recursal/Fanatic-Fandom huggingface dataset:
Chapitre 1 : La création

## Le commencement d'un Monde :

Avant qu'Arkéonodir ne naisse, il y avait bel et bien autour d'autres mondes, de la vie déjà existante, qui vivait différemment, évolué d'une façon étrange ..l'Univers est bien grand et vaste et réserve bien des choses passionnantes, mais la création d'Arkéonodir reste un phénomène assez surprenant.

### *1.La formation classique et les particules :*

'Univers est composé de diverses particules, que ce soit d'énergie, émises par les flux convergents, considérées comme une magie "pure", nommée l'Arcoz.

La Manérite, une particule qui est souvient liée à la création de la vie, animaux, nature, et une grande partie des êtres vivants.

La Sulfrague, liée à la température, aussi bien la surchauffe, la chaleur et la glace.

Mais pourquoi parler que de ces trois particules ? Vous l'avez sûrement deviné, elles font partie de la formation d'Arkéonodir, une grande masse de Sulfrage liée à celle de la Ménarite, le plus grand cas classique pour voir la naissance d'un Monde, mais l'Arcoz ne fait pas vraiment partie du processus logique ..

### *2.Le processus :*

Pendant que les deux masses de particules fusionnaient, une ligne des flux convergents se plaça en plein milieu de celle-ci, aucun effet pendant les premières minutes .. même pendant des milliers d'années, sauf que au bout d'un certain temps, on remarqua que le résultat était différent, la forme ressemblait à une créature humanoïde, recroquevillée sur elle même, ne mesurant que quelques mètres, couverte de roche..

(EN COURS)
Материалы и Вы: Том 2

**Материалы и Вы: Том 2** - это книга, которую вы получаете при крафте одного из базовых блоков (сундук для схем, стол для вырезки схем, стол для вырезки частей, станция для создания инструментов). Она содержит всю информацию про инструменты, материалы, и модификаторы в игре. В более новых версиях Tinker's Construc - данная книга была удалена, теперь книга *"Материалы и Вы"* не разделена на несколько томов, а вся информация компактно собрана в одну.
Humain de Samb

La tribu de Samb existe depuis des millénaires, incrusté principalement sur les dunes d'Arkéonodir.

Ils prient tous la divinité " Samb ".

## Description

### Physique:

La Tribu possède pour la majorité la peau noire, le plus clair possible étant la peau mate.

### Habillement :

Ils sont vétus de kilt, les couleurs nuançant entre le beige, le jaune et le rouge, se rapprochant le plus possible de la couleur du sable et celle de leur divinité.

Il ne porte également pas de haut, sauf pour les femmes qui cache leur poitrine.

Les colliers sont le plus souvent des joyaux rouge sang ou grenat.

En cours de rédaction.
Пустая схема

Пустая схема представляет собой один из основных элементов, который должен быть сделан, чтобы начать работать с *Tinkers' Construct'ом*. С её помощью вы можете создавать инструменты и оружие, которые составляют весь этот мод.

## Использование

При создании мира с модом *Tinker's Construct* вы получите книжку Материалы и Вы: Том 1 в которой подробно описаны все вариации схем. Пустая схема используется во многих крафтах мода Tinkers' construct. Также они могут быть использованы для создания стандартных рабочих мест.

* Крафт стола для вырезки схем
* Крафт инженерной станции
* Крафт стола для вырезки частей
* Крафт схемы навершия кирки в столе для вырезки схем
1/4
Обожжённый резервуар

**Обожжённый резервуар** - это структурный блок, необходимый для создания плавильни. В него напрямую (или через трубы из сторонних модификаций) заливается лава. Максимально - 1 резервуар может хранить в себе 4000mb лавы (что равняется 4 вёдрам с лавой). Существует возможность размещения нескольких резервуаров.
Wikia Arkéonodir

## Bienvenue sur le wikia

Un monde créer par mon imagination et peut-être une adaptation en un jeux vidéo, en temps que RPG et autre si le projet évolue comme je le souhaite ..

## Liste des Catégories importantes

* Monde ici
* Race(s) Ici

~~IMPORTANT~~

Le contenu risque de changer à tout moment, l'histoire est en cours d'écriture, de peaufinage, ainsi que tous les autres détails comme pour le monde, les races et j'en passe.

* Monde créer par Darkiosox , en cours de création.
* Le wikia est en mode GROS BROUILLON / ! \

test
Разливочный канал

**Разливочный канал** - это блок, необходимый для сливания жидкостей из плавильни. Для его использования необходимо, чтобы **под** разливочным каналом находился литейный стол или литейный резервуар.
В отличии от литейного крана - разливочный канал может хранить в себе небольшой остаток жидкости и соединяться с другими разливочным каналами - создавая большую систему для быстрого заполнения сразу нескольких резервуаров. Для слива жидкости используется **ПКМ**, однако учтите, что если вам не хватит жидкости для создания предмета - он выльет лишь часть, после чего использовать канал будет невозможно до момента, пока не доплавится та же жидкость, что и в остатках. Также, если на литейном столе нет слепка, то жидкость вылить не получится.
Литейный резервуар

**Литейный резервуар** - это блок, необходимый для сливания жидкости из плавильни. Если над ним находится литейный кран или разливочный канал - жидкость из слива пойдёт прямиком в него.
Для получения готовых блоков потребуется вылить много жидкости (в 9 раз больше, чем требуется на 1 слиток). Для того, чтобы забрать готовый блок - необходимо нажать **ПКМ** по литейному резервуару.

## Рецепт крафта:

7 обоженных кирпичей выложенных в таком порядке
Сплавы

* Tinkers construct добавляет в игру сплавы разных металлов. Сплавы получаются когда в плавильне смешиваются 2 или несколько металлов в точных пропорциях.
* **Бронза** - самый распространенный сплав. Изготовляется в пропорции 3 меди к 1 олово.
* **Алюминевая латунь** - полезный сплав который можно использовать для заливки слепков. Изготавливается в пропорции 3 алюминия к 1 меди.

* **Алюмит** - прочный сплав для добычи кобальта и ардита. Изготавливается в пропорции 5 алюминия к 2 железа и к 1 обсидиана. (В новых версиях Tinkers Construct, Алюмит был удален)

* **Мануллин** - самый прочный сплав добавляемый Tinkers construct. Изготавливается в пропорции 2 кобальта к 2 ардита.
* **Свиносталь -** сплав,который имеет вид свиньи,но в виде слитка. Изготавливается в пропорции 144 mB железа,40mB крови и 72 mB глины.
* **Слизесталь**- сплав,навершие кирки которого имеет уникальный модификатор **Дробитель** с помощью которого кирка может ломать не только камень,но и дерево,песок,землю с такой же скоростью.Изготавливается в пропорции 72 mB железа,125 mB Фиолетовой слизи,144 mB камня.Добавлен примерно в версии 1.10.2.

## Характеристики сплавов

**Бронза** -

Прочность:500

Модификатор ручки:1.3х

Скорость добычи: 8.0

Уровень добычи: 2 (красная пыль)

Основной урон: 1 сердце

1. Особенность материала: Укрепление Ур 1

**Алюмит** -

Прочность:700

Модификатор ручки:1.3х

Скорость добычи: 8.0

Уровень добычи: 4 (кобальт)

Основной урон: 1.5 сердце

Особенность материала: Укрепление Ур 2

**Мануллин** - Хладнокровность

Прочность:1200

Модификатор ручки:2.5х

Скорость добычи: 9.0

Уровень добычи: 5 (маннулин)

Основной урон: 2 сердце

Особенность материала: Укрепление Ур 1
Печь из обожжёного кирпича

Печь из обожжёного кирпича - вершина печного мастерства, перерабатывающая по несколько стаков предметов одновременно и жарящая еду с высокой скоростью.

Печь из обожжёного кирпича может быть любых размеров от 3х3 до 11х11. В зависимости от размера увеличивается и место в интерфейсе переплавки. В отличии от плавильни - печке необходимо полностью закрыть углы и создать потолок из блоков обожжёного кирпича.

Для постройки необходимо:

* Контроллер печи
* Обожжённый резервуар
* Блок обожжёного кирпича

**Очень важно:** резервуары необходимо располагать по углам печи.

## Примечание

* На старых версиях Tinker's Construct данная постройка невозможна
Wikia Button Mix

## **Bienvenue sur le Button Mix Wiki**

Button Mix est un jeu pour les couturières et les fans du genre match-3!
Est-ce que vous rêvez d'établir votre propre atelier? Est-ce que vous aimez les puzzles et se passionnent pour la possibilité de faire des combinaisons fascinants? Tout cela - et même plus - est réservé pour vous dans Button Mix!
Des graphismes colorés, des effets spéciaux incroyables, possibilités multiples - un monde merveilleux par Nika Entertainment qui conviendra à tous les goûts. Joignez-vous au jeu!

## **FAQ**

**Questions****Niveaux et vies**Boutons**Boosters****Eléments spéciaux****Centre de Mode**
Начало игры

Начало игры напоминает стандартный майнкрафт. Необходимо набрать базовых ресурсов (камня, дерева, еды) и обустроить свой ночлег. Если вы играете на сервере без запрещённых стандартных инструментов - вы можете скрафтить железную кирку и добывать необходимые вам материалы. Если стандартные инструменты запрещены - тогда придётся начинать с более простых инструментов.

Для начала нам понадобятся:

1. Стол для вырезки схем
2. Стол для вырезки частей
3. Инженерная станция

Далее, необходимо вырезать простые части для кирки(навершие, крепление, рукоять) в столе для вырезки схем, и необходимых вам инструментов. После этого, в столе для вырезки частей необходимо добавить материал из которого будет состоять каждый компонент. Так как на начальном этапе доступно не так много ресурсов, и на столе можно использовать лишь самые простые (бумага, камень, дерево, кость, кремень) - рекомендуется сделать инструмент с деревянной рукоятью, кремневым креплением и навершием из кости (кость прочнее кремния и камня, однако эту информацию лучше всего будет уточнить в книге, потому как на серверах могут быть отключены или изменены некоторые материалы).

Для того, чтобы появилась возможность добывать более продвинутые ресурсы - необходимо построить полноценную плавильню и производить там сплавы, также рекомендуется как можно быстрее построить плавильню - для возможности производить продвинутые инструменты, позволяющие вскапывать территорию 3х3.
Предметы

## Непереработанные

* Медная руда-ягода
* Оловянная руда-ягода
* Алюминиевая руда-ягода
* Железная руда-ягода
* Золотая руда-ягода

* Руда-ягода сущности

## Выпадающие с мобов

* Желатиновая слизь
* Некро
* Миниатюрное красное сердце
* Миниатюрное жёлтое сердце\*
* Миниатюрное зелёное сердце\*

\*Добавлено в последних устойчивых обновлениях

## Материалы

* Обожжённый кирпич
* Непереработанный алюминий
* Кристалл слизи
* Кристалл синей слизи
* Стопка бумаги
* Шар клея

## Слитки

* Медный слиток
* Оловянный слиток
* Алюминиевый слиток
* Ардитовый слиток
* Кобальтовый слиток
* Обсидиановый слиток
* Бронзовый слиток
* Слиток алюминиевой латуни
* Алюмитовый слиток
* Стальной слиток
* Манулиновый слиток
* Слиток свиного железа

## Осколки

* Осколок кактуса
* Осколок кремня
* Осколок камня
* Осколок адского камня
* Осколок слизи
* Осколок синей слизи
* Осколок обсидиана

(Заметка : Осколок для кости, это костная мука, для досок - палки, для стопки бумаги - бумага(одна))

(Ещё заметка : Осколки для металлов доступны только если Вы включили в конфигах крафт металлических частей вне Плавильни.)

## Изготовленные

* Пустая канистра
* Шелковистая ткань
* Шелковистый драгоценный камень
* Лавовый кристалл
* Шар мха
* Драгоценное яблоко
* Ранец
* Принадлежности путешественника(1.6.4 - 1.7.10)
* Экзо-костюм(1.6.4 и более ранние версии)

## Съедобное

* Желатиновая слиз
* Желатиновая капля слизи
* Свернувшаяся кровь
* Свернувшаяся капля крови
* Драгоценное яблоко
* Вяленое мясо

(В скором времени будут гипер-ссылки)
Sudden Deaths

Sudden deaths are deaths of your mola mola, sometimes useful or sometimes stress-causing.

Sudden deaths may come through:

* Adventures

* Chance while eating food

* Direct actions

* Natural Causes

### Food related deaths listed below

•Plastic bag

•Too much Squid

•Shrimp shell

•Sardine bones

•Crab legs

•Clam shell

•Oyster shell

•Lobster shell

•Stuck between two shells

•The tables have turned

• Pincer pinched

## Trivia

* For newcomers, sudden deaths may be useful, but while progressing through the evolutions, it may become more and more annoying.

* The plankton is the only food which does not have a sudden death. \*For food, all chances of avoiding a sudden death start at 92.8%, and will end up at 99% with one sudden death.

* However, this does not apply with adventures. A chance of avoiding a sudden death while going on an adventure starts at 50%, and will increase to 99% with 3 sudden deaths.
Tinkers' Construct RU вики

На данный момент создано 38 статей, и вы **можете помочь нам**

**Tinkers' Construct** - это очень интересный мод, добавляющий новые руды, блоки и инструменты. В этом моде можно создать сотни различных инструментов путем комбинирования различных деталей, состоящих из разных материалов и имеющий множество видов развития. В этой вики вы можете найти все интересующие вас вопросы о модификации, если же у вас остались вопросы - не стесняйтесь, пишите свои комментарии под статьями.

Создатель модификации: **mDiyo**

Продолжает работу над модификацией: **boni**

Скачать модификацию можно здесь, Mantle здесь.

Материалы и Вы: Том 2
Могучая металлургия
Оружейня инженера
Дневник инженера
Пустая схема
Станция для создания инструментов
Стол для вырезки схем
Стол для вырезки частей
Инженерная станция
Инженерная кузница
Сундук для схем
Плавильня
Печь из обожжёного кирпича
Модифицирование инструментов
Предметы
Сплавы
Руды
Гравийные руды
Рудные кусты
Станция для создания инструментов

**Станция для создания инструментов** используется для комбинирования ваших компонентов в используемые инструменты. Она позволяет вам делать инструменты первого уровня (Для второго уровня необходима Инструментная наковальня). Чтобы сделать станцию, вам нужно положить Пустую схему над верстаком в интерфейсе крафта.

## Получение

### Использование

#### **Инструментная наковальня(полублок)\***

\*Железные блоки могут быть заменены золотыми блоками, алмазными блоками, изумрудными блоками, кобальтовыми блоками, ардитовыми блоками,маньюлиновыми блоками, медными блоками, бронзовыми блоками, оловянными блоками, алюминиевыми блоками, блоками алюминиевой латуни, алюмитными блоками или стальными блоками.
The Spiral Zone: Japan

The suits and some of the vehicles in *Spiral Zone* originated from a
line of action figures produced by Bandai that was sold from 1985 to 1988. Conceptualized
by Gundam mecha designers Kunio Okawara and Kazuhisa
Kondo, the *Special Force Group Spiral Zone* series depicted a team of
special operations soldiers fighting a war in the early 21st century. The line
only had 12 items, organized into *Acts*. They include: three 1:12 scale
six-inch figures with full equipment codenamed *Bull Solid*, *Hyper*
Boxer*, and* Sentinel Bear*, two* Bull Solid *cloth uniform and*
armor sets, two *Hyper Boxer* cloth uniform and armor sets, two equipment
backpacks, two bare human figures, and one vehicle called the *Monoseed*.
The figures had 30 points of articulation. Non-toy media included a notebook, a
novel, and a LP/story compilation released in 1986 by Warner
Brothers and Pioneer Corporation called a *Hyper Image*
Album*. The LP disc in particular contains songs composed by Toshiyuki*
Watanabe and performed by Tomoko Aran, with the accompanying stories written
by Kazunori Itō. He
wrote the novel with HEADGEAR colleague Akemi Takada as illustrator.
The series' story and other machines, such as a mobile base and special
transport for the Monoseeds, were also detailed in Bandai's Model Making
Journal.[2][3]

Bandai had plans to release a fourth action figure (codenamed
*Fireball*) and additional vehicles before the line was cancelled. They
include a tank, a small flight pod called
the *Beaufighter*, a radio-controlled assault jeep resembling the
Chenowth
DPV called the *Fat Lynx*, a fast-attack vehicle called the *Mad*
Lemming*, a bipedal mech, two personal transport backpacks, and the*
*Monoseed Mk II* assault cycle, among others. The *Monoseed* and
*Monoseed Mk II* were the respective basis for the Zone Riders' standard
motorcycles and Courage's Rimfire Cannon, while one of the two unreleased
backpacks, a monocycle called the *Monodrive*, was remodeled as Max Jones'
*Zone Runner* backpack.[4]

The unreleased vehicles later appeared in the series' gashapon line, which also had a special *Spiral*
Zone *super-deformed board game and other products not developed in 1:12*
scale, such as new personal mecha units, weapon packs, and three figures
(codenamed *Zone Bolt*, *Eagle Eye*, and *Zone Acorn*).[5]

Because of their extensive detail and high-quality construction, the Japanese
*Spiral Zone* figures are well regarded among toy collectors and often
fetch high prices.

NOTE: The above text is from the Wikipedia page on: The Spiral Zone

LINK http://en.wikipedia.org/wiki/Spiral\_Zone
Mola King

**Mola King** is the sixth stage in *Survive! Mola Mola!* when playing either normal or hard mode

## Description

It'll soon become the biggest mola mola in the world. It looks very majestic. Everybody says being a mola mola is like living the life of a fish on hard mode. Hahaha, it doesn't care about those kinds of opinions anymore though.

## Strategy

Essentially just the same as the previous phases, as long as you get more weight bonuses and more foods and adventures, you should be good for this phase
Оружейня инженера

Оружейня инженера от Sheriff Bownana, это четвертая книга в Tinkers' Construct, она раскрывает все об оружии в Tinkers' Construct, способности каждого оружия и модификаторы, которые можно применить. Как и с книгой Материалы и Вы: Том 2, вы получите эту книгу при крафте одного из базовых блоков (Сундук для схем, Стол для вырезки схем, Конструктор деталей, Станция для создания инструментов).

## Примечание

* Книга была добавлена в версии 1.7.1
Крафт

Крафт инструментов происходит в инженерной станции. В интерфейсе инженерной станции необходимо выбрать тип инструмента, который вы хотели бы создать. Далее, необходимо добавить нужные компоненты в соответствии с выбранным типом инструмента. Справа вы можете увидеть тип инструмента, который у вас получится при комбинировании различных частей.

## Интерфейс инженерной станции

1. Тип инструмента для создания
2. Имя инструмента
3. Слоты для добавления частей инструмента
4. Получаемый инструмент
5. Тип инструмента при создании
6. Прочность инструмента (складывается из прочности частей, находящихся в слотах)
7. Скорость добычи ресурсов данным инструментом
8. Максимальный уровень добычи инструмента
9. Количество слотов для модификаций
SELECT BUTTON

**SELECT BUTTON** is a video game company notable for creating the *Survive! Mola Mola!* game.

## History

 Pokémon: Magikarp Jump was released internationally.

## Company Information

* **Name**: SELECT BUTTON Inc.
* **CEO**: Koya Nakahata
* **Headquarters**:
* 603 Daikanyama-Duplex,
* 1-21-10 Ebisunishi,
* Shibuya-ku, Tokyo, Japan
* **Founded**: 2014
* **Website**: selectbutton.jp
* **Employees**: 3

## Games

* Survive! Mola Mola!
* Hunt Cook: Catch and Serve!
* Pokémon: Magikarp Jump
Shrimp

**Shrimp** is the third purchasable food item that you can give to your mola mola.

## Stats

Shrimp's base stats give the mola mola a 0.7 kg increase, this will marginally improve overtime due to percentage increments every time a mola mola dies.

The shrimp also has an 8% mortality rate against your mola mola, if this happens, it will then be reduced to 0.01%.

## Trivia

* Just like in real life, the mola mola likes to eat crustaceans.
* The shrimp in-game might be based of the Red Cherry Shrimp.
Гравиевые руды

**Гравийные руды** появляются на поверхности. Их можно добыть лопатой с соответствующим уровнем добычи. Каждая руда требует определённый уровень добычи, чтобы быть полученной, в противном же случае, из блока ничего не выпадет. На данный момент имеется 5 активных руд и одна неактивная :

* Железная гравийная руда (Уровень добычи : Железо)
* Золотая гравийная руда (Уровень добычи : Олово)
* Медная гравийная руда (Уровень добычи : Медь)
* Оловянная гравийная руда (Уровень добычи : Олово)
* Алюминиевая гравийная руда (Уровень добычи : Медь)
* Кобальтовая гравийная руда (Уровень добычи : Кобальт)(Неактивная)

## **Факты**

* Вы будете находить глыбы по 4-8 руд, гуляя по поверхности своего мира. Иногда будет больше, иногда меньше. Гравийные руды генерируются по тому же алгоритму, что и обычные руды.
* Когда руда падает на факел, из руды будет падать соответствующий блок. (Протестировано на TC версии 1.8.3a, в последующих версиях нужен будет тест. Будет настраиваемой особенностью)
* Названы 'Поверхностные Руды'(Surface Ores) в файлах конфига.
Non-Celebrity

**Non-Celebrity** is the fifth stage in *Survive! Mola Mola!* when playing either normal or hard mode

## Description

It doesn't see fish bigger than itself anymore. And it can no longer make sharp turns. It looks like it is covered in whiskers, but those things are actually parasites

## Strategy

This is most likely the phase where you will unlock Crab and possibly Scallop. You should be dying more and gaining more weight bonuses. After getting enough of these bonuses, this phase should be relatively easy

## Gallery

Non-Celebrity's animationNon-Celebrity's entry in the Collection menu
Hukken Wikia

## Les Règles

Tout les effets impactant le personnage et leur influences ,

## Différents types de magies

La magie des os (tout ce qui touche au Os , de la Necromancie à d'autre formes), la Pyromancie , le Chamanisme (Lien avec la Nature) ,la Géomancie , l'Hydrosophisme (Magie de l'eau ) ,l'art des Ombres (tout ce qui attrait avec les Tenebres ,ce qui est très étendu donc) , La lumière , l'aérothurgie ( L'air) Orakeli ( Magie de l'oracle)

## Différents types de combats

Fléau / Fouet / Arc / Arbalete / Ambidextrie /

## Races

Les Norns(Froid ,bataille , polyvalence ) , Les Harpies (Arme à distance , illusion et persuasion ) Les Skorj (Géant ,force brute ,chamanisme et magie des os) ,, Les Zogrub (peuple magicien du feu inné , peau bleu a la Evelynn) et les Nenk ( Peuple croyant au Dieu de la Vérité (et donc lumineux) au visage toujours masqué et de marbre )

## Bestiaire

La Légende des Sherkhanzil ,l'ombre du Kraken ,Les Ethériens(Vent et air)
Itchy Body

Itchy Body is the first adventure.

## Action

The player's mola mola will jump out of the water in attempt to shake of parasites that are causing its body to itch.

## Trivia

* For players who want to progress through the evolutions, it is recommended to skip this adventure unless the survival chance is at 99%.
* This is the only adventure that is free, you start with it.
Living Legend

**Living Legend** is the first option for the eighth stage in *Survive! Mola Mola!* when playing either normal or hard mode, unlocked by choosing Blessings when evolving Aquarium King

## Description

It's good it was in the aquarium. It was able to get big and fulfil its destiny and is celebrated by many. It has no regrets over its hard fish life. Its eyes are bad now though and it crashes into walls if it's dark so it has to be careful.

## Strategy

This phase usually only should be chosen before you unlock Hard Mode or if you're trying to get more MP, as it dies whenever you try to evolve it past 10000 kg. Its death drop is 5000 which makes it a good way to get some MP when you evolve it. Other than that, you will almost always choose Voyager over it.

## Gallery

Living Legend's animationLiving Legend in The Battle CatsLiving Legend's spritesheet in The Battle Cats
## Trivia

* This is the only phase in the game that kills your mola after evolving
Литейный кран

**Литейный кран** - это блок, необходимый для сливания жидкостей из плавильни. Для его использования необходимо, чтобы **под** литейным краном находился литейный стол, литейный резервуар или разливочный канал. Для слива жидкости используется **ПКМ**, однако учтите, что если вам не хватит жидкости для создания предмета - он выльет лишь часть, после чего использовать кран будет невозможно до момента, пока не доплавится та ~~же жидкость, что и в остатках. Также, если на литейном столе нет слепка, то жидкость вылить не получится. Для того, чтобы создавать слитки из плавильни - вам необходимо сделать слепок слитка. На начальных этапах лучше использовать литейный резервуар, однако вам понадобится переплавить больше руды~~ - прежде чем вы сможете полностью заполнить резервуар жидкостью.
Giant Clam

Unbelievably Good Sashimi

**Giant Clam** is one of the available hard-mode exclusive food items that can be purchased. It was introduced in Version 2.0.0 along with the other hard-mode related items.

## Stats

The base stats increment from the Giant Clam gives 20.0 kg, just like any other food item, it benefits from percentage bonuses when progressing in the game.

Since this food is available in hard mode, the first death is higher with a 15% mortality rate, this will later be raised to 0.01% mortality rate when the Giant Clam ensues its Sudden Death.

## Trivia

* The Giant Clam, along with the Scallop and Oyster, are the only mollusks in the game.
* It is the hard-mode variant of the Scallop.
Young Man

**Young Man** is the fourth stage in *Survive! Mola Mola!* when playing either normal or hard mode

## Description

It's now a proper mola mola. A thick mucus that has fast-acting healing properties covers his skin.
Lots of injured fish come to visit him because of this, making it everybody's mola mola from that moment on.
It will never be on their own anymore

## Strategy

By this point, the player should have unlocked foods up to Squid, as well as a new adventure or 2. These should get you by to the next phase. This phase is when most players will start dying more.
After a while, this phase is usually blasted through every time.

## Gallery

Young Man's animationYoung Man in its background
Sugar Ball

**Sugar Ball** is the very first stage in *Survive! Mola Mola!* when playing either normal-mode or hard-mode.

## Description

It's description states, "A newborn mola mola. It looks just like a piece of candy, covered in spikes to protect itself. It will soon start growing."

## Strategy

The phase for beginners is very somewhat slow, since you are given no percentage increase to help skip this phase, it's advisable to beat this phase as soon as possible to unlock the Adventures and Skills. For players who have already gotten many mola mola deaths, eating anything that isn't a Plankton or Jellyfish, as they are the least nutritional food, will instantly send you to the next phase.

## Gallery

Frameless Sugar BallSugar Ball's animationSugar Ball on the Battle Cats base
## Trivia

* The Sugar Ball is an accurate depiction of what baby mola molas looks like, being a flat, brown spheroid that is very tiny in size, only being about two millimeters.
* The Sugar Ball makes an appearance in The Battle Cats' collaboration event as being part of the base.
Kid

**Kid** is the third stage in *Survive! Mola Mola!* when playing either normal or hard mode

## Description

It's finally starting to become mola mola-shaped. Lately its body itches a lot, it should really do something about that... From today it will start to try out lots of different ways to tackle this problem

## Strategy

This phase is likely the first phase you will die on as you should have new foods and/or adventures by now, which increase your risk of dying. Earlier in the game this phase will be hard to get by, but later it's just another phase to breeze by

## Trivia

* The Kid's environment takes place in the scene of the adventure "Towards the light".

* This is the first evolution of the mola mola that actually resembles a classic mola mola.
Effet personnage

Rage = +10 sur un ou plusieurs jet de physique selon l'intensité de la rage , - 15 sur les interactions sociales d'un Norn ou d'une Harpie , - 25 pour un Skorj , et aucun effet négatif pour les Nenks si et seulement si la personne ne leur ment pas .

Fatigue= -10 all jet sauf la meilleur stats ,car l'entrainement et la répétition de certains geste forme une certaine endurance même dans un moment de fatigue

Instinct de survie = +5 au jet en cas d'action désespéré

Faim = -15 à tout les jets

Etre bien reposé = +5  ( Si et seulement si vous avez dormi dans un lit tres confortable )

Transit de froid = - 5 à tout les jets , - 10 au physique si l'action entraine une action des mains . Plus grande vulnerabilité au effet de froid ou d'eau . Risque d'engelures.

Brûlures = - 10 au physique , risque d'inconscience en cas d'esquive ou parade , même si réussit ( Jet 25/100)
Blessé légèrement = - 3 all jet

Inconscient

Contrôlé mentalement

Etre Electrocuté : -15 à tout jet de magie et interaction sociale , - 5 au physique ,peut entrainer l'effet brûlure selon l'intensité de la décharge .

Risque de glisser : Dépendant de l'action

Furtivité : Déplacement furtif au possible ralentissant le déplacement
Voyager

**Voyager** is the second option for the eighth stage in *Survive! Mola Mola!* when playing either normal or hard mode, unlocked by choosing Freedom and Hope when evolving Aquarium King. This stage unlocks Hard Mode

## Description

One morning, the mola mola had a fight with the old man at the aquarium and ran away into the ocean, a huge ocean full of pink coral. This is where a mola mola should live. As the mola mola dived to the depths of the deep, deep ocean it could smell a new adventure.

## Strategy

This phase is likely the phase you will pick more often than Living Legend since it can unlock Hard Mode, and can let you evolve even further than it. This phase is basically the gateway the the endgame.
Frill Chassis-chan

**Frill Chassis-chan** (Japanese: フリルシャーシちゃん, *Furiru Shāshi-chan*) is a recurring character in *Mini 4WD Hyper Dash Grand Prix*.

## Biography

Sporting the black VS Chassis-like body with the frill headband and the frill skirt, Frill Chassis-chan (nicknamed Frill by others) is a fairy(?) who is hailing from the same species as Chassis-chan. She often sees Chassis-chan as her rival.

Bad-mounted and boastful, Frill is passionate about the front-motor chassis cars. There are times however where she worries about other racer's well-being, as seen in the one-shot manga toward Go and in the "Chassis-chan Has Amnesia!?" event toward her rival Chassis-chan.

## Synopsis

### *Mini 4WD Hyper Dash Grand Prix*

Frill first appear in the time-limited event "The Mysterious Chassis-chan appear!" that held from April 1 to 8, 2020, which was later had a rerun from January 14 to February 23, 2022. Frill can be also challenged in Map 3 since the May 5, 2021 update.

In the "Dangerous Tag! Double Brocken" event, which takes place after the one-shot manga, Frill teams up with Gen Kondou and challenge Go and co. (as well as player) once again.

### *Let's & Go!* series

In the one-shot, Frill have been causing havoc in her timeline inside the Hyper Dash GP app where she makes battle machines and destroy other players' cars left and right, all for wanting the humanity to appreciate her frills. This prompted Chassis-chan to travel to the past and summon Go and Retsu to the GP app to race against her.

At the end of the race between her and the Seiba brothers, Frill was defeated, but her car (which is generating electricity) is flying toward her! Fortunately, Go intervenes and got himself electrocuted instead, which prompted Frill to *put and wrap* a lot of bandages on him out of worry.

After the incident, both Chassis-chan and Frill were travel back to their timeline, but before they leave, Frill swear that she won't lose the next time they met, hinting the "Dangerous Tag! Double Brocken" game event that happened later on.

## Mini 4WD cars

* Crimson Glory (Silver colored)
* Brocken Gigant Black Special

## Trivia

* Just like Chassis-chan, Frill is based on the VS Chassis, but in black color instead.
Aquarium King

**Aquarium King** is the seventh stage in *Survive! Mola Mola!* when playing either normal or hard mode

## Description

It's already achieved its dream of becoming the biggest mola mola in the world. Perhaps its 300 million siblings are watching. Even being a popular attraction at the aquarium isn't all that bad. Just be sure not to use flash photography near it.

## Strategy

Essentially the same as Mola King. When you evolve it, you will be asked a question, which is as a mola mola, what is most important in life. Choosing blessings gives you Living Legend and choosing Freedom and Hope gives you Voyager

## Trivia

* The Kid's environment takes place in the scene of the adventure "Towards the light".

* This is the first evolution of the mola mola that actually resembles a classic mola mola.
Plankton

**Plankton** is the first food item that appears in *Survive! Mola Mola!*

## Stats

When first playing the game, it only gives a base 0.10 kilogram increase, but just like other foods, once a mola mola dies, it will gain a percentage increase.

## Trivia

* Plankton is the only species to be given for free and requires no prerequisites to unlock it as a food item.
* Since it is the only free food item, it lacks a description.
* It is the only food item to not kill your mola mola.
* The Plankton is the least-efficient food item, giving the least amount of kilogram increase.
* Many players tend to mistake the Plankton for their own mola mola when they are playing the sugar ball phase.
* The Plankton could be a sea salp, which reflects real-life mola mola diets.
Jellyfish

**Jellyfish** are the first purchasable species that can be fed to the mola mola.

## Stats

Jellyfish's base stats increases mola mola's weight by 0.2 kg and just like any other food item, it will increase when your pet mola mola passes.

The Jellyfish also has a 8% chance of killing your pet mola mola, as it will eat a plastic bag assuming it was a Jellyfish, if this death occurs, the fatality rate will be reduced to 0.01%

## Trivia

* The Jellyfish is the least nutritional purchasable food item, with the overall least nutritional going to Plankton.
* At one point in the game, Jellyfish only gave a 0.2 kg increase, this was changed at an unknown date to the now 0.5 kg increase.
* The Sudden Death linked to the Jellyfish is a reference to real-world problems of sea turtles and sunfish mistaking plastic bags for Jellyfish.
* The Jellyfish in the game may be a common jelly, also known as the moon jelly.
Tasmanian Giant Crab

So good its dangerous

**Tasmanian Giant Crab** is currently the third and final hard-mode exclusive food item in the game, *Survive! Mola Mola!* It was introduced with the 2.1.0 update in both Japanese and English versions.

## Stats

The Tasmanian Giant Crab gives the most amount of base increment in the game, with a staggering 30.0 kg. With this large amount of kilograms, you can expect that it will benefit greatly with the percentage bonuses.

Just like any of the other Hard-mode exclusive food items, it has a 85% survival rate, this will increase to 99.9% if you get its sudden death screen.

## Trivia

* Just like any of the other hard-mode food exclusives, it is a variant of one of the normal-mode items, that being the Crab.
* The Tasmanian Giant Crab, Squid, and Sardine, are the only food items to appear as enemies in The Battle Cats' collaboration event.
	+ They later reappear as reused enemies in the Summer Break Cats monthly event
	+ The Tasmanian Giant Crab is the only hard-mode exclusive food item to be appear as an enemy in a different game.
		- Funnily enough, the sprite is flipped making the right claw bigger.
The Battle Cats (Collaboration Event)

For the Battle cats version go to: here

[1]

*"if you die it will end."*

This event has a cat mode, it won't change much but it's instead more of just a cat version of the game.

Unfortunately, the cat version has long ended but as of late August Battle cats have started another collab with it.

Their first collab was from April 3rd 2015 - May 3rd 2015 (JPN), however for the ENG version the collab only happend during April 27th, 2015 to May 29th, 2015.

While playing in "Cat Mode" dying will end up taking you to battle cats and giving you the Cat called "Meowla Meowla" in which it will evolve into "Catorpedo"
Suchomimus

Metabolic Rate
 Stages
 Growth Time
 Length

## General Background

Suchomimus was a Baryonychinae Spinosaurid was a amphibious theropod dinosaur.It coexisted with Carcharodontosaurus and Spinosaurus but it couldn't compete with such large beasts so it had to live a little smaller and eat smaller prey.It probably lived similar to Baryonyx.Probably eating fish,pterosaurs and small dinosaurs.It is questioned if Baryonyx and Suchomimus are the same creature.
Dunkleosteus

Health
 Speed
 Diet
 Metabolic Rate
 Stages
 Growth Time
 Periods
 Length

## General Background

Dunkleosteus is an arthrodire placoderm which lived during the Late Devonian and is estimated to have reached lengths up to a maximum of 33 feet or 10 meters. It has an estimated bite force of approximately two metric tons which would of been used to kill and eat smaller placoderms and soft-bodied organisms.These fish had no teeth,instead they had tooth like plates that were sharpen by rubbing against each other.If a shark bit you in the middle,you would have a little serration.If Dunkleosteus bite you,it would cut you in half.These fish once ruled as 9(possibly 10)species all over North America,Europe and Africa.Their extinction was actually part of a mass extinction in the Late Devonian that wiped out the placoderms and nearly prevented vertebrates from conquering the land.

## Abilities

Dunkleosteus has three abilities, a bite, a sped bite, and a toggled gait ability.

Bite - A simple bite that most animals have.

Sped Bite - A bite that when done allows the Dunkleosteus to go to a speed of 30 and deal damage.

Gait - A toggling of speed to switch between 20 and 10 speed.

## Intended Playstyle

Dunkleosteus is intended to be a slow moving ambushing predator with a slow metabolism. It is intended to use its "Sped Bite" to quickly gain speed to catch up with a prey item. Its coloration matches the depths of the Devonian in which it can camouflage in and hide at the bottom. Aside from this, it is intended to easily be capable of fighting Titanichthys and other smaller placoderms, including younger individuals of its own species. Its coloration and shape resembles that of the previously mentioned Titanichthys so that it can be confused with a non-threatening filter feeder. The main differences between the two are that Dunkleosteus has more tooth plates which are much larger and a thicker lower jaw. Along with this, Dunkleosteus possesses a dimmer underside and brighter eyes.
Baby

**Baby** is the second stage in *Survive! Mola Mola!* when playing either normal or hard mode.

## Description

It's gotten a little bigger and worries about being mistaken for a pufferfish lately. Its 300 million brothers and sisters have all died. This mola mola caries this wishes of his siblings in his heart and keeps on living.

## Strategy

This phase, just like the previous, can be easily dealt over with. Now that the user has presumably bought the Jellyfish or Squid, the much higher kg given by those foods can easily end this phase.

## Trivia

* This phase represents in between stage of your common mola and baby.
Sardine

**Sardine** is the fourth purchasable food item available in the game.

Eat the bones, grow strong

## Stats

The Sardine's base stats give a increment of 1.1 kg, this can be increased by a percentage everytime a mola mola passes away.

The Sardine also has a mortality rate of 8%, and if its death screen occurs, it will be heavily reduced to 0.01%

## Trivia

* Sardine and the mola mola are the only two fish in the game.
* Just like in real life, the mola mola likes to eat small fish.
* Sardine, along with the Crab and Squid, are the three food items to appear as enemies in The Battle Cats' collaboration event.
	+ They also appear as enemies during the Summer Break Cats monthly event.
* This sardine in particular might be based off of the Japanese Pilchard.
Gogonasus

Metabolic Rate
 Stages
 Growth Time
 Periods
 Length

## General Background

Gogonasus was a Tetrapodomorphid Lobe-finned fish that lived in the Late Devonian of what is now Western Australia.These fish were small,only a foot long.these fish may have lived in schools to protect themselves from predators of the time.They were first discovered by a piece of a snout but several specimens were later found.Unlike most fossils,these fish were fossilized in 3D.Giving us details usually crushed in fossilization.It was a general Tetropodomorphid but it seemed to be more like Tiktaalik than Eusthenopteron was,meaning it may possibly be more closer to the ancestor Tiktaalik and Tetropods than Eusthenopteron.
Crassigyrinus

Health
 Speed
 Diet
 Metabolic Rate
 Stages
 Growth Time
 Periods
 Length

## General Background

Crassigyrinus was 2 meter long amphibian from the Visean of the Carboniferous. It had tiny limbs and was likely nearly completely aquatic; not venturing on land due to its small limbs. It has a large head and eel-like body.It had lived in what is now Scotland and possibly Virginia.C. scoticus was the only species of the genus of this Crassigyrinid Amphibian.These animals probably ate most of the creatures in the water including the shark Stethacanthus.

## Abilities

Crassigyrinus has 1 ability.

Bite - A simple bite most animals have.

## Intended Playstyle

Crassigyrinus is meant to be a fast-swimming swamp predator.Preying on aquatic prey or other amphibians.
Oyster

Drink all the sea-milk you want

**Oyster** is the seventh available to purchase food item in *Survive! Mola Mola!* They were first introduced in the 1.1.0 update in the Japanese version and were available at launch in the English version.

## Stats

The Oyster gives a base increment of 4.0 kg, the second highest base increment in the base game, this can be increased by a percentage every time a mola mola passes away.

Just like any purchasable food item, the mola mola only has a 92% chance of surviving a consumption of Oyster, if it dies, the survival rate increases to 99%.

## Trivia

* Oysters, along with Scallops and Giant Clams, are the only molluscs in *Survive! Mola Mola!*
* It is unknown if Oysters are legitimately part of the mola mola diets.
* This oyster may be based off of the shigoku oyster.
Megarachne

Health
 Speed
 Diet
 Metabolic Rate
 Stages
 Growth Time
 Periods
 Length

## General Background

Megarachne was a large mycteropid eurypterid from the Late Carboniferous in Argentina. It was originally thought to be a large tarantula-like spider, though even as a eurypterid it was likely somewhat terrestrial. It had a leg-span of about 20 inches.

## Abilities

Megarachne has 1 ability, a bite.

Bite- A simple bite most animals have.
Towards the Light (Adventure)

## Towards the Light

Towards the light is the 9th adventure event in Survive! Mola Mola!

## Cost and base weight

The cost of "Towards the Light" is 22000 mp. It's base weight is 169.46 kg, but like all other adventures (Even Itchy Body), will increase over time as more Weight Bonuses are collected.

## Objective

The objective of the Player's mola mola is to swim towards the light (It's hungry!) and eat (lots of) food.

## Under death circumstances

After death, the game will explain that mola mola cannot withstand such high sunrays

## Trivia

* This adventure is the only one which does not have the mola mola thinking negative from the start of the adventure.

* This is the last (And most beneficial) adventure in normal mode.
Helicoprion

Metabolic Rate
 Stages
 Growth Time
 Length

## General Background

Their are 8 species of Helicorpion with H. bessonovi the type species.The fossil remains of the genus are found in western Australia,China and western North America.Despite it's looks,it is not a shark,it is a Agassizodontid(commonly known as whorltooths)Eugeneodontid.These fish are actually more closely related to chimaeras than sharks,their closest living relatives are ratfish.
Survive! Mola Mola!

**Survive! Mola Mola!** is a freemium game that contains in-app purchases where you must take care of your mola mola until it becomes the biggest in the world. Since the start of December 13, 2013, the game has accumulated 8 million+ downloads in Japan. In the English Version, it has gotten roughly 500,000+ downloads on iOS and 1 million+ downloads on Android. The game only has a Japanese and English version.

## Blurb

5 million downloads of the pupular app in Japan!

Released in the English version of the Molas nurturing game!

The "closest animal to heaven" has arrived!!

Take care of your mola! Brand-new nurturing game where "death=pleasure"

Molas are pretty distinct with a large and oddly-shaped body.

However, they are actually very delicate. The smallest thing can make them die (´・ω・`)

【Cause of death】

Dive into the deep-end too quickly

->Wow, the water is so cold!

->Death

Sun bathing

->When I woke up, I was on land

->Death

Jump to kill a parasites riding on the body

->Fell and struck the water!

->Death

Don't let your mola die. Grow your mola to the world's biggest 2.5t class!

【How to play】

１： Eat ocean creatures to gain weight!!

Jellyfish, squid, shrimp. Flick over underwater creatures and eat them up.

Sardines (ﾟдﾟ)Mmmm(ﾟдﾟ)Tasty

２：Test your luck and go on an adventure to gain weight!

Go on an adventure to gain weight significantly!

But adventure comes with a risk of death!

Fail and something horrible will happen(´；ω；｀)Ugh…

３：Strengthen your mola and gain weight!!

Use mola points and power up your mola!

Discover new creatures and new adventures! M9(　ﾟдﾟ)

４：Death is not the end! Start a new game!

Molas get stronger when they die!

Become a 2.5t world class mola! Time for a new adventure!

## Gameplay

Understanding how to play this pet simulator is rather simple, tap on the food to feed the mola mola until it advances to the next stage, go on adventures (max capacity at 3) every hour, and be able to unlock adventures, foods, and food limit upgrades with Mola points.

## Trivia

* As of 2015, you can buy any Mola Point packs to remove ads.
Arthropleura

Health
 Speed
 Diet
 Metabolic Rate
 Stages
 Growth Time
 Periods
 Length

## General Background

Arthropleura was a Genus of Arthropleurid Millipedes that lived from the Early Carboniferous to the Early Permian in northeastern North America and Scotland.They had 5 species known in the fossil record.They were once thought to have been carnivorous but turn out to be herbivores.

## Abilities

Arthropleura has 2 abilities, a bite, and a secrete.

Bite- A simple bite most animals have.

Secrete- It secretes a chemical that blinds your screen and disables the bite of attackers.This move is actually similar to what modern millipedes do when attacked by predators.
Jolly-Joker

* Std.
* Premium

**Jolly-Joker** (Japanese: ジョリージョーカー, *Jorī Jōkā*) is a Truckin' Mini 4WD car released by Tamiya on December 18, 1990. It was released alongside the Sunny-Shuttle.

Like the Ford Ranger 4x4 Pickup, it was based on the first-generation North America Ford Ranger pickup truck that was produced from 1982 to 1992.

## General info

The Jolly-Joker has the 4x4 pickup body design, with the rectangle-shaped air intake with headlamps on the front and the vertical rectangle-shaped signal lamps on the rear. There's the flareside around the rear wheels and the silver-colored bumper.

The bodyshell was consists of two parts: the black window parts and the main bodyshell parts.

### Standard model

The standard Jolly-Joker has the navy blue color with cyan and yellow stripes with orange and white trims. It has the 'Jolly-Joker' decal on the bonnet and the car number 152 on the doors.

The eariler batch of the Jolly-Joker has the specially-designed, silver-plated wheels and black slick tires, but later reissues has the silver-plated small-diameter fully-cowled mesh-type wheels with high-profile slick tires.

### Premium variant

The Premium variant has the black body color with different body decals with blue and white highlights. It has several faux OEM decals, the 'Jolly-Joker' decals on the rear flares and on the bonnet as well as the Tamiya logo and the company's URL on the bodyshell. It has the car number 55.

The bodyshell was attached to the AR Chassis via the Side Body Catch Parts.

It was equipped with the deep gold small-diameter fully-cowled mesh-type wheels with high-profile slick tires.

## External links

### Tamiya Japan

* Jolly-Joker at Tamiya Japan
* Jolly-Joker Premium at Tamiya Japan
* Jolly-Joker Premium (reissue) at Tamiya Japan

### Tamiya America

* Jolly-Joker at Tamiya America
* Jolly-Joker Premium at Tamiya America