recursal/Fanatic-Fandom huggingface dataset:
The Mother Trees

**The** **Mother Trees** is an Elvheni story of Origin. It has been re-introduced to the elves on Kamorra by Severn.

## Overview

It was said that millennia after creation, certain trees of the World possessed an unusual gifted power to create new life. These trees were called **The Mother Trees**, who were to become the mothers of the first generation of Elvheni.

Deep underground, the roots of **The Mother Trees** grew more tangled and powerful than any of the other trees. The roots centered around a glowing object, the heart of **The Mother Tree**. It was said that the heart contained the energy to create life. Without the heart, **The Mother Tree** was simply another tree in a forest. It is unknown who planted these hearts, but it was seen as a supernatural gift.

**The Mother Trees**, once they had obtained this gift, communed with each other and decided to use this gift to create a new race of Elvheni who would walk the lands to protect and watch over this world. And thus, the story of the Elvheni began.

For some reason, perhaps by influence of the Lich or the Oracle, **The Mother Trees** (if even present on Kamorra) decided not to create Elvheni on Kamorra.

## Appearance

**The Mother Trees** often seem rather normal in appearance, but Elvheni who are nearby may feel a sense of belonging or feel like a child again.

These trees are immortal, never losing colour or leaves, this may make them be easy to spot, for example in a burnt down forest **The Mother Tree** would still stay strong.

Those who were to dig below a **Mother Tree** would find the roots tangled around a glowing heart. The heart itself is made from an other-planar material unknown to those mortals on the world. It is impossibly hard to untangle/obtain, the roots wrapped around the heart have grown strong over millennia.
Addanc

**Addanc**

Este monstruo posee la forma de un cocodrilo más el pelaje de un castor y el comportamiento de ambos.

El addanc es un depredador solitario que construye presas para crear pequeños lagos. Una vez definido su territorio, todo lo que se acerque al lago o río contiguo se convierte en presa del addanc. La bestia caza flotando justo debajo de la superficie del agua y esperando que se acerque su próxima comida, momento en el que ataca con un mordisco que rompe huesos. Con la presa sujeta con fuerza en sus fauces, el addanc intenta arrastrar a su presa bajo el agua. Tanto laborioso como intrigante, este monstruo posee la inteligencia suficiente para esperar a que su presa sea la más vulnerable. Una vez que ataca, va inmediatamente a matar, dando a su presa pocas posibilidades de resistencia. No se preocupa por su presa; sólo se preocupa por sí mismo.

Al igual que la cabaña natural del castor, solo se puede acceder a la guarida de un addanc desde debajo de la superficie del agua. La estructura es un lugar verdaderamente espeluznante. Como la criatura usa las posesiones y los restos de sus víctimas como decoración, y el hedor de la descomposición impregna toda la guarida. La presa contigua está compuesta por pesadas ramas de árboles y troncos, mientras que los huesos largos de presas más grandes se intercalan para apuntalar la estructura. Una guarida addanc típica tiene entre diez y quince metros de diámetro y se eleva unos cinco metros sobre la superficie del agua.

Un addanc mide aproximadamente 2´10 metros de largo y pesa 113 kilos.

Categoría: Bestia mágica

Tamaño: Normal

Hábitat: Aguas templadas

**Rasgos**

Visión en la penumbra: Esta criatura puede ver a la perfección en la penumbra

Olfato desarrollado: Esta criatura puede oler a enemigos cercanos

Movimiento en tierra: Esta criatura se mueve a velocidad lenta en tierra

Movimiento en el agua: Movimiento en tierra: Esta criatura se mueve a velocidad normal en el agua

Rollo de muerte: Cuando se agarra a un enemigo de su tamaño o más pequeño, mientras se aferra a su enemigo, encoge las patas y rueda rápidamente, retorciendo y desgarrando a su víctima.

Aguantar la respiración: Un addanc puede contener la respiración antes de empezar a ahogarse.

Garfio de natación: Un addanc puede nadar a toda velocidad mientras agarra a una criatura.

Resistente a venenos

Resistente a enfermedades

**Objetos**

Escama de Addanc

Mechon de Addanc

Diente de Addanc
Fairwind

## Overview

Fairwind was a peaceful settlement located on the Isle of Fairwind, founded by the two former Tal Ferran members Yuan Yi "Gongjian" and Edmont Beaulfyrd. Geographically, the island is located in the Southeastern Sea right off the coast of the eastern mainland of Kamorra, not far from the desert city of Osaris.

Fairwind is part of a group of islands together with two other main islands, the abandoned Isle of Lunaris and the abandoned settlement of Edmont Beaulfyrd, Fairwind Farm, which was left after his untimely death by execution. Along with these three main islands, the island group consists of a few smaller islands with little to no habitation, used mostly as hunting grounds for the wild creatures that roam there.

## History

Fairwind began as an independent political entity under the name of "Fairwind League", consisting of several trading posts subordinated the main settlement of Fairwind. At one point, Fairwind League consisted of 4 people, one of which the short-lived Henry Wood, another the former Tal Ferran member Kento "Jackdaw", who spent his final moments on the island before passing away. After the passing of both Beaulfyrd, Wood and Jackdaw, the now founder of Lunaris, Lattius, briefly resided on Fairwind, living with Yuan Yi. After Lattius went on to found Lunaris, Fairwind had been reduced to a single resident, and as a result the Fairwind League was disbanded.

Right after these events, the Southeastern Sea began to be influenced by a new power in the region - the High Kingdom of Valkaria, led by King Aurion I Aretheon. King Aurion visited Fairwind, after which Yuan Yi swore fealty to Aurion in the capital of Valkaria, Windfall, and made Fairwind a vassal lordship of Valkaria. Politically, the Isle of Fairwind stopped being an independent entity, but due to vassalage negotations, still retained great economic independence, and engaged extensively in trade on the mainland of Kamorra. Fairwind remained a vassal lordship for a while, but due to a disastrous flood in Windfall, the capital of Valkaria was moved far away from the Southeastern Sea, causing Fairwind to be economically seperated. Soon after this, Aurion decided to embark on a voyage to return to his homeland, leaving Fairwind without a liege lord and thus fully independent.

Yuan Yi ruled as an independent lord for a long time after this, heavily building up Fairwind with walls and towers, a harbour, a horse stable, meeting hall and more. The island peacefully prospered until the death of Yi, after which it was largely abandoned, except for Yi's dog guarding their owner's old home.
Tarquin Beaumont

### Invention of Gunpowder

Tarquin learned how to craft gunpowder after crafting around 30000 glass bottles. This made him a feared man [*citation needed*]. Tarquin wrote about the knowledge of gunpowder in his notebook.

### Election as President

During the first, second, and third elections, he was chosen as the President of Vulpius.

### Strange Discoveries

He is one of the two holders of Mage Staffs, but gave it to the Unknown Mage who lives in the same building as Tarquin, the Azure Tower.

### Career as a Rapper??

There is speculation that he uses a small amount of his spare time to be one of the three different Rappers in the land, holding a fierce rivalry with the other two, leading to rumours of gang wars in Skiaos City during the night.
Leontius

**Leontius** was a republic in the western jungle of Kamorra. It is lead by the five council members.

# History

###  Alliance of the poppy

Leontius hosted and attended the meeting for the Alliance of the Poppy.

# Government

Leontius is ruled by 5 council members elected from their respective councils. The 5 councils are as follows:

* Council of Diplomacy. It is its job to ensure peace with other Nations. Council Leader: Jaeger Scansio
* Council of Commerce. Their job is to ensure and maintain a stable economy and trade deals with others. Leader: Daniel
* Martial Powers Council. They are the army. Leader: Alexius
* Arcane Council. Its job to research new things and make spells. Leader: Tarquin Beaumont
* Council of Construction. Every citizen shall have a place to sleep and where to find food and feel safe. Leader: Leo

However, due to the very close relations with Vulpania,  Fran De Vulpez can also be considered a council leader, and has rights to vote and discuss during council meetings.

# Religion

There are various religions in Leontius. Main religions include  the poppy religion and worship of the Ara-Ara Fox

# Trade

 Paper
 Books
 Cocoa Beans
 Coffee
 Jungle Logs

1. ↑ Local agreement
2. ↑ 2.0 2.1 2.2 Allies through Alliance of the Poppy
3. ↑  Presumed to be the Fox Trickster Spirit.
4. ↑ Vicaro died during the Thalendor Leontius Conflict
Nymor Valareos

## Overview

Prince Nymor Valareos was born the second son to Prince Mors Valareos, as a second son, it was not likely he would rule like his father and brother, but that changed when his father and brother died in the Great Destruction. Of the one-hundred Aerosi ships that sailed to Kamorra, only five ships made it to the continent, fortunately, Nymor was on one of the ships and landed in the abandoned city of Osari. After Nymor and his crew searched Osari, they wandered the dunes until they found a suitable spot for life, then they established the Principality of Duskspear.
Joramun Highwind

Joramun Highwind is the High King of Auraxis. Joramun is from a continent known as Aron. Aron had a mighty empire on it but it all collapsed when a breakaway province known as "Elandra" started a bloody civil war in Aron. The civil war ended with Elandra being destroyed but at a high cost, Auraxis was the only province left and the only remains of the mighty empire that ruled Aron. When the people of Auraxis were rebuilding a great winter came, devouring everything in its path with snow and ice. The winter destroyed Aron, but Joramun and three ships successfully escaped Aron and fled to Kamorra, bringing The Empire of Auraxis to its shores.
2008 RC-league playoffs

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## Wildcard Round

### (7) Atlético Mineiro vs. (10) Atlético Paranaense

 40 saves / 45 shots

 00:4609:00
 41 saves / 48 shots

 12:21
 03:3618:02

### (8) Vasco da Gama vs. (9) Internacional

 52 saves / 55 shots

 08:5409:41
 11:05

 11:31
 01:2114:08
 35 saves / 38 shots

## Quarterfinals

### (1) São Paulo vs. (10) Atlético Paranaense

 03:4707:26

 03:51
 *sh* – *en* – 19:18

### (2) Santos vs. (8) Vasco da Gama

 13:13

 14:15

### (3) Flamengo vs. (6) Palmeiras

 08:01

 43 saves / 46 shots

 28 saves / 32 shots

 15:4216:52

### (4) Cruzeiro vs. (5) Grêmio

 09:5509:58
 50 saves / 53 shots

 05:53
 08:0916:14
 17 saves / 22 shots25 saves / 28 shots

## Semifinals

### (1) São Paulo vs. (8) Vasco da Gama

 13:2513:35

 02:2504:38
 25 saves / 27 shots

### (4) Cruzeiro vs. (6) Palmeiras

 07:37
 10:59*pp* – 17:54
 35 saves / 39 shots

## Final

### (1) São Paulo vs. (4) Cruzeiro

 *pp* – 12:08
 26 saves / 30 shots

 11:12

 37 saves / 41 shots
Elf

Elvheni in Severn's Respite

**Elves** are a race of, usually lighter-skinned, tall pointy-eared people.

## Overview

The **Elves**, or **Elvheni** in their own tounge, are a race of people who have found safety in the new continent of Kamorra. Initially, they may be hard to distinguish from their human counterparts, as they are of a somewhat similar stature. However, their pointed ears are a giveaway for many.

## History

The origin of the **Elvheni** is lost, only existing now in stories and folklore passing down generations. What *is* known is that the **Elvheni** were likely one of the first races to roam the World.

Some stories suggest that **Elvheni** were born from trees. As a tree matured, from the very bark itself formed the First Generation of **Elvheni** in a truly odd theory of evolution. The trees took care of this first generation as they grew old enough to form villages, towns and then cities. These stories perhaps give us a clue to why the **Elvheni** are often in-tune with nature. **Elvheni** cultures prospered from the tree's fostering care, often they payed homage by creating beautiful gardens and planting trees in the **Elvheni** cities. These trees are known as The Mother Trees.

As man and dwarf began to roam the World the **Elvheni**, although cautious at first, began to accept the differences between their two races. The bond between these two races grew over the centuries as some **Elvheni** learnt the common language and even lived in human/dwarf settlements.

## Appearance

**Elvheni** come in a large variety.

> Hair colour - Variety of, usually lighter, colours. Most of the time either blonde or brown, a black-haired **Elvheni** is rather rare.
>
>

> Skin colour - **Elvheni** skin colour usually comes in lighter shades, however darker shades of **Elvheni** families that came from different trees is not uncommon to see.
>
>

> Age - Most **Elvheni** live well into their 700s, with some even reaching their millennial birthday.
>
>

> Height - Often they will be on the taller side, but height fluctuates.
>
>

> Other features - Pointed ears and usually un-textured skin.
>
>

Like any race, these features are simply guidelines. Each **Elvheni** is unique.
The Spirits

## Overview

**The Spirits** is a Goblin non-theistic religion based upon listening to "the Spirits", guidance from Goblin Shaman who listened to Spirits before them. Toli'ver, otherwise known as "The First", was the first Goblin Shaman and the wisest to ever exist. So wise, that he guided himself throughout his life.

Preachers of **Spiritism** are known as Shamans. They perform readings, blessings and other ceremonies whilst being guided by **the** **Spirits**. Upon death, it is believed Shamans become part of **the Spirits** themselves, and guide the future Shamans.

Followers believe each person, Goblin or not, has a **Spirit**. A beings **Spirit** takes the shape of anything living: be it an animal or plant.
Trickster Spirits

The Trickster Spirits are mysterious god-like creatures who appear from time to time in Kamorra.

## General Knowledge

Most of the information surrounding the Trickster Spirits are recorded in books given by the Spirit Blossoms. The Trickster Spirits all have different personalities, and do whatever they please[*citation needed*]. They have been known to both help and annoy the people of Kamorra.

## The Chicken

###  Appearance

The Chicken takes the appearance of a normal chicken.

###  Personality

The Chicken is a little arrogant compared to the others spirits . The Chicken has been observed to be quite gluttonous, eating seeds and cooked chicken alike.  The Chicken has a short temper, and gladly harm people who provoke it.

## The Fox

###  Appearance

The Fox takes the appearance of a normal fox.

## The Parrot

###  Appearance

The Parrot takes the appearance of a red parrot.

## The Cat

The Cat is the presumed master of the Trickster Spirits

## References

1. ↑ 1.0 1.1 Suggested by the book "Trickster"
2. ↑ 2.0 2.1 2.2  Based on observations from  Vicaro Lomenius. Could be biased/wrong.
Nations

Nations are of the two ways of connecting players with each other and creating stories together in the same environment.

In the KingdomsX plugin, Nations are a union of several Kingdoms, with one capital Kingdom.

All of the current and past nations in Kamorra. Please add your nation if it is not listed here.

High Kingdom of Valkaria (disbanded)

Vulpius

Nation of Osari

Skagden Empire (disbanded)

Thalendor

The Empire of Auraxis

The Union of Silvalin

Vreillands
2006 RC-league playoffs

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## Quarterfinals

### (1) Corinthians vs. (8) São Paulo

 08:0311:56
 33 saves / 37 shots

 02:3411:29

 36 saves / 38 shots

 32 saves / 36 shots

### (2) Internacional vs. (7) Santos

 37 saves / 40 shots

 08:5518:27

 07:5708:5017:32

### (3) Goiás vs. (6) Cruzeiro

 02:3906:0906:27
 36 saves / 40 shots

 16:13
 52 saves / 56 shots

### (4) Palmeiras vs. (5) Atlético Paranaense

 03:0208:0912:17

 05:5217:31

## Semifinals

### (1) Corinthians vs. (6) Cruzeiro

 03:04
 36 saves / 41 shots

 13:41

 18:12
 18:43
 31 saves / 35 shots

 00:51

 11:56

 08:43

### (2) Internacional vs. (5) Atlético Paranaense

 09:02

 15:12
 32 saves / 37 shots

 10:33

## Final

### (2) Internacional vs. (6) Cruzeiro

 03:09
 32 saves / 37 shots

 23 saves / 25 shots

 *sh* – 15:37*en* – 19:44
 33 saves / 36 shots

 *pp* – 02:4305:52
 38 saves / 42 shots
Vulpania

Vulpania is a monarchy lead by the brothers David De Vulpez and Fran De Vulpez. The kingdom is found in the mountains in the western jungles.

# Story

###  Alliance of the poppy

The Vulpanians attended the meeting for the Alliance of the Poppy.

# Religion

The main religion in Vulpania is the Fox-kin diety, however, they are open to worship of all religions.

# References

1. ↑ Local agreement
2. ↑ 2.0 2.1 2.2 Allies through Alliance of the Poppy
Fiore Castillo

Fiore Castillo is the founder of Cape Oolong, one of three National Council members in the nation Iris Familiae, and one of the two remaining original arrivals since the city's first conception as the refugee camp Homestead. They are known to be quite casual and playfully flirtatious with others regardless of title or status, which has on many occasions been both an asset and a detriment in their own safety. They are poor at fighting, and only resorts to violence as a last resort out of necessity rather than morals.

Fiore's allegiances rests within Cape Oolong first and foremost, though any other intentions outside of that has been left intentionally nebulous and vague. A first interaction with them would display someone kind and amiable, if not dripping with innuendos. Despite this and a commonly perceived lackadaisical attitude and governance, Fiore has not been contested as leader by their people and their reputation within Cape Oolong and its national kingdoms appear to be mostly positive. However, there are often conflicting opinions on them outside of the inner circle, ranging from dictatorial leadership to possible ties with The Poppy.

## Physiology

### Appearance

Fiore appears as a feminine human with a lithe but slight build, slightly tanned skin, long black hair, and violet eyes. They are often seen in adventuring clothes consisting of a sleeveless black gambeson, dark cargo pants, tall leather boots, and archer's gloves on both hands. Most visible skin on their body, excluding the face, has a myriad of scarring, mostly healed sword lacerations and burns. More recently, they have started wearing a pair of prosthetic black feathered wings.

### Biology

As part of their Ravenian beastkin lineage, Fiore has inherited some traits not typical for humans. Aggregated within black hair are dark iridescent feathers. They have vertical slit pupils and can see relatively well in the dark. Their bones are hollow, though not nearly as dense as a pureblood Ravenian, which makes them both fragile and light on their feet. They had wings, but they claim to have lost them as a fledgling and now wear purely aesthetic prostheses made by Tobias "Architect" Fuar. Fiore is able to mimic sounds and voices to an uncanny degree, though doing so is very clearly a strain for them. It is unclear if it is part of their lineage, but they have an affinity with training ravens as trackers and messengers.
2007 RC-league playoffs

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## Wildcard Round

### (7) Cruzeiro vs. (10) Juventude

 00:3701:1210:1519:14

 03:2603:49
 42 saves / 44 shots

 05:3114:5016:15

 35 saves / 39 shots

### (8) Flamengo vs. (9) Atlético Paranaense

 12:3013:10

 10:17
 35 saves / 37 shots

 31 saves / 34 shots

 34 saves / 36 shots

## Quarterfinals

### (1) São Paulo vs. (8) Flamengo

 45 saves / 48 shots

 27 saves / 29 shots

 06:43
 28 saves / 31 shots

### (2) Internacional vs. (7) Cruzeiro

 35 saves / 40 shots

 05:4815:22
 39 saves / 43 shots

 59 saves / 63 shots

 05:36
 43 saves / 47 shots

 06:3717:38
 27 saves / 31 shots

### (3) Santos vs. (6) Corinthians

 05:00

 35 saves / 37 shots

### (4) Vasco da Gama vs. (5) Goiás

 05:2007:48

 01:1209:02
 04:54

 37 saves / 41 shots

 12:4113:58
 00:17
 36 saves / 41 shots

## Semifinals

### (1) São Paulo vs. (7) Cruzeiro

 39 saves / 43 shots

 43 saves / 46 shots

 00:5410:44
 08:52

### (3) Santos vs. (5) Goiás

 04:31

 41 saves / 44 shots

 07:51

 11:54

 02:04
 34 saves / 38 shots

 13:1718:09
 42 saves / 47 shots

## Final

### (1) São Paulo vs. (3) Santos

 06:0118:09
 06:2914:07

 36 saves / 41 shots

 28 saves / 31 shots
2022 League playoffs

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## Wildcard Round

### (5) Corinthians vs. (12) Grêmio

 28 saves / 33 shots

 47 saves / 50 shots

### (8) Santos vs. (9) Internacional

 24 saves / 29 shots

 23 saves / 24 shots

 03:0810:15
 35 saves / 40 shots

 32 saves / 34 shots

## Quarterfinals

### (1) Atlético Mineiro vs. (11) Athletico Paranaense

 13:40

 29 saves / 34 shots

 10:53
 38 saves / 43 shots

 13:54
 23 saves / 25 shots

 30 saves / 33 shots

 17:1218:47

### (2) Flamengo vs. (9) Internacional

 03:58

 24 saves / 26 shots

 *sh* – 19:28
 24 saves / 29 shots

 11:40
 01:1817:59

### (3) Palmeiras vs. (7) Fluminense

 04:17

 13:34

 38 saves / 39 shots

### (4) Fortaleza vs. (5) Corinthians

 16:13

 12:36
 06:2819:36

 *en* – 19:38

## Semifinals

### (1) Atlético Mineiro vs. (9) Internacional

 17:46

 *pp* – 10:05
 39 saves / 42 shots

 04:57

 *pp* – 10:34
 25 saves / 29 shots

 07:1318:17
 02:39
 28 saves / 31 shots

### (3) Palmeiras vs. (4) Fortaleza

 33 saves / 34 shots

 14:11

 10:01
 30 saves / 34 shots

 05:44
 34 saves / 36 shots

## Finals

### (1) Atlético Mineiro vs. (4) Fortaleza

 00:5005:28
 37 saves / 40 shots

 12:1618:48
 00:24

 38 saves / 40 shots
2016 League playoffs

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## Wildcard Round

### (7) Santos vs. (10) Atlético Paranaense

 03:52

 00:51
 16:1519:29
 24 saves / 28 shots

 06:20
 14:0919:45

## Quarterfinals

### (1) Corinthians vs. (8) Cruzerio

 08:10

 13:01
 30 saves / 33 shots

 18:36
 03:22
 35 saves / 38 shots

### (2) Atlético Mineiro vs. (7) Santos

 00:1707:33

 24 saves / 28 shots

 26 saves / 30 shots

### (3) Grêmio vs. (6) Sport

 40 saves / 43 shots

 38 saves / 41 shots

 18:00
 *sh* – 13:0619:51

 *en* – 19:11

### (4) São Paulo vs. (5) Internacional

 03:2419:22
 33 saves / 38 shots

 18:29
 39 saves / 41 shots

## Semifinals

### (1) Corinthians vs. (7) Santos

 06:46
 23 saves / 28 shots

 18 saves / 20 shots

### (4) São Paulo vs. (6) Sport

 18:28
 47 saves / 52 shots

 32 saves / 33 shots

## Final

### (1) Corinthians vs. (4) São Paulo

 42 saves / 46 shots

 03:29
 35 saves / 39 shots

 00:5213:41
 09:00

 42 saves / 47 shots
2012 RC-league playoffs

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## Wildcard Round

### (7) Botafogo vs. (10) Grêmio

 39 saves / 43 shots

 00:2809:1412:2715:51
 39 saves / 43 shots

 14:48
 *sh* – 01:0304:37
 35 saves / 38 shots

### (8) Santos vs. (9) Palmeiras

 11:0712:58
 44 saves / 46 shots

## Quarterfinals

### (1) Corinthians vs. (9) Palmeiras

 02:40

 *sh* – 10:13

 *sh* – 10:30

 02:5018:18

 43 saves / 45 shots

### (2) Vasco da Gama vs. (7) Botafogo

 02:36*pp* – 14:57
 *pp* – 04:18

 50 saves / 52 shots

 37 saves / 39 shots

 *pp* – 12:4613:29
 47 saves / 50 shots

 48 saves / 51 shots

 17:42
 07:04
 36 saves / 40 shots

 06:4715:03

### (3) Fluminense vs. (6) São Paulo

 17:47

 05:42
 05:02
 39 saves / 42 shots

 05:20

### (4) Flamengo vs. (5) Internacional

 12:18
 36 saves / 38 shots

 02:06
 28 saves / 32 shots

 23 saves / 24 shots

## Semifinals

### (4) Flamengo vs. (9) Palmeiras

 05:1516:29

 11:04
 06:44

 13:4219:35
 05:4106:23

## Final

### (7) Botafogo vs. (9) Palmeiras

 13:18
 00:58
 41 saves / 46 shots

 08:17
 41 saves / 46 shots

 00:45
2009 RC-league playoffs

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## Wildcard Round

### (7) Goiás vs. (10) Fluminense

 13:06
 05:5607:00
 45 saves / 48 shots

 02:5104:09
 38 saves / 42 shots

### (8) Atlético Mineiro vs. (9) Atlético Paranaense

 30 saves / 33 shots

 46 saves / 51 shots

 00:50

## Quarterfinals

### (1) São Paulo vs. (10) Fluminense

 34 saves / 37 shots

 36 saves / 39 shots

 00:07

### (3) Cruzeiro vs. (6) Internacional

 01:0101:07

 07:52
 36 saves / 41 shots

 23 saves / 24 shots

 48 saves / 52 shots

### (4) Palmeiras vs. (5) Flamengo

 *pp* – 05:1513:5317:26

 18:42

 03:41
 26 saves / 30 shots

 12:38
 00:3300:3903:39

## Semifinals

### (2) Grêmio vs. (10) Fluminense

 44 saves / 49 shots

 14:5115:17

 11:58

## Final

### (2) Grêmio vs. (3) Cruzeiro

 32 saves / 32 shots

 02:5012:27

 18:11
 41 saves / 45 shots

 11:01
 *ps* – 10:08
 34 saves / 38 shots

 37 saves / 38 shots
Kingdoms

Kingdoms are one of the two main ways of making players connect with each other and share same ideals.

In the KingdomsX plugin, Kingdoms can either be independent or part of a Nation.

All of the current and past kingdoms in Kamorra, please add your kingdom here if it is not listed.

### Independent Kingdoms

Ardor Chroniclers (disbanded)

Athenaeum

Coven of the Dead Gods

Fairwind (disbanded)

Free City of Kyazan

Green Wrath Tribe

Haystack Hill

Jin Dynasty (disbanded)

Kagaizumi

Lunaris (disbanded)

Loer'evar / Loer'vashur

Tal Ferran (disbanded)

Valenhold

### Nation Kingdoms

Windfall (High Kingdom of Valkaria) (disbanded)

Thalenthyr (Thalendor)

Vulpania (Vulpius)

Leontius (Vulpius)
2013 RC-league playoffs

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## Wildcard Round

### (7) Botafogo vs. (10) Internacional

 03:1311:26
 01:17
 49 saves / 55 shots

 18:10
 41 saves / 45 shots

 10:3716:39
 00:25

### (8) Santos vs. (9) Cruzeiro

 14:00

 17:06

 *pp* – 09:31
 46 saves / 49 shots

## Quarterfinals

### (1) Fluminense vs. (8) Santos

 17:02
 54 saves / 55 shots

 05:0311:47

### (3) Grêmio vs. (6) Corinthians

 *sh* – 07:21

 09:25

 07:3519:38

 17:5919:28

### (4) São Paulo vs. (5) Vasco da Gama

 17:46
 28 saves / 32 shots

 07:27
 15:03
 35 saves / 39 shots

## Semifinals

### (1) Fluminense vs. (4) São Paulo

 16:27
 17:47
 47 saves / 51 shots

 27 saves / 32 shots

 34 saves / 36 shots

### (2) Atlético Mineiro vs. (3) Grêmio

 00:3502:4707:35

 37 saves / 39 shots

 39 saves / 41 shots
Thalendor

## Kingdom of Thalendor

The **Kingdom of Thalendor** is a feudal kingdom located in North-Eastern Kamorra led by King Thales. It is a powerful realm and one of the largest in the entire continent.

# History

### Early Formation

During the Colonisation of Kamorra, a large group of settlers led by a man called Thales travelled far to the north of the continent, eventually choosing to establish themselves in a valley between three peaks in the Skagden Mountains. Slowly, a settlement was built up, which soon became known as Thalenthyr and grew to be a mighty city.

# Relations

As such a powerful kingdom, Thalendor maintained relations with many nations and establishments. It had a close association with the Union of Silvalin and dominated the trade network around the north, bringing in many valuable commodities from every corner of the continent.

# Military

Thalendor maintained a sizeable army, led by the First General Justinon, while King Thales served as its commander-in-chief. Consisting of around 12 members, the military was well-supplied, equipped with top-of-the-line steel armour and wielding spears, warhammers, great-axes, bows and crossbows. The army also maintained an elite sub-unit known as the Rangers of Mithren.
2015 League playoffs

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## Wildcard Round

### (7) Grêmio vs. (10) Flamengo

 30 saves / 31 shots

 00:54

### (8) Atlético Paranaense vs. (9) Santos

 32 saves / 35 shots

 37 saves / 41 shots

 01:27
 39 saves / 41 shots

## Quarterfinals

### (1) Cruzeiro vs. (9) Santos

 14:25
 09:50
 36 saves / 40 shots

 49 saves / 51 shots

 29 saves / 33 shots

### (2) São Paulo vs. (7) Grêmio

 01:38
 23 saves / 26 shots

 31 saves / 34 shots

 33 saves / 35 shots

 19:53
 22 saves / 26 shots

### (3) Internacional vs. (6) Fluminense

 18 saves / 20 shots

 13:16
 26 saves / 28 shots

### (4) Corinthians vs. (5) Atlético Mineiro

 08:2409:02

 33 saves / 35 shots

 11:30
 51 saves / 55 shots

 09:09
 40 saves / 44 shots

## Semifinals

### (1) Cruzeiro vs. (4) Corinthians

 18:03

 00:17

### (2) São Paulo vs. (3) Internacional

 18:18
 25 saves / 28 shots

 26 saves / 31 shots

 01:4703:11
 30 saves / 33 shots

 16:36

## Final

### (2) São Paulo vs. (4) Corinthians

 28 saves / 31 shots

 32 saves / 35 shots
2011 RC-league playoffs

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## Wildcard Round

### (8) Santos vs. (9) São Paulo

 37 saves / 38 shots

 33 saves / 34 shots

## Quarterfinals

### (1) Fluminense vs. (10) Palmeiras

 37 saves / 39 shots

 07:10

 09:1209:47

 34 saves / 38 shots

### (2) Cruzeiro vs. (8) Santos

 18:08

 13:07

 07:32
 20 saves / 23 shots

 36 saves / 39 shots

### (3) Corinthians vs. (6) Botafogo

 06:0010:07

 27 saves / 31 shots

 *pp* – 09:5911:5612:59
 12:3415:48
 20 saves / 24 shots

 29 saves / 33 shots

### (4) Grêmio vs. (5) Atlético Paranaense

 27 saves / 28 shots

 18:18

 22 saves / 24 shots

 29 saves / 31 shots

 07:0310:4113:37
 03:15

## Semifinals

### (1) Fluminense vs. (8) Santos

 32 saves / 36 shots

 27 saves / 30 shots

 01:4911:5717:20

 30 saves / 34 shots

 10:2510:43

### (3) Corinthians vs. (4) Grêmio

 01:27
 22 saves / 26 shots

## Final

### (3) Corinthians vs. (8) Santos

 35 saves / 36 shots

 24 saves / 25 shots

 15:2017:29

 18:18
 19:00
2021 League playoffs

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## Play-in Round

### (5) Fluminense vs. (12) Fortaleza

 02:04
 10:25
 38 saves / 41 shots

### (6) Grêmio vs. (11) Sport

 *pp* – 15:43
 42 saves / 48 shots

 05:58
 08:41

 19:26

### (7) Palmeiras vs. (10) Corinthians

 32 saves / 37 shots

 31 saves / 37 shots

### (8) Santos vs. (9) Athletico Paranaense

 07:01
 36 saves / 39 shots

 10:01

 03:07
 31 saves / 35 shots

 18:55

## Quarterfinals

### (1) Flamengo vs. (11) Sport

 18:05
 31 saves / 36 shots12 saves / 12 shots

 13 saves / 18 shots34 saves / 36 shots

 *pp* – 08:4414:3516:36
 03:22
 42 saves / 46 shots

### (2) Internacional vs. (8) Santos

 04:12
 33 saves / 38 shots

 26 saves / 27 shots

 18:57

### (3) Atlético Mineiro vs. (7) Palmeiras

 *pp* – 00:0305:58
 33 saves / 38 shots

 17 saves / 22 shots16 saves / 17 shots

 07:0314:21

 15 saves / 20 shots18 saves / 20 shots

 08:1910:0911:1317:52

### (4) São Paulo vs. (5) Fluminense

 15:52
 10:24
 29 saves / 34 shots

 31 saves / 34 shots

 00:2504:45
 08:5116:13

 *pp* – 07:57
 34 saves / 36 shots

## Semifinals

### (1) Flamengo vs. (7) Palmeiras

 *pp* – 09:2209:48
 30 saves / 35 shots13 saves / 14 shots

 10:48*pp* – 11:0812:32

### (2) Internacional vs. (4) São Paulo

 16:35

 19:16
 *pp* – 00:53

 12:1315:07

 16 saves / 20 shots

## Final

### (1) Flamengo vs. (2) Internacional

 24 saves / 25 shots

 01:52
 09:10*en* – 19:30

 19 saves / 22 shots

 02:4505:47
 32 saves / 36 shots
Edmund

## Backstory And Escape

Edmund Williams was a former convicted thief and criminal, and worked as a Scholar in Windfall. He was first imprisoned in Thalenthyr for stealing 5 salt and attempting to mug Senna. After spending a few days in his cell, he escaped via a trapdoor underneath his bed.

## Post-Escape

He sailed for a while, before trying to steal again from Kamorra. He spent his days waiting patiently, before being forced to dig sand as a punishment.

## Osari's Punishment

During his punishment, he encountered Marius, who talked to him about changing his ways. He slowly started to realise his guilt, and promised to never steal again. He completed his sand digging task and moved to Windfall, where he lived in a room inside The Smuggling Kitten.

## Marius

Marius was almost like a brother to Edmund, and he showed him how to be a better person. Edmund got very emotionally attached to him, bursting into tears at the the thought of losing Marius. They were best of friends, and never argued about anything. The last thing Edmund said to Marius was about him going to Kyazan with Treason.

## Treason

Treason was Edmund's love interest. They first met at The Smuggling Kitten, where she flirted with him and called him handsome. Edmund loved her, but was too shy to say anything unless drunk. Edmund thought that Treason liked him back, but when they were both imprisoned, she said she was flirting with him to get information on Koulourakia. Edmund was heartbroken by the news, and moments before his death, his final words to her were about his love.
Red Parrot Tavern

The Red Parrot Tavern is a Tavern lead by  Paul.
They offer dining and drinking services. There is also a brewery next to the tavern.
The Tavern can be found along the coast of the western jungle.

## Trivia

It is currently unknown if The Red Parrot Tavern is related to the Parrot Trickster Spirit [*citation needed*]
The Smuggling Kitten

The Smuggling Kitten is a tavern located in the city of Windfall. It has a bar, a feast hall on the second floor, and a cellar with extensive storage, smelting, and brewing operations.

The Smuggling Kitten's top floor used to be a meeting hall for the High Kingdom of Valkaria but it was removed when Highwind Tower was completed.
Goblin

Shaman Ka'chooka outside Yolg'kar

Hailing from the lands of the Kruz'gog, **Goblin** are a race of small ingenious beings that have come to Kamorra.

## Overview

The **Goblin** are a people of hole-residing small green creatures, that made their way to Kamorra. A very distinctive race, as no other look quite like them apart from their taller counter parts- the Orcs. A race split in two between evil and good using their religion, Spiritism, in two different ways.

## History

**Goblin** originated from Kruz'gog, a land far from Kamorra. It is said that they originated shortly after the Elvheni were created, but their origin only belongs in folklore passed down through generations.

**Goblin** are special, in the fact that they can be created. This is how the first **Goblin** were said to be brought into existence. A strong spirit, the spirit of Toli'ver, was wandering through the plane of spirits when by some miracle- mud, dirt and all things natural spontaneously created the first **Goblin** in a marshland of Kruz'gog. Toli'vers spirit took over this body- becoming the first **Goblin** and Shaman of Spiritism. Sometimes wandering spirits, from bodies lost, can find themselves spontaneously created in the form of a **Goblin**.

As Toli'ver leaded the **Goblin** and eventually died future Shamans were appointed from birth, given powers to speak with the past shamans and spirits to lead the **Goblin**. The **Goblin** prospered, creating the largest mines of Kruz'gog and society was blooming. However, not all **Goblin** were good... some **Goblin** had corrupted spirits and wanted to use the Spirits for evil. The Red Fury Clan were one of the most evil **Goblin** groups, who attacked the Green Wrath Tribe, the main **Goblin** group and largest collective of Spiritism believers.

## Appearance

**Goblin** tend to have a very noticeable appearance.

> Hair colour - Shades of green or browns, most of the time completely bald.
>
>
> Skin colour - Nearly all Goblin are shades of green, anything from light to dark green.
>
>
> Age - Most live well into their 400's, though their bodies by this point deteriorate rapidly.
>
>
> Height - Much shorter than human and elves, around 3-4 foot usually.
>
>
>
> Other features - Pointed ears and long noses.
>
>

Like any race, these features are simply guidelines. Each **Goblin** is unique.
Alliance of the Poppy

The **Alliance of the Poppy** was a large, religious coalition between several nations who were united under their shared religion, the Faith of the Poppy. Originating from the highly influential religious leaders, Vicaro Lomenius and Salazar, the Alliance went on to become a powerful faction, eventually waging the War of the Lantern against the Kingdom of Thalendor in retaliation for Vicaro's death.

# Overview

Comprised of the most devoted religious warriors and stewards, the Alliance of the Poppy was formed from the nations of the Republic of Leontius, Jin Dynasty, town of Vulpania and finally the mercenary company Tal Ferran. Its original leadership included Vicaro Lomenius of Vulpania and Salazar of Tal Ferran, two religious figureheads who had been rising in notoriety alongside their religion, the Faith of the Poppy, gripping the entire continent and bringing many into its fold.

# History

In its early days, the Alliance hastily formed together as an ad-hoc militia force to bring the Kingdom of Thalendor to justice for its alleged crimes in spying on the Tal Ferran mercenaries and desecrating a holy site dedicated to the Faith. Arriving at the gates of Thalendor, the militia demanded that King Thales answer for his crimes against them, leading to in intense standoff between the makeshift army beyond the gates and Thalendor's guards on its wall. Tensions suddenly exploded as someone fired the first arrow of a bloody conflict, prompting the religious army to fire back and the entire battle devolving into an arrow exchange frenzy, as the commanders of both sides attempted to rally their troops. Ranger Breniion was knocked off the wall and suffered an injury, laying unconscious for days afterwards. In the chaos, Vicaro was slashed in the stomach four times and left dying at the gates. A frenzied retreat of the allied army took place, as they didn't have the coordination needed to take Thalendor, all agreeing to rendezvous at the castle of Tal Ferran. In the midst of the retreat, a small band of the most devoted Faith members led by Salazar attempted to rescue their beloved leader Vicaro, but he perished before they could reach him, his last thoughts being in peace.
Age of Settlers Wiki

# **Welcome to the Age of Settlers Wiki!**

A Wikipedia page run by the community, dedicated to tracking lore and more from the Age of Settlers Minecraft server!

Age of Settlers is an amazing Minecraft Survival / Roleplay / Factions experience with its own unique map, lore, and gameplay content!

If you are interested in joining, check out our Discord server!

## Main Categories

Gameplay - The features, locations, and mechanics of the server.

Lore - The events, characters, and plot threads of the server.

Staff - The members of staff responsible for running the server.

* Rules of this wiki
* Guides
* All Help articles
Fletcher

**Fletcher** is one of the four professions, capable of crafting highly powerful bows, arrows and upgraded wood types. This is extremely helpful when you can combine upgraded woods with Smith's upgraded shields, making extremely strong shields. Fletcher has two past whom they need to choose from: Specialty in Bows or Crossbows

Ways to gain experience: Crafting arrows or Crafting items in the Fletching Table

**I:** Crafts 2 string and 1 stick for 2 feathers

**II:** Crafts 2 gravel and 2 cobblestone for 3 flint

**III:** Unlocks crafting Maplewood

**IV:** Unlocks crafting Shadewood

**Longbow Master:**

**V:** Unlocks crafting the Maplewood Longbow

**VI:** Unlocks crafting the Shadewood Longbow

**VII:** Unlocks crafting Slowness Arrows

**Crossbow Master:**

**V:** Unlocks crafting Crossbows

**VI**: Unlocks crafting stronger Crossbows

**VII:** Unlocks crafting Nausea Arrows

**All Fletchers:**

**VIII:** You get 2 extra arrows from crafting when using the normal arrow recipe
Brewer

**Brewer** is the only profession that doesn't require a sub-path to be taken. Brewers are specialized in all sort of brews and they also know how to distill and synthesize materials that can be hard to obtain.

Ways to gain experience: Crafting Glass bottles, Distilling with the brewing stand, Taking brews out of a cauldron

Rewards for each level:

**I:** Craft 5 glass bottles instead of 3

**II:** Craft 2 sugar instead of 1

**III:** Unlocks using the Brewing Stand

**IV:** Craft 2 cauldrons instead of 1

**V:** Unlocks crafting Glowstone from gold nuggets and yellow dye

**VI:** Unlocks crafting Nether Wart from beetroot seeds and red dye

**VII:** Unlocks crafting Blaze Rods from 6 gold nuggets and a stick

**VIII:** Unlocks crafting gunpowder from Glowstone bone meal and grey dye
2014 League playoffs

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## Wildcard Round

### (7) São Paulo vs. (10) Fluminense

 *sh* – 08:21
 42 saves / 46 shots

### (8) Corinthians vs. (9) Internacional

 14:12

 34 saves / 40 shots

## Quarterfinals

### (1) Cruzeiro vs. (9) Internacional

 00:5711:13
 39 saves / 44 shots

 25 saves / 27 shots

### (3) Atlético Paranaense vs. (6) Atlético Mineiro

 23 saves / 25 shots

 06:09
 26 saves / 31 shots

 07:1318:37

 42 saves / 47 shots

 42 saves / 45 shots

### (4) Botafogo vs. (5) Santos

 29 saves / 34 shots

 08:52
 29 saves / 33 shots

 04:07
 33 saves / 35 shots

## Semifinals

### (1) Cruzeiro vs. (4) Botafogo

 52 saves / 58 shots

 24 saves / 27 shots

 08:4813:25
 32 saves / 36 shots

 *pp* – 13:49
 09:3717:10
 32 saves / 37 shots6 saves / 8 shots

## Final

### (1) Cruzeiro vs. (2) Grêmio

 *pp* – 02:05
 28 saves / 33 shots

 00:4701:1502:37

 42 saves / 44 shots

 03:50
 25 saves / 30 shots

 05:58
 26 saves / 28 shots
Loer'evar

**Loer'evar**, known as Moon's Rest in common, is an independent settlement west of Cape Oolong and Herculanaeum.

# Story

After the completion of the Ardor Chroniclers, the High Chronicler settled in the North to continue his studies alone. Severn's Respite was formed.

Down a winding trail leads you to a scholar's tower and small home. A scholar, whose body is burnt and scarred walks around a well, pondering his research.

After his body was healed by the Priestess of Silvalin, Nendra, Severn recruited a new explorer to his respite and officially gave a name to his respite now called **Loer'evar**.

**Loer'evar** was moved after hostilities with Silvalin, mainly Virios Addan, and moved to form the new nation of Libertas Regum with Cape Oolong and Herculanaeum.
Cook

**Cook** is one of the four professions this profession is the main source of good food and has two paths to choose from. Agriculture, (Wheat, potatoes etc) or Breeding (Cows, pigs, horses etc)

Ways to gain experience: Farming crops, Crafting food in the Smoker, Breeding Animals(Animal Breeder only!)

**I:** You get 1 extra wheat when harvesting

**II:** Unlocks crafting bread

**Agricultural Specialist:**

**III:** Unlocks stewing

**IV:** Unlocks baking cakes

**V:** You get 1 extra potato when harvesting

**VI:** You get 1 extra carrot when harvesting

**VII:** Unlocks crafting Golden Carrots

**Animal Breeder:**

**III:** Unlocks the ability to breed pigs

**IV:** Unlocks the ability to breed sheep

**V:** Unlocks the ability to breed chickens

**VI**: Unlocks the ability to breed cows

**VII:** Unlocks the ability to breed horses

**All Cooks:**

**VIII:** Unlocks using the smoker for custom food
Tal Ferran (castle)

**Tal Ferran** was a ruined mountain fort built eras ago in the Skagden Mountains, long destroyed after a devastating ancient conflict. In the wake of the arrival of thousands of colonist on Kamorra, the ruins were claimed by a small bandit group, who named their band after the same crumbling fortress they called home.
Adama Traore

* DLS23
* DLS22
* DLS21

Adama Traore is 74-rated Right Midfielder (RM) of Barcelona and Spain national team.

## Appearence

* Traore made his first appearence in DLS 19 (maybe).
* In DLS 22, Traore was transferred from Wolvehampton to Barcelona and his overall was also increased from 70 to 74, making him become a Rare player

## Stats

* Traore's overall can be reached from 74 to 84.
The Last Day of School

**The Last Day of School is the overall 11th episode of The Elliott Show.**

## Cast

* Elliott
* Elijah
* Elliott (Little Peepz style) (first appearance)
* Elliott (Anime style) (first appearance)

* The series was animated using GoAnimate Remastered. Vyond discontinued the Legacy Video Maker in December 2019. Making tweaking it to use Comedy World impossible.
Elliott and the Unknown Person

**Elliott and the Unknown Person is the overall 4th episode of The Elliott Show.**

## Cast

* Elliott
* The Unknown Person (first appearance)

## Trivia

### This marks the first time that...

* The Unknown Person appears.
* The only time that GoAnimate Logic seems to be used.

### Interesting facts such as...

* Some of the Plot was borrowed from It Has No Face by CreepyPastaJr and a story from the Mr. Nightmare video "3 Creepy REAL Movie Theater Stories"
* It is revealed that Elliott has GoAnimate Logic.
Aubrey

Aubrey Williams was Edmund's brother. He lived in Cape Oolong and died via a lethal fall in his home.

## Arrival at Kamorra + Joining Cape Oolong

Aubrey washed up on Kamorra a few days after Edmund's death, and was eager to find out more about him. After discovering what happened to him, Aubrey decided to seek out others who knew about Edmund.

He went to Windfall, where he met Aurion Aretheon, who told him about Edmund's death. He soon sailed off again, to Cape Oolong, where he lived for a while.

## The Voice + Insanity

One day, while sitting in Oolong, Aubrey heard a voice which sounded like Edmund. He was convinced that the voice was him, and took note of what he said to him. The voice would speak about what was happening around Aubrey.
Tal Ferran (faction)

## Tal Ferran

**Tal Ferran** was a mercenary company headquartered in the Skagden Mountains that was highly influential in changing the diplomatic climate of Kamorra. Led by Cole "The Collector", the band of marauders originally started as a minor bandit group, but eventually rose to be the primary instigators of the War of the Lantern and undoubtedly one of the most infamous factions.

## Overview

Based in the fortified ruins of Tal Ferran, the eponymous group was originally a roaming band of outcasts that found their way to an old castle, which they made into their home. Patching together the damage with ropes and planks, the men managed to make the fort into a semi-safe area.

## Members

* Cole "The Collector" - (*Leader & Smith*)
* Salazar "Scar" - (*Smith*)
* Edmont "The Black" - (*Brewer*)
* Kento "The Jackdaw" - (*Farmer*)
* Gongjian "The Poacher" - (*Fletcher*)
Lunaris

## Overview

**Lunaris** is a realm founded and led by Lattius. It is located just off of mainland kamorra in the south-eastern sea. It is a neighbouring island to fairwind. Lunaris was founded and built after lattius left fairwind to pursue his dreams of having his own kingdom. Lunaris is known for creating events around kammora, currently focusing on horse racing.

## History

**Lunaris** was founded by lattius after leaving fairwind. Lunaris has been trading with haystack hill and donovan. When lattius arrived on the island he decided he would wall off around the edge to increase the safety of him and his home. Lunaris had been approached by valkaria to join there nation but has declined due to wanting to stay independent and not wanting to have to follow orders of another man.