Unique Castle Buildings

Unique buildings can only be built on certain provinces. It usually depends on the province culture, terrain and/or exact location.

## Pirate Shipyard

Pirate Shipyards provide a large number of troops. They can only be built on provinces which have ports and have pirate culture. They can only be built by rulers who either have pirate culture or follow the Lady of The Rocks. Can only be built in the county capital. All pirate provinces start with a level 3-4 Pirate Shipyard.

+50 Levy Infantry
+20 Archers
+20 Galleys
+0.25 Fort level
 Medium Pirate Shipyard II
+25 Levy Infantry
+10 Archers
+5 Galleys
+0.25 Fort level
 Large Pirate Shipyard III
+25 Levy Infantry
+10 Archers
+5 Galleys
+0.25 Fort level
 Pirate Fleet IV
+25 Levy Infantry
+10 Archers
+5 Galleys
+0.25 Fort level
 Large Pirate Fleet V
+25 Levy Infantry
+10 Archers
+5 Galleys
+0.25 Fort level
+0.50 Tax income

## Ironborn Shipyard

The Ironborn Shipyard provides a large number of ships. Can only be built on provinces which are part of the Iron Islander culture group. All Iron Islander provinces start with this.

+0.15 Tax income

## Arbor Shipyard

The Arbor Shipyard provides a large number of ships. Only exists in Arbor Keep, the county capital of The Arbor.

+0.50 Tax income

## Driftmark Shipyard

The Driftmark Shipyard provides a large number of ships. Only exists in Driftmark.

+0.35 Tax income

## Lannisport Shipyard

The Lannisport Shipyard provides a large number of ships. Only exists in Lannisprt.

+0.75 Tax income

## Oldtown Shipyard

The Oldtown Shipyard provides a large number of ships. Only exists in Oldtown.

+0.25 Tax income

## Shield Isles Shipyard

The Shield Shipyard provides a small number of ships. Can only be built in provinces with Shield Islander culture. All Shield Islander provinces start with this building.

## Moat Cailin

Moat Cailin provides defence and troops. Only exists in Moat Cailin.

+350 Archers

## The Wall

The Wall provides defence and troops. Only exists in provinces on the northern border of the Night's Watch where The Wall is actually located.

+50 Professional Infantry
+200 Levy Inantry
+120 Archers
+15 Heavy Cavalry
+50 Pikemen

## Casterly Rock

The Casterly Rock provides defence and troops. Only exists in Casterly Rock.

-0.75 Tax income
+200 Professional Infantry
+125 Levy Infantry
+75 Light Cavalry
+50 Heavy Cavalry

## Ironwood Forest

The Ironwood Forest provides defence and troops. Only exists in Ironrath.

-0.25 Tax income
+200 Light Infantry
+150 Light Infantry
-20% Build time

## Storm's End

The Storm's End provides defence and troops. Only exists in Storm's End.

+15% Garrison Size
-11% Local tax modifier
+250 Professional Infantry
+150 Light Cavalry
+100 Heavy Cavalry

## Starfall

Starfall provides defence and troops. Only exists in Starfall.

-6% Local tax modifier
+250 Professional Infantry
+300 Levy Infantry
+250 Archers

## Wildling Barracks

Wildling Barracks provide troops. Can only be built in provinces with Free Folk culture group. Can only be built by rulers with Free Folk culture group. Every Free Folk province starts with a 1-2 level Wildling Barracks.

+0.50 Tax income
+15 Professional Infantry
+150 Levy Infantry
+70 Archers
 Wildling Barracks II
+0.50 Tax income
+15 Professional Infantry
+150 Levy Infantry
+70 Archers
 Large Wildling Barracks III
+0.50 Tax income
+15 Professional Infantry
+150 Levy Infantry
+70 Archers
 Fortified Wildling Barracks IV
+1.00 Tax income
+15 Professional Infantry
+150 Levy Infantry
+70 Archers
+10% Levy reinforcement rate

## Winterfell

Winterfell provides a large number of troops and tax. Only exists in Winterfell.

+4.75 Tax income
-0.50 Fort level
+300 Professional Infantry
+150 Levy Infantry
+250 Archers
+100 Light Cavalry
+0.15 Monthly prestige

## Winterfell Crypt

The Winterfell Crypt provides piety. Only exists in Winterfell.

## The Dreadfort

The Dreadfort provides defence and troops. Only exists in Dreadfort.

-6% Local tax modifier
+200 Professional Infantry
+200 Light Cavalry
+300 Pikemen
-0.50 Monthly Piety
+0.30 Monthly Prestige

## The Great Barrow

The Great Barrow provides piety. Only exists in Barrowton.

## The Barrowlands

The Barrowlands provide piety. Only exists in provinces inside the de jure duchy of Barrowton.

## Castamere

Castamere provides defence and troops. Only exists in Castamere.

-6% Local tax modifier
+200 Professional Infantry
+300 Levy Infantry
+150 Light Cavalry
+0.15 Monthly prestige

## Riverrun

Riverrun provides defence and troops. Only exists in Riverrun.

-6% Local tax modifier
+150 Professional Infantry
+300 Levy Infantry
+150 Archers
+50 Light Cavalry
+25 Heavy Cavalry
+0.20 Monthly prestige

## The Hightower

The Hightower provides defence and troops. Only exists in Oldtown.

-6% Local tax modifier
+150 Professional Infantry
+300 Levy Infantry
+150 Archers
+150 Heavy Cavalry
+0.25 Monthly prestige

## Hammerhorn Mines

The Hammerhorn Mines provide tax income and troops. Only exists in Hammerhorn.

+100 Professional Infantry
+25 Heavy Cavalry
+0.15 Monthly prestige
-15% Build time

## Marcher Castle

Marcher Castles provide defence and troops. Can only be built in provinces with Marcher culture. Can only be built in the county capital.

-8% Local tax modifier
+15% Garrison size
+200 Levy Infantry
+150 Archers
+150 Light Cavalry
+0.10 Monthly prestige

## Dun Port

Dun Port provides ships and troops. Only exists in Dun Tower, the county capital of Dun Port.

+2.00 Tax income
+150 Professional Infantry
+100 Archers
+50 Light Cavalry
+50 Heavy Cavalry
+0.15 Monthly prestige

## The Arbor

The Arbor provides defence, ships and troops. Only exists in Arbor Keep, the county capital of The Arbor.

+100 Heavy Cavalry
+300 Pikemen
+20 Galleys
-3% Local tax modifier
+2 Fort level
+0.25 Monthly prestige

## Oldstones

Oldstones provide defence and troops. Only exists in Oldstones.

+6.5 Fort level
+350 Professional Infantry
+300 Levy Infantry
+150 Archers
+100 Light Cavalry
+5% Garrison size
+0.25 Monthly prestige

## The Gates of The Moon

The Gates of The Moon provides defence and troops. Only exists in Gates of The Moon.

+100 Professional Infantry
+100 Levy Infantry
+125 Archers
+25% Garrison size
+6 Fort level
-25% Levy size
-4% Local tax modifier
+0.10 Monthly prestige

## Runestone

The Runestone provides defence and troops. Only exists in Runestone.

-3% Local tax modifier
+250 Professional Infantry
+300 Levy Infantry
+150 Archers
+100 Light Cavalry
+0.20 Monthly prestige

## Sisterman Keep

Sisterman Keeps provide defence and troops. Can only be built in provinces with Sisterman culture. Can only be built in the county capital. All Sistermen provinces start with this building.

+300 Archers
+20 Galleys
+3 Fort level
-4% Local tax modifier
+0.10 Monthly prestige

## Sisterman Harbour

Sisterman Harbors provide ships. Can only be built in provinces with Sisterman culture. Can only be built in the county capital. All Sistermen provinces start with this building.

+0.15 Fort level

## The Bloody Gate

The Bloody Gate provides defence and troops. Only exists in Bloody Gate.

+350 Archers
+175 Professional Infantry
+150 Pikemen
+6 Fort level
-10% Local tax modifier
+10% Garrison size
+0.25 Monthly prestige

## Gulltown

Gulltown provides tax and troops. Only exists in Gull Keep, the county capital of Gulltown.

+2.00 Tax income
+5% Local tax modifier
+150 Professional Infantry
+200 Levy Infantry
+150 Archers
+0.15 Monthly prestige

## Heart's home

Heart's home provides tax and troops. Only exists in Hearthome.

+150 Professional Infantry
+200 Levy Infantry
+150 Archers
+15 Galleys
+0.10 Prestige

## The Dun Fort

The Dun Fort provides defence and troops. Only exists in Dun Fort.

-4% Local tax modifier
+150 Professional Infantry
+400 Levy Infantry
+300 Archers
+0.25 Monthly prestige

## Highgarden

Highgarden provides defence and troops. Only exists in Highgarden.

+200 Light Cavalry
+200 Heavy Cavalry
+4.25 Fort level
-8% Local tax modifier
+5% Garrison size
+0.25 Monthly prestige

## Craggon Keep

Craggon Keep provides a small number of troops and defence. Can only be built in provinces with Craggon culture. Can only be built in county capital. Every Craggon province starts with this building.

+25 Archers
+1.5 Fort level
-3% Local tax modifier
+0.02 Monthly prestige

## Raventree Hall

The Raventree Hall provides defence and troops. Only exists in Raventree Hall.

-3% Local tax modifier
+350 Archers
+300 Light Cavalry
+0.10 Monthly prestige

## Stone Hedge

The Stone Hedge provides defence and troops. Only exists in Stone Hedge.

-3% Local tax modifier
+250 Professional Infantry
+300 Levy Infantry
+150 Archers
+0.15 Monthly prestige

## Seagard

Seagard provides defence and troops. Only exists in Seagard.

-8% Local tax modifier
+200 Professional Infantry
+150 Levy Infantry
+350 Archers
+10% Garrison size
+0.20 Monthly prestige

## Maiden's Keep

The Maiden's Keep provides defence and troops. Only exists in Maidenpool.

-5% Local tax modifier
+100 Levy Infantry
+450 Light Cavalry
+20 Galleys
+0.15 Monthly prestige

## Viceroy's Palace

The Viceroy's Palace provides a wide variety of bonuses. Only exists in The Silver Palace, the county capital of Lys.

+200 Levy Infantry
+100 Archers
+50 Light Cavalry
+50 Heavy Cavalry
+100 Pikemen
+30 Galleys
+1 Fort level
+2.00 Tax income
+0.30 Monthly prestige
+6% Local tax modifier

## Pyke

Pyke provides defence, troops and ships. Only exists in Pyke.

-8% Local tax modifier
+250 Professional Infantry
+150 Levy Infantry
+30 Galleys
+0.30 Monthly prestige

## Water Gardens

The Water Gardens provide defence and troops. Only exists in Water Gardens.

-5% Local tax modifier
+300 Levy Infantry
+50 Heavy Cavalry
+200 Pikemen
+15 Galleys
-15% Garrison size
+0.25 Monthly prestige

## Boneway Keep

The Boneway Keep provides defence and troops. Only exists in Wyl, Yronwood and Boneway\*.

\*Due to a possible bug, I did not see Boneway Keep in Boneway.

-3% Local tax modifier
+300 Levy Infantry
+200 Archers
+100 Light Cavalry
+0.15 Monthly prestige
-0.35 Tax income

## Brightwater Keep

The Brightwater Keep provides defence and troops. Only exists in Brightwater Keep.

-4% Local tax modifier
+200 Professional Infantry
+200 Archers
+150 Heavy Cavalry
+0.15 Monthly prestige

## Shield Isle Keep

Shield Isle Keeps provide defence and troops. Can only be built in provinces with Shield Islander culture. Can only be built in the county capital. Every Shield Islander starts with one of these.

-4% Local tax modifier
+200 Professional Infantry
+300 Archers
+0.10 Monthly prestige

## Coldmoat

Coldmoat provides defence and troops. Only exists in Coldmoat.

-5% Local tax modifier
+300 Professional Infantry
+150 Archers
+50 Heavy Cavalry
+0.15 Monthly prestige

## Horn Hill

Horn Hill provides defence and troops. Only exists in Horn Hill.

-4% Local tax modifier
+300 Professional Infantry
+200 Archers
+50 Heavy Cavalry
+0.15 Monthly prestige

## Mander Keep

The Mander Keep provides defence and troops. Only exists in Mander Keep.

-4% Local tax modifier
+250 Professional Infantry
+200 Levy Infantry
+150 Archers
+50 Heavy Cavalry
+0.20 Monthly prestige

## Lannisport

Lannisport provides tax income and troops. Only exists in Lannisport.

+100 Levy Infantry
+75 Archers
+50 Light Cavalry
+0.15 Monthly prestige
+5% Local tax modifier

## Lannisgate

Lannisgate provides defence and troops. Only exists in Lannisgate.

-8% Local tax modifier
+150 Levy Infantry
+100 Archers
+0.20 Monthly prestige

## Lannisfield

Lannisfield provides tax and troops. Only exists in Lannisfield.

-4% Local tax modifier
+100 Professional Infantry
+200 Levy Infantry
+100 Archers
+150 Light Cavalry
+0.15 Monthly prestige

## Crakehall Keep

Th Craekhall Keep provides defence and troops. Onyl exists in Crakehall.

-4% Local tax modifier
+100 Professional Infantry
+200 Levy Infantry
+100 Archers
+150 Light Cavalry
+0.15 Monthly prestige

## Fair Isle Shipyard

Fair Isle Shipyard provide ships. Only exists in provinces inside the de jure duchy of Fair Isle.

+1.25 Tax income

## Fair Keep

The Fair Keep provides defence and troops. Only exists in Fair Keep.

-5% Local tax modifier
+350 Professional Infantry
+350 Archers

## Bear Hall

The Bear Hall provides defence and troops. Only exists in Bear Island.

-3% Local tax modifier
+120 Professional Infantry
+100 Levy Infantry
+0.15 Monthly prestige

## Deepwood Motte

The Deepwood Motte provides defence and troops. Only exists in Deepwood Motte.

-5% Local tax modifier
+350 Professional Infantry
+150 Archers
+0.15 Monthly prestige

## Barrowton

Barrowton provides defence and troops. Only exists in Barrowton.

+0.25 Tax income
+350 Levy Infantry
+100 Archers
+0.15 Monthly prestige

## Last Hearth

The Last Hearth provides defence and troops. Only exists in Last Hearth.

-4% Local tax modifier
+150 Professional Infantry
+100 Levy Infantry
+75 Light Cavalry
+0.20 Monthly prestige

## Karhold

Karhold provides defence and troops. Only exists in Karhold.

-5% Local tax modifier
+250 Professional Infantry
+150 Levy Infantry
+300 Archers
+0.20 Monthly prestige

## Greywater Watch

The Greywater Watch provides defence and troops. Only exists in Greywater Watch.

+100 Professional Infantry
+400 Levy Infantry

Note: Because of a typo in the files, this building is lacking 300 archers.

## Skagosi Keep

The Skagosi Keep provides defence and troops. Can only be built in provinces with Skagosi culture. Can only be built in the county capital. Every Skagosi province starts with this building.

-4% Local tax modifier
+150 Professional Infantry
+250 Levy Infantry
+10 Galleys
+0.10 Monthly prestige

## Evenstar Shipyard

Evenstar Shipyards provide ships. Can only be built in provinces with Evenstar culture. Can only be built in the county capital. Every Evenstar Shipyard starts with this building.

## Starpike

Starpike provides defence and troops. Only exists in Starpike.

-4% Local tax modifier
+250 Professional Infantry
+200 Levy Infantry
+150 Archers
+50 Heavy Cavalry
+0.20 Monthly prestige

## Banefort

Banefort provides defence and troops. Only exists in Banefort.

+150 Professional Infantry
+250 Levy Infantry
+100 Archers
-0.25 Tax income
+0.10 Monthly prestige

## The Eyrie

The Eyrie provides a huge fort level and troops. Can only be built in Mountain of the Moon.

+250 Professional Infantry
+250 Heavy Cavalry
+50 Retinue save
-13% Local tax modifier
-33% Garrison size
+0.25 Monthly prestige

## Harrenhal

Harrenhal provides a good defence and troops. Can only be built in Just Keep.

+350 Professional Infantry
+250 Levy Infantry
+15% Garrison size
+50 Retinue size
-15% Local tax modifier
+0.25 Monthly prestige

## Harrenhal Towers

Harrenhal Towers provide defence and troops. Can only be built in the baronies inside Just Keep.

+5% Garrison size
+25 Professional Infantry
+50 Levy Infantry
+50 Retinue size
-6% Local tax modifier
+0.05 Monthly prestige

## Sunspear

Sunspear provides defence and troops. Can only be built in Sunspear.

+250 Professional Infantry
+300 Levy Infantry
+150 Archers
+100 Light Cavalry
+100 Heavy Cavalry
-10% Local tax modifier
+0.20 Monthly prestige

## East Tower

The East Tower provides defence and troops. Can only be built in The East Tower, the county capital of Patrick's Hill.

+150 Professional Infantry
+150 Levy Infantry
+150 Archers
+10% Local tax modifier
+0.10 Monthly prestige

## West Tower

The West Tower provides defence and troops. Can only be built in The West Tower, the county capital of Martin's Shore.

+150 Heavy Infantry
+150 Levy Infantry
+150 Archers
+10% Local tax modifier
+0.10 Monthly prestige

## Dragonstone

Dragonstone provides defence and troops. It can only be built in the county capital of Dragonstone.

+300 Professional Infantry
+200 Levy Infantry
+150 Archers
-5% Local tax modifier
+0.20 Monthly prestige

## The Dragonmont

The Dragonmont provides monthly prestige. Can only be built in Dragonstone.

+0.25 Monthly prestige
-10% Local tax modifier