Witch

**Witches** are magical beings who possess supernatural powers and abilities, and are usually associated with the practice of spellcraft. They are often seen as enemies of mortals, as they are believed to be up to no good. Witches are believed to be able to use dark smoke-like magic energy, which can be used to cast spells, create illusions, and manipulate objects and people. They are also believed to be able to communicate with spirits and other supernatural forces.

## Description

### Anatomy

Witches are often depicted as having a human-like anatomy, as well as being able to transform into various animals. Witches usually possess a human-like anatomy, but some can have an appearance based on distinct, animal-like qualities of their animal theme. Witches can be identified by a heart-shaped mark that appears on their bodies in certain ways, such as a birthmark or tattoo. This mark is known as a "Witch's Mark" and is said to be a sign of recognition among witches.

Witches can be found in a variety of different habitats, depending on their individual preferences. They are often found in forests and other areas with abundant natural life, as they tend to be more in tune with the natural world than other creatures.

### Genetics and Reproduction

Despite their supernatural powers and abilities, witches are still capable of engaging in sexual reproduction like that of a mortal. In some cases, witches are able to procreate with mortals, creating a new kind of being with a mix of human and magical characteristics. A child born of a witch and a mortal is often referred to as a "half-witch" or a "witchling."

### Dietary Needs and Habits

Witches are known to consume a variety of herbs, plants, and fungi for their magical properties, as well as for sustenance. They are also known to engage in activities such as divination, astrology, as well as alchemy in order to gain knowledge and power.

### Behaviour

Witches often behave in a malevolent manner and have an eccentric psychology, as they are known to practice dark magic and dabble in the occult. They are also often portrayed as being mischievous, manipulative, and powerful. However, not all witches are evil, as there are some that are benevolent and use their powers for good.

## Classifications

* **Witch-in-Training:** A student is any person who has obtained their power through study and practice. These witches are known to have dedicated years of their lives to the Mystic Arts in order to have manifested a fair amount of supernatural power. Though it often requires several years for a normal person to attune themselves with the psionic frequencies of the Universe, it has been proven possible for someone to manifest immediate power with the help of at least one other witch who is willing to share their power with the individual through the enactment of an Initiation Ceremony. This ceremony allows for the individual(s) to mirror the powers of the other witch(es) who are initiated into their coven almost immediately after the ritual is complete.
* **Grand High Witch:** A powerful witch and the leader of all witches. She is said to be the most powerful witch in the world and is responsible for the protection and welfare of all witches. She is believed to have access to powerful magical knowledge and is seen as a wise and powerful leader.

## Powers and Abilities

Mortals rely on their five senses to perceive the world around them, while witches are able to use extrasensory capabilities such as telepathy and precognition to gain information beyond what they can see, hear, touch and taste. In some cases, witches also have the ability to manipulate the elements, communicate with animals, and access hidden knowledge.

* **Magic** - The ability to channel supernatural energy to induce and manipulate events and phenomena. Magic can often be split into dark and light, though depending on the situation, can also be neutral. Magic can be studied by anyone and, in rare cases, can be caused by genetic heredity that connects witches to the elements and forces of nature.
	+ **Conjuration** - The act of creating, calling, commanding, or summoning an object, person, or spirit already in existence.
	+ **Divination** - The ability to gain insights on the future, the present, and the past through divination tools.
	+ **Reality Warping** - The ability to change the nature or form or physical reality.
	+ **Elemental Control** - The act of controlling and manipulating the elements of air, earth, fire, water, and weather.
	+ **Teleportation** - The ability to travel to another spot in space without having to transverse the distance between the two points.
	+ **Pain Infliction** - The act of creating and inflicting excruciating pain upon another person, especially supernatural beings.
	+ **Mind Control** - The ability to control and manipulate minds.
	+ **Mind Stunning** - The act of bemusing and rendering someone unconscious.
	+ **Precognition** - The act of foreseeing future events and happenings.
	+ **Clairvoyance** - The ability to gain information about an object, person, location or physical event through means other than the known human senses.
	+ **Telepathy** - The ability to read the minds of others and project one's thoughts into others' minds.
	+ **Mediumship** - The act to see and communicate with ghosts.
	+ **Empathy** - The ability to sense or feel emotions.
	+ **Illusion Manipulation** - The ability to create an illusion so real that it is to fool any on-looker.
	+ **Resurrection** - The act to resurrect the dead, could be others or could be oneself.
	+ **Invisibility** - The ability to render oneself unavailable to the sense of sight.
	+ **Space-Time Manipulation** - The ability to control and manipulate time in all directions.
	+ **Spell Casting** - The act of changing and controlling events through the use of incantations, ritual and more by magical influence.
	+ **Spiritual Sensing** - The ability to feel spiritual activity.
	+ **Flight** - The act to levitate and fly or rising ones body in the air by supernatural means.
	+ **Telekinesis** - The act of controlling and manipulating the movements of objects and persons.
	+ **Longevity** - Live much longer than a normal human. Some are even potentially immortal.
	+ **Hypnosis** - The ability to put someone in a submissive trance.
	+ **Voice Manipulation** - The ability to manipulate once's or other's voices.
	+ **Biokinesis** - The ability to control the biology or biological condition of other beings.
	+ **Healing** - The act of healing injuries and diseases.
	+ **Potion Brewing** - The act of brewing and concocting supernatural elixirs and potions that contain mystical properties.
	+ **Ergokinesis** - The ability to project, absorb, and manipulate energy for various effects.
	+ **Animal Communication** - The ability to perceive, communicate with and/or command animals.
	+ **Portal Creation** - The ability to create portals to transport between two non-adjacent locations.
	+ **Wish Granting** - The ability to grant powers to another being.
	+ **Power Negation** - The ability to prevent the powers of others to activate when the user wants to use them.

## Magic Tools

* **Cloaking pendant**
* **Magic Book / Grimoires**
* **Magic cloak**
* **Staves and wands**
* **Talismans**
* **Candles**
* **Casting stones**
* **Charm dolls**
* **Crystal ball**
* **Magic broom**
* **Potions**
* **Witch knot**