Enhanced Shock Trooper

File:FFVIIR wiki icon.png

強化戦闘員 (Kyōka Sentōin?, lit. Enhanced Combatant)

> Troopers belonging to Shinra's Public Security Division. The rollers on their feet enable them to run circles around their targets. As they are some of the most elite troopers in the military, they are tasked with guarding Shinra's HQ.
>
> Enemy details

The **Enhanced Shock Trooper** is an enemy in *Final Fantasy VII Remake*. They are agile and elusive combatants of the Shinra special troops that go into battle after their armor sustains enough damage.

## Stats

* Stats
* Damage affinities

## Normal Mode

### Attack

1616
2938
124

### Magic Defense

174
31
259

### Gil

0 (0)
0
0

## Level 50 (Hard Mode)

### Magic Attack

4245
193
283

### EXP

45
379
0

### Gil

0
0

## Elemental affinities

### Ice

Normal
Normal

### Wind

Normal
Normal

## Damage type affinities

### Magical damage

Normal
Lesser Resistance

### Proportional damage

Normal
Normal

## Statuses and resistances

### Berserk

Immune

## Stagger multipliers

### Fire

1x
1x
1x
1x

### Wind

1x
1x
1x

* Information

## Assess description

Fire attacks will rapidly fill their stagger gauge.

## Items

###

Grenade (12%)

###

Adrenaline (5%)

## Abilities

### Abilities

File:Magic damage from FFVII Remake icon.png Twister File:Wind from FFVII Remake icon.png

## Battle

The Enhanced Shock Trooper is considered the "second form" the Armored Shock Trooper, ejecting himself from the armor after it sustains enough damage. He is notorious for his high movement, darting around the battlefield with his roller-skates.

While his stats are not very high, most notably his physical defense, which is his lowest stat, he actually boasts formidable magic defense, plus natural resistance to magical attacks. In addition, his quick movement speed makes him difficult to pin down.

 File:Twister from FFVII Remake.jpg
The Enhanced Shock Trooper will use spin attacks while dashing through, as well the File:Magic damage from FFVII Remake icon.png Twister File:Wind from FFVII Remake icon.png ability, where he'll rapidly spin in place, causing a tornado to form around him and slowly pull his opponents towards him, inflicting heavy damage should it happens.

### Hard mode

On the hard difficulty, the Enhanced Shock Trooper will move more often, and will be overall more aggressive.

### Strategy

Despite being a human-type character and his Assess information stating to hit him with fire attacks, he is not actually weak to fire. His high magic defense and resistance to magic makes using magical attacks not very effective.

Abilities that can track opponents, such as Barret's Focused Shot and Maximum Fury, as well File:Spell from FFVII Remake icon.png Thunder magic, can stop the Enhanced Shock Trooper. When he is dashing around and attacking, Cloud can effectively stop him with a counter-attack while in Punisher Mode.

If Enhanced Shock Trooper uses Twister, it is recommended to run away from him as far as possible. While he is vulnerable in this state, it is difficult to interrupt this ability.

Perhaps the simplest way of dealing with the Enhanced Shock Trooper is to avoid them altogether. With enough focused damage is possible to destroy the Armored Shock Trooper before it uses Eject, preventing the Enhanced Shock Trooper from taking the field.

## Related enemies

* Shock Trooper
* Elite Shock Trooper
* Armored Shock Trooper

## Gallery

Enhanced Shock Trooper from FFVII Remake.jpgEnemy Intel.