recursal/Fanatic-Fandom huggingface dataset:
Alexander Warwick

## History

Alexander Warwick comes from a military family, being one of the few people who didn’t enlist. He is a very logical person, besides what some would call an illogical belief in ghosts and spirits of the sort. He would visit his grandparents house with his mother, a Marine, and his dad, a telecommunications engineer. He is a pretty good shot, and knows his way around a few firearms. Some of the most important people to him are his mom and dad. And one of his most favorite things back on earth is his dog. Sammy.

## Caronix-041

Alexander Warwick is a member of the Communications Division on Caronix-041.

On 12/03/2030 Warwick was presumably killed after getting into a fight with Security member Veronica Sarno.
The Order Of Whispers

#### **General**

The Order of Whispers is a secretive, shadow-ops organization that operates in and around events regarding Offtopic Prime. The only confirmed member is Cmirg, who is publicly the leader of the organization. Whether he is the actual leader is unknown. While no other members are confirmed, the Order is rumored to hold membership with many powerful individuals.

The goals of the Order are only theorized. In some instances, they've been considered to seek to weed out corruption, while in others they are stated to want total control over Offtopic.

1. ↑ Document Missing: Offtopic Prime (planet).
Ape Leap

**Ape Leap** (エイプリープ Eipurīpu) is a Super Move performed by Beast using the Beast Quirk.

## Description

While airborne, All Might uses a powerful focused punch to propel himself through the air to his target at high speeds. This technique makes use of Beast's large mass and a body weight, as he blasts himself into his target as an attack.
Laws of The Reef(Physical)

The Reef is an anomalous ecosystem, and therefore has it's own laws of physics, and quantum physics.

## The Reef's Laws of Physics

The Reef's physical laws, for example Gravity, are made at the will of whomever is in command of The Reef's extensive magic foundation. Reality itself, can be edited by the one at the Helm, and in control. All the one at the Helm needs to do, is think, and it comes into being or leaves this world.

## States of Matter

Water is a key part of The Reef, due to it being a complete underwater faction. By enchantment, all water in The Reef's near 60,000 square mile territory is under the control of whomever is ruling The Reef at the time. Most solid matter in The Reef is either moved by conventional means, or just left alone. Demolition is done by using disintegration charges. Stone, Limestone, and other rock unneeded is transported to Maraguria, The Boiling Mountain, and dumped into the lava chamber.

## Liquid

Water in The Reef functions about as the same as things do above the water level, with gravity not working differently, and density not mattering at all.

## Gas

In The Reef, water has served all but it's original purpose. Water has essentially fully replaced the role of air in the Reef's ecosystem, with the properties.

## Solid

Solids in The Reef are mostly left alone, due to the primary building materials being Abyssilialite, and Limestone. Any unneeded material is used to power Maraguria.

## Quantum Laws

Due to the Vaults Incursion, quantum manipulation is only allowed for The Lady of The Reef, and her consort. The Reef's extensive spy networks, formed from the remnants of Hell's intergalactic intelligence networks, are allowed use of devices that manipulate the time stream as well.
Notorious Zbruh

“I… I can’t do it. If I try to remember, put it all back, I’ll shatter."

“Either shatter like glass, Poly, or die. Your choice."

#### **Overview**

Notorious Zbruh was a Grey Lord and being of unknown and conflicting origin. Many of his own confessions of his deeds are riddled with lies, inconsistencies and puns, resulting in Zbruh's history being mostly uncertain. However, several details such as becoming a Grey Lord, unleashing an Eldritch Horror upon the multiverse and starting conflicts that would results in countless deaths are known and verified. Sightings of him faded recently, and it is generally accepted that he has passed away.

#### **Appearance**

Notorious Zbruh appears as an ordinary mammal of the Equus grevyi species, bearing a typical pattern of black skin with white stripes. He is known however to appear in a multitude of forms besides this, but the zebra appearance is the most commonly seen and confirmed.

#### **Names and Titles**

Notorious Zbruh, Horror of Faces, has a multitude of names, alias and titles collected and earned over his lifespan. Several that he recognizes while appearing in zebra form are described as "Grey", such as "Earl Grey", "Ol' Grey" and "Greyhound."

#### **Abilities**

While many of Zbruh's abilities and powers have been documented and displayed, it is a commonly held belief that only a fraction have ever been shown. However, several notable abilities are displayed below.

Soul Manipulation - Zbruh's control of Soul is second only to the mastery of Lord Sylver. He can make use of the energy in countless ways.

Null Manipulation - Zbruh's control of Null is second only to the master of Lord Sylver. He can make use of the substance in countless ways.

Thoughtform Creation - Zbruh has demonstrated considerable skill in creating entirely new beings from pure thought and applied will.

Perfect Balance - Zbruh was cursed/blessed with a Balance that grants him immunity to all attacks, abilities and conditions except for those whose origin is from Lord Sylver. This ability can reportedly be nullified by tricking Zbruh into an unbalanced mental state.
Chapter 21

**Thus, The End.** (したがって、終わり。Shitagatte, owari.) is the twenty-first chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

The U.A. Pro Heroes decide to go and check the conditions of the students and the teachers that fought, as well as themselves who fought the League of Villains. Student's come to check up on their teachers but Andeddo orders then to board the bus, which some of the students had injuries.

At the League of Villains hideout, a portal opens up, with Kage exiting it as well as the rest of the League. Kage is surely upset that they didn't do anything wildly dangerous but she snaps her attention to Zoro who is mildly angry. Hatsuharu begins to taunt the student, deciding of ways he could kill him but Kage points out that they should leave the killing to her which instantly she kills without no further struggles.

Outside the U.S.J., Class 1-A have gathered to see if they have any injuries, but it is revealed that everyone is uninjured. Class 1-A begin speaking amongst themselves about their experience in facing the tough Nomu's.

The next day in Class 1-A, Kase tells his classmates to be seated. To everyone's surprise, Andeddo walks in. She tells her students to not worry about her and that the battle hasn't really ended for them, saying that their next battle is the approaching U.A. Sports Festival.
Keria

Keria is The Grey Lady, Lady of The Reef, and former student of Sylver, Lord of The Twilight Valley.

**Past**

Only known by a few before ascending to Grey Lady status, Keria's past is not known to many personally.

**Appearances**

Several appearances out of many are new, but never seen nearly. The Drowning Girl is one out of a multitude of appearances.

## Abilities

-Soul Manipulation: Keria is adept in the use of Soul energy, mainly in heat energy form.

-Null Manipulation: Albeit much less skilled in the use of Null, Keria can manipulate, hold, and weave Null in a number of ways.

-Eldritch Magic: Unlike most would assume, no, Keria does not use power drawn from an Eldritch being.

-Astral Dimension Magic: Adept in the use of moving ones soul through dimensions, Keria can easily and cleanly transport herself just about anywhere she can.

-Transdimensional Perception: Being a master of illusion and trickery, Keria can easily see through most illusions and cloaks.

-Silverlight: Acquired from an amulet in the Crypt, Keria can now use Silverlight to a rather great extent, even to where she can suppress herself to move in stealth from magic seeking technology.

-The Idealis: Only sighted a few times, Keria is in known possesion of a small grey sphere, of unknown origin.

-Schematics: Unlike her mentor Sylver, a master of rituals, Keria uses Soul and Null to form schematics of virtually anything, a readable control board of pure possibility.

-Time Travel: Given enough time (pun intended), Keria could throw herself back in time, trillions of years at a time (pun also intended.)

-Psionics: Once a skilled user of the Force, Keria is now a master of mind manipulation, and telekinesis.

-Metallurgy: Keria's aligned metal is Abyssialite, a dark jagged metal formed at the bottom of the ocean near volcanic vents.

-Foresight: After fully ascending to Gray Lady status, Keria gained a measure of foresight, limited in it's scale.

-Fate Magic: Taking a view into Existence tends to either kill you or give you some impossible skills. Keria got the latter, and a dose of Fate Magic.

-Summer Fire

-Winter Ice

-Intellectus

This page is unfinished, and will likely stay unfinished.
The Grey Lords

The Grey (also Gray) Lords are a group of ultra-powerful sentient entities that are capable of wielding Soul and Null in the purest form.

### Consistent Attributes and Abilities

All documented Grey Lords have been confirmed to be immortal, though whether this is an inherent trait or is simply caused by having such power is undetermined. Grey Lords display mastery over their practiced forms of magic, among other skills. Most Grey Lords have been recorded to shift shape, taking on various forms to fit their surroundings. Due to this, the race of most Lords is ambiguous.

Due to their unique control over the Fundamental Forces, Grey Lords are able to imprint realms of space upon subspace, giving them greater control over the areas and altering their physical properties.

#### **Soul**

Soul makes up the majority of types of energies and living things. Heat, electricity, and force are all aspects of Soul. Most magic, such as sorcery, druidry, most componential ritualism, and channeling borrow their power from Soul. Soul, in its purest form, is typically white, an emits light. It has slight mass equivalent roughly to that of oxygen, though is unaffected by gravity. Soul contains energy, in practically limitless variation depending on Soul density.

#### **Null**

Null is both a thing an an absence of things. It is a type of exotic matter, as it has negative mass. Most quantities of Null have such ineffectual increments of mass as to be effectively nonexistent. Null can exist in more volatile quantities, but does not have varying density. Instead, it can exist in varying levels of depth; the deeper a sample of Null is, the stronger its connection and pull to the endless Null that exists *behind* existence. In typical circumstances, deeper quantities of Null have less mass (farther from zero) and consume matter and energy at a faster rate. The rate at which Null consumes does not independently accelerate, but its depth can increase as it consumes, increasing the speed of consumption.

Null is applicable in types of alternative magic, including proper ritualism, proper dark magic, spatial distortion, proper necromancy, and some illusions. The anomalous qualities of Null make it useful in such forms of magic; though it is prone to consume energy, it can also provide energy, of a sort. On a larger scale, theories have been proposed that Null is the source of limited beings' connection to magic. According to the theory, humans innately observe Null in their "mind's eye" from the moment they are born, which gives them an unexplainable, subconscious understanding of universal forces. More credible authorities would tell one that this theory is incorrect.

Rarely do entities have a stronger disposition to Null then Soul.

### **Possible Differentiation Between The Grey Lords, and The Grey Lady**

The only recorded Grey Lady in existence is fledgling Grey Lady Keria.

### **The Grey Lords/And Lady**

Zbruh(DECEASED)

Ravvyn(DECEASED)

Sylver

Keria

1. ↑ The space between the existential world and Null.
2. ↑ See Subspace Realms.
Chapter 35

**Battle On!** (バトルオン！Batoruon) is the thirty-fifth chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

The fourth match of the first round ends in the blink of an eye; Lily defeats Kazuto by taking advantage of him having no Quirk, delivering a heavy kick to his back to send him flying off the arena.

The fifth match of the first round, Kai versus Hanari Akemi. During their match, Hanari does not see herself winning which gives huge advantage to Kai. Kai would take his shirt off and turn it into a black ball, throwing it at Hanari to create a huge blast. Hanari tries to dodge but instead gets flung off the arena, declaring Kai the winner of the fifth match.

After Kai and Hanari get off the arena and go back to the bleachers, the sixth match goes by in a flash; Doshi defeated Tsumiko after taking advantage of her, which slightly makes Kirai worried and slightly mad including Kai. The seventh match commences, revealing Dokusei Mional vs. Kiro Todoroki. Dokusei had promised Beast that he wouldn't hold back trying to prove how well he has matured with Beast, Kiro positions his body near the edge of the arena and would use his Heaven Piercing Ice Wall in front of him to finish this off Kiro then sends a glacier at him. Dokusei uses Cat Scratch to break apart the glacier, only feeling a weak cramp. Dokusei would then use his new move, Bunny Hop, to jump over the ice wall and behind Kiro trying to grab him only for Earphone Jack to announce Kiro the victor. In shame, Dokusei realizes his mistake, overthinking how Beast would feel about his foolish lost.

The final match of the first round is about to begin; it is Ikari Bakugo versus Kirai Takanai.
Chapter 13

**Rescue Training** (レスキュートレーニング '**Kyūjo Kunre'**) is the thirteenth chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

At 12:50 in the afternoon in Class 1-A, Andeddo announces that their lesson in Foundational Skill of Heroics will be the Trial of Rescue. The class goes on a bus to their destination (along with Kiwahi and Dobutsu aka Beast). They arrive at the Unforeseen Simulation Joint, a practical training area that is designed to simulate any kind of accident or disaster. Pro Hero Uravity, one of the teachers for the lesson and a Pro Hero who helps out with disaster relief, gives a speech to Class 1-A and tells them that their lesson will be about wielding their Quirks for the sake of human life.

Uravity then gives the students assigned groups for each location in the U.S.J. for their rescue training.

After the speech is finished and the students go to where they were assigned ,unnoticed, a black portal opening up and dozens of villains come through it. Kiwahi suddenly realizes and orders the teachers to get the students to safety. The teachers gear up for battle.

## Chapter Notes

* The start of the U.S.J, Arc
* Andeddo, Kiwahi, and Dobutsu follow the students to USJ.
* Villains Appear.
* Uravity is shown.
Chapter 29

**Bring It Home, Ikari!** (持ち帰り、イカリ！Mochikaeri, Ikari!) is the twenty-ninth chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

Ikari prepares to battle against Supaiku and Kuma. To secure the enemy teams flag, Ikari needs to take down Kuma's bear which the bear is in fact guarding the flag. Ikari begins the fight; Sending a explosion toward the Bear which would cause the bear to 'despawn' giving time for Ikari to launch herself toward the enemy flag, with success she would get ahold of the flag and would place it in her pocket.

Meanwhile, Lily and Kitona are fighting Zappu while Hanari hides looking at the battle. Lily sees an opening for her to attack so she focuses her blood toward her arm and would strike an punch at Zappu's gut which would of course send Zappu launched backward. Zappu would quickly recover, sending a strike of lightning toward Kitona who quickly transformed her hands into Knives for durability. Zappu uses his super move (Shocking Floor) causing Lily, Kitona, and Hanari to collapse to the great shock being caused due to the floor in lightning. Zappu would grab Team Ikari's flag and head back.

Ikari would send an explosion toward the large spikes which were blocking her way out. With a plan, Ikari would aim a explosion toward Supaiku who would be forced to send back the huge spikes blocking the escape and would use those to block the explosion. Both Ikari and Zappu had each others flags and would now be heading back to their sides, Ikari spots Zappu with their teams flag exposed which quickly sets Ikari into a rage. Zappu notices her and would shoot a spark of lightning and Ikari would send a explosion towards it, leading in a clash. Due to this, Zappu is blinded but Ikari leaps toward him and would grab the flag. Ikari used her explosion travel, carrying the enemy teams flag and their flag, quickly reaching her side resulting in a victory.
Senoe

Notable Aliases: Hand of Thrawn, HoTh, Commander HoTh, Paul of Atreides, HoTh Heichō, Senpai HoTh, Senpaisama-san, Supreme Divine Redshirt Senpai HoTh, SuperJohnJohn.

### Description

Not much is known about Senoe as a RP character, historically Senoe has displayed disinterest in the OffTopic RP scene. He sights lack of structure, pandering to more popular users, and a lack of flexibility as his main reasons he does not participate more.

Notable accomplishments include being the commander in the war against the salt mines, spooky stories, his, politcal philosophy posts, his let me tell you a story series, and his now defunct poetry series

When he does participate, he often changes his name to a fictional character and his powers and move-set reflect that character.

### Strengths and Weaknesses.

Persistence, pride, inflexibility, adaptability, Limited Charisma, knowledgeability, cowardice, courage, caring, heartless.

### Trivia:

Senoe is the host of a real life YouTube interview show and current events podcast. Podcasts are available where ever you consume them
Reverb Act 1! Boom!

**Reverb Act 1! Boom!** (リバーブ第1幕！ブーム！Ribābu dai 1-maku! Būmu!) is a Super Move performed by Doshi Hanno using the Onomatopoeia Quirk.

## Description

Doshi touches something, the floor or a person, and makes a word paste onto them which is Boom. After some time, the pasted word will go into effect and the person will explode.

This technique has enough fire power to counter Kiro's Heaven-Piercing Ice Wall's or destroy anything to minimal degree. This technique is also used to quickly propel himself forward, by simply pasting the Boom Onomatopoeia onto his hands. He sometimes uses this move to copy Ikari's Blast Rush Turbo but has a hard time doing so due to the drawbacks of him using the Blast Rush Turbo technique; His hands can quickly burn due to the overwhelming heat.
Chapter 43

**Kiro vs. Kase** (キロ対加瀬 Kiro tai Kase) is the forty-third chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

The final match of the tournament event between Kiro and Kase begins. Kiro bursts into flames, sending a Heaven Piercing Ice Wall towards Kase while positioning himself at the edge. However, Kase would just disappear. Kiro would set the floor into a icy layer, while maintaining a fiery upper body, guessing that Kase was either going to attack from below or above. Kase dives in through the ice, going in for a drop kick, Kiro would slide to the right which would make Kase drop kick his way out of the arena.

To his surprise, it was a dummy. A stone pillar rose from below Kiro, at the same time Kase broke through the ice ready for combat. Kase pulls his karambit to make a stone thing which turns out to be a shield, he uses both the karambit and shield to engage in fighting material, trying to stab Kiro. Kiro slides to his right to trip Kase out of bounds but unfortunately it was Kase's dummy. A stone pillar rose, surrounding Kiro, Kiro used his Flash Fire Jetburn Beam to slice the pillars into pieces. Proving his theory correct, Vines appeared and would bind Kiro, He tries to burn the vines away but inside the vine was stone which would strongly tight Kiro; he simply freezes the vines to break free. Once the vines were broken, Kase appears and would trip him attempting to swing him out the arena. Kiro flames up his body again, forcing Kase to let go, instead of striking harder; Kase pulls out his stone shield. Kiro sends another Jetburn Beam to destroy the shield, Kase quickly pulls out his karambit and would form a wooden barrier to strike him with.

Kase would say poke, which Kase had never touched Kiro, he would burst into flames to guard himself. Kiro jumps away, which he jumps toward Kase who attempts to poke him. Kiro has no other choice, realizing if he continues it would be pointless. Kiro steps over the line, Because he went out of bounds, Kiro loses and Kase is declared the winner of the final match and tournament event as well as the winner of U.A.'s Freshmen Sports Festival.
Ground Beta

**Ground Beta** (運度所  *Undosho Bēta***?**) is one of the training areas located in U.A. High School.

## Description

Ground Beta is a training course that emulates a standard urban area, with streets and buildings. Several of its buildings also contain monitoring rooms in their basements, where indoor exercises can be observed.

## History

### Battle Trail Arc

Ground Beta was the main setting of the Battle Trial, where the trials took place inside the course's buildings. The exercise consisted of two opposing teams of two going against each other, simulating a confrontation between heroes and villains. The "heroes" were tasked to infiltrate the building and recover a warhead prop, which was defended by the "villain" team.

### Provisional Hero License Exam Arc

Shortly after the Provisional Hero License Exam, the ground was used as the setting for a battle between Lily and Kiibo, where Kiibo had suffered a loss against the NPC.
Chapter 20

**Be Safe, Everyone!** (みんな、安全に！Min'na, anzen ni!) is the twentieth chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

At the Central Plaza, Tokatsu has defeated Nomu. The villains look in awe that their strongest companion was defeated. Kage regains her composure and decides to finish what Nomu started. Hiba (who has now gotten free of Andeddo's arms) tells her that they should retreat, saying that they're too powerful for them to handle. Kage spots the student's of Class 1-A overhead, fighting off the Nomu's with much struggle, Kage quickly dashes to one of the students (Zoro) and orders the villains to come with her say that she's making a bad example of the heroes. With that, Kage orders the villains to retreat with Zoro grabbing the attention of all the Nomu's who were fighting the students and teleports out of the U.S.J., Kage says that although they failed this time, they will definitely kill everyone next time. The defeat of Kage, Nomu, and League ends the League of Villains' attack with U.A. as the victors.

Dobutsu laments that they had stood there and watched their student get taken away, but Kiwahi tries to cheer him up, saying that its not their faults.
Beast: Full Animal - Kangaroo Style

**Beast: Full Animal - Kangaroo Style** (ビースト：フルアニマル-カンガルースタイル *Bīsuto: Furuanimaru - kangarūsutairu*) is a variation of Beast: Full Animal that is centered around offensive kicks rather than Beast-inspired scratches.

## Description

Kangaroo Style was developed by Dokusei during his training for the Provisional Hero License Exam. In order to reduce the cramps on his arms and to step away from the shackles of imitating Beast, Dokusei decided to focus his new fighting style around using his legs which he got the inspiration from Deku.

Having learned to use Full Animal to quickly move around, Dokusei completed his new fighting style by learning kicking techniques from the Kangaroo. At the same time Dokusei developed Kangaroo Style, Support Students invented Iron Soles to help compensate for Dokusei's own leg strength and greatly increase his kicking power.

To use Kangaroo Style, Dokusei concentrates Full Animal's effects in his legs rather than his arms for his scratch attacks, enabling him to use their naturally greater power to improve his striking strength. Combined with the Iron Soles support items, Dokusei can kick through solid rock and create shock waves from the force of his attacks.
Tiger Scratch

**Tiger Scratch** (タイガースクラッチ Taigā Sukuratchi) is a Super Move performed by Beast, and Dokusei Mional using the Beast Quirk.

## Description

Tiger Scratch is Beast's signature move that Dokusei later mimics after inheriting Beast. The move is a simple punch focusing Beast's stockpiling power into the fist. Beast punches at 100% are capable of creating wind pressure so powerful.
Beast first used this technique to save Dokusei from low level thugs. Dokusei first used this technique to punch down the colossal robot at the U.A. Entrance Exam.
Science Division

From the website:

"Researchers in the Science Division have the crucial task of learning and discovering as much as possible about our new, alien home. The Science Division will work in tandem with the Survey Division to analyze new samples retrieved during exploration and find innovative ways to apply this knowledge to better the colony."

## Members

Dove Smalls

Keahi Merrill

Rijo Mantaring (Deceased)

Thad Virelaras (Deceased)

Robin O'Merlo

Gao Li

Miguel Garbino

Alec Issier

Jack Brown

Logan Hernandez

Tony Phelps
Bunny Hop

**Bunny Hop** (バニーホップ Banīhoppu) is a Super Move performed by Dokusei Mional using the Beast Quirk.

## Description

Dokusei is granted the characteristics of a bunny such as jumping super high. Dokusei first used this technique against Beam during Capture the Flag at the U.A. Sports Festival.

As if like animal instinct, Dokusei instantly high jumped as Beam shot this Laser at him, Dokusei unlocked a hidden Super Move which he randomly learned.
Lunch Rush Cafeteria

The **Lunch Rush Cafeteria** (のメシ処 *Ranchi Rasshu no Meshi-sho*) serves as the main dining hall at U.A. High School.

## Description

Lunch Rush is a large food court with many venues for students to buy their food at low prices. There are several long tables, each with ten chairs to sit on, Chinese-themed decorations, and large double doors.

Lunch Rush, a Hero, serves a variety of the first-rate cuisine in school lunches.
Chapter 24

**Great Minds Think Alike** (偉大な心は同じように考える Idaina kokoro wa onajiyōni kangaeru) is the twenty-fourth chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

Class 1-A walks out to the Freshmen Stage of U.A.'s Sports Festival. The other freshmen classes also walk out.

The Chief Referee for the Freshmen Stage of U.A.'s Sports Festival, Earphone Jack, announces the preliminaries (or the First Event) of the Sports Festival. She reveals the first event to be the Obstacle Race; a nearly 4 km race around the stadium.

The Obstacle Race starts and Dokusei finds trouble in securing a place in the race. A flashback occurs showing Dokusei, Kirai, Kibo, and Kai talking about a cheat to get ahead of everyone in the Obstacle Race. In present time, Kai makes his move and grabs Dokusei and Kibo and would blast them forward making Dokusei and Kibo in first place now, Kai would fly up then grab Kirai to catch up to Dokusei and Kibo. However, Ikari would use her explosions to blast forward making her momentum much faster, as well as Doshi who would paste the word **BOOM** on the floor as a minefield trap then saying **ZOOM** to give him more speed. Kase would have already got ahead of everyone which confuses the rest of the students, Kiro froze the ground which would be an Imitation inspired by his father Shoto by doing this Kiro trapped half of his Class. The first obstacle is revealed; lots of Villain Robots from the entrance exam block the way.

However, Dokusei decides his new move Cat Scratch to make the wind carry him way above the Villain Robots which surprisingly Dokusei wouldn't feel that much cramps realizing his new move works. Some students had other ways to defeat the robot, expressing it in their own ways.
Synthesis

**Synthesis** (合成 Gōsei) is the Quirk used by Kase Kibosi.

## Description

Synthesis grants Kase to be able to add onto an item within contact basically like a disk. Along with the tampering of items and weapons, Kase can do the same to both their own body and the body of others.

Thanks to Synthesis, he can also do the same with his body and others. The fusions that he makes can be used for weapons or for support depending on the situation.

### Weaknesses

The drawbacks of this quirk include Cramps throughout the entire body, headaches, and possible death.

## Usage

Upon coming in contact with an item, preferably a weapon of some sort, the user is able to implement, or add it to the item/weapon like a sort of disk. The items can be extracted as easily as they can be added, but it is up to the will of the user.

In addition, this quirk also comes with a special perk. Along with the tampering of items and weapons, the user can do the same to both their own body and the body of others.

Furthermore, Kase has access to many unthinkable objects mainly because he has fused them. These fused items have different rankings depending on their strength, or usage. Kase's fighting style ends up revolving around fast combat, which are useful if he wants to do a sneak attack and catch someone off guard.

## Named Super Moves

* **Food Fusion** (フードフュージョン Fūdofu~Yūjon): Kase takes a food of choice and fuses it with something else to make it similar to that food. Can undo it with pesticides.

* **Master Puppetry** (マスター人形劇 Masutā ningyō geki): Kase uses his dummy (along with some string) and alines it with his quirk in order to fully control it. He fuses it with his sword so the sword is stitched onto it. He can undo it with some string.

* **Roller Skate Modification** (ローラースケート改造 Rōrāsukēto kaizō): Kase is able to modify his skates if he fuses them with anything electronic. He has a bounce function and a spike function so far, and can even combine them.

* **Item Fusion** (アイテム融合 Aitemu yūgō): By fusing said weapon with certain items, he can manipulate said item at his will. The weapon can also generate said item. Some items include wood, dust, and more. Kase adds hand signs for extra effect.
Endless Void

**Endless Void** (エンドレスボイド Endoresuboido) is a Super Move performed by Kirai Takanai using the Demonoid Quirk.

## Description

Kirai allows Demonoid to cover his body, similar to Tokoyami's 'Black Abyss' move. This helps him at close range and stretches his far range due to Demonoid's farish range. The move can be used to strength his melee with claws and makes his long range attacks harder to dodge.
Chapter 37

**Second Round** (第2ラウンド Dai 2-raundo) is the thirty-seventh chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

Kirai has defeated Ikari and is declared the winner of his match and thus advances on to the second round.

The first match of the second round is about to begin shortly, with Class 1-A having to deal with a raging Ikari. The class gets a unexpected surprise from Ground Zero and Shoto who check up on their young ones for support, Ground Zero isn't please with Ikari but surprisingly he says at least she did her best, Shoto does not have the best words of advice for Kiro but he tells him to do his best on the second round which Kiro doesn't respond. With this, the two Pro's leave.

The first match of the second round is about to commence with both Kibo and Kirai, who is back from recovering from his battle with Ikari, in the ring. The chapter ends as both Kibo and Kirai prepare to attack.
Vibration Aura

**Vibration Aura** (振動オーラ Shindō ōra) is a Super Move performed by Daichi Sonohara.

## Description

The user releases and surrounds themselves with an "aura" of vibrations to use as either defense or as offense. Most attacks coming towards him would most likely deflect off (really depends on size and power) and his body is enhanced, allowing him to make more damage on opponents.
Chapter 26

**The Final Stretch** (最終ストレッチ Saishū sutoretchi) is the twenty-sixth chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

The Obstacle Race is in its final stage; the Land Mine Field, some students don't need to worry about the Mine's due to some of them in the air. Dokusei and Kase are in the lead, fighting for victory. Dokusei would use a Cat Scratch, forcing wind pressure to overtake Kase, but Kase use the Cat Scratch to his advantage and blast himself forward thanks to Dokusei. However, Dokusei would boost himself toward as well by using Cat Scratches Wind Pressure to push himself toward Kase. With the finish line in front of their eyes, Kase begins to head down as well as Dokusei and the others. The two boys in front jump ahead to the finish line resulting in a tie. Soon, the other students cross the finish line.

Earphone Jack announces the second event of the Sports Festival: Capture The Flag. The students each form a team of 4 for this event and win by grabbing the enemy teams flag while your teams flag is at base, but if the enemy grabs your flag and you have their flag at your base you have to go back and collect your flag to score.
Super Move

## Super Moves

A **Super Move** or **Ultimate Move** is a special technique that is performed when a hero or villain uses their Quirk to turn the tide of battle and make a big impact on the opponent.

## Description

The function of any Super Move is to provide an advantage to the user in hopes of them winning the battle. These techniques should be unique to each hero or villain, and it should push the limits of one's Quirk to exploit the aptitude of a fighting style. Super Moves do not have to be attacks, they simply must give the user an advantage over their opponent. Super Moves can be offensive, defensive, or supplementary based on the user's Quirk.

An example of a Super Move would be Dokusei's Cat Scratch technique or Kiro's Heaven Piercing Ice Wall.
Chapter 6

**What I Can Do For Now** (今のところできること *Ima Boku ni Dekiru Koto o*) is the sixth chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

The Quirk Apprehension Test begins with the students of Class 1-A are demonstrating their Quirks so they can get familiar with each other.

During this test, different student's Quirk's are revealed which some of them will be displayed;

**Beast:** Grant's the user animal like abilities.

**Demonoid:** Grant's the user to manipulate their black blood no matter where it is, inside or outside of its body.

**Synthesis:** Grant's the user to add onto an item within contact basically like a disk.

**Explosion Fire:** Grant's the user to excrete nitroglycerin-like sweat from his palms and ignite it at will to create explosions of various sizes. As the effect, fire will start to form.

Of course, every student is impressed on each others quirks, so as Kiwahi and Dobutsu (who was only watching from above).

## Quick References

* Main Characters such as Dokusei Mional, Kirai Takanai, and Kase Kibosi are introduced.
Chapter 25

**Near The End! Duke It Out!** (終わり近く！デュークイットアウト！Owari chikaku! De~yūkuittoauto!) is the twenty-fifth chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

Dokusei travels further up in the air, thanks to Cat Scratch, avoiding the robot. An angered Ikari aims an explosion directly toward the robots chest making a huge hole through it. Some students decide stay in the air, therefore they wouldn't deal with the robots or interfere with other people. The students (many from Class 1-A) start going past the Villain Robots and continue on with the race.

The Obstacle Race has entered its final stage with Dokusei having reached the final stage. Realizing that the surface in the race are baffled with due to Kase throwing forming a huge dust storm to cover peoples vision this stops Dokusei from using his other Super Move he has been developing with was connected with speed, of course forcing Kase to travel within the air with his momentum and fused items. With shock, Kase and Dokusei are now tied head to head in the race, meaning whoever passes would win the whole race, forcing them both to meddle with each other.
Chapter 9

**Dokusei and Daemon vs. Kase Kibosi** (ドクセイとデーモンvs.加瀬木房 Dokusei to dēmon vs. Kasegi bō) is the ninth chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

In the nick of time, Dokusei and Daemon dodge the fierce attack which Kabuto sends their way. Kabuto, now enraged, is contacted by by Kase who asks Kabuto to swap places but is cut off by Kabuto saying that he wasn't done yet. Kabuto would charge for Daemon's hand, bending it, finishing off with a kick to his stomach. Dokusei, watching Daemon is despair, runs toward him coming for his aid. Kabuto finally has enough and would contact Kase telling him to switch places with him, In almost a second Kase would be on the scene covering for Kabuto who was guarding the bomb. Kase pushed himself toward Daemon, leaping off of him toward Dokusei.

Kase would fuse something by using his Quirk to quickly attack Dokusei from behind, Kase would mock them and hint the location to the bomb room, all apart of his plan.

## Chapter Notes

* Kase uses his Quirk for the first time in a form of a explosion.
Conference Room

The **Conference Room** is a room located in U.A. High School where the school faculty can gather to discuss important topics in private.

## Description

The Conference Room is a spacious room with light blue paint, large pane glass windows, and some potted plants.

In the center of the room is a large conference table, possibly comprised of three desks, with a number of chairs.
Chapter 3

**Entrance Exam** (入学試験 *Nyūshi*) is the third chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

Dokusei is seen running to U.A., having arrived in time for the Entrance Exam. As he enter's U.A., Dokusei sees many unique people with outstanding Quirks as they are demonstrating it before the Entrance Exams.

Inside U.A., Present Mic explains how the Entrance Exam works, which begins with a practical test and then afterward a written test saying that their goal in the practical test is to dispatch as many villains (which are actually robots) as they can to earn a high score.

The practical test of the Entrance Exam begins but as it nears the end, Dokusei has a difficult time defeating robots with his new found Quirk. Dokusei decides to forget about using Beast and tries to eliminate robot's with his first Quirk, Punch, but as if on instinct Dokusei's fist changes into a "scratching position" and Dokusei eliminates 4 robots at once with his Tiger Scratch delivering a devastating scratch to the robot's, smashing it into pieces realizing he has used Beast for the first time, by leaping, which the spectators are in awe. Dobutsu, who is in the crowd watching, smiles.

## Quick References

### Chapter Notes

* Dokusei uses Beast for the first time; getting serious cramps in his left arm in order to gain some points.
Molecular Oscillation

**Molecular Oscillation** (分子振動 Bunshi shindō) is a Super Move performed by Daichi Sonohara.

## Description

The user destabilizes their molecules or another target's molecules by vibrating them at high speeds so that they can become intangible (able to pass through solid things), shatter objects, and damage internal organs way easier and enhance their speed.
Sports Festival Stadium

The **Sports Festival Stadium** is the stadium where the U.A. Sports Festival takes place. It's located inside the U.A. High School campus.

## Description

The stadium is an oval-shaped, open building that features a stand with three floors and several screens for the festival.

The arena of the stadium itself consists of a circular space with a flat square of concrete in the center, surrounded by grass. It also has many gates that lead in and out of the field.

During the fighting tournament, a concrete platform is built by Cementoss in the middle of the field, with torches located in each of the platform's corners and a concrete throne from where Cementoss observes the fights during the festival.

The stadium also features a branch nurse's office, as well as waiting rooms for the participants.

## History

Before Quirks, the "Olympics" was popular worldwide, but when the population shrunk, the "Olympics" declined. This led to the rise of the Sports Festival, and the stadium was built to host it.

The stadium was used as the main setting of the U.A. Sports Festival Arc, where the U.A. students competed against each other in three sports events: obstacle race, cavalry battle, and 1-on-1 fight tournament.
Chapter 49

**Kirai's Internship** (キライのインターンシップ *Kirai no intānshippu*) is the forty-ninth chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

Tsukuyomi and Kirai arrive beneath the grounds of Tokyo for patrolling. Tsukuyomi tells Kirai to stick close to him, in reply Kirai asks Tsukuyomi why he would stick close him him. Tsukuyomi ignores and mentions him to follow.
Costume

**Costumes** (コスチューム *Kosuchūmu*) is a term used to refer to distinguishing outfits worn by Heroes and Villains.

## Overview

### Heroes

Pro Heroes and Hero Course students alike often don specific battle wear to fight and strengthen their Quirks. Hero costumes are often equipped gear to help Pro Heroes do their jobs most effectively, reducing risk to themselves while increasing their efficiency.

Costumes are generally tailored specifically to the hero in order to amplify their abilities and weaken their drawbacks. They also help the public recognize them and distinguish themselves from other heroes. Women often wear bodysuits. Support companies and genius scientists are the masterminds behind creating costumes for heroes.

For student heroes at U.A. High, the costumes are developed at the school's expense. Costumes receive alterations throughout a student's career as they learn more about themselves and their Quirks. Minor alterations and support items are added by Power Loader's Son in his development studio, whereas bigger modifications require formal applications and are outsourced to a support company.

### Villains

While Heroes are welcome to proudly don their costumes, Villains do not have access to support items via legal channels. Villains generally use costumes as a way to hide their identity rather than distinguish themselves like Pro Heroes.

### Known Costume Developers

* Power Loader's Son: U.A. High School's teacher and head of U.A.'s Development Studio. Responsible for overseeing and developing minor alterations in costumes for U.A.'s hero students.
Unforeseen Simulation Joint

The **Unforeseen Simulation Joint** (ウソのやルーム *Uso no Saigai ya Jiko Rūmu*, lit. "Unexpected Simulation Joint"), often acronymized as **U.S.J.**, is a training facility located in U.A. High School. It's purpose is to train Hero students for disaster rescue.

## Description

The facility consists of a dome-shaped building composed of eight main sections, with six of them emulating a particular disaster scenario:

* **Entrance**: The entrance to the building, consisting of a large blue gate. Located to the north.

* **Central Plaza** (セントラル広場 *Sentoraru Hiroba*): The central area that connects to the simulation area's as well as the main entrance.

* **Ruins Zone** (倒壊ゾーン *Tōkai Zōn***?**): Located in the northeast, this zone simulates a destroyed urban environment, with buildings found in precarious conditions.

* **Landslide Zone** (土砂ゾーン *Dosha Zōn***?**): Located to the east, this zone simulates sloped terrain with assorted debris.

* **Mountain Zone** (山岳ゾーン *Sangaku Zōn***?**): Located to the south, this zone simulates a rocky, mountainous area filled with cliffs.

* **Conflagration Zone** (火災ゾーン *Kasai Zōn***?**): Located to the southwest, this zone simulates a urban environment that is constantly on fire.

* **Flood Zone** (水難ゾーン *Suinan Zōn***?**): Located to the west, this zone simulates a maritime environment with a lake, a ship, and even a waterslide.

* **Downpour Zone** (暴風•大雨ゾーン *Bōfū Ōame Zōn***?**): Located to the northwest, this zone simulates an urban environment that is constantly hit by heavy rainfall and strong winds.

Additionally, the building is equipped with sensors to detect intruders.

## History

The Unforeseen Simulation Joint was idealized by the Pro Hero Uravity as a way to train students on how to act through disaster situations.

During the U.S.J. Arc, the building was invaded by the League of Villains. The ambushes were unsuccessful though, as most of the students were capable of fighting back themselves until the arrival of reinforcements. Although, Zoro was captured.
Chapter 19

**Teachers Mission** (教師の使命 Kyōshi no shimei) is the nineteenth chapter of *No Hero - Boku no Hero Academia's Second Generation*.

## Summary

The chapter begins where it last ended with Hatsuharu stealing 10% of all the Heroes Mana. Unfortunately, Hatsuharu's drawbacks kick in and the Heroes eventually gain the upper hand with one of the Villain's occupied with illusions. Kiwahi continues to shield herself from Hiba whose attacks begin to get stronger each time he shoots, Andeddo watches as Kiwahi struggles but is too busy fighting Shikaru who is too fast for her to keep up with. Andeddo detaches both her arms and regenerates new ones with her quirk, quickly using her detached arm to catch Shikaru into a fast pasted barrage which flings him backwards, Andeddo then flings her detached arms in Hiba's direction who gets caught in a choke hold. Beast and Tokatsu focus in Kage's direction and continue to attack her already knowing that they were no match for her, annoyed, Kage lands onto the U.S.J. floor and leaps toward Tokatsu and kicks him towards Beast. Beast stands Tokatsu upright and the both of them would continue to try and land hits but would fail, Kage begins to talk about violence; that both heroes and villains use violence to protect their respective comrades. She continues to say that the title "Symbol of Peace" is nothing more than an oppressive form of violence, accusing the Heroes of using the title to create more violence, which Tokatsu calls rubbish. The Nomu, who had been flunged due to Tokatsu, attacks Beast which leads into a fistfight. Tokatsu decides to join in and attack the Nomu which they could both see results of the Nomu losing. Tokatsu shoves Beast out of the way and lands a devastating punch against Nomu, sending him flying toward the U.S.J walls. The villains are in shock.