recursal/Fanatic-Fandom huggingface dataset:
Idlewyld

The youngest continent of Ifira, according to the Vilbaum Order of Clergy, Idlewyld was created roughly 1,000 years before the Divine Civil War, a total of nearly 4,000 years ago. Ancestral home to the human race, the continent survived the war relatively unscathed. However, it received an influx of refugees from the continent of Hushone to the South across the Burning Sea.

To the east, across Ysgyn's Crossing, is the continent of Minamis, home to a majority of monstrous civilizations present on Ifira. And to the south east, is the Sea of Eternal Storms, impassible to the ships of civilization.

The continent is home to two nations, The Weirune Kingdom, and the Tibrean Empire, ruled from the cities of Strongrock and Tibre respectively.  The Weirune Kingdom is the oldest surviving civilization on the planet, and the only one to exist prior to the Weaving, having weathered the Divine Civil War from atop their floating capital of Strongrock, and has only been ruled by two dynasties since its founding 3,200 years ago. However, the Tibrean Empire was founded four-hundred years ago, when the coastal militaristic city-state of Tibre began a campaign of conquering the three south-eastern nations, whose names have been forcefully erased and banned by the Tibrean Governate.  The two nations have been locked in a state of cold war for the last century, as a fragile peace treaty, the Treaty of the Golden Tree, is the only barrier between relative peace, and an all-out war between two of the most powerful militaries on the planet.
SantasticF

Name: Saint Secrets

* Arrival
* Casual

Age: Major, not minor

## **Description**

Was known primarily as the crazy hermit guy who had predicted the bombs and made it to safe zone days before people knew they were dropping. His stories and rumors that had been told to everyone around him had spread to the news, ruining his reputation and image. Prior to the major bomb droppings, Saint had created and ran a company that sold drugged infused pufferfish, using suspicious chemicals from the puffies themselves.

## **Character**

A crazed man who always thinks that some conspiracy or plan is at work somewhere

## **Skins**

Arrival: Saint's arrival skin shows him in a worn suit, clearly not well taken care of thanks to his craziness, the suit is a standard black one, not uncommon before the bombs, with a couple of rips and a uncentered red tie

Casual: Saint's casual skin is similar to his arrival skin, with the notable changed being custom hardened armorings on both shoulders

## **Trivia**

Just like most of the characters from the start, Saint's arrival skin is based off his Causal skin, with edits from Cai & SantasticF

Saint's character was kept purposely low on details to open up more stories down the road
Bootstrap Device

The bootstrap is a device developed by Aperture Science in the early 1970s, in a research and development campaign meant to attract government funding away from Black Mesa. The device, similar to Aperture-brand portals, was developed as a means of transportation; although unlike portals, which essentially act as gateways between two spaces, the bootstrap would be capable of transporting the user anywhere in space *and* time. The largest finished bootstrap was mounted onto the Borealis, where it is still active, transporting the ship randomly across timelines.

## Project Hyperborea

"Project Hyperborea" was the codename given to the R&D campaign developing the bootstrap. The device was initially intended for personal use, and as a result was tested on human subjects. After running over 100 tests, all resulting in subject death, the bootstrap was concluded to be too volatile for use by persons, and rebranded as a new type of engine for large vehicles. Due to reduced budgets, however, testing on human subjects continued.

Aperture never released the bootstrap, as the Borealis disappeared from its drydock after a device malfunction, and was never tracked down. The only other functioning bootstrap remained attached to V, unable to be removed. Being the only surviving subject of Project Hyperborea, V was put in stasis, with the intent to subject them to further tests down the line. This never happened, as Aperture went bankrupt; leaving V in stasis among hundreds of other subjects. All other traces of the Project were locked away in a vault in the vitrified section after the construction of the new facility and Enrichment Center, in an attempt to cover up the subject deaths and preserve the data gathered during testing.
Logan

## wh!Logan

> "I don’t care how much work it takes me, how long this will be. I just want to see you happy again."
>
> --Logan, to Ben

Logan is a prince of Albion and one of **Paraself A's** siblings. A descendant of Sparrow, he is adept in the Heroic disciplines of Strength and Will. He's also a blacksmith, and knows alchemy well.
The Administration

The Administration refers to the group of antagonists employed by **the Corruption** itself in order to do its dirty work. They have undeniably cruel motives. Each member, much like their employer, search for eternal life or immortality (many of whom have already become immortal through different means). They were promised immortaility working for the Corruption.

## Members

* **G-Man** (leader)
* **The Admin** (second-in-command)
* **Afton**
* **Johnson**
* Lucien
Welcome Home Wiki

## *Welcome Home!*

»»━━━━━━　➴　━━━━━━««

Information hub for Welcome Home, a crossover paracosm with a story that progresses every day. This cosm puts emphasis on self-care and well-being. We've created this wiki in order to keep track of the daily happenings within cosm, so that others may enjoy what has brought us happiness over the years. Please feel free to explore the world we've built together. (◍•ᴗ•◍)❤

**Basic Info** ━━☆⌒ \*.
***Home** | **The Multiverse** | **The Corruption***

**Our Stats** ━━☆⌒ \*.
18 Articles • 448 Edits • 2 Active Users

»»━━━━━━　➴　━━━━━━««
G-Man

*This page refers to the cosm canon of the G-Man. For the Half-Life canon, please refer to the original article.*

The G-Man is a mysterious figure responsible for many major events within the cosm. He was the mastermind behind gathering **the Administration**. He works under **the Corruption**.

## Appearances

The G-Man first appears in the Shepherd War arc of Lifetimes Later, saving V from a fatal shot by freezing time. He then presents them with a business opportunity: he will alter the bullet's trajectory so that it misses them, if V goes back in time using their **bootstrap device** and kills Gordon Freeman as he's driving the Borealis into the heart of the Combine homeworld. This would also trigger a sequence of events that will free the town of Eaden from the time loop they've been trapped in. It later turns out that it was the G-Man that trapped them in the first place, as incentive for V to take up his offer and in order to provide Abraham with hostages that he could use against the Rebellion.

He is actually instrumental to the plot of both cosms, as he had a hand in rescuing A from Gallifrey, and getting V adopted by a couple of Aperture scientists, leading to their return to the facility.

## Alliance with the Corruption

The G-Man was the first to be employed by the Corruption. He then recruited several other important figures to work for his employer, forming the Administration. His relationship with it, however, doesn't appear to be one of employer-employee, but rather an equal partnership or something akin to symbiosis. It is unknown what other interests the G-Man serves, but he appears keen on collecting debts and "exceptional" people, for later use.
Rodil

The largest of the three extant satellites of Ifira, Rodil is the only one visible during the daytime. Slightly purple in hue, this moon is estimated to orbit Ifira once over a period of 30 days, and is the reason the months are such length of time. While the other two moons can, occasionally, cause their own gravitational phenomena on Ifira, the ocean tides are specifically caused by Rodil's pull. Some scholars argue that the much smaller Zhira, actually orbits Rodil, since the former is only occasionally seen, and always visually near the larger.

1. ↑ This is the theory prevalent in the scholars of the Smoking Tower, who believe that Zhira disappears for months at a time, as it slowly orbits Rodil, hiding behind the moon.
New Boston

New Boston is the name affectionately given to the city that lies northeast from **Home**. Its true name is currently unknown. It is a sprawling city with a grid design featuring a port and a river that cuts through the city. Its inhabitants speak Atran, the native language of Atera.

## History

Humans first settled in New Boston after a safe voyage to Atera, the first inhabitable planet in the nearest solar system. Despite their advancements in technology, New Boston closely resembles a modern-day city with minimal change in technology. Most devices run on solar power, meaning that the city has little to no pollution. It is always growing, and always under construction.
Arcs

Arcs refer to main story arcs within the plot of Welcome Home.

## Wolf's Den Arc

The main group decided to investigate the attacks and approaches made by **the Corruption**, and they were lured into an area called the Ghost Zone for a boss battle. **Johnson** and **Afton** were behind the trap. Eventually, it was discovered that the Ghost Zone operated on the same rules as the Source Engine did, which meant that it also operated by the same cheat codes. Despite Johnson warning everyone that cheat codes would make everything worse, the group decided to employ cheats and attempt escape. After Johnson was down, Afton came out and announced that he was the true final boss, and that he was on the search for eternal life. He betrayed Johnson in their business plan, but seemed noticably upset when ll!GLaDOS killed him. Afton, left alone, commanded the Corruption to attack the main group, to which the group responded with simply exiting the game. Afton was left behind.

## Project Ego

Project Ego refers to the ongoing attacks on Albion and the general fabric of **the Multiverse** by the Corruption. They started with the Desperation opening rifts, scattering the group through many different timelines, such as one where Albion's monarch failed to protect the country from the Crawler, leaving the world an empty husk of Wisps and Hollow Men. The group soon discovered that the rifts were not just opening in Albion, as **Medic** has reportedly met "several versions of himself". The Multiverse was collapsing under an effect **paraself A** dubbed "kaleidoscoping". Over time, as interdimensional issues began to resolve, the rifts eventually stopped forming. However, Afton, having been left behind in a corrupt save file in Albion, gathered just enough strength to launch an attack on **Home**. Due to Home's status as a haven universe, Afton had little to no power there, and was forcibly placed in **the Office**, effectively sealing him away for a long time to come.
Paraself V

Paraself V is a former test subject and Rebellion soldier. They were born sometime in the late 1950s, but were put in stasis in the mid 70s and remained in keeping until 14 P.C. They're the protagonist of Lifetimes Later, and discovered the multiverse through Paraself A.

## Relatives

* GLaDOS - Adoptive mother
* Orange, Blue, oRACLE - Adoptive siblings
* Chell - Sister figure
* Wheatley - Brother figure
* Dr Rattmann - Important figure
The Office

*This page refers to the Welcome Home canon of the UCN office and behaviors. For the FNaF canon, please refer to the original article.*

The Office, also referred to as the UCN Office, or simply as Hell, is a universe consisting of a few small rooms with security cameras, a desk, and a building to monitor. All those who enter this universe become immune to *permanent* death, meaning they can be killed, then instantly revived, then killed again. This is **William Afton's** personal hell.

As of now, this universe acts as a conduit for most of Afton's animatronic creations to simply exist outside of their base games, as many were destroyed, went missing, or simply don't exist in their physical world. A few of the animatronic sets there are the Withereds (who were later rescued and refurbished into the Classics), the Nightmares, the Mediocre Melodies, and the Toys-- although there are many more.
Akuara, el nativo enmascarado

### Estilo de juego

Es un estilo bastante variado, pues los cambios de fase hacen el personaje muy versátil, pero al mismo tiempo lo hacen sentir algo torpe si no sabes a que máscara cambiar en que momento específico.

## Personaje

### Objetivo

Proteger a su pueblo ganando la guerra a la que fue llamado.

## Relaciones

### Familiares

Su hermano, TumSu madre, DeluY su tío, Keiro
Age of Parturition

The giants, having experienced subjugation and loss of home, made a deal with the gods to relocate into an unknown region within an unknown mountain range. Then with the world safe from dragons and devastation, a variety of creatures were created by the gods. Within decades of the world’s relief, the four major continents came about, as Biry filled the scars of the devastation with water, created the seas, and isolating the land. During this time, by mechanics lost to history, almost all humanoid races were created by the various gods, some not even on Ifira. The only playable races not created on the planet during this time were the elves, humans, and tieflings. Many of these races were isolated into tribal groups, and rarely explored further than their ancestral homelands.

* Humans were the last to be created, and the only to be created after the Age of Parturition, created during the Divine Civil War.
* Elves were created in the Feywild by Witra and Lebbada, and existed there for thousands of years, before they became the most recent introduction to Ifira, arriving through portals on Idlewyld and Hushone 742 and 710 years post-Weave, respectively.
* Tieflings were created when the devils of the Nine Hells accidentally discovered the Feywild, and experimented on elves that they kidnapped, creating a race of enslaved half-devils. Some tieflings escaped to the Material Plane(Ifira) through similar methods, and proliferated. Currently, Tieflings in the hells have found an increased place within the Nine Hells' hierarchical society, as other creatures created since have been created specifically to be enslaved.
* Dragonborn are an exception, while created within Ifira, these humanoids were created by the demigods, Tiamat and Bahamut independently(the two are enemies) who are believed to be the final two surviving Proto-dragons. And these dragonborn now reside, mostly, on the western coast of Minamis, in-and-around the city-state of Skarre.
The Pantheon of Ifira

The gods of Ifira are the oldest known beings in the multiverse, and are central to the religion of both the mortal and immortal world.

* Tohen (”Toe-Hen”) - God of the Sun & Sky - Good

* Witra (”Wit-tra”) - Mother Goddess of the Earth - Good
* Krai (”Cry”) - Goddess of Darkness & Secrets - Evil
* Gittan (“G-EYE-tan”)- God of the Forge & Crafting - Good
* Trusono ("True-soh-no”) - God of the Harvest & Seasons - Good
* Eriena (”Air-EE-nuh”) - Goddess of the Moon & Magic - Neutral
* Yuziea (”Yooz-EYE-ah”) - Trickster God, Messenger God - Neutral
* Biry (”B-EYE-ree”) - Goddess of Storms & Seas - Neutral
* Vuros (”Vor-os”) - Tyrant God of War - Evil
* Rydina (”Rye-DEE-nuh”) - Goddess of Love & Fertility - Good
* Tymekk (”Tie-Meh-k”) - God of Death - Neutral
* Lebbada (”Leh-bah-dah”) - Goddess of the Hunt & Beasts - Neutral
* ~~Shorun ("Show-roon") - Goddess of Luck and Fortune - Good~~ \*

Beyond these, there are various lesser deities within smaller, ethnic pantheons, such as Bahamut the Platinum Dragon, created over the ages through a variety of methods. These deities are still gods by definition, but do not exist beyond the Tapestry, and are not as powerful as the twelve remaining Greater Deities. However, these beings can, under special circumstances, exist on the Material Plane.  \*Shorun, during the final days of the Divine Civil War, sacrificed herself to create the divine realm known as *The Tapestry*, in which all Greater gods now exist, in order to protect the Material Plane's inhabitants from the evil gods, known as the Shades, attempting direct and total control. This act became known to mortals as *The Weaving,* and is honored during the five-day long *Shorunalia* Festival, celebrated between a years end and the next year's start.
The Devestation

During this time, an Ifiran proto-draconic empire pulled the fourth moon into the planet, directly into the center of the proto-giant homeland. The resulting chaos lasted centuries, and the planet was cindered and encased in a sun-blocking ash cloud. Life was driven underground, as the remaining proto-giants escaped the toxic surface. It is believed that the caverns and tunnels of the Underdark are the remnants of this escape underground. This age is also known as the Age of Dragons, when proto-dragons were the only creatures able to survive on the surface.

### **Elemental Evolution**

An unknown amount of time later, the proto-giants discovered connections to the elemental planes deep within the surface of the planet. This interaction led to a new, elemental giant population that quickly evolved and boomed underground. With air giants creating air to breathe, water giants providing desperately needed water, fire giants prosecuting military expansion beck towards the surface due to their innate resistance to fire, and the earth giants tunneling and mining. This new civilization slowly reversed the situation, and dragon-kind eventually escaped into the giant tunnels, and the giants gained control of the surface, leading to the Age of Parturition.

It is also speculated that the dragons eventually rediscovered the ancient giant elemental sites, causing similar changes among their population, resulting in modern dragons.
Skappe

Visible during nighttime only, Skappe is an oblong shaped moon that orbits Ifira at a near opposite orbit compared to the larger Rodil. While drowned out by the surrounding light during the day, at night this moon is sparkling, colorful, and composed of an unknown material, seemingly crystalline in form. During the summer, this moon's reflection can cause daylight-level brightness in small areas during what should be the darkest night. However, such events are only known anecdotally, and no proper studies have been undertaken to record such events, as they are rare and unpredictable.
Ifira

The planet of Ifira is the center of the Material Plane and by extension, the multiverse. It is home to the most of the mortal world.

## Continents

* Hushone: Southern hemisphere, between the Shipbreaker Sea to the west, Ticcor Sea to the North, The Frozen Sea to the south, and the Fraas Ocean to the east.
* Idlewyld: Majority northern hemisphere, 100 miles of southern Idlewyld below equator. Between Ysgyn's Crossing to the east, Ticcor Sea to the south, The Icewaves to the North, and Fraas Ocean to the west.
* Minamis: Northern hemisphere, between Ysgyn's Crossing to the west, Fraas Ocean to the east, The Icewaves to the north and Shipbreaker sea to the south.
* The Atoll: A continent sized atoll, with an interior sea known as the Lagoon. Hidden and protected in the eye of a great two-hundred mile deep ship-breaking hurricane, the population of the Atoll is similar to the demographics of other continents, however, they are completely isolated from the outside world and worship the gods of Ifira, including the dead god Shorun and the personifications of the Atoll and the Lagoon, The Lord Above and The Lady Below.

## Oceans

* Ysgyn's Crossing: Southern hemisphere, between Idlewyld and Minamis in the northern hemisphere, and opens into the Shipbreaker Sea as it gets close to the southern hemisphere.
* Fraas Ocean: Both Hemispheres, from Icewaves to Frozen Sea. Between Idlewyld and Minamis in the southern hemisphere, as well as the east coast of Hushone in the northern hemisphere.
* Icewaves: The northern polar sea of breaking ice.
* Shipbreaker Sea: A massive ocean of nearly eternal storms and waves. Many attempts have been made to try and traverse 2,000 mile sea, but only a handful of ships that enter the storm have ever returned, and these merely turn around out of fear near where they started.
* The Frozen Sea: The southern equivalent of the Icewaves, but nearly center, on the south pole, is the Island of Ash and Ice, a massive shield volcano.
Proto-Dragon Empire

The Proto-Draconic Empire was a nation that existed on Ifira before-and-during the Age of Dragons, and ruled over by a massive five-headed dragon named Tiamat. While the length of its existence is unknown, it is believed to have existed for at least 15 centuries, as determined by the Solian Geological Society studies of the the massive cliff known as the Spine.

This empire was the instigator of the Devastation, and is thought to have been driven underground by the younger, new generation of giants in some form at the end of the era.

At some point, it is thought these proto-dragons died out in exchange for another evolution of dragon-kind, the modern dragon. The only known proto-dragon to currently exist is the Empress, Tiamat, who is known to be worshipped by historical cults who serve some modern dragons. However, after the defeat of her cult and minion, the drake Vundusyr, roughly 600 years ago, Tiamat has been banished from the Material plane, and her followers driven deep underground, figuratively. This means, currently, that no proto-dragons are now extinct on Ifira.

1. ↑ Due to the nature of the Spine's divine creation during pre-history, the findings of the Society's study can only determine range of geological time via stratigraphy, but not the time in relation to the current date. So their results specifically note that they are an unknown amount of years ago, but the era itself lasted *at least* 1500 years.
Mathul, el espadachín musical

Pasiva: Creo que recibía puntos cada vez que usaba sus habilidades contra enemigos, y la junta de estos puntos le acumulaba distintos buffs (ej: 60 pts le dan +5% de vel, 100 pts además de ese 5% le agrega 10% de daño y así, no me acuerdo cuáles eran la evo de estos puntos pero el tope era 210. Morir hace que se reseteen los puntos.
Age of Generation

Long before time began, the Positive and Negative Energy Planes collided within the ever-existing Astral Plane. This event created thirteen points of raw, interstellar energy, that over eons shifted and coalesced into thirteen beings of immense power. Some of these beings began to manipulate the leftover energy to create the Inner Planes, including(from the edges to the center) the Elemental Planes, the Feywild, the Shadowfell, the Prime Material Plane in which exists the world of Ifira and its three moons: Rodil, Skappe, Zhira.  During the Age of Generation, the thirteen beings created the earliest continents of Ifira during this time. The specifics, geography, and history of this era are lost to time, but what is known is that the Thirteen beings became deities that could manipulate nearly all of time and space. Some created their own planes outside the Elemental Maelstrom that surrounds the Inner planes, becoming the first of the Outer Planes, others continued to develop the Inner Planes. Another known fact is that this was the era that the first living sentient creatures(non-animal) began to exist on Ifira. During this time, the ancestors of Dragons and Giants began to exist. The Age of Generation came to an end when the Devastation began.
ʟохʌ

```
taapota

```

**ʟохʌ** ɾɔ ʟохʌкочɔ тɔпɔ отʌz ʌхтᴜʏ ɔ. ʟохʌz отʌ ʟохʌкı ʏʌтɔ. ʟохɔz кᴜʌтоᴅо онпʌ кʌ сɔʟкʌ кʌ гоvʌ, кʌ кɔчɔ гɔтʌ ʏᴜzᴜс ɔ.

## ʟохʌz отʌ

ʟохʌz ʌхʌz отʌ ʌʏно кʌ чɔz. ноʟɔ отʌ zʌʟнı ʟохʌz отʌ zı. ʟос ʟохʌz отʌ кʌчо ʏʌкоʏ ноʟɔ ɔс. ɾɔ ноʟɔнı кɔчɔ ɔ отʌ ʌʏно кʌ нɔксı кʌ ᴜʌтɔɾ кʌ сᴜпɔɾ ɔ. хо ʟохʌz отʌ ʟос ızоv ʌхтᴜʏоv ноʟɔ отʌv. zɔʏ vı кʌ нонıс тʌпотʌz отʌ ɔ кʌ пɔ отʌ нох zı ʟохʌz отʌ.

## ʟохʌz ʏʌтᴜʏ

ʟохʌz ʏʌтᴜʏ (zʌʟнı [ʟохʌ]) ʏᴜʟɔʏ ʏʌтᴜʏтᴜ сıтɔ. zʌʟ отʌʏо ʟохʌ кɾɔнокʌтʌтᴜ сıтɔс. ʟохʌz ʏʌтᴜʏтᴜ тʌпотʌz ʏʌтᴜʏʌн ʟᴜспɔ кʌ хо нох ноʟɔ коɾ ʟохʌтᴜ тʌпотʌʏо ɾочıтɔ.

ʟохʌz ʏʌтᴜʏчɔ ɾɔпʌ zıɾı тᴜпʌ. vɔпʌʏ ᴅокıvо ɔ.

zʌʟ ʟохʌz ʏʌтᴜʏɔz коɾʌ пıхᴅоvтᴜ (кɔнᴅо, кɔхпı) кʌ тʌпотʌтᴜ (тʌɔпо, тʌпо). ноʟɔ ʏонʌ коɾ ʌхʏɔʟтᴜ ɾочıтɔ (опо).

## ʟохʌко

ʟохʌкоʏо ızоv отʌɾкʌ кʌ ʏʌкᴜʌ кʌнтı ɔ. ʟохʌко ʏʌкɔz кvʌʟıчɔ. кɔчɔ zопонʌ ɔ. zопʌz сıтᴜʏкı тʌпотʌкоʏо кʌ тʌvʌнzʌкоʏо сıтɾʌстɔ. ʟохʌкɔz кvʌɾɔчɔ zıпıхᴅоvко ɔ, пɔтᴜ отʌʏо zʌʟ кɾонтʌv ʟᴜксı ʏʌʟтᴜʌʏ ɾочıтɔ.

кɔчɔ нɔксı ʌvʌʟ кʌ тоɾʌпʌн ʟᴜспɔ. ʟохʌкɔz ʏоɾɔчɔ ноʟɔ ɾопɔʟнı кʌ нʌzɔʟнı. ᴅᴜкʌʟнı нох ɔ, кʌ ᴅᴜкʌʟнıчɔ ноʟɔ ноʟɔ ᴅᴜкʌ кʌ ᴅᴜкᴜс. ʟохʌкочɔ ıтʌ нʌспᴜʏ ɔ. нʌспᴜʌʏ нɔксı ʟᴜспɔ. кɔчɔ ıтʌ ʏʌɾкʌv ıтʌ кᴜʌтоᴅоvɔ. ᴅıхчʌ ıтʌ ɔ.

отʌʏо гʌтʌz тɔгʌчɔ коɾ хоснʌтонтɾʌстɔ. ʟохʌz отʌz тɔгʌн zıтᴜтокı кʌ zıтᴜнʌкı ʟᴜспɔ. ʟохʌкɔz кɾɔɾɔчɔ ıтʌ кᴜʌтоᴅоvɔ. ʟохʌz кᴜʌтоᴅо кʌ ᴜнотоv тɔгʌ кʌ ıтʌ косо кʌ ʏʌɾкʌ пɔчɔ.
Hagop, el peligro en patines

### Estilo de juego

Correr de un lado a otro, rotando entre apoyar a tus aliados y dañar a los enemigos. Speed is life y esa es tu principal ventaja.

## Personaje

### Objetivo

Cumplir con su deber como protector para algún día poder ser capitán de la sección de suelo.

## Relaciones

### Familiares

Pues tiene un primo de segundo grado que es famoso, se llama Andrew y era deportista profesional hasta que se unió a los guardianes.

### Afiliaciones fraternales

Cory, siendo su mejor amigo y prácticamente un hermano.Tristán, siendo su segundo mejor amigo y compañero. Su mejor rival.
Paraself A

*Visit the official Pinterest board for **Paraself A**!*

> "Hey guys, I got lead poisoning."
>
> --Paraself A

Paraself A is a renegade Time Lord from the planet Gallifrey. They are the co-protagonist of Welcome Home and enjoy leading their friends through the Multiverse, as well as entering new universes to meet new people.

## Relatives

A's birth family died on Gallifrey during the Time War. A dismisses them, saying that they simply "don't remember" what their family was like. Instead, they view quite a few people as family. They have many parental figures, most likely due to the lack/disappearance/neglect of their Gallifreyan birth parents. They've also found sibling figures, oftentimes acting as a younger brother.

## Personal History

When A was growing up on Gallifrey, they were the poster child of their family, the only one keeping everything together. Their parents were growing more distant and their relationship more dissonant every day, but A was too young to notice. Finally, when A was five, the Time War began, and their home city was destroyed. Mysteriously, when A's family ran to escape, time seemed to slow down until it came to a crawl, and A was able to slip from their parents' hold and hid under a piece of rubble from a building. Despite the world being frozen in time, **a strange man in a suit** was able to approach them, and offered them a hand. Injured and scared, A saw no way out but to take his hand. The man opened a rift to **the Multiverse** and dropped them off in a safer place. These memories were suppressed due to severe trauma.

A was placed in Aperture Laboratories, where they stayed for roughly a year until GLaDOS developed a new portal system. The pair quickly made use of it properly for a few years and discovered the Multiverse until the Split, which forced not only them but all the friends and allies they'd made, to retreat back to their native universes due to the new threat of **Corruption**. Since A seemingly never had a native universe in the first place, they spent their time exploring universes they'd never been to before. It was during this time that they met the Doctor, which opened up gateways into many new worlds.

Ever since then, the threat of Corruption has only been rising. Their unique ability to regenerate makes them traceable across numerous universes and an easy target, but they're determined to stand their ground against it.
Divine Civil War

A ninety year conflict, the Divine Civil War pitted the Concordat, an alliance of six gods in support of the mortal world, against the Shades, a loose alliance of four gods vying for complete and direct control over the mortals of the Inner Planes. Mostly fought on the Prime Material Plane, specifically Ifira, between the gods with their mortal allies, it completely changed the fabric of the material plane. In the final stages of the war, the Shades developed a plan to separate the Concordat and nonaligned gods from the Inner Planes using a divine barrier. However, none of them were willing to sacrifice themselves on behalf of the rest to create enough energy to create the barrier, due to selfishness, and the plot never came to fruition.

## The Weaving

The Goddess of Luck and Fortune, Shorun, did not hesitate after discovering the abandoned plot. After learning of the plot, she immediately sacrificed herself to create a barrier between the Inner and Outer planes, called the Tapestry. In doing so, she inadvertently trapped all gods behind the barrier, saving mortals and the Prime Material Plane from the consequences of such conflicts in the future, and leading to the Age of Parturition.

This event became known as *The Weaving* and is celebrated by almost all of the mortal world during the inter-year 5-day *Shorunalia* Festival, when the "*Goddess Who Gave All"* is honored.  Other events that occured during this time are:

* The reemergence of Dragon-kind to the surface, after centuries of Draconic Civil War between Chromatic and Metallic dragons deep within the center of the world.
* *Witra*, Mother Goddess of earth, a non-combatant afraid of the war's consequences on mortals, created the Human race hidden within the forests of Idlewyld in case the Concordat was victorious, but the rest of life was wiped out. After life survived and continued on, Humanity came out of hiding and began proliferating.
Zhira

A grey, tiny moon in comparison to Rodil, Zhira is seen only for about three-quarters of a year, as Rodil blocks view of it. Not much is known about it, and its orbit is actually subject to debate, as some scholars of the Smoking Tower argue that it is actually a sub-moon of Rodil, which may explain its regular disappearance.

## *The Song of the Shy Sister*

Roughly 750 years ago, the legendary bard, Igeran the Master, is said to have fallen asleep under the stars, on the final night of Zhira's annual appearance. Legend has it that he dreamt of the moon personified. His dream saw Zhira scared of the attention her siblings regularly accepted hiding behind her larger brother, hoping to avoid the eyes of mortals. When she disappeared out of view from him, he rested in grief, and began to sing a lament for her beauty. His song made her return, albeit for a short time, and the two shared a night amongst the stars.

After waking, Igeran began to write *The Song of the Shy Sister,* which later became a popular love song on Idlewlyd and Hushone.

*"I have seen a light,*

*in the darkest night.*

*Turning away.*

*Falling tears of stars,*

*leaving heartfelt scars.*

*Return to me.*

*My Lady Grey."*

-Final verse of *The Song of the Shy Sister.*
Hushone

The continent of Hushone is the ancestral home of mortal beings on Ifira, while not where it flourished. The most populated and most international continent, roughly 40% of Ifira's population lives on Hushone, governed by a variety of governments. Hushone has multiple geographical features left by the Divine Civil War, that often contrast from the surrounding landscape, as it was the main battleground of the material plane theatre of the conflict. The conflict has multiple biomes, from the vast Qest Expanse desert, to the thousands of mountains within the Scouring Spires, the Solian Peninsula, and the uncharted Greyfields Steppe.

## Nations

* Solian Kingdom
* Qestryan Compact
* *The Court of the Pool Beneath the Tree,* more commonly known as Imlanora.
* Republic of Yebbadore
* Ebleau Empire
	+ The semi-meritocratic nation ruled by an Emperor, while all other positions in government and society are governed by the Emperor's appointed military personnel. Heavily militaristic, this society places Chivalry, Honor, and most importantly, Glory above all else. It has expanded rapidly in its short time, only 400 years, and is now the largest nation on the continent.
	+ It is also the location of the Eternal Game.
* Harrier Chain
	+ A nine island archipelago off 100 miles off the coast of Imlanora, each island is ruled individually by an elected citizen every 50 years, or more commonly when the leader dies.
* Adalarna Forest Counties
	+ Remnants of a former Kingdom split between the twenty-three children of its last king, after his death 131 years ago. These "Counties" are governed independently, in many different fashions: Democracy, Autocracy, Theocracy, Dictatorship, Platocracy, etc.
	+ While some are staunchly independent, and guard their borders intensely from their cousin counties, some others are connected by various treaties.
		- An example being the five neighboring aristocratic counties known as the Five Courts, who have a network of treaties that promote trade between them and authorize all members to use their collective infrastructure of roads, ports, and markets, and stand in the defense of each other when threatened.
* The Greyfields
	+ While not a nation, this large steppe is known for its lawlessness and tribes of nomadic warriors who constant war and raid against each other and places along the border of the region. No cartographers have ever returned from their survey attempts, and most of this corner of the continent is uncharted.

## Notes

1. ↑ After the Divine Civil War, civilization only existed properly on Idlewyld, from where it spread back to Hushone.
Talentos

## Que es un talento?

Los talentos son un sistema que permite la personalización y especialización de los distintos concursantes, funcionando desde el principio de reforzar o cambiar habilidades según la comodidad del usuario, teniendo cada concursante un set de talentos específicos para su Kit.

## Como funcionan los talentos?

Los talentos son un sistema de especialización, así que te dan la libertad de potenciar distintas habilidades. Para esto; existe el sistema de ''Punto de talento'', el cual consiste de un pequeño menú desde el que distribuyes 10 puntos. Esos puntos pueden ser distribuidos al inicio de la partida, teniendo la posibilidad de hacer ''presets'' desde el menú de el personaje en específico.

Por ejemplo; albereon podría distribuir sus puntos de la siguiente manera: Intuición cableada nivel 3 (5 puntos), Cuerpo en nivel 2 (3 puntos), y Táser integrado y Sobrecarga EMP en nivel 1 (1 punto cada uno)

## Talento Overkill

Los talentos Overkill son habilidades extras solo desbloqueables sacrificando otras habilidades; que aportan nuevas acciones con las cuales disfrutar tu Concursante.
Astolfo, el apartado

### Estilo de juego

De mucho movimiento, principalmente apoyar desde la línea trasera hasta que llegue el momento de atacar a un objetivo en específico y acosarlo. Su gran movimiento le permite llegar fácilmente llegar a la línea trasera enemiga y aprovecharse de enemigos débiles para acabarlos.

## Relaciones

### Otras afiliaciones

Piala, cuando se conocieron en la convocación fueron de los primeros en juntarse. Presunto interés amoroso.
Gerald, el asesino divino

### Estilo de juego

Una de las cosas que más brillan de Gerald es su capacidad anti tanque, así que es tan válido pelear contra tanques como lo es con otros personajes de baja vida, con los cuales se puede lidiar con el resto de sus habilidades.

## Personaje

### Objetivo

Ser elegido como el siguiente dios de la muerte y demostrar a la Muerte que no fue necesario en primer lugar elegir una segunda aprendiz.

## Relaciones

### Otras afiliaciones

Abebi, siendo su principal enemiga ya que fue elegida como aprendiz de la Muerte, y tal parece que es su favorita...
Capitán Urraca, la brillante codicia

Pasiva: Por cada golpe a cualquier ente afectable por tales (ej: enemigos) recibe 2% de defensa extra. Es acumulable pero creo que cada 1500 de daño que recibiera perdía 5 cosas brillantes. Por cada 15 cosas brillantes perdidas gana +15% de daño en su siguiente ataque.

Ataque principal: Rasguño. 250 de daño cada 1/4 de seg. aprox.

Secundario: Se hace bola. Rueda. Obtiene más defensa y velocidad, pero claramente no puede atacar.

Hab1: Dash largo. Al terminar obtiene un escudo stackeable de 3000.

Hab2: Aplica efecto mareo y molestia de pantalla a los enemigos cercanos por 5seg.

Ulti: El traje crece mucho y todas sus stats obtienen un buff por 10seg. aprox.
Wave (Frone Chase Mayhem)

A screenshot of the seventh wave

A wave is a group or horde of frones that spawns after the previous wave is completed or when you start the game. Each wave is progressively harder than the last, and as you go through waves, more frone types will appear. Every game has the same waves, with no variation. (ex. for every game, wave 2 will always have 11 yellow frones and 2 baby frones)

## Basic Waves

Waves 1-9, 11-19, 21-29, etc will have different assortments of frones. For example, wave 1 will have 7 yellow frones, wave 2 will have 11 yellow frones and 2 baby frones, and wave 2 will have 15 yellow frones and 3 baby frones A complete list of wave data can be found ***here***.

## Boss waves

Every tenth wave will be a boss wave, which will spawn giant frones instead of regular ones These giant frones will be much larger, and will split when hit with an arrow, until they are about the size of a baby frone, at which point they can be eliminated. The first boss wave is a yellow giant frone. The second is a green giant frone. Then orange, then blue, then pink. Wave 60 is the first wave to have 2 giant frones. Wave 150 will have 3 giant frones. A complete list of wave data can be found ***here***.

## Complete wave list

There are a total of 200 individual waves in the game. When wave 201 is reached, the last fifty waves will repeated. So wave 201 is really wave 151, wave 202 really is wave 152, etc. This does not apply for boss waves, since they have a pattern, they will continue their pattern indefinitely.
Mozart Studio

The mozart studio is the main library of all Mozart games.

## The studio includes the following:

Frone Chase Mayhem, a bird's eye view shooter game with cloning frogs as targets.
Power Breakers, a game with bricks, and a ball to break them.
Búsqueda de Estrellas, a game where you take Spanish tests to find stars.
Mozart8255, a game where you slide numbers around a board with a single empty space to get them in order.

#### Beta games available include:

Jelly Fish Blitz, a timed game to eat as many jellyfish (as a leatherback turtle) in three minutes.

## Confirmed upcoming games include:

The Dragon Clasher Savior, a side-scrolling game where a girl saves the Dragon Clashers from the Pranksters.

**Click here to go to Mozart Studio**
Perks

Los perks son por así decirlo una sub-habilidad que puedes escoger al inicio de la partida. Estas son:

#### MediKit

El medikit cura 30% de la vida total a través de una animación.

#### Melee

Melee es un golpe cuerpo a cuerpo basado dependiendo del pesaje del concursante, cambiando la velocidad y daño emitido.

#### Sprint

Manteniendo (o con toggle) el botón designado permite un aumento de velocidad de movimiento.

#### Kit de parkour

Te permite saltar entre paredes. Dependiendo del concursante, puede dar más ventajas.

#### Kit de reparación

El kit de reparación repara toda la armadura a través de una animación (más larga que la del medikit)

#### Experto en armamentísica

Aumenta la habilidad de manejar el arma actual.

#### Específicos

Dependiendo de concursante, aplican ciertas ventajas.
Laura, la capitana despiadada

### Estilo de juego

Como la mismísima capitana de uno de los navíos más imponentes de la tierra; Laura busca mantenerse junto a su equipo para reforzar sus ataques importantes y generar debilidades en las defensas enemigas

## Personaje

### Objetivo

Conseguir la piedra filosofal y traer gloria infinita para su tripulación.

## Relaciones

### Afiliaciones fraternales

Sus camaradas son una familia para ella.Carticus, su figura paterna y ex-capitán.
Concursantes

Hay varios concursantes

Concursantes les decimos a los personajes jugables jijiji

En orden alfabético:

Abebi

Acolyte

Akuara

Albereon

Anastasia

Andrew

Angus

Apos

Astolfo

Baltazar

Batlea

Betuonda

Bezkia

Bill

Blake

Cahuitzal

Candy

Capitán Urraca

Carlon

Chiimeizen

Chloe

Chrisor

Cj9

Cj205

Cory

Dakijoo

Duke

Euthon

F

Fagnos

G

Gaspar

Gekal

Gerald

G̵͆̕l̵̀͒i̷͋͗t̸͚͋č̸̀h̴̅́

Gravity

Greygh

Hagop

Haipa

Hupako

Ike

Immitis

Israel

Itsilaia

Jade

Javuatezclizo

Jhon

Jiang

K245

Kayght

Kazhar

Kevin

Kim

Laitefyo

Laura

Lave

Liam

Lisette

Lu-Z

Mary

Mathul

MCITK

MH

Miriam

Nurko

Nycal

Oliver

Oneres

Oparkikt

Papeey

Parbon

Petra

Phillip

Piala

Quebrima

Quimey

Raiju

Raphael

Rich

Rofklokuz

Rosa negra

Runel

Sammy

Sasha

Shadowman

Shapeshifter

Sherforyoz

SK-2

Skalet

Sr Drakoniak

Thum

Tokrak

Torn

Trish

Tristán

Tsunami

Tzalith

Ullar&Fazzvy

Úngalo

Urkrezor

Vadi&Wady

Valery

Vaphs12

Vulode

Welefabe

Wight

William

Wuxhak

Xickphorto

Ygvily

Yuko

Zayñqéky

Zedashya

Zolot
Kevin, el roto por la verdad

### Estilo de juego

Defender una zona con minas y la torreta, pobre del que intente escapar; porque con tu movilidad los podrás alcanzar cueste lo que cueste.

## Personaje

### Objetivo

Demostrar la verdad de lo que hay bajo la isla.

## Relaciones

### Familiares

Will (el hermano del medio)Tristán (el hermano menor)Jade (su tía)Rich (su tío)Noah (su primo)

### Afiliaciones fraternales

Anastasia,su actual compañera y presunta interés amoroso.Oliver, su rescatador y amigo.La brigada 33.Su ex equipo de patrulla.

### Otras afiliaciones

El pueblo de las tierras bajas, anteriormente con la PDO y la orden de defensa.
Batlea, la orco hondera

### Estilo de juego

Debilitar al equipo enemigo uno a uno, o hacer focus a alguno en específico. Meter daño puede ser difícil al tratarse de proyectiles pequeños.

## Personaje

### Objetivo

Dominar sus habilidades para titularse campeón de los Bolae Ladlealara.

Pasiva: Por cada eliminación gana 2% más de daño crítico y 3% más de posibilidad de acertar ese daño crítico. No tiene penalidad de movimiento a atacar.

Ataque primario: Lanza 3 astillas. Cada astilla que dé en el mismo objetivo causa más daño (+100 y +200 respectivamente)

Secundario: Una astilla más grande que baja el ataque y defensa del enemigo brevemente.

Hab1: Dash. Mientras puede atacar; obtiene más velocidad de ataque durante y 6 segundos después.

Hab2: Aumenta su posibilidad de crítico y daño de crítico por aprox 5 seg.

Ulti: Originalmente es un spam de su ataque principal, harto fome. Tal vez lo cambie.

Nota: en vez de astillas lanza bolas, que al colisionar con una superficie; se separa en múltiples astillas.
Blue Frone

Damage
 Heal Stop
 Clone Chance
 Clone Cap
 Power Jewel Chance
 Threat

A blue frone, also called as 'fast frone' or 'speedy frone' is the sixth frone that spawns in Frone Chase Mayhem. It is a bright blue color, with spots on either side and on its legs. This is the fastest frone in the game, however can be even faster if touched by a red frone.

## Special Abilities

It is five times as fast as a regular frone, and can clone twice as fast as well. Its speed makes it difficult to shoot with an arrow (just like a baby frone), and also could easily ram into you before you realize it is heading your way.

## Red Frone Contact

When it touches a red frone, it will become even faster.

## Trivia

• Previous versions of this frone had legs extended longer than other frones. This was removed because the legs made it too easy for them to get hit with an arrow compared to baby frones (the other speedy frone) and normal sized frones.
G, el golem divino

### Estilo de juego

Muy pasivo, pero se basa en mantenerte en puntos de interés apoyando a tu equipo tanto limitando al equipo enemigo como curar y dar resistencia a tus aliados.

## Personaje

### Objetivo

Conseguir de vuelta la pieza faltante de la esencia divina que tiene F

## Relaciones

### Otras afiliaciones

F, el titán caído luego de escapar con parte de la esencia comparte un trozo de mente con G, así que suelen escucharse o sentirse seguido, a veces incluso conversaciones largas.
Ike, el ninja vengativo

### Estilo de juego

Rotar cerca del punto de interés constantemente para poder conocer el estado general del enemigo y poder dar escudos a aliados cuando sea necesario.

## Personaje

### Objetivo

Vengar la muerte de su familia y aldea a manos de Blake.

## Relaciones

### Otras afiliaciones

Blake, quien quemó su aldea cuando él y su hijo habían salido a cazar. Así que Ike busca matarlo para poder limpiar el nombre de su familia y calmar sus espíritus.
Extreme Mountains

Snow-capped mountains tower over everything around them. Mountain biomes are dangerous to travel through, even before you cone face to face with dangerous mobs - one wrong step near a cliff edge and you will end up plummeting to the ground where you will burst into a pile of loot. If you do need to get from the top of a mountain to the ground quickly, make sure you aim for water to break your fall.

While you're up at the top of a mountain. take a minute to enjoy the view of the terrain around you. You can gather snow with a shovel which can be used to create a snow golem to protect your home, plus you will find a few animals roaming around. It seems sheep, cows and llamas love climbing the mountain - who knew? and treasures await inside mountains, too - mountains biomes are the only place you will find emerald ore, which can be mined for emeralds
Bezkia, el escudero

Pasiva: por ahora no tiene

Ataque principal: wate con su escudo. Se demora aprox cada 2 seg.

Secundario: Se pone defesivo, perdiendo velocidad, pero su escudo para proyectiles y los enemigos no pueden pasarlo.

Hab1: shield bash dash

Hab2: Cura instantáneamente el escudo de algún aliado.

Ulti: Selecciona a un enemigo en su línea de visión. Si Bezkia es derribado, ese enemigo también lo será automáticamente.
Kim, el jugador

### Estilo de juego

Desde cubierto ir buscando y dañando de a poco al enemigo, revelando sus ubicaciones al equipo mientras te haces las bajas de los enemigos débiles.

## Personaje

### Objetivo

Demostrar su valía como jugador mientras i̶n̶f̶l̶a̶ ̶s̶u̶ ̶e̶g̶o̶ mantiene feliz a sus sponsors.

## Relaciones

### Otras afiliaciones

Petra, Sammy, Miriam y Andrew, siendo parte del mismo equipo de defensa. Todos ellos siendo nombrados campeones.
Johnson

*This page refers to the Welcome Home canon of Cave Johnson. For the Portal canon, please refer to the original article.*

Johnson is a human turned android member of **the Administration**. During his last years as CEO of Aperture, Johnson's health quickly deteriorated. Panicked, he attempted to find a way to preserve his consciousness, and eventually created an android-like body to upload himself into. This was the first body of many he made for himself. He scattered the rest of them around **the Multiverse.**

## Wolf's Den

> “Now, I know what you’re thinking. ‘Cave, aren’t you a god now? Why wouldn’t people be allowed to use the cheat codes provided by the game’s programming? Isn’t that a bit too overpowered for you?’ Well, I’m here to tell you that *I’m* in charge now, and I can make all the damn rules I want!”
>
> --Johnson, to the group

Johnson last appeared in **Wolf's Den,** where he organized an attack on the main group. He wore a dirtied golden suit and tie, but most of his body was torn away revealing the endoskeleton inside. His jaw was broken and jutted out to the left, making his speech difficult to understand. His central processor was in his chest, and he could take multiple hits before the processor shorted out. ll!GLaDOS killed him by overloading him with a surge of electricity.
Retrozma, el altruísta frustrado

### Objetivo

Acabar con el terror impuesto por los Kostailavar sobre su círculo y liberarlos.

Pasiva: Por cada carga de combustible que le quedara al caer, resiste esa cantidad de segundos para matar algún enemigo y volver con la mitad de la vida creo. En este estado se obtiene mucha más velocidad tanto de mov como de atk, más ataque pero no se pueden usar habilidades que consuman combustible y la energía no se regenera. Creo que era inmune a cualquier tipo de daño excepto headshots en este estado.