Fort Hope

— **Fort Hope's Supply Line description**

Fort Evans, known in the game as **Fort Hope** is a barricaded military fort created and run by General John Phillips. The fort is nestled between the north of Evansburgh and the south of the mining town known as Finleyville and acts as the main base of operation for the Cleaners and is where the player spawns in when loading into the game in either Online or Offline mode. The inside of **Fort Hope** acts as an in game HUB that the players can explore and interact with.

There are eight major points of interest for the Cleaners when inside **Fort Hope**. These major points of interest are: the Firing Range, Dusty's Armory, General Phillips' Campaign Tent, Garner's Intel table, the Character Customization Tent, Kenny's Tent, Chenda's KSC Supply Lines table, and Coach Brynn's Boxing Ring. The Firing Range is the only one of these points to not have an interactive element that opens up the HUB. Although they are not marked with a waypoint like the other points of interest, Kenny's Tent and Coach Brynn's Boxing Ring do have an interactable object that will open up a menu in the HUB.

Other than the major points of interest, there are other minor details inside Fort Hope that the Cleaners can spot.

A section of the accessible interior of **Fort Hope** seems to be a mechanic's workshop. Inside this workshop is an NPC working on an elevated car and the Super Humvee seen in the missions The Crossing and The Sound of Thunder. The only interactable element in this workshop is a jukebox which the Cleaners can turn on to play music.

General Phillips' helicopter that is seen in The Broken Bird and The Abomination Mission sits in an area the Cleaners can see but cannot access.

There is a firepit right in front of the Armory with NPCs sitting around it, one of them holds their hands above the fire constantly.

There are many unnamed NPCs in **Fort Hope**; some are armed and patrolling the walls, while others are not. Two of these armed NPCs stand next to the front entrance of **Fort Hope**.

**Fort Hope's** main area is walled with wood, has many guard towers, and has three entrances: the front, side, and back entrances. The side entrance in the west leads to the firing range where there is a smaller wooden wall that is incomplete. The front entrance in the north is a two doored room that acts as the starting Saferoom of the missions A Clean Sweep, Special Delivery, A Call to Arms, and Heralds Of The Worm Part 1. Besides the main area, there are many walls and defenses around **Fort Hope** to prevent the Ridden from invading.

## Major Points of Interest

These points of interest have some sort of intractability, are usually marked with a waypoint, and usually open up a menu in the HUB.

### Firing Range

The Firing Range is a place where the Cleaners can test out Weapons, Accessories, and even the M134 Minigun. There are multiple training dummies which, when taking damage, will display the number value of the damage to the tenths digit and will make a wooden sound. The training dummies' heads serve as weak spots and when shot will make a more metallic sound. Cleaners can go to a sign outside of the walls that says *"Warning Ridden Beyond"* in order to practice as one of the Mutations. There are many debris inside the Firing Range including red barrels that explode when shot.

### The Armory

The Armory is a section in the north-west of **Fort Hope** manned by Dusty that offer customization of weapons. The building of the Armory is made out of cargo containers and has the word *QUARTERMASTER* sprayed on the top container. Inside the building is a bunch of wall mounted weapons and tools. In front of the building is a line of tables with Dusty and on one of the tables, is an interactable object that opens the Armory section of the HUB.

### Phillips' Tent

General Phillips' Campaign tent is the open army tent that is located north-east of **Fort Hope**. Inside the tent is General John Phillips and an unnamed NPC working on a military computer. The walls of the tent contain multiple maps of North America and a flag of the United States of America. General Phillips himself is an interactable element that opens up the Play section of the HUB that grants access to Quickplay, Campaign, Trial of the Worm, Swarm, Training, and the Tutorial.

### Garner's Table

Garner's table sits in front of the Character Customization Tent and is manned by Louie J Garner. On the table is an intel holder similar to the one seen in the Campaign. The intel holder is an interactable object that opens up the Decks section of the HUB.

### Character Customization Tent

The Character Customization Tent is the only other opened military tent that is accessible to the Cleaners and is near Phillips' Tent. The tent is in the shape of a semi-circle and has beds inside of it, some with NPCs laying on them. The door at the end of the tent is an interactable object that opens up the Cleaners section of the HUB.

### Kenny's Tent

Kenny has opened his tent for the Cleaners with Patch 1.13. The tent is located on the east side between the Character Customization tent and Chenda's table. Interacting with the whiteboards grants access to the Leaderboards. Alternatively, players can access the mode as well as the Leaderboards using the Play section of the HUB.

### Chenda's Table

Chenda can be found in the south-eastern area the Cleaners can access which is not far from the Super Humvee. There is a pile of supplies on the table, which is an interactive element that opens the Supply Lines section of the HUB.

### Coach Brynn's Boxing Ring

Coach's boxing ring is located at the far-east of the area the Cleaners can access. The boxing ring itself can be entered by Cleaners and will force the Cleaners to pull out their fists. While the ring allows the use of fists, this area doesn't allow the usage of weapons. The gym supplies next to Coach Brynn can be interacted with to gain access to the Swarm mode which is part of the Play section inside the HUB menu.

## Notes

* The red pickup truck has been replaced by the Super Humvee after the initial launch of the game in October 2021.
* So far, the fort has been temporarily decorated twice for seasonal festivities. From December 2021 to January 2022, the fort was decorated for the Christmas season. From October 2022 to November 2022, the fort has been decorated to match the Halloween season.
* In the Back 4 Blood beta phase, players could find 1  in the workshop area that had to be used to turn on the jukebox. This feature was removed when the game was officially released.

## Gallery

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