Sarah's Kwami's

**Appearance:** Snickers is 10 centimeters (or 4 inches) tall and beige body with underbelly and muzzle in a similar faint shade of tan but they have brown-amber eyes

**Personality:** Snickers is the defacto leader of the kwamis, meaning he is mature, charming, calm, responsible and serious. Because of his status as said leader, Snickers has the authority to give certain commands to his fellow kwamis when he needs to. he has a bit of a formal side happily greeting his owners. Due to the unique ability of his powers, Snickers has high expectations of those he is partnered with. Snickers is also wise in carefully choosing what time he needed to go back too like his holders he was able to resist temptation.

**Lion Hope:** The little princess donned the eyes of a cat with purple and yellow sclerae on her right and left eyes respectively, dark green irises, and slitted pupils. Her loose blonde hair is now tied up in a ponytail and she wore a textured white spandex catsuit with metal details, matching gloves with fingertip claws, boots with a hidden wedge, silver toes, and paw-shaped treads, and a long belt wrapped around her waist which hung from the back like a tail. She also donned white lion ears and she had a white mask covering her face while her Mega Lion Ring turned white and had the mark of a yellow paw print on its face. And, to top it all off, she gained a new weapon in the form of an Okinawan bo staff called the Lion Bo which is attached to her lower back.

**Superpower:** Protection - Creates an indestructible shield that is invulnerable to all attack; physical or energy

**Weapon:** Lion Bo

#### As Aqua Hope

Aqua Hope has enhanced swimming capabilities due to the fins on her feet as well as the ability to breathe and speak underwater. The suit also becomes decorated with a fish scale-like pattern.

Many sections of Aqua Hope's outfit have shinier material (collar, upper arms, forearms, sides, upper legs, and lower legs). Her gloves are gone but the outfit covers her hands which mpw have white webbing between his fingers. On the back of her lower arms, there are light yellow fins, and the loose end of his belt is the center part of a long light yellow fin. Her boots are replaced with white swimfins with light green blades and her white belt is above her hips with the front of it having a white circular surface, including the yellow cat paw print and the four diamond shapes.

#### As Ice Hope

Ice Hope has enhanced skating capabilities as well as being able to handle extremely low temperatures. Her uniform gains crystal and snowflake accents.

Sarah's hair color becomes platinum blond with the white tips on the ends, and the material of her outfit is shinier. The edge of her color, pockets and her zipper remain white but her gloves don't have the wrist straps. White edges are on the cuff and down the side of her hands, including between her fingers. White diamond-shaped ice shards rest on her lower arms and her hips. Her boots are gone with the legs of the suit covering her feet with the ice shards around her ankles with white soles and attached to them are white ice skating blades.

#### As Astro Hope

Astro Hope has the ability to survive at high altitudes and in space as well as the ability move freely and quickly while up in the air due to her jetpack. The suit also gains spacesuit-like plating, and becomes decorated with countless sparkles that resemble stars, and a circle(s) of some kind that glows like the full moon.

Space power Sarah obtains a spacesuit version of his normal Lion Hope costume allowing her to breathe in space and high altitudes. Her costume gains more yellow accents, white specks all over her suit giving it the appearance of being covered in stars and her bell turns into a bright light. She is also given a jet pack when in use produces neon purple bat shaped wings. She also obtains a white night with neon purple eyes face plate mask.

### Paws - Kwami of Generosity

**Activation Item:** Mega Lion Ring

**Appearance:** Paws is 10 centimeters (or 4 inches) tall and beige body with underbelly and muzzle in a similar faint shade of tan but they have brown-amber eyes and small ruffs of a mane.

**Personality:** Paws is protective, dutiful and obedient. She also has very good instincts, as she sensed something terrible was going to happen and is known to be playful

**GenaLion:** Sarah donned the eyes of a cat with vivid green and golden yellow sclerae on her right and left eyes respectively, dark green irises, and slitted pupils. Her loose blonde hair is now tied up in a ponytail and she wore a now textured tanish brown spandex catsuit with metal details, matching gloves with fingertip claws, boots with a hidden wedge, silver toes, and paw-shaped treads, and a long belt wrapped around her waist which hung from the back like a tail. She also donned brown lion ears and she had a brown mask covering her face while her Mega Lion Ring turned white and had the mark of a pale lion face print on its face. And, to top it all off, she gained a new weapon in the form of an Bola - brilliant golden on one half, and pale, purple on the other half, which bears very dark cerise stripes. There are also three gold rings near where the balls attach.

**Superpower:** Roar of the Elders: Paws power is connected to the Roar of the Elders which unlocks a new power; summoning and materializing the large Spirits of the Great Lions of the Pride Lands Past such as Mufasa or Askari.

**Weapon:** The bolas is brilliant golden, with three weighted, striped balls at the end in a triangle pattern. The balls are brilliant golden on one half, and pale, purple on the other half, which bears very dark cerise stripes. There are also three gold rings near where the balls attach.

When the bolas isn't in use it's wrapped around the waist of Sarah as a belt with the rest of the string connected to the balls functioning akin to a lion's tail; attached by a buckle made by a gold ring.

#### Forms:

**The forms are similar to Hope's different forms but with a small tuft of mane visible.**

#### As Aqua Lion

Aqua Lion has enhanced swimming capabilities due to the fins on her feet as well as the ability to breathe and speak underwater. The suit also becomes decorated with a fish scale-like pattern.

#### As Ice Lion

Ice Lion has enhanced skating capabilities as well as being able to handle extremely low temperatures. Her suit also gains ice crystal and snowflake accents such as an icicle tiara.

#### As Astro Lion

Astro Lion has the ability to survive at high altitudes and in space as well as the ability move freely and quickly while up in the air due to her jetpack. The suit also gains spacesuit-like plating, and becomes decorated with countless sparkles that resemble stars, and a circle(s) of some kind that glows like the full moon.

### Simon - Kwami of Nobility

**Activation Item:** Smilodon Charm Pendent

**Appearance:** Simon is 10 centimeters (or 4 inches) tall creature which was cinnamon brown and had two pointed fangs about 8 inches long (doubling the size of her own body) with round ears, three vertical fainted stripes, and a matching stubbed tail.

**Personality:** Simon a knowledgeable, helpful, and empathetic kwami whom understands others feelings and comforts then when they are down on their luck. He's supportive and confident in himself and in his owners capabilities. He's not unwillingly to support others and help them believe in them selves.

**Nobledon:** Sarah looked like Lion Pride except that her skin is cinnamon brown, and her catsuit was completely tan, including the bell and the cat ears. Her hair turns from blonde to brown with black shading, and both her eyes were are dark purple and attached to her belt were a pair of same colored Chakrams nice and sharp like the Smilodon's fangs.

**Superpower:** Slash - Sarah throws the Chakrams and when they strike an opponent, they can either paralyze or destroy them upon her command of either 'Sting!" or "Remove!"

**Weapon:** A pair of Chakrams which can be thrown with deadly power and precision.

#### Forms:

Similar but the colors are cinnamon brown.

#### As Aqua Don

Aqua Don has enhanced swimming capabilities due to the fins on her feet as well as the ability to breathe and speak underwater. The suit also becomes decorated with a fish scale-like pattern.

Many sections of Aqua Don's outfit have shinier material (collar, upper arms, forearms, sides, upper legs, and lower legs). Her gloves are gone but the outfit covers her hands which now have amber brown webbing between his fingers. On the back of her lower arms, there are light cinnamon brown fins, and the loose end of his belt is the center part of a long light tanish fin. Her boots are replaced with cinnamon brown swimfins with light tan blades and her amber belt is above her hips with the front of it having a white circular surface, including the yellow cat paw print and the four diamond shapes.

#### As Ice Don

Ice Don has enhanced skating capabilities as well as being able to handle extremely low temperatures. Her suit also gains ice crystal and snowflake accents such as an icicle tiara.

Sarah's hair color becomes platinum blond with the white tips on the ends, and the material of her outfit is shinier and she gains an icicle tiara on her head. The edge of her color, pockets and her zipper remain cinnamon brown but her gloves don't have the wrist straps. White edges are on the cuff and down the side of her hands, including between her fingers. White diamond-shaped ice shards rest on her lower arms and her hips. Her boots are gone with the legs of the suit covering her feet with the ice shards around her ankles with white soles and attached to them are white ice skating blades.

#### As Astro Don

Astro Don has the ability to survive at high altitudes and in space as well as the ability move freely and quickly while up in the air due to her jetpack. The suit also gains spacesuit-like plating, and becomes decorated with countless sparkles that resemble stars, and a circle(s) of some kind that glows like the full moon.

Space power Sarah obtains a spacesuit version of her Nobledon costume allowing her to breathe in space and high altitudes. Her costume gains more tanish brown accents, white specks all over her suit giving it the appearance of being covered in stars and her bell turns into a bright light. She is also given a jet pack when in use produces neon brown bat shaped wings. She also obtains a cinnamon brown with neon yellow eyes face plate mask.

### Enix - Kwami of Morality

**Activation Item:** Phoenix Earrings - A pair of earrings in the shape of Phoenix’s.

**Appearance:** Enix is 10 centimeters (or 4 inches) tall creature whom had a tiny fiery red body with an underbelly, muzzle, and feather tuffs on her back in a faint shade of tan, yellow talons and a beak of the same color, and tail feathers of the traditional orange-red coloring phoenixes are known for

**Moralnix:** It is a two piece costume which includes a red and range tailcoat and yellow pants while her gloves and her boots are now a bright yellow. The ends of her sleeves, shirt, and pant legs end jagged, with the sleeve and leg ends embroidered with red, orange and yellow beadwork. The sleeves of the jacket are edged with decorative wings as to resemble Phoenix feathers, the entire underside of them being filled in with beadwork and the jacket itself had an actual pair of Phoenix Wings for flight. Her mask, red with a orange beak shielding her nose, covers only part of her face in contrast to her Sparrow costume. The transformation also alters Sarah's earrings into more elaborate gold, red and orange beadwork with a strip of beads dangling from the circle.

**Personality:** Enix is friendly, encouraging, wise, and a good judge of character, as he identifies his new wielder's best qualities very easily. He is honest when something impresses him. He is good at giving advice without being rude or blunt.

**Superpower: Flames of Regeneration** - light-blue flames enshroud the user and transforms into a Phoenix. Instead of burning, the phoenix flames have immense healing properties. When cloaked in them, the user can rapidly regenerate from all injuries inflicted onto them, lethal included, much like how a phoenix is said to rise from its own ashes. Thus, the user is enormously resilient, able to undergo extreme punishment without feeling pain or being slowed down

The user may shift into their phoenix form to automatically heal all damage accumulated in their human form, or heal simply by summoning the flames around them while staying human. In the user's full phoenix form, attacks may simply pass through them as if their body is one intangible flame. Furthermore, in battle, the phoenix flames are highly useful for defense and may help the user ward off extremely powerful attacks when they use their own body (especially their large wings) as a shield. This healing-powered defense lets them endure massive blows without falling. On top of self-healing, the phoenix flames may be applied to other living targets to mend them (even many at once if the user manually spreads out their fire by, for example, swirling their wings), but in that capacity to heal others, the flames have a smaller effect. Once the flames have lit other people, they stay with and continuously heal them (the recipients' stamina permitting). This may even extend to diseases

##### Techniques

* **Undying Thistle** - A defensive move that has Sarah, in phoenix mode, jump in front of someone he wishes to shield from an attack. While midair, she forms a protective swirl of fire in front of him, out of her wings, in order to block the attack in question
* **Phoenix Brand** - While midair, Marco readies his phoenix talons in front of him, then delivers an extremely forceful, two-legged kick to a target
* **Phoenix Pyreapple** - A support-type move for which Sarah transforms his arms into phoenix wings and swirls them around, thereby spreading her flames to a potential multitude of people, setting them on fire in order to heal them
* **Blue Bird** - An attack where Sarah uses her outstretched index and middle fingers to form a dense, flaming swirl of phoenix feathers in front of her remotely shaping it into a large fireball that he launches straight toward an enemy in a thrust-like, concussive attack
* **Crane Talons** - A melee attack similar to Undying Thistle where Sarah uses a phoenix leg to powerfully kick an opponent, but this time uses a single leg, with its four sharp talons doing slashing damage.

**Weapon:** Cane - Roughly half as tall as Sarah; red-orange with a Phoenix shaped stone with golden lines at the top.

#### As Aqua Nix

Aqua Nix has enhanced swimming capabilities due to the fins on her feet as well as the ability to breathe and speak underwater. The suit also becomes decorated with a fish scale-like pattern.

Many sections of Aqua Don's outfit have shinier material (collar, upper arms, forearms, sides, upper legs, and lower legs). Her gloves are gone but the outfit covers her hands which now have red-orange webbing between his fingers. On the back of her lower arms, there are light red fins, and the loose end of his belt is the center part of a long light red fin. Her boots are replaced with orange swimfins with light red blades and her red belt is above her hips with the front of it having a white circular surface, including the Phoenix Symbol and the four diamond shapes.

#### As Ice Nix

Ice Nix has enhanced skating capabilities as well as being able to handle extremely low temperatures. Her suit also gains ice crystal and snowflake accents such as an icicle tiara.

Sarah's hair color becomes platinum blond with the white tips on the ends, and the material of her outfit is shinier and she gains an icicle tiara on her head. The edge of her color, pockets and her zipper remain orange but her gloves don't have the wrist straps. Red edges are on the cuff and down the side of her hands, including between her fingers. White diamond-shaped ice shards rest on her lower arms and her hips. Her boots are gone with the legs of the suit covering her feet with the ice shards around her ankles with white soles and attached to them are white ice skating blades.

#### As Astro Nix

Astro Nix has the ability to survive at high altitudes and in space as well as the ability move freely and quickly while up in the air due to her jetpack. The suit also gains spacesuit-like plating, and becomes decorated with countless sparkles that resemble stars, and a circle(s) of some kind that glows like the full moon.

Space power Sarah obtains a spacesuit version of her Moralnix costume allowing her to breathe in space and high altitudes. Her costume gains more fiery red accents, white specks all over her suit giving it the appearance of being covered in stars and her bell turns into a bright light. She is also given a jet pack when in use produces neon orange bat shaped wings. She also obtains a tanish night with neon red eyes face plate mask.

## Designs

### Snickers

#### Aqua

* Aqua Snickers gains a tanish beige fish tail and his paws gain the same coloured webbing in between them becoming a sea-lion (aka a Morse)

#### Stalac

* Stalac Snickers gains three crystals on his head.

#### Space

* Space Snickers gains a tanish beige space helmet.

### Paws

#### Aqua

* Paws gains a tanish beige fish tail and his paws gain the same coloured webbing in between them becoming a sea-lion (aka a Morse)

#### Glacier

* Glacier Paws gains three crystals on his back.

#### Astro

* Astro Paws gains a tanish space helmet with dark amber shading on the top.

### Simon

#### Aqua

* Aqua Simon's front paws and back legs turn into deep amber fins.

#### Stalac

* Aqua Stalac gains three crystals on his forehead.

#### Space

* Space Simon gains a deep amber space helmet.

### Enix

#### Aqua

* Aqua Enix's wings gain light blue edging and his talons turn into a single tail of the same color.

#### Ice

* Ice Enix gained white crystals on his back.

#### Astro

* Astro Enix gains a fiery red space helmet.

## Individual Powers

* Snickers - Lion Magic
* Paws - Celestial Magic
* Simon - Shamanism
* Enix - Life Magic

## Shared Powers

* Levitation
* Intangibility
* Immortality
* Inability to be filmed
* Kwagatama creation
* Power up Transformation
* Abstract Concept Superpowers
* Revealing and Fusing abilities

## Unification

* This power, when activated, allows the user to wield more than one active Miraculouses at once, giving the user access to the superpowers and tools of each. Using additional Miraculouses also grants greater enhanced physical abilities than a single Miraculous would on its own. The user also gains a new costume that has attributes of each of the animals that all the Miraculous they are using are themed after.
* The user can unify their Miraculouses when they are already transformed with one, or activate both while they are still in their civilian form.
* When the Miraculouses are used in unification, the weapon of one Miraculous can be combined with the superpower of the other jewel, creating a new effect. This is not limited to only to Kwami's

### Activation

* [Kwami Name] and [Kwami Name], Unify/Dual Metamorphosis

#### Sarah

* If Sarah wants to transform from civilian form with three of her Miraculouses at once, she had to say the names of the three Kwami, followed by the transformation phrase: "**Triple Morphosis**".

### Deactivation

* [Kwami Name] and [Kwami Name], Divide/Reverse Morphosis!
* The user can deactivate all of their active Miraculouses at once and detransform back to their civilian self by speaking the detransformation phrase: "**Reverse Morphosis**".

### Drawbacks

* Using more than one Miraculous at a time gives the user too much power and comes with great risk; it requires the wearer to have the physical and mental resilience to handle the strain, the Miraculous owner could also potentially "lose their mind".
* Unifying too many Miraculouses, seemingly starting at five, takes a heavy toll on the user, with magical electrical discharges occurring over their body, causing them a feeling of great pain and a sense of exhaustion. These side-effects grow more pronounced if more Miraculouses are unified into the mix or if the superpowers are used repeatedly without giving the kwamis the food they need in order to recharge, to the point where the user can barely even stand, and is implied to be potentially lethal if the user persists. The effects can be overcome if the holder deactivates the Miraculouses, or at least some of them.
* Prolonged or constant fusions of the same two jewels don't have lingering effects on the kwamis or their users.
* However, for the kwamis, if their Miraculouses are unified and used constantly without defusing to give them food or rest, their powers will become weak and it is implied that their physical forms will be destroyed in the process
* The unification process won't work if one of the Miraculouses needed for the fusion is either missing or destroyed.