recursal/Fanatic-Fandom huggingface dataset:
Cobaltstar Giant Wing

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltstar Giant Wing

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltstar Giant Wing

 Group

Cobaltstar

 Diet

Cobalt battery

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 No

 Taming Method

 Knockout

 Equipment

 No Saddle Needed
File:Cobaltstar giant wing platform saddle.png Cobaltstar giant wing platform saddle (Lv ?)

 Rider Weaponry

 No

**Data**
 Magic

 No

 Drops

File:Alien building piece.png Alien building piece

**Habitat**

The **Cobaltstar Giant Wing** is one of the creatures in Pixark.

## Museum Description

### Tame

Giant wing needs lots of cobalt batteries when tamed.

## Behavior

It will try to stay on its biome but it is possible it will follow you.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltstar Giant Wing" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*

To knock out this creature you will need to use the cobalt tranquilizer dart. A single dart cause 900 torpor. Torpor of giant wing ranges from 20,000 to 45,000 or more. That means you are going to use 30 or many more darts. It is recommended to tame it as a team, you can also use platform saddle, but it is recommended to use the Gargoyle because you can stand on it when you unmount. Just remember to set it to follow and passive. Also be aware because giant wing is not as slow as it is looks and can shoot high damage lasers. When you knock it out you will need to feed it cobalt batteries. It is the only food that you can use, and it is also what you feed it when tamed. Warning: The Cobaltstar Giant wing needs lots of batteries.
Clay Foundation

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Clay Foundation** is a Structure Block used to Build Pixark.

## Usage

Clay Foundation can be placed on top of Blocks, but cannot be placed on top of anything else. They are required to place most structure blocks.

Can rotate with "E" before placing. Can be Picked Up or Demolished once placed.
Cobalt Berry

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Cobalt Berry** is an item in Pixark.

## Overview

Cobalt Berries are collected by harvesting trees with blue markings, in the Skyward DLC, and are used to tame Cobalt Herbivores.

Harvesting berry bushes on cobalt islands or wastelands will yield approximately 1 - 2 berries by hand.

Using a Cobaltstar Beetle on berry bushes in cobalt islands or wastelands yield significantly more berries per harvest.

Note: The spoil timer on cobalt berries are very low; therefore when harvesting it is best to place the berries in a tame that will not consume them.
Clay Stairs

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Clay Stairs** is a Structure Block used for Building in Pixark.

## Overview

Stairs are important for moving around one's structure, as it lets you walk up a block without jumping.

## Usage

Clay Stairs can be placed on top of any type of Block.

Can easily be picked up with "E". Variations of Steps can be changed with "Q" and rotated with "E" when placing.
Azulberry

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Azulberry** is an item in Pixark.

## Overview

Azulberries are a type of Berry in Pixark that can be harvested from bushes. They are yellow in appearance, and can be used to tame herbivores. They are farm-able and also consumable.

## Crafting

You can farm them by planting Azulberry Seeds into the ground near a water source.

Can be used to make the following items:

* Blue Dye
Coelacanth

Coelacanth

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

*Coelacanths are considered to be the ancestor of the land vertebrates. Has a low degree of ossification. It is commonly known as the 'Living Fossil.'*

 Common Name

Coelacanth

 Group

Fish

 Time Period

Last Permian to Early Cretaceous

 Diet

Omnivore

 Temperament

Passive

**Release Versions**

1.0
March 23, 2018

**Spawn Command**admincheat summon cw\_Coelacanth\_Character\_BP\_C
**or**
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_coelacanth/cw\_Coelacanth\_Character\_BP.cw\_Coelacanth\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 No

 No

 No

**Data**
 Magic

 No

 XP For Kill

0.75 XP

 Drops

 Meat

 Feces Size

 None

 Drag Weight

25

**Habitat**

Deep Ocean Center
Deep Ocean Outer Ring
River
Lake

The **Coelacanth** is one of the creatures in Pixark.

## Museum descriptions

### Wild

This fish knows nothing except eating and escaping. They are often hunted by novice adventurers for food.

### Tame

Coelacanths are not intelligent enough to be tamed.

## Stats

Basic Stats
  Torpidity | 10 | +0.1

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The Base damage for this creature is not yet known.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking
 Swimming | 150 | N/A

* For a comparison of the speeds of all creatures, see Base creature speeds
Cobalt Island Mine

**Cobalt Island Mine**

The **Cobalt Island Mine** is a child Biome of the Cobalt Island.

## Appearance

A **Cobalt Island Mine** features a large patch of Cobalt Ore with possible veins of Iron throughout.

## Utility

Contains large amounts of Cobalt Ore, Copper, and Sulfur. May also have smaller amounts of Iron, Quartz, and Sharp Crystal in veins.
Attributes

*This article is a stub. You can help Pixark Wiki by expanding it.*

In *Pixark*, various **Attributes** can be leveled up to make your characters and creatures stronger.

As you progress through the game, you will gain experience by doing various things such as harvesting, crafting, and hunting. When you receive enough experience to level up, you will receive a point to be spent on your survivor's stats.

## Overview

Food can be restored by eating Berries, Meat, Vegetables, Eggs and other various Consumables.
Ankylo Saddle

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Ankylo Saddle** is an item in Pixark. It is used to ride a Ankylo. It can be unlocked at level 40.

## Usage

To equip the saddle, open the inventory of the creature and drag the saddle from your inventory into the Saddle slot in the middle right of the window, underneath the picture of the creature. Once the saddle is equipped on the creature, you can mount the creature and ride it with `E`. Hold `⇧ Shift` to make the creature run, use `Lmb` to attack, and `Rmb` for special abilities, such as Carry (for flying mounts).

To remove the saddle, drag the saddle from the saddle slot into the creature's inventory, and from there into your own.
Armadillo Saddle

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Armadillo Saddle** is an item in Pixark. It is used to ride a Armadillo. It can be unlocked at level 50.

## Usage

To equip the saddle, open the inventory of the creature and drag the saddle from your inventory into the Saddle slot in the middle right of the window, underneath the picture of the creature. Once the saddle is equipped on the creature, you can mount the creature and ride it with `E`. Hold `⇧ Shift` to make the creature run, use `Lmb` to attack, and `Rmb` for special abilities, such as Carry (for flying mounts).

To remove the saddle, drag the saddle from the saddle slot into the creature's inventory, and from there into your own.
Broken Ruin

**Broken Ruin**

 **Bosses:** |  None

**Dangers:**
**Enemies:** Coyote (Elite, above ground), Titanomyrma Drone (Elite, subterranean), Titanomyrma Soldier (Elite, subterranean)
The **Broken Ruin** is a type of ruin which can be found in both the Grassland and Mountain Forest Biomess. Broken ruins are comprised of Broken Ruins Cubes.

## Overview

**Broken Ruins**, the smallest of the ruins, are comprised of several rooms on a couple levels. Their common presence in the bamboo of the Mountain Forest and sun-motif of some of their component blocks hints of both Chinese and Japanese architecture stylings.

There are two variants of the Broken Ruin. First is the above-ground variant which is always found in much better conditions and only has Coyotes guarding it. Second is the subterranean variant which always appears much more broken down and has both Titanomyrma Drones and Titanomyrma Soldiers guarding it.

## Usage

**Broken Ruins** have the lowest-tier creatures guarding it, making it the easiest dungeon to raid for new or low-level survivors.

They are a fantastic place to farm its guardians and chests for Copper Ingots, Candles, and blueprints for the Bamboo and Western structure sets.
Cobaltenergy Golem Fire

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltenergy Golem Fire

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltenergy Golem Fire

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobaltenergy Golem Fire** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltenergy Golem Fire" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Attributes/fr

*This article is a stub. You can help Pixark Wiki by expanding it.*

Dans *Pixark*, divers **Attributs** peuvent être améliorés pour rendre vos personnages et vos dinos plus forts.
Au fur et à mesure que vous progresserez dans le jeu, vous acquerrez de l'expérience (experience) en faisant diverses choses telles que la récolte, l'artisanat ou encore la chasse. Lorsque vous aurez suffisamment d'expérience pour gagner un niveau (level up), vous recevrez un point à dépenser sur les statistiques de vos survivants (Survivor's).

## Détails

La nourriture peut être reconstituée en mangeant des baies (Berries), de la viande (Meat), des légumes (Vegetables), des oeufs (Eggs) et d'autres divers consommables (Consumables).
1.23

*Released* - July 17th, 2018

8/2/18 - 2 AM Pacific Time

Greetings Explorers! Terrain Editing is now added to Creator mode. Press F9 to access the Terrain Editing Screen, which includes the following features:

#### Basic Setting

* Camera movement speed adjustment
* Camera rotation speed adjustment

#### Paint Setting

* Cube type selection
* Paint brush shape
	+ Circle
	+ Square
* Paint Size
* Paint speed

#### Vertical Plane

* Elevate
* Lower
* Flatten
* Convex
* Concave
* Smoothen
* Quick smoothen
* Replace surface cube type
* Fill

#### Arbitrary Plane

* Elevate
* Lower
* Flatten
* Horizontally smoothen
* Vertically smoothen
* Replace surface cube type

#### Revert setting

* Enable revert preview
* Revertible cube counts
* Reverted cube counts
* Revert

#### Foliage Painting

* Enable foliage creation
* Foliage weight configuration
	+ None: non-foilage weight
	+ Grass: grass creation weight
	+ Shrub: shrub creation weight
	+ Tree: tree creation weight
Arthropluera

Arthropluera

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Arthropluera

 Group

Invertebrates

 Time Period

Late Carboniferous

 Diet

Carnivore

 Temperament

Aggressive

**Release Versions**

1.34
6th December 2018

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 Yes

 Taming Method

 Knockout

**Habitat**

Desert Outer-Ring

The **Arthropleura** is one of the creatures in PixARK.

## Museum Description

### Wild

According to researchers, the fluids in the body of this creature are very acidic and corrosive, and an even melt away human armor.

### Tame

It has been discovered through research that Arthropleuras have relatively low intelligence. After taming, they can be used as mounts. They will even obey a command to stay in one place to attack enemies that pass by, much like a defensive turret.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Arthropluera" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Chomper

Chomper

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Chomper

 Group

Plant creatures

 Temperament

Aggressive

**Release Versions**

1.0
March 26, 2018

**Domestication**

Tameable
Rideable
Breedable

 No1

 No2

 No

1Plantable via seeds.
2Immobile.

**Data**
 Magic

 Yes

 Drops

* Magic Fiber
* Chomper Seed

**Habitat**

Swamp Outer-Ring
Swamp Center
Magic Forest Cave

**Chomper** is a hostile plant found in the Swamp, but are only frequently encountered in the swamp's center. They spit projectiles that deal damage.

As with other Plant creatures, they have a chance to drop seeds which can be grown in the Large Crop Plot to be used as base defense. Plants requires fertilizer and water to be planted, and must have both at all times or it will die.

Upon being planted, the seed will go through three stages of growth. For Chomper, the first 2 stages take 22 minutes each, and the final stage takes 4 minutes.

## Strategy

### Combat

The Chomper can not fire about 45 degrees above It's head. (Unless It's last shot was up at 45 Degrees, then it will go higher.)

With less than 100 points of health anything can kill it.

### Dangers

* They fire 2 green venomous projectiles back to back.
* Can lead their target (Homing).

## Drops

* Magic Fiber
* Chomper Seed
1.4

**Released** - March 28, 2018

Official notes
Greetings Explorers! PixARK will be getting a patch today, 3/28, at ~5:40 PM PDT. We apologize for late notice.

Creatures

* Flying tames can no longer pick up players on Fury servers during Peace.
* Some creatures will now drop Soil Privilege Markers.

Explorers

* Lowered the level requirement for crafting the Soil Privilege Markers.
* Players from the same tribe can no longer attack each other on Pioneering servers.

Environment

* Increased the rate that plants respawn in Pioneering servers.

UI

* Adjusted the chat UI
* Fixed some text issues in the character screen.
* Fixed some text in the server session screen.

Bug Fixes

* Fixed the stats for the Candle Cap, Miner Cap.
* Fixed a bug that caused the Felhunter, Fire Elemental, Magic Fungus, and Ice Elemental to exhaust their stamina when using their skills.
* Fixed some strucker rail icons not displaying correctly
* Fixed an issue where dinos spawned out of a PixBlock are not counted towards the tribe tame limit.
* Fixed an issue with some quests not having the correct completion requirement.
* Fixed a bug with creatures dropping unintended items.
Airship

*This article is a stub. You can help Pixark Wiki by expanding it.*

## Overview

The **Airship** is a Vehicle in Pixark Skyward DLC.

## Crafting

The Airship is crafted in the player inventory, using fiber, thatch, wood and leather.

## Usage

Craftable at a fairly low level with basic resources, the airship can be invaluable to the Player. Structures are able to be placed on the Airship, allowing it to be a small mobile base.
There is a weight limit, which seems to be around 1800 units. Like with other platforms the Airship will "feel" the weight of items placed within storage containers, but not that of creatures or players.

### Controls

Controlling the airship is easy. Though because it is in air, it continues to slide some distance before stopping.

You can move the Airship forward by pressing `W` and Move the Camera with the Mouse. The Airship*cannot move in Reverse*.

The Airship has a "sprint" feature activated by pressing `⇧ Left Shift`.

Wood is required for fuel to be able to use the sprint feature, but not required for general movement.
Argentavis Saddle

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Argentavis Saddle** is an item in Pixark. It is used to ride a Argentavis. It can be unlocked at level 45.

## Usage

To equip the saddle, open the inventory of the creature and drag the saddle from your inventory into the Saddle slot in the middle right of the window, underneath the picture of the creature. Once the saddle is equipped on the creature, you can mount the creature and ride it with `E`. Hold `⇧ Shift` to make the creature run, use `Lmb` to attack, and `Rmb` for special abilities, such as Carry (for flying mounts).

To remove the saddle, drag the saddle from the saddle slot into the creature's inventory, and from there into your own.
Coal

**Coal** is a Resource in Pixark.

## Overview

Used as a basic fuel for the Campfire, Cooking Pot, Smelter, Dye Workbench, Feed Pot and Primitive Drill.

## Usage

Used as a basic fuel for tools and crafting stations, and for crafting Steel Ingots.

## Additional notes

* Can be found at all levels underground and above ground usually in veins or larger clusters of Coal Cube.
* Takes 6 hits to mine with a Stone Pick.
* Takes 3 hits to mine with a Copper Pick
* Large veins of coal can be found on the surface in the Grassland biome. These veins are called Plains Coal Mine.
* Can be found underground in the Grassland biome at depths between 80-50.
Cloth Armor

*This article is a stub. You can help Pixark Wiki by expanding it.*

* Hat
* Shirt
* Gloves
* Pants
* Boots

**Cloth Armor** is a Primitive tier armor. It is the first armor available to players, while it provides good protection from cold and heat it does not give you any protection against physical damage.

## Crafting

Cloth Armor can be hand crafted after unlocking it at level 2 for 12 Engram Points and requires:

16x  Fiber

16x  Thatch

1x  Leather

## Usage

A full set of Cloth Armor provides 0 armor, 19 cold protection and 19 heat protection, making it a good and cheap basic armor.
Despite being unlocked early on, the climate protection offered by cloth armor remains very useful until players are able to craft Chitin Armor or Lava Armor
Bingleberry

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Bingleberry** is an item in Pixark.

## Additional notes

* Not a real item, rather its the game code's name for "any basic berry" or the parent file that all basic berries are parented to. In the game code, items like the Dodo Nest or Brewing Barrel reference **Bingleberry** as their fuel or crafting material.
1.11

**Released** - April 26, 2018

### Official notes

Hope you all have been enjoying a bit of our Chaos servers. We got another batch of fixes and balancing incoming, so hang on to your seats while we take the servers down for a quick patch.

* **Added Spanish Language**
* **Added Portuguese Language**

#### Adjustments

* Increased effectiveness of every stat point by 25%. All previous stat gains will receive benefits of new effectiveness.
* Increased the drop rate of Shark Skin.
* Added to all structure types, sloped roof.
* Added ceiling light structure.
* Auto turrets will now target cannon rounds and intercept them.
* Improved AI of tamed flyers, they will try their hardest to follow their masters.
* Optimized landing a flyer in certain scenarios. Should be easier to touch ground now on a flyer.
* Optimized issue with players getting stuck when under attack by creatures.

#### Fixes

* Fixed issue with bosses having a chance to not drop anything on kill.
* Fixed issue with certain parts of the map getting players stuck or making tames disappear.
* Fixed issue with certain plants disappearing from plots.
* Fixed issue with health point inconsistencies in the Executive type buildings.
* Fixed issue with display issues with power sources being on or off.
* Fixed issue with Fury and Chaos servers, where under particular conditions, players could avoid unable to build within 8 units of another tribe rule.
* Fixed issue with certain storage items being unable to be detected by the workbench.
* Fixed issue where the bookshelf could not be used.
* Fixed issue with BGM disappearing when hosting a non-dedicated server.
* Fixed issue where a pipe coming from a water tank could be connecte also to an oil tank.
* Fixed issue where after taming, creatures are maxed out on their weight stat.
* Fixed issue with irrigation perimiter. Should function properly now.
* Fixed issue with incorrect display on some firearms.
* Fixed issue with transfer all button also transferring all equipped armor.
* Fixed issue with same items not being able to be stacked if they came from storage containers versus inventory of tames.
* Fixed issue with pipes not properly displaying scanner data.
* Fixed issue with stairs in corners not being able to be picked back up after deploying.
* Fixed issue with building on rafts becoming desynced.
* Fixed issue fire stone powder requirements being different in a few places. They should all be the same now.
* Fixed issue with some resources being able to be used in melee combat.
* Fixed issue with revive function's cooldown period status not being properly reflected in the UI.
* Fixed issue in single player creative mode where silver ore and silver could not be properly crafted.
Black Vine Seed

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Black Vine Seed** is an item in Pixark.

## Overview

In-Game Description: "Dark magic plant seed, Can only be planted in magic soil. Be sure to give it enough water, or it will quickly go rotten. Matures into Black Vine."

This plant is found in the Dark Forest Cave. Harvesting yields either Black Vine or Black Vine Seed.

## Usage

Plant on Magic Dirt to grow Black Vine, an ingredient for crafting and an imprinting food. Be sure to give it enough water.
Cave Hyena

DO WHAT?

Cave Hyena

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cave Hyena

 Group

Mammals

 Diet

Carnivore

 Temperament

Aggressive

**Release Versions**

1.16
May 24th, 2018

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 No

 Taming Method

 Knockout

 Preferred Food

 Raw Thigh Meat

 Equipment

File:Cave Hyena Saddle.png Cave Hyena Saddle (Lv 40)

 Rider Weaponry

 Yes

**Habitat**

Desert Outer-Ring
Desert Center

The **Cave Hyena** is one of the creatures in Pixark

### Wild

Cave Hyenas are known for attacking their enemies in caves. Their powerful jaws can deal great damage to enemies' bones.

### Tame

Cave Hyenas are often tamed to be used in combat. Their bite inflicts continuous slowing and damage on enemies.

## Appearance

The Cave Hyena is similar to a modern spotted hyena, but slightly larger with yellowish golden fur adorned with brown spots. It has a pair of red eyes which symbolises aggression.

## Behavior

Wild Cave Hyenas are usually found in the desert and some of them live in packs. They are very agile and aggressive and will attack anything on sight. One bite from it will deliver slowing and bleeding effects on both players and tamed creatures. If tamed, these effects will affect only other players, not their tamed creatures.

## Drops

* Meat
* Leather

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

5 sleepy darts (body shots) from a primitive long neck took down a 118. 10 pieces of raw thigh meat, give or take (some spoiled).

## Combat

Right click for a high-knockback attack. Can inflict bleeding and fracture.
Cobaltstar Infantry

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltstar Infantry

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltstar Infantry

 Group

Cobaltstar

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobaltstar Infantry** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltstar Infantry" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Base damage

**Base Damage** is a special Attribute which, unlike Melee Damage, cannot be directly seen by the Player during gameplay.

The **Base Damage** depends on the Creature or the Player, and respectively, the Weapon used. Same Creatures and Weapons also have the same **Base Damage**.

## Usage

Disregarding Armor, resulting damage is calculated by multiplying the Base Damage, an absolute number, by the percentage coming from the Melee Damage Attribute.

The difference between Base Damage and Melee Damage is that only the latter can be seen ingame. This may lead to confusion of the player because it does not seem obvious that Melee Damage is not the only Attribute affecting the damage.

**Higher Melee Damage does not necessarily mean higher resulting damage.**
Berries

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Berries** may refer to:

* Mejoberry
* Amarberry
* Tintoberry
* Azulberry
* Orange Berry
* Pink Berry
* Green Berry
* Stimberry
* Gray Berry
* Narcoberry
* Moonlight Berry
* Magic Berry

In the context of taming tables, Berries refers only to:

* Amarberry
* Tintoberry
* Azulberry
Cobaltstar Hunter

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltstar Hunter

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltstar Hunter

 Group

Cobaltstar

 Diet

Cobalt Battery

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 No

 Taming Method

 Knockout

**Data**
 Magic

 No

 Drops

File:Alien Building Piece.png Alien Building Piece

**Habitat**

Cobalt Island

The **Cobaltstar Hunter** is one of the creatures in Pixark.

## Appearance

It has a mech like body and two arms equipped with knives, it can also fly.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltstar Hunter" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Cobaltstar Captain

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltstar Captain

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltstar Captain

 Temperament

Agressive

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

 No

 No

**Habitat**

Alien Ruins (Big) - Bossroom

The **Cobaltstar Captain** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltstar Captain" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Ancient Lotus

Ancient Lotus

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Ancient Lotus

 Group

Plant creatures

 Temperament

Aggressive

**Release Versions**

1.0
March 26, 2018

**Domestication**

Tameable
Rideable
Breedable

 No1

 No2

 No

1Plantable via seeds.
2Immobile.

**Data**
 Magic

 Yes

 Drops

* Magic Fiber
* Ancient Lotus Seed

**Habitat**

Frozen Land Outer-Ring
Frozen Land Center
Frozen Land Cave

**Ancient Lotus** is a species of hostile plant native to the Frozen Land biome. They have a very short agro range and attack with melee, but their whip can reach surprisingly far once threatened.

As with other Plant Creatures, they have a chance to drop seeds which can be grown in the Large Crop Plot to be used as online base defense. Plants requires fertilizer and water to be planted, and must have both at all times or it will die.

Upon being planted, the seed will go through three stages of growth. For Ancient Lotus, each stage takes 22 minutes.

When it reaches maturity, it will begin its life asleep, which means it cannot attack enemies. While asleep, Ancient Lotus will use approximately 30 fertilizer per 7 minutes. Awake however, it will use approximately 100,000 fertilizer per 7 minutes. This makes this plant a no-go for offline base defense as it will die within an hour or so of going offline, but it can be a powerful defense when you are online and able to activate it.

## Drops

* Magic Fiber
* Ancient Lotus Seed
Building/fr

*This article is a stub. You can help Pixark Wiki by expanding it.*

Le monde de *Pixark* est composé de blocs qui peuvent être récoltés par le joueur et utilisés pour **construire** des structures pour les utiliser comme abri, stockage et protection. Les blocs peuvent être peints pour personnaliser davantage ce que vous avez construit.

* Petite boîte de rangement (Small Storage Box)

**Conseils sur la construction**

1. Ne pas construire dans les zones froides. Par rapport à l'hyperthermie, il n'y a pas de blocage pour prévenir de l'hypothermie. (ceci inclut dans le sol/montagne)

2. Construisez grand, les grandes créatures (creatures) sont capables de marcher sur des structures jusqu'à 6 blocs de haut.

3. Ciblez vos recherches d'Engrammes sur les outils. Tandis que la pioche de cuivre (Copper Pickaxe) est assez bonne pendant que vous progressez, vous aurez besoin de plus grandes quantités de roche (pierre) (rock) et de minerais. Donc, vous aurez besoin d'au moins la pioche de fer (Iron Pickaxe) car il faut un seul coup pour enlever la roche et trois coups pour les minerais.
Cobalt Kairuku

Cobalt Kairuku

File:Cobalt kairuku.png
File:Cobalt kairuku.png

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobalt Kairuku

 Diet

Template:Carnivore

 Temperament

Passive

**Release Versions**

1.0
March 23, 2018

**Spawn Command**admincheat summon cw\_kairuku\_Character\_BP\_cobalt
**or**
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_kairuku/cw\_kairuku\_Character\_BP\_cobalt.cw\_kairuku\_Character\_BP\_cobalt'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 Yes

 No

 No

 Taming Method

 Passive

 Preferred Food

 Raw Thigh Meat

**Data**
 Magic

 No

 Drops

 Meat

 Feces Size

 None

**Habitat**

Frozen Land

The **Cobalt Kairuku** is one of the creatures in Pixark. They can produce Coablt Polymer when placed in a Cobalt Kairuku Dish.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobalt Kairuku" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*

## Utility

Cobalt Kairuku can be put into a Cobalt Kairuku Dish along with Cobalt Battery to generate Cobalt Polymer. At least 1 Kairuku is needed for the process.

1 cobalt penguin: require 1 cobalt battery/1800 seconds, will produce 1 cobalt organic matter/900 seconds

2 cobalt penguins: require 1 cobalt battery/1600 seconds, will produce 1 cobalt organic matter/700 seconds

3 cobalt penguins: require 1 cobalt battery/1400 seconds, will produce 1 cobalt organic matter/600 seconds

4 cobalt penguins: require 1 cobalt battery/1200 seconds, will produce 1 cobalt organic matter/400 seconds
Cobaltstar Commander

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltstar Commander

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltstar Commander

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobaltstar Commander** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltstar Commander" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Bamboo Tree

*This article is a stub. You can help Pixark Wiki by expanding it.*

While **Bamboo** is botanically a type of grass, it functions as a type of tree in Pixark. Bamboo is common throughout the Mountain Forest Biome.

## Usage

Can be harvested for the resource Bamboo. Unlike true trees, bamboo does not drop seeds.
Blue Ray Thorn

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Blue Ray Thorn** is an item in Pixark.

## Overview

In-Game Description: "This is a special thunder magic plant. It can be used to make magic potions or as a potted plant to decorate your home."

This plant is found in the Magic Forest Cave. Harvesting yields either Blue Ray Thorn or Blue Ray Thorn Seed.

## Crafting

One of the ingredients needed to make a Power Potion in the Crucible.

## Usage

Also used as a special requested food for imprinting on baby creatures.
1.6

**Released** - April 3, 2018

Official notes
Greetings Explorers! We've worked hard over the last few days on feedback from the community for a spectrum of bug and optimization fixes in this build. We understand adventuring in Early Access may be stressful to some, but we appreciate every bit of help that we have been receiving to date. Please continue to let us know about issues as they are discovered!

Optimization

* Increased maximum number mid sized creatures.
* Remove Sauropods from new player zones.
* Adjusted melee range of magical weapons.
* Decreased effectiveness of a saddle.
* Decreased effectiveness of a melee weapon vs different types of structures.
* Decreased effectiveness of an arrow from a bow that is not at max draw for power.
* Optimized effectiveness of Copper Armor.
* Decreased effectiveness of a shield.

Fixed

* Loot no longer drops from creatures fighting each other.
* Workbench works under all circumstances
* Stone Petroleum Pipes should all work properly now.
* Can now place bed on raft
* Treasure and relic chests now refresh properly.
* Fixed chitin bouncy boots, should behave properly.
* Fixed some instances where the tame Pteranodon quest could not be completed.
* Placed password on the PixBlock storage chest.
* The arrow tower can now properly create magical arrows.
* During respawn, balloons should deploy properly every time.
* Relic locations respawn should now properly reflect in the mini map.
* Plantlife should now properly respawn.
* Seeds should now drop properly in game.

Known stealth changes
* Changes to weapon damage modifiers of most creatures
* Lowered projectile life of many wand spells
* Lowered weapon level of many wand spells
Armadillo Shell

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Armadillo Shell** is an item in Pixark.

## Crafting

It is unattainable through crafting. You can get it by killing and harvesting armadillo.

## Usage

Can Craft Lava Armor in the Fabricator. Must learn Lava Armor engrams first

## Additional notes

Lava Armor Statistics

 Lava Pants
 Lava Armor (chest piece)
Centaur Spear

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Centaur Spear** is an item in Pixark.

## Usage

A **Centaur Spear** can damage the following **Structure Tiers** with the listed modifiers:

* Thatch: 0.2
* Wood: 0.1
* Glass: 0.05
* Stone: 0.05
* Clay: 0.05

## Additional notes

* Dropped by Centaurs - Confirmed 2 April 2018
1.20

**Released** - June 21st, 2018

Hello Friends! We have another PixARK patch coming your way, with some new adjustments. This week, we’re focusing on creature stats, as well as balancing items for both PvE and PvP. You can check out all of the changes we’ve made below. Thank you for the constant support during PixARK’s Early Access!

* Tamed Gargoyles’ stats have been adjusted in this patch. Max hp has been increased from 3300 to 5700, max damage increased from 205 to 242, max Torpor increased from 2420 to 2710, and flight speed reduced from 30m/s to 16m/s
* Reduced the sprint speed for: Fairy Dragon’s Ichthyosaurus, Pegasus, Procoptodon, Pteranodon, and Quetzal from 18m/s to 16m/s
* Fixed an issue where some creatures were incorrectly granted faster movement speed after consuming some items. Tames can no longer use Swiftness Potion, Cooked Longrass, and Concentrated Fruit Juice.
* Increased damage for Sleepy Arrow, Blind Arrow, and Ice Arrow when equipped on a Crossbow and reduced damage for Magic Sleepy Arrow when equipped on a Bow.
* Fixed an issue where DOT (damage over time) buff would randomly have incorrect damages for: Fellhunter, Ghost Dragon, Armadillo, Fire Elemental, Fire Spider, Thorny Boar, Elite Skeleton(Ruins), Elite Zombie(Ruins), Mummy King(Ruins), and Mushroom.
* Fixed an issue where Ice and Blind Arrows were damaging Steel, Iron, Tempered Glass, and Magical Structures