recursal/Fanatic-Fandom huggingface dataset:
SCP-94 Omega

SCP-94 is an end of the world scenario that the Foundation is prepared for.

SCP-94 itself is a large stone wall with an omega symbol on it. The wall acts like a door to a world full of monsters and demons and is only kept out by the symbol on the wall. While the Foundation is performing the necessary rituals and procedures to keep it shut, they also have a plan called "Omega" to keep the human race from going extinct. These are a series of plans to keep the human race going and ensure survival in case one plane fails. These plans do not only apply to SCP-94 though, as these plans work for most end of the world scenarios. There is a device in place that will make the foundation aware if Omega event is happening, and it will make them aware a week before the event happens.

Omega Plan procedures:

**Galaxy infiltration**

A Team of researchers and Task Force members will take supplies and a few helpful SCP into SCP-51 the "Galaxy Gator" and will re-develop civilization. The group will also be with their families and all staff in the facility.

**Portal 91**

A group will head into Portal 91, which leads to a planet similar to earth but much more hostile towards foreign (human) life. It will take them to the safest spot on the planet.

**Hollow earth**

A group will head down the main tunnel of SCP-1 Hollow Earth and the group will seal the exit behind them and use the reality anchors placed every 50 miles across the Hollow Earth, which will separate it from our earth and create a whole new earth in another dimension.

**Jupiter base**

A group will be sent to the construction in progress base in the middle of Jupiter's gas cloud. This plan is only active if Jupiter construction is more then 82% done if or when Omega Event happens. After the group is there, the head (currently Dr. Gumaro) will activate murder storm, which will cause the planet to be covered in the gas storm on Jupiter and

**Project Apollyon**

Apollyon is a spaceship located under the Pacific Ocean. If Omega event happens, then 300 personals are to take the spaceship which has a warp drive and fly it to the edge of space, which will land on a planet called Ang-03 where the planet is friendly to human life.
SCP-79 Church of the anti-Edan's ritual items

SCP-79 is a vault located in Carolina and is 500 feet underground. The CAE is a cult that was working towards opening a gate to hell, to punish man for their choice of the apple over God. They were terminated in 1931 and their ritual items have been kept in the vault ever since.

Inv/#1: Totem of Light.

#1 is a carved figure that emits an ultraviolet light, which breaks down anything organic the light touches.

Inv/#2: Smoke of the Righteous.

#2 is a collection of candles that will show a vague future to whoever breaths in its smoke.

Inv/#3: Holy Chalice

A cup that tests the drinker. It will put them into a state of dreaming, testing their greed and devotion to whoever they are being tested by. Failure is death.

Inv/#4: Steppingstones

A set of rocks that can be placed in a path. If this path is walked on, the farther you go the more in Hell you will be. The physical body will melt within 11 steps.

Items, Safe, testing.
SCP-36 The Body Bag

SCP-36 was discovered haunting a police station in Nevada 2012. It is a floating body bag with an arm sticking out to grab things and half its face is visible through the zipper to the bag.

SCP-36 is a very deadly spectral entity that must follow containment procedures.

* No corpses can be within 100 ft of the entity
* Must be contained within a room with a crucible at all times

Cannot be fed any brain matter/ substance.

If any of these are not followed, then SCP-36 will cause containment breach.

SCP-36's origins have not been discovered, but the foundation can tell that SCP-36 is not human, merely taking a human form. SCP-36 feeds on the dead, and after consuming enough corpses can rain reality changing horror onto our world. luckily, this takes a mountain of bodies, which won't matter since the foundation will invent the "closer", opening a tear in time and sending SCP-36 to the end of the universe and keeping it there for eternity.

If SCP-36 detects a corpse within the 100 ft vicinity, it will go to it and suck the body into the body bag. The more bodies it absorbs the more powerful it becomes, such as reality warping or world ending power. It is unknown how many bodies need to be eaten for this to happen, but it has already eaten 22.
SCP-001 Cross Test Chamber

SCP-1 is two chambers that are used for cross tests that are unpredictable and dangerous. They both create a dimension that is almost purely theory. It will put whatever is in the chambers in the same place, which is usually a white emptiness that goes on forever. The things in the chambers are still in the chamber, but they are also in the dimension. Scientists can view what happens inside the chamber, while safely being outside, waiting to see what happens with a type of TV screen connected to the dimension.

When in the dimension, the two entities will be 6 feet to 1/3 of a foot apart. The two entities are still in their separate chambers, but they are theoretically right next to each other due to the mechanics of the dimension and the chambers. The creatures the foundation chooses are generally violent creatures and will fight it out in the dimension. If something undesirable happens in the dimension, then the foundation can activate method Check Back, and will reset the two SCPs to the state they were before the two engaged.

Item, Thaumiel, in use.
SCP-57 Gear Witch

**SPECIAL CONTAINMENT PROCEDURES FOR SCP-57**

**NO GEAR LOOKING ITEMS OR OBJECTS ARE ALLOWED IN SCP-57 VISION OR 200 FOOT AREA. IF SCP-57 DOES GET A GEAR WITHIN LOOKING DISTANCE, THEN ANY FORCE IS PERMITED.**

SCP-57 is 26-year-old women that has a mechanical right arm. She was found doing a ritual in Denmark containing SCP-57-1, a clock with an infinite amount of gear inside of it. that will be touched on later.

SCP-57 was initially captured by Mr. Diggs and a squad of task force Banshee members. If it was not task force Banshee, then the situation would have been much worse. Mr. Diggs was a flesh steampunk robot, and SCP-57 has all control of the gears she can see. Mr. Diggs killed one of the five Banshee members and was looked down on by some other task force Banshee members.

SCP-57 has the ability to control anything that looks like a gear and can manipulate it in any way she wants. She is limited to gears but with the gears she is limitless. She can make portals or make bombs; she can use them to manipulate age, the list goes on.

Now SCP-57-1 is how SCP-57 almost conquered the universe. SCP-57-1, which will now be referred to as the clock, is a clock with an infinite number of mechanisms and gears inside. SCP-57 was using the clock to do a ritual, which would have made everything in the universe theoretically into gears at the atomic level, making everything under her control.

Task Force Kain is assigned to SCP-57 right now.

Hostile, Keter, non-testing
SCP-76 Ghost Weapon Maker

SCP-76 is a ghost weapon smith which can be found at Omega-2 and has crafted many weapons that he fights with

He is shrouded in a blue cloth and has a skull mask that is missing the jaw. When he crafts weapons, he pulls a blue translucent materiel out of his cloth robe. with his skeletal arms he will mash the materiel into the shape of a weapon, like a sword or club.

SCP-76 is passive, not going out of his way to hurt people or things that don't try to harm him. SCP-76 seems really old, around 1,300-1,400 years of age.

Not much more is known of the SCP, as the only person it will talk to in private is a mute and blind girl named Aushry, and they communicate through telepathic speech.

Docile, Safe, nontesting.
SCP-129 Stop Sign

SCP-129 was a stop sign found in Moscow, and is written in Russian. It is red and has a few blinking lights on it, and looks like a normal stop sign. That is until you reach speed above 20 miles per hour. If you reach speeds above that, the sign will do its anomalous ability.

It will completely stop what ever is passing it from the word side, completely bringing them to zero miles per hour. It only stops the surface layer however, not stopping the entire thing. So for example, if you were in a car the car would stop but the person inside would still have momentum of whatever speed you were going.

The sign is currently installed in on of the 05 councils bunkers, as it would be able to stop things like asteroids and bombs from hitting the actual bunker.
SCP-39 Last Hello

The last hand you will ever shake.

SCP-39 is described as "the undertaker" and seems to be the transporter of souls, the "last hello".

Little is known about this SCP, since only the dead or a person that is destined to die can see it. The only thing we know is that is a a skeletol right hand.

Unkown, Unkown, testing.
SCP-65 Robo Goop

SCP-65 is a dangerous SCP in modern times. SCP-65 is a black goo that has the consistency of pudding. It is sentient and each SCP-65 is about the size of a football. SCP-65 was discovered after a D-class was touched by SCP-2 and became masked. The D-class's body melted into a few black sludges, and the SCP-65's were born.

SCP-65 is a parasite to robots. It will take control of the robot and start to grow in size and can use its own mass to create limbs and tendrils. These tendrils break down organic matter and add it to its own, making the goo bigger. The bigger it gets, the stronger it gets but also the bigger it gets makes the robot start to rust and breakdown. It can also infect non-robot-like things, but with less effectiveness at catching targets.

SCP-65 is also sentient, as the other SCP-2 offspring. It does not speak like SCP-5 but does communicate through mechanical mediums. It mainly rambles about wanting to be free, and how hungry it is. Currently four instances of SCP-65 exist.

SCP-65-1: Killer Oven

SCP-65-1 inhabits an old oven and will drag victims in and absorb them. Found in England, 1924

SCP-65-2: Roomba

SCP-65-2 is inhabiting a Roomba that was left by a foundation employee.

SCP-65-3: DL Goop

SCP-65-3 is inhabiting a doomed legion armor and is kept on ice.

SCP-65-4: [redacted]

[redacted]

Hostile, Euclid, non-testing.
SCP-004 Stone Squid

The stone squid was found in the bottom of the mariana trench and its origins are unkown.

The squid glows with orange markins across its body and is the size of a submarine. It appears to be powered by the ocean itself. Once it was recovered by advanced drones sent to the bottom of the trench, they brought the squid back. SCP-4 has a triangular squid head and six stone tentacles that act as tentacles, but also seem to have holes in the ends that do nothing above water, but underwater they shoot bullet-like high pressure rounds that are made from nothing except force. the bullets also don't appear to impact but shatter the inside of whatever it hits, most affective against targets with organs.

The device is piloted by being attached to some stone tubing and falling asleep. Then the pilot will gain controll of SCP-4 and the stone body will feel like it is the pilot's body.

Docile, safe, non-testing.
SCP-70 The Ten Commandments

SCP-70 is an indestructible stone slab, with a foreign writing written on it. The writing is considered to be the writing of God. He used the written language used before the event of the tower of babel, which was a tower man tried to make and God stopped them by making them speak different languages and making them forget the language they knew. The writing is almost impossible to decipher, each character being completely unique. We have only deciphered three rules out of the ten. These are also not direct translations, as the rule is finalized by experiments and outside sources such as past events, the bible, poems written by priests, and the pope himself.

Rule 1: A soul cannot be destroyed, only rotted.

We have discovered that the soul is indestructible, being made of a substance we call Divine Light. Divine Light is solid, yet not solid. It exists but does not at the same time, not setting off motion triggers but being able to touch objects and bump over cups and cans. it is weightless but has weight, not being registered on a scale but you can feel this weight in your hand. It basically defies all laws of physics. This material is what the soul is made of, like how our bodies are made of proteins. It makes the soul indestructible.

Rule 2: If something is living, it has a soul. This rule is only not true if the living thing is evil, having its soul corrupted and rot.

A rotting soul is the soul of something evil. Being an evil person makes the Divine Light that your soul is made of rot and become dulled, attaching the soul to the body it is in. When the body dies, the soul goes to hell.

Rule 3: A soul cannot remain outside of Heaven or Hell for eternity.

This rule states that a soul cannot exist outside heaven or hell for eternity. Whether it takes one second or till the end of time, a soul cannot exist outside either place. Think of it like the space is closing and pushing the soul in the place it belongs.

item, Safe, non-testing.
SCP-096 Forge of The Earth

SCP-96 is located 300 feet below ocean level. It has a hole going all the way down to the earth's core and goes through SCP-1 Hollow Earth.

It uses energy from the earth core, drawing energy that creates a long beam of energy from the core to the forge, and powers the entirety of the forge. The part that sucks the energy is in a cone shape and focuses the energy into a solid stream.

The energy is distributed across the sections of the forge.

Section one: Planning Room

Section one is made to be a planned engineering room where the staff can design the powerful and specific weapons that the foundation has. They design weapons to specialized gear that the foundation uses, like Cognito hazard goggles or the weapons that Task Force Firefighter uses.

Section two: Material storage room

Section two is an anomalous room in SCP-96 where the room is basically infinite, and when you enter the room, you will be in the area that has the thing you desire. This room contains the materiel used for the weapon creation.

Section three: Smelting room

This room has a variety of furnaces for melting materiel, anomalous or not.

Section four: Molding room

After section three section four is next, where the melted metals are poured into a mold so that the parts for the weapons can be created.

Section five: crafting room

Here the parts are combined into the fully working product

Section six: occult room

In this room, items with occult relations are ran through processes that enchant the item or give it whatever paranormal properties it needs.

Section seven: Distribution Room

Section seven is a section that has armed personal deliver these items in specialized stealth vehicles, and the Special Force (Forge Wardens) will deliver these items with great efficiency.
SCP-031 Slasher

SCP-31 first appeared in 1896 when the first ever horror movie came out. SCP-31 then incarnated as the the villain, and from that point on incarnated as slashers and killers and monsters from anything considered a pure horror movie or a slasher.

For example, when Friday the 13th was released the foundation sent a team out to see if there was now a Jason walking around at a summer camp, which did happen, and the foundation had to conduct a series of rituals to kill it. This SCP caused the foundation to mess with horror movies, adding categories like phycological horror and suspense movies so SCP-31 had less options to turn into.

And any movie that was a horror movie had to give the monster some kind of disadvantage, like the girl from ring connected to the VHS, which was later exorcised, and Freddy connected to nightmares so that they could create a dream pocket dimension, which they trapped Freddy in and let him starve until SCP-31 died from hunger.

It seems that SCP-31 has some sort of digestion system, consuming the souls of those it kills. Thankfully, when SCP-31 is killed it releases the souls, and it must consume souls regularly or else it will die of what we assume is some sort of starvation.

SCP-31 has caused the movie industry a lot of stress, being one of the few SCP's that directly relate to the public and affect's its media.

Murderous, keter, non-testing.
SCP-137 Water Fleas

**SCP-137 MUST BE KEPT IN A LEVATATING LUQUID ANT FARM AND ARE NOT ALLOWED OUTSIDE THE CONTAINMENT UNDER ANY CIRCUMSTANCES.**

SCP-137 is a species of ant that is able to produce a venom that turns the physical objects completely into water. It is unknown how they do this, but is makes them hard to contain. These creatures are to be left in special containment 107, which is a cell that floats a ball of water 4 feet of the ground. This ball is suppressed by gravity and the fleas cannot escape. After we learn all we can from these creatures, they will be set for termination.

Animalistic, Keter, termination date being set.
SCP-023 Butcher's Household

**NO STAFF ARE ALLOWED INSIDE THE HOME, AND ONLY D-CLASS MAY BE SENT IN.**

SCP-23 is a house located 14 miles west of Roswell, and is protected by STF House Keepers, which is a guard group trained to not only contain but rescue victims of SCP-23. SCP-23 itself looks life nothing significant. just an old and abandoned house. But when upon entering does SCP-23's anomalous abilities kick in. A man in a bloody and plastic apron will come out of one of the doors, and distort the foundations cameras in the room. The man is around 6 Ft 3, and carries a variety of melee weapons from steak knives to fire axes. He also wears a dark yellow office shirt with tan jeans. The most creepy part however is his face, which is covered by a cut potato sack with holes cut out. He will chase the victim either until they have escaped the home or they have been killed. After the man (who will no be referred to as SCP-23-A or just -A) will clean up whatever mess the victim made, from repairing the walls to sweeping every ounce of blood and dust off the ground, after which -A will put the remains in a large bag of some sort and drag them into the next room, distorting the cameras and vanishing from sight.

Hostile, Euclid, testing.
SCP-163 Dissector

**WHEN NOT IN USE SCP-163 MUST BE DISCONNECTED FROM THE POWER AND LEFT IN A SHIPPING CONTAINER IN ALPHA 1.**

SCP-163 is a coffin attached to the table with a cloth draping down from it. Underneath the cloth is a large array of tools, some being similar to the tools in our knowledge but some being tools that are not similar to any tools we know of.

The coffin itself is made of copper, and so far the metal cannot be warped by heat or pressure. The glass on the device also seems to have this indestructability. The device also seems to have a space anomaly, where the tools are not able to be seen under the cloth when the machine is off. SCP-163 is connected to a panel about four yards away from SCP-163. It has a few buttons with tape on them with writing, such as "re-stitch", "separate", "swap" and "preserve". These buttons are next to an old monitor with a diagram of the human body, and under it are two knobs that are used like a Etch a Sketch. They are used to select key parts of the body, and next to the body on the screen is 2 boxes: Select and De-select all. When clicking select all it will highlight every portion of the body, and De-select does vice versa.

When a D-class is let inside, the machine seems to automatically turn on, with the lid shutting and opening a bunch of slits for tools. When pressing separate and selecting a body part, an array of sharp tools will come out and cut the segment off our out of the person. It will then put it in some sort of vacuum sealed bag and give it to the person at the panel. Re-stitch does the opposite, putting a body part back on with stitches. Swap opens a chute that is pitch black and seems endless with a picture of one of its vacuum sealed bags. Once put in it will swap the selected body part with the one given, which has led to some cruel fates. Preserve is quite interesting, as it will store the entire person inside of a vacuum sealed bag and send it over to the person at the panel. If there is a preserved body and you press the button again, it will open the bag and the person will be gasping for breath, stating that they had a really bad dream.
SCP-104 The One That Howls

**SCP-104 IS CONTAINED IN A LARGE HEXAGON SHAPED ROOM WITH AIRDUCTS ON THE BOTTOM AND A GLASS VIEWING ROOM ABOVE IT. UNDER AND AROUND THE ROOM IS BUILT IN REALITY ANCHORS THAT ARE ABLE TO TEMPORARILY SUBDUE THE ENTITY BUT WON'T STOP THE HOWL, MEANING THAT ALL PERSONAL MUST LEAVE THAT AREA.**

SCP-104 is a wood carving of a wolf that has green glowing lines running over it. SCP-104 was discovered in Seattle, in an apartment covered in greenery. Everything in the apartment was some sort of plant, the lamps being small trees and the couch being a long hedge bush. The person living there was also found, her skin replaced with moss and her inside filled with rose stems covered in thorns. When asking the neighbors what had happened that night, they said they heard a bunch of howling and then when they went to open their door it turned into vines and fell apart. Out of fear the couple backed up. They said it all started when they heard a wolf howling, and the task force also learned that the victim was an artist and wildlife activist, which may have something to do with SCP-104's creation. Task Force Mad Dogs (61 members) and Amnesia (55 Members) who were led by Captain Callaway were sent in to contain SCP-104 and to make the building forget what happened. The process took about two days, the first to safely secure SCP-104 and the second day to make everyone in the building forget what happened.

SCP-104 looks like a carved art piece that looks like it was carved by a master, with most staff and guardsmen looking at it in awe. Do not let its beauty fool you though, this SCP is extremely dangerous. SCP-104 has some sort of reality warping abilities, connected with nature in some way. If it feels any of the following, it will "howl".

- Someone nearby with a hate towards nature.

- A disturbance in nature.

- Violence directed towards SCP-104

- Nearby plants getting hurt or killed

- A high emotion regarding to nature

If SCP-104 howls, the reality anchors in place around its cell will only be able to hold the reality changing waves at bay for 5 minutes. If you are within range of SCP-104 when this happens, then you are doomed. SCP-104 will howl and change everything around it to a plant-based organism of some sort. SCP-104 is only allowed for termination attempts and can only be tested on by its private research team, team Echelon-4.

UPDATE (2/07/2013): Team Echelon-4 may have discovered that SCP-104 has some sort of Cognito hazard. If someone sees SCP-104 glow at exactly 8:32 am and is not versed in plants or has a love for nature, then they will slowly start to love nature. They will become obsessed with nature and defend it from humans at any cost. A D-class that was exposed to this affect demanded a plant be in his room, and he became obsessed with a sunflower that the foundation gave him. When it died, the D-class killed himself out of depression and since he had a high emotion regarding nature it caused SCP-104 to howl, making all personal leave the building.

Automatic/non-sentient, Keter, testing (approved only).
SCP-187 Floor Thirteen

**NO RESEARCHERS OR MTF GUARDS MAY ENTER SCP-187, AND THE LIFT MUST BE WATCHED AT ALL TIMES.**

SCP-187 is the thirteenth floor of a Hilton hotel, and is considered the unluckiest place in the world. While no tools detect any reality warping waves, living organisms or demonic properties, the floor has only one glaring anomaly. It is infinite in all directions, and has strange numerical units on the room number brackets. While SCP-187 is infinite, it also has the non-provable trait of EXTREMELY bad luck. For example, a D-class walked in and in just 5 minutes he slipped and bumped his head on the corner of a desk. killing him. Another time a D-class went and for some reason picked up a fork, then somehow tripped and landed the fork into a power socket which electrocuted him to death. Another D-class simply had a heart attack, at the age of 22.

These are just the tame events however, as there are dramatic events that can happen in SCP-187. For example, a drone with bullet proof armor and a 32 day capacity battery was sent in. After 938 miles, the drone observed strange things. The building had begun to degrade, and looked more dirty and destroyed the drone went out. While there are no living organisms in SCP-187, something took the drone out and made a bubbling/ gurgling noise. The drone was lost and to this day no signs of life have been spotted, but the rotting segment of SCP-187 has been ever so slowly getting closer to the elevator door.

Unknown/building/Area, Euclid, testing.
SCP-027 Ocean's Grip

Coming from SCP-26, SCP-27 Is a sea creature from a different dimension and is expected to die in 2031 from radiation exposure.

SCP-27 is an elongated eel looking creature with a pair of legs where its end is and two strange arms with crab pincer like hands, except the large pincer is replaced with some sort of long tentacle, able to wrap around whatever it is grabbing. It also seems to have its ribs outside of his body.

SCP-27's consumption system is also extremely bizarre, instead of using its mouth it will absorb whatever it is eating, which appears to look like the thing being eaten is being absorbed into SCP-27's body.

The exposed ribcage has a purpose, being an offensive hunting technique. When hunting, the creature will vibrate its ribs at such a high rate that the vibrations will start to liquify organs. After which SCP-27 will consume them.

Extremely Hostile, keter, non-testing
SCP-131 The Campgrounds

SCP-131 is a summer camp located in the state of Montana. It is guarded by a section of Task Force Highlander (H-4) and is watched at all times. SCP-131 covers around a square mile of space, and is covered in a thick mist that is only be pierced by natural light and light from things that were already in the park, such as lamps and the campfires, which cannot be put out. When in the space of SCP-131, you will experience reality distortions and other phenomena. A few examples are listed below.

Event 131-7

A researcher named Dr. Alco entered the domain of SCP-131 along with an assistant and two of his personal task force members that was assigned to him by the 05 council at his request. When he entered SCP-131, a reality anchor was active until SCP-131 spawned some sort of collection of bugs that ate the wiring of the reality anchor. This caused the group to be hit by the affects of SCP-131. Each individual person had a different experience. Dr. Alco was sent to a small island in the middle of a storming ocean, with a lighthouse in the center. Dr. Alco ran towards it, but when he reached it the door seemed to be gone. He saw the door around the corner and started to jog after it. the door seemed to be rotating around the building. As he ran towards the door, he heard a creature behind him breathing. He did not turn around as he ran, fearing that it may be a test or some sort of Cognito Hazard. After 23 more minutes of running, the door stopped turning around the lighthouse and Dr. Alco was able to enter it, which led to the exit of a cabin in SCP-131, where Dr. Alco ran for the exit to SCP-131. Around 21 minutes later, the assistant was found by drones in a bush, dead. One of the task force guards were also dead, but the other did survive rambling about spiders and volcanoes and black holes. He was fine after undergoing phycological therapy, but cannot recall his experience from repressed memory, so he was moved to Task Force Re-claimer. This entity is rarely tested and must have approval of three 05 council members, and only the head scientist of SCP-131 can permit experiments and termination attempts.
SCP-159 S.A.M

SCP-159 Otherwise known as S.A.M, SCP-159 is a changeling which leaves a mark of the letters S.A.M where ever it goes(We have yet to identify what it means). SCP-S.A.M is categorized as an Apollyon class entity. S.A.M is impossible to contain because of it's numerous shifting forms and heightened physical and mental abilities. S.A.M is a semi psychic entity that can emit up to 4,500N of force. S.A.M mostly takes form as █ █████ ███████ █████ ███████████ ██████████ ████████. S.A.M is mostly found in the town of ██████ that resides in the █████ ██ ██████████ and the country ██ ███████.

SCP-159 is almost entirely impossible to tell from a normal human if not for its inability to make its palms face the sky.

Docile until it is provoked, Apollyon, cannot be tested.
SCP-167 Cinder Satellites

**SCP-167 MUST NEVER BE ALLOWED WITHIN 0.5 LIGHTYEARS NEAR EARTH.**

SCP-167 is a collection of satellites that come together to make a system around a planet. SCP-167 will then start to charge up with some sort of radioactive energy that is foreign to our world. After charging up enough energy SCP-167 will simultaneously release the energy on the planet, superheating it to a crisp. SCP-167 will then send in some of the SCP-167 satellites (which will be referred to as SCP-167-A's) and will start to extract every surviving mineral or object, and will then fly back up to join the rest of the satellites. The satellites will then sort of "jump away" into hyper space,

Each satellite is actually about the size of three ISSs, and there are about 500-1200 at a time, giving the appearance that SCP-167's are not a group of satellites, but more like part of a race of mining peoples, and gives us the impression that they work for a cooperate entity, which means they might be reasoned with. If that does not work, we will send them a "deterrence" through the means of a combination of the Keter and Euclid anomalies in possession of the SCP Foundation.

No contact has yet been made with any SCP-167's.

Has not noticed earth, Keter, no contact is to be made.
SCP-192 North Pole

**SCP-192 IS THE MOST SECURE BASE ON THE PLANET, AND IS KNOWN AS ALPHA-1.**

SCP-192 is a very tall and wide metal structure found directly where the North Pole would be. It has been hollowed out for the Foundation's purposes. At the very bottom is the council room for the 05 council, at the middle levels is the containment units along with underwater tunnels that connect to some special offsite containments. At the top is transports, vehicles, and barracks for MTF and some STF units.

The magnetism creates an amazing air barrier around SCP-192, which has allowed for outdoor things underwater such as on site farming (with imported dirt) and an animal farm which allows the site to have a food supply, which minimizes incoming ships. It also has hydro farms, which connect to the water wall and filters the salt out, giving the facility fresh water. The site also has some of the most advanced personal in their field. They have the top surgeons, engineers and scientists on the site solving the worlds biggest problems.

The site also has the most advanced accessible and usable technology on the planet, having tech ranging from the US military to the Foundation's very own Forge of the Earth. The facility's worth is hundreds of trillions of dollars, and is worth every penny.

Structure, Main Headquarters, Main Headquarters.
SCP-100 Hungry Cloud

SCP-100 used to be a cloud in the sky that was not different from any cloud. Until it started to eat everything that went through it. SCP-100 is a cloud that looks like a cloud but contains hungry nanobots that consume everything that flies through it. This was unfortunately discovered when an airplane flight flew right through it, the only thing surviving being the tips of the plane's wings which fell to the ground. It was luckily considered an accident by the German government and the foundation went in to secure SCP-100. They first tested it, throwing objects until they found its weakness. The cloud cannot be separated, and it could not eat gold. They constructed a box with a thing gold skin that was used with a vacuum tube to suck in the cloud. It is kept in a gold box at site Alpha, and is fed daily through a complicated feeding system that only one 05 and three engineers understand. It is fed four pounds of scrap or whatever the foundation needs to throw away on that day. Researchers initially thought that feeding it would expand SCP-100, but it does not because the nanobots actually die frequently, the eaten substance being transformed to replace the dead nanobots. If the cloud gets too small, it will start to eat through the gold out of desperation, killing nanobots but allowing it to eat the wall and escape. That is why SCP-100 is kept under tight lock and fed.

Automatic, Keter, Testing.
SCP-000 Classifications

The classifications of SCP are measured in many ways, ranging from the most easy to contain SCP which are considered safe class to the SCP's that are a chore to contain, the Euclid's. Then there is the hardest SCP to contain, the bloodthirsty and violent Keter class. Then there is the worst class of all, Apollyon, the literally impossible to contain SCP's, as in no complicated plans or methods can contain this SCP, and it might take the death of the universe to kill them, and even then it might not kill them.

Now an important thing to note is that containment class and how dangerous the anomaly is are two different things. For example, if there was a stone that killed people just by touching it, but that was all it did, it would be considered safe because you could put it in a desk drawer while wearing a glove and it would not be able to escape. On the other hand, if there was a baby that could teleport through any solid object, it would be considered Keter as while it is not dangerous it would be extremely hard to contain. It really just comes down to how many resources the foundation has to spend to keep those SCP's contained, and in the case of Apollyon class SCP's it is the case that no amount of currently available resources can contain them.

Safe Class: A safe class SCP requires virtually no containment methods. It could technically be put in a box and not break out. Some safe SCP's are even allowed to roam around the halls of the foundations facility. As we all must remember, not all anomalies are strange or deadly or destructive. Some SCP's are just normal people, who got affected by an unfortunate condition that required them to be hidden from the world.

Euclid Class: This class is more violent or unpredictable, and requires more effort and resources to be contained. Compared to Safe, Safe requires a cardboard box or simply given instructions while Euclid requires a steel box that must be watched.

Keter Class: This class compared to the past two would require a diamond cage, with the upmost maximum security. SCP put in this class are also more likely to escape containment.

Apollyon Class: Apollyon class is literally impossible to contain, such as a planet or some sort of dimensional distorter that the foundation cannot contain with current technology, or it can be contained and actually catching it is the problem.

Thaumiel: This is the class of SCP that contains other SCP's.
SCP-007 Dragon Prime

SCP-7 is the most advanced large air ship on the planet. It is the size of a small town and can hold a crew of 52,000. It can hold 150 jets, two AC-130s, 45 helicopters, and 55 deployable boats. All of the crew are at the top of their game, and all have combat training and firearm's training. They have an immense amount of ammunition and the most powerful cannon on board is a railgun that can take out a county.

The railgun is powered by SCP-7-1, a heart of Zeus that emits an unmeasurable amount of energy. The entire ship is powered by SCP-7-2, a jaw from a dead dragon that lets off radiation and heat, which combined with the foundation's technology could power a whole city. The mapping system takes information from SCP-7-3, the eye of a terminated anomaly that can see in every direction in a 100-mile radius. The shell of SCP-7 is blessed by SCP-7-4, a wine bottle that grants great strength and luck to the vehicle that it breaks on (7 left). The mighty air ship only weighs 37 pounds, which was done by SCP-7-5, a device that takes on the weight of the object that it is put on until the object is destroyed, and it reached its maximum when the weight of SCP-7 was transferred to it. It currently resides somewhere near the sun, as when the foundation sent it into space fearing its size and weight would cause the ground below it to just crumble. They had to send it through a portal since it was so heavy it had left a 20 Ft. impression in the ground from SCP-7's weight.

SCP-7 currently resides over the pacific, in case a creature from SCP-26 comes out to attack ships.
SCP-200 Modern Art Piece

**SCP-200 MUST BE KEPT IN A MULTI-DOOR CONTAIMENT CELL WHICH MAY NOT BE ENTERED BY ANY LEVEL 1 OR ABOVE STAFF UNLESS TRANSPORTING FOR A CROSS TEST.**

SCP-200 is a collection of steel conduit pipes connected to a warped ball of conduit pipes. SCP-200 can grow more conduit pipes if needed. These pipes will have open and sharp ends that act as weapons for SCP-200. SCP-200 will stand still in place, and is unable to move by itself. Its range of attack is about 3 meters from the original ball of conduit pipes.

SCP-200 has violent tendencies towards living things that are bigger than the average house cat. While SCP-200 is unable to move, it can manipulate any conduit pipes not standing it up. They will move with great force and speed, impaling a target in a non-lethal area on the body. Then, through the hollow center of the conduit pipe, SCP-200 will start to penetrate small metal threads into the victims body. These threads will rap around the muscle and bone tissue under the skin and will hold up in the air victim in a pose, where the threads will become unbendable. The victim is still alive at this point, and while they are feeling every bit since SCP-200's threads are covered in some sort of pain enhancing chemical designated as SCP-200-1, and will cause the victim more pain. Out of sympathy if SCP-200 victims already have the steel threads put into them they will be mercy killed, since there is no way to remove the threads without posing a massive danger to both the victim and the saviors.

Hostile, Euclid, non-testing.
SCP fan universe Wiki

**Welcome to the SCP fan universe Wiki!**
This is based on an alternant version of the SCP universe and you may make any SCP you like as long as it is within reason. Just please do not mess with anyones SCP's

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SCP-69 Life and Mind Stealer

SCP-69 is a machine with four functions: removing life force, giving life force, removing minds, giving minds. It is a six-foot-tall machine that is one foot in diameter. in has two claws: A life force extractor and a mind extractor.

The life extractor is a claw that is similar to a scoop and is made of a combination of factory metals. When activated, it will come out of a small hatch on the bottom half of the machine. It will then do a small startup process and plunge into the target faster than the speed of light. It will also come back into the machine and pop out a green gem out into a little bowl attached to the machine. When this gem is put on an object that is not living, the object will become "living". For the object to move it must have working joints and limbs. Nothing complicated like muscles, but at least something like a mannequin. The life force will remain active and not expire. It is important

The mind extractor takes the mind of people SCP-69 takes it from. It is a three clawed machine and works slower and takes longer. When stealing a mind, it will let out a blue electric light. When the process of extraction is done, the subject is left affectively braindead, even though the mind seems to be working just fine. Unlike the life crystals, the mind crystals will expire and run out. This is theorized to happen because the soul is attached to the mind, and the soul is peeling away from a non-living medium. This can also be put into another medium but needs the life crystal to essentially "move" a person to another body.

Controlled, safe, testing.
SCP-126 Spore of Men

**SCP-126 SHOULD ALWAYS BE CONTAINED IN ITS CAVE, AND THE SEALED ENTRANCE SHOULD NEVER BE OPEN. IF OPENED, THE ON SITE NUCLEAR DEVICE WILL BE DETONATED AND IT WILL BE PROCLAIMED A TERRORIST ACT AND OPERATION SUNBLADE WILL COMMENCE (OPERATION SUNBLADE IS ONE OF THE MANY FALLBACK STORIES TO A SCP CONTAINMRNT BREACH. IT ACTIVATES SLEEPER TERRORISTS WHICH THE FOUNDATION CAN FIND EASILY AND ELIMINATE WITHIN A MONTH'S TIME)**

A deadly mushroom spore that infects a person, causing them to grow mushrooms which will release more spores which will grow men under the control of a single entity known as "Trampas".

The mushroom is SCP-126-A, which is red and purple, along with having Bumps on the top that contain SCP-126-B, the spores that infect the human. If a living creature is infected, then they will grow more instances of SCP-126-A and will pop out the spores once again. But these spores are different, as whatever does not touch another entity will start to grow a living organism on the ground. It will be a genetic clone of the infected, except they do not grow SCP-126-A and are under the control of Trampas, which is what the hivemind of SCP-126 calls itself.

SCP-126-As are located under a cave somewhere in the eastern half of Mexico and is contained for the time being. No living entities are allowed withing 30 feet to the sealed entrance. If the SCP-126-B were to infect something like a bird or mole, then the disease would spread quickly, growing clones which will carry the mushrooms to populated areas and infect them. Some tests were done and are being debated by the 05 council on whether to release the info or not.

Parasitic, Keter, non-testing.
Night 1

*A-anyway, we've already set up cameras for you to keep an eye on the place, and more importantly, we need you to, uh... keep a close eye on a suit for us. You'll see him lying down, he's Photo-Negative. You really can't miss him! Now, I'm sure you've heard the rumors floating around the workplace, and legally, I can neither confirm or deny any suspicious activity due to a... **supernatural** being. But, uh... let's say, **hypothetically**, if something **were** to get into your office, it's **very** important that you make noise somewhere else in the building.*
*We found that shutting off one of the cameras seems to work. Because, well, it can't **really** see... but it has pretty good hearing... and you'll need to react quickly... Anyways, I've gotta get back to packing up the gear so we can head back. 'Till then, check those cams, and we'll, uh, see you later!*

**Night 1** is the first night in **Abandoned: Magic Kingdom**. The only Corruptus you'll have to deal with is Photo-Negative Mickey. Completing this will unlock **Night 2**.

## Active Characters

* Photo-Negative Mickey *(Shut off a camera)*

## Trivias

* Night 1 is the easiest night in the game because:

1. The **power** slowly decreases instead of decreasing quickly.
2. The only enemy you'll have to deal with is only one.
SCP-116 House of Horrors

SCP-116 is an abandoned mansion found near the Alps. Past its doors is a true horror, and we should be glad it is contained in the confines of SCP-116.

SCP-116 is a normal looking mansion on the outside, being two stories tall and covering a quarter of an Achor. But Task Force Pathfinder was about to find out the horrifying truth. 13 Members of Pathfinder were sent in to investigate after a witness report said that they escaped a large monster

(File in Progress)
SCP-105 infinite highway

SCP-105 is an infinite highway which is accessed through experiencing highway hypnoses. When all passengers stop paying attention to the road, they enter SCP-105. When SCP-105 is active, people inside start to notice less and less what is happening and go into a type of half sleep state. They will still be deprived on natural resources and will die of dehydration if they do not escape its affects. While it sounds dangerous, and it can be, it is quite easy to escape the effects of SCP-105. All you need to do is notice that something is off. If you think anything is weird, the effect of SCP-105 will wear off and you will be returned to the same area you left off on the highway.
SCP-005 Darkest Knight

CAUTION: subject is extremely hostile and cannot be allowed to leave Oil plat-2 or mass casualty event is predicted. If containment is breached use SCP-9 to recapture.

SCP-5 is a offspring of SCP-2 and when it spawned it caused a containment breach/mass casualty event at Oil plat-2 killing 45% of life on the platform.

SCP-5 is to not be interacted with or experimented on, to create the least amount of risk of SCP containment breach.

SCP-5 is a entity made from complete darkness like SCP-2 and cannot be damaged. His appearance is that of a old knight with a large cape. His cell contains UV lights everywhere to weaken the entity in its containment.

Its mannerisms indicate a hate for all living things. Its containment cell is completely sterile and dead, having no life at all.

Its capabilities also make it highly dangerous, being able to travel through shadows, live in shadows, attack peoples shadows, and drag people into its shadows. If something living steps into his shadow the living thing will die immediately. High speed and strength.

SCP-5 has also spoken from time to time when he knew when he was being observed.

SCP-5 quotes

- "Life is a plague, we are the cure"

- "Light must be created, darkness is always there"

- "That fool with the sword? He is just a mistake my father made"

- "You think we are evil, but you are invaders of our land"

- "You think you are good, but your creation has killed more than you can fathom"

- "You are all terrorists, and invaded on our land with your big bang"

Active, Euclid, non-testing.