Watch Your Back

**Watch Your Back** is a side mission in which the player can unlock the Sniper class.

## Description

Like every other side mission, this mission is played on Street. The mode is a 1 v 5 Team Deathmatch. The opposing team is winning by 12 kills, but you gain invisibility. The invisibility is similar to the Ninja's chameleon  trait but stronger. Walking near enemies does not disable invisibility, but firing still does.

The opposing team are all Snipers equipped with Rehab snipers and Jericho pistols.

## Tips

As a general tip, avoid getting spotted. If visible the Rehab-armed enemies will eliminate you almost instantly, killing within one or two shots. You are usually killed instantly when on the first spawn because since invisibility becomes available within a few seconds. Avoid close combat, unless you have a high level melee weapon. You can also crouch down under barriers as Snipers cannot target you when on the ground.

The best type of weapon is a high speed medium damage assault rifle used by a level 16-19 engineer, preferably an AK12 (refined or flawless) or a Crazy Badger, both with high firing rates (30 and 28) and damage (10, 12) huddle in the top left corner where ammo boxes spawn, an AK12 will kill them with half a ak12 clip. Usually, these guns will kill them before they can fire, sometimes they manage to snap off a shot, but a level 18 engineer will withstand it, however, because the enemy starts with 13 kills, restore your health, take no chances. Wait no matter what, or you will not survive.

One other reliable method is to use explosives, in this case, MK-32 and Bam Bam, if you have one. The overall strategy should be camping in the left ammo spawn, sit down and start spamming grenades down below. Bots in general tends to not be very smart, as they'll wiggle around the bottom street from time to time and guarantees hits; ignore the first kill because as mentioned above: **you are almost instantly being incinerated** if you're unlucky enough spawning in the middle of those snipers, but it's okay, since the following strategy will prove you almost 100% chance of winning even if you are underleveled. Once all the steps lining up, it's your time to shine: the high rate of fire, the clip as well as the damage of the grenade launcher would cause chaos to whoever down below and of course to anyone brave enough to climb to where you are sitting. Once you emptied a clip, reload and halt fire. Why? These bots will respawn, and there will be a chance they popping up beside you. Use the invisibility for cover, gain back ammo, wait for the unsuspectings to return to their crib, rinse and repeat until the match ends with you emerge victorious. By this way, you are almost invincible, as the launcher fires grenades in an arc steep enough to hide you out of the LoS. That combined with the enormous stats of the launcher and this mission is as easy as a piece of cake. This strategy can also be recreated with a DSR1.

You can play as Juggernaut who has Flame Armor killstreak. Because you are invisible, your fiery shield is invisible too. Just walk near enemies and they won't notice you and will quickly be ignited. Keep in mind, however, killing with the Juggernauts weapons is risky, seeing how most of the available weapons are close range. The longer-ranged R870 and Defriender shotguns are a preferable choice.

Do note that using a Ninja with a chameleon trait will downgrade the stronger invisibility to that of a normal Chameleon trait.

## Awards

Normal difficulty: Sniper Class

Hard: Random.

Insane: **Jyn**