Dimiourgia

* Full Power
* Incomplete

## Gallery

*"My conception has ended early. Destiny has been broken."*
―DimiourgiaDimiourgia is a creation of CAID and Destiny made for the express purpose of defeating Nurmor and clashing with the Heralds of Retha. Upon his completion, the Voidal Knight sought to save Starr from Nurmor, but his destructive and arrogant methods made him an enemy to the Heralds. A truce was formed to destroy Gohdumsin but Dimiourgia ultimately perished at the hands of Estna.

## Appearance

Dimiourgia is a dark-grey-skinned Dragonborn with two large, curved horns over his head. He is incredibly well-built, wields four wings, clawed hands and feet, and has perturbing spikes coming out of his elbows, knees, and wings.

In his incomplete form Dimiourgia wears multicolored robes on both his upper torso and lower body. There are four Materia Crystals in his body: a yellow one on his left hand, a red one on his right hand, a blue one on his left leg, and a green one on his right leg. His robes, eyes, and four wings are all glowing in accordance with the locations of his crystals. His right horn was broken upon awakening.

At full power, both of Dimiourgia's robes are golden. His crystals and wings are all rainbow-colored while his eyes glow gold with a hint of rainbow. His upper robe now extends backwards like a cape.

## Personality

Dimiourgia was empowered with such vast might that he truly believed he was invincible. This caused him to develop an arrogant, conceited, and pompous personality along with a very inflated ego. He had little empathy for those he considered lower lifeforms and would not hesitate to remove any obstacles in his path. Underneath all that, however, he still possessed a capacity for goodness: his "humanity". Dimiourgia truly did care about Starr, which is what motivated him to confront Nurmor in the first place. He cared about his friends such as Glashiar and carried a code of honor; he would not betray those loyal to him. Gohdumsin's near disruption of the Sea of Time finally placed Dimiourgia in a situation where he felt hopeless, where he began to realize that he wasn't all-powerful. He told the Heralds he would "owe them one" if they found a way out. Though it was shortly before his demise, the encounter managed to unearth the Dragonborn's humility, and redemption may have been possible.

## Brief History

In the 12th dusk Nurmor was able to extract the CAID of Daniel Skrimir and mixed it with his own, officially introducing Dimiourgia into Starr. Neldai Tnuac Sorsi was born in the 3rd dawn as an element-less Dragonborn, the descendant of Draikgon, with the ability to break Destiny. As a teenager, the 1st Tormentor was sent to dispose of Neldai. Despite the tormentor's overwhelming power, Neldai was able to unknowingly break destiny for the first time, saving his life at the cost of his tail. Through unknown methods of CAID and Destiny, Neldai was transported to the 12th dusk and sent to the Element Dimension where he would undergo a transformation to become the true Voidal Knight envisioned by Daniel. The conception was constantly guarded by the Martyr Ten and periodically by Gohdumsin himself who was counting on Dimiourgia to overthrow Nurmor and destroy Starr in the process.

In the original timeline, Dimiourgia broke destiny to awaken sooner, robbing him of his full powers. The Dragonborn fought the Heralds of Retha, who were outmatched, and proceeded to fill his hollow crystals and collect the Guardians of the Elements. The Heralds left into the time rift, and without their interference, Dimiourgia killed and replaced the Dragon Lord. This gave the God of Elements enough power to challenge Nurmor and come out victorious, becoming even more powerful but destroying half of Starr, and eventually the rest, in the aftermath of their battle. The Savior of Starr supposedly kept Gohdumsin for himself while building his Elementorum Empire and creating Destiny Dragons.

In the new timeline events with Gohdumsin played out differently, prompting Dimiourgia to delay his completion as originally planned. The Dragonborn awoke on Inanis 111, surrounded by the Heralds of Retha, their temporal duplicates, Indunar, Krites, Prototype 4, Sweepy, and Estna. The newly-born God of Destiny talked with the heroes and forged the common goal of destroying Gohdumsin before destroying each other. They were lured into the Sea of Time by the turmoil lord, who was prepared to disrupt the timeline. Dimiourgia was powerless in this situation, relying on the Heralds to find a way to victory. The heroes did, and were able to use Father Estic's gifts to stop time. Despite his intentions and capacity for good, Dimiourgia was deemed too dangerous to be kept alive, and was instantly destroyed through Estna's touch.

## Abilities

Dimiourgia was originally created by Daniel to be a Dragonborn with Elemental Magic, described by Gohdumsin as a monster of the elements. Nurmor used his CAID manipulation to slightly change Dimiourgia's origin and grant him a terrifying new ability.

* **Dragonborn Physiology-** Regardless of his scale color or elemental skill, Dimiourgia's Dragonborn body gives him a natural physical advantage over others. It was increased after obtaining Void.
	+ **Enhanced Biology-** Dimiourgia is able to possess incredible strength, durability, agility, and overall physical prowess beyond most individuals in Starr. He had the capability to go toe-to-toe with the Heralds of Retha during their prime.
	+ **Flight-** Dimiourgia's large wings naturally allow him to fly in the air at great speeds. The four wings help him reach difficult places and fly over certain obstacles in his path.
* **Element Manipulation-** Daniel's CAID envisioned Dimiourgia as a master of elements, therefore Dimiourgia's body was embedded with four Materia Crystals, one for each element, allowing him to create and control them all. This also gives him control over the Guardians of the Elements and immunity to every element.
	+ **Fire Manipulation-** Using his Fire Materia Crystal, Dimiourgia can manipulate fire and it's subelements. These include lava/magma, ember, ash/char, steam, and plasma. This also makes him resistant to high temperatures.
	+ **Air Manipulation-** Using his Air Materia Crystal, Dimiourgia can manipulate air and it's subelements. These include storm, cloud, lightning, smoke, and frozen fog. He can also use these powers to survive in the Outer-Air.
	+ **Nature Manipulation-** Using his Nature Materia Crystal, Dimiourgia can manipulate nature and it's subelements. These include stone, metals, dirt, sand, snow, plants, animal life, and crystal. He can use them to control and terraform environments.
	+ **Water Manipulation-** Using his Water Materia Crystal, Dimiourgia can manipulate water and it's subelements. These include ice, frozen fog, steam, storm, snow, and acid. Additionally, the crystal gives him deep-sea breathing and immunity.
* **Void Manipulation-** Dimiourgia has control over Void Magic, and typically applies it as a great power booster.
	+ **Void Transformation-** Dimiourgia has a unique Void Transformation that turns his entire body into void. This allows him to phase through objects/portals and gives his attacks more power. It greatly consumes his stamina.
	+ **Eterna-Cannon-** His final, most powerful last-resort move. It fuses all four main elements, plus his void-magic, into a thick beam of destruction. It is an area-wide attack that can hit multiple opponents.
* **Breaking Destiny-** Dimiourgia's secret power, his ultimate technique, it allows the Dragonborn to manipulate the forces of Destiny itself. Normally described as pulling on the golden thread of destiny, Dimiourgia is able to alter the absolute fate of an individual or event. A large booming sound is heard when he breaks Destiny. At the absolute peak, it could even be used to defeat Nurmor himself.
* **Astral Travel-** Dimiourgia has the ability to open portals into the Astral Space. Along with immunity to the space's deteriorating effect, Dimiourgia can use his wings to fly through it at great speeds and travel through the dimensions of Starr.

## Weaknesses

* **Destiny Break(Formerly)-** In his God of Elements form, Dimiourgia was not at his full power, and Breaking Destiny had a drawback. Destiny would also break back at Dimiourgia, physically wounding him every time he used his power. At full strength he was no longer vulnerable to this weakness.
* **Destiniac Energy Core-** This Energy Core was created by Nurmor himself through CAID and Destiny. If used to power a machine, Destiny can be ensured within a small area, essentially negating Dimiourgia's ability to break Destiny.

## Trivia

* Neldai Tnuac Sorsi is a rearrangement of "Daniel Cantu Rossi" because Daniel Horowitz Rossi created the concept of the character while Carlos Cantú provided suggestions, such as Dimiourgia's dark scales.
* The original concept for Dimiourgia was largely created by Daniel Horowitz for the P&D Voidal Knight Activity that would introduce a player-made Voidal Knight into the campaign. Daniel's idea was the only submission.
* 'Dimiourgia' is latin for the word Creation.
* Both "Hrothgar" and "Elementorum" were name concepts created by Daniel.
* If Dimiourgia had been left alive, he likely would've made his truce with the Heralds permanent and become their ally. Unlike Indunar and Estna, the passage of time would have little effect on him, and he would've remained at his full power when P&D2 took place.