PvE Update

"PvE Update" knows as "Dungeons Update" too.

## Clue of PvE Mode and Announcements

**v3.38**'s What's new? part on Google Play Store & Apple App Store

**v3.40-v4.20**'s game files & codes

**Rollback VI :** This occurred when new code was implemented that would permit for a future update, aka PvE update. However, this code caused issues, leading some players to lose progress and the servers were quickly placed into maintenance. The issue with the code was fixed.

**Community Update 2021 #2 :** We can confirm that the new PvE-mode was leaked due to data mining. It is well known at this point that we were working on a new game mode altogether. The fact of the matter is that this new game mode is simply not up to the standard in its current state, which is why we never wanted to properly announce it. The development is still ongoing, but, as before, we do not want to promise a release date until we feel fully confident to present it to you.

**Community Update 2022 #1 :** As previously mentioned, the team is still continuously working on the game mode, and we are trying our best to bring it up to the expected standards that will be enjoyed and appreciated by the whole community. This is why, unfortunately, there isn’t a confirmed/fixed date on when it will be released.

**PVE Statement 2022 :** We wanted to come out and make a statement on a topic which has popped back up during PAW '22, and one which has periodically been a discussion point for the community in the last couple of years, PVE. We feel transparency here is important and wanted to clearly state that we don’t plan to release PVE. As many of you know, PVE was a new game mode which was being worked on by us but was never released. We’ve previously touched on why, and that is that we’re not happy releasing a feature this big which isn’t a stable gameplay experience for you all, and as the development went on, we made the decision to shelve the work in favor of other features. Of course, we also learned a lot during the development of PVE and apply these learnings for new and exciting features we’ve made and continue to work on. There are bits and pieces of the PVE feature that we’ve used in features since that initial development, with a recent example being the story elements of our Star Trek: Prodigy event. As a topic, PVE may be something we might tackle later, but not in the form we originally envisioned, but instead, as a completely new feature. However, we’re not currently working or planning this. We know many were excited for PVE’s release, which is why we felt it was important to address and close this topic, rather than keeping you all in suspense.

**Community Update 2022 #2 :** Now let's talk about PVE and its cancellation, the topic that has dominated conversation for a while. As mentioned in our first announcement regarding this topic, we opted to clearly outline to the community in the interests of transparency, that PVE is not a feature we are actively working on or intending to release. We are aware that this wasn’t the news many wanted to hear, but we feel it was important to have everyone on the same page regarding it.

## What was in PvE if it was released

* Overgrown World Lock & Dungeon Weather. (Weather appears when you put lock.)
* PvE Boss 1 (Probably an Octopus).
* PvE 5 Tier Armors (Tier 1, Tier 2, Tier 3, Tier 4, Tier 5).
* 1,99$ IAP. (rt\_grope\_pve\_iap\_pack)
* Items bought with Dungeon Tokens (Hermes Head Gear etc.).
* PvE 3 type of weapons (Melee aka Sword, Ranged aka Bow, AutoAim aka Wand).
* Punch Icon > Attack Icon.
* 6 New Respawn effects.
* There is 12 PvE Store Buttons (We Guess).
* Party Room (Container), Max 3 Players, Member Pictures, Member Names, Member HPs.
* Special Infos for PvE Weapons & Armors (Like status etc.)

Max 3 Players, Health Bar & Player Picture with different textures.PvE Profile Max Level (Bug P.A.W 2022)PvE Profile Level 0 Max (Bug P.A.W 2022)PvE Level O/100 Footage (Bug P.A.W 2022)
* **(Theoric) On PvE Profile :**
* **Health** Status
* **Defense** Status
* **Attack** **Damage** Status
* **Attack Range** Status
* **Attack Rate** Status
* **Critical Chance** Status

* **(Theoric) Not On PvE Profile :**
* **Movement** Status (Like Startopia)
* **Rare Drop Change** Status
* **Uncommon Drop Change** Status
* **Common Drop Change** Status
* **Tier 1 Damage** Status
* **Tier 2 Damage** Status
* **Tier 3 Damage** Status
* **Tier 4 Damage** Status
* **Tier 5 Damage** Status
* **Tier 1 Defence** Status
* **Tier 2 Defence** Status
* **Tier 3 Defence** Status
* **Tier 4 Defence** Status
* **Tier 5 Defence** Status
* **Currently Selected Weapon** Status
* **Damage Mode Fire** Status
* **Defense Mode Fire** Status
* **Damage Mode Water** Status
* **Defense Mode Water** Status
* **Damage Mode Earth** Status
* **Defense Mode Earth** Status
* **No** Status

* **Types of the PvE NPCs (Or Enemies we don't sure).**
* Turret
* Warrior
* Drone
* Ram

* **What can PvE NPC Enemy do?**
* Settings of the NPC can be edited with wrench by a Developer.
* Settings of the NPC changes depending on which dungeon world you are in.
* NPCs can hit you (WOW REALLY!?!??).
* NPCs will measure your Melee status and attack from close or far away accordingly.
* NPCs attacks can be stronger about the potions they drink (We not sure).
* When you hit them, there'll be an inscription on them about how much you hit them like the Pet PVP events.
* It can be die or you can disable it (We not sure).
* It can help you about attack boss (We not sure).
* It can check empty rooms for enter dungeon levels.
* It can populate rooms for enter dungeon levels.
* They can attack as a Melee, Ranged or Autoaim.
* Attack Effects (Like Fireball).
* Death Animation.
* Attack animation.

* **What can PvE Boss do?**
* Can throw you fireballs.
* Can summon Eyeballs from surfaces for attack you
* When you hit it, there'll be an inscription on them about how much you hit it like the Pet PVP events.
* Probably It have tentacles.

* **About PvE Items In Codes:**
* "*PlayerItems::IncreaseDungeonItem() should not be, you have used more than you can use for PVE items, you need to check before you want to add PVE items."*
* *"PlayerItems::ReduceDungeonItem() should not be, there must be some error."*
* Allowed To Add Dungeon Item Slot.
* Scan Refresh Dungeon Item Count.
* Player Items 19 Slot Count For Dungeon.
* Player Items 19 Increase Dungeon Item.
* Player Items Reduce Dungeon Item.
* Player Items Has Dungeon Weapon.

* **Other PvE Status :**
* melee
* ranged
* auto
* armor\_fighter
* armor\_ranger
* armor\_mage
* stat
* upgrade
* refund
* max\_level
* levels
* tier
* attack
* range
* att\_rate
* crit
* drop\_rare
* drop\_uncommon
* drop\_common
* dmg\_fire
* res\_fire
* dmg\_water
* res\_water
* res\_earth
* dmg\_earth
* invulnerable
* knockback

What does it mean?

* Let's start with Melee, Ranged & Auto. It means we can use the all of the 3 type of tools/kits on a dungeon quest.
* Armors have types, probably if you wear the armor, it will gave you more power, like wearing "Mage Starter Set Shirt", it will give 1+ status about Mage/Autoaim.
* Status is your level probably and you use your status for upgrade your tools, and you got refund extra status maybe?
* This three is easy to get it, Max Level, Levels & Tier.
* Attack Status, Ranged Attack Status, Attack Rate, Critical Rate, Rare Drop Rate, Uncommon Drop Rate, Common Drop Rate, Fire Damage, Reset Fire Damage, Water Damage, Reset Water Damage, Damage Earth, Reset Damage Earth, Invulnerable (Like Super Mario's Star), Knockback (You get knockback when you got a hit).

## How is PvE Mode works? (theoric)

PvE Mode is very similar to Startopia 2.0 and Growlactus, there are "tier" like "Mk.I" in this mode, when you pass enough paths, "Boss Switch" will welcome you, you can fight the Boss with "Boss Switch" or continue your normal adventure. By the way they told us *"There are bits and pieces of the PVE feature that we’ve used in features since that initial development, with a recent example being the story elements of our Star Trek: Prodigy event."* so it was probably going to be a tutorial place like "Startrek: Prodigy" event where a person will teach us the game mode and we will start going on adventures. By the way there is an NPC (Dungeon Master) so this theory is very plausible. Also in "Startrek: Prodigy" event we were fighting an NPC (kinda), attacking him with the "Gigablaster" consumable, so we still got a taste of PvE.

Probably you making 5 quests like Startopia and you arrive to Boss Level like Growlactus.

### Tiers, Rarities & Weapons

Tier Types :

* Tier 1
* Tier 2
* Tier 3
* Tier 4
* Tier 5
* Like the Starships on Startopia. (Greezak Horde Starship, Stellarix Union Starship, HyperTech Starship & Imperial Starship)
* It can be mean there is 5 Levels of PvE.

Proof (Old Names Of Startopia 1.0 Items) :

* Starship Blast **Class 1** |>>>| Imperial Starship Blast
* Starship Blast **Class 2** |>>>| Stellarix Starship Blast
* Starship Blast **Class 3** |>>>| Greezak Starship Blast
* Starship Blast **Class 4** |>>>| HyperTech Starship Blast

Rarity Types :

* Common
* Uncommon
* Rare
* Unique
* Like the Mk.I, Mk.II & Mk.III on Startopia.
* It can be mean there is 4 Levels of PvE.

Weapon Types :

* Melee (Sword Etc.)
* Ranged (Bows Etc.)
* AutoAim (Wand & Staffs Etc.)

### How to enter PvE Mode?

When someone invites you, you warp the world he invites you, there is "PvE Dungeon Ticket" & "PvE Dungeon Door", your team needs to enter this door with ticket probably.

### Inviting

Your friends is able to send you invite. Guild Mates can invite you but you can block it, we don't have any data about inviting a mentor/apprentice.

When someone accept your invite, you get this message as a [S] (System) type ***"<Accept PVE Invite from GrowID>"***

Also there is a PvE Invite Menu, i will try to put an image here, it probably look like Super Duper Broadcast.

Cancelled Invite Messages:

* Friend accept/invite failed.
* Friends accept/invite for the following error: \'
* Failed to invite Club friend to invalid profile
* Friends invite failed.
* PVE Invite force canceled
* PVE Invite canceled

## Cancelled Features From Final Product

Item Type : PvE NPC

Old PvE Invite GUI (We don't know how it look like)

## (NEW-FOUND) PvE Messages On Profile (Probably)

 Tier 1 Scavenger
Tier 2 Scavenger
Tier 3 Scavenger
Tier 4 Scavenger
Tier 5 Scavenger
 Tier 1 Weapon Proficency
Tier 2 Weapon Proficency
Tier 3 Weapon Proficency
Tier 4 Weapon Proficency
Tier 5 Weapon Proficency
 Tier 1 Armor Proficency
Tier 2 Armor Proficency
Tier 3 Armor Proficency
Tier 4 Armor Proficency
Tier 5 Armor Proficency

## Theories

Dungeons update was supposed to be a Startopia 2.0 update (hint: some boss fights etc), but they left aside the boss concept etc. After a decision they were going to make an update about Bosses and NPCs, they started working on it, but canceled it and used items from other updates with some changes, but probably tried to do it again, then added PvE Level etc. and new items. After 2 years of working on PvE, but no serious work because they weren't planning to share it and they don't shared it.