Schaduw

The planet Schaduw

Schaduw "Shad-uu-we" A shadow planet with a permanent fog covering the surface. Schaduw has always been a point of interest since it is the second most wealthy planet in Crimsonclouds control. Schaduw has many cities and metropolis located around the entire planet and they deliver many of the wealth of the planet. Schaduw has been quite isolated until recent occupation from B5 forces. This occupation didn't go easily though.

In **2248** B5 forces invaded Schaduw and had a massive force ready to take the semi-capital of Salar which was strategically located on a trade route between the capital and their major trade post Srax. Schaduw local governent were assisted by CrimsonCloud investors and troops.
In **2250** After 2 years of fighting B5 forces overcame the resistance and reigned supreme therefore assimilating the planet.

### **Invasion of Schaduw**

The planet of Schaduw was a strategic planet of Crimson Cloud and was used as a staging ground for many Crimson Cloud troops. Schaduw's capital ''Sruwda'' was the most important city to take and if this city were to fall the entire planet would most likely follow. Sruwda had around 6 Crimson Battalions ready for the planet's defense, including several civillian regiments dispatched in larger cities, like Salar which was the connection nerve between Sruwda and a major trade post called Srax. Salar had recently seen a large defensive upgrade and had upgraded their walls, shield generators and gates. The central gate of the city was heavily reinforced with overclocked shield generators which would overdrive the shield gate when it received impact. This was an important factor in the battle of Salar.

#### **Battle for Srax**

Srax was the major trading outpost of Schaduw and was therefore the first point of interest for B5 to start their invasion. Srax had many anti-air batteries positioned across it's major walls and had several missile sites dotted around the post's perimeters. These were proven very effective and destroyed around 50-100 B5 drop-ships which each would carry around 5-10 troops. These were the first casualties of the war which started at 2:05 AM local time. Srax got in contact with Srwuda as soon as the first drop-ships broke atmosphere and told the capital to reinforce the connector city of Salar. Salar was later reinforced with 4/6 crimson battalions and had 2 local regiments in the city. Srax fell after 29 hours of fighting, B5 troops had to get a solid landing zone for permanent troop deployment which took them 6 hours to accomplish. After this was accomplished they had to get their heavy armaments on ground. Since most of the AA around Srax was destroyed the vehicle carriers could transport their vehicles with relative ease and all armor was deployed within 2 hours. This all went smooth and B5 morale was high.

#### **Battle for Salar**

B5 Intelligence had intercepted Schaduw transmissions stating that Salar would be reinforced with devastating numbers and that these numbers would mean a longer battle. B5 Troops dug in at the location of Srax's northern sub-station. Here they built entrenchments and artillery pieces. They bombarded the city for about 3 weeks, penetrating the cities shield generators and therefore rendering the city defenseless. During these 3 weeks B5 soldiers had encountered several Schaduw fighters and had engaged with several tank columns of Crimson troops. Troops that were stationed at Salar were getting tired of the constant bombardments and were told they were to retreat to the capital of Sruwda. After 4 weeks of B5 troops knocking at Salar's doors, they were finally able to penetrate the cities defenses and entered the city to find empty barracks and little to no resistance. The combination of Salar and Srax was crucial to the succes of this invasion, these cities allowed B5 troops to have a safe landing and supplying zone for new troops. This would also allow them to eventually retreat if the invasion went south.

#### **Campaign to Sruwda**

On their way to Sruwda B5 troops encountered many guerrillas and hostile forces, including tank columns, military bases and fortress'. This would drastically slow down B5 advancements and would set them back constantly. After 1 year of B5 forces trying to make their way to the capital of Sruwda the B5 general called ''Vanize Uson'' was put in command of the invasion of Schaduw and was told to create a second landing zone at the northern docking city of Usoone. This city was until recently used as artillery position and anti-air post. These forces were later redeployed to the front where they were more needed. This gave Vanize the opportunity of successfully creating a 2nd landing zone and were able to encircle Schaduw forces trapped inside Sruwda. After 8 months of constant fighting around the capital Vanize Uson's troops were able to get the upper hand after Crimson resupply ships were destroyed along the Shadow pass. This would mean that the Crimson troops on Schaduw were unable to receive any new reinforcements and were doomed to lose.

After 2 years of heavy fighting Schaduw's capital of Sruwda signed a peace treaty therefore technically disabling all troops on the planet to continue fighting. This would mean that B5 had won the battle and therefore take sovereignty over the planet.