Bubbles & Blunders: Common Alchemical Mistakes and How to Avoid Them

Bubbles & Blunders: Common Alchemical Mistakes and How to Avoid Them is a book recovered from the ruins of Perrin's shop in Bellcroft.

## Description

A book commonly provided to novices to aid them in their journey into mastering the basics of alchemy and herbalism, Perrin's copy of Bubbles & Blunders is adorned with small notes and amendments as added and otherwise dictated by the halfling alchemist.

**Any individual undertaking the *Training* downtime to gain proficiency in Alchemist's Supplies or a Herbalism Kit requires only half the requisite downtime to gain said proficiency whilst they have access to this book.** **Gold cost per day is unaffected.**

## Research

### Completed by Ashewan Norvegicus

Do you not know the difference between an alembic and a retort? Uncertain why to use distilled alcohol in place of the local tavern's brew? Ever ruined a stew by using Bitter Leaf instead of Bay? If you answered yes to any of the above, then surely this tome may contain knowledge, intellectual intrigue and aid of use for yourself, and any others that you may know seeking to take a bold step into the marvellous world of alchemy and herbalism.

#### Understanding your Equipment & Tools

A typical set of alchemical supplies contains a number of standardised items, typically a few receptacles made from tempered glass, a metal frame with which to apply gentle heat to reagents, a mortar and pestle - often the weightiest item, but ultimately a heavy pestle yields improved substrate extraction - alongside a number of common alchemical components intended to act as solvents, diluents, catalysts and stabilisers. Herbalism kits usually share a great deal of overlap, containing containers, a mortar and pestle, but also with the exchange of clippers and protective gloves for handling plants in whatever biome they may reside. It is therefore usually remarked that Herbalism kits are for those working to gather their own supplies, while Alchemy supplies are used by those more reliant on others to do such matters - a flagrant untruth, but one peddled often nonetheless.

#### The Benefits of Competency

Basic understanding of alchemical and herbalism matters can yield a wide range of benefits to any individual. Potions are frequently used all over the continent to bolster health, resolve and other physical and mental abilities, alongside a number of other substances requiring filtration, distillation or elsewise manipulation - be they more mundane such as perfume, soap and oil, or more dangerous such as acid and alchemist's fire. Understanding the production allows one to identify their usage as well as bolstering or neutralising their effects. Depending on an individual's location, the herbs and other organic ingredients readily available to them to use alongside their Herbalism Kit may provide a wide range of options, from identifying poisons and other plant derivatives intended to harm, augmenting healing efforts with use of medicinal plants, or locating plants and other foliage safe for consumption when rations start to run low. The basics simply provide a foundation upon which to build, the architecture yet to be shaped confined only by your imagination.

#### Common Recipes

**Name:** Alchemist's Fire *(Alchemist's Supplies)*

*Key Ingredients:* Ashcap Puffball, Fire Lichen, Oil, Pine Sap

*Production Cost/Difficulty:* 25gp, 1 DT, Common (DC 9)

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*Name**:*** Antitoxin *(Herbalism Kit)*

*Key* *Ingredients:* Charcoal, Goat Milk, Rowan Berries

*Production Cost/Difficulty:* 25gp, 1 DT, Common (DC 9)

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**Name:** Potion of Climbing *(Alchemist's Supplies)*

*Key* *Ingredients:* Chalk, Giant Wolf Spider Hair, Powdered Kaolin

*Production Cost/Difficulty:* 40gp, 5 DT, Common (DC 10)

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**Name:** Potion of Healing *(Herbalism Kit)*

*Key* *Ingredients:* Breadseed Poppy Sap, Wood Avens Petal

*Production Cost/Difficulty:* 25gp, 1 DT, Common (DC 10)

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**Name:** Vial of Acid *(Alchemist's Supplies)*

*Key* *Ingredients:* Blue Vitriol, Nitre

*Production Cost/Difficulty:* 12gp, 1 DT, Common (DC 8)

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#### Uncommon Recipes

**Name:** Oil of Slipperiness *(Alchemist's Supplies)*

*Key* *Ingredients:* Black Carrageenan Paste, Pressed Olive Extract

*Production Cost/Difficulty:* 250gp, 3DT, Uncommon (DC 12)

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**Name:** Philter of Love *(Alchemist's Supplies)*

*Key* *Ingredients:* Dragon Fennel, Ginger, Lacto-fermented Lobster

*Production Cost/Difficulty:* 50gp, 3DT, Uncommon (DC 11)

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**Name:** Potion of Animal Friendship *(Alchemist's Supplies)*

*Key* *Ingredients:* Beast Tongue Frond, Cat's Whisker, Quipper Scale

*Production Cost/Difficulty:* 100gp, 5DT, Uncommon (DC 12)

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**Name:** Potion of Growth *(Alchemist's Supplies)*

*Key* *Ingredients:* Crushed Mustard Seed, Powdered Iron, Purified Rubber

*Production Cost/Difficulty:* 150gp, 5DT, Uncommon (DC 14)

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**Name:** Potion of Healing, Greater *(Herbalism Kit)*

*Key* *Ingredients:* Alicorn Bee Honey, Breadseed Poppy Sap, Wood Avens Petal

*Production Cost/Difficulty:* 125gp, 5 DT, Uncommon (DC 13)

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**Name:** Potion of Hill Giant Strength *(Alchemist's Supplies)*

*Key* *Ingredients:* **Hill Giant Toe Nail**, Steamed Oleracea Bloom

*Production Cost/Difficulty:* 375gp, 5DT, Uncommon (DC 15)

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**Name:** Potion of Water Breathing *(Alchemist's Supplies)*

*Key* *Ingredients:* Dogfish Scale, Frogfoot Kelp

*Production Cost/Difficulty:* 85gp, 3DT, Uncommon (DC 12)

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