Best Generals (F2p)

Medals are limited in this game, that's why it is important to get the generals that would help you progress. Getting a general that is not worth it would result to either bad performance, or dismissal of a general, which you only get 80% back. F2P stands for Free 2 Play.

## Tank generals

Tank generals are really important in the game. They have the ability to attack again, which makes them potent. The super tank is the strongest unit in the game, so it is essential to make the best out of given units. It's recommended to get at least 2-3 tank generals. Custom commanders is recommended for the end game.

### Guderian

Guderian is the strongest F2P tank general, and the second strongest tank general in the game after Manstein. His toolkit includes:

* Panzer leader (level 4)
* Tide of iron (level 3)
* Blitzkrieg (level 4)
* Defense tactic (level 2)
* Plain fighting (level 4)

He has got the three important skills for a tank general, which are Tide of Iron, Blitzkrieg and Plain fighting, making his damage output to be extremely high. He has two insignificant skills, Panzer leader and Defence tactic. For more information about Panzer leader, check out the Leader skills page. **Guderian is highly recommended to get.**

### Katukov

katukov comes right after Guderian, as the second best tanker f2p. He is a rotational general in the shop. Here are his skills:

* Tide of Iron (level 4)
* Ace armor (level 2)
* Blitzkrieg (level 3)
* Camouflage (level 2)
* Desperate (level 3)

Katukov have Blitzkrieg, Tide of iron and Ace Armour. Desperate is also a nice skill to have. Recommended to get for conquest.

### Patton

Patton is the third best tank general free to play. He can be purchased in West Point Military Academy. He is especially good at aliens due to his explosives skill.

* Panzer leader (level4)
* Ace forces (level 4)
* Blitzkrieg (level 3)
* Explosives (level 3)
* Street fighting (level 4)

The reason why Patton is the third best tank general is purely because he has no tide of iron. Without this skill, Patton does lower damage when at less than 50% health. Explosives however make him good at aliens.

## Artillery generals:

It's highly recommended to get 3 artillery generals for aliens. Custom commanders can replace any of them.

### Govorov

Best f2p artillery general in damage due to explosives, plain fighting and artillery barrage. Very good general to have for f2p.

* Artillery leader (Level 2)
* Artillery Barrage (Level 4)
* Plain Fighting (Level 3)
* Explosives (Level 2)

### Weidling

Weidling has Inspiring and artillery barrage for increased damage, also has level 3 marching ability.

* Artillery leader (Level 3)
* Panzer leader (Level 3)
* Inspiring (Level 2)
* Artillery barrage (level 3)
* Shelter expert (Level 2)

### Sikorski

He is Weidling with two different skills, desperate and economic expert. Sikorski has 4 marching ability and 3 air force ability.

*Note: With desperate skill, using rocket artillery means he cannot utilize this skills.*

* Artillery leader (Level 3)
* Economic expert (Level 2)
* Desperate (Level 2)
* Artillery barrage (Level 3)
* Shelter expert (Level 2)

## Aviation generals

It's highly recommended to get 2 air generals in the late game for challenge conquest speed run. Bittrich is the most recommended one to buy.

### Bittrich

Bittrich is a rotational general, that reduces the cost of air force by 15%. He is mathematically the best general in air force (ref. wc3 reddit).

* Air force commander (Level 2) *Note: This skill does not work with missiles.*
* Guerrilla (Level 3)
* Ace forces (Level 2)
* Mountain fighting (Level 3)

### Arnold

Arnold has level 4 marching ability, which is important for an air general to move from city to city.

* Industrial expert (Level 3)
* Supply (Level 3)
* Fortifications (Level 3)
* Defense tactic (Level 2)

### Goring

Goring has less marching ability than Arnold, but is equipped with slightly better economic skills, and marshall rank.

* Economic expert (Level 3)
* Industrial expert (Level 4)
* Supply (Level 3)
* Bayonet charge (Level 1)

## Naval generals

It's recommended to get 1 naval general besides Luigi Sansonetti in the late game. Mikawa is the better choice than Horton.

### Mikawa

Mikawa has Raid at Sea and Wolfpack to enhance his damage output by +31. Explosives also increase his damage even more, boasting a +55 to fortress units. Raid at Sea and Supply also improves his survivabillty, and heals 20hp with raid at sea + 4hp from supplies. He is a rotational general.

* Raid at Sea (Level 3)
* Wolfpack (Level 3)
* Explosives (Level 3)
* Fleet Leader (Level 2)
* Supply (Level 2)

### Horton

Horton is a defensive naval general, equipped with Early Warning and camouflage. He does less damage than Mikawa, but can do better on defense.

* Early warning (Level 3)
* Wolfpack (Level 3)
* Supply (Level 2)
* Camouflage (Level 3)
* Fleet leader (Level 2)

### Luigi Sansonetti

Luigi Sansonetti is a free naval admiral obtained in the seventh day of the Login Rewards. He can be very useful in early game for both navy and air.

* Fleet Leader (Level 3)
* Sailor (Level 3)
* Explosives (Level 2)
* Supply (Level 2)

## Infantry generals

It's recommended to not get any infantry general until the end game, and at most you will need 1 in the rare situation.

### Falkenhorst

Falkenhorst has excellent survivability. He is equipped with level 2 organization to heal +30hp when below 50% health, with raider increasing his survivability at level 3. Bayonet charge at level 4 keeps his damage high when health is below 50%. Though he only has 4 star in infantry ability, he has the best skills among f2p infantry generals by far.

* Bayonet charge (Level 4)
* Raider (Level 3)
* Defense tactic (Level 3)
* Organization (Level 2)

### Vasilevsky

Vasilevsky lacks in survivability, but excels in damage. Equipped with level 3 guerrilla fighting and level 2 plain fighting, his damage output can be boosted by +16, coupled with anti-armor it can boost damage by up to +24.

* Infantry leader (Level 3)
* Guerrilla (Level 3)
* Plain fighting (Level 2)
* Anti-Armor (Level 2)

### Tolbukhin

Tolbukhin has excellent survivability like Falkenhorst, but unlike Falkenhorst, he lacks damage. He lacks bayonet charge, and raider is only at level 2. However, he can be a artillery hybrid due to level 2 artillery barrage, and excellent marching ability.

* Infantry leader (Level 4)
* Anti-Armor (Level 3)
* Organization (Level 2)
* Artillery barrage (Level 2)
* Raider (Level 2)