Patches/August Update

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*August Update - August 27th, 2019*
## New Content & Features

### Gameplay

* Storage Boxes - Adds a box called "Plundra" *(Swedish word for "to ransack, to loot")* to most Safehouses where you can store up to 100 items.

## General Tweaks & Improvements

### Gameplay

* Resolved issue that could sometimes cause the player to have to “Abandon” twice when choosing to respawn at a Safehouse.
* Corrected issue that could cause the “Revive” and “Abandon” options to not appear when in a downed state.
* Fixed issue that could result in Tanks becoming passive.
* Harvesters will now correctly use missile weaponry when intended.
* Shotgun-equipped Runners will now use their weaponry correctly.
* Machines will now better react to players in close proximity, or when other machines are destroyed close to them.
* Fixed issue that could result in the Hunter moving to the “ready to fire” pose, but then not firing.
* Tank gas attacks now use the correct animation.
* Corrected issue that could cause excessive amounts of Runner spawns outside of Uttern Bunker.
* Corrected issue that prevented Toolbox loot from respawning correctly.
* Mission items for Calling for Help and Over and Out are now represented by the correct objects.
* The “FOA 53 Shipments Memo” Mission item for Science of Deduction is now properly shown in the mission log.
* Corrected issue that could block progress with The Gun Club side mission.
* Corrected issue that could prevent players from progressing with the Empty Spaces mission when looting mission objects outside of the intended order.
* Corrected issue that could prevent the “Warboard Bunker” keys from dropping correctly.
* Corrected issue that would prevent the keycard mission object for A Wrench in the Works from spawning.
* Corrected issue that would block completion of the Gas Run mission if the gas station was destroyed prior to mission start.
* Gas Run now correctly displays a map marker.
* Corrected issue related to The Path of the Gods mission.
* Mission item for Treasure Hunt will now correctly show in the player’s log.
* Added a marker to the Sorken Bunker when on the “Use the barcode key cards to enter the bunker” objective.
* Fixed an issue that could make the Warboard Sorken Bunker mission incompletable if a multiplayer host was to close the session with the mission active.
* Warboards unlock missions now correctly update/save in multiplayer.
* Corrected issue that would prevent markers from updating for the A Wrench In The Works mission.
* Missions using entry keys now have them display in the log as intended.
* The marker for The Home Team mission now leads to the correct location.
* Fixed issue with Treasure Hunt that could prevent looting of mission items.
* When interacting with the floppy disk item for Out Hiking it will now correctly appear in the player's log.
* Warboard missions are now clearer in explaining which region their related missions belong to.
* Clarified objective text of Radio Silence mission.
* Clarified objective text for Flying Objects mission.
* Clarified mission item description for Flying Objects mission.
* Corrected issue where an objective location was unreadable on the map for Flying Objects.
* Hogging Supplies mission now correctly updates when lock-picking.
* Mission items now correctly appear in the log for Heavy Loadout.
* Added extra waypoint markers for the Back on Track.
* Corrected issue that could make mission markers for The Old Guard persist after mission completion.
* Corrected issue that could in some cases make markers for mission enemies disappear.
* Corrected issue that prevented players from interacting with the mission computer for Out Hiking.
* Adjusted mission marker for Out Hiking.
* Zero Hour will no longer become blocked if mission triggers are interacted with out of intended order.
* Corrected issue that could block singleplayer mission progression should a user join a multiplayer game where the host is on the same mission step.
* Safehouses unlocked in multiplayer now correctly carry over to single-player games.

### Audio

* Corrected an audio issue that could occur around Muskudden Bunker.
* Tank ragdolls now play correct audio effects.
* Tank footstep sound effects now correctly sync with their walking animation.
* Sound effects now correctly play when trying to fire while out of ammo.

### Balancing

* Tweaked (higher) drop-rate of “friendly” Ticks for those using the Engineer skill.

### UI Fixes

* The Team Screen received a make-over, check out all the changes!
* Player distance now correctly adheres to the metric/imperial setting.
* The Stamina meter will no longer behave inconsistently while playing multiplayer.

### Visual Fixes

* Corrected reload animation for when reloading the Meusser Hunting Rifle and all  Sidearms in the crouched position.
* Correcting clipping issues on Bucket Hat for female models.
* Correct issue where Tourist Camera would clip into Miami suit jacket.
* Summer Sweatshirt will no longer clip into t-shirt items on female models.
* The Pants with Fanny Pack item will no longer clip into the Adventurer Shirt.
* The Miami suit jacket will no longer clip with Miami pants on female models.
* The Midsummer Blouse pouch will no longer clip into pants on female characters.
* The Bead Necklace will no longer clip into shirts.
* Previously looted containers, where appropriate, will now update with closed lids when they are ready to be looted once more.
* Corrected issue that could cause map markers to remain after their related mission was completed.
* The Last Stand side mission now has a correctly labelled map marker.

### Map Fixes

* Corrected pathway to a room that was incorrectly blocked-off in the Muskudden Bunker complex.
* Corrected multiple instances of floating terrain, incorrect collision on props/terrain, and resolved potential areas where players could get stuck.

### Miscellaneous Fixes

* Corrected issue that could cause the player-character to be stuck in a state with lower than intended movement speed.
* Renamed “ACOG” scope to “Red Dot”.
* Corrected issue that could result in ammunition disappearing from player inventory/weapons.
* Corrected multiple causes of client crashes.
* Corrected issue that could result in Windows Defender blocking saves from storing.
* Corrected issue that could result in BitDefender blocking saves from storing.
* Fixed an issue where a user would be unable to save the game if the save file was corrupt and the backup file was missing.
* It is no longer possible to steer whilst typing a chat message. Previously steering inputs would react “A” or “D” were typed for example.
* Made the flashlight point in the direction the bike is facing while in multiplayer.
* The interaction prompt should no longer permanently disappear when falling off a bike.
* Fixed issue that prevented bikes from being spawned at Muskudden Port Safehouse.
* When aiming down sights, it should now transition smoothly instead of “snapping” to maximum zoom.
* Fixed an issue that would cause stuttering when aiming down sights using the 1-4x scope.
* Tier 5 now correctly have the green glowing open sight markers where intended.
* Fixed issue that caused some weapons to have a solid grey texture.
* Corrected description text on suppressors. They do NOT reduce weapon damage.
* Explosions now correctly damage players in all intended cases.