recursal/Fanatic-Fandom huggingface dataset:
Chapter 169: A Third Avatar

Rainer carefully brings up Luna's Trial, asking if she's thought about when she would like to take it. After a few moments of deliberation, Luna informs him she would after she ate the Black-Fire that tried to eat her.

While waiting for the higher-ups of Hel'te, the Nature's Walkers home plane, to come to a decision, Rainer considers how he will get to the City of Wealth. With his main body busy with the Dungeon and acting as a protector, his second Avatar guarding the Mana-Well, and not wanting to offend the important people on Hel'te by leaving early, Rainer isn't sure what else he can do...except to continue strengthening his Soul.

Within a few days, his powerful Soul is finally able to sustain a third Avatar and, after some testing in Sleep Learning to ensure it is both safe and wouldn't affect his control, he made plans to create it in the morning. Kara then asks him what kind of Dragon he plans on using for his eventual Draconic infusion, and Rainer realizes he hasn't thought much about that. When he asks Kara a similar question, she decides she would like a Wind aspected Dragon in the hopes she would be able to fly on her own and also massively increase her speed.

In the morning, Rainer travels the incredibly far distance between Alvra and the City of Wealth. His awe at its appearance is cut short when a robed figure appears in front of him and greets him as a Defier.

## Character Appearances

* Rainer Nvos
* Luna Emralira-Igna
* Arturius
* Kara Varg
* Lesha Tiamat Nvos
* A Priest of Arthemtor
Scaled-Wyvern Egg

> “
> An egg of the [Draconic Avian] Variety. A Scaled-Wyvern is a Wyvern that has a minuscule portion of its ancient dragon bloodline unlocked.
>
>
>
> — Chapter 24
>
>
>

### Additional Info

* Description changed to [Draconic Egg, Female] before it hatched
* The egg contained Lesha Tiamat Nvos
* Kara Varg sacrificed her Dungeon reward to upgrade the egg from a regular Wyvern Egg
* The egg was hatched using an Incubation Ring Rainer received as a Dungeon reward
Gunthar Lothfane

## Background

Originally a lvl 25 Paladin of the Nalmar Knighthood.
He spent centuries as a Death Knight bound to the Arch-Lich.

The skill [Lothfane Soul Empowerment] enabled him to keep his personality. He used this time to practice and master his expertise with aura.

The bond with Rainer allowed him to become a Arcane Reaper.
Rainer crafted a 1,400 point item during his Harbinger trial for Gunthar:

[Death’s Thief: A sharp yet durable dagger.
Allows direct Soul Absorption for a Reaper-Type Class.
Can only be used by Undead.]

## Personality

Gunthar has a very disciplined mind and can stay focused and vigilant without pause.

## Quotes

> “
> Those who hold out their hands in prayer cannot choose the miracle that comes to them…
>
>
>
> — Gunthar, Chapter 16
>
>
>

> “
> You’ll need to adequately describe how it is you gain skills in such a manner. Everything. The method, the feeling, the result.
>
>
>
> — Gunthar, Chapter 26
>
>
>

## System Information

### Available Classes

For more information, please see the Classes page.

### Titles

For more information, please see the Titles page.

### Talents

For more information, please see the Talents page.

### Attributes

For more information, please see the Attributes page.

### Skills

For more information, please see the Skills page.

* Lothfane Soul Empowerment
* Reaper's Beckoning
* Reaper's Ascent
* Aura of Demise

### Souls

* Devil King
* Skyfrost King
* Twisting Shade
* Flame-touched Hound
Sarah Nvos

## Background

Sarah Nvos is Rainer's younger sister. She was the last member of the Nvos family to leave Earth.

At a young age, she was reluctant to erase the memories of her older brother, Rainer, as she thought erasing them without his consent was saddening. She also trained hard at a young age after the kidnapping of her brother, seeing as she would likely be the next protector of their bloodline, if anything happens to their great-grandfather, Frederick. This can be seen where she struggled hard against The Council who had been tracking the Nvos family for their talent of the arcane.

## Personality

Sarah developed a combat attitude on Earth to protect her family. She is much better at handling money than her brother.

## Quotes

> “
> A powerful sign of Mana had descended at her birth, and yet she had absolutely no talent for anything other than Mana, including using it to cast Magic.
>
>
>
> — Arturius, Chapter 117
>
>
>

> “
> Argh!! Rainer! Learn these spells and teach me.
>
>
>
> — Sarah, Chapter 126
>
>
>

## System Information

### Talents

* True Mana Affinity
* Manaborne
* Human Growth
* Gift of the Fae(Maya)

### Attributes

#### Passive Attributes

* Constitution
* Affinity
* Vitality
* Endurance
* Dexterity
* Intelligence
* Willpower
* Enchant Control

#### Resource Attributes

* Stamina
* Mana

### Skills

* Enchanted Blood (10/10)
* Enchanted Body (?/10)
* Enchanted Bone (?/10)
* Enchantment Manipulation (9/10)
* Enchanted Flesh (10/10)
* Enchanted Nerves (?/10)
* Void-Step Body Enchantment (10/10)

### Spells

* Passive: Zan Haste (7/10)
* Passive: Zan Armor (10/10)
* Passive: Zan Fist (10/10)
* Passive: Zan Perception (10/10)
* Passive: Zan Shielding (10/10)
* Passive: Zan Mirror (10/10)
* Passive: Zan Charge (10/10)
* Passive: Zan Absorption (10/10)
* Passive: Zan Strength (10/10)
Chapter 172: Transportation

## Character Appearances

* Locklar
* Arturius
* Kara Varg
* Luna Emralira-Igna
* Elelaria

## System Messages

[Male, Human, Sacred Warrior-Mage(3rd) lvl 1, Wildcaller(2nd) lvl 25, Nature Sage(2nd) lvl 25]
[Title: Master of Nature]

[Female, Nature Elf, Sacred Warrior-Mage(3rd) lvl 3, Sword Master(2nd) lvl 25, Space-Time Splitter(2nd) lvl 25)]
[Title: Magus of Space and Time]

[Male, Human, Sacred Warrior-Mage(3rd) lvl 1, Wildcaller(2nd) lvl 25, Nature Sage(2nd) lvl 24]
[Title: Master of Nature]

## Encounters

[Male, Chimera, Griffon Emperor of Darkness lvl 7]

## Gains

### Skills

* Arcane Revelation has reached level 2
* Soul Manipulation has reached level 7
* Soul Manipulation has reached level 8
* Skill Gained: Soul Consolidation lvl 1/10

### Experience

* Experience gained: XX (x3)
* Experience Gained: Deferred, Deferred
Francis Nvos

## Background

An Avatar accidentally given sentient form by Rainer when he tried to divest himself of his Void Will to prevent a cataclysmic meltdown between it and his Arcane Power. His name likely comes from when Rainer introduced himself as Francis to Princess Serena Latro.

As of Chapter 119, he is again merged with Rainer and therefore technically dead.

## Personality

With the Void Will inside of him, he is extremely emotionally deadened, with poor emotional responses to various things. Revealed to be suicidal, likely partially due to lacking the Sleep Learning space in his soul. There is some resentment towards Rainer for this, but as he holds all of Rainer's memories up until the split he understands and just wants Rainer to figure out how to combine the two of them back into one person quickly.

## System Information

For all intents and purposes, Francis shares the same information as Rainer with a few key differences: he does not have access to Arcane Power, but has the [Excellent Void Affinity] Talent due to the 5 points of Lifespan Rainer sacrificed when creating the Avatar. For this reason, he is generally referred to as a Harbinger despite having access to the Archon class.

Despite that, Francis can advance his skills and most likely every other aspect of him, like classes and talents, separately from Rainer.

Advancements:

* 40 attribute points to Aura Attunement (69 total)
* 40 attribute points to Aura Control (69 total)
* Void Manipulation lvl 5 -> lvl 8
* Void Hold lvl 3 -> lvl 5
* Void Mastery lvl 2 -> lvl 4
* [Skill Gained: Void-Traveling lvl 1/10]
	+ [Void-Traveling has reached level 2]
	+ [Experience gained: 7%]
* [Skill Gained: Blade of the Void lvl 1/10]
* [Skill Gained: Divine Detection lvl 1/10]
* [Skill Gained: Void Suppression lvl 1/10]

## References

1. ↑ Chapter 29: Back to Where it All Began
Fallen City of Nalmar

Fallen City of Nalmar is a Rank 1 Dungeon located in the Kingdom of Mier. As of Chapter 20: Soar, it transformed into a Rank 3 Dungeon. The Dungeon itself was revealed to be a test of sorts to find someone worthy to help retake the true fallen city of Nalmar.

It is unknown what Stage 2 and 3 consist of, as they were not completed.

## Stage 1

The unnamed stage 1 consists of three parts, unlike other similar Dungeons.

### Gauntlet

The party is deposited at one end of a long and exceptionally massive hall made of grey stone lined with large sconces of blue fire. At the other end of the hall is a set of double doors. Beneath each sconce is a false wall which opens to reveal hordes of Undead, mainly [Lesser Skeleton Soldiers] and [Lesser Skeleton Archers]. The party needs to either defeat these waves of Undead or beat them to the exit, where the boss of this part of the stage waits.

To escape to the next part, they must either defeat a [Lesser Ogre Ghoul] boss or escape past it. The Ghoul's roar is enough to stun most people without some form of a Mental Resistance ability. The completion message indicates there are other ways to clear this part of the stage.

#### Experience

* First time clear: 5% Static Experience
* Pioneer clear: 10% Static Experience

### Removal of the Light

A room with five tunnels and five braziers with blue flame by each tunnel. Traveling down any tunnel will eventually return them to the room, reoriented from the first entrance they arrived through. Doing so also affects the flames in the braziers, either darkening or brightening specific ones.

* Tunnel 1: increases the 3rd brazier while decreasing the 4th and 5th braziers.
* Tunnel 2: decreases the 3rd brazier.
* Tunnel 3: increases the 4th and 5th braziers while decreasing the 2nd brazier.
* Tunnel 4: decreases the 1st brazier and increases the 2nd brazier.
* Tunnel 5: increases the 1st brazier and decreases the 2nd and 3rd brazier.

It is possible to also increase the light to its maximum, likely to the effect of a different message and potentially a new Pioneer clear if it hasn't been completed by another group previously.

#### Experience

* First time clear: 5% Static Experience
* Pioneer clear: 10% Static Experience

### Revenge of the Fallen

Inside a grand cathedral is a large table with 15 chairs and unlit braziers around the room. Anyone who died on the path to this final part of the stage will remain there, waiting for their group members as Undead [Lesser Death Knights]. Anyone killed by one of the knights will be transformed into one themselves and vengefully attack their old party members. To finish this part, all knights must be killed.

#### Experience

* First time clear: 10% Static Experience
* Pioneer clear: 15% Static Experience

### Bonus Rewards

Bonus rewards calculated based on:

* Being the first to defeat the boss

Rewards:

* Title: Dungeon Pioneer
* Signet Ring of the Nalmar Knighthood
* Spear of the Sunlight City
* Banner of the First Cavalry
* 3 Return Stones (contribution reward)
Rainer's Dungeon Party

Rainer Nvos' Dungeon Party currently has 15 members, not including the familiars. As Luna created the party, she recieved the option to name it, and so the party is officially known as Luna's Party in the Dungeon.

## Trivia

* Magus Tian of the Farseers was tasked by his Guild Master to get into the Dungeon Party and was successful when Rainer asked him to join.
* Maverick, Guild Master of the Tideborne Mage Guild, was interested in Rainer's Dungeon Party.
Luna Emralira-Igna

*This page needs more information.*

## Quotes

> “
> Rainer said he wouldn’t leave me, even if I was useless. I don’t want to train sooo much…
>
>
>
> — Luna, Chapter 76
>
>
>

## System Information

### Skills

* Heat Resistance (7/10)
* Burn Resistance (6/10)
* Enriching Faerie-Fire
* Consuming Faerie-Fire
* Empowering Faerie-Fire
* *A variety of unnamed body enchantments*

### Gifts

After receiving Rainer's mana, Luna's magic has become infused with Arcane energy. Recipients with similar energy are deemed compatible and receive a boosted buff.

* Gift of the Wind *(increases running speed by 62%, those compatible with Arcane energy by 147%)*
* Gift of Lightning *(increases total speed by 30%)*
* Gift of Stoneskin *(provides a layer of armor like stone. Can only be used once a day)*
* Gift of Translucence *(makes the user invisible. Lasts only a few seconds)*
* *Unnamed sleep spell*
Passive: Zan Charge

> “
> *Unknown.*
>
>
>
> — Chapter X
>
>
>

"All the passive spells, with the exception of [Passive: Zan Haste], cost 90 Mana to maintain. ...

Rainer had found most of the spells of limited use for himself. Unless he could find a way to turn them on and off quicker. As it was now, each spell took half a day of preparation outside of the limitless Mana of [Sleep Learning]. It didn’t matter in the long-run for someone like Sarah, but for him it did." - Chapter 127
Goblin Head Shaman

## System Information

He is the current Head Shaman of the Goblin mine Rainer first arrived in when traveling to this world. He is a Fire Mage and inheritor of the notes from the Great Sage. Whether he is his apprentice or just receiver of his notes is unknown. Before meeting Rainer he captured Luna Emralira-Igna in a cage and was about to continue torturing her for Fairy Dust.
Kara Varg

## System Information

*This page requires more information.*

## Personality

### Talents

Because Kara is a unique, thought of as impossible, Half-Demon with a strong Wolfkin Bloodline to complement it, she has double Talents.

* 2x True Aura Affinity
* 2x Excellent Aura Comprehension

### Attributes

#### Passive Attributes

* Dual Coordination
* Enchantment Coordination
* ??? (draws in World Energy and converts it to Demonic Aura)

#### Resource Attributes

* Aura
* Mana

### Skills

*Note: most body enchantments are level 9 or 10 as of chapter 102, including enchantments not listed.*

* Weightless Blade Mastery (?/10)
* Aural Body Enchantment Mastery (2/10)
* Runic Shield Enchantment (8/10)
* Phantom Self (10/10) -> Werewolf Avatar (?/10)
* Mystic Burst (9/10)
* Buff: Supreme Lightness
* Supreme Lightness
* Void-Step Enchantment (?/10)
* Dance of the Mystic Wolf (2/10)
* Aura Conversion: Demonic (1/10)

### Items

* Ring of the Bonded Werewolf
* Sash of the Fel
* Heavy Blade of Strengthened Weight
* Heavy Blade of Hastened Weight
Furtak

## System Information

Feared by many for his monster lineage and hunted by the mage Guilds for his secret of becoming Flame-Touched, Furtak met Rainer during a retaliation campaign against the cities south of his tribe.
His tribe is located in the mountains to the North, acting as a natural border between the country of Mier and the Forbidden North. Also located in these mountains and the reason many guilds are envious of the inhabitants thereof, are the Magicite and Mana Crystal sources.

Furtak is mostly seen with his [Ice Wolf Queen] familiar Delilah who is a monster that got sentience with age and power and leads her Wolf Pack in the North. Together they helped Rainer dealing with the Blood Soul guild master who wanted to get rid of him on behalf of the Fae Queen Yulia with the aid of the Skyborne guild master.

As shown by his feat in becoming Flame-Touched, Furtak is foremost a passionate researcher just like Rainer and therefore also joined the Enchanters Guild.

He will also join the Dungeon raid together with the rest of the party.

## Quotes

> “
> My apprentice and second wife
>
>
>
> — Furtak, Chapter 47
>
>
>

> “
> The increase to my life and power is more than enough for me. I do not dream to the have the capabilities to unravel secrets of the world...
>
>
>
> — Furtak, Chapter 47
>
>
>
Human

A race denoted by The System.

> “
> Human: Denotes one as a member of the human race giving them the Talent: Human Growth and the base attributes of a human of their age and ability.
>
>
>
> — Chapter 1
>
>
>

As of Chapter 186: A Difference in Quality, Rainer has received an Impurity Penalty as of chapter 186, lowering experience gained by 10%.
Fai’Etah

## Background

Like most races, Fai'Etah has a great fear of Arcanists and all things Arcane. Her enchanted robe allows her to encase her true, amorphous form in a more compact, humanoid shape, although there is nothing Human about her appearance if you look closely.

Fai'Etah shared all the information she knew about the Competition-Style Dungeon and the 3rd Tier with Rainer after he "kidnapped" her and brought her with him through the Dungeon while he collected points. She agreed to let Rainer Soulmark her so he could travel to her world on the condition that he help her and her group.

After rescuing them from their homeworld, Fai'Etah and her party arrive on Alvra, where they help guard Zan-Lan until Rainer is finished with the Dungeon.  Currently, her and her group are wandering the Forbidden Lands, finding the curse of the land to improve their race advantages despite it affecting their various pools.

## References

1. ↑ Chapter 139: Leaderboard
2. ↑ Chapter 154: Round 1
3. ↑ Chapter 163: An Empty Field of Grass
Elizabeth

## System Information

*This page requires more information.*

## Background

Elizabeth is the younger sister of Sophia Nvos. On Earth, she was a talentless waste by her family's standards.

## Quotes

> “
> Can we go level now?
>
>
>
> — Elizabeth, Chapter 117
>
>
>

> “
> Well, I admit I’m more of the black sheep of this side of the family, so don’t count on having fun with them.
>
>
>
> — Elizabeth, Chapter 119
>
>
>

## System Information

### Spells

* Spear of Holy Light
* Shield of Holy Light
* Healing Palm
Passive: Zan Absorption

> “
> *Unknown.*
>
>
>
> — Chapter X
>
>
>

"All the passive spells, with the exception of [Passive: Zan Haste], cost 90 Mana to maintain. ...

Rainer had found most of the spells of limited use for himself. Unless he could find a way to turn them on and off quicker. As it was now, each spell took half a day of preparation outside of the limitless Mana of [Sleep Learning]. It didn’t matter in the long-run for someone like Sarah, but for him it did." - Chapter 127
Laneth

## System Information

*This page requires more information.*

Prince Laneth is a member of Rainer's Dungeon Party; he is considered one of the two weakest members despite holding two 2nd Tier classes.

Laneth uses Metal Manipulation in combination with enchanted weapons.

## Quotes

> “
> I won’t become King, Mira.
>
>
>
> — Laneth, Chapter 130
>
>
>
Passive: Zan Armor

> “
> *Unknown.*
>
>
>
> — Chapter X
>
>
>

"All the passive spells, with the exception of [Passive: Zan Haste], cost 90 Mana to maintain. ...

Rainer had found most of the spells of limited use for himself. Unless he could find a way to turn them on and off quicker. As it was now, each spell took half a day of preparation outside of the limitless Mana of [Sleep Learning]. It didn’t matter in the long-run for someone like Sarah, but for him it did." - Chapter 127
Passive: Zan Strength

> “
> *Unknown.*
>
>
>
> — Chapter X
>
>
>

"All the passive spells, with the exception of [Passive: Zan Haste], cost 90 Mana to maintain.
...

Rainer had found most of the spells of limited use for himself. Unless he could find a way to turn them on and off quicker. As it was now, each spell took half a day of preparation outside of the limitless Mana of [Sleep Learning]. It didn’t matter in the long-run for someone like Sarah, but for him it did.

The [Passive: Zan Strength], increased both Strength by 100% and Constitution by 50%. Unfortunately, it was only additive and not multiplicative with [Arcane Awakening]. With his enchanted coat in the picture, the 50% considering only his base constitution was almost useless. The strength itself meant little when his blade could cut through all." - Chapter 127
Frozen Sun

> “
> *A mass freezing spell strong enough to not only freeze the target but to even freeze magic itself.*
>
>
>
> — Chapter 48
>
>
>

### Notes

The original spell required the chant below to activate.

*“I feel the shining rays upon my skin. I see above that which is called immutable. And yet I claim a higher power. An Eternal frost that denies such an existence that dominates the sky above.*

*I shall freeze even light itself!*

*Frozen Sun!”*
Incubation Ring

> “
> Creates a space that allows the ideal storage of a single Wyvern Egg. Mana and Aura may be inputted to influence the growth.
>
>
>
> — Chapter 24
>
>
>

### Additional Information

* Incubation Rings are one time use, so it's likely that the ring Rainer received is no good anymore
* The ring Rainer received was used to hatch a Scaled-Wyvern Egg
Passive: Zan Mirror

> “
> *Unknown.*
>
>
>
> — Chapter X
>
>
>

"All the passive spells, with the exception of [Passive: Zan Haste], cost 90 Mana to maintain.
...

Rainer had found most of the spells of limited use for himself. Unless he could find a way to turn them on and off quicker. As it was now, each spell took half a day of preparation outside of the limitless Mana of [Sleep Learning]. It didn’t matter in the long-run for someone like Sarah, but for him it did." - Chapter 127

"She rapidly blinked her eyes as she watched fist after fist rain down on her, a slight ripple of damage going through the humanoid due to Zan Mirror." - Chapter 136

"Sarah’s eyes widened as a fist was launched at her back. It quickly overpowered [Passive: Zan Mirror] into uselessness. Why did she even waste Mana on that when it had such a low limit for the type of attack it could partially reflect?" - Chapter 140
Passive: Zan Shielding

> “
> *Unknown.*
>
>
>
> — Chapter X
>
>
>

"All the passive spells, with the exception of [Passive: Zan Haste], cost 90 Mana to maintain. ...

Rainer had found most of the spells of limited use for himself. Unless he could find a way to turn them on and off quicker. As it was now, each spell took half a day of preparation outside of the limitless Mana of [Sleep Learning]. It didn’t matter in the long-run for someone like Sarah, but for him it did." - Chapter 127
Dungeons

Dungeons are very important to the people in worlds controlled by the system. They provide experience as well as a way to changes classes, and are also where people are directed to take their 2nd class advancement.

## Information

The information provided here is related to completion of the dungeon itself, and not related to class changes or advancements.

### Types

There are currently 4 known types of dungeon:

* Natural
* World Tree (often treated as shrines, would be as declaring war on the entire world to block people from accessing it. Doing so also forfeits your classes.)
* Demonic
* Abyssal

### Ranks

The dungeons also have ranks denoting the tier and level of people allowed to enter. The currently known ranks are:

* Rank 1: below level 10 tier 1 to enter
* Rank 2: below level 20 tier 1 to enter
* Rank 3: below level 25 tier 1 to enter
* Rank 4: below level 10 tier 2 to enter
* Rank 5: below level 20 tier 2 to enter
* Rank 6: below level 25 tier 2 to enter

### Rewards

There are various experience rewards available for regular completion of the dungeon.

* Stage clears provide static exp, which is a flat increase to your class and very helpful when stuck on the more difficult levels such as 3, 9, and 20-25
* Reward for personal first time stage clears
* Pioneer reward for world-first stage clears (double exp compared to personal first)
	+ Beating the entire dungeon rewards the title [Dungeon Pioneer] and additional rewards
* A small party bonus is available and rewards double exp. Small parties are uncommon however and the reward is not well known

## Currently Known Dungeons

There are many dungeons across the worlds, but currently only a few have been explored.

* Fallen City of Nalmar
* Mountains of Tal'Yorn
	+ Stage 1: Wyvern's Roost
	+ Stage 2: Devil's Seal
* Unnamed - *Abyssal dungeon on the Abyssal plane*
* Unnamed - *Rank 3 Dungeon in the capital of the Wolf King*
* Unnamed - *Rank 4 Dungeon in the capital of the Wolf King*
* King of the Pyramid - *Rank 6 Competition Dungeon in the Dragon Isles*
	+ Stage 1: The Gathering
	+ Stage 2: The Test of Fire
	+ Stage 3: The Arena
	+ *Remains open for 1 month after successful completion to farm resources*
* First Tower of Conquest
* Second Tower of Conquest
* Third Tower of Conquest
* Fourth Tower of Conquest
Necklace of Arcane Combat

> “
> A necklace of Arcane Enchantment. 1/3 of its wearer’s Arcane Attunement is added to Strength, Dexterity and Constitution.
>
>
>
> — Chapter 144
>
>
>

### Additional Info

* The Constitution bonus stacks with the Overcoat of Arcane Constitution
* Appears as a simple black metal chain with violet runic patterns, similar to the overcoat
Main Characters

The members of Rainer's party vary wildly from talented humans to beings from other worlds entirely. Many have their own agenda, but all believe in the goal of Rainer Nvos.

## Current Party Members

### Magic Users

* Rainer Nvos
* Sarah Nvos
* Maiden Elru
* Furtak
* Lilia
* Amertiyus
* Elelaria

### Aura Users

* Kara Varg
* Gunthar Lothfane
* Theodore Lothfane

### Familiars

* Luna Emralira-Igna
* Jormungandr
* Lesha Tiamat Nvos
Races

The races of the world of The Arcane Emperor vary from the basic Humans to the exotic Arachne. Some races are monstrous in nature giving them access to certain skills, magic, and evolutions, while cutting them off from sentience, classes, or other system benefits. This makes classifying races extremely hard, with some more on the monster side than others with no clear cut difference. The list provided here is not comprehensive by any means.

* Arachne
* Arcane Elemental
* Abyssal Elf
* Arcane-Undead
* Bearkin
* Canine
* Demon
* Half-Demon
* Devil
* Draconic Avian
* Dragon
* Dwarf
* Elemental
* Fairy
* Wind-Touched Fairy
* Giant
* Goblin
* Flame-Touched Goblin
* Half-Elf
* High Elf
* Human
* Jotin
* Jotun
* Lamia
* Lizardkin
* Half-Lizardkin
* Lupin
* Mammalia
* Merfolk Avian
* Moon Elf / Blood Moon Elf
* Naramien Spider
* Nature Elf
* Orc
* Primate
* Serpent
* Shade-being
* Sun Elf
* Tigerkin
* Undead
* Wolfkin
* Half-Wolfkin
* Wood Elf

## Known Evolving Races

Most monster races shown thus far evolve their classes instead of their race. Like a [Young Wyvern] would evolve/advance to a [Adult Wyvern], or a [Lesser Skeleton Soldier] would become a [Skeleton Soldier]. Anyhow, there are some races that have been shown the capability for racial evolution. Becoming touched by magic also alters the Race, like Furtak, who is now a Flame-touched Goblin.

### Avian->Draconic Avian->...->Dragon

* As the only Dragon we encountered thus far resulted from a changed [Scaled Wyvern] egg, we do not know if there is a step between Draconic Avian and Dragon.
NatalieC-Day2-Evening2

**Evening – Part 2 of 2**

I wish.
Maybe.
I see a woman who's so used to getting what she wants that she can't fathom failing.
And I'm pretty sure that, faced with failure, you've doubled down on the only thing you know--manipulation.
In other words, I can't trust you.
What about Natalie's dream? What are you offering her?
You *just* want Natalie to be happy?
And what if she's happier without you?
The *right* thing to do would be to walk away and leave her alone.
Azumi, I need you to be honest with me, and yourself, or this will never work.
Is this about possession and control, or do you truly love Natalie?
Don't sell yourself short. You're damn sexy too.
Yes, I do.
Hey, it's like you said. I'm getting something out of this too.
How will Natalie feel about it?
Maybe I care where my cock is.
Pull her hand away.
Natalie might not care where my cock is, but I do.
And that's where I come in.
What if she decides only to trust you when I'm around? (requires Azumi 19.8)
I feel the same, Azumi. I hope your plan works.
Makes sense.
That's it?
Cute, huh?
You did. I assume you'll be doing more than just being present as your normal sexy self.
How does this improve my chances with her?
Okay, I'm in.
Um, you're welcome.
Head to the club.

[At this point you should have 47 points with Natalie, 44 points with Emily, 28 points with Jasmine, 23 points with Azumi, 22 points with Serenthia, and 18 points with everyone else]

**As of Episode 6, this is where this path ends**
City of Wealth

The City of Wealth, first mentioned in chapter 166, was created by Arthemtor, a Divinity of Wealth. The city itself and the plane it resides on were created to house the followers of Arthemtor, and it appears no expense was spared in its creation as even memories of the place show how magnificent it is.

### Travel

Without unique and powerful traveling abilities, people are unable to travel to the City of Wealth. However, Arthemtor will open portals on nearby planes or distant planets to allow visitors. Some of his Priests are often sent ahead of time to spread the message of the upcoming opportunity. It can be inferred from the chapter that this is often many years in advance.

Due to the increased costs of world travel for those with strong Souls, such as those in their 3rd Tier, only those below the 3rd Tier may travel free of cost. It is unknown currently the cost to travel if you have a strong Soul.

When Rainer arrived after using Void-Walking, both Arthemtor's Priest and Arthemtor himself questioned how he arrived without one of the special portals, so it's obvious that there are very few people who visit the plane without using these portals.

### Appearance

While Rainer half expected it to be a magical El Dorado, the entire place appears to be made of innately magical stone. The buildings are incredibly tall, far taller than stone would generally be able to support. On either side of the wide walkways are various buildings; the varied building styles of different cultures surprisingly worked well together. Shop stalls edge the walkways, taking away a bit of the grandeur.

The fact that no one is using movement abilities or flight makes Rainer assume there are laws in place to prevent such a thing.

### Order of the Elements

The Order of the Elements has a base in the City of Wealth where they sell their services.

## References

1. ↑ Chapter 166: The City of Wealth
2. ↑ Chapter 169: A Third Avatar
3. ↑ Chapter 169: A Third Avatar
Liandra

## System Information

Liandra is a sensor for the Wolf King and lives in the Royal Castle in Fenrar. She is in a relationship with Alaya Fenrar, a daughter of the Wolf King.

## Background

Because of unknown reasons, she left her home in the southern continent as soon as she was able to, but not before learning her family's sensor skills. Somewhere on her journey she met Charles Lodran who saved her life.

## Personality

Liandra is a very careful person and not bound to one place as seen when she first met Rainer and left the continent just for what might have happend.
Items of Kara Varg

This page contains known items used by Kara Varg

**Heavy Blade of Strengthened Weight** *One of a pair of twin blades designed for a stronger wielder.*

Enchanted to increase its wielder’s Strength by 20%.

Inscribed to get stronger and longer but heavier when Aura is infused into it.

**Heavy Blade of Hastened Weight** *One of a pair of twin blades designed for a stronger wielder.*

Enchanted to increase its wielder’s Dexterity by 20%.

Inscribed to get stronger and longer but heavier when Aura is infused into it.

**Sash of the Fel**

100% General Improvement to the effect of any indirect Magic done through Aura.
Pillar of Fire

> “
> *A burning torrent of flame erupted from the ground and descended from above.*
>
>
>
> — Chapter 29
>
>
>

### Notes

The original spell required the chant below to activate:

*“A fire burns within our hearts, within our souls, and it is this fire, that we must unleash upon our foes.*

*To rise from the earth and descend from the heavens.*

*Their ashes shall cry my name.*

*Pillar of Fire!”*
Dungeon Parties

Dungeon Parties are bondings of people trying to clear a dungeon together. The maximum size of one such party is limited to 15 (not including familiars of which every person can bring one) and it is well known that attempting to clear a dungeon with fewer people proves a great risk.

A list of all the known Dungeon Parties can be found here:
Dungeon Parties
Order of the Elements

The Order of the Elements is comprised of people who are experts of the 3rd Tier Trial, despite the fact that none of them have passed it themselves. This is not because they failed it, however, but because they have yet to attempt it. All of their time is spent in preparation, be it skills and spells, enchanted items, elixirs, body-enhancement techniques, or various other obscure methods to cultivate strength.

### Services Offered

Due to their vast knowledge of strengthening the body and their absurd collection of items, many seek them out and pay exuberant prices for a chance to be improved by what the Order has to offer so they may pass their own Trial.

### Bases of Operation

Currently, they are known to have a base in the City of Wealth.

## References

1. ↑ Chapter 151: Order of the Elements
2. ↑ Chapter 151: Order of the Elements
3. ↑ Chapter 166: The City of Wealth
Jormungandr

```

 ### Affiliation

 Rainer's familiar

 ### Status

 Active

## Physical Description

 ### Race

 Unknown

 ### Gender

 Unknown

 ### Eye Color

 Violet

 ### Hair Color

 Violet Scales

## Appearances

 ### First

 Chapter 32

 ### Last

 *Unknown*

```

*This page requires more information.*

## Background

Jormungandr, Jor for short, is a magical beast that Rainer bonded to during the first stage of his 2nd Tier Arcanist advancement Trial. Without him Rainer would have been unable to beat many challenges.

Jormungandr has a distinct serpent-like appearance.

## Personality

Jormungandr dipslays a fierce protectiveness of Rainer.

## System Information

### Skills

Jormungandr is able to devour enemies to grow in strength.
Kellaria

## Background

Kellaria is one of the Founding Heads of Neutral City. He stepped down as the head of the Blood Moon clan and holds an unofficial rank, but is still the strongest member of the clan. He made the decision so he would not have to deal with infighting in his clan while preparing for the Rank 6 Dungeon Meet.

He's come to the end of his Lifespan and as such is quite sick and near death. After he learned of the body enchantments provided to his granddaughter, he made the connection between them and the Fae, which prompted him to ask Rainer to trade for Fairy Dust to give him more time before the the Dungeon Meet.

## Personality

Kellaria holds great stock in proper etiquette, once forcing a diplomat to wait three days after their meeting because he drank his tea too fast. This is unusual in powerful individuals, as most view etiquette and politics as "tools of the weak."

Negotiations with him are usually long-winded as getting right to the point is not something he appreciates.
Passive: Zan Perception

> “
> *Unknown.*
>
>
>
> — Chapter X
>
>
>

"All the passive spells, with the exception of [Passive: Zan Haste], cost 90 Mana to maintain. ...

Rainer had found most of the spells of limited use for himself. Unless he could find a way to turn them on and off quicker. As it was now, each spell took half a day of preparation outside of the limitless Mana of [Sleep Learning]. It didn’t matter in the long-run for someone like Sarah, but for him it did." - Chapter 127
Phantom Self

> “
> Creates a phantom version of her transformed Demon half, but loses use of her Demonic Aura, necessitating use of the smaller and weaker aura pool of her Wolfkin half. Her Demon half has a decreased total aura size, but the phantom version is still as strong as her, disregarding the decreased Aura pool. Constant drain on Aura.
>
>
>
> — Chapter 25
>
>
>
Elaris

Elaris is the most renowned smith in Fenrar, the capital of the Wolf King. He manages a smithy in the craftsman sector, located in the west of the city. He has an apprentice named Nayu.

## Personallity

He seems a straight forward person, which doesn´t have much interest in talking. Rather he focuses mostly on his passion as a blacksmith, which is implied through Nayu who mentiones that even his "failed" products should be considered high value goods.

Furthermore as a Wood Elf he takes the teachings of the Earth quite seriously, or at least pretends to. Something that irritates his apprentice, who thinks he just messes with her.

## Background

Not much is known about Elaris background other than he managed to establish a well known and respected smithy in Fenrar.

He requested Rainer's assistance in helping with his Tier 2 Trial, as non-combat classes can bring a second person in with them. Rainer instead offered his grandfather's assistance on the condition that he would have to ask him first; if his grandfather said no, Elaris would have to make do with the best enchanted items that Rainer could create for him. Elaris agreed, stating that either option would do, but he would prefer both.
Debug Mode

Debug mode allows the player to view and change the game’s underlying variables. This includes changing your score with a particular character, or triggering otherwise hard to find achievements.

To make debug mode available, do the following:

1. Go to the Files directory within the main game directory
2. Make a backup copy of \_game.js.
3. Open \_game.js in a text editor.
4. Search for the line 'var bewDebugMenuEnabled = !bewIsRelease;' (without quotes).
5. Change that line to 'var bewDebugMenuEnabled = true;' (without quotes), and save the file.
6. Open the game. There should be a new menu option called 'Debug Menu'. Click it.
7. Click 'Enable Debug Mode'. This will cause all the variables used in the game to be displayed in a series of tables beneath the main screen.
8. Each variable can be adjusted up or down during play by using the + and - next to it. Be cautious about doing this, as it could break your game.
9. Other options available in debug mode are 'Hotspots', which outlines any clickable areas on the screen, and 'Onclick Hints', which provides a pop-up tooltip showing the destination of the link and any variables it affects.

Return to main page
Lesha Tiamat Nvos

## System Information

*This page requires more information.*

## Background

Tiamats egg was found in the Wyvern's Roost stage of the dungeon Mountains of Tal'Yorn in Nalmar.
Through infusion of arcane and demonic energies her egg could mature to become the egg of a true dragon.

## Personality

Tiamat loves to play and test out her abilities.

## Quotes

> “
> I guess I’m better than a baby dragon.
>
>
>
> — Rainer Nvos explaining why Tiamat could not yet fly, Chapter 76
>
>
>

## System Information

### Spells

* Miasmic Conversion
* Eldritch Flight
Mira

## System Information

First introduced during the Fae-Arc, Mira is one of very few Fae to use Aura as her primary source for combat. While certainly older than most Fae Rainer has seen, it didn’t show anywhere beyond her face being slightly, but gracefully, more aged.

Mira was a helpful aid in establishing Rainer's position as an Ambassador for the Arcane Order in the Fae Realm. He in return granted her special Aura fueled Body Enchantments.

She was also the first person to introduce Rainer to the upcoming Dungeon Meet and is now also a member of his team alongside the rest of the party.
Cosmic Map

> “
> A Soul-connected Map.
>
>
>
> — Chapter 161
>
>
>

### Additional Info

* Uses memories of the owner through a Soul connection to create a map of places they've been
* Acts as a guide for Void-Walking
* Possible to use other people's memories to add to the Map. The participants can be willing or unwilling, with unwilling participants requiring their Soul to be attacked and leaving them vulnerable or be unconscious with the attacker having greater strength of soul.
The Arcane Emperor

## Description

Rainer, an amateur Arcanist and college student, sought to create a new spell far surpassing the magic of the few he inherited from his grandfather. Yet the interference of an unknown event during the casting of his spell led him to be thrown through space and time.

Where status screens were accepted as normal and class distinctions were quite clear. Leveling and achieving a class beyond a simple farmer or peddler was an affair of life and death combined with years of hard training. Goblins were not the fodder that they should be, orcs filled bedtime stories in order to scare children into behaving, and a dragon? You might as well pack up and move to another country.

He, however, enters this world with the rare and powerful class of the Arcanist. How will the recently ardent seeker of magic find greater heights, or will he land in deeper depths?
Chapter 5: Fae Contractor

Rainer accepts Lunas Familiar contract. A possible greater mind behind the notes left behind by the goblin [Fire Mage] has Rainer thinking of the consequences. They are made for teaching rather than a study of someone. The one who made these is a foe Rainer definitely can't take at the moment.

Some more info about Luna and her past is revealed, especially a possible tragic past including the Fae race.

## Character Appearances

* Rainer Nvos
* Luna Emralira-Igna

## System Messages

[Familiar contract initiated, Make Fae Princess Luna Emralira-Igna your Familiar? Y/N]

[Familiar Gained: Fae Princess Luna Emralira-Igna]

[Change visible title from [Arcane Scholar] to [Fae Contractor]? All effects still persist Y/N]

[Familiar: Fae Princess Luna Emralira-Igna]

[Fae Enchantress Lvl 6]

[Current Shared Skill: None]

[Familiar Skills: Summon]

[Magical Construct: An object made out of pure mana. Type: Fae Dress]

## Gains

### Skills

* [Familiar Skills: Summon] given through title [Fae Contractor]
* [Current Shared Skill: All Language Translation] shared by Luna
	+ [All Language Translation: All non-runic Languages shall be translated to the one you are most knowledgeable in.]

### Titles

* [Title Gained: Fae Contractor]
	+ [Title: Fae Contractor: One who has entered into a rare and powerful contract with a member of the Fae. 5% experience bonus. Gives Familiar Skill: Summon]

### Talents

* [Talent Gained: Gift of the Fae, Luna Emralira-Igna]
	+ [Gift of the Fae, Luna Emralira-Igna: The Gift of the Fae Princess Luna Emralira-Igna. Grants 100% total increased mana regeneration.]

## Status

```
[Primary Classes: Arcanist Lvl 3/25]
[Titles: Arcane Scholar, Fae Contractor]
[Exp: 34%]
[Sub-classes: None]
[Race: Human]
[Skills: Sleep Learning Lvl 9/10, Appraisal lvl 2/10, Goblin Anatomy lvl 1/10, Fae Anatomy lvl 4/10, Long Jumping lvl
1/10, Sprinting lvl 1/10, Bare-Fist Fighting lvl 1/10, Muknar Language 3/10, Faaran Runic Language lvl 3/10, Fae
Language lvl 1/10, Mana Manipulation lvl 2/10, Arcane Energy Manipulation lvl 4/10]
[Skill Points: 3]
[Talents: Excellent Arcane Affinity, Human Growth]
[Stamina: 12/12]
[Stamina Regen: .1% per second]
[Mana: 13/15(17)]
[Mana Regen: .0022 per second]

```
FaithC-Day1-Evening

Go to the Oak Street Bar
Continue into the bar.
Go to your usual seat.
Wave back at Faith.
That walk makes more than just my tip bigger.
Hi Faith, yes please.
What a hot little ass. (Faith +1)
Those tight leather pants are sexy.
You notice the girl from the coffee shop walking by (+1)
Can she see me through the tinted windows? (*Bar Gamer 10*)
There are places I'd like to lick that drink off her if she spills.
I just saw the girl from the coffee shop walk past the window!
Are you kidding? No way am I going to miss a minute of watching your sexy little ass. (Faith +2)
I knew it!
Not yet. I can't seem to work up the nerve.
I don't know. She gives off a sexy, dangerous vibe that's intimidating.
Yeah, I know. Maybe I'm too intimidated by women to talk to her.
That's because your sexiness transcends my fears. (Faith +1)
It's something my business partner, Emily, said earlier.
She said I was stalking this girl and I wonder if she is right.
Huh?
Of course I do. Watching you eases my troubled mind. (Faith +1)
And I love you for it! Wait, you like it? (Faith +1)
Ask Faith about the couple making out. (+1)
Stare in open-mouthed amazement as she fondles her breast.
Look closer. (Faith +1)
I love watching *you*.
I could watch you do this all night. (Faith +1)
I can't blame him. You're irresistible. (requires Faith 9.9) (+1)
I hope the waitress distracts the creep.
Look closer. (*Bar Gamer 5*)
I'd love to see more.
Lean in for a closer look.
I wouldn't mind going into the bathroom with you and sliding my cock between your breasts.
Your nipples aren't the only things here that are hard. (Faith +2)
I think *I'm* going to need some alone time in the bathroom now to take care of something. (Faith +1)
Wow, you really know how to turn me on.
There's a right kind of perv?
I like naughty, but the safe, sweet guy is always stuck as a friend.
Thanks Faith.
I think so. She doesn't talk about it. (requires Emily 6.3) (+1)
I'll do that. Thanks Faith.
Hang around and hope to talk to Faith some more. (requires Faith 14.4)
Me too, in fact, I'm still hard from watching you. (Faith +2)
Uh... Yeah, so how about a date?
I know a nice strip club on the other side of town called Manny's G-Spot. (*Drunkard 9*)
Great! [Achievement: *Everybody Knows Your Name*]

[Do you want a recap of the day's events?]

(yes)
Sit and think about your day.
Continue (repeat until finished)

Go to bed
Go to sleep.

[At this point you should have 19 points with Faith, and 6 points with everyone else]

Next page
Emily-Day1-Evening3

**Evening – Part 3 of 3**

She likes to watch. Do you want me to stop?
Definitely you. Let's show her some more. (Faith +1)
Of course, and I'll bet Faith does too. (Faith +1)
Undo a button and slip your hand inside her dress. (Emily +2)
Watch Faith's reaction.
Continue
Run your finger in slow circles around her clit as you ask if she wants you to stop. (Emily +2)
Look at Faith. (Faith +2)
Stay quiet and squeeze Emily's breast.
I didn't know you were interested in women.
In that case, let's up the stakes a bit.
Look at Faith
Pinch Emily's nipple
Gently stroke her nipple with your thumb.
No, I have you in my arms, and I don't want to share you. (Emily +1)
I think we're helping. She likes to be watched.
Look at Faith.
Holy crap. You two are going to drive me insane!
Rub Emily faster.
Look closer at Faith.
Look closer at Emily.
If you two cum together I'm going to lose my mind. (*Selfless: Emily* and *Voyeur: Faith*)
Wait for them to finish quaking from their orgasms. (*Bar Gamer 1*)
Continue.
Wow!
Wonder about the look.
Wait for her to finish.
Are you going to be okay tonight?
Kiss Emily's cheek (Emily +1)
Move to her lips. (Faith +1)
Pull her close. (Emily +2)
Finish kissing and say goodbye to Emily
Wait to see what Faith wants.
I think I've earned a kiss. (Faith +1)
Finish kissing and go home. [Achievement: *Everybody Knows Your Name*]

[Do you want a recap of the day's events?]

(yes)
Sit and think about your day.
Continue (repeat until finished)

Go to bed
Go to sleep.

[At this point you should have 40 points with Emily, 32 points with Faith, 14 points with Serenthia, and 12 points with everyone else]

Next page
Gognar

## System Information

Gognar is an Orc Martial Artist working in the Goblin Mine Rainer first arrived in. He seems to be of higher rank as the workforce calls him chief. At the same time he is the strongest member of their tribe after he was trained in aura and could set his Primary Class.

He swears revenge against Rainer after nearly losing his life to him. Currently he is looking for a successor of the Head Shaman and plans to get stronger along the way.