LEGO Batman: Justice League

### **Rating(s)**

* R for strong bloody violence, language throughout, and some disturbing material

## Release Order

**LEGO Batman: Justice League** is an upcoming reboot of the LEGO Batman/DC Supervillains series on the YouTube channel LEGO Metaworld.

## Synopsis

Set over a year before LEGO Batman: Forces of Havoc (but a year after End of the Beginning), Batman, Robin, and the Justice League must work together to stop Lex Luthor and the Joker from dominating the world. Along the way, Batman and Robin face deadly perils as they fight Bane, try to stop Luthor’s ever-growing arsenal of power armor, and live through disturbing hallucinations as they are poisoned by Scarecrow’s fear gas.

## Episodes

### Season One

1. Gotham Theatre: The Joker unites Batman’s Rogues Gallery, before attacking a theater where the Mr. Universe award is being presented. Will Batman and Robin be able to stop the Joker? (Destruction Count: The Joker blows up the wall of a library and exposes rebar, a metal fence/wall is destroyed in an explosion, a hole bursts through the floor, the Batwing breaks through a wall and knocks bricks and chunks of it loose, cakes are thrown and splatter, the wall of a set is smashed, windows are shattered, vaults have the doors blown off of them, an elevator is electrified, the floor has pieces blown off of it, cake bombs explode and destroy part of a wooden ceiling, a few bricks are blown off of a wall, wooden boards are electrified and blown off of a wall, a camera cart crashes against and destroys a wall.) (Minifigures: News Reporter, Bruce Wayne, Lex Luthor, Mercy Graves, The Joker, Police Officers, Batman, Robin, The Penguin, The Riddler, Harley Quinn, Two-Face, Guests, Musicians, Joker Goons.) (Bat-Abilities: X-Ray Vision, Invisibility, Acrobat Pole, Gyrosphere.)
	* Set Pieces:
		+ The front of Monarch Theater with four rusted metal statues surrounding it. The theater is just behind a street with many papers on it and a cracked sidewalk in front of it.
		+ A showroom with many cloth-covered tables and a podium at the back of the room. The wall behind the podium has a projection screen on it; the wall and screen have a hole torn through them with rebar sticking out. Two gold statues holding tablets stand on either side of the wall.
		+ A library in front of a metal wall and a pile of trash. One of the library's walls, the windows, and the wall in front of the building get destroyed in an explosion, exposing rebar.
		+ The interior of a bank with a glass door in front of a vault with three cubbies removed from a wall. Two chunks of a glass door's frame are broken off and stuck to a wall, while the glass itself has two holes broken through it. One wall in the bank is cracked and has graffiti on it.
		+ A music room with many instruments, including an oversized one that the Riddler hides under. To the right of the room is a brick wall prop that gets destroyed by the Riddler.
		+ A prop room with a set for a play involving a three-windowed castle and the head and arm of a dragon.
		+ A room with a chandelier hanging from the ceiling and many holes in the walls.
		+ A projection room with a camera cart and a board-covered wall full of pipes and tubes. The camera cart is in front of a graffitied wall that it later destroys, exposing rebar. There's also a brick wall that is damaged by an explosion and a wooden ceiling that gets a hole blown through it.
		+ The back of the theater with a broken wall that has many bricks knocked loose and out of place.
2. Joker Pursuit: Batman and Robin chase the Joker's boat across the city. Will the Joker escape and steal the Mr. Universe award? Or will Batman stop him and save the day? (Destruction Count: The Batcopter crashes and breaks pieces off of the ground, traffic cones are destroyed, parts of Empire Theater are shot and explode, metal bars are blown off of a lift, the rope ladder on the Bat-Copter is cut up by Chattering Teeth, helicopters and boats are shot and explode apart, a hole is blown through the floor of Joker’s boat, a chunk is broken off the side of Joker’s boat, Joker’s boat crashes and an engine flies off, walls are scratched and cracked, chunks are broken off of concrete columns, metal bars are bent out of shape, paint is chipped off of floors and walls, wooden boards are broken off of the floor and expose cobblestone, metal roofs are rusted, banners and cloth overhangs are tattered, a hole is blown through a metal fence, glass doors are shattered, tiled floors are cracked, wooden supports and walls are chipped, bumper cars explode, balloons are popped, roller coaster tracks and scaffolding are broken in half, boulders are knocked down by a roller coaster, a wooden carriage is split in half by an explosion, pies are splattered, wooden walls are knocked down, part of an amusement park's sign is broken off, a television’s screen is shattered, a mug is broken, a laser blaster destroys LEGO walls.)
	* Set Pieces: A harbor with many containers full of repair equipment and a tower-like structure.
	* The ocean of Gotham City which through the yacht club and Amusement Mile.
	* The entrance of Amusement Mile with a giant clown face at the top of it and rubble nearby.
	* An area near the front of Amusement Mile with tattered banners strewn between buildings. One building has a rusted roof and metal bars in front of a window, some of which are bent out of shape.
	* A further section in Amusement Mike with grimy brick walls and a large building. The building has glass doors and bits of paint chipped off of its roof.
	* A section of Amusement Mile with a giant skeleton and a roller coaster that is blocked by boulders.
	* The teacup area ride with four chipped teacup ride cars. The floor around the ride is cracked and it is positioned in front of a building with wooden supports, many of which are chipped and dirtied.
	* A swirling slide ride that is positioned in front of a building with tattered cloth overhangs.
	* A play area in the park that is filled with green acid and near four doghouses.
	* A rollercoaster in Amusement Mile with broken tracks and scaffolding. One of the tunnels on the coaster is blocked off by wooden boards, another is a cavern filled with boulders. Past the cave is the end of the track, which leads to the next part of the park.
	* A section of the park with a cracked staircase that leads to a higher floor blocked by several cracked boards. There is a shooting gallery with broken windows and a carrousel to the right of the staircase. In front of the area is a section of a broken fence.
	* An arena with a cracked checkerboard floor and a prison that is shaped like a demon’s face. The walls are themed after bent playing cards and positioned below a scratched metal roof. Lamps that occasionally flicker off hang below the roof.
	* Another arena with a broken roller coaster track that has a clown face serving as a tunnel. To the right of the arena is a building with a cracked metal room and a set of wooden doors that are knocked open. An explosive wooden carriage with dropping prison bars is positioned above the ground, which is made of cracked concrete.
3. Arkham Knights: Batman and Robin enter Arkham Asylum where they attempt to stop the crooks who the Joker freed during his jailbreak (Harley Quinn, Bane, Two-Face, Riddler, Penguin, Catwoman, and Poison Ivy). Will the crooks be put back behind bars? (Destruction Count: Walls are destroyed and expose rebar, a window is shattered, a hole is broken through the floor, holes are drilled through the ground by Bane, tiles are cracked and broken off of the floor, chemicals flood certain areas of the asylum, a metal statue is broken apart, metal chemical tanks are destroyed by explosions, the metal of a shed is blown up, stone structures are knocked down and moved around, stone structures and a gateway are destroyed, safety fences are torn apart, a wall is cracked and water leaks out of it, a concrete platform with metal bars is blown to pieces, a statue has its head and arms ripped off, the floor and walls of a garden building are cracked, the window frames and panes of the building are broken, toxic waste pipes are rusted and cracked, door doors with metal framing have the metal rusted, a cave is filled with cracked boulders and walls, flowers and leaves are rotted, the walls and door frame of a garden building are cracked.) (Interrogation: Electric chair)
4. Scarecrow's Fearful Faceoff: Scarecrow tries to escape from Arkham Asylum, but wishes to fight Batman first. Will Batman and Robin win the struggle against the Scarecrow, or will the scary psychopath defeat them? (Destruction Count: Tiles are broken off of a floor, the Scarecrow's hat is sliced in half, metal bars explode off of prison cells.) (Interrogation: Hit in the balls and face with jail door)
5. Chemical Signature: At Ace Chemicals, Batman and Robin find that The Joker has stolen chemical substances. Will they be able to escape from the plant when a fire starts? (Destruction Count: Various areas of Ace Chemicals explode and catch on fire, paint is scratched off of various surfaces and objects, metal beams break in half, a platform with scaffolding below it is crushed, a metal staircase has steps broken off of it, a glass dome has the top broken off of it, the ACE sign breaks off of its metal scaffolding and shatters a glass roof, wires are torn off of a sign and one of the letters flickers, parts of metal scaffolding break off and get electrified, a metal wall has a hole broken through, various metal structures and surfaces are rusted, a water tower breaks off of the tube it's connected to and spills water on a factory, windows are shattered.)
	* Set Pieces: The exterior of Ace Chemicals with broken windows and the “Ace” broken off of the sign.
	* A section of Ace Chemicals with vats of orange, green, and purple chemicals.
	* A section of Ace Chemicals with a pool and waterfall of green chemicals.
	* Two rooms in Ace Chemicals in different stories that are connected by a pair of metal doors.
	* The rooftop of Ace Chemicals with two broken glass roofs and the electrified remains of the “Ace” sign and its metal supports.
	* A section of the roof with a giant rusted water tower that is connected to a metal tube.
6. Juggernaut Chase: The Dynamic Duo infiltrates a LexCorp Juggernaut. Will Joker (and Lex Luthor) escape, or will Batman serve them a plate of justice? (Destruction Count: Cars and helicopters are shot and explode, a water tower/tank explodes apart and water sprays out, screen signs are shot down and shatter, the juggernaut truck has a panel torn off of a side, a pie and many cakes are smashed, two jetpacks are damaged and explode, a window on top of the juggernaut is broken, glass on a generator is shattered, four holes are shot into the Juggernaut by the Batwing which exposes metal and wire, the Batmobile is blasted and destroyed.) (Set Pieces: The streets of Gotham City with a broken water tank and many screen signs advertising strip clubs, the Joker and Lex Luthor’s Kryptonite creation room with a machine and tubs for the “males” and “females” the first floor of the Juggernaut with a transparent floor revealing a ball maze and a retractable pipe mechanism, the second floor of the Juggernaut with a security camera connected to a retractable ladder and two containers, the rain-covered top of the Juggernaut with retractable ceiling panels and many wide air vents, the stairs down the Juggernaut which are exposed by four holes blown into the truck, a testing room which is exposed by a retractable ceiling and contains a large device at the ceiling that provides energy beams to a forcefield blocking off a Kryptonite crystal.) (Bat Abilities: Cloaking Device, X-Ray Vision, Magnetism, Sonar Blasts, Gliding.)
7. Batcave Break-In: After digging a cavity into the Batcave, Joker and Lex Luthor attack the Batcave. Will the heroes win? Or the villains? (Destruction Count: The ground is charred by energy blasts, the Batcycle is shot and explodes, a metal bridge is crushed by boulders, a machine explodes and catches on fire, panes are broken off by falling rocks, a stone staircase is shot and crumbles apart, boulders fall from the ceiling and break the metal paneling off of a bridge, the Knight-Crawler is crushed by a rock, the Bat-Computer is cracked, Bat-Suit cases are shattered, stalagmites are shot off of the ceiling, the Batwing is shot down and it explodes upon hitting the ground, paint on the floor panels’ Batman logos end up scratched, boulders are blown up by grenades, various areas of the Bat-Cave catch on fire, a gigantic penny is shot off of its stand and heavily dents a metal bridge, an elevator has a hole in the metal on top, an elevator is shot down and falls to the ground before exploding apart, explosive pies cause explosions in the Bat-Cave, a girder is crushed, the Bat-Sub is electrocuted and explodes, a falling boulder is grabbed and thrown into an explosion, part of a bridge-like structure breaks off, there is a hole in a metal bridge, the ground collapses, various walls of the Bat-Cave explode, girders are dislodged and broken in half, part of a metal bridge breaks off and destroys a wall, various chunks of a metal bridge are broken off by falling boulders and expose rebar, parts of a scaffolding structure break off, a few Jack in the Boxes are destroyed, many Lex-Bots explode, panels and bridges of the Crime Lab are broken off by falling boulders, two large windows are shattered by explosions and a girder falls off of the front of the windows’ building, various lights explode when an electric current is sent through them, two holes are broken through the ground near Wayne Manor, chemicals are spilled all over a floor area in the Bat-Cave, pieces of debris fly across the Bat-Cave, the rebuilt Batwing crashes, the metal Kryptonite vault is thrown across the Bat-Cave, a ”flying Bat-Sub” crashes underwater and falls off of a waterfall.) (Set Pieces: The Bat-Cycle’s area with a rotating platform, the bridge that is crushed by falling boulders, an area with a burning machine and many metal panels that are dislodged by falling debris, a stone stairway that is blasted apart by Lex Luthor’s blaster, a bridge that is critically damaged by boulders, the Bat-Sub’s lagoon with a waterfall off of it, a bridge that is heavily dented by a gigantic penny, an elevator shaft with a split between two metal plates on top of it, the elevator shaft of the Bat-Cave that is just above a hole where various explosions occur, the Bat-Computer area with the Bat-Computer above a rising platform that houses a vault of Kryptonite, the exterior of Wayne Manor with a hole in the mountain it stands on that leads to the Bat-Cave (and collapsible ground for when it begins to crumble), an elevator shaft with many metal bridges that break apart, an area with a wall that retracts, an area with a gigantic bridge that is mostly destroyed and leaves crumbling scaffolding in its wake, a burning platform on the Bat-Cave with a Jack in the Box and a magnetic wall on it, an area of the Bat-Cave with a gigantic robotic T-Rex on a rotating platform and a broken girder above it, the damaged Crime Lab with many chunks of metal bridges and paneling strewn about, a windowed-off room with an electricity generator and switch, a wall with a zip line and many lights across it, a stone ledge with a Jack in the Box on it, a platform and cave above the T-Rex room with a gigantic fan and a Jack in the Box in it, a burning area where Superman finds the Kryptonite vault. (Bat Abilities: Electricity, Sonar Blasts, Gliding, Pole Vault, Hamster Ball, Magnetism, Explosives, Bat-Steroids.) (Interrogation: Batmobile wheel)
8. Airplane Safety: Batman and Superman attack the LexCorp jet, but when they reach the control room, Batman is dropped through a trapdoor. Will Superman be able to save him? (Destruction Ocunt: Drones with pilots in them are shot by lasers and explode, panels and jet engines on the LexCorp jet are blasted by Superman’s lasers and explode and emit smoke, missiles and Kryptonite/energy blasts explode, turrets on a jet explode after getting shot by lasers, the jet door is pulled open by Batman’s grapple gun, force field generators are shot by lasers and explode, Lex-Bots are destroyed, the front of a piloted drone is pulled off and it crashes into a wall and explodes both of them, a wall is cut open by Superman’s laser eyes, a Kryptonite dust generator is blocked off, a metal door/wall is split apart by Superman, metal crates are shot by missiles and explode into fire and smoke, a floor panel retracts to bring a missile inside of the LexCorp jet, a metal door is shot by a missile and explodes apart, a room catches on fire after an explosion, a hole is torn into the ceiling of the jet, smoke and sparks are emitted by the cakes are dropped and splatter, a vent is broken and Kryptonite dust puffs out, a glass area on the jet is shattered, a trapdoor is activated and Batman falls out of the jet, sparks are emitted as metal parts are blowtorches and prepared for use in a mech’s constructions.)
	* Set Pieces: The LexCorp jet with many “Avatar helicopter” turbines and jet engines, the entrance of the jet which is blocked by a force field generated by laser beams, the first room of the LexCorp jet with an electric generator that is powered by faulty wall-piping, a room with a machine that dgenerates Kryptonite dust and is blocked by a splitting metal door/wall, a room with two Jet Pack Troopers and many metal crates that is blocked off by another splitting metal door/wall, a room with sparks and smoke coming out of a hole in the ceiling that drops and is blocked off by a forcefield, an open area in the LexCorp jet with many Joker Goons and Lex-Bots alongside a partially-glass ceiling, the Joker and Lex Luthor’s Pilot computer area with a trapdoor on the floor, the city of Metropolis with many cars driving near buildings, the interior of the LexCorp Laboratory with opening metal door-walls and many scientists walking around, the construction area for the Bear Bot with a head and arm lying on the ground and a tall scaffolding-structure around the body.)
	* (Bat Abilities: Electricity, Sonar Blasts)
	* (Interrogation: Propeller)
9. Lexcorp: Batman and Superman try to infiltrate LexCorp, and fight a robotic secretary. After this, a huge robot emerges from the building and heads to Gotham. Will Batman and Superman be able to stop it? (Destruction Count: The bridge and pavement leading to the building is cracked and has a hole in it, a security barrier above an opening fence gate is rusted, a metal beam structure is scratched and rusted, a concrete cylinder part of the building is cracked along with its pitted concrete walls, a hole is shot through a metal acid tank, acid melts furniture, faded metal panels with the HeroForge metal texture are broken off of a floor and scorched by acid, the poles of a barbed wire fence and garage doors are scratched and dirtied, a hole is shot through a wall and acid spills out of it, Energy blasts burst apart, bombs and objects explode, an “L” sign is blasted by lasers and explodes, the top part of a Bacta Tank is destroyed by a laser and the glass part lowers, Lexbots are destroyed by lasers and explosives, surfaces are burned by energy blasts, smoke and dust are displaced, a wall is blown up by an exploding robot, LEGO pipes and cords emit sparks, LEGO vents are blown up, forcefields are disabled, a wall is sliced open by lasers, vehicles are destroyed by lasers, a wall is destroyed by a laser, a giant window is shattered, parts of a machine are destroyed by lasers and it is disabled, glass walls are broken, mechs hit walls and emit sparks, a mech is destroyed, a pie splatters, a hole is broken through the top of the LexCorp building and exposes rebar.)
	* Set Pieces: The exterior of the LexCorp building, the receptionist’s office of the LexCorp building with escalators to the left and the right of it, the far left of the receptionist’s office with a Bacta Tank in it, the back of the first floor with a breakable wall, the inside of a wall with tubes and cords in it, the center of the office’s second story with an elevator, the left side of the second story of the office with two LEGO vents and a retracting lever on a wall, an even higher floor in the building with an elevator, a room in the building with a large forcefield-covered machine that emits electricity, an area to the right of the room with an electric generator and conveyor belts on the walls, a forcefield-covered area with two Kryptonite gas vents on the floor, the far right of the room with an elevator and a wall that is sliced open, a floor in the building with a valve-controlled conveyor belt with a giant window in front of it and a security camera above it, a forcefield-covered area of the room with a Kryptonite-powered machine, a previously wall-covered area in the floor, a higher area with a pit that has a fan in it, the right of the area with a machine that produces Kryptonite gas, further right with another Kryptonite gas machine that has a machinery-filled pillar above it, the area below the Kryptonite machine with a lever, a forcefield-covered Kryptonite machine with a glass case of Kryptonite in it, a floor with a brick-built “L” that covers a pressure plate that activates a ramp, a large gap between two floors with Kryptonite gas vents in it, another raised floor with a puddle of toxic waste and a LEGO wall, the back of the raised floor with a glass-covered room that has a lever in it, another area with a staircase and a glass floor that is filled with glowing machinery, the area that the staircase leads to with a gear-filled wall, an area past the wall with two chairs and a a glass walls that comes off of it, an area of the building with mechs and two toxic waste puddles on the floor, another machine chamber with a lowering glass wall and two vents on the lowering metal walls behind it that exposes an elevator, the interior of a metal elevator with glowing green lines, a hallway with green machinery on the glass floor, a room with the teddy bear mech and a giant metal object in it, a section of the room with a lowering wall and a gigantic hole through the ceiling with exposed rebar.)
	* (Bat Abilities: Bat-Steroids, Grenades, Electricity, Invisibility, Sonar, Glide)
	* (Interrogation: Broken window)
10. Robot Sky Battle: Superman is weakened from the mecha’s Kryptonite blaster. Will Batman be able to save the day? (Destruction Count: VTOLs and helicopters are destroyed by lasers, the bottom of the teddy bear mech’s feet are shot and laser-blasted open, missiles are destroyed, parts of the teddy bear mech’s legs are torn open, vents are destroyed by lasers, robots are destroyed, a circuit is torn off of the mech, part of the teddy bear mech’s back is torn off, the teddy bear mech crash-lands in the street.) (Set Pieces: The sea of Gotham City with the teddy bear mech flying over it, the interior of the teddy bear mech, the interior of the VTOL, the teddy bear mech’s right leg with a missile launcher on it, the left of the teddy bear mech with a burning area on it, the back of the teddy bear mech with two vents and a smaller mech on it, part of the teddy bear mech’s back with a Kryptonite storage area and circuits on it, a street in Gotham City with rain puddles on the ground, a street in Gotham City where the teddy bear mech crash-lands.) (Bat Abilities: Bat Steroids, Grenades, Glider)
11. My Way or the Subway: The mecha strikes our heroes and they fall through a hole in the street. Joker's mecha continues to cause chaos, making pits in the road above the metro station. Will Batman and Superman be able to stop the Joker and his mech? (Destruction Count: A cake is thrown and splatters, a hole is smashed through the street, pieces of concrete break off of a subway’s ceiling, floor tiles are dislodged, a poster is scratched, a pipe is cut in half by a laser, parts of a subway’s ceiling are blasted off by a laser, a chunk of wreckage and rock is set on fire and destroyed, the ceiling and floor of the subway are destroyed amidst dislodged girders and rubble, robots are destroyed, a Jack-in-the-Box is destroyed, LEGO rails are bent up, a large ceiling fan is dislodged, a subway train is buried under rocks and glass objects, robots burrow out of the ground and leave cracked holes, a sonar blaster shatters glass objects, a hole is sliced through the subway’s ceiling, the teddy bear mech’s hand is torn open by lasers, balloons pop, areas catch on fire, tiles are broken off of walls, lasers slice off the top of a subway train.)
	* Set Pieces: A street in Gotham City with the teddy bear mech on it, a section of the street that is smashed by the mech, a lower area with dislodged pieces of concrete and exposed pipes, a section of the subway with debris on the floor and dislodged floor tiles, the back of the subway station with a scratched-up poster for a pirate movie and dirt stains on the wall, the railway area of the subway with electricity surging across it and rubble blocking the rails, the left side of the railway area with leaking water, the back-right side of the railway area with spark-emitting tubes, an area past the rubble with a burning chunk of rubble blocking it off of another area, a flooded area of the subway that has both the ceiling and the floor wrecked by the teddy bear mech’s foot, the left of the wrecked area with an electric generator that emits sparks and lowers a cable, a section of the flooded area with chunks of concrete and bent-up rails, a wrecked subway train that is below a dislodged fan and to the left of a bent-up railway, another area of the subway with the aforementioned train buried under rubble and glass objects, a section of the subway with many dislodged floor tiles and three broken pipes that spew water, the left of the area with a brick wall that has a torn-up map on it and a hole broken through the ceiling, a railway with a hole broken through the ceiling, a platform between two railways with a ladder, another subway railway with a crashed train and graffiti on the walls, a Y-section in the railway with lasers shooting at the walls, the right of the Y-section with a electricity surging through the rails and a raised wall with a ladder on it, the left of the area with burning rubble and a torn-up map on the wall, a section of the subway with a hole broken through the ceiling and chunks of rubble filling in a hole in the floor, an area past the holes with a dislodged floor tiles and pieces of rubble on the floor, the back of the subway with a raging fire and chunks rubble on the floor and walls with missing tiles, a railway with a hole blasted through the ceiling and chunks of rubble all over the rails, a subway train with the top sliced off of it by lasers.)
	* (Bat-Abilities: Bat Steroids, Grenades, Electricity, Sonar, Glider)
	* Interrogation: Hung upside down and beaten
12. The Next President: At Gotham City Hall, Lex gives a talk and contaminates the civilians with a wit-changing substance so that they will vote for him. Will Superman be able to stop him? (Destruction Count: A clock on a building explodes.) (Interrogation: Beaten repeatedly)
13. Batmobile Pursuit of the Joker: Robin arrives in the Batmobile, with the mecha hunting them Batman and Robin through Gotham City. Will they be able to survive?
14. Tower Defiance: The mecha strikes Wayne Tower, and levels the base of the tower. Superman keeps it in place while Batman, Robin, and Green Lantern enter through the bottom of the building together. Will they be able to save it? (Destruction Count: The windows of Wayne Tower are cracked and shattered, walls and floors of Wayne Tower are destroyed and expose rebar, a helicopter is damaged, a water supply tank is broken open and leaks, the roof of Wayne Tower has holes broken through it and rebar is exposed, a vent-like system is sliced in half, wall-like structures are broken off of the top of Wayne Tower and rebar is exposed, rubble and bent girders litter the roof of the tower, part of Wayne Tower’s roof is broken off by a falling object, windows and window frames are bent and broken off of Wayne Tower, metal plates are torn off of the walls of Wayne Tower, a street is crushed into debris and broken fragments.)
	* Set Pieces:
		+ The exterior of Wayne Tower with many chunks removed from it.
		+ The interior of Wayne Tower with rubble and rebar all over the floor.
		+ The rooftop of Wayne Tower with a pool of toxic waste on it.)
	* Interrogation: Laser board
15. Lex Luthor Mech Takedown: The heroes celebrate the defeat of the Joker when Lex rises in his Power Armour Mech, equipped with a machine gun, and attempts to murder the Justice League. Will he succeed? (Destruction Count: The teddy bear robot is destroyed, rubble is strewn all over the street, the street is cracked, Lex Luthor’s Power Armor is destroyed.)

### Season Two

1. Sewer Pursuer: Batman and Robin chase Killer Croc through the sewer of Gotham City. Will the Dynamic Duo be able to follow Killer Croc's trail and apprehend him? (Destruction Count: Metal railings on bridges are torn up, railway tracks are broken apart and buried under rubble, concrete columns and walls are destroyed, brick walls are smashed, a concrete column is split in half, the ground is cracked, shallow holes are broken through walls and rebar is exposed, metal surfaces and objects are rusted.) (Bat Abilities: X-Ray Vision, Invisibility, Gliding, Vacuum, Hazard Immunity.)
2. Batcave Attack: Batman looks through his telescope and finds an alien spaceship that is approaching Earth. Suddenly, Batman is mind-controlled by the ship and starts attacking Robin and Alfred. Will Robin be able to break Batman out of his trance, or is this the end for the Boy Wonder? (Destruction Count: Rock formations are broken apart, Batvehicles are blasted and destroyed, machines in the Batcave are shot and explode.)
3. Watchtower of Terror: After building a Bat-Spaceship, Batman and Robin head to the cosmos. However, the Joker tries to destroy their ship from the Justice League Watchtower. Will the Dynamic Duo make it out in one piece, or will they get blown to bits? (Destruction Count: A hole is broken through the ceiling of a garage, spaceships are shot and explode, cylinders are blown off of the Watchtower, a missile blows a hole through the Watchtower's surface, a security screen is broken, chattering teeth are broken in half.)
4. Justice League: After entering the Justice League Watchtower, the Justice League face off against Lex Luthor, the Joker, Solomon Grundy, Firefly, Cheetah, and Killer Croc. Who will win; the heroes, or the villains? (Destruction Count: The floors of the Watchtower are set on fire, holes are smashed through the floor, earthquake spikes break through the floor of the Watchtower, robots are destroyed, a pie is lasered and explodes.)
5. Brainiac Attack: Brainiac uses the power rings of the bound Green Lantern, Star Sapphire, Sinestro, Atrocitus, Larfleeze, Saint Walker, and Indigo-1 to power a crystal cluster that shrinks Earth. Learning of this, Superman and the other heroes (and villains) try to stop Brainiac's shrink ray. Will the heroes and reformed villains be able to stop Brainiac's effort to shrink Earth? (Destruction Count: A section of a bridge is torn off and catches on fire, two LEGO plasma cannons are destroyed, earthquake spikes break through the floor of the Watchtower, a gasoline tank catches on fire, robotic tentacles are broken apart, ice is shattered.) (Characters: Batman, Robin, Cyborg, The Flash, Martian Manhunter, Wonder Woman, Cheetah, Killer Croc, Lex Luthor, The Joker, Green Lantern, Brainiac, Star Sapphire, Sinestro, Atrocitus, Larfleeze, Saint Walker, Indigo-1, Brainiac's Henchmen)
6. The Ship Station (Destruction Count: A crystal explodes.)
7. Europe Travel Ban
8. Gotham Knights
9. Love Island
10. I'm Blue
11. Indigo Girls
12. Rage Cage (Destruction Count: A giant skull has a hole smashed through its top.)
13. Greed is Good (Destruction Count: Part of a stone floor is broken apart by Larfleeze.)
14. The N-Qward (Destruction Count: Sinestro's ropes are torn apart by Green Lantern, a train construct is blown up by missiles, chunks of stone are dislodged after Sinestro is smashed to the ground.)
15. Fortress of Solitude (Destruction Count: A jar is shattered.)

### Juniors

1. Bat-Cave Defense 🦇: To the Bat-Cave, Robin! The Joker is using his big colorful machine to destroy the Bat-Cave! Can the heroic duo drive to the scene in the Bat-Mobile and lock Joker in jail before he wins? LEGO Metaworld for Kids' LEGO Batman series helps teach children about problem-solving and authority. The videos also help introduce children ages 4 to 7 to DC Comics' world of famous superheroes and evil people, but without the violence from the films. (Destruction Count: Bombs explode, a metal door is kicked down, the floor of the Bat-Cave is damaged.)
2. Bat-Cave Adventure 🦇: Enter the Bat-Cave and get ready for an exciting mission! Watch as Batman™ parks the Batwing and get to work with all of his wonderful toys, but watch out—Catwoman is sneaking around! Will Batman™ arrest Catwoman before she discovers his secrets? LEGO Metaworld for Kids' LEGO Batman series helps teach children about problem-solving and authority. The video also helps introduce children ages 2 to 5 to DC Comics' world of famous superheroes and evil people, but without the violence from the films.
3. Superman Rescue: Superman flies to the rescue and tries to stop a man in a car from crashing into a fire hydrant. Will Superman be able to save the man, or will he have to report a bad event when he heads back to work at the Daily Planet? (Destruction Count: The road is cracked, a fire hydrant is knocked down, water is sprayed all over the street.)
4. The Joker Challenge 🤡: Batman™ races to the scene in his Batmobile, then uses the Batarang and tries to stop The Joker and his uncontrolled radar. Will Batman™ save the day and arrest the Joker before he causes more noise? Young children will love watching the exciting scenes in this video. LEGO Metaworld for Kids' LEGO Batman series helps teach children about problem-solving and authority. The video also helps introduce children ages 2 to 5 to DC Comics' world of famous superheroes and evil people, but without the violence from the films. (Destruction Count: Batman knocks down a brick wall in the Batmobile.)
5. Batman and Superman vs. Lex Luthor 🦇: Batman and Superman suit up and prepare to fight Lex Luthor. Will your favorite superheroes be able to stop Lex Luthor and his Kryptonite-powered blaster mech? LEGO Metaworld for Kids' LEGO Batman series helps teach children about problem-solving and authority. The videos also help introduce children ages 4 to 7 to DC Comics' world of famous superheroes and evil people, but without the violence from the films. (Destruction Count: A catapult is thrown at Lex Luthor’s mech, Lex Luthor’s mech starts emitting smoke, the Bat-Computer explodes after getting shot by a blaster, chairs and other objects are scattered.)
6. Batman vs. Mr. Freeze 🦇: Enter the action-packed world of Batman™ as you watch Mr. Freeze break out of his icy prison. Batman arrives at the scene on the Batboat, and gets ready to fight Mr. Freeze! Will Batman’s Batarangs be enough to stop Mr. Freeze, or will he be put on ice by Mr. Freeze’s diamond-powered freeze ray? LEGO Metaworld for Kids' LEGO Batman series helps teach children about problem-solving and authority. The videos also help introduce children ages 4 to 7 to DC Comics' world of famous superheroes and evil people, but without the violence from the films. (Destruction Count: An iceberg breaks apart, Mr. Freeze shatters his ice prison.)
7. The Joker Bat-Cave Attack 🦇: The Joker drives into the Batcave in his crazy car, ready to fight Batman and Robin with his big mallet and bundles of dynamite! Will Batman be able to take away Joker’s mallet before it’s too late? Or will he have to resort to using the Batarang? LEGO Metaworld for Kids' LEGO Batman series helps teach children about problem-solving and authority. The videos also help introduce children ages 4 to 7 to DC Comics' world of famous superheroes and evil people, but without the violence from the films. (Destruction Count: The floor of the Bat-Cave is cracked.)
8. Bat-Cave Challenge 🦇: Young Batman™ enthusiasts will love watching these iconic superheroes and evil people interact in the colorful LEGO® Bat-Cave Challenge. Your young superhero will love watching the Batmobile™ and Bat-Pod get driven around the Batcave as Batman™ and Robin look for The Joker™ and Poison Ivy. This results in an enjoyable action scene where Batman™ and Robin try to catch the two intruders and put them in prison. The video also helps introduce children ages 2 to 5 to DC Comics' world of famous superheroes and evil people, but without the violence from the films.
9. Batman vs. The Riddler Robbery 🦇: Give preschoolers and children who love Batman a pleasant intro to superhero missions with Batman vs. The Riddler Robbery (a robbery is a crime of taking things by force)! When Riddler robs $200 from a cash machine, it’s up to Batman to stop him! Will Batman and his Batarangs stop the robbing Riddler, or will Edward Nigma’s dynamite stop Batman in his tracks? LEGO Metaworld for Kids' LEGO Batman series helps teach children about problem-solving and authority. The videos also help introduce children ages 4 to 7 to DC Comics' world of famous superheroes and evil people, but without the violence from the films. (Destruction Count: Dynamite explodes and blows open an ATM.)
10. Batman and The Joker Escape 🦇: Young children will love watching Batman™ stop evil people in Batman and The Joker Escape. Harley Quinn bikes over to Arkham Jail and uses a chained hook to break down a wall, freeing the Joker. Batman arrives in the Batwing and gets ready to throw his Batarang at the criminals. Will Batman be able to stop the Joker and Harley Quinn, or will the Batwing get hit by one of Harley’s bombs? LEGO Metaworld for Kids' LEGO Batman series helps teach children about problem-solving and authority. The videos also help introduce children ages 4 to 7 to DC Comics' world of famous superheroes and evil people, but without the violence from the films. (Destruction Count: Two walls are torn down by a chained hook, bombs explode, a plank is broken off of a door, a tollbooth barrier is destroyed.)
11. Bat-Boat The Penguin Pursuit 🐧: Batman chases the Penguin through the sewer on the Batboat, hoping to catch the evil birdman. Will Batman and his Batarangs be able to stop the Penguin, or will the bad guy get away on his duck boat? LEGO Metaworld's DC videos bring comic-book superhero action for children, including famous characters and cool vehicles, gadgets, and weapons. These videos allow fans to relive their favorite scenes and witness fun, original situations without violence from the movies.
12. Bat-Cave Breakout 🦇: After the Joker breaks out of prison, Batman and Robin attempt to arrest him and return him to where he belongs. This means a ton of entertaining action, imagination, and a chance for children to develop role models! Will the heroes catch the Joker and bring him back to prison, or will the Clown Prince of Crime stop them with his goo gun? (Destruction Count: Holes are broken through cave walls.)

## Characters

* Batman
* Tim Drake/Robin
* The Joker

## Behind the Scenes

* The fifth video (Chemical Signature) will be the longest video in the first season, clocking in at almost 6 minutes. As such, a hiatus between Scarecrow Fearful Faceoff and Chemical Signature should be expected.

## Parents Guide

### **Sex & Nudity**

* Catwoman and Harley Quinn try to kiss Batman and Robin.
* The Joker sorts Kryptonite crystals by “AMAB” and “AFAB”; the “AMAB” are more phallic-shaped, and the ”AFAB” are rounder.

### **Violence & Gore**

* While the violence and blood have been dialed down from LEGO Batman: Forces of Havoc, the violence is still intense and surprisingly bloody at certain points.
* Heroes punch, kick, uses assorted Bat-gadgets (Batarangs and explosive gel), and superpowers (such as heat visions, super strength, energy bursts, and freeze breath) to incapacitate LEGO supervillains and their gun-toting minions. The impact of the action is lessened by the punches, lasers, throws, and gunshots coming from LEGO Minifigures. The intense fight scenes include explosions, colored light effects, sprays of blood, and slow-motion effects. Sounds of impact, agonized screaming and gunfire are heard as heroes dispatch multiple opponents at once— villains are never killed by heroes.
* During chase scenes, heroes fire missiles and grappling hooks at criminals and their vehicles to destroy the latter; while Batman and Robin don't kill, it seems likely that the criminals would get gravely wounded in the ensuing explosions.
* Major heroes and villains usually end up bleeding and injured as battles go on, but there is no blood in most fight scenes. Some characters are left with open cuts that expose bloody flesh.
* A few scenes depict characters getting shot. Gunshots aren't as gory as they were in the original series and bullet holes are almost never seen.
* Throughout the series, Batman and the other superheroes use chainsaws, swords, hatchets, and bo staffs in intense close-quarter fights with Lex Luthor’s robotic army, with the use of realistic handguns and machine guns in rare cases; after the overwhelming majority of strikes, sizable sprays of oil burst out of damaged robots, which sometimes stain the ground, walls, and screen. Some impacts result in slow-mo x-rays of robots getting their frames smashed and having vital areas like optics and “organs” explode or get torn apart, along with heads shattering and torsos bursting into wires and metal chunks. Swords and direct shots from rifles and shotguns behead, dismember, and maim robots, the most “graphic” images being mounds of bots laying in a pool of oil, wires spilling out of damaged abs, mechanical parts shooting in every direction, burned inner workings, bits of metal frame and limbless bodies, robotic soldiers having their face and skull ripped off, robot troops getting torn in half and exposing mechanical parts, getting sliced apart by a sword, and having their heads and spines torn from their bodies. There is also the depiction of robots that have bombs strapped to them exploding themselves while trying to kill the heroes.
* Some obscured scenes depict the Joker pouring gasoline on characters and burning them alive.
* A strong robot crushes the head of a helicopter pilot, causing a giant cloud of blood to come out (seen from far away).
* Some animals are killed; rats have their tails torn off and crocodiles have their limbs removed, no blood is visible.
* Killer Croc bites a police officer's head off in the Season 2 pilot and kills many others off-screen.
* Like with LEGO Marvel, Season 2 runs the gamut of being on-par with the first one and having much more graphic violence, unsurprising for a story about omnicide. Characters use guns, Batarangs, heat vision, super strength, and energy blasts to knock out or kill hostile minions and supervillains, with blood frequently shown as characters are harmed. One scene depicts a mook getting tortured with slowly-moving gears and there is also an instance of Batman repeatedly beating a prisoner violently to get information. There are scenes showing bloody, maimed bodies, including one part with human organs and viscera on the floor, as well as a long scene involving corpses with realistic open wounds, severe bruising and burns, and lacerations across them. The most notable violence involves characters getting murdered by fangs, fingers getting bitten off by Killer Croc (represented by half of a Minifigure's hand coming off), a cop's throat getting slit by Croc's claws, and Superman's gut being cut open to remove a mind-control device.

### **Alcohol/Drugs/Smoking**

* The Joker uses a chemical to control the minds of various citizens and police officers.

### **Frightening/Intense Scenes**

* Some episodes get very edgy and could be a little too violent for younger or sensitive viewers.
* One episode depicts the Joker’s lair in Amusement Mile, which may frighten or disturb viewers. Signs with unsettling images, a huge skeleton near a ride, and hanging mannequins are present.
* While initially not very threatening, the Joker grows into a progressively more formidable and violent character over the course of the series. Lex Luthor is also a menacing character.
* The Joker’s mech may frighten some viewers.
* While less bloody and gory than the original series, this one is somewhat darker and grittier. The heroes fail their objectives multiple times, there is a sustained sense of peril, and minor characters die throughout.
* The Scarecrow episode involves frightening hallucinations; the Scarecrow himself usually has a noose around his neck. The scariest part is the battle against Scarecrow, where he uses fear gas to make Batman and Robin dream that he's huge, and by the time he uses all of his fear gas charges, the screen gains a vibrating, underwater-like effect with a yellowish-green tinge. The goons attacking Batman also appear as skeletons, which is creepy when coupled with a tall Scarecrow laughing in the background.
* The Joker ends up with blood-red eyes after another incident with chemicals in the Season One finale.
* Black Hand cameos in Season 2 as a surprisingly terrifying Minifigure (Batman doesn't die, though).
* The Weeping Angels are confirmed to exist in Season 2, although they simply cameo in a few scenes.
* The statue of Abin Sur in the Indigo Tribe episode isn't scary, but it exists because the tribe's leader killed his daughter. This means that The Flash, Cyborg, and Martian Manhunter are combating a child-butchering serial killer leading an equally murderous organization of killers.

Official YouTube Classification: Not age-restricted (videos are not made for kids)

## BBFC

15 for strong bloody violence, gore, threat, horror, infrequent very strong language

### Violence (4/5)

Frequent scenes of strong bloody violence involving Lego figures. These include scenes in which Lego figures are heavily beaten, slashed, stabbed, shot, impaled, exploded, torn apart, and have necks and limbs broken, all with copious bloodshed. There is occasional focus on the infliction of pain and injury but this is mitigated by the Lego visuals. Particularly notable moments include a Lego man's throat being slashed open, with sight of a gaping wound, a man's head being partly sliced off, and a scene in which a man is stabbed in the heart. There is sight of Lego monsters being torn apart by machine gun fire, exposing flesh and bone. A Lego superhero is tortured by electrocution and a villain tries to cut his foot off at the Achilles tendon, shown in brief bloody close-up.

### Threat & horror (4/5)

There are frequent scenes of threat and horror during action scenes and when people are shown in states of terror and distress after being placed in death traps. There are torture sequences in which criminals are repeatedly beaten and threatened with gruesome deaths by Batman, but no killing ever happens. In one sequence, a criminal has his head placed under the Batmobile's wheel with the threat of it being crushed. A humanoid crocodile chases down a father with a baby, kills the father, and is about to eat the baby before another character intervenes. In one scene, a man's clothes are removed and he is forced to wear a collar while being pulled around on a leash by the villains. There are scenes of gun and knife threat as well as terrorism. The tone is frequently bleak, threatening, and dark, but with comedic interludes and a reassuring ending.

### Language (4/5)

There is infrequent use of very strong language ('c\*\*t'), frequent use of strong language ('motherf\*\*ker', 'f\*\*k'), as well as milder terms.

### Injury detail (4/5)

There are scenes of strong bloody and gory wound detail, which includes sight of heads that have been blown apart, copious blood, severed body parts, and eviscerations.

## Tropes

* Ambiguous Time Period: Exploited with the series' chronology; since it is never confirmed if the public appearances of Bruce Wayne are Dick or not (and Nightwing never appears) it works as either a sequel to End of the Beginning or a prequel to Forces of Havoc.
* Amusement Park of Doom: The mood of Amusement Mile, complete with disturbing cardboard signs with frightening clowns, a huge spooky clown above the entrance, and Creepy Circus Music.
* An Aesop: Relying on others and asking them for aid is not a sign of weakness, as Batman learns.
* Attack of the 50-Foot Whatever: The cloth Joker robot. A grinning Humongous Mecha made by LexCorp.
* Creepy Circus Music: The Amusement Mile scene is accompanied by slowed down circus music.
* Cruel and Unusual Death: Joker lasers off a Mook's head as a demonstration of a laser gun, before bouncing it on his leg like a soccer ball and punting it. Made worse by the sounds of the still-alive head screaming and getting kicked around while its beheaded corpse lays dead on the ground.
* Counterpart Comparison: Among the SWAT ranks aside from Bad Boss Branden are a Bald Black Leader Guy, The Quiet One, a Southern-Fried Private, and a Badass Bookworm. It's not dissimilar to an allegedly Bad Company...
	+ The others are an Old Soldier, the Gadgeteer Genius, and the Black and Nerdy one. No Incredibly Lame Pun this time, they're legit just the XCOM 2 Mission Control.
* Darker and Edgier: While less gory, the series is actually darker than Forces of Havoc. The heroes fail for most of the first season, there is a real sense of peril (some characters are Killed Off For Real), Batman's imperfections such as his rejection of assistance and paranoia cause most things that go wrong, and Lex Luthor is portrayed as a serious threat.
* Distressed Damsel/Distressed Dude: In scenes where Robin isn't fighting with Batman, he's usually saving someone from danger in the background. There's also the part where Robyn Jacob has to grip onto a chandelier for dear life... only for Batman to make it drop forcefully, injuring her in the process (Heroic Comedic Sociopath).
* Flaming Emblem: In Chemical Signature, the Joker makes one with the elements at the plant in the form of his face as a calling card. Batman exploits this later on by forcing the Joker Mech to chase him through the city while breaking parts to make it leak Kryptonite; in the process, Batman makes the mech draw a huge fluorescent green emblem of his face on the street. The design is visible from space and Martian Manhunter (Gondor Calls For Aid) sends the Justice League (Big Damn Heroes) to Gotham because he thinks the Joker made the image.
* Groin Attack: In one fight, Batman grasps a Mook by the shoulders, raises him, sticks his leg under the guy, and brings him down forcefully.
* Harsher in Hindsight: Wondering why the Batcave is so much larger here than in Season Two and Forces of Havoc? Most of it was demolished by Lex Luthor and a mind-controlled Batman.
* Faux Symbolism: Shots of Gotham City always have a hint of a sunrise or sunset in the background. Word of God hasn't decided whether it means something or if it just exists to look beautiful.
* Knight of Cerebus: Lex Luthor critically damages the Batcave and plots to bomb entire cities with Joker gas to support his presidential campaign, with Gotham getting the worst of it as a form of Disproportionate Retribution (Lex wasn't awarded their Mr. Universe).
* Mythology Gag:
	+ The series uses Danny Elfman's score from *Batman* and *Batman Returns*, alongside tracks that John Williams wrote for *Superman*.
	+ Lex Luthor is running for President, something that he has done in the comics and tried to in the Justice League animated series.
	+ Commissioner Gordon mentions that the mayor's plan to wall off part of Gotham City and use it as a jail is probably going to get cancelled after the breakout at Arkham Asylum. This is as opposed to *Arkham City*, there the plan goes through as a result of the havoc there.
* No Osha Compliance: Justified with Ace Chemicals since it is where Joker was made, so it is certainly dangerous. The chemical leaks Joker causes don't help, though.
* Race Lift: Modern superhero movies and other Hollywood adaptations have a knack for Changing the Majority and this is no exception, as Deathstroke is black in this universe, a trait not present in any past incarnations. Justified since Brendan doesn't have any heads with eyepatches aside from yellow ones (which are not present in the series because of the grounded nature), Patrick Star's pirate variant, Nick Fury (who also had this treatment with the Samuel L. Jackson portrayal), and the black zombie from Pirates of the Caribbean.
* Radiation-Immune Mutants: Joker walks on toxic waste and even swims through a pool of it without any ill effects. Batman and Robin have to use abatement gear to touch the Technicolor Toxin spills and the thugs who make contact with them melt.
* Robot Clown: One of the several things that The Joker and Lex Luthor do during their Villain Team-Up is rampage through Gotham City in a Humongous Mecha made to resemble the Joker.
* Run the Gauntlet: The premise of Arkham Knights, and, to a lesser degree, Scarecrow's Fearful Faceoff.
* Scenery Porn: Gotham City. The environment in Gotham is beautifully atmospheric, gloomy, stormy, and has hints of a sunset/rise in the background. The reddish glow in the city looks marvelous, and Amusement Mile has its own kind since it's an Amusement Park of Doom.
* Sequel Escalation: LEGO Batman: Forces of Havoc was scenario-based and had hero and villain episodes. While this one leaves out the antagonists' perspective for the most part, there's much more to Gotham City than a reused backdrop, as well as actual dialogue.
* Suddenly Voiced: This is LEGO Metaworld's first series since his titular one where people talk frequently instead of being Heroic Mimes or Speaking Simlish.
* Technicolor Toxin: The substances from Ace Chemicals come in bright green, purple, orange, red, and blue.

## Allusions

Although material from the comics appears, LEGO Batman: Justice League is largely inspired by Batman-related movies and television series. The heaviest inspiration comes from the Burton/Schumacher film series and *Batman: The Animated Series*.

### *Batman* (1989)

* The Joker's mime thugs resemble the mime minions who helped in the killing of Vinnie Ricorso. There are also a few scenes where The Joker wears his top hat from this scene.
* The Joker's theme plays in many scenes, including the Joker's attack on Monarch Theater.
* Ace Chemicals takes inspiration from Axis Chemicals, where Jack Napier became the Joker.
* The skyline of Gotham City as seen in the vehicle chases is similar to the Gotham skyline in the Tim Burton movies.
* Monarch Theater, the place where Bruce Wayne's parents got murdered, is the setting of the first episode.
* Both the Batmobile and the Batwing bear some resemblance to their counterparts in the 1989 movie.
* The Joker's Helicopter resembles its appearance in the Tim Burton movie.
* Vicky Vale's appearance is based on her portrayal in the film and is identical to her Minifigure from the 1989 Batmobile set.

### *Batman Returns*

* The Joker's goons slightly resemble the Red Triangle Gang, who serve as the Penguin's minions.

### *Batman Forever*

* Arkham Asylum's appearance is a mix of its counterpart in Joel Schumacher's films and *Batman: Arkham Asylum*.
* Amusement Mile resembles Haley's Circus, where Dick Grayson's family got killed.
* The Batcave resembles its appearance in the movie.
* The streets of Gotham City in the series resemble the alleys of Gotham.
* The green mind control lasers that come out of the Riddler's staff resemble the rays that come out of the Box machine.

### *Batman & Robin*

* Arkham's botanical gardens mirror the Turkish Bath House, where Poison Ivy and Bane made their lair.
* Poison Ivy's plant zombies are based on the ones from the PlayStation video game adaptation of *Batman & Robin*.

### *Batman: The Animated Series*

* Harley Quinn's design is directly inspired by her Animated Series appearance.

### *Batman Begins*

* Wayne Enterprises looks somewhat similar to its appearance in the movie.

### *Suicide Squad*

* Some of Joker's minions are based on their designs in *Suicide Squad*, namely one with an eye for a head and a panda.

### *Wonder Woman: 1984*

* The first scene with Wonder Woman is based on the climax of *Wonder Woman: 1984* and parodies the movie's finale.