recursal/Fanatic-Fandom huggingface dataset:
Endings

There are only two endings in >Dormitabis. A bad one, and a good one.

## The Bad/Grave Ending

To get this ending you have to beat the first 10 nights. Doing so will give you a cutscene of Garvey smashing the window and John getting chased by Garvey. The exit will appear eventually, but Garvey catches up and starts attacking John. You have to smash the space bar over and over to avoid restarting the night. After awhile the screen turns to darkness and then shows a screen of a gravestone with the words:

'John Write'

'1969-2017'

'Brat, Scum, Waste of air.'

Next to the gravestone is a white gift box with a red ribbon tied to it. A string is tied to the box with a paper on the other end saying: "See you soon". This could probably be Havoc Puppet's message on meeting John very soon in his purgatory. If you brighten the image, you can see Garvey in the background.

(Insert Cutscene)

## The Good Ending

To get this ending you have to: Find all the tapes in each night, find 4 keys (One on Cam 8 on Night 10, one on Cam 5 during Nightmare & 2 in Cardboard Theater) , beat Cardboard Theater, beat Night 11 and Night 12. It will be extremely difficult and only a bunch of people got to it. After beating Night 12, the player will be greeted by the FNaF 4 box. In front of the box is a heart. Clicking on the box will show newspaper cut outs. Each one is about the murders Garvey caused.

After reading all the newspapers, Havoc Puppet's head will slowly appear on top of the box with empty eye sockets. Every other spirit head appears out of the darkness as well, excluding Molten Evil. These include: Havoc Freddy, Havoc Chica, Havoc Foxy, Golden Call, Molten Evil, Soulcage, The B.O.A and AMIREAL. In the back, Garvey's head can be seen with a lit up eye. The word: "Fin" appears on the screen. This means only one thing: the souls are free, except for Garvey, who is implied to have been either trapped forever in purgatory or sent to hell for his crimes.

## Your Ending

Your Ending is a patched out ending from Dormitabis Remastered.

Step 1: On night 5 look to the left when your PC's clock hits 1AM and you'll see Havoc Spring Bonnie.

Step 2: On night 9 look to the right at when your PC's clock hits 2AM and you'll see Havoc Fredbear.

Step 3: On Night 11 check to your right and stare at Havoc Fredbear (The normal looking Fredbear model is a hoax) when your PC's clock hits 11PM and then you'll have to type "BITE", if you don't type BITE the night will automatically skip to 7AM.

Then you will have a "bossfight" with a character named "The Bite" which features a cameo from Sorrow Spring on the cameras, this model of Sorrow Spring is also made by MurriD instead of BitHell.

Then a cutscene of John having a flashback to the Bite of 83 in Cardboard Theatre occurs and John's adult sprite slowly fades away. After this, a model of Fredbear, used in the Good Ending newspapers, jumpscares you.

There is extra menu music for after you complete Your Ending: https://www.youtube.com/watch?v=GRBYCR57hVs

## Trivia

* It is implied that Garvey is in hell after the Good Ending for all the crimes he has committed.
Havoc Mangle/Original

## Havoc Mangle

**Havoc Mangle** was one of the characters in the beta version of Dormitabis, but was later scrapped.

## Appearance

Unlike Havoc BB, Havoc Mangle never had a model before being scrapped.

## Trivia

* Both Havoc Mangle and Havoc BB were scrapped from the original Dormitabis for similar reasons.

## > Dormitabis

Havoc Mangle mentioned in Havoc BB's old Extras description.
Night 3/Remastered

**Night 3** is the third playable night of >Dormitabis Remastered. This is the first night that the player has to pay attention to the ceiling and also the first night to introduce the new scrapped characters from the original.

The tape is located on CAM 02.

## Strategy

A lot of new characters are introduced in this night, being Havoc Bonnie, Soulcage, and Dawnbreaker. Additionally, Havoc Freddy and AMIREAL∕Cakebear both return in this night.

### Havoc Bonnie

Havoc Bonnie will start at CAM 07 and make his way to the right door through CAM 06, CAM 09, and CAM 01. If he is at the right door, the player has to look to the right side, after that he'll move to the left door, in which the player has to look the left side and stare at him until he goes away.

### Soulcage

Soulcage starts in CAM 03, and will slowly make his way around the building through CAM 06, CAM 02, CAM 09, and CAM 01, collecting the head lamps on his way through. By the time he passes CAM 01, he will make his way to the office, appear on the right side, and crawl on the ceiling before attacking the player.

Before he hangs on the ceiling, he will appear by the right doorway if the player is behind the monitor. When he's here, he'll make the same door creaking sound cue as Havoc Chica and Havoc Bonnie possibly misleading the player. If the player turns to face him, he will snap at the player as an attempt to scare them to death. The player will need to look at him hanging from the ceiling for him to leave.

### Tips

* Havoc Bonnie overlaps Soulcage when they are both at the door. The player will still see lights flickering and hear the snapping and laughing to indicate his presence.
* Havoc Bonnie will appear in the same doorway of Havoc Chica, Soulcage and The B.O.A, however he does not have a unique audio cue to differentiate from them. An easy way to indicate his presence is when plays a door creaking cue on the right when he reaches the right door and another door creaking cue when he moves to the left door.

## Trivia

* Molten Evil is absent in this night instead of rarely appearing in the original.
* Soulcage no longer crawls to the ceiling without the player needing to look at him at the door. This causes Soulcage's harmless jumpscare to be mandatory in making him leave. Soulcage also takes longer to leave the ceiling than the original.
CAM 02/Original

**CAM 02** is the second of the nine cameras used in > Dormitabis. If the player views this camera at the right time, they may spot one of their various "friends". The majority of the animatronics travel through this camera to get to the office either through the left door, right door, or window.

## Appearance

**CAM 02** is a long hallway, which is much darker than most of the other cameras. The walls and floor show signs of extreme age, with wires hanging down from the ceiling. Freddy, Bonnie and Chica posters can be seen on the wall. Gift boxes are present on the floor as well.

## Trivia

* Molten Evil and Havoc Foxy are the only enemies to not appear or pass through CAM 02.
* On rare occasions, a hallucination of the original Freddy Fazbear will appear in this camera.

## Gallery

Havoc Freddy on CAM 02, covering up the camera.AMIREAL on CAM 02.Cakebear on CAM 02, looking at the camera.Havoc Chica on CAM 02.Soulcage on CAM 02.Havoc Puppet on CAM 02.Golden Call on CAM 02.The B.O.A on CAM 02.Garvey on CAM 02, staring right at the camera.The aforementioned Freddy hallucination on CAM 02.
Radar

The Radar is a mechanic from the free roaming BETA of Dormitabis. It was going to be used to locate "invisible" animatronics around you and show you where you are on the map, and where you probably shouldn't go. The Radar was scrapped when the game was turned into the semi-free roam game it once was and replaced with the camera system.

## Night 10-11

Although the beta radar was scrapped, there is still a radar but is only used to detect Garvey in vents if you press on a vent he will going slow in vents to reach you, go to the other side and stare at him.

## Gallery

Garvey entering in vent, slowed by ventilation block.Garvey entering in vent.
Clocky/Remastered

## Status Information

Clocky is an character that appears in Dormitabis Remastered as the clock in Night 12, he is also the protagonist of the Clock Minigame.

## Appearance

In the remaster, His model has some changes (his moustache is brown, his nose is pink and we can see that he has some screws alongside his body) Otherwise than that he is just an improved version of OwneTrick's model.

However in the Clock Minigame, There are other versions of this character (apart from Nightmare Clocky) Those being:

* **Green Clocky**: He appears in Phase 3 of the Clock Minigame, he's a more robust (and green) version of clocky, He has more changes (like the removal of the "CPP", or the removal of one of his arms.

* **Blue Clocky**: He appears on the main menu of the Clock Minigame, he is like the normal Clocky but blue and with the same changes Green Clocky has.

## Behavior

Although Clocky just tells you what hour it is on Night 12 in the actual version of the game, in the old version of the game. He was the main source of getting into the "Clock Minigame" made by Honko (by typing out the word "Clock" on your keyboard in the final 6AM Screen.)

## Trivia

* In the Clock Minigame (specifically in Phase 2-4) OwneTrick's model is reused.
* The Clock Minigame was added because Honko blackmailed Expelled (He also did this with this with the The Overworld and with The Bite.)
* His name is from the Remastered, since in the original his name wasn't confirmed.

## Gallery

### Gameplay

**Clocky** as he appears in Night 12.Clocky throughout Night 12.Clocky on the 6 AM screen.
### Clock Minigame

Blue Clocky's sprite on the main menu of the Clock Minigame.Clocky's sprite in the Clock Minigame.OwneTrick's Clocky model in the Clock Minigame.Green Clocky's sprite in the Clock Minigame.Nightmare Clocky's sprite in the Clock Minigame.Nightmare Clocky's jumpscare.
Heraga

**Heraga** was a person involved with Dormitabis BETA, he modeled the map of Dormitabis BETA. He was also a beta tester for Dormitabis.

He's currently working on his own indie-game called Dreamshot Fantasia.

## Trivia

* Along with modeling, he also does pixel art and script-writing.
* Like Scribby, OwneTrick, and Ferguson the Shuffler. Heraga was also involved with the old FNaF Fangame series, *The Return to Freddy's*.
* He used to work on a FNAF fan-game called MORSUS (alongside SuperArthurBros) during the 2016 era. It ended up getting cancelled for various reasons.
* He beta tested Phisnom's fangames back in 2018.

****Developers****
Havoc joe

**havoc joe** or **joseppi** is the voice actor for Phone Guy in Crawlspace: Insanity Remaster (2023). He left the Dormitabis community on November 6, 2023 for his mental wellbeing, a day after he got himself involved in the drama with SALTA. As of currently, joe is active again on ATOS.

****Developers****
Night 5/Original

**Night 5** is the fifth playable night of >Dormitabis. Soulcage, Havoc Foxy, Golden Call, Havoc Puppet, and AMIREAL/Cakebear are active in this night. The Tape is at Cam 03, on the top of a gift box.

## Trivia

* The phone call on this night contains multiple incorrect statements:
	+ Phone Guy claims that the camera with the purple curtains is camera 4, when in fact it's camera 5, probably is a mistake.
	+ He states that you need to run away from Havoc Foxy so he doesn't see you, but to successfully ward him off, you need to look directly into his eyes, therefore making sure he does see you.
	+ He says that the tapes you've collected include recordings of you and your friends, but all of the tapes are recordings of Garvey Write.
Cakebear's CAMs/Remastered

* CAM 01
* CAM 02
* CAM 03

The **Cakebear CAMs** are the three set of cameras surrounding the outside of Cakebear's Pizza Palace. These cameras are exclusively accessible in Night 12 and is used to keep track of Cakebear and prevent Havoc Puppet from breaking the cameras.

## Appearance

All cameras are black-and-white views of the outside areas of Cakebear's.

### CAM 01

Cam 01 is located behind the building as a back alley. Against the brick wall, from left to right, is a pile of rubbish, a rubbish bag, a garbage can, another rubbish bag, a rubbish bin full of papers, another garbage can, two dumpsters. An exit door is in the middle of the wall with a few bars of neon lights attached horizontally above the door across the wall with wires strewn around it. The right dumpster contains the corpse of Julie Write with only her legs visible. Surrounding the alleyway are street lamps and parking spots.

### CAM 02

Cam 02 is located to the right of the building, which is viewed as the left side of the camera map layout. To the left of the driveway, a couple street lamps are placed on each end. A fire extinguisher is behind to the left of the front street lamp. Further left are more brick buildings. On the right side is a street lamp further back with a stop sign in front of it. Against the restaurant's wall are three windows followed by three neon bar lights above it and a single bar light below it. Beside the windows are more neon lights, spelling out "PARKING" with a couple arrows below it, underlined by two smaller bars.

### CAM 03

Cam 03 is located to the left of the building, which is viewed as the right side of the camera map layout. In front of the building is are four parking spots surrounded by six street lamps. In front of the building is a pile of rubbish and a garbage can. Attached to the wall are neon lights spelling out "CAKEBEAR CAN TAKE CAKE TO ALL YOUR CHILDREN". Another neon "PARKING" sign is placed next to the larger sign with the exact same appearance of the one in CAM 02, this time pointing left. Above the signs are the three bars of neon lights below a huge array of letters that spell out "CAKEBEAR'S PIZZA PALACE".

## Gameplay

### Cakebear

Cakebear upon leaving the building will cycle through each camera before re-entering the building.

### Havoc Puppet

Havoc Puppet will randomly appear on one of the three cameras. The player must look at him or he'll deactivate the cameras for a little while, leaving them vulnerable to Cakebear.

## Trivia

* Cakebear is roughly the same height as the street lamps.
Trixina

Trixina is a resort world located near the Eastern Border States. Remaining mostly neutral in its entire history, the planet has served as a popular vacation spot and as a place where many people have come to settle differences, be they of a political or personal matter.

## Climate

Trixina enjoys a variety of biomes thanks to its nature as a temperate planet and key terraforming. All of these biomes serve to produce the best resort experience in the cosmos.

## Infrastructure

The Infrastructure on Trixina is at a minimum, keeping only to terraformers and cities build as luxury resorts. Most of the planet is still unclaimed by civilization.
Suited Garvey

*For Garvey when he was alive, see Garvey Write.*
*For Garvey's human side that died, see Dawnbreaker.*
*For Garvey's current design, see Garvey W.*

## Garvey

* MurriD's model
* BitHell's model

**Suited Garvey** was going to appear in Dormitabis Remastered (2023) on Night 10 replacing Garvey W. but he was ultimately replaced with Garvey's 2018 design.

## Appearance

BitHell's Suited Garvey is a weirdly realistic looking Spring Bonnie head model with organic white teeth and visible gums, it also doesn't have a lower jaw. Honko's Suited Garvey is a ghostly black and white model of Spring Bonnie with a wide open mouth with teeth and also hollow black eyes.

## Trivia

* Suited Garvey is the 2nd scrapped character in the remaster that was supposed to replace a existing character, the other being Glitchfreak.
* During development, Suited Garvey was planned to appear on Night 12 as an easter egg but the idea was scrapped due to internal conflicts within the team, being rejected by Expelled when he was proposed the concept.
* The yellow Suited Garvey was modeled by BitHell while the grey Suited Garvey was modeled by MurriD.
* All of the things on Suited Garvey's extras are all one singular image in the game files.
* The design could be a reference to Glitchtrap from the original Five Nights at Freddy's series.

## Gallery

MurriD's model.BitHell's model.Suited Garvey's extras.A full body render of MurriD's model.
Cam 08

* Demo 2
* Demo 1
* Early Remaster
* Original

**CAM 08** is the eighth of the nine cameras in >Dormitabis.

## **Appearance**

**CAM 08** is a room with a checkered floor pattern, with stars and paper people being strung around. A drawing of Mangle can be seen to the left, and two gift boxes lay on the floor. A table can also be seen just behind the gift boxes.

## Gallery

### Original

Havoc Freddy on CAM 08.Cakebear on CAM 08.AMIREAL on CAM 08.
### Demo 1

Havoc Freddy on CAM 08.AMIREAL on CAM 08.Cakebear on CAM 08.
### Demo 2

Havoc Freddy on CAM 08.AMIREAL on CAM 08.Cakebear on CAM 08.
Flashlight

The flashlight was a mechanic from the free roaming beta of >Dormitabis. It was intended to double as a normal flashlight and a way to stave off the different threats at large. The flashlight was not intended to require a source of power and would turn on and off on command.

Since the flashlight was largely a product of its setting, as it was a form of self defense in a free-roaming game, it did not appear in the finalized version of the game.

## Trivia

* Interestingly enough, despite being a centerpiece of Dormitabis's beta, not a single flashlight appears in the game, as a tool for the player or otherwise.
Shadow Cakebear

**Shadow Cakebear** was a planned easter egg for Dormitabis 2 and would be a call back to some fan theories about Alex being cakebear.

## Appearance

Shadow Cakebear is a purple version of Cakebear with light purple teeth and glowing bright blue eyes. He wears a shining golden tophat alongside golden buttons, he was created by Honko/Murray in a 2D editing software or self made.

## Trivia

* His model is also in a "A" pose though this obviously wouldn't have stayed in the game.
* While his model was purple, he would have possible been Black with golden accessories and white glows, similar to Nightmare.
Night 4/Remastered

**Night 4** is the fourth playable night of >Dormitabis Remastered.

The tape is located on CAM 01.

## Strategy

Havoc Puppet, Havoc BB, and Havoc JJ are introduced in this night. Havoc BB and JJ work in coordination and function as one enemy. Havoc Freddy, Havoc Chica, and Dawnbreaker all return in this night.

### Havoc Puppet

Havoc Puppet starts at CAM 10, a camera exclusive to the remaster. He goes through six stages before floating to CAM 03 then to CAM 02 before slowly making his way behind the window. When he arrives, you'll hear a distorted version of the music box theme from Five Nights at Freddy's 2. To stop Havoc Puppet from attacking, you have to look at him until he leaves.

### Havoc BB and Havoc JJ

Havoc BB will start in CAM 07 waiting for Havoc JJ. Once Havoc JJ starts appearing in CAM 03, Havoc BB will move to CAM 06. They will then head to CAM 02 at the same time, before heading to the left door, signaled by a door creak and childish laughter. To fend them off, the player must look to the left from the monitor side until BB leaves, then run to the other side of the room and look to the right until JJ leaves.

### Tips

* BB takes a longer amount of time to leave than JJ.
* BB and JJ have a slightly longer kill timer than the average kill timer.

## Trivia

* This night does not have AMIREAL∕Cakebear present unlike the original.
Cam 10

Camera 10, featuring the Puppet's box, his Cardboard Theatre is off-screen.

**CAM 10** is the tenth and last of the 10 Cameras in > Dormitabis Remastered

## Appearance

CAM 10 is a worn-down, abandoned room with a massive box and what looks to be gifts on four shelves in the background, you will see Havoc Puppet in here.

## Gallery

an early map layout for Dormitabis from 2016, features CAM 10 (and a "Cam 11")Camera 10 as it appears in Dormitabis Remastered
## Trivia

* Havoc Puppet is the only character that can appear here
* This is the only camera in Dormitabis Remastered that does not appear in the original
* This was inspired by a YouTuber that suggested a room with a massive prize box in it, though they suggested it CAM4, but the modeler for the Remaster mistook it for a suggestion of a new camera.
Les personnages secondaires

## Pages dans la catégorie « Les personnages secondaires »

Cette catégorie contient 4 pages, dont les 4 ci-dessous.

### B

* Barbarello
* Barbosa, Lara
* Mr. Brown,

### C

* Castro, Carlos
* Cyr, Hercule

### D

* Dreyfus, Naomi
* Dreyfus, Shosanna

### M

* Mosby, Ted (Grand Architecte)

### N

* Nansen, Fridtjof professeur

### O

* Docteur Ox

### P

* Perceval, Rae (architecte botaniste)
* Portland

### R

* Rampone, Christie (Maréchale du dôme)
* Ramos, Angelica
* Agent Rémi

### T

* Tang, Amanda (
* Trent, Jao (représentant des architectes)
* Timochtchouk, Maria
* Théa, pharaonne Arsinoé

### V

* Venom
Peter Write/Original

## Peter Write

**Peter Write**, more commonly known as **Phone Guy**, is the deuteragonist of *Dormitabis* and the guide that will help you throughout the game.

If you hang up on him, HANG UP will appear on your monitor screen in red letters. After a couple of seconds, it will just say HANG. After this, your monitor screen will show a man hanging in CAM 07 and a sign that says "All quiet, for you to concentrate" The game's sound will cut out until an animatronic attacks the player or 7 AM is reached.

## Dialogue

* Nights 1-3
* Nights 4-6
* Nights 7-9

## Trivia

* When Peter Write calls the player character the first time, his voice breaks into the original franchise's Phone Guy's voice when he says "Hello" the second time. The sound of the original Phone Guy's voice can be heard echoing throughout the building as this occurs.
* Peter Write's remains are in Golden Call, however, the possessor of Golden Call is not Peter himself, but the bite victim, as implied by the description of him in the Extras. This was changed to a kid who was stuffed after him in the remaster.
	+ This is confirmed by Purple Guy in the 9th and 10th tape.

## Gallery

If you hang up on Peter.Peter inside of Golden Call in Cardboard Theatre in the original.
Night 13/Original

## Dormitabis Remastered (2019)

**Custom Night** was a feature in Dormitabis Remastered (2019), it would have included the main animatronics from > Dormitabis, and Havoc BB, Dawnbreaker, and Springlitch, as well as the Bonus Characters. It would have had different modes, and remastered renders made specifically for it, though it was never finished. It was also our only true glimpse of Molten Evil's remastered incarnation.

It was revealed by OwneTrick in a reddit chat with a fan that the blue slots in the 2019 Custom Night image are the following in the exact order:

* Havoc JJ
* Havoc Bonnie
* Havoc Fredbear
* Havoc Spring Bonnie
* Havoc Tophat
* Havoc Mangle
* Dawnbreaker
* Springlitch
* Lennie
Brent Bluebear

Brent render made early in the development of Dormitabis Remastered (2023)

**Brent Bluebear** was going to be in Dormitabis Remastered 1.0, prior to him being scrapped. He was one of the seen antagonists in Demo 1 before the game was entirely overhauled.

## Appearance

Brent is a bear animatronic with a yellow bowtie and a red tophat with a yellow stripe; He has a blue body with a grey secondary color, his shape and facial structure resembles Freddy Fazbear, he has blue eyes, and red pants, he has a complicated endo that has no teeth, you can see from the age of this render, the materials are slightly dated, and do not represent the current graphics of Dormitabis Remastered.

## Behavior

His mechanic would be that he would glitch out of his normal form as seen on the game page for FNaB, which would have you looking in the office for a small device that would make Brent return to his normal form.

There were many different ideas for what his mechanic would have been, this was just the most recently thought of before his removal from the full game.

## Gallery

Brent Bluebear on his game's thumbnail.Brent Bluebear on his game's header.
## Trivia

* He was cut for being an OC, and Expelled felt it was necessary to kill off the Dormitabis Remastered OC trend with Lennie.
* He co-existed with Lennie in the Night 1-demo created for Beta Testers before the game became official.
* This design was the design made specifically for Dormitabis Remastered before it was scrapped, he was to be redesigned in the full version of FNaB (Although It was Cancelled anyway).
* Brent was added shortly after Lennie, when BitHell wanted to leave his mark on the game, similarly to the intention of OwneTrick in 2019.
Garvey Write/Original

## Garvey Write

**Garvey Write**(otherwise known as **Tape Guy** or **Purple Guy**) is the main antagonist of *Dormitabis*.

## Appearance

The only confirmed parts of his physical appearance is that he had a purple skin color due to a birth defect, and a pointy nose as seen in his corpse's skull in the springlock suit. In the Cardboard Theaters, he appears as a purple figure with a yellow badge, white eyes, and a wide grin similar to the 8-bit depictions of William Afton in the Five Nights at Freddy's minigames.

## List of Crimes

* Trapping Fritz Smith in a suit after knocking him out and then letting him die inside.
* Leading 5 Children into the saferoom and killing them all, then later doing the same to 5 more children.
* Kidnapping a 15-year-old, Raping her to death and stuffing her into Chica.
* Assaulting John (as Springtrap).
* Killing a child and then putting their body into a dumpster next to Cakebear’s.
* Putting corpses of his victims in animatronic suits.

## Trivia

* He is the corpse inside of Springtrap.
* He seems to be 'the fault of all of this' according to the Extras Menu.
* Garvey is by far one of the darkest iterations of the Purple Guy. This is due to his far more violent crimes compared to the likes of William Afton (who's only method of murder was luring children to the back room). Garvey's killings are done to intentionally ruin Freddy Fazbear's mainly consisting of making sure the company finds the bodies such as hiding his first victim in a dumpster outside Cakebear's and sexually assaulting a 15-year-old girl before killing her showing Garvey to be far more sadistic.
* His name and personality was assumed before the 5th official game of FNaF (also known as Sister Location), where the official name of the murderer was William Afton, as opposed to Garvey Write.
* Garvey appears in two separate minigames in Insanity.

## Gallery

The teaser showing the tape recorder.
Garvey seen in Cardboard Theatre.Ditto.Garvey's sitting sprite in Cardboard Theater, as well as the beginning cutscene of the game.Garvey seen wearing the Spring Bonnie costume in Cardboard Theater.Garvey's purple car seen in Cardboard Theater.
## Insanity

Garvey in one of the Minigames from Insanity.Garvey in the rarest minigame from Insanity.The rarest Minigame from Insanity featuring GarveyThe Garvey Minigame from Insanity
## Teaser Games

Garvey in the "Save Them" Teaser GameDitto, but from the second ending in the "Save Them" Teaser GameGarvey in the "They Made Him Go Insane" Teaser GameThe "Save Them" Teaser GameDitto, but the second ending"You won't get in my way anymore.""You can't turn around now...""So come here and give me a hug."The "They Made Him Go Insane" Teaser Game. "Haha. Purple Skin.""Very funny.""They made me crazy.""And now i'll kill them.""One by one.""First his friends...""... Then him."
Plushlich

A reference image for Plushlich.

## Gameplay

### Role

A plush that often gets possessed by Julie Write to make the nights more difficult.

## Development

### Animated By

N/A

**Springlitch** was a planned character for Dormitabis 2 and would have been the Talking Fredbear plush for Dormitabis. His name would been Plushlich.

## Appearance

Springlitch looks like the original Springlitch but with weird eyes and a audio transmitter taped to its chest, this was however a small 2D edit by Honko as a concept for the character.

## Behavior

Julie would've possessed Plushlich's Audio device to make Alex slowly panic more as time went on. This would make the hallucinations happen more often, increasing the difficulty of the night if not dealt with in time.

## Trivia

* Springlitch being a plush was likely a reference to how he was planned to appear in a "Fun With Plushtrap" style minigame in the original Dormitabis.
Minigames

Minigames used to be a very important part of the game, being used to tell the lore and unlock different endings. This however was recently changed, as the story telling mechanic was switched to the FFD Tape Recorder. Not much was ever seen of the minigames, except for a video uploaded on Blackout's YouTube channel titled **"Attempt failed | Dormitabis"**. It has been confirmed that the minigame shown in the video was going to be the Minigame shown to the player before Night 1.

The minigame sprites were created by Blackout, Ultr4nima & EmeraldCraft573. The minigames themselves were going to be coded by Blackout.

The Night 1 minigame shows a scene that is rather confusing; as the Havoc Puppet touches Molten Evil to the east of the Minigame-Building, said Molten Evil begins to **melt** even more. Puppet then is greeted by a **ghostly looking Cakebear** upon going to the left, which simply stares into the air. Upon touching him, he turns into normal **Cakebear** **(Living Glitch)** and then into **AMIREAL**. The minigame then ends, with an unknown character saying the words "Attempt failed. Next one later." on the bottom of the screen.

The video link is: https://m.youtube.com/watch?v=CqxFCNf-kn4&pp=ygUURG9ybWl0YWJpcyBNaW5pZ2FtZXM=.
Nicchi

*This article may be expanded with text added from the corresponding articles in "The FNaF Fan-Game Wikia" and "Wikitubia: The YouTube Wiki".*

## Development

### Role

Director\* (Dormitabis and Insanity), Writer\* (Dormitabis and Insanity), Modeler\* (Dormitabis and Insanity), Coder\* (Five Nights After The Fire), Modeler \* (Insanity)

## Other Information

### Socials

Twitter
Secondary Twitter
GameJolt

**Blackout1912** was one of the developers of >Dormitabis that helped design the animatronics and otherwise helped in the game's creation, he is the writer of the game's story and main script writer for Tape Guy and Phone Guy. He goes by many other aliases (such as Justin Niclas Kannenberg, Nicchi, Niclas, J\_Kannenberg, LeBlackout, Blehout, Nichii, Blackdaddy, Niclas K, Phi, and InsaneHavocSoul (twitter handle)).

He lives in Gifhorn, Germany.

He has a dog of unknown name and status, and used to have a cat named Scott (which is now deceased) and now has a cat called "Snowball".

Has a potential FNaF OC of a alligator/crocodile sort of character with Nightmare from *FNaF 4* accents (such as the yellow tophat and bowtie props)

In 2020, Nocturnum (Director of Radiance) accused him of being a groomer, manipulator, hypocrite, blackmailer, transphobe (Despite claiming himself as Transgender), necrophile and pedophile thus prompting the temporary cancellation of the remaster of >Dormitabis before it's revival in 2022.

As of 2020, Blackout has been inactive for an indefinite amount of time, with no new projects or posts across all social interactions.

## Gallery

First Logo.Second logo.Third logo.Fourth logo.Fifth logo.Old icon.

****Developers****
TheSparky556

**TheSparky556** is the voice actor of Tape Guy and Garvey in both the original and remastered versions of Dormitabis.

## Trivia

* TheSparky556 was originally given a much more graphic and detailed script for Tape 3, but he refused to do so for obvious reasons (if anyone reading this has heard of the lore for this game). Even after the script was toned down, he decided to improvise most of his recording, which you can hear in the final game.
* All of the original tapes were done in a single take, as a result, Sparky's voice for Garvey was never able to be developed past those recordings. This is probably why he has compared Garvey to a bad impression of Heath Ledger's Joker years later.
* Sparky is also an artist, drawing a few concepts for >Dormitabis, which haven't been released yet (including the 2023's Remaster).
* He showed up with Randomphyre to watch as the latter played the original Dormitabis. Sparky does not look back fondly upon this game.
* Sparky's 2023 voice acting of Tape Guy and Garvey were given much more positive reception as he improved over the years.
* Like Nixo, Greafness, and BitHell, Sparky also worked on Percy's remaster before he left Percy's team.

****Developers****
Easter Eggs/Original

Easter eggs are secrets in a game that provide insight on lore or are there for the sake of being comedic. > Dormitabis (like most other FNaF fan games) are packed full of these easter eggs. Ranging from secret screens when starting up a night, to a Golden Freddy sitting on your desk, causing the game to crash.

## Freddy Bobblehead's Nose

Clicking on the nose of the Freddy Fazbear bobblehead that sits on the desk to your left honks it, a reference to the nose-honking feature that is in every FNaF game.

## Middle Finger Cursor

Rarely, after turning off the PC, the cursor may change into a hand holding up the middle finger. This will remain until the night ends.

## Hang Up

If the player decides to hang up on Phone Guy, there's a chance that a room with the words ''All quiet for you to concentrate.'' will appear on the monitor, along with a body being hanged from the ceiling. For the rest of the night, the player can no longer hear any noises, and if they can, they will be incredibly quiet. The only way to fix this is to die during the night, reach 7 AM, or exit out of the game.

## Havoc Freddy in Space

For the page itself, click here.

This Easter egg can be unlocked by clicking the arcade machine in the window on Night 11. It can also be unlocked by typing 420BlazeIt to unlock the meme images and then clicking the Havoc Freddy in Space image.

## Golden Call on the desk

This Easter egg is an especially rare one. If it occurs, you will be stuck at the other end of the desk, with Golden Call at the other side instead of the monitor. During this, a sound will play and the game will crash. You cannot move or look around during it. This has a 1/25,000 chance of happening when moving to the other side of the desk during normal gameplay.

## Rare Screens

These screens can appear at random when starting a night. One of these screens shows parts of most of the animatronics (excluding Garvey and Molten Evil) scattered on the floor, most of their color faded. A heart on the lower left which doesn't have any discoloration accompanies the scrap pile.

## Memes

Typing "420BlazeIt" into Golden Call's password will grant you several meme images of the characters.

## Holy A\*\*

On the Scrapped Content page, if you go to Havoc BB, clicking his face will grant you will a little surprise.

## The Originals

On rare occasions and on specific cameras, iterations of the animatronics from FNaF 1 will appear for a few seconds and then disappear. This may be a detriment to the player, as it overrides the screen where an animatronic is if it doesn't happen on an empty camera, so the player may momentarily lose track of an animatronic due to this. (For example, there is a chance FNaF 1 Chica can appear on CAM 08.)

## Gallery

The screen when you hang up on Phone Guy.The same hanging up easter egg, but before the screen changes.Rare screen.What happens when you click Havoc BB's face.The rare screen involving Golden Call.Havoc Freddy as seen in the "420BlazeIt" easter egg.
Spring Bonnie/Original

## Spring Bonnie

* Dormitabis
* Insanity II: Origins
* Teaser Game 2

**Spring Bonnie** is a performer at Fredbear's Family Diner and also the suit used by Garvey to lure and kill children as seen in Cardboard Theatre. Spring Bonnie was also planned to be a antagonist in Insanity II: Origins until its cancellation.

## Appearance

In >Dormitabis, the Spring Bonnie on stage has the same appearance as the one from Five Nights at Freddy's 4 minigames. The Spring Bonnie suit that Garvey wears throughout Cardboard Theatre is a golden animatronic rabbit with yellow accents, white eyes and a purple bowtie alongside 2 dark buttons. Also Garvey can be seen inside the suit.n

In Insanity II: Origins, Spring Bonnie is a light yellow animatronic with beige accents and green eyes alongside one dark button, in some of the versions shown on teasers it has a purple bowtie and no buttons.

In Teaser Game 2, Spring Bonnie is a green rabbit with dark green accents alongside one black button, big black eyes, and endoskeleton legs.

## Behavior

In Insanity II: Origins, Spring Bonnie was planned to run across your window and then peak in through the door, which is when you had to activate the jammer signal to scare them away. When the jammer is on, it drains the jammer battery. It also makes the lights flicker. When the jammer is on long enough, Spring Bonnie would get away from the door and teleport back to the showstage.

## History

Spring Bonnie was a animatronic at Fredbear's Family Diner that was retired and banned from use after the Bite of '83.

## Gallery

### Insanity II: Origins

#### Gameplay

Spring Bonnie on Cam 4 in Insanity II: Origins.Spring Bonnie on the main menu of Insanity II: Origins.
### > Dormitabis

#### Cardboard Theatre

The Spring Bonnie on stage in the original.Garvey in the Spring Bonnie suit.
#### Miscellaneous

Springtrap at Fredbear's Family Diner in Teaser Game 2.Springtrap's sprite.
Havoc Bonnie/Original

## Havoc Bonnie

**Havoc Bonnie** was only present in the original BETA however does not appear in the full game.

## Appearance

Blackout has said that if Havoc Bonnie was in Dormitabis then "It would've been a fucked up Version of the Bonnie Lamp from Fazbear's Fright".

It's likely his colors would have been blue due to the consistent theme of the "Withereds" within the Havocs.

## Behavior

It is unknown how Havoc Bonnie would have behaved in the original or beta but it was rumoured to use his electric guitar as a sound cue.

## Trivia

* He would have been modeled by SuperArthurBros.
* He was scrapped due to being too similar to Soulcage and not making sense lore-wise in the game. This is ironic however, as he shares a similar mechanic to Soulcage back in Demo 2.

## References

1. ↑ https://gamejolt.com/x/permalink/comment/1695093
Казнь

(зеркало квеста "Пропавший" за Правительство)

Таня Торменс в Лесном Лагере предлагает "испыние кровью" – приказывает ГГ расстрелять пленного офицера Энрике Халпмио и для этого дает пистолет ПМ. Если покинуть Лесной Лагерь, взяв квест "Казнь", но не сдав его Тане, то партизаны в дальнейшем становятся враждебными. Можно расстрелять офицера, а можно совместить выполнение этого квеста с выполнением квеста "Пропавший" (за правительство) и позволить пленному спастись. См. квест "Пропавший".
Havoc Freddy in Space

**Havoc Freddy in Space** is a hidden mini-game that can be found by clicking on the flashing arcade machine at the end of the hallway while looking out the window on Night 11 (otherwise known as Nightmare on the extras menu).

## Gameplay

### Remastered

In the remastered version, the mini game can be accessed in the same way. You'd immediately find yourself in an UFO, with the controls written on the right side of the screen.

You can shoot by clicking, jump with SPACE, exiting said UFO with E, or re-entering with F. You can also (albeit not written in-game) crouch while pressing CTRL.

When you start the mini game, you can immediately exit the UFO and proceed by foot, defeating two enemies on the way. If you try to stay in the UFO, you'll meet a wall too high to surpass, hence forcing you to leave the UFO for good.

Once you've defeated the two enemies, you'll need to parkour your way through a cave. It's really specific, and you'll likely get stuck a couple of times. After that, you'll encounter two ladders. To climb, simply jump on them, then press W to continue going up. Once at the top, you'll meet another bunch of enemies to defeat, and a laser that you'll need to jump over to avoid losing your lives.

After the laser, you can continue going forward, making sure you don't fall into the lava. Though, if you want to beat the mini game, you have to jump down-left, where you'll find an opening to the weapon you'll need to beat the mini game: The Double Barrel.

After you get the new weapon, you can continue parkouring left, defeating the eventual enemy, and you should make it to the final boss.

To beat the boss, simply stay crouched until he makes an attack that you have to jump over. While you jump, make sure to spam your weapon to damage the boss. Continue this way without getting hurt and eventually, you'll have beaten the mini game.

There are also some hot keys (possibly for testing?) that allow you to progress quickly through the minigame, those being:

Y: immediately grants you the Double Barrel Gun.

Z: immediately brings you to the final boss.
Nightmare Clocky

A frame of Nightmare Clocky's jumpscare.

**Nightmare Clocky** is the only antagonist in the Clock Minigame.

## Appearance

Nightmare Clocky looks to just be a red version of Clocky with a glowing red hand and numbers, He also doesn't have any eyes unlike Clocky. He also seems to have two glowing red "fangs". He seems to also not have a moustache unlike Clocky.

## Behavior

Nightmare Clocky appears on the second and third part of the Clock Minigame as the enemy. If you get close to him or let the timer run out then he will jumpscare you.

## Gallery

Nightmare Clocky in the Phase 2 of the Clock Minigame.Nightmare Clocky in the Phase 3 of the Clock Minigame.Nightmare Clocky's jumpscare.Nightmare Clocky's sprite.
Fallen Freddy/Remastered

## Status Information

**Fallen Freddy** is a upcoming character for CRAWLSPACE: Insanity Remaster (2024).

## Appearance

He is a nightmare bear with a light brown primary color and a dark brown secondary color, he has withering similar to Insane Freddy's, he has two hats, a red tophat that is that of Toy Freddy's, but also has a hat that he wears on his head, it's name is Fallen Tophat.

## Behavior

In game he will be able to transform into Toy Freddy, this will signify when he is about to attack.

## Gallery

Fallen Freddy on the old Crawlspace header.Fallen Freddy on the old Crawlspace thumbnail.Fallen Freddy's original Teaser.
## Trivia

* His color scheme is his toy variant's colors but flipped.
	+ The tophat he holds signifies this.
Ahoksure

**ahoksure** was a Voice Actor, during the development in Dormitabis in 2016 Blackout1912 got in contact with him and asked if he could voice act Garvey Write or "Tom" at the time. He left the development team after reading the Tapes's scripts. After that, TheSparky556 took his role.

## Trivia

* His contribution to Dormitabis's development was confirmed on a comment he did on a Tylerland Video (Top 5 WORST FNaF Fangames PART 2).
* He also composes music.
* Allegedly, He was between 16-17 when he got in contact with Blackout1912.

****Developers****
Volunteer Front

True to its name, the Volunteer Front is a militant organization comprised of adolescents who volunteer for military service. They are sent to a Youth Military Academy. A young one by the end of their training is expected to field a firearm and operate under stressful conditions. The Volunteer Front have a divided reputation, some citizens chastised the Emperium for willing to place kids onto the battlefield while others justify the organization, believing these children are volunteers and act in support for their Regime.

Debaters are quick to mention children are still at their development years and a whether or not they are actually sure of what they want to do in their life remains a question.

## Recruitment

Children who decide to volunteer for the Emperium are given a contract waiver, reminding them of the risks and benefits to serve the military. Once signed, a child is sent to a Youth Military Academy, attending for the next two straight months. The recruit is required to learn the basic concepts of warfare, studying under teachers. A student is encouraged to form bonds between fellow mates, strengthening teamwork and integration within military life. At the end of their two month training, a recruit takes a qualification exam in order to graduate as a soldier of the Volunteer Front.

**Emperium**: Crimson Brigade • Crimson Elite • **Volunteer Front** • Rau Armada • Defensive Lance
**Astro Concord**: Merchant Marines • Civil Servant
**Local Accord**: Civilian Administration (Welfare Supply • Education Codex • Curative Center • Counter Criminal Authority • Housing and Citizenship Agency) • SYN Oculus
**Engineering Amendment**: Heria Engineering Assembly • Science Institute • Synergy Optimal • Mechanian Faculty • Genesis Nova (Vat Assembly)
Arbitrate Commission
Para Skull
Races: Humans • Kercans • Seltra
Cultures: Syncs
Vehicles: Daedalus
Technology: Cybernetica • Dynamo Joe/Jane Series • Underdome
Battles: Battle of Zeruel • Kohan Conflict
Notable Members: Auditor Mariahlus • Incarnate • Daud Milton • Robin Hale
CAM 05/Remastered

* Full Release
* Demo 2
* Demo 1
* Early Remaster

**CAM 05** is the fifth of the ten total cameras in > Dormitabis Remastered. Havoc Foxy is the only animatronic that appears here.

## **Appearance**

CAM 05 is a withered down area of Pirate Cove. The walls show signs of age as with the floors. Two decorations of stars hang below from the ceiling. A chair and a present can be spotted on the camera. Hanging in front of the curtains of Pirate Cove is a sign, stating apologetically "Sorry! Out of Order!".

Differences from the original is that the chair is facing left rather than right and is missing its seat, more star decorations and gift boxes are present, the out of order sign no longer has two exclamation marks surrounding the text, and on the left side is a thick metal pipe, a vent, and a Foxy poster. The room has an overall more cleaner, darker look.

## **Trivia**

* Springlich technically also appears in this camera as the digit "4" can appear as part of the error code, though a visual does of him being present does not exist.
* Unused files showed that Garvey used to appear in this camera.
* The hang up easter egg is repurposed as an event in Night 9 where Peter hangs himself after the call ends. The audio no longer mutes.

## Gallery

Havoc Foxy hiding in the cove on CAM 05.Havoc Foxy peeking from the curtain on CAM 05.Havoc Foxy about to leave CAM 05.
Havoc Foxy's sign in CAM 05 when he is running to the left door.Havoc Foxy's sign in CAM 05 when he is running to the right door.
### Demo 1

Havoc Foxy peeking from the curtain.Havoc Foxy about to leave CAM 05.
CAM 04/Original

CAM 04 is the fourth of the 9 cameras in Dormitabis. Sometimes, the player might get a glimpse of Golden Call on this camera, especially on Night 5 when Havoc Foxy hasn't gone out of CAM 05 yet.

## Appearance

CAM 04 appears to be a safe room. As with all cameras, the floor is checkered and dirty, the walls dripping with a black substance, and wires hanging everywhere. A star decoration is hung up on the right side of the ceiling. A red liquid, likely blood, can be seen on the floor too. A bottle, a cup, and an unknown stick-like object can be seen on the right side of the room. A book or sign can be seen next to the stick-like object. On the left side, a rod can be seen leaning on the wall, and a pipe connecting from and into the floor.

## Gallery

Havoc Chica on CAM 04.Golden Call on CAM 04.