How to Make Custom Maps

### Custom Maps vs Cheating

Appsomniacs doesn't have a problem with custom mods or maps. Do not confuse making a custom map with cheating. Or a mod that makes changes that EVERYONE playing benefits from. Quick Play and CTF are NOT the place to play with mods. The place to play these mods is in Custom where you can host a room and play with your friends. Be sure that everyone knows that it is a mod that they are playing. Read more about Appsomniacs Policy about Mods.

In the future, Appsomniacs hopes to make the custom map making process easier. Until then, let's help each other and make some awesome maps! Making tutorial videos is a great service to our MMC community.

### Tiled

Chad made all the graphics and maps for the original Doodle Army 2 and Mini Militia Classic using Tiled for maps. Graphics are created with Inkscape.

### Instructional Videos

**NoobxPro** has posted a video about how to get and edit maps. Here is part 1.

**Amandeep Singh** has posted a video giving instructions on how to use Tiled to make MM maps.

### Release Notes about Custom Maps & Mods

#### v0.4.1

Spawning will be handled by the servers now, but not in a way that can be customized yet. It's not very flexible and it is not going to look at the spawn points set on the custom maps or weapon spawns. The server uses its own awareness of the map, NOT the host, to determine where spawns are going to happen and it tries to spawn players away from enemy activity and mines, etc. Unfortunately the next release will break even more aspects of the custom maps (weapons/items). We want players to be able to create and use custom maps so we will fix this/figure out a way, we just aren't yet certain of how that will be done yet and how fast.

#### v0.5.x

Custom maps and mods will be broken. The last release broke spawning for custom maps. This release will break your sniper lobbies, weapon rain, and anything that would change the map drops. I'm sorry, because there is some legit, non-cheating fun happening in the custom games space. It won't stay broken forever and I vow to make it as temporary as possible. We are many weeks out from a possible solution and having the time to implement a fix but we will eventually have custom TMX in the game again.

### Other Tips and Information for Map Construction

Collisions - DA2 v5+ has an additional collison layer on maps. The layer was added for Miniclip when MC took over DA2. It was to solve some of the problems people were having with falling into different areas of the maps. For MMC, those issues of getting into wall areas and such still exist and the Devs aren't sure yet if they will add the collision layer as a solution. They have some other ideas of how to handle map related issues that they want to try (like having the server push people out of the walls). Devs also mentioned wanting to break apart other map components into multiple layers. So when will MMC see this? It sounds like multiple elements will be looked at and worked on in different phases of Beta. Some things will show up while they work on preventing cheating. When they work on new game modes there might be a need for new maps. One of the final tasks of Beta "adopt other games good/better ideas" could bring in more changes related to building, loading and sharing of custom maps.

**NOTE: Make sure you saved it properly, to prevent having map glitches like the Minecraft Far Lands. Save your map again to fix the glitch.**