Scriptural Law

Oriel Morgan's stand against the Royalists prior to the splitting of the Continent

> *Language is unpredictable by nature. You go forwards or backwards by a hundred years, and words have completely different meanings. Add dialects, different languages, different cultures, and you'll start to understand why there's no such thing as a standard lexicon for this type of magic.*
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> Hargrove Denzil regarding Scriptural Law
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Scriptural Law is a branch of lost magic that bases its powers on the nature of language. For all intents and purposes, it can be considered the origin of all other magical arts.

The most well known practitioner of this art is Oriel Morgan, who ended up being responsible for the split of the original continent during his battle against the Royalists.

A second, less known but equally influential user was Klement Drake, who used Scriptural Law to infuse the soul of ten humans with eldritch abominations from the Valtier records, thus bringing forth the Lost Century.

## Absolute Dominion

At its core, Scriptural Law is a magical language which consists of commands. By learning how to 'speak' these commands, one becomes able to bend reality to their will.

Commands are relatively basic, but can be built up on one another to become more complex. Examples of basic commands include:

**Push**

**Pull**

**Stop**

**Start**

Examples of how commands can be combined or altered to create more complex ones include:

**Pushing** all matter away at an equal rate, creating the command **Explode**

**Stopping** motion on a microscopic level, creating the command **Freeze**

**Pulling** all matter into a single point, creating the command **Collapse**

**Pushing** and **Pulling** matter in random directions, creating the command **Ignite**

As the foundation of all other forms of magic, Scriptural Law trumps all of its contemporary arts. The command **Ignite** will always be superior to a fire spell cast at the same level, and so on.

## Nature of Language

Scriptural Law derives it power from language. Since different languages have different words to represent any given meaning, the art of Scriptural Law will vary according to what language a user is most comfortable with. A human practitioner who speaks Common will make commands in Common, where as an orc practitioner who speaks Dwarvish will make commands in Dwarvish.

Even if two users are comfortable with the same language, the way Scriptural Law works will be different for them based off of the dialects and meanings each person attributes to their words. For example, the word **Freeze** has multiple contextual meanings. It could mean to force someone to stop moving, thus making them **Freeze** in place. Alternatively, it could mean to literally **Freeze** something by lowering its temperature. The command **Freeze** can be an ice spell, a binding spell, or any number of other effects based on what action the user most closely associates with the word **Freeze**.

It is generally extremely difficult to cast spells using Scriptural Law using one's own magic. Even the most basic commands take a huge amount of mana to cast, to the point where even someone considered worldwide to be proficient in the art such as Heida Maura would be able to cast around three basic commands at the most.

Instead of using one's own mana, an alternative casting method is to