recursal/Fanatic-Fandom huggingface dataset:
Artifacts

What domain do these lords rule? they are the penultimate forms of life from their realities, each becoming the most 'near' perfect copy of The Crimson King, though none of them wishing to take his place as the fabric by which reality may be woven.

The Black Lord - Bearer of the Burned/Smokeskin Mask - The Forged Master

* Burning iron mask
* Ever smoking and smouldering
* Shaped like a Death Mask
* Veins of molten metal pulse under the skin

The White Lord - Bearer of the Singing/Festering Mask - The Wyrd Mother

* Female mask with open, singing mouth

* Skin often looks like its crawling and shifting

* Often has insects crawling across its face

The Grey Lord - Bearer of the Mirrored/Shining Mask - The Grey Merchant

* A mimic mask which copies of the face of whoever views it, but changes it just enough for the person to not recognize themselves

The Red Lord - Bearer of the Weeping/Wild Mask - The Red Wytch

* Female mask with a weeping, crying expression

* Has banshee like proportions

* Appears to be weeping to those it considers 'good' and screaming to those it considers 'bad'

The Green Lord - Bearer of the Gaunt/Withering Mask - The Lych King

* Skeletal, skull like mask with exaggerated human proportions

* Is constantly in a state of decay

The Blue Lord - Bearer of the Stoic/Watchful Mask - The Titan King

The Violet Lord - Bearer of the Whispering/Formless Mask -  The Ever Wyrm

The Orange Lord - Bearer of the Imperial/Ambitious Mask - The Collector King

The Yellow Lord - Bearer of the Wormridden/Odious Mask - The Crawling Chaos
Cognizance Level

B - Cellular Intelligence; An Amoeba

C - Passive Intelligence; A Plant

D - Instinctual Intelligence; An Insect

F - Mammallianl Intelligence; A Pig

G - Higher Mammallian Intelligence; A Dolphin

H - Primate Intelligence; An Ape

J - Education; An Average Person

K - Higher Education; A College Graduate

L - Specialized Education; A Field Graduate

N - Expanded Intelligence; Physically Expanded

O - Augmented Intelligence; Artificially Augmented

P - Synthetic Intelligence; Synthetically Redefined

R - Linked Intelligence; More than One Mind

S - Multiplied Intelligence; Many more than One Mind

T - Exponential Intelligence; Self Replicating Mind

#### Inhuman Sapience

U - Stellar Intelligence; Constrained to a single star systems energy for processing

V - Extrasolar Intelligence; Constrained to more than a single star systems energy for processing

W - Intragalactic Intelligence; Constrained to many more than a single star systems energy for processing

X - Galactic Intelligence; Constrained to a galaxies energy for processing

### **Y-Z = Divine**

#### Extra Dimensional Sapience

Y - Extra-Galactic; Constrained to more than a single galaxies energy for processing

Z - Dimensional; Constrained to one or more dimensions energy for processing
The Asylum

The Asylum

A place of entropic decay, it is the border between The Pattern and reality itself, where even scavengers and broken things fear to wander as only the foulest of predators lurk at the end of starlight.

Twisted and churning, it is a wretched place full of crumbling and dying worlds, stars and galaxies, all being slowly consumed by the ancient midnight at the end of all things.

Overview

## Geography

Locations
The Oasis

The Oasis
 Constructed
 Builder
 Location
 Population
 Era
 Affiliation

The Confluence of Dreams, where all lines cross and all thoughts intersect. It is often imagined as a lush, verdant forest with interspersed signs of habitation as different dream domains overlap and intersect.

It is the domain of many a great many who thrive in the untapped potential of pure creation and thought.

Overview
Those Who Know

Sarkaed (Sar-Kay-Ed) - Those Who Know

* Those that have become aware of higher knowledge through either intentional or accidental means, and pushed by feverish curiosity, have been able to penetrate The Veil, and passed through one of The Thirteen Gates. [Those who do not pass through a Gate, are simply destroyed, be it physically or mentally for their indecision by The Gate Guardians]
* As if blindfolded, only to be released, Sarkaed will become aware of the deeper mysteries of the world, now able to perceive, imagine and experience more of the world as it truly is [Subjects are still considered woefully 'blind' given the scope of Reality]
* Compelled as if by a newfound, or ever present mania, Sarkaed are driven to seek greater and greater heights of knowledge and insight, despite perils both supernatural and mundane. [Subjects continue to acquire Insight in order to increase their perceptive borders, until such a point that they are noticed by Greater Things]
* Those Sarkaed who reach The Grey Haven of their own machinations, or somehow curry Favour with a particular Patron, through arcane methods, can then become Aeaed (Those With Long Life).

Consistent Features

* All have passed through one of The Thirteen Gates
* All have spoken the [Research Needed] Invocation, or a greater Rite at the start of their Ascension
* Cultists
* Priests
* Academics
* Wytchs
* Often times Wealthy
The Red City

The Red City
 Constructed
 Planet
 Population

Overview

Queer Sarkhanas

Broken Sarkhanas

Strange Sarkhanas

Lost Sarkhanas

Dreaded Sarkhanas

Silver Sarkhanas

Sarkhanas of the Grey Sands

Sarkhanas of the Crimson Sky

Sarkhanas of the Black Stars

Sarkhanas of the Broken Air

Sarkhanas of the Silver Stone

## The Ten Thousand Tears

#### **The Tenth Permission(0-1000)**

The Empty Throne

The Tower of the Green Court - Azaziel (100 Realms) -

The Tower of the Celadon Court - Betzalel (100 Realms) -

The Tower of the Indigo Court - Camaiel (100 Realms) -

The Tower of the Violet Court - Leliel (100 Realms) -

The Tower of the Orange Court - Gaghiel (100 Realms) - The Roiling Expanse

The Tower of the Yellow Court - Sealtiel (100 Realms) -

The Tower of the Blue Court - Raziel (100 Realms) -

The Tower of the Purple Court - Tzaphkiel (100 Realms) -

The Tower of the Red Court - Othniel (100 Realms) -

### The Red Heights

#### **The Ninth Permission(1001-2000)**

The Supplicants Road

The Red Rivers

#### **The Eigth Permission(2001-3000)**

The Supplicants Road

The Red Rivers

#### **The Seventh Permission(3001-4000)**

The Supplicants Road

The Red Rivers

### The Red Shore

#### **The Sixth Permission(4001-5000)**

The Supplicants Road

The Red Rivers

#### **The Fifth Permission(5001-6000)**

The Supplicants Road

The Red Rivers

#### **The Fourth Permission(6001-7000)**

The Supplicants Road

The Red Rivers

### The Red Waters

#### **The Sinking Wards, The Third Permission(7001-8000)**

The Supplicants Road

The Red Rivers

#### **The Sunken Wards, The Second Permission(8001-9000)**

The Supplicants Road

The Red Rivers

#### **The Drowned Wards, The FIrst Permission (9001-10000)**

The Supplicants Road

The Red Rivers

* + The Forged Master
	+ The Wyrd Mother
	+ The Grey Merchant
	+ The Red Wytch
	+ The Lych King
	+ The Titan King
	+ Keeper of the Tenth Wisdom
	+ The Ever Wyrm
	+ The Collector King
	+ The Crawling Chaos
	+ Herald of The Crimson King
	+ The Black Stars
	+ The Cracked Constellations
	+ The Bleeding Colours
	+ The Maelstrom Held Beyond
	+ The Broken Throne
	+ The Crimson Court
	+ The Red Font
Pyandonea

## Traditions

+10.0% Production Efficiency

-10.0% Land Attrition

## Idea 1

+25.0% Colonial Range

+25.0% Trade Range

## Idea 2

+100.0% Looting Speed

+100.0% Movement Speed On and Off Ships

## Ambitions

+15.0% Institution Spread

* Is free or a tributary
* Is not at war
* Own Abbarbas (224), Dhemur (240), Eilyse (2050), Varro (2089) and Vehonwe (209)

* Change country to Pyandonea
* Gain the Archduchy rank
* Gets the modifier "*Increased Centralization"* for 20 years with the following effects:
	+ **-0.5** Monthly Autonomy Change
	+ +1.00 National Unrest
* Gain 25 prestige
* Can obtain Maormer ideas

Note: AI is designed with partial aggressiveness to form this nation if if possible
Raziel

Raziel,
* The Taker
* The Darkness
 Nature
* Strength
* Power
* Cutting
* Conflict
* Conquest
* Consumption
* Absorption
 Sacred Number
 Lesser Manifestation(s)
 Followers

Overview

Black Goo\* (embodiment of struggle against the pattern - Black Embodiment) - anti-all

## Nature

* Struggle
* Strength
* Power
* Cutting
* Conflict
* Conquest
* Consumption
* Absorption
* Purification
The Blind Geometries

The Blind Geometries
 Constructed
 Planet
 Population

If one could imagine it, the geometries would be the scaffolding and latticework which holds the dimensions together. As such, many imagine it as a cold, sterile place, made of oily black stone which itself is expertly carved and woven as if sculpted from the softest of tallows.

Amongst these black monoliths wander the servants of this place, constructs built of the selfsame stone, allowing them to move through it as if passing through water.

Overview
Gaghiel

**Gaghiel, Mythgonlabra, Mafaluhtvanoor,**
* The Chaos Maggots
* He Who Is Many
* The Wyrm
 Nature
* Evolution
* Growth
* Determination
* Survival
* Metamorphosis
* Lust
* Sex
* Desire
* Indulgence
 Sacred Number
 Sacred Colours
* Pink
 Greater Manifestation(s)
* Envy
* Wrath
* Pride
* Sloth
* Greed
* Gluttony
 Lesser Manifestation(s)
* Changed
* Envy
* Wrath
* Pride
* Sloth
* Greed
* Gluttony
 Followers
 Rivals

## Overview

Chaos Maggots\* (incarnation of ultimate chaos and change - Red Embodiment) - change

* Yggaladracarn

## Rivalry(s)

### The Blinding Heptahedron

#### The Palace of Excess - Lust

* A tortured reality built from bone, muscle and sinew, it is a place of glistening flesh and grinding bones where all manner of pleasures can be had without escape or releif.
* Cenobite Home

## Gaghiels Manifestation's

### The Worms

* ,The Envious (Envy)

'Is reality not the torturous

* ,The Wrathful (Wrath)

*Is reality not the vilest tornment, let us*

* ,The Proud (Pride)

*Is reality not the tamest challenge, let us*

* ,The Slothful (Sloth)

*Is reality not the gentlest repose, let us*

* ,The Greedy (Greed)

*Is reality not the richest prize, let us collect its treasure, and make them our own, Oh Collector Mine'*

* ,The Gluttonous (Gluttony)

*Is reality not the finest flesh, let us bite deep, and taste its flavour, Oh Devourer Mine'*

* Lusbrarc'Thugp;Beqlorlure, The Lustful (Lust)

'Is reality not the sweetest of lovers, let us embrace her, and explore our passions, Oh Lover Mine'

A swollen, jellyfish like entity, of the same genus as those which house entire realities, twisted and deformed into a being which can only exist 'through' the existance of pleasure. As such, it sits in the middle of a vast 'ocean' of minds and bodies, each body slowly decaying and mutation into a creature of pure pleasure as the minds are torn apart by base instinct and hedonism.

### Lesser

* (Envy)
* (Envy)
* (Wrath)
* (Wrath)
* (Pride)
* (Pride)
* (Sloth)
* (Sloth)
* (Greed)
* (Greed)
* (Gluttony)
* (Gluttony)
* The Undulating Tree (Lust)
* The Lambs (Lust)
The Elements

## Elements

### Earth

1. Earthquakes
2. Mountains
3. Volcano
4. Soil
5. Dirt

### Fire

1. Dawn
2. Burning
3. Day
4. Energy
5. Heat
6. Light
7. Radiation
8. Sun
9. Stars
10. Sparks
11. Lightning

### Wind

1. Air
2. Clouds
3. Music
4. Sky
5. Storms
6. Thunder
7. Wind
8. Rain

### Water

1. Cold
2. Dusk
3. Floods
4. Freshwater
5. Seawater
6. Rivers
7. Channels
8. Lake
9. Ocean
10. Pond
11. Rain
12. Sea
13. Streams

### Wood

1. Plants
2. Trees

### Blood

1. Blood
2. Flesh
3. Sex
4. Sexuality

### Matter

1. ?

### Void

1. Darkness
2. Night
3. Nothingness
4. Oblivion
5. Shadow
Locations

Location Template

* The Maelstrom (The Totality of The Dreamland's)
* The Veil/Threshold (The Border between The Dreamland's and The Waking)
* The Watchtower
	+ The City of Doors
* The Dreamlands
	+ The Sunless Sea
		- The Spheres
			* The Drowned Roads
			* The Dreaming City of Verum
			* The Lodge of Dreaming
			* Isle of Faces
	+ The Black Wood
		- The Weave
		- The Nightlands
		- The Far Harbor
	+ The Borderlands
		- The Wall
			* The Grey Haven
			* The Red City
			* The Spiral Path
				+ The Midnight Halls
			* The Road of Thorns
				+ The White Room
* The Crescendo
* The Harmony
	+ The Radiance
	+ The Song of The Spheres
		- The Silver City
		- The Grand Geode
		- The Spire
		- The Kindred Constellations
	+ The Bounds
		- The Higher Bounds
			* The Blind Geometries
			* The Red Garden
			* The Distributary
			* The Ziggurat
		- The Lower Bounds
			* The Oasis
			* The Blade Grave
* The Collapse
* The Discord
	+ The Pit
	+ The Pattern of The Spheres
		- The City of Masks
		- The Great Machine
	+ The Shattered Bounds
		- The Higher Shattered Bounds
			* The Black Gallery
			* The Silent Reef
			* The Roiling Expanse
			* The God Quarry
		- The Lower Shattered Bounds
			* The Asylum
			* The Cold Beacon
* The Apex
	+ The Tranquil
		- The Endless
	+ The Nexus
		- The Monolith
	+ The Source
		- The Crimson Twilight

#### Decisions (Paths) Edit

* The Thirteen Gates
	+ The First Gate
	+ The Second Gate
	+ The Third Gate
	+ The Fourth Gate
	+ The Fifth Gate
	+ The Sixth Gate
	+ The Seventh Gate
	+ The Eighth Gate
	+ The Ninth Gate
	+ The Tenth Gate
	+ The Eleventh Gate
	+ The Twelfth Gate
	+ The Thirteenth Gate
	+ The Locked Door
* The Seven Paths
	+ The Bee - The Honeyed Path
	+ The Star - The Cold Path
	+ The Cup - The Bleeding Path
	+ The Hammer - The Burning Path
	+ The Blade - The Cutting Path
	+ The Candle - The Glowing Path
	+ The Eye - The Blind Path
Socializing with Danes

### **Start with a cultural understanding**

The first thing you need to learn about Danish people is their tendency to do things the right way and expect others to do the same. Local society is built on mutual respect and display of basic decency, so avoid being inconsiderate towards people you meet. Danish culture is best explained by its comparative lack of flashiness and disapproval of ostentation, snobbery or “show-off-ness”, putting society ahead of the individual, not boasting about individual accomplishments or being jealous of others.

You must also understand how Danes think; their humor, sarcasm and straight forwardness. Danish humor is often described as sarcastic and dry. They make fun of almost everything; politicians, gender, sex, even their own children. Danes are much more blunt than most people. But, to understand Danish humor, you need a good grasp on the Danish language, otherwise things would get completely ‘lost in translation’.

### **Talk the talk, walk the walk**

No matter how long you’re planning on being in Denmark, learning Danish will make every day life easier. A basic understanding is enough to make a difference.

### **Get out of your comfort zone**

Danes take friendship very seriously and it’s all about trust. A friendship is also considered a lifetime commitment and they prioritise this in their social life. They feel that they don’t have time for more friends, they hardly have time in their busy lives for the friends they have

It takes perseverance and patience to make Danish friends. But once you have them, they’ll be friends for life.

*Interesting links:*

https://www.howtoliveindenmark.com/stories-about-life-in-denmark/danish-humor/

Carlsberg / The Danish Way (https://youtu.be/w90WKDCxqic)
Threat Level

B - Causing Great Physical, Emotional or Psychological Benefit

C - Causing Physical, Emotional or Psychological Benefit

D - Causing Mild Physical, Emotional or Psychological Benefit

F - Causing Physical, Emotional or Psychological Benefit with Side Effects

G - Causing Physical, Emotional or Psychological Benefit with Concerning Side Effects

H - Causing Physical, Emotional or Psychological Benefit with Adverse Side Effects

**I-P = Unsafe**

#### Mildly Harmful

I - Mild Irritation; Causing Mild Physical, Emotional or Psychological Irritation

J - Irritating; Causing Physical, Emotional or Psychological Irritation

K - Very Irritating; Causing Well Defined Physical, Emotional or Psychological Irritation

L - Causing Mild Physical, Emotional or Psychological Irritation

#### Actually Harmful

M - Causing Mild Physical, Emotional or Psychological Harm; Street

N - Causing Mild Physical, Emotional or Psychological Harm; Block

O - Causing Mild Physical, Emotional or Psychological Harm; Suburb

P - Causing Mild Physical, Emotional or Psychological Harm; City

**Q-X = Dangerous**

#### Hazardous

Q - Causing Physical, Emotional or Psychological Harm To State

R - Causing Physical, Emotional or Psychological Harm To Country

S - Causing Physical, Emotional or Psychological Harm To Continent

T - Causing Physical, Emotional or Psychological Harm; Hemisphere

#### Extremely Hazardous

U - Causing Physical, Emotional or Psychological Harm; Planet

V - Causing Physical, Emotional or Psychological Harm; Star System

W - Causing Physical, Emotional or Psychological Harm; Galaxy

X - Causing Physical, Emotional or Psychological Harm; Galactic Cluster

### **Y-Z = Deadly**

#### Universal Threats

Y - Causing Mild Physical, Emotional or Psychological Irritation; Universe

Z - Causing Mild Physical, Emotional or Psychological Irritation; Reality
Those With Long Life

Aeaed (A-Ah-Ed) - Those of Long Life

* Those among The Sarkaed who have achieved immortality, either by transforming or discarding their physical forms, or through their dealings with the denizens of The Maelstrom with Ritual or Pact. [Always intentional]
* Those that take the time and brave the risks for insight, always seek to become a Onomed (On-No-Med), or even, some dare, an Aeoned (A-On-Ed) [
* To further their private, and often selfish goals, many Aeaed often come together and organize themselves into various ideological sects, design to further a perspective while denying all others. [
* Cabals of this nature have been, and are responsible for shaping many pivotal events in The Histories, including events that never happened. [
* Eventually, all Aeaed will face a choice; enter The Service of an Aoned, relinquish their immortality and become mortal once and forever more, or face 'Execution'. Those Aeaed who decline all of these options however, make their way to The Grey Haven, where they drink waters from [From a spring that allows the world to forget them, and in so doing, erasing them from all other realities. [

(Earthly immortal, fated to serve or die)

* Cult Leaders
* High Priests
The Distributary

The Distributary
 Constructed
 Planet
 Population

A desolate place made of clay, where a first born child was abandoned to play and live and scream for all eternity. As much a prison as it is a source of infinite power, it is a para-causal hell scape designed entirely to cater its sole permanent occupant.

From this world great powers and gifts may be given that have the power to sunder the frail shackles of realities and unwind the fabrics of dimensional weaves themselves.

But never can its occupant ever leave.
Religions

Elder Faith(s) - Pre Historic Faiths

* The Cult of Azaz
* The Cult of Betzal
* The Cult of Camalel
* The Cult of Leliune
* The Cult of Gaghi
* The Cult of Sealet
* The Cult of Rasel
* The Cult of Tzaphq
* The Cult of Othnium
* The Cult of Nycs

Old Faith(s) - Antediluvian Faiths

* The Cult of Arachne
* The Cult of Sidhe
* The Cult of Aim
* The Cult of Asterion
* The Cult of Dox
* The Cult of Gavriel
* The Cult of Nemo

Beast Faith(s) - Primal Faiths

* The Cult of Rodimus
* The Cult of Venator
* The Cult of Morrigan
* The Cult of Rot
* The Cult of Meshuggah

Daemon Faith(s) - Transformative Faiths

* The Cult of Apollyon
* The Cult of Hedon
* The Cult of Te’avek
* The Cult of Taph
* The Cult of Shagririm
* The Cult of Mama-Yaga
* The Cult of Meluch
* The Cult of Ba’al
* The Cult of Oulo
* The Cult of Jackal
* The Cult of Yeled

Divine Faith(s) - Ascension Faiths

* The Cult of Kohen Gadol
* The Cult of Mahesh
* The Cult of Baron
* The Cult of Jack
* The Cult of Nathaniel
* The Cult of Metatron
* The Cult of Archivist
* The Cult of Hakham
* The Cult of Tameka
Zaphkiel

**Zaphkiel, Zuuthiniskunar, Zoth-Zikim-Zath,**
 Nature
* Fate
* Prophecy
* Hope
* Change
* Struggle
* Resistance
* Knowledge
* Enlightenment
* Study
* Thought
* Awareness
 Sacred Number
 Lesser Manifestation(s)
 Followers

Overview

Conceptual Entity\* (concept of sentience within all realities) - thought

## Nature

* Destiny
* Fate
* Prophecy
* Hope
* Change
* Struggle
* Resistance
* Knowledge
* Enlightenment
* Study
* Thought
* Awareness
* Revelation
Yggaladracarn

Yggaladracarn

## Demons

### Greater

* Slakunakineer -

* Nyg-gahisnguul - The World Serpent

* Aldusenishuun - The Black Shadow
* Nyaglugivuun -
* Odaivilnacaath -
* Vydncorooth -
* Vailjudtinaak -
* Grayhkrimdruug - The Many One
* Krayhtjotendiin -
* Ahibgyanalook -
* Mirmulanoneer -
* Nahfalininhaar -
* Parthu'ninaax - The Great Teacher
Those Given Names

Onomed (On-No-Med) - Those Given Names

* Most often, Onomed are the creations of the particular Aeoned they serve, While few others are actually Aeaed who have been granted great favour and privilege to directly serve their patron in such an empowered state. [
* These manifestations, are often variant personalities and personas, ones that have been allowed to emerge and self substantiate or ones that have been cast off like the shedding of skin in order to achieve true divinity. [
* As such, these manifestations seek to become themselves, greater beings like the Aeoned, and so are watched warily and with great suspicion for potential treachery and betrayal. [
* Onomed can be temporarily summoned to The Mortal world through certain Arcane Rituals and Rites, there they conduct business for their Patron, where their Given Names grant great power and potential. [
* Demigods
* Angels
* Daemons
* Manifestations
* Ascended
The Black Wood

The Black Wood

A place for the wayward, the wandering, the lost and the meek. It is a place where a weary soul might rest in the warm embrace of the warm earth and soft leaves.

Those who give in, find themselves joining the many oddly familiar trees which populate the wood. While those that resist find themselves at the mercy of the woods many denizens.

Overview

## Geography

Physically, it appears as if a great many cities, from a great many times and places have been retaken by a great forest, a forest whose trees have sprouted from the populace or whose beasts were once merchants and magicians.

All these trees are connected via a great root, which connects itself to the lord of The Black Wood, Betzaiel

## Locations

* The Weave
* The Nightlands
* The Far Harbor
* The Forest of Lights
* The Orchard of Bones
* The Whispering Grove
NE-0321

## **Item Designation:**

N**E-0321**

**N**on-terrestrial **E**ntity - 3021

## **Special Containment Procedures:**

**[Containment Procedure Description]**

**{The Description of Containment is what Attracts Readers]**

###

## **Description:**

**[Concise, Precise and Economical Descriptions of Subject]**

* Aggressive

### NE-0321 (Adult)

* Infects new hosts
* Appears as a glowing light which is emitted from the cranium of the prey/host

### NE-0321-A (Egg)

* Incubation period
* Causes confusion and forgetfulness
* ***Only period in which the host may be reclaimed***

### NE-0321-B (Larva)

* Absorbs host intelligence
* Manifests as a mixture of nausea and short term memory loss

### NE-0321-C (Pupa)

* Grows and evolves
* Victims hemorrhage a glowing liquid while reliving memories

## **Notes:**

**[Research Notes, Observations, Comments ad Opinions]**

## **Addendum:**

**[Officially sanctioned revisions of known subject information]**

## Notes

**When**

**When did it occur? [Time Stamp]**

**Where**

**Where did it occur? [Branch Number]**

**Who**

**Who is it? - [Item Number: [Five Number Designation]**

**What**

**What is it? [Classification]**

**How**

**How did it occur? {HOW DO WE CONTAIN IT}**

**Why**

**Why did it occur? {WHAT CAUSED IT TO OCCUR}**
Subject Form

## **Classification:**

**[A-Z = Cognizance Level, A-Z = Threat Level]**

## **Special Containment Procedures:**

**[Containment Procedure Description]**

**{The Description of Containment is what Attracts Readers]**

###

## **Description:**

**[Concise, Precise and Economical Descriptions of Subject]**

## **Notes:**

**[Research Notes, Observations, Comments ad Opinions]**

## **Addendum:**

**[Officially sanctioned revisions of known subject information]**

## Notes

**When**

**When did it occur? [Time Stamp]**

**Where**

**Where did it occur? [Branch Number]**

**Who**

**Who is it? - [Item Number: [Five Number Designation]**

**What**

**What is it? [Classification]**

**How**

**How did it occur? {HOW DO WE CONTAIN IT}**

**Why**

**Why did it occur? {WHAT CAUSED IT TO OCCUR}**
The Primordials

The Primordials are powerful, unfathomable, ancient creatures rarely worshiped or even known of, made from the other worldly stuff of primordial creation (The Primordium) they do not necessarily adhere to, or even seem aware of the laws of physics or dimensions (time and space existing as foreign concepts to them the same way single celled life would be to us) and contain, at their core, a self enclosed pocket reality all their own (the will to power, the power to be. i think therefore i must be) because of this, they are typically anathema to conservative reality as they warp their surroundings (to suit their desires and expectations) simply through contact.

Conventionally insane, they are most accurately considered cardinal forces, irrepressible concepts or fundamental laws rather than corporeal entities.

## The Primordials

The 12 White Primordial Archons

1. IS
2. Dimension
3. Causality
4. Creation
5. Life

The 12 Black Primordial Archons

1. IS NOT
2. Void
3. Acausality
4. Destruction
5. Death

The 12 Red Primordial Archons

1. COULD BE
2. Existence
3. Paracausality
4. Survival
5. Rebirth

2. The Primordial Thought
3. The Primordial Emotion
4. The Primordial Dream
5. The Primordial Sound
6. The Primordial Flesh
7. The Primordial Emptiness
8. The Primordial Element
9. The Primordial Question
10. The Primordial Chaos
11. The Primordial Order
The Maelstrom

* **The Maelstrom** (The Totality of The Dreamland's)
* The Veil (The Border between The Dreamland's and The Waking)
* The Watchtower
	+ The City of Doors
* The Dreamlands
	+ The Sunless Sea
		- The Spheres
			* The Drowned Roads
			* The Dreaming City of Verum
			* The Lodge of Dreaming
			* The Isle of Faces
	+ The Black Wood
		- The Weave
		- The Nightlands
		- The Far Harbor
		- The Forest of Lights
		- The Orchard of Bones
		- The Whispering Grove
	+ The Borderlands
		- The Wall
			* The Grey Haven
			* The Red City
			* The Spiral Path
				+ The Midnight Halls
			* The Road of Thorns
				+ The White Room
* The Crescendo
* The Harmony
	+ The Radiance
	+ The Song of The Spheres
		- The Silver City
		- The Grand Geode
		- The Spire
		- The Kindred Constellations
	+ The Bounds
		- The Higher Bounds
			* The Blind Geometries
			* The Red Garden
			* The Distributary
			* The Ziggurat
		- The Lower Bounds
			* The Oasis
			* The Blade Grave
* The Collapse
* The Discord
	+ The Pit
	+ The Pattern of The Spheres
		- The City of Masks
		- The Great Machine
	+ The Shattered Bounds
		- The Higher Shattered Bounds
			* The Black Gallery
			* The Silent Reef
			* The Roiling Expanse
			* The God Quarry
		- The Lower Shattered Bounds
			* The Asylum
			* The Cold Beacon

* The Apex
	+ The Tranquil
		- The Endless
	+ The Nexus
		- The Monolith
	+ The Source
		- The Crimson Twilight
The Jammy Dodger

The **Jammy Dodger** is a boat owned by Rita Malone, and is her mode of transport, from the film *Flushed Away*. In Lightning McQueen's Adventures Series, it had a voice (voiced by Nathan Lane), headlights for eyes and serves as the team's mode of transport in some adventures.

## Personality

JD was super obedient, strong, fearless and caring as he is polite when he first met Roddy, he tries to dunk. Even, ???.

In Lightning McQueen's Adventures Series, JD

## Bio

### Coming back to life

After being dunked into the bottom of the sewer water,
Oslo

Oslo es la ubicación principal de Skam ya que es la ciudad donde viven los personajes y en donde se encuentra su escuela.

## Escuelas

* La escuela Hartvig Nissen, o Nissen, es la ubicación principal de Skam.

*Artículo principal: Hartvig Nissen*

* La escuela Elvebakken, también conocida como "Bakka", fue mencionada varias veces a lo largo de las temporadas, principalmente porque es la escuela a la que asistieron Even y el Balloon Squad. Aparece brevemente en un video hecho por Mikael Øverlie Boukhal. No se encuentra lejos de El Kollektiv y es un edificio moderno. Los estudiantes en Bakka estudian Medios y Comunicación, Diseño y artesanía, Electricidad, Educación general o KDA (Arte, DIseño y Arquitectura).
* Oslo handelsgymnasium, o "Handels", fue mencionado varias veces. Se lo nombró principalmente como un adjetivo para amigos de los personajes como Magnus, que tiene un amigo en Handels, u otro personaje desconocido de Handels a quien golpeó William. Handels se encuentra el sur del palacio real, a 10 minutos de caminata de Nissen.

## Residencias

* El Kollektiv es la residencia que más aparece en Skam.

*Artículo principal: El Kollektiv*

* Eva vive en Grefsen, un barrio al norte de Oslo. Isak y Jonas también se cree que viven cerca de allí.
* Sana vive cerca de Briskeby, en el barrio de Frogner a 6 minutos de caminata de Nissen.
* William vive en Vika, un barrio al suroeste de Oslo, cerca del Teatro Nacional. Su apartamento tiene terraza, donde se celebró la fiesta del episodio 2x12.

## Barrios

* Uranienborg es el área alrededor de Nissen. Incluye la secundaria inferior de Uranienborg, a donde Sana solía asistir antes de Nissen. Está cerca e incluso se superpone con Briskeby, el área donde vive Sana.
* Grunerløkka, o "Løkka", es un barrio cerca de El Kollektiv.
* Grønland es un barrio multicultural al este del centro de Oslo. Noora y Sana se encuentran en una cafetería allí en el 4x04.
Lightning McQueen's Adventures Wiki

## Welcome to the Wiki

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The Lemon Sweeter

**The Lemon Sweeter** is a ship for Lightning McQueen's Adventures Team.

## Bio

In Bubblegum's Boat Adventure, Princess Bubblegum discovers the Lemon Sweeter (as a rusty old boat) while she was looking around the vehicle site and pulls a cover off of it. Ryan and Meg sees it

In Lightning McQueen's Adventures of Ready Player One, Lightning McQueen and his team are going to help Wade Watts when they got on the Lemon Sweeter, its mechanical arm comes to life and grabs

## Crew

* Princess Bubblegum (Captain/Owner)
* Ryan F-Freeman/Prince Candy Ryan (Vice Captain)
* Meg Griffin
* Princess Muggles (Meg's princess of candy self)
* Flame Princess
* Slime Princess
* Finn the Human
* Jake the Dog
* BMO
* Marceline
* Fern
* Neva (Meg Griffin's Avatar)
* Lucas Ryan (Ryan F-Freeman's Avatar)
* Dr. Simon Petrikov
* Mai Su
* Momo
* 7723 (Project 77)
* Lady Rainicorn
* Second Earl of Lemongrab
* The Human Mane 5
* Hugo (EG)
* Rita (EG)
* Ryarity Dazzle

## Personality

The Lemon Sweeter is heroic sentient boat with bravery, honest, good of heart, generous, loyal, kind, magical and adventurous.

## Physical Appearance

The Lemon Sweeter was yellow, painted pink stripes. It has a nameplaque on its side. The Lemon Sweeter also has a cabin room for crew members to sleep in, an air horn for the horn, a mechanical arm, rocket boosters for Turbo Boost, wheels, wings, tires, a parachute, a balloon, some gadgets, a radio, two propellers and a spaceship mode.

## Gadgets

* Turbo Boost (Rocket Boosters)
* Transformation into a truck, a plane, a zeppelin, a submarine, a spaceship and the boat on wheels
* Weapons
* Rope
* Lifeboats
* OASIS VR devices
* Radio
* Mechanical Arm
* Parachute
* Balloons
* Form changer machine

## Trivia

* The Lemon Sweeter was based on the Jammy Dodger.
* The Lemon Sweeter was a sentient vehicle just like Herbie, Lightning McQueen, Dusty Crophopper, Brum the Car and Thomas the Tank Engine.
* It will appear in Lightning McQueen's Adventures of Ready Player One.
* The Lemon Sweeter only speaks when it uses the air horn.
* It is made by the Boat Builders.
* It is also known by LS by Princess Bubblegum
* The radio plays some songs like Life is a Highway, Everything is Awesome, Catchy Song, Ride, Ed, Edd 'n Eddy theme, Adventure Time theme, Unikitty! theme, Take On Me, Never Gonna Get Me, If I Didn't Have You, You've Got a Friend in Me, What's New Pussycat and I'm a Beliver.
* The Lemon Sweeter will be voiced by Ryan Reynolds, who also voiced
* It briefly lost his voice in a battle with Flightfin.
Nagan State

## Traditions

-20.0% Cost of Reducing War Exhaustion

+1 Free Policies

## Idea 3

+10.0% Trade Steering

+25.0% Embargo Efficiency

## Ambitions

+15.0% Cost of Advisors with Ruler's Culture

* Is free or a tributary
* Is not at war
* Own Stormhold (1069), Dead-Water (6470), Sunscale (6592), Murkwater (6567) and Chid-Moska (6569)

* Change country to the Nagan State
* Gain the Archduchy rank
* Gets the modifier "*Increased Centralization"* for 20 years with the following effects:
	+ **-0.5** Monthly Autonomy Change
	+ +1.00 National Unrest
* Gain 25 prestige
* Can obtain Naga ideas

Note: AI is designed with partial aggressiveness to form this nation if if possible
Casey Jr.

**Casey Jr.** is a blue, red and yellow engine, who is the leader of the Fantasyland engines.

## Physical Appearance

Casey Jr. has four small drive wheels, a little tender at the back, a big tall funnel, a little lamp hat, a short stumpy boiler, a short stumpy dome with a whistle on top and a cow catcher in front. Casey Jr. also has a ??.

## Bio

### Life in Fantasyland

Casey Jr. is ???, . When CJ first met Toots, Tillie, Tootle and Montana,
Rita

**Rita** is a fox who is Hugo's girlfriend and the secondary protagonist of *Hugo the Movie Star*.

## Bio

### Hugo the Movie Star

Rita was a fox who loved to live free and lived with her mother and siblings, Jack, Cal and Pearl, who often tease her about her relationship with Hugo. When Rita is about to blow her top, they are immediately forced into behaving. Then, they meet Hugo. Rita is fond of the little jungle animal. When Hugo escapes from Cupmann, he runs into Rita, who was quite sad when missing him. When Hugo and Rita finally hug, they decided to dig a hole but Rita's siblings, who has followed them to the city.

### Joining Team McQueen

After Cupmann was arrested, Hugo and Rita were prepare to leave when Lightning McQueen see them before jumping onto the train and he asks if . Then, ???.

In *Lightning McQueen's Adventures of Toy Story*, ???, .
Mary Beth

**Mary Beth** is a character from The Book of Life.

## Physical Appearance

Mary Beth wears a blue hat, dress, white skirt, black high heeled shoes on her feet and has blue eyes and a red hair.

"Spoiler Alert" She was really La Muerte.

## Personality

Mary Beth is a very kind lady and can be somewhat playful as she led The Detention Kids into the secret room. She is very patient and even motherly with the kids in her care.

## Trivia

* Mary Beth will meet Team McQueen in Lightning McQueen reads the Book of Life.
* Mary is the disguise form of La Muerte.
* Mary is voiced by Christina Applegate.
Cruz Ramirez

**Cruz Ramirez** is a trainer from the Rust-eze Racing Centre who later became a racer and Lightning's pupil in *Cars 3*.

## Bio

### Cars 3

When Cruz Ramirez was on the racing simulator, Lightning McQueen had arrived and Sterling introduced him to her but she said she didn't see Lightning when Luigi said he was here in front of her. Cruz was still
Renting in a High-demand Market

## **Relocation & Renting**

Many Rygaards families are initially assisted in their relocation by an employer, but the quality of assistance can vary from company to company, and indeed, even within the department itself. People have a variety of experiences. Ours was very helpful in setting up the bank account and getting the CPR number, but the housing person was rude and unresponsive so we ended up finding a place by ourselves.

Of course, even if you are able to visit Denmark before moving, it is almost impossible to get a read on what different neighborhoods are like or what the general living style of Danish apartments and rental homes are. Some families are put up in temporary corporate housing for a few months which helps you get a feel, but don't underestimate how hard it is to find a good place or how long it will take--rental inventory vacancy is something like 3%. Neighborhood-wise, it's hard to go wrong, Copenhagen is quite a safe place. However, distance is distance. If you decide to rely on public transportation to get to school, be sure that you aren't too far away. Biking is always an option, but, again, though Denmark is mostly flat, distance is a consideration. Cars are very expensive. (See our transportation section for more information.)

There are a myriad of problems with searching for apartments and houses on your own--from the fact that danish realty website listings are never updated (nothing you see online is available anymore) to the shadow rental economy that exists on facebook. In all things, beware of the scams. Over half of all housing ads are scams. Finding a partner you can trust is worth the money--and will save you money in the end.

Rygaards IPC recommends Charlie's Roofing, a housing and relocation company that specializes in helping international clients. Please find an overview of the rental market from Allison O'Keefe, partner and COO, below:

Charlies Roof Page 1Charlies Roof Page 2Charlies Roof Page 3Charlies Roof Page 4Charlies Roof Page 5
Jack, Cal and Pearl

**Jack, Cal and Pearl** are Rita's siblings who constantly want fun, excitement and danger in *Hugo the Movie Star*. Jack is brown and has black patches, Cal is orange and has white patches, and Pearl is white and has black patches.

## Bio

### Hugo the Movie Star

Jack, Cal and Pearl are playing roughly on Rita by night when she is trying to get some rest.

### Joining Team McQueen

In the end of *Lightning McQueen's Adventures of Toy Story*, they appears when Rita and Hugo are shocked to see them. Rita angrily tells them to stop. Jack explains that his mother said they could .
The Seven Principles

### Bee

* Daemon Mould\* (memory of that which was and will be as a form of survival - brother of coral) - smell
* Protection, Sacrifice, Selflessness, Life, Guidance, Unity, Love, Spring, Kindness

### Star

* Star Coral\* (embodiment of silence and stagnation as a form of survival - sister to mould) - silence
* Silence, Stasis, Stagnation, Death, Cold, Preservation, Memory, Winter

### Cup

* Chaos Maggots\* (incarnation of ultimate chaos and change - Red Embodiment) - change
* Change, Evolution, Growth, Determination, Survival, Metamorphosis, Lust, Sex, Desire, Indulgence, Violence,

### Hammer

* Hekaton\* (manifestation of the song itself and creation - White Embodiment) - sound
* Forging, Suffering, Dedication, Artfulness, Refinement, Creation, Heat, Summer, Music, Song, Performance

### Blade

* Black Goo\* (embodiment of struggle against the pattern - Black Embodiment) - anti-all
* Struggle, Strength, Power, Cutting, Conflict, Conquest,

### Candle

* Light Moth\* (sentient spectrum of light seeking physicality) - light
* Peace, Slumber, Warmth, Aging, Commitment, Communion, Instrumentation, Resonance,

### Eye

* Conceptual Entity\* (concept of sentience within all realities) - thought
* Knowledge, Enlightenment, Study, Thought, Awareness, Revelation
Team McQueen

**Team McQueen** is an adventures team founded and led by Lightning McQueen.

## Bio

McQueen first founded the team when he sped into Radiator Springs, competed in the World Grand Prix fiasco and was helped to win the Florida 500 but he replaced himself with Cruz Ramirez. Although he often

## Members

* Lightning McQueen
* Sally Carrera
* Mater
* Holley Shiftwell
* Luigi and Guido
* Fillmore
* Sarge
* Red
* Lizzie
* Sheriff
* Ramone and Flo
* Finn McMissile
* Francesco Bernoulli
* Smokey
* Junior "Midnight" Moon
* River Scott
* Louise "Barnstormer" Nash
* Dusty Crophopper
* Ishani
* Skipper Riley
* Chug
* Dottie
* Sparky
* El Chupacabra
* Rochelle
* Bulldog
* Blade Ranger
* Lil' Dipper
* Windlifter
* Cabbie
* The Smokejumpers (Dynamite, Avalanche, Blackout, Drip and Pinecone)
* Maru
* Hugo, Rita, her siblings and their mother
* Finn the Human, Jake the Dog, Princess Bubblegum, Marceline Abadeer, BMO, Flame Princess, Slime Princess, Lumpy Space Princess, Lady Rainicorn and other Adventure Time characters
* The Lemon Sweeter
* The Jammy Dodger
* Scoop, Muck, Lofty, Dizzy, Roley, Two Tonne, Shifter, Tiny, Ace, Crunch, Thud, Tread, Stretch, Alfred, Philip and Pixie
* Thomas the Tank Engine, Edward, Henry, Gordon, James, Percy, Toby, Duck, Donald, Douglas, Oliver, Nia, Rebecca and other Thomas and Friends characters
* Twilight Sparkle, Rarity, Pinkie Pie, Applejack, Rainbow Dash, Fluttershy, Spike the Dragon, Princess Celestia, Princess Luna, Princess Cadance, Shining Armor, Princess Flurry Heart, Trixie Lulamoon, King Thorax, Discord, Starlight Glimmer, Sunburst, Yona, Sandbar, Smolder, Silverstream, Ocellus, Gallus, Apple Bloom, Sweetie Belle, Scootaloo and other My Little Pony characters
* Sunset Shimmer, Sci-Twi, Spike the Dog, Human Applejack, Human Rarity, Human Pinkie Pie, Human Fluttershy, Human Rainbow Dash, The Human Cutie Mark Crusaders and other Equestria Girls characters
* Boost
* DJ
* Wingo
* Snot Rod
* Paul Conrev
* Tim Treadless
* Danny Swervez
* Ryan "Inside" Laney
* Chase Racelott
* Bubba Wheelhouse Jr.
* Cam Spinner
* Rich Mixon
* Casey Jr., Toots, Tillie, Tootle, Montana, Emma, Puffle, Ivor, Jebediah, ????, ???? and ????
* Theodore Tugboat, George, Hank, Foduck and Emily
* Roary, CiCi, Drifter, Maxi and Tin Top
* Tracy the Little Engine
* Emmet Brickowski and Lucy aka Wyldstyle
* Sandy Dunes
* Idle Threat
* Shifty Sidewinder
* Blue Grit
* Unikitty, Puppycorn, Dr. Fox, Hawkodile and Richard
* The
Mater

**Mater** is a rusty old two truck and Lightning's best friend who is the secondary protagonist in *Cars*, the main protagonist in *Cars 2* and again the secondary protagonist in *Cars 3*.

## Bio

### Cars

When Lightning McQueen wakes up in the Radiator Springs impound, Mater wakes him up and says he was wondering when he was going to wake up. Lightning told Mater to get him out but the tow truck was stopped by Sheriff, who orders him to take Lightning to the Traffic Court
Before You Leave

### **Three Months Notice**

Three months notice must be given on withdrawal, not including the month in which withdrawal is given or July (a non-payment) (so if you are leaving during the summer holiday you have to give the school notice by March 31st the latest).

School fees will be charged to the end of this three-month period.

There is a form to fill out and submit to admin@rygaards.com that is available here: https://www.rygaards.com/sites/rygaards.com/files/media/documents/UK%20Documents/admissions/notice\_of\_withdrawal.pdf

SFO has one month’s notice.

### **The End-of-Year Leavers Party**

There is a big party where we all get together to say farewell and see you soon.

### **Reverse Culture Shock**

You may have skipped the section on Culture Shock since you’ve been here a while—but go check it out!  Culture shock often happens when returning home as well. Savvy internationalists remember that the toughest bouts of culture shock often happen when transitioning “home.” This reverse culture shock or re-entry shock also requires coping techniques—and preparation.
CORONA / COVID-19

As with everywhere else the Corona/Covid-19 pandemic has had a significant impact at Rygaards and living in Denmark in general.

The best place to stay up-to-date with the Danish Government's guidance during the pandemic is their website:

Summary information is available in English here - https://en.coronasmitte.dk/

On this site you can find

* Telephone numbers for advice, for travel or for suspected infection COVID Advice Hotlines
* Test-centres for both quick up to 60 minute LF Tests and up to 48 hour PCR tests. Testing is free and well organised
* Information about vaccinations
* Help to download the CORONAPAS app
* and LOTS of other guidance

The full information is available in Danish here - https://coronasmitte.dk/ - and Google Translate can assist if you need that assistance.

The school follows the advice of the Education Department and uses Parent Intra to communicate changes to arrangements at school to all parents. There is also some information on the school website.

The IPC must follow all national, local and school guidelines. For this reason many of the usual IPC events have had to be significantly altered or cancelled during the pandemic, with changes frequently being required at short notice. Despite the restrictions the IPC remains committed to providing support to families new to the school. We encourage everyone to join Class List where communications are posted to receive all the latest notifications.

Please don't hesitate to contact your class rep or a member of the committee if you think we could help you.
Dusty Crophopper

**Dusty Crophopper** is the main protagonist of *Planes* and *Planes: Fire & Rescue*.

## Bio

### Planes

In the beginning of *Planes*, Dusty had a daydream where he was racing two fighter jets.Leadbottom called his name and interrupted his daydream. Dusty told him about how he is 'more than just a cropduster'. Just then, Dusty heard a train whistle when Leadbottom was explaining how easy a cropduster's life can be and flew off.

In Propwash Junction, Dusty flies and calls Chug on a radio and they began training. The training was on, Dusty did pretty well until his main oil seal blew up. When Dottie checked Dusty's engine, she found that Dusty has blown his main oil seal and explained that it