Katsu Chikato

* Normal Outfit
* School Uniform
* Hero Uniform

## Summary

A Carefree young fellow, He is a major fan towards all heroes. He actually was inspired by them to become a hero himself. He's only a First-year student, but was lucky to get into 1-A of the Hero Courses. He impressed the teachers with how powerful his quirk is. His quirk is called Magnet where he is a living magnet. He can align himself with positive or negative enemy to attract or repel attackers.

He has a rough past though. When he was 14, he was walking the streets of Japan until one day he was encountered by a villain named Kuro, a Psychotic and evil man who chops off body parts of his victims and sews them onto himself, he also carves out organs to use for himself. Katsu was to be his next target. Katsu tried his best to get away but couldnt. Upon being slammed against the wall, he was about to get his heart carved out. As the Knife punctured his skin, An Enigmatic hero saved Katsu just in time. Katsu was blacked out shortly after due to the horrible pain. He was taken to a hospital. After some small stitches, he returned back to living his life. After that incident, it pushed him into being a hero. He wanted to be a hero just like the one that saved him.

## Powers and Stats

**Tier:** Current Tier of the character (in bold).

**Name:** The character's true name, and/or common name/epithets

**Origin:** The name of the fiction which the character is from, with a link to the Verse page

**Gender:** Male, female or genderless

**Age:** Character's age

**Classification:** Character's class/race etc.

**Powers and Abilities:** A list of the character's general abilities (Please add links to the "Powers and Abilities" pages, if it is possible).

**Attack Potency:** The character's attack power or destructive capacity (in bold; add any explanations using brackets, not in bold).

**Speed:** It is generally "Combat Speed" (in bold)

**Lifting Strength:** The weight the character can lift/move, usually expressed in tons. However it is optional since lifting strength generally doesn't matter in most fights (in bold).

**Striking Strength:** The attack power of the character's physical attacks/blows (in bold).

**Durability:** The amount of attack power the character can withstand before being overwhelmed (in bold).

**Stamina:** Self-explanatory

**Range:** The distance the character's attacks/abilities can cover.

**Standard Equipment:** Things the character usually uses, or carries with him.

**Intelligence:** Self-explanatory

**Weaknesses:** Self-explanatory

**Feats:** List all of the character's amazing feats. Strength feats, speed feats, durability feats, etc. You can judge a person's power by their feats.

**Notable Attacks/Techniques:** A list of some abilities the character generally uses.

**Key:** For characters who have transformation stages/power-ups or who become stronger through certain points of the story, insert those transformations/power-ups/timelines here in bold.

**Note:** Self-explanatory

## Explanations (Optional)

This section can be used to explain the reasons for the assigned power level of a certain character more in-depth, as well as how the powers and nature of the character fundamentally work. This is particularly useful for more high-tiered characters.

However, it is very important that you make sure that the text has good grammar/sentence structure, and is easy to understand.

## Gallery

Put other pictures of the character here.

## Others

Put some minor information about the character here.

**Notable Victories:**

Put some notable/good matches that result in the character's victory.

**Notable Losses:**

Put some notable/good matches that result in the character's loss.

**Inconclusive Matches:**

Put some notable/good matches with the results still unclear.