recursal/Fanatic-Fandom huggingface dataset:
Blue Beetle

**Blue Beetle** is a playable character in *DC VS. MARVEL: Power Match.* He is a teenage superhero who wields the powerful Scarab.

## Abilities

### Special Moves

* **Blade Barrage:**Blue Beetle's hands transform into blades that he uses to stab at his opponent four times.
	+ **Blade Ambush:**Blue Beetle stabs two more times, with the second stab deep into the opponent to toss them aside.
* **Blade Stab:**Blue Beetle uses his blade hand to grab an airborne opponent, slamming them back to the ground.
* **Energy Cannon:**Blue Beetle's hand transforms into a cannon, which he uses to fire an energy blast at his opponent.
	+ **Energy Tech:**Blue Beetle fires an additional blast which knocks the opponent back.
* **Flying Scarab:**While in the air, Blue Beetle propels forward or retreat backward. He can use Energy Cannon while in the skies and its amplified version.
* **Shield Slam:**Charging forward with a shield, Blue Beetle rams into his enemies and sends them flying.
* **Mandible Strike:**Blue Beetle charges forward with his bladed hands and impales them before flying into the air and slamming them onto the ground.
	+ **Mandible Slam:**Bounces the opponent for a juggle.

### Character Ability

* **Ancient Scarab:**Blue Beetle can switch between his power blades and bare hands. While his power blades are active, his melee range and attack damage is increased. However, he is unable to use projectile attacks while they're active.

### Throws

* **Forward Throw:**Blue Beetle grabs his opponent and uses his bladed hand to impale the opponent and lifts them in the air before using an energy cannon to blast them in the face and then another to blast them away.
* **Backward Throw:**Blue Beetle grabs his opponent and advances forward while blasting his opponent multiple times with his cannon, eventually knocking them away.

### Ultimate Move

* **Shape Shifter:**Blue Beetle sports two appendages in his back which thrusts at the opponent, his hands become maces and later energy cannons that attack his opponent. The energy cannons combined into one with a powerful blast that hits the opponent as a coup de grace.
Captain America

Soldier (former)

Teacher

Police Officer

**Captain America** is a playable character in *DC VS. MARVEL: Power Match.* He has been a symbol of America since the 1940s.

## Moveset

### Special Moves

* **Shield Throw:**Captain America throws his shield at his opponent, knocking them away.
	+ **Shield Slash:**The shield rebounds, hitting the opponent twice.
* **Charging Star:**Captain America charges with his shield in front of him, knocking his opponent away.
	+ **Blue Star:**Captain America follows up with a headbutt, knocking his opponent away.
* **Stars and Stripes:**Captain America gets into a defensive position with his shield, absorbing any projectiles and temporarily boosting damage from any shield attacks.
* **Cartwheel:**Captain America can perform a cartwheel, knocking over the opponent.
	+ **Wheel and Shield:**Captain America follows up by uppercutting the opponent with his shield, juggling them in the air.
* **American Way:**Captain America can parry any high or mid attack, counterattacking with his shield.

### Character Ability

* **This is America:**Captain America can recover from hit-stun quickly for a small amount of time, giving him a natural combo breaker.

### Throws

* **Forward Throw:**Captain America grabs his opponent and trips them, then hits them in the stomach with his shield and then stomps them in the face three times before kicking them away.
* **Backward Throw:**Captain America grabs his opponent and punches his opponent twice in the stomach, kicks them off their feet, and then hits them in the face with his shield while they are down.

### Ultimate Move

* **Final Justice:** Captain America counters an opponent's attack with his shield. He then uses a grappling device to tie them to the ground, following up by attacking them with his shield multiple times and the opponent manages to break out of the device. However, Captain America delivers a powerful dropkick to the opponent's face, causing blood and spit to come out, and knocking them to the ground.
Mace Windu

**Mace Windu** is a playable character in *Star Wars: Masterful Duelist.* He was a revered Jedi Master during the last years of the Galactic Republic. During his time in the Jedi Order, he once served as elected leader of the Jedi and, during the Clone Wars, as a Jedi General in the Grand Army of the Republic. He was the greatest champion of the Jedi Order and promoted its ancient traditions amidst the growing influence of the dark side of the Force in the corrupt, declining days of the Republic.

## Gameplay

### Weapon: Lightsaber

Normal attacks deal 170 while heavy strikes inflict 425.

### Fighting Style

Mace Windu is a powerhouse and a largely offensive duelist, who is a notable practicioner of Form VII and Windu was the only known master of the form that did not fall to the dark side. Windu is highly unpredictable and aggressive, possessing exceptional strength and an almost infinite patience. He can switch between his offensive and defensive stance.

### Moves

* **Offensive Form:**While in offensive form, Windu can launch special attacks while maintaining the form but cannot block with his lightsaber. However, his dodge is improved.
	+ **Passionate Strike:**Windu unleashes a heavy strike, breaking his opponent's guard and dealing high damage.
	+ **Pull Dominance:**Windu pulls all enemies in front of him to a center point with the Force, leaving them open for attacks.
	+ **Heroic Might:**Windu pushes all enemies around him with the Force.
	+ **Enhanced Strike:**Windu performs a quick jab.
* **Defensive Form:**The form Windu takes normally, focusing primarily on a stance for defense and trading as the majority of his lightsaber strikes are uninterruptible.
	+ **Brace Combo:**A normal attack, a normal attack and heavy attack chain.
	+ **Fierce Fighter Combo:**A normal attack and heavy attack chain.
	+ **Raw Strength Combo:**A heavy attack and heavy attack chain.
	+ **Jedi Way:**Windu raises his lightsaber above his head and he can either switch to a side, cancel his attack into offensive form or perform an overhead attack.
* **Retribution:**Windu's mixup attack and he performs three wide horizontal slashes.
* **Steamroll:**While not in guard mode, Windu can sprint forward and perform two diagnol heavy slashes with his lightsaber.

### Hero Specific

* **Battle Points:**Windu earns more Battle Points from outnumbered fights, controlling objectives, and killing enemy troopers.
* **Light Side Embrace:**After filling up his Hope gauge, Windu can embrace the light side of the Force and his damage and health is boosted. His attacks are uninterruptible, parrying knocks down opponents and his Force powers have increased area-of-effect.
Yoda

**Yoda** is a playable character in *Star Wars: Masterful Duelist.*He was a legendary Jedi Master

## Gameplay

### Weapon: Lightsaber

Shoto-style lightsaber using a kyber crystal from the icy caverns of Ilum. Normal attacks deal 125 damage while heavy strikes inflict 320.

### Fighting Style

Despite his small size and old age, Yoda is a formidable presence on the battlefield. He is deceptively agile and he excels at repositioning, is extremely mobile, and he is able to move about the battlefield with ease and speed. Yoda is a master of Form IV, being a very long-ranged attacker however has low health.

### Moves

* **Feel the Force Combo:**A normal attack and nomal attack chain.
* **Size Matters Not Combo:**A heavy attack, heavy attack, normal attack, normal attack and normal attack chain.
* **Serenity Combo:**A heavy attack and normal attack chain.
* **Grand Master:**Yoda's mixup attack where he leaps forward while swinging his lightsaber twice.
* **Jedi Dash:**While not in guard mode, Yoda will slide on the ground while using a Force Push to knock down the opponent and damage them.
* **Force Sprint:**Yoda is boosted by the Force to gain a tremendous increase in movement speed but his stamina is drained while moving.
* **Unleash:**Yoda can use the Force to push enemies in front of him to knock back and damage his enemies. Yoda can amplify the damage and range of this ability by blocking Force abilities.
* **Saber Throw:**Yoda can throw his lightsaber and use the Force to guide it back to him for damage. Yoda can amplify the damage and range of this ability by blocking lightsaber strikes.
* **Front Roll:**Yoda can perform a front roll for mobility.
* **Front Roll Kick:**Yoda can perform a kick after front rolling to stun and damage his opponent for a free hit.
* **Backflip:**Yoda can perform a backflip for mobility.
* **Backflip Unleashed:**Yoda can follow up a backflip with his Unleashed ability.
* **Double Dodge:**Yoda can dodge twice in a fast motion for mobility.
* **Double Dodge Unleashed:**Yoda can follow up a double dodge with his Unleashed ability.
* **Double Dodge Normal Strike:**Yoda can follow up a double dodge with a quick normal attack.
* **Double Dodge Heavy Strike:**Yoda can follow up a double dodge with a heavy attack.
* **Deflect Strike:**After deflecting, Yoda can strike through his opponent with his lightsaber and follow up with another slash.
* **Deflect Presence:**After deflecting, Yoda can instantly heal himself.

### Hero Specific

* **Battle Points:**Yoda earns more Battle Points from one-on-one fights, by killing enemy heroes, and getting killstreaks.
* **Light Side Embrace:**After his Hope gauge is filled up, Yoda can embrace the power of the Light Side to boost his damage and health. All of his attacks are uninterruptible, parries knock down opponents and his Force powers gain increased area-of-effect.
* **Normal Attack Combo:**The second normal attack is guaranteed if the first normal attack is successful and is performed from the same direction.
Smoke

**Smoke** is a playable character in *Mortal Kombat vs. Street Fighter.* He is a ninja assassin.

## Moveset

### Skill Moves

* **Shake:**Smoke stands in place and surrounds himself with smoke and if a projectile touches him, he will counterattack. This can be delayed.
* **Smoke Cloud:**Smoke throws a smoke projectile at his opponent. If it connects, they are teleported into the air and closer to Smoke, where they are vulnerable.

### Trigger Moves

* **Teleport:**Smoke turns into a cloud of smoke and dashes forward or backward.
* **Stinky Cloud:**Smoke jumps backward and a cloud of smoke takes his place. Enemies who come in contact with the cloud are intoxicated, allowing Smoke to land a free hit on them.

### Normal Throws

* **Forward Throw:**Smoke presses his hands against his opponent and violently vibrates their body using smoke, striking them away after it.
* **Backward Throw:**Smoke kicks his opponent in the knee, then punches them several times in quick succession under their chin, and then delivers a powerful uppercut.
* **Air Escape:**

### Reverse Moves

* **Smoked Out:**Smoke performs a front flipkick followed by a smoke trail.

### Special Moves

* **Fade-Port:**Smoke disappears, then reappears punching the opponent in the back and in front of him in quick succession.
	+ **Enhanced Version:**Smoke follows up by jumping from above to attack his opponent.
* **Trident:**Smoke throws out a trident-like spear. If it connects, the spear is impaled into the opponent and Smoke drags them towards him before punching them away.
	+ **Enhanced Version:**Smoke, instead of punching them away, elbows them to stun them for a free hit.
* **Dissipate:**Smoke disappears while a puff of smoke helps him become invisible.
	+ **Enhanced Version:**Smoke is turned completely invisible and gains a damage boost.
* **Air Smoke Storm:**Smoke grabs his opponent mid-air and spins around as a gas of smoke engulfs them. He then throws them away.
	+ **Enhanced Version:**Smoke bounces the opponent.
* **Dizzy Knee:**Smoke grabs his opponent and slams their face into his knee, causing them to fall back in pain.
	+ **Enhanced Version:**Smoke follows up with a uppercut to launch his opponent into the air for a juggle.

### Secret Fatality

* **Smoke Death:**Triggered from Shake, Smoke disappears into the air and then he repeatedly hits his opponent, causing them to stretch before exploding.
John-117

### Occupation

SPARTAN-II Commando of the UNSC Naval Special Warfare CommandMaster Chief Petty Officer of the UNSC Navy

## In Game

### Portrayer

Steve Downes

**John-117** is a playable character in *Death Tournament.*

## Moveset

### Fighting Style

John-117's fighting style is very quick and powerful. A variation of standard military close quarters combat (CQC), Master Chief is meant to take down an armed opponent in a matter of seconds and take advantage of the Spartan's enhanced strength, as well as exploit any environmental advantages.
Shao Kahn

**Shao Kahn** is a playable character in *Mortal Kombat vs. Street Fighter.* He is the emperor of Outworld and the embodiment of evil.

## Moveset

### Skill Moves

* **Humiliate:**Shao Kahn laughs at his opponent. It causes the opponent to catch fire with green flame for a short time, increasing Shao Kahn's damage by 25%.
* **Skewered:**Shao Kahn stabs upward with his spear, snatching airborne opponents out of the air and slams them on the ground with his spear in front of him.

### Trigger Moves

* **Ridicule:**Shao Kahn points at his opponent and taunts them. It causes the opponent to catch fire for a short time, reducing all damage dealt to Shao Kahn by 50%.
* **Dark Priest:**Shao Kahn summons a Shadow Priest who enchants his Wrath Hammer, causing it to glow green for some time. While active, all attacks involving Shao Kahn's hammer deals 10% increased damage.

### Normal Throws

* **Forward Throw:**Shao Kahn hits the opponent in the stomach with his Wrath Hammer, then spins around the opponent, hitting the opponent in the back of the head with the hammer.
* **Backward Throw:**Shao Kahn slams his fist down on the head of the opponent, forcing them on their knees. He taunts his opponent and performs a golf swing to the opponent's face with his hammer, knocking them away.
* **Air Throw:**

### Reverse Moves

* **You Suck:**Shao Kahn uppercuts the opponent with his Wrath Hammer.

### Special Moves

* **Light Spear:**Shao Kahn crouches down to his knee and throws a long light spear at his opponent.
	+ **Enhanced Version:**Shao Kahn is armored on the startup.
* **Charging Spikes:**Shao Kahn shoulder rams his opponent with a shadow trail following behind him.
	+ **Enhanced Version:**Shao Kahn follows up with an uppercut to juggle his opponent.
* **Wrath Hammer Attack:**Shao Kahn leaps with his Wrath Hammer and smashes it over his opponent's head, setting them up for a free hit.
	+ **Enhanced Version:**Shao Kahn impales his opponent in the stomach with his spear immediately after slamming them then tossing them into the air and away.
* **Scum Grab:**Shao Kahn grabs his opponent in the air by the throat and throws them on the ground in the opposite direction.
	+ **Enhanced Version:**Shao Kahn slams his Wrath Hammer on the downed opponent after throwing them to the ground.
* **Ground Shatter:**Shao Kahn slams the head of his Wrath Hammer on the ground, damaging the opponent's shins and feet, causing them to stumble.
	+ **Enhanced Version:**Shao Kahn delivers a second slam which is an overhead, knocking the opponent down.

### Secret Fatality

* **Head Crusher:**Triggered from Wrath Hammer Attack, Shao Kahn hammers the opponent into the ground leaving only their head sticking out. He then laughs before hammering his opponent into a bloody explosion.
Scorpion

**Scorpion** is a playable character in *Mortal Kombat vs. Street Fighter.* He is a resurrected ninja who is a former member of the Shirai Ryu before he became a hell-spawned spectre, inexorably seeking vengeance against those responsible for the destruction of his clan and the death of his own family.

## Moveset

### Skill Moves

* **Hellfire Punch:**Teleporting behind his opponent, Scorpion strikes them with a punch.
* **Hellferno:**Scorpion summons the flames of Hell to burn his opponent from underneath.

### Trigger Moves

* **Flame Aura:**Scorpion lights himself on fire, gaining a temporary damaging aura of flames, damaging the opponent-over-time should they be near Scorpion.
* **Death Spin:**Scorpion spins his spear around his body six times causing a multi-hitting attack and ignites his spear afterwards, boosting damage with his spear.

### Normal Throws

* **Forward Throw:**Scorpion stabs his spear into the opponent's throat and then kicks them away.
* **Backward Throw:**Scorpion slashes his opponent's throat and abdomen with his sword before knocking them away with a flaming uppercut.
* **Air Throw:**Scorpion stabs his spear into his opponent's chest, swings them behind him, and throws them to the ground.

### Reversal Moves

* **Scorpion Sting:**Scorpion performs a backflip kick followed by a trail of fire.

### Special Moves

* **Spear:**Sending out a metal chain with a tipped kunai at the end, it impales itself into the opponent's chest and allows Scorpion to pull them through the air towards for a free hit.
	+ **Enhanced Version:**Scorpion launches two spears at the same time, both covered in hellfire, and is executed slightly faster.
* **Leg Takedown:**Scorpion trips his opponent with a leg scissor takedown.
	+ **Enhanced Version:**Does more damage, grabs the opponent's legs faster and from a greater distance.
* **Fire Breath:**Removing his mask, Scorpion spews fire on his opponent.
	+ **Enhanced Version:**Scorpion walks towards the opponent and spews more flames on them.
* **Fire Ball:**Scorpion throws a ball of hellfire at his opponent. This can be delayed.
	+ **Enhanced Version:**Adds two more explosions, popping up the opponent into the air.
* **Demon Dash:**Scorpion incinerates his flesh and clothing off his body, turning into a fiery skeleton as he dashes through the opponent, grabbing them by the neck then punishing them with a burst of nether flames.
	+ **Enhanced Version:**Scorpion summons a pillar of flame beneath the opponent and burns them even more.
* **Misery Blade:**Scorpion unsheathes his sword and stabs the opponent overhead, knocking them down face first.
	+ **Enhanced Version:**Scorpion adds slashing his opponent's legs and then impales them before tossing them away.

### Secret Fatality

* **Toasty:**Triggered from Fire Breath, Scorpion breathes a long stream of fire at his opponent and burns them alive.
Sub-Zero

**Sub-Zero** is a playable character in *Mortal Kombat vs. Street Fighter.* He is the younger brother of Bi-Han, being a Lin Kuei assassin who assumed the role of his fallen brother out of respect.

## Moveset

### Skill Moves

* **Ice Blast:**Sub-Zero sends out a blast of ice directly towards the opponent to temporarily freeze them in place for a free hit. He can also freeze opponents in midair, if timed correctly.
* **Ground Ice:**Sub-Zero freezes the floor and whoever steps on the circle of ice that will temporarily slip all over the place, setting the opponent up for a free hit.

### Trigger Moves

* **Arctic Trap:**Sub-Zero creates a stationary ice orb, which lingers on the fightline for some time. If the opponent makes contact with the trap, they will freeze in place, setting them up for a free hit.
* **Barrier of Frost:**Sub-Zero forms a large barrier of ice that cancels projectiles. Additionally, the attack parries attacks if they make contact with the barrier by freezing and setting them up for a free hit.

### Normal Throws

* **Forward Throw:**Sub-Zero creates an icicle and stabs the opponent with it, then twists it, breaking it.
* **Backward Throw:**Sub-Zero freezes his opponent solid, then punches them with an ice-covered fist, knocking them to the ground.
* **Air Throw:**

### Reversal Moves

* **Deep Freeze:**Sub-Zero delivers a quick chop.

### Special Moves

* **Slide:**Sub-Zero slides across the floor, knocking the opponent off their feet.
	+ **Enhanced Version:**Sub-Zero grabs the opponent by the leg mid-air and throws them into a giant ice wall where he follows up with a powerful punch to the stomach that knocks the opponent away through the wall and destroying it.
* **Ice Clone:**Sub-Zero creates a clone of himself anywhere he chooses, and anyone who touches it will freeze.
	+ **Enhanced Version:**The clone will stay for a longer time and Sub-Zero will spawn the clone much faster. He has the option to grab the clone and throw it at the opponent.
* **Ice Shower:**Sub-Zero shoots ice straight overhead which falls down atop the enemy.
	+ **Enhanced Version:**Sub-Zero activates it much faster and the opponent will be launched into the air by rising ice from the ground.
* **Frost Hammer:**Sub-Zero summons a large warhammer formed by ice and pounds the opponent into the ground with it.
	+ **Enhanced Version:**Activated faster and bounces the opponent for extended combos.
* **Polar Axe:**Sub-Zero creates an ice axe while in the air and throws it downwards at an angle.
	+ **Enhanced Version:**Sub-Zero throws an additional axe.

### Secret Fatality

* **Spine Rip:**Triggered from Backward Throw, Sub-Zero grabs the opponent's neck and tears out their spine and skull.
Sonya Blade

**Sonya Blade** is a playable character in *Mortal Kombat vs. Street Fighter.* She is a soldier who was a member of Earthrealm's Special Forces unit known as the Outer World Investigation Agency (OIA).

## Moveset

### Skill Moves

* **Kiss:**
* **Crushing Counters:**

### Trigger Moves

* **Drone:**
* **Ass Whooping:**

### Normal Throws

* **Forward Throw:**
* **Backward Throw:**
* **Air Throw:**

### Special Moves

* **Energy Rings:**
* **Leg Grab:**
* **Face Planter:**
* **Cartwheel:**
* **Arc Kick:**
* **Air Drop:**
Demogorgon

**Demogorgon** is a playable character in *Horror for Two.* It is a predatory humanoid creature that originated from the Upside Down and terrorized Hawkins, Indiana.

## Moveset

### Basic Attacks

* **Strange Swipe:**
* **Downside Up:**
	+ **Death Blow:**Triggered if the Demogorgon counters, it shatters the opponent's jaws, doubles the damage and launches the opponent further into the air for a juggle.

### Combos

* **Black Heart:**
	+ **Death Blow:**Triggered if the opponent is blocking low while the combo connects, the Demogorgon shatters the top of the opponent's skull which doubles the damage and sends the opponent high into the air for a juggle.
* **Eleven's Soda:**
	+ **Death Blow:**Triggered if the last hit of the combo only connects, the Demogorgon plunges its claws deep into the opponent's skull and deals damage-over-time as well as double damage.

### Special Moves

* **Of the Abyss:**The Demogorgon grabs its opponent and claws at them three consecutive times to deal damage-over-time before throwing them to the ground in front of it.
* **Shred:**The Demogorgon charges at its opponent with its claws thrusting, knocking them to the ground.
	+ **Rip Apart:**The Demogorgon impales the opponent with its claws and slams them to bounce them.
* **The Upside Down:**The Demogorgon crouches down through a portal and reappearing behind its opponent. It also has the option to teleport away from the opponent.
* **Mindbreaker:**The Demogorgon creates a portal above its opponent and lands on them, knocking them down.
	+ **Mind-Shatter:**The Demogorgon leaps at its opponent and claws at them across the chest before biting them and then crawling away.
	+ **Death Blow:**
* **Cruel Limits:**Demogorgon performs a series of quick slashes and stabs with his claws, with them being lodged into the opponent's shoulders before pulling them out and kicking them away.
	+ **Unlimited Evil:**The Demogorgon stabs the opponent instead of kicking them, lifting them up and slamming the opponent on the ground to separate its claws from the opponent. It has the option to slam them in the opposite direction.
	+ **Death Blow:**
* **Surge:**The Demogorgon gains a temporary buff which will allow it to heal from damaging the opponent with its claw attacks.

### Throws

* **Forward Throw:**The Demogorgon grabs its opponent and stabs them with its claws four times before knocking them away with a swipe.
* **Backward Throw:**The Demogorgon grabs its opponent and slashes its opponents knees and creates a portal underneath them which they collapse into, then they fall from the sky onto the ground as the Demogorgon lets out a scream.
	+ **Death Blow:**

### Execution Moves

* **Savage Takedown:**
* **Crimson Claws:**

### Quit Suicides

* **First Suicide:**
* **Second Suicide:**
Albert Wesker

Bioterrorist

**Albert Wesker** is a playable character in *Capcom Infinite.* Wesker is from the Resident Evil franchise and he usually manipulates story events behind-the-scenes. Power-hungry, sadistic and infinitely cunning, he was a man who sought to replace the entire human race through mass extinction and forced evolution, believing humanity to be an evolutionary dead-end.

## Moveset

### Combo Trait

* **Rhino Charge:**Wesker can cancel his basic attacks into his Rhino Charge which has him stab his opponent in the chest with his fingers, leaving them in a stunned state for a free hit.

### Character Technique

* **Phantom Dance:**Wesker removes his glasses and he gains a buff to attack faster, deal more damage and move faster.

### Command Attacks

* **Cobra Strike:**Wesker brings back his body and performs an explosive stomping palm attack with his leading palm. This knocks down the opponent.
* **Samurai Edge:**Wesker fires up to three consecutive shots from his signature Samurai Edge. The magnum holds up to fifteen rounds of ammo. Once the ammo is depleted, Wesker has to reload his pistol.
* **Phantom Move:**Wesker can teleport forwards or backwards.
* **Throw:**Wesker thrusts his arm forward and punches his opponent in the chest, sending them flying.

### Special Moves

* **Jaguar Dash:**Wesker rears back to dash forward across the screen to rush the opponent, dealing multiple hits and braking for a brief stop. Wesker has the option to leap with a rising knee attack at his opponent that knocks his opponent down. He can also cancel it into a Cobra Strike or Jaguar Kick.
* **Windfall:**Wesker lifts his leg above his head and slams it down on the opponent as a powerful overhead which causes a hard knockdown.
* **Ram Horn:**Wesker lunges forward and drives his hand violently through the opponent's chest, stunning them for a free hit.
* **Panther Fang:**Wesker performs an open-handed hook on the opponent, knocking them back.

### Hyper Moves

* **Ghost Butterfly:**Wesker rears back and palms the opponent with both palms placed inward-horizontally placed above each other, blasting back the opponent with a purple energy streak if it connects. It can cause a wall splat.
* **Tiger Uppercut:**Wesker enters a parry stance and if he is hit, he counters with a powerful uppercut that launches the opponent into the air for extended combos.
* **Jaguar Kick:**
* **Mustang Kick:**Wesker grabs his opponent, then fires a Samurai Edge gunshot at their foot before finishing with a full-force stepping kick.
Kitana

**Kitana** is a playable character in *Mortal Kombat vs. Street Fighter.* She is an Edenian princess.

## Moveset

### Skill Moves

* **Fan Lift:**Kitana uses her fans to make the opponent levitate helplessly in the air. This serves as both a setup for juggle combos and an anti-air.
* **Air Float:**Using her fans, Kitana lifts herself up while airborne. She can propel herself back and forth.

### Trigger Moves

* **Cutting Fan:**Kitana spins both her fans around her, dealing damage if the opponent touches her.
* **Sharpen:**Kitana sharpens her fans by cutting them at each other, which gives her a damage boost.

### Normal Throws

* **Forward Throw:**Kitana flips over her opponent's shoulder and slices them in the back with her fans.
* **Backward Throw:**Kitana takes out one of her daggers and stabs the opponent in the chest, then takes out the other fan and slices them vertically.
* **Air Throw:**

### Reversal Moves

* **Slice and Dice:**Kitana swipes horizontally with her fans.

### Special Moves

* **Fan Throw:**Kitana throws one of her fans at her opponent.
	+ **Enhanced Version:**Kitana throws a second fan.
* **Square Wave Punch:**Kitana jumps into the air and attacks incoming opponents with a flying punch.
	+ **Enhanced Version:**Kitana follows up by teleporting and dropping above her opponent, landing on them and stabbing them with her closed fan.
* **Pretty Kick:**Kitana flies towards her opponent with multiple kicks.
	+ **Enhanced Version:**Kitana hits an additional kick.
* **Assassin Strike:**Kitana charges towards her opponent and once she reaches them, runs them up and impales their mouth with her fan.
	+ **Enhanced Version:**Kitana follows up by taking out her fan and impaling their throat.
* **Princess Parry:**Going in a parry stance, Kitana will teleport above her opponent if hit, and stomps on them.
	+ **Enhanced Version:**Kitana follows up by stabbing the opponent twice in the backhead, before delivering a last stab in their back.
* **Royal Protection:**Kitana shakes her fans and absorbs any projectiles incoming, which grants her fans a damage buff.
	+ **Enhanced Version:**The damage buff is increased and lasts longer.

### Secret Fatality

* **Kiss of Death:**Kitana kisses her opponent on the cheek, who expands like a huge balloon before exploding into pieces.
Stages

The **Stages** that appear in the games.

## Horror For Two Stages

1. **Springwood:**
2. **Gideon Meat Plant:**
3. **Haddonfield:**
4. **Sawyer Family Farm:**
5. **Crystal Camp Lake:**
6. **Hell:**

## DC vs Marvel: Power Match Stages

1. **The Watchtower:**
2. **Titans Tower:**
3. **Metropolis:**
4. **Gotham City:**
5. **Batcave:**
6. **Fortress of Solitude:**
7. **Arkham Asylum:**
8. **Themyscira:**
9. **S.T.A.R.S. Labs:**
10. **Apokolips:**
11. **Hall of Justice:**
12. **Atlantis:**
13. **Oan Senate:**
14. **Avengers Tower:**
15. **Asgard:**
16. **Savage Land:**
17. **Xavier Institution:**
18. **Castle Doom:**
19. **Hell:**
20. **Baxter Building:**
21. **Helicarrier:**
22. **New York City:**
23. **Genosha:**
24. **Latveria:**
25. **Hell's Kitchen:**
26. **Asteroid M:**

## Dark Souls: Chosen One Stages

1. **Firelink Shrine:**
2. **Anor Londo:**
3. **Painted World of Artemis:**
4. **Ash Lake:**
5. **Darkroot Garden:**
6. **Grand Archives:**
7. **Archdragon Peak:**
8. **Kiln of the First Flame:**
9. **Ringed City:**
10. **Lothric Castle:**

## Star Wars: Masterful Duel Stages

1. **Tatooine:**
2. **Coruscant:**
3. **Hoth:**
4. **Naboo:**
5. **Endor:**
6. **Bespin:**
7. **Mustafar:**
8. **Dagobah:**
9. **Geonosis:**
10. **Yavin 4:**
11. **Jakku:**
12. **Kamino:**
13. **Crait:**
14. **Starkiller Base:**
15. **Death Star II:**
16. **Takodana:**
17. **Ajan Kloss:**
18. **Dathomir:**
19. **Felucia:**
20. **Kashyyk:**
21. **Scarif:**

## Mortal Kombat vs. Street Fighter Stages

1. **The Pit:**
2. **Dead Pools:**
3. **The Subway:**
4. **The Evil Monastery:**
5. **Living Forest:**
6. **Shang Tsung's Palace:**
7. **The Portal:**
8. **The Church:**
Liu Kang

**Liu Kang** is a playable character in *Mortal Kombat vs. Street Fighter.* He became the Grand Champion throughout the first Mortal Kombat tournaments.

## Moveset

### Skill Moves

* **Bicycle Kick:**Liu Kang flies across the screen with a series of multiple kicks to the opponent's torso.
* **Shaolin Parry:**Liu Kang enters a parry stance with flames emitting from his hands. If the opponent attacks him while he's like this, he'll disappear in a burst of flames, reappear behind his opponent and deliver a swift surprise punch in the back.

### Trigger Moves

* **Shaolin Flame:**Liu Kang claps his fists together, engulfing them in flames and increasing the damage of his punches and fireballs for some time.
* **Shaolin Vanish:**Liu Kang wreathes himself in flames and performs a teleport that sends him directly in front of his opponent.

### Normal Throws

* **Forward Throw:**Liu Kang punches his opponent three times, then climbs on top of them and kicks them in the back of the head.
* **Backward Throw:**Liu Kang delivers a few rapid punches and two more to the head, another to the chest and then he kicks the opponent away.
* **Air Throw:**

### Reversal Moves

* **Chin Up:**Liu Kang performs a mule kick to the opponent's face.

### Special Moves

* **Flying Kick:**Liu Kang flies across the screen and connects with a kick to the opponent's torso.
	+ **Enahnced Version:**Liu Kang follows up with a knee strike and a mid-air backflip kick.
* **Dragon Fire:**Liu Kang sends a fiery flame in the shape of a dragon out of his hands at his opponent.
	+ **Enhanced Version:**Liu Kang fires an additional fireball.
* **Low Dragon Fire:**Liu Kang crouches down and sends a fiery flame in the shape of a dragon across the screen out of his hands at his opponent's feet.
	+ **Enhanced Version:**Liu Kang follows up with a high fireball.
* **Kusari Slam:**Liu Kang grabs his nunchaku, wraps the chain around the opponent's neck and tosses them to the other side. He can toss the opponent forward.
	+ **Enhanced Version:**Liu Kang adds a knee strike before tossing his opponent away.
* **Dragon's Roar:**Liu Kang delivers a powerful spinning backhand knocking his opponent away.
	+ **Enhanced Version:**Liu Kang does more damage and knocks the opponent away for a greater distance.
* **Dragon's Tail:**Liu Kang does a cartwheel kick on his opponent, knocking them down.
	+ **Enhanced Version:**Liu Kang follows up with two swift kicks to juggle the opponent.

### Secret Fatality

* **Dragon Bite:**Triggered from Dragon's Roar, Liu Kang morphs into a large dragon and chomps the upper body of his opponent.
Venom

Reporter

Government Operative

**Venom** is a playable character in *DC VS. MARVEL: Power Match.*He is Spider-Man's most dangerous enemy and an anti-hero.

## Moveset

### Special Moves

* **Venom Fang:**Venom lunges forward while morphing into a giant mouth.
	+ **Death Bite:**Venom will follow up by biting the opponent's face and then slamming them on the ground.
* **Venom Rush:**Venom sneaks underground and will reappear either in front of or behind his opponent.
	+ **Venom Ambush:**Upon exiting the ground, Venom rushes out the ground with an uppercut the opponent for a juggle.
* **Venom Trap:**Venom projects a Symbiote on the ground which will latch onto and stun the opponent for a free hit if they make contact with them.
* **Symbiote Throw:**Venom quickly shoots a web at his opponent.
	+ **Venom Web:**Venom quickly shoots two more projectiles, with the third aiming lower.
* **Venom Barrel:**Venom flails his Symbiote tentacles from his back, striking airborne targets.
	+ **Venom Fang:**Venom grabs the opponent with his tentacles and slams them on the ground, bouncing them for a juggle.

### Character Ability

* **Symbiote Aura:**Venom hardens his skin to reduce all damage taken for a short time. In addition, any damage the opponent inflicts while close to Venom will reflect some of it back onto them.

### Throws

* **Forward Throw:**Venom impales his opponent from behind with his tongue, before he brings them towards him and he claws their stomach before they drop to the ground.
* **Backward Throw:**Venom binds the opponent's legs and then he bites their head whole with his enlarged mouth before spitting them away.

### Ultimate Move

* **Venom Bash:**Venom jumps from the sky to leap on the opponent. He claws his opponent in the face twice before throwing them into a black web which binds them to the ceiling. Venom jumps to hit the opponent and throws them back to the ground before jumping on their back and slapping them in the face with his tongue.
Luminara Unduli

**Luminara Unduli** is a playable character in *Star Wars: Masterful Duelist.* She was a Jedi Master during the final days of the Jedi Order. She commanded the 41st Elite Corps of the Grand Army of the Republic, and was the master of Padawan Barriss Offee.

## Gameplay

### Weapon: Lightsaber

Normal attacks deal 155 damage while heavy strikes inflict 390.

### Fighting Style

Luminara Unduli is a very skilled Jedi warrior who combines close-combat harrassing abilities and have infinite chains that can be initiated in many different ways. She has a harasser fighting style with very fast attacks and some of her attacks can hit multiple targets in a row.

### Moveset

* **Dance of the Miralan Blade Combo:**A normal attack or heavy attack and heavy attack or normal attack infinite chain.
* **Sith Destroyer Combo:**A heavy attack, heavy attack and heavy attack chain.
* **Spinning Master:**Luminara's mixup attack where she spins her lightsaber five times in a row in a circle.
* **Light Rush:**While not in guard mode, Luminara will slash her lightsaber while advancing in a powerful blow.
* **Overhead Chop:**Luminara dodges to the side with her lightsaber slashing.
* **Head Slicer:**Luminara leaps upwards and quickly performs an overhead slash.
* **Slashing Rush:**Luminara leaps higher into the air and performs a heavy overhead slash.
* **Skilled Slash:**After a parry, Luminara impales her opponent with her lightsaber.
* **Necessary Force:**After a deflect, Luminara uses the Force to freeze her opponent in place for a free hit.

### Hero Specific

* **Battle Points:**Luminara earns more Battle Points from one-on-one fights, killing enemy heroes and getting killstreaks.
* **Light Side Embrace:**After her Hope gauge is filled up, Luminara can embrace the power of the light side and her damage and health is boosted. All of her attacks are uninterruptible, her parries knock down opponents and her Force abilities have increased area-of-effect.
* **Top Heavy Finisher:**A top heavy finisher cannot be chained further and is instead turned into a Force Push.
Jax Briggs

**Jax Briggs** is a playable character in *Mortal Kombat vs. Street Fighter.* He is a cybernetically-enhanced soldier who is the leader of the Outer World Investigation Agency (OIA), Earthrealm's Special Forces unit.

## Moveset

### Skill Moves

* **Ground Tremor:**
* **Gotcha Grab:**

### Trigger Moves

* **Super Gotcha:**
* **Heating Up:**

### Normal Throws

* **Forward Throw:**
* **Backward Throw:**
* **Air Throw:**

### Special Moves

* **Energy Wave:**
* **Multi-Slam:**
* **Dash Punch:**
* **Back Breaker:**
* **L.A.W. Rocket:**
* **Lethal Clap:**
* **Duck and Weave:**
Benjamin Del Rio

Deputy Chief of TASKFORCE **Benjamin Del Rio** is a prominent military officer, who has served in a multitude of positions in the military. Including; as a member of the original incarnation of TASKFORCE, as the final Director of the Peacekeepers and currently as the inaugural Deputy Chief of TASKFORCE (Imperial Bureau of TASKFORCE).
Andrew Del Rio

Admiral **Andrew Benjamin Del Rio** is a member of the Galactic Union, who notably served as Chief of Naval Intelligence from 2189 - 2192. Having spent most of his career in the Special Operations Division, much of Del Rio's past is shrouded in secrecy.

He is one of only three individuals to have ever transferred out of SPEC OPS and into another branch of the Galactic Union Military, breaking the famous mythical law "No one ever leaves SPEC OPS". He has been missing since his retirement in 2192, with no records of his current status anywhere. He is believed to be alive, however. He is the father of famous Galactic Union Navy officer, Benjamin Del Rio, who is another individual who has left SPEC OPS.
Malware

**Malware** was a notorius Unified terrorist and criminal who leads The Red Hand and was a member of CARNAGE. He was considered one of the most effective terrorists in Galactic Union history, successfully orchestrating attacks on Endymion III and Earth, two extremely important planets in the Union.

He was executed by Kindreth Dormyar aboard his flagship, The Scimitar
John Galliard

General **John Galliard** is a Galactic Union military official and member of the Galactic Union Marine Corps, currently serving as the *acting* Commandant of the Marine Corps. Before serving in this capacity, General Galliard held the position of Assistant Commandant of the Marine Corps. General Galliard is an extremely well respected and effective military commander, with a perfect record.
Sonic the Hedgehog

**Sonic the Hedgehog** is a playable character in *Sonic vs Mario: Battle.*He is an anthropomorphic hedgehog born with the ability to run faster than the speed of sound, hence his name, and possesses lightning reflexes to match.

## Moveset

### Command Normals

* **Humming Top:**Sonic thrusts his body forward while in midair while sticking his legs outward to attack his opponent.
* **Foot Sweep:**Sonic sweeps with his foot, knocking an opponent off their feet.
* **Somersault Kick:**While in midair, Sonic performs a somersault kick.
* **Slide:**Sonic performs a quick slide across the ground, launching the opponent.

### Special Moves

* **Homing Attack:**Sonic jumps into the air and rolls into a ball to home onto the opponent, knocking them down.
* **Spin Dash:**Sonic remains in a stationary position and revs up into a spinning ball before rolling forward at incredible speed and launching the opponent into the air. It can be charged for more damage, speed and range.
* **Spring Jump:**Sonic jumps into the air while spinned like a ball, knocking his opponent back down to the ground and bouncing them.
* **Spin Charge:**Sonic enters his Spin Dash stance but this reflects projectiles and he can counter enemy attacks by following up with a quick Spin Dash.
* **Bound Jump:**While in the air, Sonic can roll into a ball and smash down onto the ground which can bounce the opponent. Sonic will also bounce back up into the air.

### Hyper Moves

* **Light Speed Attack:**Sonic performs a series of homing attacks to devastate the opponent.
* **Sonic Boost:**Sonic runs forward at an incredible speed which can launch the opponent into the air.
* **Insta-Shield:**Sonic creates a rapid 360-degree spiral flashing shield around him which can absorb an attack.
* **Trick Action:**Sonic performs a flashy dance-like trick which grants him a momentum boost to his attacks and movements, allowing him to easily extend combos.

### Support Moves

* **Homing Attack:**Sonic performs his Homing Attack to assist his partner.
* **Spin Dash:**Sonic performs his Spin Dash to assist his partner.
* **Spring Jump:**Sonic performs his Spring Jump to assist his partner.

### Super Move

* **Super Sonic:**Sonic summons the seven Chaos Emeralds and he is transformed into Super Sonic, incredibly boosting him for a limited amount of time. Sonic hovers instead of setting foot on the ground and his movement speed is drastically increased as well as the fact he deals more damage.
Reptile

**Reptile** is a playable character in *Mortal Kombat vs Street Fighter.* He is a servant to the Outworld Empire, faithfully serving the Outworld Emperor Shao Kahn while remaining loyal to his master Shang Tsung.

## Moveset

### Skill Moves

* **Chameleon:**Reptile turns invisible and grants a small damage increase.
* **Claw Pounce:**Reptile leaps and slashes his opponent with both claws to knock them back.

### Trigger Moves

* **Basilisk:**Reptile concentrates for a moment, allowing him to move at greater speeds than his opponent.
* **Poison Gas:**Reptile gains a buff where his attacks causes the opponent to take damage-over-time.

### Normal Throws

* **Forward Throw:**Reptile leaps onto his opponent's back and creates a Forceball behind their head that explodes, knocking them to the ground.
* **Backward Throw:**Reptile tosses his opponent into the air to catch their ankles with his tongue, hanging them upside down in front of himself. While holding them like this, he slashes them twice with his claws and then releases them to knock them away with a punch before they reach the floor.
* **Air Throw:**

### Reversal Moves

* **Tricky Lizard:**Reptile pukes acid in his opponent's face.

### Special Moves

* **Acid Spit:**Reptile spits acid at his opponent.
	+ **Enhanced Version:**Reptile fires a stream of acid.
* **Power Slide:**Reptile slides across the ground to the opponent, hitting them and sending them flying into the air.
	+ **Enhanced Version:**Activates faster, increases distance and Reptile will follow up with two kicks.
* **Running Serpent:**Reptile swiftly runs behind the opponent and delivers a successful elbow into their face, leaving a slime trail behind.
	+ **Enhanced Version:**Reptile follows up with an uppercut that knocks the opponent up into the air.
* **Force Ball:**Reptile projects a green ball of energy that slowly towards the opponent. When it hits the opponent, they are propelled towards Reptile.
	+ **Enhanced Version:**It gains increased speed, the size of the ball is larger and does more damage.
* **Acid Hand:**Reptile creates a Force Ball in his hand and spins it toward the opponent, knocking them back.
	+ **Enhanced Version:**Sends the opponent skyward.
* **Rolling Spikes:**Reptile curls himself up into a ball and rolls forward, knocking the opponent off their feet.
	+ **Enhanced Version:**Reptile follows up by landing on the opponent with both of his feet.
* **Claw Swipe:**Reptile swipes one of his claws at his opponent to knock them down.
	+ **Enhanced Version:**Activates faster and launches the opponent into the air.

### Secret Fatality

* **Tasty Meal:**Triggered from Rolling Spikes, Reptile stretches out of his long tongue to stick it in his opponent's head and then quickly retracts it, ripping off the head and eating it.
Ermac

**Ermac** is a playable character in *Mortal Kombat vs. Street Fighter.* He is a red-clad ninja who utilizes telekinesis.

## Moveset

### Skill Moves

* **Mystic Float:**Ermac uses his telekinesis to propel himself into the air for a few seconds.
	+ **Mystic Bomb:**Ermac slams back down to the ground, creating a small shockwave which knocks the opponent off their feet.
	+ **Dive Kick:**Ermac dives forward with an aerial kick.
* **Soul Ball:**Ermac shoots a sphere of soul energy straight at his opponent, which deals damage based on the number of levitating Soul Orbs are around Ermac. Additionally, the effects of each orb differs based on the number of present orbs.
	+ **3 Orbs:**Deals the original damage and traps the opponent in Soul Energy, setting them up for a free hit. Ermac is granted the use of Soul Release on the trapped opponent, causing the energy to explode, dealing more damage and launching the opponent in the air for a juggle.
	+ **2 Orbs:**Deals 25% more damage but no longer stuns.
	+ **1 Orb:**Deals 25% less damage and does not stun the opponent.

### Trigger Moves

* **Force Port:**Ermac teleports behind his opponent and he uppercuts them for a juggle.
* **Soul Ascension:**Ermac begins to levitate slightly off the ground. While levitating, Ermac can move around and perform both basic attacks and certain special attacks. Ermac can hover for a long time, however not doing anything will force him back to the ground.

### Normal Throws

* **Forward Throw:**
* **Backward Throw:**
* **Air Throw:**

### Reversal Moves

* **Cannonball Slam:**Ermac headbutts his opponent.

### Special Moves

* **Telekinetic Slam:**Using his telekinetic powers, Ermac lifts his opponent and slams them hard on the ground.
	+ **Enhanced Version:**Ermac lifts the opponent and slams them an additional time behind him, before the initial slam.
* **Hado-Energy:**Ermac sends a green zig-zag beam slithering at his opponent.
	+ **Enhanced Version:**The energy produced is larger.
* **Force Lift:**Ermac lifts his opponent via telekinesis, flips them upside down and slams them headfirst into the ground.
	+ **Enhanced Version:**Ermac bounces the opponent off the ground for a juggle.
* **Soul Burst:**Ermac releases a short range burst of soul energy with his hands.
	+ **Enhanced Version:**Deals more damage and knocks the opponent further away at full-screen.
* **Soul Charge:**Ermac flies straight at his opponent at a high speed to hit them with his fists, knocking the opponent down.
	+ **Enhanced Version:**Deals increased damage.
* **Force Push:**Ermac lifts his opponent up via telekinesis, floating them backwards until he strikes them with a telekinetic blast.
	+ **Enhanced Version:**Ermac performs this faster and recovers faster. Additionally, Ermac will concentrate while lifting the opponent, draining 50% of a bar of super meter and heals Ermac for 5% health while dealing slightly increased damage.

### Secret Fatality

* **Mind Over Splatter:**Triggered from Telekinetic Slam, Ermac repeatedly slams the opponent with his telekinetic powers until they explode.