Tulis

- Odre

- Marvilia

- Sadonces

10% Elves

8% Halflings

7% Gnomes

4% Dragonborn

4% Dwarves

4% Tabaxi

5% Others

### Currency

Platinum Wards, Gold Shards, Silver Bits, Copper Lots, as well as trade bars of silver, gold and platinum

### Imports

CopperIron

Precious Metals

### Exports

Banking ServicesGemstones

Lumber

Tulis was one of the Realms of Ahlus.

## History

The Realm of Tulis has been heavily involved in the interests of its neighbours throughout its existence. Acting as an eastern crossroads on the Ahlusian continent, the Realm became a cultural and economic hub shortly after its establishment, and so Tulisian currency was commonly used throughout much of Ahlus.

Throughout its history, the nobility of Tulis concerned themselves deeply with the actions of the Empire of Raq, and it would be the Allaire family that started the process of the Grand Empire's collapse, following their invasion during the eighth century after Aita's Second Gift. Siezing control of many of the Empire's assets, Tulis prospered for many years, but internal revolutions resulted in the Empire fragmenting, forming the Realms of Nidaynia, Ra-Galthe, Ra-Larara, Aaydda and the jungle domain of Tviatin. Following this collapse, Tulis sought to continue its hold over the northern aspects of the Tviatini jungle, furthering these efforts by establishing the Silver Trod with the Duchies of Tynd. This series of taverns linked the Tulisian capital of Brient to the Duchy of Nolheimia.

The Tulisian Kingdom relied on trade with Halholm after the collapse of the Empire of Raq to bolster its economy. While rich in timber and gemstones, it lacked in vital ores such as iron and copper, as well as more precious metals. Through agreements with the Halhomite trade caravans, sometimes hundreds of units long, passed across their border on frequent basis, linking Halm's Hold to Brient via the Trader's Pass. With the fall of Halholm and the blockade of the border by Astedian sympathisers, there was growing pressure within the Kingdom to bow to the demands of the Council of the Moon. Defiant, Queen Cailynn Lamorral turned to her eastern neighbours of Lienia, hoping to do trade indirectly with the Empire to acquire that which her people required - but all the while maintaining the illusion of her control over the situation. The plan backfired as Astedian currency rushed into the Realm, and with it further influence of the Empire. In the peak of Highreign the Bank of Tulis collapsed as flow of Tulisian coinage finally faltered entirely - and with it Tulis descended into chaos. When the dust settled two months later, it did so on a fractured nation - one that was quickly assimilated into Astedian territories.

The Guild of the Fallow Aster was based in Tulis, specialising in Illusion and Divination magics.

## Society

Many considered the nobility of Tulis to be mere figureheads, for many merchant guilds wielded near as much influence and power. As such, the tipping scales between monarchy and plutocracy often shifted, but, save for the name of the individuals in control and the face upon the coinage, such shifts would have usually have little effect on most of the populace.

An eagerness for progress and profit was found in all walks of life within the borders of Tulis. Farmlands were carefully designed to maximum crops yields, mines regular in organisation as to boost quantities of produce lifted from the soil and stone. Explorers often set off into the wildernesses of Tviatin, Masnga Niai, Stranere and Courrakey in search of the next great source of riches, and while few expeditioned resulted in the prizes dreamed of, they remained a popular and respected vocation nonetheless.