recursal/Fanatic-Fandom huggingface dataset:
Odin Haraldsson af Broc

A portrait of Odin, mounted upon his steed named 'Ernesto'.

**Odin Haraldsson af Broc** is the eighth Kóngur of **The Anointed Kingdom of Beinavöllur** and the son of **Drottnig Ingrid Fjortinbrassdottir** and **Prins Harald Eriksson af Broc**. He is of the **Skóguran People**, and is credited with being the first Kóngur of Beinavöllur that doesn't belong to the House of Einaren. He was born in and resides in **Beinaheimur, Beinavöllur,** where he holds the position of Kóngur.

## Early Life and Education

Odin Haraldsson af Broc was born on the 5th of Fræ, 246 Eftir to Drottnig Ingrid Fjortinbrassdottir Einaran and Prins Harald Eriksson af Broc. His birth occurred early on the morning and due to his birth being on the 245th Anniversary of the Kingdom's conception, Drottnig Ingrid often joked that she "let out a real shout for Beinavöllur Day". Due to the marriage of his parents being patrilineal, he was born into the House af Broc, the house of his father.

Odin's mother was 33-years-old when he was old, and others acknowledged that being born so late in the mother's life meant that the heir to Beinavöllur would most likely be an only child, and they were right. Odin was a notorious troublemaker with a cantankerous temper that terrorized the royal court daily with his antics. However, being the darling only son of the Drottnig, he got away with a lot more than he should have.

His mother, Ingrid, adored her only son, believing it was by the grace of Daudin that she was gifted with such a lovely, handsome son, and often would shield him from reality in an attempt to protect him. The thought that he, her sweet son, should be exposed to life's harm was intolerable to her. Language lessons began when Odin was eight and were a matter of endurance for Odin. Day after day, the prins was locked in his room for most of the day, studying the Skóguran language and reciting poetry. Odin remained protected and hidden until one day, during the Feast of Sjant Gamalt, he snuck away from the festivities with other children. The children roughed up the young prins, but he proved to be strong and resilient and held his own in the fight. His mother nearly fainted at the sight of her son bruised and bloodied, but she then realized that the young Odin was destined to grab life by the reigns and determine his own destiny.

### Succession

A 17-year-old Odin ascended to the throne upon the tragic death of both of his parents in 263 Eftir and was named Kóngur of Beinavöllur. Early conflicts occurred between Odin and Ingrid's þingmaður, many of whom believed they could manipulate their way back into power. Within the first 5 months of his reign, Odin replaced most of the council with those who were competent and of nobility.

## Reign of Odin

Odin has currently ruled mainly as an administrative king. He is promoting arts, sciences, and regional development. He manages to successfully hold the Kingdom together in spite of the feud between his House af Broc and the House of Einaren. Under Odin there are currently multiple infrastructure expansions and the territorial expansion of the Jultols occupation.
The Cult of the Shattered God

## Overview

The Cult of the Shattered god or Gurnism is a Monotheistic Religion based within the northern mesa biome of Alhara.

## History

Gurnism was commonly practiced by Nak-alen in small community's until average\_gaalsien created the first organized grouping in the village of E.R.E.N. Currently the first temple to Gurn-alen is being built.

## Worship

### Overview

There are three main beliefs within Gurnism.

* The moon is the main body of Gurn-alen
* the amethyst caves are pieces of Gurn-alen
* by taking all pieces of Gurn-alen and returning them to the moon they will resurrect Gurn-alen, to do so many of the religious buildings focus on being tall and with a focus on the moon.

### Gurnism creation myth

In the first light Gurn-alen was and so the heathen gods sought to end them.

They devised a plan to trick Gurn-alen to create a world that others would inhabit.

And so Gurn-alen did so creating all land, sea and life in theres and the other heathen gods' image.

Gurn-alen after creating all presided over his work inviting the others to gaze upon it.

It was then that Gurn-alen named the world Valeon.

The heathen gods then grabbed Gurn-alen and tore them apart, shattering them.

But some pieces fell to Valeon and there they burrowed into the ground deeper than the heathen gods could reach.

And now Gurn-alen shattered as they are, called to their progeny, to assemble Gurn-alen, to make them whole.

### Common values

most worshipers tend to be Nak-alen, but it is not frowned upon for a none Nak-alen to also worship Gurn-alen
Terra Tales Wiki

# **Welcome to Terra Tales!**

Terra Tales is a server that strives to provide a place for communities that enjoy roleplay, worldbuilding, creating nations, making and documenting history, telling stories, and more.

**IP:** play.terratalesrp.com

**Discord**: https://discord.gg/terra-tales-rp-and-worldbuilding-1017915155188830259

Wiki Rules
⦁ You must have a fandom account to contribute to the wiki.
⦁ Do not vandalize any wiki pages.
⦁ Do not enter purposefully false, or biased information. Be objective.
⦁ All server rules apply to the wiki.

## Important Articles

Maps of Terra TalesServer rulesChroniclesPlugin Guide
## Main Categories

NationsTownsReligionsCharactersSpeciesGeographyEventsWars
Constantine Barbaron

* Inside the Cathedral
* Outside the Cathedral

### Occupation

Metropolitan of the Caerleian Empire [Order of Irenach]Metropolitan Council Member [Order of Irenach]

## Appearances

### Portrayed by

Leocart von Paola

**Metropolitan Constantine** Barbaron, born in 1325 AF.IR., emerged from a humble village life to become a revered spiritual leader within the Caerleian Empire. Guided by the teachings of the Order of Irenach, his spiritual awakening set him on a path of devotion, leading to his ordination as a priest and, eventually, his consecration as Metropolitan. Throughout his tenure, Constantine faced theological challenges with unwavering faith and demonstrated compassionate leadership, leaving a lasting legacy marked by the construction of revered shrines and charitable endeavors.

## Early Life:

### Birth and Lineage

Metropolitan Constantine Barbaron was born on a crisp winter morning in the year 1325 in the quaint village of Armotia. His family, deeply rooted in the traditions of the Irenach, traced their lineage back through generations of devout worshippers.

After the First Time in Church
### Childhood and Education

Constantine's childhood was steeped in the rhythms of rural life. The village's humble chapel served as both a spiritual refuge and an early educational institution. His parents, simple folk with hearts tethered to the divine, instilled in him the values of compassion, humility, and a deep reverence for the teachings of the Irenach.

## Early Adult Life:

### Personal Growth and Influences

As Constantine matured, the village became a tapestry of spiritual influences. An itinerant monk, known for his wisdom, periodically visited, leaving an indelible mark on the young man's soul. These encounters sparked a profound spiritual curiosity that began to shape Constantine's character.

### Spiritual Awakening

One fateful night, under the shimmering canopy of stars, Constantine experienced a spiritual revelation. A vivid dream, or perhaps a divine vision, beckoned him towards a life of service to the Irenach. This awakening set the stage for a transformative journey.
Naelex Lyrelis

Portrait of Naelex

**Naelex Lyrelis** is the Custodis Imperium of Wynmere and the Governor of Windrest. As Custodis Imperium, Naelex is the Keeper of The Archive and the Highest Judge of Wynmere.

## Personality

In accordance to his role as the Custodis Imperium, Naelex takes the Archives, court and government very seriously, coming to verdicts with impartiality. He is notably perceptive, being able to locate additional details from documents or events, this especially aids him in research and trials. Due to his position, Naelex is highly respected among Wynmere's people as a symbol of justice and knowledge. As a sea spirit, Naelex is unfamiliar with human customs and feelings, using the Archive to help him process and understand them. He rarely spends his time out in public unless absolutely necessary, as he does not enjoy unwanted attention, and when he speaks to humans, he appears to be aloof, though honest and direct in his words. Despite this, Naelex is kind-hearted and cares profoundly about his closest friends as well as the people of Wynmere. He has a particular soft spot for Nienna Aquilonis, almost viewing her as a daughter due to him being her godfather.
Pendralon

**Lordship of Erynorn**

* Osteryn
* Berulta
* Caer Talia

## Overview

The High Lordship of Pendralon is a feudal-medieval monarchy on the continent of Fjordal. Founded by Eldarion Paladron, the nation is home to the Pendralese people, who were seafarers until settling upon the temperate northern shores of the southernmost continent.
Loft Leifsson Einaren

**Loft Leifsson Einaren** was a character from the Anointed Kingdom of Beinavöllur. He was a member of the Skóguran People, and is credited with being the fifth, and longest ruling Kóngur of Beinavöllur, and the Kóngur whoms death plunged the realm into Civil War.

## Early Life

Loft Leifsson was born in the year 133 Eftir, to his mother Heidrun, she was unaccompanied by her husband, Kóngur Leif Skrásson, a leader who was currently on another campaign for raiding and plundering. This would be a common theme in Loft's life, he would constantly be without his father for months, sometimes years, and developed a complex justifying it.

As a boy, he was not educated by a royal tutor, or nannies, he was forcefully educated by his mother. Heidrun was a woman who didn't take pleasure in educating her son, but as a strict disciplinarian, she saw it as her duty to educate her son and to make him well-mannered.

## Sudden Ascension

In 145 Eftir, news had been sent to Einaren Kastala. The Kóngur, Leif Skrásson, was dead after an arrow went through his eye, killing him instantly. The 12-year-old Loft was rushed into his coronation, just in time before the funeral of his father. During the funeral, Kóngur Loft did not weep, or shed a tear. When invited to say some words at the funeral, Loft said, "We should all have and know our fathers, however I did not know him, nor do I have him still. However, as a man, I do not require a father to be fulfilled, all a man needs is himself. That is someone I was left with for many years in his absence." Many regard it as the only way that Loft could gain closure, but still, a very strange sentiment to carry.

## Regicide

Kóngur Loft had previously had a wife named Sonja, with Sonja he had a son named Odin Loftsson. Sonja died in 181 Eftir, so King Loft remarried to a woman named Delilah af Cruzca. With Delilah, he had another son named Haakon. King Loft was very fond of Delilah and would constantly be showing her affection and buying her gifts, however Delilah's intentions were not of love. In 192 Eftir, at the feast of Sjant Gamalt, Delilah poisoned King Loft, and declared that as the King was on his deathbed, his final wish was that Haakon would become Heir with Delilah as regent. After this 2 factions arose, one supporting the legitimate heir, Odin, and the other supporting Delilah. This would create a tension, and upon Odin's exile to Venillión's Domain, would begin the Beinaric Civil War.
Timeline of the Mourning River

## Timeline and Timescale of the Mourning River

The timescale used by the People of the Mourning River as well as other nations such as Cerania, is based around the Fall of the Apyetrite's Capital city and empire of Apyetro.

Before the Fall is called **ES** (Er Sanna: Before Fall). And after the Fall is **NS** (Na Sanna: After Fall). The Fall occurs on 0 ES, the year after is 1 NS.
Proto-Apyetrites

## Before the Prophecy

In the modern period there are the People of the Mourning River. Before them were the Apyetrites, and before them the Proto-Apyetrites, simply those who came before the Apyetrites. The prophecy which created the Apyetrites is said to have been given around 550 ES. This coupled with the addition of powerful Magi (Avu) caused a significant shift in the area, but the history before this shift as far as there is evidence for is the topic of this page.

### Proto-Apyetrites

What is known about the Proto-Apyetrites is given in fragments. The shift that occurred with the prophecy's uttering was so profound, many of the old oral and written traditions of the Proto-Apyetrites were largely abandoned in favor of the new religion. As a result, their culture is largely unknown, particularly in the time leading up to the prophecy. There is some remaining evidence of their old culture in the time just before the prophecy. They had long been avid ironworkers thanks to the many surface iron deposits among the mountains of Muneya. There is also evidence of written works showing they did have a written language, very similar to the Djordan language. The lack of records may suggest a wide-scale, possibly violent effort to subdue the previous culture during the transition to the Apyetrite culture, but little to no archeological evidence exists suggesting an increase in violence around this time.

In order to learn more about the Proto-Apyetrites' culture, one must look quite a ways back. An estimated 4000 - 6000 years ago the continent was a very different place. The continent was just leaving an ice age, possibly the one that carved out the many valleys of Muneya. At the time a land bridge connected the two large island subcontinents of Muneya, and the Adharvians had split from their common ancestor with the Djordans. These ancient people are called the Pyapa (Pi-yappa). This name actually comes from these people's own language and is what they referred to themselves as, at least during their latter years. There are many caves, tablets, and stones that provide evidence of these people's written language and how it evolved into the Proto-Apyetrite language.
Harald Eriksson af Broc

A portrait of Prins Harald

**Prins Harald Eriksson af Broc** (221 Eftir - 263 Eftir), was the husband of Drottnig Ingrid Fjortinbrassdottir Einaren of **The Anointed Kingdom of Beinavöllur** and the son of **Erik Björnsson af Broc** and (insert name). He was of the **Skóguran People**, and was credited with being the first male monarch of Beinavöllur that didn't server as a the main ruler. He was born in and resided in **Beinaheimur, Beinavöllur**, where he lived his whole life until his death in 263 Eftir, when he and his wife were sailing and their ship capsized.

## Early Life

Harald was born on the dining room table in af Broc Manor, a large house in the capital of Beinaheimur. He was the first son and 3rd child of Erik Björnsson af Broc and his wife, (----). Harald's 2 elder sisters were Astrid and Helga.

Harald lived on the af Broc estate his whole life, learning every nook and cranny and often hiding from servants as a stressful version of hide and go seek.

## Life in Parliament

Harald, being a member of the nobility, was summoned to parliament to serve his country and to help with the boring task of legislature. However, he was approached by Kóngur Fjortinbras and was told that he was a prospect for the marriage of his eldest daughter, Prinsessa Ingrid. Harald was very much pleased by this, and containing his excitement, expressed his intention to marry and that he would be honored to marry the Prinsessa. Prinsessa Ingrid was older than Harald, but Harald didn't mind, he only saw it as a way to gain more influence and for his children to be even more important with both his family and the royal family being their ancestors.

## Prins of Beinavöllur

Harald became Prins of Beinavöllur upon his wife's ascension to the throne. It was a new title made especially for him, as no one expected for a female monarch to lead the kingdom.
The United Sovereignty of Astroka

***THE UNITED SOVEREIGNTY OF ASTROKA***

## **Founding**

The United Sovereignty of Astroka is a kingdom created on 11/4/2023 by Turin (Z0neXD) and Xaj (JG777YT) after Turin notified Xaj of a ruined castle that would serve well as their base of operations for the time being. As the castle was more repaired, the two decided to make it their permanent base. The castle is still undergoing repairs. In the center of the castle there is a courtyard with an altar dedicated to Xorin, a self-proclaimed deity of life that messaged Xaj when he first arrived in Valeon. The castle itself is more akin to that of a keep, however Turin, the king, has made it so it functions as both, with inside the keep serving as the residential area for nobility, and the outside being the marketplace and commonfolk residential areas. The castle has several ruined spires, three of which have little to no ways of rebuilding them, and one has been repaired successfully.

**History**

11/4/23, The City State of Astroka Was Founded.

11/13/23, Prince, Bonin, made a settlement for Astrokas expansion and named it Philly.

11/14/23/ The United Sovereignty of Astroka (U.S.A.) was declared.

11/19/23 Astroka's official flag change.

11/22/23 Astrokan NAP with Beinavollur.

11/26/23 Duchy of Fagraria made, and Talonia City Founded

## **Astrok Language**

\*Note: if a word is not a name it will require the key, but if its a name, then you write the same way in English, just with the normal Astrok letters

remember to put quotes in names or words from other languages

How to Spell Astroka

"⏃⌇⏁⍀⍜☍⏃"

{example}

[Astrok/Enderscript]. "⌖⏃⟊" ⍙⟒⋏⏁ ⍜⎍⏁⌇⟟⎅⟒ ⏁⍜⎅⏃⊬.

[Astrok/Latin]. "Xaj" Thasoluto Laletorowanaso Tolanakothe.

[Astrok/English]. Xaj went outside today.

## Towns

Astroka-City: Capital city of Astroka, and was where the U.S.A. originated.

Philly: Founded by Bonin, and was the 2nd town that joined Astroka, and is responsible for Astroka becoming the United Sovereignty.

Talonia: 3rd town to join Astroka, founded by Duke "BoatthePirate" and is town bordering the capital.

## Ethnic Groups

Astrokan: The Astrokan people are a people that have lived in the tundra for thousands of years. The Astrokans are known for there welcoming nature, and like having relations with other peoples.

Fari: The Fari are an ethic gorup that had used to live somewhere else, but would migrate into the tundra, where the Astrokans would then become friends with them, and accept them and thus the Province of Fagraria was formed.
Dundy Cult

The Dundy Cult (Dundism) is a denomination of the Prismatic Creed believing that Dundy was not simply a host of Prim, but rather Prim themselves. It originated in Ustorisi, when the followers of Dundy overtook the local temple.

## **Customs**

### **Prayer**

Prayer is done at worship sites such as temples, statues and sanctuaries. Prayer is often accompanied by offering gifts, such as food and sacrifice, even though sacrifice rites are not common throughout practices.

### **Sacrifice**

Dundists follow the classic prismatic code of sacrifice, although human sacrifice is present in blood sport.

### **Baptism**

Dundists are baptised in a tub made of copper, in water infused with orange dye and fragrances.

### **Funerary Rites**

Dundists believe in burial beneath the ground with a simple anointation.

### Foresight

The Dundists believe Dundy was the mortal incarnation of Prim, thus he could see all.

## **History**

### The Great Creation

There is a great being known as DUNDY. He was born from the great nothing into this world. DUNDY hated the world he was brought into. He wished to change it and so he did. He pulled his brush from the folds of his suit and painted over the old world, Destroying it and replacing it with One of orange. But in his wisdom he saw a world of orange was no better then the one he just destroyed, so he created other DUNDYs in all the other colors. Red, Blue, Green, Yellow, Purple, and in all the other colors one could think. They all brought color. They painted the earth we stand on. Filling the underground with the brilliant blues of diamond and the dark blacks of coal. They painted the sea with brillent hues of the coral reefs and the fish that live there. They blessed the sheep, A being of many colors. They blessed Copper an ore that changes color over time. And they blessed the grass, able to grow color from out of itself. DUNDY saw that color was useless without beings to see and appreciate it so with his brush he created us Upon being born he gave us a set of gifts. The Loom, Which puts our colors unto the fur of the sheep. The Smithing table, Which could adorn armor with the stones found deep undergound . And the Shears, Which could retrieve the wool from the sheep without harming the creature. All the DUNDYs saw this was good and so they left to where they lived before. - Excerpt from the Didle, purportedly written by Dundy himself.

### The Host Dundy emerges

- The host Dundy claims to be prims mortal incarnation, there is a split in the acolytes at the temple in Ustorisi as members flock to the word of dundy and cast down the word of previous hosts and Prim.

-Construction of a secret shrine beneath the Prismatic Temple to the Host Dundy

-Sacking and overtaking of the Prismatic Temple in Ustorisi by the Dundists

-"Ascension"/Death of Dundy

## Pantheons

#### Primdundies

The first generation of Dundys representing the primary colors.
Tyrmidon

Sigil of the Yellow Bull

## Principality of Tyrmidon

**Tyrmidon** - officially referred to as the Principality of Tyrmidon, was a sovereign absolute monarchy situated in the north-western hemisphere of Valeon, specifically in northern Issaden. This nation mainly focused on construction and development.

## History

### Foundation

The city-state of Tyrmidon was initially established on the northern islands by Issaden. The founder, Aress18, and his group of people dedicated significant efforts to construct the first buildings on the island. The origin of the founders remains a mystery, as their place of origin is unknown. Furthermore, they did not communicate in the commonly spoken language and instead had their own unique set of traditions and customs. Certain individuals speculate that they once ruled over a vast empire in their own 'world', while others believe they were simply untamed and uncivilized beings that had no origins in the first place. The distinctive architecture of Tyrmidon caught the attention of foreigners from Valeon, sparking a massive population growth. As a result, settlers from Tyrmidon ventured to nearby islands and founded new towns, all falling under the control of Tyrmidon. This gradual expansion ultimately led to the formation of the Principality of Tyrmidon. (The capital was later renamed to Amaltheion)

### Fall

On 12/11/2023, a volcano in the second island of Amaltheion erupted. This eruption was absolutley devastating to Tyrmidon. During a holy pilgrimage of the Triarchist Tyrmidoreans, a hard earthquake was easily sensed. The Temple of Tyrmidon began falling, killing a lot of people there, then the eruption could be seen. Everyone on the 3 islands of Tyrmidon died with no survivers being left. The whole Leosyn bloodline was killed, including Azantys I himself. After a few decades, settlers from the Tōchi Shogunate arrived and re-built the whole island. All of the records of history and culture were destroyed.

## Society

### Government

The governing system of the Tyrmidorean government operates under a unique structure, where the ruler, formally referred to as the Wanar, holds supreme authority over the kingdom. The Wanar is supported by a council of trusted advisors. The governance style is characterized by authoritarian principles, with the Wanar's decisions being final and binding. Additionally, the islands within the kingdom are governed by Heralds and their affluent noble families. Heralds serve as subordinate rulers of designated territories, subject to the authority of the Tyrmidorean Prince.

### Practices

Throughout the expedition of the proto-tyrmidoreans, they were confronted with divine apparitions of a Deity known as Trivar. Evidently, Trivar assumed the role of their guide, directing them towards the island and instructing them to construct the Temple of Tyrmidon. These moments ultimately paved the way for the establishment of the Triarchy religion, which is as of now only practiced in Tyrmidon.
Republic of Soran

Located on the eastern side of **Issaden**, The **Republic of Soran** Was founded by it's current Governor Alp Sor. Using the surrounding lake and rivers to breath life into many towns in **Soranian** territory. Soon roads were constructed connecting the outer most towns to the capital **Sorancen** and soon the others.

**Soran**'s Capital **Sorancen** has a market with many goods for sale, along with **Ardonia**'s market. **Soran** has multiple mines such as **Teccidia** that supply large quantities of Ores for trade. Along with a diverse selection of crops for sale along with horses and livestock.

**Soran**'s is located mostly inside of a valley that surrounds a lake and river, with it's most recent expansions moving out of the valley to the north.

**Soran** briefly had a mutual defense pact with The **Imperial Realm of Chimeria** and **The Federation Khyos** but the pact fell apart due to **Chimeria**'s plummeting public reputation and shrinking power.
The Titanite Sellswords

The White Harpy Sigil

## Information

**The Titanite Sellswords**, also known as the Titanites of Khyos are a mercenary company founded by Gotyer II. The Titanite Sellswords are considered the finest and most powerful company of the Issaden and Alhara mainlands, with some considering them the most honorable. Despite the notorious unreliability of sellswords, the Titanite Sellswords are reputed to have never broken a contract.
Beinaheimur

Beinaheimur is a city and a Daudinistic holy site in the Anointed Kingdom of Beinavöllur. As of recent, the population is 190000. It is the first city that was founded in Beinavöllur and it currently serves as their capital and holds the first Daudinistic Church.

## History

### Founding

Beinaheimur was established in 1 Eftir by Einar Einaren after him and his converts returned to the holy site of bones. It name means something close to "bone realm". It was named by Einar as he saw it to be a fitting name for the city where he discovered a field of bones in a nearby cave.

### Development

The capital has been developed over the course of all 8 monarchs, with the first massive project being the expansion of farmland in the southern and northern portions of the city, and the construction of the impressive castle in the east.
Azantys Leosyn

## Biography

**Azantys 'Sea Trident' Leosyn I** - Is a mercenary, founder and the current Wanar of Tyrmidon. He was born around three decades ago in an 'unknown realm' which he never specified.

## Early life

Azantyses early life is not much known. Commonly in the Tyrmidonese mythology, he is believed to descend from a line of 'Sea Gods' with one of them being Trivar himself as he did not have any siblings. This theory is generally believed to be false and priors of Triarchy condemn these beliefs as some forms of 'blasphemy'. It is said that he made a claim on a throne in an empire in his 'unknown realm' which led to him being exiled from the realm. One morning, he stole a number of boats from the 'Realms' port, and hallucinated a God called Trivar commanding him to go as west as he can. When his God told him that he reached his destination, he founded Tyrmidon with his settlers. The population quickly grew as they isolated themselves and weren't able to do diplomacy with their neighbours due to them not speaking the common tongue of Valeon. After some time, they attempted to interact with their neighbours. This interaction ended up in a massive success. The neighbours, Kingdom of Rydell, sent masters to teach them the common tongue whilst in exchange, Tyrmidon gave them one of their isles. This enabled the Tyrmidonese not to be isolated from the world and to interact more frequently.

### Death

on 12/11/2023, Azantys was killed by a volcano eruption. During a holy pilgrimage of the Triarchy in the Amaltheion temple, he and the other Tyrmidoreans felt a hard earthquake. He came outside the temple just to see a volcano on the second island of Amaltheion erupt. It is believed that a tephra directly hit him, instantly killing him. Eventually, every Tyrmidorean, including the Leosyns, died on that day. His ashes are kept in the Rydell musem.
Bungolia

The Bungolian Union or Bungolia is a City State located in the northeast part of the continent of Alhara

## History

Bungolia was formed after the joining of four nomadic tribes in the local region after a severe drought hit the area. Most importantly a Nak-alen called Average\_Gaalsien had led the tribes in forming the union and had been given the role of Great Khan. Average\_Gaalsien then formed the City of E.R.E.N.

## Politics and Government

Currently, Bungolia is Ruled under the absolute power of Average\_Gaalsien, while a small city council that advises the Great Khan is made up of powerful town/village leaders.

## Demographics and Culture

### Architecture

Much of the architecture in Bungolia is influenced by pueblo and Egyptian styles.

### Religion

There is no official state religion but most worship an ancestral trible god or The Cult of the Shattered god.

### Ethnicity

The majority of the population are, or are descendants of, the original four tribes, collectively it is appropriate to call all members Bungolian.
Пик

ПерсонажЭто статья о персонаже

**Пик** — один из второстепенных персонажей мультсериала.

## Описание

Пингвинёнок, друг Беллы и Бени. Любит играть с ними и веселится. Пик обожает смотреть футбол, но не умеет в него играть. Потому ему достаётся роль судьи в матчах.

## Появления

* Отель у овечек
	+ Первый сезон
		- Волшебные копытца
		- Футбольный матч
		- Авиаторы
		- Магазин на колесиках
		- Детский клуб
The Free City State Of Birkeberg

## General Information

Founded of 21.11.2023, Birkeberg, or known by its full official name for documentation, is a city state nation located on the smaller island continent of Muneya, Panbjerg, in the South-Western part of the world of Valéon. The name is derived from the surrounding area in German from the words for Birch trees and Mountains of which we are in abundance of when we laid claim to this piece of land for ourselves.

Birkeberg is a nation that focuses itself mainly on trading with nearby or far away settlements/towns/nations/empires of which it has no further interest in but to trade with or its wide arrange of services such as mercenary work or investments.

Birkeberg sees itself as a non-expansionist, market & economic liberalism based merchant republic that focuses mainly on that every citizen or resident of the nation/city has the right to their own personal assets and housing, however some form of capital assets are required to be shared amongst each other for the flourishment of the nation and of course special projects(mostly building materials such as cobblestone and wooden logs).

Birkeberg does not involve itself in any wars directly however it is open to diplomatic envoys from other nations and even relationships with other nations however it will 'never' involve itself directly into an alliance that is focused on offensive or defensive strategies. By that standard, it will always remain neutral during a rising of tensions or conflict between other nations.

Birkeberg is only interested in peaceful and economic developments between its partners and customers and in doing so can not be held accountable by the act of a single member, as an example: 1 member being hired as a mercenary to fight in someone else's war.
Languages of the Mourning River

## Overview

There are currently 3 languages used by the various People of the Mourning River.

##### Djordan

The oldest of these is Djordan, used by the people after the Fall as well as the Apyetrites before the fall. It is not known how long before the Fall the language was used. Not all of the language has been translated to common tongue, but it follows many of the same grammar rules as common tongue.

https://lingojam.com/TheMourningRiver

##### Flannothe

After the Fall and the Flannoth war, the Flannoth began developing their own language following the isolation and the abrupt change in culture worshipping their new idols. It is quite a young language, and not much has been translated to common tongue.

https://lingojam.com/Flannothe

##### Common Tongue (English)

Common Tongue is a fairly new language to the Djordans. Due to the isolation, it began to trickle in to Djordan lands quite late, becoming noticeably more prominent between 108 and 115 NS. While Djordans still predominantly use their native languages, the dating of Djordan documents becomes easier as those written in Djordan are more likely to have been made before 108 NS, where as Common Tongue documents are almost definitely after.
Talyse

Talyse, 162 NS at Twin Lakes, Charcoal on Canvas

### Relatives

Father - Bala'otel Koszil Mother - Dihid Koszil, Brother (Younger) - Sesian Koszil

## Talyse

Talyse [Tal-ee-seh] Koszil is a guy who was born in Djorda just north of Avuthene village in a small village of Nynlia in 141 NS. He would later disappear in mid 172 NS and be presumed dead the first day of 173 NS at 31 years old.

#### Early Years

In his youth he was an apprentice carpenter to his father, Bala'otel Koszil, though in much of his free time he would explore the Nistsalay, "Top Valley", region. Occasionally his escapades would near the old ruins of Apyetro, despite being told not to go near the fallen city, for such was considered bad luck by many elders. He never knew why going near the city was so taboo, particularly when the elders and the Avu always talked about returning some day. His father was staunchly religious, believing full well in the gods and rebuilding the city. Talyse believed this too, dreaming that one day he could lead his children or grandchildren into the land of the gods from the beautiful city of Apyetro. Upon reaching adulthood, before settling down as a full-time carpenter he would join a several year expedition into the southeastern Jarnvin mountains, living and hunting around those mountains and Twin Lakes for four years.

#### Return

Upon returning in 163 NS, he would move into Avuthene village to start his carpentry business, occasionally hunting on the side. In 165 NS, he would begin close relations with Lady Avu Lia, a prominent Magi within the village. Following the numerous defeats with the Flannoth and raiders, Talyse would slowly begin a campaign in the summer of 169 NS to rebuild the old city of Apyetro with the backing of Avu Lia. He and many others believed the Avuthene tribe had lost its way, and had become godless in its leadership. They began to put pressure on the elders and the leading Avu, Avu Sven in particular, claiming that the time was soon to rebuild the city, while calling out century old false promises to rebuild where no effort was made.

#### Disappearance

Following the Battle of the Ruins of Apyetro in 170 NS, a couple years later the People of the Mourning River went quiet. Talyse would continue campaigning during this time, even visiting the ruins of Apyetro for his campaigns. One day in 172 NS, when it was presumed he had gone for another visit, he did not return to the Avuthene village. The garrison at the ruins believed they had seen him in the lower level of the city but nothing more. A search was made but came up empty handed. About a month later, a soldier from the city's garrison returned to the village in a panic, reporting that the 8 men remaining in the garrison had disappeared overnight without a trace. More search parties were sent to the city but found nothing except the soldier's things sitting where they were stored. Some suspected the Flannoth, but many were doubtful due to the lack of a struggle. It was decided the city would be avoided for the time being, and Talyse and the soldiers were considered deceased upon the arrival of 173 NS.
Nienna Aquilonis

Full portrait of Nienna

**Nienna Aquilonis** is the elected Dux Navalis of the Wynmere Archipelago, as well as the Governor of Wimmera Isle. As Dux Navalis, Nienna both represents the nation as the head of state and leads the naval council, with the purpose of protecting the entirety of the archipelago from foreign threats.

## Personality

Nienna as a person is a free spirited individual. She does not care for appropriate attire, nor traditional customs. She dresses as she pleases and speaks her mind, to whomever it may concern. Although some may find it rather unsightly, or straight up problematic, for a nation's representative to behave in such a discourteous way, others appreciate her honesty and direct approach.

Despite her unique quirks, however, and some of which makes her seem apathetic towards those around her, Nienna aspires to be a kind-hearted individual to all. She is one who genuinely puts her people’s happiness before her own.

## Background

Born as the daughter of the late Dux Navalis and his mistress, Nienna grew up on the creaking floorboards of a galleon. Together with the distant sound of colliding swords, as well as the potent smell of gunpowder, she became a reckless individual taking after her father. Though, after he passed away at sea, in what has been rumoured to be an attack by the Archon Nauticus (the Sea Serpent), Nienna was soon elected as the heir to her late father's title. The position as the next Dux Navalis is a title which has been passed on to an elected leader for generations upon generations, and throughout many centuries. Nienna carries that weight upon her shoulders with pride.

Notably, at the inauguration ceremony, Nienna swore two oaths. One was to wield the sword in order to protect her people, and the other was to slay the Archon Nauticus - the Sea Serpent, nicknamed 'the Emperor of The Seas'. She said to the latter; "I swear on my mother's lonesome grave, I will kill the beast that took my father... and I will slay the scourge which haunts our shores once and for all."

## Family & Friends

Although her parents have been dead for years, and the scars from this are still fresh upon her, Nienna has people she is able to lean on in her darkest hours - a family, as well as her dearest of friends.

As for Nienna's marital status, she is married to Ikoras of the Sol household. Ikoras is an expert craftsman that excels in both smithing and trade, though he fears the waters. The two's marriage was predestined by their parents at a young age, with the purpose to unite the two households in what had been a bloody conflict lasting for generations. Yet, despite being an arranged marriage, they have fallen completely over heels for one another through a joint childhood as the greatest of friends.

Furthermore, Nienna is also close with many from the scholarly through their diligent cooperation to lead the nation. For instance, just as her father before her, Nienna has developed a great relationship to the Keeper of The Archive; the Custodis Imperium - Naelex Lyrelis. She views him as if he was her own flesh and blood, an uncle, who has always been there for her since birth.
Windrest

Windrest and its wreckage before inhabitation

**Windrest** is an island located within the Wynmere Archipelago. Also known as the Isle of Serenity, Windrest is lead by the Custodis Imperium Naelex Lyrelis and is the island furthest west in the nation. Its peaceful countryside houses cosy cottages and tranquil fields.
Åskdal

Flag of Åskdal

**Åskdal,** known officially as **The Jarldom of Åskdal** is a diarchy. The nation is located in the sparsely populated, snowy lands of **Heimaland**. Åskdalians live centred around the capital which carries the same name as the nation. Smaller settlements exist, mostly consisting of fishermen.

## Etymology

The meaning behind the name of the country and therefore, also the capital is simple. Åsk stands for "white" and dal stands for "valley". Åskdal stands for "**White Valley**"

## History

Åskdal is a relatively young nation. Before the country's formation, the region now known as Heimaland (Askdalian for “Homeland”) was not ruled by a single nation. Heimaland was a sparsely populated area where many small fishing villages were located. These tiny settlements were all led by a head family. The biggest 5 of these head families united their settlements under one flag and formed Åskdal. After seeing their neighbours unite, the other small settlements joined Åskdal, though their head families weren’t given the same privileges as the 5 original head families. They are referred to as the “Fingers” because there are so many of them. (This is comparable to high nobles and minor nobles.)

### Pre-Åskdal

The exact amount of fishing villages and settlements that used to be in Heimaland before the formation of Åskdal is unknown. These villages varied heavily in size, from 50 people to several thousand. Due to the semi-isolated nature of these villages, the exact number of villages is hard to know.
Stercand Bhrugarodh

* Portrait
* Coat of Arms

**Stercand Bhrúgarodh** /ster.kand vru:.ga.roð/ is a Gwygerchian ruler, politician and builder. He is the founder of the Duchy of Gwygerch, and thus was also its very first ruler and duke.

## History

### Early life

It was on the picturesque island in the south-east of Lo'titoa, where was born a young and ambitious Gwygerchian named Stercand Bhrúgarodh. Born into a family of carpenters, renowned for their skills and wisdom, Stercand was destined for greatness from the moment he took his first breath within the dense mangrove swamps of the very first Gwygerchian settlement. From an early age, Stercand displayed an insatiable curiosity and a sharp intellect that set him apart from his peers. His father, recognized the potential within him and ensured that Stercand received the finest of education from the wisest of Lórist priests. Under the guidance of the most esteemed priests, Stercand delved into the realms of history, harmony, and diplomacy, developing a keen understanding of the intricacies of courtly life. Another person that would have a very strong impact in his life and rule was his partner Karvlon, who assisted him through his struggles and support his ideas to the fullest, and at the same time bring balance to his adventurous ideas with reason and compassion. He would come to marring her under a moon-lit night. Despite his youth, Stercand proved to be a charismatic and compassionate leader. His genuine concern for the welfare of his people endeared him very much to the common folk. Stercand sought wise counsel from trusted friends, learning diplomacy, in a culture where the concept of a nation had never sprung up before. Stercand was the one who, with the admiration of the people, established the very first Gwygerchian nation in history. He thus crowned himself as the duke and father of Gwygerch. As Stercand Bhrúgarodh's tale unfolded, the young duke discovered the true measure of leadership and the sacrifices it demanded. With each passing trial, he matured into a ruler whose wisdom and benevolence left an indelible mark on the history of Gwygerch. The young duke's journey was not just a personal one; it became a saga of a realm in transition, where a young leader's vision and determination shaped the destiny of a nation.

### Father of the nation

Stercand Bhrúgarodh would be known as the father of the nation or as "tadh o bhrú" in the Gwygerchian language. At the age of 18 he was ruling a nation, his nation and the nation of all Gwygerchians. The Gwygerchians lived amongst nature, but Stercand had decided that it was time to carve a new path for the Gwygerchians, for they were more than nature, they were above creation itself. The townhall of Karvlon would be the very first building to be built in Karvlon. The name of the settlement itself came from the name of his wife Karvlon. Stercand would decide to make the Duchy of Gwygerch part of Tochi, for he saw cooperation as a key to get closer to heaven and make prosperity reign.
DR. Alcott Wode

Dr. Wode

Alcott Wode is a doctor in the City state of Åskdal where his unconventional means had earned him quite the reputation

## **Short Backstory**

This Great doctor had been brought into Åskdal when he was but 9 years of age, during a hiking trip with his late father Baldwin Wode, to Their complete surprise they were pleasantly greeted upon their arrival in the city, which looked as if it was still under construction. Alcott's father had taken quite a liking to the place and its people; As an obvious result, Baldwin helped with the places construction, in return he was offered a cottage nearby, of which Alcott still lives in to this day.

## **Modern Affairs**

As Alcott grew older and his father got weaker due to his growing seniority, Alcott grew a liking to the medical field, this caused him to wander off the beaten track to find some of his more... Volatile ingredients. This, eventually led him to the discovery of a quite peculiar flower that seemed to be radiating some sort of strange energy **(Not Finished yet, will continue writing soon)**
Duchy of Aquiterra

***Duchy of Aquiterra***

Duchy of Aquiterra is defacto a vassal state of ECC. or Euxinius Canal Commission which is a Mega-Corporation (a nation owned by a Corporation), situated on the banks of Kliment Bay, on the single land connection between the continents of Issaden and Alhara.

***History:***

The first ever mention of Aquitera was during the time of Thancrat who was the founder of Aquiterra. Together with his subjects who were forced to migrate from their previous settlement. It is important to note that Aquiterra is not a new city, but rather a continuation of many centuries of civilization. In spite of Thancrat's two sons, only one reached adulthood, a boy named Maximilian. When Thancrat died, his talented and skilled son Maximilian took over and officially transformed Aquiterra into a big regional power. Kunze Damaris and Christian Damaris, who run Aquiterra today, are the children of Maximilian Damaris.