recursal/Fanatic-Fandom huggingface dataset:
Volcano

## Normal Information

Volcanoes are regions in the terrain that in which lava and gasses can come out. They can come in numerous different shapes and intensities.

## Facts

A volcano is rated on the VEI scale, or the Volcanic Explosivity Index. This scale ranges from 1 to 8. 1 is a very nonexplosive eruption, and is known as "Gentle." VEI 5 is similar to the famous eruption of Mount Vesuvius

## Volcano

A Rare Yet Spectacular "Fire Mountain" Volcano.

### Annual Deaths

Varies by year.

in 79 A.D. However, VEI 8, or Mega Colossal, is also known as a Supervolcanic Eruption. A supervolcanic eruption is an extremely rare but powerful version of a volcanic eruption. Unlike normal volcanoes, supervolcanoes usually are calderas, which look similar to meteorite craters. There are numerous types of normal volcanoes. Different volcanoes have different threats, from lava flows to massive electric ash thunderstorms.

## Fun Facts

* Three volcanoes are erupting somewhere as you are reading this
* Mount Tambora is mistaken as a supervolcano, but it is not
* Volcanoes have 3 states: Active, Dormant, and Extinct. Active volcanoes are volcanoes that erupted recently and have magma in their magma chamber. Dormant volcanoes are volcanoes that have erupted a long time ago and are able to erupt again. Extinct volcanoes are volcanoes that have a depleted magma chamber or are completely destroyed and can never erupt again.
* Strong eruptions can cause volcanic winter, which is caused by ash that blocks out sunlight, which lowers temperatures
* A volcano was responsible for an extinction around 200 million years ago or so
* Volcanoes can cause tsunamis
* It is possible that a hyper-volcanic eruption could occur, which is many times stronger than a super-volcano and about 1,000 times more powerful than the eruption of Mount Saint Helens in 1980!
Alwinarwe I Neiaron

* Lady of the White City
* Protector of the Isles
* Princess of Gryphonrock

...

## Appearance and Character

Alwinarwe was fair-skinned, bore dirty-blond hair, and had pale-blue eyes. She favoured elegant silken dresses with metal plating and embellishments, and was known to wear a variety of circlets to compliment her intricately braided hair.

Proud, poised, and aloof, she carried herself with dignity at all times, traits which garnered her much respect during the tumultuous reign of her cousin, Ayrenn I. Like most high elves, she tended to look down on non-Altmer peoples, yet knew how to be diplomatic with them when necessary. Despite her disposition towards foreigners, and her distaste for Ayrenn I's decrees, she held duty to her kingdom, Queen, and people as her utmost priority.

Her personality, particularly her penchant for disagreeing with the extreme policies enacted by the Queen, gained her a great degree of favour among the Altmeri nobility, who generally disliked the Queen and her decrees. It is believed that this was precisely the reason Queen Ayrenn appointed Alwinarwe as Proxy Queen: she would keep the realm together in Ayrenn's absence, and she was dutiful enough to never betray her.

Following the death of Ayrenn I, Alwinarwe ascended to the Marble Throne as the closest next-of-kin, which was met with celebration in the Isles, but with apprehension by other kingdoms of the First Aldmeri Dominion. Despite the initial celebration, she spent much of her early reign soothing the anxieties of the great Houses, who disliked the idea of a relatively weak House like hers being risen to royalty. Even after initial chafing had died down, the occasional grumbling would still persist throughout her reign.

## Quotes by Alwinarwe

>
> We grow accustomed to the influx of visitors to our blessed Isles, though your increasing numbers remain a source of concern to our nobles. We, however, find the many non-Altmer faces to be... interesting.
>
>
> —Alwinarwe about foreigners on the Summerset Isles
>

>
> **Alwinarwe**: Razum-dar... remove your furry seat from our throne.
>
>
>
> **Razum-dar**: After all Raz has done for Queen and country, you would deny him this small comfort?
>
>
>
>
> **Alwinarwe**: Why cousin Ayrenn tolerates you, we'll never understand.
> —Banter between Alwinarwe and Razum-dar
>

>
> We deal with Razum-dar out of respect for our dear cousin, but some days... some days are more trying than others.
>
>
> —Alwinarwe on her distaste for Razum-dar
>

## Quotes about Alwinarwe

>
> This one and the Proxy Queen have known each other a long time. She loves me like a brother. Of course, she hates her actual brothers, so what does Raz know?
>
>
> —Razum-dar about Alwinarwe
>

>
> Raz wanted to stick around and help clean up after the Sea Sloads and daedric incursions, but the Proxy Queen requested I leave the islands. Too bad. This one was hoping to get to know her a little better.
>
>
> —Razum-dar about being asked to leave the Isles by Alwinarwe
>
Beredalmo Direnni

**Beredalmo Direnni** was a historian and scholar of House Direnni who lived during the Second Era. Beredalmo was considered by his contemporaries as the foremost expert on Ayleids, writing about their language, culture, history, and lost mysteries. He primarily lived in the Adamantine Tower, his family's seat of power, residing in the Tourmaline Steeple. He tended to his son Heron Direnni during the day, and is said to have spent many hours during the night in the Direnni Library continuing his studies.

## Written Works

* *Aurbic Enigma*
	+ *Aurbic Enigma IV: The Elden Tree*
* *Ayleid Inscriptions Translated*
* *Heart of Valenwood*
* *Once*
* *The Remnant of Light*
* *The Swallowed City*
Aerel's Landing

**Aerel's Landing** refers to the arrival of Aerel the Gryphon in the Summerset Archipelago at the start of his Invasion in 1E 366.

## History

Aerel Arana, grandson of the deposed King Anumaril Arana of Abagarlas, sailed from the Stepstone Isles with a host said to have numbered between some hundreds and three thousand men. They arrived at the undefended northeastern shores of Calambar on Auridon with the intention of conquering the archipelago.

Aerel ordered the construction of the Gryphonhold on the highest of the hills at his landing site, and Alyssare and Rhaethen were sent to Roseport and Starhelm, respectively. The would-be king was then victorious in Aerel's First Blood. After securing the lands surrounding the place of his landing, Aerel was crowned at the Gryphonhold as "Aerel, the First of His Name, King of All the Isles". The new king then departed the Gryphonhold to take the fight to Sandur III Rilis in the north of Auridon while his younger sister Rhaethen and his son Daethen remained behind to secure their rear from the many southern lords of Sandur's kingdom.

Aerel's Invasion lasted for more than two years and ended with Aerel I being anointed king by both the High Aldarch and the Order of the Sapiarchs in Eldarhall. All five of the feuding kingdoms were consolidated under his rule, re-established as the Summerset Isles.
Spleef Master Shovel

The Spleef Master Shovel is an enchanted diamond shovel unique to Emerald Haze. It is one of the God Tools.

It possesses the enchantments Efficiency V, Knockback IV, Mending, and Unbreaking X. It is durable and can be used to harvest dirt and sand blocks with extreme speed, as well as snow blocks, hence its name. Its Knockback IV enchantment makes it a useful weapon when trying to escape dangerous players or mobs.

## Obtaining

The Spleef Master Shovel can be obtained through one of the spawn vendors at the northern spawn temple for 48 Emeralds of the Gods.
Aerel Arana

**Aerel Arana** can refer to:

* King Aerel I Arana, called *Aerel the Gryphon*, first king of the Summerset Isles.
* Aerel Arana, youngest son of Kinlord Aerien of Gryphonrock and Daenethil Arana.
* Aerel Arana, eldest child of Maeron and Naeryen Arana.
* Aerel Arana, stillborn son of Kinlord Aerien of Gryphonrock and Vaelthil Arana.
Ayleid Empire

The **Ayleid Empire** was a realm located in central Tamriel, ruled by the High King of the Ayleids, the monarch that sat upon the throne of the capital city of Admerisel. The Empire fell into ruin when it was brought down by a slave rebellion in 1E 243.

At its prime, the Ayleid Empire encompassed most of central Tamriel and reached as far as the Summerset Archipelago in the Abecean Sea to the west, and the borders of Morrowind and Black Marsh to the east.

## Regions and Territory

The Ayleid Empire was divided into several administrative regions or provinces. These include

## Culture

Ayleids were known for having silver hair, blue eyes, and deep olive skin, characteristics not common among other peoples of the world. This could vary from white to silver-gold to blond hair, from sky blue to deep blue to pale blue eyes, and from dark to pale olive skin. The most noble Ayleids were considered strikingly, some say inhumanly, beautiful. The classical Ayleid features are not always present in all Ayleids, some of whom might have green eyes, or darker hair.

The Ayleid nobility valued purity of blood, therefore the practice of incest was common in the Empire, as the Ayleids would customarily wed brother to sister, cousin to cousin, uncle to niece, etc. These practices were not limited to the Empire; on the Summerset Archipelago the Aranas continued to practice incestuous marriage to keep their Ayleid bloodline pure. The extent to which Ayleid nobility practiced incest varied in degree, as some families valued purer bloodlines than others.

### Language

The language Ayleids spoke was Ayleidoon.

## Houses

**House Dynar** of Nenalata

**House Arana** of Abagarlas

**House Larethal** of Delodiil (formerly)

## Quotes

>
> The proudest realm in all the world was gone in a year, its fabled empire vanished in an instant, its people scorned and blighted. An empire built on blood and fire. The Ayleids reaped the seed they had sown.
>
>
> —X about the ancient empire
>

>
> They were a bitterly divided people, with many warlords vying against each other for power. Their ultimate demise was brought by their own civil strife at least as much as by the rebellion of their human slaves.
>
>
> —Herminia Cinna about the Ayleids
>
Auridon

**Auridon** is the second largest constituent island of the Summerset Archipelago. The island is composed of three geographical regions, the Vafe, Calambar, and Iluvamir. The ruler of the Vafe bears the title of High Kinlord of the Vafe, and the ruler of Calambar bears a title of High Kinlord of the Reach, encompassing both Calambar and Iluvamir.

The long island serves as the home to many Altmer hardened by relatively frequent attacks upon their coasts.

## History

Auridon was once a single realm ruled by the Kings of Auridon of House Rilis of Firsthold. However, after Aerel's Invasion the vast island was ruled over by a High Kinlord.

After X's Rebellion in 1E ???, House Rilis was stripped of its considerable power by splitting their lands in three. Auridon was thus divided into its three regions, each ruled by its own High Kinlord. However, over time House Errinorne of Skywatch began to make moves upon Iluvomir, eventually taking the region and becoming the rulers of both.
Anattar

**Anattar** was a commoner from the village of Stillfield in the Vafe, a region of the Summerset Archipelago. At a young age she was taken as a ward by her liege, Lord Gaelendil of Lariel, as repayment of a debt to her father for saving his life.

## Appearance and Character

Anattar was said to have been an animated and lovely girl, able to find the bright side in even the darkest of hearts.

Anattar had sandy blonde hair, hazel eyes, and wore flowers in her hair picked from the grassy forest floors of the northern Vafe. Despite her thin frame she always explored the outdoors whenever time allowed, especially the forests, giving her a strength suitable for outdoor activities.

While she wore whatever was required by Lord Gaelendil at court, Anattar always preferred lightweight gowns with shortened sleeves, and wide-cut shoulders so as to feel the touch of the wind and sun whenever possible.

Being raised and educated at her liege's court, Anattar was taught extensively of the Church of Alaxon, of which she became an espoused devotee. Her education at court may have given her a higher intellect than most commoners, but as she was still a commoner herself, she was not taught much of the nuanced politics of lesser nobility, making her oblivious to the more subtle political machinations that were a common reality to her host family, the Lariels. This obliviousness to the realities of court would lead her to enjoy the simple things in life, and have a generally naïve view of the world, not fully understanding the many cruelties present within it.

Anattar's kind and trusting nature made her easy prey for the other children in Lord Gaelendil's court, resulting in her always valuing her time away from others, lost in the woods of the northern Vafe. Her proclivity for long walks in forests led some of the more superstitious commoners from the nearby village of Tunfeld to consider her a woods witch, fearing her whenever she was spotted in the nearby forest.
Archmage (Mages Guild)

**Archmage**, also called **Guildmaster**, was the title held by the Archmagister who led the Mages Guild.

## About

The Archmage was elected from among the six Archmagisters from the Guild's Council of Mages, and served for life. The Archmage could be ousted from their position by a unanimous vote by all six Archmagisters (non-votes counted as tacit support for the sitting Archmage), or if the Archmage steps down of their own accord.

## History

The title of Archmage has been claimed by many powerful sorcerers in past Eras, such as Archmage Shalidor of the First Era, but the title became codified with the founding of the Mages Guild in 2E 230, when Vanus Galerion adopted the title as his own. It would go on to be used by every leader of the Guild until its eventual dissolution by Titus I Mede in the Fourth Era.

The hierarchy of the Guild expanded significantly over the centuries, and with it the power of the Archmage over the Guild. During the time of Vanus Galerion, the Guild's founder, the title of Archmagister did not exist, and there was no Council of Mages presiding over the Guild's fuctions. The Archmage was instead elected directly by the Guildmagisters of each guildhall in Tamriel. Additionally, to remove an Archmage only a two-thirds majority vote of participating Guildmagisters was required. This changed over the Guild's development, as eventually there was established the six positions of Archmagister, as well as the Council of Mages. Until the day of the Guild's dissolution during the reign of Titus I Mede, a unanimous vote of no-confidence was required from all six Archmagisters, a number that was virtually impossible and had only been achieved a handful of times in the Guild's history.

The title of Archmage was not adopted by the Mages Guild's successors, the Synod, as they wanted to distance themselves from the Guild and the free practice of magic in general.

## Known Archmages

* Vanus Galerion, the first Archmage and founder of the Mages Guild.
* ???
* Hannibal Traven
* ???

## See Also

* Mage
* Guildmagister
* Archmagister
Atronach (constellation)

The **Atronach**, also called the **Golem**, is a constellation. It is composed of ten bright stars in the shape of a great atronach.

## About

The Atronach burns the brightest in the sky during the month of Sun's Dusk. It is a common superstition among some cultures of Tamriel to believe that those born under the Atronach have deep stores of magic available to them, but are unable to restore magic of their own accord.

The Atronach is considered to be the charge of the Mage constellation, tasked with defending it from the wrath of the Serpent.
Aerel's First Blood

**Aerel's First Blood** marked the first substantial hostilities during Aerel Arana's war of conquest toward the Summerset Archipelago. It was a one-sided battle, however, due to the presence of Aerel's gryphon Nereon.

## Prelude

Aerel Arana landed on Auridon in eastern Calambar, where he built the Gryphonhold on a high hill overlooking the Blue Divide. Aerel's manpower varied from hundreds to three thousand depending on the source. Nearby Starhelm and Roseport both submitted to House Arana after minimal resistance.

## The Battle

Opposition came from Lord Rolim Loreian of Oldcastle and Lady Luthien Joriel of Alliel, who joined their power and marched south with four thousand men. Aerel sent Maeron Errinorne and his own son Daethen to meet them on the march with the Arana host, whilst he descended on them from above with Nereon. Lords Rolim and Luthien were both killed in the overwhelming Arana victory.

## Aftermath

After the deaths of their lords, Rolim's brother, Haldir, and Luthien's son, Eldrin, yielded their castles and swore their swords to House Arana. Alyssare, one of Aerel's sisters, claimed the riches of Roseport, which at the time was the principal port on the Blue Divide, greatly expanding the Arana's resources. After the submission of a dozen local castles, Aerel gathered his sworn lords to the Gryphonhold, where he revealed his intentions to claim the entire Summerset Archipelago.
Averos Crooler

Allegiances | * House Crooler

**Averos Crooler** was a member of House Crooler and the Lord Commander of the Lion Guard in the early years of the Three Banners War. Little is known of Averos or his background, presumably because he was occupied with managerial work on behalf of the Lion Guard back in Wayrest, leaving little time for personally-led campaign or glories.

## Character

Averos was known as an honourable man who staunchly upheld the values of the Lion Guard and his king, Emeric I Cumberland.

## History

At some point early in the Lion Guard's history, Averos was named by King Emeric I Cumberland as its leader and Lord Commander. Little else is known about his exploits, likely because he was often occupied with managerial work to keep the knightly order effectively running. He is therefore credited with no victories in battle or glorious exploits.

In 2E 582, it came to Averos' attention that Severin Charnis had been experimenting with necromancy. Due to that form of magic being strictly forbidden within the Guard, Averos expelled Severin from the order and even banished him from all Covenant domains. Averos placed the exile under the custody of Lord Serien Peake, who was given permission to use the exile as an asset in his military campaigns as he saw fit, after which Severin would be released from custody into foreign lands.
Lava Castle

The Lava Castle was a base on Emerald Haze made by the Castle Lads at the beginning of the Third Era. It lasted about a week on the server until it was discovered by Azifrog 7th July 2019 and raided.

## Construction and Buildings

The base used a lot of stone materials, mainly cobblestone, in its construction. One tower resembling an obelisk had lava flows down its centre, and to one side of the base was a "sea of fire", where netherrack had been placed where water blocks once were and set aflame.

## Destruction

On the 7th July 2019 Azifrog accidentally stumbled upon the base when exploring one of his sethomes in a cavern that he was considering deleting. Having walked into the place when players were around he promptly used an invisiblity potion to sneak around the base undetected and steal a beacon and Peep19's head among other valuable items, putting them into his enderchest until he was killed by g3tth3m0n3y.

## Post-Destruction

Several months after the base was destroyed by Azifrog, on September 20th 2019, Owen\_green built a railroad extending over 15,000 blocks to the base from his base. He and Ricecakes420 attempted to build the world trade center there, but gave up because it looked horrible. Owen then tried to restore the base, but gave up after realizing that the damage was irreversible.

## Players

* g3tth3m0n3y
* Deadfox7777
* jarhead\_z
* Fenirr
* chubbycheese01
* joshuacarbonell
* xkookies
Astanya Salingal

Titles | * Captain of the Vulkhel Guard City Watch
 Allegiances | * House Astanya
* Veiled Heritance

**Astanya Salingal** was an Altmeri noblewoman of the Second Era and captain of the Vulkhel Guard city watch. At some point after the return of Queen Ayrenn I Arana to the Summerset Isles Astanya was recruited to the Veiled Heritance, an underground Altmeri resistance group that hoped to usurp the Marble Throne from Ayrenn in favour of her younger brother, Prince Naemon.

Astanya eventually died during a failed assassination plot against the Queen in 2E 582.

## Quotes by Astanya

>
> Hah! He's got an active imagination, that one. We know each other, sure. Drew blades together a few times. But I'm not sure I'd call him a friend. Not since he signed up with the Queen.
>
>
> —Astanya about Razum-dar, one of Ayrenn I Arana's Eyes of the Queen
>

>
> **Astanya**: Urcelmo! I see you've met my latest toy.
>
>
>
> **Urcelmo**: Astanya! Traitor! Come down here and face me!
>
>
>
>
> **Astanya**: Our "Queen" has betrayed us. I wanted her head. I'll settle for yours! Kill them!
> —Astanya to Urcelmo Heleyn of the First Auridon Marines after killing Eminwe
>

>
> **Astanya**: The Dominion won't last. The Veiled Heritance will see to that!
>
> **Urcelmo**: The Dominion will last long after your corpse cools! Now come down here and face your death!
>
>
> —Astanya to Urcelmo Heleyn of the First Auridon Marines
>
Castien Liaren

* Lord of Shimmerene

...

## History

### Death

In 1E 427, Castien fell deathly sick. He began losing weight at a rapid pace, and had frequent night sweats. The severity of his weakness and coughing grew until he was bedridden, and beyond the help of his sapiarch. He died in 1E 428, his sapiarch believing consumption to be the cause. His daughter, Erielle Liaren, commented at the time that death was a relief for him, as by that point he had been in constant pain, and regularly coughed up blood.

With his death, his son Artos Liaren succeeded him as Lord of Shimmerene. Artos was a pious and ambitious man who remembered fondly the days when his family were kings. He later played an important role in the Church Uprising during the reign of King Daethen I Arana.
Aldmeri Dominion

**Aldmeri Dominion** can refer to:

* First Aldmeri Dominion, an alliance created in 2E 580 by Ayrenn I Arana to press her claim on the Ruby Throne during the Three Banners War.
* Second Aldmeri Dominion, an "alliance" created in 2E 830 to aid in justifying the Summerset Isles' de facto conquest of Valenwood.
* Third Aldmeri Dominion, a de facto empire created in the early Fourth Era by the Thalmor.
Martin County

## Summary

A 2-Hour Special takes us to Florida, where a devoted mother disappears into the night after tucking her daughter into bed. Investigators chase down a trail of leads that include multiple suspects, culminating in a horrifying discovery.

## Cast

* Sheriff Wiliam Snyder (Martin County Sheriff's Department)
* Lieutenant Mike Dougherty (Martin County Sheriff's Department)
* Detective Michael Oliver (Martin County Sheriff's Department)
* Detective Sergeant Yesenia Carde (Martin County Sheriff's Department)
* Detective Dan Dulac (Martin County Sheriff's Department)
* Detective Eric Emser (Raleigh Police)
* Detective Stephen Snowden (Raleigh Police)
* Tom Bakkedahl (Martin County State Attorney)
* David Todd (Tricia's Dad)
* Rebecca Hasselbach (Tricia's Mother)
* Jonathan Todd (Tricia's Brother)

## Location

* Martin County, Florida (April 27, 2016)

## Killer

* Steven Williams - sentenced to 35 years in prison for killing his ex-wife.

## Case Update

Steven Williams is currently serving his 35 year sentence for murder and child neglect at Wakulla Correctional Institute in Crawfordville, Florida.
Aera's Household Notes

***Aera's Household Notes*** was a note written around 2E 582 by Aera, a Nord commoner from the isle of Bleakrock. The note served as a to-do list for Aera, reminding her what she needed to do during a given day.

## Contents

- Mend Denskar's socks
- Teach Trynhild to Sew (ha!)
- Ask Darj for Bow Training, Again (those shoulders!)
- Mend Mathor's Shirt (Repayment to Tillrani)
- Get Littrek to help Eiman with Chores
- Get Eiman to make some Broiled Salmon in Trade
- Ask Rana and Seyne over to Dinner (ask Trynhild again about those two)
- Clean elk meat
- Smoke pig loin
- Return Rolunda her pages
- Talk to Tillrani about Rana, again
Alessia I Paravant

* Al-Esh
* Perrif
* Paravania
* Slave-Queen
* Saint

Empress **Alessia I Paravant**, also known as **the Usurper Queen** and **Slave-Queen**, was the first human ruler of Cyrodiil after the success of her Slave Rebellion against the Ayleid Empire. She was the founder of the Paravant dynasty of Cyrodiil, known at the time as 'Cyrod'. She was also the founder of the Faith of the Eight, combining elements of the old gods of the Nords, and Alvarlism to form a religion capable of unifying her new, disperse, and unstable empire.
Anconath Raloren

...

## Quotes by Anconath

>
> **Alanwe**: I wanted to speak to you, as well—what's this I hear about you teaching advanced destruction? I want the students able to defend themselves in the backwoods of Tamriel, but I don't want them learning how to fight a war—or burning the school down.
>
>
>
> **Anconath**: And yet you hired a war wizard—can this conversation wait? Your husband—
>
> **Alanwe**: Nerien'eth? What is it?
>
> **Anconath**: He thinks you and I are having an affair.
>
> **Alanwe**: An affair? With you?
>
> **Anconath**: Why is that humorous?
>
>
>
>
> **Alanwe**: No reason in particular.
> —Anconath and Alanwe Heledan discuss Nerien'eth Umeris
>

## Quotes about Anconath

>
> Losing him was a tragedy to me, and to the magical community. I hope he rests in peace.
>
>
> —Alanwe Heledan about the death of Anconath
>

>
> He thought the two of us were having an affair. He was wrong, of course. But his accusation cut deep, just the same. Almost as deep as the torture he inflicted on our souls—for years. To this day I'm not sure why he believes it, except to say the daedra must have whispered it in his ear.
>
>
> —Alanwe Heledan about the suspected relationship between her and Anconath
>
2E 582

**Year 582 of the Second Era (2E 582)** is a year in the Tamrielic calendar, the 582nd year after Potentate Versidue Shaie declared the start of a new Era which most of Tamriel use as a reference for the start of the Second Era.

2E 582 marked the end of the Planemeld crisis, which had ravaged all of Tamriel since 2E 580. Molag Bal was defeated by the Five Companions and his invasion was foiled by the combined force of the Mages Guild and Fighters Guild, along with divine aid from the Daedric Prince Meridia. During 2E 582 the Three Banners War continued to rage in Cyrodiil, and the instability on the continent resulted in many lesser conflicts, wars, and conspiracies.

## Events

**Conflicts**

* Three Banners War.
* The Planemeld ends.
* Mannimarco's Plot is foiled.
* The Veiled Rebellion is waged against and defeated by Ayrenn I Arana.

## Deaths

### Notable

**In Coldharbour**

* King Laloriaran VI Dynar, from injuries sustained during the Final Battle.

**In the Summerset Archipelago**

* Lady Estre Errinorne, slain during the Siege of Firsthold.
* Lord Sanessalmo Helerie, slain by the Eyes of the Queen during their rescue of Grandsapiarch Merion, Lanitaale Liaren, Minantille Sarfiel, and Nuulehtel Petrel.

**In Valenwood**

* Prince Naemon Arana, slain by Ayrenn I Arana's First Auridon Marines.
* Canonreeve Oraneth Feldian, slain attempting to execute her plot to break up the First Aldmeri Dominion.

### Minor

**In the Summerset Archipelago**

* Astanya Salingal, slain by the Eyes of the Queen after attempting to assassinate Ayrenn I Arana.
Ninjalette

Ninjalette is an Owner rank player and one of the server's two founders.

## Activities on the Server

Ninjalette is very active in the server and community, logging in daily and chatting with players. She's tough on players who are excessively abusive or who hack and will ban if deemed necessary.

## Traits

Ninjalette is friendly and approachable. She communicates with players on the server daily and will help out lost players if she can. She is understanding, giving hackers the chance to turn off their hacked clients, but she is also fair, banning them if they continue to breach the rules.

As a server owner, Ninjalette remains neutral in all affairs. She may make passing commentary of her opinion on a player or clan but she does not give out co-ordinates or information that would not be known otherwise, and she does not abuse her position for the gain of any player or players.
Blackguard Instructions, Two

**Blackguard Instructions, Two** was a note written in the late Second Era by Margus Derius, an Imperial black marketeer. The note, the second of a series of three notes, gives instructions to his associates on what to do with ancient Argonian ritual cylinders.

The series of notes 'Blackguard Instructions' is ordered as follows: Blackguard Instructions, One; Blackguard Instructions, Two; Blackguard Instructions, Three*.*

## Contents

When you unearth the Argonian reliquaries from the specified locations, carefully remove the meditation cylinders and bring them to me at the xanmeer. I can hear your question now: What's a meditation cylinder? Each of the four coffers should contain a stone cylinder covered with Argonian carvings. Do not drop them. Do not break them. Your worthless lives depend on bringing me four intact cylinders.
Don't fail me!

—M.D.
Arcana Restored

***Arcana Restored*** is an instructional work written sometime in the First Era by Wapna Naustra, an unknown scholar. The book contains cryptic, almost incomprehensible instructions on the restoration of 'Arcana'.

## Contents

ORM THE FIRST: Makest thou the Mana Fountain to be Primed with Pure Gold, for from Pure Gold only may the Humors be rectified, and the Pure Principles coaxed from the chaos of Pure Power. Droppest thou then the Pure Gold upon the surface of the Mana Fountain. Takest thou exceeding great care to safeguard yourself from the insalubrious tempests of the Mana Fountain, for through such Assaults may one's health be utterly Blighted.
FORM THE SECOND: Make sure that thou havest with you this Excellent Manual, so that thou might speak the necessary Words straightaway, and without error, so that thou not in carelessness cause thyself and much else to discorporate and disorder the World with your component humors.

FORM THE THIRD: Take in hand the item to be Restored, and hold it forth within the Primed Fountain, murmuring all the while the appropriate phrases, which are to be learned most expeditiously and faultlessly from this Manual, and this Manual alone, notwithstanding the vile calumnies of Kharneson and Rattor, whose bowels are consumed by envy of my great learning, and who do falsely give testament to the efficacies of their own Manuals, which are in every way inferior and steeped in error.

FORM THE FOURTH: Proceed instantly to Heal thyself of all injuries, or to avail yourself of the Healing powers of the Temples and Healers, for though the agonies of manacaust must be borne by any who would Restore a prized Arcana to full Potency, yet it is not wise that suffering be endured unduly, nor does the suffering in any way render the Potency more Sublime, notwithstanding the foolish speculations of Kharneson and Rattor, whose faults and wickednesses are manifest even to the least learned of critics.
Jo Sharon

**Jo Sharon** is the Co-CEO for Magical Elves and an Executive Producer for Cold Justice.

## Biography

Jo Sharon is the Co-CEO for Magical Elves along with Casey Kriley. In her role, Sharon oversees a varied slate of projects in development across all platforms including broadcast, cable and major streaming services.

Since joining Magical Elves in 2010 as Vice President of Development, Sharon has contributed to growing the company while elevating and expanding her role. During her tenure, Sharon has developed a multitude of projects that include "Nailed It!," "Sugar Rush" and "Chasing Cameron" for Netflix, "Top Chef Junior" for Universal Kids, "Cold Justice" and "In Defense Of" for Oxygen, "Cleveland Hustles" for CNBC, "All In with Cam Newton" for Nickelodeon, "Time of Death" for Showtime, "Fashion Star" for NBC, and "Gallery Girls" for Bravo.

Prior to joining Magical Elves, Sharon held development positions at Nash Entertainment, Renegade 83 and IMG Entertainment.

## External Links

* Jo Sharon at the Internet Movie Database
Brondold's Papers

**Brondold's Papers** was a hurried note written in 2E 588 by Korvynn and Brondold, Nord commoners from Western Skyrim. The note contained a coded message for Lyris Titanborn that was used to discover a conspiracy in Western Skyrim relating to a vampire coven.

## Contents

*<A scrap of paper with hurried writing scrawled in a shaky hand sits on top of the pile.>*
Brondold,

The guards came asking about you. They were rattling their scabbards at anyone they could find. I'm scared. I hid your horse in the woods. I'll wait in the barn by the stables outside the city, but only for one more day.

*<An official looking form with an annotation.>*

Cargo Offloaded:
-Three barrels oasis water
-Four crates Ska'vyn housewares
-Five crates Thorstad pottery
-One crate Sentinel canteens
—Saw a crew member surreptitiously marking several crates on the docks. Hidden compartments? Couldn't get a look inside.

*<A small, tightly folded note tucked in between the sheets.>*

Left a surprise for you. Follow the directions.

Where stones stand south of the lonely docks.
In the shadow of their shelter.
Where the living trees keep watch.
Abagarlas

**Abagarlas** was the capitol city of the Kingdom of Abagarlas, one of the many constituent kingdom of the Ayleid Empire, located in the Heartlands of Cyrodiil.

Over the centuries after the fall of the Ayleid Empire Abagarlas was looted for its marble and stone, which was eventually used to construct other cities and smaller structures. As a result, all that remains of the great city is the hill upon which it was built, and its half-flooded, half-collapsed underground tunnel network.
Bhosek's Punishments

**Bhosek's Punishments** was a decree written in the late Second Era by Lord Bhosek Seldur of Stros M'Kai and his advisers. The handbill lists all the punishments for certain actions made against Bhosek or his rule.

## Contents

Steal from Bhosek: Beheading
Touch Bhosek's Girls: Gelding
Insult Bhosek: 20 Lashes
Don't Pay Taxes: Tide Cage
Kill a Fist: The Grave
Steal from a Fist: Hand's cut off.
Rat to the Navy: Tongue cut out.

Rat to Helane: Keelhauling.
Argonians

**Argonians** are the native Beastfolk of Black Marsh in southeastern Tamriel. They are a secluded and tribal people that do not commonly interact with those outside their homeland, and have often served as slaves for other races.

## Culture

Argonians culture is one based in the "now". Everything from religious practices to cultural ceremonies reinforce this belief among the Argonian tribes of Black Marsh. This mindset extends even to their own history, as Argonians care little for the past, which includes a blasé attitude toward historical artefacts and relics.
Aerel's First Coronation

**Aerel's first coronation** occured after Aerel's First Blood during his conquest, when the several lords that had surrendered to the invading Aranas were called to the Gryphonhold. Aerel was proclaimed 'King of All the Isles' by his sister-wife Alyssare, and he made his intentions of conquering the entire Summerset Archipelago known.

## The Coronation

After several lords of northern Calambar submitted to Aerel and his gryphons, they were called to the recently-constructed wooden hillfort known at the time as the Gryphonhold. It was there that the Arana banner was unfurled and Aerel's sister-wife Alyssare proclaimed him 'King of All the Isles', laying claim to the entire Summerset Archipelago.

## Aftermath

After his coronation Aerel took his armies northward towards Auridon's capital of Firsthold, though his youngest sister Rhaethen remained behind to secure the south against the many lords of southern and central Calambar.

Aerel's son Daethen was present for his father's coronation, and was later tasked with joining his aunt in defending the Gryphonhold from southern attacks.
Calan

**Calan** is a term in Altmeri culture that refers to a given person's entire bloodline, whether they are highborn or lowborn.

## Usage

Calan has developed varying meanings depending on the context. For the most part it refers to one's bloodline, but it can also be used to refer to one's extended family (even relatives that belong to other Houses). For example, an Altmer saying "my entire calan attended the ceremony" would mean that their extended family attended a ceremony together, and not that their dead ancestors were present.

## Culture

In the Common Tongue, a calan would translate to 'bloodline', or 'extended bloodline', and like many terms in Aldmeris the word calan is used only in certain contexts, as the Common Tongue has largely supplanted Aldmeris over the centuries.

A calan is distinct from one's House (if they are a noble) by the fact that calans include relatives and ancestors in other Houses. If a noble that belong's to his father's House wishes to trace his calan, his maternal ancestors would also be recorded. By its nature tracing one's calan can be an expensive task, as it requires identifying an exponentially increasing number of relatives that do not necessarily belong to one's House and may not even be prominent enough to have (m)any written records of them. As such, only wealthy lords tend to trouble themselves with tracing their calans, often dedicating a great amount of coin to the endeavour.
Arana Madness

According to some beliefs, House Arana carries the trait for **insanity** in its bloodline, often referred to as **madness**.

## About

Some Aranas appear to be born mad. Others may not display madness when they are younger but can develop it as the years go by. Madness was by no means unique to only the Aranas, as all Ayleids, possibly due to inbreeding and their innate magical nature, had a certain proclivity for "madness". Some such actions were not necessarily lunacy, but were acts of great severity and/or cruelty which more stable-minded men might never have even considered doing. The Arana madness is only known as such because of the long reign of their dynasty over the foreign Altmer of the Summerset Archipelago, who noticed the erratic and severe nature of some of their monarchs. However, some have claimed that Arana blood is "uniquely tainted", and that their apparent madness is even more pronounced than that of their Ayleid forebears.

## Mad Aranas

* Daethen I Arana
* Alyssare I Arana
* Ayrenn I Arana

## Theories

It must be observed that of the Arana kings who ruled the Summerset Archipelago for almost 3.000 years, only Alyssare I could be considered truly mad. Several princes and bastards of Arana blood committed insane acts for one reason or another, and oftentimes it was not "pure madness" but acts born of desperation or arrogance that lead to further tragedies. There is magical power in the blood of the old Ayleids and this may create a certain instability in an Arana's personality, but it could also be that this is due to the fact that the Aranas have forgotten how to control it when the magical potency waned from their blood and their gryphons disappeared.
Steve Spingola

Role:

**Steve Spingola** is a former homicide investigator who stars on Oxygen's Cold Justice.

## Biography

An investigator with a national reputation for excellence, Steve Spingola has been on Kelly’s team for the last few seasons. Now retired, Steve served as a Lieutenant Detective of the Milwaukee Police Department (MPD), supervising all major categories of criminal investigations, including stints in the Homicide Unit, Vice Control Division, Sensitive Crimes Unit, and Violent Crimes Division. He further served as the lead investigator for the Critical Incident Unit, a group that probes police related shootings, use-of-force incidents, and other significant events. As a detective, Steve spent several years conducting death investigations for a homicide unit with one of the highest clearance rates in the country. He was heavily involved in the high-profile case of serial killer Jeffrey Dahmer. He is also the author of Best of Spingola Files, Vol. 1, and Predators of the Parkway: a Former Homicide Detective Explores the Colonial Parkway Murders.

## Appearances

* **Cold Justice** (5 seasons, 38 episodes):
	+ **Season 2**: He Said, He Said • Billy Goat Hill • Other Side of the Tracks • Fool Me Once, Fool Me Twice?
	+ **Season 3**: Miss Congeniality • Operator, Hurry! • The Alley • Lying in Wait • Trip to Nowhere • The Good Life • The Escape? • Up in Flames
	+ **Season 4**: One of Our Own • A Deadly Inheritance • Cabin in the Woods • Dying Declaration
	+ **Season 5**: Small Town Secrets • Preacher's Mother • Pain in Pawhuska • Backwater Bloodshed • A Mother's Dying Wish • Horror in the Home • Digging for Answers • Deadly Affairs
	+ **Season 6**: Deadly Premonition • Unnatural Causes • A Desperate Father • Sitting Through the Ashes • Victim or Villain? • Father's Day Massacre • Shot in the Dark • Dangerous Rendezvous • The Key to the Crime, Part 1 • The Key to the Crime, Part 2 • Burning Mystery • Double Disappearance • Trail of Terror • On Holy Grounds • Deadly Abduction

## External Links

* Steve Spingola at the Internet Movie Database
Beware the Glenumbra Banks

***Beware the Glenumbra Banks*** is a guide written in an unknown Era by Garric the Pilot, a Breton author. The book details the dangers in the water banks near Glenumbra, a region of High Rock.

## Contents

hat's that? You want to know about the Glenumbra Banks? I thought everyone knew about those shifting sand bars off the northwest coast of High Rock, the narrow islets that make seafaring there so dangerous close to shore. I myself have made a living for almost thirty years as a Daggerfall pilot, guiding merchant ships through the Banks in and out of the city's North Docks. And I'm well paid for the job, but the merchants don't complain—they see the rotting spars and twisted planks of the shipwrecks we pass as we wend our way through the channels.
Those channels are treacherous and ever-changing. When we go out in early Sun's Dawn to meet the first ship coming in to port after the winter storms, there are always numerous visible changes to the waterways—as well as invisible changes to their depths, which we must take care to map out by frequent use of the plumb-line.

But the fact is we must be ever on the lookout for changes in the Banks even in Mid Year and Sun's Height. Now, how is it that the sands shift the way they do, sometimes changing overnight even when there has been no storm? The Herne Current runs far offshore, and in summer the breeze the mariners call the Yokudan Zephyr blows steadily but gently from the west.

And yet, the sands shift, and the Banks change.

Well, stranger, I'll tell you the secret, so long as you're buying the drinks tonight in the Rosy Lion. It's Ithguleoir. Yes, you heard me right—the immortal leviathan of the Eltheric Ocean is no mere fable. Ithguleoir lives, and haunts the far depths of the sea … and sometimes the near shallows of the shore. He fills old channels in the Banks and dredges new ones. And when a ship runs aground on the sands, he rises from the waters and dines on its sailors, one by one.

I suppose you're entitled to look skeptical about that—so long as you buy another round, that is. But listen, I'm not just spinning an old salt's yarn. I've seen the thing. On nights when the moons are full and the sea is calm, you can sometimes glimpse the leviathan's oily back heaving above the surface as the old monstrosity digs his devious traps. Occasionally there's a geyser of sea-mist, like when a whale blows, but then the breeze wafts ashore a demonic stench that smells like it's blown from Oblivion.

So there: now you know. But let's just keep this between you, me, and the tavernkeeper's cat, shall we? The south harbor's too shallow for the big merchantmen, and Daggerfall depends on her sea-trade continuing to find its way in to the North Docks. As do I. And sailors are such a superstitious lot—no point in scaring them away. Eh?
Al-Danobia Heist Journal

**al-Danobia Heist Journal** was a journal kept in the Second Era by Nicolas, the guildmaster of the Thieves Guild of Abah's Landing. The journal contains notes about the Thieve's Guild's heist on the al-Danobia family tomb, and contains several clues on how to unlock a door mechanism within the tomb that was meant to keep graverobbers at bay.

## Contents

We must bypass Tu'wacca's Pillars to open HoonDing's Passage. After this, walking Malooc's Path will gain us the sacred ashes in Tall Papa's Ewer. These will reveal Shinji's Truth, and from there we arrive at the treasure vaults.
Bypassing Tu'wacca's Pillars is the first matter. Why else would there be a lock with the adornments of Yokudan lords plastered into the walls? If my knowledge is correct, and thus far it has been, then the lock makes reference to the stories based on the siblings Narimaya and Tunaska. I'll need to seek out the texts and see if anything will help me.

\* \* \* \* \*

I've found an excerpt from and old text that may relate to the vaults. I'm jotting this down for future reference:

"And so each of the siblings stood upon the battlefield, facing each other in the calm of the night as the bodies of their armies lay at their feet. The flames flickered and burned all around them casting a soft golden hue on the battlefield. Tunaska stood to the north, surrounded by his lords: Akishu, and Buhliz. To the south, Narimaya faced back, her two trusted advisers surrounding her: Nishka, and Puntru. They both knew, this would be their final battle. This would be the fight that would open the gates of life or death for both of them."

Clearly this means that each of the generals stood in the centre of their advisers. A possible clue for the vault? Now I just need to get into that room and see if I can decipher the order of the lords. And the mention of flames? Directions? All of this may be vital.

I should keep my eyes open for anything that would indicate an order when paired with this phrase of text. Something in the room must hint at this. An order or a number? Something. I feel good about this. That treasure will be ours soon!