recursal/Fanatic-Fandom huggingface dataset:
Sarah

**Sarah** is a main character and a survivor of Telltale Games' *The Walking Dead*. She is a member of the Cabin Group, along with her father Carlos. Despite being kindhearted, innocent, and liked by others, Sarah's anxiety problems and lack of knowledge of the outside world often puts her in danger. Furthermore, due to the fact that Sarah spent the majority of her time in the apocalypse in the safety of Howe's Hardware (run by William Carver), she had very little experience dealing with walkers and lacked the practical skills for surviving in the outside world.

## History

### Season 2

#### "All That Remains"

Sarah is first seen inquiring about the ensuing chaos outside the cabin surrounding a mysterious bitten girl, Clementine, who was found in the forest. Her father strictly tells her to return to the inside of the house, to which she does.

Sarah's next appearance is after she is discovered by Clementine, who had been searching the house for hydrogen peroxide to disinfect her dog bite. After Clementine enters her bedroom, Sarah is initially reluctant to offer the medication at the risk of getting in trouble from her father. Despite this, she complies to Clementine's request after seeing a chance of friendship in Clementine.

She is not seen after that, though her father does warn Clementine not to interact with her at the expense of exposing Sarah to the harsh environment of the outside world.

#### "A House Divided"

Clementine is left alone to watch over Sarah and "keep her busy" while the rest of the group searches for missing members. Sarah shows Clementine a camera she found and asks her to take a picture of her, to which Clementine agrees. She also informs Sarah about Pete's death which sends her into a brief depression. Sarah then shows Clementine a gun she found and asks her to teach how to use it. Clementine agrees and gives her the same advice Lee Everett gave to her in "Long Road Ahead".

Sarah points out that there is a man outside. When he enters, Sarah goes into hiding to avoid being found. Later, she inquires her father about Carver. Upon realizing they are being stalked, the group decides to head north into the mountains to elude Carver.

Sarah has a minimal role for the rest of the chapter until the discovery of the survivors at the Ski Lodge. There, she helps Sarita decorate a Christmas tree and has dinner with the rest of the survivors. Later that night though, Carver and his followers find the survivors and take the majority of them hostage. Angered that Rebecca will not show herself, Carver begins to viciously beat Sarah's father Carlos, forcing her to watch as she pleads for mercy.

Sarah, along with the rest of the survivors, is hauled off to Carver's camp at the episode's conclusion.

## Appearances

**Season 2:**

* "All That Remains"
* "A House Divided"
* "In Harm's Way"
Mrs. Everett

**Mrs. Everett** is a survivor of Telltale Games' *The Walking Dead*. She is the mother of Lee and B. Everett, and wife of Mr. Everett. Mrs. Everett owns the Everett Pharmacy Drugstore along with her husband.

## History

### Season 1

#### "A New Day"

It was stated by Lilly at the Everett Family Drugstore that she and the other survivors found two old walkers in the office and their bodies were dragged outside the store by Larry for their safety. Lee immediately realizes that the two walkers were Mr. and Mrs. Everett and silently mourns the demise of his parents. Later on, Lee finds a picture of his mother, father, brother, and himself. Lee tears himself out of the picture for what he has done and to hide his identity.

## Death

Killed by:

* Walkers

At some point Mrs. Everett and her husband are killed by walkers.

## Appearances

**Season 1:**

* "A New Day" (Photograph)
Brenda St. John

**Brenda St. John** is a survivor and an antagonist of Telltale Games' *The Walking Dead*. Once a caring dairy farmer with her two sons before the outbreak, she and her children turned to cannibalism due to the loss of her husband and pressure to provide food for the Save-Lots Bandits as well as her own family. Brenda seems to be the least accepting of her family's new cannibalistic nature and appears to show remorse during her final confrontation with Lee. She served as the primary antagonist (along with Andy and Danny, her sons) of the episode "Starved For Help".

## History

### Season 1

#### "Starved For Help"

Brenda introduces herself upon the group's arrival to the St. John's Dairy Farm and supplies Lee's group with food. She tells them that their cow is sick and offers to cook the whole group dinner. After Mark is injured, she takes him inside to patch up his wound and *care* for him. Later when asked by Lee if it was okay to see Mark, she creates a reasonable excuse as to why he can't.

Later, Brenda sits on the porch of her home. She tells Lee that she is thankful for Katjaa's help with her cow, and tells Lee that her husband wouldn't have wanted Danny to kill Jolene, and that the only reason why they made the deal with the bandits was to keep their humanity. She begins to take a personal interest in Larry, referring to him as a "big ol' sweetheart", much to Lee's amusement. At dinner when the St. John's are revealed to be cannibals, she explains that she was raised not to waste as an excuse for her lifestyle.

After Lee, Clementine, Lilly, and Kenny escape the meat locker, she is inside the house holding Katjaa hostage. As Lee approaches her, she backs up the stairs, warning him with a .45 Colt Single Action Army revolver not to get any closer, otherwise, she'll kill Katjaa. As she reaches the top of the stairs, she is grabbed and bitten by a legless zombified Mark. As the group leaves and the farm is overrun with walkers, she can be seen walking out of the house as a walker.

## Death

Killed by

* Zombified Mark

While she is holding Katjaa hostage, Lee slowly advances on Brenda, causing her to move up the staircase she is standing on. However when she reaches the top, she is grabbed and bitten by a zombified Mark. She later dies and reanimates.

## Killed victims

* Mark (Along with Andrew St. John and Danny St. John)
* Numerous counts of walkers

## Appearances

**Season 1:**

* "Starved For Help"
Brie

**Brie** is a survivor of Telltale Games' *The Walking Dead*. She is a member of the Cancer Support Group.

## History

### Season 1

#### "Around Every Corner"

After Lee Everett came across the group hidden in their morgue, Vernon pointed a revolver at him and Brie pleaded that he should kill him, insisting that he was a member of Crawford. She worried that Lee would reveal their group's location, which would result in the group possibly being raided and killed. Lee talked Vernon down and disarmed him, much to the dismay of Brie. She was then an anti partisan towards Lee as a result of not totally believing him on account of not being from Crawford.

Vernon later brought her along to raid Crawford with Lee's group, stating that she could be useful because of her knowledge of the Catholic school where the supplies were kept. She accompanied Kenny to retrieve the fuel for the boat, and later assisted with Kenny and Lee barricading the door to the playground. When the group was arguing about whether Ben Paul should be allowed on their boat or not, she voiced that she wanted a vote, but at that moment, walkers broke in and devoured Brie in front of the group.

#### "No Time Left"

A zombified Brie is seen breaking into Fivel's house. She is put down by Lee.

## Death

Killed by:

* Walker

When the group is voting on whether or not Ben should be kicked out of the Motel group, Brie is suddenly grabbed through the glass and bitten by walkers, before being disembowled by them. She later reanimates but is put down by Lee.

## Appearances

**Season 1:**

* "Around Every Corner"
* "No Time Left" (Zombified)
Hershel Greene

**Hershel Greene** is a survivor of Telltale Games' *The Walking Dead*. He owns a farm outside of Atlanta which he tends to and helps Lee and Clementine when they arrive with his son, Shawn Greene. The story shows some of his actions during the beginning of the outbreak prior to the Comic Series.

## History

### Season 1

#### "A New Day"

Hershel is first seen after Shawn brings Lee and Clementine to his father's farm; Hershel tells Lee that they can stay in the barn for the night with the other family. After hearing the story Lee gives Shawn about how Lee knows Clementine, Hershel asks Clementine if she knows Lee. She tells him that she does. Hershel notices Lee's injured leg and offers to patch it up. While applying the bandage, Hershel asks about Lee's injury and Lee tells him the truth. Shawn then tells Hershel they need to barricade the fence. Hershel does not believe they are in any immediate danger and says that they will be just fine, but ultimately does allow him to barricade it.

The next morning, Shawn, Duck, and Lee help barricade and reinforce the fence. After helping with the fence, Lee finds Hershel in the barn. Hershel implores him to trust in the honesty of strangers because it will be important for survival in the times ahead. Immediately a scream is heard and Hershel rushes to get his gun, while Lee goes and sees what is going on. By the fence, the tractor is on top of Shawn with walkers trying to get him, while another one tries to get Duck. Lee tries to save Shawn. Ultimately Duck is rescued by Kenny and Shawn is killed by the walkers. Hershel kills the walkers and rushes to Shawn. Shawn tells Hershel that Lee tried to help him, before he dies. Furious at the loss of his son, Hershel lashes out at Kenny, but does acknowledge Lee trying to save Shawn and expresses his graditude to him. However he kicks everyone off his farm and tells them to never come back.

While he doesn't appear in the game again, his story is further explored in the comics. He ends up getting shot in the head and killed by Brian Blake.

## Death

Killed by:

* Brian Blake

At some point after the events of "A New Day", Hershel is shot in the head and killed by Brian Blake.

## Appearances

**Season 1:**

* "A New Day"
Sam

**Sam** is an animal in Telltale Games' *The Walking Dead*. He is a dog who encounters Clementine.

## History

### Season 2

#### "All That Remains"

Clementine meets Sam after she treks from the riverbed she woke up on and through a passage in the forest. Despite Sam growling at her initially, Clementine manages to befriend him by giving him a friendly greeting. After the two of them make an acquaintance, Sam leads Clementine back to his owner's abandoned camp.

The camp that was once a refuge for Sam's owners is shown to be the aftermath of havoc, with overturned and tattered tents, rotting food remnants and small, shattered fragments of who the family once was, such as a family photograph and a box full of children's toys. A flying disc lies nearby and Clementine throws it. Sam catches it and brings it back to her. The third time she throws the disk too far and Sam gives up the attempt to go after it.

While Clementine rummages through the camp in search of food, Sam begins to bark at a walker tied to a tree. Clementine "teaches" Sam how to kill and stay ahead of walkers in a manner similar to the way Lee taught her in his final moments.

With the walker dead and Clementine having procured a knife from its carcass in order to open a can of beans, the two of them settle down to eat. Sam longingly watches Clementine eat in hopes of receiving food, with Clementine offering him some. Sam knocks the can out of her hands until Clementine takes it away from the dog in order to eat some herself. This causes Sam to attack.

Clementine responds by knocking the dog off of her bitten arm, before kicking Sam off of her when he retaliates once again. Sam lands from the kick on a set of metal tent poles, which impale Sam's chest and hind leg. Clementine sticks her knife into the dog's neck in order to put him out of his misery.

## Death

Killed by:

* Clementine

After Sam attacks Clementine, she kicks him onto several metal spikes that impale him. She then stabs him in the neck in order to end his misery.

## Appearances

**Season 2:**

* "All That Remains"
Mustare Man

Mustare Man is the main antagonst from Mustare Series. He is a small, white stickman-like character with a large white afro-like part of hair on his head, two white semicircles for eyes, white skin, a constant huge smile, a white t-shirt, stick arms and stick legs. he makes his Debut in the pilot, where he claims he destroyed the 29's century. He reappears in Ep. 2, where he crashes a truck. Reappearing again in Ep. 3, where, wanting to just relax, nearly gets killed by Annex Merluzzi. and reappears a final time in Ep. 4, where he teleports into Groovy's Disco Extravaganza, then begins having a mental break down, rolling around the floor and screaming. He doesn't appear in Ep. 5. something to note about him is that he is the leader of Mustare Man's Flunkies, a gang of super villian wannabes. Mustare Man was killed in an explosion caused by Mustare, while he was inside his self-built Destruct-o robot. Mustare Man was created by someone called Lucas.
Troy

**Troy** is a survivor and an antagonist of Telltale Games' *The Walking Dead*. He is a member of William Carver's group. He served as the secondary antagonist of the first half of Season 2.

## History

### Season 2

#### "A House Divided"

Troy, along with Carver, Bonnie and Johnny tracks the cabin group to the Moonstar Lodge after they leave the cabin. They save several members from a herd of walkers surrounding the lodge that were attracted by the out-of-control wind turbine, but then quickly surround them and take them hostage. Troy marches them into the lodge at gunpoint and guards them while Carver searches for Rebecca. When Johnny is suddenly shot dead by Kenny, Troy hides behind a pillar and scans unsuccessfully for the shooter. He stands by as Carver executes Walter, showing slight shock at the incident. He then holds Rebecca back as he brings out Alvin to face the same fate, though Carver does spare him after Clementine convinces Kenny to surrender and not risk his life. Troy continues to guard the prisoners as the two are coaxed out of hiding, and escorts them during the trip back to Carver's camp.

## Appearances

**Season 2:**

* "A House Divided"
* "In Harm's Way"
Anna Correa

**Anna Correa** is a survivor of Telltale Games' *The Walking Dead*. She is only seen on two tapes in "Around Every Corner".

## History

### Season 1

#### "Around Every Corner"

The first tape Lee Everett, Christa and Vernon watch in Crawford's medical room (to see if they can find the code to the locked safe) reveals Anna's story: after an examination by Dr. Logan, it was determined that she was pregnant. At first he told her that she couldn't live in Crawford while pregnant, and gave her time to digest the fact that he had to perform an abortion on her per Crawford's rules. The tape didn't depict Logan opening the safe, so Lee had to find another tape.

After Lee retrieves the second tape from Logan's zombified body, it is watched, and it reveals that she came back later and pleaded with him to help her keep the baby. Logan tells her that she could keep the child if she left Crawford. She pleaded that Dr Logan cover the pregnancy's evidence for her; out of a fear that Crawford would punish him, Logan refused. Out of desperation, she stabbed his stomach with a syringe, stole his gun and fled the room as she began gunning down random people in Crawford. The tape then ended.

Anna and her unborn child's fate is currently unknown.

## Appearances

**Season 1:**

* "Around Every Corner"
Vince

**Vince** is one of the six protagonists of Telltale Games' "400 Days". He has his own personal story.

## History

### "400 Days"

Vince's story starts 2 days into the outbreak, a point where most of the world's population remains ignorant of the outbreak, and the story follows his arrest and his adjustment to the outbreak along with his fellow inmates. He is being transported to a prison in a prison bus, chained to two other prisoners; a rapist named Danny and a white collar criminal named Justin. Danny and Justin pass the time by pulling the connected foot chains to agitate each other and bicker over it. Vince makes them stop. As they settle down and start talking, the question of how Vince ended up in prison is brought up. Vince chooses to be thrutful to them. The three continue to chat until a verbal dispute between two prisoners, Jerry and Marcus, across from them breaks into a physical altercation. The trio watch in shock as Marcus garrotes his handcuffs around Jerry's neck to strangle him to death. The two police guards stay behind their gate and Danny wants to help while Justin disagrees. Vince sides with Danny, causing the latter to try to get over to prisoners; sadly, the chain is too short to reach forward. One of the guards, Clyde, takes action and opens the gate to point his gun at Marcus. After asking him to stop several times, Clyde shoots and blows off his head. Vince is shocked, and even Clyde is stunned at his own actions. Danny gets mad at him for not calling someone to help and they begin to get into an argument, which is cut short as Jerry reanimates as a walker and bites Clyde on the neck, killing him. The walker heads toward Vince, Justin and Danny and they ask the other guard, Bennett, behind the gate for help. Instead, he panics and flees the bus. The three work together to reach down so Vince can grab Clyde's gun and shoot Jerry. They search for the keys to free themselves, but realize it's more than likely to be left up front. Danny attracts the attention of another zombie, but it is unable to attack them as the front gate between the back seats and the driver's seat separates them. Vince tries to shoot off the chain attaching them together, but to no avail. A dilemma is reached when Vince has to decide whether to shoot Justin's or Danny's ankle locks so they can get out of the connecting chains. Vince shoots twice at the ankle locks of Justin and leaves him to die while he gets off the bus with Danny.

400 days after the outbreak, near Gil's Pitstop, Vince joins with Bonnie, Russell, Wyatt, Shel, and Becca to set up a campsite. They are approached by Tavia with an offer to join a survivors' community. Vince tells the others that Danny learnt him to only trust friends and so he declines Tavia's offer and stays at the camp, leaving his status unknown.

## Killed victims

* Justin
* A person
* Numerous counts of walkers, including:
	+ Zombified Jerry
Jean

**Jerry** is a survivor of Telltale Games' *The Walking Dead*. She is Walt's wife.

## History

### "400 Days"

Walt was surviving with his wife, Jean, at Gil's Pit-stop when a group of masked looters attacked them. On day 184, when Russell and Nate get into the diner, Walt starts to shout because Jean was shot by one of the looters. Walt, believing Russell and Nate to be the same looters, starts to complain on how they have returned to finish them off and steal their food supplies. Nate then asks Russell whether they should kill the couple, which leads to Russell leaving Nate. Russell walks out of the back, stops and hears two gun shots and Jean's screams before she dies.

On day 236, when Shel and her group take up residence in the gas station, she is seen as a walker, chained to a post in the back lot as a "watchdog". When Shel approaches her, she sees the zombified Jean eating the carcass of a puppy. Jean growls at her before returning her attention to the puppy.

## Death

Killed by:

* Nate

After Nate and Russell disarm Walt, Nate decides to kill him and Jean and take their supplies. When Russell leaves he hears Nate shoot and kill both Walt and Jean. She later reanimates.
Nate

**Nate** is one of the five deuteragonists and an antagonist of Telltale Games' "400 Days". He served as the primary antagonist of Wyatt's story.

## History

### "400 Days"

On day 41, Nate attempts to kill Eddie after he witnesses him shooting his friend. However, Eddie and his companion, Wyatt, flee in Eddie's car. Nate gives chase and nearly catches up to them in his pickup truck, but the duo are able to outrun him after Wyatt shoots at Nate's car. Eddie and Wyatt stop on the road after the car hits a person. Eventually, Eddie is forced out to check up on the injured and possibly dead bystander while Wyatt waits in the car with the lights on. From the road, Nate spots the car lights and pulls up in his truck. Threatened by Nate, Wyatt makes a split second decision to drive away in the car and leave Eddie behind. During the struggle with Wyatt, Nate sustains a cut on his hand.

On day 184, while driving, Nate picks up Russell from the side of a Georgia road and drives him to Gil's Pitstop. There, they pull up and decide to look around for supplies and refuel the truck until a hidden shooter from inside the building begins firing at them. After breaking into the building from behind, the duo corner the assailant, which is revealed to be an elderly man and his injured wife, who sustained a wound from a masked assailant earlier on. Angrily, the man berates Nate for coming back and trying to finish them off, though the latter claims to have no idea what he is talking about. Instead, Nate proposes to Russell that they kill the couple and take their food. Russell decides to abandon Nate in disgust, but Nate shoots them anyway. Nate's whereabouts after this remain unknown.

On day 400, Nate is mentioned during the epilogue with Tavia. Wyatt tries to convince the group to leave the camp by asking whether or not they want to run into a crazy person like Russell did (ironically, he doesn’t realise that he also encountered Nate). Russell responds with: “I walked away from that shit, Wyatt. Besides, that dude was crazy from jump street.”

## Killed victims

* Walt
* Jean
* Numerous counts of walkers
Walter

**Walter** is a survivor of Telltale Games' *The Walking Dead*. He is a very kind-hearted and positive man who desires peace among the survivors. However, his trusting nature can be misplaced.

## History

### Season 2

#### "A House Divided"

After Clementine and the rest of her group find the lodge, they encounter Walter, along with Kenny and Sarita. Later as tensions rise, Walter asks for Clementine to go with him outside. Walter talks to Clementine on how he believes the world is still salvageable and speaks of his partner, Matthew. After Kenny joins the duo, they see a woman peering into the resort. They wonder if she is trustworthy, and Walter ends up giving her a large box of food to help feed her "family." Walter repeatedly brings up Matthew, and eventually, he finds out that the man Nick shot on the bridge near the lodge was Matthew after putting two and two together. This leads to a confrontation between Walter, Clementine, and Nick outside. After a tense few moments, Walter eventually tosses Matthew's knife over the railing, the knife being one of the few things he had left to remember Matthew by. While outside, the group is distracted from the storm, and Kenny points out that the wind turbine is going dangerously fast, and that the sound may attract walkers. As Luke and Kenny go to defend the lodge, Clementine eventually shuts the turbine down, but not before walkers are driven to their area. Walter is one of the members of the group who helps fend off the attacking walkers. At one point, he sees Nick being attacked by a walker and saves him by shooting it.

As more and more walkers head towards the group, machine gun fire is heard, and it is revealed that Carver, Bonnie, Troy, and Johnny had arrived. They are led inside where their group investigates the lodge in search of Rebecca. Walter is tied up against the wall this whole time. After subjecting Carlos to torture to draw her out, Rebecca reveals herself. After Johnny is killed, and he himself is nearly shot by Kenny, Carver eventually grabs Walter and forces him to the middle of the room, where he presses his pistol up against Walter's head and fires, killing him instantly.

## Death

Killed by:

* William Carver

After Kenny shoots and kills Johnny, Carver grabs Walter and executes him in retalliation.

## Appearances

**Season 2:**

* "A House Divided"
Ed

**Ed** is a survivor of Telltale Games' *The Walking Dead*. Ed is the father of Clementine, husband to Diana, and an engineer.

## History

### Season 1

#### "A New Day"

When Lee Everett arrives at the house of Clementine's family, he is attracted to a beeping answering machine on the table and decides to listen to the messages. Diana's voice can be heard and she states Ed was attacked by "a crazy guy", implying that he had been bitten by a walker, and that the two will have to remain in Savannah for another night as Ed is not feeling well enough to drive. She then tells Sandra and Clementine to stay safe. In the following messages, Diana hysterically explains how she and Ed have been quarantined and she tells Clementine to call 9-1-1. It is clear to Lee that both of Clementine's parents have probably died.

#### "No Time Left"

Lee and Clementine, having covered their scent with walker entrails, encounter reanimated Ed and Diana as the two escape the Marsh House through a herd of walkers on the streets. Ed appears with a huge chunk of flesh missing from his gut. Clementine was stunned but had no time to react as Lee passed out from his bite's symptoms, forcing her to drag him into an abandoned store.

## Death

Killed by:

* Walker

At the start of the outbreak, Ed is bitten by a walker. He later dies and reanimates.

## Appearances

**Season 1:**

* "A New Day" (Photograph)
* "No Time Left"
Linda

**Linda** is a survivor and an antagonist of Telltale Games' *The Walking Dead*. She is a member of the Save-Lots Bandits.

## History

### Season 1

#### "Long Road Ahead"

She appeared in this episode with the bandit group during their attack on the Travelier Motel due to Lee removing their package of drugs, thus causing them to believe that the deal had been ended without their consent. After the bandits raided the camp, they lined up the prisoners, Linda roughly shoving Carley to her knees, before covering her as well as Ben Paul. After Lee appeared with his hands raised, she trained her crossbow on him instead. Following Lilly killing Jake, she stood, bewildered, before being shot in the head by Carley.

## Death

Killed by:

* Carley

After Jake is killed by Lilly during the bandits' raid on the motel, a distracted Linda is shot in the head and killed by Carley.

## Killed victims

* Several survivors
* Numerous counts of walkers

## Appearances

**Season 1:**

* "Long Road Ahead"
Mike

**Mike** is a main character and a survivor of Telltale Games' *The Walking Dead*. Mike proves himself an effective and physically fit survivor who will do what he believes is his best chance for survival, even if that means stealing supplies and abandoning his own group.

## Appearances

**Season 2:**

* "In Harm's Way"
Joyce

**Joyce** is a survivor of Telltale Games' *The Walking Dead*. She is a member of the Cancer Support Group.

## History

### Season 1

#### "Around Every Corner"

After Lee Everett arrived in search for help, she did not speak, being in much pain from her cancer. Boyd was seen caring for her, assisting her in laying down in bed. After Vernon returned, she disappeared with the others.

### "400 Days"

On day 236, Joyce is with Boyd and Clive at Gil's Pitstop with other group members; Roman, Shel, Stephanie and Becca. She listens to Becca play the guitar in the diner. Later, she argues against releasing the intruder and suggests they execute him because she believes strangers are the reason they lost Brie and Vernon. When Roberto was let go, he stormed the pitstop with other people to raid the camp. In the ensuing battle, Boyd died.

On day 259, Stephanie tries to make off with the group's supplies and leave the pitstop. However, she is caught by Roman and thrown into the back of a van truck. Roman requests to speak with Shel about the matter, which she has no idea of. On her walk to meet Roman, Shel speaks with Joyce about what occurred.

## Death

Killed by:

* Unknown cause

At some point after the events of "400 Days" the community at Gill's Pitstop fell and everyone other than Roman perished, Joyce included.

## Appearances

**Season 1:**

* "Around Every Corner"

**"400 Days"**
Danny

**Danny** is one of the five deuteragonists of Telltale Games' "400 Days". He is a prisoner on the prison bus.

## History

### "400 Days"

2 days into the outbreak, Vince, Justin, and **Danny** were being transported to prison on a prison bus. At some point they got stuck in traffic, and the three talked about their crimes. Shortly after, Marcus Crabtree started choking another prisoner with his handcuffs. Justin wanted the guard to handle it, while Danny wanted to intervene. Since they were chained and couldn't do anything, Danny shouted at the guard and told him to stop them. The guard told them to stop several times, but Crabtree wouldn't stop. The guard didn't intervene fast enough, so Jerry was choked to death. Finally, Clyde shot Crabtree in the head, killing him.

Clyde didn't call for any medical assistance to help Jerry after which he gets into a heated argument with Justin, Vince, and Danny about what he should do. Jerry reanimates, and bites Clyde in the neck. Bennett flees the bus, leaving the three prisoners for dead. The zombified Jerry is not able to get to the rest of them on the bus because of the chain. Clyde had fallen on his gun, so Justin, Vince, and Danny all work together to flip his body over in order to get the gun.

Vince then shoots the reanimated Jerry in the head. After that, they try to find a way off the bus, with no luck, when a zombie enters the bus. Danny mistakes it for a human, therefore shouting at it. Zombies begin to get into the bus, but a gate is in between them and the front of the bus, acting as a temporary barricade. Vince shoots the zombie in the stomach, but soon finds out it didn't kill him.

The three continue to try to escape the bus. Danny suggests shooting one of them in the ankle so the chain can slip out, freeing them; Justin disagrees, but Vince decides to do it.

Vince shoots Justin's foot off, after which he and Danny escape the bus and leave Justin behind. They eventually meet Russell, though Russell states that Danny was an "asshole" and Shel and Becca are lucky he died before they joined the group. Vince, however, defends Danny, remarking that he taught him that people need to stick together.

## Death

Killed by:

* Unknown cause

At some point Danny dies of unknown causes.
Fivel

**Fivel** is a survivor of Telltale Games' *The Walking Dead*.

#### "Around Every Corner"

At some point during the outbreak, Fivel died of dehydration and starvation before reanimating as a zombie. It is revealed that he survived up in the attic of his house and slept up there too. When Lee Everett and the group find this house, they settle in it and investigate it. Kenny and Ben Paul enter the attic eventually and discover an emaciated child who has reanimated. The zombified child tries to attack, but he is so thin that his legs are unable to support him, and he falls over. Kenny looks at him and says the boy reminds him of Duck, his son.

Kenny is unable to shoot the child and so is Lee. A few moments later, Lee gives in, walks over to the child and kills him. Lee carries him out to the yard and buries him with his dog, Walter. As Lee puts dirt over Walter and Fivel's corpses, a man (later revealed to be Jeremiah) watches and then runs away when Lee tries to confront him.

## Death

Killed by:

* Starvation

At some point after the outbreak, Fivel dies of starvation. He later reanimates but is put down by Lee Everett.

## Appearances

**Season 1:**

* "Around Every Corner" (Zombified)
* "No Time Left" (Photograph only)
Harry Sinclair

*Harry Sinclair* Is The Writer And Director Of Kiri And Lou.

## Descripton

**Harry Alan Sinclair** (born 1959) is a New Zealand film director, writer and actor. In his early career he was an actor and member of The Front Lawn, a musical theater duo. He went on to write and direct several short films, a TV series and three feature films. He is best known for his role as Isildur in the first scenes of Peter Jackson's *The Lord of the Rings: The Fellowship of the Ring*.
Shel

**Shel** is one of the six protagonists of Telltale Games' "400 Days". She has her own personal story. Shel is introduced as the older sister of Becca.

## History

### "400 Days"

On the second day of the apocalypse, Shel and her little sister Becca can be seen running away from walkers outside the prison bus Vince is in. They were seen with another girl named Annie who was then devoured by a zombie.

234 days afterwards, Shel is part of Roman's Group at Gil's Pitstop as she attempts to create a safe place for her younger sister Becca. Among the group are Roman, Stephanie, Clive, Boyd, and Joyce.

When an unknown intruder who can't speak English breaks into the camp and steals food, Roman and Boyd argue whether the intruder should be executed. When the group can't decide, Roman makes Shel decide the fate of the intruder. Stephanie and Boyd vote to let the intruder live while Roman, Clive, and Joyce believe the intruder should die. Shel chooses to let the intruder go, which causes him to later return with his group and attack Gil's Pitstop, which in turn leads to Boyd's death. 23 days later, Shel is filled with regret about what happened.

Later on, Roman meets with Shel and reveals Stephanie was caught trying to escape with some of their supplies. As punishment, Stephanie is locked in a truck with Roman insisting she must be killed, as an escaped member of the group cannot be trusted to keep their location a secret. Roman states her decision was wrong and it cost Boyd's life, so now she has to pay for it.

Shel explains the situation to Becca about Stephanie, and she is upset, but angry at her. Shel then opens a drawer as she sees a gun and keys to the RV, causing the two sisters to briefly argue. Shel ends up taking the keys and along with Becca drives away from the pitstop.

On day 400, Shel, along with Becca and the four other survivors (Vince, Bonnie, Wyatt, Russell), meet a woman named Tavia at their campsite who approaches them and offers the group to join her community. Shel accepts Tavia's offer, and eventually appears in Season 2 along with her sister, Becca.

## Appearances

**"400 Days"**

**Season 2:**

* "In Harm's Way"
Doug

**Doug** is a main character and a survivor of Telltale Games' *The Walking Dead*. Doug is a likable and non-threatening IT technician. He is incredibly resourceful, intelligent and extremely logical, and is passive-aggressive when it comes to conflict.

## History

### Season 1

#### "A New Day"

Doug is first seen in the drugstore along with the other survivors. Throughout the group's time inside, he is assigned to keep a lookout on the street. Once spoken to, Doug asks Lee if he wants to take a look outside, though Lee tells him that he's not ready yet. The two head outside a while later and attempt to retrieve the keys off of Lee's brother, Doug uses his tech skills to program a universal remote from the drugstore office to turn on a set of TVs across the street, but it isn't enough to distract the walkers. Lee uses a fire axe to destroy the lock on the gates, picks up a brick and throws it at the window, breaking it, and getting the walkers' attention. He sneaks outside and retrieves the pharmacy keys from his brother's corpse. When the walkers notice Lee, Doug warns him and they close the gate as the walkers approach. When Lee and Lilly accidentally trip the pharmacy alarm, Doug helps Lee and Carley hold up the barricades against the walkers while the other survivors prepare to escape. Carley attempts to tell Doug that she likes him, but she is interrupted by the walkers and never finishes her sentence. She stops holding the door after several walkers break a window, with her going there to shoot them. Doug himself leaves the door in order to barricade another window that the walkers break. Both of the two get pinned when trying to defend the windows, with Carley attempting to reach for her ammunition and Doug being dragged out of the window.

While Lee saves Carley by throwing her ammunition from her purse and allowing her to shoot the walkers attacking her, Doug is pulled out of the pharmacy window and devoured by walkers. Later, Carley feels terrible about what happened to him, but understands Lee's decision. She also admits to him that she liked Doug.

## Death

Killed by:

* Walkers

While defending the drugstore from walkers, Doug tries to barricade a window that they break from the outside, but ends up getting grabbed by them. While Lee saves Carley who is being attacked at the same time, Doug is dragged through the window and devoured.

## Appearances

**Season 1:**

* "A New Day"
Wyatt

**Wyatt** is one of the six protagonists of Telltale Games' "400 Days". He has his own personal story.

## History

### "400 Days"

Wyatt's story starts 41 days into the apocalypse, with Eddie and Wyatt getting chased and shot at by Nate. Eddie mentions he shot a guy from Nate's group. Wyatt and Eddie try to hide from Nate by turning off the main highway onto a back road driving into a foggy forest. The fog makes it hard to see and Eddie hits a police officer. To decide who does the duty of checking up on the injured bystander, Eddie decides they should play rock-paper-scissors, a game which Wyatt wins.

After Eddie leaves with the gun to go check on the victim, he throws back the keys to the car. However, the keys fall onto the dark floor, and Wyatt is forced to find them. After finding them, he sees the truck outside and he is attacked by Nate. Barely getting Nate off him, Wyatt drives away leaving Eddie behind. He eventually joined up with Vince's group.

Four hundred days into the apocalypse he is part of the group with Vince, Bonnie, Shel, Becca, and Russell who all set up camp out in the woods near the Gil's Pitstop. That night they are approached by Tavia who tells him that she is part of a community. When she asks if anyone wants to go join her, Wyatt instantly jumps at the chance to join Tavia, saying that he might be able find Eddie there. Wyatt decides accept Tavia's offer and eventually appears in Season 2.

## Appearances

**"400 Days"**

**Season 2:**

* "In Harm's Way"
Chet

**Chet** is a survivor of Telltale Games' *The Walking Dead*. He is Shawn Greene's best friend.

## History

### Season 1

#### "A New Day"

Chet is first seen with Shawn Greene, trying to clear the road near Clementine's house in her neighborhood. He claims that he wouldn't get home at the rate they were at. He seems a bit disappointed due to the fact they were having hot dishes that night. When walkers approach them, Shawn, Lee Everett, and Clementine clear away the road and escape to Hershel's Farm, with Chet riding in the back of the truck. There, Chet tells Shawn that he has to return home because his mother will be irritated if he is not home at a certain time.

## Appearances

**Season 1:**

* "A New Day"
Leland

**Leland** is one of the five deuteragonists of Telltale Games' "400 Days". He is the husband of Dee.

## History

### "400 Days"

Two hundred and twenty days since the outbreak began, Leland was travelling by a cornfield with Bonnie and Dee. Bonnie's story starts off with Leland flirting with Bonnie while talking, mentioning that he and Dee found Bonnie while she was using drugs, and they helped her to deal with it. After Dee shows up, Leland and Dee start arguing. This causes Bonnie, Leland and Dee to get attacked by Stephanie, Clive, and Roman because Dee stole supplies from them. While running away, Bonnie gets shot. Leland was trying to help her but Dee convinces him to run away into a cornfield. After Bonnie accidentally hit Dee, Leland shows up and asks Bonnie what happened. Bonnie tells him the truth and he belives her. When Leland follows Bonnie he grabs the bag that Dee stole, saying, "If she's going to die for this thing, I for damn sure ain't leavin' it behind.". He joins with the group of survivors at the campsite for a time before leaving them. Leland's fate is left unknown.
Drew

**Drew** is a survivor and an antagonist of Telltale Games' *The Walking Dead*. He is a member of the Save-Lots Bandits.

## History

### Season 1

#### "Long Road Ahead"

Drew assisted in raiding the Motel Inn, lining up the prisoners and covering Clementine, as well as Duck. Following this, Jake orders him to begin kicking in the motel's doors in search for other survivors but before this can happen, they are approached by Lee Everett. Following Lilly's shooting, he stands dumbfounded, unsure about what to do. He then retreats, leaping the barricade. He escapes and alerts the remaining bandits of the retaliation.

Drew got killed by walkers in the attack.

## Death

Killed by:

* Walkers

During the fight at the motel, Drew is attacked and killed by walkers off-screen.

## Killed victims

* Several survivors
* Numerous counts of walkers

## Appearances

**Season 1:**

* "Long Road Ahead"
Danielle

**Danielle** is a survivor of Telltale Games' *The Walking Dead*. She is seen in a photograph and mentioned by her mother in "Starved For Help".

## History

### Season 1

#### "Starved For Help"

Following the outbreak, Jolene joined the Save-Lots Bandits, and moved into the woods. For some reason, she was forced away, out to fend for herself, Danielle being taken away into the woods with the bandits and killed. This causes Jolene to go insane, and leads her to accuse Jake, Bart, and Linda of being "rapist monsters".

## Death

Killed by:

* Save-Lots Bandits

While in the woods with her mother, Danielle is taken away into the woods and killed by the Save-Lots Bandits.

## Appearances

**Season 1:**

* "Starved For Help" (Photograph)
Chapter 10

## Chapter Chronology

**Moments Like These** (こういう瞬間, *Kōiu Shunkan*?) is the 10th Chapter of Magilumiere Co. Ltd, written by Sekka Iwata and illustrated by Yu Aoki.

## Summary

*This section is a stub. You can help the Magilumiere Co Ltd Wiki by expanding it.*

## Characters in Order of Appearance

**Kouji Shigemoto**
**Hitomi Koshigaya**
**Kana Sakuragi**
**Kazuo Nikoyama**
**Kaede Midorikawa**
Sandra

### Cause of Death

Bitten by a walker. *(Alive, Off-screen)*Head bashed in by "Lee Everett" *(Zombified)*

### Series Lifespan

 "A New Day"

**Sandra** is a survivor of Telltale Games' *The Walking Dead*. She is Clementine's babysitter. Clementine mentions her screaming a few days before Lee Everett arrived at the house implying she was attacked by a walker, died and then reanimated.

## History

### Season 1

#### "A New Day"

Sandra might have been hiding with Clementine in the treehouse for a few days before the former's untimely demise. At one point, Sandra left the treehouse to possibly seek help. It is implied that Sandra was attacked by a zombie two days before Lee Everett arrived at Clementine's house.

When Lee enters the house and looks around, he spots a pool of blood likely from Sandra and then hears Clementine on a walkie-talkie. When Lee is talking to Clementine via a walkie talkie, Sandra crawls for him. Clementine arrives at the sliding glass door and hands Lee a hammer which he then uses to put her down.

## Death

Killed by:

* Walkers

After leaving the treehouse where she and Clementine were hiding, Sandra was attacked and killed by walkers. She later reanimated but was put down by Lee Everett.

## Appearances

**Season 1:**

* "A New Day"
Page listing guide

This page will list how to get your work linked.

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Each page must follow several guidelines as to what the topic is.

For Thermal based weaponry, it must be about some thermal weapon, either to contain or combat

For Discontinued projects, make a thermal weapon, however give a reason why it wasn't implemented into the G.A.U.R.D.

For Blizzard (creature), create a creature with ice or snow abilities, choose how the G.A.U.R.D. contained and eliminated the threat, must use thermal weapons that have already been added to the list.

Disclaimer! If your Thermal based weaponry submission is deemed too dangerous, in that it would devestate civilizations, it will be catergorized as a Discontinued projects. This is both ways, as a Discontinued project will be turned into a Thermal based weaponry if it is deemed safe.

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Schutzstaffel

The **Schutzstaffel** or **SS** was a Nazi paramilitary organization, created by Adolf Hitler in the 1930s to protect him as his personal army and led by Heinrich Himmler.

In 1938, Indiana Jones had run-ins with SS members during his search for the Holy Grail including Colonel Ernst Vogel, who Jones fought against atop a runaway Mark VII Tank in Hatay.

## Notable SS members

* Heinrich Himmler
* Ernst Vogel
* Eidel
* Principal SS Officer at Castle
* Female Officer at Castle
* Officer at Castle
* Young Officer at Castle
* Old Officer at Castle
* Unidentified Officer at Castle
* German Officer at Hitler Rally
* Albrecht Von Beck
* Klaus Kerner
* Dieterhoffmann
* Heinrich
* Brunner
* Curt Johan Vogel
* Kurt
* Siemens
* Franz Kroeger
* Heinrich Wagner
* Braun
* Rudolf Reingold

## Appearances

* *Indiana Jones and the Emperor's Tomb*
* *Indiana Jones and the Last Crusade* Template:Fa
* *Indiana Jones and the Fate of Atlantis*
* *Indiana Jones und das Gold von El Dorado* Template:Mo

## Sources

* *The World of Indiana Jones*
* *Raiders of the Lost Ark Sourcebook*
Walter (Dog)

**Walter** is an animal in Telltale Games' *The Walking Dead*. His owners' house is the house that Lee's group encountered in Savannah.

## History

### Season 1

#### "Around Every Corner"

Nothing is known about what happened to him after the outbreak except he might have been attacked by walkers. This is speculated seeing as when Lee digs up his grave, he uncovers Walter's body with bite marks all over it. Inside the house, he is seen in a family portrait along with Fivel and his mother and father. Later on, he is then reburied with Fivel who died in the attic of the house.

## Death

Killed by:

* Unknown cause

At some point Walter dies from unknown causes.

## Appearances

**Season 1:**

* "Around Every Corner"
* "No Time Left" (Photograph only)
The Powerplant

The Powerplant was planned location for "The Lowekrow Railway" and "TLKR: Septentrional". It's planned to debut in "TLKR: Septentrional".

The Powerplant consists of various buildings mostly using a grayscale palette and has the function to explode the island it lies upon. (Septentrional).

It can be found at Reta Island (Septentrional), it can be reached via the ferries. This location is based off of various powerplants.

The PowerplantExplosionWreckage
# Trivia

* The Powerplant would feature a explosive button and explosive rolling stock when it gets added.
* Lore-wise, the powerplant hasn't blown up.
* It'll be the only other location on Reta Island besides Uti Station.
* It was added around February 28th, 2020, the exact date is unknown.
* The Powerplant lies on Reta island to solely avoid an explosion on the mainland of Tayvu.