recursal/Fanatic-Fandom huggingface dataset:
Airships

***Air Travel***"*Though the skies on Aeldrum have become increasingly crowded with helicopters, gyrofoils, aetheric jets, and all manner of other wild (and horrifically expensive) toys of the upper nobility, the airship remains the easiest, safest, and cheapest way for the average traveler to cross the great expanses between the spires in comfort. It is safer than the interSpire bus system, more available than Mossag Industries' Aetheric Levitation cars, and far cheaper than the (admittedly much faster) Vendrin Rails' Duchy Line.**On board, passengers can expect the finest of the airship industry's buttered scones, well brewed coffee from across the cosmos, and various freshly roasted birds, shot in-flight for your pleasure by the bored members of the crew. Since airship journeys may last several days, each passenger is provided with a complimentary pillow and reclining seat (though it is recommended that one bring delousing powder just in case).

Lest you think the days on an airship are spent looking out the window onto the barren land, all major airship companies provide the finest in gambling and bars in the central cabins. On the largest liners, one can even engage in lawn activities - table tennis, croquet, miniature golf, etc. - on the main gantries within the ship's superstructure.*" —  The Intrepid Guide to the Cosmos, The Complete Guide to Aeldrum

Nothing says pulp action adventure like **airships**, and Aeldman zeppelins follow in this tradition by accompanying the many jungle adventures, colonial armies, and treasure hunting expeditions which criss-cross the cosmos. Providing fast transport and a target that explodes readily when ignited, the airship is (as of the mid-modern era) the king of the skies.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.
Aeldrum Parliamentary Navy

The **Aeldrum Parliamentary Navy** is an independent military navy of the Serene Duchy of Aeldrum which, like the Parliamentary Guard, is funded by the Serene Parliament and its senior officers confirmed by Parliamentary vote.

## Description

While Aeldrum has no independent air force (the Dragoons, the Parliamentary Guard, the (now defunct) ATC and the Republican Constabulary each raise their own air forces under varying levels of restriction), it does possess an independent military navy which operates parallel to the considerably larger merchant navy of the Aeldrum Trade Company. While the Serene Duchy allows the ATC and other licensed entities (such as major guilds) to maintain frigate and cruiser class ships for the protection of commercial interests, only the Parliamentary Navy may field battleships.
Allie-Oops

The insignia of the Allie-Oops after the events on The Station.

The ***Allie-Oops*** was the name given to a vessel by the crew of the Knights Mercantile Expedition Into the Deep Ether under Allie Flashpan.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

The vessel previously belonged to Captain Pickman, until it entered a skirmish with the *Taigun*, who killed the former owner. It didn't receive its new name until a later encounter on Etheric Depot 11, in which the new captain, Allie Flashpan, killed (much to her regret) the presence that remained of the Encyclopedia Foundation.
ASpire

**ASpire** was a youth cultural pilgrimage program established on Aeldrum in 446 A.U..

## Description

The organization aimed to sponsor two million youths annually, with classes, tours, and trips to Aeldrum's cultural monuments all included as part of the program. The organization was funded by Minister Guillarme du Montreal along with a number of other donors.

The first 100,000 participants were successfully rotated in 447 A.U.. An estimated 20% remained on Aeldrum, with 30% of all students estimated to join or help found local Spire Churches.

## Mission Statement

"ASpire seeks to ensure the future of the Aeldman identity, community, and connection with the Spires, and to strengthen bonds between Aeldrum and its colonies through sponsored trips to Aeldrum for young people across the Duchy."

"Our hope is that our program motivates young people to continue to explore their Aeldmen identity and create connections with their heritage and homeworld. We will encourage our alumni to take active roles in community organizations and build cultural threads between all of Aeldrum's worlds and peoples"
Aeldman Militia

"**When the militia's inspiration through the Aeldmen's blood shall flow,*
There can be no power greater found amongst the aether's glow,

For the strength of one is weaker yet than any force we know,

For the union makes us strong."

"Solidarity for Aeldrum,

Solidarity for Aeldrum,

Solidarity for Aeldrum,

For the union makes us strong.
"*
 — "Solidarity for Aeldrum", the unofficial anthem of the Aeldman Militia (sung to the tune of "The Battle Hymn of the Serene Duchy")

The **Aeldman Militia** is a loose organization of Aeldrum citizens formed in 395 A.U. that took up arms in response to appeals by the radical politician Violette de Bains. Even after de Bains' assassination, the militia continues to agitate for racial equality, labor reforms, and an end to Aeldrum's war with the Fialta Imperium.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: Spires of Aeldrum*
## Notable Members

* Velvet Fauteuil (Militia Member and Acting Spokeswoman)
* Cotton Duvet
* Alabaster Carafe
* Hazel Armoire
Adolphos Knecht

**Adolphos Knecht** is a former chapter master of the Knights of Adarnum, now the leader of the Skinchangers and one of the secret magnates of the Knights Mercantile.

## History

### Early Life

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

### Skinchanger

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

Knecht and his servants have spent the last century and a half in a twisted quest to redeem their corrupted flesh and return to the light of Kirva. To do so, they have maimed, flayed, tortured and murdered countless hundreds, instigated wars and despoiled ancient ruins and crypts, all in an increasingly desperate and delusional effort to find some means of purifying themselves. As the hopelessness of this quest grows apparent even to Knecht and his twisted inner circle of fellow Skinchangers, they have turned instead to a form of cosmic vigilantism, hoping for absolution by rooting out and destroying those they perceive to be the enemies of Kirva and Adarnum.

Their methods remain no less horrific, and those few who know the history of the Skinchangers (outside the sect itself) have come to suspect that their curse may serve sinister aims beyond merely punishing an arrogant company of knights. Who or what manipulates Knecht and his kind remains uncertain, but his is either a madness beyond tragedy, or a blindness wrought by something beyond mortal reckoning. Most likely, both.
2nd Lt. Caylen

**Second Lieutenant Caylen** was a member of the Aeldrum Trade Company expedition to A11, where he was devoured by automata of Baradun during The Black Pyramid Incident.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Black Pyramid Campaign*
Andrea Patrice

**Rear Admiral Andrea Patrice** was the commander of the Hybern Sector's Imperial Navy during the late Mage Imperium.

## History

### Hybern Sector Fleet Rear Admiralcy

The Hybern Fleet had a history as old as the sector, first protecting supply lines for colonial ventures but quickly graduating into gunboat diplomacy and, eventually, wholesale subjugation. The Fleet's top brass consisted largely of veterans of the Episurean War 35 years ago, men and women who had brutally reminded the cosmos of what it meant to challenge the Imperium. This had produced something of a jingoistic "old boys' club" of grizzled captains with an abnormally high rate of live fire experience and more cybernetic implants than a Baradun tomb-site. In contrast, Rear Admiral Andrea Patrice (ironically called "Flashfire" by her more brazen detractors) was an explorer before assuming her current position, renowned in her right but, in the words of one veteran officer, "better suited to cocktail talk than commanding sailors." The job was likely to go to Lady Astrid Keith, but the events of the Milgravian Civil War had cast something of a pall over her career and somewhat reinforced her reputation as Grand Admiral Horatio's mad dog. There was much resentment of Patrice among the Episurean Veterans, and that seemed to have been the intention of the Brahms and their allies (who had pushed for her appointment by the navy), as under Patrice's leadership the Hybern fleet had been less coordinated operationally and politically, allowing private fleets such as the Hybern Consortium to expand. Lord Clarence Keith had been highly critical of the decision, though there was the obvious conflict of interest involving his sister, Lady Astrid.

### Brahm Fleet Grand Captaincy

In 1750 C.A., Patrice was forced to resign from the Rear Admiralcy as a result of Naval Competency Hearlings, and was replaced by Commodore Roland Drumpf. She was later instated by House Brahm as Grand Captain of the Brahm family fleet.
Academy of Lidenia - Pristville Satellite Center

*Main article: Metagaming Bastards (One-Shot)*
The **Academy of Lidenia - Pristville Satellite Center** was an etherics research center in Pristville.

## History

Pristville's Lidenia Academy Satellite Center was founded as an offshoot of the Academy of Lidenia in the early 400s A.U. to support construction of Pristville's new Ethernet Relay Center.
Alice's Restaurant

**Alice's Restaurant** was a popular radio program made at the time of the First Coalition War by Radio Intrepid (later Aeldrum News Network) and broadcast on all of Dick Intrepid's networks. It depicts adventures (some inspired by real events) that occur in a fictionalized version of the Empire Club. It was one of the most listened to programs in each of its bite sized 30 minute evening slots, in which the high lifestyle of the Aeldrum gentry and the rugged individuals who keep the Empire safe.

## Programming

The show rotates between hot-blooded adventure/romance stories, violent spy thrillers (usually involving Fialta infiltrators), and calm slices of life in modern Aeldrum politics. Most of the recurring side characters featured in the slice-of-life were actual personalities of the time (including, of course, the eponymous Alice), while the protagonists are a range of hard charging "Prime" men and women.

Some have suggested that the program subtextually functions as a propaganda for the Serene Doge.

## Notes

The show can be thought of as something of a mixture between *James Bond*, *24*, and *C-Span*.
Aeldrum Hotspot Corporation

**Aeldrum Hotspot Corporation** was a company in the Serene Duchy of Aeldrum founded by Manuel Emiir under the supervision of General Etheric. In the 5th century A.U., the AHC oversaw construction of etheric hotspots in Aeldrum and across Imperial Space. The AHC was part of the Industrial State Cooperative.
Academy of Lidenia

The **Academy of Lidenia** was a military research academy on Lidenia founded during the First Coalition War.

## History

The academy was founded as part of Serene Parliament's Academy Act of 396 A.U., a law focusing on strengthening Aeldrum's industrial security.

## Pristville Satellite Center

In the early 400's A.U., the Academy of Lidenia - Pristville Satellite Center was founded in Pristville as an offshoot of the Academy of Lidenia, to support construction of Pristville's new Ethernet Relay Center.
After Partition

"**After Partition**" refers to events that happened after The Partition. It is used as a date marker, i.e. The Death of Falamar took place around 10,000 After Partition. This can be expressed in a shorter manner as "10,000 A.P.".

## Relation to Other Date Systems

 After Covenant
 After Sundering
 After Unification
Table is sorted by each system's creation date. Each cell is the difference in years.
Adamantium

**Transmuting Adamantium**
"**... recent experiments from out of Dolorn have established the basis for mass manufacture of Adamantium using the aetheric factories. The possibilities opened up by this development are enormous. Seamless armor alone would make the already impressive adamantium plating of our warships almost impregnable without long periods of concentrated aetheric fire. But the opportunities are even wider for personalized uses - Adamantium plating may no longer be the realm solely of power armor. With the fine control of transmutation, we could make flexible adamantine maille, adamantine barreled aetheric personal weapons, even specialized adamantine slugs for railguns. And all without needing the sprawling forges of the core worlds to do it...**"
 — Encyclopedia Imperia, Restricted Edition

**Adamantium** is a nigh-indestructible metal alloy.

## Uses

Adamantium is most often used in armor, but it is sometimes used in melee and ranged weapons, especially firearms.
Anno Imperii

**"Anno Imperii"** is a calendar system used in the Second Fialta Imperium.

## Description

Anno Imperii measures the number of years from the birth of the first emperor of the Second Fialta Imperium, Emperor Mithranatus.

### Relation to Other Date Systems

In the After Unification calendar system Mithranatus was born in 299 A.U., so dates can be converted from the Fialta Imperial system to the common system by adding 299.
Antonio Urbino

**Antonio Urbino** was a Genoese mafioso and member of the Urbino Crime Family during the Second Genoan Revolution who was assassinated by Yakuza assassins.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Mafia Campaign*
3C

The **3C Community** was a post-Coalition War peacekeeping alliance formed between the three major non-Fialta powers of Imperial Space (the Serene Duchy of Aeldrum, the Shantine Empire, and the Empire of Alusia), with the Second Fialta Imperium joining the 3C on a provisional basis in 444 A.U..

## History and Objectives

The alliance's principal stated objective was arms control and establishment of rules of war, though it came to serve as a coordinating body for the foreign policy of the great powers, expanding beyond its initial remit.

Examples of these informal functions include standardization of ethernet infrastructure under the AeldNet model, use of the 3C platform to assert a unified stance on the Confederate Crisis. As the Crisis unfolded, 3C was at once marred by examples of disunion within its membership (e.g. with Alusia reneging on sanctions commitments against the Fialta Imperium) and elevated as an early-stage forum for initiatives, such as the Shantine-led demands for emancipation of Fialta slaves that would ultimately form a cornerstone of the Treaty of Saldan. With the Second Coalition War and the chaotic international position of Alusia and Bishant, the 3C community became largely defunct, superseded in its organizing functions by new, explicitly economic institutions such as TOSTA and the BSSA IP Consortium.

## Legacy

The principal legacy of the 3C effort was the establishment of international norms regarding warfare and weapons of mass destruction, though enforcement has remained highly inconsistent and generally driven by great power considerations than by any legalistic process.
Aeldrum Guilds

*See also: Guild Party*
The **Aeldrum Guilds** were trade organizations that exercised considerable power within the Serene Duchy of Aeldrum.

## Description

The Guilds were large enterprises in the Aeldrum Core Worlds which enjoyed significant local legal control, held contracts on millions of indentured workers and exercised those workers’ right to vote to obtain direct control of Parliamentary seats.

## History

The Guilds (along with the Aeldrum Trade Company) were disbanded following the First Coalition War, with Aeldrum developing increasingly significant bureaucratic capabilities to replace the decentralized administrative patchwork of past centuries while also taking a leading role in major industrial and technological enterprises.
Adarnum

**Adarnum** is the archangel and right hand of the goddess Kirva, the Flame, often known as the "Prophet King" (a title echoed by the Prophet Empress of modern times, Theoboda IV) and the "Sword Arm of Kirva." Though not actually a god himself, he is often revered as a minor god.

## History

Adarnum was originally a mortal human. He was a prophet-king who conquered the pocket dimension of Bishant during the Pantheon War, before ascending to become an angel of Kirva. In his wake, the crusading order known as the Knights of Adarnum kept Bishant semi-autonomous through the Mage Imperium era, forming the Protectorate of Adarnum (the precursor state to the Shantine Empire).

## Worship

### Church of Kirva

*Main article: Church of Kirva*
As Kirva's archangel, Adarnum is an important part of the Kirvan Church.

### Knights of Adarnum

*Main article: Knights of Adarnum*
Within the Knights of Adarnum, Adarnum is often revered as minor god in his own right, a stance that is often considered heretical within the orthodox Kirvan Church.
"Thumbscrews"

## [Name Unknown]

**"Thumbscrews"** was the nickname of a Genoese mafioso and low-ranking member of the Urbino Crime Family during the Second Genoan Revolution, until he was killed by Luigi G. Alberghi.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Mafia Campaign*
Abdul Al'Hazred

**Minister Abdul Al'Hazred** was the Serene Duchy of Aeldrum's Minister of the Occult. In 445 A.U., he was one of the first cabinet-level Aeldman officials to announce having converted to the Church of Spires, alongside Count Guillarme du Montreal. He resigned his cabinet position in 450 A.U. to become the first Silk Thread of the Estonne Spire.
Adarnum Bastions

The **Adarnum Bastions**, also known as the **Bastions of Leandra,** are territories within the Shantine Empire that were formerly administered by the Knights of Adarnum. Historically, the physical military bases that gave the Bastions their name were attached to sizable (sometimes continent-sized) land grants that provided the Knights with a stream of income to maintain their military and intelligence capabilities. With the accession of the Empress Theoboda as Grand Master of the KoA, many of the long-standing assets of the KoA (especially those that had been controlled by members of the Halifaxian faction) were used as bargaining chips with foreign powers and internal factions of the Shantine Empire. As a result, the administrative responsibility of the Bastion Command were mostly restricted to specific military installations and key strategic points such as etheric gates, maintained not by local taxes but by direct cash payments from the Imperial Treasury. These territories were eventually ceded to the Veiled Masters of Nippon by Theoboda as part of a grander deal allowing Bishant trade access to Celestial Space.

After the death of Empress Leandra I and subsequent declaration of war against the Veiled Dominions by her successor, Empress Lapheraz I, the Bastions were conceded back to Shantine control in an immediate ceasefire treaty mediated by the Serene Duchy of Aeldrum, along with a demilitarization agreement by the Masters to be implemented in the bordering Lower Gates. The Empress then renamed the territories the Bastions of Leandra, supposedly in honor of her mother's death.
Amos Kepal

**Amos Kepal** was a Shantine merchant and pro-consul who was raised to "Extraordinary Ambassador" to act as a Shantine representative on Konira during the Koniran Rebellion. Though officially concerned only with Shantine lives and assuring a "full accounting" of the Shantine on Konira, he was privately open to help from the Confederate Inquisition with any Shantine who might "turn up" among the rebels. His bodyguards appeared to be Knights of Adarnum, signalling that his limitation of scope to Shantine citizens was probably not altogether true.
Abby

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Abby** may refer to:

* Abbey Lockheart, a member of the ATC's 396 A.U. expedition to Kamens
* Abby Wesman, head of the Kirvan Abbey on Konira during the Confederate Inquisition
Aeldrum Wikia

"**I become one with the substrate.**"
 — Ziyad, in response to any danger

Categories14:04, 28 September 2022
Aeldrum Wikia02:03, 5 May 2022
Category:Incomplete16:24, 20 October 2020
Category:Stub Pages16:23, 20 October 2020
Category:Disambiguation16:11, 20 October 2020
Category:Templates00:29, 15 July 2016
Category:Candidates for deletion00:29, 15 July 2016
Category:Help00:29, 15 July 2016
Category:Blog posts00:29, 15 July 2016
Category:Images00:29, 15 July 2016

## Welcome to Aeldrum!

This wiki describes the lore of the Aeldrum setting.

## Major Categories

Campaign SummariesPlayer CharactersNon-Player CharactersGodsCosmologyHistoryPocket DimensionsFactionsArtifactsRacesTechnologiesMemes

## Please Contribute to the Wiki!

Using these boxes makes creating new pages easier and loads the page with a pre-formatted template that gets you into the action as fast as possible! Although not needed to get started, please eventually read the Style Guide.
Aeldrum Republican Constabulary

The **Aeldrum Republican Constabulary** was a military police force of the Serene Duchy of Aeldrum, which later evolved into the modern Aeldrum Constabulary.

## Description

The ARC made up the majority of regular forces under arms who were answerable to local republican authorities (e.g. a planetary governor) but ultimately the Serene Doge and the Serene Parliament (thus not counting the countless members of the ATC). Split between patrolling the streets preventing minor crimes and providing security guards for low and middle priority installations, the "Archies" were the most prevalent face of the Aeldrum government, though perhaps not the most high profile.

### ARC Q-Division

Ostensibly, Q-Division was home to the Constabulary's homicide detectives. However, its true purpose was to serve as the Parliament's counter-intelligence agency. "Q-tips," as they were somewhat affectionately known in the Constabulary, were responsible for everything from high profile murder cases and assassinations to foiling foreign plots.

With the politicization of national intelligence, each truly powerful Aeldrum family kept its own spy network. Q-division detectives often worked unofficially with these networks, trading information for aid in carrying out their priorities and reaching the unreachable.
Alterak

**Alterak the Figment** was an angel of Othal, the Lord of Secrets who was devoured by the Rainbow Serpent in 380 A.U. during the Deep Ether Expedition into Naga Space.

By a secret covenant with the elvish occultist Epithonius Wigmond , who consulted on Valdosian vivisections of Skinchangers, Alterak was insinuated into the brain-structure of the Skinchanger Dietmar. When Wigmond granted the disembodied, still-living brain of Dietmar to his colleague Reginlief, the medical curiosity was a living vessel for Alterak to observe the Knights Mercantile expedition into Naga Space. Alterak made contact with the figment of itself insinuated into Dietmar during an occult encounter at the Foundation Station, following the journey through all of Dietmar's slowly growing senses as the Skinchanger gained new eyes, ears and ultimately grew into a full body harvested from the remains of slain pirates. Alterak would meet its end with Dietmar in the maw of the mind of the Rainbow Serpent, unable to tear itself away from the tantalizing secrets promised by a journey into the inner soul of the god of the Naga, or the addictive allure of the Veer Strain of the Mind Virus.
Aeldrum Volunteer Army

The **Aeldrum Volunteer Army** (AVA), colloquially known as **Harwel's Heroes**, was a volunteer army raised by the Serene Duchy of Aeldrum during the First Coalition War.

## History

The Volunteer Army was established as part of the War Volunteers Amendment to the Aeldrum Constitution, made by Serene Doge Bareth Aefendt near the end of the Coalition War.

The army was key to retaking Harwel, one of Aeldrum's core worlds, from the Second Fialta Imperium.

## Structure

The Volunteer Army was structured as part of the Aeldrum Parliamentary Guard, and volunteers were paid from the Parliamentary Budget.

## Legacy

*See also: Songs of the Coalition War#Harwel Dodgers*
A Fistful of Crecibles/Session 0

Romano Reina arrives in Telrion. He immediately decides that the correct thing to do is enter the local saloon, punch Millie the matron/bartender, and declare himself the new proprietor of the establishment. Aristrom "Ivory Hands" decides that this is too much to bear, drew his pistol, and shot Romano right through both of his hands. Dr. Guilford puts Romano under with some ether, and sends his lieutenant "El Roco" to deal with the damages. El Roco insults Ivory Hands again, and gets both his cheap sunglasses and his legs blown off.

In the middle of it all, a mysterious pack of dynamite blows the front off the building. Deciding that this is some parting shot, Ivory Hands takes the drunken dwarf Gordon and Sherriff Fergus over to put an end to the tools.

Gordon instigates a standoff and almost blows up the barber shop/doctor's office but instead falls over in his mech from his drunkenness, but instead falls over in his mech from his drunken-ness. El Roco tries to escape, but under the dread influence of Ivory Hands, they drag him back to face the music. As he is being shot in the head, another dynamite blast destroys him, Romano, and the barbershop.

Ivory Hands then questions Mona Isa, a bystanding gunslinger, and the newly arrived Shakar. He then takes a well deserved "rest" with a companion, offered to him "free of charge" from Millie on the second floor of the saloon.
Academy Act

The **Academy Act** was a law passed by Aeldrum's Serene Parliament in 396 A.U., during the beginning of the First Coalition War.

## Background

The Academy Act was instigated by Serene Doge Leopold Orvhim and Count Homer, in part to bolster Aeldrum's national security.

## Description

The Academy Act established a military research academy on Lidenia, the Academy of Lidenia. The law also included riders that severely limited disclosure of industrial secrets, including information on conditions in Guild workshops.

The Industrial Secrets Amendment to the Academy Act led to the formation of the Industrial Secrets Agency (ISA) by Dick Intrepid.
Battle of Korinth

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

The **Battle of Korinth** may refer to either of four battles fought on Korinth:

* The First Battle of Korinth, fought during the Fialta-Shantine War in 357 A.U.
* The Second Battle of Korinth, with Aeldman and Shantine forces taking the planet in 397 A.U. during the First Coalition War
* The Third Battle of Korinth, with the Fialta Imperium retaking the planet in 398 A.U., also during the First Coalition War
* The Fourth Battle of Korinth, with the Shantine again retaking the planet in 399 A.U. after a lengthy siege, also during the First Coalition War
A11

**A11**, tentatively designated "New South Saldan" by the Academy on Saldan's research expedition, was a Pocket Dimension that was ravaged and left lifeless by the Pantheon War. It was the site of The Black Pyramid Incident in 354 A.U.. During the First Coalition War, New South Saldan was used as a null bomb development site and later destroyed, leaving behind the mostly impassable NSS Exclusion Zone in its place.

## Geography

The surface of A11 was ravaged by etheric energy from the firing of the black pyramid during the Pantheon War, leaving the planet as a mostly-featureless expanse of glass, with only the occasional shadow left within the glass surface revealing the planet's former terrain.

## Locations

### Black Pyramid

*Main article: Black Pyramids*
The black pyramid is an ancient communications device and superweapon built by Baradun during the Pantheon War, and was central to the events of the Black Pyramid Incident.

### Gate Town

*Main article: Gate Town*
Gate Town was the name given to the base camp set up near A11's etheric gate by the Saldanese expedition. It was destroyed by the firing of the black pyramid during the Black Pyramid Incident.

### City of Ashes

*Main article: City of Ashes*
The City of Ashes was a collection of ruins far to the south of Gate Town left behind from the Pantheon War.

### Kirvan Oasis

The Kirvan Oasis was the reflecting pool of a massive Church of Kirva that was used as the base camp for the Aeldrum Trade Company expedition and was discovered to contain the sepulcher of the Kirvan angel Zarail.

## History

### Pantheon War

*Main article: The Pantheon War*
A11 was the site of major fighting during the Pantheon War. Though the details have been lost to time, evidence shows that forces of both Baradun and Kirva were present on the planet. During the war, the firing of the Black Pyramid superweapon left the planet completely uninhabited and barren.

### Modern Rediscovery

*Main article: The Black Pyramid Campaign*
A11 (renamed "New South Saldan" by the Saldanese) was first explored in the modern era by a Saldanese expedition in 354 A.U., which culminated in the Black Pyramid Incident. After the Black Pyramid superweapon was unintentionally fired, a clash ensued between the Saldanese, the Aeldrum Trade Company, a faction of the Knights Mercantile, and the Skinchangers over control of the Pyramid. Amid the chaos, A11's (unexplored) second etheric gate was opened, the Baradun-corrupted Mage Prince Matthias arrived on planet, was ultimately defeated, and the second gate forcibly closed.

### Research Site and Destruction

During the First Coalition War, the null space generation capability of New South Saldan's Black Pyramid was used by the Serene Duchy of Aeldrum to develop null bomb technology. The planet was completely destroyed later in the war, leaving behind a semi-impassable stretch of etheric ley line known as the NSS Exclusion Zone.
Always-On Overwatch

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

## Meta

### Synergies

* Improved Overwatch

Characters that take the **Always-On Overwatch** Special Ability are granted the following effect: Once per full round, any character who crosses, without cover, into or through the first range increment of a weapon wielded by a character with this special ability may be subject to a ranged attack of opportunity at -4 to-hit.

## Prerequisites

Always-On Overwatch has no prerequisites.

## Characters

List of characters with this ability:

* Miy'a Musahi
Aeldrum Department of Energy

The **Aeldrum Department of Energy** was a government department within the Serene Duchy of Aeldrum, created during the First Coalition War.

## History

The Department of Energy was created by Serene Doge Bareth Aefendt near the end of the war. Its director was Baron Hannon Mossag, President of Mossag Etherics Corporation. The Department was not funded by Serene Parliament but instead by the Office of the Serene Doge.
Aeldrum News Network

The **Aeldrum News Network** was a media conglomerate formed out of the former Intrepid News Network, which was nationalized by Serene Doge Bareth Aefendt during the First Coalition War.

## Publications

### Radio Programs

* Aeldman Things Considered
* Alice's Restaurant
* Doge Time
* Empire Times
* The Finer Things
* The Fra.u.De Report
* Guillaume Nye the Aetherics Guy
Brune Dorset

**Brune Dorset** was a genetically engineered son of Anselm Trobe who was secretly implanted in the Imperial Navy in the 1750s C.A. by House Keith. As second-in-command to Grand Admiral Klausman, he secretly acted on the designs of Admiral Clara Keith to manipulate Klausman into open rebellion against Seer MacDonald and assassinated him in 1774 C.A., only to then be killed himself by Klausman's chief of intelligence, Mendesh Korrel "The Fly".
Aeldrum Department of War

The **Aeldrum Department of War** was a government department within the Serene Duchy of Aeldrum, responsible for management of Aeldrum's military.

## History

The Department of War was created during the First Coalition War, with Count Homer of Lidenia serving as the first Secretary of War.

With the passing of the War Volunteers Amendment, the War Department was officially recognized as centralizing wartime command of all Aeldrum military assets under the Serene Doge.
Aeldrum Secularists

*Not to be confused with the Secular Nationalist Party.*
The **Aeldrum Secularists** were a political movement in the Serene Duchy of Aeldrum during the mid-400s A.U., formed in opposition to the increasingly popular Church of Spires's worship of the god Noloth. Their most prominent leader was the Aeldman politician Baron Jacques Vanel.
Alexios

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Alexios** may refer to:

* Grandmaster Alexios, a Knight of Adarnum involved in the Restoration of the Seventh Spire on Aeldrum
* Captain Alexios, a member of the KM during the Fialta-Shantine War
Adalnan

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**"Adalnan"** could refer to:

* Adalna, the Loregiver, a major god of the Great Pantheon
* The Church of Adalna, the institution dedicated to her worship
* Adalnan Script, the ancient language of Adalna and her worshippers
After Unification

"**After Unification**" refers to events that happened after the Rise of Aeldrum. It is used as a date marker, i.e. The Chartering of the Aeldrum Trade Company took place 34 After Unification. This can be expressed in a shorter manner as "34 A.U.".

## Relation to Other Date Systems

 After Covenant
 After Sundering
 After Unification
Table is sorted by each system's creation date. Each cell is the difference in years.
Ansibles

**Ansibles** are a theoretical invention of Rose Clintock's for instantaneous 1-bit communication. The design is currently trade-secret and owned by General Etheric.

## Design

The ansible is divided into two components: the emitter and receiver. The emitter manipulates the fabric of the aether in a manner detectable to the receiver. This is accomplishes through a "pulling" of etheric energy. A tube of quicksilver moves the energy from in front of the device to behind it, in a manner reminiscent of a heat pump. This disturbance is detectable at any distance, though it becomes increasingly weak the further the receiver is from the emitter.

This "wireless" design is easily subject to unintended disruption by ambient aetheric storms or passing spaceships. Intentional disruption is therefore even easier. To combat this, an additional piece of infrastructure is added to permanent installations of the ethernet: an insulated cable filled with etheric energy. The device is scaled down and simply manipulates the energy inside the cable rather than the aether at large. These cables are then bundled together and wrapped in a protective layer.

The energy for these devices is proposed to come from a series of partial etheric dams to facilitate co-existence with space travel.
Agent Grayson

**Agent Grayson** was a member of the Knights Mercantile during the Third Knights Mercantile Expedition to the Taino Basin, and later part of the Genoese Magistrate (under the name "Griffis") during the Second Genoan Revolution.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.
Anna

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Anna** may refer to:

* Anna Lowell, a senior member of the Mage Imperium's Technical Oversight and Orthodoxy Commission
* Anna van Krueger, a resident of Geat's Bail on Telrion during the Fistful of Crecibles Campaign
Alekai Chevik

**Emperor Alekai Chevik** was the emperor of the Empire of Alusia from 454 to 472 A.U. and oversaw the reconstruction of Alusia after the devastating Alusian-Shantine War. Chevik was responsible for the enormous effort of transforming the Alusian rump state into a restored cosmic power, with a vast colonial empire in Outer Alusia.

## History

Chevik was one of Alusia's most senior surviving generals following the Alusian-Shantine War. He became emperor in 454 A.U. following Empress Illyana's abdication per the terms of the Treaty of Ahlam. Emperor Chevik followed his accession with the appointment of Nikki Yevozh, the successor to the late chief of the State Department Lavrency Beriak, as his heir. Neither Chevik nor Yevozh were related to the Alusian Royal House by blood or marriage, instead following a largely untested policy of adult adoption.
Aeldrum Constabulary

The **Aeldrum Constabulary** (formerly, the Aeldrum Republican Constabulary) was the military police force of the Serene Duchy of Aeldrum.

## Description

The Constabulary was a semi-militarized police force with various historic responsibilities and overseers but in the post-Bareth era answering to the Aeldrum Office of National Security. In the early 6th century A.U., the Constabulary managed affiliated local police forces, secured certain critical infrastructure, and provided counterterrorist and other high intensity crimefighting functions (which had been clawed back over the preceding decades from the Aeldrum Dragoons, whose operations became once again more intensely foreign-oriented).
Alaris

**Alaris** (also referred to as "**Alleth**") was a Pocket Dimensions in the Elvish Paradise Worlds.

## History

Alaris was conquered by Shantaran zealots around 2000 B.U., and its surviving inhabitants, embittered by the failure of the Elven Triad to defend them, went into lengthy exile. They searched for new worlds to settle, and established many enclaves like the dwarves before them, but found nowhere to settle the bulk of their people.

The majority of the Alarian exiles, after centuries of exile and wandering, would eventually converge on the blasted world of Aeldrum, around 1555 B.U.. While devoid of almost any natural resources, Aeldrum's connection to six (ultimately seven) Ley Lines was quickly discovered and used by the Alarians and others to forge trade connections that bound together the cosmos. The Alarian elves would spread across four of the six intact Aeldrum spires, and the elves of the great Aeldrum Spire would lay the foundations of the Serene Duchy of Aeldrum.
Academic Fervor

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

Characters that take the **Academic Fervor** Special Ability are granted the following effect: The DM will award some amount of experience points for each research paper written. Player must type out a full summary.

## Prerequisites

Academic Fervor requires that the character be academically established already.

## Recommendations

Consider spec-ing into the Knowledge Build or the Inventor build.

## Characters

List of characters with this ability:

* Rose Clintock
Aeldman Lending Authority

*Main article: The Grand Strategy Campaign*
The **Aeldman Lending Authority** was an economic institution within the Serene Duchy of Aeldrum during the 5th century A.U., responsible for bringing low-interest capital access to underserved portions of the Aeldrum economy, championing the consumer sector. It was established in 447 A.U. by Aeldrum Minister of Finance Manuel Emiir.
Canlin Destrow

**Canlin Destrow** is a detective on Videna. They are a human vampire.

## History

### Early Years

Canlin grew up on Aeldrum to a poor family. When they were only 8 years old, their mother became involved with The Coven and pressured the entire family to join. Canlin, their father, and two of their siblings all joined, but their grandparents and another one of this siblings refused. Those who joined left Aeldrum, splitting their family forever.

### The Coven

Canlin's family sought a better life in the Coven, where they expected they could finally be free from poverty. Instead, their situation worsened. The Coven, being a nomadic group, required them to sell crafts for a living, which proved difficult for the the family. Though the group would help members internally, the fact that they were new to the Coven left them with few friends.

Upon reaching adulthood, Canlin was allowed choice of which type of vampire to become. At first they were interested in becoming a Drake, but during an internal conflict that left one of their siblings permanently injured, Canlin developed a distaste for them and Goons. They decided to become a Sycophant instead, to end fights before they begin.

After becoming a full-fledged vampire, Canlin acquired a boyfriend using their newfound powers. The relationship did not last, as once Canlin revealed which vampiric subgroup they belonged to, their partner figured out the manipulation and ended the relationship. Canlin would then vow to refuse to use their powers in such a way ever again.

Eventually things improved for the Destrows. Other newcomers came to the Coven and took some of the pressure off them. Canlin found a position in the scouting teams that would sometimes be sent out to the worlds that the Coven would look to travel to. Eventually this led them to Videna.

### Videna

While on the scouting mission to Videna, Canlin encountered their future husband, Andrue Omin. The two fell in love quickly, and Canlin refused to leave with the Coven when they eventually moved on to the next world. The Coven did not take kindly to this and the pair had to go into hiding for a few years. Once again Canlin found themself in poverty, begging on the streets to avoid notice. Andrue did not take kindly to this, as he had been accustomed to a more middle-class lifestyle. The two fought over it, until they deemed that it was finally safe to come out of hiding.

Canlin quickly found real work using their powers, which they kept hidden even from Andrue. The two became married, and they bought a small house together. It wasn't long before tragedy struck, however. Andrue was killed, and it left Canlin feeling hopeless. They lost their job, and began work tracking down Andrue's killer. The trail grew cold and Canlin made little progress on it, but started picking up new mysteries to investigate. Eventually, they settled into the role of detective on Videna.
Aeldman (Language)

**Aeldman** is the official language of The Serene Duchy of Aeldrum.

## Diplomatic Use

Historically, Aeldman was a preferred trade language (along with Shantine) but often avoided in diplomatic usage for its association with the politics of the powerful Serene Duchy of Aeldrum. Prior to the mid-5th century A.U., Vedlys was often preferred as an alternative for diplomatic language. However, the severe decline of Saldan's international status during and after the Resurrection Crisis made Vedlys highly unpopular within the Shantine Empire and Fialta Imperium. With Shantine even more politically tainted than Aeldman due to the expansionism of the Shantine Empire under Theoboda Kataph, and with Fialta having a limited regional distribution, Aeldman began to assume a more neutral quality and is now commonly preferred as a lingua franca, especially in Celestial Space.

## Origins and Influences

Aeldman is derived from the language of the Elvish Exiles who settled in the Aeldrum Spire around 1000 B.U. and is hence a linguistic cousin of Enclave Elvish, and the two are considered fairly mutually intelligible: the two languages are closer to each other than they are to the Shantaran or Mirror Enclave dialects and are further still from Becois or the countless local languages spoken by unaffiliated elvish communities in the wider cosmos.

Aeldman has also had a significant linguistic influence on Outremer, the language of the defunct Margravate of Tarim and the secondary language of the New Celestial Confederation. The Outremer dialect uses an enormous range of Aeldman loan words as well as some grammatical constructions regarding ownership and group membership that are mostly absent from the Celestial language group.
Bachelier Doctrine

The **Bachelier Doctrine** was an Aeldman economic policy of subsidized foreign investment, developed by Minister of Finance Eva "Tissa" Bachelier in the 450s A.U.

## Description

The Bachelier Doctrine emphasized foreign direct investment by Aeldman firms in developing economies, taking compensation in the form of production of semi-finished goods in order to prevent local currency depreciation. The policy claimed to stabilize currency demand by offsetting Aeldman exports with productive output from foreign countries, while preserving preferential status for the Aeldman supply chain.

## History

*See also: The Grand Strategy Campaign*
The Bachelier Doctrine was originally circulated in 451 A.U. while Bachelier was serving as Aeldrum's Deputy Minister of Finance. The program was implemented beginning in 453 A.U. by Serene Doge Manuel Emiir's administration, with leading destinations for early factory investments including the Orcish Directorate, the New Celestial Confederacy, and the Dwarf Kingdom of Druz. The policy had thousands of economic units behind it, but it was expected to take years before Aeldman investments would equal any sizable fraction of the massive export industries.

The new policy represented a substantial departure from the past 50 years of the Bareth Aefendt administration's Mervodan Doctrine, which emphasized sales to foreign powers and domestic-first economic development. The Bachelier Doctrine was criticized for "diluting Aeldman excellence" by supporters of "Chellanomics", which emphasized technology-first economic policy and called for Aeldrum's public talent to be unlocked through improved social mobility.
Al the Dwarf

## Taskill Alister Mac an tSaoir

**Taskill Alister Mac an tSaoir** was a Dwarven mercenary employed by the Knights Mercantile who took part in the theft of the Codex Exilium and the Third Expedition to the Taino Basin.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

### The Heist Campaign

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Heist Campaign*
### The Aztlan Campaign

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Aztlan Campaign*
Brigid O'Leery

**Brigid O'Leery** was a tree-person and the wife of CLAIN member Tom O'Leery during the Irish War of Independence.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Irish Campaign*