recursal/Fanatic-Fandom huggingface dataset:
Feral Claws

Feral Claws*

Statistics

* Internal Item ID: **211**
 Obtained from Classic Expert Master

22.5%

**Feral Claws** are an accessory that increases melee attack speed by 12%, and stacks with all other attack speed boosts. Feral Claws can be found in Jungle Crates, Bramble Crates, and Ivy Chests located in Jungle Shrines and at the base of a Living Mahogany Tree in the Underground Jungle.

## Notes

* As of 1.4.4, the autoswing feature has been rendered obsolete with the introduction of the autofire setting, allowing any weapon to be continuously swung regardless of whether or not the feral claws are equipped.
* Even though this item is a melee accessory, it will also affect whips.

## Trivia

* Before 1.2, Feral Claws were the only pre-Hardmode offensive accessory.

## History

PC version
* Desktop 1.4.1: Now will give autoswing to all melee weapons and whips, a feature removed from the Titan Glove.

* Desktop 1.3.2: Equipped sprite updated.

* Desktop 1.3.1: Inventory sprite updated.

* Desktop 1.2: Now used to craft the Power Glove.

* Desktop-Release: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Added all features and changes from Desktop 1.3.1 to 1.3.2.

* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Faeling

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Faeling*

Statistics

* Internal Item ID: **5350**
FaelingStatistics

Sounds

* Internal NPC ID: **677**

Faelings are critters that spawn naturally in the Aether. They are also created when a critter is submerged in the shimmer (as items or as NPCs). Faelings will flee from the player when approached, ignoring blocks and liquids in their path. Faelings also have a unique rainbow glowing effect. They are number 81 in the Bestiary.

Faelings can be caught using a Net.

## Crafting

### Used in

Faelings can be combined with a Bottle to create Faeling in a Bottle.

## Notes

Faelings will spawn in the Aether even if the enemy spawn rate slider in journey mode is set to 0.

## History

PC version
* Desktop 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Nintendo Switch version
* Switch 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.

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Fez

**PC/Console/Old-gen console/Mobile/Windows Phone/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Old-gen console**, **Mobile**, **Windows Phone**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Fez*

Statistics

* Internal Item ID: **1988**
* Internal Armor ID: **145**

The **Fez** is a head vanity item purchased from the Traveling Merchant for 350.

## Trivia

* This item is also often considered to be an official part of The Doctor's set.
* The Eleventh Doctor, protagonist of the British science fiction television program *Doctor Who*, was well known for claiming that certain clothing items, most often bow ties and fezzes, were cool. A popular example is his quote "It's a fez. I wear a fez now. Fezzes are cool" in the episode titled "The Big Bang".
* Fez was a traditional headwear that was worn by Ottoman men in late 19th century.

## History

PC version
* Desktop 1.2.3: Introduced.

Console version
* Console 1.06: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.11212: Introduced.
Eyezor

EyezorHardmode exclusive Classic Expert MasterStatistics

Drops

* **Item (Quantity)****Rate**
* Eye Spring6.67%10%
Sounds

* Internal NPC ID: **251**

**Eyezor** is an uncommon Hardmode enemy that spawns only during a Solar Eclipse. It travels faster than normal Zombies and is highly resistant to knockback. Its primary means of attack is to advance towards the player while firing lasers. As it takes damage, Eyezor increases its movement speed and fires its beams more frequently.

On the PC version, Console version, Mobile version, and tModLoader version, it is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades.

## Trivia

* Eyezor and the Reaper are unique among Solar Eclipse enemies in that their design does not allude to a classic horror movie.
* It resembles a regular Zombie in appearance, but with a Demon Eye for a head.
* "Eyezor" is a play on the word eyesore, a term for something largely considered to look unpleasant or ugly.
* The Eyezor's ability to move and shoot its lasers faster the more damaged it gets could be a reference to the Wall of Flesh, which has the same ability.
* The painting in which it is depicted, Eyezorhead, may be a reference to the 1977 movie Eraserhead, as both the name of the painting and the painting itself bear a striking resemblance to the title and cover image of the movie respectively.

The Bestiary entry for the Eyezor: *"A powerful zombie-like creature whose eye can see for miles, and blow away opponents with powerful lasers."*

## History

PC version
* Desktop 1.4.0.1: Can now be detected by Lifeform Analyzer.

* Desktop 1.3.0.1: Can now drop its own respective banner.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

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Etherian Wyvern

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Etherian WyvernT1Statistics

Sounds

The **Etherian Wyvern** is a flying enemy from The Old One's Army event that travels through blocks. It flies toward a point overhead and then dives at the Eternia Crystal (NPC), dropping below the block surface, which periodically makes it difficult to hit without weapons that attack through blocks.

Like many other enemies from the event, its appearance and stats change, depending on which tier of the event is active *(see Old One's Army for tier details)*.

It requires 200 kills in order to obtain its corresponding enemy banner, as opposed to the usual 50. Like all Old One's Army banners, this banner is only decorative, and does not grant buffs.

## Variants

 Classic Expert Master2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera

## Notes

* Unlike the Wyvern and its varieties, the Etherian Wyvern is not segmented, and does not use the Worm AI.
* Because it can fly, it will dodge many shots from the Ballista sentry summons, posing a threat to the crystal if there are not any other summons or if the player does not have any Ranged weapons. This makes the Etherian Wyvern a serious threat to melee players early in Tier 1 as there are few melee weapons pre-hardmode that have a ranged attack. However the Ice Blade, Yoyos, and Boomerangs can be used as effective melee weapons to defeat this enemy.

## Trivia

The Bestiary entry for the Etherian Wyvern: *"Etherian Wyverns come in a variety of shapes and sizes, and behave more like bats than the majestic Wyverns of this world."*

## See also

* Wyverns at the Dungeon Defenders 2 Wiki

## History

PC version
* Desktop 1.3.4: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.

## References

1. ↑ 1.0 1.1 1.2 Information taken from the PC 1.4.0.5 source code, method `AI_108_DivingFlyer()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.

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Eventide

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Eventide*

Statistics

Projectile created* Twilight Lance
Sounds

* Internal Item ID: **4953**
* Internal Projectile ID: **932**

  Obtained from Classic Expert Master

The **Eventide** is a Hardmode, post-Plantera bow that auto-fires five rainbow-colored Twilight Lance projectiles if Wooden Arrows are used as ammunition. One of the lances will do double base damage. When using other ammunition, one of the five shots fired by the bow will be converted into a Twilight Lance and do double the base damage. All lances or arrows are aimed at the cursor. The lances can pierce up to four enemies. The Eventide has a ~~25\*~~1/4 (25%) chance of being dropped by the Empress of Light.

Its best modifier is **Unreal**.

## Notes

* Much like the bullets of the Xenopopper, the Twilight Lances fired from this bow will focus on where the cursor is. Thus, when fired when the cursor is close to the player, it will fire in a spread, similar to a shotgun. Pointing the cursor farther away from the player, however, causes the projectiles to hit enemies at a distance more accurately.
* Twilight Lances cannot be reflected by Biome Mimics in Expert Mode, Selenians, and the Dreadnautilus.

## Tips

* The Twilight Lance projectiles travel at a quicker rate compared to regular arrows and have a limited range. Using a Magic Quiver or any of its upgrades will further boost their velocity.
* Since most arrows are affected by gravity and have different trajectories than the lance projectiles, long-range fights with this weapon can be less effective. Using an Endless Quiver can help to get the maximum potential out of this weapon.
* The Twilight Lances can damage enemies on the other side of one block thick walls, provided that the player is not too close to the wall.
* The further the cursor is from the player, the smaller the arrow spread is.

## Trivia

* As the weapons that the Empress of Light drops are based on her attacks, the Eventide seems to be based off of her Ethereal Lance.
* Its piercing capability and the fact that one shot deals double damage makes it near-equal to the Tsunami in power.
* *Eventide* is Old English for *evening time*.
* Like the Last Prism, the Eventide has secret color themes for developers and beta testers. This is triggered by using a specific set of character names:

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Dragon Egg

Not to be confused with Betsy's Egg.    **PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Dragon Egg*

Statistics

Grants Buff

Summons Pet* Hoardagron
Sounds

* Internal Item ID: **3857**
* Internal Buff ID: **202**
* Internal Projectile ID: **701**

 Obtained from Classic Expert Master

The **Dragon Egg** is a Pet summoning item that gives the player a Hoardagron pet. It has a 16.67% / 25% chance to be dropped by the Dark Mage(T1) and a 8.33% chance to be dropped from Dark Mage(T3) during the Old One's Army event.

## History

PC version
* Desktop 1.3.4: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Emerald

Emerald*

Statistics

* Internal Item ID: **179**
* Internal Tile ID: **178 (4)**

Main article: Gems
**Emerald** is a gem found within the Underground and Cavern layers of a world. They are obtained by breaking special blocks that have noticeable green gemstones embedded in it. They can also be extracted from Silt, Slush, or Desert Fossil by putting them in an Extractinator. Rarely, Emeralds can be found in bulk in its own special gemstone cave, or in one that contains all of the other gems as well (besides Amber).

Like all other gems, Emerald can be placed on blocks. As of 1.4.0.1, they can be crafted back into their Stony block forms at a Heavy Work Bench in a graveyard and can be obtained by cutting down an emerald Gem Tree, dropping 0-5 of its respective gems.

## History

PC version
* Desktop 1.4.0.1: Now used to craft the Emerald Stone Block and the Emerald Gemcorn.

* Desktop 1.3.1: Inventory sprite updated.

* Desktop 1.2:
	+ Stack limit increased from 99 to 999.
	+ Can now be placed.

* Desktop 1.1: Sell value decreased from 22 50 to 15.

* Desktop 1.0.5: Now have a sparkle effect.

* Desktop 1.0.4: Sell value reduced.

* Desktop-Release: Introduced.

Console version
* Console 1.0.933.1: Inventory sprite updated to match Desktop 1.3.1. ()

* Console 1.0.750.0: Inventory sprite updated to match Desktop 1.3.1. ()

* Console 1.02:
	+ Stack limit increased from 99 to 999.
	+ Can now be placed.

* Console-Release: Introduced with changes up to Desktop 1.1.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with changes up to Desktop 1.3.0.1.

Mobile version
* Mobile 1.2.6508:
	+ Stack limit increased from 99 to 999.
	+ Can now be placed.

* Mobile 1.1.5536: Sell value decreased from 22 50 to 15.

* Mobile-Release: Introduced with changes up to Desktop 1.0.5.

Nintendo 3DSversion
* 3DS-Release: Introduced with changes up to Desktop 1.2.
Ebonwood

Ebonwood*

Statistics

* Internal Item ID: **619**
* Internal Tile ID: **157**

**Ebonwood** is The Corruption replacement for normal wood. Its properties are generally the same as that of normal wood, but it has the characteristic dark purple tint of the Corruption. It is obtained by cutting down trees within the Corruption. Ebonwood has better attributes than something made of normal wood (example: normal wood sword does 7 damage, while an Ebonwood sword does 10 damage). Ebonwood is the second best wood for crafting equipment (tools and weapons), but is the third best for the variants of wood armors, only being beaten by Pearlwood and Spooky Wood, as it has higher damage, defense and tool power than most other woods.

Ebonwood, along with Shadewood, is the best wood for tools, weapons, and armor, before entering Hardmode.

Trees that have grown in The Corruption will give Ebonwood instead of normal wood. Palm trees that have grown on Ebonsand will give this wood instead of Palm Wood, as there is no Corruption variant of Palm Wood.

Ebonwood cannot spread the Corruption.

Ebonwood (except for texture) is the exact same as Shadewood.

## Trivia

* Placed Ebonwood resembles the placed wood texture, rotated 90 degrees and tinted purple.

## History

PC version
* Desktop 1.4.0.1: Now used to craft the Ebonwood Toilet.

* Desktop 1.2.4: Now used to craft Ebonwood Clock and Ebonwood Sofa.

* Desktop 1.2.3: More ebonwood furniture and lighting introduced.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Etherian Mana

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Etherian Mana*

Statistics

* Internal Item ID: **3822**

**Etherian Mana** is used to summon Towers and Traps in the Old One's Army event. It has a high chance to be dropped by all of the Old One's Army event enemies. Each wave will produce Etherian Mana in multiples of ten - after receiving a starting amount of ten when activating the Eternia Crystal, each wave will produce either 20 or 30 Etherian Mana. Each Tavernkeep's sentry costs 10 Etherian Mana/Use, so conserving Etherian Mana and developing a strategy is key to the event.
This item will disappear after the invasion has ended, along with all event enemies.

## Notes

* In Multiplayer, the amount of Etherian Mana dropped will increase based on the number of players.
* It is possible to keep the Etherian Mana by placing it in a chest (do not open it again if the event isn't in progress or it'll be lost) before the Old One's Army event ends.
* In 1.4 it's possible to contain Etherian Mana inside any of the "Portable" Storage Items (Piggy Bank, Safe, Defender's Forge, Void Vault) as long as the chosen container is not opened if the event isn't active.
	+ The Money Trough and Void Bag work for accessing the related storage during the event, if you don't want to place a permanent item.
	+ Mana will not automatically be placed into the Void Bag if you come near it with a full inventory - it will remain on the ground.
	+ Additionally, a regular chest will work (as it did prior to 1.4.0.1) if the world is in Multiplayer.
	+ Placing Etherian Mana in an item frame allows it to be preserved while decreasing the likelihood that you will accidentally erase it, although this can be a tedious and space-inefficient method.
* In the game code, prior to 1.3.5, its name was "its an ammo technically!". Because the actual name was stored in a separate file, this wouldn't display.
* Etherian Mana is one of the only items that cannot be researched in Journey Mode. As such, it cannot be duplicated, the "research [number] more to unlock duplication" tooltip is not displayed, and the researching UI will show an X when it's put in the slot.

## History

PC version
* Desktop 1.4.0.1: Can no longer be kept in containers between two Old One's Army events.

* Desktop 1.3.4.3: Can no longer be kept in the trash slot between two Old One's Army events.

* Desktop 1.3.4: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced with changes from Desktop 1.3.4.3 to 1.4.0.1.
Fences

Fences* ---

Statistics

* Internal Wall ID: **106-107, 138-141, 145, 150, 152, 245, 315, 317**

**Fences** are a type of wall. Unlike most other walls they allow some view of the background and don't appear to stop mushrooms/flowers from spawning, though they can still be removed with a Hammer.

Wooden Fence and Lead Fence are the only fences that allow forest and hallow grasses to grow. Other fences will block grass from growing.

## History

PC version
* Desktop 1.4.0.5: Bamboo and Wrought Iron Fences now allow trees to grow.

* Desktop 1.4.0.1:
	+ Bamboo and Wrought Iron Fences introduced.
	+ Iron and Lead Fences are now valid for housing again.

* Desktop 1.2.4.1: Fixed bug where trees won't grow behind biome Wooden Fences.

* Desktop 1.2.4:
	+ Metal Fence split into Lead Fence and Iron Fence.
	+ Boreal Wood Fence & Palm Wood Fence added.
	+ Can now be used for NPC housing.
	+ Iron and Lead Fences are no longer valid for housing.
	+ Wooden fence types now properly let the sunlight through.

* Desktop 1.2.3: More variations added.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Enchanted Sword

**Multiple pages share the title or description of "Enchanted Sword". They are listed below.**
The article you are looking for may be listed here. If not, you may want to **perform a new search**.
*If an **internal link** led you here, you may wish to change the link to point directly to the intended article.*
**Enchanted Sword** may refer to:

* Enchanted Sword (item), a weapon which shoots projectiles
* Enchanted Sword (NPC), an enemy found in the Underground Hallow
Ebonwood armor

Ebonwood armor*

Statistics

**Ebonwood armor** is an armor set consisting of a **Ebonwood Helmet**, **Ebonwood Breastplate**, and **Ebonwood Greaves**.

It is crafted solely from Ebonwood harvested from Corrupt Trees. It acts as the Corruption counterpart to the Crimson's Shadewood armor, which shares same stats. Along with its counterpart, it is the most powerful Pre-Hardmode wooden set, though it still pales in comparison to most other armor sets.

Wearing a full set grants a set bonus of 1 additional defense, providing a total of 5 defense.

## Set

Ebonwood Helmet*

Statistics

* Internal Item ID: **730**
* Internal Armor ID: **53**
Ebonwood Breastplate*

Statistics

* Internal Item ID: **731**
* Internal Armor ID: **33**
Ebonwood Greaves*

Statistics

* Internal Item ID: **732**
* Internal Armor ID: **32**

## Notes

* It may be a good idea to craft the Cactus armor instead, since it has the same stats and only requires entering the Desert; characters that could make use of Ebonwood armor are likely not ready to enter the Corruption.
* While Ebonwood is initially obtainable in Corruption worlds only, one can transfer an artificial Corruption biome or the armor itself into Crimson worlds. It is to be noted, however, that this strategy is impractical and inefficient, and it is easier to simply use Cactus armor.

## Trivia

* The helmet appears to have spikes, which might be a reference to the Eater of Worlds' spikes, or devil horns.

## History

PC version
* Desktop 1.3.2: Sprites updated.

* Desktop 1.2.1: Female sprite updated.

* Desktop 1.2: Introduced.
Extra jump

**Extra jumps** allow the player to perform one or more extra mid-air jumps and are granted by five different accessories and four different mounts.

Each extra jump has a certain type, dictated by the accessory or mount. Jumps of the same type will not stack with each other but will stack with other types, allowing for more than two consecutive jumps. For example, equipping a Cloud in a Bottle and a Tsunami in a Bottle will grant two additional jumps, while combining a Cloud in a Bottle with a Cloud in a Balloon will only grant one extra jump. Each type displays a unique particle effect when used, which always occur in the same order: Summoned mount's jump first, followed by Sandstorm, Blizzard, Fart, Tsunami, and Cloud.

An extra jump uses the same jump speed as the base jump but with a different jump duration. For example, with default jump speed, a sustained jump from a Sandstorm in a Bottle lasts 3 times longer than a base jump, reaching a maximum height of 21.18 tiles, which is an increase of 237.8% compared to the base jump reach of 6.27 tiles.

## Accessories

Extra jumps are granted by the five types of bottle accessories and their upgrades, listed in the following table. As described above, while it is possible to stack multiple jumps of different types (i.e. different rows), it is not possible to stack multiple jumps of the same type (i.e. within the same row).

## Mounts

There are four mounts that allow an additional jump mid-air.

## Notes

* Jumping underwater with Flippers will count as an extra jump, preventing that jump from being used after breaching the water's surface.

## Tips

* Extra jumps can be used shortly before hitting the ground to reset fall damage.
* The maximum total jump reach from a sextuple jump (obtainable e.g. by equipping a Bundle of Balloons, a Fart in a Balloon, and a Sharkron Balloon) is 92.35 tiles (+1372.89%). This can be further increased by equipping some of the boosting accessories: With the Soaring Insignia, a Frog Leg, the Amphibian Boots, and the Moon Lord Legs, the maximum total jump reach from a sextuple jump would be 238.98 tiles (+3711.48%).

## Footnotes

1. ↑ In relation to jump duration of the first jump.
2. ↑ Assuming gravity is default, no other boosts are in effect, only the jump type from the respective row is used, and the second jump is activated immediately after the first one is completed. The increase in percent is referring to the increase from base jump reach (6.27 tiles).
3. ↑ In relation to jump duration of the first jump with the mount.
Explosive Jack 'O Lantern

Explosive Jack 'O Lantern*

Statistics

Projectile created* Jack 'O Lantern
* Internal Item ID: **1785**
* Internal Projectile ID: **312**

 Obtained from Classic Expert Master

**Explosive Jack 'O Lanterns** are a type of ammunition fired by the Jack 'O Lantern Launcher. They drop alongside the launcher by Pumpking, a Hardmode boss that appears during the Pumpkin Moon event. The Arms Dealer will sell them if the player has the launcher in their inventory.

## History

PC version
* Desktop 1.4.1: Damage increased from 30 to 60.

* Desktop 1.4.0.1: Sprite updated.

* Desktop 1.3.0.1: Damage increased from 25 to 30.

* Desktop 1.2.1: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Fairy Jars

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Fairy Jars* ---

Statistics

* Internal Item ID: **4655**
* Internal Tile ID: **568-570**

**Fairy Jars** are animated decorative furniture items, crafted using a bottle and the respective fairy. They can be placed on top of solid blocks and platforms, and give off a faint light. Fairy jars function as light sources (but will not function as a valid one for Housing), illuminate underwater, but are not controllable mechanisms like some other light sources.

## Crafting

### Recipes

* Blue Fairy
 Pink Fairy JarInternal Item ID: 4655 | * Bottle
* Pink Fairy

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Fart in a Jar

Fart in a Jar*

Statistics

Sounds

* Internal Item ID: **1724**

 Obtained from Classic Expert Master

The **Fart in a Jar** is an accessory that allows the player to perform a double jump, accompanied by a farting sound effect. The fart jump will continue to propel you upwards if the `↷ Jump` button is held, reaching up to 10.5 blocks on its own, or 16.5 blocks when put together with the first jump. Due to this behavior, the jump behaves more similarly to the Rocket Boots than the Cloud in a Bottle. Unlike the Rocket Boots, however, the jump cannot be used in multiple bursts, and cancelling the jump will forfeit the rest of the height.

## Notes

Stackability of jump-enhancing accessories
 Fart double jump
* Fart in a Balloon
* Green Horseshoe Balloon

* With the Shiny Red Balloon equipped, total jump height increases to 29 blocks (10½ blocks + 18½ blocks). Jumping to that height can result in some minor fall damage if landing at the same height that was jumped from.
* This item can stack with the Cloud in a Bottle, Tsunami in a Bottle, Blizzard in a Bottle, and Sandstorm in a Bottle for up to five extra jumps.
* The Fart jump is the second-best double-jump in the game, but still falls plenty short of the Sandstorm in a Bottle's 15 blocks (21 blocks when the height of the first jump is added).

## Tips

* The double jump can be used to negate fall damage if timed correctly.

* The double jump can be stopped midway by releasing the `↷ Jump` button.
* The Fart jump provides a speed boost when used, which can be used to quickly turn around while retaining some speed.

## Trivia

* On the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version, the Whoopie Cushion sound effect can be heard while jumping with this accessory equipped.
* The Fart in a Jar is the only double-jump base accessory that has "in a Jar" at the end instead of "in a Bottle", and is the only double-jump base accessory that must be crafted.
* During the Great Plague of London in 1665, doctors suggested that patients store their farts in jars to combat bubonic plague. Doctors believed inhaling the fumes would ward off the bad vapors that came with the disease.

## Gallery

* The total height achieved with the Fart in a Jar versus the total height achieved with the Fart in a Balloon, including when submerged in water.

## History

PC version
* Desktop 1.4.2.3: Can now be dropped by Jungle Mimics.

* Desktop 1.2.1.2: Now used to craft the Fart in a Balloon.

* Desktop 1.2.0.3: Introduced.

## References

1. ↑ Storing Farts in a Jar, Drinking Urine and Other Medical Oddities
Expert-exclusive content

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.
**Expert Mode-Only Content**: This information applies *only* to **Expert Mode** and Expert Mode worlds.
This page lists all **content exclusive to Expert Mode**.
Etherian Lightning Bug

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Not to be confused with Lightning Bug.Etherian Lightning Bug Classic Expert MasterStatistics

Inflicts debuffInflicts debuffInflicts debuff

Sounds

* Internal NPC ID: **578**

The **Etherian Lightning Bug** is an enemy from the Old One's Army Event that spawns only in tier 3 (post-Golem), in the event's second wave.

It shoots withering bolts that deal high damage (100 / 200 / 300) and inflict the **Withered Weapon** debuff, which halves player-inflicted damage.

It is one of only two enemies from the Old One's Army that requires only the usual 50 kills to obtain its corresponding enemy banner, the other being the Wither Beast (most other enemies from the event require a higher kill count). Like all Old One's Army banners, it is purely decorative, and does not provide buffs.

## Trivia

The Bestiary entry for the Etherian Lightning Bug: *"Lightning Bugs from Etheria aren't just named that for their pretty lights! These ones blast their foes with shocking bolts of electricity."*

## See also

* Lightning Bugs at the Dungeon Defenders 2 Wiki

## History

PC version
* Desktop 1.4.0.1: Projectile damage increased from 20 to 100.

* Desktop 1.3.4: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced with changes from Desktop 1.4.0.1.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 Information taken from the PC 1.4.0.5 source code, method `AI_111_DD2LightningBug()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
2. ↑ Information taken from the PC 1.4.0.5 source code, method ``StatusPlayer()`` in ``Terraria.Projectile.cs`` and method ``Update()`` in ``Terraria.Player.cs`` There may be inaccuracies, as the current  PC version is 1.4.4.9.

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Fake Unicorn Horn

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Fake Unicorn Horn*

Statistics

* Internal Item ID: **4563**

The **Fake Unicorn Horn** is a vanity accessory purchased from the Traveling Merchant for 250.

## Tips

* This content is transcluded from Vanity Accessories/tip.Because vanity accessories such as the Fake Unicorn Horn cannot be reforged to grant any benefits besides appearance, it is recommended to equip them in the player's social accessory slots.

## Trivia

* The Fake Unicorn Horn is a reference to the professional wrestling team The New Day. The tooltip references their catchphrase.

## See also

* Unicorn Horn, a crafting material dropped from Unicorns.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Etherian Javelin

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.
**Unimplemented**
The item(s) or effects described on this page only partially exist in game code and cannot be obtained or used through any means.Etherian Javelin*

Statistics

* Internal Item ID: **3850**

The **Etherian Javelin** is an unobtainable item resembling the weapons used by Etherian Javelin Throwers. It only exists as an ID and an image in the game's files. Attempting to use third-party tools to obtain it will result in it instantly disappearing.

## History

PC version
* Desktop 1.3.4: Introduced.

Console version
* Console 1.17: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Explosive Powder

Explosive Powder*

Statistics

* Internal Item ID: **1347**

**Explosive Powder** is a Hardmode crafting material purchased from the Demolitionist for 12 each, once the Wall of Flesh has been defeated. It is solely used to make Exploding Bullets, an ammo type with strong knockback.

## History

PC version
* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Empty Dropper

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Empty Dropper*

Statistics

* Internal Item ID: **3186**

The **Empty Dropper** is a crafting material purchased from the Wizard for 1. It is used in the crafting of Magic Water, Lava, Honey and Sand Droppers. The Crystal Ball must be near water, lava, and honey, respectively, in order to craft the different liquid droppers.

## History

PC version
* Desktop 1.3.3: Now used to craft the Magic Sand Dropper.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Exotic Chew Toy

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Exotic Chew Toy*

Statistics

Grants Buff

Summons Pet* Fennec Fox
Sounds

* Internal Item ID: **4604**
* Internal Buff ID: **259**
* Internal Projectile ID: **816**

The **Exotic Chew Toy** is an item that summons a **Fennec Fox** pet when used. It is available from the Traveling Merchant for 1.

## Trivia

* The buff tooltip is a reference to the 2013 electronic dance novelty song "The Fox (What Does the Fox Say?)" by Ylvis, and to the fact that fennec foxes have very large ears.
* The item tooltip refers to the fact that fennec foxes are known for being able to produce very high-pitched barks.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Eternia Crystal

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Eternia Crystal*

Statistics

* Internal Item ID: **3828**

This article is about the Eternia Crystal "item". For the NPC, see Eternia Crystal (NPC).
The **Eternia Crystal** is an event-summoning item. When used in the Eternia Crystal Stand, the Old One's Army event begins. The Eternia Crystal is purchased from the Tavernkeep for 25 (pre-mechanical bosses), 1 (post-mechanical bosses), or 4 (post-Golem).

## Tips

* Players may wish to stock up on Eternia Crystals before defeating the mechanical bosses, in order to save coins.
* Due to the price increase, it is possible to buy Eternia Crystals beforehand and sell them after the battles, netting a total profit of 55 per crystal (This no longer works on desktop; the price you sell the crystal for is based on the price you bought the crystal for regardless of which bosses you have defeated).
	+ This is not possible on the Nintendo Switch version; they sell for 5 even post-Golem.

## History

PC version
* Desktop 1.3.4.1: Name changed from "Elder Crystal" to "Eternia Crystal".

* Desktop 1.3.4: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Falcon Blade

Falcon Blade*

Statistics

Sounds

* Internal Item ID: **2608**

The **Falcon Blade** is a pre-Hardmode broadsword that has a ~~6.25\*~~1/16 (6.25%) chance to be found in an Iron or Mythril Crate. It has a very short range, yet high attack speed and decent knockback, which makes it useful until late pre-Hardmode. On the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version, the Falcon Blade is capable of autoswing.

Its best modifier is **Legendary**.

## Tips

* With sufficient fishing preparations and some patience, the Falcon Blade can be obtained very early on. It surpasses even the Light's Bane/Blood Butcherer in damage.
* It can be very useful while fighting the Eater of Worlds as the high swing speed and good base damage allow you to destroy all of the worm's segments very quickly.

## Trivia

* The Falcon Blade is a crossover item also found in the indie side-scrolling real-time strategy video game *Pixel Piracy*.
* It can almost be considered a pre-Hardmode Cutlass, sharing many of the same features, pros, and cons, as well as the similar designs.
* The Falcon Blade has a design that resembles a falchion, a one-handed, single-edged sword of medieval European origin.
	+ In addition to this, the words *falchion* and *falcon* bear a close resemblance to each other.

## See also

* Falcon Blade at the Official Pixel Piracy Wiki

## History

PC version
* Desktop 1.4.0.1:
	+ Damage decreased from 30 to 25.
	+ Use time increased from 15 to 20.

* Desktop 1.3.0.1:
	+ Damage increased from 25 to 30.
	+ Now autoswings.

* Desktop 1.2.4: Introduced.

Console version
* Console 1.0.933.1: Made changes from PS4's 1.0.750.0 update. ()

* Console 1.0.750.0: ()
	+ Damage increased from 25 to 30.
	+ Now autoswings.

* Console 1.07: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.11212: Introduced (with autoswing).

Nintendo 3DSversion
* 3DS-Release: Introduced.
Feral Bite

**Expert Mode-Only Content**: This information applies *only* to **Expert Mode** and Expert Mode worlds.     **PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.

## Statistics

### Effects

Increases damage, but decreases life regeneration and randomly inflicts other debuffs

### Tooltip

*Increased damage, Decreased life regen, Causes status effects*

## Internal IDs

### Internal name

`Rabies`

**Feral Bite** is one of the most dangerous debuffs that may be inflicted when a player is hit by a bat (10% chance) or Duke Fishron (33% chance) in Expert Mode. It increases player damage by 20%, but lowers player health regeneration and may randomly inflict the Darkness, Cursed, Confused, Slow, Weak, or Silenced debuffs.

## Debuffs

When the player is afflicted with Feral Bite, there is a 1/1200 chance per frame for one of six debuffs to inflict the player. When the game is running at the target 60 frames per second, the effective chance is 1/20 every second (approximately 1-20 seconds).

## Tips

* While at the first look seeming like a rather weak debuff, the randomly occurring debuffs can cause major damage to a player. The Confused and Cursed debuffs can easily catch players on the wrong foot, especially when they are not aware of being under the influence of Feral Bite.
* Prior to the 1.4.0.1 update, the odds of getting debuffs was relatively low, however the chance of getting one and the time they last are now significantly increased. The exact value is unknown, but it is often a death sentence if one is mining near lava where the bats happen to spawn most often.
* Having an Ankh Charm or Ankh Shield can eliminate all other debuffs generated by Feral Bite, making it technically a pseudo buff.

## Trivia

* Internally, Feral Bite is named "Rabies", a real disease which affects animals and humans.

## History

PC version
* Desktop 1.4.0.1: Now more likely to cause debuffs.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Crystal Block Wall

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Crystal Block Wall*

Statistics

Sounds

* Internal Item ID: **3238**
* Internal Wall ID: **186**

The **Crystal Block Wall** is a type of Wall that can be crafted with Crystal Blocks. It has a purple-blue color, along with a dark tone.

## History

PC version
* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Fart in a Balloon

Fart in a Balloon*

Statistics

Sounds

* Internal Item ID: **1863**

The **Fart in a Balloon** is an accessory that combines the effects of the Fart in a Jar and the Shiny Red Balloon. It boosts jump height by 33% and jump speed by 30%, increasing the player's first jump's height to ~10.5 blocks (~75% increase), and provides a double jump that goes to 18.5 blocks, for a total of 29 blocks. Unlike most other double-jump balloons, the Fart in a Balloon's full jump is high enough for the player to take minor fall damage, unless the player has fall damage immunity accessories like the Lucky Horseshoe. The jump also makes a fart sound.

## Notes

Stackability of jump-enhancing accessories
 Increased height of first jump
* Cloud in a Balloon
* Sandstorm in a Balloon
* Blizzard in a Balloon
* Bundle of Balloons
* Honey Balloon
* Blue Horseshoe Balloon
* White Horseshoe Balloon
* Yellow Horseshoe Balloon
* **Fart in a Balloon**
* Balloon Pufferfish
* Sharkron Balloon
* Green Horseshoe Balloon
* Amber Horseshoe Balloon
 Fart double jump
* **Fart in a Balloon**
* Green Horseshoe Balloon

* The Fart in a Balloon can stack with separate double-jump items, such as the Tsunami in a Bottle and the Cloud in a Bottle. Stacking multiple items that give the same type of double-jump (in this case, Fart) will not increase the effects of the jump.
* The Fart in a Balloon is not one of the items required to make the Bundle of Balloons, despite one of the balloons in the sprite being green; instead, the Blizzard in a Balloon is required.

## Tips

* The double jump can be used to negate fall damage if timed correctly.
* The double jump can be stopped midway by releasing the `↷ Jump` button.
* The Fart jump provides a speed boost when used, which can be used to quickly turn around while retaining some speed.

## Gallery

* The total height achieved with the Fart in a Balloon versus the total height achieved with the Fart in a Jar, including when submerged in water.

## History

PC version
* Desktop 1.3.0.1: Now used to craft the Green Horseshoe Balloon.

* Desktop 1.2.1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Festive top hat

**Windows Phone/3DS-Only Content**: This information applies *only* to the **Windows Phone** and **3DS** versions of *Terraria*.
**Christmas-Only Content**
The content described on this page will only appear during the Christmas event.Festive top hat*

Statistics

* Internal Item ID: **5067**

The **Festive top hat** is a vanity item purchased from the Clothier for 1 during Christmas.

## Trivia

* It is likely a reference to *Frosty the Snowman*, a Christmas song about a snowman brought to life by a magical top hat.

## History

Mobile version
* Mobile 1.3.0.7: Removed and replaced with 1.

* Mobile 1.1.6255: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Exploding Bullet

Exploding Bullet*

Statistics

Projectile created* Explosive Bullet
* Internal Item ID: **1351**
* Internal Projectile ID: **286**

**Exploding Bullets** are one of six types of craftable bullets made from Empty Bullets, which are sold by the Arms Dealer in Hardmode. These bullets detonate upon contact with an enemy or terrain, causing small splash damage and knockback to all enemies caught within the blast radius, even through walls.

The cost of a stack of 50 Exploding Bullets is 1450, which is 29 per bullet. The cost of crafting 1000 Exploding Bullets (20 stacks of 50) is 290.

## Notes

* When fired rapidly from certain guns, like the Clockwork Assault Rifle, Exploding Bullets may sometimes pass through enemies unharmed. This also occurs with Hellfire Arrows probably due to the nature of explosive and piercing projectiles.

## Tips

* Exploding Bullets are reasonably powerful bullets with a small area of effect and strong knockback, making them good for engaging large groups of enemies.
* Due to the area-of-effect of Exploding Bullets, they are especially effective against segmented enemies such as worms.
* Like most explosives, when the bullet explodes on a surface, particles will fall, lighting up the ground beneath it. This can be useful for locating ores and caves.
* Exploding Bullets can be extremely useful in early Hardmode as they are easy to obtain and possess exceptional knockback.
* The Tactical Shotgun works incredibly well with these, effectively clearing out large compact groups very quickly.

## History

PC version
* Desktop 1.2.3: Now works properly with shotguns.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Evolution Beast

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Evolution BeastHardmode exclusive Classic Expert MasterStatistics

Sounds

* Internal NPC ID: **423**

The **Evolution Beast** is a Hardmode, post-Lunatic Cultist enemy that spawns from the Nebula Pillar during the Lunar Events. It attacks by shooting a slow homing Nebula sphere and attempting to ram the player. It is advisable to keep Evolution Beasts away using weapons with high knockback, in order to avoid the powerful ram which is similar to that of a Unicorn or a Wolf.

## Trivia

The Bestiary entry for the Evolution Beast: *"Celestial power fuels the aggression of these violent beasts, allowing them to run down those who trespass the pillar's area."*

## History

PC version
* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.

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Expert Mode Accessories

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.
**Expert Mode-Only Content**: This information applies *only* to **Expert Mode** and Expert Mode worlds.
Main article: Accessories

1. ↑ The character itself is unchanged, but the surrounding spores easily show that the accessory is equipped.
2. ↑ The sparkly effect is only seen when the Shiny Stone regenerates health.