Arachnids' Ascent

Length
 Location
 Starter NPC
* 1000 Experience Points
* 1 Infested Pit Key
* Access to the Infested Pit dungeon

**Arachnids' Ascent** is a medium level 14 quest centered around getting into the Infested Pit Dungeon near Mt. Wynn.

## Preview

Admiral Aegis of the Detlas army is ready to vanquish the threat of the Nivla spiders once and for all. You, Aledar, and Tasim all work together to raid the Infested Pit.

## Stage 1

» Talk to Admiral Aegis in the Detlas Barracks at [519, 67, -1628].

File:AdmiralAegis(Arachnids'Ascent).pngFile:Aledar(Arachnids'Ascent).pngFile:Tasim(Arachnids'Ascent).png

* **Admiral Aegis:** Let's see... ah, <playername>! There you are. I was just about to send someone to fetch you.
* **Admiral Aegis:** Follow me- we have a conversation to have in my office. It's on the top floor of the barracks.

Admiral Aegis will then walk to his office at the top of the barracks.

* **Admiral Aegis:** ...ahem. Now that we're here, we can discuss the matter of Nivla Woods.
* **Admiral Aegis:** Our preparations are complete, and it's time for the assault on Nivla's spider den! With you here, we'll just need to wait for-...
* **Aledar:** Admiral- we're here! Sorry we're late, we were sparring in the training room and lost track of time...
* **Tasim:** If <playername> is here, I take it that means today is the day we strike at the spiders?
* **Admiral Aegis:** Indeed it is. Now, you three are to be the force which will fight through their den and clear out as many of those spiders as you can. For that, you'll need support.
* **Admiral Aegis:** We've sent out several soldiers ahead of time to make preparations on site. You'll want to first speak to Private Cob on the Black Road, who will have supplies for you.
* **Admiral Aegis:** I expect this mission will hold some danger, but I trust the three of you will be able to deal with anything you come across. Good luck, soldiers!
* **Tasim:** Yes, sir. We'll do our best.
* **Aledar:** These spiders won't stand a chance! Let's get going.

## Stage 2

» Speak to Private Cob in the Savannah at [682, 74, -1714] to receive supplies.

File:Aledar(Arachnids'Ascent).pngFile:Tasim(Arachnids'Ascent).png

* **Private Cob:** 'ey there, chaps! You lot must be the spider killin' force, eh?
* **Aledar:** That's us! The Admiral told us you had supplies to give us?
* **Private Cob:** That I do! Now, 'fore I send ya off, there's some'n I gotta warn ya 'bout.
* **Private Cob:** Y'see, the entryway to all them creepy crawlies- it's been sealed by some big ol' sticky web! Ain't no way through, y'hear?
* **Private Cob:** No fire, no magic... nothin' has broken through. The cap'n decided- 'ey, why not try some lava? 's hotter than fire, anyway.
* **Private Cob:** Point is. Along with all your supplies 'n whatnot, ya've gotta bring along some lava for the cap'n. Magically contained, o' course!
* **Tasim:** Sure, that sounds easy enough. A bit of extra work, but we were heading in that direction anyway.
* **Private Cob:** That's the spirit! If ya want the best route to the den, follow that road with the burn marks. It'll send ya straight to the cap'n!
* [+1 Military Supply Crate]

## Stage 3

» Bring the supplies to Captain Enduyn at [-192, 44, -1822].

As you walk down the Scorched Trail, several mobs will appear to ambush you

File:Tasim(Arachnids'Ascent).pngFile:Aledar(Arachnids'Ascent).png

* **Captain Enduyn:** At ease, soldiers! You're the three Aegis told me to look out for, aren't you? Have you spoken to Cob yet?
* **Tasim:** We have, and we've brought supplies. As well as... lava, I think?
* **Captain Enduyn:** Ah, good! Just what I've been waiting for. Cob filled you in on my reasoning, yes? We need to get through these webs somehow... and, well, this seemed simpler than the other option.
* **Captain Enduyn:** Now, let's see here... If I cast a spell on it like this, then...
* **Captain Enduyn:** Hm... That's not good.
* **Aledar:** So, what do we do now? You mentioned another option- what was that about? What about it made it difficult?
* **Captain Enduyn:** Right. You may have noticed on your way here, but the nest is at the base of Mt. Wynn, a dormant volcano.
* **Captain Enduyn:** Legends speak of incredible magic granted by the mountain- that of protection, incinerating any who dare go against it.
* **Captain Enduyn:** These are only stories, of course. It's very unlikely the mountain actually could grant such magic. However... there may be some truth in the legend.
* **Aledar:** So what's the catch? You would have tried it first if it were that simple.
* **Captain Enduyn:** The mountain is infested with spiders, even more so than Nivla Woods. Our few attempts at scouting it out have shown they're incredibly hostile towards intruders.
* **Tasim:** As though they're protecting something, I assume?
* **Captain Enduyn:** Indeed. So, here's the plan... If you enter the mountain, the spiders will quickly try to move inside to stop you. I'll need one of you to stay here with me to fight them off.
* **Aledar:** So two of us take on the volcano, and two stay behind. Got it! <playername>, you should be part of the Mount Wynn group. But then, Tasim, which of us should go with them?
* **Tasim:** Why don't we let <playername> decide? Which of us do you want to join you in the volcano?
	+ [1] Aledar.
		- **Aledar:** Alright! We'll handle the volcano then. Captain, Tasim, don't die out here!
	+ [2] Tasim.
		- **Tasim:** Alright. We'll fight through the spiders in the mountain, then. Captain, Aledar, good luck!
	+ [3] I need some more time to decide.
		- **Captain Enduyn:** Then take more time. But don't take too long- we don't want the spiders to realize we're planning something.

### Stage 3.5

» Decide who to bring with you into Mount Wynn at [-192, 44, -1822].

* **Tasim:** So, who do you want to join you to fight through Mount Wynn?
	+ [1] Aledar.
		- **Aledar:** Alright! We'll handle the volcano then. Captain, Tasim, don't die out here!
	+ [2] Tasim.
		- **Tasim:** Alright. We'll fight through the spiders in the mountain, then. Captain, Aledar, good luck!
	+ [3] I need some more time to decide.
		- **Captain Enduyn:** Then take more time. But don't take too long- we don't want the spiders to realize we're planning something.

## Stage 4

» Enter Mount Wynn and reach the summit through the cave at [-120, 76, -1888].

* Aledar
* Tasim

File:Aledar(MountWynn).png

* **Aledar:** ...Wow, it's hot in here! That makes sense, I guess, given what we're here for. Let's reach the top as quickly as we can.

As you climb up Mt. Wynn, several falling lava bombs will ambush you. Halfway through this section, a jump pad will launch you up to the other end of the gap.

* You've been rocketed by the great web.

Continue through Mt. Wynn until you reach an area with a lot of fiery features.

* **Aledar:** W-woah! You felt that too, right? What's going-

Several lava bombs will then fall down, causing lava to rise up.

* **Aledar:** We've got to run for it! Come on, jump!

You then have to quickly go across the lava parkour as the lava rises.

* **Aledar:** That... that was a close one. Phew! Can't believe we made it out in one piece. I think we're near the top, too.

* **Aledar:** Well, here we are! ...The heat's gotten more intense up here. Come on, let's find out what we're looking for, before I over-

An Ignis Arachnid will then appear out of the lava.

* **???:** ...intruders....come to take....sacred protection....
* **???:** .....must not......allow....will kill.....for queen!....
* **Aledar:** Ack! We should have known it wouldn't be that easy. Alright, let's take down this spider and get what we came for!

After the Ignis Arachnid has been defeated, it will drop the Flame of Mount Wynn.

* [+1 Mount Wynn's Flame]
* **Aledar:** Well, there it is. We have what we need to burn through those webs!... I hope.
* **Aledar:** The spider mentioned a queen... I guess that's what we'll be facing in their nest, then.
* **Aledar:** Alright, let's get back to Tasim and the captain!

File:Tasim(MountWynn).png

* **Tasim:** ...I can hear the spiders already. We'll need to fight through them if we want to reach the top. Let's get going, we don't want to take too long.

As you climb up Mt. Wynn, several falling lava bombs will ambush you. Halfway through this section, a jump pad will launch you up to the other end of the gap.

* You've been rocketed by the great web.

Continue through Mt. Wynn until you reach an area with a lot of fiery features.

* **Tasim:** H-huh? That shaking, it's almost like-

Several lava bombs will then fall down, causing lava to rise up.

* **Tasim:** What are those spiders doing!? <playername>, come on, we need to move!

You then have to quickly go across the lava parkour as the lava rises.

* **Tasim:** ...That was closer than it should have been. The spiders must be real desperate to protect whatever it is they have up here, huh? Let's keep going.

* **Tasim:** It was a tough climb, but we made it... It's, uh, very hot up here. So- what was it we were looking for-

An Ignis Arachnid will then appear out of the lava.

* **???:** ...intruders....come to take....sacred protection....
* **???:** .....must not......allow....will kill.....for queen!....
* **Tasim:** Of course it wouldn't be that easy... Alright, <playername>, let's do what we came here for. Let's claim that magic, and burn through the webs!

After the Ignis Arachnid has been defeated, it will drop the Flame of Mount Wynn.

* [+1 Mount Wynn's Flame]
* **Tasim:** I guess that's that taken care of. We'll be able to burn through the webs protecting the spiders' nest, now.
* **Tasim:** You heard the spider mention a queen, right? We'll probably have to defeat it in it's nest to stop the spiders, once and for all.
* **Tasim:** We should probably get going back down the mountain. We don't want to keep Aledar and the Captain waiting.

## Stage 5

» Return to Captain Enduyn with the flame at [-192, 44, -1822].

* Aledar
* Tasim

File:Aledar(Arachnids'Ascent).pngFile:Tasim(Arachnids'Ascent).png

* **Captain Enduyn:** You've returned! I trust you found something that can help us pass through these webs?
* **Aledar:** We did! We fought off a spider at the summit, and claimed a magical flame.
* **Captain Enduyn:** Excellent! Now, give it here. I take it the three of you intend to storm the nest?
* **Tasim:** That's why I'm here, yes. We'll deal with the spider problem once and for all.
* **Captain Enduyn:** If that's the case, I'll leave it to you. I'll continue dealing with the spiders in this area of the forest in the meantime.
* **Captain Enduyn:** ...Anyway, stand clear for a moment! I'm about to burn the webs. Good luck in there!

File:Tasim(Arachnids'Ascent).pngFile:Aledar(Arachnids'Ascent).png

* **Captain Enduyn:** You've returned! I trust you found something that can help us pass through these webs?
* **Aledar:** We did, yes. There was a powerful spider at the peak, which was making use of this magical flame.
* **Captain Enduyn:** Excellent! Now, give it here. I take it the three of you intend to storm the nest?
* **Aledar:** Yep, we do! The Admiral sent us here with that mission, and we'll do our best to complete it.
* **Captain Enduyn:** If that's the case, I'll leave it to you. I'll continue dealing with the spiders in this area of the forest in the meantime.
* **Captain Enduyn:** ...Anyway, stand clear for a moment! I'm about to burn the webs. Good luck in there!

## Epilogue

* **Captain Enduyn:** Here we go!
* **Captain Enduyn:** Now head on in and finish off those pests!

The Infested Pit Entrance is full of several Spider Guards.

The first Infested Pit run is noticeably different compared to following runs. The main differences are:

* Aledar and Tasim will accompany you throughout the dungeon.
* An additional section with Yahya is included, requiring you to cast a spell.
* Aledar and Tasim will aid you in the fight against Arakadicus.

After the Infested Pit is completed, Aledar and Tasim can be found outside.

File:Aledar(Arachnids'Ascent).pngFile:Tasim(Arachnids'Ascent).png

* **Aledar:** We did it! We killed the spider queen! Nivla Woods is safe from that threat now!
* **Tasim:** We- we did! That was... intense. But we succeeded in the end!
* **Aledar:** ...So, what now? We completed the mission, so we should report back to the Admiral, but... what's after that?
* **Tasim:** I guess we'll have to figure that out. I know I still want to help defend the province, but beyond that... I don't know.
* **Aledar:** ...Yeah, alright. Well, hey, let's all meet back at Detlas and celebrate! We deserve it after that whole ordeal.
* **Tasim:** That sounds good, yeah. <playername>, we'll rest up here a little, but we'll meet you back at the barracks soon.

Head back to the barracks to celebrate the eradication of the threat with Aledar and Tasim.

* **Aledar:** Well, here we are! Back at the barracks, after a successful mission. It feels a little... unreal, you know?
* **Tasim:** I know what you mean. But, well, we did good! We managed to make the woods safer for the people living there.
* **Aledar:** We did! And now, we celebrate! Here, let's all some Nemract Whiskey for the occasion.
* [+Drunkness for 60 seconds]
* **Tasim:** So, what are you two planning to do next? I think I'll speak to the Admiral about finding an assignment somewhere.
* **Aledar:** Hm. I've been thinking a little about... looking into more advanced powder techniques. Something about their magic sticks out to me.
* **Tasim:** Oh, really? I thought you would be more into basic fighting, what with our journey to Ragni.
* **Aledar:** Yeah... well, I guess I found something a little more interesting along the way. I'll let you know how it all goes.
* **Tasim:** Keep us updated, Aledar. So, <playername>, what are you thinking of doing next?
	+ [1] I'll keep adventuring, and see who I can help.
		- **Aledar:** Not a bad idea! I might join you with that later, once I've decided on things more.
		- **Tasim:** Helping people is a good goal. There's bound to be lots of people around who need it.
	+ [2] I might explore a little, see what else is out there.
		- **Aledar:** Exploring, huh? That's a good idea. There's plenty to see around here!
		- **Tasim:** ...And- well, we all came here for a reason. Might as well see the province while we're here, right?
	+ [3] I think I'll stick around here a little longer.
		- **Tasim:** Well, if you're staying in the area, maybe we'll cross paths! I'll likely be defending Detlas in the short-term.
		- **Aledar:** And, well, I'll probably be in the area as well! There's plenty of experts in the area.
	+ [4] I'm not sure what I'll do next.
		- **Aledar:** Well, hey, there's no shame in that. There's lots to do around here. I'm sure you'll figure it out!
		- **Tasim:** If you need a goal, the next place you might want to visit is Nemract Swamp, to the north. Maybe pay it a visit when you reach level 20.
* **Aledar:** ...Well, I'm glad we're all able to be here together. Here's to a long and fulfilling friendship!
* **Tasim:** I'll drink to that! To all our future adventures.

You can still talk with Aledar and Tasim before you leave the barracks.

* **Aledar:** ...Oh, <playername>! Good to see you. Anything interesting going on with you?
* **Aledar:** Me? Well, I've been making little progress... but, nothing too big yet. I'm keeping at it, though!

* **Tasim:** Oh, hello <playername>. I'm probably not going to be here for long- I've been assigned to help defend Elkurn to the south.
* **Tasim:** You should come visit, if you have the chance!

## Trivia

* This quest was revamped in the 2.0.3 update. To see the legacy version, see Arachnids' Ascent (2.0.2).
* This quest can be seen as a replacement of Lord of the Clock, as it got removed in the 1.17 Dungeons and Discoveries Update, and also has you exploring the inside of Mt. Wynn.