recursal/Fanatic-Fandom huggingface dataset:
Separator

## Introduction

The Separator is a Light medium range machine gun that fires kinetic bullets.

This weapon can be purchased once you have reached level 3.

## Strategy

The Separator is a medium range machine gun that can deal a moderate amount of damage if given enough time. But when paired up with multiple Separators or Strainers, it provides a very high amount of damage at medium range and does a much better job at destroying physical and energy shields.

Because its a kinetic weapon, it doesn't penetrate any sort of shielding making it ineffective at destroying physical or energy shields at low levels or by itself.

It is best to use this weapon in groups along with Strainers on robots that have high health or have an energy shield and have many light hard points for the best performance, while staying out of range from Wasps or Hornets. Some examples are Paladin or Samurai.

## Upgrade Stats

\*This page is under heavy development, if you have anything to add, feel free to do so\*
Samurai

## Introduction

The Samurai is a shop robot equipped with an Energy Shield.

## Strategy

The Samurai is one of the toughest robots in the game, having its energy shield's durability equal to its health and comes equipped with 6 Light weapon hardpoints which provides unparalleled firepower at any range. It has two abilities; Sprint & Stealth.

In Sprint, the Samurai doubles its movement speed, allowing it to close in on targets or to retreat quickly. It can hold two charges, allowing the Samurai to move around quickly for sometime if the you uses the two charges in succession.

In Stealth, the Samurai losses its ability to move but gains the ability to remain in Stealth for as long as you like, it can still fire its weapons however. While in this mode, enemies cannot target you but can still damage you using manual aim.

The only issue is that the Samurai is very slow, thus making it hard to move around the battlefield and pursue targets effectively at normal speeds. It also is partially vulnerable to plasma weapons when upgraded.

It is best to use the Samurai as support when not upgraded, using medium or long range weapons to destroy enemies farther away. But when upgraded, the Samurai can operate as a powerful close range brawler. It is recommended to use powerful close range weapons such as Wasp, Hammer, Ghost or Separator at close range.
Yu Family

Yu Family is the largest family in the Heavenly Star Continent which had a heritage of a thousand years. Yu Family is also known as 'Jade of Heavenly Star'.

Beyond Heavens and Martial Order Medallion had always been the biggest taboo of the Yu Family. These two phrases were something that even the thousand-year-old family, Jade of Heavenly Star, didn't dare to provoke! If anyone from the Yu Family were to provoke them, the Yu Family wouldn't stand up for them but would immediately distance themselves. In fact, the Yu Family might even take the initiative to exterminate them in exchange for their peace and security. The only reason why the Yu Family had not replaced Northern Wei for the past hundreds of years was because of the existence of the Martial Order Medallion!

## Members

* Yu FengYun (Ancestor)
* Yu ChaoChen
* Yu TianShan
* Yu ManLou (Head)
* Yu ManTang
* Yu ManTian
* Yu ZhanShui
* Yu ZhanKong
* Yu BingYan
* Xue Leng
* Xue Fei
* Yu ZhanFeng
* Yu ZhanYun
* Yu WuPo
* Yu WuHun
* Yu ZhanFeng (2)

## Locations

* Martial Pointer Pavilion
* Moon Climbing Star Picking Tower
* Elder Courtyard
* Unreturnable Pavilion
* Traceless Pavilion
* Colliding Heaven Pavilion
* Ruler Tower
* Illusory Roaming Soul Pavilion

## Trivia

* The Yu Family's residence spans over 100,000 squared meters, and even if one used a carriage to trace the circumference, they would still need a whole afternoon!

## References

1. ↑ Chapter 70
2. ↑ Chapter 367
3. ↑ Chapter 449
4. ↑ Chapter 440
Hummer

Hummer

## Introduction

The Hummer is a Light Shotgun that fires Kinetic Bullets in a spread.

## Strategy

The Hummer is a close range shotgun that deals increasing damage as the target gets closer, though the difference is not that big, dealing its full damage at just 300m and just about half at maximum distance due to bullet spread. Making it a decent weapon to use from close to medium range. While one Mjolnir can do high damage over some time, multiple Hummers and Mjolnirs can do very high damage quickly to any robot.

The only time it doesn't do very well is when attacking Physically shielded robot, as it can take awhile to destroy the shield and the robot. But multiple high level Hummers and Mjolnirs can quickly overcome this. Its quick reload allows it to fire constantly without delay.

It is best to mount Hummers and Mjolnirs on robots that have high durability and lots of hardpoints, some good choices would be Paladin and Hoplite. As well as Samurai or Titan (being able to mount 3), while using such weapons, it is also good to stay out of range of high damage weapons such as the Hornet or Banshee.

## Modules

The best module for this weapon is of course the "Optical System" as they increase the weapon's range. Since these have short reload time (1 Second), it's not wise at all to use "Ramrod" module with them.
Hellfire

## Introduction

The Hellfire is a heavy short range flamethrower that fires projectiles that penetrate all shielding.

## Strategy

The Hellfire is a very short range flamethrower that can inflict very high damage very quickly if close enough to a target. It can penetrate energy and physical shield, thus making it very powerful against all robots. One Hellfire can deal very high amounts of damage by itself, but multiple Torches or Hellfires can inflict grievous damage to even the most toughest enemy.

Because of its very short range, you have to get very close to any enemy to use it. Though its very high damage output can make up for that, any weapon can easily out range the Hellfire and render it less effective. And even more so if the enemy knows how to keep their distance.

The Torch and Hellfire are destructive but very short in range, so it is best to use them on fast robots that can quickly close in on enemies without too much trouble. It can also be used on heavy brawlers like Samurai or Viking, but other close range weapons are a better choice. Just because of range advantage.
Components

## Description

Components are the fourth currency used in Robot Warfare, its primary use is for buying shop robots and weapons. You need 10,000 of a weapon or robot in order to buy one of it.

You can also sell components for parts, each item's components have a different value in parts. An example would be 1000 Phantom components are worth 400 parts and 1000 Nemesis components are worth 700 parts.

You can also buy 1000 components for a specific item, which costs varying amounts of gold (depending on each item). You can also buy each item for real money, each item has a different value.
Predator

550 Gold
 Shop
 Level
 1

## Introduction

The Predator is a Robot that has 3 Light Weapon Slots & an Energy Shield.

## Strategy

The Predator is a fast shop robot that costs 550 Gold.

The Predator is the first shop robot that you unlock when you complete the tutorial. It has 3 light weapons, an energy shield and decent health, it is also the fastest robot in the game. It is best equipped with high damage weapons such as Wasp or Hounds, purchasing another drone will allow more weapons to be used, therefore increasing overall firepower. Its energy shield takes 1 minute and 40 seconds to fully recharge, regardless of the robot's level.

It is relevantly cheap when compared to other shop robots and it can give you a good head start in the game, but it is advised to move onto better shop robots such as the Watcher or Butch because of better stats. The Predator does become somewhat vulnerable once its energy shield is down and does not make a great brawler long term but i makes up for its fast speed and ability to capture vital beacons quickly and effectively. It is also very weak against energy weapons, so it is best to keep your distance from them and to avoid them.

It is best used as a beacon capturer and for quick and easy kills. When using the Predator, try not to get into a fight that you cannot win or into a situation where your most likely going to die. And focus on taking control of important beacons and destroying important or weakened targets. Be sure to retreat to cover whenever your reloading or recharging your energy shield for the next fight.
Drones

## Description

   In Robot Warfare, you can purchase Drones for almost any robot with the exception of Patrol and Samurai. Each Drone costs varying amounts of Gold for different robots, for most robots these drones can mount Light weapons, while bigger and heavier robots with their drones mounting heavy weapons.

Unlike normal robots, drones cannot be shot down or damaged.

These Drones can add firepower to a lower robot like the Watcher to have the same amount of firepower as the Patrol, thus allowing it to be more effective without a drone in much higher matchmaking.

Here is a list of Robots with Drones that cost different amounts of Gold:

## Trivia

* Drones hover above robots, which allows them to fire above cover.
* Drones will often hover from side to side or forward and back, when the robot is idle.
Hoplite

10,000 Components
 Shop
 Level
 1

## Introduction

The Hoplite is a shop robot, that comes equipped with a physical shield and a power-shield.

## Strategy

The Hoplite is one of the toughest and most hardy of all shop robots. Its physical shield in combination with its power shield can deflect incoming enemy fire, it also has adequate firepower. It is also relatively fast (with or without its abilities) and is most effective at brawling, though it can be used as a medium range fighter, as well as defending beacons.

Like any other robot, while the Hoplite does have both a physical shield and a power shield, it is vulnerable to flamethrower weapons such as the Torch or Hellfire. simply because they can bypass both the power shield and the physical shield altogether. It is also vulnerable to flanking, since the Hoplite cannot fight two enemies from opposite sides. So it is important that a player using a Hoplite does not allow himself to get cornered or to get caught in-between a fight from all sides.

One of the best weapons to use on the Hoplite are the Hummer and Mjolnir, they are powerful from 500m and closer and make a good setup for dealing with most robots. Another good setup would be using energy weapons such as Phantom and Spectrum for medium range or Ghost and Banshee for shorter ranges, these weapons are exception at dealing with most shop robots and storage robots, but lack the sufficient power to destroy a physically shielded target (unless the weapons are of high level).

## Trivia

* The Hoplite does have an alternative model named the Hoplite-3, which is just a re-skin of the normal Hoplite. This model can be acquired by doing a number of test runs.
* The model of the Hoplite-3:
Mjolnir

## Introduction

The Mjolnir is a Heavy Shotgun that fires Kinetic Bullets in a spread.

## Strategy

The Mjolnir is a close range shotgun that deals increasing damage as the target gets closer, though the difference is not that big, dealing its full damage at just 300m and just about half at maximum distance due to bullet spread. Making it a decent weapon to use from close to medium range. While one Mjolnir can do high damage over some time, multiple Hammers and Mjolnirs can do very high damage quickly to any robot.

The only time it doesn't do very well is when attacking Physically shielded robot, as it can take awhile to destroy the shield and the robot. But multiple high level Hammers and Mjolnirs can quickly overcome this. Its quick reload allows it to fire constantly without delay.

It is best to mount Hammers and Mjolnirs on robots that have high durability and lots of hardpoints, some good choices would be Paladin and Hoplite. As well as Samurai or Titan (being able to mount 3), while using such weapons, it is also good to stay out of range of high damage weapons such as the Hornet or Banshee.
Mantis

N/A
 Storage
 Level
 1

## Introduction

The Mantis is a Storage robot, it is also the first robot you will use when you start the tutorial.

You automatically unlock the Mantis upon completion of the tutorial.

## Strategy

The Mantis is the first robot you will every use, it has decent health, two light weapon slots and high speed for a starter robot and comes equipped with a Dragonfly and a Botfly. The Mantis can be equipped with a cheap drone that provides an additional light weapon slot to have a total of 3 light weapon slots.

Because of its low health and firepower, it is not recommended to use the Mantis for long term as a brawler or as support, even with its drone. As there are much more better robots that can preform above the Mantis in any given role.

Though, it does excel at quickly capturing nearby beacons and taking out targets that are already severely weakened. Its Jump ability allows it to quickly move around the map. Thus, should be played as a beacon capper and avoiding major conflicts as much as possible. This is also one of the fastest of the three starter robots; Hercules and Grizzly.
Game Mode

## Description

Here is a list of different Gamemodes that were introduced by the developers in Facebook, despite not being in the game itself:

### Team Battle

* Two teams fight against each other
* The team with the most frags at the end of the match wins

### Death match

* Several players fight against each other in the battle for the first place
* Players in 1st, 2nd or 3rd win
* Players below 3rd place loss

### Domination

* Two teams compete for beacon control
* Capture, defend and attack Beacons to gain points and decrease your opposing team's points
* First team to deplete the other team's points or destroy all opponents wins
* This is the only gamemode that is officially in-game

### Battle With Bots

* Survive against waves of bots of increasing difficulty
* Match ends as soon as you run out of robots

### Custom Games

* Create a game by your own rules, invite your friends to the lobby and play together
* The average duration of a battle is 5 minutes
* Not an online matchmaking gamemode
Weapons

## Description

In Robot Warfare, there are 2 types of hardpoints. Light Weapons and Heavy Weapons, each weapon has a certain damage type; Kinetic, Splash and Energy:

Kinetic weapons such as the Separator, Strainer, Dragonfly, Harvester, Prosecutor & Exucutor do damage that does not penetrate an sort of shielding.

Splash weapons such as the Botfly, Scythe, Wasp, Hornet, Hound and Cerber do damage that penetrates Physical shields and damages both the shield and the robot's hit points.

Energy Weapons such as the Phantom, Spectrum, Ghost, Banshee, Wraith and Nemesis do damage that penetrates Energy shields, however they do not damage the shield itself.

There is also another Damage type exclusive to Hound and Cerber; Homing. These weapons fire projectiles that lock onto the chosen target and follow it wherever it goes, until these projectiles hit the target or a solid object.
まゆっとゆきりん

**翻译 by 渡辺由紀夫（塞班）**

**【Team B的看板娘 柏木由纪和渡边麻友 初次的2人合照卷首图！】**

ゆきりん：麻友是职业意识非常高的人。从来不叫苦，不嫌烦。偶像的模范！

まゆゆ：ゆきりん是会对每一位fan都倾注爱意的人。温柔满溢。我是ゆきりん的伙伴。（私はゆきりんの味方です。）

（真的是温柔“漫出来了”……有没有。话说很早我也曾感叹过，日文词“味方”那种“朋友”“伙伴”所无法完全表达出的，我会一直站在你这边，stand by your side的感觉，不怎么好翻……没想到麻友真的会用上这词^\_^）

**访谈【有着一个只有我们两人才能理解的未知世界……】**

**关系好的2人组 lovelove座谈会开始！**

渡边：两个人发展到今天这样要好，亲密的关系，大概是2年前的事情吧？

柏木：嗯。在公演两人成对的舞蹈内容增加了，聊天也多起来了呢。

渡边：回想起来感觉真是不可思议啊。

柏木：麻友真的是个很好的人。

麻友：诶~~？不是吧，骗我的吧。别这样说哟~~ 你真的是这么想的吗？

柏木：我真的是这么想的哦！所以我们才会这么要好不是吗！

渡边：好开心！！ゆきりん又可爱，气质又好，又是大小姐，又是我的妈妈……

柏木：为什么最后还有个“妈妈”吖！

渡边：ゆきりん的妈妈我也最喜欢了。是“妈妈りん”，对吧？

柏木：妈妈りん和我还有麻友三个人曾经一起去过迪斯尼乐园呢。

渡边：在ゆきりん的面前，我能够以真实的自我存在。能够展露出自己的本性。

柏木：真的？我也是！就算是觉得“肯定大家都不会发笑”的事情，我自己觉得很有趣就会想要告诉麻友。

渡边：然后两个人就为之爆笑，再互相和对方说些意味不明的话语，就愈发正中红心了！（笑）（ツボにハマる）

柏木：对对。即使100人中有98人都不会笑，就我们两人也肯定会笑的，我有这个自信！我也是，相当地，对很多事情都会在意的类型呢。

渡边：这一点我们很像呢。

柏木：会很在意周围的目光吧？

渡边：这部分是共通点哦。

柏木：会非常不管不顾地去努力什么的，虽然“努力”这个词不是很常见，（我们都）是很大程度上的努力家呢。

渡边：从来没吵过架。

柏木：没吵过哟~~ 连争论都没有过。

渡边：今天的拍摄也是，唱着歌，抱着肚子爆笑，情绪很high（笑）。只要我们俩在一起，紧张的心情都消失得无影无踪了。

柏木：连fans们大概也不清楚呢。我们两个人的这种high（笑）。想要尝试表演双人组合歌曲呢。

渡边：嗯！我也一直都想要和ゆきりん一起表演呐——！

柏木：嗯。想要有这样的演出。
渡边：请秋元老师为我们写原创歌曲吧。

柏木：真不错啊~~ 我们俩的组合名字有考虑过吗？

渡边：叫“妈妈りん”就很好（笑）。

柏木：好的。说不定会很受欢迎呢。

渡边：偶尔，也请真正的妈妈りん过来友情出演吧。妈妈りん的出道是在后年吧？

柏木：好期待！

渡边：fans的各位也请大家多多关照呢~~ 我爱你们哟！！全部！
Prosecutor

## Introduction

The Prosecutor is a light long range kinetic weapon that fire kinetic shells.

You have to be level 12 to unlock this weapon.

## Strategy

The Prosecutor is a light sniper weapon capable of doing high damage instantly to any target, it is best if it is used in multiples of 3 or 4 or paired up with the Exucutor for maximum damage potential.

Though its powerful counterpart - the Wraith deals more damage and penetrates energy shields, the Prosecutor does not penetrate any sort of shielding and has a much faster reload time, allowing for more flexibility when it comes to picking off weaker targets. It also does much better against physically shielded robot because of this.

The Prosecutor along with the Exucutor should be used on a robot that has plenty of weapon hard points, some great choices would be Paladin or Hunter, as well as Patrol (being able to mount 6). And has a decent amount of health.
DongFang HuaHu

A trusted expert in the DongFang family. If one were to compare the entire DongFang Family, his martial skills would only lose to the family head DongFang JingTian and JingLei. He had few opponents and had already stabilized himself in the XianTian realm for at least ten years, his achievements not below that of the Third Master Yu ManTian.
Banshee

## Introduction

The Banshee is a Heavy Short Range Energy Weapon that fire Energy Bolts.

## Strategy

The Banshee is a close range energy weapon that can penetrate energy shields and does high damage over a short period of time. While one Banshee can do moderate to heavy damage, multiple Banshees or Ghosts can deal a lot of damage quickly. They also do relevantly good against physically shielded opponents and serve as an effective deterrent against robots that have energy shields.

Once it is reloading, you don't have to wait long but at this time you are vulnerable. And should seek cover until reloaded, being a close range weapon it can be outranged by other medium range weapons.

When using the Ghost or Banshee, it is best to put multiple on a robot that has many hardpoints and high heath, speed is not very important but is also appreciated when moving from one fight to the next and for retreating.

If you are using Ghost/Banshee combination on robots, stay away from robots that have Torch/Hellfire as they can burn/kill you easily. The best strategy with Banshees/Ghosts is to stay as far as you can from the enemy (350m~455m depending on your module) because their damage will not decrease by distance (as in Mjolnirs/Hummers).

## Modules

The best module for this weapon is of course the "Optical System" as they increase the weapon's range. Since these have short reload time, it's not wise at all to use "Ramrod" module with them.
Twister

## Introduction

Twister is a shop robot that comes equipped with two physical shields and one energy shields.

## Strategy

The Twister is a shop robot that is based off of Bumblebee from the Transformers franchise. It has high health, moderate firepower and a durable energy shield, as well as two very durable physical shields that resemble car doors. It has a total of 4 heavy weapons and can jump a far distance.

With its ability, it can switch between two modes; the first mode and the second mode. The first one enables the use of an energy shield and two heavy weapons on the arms of the Twister, the second one enables the use of the two physical shield and two other heavy weapons on the back. While using any of these modes, it will disable the attributes of the other mode.

However, the Twister can only use either the energy shield or the physical shield at any point using their ability. So when it is using an energy shield, it would be left vulnerable to energy weapons and vise versa. It also does have a decent amount of speed, but does not do well when chasing a target or retreating. Though, it does have its jump ability to cover for that. Also, with its ability, the Twister can only use two heavy weapons at any given time unlike the Bastion (which can temporarily use all of its weapons). Which would give its firepower the equivalent firepower of the Butcher.

When using the Twister, you could use 4 of the same weapons and switch between them to eliminate reload time or you could have two different sets of weapons and switch between them to counter different types of robots at different ranges. One good example would be using Hornets and Banshees - If the target doesn't have an energy shield or has a physical shield, use Hornets. Or if the target has an energy shield and doesn't have a physical shield, use Banshees. Another cheap example would be Jerichos and Exucutors - use the Jerichos if the target is behind cover then switch to the Exucutors when they are out of cover. The Twister does have enough durability and decent speed that allows for a range of different setups at any range.
Hercules

N/A
 Storage
 Level
 1

## Description

The Hercules is a Storage robot.

You have to be level 2 to unlock the Hercules.

## Strategy

The Hercules has decent health, two light weapon slots and high speed for a starter robot and comes equipped with two Wasps. The Hercules can be equipped with a cheap drone that provides an additional light weapon slot to have a total of 3 light weapon slots.

Because of its low health and firepower, it is not recommended to use the Hercules for long term as a brawler or as support, even with its drone. As there are much more better robots that can preform above the Hercules in any given role.

Though, it does excel at quickly capturing nearby beacons and taking out targets that are already weakened. Its Dash ability allows it to quickly move in and out of cover. Thus, should be played as a beacon capper and utilize hit-and-run tactics. It is also important to avoiding major conflicts as much as possible. This is also the second fastest of the three starter robots with its ability; Mantis and Grizzly.
Torch

## Introduction

The Torch is a light short range flamethrower that fire projectiles that penetrate all shielding.

## Strategy

The Torch is a very short range flamethrower that can inflict very high damage very quickly if close enough to a target. It can penetrate energy and physical shield, thus making it very powerful against all robots. One Torch can deal a significant amount of damage by itself, but multiple Torches or Hellfires can inflict grievous damage to even the most toughest enemy.

Because of its very short range, you have to get very close to any enemy to use it. Though its very high damage output can make up for that, any weapon can easily out range the Torch and render it less effective. And even more so if the enemy knows how to keep their distance.

The Torch and Hellfire are destructive but very short in range, so it is best to use them on fast robots that can quickly close in on enemies without too much trouble. It can also be used on heavy brawlers like Samurai or Viking, but other close range weapons are a better choice. Just because of range advantage.
Hammer

## Introduction

The Hammer is a Light Medium Range Kinetic Shotgun that fires Kinetic rounds.

## Strategy

The Hammer is a close range shotgun that deals increasing damage as the target gets closer, though the difference is not that big, dealing its full damage at just 300m and just about half at maximum distance due to bullet spread. Making it a decent weapon to use from close to medium range. While one Hammer can do high damage over some time, multiple Hammers and Mjolnirs can do very high damage quickly to any robot.

The only time it doesn't do very well is when attacking Physically shielded robot, as it can take awhile to destroy the shield and the robot. But multiple high level Hammers and Mjolnirs can quickly overcome this. Its quick reload allows it to fire constantly without delay.

It is best to mount Hammers and Mjolnirs on robots that have high durability and lots of hardpoints, some good choices would be Paladin and Hoplite. As well as Samurai or Patrol (being able to mount 6), while using such weapons, it is also good to stay out of range of high damage weapons such as the Hornet or Banshee.
Hornet

## Introduction

The Hornet is a Heavy Short Range Rocket Launcher that fires rockets that deal splash damage.

## Strategy

The Hornet is essentially a bigger, more damaging version of the Wasp. But unlike how the Wasp has a clip capacity of 14 rockets, the Hornet has a clip capacity of 9 rockets and a slower rate of fire.

The Hornet is a short range rocket launcher that can deal high damage very quickly, making it one of the best brawling weapons. This weapon also deals splash damage, which allows it to damage enemies behind corners. While one Hornet can do a ton of damage by itself, multiple Wasps or Hornets when put together can provide a very high damage output.

However, even such a powerful weapon has weakness. Because of its short range and long reload time, it is advised to seek cover once you have emptied your clip otherwise you would be left vulnerable.

Because of its attributes, it is best to utilize these weapons on a fast, powerful robots such as the Butch, it can also be paired up with its smaller counterpart, the Wasp, on some of the more powerful robots like Yamabushi or Hoplite.

* This Page is under heavy development, if you have anything to add, feel free to do so\*
Robots

## Description

In Robot Warfare, there are two types of robots; Storage and Shop. Storage robots are automatically unlocked when you reach the required level to unlock that certain robot, while Shop robots are available as soon as you complete the tutorial. Though, it is not recommended to buy the high end robots like Samurai outright with Gold because of its very high Gold cost, but producing them in the Workshop is a better idea.

Here is a list of Storage and Shop Robots that you unlock as you progress through the game:

 Gepard
 Paladin
Silver

## Description

Silver is the most used resource for upgrading, purchasing and producing most weapons and robots. You can easily acquire silver from battles that you complete, most silver that people can earn from a battle is between 10,000 - 150,000, maybe even higher if you buy premium.

While the silver income maybe be very low, the upgrade costs for most weapons and robots are relevantly low as well. The workshop that you can unlock at level 5 costs only 70,000 Silver to produce any robot or weapon regardless of how powerful the item may be.

You can also watch adds to earn 50,000 silver instantly. You can watch up to 7 adds to earn a total of 350,000 silver, these adds replenish after 24 hours but you can do battles to earn an extra add.

Additionally, you buy it from the store with real money. But from time to time, you would encounter daily offers that yield a crazy amount of silver for such a cheap cost.

Currently, the is no maximum amount of Silver you can have at any time.
Updates

## Update 0.3.2262

What’s new:
- anticheat!
- interface optimization for iPhone X and others
- shieldbearers and invisible robots test-drive
- ad system changes
- battles are now longer
- less time required for robotfall
- dash has 2 charges now, but the cooldown is increased
- sprint bugfixes 🐞
- charges for changing shield modes were removed
- various bugfixes 🐞
Strainer

## Introduction

The Strainer is a heavy medium range machine gun that fires kinetic bullets.

## Strategy

The Strainer is essentially a bigger, more damaging version of the Separator. It can dish out lots of damage if given enough time. One Strainer can do quite some damage but if paired up with multiple Separators or Strainers, it can provide a very high damage output at medium range with 100% accuracy if you don't move too much.

But like the Separator, in order for it to deal high damage, one must stay out in the open. Which would allow other enemies to do damage to the robot wielding said weapons. It also takes quite some time to reload once after it has emptied its clip, during this time you should find cover.

Because of its attributes, it is best put on a robot with high durability or has an Energy Shield and that the user should stay out of range of the Wasp or Hornet if they don't want to loss their health very quickly.

## Upgrade Stats

\*This page is under heavy development, so please if you have anything to add to this page, feel free to do so\*
Ghost

## Introduction

The Ghost is a Light Short Range Energy Weapon that fire Energy Bolts.

You have to be level 11 to unlock this weapon.

## Strategy

The Ghost is a close range energy weapon that can penetrate energy shields and does high damage over a short period of time. While one Ghost can do moderate damage, multiple Ghosts or Banshees can deal a lot of damage quickly. They also do relevantly good against physically shielded opponents and serve as an effective deterrent against robots that have energy shields.

Once it is reloading, you don't have to wait long but at this time you are vulnerable. And should seek cover until reloaded, being a close range weapon it can be outranged by other medium range weapons.

When using the Ghost or Banshee, it is best to put multiple on a robot that has many hardpoints and high heath, speed is not very important but is also appreciated when moving from one fight to the next and for retreating.

If you are using Ghost/Banshee combination on robots, stay away from robots that have Torch/Hellfire as they can burn/kill you easily. The best strategy with Banshees/Ghosts is to stay as far as you can from the enemy (350m~455m depending on your module) because their damage will not decrease by distance (as in Mjolnirs/Hummers).

## Modules

The best module for this weapon is of course the "Optical System" as they increase the weapon's range. Since these have short reload time, it's not wise at all to use Ramrod module with them.
Beacon

## Description

Beacon is in game mode "Domination" are used to decrease your opponent's (red) bar at the top of your HUD.

To capture a beacon, you have to move into the beacon radius (indicated by red, blue or white circular lining) and wait a few seconds until the beacon turns blue. When the beacon is blue, it will start deducting points from the other team's bar until it reaches zero. You can capture more beacons to increase the deduction rate. A few differences to know is that it will take twice as long to capture an enemy beacon that a neutral beacon. There are usually 5 beacons on every map that is using this gamemode.

While you are capturing beacons, so are your opponents. It is important that you defend already captured beacons from enemies and focusing on capturing beacons that have the least number of opponents guarding it or have none at all. If an enemy has captured your beacon, try your best to take it back and destroy your opponent before he captures another one of your beacons.

Below are what each beacon looks like under different occupations:
Template

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This post will be deleted within the next 24 hours.

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Gold

## Description

Gold is a premium resource used to get a variety of useful things such as additional pilots, weapons and robots that cost Gold and to buy drones. Gold can be earned by winning in a battle and by completing a task, they can also be won in chests. Obviously higher chests yield more Gold.

Another use of Gold is to instantly complete an upgrade, though it is not recommended to use Gold to buy the silver you need for an upgrade due to the high amount of gold required for such a small amount of silver. You can also use it to change your account name in case you don't like it. You can also hire up to ten pilots with increasing amounts of Gold cost to pilot more robots.

You could also buy gold using real money. Every now and then, there are deals that yield a high amount of Gold for a reasonable cost.

Currently, there is no maximum amount of Gold you can have at any time.
Landing Explosion

When you choose a robot and then start fighting, you will go towards to the ground. The moment your robot lands, it will cause explosion. Enemy in the red circle(explosion range) will be damaged.

Explosive landing is one of the most tactical offenses when in a battle with enemies, and they are not well aware of incoming attacks from the sky above.
Grizzly

N/A
 Storage
 Level
 1

## Introduction

The Grizzly is a Storage Robot equipped with 2 light hardpoints and has the ability to Sprint.

You must be level 3 to unlock the Grizzly.

## Strategy

The Grizzly has decent health, two light weapon slots and high speed for a starter robot and comes equipped with two Wasps. The Grizzly can be equipped with a cheap drone that provides an additional light weapon slot to have a total of 3 light weapon slots.

Because of its low health and firepower, it is not recommended to use the Grizzly for long term as a brawler or as support, even with its drone. As there are much more better robots that can preform above the Grizzly in any given role.

Unlike how the Mantis and the Hercules have abilities that allow them to travel long distances very quickly, the Grizzly's ability allows it to receive a temporary speed buff for a short duration. Allowing it to retreat or to move around quicker. This is the least mobile of the three starter robots; Hercules and Mantis.
Parts

## Description

Parts is the third currency to be used in Robot Warfare, its primary use is for buying different items in different quantities in the parts shop.

You can produce 400 components in the workshop. Unlike any of the producible items, producing parts does not have a maximum limit to how much you can produce in total.

Currently, there is no maximum amount of Parts you can have at any time.
Exucutor

## Introduction

The Exucutor is a Heavy Long Range Kinetic Weapon that fire Kinetic shells.

## Strategy

The Exucutor is basically a heavier version of the Prosecutor, its a heavy sniper weapon capable of doing high damage instantly to any target, it is best if it is used in multiples of 2 or 3 or paired up with multiple Prosecutors for maximum damage output.

Though its powerful counterpart - the Nemesis deals more damage and penetrates energy shields, the Exucutor does not penetrate any sort of shielding and has a much faster reload time, allowing for more flexibility when it comes to picking off weaker targets. It also does much better against physically shielded robot because of this.

The Exucutor along with the Prosecutor should be used on a robot that has plenty of weapon hard points, some great choices would be Paladin or Hunter, as well as Titan or Assyrian (being able to mount 3). And has a decent amount of health.
FAQ

## What are the rules in this Wiki?

* Be friendly
* Make meaningful edits
* Do not create unnecessary pages
* No offensive posts
* Do not spam on other people's message wall
* Do not copy other people's info and pretend them
* Do not post or spread pornography or any illegal content in this wiki

## In-game questions:

Why I'm only able to look down for a moment when I click start battle? And what's the red circle mean?

You are in the process of landing. The red circle means the explosion range when you land. Click here for details.

How do I use more robots in battle?

    At the upper right corner, you can see a person in the icon. At the bottom of the icon,  there's price for more pilots to drive the robot. The more pilot you buy, the higher price it is. You can purchase up to 10 Pilots.

What is beacon?

Beacon only appears in capture points game mode. There's a beacon bar at the top, the more beacon your enemy has, the faster rate your team's beacon bar disappear. Once your team's beacon bar completely gone, you lose. To capture a beacon, a robot have to go near the beacon, and stay close to it, until the beacon turns blue. Click here for details.
Sky Blue Serene Gem

The fourth item that was carried up on stage left everyone dazzled. Sky Blue Serene Gem, this was not just miraculous in name, but in reality! Just placing it on the table, it gave off the colors of the rainbow, and following the change in light source, the gem would brighten and extinguish itself. While it was inanimate, it gave people the impression that it was constantly moving, constantly shifting angles to provide the brightest glow. Even a person who wasn't well versed could tell that this was an invaluable gem!

The base price started at 800,000 taels of silver.
Admins

This page shows a list of users with privileges on this wiki.

Info on this page is as of June, 16, 2020.

## User Colors

Below are the ranks in descending order:

Founder = **Champion**

Bureaucrats = **Master**

Administrators = **Expert**

Content Moderators = **Diamond**

Discussion Moderators = **Gold**

Chat Moderators = **Silver**

## The Boss ★★★

Founder: I didn't spend money in this game

## Trainee Moderators 🖒

Active: N/A

Not Active: N/A

## MIA Admins and Moderators

*This is a section dedicated to listing inactive Admins or Mods on this Wiki. If you are mentioned on this and you see it, please edit yourself off.*

## KIA Admins and Moderators

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**Note:** If you need help with anything, or have seen something in the wiki you wish to bring to attention, these are the people to ask.

For problems with Chat please take a screenshot of the offense and/or evidence from any other witnesses first before notifying the chat mods or Admins.

This page will be updated as new Admins/Moderators are created.
Wasp

## Introduction

The Wasp is a Light Short Range Rocket Launcher that fires rockets that deal splash damage.

This weapon becomes purchasable once you have reached level 6.

## Strategy

The Wasp is a short range rocket launcher that can deal high damage very quickly, making it one of the best brawling weapons. This weapon also deals splash damage, which allows it to damage enemies behind corners. While one Wasp may not do a lot of damage, multiple Wasps or Hornets when put together can provide a very high damage output.

However, even such a powerful weapon has weakness. Because of its short range and long reload time, it is advised to seek cover once you have emptied your clip otherwise you would be left vulnerable.

Because of its attributes, it is best to utilize these weapons on a fast, powerful robots such as the Predator. It can also be paired up with its much bigger counterpart, the Hornet on on the Hoplite or Yamabushi.

\*This page is under heavy development, if you have anything to add to this page, feel free to do so\*
Ronin

10,000 Components
 Shop
 Level
 1

## Introduction

The Ronin is a shop robot that comes equipped with 1 light and 1 heavy hard-point, and a power shield.

## Strategy

The Ronin is a fast robot capable of Stealth, it has mediocre health and firepower. Yet it can cross the battlefield nearly undetected. Its ability allows it to quickly capture beacons and is perfect for hit-and-run tactics. It is also useful for dodging salvos of rockets or avoid prolonged enemy fire. The Ronin's fast recharging power shield allows it to engage multiple opponents in sequence much quicker than most robots.

However, due to the lack of a physical shield, the Ronin is very vulnerable to energy weapons such as the Ghost or Banshee. As well as flamethrower weapons like Torch or Hellfire and can easily succumb to multiple salvos of rockets from Wasps or Hornets if not avoided.

Some good weapons to use on the Ronin would be none other than Torch and Hellfire. In combination with the Ronin's ability, it can be used to close a significant distance between the Ronin and its target. Allowing it to get close enough for the flamethrowers to quickly burn targets with or without a form of shielding. Another setup that can accomplish this would be Ghost or Banshee, though to a lesser degree and can be easily countered by Physical Shields.

## Trivia

* The Ronin-3 is another separate model of the normal Ronin that can be acquired by doing a number of Test Drives.
* The Ronin-3 does not have any visual differences when compared to the normal Ronin.
Robot Warfare Wiki

## About the Game

Robot Warfare created by Azur games.com, is a mobile game that puts you in command of robots that you use to capture beacons and destroy other robots. It is available on IOS and Android.

This wiki was created on 12/16/2018.

The current version is: 0.3.2262

Important Notice - This wiki is outdated, and will take some time to update it with the very few members we have. So please bear with us.

## The Wiki

The purpose of this Wiki is to provide as much information regarding every matter related to Robot Warfare for those who are just starting to play the game and are looking to learn more about the game. As well for those who have been playing for a long time and just came here to look at some statistics.

If you have any suggestions or advice or more information to contribute to this wiki, please register and contact the people here if you have any specific suggestions on how things are done here.
Nemesis

## Introduction

The Nemesis is a Heavy Long Range Energy Weapon that fires Energy Bolts.

## Strategy

The Nemesis is basically a bigger version of the Wraith, its a heavy sniper weapon capable of penetrating Energy Shields and doing high damage instantly to any target, while it can do very high damage by itself, it is best if paired up with another Nemesis or multiple Wraiths for maximum damage output.

though it only does a little more damage than its counterpart - Exucutor. It takes a long time to reload because of its slightly higher damage output and its ability to penetrate energy shields. It also does somewhat decent against targets with Physical Shields, though not as bad as the Wraith.

The Wraith along with the Nemesis should be used on a robot that has plenty of weapon hard points, some great choices would be Paladin or Hunter, as well as an Assyrian or Titan (being able to mount 3). And has a decent amount of health.
Yu ManLou/Relationships

## Sons

Yu ManLou only had three sons and his eldest son, Yu LiuYun, was originally the most outstanding one. Everyone in the Yu Family had already recognized Yu LiuYun as the successor to the Yu Family but he had died pitifully in the hands of the First Pavilion. Currently, there were only two sons left and if Yu LiuFeng could make use of this opportunity to get rid of his competition, he would be the only person left in the race!
Storage

## Description

There are two places to buy robots. One is in "Shop", another one is in "Storage".

Robots in the storage are automatically unlock when you reach their required level to unlock. All storage robots, does not come equipped with any sort of shielding and usually has 1 ability. These robots aren't as effective against Shop Robots, but there are a few Storage Robots that are equivalent to some Shop Robots in terms of firepower and durability.

* A common weakness of most Storage robots are high damage weapons like the Mjolnir or the Hornet, simply because of their lack of shielding or low health in some cases.
* It is not recommended to upgrade Storage robots past level 8, until you can afford a better robot to replace it due to the aforementioned reasons.
* All storage robots have a drone that can be purchased to increase their firepower, drone costs vary between robots
Assyrian

## Introduction

The Assyrian is a shop robot equipped with a Physical Shield.

## Strategy

The Assyrian is one of the toughest robots in the game, having its physical shield's durability about twice of its health and comes equipped with 3 heavy weapon hardpoints which provides unparalleled firepower at any range. It has two abilities; Jump & Shield.

With Jump, the Assyrian can jump as far as 150m. This way it can reach hidden targets or fire at hidden enemies and also it can reach higher grounds. It has only 1 charge.

In Shield, the Assyrian its ability to move but it can be very well guarded against energy weapon carrying enemies and it can still fire its weapons in this mode.

The only issue is that the Assyrian is a little slow, thus making it hard to move around the battlefield and pursue targets effectively at normal speeds but the jump ability helps very much in this case. It is vulnerable only against fire enemies and enemies firing from behind (or if it's unshielded).

It is best to use the Assyrian as Tank since it can withstand a good amount of time under fire. The best weapons for this robots are 3 x Mjolnirs or 3 x Banshees.
Shop

There are two places to buy robots. One is in "Shop", another one is in "Storage".

Robots in the shop are purchased with large amounts of Gold and sometimes for real money if they appear in offers. All shop robots , comes equipped with an energy shield (except Assyrian) and usually has 1 ability (some have 2 abilities). Allowing it to be more durable and versatile out on the battlefield, more so than Storage Robots.

* A common weakness for most Shop robots are energy weapons, simply because of their low durability in some cases.

* In recent updates, newer shop robots now have more than two abilities.
NanGong Family

NanGong family is one of the eight great aristocratic families.

## Members

* NanGong TianLong (Head)
* NanGong TianHu
* NanGong WuMing
* NanGong Le
* NanGong Yu

## History

The NanGong Family first tried to ambush Ling Tian and after being killed by Ling Tian instead, the remaining people actually had the cheek to seek revenge with the Ling Family instead of finding a place to hide from the Ling Family's revenge! They were shameless to the extreme!
Yu FengYun

He was invincible in the continent and the number one character in Yu Family from the ancient times!

When ancestor Yu FengYun was about to pass on, there was someone who had asked him about the ancestor's teaching, hoping that he would leave behind a few words. At that time, ancestor Yu FengYun was already 133 years old and in a sickly condition. Upon hearing the words 'ancestor's teachings', his eyes lit up and use his last breath to say a few words: One can fight with men but not with the heavens!
Floating Fragrance Pavilion

It is one of the businesses run by the Crystal Pavilion.

## Appearance

A large courtyard with three separate three-storied pavilions forming a triangle around it. On the front-most pavilion, there was a huge inscribed board on its top floor displayed to the world, stretching from the second to the top floor. Three huge words were written: Floating Fragrance Pavilion!

On the streets outside, the screams of misery could be heard nonstop, but surprisingly, after entering the pavilion, the atmosphere did not seem to be affected. Tittering laughter could be heard everywhere, accompanied by songs and dances, as well as overly-exaggerated mewls could be heard from everywhere. It was a completely different experience as compared to the cold killing atmosphere outside.

## Members

* Chun Xiang
* Little Guai
* QianQian
* Little Cui
* Little Min
* Little Hua

## References

1. ↑ Chapter 456
2. ↑ Chapter 457