Session 31

Session 31, a literal transcription by Jackie. Flavor added by Jordyn.

The GayteKeepërs are still at the lunch. Thrall puts down his HUGE turkey leg and says, "oi what will you all be doing now that we have finished your adventure?"

Ga'an wants to get to First Home. Another troll tells Thrall it is a sacred place for the dark spear trolls who wish to attune themselves with the loa and prove themselves. A darkspear troll can never truly connect with the loa of their own will without doing so.

Isilee asks for supplies or suggestions for supplies. He suggests a single potion of water breathing. He also suggests finding others who have expereicne with the isles, and skills like fishing, navigation, etc. Sen’jin Village, of which Ga’an is familiar, is a few days journey to the southern tip of Duratar. The larger group asks when we think we head out, we respond soon, likely in the next day.

The troll tells Ga’an that he hopes Ga’an understands the importance(?)/task(?) of Ga’an’s passage to first home. He wishes Ga’an the best and impacts some wisdom into Ga’an. The troll we speak with was one of the last trolls to go to the isles prior to the sinking by the seawitch.

The troll asks how much we know about mitt romney. Since we know a bit of him, he explains that romney is a well known loa in the circle. He can tell Ga’an hopes to prove himself and that Ga’an has already been marked by the loa. The most important resource is going to be those that you keep around you, those that you see. The darkspear would not be alive today if we didn’t find friends in the orcs and the tauren. We come from different backgrounds and we rely on each other. Together we are stronger.

Zalazane was the friend of the troll that we’re talking to. It was only by going together that they got out together. Time also passed different. What was less than a day was actually more than 3 months. Know those you can trust and why. You cannot do it alone.

He calls Ga’an a fool for wanting to go up against Zelazane. He plays games with your minds, his power rivals or even exceeds that of this trolls father. Zelazane is a trickster. If you wish to even rival his power, Ga’an needs to go to first home and needs to converse with the loa.

Ga’an makes fun of Juniper for having hooves because apparently it’s hard to swim with hooves.

Alyrin talks to someone regarding getting to Moonglade, and that she should talk to some druids at the Grove of the Oliver Branch. Alyrin doesn’t know how to get to Moonglade and we didn’t ask the emissary from the Cenarian circle. It borders on the Fel wood, Winterspring and Dark Shore. To get that far north, you have to go pretty far North, which is very difficult, especially in Winter. Saoirse doesn’t think that going north is a good idea, and Alyrin thinks her brother is worth it.

Thunderbluff is calling for aid given the recent increase in Quilborn raids and the Venture Company. Thrall asks for a moment and then thanks the Gaytekeepers. We offer to help, since the Horde is spread pretty thin. North Watch and the Quilborne, and in Ashara and Ashenvale are spreading resources really thin.

Alyrin wanted to asks about all the banners in the throne room, with all the weird symbols.

Thrall responds that the banners are the banners of the orc clans that compose the horde. The banner that we’re looking at, the burning blade, was once a very noble clan within the horde and some of its people are still within the horde. However, after coming to Azeroth, they became more of a cult and branched off to become demon worshippers. Bleeding Hallow, Warsong, Blackrock, Frost wolf, etc. The shattered hand is also one.

Anyway, Thrall leaves, and we leave to go shopping. Isilee talks us up as we leave. Kardris Dreamseeker tells us to travel safely.

We end up going to the Grove of the Olive Branch. We meet two tauren there, and Alyrin says we’re going to go because it would be really cool, but we don’t actually know how to get there. The tauren says that that’s an important detail (she’s being sarcastic lmao). The druids usually wild shape to get there. The alternative is to go to Fel Wood, and there lies a very secluded secret tunnel that is often used to bring visitors in. Our best bet is to find and take the tunnel to get there. She doesn’t have a map.

You’re going to want to go to the very north tip of Fel wood. There’s a village of furbolg that lies to the north in the very northern reaches of Fel Wood. They were once very honorable, but the corruption that has created fel wood has changed and corrupted them, driven them to madness, but they were once protectors of this entryway. At the very northeastern edge, we’ll find the tunnel. The tunnel will lead us to Moonglade. The tunnel is small enough that we would need to walk single file. Its is under the boughs of a great tree. There’s no specific door, it hasn’t been used in a hot minute, so she doesn’t know what we need to get in.

Our biggest barrier will likely be anyone guarding the tunnel from Fel Wood’s side or Moonglade’s side. The tribe that we are looking for is now known as the Fel Paw. The biggest barrier will be the tribe that stakes claim to that entrance. The tree is ancient. The tree will probably stick out.

**SESSION BREAK**

We went to Yelmacks and proceeded to do fast shopping.

We went to the tavern and purchased food, alcohol, and water. We talk about going to the map store, then we head up to the room. Ga’an meditates.

In the morning, Juniper purchases several maps, we all buy fanny packs, and then we bounce, with Juniper at the lead. Ga’an and Juniper both do herbalism checks and at the end of the day, everyone works on their own respective hobbies. Juniper casts goodberries in the morning, and passes them out in the evening. She also gives one to Stoga.

Juniper casts alarm to wake up the party if anyone, excluding Adelaide and Lu'va, cross the boundry.

We hear some kind of bird-like cry screech in the night, and more voices join in as a chorus. Naturally, we go towards the noise because we are brave and invincible adventurers.

Juniper casts pass without a trace on the group, including Ga'an's two summoned shadows, Chad and Greg. We’re sneaking off to find the source. The canyon forks in numerous directions and we end up going upper right.

Alyrin and Ga’an helped guide Juniper. Juniper does not want to hold the hand of Chad or Greg.

We hear a similar, but louder, noise as we continue on the path. There’s blood on the trail, and Alyrin can hear the sounds of tearing.

Juniper starts walking mindlessly towards something, down the path. She’s staring distantly, and she’s kind of in a fugue state. There’s a beautiful, melodic sound playing. The shadows can also be charmed, and both Greg and Chad begin following Juniper.

Ga’an dismisses both Chad and Greg.

Juniper is walking forward ahead of the group under some kind of spell.

Isilee, Ga’an, and Alyrin have to run to catch up with her. As they catch up, we see these large creature with large wings, arms, and terrifying beast things. Combat begins. Juniper really wants to be with the birds, but then she snaps out of it. Then, Juniper gets charmed again, while the rest of the party does not. Soairse, Alyrin, Isilee, and Ga’an continue to fight the harpies.

Juniper has not succeeded on a single saving throw against these harpies.

Isilee also gets caught by one of the harpies in a different turn.

Everyone breaks free, thanks to Ga’an, Saoirse, and Alyrin. The harpies are disposed of with some fairly excessive violence. The gang rolls some checks to find some treasures and feathers.

Session ends.