recursal/Fanatic-Fandom huggingface dataset:
Daitarn 3

**Daitarn 3** (ダイターン3, *Daitān 3*?) is the colossal solar-powered robot controlled by Banjo Haran that makes its first appearance in *Daitarn 3: Supreme Hero*.

## Appearance

Daitarn 3 is a large humanoid robot that wears a blue helmet with a red orb on the forehead, yellow shogun-like horns over its head that has a grayish-teal metallic face and yellow eyes.

## Abilites

* **Solar-powered energy** - As long as Daitarn 3 is exposed to sunlight, the robot will rejuvenate its energy for combat.
* **Sun Attack** -
* **Daitarn Crush** -

## Gallery

Combination attack with *Zambot 3*Combination attack with *Zambot 3*Combination attack with *Zambot 3* and *Trider G7*
The Church of the Light

The Church of the Light is a religous organisation that worships the Tyrranean pantheon of light gods. Priests of this church represent all aspects of the light gods; from the strictness of Athin to the compassion of Aysa.

Temples of the Light are mostly a place of spiritual guidance. Every week they deliver sermons and teachings of the gods, to guide people onto the path they consider virtuous. Priests are always available to be spoken to, for individual guidance and support. Many people simply go into temples to pray in solitude.

Additionally, priests are usually brought in to oversee important events in a person's life, such as a birth, a wedding, or a funeral.

Priests also offer more tangible services. Not all priests are gifted with divine power, but even if they are non-magical, most priests have a good grasp of medicine and can be brought in as healers. Additionally, even non-magical priests can perform holy rituals, to bestow blessings or consecration. Those priests who have been gifted are highly sought after, and are usually trained in more active roles than just delivering sermons.

The Church of the Light often produces Inquisitors, Exorcists, Witch-Hunters, etc., who have an active role in fighting darkness, often engaging it directly. These priests wield divine power, and are treated with great respect.

Battle-Priests are members of the Church of the Light who fight on the battlefield of their respective nation. These priests can take any role from simply blessing the soldiers under their command, to directly smiting their foes with rays of light.

## Church Judgement

The Church of the Light plays an important role in the justice system of many nations, particularly the Kingdom of Whytehold.

In such systems, a court is made up of primarily three priests, one of Athin, one of Aysa, and one of Aldin. The Priest of Athin acts as judge, making the final decision on the judgement. The Priest of Aysa acts as a defendant for the criminal, arguing for the suspect's innocence, or in favour of lesser punishments if they are proven guilty. The Priest of Aldin acts as a prosecutor, trying to prove the suspect's guilt and arguing in favour of harsh punishments.

## Structure

The supreme leader of the church of the light is the Heirophant of Sollan Temple. He spends most of his time sequestered away on that island, often in deep meditation. Sometimes he ventures into Tyrrus, often to speak to major leaders, and to check on the branches of his church. The Heirophant is currently Benevolence XII.

Below the Heirophant are the Archbishops, each of which presides over a sect of the church.

Below these are: Bishops, Deacons, Reverends / Chaplains, Acolytes / Monks and finally Novices
Thorn

*"You are nothing! You will be a footnote in history!" - Thorn*

Thorn, real name Glenston Cliff, was an assassin working for the Evolved Society in Erradan. He was killed by Jeric Arcastrian and Catalyst during the Escapists campaign.

Glenston Cliff was trained by the Silhouettes, and was an expert in the use of knives and crossbows. The final part of his training was to perform a mission for an affluential member of Erdannian society. Glenston was sent to perform a task for Mortimer Gallahowe, and during this time, Gallahowe talked to him about his vision for the future of Erradan and the world. When Glenston performed the task admirably, Gallahowe invited him to join a special group of people who wanted to see progress and prosperity brought through the world using technology. This group was of course the Evolved Society, and Glenston was indoctrinated quickly. He voluntarily had his arms, legs, and spine replaced, and asked for a unique augment of retractable blades all across his body. When the surgery was complete, Thorn was born.

Thorn's most distinguishing asset was these spikes, which allow him to harm anyone who is grappling him. He also had several hidden blades in his arms and legs, and possessed an incredibly advanced grappling hook launcher, allowing him to traverse the rooftops adeptly. Like most Evolved Society agents, he was equipped with a Vanderstone system, allowing him to briefly cheat death.

Thorn strictly believed in the vision of his masters, and had no sympathy for anyone who stood in the way of the utopian future he believed they were trying to create. He was an incredibly loyal and diligent assassin.

Thorn fought Jeric twice, the first time he almost killed him but allowed him to live. The second time, he was killed by the combined efforts of Jeric, Catalyst, and Milo, brought back to life by the Vanderstone system, severely injured Jeric, and was shot in the back while retreating. In order to prevent him coming back again, Jeric poured Catalyst's potent corrosive acid on Thorn's head, while he yelled insults at them.
Zhuru Kaichen

*"And now to purify the world of you, and your kind" - Zhuru, to the Purifier.*

Zhuru Kaichen, formerly Zhuru Oshamura, and also known as the Monolith, is a fanatical vigilante active in Erradan. He encountered Cross and the Dragonknight, when they rescued him from Witch Hunters. Zhuru is a Shavhani monk, wielding powerful Earth Magic.

### Background

Originally born on the streets of Vanh-Gu-Shei, in the Three Dynasties of Shavhan, Zhuru had a troubled childhood, and experienced the dark criminal underworld of that city first-hand. Later in childhood, he was rescued from the streets by a visiting monk, who took pity on him, and took him back to the Oshamura monastery in the Xang'Jui Vale.

At the monastery, Zhuru was taught in the ways of the spiritual monks, and also in martial arts and Earth magic. When he grew to adulthood, Zhuru grew tired of the passivity of the monks, and struck out on his own. He returned to Vanh-Gu-Shei, and took his revenge upon the criminal gangs that he'd known as a child. Dozens of criminals were found crushed under rocks, or encased in stone. For taking the law into his own hands and betraying the ways of the monks, Zhuru was exiled from the three dynasties and given the name "Kaichen", which means "Dishonoured".

No longer welcome in his own country, Zhuru booked passage on an Erdannian trade ship, which took him to Erradan.

In Erradan, Zhuru discovered an even more dark criminal underworld, and quickly set about trying to put things right. The constabulary and the gangs both pursued him, for his actions of radical vigilante justice. Since his real name wasn't known, he became known as "Monolith", for the large stone pillars left behind at the scenes of his crimes.

### Encounter with the Witch Hunters

The police and the gangs couldn't catch Monolith, but the Witch Hunters managed it. Proclaiming him to be a mysterious foreigner with dangerous magic, they sent the Purifier to hunt him down. The trap was laid, and when Zhuru arrived, the Witch Hunters used Aurichalcum weapons to disable his magic, then blindfolded and gagged him, bound his hands, and just as an extra measure, stuck him in a wooden barrel. He was then taken to the Witch Hunter ship, a wooden sailboat moored in the Westwyrm river, and kept in a wooden cage. Luckily for him, shortly afterwards, the Dragonknight and Cross arrived to rescue him.

Together the group hunted down the Purifier. They defeated her, but when Zhuru was about to kill her, the Dragonknight intervened and argued against it. Zhuru used his magic to get him out of the way, then killed all the witch hunters in the tower. The group separated after this.

### Skills

Zhuru is a master of martial arts and earth magic.
Tuquessi Empire

The Tuquessi Empire was an ancient nation based in the Shattered Sea, which preceded the Calamaran Empire. Between the Sixth Century and the Ninth Century, they ruled the western region of the seas.

The Tuquessi Empire was founded by a mix of Shattered Sea natives, and settlers from Tyrrus. They created a strong naval nation, centred on their capital of Portuqa.

For a while they controlled the island of Scathyro, and its surrounding islands, until the Kishnari invasion. War against the Kishnari Empire lasted centuries.

In the Ninth century, Ulgard Greenblood arrived at Isla Calamar, and encouraged the Calamarans into rebellion. For a short time, the Tuquessi and the Kishnari worked together to fight his rebellion, until the Kishnari suddenly destroyed their own empire with the creation of the Demonlord Rukdai. With their ally gone, the Tuquessi soon fell under the might of Greenblood, and their territories became property of the new Calamaran Empire.
Unicorns

Unicorns are horse-like creatures that live primarily in the Steppes of Shavhan. They are distinguished from regular horses by being larger, more aggressive, and having a large blade-like horn sprouting from their foreheads. Unicorns are rare and dangerous, and difficult to tame, yet it is considered a great feat for a Zongol Warlord to tame one, and have one as their mount.
Wintergate

Wintergate is a castle and town within the Kingdom of Whytehold, located north-west of the city of Whytehold itself.

Wintergate is the primary northern defense of the central province of Whytehold, the King's Plateau. It is the only way into that province from the north, due to the elevation of the King's Plateau.

### Layout

Wintergate is built around a large zig-zagging pathway which is the only way through the city and onto the King's Plateau. This pathway is defended by several gatehouses along it. The town is completely enclosed by high, thick walls, and at the northern edge is a large, well protected gate. Attackers must first break through this gate, then make their way up the long path, blocked at every gatehouse.

Past the second gatehouse is the main bulk of the town's historical residence and services. Most of these buildings are constructed in an old architecture rarely seen in the kingdom anymore. This Living Quarter is divided by a gatehouse in the middle. A different path connects this area to the barracks and an imposing castle.

Past this point is one more gatehouse, before exiting the castle through the southern edge. South of Wintergate, outside its walls, a more modern town has built up. This town prospers from trade with Thassalus, and is therefore quite a culturally advanced place, where Thassalians mingle with Whyteholders.

### Background

Wintergate gets its name from the Whytehold Guardian, Conrad Eisenwulf, who in the winter of 7.43 lead the defense of the castle against a horde of undead risen by the dark lords of Violetholt. The guardian, known as "The Ice Wolf" defended the castle, while it was still under construction, with expert defensive tactics and incredible use of his ice magic.
Undead

"Undead" is the term used to describe those who have died yet still act on the mortal plane.

### Ghosts and Lost Souls

Ghosts are souls who no longer inhabit their bodies, yet for some reason do not remain in the Spirit Realm. They often have some unfinished business on the mortal realm that keeps them between realms, or have been conjured by a necromancer. Some souls are powerful enough to deliberately tie themselves to the mortal realm. Very few ghosts are completely sane and usually have a tenuous link to the world.

### Mindless Undead

Zombies and skeletons are mindless reanimated corpses. A portion of their soul still inhabits their decaying body, and they are usually created by necromancers. Powerful necromancers can raise entire armies of zombies and skeletons. Folk legends say not to disturb the bodies of the dead in case they return as walking corpses, and there are reported cases of zombies and skeletons rising after graves have been desecrated.

### Ghouls

Ghouls are dead bodies inhabited by mad souls. They are feral and insane, and are consumed by a hunger for flesh, living or dead. Ghouls usually occur when a soul doesn't pass onto the afterlife properly, and returns to its decaying body, and is more common when many people have died in the same place. After large battles, if the bodies are not properly buried or burned, some of the bodies will return as ghouls and feed on their fallen companions.

### Wight

Wights are exclusively created by magical means. They are corpses raised by necromancers usually, their souls ripped from the Spirit Realm and restored to their body, animated by death magic. Unlike most other forms of undead, Wights retain the mind that they had in life, though often they lose some memories and have a tenuous grip on reality. Nevertheless, they are sentient.

### Liches

Liches are masters of death magic who have conquered mortality. They are able to retain the appearance of a living being, while actually being dead, and can absorb the life force of dying creatures.

### The Forsaken

When the truly evil and remorseless pass on to the afterlife, they do not find rest. The King of the Dead judges these souls, and judges them to be monsters. Thus, monsters they become. The Forsaken are horrific undead monstrosities of bone and rotting flesh, usually an amalgamation of many bodies. They roam the Spirit Realm, as a challenge for souls seeking the Hall of Judgement. Sometimes they are summoned into the Mortal Realm, and they cause nothing but terror.
Skarykus

Skarykus, commonly called "The Nightmare" or "The Herald of Madness" for fear of saying his name out loud, is a Demonlord who originated in Izir. His full name is Skar-Kusarin. In Hirokir he is known as Skaradai. He is the brother of Fahraki and Nerykal, and the three of them are known as the Heralds of Desolation. He was a member of the Ancient Coven of Izero, along with his brothers.

### Overview

Of the three heralds, Skarykus is the most feared and renowned, and with good reason. He is the most devious, intelligent, and manipulative of the three, not to mention the most active. Skarykus' influence spreads far and wide, even as far as Hirokir.

Skarykus and his brothers were the first Demonlords in Coryphiel. As such, they are also some of the most powerful.

Skarykus' domain is a very broad one, he is the Demonlord of fear, madness, and chaos. Of all the Demon-Lords within the "Chaos Bringers" category, Skarykus is the first and foremost. He relishes in violence, and can bring even the strongest-willed mortals to insanity. Wherever Skarykus goes, chaos follows.

Skarykus has an affinity with serpents, and one of his main symbols is that of a black snake.

### Appearance

Classical depictions of Skarykus show him as an enormous reptilian creature, with the torso and arms of a man, but the head of a snake, and a long serpentine tail instead of legs. He was said to have scales as black as the night, and bright red eyes with slit pupils. Some depictions show him with four arms, each wielding a sword, in a twisted mockery of the light god Khallidah.

However, it is said that Skarykus is able to temporarily return to his human form, that of a handsome, tall, dark-skinned and dark-haired man. But even in this form, he retains his reptilian eyes.

### Worship

Worship of Skarykus is abhorred by almost all societies, even more so than that of other dark gods and demonlords. Even intoning his name is taboo. He is one of the few entities that the Dark Monks, and even the monks of Shuodou. do not tolerate worship of. Nevertheless, he is a master manipulator and has fostered multiple cult followings across the world.

There are several small outcroppings of cults that worship Skarykus across Izir, despite how zealously Izir's priests try to quell this. The Serpent's Spine mountain range is infamous for housing his cults. Aziz Al-Ahmed and his undead armies pay fealty to the heralds of desolation, particularly the ancient king Zurihn the Usurper, who followed Skarykus in life and continues to do so in undeath.

In Hirokir, Skarykus is known as Skaradai, and has a large following. There is even a temple dedicated to him in the city of Uum'Brox.

The Isle of Nyoka, in the Dark Isles, is known to worship Skarykus.

### Related Beings

Skarykus is the brother of Fahraki and Nerykal.

Skarykus is responsible for creating Lamaztu. Because of this, he can said to also be related to her children, such as Azag, Luzodai, and Iddin-Gazar.
Wyverns

Wyverns are Draconoid creatures, more akin to animals than the intelligent dragons they are descended from. They are famously vicious beasts with venomous fangs, sharp claws, and spines upon their tails, but they lack the strength, size, or armoured scales of their larger cousins.

#### Taming

It is impossible to domesticate or tame wyverns through conventional means, they are too aggressive and territorial. However they are also not very intelligent and rely heavily on their sense of smell, Izirian beast tamers sometimes use this to their advantage by covering themselves in the scent of a young wyvern, causing the mother wyvern to believe they are its child, and protect the tamer with their life. The methods of creating this scent are not particularly humane.
The Valarr Union

The Valarr Union, officially referred to as the Valarr Counties nowadays, is a constituent nation of the Erdannian Empire. Despite the area's important history in the foundation of the Empire, the Union is an underpopulated, underdeveloped, and largely impoverished nation, mostly due to the unending greed of its neighbours, Erradan and Varawyn.

The Valarr Union comprises the lands of the Stormcliffs, the Westwood, and the Skolmorgen Isles.

Alderick is the largest city, and regional capital, of the Valarr Counties.
The Barrows

The Barrows are a Division of the Dominion of New Haven, just south of the Dragonclaw, which marks the eastern extent of their territory. The region has a rich history, as well as a reputation of darkness, and it was once the home of the Barrowling folk.

In the native language of the Barrowlings, the Barrows were called "Sepulkria".

In the 12th century, during Haven's time of expansion, they expanded into the Barrows and drove the native Barrowlings out, effectively destroying the culture of the region.

Since then, the Barrows have been home to Havenite mages and researchers, especially those with interest in dark magic and necromancy, as the relics left behind by the Barrowlings tend to be of that nature.
The People

Coryphiel is home to a wide array of different people, varied in appearance, culture, background, origin, etc. The most populous race is humans, by far, and they are the only species to have spread across every inch of Coryphiel, building hundreds of cities, and uncountable nations over the millennia. Most of the other sapient creatures are either strains of Humanity, as it interacts with the magical forces present in the world, or creatures who were created by humans.

## Races (Playable)

The following are sapient creatures which are available to players of the Steel and Scale system.

### Human

The most widespread, populous, and versatile race on Coryphiel. They control the vast majority of the civilised world and possess advanced technology.

### Cambion

Humans which are corrupted by Darkness. Cambions are not innately evil, but are often chaotic, and are generally shunned by humans.

### Clockwork

Artificial beings of gears and brass, with a mind constructed of magic and ingenuity. Clockworks were created to serve humanity, but not all are happy with their station.

### Denizen

Mysterious, highly magical, creatures native to a realm called the Otherworld.

### Dragonkin

Humans who bear the blood of dragons, from an ancient lineage.

### Elf-Blood

A hybrid of Humans, and the mysterious Elves. Often found in the wilds, or the borders of civilisation, Elf-Bloods usually bear animalistic traits.

### Undead

An organic creature who returns to the mortal realm due to the influence of necromancy.

## Races (Non-Playable)

The following sapient races are present in the world, but are usually not available to players, outside of special circumstances, due to their rarity, power, or complexity.

### Deva / Hallowed

Humans who are corrupted by the Light. Deva are often completely obedient to the will of the Light Gods.

### Dragon

Dragons are large, intelligent, reptilian creatures who dominate the skies and mountains.

### Elf

Elves are mysterious creatures who live in the wilderness, well beyond human civilisation. They are known for their grace, beauty, and deadliness.

### Purestrain Dragonkin

The first generation of Dragonkin, significantly more powerful than the diluted form of regular Dragonkin. They also appear much more reptilian.

### Vampire

A creature, usually a human, empowered through the use of a unique blood magic ritual, transforming them into a long-lived, super-strong being which must feed on fresh blood to survive.
Switchblade

*"Oh yeah I can get that for ya, but it's gonna cost ya"*

Switchblade is a member of the Erradan based criminal organisation, the Black Dragon Brotherhood, and is one of Vaughn Vernonwood's lieutenants. His real name is Ran, he earned the name switchblade due to his affinity for knives.

Switchblade is a side character in the Escapists campaign.

Switchblade is an expert thief, smuggler, and black market businessman. The rumour goes that he can acquire literally anything. In order to test this, the Prophetess Narhanata once asked for a ring from the hand of the King of Irikkad. Within the week, Switchblade delivered.

Within the Black Dragon Brotherhood, Switchblade acts as a mediator and organises acquisitions. Since his contacts are extensive, his reliability is certain, and is discretion is assured, he is very effective at this job.

Though he mostly gets other people to do things nowadays, Switchblade retains a host of skills related to thievery. He is known as one of the best lock-pickers in Erradan, and is incredibly stealthy. In combat, he likes to use knives and relies on speed rather than strength, due to his small size.

Switchblade possesses two of the Kraken-Tooth Daggers.
Violette Dragoncrest

### Relatives

Cyrus II (spouse), Princess Monica Dragoncrest (daughter), Prince Matthew Dragoncrest (son)

## Physical Description

### Height

5'8"

Queen Violette Dragoncrest is the wife of King Cyrus II of the Erdannian Empire.

She was originally part of House Rousseau of Nazenne, before marrying King Cyrus in 20.83.

She is the mother of Princess Monica Dragoncrest and Prince Matthew Dragoncrest.
New Ablion Discordian Society (NADS) Wiki

## Welcome to the New Albion Discordian Society (NADS) Wiki

Welcome to the New Albion Discordian Society's (NADS for short) Wiki page! This wiki is a continuous work in progress but we hope you can find what you need to about NADS here!

Join link: https://discord.gg/AGxTBYy

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

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Echidnas

**Echidnas** (ハリモグラ科, *Harimogura-ka*) are a species that appears in the video game, comic book and television series, but most of all, the *Sonic* series. Unlike the real-life species, foxes in the Sonic Universe are anthropomorphic, dreadlocked animals of said species, with long quills hanging from around their head which stand out from the other humanoid animals, and the most recognized of them being Knuckles the Echidna. Several robotic copies of hedgehogs also exists, most of whom were created by Dr. Eggman in imitation of Sonic, the most famous of them being Metal Knuckles.

In every which the location exists, the most echidnas are the native inhabitants of Angel Island or their original homeland, the hidden island of Albion.

"*.*"

—About Echidnas.

## Description

### Organizations

#### Brotherhood of Guardians

*Main article:* *Brotherhood of Guardians*

## List of Echidnas

### Living Echidnas

* Knuckles the Echidna
* Tikal the Echidna
* Shade the Echidna
* Nixus the Echidna

### Deceased Echidnas

* Tikal's Grandmother
* Pachacamac the Echidna

### Sol Dimenson Echidnas

* Brotherhood of Guardians
* Dark Legion
* Dimitri
* Julie-Su
* Lien-Da
* Doctor Finitevus
* Doctor Zachary
* Lara-Su

## External links

* Echidna *Wikipedia*
* Echidnas *Sonic News Network*
Heroes

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**Heroes** is/are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in dedication to protecting or otherwise serving for the greater good; using their skills to counter community issues, such as day-to-day crime and combat threats enacted by Villains.

Some heroes are motivated into their careers by a sense of responsibility or duty, while others are thrust into the role due to a formal calling. Others may also hold a personal vendetta that leads them into the heroic role or some may simply hold a strong belief in justice and humanitarian service and possess abilities to affect great change.

Regardless of their motivation, the heroic life is not for everyone; a willingness to risk one's own safety in the service of good is usually expected to be done so without expectation of reward and as such some heroes have to make great sacrifices in their personal or professional lives in order continue their heroic careers.

"*.*"

—About Heroes.

## Groups

Whether they operate independently or in a partnership, heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature heroic groups:

## See also

* Supporting
* Allies
* Anti-Heroes
* Villains
The Ancient Coven

The Ancient Coven was a group of powerful magic users who came together during the Age of Kings, and ruled the city of Izero. Their group fell apart due to internal disagreements, and lust for power. There were five members of the Ancient Coven: the brothers Skar-Sin, Ner-Sin, and Fahra-Sin from Izir, Wicz the Wayfarer, and an unnamed fifth who nothing much is known about.

### The Legend of the Ancient Coven

In -38.0 these five sorcerers came together and reached the agreement that they would all work for the betterment of mankind. They came together in the city of Izero, and became the immortal rulers of that city. They had the power to give their followers some of their power, and they taught the people how to make powerful magical items.

Over the next 500 years, the empire expanded. The sites of the cities of Alatheen, Azathica, and Byzarat were created. Until civil war broke out among the mages, each of which wanted to be the supreme ruler of the empire. Their conflict destroyed their cities, and when they saw that they’d reduced everything to rubble, they left. With the exception of Wicz, who stayed, to help rebuild.

300 years later, the empire had been rebuilt, but something had drastically shifted the nature of magic; the arrival of the dragons. The five individuals begrudgingly met up again to discuss what they were to do about this, and all other than Wicz agreed that the dragons needed to be killed. In a desperate attempt to gain enough power, they reached out to the gods, who were the only beings considered more powerful than the dragons. Skar-Sin performed a ritual to draw vast amounts of energy from the divine realm, turning him and his brothers into the first Dark ascended beings. The unnamed fifth became something far worse, in his pursuit of power he sabotaged one of the world anchors and created a gap, through which the ancient Unspeakable Ones could speak. He became the first voice of the Unspeakable Ones.

Zythia and Salvakoryn arrived at Izir, and admired the vast empire that had been created. They demanded that the people of this empire swear fealty to the dragons, but were suddenly assaulted by these four very powerful mortals. The battle lasted for days, and by the end of it the empire was destroyed once again, except for Izero which Wicz kept safe. At the end of the battle, all participents were exhausted and Wicz was very annoyed. She beat the four, taking advantage of their weakened state. All except the unnamed one managed to escape, and she locked him in a vault underneath Azathica.
Main Page

## Welcome to the Sonic and Pokémon: Twin-Verse Wiki

The Sonic and Pokémon Universe Database is a wiki anyone can edit, full of characters, comic books. anime, and movies!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

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Water Dragons

Water dragons are one of the seven primary Broods of Dragons. According to legend, they are all descended from the Water Dragonqueen; Assuria.

Water dragons are some of the most elusive and mysterious of the dragon broods. Due to the fact that their habitat is generally below the water, rather than in the sky, they tend not to interact much with humans or other dragons. As such, they are often considered to be more detached from the problems of the world.

### Appearance

Water dragons tend to be long, large, and somewhat serpentine. Instead of wings, they have large fins along their bodies to help make their way through the water. They usually do not have horns, instead possessing crests of fins and/or bony structures.

Water dragon scales are usually in shades of blue to sea-green.

### Habitat & Territory

Water dragons are some of the most powerful creatures in the oceans, and as such have spread all across the world. They are amphibious, and can survive freshwater and saltwater, as well as on the surface. Though most live in the seas, some have made their home in the large lakes of Shavhan.

As adults, Water Dragons tend to roam far and wide. However, they do have certain areas marked out as their territory, for where they lay their eggs and raise their young. These tend to be beaches and wetland coasts. Currently, the largest Water Dragon spawning ground is Yangain.

### Abilities

Water Dragons, due to their aquatic nature, are very distinct from other dragon broods. In the water they are an apex predator, but outside of this they tend to be less effective. Nevertheless, their powerful swimming muscles allow them to launch themselves out of the water to surprising heights, so all other dragons have learned to be wary of flying too low above the water.

Most Water Dragons have the ability to spew an acid mist from their mouths. This is one of their primary ways of defending themselves when on the surface, but can also be deadly underwater, surrounding an area with acid before their opponents can realise what they're doing. Some other water dragons can breathe a cloud of ink, to blind and confuse their foes.

Many Water Dragons have some Water Magic capabilities. Combining this with their powerful fins, they can generate powerful waves, sometimes enough to sink ships.

### Subsets

#### Frost Dragons

Frost Dragons are highly distinct from their Water Dragon cousins. They reside in the northern ice fields and snowy mountains. Though they are amphibious, they are more comfortable and effective on the surface than Water Dragons are. They tend to have thicker bodies and fins, and often possess fur around their neck and along their back. Additionally, Frost Dragons possess the ability to breathe a wave of frost. Some of the most powerful can make the weather itself colder.
Eggman Empire

The **Eggman Empire** (エッグマン帝国, *Egguman Teikoku*) is a political body of an empire of scientists and robots that appears in the *Sonic the Hedgehog* universe. It The Eggman Empire, as its name shows, refers to the totalitarian regime ruled and led by the infamous Dr. Eggman, and it is the doctor's ultimate goal to have it encompass his entire planet in his quest for global dominance. So far, the Eggman Empire has never actually been built due to Thomas Jones, along with Sonic the Hedgehog and his allies, and merely refers to the territories that Eggman has claimed and plans to claim.

In the world of the series, **Eggmanland** (エッグマンランド, *Eggumanrando*), is a land that Thomas Jones' nemesis, Dr. Eggman, often speaks of and are meant to serve as the captial of the Eggman Empire, from where the doctor plans to spread his rule from. In general, as far as the social order spans out, robots and scientists employed by Eggman are granted greater social status than that of other citizens.

"*Long live the Eggman Empire.*"

—About the Eggman Empire.

## Known members of the Eggman Empire

Known members include:

* Dr. Eggman (leader)

## History

### Past

While in Sonic's dimension, Dr. Eggman sought to spread the Eggman Empire on Sonic's world, but was constantly thwarted in his efforts by Thomas Jones, Sonic the Hedgehog and his friends.
Mobians

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**Mobians** are creatures in the *Sonic* series. The precise definition of Mobian varies by continuity, sometimes being a general term for residents of Sonic's World, and sometimes referring specifically to the various species of anthropomorphic animals that are the main residents of Mobius (and thus used in comparison to other species, e.g. Humans).

Mobians are sentient, capable of speech, and generally (but not universally) bipedal and anthropomorphic. Even those based on animals typically have human-like hands with five fingers. Some may also have toes, although that is less common since, for instance, Mobians who are based on anthropomorphic ungulates have hooves for feet.

"*.*"

—About Mobians.

## External links

* Dragons *Wikipedia*
* Mobians *Sonic News Network*
Team Sonic

**Team Sonic** (チームソニック, *Chīmu Sonikku*), also known as **Team Heroes** (チームヒーローズ, *Chīmu Hīrōzu*), is a reoccurring group in the *Sonic the Hedgehog* series. It was founded by Sonic the Hedgehog (being team leader), Tails the Fox (being brains) and Knuckles the Echidna (being muscle) to stop one of Dr. Eggman's plans for world domination, who later turned out to be Metal Sonic in disguise. With its primary consisting members having at least one talent at which they are virtually perfect at, Team Sonic is a highly capable group team who has protecting their home and overcoming the ever-present threat of Dr. Eggman and his robot legions, and, as well as, several other threats to the world as a whole.

"*The point is, when we work together as a single unit we're UNBEATABLE.*"

—Sonic the Hedgehog.

## Members

* Sonic the Hedgehog (leader)
* Tails the Fox (brains)
* Knuckles the Echidna (muscle)

### Allies

* Team Dark
	+ Shadow the Hedgehog
	+ Rouge the Bat
* Team Chaotix
	+ Vector the Crocodile
* Team Rose
	+ Amy Rose the Hedgehog
* Team Sol
	+ Blaze the Cat
	+ Silver the Hedgehog
* Babylon Rogues/Team Babylon (occasionally)
	+ Jet the Hawk
* Dr. Eggman (occasionally)
* Metal Sonic (occasionally)

## See Also

* Alien Species
* Tasmanian Devils
Resistance

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The **Resistance** (レジスタンス軍, *Rejisutansu-gun*; literally meaning "Resistance Army"), also known by the alternate name as "**Sonic's Army**", is a fictional organization in the *Sonic* series. It is a rag-tag freedom fighting organization lead and created by Garett in order to liberate and restore the glory of the galaxy and oppose the more greater threats such as the Black Arms, Metarex, or Dr. Eggman's Eggman Empire.

"*Grr, those resistance pests and their clever little plots. They're like something on your shoe that you can't wipe off.*"

—Dr. Eggman.

## Members and their ranks

The following are members of the Resistance.

### Commanding Officers

* Garett (founder and commander)
* Molly (second-in-command)

### Factions

* Eagle Squad
* Snake Squad
* Fox Squad

### Former Members

* Leon
* Jetface
* Fatwagon
* Wrinklejuice
* Barta
* Scarysmile

### Other

* Team Sonic
	+ Sonic the Hedgehog
	+ Tails the Fox
	+ Knuckles the Echidna (2nd commander)
* Amy Rose the Hedgehog (communication work)
* Team Chaotix
	+ Vector the Crocodile
	+ Espio the Chameleon
	+ Charmy the Bee
* Team Dark
	+ Shadow the Hedgehog
	+ Rouge the Bat (spy)
	+ E-123 Omega
* Silver the Hedgehog
* Numerous soldiers
Thomas Jones

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**Thomas Jones**, also known as "**Tom**", is one of the main protagonist characters from the *Sonic the Hedgehog* series. He is a human and the mentor, and adoptive father of Sonic the Hedgehog, who is known as the "Legendary Hero" of the world. He and Eggman used to be childhood friends, until Eggman became evil and betrayed Tom and his other old friends. On the day he first found and met Sonic, he took him as his pupil and adopted son, who would one day become his successor in saving and protecting the world as he always have.

"*.*"

—Tom Jones.

## Appearance

*Voice actor (4Kids):* Not Known (English), Toshihiko Nakajima (Japanese), Not Known (French), Not Known (Italian), Not Known (German), Not Known (Spanish), Not Known (Latin Spanish), Not Known (Dutch), Not Known (Portuguese), Not Known (Poland), Not Known (Korean), Not Known (China), Not Known (Hong Kong), Not Known (Polish), Not Known (Russian), Not Known (Swedish), Not Known (Brazilian Portuguese)
*Voice actor (DuArt):* Not Known (English), Not Known (Japanese), Not Known (French), Not Know (Italian), Not Known (German), Not Known (Spanish), Not Known (Dutch), Not Known (Finnish), Not Known (Portuguese), Not Known (Korean), Not Known (China), Not Known (Hong Kong), Not Known (Polish), Not Known (Russian), Not Known (Swedish), Not Known (Arabic), Not Known (Hebrew), Not Known (Latin Spanish), Not Known (Brazilian Portuguese)

### Appearance

* Hair Color: Black, slight Gray sideburn streaks
* Fur Color: peach
* Eye Color: Blue
* Age: 44+
* Height: Not Known
* Weight: Not Known
Svoldians

Svoldians are the people of the Svoldian Archipelago, in the Shattered Sea. They are a hardy group of sailors, warriors, raiders, and dragonslayers.

Svoldians are counted as Native Islanders, since they are believed to be the first inhabitants of Svoldia, though they are not entirely native to the Shattered Sea, and it is believed that they originally came from the White Cape of Tyrrus, and migrated to the seas sometime before the year 0.00.

Svoldians are true wandering sailors by nature, even more so than many of the other Islanders of the region. They can be found all across the seas, whether trading or raiding. Svoldian warriors will never spend more than half a year at home.

### Appearance

Svoldians, on average, tend to be tall and broad shouldered. They have tanned skin, as is common on the Shattered Sea. Svoldians tend to have blond or red hair.
Villains

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**Villains** are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in pursuit of a personal or professional objective that is usually at the detriment of the public, the greater good, and/or any other moral standard. As their actions usually cause community disturbance, Villains are actively opposed by Heroes who seek to curb the destruction the actions of villains cause.

A villain's motivation to break moral law varies; some break it as part of a personal pursuit of obtaining a goal (whether it be the ambition for power or the pursuit of revenge), others break it as a consequence of a professional occupation or task, others still will break it simply for kicks and for the thrill of "crossing the line" (due to a lack of empathy for anything beyond themselves) and there are others who are diagnosed as "Criminally Insane"; to whom laws like morality do not register due to mental instabilities.

"*.*"

—About Villains.

## Groups

Whether they operate independently or in a partnership, villains will sometimes need to team together with other villains to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature villainous groups:

## See also

* Heroes
* Supporting
* Allies
* Anti-Heroes
Pokémon (Universe)

The ***Pokémon*** (ポケモン, *Pokemon*) universe refers to the series' collection of stages and properties that hail from Nintendo's expansive and hugely successful franchise consisting of video games, anime and other media also owned by Nintendo and created by Satoshi Tajiri. Since 1996 it has become the second most successful video game franchise in the world. The *Pokémon* franchise is Nintendo's second most lucrative franchise, reaching only behind Nintendo's *Mario* franchise in global sales.

The universe follows Ash Ketchum, a young boy destined to become a Pokémon Master, his group of fellow Pokémon trainers, and usually his nemeses Jessie, James, Jake, and their talking Meowth, three members of Team Rocket determined to steal every Pokémon they find.

"*.*"

—About the Pokémon Universe.

## External links

* Pokémon *Wikipedia*
* Pokémon *Pokémon Wiki*
Claudia Levantine

Claudia Levantine is the wife of Klaus Levantine and mother of Martha Levantine. She is also Sonia Belmont's sister as well as major heroine in Mahou Kaiju series. She is a teacher at Gosha Academy as well as another Lightning Taimanin after Rin Uehara otherwise known by her nickname the Panther of Geofu.

## Relations

### Family members

Grave Levantine (father-in-law, deceased, disowned)
Klaus Levantine (husband)
Keane Belmont (nephew)
Sonia Belmont (sister)
Gabriel Van Helsing (brother-in-law)

### Occupation

Teacher at Gosha Academy
Celestine's Bodyguard

## Miscellaneous

### Appearances

All Star Taimanin
Shin Gravion
Super Heavyweight God Gravion X Mazinkaiser SKL
Kaiju World War: Part 3
Freedom Fighters

The **Freedom Fighters of America** (フリーダム・ファイターズ・オブ・アメリカ, *Furīdamu Faitāzu Obu Amerika*?) is a group composed of American Magi superheroes. Stationed and operated mainly in the United States, it is basically the American counterpart to Japan's Justice Alliance. It first appeared in the TV anime *Justice Alliance of Japan*.
Gennosuke Murakumo

**Gennosuke Murakumo** (村雲 源之助?) is a villain in *All-Star Taimanin*.

## Background

He was taught in the same sword style that Rinko Akiyama is a student of the Lost Sword Style. He later taught his shadow and healer Kagero this style as well.

## Abilities

* **Master swordsmanship** – Gennosuke is very skilled with the **Lost Sword Style**. (逸刀流, *Ittōryū*?)

## Etymology

* The name **Gennosuke** means "source, origin" (源) (**gen**), "this" (之) (**no**) and "help, rescue, assist/assistant/assistance" (助) (**suke**).
* Gennosuke's surname **Murakumo** means "town, village" (村) (**mura**) and "cloud" (雲) (**kumo**).
Dershiva

> *“Thank you, Mitsuki Kaiou. Your whore of a girlfriend Isuka really did me a favor. With the Stone of the Dragon Blood, I can unleash upon the whole human race the same hell like I did with the one you love!”*
> —Dershiva
>
>

**Dershiva** (デアシバ, *Deashiba*?) is the **God-King of the Dragemons** (竜魔帝王, *Ryūma Teiō*?), the supreme ruler of the Dragemon race of the Underworld, the emperor of the Jamatai Kingdom and the main antagonist of *Nagai: Signs of Pain, Rage and Sorrow*.

## Appearance

In his initial humanoid appearance, Dershiva is an overweight man with a slightly muscular figure and dark-purple skin. He has yellow sclera on his eyes and thick pinkish-red hair that is wavy and curly like it's in flames. He wears red armor and always has a small blue serpentine dragon coiled around his neck.

## Personality

As Dragemon Emperor, Dershiva is cruelly vicious, arrogant and cold-blooded in his quest to conquer the surface and enslave the population of Earth. He is also very impatient, having growing tired of waiting for the day he would return to the surface to exact his revenge.

## Abilites

As the Dragemon Emperor, Dershiva is very powerful.

* **Kaiju Transformation** - Dershiva can transform into his true and even more powerful dragonic form.
Faust

### Likes

Exploring dark secret areas, getting results (from both her employer and her actions)

### Dislikes

Stupidity of other people, abusive officers

## Miscellaneous

### Appearances

Kaiju World War: Part 1
All-Star Taimanin
Kaiju World War: Part 3

### Voice Actor

Shizuka Ishigami

> *“ARE YOU THE ONE HIRING ME THIS TIME? I AM FAUST… Huh, if you're an enemy, I wouldn't need to speak this way.”*
> —Faust
>
>

**Faust** (ファウスト, *Fausuto*?) is a character who first appeared in *All-Star Taimanin*.

## Personality

To hide her true nature, she usually speaks in a mechanical tone, though she would speak normally around someone who would hire her.

## Background

She was formerly United States Army soldier, but because of ""Project Wizard", a project that was secretly in progress by the United States Department of Defense, she was subjected to be the 13th cyborg experiment under the code name Wizard Mechanical Unit No. 13 "Faust" (ウィザード第13機甲武隊"ファウスト", *Wizādo Dai-13-kikōbutai Fausuto*?). An official report reads she was "disposed of" during a test run, but somehow, there are several eye-witness reports saying that they saw her as a "bodyguard" in dark streets in Japan like Tokyo Kingdom. About 90% of her entire body is mechanized, and her main weapons are the dual pistols. She hired Tsubaki.

## Abilities

### Attacks

* **Twin Shot** (ツインショット, *Tsuin Shotto*?) –
* **Quattro Rizer** (クアトロライザー, *Kuatoro Raizā*?) –
* **Faust Burst** (ファウストバースト, *Fausuto Bāsuto*?) –

## Quotes

* “ARE YOU THE ONE HIRING ME THIS TIME? I AM FAUST… Huh, if you're an enemy, I wouldn't need to speak this way.” (オ前ガ今回ノ雇イ主カ？　私ハファウスト……ふっ、お前が相手ならこの喋り方をする必要もないか, *OMAE GA KONKAI NO YATOINUSHI KA? WATASHI WA FAUSUTO…… fu~, omae ga aite nara, kono shaberi kata wo suru hitsuyō mo nai ka*?)

## Gallery

Character art of *All-Star Taimanin*Firing her gun