Plorts

*This article is about the plorts themselves. For plort prices, see: Plort Market*

**Plorts** are a product of slimes that they produce when they are fed with food, or occasionally obtained as a reward from the Range Exchange. Their main use is to generate Newbucks by selling them at the Plort Market. Once the Lab is unlocked, they can also be deposited into the Refinery to create Slime Science Gadgets.

In Adventure and Casual Mode, plort values rise and fall on a daily basis and prices re-roll at midnight; this is partially influenced by how often they are sold.

***Notes:** Lucky Slimes do not drop plorts - they reward the rancher with a shower of Newbucks instead. Quicksilver plorts also can not be sold on the Plort Market.*

## Biology

Plorts all share a basic global appearance, and each plort type shares a characteristic with the slime that created it.

When a plort is produced, it is encased in a gel sac which prevents other slimes from eating it until it dissolves. When a slime consumes a plort they do not produce, they undergo a sudden, permanent transformation into a largo; a larger hybrid version of the original slime and the type of slime of the plort it consumed. If a largo consumes another plort unlike its own, it transforms into a Tarr. Note that in Casual Mode, largos cannot eat plorts so Tarr do not exist in that mode. All plorts except the Puddle, Fire, Gold and Quicksilver plorts can be eaten by slimes. Slimes will never eat plorts of their own type.

## Plortonomics

Plorts are very useful for a variety of purposes, especially back on Earth. However, they are also widely used in Slime Science.

Below are each plort's uses as stated by their Slimepedia entries, and links to their category pages for Slime Science recipes each plort is used in.

## Despawn Times

*Like food, plorts will eventually despawn if left on the ground for too long.
This table lists all of their despawn times. They are not affected by Miracle Mix.*

## Treasure Pods that contain Plorts

```
Glass Desert

```
 3

```
Glass Desert

```
 140

```
Ring Island Vault

```
 143

```
Ash Isle Vault

```
 120

```
Feral Path Vault

```

†The amounts presented are total amounts from their location, rather than individual.

## Tips

* Since plort prices change on a daily basis, you should sell expensive plorts in bursts by keeping them stored in an auto collector or a Silo.
* Tarr are created when a largo eats a plort unlike their own. Unless intentionally clearing a corral or excess slimes from an area, it's a bad idea to expose largos to plorts that they do not produce.
* Plorts are involved in a few different puzzles found on the Far, Far Range; six different plorts are required to open the gate to the Ancient Ruins, five Quantum plorts are required to activate the teleporter to the Glass Desert, and the four fountains each require three plorts inserted into their nearby Slime Statues to activate.
	+ In Slime Rancher 2, similar Statues are spread around the map, which open various nearby doors, providing shortcuts or access to treasure pods.

## Changelog (Slime Rancher)

* **1.3.1** - Fixed an issue where plorts didn’t know if they should stay or they should go after a save/load.
* **1.2.0** - Quicksilver Slimes and their plorts are added. Quicksilver plorts cannot be sold at the Plort Market thus have no value.
* **1.1.1** - (Undocumented) The gel sacs that cover Plorts when first produced by a slime are now shinier and transparent.
* **1.1.0** - Saber Plorts along with their largos are introduced.
* **0.6.0** - Fire, Mosaic, Dervish and Tangle plorts are implemented, along with their respective slimes.
	+ Puddle Plorts no longer splash on contact with dry land and despawn after some time like regular Plorts.
* **0.5.0** - Quantum plorts, along with Quantum Slimes, are introduced.
* **0.3.6** - Crystal plorts, along with Crystal Slimes, are introduced.
* **0.3.5** - Hunter Plorts, along with Hunter Slimes, are introduced.
* **0.3.0** - Rad plorts can be obtained once again with The Indigo Quarry's reintroduction and can be legitimately obtained.
* **0.2.5** - Puddle Slime plorts no longer splash when sent into the Plort Market.
* **0.2.4** - Puddle Slime plorts produce a splash effect after disappearing.
* **Before 0.2.0** - Pink, Tabby, Phosphor, Rock, Puddle, Rad, Boom, Honey and Gold plorts are in the game along with their respective slimes. Rad however was temporarily made unobtainable due to the removal of a work-in-progress Indigo Quarry.

## Changelog (Slime Rancher 2)

* **0.2.0** - Saber and Yolky plorts are introduced, along with their respective slimes.
* **Before 0.2.0** - Pink, Tabby, Phosphor, Rock, Puddle, Boom, Honey, Gold, Hunter, Crystal and Fire plorts are kept from the original game at the initial release, with their respective slimes. They're joined by the Cotton, Flutter, Batty, Angler and Ringtail plorts and slimes. Just like in the first game, there's unused files for a Rad Plort, but the Rad Slime is currently unobtainable.

## Trivia

* Plorts are shaped like tetragonal trapezohedrons.