Charm

A **charm**, also known as an **enchantment**, was a spell that added certain properties to an object or individual. Charms were distinguished from transfiguration spells in that a charm added or changes properties of an object; it focused on altering what the object *did* as opposed to what the object *was*.

For example, the Colour Change Charm caused something to flash different colours; the Levitation Charm caused an object to levitate, the Cheering Charm improved upon a individual's mood.An object that had a lasting charm placed on it was called **bewitched**, though charms, in general, appeared to last longer than other spells.

## Nature

Charms could be some of the most powerful and game-changing spells in existence. The Fidelius Charm, for example, could completely concealed a person or a place in such a way that no one could find them unless they were given the location by a Secret Keeper. Memory Charms could be so strong that they completely removed a person's memory or even damaged his or her mind permanently, (while the Silencing Charm had to be recast monthly on the Fwooper and the Disillusionment Charm had be performed daily on Hippogriffs and Winged horses). Spells such as curses, jinxes, and hexes were referred to as "dark charms".

The successful casting of charm was achieved through concentration, precise wand movements, and the proper pronunciation of an incantation. When a charm was cast poorly, it would fail and the caster ran the risk of it backfiring badly.

## List of Charms

* A
* B
* C
* D
* E
* F
* G
* H
* I
* K
* L
* M
* O
* P
* Q
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* T
* U
* V
* W

* Amplifying Charm

The **Amplifying Charm** (*Sonorus*) was a charm that could be used to amplify the targeted sound, be it a person's voice or a piece of equipment.

* Anti-Alohomora Charm

The **Anti-Alohomora Charm** (*incantation unknown*) was an anti-unlocking spell, that acted as a counter-charm to the Unlocking Charm.

* Anti-Apparition Charm

The **Anti-Apparition Charm** (*incantation unknown*) was a spell that prevented people from Apparating into an area. It was cast on Hogwarts School of Witchcraft and Wizardry long ago and could only be lifted by the Headmaster of the time.

* Anti-Cheating Spell

An **Anti-Cheating Spell** (*incantation unknown*) was a charm that prevented a person from cheating on a test or exam.

* Anti-theft charm

An **anti-theft charm** (*incantation unknown*), also known as an **anti-theft device**, was a charm that prevented Summoning the charmed object by anyone but the object's owner. For security purposes, most magical objects sold in modern times were enchanted with such a spell.

* Anti-Unlocking Charms

These **spells** were used to counteract the effects of *Alohomora* and presumably other opening spells such as *Annihilare*, *Dunamis*, *Emancipare*, *Liberare*, and another unidentified spell.

* *Aqua Eructo*

**Aqua Eructo** was the incantation of a charm that could be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense, powerful and destructive jet.

* Area spell

The **area spell** (*incantation unknown*) was a charm used to conjure an omnidirectional shockwave that stunned all opponents in a small radius.

* *Arresto Momentum*

***Arresto Momentum*** was the incantation of a charm that could be used by a witch or wizard to slow the movement of an object. It was taught in second-year Charms class at Hogwarts School of Witchcraft and Wizardry.

* *Ascendio*

***Ascendio*** was a charm used to lift the caster high into the air or propel them to the surface if they were underwater at the time.

* Atmospheric Charm

The **Atmospheric Charm** (*incantation unknown*) was a type of Weather-Modifying Charm. This charm could function indoors. It could be removed with *Meteolojinx Recanto*.

* Banishing Charm

The **Banishing Charm** (*Depulso*) was the counter-charm to the Summoning Charm. As Accio summoned objects to the caster, Depulso sent objects away. It banished whatever the caster's wand was pointed at, and could banish living things.

* *Baubillious*

Baubillious was a charm that released a bright, yellow-white bolt of lightning from the tip of one's wand when cast. It might potentially be harmful to anyone it hit.

* Beauty spell

A **beauty spell** was a charm that could, presumably, be used to enhance the physical beauty of the caster.

* Bewitched sleep

**Bewitched sleep** (*incantation unknown*) was a difficult spell that put the targeted person into a deep sleep; subject was in a state almost like suspended animation and did not breathe for the duration of the spell.

* Bewitched Snowballs

**Bewitched Snowballs** (*incantation unknown*) was a charm that could bewitch snowballs so that they honed in on a designated target and continually plagued them by throwing themselves at said target.

* Bird-Conjuring Charm (*Avis*)

The **Bird-Conjuring Charm** (*Avis*) was a spell that conjured a flock of birds. This charm was an advanced form of Transfiguration, taught at N.E.W.T.-level at Hogwarts School of Witchcraft and Wizardry.

The birds were shot from the caster's wand tip, accompanied by a loud blast that sounded like a gun being fired and smoke.

* Blackboard writing spell

This **spell** (*incantation unknown*) was a spell used to cause words to appear on a blackboard.

* Blocked Barrier

**Blocked Barrier** was a spell (*incantation unknown*) that could be used to seal magical barriers and portals of the like used by witches and wizards to limit access to magical locations.

* Blue sparks

**Blue sparks** could be shot high into the air by a witch or wizard if he or she so desired. When conjured in large quantities, it was difficult to see or breathe when in the vicinity.

* Bluebell Flames

**Bluebell Flames**, also known as **Cold Fire** or **Blue Flames** (*incantation unknown*) was a magical fire that was produced by a charm, flowing from the caster's wand in a stream or jet, which then condensed into a body of fire on a nearby object, similar to *Incendio*.

* *Bombarda*

***Bombarda*** was the incantation of a charm used to provoke small explosions; one use for this explosion was to blast open sealed doors or to blow bars off of windows. The incantation *Bombarda Maxima* was a stronger, more powerful variation of this spell.

* *Bombarda Maxima*

***Bombarda Maxima*** was the incantation of a charm used to provoke large, violent explosions capable of demolishing entire walls. This was a stronger variation of the traditional *Bombarda* charm.

* Bond of blood charm

The **bond of blood** (*incantation unknown*) was an extremely powerful and ancient charm, which was formed when a person sacrificed himself or herself for a family member, out of deep and pure love. The sacrifice created a lingering protection in the blood of the person who was saved. It was not activated, however, until the charm was actually cast, and it was not sealed and functioning until another member of the family accepted the saved person as their own.

* Braking Charm

The **Braking Charm** was a spell used on broomsticks to help them stop faster. The Firebolt had an "unbreakable Braking Charm" on it.

* Bubble-Head Charm

The **Bubble-Head Charm** (*incantation unknown*) was the most effective spell for breathing underwater or in any environment where fresh air was at a premium, allowing one a supply of oxygen.

* Caterwauling Charm

The **Caterwauling Charm** (*incantation unknown*) caused any unauthorised person entering the perimeter of a certain area to set off an "alarm" which made a high-pitched scream.

* *Cave inimicum*

***Cave inimicum*** was the incantation of a protective spell, that could be assumed kept enemies away.

* Charm to Cure Reluctant Reversers

The **Charm to Cure Reluctant Reversers** (*incantation unknown*) was a charm used in broom care, which presumably enhanced a broom's ability to reverse.

* Charm to insult Severus Snape

This **charm** was among the spells placed by the four Marauders on their Marauder's Map along with the Homonculous Charm.

* Cheering Charm

The **Cheering Charm** (*incantation unknown*) was a spell which made a person happy. When the spell was overdone, it could cause the victim to be overcome with fits of hysterical laughter.

* *Box Blasting Charm (*Cistem Aperio*)*

***Cistem Aperio*** was the incantation of a charm that was used to blast open a trunk, chest, box or crate with a burst of white light. Being more specific than other opening spells in that it worked only on trunks, chests, boxes or crates, might increase the spell's potency against a warded target of the appropriate kind.

* Cleaning Charm

The **Cleaning Charm** (*incantation unknown*) was a charm used to clean the target. The W.O.M.B.A.T test mentioned this spell in the question of which breach of the International Statute of Wizarding Secrecy should receive the lightest punishment.

* Colour Change Charm (*Colovaria*)

The **Colour Change Charm** (*Colovaria*) was a charm that caused an object or animal to change its colour; a witch or wizard could use it to change the colour of walls and banners, for instance.

* Concealing Charms

**Concealing charms** were spells used to hide secret messages in parchment by magical means (as an alternative to invisible ink). Concealment charms were basic enough a piece of magic to be overridden by a simple Revealing Charm.

* Concealment Charm

**Concealment Charms** (*incantation unknown*) were spells used to conceal things from view and to obfuscate inherent magical properties of objects.

* Confundus Charm (*Confundo*)

The **Confundus Charm** (*Confundo*) was a charm which caused confusion in a person or bewitched an object. It appears that there were varying degrees of confusion caused by the spell, from simply tricking a person or thing about a specific incident to confusing a person to the point at which they endangered themselves.

* Containment Charm

A **Containment Charm** (*incantation unknown*) was, presumably, a spell used to contain the target in something; it might be related to the Unbreakable Charm.

* Counter-Charm for Hiccoughs

This **spell** was a counter-charm for the magical inducement of hiccoughs. It might be related to the Cheering Charm.

* Crop-Related Charms

**Crop-related charms** were a series of spells devised to alter some characteristics of crops (most likely growth rate, shape, strength, etc.).

* Cushioning Charm

The **Cushioning Charm** (*Molliare*) created an unseen softening effect on target surfaces. It was primarily used in broomstick manufacturing to make the brooms more comfortable for riders.

* Dancing Feet Spell (*Tarantallegra*)

The **Dancing Feet Spell** (*Tarantallegra*) was a jinx used to force another person's legs to begin dancing uncontrollably. The spell required a clear, unobstructed view of the target to be successfully cast.

* Defensive Charm

A **Defensive Charm** was a charm cast in order to defend the caster from attacks.

* *Deprimo*

***Deprimo*** was a charm which blasted holes in things; it was strong enough to shatter the floor of an entire room in a matter of seconds.

* *Descendo*

***Descendo*** was a charm that likely caused any targeted object to move downwards, or in other words caused something to descend or lower itself.

* *Diminuendo*

***Diminuendo*** was the incantation a charm that forced objects to shrink.

 File:Harry disarms Lucius.gif
* Disarming Charm

The **Disarming Charm**, also known as the **Expelliarmus Spell** or **Disarming Spell** (*Expelliarmus*) was a defensive charm which forced the victim to release whatever they were holding at the time. It was common to see this spell used in duels, to make an opponent release their wand.

* Disillusionment Charm

The **Disillusionment Charm** (*incantation unknown*) was a spell that was used to conceal the target. The charm made that which had been bewitched to take on the colour and texture of that which was behind and around them.

* *Dissendium*

***Dissendium*** was the incantation of a charm that revealed hidden passageways.

* Drought Charm

The **Drought Charm** (*incantation unknown*) was a charm used to dry up puddles and ponds; it was not powerful enough to affect lakes.

* Engorgement Charm

The **Engorgement Charm** (*Engorgio*) was a charm that caused the target to swell immensely. If the caster attempted to engorge the target beyond a certain point it would violently explode. Although this spell was safe to use on animals, it was not recommended until the counter-charm has been perfected.

* Enlargement Charm

The **Enlargement Charm** was a charm that enlarges an object. It had a similar effect to the Engorgement Charm.

* Entrancing Enchantments

**Entrancing Enchantments** were charms used to entrance people; they were purple in colour.

* *Epoximise*

***Epoximise*** was a transformation spell that bonded two objects together.

* Eradication Spell

The **Eradication Spell** (*Deletrius*) was the incantation for a spell used to disintegrate a target. It could also be used to erase the shadow of the last spell performed by a wand.

* *Erecto*

***Erecto*** was a spell that straightened out the target object and set it up.

* *Eye of rabbit, harp string hum, turn this water into rum*

***Eye of rabbit, harp string hum, turn this water into rum*** was a transfiguration spell that, purportedly, could turn water into rum. It was unknown if this was a real spell or not, although given that Seamus could turn the water into a weak tea it was likely that it was but he could not perform it correctly.

* False memory charm

The **false memory charm** (*incantation unknown*) was a spell which could be used by a witch or wizard in order to add a memory to their victim's mind without the victim realising it was not originally theirs. It differs from the Memory Charm in that the latter erased memories whilst this one added them.

* Feather-light charm

The **feather-light charm** (*incantation unknown*) was a charm used to make heavy objects lighter in terms of weight.

* *Fianto Duri*

***Fianto Duri*** was a defensive charm which, based on the etymology, strengthened shield spells, and perhaps objects in general, in a similar way to *Duro*.

* Fidelius Charm

The **Fidelius Charm** (*incantation unknown*) was a complex charm used to hide secret information within the soul of the charm's recipient, who was called a Secret-Keeper. The information was irretrievable unless the Secret-Keeper chose to reveal it, and *only* the aforementioned person could do so.

* Finestra spell

The Finestra spell (*Finestra*) was a charm that shattered the target window.

* Fire-Making Spell

The **Fire-Making Spell** (*Incendio*) was used to set objects alight.

* Fire rope

There existed a **spell** (*incantation unknown*) by which one could conjure a long, thin flame from the tip of one's wand with which they could bind, ensnare or presumably harm a foe in an action similar to that of a rope.

* Fixing Charm

The **Fixing Charm** (*incantation unknown*) was a spell which fastened an object in place. Its effect was similar to that of the Permanent Sticking Charm, but was most likely reversible. It might simply be another name for the Sticking Charm.

* Flame-Freezing Charm

The **Flame-Freezing Charm** (*incantation unknown*) was a charm that changed the effects of a fire so that instead of burning, it felt like a warm summer breeze. The subject would usually feel a gentle tickling sensation.

* Flashing paint charm

This **charm** (*incantation unknown*) caused paint to flash different colours. It was considered "tricky" for a first year.

* Floating Charm

The **Floating Charm** (*incantation unknown*) was one of the many lesser variations of the Levitation Charm, like the Hover Charm or the Rocket Charm, which made a target object float in mid-air.

* Flying charm

This **charm** (*incantation unknown*) was a spell cast on objects to allow them to fly. It was cast on broomsticks and flying carpets.

* Food-Related Charms

**Food-related charms** were a category of charm related to the magical preparation of food.

* *Freeze!*

**Freeze!** was a charm that caused ice to spread over limbs touching a hard surface, affixing them to it. File:Immobulus.gif
* Freezing Charm

The **Freezing Charm** (*Immobulus*) was a charm that would instantly immobilise and stop the movements of the target. It could be useful when dealing with Cornish Pixies.

* Freezing Spell

The **Freezing Spell** (*Glacius*) was a freezing charm that conjured ice from the tip of the wand, which in turn could extinguish fires, create ice blocks and cool off fiery creatures.

* Fur spell

This **spell** (*incantation unknown*) was used to cover the victim in fur.

* *Glacius Duo*

***Glacius Duo*** was a charm used offensively in duelling to freeze a target enemy in ice. It was a more powerful version of *Glacius*, but not as powerful as *Glacius Tria*.

* *Glacius Tria*

***Glacius Tria*** was a charm used offensively in duelling to freeze a target enemy. It was the most effective version of *Glacius*, being more powerful than Glacius Uno and Glacius Duo.

* *Glisseo*

***Glisseo*** was the incantation of a charm that could be used to transform a staircase into a smooth slide. It was rather old, having been used in the mediaeval ages.

* Gouging Spell

The **Gouging Spell** (*Defodio*) was a charm used to gouge out portions of earth or stone.

* Gripping Charm

The **Gripping Charm** (*incantation unknown*) was a charm that allowed the targeted object to be more easily held.

* Growth Charm

The **Growth Charm** (*incantation unknown*) was a charm which increased the physical size of the target; it is unknown whether the spell was used to increase the size of the target's cells themselves, or if more cells were created to give an appearance of a greater size.

* Hair-Regrowing Spells

**Hair-regrowing spells** (*incantation unknown*) were charms used to quickly regrow lost hair.

* Hair-Thickening Charm

The **Hair-Thickening Charm** (*incantation unknown*) was a charm which caused the target's hair to grow longer and thicker very quickly.

* Hand-held flames

This **spell** (*incantation unknown*) was used to conjure flames that could be held in one's hand without burning them.

* Hardening Charm

The **Hardening Charm** (*Duro*) was a charm used to change objects into stone.

* *Harmonia Nectere Passus*

***Harmonia Nectere Passus*** was the incantation of a spell used to repair a broken Vanishing Cabinet and perfect its performance (as Draco did).

* Herbivicus Charm

The **Herbivicus Charm** (*Herbivicus*) was a charm used to rapidly increase the growth rate of plants and cause flowers to bloom.

 File:Severussnapefootsteps.gif
* Homonculous Charm

The **Homonculous Charm** (*incantation unknown*) was a charm that, when cast onto a map, would enable its possessor to track the movements of every person in the mapped area, through labelled dots that moved around the parchment.

* Homorphus Charm

The **Homorphus Charm** (*incantation unknown*) was described by Professor Gilderoy Lockhart as what he used to cure the Wagga Wagga Werewolf.

* Horton-Keitch Braking Charm

The **Horton-Keitch Braking Charm** (*incantation unknown*) was patented by Basil Horton and Randolph Keitch. It allowed broom-riders to stop more precisely.

* Hot Air Charm

The **Hot Air Charm** (*incantation unknown*) was a charm that caused hot air to emit from the caster's wand.

* Hour-Reversal Charm

The **Hour-Reversal Charm** (*incantation unknown*) was a very dangerous, unstable spell that could be used to reverse time up to five hours.

* Hover Charm

The **Hover Charm** (*incantation unknown*) was one of the many lesser variations of the Levitation Charm which, as such, made the target hover in mid-air for a brief period of time.

 File:Homenum Revelio.png
* Human-presence-revealing spell

The **human-presence-revealing spell** (*Homenum Revelio*) was a charm which revealed human presences in the surrounding environment.

* *Illegibilus*

***Illegibilus*** was a spell that was used to render a text illegible.

* Imperturbable Charm

The **Imperturbable Charm** (*incantation unknown*) was a spell that created a magical barrier on a target object, such as a door.

* Impervius Charm

The **Impervius Charm** (*Impervius*) was a charm that caused an artefact to become waterproof.

* *Incendio Duo*

***Incendio Duo*** was an elementary charm that conjured flames.

* *Incendio Tria*

**Incendio Tria** was a charm that conjured flames.

* Informous Spell

The **Informous Spell** (*Informous*) was a charm that added a page with information regarding the charmed creature to the caster's *Folio Bruti*.

* Intruder Charm

The **Intruder Charm** (*incantation unknown*) was a spell which detected intruders and sounded an alarm, the Muggle-equivalent to a burglar alarm.

* Invisibility Charm

The **Invisibility Charm** (*incantation unknown*) was a spell used to render a target area invisible.

* Invisibility Spell

The **Invisibility Spell** (*incantation unknown*) was a spell used to render a target area invisible.

 File:Knitting charm.gif
* Knitting charm

The **Knitting charm** (*incantation unknown*) was used to charm knitting needles to perform their task autonomously.

* *Lacarnum Inflamari*

***Lacarnum Inflamari*** was the incantation of a charm used to ignite the cloak of a witch or warlock by shooting a fireball from the tip of the caster's wand.

 File:Tumblr mv0xoiWzPj1qeijvdo1 250.gif
* Legilimency Spell

The **Legilimency Spell** (*Legilimens*) allowed the caster to perform Legilimency; in other words, to delve into the mind of the victim, permitting the caster to see memories, emotions and thoughts.

 File:PS Wingardium Leviosa feather.gif
* Levitation Charm

The **Levitation Charm** (*Wingardium Leviosa*) was a charm used to make objects fly or levitate.

* Levitation Spell

The **Levitation Spell** (*Levioso*) was a charm that levitated objects.

* *Liberare*

***Liberare*** was a door-unlocking charm.

 File:DH1 Voldemort testing the Elder Wand.gif
* Lightning spell

This **spell** (*incantation unknown*) was used to shoot a thick bolt of blinding white lightning into the sky, along with a slight crackling noise as high amounts of electricity tend to produce.

* Limbo Mist anticharm

This **anticharm** was used against Limbo Mist, in order not to be hindered by its effects. To cast this spell, one must remove all potentially hindering articles such as scarves or accessories.

 File:Colloportus.gif
* Locking Spell

The **Locking Spell** (*Colloportus*) was a charm that was used to lock or seal doors so that they couldn't be opened manually.

* Locomotion Charm

The **Locomotion Charm** (*Locomotor*) was a charm that enabled a witch or wizard to lift the target a few inches off of the ground and then move said object in any given direction.

* *Lumos Duo*

***Lumos Duo*** was a modern variation of the Wand-Lighting Charm. It created an intense beam of wandlight connecting the caster's wand and their target.

* *Lumos Maxima*

***Lumos Maxima*** was the incantation to a charm that could be used to produce a blinding flash of bright white light from the tip of the wand.

 File:Tumblr myzye241mA1s53eg4o8 250.gif
* *Lumos Solem*

***Lumos Solem*** was the incantation of a charm used to conjure a very bright, narrow beam of light, which might be potentially be warmer than normal light.

 File:Obliviatehermione.gif
* Memory Charm

A **Memory Charm**, also known as **Lockhart Memory Charm** or **Forgetfulness Charm** (*Obliviate*) was a spell that could be used to erase memories from an individual's mind.

 File:Mending charm1.gif
* Mending Charm

The **Mending Charm**, also known as the **Repairing Charm** (*Reparo*) was a charm that could be used to seamlessly repair a broken object.

* Merope Gaunt's charm

This **spell** (*incantation unknown*) was a charm used to shove whatever the caster used it on to shoot away from them.

* *Meteolojinx Recanto*

***Meteolojinx Recanto*** was the incantation to a spell that caused weather effects caused by Weather-Modifying Charms such as the Atmospheric Charm to cease.

* Ministry of Magic Fog

**Ministry of Magic Fog** was a patented charm used by the Ministry for Magic to conceal certain areas from Muggle view.

* *Mobiliarbus*

***Mobiliarbus*** was the incantation to a charm used to levitate and move plants and trees.

* *Mobilicorpus*

***Mobilicorpus*** was the incantation to a spell which was used to move the bodies of those who found themselves unable to walk.

* Muffliato Charm

The **Muffliato Charm** (*Muffliato*) was a charm used to fill the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound.

* Muggle-Repelling Charm

The **Muggle-Repelling Charm** (*Repello Muggletum*) was a charm that repelled Muggles from an area.

* Obliteration Charm

The **Obliteration Charm** (*incantation unknown*) was a spell that Hermione Granger used to remove footprints from the snow.

 File:Oculus reparo.gif
* *Oculus Reparo*

***Oculus Reparo*** was the incantation of a variant of the Mending Charm, used to repair broken eyeglasses.

* Open Sesame

***Open Sesame*** was the incantation to a spell used to rip doors from their hinges and tear them to firewood.

* Opening Charm

The **Opening Charm** (*Aberto*) was used to open objects such as doors and windows.

* Pack Charm

***Pack*** was the incantation of a charm used to make items pack themselves into a trunk.

* Parchment-sealing spell

This **spell** (*incantation unknown*) sealed a scrolled-up parchment seamlessly, so others couldn't open it to read.

* *Partis Temporus*

The ***Partis Temporus*** charm temporarily parted the target where the caster pointed their wand, creating a gap in it.

 File:Luna's Patronus.gif
* Patronus Charm

The **Patronus Charm** (*Expecto Patronum*) was used to repel Dementors.

* *Periculum*

***Periculum*** was a charm used to send red sparks into their sky.

* Permanent Sticking Charm

The **Permanent Sticking Charm** (*incantation unknown*) was a spell that magically fastened one object to another.

* *Piertotum Locomotor*

***Piertotum Locomotor*** was a charm that animated an object.

* Placement Charm

A **Placement Charm** (*incantation unknown*) was a spell that placed an object in or on a specific location without the wizard or witch having to do it physically.

* *Portaberto*

***Portaberto*** was a spell used to splinter a lock from a door.

 File:Portkey used.gif
* *Portus*

***Portus*** was the incantation to a charm used to transform an ordinary object into a Portkey.

* *Prior Incantato*

***Prior Incantato*** was a spell used to reveal the last spell cast from a wand.

* Protean Charm

The **Protean Charm** (*incantation unknown*) was a charm that linked several objects together through a common purpose.

 File:Protective enchatment.gif
* Protective enchantments

**Protective enchantments** were spells used to protect an area that the caster wanted protected.

* *Protego Duo*

***Protego Duo*** was the incantation of a charm used to protect the caster from physical and magical attacks alike.

* *Protego horribilis*

***Protego horribilis*** was the incantation to a stronger version of the Shield Charm which protected a very large area against highly Dark Magic.

 File:Protegomaximahs.gif
* *Protego Maxima*

***Protego Maxima*** was a stronger version of the Shield Charm.

* *Protego totalum*

***Protego totalum*** was the incantation of a protective enchantment used to defend a certain area for an extended period of time.

* Quietening Charm

The **Quietening Charm** (*Quietus*) was a charm that could be used to quieten sounds.

 File:Vermillious.png
* Red Sparks

**Red Sparks** (*Vermillious*) was a spell used to shoot a jet of red sparks from the tip of the wand.

 File:Refilling Charm.gif
* Refilling Charm

The **Refilling Charm** (*incantation unknown*) was a charm that was used to refill whatever the caster pointed at with the drink originally in the container.

* Repairing charms

**Repairing charms** (also known as **mending charms**) were spells used to repair objects.

* Repelling Spell

The **Repelling Spell** (*incantation unknown*) was a charm that repelled small objects from escaping.

* *Repello Inimicum*

***Repello Inimicum*** was a charm that, when cast in combination with *Protego Maxima* and *Fianto Duri*, conjured up an almost impregnable magical protection barrier around the place the caster was trying to protect.

* Revealing Charm

The **Revealing Charm** (*Aparecium*) was a charm that forced invisible ink or other hidden messages to appear.

* Revelio Charm (*Revelio*)

The **Revelio Charm** (*Revelio*) was a charm used to reveal concealed objects.

 File:Riddikulus.gif
* *Riddikulus*

***Riddikulus*** was a charm that was used in defence against a Boggart.

* Rocket Charm

The **Rocket Charm** (*incantation unknown*) was one of the many lesser variations of the Levitation Charm, like the Hover Charm or the Floating Charm.

* Room-sealing spell

This **spell** (*incantation unknown*) enabled a witch or wizard to seal a room in such a way that only witches or wizards could break it.

* Rose Growth

**Rose Growth** (*incantation unknown*) was a charm that made rosebushes grow at an unusually fast pace.

* Scarpin's Revelaspell

**Scarpin's Revelaspell** (*incantation unknown*) was a charm that was used to correctly identify the ingredients of a given potion.

* Scouring Charm

The **Scouring Charm** (*Scourgify*) was a household charm, possibly a cleaning spell, used to clean an object, similar to *Tergeo*.

* Scuba-Spell

A **Scuba-Spell** (*incantation unknown*) was an Underwater Charm used to breathe underwater in lieu of using underwater breathing apparatus or other less-convenient forms of magic (such as Gillyweed or the Bubble-Head Charm).

* Security Spell

A **Security Spell** (*incantation unknown*) was a charm used to prevent a break-in on a specified location (a closed shop, for instance).

* Seize and pull charm

The **Seize and pull charm** (*Carpe Retractum*) was a charm that created a retractable, magical rope made of light.

* Severing Charm

The **Severing Charm** (*Diffindo*) was a charm used to precisely and accurately cut something.

* Shield Charm

The **Shield Charm** (*Protego*) was a charm used to create an invisible shield around an individual or area, to protect it from harm. This charm had many variations.

* Shrinking Charm

The **Shrinking Charm** (*Reducio*) was a charm that enabled a witch or wizard to decrease the apparent physical size of the target, both internally and externally.

* Silencing Charm

The **Silencing Charm** (*Silencio*) was a charm that rendered the victim temporarily mute, working on both beasts and beings.

* Skurge Charm

The **Skurge Charm** (*Skurge*) was a charm that could be used to clean up the sticky green ectoplasm created by passing ghosts.

* Smokescreen Spell

The **Smokescreen Spell** (*Fumos*) was a spell used to create a defensive cloud of smoke from the tip of the wand.

 File:Tumblr mzwwm6azLi1qdab59o7 250.gif
* Snowflake-making spell

This **charm** (*incantation unknown*) was a Weather-Modifying Charm that created snow.

* Softening Charm

The **Softening Charm** (*Spongify*) was a spell that softened a target area or object, making it rubbery and bouncy.

* Somnambulist Charm

The **Somnambulist Charm** (*incantation unknown*) was a charm of unknown incantation, used to move unconscious people by inducing somnambulism.

* Sonorous Charm

The **Sonorous Charm** (*incantation unknown*) was a spell that emitted a magnified roar from the tip of the wand.

* *Specialis Revelio*

***Specialis Revelio*** was the incantation of a spell that allowed the caster to reveal any charms or hexes.

* Spell for growing legs

This **spell** (*incantation unknown*) was a charm used to grow legs on an object.

* *Arania Exumai*

***Arania Exumai*** was a charm that could be used to physically repel spiders by blasting them away, including Acromantulas.

* Sticking Charm

The **Sticking Charm** (*incantation unknown*) was a spell which secured an object in place, but was reversible.

 File:Stupefy.gif
* Stunning Spell

The **Stunning Spell**, also known as a **Stunner** or **Stupefying Charm** (*Stupefy*), was a charm that rendered a victim unconscious and halted moving objects.

* *Stupefy Duo*

***Stupefy Duo*** was a stronger version of the Stunning spell.

* Substantive Charm

The **Substantive Charm** (*incantation unknown*) was a spell of unknown effect.

 File:Accio Firebolt.gif
* Summoning Charm

The **Summoning Charm** (*Accio*) was a charm that caused an object at a distance from the caster to fly into their arms.

* Supersensory Charm

The **Supersensory Charm** (*incantation unknown*) was a self-inflicting charm (as in the caster used it upon themselves).

* Talon-Clipping Charm

The **Talon-Clipping Charm** (*incantation unknown*) was a charm which presumably cut the talons of a clawed animal. It was primarily used in dragon care.

* *Tergeo*

***Tergeo*** was the incantation of a cleaning spell used to syphon any liquid, such as blood, dust or grease, off of the target.

* Thief's Downfall

The **Thief's Downfall** (*incantation unknown*) was one of the many defensive enchantments employed at Gringotts Wizarding Bank.

* Tickling Charm

The **Tickling Charm** (*Rictusempra*), also known as the **Rictusempra Charm**, was a spell that caused a victim to buckle with laughter.

* The Trace

**The Trace** (*incantation unknown*) was a charm put on wizards and witches who were under seventeen years of age.

* Umbrella Charm

The **Umbrella Charm** (*incantation unknown*) was a charm that created a see-through umbrella from the tip of the wand.

* Unbreakable Charm

An **Unbreakable Charm** (*incantation unknown*) was a charm that made an object unbreakable.

* Underwater Charms

**Underwater Charms** was a term used to refer to Charms whose practical use was restricted to underwater usage.

* Undetectable Extension Charm

The **Undetectable Extension Charm**, or simply **Extension Charms** (*Capacious extremis*) was a charm that extended the internal dimensions of the target object without affecting the external dimensions.

 File:Alohomora.gif
* Unlocking Charm

The **Unlocking Charm**, also known as the **Thief's Friend** (*Alohomora*) was a charm that unlocked and opened doors and windows that were not protected by magic.

* Unplottability

**Unplottability** referred to the deliberate concealment of several areas around the world. Unplottable locations were either magically hidden from plain sight or simply removed on maps.

* *Verdillious*

***Verdillious*** was a charm that caused the wand tip to light up like a flare, exuding green light, sparks and smoke to damage a foe.

* Verdimillious Charm

The **Verdimillious Charm** (*Verdimillious*) was a charm that produced green energy from the wand by means of sparks.

* Verdimillious Duo Spell

The **Verdimillious Duo Spell** (*Verdimillious Duo*) was a charm that produced green or red energy from the tip of the wand.

* *Verdimillious Tria*

***Verdimillious Tria*** was the incantation of a charm that produced green energy from the wand by means of sparks and electrical discharge.

* *Vermillious*

***Vermillious*** was a charm that precipitated red and orange sparks from the wand tip.

* *Vermillious Duo*

***Vermillious Duo*** was the incantation of a charm that could be used to conjure a jet of red sparks and electrical discharge.

* Vinegar to wine

This **charm** (*incantation unknown*) was used to turn vinegar into wine.

* *Projectile Jinx*

The **Projectile Jinx** (*Waddiwasi*) was a charm that could be used to shoot whatever the caster so desired at the target or victim.

* Wand-Extinguishing Charm

The **Wand-Extinguishing Charm** (*Nox*) was a spell that caused the light at the end of the caster's wand to be extinguished.

 File:Wand-lighting charm.gif
* Wand-Lighting Charm

The **Wand-Lighting Charm** (*Lumos*) was a charm, a light-creation spell, used to illuminate the tip of the caster's wand.

* Washing up spell

This **spell** (*incantation unknown*) enchanted dirty dishes to wash themselves.

* Water-heating spell

This **spell** (*incantation unknown*) could be used to heat water.

 File:Aguamenti PM.png
* Water-Making Spell

The **Water-Making Spell**, also known as the **Aguamenti Charm** (*Aguamenti*), was a charm that conjured a jet of clear, pure water and shot it from the tip of the caster's wand.
1. ↑ 1.0 1.1 1.2 1.3 Template:TCG
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Template:PM
3. ↑ Template:PS
4. ↑ Template:POA
5. ↑ 5.0 5.1 Template:OOTP
6. ↑ Template:OOTP
7. ↑ Template:GOF
8. ↑ Template:DH
9. ↑ Template:HM
10. ↑ Template:POA
11. ↑ Template:POA
12. ↑ Template:JKRS
13. ↑ 13.0 13.1 Template:OOTP
14. ↑ Template:HBP
15. ↑ Template:DP
16. ↑ 16.0 16.1 16.2 Template:COS
17. ↑ 17.0 17.1 17.2 Template:GOF
18. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `DH14`
19. ↑ Template:PS
20. ↑ Template:POA
21. ↑ Template:COS
22. ↑ 22.0 22.1 Template:POA
23. ↑ 23.0 23.1 Template:OOTP
24. ↑ 24.0 24.1 Template:GOF
25. ↑ Template:COS
26. ↑ Template:WW
27. ↑ Template:COS
28. ↑ Template:OOTP
29. ↑ Template:HBP
30. ↑ Template:POA
31. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `GOFF`
32. ↑ 32.0 32.1 Template:OOTP
33. ↑ 33.0 33.1 Template:DH
34. ↑ Template:FB
35. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `WBS`
36. ↑ 36.0 36.1 Template:OOTP
37. ↑ Template:GOF
38. ↑ Template:PS
39. ↑ Template:HBP
40. ↑ 40.0 40.1 Template:POA
41. ↑ Template:HBP
42. ↑ Template:OOTP
43. ↑ Template:HM
44. ↑ Template:WWHP
45. ↑ 45.0 45.1 Template:GOF
46. ↑ Template:GOF
47. ↑ Template:HM
48. ↑ Template:OOTP
49. ↑ Template:HM
50. ↑ Template:COS
51. ↑ 51.0 51.1 Template:HBP
52. ↑ Template:HM
53. ↑ Template:DH
54. ↑ Template:DH
55. ↑ Template:DH
56. ↑ Template:PS
57. ↑ Template:POA