The Ghost Light

This character shares a lot of relationships. You can never have too many friends, but please refrain from adding minor relationships to this article.

This page not only contains lore, but it involves in-game secrets! Unless you want to be spoiled on secret characters, do not read this article.

### Gender

Male

**The Ghost Light** is one of the Ghost Riders that once accompanied The Ghost Train. He was held by Cannie at the back of the train. These days, he leads the Ghost Train... from afar. He's the only one of the Ghost Riders to still travel alongside the Ghost Train.

## History/Lore

The Ghost Light was once alive. Upon his death, he possessed a lantern that was found near the station that The Ghost Train commonly visited as he looked for new dead to give rides to. As the Ghost Train approached the station, he saw the lantern moving on its own and immediately knew what it was. He allowed the Ghost Light to hop on board. When the Ghost Train demanded that everyone leave him, he made an exception for the Ghost Light, who he now used to guide him on his nightly travels. Because the Ghost Train takes less used routes these days, coming across the Ghost Light is rare.

## Stats

HP: 185

ATK: 59

DEF: 46

PRI: 1

CRT RT: 14%

CRT DMG: 2.2x

Regular Attack: Strobe Light (The Ghost Light flashes his light on and off while maintaining a bright light. This attack deals significant damage to all foes and blinds foes hit for the turn following this attack's use.)

Special Attack: Burn Out (The Ghost Light brightens his light so much, it breaks the glass case the light is contained in. The glass scatters everywhere, hitting everyone on the battlefield except for the Ghost Light. This attack deals decent damage to those hit.)

### Stat Analysis

The Ghost Light's best stat is his HP. When he uses his regular attack, he flashes his light in a manner like that of a strobe light. This causes foes to become blind and deals significant damage to all foes. When he uses his special attack, his bulb goes out and the glass case around the bulb shatters in all directions. This attack deals decent damage to all characters on the battlefield, besides the Ghost Light himself. In summary, the Ghost Light is a freaky light with even freakier attacks. Beware this wandering light.

### Item Drops

Lightbulb (90% chance)

Glass Shard (77% chance)

Eye of Corruption (64% chance)

Cursed Artifact (49% chance)

Lantern (31% chance)

LED Light (15% chance)

## Relationships

### The Ghost Train

The Ghost Train still uses The Ghost Light, but not as he used him prior to his demands for everyone else to leave. Instead, he now uses him as a guide light, warding off people from his railways of choice before it's too late.

### Cannie

Cannie used to hold the Ghost Light way back when. These days, Cannie has no clue where the Ghost Light is... but she knows she may never see him again, if she is unlucky.

### Hector

Hector never really knew the Ghost Light well. He knew who he was, but that's about it. He could care less, too.

### Griller, Burnie, and Alloy

These three frying pans didn't know the Ghost Light that well. Being that they stayed inside the train cars, they never saw the Ghost Light, but heard about him through word of mouth.

### Handler

Handler was a Lost Soul that found a teacup to possess. He never really knew the Ghost Light well, being that he stayed in the train most of the time, but he occasionally dropped by with Cannie and saw the Ghost Light.

### Tombstone Tim

Tombstone Tim was the first to leave The Ghost Train, long before he demanded everyone else off. Tombstone Tim didn't get to meet the Ghost Light, and quite frankly, he doesn't want to.

### Third Wheel

The Third Wheel was once a wheel on The Ghost Train, but these days, he lays in one spot, unmoving. Could he have finally passed on?