Equipment

This is the equipment Wiki page. Here you can find information about the types of equipment Ornate-PS has to offer! Within this guide, you can find external links to find out more information about specific types of equipment!

**ORNATE-PS EQUIPMENT**

The **Worn Equipment** tab, also called the **Equipped** tab, the **worn items** screen, or the **Equipped Inventory** tab shows all the equipment that the player is wearing or wielding. The equipped inventory is divided into 11 slots for each area of the body that some piece of equipment can be worn on.

## Contents

* Combat equipment types
* Head slot
* Cape slot
* Neck slot
* Ammunition slot
* Weapon slot
* Shield slot
* Body slot
* Legs slot
* Hands slot
* Feet slot
* Ring slot

### Combat equipment types

There are 3 combat types, Melee, Range, and Magic. Each combat type is strong against it's respective counterpart or certain bosses and monsters.

Melee is strong against range.
Range is strong against magic.
Magic is strong against melee.

     Click **HERE** to see the melee armour guide.

     Click **HERE** to see the range armour guide.

     Click **HERE** to see the magic armour guide.

### Head slot

This slot tends to confer low defensive bonuses, but high offensive ones. Off-style helmets tend to have the least penalizing offensive drawbacks as well, making this slot a good choice to lean into the advantages of another combat style that doesn't match the one of your weapon.

Click **HERE** to see the slayer helm guide.

### Cape slot

Capes provide relatively small bonuses, but they typically provide them without any drawbacks to other combat styles. A variety of capes provide utility functions, making this slot valuable for non-combat purposes as well.

Click **HERE** to see the cape slot guide.

### Neck slot

Neck slot items tend to provide strong offensive bonuses for their appropriate combat style, or a wide variety of non-combat functions, similar to rings.

Click **HERE** to see the neck slot guide.

### Ammunition slot

When using bows, crossbows, or ballistae, a player needs ammunition to fire from their weapon; arrows, bolts, or javelins. Ammunition cannot be used from the inventory; it must be equipped to the ammunition slot. When not using ranged, or using ranged weapons that provide their own ammo such as the Crystal bow or Toxic blowpipe, you can instead equip various Blessings for a small prayer bonus and other perks. It is common to refer to this slot as the 'quiver', despite actual quivers that exist being equipped to the cape slot.

### Weapon slot

Your choice of weapon in the main hand. determines your combat style, affecting what type of damage you deal and what offensive advantages apply from the rest of your equipment. Some skilling tools can be equipped in this slot as well.

Click **HERE** to see the weapon guide.

### Shield slot

Shield slot equipment often provides specific combat utility required for fighting particular monsters, such as protection against the fiery breath of dragons. If no specific utility is required, there are powerful offensive or defensive options.

### Body slot

The body item of a armour set tends to provide both the highest defensive benefits for its combat style as well as the highest offensive penalties for off-style attacks. Items in this slot very rarely have non-combat utility.

### Legs slot

Leg items tend to fill extremely similar roles as body items, with the same pronounced defensive strengths and offensive weaknesses, though generally somewhat weaker. Because they are two different slots, you can mix and match equipment sets to reach more balanced bonuses.

### Hands slot

The hand slot tend to be a great source of offensive bonuses, and commonly benefits all combat styles at once.

Click **HERE** to see the hands slot guide.

### Feet slot

The gear available for this slot is very similar to hand slot gear, but tends to have more emphasis on defense than offense. It also provides less equipment with combat style flexibility than the hand slot. Similar to the shield slot, equipment necessary for negating penalizing effects are often feet slot items as well.

Click **HERE** to see the feet slot guide.

### Ring slot

The ring slot has many equipment choices with abilities not available any other way; this tends to make this slot very competitive. Utility functions such as teleportation are also very frequently available via the ring slot. The rings that do provide statistical bonuses tend to be similar in magnitude to the neck slot, though typically must be imbued to reach their full potential.

Click **HERE** to see the ring guide.