Devil Jerry

Draw with 10 Rubies / Exchange with 94 Universal Character Tokens through Token Shop

### Counterparts

Jerry
Detective Jerry
Robin Hood Jerry
Pirate Jerry
King Jerry
Mouseketeer Jerry
Cowboy Jerry
Devil Tuffy
Angel Jerry
Conductor Jerry
Devil Tom

**Devil Jerry** is a playable mouse character that can be selected in a match. He can be purchased or drawn in Shops.

Devil Jerry's a bit of a mystery. All we know is that he's a powerful demon from an unknown land.

***Note: Underlined words are information translated to English from the Chinese server, and they are currently unreleased or released content without translations in other servers. As they are not official, they may be changed in the future.***

## Background Story

### Developer Post (Chinese Server)

#### "This mysterious devil mouse is born to be a troublemaker."

Devil Jerry has endless tricksy ideas hidden in his mind, and he appears to help Jerry to spoof Tom. Although he may be limited by the different power rules between the real world and the unknown land, he still has innate and powerful skills of which he can achieve teleportation beyond the speed of light.

### Cartoon Origin

Devil Jerry originated from the cartoon short "Springtime for Thomas" as Jerry's anti-conscience.

When Jerry has bad thoughts, most people think he only appears to encourage Jerry to play pranks on Tom, destroying their friendship evilly; but in truth, Devil Jerry is actually pure in mind, as he just wants to help Jerry avoid being hurt and lift the burden off his shoulders.

## Ability Setting

### Skills

#### Active Skill: **Infernal Gate** (Cooldown time: 15/10/10)

 Lv. 2
 Lv. 3

#### Passive Skill: **Trickster** (Cooldown time: 0/0/0)

 Lv. 2
 Lv. 3

#### Weapon Skill: **Trident** (Cooldown time: 35/35/30)

 Lv. 2
 Lv. 3

## Character Strategy

### Attribute Analysis

* In terms of attributes, Devil Jerry has a high recovery ability and movement speed. Generally speaking, as a supporter, his overall attributes are absolutely sufficient and can even be called excellent.

### Skill Analysis

#### **Active Skill: Infernal Gate**

* This is Devil Jerry's core skill. After the skill is used, it will be marked and can allow him to teleport from two locations within 10 seconds, but because of the high 30-second CD at Lv. 1, the skill performance is not outstanding. When using it, pay attention to the 1-second releasing time. If you use it too close to the cat, you will be targeted easily.

* After the skill is upgraded to Lv. 2, the CD will be reduced to 15 seconds, and the increase in frequency of use will make Devil Jerry a master of cat-kiting. After teleportation, you can get a shield protection, which makes the skill's fault tolerance rate higher, and you can refresh the shield through non-stop teleportation to achieve an almost-invincible effect.

* When the skill reaches Lv. 3, Devil Jerry will be in his strong period, the original 10-second marking time will be increased. When kiting the cat, he can keep the cat running up and down by teleporting. This is the most effective way to kite the cat. Especially after jumping on the edge of the Night Castle's building or the edge of the cruise ship in Summer Cruise. You can use the skill to return to the original place in an instant, and this skill can instantly allow him to escape the cat's pursuit. However, it should be noted that this skill cannot be used when in mid-air, and can only be used when Devil Jerry is on the ground.

#### **Passive Skill: Trickster**

* Devil Jerry's passive seems powerful, but it is not worthy enough to be his core skill, so it is generally not given priority when upgrading. When the skill is at Lv. 1, you can feel that his speed has increased significantly. It will be more convenient to "sell teammates" when kiting the cat. In addition, the speed of cheese-pushing will be increased. As a team-supporting skill, this skill is alright.

* It is estimated that the skill only reaches Lv. 2 in late-game, because the early upgrades are for his teleportation skills. Generally, the time you will be near the cat is not often (the skill range is quite short).

* When the skill reaches Lv. 3, it is actually like a double-edged sword. Although immunity to debuffs is very good against strong-controlling skills like Butch and Cowboy Tom, the skill will also make Devil Jerry immune to buffs, which means that it is difficult for you to get buffs from teammates or buffs from drinks. So generally, it depends on what the cat character the opponent plays to decide whether to learn or not.

#### **Weapon Skill: Trident**

* The trident from hell has the ability to open the Devil's Gates, and he can teleport back and forth as long as he interacts with one. Every time the skill is upgraded, it will bring about a substantial improvement. The time interval for summoning the next gate after Lv. 2 will increase from 6 seconds to 12 seconds. Generally, 12 seconds is equivalent to running from one room to another. After upgrading to Lv. 3, the existence time of the Devil's Gates will increase from 15 seconds to about 24 seconds. The player should pay attention to the time limit when releasing this skill. This skill also has multiple functions:
	+ Rescuing teammates: Summon the Devil's Gate near the rocket to help the teammate to escape from the cat's pursuit in Fearless state;
	+ KO-ing the cat: Throwing items from the Devil's Gate can hit the cat guarding the rocket on the other side;
	+ Fast Transportation: Throwing wedges of cheese into the Devil's Gate is handy in Frenzy Cheese.

* When summoning the portal, there will be a releasing time of about 3 seconds, so when using it, you can shield yourself via the active skill to be safer. The other Devil's Gate is recommended to be placed in a location that is not easily found by the cat, so that the benefits of this skill can be better guaranteed.

* Because of the long 30/25-second CD, the skill cannot be reliable in most situations, and it must be reserved for certain emergencies.

## Recommended Perks

### Rescuer Deck:

#### **Selfless** + **Cut and Run** + **Wind Chaser** + **Leap**

* Analysis: Devil Jerry has outstanding ability to rescue and escape. With good use of teleportation and movement skills, he can quickly rescue teammates, and matching with **Selfless** and **Cut and Run** can strengthen the effect of rescue. At the same time, when combined with **Wind Chaser** and **Leap**, it improves his skills in the early game and avoid being targeted by the cat.

### Assist Deck:

#### **Flee** + **Fast Pusher** + **Wind Chaser** + **Cut and Run**

* Analysis: As long as Devil Jerry is around his teammates, he can get passive buff bonus. Cooperating with **Flee**, **Speed Pusher**, and **Wind Chaser** can further strengthen his own assist ability.

## Character Evaluation

Devil Jerry is good at displacement and teleportation. His skills are basically related to these two points, and he mainly plays a supporting role in the team. However, Devil Jerry's attack power is quite low, as he doesn't have any offensive skills. His weak attack makes him need to rely more on the help of his teammates, so he is still relatively difficult to use for starters, especially in solo matches. Without the teammates' support and cooperation, Devil Jerry is basically a target for the cat. However, in late-game, he can create a safe environment for pushing, retreating, and cracking the Wall Crack by granting himself shields and Devil's Gates for teammates to go through.

## Skins

Beside equipping skins, he can also equip a robot mouse skin to gain more Fashion Points, same with Footprints.

***Note: As the skin obtaining methods vary between servers, they will not be listed below. Players can check in the game to see their current obtaining methods.***

### S Class

**Blazing Feathers**

**Lord of the Inferno**

**Lord of the Abyss**
* If you gaze into the abyss long enough, the abyss will gaze back at you.

### AP Class

* He comes up from the deep on a surge of raging flames.

### A Class

 **Crazy Comedian*** Skin Series: **Frolicking Fool**

 **Space Rover*** Skin Series: **Stellar Recon**

 **Clever Clown*** Skin Series: **Frolicking Fool**

 **Cyber Ninja**
 **Striped Suit**
 **Alien Hacker**
 **Kart King*** Skin Series: **Lightning Racer**

 **Starlight Watchman**
* Bright stars shine in the sky, like the lantern of watchmen patrolling the vast celestial sea.

### B Class

 **Wild Devil**
* When I put on my collar and vest, I become the wildest devil!

### C Class

* Wearing this headband, Devil Jerry managed to blend into the crowd of the King of Pop Tom's concert and became his No. 1 fan.

## Extra

### Quotes from **Firework Show**

* *What I summon today will be the Happiness' Gate.*

## Trivia

* Devil Jerry is the first character to be introduced in the Test server in the Chinese version of the game.

* His AP class skin Flaming Fiend and Pirate Jerry's AP class skin King of Caribbean are the only AP class skins that do not have a special idle animation, only their intro animations change slightly.

* Devil Jerry's AP class skin, Flaming Fiend, is the only skin which changes a character's fur color, while other skins mostly only alter their clothes and accessories.

* His Clever Clown skin poster has an error, which shows his snout color being light brown like a Tuffy.

* Devil Jerry has an in-game sprite animation that resembles Jerry's Inspire animation.

* Devil Jerry represents the Alien in Aliens!, probably due to his green color.

* Devil Jerry and Toots' S class skins, Blazing Feathers and Lights of Dawn, share the same poster artwork in the Chinese server; Tom and Jerry's Lotus and Carp S class skins also share the same poster artwork.

* Devil Jerry is the only character to have two skins of the same Skin Series in the Chinese server.

### In-game Sprites

Drinking MilkEating CakeConsuming DrinkCarrying CheeseWalkingSprintingJumping & FallingSlidingStandby (Alert)Walking (Alert)Being ChasedOpening DoorClosing DoorThrowing ItemHealingScaldedThawingBlastedCrushedStrugglingTrident