recursal/Fanatic-Fandom huggingface dataset:
The Argument

Whilst not the first video posted to the channel, The Argument was indeed the first episode of The 8-Bit Baby, which at the time was still called The Tardisode.

The episode is 3 minutes and 17 seconds in length with no jump cuts or edits anywhere in the video. It was originally uploaded on the 15th of may, 2016.

The plot is as follows: The episode begins with Josue mentioning that he was watching one of his favourite movies, Studio Ghibli's Castle In The Sky. He then briefly shows part of the movie being played on a portable DVD player sat on his desk. He then (as the unnamed character) begins to argue with an off screen character (also played by Josue). The camera is then briefly knocked over, facing the ceiling, Josue attempts to reset the camera back to a stable position. Once he successfully fixes the camera, he resumes the skit where it left off. The camera then begins to slip once again, however this time, he notices before it get the chance to fall, and promptly fixes it. The argument then escalates to full blown murder, with Unnamed Character 1 drawing a Blaster to destroy Unnamed Character 2. He fires roughly 8 shots at Unnamed Character 2, presumably killing him as he is seen falling to the floor, never to be seen again. Unnamed Character 1 celebrates his victory with a hesitant maniacal laugh. Josue than closes the episode by blinding the audience with the 10th Doctor's Sonic Screwdriver. Josue is seen wearing a gray/blue and black camouflage sweater. The same sweater is later seen in the prolific "A robber Breaks in" series of videos.

Josue has since tried to distance himself from these early videos, even referring to this period of the channel as "The Dark Times" on multiple occasions. Despite that, when the Idea of deleting these videos is brought up, he refuses, suggesting that he still cares about his younger self's vision in some way.'

The episode can be viewed here: https://www.youtube.com/watch?v=ta9psF-Z4U0
Petal Blossom's Lucky Charm

***Petal Blossom's Lucky Charm*** is a comic in the G2 franchise. It was featured in issue 2 of the UK G2 magazine.

## Plot

Clever Clover was good at sports. He won everything! "That's because I wear my lucky baseball cap," he told his friends. "It always brings me good luck!" Petal Blossom wished that she could win something. "I'm too slow," she told Sun Sparkle, a little sadly. "I'll never win anything!" "Would you race Petal Blossom?" asked Sun Sparkle. "Of course," said Clever Clover kindly, "but I'm sure to win." Before the race, Sun Sparkle gave Petal Blossom a glittering brooch. "It's a lucky charm," she told her. The race began, and Clever Clover dashed into the lead leaving Petal Blossom far behind. "It's no use," she sighed. "I can never win when he wears his lucky charm cap!" Then she remembered her own lucky charm - Sun Sparkle's brooch! Suddenly she began to run faster... and faster! She overtook Clever Clover and won the race! "It's all thanks to your lucky brooch," she told Sun Sparkle, who smiled broadly. "It's not lucky at all! I only told you that to give you confidence!" she said. "Anyone can make their own luck in the world. You did it all yourself, Petal Blossom. Well done!"

## Character List

* Clever Clover
* Petal Blossom
* Sundance
Gwen

**Gwen**, labelled **The Goth** is the runner-up Big Brother Total Drama 1.

## Biography

### Big Brother Total Drama 1

Gwen is a goth girl whose interests lie in art and astronomy. She is smart, independent, and level-headed. Her attitude at first seems cold and harsh, but she is not a bitter person, rather cautious of whom she lets into her life. She plans to play strategically and crack out of her shell a little bit and is willing to get blood on her hands.

## Player History - *Big Brother Total Drama 1*

### HOH History

 **Evicted**
Bridgette

**Bridgette**, labelled **The Surfer Girl** is a houseguest on Big Brother Total Drama 1.

## Biography

### Big Brother Total Drama 1

A self proclaimed soulful surfer, Bridgette can't wait to be apart of a game she loves so much. Living in Hawaii surfing waves doesn't compare to the Big Brother house for her! Bridgette wants to play a clean solid game and get blood if she needs too, and be nice to everyone! ...if they don't mess with her.
Heather

**Heather**, labelled **The Queen Bee** is a houseguest on Big Brother Total Drama 1.

## Biography

### Big Brother Total Drama 1

Spoiled rich, Heather went into the house more to humble herself more than anything, and of course, win more money! A very emotional and cold person, she does occasionally be nice but usually, it's fake. Heather thinks she has the strategic smarts to make moves and wants blood on her hands. Heather also thinks she'll dominate at the competitions.
Beardo

**Beardo**, labelled **The Human Soundboard** was a houseguest on Big Brother Total Drama 1.

## Biography

### Big Brother Total Drama 1

Beardo is excited to move into the Total Drama Big Brother house and meet some people, since in his secluded life he's never really met anyone who shares his interests. Beardo is sweet but can be gossipy. He is a DJ and says he'll miss his jams the most. Beardo's strategy going in is to float and make close friendships.

## Player History - *Big Brother Total Drama 1*

### HOH History

 **Evicted**

 **Evicted**
Jasmine

**Jasmine**, labelled **The Australian Outback Girl** is the winner of Big Brother Total Drama 1.

## Biography

### Big Brother Total Drama 1

A australian native, Jasmine was born into adventure constantly ready for the thrill. This year, Total Drama Big Brother is her next adventure! She wants to stay out of the limelight and just try to make close bonds with others and float around to power. She doesn't know what to expect, but she knows that she'll have a lot of fun.

## Player History - *Big Brother Total Drama 1*

### HOH History

 **Evicted**

 **Evicted**

 **Evicted**

**Gwen** | N/A
Lightning

**Lightning**, labeled **The Athletic Overachiever** was a houseguest on Big Brother Total Drama 1.

## Biography

### Big Brother Total Drama 1

In the shadow of his famous dad, Lightning always settles for the best. While not being the brightest... at all, he is very buff and strong and knows how to get in good with all of the ladies. Lightning plans on dominating the competition with his physical abilities, his "smurtz" and his ability to do everything right, so he says. Lightning wants to get in good with a showmance and do what he has to do to win.

## Player History - *Big Brother Total Drama 1*

### HOH History

 **Evicted**
Agent Bob Appleseed

Bob Appleseed has appeared in one episode to date, episode 73, "The Road Driving Spy". He is played both by Josue RoseHebert and David Hebert.

Bob Appleseed is described as the ultimate spy. In the episode his many talents are displayed, most notably, his technological genius, which is proven by him swinging on a tree branch.
Marvel's Spider-Man

***Marvel's Spider-Man*** is a 2018 action game based on the superhero of the same name, and it developed by Insomniac Games and published by Sony Pictures Entertainment.

## Gameplay

Spider-Man is a fun action game and is open world. You can travel around a fictional NYC and visit famous comic book locations. Spider-Man is the primary character in the game.
Dakota

**Dakota**, labeled **The Fame Monger** was a houseguest on Big Brother Total Drama 1.

## Biography

### Big Brother Total Drama 1

Dakota was born into wealth and is not excited to give up her phone and WiFi but is excited that she'll be able to gain more publicity and is strictly on Total Drama Big Brother to get famous. Dakota doesn't know much about the game but thinks that by her good looks and her social skills will get her to the end. As long as anyone doesn't annoy her, then they are gone.
Alejandro

**Alejandro**, labeled **The Arch Nemesis** was a houseguest on Big Brother Total Drama 1.

## Biography

### Big Brother Total Drama 1

On the surface, Alejandro appears to be a polite, dashing, charming gentleman, but underneath he is quite villainous. He knows how to charm the ladies and definitely plans on using it to his advantage. Alejandro always had the upper hand in life, and does have a heart and is loyal to those whom he cares for, but for the rest? Consider them gone he says.
Christian "2%" Small

Christian appears in one episode to date, episode 94, "The Cell Street Boys: The Cell Story".

He appears only in voice, apart from a few photographs throughout the music video.

The nickname 2% originates from the 2% of a mark he cost the group from achieving on the Cell Street project due to a lackluster rapping performance. The groups was awarded a 98%.

Nothing is known about Christian's past.
Alexander "Alex / Alexey" Beleaga

A close friend of Josue's, Alex has appeared in two episodes to date; The first being episode 91, "Gameboy Classic edition trailer", the last being episode 94, "The Cell Street Boys: The Cell Story".

In episode 91, he plays Nintendo Salesman 2 aka Alexey Pajitnov. His name is not mentioned in the video. Alexey Pajitnov is a Russian Programmer and the creator of Tetris.

Alex is a few months older than Josue, as stated BTS.

Nothing is known about Alex's past.
Zachary "Zac" Larrinson

A close friend of Josue's, Zac is first seen in the channel's 6th episode, "Nerf 2". Zac made frequent cameos on the channel before making his last on-screen appearance in episode 61, A Robber Breaks in IV: The Movie. His last appearance in general was in episode 72, MR. KRABS IS ANGRY!!!, the channel's highest viewed video.

Almost nothing is known about Zac's past, but it's clear that Josue has known him for a very long time, possibly since childhood.

Josue has credited him as having equal rights over the channel, even going as far as saying that Zac has just as much ownership over it as himself, citing him as having gotten him into YouTube in the first place.

Zac's disappearance from the channel most likely coincides with Josue moving from Toronto to Ajax in the summer of 2018.

After the downfall of Channel 6 News, Zac went on to start his own personal YouTube Channel under the name of Bunn3h. He first produced music and at one point began to play Overwatch, but that video has since been deleted.

Josue continues to use Zac's song "Shoot an egg" as an outro for his Minecraft series.
Spider-Man (Marvel's Spider-Man)

Pete

The Spider

Vigilante

Peter Parker is the main protagonist in Marvel's Spider-Man, known as Spider-Man. He has been a vigilante for eight years.

## Biography

### Early Life

At some point in his life, Peter was dropped off at his Aunt May and Uncle Ben's house by his parents (who were government agents), before they died in a plane crash. After that Peter would grow on to idolize Otto Octavius, while everyone else idolized Iron Man and Captain America. He would also have a friendship with Harry Osborn and Mary Jane Watson.

After being bitten by a radioactive Spider, Peter gained Spider powers and decided to make a rudimentary costume. He tested his powers by fighting wrestler Crusher Hogan, under the alias *The Spider,* and beat him.

However, after, he let a mugger escape, and that mugger would go on to kill his uncle, but Spider-Man was able to stop the mugger, and lived everyday by his uncle's words, With Great Power Comes Great Responsibility.

### Vigilante Career

Peter would soon go on to become the vigilante known as Spider-Man, donning a more form fitting suit and fighting the likes of the Vulture, Rhino and Kingpin. However, The Kingpin would only last in prison for 2 hours. Above all that, Peter would then become MJ's boyfriend. However, they had to break that up due to Peter wanting to protect his loved ones.

Peter would also ally with NYPD, friending Yuriko Watanabe.

### Graduation

After graduating, Peter would have an internship with Otto, resulting in a job with the scientist.

### Fight With The Kingpin

After eight years of being Spider-Man, Peter was soon called to fight the Kingpin another time. Peter was able to hold off the Fisk Thugs and was able to defeat Kingpin. After he was apprehended, Peter mocked him, wishing him good luck.

### Otto's Failed Demonstration

Peter soon found himself late for Otto's demonstration. Otto soon tested his newly made prosthetic arm, but it failed.
Upcoming Content/Rumours

* Beta1 launch in April 2023
* Full release might have 2 dungeons and a raid at launch
* Crafting will be quite in-depth
* It will be possible to reach max level without ever attacking monsters
* Boss fights might be doable solo, regardless of level (albeit over really, really long time periods)
* There might be an app for our accounts, where we can see our avatars and equip gear
Owen

**Owen**, labelled **The Fatty** is a houseguest on Big Brother Total Drama 1.

## Biography

### Big Brother Total Drama 1

A very big but optimistic guy with a big heart, Owen wants to have fun this summer and try to make some new friends, growing up in the suburbs, Owen wasn't taught very good manners from his parents, so he can be a little gross. Owen thinks that he'll be able to make friends easily and it'll get him far.

## Player History - *Big Brother Total Drama 1*

### HOH History

 **Evicted**

 **Evicted**

 **Evicted**
Ryan

**Ryan**, labeled **The Fitness Buff** is a houseguest on Big Brother Total Drama 1.

## Biography

### Big Brother Total Drama 1

Ryan is a nice guy, but he knows he is strong and will not let someone weaker than him try to boss him around, after his ex did something similar. Ryan does not like people who bully or suck up, and he is kind of sneaky and crafty, but his gift lies at physical challenges. He plans on playing socially and not betraying if it's not needed, and wants to try and bring the million dollars home.

## Player History - *Big Brother Total Drama 1*

### HOH History

 **Evicted**
Cameraman Josue

Cameraman Ashley is seen in one episode to date, episode 113, which is also the second episode of the "8-Bit Game Corner" series.

She is seen operating the camera that is filming Ashley in the episode, She scolds Ashley for calling Tetris one of his favourite games due to the fact that the episode covering Ashley's top 15 favourite games hasn't aired yet. She states: "Shey man, if you wanna take it up with the studio, that’s your business, I’m just gonna keep being the camera man" to which Ashley replies with "yeah, you do that". later in the same episode She glares at Ashley for nearly referring to Castlevania as a favourite game of his.

She was scripted as wearing long dark pants and a baseball shirt that reads "Sugoi Dekai" meaning "Amazingly Huge" in japanese. the phrase comes from the manga and anime "Uzaki Chan Wants To Hang Out!" in which the character Uzaki-Chan (whom is rather heavy chested) wears the same shirt. However, She instead simply wore an orange shirt reading "Surf", She does not surf, or even know how.

It is implied that Cameraman Ashley has been the one operating the camera for all previous episodes.

Cameraman Ashley is played by Ashley Rosehebert.
Samhar Hebert

Samhar is Josue's Brother, he has appeared in one episode to date, episode 104, "Channel 6 News Returns".

He is featured in the post credits blooper reel, in said scene he is seen dancing next to Josue, who seems rather confused.

He is significantly younger than Josue, but nothing is really known about him.
Climbing

Climbing is one of the best mechanics in the game at the moment.

Ladders, rope and even some trees are climbable.

In some places, the devs have added handholds to allow you to scale up surfaces, but in the full release there will be some climbing utensils to further aid your ability to climb anything and everything.
Boats

> Due to underground volcanic vents, the deserts of Ilysia act as if they were made of water. This allows the people that live there to glide across the sands in boats powered by the magical Thulin essence. These deserts themselves are home to great *Sand* *Wyverns* that can swallow smaller boats whole.
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Enchanters

> We have given great thought towards professions in Ilysia. We will offer players the opportunity to play as not only blacksmiths, leatherworkers, tailors, engineers, and enchanter, but we will also give players the opportunity to play as inn-keepers, bar-keeps, traveling merchants, and tradesmen.
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Lore of Ilysia

*\*Ilysia is currently still in development, thus all Information in this Wiki is subject to change\**

## **Story Setting**

Ages ago, the Lagenans corrupted their world, causing a great rift that split the very planet itself. Fearing their own destruction, they created great portals powered by the blood of their gods, seeking to inhabit another nearby planet: Ilysia. Using their portals, the Lagenans entered Ilysia looking to establish a new home for their people where they could continue to practice their dark arts and thrive.

  However, they were not welcome. The many races of Ilysia pushed back against the invading force and a great war that claimed the lives of many across Va’Karuhm was waged. After many years of fighting, the Lagenans were pushed back to their world and their portals were destroyed.

  Though not all made it back... Many of the lesser folk; crafters, workers, and tradesmen were brought through to aid in the war effort and were left when the mages and armies of Lagena abandoned their fortresses in retreat.

  After 300 years, the barrier has been lifted and the people are finally free to explore past the borders of Va'Karuhm and discover the greater world of Ilysia and all that it has to offer.

## Current Timeline

   Players will travel alongside one another as they quest and explore a multitude of unique areas. Each area contains area bosses, dungeons, caves, and large outdoor cities, all waiting to be explored. Ilysia allows players to explore each are without limits, players will be able to climb rocks and trees, as well as explore cave systems through free-climbing and spelunking. While exploring, players will discover secrets and treasures distinctive to each area, these treasures will include unique armours, weapons, and items that the player can then use or sell.

The world of Ilysia can be both beautiful and dangerous. Luscious scenery and beautiful vistas are inhabited by the Guardians and Titans that roam the land as protectors of an ancient source of energy and power that comes from mana pools found throughout the land, which we call *Thulin*. In Ilysia, Thulin is gathered from these pools and used to power devices and machinery all across the world.
Beta 1

### Beta 1 launched on **August 13th 2023**

After this launch, **Beta 1** was not well received by the community, hearing complaints of heavy glitches, unfinished mechanics, and a lack of new gameplay elements, as well as broken promises, major changes to major mechanics with no prior warning, etc. This backlash caused worry within the community, which would unfortunately not be solved in Beta 2. The developers worked fast to fix bugs, glitches, and main mechanics, some of which caused the game to be *unplayable*.

### Community Backlash

The community did not take **Beta** **1** very well, but it was quite active due to the amount of keys that were generated. Players complained about glitches like:

* Ladders not working, sticking you in a hitbox
* Feet disappearing, legs disappearing
* Hitboxes not detecting attacks
* Mobs not moving
* Mobs not taking damage
* Notoriously, the Tavern bug.

The team was also heavily criticized by players for removing the Freeforge System, which was later reverted in Beta 2.

### Too many keys!

Tons of keys were generated by the admins, and many live streams, videos, and content were made on Ilysia **Beta 1**. Some of these content creators reflected the communities' lack of interest in the new Beta, although this was much more prominent with Beta 2. Some keys seemed to be glitched or duplicated according to some users, it is not known if these keys were removed, or disabled.
Engineers

> We have given great thought towards professions in Ilysia. We will offer players the opportunity to play as not only blacksmiths, leatherworkers, tailors, engineers, and enchanter, but we will also give players the opportunity to play as inn-keepers, bar-keeps, traveling merchants, and tradesmen.
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Gameplay

\*Ilysia is currently in development, so all the information within this Wiki is subject to change\*

## PvP

PvP combat in Ilysia will be entirely optional for players. Any player at any moment can flag themselves for PvP, but be prepared to fight when you do! They are also including PvP zones.

## Events

There are plans for many different events throughout the world of Ilysia, including themed seasonal events.

## Dungeons

Dungeons in Ilysia are unique in that each dungeon has up to three different modes:

* First would be what most players are used to - you will fight through hordes of enemies utilising various mechanics and eventually end at a dungeon boss that rewards high-quality gear.

* The second would be a form of a beast/monster hunt where the area has been saved from the dungeon boss but there is now a Guardian or Titan hunt that players can take part in. There would be included activities to do for players throughout the dungeon that would have players gathering *clues or hints* as to how to draw said enemy out for fighting. There would be smaller enemies to fight along the way. And the scenery for the dungeon would have slight changes to keep the players on their toes.
* The third would be a handful of mini-bosses alongside smaller enemies that are attacking small fortified areas that players must help defend.

## Raids

They are hoping to have at least 1 raid ready at launch.

## Current State

Currently, the game is in a pre-Alpha state, so the gameplay is fairly simplistic while they work on the back-end functions. The best gameplay elements at the moment are most likely the spellcasting and climbing mechanics. These 2 systems feel really immersive, and fit into the world really well.

The combat system isn't too developed yet. Once you spawn in, you will be supplied with a sword on your right shoulder and a bow on your left hip. You will also have access to an array of melee weapons and bows on surrounding tables. At the moment, melee attacks do not provide haptic feedback, but they do produce visual damage numbers.

As well as weapon damage, you can do damage to enemies with an intricate gesture-based magic system, which although intricate is very easy to master.

You are able to teleport throughout the island using the T button in the bottom right of your menu, or you can walk around (it will take you over an hour to walk around the entire island). There will be more gameplay mechanics introduced during the **Alpha**, once the Kickstarter ends.

**To Do List**

• teleport to all 7 locations (not airship)

• kill all 4 spider types, boars & crabs

• visit the different NPCs & mounts

• use a glider to jump off the highest mountain

• explore all 3 cave systems (underwater cave is closed atm)

• walk across the suspension bridges to see the Snake God skeleton

• ride the ziplines

• climb the windmill fan blades

• climb ontop of the airship balloons

• learn all 6 spells
Professions

Players will have the opportunity to play as not only blacksmiths, leatherworkers, tailors, engineers, and enchanter, but also the opportunity to play as inn-keepers, bar-keeps, traveling merchants, and tradesmen. With the *FreeForge* *Class* *System**,* players will be able to level up in these professions as well, unlocking the ability to craft and sell better items.

When a player wants to take up a profession, there will be a quest they can start from any location they would like to inhabit, a bar, an inn, a blacksmith, or a tavern, etc. They simply go up to the NPC and select the option to run that spot, after the quest has been completed, the player will be given a *deed* that can be then transferred to any shop of the same type. If a player decides they no longer want to run the shop at that location, they can simply leave and an NPC will take their place to sell items to other players in the world. Once a player has been away from their shop for greater than two game days, the location will become available to other players with the same *deed* type. If a player wants to set up shop again, they will need to find a new location that is currently available in the world. We will make sure there are plenty of shop locations scattered throughout the world of Ilysia. This is another mechanic that will be tested thoroughly throughout development to balance properly.

For professions like Inn-Keepers, Bar-Keeps, and Blacksmiths that run their own stores, they will not only supply other players with goods and services, but there will also be mechanics that require them to keep their shop clean and maintain the outside of the buildings they currently inhabit.

Some professions allow players to set up shops within their caravans.
Early Access

Ilysia's Kickstarter ran until October 4th and had different tiers, through which players could gain access to the Alphas, Betas & even the full release.

Pre-Alpha: June-September 2020

Alpha 1: June 2021

Alpha 2: March 2022

Beta 1: August 2023

Beta 2: August 2023

There is currently **no estimate** for Ilysia's full release, as the Betas 1 & 2 were not well received by the community.

## **Previous Stages:**

### **Pre-Alpha**

#### June-September 2020

Through their pre-Kickstarter program and Patreon, fans of the game were able to check it out as Team 21 updated it each week for playtesting and to get feedback from fans.

Pre-Alpha was a proof of concept and a way for the devs to show the community what their aspirations for the game were.

### **Alpha 1**

#### Started June 2021

Alpha 1 is accessible only to those who bought the relevant tiers on Kickstarter and will focus more on finetuning melee combat and quest mechanics, as well as network stability.

It has a map size of roughly 4km x 4km and there will only be human avatars available in this test phase, but players will have the ability to do minor character customisations.

There is no VoIP so players will need to utilise Oculus chat, discord or other methods of communication with their party.

### **Alpha 2**

#### Started March 2022

Alpha2 will feature new and improved avatars as well as reintroduce magic and climbing to the world of Ilysia.

Andaari, an elven race, will be available for users to play as, with their distinctively vivid eye colours matching that of their horn tips.

## **Current Stage:**

### **Beta 1**

#### Started August 2023

Beta 1 was initially announced to begin in April with a teaser posted to YouTube but was met with several delays, explained by Team21 as security issues with Mage Portal. It was then announced again to begin July 28th and only run for 3 days. This was met with lots of upset from the community due to the short notice and small time frame. This was also delayed, this time key delivery and more Mage Portal problems were to blame. Finally the Beta was started on August 12th with only a few hours warning and ran through August 18th. Initial reception of the Beta was very poor. Free Forge had been replaced by 4 Classes to choose from. PCVR graphics that were teased previously by Team 21 were not present and most players felt the visual quality of the game overall was a step back from Alpha 2.

## Upcoming Stages:

### **Early Access**

#### Start Date: TBA

In the first episode of Tavern Talks after Beta 1&2 Art *ripped off the bandaid* and announced that Ilysia would be going into early access as the next stage of development.
Alpha 2 Quests

Alpha 2's questline is similar to what was seen in Alpha1, but now there is a lot more, as well as the addition of sidequests scattered throughout the world. More quests have even been introduced to the story on Abermor's Isle for players to discover how to use magic.

### Level 1:

- Talk to Midshipman Moe to get your first melee weapon and begin your rodent killing spree. See Bosun Bob to complete the quest.

- Talk to Sully to get your first bow and kill more rats.

- Talk to Portia (or see Lora along the way) to go rescue a drowned teddy bear. See Portia for the quest reward.

- Talk to Bellamy to get your first wand and she will direct you to Mac for more quests.

- Talk to Mac and kill Toka Raiders and Turtles.

### Level 2:

*Before leaving Abermor's Isle, Bellamy introduces you to magic skills, but you will need to level up to acquire skill points to unlock these abilities.*

- Talk to Shelly and kill more Toka

- Talk to Franklin in Crikdale about killing boars

### Level 3:

*Steward Karl in Hilmont requires level 3 adventurers*

- Talk to Steward Karl about killing the Toka Chieftain

- Talk to Paul in Tambria about killing Cave Spiders

- Talk to Paul and deliver a package to Simon above the spiders' cave

- Talk to Franklin in Crikdale about your reward

### Level 4:

*Lisa in Wrenswood requires level 4 adventurers*

- [Sidequest] Talk to Mike along the road to Wrenswood about killing Toka

- Talk to Lisa about killing Field Spiders

- Talk to Willem about killing Trufflehogs

- [Sidequest] Talk to Katie about killing Mudfoot Turtles

### Level 5:

*Beth in Holhearth requires level 5 adventurers*

- Talk to Beth about killing the 2nd Toka Chieftain

- [Sidequest] Talk to Jessie about killing Trufflehogs

- Talk to Daniel in Stirgard about killing Toka

### Level 6:

*Alex in Wincrest requires level 6 adventurers*

- Talk to Alex about finding an Idol

- Talk to Helgae in Falls Reach about killing the 3rd Chieftain

- Talk to Con.Tobias about killing the leader of the Toka

- [Sidequest] Talk to Tucker about avenging his squad
Bubble

**Bubble** is a G2 Earth Pony who was released in 2003. She did not appear in any media or have any rereleases.

## Appearance

Bubble has pins in her long coloured mane.

## Backcard Stories

* New Hair Feature Bubble- "Bubble has a long coloured mane that you can dress up with the included pins. You can also use the pins in your hair! You can change Bubble's tail. Pull the tail to remove it and insert the other tail included in the packing!"

## References

1. ↑ 1.0 1.1 New Hair Feature Bubble backcard
Inn-Keeping

> We have given great thought towards professions in Ilysia. We will offer players the opportunity to play as not only blacksmiths, leatherworkers, tailors, engineers, and enchanter, but we will also give players the opportunity to play as inn-keepers, bar-keeps, traveling merchants, and tradesmen.
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> For professions like Inn-Keepers, Bar-Keeps, and Blacksmiths that run their own stores, they will not only supply other players with goods and services, but there will also be mechanics that require them to keep their shop clean and maintain the outside of the buildings they currently inhabit.
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Floating Islands

After the great rift divided Lagena, pieces of the planet rained down on Ilysia, and some were imbued with such powerful magic that they held themselves in place in the skies of Ilysia. Some of these floating islands were turned into towns and personal residences.

### Kickstarter Player Housing:

There are about 12 different islands. All will look different, you will get to choose which one you want at launch, and you get to decorate and customise it (like all player housing in the game) and when in game you will see the other 11 islands grouped near, but not right on top of, your own.

You will be able to invite friends to your island, but it is up to you if they can be there when you are there or not.
Petal Blossom

**Petal Blossom** is a G2 Earth pony first released in 1997. She was rereleased in 1999 and appeared in the French magazines and *Petal Blossom's Lucky Charm*.

## Appearance

Petal Blossom has lilac fur and a neon pink mane with a magical braid. She wears a magical flower hat. She has diamond eyes. Her symbol is flowers.

## Personality

Petal Blossom is the daydreamer. Her favourite thing to do is put on her magical flower hat and go drifting to faraway places on a fluffy cloud. She likes to pack her picnic basket with goodies and spend the day in the garden, daydreaming and picnicking with her friends.

## Backcard Stories

* Secret Surprise Petal Blossom- "Petal Blossom is the daydreamer. Her favourite thing to do is put on her magical flower hat and go drifting to faraway places on a fluffy cloud."
* Magic Motion Petal Blossom- "Petal Blossom is a daydreamer. She likes to pack her picnic basket with goodies and spend the day in the garden, daydreaming and picnicking with her friends."

## Releases

* Secret Surprise Petal Blossom (1997)
* Magic Motion Petal Blossom (1999)

## Trivia

* Magic Motion Petal Blossom has no motion features.
* Petal Blossom's best friend is Sky Skimmer.

## Gallery

Petal Blossom MOCPetal Blossom MOCPetal Blossom prototype
## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 French magazine filecards, *source*
2. ↑ Secret Surprise Petal Blossom packaging
3. ↑ 3.0 3.1 3.2 Secret Surprise Petal Blossom backcard
4. ↑ 4.0 4.1 Magic Motion Petal Blossom backcard
Ilysia VR Wiki

# **Welcome to the Ilysia VR Wiki!**

Developed by Team 21 Studios, LLC, Ilysia is a VR MMORPG coming to Oculus Quest, PCVR and PSVR

Thanks for coming, we're glad to have you here! If you have any questions that aren't answered here, feel free to join the Official Discord

## Development

#### FAQ

Ilysia's Development

Alpha & Beta Tests

Backer Rewards

Upcoming Content/Rumours

## Gameplay

Lore of Ilysia

Class System & Skills

Professions/Subclasses

Gameplay

UI & Inventory

PvP

NPCs

Weapons

Armours

Gear

Enemies

Spells

Crafting

World Exploration

Races

Mounts

Pets

## ***Current Status:***

∆ Ilysia just released its Early Access to all the respective Platforms on October 12th.

∆ Ilysia is currently in Beta development, so info in this Wiki is subject to change.

∆ Blog posts happening every few months!

∆ Beta 2 launched August 18th 2023.

∆ Kickstarter raised $160K in September!

∆ Patreon has ended.

## **Related Info**

### **Websites:**

Ilysia

Discord

MagePortal

YouTube Channel

Steam

Patreon

Kickstarter

RedBubble

### **Media Coverage:**

YouTube

Twitch

**Team 21 Studio, LLC**

**Co-Founder \ Creative Director:** Arthur Fogle (Art)

**Co-Founder \** **Technical Director:** Xander Fogle (Xander)

**Co-Founder \** **Lead Writer/Modeler:** Geoffrey Fogle (dorrud)

**Business Consultant:** Tyler Washburn (Droost)

**Composer/Sound Design:** Justin Jet Zorbas

**Lead Developer:** Jared MacKenzie

**Developer:** Jason Shinkle

**Developer:** Josh Whitlock

**Developer:** Samer Madieh

**Assistant/Story Writer:** Katie

**Character Artist:** Kevin Nash

**3D Artist:** Pamela Pizarro-Ruiz

**3D Artist:** Abbie Kays

**Community Manager:** Samantha Martin

**Gallery**

Gallery
UI/Menus

There is little known about the UI/menu system yet, but the developers have stated they will be making it as unobtrusive as possible to prevent breaking immersion.

The current inventory screen has been shared by UploadVR in an exclusive post.

It shows slots for potions, weapons and various equipment, including:

* Helmets
* Shoulder Guards
* Chest Plates
* Bracers
* Leg Armour
* Gauntlets
* Boots
* Rings
* Neck
* Cloaks
* House Key
* Mounts
Leatherworking

> We have given great thought towards professions in Ilysia. We will offer players the opportunity to play as not only blacksmiths, leatherworkers, tailors, engineers, and enchanter, but we will also give players the opportunity to play as inn-keepers, bar-keeps, traveling merchants, and tradesmen.
>
>
Weapon Types

All 1-handed weapons can be dual wielded. There was a wide variety of ranged and melee weapons in the pre-Alpha with even more planned.

These include:

* Militia Tools (cleavers, pitchforks, knives on sticks, etc.)

* Daggers

* Swords
	+ One Handed Swords
	+ Two Handed Swords

* Shields

* Axes

* Hammers
* Clubs

* Katars

* Claws
* Spears

* Tridents

* Wands

* Staffs
* Lutes

* Gunblades
* Blowguns
* Thrown Darts
* Crossbows

* Bows
Alpha 2

Alpha 2 kicked off on March 25th 2022 after a surprise announcement teaser the day before. Players will have the chance to explore the same island as the previous Alpha1, though there have been some radical changes brought on by an in-game volcanic event and the waking of a previously hibernating Guardian.

As such, magic, climbing and the new elven race (Andaari) have been introduced to the world of Ilysia, as well as in-game VoIP.

### Things To Do:

* Quests (follow the questline to level up and take down the island's Guardian)
* Sidequests (follow the paths to find NPCs needing help)
* Fishing (free rod given by vendor on starting island)
* Spellcasting (3 spell shapes and 3 spell elements to master)
* Exploring (walking, swimming, gliding, airships, ships)

Community members have made several videos and streams, so go check them out!

"Everything You Need to KNOW"

"Character Customisation"

TWITCH

Also, in homage to discord members, a can of beans has been placed somewhere in the world.
Resources

While we don't know much yet, we know that there will be materials & resources throughout the world that can be harvested for crafting/quests/sale at the marketplace. Mineral nodes/ore will need a pickaxe to be harvested.

In Ilysia, probably the most important resource will be the crystals that provide power and magic to the land
Bards

While Team21 already has a talented group of musicians and voice actors on their team working on in-game sounds, they've mentioned the possibility of having an in-game mechanic that allows virtual instruments to be played in places like the taverns.

They've also discussed having the option for bands to perform throughout the land.
Beta 1 Classes

In Ilysia's Beta 1, the FreeForge Class System was scrapped for a more standard class system. This standard class system has the player choosing between the Hunter, Mage, Priest or Warrior during Character Creation. Eventually, these 4 Classes will be able to split into sub-classes.

## Classes

### **Hunter:**

The Hunter is one of the 4 Classes within Ilysia's Beta 1 and specialises in ranged weapons, starting off with a Bow.

To use the bow, use the trigger on your empty hand to pull back an Arrow and let go to shoot. The Hunter class is also capable of using their empty hand to draw symbols in the air, Much like Magic. This most likely will be a method to imbue certain elemental effects or damage multipliers onto your Arrows.

#### Skills:

##### Charged Shot (Level 1):

Charged Shot is the Hunter's starting Skill and consumes 40 Mana. Although this Skill uses Mana, to consider it a Spell would be a bit of a stretch. To use Charged Shot, simply pull your arrow back and hold trigger with the hand holding the bow itself and wait for the charge to go up before firing the arrow. Below is an Image of the Skill info in-game:

### **Warrior:**

The Warrior is one of the 4 Classes within Ilysia's Beta 1 and specialises in close-combat weaponry, starting off with a Sword.

To use the sword

#### Skills:

##### Charged Strike (Level 1):

Charged Strike is the Warrior's starting Skill and consumes 10 Stamina. To use the Skill, hold out your Sword and hold the Trigger button, the Skill should start to charge-up. During the charge-up period, moving your Sword (Whether that be through moving your entire Character by walking around or by waving it around with your hand) will decrease the charge. The charging up should only take a 2-4 seconds. Once charged, simply swing the Sword at your opponent to execute the Skill. Below is an Image of the Skill info in-game:

### **Mage:**

The Mage is one of the 4 Classes within Ilysia's Beta 1 and specialises in Magic (Most likely a more damaging side of things as opposed to the Priest), starting off with a Wand.

To use the Wand, hold it out and hold the Trigger button and then draw out the Spell in the air.

#### Skills:

For more detailed explanations on the Mage's skills, please refer to the Spells page as they will only be listed here.

### **Priest:**

The Priest is one of the 4 Classes within Ilysia's Beta 1 and specialises in Magic (Most likely a more Support or Healing side of things as opposed to the Mage), starting off with a Wand.

To use the Wand, hold it out and hold the Trigger button and then draw out the Spell in the air.

#### Skills:

For more detailed explanations on the Priest's skills, please refer to the Spells page as they will only be listed here.
Spells

## Beta 1 Spells:

### Spellcasting:

In Ilysia's Beta 1, Spellcasting is done by drawing specific symbols in the air. Out of the 4 classes present in Beta 1, Both Priest and Mage are the only ones capable of casting magic (The Hunter can too, but not to the same extent as the Mage or Priest). For casting spells, you'll have a mana bar on the bottom of your vision. Spells require mana, of course, and not having any will not allow you to cast any more spells until it regenerates. Mana will regenerate over time. To cast a spell; Hold out your wand, Hold the trigger button and draw the symbol required. Once done you now need to press the trigger button again to shoot out your spell.

### Spells:

Below are the Spells known to be in game currently.

#### Arcane Bolt

Arcane Bolt is the first spell you unlock if you pick the Mage Class. It uses 40 Mana, has a cooldown of 3 seconds and does 48-50 Arcane Damage. Below is a picture of the Spell info, draw the spell in the air following the direction of the arrow (To draw it, draw a 1 starting from the top).

#### Holy Bolt

Holy Bolt is the first spell you unlock if you pick the Priest class. It uses 40 Mana, has a cooldown of 3 seconds and does 34-38 Holy Damage. Below, is a picture of the Spell info, draw the spell in the air following the direction of the arrow (To draw it, draw a 1, on its side, starting from the bottom).

## Pre-Alpha Spells Info:

### **Magic in Ilysia:**

Players will encounter many different options to cast spells, such as a gesture-based system, button presses with assigned abilities, or even a runic-drawing method. Magic will be an element in the skill trees.

Magical energy and power stems from the mana pools found throughout the land called Thulin

### **Spellcasting Info:**

Ilysia's pre-Alpha spell system was controlled by 4 variables:

1) Mana - this is represented by the blue bar on your forearm

2) Arm Position - each spell has different and unique gestures

3) Hand Position - whether your hand is open or closed is also a requirement of the gestured

4) Hand Direction - the direction your hand is facing is a vital element that is often overlooked. This is just as important as the Hand Position

### **There were 6 spells:**

**Dart Spell:** Squeeze your grip button, point out your index finger and shake your hand up and down. Once a targeting beam appears, press the trigger to shoot bolts.

**Shield Spell:** Hold your left trigger with your hand out to the side to make a fist, facing down, then pull it in towards your chest. A shield should appear on your arm.

**AoE Heal Spell:** Make a fist in front of you with your palm facing in, then thrust it up at the sky and hold a moment.

**Self Heal Spell:** Make a fist up high with your palm facing you, then pull it down in front of you. A green whirlwind will dance around you.

**Ice Spell:** Start with two fists up high with your palms facing each other, then thrust them down towards the ground. Ice spikes should raise from the ground.

**Storm Spell:** Start with arms crossed over your chest, hands in fists. Then lift them up into a "Y" and open your hands. A cloudy storm will appear above you.
Pre-Alpha

### **Early Access Test Phase: June 2020-September 2020**

Through their pre-Kickstarter program and Patreon, fans of the game were able to check it out as Team 21 updated it each week for playtesting and to get feedback from fans.

### What was in the pre-Alpha?

As far as gameplay, there wasn't a huge amount in the pre-Alpha aside from exploration. There was an intricate spellcasting system, several different types of enemies to kill and some fledgling weapon-based combat, but predominantly the pre-Alpha was a walking simulator the devs provided for us while they improved on back end systems.

Players were able to explore the 9km2 island of Va'Taukaya, which will be the starting location for the game. Spawning into a server with a full body avatar, some weapons and a wrist device to track your stats, you were left to figure it out from there. Members of the Discord posted comprehensive lists of everything there is to discover or do and were always free to help with any questions you had, but there were several things worth mentioning:

* teleporting can be used to navigate throughout the expansive world
* several enemies are available to fight
* several NPCs and mounts are located throughout the world
* gliders and airships can be used to fly over the terrain to get a better look or find secrets
* there are several intricate cave systems to explore, with some requiring underwater exploration
* several impressive sights (even on Quest), including the rickety rope bridges past the skeleton of a Snake Titan
* climbing apparatus and ziplines are setup at various locations to show off that mechanic
* intricate gesture-controlled spellcasting introduces us to one of the magic systems in Ilysia

### What did the game look like?

Team 21 Studios is heavily inspired by D&D and the early MMORPG genre, with games like WoW and EverQuest helping to shape their vision for Ilysia.

Also, due to the limitations of Oculus Quest hardware, the team has re-shaped the geography of the world so that the lower render distances are less impactful on those users
Merchants

> We have given great thought towards professions in Ilysia. We will offer players the opportunity to play as not only blacksmiths, leatherworkers, tailors, engineers, and enchanter, but we will also give players the opportunity to play as inn-keepers, bar-keeps, traveling merchants, and tradesmen.
>
>
Skills

A **Skill** is a technique learned by units in *Fire Emblem: Redemption* upon reaching certain levels. For base classes, the unit learns a new skill at level 1, 5 and 10, and for promoted classes, the unit learns a new skill at level 5, 10 and 15.

If the unit's class has changed as a result of a Parallel Rune, then the unit will learn additional skills native to their new class in the order they would have learned them if they had been that class for the whole game, learning one new skill for each Level-Up.

To see the list of skills, see Category:Skills.
Backer Rewards

There are also monthly rewards given to Patreon supporters, including weapon transmogs, mounts and decorative items. Here is a list of the previous months:

December SilverDecember GoldJanuary SilverJanuary GoldFebruary SilverFebruary GoldMarch SilverMarch GoldApril SilverApril GoldMay SilverMay GoldJune SilverJune GoldJuly SilverJuly GoldAugust SilverAugust GoldAugust PlatinumSeptember SilverSeptember GoldSeptember PlatinumOctober SilverOctober GoldOctober PlatinumNovember SilverNovember GoldNovember PlatinumDecember SilverDecember GoldDecember PlatinumJanuary 2021 SilverJanuary 2021 GoldJanuary 2021 PlatinumFebruary 2021 SilverFebruary 2021 GoldFebruary 2021 PlatinumMarch 2021 SilverMarch 2021 GoldMarch 2021 PlatinumApril 2021 SilverApril 2021 GoldApril 2021 PlatinumMay 2021 SilverMay 2021 GoldMay 2021 PlatinumJune 2021 SilverJune 2021 GoldJune 2021 PlatinumJuly 2021 SilverJuly 2021 GoldJuly 2021 PlatinumAugust 2021 SilverAugust 2021 GoldAugust 2021 PlatinumSeptember 2021 SilverSeptember 2021 GoldSeptember 2021 PlatinumOctober 2021 SilverOctober 2021 GoldOctober 2021 PlatinumNovember 2021 SilverNovember 2021 GoldNovember 2021 PlatinumDecember 2021 SilverDecember 2021 GoldDecember 2021 PlatinumJanuary 2022 SilverJanuary 2022 GoldJanuary 2022 PlatinumFebruary 2022 SilverFebruary 2022 GoldFebruary 2022 PlatinumMarch 2022 SilverMarch 2022 GoldMarch 2022 Platinum
Kitty

**Kitty**, labelled **The Fun Free Spirit** is a houseguest on Big Brother Total Drama 1.

## Biography

### Big Brother Total Drama 1

A fun-loving free spirit, Kitty is moving into the Big Brother house for an adventure and a fun time to make new friends, leaving a sister who studies a lot and a not-so-supporting family, Kitty has a lot of things riding on her success in the house. Kitty wants to appear as a friend, not a foe and always be loyal to her friends till the end.

## Player History - *Big Brother Total Drama 1*

### HOH History

 **Evicted**