recursal/Fanatic-Fandom huggingface dataset:
1 Year Anniversary

The **1 Year Anniversary** was an Event that lasted from 14 June 2017 - 20 June 2017, to celebrate the first Anniversary of *Dead by Daylight*.

## Overview

Each day of the Event introduced a new community-wide challenge in which both Killers and Survivors had to work together to achieve set goals for the challenge. The reward for completing each challenge were two cosmetics, one for a Killer and one for a Survivor.

Completing all 5 Challenges resulted in a special reward.

A Blood Hunt lasted for the entire event.

The event also added the Offerings Escape! Cake, Survivor Pudding, and Bloody Party Streamers for **100 %** additional Bloodpoints in all categories and temporarily (for the duration of the event) disabled the **25 %** and **50 %** Bloodpoints Offerings spawning in the Bloodweb.

## Daily Challenges

Daily Challenges started each day at 10 AM EST and went on for 24 hours, deadline being 9:59 AM EST the following day. The whole community could participate, but it was not a requirement to get the rewards upon achieving the challenges.

Milestones were posted regularly on the Developers' social media and the Steam Forums to keep the community up-to-date on each challenge's progress.

All 5 daily Challenges were completed, causing the Day 6 reward to be given out.

### Day 1: Break Stuff

 Survivors | Pull down Pallets | 1,000,000 | Yes

**Milestones:**

* This challenge was completed at 8:46 AM EST, 1 hour and 13 minutes before the deadline.

### Day 2: Cat And Mouse

 Survivors | End Chases | 1,000,000 | Yes

**Milestones:**

* This challenge was completed at 9:04 PM EST, 12 hours and 55 minutes before the deadline.

### Day 3: Get A Grip

 Survivors | Unhook fellow Survivors | 250,000 | Yes

**Milestones:**

* This challenge was completed at 9:38 AM EST, 21 minutes before the deadline.

### Day 4: Chop Shop / Stuffed Burrito

 Survivors | Add objects to the Map | 250,000 | Yes

**Milestones:**

* This challenge was completed at 9:27 AM EST, 32 minutes before the deadline.

### Day 5: Survival Of The Fittest

 Survivors | Escape the Trial | 250,000 | Yes

**Milestones:**

* This challenge was completed at 7:09 AM EST, 2 hours and 50 minutes before the deadline.

### Day 6: SURPRISE!

The Surprise, which required all five challenges to be completed, was the Groaning Storehouse, the fifth map for the MacMillan Estate Realm.

Furthermore, the Developers made another surprise announcement by releasing the silhouette of The Huntress, and a promise of the accompanying CHAPTER 5 being free.
"Ghost Face Caught on Tape"

**"Ghost Face Caught on Tape"** is an **Ultra Rare** Add-on for Night Shroud.

* Instantly recharges*Night Shroud* after putting a Survivor into the Dying State with a *Baisc Attack*.

*"In this footage, a dark figure is seen entering a house late at night in Northern Roseville, Florida.The police were called the next morning to report a murder in the area.Lock your doors: a Killer is in our midst, roaming freely, like a ghost in the night." — The Roseville Gazette*

## History

* 3.0.0
* 5.7.0

* **Reduces** the *Stalk* time to *Mark* Survivors when leaning from cover by **-1 second**.
* **Increases** the *Stalk* time to *Mark* Survivors when ***not*** leaning from cover by **0.75 seconds**.

* Putting a Survivor into the Dying State with a *Basic Attack* immediately recharges *Night Shroud*.

## Change Log

### Patch 5.7.0

* ***Rework:*** now immediately recharges *Night Shroud* when **The Ghost Face** puts a Survivor into the Dying State with a *Basic Attack*.
"Restraint" - Class III

**"Restraint" - Class III** is a **Rare** Add-on for Carter's Spark.

* The Auras of Survivors who have their ***Madness*** increased by one Tier are revealed to you for **2 seconds**.

Survivors affected by ***Madness*** suffer from the *Affliction of Restraint*:
* **Increases** the duration of ***Illusionary Doctors*** by **+6 seconds**.

You share into your patients' ***Madness*** and can see the ***Illusionary Doctors***.

## History

* 1.5.1
* 3.6.0

* Reveals Survivors' Auras for **2 seconds** when ***Madness*** increases.

Survivors with ***Madness II or III*** suffer from the following Affliction:
* duration for an ***Illusionary Doctor***.

**The Doctor** shares in his patients' ***Madness*** in order to read the Auras of ***Illusionary Doctors***.
*Afflictions of the same type do not stack.*

* Reveals Survivors' Auras for **2 seconds** when their ***Madness*** Tier increases.

Survivors with **Madness** suffer from the *Affliction of Restraint*:
* ***Illusionary Doctor*** duration.

**The Doctor** shares in his patients' Madness in order to read the Auras of ***Illusionary Doctors***.

## Change Log

### Patch 3.6.0

* ***Buff:*** now reads ***Illusionary Doctor*** Auras at any ***Madness*** Tier.
"Blind Warrior" - White

**"Blind Warrior" - White** is a **Rare** Add-on for Wailing Bell.

* Survivors hit with a *Surprise Attack* suffer from the ***Haemorrhage*** and ***Mangled*** **Status Effects** until fully healed.

## History

* 1.0.0
* 2.2.0

* Lightburn resistance.

* *Surprise Attacks* afflict Survivors with the ***Mangled*** and ***Haemorrhage*** **Status Effects** until fully healed.

## Change Log

### Patch 2.2.0

***Rework:*** now inflicts ***Mangled*** and ***Haemorrhage***.
Barb's Glasses

**Barb's Glasses** is an **Uncommon** Add-on for Of the Abyss.

* **Reduces** the Attack cool-down of successful *Shred Attacks* used to break Breakable Walls or Pallets by **-15 %**.

## History

* 3.2.0
* 4.7.0
* 5.0.0

* **Reduces** the Power Recovery Cool-down by **-1.5 seconds** after traversing the Upside Down.

* **Reduces** the *Shred* Cool-down after breaking Pallets or Breakable Walls by **-20 %**.

* **Reduces** the *Shred* Cool-down after breaking Pallets or Breakable Walls by **-15 %**.

## Change Log

### Patch 4.7.0

* ***Rework:*** now reduces the *Shred* Cool-down after destroying Breakables.

### Patch 5.0.0

* ***Nerf:*** reduced the *Shred* Cool-down reduction after breaking Pallets or Breakable Walls from **-20 %** to **-15 %**.

## Trivia

* *"Barb"* refers to **Barbara Holland**, a recurring Character in ***Stranger Things*** and **Nancy Wheeler's** best friend.
	+ Barbara was killed by The Demogorgon after it took her into the Upside Down (Season 1, Episode 3).
Alex

**Alex** is an unseen Character, who is known only from the Item name *"Alex's Toolbox"*.

It is presumed that Alex was a specialist in tinkering with mechanical contraptions and an Expert-Saboteur, as the Item in question is exceptional for such use.

## Alex's Toolbox

* **Increased** Generator Repair speed of **+10 %**.
* Unlocks the Sabotage action.
* **Increased** Hook Sabotage speed of **+50 %**.

*Alex's Toolbox* has a Capacity of **24 Charges**.
*"Most of the tools are identified as 'owned by Alex'."*

## Trivia

* Alex's Toolbox was named after Alex Lin, a Product Manager at BHVR, who is also the likeness of Jake Park and the voice actor of The Doctor.
	+ Alex Lin often used the Toolbox as his go-to Item when playing the Game, making the name an Easter egg.
* Alex is mentioned in The Mad Designer, a Tome entry from Event Tome 2 - Twisted Masquerade 2022.
"All Seeing" - White

In other (unofficial) languages:

**"All Seeing" - White** is a **Rare** Add-on for Wailing Bell.

Unlocks hidden potential in your Aura-reading ability:
* The Auras of Survivors are revealed to you within **8 metres** of your location when *Cloaked*.

## History

* 1.1.2
* 1.8.3

* While invisible, see the Survivors' Auras within **6 metres** of range.

* While invisible, see the Survivors' Auras within **8 metres** of range.

## Change Log

### Patch 1.8.3

* ***Buff:*** increased the Aura-reading range to **8 metres**.

### Patch 2.2.0

* Add-on decommissioned with the Wraith Add-on Pass.

## Trivia

* This Add-on was added retroactively with Patch 1.1.2.
* **"All Seeing" - White** was decommissioned in Patch 2.2.0 and was replaced with "The Serpent" - Soot.
"Obedience" - Class III

**"Obedience" - Class III** is an **Uncommon** Add-on for Carter's Spark.

* **Increases** the duration of *Snap Out of It* by **+2 seconds**.

Survivors affected by ***Madness*** suffer from the *Affliction of Obedience*:
* Skill Checks have a chance to rotate counter-clockwise.

*"BREAK THEIR IMPURE BODIES" — Unsigned Notes by Herman Carter*

## History

* 1.5.1
* 3.5.0

The extra surge of power causes extreme muscle tension which depletes the patient's energy.
* Increases Snap Out of It duration by +2 seconds.
* Survivors with Madness III suffer from the Exhausted Status Effect.

*Snap Out of It* takes **2 seconds** longer for Survivors to complete.
Survivors with Madness II or III suffer from the following Affliction:
* Skill Checks have a **considerable** chance to turn counter-clockwise.

*Afflictions of the same type do not stack.*

## Change Log

### Patch 3.5.0

* ***Nerf:*** removed the ***Exhaustion*** affliction.
* ***Rework:*** now has a chance to trigger counter-clockwise Skill Checks.
* ***Change:*** lowered Rarity from **Very Rare**  to **Rare** .

### Patch 3.6.0

* ***Change:*** Add-on decommissioned as its effect was added to **The Doctor's** base-kit.

## Trivia

* **"Obedience" - Class III** was decommissioned in Patch 3.6.0 and replaced with Scrapped Tape, which had been removed in the previous patch.
Anna/The Mordeo

Voice Actor | No unique voice

**The Mordeo** is a **Legendary Outfit** available to The Huntress from CHAPTER 5: A Lullaby for the Dark.

**The Mordeo** originates from the 2017 Horror YouTube short film ***The Mordeo*** by *CryptTV*.

## Overview

**The Mordeo** is one of several demons serving *"The Mordeo Queen"*.
A **Mordeo** is created whenever a human entering its territory in the woodlands engages in cannibalism, similar to how a *"Wendigo"* is created.

## Trivia

* **The Mordeo** is canonically genderqueer, according to CryptTV.

### LGBTQ Trivia

A week before the CryptTV Collection's release to the Game, BHVR's Twitter account posted a sneak peek of the upcoming Collection.

As CryptTV was known to feature LGBTQ characters in its horror shorts, some Community members started wondering if these **Legendary Outfits** were possibly linked to a then still relatively recent statement by BHVR of including LGBTQ characters in the future.

While the CryptTV Collection characters themselves are not the characters BHVR had referred to, CryptTV released a tweet stating that the three CryptTV Collection characters are part of the LGBTQ community.

When a Community member accused CryptTV of joking and that not being funny, as representation matters, Crypt TV doubled-down in another tweet about their seriousness in regards to LGBTQ-inclusivity and the previous tweet not having been a joke.

## References

1. ↑ https://twitter.com/CryptTV/status/1387889004058533888 CryptTV on 'CryptTV Collection' Characters Being LGBTQ. Twitter. Retrieved 19 December 2021.
2. ↑ https://twitter.com/CryptTV/status/1387890357816291329 CryptTV on 'CryptTV Collection' LGBTQ-Inclusivity. Twitter. Retrieved 19 December 2021.
3 Year Anniversary

The **3 Year Anniversary** was an Event that lasted from 18 June to 2 July 2019, celebrating the third Anniversary of *Dead by Daylight*.

## In-Game Changes

* Added new menu theme
* Added themed anniversary Generators and Hooks with confetti VFX
* Added the Gruesome Gateau Offering
* Added the Third Year Party Starter Item

## Blood Hunt

The Blood Hunt lasted for four days from 14 - 18 June 2019.

It was extended to last until 20th June 2019

## In-Game Store Character Sale

On the 25th June 2019, a flash sale started on the In-Game store as part of the 3rd anniversary celebrations.

The following characters were discounted at 40% off their usual Auric Cells  price:

The flash sale was live till 2nd July 11AM ET

### Survivors

* Ashley J. Williams: 300
* Jane Romero: 300
* Adam Francis: 300
* Kate Denson: 300
* Detective David Tapp: 300
* Quentin Smith: 300
* Feng Min: 300
* Ace Visconti: 300
* Laurie Strode: 300

### Killers

* The Plague: 300
* The Spirit: 300
* The Clown: 300
* The Pig: 300
* The Nightmare: 300
* The Cannibal: 300
* The Doctor: 300
* The Hag: 300
* The Shape: 300
"Windstorm" - White

In other (unofficial) languages:

**"Windstorm" - White** is a **Rare** Add-on for Wailing Bell.

* **Increases** your Movement Speed by **+7 %** when *Cloaked*.

## History

* 1.0.0
* 1.8.3
* 2.2.0
* 4.6.0

* Grants a boost to movement speed for **1 second** after reappearing.

* Grants a boost to movement speed for **1 second** after reappearing.

* The Wraith's Movement speed when cloaked.
* The Wraith's Movement speed while uncloaking.

* The Wraith's Movement speed when cloaked.

## Change Log

### Patch 1.8.3

* Adjusted designation from **Mud** to **White** and adjusted the icon from  to .
* ***Nerf:*** added a slight penalty to the Reappearance time.

### Patch 2.2.0

* ***Rework:*** now boosts The Wraith's Movement speed while cloaked and slows it when uncloaking.

### Patch 4.6.0

* ***Buff:*** removed the speed penalty to uncloaking.
	+ However, it should be noted that the old version of **"Windstorm" - White** did not have any speed penalty code associated with it.
* ***Nerf:*** adjusted the Movement Speed bonus to account for increasing **The Wraith's** default Cloaked speed.
Anti-Haemorrhagic Syringe

**Anti-Haemorrhagic Syringe** is an **Ultra Rare** Add-on for Med-Kits.

* Press the *Secondary Action button* while healing yourself or another Survivor with a *Med-Kit* to use the *Anti-Haemorrhagic Syringe* to automatically heal the affected Survivor for **1 Health State** over the next **16 seconds**.
	+ Healing Speed modifiers affect the Healing time.
	+ Taking damage or being picked up by the Killer cancels the Healing effect.

*Anti-Haemorrhagic Syringe* consumes the *Med-Kit* on use.

## History

* 1.0.0
* 1.8.2
* 3.3.0

* **Reduces** Charges by **-50 %**.
* **Instantly** and **completely** heal on secondary action.
* Depletes the *Med-Kit* on use.

* **Instantly** heals the affected Survivor to Healthy on *Secondary Action*.
* **Reduces** *Med-Kit* Charges by **-50 %**.
* Depletes the *Med-Kit* on use.

* Use with *Secondary Action*.
* The affected Survivor will passively gain **1 Health State** **16 seconds** after use.
* The time required can be modified by Perks and Add-ons that affect *Healing speeds*.
* This effect is cancelled when the affected Survivor changes their Health State or is picked up by the Killer.
* Depletes the *Med-Kit* on use.

## Change Log

### Patch 1.8.2

* ***Change:*** upped the Rarity from **Very Rare**  to **Ultra Rare** .
	+ It should be noted that at the time, the Developers considered this change expressly to be intended as a ***Nerf***, hoping to reduce its appearances in the Bloodweb by increasing its rarity, making the Add-on rarer in Trials.

### Patch 3.3.0

* ***Nerf:*** reworked the ability from an instant heal to a passive heal over a specific duration.
* ***Buff:*** no longer reduces the *Med-Kit's* Charges.

## Trivia

* **Anti-Haemorrhagic Syringe** can be used regardless of the remaining Healing charges the Med-Kit it is attached to still has.
	+ It is therefore advised to use the Med-Kit for regular heals before the Add-on itself is used, as it will deplete the Med-Kit afterwards.
	+ Applying **Anti-Haemorrhagic Syringe** while We'll Make It is active will halve the affected Survivor's Healing time to **8 seconds**.
* If the Survivor begins to suffer from the ***Broken*** **Status Effect** after initiating the Healing sequence with the **Anti-Haemorrhagic Syringe**, the **Status Effect** will override it, letting the timer elapse without healing a Health State.
Adaptive Lighting

**Adaptive Lighting** is an **Uncommon** Add-on for Eyes in the Sky.

* **Increases** the duration of the ***Undetectable*** **Status Effect** by **+20 %**.

## History

* 6.6.0
* 6.6.2
* 7.3.0

* **Increases** the Linger duration of the ***Undetectable* Status Effect** by **+20 %**.

* **Increases** the Linger duration of the ***Undetectable* Status Effect** by **+50 %**.

* **Increases** the duration of the ***Undetectable* Status Effect** by **+20 %**.

## Change Log

### Patch 6.6.2

* ***Buff:*** increased the Linger duration from **+20 %** to **+50 %**.

### Patch 7.3.0

* ***Reversal:*** reverted the Duration bonus from **+50 %** back to **+20 %**.
	+ This is a neutral change, as the default duration of the **Status Effect** has been increased.
A Nurse's Calling

**A Nurse's Calling** is a **Unique** Perkbelonging to The Nurse.
Prestige The Nurse to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **A Nurse's Calling** for all other Characters.

 Unlocks potential in your Aura-reading ability.
* The Auras of Survivors, who are healing or being healed, are revealed to you when they are within a range of **20**/**24**/**28** **metres**.

*"Still attached to the fragments of her past life, she is drawn to those in need of help."*

 Unlocks potential in your Aura-reading ability.
* The Auras of Survivors, who are healing or being healed, are revealed to you when they are within a range of **20**/**24**/**28** **metres**.

*"Still attached to the fragments of her past life, she is drawn to those in need of help."*

## History

* 1.1.0
* 1.1.2

## Change Log

### Patch 1.1.2

* ***Nerf:*** reduced Aura-reading ranges to **20/24/28 metres**.

### Patch 2.4.0

* ***Nerf:*** no longer reveals Survivors that are *Snapping Out of It*.

## Old Flavour Text

*"Does she still bear some empathy inside her? Or can she smell blood?"*

## Trivia

* **A Nurse's Calling** does **not** reveal Survivors that are *Mending* or *Snapping Out of It*.
	+ *Snap Out of It* was considered a Healing action and thus revealed by **A Nurse's Calling** up to Patch 2.4.0.
Amanita Toxin

**Amanita Toxin** is a **Common** Add-on for Hunting Hatchets.

* Survivors hit by **Hatchets** suffer from the ***Blindness*** **Status Effect** for **60 seconds**.

## History

* 1.6.0
* 4.7.0

* Survivors hit with **Hunting Hatchets** suffer from the ***Blindness*** **Status Effect** for **30 seconds**.

* Survivors hit with **Hunting Hatchets** suffer from the ***Blindness*** **Status Effect** for **60 seconds**.

## Change Log

### Patch 4.7.0

* ***Buff:*** doubled the **Status Effect** duration from **30 seconds** to **60 seconds**.
"Shadow Dance" - White

In other (unofficial) languages:

**"Shadow Dance" - White** is a **Rare** Add-on for Wailing Bell.

* **Increases** the Action speeds for breaking Breakable Walls and Pallets, damaging Generators, and vaulting Windows by **+40 %** while *Cloaked*.

## History

* 2.2.0

* Breaking, Damaging, and Vaulting Action speeds when cloaked.

## Trivia

* This Add-on was added with Patch 2.2.0 and replaced the since decommissioned "Blind Warrior" - Blood.
Azarov's Resting Place

**Azarov's Resting Place** or *"Office"* is one of **5** Maps in the Autohaven Wreckers Realm.

## Landmarks

### The Office

The Office is the main Landmark on the **Azarov's Resting Place** Map.

#### Contents

The Office contains two Lockers.

The Office contains one Window.

The Office contains a Breakable Wall.

The Office potentially contains a staircase leading to the Basement.

The Office potentially contains a Chest.

The Office potentially contains a Totem.

### Layout

The Office is a small one-story building.

The Office contains one Window and two entrances.

## Change Log

### Patch 4.4.0

* ***Rework:*** updated the Map's visuals and assets as part of The Realm Beyond - Part Three.
* ***Rework:*** opened up two chunks of previously fenced-in area, increasing the Map's size from **168 sqT** to **176 sqT**.

## Trivia

* In the Game files **Azarov's Resting Place** is also being referred to under the name ***Office***.
* Despite the Map being named **Azarov's Resting Place**, the crusher in which he was killed is not actually present as an asset.

### Size

* With the Developers massively reducing the size of Mother's Dwelling in Patch 7.4.0, **Azarov's Resting Place** is now the largest Maps in the game, a title it shares with both variations of Shelter Woods.

## Gallery

* The old Outline up to Patch 4.4.0
* The original map icon for **Azarov's Resting Place** before its graphical rework in Patch 4.4.0.
"Discipline" - Class III

**"Discipline" - Class III** is a **Rare** Add-on for Carter's Spark.

* **Reduces** the Detonation delay of the *Shock Therapy Attack* by **-0.2 seconds**.

Survivors affected by ***Madness*** suffer from the *Affliction of Discipline*:
* ***Madness II***: During a Chase, Survivors perceive an ***Illusionary Red Stain and Terror Radius***, as if you were constantly right behind them.
	+ This effect lingers for **6 seconds** after the Chase ends.
* ***Madness III***: In any situation, Survivors perceive an ***Illusionary Red Stain and Terror Radius***, as if you were constantly right behind them.

You share into your patients' ***Madness*** and can see the ***Illusionary Red Stain***.

*"Respect of our patients is at the core of our principles." — Léry's Memorial Institute*

## History

* 1.5.1
* 3.6.0

* ***Madness*** inflicted by *Shock Therapy*.

Survivors with ***Madness*** suffer from the following Afflictions:
* ***Madness II***: When a Chase begins, Survivors perceive the **Red Stain** and **Terror Radius** as though **The Doctor** were right behind them for a duration of **8 seconds**.
* ***Madness III***: When a Chase begins, Survivors perceive the **Red Stain** and **Terror Radius** as though **The Doctor** were right behind them for a duration of **16 seconds**.
* **The Doctor** shares in his patients' ***Madness*** in order to see the ***Illusionary Red Stain***.

*Afflictions of the same type do not stack.*

* the shock delay of *Shock Therapy*.

Survivors with ***Madness*** suffer from the *Affliction of Discipline*:
* ***Madness II***: While in a Chase, Survivors perceive an ***Illusionary Red Stain and Terror Radius*** as though **The Doctor** were right behind them.
	+ This effect persists for **6 seconds** after the Chase ends.
* ***Madness III***: ***Illusionary Red Stain and Terror Radius*** are constantly active.
* **The Doctor** shares in his patients' ***Madness*** in order to see the ***Illusionary Red Stain***.

## Change Log

### Patch 3.6.0

* ***Rework:*** replaced the ***Madness*** bonus applied to *Shock Therapy* with a decreased delay to shock detonation.
* ***Buff:*** the ***Illusionary Red Stain*** and ***Terror Radius*** now apply constantly in a Chase while in **Madness II**, and for **6 seconds** after the Chase ends.
* ***Buff:*** the ***Illusionary Red Stain*** and ***Terror Radius*** are always active while in **Madness III**.

## Trivia

* The so-called *Detonation Delay* refers to the time it takes for an initiated *Shock Therapy* Attack to take effect (detonate) and shock the Survivor.
	+ The default delay is **1 second** and **"Discipline" - Class III** will reduce this to **0.8 seconds**.
Ataxic Respiration

**Ataxic Respiration** is a **Rare** Add-on for Spencer's Last Breath.

* **Reduces** the duration of *Fatigue* by **-7 %**.

## History

* 1.1.0
* 3.3.0
* 6.5.0

* maximum *Blink* range.
* *Blink* accuracy.

* *Blink* Fatigue duration.

* Reduces Fatigue duration from *Blinks* by **-7 %**.

## Change Log

### Patch 3.3.0

* ***Rework:*** now reduces the post-Blink Fatigue duration by **12.5 %** or **0.25 seconds**.

### Patch 6.5.0

* ***Nerf:*** now reduces the post-Blink Fatigue duration by **7%**.

## Trivia

* Ataxia refers to uncoordinated, abnormal movements.
"Order" - Class II

**"Order" - Class II** is an **Uncommon** Add-on for Carter's Spark.

* **Reduces** the Cool-down duration of *Static Blast* by **-4 seconds**.

Survivors affected by ***Madness*** suffer from the *Affliction of Order*:
* **Broken Pallets** are randomly replaced by dropped or upright ***Illusionary Pallets***, which persist until approached by Survivors.
	+ New ***Illusionary Pallets*** are generated every **20 seconds**.

You share into your patients' ***Madness*** and can see the ***Illusionary Pallets***.

*"Side effects are very rare." — Léry's Memorial Institute*

## History

* 1.5.1
* 1.6.2

* **+15 % increase** in ***Madness*** inflicted by the *Static Field*.

Survivors with ***Madness II/III*** have the following affliction:
* **50 %** chance that a Skill Check appears in a random location.

*Afflictions of the same type do not stack.*

* ***Madness*** inflicted by *Static Blast*.

Survivors with ***Madness II or III*** suffer from the following Afflictions:
* **Broken Pallets** may appear to be replaced with ***Illusionary Pallets*** that persist until approached.
* ***Illusionary Pallets*** are generated every **20 seconds** at the location of a **Broken Pallet** within **64 metres** of **The Doctor**.
* **The Doctor** shares in his patients' ***Madness*** in order to read the Auras of ***Illusionary Pallets***.

*Afflictions of the same type do not stack.*

## Change Log

### Patch 1.6.2

* ***Rework:*** Survivors afflicted with ***Madness*** now experience ***Illusionary Pallets*** Hallucinations.
* ***Rework:*** removed the 50 % random Skill Check chance and added it as a **66 %** chance on ***Madness I*** to **The Doctor's** base-kit.

### Patch 3.6.0

* ***Rework:*** replaced the ***Madness*** bonus applied to *Static Blast* with a decreased Cool-down.
* ***Buff:*** removed the range restriction to spawn ***Illusionary Pallets***.

## Trivia

* **"Order" - Class II** is part of the "Order" range of Add-ons, that all afflict Survivors with varying degrees of ***Illusionary Pallets***.
2 Year Anniversary

The **2 Year Anniversary** was an Event that lasted from 14 June 2018 - 9 July 2018, to celebrate the second Anniversary of *Dead by Daylight*.

## Overview

Unlike the 1 Year Anniversary, there were no community-wide Challenges during the Event. The main Events were the following:

* Auric Cells Raffle
* Cosplay Artwork Contest
* Video Contest
* The *Escape* Tournament
* Huntress Mask Sweepstake
* Blood Hunt

## Auric Cells Raffle

The daily Auric Cells Raffle would randomly choose a User from the then still new Dead by Daylight Forum as the winner.

The prize were **2250 Auric Cells**.

The Raffle lasted from 14 June to 9 July 2018.

## Escape Tournament

The Tournament took place on a different day for each platform:

* 22 June: PC
* 23 June: PlayStation
* 24 June: Xbox

It saw prizes of up to 15,000 Dollars.

## Huntress Mask Sweepstake

The Sweepstake would randomly choose 5 winners, that would receive a hand-crafted Huntress mask alongside their purchase of one of the two 2 Year Anniversary merchandise.

The winners were announced on the 18th and 25th of June (2 winners each) and on the 2nd of July (1 winner).

## Blood Hunt

The Blood Hunt lasted for four days from 5 July to 9 July 2018.
Anna/The Baba Yaga

Voice Actor | Irina Folie (The Monster Factory)

**The Baba Yaga** is an **Ultra Rare Outfit** available to The Huntress from CHAPTER 5: A Lullaby for the Dark.

**The Baba Yaga** is a supernatural being that originates in Slavic folklore.

## Overview

In Slavic folklore, **The Baba Yaga** is often described as a hag-like old woman, or a trio of sisters. She is said to live in a hut with stilt-like chicken legs, which runs through the forest while spinning.

She is said to travel using a giant mortar and pestle, while using a broom to remove all traces of her presence. In other stories, she rides a sentient oven standing on chicken legs. Attached to said oven is a heavy chain, that she will throw at unfortunate victims wandering into her swamp and then proceed to drag them into the muddy soil, riding the oven like a horse.

Her character is an ambiguous multi-faceted one, as there are just as many stories describing her as a motherly and helpful creature as there are describing her as a child-eating monster.

## Special Features

* Unique idle animation.
* Unique Lullaby voice-over when in a Trial.
* Unique *Modern Tales Collection* Theme Music when selected in Lobby.
* Special visual effects.

## Trivia

* **The Baba Yaga** is the second Killer skin to have unique voice lines.
* **The Baba Yaga** is the first Killer skin to have a unique Lullaby.

### Etymology

* *"Baba"* is generally attested to have been a so-called babble word from Old Russian (babble words refer to the act of 'babbling' that babies do in the process of acquiring language), meaning it does not have a clear semantic meaning.
However, it is often associated with "sorceress" or "fortune-teller", whereas in Modern Russian and other Slavic languages, it experienced a semantic shift towards referring to old women in general, but with a pejorative connotation.
The Russian word *"Babushka"*, meaning *"Grandmother"*, is likely derived from it.
* *"Yaga"* has no clear origin, though many linguistic theories relate it to words with generally negative meanings, such as "evil", "witch", "worry", "pain", "anger".
"Shadow Dance" - Blood

**"Shadow Dance" - Blood** is a **Very Rare** Add-on for Wailing Bell.

* **Increases** the Action speeds for breaking Breakable Walls and Pallets, damaging Generators, and vaulting Windows by **+60 %** when *Cloaked*.

## History

* 2.2.0

* Breaking, Damaging, and Vaulting Action speeds when cloaked.

## Trivia

* This Add-on was added with Patch 2.2.0 and replaced the since decommissioned "Blind Warrior" - Spirit.
Basement

**The Basement** is a special location in every Map of *Dead by Daylight*.

## Overview

The Basement is the one place on the Map in which the presence of The Entity can be felt the most, which is underlined with eerie sounds coming from beyond the basement walls and red lights shining through cracks in them.

### Contents

The Basement contains six Lockers.

The Basement contains a staircase leading to the ground floor of the building it is located in.

The Basement contains a Chest.

The Basement contains a special set of four indestructible Hooks, all hanging from one central post.

### Layout

The Basement is a small underground room with a staircase leading upstairs.

The Basement contains only one combined entrance and exit, making it a dangerous place to venture into.

## Change Log

### Patch 2.6.0

* ***Quality of Life:*** Adjusted audio levels to attenuate or mute sounds coming from the **Basement** in most circumstances.

### Patch 2.7.0

* ***Change:*** Reworked the Character collision on the Basement stairs to prevent hostage situations.

### Patch 6.4.0

* ***Change:*** visually updated the **Basement**.
	+ This update slightly increased the size of the **Basement** and added two more **Lockers**, rearranging their lay-out.

## Trivia

* The **Basement** is close to the source that created the pocket within which the Trial takes place, which explains the strange lights and sounds that can be heard down there.

## Gallery

* The Basement, with its centre Hook-post
* The stairs that lead to the Basement
* The Basement, with its centre Hook-post (Pre-rework)
Apex Muffler

**Apex Muffler** is a **Very Rare** Add-on for Chainsaw.

* **Silences** the *Chainsaw* for all Survivors outside of the Terror Radius.

## History

* 4.1.0
* 4.1.1
* 7.5.0

* The *Chainsaw* is silent for Survivors outside of the Terror Radius.

* The *Chainsaw* is silent for Survivors outside of the Terror Radius.

* The *Chainsaw* is silent for Survivors outside of the Terror Radius.

## Trivia

* **Apex Muffler** originated from the formerly shared Homemade Muffler Add-on.
* The silencing effect of **Apex Muffler** will carry over to any external Terror Radii as well:
	+ When using this Add-on and the Perk Dark Devotion, hitting the ***Obsession*** not only transfers **The Hillbilly's** Terror Radius to the ***Obsession***, but also the reference point for this Add-on's effect.
	For as long as **Dark Devotion** is active, the *Chainsaw* will be completely silent anywhere on the Map as long as **The Hillbilly** stays outside the ***Obsession's*** Terror Radius.
Acidic Blood

**Acidic Blood** is an **Ultra Rare** Add-on for Hidden Pursuit.

When Survivors stun you within **20 seconds** after emerging from the Tunnels and while you are in *Crawler Mode*, the following effects apply:
* Causes healthy Survivors to lose **1** **Health State**.
* Causes injured Survivors to suffer from the ***Deep Wound*** **Status Effect**.
Auric Cells/ja

**Auric Cells/ja** *(AC)* are one of **8** in-game currencies in *Dead by Daylight*

概観
--

**オーリックセル**はプレイヤーのストアの通貨である。

それらはゲーム内のStoreでキャラクターやカスタマイズアイテムを購入するのに使われる。

**オーリックセル**は一般的にはゲーム内のストアを通して購入することでのみ獲得することができる。
Riftのプレミアムトラックは、レベル70に到達した時、購入するのに必要だった**1,000オーリックセル**が戻ってくるだけである。

**Auric Cells/ja** are a Player's Store currency.

They are used to purchase Characters and Customisation Items in the in-game Store.

**Auric Cells/ja** can generally only be acquired by purchasing them through the in-game Store.
The Premium Track of The Rift only refunds the **1,000 Auric Cells** one had to spend to purchase it, given one reaches Level 70.

背景
--

**オーリックセル**は*エンティティの拠点*の構成要素であり、それらは、キャラクターを除いて、拠点に現れるすべてのものを構成している。

**Auric Cells/ja** are the building blocks of the *Realms of The Entity*, they make up everything that manifests itself in the Realms, except for the Characters.

獲得
--

**Auric Cells/ja** can be bought from the in-game Store.
They are available in **6** different Packs:

### モバイル

Iridescent Shardsと同様に、*デッドバイデイライトモバイル*はプレイヤーがPlayer Account Levelを進行させた時にプレイヤーに**オーリックセル**を与える。
さらに、Mystery Boxesにも、また**オーリックセル**のパックがスポーンする可能性がある。

Akin to Iridescent Shards, *Dead by Daylight Mobile* grants the Player **Auric Cells/ja** upon progressing their Player Account Level.
Additionally, Mystery Boxes also have a chance to spawn a pack of **Auric Cells/ja**.

## Gallery

* The current Icon for **Auric Cells/ja**
Bloodmarket

*Go back to Bloodweb*
## Overview

The **Bloodmarket** in *Dead by Daylight Mobile* is the equivalent to the Bloodweb featured in the Core version of *Dead by Daylight*, but works very differently to it.

Instead of having an individual **Bloodweb** of their own, Mobile Characters share the same **Bloodmarket** and as a result also all of their Unlockables.
For Killers specifically, this has the effect of all Killer Add-ons competing for space in the **Bloodmarket**

The **Bloodmarket** is procedurally generated and automatically refreshes its contents every **24 hours**, but can also be forced to refresh manually whenever one purchases the last **4** Unlockables.
It is also possible to manually refresh the **Bloodmarket** for **10,000 Bloodpoints** given that at least one Unlockable was purchased from it or for **50 Auric Cells** if no Unlockables were purchased.

## Shelves

The **Bloodmarket** is composed of **5** Shelves presenting the available Unlockables for a given **Bloodmarket**.
Purchasing Unlockables from a Shelf will eventually unlock the next row of Shelves, with the lower Shelves having consecutively increasing chances to spawn Unlockables of higher Rarities.

### Bloodmarket Ads

The Ads column at the far right of the **Bloodmarket** generally features Unlockables of higher Rarities, ranging from **Rare** to **Ultra Rare**.
This includes both Offerings and Super Mystery Boxes.

The Player can unlock those Unlockables in exchange for watching a short in-game advertisement.

It is possible to bypass watching Ads by progressing through the **Bloodmarket** solely using Bloodpoints.
However, the Player must nevertheless watch the very last Advertisement in order to refresh the **Bloodmarket** for free.
Campbell's Last Breath

**Campbell's Last Breath** is a **Very Rare** Add-on for Spencer's Last Breath.

* Reappearing from a fully charged *Blink*, you automatically *Blink* at full charge in the direction you are facing.
	+ This requires that you have at least **1 Charge** left after the initial *Blink*.

## History

* 1.1.0
* 3.3.0
* 6.5.0

* Adds **2** additional *Chain Blinks*.
* maximum *Blink* range.

* After reappearing from a fully charged *Blink*, The Nurse immediately *Blinks* at half charge in the direction she is currently facing.

* After reappearing from a fully charged *Blink*, if **The Nurse** has **1 Charge** left, she will immediately *Blink* at full charge in the direction she is facing.

## Change Log

### Patch 3.3.0

* ***Rework:*** after reappearing from a fully charged Blink, The Nurse will now immediately blink at half charge in the direction she is currently facing.

### Patch 6.5.0

* ***Quality of Life:*** now causes The Nurse to immediately Blink at a full charge when reappearing.
Akito Yamaoka

**Akito Yamaoka** is an unseen Character in *Dead by Daylight*.

## Lore

**Akito Yamaoka** is the son of Kazan Yamaoka, as mentioned in The Oni's add-on descriptions. Not much is known about him.

Some time before or after Kazan's pilgrimage, Akito suffered an injury. He had to get a crutch due to breaking his leg after falling off a tree.
Kazan took his frustration out on Akito's playmate and their family, it's unknown what Kazan did.

After his injury, he stopped practicing sword-fighting.
Broken Bulb

**Broken Bulb** is an **Event** Add-on for Flashlights. It is no longer available.

* Causes the *Flashlight* to flicker.
* **Increases** the brightness of the Beam by **+15 %**.
* **Increases** the duration of a successful Blind by **+30 %**.
* **Increases** the spookiness.

The *Broken Bulb* is only available during Halloween Events.

## Trivia

* **Broken Bulb** was originally added with Patch 4.3.0 for the 2020 The Eternal Blight Halloween Event and could only be obtained temporarily.
	+ It was re-enabled for the 2021 The Midnight Grove Halloween Event.
	+ It is always available in *Custom Game*.
* *Flashlights* equipped with **Broken Bulb** will show the same effects as the Will O' Wisp:
	+ The *Flashlight* Beam is tinted **orange**.
	+ The *Flashlight* Beam projects an image of a Friendly Ghost.
	+ Additionally, the *Flashlight* Beam flickers on and off.
* Equipping **Broken Bulb** on a Will O' Wisp will supposedly have additional effects.
Armoured Pack

The **Armoured Pack** was the fifth Clothing Pack DLC for Dead by Daylight, released on 19 June 2023.
It was retracted on 18 July 2023.

The bundle was released along with the War Hammer Pack as a way to make it easier to buy the *Dead by Daylight X Attack On Titan* Outfits, which were removed the store permanently on 18 July 2023.

This DLC featured the following content:

* **5** bundled Outfits:
	+ *Armoured Titan* - **Ultra Rare The Oni** Outfit
	+ *Eren's Uniform* - **Very Rare Dwight Fairfield** Outfit
	+ *Annie's Uniform* - **Very Rare Meg Thomas** Outfit
	+ *Levi's Uniform* - **Very Rare Jake Park** Outfit
	+ *Mikasa's Uniform* - **Very Rare Yui Kimura** Outfit

## Description

*It's your last chance to get the colossal Dead by Daylight x Attack on Titan Collection.*

*Get your Outfits before they leave the store on July 18th!*
Bloody Boa

**Bloody Boa** is a **Rare** Add-on for Showstopper.

* **Increases** the number of carried **Blades** by **+8**.

## History

* 4.6.0
* 5.1.0

* Start with **15** extra **Blades**.
* Increases **Blade** Carrying capacity by **15**.

* Start with **8** extra **Blades**.
* Increases **Blade** Carrying capacity by **8**.

## Change Log

### Patch 5.1.0

* ***Nerf:*** reduced the bonus capacity from **+15 Blades** to **+8 Blades**.
Bloody Coil

In other (unofficial) languages:

**Bloody Coil** is an **Ultra Rare** Add-on for Bear Trap.

* When a healthy Survivor disarms a **Bear Trap**, the **Bloody Coil** exacts its price, putting the Survivor into the Injured State.

## History

* 1.0.0
* 2.1.0
* 3.6.0
* 5.3.0

* **Tremendously increases** the Bear Trap's sabotage time **(25 %)**.
* **Slightly increases** the setting time of Bear Traps **(25 %)**.
* **Moderately decreases** the Bear Trap's sabotage Skill Check success zone **(30 %)**.

Affects every Bear Trap.

* When a Trap is sabotaged or disarmed by a **Healthy** Survivor, the bloody coils exact their price and that Survivor becomes **Injured**.
* **Slightly decreases** Bear Trap Disarm speed (**-20 %**).
* **Slightly decreases** Bear Trap Sabotage speed (**-15 %**).

* When a Trap is sabotaged or disarmed by a **Healthy** Survivor, the bloody coils exact their price and that Survivor becomes **Injured**.
* **Slightly decreases** Bear Trap Disarm speed (**-20 %**).

* When a healthy Survivor disarms a **Bear Trap**, the *Bloody Coil* exacts its price, putting the Survivor into the Injured State.

## Change Log

### Patch 2.1.0

* ***Rework:*** now injures **healthy** Survivors if they sabotage or disarm a Bear Trap.
* ***Change:*** upped the Rarity from **Very Rare**  to **Ultra Rare** .

### Patch 3.6.0

* ***Change:*** as **Bear Traps** can no longer be sabotaged, that modifier was removed.

### Patch 5.3.0

* ***Nerf (undocumented):*** no longer decreases Disarm speed.
	+ It should be noted that this is usually considered a buff by the community due to the slower disarming speed being a dead giveaway that The Trapper is using Bloody Coil.
Blighted Cosmetics

**Blighted Cosmetics** are a series of Cosmetic Collections released every October as part of Halloween Events in *Dead by Daylight*.

## Overview

During every **Halloween Event**, new Cosmetic Collections are released, which mutate Killers into horrifying, blighted abominations and dress Survivors up in Steampunk Victorian fashion.

## Lore

**Talbot Grimes**, after entering The Entity's Realm, discovered Vigo's journal in an abandoned laboratory. Inside the journal was described a mysterious formula. Each year, The Entity underwent a transformation, causing Visceral Cankers and Pustula flowers to form. The nectar of these flowers could be turned into a strange and empowering serum.

In his research, he fought, trapped and experimented upon various Killers, which in turn mutated them into monstrous aberrations.

### Blight Tags

Each Blighted Cosmetic has a Blight Serum injection site marked with a Blight tag, created by Talbot Grimes.

Each tag bears an alchemical symbol and a four digit number, the meaning of which is currently unknown. While every Blighted Cosmetic has a tag, tags are not unique to each Blighted Cosmetics.

## Blighted Event Cosmetics

*Blighted Event Cosmetics* can generally be earned through participating in the Halloween Event of their year and be bought from the In-Game Store during the Halloween Events of subsequent years.

## Blighted Store Cosmetics

*Blighted Store Cosmetics* are direct-to-store Cosmetics that cannot be earned through participating in the Halloween Event of their year, but must be bought directly from the In-Game Store during the Halloween Event of that and of subsequent years.

## Trivia

* In **The Hallowed Blight** cinematic, The Trapper's Blight tag is instead Zinc 1823.
* During development, Blight tags would originally bear the first letter of their attached killer, and a number correlating to their original release date. For example, "T-1031" would correspond to "Trapper - October 31st".
* The Ghost Face was the first licensed Killer to receive a Blighted Cosmetic Outfit in 2020, with The Executioner, and The Nemesis becoming the next licensed Killers to receive one in 2021, and The Mastermind receiving one the following year, and in 2023, The Onryō and Xenomorph both received blighted skins.
* The Blight is the only Killer to have a Blighted Cosmetic without a Blight tag, instead it exists as the Ultra Rare Add-on Iridescent Blight Tag.
Black Box

**Black Box** is an **Ultra Rare** Add-on for Dream Demon.

Survivors inside the Dream World suffer from the following effect:
* **Blocks** opened Exit Gates for **15 seconds**.

## History

* 1.8.0
* 3.1.0
* 4.7.0

* You become ***obsessed*** with one Survivor.
* The ***Obsession*** starts the Trial in the **Dream World**.

*You can only be **obsessed** with one Survivor at a time.*

* You become ***obsessed*** with one Survivor.
* The ***Obsession*** starts the Trial in the **Dream World** and cannot wake up.

*You can only be **obsessed** with one Survivor at a time.*

* For Survivors in the **Dream World**, recently opened Exit Gates are blocked for **15 seconds**.

## Change Log

### Patch 3.1.0

* ***Buff:*** the Obsession can no longer be woken up by any means.

### Patch 4.7.0

* ***Rework:*** reworked **Black Box** to now block Exit Gates for sleeping Survivors.
Black Heart

**Black Heart** is a **Common** Add-on for Of the Abyss.

* **Reduces** the Attack cool-down of successful *Shred Attacks* used to hit Survivors by **-15 %**.

## History

* 3.2.0
* 4.7.0
* 5.0.0

* Cool-down of missed *Shred* attacks.

* *Shred* Recovery time after successful Shred attacks.

* *Shred* Recovery time after successful Shred attacks.

## Change Log

### Patch 4.7.0

* ***Rework:*** now reduces the Recovery time of successful *Shred* attacks rather than missed ones.

### Patch 5.0.0

* ***Nerf:*** reduced the *Shred* Recovery Time bonus after *Shred* Attacks by increasing the time modifier from **x0.8** to **x0.85**.

## Trivia

* Equipping **Black Heart** reduces the *Shred Hit* cool-down to **~2.55 seconds**.
	+ Adding the second needed to charge a *Shred*, the final *Shred Hit* cool-down is **~3.55 seconds**.
	+ This cool-down is still higher than the *Basic Attack* cool-down, which is **2.7 seconds**.
Caged Heart Shoes

**Caged Heart Shoes** is an **Uncommon** Add-on for Showstopper.

* **Increases** your Movement speed in the *Throw State* by **+0.1 m/s**.

## History

* 4.6.0
* 4.6.1

* *Throw State* Movement speed.

* *Throw State* Movement speed.

## Change Log

### Patch 4.6.1

* ***Nerf:*** decreased the Movement speed buff from **+0.13 m/s** to **+0.1 m/s**.

## Trivia

* The start/end parameters, to which the Movement Speed buff from **Caged Heart Shoes** is applied to, are the initial Movement speed **The Trickster** walks at, when switching into the *Throw State*, and the eventual Movement speed he walks at, after throwing several **Blades**.
Cat Carrier

**Cat Carrier** is a **Very Rare** Add-on for Hidden Pursuit.

* Grants the ***Undetectable*** **Status Effect** for **30 seconds**, when a Remote Flame Turret knocks you out of *Crawler Mode*.

## History

* 7.2.0
* 7.3.0

* Grants the ***Undetectable* Status Effect** for **20 seconds**, when a **Remote Flame Turret** knocks you out of *Crawler Mode*.

* Grants the ***Undetectable* Status Effect** for **30 seconds**, when a **Remote Flame Turret** knocks you out of *Crawler Mode*.

## Change Log

### Patch 7.3.0

* ***Buff (undocumented):*** increased the duration of ***Undetectable*** from **20 seconds** to **30 seconds**.
Bloody Sash

**Bloody Sash** is an **Uncommon** Add-on for Yamaoka's Wrath.

* **Increases** your Movement speed while in *Absorption Mode* by **0.7 m/s**.

## History

* 3.4.0
* 6.7.0

* **Increases' The Oni's** Movement speed while absorbing **Blood Orbs** by **+0.6 m/s**.

* **Increases' The Oni's** Movement speed while absorbing **Blood Orbs** by **+0.7 m/s**.

## Change Log

### Patch 6.7.0

* ***Buff:*** increased the Movement speed bonus from **+0.6 m/s** to **+0.7 m/s**.
CHAPTER 3: Of Flesh and Mud

In other (unofficial) languages:

**CHAPTER 3: Of Flesh and Mud** was the third Chapter DLC introduced to *Dead by Daylight*, released 8 December 2016.
It was retired on 8 January 2024 and its content incorporated into the Maddening Darkness Pack Chapter Pack DLC.

This DLC featured the following content:

* **1** Killer:
	+ The Hag
* **1** Survivor:
	+ Ace Visconti
* **3** formerly exclusive Cosmetic Pieces:
	+ *Sharp Ace* - **Common Ace Visconti** Head
	+ *Grey Tux Jacket* - **Common Ace Visconti** Torso
	+ *Grey Tux Trousers* - **Common Ace Visconti** Legs

## Content Availability

While the Chapter's content was incorporated into the Maddening Darkness Pack Chapter Pack DLC, its content can still be purchased separately in the In-Game Store, including the formerly exclusive Cosmetic Pieces for **Ace**.

With the retirement of the DLC, its content has been permanently halved in price, with **The Hag** and **Ace** costing **250** Auric Cells or **4,500** Iridescent Shards each.