The Greenhouse

## **Hosts**

 **Host**

 **Host**

 **Host**

 **Host**

 **Intern**

 **Intern**

 **Human Resources**

## **Format**

The Greenhouse is broken into three phases of four weeks of similar eliminations separated by a special Daisy Chain elimination. Each group of four evictions have slightly different rules but all follow the main pattern: Players compete to enter the Greenhouse for safety as well as other powers for the round. The other players can choose to compete for immunity or for 2 Seeds. Two of the players in the Greenhouse nominate other players for banishment. There is an auction where items can be purchased with Seeds which are the currency of The Greenhouse. All players vote on one of the nominees and the nominee with the most votes is banished.

### **The Greenhouse**

The Greenhouse is the main place where power is distributed for the week. At the beginning of the week, all players compete. In the third phase, the previous Sunflower and Rose do not compete. During the first phase, four players will enter the Greenhouse During the second and third phases, only three players will enter the greenhouse.

* *Sunflower*: This player would be one of the two players each week responsible for making nominations. During the first and second phases, the Sunflower nominates two players for banishment. During the third phase, the Sunflower nominates one person for banishment. Any player the Sunflower nominates receives a Seed. The Sunflower can only vote using banked votes.
* *Rose*: This player is also responsible for making single nomination throughout every phase of the game. In addition to making a single nomination, they will cast the tie breaking vote if there is a tie in the house vote. The Rose can only vote using banked votes or to break a tie.
* *Tulip*: This position is only active in the first and second phases of the game. They are responsible for blocking two player from voting for Banishment, including using any banked votes. The players that the Tulip blocks from voting will be able to save the blocked vote and use it in addition to the regular vote at any Banishment in the future.
* *Cactus*: This position is only active in the first phase of the game. They are responsible for granting two players immunity each week. In exchange for immunity, the Cactus will collect one Seed from each of them and they will be ineligible to compete in the Immunity/Seeds competition.
* *Seeds*: This position is only active in the third phase of the game. This player receives two Seeds. They are not immune from banishment but are eligible to compete in the following Greenhouse competition.

### **Daisy Chain**

There are three Daisy Chain eliminations at the end of four regular weeks in the game. The Daisy Chain elimination follows the same basic format of a player receiving immunity and naming one person safe. That person will name another person safe and so on until there is one person vulnerable. This person will be the first nominee and choose anyone except the originally immune person to be the other nominee. All other players will then cast their votes and the nominee with the most votes will be banished.

* *First Daisy Chain*: The first Daisy Chain, which occurs when 16 players remain, starts with a competition that has two winners. Each winner will be the head of their own Daisy Chain and name one player to be safe. This will continue until there are two players left vulnerable and two Daisy Chains. Each vulnerable player will select another player to directly face off against, except one of the two challenge winners. All other players will cast two votes, for for each pair of nominees and the nominee from each pair will be banished. A special power was auctioned to break either of the ties.
* *Second Daisy Chain*: The second Daisy Chain, which occurs when 10 players remain, starts immediately at the Final 11 banishment. The player who receives 11th place will assign one person to start the Daisy Chain. A normal Daisy Chain will occur until there is one person left. This person will name the nominee they face. If there is a tie, it will be broken by the person originally named immune.
* *Third Daisy Chain*: The third Daisy Chain, which occurs when 5 players remain, starts with a competition. The winner will start a Daisy Chain which will precede normally. When one person is left vulnerable, they will pick the other nominee out of the 3 players who did not win the immunity challenge. The remaining players will vote between the two nominees. If there is a tie, it will be broken by the person who won the challenge.

### **Auction**

Every round following nominations, there is a live Auction. Throughout the Auctions, players bid their seeds for different powers. Players can trade seeds amongst themselves during the auction, but only the person who bids the highest for an item will claim it.

* *Seed Count*: This item costs one seed and can be purchased at any time, not just during the auction. This item gives the buyer a complete list of who has how many seeds, banked votes, and other items at the moment of purchase.
* *Uproot*: The starting price of this item is three seeds. This item will allow a nominee to be removed from the block and give the holder immunity. If only one nominee remains after this item is used, a replacement nominee must be named. If purchased, the holder does not have to use it.
* *Green Thumb*: The starting price for this item is four seeds. When purchased, it goes into the buyer's inventory. After the results of any Greenhouse competition, the Green Thumb holder can switch positions with any member of the Greenhosue.
* *Drought*: This can only be purchased once, and the starting price is five seeds. When played, all players must use their banked votes at the next banishment. The role of the Tulip will then be taken out of play for the rest of the game.
* *Venus Flytrap*: This can only be purchased once, and the starting price is ten seeds. When purchased, the rest of the week is nullified. Instead, the buyer of this item casts the sole vote to banish among any of the remaining players.

### **End Game**

After the third Daisy Chain when four players remain, all will enter the Greenhouse for a final time. They will use all remaining banked votes and seeds to vote for another member of the Final Four. The player who receives the most votes will be immune and cast the sole vote to banish the final member of the jury. If there is a two way tie, those two players advance to the Final Two, and the other players are the final two members of the jury. If there is a three way tie, all three players advance and the odd player out is eliminated. If there is a four way tie, all players revote with one vote. If there is another tie, all players revote again and can vote for themselves this time. If there is a third four way tie, the Final Four will compete for immunity and the winner will cast the sole vote to banish.

## **Contestants**

 **Winner**

 **Runner-Up**

 **2nd Runner-Up**

 **Jury: Roxy**

 **Jury: Chris**

 **Jury: Chris**

 **Jury: Chris**

 **Jury: Roxy**

 **Jury: Roxy**

 **Jury: Chris**

 **Jury: Chris**

 **Eliminated**

 **Walked**

 **Walked**

 **Eliminated**

 **Eliminated**

 **Eliminated**

 **Eliminated**

 **Removed**

 **Eliminated**

## **Weekly History**

* WEEK 1
* WEEK 2
* WEEK 3
* WEEK 4
* WEEK 5
* WEEK 6
* WEEK 7
* WEEK 8
* WEEK 9
* WEEK 10
* WEEK 11
* WEEK 12
* WEEK 13

### Week 1

 **Sunflower**

 **Rose**

 **Tulip**

 **Cactus**

 **Immune**

 **Immune**

 **Immune**

 **Rose NomineeUproot HolderUprooted**

 **SF Nominee3 Votes**

 **SF Nominee11 VotesBanished**

### Week 2

 **Sunflower**

 **Rose**

 **Tulip**

 **Cactus**

 **Immune**

 **Immune**

 **Immune**

 **SF NomineeUproot HolderUprooted**

 **Rose Nominee3 Votes**

 **SF Nominee9 VotesBanished**

 **Removed**

### Week 3

 **SF NomineeVenus Flytrap**

 **Rose**

 **Tulip**

 **Cactus**

 **Immune**

 **Immune**

 **Immune**

 **SF Nominee**

 **Rose Nominee**

 **Sunflower1 VoteBanished**

### Week 4

 **Sunflower**

 **Rose**

 **Tulip**

 **Cactus**

 **Immune**

 **Immune**

 **Immune**

 **SF NomineeUproot HolderUprooted**

 **Rose Nominee4 Votes**

 **SF Nominee7 VotesBanished**

### Daisy Chain

 **Immune**

 **Uproot Holder**

 **NomineeUprooted**

 **Renominee4 Votes**

 **DC Nominee9 VotesBanished**

### Week 5

 **Rose**

 **Tulip**

 **Immune**

 **SF Nominee**

 **SF Nominee**

 **SunflowerQuit**

### Week 6

 **Rose**

 **Tulip**

 **Immune**

 **SunflowerQuit**

### Week 7

 **Sunflower**

 **Rose**

 **Tulip**

 **Immune**

 **Immune**

 **Rose NomineeUprooted**

 **SF Nominee1 Vote**

 **SF Nominee5 VotesBanished**

### Week 8

 **Sunflower**

 **Rose**

 **Tulip**

 **Immune**

 **SF NomineeUprooted**

 **Rose Nominee1 Vote**

 **SF Nominee4 VotesBanished**

### Daisy Chain

 **Immune**

 **NomineeUprooted**

 **DC Nominee4 Votes**

 **Renominee7 VotesBanished**

### Week 9

 **ImmuneVenus Flytrap**

 **Rose**

 **SF Nominee**

 **Rose Nominee**

 **Sunflower1 VoteBanished**

### 2 Can Keep a Secret

 **Sunflower**

 **Rose**

 **SF Nominee1 Vote**

 **Rose Nominee2 VotesBanished**

### Week 10

 **Sunflower**

 **Rose**

 **Uproot Holder**

 **SF NomineeUprooted**

 **Rose Nominee1 Vote**

 **SF Renominee3 VotesBanished**

### Week 11

 **Sunflower**

 **Rose**

 **Uproot Holder**

 **Rose NomineeUprooted**

 **Rose Renominee0 Votes**

 **SF Nominee2 VotesBanished**

### Daisy Chain

 **Immune**

 **Uproot Holder**

 **NomineeUprooted**

 **DC Nominee2 Votes**

 **Renominee3 VotesBanished**

### Final Greenhouse

 **8 VotesImmune**

 **0 VotesNominee0 Votes**

 **0 VotesNominee0 Votes**

 **0 VotesNominee1 VoteBanished**

### Week 13

 **Chris**

 **Chris**

 **Roxy**

 **Roxy**

 **Chris**

 **Chris**

 **Chris**

 **Roxy**

 **Winner 5 Votes**

 **Runner-Up 3 Votes**

 **2nd Runner-Up 0 Votes**

## **Statistics**

* COMP WINS
* GREENHOUSES
* IMMUNITIES
* NOMINATIONS
* SEEDS SPENT
* VOTES

* Henry - **9**
* Bodhi - **8**
* Sara - **5**
* Zach - **5**
* Chris - **5**
* Emma - **4**
* Joey - **3**
* Jay - **3**
* Jack - **3**
* Trista - **3**
* Roxy - **3**
* Mo - **2**
* Grace - **2**
* Captain - **2**
* Jabari - **2**
* Nyx - **1**
* Xavier - **1**

- Bodhi - **7**

- Henry - **6**

- Jay - **3**

- Trista - **3**

- Zach - **3**

- Emma - **3**

- Roxy - **3**

- Joey - **2**

- Grace - **2**

- Captain - **2**

- Sara - **2**

- Nyx - **1**

- Xavier - **1**

- Mo - **1**

- Jack - **1**

- Chris - **1**

- Bodhi - **4**

- Jabari - **3**

- Henry - **3**

- Emma - **2**

- Chris - **2**

- Xavier - **1**

- Zach - **1**

- Joey - **1**

- Mo - **1**

- Roxy - **1**

- Jack - **1**

- Zach - **1**

- Jabari - **7**

- Chris - **5**

- Jack - **4**

- Jay - **3**

- Trista - **3**

- Bodhi - **3**

- Emma - **3**

- Nyx - **2**

- Mo - **2**

- Captain - **2**

- Zach - **2**

- Henry - **2**

- Roxy - **2**

- Starlight - **1**

- Mario - **1**

- Joey - **1**

- Bodhi - **26**

- Jabari - **16**

- Chris - **8**

- Jack - **7**

- Jay - **5**

- Zach - **5**

- Emma - **5**

- Captain - **4**

- Roxy - **4**

- Trista - **3**

- Starlight - **11**

- Nyx - **10**

- Mario - **9**

- Joey - **9**

- Mo - **8**

- Jabari - **8**

- Captain - **7**

- Jay - **6**

- Zach - **4**

- Jack - **4**

- Henry - **4**

- Bodhi - **3**

- Chris - **2**

- Trista - **2**

- Xavier - **1**

- Zach - **1**

## **Alliances**

* **Final 2** - *Bodhi, Chris, Emma, Jack, Malik, Mo, Trista, Zach*
* **3 Dummies** - *Captain, Chris, Trista*
* **Greenhouse Gang** - *Emma, Henry, Joey, Sara*
* **Power Seed Girls** - *Captain, Roxy, Sara*
* **Worlds Collide** - *Grace, Joey, Sara*
* **Sara's Band Class** - *Jay, Malik, Sara, Zach*
* **Teachers R Us** - *Sara, Starlight*
* **F\*ck EST** - *Captain, Roxy, Xavier*
* **Uh No Idea** - *Bodhi, Henry, Jack, Starlight*
* **Alliance #237** - *Bodhi, Grace*
* **Power Trio** - *Bodhi, Henry, Sara*
* **Female Supremacy** - *Emma, Grace, Sara*
* **Party of Three** - *Grace, Nyx, Sara*
* **Fuck** - *Emma, Grace, Henry, Jabari, Sara*
* **Wolf Pack** - *Grace, Jay, Roxy, Zach*
* **Week 3 Greenhouse** - *Nyx, Tristia, Xavier, Zach*
* **The 3 Dumbasses** - *Bodhi, Jack, Zach*
* **Mosary** - *Henry, Mo, Sara*
* **Electric Boogaloo** - *Captain, Henry, Joey, Mo*
* **Bottom Right** - *Bodhi, Captain, Chris, Roxy, Zach*
* **The Donor Party** - *Bodhi, Jack, Sara*
* **Worsties** - *Bodhi, Trista*
* **The Uprising** - *Jack, Jay, Trista*
* **Players Only** - *Bodhi, Captain, Chris, Emma, Grace, Henry, Jabari, Jack, Jay, Mo, Roxy, Sara, Trista, Zach*
* **Amazing Days** - *Captain, Chris, Jay, Trista, Zach*
* **Gucci Gang** - *Emma, Jay, Roxy, Zach*
* **Jewish Alliance** - *Bodhi, Jay, Roxy*
* **Ahhhhh** - *Emma, Henry, Jabari, Jay*
* **Boo** - *Jabari, Trista*
* **Bratz** - *Bodhi, Chris, Roxy, Trista*
* **Polly Pocket** - *Emma, Henry, Roxy*

* This season tied the series record for most alliances in a single season with 31.