recursal/Fanatic-Fandom huggingface dataset:
Hoist

“*You have to be rolling before you can be fighting.*”

— **Hoist**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Excellent (20)

**Strength:** Amazing (50)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Amazing (50)

**Psyche:** Remarkable (30)

**Health:** 185

**Karma:** 120

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Hoist transforms into a Toyota 4WD Hi-Lux Tow truck and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Ex (20)** speed: 5 areas per round, 75 mph top speed.

### Tow Cable

Incredible (40)

Alt-Mode, Hoist is able to haul up to 20 tons with his tow cable.

### Wrist Heat-Seeking Missile Launcher

Wrist socket Heat-seeking Missile Launcher

Damage: In (40) - Shooting, tracks heat signatures +1cs to hit

Range: 11 Miles

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

### Full-Spectrum Sensor

Incredible (40)

Hoist's head mounted Full Spectrum Sensor can determine a object's composition, density, tensile strength, energy properties. Upto 11 areas away.

## Equipment

### Photon Gun

Hand-Held Photon Gun

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

First Aid

Repair/Tinker

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Hoist needs to recharge with Energon or his Health score will drop to 0, if this happens Hoist will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Hoist needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Lifeline

“*State the nature of the medical emergency..*”

— **Lifeline**

## Statistics

**Fighting:** Excellent (20)

**Agility:** Amazing (50)

**Strength:** Incredible (40)

**Endurance:** Remarkable (30)

**Reason:** Incredible (40)

**Intuition:** Incredible (40)

**Psyche:** Remarkable (30)

**Health:** 140

**Karma:** 110

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Lifeline transforms into a Cybertronian Car and back into a humanoid shaped robot. She is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode she travels at **AM (50)** speed: 8 areas per round, 150 mph top speed.

### Laser Scalpels

Lifeline hands can work as laser scalpels. They can inflict Ex (20) if used as weapons.

## Equipment

### Stun Pistol (x2)

Hand Held Stun Pistol (x2)

Damage: Gd (10) - Energy - Stunning - stunning effect only

Range: 4 areas

Rate of Fire: 1 round per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Energon Infuser

Hand Held Energon Infuser

Damage: None - Can heal up to 20 Health.

Range: Touch

Rate of Fire: 1 round per shot.

Ammo: 20 before recharge needed

Material Strength: Ex (20)

## Talents

Mechanical Engineering

First Aid

Emergency Medicine

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Lifeline needs to recharge with Energon or his Health score will drop to 0, if this happens Lifeline will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Lifeline needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

### Hippocratic Oath

Lifeline has sworn a Hippocratic Oath to do no harm. As such she will not engage in lethal combat under any circumstances. She will only engage in non-lethal/stunning combat.
Cherrybomb

“*Ignorance is a bomb that can never be defused.*”

— **Cherrybomb**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Incredible (40)

**Strength:** Excellent (20)

**Endurance:** Incredible (40)

**Reason:** Amazing (50)

**Intuition:** Amazing (50)

**Psyche:** Remarkable (30)

**Health:** 140

**Karma:** 130

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Cherrybomb transforms into a Datsun Cherry 100a Car and back into a humanoid shaped robot. She is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode she travels at **RM (30)** speed: 6 areas per round, 90 mph top speed.

## Equipment

### Photon Pistol

Hand-Held Photon Pistol

Damage: Ex (20) - Shooting

Range: 6 Areas

Rate of Fire: 1 shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Cherrybomb needs to recharge with Energon or her Health score will drop to 0, if this happens Bumper will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless she is infused with more Energon. Cherrybomb needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to her weapon systems.
Rippersnapper

“**Autobots are an error I intend to correct.**”

— **Rippersnapper**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Remarkable (30)

**Strength:** Excellent (20)

**Endurance:** Monstrous (75)

**Reason:** Remarkable (30)

**Intuition:** Amazing (50)

**Psyche:** Incredible (40)

**Health:** 165

**Karma:** 120

**Resources:** Ex (20)

**Popularity:** +30(Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Rippersnapper transforms into a Cybertronian Bipedal Shark and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. Pending..

### Water Freedom

Incredible (40)

Rippersnapper's servomotors allow him to travel underwater at **Incredible (40)** speed. pending.. He does not suffer penalties fighting underwater.

### Natural Weaponry: Jaws & Claws

alt-mode - can inflict Am (50) edge Damage with Jaws/Claws

### Twin Missile Launcher

Robot/alt-mode Back Twin Mounted Missile Launcher

Damage: Am (50) - shooting

Range: miles

Rate of Fire: 2 missiles per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Mn (75)

### Gestalt Form

Rippersnapper can merge with his fellow Terrorcons to form Abominus.

## Equipment

### Cyclon Rifle

Damage: Am (50) - Force

Range: areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: AM (50)

## Talents

**Terrorism:** Can use his Reason in relation to acts of terrorism.

## Contacts

Decepticons

Terrorcons

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Rippersnapper needs to recharge with Energon or his Health score will drop to 0, if this happens Rippersnapper will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Rippersnapper needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Ramhorn

“*Flee before me or else you'll fall before me.*”

— '*Ramhorn*

## Statistics

**Fighting:** Remarkable (30)

**Agility:** Excellent (20)

**Strength:** Amazing (50)

**Endurance:** Monstrous (75)

**Reason:** Remarkable (30)

**Intuition:** Monstrous (75)

**Psyche:** Remarkable (30)

**Health:** 175

**Karma:** 135

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Ramhorn transforms into a Olympus type IV 'Metal' MC60 Microcassette and back into a Rhinoceros shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. He is immobile in microcassette form.

### Charging

Monstrous (75)

Ramhorn is capable of charging with Monstrous (75) intensity, considered to have Monstrous (75) Body Resistance for purposes of charging.

### Vibration

Excellent (20)

alt-mode, as Casette he is able to vibrate, inflicting Ex (20) vibration damage to any device he has been placed in.

### Mass/Size Reduction

**Monstrous (75)**

Ramhorn's size decreases when she changes into a microcassette scaling to earth sized Olympus type IV 'Metal' MC60 Microcassette capable of fitting into human hands.

### Total Memory

**Monstrous (75)**
Ramhorn is a highly efficient digital recorder storing upto 80 terabytes of computer files including audio and video playback. The movements of her microcassette parts are for disguise. Accuracy of playback is 100% and an automatic FEAT but enhancements to specific details require different colored FEATS. Background details of the recording and enhancing them for playback are Green FEATs; a 3-D simulation of the area to discern a location of an item or person likely to have been on the scene but not directly recorded visually but audibly is a RED Feat.

## Equipment

### Laser Guide Heat Seeking Missile Launchers

Hip-Mounted Laser Cannons

Damage: Ex (20) - Shooting, +3 to hit for laser guide and heat seeking.

Range: 6 Miles

Rate of Fire: Can fire 3 missiles per shot, each able to do ex (20) damage. -1cs to hit after the first.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Ramhorn needs to recharge with Energon or her Health score will drop to 0, if this happens Ramhorn will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Ramhorn needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Flareup

“*Where there's fire, there's me.*”

— **Flareup**

## Statistics

**Fighting:** Amazing (50)

**Agility:** Incredible (40)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Amazing (50)

**Psyche:** Excellent (20)

**Health:** 170

**Karma:** 110

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Flareup transforms into a Cybertronian Cycle and back into a humanoid shaped robot. She is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode she travels at **In (40)** speed: 7 areas per round, 105 mph top speed.

## Equipment

### Laser Pistol

Hand-Held Energy Bow

Damage: AM (50) - Shooting

Range: 20 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Energon Composite Bow

Hand-Held Energy Bow

Damage: AM (50) - Shooting

Range: 20 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Flareup needs to recharge with Energon or her Health score will drop to 0, if this happens Flareup will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Flareup needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
List of Fushigiboshi no Futagohime discography

Fushigiboshi no Futagohime discography

## Digital Singles

* Princess wa Akiramenai Singles
* Oshare Fantasy Singles
* Fushigiboshi no☆Futagohime Princess Collection☆Fine
* Fushigiboshi no☆Futagohime Princess Collection☆Rein
* Fushigiboshi no☆Futagohime Original Soundtrack Fushigiboshi no☆Ongakukai stage 1
* Patatata Run Singles
* Fushigiboshi no☆Futagohime Fushigiboshi no☆Christmas
* Fushigiboshi no☆Futagohime Original Soundtrack Fushigiboshi no☆Ongakukai stage 2
* Kimi no Ashita Singles
* Gakuen Tengoku/WONDER 5 Singles
* Fushigiboshi no☆ Futagohime Gyu! Original Soundtrack - Music Lesson
* Gakuen Tengoku/Fine and Rein Singles
* Churuchu Rock! Singles
* Best! Fushigiboshi no☆ Futagohime Gyu! Music Lesson Sotsugyou Special
* Megumi Kojima Character & Theme song
* Yuko Goto Character & Theme song
Battletrap

“*We're only halves of a whole, but double the trouble.*”

— **Battletrap**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Incredible (40)

**Strength:** Incredible (40)

**Endurance:** Amazing (50)

**Reason:** Excellent (20)

**Intuition:** Incredible (40)

**Psyche:** Incredible (40)

**Health:** 170

**Karma:** 100

**Resources:** Ex (20)

**Popularity:** +30(Decepticons) / -30 (Others)

## Known Powers

### Robotic Gestalt

Battletrap is a Robotic Gestalt comprised of the combined Battleslash and Roadtrap. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. If Battletraps's health is reduced to 0, Battletrap will split back into his separate parts with each suffering 1/2th of total Battletrap health/damage to their health.

### Body Resistance

Incredible (40)

Battletrap has protection from Energy and Physical damage.

### Dual Missile Launcher

Shoulder Mounted Dual Missile Launcher

Damage: In (40) - Shooting

Range: 25 Miles

Rate of Fire: 1 or 2 Missile per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: AM (50)

## Equipment

### Photon Pistol

Hand held - Photon Pistol

Damage: In (40) - Shooting

Range: 11 Area

Rate of Fire: 1 bolt per Gun.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Battletrap needs to recharge with Energon or his Health score will drop to 0, if this happens Battletrap will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Battletrap needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Shrapnel

“*Control electricity and you control the world.*”

— **Shrapnel**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Remarkable (30)

**Strength:** Monstrous (75)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Incredible (40)

**Psyche:** Incredible (40)

**Health:** 220

**Karma:** 120

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Shrapnel transforms into a Stag Beetle (Robotic) and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely.

### Mass/Size Reduction

**Remarkable (40)**

Shrapnel can decrease his size/mass in Insectoid mode. He can control which size he is from 10ft to 1 inch.

### Lightning Control

**Amazing (50)**

Robot-mode, Shrapnel can channel and direct lighting up to Am (50) intensity and range of 20 areas.

### Electronics Control

**Amazing (50)**

Insect-mode, Shrapnel can control almost any non-sentient electronic device with Am (50) intensity upto 20 areas away.

### True Flight

**Feeble (2)**

Robot-mode, Shrapnel flies at **Fe (2)** speed: 2 area per round, 30mph.

### War Cry

**Excellent (20)**

Shrapnel has a warcry that can be heard upto 8 miles away. Can inflict Ex (20) Sonic damage to targets in the same area he is in.

## Equipment

### Shrapnel Grenade Launcher

Hand-Held Shrapnel Grenade Launcher

Damage: Am (50) - Shooting

Range: 20 Areas

Rate of Fire: 1 burst per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Decepticons

Insecticons

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Shrapnel needs to recharge with Energon or his Health score will drop to 0, if this happens Shrapnel will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Shrapnel needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Banzai-Tron

“*To the victor go the profits.*”

— **Banzai-Tron**

## Statistics

**Fighting:** Unearthly (100)

**Agility:** Good (10)

**Strength:** Amazing (50)

**Endurance:** Monstrous (75)

**Reason:** Incredible (40)

**Intuition:** Unearthly (100)

**Psyche:** Incredible (40)

**Health:** 235

**Karma:** 180

**Resources:** Ex (20)

**Popularity:** +30(Decepticons) / -30 (Others)

## Known Powers

### Robotic Form

Banzai-Tron is a human shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. He has no Alt-Mode.

## Equipment

### Vibrosword

Damage: In (40) Edge

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (30)

### Photon Pistol

Damage: In (40) - shooting

Range: 11 areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Razor-Sharp

Banzai-Tron typically carries Razor-Sharp as his side arm/companion while in gun mode.

Damage: In (40) - shooting

Range: 11 areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

## Talents

Crystalocution: This form of cybertronian martial arts concentrates on hitting the pressure points in melee. The he gains a +1 CS to damage, and blunt hand-to-hand attacks may be resolved on the Edged attacks column.

Weapon Master: Sword

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Banzai-Tron needs to recharge with Energon or his Health score will drop to 0, if this happens Banzai-Tron will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Banzai-Tron needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to her weapon systems.
Starscream

“*Conquest is made of the ashes of one's enemies.*”

— **Starscream**

## Statistics

**Fighting:** Amazing (50)

**Agility:** Unearthly (100)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Monstrous (75)

**Intuition:** Monstrous (75)

**Psyche:** Monstrous (75)

**Health:** 230

**Karma:** 225

**Resources:** Ex (20)

**Popularity:** +75 (Decepticons) / -75 (Others)

## Known Powers

### Robotic Metamorph

Starscream transforms into a McDonnel-Douglass F-15C Eagle and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode he travels at **SH-Y (320)** speed: 160 areas per round, 2150 mph top speed.

### Sonic Generation

'*Incredible (40)*

Damage: In (40) - Energy/Sonic

Range: 11 Areas, 30' radius area of effect

Rate of Fire: 1 per shot per cannon. Can switch continual wave for increased AM (50).

Ammo: Limitless until Emergency Energon Supply Engaged.

## Equipment

### Twin Null Rays Cannon

**Amazing (50)**

Arm/Wing Mounted Null Rays Cannons

Damage: AM (50) - Shooting - Special Attack (Disrupts energy flow resulting in reduced efficiency of target mech or device, -3cs to all actions for 1d10 rounds, -50 to all primary & secondary abilities as well as damage from target for 1D10 rounds). Null Rays ignore armor (but not forcefield) and attack the energy flow within. Can switch to energetic particle blasts for AM (50) Energy Damage/20 areas range.

Range: 20 areas

Rate of Fire: 1 ray per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

Note: No Primary ability can be reduced below FB (2).

Resistance: Target allowed Endurance FEAT to resist effects:

- Green Result - -2 CS to the effects listed.

- Yellow result - -1 CCS to the effects listed.

- Red result - no effect.

### Cluster Bombs

Wing Mounted Cluster Bombs

Damage: AM (50) - Shooting, 50ft area of effect

Range: 20 Areas

Rate of Fire: 1 Bomb per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex(20)

## Talents

Aerial Combat

Attractive

- Despite his own narcissistic viewpoint of himself, Starscream is considered a handsome and charismatic leaders and gains +1cs to popularity when giving orders to other Decepticons. Only in the presence of a strong Megatron will this bonus be nullified. If Megatron manages to fall or stumble in combat, Starscream will promptly take over and be followed.

## Contacts

Decepticons

Slipstream

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Starscream needs to recharge with Energon or his Health score will drop to 0, if this happens Starscream will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Starscream needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Hellion

“*Terror must be spread!*”

— **Hellion**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Monstrous (75)

**Strength:** Remarkable (30)

**Endurance:** Incredible (40)

**Reason:** Remarkable (30)

**Intuition:** Remarkable (30)

**Psyche:** Incredible (40)

**Health:** 185

**Karma:** 100

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Hellion transforms into a Cybertronian Jet and back into a humanoid shaped robot. She is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode she travels at **SH-Y (200)** speed: 100 areas per round, 1500 mph top speed.

## Equipment

### Twin Photon Cannon

Arm/wing Mounted Photon Cannons

Damage: Am (50) - Energy

Range: 25 Areas

Rate of Fire: 1 per shot per cannon. Can switch firing rate to 6 shot purse per round, -2cs to hit.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Heat Seeking Missiles

Wing Mounted Heat Seeking Missiles

Damage: Am (50) - Shooting, tracks heat signatures +1cs to hit

Range: 50 miles

Rate of Fire: 1 Missile per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Hellion needs to recharge with Energon or his Health score will drop to 0, if this happens Hellion will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Hellion needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Beastbox

“*Speak now if you intend to ever speak at all.*”

— **Beastbox**

## Statistics

**Fighting:** Excellent (20)

**Agility:** Excellent (20)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Remarkable (30)

**Intuition:** Incredible (40)

**Psyche:** Incredible (40)

**Health:** 120

**Karma:** 110

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Beastbox transforms into a Olympus type IV 'Metal' MC60 Microcassette and back into a Gorilla shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. He is immobile as a microcassette

### Mass/Size Reduction

**Monstrous (75)**

Beastbox's size decreases when she changes into a microcassette scaling to earth sized Olympus type IV 'Metal' MC60 Microcassette capable of fitting into human hands.

### Total Memory

**Monstrous (75)**
Beastbox is a highly efficient digital recorder storing upto 80 terabytes of computer files including audio and video playback. The movements of his microcassette parts are for disguise. Accuracy of playback is 100% and an automatic FEAT but enhancements to specific details require different colored FEATS. Background details of the recording and enhancing them for playback are Green FEATs; a 3-D simulation of the area to discern a location of an item or person likely to have been on the scene but not directly recorded visually but audibly is a RED Feat.

### Gestalt Form

Beastbox can merge with his fellow Squawktalk to form Squawkbox.

## Equipment

### Compression Cannon (x2)

Back-Mounted Compression Cannons

Damage: Rm (30) - Force

Range: 8 Areas

Rate of Fire: 1 shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Decepticons

Soundwave

Squawktalk

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Beastbox needs to recharge with Energon or his Health score will drop to 0, if this happens Beastbox will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Beastbox needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Wheelie

“*Only the fierce shall live.*”

— **Wheelie**

## Statistics

**Fighting:** Amazing (50)

**Agility:** Amazing (50)

**Strength:** Remarkable (30)

**Endurance:** Monstrous (75)

**Reason:** Incredible (40)

**Intuition:** Monstrous (75)

**Psyche:** Remarkable (30)

**Health:** 205

**Karma:** 145

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Wheelie transforms into a Cybertronian Car and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **AM (50)** speed: 8 areas per round, 120 mph top speed.

## Equipment

### Photon Slingshot

Hand-Held Photon Slingshot

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

**Surival**

**Stealth**

## Contacts

Autobots

Dinobots

Hotrod

Kup

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Wheelie needs to recharge with Energon or his Health score will drop to 0, if this happens Wheelie will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Wheelie needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Brawn

“*Might over microchips.*”

— **Brawn**

## Statistics

**Fighting:** Excellent (20)

**Agility:** Excellent (20)

**Strength:** Monstrous (75)

**Endurance:** Monstrous (75)

**Reason:** Excellent (20)

**Intuition:** Unearthly (100)

**Psyche:** Remarkable (30)

**Health:** 190

**Karma:** 150

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Brawn transforms into a British 4X4 Land Rover Defender and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Ex (20)** speed: 5 areas per round, 75 mph top speed.

### Body Resistance

**Monstrous (75)**

Brawn's tough polymer-steel hide protects specifically against artillery. Mn (75) Resistance to Physical & Energy Damage.

Note: Note Effective against Electromagnetic Attacks.

## Equipment

### Photon Gun

Hand-Held Photon Gun

Damage: Gd (10) - Shooting

Range: 4 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Autobots

Outback

Windcharger

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Brawn needs to recharge with Energon or his Health score will drop to 0, if this happens Brawn will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Brawn needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

### Electromagnetic Weakness

Brawn is vulnerable to Electromagnetic Energy/Waves. He is -2cs to Electromagnetic attacks.
Sludge

“*Stomp your enemy, crush him under your feet.*”

— **Sludge**

## Statistics

**Fighting:** Remarkable (30)

**Agility:** Good (10)

**Strength:** Monstrous (75)

**Endurance:** Unearthly (100)

**Reason:** Excellent (20)

**Intuition:** Monstrous (75)

**Psyche** Remarkable (30)

**Health:** 215

**Karma:** 125

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Sludge transforms into a Brontosaurus (Robotic) and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Pr (4)** speed: 2 areas per round, 30 mph top speed.

### Stomp

Sh-x (150)

alt/robot-mode: Sludge is able to stomp for Sh-x (150) Damage.

## Equipment

### Electron Cannon

Hand-Held Twin-Laser Cannon

Damage: Gd (10) - Shooting

Range: 4 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Energo sword

Hand-Held Vibro-Axe

Damage: Gd (10) - Edge

Material Strength: Gd (10)

### Galaxial rocket Launcher

Alt-Mode - Leg Mounted Galaxial Rocket Launcher

Damage: Gd (10) - Shooting

Range: 3 Miles

Rate of Fire: 1 per Rocket per Launcher

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

Brawling

Demolitions

## Contacts

Autobots

Dinobots

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Sludge needs to recharge with Energon or his Health score will drop to 0, if this happens Sludge will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Sludge needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Sunburst

“*you wish you had my skills*”

— **Sunburst**

## Information

Sunburst is a classic narcissist, holding himself in high regards and having a complete lack of empathy for almost everyone else, displaying utter indifference to his many victims and throwing his allies under the bus as soon as it is convenient or just to shift blame for something he does wrong. His self-centeredness, makes him disliked by his fellow seekers. That doesn't mean he doesn't mean he doesn't have skills to back up his massive ego. He is one of the best warriors Starscream has under his command when it comes to firepower and skill.

## Statistics

**Fighting:** Unearthly (100)

**Agility:** Incredible (40)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Remarkable (30)

**Intuition:** Amazing (50)

**Psyche:** Incredible (40)

**Health:** 220

**Karma:** 120

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Sunburst transforms into a Cybertronian Jet and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode he travels at **SH-Y (200)** speed: 100 areas per round, 1500 mph top speed.

## Equipment

### Twin Photon Cannon

Arm/wing Mounted Photon Cannons

Damage: Mn (75) - Energy

Range: 40 Areas

Rate of Fire: 1 per shot per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Heat Seeking Missiles

Wing Mounted Heat Seeking Napalm Missiles

Damage: Mn (75) - Shooting, Heat/fire damage. tracks heat signatures +1cs to hit

Range:

Rate of Fire: 1 Missile per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Sunburst needs to recharge with Energon or his Health score will drop to 0, if this happens Sunburst will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Sunburst needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Swoop

“*Fear can hit targets unreachable to bullets.*”

— **Swoop**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Amazing (50)

**Strength:** Incredible (40)

**Endurance:** Monstrous (75)

**Reason:** Incredible (40)

**Intuition:** Incredible (40)

**Psyche** Remarkable (30)

**Health:** 205

**Karma:** 110

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Swoop transforms into a Pteranodon (Robotic) and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Rm (30)** speed: 15 areas per round, 250 mph top speed.

### Fear Generation

**Incredible (40)**

Alt-Mode - Swoop's Alt-mode causes petrifying fear in those who see him.

Range is found on 11 areas. The victim must make a psyche feat roll with the power rank as the intensity. The effect lasts five rounds, but if the victim is unable to respond as indicated then they are stunned for 1-20 rounds. Psyche resistance rolls:

Red Result - Resists Fear

Yellow Result - All actions at -1CS

Green Result - flees as fast as possible

White - paralysis

## Equipment

### Missile Launchers

Hand-Held/Wind Mounted Missile Launchers

Damage: In (40) - Shooting

Range: 8 Miles

Rate of Fire: 1 Missile per launcher

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

### Thermal sword

Hand-Held Energo sword

Damage: In (40) - Edge

Material Strength: In (40)

## Talents

Brawling

Aerial Combat

## Contacts

Autobots

Dinobots

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Swoop needs to recharge with Energon or his Health score will drop to 0, if this happens Swoop will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Swoop needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Throttlebots

The Throttlebots are a team of six Autobots, who share a common transformation scheme. Though they are far from the most powerful Autobots around, they are noted for their speed and agility. They often serve as couriers, spies, scouts and saboteurs.

## Known Throttlebots

* Chase
* Freeway
* Goldbug
* Rollbar
* Searchlight
* Wideload
Wideload

“*Look good and you'll have the world in your pocket.*”

— **Wideload**

## Information

Wideload is the biggest and strongest of the Throttlebots; he can haul as much as one million pounds in his role as a materials transporter. But this supreme strength is no source of pride for Wideload: his work keeps him pretty filthy most of the time, and he's a consummate neat freak. Highly superficial, he prides himself on his appearance and judges others on theirs. His unusual susceptibility to rust is thus a source of embarrassment.

## Statistics

**Fighting:** Remarkable (30)

**Agility:** Good (10)

**Strength:** Monstrous (75)

**Endurance:** Monstrous (75)

**Reason:** Remarkable (30)

**Intuition:** Incredible (40)

**Psyche:** Remarkable (30)

**Health:** 190

**Karma:** 100

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Wideload transforms into a Dump Truck and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In alt-Mode he travels at **GD (10)** speed: 4 areas per round, 60 mph top speed.

### Hauling

Sh-Z(500)

alt-mode - Wideload is able to Haul 1,000,000lbs (500 tons).

### Arm Sensors

Good (10)

Wideload's arm & tire Sensors can detect materials for construction purposes within 4 areas.

## Equipment

### Photon Gun

Damage: Gd (10) - shooting

Range: 4 areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Autobots

Throttlebots

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Wideload needs to recharge with Energon or his Health score will drop to 0, if this happens Wideload will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Wideload needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Skyhaze

“*Hail Megatron...*”

— **Skyhaze**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Monstrous (75)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Remarkable (30)

**Intuition:** Remarkable (30)

**Psyche:** Good (10)

**Health:** 195

**Karma:** 70

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Skyhaze transforms into a Cybertronian Jet and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode he travels at **SH-Y (200)** speed: 100 areas per round, 1500 mph top speed.

## Equipment

### Twin Photon Cannon

Arm/wing Mounted Photon Cannons

Damage: Rm (30) - Energy

Range: 8 Areas

Rate of Fire: 1 per shot per cannon. Can switch firing rate to 6 shot purse per round, -2cs to hit.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Heat Seeking Missiles

Wing Mounted Heat Seeking Missiles

Damage: Rm (30) - Shooting, tracks heat signatures +1cs to hit

Range: 11 miles

Rate of Fire: 1 Missile per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Skyhaze needs to recharge with Energon or his Health score will drop to 0, if this happens Skyhaze will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Skyhaze needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

## GM Note

Skyhaze is a home-brew seeker based on a random seeker image found on the net. Effectively a Seeker Clone/Cannon Fodder.
Brawl

“*"I was built to be wild*”

— **Brawl**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Remarkable (30)

**Strength:** Amazing (50)

**Endurance:** Monstrous (75)

**Reason:** Gd (10)

**Intuition:** Monstrous (75)

**Psyche:** Remarkable (30)

**Health:** 195

**Karma:** 115

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Brawl transforms into a Leopard 1A3 main battle tank and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode He travels at **Ty (6)** speed: 3 areas per round, 45 mph top speed.

### Body Resistance

Brawl's Armor provides him with Am (50) protection against Physical/Artillery Attacks.

### Tank Turret

Vehicle Mode - Tank Turret - capable of firing high explosive rounds

Range: 3 Miles

Rate of Fire: 1 shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

* High Explosive Shell
	+ Amazing (50) - Shooting

### Gestalt Form

Brawl can merge with his fellow Combaticons to form Bruticus.

## Equipment

### Twin Sonic Cannon

Vehicle Mounted Twin Sonic Cannon

Damage: Am (50) - Shooting

Range: 20 Areas

Rate of Fire: 1 shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Electron Gun

Hand Held - Electron Gun

Damage: Am (50) - Shooting

Range: 20 Areas

Rate of Fire: 1 shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

Brawling

Gun

Marksman

## Contacts

Decepticons

Combaticons

## Weakness

### Noisy

Brawl's main distinguishing characteristic is VOLUME. No matter if he's talking (yelling), moving (clanking and rattling), or fighting (yelling, clanking, rattling, and blasting) you're sure to hear him doing it, as is anyone else in the county. -4cs to Stealth.

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Brawl needs to recharge with Energon or his Health score will drop to 0, if this happens Brawl will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Brawl recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

## Role-Playing Notes

Noisy, irritates all nearby. Hair-trigger temper, blusteringly belligerent... a terrifyingly effective warrior. He is also a ball of barely contained rage and violence with a hair-trigger temper. This makes even his comrades wary, but it does make him a force to be reckoned with on the battlefield... as long as the mission doesn't require stealth. Or zero casualties.
Vampyre

“*Drain the very life from those who oppose you.'”*
— **Vampyre**

## Statistics

**Fighting:** Remarkable (30)

**Agility:** Amazing (50)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Good (10)

**Intuition:** Remarkable (30)

**Psyche:** Excellent (20)

**Health:** 160

**Karma:** 60

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Vampyre transforms into a McDonnel-Douglass F-15C Eagle and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode he travels at **SH-Y (200)** speed: 100 areas per round, 1500 mph top speed.

### Energon Drain

Incredible (40)

Vampyre, upon a successful grapple, can drain the very lifeforce/energon from another Cybertronian. Upon a successful power FEAT vs the targets Psyche - Vampyre can either train Health or Energy from a target (equiv of Energy/Bio Vampirism), The Energy drain will reduces the targets energy weapons and then their energon supply. The Life Drain will reduce their Health. Drained Energy will boost Strength, Endurance, Psyche and Energy Weapons (and by default Health) of Vampyre.

## Equipment

### Twin Incendiary Round Cannons

Arm Mounted Incendiary Round Cannons

Damage: In (40) - Energy/Fire

Range: 11 Areas

Rate of Fire: 1 burst per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Heat Seeking Incendiary Missiles

Wing Mounted Heat Seeking Incendiary Missiles

Damage: In (40) - Fire/Heat, tracks heat signatures +1cs to hit

Range: 25 miles

Rate of Fire: 1 Missile per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Vampyre needs to recharge with Energon or his Health score will drop to 0, if this happens Vampyre will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Vampyre needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems. Note: Vampyre can extend his Energon supply by training it from others.
Breakdown

“**Keep your optical sensors to yourself.**”

— **Breakdown**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Incredible (40)

**Strength:** Incredible (40)

**Endurance:** Remarkable (30)

**Reason:** Incredible (40)

**Intuition:** Amazing (50)

**Psyche:** Incredible (40)

**Health:** 150

**Karma:** 120

**Resources:** Ex (20)

**Popularity:** +30(Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Breakdown transforms into a Lamborghini Countach Car. and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In alt-Mode he travels at **In (40)**  speed: 7 areas per round, 105 mph top speed.

### Dual Plasma Energy Cannon

alt-mode roof dual Plasma energy Cannon

Damage: IN (40) - shooting

Range: 11 areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Vibration Generation

alt-mode Vibration

Damage: IN (40) - shooting

Range: 11 areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Gestalt Form

Breakdown can merge with his fellow Stunticons to form Menasor.

## Equipment

### Concussion Rifle

Robot-mode Hand-held

Damage: In (40) - Energy

Range: 11 areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Decepticons

Stunticons

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Breakdown needs to recharge with Energon or his Health score will drop to 0, if this happens Breakdown will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Breakdown needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

### Leaky Fuel Pump

Prone to Leaky Fuel Pump, every day must make a Endurance FEAT, failure results in him losing fuel. He uses up twice as much energy as normal for that day.
Ten-Hut

“*Do As I Say, Not As I Do.*”

— **Ten-Hut**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Good (10)

**Strength:** Monstrous (75)

**Endurance:** Amazing (50)

**Reason:** Remarkable (30)

**Intuition:** Monstrous (75)

**Psyche:** Amazing (50)

**Health:** 210

**Karma:** 155

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Ten-Hut transforms into a M551A1 Sheridan ARAAV and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Pr (4)** speed: 2 areas per round, 30 mph top speed.

### Chest Barrel

Chest Barrel - capable of firing explosives, thermal, cryogenic, acid, sonic shells.

Range: 2 miles

Rate of Fire: 1 shell per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

* Explosive Shell
	+ Damage: IN (40)- Shooting
* Thermal Shell
	+ Damage: IN (40)- Energy/Fire/Heat
* Cryogenic Shell
	+ Damage: IN (40)- Energy/Cold
* Acid Shell
	+ Damage: IN (40)- Corrosive - (Corrosive Damage continues for 1-10 consecutive rounds or until acid neutralized/removed).
* Sonic Shell
	+ Damage: IN (40)- Energy/Sound

## Talents

Guns

Weapon Specialist: Chest Cannon

Marksman

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Ten-Hut needs to recharge with Energon or his Health score will drop to 0, if this happens Ten-Hut will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Ten-Hut needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.