Nexus

**Nexus** Is a technique that allows a living being to use and manipulate their own spiritual aura (commonly known as ones soul radiance). The term "Nexus" will often be used to refer to an individuals **soul radiance.** An individual capable of utilizing Nexus is commonly referred to as a "Nexus User"` or a "Starsplitter," while those who cannot go by these designations are known as "non-users" or "normies" by the average person, but organizations typically just refer to these people as "civilians." Moreover, while "Nexus" is generally considered the term that is used when describing a persons soul radiance it is no the only term that is used by people as many societies/cultures have their own view, definition and understanding of what ones soul radiance is and how to utilize it to maximum efficiency. Examples of these other interpretations would be the Schools of Seishen and Tenshu that reside within Joushin in East Hashira, or Merisí which is taught in Essonia of the country Iberia. The different interpretations of soul radiance have been very influential throughout the entire world due to these interpretations leading to various amounts of movements throughout history thigs such as the Grand Revival, the Everlasting Night, the Blood Moon and many more historical events that have shaped our world today. Thus, Nexus as we know it today is the amalgamation of different philosophies and cultures mixing together to shape a multifaceted understanding of the supernatural elements that live all around us.

Due to the power of Nexus being able to shape history, The Rogue Shadows Association, Dainoga and Brotherhood along with the many other organizations that are prevalent around the world work to keep Nexus hidden from the public at large to maintain balance in society. However, with the rise of social media keeping any information about Nexus becomes more difficult with every passing day and have led to some organizations believing that its time to open things up to the public.

## **History**

This will explain a brief history of Nexus, Radiance Valves and Soul Radiance. This will give the readers a decent understanding of what these terms mean then I will edit the later parts once this is done.

Also, need to explain the term spiritual elements

## **Manifestation and Examination**

### **Early Stages**

At the moment a person is born soul radiance begins to manifest within them, but recent studies have found that soul radiance can manifest in the early stages of conception when a female egg starts to fertilize with a male sperm. Furthermore, currently researches are hypothesizing that soul radiance may have already manifested inside sperm cells long before reaching the egg. Moreover, after a person is born there are a few signs that can be examined to determine an individuals natural ability to utilize there soul radiance.

### **The Spiritual Radiance Grading Scale or SRGS**

Similar to a Revenants ranking system this grading scale is a way for those in the profession to determine a persons natural affinity for soul radiance. The score totals will be stated in the parenthesis. Also, pluses and minuses do exist but they fall in the uppers and lower levels of the grading skill, plus most professionals believe that there isn't enough data to support that those levels have any impact on a persons radiance development and so don't consider them when reporting information unless asked for specifically. Additionally, when researchers do encounter special cases they will conduct test over a period of time that will likely be about two weeks, but can range to much longer. Furthermore, just because an individual receives a certain grade does not mean that grade is permanent because grades are subject to change due to various factors such as more testing, puberty, training and etc.

* **Grade F (50) –** This means that a person has either a very low affinity for ever controlling their Radiance and will require multiple levels of training in order to just handle their abilities, let alone master or that the individual may just be incapable of ever learning how to control their radiance, even with the best instruction from highly skilled users. Those placed in this category display little to no receptiveness to testing for a period of about one month. Receiving an F grade does not happen to often, especially grades that go below a 40 and the grade can mean many things, but its important to note that this grade should not be a reflection of a persons self-worth.
	+ Very little to no response to single test that is presented to them.
* **Grade D (60-69) –** An individual has either a below average or close to average level of potentially being able to harness their radiance early on. Yet they have currently not developed any true measurable signs that proves any ability to control their radiance at the time of testing. Its reasonably common for those to receive a D Score, especially very early on in ones life before they've hit the stages of puberty.
	+ Very inconsistent responses to testing that can be interpreted to either be signs of potential awareness or just random occurrences.
* **Grade C (70-79) –** Individuals that demonstrate some measurable forms of radiance awareness through testing, but may have not shown any ability to control or utilize there radiance in one form or another. On the higher end of things they may display signs of utilizations, which would likely be inconsistent but for the most part those classified as C Grade usually lack the ability to do so. This is by far the most common grade that an average person would be expected to have, since anything above this would mean the individual has exhibited some slightly high levels of proficiency in one area or general proficiency standards in most areas.
	+ An Example of person that would fall under C Grade would be a person that can react to the presence of spirit near them using any of the five senses. Instances where they hear things that other can't hear, feel their skin crawl because of the presence if something behind them but when they look nothing is there or seeing flashes of spirits appear around them if even only for a second, attracts lower level Spirits and some Abyssal's, etc.
	+ Individuals that can see spirts, but cannot interact with them would fall here as well just on the higher end of the grade.
* **Grade B (80-89) –** Individuals not only present an ability to react to the presence of spiritual things around them, but they also display some ability to interact with theses things as well that can range from slightly inconsistent to moderately persistent forms of interactions. While receiving a C Grade is fairly common amongst most people, those who fall under B Grade are neither exceptional or average and instead fall somewhere within the title of "competent" and "proficient." With that said for many people in the B Grade, they will likely go on to have successful careers that utilizes their radiance.
	+ Examples of an individual that can fall under the category of B grade would be someone who can interact with a spirit by having a conversation or being able to touch the spirit whether its been naturally created or not or an ability to somewhat remember spirts they have seen in dreams, may attract mid level Spirits and lower level Abyssal's among other things.
* **Grade A(90-99) –** People that have proven they are able to wield there radiance through very consistent interaction with spirits over a period of time with little to no training, which is normally about two weeks. It is rare for people to be placed within this grade without any training and so those within this grade are often projected to have massive impacts on the things in the future.
	+ Examples of A Grades include the ability to fully remember dreams and conversations a person has with spirts. Inherent access to basic uses of Nexus with little to no training and highs amounts of radiance output that may attract higher level Spirits and Abyssal's.
* **S Grade(100+) – T**hose that display a remarkable amount of controlling an utilizing their Soul Radiance. Individuals who fall under this mark are usually labeled as "**Radiance Prodigies"** because they have illustrated the ability to command their radiance at an outstanding rate where not only can they access all the other features that the other grades can do, but they can also pull off remarkable feats that would take most users years to pull off without any formal training. These prospects are projected to create massive waves within the world and effect its history for ages to come. Its important to note that it is an extremely rare occurrence for individuals to receives an S Grade and one should not be personally affected one way or the other.
	+ Examples of S Grade are those who are able to manifest abilities on their own without any training, be loved by all peaceful creatures but hated by parasitic and violent creatures/beast, felt by highly skilled professionals from far distances by just existing and plenty of other instances.
* **Special Grade X or X Grade (???) –** Receiving an X Grade is very, very uncommon and the rarest grade to receive when being graded by a professional. This grade may mean a few different things with one of them being that testing has been very inconsistent over a period of time, so researchers cannot provide a confident grade. Moreover, this can also mean that results of the test were inconclusive due to a number of factors like constant regressions or increases of radiance over time, spiritual or infernal influences that are close linked to the individual being tested, other ailments that need to be more closely analyzed that would not be able to fall under the category of **Variant.**
	+ Examples of an X grade would be when an individuals radiance is constantly increasing and decreasing over period of time of six months at the very least.
* **Variant (???) –** This grade will be given to people who show signs of birth defects, disabilities & mutations that are either current or may develop in the future, unnatural and spiritual circumstances or anything that may affect an individuals growth in a positively or negatively impactful way. While not as uncommon as receiving a X Grade, S Grade or even an F Grade, an individual under the category of **"Variant"** has similar chance to develop any of these circumstances as those in the B Grade category. Depending on the severity of the situation there may be cause for concern, but luckily there are plenty of trained professionals that are equipped to deal with a lot of these cases. However, that does not mean they can completely rid a person of any of their situational issue, but instead they have the ability to assist those individuals and make life just a bit easier.
	+ Examples of a person being labeled a variant would be anyone that displays any abnormality that proves itself to significantly affect a persons ability to utilize their radiance.
* **An important note:** Only extensively skilled researchers can label a person a variant or a S & X Grade. Not even highly skilled Revenants, such as the Chief Director are able to put an individual in any of aforementioned categories. However, researchers can only do so after studying the individuals for a minimum of at least six months, two years recommended and no restrictions on the maximum amount of years for analysis. Furthermore, they must also write a 40-100 page thesis and submit that thesis to be reviewed by the The Rogue Shadows Association High Council.

#### **Natural Signs**

In order to determine the level of radiance a person will naturally be able to use researchers and doctors have certain parameters they use to examine individuals and criteria's an individual must meet in order to place them into a category. Common natural signs will be listed throughout the testing experience since there number of them is so great that listing them all here would need to be an entire article onto itself.

#### **Newborn Testing**

Before exiting the womb infants have usually been subjugated at least one or kore test, but when they are born they are immediately tested for signs of radiance development and control for grading. Doctors look for the natural signs that a child will display when coming out of the womb. These test from doctors are usually nothing more then additional checks that you would expect for to be done for a newborn, but there are also a few specialized procedures that may be taken depending on the organization that is implementing the test. Newborns are also tested a bit harsher with scores being not being curved as much or open to a interpretative methods, which is usually used to adjust for error since both researchers and other professionals alike understand that there may be variables they can't account for. This is because naturally infants and children alike are often more receptive to things outside of the normal state and in the early stages of regiment funded testing it was far too common for babies to be given higher grades only for those grades to decline over time and while its still slightly common to expect that the rate at which that happens has gone down significantly. The stages for newborn testing will set the precedent for how researchers test children in the future.

**A Newborns Cry**

When a baby is born a telltale sign of their ability to naturally control their radiance and usually babies that cry a lot will receive lower scores because it highlights that there senses are being overloaded by the worlds atmosphere and all the new stimuluses they are experiencing from being born into the new to the world. However, babies that cry very little or not at all have been shown to be of the higher grades since is usually means that their radiances are already so vast that they have been able to feed off of the energy from within the womb and get accustomed to worlds atmosphere and stimuluses. Moreover, a newborn that is placed within the Variant and S & X Grade category will often have something about their cry be unnatural. Examples of this would be distortion, pollution, high-range echoing, elemental effects, roars may rumble the structures of the building and plenty more strange occurrences.

**First sight**

Another key element to that may display an infants ability to utilize radiance or test for general awareness is when baby opens there eyes for the first time because in the room they are born in a lower level will spirit has already been placed inside close enough to where even the D Grade babies should be able pick up on their presence. Depending on where a newborn may look, this may highlight varying levels of control. For example, if a newborn was to look over directly at the spirit then they would end up being graded higher on the spectrum, but if there were to only slightly tilt their head then they would be graded lower.

**Heartbeat**

Increased heart rates can be interpreted signs of a babies lack of affinity for controlling radiance because newborns tend to already higher rates due to their metabolism moving faster then your average school age child, but infants with lower heart rates might be a sign that the newborn possess a more developed sense of control and awareness for radiance. This would likely be the case due to newborns with higher affinities for controlling their radiance being able to output energy from inside the womb and take in energy as well digesting what the worlds life force has to offer, which gives them the opportunity to metabolize that energy and as they become more accustomed to it there metabolism slows down naturally. However, this has been debated amongst researcher as many claim that this way of thinking has been outdated and doesn't hold any significance, but due to the newborns who are born with heart rates akin to those of Olympic level athletes this test has not been removed from the grading scale.

**Blood Screenings**

Simple blood test look at 21 serious genetic, metabolic, hormonal and functional disorders including caper's ghost, lethurianoxidation, hyperinfernalization, phangential and dozens of normal and abnormal diseases. Although most of these conditions are very rare, they can be life-threatening if they go undetected and untreated. Additionally, blood test are good to identify radiance levels because people with high affinities for controlling radiance naturally will often have blood that is compacted with a chemical that most understand as **Soulysium** a chemical compound made up of incomplete spiritual atoms. When individuals have large amounts of soulysium in their blood blood molecules begin ton shift around with the most common occurrences being blood that clots together only to then spread apart moments later and in rarer instances a single or multiple cells may travel through the bloodstream to rest at certain part of the body as if they were on a mission, which is one things researchers continue to scratch their heads about.

*For more info about diseases look here:* Spiritual Diseases.

**Hearing test**

Doctors take hearing test to detect whether a babies sense of hearing will be impaired or not, but when providing these test our professionals will often interject subliminal hearing test by having lower level creatures call out to the baby and they grade on the responsiveness that the child provides feedback for. Any response that an infant displays when being subjugated to the hearing test will be given a grade because while the testing as a whole for newborns is stricter parts of the test like this are much harder to be misinterpreted.

**Other test for newborns**

* Pee testing
* X-rays
* Water-Skin test
* Bone Density measurements
* Weight check ups
* Toy/bib choosing
* Blanket testing
* Add more later

#### **Personality and an individuals Emotional State**

**Personality**

An individuals personality is good for testing there **Souls Affinity** for which type of Nexus they will be able to use. This is done by assigning a person an affinity type based on certain personality traits and key characteristics that is by no means a perfect system, but generally speaking individuals that fall underneath one affinity will often share similar traits. To check a persons personality we issue out a personality test that is known as the **IPN** or Identifying Personality in Nature Test

**General Personality traits often assigned with Affinity Types**

* **Alchemy-**
	+ Logically based, cautious, disingenuous and selfish.
* **Exotic-**
	+ Charismatic, keeps to themselves, aloof and some mix of the other personalities.
* **Harvesting-**
	+ Usually very disciplined, loving to animals, straightforward and empathetic to others and surroundings.
* **Hybrids-**
	+ Some combination of the other personalities.
* **Psychokinesis-**
	+ Abstract thinking, usually intensely focused on their place within the world and high strung.
* **Sorcery-**
	+ Creative, impulsive and the desire to stand out.
* **Titan-**
	+ Hard headed, impatient, motivating, courageous and natural born leaders.

**Emotional state**

On the other hand, a persons emotional state can severely heighten or lower their bodies utilization for soul radiance as well as affecting's a persons control over their own ability because using Nexus requires a control and mastery over ones sense of self. Individuals with low levels of soul radiance may experience an influx of spiritual energy for a moment in time if their life is under serious stress or danger, but the same came be said with an individual at a higher level experiencing a drop in energy that can result in fatal consequences. Moreover, if under enough stress an individual may lose all capability to control there ability when they attempt to do so, which is why mastering oneself is of the upmost importance to a nexus user.

This heightened state of emotions is known as **Zero's Edge** because in this moment a person will experience something akin to an adrenaline rush, but happening within there spiritual radiance that completely transforms the feeling entirely. The individuals receptors that allow them to feel any sort of feelings of pain, ache, soreness or fatigue will be completely cut off from them and the individual won't even be able to feel the sensation of numbness. Moreover, as all their emotions shoot through the roof they will experience the sensation of being able to see outside of their own body, this is where the terms "out of body experience" or "third eye" are likely derived from these states of complete emotional overdrive. As mentioned earlier this state of being, can greatly enhances a persons capacity for accomplishing a certain task or goal, but this can have very negative outcomes for a person as well because in the same ways a person may experience a sense of **Nirvana** they may also experience forms of complete panic, shock, paralyzing fear and the feelings of sinking into an endless abyss among others. Furthermore, once a person has exited this state of emotion all of their receptors will immediately kick back in which usually results in a person collapsing from pain or passing out, but in severe cases can result in fatal injury or even death. This experience is often used to justify people training to use an extremely advanced ability known as **Infinite Blaze**, but the while the two experiences have similar qualities no scientific or historical research has proven that the two may be the same or even related.

### **Realms and Detection**

Being able to detect any form of soul radiance or spiritual elements is the bare minimum required to be considered a Nexus User and the first step to a persons journey of becoming a full fledged user. Detection is determined through the five senses of touch, taste, sight, hearing and smell, the trigger for an individual ability to interact with the spiritual elements through the five senses can be at anytime as spiritual elements are always present. There are a few different forms of spiritual elements, some of which are more triggering than others. These elements are separated through different planes of existence that are known as **"Realms"** of which there are three primary realms the Mortal and Beyond realm as well as the Krypt.

The first of which The Mortal Realm is likely not going to trigger any of the senses pass the ages of 8 since that's when the brain starts developing its consciousness for decision making and its thinking process begins to manifest, which would start stripping away at the belief or interaction with many supernatural elements over time. Additionally, by this time people have begun to acclimate the the spiritual elements around them, flowers are no longer going to speak to them the same way they would've at a younger age or at least not until they are depressed adults with no sparks in their life. Secondly, there is the Beyond which is for most people its just a passing thing that they will likely never see even in high stress situations because the beyond is the barrier that separates the Mortal Realm from others like the Krypt and it acts as an invisible wall between the two sides that no entity can interact with. In combat people use this to their advantage by trapping someone in a tight space where they have invisible walls all around them and very little wiggle room, this strategy was probably inspired by the rise of video games since its very common to trap your opponent in a corner.

The Krypt is quite often the thing that alerts people the presence of the spiritual elements because the creatures of the Krypt will often break through the Beyond barrier during its weaker points in times where there are full moons, eclipses and etc. this will cause the realms to sort of merge for just a few moments. **Schism** is the term used to describe these breeches in the barrier and usually due to the ripples in energy that are caused by this people can be alerted to the presence of one of these creatures. It should be understood that directly interacting with the Krypt is pretty unlikely and for most impossible. That's not to say its impossible to enter this realm, but instead it a warning for those who want to since entering the Krypt often a one away street of no return. The Krypt is also used a place of exile or banishment for those Nexus Users who warrant this type of punishment.

Using Nexus also leaves behind residual energy of the spiritual elements. Residuals leave behind footprints, blood, mucus, saliva and smells among other things may not be invisible to the naked eye, but the rest of the senses will likely be able to pick up on one of this factors. (Key signs of detecting a spiritual element will be listed below)

* Atmospheric changes
* Arrays of color pervading the eyes
* Sudden changes of mood
* Hair Standing up on ones head
* Unpleasant or Grotesque Smells
* Vile taste in ones mouth from rotten air
* The feeling of being enclosed in or a sudden humid feeling
* Hearing noises that seemingly come from nowhere
* and etc.

### **Affinity Test**

To determine an individuals affinity type there are a few different methods and each of them have their pro's and con's. However, the most popular methods are

## **Nexus and Soul Radiance**

### **Radiance Valves**

**Soul Radiance** is spirit energy produced by all living organisms for survival. Radiance naturally flows throughout the entire body usually producing mass amounts of energy that leak out from a persons body at a constant rate due to there lack of control. Typically, this energy leak only occurs whenever a person is performing a task that requires physical movement. The points on the body from which radiance leaks out of are called "**Radiance Valves"** or **"Valves"** for short. In normal circumstances Radiance leaking from an individual is usually no cause for concern, but in special circumstances Radiance leaks can be dangerous. Since it can result in the attraction of Abyssal's, Wandering Spirits, other Nexus users or in very extreme cases a persons radiance may even turn in on itself transforming that individual into an Abyssal. Furthermore, there are plenty of other scenarios that may arise due to this leakage known and unknown, but in the event that there is cause for concern a Revenant from an organization will be sent to take care of the matter. However, in most cases if an individual with valves that are fully open does not attempt to close them or control their flow of radiance they will usually grow fatigued losing the ability to stand and may even lose consciousness. This is typically the case with newborns whose valves are more open early on when they are born, as it is only overtime that more and more valves begin to close. Radiance flows may be disrupted by grave wounds, severe sickness, intense psychological states, mutations, natural genetics, abnormal additions to the body, natural or drug related enhancements, technological upgrades and transformational stages. Any disruption isn't inherently negative or positive to a persons flow of radiance, but its important to note that some changes to a persons flow of radiance may change it forever or shut it off completely. The minimum requirement for a person to be considered a Nexus user is to being able to control ones Radiance Valves.

### **Spiritual Detection and Awareness**

Radiance for most can only be seen after the radiance valves in their eyes are opened, but for some with an above-average levels of radiance flow that is either holistically strong or focused in just the right places can see flows pour out from others and sometimes they can even see low level Abyssals, flashes of lost souls and other spirts, but may not be able to interact with them. However, when non-users are in instances of extreme mortal danger they may possibly gain the ability to see and interact with spirts. Individuals with a naturally higher flow or talent may be able to not only see spirits, but also interact with them as well. This also includes being able to detect and interact with Lost Souls, Infernal Spirits and Haunted Areas among other things that usually the naked eye usually wouldn't be able to see without some form of formal training or an individuals valves being opened by a skilled user. Feats like this, are usually indicators of immense potential within Nexus-users that are often called **Radiance Prodigies**. Generally speaking most people can detect spirits through at least one of the five senses and this will give the person the title of "**Spiritual Awareness**" or "**Radiance Perceptive**." Nonetheless, perceptive individuals can feel its presence without being aware of its existence. Sometimes described as soothing cool waves washing a person when at peace, toasty currents that breeze past the skin at rest, whereas vigorous refined Radiance produces the sensation of needles piercing the skin. Malicious Radiance will generate stress filled and painful experiences, which cause non-users or lower level users to halt in their tracks unable to move towards the source as if they are being chained to the ground. Learning to understand and control one Radiance flow is a very useful skill since every living being emits their own radiance because then an individual will be able to sense threats quicker, which gives them a chance to prepare ahead of time. On the other had skilled Nexus users can also regulate the flow of their Radiance so they appear to be beginners or regular individuals.

### **Soul Resurrections (Awakening)**

The reason for the term "Soul Resurrection," is meant to highlight the re-opening of a persons spiritual essence. There are two types of soul resurrections within resurrections within this world, the first is more akin to an "awakening," while the other is more closely related to an actual resurrections as if someone's spirit was actually brought back into this world or "rebirth," but in this section section we will focus on just the awakening. As stated earlier, in order to utilize radiance a persons radiance valves must be opened so that the energy can be released to be controlled, to which there are a few different methods to accomplish this task.

**Training**

The most common and reliable method to opening a persons valves successfully with minimal risk is often the best way a person can achieve the results they want. This will be done through physical, mental and spiritual training methods will be used to enhances a persons ability for success.

**The Deep End**

This method is fairly used by professionals to open valves at a faster rate is putting the individuals in places or situations where they may experience heightened states of emotions, which will commonly trigger a few valves to open and if is able to keep those valves open this may be useful way to speed up progress. Yet the issue here is that there is no reliability factor, since valves may not open at all or more valves even close which would just lead to an even worse situation, but this combined with training are usually a good combo.

**Funeral**

However, another method that has become more and more common as time goes on is known as the "**Funeral,"** which is essentially when an individuals radiance valves are forced open by a Nexus user flushing their own radiance into that individual. This method creates an immediate shock to individuals nervous system causing them into a state of panic where the body is forced to gather all of its strength just to endure the excoriating pain from the experience. This method is by far the most dangerous, out of all of the ones that could be used and the only reason it has become more common as of late is due to researchers continuing to reach new levels of understanding in regards to Nexus, but this technique is heavily restricted in most professional organizations and can only be used after going through multiple procedures and paperwork. Those who use this method without authorization will not only be dismissed from their organization, but may face time behind bars because the negative effects of this can lead to severe injury, permanent disability, or even death. Nonetheless, in order to successfully force open a persons valves with risk there are a few requirements that must be met to do this with the first being finding a room that is completely closed off from anything that could interfere with a persons radiance so things like nature, animals, items that have soaked up energy, other people and etc. is key to this process. Moreover, once that is finished sealing tags laid around the edges of the room, but especially in front of the door should be used to limit and contain the amount of radiance that can be flow within the room. Lastly, an individual will have sealing art painted onto their body and they will be given a shot that will numb the muscled in their body and a pill to limit the amount of radiance their body can digest over the next few days. After fulfilling all of these steps there is still no guarantee that an individual will survive the process of leave completely unscathed, but this will greatly increase their chances of survival to 60-70% which is far better then the 30-45% chances of survival they would be left with before taking these steps.

**Negative effects**

People that go through this method will often describe it as the most unbearable experience they may have ever had in their entire life because they will feel like their body is literally eating itself from all angles as each muscle will be constantly breaking down and building back up. Their bones being stretched thin as if they are trying to pierce the skin and reach outside for safety, the skin coiling together binding itself onto the muscles to clamp down on the sizzling flesh attempting to burn itself into ashes. All of this is just a brief example of the experience that a person will go through when being subjected to this method and these effects of could potentially last multiple days until they are done with this process.

**After effects**

Moreover, their are going to be after effects that may last anywhere from just a few days to a few weeks and maybe even a month. These effects will be listed below

* Headaches that sound like voices in ones head
* Spikes in pain when using radiance
* Lethargic and slow movements
* Coughing radiance which is just basically coughing energy away
* Changes in temperature from hot to cold
* Ability to see spirits that may not even be there
* and etc.

**The Wild Frontier**

Mostly, used in the Mid-West or remote locations the **Wild Frontier** is a method where an individual is essentially taken out to an area with plenty of soul radiance (usually an oasis) and utilize the same method of forcing the Radiance Valves open, but instead of following any of the guidelines that have been recommended by countless organization they instead attempt a more "natural approach," and just leave the individual out there to be tended by the natural aura of soul radiance. This is by far the most dangerous method to opening someone's radiance valves because interference from "**natural radiance"** can cause an increase in pain that will likely kill the person before their valves can even open and in some cases the valves completely explode to never be recoverable again. Anyone, caught using this method will be placed onto the (Insert name idead for bingo book) and will be hunted down until there are either dead or behind bars.

**Baptism**

*Key Article:* Churches

Another way to force ones valves open, but a much more gentle and gradual approach. Used almost exclusively by churches this method is similar to a typical baptism, but unlike the method mentioned previously most church groups tend to follow every guidelines that organizations have laid out with the only difference coming down to a few key changes. For Example, procedures that differ from your typical organizations are that one its not just one person that will flush open an individuals radiance valves, but instead of just one person there will be a group of usually two-seven individuals who will either sit or stand around the individual, sending waves of radiance while praying with their hands held together. Another, key difference is that the individual will be submerged under holy water with healing properties the entire time and their oxygen will be coming from an underwater breathing mask. In the event that this ritual were to take place over more then a couple of hours or even a few days there are trained bishops and priest that are ready to switch spots with tired and drained individuals, but for the most part this method is actually pretty successful and much less painful then anything mentioned previously. The main reason this hasn't become more of a widely spread experience is due to the religious nature of it being a hot topic for most, but also because many of the practices that churches do requires an individual that is within that world to truly understand. Churches have plenty of methods when it comes to understanding spiritual radiance that are actually pretty noteworthy, but because of the connotations behind it and the niche nature of it their methods aren't widely accepted or used. However, this may also be a benefit because their are few questionable methods that churches use in relation to radiance and their understanding of the physically demanding concepts are not as strong or well defined.

### **Talent and Potential**

While all living things possess aura and all intelligent life form such as humans possess the ability to master Nexus and Soul Radiance, things like environment, the value of teachings or life lessons and talent are key factors in the chances of whether a person will excel or not. Unfortunately, while many of these things are out of a persons control their have been tools, resources and methods that people have created in order to give all people the opportunity to succeed especially because "**Generational Talents"** or **"Prodigies"** are not common at all. Furthermore, it is important that talent and potential are not decided by just one or two factors, but multiple instead. One person may be a faster learner then the other, but that does not equate to those two being of different skill or talent since the other individual could be better at another field and if anyone's says otherwise then they are clearly very ignorant.

### **Learning and Understanding**

After a persons radiance valves have been opened they will be able to begin the process of learning through study and understanding by applying the methods that has been learned to the real world. An individual can study for thousands of years and still not fully understand even the basics of Nexus works because they have no experience, yet in that same vain the opposite is true as well so both are needed in order to obtain a full grasp on how everything works. Through, studying one can learn the fundamentals of how soul radiance has been used to form the Nexus chain and through experience they will be able to understand the flaws of those studies and then be able to apply their own way of utilizing the system while also making tweaks so that things work for them. Maybe the most important thing to understand is that while countless years of research and multiple different minds with unique cultures, backgrounds and schools of thought have brought themselves together to create the most "effective" way of utilizing soul radiance there is still going to be error in the philosophies, rules and the many things that have went into making this. Which means it is up to each individual to accept and understand that and move forward with that understanding that there is always something they will be able to add. This is the very reason that two schools of radiance may have constructed two completely different ways of using soul radiance that somehow is able to coexist in within the same world and we may say "That's because they are using only one aspect," but for whatever group that might be that aspect may be the only true way to use radiance in there mind and it will still be very affective.

## **Virtues of Nexus**

Since Soul Radiance and its relationship to Nexus is being constantly researched, reviewed and analyzed new data, information and understandings pop up rather frequently. This creates the universal understanding that there aspects or **"Virtues"** to the spiritual elements that are constantly changing and evolving over time, so below there will be virtues listed and explained as we understand theme currently with more to be added in the future because researchers are confinement that they haven't even scratched the surface of what is possible.

### **Emotion and Mentality**

As stated a few times earlier an individuals emotional and mental state can greatly effect their usage of soul radiance and control of their Nexus ability, but due to covering this earlier we'll give a brief yet more in-depth description of what one can expect.

**Emotional**

First lets dive into how exactly a persons emotional state will affect use of their ability because as we know dependent on a users emotional state their ability may result in either an increase or decrease in control/power, which means that someone could be creating an object or summoning a creature, but because they start feeling overwhelmed that creature or object may disappear and in the case of the former that creature may even attack the user. Additionally, this also means that an individual can be in such an overwhelmingly positive emotional state that gives them the power to control their enemies ability and turn it against them. Unless the enemy they are fighting, has placed some sort of condition or seal then they may be subject to having their ability used against them.

**Mental**

Second when focusing on the mental side of things, a persons mentality, strong will, resolver and ambition will heavily affect the strength of their Soul Radiance and Nexus ability. For instance, a person with a strong state of mind can negate an enemies attempt to turn their ability against them and instead the individual may even receive a small boost in power due to the gains in confidence. Furthermore, a strong state of mind is key to mastering the discipline of Nexus as discussed previously because it will be this mentality that fuels the flame of a persons ability and a person keeping themselves in check are less likely to even reach an emotional state that would be out of their control. However, if a person does end up reaching that breaking point, but remains tethered to their goals, dreams, ambition and resolve then they will either not be affected still or be able to pull themselves back into control before anything fatal happens.

### **Nature**

Since everything in life possess some amount of spiritual radiance, it should be easy for most ton assume that radiance in natural setting is quite abundant and this is surely the case for wild animals. Wild animals are much more perceptive, than your average human and will often learn techniques like Sub Zero or Pathfinder very naturally as a result of their environment. Nevertheless, up until this point there hasn't been a wild animal that has displayed the capability of being able to open up their radiance valves and instead only humans and certain spiritual creatures have displayed the ability to do this. Furthermore, the more an individual strengthens their understanding of their radiance they will tend to attract more non-violent and violent wildlife to them which can be a good or bad thing depending on the situation. Additionally, when in an environmental setting an individuals radiance tends to strength because they will often absorb a purer influx and flow that will refine their souls natural radiance, plus it can be seen as a palette cleanser getting rid of all the murky energy within their bodies.

### **Soul Resurrections (Rebirth)**

Earlier, we discussed how **Soul Resurrections** have two sides to them with one of the sides meaning **"Rebirth,"** which will be explained in this section. This form of Soul Resurrections or Rebirth may mean a few different things to people, but in its simplest form it means a persons whose spirit has been destroyed and cast into the afterlife or has been sealed away has now been brought back into the world of the living and is now "reborn." For most people death is the end of the road, but for some it is just the first step which is how we get spirits known as **"Lost Souls"** the term used for those whose souls still remain connected to the earth because they have some unfinished business or regret that keeps them tied to Mortal Realm. However, for some individuals death is not the end or even a first step, but instead a minor inconvenience that can be beaten if that individual were to make the proper vows, conditions, contracts or seals because with the right amount of decisions its possibly for someone to return their spirit back from the after life and if a person is able to return to their body while its still in a functional condition then they can be revived. Now a person bringing either themselves back or bringing someone else back is incredibly difficult and would require much sacrifice in order to so. Some of these conditions and sacrifices that a person may have to commit may be giving up a potation of about close to have of the radiance stored within them away, signing away their rights to be their own person and instead they'll have to give themselves up to the entity they've signed the contract to or maybe they will have to die in this time just to be born in another and get reincarnated. There are many ways a person can go about doing this, but they will all be very costly.

Moving on, to individuals who come back from the afterlife without a body or vessel to inhabit because without a body an individual will be nothing more then a lost soul or Wandering Spirit and will instead likely just turn into an Abyssal just to get slain again. With that said returning an individual who has just passed is much easier then bringing back someone from hundreds of years ago, but those who die natural deaths or find fulfillment in their last moments cannot be brought back to life under any circumstances. Which also holds true, for people who do not want to be brought back to life at all they can also not be revived. Another, thing that is key to mention is that a person can only be brought back to life once and that death is a very natural part of life that will often not take too kindly to someone who abuses this aspect of things so one should be very cautious of using this or just stray away from this entirely. On the other hand, the rules for revival changes for those who have had their souls either sealed away or stolen from them directly by another Nexus user because depending on the situation they may still have the right to be reincarnated into the their next life once their soul is freed or they may have simply been locked away forever depending on the conditions that have been set and how powerful those vows can hold up after a person has died.

### **Death and Haunted Radiance**

Through life individuals experience multiple things that will create all sorts of intense emotions and sometimes those emotions may leave behind some spiritual residue that most refer to as a **"Phantasm,"** which usually results in some type of aura being left behind that's associated with those emotions. This can result in a place feeling "**haunted"** usually because a spirit of some sort was left behind or an Abyssal had manifest in place of the residue and this can be problematic or rather a good thing dependent on the phantasms essence. In cases where things are pleasant the atmosphere in then air can be filled with the good sensations, feeling and memories of the person that left it behind which can give a sense of warmth, love and care. However, in cases where things can be dangerous is when that feeling has been distorted into a seas of anger, hatred and rage which would be a melting pot to either create an abyssal or attract them. Another thing to consider is that when a person dies and their essence seeps into an object or environment it will be classified as a "**Spiritual Tether**" because of the properties or abilities it may hold. A perfect example of this would be the **Genies Lamp** which likely manifested due to an individual wishing for water, while clutching onto a lamp as they were dying of thirst or if we look at **Haunted Houses** those likely have something to do with a persons attachment to their home or something that went on within the home. Furthermore, phantasms can manifest in places or in things due to someone imbuing their radiance into an object purposely in order to create something, but most phantasms occur because of superstition and a collection of fears gathered into one idea or aimed at a specific abject.

#### **Post Mortem Phantasms**

The death of Nexus user does not necessarily result in the extinguishing of their abilities; on the contrary because things may become even more powerful after death. In the section above it is mentioned that a phantasm occur when the emotional state of persons death is so extreme that they end up leaving some residence behind which lingers in the spot/area they died in and it is also noted that ones soul can be tethered to the Mortal Realm which results in them being a lost soul. Well due to these facts, when an individual dies if the state of their will, conviction, resolve and state of mind is immensely emotional at the point of their death then whatever they have left behind may still be able to be of some use to their goals. For example, charmed or cursed objects that have been placed on an individual can be harder to remove if the person who cast them has already dies and this can be so difficult to the point that not even five **Exorcist** in the entire world would be capable to remove the object. Furthermore, another good example would be the sealing technique used on Raizen called the **Tartarus Demon Seal** which was performed by 1st Chief Director Roman Longshadow who enacted the seal close to almost a hundreds of years ago and only now is the seal starting to give way to Raizen's overwhelming malice.

### **The Unknown**

Though we do know plenty of information about Soul Radiance and what it has to offer, there is so little we know about a plethora of things that exist within this world and why certain events like **Spiritual Anomalies** continue to persist through it. For example, we still know very little about the origin of Abyssals, the Krypt, or the relationship between their power and absorption of spiritual radiance and Phantasmic energy. It is also unclear to us whether Raizen was ever human or Abyssal and information about the darker forces within the spiritual elements unfortunately has escaped our grasp. However, its not as if we have no information about these things, but the knowledge we do have doesn't appear to ever be sufficient enough since we tend to deal with new Abyssal types that we have never seen before, Anomalies that can throw us off guard or unique instances of radiance that doesn't always match up with the information we've learned. All of this to say that again nothing is perfect, there will always be cases where no amount of study and preparation can make a person ready to face every challenge.

## **Laws of Nexus**

Most people view the **Laws of Nexus** as "unbreakable truths" and "undisputed facts" that are just cannot or should not be argued against, but instead accepted and understood. For instance, no reasonable person will debate that the color of green isn't actually green or that the sun doesn't make things warmer will they? No, they will just accept that fact then move on with their life and when learning to understand the laws of Nexus you should learn to do the same or your understanding will fall short.

1. **Nothing is Guaranteed-**
	* Natural talent, hard work, environment, experience, life lessons, morality and the list goes one, but accept that it doesn't matter what you want or what your willing to do for it because nothing is guaranteed in this life. The only thing you are owed is the right to have been born and sometimes people don't even get that. However, no one or entity owes you damn thing so learn to never expect things in life because you'll only be left with pain and regret.
2. **Consequences-**
	* Every action has a reaction which means every decision you make when utilizing your Souls Radiance will inevitably effect something else throughout the world and result in some sort of event taking place whether that is good or bad. This can also be seen when utilizing your abilities the more consequences to an ability i.e. limitations, vows, conditions, contracts or seals will inevitably affect the strength of your ability and so should be taken in consideration when constructing it, However, what's more important is realizing that your actions will always cause a reaction and not acting at all is just the illusion that fools you into thinking that you haven't made a decision at all, but instead all you've done was allow events to occur when you could've been involved so the results of those events whether good or bad will still be a consequence of your decisions.
3. **Expect the Unexpected-**
	* No one will ever know ever possibly outcome or claim that they fully understand every single aspect of the spiritual elements, due to life constantly changing and evolving over time. Situations outside of our understanding will always occur and irregularities do exist, but is our mission in life to accept those facts and move one regardless.
4. **Sacrifice**
	* In order to gain, must be willing to sacrifice. It doesn't matter who you are or what you've done, but when you make an action something is sacrificed whether that's just something as simple as time or energy, but in the end something was lost to gain another. When mastering an aspect of the spiritual elements there will be much sacrifice as one will have to give themselves up to a single discipline in order to study and understand it to their fullest potential.
5. **No one can have the World**
	* Simply put no single entity can master all of the spiritual elements because it is literally impossible. Even if a person was able to lengthen their lifespan so they could have enough time to learn everything it would still be impossible not only because the spiritual elements are constantly evolving and changing, but also because the body is not equipped even in the slightest to handle even half of what the elements have to offer not to mention the entire thing.
6. **Death is not the End nor the Beginning. Instead it just Is**
	* Death is the only destination that all entities in this life share equally and the important thing to understand is that death will only mean what you want it to mean and nothing more. Everything, that has ever been created will succumb to the grasp of death something as even inanimate objects face death, but in their own way and these deaths no matter how small have impacted ebbs and flow of some variation of lifeforce on this planet. The importance of that death will always be up to the individual and nothing else.

## **Storage and Mastery**

As mentioned in the section above it is impossible for one individual to master every aspect of Soul Radiance and Nexus, this is not only due to the amount of years it would take an individual to master every aspect of the Spiritual Elements, but also because the body can only take so much before breaking down and we call this **"Storage."** The ability for the bodies capacity to handle certain levels of information and store that information not only in the brain, yet also throughout the entire nervous system. There is only so much one person can handle before breaking own or worse, most people can see this in athletes who try to take on more then they are capable of end up getting injured and the same be said for taking on too much information in general. However, we'll be focusing on Soul Radiance, the body is comprised limiters that contain the amount of Soul Radiance that gets released from the body, which we already know they're called Radiance Valve. Once these Valves are opened for a person that person is then able to utilize their radiance and overtime those valves are strengthened to allow more energy to flow through them, as well as be able to store that energy when needed. All of this happens through training, but once the Valves are trained to their absolute limit they they become stuffed with energy and any attempt to stuff more in them will eventually cause them to burst. This effect can also be seen in those who overtrain their valves or increase the flow way to quickly. In order to prevent this researchers have come up with a way to identify the limits of what a person can master at once and while it by far is no means a perfect system it's a good guideline to follow (Chart below). Furthermore, those that master one affinity will always be stronger then someone who attempts to be a jack of all trades, but the same can't be said for techniques as some are easier to learn then others.

### **Max Storage Capacity**

* **Affinity (25-50%)**
* **Techniques (25-50%)**
* **Bloodline Traits (25%)**
* **Hybrids (25%-50%)**
* **Contracts/Seals or Curses (25%-100%)**
* **Noble Guardians (25-50%)**
* **Spiritual Realm (25-50%)**
	+ **Perfect Realms (50%)**
	+ **Imperfect Realm (25%)**
	+ **Contract Realms(25-50%)**
* **Hollowness (???)**
* **Mutations (???)**

### **Mastering Affinity Type Conversion**

* **Mastering 1 Affinity-** 100% control/50% Storage
* **Mastering 2 Affinities-** 80% control/25% Storage
* **Mastering 3 Affinities-** 60% control/20% Storage
* **Mastering 4 Affinities-** 40% control/15% Storage
* **Mastering 4 Affinities-** 20% control/10% Storage

### **Affinity Proficiency Breakdowns**

Those that fall under the affinity mentioned can master the other effieiceincies at around the rate listed below

* **Alchemy=** Sorcery and Titan 80%. Harvesting at 60%, & Psychokinesis at 40%.
* **Exotic=** All at 100%
* **Harvesting=** All at 80%
* **Psychokinesis=** Sorcery and Titan 80%. Harvesting at 60%, & Alchemy at 40%
* **Sorcery=** Alchemy and Psychokinesis at 80%. Harvesting at 60% and Titan at 40%
* **Titan=** Alchemy and Psychokinesis at 80%. Harvesting at 60% and Sorcery at 40%

## **Affinity Types**

### **Alchemy**

An Affinity for **Alchemy** means that the user can user their radiance to transform, breakdown or manipulate the molecules, DNA and spiritual elements within an object or creature as long as the user has the necessary materials to do so. Alchemist must connect their radiance to an object or entity in order to bend that item to their own will, but they can turn their own radiance into elemental energy like fire or lightning as well as using other elements provided they have the materials to do so. This means that alchemist cannot create something from nothing and this is the key difference that separates them from a Sorcerer. Most Alchemist are in pursuit of either finding or producing a **Philosopher's Stone** which would allow them to transmute objects without the need for materials and the stones use is limited to just them being allowed to use it. Information on how to obtain a stone however has been saturated with various forms of useless tricks, scams and misinformation. Alchemist can produce items or places to be used in order to increase their flow of radiance as those items being lent out or places used will steal portions of radiance from the individuals using them and give it back the Alchemist through a feeding system. Of course this could only be possible by placing some sort of Rule, Restriction or Law on the object or place being lent out.

**Perks and Applications unique to Alchemy**

* Can draw energy from all sources, as well as create items or places that can be used by other to feed energy back to you.
* Ability to breakdown materials to its purest form, while also being able to create materials that can be shaped and molded to the users will
* Mid-High level Alchemist will be able to recognize the scent of poisons and potions by entering into the vicinity of those items, since they've likely encountered the materials quite often.

* Can perform the strongest form of Curse and the only group that can perform a Hex.
	+ A **Hex or Hexing**, is the ability to create a contract like curse that allows the user to gain energy from the items or places that were used by other individuals. Information on curses is explained thoroughly in the curse section below
* Are able to create properties that mimic a Noble Guardians Sacred Treasure in order to summon them forth
* Preforming an Incantations when casting an ability will only strengthen their abilities.
* Ability to either create or receive a Philosophers stone, but information on this is very scarce

### **Exotic**

**Exotic** is the term given to individuals who's affinity is is foreign to our understanding of radiance, which means it can seemingly not be placed within the other categories. Individuals that fall under this category are known as **Exotics.** The abilities of those within this affinity can range from anything, such as altering affinities, creating drawings that may be illusions to the future or past events, poems that can summon metaphors into reality and even Abyssal like abilities. **Yuno Nakahara's Haunting Shadow** that manifested one day is a prime example of this because the creature follows no logic that is usually found within the other abilities and it tends to utilize **Hollowness Energy.** Furthermore, on that note it seems that an Exotic is able to use all forms of Nexus without restriction and some have shown the capability of using Hollowness Energy as well. Currently it is unknown how this occurs within a person and in some places it is known as a mutation, since that type of energy usually does not manifest within humans. Exotics cannot manifest bloodline techniques that they were not born with.

**Perks and Applications unique to Affinity**

* Can use any form of Nexus with 100% efficiency
* May also be able to utilize Hollowness energy
* The most unique abilities can be created
* Adept at learning all techniques. Except for Infinite Blaze and Zero's Edge

### **Harvesting**

By far the most balanced category**, Harvesting** is the ability for an individual to convert their radiance into raw energy that can either flow evenly throughout the body or be projected outwards. An individual that falls under this category is usually known as a **Harvester.** Harvesting can be used in many different ways as it is simply an individual channeling their energy and focusing it towards either offense or defense. Although, it is typically used for longer ranged attacks even though it can be very effective during up close encounters. Since, their are physical limits to what the body can handle, it is necessary to increase ones physical strength and radiance control to overcome this barrier. This is why high level Harvesters typically train their affinity for Titan as well in order to gain stronger physiques and levels of control. Usually, the more concentrated in radiance the energy output is, the longer it will take to convert ones radiance into raw energy and the more control and experience that individual will need to use this effectively. Since energy is being constantly loss through motion a Harvester can run out of energy very quickly during a long form mission or battler so it is important for that individual to be constantly aware of their energy balance throughout each day.

**Perks and Applications unique to Affinity**

* **Harvesters** usually pick up techniques like Gather and Vault up very naturally. They also tend to be fairly good at using Burst Limit, Hone, Miharu, Kinsei, Novis and Power.
* Pathfinder, Mystic Gaze and Pure sight can reach larger distances and cover more ground.
* 80% proficiency when using other Nexus affinities

### **Psychokinesis**

**Psychokinesis** is when a person can manipulate their radiance by only using their mind to control/influence/manipulate matter or other aspects of a physical system. Additionally they are also able to manipulate forces within the mind of someone else through creating mental links if they so choose to create an ability around that. Since this affinity is connected to the mind of the user, it can either be activated and controlled through conscious effort and concentration, through will power and emotions of a particular level of intensity, or through achieving a state of discipline and serenity. In some cases abilities within this affinity can respond to the users thoughts, ideas and whims, making it far easier to activate, but potentially fat more difficult to control. Moreover, these aspects of a user's mind and mental capacity at large can affect the accuracy, precision, range, arc, radius and strength of their ability, as well as the subsequent limitations of its intuitiveness, usability, functionality and reliability in various situations. Psychokinesis may be the most difficult Nexus affinity to master because the training for it is not specific and since those within this affinity must always have a keen sense of control and awareness of their mental state at every minute or they may risk hurting those around them. **Psychics** are often the term used when referring to someone within this affinity.

**Perks and Applications unique to Affinity**

* High level Psychics have the most control over their radiance levels and emotional State.
* Connecting to the Astral Flame's mental practices is much easier
* Techniques, such as Mirror Image and Word Mouth are much easier to learn
* Controlling Zero's Edge is much easier, but still difficult to learn
* Sense of Awareness is Heightened and Pathfinder, Mystic Gaze and Pure sight can pick up much smaller details.

* Astral Projection or manipulations
* Spatial Manipulation
* Telekinetic and Telepathic utilization

### **Sorcery**

**Sorcery** is the ability to use ones radiance to create, shift and control ones radiance to bring the limits of ones imagination into the physical world. A **Sorcerer** has the ability to create whatever that individual desires as long as they are able to comprehend the physical, spiritual and biometrical components it would take to bring their imagination into reality. In many ways Sorcery is a double edged sword because for those that aren't creative they will not be able to fully utilize the more complex aspects of this affinity and for those that are they must be extremely detailed when forming their creation. For example, those creating a Tiger will also need to form the structures of its internal organs, the amount of body parts it has, the food it likes to eat and etc. which means they must do an extensive amount of research. However, it some of these things are up to the Sorcerer like they can have their Tiger eat whatever it wants, but things like the organs must be functional in size and shape or the creature will die very quickly. This also extends to creating weapons or people, anything that is created even the smallest creation must be specified in some way. The more specific a Sorcerer is the stronger their ability will be.

**Perks and Applications unique to affinity**

* Can bring their imagination to life and create anything.
* Proficient in learning techniques from the Astral Flame
* Only one affinity that allows for the user to conjure themselves a

* The only group capable of manifesting their own **Chimera,** or **Ravenous Creature** without the need for contracts, sealing items or any sort of pact. However, while they are able to create their own Chimera they will must be strong enough in order to control it or else it will likely kill them or run off.
* This means they can sell the manifestations they make for a mutual gain. Many Sorcerers often sell their creations because doing so will strengthen their abilities since they're constantly creating or they form contracts with others to gain mutual benefits in the same way that alchemist do. Their is even black markets that have been created for the buying of Chimeras or Creatures that also plays a role in the underground fighting arena's. Some sorcerers think of creating these beings as an artform that must be refined over time and time again.

### **Titan**

**Titan** is both the term to define the affinity and the person that falls within this affinity. **Titans** are people born with the ability to enhance and refine their radiance in order to reach abnormal levels of superhuman strength, agility, power and speed. These make users immensely stronger then the average Nexus user or even Abyssals because Titans can typically rival the strength and durability of a tank by just being moderately proficient. These attributes make it almost impossible to defeat a Titan in close combat if the opponent they face is of another affinity, which is even truer for a Sorcerer since they are on the complete opposite end when it comes to strength. Since they are usually adept at both offense and defense there have been plenty of Titans in the past that have opted to increase only their physical attributes and still be a force of nature, while not strengthening the other aspects of themselves. Most see it as the second most balanced category behind Harvesting due to those strengths. However, Titans do not only have to enhance their physical attribute, but they can also enhance all other aspects of their radiance. For example, a Titan with a focus on harvesting can enhance their energy output to very high levels of strength and they can also create unique abelites like crystalizing or hardening techniques that can also be very powerful. It is important to be somewhat creative when using this affinity since not all Titans will reach the same heights.

**Perks and Applications unique to Affinity**

* Extraordinary boost to every physical attribute in where punches from Masters of Titan are just as effective as Power at 80%.
* Due to their strength they may not have to focus on any other attribute in order to succeed.
* Much easier for them to learn the skills of **Chūshin.**

* Enhance Physique to massive sizes and various degrees of hardening
* Create explosive levels of force with their own strength

## **Hollowness**

Key Article: Hollow Moon

Not too much is known about the energy source known as "**Dark Radiance"** or **"Hollowness,"** which seems to be an energy source that devours all life and a vacuum that continues to drain radiance into an endless void like a black hole. Hollowness seems to be the source of energy that most Abyssals, Banshee's and Ghouls have coursing through their veins, plus it also appears that theses creatures continue living by feeding off of the Spiritual Radiance from other creatures. These creatures are known together as the "**Dark Forces"** and this seems to be a primary motivator for them when looking for souls to digest when these creatures are out hunting. Moreover, not much else is too known about Hollowness since most humans are unable to access its energy and nothing seems to suggest that Hollowness is a system with as many complexities like Soul Radiance or Nexus, but that's not to say that Dark Forces do not inherit innate abilities. Currently, we do know that there tends to be a pattern with the types of abilities or traits it seems like creatures deriving from the Dark Forces can utilize. (List Below)

* **Cataclysm-**
	+ A technique that can only be used by 2nd class Dark Forces Creatures, but **Cataclysm** allows the creature to create a destructive wave that ravages everything within its path with Special Classes being able to pull of very unique applications of this technique. For example a special class can use this technique to make an entire room collapse inwards on itself by creating a gravity like force that continuously pulls forces closer to it.
* **Ghost-**
	+ **Ghost** is the ability for Dark Forces creatures to phase through objects at will, but it seems that there are varying times that these creatures can perform this technique with 4th class only being able to only do this for about 15 seconds, while class 2's can perform this for up to 45seconds. Furthermore, it seems that 1st class and Special Classes cannot perform this technique for some reason.
* **Swallow-**
	+ **Swallow** allows a Dark Forces creature to absorb Soul Radiance and radiance based attacks at small to potentially mass quantities within the higher levels and variations types. This seems to only be possible for class 2 and above thus far though.
* **Regeneration**-
	+ All forms of Dark Forces creatures have the ability to regenerate limbs, but the time it takes for those to do so depends on the strength and class level of the creature in question. (Regen times listed below, but variations exist)
		- **4th Class-** 60 seconds for limbs/ 30seconds for Appendages
		- **3rd Class-** 45 seconds for limbs/ 25seconds for Appendages
		- **2nd Class-** 25 seconds for limbs/ 15seconds for Appendages
		- **1st Class-** 15 seconds for limbs/ 7.5 seconds for Appendages
		- **Special Class-** Instantaneously
* Important to note- That some Dark Forces Creatures also may have access to Soul Radiance techniques as well and is something to keep in mind.

## **Non Affinity-Type Nexus Use**

### **Bloodline Traits**

A **Bloodline** trait or technique is an ability that can only be obtained through being born in to a family or race that already has the technique. Bloodline traits can be formed in multiple ways genetic mutations, abilities with conditions that see those abilities being passed down over time, manifestations of radiance forming together and the list goes on. These are unique abilities that range from anything such as the Nakahara's clan Infinite Eye, which connects them to the Infinite realms allowing them bring the laws of infinity into reality or the Kurenai clans Phantom Walker which allows them to access various forms of Ghoul or Ghost like abilities and Creatures. (Notable Blood line traits listed below)

* Infinite Eye (Nakahara Clan)
* Phantom Walker (Kurenai Clan)
* Dark Wolf (House of Youngblood)
* Phoenix Flame (The Grayson's)

### **Chimera's**

Chimera's are legendary beast that are often described as beings "That move heaven and Earth" who are hunted by people that want to absorb their power by merging with them or they are used as summoning tools by locking them away in sealing contracts. A Chimera must be defeated in order for their power to be controlled, unless the user is somehow able to negotiate a contract, but its not very often that you hear of a Chimera submitting themselves to be used by others. Furthermore, Chimera's that are already sealed away may still require the user to battle the beast or prove their worth somehow if that contract is being passed on to them from another individuals, but there is a way through this by using a temporary loan contract. Chimera's are usually very intelligent creatures that continue to change and evolve over time and they can either manifest naturally or be created by a Sorcerer. Recently, there have been attempts to artificially create a Chimera in a lab, but the attempts have been unsuccessful. Moreover, Chimera's that were created by a Sorcerer may roam free after creation if that Sorcerer isn't able to control them or if at that Soccer's death the Chimera does not dissipate due to that loss and thus stays within the mortal realm with the ability to go wherever it wants. Most Chimeras like to stay in some form of a natural environment away from people in order to enjoy the qualities of life around them. Chimera's also can range in various shapes and sizes with the ladder not being a determining factor in strength, but most do think of them as massive and oversized creatures.

### **Enhancements**

**Enhancements** can be simply defined as anything that enhances a persons physical, mental or spiritual capacity that is added to that individual unnaturally. This can mean things like drugs, technological advancements or spiritual boost that were made either from a contract or extracted from a spiritual root can be seen as an enhancement. All of these tools can be used to enhance a persons capability to process at a 100%.

**Drug**

This is a very common, but destructive way to enhance a person ability to surpass their previous limits. Furthermore, most drugs have also been banned as illegal's substances with certain exceptions such as medical steroid use, pain killers and blocker, as well as other drugs that have been given the okay from researchers and organizations alike. Drugs like **Vitality** which can enhance the amount of radiance a person can utilize or **Verve,** which has been used to allow those to use Hollowness energy by injected Abyssal blood into them have run rampant throughout the streets. Many World governments and organizations have issued a warrant out for anyone caught with the drug to be put on trial for 25 years to life.

#### **Technological**

These sort of enhancements are becoming more common as well with the rise in advanced technology spreading throughout the world and isn't frowned upon like the previous mentioned was. It actually quite the opposite since these enhancements can be very beneficial for anyone involved because technology can cover a wider array of issues and be programmed to solve a number of issues. Mostly, used by those with Disabilities and Inhumans technological enhancements compete with their peers. Plenty of companies such as **Black Hawk, Prototype Links and Machine Red** have been valuable markets for those looking to upgrade.

**Spiritual**

Spiritual enhancements can be given from a Guru that is able to unlock the hidden potential within as some of a persons Radiance Valves may still be closed off, but can only be reached by those very experienced in removing these hidden valves or they can be obtained through various other methods. Which would include slaying Mythical Beast to absorb their power or merge with them, making contracts or receiving curses that enhances ones attributes, consuming items with large amounts of radiance and etc.

### **Exorcism**

**Exorcism** is the dispelling of curses, contracts or sealing barriers that were placed on an individual by an exorcist. There aren't too many people in the world that are capable of dispelling any of these on their own and most places like churches where exorcism seem to be done quite often they are are usually handled by groups of people and not the just the Pastor themselves. Notable Exorcist below

* **Rune**
* **Father Azreal**

### **Inhumans**

**Inhumans** are humans that were born with varying levels of Titan like strength, but they have very little ability to utilize their radiance, if at all. This is a strange phenomenon that has seemingly been around forever, but in recent years the frequency at which this has been occurring has risen to an all time high. Researchers hypothesize that this could be do to Curses, such as the Angel's Kiss or contracts that were made with various groups, yet at the rate at which this is happening not all individuals could be victim to these specific circumstances. Its very common to find Inhumans among athletes or other Generational Talents such as Nobel Prize winning scientist and individuals like that. However, for individuals that choose to partake in fields requiring interaction with the spiritual elements Inhumans posses their own unique qualities that allow them to compete with some of the higher ranking Nexus users. Additionally, they may use enhancements like technology, or Spirit Items and Soul Weapons which are known as **Soul Eater** among other things that allow them to fight on near equal footing with their contemporaries**.** (Inhuman qualities listed below)

* Superhuman strength and speed usually equivalent to a class 2 Titan. It is important to note that Inhumans can be so naturally strong that a punch from them can be just as effective as Power at 65%.
* Cerebral Intelligence
* Enhanced durability and vitality
* The ability to move fast enough in order to create a kinetic effect that sometimes mimics energy used by Harvesters.

### **Mutations and Hybrids**

Key Article: Mutants

**Mutations** are people that are born with abnormal physiques, appendages or genetic traits that are unique to that individual and cannot be listed in the other categories. There are instances where these mutations can result in the inability to use radiance at all just like Inhumans, but the difference here is that a "**Mutant"** as they typically are referred to can be born with a Lizards head or a Sharks teeth and in some cases they can be an **Human Abyssal** in which they harbor traits similar to that of normal Abyssals. Most of these situations are placed in the Variant category when being graded, but since these developments can either manifest or disappear later on in a persons life typically during the stages of puberty researchers are very careful to not to label individuals unjustly.

**Hybrids** are much different from Mutants in where this just means anything that does not fall within the other categories or affinities. Usually a hybrid has the unique ability to master two affinities without trouble to full capacity or they will share multiple traits among the other non-affinity type categories. An example of this would be a person who is able to master not only the Titan Affinity, but also Sorcery as well or a an individual that inhabits the traits of a bird and can also utilize an Inhumans level of strength. Hybrids are quite uncommon and only make up about 10-15% of the worlds total population.

### **Noble Guardian**

**Noble Guardians** are legendary figures from the past that have been re-awakened to serve as guardians for those who have made a contract or pact with the spirit in question. These spirits retain their personalities and mannerisms from when they were alive, but they are quickly able to adjust towards the language barrier by connecting to an individuals soul radiance. However, they will not automatically adjust to the changes in time unless they have been summon before so things like cars, cell phones, buildings and other modern technologies or advancements may be foreign to the guardian that's been summoned, but each time they are summoned they will retain the memories from that summoning. Unlike Ravenous Creatures or Chimeras once a Guardian is summoned they cannot be dispelled and instead they will essentially be brought back to life as they shall exist in this world no different then a normal living individual. This means that they cannot be hidden with Novis because they are a completely separate entity that also has their soul radiance, which does not affect the users guardians may tend to need a radiance boost from their masters. Guardians are known as **"servants"** to the one who brought them back into this world which are known as their **"master."**

To bring a Guardian back into this world the master must find that Guardians **Sacred Treasure** and then they must perform a ritual that uses the fundamentals of Resonance to connect their spiritual wavelength to that items frequency and they must do this while placing the item in a marking of their Noble Crest that should be marked out on some surface. This gives Alchemist the advantage when summoning a Noble Guardian because they are used to this process since it happens for them quite often, plus they create materials that either mimic the desired Guardians Sacred Treasure or if they create something that belongs in that time period they can still perform the summoning, but the Guardian summoned will be at random from the same period. There latter is an option most utilize, since finding the exact treasure can be very difficult. (Notable Guardians list below)

* Artreus Draconia of the Dragons Blood (Yet his spirit has never been summoned)
* Johana of the Crescent Moon
* Artorious Legend Amongst Myth
* Gilurambi The Hero King
* Valliah PhyhaBorne The Living Flame

### **Ravenous Creature**

Despite the name **Ravenous Creatures** are creatures created by a Sorcerer who often sells them to other users in order to gain a mutual benefit or improve their skills. These creatures are constructs of a sorcerers imagination, but they can also be mythological creatures that manifested due to the collective consciousness of people believing in myths and fairytales, which separates them from Chimera's who are born naturally. As instead these creatures manifest from the imaginations of the people putting their fears, joys, sadness' and anger towards an idea that wouldn't have been able to exist without those emotions and they can be found at shrines as well.

In many ways this means that Ravenous Creatures will always be around even if some go extinct due to the public either forgetting or realizing the myth of the fairytales theses creatures came from. However, while anyone is capable of imagining a Ravenous Creature it is a Sorcerer that is likely to bring that creature to life these days since you these creatures need a large array of emotions focused towards them in order to manifest, but Sorcerer's can just use their abilities to create one of here creatures. With all that said there are two different ways to find own one of these creatures the first is to find locate the creature and befriend them or force them to submit to your will to make them yours. Alternatively, you can also purchase one from a Sorcerer or find a means of getting one from them, but with that said not all Sorcerers are in the business of manifesting Ravenous Creatures or Chimeras and it is instead a smaller minority due to the difficulty of creating such things. Once a person has taken in a Ravenous creature there is no contract to be hand as that individual will own the creature as one owns a pet and this is because most creatures are just looking for a him since they don't want to be forgotten. Its very common to see these types of creatures lash out when they know they are about to disappear and fade into nothingness because they are just looking to extend their lives just a bit longer.

### **Shikigami**

Key Article: Shikigami

The term **Shikigami** derived from the Joushinese word of the same name, which is often used to describe some sort of kami, represented by a small ghost. Is used in this context to describe a lost soul forming a **Soul Bond** with a another individual to become that individuals weapon, in exchange to remain tethered in the mortal realm. An individual in possession of a Shikigami is known as Ryoku. This type of Soul Bond puts the Ryoku in complete control over the situation, as the lost soul will be giving themselves over to the Ryoku to be owned as that Ryoku's weapon and this means the amount of freedom the lost soul will have depends on their master. Additionally, the bond is also one sides because while both souls are connected with each other it will be the lost soul who's life is dependent on whether or not their Ryoku survives because once their master is killed their tether to this world will be lost. Meanwhile, the master will only experience extreme physical and mental pain when they're weapon has been destroyed, which can be severe but in most cases the master won't be killed. Information on Soul Bonds is down below and should be looked into to understand the dynamics of this relationship better.

### **Soul Eaters**

Key Article: Soul Eaters

**Soul Eaters** are often placed in the same category as spiritual items, but these are weapons that feed off of all spiritual energy that were made by transforming an Abyssals Hollowed energy into one of these weapons. Which means these can be the ultimate tool to use against anyone with spiritual energy since they literally devour a persons Radiance and Hollowness energy, but in order to be used one must be skilled in control and combat. Many Inhumans use these weapons to combat Abyssals and Rival their peers because these weapons do not require any amount of spiritual energy to wield, but instead they are powered by the amount of energy that is gathered through combat. Once a Soul Eater gathers energy it is stored away in order to be used for the next time a person chooses to battle, this means that the weapons can also be used in a normal state that does not just constantly absorb the energy around them and must instead be activated to turn on by the user with each weapon has a different way to activate it. (Notable Soul Eaters listed below)

* The Kings fall
* Reapers Soul
* The Lions Claw
* Caliburn

### **Spiritual Artifacts and Items**

Key Article- Spiritual Accessories

**Spiritual Artifacts or Items** are basically objects that were either manifested through someone's ability and has not disappeared as a result of their death, this is mostly associated with the term "Artifact." Meanwhile, objects that have been powered with radiance energy are mostly known as "Items." There are some small differences between the two here, but the main one is that an Artifact may have specific rules and instructions that one may have to follow, while an Item will likely have no such rule. (Notable Artifacts and Items listed below)

**Artifacts**

* Life Box
* Rosie's Strings
* Sword Of Light (Myth)
* Rogan's Husk
* Corpse Doll
* Philosopher's Stone
* Lords Golden Rings
* Eternal Blood Scrolls (Lost in the fallen Temple of Valkayne)
* Prometheans Eye

**Items**

* Cherry bomb (Exotic Fruit)
* Arkinian Spice
* Divinities Grail
* Black Sea Scrolls
* Golden wood (Hill of Undying Light)
* Night Blade and the Night Shade Tree

### **Summoning's**

**Summoning** is the technique that allows the user to transport a target or entity to their location by means of teleportation, dimensional travel, portal creation. or some other method that is convenient to them. In order to summon a target or entity either the summoning in question must be **Sealed** or bonded away into some object or individual or there must have been a contract formed between the user and summoning. Dependent on the users ability they may be able to negate the need to form a conventional contract or seal, but whatever their method is it must be feasibly possible transport the target to the location they are summoned. Summoning's can also be rejected by those under contracts that do not require that individual to be forced to answer the summoning call, but even when under contract a summoning may be rejected just doing so will result in consequences. To understand the different ways summoning's can be formed look below under the section of Contracts and Seals as the information will be there.

## **The Four Major Principles**

Not to be confused with **Laws Of Nexus** mentioned earlier because the **Four Major Principles** are more like guidelines and ideas and ideas that one should follow to get a better grasp of how the spiritual elements work within the world. Furthermore, in Order to fully understand Soul Radiance and how its utilized to form Nexus, an individual must first learn the **The Four Major Principles** of ancient Namoreth where the foundations for understanding how to transfer soul radiance into nexus began. While, the structure of the Namorethians approach to nexus has been enhanced over time the ground work that has been laid out still holds true for more than 4,000 years and are useful building blocks for newcomers just starting out on their journey to understand Nexus. The Four Major principles, in order to study are: **Abāru, Burūmû Sakānu, Lamassu** and **Melemmu.** However, the current words used for these terms are **Chūshin, The Astral Flame, Spiritual Essence** and **Resonance** and they represent the **Physical, Mental** and both aspects of the Spiritual **being that of understanding** and **control.**

#### **An important note**

In the descriptions of each principle aspects of those may be mentioned, but won't be expanded upon until later in the document so for clarification purposes a categorical list of the techniques that fall under each term will be placed below each principle. Also, these concepts are much easier to understand and apply, but are very difficult to master and may take years of a persons life before they can even feel competent in understanding their own radiance.

**Breakdown for Word Conversion**

* Physical → Abāru → Chūshin
* Mental →Burūmû Sakānu → The Astral Flame
* Spiritual (In tune) → Lamassu → Spiritual Essence
* Spiritual (Control) → Melemmu → Resonance

### **Chūshin**

Once an individual has had their radiance valves opened, they must learn to keep their radiance flow from leaking away as from their body and from spreading aimless throughout their system. Instead an individual must focus on pulling their flow back towards the core, so that it will continue to add fire to the flame that is their bodies center. **Chūshin** which means the "center," "heart" or "core" is the process of allowing your valves to retake the energy it has just lost from being opened so rapidly. However, it is important to note that those whose radiance valves open naturally will not have to train to make this happen because by then it will be instinctual. Furthermore, Chūshin is also known as the **Shcool of both Offense and Defense** due to the relationship with physical aspects of this principle with how it applies to using Soul Radiance, but this will expanded upon later in the basic and advanced techniques section. Through repetitive training, rest, mediation and proper guidance this technique can be learned and improved upon. Once it has been learned, it will never be unlearned, much like walking and breathing it will become an instinctual method that a person will usually never have to think about again.

**School of Chūshin**

* **Hone** (Offensive)
* **Miharu** (Defensive)
* **Kinsei** (The Balance of both mixed together)

### **The Astral Flame**

**The Astral Flame** is more of a concept rather then anything that's truly tangible as there is no literal astral flame swelling within a persons body or fueling their radiance, but it is a concept that if handled correctly can add much value to a persons life. The term "Astral Flame," is meant to be symbolic of the saying "the flame will forever burn within our hearts," said by just a random Knight that was around during the age of the **Everlasting Night**. Many view the flame as the engine that is fueled by the power of ones mental state because the principle is tied to practicing mindfulness, meditation, visualization of goals and other uses of maximizing the minds potential for self understanding. Mastering the flame is very important to a users ability to be able to wield the spiritual elements, such as Soul Radiance and Nexus.

**Embers of the Astral Flame**

* **Limitless**
* **Inception**
* **Luminance**

### **Spiritual Essence**

**Essence** is at the heart of of a persons life force and their connection to Soul Radiance. Known as the ebb and flow, the energy that enshrouds us in its warmth and tethers all of us to the the same chain, a persons ability to open up and accept that energy is a key to understanding soul radiance. In order for a person to properly wield their own soul radiance they must first be able to give themselves up to this aura and allow that aura to move through them, while guided by the individual who is willing to learn. This step for most is a hard one for most to make because there are no right answers to how one should go about this process and the best advice that most can give is to just simply allow your body to "feel it," but for most doing that seemingly simple task becomes very difficult once put into practice. Nevertheless, in order for one to fully understand and master their bodies soul radiance they will need to complete this task and allow their spiritual essence to find a home within them. Common ways people train for this are doing things in a way that allows there mind to reach a state of euphoria where their minds go blank for an extended period of time that cane range from sixty seconds to around 10 minutes. Things such as physical exercise like running, biking or swimming with the aim of reaching that endurance high is very useful, also leisurely activities like drawing, painting, writing, performing or again meditation are also really good ways to reach this state of mind. Additionally, some of these methods are often used to reach **Zero's Edge** and **Infinite Blaze** with attempts to reach the latter being unsuccessful.

**Glimmers of Spiritual Essence**

* **Mystic Gaze**
* **Pathfinder**
* **Pure Sight**
* **Gather or Haku**
* **Vault or Anzen**

### **Resonance**

**Resonance** is the ability control the amp, reamp or deamplification of ones Soul Radiance or in other terms this is the stage people reach when mastering their radiance. For many individuals this may be the easiest step to learn behind Chūshin, which is due to the physicality and straight forward nature of training muscles to respond, but similarly in that way this principle is more about muscle memory then it is about spiritual connection at least in the early stages. Once, a person reaches a standard level of understanding their own resonance that is when things become more difficult and the other principles play much more of a role in developing this stage. However, resonance is a term in reference to the utilizations of a persons **Spiritual Wavelength** which is basically the distance at which a persons radiance shapes and reshapes over a period of time around the core of their body. Wavelengths are also a good measurement for researching wanting to analyze the rate at which a persons radiance comes and goes from their body. An individual that is able to control the in and outflux of radiance coming in and going out of their body will greatly be able to increase or decrease the amount of energy expended upon radiance.

Training this at first will be very physically demanding, but very straight forward as all a person will have to do is focus on learning how releasing and drawing in energy in different in waves and periods of time. Once an individual becomes more adept then they will need to learn how to apply this method in different ways, such as walking, running, training, fighting, eating and etc. an example of this would be a person changing their radiance usage with every bite of a meal. Furthermore, more advanced levels will have to go even further by applying the other principles as support to go through more changes of ebbs and flows or in some ways changing a radiances true nature completely.

**Resonance**

* **Sub Zero**
* **Novis or Ádís**
* **Mirror Image**

**Other skills/techniques**

This section is for skills and techniques that may share one, more or no traits within the other categories, but are still things we recognize and understand as apart of soul radiance.

* **Zero's Edge –** Uses both Resonance and Essence
* **Infinite Blaze –** Unknown
* **Burstlimit** (All Types)
* **Mystic Veil –** Uses both Resonance and Essence
* **Hiyaku (**All types)
* **Power** (Chūshin, Resonance and Essence)
* **Word Mouth (**Resonance, Essence and the Astral Flame)

## **Basic Principles and Techniques**

### **Burst Limit**

**Burst Limit** is the technique of being able to amp or deamplify ones Spiritual Wavelength, as well as being able to control the amount of radiance you use at any given moment out of 100% for both offense and defense. Furthermore, this technique utilizes all the four principles of radiance which means it cannot be used in conjunction with movements like Mystic Vision or Power because those techniques require the focus to be in one area which is not possible with Burst Limit due to its multifaceted nature. Its important to note that this technique may be easy to learn, but will be very difficult to master and costly for reckless beginners.

**Amp & Deamplification**

Starting with the amplification aspects, while using Burst Limit an individual can control whether they want to add a multiplier of up to x 4 that will increase the overall speed and power of their offensive maneuvers or certain aspects of ones ability. This is very useful process for packing an extra punch when using offensive attacks or abilities and will often give the user an edge in combat. However, the way to counter this is to instead use the deamplification method at the same rate that the opponent is using against you, but the only way to know what wavelength there are using is to be use Mystic Vision or Pathfinder and quickly switch back to Burst Limit or if advanced enough Pure Sight would be the most viable option in determining their Spiritual Wavelength. Additionally, if none of those were to be an option it may be possible to know what their wavelength is through spiritual que's because when Burst Limit is activates and being used to amplify and individuals radiance sparks of lightning begin generating around the individual. Yet, when an individual is deamplifying their radiance then their radiance waves will visibly fluctuate as if they are powering down looking similar to a circle of flashing lights. Anode application, is the ability to distort ones Radiance through throwing's off their Spiritual Wavelength, but this can be countered with the same methods mentioned previously.

When two opposite wavelengths class the force mixes together to cancel each other out, but the the impact to the surrounding area will have doubled in force and the weakest point will be towards the outside. Additionally, when two wavelengths of unequal strength collide the stronger one will always overtake the weaker one, but the strongest point will be towards the center.

**Multiplier Scale and Ranges dependent on force**

* x .05 – Impact of an extra 1bl – 15bls
* x 1 – Impact of an extra 5bls – 20bls
* x 1.5 – Impact of an extra 10bls – 25bls
* x 2 – Impact of an extra 15bls – 30bls
* x 2.5 – Impact of an extra 20bls – 35bls
* x 3.0 – Impact of an extra 25bls – 40bls
* x 3.5 – Impact of an extra 30bls – 45bls
* 4.0 – Impact of an extra 35bls – 50bls

**Utilizing Percentage**

Another aspect to Burst limit, is being able to manipulate your radiance in ways that allow one to split and focus different percentages of your radiance throughout ones body. For instance, if one wanted to attack someone with a punch using 60%, while leaving the rest of their body with an evened out 40% then they will be able to still do damage without leaving themselves fully unprotected as one would with Power. Even so, this does come with its own risk which is mainly two thing the first being that by channeling ones radiance flow in certain parts of their body that person risk giving away the plan for their next move and the opponent is made aware of the fact and counters accordingly the user may be at risk for severe levels of damage, but luckily there will be some form of protection to lessen the blow.

Other benefits of burst limit in general are for one the possibility of being able to pass through certain areas like zones or barriers that negated by wavelengths alone and this can also be a useful tool in distorting an enemies perception of radiance by constantly shifting the amount of energy stored within ones self. One should be careful when using this method because an individual can be left wide open for an attack with Power or from a strong ability without enough time to prepare with a defense.

### **Gather**

Gather is a technique that is used to either gather radiance from living entities spread around an individuals environment or it can also be used to release energy outwards. This technique is one that is necessary to learn if one wishes to control and understand the deeper aspects of the Spiritual Elements and mastering ones Soul Radiance. This skill is mainly learned through practices like meditation, visualization and openness of self, but there are other methods that can be suggested depending on the teacher. Furthermore, it can be used to restores ones self or another life entity with some soul radiance, yet this cannot be done to an entity who's radiance valves are closed off which can happen if an entity outright rejects the users flow after being primed. When performing this technique an individual must connect their flow of radiance to the flow of the thing they either want to borrow from or gift radiance and then that entity will decide whether or not its going to accept or decline the offer. Intelligent lifeforms (humans, hybrids or i.e. etc.) make the conscious decision on whether or not they want to accept or decline the offer, but unintelligent lifeforms (plants, animals or i.e. etc.) make the decisions based on the flow of ones radiance. For example, if a persons radiance was constantly fluctuation at multiple levels then its likely that it won't be received by those unintelligent lifeforms, but if the flow was calm and steady then it will probably be received better.

Think of this technique in the same way that one would approach answering the door, if a persons front door is being constantly banged on they probably wouldn't answer or call the police, but polite fully ringing the doorbell is more likely to be met with an answer and can even progress to allowing that person to come inside. This is how this technique works which means that using this technique in strenuous circumstances may just result in a person wasting their radiance because another key factor to this technique is that a person has to put some radiance out in order to get something back, so either way a person risk losing that radiance once they've sent it out.

### **Hone**

**Hone** Is meant to mean controlling ones ability to refine and enhance ones strength with a focus on outputting vast amounts of radiance compared to Miharu and channeling it through with an explosive force. Being created from the school of Chūshin of both offense and defense Hone falls underneath the branch of offense and is used to amplify the users physical strength, durability and provide for a larger pool of radiance that one can use when pulling off other techniques or maneuvers. In order for one to use Hone effectively they must learn to control the outflow and leakage of their radiance because an above average Nexus user will be able to sense the emotions coming from ones Hone and will be able to identify their intentions. Those who are really powerful may even be able to use this as a means to intimidate foes through breaking their spirit which will allow that individual a chance to gain the upper hand, but more often then not Pathfinder will intimidate foes more effectively.

### **Limitless**

**Limitless** the term being used for the idea of "unlimited visualization," this ability is not so much an ability, but instead an application of the human mind which is to use ones mind in a way that is effective for visualizing ones goals. The research proves that visualization improves a persons success by a significant margin so this skill should not be overlooked, especially when it can be very useful in creating a persons ability or learning a new technique. This could be the determining factor in understanding an application of Soul Radiance or solving that last piece of the puzzle that will get a persons ability to work.

### **Luminance**

**Luminance** is the ability to create illusions with ones Soul Radiance that can trick an opponent into thinking that something is present or not present when the opposite is the case, but nothing created through luminance can physically interact with the target in question. Yet verbal and optical illusions are within the realm of possibility. When Luminance is cast there is a bright light that glows around the outline of the illusion, but this can concealed with Novis yet still countered by either Pure Sight, Mystic Gaze or Pathfinder. In order to cast Luminance an individual must know the object or thing that they want to create with the more details known about the item, the better the illusion will be. Moreover, items that are created out of pure imagination will take much more time and energy then an item copied from real life because of the amount of focus that goes into all of the details.

### **Miharu**

Also, born from the school of **Chūshin Miharu** was developed by those in Joushin and is meant to mean "guard," "lookout," and "protect." Miharu comes from the defensive side of the branch where ones radiance is channeled inwards and meant to offer a form of protection against spiritual attacks with its main downfall being that it offers little to no protection against non-radiance attacks. Yet, most encounters a Nexus-User will face will usually never be fought with unprotected physical attacks because the risk for doing so are so great.

### **Mystic Gaze**

**Mystic Gaze** allows a person to visibly see the flow of radiance when they focus their radiance within their eyes. Nothing will be hidden from them as they'll be able to see pretty much all flows of Radiance that are hidden with Novis or spirits just wandering about outside of the Beyond. Can be used in conjunction with other techniques as long as the radiance gets distributed in ways that allow for this to work, but this technique will often get the focus because the flow of radiance is focused in the eyes.

### **Sub Zero**

**Sub Zero** stops the flow of radiance within the body altogether by closing the all of the individuals Radiance Valves, which allows the user to halt the all of the in and outflow over their radiance in turn dropping things down to zero. This results in a chilling effect that can alert others to a users presence, plus depending on the drop in radiance nearby enemies may be alerted to the general location of the users area because dropping it to fast will single an individual out within the the flow of a crowd, but dropping things gradually may attract the attention of higher level users. However, once a person drops their radiance all the way down to Sub Zero levels they will be undetectable through any method of Soul Radiance techniques or Nexus ability, but this is not recommended unless the circumstances are dyer because through closing off ones Valves they will be in a weakened state and subject to fatal injury from even the smallest attack using Radiance. For instance, just being struck by someone's influx of Radiance with the intent to kill can gravely harm an individual without protection from Radiance and may result in death.

### **Vault or Anzen**

The **Vault** or **Anzen** is known as a storage space to store radiance reserves for individuals to retrieve when they are on their last legs and are close to running out. The first thing that one must understand is that this is not a technique that allows one to receive a last ditch power boost or sudden rush of energy, bust instead it is more akin to the "final push" that an athlete would make when attempting to rise to the occasion. The Vault is that final effort where a person is able to pull just a small percentage of radiance that they have stored within themselves in order to give it their best which makes this more about the mental effort then anything else because it is more about the confidence, grit and determination it will take to make that final push for whatever this ends up being used for.

### **Word Mouth**

Actually created by the Essonian's in Iberia they found when releasing energy Word Mouth is the ability for on to transform their Radiance and Mental energy into words that a person can only see with either Mystic Gaze or Pure Sight. Think of it like a speech bubble that one can project from their mouths using their radiance energy. The way that a person would notice Word Mouth being used would be from hearing no sound from a person when it appears they are attempting to speak, but higher level users are able to use word mouth without moving the muscles within their mouth and instead they only need to have their mouth open to use it.

## **Advanced techniques**

### **Hiyaku**

Another technique founded by the Joushin, the term Hiyaku is derived from the word "fly" or "soar" and can be used to shift ones aura in ways that allow them to connect to the surfaces of walls, roofs and other surfaces. However, a person skilled enough may be to manipulate their radiance in a way that grants them the ability to even levitate and in some cases fly. However, this technique is one of the hardest to even learn let alone master because it often applies the same skills that one would need when learning how to use Burst Limit, but it also borrows a little from the other techniques and principals which make things more difficult. There are so very few that can fly that attempting to do so may just be a waste of time, instead its much more common to see people walk on walls or glide down buildings rather then levitate. However, it is possible for higher level users to mix both Hiyaku and Burst Limit together to create an elastic like substance out of the air particles in order to fight in the sky and this is called **"Rebound,"** but this practice is relatively new so not much information has been gathered on it. The reliability of this technique has not been verified by researches which is another reason why little is unknown and why it has not been added to the official database as of now.

### **Inception**

This ability is meant to be mostly studied as learning tool for developing ones understanding of the Spiritual Elements and not used as an actual technique. Constructed by the philosophers of Great Kingstone back in its early stages **Inception** is the idea that one can peer into another's dreams and this was accomplished by the Aristians from way back. The name implies what it does and that allows individuals to enter the dreams of one another which is done by having two people asleep with one of the participants being the **"receiver"** while the other is the **"sender"** and both parties must match each others Spiritual Wavelength. This can results in a grand convergence where two minds can link up becoming one which leads is great for explorations of the human minds, connecting two people closer together, image training and plenty of other benefits can be used with this method. Many Doctors use this method to aid patients with mental disadvantages and this may be a good route to curing fractured minds.

However, there is a major downside to this which is anything experienced like pain or trauma will unfortunately be brought back to ones physical body because the brain cannot disperse the two different experiences from one another and in some cases this can be good thing because that means things like muscle memory can be brought back from the other side, but that also means when a person loses an arm that arm will likely still be lost once they have returned to their body by being rendered useless. Another key issue is that if one is not able to return to ones body within a certain amount of time of around 8-12 hours they will lose the ability to return and be stuck within that persons head for the remainder of their days leaving their original body brained dead, while the shared body is torn between two personalities.

Furthermore, it is possible for two minds to intercept during intense emotional displays of some type towards each other and it doesn't matter what emotion that is displayed it can literally be anything as long as both parties feel that emotional resonance at the same frequency. Instances like battles or vengeful clashes of ideals through arguments can intact this level of understanding between parties. Two minds can intercept for a brief period of time or prolonged periods of time it just depends on the connection between both parties, but the latter means things have manifested into a **Soul Bond** which is explained down below as a subcategory underneath **Contracts.** One thing to understand when it comes to this mental link the effects aren't the same as would be during a normal inception because this is a convergence in an emotional sense and not a deep dive into the others psyche. Instead it is just the ability to percieve and experience another emotions more directly and not a direct look into the state of their mind

### **Kinsei**

The amalgamation of putting both Hone and Miharu together, creates **Kinsei** the perfect technique use to use for both offense and defense. Kinsei allows a person to become enveloped within their own radiance, which allows them to both defend and attack from all angles. Moreover, when fighting against higher level fighters this is the best tool used to convers ones basis, but the large amounts of radiance used in order to maintain this technique can be very draining, so large amount of training will be necessary in order to maintain this technique for longer periods of time.

### **Mirror Image**

**Mirror Image** is the ability to copy a person flow of radiance in order to mimic either their spiritual wavelength or entire flow of radiance. This can be very useful in tricking things like barriers, veils, spiritual artifacts and items, those only using radiance to detects ones presence or even summoning's with poorly constructed contracts. In order to do this one must either make physical contact through touch while connected to their wavelength or the if advanced enough they can use either Pathfinder or Pure Sight to connect to a person wavelength and copy it from their. This can only be used to copy wavelengths or flows of radiance, not abilities or appearances.

### **Mystic Veil**

Often referred to as just "**Veil,"** this is a technique that allows a person to close an entire section or zone that they are able to choose who goes in and out of, but this anility can only be used in conjunction with a rune, tag, mark or seal as they must be placed around the area a person want to close off. However, this is not to be confused with a **Spiritual Realm** because unlike a those a veil is only in charge of who can come in or go out. One key benefit of using veil is that if a person is inside the veil once its cast, but was supposed to be restricted from entering they will be immediately thrown outside and will not be able to enter. On the other hand, if a person restricted from entering completely dwarfs the individual in raw power they can dispel the barrier by flushing its week point with radiance, which is at the center of the veil. If an opponent is only slightly stronger or relatively close to the same level, they will not be able to break the barrier from the outside in and will instead need those on the inside to break the barrier.

Other ways the barrier can be dispelled are by removing the the tags, seals, marks or runes from the inside, but this can be very difficult because the items could be placed anywhere throughout the veil and do not necessarily need to be at the typical places one would expect. Another, way to break the veil is through forcing the caster to release the veil which is not very likely to happen and defeating or killing the individual will not affect the veil at all because once a veil is created it is then detached from the user and becomes its own entity. The only reason the user can remove the barrier is because they are the only ones that know the exact frequency at which the radiance is moving at and that radiance will only respond to their specific Spiritual Wavelength. Meaning that the original user, can manipulate their radiance to sync back up with it the veil, but those who don't understand how to utilize the more advanced versions of Burst Limit will not be able to do this. Moreover, this leads to the last way that a person can take down a veil, which is to use Mirror Image to completely match the owners wavelength and then match the frequency of the barrier to then release it. However, when removing a veil an individual will have be be forced into a momentary state of Sub Zero since their energy will release all out once to dispel it and while this is momentary side effect that usually only last a duration of one-five seconds it could be something to keep in the back of your mind.

### **Infinite Blaze**

Key Article: Infinite Blaze

**Infinite Blaze** is the term used for when a person reaches such a heightened emotional state in where they are able to break into the Infinite Realm for single twinkling of time that it barely can be considered a single second. Infinite Blaze will often deal a considerable amount of damage, but there are plenty of drawbacks and side effects to implementing this level of soul radiance with the first being that there are simply no true ways to learn this technique because only one individual has ever used this before. That person was named Artreus Draconia of the Dragons Blood who was born during the time of the Ancient Andrysians battled against the Titan and both parties have completely died out with the latter's case becoming fully extinct. However, due to how long ago those battles happened we have very little information about anything that occurred during that period with much of the information that we have found suggest that those stories may be complete myths. This has led to many believe that attempting to learn the infinite blaze is completely pointless and not worth the effort or strain in attempting to learn all of its in's and outs. Additionally, there are plenty who believe that like those stories the Infinite Blaze is just a myth and nothing that could ever realistically be possible given the constraints of Nexus because the infinite realm is impossible to reach without the Nakahara Clans ocular ability the Infinte Eye or through very extreme contracts and forbidden methods.

Nevertheless, while there are plenty of reasons to support the fact that at the very least learning how to utilize Infinite Blaze would be very difficult there are still those that attempt to learn because many understand that when a persons reached a heightened states of pure emotion it results in **Zero's Egde** and as mentioned earlier the two sensations are similar in a few ways, but a highly skilled individual may be able to purposely activate zero's edge at will and the same cannot be said for infinite blaze at all. Nonetheless, mastering zeros edge also is very difficult and requires large amounts of work to do so, but the effects of doing so can be severe and will be listed below in the zero's edge section. No negative effects for infinite blaze can be listed here because researchers aren't sure what those affects are since they still haven't fully deciphered the **Takhalek** which was the language used by the ancient Takhalece. The Legend of Arteus often sight Black flames that are coated in a Magenta hue are often cited to have appeared at the moment of impact form the Infinite Blaze and there are also some documents saying that the Black Flames were coated in the stars, but nothing can be confirmed as of now. However, this information is quite interesting because it is very different from the Black and Green Lightning bolts that spawn from Zero's Edge.

### **Novis or Ádís**

**Novis or Ádís** which is actually in reference to the old Takhalece myth of Jinesha and the Cloak of Ádís used by him in order to hide his radiance from the snake devil Aurora. Novis is used to hides ones radiance flow while still maintaining control over a persons ability to use their radiance and thus a person gains the benefits of Sub Zero without any of the negatives. Nevertheless, since this ability just creates the illusion of Sub Zero and not the actual application then this may give a person away because if the loss in cooling affect, but if this technique is used effectively it can provide the perfect option for a surprise attack. This technique can be used to conceal all forms of people or objected that have been constructed entirely Nexus and it can also be used to hide objects imbued with the users radiance as long as either themselves or something they have created with Nexus is in direct contact with the individual or item they want to conceal. On the other hand, this technique can be countered by Pathfinder, Pure Sight, Mystic Gaze and a Direct blow from Burst Limit that is intended to distort ones raidiance.

### **Pathfinder**

**Pathfinder** is used by an individual to extend and project ones radiance past its normal limits so one can detect things moving within their radiance that will allow them to sense things that may not be able to see directly and cover more ground over shorter periods of time. Advanced users are able to fully encircle themselves inside a bubble like shape that can go a pretty far distance, but most users and especially beginners will have to settle for sending their radiance in at least one direction, but possibly more depending on skill set. Another application of Pathfinder is the ability to also bring in ones radiance very close to their core which can allow someone the chance to doge very well hidden and up-close maneuvers, but generally speaking using pathfinders range is a much better application then bringing it close. Pathfinder is the projection of one's radiance outside of the body, which means it can only be used by itself and not in conjunction with the other techniques, but it can be used in succession. Many people use it this way to predict an enemies movement, before choosing if they are going to defend or attack.

### **Power**

Already the name implies the exact meaning of this technique is utilized **Power** is purely offensive and is the result of a person channeling up all of their radiance into one area of their body for an attack. This attack deals an immense amount of fatal damage to a person that isn't prepared to block it with either Kinsei or 100% of Burst Limit and most experiences fighters consider only the latter a true viable means of defending against it because the even a person using Kinsei can still be completely knocked out if hit in the face with Power. Another means to defend against Power is by deflecting or clashing with it by using it itself, but this can be a faulty method that results in both parties taking severe damage and isn't usually worth the cost. With that said there is an inherent flaw when using Power which is that it leaves the rest of a users body unguarded and this can result in severe or fatal damage to the user. Furthermore, plenty of powerful fighters often use Power as part of their ability by just adding conditions or limitations to it which can be done with other techniques as well. This method of using radiance can be credited to the Genovian's in Vesuvia and their fighting history.

### **Pure Sight**

**Pure Sight** allows a person the ability to use both Mystic Gaze and Pathfinder at the same time, while also letting them peer into the Beyond for the first time as this is not possible with either of the previous two or some bloodline trait. Furthermore, just like with Kinsei this requires a large amount of radiance to maintain and will need to be trained in order to use efficiently. Additionally, like Pathfinder it is better used in succession as it cannot be used simultaneously with another ability.

### **Zero's Edge**

The State of **Zero's Edge** occurs for most when a person is at the absolute peak of emotions. Since this was thoroughly explained in the section titled Emotional State this will be a much briefer description of how the technique works with information on some training methods and we advise you to read up on that part in order to get a fuller understanding. Moreover, when a person reaches a level of peak emotion which for most happens in moments of life and death scenario they may be able to enter Zero's Edge or what most people think of as an "Out of body experience" or the "Zone." Once reached a person is capable of increasing their impact by 60% the impact of Power which of course inquires massive amounts of damage, as that level of damage is capable of bruising a persons ribs with the possibility of forming small cracks and tears to the muscles around them. However, as mentioned earlier this does come at a cost because since one does not feel a single thing within their muscles they will not know the amount of damage being done to them by the opposing force or their owns forces impact on their body.

Additionally, this emotional state can last anywhere from 15 seconds to 5 minutes with fluctuations of radiance occurring throughout of course, but it is not recommended to that one sustains this for more then 2 minutes and that recommendation is already pushing the limit. This is because Zero's edge puts a heavy emotional, physical and mental strain on the body for reasons mentioned in the emotional section earlier and due to this strain after its usage a person may be in a state where they are left defenseless. Another issue that wasn't mentioned too much earlier ties into the mental strain and this problem is that when in this state the user has their senses rearranged to the point where they believe the can see themselves from a birds eye view or in third person. Many researchers are e leaning towards actually believing this because 95% of users truly believe they can see themselves in third person when using this technique and this is without assistance of an ability. Nonetheless, this mental strain it puts on the psyche can lead to users developing some sort of blindness because prolonged uses throw the ocular senses out of whack with the rest of the body and the brain has a hard time recovering. Now researchers have traced this back to the blindness that used to occur in the early days of the Nakahara clans attempts to master the Infinite Eye, but no true data has been found yet and instead there seems to only be some correlation. Usually Black and Green Lightning coats the users body at the moment of impact during Zero's Edge, which is quite different from that of Infinite Blaze's Flames.

Note- Before proceeding to the training methods if you want to know the full drawbacks of this technique then go back to the section tilted **Emotional State** which is under the title **Personality and an individuals emotional state.**

Moving on into the training methods, but before getting into that it is first very important to understand that while everyone can learn how to use this technique, not everyone will be able to do so even after training for multiple years. This reason this is so diddilcut has nothing to do with reaching an emotional peak because that in its self is nothing too difficult and in fact its very likely that a person will be able to use this more than once at some point in their life. However, to learn how to actually control and wield this technique is very difficult because not only does it force a person to summon an intense emotion that is very likely to have been buried deep within their psyche, but it also requires that person to maintain a focus on that emotion in relation to their goals while also keeping awareness of their state of mind. Furthermore the training for this technique necessitates a willingness to learn with the discipline to endure countless hurdles and or failures that can last for up to multiple years and to give an insane amount of effort. Not even Generational talents have what it takes in order to maintain this level of control because usually with talents like them something seems to be lacking whether that be the effort, mental toughness or fighting spirt to not give in because this can take a person multiple years just to control let a lone master. This is why most don't waste time learning this or Infinite Blaze, since in most cases its simply not worth the effort. Lastly, another key element in training for Zero's Edge that can be the X-factor on a users ability to use this technique is finding the right mentor that will provide a training method suiting your goals because in truth the training methods are simple, but its the application and execution that will make the difference. This means only general guidelines can really be given and it is up to the mentor to figure out the best method for the student, but of course there are standard ways that mentors use to teach this technique. However, those methods produce tend to produce mixed results.

In order to master this technique one must learn how to take command over their emotional state while finding the ability to trigger those emotions at will and this demands that a person creates a library of experiences within their mind and a useful tool for this can be mediation, performative practices or even therapy. Additionally, an individuals will be asked to find ways to see outside of themselves in order work on dealing with the strain of seeing themselves from a birds eye view and the individual will need to learn how continuously reinforce their motivation so that their effort continues to be at a constant high. This will be followed by radiance energy reinforcement and the other general exercises that are used to control ones radiance.

## **Other Noteworthy techniques**

### **Angels Breath**

A healing technique created by the **Kiyante Tribe** in Essonia that is able to heal a persons wounds by rearranging the molecules in their DNA to either add or decrease the number of cells in their body. This technique has shown the ability to get rid of minor mutations, deformities, reattach and produce fresh limbs for people that just lost their appendage. Potentially, this may even have the ability to reconstruct a persons nervous system, but very little information about this technique has been shared with the public at large and is largely being kept secret from those outside of the tribe.

### **Lions Dance**

The **Lion Dance** is a technique that was created by a martial arts legend 50 years ago, who hailed from **Shèng,** a country in the center of Hashira and this legend was born in the city of **Huǒyàn** where the Lion dance is a very popular form of celebration during **Shèngenese** traditional, cultural and religious festivals. This Legends name was Zhànshì Lóng and created this technique in honor to the festivals he loved so much growing up as a kid. This technique can be performed by anyone, but it requires a good amount of physical strength and speed to pull off because it's done with at first a slow sequence that is followed by a flurry of attacks.

**Sequence of attack**

It starts off with a Roundhouse Kick that is then fainted, but when the opponent looks back to see what happens it will appear as if the user disappeared and then a moment later the opponent will receive an uppercut ton the jaw that will send them slightly in the air. However, before they take off another uppercut will be given to the opponent which send them even higher and this will be repeated until the target the target slightly descends only to be punched into the gut with one hand, smacked in the face again with the other hand, but as momentum pushes them away the hand that smacked them in the stomach will be holding on to the opponents clothing so they can receive a final blow which would be that round house kick to the face.

### **Phoenix Barrage**

The **Phoenix Barrage** is another flurry type attack that created by **Serana Nakahara** who was attempting to mimic another technique the **Lone Shadow,** but she ended up putting her own little spin on it. Serana had done this during her junior year at the Phi Ro Pi event in where she was desperate to find an attack to quickly end the match with her opponent due to health troubles at the time. This technique borrowed the sneaking shadow aspects from the Lone shadows technique which allows an individual the ability to jump into a persons shadow and essentially appear behind them mimicking their movements. Afterwards, Serana thrashed her opponent into the ground, but then she immediately lifts them up and hurls them into the air where she then micks their shadow again to appear behind them only to a flurry of attacks that again send that opponent crashing back into the ground.

### **Rebound**

**Rebound** is a technique that was created by Iana Moon as a variation to Hiyaku as she could never learn how to use that technique, but she did not want to give up the idea of Ariel combat. For her the main issue with Hiyaku was the fact that you have to keep yourself constantly focused on the area that you are levitating in as well as keeping you're radiance frequencies in constant flux in order to maintain even a gliding affect and while sticking to surfaces only requires minimal shifts in Radiance manifestation she could not get the hang of the the "soaring" part. However, with Rebound all a person needs to do is apply an initial burst of radiance towards the atmosphere using some elements from both Hiyaku and Burst Limit to create an elastic like substance out of the air in order to bounce back off of the force applied. This is done by applying the basics of each discipline which are the manipulations of radiance that allow one to stick to surfaces and the amplification of Burst Limit. Currently, only a few people are capable of performing this technique so it's reliability is not set in stone, but maybe this technique can make its way into the official database soon.

### **Spiritual Realms**

Key Article: Spiritual Realms

Considered to be the peak of Nexus because in order to create the strongest Spiritual Realm a person must have complete mastery over their body and mind, affinity type and they must be in tune with the spiritual elements. This takes years of utter devotion to the study and practice of the spiritual elements, which is why their have only been so few perfect spiritual realms. Instead many people have figured out how to manifest a spiritual realm without reaching complete mastery over the discipline and what was found is that an individual can form a contract with the holder of an existing realm in order to gain access to that realm. To explain how this is possible let me first explain the difference between the different types of spiritual realms. As we already know a realm often defined as different plane of existence, so a **Perfect Realm** can be seen as a new plane of existence that was created purely by an individuals raw imagination, skill with their radiance and understanding of how the spiritual elements relate to the Nexus System. Perfect realms are complete spaces that have their own rules, limits and elements at play that allow the realm to exist as a functioning pocket in space without being destroyed by the laws of space. However, an **Imperfect Realm** is a space that can function as a pocket of space, but only for a limited time as the laws of space will eventually catch up to the dimension created and destroy it. Imperfect realms must have some sort of rules and functions that allow them to exist for that short period, but an imperfect realm created without any functions that would allow it to exist will be immediately dismantled or would not be created at all. Realms created the contracts are basically instances in which an individual pays rent to the owner of the realm in order to use the space for whatever the terms of that contract allows. This is the typical way people are able to use spiritual realms because this method takes up much less storage and it requires much less sacrifice then manifesting the other two types of realms. However, these types of realms can be easily overtaken by a Perfect Realm, plus these realms can be rented to multiple people at a time and thus weaken its potency or usability. Certain actions may be unusable if other individuals are using them at the same time. There are more ways to inherit a realm, but check the link above for a deeper dive.

### **Witch Hunter**

**Witch Hunter** created by the **Moore Family**, is the ability's to use Burst Limit to channel a large percentage of one's radiance into one of the individuals limbs, but maintain a small amount of radiance projected around the body using either Pure Sight or Pathfinder. Once the energy is charged up the individual is able to change the flow of their radiance into an arc like curve that will be used to slice through the opponents body and the pathfinder is used incase they dodge the attack to find the location of where they are going to move to next, so then the radiance can be quickly shifted to another body part which then creates a fluid motion of attacks.

## **Ingrained risk and Limitations**

In life there are always consequences and **risk** in regards to an action, **limitations** of what is possible for an individual to accomplish in a single life time and condition placed on that individual by some some force of nature or societal institution. These instances are factors that will forever be associated with life and while they can be a barrier that stands in the way of an individuals success, they can also be used to that individuals advantage. Self imposed restrictions or limitations that may place an obstacle in the users way can increase the power of their Nexus abilities and refine their Soul Radiance. This is because Nexus is an extension of one's self and an illustration of the convictions to retrieve their goal.

Furthermore, a user going through the lengths of imposing limitations on themselves not only reinforces their conviction, but also strengthens the control over their emotions and it makes their conviction more tangible. For example, there may be an individual that claims "I want to win so bad that I would give anything for it," and the emotional intent behind that may be actually true, but until they declare this to be true by going through the work of adding the restriction or in this case it would be a **Vow** to throw everything away for the pursuit of winning their conviction will never be strengthened.

It should be noted that one can add conditions to techniques as well, an example would be a person determining that they "would only receive energy from a certain type of plant and nothing else," which would increase the overall radiance they would obtain from that specific type of plant. This is because most species have a built in limit that doesn't allow them to give too much energy in order to prevent fatal outcomes, but creating conditions like these can remove those restrictions and allow the user to get more radiance from the target.

### **Restrictions and Laws**

**Nexus** responds to the intentions behind a persons actions as well as the state of their mind and emotions in terms of conviction. As a result, a student of Nexus can increase the overall power of an ability by creating either one or multiple restrictions and conditions while adding to those with vows and limitations. For example, a person can decide that "I will only use this skill or aspect of my power when I see someone with orange hair" or "This skill can only be used against people that I have given a high five while nodding my head" and if they manage to abide by those rules that particular skill will be strengthened. This would be known as a "**Limitation"** or **"Restriction"** and the act of swearing to abide by them is known as a "**Law."**

The key difference between a Restriction and a Law is that with the former those limitations can be broken and if so the ability will simply not work as efficiently or as powerful as would've otherwise. Plus the more someone continues to break their Restrictions the weaker the overall ability becomes even when used correctly because this usually results in an individuals conviction being weakened more and more as time goes on. On the other hand Laws cannot be broken without consequences which is why it has been named in this way. When creating a Law one has to add a stipulation that would either harm or hinder them in order for the law to be set, so when they choose to break that law there will be consequences present and the severity of those consequences will determine the strength of the of the ability or technique.

### **Rules and Activation Requirements**

Aside from creating Restrictions and Laws, the creator of a Nexus ability can include **Rules** in order to increase its power or to bring the ability to life in the first place. However unlike the previous two, Rules cannot be broken and instead must be maintained or the ability will simply not work or continue to exist. Rules are required for applications to abilities that exceed what can be achieved without a trade off being applied to it and an example of this would something as simple as "Every time I use Power I'll break every bone inside a person body, no matter where I hit them," which would need to be changed to something like" When using Power I'll break every bone in a person body, no matter where I hit them. However, if they hit me then my all my bones will break," or something of equal value. Yet this does not mean that a rule must be one to one with the condition set because you can set multiple smaller Rules that can add up to the equivalency of the larger one.

Not only is the conscious decision one makes in creating their ability important, but the unconscious thoughts and belief that individual has will influence the creation of that ability as well as the Rules it follows. For example, for Rules that aren't super explicit the parameters are then set by that person intent and beliefs, since ones Nexus is just the extension of their self the ability will follow accordingly. An example would be "My ability only works on hammers," this would mean that it would work only on hammer if the right conditions to make this possible was met i.e. Limitations and Laws, but the ability may not work on Sledgehammers if that individual doesn't consider that a proper hammer. This may sounds odd and random, but things like this happen quite frequently because the user may not know exactly what they want and instead create vague Rules that don't quite match up with the idea they had in mind. The best way to fix this is to just make things clear from the beginning. The more vague a rule is the more up to chance that rule will allow a person to succeed.

#### **Temporary Rules**

**Temporary Rules** allows a person to make rules "temporarily" in order to test out if the Rules are actually suitable for their fighting style or ability. This can also be done during the middle of a battle in an effort to gain advantages over an opponent, but this is not recommended for many reasons with the first reason being because it is incredibly taxing both mentally and spiritually to create a Rule. Since creating a Rule takes a large amount of focus and effort to produce, which is especially true in the middle of a fight. The second reason is that Temporary Rules are usually about half as strong as a normal Rule would be, plus the usage rate is normally spent after 1-2 attempts and while there have been people who have reached 4 attempts in a row with a temporary rule most people exhaust their reserves with just 1. This aspect of creating a Rule is best used when there are no other options left.

#### **Activation Requirements**

Similar to how Rules work, **Activation Requirements** are essentially Rules that are required to access either an aspect or in some cases the entire an ability and just like Rules they cannot be broken or the ability will not work. There isn't much more too them that, because they are just prerequisites that have been constructed to enhance a persons ability. A good example of this would be a user needing to "draw blood" from their opponent and then "drinking it" so they can unleash a specific attack or something similar would work as well.

## **Unfair Realties, Anomalies and Taking Advantage**

The unfortunate truth is that in this world is that no one was equal and there are those who will always find ways to cheat the system. In many ways this can be a positive as certain people can be granted special abilities and techniques unique to them and those who cheat the system may just find ways to make thing easier. However, in the same ways people can be granted special abilities other can have there's taken away from them and this is all decided before a person is even born. Moreover, in the way that one may make thing easier by cheating the system the system that they abuse may lash out and create new forms of chaos that wouldn't have existed previously. Listed below are some tools to use, but mainly this information is being taught with the intention of teaching the users who read this some lessons along with giving them learnings of what to avoid and watch out for when exploring the different aspects of Soul Radiance or Spiritual Elements.

### **Contracts**

**Contracts** are binding that vows that are made between two or more entities in which both parties exchanges something for another thing in return, but there can be contracts in which only one party receives anything at all. The details of each contract are different because the arrangements are made indiscreetly between the parties at play and so they can literally do whatever they want, but once the contract is set it cannot be altered unless there are mutual agreements between both parties in order to do so. There are only a few ways to get out of a contract once it has been made with the first being both parties agreeing to end the contract or death, but the latter does not guarantee the contract will end because that will be dependent on the rules of that contract and the convictions or intent behind both party members. For example, curses may not disappear if the will of the one who cursed the individual was strong enough to carry it pass the grave. Unlike Curses one individual cannot force a contract on another individual by writing their name down or mimicking their radiance and instead each party must consent to the agreement.

There are multiple ways to create a contract, but each one has one thing in common which is both users need to match radiance frequencies and sign the contract together to finalize the details.

#### **Satan's Gift**

Key Article: Demon Realm

**Satan's gift** is a contract made between one individual and a member of the Demons that usually is made to grant the user an extremely powerful ability, but for a great cost which is often the persons soul or life service. There are cases where Demons will ask for things in return or they will be negotiated into taking something else, but more often then not a demon will settle for just soul since the more souls they obtain the longer they get to live themselves. The reason most Demons won't just settle for taking a few years off is because they work for Grim Reapers who will usually take more then half of their profit. Its worthy to note that an individual will never see a reaper until they are in a state of either near-death or death itself, but its far more likely that one will be met by Revenant if not a Revenant themselves because they far out way the number of Reapers which is why Reapers are slowly dying out.

Ways to contact a Demon can be done a few ways

* Find the keys to visit the Demons Realm.
* Locate an underground Demons shop like the **Pitchfork, Goatsmilk or the Devil's Pot.**
* Mark down a the Sigil of Baphomet with goats blood.

Information to note

* Revenants are not allowed to be make deals with Demons because of the rivalries between both groups.
* Any individual whether a Nexus user or not can summon a demon, but for non users things will be much harder for them in terms of locating a demon.
* Demons close their radiance valves in order to meet with non users, to no overwhelm them with their radiance. Also, they make use of **Blood Seals** to bypass the need of non users not being capable of using their radiance.

#### **Soul Bonds**

**Soul Bonds** are contracts made between parties that can manifest both consciously or unconsciously and this bond binds the soul of all parties involved together in where both of them then become linked with each other. When a Soul Bond is formed both parties will be able to feel, experience and the emotional states with another more directly, plus it will also be more likely that they will be able to communicate without speaking to one another or in other words "read each others minds," which if often metaphorical of course. A Soul Bond can last for either a brief or long period of time, but the length depends on how strong the connection is between the parties involved. Moving on, as for the reasons that this bond can be manifested unconsciously its because as we know Radiance is an extension of oneself, this in term means the subconscious can manifest connections through intent which is something that has been established before, but because of this fact bonds can form unconsciously. While you may think to yourself that this violates the rules of how contracts are supposed to work, we are very aware of that fact but as acknowledged before nothing is perfect and with that being said Souls Bonds do posses many attributes one would expect to see in a contract.

Once these bonds are formed both parties must agree to end the contract which can also be done consciously or unconsciously to completely sever that emotional connection, but unlike most contracts a bond can be ended by one party. The only issue here, is that in this scenario both parties will still feel some sort of connection it will just be heavily swayed in one direction and things like this happen in every day life between those in who desire some form of relationship. As mentioned earlier those bonded together will feel a deep connection with the person on the other end which is the main benefit of bonding two souls together since it brings people closer to one another.

However, the negative aspects to this conflict can be quite deadly, especially when the bond at hand is quite toxic because one does not just feel another's joy, but will also experience that persons pain. When a toxic bond is form the individual who is more attached will experience these negative affects much more severely and the same can be said for the positive as well, but when it comes to the negative this can lead to all forms of psychological, spiritual and physicals trauma. For example, if someone connected to the bond were to die (ex listed below)

* **In a balanced relationship** this would mean that while both parties would feel the emotional weight of the loss their lives would be at stake and recovery from this loss is much more likely.
* **In an imbalanced, but positive** relationship the same would often be the case with just a longer recovery time that may end up being something that the individual couldn't move on from, but it won't weigh the other down too often.
* **Imbalanced, but negative** the effects could range anywhere from possibly recovery through realizing the toxicity and learning from that experience or either serious physical, psychological and spiritual damage that may never be recoverable. Researchers have also hypothesized that this may be a key element into why Phantasms exist in the form that they do, but they still have to do more research on the subject.
* Another thing that can occur with **all parties** is death through heart failure which is usually explained as "Death from a broken heart," but researchers aren't sure why this is the case and only theorize the connection must have been much stronger then anything that could be reasonably measured.
* The reason a **balanced negative r**elationship wasn't mentioned is because this type of bond is an enigma since the effects could either be really fatal or nothing at all. This may have something to do with the idea that in these type of relationships the person is usually connected to the idea of who the person is, but not the person themselves or they are in it for other reasons like money. Yet researchers have yet to determine the exact reason for this yet.

**Loan Contracts-**

**Loan Contracts** are simply contracts that are being given to another individual for temporary use. This allows people will contracts that can summon things like weapons, beast, tools or other various useful items the ability to allow someone to borrow that contract for a short period of time and its a very useful avenue to start a trade. A **Trade** is the ability to give another individual the rights for the contract after some sort of negotiation and there are two types of traded ones with inanimate objects and those that are fully animated. Inanimate objects can be traded very easily as all that is required is an exchange of radiance or the complete removal of a persons radiance from their object. On the other hand animate objects depending on the contract may require input from the entity being traded over, but if the contract was in the users favor then this won't be a problem.

### **Curses**

**Curse** is a term derived negative forces that wish to do harm to a person a that when usually placed on a person it is out of the persons control whether or not they can get rid of the curse placed upon them. The term "Curse" is often interchangeable with the term "Blight" when referring to entity such as a Phantasm or Wraith since the term is also used to describe entities that feed off of the negative emotions such as vengeance and hate, which is fuel to their power and creation. The Negative emotions and energy that curses feed off of is often called "Dark Radiance" or "Hollowness" by most people when referring to energy that just devours all life. There are multiple types or curses which will all be listed below

* **Spirit Curse**
	+ **Spirit curses** are curses that latch onto a persons soul radiance taking the form of whatever the caster chooses and this can either be direct skin to skin contact or the attached purely to the radiance meaning the curse would likely hover over the users radiance like a Spirit Wraith. Furthermore, this can range from creatures that attract Abyssals, Phantasmic creatures or Wraiths to the cursed individuals location or this could be marks that continue to eat away at a persons radiance any time they use it. Other ways curses can be formed can be through placing an evil spirit into ones body that will constantly fight in order tom take control or attaching an item to that person that binds them to a certain action or movement and honestly the type of curse or things it can do is entirely up to the user because as long as it falls within the rules then its possible. When cursed by a witch there is absolutely no telling what could the curse could entail.
* **Wishers Well-**
	+ **The Wishers Well** is usually a normal well that's been enhanced with Radiance to grant wishes to the person that has created the well and this effect is usually cast by Witches or Alchemist at least in the past. However, these days any radiance user of the Alchemic affinity can can produce this charming effect, but not many seek to do this anymore because they would rather find other ways of increasing their overall power through other means that are much faster. Due to this many of the wells that still contain radiance flowing within them have instead connected to multiple sources of energy like the **Angels** in Paradise, random Nexus users near by, Demons from the demon realm and etc. so when a person makes a wish the well picks at random which group and individual will get the chance to make that persons wish come true. This has spurred a new wave of groups competing to claim a well for their own.
		- **Activations-**
			* To activate a wishing well a person must make a wish and then toss coin into a well that's filled with some water or else things won't work.
			* Additionally, they are not allowed to tell their wish to anyone until that wish has already been put into motion or else it will get canceled.
		- **The Lords Alter**
			* Another object that's similar to the Wishing Well is known as the **Lords Alter**, but this is mainly controlled by the church and the angels are allowed to benefit from this monopoly on the Alter which is why they don't compete as hard for the wishing wells. Demons also have some influence over the Alter, but their reach is limited as they can only interfere when their mark or symbol has been brought into the church and since they can't enter themselves its very difficult for them to gain any more ground then what they already have. The Alter works in the same way as the well in where an individual must make a wish yet some things have changed besides the obvious wishing has now become praying in this practice.
		- **Activations**
			* A person must first pray, but a pastor or bishop must be there to communicate that message to paradise so that the angels can then receive their message.
			* Unlike with the wishing well they are free to tell whoever they want whenever they want and will not need to fear any consequences.
			* Demons can interfere and steal the message being received, but only with their symbol inside the church as mentioned earl

* **Infernal Spirits-**

Key Article here: Infernal Spirits

* Commonly known as **Phantasmic Creatures and Spirit Wraiths** the two most prominent creatures that have continuously been born from the amalgamation of intense emotional energy. This energy is usually negative or Hollow yet the origins of their birth is not limited because intense positive emotions can result in Phantasms as well, to which we call "Spirits" when in truth they are one and the same just different sides of the same coin. Both these creatures are born from any imminently intense emotion that occurs at a persons death and both these creatures feed on these emotions as fuel to survive, but their are a few key elements that differentiate them from Abyssals. Nevertheless, something they do have in common is that they can be seen by a normal mirror, lenses or etc. with the only exception being wraiths which can only be seen with radiance induced items if one is using Pure Sight or Mystic Gaze.
	+ **Phantasmic Creatures-**
		- These creatures spawn from the within a Phantasm and while many of them have their own differences and variations from one another the information placed here will be speaking about them very generally. Phantasmic creatures are unable to stray from the environment in which they were born in because the convection of the person that spawned them into existence is tied to that place, area or item. This makes it hard for Phantasms to survive for long since there isn't really anything to feed off of besides the dead essence of the person that gave birth to them. Housing environments are great sources of radiance and other spiritual elements in which Phantasms can sustain their life on, but being absorbed by an Abyssal is probably the best thing for a Phantasm because they will be able to live inside that entity and spread themselves much father then they could've ever had before. Exorcising a Phantasm will result in the lost soul being freed from its bondage and then that Nexus user will be able to guide that person to the afterlife.
	+ **Spirit Wraiths**-
		- These creatures are Curses that manifest almost solely due to the raw hatred and anger that one person can have towards another, but these creatures are not allowed to leave their target until moments before that targets death and then afterwards they are allowed to be free once they have devoured that targets soul. Until that time comes they are only allowed to follow a target around prior to them dying as well as being able to feed on tiny bits of that persons radiance when the individuals are tired, stressed, anxious or feeling any sort of negative emotions. The reason they are invisible to even radiance users is because their movements are restricted by the bindings of their contract that is cast on every wraith from birth. They are also unintelligent creatures, which is unlike most Abyssals that are able to form coherent thoughts and ideas at least in the higher levels. Wraiths are also easy to deal with because while they can defend themselves they can never stray too far from the person they are attached too or they will grow weak, but if that person is killed then their full power will be unleashed.
		- Most wraiths are known to protect the master from mortal danger and some can even be used in the same way a Chimera or Noble Gaurdian can be used if the master is able to figure out how to master their wraith. Most organizations don't get involved with wraiths because they don't generally cause enough harm to be a priority, but if one gets absorbed by an Abyssal organizations will step in quick because Abyssals use wraiths as a shield to hide in plain sight. Wraiths also tend to be shrouded in an aura that mimics the effect they are having on the individual, for instance some Wraiths may be covered in a rain storm causing that individual to feel as if a "storm is hanging over them."

* **Anomalies and the Unknown**
	+ Key Article: Special Case: The Haunting Shadow Yuno Nakahara
		- Unfortunately, there is still much for us to learn about curses and how they form. It was only very recently within the last 100 or so years that we discovered that Abyssals could no longer be categorized as curses, but something else entirely which is due to the current rise in their presence as of late. There are many unknown as well as strange occurrences that have began to continuously spring up throughout the world and researchers still have yet to understand what this means. One scenario that has been documented quite well as of late is the case of Yuno Nakahara **of the Haunting Shadow**, who is a 14 year old boy that hails from the Nakahara Clan that migrated over to the west. At the age of 8 Yuno's parents were killed in there home in what have been a robbery by a petty thief, but this also could've just been a diversion for a planned attack since we know the Nakahara clan has many enemies in both the east and west. After, Yuno's parents were killed in front of him it seems that something akin to a phantasm occurred within his house as a Phantasmic creature has formed, but somehow it has attached to Yuno and this phantasm cannot be exorcised by even the RSA's strongest exorcist. Usually Phantasms can only travel to locations when swallowed up by an Abyssal, yet for some reason Yuno's body is able to harness this creature which we call the "Haunting Shadow" and both him as well has the house continues to harness Phantasmic radiance even though its been six years since then. There are many things about this case that are extremely strange, such as no one was able to find either the Dad's or Mom's lost soul in order to guide them over to the after life which leads researchers to believe that somehow both of their spirits are contained within his shadow and something like this has never occurred before at least not in any official data books.

#### **An Angels Kiss**

**An Angels Kiss** is often performed by **Angles** living inside **Paradise** cursing individuals with a gift in order to escape from that realm. When an Angel "kisses" an individual they are giving that person a "gift" of what usually tends to be some sort of extraordinary skill, power or ability, but this comes at a cost which is often severe. As mentioned earlier this is done by Angels in order to escape from Paradise to can visit the Mortal Realm and experience what life there is truly like. Which can be accomplished very easily since most Angels will be sent down as guardians to watch over the individual they have cursed as well as supply that individual with whatever was promised, but once that individuals life has passed they must return back to Paradise. This is why Angels Kiss is usually bestowed upon newborn babies or children since their lives will obviously be much longer then those older then them, plus if placed on those older they will likely know the reason as to why they have been given their miss fortune and that makes them harder to fool. Most Angels will lie to the one they are taking care of in order to cause less trouble or they may just entirely help from a distance and instead never fully interact with that individual outside of what is mandatory for the contract. Angels are only allowed to save the individual within their contract once, if they were to do so again then a they will need to be exorcised and locked away inside the Demon realm until they have been sentenced for breaking the laws of Paradise.

In order for Angles to Kiss their target they can use the Lords Alter, Wishing Well, but most Angels settle for choosing babies at random which means they will be given a contract that in where the rules and conditions will be decided through the unconscious connection of both parties and will not be up to any parties decision. An Angels Kiss could lead to anything occurring like mutations, deformities and other abnormalities, but when these result from the effect of the Kiss then it will also bring forth something special to that person like a talent, skill, power or ability. William Hawks is a perfect example of this because while he was made to become extremely crippled at the age of 20 from birth he was given such a genius mind that he was able to discover things that no one had discovered before. It was him that uncovered a lot of the mysteries behind the Abyssals, distinguishing them from Phantasms and Wraiths, plus he figured out more applications behind using Nexus such as some of the cheat sheets he invented in order to make things easier for those who need an extra hand. Things like this may have not been possible without this trade off, but we'll never know for sure. It is important to understand that an Angels Kiss is impossible to remove by any user of Nexus even Exorcist can do nothing to remove these seals.

### **Seals**

**Seals** are similar to conditions in that once formed it created binding Restrictions that can be reinforced through Laws, but in order to make a seal a person needs a physical object or space they can attach that sealing to and they will need to mark the seal with some sort of symbol whether that be a name, phrase, word or etc. just like one would do when creating a contract. There are two types of seal, the one just mentioned is used used when sealing either an entity or object within another object or entity and this is called a Temporal Seal. The Other type of seal is known as a **Heavenly Seal** because this seal is used to seal different forms of Radiance which is how some curses can be slightly contained within a person if they are not able to get that curse exorcised.

#### **Blood Seals**

**Blood seals** are seals that are made between two or more parties in which each party sign their contract with their blood. This allows either party involved to summon the details of their contract through marking any object using their blood and the symbol, mark or phrase that the contract was signed with. Most commonly used to summon individuals, creatures or Mythical Beast because it is a convenient method of transportation. However, the bigger the amount of individual or entity that's being summon the more blood a user might require. To circumvent this users often carry around vials, packets of even jars of blood that was prepared before hand in case they are need of use. These contracts can be between any two living entities that have blood coursing through their veins, which would excludes living things like plants for example.

**Cursed Seals**

In the olden days this was a common type of seal to come around and while still prevalent today the amount of **Cursed Seals** that have formed as of recently is much less then that of the past. A Cursed Seal is formed when enough malicious or vengeful radiance has been charged up and placed onto an individual either consciously or unconsciously. There can be two types of Cursed Seals the first is known as a **Natural Curse** and this forms towards individuals that tend to receive vast quantities of hate, but luckily this type of curse isn't too much of a bid deal because they often die off pretty easily and naturally as well or they can just be erased by your average Nexus user. The other type of curse is formed when an individual using Soul Radiance places a curse on another individual and this one can be much harder to erase because it then depends on the casters skill level. However, not every affinity can cast a curse or at the very least they couldn't cast a strong one that would last for too long. These curses can be placed through physical contact or through radiance connection, the method is entirely up to the caster. Additionally, these curses can be self inflicted if through abuse of Soul Radiance Laws, Restrictions and Rules that may put a person in a state in which they cannot be saved from or one that ends up costing them their ability to use radiance.

**Heavenly Seals**

**Heavenly Seals** are known to combat Curse Seals or other radiance imposed limitations that were not self inflicted, but self inflicted curses may not be treatable with this method. Nonetheless, this type of seal is able to limit the flow of Hollowness that continues to damage a persons raidiance and give that person some sense of control when dealing with a Curse Seal. This seal is also commonly used limit to restrict the control of Evil Spirits, Abyssals and Phantasmic creatures have over a certain individual if possessed by one of them. Additionally this seal can be used to strengthen the containment of an entity with large amounts of Soul Radiance in tandem with a **Temporal seal** to keep whatever's inside locked up.

**Temporal Seal**

Known for containing entities with large quantities of radiance inside of either places or objects in order to keep them contained. This seal takes the most amount of work to maintain since the strength will inevitably weaken over time unless individuals or groups continue to tend to wherever the seal has been placed, making sure that its being preserved and has enough energy to continue holding back whatever is inside. Another issue is that the longer a seal goes on for the more radiance it will require to keep holding its control over the object inside. **The** **Tartarus Demon Seal** that sealed Raizen away is by far the best example of this because while the seal has went strong for close nearly a 1000 years because in order to have been maintained for this long it has been constantly mended over and over agin with Nexus users who's specific job is to stand guard or preserve the flow of radiance around the seal. However, it has been breaking down for the past 100 years and its at an all time boiling point to where it may not be possible to contain any longer even with additions of the Temporal seal and other attempts to contain it. Furthermore, due to the mass amounts of Hollowness spilling out from the seal has attracted more and more Abyssals have been able to leave the Krypt.

### **Taking Advantage: Cheat Sheets**

For the most part it does not appear to be possible to break a Rule; however, there are Nexus users that are able to create conditions that will allow them to bypass the rules of others. This is known as a "**Cheat Sheet**" and this idea was hypothesized by Alec Heinz, but was later fully realized by William Hawks. The most notable instance of this can be found when looking at the ability known as Norok's Axeblade, which can only be wielded by those who are considered "treasures to the world" a criteria that no on understood how to get around or if it was even possible. However, Hawks proposed the idea that if a person was to create an ability like **Divine Gauntlets** which would allow someone to be a "treasure to the world" when only wearing those gloves they would be able to pick up the hammer to which they were. This idea opened up the possibility for people to accomplish things and overcome hurdles in ways no on ever thought was possible before hand.

However, there are downsides to this approach because if someone creates a Cheat Sheet that completely negates the necessary elements required for Nexus to function as a living system this can create riffs within Nexus that serve to function the same way a black hole does inside a galaxy. Researchers hypothesize that this type of abuse may have been more common back in the past when Nexus wasn't as understood as it is now and they believe that this is the reason why Abyssals were created or why strong curses can form on individuals randomly, the manifestation of Hollowness and other anomalies that occur within the world, but nothing has been confirmed yet. Moreover, Anomalies are another point of contention between researcher since some have posed the question "**Is an Anomaly a break in the system? Thus a form of Cheating?"** This question ahs been hotly debated over the past few years, but again nothing has been confirmed one way or the other.

### **Spiritual Forgiveness: Retries**

In many ways this can also be seen as another form of cheating, **Spiritual Forgiveness is** basically meant to be a do-over within the context of certain situations and it is seen as a person being giving a second chance after being forgiven. A very common use of motivation within religious groups. This tool can be used in many ways for some who aren't satisfied with their affinity type they are able to cast off any control over that affinity for the chances of receiving the one they want, to which they even be able to place themselves in the Exotic Nexus Affinity and this is known as a "transforming ones radiance," this can produce great results. However, when doing this a person does not get to choose which affinity type they will be given and while they can continue to keep going until they receive the one they want the more they have to go through the more limited their ability to use radiance will be diminished.

Another form of Spiritual retry can be seen in **Reincarnation** in where the user can land themselves a second chance at life through the sacrifice of their own immediate death. The details on how this is accomplished have not been well documented, plus researchers are not entirely sure if this even works since there has been no one to confirm that this was the case, that has also been tested by a research team. There is much speculation that this may be just an aging religious belief rather then an actual method of forgiveness as there is no true evidence that it is possible to change the past because even bringing a person back to life is a technique that happens in the present and not the past.

## **Other Information**

### **Nexus in Society**

The presence of the Spiritual Elements is a power unknown to the public at large or its identity is mostly hidden in plain sight. For instance, many religions, monks like philosophies, sciences and elite level athletes seem to interact with the elements very often. Of course, there are other things such as unique talents that push people to excel pass their natural human limitations, but these instances can fall within two key categories which are Radiance Prodigies and Radiance Perceptive. However, before diving back into those concepts it is important to understand that while the existence of the Spiritual Elements has remained relatively secret, the rise of social media and the influx of more elements spreading throughout the world has made it more likely that the world at large will discover these elements in the next few years with or without an organizations influence.

#### **Radiance Prodigies**

Sometimes referred to as **"**Generational Talents**,"** by mostly sports fans, but occasionally governments and organizations alike those who are Radiance Prodigies have the ability to utilize radiance naturally and generally have no prior or current knowledge that there are able to do so. For example, Olympic level athletes mostly utilize the power of Chūshin**,** as well as parts of both the Astral Flame and Spiritual Essence which allows them to enter into the "zone" or feel that endurance "high" that many athletes often refer to when competing. The term Zero's Edge actually was inspired by the ideas behind the zone because of the many similarities between them, but a Radiance Prodigy can be anyone that excels immensely within a certain field. For instance, William Hawks who was mentioned earlier was a complete genius within the field of science and mathematics before he died that was constantly compared to Alec Heinz during his time. Subjects like artwork, mathematics, martial arts, religious practices or anything can make someone a Radiance Prodigy as long as they seem to excel in ways that no one else could or in other terms one may say that those individuals were "Born to do it."

#### **Radiance Perceptive**

Often known as **"Spiritually Aware,"** by the general public, those who are Radiance Perceptive are generally able to interact with the Spiritual Elements through at least one of the five senses. Many people will experience some form of spiritual awareness at some point throughout their life, but it is those that seemingly have some sort of consistent interactions with those elements. Most people would cast this group off as either "crazy" or "unwell," yet its more likely that there are just able to perceive much more of the world around them then and our instead just interacting with the Beyond. However, examples of this are much harder to point out because when an individual may have an experience that is closely related to the definition there is always the possibility that it could turn out to be nothing of significance or mean something else entirely. This is the flaw of not being able to accurately pin down experience through basic measurement or human logic, but it is a flaw that acknowledge and work to improve.

#### **World wide**

The number of world leaders that know about the Spiritual Elements is impossible to know because of all the factors that have been mentioned a lot previously in regards to human error. However, other things to consider like deception and unawareness can play a role into determining any information, but there has been speculation on a few world leaders such as the King of Oasis Kyuten Iryoku, but reports on anything that goes on within that country are scarce because of their isolationism after the second World War. In societies that are prevalent with Nexus users like Hashira or Essonia the landscape and culture has been shaped by the presence of those elements. Which can't be said for countries like Amestria or Kingstone whose kept the existence of the spiritual elements much more secret then those places and so the cultures their don't reflect the existence of Nexus.

#### **Organizational Uses**

There are many organizations that utilize Nexus differently, but most tend to place their focus on guiding lost souls into the afterlife and getting rid of dangerous spirts like Abyssals and Exorcising Phantasms. Furthermore, these organizations usually go about teaching an individual about soul radiance through a schooling system due to the many intricate parts and complexities that the system has to offer as well as the common expansions in information that is learned everyday. This also acts as a well implemented feeder program, that provides organizations with a well executed and reliable pipeline for continued growth and success. Additionally, those involved will get access to both educational

#### **Entertainment**

**Raskob Coliseum**

*Article here: Fighting Arena's*

The Raskob Coliseum is a public arena that regularly displays Nexus abilities in front of audiences in massive quantities, with the only exception being that certain areas are restricted to various amounts of audience members and are reserved for those with either knowledge of the Spiritual Elements or vast amounts of power and influence. Nevertheless, this exposure to the spiritual elements only further increases the chances of the public learning more information in the future.

**Nightfall's Arena**

*Article here: Fighting Arenas*

An arena market that is very much unknown to most of the public and unsanctioned by most organizations due to the fatal repercussions of many of its rules. However, it is one that has been tough for even the RSA to shut down because of its mobility and chain of resources that have been gained through the amount of assets it often brings in. Ran by The Domain which is the biggest crime organization running throughout the entire world it has been very difficult to stop the production of these fighting rings and tournaments. Especially because they are a shadow organization that makes most of its dealings through smaller gang and crime syndicates like the Yosaka Mafia whose already good at covering their tracks.

**Hell Froze Over**

*Article here: Fighting Arenas*

Generally considered the tournament where the strongest fighters of the entire world come to find who the strongest is. Only held every five years this tournament generates a ton of hype from fighters around the world as time gets closer to the tournaments actual commencement. There are many requirements to be made in order to attend this tournament, but those details can be found within the article listed above because what's important to note here is that this tournament is ran by both the The Domain and the RSA organization. It is seen as the moment that Hell Froze Over or HFO, which has a lot to do with scouting out the competition and the higher ranks in each organization wanting to challenge themselves and know whose the best. This tournament has always been closed off by the public and will continue to stay that way for the foreseeable future.