0.11.45

### Custom battle

We have completed work on adding new, alternative weather conditions to the PvP-locations and with this update, we are happy to provide you with the opportunity to select weather conditions in the “Custom battle” mode settings.

### Common rarity

Machine gun “LM-54 Chord”

Damage reduced by 10%

### “Rare” parts

*In terms of “rare” parts, we would like to note that the changes are related to the introduction of a new “special” rarity into the game. We have gathered enough information since it was added and are making corrections that will make the details of “rare” and “special” rarities quite different from each other in terms of effectiveness, as it should be.*

General

The PS of all “rare” weapons has been reduced by 13%. The PS has also been reduced for the following modules: “R-2 Chill”, “Weapon cooler”, “Blastoff” and “TS-1 Horizon”.

Missile “AT Wasp”

Damage from missile explosion reduced by 7%.

Cannon “Judge 76mm”

Projectile explosion damage increased by 5%.

Cannon “Little Boy 6LB”

Reload time increased from 3.5 to 4 seconds.

Autocannon “AC43 Rapier”

* Projectile explosion damage reduced by 5%.
* Durability reduced from 125 to 113 pts.

Machine gun “P-23 Defender”

* Damage reduced by 10%.
* Durability reduced from 153 to 140 pts.

Machine gun “Vector”

Damage reduced by 7%

Shotgun “Spitfire”

Damage reduced by 5%.

Shotgun “Sledgehammer”

Damage reduced by 5%.

### Parts of special rarity

General

The PS of all “special” weapons has been reduced by 7%. The PS has also been reduced for the following hardware: “Dun horse”, “Razorback”, “Maxwell”, “Oculus VI” and “Chameleon”.

Cannon “Prosecutor 76mm”

* Gunshot damage increased by 15%.
* Cannon perk improved. Now the shell explodes after breaking through 102 units or 100 cm of armour.

Cannon “ZS-33 Hulk”

Projectile explosion damage reduced by 7%.

Autocannon “AC50 Storm”

* Projectile explosion damage reduced by 5%.
* Durability reduced from 190 to 168 pts.

Machine gun “Sinus-0”

* Damage reduced by 5%.
* Durability reduced from 97 to 90 pts.

Revolver “Emily”

Now the weapon reloads faster. Reload time reduced from 5 to 4.5 seconds (instead of 4.2 seconds on the first test).

Shotgun “Goblin”

Damage reduced by 5%.

Shotgun “Junkbow”

* Damage increased by 5%.
* Durability increased from 235 to 247 pts.

Shotgun “Mace”

Damage reduced by 6%.

Rapid-fire machine gun “M-37 Piercer”

Durability increased from 114 to 127 pts.

Plasma emitter “Synthesis”

Damage increased by 5%.

Explosive “Boom”

Explosive damage reduced by 7%.

### Parts of epic rarity

General

The PS of all “epic” weapons has been reduced by 5%. The PS of hardware has also been reduced (except “Hot red” engine and “Gasgen” generator).

“Cricket” launcher

* Rate of fire reduced by 22%.
* Missile blast radius reduced by 10%.

Missile “Locust”

Damage from missile explosion reduced by 7%.

Cannon “Executioner 88 mm”

* Ammunition increased from 8 to 10 pcs.
* Improved the weapon's perk. Projectiles now explode after breaking through 132 units or 200 cm of armour.

Cannon “Elephant”

* Projectile explosion damage reduced by 5%.
* Durability reduced from 891 to 847 pts.

Autocannon “AC72 Whirlwind”

* Projectile explosion damage reduced by 5%.
* Durability reduced from 420 to 391 pts.

Pulse Rifle “R-37-39 Adapter”

Damage increased by 5%.

Catapult “Incinerator”

Part heating speed from fire puddle increased by 33%.

Crossbow “Spike-1”

Projectile speed increased by 30%.

Grenade launcher “AGS-55 Impulse”

* Rate of fire reduced by 10%.
* Ammunition increased from 120 to 150 pcs.

Autocannon “AC64 Joule”

* Projectile explosion damage reduced by 5%.
* Durability reduced from 240 to 216 pts.

Machine gun “Spectre-2”

Durability increased from 162 to 186 pts.

Laser drill “Trigger”

Part heating speed increased by 25%.

Shotgun “Thunderbolt”

* Damage increased by 5%.
* Durability increased from 157 to 173 pts.

Shotgun “Fafnir”

* Improved the weapon's perk.Maximum efficiency is now +30% at 60 km/h.
* Durability increased from 300 to 315 pts.

Homing missile “Pyre”

* Damage from the missile explosion increased by 4%.
* Missile speed increased by 16%.
* Missile turning radius reduced by 10%.

Guided missile “Flute”

* Damage from missile explosion reduced by 12%.
* Now the damage from the perk increases by 12% for every second of the flight (instead of 10%).
* Hit impulse reduced by 10%.

Minelayer “King”

* Mine explosion radius reduced by 10%.
* Mine damage reduced by 5%.
* Mine durability reduced by 14%.

Chainsaw “Mauler”

* Damage increased by 40%.
* Increased hitbox of the saw.
* Durability increased from 303 units to 364 units.
* Weight increased from 75 to 94 kg.
* Now the perk increases the damage of all installed chainsaws by 15% (previously - by 10%).
* Energy consumption increased from 2 to 3 units.
* PS increased from 580 to 825.

Chainsaw “Lacerator”

* Damage increased by 40%.
* Durability increased from 334 to 401 pts.
* Weight increased from 150 to 188 kg.
* Now the perk increases the durability of all installed chainsaws by 15% (previously - by 10%).
* Energy consumption increased from 2 to 3 units.
* PS increased from 580 to 825.

Shotgun “Arothron”

* Initial projectile impact impulse increased by 60%.
* Optimal pellet damage distance increased by 50%.
* Maximum pellet damage distance increased by 20%.

Autocannon “Whirl”

* Damage increased by 9%.
* Durability increased from 415 to 457 pts.

“Lancelot” explosives

Explosive damage reduced by 7%.

Expanded ammo pack

Durability reduced from 344 to 264 pts.

Engine “Colossus”

Durability reduced from 383 to 333 pts.

Engine “Cheetah”

Now every 100 m travelled reduces the remaining cooldown of modules, turrets and drones by 15% (instead of 20%).

“Goliath” track

PS increased from 700 to 850.

Mechanical leg “ML 200”

* PS increased from 225 to 325.
* Tonnage increased from +2250 to +2400 kg.

Mechanical leg “Bigram”

* Mass reduced from 800 to 700 kg.
* Tonnage increased from +1900 to +2000 kg.
* Leg speed increased from 35 to 45 km/h.
* PS increased from 225 to 275.

### Parts of legendary rarity

Cannon “BC-17 Tsunami”

Now the “Tsunami” shells have an additional feature: they explode after breaking through 123 units or 100 cm of armour.

Autocannon “Cyclone”

* Projectile explosion damage reduced by 5%.
* Durability reduced from 523 to 486 pts.

“Reaper” minigun

* Ammunition increased from 260 to 325 pcs.
* The maximum spread is reduced by 10%.

Flamethrower “Draco”

* Damage increased by 5%.
* Flame speed increased by 20%.
* Ammunition increased from 120 to 175 pcs.

Electric gun “Assembler”

* Damage reduced by 5%.
* Projectile velocity reduced by 15%.
* Maximum charge spread increased by 10%.
* Projectile speed bonus upgrade reduced from 25% to 15%.

Machine gun “Aspect”

* Damage increased by 7%.
* Durability increased from 200 to 220 pts.

Rapid-fire machine gun “M-39 Imp”

Damage increased by 5%.

Plasma gun “Pulsar”

* Explosive damage reduced by 5%
* Explosion radius reduced by 7%.
* Durability reduced from 770 to 693 pts.

Homing missile “Hurricane”

* Damage from the missile explosion increased by 5%.
* Missile speed increased by 15%.
* Missile turning radius reduced by 6%.

Tesla emitter “Spark III”

* Now the perk's effect stacks up to 8 times (instead of 12).
* Maximum deceleration - 50%.
* The effect of the perk no longer increases the reloading time of the weapon.
* Weapon heating speed reduced by 33%.

Crossbow “Toadfish”

Hit impulse reduced by 10%.

Drone “Annihilator”

Drone durability reduced by 10%.

“Nova” cabin and “Aegis-Prime” shield

Now all the “Aegis-Prime” hardware, mounted on a car with the “Nova” cabin, last 75% shorter.

* Improved display of the grid and attachment points of the part in build mode.
* Added visualization of the “Griffon” cabin's perk. Now, if the perk is active, the mini-map frames will be painted in the colour of your team.
* Improved the appearance of workbench windows.

* Improved the effects of the decor “Explorer” and “Loader”.
* Improved the “Griffon” cabin’s model and attachment points.
* Improved visual effects of the “Nova” and the “Cohort” cabins perks as well as their sounds.
* Optimized sounds of drones and turrets.
* Improved the sound of robot in the “New dawn” garage while producing parts.

* Now, when you turn on the display of mounting points, it is not reset during switching between parts in the season rewards interface.
* Fixed a bug where allied shields could destroy the “Clarinet” missile.
* Fixed a bug where the leader of the “Scavengers” faction self-destructed when appearing in the “Gone in a few minutes” raid.
* Fixed an issue with the availability of voice chat settings on the home screen.
* Improved a number of icons, texts and descriptions.