Weapons

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Depending on your class, you can only find and use certain weapon types.

 Wands

 Sword and Shields

 Mace and Shields

 Dual Swords

 Two-handed Swords

 Two-handed Maces

* Can be obtained by killing monsters and opening chests.
* Common, Uncommon, Rare, Exceptional and Cursed weapons can be found.

* **Needle** - Less base damage, but fires and recharges faster
* **Devastating** - More base damage, but fires and recharges slower
* **Brutal** - A lot more damage, but fires very slowly and a long recharge
* **Growth** - Do more damage every shot, resets on recharge
* **Amplify** - Do more damage to an enemy with every shot
* **Devour** - You heal life by a small percentage of damage done
* **Efficient** - More shots, faster attack
* **Death Strike** - Every time you do damage, you have a chance to execute a target. Target needs to be under 50% HP to be eligible for execution.

* These can be found on exceptional Sword and Shields, Mace and Shields, Dual Swords, Two-handed Swords and Two-handed Maces.

* **Needle** - Less base damage, but fires and recharges faster
* **Devastating** - More base damage, but fires and recharges slower
* **Brutal** - A lot more damage, but fires very slowly and a long recharge
* **Amplify** - Do more damage to an enemy with every shot
* **Devour** - You heal life by a small percentage of damage done
* **Death Strike** - Every time you do damage, you have a chance to execute a target. Target needs to be under 50% HP to be eligible for execution.

### Affixes on weapons

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* Affixes are the magical properties that can appear on items of a Common (Green) quality or higher.
* The number off affixes an item receives will depend on the quality of the item, along with random chance.
* Once the game has determined the quality of an item, it then determines the number of affixes to give;
	+ Non-Magical (White) - None
	+ Common (Green) : 1 Prefix
	+ Uncommon (Blue) : 1 Prefix and 1 Suffix
	+ Rare (Purple)  : 3 - 4 Prefixes or Suffixes (any combination)
	+ Exceptional (Orange)  : 3 - 4 Prefixes or Suffixes (any combination) + Exceptional Buff

* After the number of affixes has been assigned, the game then chooses affixes randomly from the following list:
	+ Attack Power
	+ Vitality
	+ Intelligence / Grit
	+ Vigor
	+ Speed
	+ Armor
	+ Hit points
	+ Fire Resistance Rating
	+ Cold Resistance Rating
	+ Lightning Resistance Rating
	+ Poison Resistance Rating
	+ Magic Damage %
	+ Fire Damage %
	+ Cold Damage %
	+ Lightning Damage %
	+ Poison Damage %
	+ Critical Hit %
	+ Armor (scaled on character level)
	+ Total Armor increased by %
	+ Armor Penetration %
	+ Hit points (scaled on character level)
	+ Heal by % of critical damage done
	+ Gain Hit Points per second
	+ Attack speed increased by %
	+ Weapon minimum damage increased by
	+ Weapon maximum damage increased by
	+ Increase damage to undead by %
	+ Increase damage to demons by %
	+ Magic Find Rating
	+ Gold Find %
	+ Experience Percent %
	+ Percentage of your Vitality added to your Weapon damage
	+ Percentage of your Dexterity added to your Weapon damage
	+ Percentage of your Intelligence added to your Weapon damage
	+ Percentage of your Vigor added to your Weapon damage

* Once the Affixes have been chosen, the game assigns a value to that affix, based on a range that is determined by the ilvl of the item. For example, an ilvl 100 item may roll 35 - 42 Vitality, while an ilvl 4 item may roll as low as 1.
* Some affixes are exclusive to either Prefixes or Suffixes, which means some Common items cannot have specific affixes and certain affix multirolls are much rarer than others.

\*Note that it is possible to roll the same affix multiple times on a single item. There is no limit to how many times a single affix may be chosen.

*See Also: Stats, Damage*