Quick Start

## Overview

When you open the game, you have the option of customizing your keybindings. There are eight movement keys (best to map them to WASD and neighboring keys, or to the numpad). Note that **numbers** are shared between the numpad and number keys. If you use numpad controls you can set the spells to QWERT or ZXCVB or equivalent.

Kinky Dungeon is a Berlin roguelike. Every time you move a tile, the enemies get to move one tile (or less, depending on their speed). The game is divided into **Floors** and **Regions**, and by default each Region contains 10 Floors (except the Graveyard, which only holds 9). The objective of the game is to get to the next Floor by travelling to the right side of the map and looking for the downward stairs.

Note that there may be stairs in the middle of the map as well. Use your best judgement as these might not always lead to where you would expect!

### Actions and Time

There are a variety of actions you can do on your turn that advance the time:

* Clicking on a tile causes you to **Move**. If you are slowed down by a restraint, you may be forced to hop, and moving will give the enemies several turns before you are able to act again.
* Clicking on an enemy causes you to **Attack**. This is the main way of dealing damage to enemies without consuming Mana. However, be careful because enemies will create dashed lines indicating that they are about to attack you. Be sure to move out of the way or you may find yourself in a sticky situation.
* Casting a **Spell** requires that you learn a spell from the spells menu. Each spell has unique properties. A simple example of a damage-dealing spell is **Firebolt**. Note that each spell has 'components' which are required to cast it. If you are restrained, you might not be able to cast these spells.
* If you are restrained, clicking on the buttons to the left hand side of the screen will attempt to **escape**. This can take multiple attempts depending on the restraint and different struggle types may work better than others.
* Clicking on special tiles such as **Shrines** will interact with them in the context menu.

### Resources

Casting **spells** will cost you **mana**; **attacking** and **escaping** a restraint will cost **stamina**. Be careful: once you run out of **stamina**, enemies will stop trying to attack you and instead try to take you in jail! In addition, different **weapons** and **spells** will inflict different types of damage; enemies weak to a certain type will take extra damage, but resistances will cause them to take less. Notes left around the dungeon from other, less fortunate explorers may hint towards enemy weaknesses...

Enemies will often try to **restrain** you. Restraints do various things depending on where they are; ankle cuffs slow you down, whereas a gag stops you speaking. Arm and hand restraints make it harder to **escape** at all, in some cases even needing you to be near a sharp object to even attempt to get out!

Tip: *The more exhausted you are, the easier enemies will find it to restrain you!*

**Stamina (SP)** can be recovered by:

* Drinking a **stamina potion**
* Sleeping
* Giving an offering at a **restoration shrine**

**Mana (MP)** can be recovered by:

* Drinking a **mana potion**
* Drinking from a **shrine**
* Giving an offering at a **restoration shrine**

Some enemies will also inflict **Arousal**, which can cause **spells** to miscast and restraints to be harder to **escape**! This decays over time, or by drinking a **frigid potion**.

### Reputation and Shrines

Throughout your journey, you will build relationships with the world around you, which will affect many things:

**Submissive** reputation will make it harder for you to find help to **escape** and **traps** might restrain you. However, enemies will also pay less attention as you attempt to slip by them.

A higher **Security Level** will cause you to have more guards in jail, and cause you to get chased by increasingly hard Jailers if you manage to escape!

Your actions at shrines and towards magical orbs will affect your reputation with various **Goddesses**. These are split into 3 types:

* **Restoration Shrines**, which will replenish your **stamina** and **mana**
* **Magic Shrines** (**Illusion, Conjuration, Elements**) allow you to increase your ability to cast more powerful spells of that type
* **Restraint Shrines** will unlock and remove restraints from you

Presenting offerings of gold will allow you to use these **shrines**, pleasing the **Goddess**. Drinking from a **shrine** and breaking an **orb** will make **Goddesses** angry, causing them to send their followers after you if you upset them too much!

Finally, there are **Commerce Shrines**. You cannot drink from these, nor build a reputation with the **Goddess of Commerce**, but you can buy a variety of useful items for your journey such as weapons, potions and tools to **escape** restraints. Prices will increase as you descend into the dungeon, so be on the look out for these when you can find them.