Lodwig

**Lodwig** is a Retainer in Syndicate of Souls.

A sturdy guardsman, Lodwig makes up for his lack of range with lots of crowd control and initiation. Committed to protecting the people, Lodwig can heroically leap into battle, taunt his enemies, and even disrupt spellcasters with a righteous slap.

## Lore

Lodwig is a simple man, but with a good heart. Not quite as heroic as he believes himself to be, he currently serves in the city guard of Ur. No criminal is safe when Lodwig is on the case. As long as there aren't any spiders. Or confusing puzzles. Or anything that requires thinking.

## Abilities

### Passive - Valiant Resolve

Cooldown: 20 seconds

When Lodwig casts a spell he braces himself, granting him 6 + (.75 per level)  Armor and 2 + (.25 per level)  Magic Resistance as well as 5 (+ .3 per level) Tenacity for 5 seconds.

### Q - Dazing Uppercut

Target: Direct (Enemy Unit)

Cost: 15 Energy

Cast Time: .1 seconds

Cooldown: 12/11/10/9

Range: 250

Lodwig strikes the target with his backhand dealing 50/75/100/125 (+ 150%  bonus Physical Power) Physical damage, silencing them for 0.5 seconds. If the enemy is Hard CC'd, they also take 60 (+ 20 per level)% additional damage.

### W - Reinforcement Leap

Target: Direct (Ally Unit/Self)

Cost: 40/35/30/25 Energy

Cast Time: Instant

Cooldown: 24/21/18/15

Range: 700

Lodwigs leaps to the target ally to shield them for 60/80/100/120 (+ 90%  Armor) (+ 90%  Magic Resistance) (+ 100%  Ethereal Power). Also their next autoattack or direct damage spell within 5 seconds will deal 25% increased damage and mark the target for Lodwig to be able to leap to. Casting without a target will give Lodwig the shield and buff without the leap.

Reinforcement buff lasts 5/5.5/6/6.5 seconds. Mark lasts 6 seconds.

(Buff and Debuff is Physical Alignment)

#### W Recast: Engage!

Lodwig leaps towards the marked enemy unit.

### E - Come at Me!

Target: AoE (Cone)

Cost: 25 Energy

Cast Time: .25 seconds

Cooldown: 22/20/18/16

Range: 450

Radius: 450

Cone Angle: 40

Lodwig deals 30/45/60/75 (+ 10%  Armor) (+10%  Magic Resistance) Physical damage to units in a cone and taunts them for 1/1.5/2/2.5 seconds. Then he will enter a defensive stance for 4/4.5/5/5.5 seconds, causing him to take 8.5/12/15.5/19% decreased damage, while also having his  Movement Speed reduced by 40%.

(Buff and Debuff is Physical Alignment)

## Patch History

(All Dates are in the MONTH/DAY/YEAR format)

6/8/2023
Lodwig:

* Armor: 20 → 18
* Armor per Level: 1.88 → 2.1
* Max Health: 400 → 380
* Max Health per Level: 66 → 69
* Magic Resistance per Level: 0.8 → 0.9

4/7/2023
Lodwig "Valiant Resolve" (Passive):

* removed: Duration per Level
* Armor & Magic Resistance: 8 → 6
* Tenacity: 4 → 2

2/18/2023
Lodwig:

* Armor: 39 → 20
* Armor per Level: 3.7 → 1.88
* Physical Power: 52 → 29.5
* Physical Power per Level: 3.12 → 1.6
* Max Health: 600 → 400
* Max Health per Level: 97 → 66
* Magic Resistance: 32 → 16
* Magic Resistance per Level: 1 → 0.8

Lodwig: "Dazing Uppercut":

* Physical Power, Base Damage scaling: 1.2 → 1.4

Lodwig: "Reinforcement Leap":

* removed Mending Power, Base Damage scaling
* added Ethereal Power, Base Damage scaling: 1

Lodwig: "Come at me!":

* removed Mending Power, Shield Amount per enemy hit scaling
* added Ethereal Power, Shield Amount per enemy hit scaling: 0.2

1/6/2023

Lodwig:

* armor: 42 -> 39
* armor per level: 3.8 -> 3.7
* magic resistance per level: 1.1 -> 1

Lodwig "Valiant Resolve" Buff (P):

* bonus armor: 10 -> 8
* bonus armor per level: 1 -> 0.75
* bonus magic resistance: 5 -> 4
* bonus magic resistance per level: 0.3 -> 0.25

Lodwig "Dazing Uppercut" (Q):

* damage physical power scaling: 1.3 -> 1.2

Lodwig "Come at me!" (E):

* shield amount per retainer hit: 35 -> 25
* shield amount per retainer hit per level: 10 -> 5
* shield amount armor scaling: 0.2 -> 0.15
* shield amount magic resistance scaling: 0.2 -> 0.15
* self buff damage reduction: 10% -> 8.5%
* self buff damage reduction per level: 5% -> 3.5%

1/1/2023
Lodwig "Dazing Uppercut" (Q):

* damage: 50 -> 40
* damage per level: 20 -> 15
* damage physicalpower scaling: 0.45 -> 1.3

Lodwig "Come at me!" (E):

* Self slow: 50% -> 40%
* missing shields per hit retainer added

9/3/2022
Lodwig Reinforcement Leap (W):

* Added 100%  Mending Power

7/17/2022

* Fixed Lodwig passive triggering on other spells than main hero and weapon spells
* Fixed lodwig missing range indicators
* Fixed some wrongly assigned voicelines on lodwig
* Fixed lodwig w missleading tooltip and renamed q

7/16/2022

* Added to the game.