Sundries

Sundries is a seaside faction surrounded by snowy Tundra in the South, and a **major faction.** Formally run by the demographically elected ruler Toasi, however due to a Permanent Hiatus, Sundries is now considered communally lead.The majority of builds within the faction are done in a Nordic-inspired style, and often feature spruce and some form of prismarine. There are two main entrances to Sundries, the Nether Portal in **Lastport**, as well as the Downtown stop, located by the **Trading Hall**.

## Geography & Economy

### Climate & Biome

Sundries is located on the coast between a snowy tundra and a deep water ocean. This leaves the city covered in snow year round. Despite the tundra being where Sundries is predominantly located, the city itself is within a great spruce forest, glowberries often growing from their branches. The network of caves and lava beneath the frozen layer of topsoil keep the city heated geothermically, and the ocean around it surprisingly warm, only a few select areas freezing even in the winter. The shallower rivers don't dip low enough to receive the same benefit, and often freeze over.

Surrounded by either water or more of the harsh snowy lands, Sundries serves as a place to restock and relax when traveling through the area, and with the ice boating track and the yearly Great Hearth Festival, they boast quite a popular tourist destination.

### Nature

#### Fauna

Despite the harsh climate, Sundries is home to a variety of animals. Wild pigeons are a near infestation in the city, often setting up on the roofs of the residents homes and shops. The residents have a soft spot for the birds, and it's not uncommon for people to have at least one pigeon themselves. They're only rivaled by penguins, whom, whilst being adored and kept and bred responsibly, are not kept as pets.

Boggards fur keeps them insulated from the cold, and their sheer muscle mass makes them an attractive mount to Sundries residents, often used for carrying carts or in farming. Acenia are more commonly used to get around, however, their slower speed making them good for navigating through the city itself, and more attractive to elderly residents and families.

Snow Wyrms are kept within city walls, but out of respect for them, they're never kept as pets or worked, only looked after by a specialized few. Bears are kept in a similar fashion, brought from the far North.

In terms of industry, highland cows are often farmed, desired over others for their tolerance to the cold and hearty nature. They make up the majority of the meat cooked locally. Rainbow sheep are kept at a farm north of the city proper, and that wool is often woven into clothes, rainbow garments not being uncommon.

## Locations and Main Buildings

*NOTE: we should come up with cooler names for these. also feel free to add more to these descriptions!*

#### Thawhelm Trading Hall

A gathering place of savants and craftsmen alike, the trading hall boasts the home to four wings of masters of their craft available for discussion and trade. The center boasts a free local library and enchanting table. Below the trading hall is the council room where the residents meet to discuss matters of importance. The trading hall also offers a community storage area, post office, book nook, and an animal pen.

#### Solstice Stables

Home to many reindeer, boggards, acenia, and a few dogs. All of the animals within can and should be taken out by residents for exercise, and any animal not returned promptly is investigated.

#### Midnight Tavern

Run by Ebon, serves beers and bread. There are rooms available for rent.

#### Amethyst Bowl

Houses many axolotls. In its center is a small floating island with a meeting table. A Moss farm, free to use, sits underneath.

#### Drained Monument

Drained Monument repurposed as a guardian farm. Contains an enchanting table and a cave spider XP farm.

## Culture & Demographics

### Holidays

#### The Great Hearth Festival

During the settling of Sundries, fire was a highly sought after and finite resource. Travelers would try to shelter their torches from the whipping winds and nearly ever-falling snow to little avail, and the population dwindled as the winter grew nearer. The townspeople gathered under what would one day become the trading hall, the heart of Sundries, and prayed. They only had enough dry wood for a final campfire, and they huddled around it, determined to make it through not just the night but the winter itself. When they awoke they found that the fire hadn't burned through the wood at all. The hearth continued to burn for hours, days, weeks. The settlers discovered more of the land, tended and fostered the berries that grew naturally in the woods, hunted game, even braved the depths of the frigid ocean, all knowing they had that ever-burning warmth to return to. Whilst it's been quite some time since that era, the hearth burns brightly beneath sundries, and it's become tradition to once a year celebrate that gift that kept them through the winter, and to leave offerings for the hearth in hopes that it will burn for another year once more.

## Members

* Ebon (Community manager)
* Toasi (Former Leader; Permanent Hiatus)
* Magick
* Reese
* Finch (temporary)