recursal/Fanatic-Fandom huggingface dataset:
Plain Plain

Plain Plain is the 15th level of **Daily Dadish** and resembles **Herbajo Meadow**

**How to complete the level**

Jump up and go down the steps and jump over the burger and jump onto the platform, then the next and jump up onto the next.Then jump up the ledges and go faster than the fireballs and jump onto the burger, then the second, then the 3rd and go next to the soda then quickly move away and then jump down the ledge while avoiding the fireballs and jump over the burger then jump down and jump over the burger while staying over and under the fireballs then fall down onto the falling bricks and follow the last step and jump over the burger and over and under the fireballs.Then jump down and go down the steps and you will find a orange radish.

**Dialouge**

Orange:Hi Dad, sorry for running off.

Dadish:That's OK, thanks for apologizing.

Orange:Do I get a prize.

Dadish:My eternal love and affection.

Orange:That sucks! I don't want that.

Dadish: Oh well in that case, no.

⭐00:39:47

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Choclate bar

### Appearance

Chocolate Bar is a bar of chocolate that is partly covered in purple wrapping with the edges folded outwards. Chocolate can be seen distinctively poking out of the top of the bar with 6 blocks of chocolate visible. The face can be seen on the wrapper. When the chocolate is in the air, all 8 blocks of chocolate are visible instead of 6. Chocolate Bar does not have a boss counterpart.

### Attack pattern

Chocolate bar will launch it's bar of chocolate out of the wrapper and into the air whenever Dadish gets close. After the bar of chocolate is launched, it will slowly hover back down into the wrapper. The launching of the chocolate bar does not happen by itself, and will only happen when Dadish is next to, or slightly above Chocolate Bar. The Gravity of Soleca Station will greatly increase the height of the launch. Dadish will take damage upon contact with the chocolate and the wrapper.

### Strategies

Make Chocolate Bar launch the bar of chocolate, then squeeze into the gap between the wrapper and the bar of chocolate that is in midair.
Sand 3

Sand 3 has razors, burgers, and boxes.

**How To Complete Level**

Press the green button that says “GO”. Move to the edge of the island and wait until the razor on the metal thing is going down the left side of it. Double jump onto it, and then make sure the second razor is out of the way and double jump onto the strip of sand. Jump over the razor, and double jump onto the next strip of sand, doing the same thing for the third razor. Then do the metal one, and wait until there’s an orange-striped platform and jump onto it. Stay on the left side of the platform, and then when it gets to the top, double jump onto the metal block. Wait until the burger is on the other side of the sand, and jump onto it. When the burger comes toward you, jump over it. Jump to the next strip of sand, and do the same thing. Jump onto the metal, and then double jump and move left to get onto the trampoline. Move left, and jump onto the sand where the big box is. Push the box over the side. Then fall down on top of it. Double jump to the island of sand with the orange radish.

**Dialogue**

Orange: THANK GOODNESS YOU ARE HERE

Dadish: Hey, it’s good to see you too buddy!

Orange: I AM SO SUNBURNT

Dadish: Oh.

Orange: WHY DID YOU TAKE SO LONG
Wasted Wasteland

Wasted Wasteland is the 1st level of Daily Dadish

**How to complete the level**

Press the green button that says "GO".Jump onto the hamburger and then jump onto another platform. Then press the blue button and jump on the platforms while dodging the fireballs and then on another platform,walk across the platforms and avoid the bread slices under the first and the ice cream cones under the second. Then jump onto the next platform and press the blue button and then jump onto the platforms and dodge the fireballs. And then jump onto the spring and jump into the cannon and then shoot yourself up to the platform and then jump onto the second and you'll find a salmon colored radish.

**Dialogue**

Salmon: Look at my fast shoes!

Dadish: What shoes?

Salmon: On my feet!

Dadish: You don't have feet?!

Salmon: Then why am I so fast?

Dadish: Youthful enthusiasm? Caffiene?

Salmon: Maybe I should get a refund for these shoes.

Dadish: I think you should.

⭐00:27:29

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Hazards

## Introduced in dadish:

### Spikes:

Spikes are a common hazard in the dadish series. If dadish touches them, he will die. Spikes can be on walls, floors, and ceilings.

### Crates:

Crates are a tile that is able to be pushed by dadish. They can activate buttons, crush enemies, and be jumped on. Sometimes, crates can have springs on them, allowing dadish to push a spring.
Space Durnak

**THIS COULD BE MERGED WITH LORD DURNAK IF BOTH ARE THE SAME PERSON.**

Space Durnak is the final boss in Dadish 2. He is based on the Exploding Soda Can enemies, and Lord Durnak in Dadish.

## Dialogue

Dadish: Hello!

Space Durnak: WE MEET AGAIN, DADISH!

Dadish: Aha! So you ARE the same as Lord Durnak!

Space Durnak: OOPS, UH... WE MEET AGAIN... FOR THE FIRST TIME!

Dadish: Nice save, dude. Look, it's pretty much the same deal as last time, I just want to grab my last missing kid and go home.

Space Durnak: YOU SMASHED MY BOTTLE AND NOW I HAVE TO LIVE IN THIS FISH BOWL!

Dadish: You're the one who wanted to fight me!

Space Durnak: THE FISH ARE VERY SICK! I MUST HAVE MY REVENGE!

Dadish: Really though?

Space Durnak: I'LL KILL YOU!

Dadish: OK, come on then.

## Fight

Space Durnak floats around the arena in his fish bowl. Occasionally, he stops moving and tosses a random number of fish in both directions that bounce and kill Dadish. When he is doing that, he will descend bit by bit every time he tosses a pair of fish. Standing below him will allow you not to be hit by the fish, but you might be killed by Space Durnak himself. There will be buttons appearing on the two sides of the arena, and when pressed, a fish rocket will shoot out from the middle of the arena, that can damage Space Durnak if he is floating above it. When damaged, he will descend to the ground(unless he is already on the ground), before floating back up again. He takes 5 hits to defeat.
Grass 5

**Grass 5** is the fifth level of Dadish. This level is the first to introduce razors.

## Level Contents

This level contains a platform floating above a pit with a cave to the right of it.. At the end of the platform is a moving platform which leads to some blocks that are circled by razors. The last block has a key that breaks the keyblocks blocking the pit. Once you make it across the platforms in the pit there is a button that breaks some radish blocks that lead to the cave.

### Star

The star is located in the center of the pit, near the ceiling.

## Dialogue

*Cyan Baby Radish: Hi Dad! Are you going to tell me to come home?*

*Dadish: Yes, I’ve been very worried!*

*Cyan Baby Radish: Oh, me too.*

*Dadish: What do you mean?*

*Cyan Baby Radish: I’m constantly and deliberately putting myself in terrible danger. I pretend I’m doing it for the thrills, but really I just want attention.*

*Dadish: Neat.*
Falling Metal

## Appearance:

A brown block of metal with four lighter colored bolts on the corners.

## Technical:

When Dadish stands on or walks under falling metal, it will start to shake and fall to the ground, killing Dadish if he is under it. They come in different sizes with the same effect. Shaking and falling. If falling metal drops into quicksand, it will sink all the way, no matter how large the block is.

## Variants:

### Spike Blocks:

Spike blocks resemble grayer Falling Metal, except they have spikes on them. They move around on a set path, occasionally stopping at a corner. In boss fights like The Icecream and Sharon, they are activated by a button which causes them to extend out and hit the boss.

### Sizes:

Falling metal comes in different sizes such as 2x2, 2x1, 3x3, etc.
Obstacles

**Obstacles** refer to various non-living things that can inconvenience or kill Dadish.

* **Regular spikes** do not move, and may cover any side of a surface. Crates can be safely placed on top of them and stood upon.

* **Spike balls** may be stationary in midair, follow a set path, or be attached to spinning chains.

* **Falling spikes** will fall soon after Dadish goes underneath them.

* **Spike blocks** move along a set path and take up a large space. They are covered in regular spikes.

* **Rising spikes** are found in rows, and move in and out of the ground in timed waves. They can be stood upon when retracted.

## Other obstacles

* **Saws** may follow a set path in midair or around the perimeter of a platform, or be attached to spinning chains. They kill Dadish on contact.

* **Water** usually separates large areas of land. Dadish will die immediately upon touching it, though enemies are able to enter it without dying. Crates can be dropped on water and then stood upon, and rafts can be used to travel across it. Water is found in Strando Beach, Fungo Cave, and Koto Swamp.

* **Wobbly Metal** blocks are found suspended in midair or attached to ceilings. If Dadish moves directly above or below them, they will shake, and then fall. They can be used to travel across spikes and sinking sand.

* **Fire Cannons** themselves are not harmful, but the fireballs they shoot are. These fireballs travel in a straight line and can be blocked by any wall or a crate. Fireballs pass through one another if they come into contact.

* **Exploding Oil Barrels** are only used in the fight with Hot 'N' Tasty. They are held by a moving claw, and dropped when Dadish pushes a button. They explode upon hitting the ground.

* **Sinking Sand** is found in Koto Swamp. It restricts Dadish's movement by pulling him downward, requiring him to jump to escape. Any other entity that falls in sinking sand will be stuck and pulled down.

* **Boulders** are found in Fantomo Temple. They fall infinitely from off screen, and kill Dadish upon hitting him. Boulders are subject to gravity and can be bounced by springs and flippers. The landing location of a boulder is indicated by the floor being cracked.

* **Fire** takes up the entire screen from one edge, and moves at a steady pace across the level, requiring Dadish to finish quickly. It is found in Fantomo Temple and Soleca Station.
Grass 6

**Grass 6** is the sixth level in Dadish. This is the first level to introduce circling objects (specifically circling platforms and circling spikeballs).

## Level Contents

This level starts below a stone platform, a pair of half circling spikeballs/half circling platforms, and a cliff. Jumping on one of the circling platforms will lead you to the top of the cliff. Immediately on the cliff is a spike pit followed by two more pairs of half circling spikeballs/half circling platforms one on top of the other. Climbing these leads to the baby radish.

### Star

Jumping on the stone platform at the beginning will lead you to two small platforms to jump on to get to the star.

## Dialogue

*Pink Baby Radish: Hi Dad! Isn’t this place great?*

*Dadish: I don’t know... it’s full of spiky dangerous stuff.*

*Pink Baby Radish: I KNOW! SO COOL!*
Лист бронзы

**Лист бронзы** — предмет категории Металлы в игре *Spiritfarer*. Выглядит как лист оранжевого, с серыми вкраплениями металла.

## Получение

Листы Бронзы можно выковать в Кузнице из

* Медный слиток
* Алюминиевый слиток

## Использование

Лист бронзы необходим для строительства:

Строения на борту

* 2 х **Лист бронзы**
* 5 х Железный слиток
* 2 х Лист хрусталя
* 490 Бликов
Hotdog

Hotdog appears as the second boss in the first Dadish game, encountered in stage 20, the final stage of Strando Beach.

.

## Dialogue

**Dadish:** Hi there, I'm Dadish! Have you seen my stupid children?

**Hotdog:** I AM HOTDOG, SECOND HENCHMAN TO LORD DURNAK!!!

**Dadish:** Your name is... Hotdog..? Are you absolutely sure?

**Hotdog:** I AM HOTDOG! PREPARE TO DIE!

**Dadish:** Righto.

## Battle

The battle arena consists out of completely flat ground, with cannons on either side. Hotdog simply hops left and right, changing directions once he hits a wall, Dadish must press a button that fires pellets from the wall, in an attempt to hit him in the middle of one of his jumps. After being hit 4 times, Hotdog will be defeated, flipping over and allowing Dadish to bounce on him to reach the key where the baby radish is trapped.

## Dadish 3

In Dadish 3, Hotdog can be found in Marfundo Sea as an enemy. He chases you by swimming relatively fast. Hotdog cannot be stopped by anything except the exit. After Dadish crosses the exit, Hotdog will stop chasing him.
Grass 2

**Grass 2** is the second level of Dadish. This level is the second, and final, part of the tutorial. This level does not have a star and cannot be played as Possum.

## Level Contents

This level contains a 3 block tall wall for the player to double jump over. There is a board in the background teaching the player how to double jump.

## Dialogue

*Yellow Baby Radish: Oh wow Dad, I didn’t know you could double jump!*

*Dadish: Well, I wouldn’t have to double jump if you’d just stayed at home like you were supposed to.*

*Yellow Baby Radish: Double jumping is so cool!*

*Dadish: \*Sigh\**
Grass 8

Grass 8 uses mostly wobbly blocks. It takes practice to know what to do in this level.

**How To Complete Level**

Press the green button that says “GO”. Move right to the wobbly blocks, and stand on top of them so you fall down. You will land on more wobbly blocks. Quickly go to the last wobbly block and double jump onto the next set of wobbly blocks. Double jump onto the next set, and then the next one, and then the trampolines. Jump onto the dirt. Then go onto the first wobbly block. When it breaks, hold down on the move left arrow and fall. Once you get past the spikes, let go of the arrow. You’ll fall on more wobbly blocks. Go to the end of the blocks, and double jump while holding down on the move left arrow to land on a small dirt block that juts out from the wall. Move to the edge of the block, and double jump onto the wobbly block. Double jump onto the next one, and repeat until you get to the end. Fall, and you’ll land on a line of dirt and wobbly blocks, with a razor going back and forth below. Wait until the razor is on the other side of the gap, and fall. You will fall on more wobbly blocks, with another razor below. Move out of the way quickly, and do the same thing. Do that one more time, and then on the next one there will be spikes under the left half of wobbly blocks. Go to the left, and fall. You will fall on the last set of wobbly blocks. Move to the left quickly, into the cave. There will be a possum in there.

**Dialogue**

Dadish: Oh... um... you’re not one of my kids...

Possum: \*SCREEEECH\*

Dadish: Oh my gosh.
Monto Mountain

Monto Mountain is the third world in Dadish.

### Level

In a snow level, there’s a zig-zag light blue line that separates a thin layer of white from the rest of the white snow. There are no birds or embedded things in snow. In the background, there are snow-capped mountains, pine trees covered in snow, and clouds. The sky is dark, and pieces of snow fall from the top of the screen.

### Enemies

Falling spikes

Rising spikes

Not Hot Dog

Flying Pizza Punk

Burger Bully

### Main Menu

In the main menu of the snow world, there is a strip of snow with evergreen pine trees to the north and south. There are rocks and sprigs of grass. It is animated so the sprigs of grass go up and down.

### Trivia

* Monto means Amount in Spanish, so the name translates to "Amount Mountain".
Dadish3

Dadish 3's logo

***Dadish 3*** is a 2D platformer developed by Thomas K. Young. It is a simplistic pixel-style adventure game, it is a sequel to Dadish 2 and the third installment in the Dadish series.

## Description

A new Dadventure!

When his kids board a bus for a suspicious field trip, Dadish sets off to find them before they're turned into radish soup! Along the way he'll splash through a sewer, get lost in the desert, ride a dolphin, and reluctantly reunite with his estranged spouse. Help Dadish rescue his children once more, in his most fun and challenging adventure yet.

* Dadish’s most action-packed adventure yet!
* A retro platformer from the creator of Super Fowlst and Dadish
* 50 very good levels
* A whole bunch of baby radishes (and a couple of possums) to find
* Get a piggy back ride from your ex-wife, who is a tomato
* Murderous ice creams, cupcake snakes, bread that's in a bad mood, and more junk food themed foes
* Five stupid bosses
* Befriend and ride a dolphin
* The harsh realities of parenthood
* A cool soundtrack
* Dialog that is kind of funny
* Collectable stars
* Unlockable secrets
* Never give up

## Plot

All of Dadish's children board a suspicious school bus while Dadish is sleeping. Now Dadish has to travel across five worlds containing fifty challenging levels, collecting stars, and beating final boss Lord Karnud to save all of his kids. Dadish meets up with his ex-spouse Momato and befriends a mysterious dolphin, later revealed to be Lord Kanrud all this time. After defeating Lord Kanrud, Dadish is seen taking all his kids home as the credits play.

## Gameplay

The player plays as Dadish, which has the same simple controls as the two previous games. There are new concepts such as claws and pipes, as well as Momato levels, where you ride on Momato who has enhanced jumps and Dolphin the Dolphin levels, an auto scroll type level where the dolphin moves and Dadish is forced to dodge obstacles to keep up.

Dadish 3 contains five worlds, Gangalo Jungle, Wasted Wasteland, Rubo Sewer, Haveno Port, Marfundo Sea each with 9 levels and a unique boss level.

Each level contains a star in a hidden or challenging place to get to. Collecting every star unlocks "Panic mode". Where you play as a purple possum with shoes, similar to Sonic, instead of Dadish and collect baby possums.

## Console and PC Release

On June 14th, 2022 Dadish 3 was released for Nintendo Switch with a price of 9.99 USD.

On June 14th, 2022 Dadish 3 was released on Steam with a price of 9.99 USD.

On June 14th, 2022 Dadish 3 was released for the Xbox One and Xbox Series X|S with a price of 9.99 USD.

On June 14th, 2022 Dadish 3 was released for the PlayStation 4 with a price of 9.99 USD.

### Exclusive Content

Unnlike the mobile version, these versions come free of ads.

## Gallery

Dadish 3 Promotional ArtDadish 3 App IconDadish 3 title screen
Art Museum

**Art Museum** is the third episode of *The Upside Down Show*.

## Cast

* David
* Shane
* Mrs. Foil
* Puppt
* Lachlan Gower
* Mickey Mouse
* Minnie Mouse
* Daisy Duck

## Elements

* **Opening Activity:** Banana
* **Wrong Turns:** Sticky Room, Fog Room, Museum of Finger Painting
* **Remote Buttons:**

1. Play
2. Slow Motion
3. Pause
4. Bigger
5. Smaller
6. Rewind
7. Fast Forward
8. Minute
9. Unstick
10. Fog Light
11. High Voice
12. Jiggle/Wiggle
13. Unpause
14. Upside Down/Right Side Up
15. Do Not Open/Close
Burgurgular (Dadish 1)

Burgurgular is the first boss in Dadish. He is fought in the tenth and final level of Grass.

### How To Complete Battle

Burgurgular starts the battle by talking to Dadish. After that, the battle starts. His only attack is walking around, so he starts walking around. There is one red button, move to the other side of the arena to push it. Wait for Burgurgular to fall in the spikes. Repeat 2 more times, and he will be defeated. A key will appear above his head, jump on Burgurgular to grab it and rescue the blue radish.

### Dialogue For Boss

Dadish: Oh, hello! What’s your name?

Burgurgular: I am Burgurgular, third henchman to Lord Durnak!

Dadish: What a nice name! Hi Burgurgular, I’m Dadish! I’m actually looking for my kids, you haven’t happened to have seen any smaller radishes around here have you?

Burgurgular: You will never reach Lord Durnak! Prepare to die!

Dadish: So, uh, is that a no?

### Dialogue For Blue Radish

Radish: Oh wow! You beat that weird hamburger guy!

Dadish: Look, I don't exactly feel good about it. He seemed like a pretty nice guy.

Radish: He tried to kill you!

Dadish: I mean, yeah I guess he did but... well... look I'm just glad you're OK.

Radish: Oh man, me too. Thanks Dad.
Burger Bully

Burger Bully is an enemy from the Dadish series. They move from side to side, and do contact damage, they can be found wearing spike hats, spring hats, and in some cutscenes, hatless. Sometimes, spring hat burger bullies can be found in the water.

## Strategies:

Jump over the head avoiding the spike or jump onto the spring

## Appearances :

### Dadish:

Grass 9

Sand 1

Sand 2

## Trivia

* Possum rides one in the opening cutscene of Herbejo Meadow.
* The Foreman seems to be a Burger Bully on top of a Mustard bottle.
* Burger Bully is a playable character in Super Fowlst 2.
Gothic Stronghold

Gothic Stronghold is the 10th level of **Daily Dadish** and resembles **Kastelo Fortress**

**How to complete the level**

Jump onto the ledge and wait until the spring hat burger is under the spring platforms. Then jump onto the burger and jump up the platforms using the springs. Then on the second spring jump up into the suction tube. Then quickly jump onto the balloons while avoiding the spike ball.Then on the last balloon, jump into the 2nd suction tube and quickly jump onto the falling bricks and jump onto them while avoiding the appearing spikepits and then jump onto the platform then the 2nd then the 3rd and jump onto the ledge and jump over the fry box and you will find a orange radish.

**Dialouge**

Orange:Can I call room service?

Dadish:Thish isn't a hotel.

Orange:Then who delivered me those grapes before?

Dadish:A spooky ghost, maybe?

Orange:The grapes did taste kind of haunted.

⭐ 00:17:12
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🥉 10:00:00
Sand 1

Sand 1 is the first level of sand. It introduces french fries, which are like hamburgers, but are asleep until you get near them.

**How To Complete Level**

Press the green button that says “GO”. Jump over the metal things, and scare the seagulls away. Once you get to the sand, the french fry wakes up. Double jump over the french fry, and go onto the trampoline. It bounces you up to the next one, and move right while bouncing to go onto the sand. From there, double jump onto the hamburger with the trampoline, and then again onto the next one. Wait until the razor and french fry are separated, and go under the razor, and then double jump over the french fry. Let yourself fall, and then go down the stairs and double jump over the french fry. Wait until the hamburger is in the middle of the water, and jump onto the trampoline. Quickly jump off onto the other side. Jump up the stairs, and then go down the stairs, and you’ll find a purple radish.

**Dialogue**

Purple: I’m having a nice day at the beach!

Dadish: This is the most dangerous beach I have ever seen.

Purple: This is the most EXCITING beach I have ever seen!
Burgurgular

Burgurgular is a recurring character in the Dadish games. He first appears as the first boss in Dadish, and later as a temporary ally in Dadish 2.

Burgugular appears as the first boss in the game, encountered in stage 10, the final stage of Abaro Woods.

### Dialogue

**Dadish**: Oh, hello! What’s your name?

**Burgurgular**: I AM BURGURGULAR, THIRD HENCHMAN TO LORD DURNAK!

**Dadish**: What a nice name! Hi Burgurgular, I’m Dadish! I’m actually looking for my kids, you haven’t happened to have seen any smaller radishes around here have you?

**Burgurgular**: YOU WILL NEVER REACH LORD DURNAK! PREPARE TO DIE!

**Dadish**: So, uh, is that a no?

### Battle

Burgurgular simply walks back and forth within the boss arena, which has a ledge with a button in the middle on either side. At the base of each ledge is a spike pit covered by a few radish blocks. Other than that, the arena is completely flat with no interruptions. Pushing the button on a ledge will cause the corresponding blocks to disappear, and Burgurgular will fall into the spikes when he reaches the pit, taking damage. A new button will appear on the other ledge, and Burgurgular will be defeated after touching spikes three times. Once defeated, he will release a key, and his body can be jumped on to reach it, allowing Dadish to save the nearby baby radish.

## Role in Dadish 2

After defeating Hot 'N' Tasty, Dadish will encounter Burgurgular instead of the usual baby radish. He informs Dadish that he has given up on being evil thanks to therapy and a sensible bedtime, and asks for help finding his lost hat. Dadish agrees to help, hops on top of Burgurgular, and he breaks through the wall of the building

Herbejo Meadow, Koto Swamp, and and Fantomo Temple each have a level featuring Burgurgular. In these levels, Dadish begins by jumping onto Burgurgular, who walks automatically. The player controls Burgurgular's jumps, and he can jump further than Dadish can. At the end of the level, Dadish dismounts him, and can move normally.

After the Burgurgular level in Fantomo Temple, the two find Burgurgular's hat. He is happy to have it again, revealing that he had stolen it, and goes off to do more crimes, revealing that he had not actually changed his ways.

At the end of the credits, Burgurgular lands in the radish patch, and Possum appears from under his hat before he walks away.

## Trivia

* Burgurgular is the first non-Dadish character who is playable during the main story.
* Burgurgular says he stole his hat from a rapping dog, referring to PaRappa the Rapper, who always wears a very similar hat.
* It is implied that Possum is responsible for Burgurgular's lost hat, since it was sitting on a ledge above where the hat is found, and is seen in his hat during the credits.
* At the end of the credits in Dadish 3, he is seen piloting a helicopter that rescues dadish and his children.
Dadish 2

Dadish 2's logo

***Dadish 2*** is a 2D platformer developed by Thomas K. Young. It is a simplistic pixel-style adventure game and the sequel to Dadish. It is the second installment in the Dadish series.

## Description

He’s a dad and a radish, and he’s back in his biggest adventure yet!

After an impromptu “Bring Your Kids To Work Day” goes awry, Dadish sets off to find his missing children. Along the way he’ll wade through swamps, ride rockets, climb a big tree, and even visit outer space! Help reunite Dadish with his missing kids in this charming and challenging platforming adventure.

* Dadish’s biggest adventure yet!
* A challenging retro platformer from the creator of Super Fowlst and Dadish
* 50 rad levels
* Tons of rude and sassy baby radishes to find
* Sometimes you can ride on a giant talking hamburger
* A whole new gang of fast-food themed baddies
* Five new bosses, all of whom have personal problems
* A whole bunch of screechy possums
* The further joys of fatherhood
* Controller support
* A cool soundtrack
* The dialog is funny, I guess?
* I think the graphics are pretty good
* Collectable stars
* Unlockable secrets
* Follow your dreams

## Plot

Dadish takes his kids to Enuiga Corp for "Bring Your Kids To Work Day", but Panic the Possum chases the baby radishes off while Dadish is sleeping. Dadish has to travel across five worlds containing fifty challenging levels, collecting stars, and beating final boss Space Durnak to save all of his kids. During his journey Dadish reunites with Burgurgular who is on a mission to find his hat. At the end of Fantomo Temple Burgurgular finds his hat and departs with Dadish. Dadish then enters a rocket to reach the final world. After defeating the final boss, Dadish is seen taking all his kids home as the credits play.

## Gameplay

The player plays as Dadish who has to navigate various puzzle and action based levels. Dadish's controls are the same as in Dadish, but new concepts are introduced like climbing on vines and low gravity.

A new level type was introduced via Burgurgular levels. In these levels, Dadish rides Burgurgular in autorun levels.

Dadish 2 contains five worlds, Enuiga Corp, Herbejo Meadow, Koto Swamp, Fantomo Temple, Soleca Station each with 9 levels + a unique boss level.

Each level contains a star in a hidden or challenging place to get to. Collecting every star unlocks "Fowlst mode". Where you play as the Fowlst instead of Dadish and collect eggs. Fowlst also does not have a jump button and will jump in whichever direction he moves.

## Console and PC Release

On January 18, 2021 Dadish 2 was released for the Nintendo Switch with a price of 9.99 USD.

On February 24, 2021 Dadish 2 was released on Steam with a price of 3.99 USD.

On August 27th, 2021 Dadish 2 was released for the PlayStation 4 with a price of 9.99 USD.

On October 27, 2021 Dadish 2 was released for the Xbox One and Xbox Series X|S with a price of 9.99 USD.

### Exclusive Content

Unlike the mobile versions, these versions come without ads.

## Gallery

Dadish 2 Promotional imageDadish 2 billboard in Super FowlstDadish 2 App IconDadish 2 Title Screen Animation
Loathsome Crypt

Loathsome Crypt is the 9th level of **Daily Dadish** and resembles **Fantoma Temple**

**How to complete the level**

Jump to your left and press the blue button and a rocket will be shot out,Jump onto the rocket and jump over the buzzsaw.Then jump off and jump onto the balance scale and jump onto the 2nd and then jump off and avoid the sausages and jump onto the ledge and then jump up the ballons then press the blue button which will lift a spike block and avoid the bombs from the cotton candy. Then jump on the blue button and hop on the ballons while avoiding the spikeball.Then press the 2nd blue button.Then go under the spike blocks and jump onto the mushroom and then jump onto the 3 ballons over the spikepits and you will find a yellow radish.

**Dialouge**

Yellow:Dad,I've been thinking about it and I've come to a conclusion that most dogs are good dogs.'

Dadish:That's true.

Yellow:But a goose is a terrible dog.

Dadish:A goose isn't a dog at all.

Yellow:Exactly!Terrible.
Herbejo Meadow

**Enemies**

Spikes (introduced in Meadow 1)

Buzzsaws (introduced in Meadow 1)

Burgers (introduced in Meadow 1)

Wobbly Metal (introduced in Meadow 1)

Donuts (introduced in Meadow 1)

Spike Balls (introduced in Meadow 2)

Sundaes (introduced in Meadow 3)

Mustard (introduced in Meadow 4)

Flying Pizzas (introduced in Meadow 6)

Fire Cannons (introduced in Meadow 8)

Timed Spikes (introduced in Meadow 9)

**Boss**

The Foreman

**Levels**

Meadow 1

Meadow 2

Meadow 3

Meadow 4

Meadow 5

Meadow 6

Meadow 7

Meadow 8

Meadow 9

Meadow 10
Daily Dadish

**Daily Dadish**

It’s an adventure that lasts a whole year! Daily Dadish is a retro platformer that features over 365 handcrafted levels - one for every day of the year! Each level is only playable for one day, so beat them while you can. Face challenging foes, unlock cool characters, and help reunite Dadish with his missing kids all over again! See more information on http://thomaskyoung.com/dailydadish/

* A retro platformer with a different level every day
* Over 365 handcrafted levels
* 10 playable characters to unlock
* Can you beat the clock? Complete levels quickly to earn medals and stars

* Rescue your children, and also a screechy possum
* Dialog that is reasonably funny
* A rockin’ soundtrack featuring remixes of classic Dadish tunes
* Experience the joys of fatherhood, every day!
Cold Crag

Cold Crag is the 3rd level of  Daily Dadish and resembles Monto Mountain

**How to complete the level**

Press the green button that says “GO”.Jump over the sundae and then fall through the loose bricks and then go to the right and walk on the loose bricks again and fall through.And then while it's there, jump onto the swinging platform and then jump off and jump on the hamburger.And then jump onto the next and then jump onto the next swinging platform and when the next swinging platform starts to go to the left,jump onto it and then when it has reached the right jump off and then you'll find the purple radish.

**Dialogue:**

Purple:Hi Dad,can I have 50 bucks?

Dadish:Uh,maybe,what for?

Purple:Definitely not for super sharp knives.

Dadish:It's for super sharp knives,isn't it?

Purple:Only some of it! The rest is for swords!
Sand 2

Sand 2 uses boxes and buttons.

**How To Complete Level**

Press the green button that says “GO”. Move to the right and jump off the island onto the strip of sand. Move along it and go to the edge. Wait until a hamburger is in jumping distance, and double jump onto it, jumping onto the orange line from the trampoline. Double jump up all the orange lines, and move to the right onto the sand. When one of the french fries gets near you, double jump over it, and then jump over onto the sand strip with the box. Jump over the box, and push it to the left, letting it fall through the gap. Go after it. Go to the right of it and start pushing it towards the button. There are falling spikes, so push the box a bit, then run back and let the spikes fall away from you. Don’t worry, the spikes can’t hurt the box. Once you push the box onto the button, jump over it and back onto the orange line, and double jump back to the top. Do the same exact thing for the other side, jumping over the french fry, pushing the box through the falling spikes and onto the button. After the box is on the button, jump onto the orange line. Go onto the third button, and the squares with radishes on them will disappear. Double jump up to the trampoline, and then jump up to the yellow radish.

**Dialogue**

Yellow: This view is great!

Dadish: It’s nice, but we’ve got one just like it at home.

Yellow: In the video game industry they call that “asset reuse”. It’s a clever way to save memory and cut down on development time.

Dadish: What’s a “video game industry”?

Yellow: I have no idea.
Огнецвет

**Огнецвет** — особый овощ в игре *Spiritfarer*. В инвентаре размещается в категории "Фрукты и овощи".

## Получение

Огнецвет можно вырастить в огороде из семян огнецвета. Семена можно получить во время события "Светлячки", которое становится доступно после того, как на борт корабля Стеллы поднимается Густав.

## Применение

Огнецвет используется в качестве ингредиента для приготовления нескольких блюд, а также для завершения одной из миссий Франсиса и одного сюжетного задания Беверли. С точки зрения геймплея считается овощем.

 **Размер** | Неизвестен

### Задания

Огнецвет необходим для выполнения задания Беверли "Огненная кулинария" и приготовления супа лакса.

### Миссии

Три огнецвета (а также четыре куска алюминиевой руды) требуется для выполнения ежедневной миссии Франсиса "Опалеонтология", наградой за которую становятся 1500 бликов и 1 опал.
Spikes

## Appearance:

Spikes are small white triangles that appear in clusters.

## Technical:

Spikes are an obstacle that can harm Dadish and Sundaes when they touch them. They can be found on the ground, walls, and the ceiling. An easy way to avoid them is to place a crate on top. Crates can sit on spikes and allow Dadish to walk over them without being hurt by the spikes.

## Variants:

### Falling Spikes:

Falling Spikes are like spikes, but they fall shortly after Dadish steps under them, similar to Falling Metal.

### Rising Spikes:

Rising Spikes periodically pop up out of the ground one after the other. It makes it look like a wave. After popping up, they fall back down. Rising Spikes can only harm Dadish when they are out of the ground.

### Spike Blocks:

Spike blocks resemble grayer Falling Metal, except they have spikes on them. They move around on a set path, occasionally stopping at a corner. In boss fights like The Icecream and Sharon, they are activated by a button which causes them to extend out and hit the boss.

### Spike Balls:

Spike balls are spikes that are on metal balls. They can move on a line like Saws, a circle like Rotating Platforms, or be stationary like regular spikes. They kill Dadish when he touches them.

## Sightings:

### Dadish:

Grass 3

Grass 4

Grass 5

Grass 6

Grass 7

Grass 8

Grass 9

Sand 1

Sand 2

Sand 5

Sand 6

Sand 7

Sand 8

Sand 9

Snow 1

Snow 2

Snow 3

Snow 4

### Dadish 3:

**Trivia (Very Few):**

**• On Daily Dadish, some levels have spike bugs, It consists of jumping and holding down the screen, just like NoClip, he won't get harmed as soon a you touch your device. (That is called minor cheating)**
Mr. Turtle Facts

Mr. Turtle facts is the boss of World Two in Dadish 3. His dialogue is listed below:

Dadish: Hi, I’m Dadish! Have you seen my silly children?

Mr Turtle Facts: I am Mr. Turtle Facts, third henchman to Lord Kanrud. Do you know that turtles have hard shells and live in the ocean?

Dadish: Yes…

Mr Turtle Facts: Turtles can live more than 150 years.

Dadish: That’s nice, but have you seen my kids? I’m kind of in a hurry…

Mr Turtle Facts: TURTLES ARE OMNIVORES!

Dadish: Please stop.

Mr Turtle Facts: I’ll kill you!

## Battle

In his battle, he flies from side to side dropping bombs. To attack him, jump over a cactus repeatedly until he drops a bomb on it. In this event, the cactus will fly up and he will be injured, taking 4 hits until he dies. After the third hit, he will turn red and become angry and drop bombs on every area, covering everywhere. When this happens, you should RUN AND RUN FOR TOUR LIVES IF YOU WANT TO LIVE! But seriously, you must hide in the corner of the room. He will die very shortly after his angry mode turns on, and when he dies, he explodes into lots of smaller pieces of cotton candy.
Surly soda

### Appearance

Surly soda is a red soda can with a diagonal white streak across the can and is seen wearing blue shoes. He first appears in Kastelo fortress in Dadish 1 and is encountered multiple times in the rest of the Dadish series. There is also an underwater variant that can be found in dadish 3, Marfundo sea.

### Attack pattern

Surly soda will walk back and forth on the platform he is on passively until dadish enters his blast radius and will explode shortly after. The shards that spray everywhere are harmless and will despawn after a few short seconds. The underwater variant will similarly float around idly until dadish enters it's blast radius and explodes.

### Strategies

Move into its blast radius then hop out before it explodes. Wait till it explodes, then move past.

### Trivia

* Surly soda is one of two enemies in the entire dadish series that don’t have a boss counterpart, the other being chocolate bar
Muddy Mud

Muddy Mud is the 2nd level of Daily Dadish and resembles Koto Swamp

**How to complete the level**

Press the green button that says “GO”.jump around the saw and jump under the blocks and then jump over them and jump onto the mushroom and then jump onto the spring and avoid the flamethrower. Be sure to jump while the flamethrower isn't throwing flames. Then jump over the donuts and jump onto the spring and dodge the soda can. Then jump onto the moving platform and dodge the pizza slices then you will find a blue-colored radish.

**Diologue**

Blue: This place smells like my armpit.

Dadish: You don't have armpits.

Blue: My metaphorical armpit.

Dadish: You might just need a metaphorical bath.

Blue: I think you mean a literal bath.

Dadish: Have both just to be safe.

⭐00:26:75

🥇00:40:13

🥈00:53:50

🥉10:00:00
Hot N' Tasty

Hot N' Tasty appears as the first boss in Dadish 2, encountered in stage 10, the final stage of Enuiga Corp.

## Dialogue

**Dadish:** Oh Hello! My name's Dadish!

**Hot 'N' Tasty:** MY NAME IS HOT 'N' TASTY, FOURTH HENCHMAN TO SPACE DURNAK, LORD OF SPACE.

**Dadish:** It's nice to meet you, Hot 'N' Tasty, but, uh, why are you at my work?

**Hot 'N' Tasty:** I CAME FOR "BRING YOUR KIDS TO WORK DAY".

**Dadish:** I think that's something you have to actually be invited to... also I think my kids just made it up.

**Hot 'N' Tasty:** I WILL KILL YOU!

## Battle

Hot 'N' Tasty revs up and then crashes against the wall in an attempt to crush Dadish. Dadish must press a button to release an oil tank from above, this tank will explode and if timed right, will damage Hot 'N' Tasty. After 3 hits, Hot 'N' Tasty will explode into several regular Donut Enemies. This will also give Dadish a key to access the room where one of his kids is trapped in.
Шёлковая ткань

**Шёлковая ткань** — предмет категории Ткани в игре *Spiritfarer*. Получить его можно, обработав шёлковую нить на улучшенном ткацком станке. Выглядит как свёрток золотистой материи.

## Получение

При обработке одной единицы шёлковой нити на улучшенном ткацком станке можно получить 1-3 единицы шёлковой ткани.

## Использование

### Строительство

Шёлковая ткань необходима для строительства:

Строения на борту

* 2 х Золотой слиток
* 11 х **Шёлковая ткань**
* 1 х Алмаз
* 5 х Серебряный слиток
 Улучшение Логова чудес Бака
* 8 х Сосновая доска
* 13 х **Шёлковая ткань**
* 1 х Лист электрума
* 1 х Лист стали
 Улучшение Коровника | * 3 х Огнецвет
* 5 х Зелье опыта
* 18 х **Шёлковая ткань**
 Улучшение Кладовой | * 12 х **Шёлковая ткань**
* 7 х Эктоплазма в бутылке
* 1 х Гематит
* 795 Бликов

Улучшения корабля

* 22 х **Шёлковая ткань**
* 8 х Эктоплазма в бутылке
* 6 х Лист хрусталя
* 2 х Цветок духа
* 3000 Бликов
Party Time

Party Time is the boss of haveno port, and its dialogue is listed here.

Dadish: Hi, I’m Dadish. Have you seen my kids anywhere?

Party Time: Ugh, you woke me up.

Dadish: Sorry.

Party Time: I am Party Time, first henchman to Lord Kanrud. I am very sleepy. Isn’t it a bit late to be bothering people?

Dadish: Uhh… it’s not even dark yet.

Party Time: I go to bed at 5 every evening and you should too! A healthy person needs 20 hours of sleep and 40 gallons of water every day!

Dadish: Really?

Party Time: Yes! And no screen time!

Dadish: I think you’re going a bit far…

Party Time: I’ll kill you!

Dadish: Only if the screen time doesn’t kill me first.

## Battle

Party Time stays completely stationary and moves up and down. Attack him by pushing a barrel of oil underneath him. The rest is fairly straightforward. More blocks of oil will appear once damage is dealt, and your kids are on the other side of the pool, so jump over there. He explodes into small circle cupcakes.
Лист латуни

**Лист латуни** — предмет категории Металлы в игре *Spiritfarer*. Выглядит как лист жёлтого, с серыми вкраплениями металла.

## Получение

Листы латуни можно выковать в Кузнице из

* Медный слиток
* Слиток цинка

## Использование

Лист латуни необходим для строительства:

Строения на борту

* 2 х Лист хрусталя
* 5 х Мрамор
* 2 х **Лист латуни**
* 920 Бликов
Tumbleweed Flats

Tumbleweed Flats is the 6th level of Daily Dadish

**How to complete the level**

Press the green button that says "GO".Jump over the spike pit and make sure to jump on the platform with spikes going up and down whaen the spikes are down.And then jump over the spike pit and the flying pizza slice.Then jump over the spike block and repeat the last step again.Then jump over the fries and jump up the platforms sticking out.And then jump over the last fry and press the red button,which will cause the blocks overhead to dissapear and cause the giant spring box to fall onto the spike block.Then jump onto the spring and jump over the buzzsaw and press the green button,which will cause the spike block to rise along with the giant spring box along with it.And then grab the key while avoiding the fry box.Then make it over the buzsaw again, then jump and you will find a salmon-colored radish.

**Dialouge**

Salmon:I want to buy a van Dad!

Dadish:What for?

Salmon:I want to drive around solving mysteries!

Dadish:Oh cool,like ghosts and stuff?

Salmon:More like the mystery of "which burger place is the best".

Dadish:Oh right.

Salmon:Also the mystery of "how far can a van drive under water".

Dadish:I don't like these mysteries.
Strando Beach

Strando Beach is the second world in Dadish.

**Level**

In a sand level, there’s a thin layer of white above sand. The birds in this world are seagulls. Sometimes there are pink starfish or blue mushrooms embedded in the sand, or long pieces of grass popping out of the sand. In the background, there are are palm trees, distant islands, clouds and a glistening sea. There is water below the sand that kills you if you fall.

**Enemies**

Strando Beach has many enemies:

Freaky Fries

Burger Bullies

Falling spikes

Pizza Punks

Fire cannons

**Main Menu**

In the main menu of the sand world, it is a strip of sand with ocean to the north and south of it. There are palm trees, pink starfish, and blue shells. It is animated so the palms on the trees go up and down, and the ocean laps at the shore. This world features levels 11-19, and then has the boss level.

**Levels**

Sand 1

Sand 2

Sand 3

Sand 4

Sand 5

Sand 6

Sand 7

Sand 8

Sand 9

**Boss**

Hot Dog
Цветок духа

**Цветок духа** — цветок, который Стелла получает на память о духе, которого она проводила к Вечным вратам. Исключением становятся только Брюс и Микки, поскольку после прощания с ними у Стеллы остаётся только цветок Микки. Цветок духа появляется в доме духа, на его постели.

Цветы духа требуются для некоторых улучшений корабля Стеллы.
Лист электрума

**Лист электрума** — предмет категории Металлы в игре *Spiritfarer*. Выглядит как лист бежевого, со светло-серыми вкраплениями металла.

## Получение

Листы электрума можно выковать в Кузнице из

* Золотой слиток
* Серебряный слиток

## Использование

Лист электрума необходим для строительства:

Строения на борту

* 8 х Сосновая доска
* 13 х Шёлковая ткань
* 1 х **Лист электрума**
* 1 х Лист стали
* 1000 Бликов

Улучшения корабля

* 28 х Сосновая доска
* 2 х **Лист электрума**
* 6000 Бликов
Лист розового золота

**Лист розового золота** — предмет категории Металлы в игре *Spiritfarer*. Выглядит как лист розового, с бордовыми вкраплениями металла.

## Получение

Листы электрума можно выковать в Кузнице из

* Золотой слиток
* Медный слиток

## Использование

Лист розового золота необходим для строительства:

Строения на борту

* 2 х Мрамор
* 4 х Золотой слиток
* 1 х Лист хрусталя
* 1 х **Лист розового золота**
 Улучшение Кабинки Елены | Абажур
* 2 х **Лист розового золота**
* 12 х Уголь
* 2500 Бликов

Улучшения корабля

* 5 х **Лист розового золота**
* 25 х Зелье опыта
* 10000 Бликов
Гроза

**Гроза** — событие в игре *Spiritfarer*, доступ к которому Стелле предоставляет Атул. На карте отображается как крупное тёмное пятно с золотым силуэтом молнии. Первые доступные зоны находятся в центре и на востоке региона Хаммингберг. Несколько гроз расположено в регионе Оксбури, и добраться до них можно будет после оснащения корабля Стеллы "Уничтожителем камней".

## Описание

Для того чтобы начать событие, необходимо заплыть в подходящую область. Если Атул всё ещё находится на борту, он приблизится к Стелле и начнёт играть на флейте. В разговоре с ним нужно выбрать опцию "Начать событие". После ухода Атула нужно будет взаимодействовать с дверью его мастерской.

Во время события на строениях корабля появляются наэлектризованные зоны. Со временем они светятся всё ярче, и в конце концов в них ударяет молния. Чтобы поймать её, Стелла должна стоять в наэлектризованной зоне. За пойманные молнии Стелла получает блики. Если в инвентаре есть пустые бутылки, также будут получены молнии в бутылке.

## Сильная гроза

*Основная статья: Сильная гроза*
В ходе одного из заданий Елены Стелле нужно будет ловить молнии в сильной грозе в регионе Вороний край. Чтобы попасть в эту локацию необходимо улучшение корабля "Разгони-туман 1000".

## Галерея

Наэлекризованная зона.Стелла ловит молнию.