Towny

**/towny**

* farmblocks - Shows the blocks usable in farm plots.
* itemuse - Shows the items in the item\_use\_ids list.
* map - Shows the towny map.
* plotclearblocks - Shows the blocks deleted using `/plot clear`

**/resident**

* list - Lists residents in towny's data folder who are online.
* jail paybail - Allows a player to pay to get out of jail. Funds go to the town which owns the Jail.
* spawn - teleport player to their bed.
* toggle
* set
	+ perm
		- {on/off} - Edits the perm line on the resident screen. See here for details.
		- {friend/ally/outsider} {on/off}
		- {build/destroy/switch/itemuse} {on/off}
		- {friend/ally/outsider} {build/destroy/switch/itemuse} {on/off}

/t

* {town} - Shows a player another town's town screen.
* here - Shows you the town screen of the town in which you stand.
* leave - Leaves a town.
* list
* plots {townname} - Shows a helpful list of plots and their types/revenue which are owned by the town.
* **new {townname} - Creates a new town.**
* **add {resident} .. {resident} - Mayor command to add residents to your town.**
* **kick {resident} .. {resident} - Mayor command to remove residents from your town.**
* **invite - Show a list of players who've been sent invites to your town.**
	+ sent - Show a list of players who've been sent invites to your town.
	+ received - Show a list of invites your town has received from nations.
	+ accept {nationname} - Accept an invite to join a nation.
	+ deny {nationname} - Deny an invite to join a nation.
	+ {playername} - Send an invite to a player to join your town.
* **spawn - Teleports you to your town's spawn.**
* **spawn {town} - Teleports you to another town's spawn.**
* **claim - Mayor command to claim the townblock in which you stand for your town.**
* **unclaim** - Mayor command to unclaim the townblock in which you stand.
	+ all - Mayor command to unclaim all townblocks.
	+ {# (radius around current position)} - Command to unclaim an area of townblocks around you.
	+ outpost - Used to unclaim glitched outposts on MySQL Towny servers pre-0.92.0.0
* withdraw {$} - Removes money from town bank.
* deposit {$} - Adds money from player to the town bank.
* bankhistory {#} - Opens a book GUI with # number of transactions listed, showing the town bank history.
* **buy**
	+ **bonus {amount} - Buys available bonus townblocks.**
* delete {town name} - Admin/Mayor command to delete a town from towny's data folder's files.
* outlawlist {town} - Displays a list of outlaws for a town.
* outlaw {add/remove} {name} - Adds or removes an outlaw from a town's outlaw list
* outpost
	+ Teleports to an outpost.
	+ list - lists your town's outposts.
* set
	+ board
		- {message} - Sets message seen by residents upon logging in.
		- none - Sets an empty board which will not be seen on login or in the /town status screen.
	+ mayor {resident} - Mayor command to give mayor status to another resident.
	+ homeblock - Sets the homeblock and spawn of your town.
	+ spawn - Sets the town spawn, must be done inside the homeblock.
	+ spawncost - Set the cost of spawning to a public town. Doesn't affect town residents, nation members and nation-allies.
	+ name {name} - Change your town's name.
	+ outpost - Resets the outpost's spawn point to the player location. Must be used in an existing outpost plot.
	+ jail - Resets a jail plot's spawn to current position within a jail plot.
	+ perm
		- {on/off} - Edits the perm line on the town screen. See here for details.
		- {resident/ally/outsider} {on/off}
		- {build/destroy/switch/itemuse} {on/off}
		- {resident/ally/outsider} {build/destroy/switch/itemuse} {on/off}
		- reset - This takes the perm line seen in the /town screen and applies it to all plots owned by the town.
	+ tag {upto4character} - Sets the town's tag, which is sometimes used on that chat line.
		- clear - Clears the tag set for the town.
	+ taxes {$} - Sets taxes collected from each resident daily. Also sets percentage if taxpercent is toggled on.
* **toggle**
	+ **explosion - Turn on/off explosions in town.**
	+ **fire - Turn on/off firespread in town.**
	+ **mobs - Turn on/off hostile mobspawning in town.**
	+ **public - Turn on/off public /town spawning and the co-ordinates of the town's homeblock in the /town screen.**
	+ **pvp - Turn on/off pvp in town.**
	+ **taxpercent - Turn on/off taxing by percent/flatrate.**
	+ **open - Turn on/off public joining to your town.**
	+ **jail {number} {residentname} - Sends a resident of your town to the jail spawn number specified. Same command unjails a player.**
	+ **jail {number} {residentname} {days} - Sends a resident of your town to the jail spawn number specified, for the number of Towny days specified.**

/plot

* + Shows the /plot commands.
* claim - Resident command to personally claims a plot that are for sale.
	+ auto - Resident command to personally claim an area of plots that are for sale, around the player typing the command.
* unclaim - Resident command to unclaim personally owned plots.
	+ circle/rect - Resident command to unclaim personally owned plots in a circle or rectangle shape.
	+ {# (radius around current position)} - Radius of the area to unclaim.
* {forsale/fs} - Set a plot for sale.
	+ circle/rect - Set a shape.
	+ {# (radius around current position)} - Radius of the area to set forsale.
	+ $$ - Cost of plot.
	+ circle/rect - Set a shape.
		- {# (radius around current position)} - Radius of the area to set forsale.
* {notforsale/nfs} - Set a plot to not be for sale.
	+ circle/rect - Set a shape.
	+ {# (radius around current position)} - Radius of the area to set notforsale.
* perm - Shows the perm line of the plot in which the player stands.
* set
	+ reset - Sets a shop/embassy/arena/wilds plot back to a normal plot.
	+ shop - Sets a plot to a shop plot.
	+ embassy - Sets a plot to an embassy plot.
	+ arena - Sets a plot to an arena plot.
	+ wilds - Sets a plot to a wilds plot.
	+ name - allows a mayor or plot-owner to rename plots they own, overwriting the ~Unowned message. Personal-plots display both the plot's given name and the name of the plot-owner.
	+ perm
	+ {on/off} - Edits the perm line of the single plot in which the player is standing. See here for details.
	+ {resident/ally/outsider} {on/off}
	+ {build/destroy/switch/itemuse} {on/off}
	+ {resident/ally/outsider} {build/destroy/switch/itemuse} {on/off}
	+ reset - Resets the plot in which you stand to the default perm line of the /town or /resident screen (depending on if the plot is owned personally or by the town.)
* toggle
	+ fire - Turn on/off firespread in the plot in which you stand.
	+ pvp - Turn on/off pvp in the plot in which you stand.
	+ explosion - Turn on/off explosions in the plot in which you stand.
	+ mob - Turn on/off hostile mobspawning in the plot in which you stand.
* clear - Command to remove list of block id's from a plot, used by a mayor on town-owned land, or by a plot-owner on their personal plots.