Omen

Artwork

## Quotes

— Pemilihan karakter

**Omen** (codename **Wraith**) adalah Agent di *VALORANT*.

## Profile

### Biography

Omen adalah pria dengan asal-usul misterius dan banyak nama, Dia memiliki ingatan yang terbatas tentang masa lalunya, meskipun dia ingat terlibat dalam sesuatu yang menyebabkan dia dicabik-cabik dan dibunuh. Dia berbagi berberapa sejarah dengan Viper, yang tampaknya tahu nama aslinya tetapi menahan diri untuk tidak mengungkapkannya sepenuhnya, serta Kingdom, dengan logo perusahaan terlihat di kapnya.

### Kepribadian

— Omen (Pertandingan Mulai)

Sebuah mimpi buruk yang hidup, Omen mengambil keuntungan penuh dari fisik bayangannya dan tidak akan ragu untuk melenyapkan musuh-musuhnya menggunakan kekuatan paranoia dan ketakutan. Dia sinis di alam, yang berasal dari dia mengalami rasa sakit yang luar biasa karena dia dikutuk untuk tetap dalam keadaan seperti sekarang ini. Jika ada satu orang yang ingin tahu lebih banyak tentang keadaan misteriusnya, itu adalah Omen sendiri - dan memang begitu.
Terlepas dari sifatnya yang menakutkan, Omen menunjukkan keramahan terhadap orang-orang yang dia kenal baik seperti Viper, ditunjukkan dengan bisa memanggilnya dengan nama aslinya meskipun dia memperingatkan agen lain untuk tidak pernah melakukannya. Dia telah dikenal merajut sebagai cara untuk membantunya fokus.

### Penampilan

Omen memakai baju besi abu-abu, celana hitam, dan jubah berkerudung ungu. Lengannya terbungkus perban sementara tidak pernah mengungkapkan wujudnya di bawahnya. Wajahnya tidak dapat dilihat di balik tudungnya, dengan hanya tiga celah biru cerah yang hadir sebagai gantinya.

Setiap kali Omen mengaktifkan kemampuan pamungkasnya, ia sepenuhnya muncul dalam bentuk bayangan gelap.

## Kemampuan

### Basic

C – Shrouded Step

EQUIP kemampuan langkah terselubung dan lihat indikator jangkauannya. FIRE untuk memulai saluran singkat, lalu teleportasi ke lokasi yang ditandai.

**Uses:** 2
**Cost:** 150

Q – Paranoia

EQUIP bola yang menyilaukan. FIRE untuk melemparkannya ke depan, secara singkat mengurangi jarak pandang dan memekakkan telinga semua pemain yang disentuhnya. Proyeksil ini dapat menembus dinding.

**Uses:** 1
**Cost:** 300
**Debuff:** Debuff 2.2 s Nearsight

### Signature

E – Dark Cover

EQUIP orb bayangan, memasuki dunia bertahap untuk menempatkan dan menargetkan orb. TEKAN tombol kemampuan untuk melempar bola bayangan ke lokasi yang ditandai, menciptakan bola bayangan tahan lama yang menghalangi penglihatan. TAHAN API sambil menargetkan untuk memindahkan penanda lebih jauh. TAHAN KEBAKARAN SEKUNDER sambil menargetkan untuk memindahkan penanda lebih dekat. TEKAN RELOAD untuk mengaktifkan tampilan penargetan normal.

**Uses:** 2
**Cost:** 100
**Duration:**  15 s
**Cooldown:**  40 s

### Ultimate

X – From the Shadows

EQUIP peta taktis. FIRE untuk mulai berteleportasi ke lokasi yang dipilih. Saat berteleportasi, Omen akan muncul sebagai Bayangan yang dapat dihancurkan oleh musuh untuk membatalkan teleportasinya, atau tekan EQUIP agar Omen membatalkan teleportasinya.

**Cost:**♦♦♦♦♦♦♦ 7 points

## Gameplay

### Strategies

Omen is an agent who specialises in stealth and vision blocking; using his teleports and smokes, he can sneak behind enemy lines to strike from behind, causing panic and chaos. As a Controller agent, one of Omen's primary roles is using his smokes to block important lines of sight for his team. Whether it's to block off a sniper, provide cover for your teammates as they make their way through enemy territory or to confuse the enemy, Omen should be using his smokes to their full potential. You should be thinking strategically: where might the defenders be playing? Which angles might the attackers come from? Although the range is not indefinite on his smokes like Astra, it's still pretty far and can be used to assist teammates from across the map.

Omen players should be creative in how they approach confusing enemies and sneaking up on them. If your tricks are becoming predictable, switch it up and make sure your opponents can never be able to expect anything. If they're catching onto you teleporting behind them, fake teleport (use Shrouded Step on the spot or nearby) so they are tricked into thinking you are behind them, when in reality, you're not.

Shrouded Step is an incredibly versatile ability; as mentioned before you can use it to manoeuvre around enemies unseen, but more importantly it can be used to gain height most enemy Agents won't be able to reach. Most enemies forget to look up, and you'll be surprised how often you can surprise them. The ability to teleport from one spot to another unseen opens up a multitude of possibilities for you to explore.

Omen's flash ability, Paranoia, is also incredibly versatile. The projectile travels through walls and also deafens anybody it touches. When you have the ability equipped, you can see its trajectory on the mini-map and this can be useful to set teammates up for kills. Remember: flashes aren't solely for confirming kills. Being blinded often forces enemies to run away or get to cover as they risk getting killed while practically defenseless. If you need to stall for time or an enemy has a good position, you can force them away with your blind, as it's unlikely they'll try and fight you. Keep in mind, Paranoia only nearsights enemies, it DOESN'T blind them. They still have limited vision so you still have to keep some distance.

From the Shadows is another of Omen's powerful and versatile abilities. The ability to teleport anywhere on the map may seem overpowered on paper, however it actually has a lot of downsides that need to be taken into consideration. Firstly, after choosing a location and while reappearing, enemies can see you, and either shoot you to cancel your Ultimate altogether or wait for you to form and then kill you before you can even pull out your gun. The Ultimate also makes an incredibly loud sound and temporarily obscures the mini-map of the enemies, clearly indicating you have used it. Enemies can also hear you while you are reappearing if you are too close, and will not be caught off guard at all. A common strategy is to teleport in the enemy spawn, but if overused this will become very unreliable and predictable.

Three of the best strategies for using From the Shadows are:

* Teleporting behind the enemy team. Most of the time, they will not be expecting you to be coming from directly behind them and this surprise attack may result in a kill or two. Plays like this can be very satisfying and strong, however you should not be overusing them, otherwise the enemies will learn and be able to counter you.
* Teleporting to another site to plant the Spike. If you know the other site is uncontested and the Spike is in your possession, you can teleport there and plant it, forcing the enemies to rotate and leave them little time to defuse the Spike. If your teammates are still alive, you should communicate your plan to them, or you run the risk of everything going wrong and costing the round for your teammates.
* Faking a teleport. If the enemies are starting to counter your plays, they are likely relying on the voice cue to know you've teleported. Faking your Ultimate can cause paranoia and ultimately cause them to become more cautious, as they don't know where you are.

## Update History

**v3.05**
* Dark Cover
	+ Will no longer equip weapons slower than intended after casting Dark Cover
* From the Shadows
	+ Fixed a bug where Omen could become stuck in other objects if they were blocking From the Shadows' return location

**v3.04**

* Dark Cover
	+ Fixed an issue where Dark Cover could travel in unintended ways that caused it to settle slightly off from where it was aimed

**v3.0**

* Shrouded Step
	+ Cost increased 100 >>> 150
* Paranoia
	+ Cost decreased 400 >>> 300
* Dark Cover
	+ Granted signature charges reduced 2 >>> 1
		- Omen now must buy his second smoke for 100
	+ Cooldown time increased 35 >>> 40

**v2.09**

* From the Shadows
	+ Omen can no longer drop the Spike or weapons while casting From the Shadows

**v2.04**

* Shrouded Step
	+ Fixed issues where teleporting into narrow areas created by Sage's Berkas:Barrier Orb.png wall pushed Omen into a wall

**v2.02**

* Shrouded Step
	+ Fixed issue with targeting that caused Shrouded Step to get stuck on corners at a much greater distance
* From the Shadows
	+ Fixed issue where Omen could swap equipables right after selecting a map location for From the Shadows

**v2.01**

* Shrouded Step
	+ Fixed issue where Omen’s reforming VFX didn’t line up with where he actually appeared
	+ Fixed Omen being able to trigger the defuse sound while teleporting
* From the Shadows
	+ Fixed issue where Omen could have his gun equipped while forming

**v2.0**

* Fixed an issue where Omen could plant the Spike while elevated on a Sage Berkas:Barrier Orb.png wall
* Shrouded Step
	+ Fixed an issue where Omen could sometimes teleport past the buy phase barriers
* Paranoia
	+ Cost increased 200 >>> 400 credits
* Dark Cover
	+ Projectile speed decreased 4000 >>> 2800

**v1.14**

* Shrouded Step
	+ Fixed an issue where Omen could teleport past the Buy phase barrier

**v1.09**

* Paranoia
	+ Updated projectile VFX to better represent hitbox, especially when it is traveling towards enemies' POV

**v1.0**

* Shrouded Step
	+ Can now see teleport location on the map and receives an in-world indicator of target location when vision of the point is obstructed
* Paranoia
	+ Now equipped instead of quickcast
	+ Hit detection improved, especially at close range
* Dark Cover
	+ Omen now enters a “phaser” world where he can see through walls to place his smokes
		- Pressing RELOAD toggles between phased and normal targeting
		- Omen can now increase smoke distance with PRIMARY FIRE, decrease it with SECONDARY FIRE, and throw smoke with the ABILITY KEY
* From the Shadows
	+ Omen can now cancel his teleport while in Shade form by pressing the ABILITY KEY again
		- Omen still loses all of his ult points if he cancels

**v0.50**

* Dark Cover
	+ Duration increased 12 >> 15 seconds
	+ Projectile speed increased
	+ Cooldown increased 30 >> 35 seconds

**v0.49**

* Updated visuals
* From the Shadows
	+ Omen now immediately become vulnerable and no longer appears dark after leaving shadow form.
	+ Attenuation radius of arrival sound reduced to 2250

## Gallery

Omen (Full).pngOmen (Half).pngIn-game iconSuke-omen-new-4-1.jpgConcept artVersus Omen Sage Card.pngPlayer card featuring Omen
## Trivia

**Development**

* Prior to the global launch of *VALORANT* and the end of the Closed Beta, Omen originally had sharp light blue eyes, rather than the current triple vertical slashes on his "face."

**Lore**

* Omen may have connections to Kingdom Corporation, evidenced by their logo being seen on his hood.
* Omen played an important part in the founding of the VALORANT Protocol and why it was set up.
* Omen's real name is partially revealed by Viper in an interaction between the two.
	+ Berkas:ViperAllyOmenChat.mp3 *"Ja-...I mean, Omen. Keep yourself together, you're still needed."*
		- A previous version of this quote had Viper call Omen "Fre-" instead. This version is listed in the audio file's update history.
* Omen appears to have a limited memory of his past, though he does remember he was involved in something that caused him to be ripped apart and killed.
	+ Berkas:OmenEnemyOmenMatchStart.mp3 *"There is...another of me? How many times did I get ripped apart? How many times did I die?"*
	+ Berkas:OmenEnemyOmenRoundStart.mp3 *"I'll kill that Omen. I'll take his memories. I will remember."*
* Omen has requested Cypher for currently unspecified information with "hard to find answers." The latter has been successful in providing him some answers, but not without a price.
	+ Berkas:CypherAllyOmenMatchStart.mp3 *"Omen, I have the information you asked for. But my price! My price hasn't been paid yet..."*
* Skye notes that, despite her radiant powers that usually allow her to feel and sense the natural world around her, she loses Omen when he teleports, suggesting there is something unnatural about the process.
	+ Berkas:SkyeAllyOmenRoundStart.mp3 *"Omen, when you teleport I don't know. Sometimes...I lose you. Does...that make sense?"*
* Omen has observed some details regarding the abilities of his fellow radiants.
	+ He hears the voices of the souls that are being consumed by Reyna.
		- Berkas:OmenAllyReynaMatchStart.mp3*"Reyna, the souls you consume. Do you hear their voices as I do?"*
	+ He notices that Yoru leaves behind "pieces" as the latter travels through dimensions.
		- Berkas:OmenAllyYoruMatchStart.mp3*"I'm curious, rift walker. When you travel, can you feel the pieces you leave behind?"*
	+ He states that Sage's powers causes a "pull against the natural balance."
		- Berkas:OmenEnemySageMatchStart.mp3*"A Radiant healer is with them. I can feel her pull against the natural balance"*
* Omen often knits as a way to help him focus.
	+ Berkas:PhoenixAllyOmenChat.mp3 *"Hey Omen I respect a guy who knits. That's pretty cute"*
		- Berkas:OmenAllyPhoenixChat.mp3 *"It helps me focus! Oh what do you care..."*

**Relations**

* Omen and Viper know each other very well, with the latter calling him an "old friend."
	+ Berkas:ViperAllyOmenCommend.mp3*"Keep being their nightmare, old friend."*
* Omen and Sage have a good, solid "connection."

## References

1. ↑ https://www.reddit.com/r/VALORANT/comments/nrjner/valorant\_narrative\_team\_ama\_on\_lore\_11am\_pt12pm\_pt/h0gy8h6/?context=10000
2. ↑ https://discord.com/channels/698265763491872768/752232578538274948/870821571500048434
3. ↑ https://www.reddit.com/r/VALORANT/comments/nrjner/valorant\_narrative\_team\_ama\_on\_lore\_11am\_pt12pm\_pt/h0h2014/?context=3