recursal/Fanatic-Fandom huggingface dataset:
Celestial Stone

Celestial Stone*

Statistics

* Internal Item ID: **1865**

The **Celestial Stone** is a Hardmode post-Golem accessory crafted from a Moon Stone and a Sun Stone at the Tinkerer's Workshop. It offers the same boosts as its components do, and as such, it is active during both day and night. It can be combined with the Moon Shell to form a Celestial Shell.

Stat boosts:

* +10% melee speed
* +10% damage (all types)
* +2% critical strike chance
* +1 HP/s life regeneration
* +4 defense
* +15% mining speed
* +0.5 minion knockback

## Notes

* In Old-gen console, Windows Phone, Old Chinese, 3DS, and tModLoader Legacy versions, the Celestial Stone stacks with the Celestial Shell and the Sun Stone or Moon Stone.
* The life regeneration granted by this accessory is as powerful as (twice as powerful in  versions) a Band of Regeneration, and will also stack with the Band.
* Players should upgrade it quickly with Moon Shell to make Celestial Shell, as it gives the stats of both items with no losses.

## Trivia

* The Celestial Stone does not show when equipped, despite the fact that its ingredients do.
* Of the accessories, the Ankh Shield and the Celestial Stone give the fourth most base defense, being bested by the Flesh Knuckles (8 base defense), the Celestial Shell (7 defense when worn at night), the Paladin's Shield (6 base defense), and the Hero Shield (10 base defense).

## History

PC version
* Desktop 1.4.0.1: No longer stacks with the Celestial Shell, Moon Stone, and Sun Stone.

* Desktop 1.3.0.1: Now used in crafting the Celestial Shell

* Desktop 1.2.1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

## References

1. ↑ Terraria game code (PC version), relevant data found in *UpdateEquips(Int i)* (the Celestial Stone's Item ID being 1865) in *Player*. Data retrieved during Terraria version 1.3.5.3.
Clinger

ClingerHardmode exclusive Classic Expert MasterStatistics

Inflicts debuffInflicts debuffInflicts debuff

Drops

* **Item (Quantity)****Rate**
* Cursed Flame (2-5)100%
* Meat Grinder0.5%
* Monster Meat0.07%
Sounds

* Internal NPC ID: **101**

The **Clinger** is a Hardmode enemy found in the Underground Corruption biome. Clingers spawn anchored to a block, with their head attached to an extendable "stem" that does not damage the player. They attack by launching orbs of Cursed Flames at the player, which can inflict the Cursed Inferno debuff.

## Notes

* Clingers are immune to lava.
* Clingers are one of the three enemies that drop the valuable Cursed Flames, with the others being the World Feeder and the Vile Ghoul. Though they are more common than World Feeders underground, they do not appear on the surface. A player who intends to use Cursed Arrows, Cursed Bullets or Cursed Darts should make an effort to kill them whenever possible.

## Tips

* Clingers will not launch their projectile for a couple of seconds after being struck by knockback; players can use this to their advantage and prevent a Clinger from being able to retaliate until it is slain. Additionally, Clingers' projectiles do not travel through solid objects, which players can use to their advantage while approaching.
* Mining the block that a Clinger is anchored to kills it instantly; killing Clingers this way, however, prevents them from dropping any coins or items.

## Trivia

* Despite being able to shoot Cursed Flames, they are not immune to the Cursed Inferno debuff.
* They might be Corrupted versions of Man Eaters or Angry Trappers, judging from their AI and appearance.
* The Clinger is the only enemy that both drops and utilizes cursed flames.

The Bestiary entry for the Clinger: *"In the depths of the darkest corruption lies cursed-fire belching, betentacled nightmares stretching from the very walls themselves."*

## History

PC version
* Desktop 1.4.4: Drop rate of Monster Meat have been decreased from ~~0.1\*~~1/1000 (0.1%) to ~~0.07\*~~1/1500 (0.07%) (from ~~0.5\*~~1/200 (0.5%) to ~~0.2\*~~1/500 (0.2%) in worlds with The Constant seed).

* Desktop 1.4.3: Now drops the Monster Meat.

* Desktop 1.4.0.1:
	+ Orbs of Cursed Flames launched by Clingers can no longer be destroyed by weapons or projectiles.
	+ Now drops the Meat Grinder.

* Desktop 1.3.5: Sprite updated.

* Desktop 1.3.3: Anchored block can no longer be destroyed.

* Desktop 1.3.0.1: Can now drop its own respective banner.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Carton of Milk

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Carton of Milk*

Statistics

Grants Buff

Sounds

* Internal Item ID: **5041**
* Internal Buff ID: **26**

 Obtained from Classic Expert Master

The **Carton of Milk** is a food item that gives the Well Fed buff. This lasts for 15 minutes, but can be canceled at any time by selecting the icon and canceling it in the equipment menu () or by double-tapping the buff icon (). It has a 0.67% chance to drop from from all Skeleton variants, including the Spore Skeleton.

 Like all other food items, it can be placed on a Plate: .

## Trivia

* The fact that Skeleton variants drop milk, as well as the tooltip directly referencing strong bones, are likely references to the common statement that milk is good for the bones.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Clothier/th

Clothier***Map Icon***Statistics

Drops* **Item (Quantity)****Rate**
* Red Hat100%
* Internal NPC ID: **54**

Clothier คือคนๆเดียวกันกับ Old Man ที่คอยปกป้อง Dungeon ก่อนที่ Skeletron จะตายลงหลังจากที่ Skeletron ตายลง Old Man จะหลุดพ้นจากคำสอบของ Dungeon และหายไปจากทางเข้า Dungeon เมื่อมีบ้านที่พร้อมให้ NPC เข้าไปอยู่ เขาจะเกิดขึ้นมาใหม่ และขายไอเทม เสื้อของเขาจะไม่ขาดหลุดหลุ่ย ตาของเขาเปลี่ยนจากสีแดงเป็นสีฟ้า และใส่หมวกสีแดงตลอด

การสวมใส่ Clothier Voodoo Doll จะทำให้คุณสามารถโจมตีClothierได้ (เหมือนกับ Guide Voodoo Doll). เมื่อฆ่าClothierตอนกลางคืนจะเป็นการเรียก Skeletron.
ออกมาอีกครั้งหนึ่ง  PC version, เมื่อถูกคุกคาม, Clothier จะยิงหัวกะโหลกไฟออกไป(ไอเทม Book of Skulls )ทำให้เกิดดีบัฟ Shadowflame

## Items sold

### Hardmode inventory

These items are sold in addition to the regular inventory, but are only available after Hardmode has been unlocked.

en:Clothier
Cobalt Ore/vi

Cobalt Ore*

Chỉ số* 100%

* ID Vật phẩm: **364**
* ID Khối: **107**

**Quặng Côban** là loại quặng thấp nhất của các quặng Hardmode, và sẽ xuất hiện khi phá hủy một Altar đầu tiên. Và sẽ xuất hiện thêm khi Altar thứ 4,7,10, vân vân bị phá hủy, mặc dù với số lượng ít hơn mỗi lần. Để đào quặng Côban cần ít nhất một Molten Pickaxe. Nó cũng chịu được tất cả các loại thuốc nổ.

Quặng Palladi có thế chỗ cho Quặng Côban. Nó có giá trị hơn một tí, và các dụng cụ và vũ khí từ nó tạo ra khỏe hơn một chút.

## Chế tạo

### Dùng trong

     only:Cobalt Brick | * Stone Block
 Platinum Ore | * **Cobalt Ore**

## Ghi chú

* Quặng Côban có thể xuất hiện tại tất cả các độ sâu ở Underground và tầng Hang động.

## Thành tích

 **Extra Shiny!** • *“Mine a powerful ore that has been newly blessed upon your world.”*Đào một loại quặng Hardmode lần đầu tiên. Category:  Explorer
## Ngoài lề

* Côban thật là một loại kim loại có tính từ tính, và có khá độc hại (nhưng nó lại là một thành phần chính của vitamin B12, và cần thiết cho tất cả sinh vật sống và có một lượng độc cực kì thấp). Nó được đặt tên theo Kobold, và được nhắc đến là một linh hồn độc ác; bởi vì khi nung loại quặng thường sẽ rất khó khăn và hay sinh ra nhiều khói độc. Côban nguyên chất là một nguyên tố được tìm thấy trên bảng tuần hoàn chỉ sau sắt, và có màu trông giống bạc hơn, tuy nhiên nó không bao giờ được tìm thấy trong thiên nhiên. Nó thường được dùng để nhuộm màu hay được dùng với thủy tinh và sứ, vì nó biến thành màu "xanh côban" khi ở trong dạng hợp chất của smaltite, được tạo nên từ côban, sắt, kền kết hợp với asen. Việc này làm côban, cùng với ngọc lưu ly, một trong vài khoáng sản có màu xanh, và vì vậy nó vô cùng quý giá.
* Một vài vật phẩm làm từ Côban có chủ đề là Nhật Bản, như là Cobalt Naginata, Giáp Côban và cả Kiếm Côban vì nhìn khá giống một chiếc katana.
* Hình ảnh của quặng Côban khi ở trong inventory giống với Quặng Adamantite, chỉ là được quay lại và có màu xanh.
* Dù được đặt tên theo (và khá giống) loại quặng này, the Khiên Côban không thể được chế tạo từ quặng/thỏi.

## Lịch sử

 Phiên bản PC
* Desktop 1.3.1: Cập nhật hình ảnh.

* Desktop 1.3.0.1: Côban được đặt có hình ảnh mới. Hình ảnh cũ là

* Desktop 1.2.3: Tăng giới hạn cộng dồn từ 99 lên 999.

* Desktop 1.1: Được thêm vào.

 Phiên bản Console
* Console-Release: Được thêm vào.

 Phiên bản Nintendo Switch
* Switch 1.0.711.6: Được thêm vào.

 Phiên bản Mobile
* Mobile-Release: Được thêm vào.

Phiên bản Nintendo 3DS
* 3DS-Release: Được thêm vào.

en:Cobalt Ore
Christmas lights

**Christmas-Only Content**
The content described on this page will only appear during the Christmas event.Christmas lights* ---

Statistics

* Internal Tile ID: **149**

**Christmas lights** are decorative light sources that resemble Christmas string lights and emit very dim light. They can be placed on all four sides of blocks, and can be toggled with wires. Although too dim to serve as functional light sources, they will fulfill a House's light source requirement. Christmas lights are purchased from Santa Claus for 5.

Christmas lights are available in three colors that are each sold separately.

## Types

Blue Light*

Statistics

* Internal Item ID: **596**
* Internal Tile ID: **149**
Red Light*

Statistics

* Internal Item ID: **597**
* Internal Tile ID: **149 (2)**
Green Light*

Statistics

* Internal Item ID: **598**
* Internal Tile ID: **149 (3)**

## History

PC version
* Desktop 1.3.1: Sprites updated.

* Desktop 1.2: Stack limit increased from 250 to 999.

* Desktop 1.1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.
Chlorophyte Bar

Chlorophyte Bar*

Statistics

* Internal Item ID: **1006**
* Internal Tile ID: **239 (18)**

**Chlorophyte Bars** are a type of Hardmode bars that are crafted from  5 /  6 Chlorophyte Ores, an ore which can be found in the Underground Jungle and mined once all three mechanical bosses have been defeated.

Crafting all items that require Chlorophyte would use a total of  701 /  675 /  544 /  476 Chlorophyte Bars or  3505 /  4050 /  3264 /  2856 Chlorophyte Ore. Excluding Spectre and Shroomite items and Chlorophyte ammo, crafting all equipment requires  366 /  342 /  302 /  288 bars or  1830 /  2052 /  1812 /  1728 ore.

## Notes

* Chlorophyte Bars will sparkle when exposed to a light source, as hinted at by the item's tooltip.
* Chlorophyte Bars do not share their ore counterpart's ability to spread to adjacent blocks.

## Tips

* Selling the bar rather than the ore yields  15 /  54 /  87 more than the components per bar.

## Trivia

* The name Chlorophyte is derived from chlorophyll, the color pigment responsible for photosynthesis, plus the common rock suffix *-ite*.
* The suffix -*phyte* also signifies a relation to organic or plant matter.
* Chlorophyta is a division of green algae, informally called chlorophytes.
* Despite not including this material in their recipes, visually, many weapons crafted with Chlorophyte have either handles or some other detail of a very similar color to Rich Mahogany, the wood of trees that grow in the Jungle biome—where Chlorophyte Ore also grows. This is presumably an intentional detail from the game artists.

## History

PC version
* Desktop 1.4.4: Stack limit increased from 999 to 9999.

* Desktop 1.4.1.2: Crafting requirements lowered from 6 Chlorophyte Ores to 5.

* Desktop 1.4.1: Now used to craft the True Excalibur.

* Desktop 1.4.0.1: Stack limit increased from 99 to 999.

	+ No longer used to craft Spectre armor and equipment.
	+ Now used to craft Spectre Bars.
	+ Now used to craft the Drill Containment Unit.

* Desktop 1.2.3: Now used to craft the Venom Staff.

* Desktop 1.2.1: Now used to craft the Spectre armor and equipment.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Clockwork Assault Rifle

Clockwork Assault Rifle*

Statistics

Sounds

* Internal Item ID: **434**

  Obtained from Classic Expert Master

The **Clockwork Assault Rifle** is a Hardmode gun that fires in three-round bursts. It has a ~~12.5\*~~1/8 (12.5%) / ~~25\*~~1/4 (25%) chance to be dropped by the Wall of Flesh. Only the first shot out of the three will consume ammunition. The `⚒ Use / Attack` button can be held for repeated fire.

Its best modifier is **Demonic**, as it does not have any knockback and thus cannot get modifiers that affect it. It can also get the **Deadly** modifier, which, while the Demonic modifier may provide the greatest damage per hit, grants a higher increase to the overall DPS.

## Notes

* The Clockwork Assault Rifle fires three shots, each one with a delay of 4 ticks, for a total of 12 ticks. The delay between one burst and the next is 14 ticks. One complete use of the weapon (including the delay) takes 26 ticks.
* On the Nintendo 3DSversion, the Clockwork Assault Rifle has a knockback stat of **Very Weak**.

## Tips

* This weapon's high rate of fire and low ammo consumption make it ideal for crowd control. These same strengths also make it effective against bosses, especially for some of the mechanical bosses.
* This weapon can be easily obtained early in Hardmode. This makes it an ideal weapon to get after killing the Wall of Flesh.
* This weapon's low ammo consumption makes it ideal for people who use expensive ammo, even well into the late-game.
* When using Crystal or Ichor Bullets as ammo, the player can easily defeat Plantera and even Golem.
* Having the Rapid modifier will greatly increase its fire rate, making it fire faster than the Minishark and doing as much DPS as the Megashark.

## Trivia

* On the Mobile version and  Nintendo Switch Version, the Clockwork Assault Rifle used to not have the delay between ticks, making it very viable far into Hardmode. However, this has been removed with the 1.3 and 1.4.0.1Verify updates respectively.
* The Clockwork Assault Rifle, Star Cannon, Flintlock Pistol and the Minishark are some of the only guns without knockback.
* The Clockwork Assault Rifle is potentially a reference to the Heckler & Koch G11 assault rifle, a real-world prototype rifle that fired in three-round bursts and had a clockwork feeding system for the weapon, however the G11's three-round "hyperburst" is fired at 2,100 RPM.

## History

PC version
* Desktop 1.4.0.1: Damage decreased from 19 to 17.

* Desktop 1.3.1: Sprite updated.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

## Footnotes

1. ↑ A tick is a time unit countable by the software. Most of *Terraria*'s updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
Chlorophyte Saber

Chlorophyte Saber*

Statistics

Projectile created* Spore Cloud
Sounds

* Internal Item ID: **1227**
* Internal Projectile ID: **228**

The **Chlorophyte Saber** is a Hardmode autoswing sword, and is the less powerful, but faster sword of the two that can be crafted from Chlorophyte Bars, with the other being the Chlorophyte Claymore. When swung, it emits a damaging short-ranged spore cloud, which looks exactly the same as the Chlorophyte Partisan's projectile. The spore cloud is able to penetrate through solid blocks and multiple enemies, but it does not inflict any knockback and can only be cast once per second.

Its best modifier is **Legendary**.

## History

PC version
* Desktop 1.4.1.2: Increased damage from 48 to 57.

* Desktop 1.3.0.1:
	+ Damage increased from 43 to 48.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Clown

Clown Classic Expert MasterStatistics

Inflicts debuffInflicts debuffInflicts debuff

Drops

* **Item (Quantity)****Rate**
* Trifold Map1%2%
* Bananarang (1 )
(1–4 )10%
3.33%
* Bloody Tear10%
* KO Cannon20%
Sounds

* Internal NPC ID: **109**

The **Clown** is an uncommon Hardmode enemy that only appears during Blood Moons.

The Clown deals damage in a number of ways:

* Happy Bombs, its primary weapon, deals high damage but does not destroy tiles.
* Chattering Teeth Bombs, which explode after hopping toward the player.
* Contact damage, with a chance of inflicting the Confused debuff.

Once the player has defeated at least one Clown in a world, the Clothier will start selling the Clown set.

On the PC version, Console version, Mobile version, and tModLoader version, it is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades.

## Notes

* Although spawn rates are significantly increased during a Blood Moon, it is not guaranteed that a Clown will spawn.
* In Master Mode, his bombs can do extreme damage, possibly even killing the player in a single hit if they’re not prepared. The Chattering Teeth Bombs he throws will stay even after the clown dies, and can do similar extreme damage in Master Mode.

## Trivia

* This enemy is modeled after the archetypal evil clown, which has been a recurring urban legend in the United States since the 1900s.

The Bestiary entry for the Clown: *"His origins unknown, this creepy fiend balances himself on a ball while hurling explosive destruction at everything around him."*

## History

PC version
* Desktop 1.4.4:
	+ Damage of Chattering Teeth Bomb reduced from 200 to 120
	+ Damage of Happy Bombs reduced from 160 to 120
	+ Happy Bombs now glow, making them easier to see
	+ Chattering Teeth Bombs now have a sound effect when spawned and occasionally played passively, helping the player to be aware of them
	+ Clown's drop pool has also been overhauled:
		- Is now the sole source of KO Cannon, having a 1/5 chance to drop it
		- Bananarang drop rate has been increased from 1/30 to 1/10
		- Bloody Tear drop rate increased from 1/100 to 1/10 (like other uncommon Blood Moon enemies)

* Desktop 1.4.1: Increased the Bloody Tear drop chance from 1/200 to 1/100.

* Desktop 1.4.0.1:
	+ Now has a chance to drop the Bloody Tear.
	+ Can now be detected by Lifeform Analyzer.
	+ Now throw Chattering Teeth Bombs.

* Desktop 1.3.5: Sprite updated.

* Desktop 1.2.0.3: Now has a chance to drop a Clown Banner.

* Desktop 1.2:
	+ Clowns no longer destroy tiles.
	+ Now has a chance to drop Trifold Map or Bananarangs.

* Desktop 1.1.1:
	+ Bombs thrown by Clowns will now show that the wall has been destroyed in multiplayer.
	+ Will only throw bombs when players are in range.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Cloud in a Balloon

Cloud in a Balloon*

Statistics

Sounds

* Internal Item ID: **399**

The **Cloud in a Balloon** is an accessory that combines the functionality of the Cloud in a Bottle and the Shiny Red Balloon. It boosts jump height by 33%, and jump speed by 30%, increasing the player's first jump's height to 10.5 blocks (~75% increase), and provides a double jump that hits 9 blocks, for a total height of 19.5 blocks.

Jump height is *reduced* when underwater, reducing your total underwater height from 15 blocks (8 + 7 from Cloud jump) to 13 blocks (7 + 6 from Cloud jump).

## Crafting

### Used in

* Lucky Horseshoe
* Blizzard in a Balloon
 Bundle of Horseshoe Balloons | * **Cloud in a Balloon**
* Blizzard in a Balloon
* Sandstorm in a Balloon
 * White Horseshoe Balloon
* Any Cloud Balloon
 * Yellow Horseshoe Balloon
* Any Cloud Balloon
* Any Blizzard Balloon

## Notes

* The Cloud in a Balloon can stack with separate double-jump items, such as the Sandstorm in a Balloon and Fart in a Jar. Stacking multiple items that give the same type of double-jump (in this case, Cloud) will not increase the effects of the jump.

## Tips

Stackability of jump-enhancing accessories
 Increased height of first jump
* **Cloud in a Balloon**
* Sandstorm in a Balloon
* Blizzard in a Balloon
* Bundle of Balloons
* Honey Balloon
* Blue Horseshoe Balloon
* White Horseshoe Balloon
* Yellow Horseshoe Balloon
* Fart in a Balloon
* Balloon Pufferfish
* Sharkron Balloon
* Green Horseshoe Balloon
* Amber Horseshoe Balloon
 Cloud double jump
* **Cloud in a Balloon**
* Bundle of Balloons
* Blue Horseshoe Balloon

* The Cloud in a Balloon is useful when combined with wings because it will jump-start flight and increase total flight time.
* The double jump can be used to negate fall damage if timed correctly.

## Gallery

* The total height achieved with the Cloud in a Balloon versus the total height achieved with the Cloud in a Bottle, including when submerged in water.

## History

PC version
* Desktop 1.2: Now used to craft the Blue Horseshoe Balloon and Bundle of Balloons.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Chromatic Cloak

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Chromatic Cloak*

Statistics

* Internal Item ID: **5355**

The **Chromatic Cloak** is a Hardmode accessory which allows a more controlled Shimmering. When equipped, touching Shimmer does not inflict the Shimmering debuff, and the player can instead start Shimmering at any time while under Shimmer by holding the `▼ Down` key. However, after Shimmering starts, it cannot be interrupted, not even by re-equipping the Chromatic Cloak.

## Tips

The Chromatic Cloak can be replaced with the Water Walking Boots, Obsidian Water Walking Boots, Lava Waders, or Terraspark Boots, as they have the same effect as the Chromatic Cloak, allowing the player to walk on shimmer, as well as other benefits that the Chromatic Cloak does not have. Although, the Chromatic Cloak can move through shimmer without beginning to phase though blocks. Unlike the accessories listed.

## History

PC version
* Desktop 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Nintendo Switch version
* Switch 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.
Chest Lock

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Chest Lock*

Statistics

* Internal Item ID: **5328**

The **Chest Lock** is a consumable item. Pressing the `⚒ Use / Attack` button on certain types of Chests when holding it will turn the Chest into a locked Chest and consume the Chest Lock. The content of the Chest will not be affected by the conversion. Chests locked in this way work the same as the naturally generated locked Chests, requiring another respective key to unlock. Also, Do not use the Chest lock on Dressers, doing this will consume the Chest lock without locking the dresser.

## Notes

* Chests locked by the Chest Lock are eligible for obtaining Achievements such as Dungeon Heist and Big Booty when unlocked again.
* Biome Chests are unable to be locked on worlds that do not have Plantera defeated.

## Tips

* The player should avoid placing important items inside unlocked Biome Chests, especially in multiplayer, to avoid the Chest being locked by themselves or other players.

## History

PC version
* Desktop 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Nintendo Switch version
* Switch 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.

## References

1. ↑ Information taken from the PC 1.4.4.9 source code, method `Lock()` in `Terraria.Chest.cs`.
Chlorophyte Arrow

Chlorophyte Arrow*

Statistics

Projectile created* Chlorophyte Arrow
Sounds

* Internal Item ID: **1235**
* Internal Projectile ID: **225**

**Chlorophyte Arrows** are a type of arrow obtainable after all three mechanical bosses are defeated. They are crafted from Chlorophyte Bars and are the third strongest type of arrow in the game. They ricochet once when hitting blocks, are affected by gravity, and maintain their decreasing altitude when the arrows ricochet.

 The arrows can bounce four times, and will "Smart Bounce" to a nearby target if one is in range. Arrows only deal 66% of normal damage after a bounce.

 Similar to Meteor Shots, the arrows can pierce one enemy or bounce one time, but not both. It should be also noted that they bounce in a different way than Meteor Shots, always returning to the place which they were fired from, making a 180° angle. They are destroyed upon impact.

## Tips

See Guide:Chlorophyte Ore Farming for tips on farming Chlorophyte Ore.
* As Chlorophyte Ore is hard to accumulate and Chlorophyte Arrows are not particularly outstanding, it is recommended not to craft them unless the player has a lot of spare Chlorophyte Bars.
* As with most piercing weapons, if multiple arrows would penetrate an enemy, an invincibility frame will be triggered where only one arrow will deal damage while the others will simply pass through. Therefore, Chlorophyte Arrows should generally only be used with single-shot bows and repeaters.

## History

PC version
* Desktop 1.4.0.1:
	+ Sprite updated.
	+ No longer pierces targets.
	+ Projectile speed increased.
	+ Bounces more times and can home in on nearby targets after bouncing.
	+ Post-bounce arrows only deal 66% damage.

* Desktop 1.3.0.1: Now creates 150 Chlorophyte Arrows per Chlorophyte Bar instead of 50.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Chain Guillotines

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Chain Guillotines*

Statistics

Projectile created* Chain Guillotine
Sounds

* Internal Item ID: **3012**
* Internal Projectile ID: **481**

 Obtained from Classic Expert Master

The **Chain Guillotines** are a Hardmode autoswinging flail dropped by Corrupt Mimics. The weapon fires two blade projectiles attached to chains in rapid succession, with a maximum range of 22 tiles.

It can also pierce multiple enemies when standing inside them or very close, therefore being a lot more effective at close quarters.

Its best modifier is **Godly** or **Demonic**. Both modifiers increase the average damage output by the same amount.

## Tips

* The weapon can be easily reforged for a few Silver, making it cheap and easy to achieve good and effective modifiers.
* If riding a fast mount, such as the Pirate Ship Mount or the Unicorn Mount, while firing in front of the player, it will cause a large number of guillotines to be thrown.
* The Chain Guillotines are quite effective against The Twins since their movement pattern can set up easy hits for this weapon.

## Trivia

* The weapon can be considered to be the Hardmode upgrade to the Chain Knife, sharing similar characteristics and a similar design.
* The name of the weapon can be a reference to the guillotine, an apparatus designed to carrying out executions by beheading.
* It has an extraordinarily low sell price for a Hardmode weapon.

## History

PC version
* Desktop 1.4.3.3: Fixed an issue where Chain Guillotines' chain would vanish at some angles.

* Desktop 1.4.1: Increased damage from 43 to 59.

* Desktop 1.4.0.1: Increased sell value from 2 to 8.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Christmas Tree decorations

**PC/Console/Old-gen console/Mobile/Windows Phone/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Old-gen console**, **Mobile**, **Windows Phone**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.
**Christmas-Only Content**
The content described on this page will only appear during the Christmas event.Christmas Tree decorations*

Statistics

"Lights" redirects here. For all sources of ambient light, see Light sources.
**Christmas Tree decorations** are items used to decorate Christmas Trees. There are four categories: toppers, bulbs, lights, and garlands. Each tree can include up to one of each. Most decorations can be purchased from Santa Claus for 5 each, except for the Old-gen console-exclusive Star Topper 4, which can be found in Presents.

Decorations can only be removed by replacing specific decorations with another of the same type, or by removing the tree with a pickaxe or drill and placing it again.

## Types

Toppers
* Star Topper 1Internal Item ID: 1874
* Star Topper 2Internal Item ID: 1875
* Star Topper 3Internal Item ID: 1876
* Bow TopperInternal Item ID: 1877
* Star Topper 4
* 505 Topper

Garlands
* White GarlandInternal Item ID: 1878
* Red GarlandInternal Item ID: 1880
* Green GarlandInternal Item ID: 1882
* White and Red GarlandInternal Item ID: 1879
* Red and Green GarlandInternal Item ID: 1881
* Green and White GarlandInternal Item ID: 1883

Bulbs
* Multicolored BulbInternal Item ID: 1884
* Red BulbInternal Item ID: 1885
* Yellow BulbInternal Item ID: 1886
* Green BulbInternal Item ID: 1887
* White BulbInternal Item ID: 1891
* Red and Green BulbInternal Item ID: 1888
* Yellow and Green BulbInternal Item ID: 1889
* Red and Yellow BulbInternal Item ID: 1890
* White and Red BulbInternal Item ID: 1892
* White and Yellow BulbInternal Item ID: 1893
* White and Green BulbInternal Item ID: 1894

Lights
* Multicolored LightsInternal Item ID: 1895
* Red LightsInternal Item ID: 1896
* Green LightsInternal Item ID: 1897
* Blue LightsInternal Item ID: 1898
* Yellow LightsInternal Item ID: 1899
* Red and Yellow LightsInternal Item ID: 1900
* Red and Green LightsInternal Item ID: 1901
* Yellow and Green LightsInternal Item ID: 1902
* Blue and Green LightsInternal Item ID: 1903
* Red and Blue LightsInternal Item ID: 1904
* Blue and Yellow LightsInternal Item ID: 1905

## Trivia

* In the event that one of each decoration is placed on the tree, the possible combinations reaches 2,904 ( 4,356).
	+ Including the possibility of leaving one or more types of decorations blank, the total possible combinations are 5,040 ( 7,056).

## History

PC version
* Desktop 1.2.2: Introduced.

Console version
* Console 1.04: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

## References

1. ↑ An Early Console Christmas - Fixes & More Dec 15, 2014
Cobalt Brick

Cobalt Brick*

Statistics

* Internal Item ID: **415**
* Internal Tile ID: **121**

**Cobalt Brick** is a сobalt tier brick. Unlike Cobalt Ore, Cobalt Bricks are not immune to explosives.

## Crafting

### Recipes

* Cobalt Ore
 **Cobalt Brick** | * Cobalt Brick Wall4

## History

PC version
* Desktop 1.4.4: Changed the crafting ratio from 1:1 (1 ore + 1 stone = 1 block) to 1:5 (1 ore + 5 stones = 5 blocks).

* Desktop 1.3.1: Sprite colors updated.

* Desktop 1.2:
	+ Sprite updated.
	+ Stack limit increased from 250 to 999.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Cascade

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Cascade*

Statistics

Inflicts Debuff

Projectile created* Cascade
Sounds

* Internal Item ID: **3282**
* Internal Buff ID: **24**
* Internal Projectile ID: **545**

The **Cascade** is a pre-Hardmode yoyo. With a base reach of 15.5 tiles and a maximum spin duration of 16 seconds before returning, it is the most powerful yoyo available pre-Hardmode. Upon striking an enemy, it has a chance to inflict the On Fire! debuff.

The Cascade has a ~~0.25\*~~1/400 (0.25%) chance of being dropped by any enemy in or near The Underworld after Skeletron has been defeated. Once Hardmode begins, it will no longer drop, as the stronger Hel-Fire will drop instead.

Its best modifier is **Godly** or **Demonic**. Both modifiers increase the average damage output by the same amount.

## Tips

* When used, it will emit embers which can be used as a light source stemming 6 blocks away (13×13 tiles sized light; 6 tiles from all sides, excluding the source).

## Trivia

* The name Cascade comes from one of the many different yoyos sold by One Drop YoYos . Their logo is the symbol listed at the bottom of the item's tooltip. There is a notable difference in color, though: While the real-life original is light blue, the Cascade appears to look like a CODE2 Dragon Slayer.
* Unlike many other items, the Cascade's availability is very limited, as it can only be obtained between defeating Skeletron and the Wall of Flesh.
* It is one of the only weapons that becomes completely unobtainable in Hardmode, the other being the Gray Zapinator.
* The Wall of Flesh can drop the Cascade.

## History

PC version
* Desktop 1.4.0.3: Item sprite updated.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Cobalt Shield

Cobalt Shield*

Statistics

* Internal Item ID: **156**

 Obtained from Classic Expert Master

The **Cobalt Shield** is a Shield accessory that grants the player immunity from knockback when equipped. It also provides 1 defense, which stacks with other defense-granting accessories, such as Obsidian Skulls and Shackles. It is obtained from Gold Chests found in the Dungeon, or by opening Golden Lock Boxes found in Dungeon Crates.

## Tips

* The protection against knockback is particularly valuable when the player is likely to come into frequent contact with enemies and environmental hazards, including but not limited to: boss fights which spawn several enemies or projectiles, Bats in the Underground, exposed lava pools, and map-generated traps in the Cavern and Dungeon.
* The knockback immunity is also of particular use when the player is on the move. For instance, farming for Fallen Stars while equipping the Hermes Boots will allow no speed interruptions caused by damage, and traversing through a Corruption chasm will prevent deadly fall damage from possible knockback caused by contact from the commonly encountered Eater of Souls.
* The Cobalt Shield can synergize with the Brand of the Inferno to block attacks, granting the Striking Moment buff.
* Players should upgrade it quickly with Obsidian Skull to make the Obsidian Shield as it's relatively cheap, combines the defense of both, and grants immunity to the Burning debuff.

## Trivia

* It is one of the 6 components of the Ankh Shield that can be obtained in Pre-Hardmode, the others being the Obsidian Skull, Nazar, Megaphone, Bezoar and Adhesive Bandage.
* Even though it has the word "Cobalt" in it, and visually appears similar to other Cobalt items, it cannot be crafted from Cobalt Ore / Cobalt Bars, as this item, like certain others found in the Dungeon's Locked Gold Chests/Golden Lock Boxes, contain Eastern Asian-themed items. It additionally predates Cobalt.

## History

PC version
* Desktop 1.3.2: Equipped sprite updated. Previous equipped sprite was .

* Desktop 1.3.1: Inventory sprite updated. Previous sprite was .

* Desktop 1.2.3: Inventory sprite updated. Previous sprite was .

* Desktop 1.1: Can now be combined with the Obsidian Skull to craft the Obsidian Shield.

* Desktop 1.0.6: Reduced the armor bonus from 2 to 1.

* Desktop-Release: Introduced.

Console version
* Console 1.06: Inventory sprite updated to match Desktop 1.2.3.

* Console-Release: Introduced with stats from Desktop 1.1.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.11212: Inventory sprite updated to match Desktop 1.2.3.

* Mobile 1.1.5536: Can now be combined with the Obsidian Skull to craft the Obsidian Shield.

* Mobile-Release: Introduced with stats from Desktop 1.0.6.

Nintendo 3DSversion
* 3DS-Release: Introduced with stats from Desktop 1.1 and inventory sprite from Desktop 1.2.3.
Capricorn set

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Capricorn set*

Statistics

The **Capricorn set** is a vanity set consisting of the **Capricorn Helmet**, the **Capricorn Chestplate**, the **Capricorn Hooves**, and the **Capricorn Tail**. It is one of the six sets that were added as part of the Journey's End Vanity Contest; the original concept was submitted by R-MK.

The leggings of this vanity have the unique feature of being able to switch from tail to legs and vice-versa via the `⚷ Interact` key when they are not equipped.

## Set

Capricorn Helmet*

Statistics

* Internal Item ID: **5057**
* Internal Armor ID: **270**
Capricorn Chestplate*

Statistics

* Internal Item ID: **5058**
* Internal Armor ID: **239**

### Leg variants

Capricorn Hooves*

Statistics

* Internal Item ID: **5059**
* Internal Armor ID: **225**
Capricorn Tail*

Statistics

* Internal Item ID: **5060**
* Internal Armor ID: **226**

## Crafting

### Recipes

* Fallen Star5
* Silver Dye
 Capricorn Tail | * Silk20
* Fallen Star5
* Silver Dye

## Notes

The horns, shoulderplates, gauntlets and all other gold parts will always appear in the dark, though do not give any light off.

## Trivia

* The Capricorn Tail and Hooves are internally considered grab-bag type items, like Goodie Bags or Treasure Bags, since they also drop an item when the `⚷ Interact` button is pressed on them.

## History

PC version
* Desktop 1.4.1: Introduced.
Chlorophyte Brick Wall

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Chlorophyte Brick Wall*

Statistics

Sounds

* Internal Item ID: **2789**
* Internal Wall ID: **173**

**Chlorophyte Brick Walls** are Walls that can be manually crafted. When placed, it presents a dark shade of green followed by a gemstone-like pattern.

## History

PC version
* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Chlorophyte Jackhammer

Chlorophyte Jackhammer*

Statistics* 0%
* 90%
* 0%

Projectile created* Chlorophyte Jackhammer
Sounds

* Internal Item ID: **1262**
* Internal Projectile ID: **252**

The **Chlorophyte Jackhammer** is a Hardmode hammer crafted with 18 Chlorophyte Bars at a Mythril or Orichalcum Anvil. Even though it has a lower hammer power than other hammers, it destroys fairly quickly and serves practically all hammer purposes.

Its best modifier is **Godly** or **Demonic**. Both modifiers increase the average damage output by the same amount. Mechanical tools can only have universal prefixes, because they can't have their speed modified.

## Notes

* This tool functions much like drills or chainsaws, in that it mines via a "machine" with constant directed contact, rather than being swung repeatedly at targets. While there are several drills and chainsaws fulfilling pickaxe and axe duties via a machine method, the Chlorophyte Jackhammer is the only such tool fulfilling hammer duty.
* On the Console version, the use time of the Chlorophyte Jackhammer is significantly slower.Verify Other hammers, such as the Hammush or Spectre Hamaxe, are able to break walls faster.

## Achievements

 **Stop! Hammer Time!** • *“Obtain your first hammer via crafting or otherwise.”*Obtain a Hammer. Category:  Collector
## Trivia

* In real life, jackhammers are actually digging tools rather than hammering tools.
* The Chlorophyte Jackhammer is the only jackhammer in-game.

## History

PC version
* Desktop 1.4.1: Included this item in the Drill/Chainsaw mechanics overhaul: now has increased speed at the expense of range.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Copper Bar/cs

Měděná cihličkaCopper Bar*

Informace

* Interní ID předmětu: **20**
* Interní ID dlaždice: **239**

**Měděná cihlička** je jedním z prvních kovových cihliček ve hře a používá pro vytváření různých předmětů a zbraní
Její alternativa je cínová cihlička

*Má bohužel velmi nízký potenciál a sílu, takže se vyplatí vynechat v jeho těžení a následném tavení, v případech lze nalézt v truhlách, takže není potřeba těžit.*
Chest Loot

Chests contain different loots depending on where it is, generated during the world generation, this page lists all of them.
Most chests contains a "primary" loot, that is always one item from a pool, then "secondary" loot that consists of rare items, then "common" loot that depends on the depth of the chest.

## Surface

Any chest that is above the surface layer or contains a pyramid loot will get this loot table of common items :

### Living Wood Tree

#### PC version, Console version, Mobile version, and tModLoader version

Note: The secondary loot will only be rolled if the chest contains the Living Wood Wand.

#### Old-gen console, Windows Phone, Old Chinese, 3DS, and tModLoader Legacy versions

Note: On the Old-gen console version, Living Wood Chests will have either a Living Wood Wand or a Leaf Wand, but not both.
Clumsy Balloon Slime

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Clumsy Balloon SlimeStatistics

Sounds

* Internal NPC ID: **686**

The **Clumsy Balloon Slime** is a rare entity that can be found in the Space layer. It resembles a slime attached to a balloon, floating around midair. It does not damage the player, nor does it take damage from any source. The player can break its balloon with any weapons, tools, projectiles, etc., and then it will transform into the Clumsy Slime. Afterwards, the Clumsy Balloon Slime will no longer spawn.

If the Clumsy Slime is killed, it will respawn naturally without the need to break another Clumsy Balloon Slime's balloon. Only one Clumsy Balloon Slime can be alive at a time.

It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades.

## History

PC version
* Desktop 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Nintendo Switch version
* Switch 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.

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Cobalt Ore

Cobalt Ore*

Statistics* 100%

* Internal Item ID: **364**
* Internal Tile ID: **107**

**Cobalt Ore** is the lowest tier of Hardmode Ore, and can spawn on the first breaking of an Altar. More will spawn on the 4th, 7th, 10th, etc destroyed Altars, albeit in decreasing amounts. Mining Cobalt Ore requires at least a Molten Pickaxe. It is immune to all types of explosions.

Palladium Ore may generate in place of Cobalt Ore. It is slightly more valuable, and the tools and weapons it crafts have slightly better stats.

## Crafting

### Used in

     only:Cobalt Brick | * Stone Block
 Platinum Ore | * **Cobalt Ore**

## Notes

* Cobalt ore spawns at any depth in the Underground and Cavern layers.

## Achievements

 **Extra Shiny!** • *“Mine a powerful ore that has been newly blessed upon your world.”*Mine your first Hardmode ore. Category:  Explorer
## Trivia

* Actual Cobalt is a poisonous, magnetic metal (though it is actually a key part of vitamin B12, which is necessary for living beings and has extremely low toxicity). It is named after the Kobold, at that time thought of as a mischievous spirit; this is because smelting its ores were difficult and would often release toxic fumes. Pure cobalt is an element found on the periodic table just after iron, and is actually silver-like in color, however it is never found pure in nature. Its primary historic use was as a pigment used especially in glass or porcelain, as it turns a rich "cobalt blue" when in the compound form of smaltite, made of cobalt, iron, and nickel combined with arsenic. This made cobalt, along with lapis lazuli, one of the few mineral blue pigments, and therefore was an extremely valuable commodity.
* Several Cobalt items in the game are Japanese-themed, namely the Cobalt Naginata, Cobalt Armor and the Cobalt Sword which resembles a katana.
* Cobalt Ore's inventory sprite is the same as the one for Adamantite Ore, except rotated and colored blue.
* Despite being named after (and resembling) the material, the Cobalt Shield cannot be made from ore/bars, as it predates the addition of Cobalt.

## History

PC version
* Desktop 1.3.1: Sprite updated.

* Desktop 1.3.0.1: Placed Cobalt has a new texture. The previous placed sprite was

* Desktop 1.2.3: Increased stack limit from 99 to 999.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Crab

Crab Classic Expert MasterStatistics

Drops

* **Item (Quantity)****Rate**
* Shrimp Po' Boy2%
Sounds

* Internal NPC ID: **67**

**Crabs** are weak enemies found in Oceans, walking along the bottom and occasionally jumping. They may also walk on land, and whether or not they are in water has no effect on their behavior.

## Tips

* Crabs can also be spawned with a Crab Statue. Such Crabs will drop no coins, but are a good source of Shrimp Po' Boys and the Crab Banner.
	+ The Crabs spawned by a Crab Statue can furthermore be used to make a so-called "Crab Engine".
* Crabs are very light creatures and suffer from considerable knockback. This can make fighting them a bit irritating, as players have to continually run after them.

## Trivia

The Bestiary entry for the Crab: *"This hard shelled coastal creature could snip the toes right off a man, among other things. They are not to be trifled with."*

## History

PC version
* Desktop 1.4.0.1: Now has a chance to drop Shrimp Po' Boy.

* Desktop 1.3.5: Sprite updated.

* Desktop 1.2.0.3: Can now drop its own respective banner.

* Desktop 1.0.5: Introduced.

Console version
* Console-Release: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'