Blood Death Knight

The Blood Death Knight is a Strength Tank who specializes in self-healing and sustain.

## **Skills**

###  **Death Strike [Q]**

A powerful strike that drains the life of the enemy target, dealing damage and restoring some of the death knight's health and 25 mana.

Healing - [50+10\*Skill Level+0.5\*Strength].

Damage - [75+15\*Skill Level+0.75\*Strength].

Cooldown - 6 seconds.

Mana cost - 0.

###  **Bloodworms [W]**

- Passive: The Death Knight Summons a Bloodworm each 5 seconds that have [Strength\*0.05] attack power until the cap of 4 is reached.

- Active: The Death Knight bursts all worms, healing himself as well as temporarily increasing strength.

Bloodworms BAT - 1.5.

Healing per worm - [1+0.3\*Skill Level%].

Strength buff per worm - 4%

Buff duration - 10 seconds.

Cooldown - 10 seconds.

Mana cost - 50.

###  **Blood Boil [E]**

The death knight boils the blood of all enemies within 350 radius, dealing damage and healing the Death Knight.

Damage - [40+8\*Skill Level+0.4\*Strength]

Healing per target - [20+4\*Skill Level+0.2\*Strength]

Cooldown - 9 seconds.

Mana cost - 35.

###  **Dancing Rune Weapon [R]**

The death knight summons a rune weapon that attacks enemies and drains their life, gradually restoring the hero's health while consuming 25 mana per second. The weapon will despawn if the death knight moves far away from the weapon or lose all of his mana.

Health restored per second - [1+0.4\*Skill Level%].

Weapon Attack Power - [20+6\*Skill Level+Attack Power\*0.4].

Weapon BAT - 1.35.

Duration - 15 seconds.

Cooldown - 60 seconds.

Mana cost - 25 mana per second.

###  **Vampiric Blood [D]**

The death knight embraces his undeath, increasing maximum health and restoring health for the same amount, as well as increasing self healing.

Maximum health buff and healing - [10+1\*Skill Level%].

Duration - 10 seconds.

Cooldown - 30 seconds.

Mana cost - 75.

###  **Rune Tap [F]**

Reduces all damage taken by 10% as well as restoring 10% of mana.

Number of Charges - 2.

Duration - 4 seconds.

Recharge - 18 seconds.

###  **Taunt/Veteran of the Third War[G]**

- Toggle On:

[Q], [E], [R] provoke enemies to attack you. Passive turned on.

- Toggle Off:

Abilities no longer provoke enemies. Passive turned off.

- Veteran of the Third War (passive):

Maximum health increased by 15%.

## **Essences**

###  **Satiation** (Rare Essence)

Blood Boil [W] bursts alive worms instantly. Worms healing increased by 10%.

###  **Haunting Weapon** (Rare Essence)

Dancing Rune Weapon [R] range and connection radius increased by 200.

###  **Wicked Power** (Rare Essence)

Death Knight's base attacks deal [0.15\*Strength] damage when wielding a two-handed weapon.

###  **Hemostasis** (Epic Essence)

Death Strike [Q] healing and damage formulas are swapped.

###  **Mark of Blood** (Epic Essence)

Dancing Rune Weapon [R] reduces damage done by the target by 15%.

###  **Will of the Necropolis** (Epic Essence)

The Death Knight receives a 10% strength buff if there is more than 3 targets nearby.

## **Changelog**

17.02 - Updated for 12.5.4.

16.04 - Updated for 13.2.2.

12.06 - Updated for 13.7.1.

12.08 - Updated for 13.7.6.