Policy-12

## The Proposal

### **Licensure Exam for Armor**

In order to wear armor at practice/events. A Verditian must pass a licensure exam that will ensure the member understands how armor works. The exam is as followed: (You must score 100%)

#### **Academic Portion**

2. **What are the three tiers of armor?**
	* A: Leather, chain, and plate.
3. **While rank testing, what tier is plate armor reduced to?**
	* A: Chain-tier.
4. **How does Leather armor protect the user against the following weapon damages? (Blue, Red, Black, Single-Green, Double Green, Yellow, and White)**
	* A: Blue- Leather can ‘block’ one blue strike but a second blue strike will deal damage to the limb/torso.
	* Red- Leather offers no protection against Red damage.
	* Black- Leather offers no protection against Black damage.
	* Single-Green- Leather is immune to Single-Green damage.
	* Double-Green- Leather offers no protection against double-green damage.
	* Yellow- Leather torso and limb armor offer no protection against yellow damage. However, leather helmets offer immunity to yellow damage.
	* White- Leather helmets are immune to white damage.
5. **How does Chain armor protect the user against the following weapon classes? (Blue, Red, Black, Single-Green, Double Green, Yellow, and White)**
	* A: Blue- Chain can ‘block’ one blue strike but a second blue strike will deal damage to the limb/torso.
	* Red- Chain reduces Red damage to blue damage. Therefore Chain can ‘block’ one strike but a second strike will deal damage to the limb/torso.
	* Black- Chain offers no protection against black damage.
	* Single-Green- Chain is immune to single green damage.
	* Double-Green- Chain reduces Double-Green damage to blue damage. Therefore Chain can ‘block’ one strike but a second strike will deal damage to the limb/torso.
	* Yellow- Chain torso and limb armor offer no protection against yellow damage. However, Chain helmets offer immunity to yellow damage.
	* White- Chain helmets are immune to white damage.
6. **How does Plate armor protect the user against the following weapon classes? (Blue, Red, Black, Single-Green, Double Green, Yellow, and White)**
	* A: Blue- Plate can ‘block’ two blue strikes but a third blue strike will deal damage to the limb/torso.
	* Red- Plate reduces Red damage to blue damage. Therefore Plate can ‘block’ two strikes but a third strike will deal damage to the limb/torso.
	* Black- Plate reduces Black damage to two points of blue damage. Therefore Plate can ‘block’ one black strike but a second strike will deal damage to the limb/torso.
	* Single-Green- Plate is immune to single green damage.
	* Double-Green- Plate reduces Double-Green damage to blue damage. Therefore Plate can ‘block’ two strikes but a third strike will deal damage to the limb/torso.
	* Yellow- All plate armor is immune to yellow damage
	* White- Plate helmets are immune to white damage.
7. **If plate armor has received a single point of blue damage and is then struck by a black weapon what happens?**
	* A: The limb/torso struck receives damage. (AKA the armor is ignored)
8. **You have hybrid armor, meaning that your chest is half chain and half plate. The chain armor portion has suffered blue damage and is therefore ‘broke’. Does the plate on your chest retain its ability to block another blue strike?**
	* A: No. Once the target zone has any armor broken, the whole armor in that zone is broke. Even though the plate would still be able to survive more in other situations.
9. **When someone blue hits you in an armored zone, what do you need to call out?**
	* A: ‘Armor!’ So the opponent knows there was contact, but your armor came into play.
10. **If your armor has been ‘broken’ by blue damage and then receives a single green thrust, what happens?**
	* A: Nothing, single green can never go through armor, regardless of any previous damage.
11. **In Dagorhir and Belegarth, how strong are the following armor tiers? (Leather, Chain, Plate)**
	* A: All armor is reduced to leather-tier effectiveness at a Belegarth/Dagorhir event.
12. **Can you initiate a grapple while wearing armor at a Belegarth/Dagorhir event?**
	* A: No, it’s explicitly banned.
13. **Are you allowed to grab the shaft of a weapon if you are wearing armor in a Dagorhir/Belegarth setting?**
	* A: Yes. It’s not considered grappling.
14. **You are wearing chain armor from head to toe. If you are struck with a blue weapon once in the chest, and then another time in the back. What happens?**
	* A: You die, that is the same armor zone.
15. **You are wearing a chainmail shirt that fully covers your torso and arms. You additionally have leather shoulder armor on top of it. How does your armor work in terms of tier-protection?**
	* Your armor is only as strong as the top-most visible layer. So in this setting your shoulders only offer leather-tier protection.
16. **You are wearing plate armor that fully covers your torso and arms. You additionally have a back-shield on top of it. Does this change how your armor works? If so, how?**
	* Yes, it changes how it works. Armor doesn't count if it's under a shield strapped to your body, such as an arm shied or a back shield. *(Bonus points if they mention that this only applies to shields that are strapped to your body that can't reasonably be 'dropped' when broken)*

#### **Identification Portion**

Verditians will be presented either a physical piece of armor, or pictures of armor and asked to identify what parts of the armor are leather-tier, chain-tier, or plate-tier. For sections about their personal armor, they must be able to fully, without error, identify how their armor would react in specific combat situations. Questions such as:

1. What parts of your armor are leather-tier, chain-tier, and plate-tier?
2. What parts of your armor share a Strike-Zone? (Arms, Legs, Torso, Head, etc)

### **Additional Requirements for Samurai Title**

Have to pass the licensure exam to become a samurai in addition to having chest armor and handle colors.

### **Removing Extensive Knowledge of Armor from the Grunt/Footman Academic Trials**

With the advent of an armor licensure, it would be redundant to require the trial questions in multiple places. Additionally this could reduce a barrier to general rank ups. So we'd remove the questions from above from the general academic trials and replace them with simple game questions such as: "What does it mean when someone says 'Armor' after you strike them?"

We'd likely keep the cross gaming questions as is and then simple interactions such as what can block yellow damage.