recursal/Fanatic-Fandom huggingface dataset:
Bottle of Acid

## Overview

**Bottle of Acid** is a resource used in various advanced crafting recipes.

## Sources

* **Bottle of Acid** can be looted from Sinks, Working Stiffs Crates, Working Stiff Tools Work Trucks, Cardboard Boxes, Trash Compactors, Green Drawers, Trash, Garage Storage, Tilt Trucks, Utility Carts, Janitor Cart, non-drivable vehicles, Wooden Desks, Iron Desks, Night Stands, Lockers, car wrecks, Chemistry Sets, and Construction Crates.
* After reading the Wasteland Treasures: Acid perk book, acid can be obtained by disassembling non-drivable vehicles (8%-15% chance), Acid Barrels, Chemistry Sets (5%), Medical Supplies (5%). Note: The uncovered Army Trucks provide an 8% chance whereas the covered is 15%--Check the page for images. All other non-drivable vehicles, except for the sedan, have a 15% chance.
Coffee Beans

## Description

**Coffee Beans** are a food item that can be found in various buildings across the map and are more frequently found inside cupboards and sinks in the kitchens of houses. Coffee Beans on their own are not edible but they can be cooked on a Campfire with a Cooking Pot to brew Coffee. Coffee Beans can also be used to craft Coffee Seeds, which in turn can be planted to grow Coffee Plant.

## Usage

### Recipes

The following recipes require **Coffee Beans**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
Bullet Tip Mold

## Description

A **Bullet Tip Mold** is a craftable item that is placed in to a Forge and used to cast Scrap Lead into a Bullet Tip. Due to the fact a Bullet Tip Mold is not affected by durability it will not suffer any damage and will last indefinitely. As with all molds it will only accept scrap items with the correct type of base material, in this case lead. For a current list of all lead based items check the page Scrap Lead. A Bullet Tip Mold cannot be scrapped, dismantled or melted in a Forge.

## Usage

Along with a source of lead and a Combustible fuel, a Bullet Tip Mold is used by placing it into the **Mold** slot in a Forge. Once the mold has been placed into its slot the **Metal** slot will accept items of the correct type of material. Place the metal item you intend to melt into the **Metal** slot and place your fuel source into one of the three **Fuel** slots. The casting process will begin and the Bullet Tip Mold will be used to cast a Bullet Tip.

## Unlocking

Before you can craft a Bullet Tip Mold the recipe must be unlocked, this is done by reading the required recipe book.

 Ammunition Nation Book.
## Crafting

#### Required Item

It is very easy to craft a Bullet Tip Mold and you will require the following items to do so.

 **5x** Lump of Clay
 **1x** Bullet Tip
#### Crafting Recipe

You can craft a Bullet Tip Mold by using the recipe below.

## Notes

* If the mold is removed from the forge during casting it will cause the current part that is being cast to disappear and you will lose the metal already used by it.
Can of Sham

## Description

A **Can of Sham** (aka Canned Sham) is a Canned Food that can be looted from many of the various houses or large amounts in Shamway Grocery Store or Shamway Factory. As with all Canned Food, Can of Sham has the advantage of being ready to consume immediately without the need to be cooked first.

Can of Sham is the only Canned Food that can be crafted. However, it is better used to craft Sham Chowder than eaten directly.

Eating Can of Sham will have a positive effect on Fullness, Stamina, and Health.

## Sources

After unlocking the Shamway Secret Recipe, a Can of Sham can be made with the following ingredients:

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}601Rotting Flesh5Bone5Animal Fat5{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}Master Chef{{{skillmod}}}{{{perkbook}}}Shamway Secret RecipeCampfireCooking Pot{{{inventorycraft}}}
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*The recipe above contains the Resources needed to craft the **Can of Sham** for each level of the Master Chef Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.*

## Usage

### Recipes

The following recipes require **Can of Sham**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
Brass Doorknob

## Description

The **Brass Doorknob** is an item that may be used to create Brass. While the Brass Doorknob can be directly scrapped into Brass, you can also smelt it directly into Brass in the Forge. Smelting Brass Doorknob directly instead of scrapping it will yield more Brass. Selling a Brass Doorknob to the Trader yields the same number of Duke's Casino Tokens as smelting and then selling the resulting brass.

Warning! Do not buy from Trader as a way to obtain Brass, as you will get more Brass from smelting the Duke's Casino Tokens directly than you will get from buying this item!

## Scrapping

Brass Doorknob can be scrapped to produce 15 units of Brass, or smelted in the furnace to produce 50 units.

## Notes

To save space on inventory slots while looting, a player might want to scrap Brass Doorknob into Brass. This collates many different brass items into a single pile of Brass that takes up just one inventory slot.
Cabin 5

**Coordinates** | 1302 W, 812 N
 Game Worlds

## Description

**Cabin 5** can be found in one location in Navezgane. This variant of Cabin is medium sized with a second floor. This location does have a basement entrance.

## Locations in Navezgane

There is only one location of Cabin 5 located at:

* 1302 W, 812 N

## Prefabs

There are 15 different types of Cabins. *Note: Only cabin 1 has been filled with Loot containers info*

## Images

* Front Entrance
* Right Side
* Rear
* Left Side
* Player Point of View
* Basement Entrance
Broken Leg

## Description

**Broken Leg** is a status effect giving a negative buff that is gained through fall damage. It will decrease the player's speed by 40%, and leave them more susceptible to further fall damage which could possibly result in death. It has a duration of up to 2 real time hours, which is 72 hours of game time using the default settings. Multiple broken bones within the duration period and without a splint applied will reset the duration timer. From experience, the time seems to be modified by the players abilities and stats and how far they have fallen.

It is possible to partially heal a Broken Leg using a Splint. The player's splinted leg will reduce the player's speed penalty from 40% to 28%. However, this does not protect the player from further debuffs, as does using Antibiotics to cure Infection. If the player receives fall damage while a splint is applied, they may suffer a Sprained Leg, or, if the fall is of sufficient height, another Broken Leg.

Alternatively, the player may use a Plaster Cast to reduce the healing time.
Chemistry Set

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

## Description

A **Chemistry Set** is a lootable container found in the loot room of dungeon-style POIs and other POIs.

**Small Chemistry Set**

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:

**Medium Chemistry Set**

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:

**Large Chemistry Set**

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:
Clothing Double Pocket Mod

## Description

Decreases encumbrance penalty by installing this modification into your clothing items. Clothing Double Pocket Mod cannot be placed onto shoes and cannot be used with certain wearable head items such as the Bandana and hat items.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Leather4Duct Tape2Cloth Fragment200Sewing Kit2{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}Needle & Thread Vol. 7{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Clothing Double Pocket Mod Recipe

1x
 **03:24.8**

 Burning Shaft Mod ·
 Diamond Blade Tip Mod ·
 Dye ·
 Ergonomic Grip Mod ·
 Fortifying Grip Mod ·
 Metal Chain Mod ·
 Metal Spikes Mod ·
 Rad Remover Mod ·
 Serrated Blade Mod ·
 Structural Brace Mod ·
 Stun Baton Repulsor Mod ·
 The Hunter Mod ·
 Ranged
 Barrel Extender Mod ·
 Bipod Mod ·
 Cripple Em Mod ·
 Drum Magazine Mod ·
 Fore Grip Mod ·
 Laser Sight Mod ·
 Magazine Extender Mod ·
 Muzzle Brake Mod ·
 Polymer String Mod ·
 Reflex Sight Mod ·
 Retracting Stock Mod ·
 Sawed-Off Shotgun Barrel Mod ·
 Scope 2x Mod ·
 Scope 4x Mod ·
 Scope 8x Mod ·
 Shotgun Choke Mod ·
 Shotgun Duckbill Mod ·
 Shotgun Tube Extender Mod ·
 Silencer Mod ·
 Trigger Group: Burst Mod ·
 Trigger Group: Full Auto Mod ·
 Trigger Group: Semi Mod ·
 **Tools** |  Bunker Buster Mod ·
 Diamond Blade Tip Mod ·
 Dye ·
 Ergonomic Grip Mod ·
 Fireman's Axe Mod ·
 Grave Digger Mod ·
 Iron Breaker Mod ·
 Power Tool Large Tank Mod ·
 Power Tool Small Tank Mod ·
 Structural Brace Mod ·
 Tempered Blade Mod ·
 **Armor/Clothing** |  Advanced Muffled Connectors Mod ·
 Armor Double Pocket Mod ·
 Armor Plating Mod ·
 Armor Pocket Mod ·
 Armor Triple Pocket Mod ·
 Ball Cap Mod ·
 Banded Armor Plating Mod ·
 Bandolier Mod ·
 Clothing Pocket Mod ·
 Cooling Mesh Mod ·
 Cowboy Hat Mod ·
 Customized Fittings Mod ·
 Dye ·
 Helmet Light Mod ·
 Impact Bracing Mod ·
 Improved Fittings Mod ·
 Insulated Liner Mod ·
 Muffled Connectors Mod ·
 Press Boy Cap Mod ·
 Skull Cap Mod ·
 **Vehicles** |  Vehicle Expanded Seating Mod ·
 Vehicle Fuel Saver Mod ·
 Vehicle Off Road Highlights Mod ·
 Vehicle Reserve Fuel Tank Mod ·
 Vehicle Super Charger Mod ·
Butcher Petes

**Coordinates** | 227 W, 1277 N
 Game Worlds

## Description

**Butcher Petes** or **countrytown\_business\_05** is a large area containing a parking lot, one large 3 story building with a ramp leading to the basement of that building, a green gate with a small one story building that has a basement.

The main building has an attic.

This Point of Interest was overhauled and improved in Alpha 20.

## Location in Navezgane

The only location of Butcher Petes is in the Snowy Forest at:

* 227 W, 1277 N

## Prefabs

There are 14 different types of Countrytown Businesses but 11 & 12 are not in the game files.

## Trivia

* This location is likely a reference to Roy Brown's "Butcher Pete".

* It could also be a reference to Fallout 3, an RPG by Bethesda Softworks that used the song in its soundtrack.

## Images

* Front Entrance
* Right Side
* Rear Side
* Left Side
* View of downward ramp
* Ramp entrance with Ambulance
* View of Butcher Petes interior
* Parking lot gate
* Building behind gate
Chili Dog

## Description

**Chili Dog** is a Food item that can be cooked using a Cooking Pot on a Campfire with a suitable source of Combustible fuel. Eating Chili Dog will have a positive effect on Fullness, Stamina, and Health.

## Cooking

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Can of Chili1Raw Meat5Corn Bread1{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}Home Cooking Weekly51{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}Master Chef{{{skillmod}}}{{{perkbook}}}{{{schematic}}}CampfireCooking Pot{{{inventorycraft}}}
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Chili Dog Recipe
 Quality 1

1x
 **00:17**

*The recipe above contains the Resources needed to craft the **Chili Dog** for each level of the Master Chef Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.*
Cabin 12

**Coordinates** | 1325 W, 353 N
 Game Worlds

## Description

**Cabin 12** can be found in one location in Navezgane. This variant of Cabin is small with a second floor area. It is elevated on a brick foundation with a deck that surounds the entire house.

## Locations in Navezgane

There is only one location of Cabin 12 located at:

* 1325 W, 353 N

## Prefabs

There are 15 different types of Cabins. *Note: Only cabin 1 has been filled with Loot containers info*

## Images

* Front Entrance
* Right Side
* Rear
* Left Side
* Player Point of View
Buckshot

## Description

**Buckshot** is made from Lead and is used to craft the ammo for Shotguns, i.e. Shotgun Shells and Shotgun Slugs.

## Crafting

You smelt Lead in the Forge and then select buckshot from the left side menu in the Forge window.

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Lead3Clay Soil1{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Forge{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Buckshot Recipe

1x
 **00:02**

## History

* Prior to Alpha 5, Shotgun Shells required Lead Ingots instead of Buckshot.
Book Store

Game Worlds
 **Random World Generation** | Yes

**Book Stores** contain 32 book shelves where the most common books can be looted. Book Stores have signs outside them that say 'Crack-A-Book'. There are also 2 Beverage Coolers, some Cupboards, and File Cabinets in the shop area. In the back of the building there are Toilets, a storage area, and an office with a Wall Safe.

## Locations in Navezgane

* Another two story Book Store can be found in Perishton. (1468W 1812N)
* 439W 1925N Crack-A-Book store
* A 2-story Book Store (along with 125 crates) can be found on the 4th & 5th floors of the highrise at 1678 S, 1758E in Departure. The roof contains more crates and a gun safe.
* Two small bookstores can be found at 2093E 5N (has crack-a-book logo on it) and 378E 2252S (Cole's Books)

## Prefabs

There are 2 types of Book Stores.

 store\_book\_sm\_01 | A smaller Book Store.

## Notes

* Book Stores previously had signs outside them that said 'Born & Noble'.

## Video Tutorial : Alpha 13.8

The video below shows the coordinates to the Born and Noble / Book Store in Navezgane and demonstrates the types of loot containers and some loot as of alpha 13.8
Brick Blocks

## Description

**Brick Blocks** is a building material. It has 1,200 hit points. It is best destroyed with an Auger or Pickaxe. Hitting the block will yield 6 Small Stone in total.

As of now, Brick Blocks can no longer be crafted.

## Block Varieties

The Brick Blocks comes in a number of different varieties, each with the same durability and features. The only difference is the shape and hit boxes, which may allow you to shoot through them or walk up them. There are rare cases, when a variety has different properties, see Notes below for specific information.

## Trivia

* Brick Blocks were formerly craftable using 10 Small Stone and 60 Clay Soil at a Forge.
Charred Pork

## Description

**Charred Pork** is a Food item that can be cooked using a Stick on a Campfire with a suitable source of Combustible fuel. Eating **Charred Pork** will have a positive effect on your Fullness and Health.

## Preparation

**Charred Pork** is cooked using a Stick on a Campfire, it will need to be prepared before being used and you will require the following items.

**1x** Stick
This is placed into the Campfire's cookware slot.

**3x** Stick
These will burn for 12 seconds but any fuel source that will burn for 10 seconds or more will be suitable.
## Ingredients

You will need the following ingredient for this recipe.

 **1x** Raw Pork
## Cooking

**Charred Pork** can be cooked using the recipe shown.
Cabinet

## Description

A **Cabinet** is a craftable item that is both easy to craft and inexpensive on resources. It can be used for storage and has twelve slots available which can be accessed using the E key. A **Cabinet** is very weak and easy to destroy as well as not being lockable. It is possible to scrap, melt and use a **Cabinet** as a source of Combustible fuel. Cabinets that are found in the wild may contain loot.

## Crafting

#### Required Item

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(Parameter=linkname)

Cabinet Recipe

1x
 **00:2.25**

#### Crafting Recipe

To Craft a Cabinet once you have the ingredients above , open your crafting menu and search for Cabinet in your search bar then click craft.

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:

## Notes

* Sometimes corner cabinets can be looted, even though they have no front face.
* The cabinet uses the same item icon as the Cabinet Filler.
* They have loot list 3 which has seeds, food/water, and is has a good chance to find a Wrench.
* They have 100 hp's as of A13.6
* They are made from wood , so the Fireaxe and the Stone Axe Are best to use on it.
Can of Tuna

## Description

A **Can of Tuna** is a Canned Food that can be scavenged from various houses and buildings across Navezgane and can also be purchased from vending machines. As with all canned foods, a Can of Tuna has the advantage of being ready to be consumed immediately without the need to be cooked first. Eating a Can of Tuna will have a positive effect on Fullness as well as on Health.

## Cooking

### Recipes

The following recipes require **Can of Tuna**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
Cabin 1

**Coordinates** | 1042 E, 1230 N
 Game Worlds

## Description

**Cabin 1** can be found in one location in Navezgane. This variant of Cabin is small with a second floor.

## Locations in Navezgane

There is one Cabin 1s located at:

* 1042 E, 1230 N

## Locations in Random World Generation

Cabin 1s can be found in towns, rural areas and the wilderness. They can spawn in any Biome.

## Prefabs

There are 15 different types of Cabins. *Note: Only cabin 1 has been filled with Loot containers info*

## Images

* Front Entrance
* Right Side
* Rear
* Left Side
* Player Point of View
Brick Stairs

## Description

**Brick Stairs** are a craftable building material that are easy to craft although the recipe requires Brick Pavers which makes them more expensive on resources. Due to their reasonable strength they will take a while to be destroyed by Zombies. **Brick Stairs** cannot be dismantled, melted, scrapped or used as a source of Combustible Fuel.

## Crafting

#### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Small Stone10Clay Soil60{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Forge{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Brick Stairs Recipe

1x
 **00:32.5**

## Upgrading

### Recipes

The following recipes require **Brick Stairs**:

## Notes

* **Brick Stairs** break in to Destroyed Stone upon destruction.
Cooking Grill

A **Cooking Grill** is a craftable item and it is used as cookware on a Campfire, along with Cooking Pot and Beaker. The Cooking Grill is needed to be able to cook certain items. A Cooking Grill can be scrapped for Iron.

## Food preparation

Food prepared over the Cooking Grill becomes grilled giving the Food item higher stats toward the players health and stamina. However, it should be noted that the need of a Cooking Grill is limited as there are only a handful of recipes that require a Cooking Grill. A Cooking Pot produces boiled food and is much more versatile.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Iron25Clay Soil5{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}Advanced Engineering{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Forge{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)
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*The recipe above contains the Resources needed to craft the **Cooking Grill** for each level of the Advanced Engineering Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.*

## Usage

### Recipes

The following recipes require **Cooking Grill**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
Canyon Cliff Dwellings

**Coordinates** | 1444 S, 762 E
 Game Worlds
 **Random World Generation** | No

## Description

**Canyon Cliff Dwellings** or **canyon\_cliff\_dwellings** is a place in the bottom of the Canyon in Navezgane. It consists of many small stone rooms carved into the side of the canyon.

## Location in Navezgane

The Canyon Cliff Dwellings are located in the Desert at 1444 S, 762 E.

## Images

* Full view
* Sign
* Right portion
* Left portion
* Player Point of View
* A small mine behind the Canyon Cliff Dwellings
* Older image of Canyon Cliff Dwellings
Can of Stock

## Description

A **Can of Stock** is a Canned Food that can be scavenged from various houses and buildings across Navezgane. As with all Canned Food a Can of Stock has the advantage of being ready to consume immediately without the need to be cooked first. Eating a Can of Stock will have a positive effect on your Fullness and Hydration.

A Can of Stock is needed to make Gumbo Stew.

## Usage

### Recipes

The following recipes require **Can of Stock**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
Clothing Skill

This may have been turned in to the Light Armor (Skill) or Tailoring (Skill).
As of Alpha 13, Clothing Skill has been made a skill

## Description

Receive less damage while wearing plant fiber or cloth clothing. Gain skill by taking damage while wearing items from this group or by crafting items from this group.

## List from this group

* Plant Fiber Gloves
* Plant Fiber Hat
* Plant Fiber Hood
* Plant Fiber Pants
* Plant Fiber Shirt
* Plant Fiber Boots
* Padded Boots
* Padded Chest Armor
* Padded Gloves
* Padded Hood
* Padded Leg Armor
Bullet Tip

A **Bullet Tip** is a forgeable item that is used in the crafting of Ammunition. Bullet Tips can also be scrapped and melted in a Forge. Although there are different calibers of bullet for each gun a Bullet Tip is universal and is used in all bullet recipes, except for the Shotgun Shell.

## How to Obtain

Bullet tips are crafted in a Forge with Lead and Clay Soil.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Lead2Clay Soil1{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Forge{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Bullet Tip Recipe

1x
 **00:1.5**

## Uses

### Recipes

The following recipes require **Bullet Tip**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

#### Casting

Place Lead and Clay Soil into the input slots of the Forge to smelt lead and clay. One unit of Lead is smelted into 5 units of lead and one unit of Clay Soil is smelted into 5 units of clay.

It then takes one unit of lead and one unit of clay to forge Bullet Tip.

## Scrapping

Bullet Tips can be scrapped to produce one unit of Lead.
Car Air Filter

## Description

**Car Air Filters** are scavengable items found throughout *7 Days to Die*. They are commonly found in trash cans and rubbish piles, and can be a decent source of Iron. The Car Air Filter is an essential component of the Air Filter Mine, the most powerful land mine in the game. Thus, it can be considered as high-value loot if the player wishes to make mines.

While the Car Air Filter can be scrapped into Iron to save inventory space, you may also smelt it directly into Iron (Forge) in the Forge. Smelting Car Air Filter directly instead of scrapping it will yield more Iron (Forge).

## Crafting

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Iron15{{{linkname2}}}{{{itemcount2}}}{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Car Air Filter Recipe

1x
 **00:03**

## Usage

### Recipes

The following recipes require **Car Air Filter**:

## Scrapping

Car Air Filter can be scrapped to produce 3 units of Iron
Bucket of Water

## Description

A **Bucket of Water** is a non-craftable item, which a player can get by filling a Bucket with water. This can be done at any water source, such as rivers, lakes, and pools. A player can fill a Bucket by equipping it and clicking the secondary action button (Right mouse button by default), while facing the water.

A Bucket of Water can be used to create new water sources by filling up holes. This way a player can make a water source in or near their base, especially when it is a long way to existing water sources.
Canyon Gift Shop

**Coordinates** | 1883 S, 550 E
 Game Worlds
 **Random World Generation** | No

## Description

The **Canyon Gift Shop** is a large three story building that overlooks the Desert canyon in Navezgane. The Canyon Gift Shop is in the Deadmans Gulch Tour area. Located close by the Canyon Gift Shop is a  Broken Asphalt Bridge.

## Location in Navezgane

The Canyon Gift Shop is located in the Desert at 1883 S, 550 E.

## Images

* Front Entrance
* Right Side
* Rear entrance
* Rooftop
* Player Point of View
Bullet Casing (Steel)

## Overview

A Bullet Casing (Steel) is a forged ammo part that is used in the crafting of Steel Ammunition. Bullet Casings can also be scrapped for Iron or melted in a Forge. Unlike it's brass counterpart, it is NOT used universally and is used ONLY in Steel Ammunition which includes only the 9mm, and 7,62mm steel variants. Steel Bullet Casings are used as an cheaper substitute to brass casings, but they are not an even trade off. Steel ammunition will wear down the gun it's used in 200% faster. The player will need Hammer and Forge level 3 in order to craft these. Steel ammo needs Yeah, Science level 1 in order to be crafted.

## How to Obtain

There are three (2) ways to obtain a Steel Bullet Casing:

1. Loot - Steel Bullet Casings can be found on zombie corpses and containers such as trash cans and garbage piles.

1. Forging - Steel Bullet Casings can be obtained by casting them in a Forge.

## Crafting

#### Required Item

{{{nameresult}}}{{{imageresult}}}{{{yield}}}1Iron (Forge)2Clay (Forge)1{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}ForgeCrucible{{{inventorycraft}}}
(Parameter=linkname)

Bullet Casing (Steel) Recipe

1x
 **00:01**

## Uses

### Recipes

The following recipes require **Bullet Casing (Steel)**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

## Scrapping

It is possible to scrap Bullet Casing (Steel)s, producing Iron.
Candle

## Description

A **Candle** is a craftable item. It can be used as a light source by holding it, but also by placing the Candle on the ground or hanging it on the wall. A Candle is less effective as a light source than most other light sources, such as the Torch.

## Uses

A Candle is used to provide light in dark areas and can be placed on almost any surface and will illuminate a small area around it. The player can move a candle from one location to another at any time by picking it up using the E key.

## Crafting

### Required Items

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(Parameter=linkname)

Candle Recipe

1x
 **00:15.2**
Continue Game

## Description

The **Continue Game** screen is accessed by clicking on the continue game tab on the main screen. this is where the player is able select the a save file to load and play. This screen also contains the Game Settings tab which are located in the center of the screen, to the right of the screen is the information panel that shows the relevant information for the current tab selected. Along the bottom there are three more tabs which will allow the player to exit back to the main menu, reset all game settings to default or start the game.

## Load Game Tab

This replaces the game mode option found when starting a new game with a list of any saved games the player may have. Clicking on the desired save and the clicking the ***Start*** tab will load the selected saved game.

## Game Settings Tabs

These tabs are used to control many various settings relating all sort of adjustable game variables, for a much more detailed explain with more specific information on each option see the Game Settings Page.

## Bottom Tabs

Along the bottom of the screen there are three tabs with one to left, one central and one to the right. These tabs do not have any options and are used by simply clicking on them, their actions are as follows.

* **Back**

This tab is used to navigate back to the main menu.
* **Restore Mode Defaults**

This tab is used to reset all Game Settings back to their default state.
* **Start**

this tab is used to start the game, clicking on it will close the **Continue Game** screen and start the loading process.
Cookware

## Description

**Cookware** are Containers that are used with a Campfire to cook Food, drink , and some medicines like Antibiotics. Place the selected cookware into the Cookware Slot of a Campfire. This will then open the four center slots, allowing the ingredients for the chosen recipe to be placed into the Campfire. All of these items are loot able and can be found in most loot containers. The Cooking Pot and Cooking Grill are also craft-able.

## Cookware items

The list below gives a brief overview of the different types of cookware available for use by the player.

#### Cooking Grill

A relatively simple utensil used to cook food of the ***Grilled*** type. Grilled food smells less than charred food and is less of an attractant to Zombies. However, it should be noted that there are only a handful of recipes available to the player when using a Cooking Grill. One of the best foods in the game, Bacon and Eggs, are made with the Cooking Grill though. Bacon and Eggs are made with the Cooking Grill] and Raw Meat and Eggs as the ingredients. It restores a good amount of your food bar and doesn't smell like other meats (cooked or not), so it doesn't attract Zombies.

#### Cooking Pot

A very useful utensil used to cook food of the ***Boiled*** type. This is the most versatile piece of cookware currently available. A Cooking Pot will allow the player to cook many useful recipes in addition to boiling Bottled Murky Water to produce the purer and much safer Bottled Water. It will be your main cooking tool in the game. You'll want to find this early as possible to start making foods that you can raise your Wellness with like Goldenrod Tea, Red Tea, Blueberry Pie, and other Wellness giving foods.

#### Beaker

A specialized piece of cookware used to produce ***Chemicals*** and ***Medicines***. This also has only a handful of recipes that make use of it; all are of a chemical nature. It should be considered valuable to the player, taking into account that a Beaker is used to produce a lot of the end game things needed to survive. Antibiotics (which cures infection), and Grain Alcohol (also used for Gas Can and the Stamina buff it gives when drank) are all recipes that need the Beaker to be able to craft.
Clothes Pile

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

## Description

A **Clothes Pile** is a lootable container found throughout the world in certain POIs.

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:
Collision Center

**Coordinates** | 1010 W, 2412 S
 Game Worlds
 **Random World Generation** | Yes

## Description

**Collision Center** or **body\_shop\_01** is a location has two building areas. The main office area and the carport area.

This Point of Interest was added in Alpha 20 Experimental.

## Location in Navezgane

Collision Center can be found in the Snowy Forest at:

* 1010 W, 2412 S

## Images

* Front Entrance
* Right Side
* Rear
* Left Side
* Player Point of View
* Rooftop
Clay Soil

## Description

**Clay Soil** is a basic resource for the Forge and can be gathered while digging in most any ground dirt anywhere in Navezgane. It can be used in the Forge from where it is a key ingredient to craft a variety of items. Surface sand blocks may grant single Clay Soil. Depending on the Quality of the Shovel used, the return on the amount of Clay Soil dug up will be greater if the Quality is high.

## Usage

### Recipes

The following recipes require **Clay Soil**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

## Efficiency

In order to maximize the amount of Clay Soil collected the Quality of the Shovel matters. As far as speed and stamina, the following mods equipped on a Shovel will help with digging speed and also the stamina used to break ground.
Cobblestone Frames

## Description

A **Cobblestone Frames** is a craftable Building Material. It is very weak, it has the same strenght as Wood Frames, but is also very cheap to craft with no expensive or rare resources required to craft it. Using Cobblestone Rocks, a Cobblestone Frames can be upgraded into Cobblestone Blocks. Furthermore, a Cobblestone Frames can be used on a Campfire or in Forge as source of Combustible fuel. Each one will burn for 40 seconds. Like other frames, it is also possible to pick up and move a previously placed Cobblestone Frames by using the **E** key (Default binding).

## Block Varieties

The Cobblestone Frames comes in a number of different varieties, each with the same durability and features. The only difference is the shape and hit boxes, which may allow you to shoot through them or walk up them. There are rare cases, when a variety has different properties, see Notes below for specific information.

## Crafting

To be able to craft a Cobblestone Frames the player must first acquire the following items.

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Cobblestone Frames Recipe

1x
 **00:1.2**

#### Crafting

To Craft just search for Cobblestone Frames in your inventory crafting window.

## Upgrading

* They can be upgraded to Cobblestone Blocks with 10x Cobblestone Rocks

### Recipes

The following recipes require **Cobblestone Frames**:
Cabin 13

**Coordinates** | 1784 E, 1286 N
 Game Worlds

## Description

**Cabin 13** can be found in one location in Navezgane. This variant of Cabin is small and has a wooden shed 1/3 the size of the cabin itself.

## Locations in Navezgane

There is only one location of Cabin 13 located at:

* 1784 E, 1286 N

## Prefabs

There are 15 different types of Cabins. *Note: Only cabin 1 has been filled with Loot containers info*

## Images

* Front Entrance
* Right Side
* Rear
* Left Side
* Player Point of View
Cooking system

**Cooking** is an action crucial to survival where the player cooks various recipes (usually food and drinks) at a Campfire. Ingredients such as meat, vegetables, and various fluids can be combined together to cook a wide variety of recipes.

Cooking is primarily centered around creating edible items. It is an excellent alternative to scavenging for canned foods scattered around the map. By hunting animals for meat and filling empty bottles and cans with water (and with the right cookware), you can ensure a steady supply of nutritious food and drink. Some recipes requiring a campfire will boost your character's Wellness, so cooking your own food has more benefits than simply eating what you find while scavenging.

While cooking is primarily focused on edibles, it also allows you to create a variety of miscellaneous items such as Glue, Herbal Antibiotics, and Gas Cans.

## Elements

In order to cook, you will need the following elements:

* A Campfire.
* The Ingredients necessary for a cooking recipe.
* A piece of Cookware. There are three pieces: the Cooking Grill, Cooking Pot, and Beaker.
* Fuel to burn (wood, coal, gasoline, etc.)

## Cookware

Recipes requiring Cooking Pot:

* Boiled Meat
* Meat Stew
* Vegetable Stew
* Blueberry Pie
* Corn Bread
* Boiled Egg
* Bacon and Eggs
* Corn on the Cob
* Goldenrod Tea
* Red Tea
* Coffee
* Bottled Water
* Snowberry Juice
* Herbal Antibiotics
* Glue
* Tallow

Recipes Requiring Cooking Grill:

* Grilled Meat
* Baked Potato.

Recipes Requiring Beaker:

* Antibiotics
* Gas Can
* Grain Alcohol.

Recipes requiring no tools:

* Boiled Water
* Bottled Murky Water
* Charred Meat
Cabin 14

**Coordinates** | 1852 W, 258 S
 Game Worlds

## Description

**Cabin 14** can be found in one location in Navezgane. This variant of Cabin is very small and is of the few Cabins found in the Burnt Forest.

## Locations in Navezgane

There is only one location of Cabin 14 located at:

* 1852 W, 258 S

## Prefabs

There are 15 different types of Cabins. *Note: Only cabin 1 has been filled with Loot containers info*

## Images

* Front Entrance
* Rear
Can of Cat Food

## Description

A **Can of Cat Food** is a Canned Food that can be scavenged from various houses and buildings across 7 Days to Die. As with all Canned Foods, a Can of Cat Food has the advantage of being ready to consume immediately without the need to be cooked first. Eating a Can of Cat Food will have a positive effect on Fullness as well as on Health. The only use for a Can of Cat food is as a source of Food.
Full Corner Awning Wedge 1

## Description

**Full Corner Awning Wedge 1** is a building material that is fairly weak and will easily be destroyed by Zombies. It is not possible to melt, scrap or use a Full Corner Awning Wedge 1 as source of Combustible Fuel.
It is no longer craftable.

## History

* As of Alpha 8.3 an Full Corner Awning Wedge 1 no longer drops Cloth Fragment upon destruction.
Concrete Blocks

## Description

**Concrete Blocks** are a craftable building material that is very durable. Zombies can still break it, but it will take a lot of time since it is one of the stronger building materials in the game. Hitting the block will yield 25 Cobblestone Rocks in total. All Concrete Blocks have the same stats.

To place the many varieties of blocks available you must craft Concrete Shapes. The default shape is a solid concrete cube. To change the shape that is being placed put the Concrete Shapes in your hotbar, select them so you are holding them in your hand, hold R, and then select the shapes menu. This will bring up the Shapes interface for selecting which block will be placed. There are a huge number of different shaped blocks available. Some examples include: the standard cube, ramps and stairs, posts, and partial blocks.

## Crafting

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Concrete Blocks Recipe

1x
 **00:10**

Cobblestone Blocks can also be upraded into **Concrete Blocks** using 10 Concrete Mix.

## Upgrading

**Concrete Blocks** can be upgraded into Steel Blocks using 10 Forged Steel
Boomstick

**Boomstick** is a Combat Perk in the Strength Attribute. Shotguns are one of the best ways to handle close-quarter combat with their strong burst and capability to dismember with each pellet. Longer ranges and bigger crowds of enemies might prove difficult because of shotguns' short range and small magazine size.

## Recipes

As of Alpha 21, skills no longer grant crafting recipes. That feature was replaced by Crafting Skill Magazines.
Cabin

## Glossary Page

**Cabin** may refer to one of 15 total Cabin types in Navezgane:

 Cabin 1 **cabin\_01**

 Cabin 2 **cabin\_02**

 Cabin 3 **cabin\_03**

 Cabin 4 **cabin\_04**

 Cabin 5 **cabin\_05**

 Cabin 6 **cabin\_06**

 Cabin 7 **cabin\_07**

 Cabin 8 **cabin\_08**

 Cabin 9 **cabin\_09**

 Cabin 10 **cabin\_10**

 New Life Hope Cabin **cabin\_11**

 Cabin 12 **cabin\_12**

 Cabin 13 **cabin\_13**

 Cabin 14 **cabin\_14**

 Cabin 15 **cabin\_15**
Clothes Rack

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

## **Description**

Clothes Racks are loot containers found in clothing stores such as Savage Country.

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:

**Pants Racks**

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:
Cold

## Description

If a character's Feels like temperature falls below 60°F (15.6°C), the Cold buff will be applied. A yellow snowflake icon will appear in the HUD and the edges of the screen will gradually take on a frosted look. This buff causes increased food consumption when recovering stamina. The effects of this buff can be mitigated or completely counteracted by the Well Insulated perk. If the character's temperature falls to 40°F (4.4°C) then the Freezing buff will apply.

## Effects

While this buff is active the character will have Fullness decrease 30% faster over time, plus a further drain of 1 Fullness per Stamina point recovered.

This buff, as well as Freezing, cannot directly kill a character. However if Fullness is decreased below 2% the character will be Starving and will begin taking damage over time.
Candy Cane Club

## Description

The **Candy Cane Club** is a tier 1 Club - a one-handed melee weapon used to pummel your enemies. The Candy Cane Club cannot be crafted and is a seasonal item only being available during the month of December in the actual calendar year. You can find these clubs when looting during the month of December.

## Combat

During combat, the Candy Cane Club is a short range, one-handed melee weapon. Using the primary click (default left mouse button) will swing the Candy Cane Club, initiating its basic melee attack. Using the secondary click (default right mouse button) will initiate its power attack, doing more damage and increase its chance of causing a knockdown effect on an enemy.

## See Also

* Candy cane knife
* Santa Hat

 .44 Magnum Bullet (AP) ·
 .44 Magnum Bullet (HP) ·
 7.62mm Bullet ·
 7.62mm Bullet (AP) ·
 7.62mm Bullet (HP) ·
 9mm Bullet ·
 9mm Bullet (AP) ·
 9mm Bullet (HP) ·
 Exploding Arrow ·
 Exploding Crossbow Bolt ·
 Flaming Arrow ·
 Flaming Crossbow Bolt ·
 Iron Arrow ·
 Iron Crossbow Bolt ·
 Robotic Turret Ammo ·
 Robotic Turret Ammo (AP) ·
 Robotic Turret Ammo (Shell) ·
 Rocket Frag ·
 Rocket HE ·
 Shotgun Breaching Slug ·
 Shotgun Shell ·
 Shotgun Slug ·
 Steel Arrow ·
 Steel Crossbow Bolt ·
 Stone Arrow ·
 **Weapons** | Melee
 Bone Knife ·
 Candy Cane Knife ·
 Hunting Knife ·
 Iron Knuckles ·
 Iron Sledgehammer ·
 Iron Spear ·
 Knuckle Wraps ·
 Machete ·
 Pipe Baton ·
 Robotic Sledge ·
 Steel Club ·
 Steel Knuckles ·
 Steel Sledgehammer ·
 Steel Spear ·
 Stone Sledgehammer ·
 Stone Spear ·
 Stun Baton ·
 Ranged
 .44 Magnum ·
 AK-47 Machine Gun ·
 Auto Shotgun ·
 Blunderbuss ·
 Compound Bow ·
 Compound Crossbow ·
 Double Barrel Shotgun ·
 Hunting Rifle ·
 Iron Crossbow ·
 Lever-Action Rifle ·
 M60 Machine Gun ·
 Marksman Rifle ·
 Pipe Machine Gun ·
 Pipe Pistol ·
 Pipe Rifle ·
 Pipe Shotgun ·
 Pistol ·
 Primitive Bow ·
 Pump Shotgun ·
 Robotic Turret ·
 Rocket Launcher ·
 SMG-5 ·
 Sniper Rifle ·
 Tactical Assault Rifle ·
 Wooden Bow ·
Calipers

## Description

The **Calipers** is one of the three Forge Tools, along with the Anvil and Tool & Die Set. It unlocks the Forge's full potential, because it is needed to be able to craft certain items in the forge. They are found inside Working Stiffs Crates, can be purchased at Traders, and can rarely be found on Frozen Lumberjacks and Utility Worker Zombies. It is not possible to craft a Calipers.

Notes
The **Calipers** was replaced by the Crucible in Version 16

## Usage

### Recipes

The following recipes require **Calipers**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

## Tutorial

The video below demonstrates where to find the calipers (and the tool and die set, which wasn't found this time)
Chicken

## Description

**Chicken** are wild animals commonly found in Forest and Desert biomes. Chickens are passive and will run from the player but unlike the stag or rabbit, they are slower than the player, and easier to see than a Rabbit. If you want to conserve ammo it is suggested to use a melee weapon to kill them, as out running them is incredibly easy.

## Drops

It is recommended to use a Bone Knife, Hunting Knife, or Machete when harvesting because it will provide the player with more resources than any other tool or weapon
Chickens will not drop any loot upon being killed but can be harvested for the following:

* Raw Meat
* Feather

## Other Passive Animals

* Boar
* Doe
* Rabbit
* Stag