recursal/Fanatic-Fandom huggingface dataset:
Illuminate (ability)

**Illuminate** is an Ability introduced in Generation III.

### Outside of battle

If a Pokémon with Illuminate is in the first place in the party (even if fainted), the wild Pokémon encounter rate increases by 100%. It shares this trait with Arena Trap and No Guard.

## Trivia

* Every Pokémon with this Ability can learn the moves Flash and Confuse Ray.
* Out of the three Abilities that are exclusively used outside of battle, Illuminate is the only one that shares its external effect with other Abilities.
Rain Dish (ability)

**Rain Dish** is an Ability introduced in Generation III.

## Effect

### In battle

During rain, a Pokémon with Rain Dish will regain 1/8 of its maximum HP at the end of each turn.

### Outside of battle

Rain Dish has no effect outside of battle.

## Trivia

* Rain Dish, along with Ice Body, has been buffed to restore 1/8 of the Pokémon's maximum HP during rain, up from 1/16 in the main games.
Eject Pack

The **Eject Pack** is a type of consumable held item introduced in Generation VIII. It switches out the holder if any of its stats are lowered.

## Effect

If any of the holder's stats is lowered (including by the use of its own moves such as Overheat), the Eject Pack is consumed and the holder automatically switches out.

Because only one Pokémon can switch out per move, a Pokémon's held Eject Pack will not activate if it is hit by Parting Shot. If multiple Pokémon's held Eject Buttons and Eject Packs would activate at once, only the held item of the fastest among these Pokémon will activate.
Gust (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 * On Bulbapedia

**Gust** is a damage-dealing Flying-type move introduced in Generation I.

## Effect

Gust deals damage and has no secondary effect.

Gust can hit non-adjacent opponents in Triple Battles. It can now hit a Pokémon during the semi-invulnerable turns of Fly, Bounce and Sky Drop, and if it does, its power will be doubled.
Antidote

The **Antidote** is a type of status condition healing medicine introduced in Generation I. It cures a Pokémon of poison.

## Recipe

This item can only be crafted after obtaining 1 Gym Badge.

* Oran Berry (2)
* Pecha Berry (1)

## Effect

When used from the Bag on a Pokémon, it cures a Pokémon from poisoning and heals it by 20 HP.
Noctowl

**Noctowl** is a dual-type Psychic/Flying Pokémon introduced in Generation II.

It evolves from Hoothoot starting at level 20.

## Biology

### **Physiology**

Noctowl is an avian Pokémon that resembles an owl. It has light brown plumage with a darker brown pattern of triangles on its chest. Its fan-like tail is the same dark brown, while its wings are a slightly lighter shade of brown with light brown undersides. It has red eyes with black rings around them and a second, cream-colored ring around the first. Above its eyes are bushy, cream-colored feather "horns" that resemble large eyebrows. Its small beak and talons are pinkish, and its feet are cream-colored with three toes facing forward and one backward. As shown in the anime, Noctowl can grow a small beard in its elderly stages.

Noctowl is a nocturnal Pokémon that is called "the emperor of dark nights" by some. It has exceptional eyes that concentrate the faintest light and give it night vision, supple wings capable of silent flight, and it can twist its head at a 180-degree angle to increase its intellect. Its superior senses and intellect allow it to catch prey without fail in the darkness. It can also turn its head upside down, which signals that it is troubled by something. If disturbed in this state, it will peck at the offender. Noctowl is most commonly found nesting in trees in temperate and boreal forests.

### **Habitat**

Noctowl and its evolutionary line are found in trees throughout almost all of Ibaro.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Noctowl** seems to be based on a horned owl, particularly the Eurasian eagle-owl due to its red eyes. The feathers that make up its "horns" also resemble a pair of large, bushy eyebrows, which can be interpreted as a sign of age and wisdom, traits that are sometimes associated with owls.

### **Name Origin**

**Noctowl** may be a combination of *nocturnal* and *owl*.
Premier Ball

The **Premier Ball** is a type of Poké Ball introduced in Generation III. It can be used to catch a wild Pokémon. It was developed by the Devon Corporation.

## Effect

### **Manual Activation**

When used from the Bag in a wild Pokémon encounter, it will attempt to catch the wild Pokémon with a catch rate modifier of 1×.

If used on an Ultra Beast, the catch rate modifier is instead set to 0.1×.

The Premier Ball cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present. If used in a Trainer battle, the opposing Trainer will deflect it, wasting the ball.

### **Held Item**

Fling fails if the user is holding a Premier Ball.
Compound Eyes (ability)

**Compound Eyes** is an Ability introduced in Generation III.

## Effect

### In battle

Compound Eyes increases the accuracy of moves used by the Pokémon with this Ability by multiplying the original accuracy by a factor of 1.3. This means that Thunder, for example, has 91% accuracy as opposed to the usual 70% (70 x 1.3 = 91%). A move with a theoretical accuracy of 77% or higher will have its accuracy set to 100% (77% x 1.3 = 100.1%).

### Outside of battle

If a Pokémon with this Ability leads the party (even if fainted), the chances of finding a wild Pokémon holding an item increase from 50%/5%/1% to 60%/20%/5%. This effect is shared with Super Luck.
Nezwit

**Nezwit** is a dual Electric/Water-type Pokémon.

## Biology

### **Physiology**

Nezwit is a small rat-like Pokémon. It is yellow with a white underbelly and blue cheeks. It has a dark blue tail, ears and feet. It has a singular tooth sticking out of its mouth and four whiskers, two on each side of its small black nose.

### **Behavior**

Nezwit is a very energetic Pokémon. It loves running around, and is capable of running extremely fast; it is even able to run on water. It likes provoking other Pokémon so it can run from them, making it a very competitive Pokémon good for battles.

### **Habitat**

Nezwit usually inhabits the forests of Ibaro. It is rarely found in Dewdrop Jungle and Pikachu Lagoon.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Nezwit is the native Pikachu clone of Ibaro.

### **Origin**

**Nezwit** is based on the *cloud rat*, a nocturnal rodent native to forests of the Philippines.

### **Name Origin**

**Nezwit** is a combination of *nezumi* (a Japanese word meaning *rat*) and *bibwit* (a Tagalog word meaning *small baby mouse*).
Raskal

**Raskal** is a Normal-type Pokémon.

It evolves from Muskal starting at level 20.

## Biology

### **Physiology**

Raskal is a large dog-like Pokémon. It has a brown body covered in light brown patches of fur and pink rashes. It has a dark brown nose and ears, with light green eyes. The large rashes on its body are mutations, and are not painful despite their appearance.

### **Behavior**

Raskal is a very fierce Pokémon when provoked or in a battle. However, it loves the attention it gets from humans since most people release it after it evolves from Muskal. Due to this, Raskal has evolved overtime to be able to survive on its own in the streets of Senatopia City, where they can be seen roaming alleyways and residential areas.

### **Habitat**

Raskal usually inhabits the urban areas of Ibaro. Unlike their pre-evolution, however, they can be found abundantly in the wild on Route 31, so much so that the route is named after it.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Raskal** is based on the *aspin*, a type of street dog that lives in the Philippines.

### **Name Origin**

**Raskal** is a combination of *rascal* and *askal* (another name for the *aspin*).
Caterpie

**Caterpie** is a Bug-type Pokémon introduced in Generation I.

It evolves into Metapod starting at level 7, which evolves into Butterfree starting at level 10.

## Biology

### **Physiology**

Caterpie is a Pokémon that resembles a green caterpillar with a yellow underside and teardrop-shaped tail. There are yellow ring-shaped markings down the sides of its segmented body, which resemble its eyes and are meant to scare off predators. Its most notable characteristic is the bright red antenna (osmeterium) on its head, which releases a stench to repel predators. Despite these features and its camouflage in green foliage, Caterpie is often preyed upon by Flying-type Pokémon. Its four tiny feet are tipped with suction cups, permitting this Pokémon to scale most surfaces with minimal effort.

Caterpie is easy to capture and grows quickly, making it ideal for new Trainers.

As Caterpie grow and develop over time, it will shed its skin many times before finally cocooning itself in thick silk. It can also spit this silk in order to entangle foes. It has a voracious appetite, which drives it to eat a hundred leaves a day. It will even eat leaves bigger than itself. According to Pokémon Adventures, its favorite food is the Vermilion flower. Caterpie lives in temperate forests and jungles.

### **Habitat**

Caterpie and its evolutionary line are found in trees throughout almost all of West Ibaro.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Caterpie** seems to be based on a caterpillar, particularly the Asian swallowtail, eastern tiger swallowtail, or spicebush swallowtail due to its green body, yellow eyespots, and red osmeterium. The tip of its tail resembles the horn that many species of hawk moth larvae have on their rear ends.

### **Name Origin**

**Caterpie** may be a corruption, or shortening, of *caterpillar*.
Carbos

The **Carbos** is a type of vitamin introduced in Generation I. It increases the Speed of a Pokémon.

## Recipe

This item can only be crafted after winning a battle at the Fighting Dojo.

* Protein Powder (2)
* File:Bag Yucca Berry Sprite.png Yucca Berry (2)

## Effect

When used from the Bag on a Pokémon, adds 10 Speed EVs to the target Pokémon per use, until it has 100 Speed EVs. It also increases the Pokémon's friendship a little.

The Carbos is consumed upon use and cannot be used in battle.
Pokémon Honor and Glory Wiki

**Welcome to the *Pokémon Honor and Glory Wiki***!**Mabuhay Trainer!** This Wiki is a collaborative encyclopedia dedicated to the fan-made game. Here, you'll find every type of information that you'll need in your PokéAdventure!
> **Pokémon Honor and Glory** is a non-profit fangame made from RPG Maker XP and Pokémon Essentials. The game takes place in Ibaro Region, a tropical archipelago famous for its rich biodiversity and its naturally blessed islands that's full of history and wonder. The region's inhabitants each have their own story to tell, Human and Pokémon alike! Know their secrets. Find out the truth. Have fun!
>
>

> "**Harness the Spirit of Victory!"**
>
>

## **Welcome to Ibaro!**

Islands of YonderLet the Games Begin!Meet The IbarransThe Native PokémonFamiliar yet Different...The Great Ibarran EpicLocal Cuisine!Wonders of Nature

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Flower Veil (ability)

**Flower Veil** is an Ability introduced in Generation VI.

## Effect

### In battle

Flower Veil prevents the Pokémon with this Ability (if it is Grass-type) and its Grass-type allies (including non-adjacent allies) from having their stats lowered by other Pokémon. Self-inflicted stat reductions, such as from Leaf Storm or Weak Armor, are not prevented. If a Grass-type Pokémon has Contrary, Flower Veil prevents the Pokémon's stats from being lowered after accounting for Contrary.

Flower Veil also prevents the Pokémon with this Ability (if it is Grass-type) and its Grass-type allies (including non-adjacent allies) from being afflicted by non-volatile status conditions or Yawn. However, it will not prevent a Pokémon from falling asleep if it is already drowsy from Yawn. This Ability has no effect on Rest, the Flame Orb, or the Toxic Orb.

### Outside of battle

Flower Veil has no effect outside of battle.
Miniscent

**Miniscent** is a Grass-type Pokémon.

It evolves into Evoquet starting at level 26.

## Biology

### **Physiology**

Miniscent is a small plant-like Pokémon. It has a small green body with two, long, leaf-like arms. It has a light green bulb as a head with black eyes, pink cheeks, and a small mouth.

### **Behavior**

Miniscent gives off a scent that is very aromatic. This scent comes from a flower inside its head. If it spots a predator nearby, it is able to open up the leaves making up its head and blend in with surrounding flowers, preventing it from being spotted.

### **Habitat**

Miniscent usually inhabits the prairies of Ibaro. It is rarely found on the routes around New Boni Town and Primento Town.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Miniscent** is based on the bud of a *Sampaguita*, the national flower of the Philippines.

### **Name Origin**

**Miniscent** is a combination of *mini* and *scent*.
Iron Barbs (ability)

**Iron Barbs** is an Ability introduced in Generation V.

## Effect

### In battle

When a Pokémon with this Ability is hit by a move that makes contact, the attacking Pokémon takes damage equal to 1/8 of its own maximum HP. If Iron Barbs causes both the Pokémon with this Ability and the attacking Pokémon to faint, then the attacking Pokémon will faint first.

If a Pokémon with this Ability is hit by a multi-strike move that makes contact (such as Fury Swipes), each hit will activate this Ability.

### Outside of battle

Iron Barbs has no effect outside of battle.
Calinga Town

**Calinga Town** is the town that the player lives in and starts their journey in. It is also where the rival Luis lives.

It connects the southern half of Route 1, to the east, to Route 2, to the west. Additionally, a road runs through the town, from Route 2 to Route 24 to the south; the exit to Route 24 is blocked off until the player becomes the Champion, however.

It also connects to the Ibaro Grasslands, a large, inaccessible prairie north of both it and Route 2.

## Places of Interest

### **Player's House**

The player's house is on the northern side of town. It is also where the player starts their journey. It has two floors; the first floor has the living room and kitchen, and the second floor is where the player's bedroom and the player's parents' bedroom is. The player starts the game in their room after Professor Narra's live intro.

### **Luis's House**

Luis' house is on the southwestern side of Calinga Town, north of the Calinga Beach. It is similar to the player's house, but noticeably lacks a room for Luis' mother. Luis is never seen inside.

### **Calinga Beach**

The Calinga Beach is a large beach on the southwestern side of town. It is a common resting spot for the residents of Calinga Town.

### **Battlefield**

On the northeastern side of town, above the road leading to Route 1, there is a battlefield where two trainers can be seen battling.

### **Market Stall**

Just west of the battlefield is a small market stall selling Potions.

## Story

You will start off in Calinga Town, after submitting your application to Professor Narra in the intro. Your Mom will tell you to check your application (although you can check it without talking to her first). Upon checking it, you will be accepted, and your parents will congratulate you upon heading downstairs. Your Dad, excited that you're becoming a Pokémon Trainer just like he was in the past, will tell you to go to Route 1 so he can show you how to catch a Pokémon, excitedly running away. Afterwards, your Mom will tell you to head over to Professor Narra's Lab in Primento Town, telling you to stop by and see your Dad on Route 1, which is on the way.

After visiting Professor Narra in Primento Town, you will have to pass through Calinga Town once more to reach Senatopia City. Upon passing by your house, your Mom will come out to check up on you, and upon realizing that you have a Pokégear, will register both her number and your Dad's.

## Demographics

The population of Calinga Town is less than 30, making it a medium-sized town in Ibaro. This is unusual for a starter town, which is usually the smallest town in the game.

## Trivia

### **Origin**

**Calinga Town** is based on the City of Calamba, a small town in Luzon, the northern island group of the Philippines. It is the hometown of José Rizal, the national hero of the Philippines, which is why it was chosen to be the player's hometown.
Privitt

**Privitt** is a Rock-type Pokémon.

It evolves from Junpo starting at level 26.

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Name Origin**

**Privitt** is a combination of *private* (a military rank) and *ribbit*, a sound commonly uttered by frogs.
Aspear Berry

The **Aspear Berry** is a type of berry introduced in Generation III.

When used in conjunction with Natural Gift, an Aspear Berry will take on the Ice-type with a power of 60.

### **Outside of Battle**

When used from the Bag on a Pokémon, it cures that Pokémon of being frozen. It fails if the Pokémon it is used on is not frozen. It is consumed after use.
Cheri Berry

The **Cheri Berry** is a type of berry introduced in Generation III.

When used in conjunction with Natural Gift, a Cheri Berry will take on the Fire-type with a power of 60.

### **Outside of Battle**

When used from the Bag on a Pokémon, it cures that Pokémon's paralysis. It fails if the Pokémon it is used on is not paralyzed. It is consumed after use.
Kelplo

**Kelplo** is a Water-type Pokémon.

It evolves into Kerbull starting at level 16.

Along with Paigolin and Bearst, Kelplo is one of the three Starter Pokémon of Ibaro available at the beginning of Pokémon Honor and Glory.

## Biology

### **Physiology**

Kelplo is a small, quadruped Pokémon with deep blue skin. It has a yellow nose and eyebrows and three yellow spots above each of its hind legs. It has two black horns on its head and light blue eyes. It has a short tail with a wide light blue tip.

### **Behavior**

Kelplo is very fast and energetic, and likes to run around. It likes to playfully charge head-first into its Trainers, which it also uses as an attack in Pokémon battles. If Kelplo is not taught to grow out of this habit, it can carry over to its evolution, which is extremely dangerous due to Kelplo's horns growing tremendously upon evolving.

### **Habitat**

It used to be found in abundance in the rivers and marshes of Ibaro, but eventually started to die out due to not having enough food. As a result, they have become endangered, and all Paigolin in Ibaro are owned by Trainers and raised as Starter Pokémon.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Kelplo** is based on the *carabao*, a type of domestic water buffalo native to the Philippines.

### **Name Origin**

**Kelplo** is a combination of *kelp* and *flow*.
Moxie (ability)

**Moxie** is an Ability introduced in Generation V.

## Effect

### In battle

When a Pokémon with Moxie directly causes another Pokémon (including allies) to faint by using a damaging move, its Attack is increased by one stage. If its Attack is already at +6 stages, Moxie will not activate.

Moxie activates after the Pokémon gains Attack from Fell Stinger. If a Pokémon with Moxie defeats a Pokémon with Mummy using a contact move, the Pokémon's Ability will become Mummy before Moxie has the opportunity to activate.
Great Ball

The **Great Ball** is a type of Poké Ball introduced in Generation I. It is an improved variant of the regular Poké Ball that can be used to catch wild Pokémon.

## Recipe

This item can only be crafted after obtaining 1 Gym Badge.

* Blue Apricorn (2)
* Red Apricorn (1)

## Effect

### **Manual Activation**

When used from the Bag in a wild Pokémon encounter, it will attempt to catch the wild Pokémon with a catch rate modifier of 1.5×.

If used on an Ultra Beast, the catch rate modifier is instead set to 0.1×.

The Great Ball cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present. If used in a Trainer battle, the opposing Trainer will deflect it, wasting the ball.

### **Held Item**

Fling fails if the user is holding a Great Ball.
Levitate (ability)

**Levitate** is an Ability introduced in Generation III.

## Effect

### In battle

Levitate renders the Pokémon with this Ability immune to damaging Ground-type moves (except Thousand Arrows). It also is unaffected by the effects of Arena Trap, Spikes, Toxic Spikes, Sticky Web, Rototiller, and terrain. Additionally, Poison-type Pokémon with Levitate do not remove Toxic Spikes upon switching in.

These immunities are lost during Gravity or if the Pokémon with Levitate is holding an Iron Ball, is under the effects of Ingrain, or has been hit by Smack Down or Thousand Arrows.

### Outside of battle

Levitate has no effect outside of battle.

## Trivia

* Many non-Flying-type Pokémon that have been seen to be capable of floating or flying, such as Beedrill, cannot have this Ability.
* Despite the fact that its descriptions from Generation IV on state that Levitate gives immunity to all Ground-type moves, Pokémon with Levitate are affected by the status move Sand-Attack.
* Fan Rotom is the only Pokémon with this Ability to be naturally immune to Ground-type moves due to being Flying-type in Generation V and onward.
* This is the most common Ability in Generation VII, with over 40 different cases of it, including Mega Evolution and Pokémon with alternate forms.
* This is the most common Ability to be a Pokémon's only Ability option.
Rawst Berry

The **Rawst Berry** is a type of berry introduced in Generation III.

When used in conjunction with Natural Gift, a Rawst Berry will take on the Grass-type with a power of 60.

### **Outside of Battle**

When used from the Bag on a Pokémon, it cures that Pokémon's burn. It fails if the Pokémon it is used on is not burned. It is consumed after use.
Scyther

**Scyther** is a dual Bug/Flying-type Pokémon introduced in Generation I.

## Biology

### **Physiology**

Scyther is a bipedal, insectoid Pokémon. Its body is primarily green and has a thin, cream-colored section between its head, thorax, and abdomen. Female Scyther have larger abdomens than male Scyther. Its reptilian head has two narrow, triangular eyes and three blunt horns extending from its forehead. Its arms end in large, white scythes, which it uses for both hunting and fighting. Two pairs of cream-colored wings extend from its back. While these wings do allow Scyther to fly, it rarely does so. Scyther's thighs have large, upward-pointing spikes. Its feet are tall, rounded, and conical, almost extending to its thighs; each foot ends in three small, white claws on its front side.

Scyther is an adept hunter that tears at its prey with its scythes. Thanks to its green coloration, it can camouflage itself well in the grasslands and forests where it lives. Humans rarely encounter wild Scyther in these areas, however. Said to be like a ninja, Scyther can move so quickly that it cannot be followed, increasing the effectiveness of its scythes. It maintains the sharpness of its blades through battle as well as by cutting through hard objects, such as trees; it can cut down a massive tree with just a single slice, although it cannot penetrate Tarountula's elastic threads. The anime has shown that wild Scyther form swarms with a single leader chosen through combat. When a challenger successfully defeats a current leader and replaces it, the defeated leader is exiled from the swarm. It has also been shown that Scyther becomes aggressive when faced with the color red.

### **Habitat**

Scyther is found in the trees of Dewdrop Jungle and Pikachu Lagoon.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Scyther's catch rate was raised to 120 in Pokémon Honor and Glory, from 45 in the core series.
* In Pokémon Honor and Glory, Scyther now learns Double Team at level 21 and Wing Attack at level 37, instead of the other way around.
	+ This adjustment was likely made due to Wing Attack's increase in base power.

### **Origin**

As indicated by its category, **Scyther** seems to be based on a mantis — most closely resembling the European mantis and the Chinese mantis — with arms shaped like scythes. It also possesses some reptilian characteristics (e.g. head, teeth, claws, bipedal stance) that give it similarities to dromaeosaurid dinosaurs. As indicated in its Pokédex entries, it may also be based on a ninja. There are similarities to the kamikiri, a haircutting yokai with sharp claws and teeth that may look like an insect.

### **Name origin**

**Scyther** may be a combination of *scythe* and the suffix *-er* (something that does an action).
Route 3

**Route 3 - Senatopia Outskirts** is a route in Ibaro. It connects Senatopia City to Verdamont Village to the north and Desert Passage to the west.

Rock Smash is required to proceed through a majority of the route; as of Demo 0.1.0, the ability to smash rocks is unobtainable, so only a very small portion of the route can be explored.
Jolly Noodles

**Jolly Noodles** are a type of medicine introduced in Pokémon Honor and Glory. It is the main dish of the Jolly Beedrill's menu order.

It is an improved counterpart of the Pin Missile Fries.

## Effect

When used from the Bag on a Pokémon, it cures a Pokémon from all non-volatile status effects and heals it by 50 HP.

## Trivia

* Jolly Noodles are based on the "Fiesta Noodles," a famous noodle dish served at Jollibee.

Template:JollyBeedrill
Awakening

The **Awakening** is a type of status condition healing medicine introduced in Generation I. It can be used to wake a Pokémon from sleep.

## Recipe

This item can only be crafted after obtaining 1 Gym Badge.

* Oran Berry (2)
* Chesto Berry (1)

## Effect

When used from the Bag on a Pokémon, it cures a Pokémon from sleep and heals it by 20 HP.
Roachan

**Roachan** is a dual Bug/Dark-type Pokémon.

It evolves into Ruckoroacha when leveled up during the night starting at level 25.

## Biology

### **Physiology**

Roachan is a small bug Pokémon with brown wings. These two wings make up most of its back, but they are never seen in motion. It has a black- and gray-striped underbelly and white hands and feet. It has large, spherical eyes that take up most of its face, connected by its mouth. It has two short antennae in between its eyes.

### **Behavior**

Roachan is always eating, and always tries stealing the food of people and other Pokémon. Sometimes, it steals the food of its own Trainer. At night, it sneaks into people's homes and steals some of their food. It is also a very mischievous Pokémon; sometimes, it sneaks into people's homes just to pull pranks on people, such as making an annoying buzzing sound.

### **Habitat**

Roachan usually inhabits the forests and marshes of Ibaro. It is commonly found in Dewdrop Jungle.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* No other Pokémon has the same type combination as Roachan and its evolved form.
* Roachan's old design depicts it with four small legs on the sides of its body, just like Toxito. Several areas of its design were also colored differently.

### **Name Origin**

**Roachan** is a combination of *roach* and *-chan* (a Japanese suffix meaning *endearment*).
Floptle

**Floptle** is a Steel-type Pokémon.

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Floptle** is based on the *Philippine forest turtle*.

### **Name Origin**

**Floptle** is a combination of *flop* and *turtle*.
Fiery Touch (ability)

**Fiery Touch** is an Ability introduced in Pokémon Honor and Glory. So far, it is the signature ability of Ibarran Mankey.

## Effect

### In battle

If a Pokémon with this Ability uses a move that makes contact, there is a 30% chance the target will become burned.

This chance applies independently of any moves that may have a chance to burn the target with their own effect. If the attack's target holds a status condition-curing Berry, it is possible for a move's natural effect to inflict a status condition which the target's held item will then cure, only for the target to then be burned by Fiery Touch. Fiery Touch's chances also apply independently for each hit of a multi-strike move.

Fiery Touch can burn a target hit by Dragon Tail or Circle Throw. Fiery Touch can poison a target with Mummy before Mummy overwrites Poison Touch. Pokémon with Water Veil, Shield Dust, or (during harsh sunlight) Leaf Guard cannot be burned by Fiery Touch, unless the contact-making move is Sunsteel Strike.

### Outside of battle

Fiery Touch has no effect outside of battle.
Pin Missile (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 * On Bulbapedia

**Pin Missile** is a damage-dealing Bug-type multi-strike move introduced in Generation I.

## Effect

Pin Missile has a 35% chance to hit 2 times, a 35% chance to hit 3 times, a 15% chance to hit 4 times, and a 15% chance to hit 5 times.

Pokémon with the Ability Skill Link will always hit five times when using Pin Missile, if it does not miss.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it.
Elixir

The **Elixir** is a type of medicine introduced in Generation I. It restores 10 PP for all of a Pokémon's moves. It is the improved counterpart of the Ether; it has an improved counterpart, the Max Elixir.

## Recipe

This item can only be crafted after obtaining 1 Gym Badge.

* Leppa Berry (4)

## Effect

When used from the Bag on a Pokémon, it restores 10 PP to all of its moves.
Esquirm

**Esquirm** is a Bug-type Pokémon.

It evolves into Magellun starting at level 12.

## Biology

### **Physiology**

Esquirm is a small bug Pokémon. It has a spiky brown body covered by a large yellow cape and six red legs. It has a spiky red head with a small mouth and green eyes. There is a yellow crown on top of its head, which releases itch-causing spores.

### **Behavior**

Esquirm is a very vain Pokémon. It loves grooming itself and showing off to other Bug-type Pokémon. Although it is friendly to other Pokémon, it is not friendly towards humans. It is always afraid of being squished by humans, so it keeps itch-causing spores inside of the crown-like appendage on top of its head; these spores can leave people with really bad itches.

### **Habitat**

Esquirm is capable of inhabiting almost all climates in Ibaro. It can be found in almost every tree around the region, though it is more known for inhabiting warmer climates such as that of Dewdrop Jungle.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Esquirm** is based on the larvae of the *Magellan birdwing*, a butterfly found in the Philippines and Taiwan.

### **Name Origin**

**Esquirm** is a combination of *esquire*, *squirm*, and *worm*.
Pin Missile Fries

**Pin Missile Fries** are a type of medicine introduced in Pokémon Honor and Glory. It is the side dish of the Jolly Beedrill's menu order.

The Jolly Noodles, the main dish of the restaurant's menu order, is an improved counterpart of it.

## Effect

When used from the Bag on a Pokémon, it cures a Pokémon from all non-volatile status effects and heals it by 30 HP.
Persim Berry

The **Persim Berry** is a type of berry introduced in Generation III.

When used in conjunction with Natural Gift, a Persim Berry will take on the Ground-type with a power of 60.

### **Outside of Battle**

When used from the Bag on a Pokémon, it cures that Pokémon of confusion. It fails if the Pokémon it is used on is not confused. It is consumed after use.
Perish Body (ability)

**Perish Body** is an Ability introduced in Generation VIII.

## Effect

### In battle

When the Pokémon with Perish Body is hit with a contact move, both the attacker and the Pokémon with Perish Body will faint in three turns. If the attacker already has a perish count or is wearing Protective Pads or has Long Reach, the Ability does not affect anyone.

### Outside of battle

Perish Body has no effect outside of battle.
Ebyrith

Ebyrith are a transplanar race of demons who once served as the servants of the Revari in the days of old. Following the destruction of the Revari Dominion, the ebyrith were thought to be completley incapable of returning to the material plane. Ebyrith now dwell in the Plane of Arcana, feeding on and possessing arcane spellcasters. Arcanists who become possessed by an ebyrith are transformed into monstrous forms of themselves.
Envigorant

The **Envigorant** is a type of status condition healing medicine introduced in Pokémon Honor and Glory. It cures a Pokémon of laziness.

## Recipe

This item can only be crafted after obtaining 1 Gym Badge.

* Oran Berry (2)
* Kochi Berry (1)

## Effect

When used from the Bag on a Pokémon, it cures a Pokémon of laziness and heals it by 20 HP.
Seedot

**Seedot** is a Grass-type Pokémon introduced in Generation III.

It evolves into Nuzleaf starting at level 14.

## Biology

### **Physiology**

Seedot is a small, brown Pokémon that resembles an acorn. A beige, mask-like pattern covers its large black eyes, and it has two beige feet. It has a gray "cap" with a short stem on top of its head. The stem is used to hang from tree branches in its forest home. While hanging, this Pokémon absorbs moisture and nutrients from the tree until it becomes too heavy and falls to the ground. The more it drinks, the glossier its body becomes. Additionally, Seedot polishes itself with leaves once daily. If it remains still, it can be mistaken for a nut and startles others by moving suddenly. Pidgey is a natural predator of Seedot.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Seedot** seems to be based on an acorn, with its cupule resembling a cap.

### **Name Origin**

**Seedot** may be a combination of seed and dot or tot (a small child).
Rare Candy

The **Rare Candy** is a type of medicine introduced in Generation I.

## Effect

When used from the Bag on a Pokémon, it increases that Pokémon's level by one, up to level 100. After leveling up, it will have the minimum required experience for its current level. It can only be used outside of battle.

When leveled up via Rare Candy, the Pokémon will learn any level-up moves for its new level, and evolve if it evolves by leveling up and meets the requirements.

If used on a fainted Pokémon, it will be revived. When Rare Candy is used to revive and level up a Pokémon, it will have either 2 HP remaining or its remaining HP will equal to the amount its maximum HP increased (except Shedinja, which will always be revived with its maximum 1 HP).

If a Rare Candy is used on a level 100 Pokémon that evolves by leveling up and currently meets its evolution requirements, it will evolve (without gaining a level). This applies to all Pokémon that evolve by leveling up, not just Pokémon that evolve at or above a certain level.

The Rare Candy is consumed upon use.
Lum Berry

The **Lum Berry** is a type of berry introduced in Generation III.

## Effect

### **Held Item**

When held by a Pokémon, it will be cured of any non-volatile status condition instantly.

### **Outside of Battle**

When used from the Bag on a Pokémon, it will cure a Pokémon of any non-volatile status condition instantly. It is consumed after use.

## Trivia

* Unlike most other berries, the Lum Berry, when found naturally growing, only yields 1 berry. It yields the standard amount of 2 berries when planted by the player and harvested, however.
Butterfree

**Butterfree** is a dual-type Bug/Flying Pokémon introduced in Generation I.

It evolves from Metapod starting at level 10. It is the final form of Caterpie.

## Biology

### **Physiology**

Butterfree is a Pokémon which resembles a vaguely anthropomorphic butterfly with a purple body. Unlike true insects, it only has two body segments and four light blue legs. The upper pair of legs resemble small, three-fingered hands, while the lower pair resembles long, digit-less feet. Butterfree has two black antennae, a light blue snout with two fangs underneath, and large, red compound eyes. The red compound eyes at a closer look are reveled to be myriad of tiny eyes. Its two pairs of wings are white with black venation. Two oval scales on a female Butterfree's lower wings are black, but they are white on a male.

The wings of Butterfree are coated with poisonous scales that easily fall off continuously as it flies. If inhaled, it results in several status conditions. It will defend Caterpie from bird Pokémon using this powder. This powder also repels water, enabling it to gather honey even in the rain. Butterfree can use its sensitive antenna to detect the odors of blooming flowers six miles (ten kilometers) from its nest in search of nectar, which it carries with the hairs of its legs. Sometimes, it has territorial disputes with Cutiefly over fields of flowers. It also consumes sap from trees pierced by Heracross, as seen in the anime. Butterfree is found in temperate forests and jungles, but it has also been observed flying near the ocean as part of its migratory breeding pattern.

### **Habitat**

Butterfree and its evolutionary line are found in trees throughout almost all of West Ibaro.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Butterfree** seems to be based on the black-veined white butterfly.

### **Name Origin**

**Butterfree** may be a combination of *butterfly* and *free* (referring to its ability to fly after being grounded for two evolutionary stages). It may also be derived from the Gaelic butterflee.
Rocky Helmet

The **Rocky Helmet** is a type of held item introduced in Generation V. It damages Pokémon that hit the holder with contact moves.

## Effect

If a Pokémon uses a move that makes contact with a Pokémon holding a Rocky Helmet, the Pokémon that used the move takes damage equal to 1/6 of its maximum HP. Each individual strike from a multi-strike move that makes contact will activate Rocky Helmet.

If a Pokémon using Thief, Covet, or Knock Off or that has the Ability Magician faints due to the target's held Rocky Helmet, it cannot steal or remove the target's Rocky Helmet.

In battle facilities, if two Trainers' Pokémon faint at the same time due to a held Rocky Helmet, the Trainer whose Pokémon held the Rocky Helmet wins.
Nest Ball

The **Nest Ball** is a type of Poké Ball introduced in Generation III. It can be used to catch a wild Pokémon, being more likely to succeed against lower level Pokémon.

## Effect

### **Manual Activation**

When used from the Bag in a wild encounter, it attempts to catch the wild Pokémon. If used against a low level Pokémon, it has an increased catch rate modifier, calculated as follows:

* [(41-(Level))/10]×, minimum 1×

If used on an Ultra Beast, the catch rate modifier is instead set to 0.1×.

The Nest Ball cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present. If used in a Trainer battle, the opposing Trainer will deflect it, wasting the ball.

### **Held Item**

Fling fails if the user is holding a Nest Ball.
Eject Button

The **Eject Button** is a type of consumable held item introduced in Generation V. It switches out the holder if it is hit by a damaging move.

## Effect

If the holder is hit by a damaging move and does not faint, it consumes the Eject Button and is immediately switched out for a Pokémon of its Trainer's choice. It does not activate if the holder is a wild Pokémon or its Trainer has no Pokémon to switch in.

The Eject Button will not activate if a Pokémon's substitute takes the hit instead. If a move is affected by the effect of Sheer Force, that move will not activate the Eject Button. The Eject Button activates after the last strike of a multi-strike move. If multiple Pokémon, each holding an Eject Button, are hit by a single attack, only the fastest holder's held Eject Button will activate.

Suction Cups and trapping moves and Abilities do not prevent a Pokémon being switched out by the Eject Button.

The Eject Button will be knocked off or stolen by Knock Off, Thief, Covet, or Magician before it has the opportunity to activate. If a Pokémon steals an Eject Button due to Pickpocket, that Eject Button cannot activate for that same attack. If a Pokémon holding an Eject Button is hit by Dragon Tail or Circle Throw, it is forced to switch out or flee before its held Eject Button has the opportunity to activate. If U-turn or Volt Switch causes a Pokémon's held Eject Button to activate, the Pokémon that used the move is not switched out. If a Pokémon with Emergency Exit or Wimp Out holds an Eject Button, the Eject Button activates before the Ability has the opportunity to.
Anti-Confusion

The **Anti-Confusion** is a type of status condition healing medicine introduced in Pokémon Honor and Glory. It cures a Pokémon of confusion.

## Recipe

This item can only be crafted after obtaining 1 Gym Badge.

* Oran Berry (2)
* Persim Berry (1)

## Effect

When used from the Bag on a Pokémon, it cures a Pokémon of confusion and heals it by 20 HP.
Evoquet

**Evoquet** is a Grass-type Pokémon.

It evolves from Miniscent starting at level 26.

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Evoquet** is based on the *Sampaguita*, the national flower of the Philippines.

### **Name Origin**

**Evoquet** is a combination of *evoke* and *bouquet*.
Rough Skin (ability)

**Rough Skin** is an Ability introduced in Generation V.

## Effect

### In battle

When a Pokémon with this Ability is hit by a move that makes contact, the attacking Pokémon takes damage equal to 1/8 of its own maximum HP.

If a Pokémon with this Ability is hit by a multi-strike move that makes contact (such as Fury Swipes), each hit will activate this Ability.

If Rough Skin causes both the Pokémon with this Ability and the attacking Pokémon to faint, then the attacking Pokémon will faint first.

### Outside of battle

Rough Skin has no effect outside of battle.
Everstone

The **Everstone** is a type of held item introduced in Generation II. It prevents the holder from evolving.

## Effect

### **In the Overworld**

The Everstone does not prevent a Pokémon evolving via Evolution stone.

If either Karrablast or Shelmet holds an Everstone when traded for the other, neither can evolve.

### **Natures**

If held by either parent in Pokémon Day Care, bred Pokémon are guaranteed to have the same Nature as the parent holding the Everstone. If both parents hold an Everstone, each parent has an equal chance of passing down their Nature.

### **Regional Forms**

If held by a Pokémon that has regional forms in the Pokémon Day Care, bred Pokémon will be the same regional form as the parent regardless of the region they are bred in. (Normally, hatched Pokémon are always in the form corresponding to the region in which they were bred.)
Hustle (ability)

**Hustle** is an Ability introduced in Generation III.

## Effect

### In battle

Hustle increases the user's Attack stat by 50%, but lowers the accuracy of the user's physical moves by 20%. Special moves and status moves are unaffected by Hustle.

### Outside of battle

If a Pokémon with Hustle is in the first place in the party (even if fainted), there's a 50% chance that a Pokémon will be forced to the upper bound of their encounter level range. It shares this effect with Pressure and Vital Spirit.
Prodichic

**Prodichic** is a dual Flying/Normal-type Pokémon.

It evolves into Cluckenpo starting at level 18.

## Biology

### **Physiology**

Prodichic is a small bird Pokémon. It stands upright on two, small, orange feet supported by a light brown egg-shaped body. It has a tuft of white feathers on its chest and an orange beak. It also has a tuft of brown feathers on the front of its head and a single black feather sticking up from the back. Its most noticeable physical feature is its wide eyes.

### **Behavior**

Prodichic grows attached to Trainers very quickly and is easily tamable, making it a popular Starter Pokémon for Bird Keepers and beginning Trainers. Although it is usually a lazy Pokémon, when in a Pokémon battle, it goes from extremely lazy to highly energetic in a matter of seconds. Prodichic loves fighting battles and is always wanting to grow stronger.

### **Habitat**

Prodichic is capable of inhabiting lots of climates, from temperate prairies to tropical forests. It is commonly found on the routes surrounding New Boni Town and Primento Town.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Prodichic** is based on the *junglefowl*, a bird that lives in southeast Asia.

### **Name Origin**

**Prodichic** is a combination of *prodigy* and *chick*.
Quick Feet (ability)

**Quick Feet** is an Ability introduced in Generation IV.

## Effect

### In battle

While a Pokémon with this Ability has a status condition, its Speed is increased by 50%. Additionally, a Pokémon with this Ability does not lose Speed due to paralysis.

### Outside of battle

If a Pokémon with Quick Feet is in the first place in the party (even if fainted), the chance of encountering a wild Pokémon is decreased by 50%. It shares this effect with Stench and White Smoke.