recursal/Fanatic-Fandom huggingface dataset:
Sperabi Islands

In the Steady Sea, northwest of Vlossenvarn and close to the waters of the Scalding Sea, lies an island chain known to most of the world as the Sperabi Islands. It is protected by two sets of reefs that make up its atolls, making it difficult to assault by ship.

Its largest island is Sperab, which is home to several clans of Dragonborn that were displaced after losing their masters after the cataclysm on Vlossenvarn. The island itself has large obsidian and sulfur deposits, but most its most lucrative source of income comes from piracy. Sperabi pirates commonly use long ships fitted with one to three decks of enslaved oarsman to navigate the Steady Sea, to catch up to merchant ships, and then to escape after raids.

The second largest island is known as Beasom. It his home several beast headed humanoids which often serve as auxiliary and advisors to the Sperab. All of the inhabitants on this island have to prove themselves to at their coming to age ritual. Those that fail are sent into exile from the island. Criminals on the island are sold as slaves to the other islands.

The third largest island is called Kothkrin, which is home to several clans of Minotaurs. Little else is known about this land, as guest of the isle rarely leave, while Minotaurs themselves talk little about it.

The smallest island of the four largest islands is known as Ramad. It is home to a bountiful jungle and home to many Tabaxi and Leonin. Rare medicinal plants, exotic fruits, and unique furs can be acquired here. Slaves that have escaped this land speak of a great temple is hidden in the jungle where wealth of the island is stored. Many slaves that have have no specialize skills or losing to age are used as game in a ritual hunt in the jungle or surrounding islands. Some of the most skilled and ruthless trackers are made here.
Herod Skystar

Herod Skystar is the third prince of the Iron Kingdom born from the Second Queen.

## Personality

Also known as The Prince of Fire, he is characterized by a strong personality and likes to prove his prowess by hunting and taking down dangerous monsters and creatures.
As a progressive person, he believes in steam as the way forward for his nation and the only hope for its survival. As such he also thinks magic is old and obsolete and has no future.
His aggressive ways is also a point of contention for the Dragonlords who views his actions as being too dangerous for their survival and hence has been in some clandestine acts against him.
ATI Graphics Vantage

The Graphics Vantage was a high-end graphics card by ATI, launched in January 1992. Built on the 800 nm process, and based on the Mach8 graphics processor, in its 38800-1 variant, the card does not support DirectX. Since Graphics Vantage does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Mach8 graphics processor is a relatively small chip with a die area of only 90 mm². It features 1 pixel shader and 0 vertex shaders, 0 texture mapping units, and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 1 MB DRAM memory with the Graphics Vantage, which are connected using a 32-bit memory interface. The GPU is operating at a frequency of 10 MHz, memory is running at 10 MHz.

Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. Graphics Vantage is connected to the rest of the system using a PCI interface. Its price at launch was 599 US Dollars.
ATI Video Xpression+

The Video Xpression+ was a graphics card by ATI, launched in May 1996. Built on the 600 nm process, and based on the Mach64 graphics processor, in its Mach64 VT4 variant, the card does not support DirectX. Since Video Xpression+ does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Mach64 graphics processor is a relatively small chip with a die area of only 90 mm² and 1 million transistors. It features 1 pixel shader and 0 vertex shaders, 0 texture mapping units, and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 2 MB EDO memory with the Video Xpression+, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 62 MHz, memory is running at 62 MHz.

Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. Video Xpression+ is connected to the rest of the system using a PCI interface.
Prussia

**General**

The Prussian Reich is a nation in central Europe, and one of the major powers of the Holy Roman Empire.

**Brief History**

The German Confederation was founded in 1492, and was made up of central Germanic states. It then went on a large conquest taking over good chunks of Germany. Being somewhat powerful now, it declared itself the German Empire, it's goal to unite all German people. The Reich was one of the first nations to use firearms in a war. However, France was threatening the Reich's colonial claims, so the German Empire went to war. France called in their ally Drona and Sweden. The war was a stalemate, but many lives were lost. The Kaiser sued for peace. However, the treaty was harsh on the Reich, getting rid or limiting their colonial claims, and lost land. After a few years, the Reich, England, Spain, and Italy declared war on France. The Reich and England were able to march to Paris without casualties, since France moved all of it's forces to the New World. The Kaiser has finally got his revenge. However, the traitorist Pope did not let Germany keep any land. This would spark the Protestant Revolution. A cold war went on for many years, until the hordes of Asia came. No nation was spared. The Reich held firmly, but they were vastly outnumbered. This was the Reich's darkest hour. The Reich, and Europe itself, fell apart. Brandenburg was all that was left of the once great German Empire. However, they rebuilt, and have formed the Prussian Reich, which will bring back the glory of the German People. However, the Reich is currently limited by the "Holy Roman Empire."

**Major Wars**

1st German-Franco War

2nd German-Franco War

The Horde War
Nature Worship

Also known as Drudic Cults, nature worshippers can be found all over the world. Those who did not form cities but returned to the roots of nature found a different insight from the wilds. These cults have no unified codex, but follow the emotions and the callings of the self and the surroundings. Many speak of a connection to Edekerena, the tree of origins. They believe the tree is connected to spirit beasts that guide the land, Quyuhemoot, the sea, Bathan, and the air, Zioc.
Himmeljord-Saxony

Flag of Himmeljord-Saxony.

## **Basic Info**

The Kingdom of Himmeljord-Saxony (aka Himmeljord-Saxony or Himmeljord) is a Central European Nation located in the Scandinavian peninsula, and the Holy Roman Empire area. It has a population of approximately 2.2 million people with colonial claims in the New English area (previously controlled a portion of Labrador) along with a former Finnish colony (Duchy of Helsinki) that was destroyed during the raids. Previously, Himmeljord-Saxony were two seperate nations. The Kingdom of Saxony and Himmeljord. Himmeljord and Saxony had merged for Military, Monetary and other reasons. The total military force of Himmeljord-Saxony is about 34,000 active duty soldiers. Jorgen Petersen, the current head of state, is the King of Himmeljord and Duke of the Jylland. Previous leaders: Aleksander Petersen. The official languages of Himmeljord-Saxony are Danish and German, however a Swedish minority is spoken in the swedish areas. The GDP of Himmeljord was previously approximately 7.5 Million Krone. Current GDP Estimates after the merge are about 12 Million Krone. Major cities include Copenhagen, Aarhus, and Hamburg.

The Colony of Vinland (Previously Labrador, now in Maine and Vermont) is a big colony of about 50,000 settlers. The colony is also armed at all times with 1,500 soldiers. Supply ships come to the colony every half a year. The currently being constructed city of Havne-Mund (Translates to Ports-Mouth in English) is the expected-to-be Capital.

## **History**

Saxony was a very young nation, only existing since the collapse of Prussia after the raids. Himmeljord was a nation established in 1093 under the name of 'Kingdom of the Kalmar' which would be changed to Himmeljord in 1483. Around 1495, Himmeljord allied themselves with the Kingdom of Sweden (Now the Royal Scandinavian Empire) and Prussia, who acquired them with their first sets of weaponry (guns.) Himmeljord, after the raids, went to war against the Kingdom of Schleswig-Holstein, and in a mishap in the treaty, only took Holstein. War was soon redeclared and Schleswig-Holstein was formally annexed. Himmeljord layed low, joining the Holy Roman Empire upon it's formation. A formal request was made to the Holy Roman Empire in 1554 to unify with Saxony. Upon both nations agreeing to the union, the nations merged into Himmeljord-Saxony. The Himmeljord colony of Vinland was traded in 1601 with the Irish in exchange for some tax exemptions and lowerings, and the re-inforcement over Himmeljord claims in New England. The Current Flag of Himmeljord-Saxony is a combination of the Saxony and old Himmeljord flag. The flag is meant to equally represent both nations.

## **Wars**

**Danish War for Helsinki** (Himmeljord vs Duchy of Helsinki. Winner: Himmeljord)

**Annexation of Schleswig-Holstein** (Himmeljord vs Schleswig-Holstein. Winner: Himmeljord)

**Annexation of Schleswig** (Himmeljord vs Schleswig. Winner: Himmeljord)

## **Diplomacy**

**Allies:**

Scandinavian Empire

Holy Roman Empire

Kingdom of Ireland

**Enemies:**

None

## **Page Credits**

**Writer:** Himmeljord-Saxony

**Editor:** Hua Dynasty
ATI Graphics Ultra Pro ISA

The Graphics Ultra Pro ISA was an enthusiast-class graphics card by ATI, launched in January 1992. Built on the 700 nm process, and based on the Mach32 graphics processor, in its Mach32-06 variant, the card does not support DirectX. Since Graphics Ultra Pro ISA does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Mach32 graphics processor is a relatively small chip with a die area of only 90 mm². It features 1 pixel shader and 0 vertex shaders, 0 texture mapping units, and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 2 MB DRAM memory with the Graphics Ultra Pro ISA, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 10 MHz, memory is running at 10 MHz.

Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. Graphics Ultra Pro ISA is connected to the rest of the system using a PCI interface. Its price at launch was 799 US Dollars.
ATI 3D Rage PRO PCI

The 3D Rage PRO PCI was a graphics card by ATI, launched in March 1997. Built on the 350 nm process, and based on the Rage 3 graphics processor, in its 215R3PUA22 variant, the card supports DirectX 6.0. Since 3D Rage PRO PCI does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Rage 3 graphics processor is a relatively small chip with a die area of only 47 mm² and 8 million transistors. It features 1 pixel shader and 0 vertex shaders, 1 texture mapping unit and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 8 MB SDR memory with the 3D Rage PRO PCI, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 75 MHz, memory is running at 75 MHz.

Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. 3D Rage PRO PCI is connected to the rest of the system using a PCI interface.
Genoa

**The Most Serene Duchy of Genoa** is a small city-state in northwestern Italy, bordering Regno d'Italia, Royaume France, The Swiss Confederation, and the Grand Duchy of Ferrara. It has a population of roughly 1.5 million.

Infobox shit:

Capital: Genoa
Population: 1.5 Million
Military Strength: 65,000 Men, 3,500 Cavalry
Naval Strength: 15 ships
Currency: Genovese lira
Demonyms: Genoan or Genovese
Head of State: Duchess Camille of Genoa
Heir apparent: Duke Fabiano of Genoa (Charlotte of Austria)

Claims: City-states of Genoa and Milan

Language: Ligurian

Religion: Catholicism

Flag:
List of Nations

## **Disclaimer**

This page lists the list of soverign states and colonies across the RP world, the nations will be divided into categories. Unrecognized nations and colonies will not be included. This list includes tribes and NPCs.

## **List of Nations**

### Native American Tribes

Achazo, Amazonas, Arapacho, Blackfoot, Cherokee, Cheyenne, Chumash, Cree, Creek, Fox, Gaucho, Huron, Inca, Iroquois, Kiowa, Navajo, Ojibwe, Pawnee, Penobscot, Pueblo, Puro, Pueblo, Shoshone, Sioux, Wicheea

### Asia-Oceania

Aborigines, Akavid Emirate, Bedouins, Bengal, Daisuke Shogunate, Golden Horde, Greater Turkestan, Hua Dynasty, Indochinese Empire, Iskarad Emirate, Kashmir, Manchurian Empire, Maori, Melaka, Mughal Empire, Persia, Sarawakese Tribes, Sibir Tribes, Uma'id Emirate, Khanate of Urustan, Vijayanagaran Empire, Yazarvid Emirate, Khanate of Zekeinistan

### Europe

Albania, Austrian Archduchy, Bohemia, Bosnia, Bulgaria, Celtic Empire, Courland, Drona, Ferrara, France, Friesland, Kingdom of Ireland, Genoa, Georgian Empire, Greater Hesse, Himmeljord-Saxony, Italia, Lithuania, Livonian Order, Luxembourg, Macedon, Minsk, Moldavia, Ottoman Caliphate, Poland, Portugal, Prussia, Ruthenia, Scandinavian Empire, Seivland, Spain, Suomi, Swiss Confederation, Ulm, Wallachia

### Africa

Abyssinia, Akon States, Alodia, Benin, Berber Tribes, Borgu, Chad, Jamalian Empire, Kanem Empire, Khoisa, Kilwa, Kongo, Mali Empire, Masai Tribe, Mutapa, N'Dongo, Nubia, Songhay, Southern Nile Federation, Wolof, Yao, Zulu

## **Page Credits**

**Nation Lister:** Daisuke Shogunate

**Editor & Writer:** Hua Dynasty
Cliffside (Sandala)

The Cliffside Estates are located in the northern area of the city, built along the sea cliffs. The western part of the estates are home to newer, but smaller estates, with several kept by the crown as residence for forgein dignitaries. The east side have larger estates, many with tunnels that seep into the cliff, leading down to personal docks that hold luxury sailing ships. The eastern side is not patrolled by the Firespeakers, but by personal guards and mercenaries of wealthy merchants. The underclass often refer to this area as the Cliffside or the Drop.
Persia

## Overview:

The Persian Empire or simply Persia, is a monarchy in Central Asia that covers the area of modern day, Iran, Pakistan and Afghanistan. The Empire is a strict islamic empire but religious minorities are unhurt but isolated. The current ruler is Shah Abbas Ali I who inherited the throne at the young age of 18. His main aide and the principal advisor to the Shah, thus actually controlled the power to the state until Abbas Ali was mature and smart enough to let the Shah rule on his own. The nation is famous for using unconventional strategies and wide range of artillery use, with mortarts and cannons being of primary use. The invention of gunpowder is yet to find its way into conventional Persian Small Arms. There has been a very severe lack of major historical events in the current Persian History.

## The Empire of Persia

### Major Cities

Tehran, Isfahan,Tabriz, Maragha,Shiraz, Jaranj,Herat,Nishabur

### Religion

Islam

There have been two major wars fought by the Persian Army:

The Afghan Wars: Afghan Tribes v Persian Empire (Victor:Persian Empire)

The War of Balochistan: Balochistan v Persian Empire (Victor:Persian Empire)

## Diplomacy:

Allies: Mughals

Enemies: None (yet)
Wallachia

Flag of Wallachia

The Kingdom of Wallachia is located in Eastern Europe, and here is some info about it: It has a population of about 100K, and has claims to Sfântul Petru (Saint Peter in English) and Moldavia. The active force for Wallachia is 17,000. The king of Wallachia is currently Mihnea Turcitul, and the GDP of Wallachia is about 3.5 Million, but it was higher before the Habsburg-Ottoman War.

## **History**

The Kingdom of Wallachia was formed in 1339, and never really did much excluding the reign under Vlad III the Impaler. But when Mihnea Turcitul took over as king is when Wallachia really started to expand. First, they became Catholic and he married Maria Habsburg, so Wallachia became apart of the Habsburgs. Then Austria and Wallachia split Transylvania. Next, Wallachia refused an offer from the Ottomans which resulted in a war between the two, and eventually, these were the sides in the war: Austria, Spain, Portugal, and Wallachia vs. Ottomans. Wallachia got conquered fast but regained their independence while Austria was pushing back the Ottomans thanks to a revolt. Wallachia took two northwest provinces from Bulgaria and the war was a success.

## **Wars**

War For Transylvania (Wallachia and Austria vs Transylvania. Winner: Allied Coalition)

Habsburg-Ottoman War (Habsburgs vs Ottoman Empire. Winner: Habsburgs)

## **Diplomacy**

**Allies:**

Austria

France

Spain

Portugal

**Enemies:**

Ottoman Empire

Moldavia (so Russia too I guess)

## **Page Credits**

**Writer:** Kingdom of Wallachia

**Editor:** Hua Dynasty
Drudic Focus

**Animal Headpiece** (Drudic Focus) 5g

While in wild shape, increase your AC by 1.

**Bone Staff** (Drudic Focus) 25g

While in wild shape, you may still cast spells that equal or less than your proficiency bonus.

**Tattoo** (Drudic Focus) 50g

Whenever you cast a spell, you gain temporary hit points equal to the spell’s level.

**Totem** (Drudic Focus) 1g

While in wild shape, your melee attacks score a critical hit on a roll of 19 or 20.
Jamalian Empire

**Jamalian Empire of Northern Africa**

The land of Jamalia was founded by *AmazingJAM* in the 1530s. It occupies the land of Algeria, the south and east of morocco, an area of Chad named "The Saharan City", Lanzarote, Fuerteventura and half of Libya.

It is run by as a carthage, the royals being named the Mansouri family.

The current king is named Basem Mansouri II. The Queen is his unnamed wife. The heir to his throne is named Khalil Mansouri. He has a sister, Gazala Slimani, who moved to marry a nobleman.

The Jamalian Empire is of the Coptic Christian religion.

Money is not a large staple of Jamalian economy.

Information on Jamalia can be found here https://discordapp.com/channels/701935440344907836/701950275711139906/723855558561759344
Noek

Noek is the Shadow God. His domains are Trickery and Twilight. His is the patron of assassins and thieves.

Noek is depicted has a hooded figure whose features are shadowed. He speaks only in cryptic whispers. His methods and ideologies seem to have no connect or methods, with his followers interrupting his divination vastly different. If he has any goals, they are unknown.

His followers believe that using any form of subterfuge to meet their desires is the best form of worship, especially if they can place the blame on someone else. His clerics often pose as clerics of other faiths, and use their station to trade secrets or spread rumors. His followers tend be aloof or paranoid, with his devout claiming that most of his work is carried out by other unknowingly. Many spies and thieves look to his blessing to help acquire their bounty. His symbol is a hooded figure with bright eyes. His colors are blue and black. His holy symbols are keys and pry bars. His followers use poison as weapon of choice and avoid open combat.
Artychus

Artychus is a vast continent, second only to the Sunderlands in size. During the Splintering, the space offered here gave rise to many city-states that formed along racial lines. These cities each have made their laws and customs based on their alleged old ways and many of them ignore the teachings of the Aenilliad. The continent seems to be a constant tension, with boarder and proxy wars flaring up among neighbors. Such is their hate for each other, that they have entered in defense pacts against foreign aggression for the sole purpose to be able to fight each other without the shame of foreign intervention. As the nations of Cyrant began to expand, leagues formed within Artychus to be able to check the expansion.

A strange feature of this continent is the Gavjata, a region of land that is under constant storms and heavy winds. Mapping these lands have lead to several different interpretation of the landscape, giving many explorers the conclusions that lands themselves change. Magic used here leaves the caster scarred and drained of life.
City-states of Artychus

Western Coasts:

Czatorii, also known as the Clockwork City, is located in the north west area of Artychus. This city state has secured it's boundaries with it's automated military and has become a center or inventors and tinkerers.

Zhyne is located in the western area of the continent. This city state's natural defensives and verdant valleys have let it grow into a dominant power in the region. It is run by six clans, which each head of a clan ruling as king for one season a year.
Weapon Material

Anointed Steel: Crafted by Aasimar smith that cools their metals in anointed oil while reciting prayers.

This weapon ignores damage resistance and immunity against fiends and undead, and whenever it misses an attack against them, it deals damage equal to your proficiency bonus to that creature.

Dragonforged Steel: Dragonborn smiths focus their breath during certain points of the forging process to imbue the blade with their element.

When this weapon rolls it's maximum damage, add your proficiency bonus as elemental damage to the roll.

Dwarven Deep Ore: Using materials found deep in ground and forges powered by lava, Dwarven forgemasters have perfected their technique to make their metals of the highest quality and free of any weakness or imperfections.

Whenever this weapon rolls a one on a damage die, change it to your proficiency bonus.

Elven Songsteel: Elven artisans sing while they shape their metals, hammer at a beat, and cast in tempo.

This weapon scores a critical hit on an attack roll of 19 or 20.

Gnomish Steel: Gnomish metallurgists employ folding and construction techniques to preserve the reliability of their metal, but allow for compact products. Dagger springboots, cane blades, flute darts, bracer wires, and case crossbows are all common products using the flexibility provided by Gnomish Steel.

As bonus action, you may transform this item into a weapon. You may transform it back as an action.

Hatebranded Steel: Tiefling forgefiends scar or burn themselves will their metal, bringing forth their hellfire into the forging process, and adding pieces of their most hated foes.

Each hate forged weapon focuses on a specific humanoid creature type, such as dwarf, elf, goblin, human, or orc. This weapon deals additional damage to that creature type equal to your proficiency bonus. This damage cannot be prevented and ignores temporary hit points.

Lucky Iron: Halfling smiths use a number of materials and rituals said to make their works lucky.

Whenever this weapon rolls a 7 to hit, it always hits and deals maximum damage.

Magebane Metal: Master smiths use gemstones embedded in alloys to disrupt the natural flow of magic.

Whenever this weapon deals damage to a creature maintaining concentration, that creature has disadvantage on its concentration save.

Mastercrafted: Master Human smiths work in teams, with each member focusing their specialties on a certain part of the product or combining skills from other races.

Whenever this weapon misses an melee attack, you may use your bonus action to reroll it.

Orcish Warsteel: Orcish smiths melt down the spoils of war to craft weapons for specific warriors, who offer their own blood to the process.

When this weapon scores a critical hit, add your proficiency bonus to the roll.

Triton Seasteel: Crafted by Triton seasmiths using undersea vents and aquatic alloys, these weapons excel in underwater combat.

This weapon suffers no penalties while submerged and does not rust or corrode in salt water.
List of Wars

## **Disclaimer**

This page lists all the armed conflicts from 1490 to 1600.

This page is currently incomplete.

#### 1492:

**First War of Ottoman Expansion** (Ottomans vs Karamanids and Ahis) *Victor = Ottoman Empire*

**Guanyin-Lan Na War** (Guanyin vs Lan Na) *Victor = Guanyin Dynasty*

**First Baltic-Belarussian War** (Baltic Kingdom vs Belarus) *Victor = Baltic Kingdom*

**Kyushu War** (Kyoto and Miyazaki vs Saga) *Victor = Kyoto and Miyazaki*

#### 1493:

**Second War of Ottoman Expansion** (Ottomans vs Janarids, Canik, Trebizond, Ramazanids, Dulkadirids) *Victor = Ottoman Empire*

**Guanyin-Ayutthayan War** (Guanyin vs Ayutthaya) *Victor = Guanyin Dynasty*

**Franco-Burgundian War** (France vs Burgundy) *Victor = France*

**First Ottoman-Mamluk War** (Ottomans vs Mamluks) *Victor = Ottoman Empire*

**War of French Unification** (France vs Aquitaine) *Victor = France*

**Aegean War For Crete** (Aegean Despot vs Crete) *Victor = Aegean Despot*

**Abashan-Dagestani Wa**r (Abasha vs Dagestan) *Victor = Abasha*

**First War of German Unification** (South German Federation vs East German States) *Victor = South German Federation*

**Second War of German Unification** (German Confederation vs Rhine Confederation) *Victor = German Confederation*

#### 1494:

**First Aegean-Mamluk War** (Aegean Despot vs Mamluks) *Victor = Aegean Despot*

**Abashan War of Expansion** (Abasha vs Crimea + Abkhazia) *Victor = Abasha*

**Portuguese-Moroccan War** (Portugal vs Morocco) *Victor = Portugal*

**Spanish War of Unification** (Spain and Portugal vs Allied Coalition) *Victor = Spain + Portugal*

**Yemeni-Arabian War** (Arabia vs Yemen) Victor = *Arabia*

**Bulgarian + Austrian War of Expansion** (Bulgaria and Austria vs Bosnia and Kosova) *Victors = Bulgaria + Austria*

**First Persian - Ottoman War** (Persia vs Ottomans) *Victor = Ottomans*

**Karelian War of Expansion** (Karelia vs Volkhov) *Victor = Karelia*

**Vijayanagaran War of Expansion** (Vijayanagara vs Ahmednagar, Bijapur, Bidar and Bahaman) *Victor = Vijayanagara*

**Georgian - Azerbaijani War** (Georgia vs Azerbaijan) *Victor = Georgia*

**Tibetan - Ashion War** (Greater Tibet vs Ashio) *Victor = Greater Tibet*
Fringes

Along the Sheeted Sea that surrounds lies the Fringes. Almost all settlements of the Sunderlands are here, using access to the sea to survive.

Settlements:

Honne, a floating city that navigates the frigid waters of the Fringes. Govern by the mages of the Magroc, they also guide the island through the glacial waters.
Shallow Sea

This sea is filled with sandbars and reefs that make it difficult for larger vessels. Many larger ships are guided by smaller catamarans that skim over these obstacles without damage. Several undersea cities carved into the coral creature a domains of the undersea kingdoms. Many small islands dot this sea, but many have land bridges that connect each other that appear when the tide is low. Captains that sail this sea usually seek the protection of one of the undersea kingdoms to travel the waters without fear of reprises or tariffs.
Roll or Fold

Roll or Fold is a popular gambling game in taverns. It requires each player have set of three dice, and additional three dice for the table.

Each player puts in a minimum blind bet (usually a single coin) and rolls a die, keeping it revealed. The player that rolls first becomes the dealer.

Starting with the dealer’s left, each player in turn Rolls (pays the minimum bet and rolls two hidden dice) or Folds (quits).

Then dealer rolls three community dice. In turn, each player decides to raise, stay, or fold. After all bets are in, the remaining players reveal their secret dice and the best hand takes all of the bets.

Dice Hands

Six of a kind

Straight 1,2,3,4,5,6

Dual Trips (X,X,X,Y,Y,Y)

Three Pair (X,X,Y,Y,Z,Z)

Five of a kind

Trips & Pair (X,X,X,Y,Y,Z)

Four of a kind

Two Pair (X,X,Y,Y,Z,W)

Three of a kind

Two of a kind

High Die
World XH

1XH-1

2
2XH-2

3
3XH-3

 Speed Trial Goal
 Initial BPM

## Unlock

PC: Beat World 6

Mobile: Tap the button hidden underneath the tree in the pause menu (only appears after beating World XC)

## Mechanics

* Beat Intervals: 2, 1, ½, 1½, ¾, 1¼, ¼, 1¾, ⅔, 1⅓, ⅓, 1⅔.
	+ A 360° interval corresponds to 2 beats *(minim)*.
	+ Septuple tiles separated by ½ beat intervals are present.
* Checkpoints are present *(1)*.
* Flashing tiles are present.
* Swirls are present.
* Tiles are completely invisible for certain sections.

## Trivia

* This song can also be found in Lanota and Orzmic.
Daestas

Daestas is the Civilization Goddess. Her domains are Forge & Order. She is the patron of merchants and artisans. She is the second oldest of the four sister goddesses.

Daestas is typically depicted as a blonde haired woman working over forge. Her features take after her father. She is direct and to the point, but polite and formal. She believes that mortal are capable of anything if they work together. She believes that having clear and fair laws give people direction and protection to help lead productive lives. She knows that innovation and quality of work enhance the lives of mortals. She encourages teamwork and community over the individual. She wishes for the mortals to create a society of fairness. Leaders look to her for guidance. Artisans see her as a muse to inspire their crafts.

Her followers worship her by giving charity, helping each other, or dedicating works in her honor. She looks favorabitly on those that work hard, pay attention to details, and make fair deals. Those that use law to their advantage, make low quality or counterfit works, or are lazy offend her. Her symbols take the form of an axe, hammer, or pick bundled in reeds. Her followers dress in blue or gray and use hammers, picks, and axes as weapons as well as tools. Her holy symbols are scales and coins. Her season is Wane and her holiday is the Endyear Equinox. Her holiday is marked with a tax free day where discounts are common. Charity is common on this day.
Seven Brothers Mountains

In the center of the northern Peacelands sits the Seven Brothers Mountians. The Dwarves living here let few in among them, but are no strangers to trading with their neighbors. Mercenary companies and trading clans often send back their riches to be stored here, rather than relying on the banks of the Copperclaws or Silverscales.
Scalding Sea

The Scalding Sea is the northernmost sea on Rhoas.

Despite its distance from the equator, its currents run warm. While many ship captains have claimed to have crossed it, many of their stories vary on the lands and creature found within it. Common sightings reported by reputable ship captains that have skirted it tell of a steam like fog that can burn exposed skin and set oil on fire, bubbling boiling patches of sea that quickly dehydrate a crew and evaporate water stores, and black stony islands in the far distance.
Thallora

Thallora is the Verdant Goddess. Her domain is Peace & Nature. She is the patron of Farmers and Survivalists. She is the youngest of sister goddesses.

Thallora is depicted as a brown haired woman smelling a bundle of flowers. She speaks in almost a song like manner. She believes that mortals have a duty to preserve and cultivate the natural world. She is the warden of the natural world and shares her beauty with it.

Her followers worship her by appreciating nature and admiring its beauty. She encourages growing of plants and harmony with beasts to gain her favor. She is offended by those that despoil nature and destroy its beauty. Her symbols usually are sprouting seeds of various plants. Her followers dress in green or pink and use whips or polearms as their weapons. Her holy symbols are carved wooden or bone nature totems and crystals. Her season is Spring and her holiday is at the start of Spring. Her holiday is marked by the first blooming of new flowers. Many families plant a tree or scatter seeds this day.
Lilanne

Lilanne sits at the northern edge of Cyrant, surrounded by a cluster of undersea heat vent of the Scalding Sea. Theses vents keep the island shrouded in a mist in the storm seasons and allow the sea near the scores to avoiding being iced over in winter. It's capital Mystilynne sits on the southern coast.

History: Lilanne was founded in early 1st millennia by Elven explorers. Because of the difficulty getting there and the cold climate, early settlers had difficulty arranging trade and were forced into self-reliance. As the southern nations rised and fell, the Lilanne maintained stability.

Government: Lilanne is ruled a monarchy ruled by a royal Etoileshan family of High Elves. They follow a general policy of neutrality and avoid the politics of the rest of Cyrant.

Laws in Lilanne very based on punishment based on the victim. If the victim is of Lilanne, the punishment is usually the choice of the victim or victim's family. If the victim is unable or unwilling to give a sentence, the sentence is death. If the victim is not of Lilanne, then punishment is decided based on the amount of a penance donation to the coffers. Lilanne does not allow slaves or land ownership by non-citizen. Citizen are naturally born or are made citizens by marriage.

Magic: Arcane magic is common among the elves. Necromancy is practiced in the open, as long as the reanimated are non-elves. Teleportation to the Vatoire Tower is often used for the transportation of goods and people.
ATI 3D Rage II

The 3D Rage II was a performance-segment graphics card by ATI, launched in September 1996. Built on the 500 nm process, and based on the Mach64 GT-B graphics processor, in its 215GT2CB12 variant, the card supports DirectX 5.0. Since 3D Rage II does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Mach64 GT-B graphics processor is a relatively small chip with a die area of only 86 mm² and 5 million transistors. It features 1 pixel shader and 0 vertex shaders, 1 texture mapping unit and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 4 MB SDR memory with the 3D Rage II, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 60 MHz, memory is running at 83 MHz.

Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. 3D Rage II is connected to the rest of the system using a PCI interface. Its price at launch was 269 US Dollars.
Inquistion

Inquisition is a popular drinking game played with a set of polyhedral dice that requires four or more players.

Each player rolls a d8.
The lowest roller upgrades their die to a d10 (or d12 if it is already a d10) and becomes the Heretic.
The highest roller degrades their die to a d6 (or a d4 if it is already a d4) and becomes the Pontiff.
Each other player (the clergy) states a question for the Heretic. The Pontiff picks one of the questions to ask the Heretic. The Heretic must answer the question or take a drink. If the Heretic drinks, the Clergy Member that asked the question must drink. If the Heretic answers the question, the Pontiff and other Clergy members must drink.
ATI VGA Wonder

The VGA Wonder was a graphics card by ATI, launched in January 1988. Built on the 800 nm process, and based on the 18800-1 graphics processor, the card does not support DirectX. Since VGA Wonder does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The 18800-1 graphics processor is a relatively small chip with a die area of only 90 mm². It features 1 pixel shader and 0 vertex shaders, 0 texture mapping units, and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 0 MB DRAM memory with the VGA Wonder, which are connected using a 32-bit memory interface. The GPU is operating at a frequency of 10 MHz, memory is running at 10 MHz.

Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. VGA Wonder is connected to the rest of the system using a PCI interface.
Serpentine Sea

The Serpentine Sea is the third largest sea on Rhoas. Its waters are rarely calm away from the coast. Its currents are wild and changing. Only harden crews and experienced captains can cross it. It is frequently plagued by storms and erratic winds. Several ships have reported sightings of great water dwellings monsters that can shallow ships, darker waters of entangling seaweeds that capture ships, ghost ships that ride along the mists created by storms, and islands that sail the sea. Because of the difficulties of sailing this sea, few charts have accurately charted it. Many of its islands are disputed or missing on maps available on it.
World XO

1XO-1

2
2XO-2

 Speed Trial Goal
 Initial BPM

## Access

All platforms: Beat World B

PC (early normal): Type "quree" while in the hub world

PC (early speed trial): Type: "star4th" while in the hub world

Mobile (early, deprecated): Press the left and right page buttons in this sequence twice: "right, left, right, right, left, right, left, left"

## Mechanics

* Beat Intervals: 2, 1, ½, 1½, ¾, 1¼, ¼, 1¾.
	+ Multiple tiles separated by ½ beat intervals are present.
* Checkpoints are present *(7)*.
* Snails are present.
* Double Snails are present.
* Rabbits are present.
* Not all tiles are displayed for certain sections.
* Camera is angled 45° off for certain sections.

## Trivia

* Like World MO, One Forgotten Night (XO-X) used to be a **custom level**, published in December 17, 2019.
* Following that, it first debuted as an April Fools 2020 level (can be accessed by typing a specific word in PC or a specific procedure in Mobile) before finally becoming an accessible level together with World XT.
* XO-1 used to be called "You Might Want a Second Button Ready". It used to be a tutorial for pseudos before it was changed to a tutorial for U-turns in a later update.

## References

1. ↑ Quree - One Forgotten Night (Extra) by Star4th
Edekerena

Edekerena, according to many nature worshipers, is a tree that is rooted in the center of the world. Edekerena helps guides nature through its cycles and helps plants and animals pass from one form to another. Whenever a physical body dies, its spirit leaves and follows the roots of Edekerena on the spiraling path of reincarnation. Its splitting roots and branches represent its paths, ending with the spirit blooming as leaves, flowers, or fruit. Predator becomes pray, plants become animals, where one life path ends, Edekerena helps the spirit onto its next branching path. Edekerena is connected to the three great spirit beasts that are connect to the land, air, and sea.

Some believe that one day Edekerena will one day call for the spirits of animal to come and eat from its fruits and leaves. Once this cycle is complete, the great spirit beasts will leave the world and take them to settle on new ones, becoming great trees of origin for those worlds.

Many durids and nature worshipers that are connected to Edekerena choose a hollowed tree as their final resting place.
3dfx Voodoo Banshee PCI 16 MB

The Voodoo Banshee PCI 16 MB was a graphics card by 3dfx, launched in June 1998. Built on the 350 nm process, and based on the Banshee graphics processor, in its 500-0013-04 variant, the card supports DirectX 6.0. Since Voodoo Banshee PCI 16 MB does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Banshee graphics processor is an average sized chip with a die area of 137 mm² and 4 million transistors. It features 1 pixel shader and 0 vertex shaders, 1 texture mapping unit and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). 3dfx has paired 16 MB SDR memory with the Voodoo Banshee PCI 16 MB, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 100 MHz, memory is running at 100 MHz.

Being a single-slot card, the 3dfx Voodoo Banshee PCI 16 MB does not require any additional power connector, its power draw is rated at 15 W maximum. Display outputs include: 1x VGA. Voodoo Banshee PCI 16 MB is connected to the rest of the system using a PCI interface.
World T4

* Normal
* EX

1T4-1

2
2T4-2

3
3T4-3

4
4T4-4

5
5T4-5

6
6T4-6

7
7T4-7

8
8T4-8

9
9T4-9

10
10T4-10

11
11T4-11

12
12T4-12

T4-X

 Speed Trial Goal
 Initial BPM

## Mechanics

Intervals (beat):
This is the first level to use Triple Planets

Holds:
This is the first level to showcase a Hold ending on a Midspin Tile

## Dialogue

See Neo Cosmos page

1T4EX-1

2
2T4EX-2

3
3T4EX-3

4
4T4EX-4

T4EX-X

 Speed Trial Goal
 Initial BPM

## Unlock Method

All platforms: Beat World T3 and get 5 gold medals on World T4
ATI WinCharger

The WinCharger was a performance-segment graphics card by ATI, launched in November 1995. Built on the 600 nm process, and based on the Mach64 graphics processor, in its Mach64 CT variant, the card does not support DirectX. Since WinCharger does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Mach64 graphics processor is a relatively small chip with a die area of only 90 mm² and 1 million transistors. It features 1 pixel shader and 0 vertex shaders, 0 texture mapping units, and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 2 MB EDO memory with the WinCharger, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 40 MHz, memory is running at 40 MHz.

Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. WinCharger is connected to the rest of the system using a PCI interface. Its price at launch was 229 US Dollars.
Heartholm

The capital city of the Parame Empire, Heartholm stands out as the largest city in the Parame Heartlands. Here the Peerage Assembly meets each season, with each of the peers normally keeping an additional residence. The Impalador’s palace sits in the center of the city. Since the civil war, much work has been redone, giving a sharp contrast between the old wall and the new buildings.
Kazuto Nakazawa

**Kazuto Nakazawa** (中澤 一登, Nakazawa Kazuto, born March 4, 1968) is a Japanese anime director and character designer who worked on various anime projects and video games. He has designed characters for many anime, such as *Ashita no Nadja* and *Samurai Champloo*, for which he also served as animation director. In addition to his work with anime, he designed the characters of *Tales of Legendia* and was the animation director of *Devil Kings*. Throughout his career, he has worked also as an animator, providing key animations to anime such as *The Animatrix*'s "*Kid's Story*" and "*A Detective Story*". He has made two appearances at anime conventions in the United States: at Otakon in 1999 and 2006. He also animated the Joe Hahn-directed music video for the Linkin Park song "Breaking the Habit." His most recent work is *Fena: Pirate Princess*.

## Filmography

### Anime

#### TV Series

* *El-Hazard* (1995) – character design, chief animation director
* *Tenchi in Tokyo* (1997) – character design, chief animation director
* *Black Heaven* (1999) – character design
* *Final Fantasy: Unlimited* (2001) – character design
* *Ashita no Nadja* (2003) – character design
* *Samurai Champloo* (2004) – character design, screenplay & storyboard & chief animation director (ep 15)
* *Yurururu ~Nichijou Hen~* (2007) – director
* *House of Five Leaves* (2010) – character design, chief animation director (ep 4)
* *Terror in Resonance* (2014) – character design, chief animation director (ep 1-7)
* *Days* (2016) – character design
* *Fena: Pirate Princess* (2021) – creator, director

#### Films

* *Hells Angels* (2008) – character design
* *Genius Party Beyond: Moondrive* (2008) – director, character design
* *Musashi: The Dream of the Last Samurai* (2009) – character design
* *COMEDY SKIT (Hitman) 1989* (2015) – director

#### OVAs/ONAs

* *El Hazard: The Magnificent World* (1995) – character design
* *Starship Girl Yamamoto Yohko* (1996) – character design
* *Battle Arena Toshinden* (1996) – character design
* *Starship Girl Yamamoto Yohko II* (1997) – character design
* *El Hazard 2: The Magnificent World* (1997) – character design
* *COMEDY* (2002) – director
* *Parasite Dolls* (2003) – director
* *Vassalord* (2013) – director
* *B: The Beginning* (2018) – creator, director, character design, chief animation director
* *B: The Beginning – Succession* (2021) – creator, chief director, character design, series composition

### Video Games

* *Le Roman de la Reine* (1998) – character design
* *Tales of Legendia* (2005) – character design
* *Asura's Wrath* (2012) – director & main character design (ep 15.5)

### Music Videos

* *Linkin Park - Breaking the Habit* (2004) – director
* *Utada Hikaru - Devil Inside* (2005) – director
* *ASIAN KUNG-FU GENERATION - Atarashii Sekai* (2008) – director
* *supercell - Utakata Hanabi* (2010) – director
West Watch

Marking the western edge of the Kingdom of Dulle, West Watch was founded after the treaty with Parame marked the borders with Serenity River. This small frontier town has a small garrison of recruits with veteran instructors to train them. Traders that cross the Peacelands stop here to resupply before heading deeper into Dulle. The town is protected by a moat and a double row of palisade walls.

A small temple to to Deres is kept here by local garrison. The garrison also rents out part of its barracks and stables to travelers as a makeshift inn.
Barbardeux

The port town of Barbardeux is the largest settlement in Trize. It has grown quickly since its founding almost three decades ago. It mainly exports ice cut from the northern lakes that frozen year round. This is the meeting point for dog sleds and ox caravans, with the former heading north and the latter heading south. It is the most northern port of the Parame Empire that does not freeze over. The town is surrounded by a wooden palisade wall.

Government: Based of the original charter of Barbardeux, the local government is made up of a council of five persons. Of these people, two are elected by popular vote of the township, two are appointed by the Baron, and the last one is elected by the council, with the Baron breaking ties.

The Mayor is elected by the counsel for a term of five years. The post has executive power and is considered first chair among the counsel. When faced with a crisis, the Mayor's word becomes law until the counsel can safely meet. The Mayor is the recently elected Panshaw Pemlocke, a retired sled runner who now trains dogs for other teams. He is a man of few words, and avoids fixing problems that will fix themselves.

The Captain of the Guard is appointed by the Baron and is usually a retainer to the Baron. The post is responsible for the enforce of laws, keeping the peace, defense, anti-piracy measures, and training the local militia. The Captain of the Guard is Sir Gillis Hawke, whose father fought at Giant's Gate. He focuses more his post's duties rather council legislation.

The Reeve is appointed by the Baron and is a retainer to the Baron. The post is responsible for tax collection and managing pensions. The Reeve is Dame Faris Baler, who comes from a disgraced noble house. She sees this station as a second chance to restore her families name.

The last two positions are known as Elects and are directly elected by the tax paying residents of the town. Usually the position is taken by wealthy or influence persons of the city. The two Elects are the Vanhale sisters, owners of several ships that run through the Parame western loop.

Barbarduex follows the Parame Empire's Codex of Laws, but lacks the resources when it comes to trials for nobility. In those cases, a magistrate is requested from the Hydrell.

The Districts

The Ports are a large series of deep water docks that frequently loading and unloading ship.

Front Town

Near Town