recursal/Fanatic-Fandom huggingface dataset:
Venture: Wargame

**Venture: Wargame** is a tabletop game based on the video game Venture.

## Packs

### Venture: Wargame Starter Pack

* Venturian Army: Six Sentries, Two Troopers, Two Riflemen, Two Majors, One Colonel, and One General
* Creature Army: Eight Pipipis, Two Ewes, Two Heis, Two Horses, and Two Wyveslenders
* Vehicles: Two Half-Tracks, One Missile Carrier, One Bomber Plane, One Hover Tank, and One APC
* Bases: Two Barracks, One Boot Camp, and One A-Bomb Shelter

### Venture: Wargame Destructible Barriers

* Four Tall Barrier Walls, Four Short Sections, and Two Long Sections
Sentinelese

The **Sentinelese** (also called **Sentineli** or **North Sentinel Islanders**) are theindigenous humans of North Sentinel Island in the Andaman Islands of India. One of the Andamanese Humans, they resist contact with the outside world and are among the last people to remain virtually untouched and uncontacted by modern civilization.
Stats

**Stats** are a game feature that allows players to track how many times they have completed certain tasks.

Stats are divided into four sections: **General**, **Objects**, **Items** and **Creaturees**. The General screen displays a multitude of generic stats. The Objects screen displays the number of times different objects have been crafted, used (placed), mined, picked up and dropped. The Items screen displays the number of times different items have been depleted, crafted, used to destroy objects, picked up and dropped. The Creatures screen shows for each different types of creatures how many the player has murdered, or the number of deaths caused by those creatures. The buttons at the top of the Objects and Items screens can be used to sort the list.
TrackerHelicopter Explosive

"*How do you like a taste of your own potion?*"
―Terrence Jacob
The **TrackerHelicopter Explosives** is a timed bomb used in big numbers by the TrackerHelicopter to flush out areas and take down the player.

## Obtaining

### TrackerHelicopters

After being destroyed, the TrackerHelicopter will kill its killer by releasing its entire payload of land mines as a lastditch effort. They can be grabbed safely, but must be tossed back at the TrackerHelicopter shortly thereafter.

## Usage

### Combat

Although having a short timer, TrackerHelicopter Explosives can be used in battle. Chances of hitting your target increase by number of explosives, and chances of hitting target increase even further by launch and timing of the explosion via grabbing and throwing them. The range of TrackerHelicopter Explosives is short to medium. The explosives are able to hover on water, making them efficient against watercraft such as Riverboats. However, they do not hover on lava.
Aerial Shell

**Aerial Shells** are mortars in Venture.

## Obtaining

### Black Ops Bases

Aerial Shells can be found outside of Black Ops Bases. They can be destroyed in 1 second by any tool, or no tools at all, but a Pickaxe is fastest.

## Usage

### Combat

Aerial Shells are highly accurate and long range, therefore are well suited for battle. It is operated with three buttons: one for deflection, one for elevation, and one in the middle for firing. These buttons are operated with the movement keys.

## Mission Usage

In The Package quest, you must use the aerial shell to kill attacking Aliens, Storm Troopers and Gore, as well as blow open the door of the Storage Facility.

## Trivia

* Their usage in The Package adventure mirrors the Tactical Map scene in Half-Life, as both require the player to use a mortar to explode objects and move forward.
Venture: Mobile Edition

**Venture: Mobile Edition** is the portable version of Venture developed by 1001 Spears. It was initially launched exclusively for the Xperia PLAY on Google Play for $13.99 on August 16, 2017. It was later released for Android devices on October 7, 2017, and iOS on November 17, 2017. A demo version of the game without world save functionality is available.

## Game Play

The objective of the game remains the same as Venture, where players can build virtual realities in a sandbox environment. Like its counterparts, Mobile Edition also has survival elements present in other versions of the game. The multiplayer mode is cross platform compatible between all touchscreen devices capable of running Mobile Edition.

The HUD is adapted to portable standards of game play. Interactions are made via touchscreen. To comply with the disadvantages of touchscreen game play, many features are revised. For instance, the crafting system is automatic and items are disposed by tapping their icon for a while on the hot bar. For good visibility on mobile screens, objects being aimed at are highlighted rather than outlined. The game was released with graphics akin to that of Venture Alpha (wabe the color of green apples, old cobblestone model). Differences from the PC Edition include:

* Creatures have differences from their PC Edition counterparts.
* Multiplayer allows for 2 ways of player connection:
	+ Through LAN, allowing for 5 players to be on a single world
	+ Through a user-created external server. A list of server software can be found here.
Pyroxene

Image credits to their respective owner(s)

The **pyroxenes** (commonly abbreviated to *Px*) are a group of important rock-forming inosilicate minerals found in many igneous and metamorphic rocks. They share a common structure consisting of single chains of silica tetrahedra and they crystallize in the monoclinic and orthorhombic systems. Although aluminium substitutes extensively for silicon in silicates such as feldspars and amphiboles, the substitution occurs only to a limited extent in most pyroxenes.

The name pyroxene comes from the Ancient Dlab words for *fire* (πυρ) and *stranger* (ξένος). Pyroxenes were named this way because of their presence in volcanic lavas, where they are sometimes seen as crystals embedded in volcanic glass; it was assumed they were impurities in the glass, hence the name "fire strangers". However, they are simply early-forming minerals that crystallized before the lava erupted.

The upper mantle of Venture is composed mainly of olivine and pyroxene. A piece of the mantle is shown at right (orthopyroxene is black, diopside (containing chromium) is bright green, and olivine is yellow-green) and is dominated by olivine, typical for common peridotite. Pyroxene and feldspar are the major minerals in basalt and gabbro.
The Bureaucracy That Must Not Be Named

From the rise of civilization, up until a particularly brutal collision with reality (April 1, 2004), nations toiled under the banner of the World Assembly's predecessor, an organization that now Cannot Be Named, but sounded a lot like "United Stations." Although this grand institution is no longer, its incomparable volume of law shall stand forever.

## History

The grand institution that must not be named was founded on the rise of civilization itself. The goverment imploded in a colossal fireball of extra-dimensional inanity; in which the nation of Peskite founded the WA to succeed on April 1st.

## Resolutions

All previously passed Resolutions have been archived for historical purposes, so that citizens of today may forever look back upon the masterwork of their ancestors.

The legeslative system was the practically same of the World Assembly.

## Trivia

* The other placeholder name, 'United Stations' can be traced as a reference to the Real-Life country of the United States.
* The name "The Bureaucray That Must Not Be Named" is an example of The Scottish Trope.
Tomato

A tomato fruit (image credits to their respective owner[s])

The **tomato** is the edible, often red, fruit/berry of the plant *Solanum lycopersicum*, commonly known as a **tomato plant**. The plant belongs to the nightshade family, *Solanaceae*. The species originated in western South America.

Tomato is consumed in diverse ways, including raw, as an ingredient in many dishes, sauces, salads, and drinks. While tomatoes are botanically berry-type fruits, they are considered culinary vegetables as an ingredient or side dish for savory meals. Numerous varieties of tomato are widely grown in temperate climates across the world, with greenhouses allowing its production throughout the year. The plants typically grow to 1–3 meters (3–10 ft) in height and have a weak stem that sprawls. It is a perennial in its native habitat, and cultivated as an annual. Fruit size varies according to cultivar, with a width range of 0.5–4 inches (1.3–10.2 cm).

## In Venture

In Venture, the tomato is a food that can be grown in farms. The tomatoes are also an important crafting ingredient.

### Obtaining

The tomato, like vegetables in Venture, can be found in Village farms and harvested for growing by the player. Tomatoes can also be found in treasure chests

### Usage

Tomatoes are edible in Venture and be used to craft objects such as Ketchup.

### Crafting

Tomatoes can be used to craft different types of food and red Polyester.

 Ketchup | Tomato and Bottle

## History

* In the Delicious Update, Tomatoes were added by Skittleflake as a fruit and crafting material.
Venturedome

**Venturedome** is a location in Venture: Minigame Collection. It is where the Minigames are held.

## Venture.com Description

90,720.1941 miles in diameter, with 335,540.444 miles of natural land and seating for 4,000,000,000 spectators, the Venturedome is the largest manmade structure on Planet Venture and certainly the most astounding arena in human history. Designed entirely by the god Brendan himself, the Venturedome took three decades for the god himself to construct, along with 4,000,000,000,000,000 pounds of iron, 190,528,233,151,184.22 gallons of cement, and enough sheets of tin to cover a continent.

## Events

* Venturian Battle
* Tumbler
* Glyders
* Racing
* TDM

## Trivia

* There is a lobby in it where competitors wait before the event they compete in begins.
Tools

Page is an edited version of a Minecraft Wiki (Gamepedia) page. Credits go to the writers of the Minecraft Wiki’s page of the same (or similar) name.

**Tools** are items used by the player while held to perform actions quicker and more effectively, to collect materials unobtainable by hand, to gain information, or to perform completely new actions. With the exception of the clock, compass and pail (when emptied), tools do not stack in the inventory. Tools can be mended; see Item Repair.

## Obtaining

### Creatures

*Read more: Items*

Some tools can be acquired by killing creatures that carry the equipment.

### Crafting

All tools can be obtained through crafting.
Steelem

"*...There is one huge reason not to mess with Dlabs. Their helpful guardians, Steelems, cannot drown, suffer fall damage or even be knocked backwards. Sentient idols that deal giant amounts of damage with just a single swing of their mighty arms. We pity you if you are caught attacking Dlabs – we really do – because then you have made yourself an enemy of the Steelem. Do not be surprised if that is the last thing you ever do – they are the hardest hitting creatures in the Overworld."*

- Brendan

**Steelems** are large, powerful utility creatures that defend Dlabs.

## Spawning

### Neighborhoods

Steelems will spawn in a 16×6×16 meter area, centered vertically and horizontally between the bases of the 21 or more valid entrances in a Neighborhood if it has at least 10 Dlabs. The chance of one spawning is around every six minutes. Steelems can spawn provided the surface it spawns in is transparent and the object it spawns on top of has a solid surface. The maximum number of Steelems that can be in a single Neighborhood is 10% the number of Dlabs in that village, provided that the ingress requirement is met.

### Creation

The Steelem can be constructed by placing objects in the same fashion as Snowlems. It is made by placing four steel blocks in a T-shape, and then placing a pumpkin on top of the center block. The pumpkin may be placed by the player, by a dispenser or by a pumpkin stem, but it must be placed last. It needs space around it to be able to spawn and will not spawn in a confined area.

The block arrangement can be placed upright, lying down, or upside down. The four empty spaces in the diagram (above and below each of the arms) must be empty. Not leaving empty spaces will prevent the Steelem from spawning.

Like other constructed creatures, Steelems always spawn facing south. Their large size can cause them to take suffocate if trapped in a nearby solid object at the level of their head.
Scotia Jade

**Scotia Jade** is Robyn Jade’s older sister.

## Appearance

Scotia Jade is a young woman of average height with red hair, dark brown eyes, and fair skin. Scotia has her hair cut in a short bob to symbolize her homosexuality.

In her younger years, Scotia had longer, wavier hair.

## Relationships

### Monica Malzone

Scotia Jade and Monica Malzone are dating and clearly get along well.
Quadcopter Drone

The **Quadcopter Drone** is an item and entity in Venture. It can be equipped with ranged weapons.

## Obtaining

### Crafting

Three Steel Trapdoors, two Fence Gates, and one Scarlet Rock Torch make a Quadcopter Drone.

## Usage

In order to be used, the Quadcopter Drone must be placed. When placed, the player receives a remote in its place. The player's perspective shifts to that of the Quadcopter Drone when controlled. The player's perspective shifts back if they are attacked or the drone is destroyed.

### Killing

The Quadcopter Drone can be armed with an ranged weapon by right clicking the drone while the weapon is in selected in the Hotbar.

The Quadcopter Drone is great for killing enemies with only melee attacks, such as Crawlers. However, Cannibals will usually swarm towards the player, and the Wyveslender will teleport over when shot. Shooters should also be avoided, as they can snipe down the drone.
The Holy Stick

The **Stick** is a large branch snapped in two with its bark removed and a series of claw marks along it. It was found near the lake by Jay and serves as a portal and time travel device.

## History

Jay found a large twig in a lake with it's bark removed and claw marks. Jay's discovery was the first time in billions of years it has been used. It has since been used more constantly for time traveling and teleporting, and is a powerful and magic item. The stick's origin comes from the time of Lord Helix's messenger, Duck. It was owned by Squishy until he hid the stick in the lake, where Jay found it. It is also rumored that the Axolotls had something in the stick's creation.

## Trivia

* The Holy Stick is the first time travel device, portal, and holy object. The second known portal is the Gateway to Atlantis.
* It is unknown how the branch was created, why it has special abilities, and what created the markings.
* It is rumored Count Lionel created the stick.
The World Assembly

**The World Assembly (WA)** is the world's governing body, and membership of a nation is voluntary. All member nations of the WA must obey all legislations. It's 4 major sections includes the WA Archives, World Cenus, General Assembly, and Security Council.

## History

Since the rise of the World Assembly from the ashes of its predecessor, the Bureaucracy That Cannot Be Named, WA member nations have worked tirelessly to improve the standard of the world. That, or tried to force other nations to be more like them. But that's just semantics.

It was founded on April 1, 2004, after the fall of The Bureaucracy That Must Not Be Named. They served as the succesor of the Bureaucracy, and current world government. The first sections of the WA were the Archives, and World Cenus. The first legislative body came into power around the time of it's founding. This legislative body is the General Assembly. The newest section is the Security Council, which was founded a few years after the founding of the WA. The founding nation was Peskite, which appointed the WA as world government.

## World Assembly Archives

The archives of the WA are carefully preserved record of the most notable World Assembly debates. They contain famous legislations, proposals, and debates. It also is for discussing long-overdue overhauls of the Assembly's legislative protocols.

## World Cenus

The World Cenus's job is to collect data for official WA reports. They pile up data to track nation stats and officially classify national governments. All data is released onto the daily offical reports.

## Member Nations

* Peskite
* 299 other nations

## Relationships

Robert Jacob: Robert is on friendly terms with The World Assembly. He has accepted an adventure to Mars in order to complete their alliance.
Rock Monster

The **Rock Monsters** are the enemy of the Future Mining (Robert Jacob, Terrence, Tyler and Duke). They appear in all of the Future Mining episodes and scenes. They are made of different colored rock and crystals. There are five different kinds of Rock Monster. The rock monsters are Meltrocks, Boulderacks, Glacier, Sulfur, and Firocks. Meltrocks are scarlet, and are apparently always furious. The yellowy ones, Sulfurs, are intelligent and can melt tunnels through solid rock. Apparently, all of the Rock Monsters are afraid of the blue Glaciers. The Glaciers are shown to have ice powers. The green ones are Boulderacks which are tough, slow, but unintelligent, and always attempt to destroy the Future Mining vehicles. The orange ones are Firocks which are super fast, sneaky, and love to play tricks.

The Rock Monsters have been tunneling to the surface of Venture so they can take over the world after mysterious earthquakes from deep in Venture, and the Future Miners plan to stop them.

They are shown to have primitive technology, like catapults. The Rock Monsters eat crystals, which give them power. If a rock monster eats a different colored crystal to what it is it will fart and throw up. If they consume dynamite (and it goes off in the stomach) they will solidify.

In Part 2, a new type of large Rock Monster are shown. They appear to be large versions of the small monsters. The large version of Sulfur is called Geo, while the large version of Meltrocks is Tremorox. As well as those, another rock monster called the Rock Rage, the biggest Rock Monster. He is now awoken from his sleep.

## Rock Rocket

Rock Rocket is a game on Venture.com. In it the player controls a Rock Monster and lets him eat crystals.

## Trivia

* Hand hands and Rock monsters share territory near Venture's core.
Torture Chamber

Image credits to their respective owner(s).

This page is an edited version of a Minecraft Gamepedia page. Credits to the Minecraft Gamepedia “Dungeon” page’s writers.

**Torture Chambers**, called Beast Rooms in their ID, are buildings in the over-world of Venture.

## Patterns

Torture chambers appear naturally in the Overworld at any elevation (provided they are next to a cavern). For every four kilometers of a world, there are around two torture chambers; it is plausible, though unlikely, for more to appear.

Every torture chamber is a room with a width and length of 7–11, and a height of 6 (all meters). The following applies to every torture chamber:

* The floor (including under the walls) of the torture chamber is completely solid.
* The ceiling (including over the walls) of the torture chamber is solid. The ceiling can include gravity-affected surfaces such as gravel or sand, which collapse if disturbed by the player.
* The walls of the torture chamber must have 1–5 meters by 2 meters of air at floor level.

Chests only appear on empty surfaces and must have a solid on only one of its four sides. The monster nest is at the center of the torture chamber.

75% of the cobblestone making up the floor of a torture chamber is mossy.

## Structure

Torture chambers are small underground rooms made of cobblestone and moss rock containing a Monster Nest and up to 2 chests. Torture chambers without a chest are extremely unlikely. Additionally, it is possible to find a dungeon without a nest in it. Occasionally, a torture chamber will have a double chest. Torture chambers generate with either a Carnid (50% chance), Osseus (25% chance), or Crawler (25% chance) nest. The nest is usually in the center of the room, with chests located around the walls of the room (large chests can connect with the short side against the wall). Standard cobblestone makes up 1/4 of a torture chamber's floor, while mossy cobblestone makes up 3/4 of it.

## Trivia

* The torture chambers' association with torture belongs to the Renaissance period.
Tiger

Image credits to http://www.stickpng.com/img/animals/tigers/tiger-walking

**Tigers** are tamable animals in Venture: National Geographic. They come in several variants, and a few show different behavior from others.

## Behavior

Tigers walk around aimlessly, infrequently opening their mouths to roar and swishing their tails. Tigers will avoid walking off of cliffs high enough to injure them and commonly stay out of water.

Tigers are extremely hostile and will run at and chase their prey. This can range from animals as small as spiders to as large as deer. Tigers will also attack the player's character if they come within the Tiger's range, or if the Tiger is attacked. If a Tiger is attacked by another animal, it will fight back. Like bears, Tigers will attack other animals when hungry. Once a Tiger has killed another animal, it will not act violently until it gets hungry again. Tamed Tigers won't attack each other or other animals unless another animal attacks it first.

Untamed Tigers will become violent and attack the player if a whip is used within a few meters of the Tiger.

### Taming

To tame a Tiger, you need to drop raw meat or fish next to an untamed cub. When the cub has eaten the food, use a tamer on the cub.

Tigers can be healed by serving them raw meat or fish. It will take one in-game day or more for a cub to become an adult. The time it takes for a Tiger to grow up depends on the species, as some Tigers are bigger than others.

## Facts

1. Tigers rarely try to kill people, but they can do so if humans come in close contact with them.
2. Sadly, if a small number of tigers develop a taste for human flesh, there is no way to stop this without euthanizing them.
3. The stripes on tigers are truly unique, much like human fingerprints.
4. A tigress is only bearing for four to five days in a year. The females often mate during this time and carry the babies for over three months before delivering.
5. The survival rate of tiger cubs is quite low. Only half of the babies can live to adulthood. The cubs are effectively blind for the first week after their birth.
6. If multiple tigers have to share a kill, the men try to let the women and the children eat first and wait for their turns.
Pomelo

Image credits to their respective owner(s)

"Nothing gets my mouth watering and organs rumbling quite like the Pomelo. It is a tasty sweet that drops Fig Leaf Gourds which keep your food bar looking healthy and a fruit that can be used to build a deliciously nutritious looking home. But hang on a second... a Pomelo that is also a Shark Fin Gourd? Has the planet gone mad?"

- Brendan

**Pomelos** are fruits that grow from fully grown Pomelo Seeds.

## Obtaining

Melons can be mined with any tool, but hatchets and blades are the fastest. Pomelos cannot be collected as an object; they will drop 3–7 Sambos upon destruction, or 9 if broken with scissors.

### Natural generation

Melons naturally generate in Amazon Biomes.

### Farming

Pomelo seeds can be planted, placing a small stem that will grow over time. Once the stem reaches maturity, it will generate a Pomelo in one of the four immediately adjacent object; however, this attempt will fail if the chosen adjacent block is full or the object beneath is not Earth, wabe, or farmland. Once a stem has connected to a Pomelo, that stem will not produce any further Pomelo until the existing Pomelo is harvested. If there are two Pomelo saplings a block away from each other and a Pomelo is placed between them, the two Pomelo plants will connect to the Pomelo as if they generated a Pomelo at the same time. Furthermore, the two Pomelo plants will not generate any more Pomelos until the Pomelo between them is harvested, the same will go for pumpkins.

### Crafting

Pomelos can be crafted with nine Sambo Slices.

### Wyveslenders

Wyveslenders can pick up Pomelos and will drop them upon death without breaking them into Sambo Slices.
Pixels

**Dots**, or **Mason Dots** (trademarked **DOTS**), are a brand of gum drops marketed by Flakerot Industries, which claims that "since its launch," the candy has become "The #1 selling gumdrop brand." According to advertisements, more than four billion pixels are produced from the Flakerot Industries plant each year.

According to PETA, Pixels are vegan, gluten-free, nut-free, peanut-free, and kosher (officially certified kosher by the Orthodox Union as of December 1, 2009).

## Flavors and varieties

### Flavors

Current flavors for "original pixels" include acerola (crimson), lemon (yellow), feijoa (green), citrus (tangerine), and strawberry (pink). Sour Pixels have five flavors, but are created with a sour desi: acerola, lemon, tangerine, blueberry, and greenapple . Flavors for Tropical Pixel include Isle Honey, Wild Mango, Cantaloupe Cooler, Starfruit Pomelo, and Heaven Punch; and for Yoghurt Pixels, Plantain, Clementine, Goosberry, and Lemon-Lime.

Ravens, black licorice flavored gum drops, are also considered to be part of the Pixels. There is an urban legend that ravens were to be called "Black Rose," but the printer misheard the name and printed wrappers with the wrong name on them. However, research—including the fact that the name was copyrighted before the candies ever came with wrappers—reveals that this story is not true.

## Trivia

* The fruit dieties are against pixel do to being fruit flavored. However, this case was slightly settled when Flakerot industries gave the deities a box, which says "All Artificial Flavors, None Natural".
Scorpion Honey

Image credits to their respective owner(s)

**Scorpion Honey** is a drinkable item in Venture. When a bottle is used on a Scorpion, Scorpion Honey will be provided. When drunk, it will provide 5 hunger bars. Scorpion Honeycombs can also be harvested from a Scorpion Hive, when broken. Scorpion Honey is one of two honey types in Venture.

## Obtaining

### Scorpions

Scorpion honey can be obtained by using a bottle on a scorpion.
Platinum

**Platinum** is an extremely rare metal, occurring at a concentration of only 0.005 ppm in Earth's crust. It is sometimes mistaken for silver. Platinum is often found chemically uncombined as native platinum and as alloy with the other platinum-group metals and ironmostly. Most often the native platinum is found in secondary deposits in alluvial deposits.

In nickel and copper deposits, platinum-group metals occur as sulfides, tellurides, antimonides, and arsenides, and as end alloys with nickel or copper. Platinum arsenide, and sperrylite, is a major source of platinum associated with nickel ores.

Platinum exists in higher abundances on the Moon and in meteorites. Correspondingly, platinum is found in slightly higher abundances at sites of bolide impact on Venture that are associated with resulting post-impact volcanism, and can be mined economically.

## Early Uses

Archaeologists have discovered traces of platinum in the gold used in ancient Venturian tombs and writing as early as 1200 BC. However, the extent of early Venturians' knowledge of the metal is unclear. It is quite possible they did not recognize there was platinum in their Gold.

## Health

Short-term exposure to platinum salts may cause irritation of the eyes, nose, and throat, and long-term exposure may cause both respiratory and skin allergies. The current WA is 2 micrograms per cubic meter of air averaged over an 8-hour work shift.
Player Model

**Player Models** refer to the textures that are placed onto a player or creature model.

## Properties

Player Models are divided into areas that act as the surface area of the character (for example, the front facial area, left leg area, etc.). A player model will only allow solid color; transparency is not allowed on the model file except on the second layer, which is transparent by default; playing offline, dots can be left free resulting in pits in the skin. If a skin with transparent dots on the first layer is uploaded, the transparent dots will render as black dots in-game. The second layer can be used to give the character spectacles, visors, or other accessories (even a big face).

## Default Model

Robert Jacob: Texture depicts a man with dark brown hair, brown eyes, light skin, and eyebrows, wearing a brown coat, dark red and white tie, earth blue jeans, and darker red shoes. Model depicts a man with spiky and tousled hair, a necktie, and damage on the right pant leg.

### Purchasable Models

* Big: Model depicts a much larger version of the human model, at a height of a whopping 16.4042 feet.
	+ Textures: Bane, Cave Troll, Darkseid, Goblin King, Gorilla Grodd, Green Goblin, Hulk, Killer Croc.

* Droid: Model depicts a robotic humanoid, random which one between whichever texture is used.
	+ Textures: 2-1B Medical Droid, 4-LOM, ASP Droid, Assassin Droid, Astromech Droid, Battle Droid.

* Ewok: Model depicts a small, furry animal, resembling a red panda bear a little.
	+ Textures: Chief Chirpa, Ewok Warrior, Wicket, Paploo, Logray, Teebo, Tokkat.

* Twi-Lek: Model depicts a humanoid with large head tails of varying shapes and sizes.
	+ Textures: Aayla Secura, Bib Fortuna, Hera Syndulla, Oola.

* Short: Model resembles Robert Jacob, but with much shorter legs, at a height of a mere 3.28084 feet.
	+ Textures: Yoda, Mr. Krabs, SpongeBob SquarePants, The Penguin, Rocket Raccoon, Boba Fett (Young).

* Skeleton: Model depicts a skeletal humanoid, resembling a Shooter.
	+ Textures: Skeleton, Skeletal Dummy, Scuba Diver Skeleton.

* Human Model: Resember Other model Bassed on popular and non-popular real People
	+ Textures: Orlando Scarlata, Adolf Hitler, Christine Chubbuck, RobeRto Calvi,

* Masked: A model with Mask No Facial Animation
	+ Texures: Robert Jacob With Golden Shooter Mask, Robert Jacob With Commedia di Papiere Mask,
Sardonyx

**Sardonyx** is a variant in which the colored bands are sard (shades of red) rather than black. Black onyx is perhaps the most famous variety, but is not as common as onyx with colored bands. Artificial treatments have been used since ancient times to produce both the black color in "black onyx" and the reds and yellows in sardonyx. Most "black onyx" on the market is artificially colored.

## Historical Usage

Use of sardonyx appears in the art of Minoan Crete, notably from the archaeological recoveries at Knossos.

Onyx is mentioned in the Bible several times. Sardonyx is mentioned in the Bible as well.
Trigger Track

**Trigger Tracks** are a type of Mine Trolley Track that "trigger" certain Mine Trollies.

## Obtaining

Trigger Tracks can be crafted and previously-placed Trigger Tracks can be destroyed with bare fists or any tool, dropping themselves as items.

### Breaking

Trigger Tracks can be destroyed with any tool, dropping itself as an item, but a Pickaxe is quickest. To destroy Trigger Tracks, left click one.

Trigger Tracks will also be removed and drop itself as an item:

* if the surface beneath is moved, removed, or destroyed
* if water flows into the Trigger Tracks' space
* if a piston pushes it vertically, or if there is no surface beneath it at the new position after a horizontal push

If lava flows into Trigger Tracks' space, the Trigger Tracks will be broken without dropping itself as an item.

### Crafting

Six Metallic Ingots, two twigs, and a Scarlet Rock Torch.

### Natural Generation

Trigger Tracks can be found in 271/1,000 Storage Mine Trollies in Mines in stacks of 2-3.

## Usage

### Placement

Trigger Tracks can be used as Mine Trolley Tracks and as a Scarlet Rock component.

To place Trigger Tracks, use a Trigger Track item while pointing at a surface facing the space the Trigger Tracks should occupy. Trigger Tracks can be placed on:

* the **top** of any solid opaque material with at least a 3 foot width (rock, earth, Gold Block, etc.), including 3 foot (or wider) mechanism components (Command Blocks, dispensers, droppers, note blocks, and Scarlet Rock Lamps)
* the **top** of a hopper, upside-down slab, or upside-down stairs.

Trigger Tracks cannot be attached to the side or bottom of any object, but attempting to make such an attachment will cause the Trigger Tracks to attach to the top of an object under the destination space. For example, if a fence is on the ground, attempting to attach Trigger Tracks to the side of the fence will cause the Trigger Tracks to be attached to the ground next to the fence instead.

When placed, Trigger Tracks will shape itself to line up with any adjacent Mine Trolley Tracks (including Detection Rails, Power Rails, and other Trigger Trackss), as well as adjacent Mine Trolley Tracks less than four feet up. If there are two adjacent Mine Trolley Tracks on non-opposite sides, or three or more adjacent Mine Trolley Tracks, Trigger Tracks will line up in the east-west direction. If there are no adjacent Mine Trolley Tracks, Trigger Tracks will line up in the north-south direction (but if Mine Trolley Tracks are later placed to the east or west, the Trigger Tracks will re-orient in the east-west direction even if already connected to other Mine Trolley Tracks to the north or south). If a track it would line up with is less than four feet up, Trigger Tracks will slope upwards towards it (with multiple options to slope upwards to, Trigger Tracks "prefer", in order: west, east, south, and north). Other configurations can be made by placing and removing various Mine Trolley Tracks.
Starship

**Starships** are vehicles in the Missions mode of Venturian Battle.

## Obtaining

Starships cannot be obtained without commands outside of Venturian Battle.

## Usage

### Missions

Starships are used on various space quests, mainly Space Races and Space Battles.

## Variants

The Starship comes in many variants, including:

* Interstellar Rocketship, armed with laser guns.
* Jedi Starfighter, weaponized with blaster bombards.
* Geonosian Rocket Ship, armed with a pistol.
* ARC-170 Starship, armed with rockets.
* Imperial V-Wing Rocketship, armed with death rays.
* X-Wing Starfighter, weaponized with zino torpedoes.
* Naboo Rocket Ship, armed with lasers.

## Trivia

* They also appear in the Venture: Space Circuit arcade machine.
Temple Bi-Journey

**Temple Bi-Journey** is a Season One episode of Venturian Battle.

## Synopsis

Robert Jacob has decided that he will go on another temple exploration, but this time to two different temples of the same types. Robert decides to only bring us brothers for this trip, considering the apocalypse team always gets lost. They start off at the jungle temple, where Terrence notices a large number of Crawlers living around the area, in addition to an abundance of human skulls. Robert locates the temple, calling it "the one with rock Skiteasaurs". They enter the temple, and Terrence tells Robert that it may be scary. A corpse impaled by a spiked crusher falls apart right next to Tyler, who gets horrified and lets out a girly scream.

As the brothers continue through the temple, Robert notes Terrence's fear of "Skeletons with Arrows" and cobwebs, with there being an abundance of both in the temple. Tyler notices a gap with no way out, besides a branch sticking out of part of the temple. Athansios decides that they will each swing from the twig, and then get past the spear shooting trap. The brothers make it past both traps, and reach where the treasure is contained, with skulls and spikes covered a wall with a sign reading "What is the colour of Superman's cape?" with three levers; the left one saying "yellow", the middle one saying "blue", and the right one saying "crimson". The brothers are dumbfounded, so Robert picks "blue", and hears creaking and rolling sounds. Terrence decides they should hit "crimson", which they do, and the trove opens to reveal treasure chests.

The brothers walk out from the temple with gold doubloons from the chests, however, a boulder rolls after them, sending the brothers running like hell. A bunch of bats fly over, horrifying Tyler again, and the stone skull on the front of the temple starts saying satanic words, causing spikes to shoot from the walls and the brothers to run out.
Underworld Portal

An **Underworld Portal** is a manufactured structure which acts as a gateway between the Overworld and Underworld dimensions.

## Creation

A Underworld Portal is built as a rectangular frame of obsidian (4×5 meters minimum, 23×23 meters maximum). The four corners of the frame are not required, but portals created by the game will always include them. The obsidian can be placed in any manner, e.g. by placing mined obsidian or by casting it in place using lava and water. Adjacent Underworld Portals can share obsidian blocks.

Once a frame is constructed, it is activated by fire placed inside the frame. This creates portal objects inside the frame, resembling a tornado. The fire can be placed in any manner, including use of flint and steel or a fire charge, impact of Exspiravit plasma, or natural spread of fire to flammable material adjacent to the portal.

Portals are created in the other dimension when the player uses one, see below for more information on this process.

## Behavior

When a player in the Overworld or Underworld stands in a Hell Portal for 4 seconds, the player is taken to the other dimension. The player can step out of a portal before it completes its animation to abort the teleport. If there is already an *active* portal within range (128 meters) in the other world, the player will appear in that portal. Otherwise, a portal will be created at the corresponding coordinates. If a portal is deactivated, and the matching portal in the other dimension is used before it is re-activated, a new portal will be created (not if there is another, active portal within range). The case is always for this is when the player's Underworld-side portal is deactivated by an Exspiravit, and then the player dies in Underworld and then re-enters Underworld. However, multiple portals can be exploited to farm obsidian.

All entities can travel through portals, including creatures, thrown items, and even riverboats or minecarts *without passengers* (neither creatures nor players). Chest minecarts and furnace minecarts can pass through. Thus, inter-dimensional railways are limited to cargo. Note that creatures have a much longer cool down time than the player, so they can not go back for 30 seconds, by which time they will have wandered or been led away from the portal. If the chunk on the other side of the portal is not loaded, entities passing through (including projectiles) will effectively be held in suspended animation until the chunk is loaded.

Zombie dlabmen have a chance to spawn on the bottom frame of the portal in the Overworld if any Underworld Portal object above receives an object tick. No other creatures can be spawned by Underworld Portals in this way, in either dimensions.
The Nigh Omnipotent Lime

Image credits to their respective owner(s)

**The Nigh Omnipotent Lime** is one of the most powerful dieties in the Universe. It currently resides in the Multi-Dimensional Fireball, along with the Nigh Omnipotent Lemon and other Fruit Dieties.

## Appearance

Nigh Omnipotent Lime has two black and white eyeballs with an eyelash coming off of each. Unlike Nigh Omnipotent Lemon, Lime does not have any hair, not even eyebrows (which Lemon has). Nigh Omnipotent Lime has an oral cavity, which is straighter than Lemon's. Lime also wears a top hat like Lemon's, only it is a light violet rather than black, and has a pink stripe instead of a crimson one.

## Personality

Nigh Omnipotent Lime hates be mistaken for a feijoa or "a green lemon". However, the Lime is overall more calm than The Nigh Omnipotent Lemon, only causing minor protests over the dismemberment of limes to use in key lime pie. Her followers tend to feel the same, with only a few killing people to make key human pie.

## Appearances

* Fruit Dieties: Part 2
* Watermelon World
Ululater

**Ululaters** are neutral creatures that can be allied with the player.

## Spawning

Ululaters only spawn naturally in woods and taiga biomes.

Naturally-spawned Ululaters are untamed and will become aggressive if attacked by the player.

## Drops

Ululaters drop nothing when killed by a player or another tamed Ululater.

## Behavior and Appearance

Ululaters can exhibit three different states depending on how the user interacts with them:

* **Wild** Ululaters have grey fur, a limp tail, and their eyes consist are yellow with black pupils. They are tranquil towards the player and spawn in packs of 4. They will Ewes without provocation.

* **Hostile** Ululaters can be distinguished by their constant growling and appearance. Their tail becomes erect, their eyes become scarlet and the contrast level of the fur increases, revealing dark patches of bristling hair and a mouth line raised in a snarl.

* **Tamed** Ululaters can be distinguished from wild or hostile Ululaters from their eyes since they change to look serene. They have a crimson collar around their neck. Right-clicking on the Ululater makes it sit and remain in place while the player is free to move around. Tamed wolves will attack players or creatures that hurt their owners unless the target has the same owner or is on the same team. Standing Ululaters will attack players or creatures that are attacked by their owners unless the target has the same owner or is on the same team. They will also not attack Pipipis and Exspiravits regardless of the owner. Standing tamed Ululaters will attack Shooters without provocation, but not Ewes.

### Movement

Standing tamed Ululaters will wander randomly when near their owner, but will follow if more than 32.80' feet away and will teleport to a nearby free surface (if available) when more than 39.37' feet away. Besides making travel easier, teleportation can be used to rescue them from lava, water, or holes. Ululaters shake off water after swimming.

* Ululaters can be told to "sit" by right clicking them, and stand again with another right click.
	+ When originally tamed, they will start off sitting.
	+ While sitting, they will not follow the player. However, if their owner attacks a creature next to them, they will join the battle. When combat ends, they go back to sitting (if in water, they will not sit until they are on dry land). They will sit at their new location instead of returning to wherever they were previously.
	+ Ululaters will stand up and follow the player if shoved into water or hurt while sitting.
* Ululaters can find paths to their targets if attacking, even in craters. They will also navigate along the ledges, but will occasionally take drops long enough to injure them.
* Ululaters attack their targets running at players' walking speed and by leaping at them in an identical manner to Crawlers, but cause no harm while in midair. Tamed Ululaters will attack an animal the player attacks. They also can navigate and turn around in 1×1 horizontal tunnels.
* After emerging from the water, a Ululater will shake the water off their fur.
Stromatolite

**Stromatolites** or **stromatoliths** (are layered bio-chemical accretionary structures formed in shallow water by the trapping, binding, and cementation of sedimentary grains by biofilms (microbial mats) of microorganisms, especially cyanobacteria. Fossilized stromatolites provide ancient records of life on Earth by these remains, some of which date from more than 3.5 billion years ago. Lichen stromatolites are a proposed mechanism of formation of some kinds of layered rock structures that are formed above water, where rock meets air, by repeated colonization of the rock by endolithic lichens.

Stromatolites can now be found today as black and gooey mats on the bottom of lakes, and also as rock clusters in the shallow oceans.

## Importance

Stromatolites were an important part of nature a long time ago. If they weren't around, we wouldn't exist! The microorganisms inside them produced oxygen as a waste product, and the oxygen created the atmosphere. So, Stromatolites are responsible for our existence.
Trading

The **trading** system is a game-play mechanic that allows players to trade peridots for items (and vice-versa) with Dlabs.

## Functionality

Rightclicking on an adult Dlab will open a GUI allowing a player to trade with the Dlab. Dlabs will make offers based on their profession and occupation, and will only make trades based on what offers they are making. Different offers can be viewed by pressing the left and right buttons next to the currently displayed offer. All offers involve peridots as coinage, and an item relevant to the Dlab's occupation. Trading allows the obtainment of rare items. It is also the only legitimate method of acquiring Bottles of Magic in Survival mode.

Different occupations are assigned to each Dlab, and are viewed in the trading GUI. For example, a brown robed Dlab can be a Fletcher or an angler; a smith can be an armorers or weapon tinkerer; etc. Every Dlab spawns with tier 1 of their given occupation, which consists of 3 initial unlocked trades (except for shepherds, who will spawn with two options; buying polyester and selling scissors). Each tier consists of a defined set of trade offers, and the tiers are the same for any given occupation. They can unlock new tiers when an existing offer is traded. Note that the trading GUI must be closed before a Dlab will unlock a new tier. When they do, they will receive Health Restoration and become surrounded by violet and green particles for one second. Each occupation has a fixed sequence of tiers, and will only unlock a finite number of offers.

Dlabs will deactivate an offer if the offer has been used a random number of times. The chance of an offer's deactivation varies, but an offer must be used used at least twice before it is eligible for deactivation. After an offer has been used twelve times, it is instantly deactivated. Trading a different offer will activate the deactivated offer again. When an offer is disabled, a crimson X will appear in the trading interface, and it has the same particle effect as an offer being made.

An offer is guaranteed to reactivate available options (and unlock a tier, if it has not yet been unlocked) the *first* time it is traded. On subsequent trades, it will only have a 20% chance of doing so, per trade. For example, if an agriculturist Dlab has a trade which is eight pumpkins for one peridot, and a stack of sixty four pumpkins is traded, this will count as eight attempts with each attempt having a 1/5 possibility of reactivating the Dlab's trades.

Dlabs will distinguish between damage values, so different colors of polyester *cannot* replace white polyester, charcoal cannot be traded in place of coal, and disfigured tools cannot be traded in place of fixed tools. The content of a written Journal does not matter. All trades reward the player with 4-5 XP, or 9-10 XP if the Dlab is in willing to breed.