recursal/Fanatic-Fandom huggingface dataset:
My Gym Partner's A Group of Robotic Monkeys

avenLovesAnimals' TV-spoof of *My Gym Partner's a Monkey*,

## Cast

* Adam Lyon- Chiro (*SRMTHFG*)
* Jake Spidermonkey- Antauri (W/Sparx, Gibson, Otto & Nova As Extras) (*SRMTHFG*)
* Ingrid Giraffe- Georgina (*64ZL*)
* Windsor Gorilla- Bingo (*TBS*)
* Slips Python- Kaa (*TJB*)
* Lupe Toucan- Tallulah (*64ZL*)
* Mr. Hornbill- Ronald (*64ZL*)
* Mrs. Tusk- Mama Mirabelle (*MMHM*)
* Kerry Anderson- Jinmay (*SRMTHFG*)
* Principle Pixefrog- Michican J. Frog (*LT*)
* Mrs. Warthog- Sharla (*T&P*)
* Animal Classmates- Various Animals
* Pride Posse- Simba, Nala, Kovu, Kiara, Kion, Rani, Mufassa and Sarabi (*TLK/TLG*)
* Black Leopard- Bageerah (*TJB*)
* Rick Platypus- Mr. Platypus (*64ZL*)
* Bull Sharkowski- Bruce (*FN*)
* Latanya Hippo - Molly (*64ZL*)
* Margaret Rhino - Rosie (*64ZL*)
* Joanie Ox - Mrs. Calloway (*HOTR*)
* Nurse Gazelle- Nathalie (*64ZL*)
Chrysolyte Mambo

**Chrysolyte Mambo** was a contestant from *The Real World: New Kidz on the Block*. She competed on *Double Agents*.

## Biography

*Retrieved from MTV.com*

## Double Agents

### Challenge History

 2
 3
 4

### Notes

* Chrysolyte hurt her arm during the "Road Kill" challenge. Her status in the game was left unknown until prior to the "Drone Control" challenge where it was revealed that Chrysolyte was medically disqualified.
Glamoured Studded Leather Armor

**Glamoured Studded Leather Armor** is rare studded leather armor from the Dungeon Master's Guide.

## Effect

While wearing this armor, you gain a +1 bonus to AC. You can also use a Bonus Action to speak the armor's Command Word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance last until you use this property again or remove the armor.
Artifacts

In times past there were many great wizards and artificers. With their skill, the higher concentration of magic in the air, and the presence of the gods, some incredibly powerful items were made. These are now known as Artifacts. Some are well known around the world, while others are still undiscovered.

Known/discovered

* Hope and Fear
* Bloodcurl
* Shield of Man
* Halo of the Magi
* Ring of Affection
* Snares of the Forgotten
* Zealot's Remorse
* Chain of the Damned
* Wood's Warden
* Beckoning Horizon
* Unknown Flask

Unknown

* Unknown Longsword
* Unknown Trident
* Unknown Rapier
* Unknown Object
* Unknown Object 2
* Unknown Cloak
* Unknown Armor
* Unknown Gloves
* Unknown Entity
* Unknown Belt
Storm Gloves

The **Storm Gloves** are a wondrous pair of leather gloves that require attunement by a druid.

## Description

A pair of simple-looking finger-less leather gloves with open palms. Stamped on the back of both gloves, there are the symbols of a lightning bolt, an ice crystal, and a flame.

## Effect

You deal additional damage while transformed via Wild Shape: 1d4 if you're a Small creature, or 1d6 if you're a Medium or larger creature. The additional damage is fire, cold, or lightning. You can choose a different element whenever you use your Wild Shape to transform.
Snares of the Forgotten

This shining amulet bears a blue to green colour. It's origin is unknown.

## Known information

This shining amulet bears a blue to green colour. When worn it can be used as a spellcasting focus by Bards. When used in this way, the amulet will create a spectral instrument that the wearer is proficient with.

It belonged to a Goliath who was known as the Rustling Branch for her calming music. Instead of simply a performer, she also used this weapon in combat to great extent. It slowed or hastened those around her to change the outcome of many battles. She distanced herself at some point and has been missing ever since.

## States

**Dormant:**

unknown

**Awakened:**

unknown

**Exalted:**

unknown
CoL

Ruler of the modrons and the creator of rules by which the world abides. The reason the sky is blue and grass is green. Its gender is unknown but many refer to this god as male. In contrast to his sister, he is prayed to as god of the day and sun and for every job that abides by rules (baker, guard, butcher, woodsman, etc.)

## Worship

Prayed to by many for planned events and good luck/fortunate outcome (new year festival).

## Holiday

Celebration of Col is always on the first day of the second month of Spring. In which governments list new rules to be added and old rules to be redacted. Guilds/schools use this day, and some more if necessary, to ceremonially advance and graduate its students.
Wall of Famous 20's

* Thoroar makes kid cry
* Hubo lives to chop and chop
* Hubo and Garret throw both 20 and draw from the deck of many Things
* Rune Flips a coin to save Hubo’s life
* Lyra escapes certain death by jumping 20ft from a roof to the outer city wall
* Randall rolls double 20 on a stealth roll for sleeping in a tree
* Randall rolls a natural 20 and cuts off Lyra’s leg. It couldnt be saved. Cleanest cut ever tho.
* Dante gets a 20 (not-natural, honorable mention) on a DC 20 check to hold on to artifact orb while teleporting away while half giant tries to grab it.
* Lyra rolls a double natural 20 for regular downtime service with the military. Working hard y’all
* Lyra persuades a guard to not check Mavis her eyes while playing blind, saying she is ashamed by it and you certainly cant ask such thing
* Dante makes drunk Lyra believe they travelled to another inn, while actually he did Just spin her around and walked back into the same inn they Just left.
* Thomas Throws 5 20’s in a row as DM
* Mavis is stealthy for once with a double natural 20, with disadvantage. And pass without a trace for a Total of 31
* Mavis & Locket both roll a 20 on a investigation
* Mavis rolls a natural 20 death saving throw while being possed by a obelux. Then she throws a 20 on playing dead. After which she blows herself up
* Elora prays to Helm to save Lyra, Lyra throws a natural 20 and gets depetrified
* Elora rolls 20 on death saving throw while standing alone against an army of assassins in the sewers
* Locket counterspells Valmor’s escape move in de end fight for the world
Ring of Affection

A ring made of pure ruby. A golden, detailed, branch wraps around its entirety.
The **Ring of Affection** is a strange Artifact. It has been used in the past, but none of its wielders have been willing to disclose its powers to scientists or artificers. Therefore the only information is from witnesses and instances in which its power was displayed.

## Known information

'Tis not hard to fathom a few of the powers this ring promises. As it is a ring of Naeris its power to influence and manipulate those around the wielder is a given. However, the fact that previous owners refuse to state its powers gives some food for thought. Is that by choice, or some strange curse embedded into the ring?

Witnessed powers include:

- An astounding rise in charisma. Voices and manner of speech change for any recipient to be the most favorable.

- A slew of spells at disposal. These spells include: Crown of Madness, Charm Person, and Hypnotic Pattern.

## States

**Dormant:**

unknown

**Awakened:**

unknown

**Exalted:**

unknown
Simeye SMP Wiki

simeye smp is a minecraft SMP full of streamers

**Welcome to the Simeye SMP Wiki!**
hi welcome to the simeye SMP wiki website! simeye smp can be found mostly at these locations: Simeye's channel:https://www.youtube.com/channel/UCByHe-m1nx22McnMRjGU9HA Pop's Streams: https://www.twitch.tv/pop\_live

Fendi's twitch: https://www.twitch.tv/fend1i and more coming soon!! ask any questions!

Some other pages you can Visit!

* Rules of this wiki

* Info

* Places

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Sybil Liadon

## Character Information

### Languages

Common, Elvish, Primordial, Gnomish, Druidic

## Character Information

### Notable Items

#### Current Items

* Circlet of Blasting
* Cloak of the Manta Ray
* Scimitar of Warning
* Charm of Plant Command
* Dust of Disappearance
* a certain bottle

### Abilities

#### Feats

* Observant
* War Caster

#### Half-Elf Abilities

* Darkvision
* Fey Ancestry
* Skill Versatility

#### Druid Abilities

* Wild Shape
	+ Wild Companion
* Druid Circle: Circle of the Moon
	+ Combat Wild Shape
	+ Circle Forms
	+ Primal Strike
* Ritual Casting
* Spellcasting (Wisdom-based ability)
The Challenge: Apocalypse

***Apocalypse*** is the first season of *The Challenge*. This season follows various reality alumni competing in a apocalyptic individual and pairs game for a share of a million dollars. The season was filmed in Reykjavik, Iceland from August to November 2020.

## Description

Thirty players including stars from *Survivor* will join fan favorites as *The Challenge* introduces the series to a mixed themed game, but with a share of $1,000,000 on the line, the contestants still can't trust anyone on this apocalyptic inspired showdown.

## Format

Each challenge will be played in either teams, pairs, or individuals, followed by elimination rounds known as "Death Row". Elimination days will alternate between male and female rounds. The winners of the challenge will form a Council, who will be safe from elimination. The worst-performing player(s) of the challenge will be sent straight to Death Row. The Council is responsible for nominating three players to face the last place player in Death Row, named "The Inquisition". The Inquisition is responsible for pleading their case to stay in the competition, and the Council will vote for the player to compete against the last place player at Death Row. The players will then compete in the elimination round. The winners stay in the game, while the losers are eliminated.

### Twists

* **Council and Inquisition:** Following every challenge, the top three performing players will be declared The Council. The Council must nominate three players, known as The Inquisition, for possible elimination.
	+ During individual and pair challenges, the two winning players will pick one-two other players to be in the Council.
	+ During team challenges, the entire team will make up the Council.

**Brands:** Each competitor will have brands on their helmets.

* **Dagger:** The player is a Champion.
* **Skulls**: Previous elimination wins.
* **Red Skull:** The player won an elimination. In order to compete in the Final Challenge, the player must have a Red Skull.

**Double Up:** After eight challenges competing as individuals, the players will pair up and the game will become a partner game.

## Game summary

### Episode progress

Competition
     The contestant finished the Final Challenge and won.
     The contestant finished the Final Challenge and lost.
     The contestant was eliminated at the Final Challenge.
     The contestant won the challenge and was part of the Council.
     The contestant did not win the challenge but was selected for the Council.
     The contestant was not selected for the elimination round.
     The contestant was nominated by the Council for the Inquisition but not selected for the elimination round.
     The contestant won Death Row.
     The contestant lost Death Row and was eliminated.
     The contestant was eliminated at the challenge.
     The contestant was removed from the competition due to injury/illness.
     The contestant withdrew from the competition.
Mystera

Map of Mystera

**Mystera** is the Southmost country of Celphadorn. It borders Sparsoon, and Valstorm. The location is highly mysterious and disturbing in the magical department. Strange things happen here and only those in the know can navigate it.

## Description

Mystera is a country near rocky shores. It’s mountain ridge INSERT provides mist covered, cold coniferous forests. While inland and near the coast provides temperate forests with enough spruce to have built large docks and towns, although they are far and inbetween.

What makes this country… weird, for lack of a better term, is its ever prevalent mist that covers most of the land in a sunblocking blanket. It has created a gloomy and superstitious people.

Its capital Shimmerlight holds a tower of the Circle of Clemont that study the weird phenomenons the country holds.

Once in a while they thwart the weather and clear the skies above the city, providing much needed sunlight for its inhabitants.

## Provinces

### Mythvale

**Capital: Northbell**

Mythvale is a mountainous province that has treacherous chasms, hidden by mist and snow. Beautiful waterfalls come from the mountains, steep down black rocks and bark. There aren’t any real towns in this province apart from Northbell. Some taverns still hold, but there are mostly ruins.

 Reasons are a supposed underdark outbreak years ago, while others blame Wisp or Necromancy, or even the shadowfell which seems always present. Spirit Calls holds interest in the province for its exotic wildlife and closeness to the shadowfell.

### Faltryg

**Capital: Shimmerlight**

The coastal, main province of Mystera. Only a few towns litter the province which prides itself on its strange phenomenon and where its people have embraced their situation.

 Trade is good in this province, as the main road between Valstorm and Sparsoon is through here. Most of the income is through guides who help traders pass through safely. Apparently the boundaries between the shadowfell, feywild, and material plane is very thin here. Which means that many buy some extra protection for their travels, whether they believe the stories or not.

Coastally there is little piracy. Rumors of ghost ships, combined with deadly reefs and rocks, deter most of casually trotting through.

### Boreashir

**Capital: Duskwell**

The border province between Mystera and Sparsoon. A place where a few towns actually escape the evermist, and seawind sometimes blows away said mist to uncover large, dense forests and sometimes things better left unseen.

Trade is okay, and a lot of military presence is situated here to keep the tense borderline under control.

Seafaring is fair, although not its specialty. Boreashir finds a niche in those wishing to cross southwest by sea. As it is the only province of Mystera that is ‘’visible’’ in all senses of the word, it is populated with the highest ratio of non-Mysterans.
Halo of the Magi

A halo of unimaginable power. This circlet inhibits all Orryn (Ioun) stones known to man. These stones are indestructable as long as the circlet is intact.

## Known information

This circlet is an artifact fit for an emperor, and it is scary to know that the *advisor* of the emperor is permitted such an Artifact. The leader of the Circle of Clemont, Meqsu of Towr, has been seen in public having many of the Orryn stones circling his form. However, the archmage has been known to bestow Orryn stones unto others for a time as a sign of good faith.

## States

**Dormant:**

unknown

**Awakened:**

unknown

**Exalted:**

unknown
Keanu Reeves

**Keanu Reeves** is a Canadian actor.

## Filmography

### Films

* *The Matrix* (1999) - Neo
* *The Matrix Reloaded* (2003) - Neo
* *The Animatrix* (2003) - Neo (voice)
* *The Matrix Revolutions* (2003) - Neo
* *The Matrix Resurrections* (2021) - Neo

## External links

* https://www.imdb.com/name/nm0000206/
* https://en.wikipedia.org/wiki/Keanu\_Reeves
Solveig Flynn

## Affiliations

### Relatives

Ronan (father)
 Eir (mother)
 Mathias (uncle)
 Kari (aunt)

### Connections

Motley Misfits (member)
 Valrun (cleric patron)

## Appearances

### Debut

Blue Robin (Tarla Kingdom)

**Solveig** is a fallen aasimar cleric of Valrun.

## Character Information

### Notable Items

#### Current Items

* Holy Symbols (Valrun)
	+ Industrial earring
	+ Helix earring
	+ Bracelet
* Crude dreamcatcher
* Too many self-made dreamcatchers
* Set of marked sticks (charred wood with runes)
* Mace
* Platinum ring
* Weaver's tools
* Herbalism kit
* Herbalism book

### Abilities

#### Aasimar Abilities

* Darkvision
* Celestial Resistance - Necrotic and radiant resistance
* Healing Hands
* Light Bearer - Light cantrip
* Necrotic Shroud

#### Cleric Abilities

* Channel Divinity (once per short rest)
	+ Turn Undead
	+ Destroy Undead (CR 1/2)
	+ Harness Divine Power
* Divine Domain: Grave Domain
	+ Circle of Mortality
	+ Eyes of the Grave
	+ Channel Divinity: Path to the Grave
* Ritual Casting
* Spellcasting (Wisdom-based ability)

#### Domain Spells

##### 1st-level

* Bane
* False Life

##### 2nd-level

* Gentle Repose
* Ray of Enfeeblement

##### 3rd-level

* Revivify
* Vampiric Touch

#### Cleric Spells

##### Cantrips

* Mending
* Sacred Flame
* Spare the Dying (bonus action / 30ft)
* Thaumaturgy
* Toll the Dead

##### 1st-level

* Bless
* Cure Wounds
* Healing Word
* Guiding Bolt
* Protection from Evil and Good

##### 2nd-level

* Aid
* Enhance Ability
* Locate Object
* Silence

##### 3rd-level

* Sending
* Speak with Dead
God of Nothingness

In the primordial soup before matter, time, and life, the god of nothingness was the vast expanse where brother and sister met one another and created all we know today. A god known to keep everything in order as we know it and the balance act between good and evil, chaos and order, matter and nothing.

## Worship

Prayed to by those who wish to travel further beyond as it is the bridge between everything around us. Wizards, astral monks, and all who travel the planes are known to pray to this god for good fortune in their passage.

## Holiday

No known holidays but perhaps on some astral planes there are days of favor in its name.
Vesryn Birehl

**Vesryn** is an Eladrin bard.

## Description

### Appearance

Vesryn is an Eladrin elf, who is able to change her appearance with seasonal themes. Currently, she embodies spring, as she thinks that this season suits her best at this particular moment. Vesryn has sea green eyes, which will have a glimmer to them when she casts spells - which comes from her fey heritage. She has blonde hair that reaches almost her lower back with cherry blossoms sprouted around her ears. Vesryn usually wears her hair partially braided, and held together with leather straps. She has large elven ears that almost droop down a bit. She is of average height and weight. She’s slender, lean, agile, and has long, slender fingers which are fit for playing music.

Vesryn wears natural colored clothing with mostly greens, browns, and maroons with the occasional pop of color. She wears a deep green, long sleeved, knee-length dress, and on top of it chestnut coloured studded leather armor. It’s a sleeveless bodice with bracers that make her sleeves poof slightly at the elbows. She wears cute, lace-up brown leather boots, with white coloured leggings, and pastel pink leg warmers. Vesryn has a choker around her neck with a charm, and a signet ring around her left index finger. At her belt, she carries a component pouch, and has tied a piece of bright red banner near it. Lastly, she wears a deep green cloak around her shoulders, which includes a large hood. It is around the length of her dress, and has the same intricate designs at the bottom seams. The cloak is held together with a cute clasp of a cherry blossom.

## Character Information

### Notable Items

#### Current Items

* Component pouch
* Dagger
* Leather journal

### Abilities

#### Eladrin Abilities

* Darkvision
* Fey Ancestry
* Trance
* Keen Senses
* Fey Step

#### Bard Abilities

* Bardic Inspiration
	+ Magical Inspiration
	+ Font of Inspiration
* College: College of Lore
	+ Bonus Proficiencies
	+ Cutting Words
* Expertise
* Jack of All Trades
* Song of Rest
* Ritual Casting
* Spellcasting (Charisma-based ability)

#### Warlock Abilities

* Fey Presence
* Pact Magic
Wishuponastar Wiki

The collection of our main DnD campaigns. Its worlds, NPC's, player characters, notable events, and more.

**Welcome to the Wishuponastar Wiki!**
In het kader van NaNoWriMo, en omdat we allemaal simp zijn voor DnD, hebben Joyce en ik deze wiki opgezet. Hier kunnen we alle informatie over onze characters, NPCs, locaties, magic items, etc. neerknallen om het voor de eeuwigheid vast te leggen. Ga lekker los!

Via de navigatiebalk bovenin kan je naar bestaande pagina's voor campagne 1 en 2.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Sparsoon

Map of Sparsoon

**Sparsoon** is the name and location of the South-eastern country on Celphadorn. It borders Tarla Kingdom and Mystera.

## Description

A lustrous land with forested mountains along its western borders and warm, exotic, beaches along the coast. There is farmland along the main routes and cities, but not much to be left for trade. Instead, it relies heavily on sailing. Many different fish are traded throughout the country, going as far as to have airships prioritize these fish, over mountaintops to reach inland before the cargo goes spoiled.
 The problem… lies in piracy. The coastline is treacherous as pirates have mastered pushing ships onto the shallow reefs where they shipwreck. The pirates dive onto these ships like vultures on a dying carcass. Like the Shar and the sea, people ride unpredictability and try to take advantage. Nothing, is free.

## Provinces

### Waerward

**Capital: The Fork**

Waerward is positioned comfortably between mountains and rivers. It’s main entrance is through its capital and sports an impressive airship base. Temperatures are not too hot or cold due to its favourable placement, and although fishing is very prevalent, piracy is absent as its far from the coastline. It luckily has no known underdark and is relatively safe from the opportunistic people on the other side of the river. This creates a semi-positive view on the country from the others.

### Croalta

**Capital: Saltdune**

Croalta is a large province that is the passage between the Tarla Kingdom, Sparsoon and Mystera. A very outlaw place with many viewing the province as corrupt to its core, while its leaders do their best to uphold a sense of prestige and prominence.

### Oceansprite

**Capital: Shoalwave**

A conservative province that heavily draws on its long history and heritage. Said to be the birthplace of merfolk and other mythical sea creatures.

### Sorea

**Capital: Sorea**

A free spirited/fought province that defies Oceansprite. Constant strive at the border is stressful for the inhabitants but Sorea tries, and is succeeding, in imparting a name of elegance and noble cause among the nations.
Shield of Man

A relic from the war and a revered artifact for the survival of all races on the Material Plane. The shield is made from never rusting metal. It has a very battered look (as if vandalized with a ball peen hammer), but is impossible to dent or bend.

## Known information

This shield was given to Helm by Mailee who used it to protect settlements and cities before bestowing it upon a champion. The history of the shield has been well documented. It has seen wielders all over Celphadorn but has resided mostly in Tarla Kingdom, Vaseynia, and Sparsoon. It currently sits unused and on display in the city of Alma.

## States

Dormant:

+1 to AC (on top of the normal shield bonus)
As a reaction the user can cast *shield* while holding **Shield of Man**. The user can do this a total of times equal to its Constitution modifier (or once if the bonus is zero). If the user tries to use it more than that, they will receive two (2) exhaustion every time they use it.

Awakened:

unknown

Exalted:

unknown
Garret

**Garret** is a halfling barbarian/druid, an associate member of the Fiery Five, founding member of The Dragon's Tail, shareholder of the Phandelver Mine in Phandalin, and shareholder of The Trident (formerly the Yhaunn Colosseum).

## Notable items

### Current Items

* Belt of Dwarvenkind
* Cloak of Many Fashions (lent to Lyra during the liberation of Tel'Shira, who gave it back after the "Search for Lyra" adventure)
* Druidic focus (mistletoe attached to trident)
* Goggles of Nightvision
* 'Karen' (+2 magical trident that held the soul of Garret's lover Karen)
* Necklace with a multitude of teeth, as well as the skull of an eagle
* Platinum ring (2x)
* Scroll of Fireball
* +1 Ring of Protection
* +1 shield

### Former Items

* 'Lightbringer' (mace) (given to church of Lethander in Yhaunn)
* Pauldrons of YeeHa (Yeeting Halfling) (sold)
* Regular nonmagical trident (placed in Thoroar's grave during his funeral)
* 'Talon' (+1 longsword) (given to Johan)
* Wand of Magic Missiles (given to Locket)

### Abilities

As a druid Garret is gifted with the ability to harness divine nature energy to cast spells, as well as transform into animals through Wild Shape. Being a Circle of the Moon druid allows him to use more powerful wild shapes such as higher CR beasts and elemental forms. He is a level 4 druid, allowing him access to all druid spells up to 2nd level. Each day he can prepare up to 6 spells.

### Halfling Abilities

* Lucky
* Brave
* Halfling Nimbleness
* Stout Resilience

#### Feats

* Sentinel
* Tavern Brawler

#### Druid Abilities

##### Çlass Features

* Druid Circle: Circle of the Moon
	+ Circle Forms
	+ Combat Wild Shape
* Ritual Casting
* Spellcasting (Wisdom-based ability)
* Wild Shape

#### Druid Spells

Garret has access to all druid class spells up to 2nd level. As a 4th-level druid with a Wisdom score of 14, he knows 3 druid cantrips and can prepare up to 6 spells per day.

##### Cantrips

* Druidcraft
* Primal Savagery
* Produce Flame

##### 1st-level

* Create or Destroy Water
* Cure Wounds
* Goodberry
* Healing Word

##### 2nd-level

* Darkvision
* Enhance Ability
* Healing Spirit
* Heat Metal
* Hold Person
* Moonbeam
* Pass Without Trace

## Trivia

* Garret is the only player character of the first campaign to start at level 1 and make it to the very end of the campaign.
* Garret holds the record for tanking the most damage in a single encounter. When the party fought an Ancient Green Dragon, Garret absorbed close to 500 damage before falling unconscious and subsequently dying.
	+ This marked the first (and only) death of Garret. He was revived by the rest of the party shortly after the fight.
	+ Following his death and resurrection, Garret's lungs are irreparably damaged by the acidic fluids that killed him.
* Standing at 4 feet tall, Garret is bigger than most halflings (halflings commonly reach a maximum height of around 3 feet 3 inches). This is due to a calculation error during character creation.
	+ This has led to some party members jokingly referring to Garret as a three-quarterling.
Lucinde Vatras

### Eye color

Starry nebula of purples and blues (flecked with tiny sparkling stars whenever happy or cheerful)

## Affiliations

### Relatives

Velissa (mother)
Mordai (father)
Salem (brother)

## Appearances

### Portrayed by

Wietse

**Lucinde Vatras**, endearingly abbreviated to **Lucy** by Salem and her parents, is the youngest child of Mordai and Velissa Vatras, and Salem's baby sister. She was born shortly before Salem departed for his adventures.
Shar

Seen as the aspect of the unknown. A god many pray to as the night and thus an inspiration to do what one cannot see coming. Apart from assassins it is also the main god sorcerers claim their heritage to (wild magic). Although the very nature of this god is change, many attribute it being female. Drow pray to her as their prime goddess.

## Worship

A god many pray to as the night and thus an inspiration to do what one cannot see coming.

## Holiday

The second day of Autumn is the holy day in which people pay respects to Shar, in which work is halted and the constant change of life is celebrated with games of limited rulings (no chess for example).
Hope and Fear

**Hope and Fear** is a legendary artifact from the ancient wars that plagued the world many eons ago. The two crossbows are identical from one another except for their color. Their ageless wood base is decorated with metal reinforcements and bow. The metal is seaweed green on 'Hope' and a rusty orange/red on 'Fear'

## Known information

The Artifact is wielded by two high standing members of the Heralds, stationed in Mortling Fortress.
The weapon has been seen in the form of a twisted, singular crossbow. It functions strangely. Both crossbows can inflict damage, but one of them also seems to have healing properties.

## States

**Dormant:**
Unknown

**Awakened:**
Unknown

**Exalted:**
Unknown
Zealot's Remorse

A weapon with a troubling history. It has been studied thoroughly, and is one of the only Artifacts that has been documented to such an extent.
**Zealot's Remorse** is an ebony black flail with three chains and balls at its ends.

## Known information

The weapon has seen many owners. Myths tell that the first owner wielded the weapon with a great deal of hatred and anger. Part of, or perhaps even the first follower of an unknown religion. This devout follower took up the weapon to put matters into his own hand. "Righteous" wrath engulfed the weapon and its wielder for centuries. Only after growing old, only after pausing to witness the wreckage in his wake, did the zealot break. The old man turned to his faith once more and dedicated the remainder of his long life to right his wrongs.
Since then the weapon has passed many hands, witnessed many owners, and enacted many acts of violence. But never outright lethal. Never again will this weapon be able to kill if Exalted state is achieved.

## States

**Dormant:**

+2 to attack and damage rolls.
You cannot be frightened. If you damage a creature that was damaged in an attack by the wielder, the target takes another 1d6 damage.

**Awakened:**

+3 to attack and damage rolls.
If you hit a target with a critical hit they must succeed a DC 15 STR saving throw or be knocked prone. The extra damage increases to 2d6.

**Exalted:**

unknown
Ori

**Ori** is Salem's familiar and best friend. One night, Salem found the wounded Ori hiding in the bushes. He nursed the little creature back to health and they've been inseparable ever since.

## Description

### Appearance

Ori is a small white creature with a similar stance to a human or a bunny and has a cat-like tail and large black eyes with white pupils. It has two short horn-like tufts on top of its head, and underneath them there are larger ears, which droop when Ori is unhappy or weak.

### Personality

Ori acts cheerful, carefree, and generally happy-go-lucky. Despite his small stature, he is also not hesitant to lend his help when danger rears its ugly head. Unafraid of strangers, he’ll curiously seek out people to make their acquaintance. He is also seen defending Salem from bullies.

## Character Information

### Familiar Abilities

As a familiar, Ori can take the shape of a bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), flying monkey, rat, raven, sea horse, spider, or weasel upon being summoned. Its statistics depend on the type of animal shape it takes, though it is considered a celestial, fiend, or undead (chosen by Salem upon casting the spell). Ori is confirmed to be a celestial.

### Pact of the Chain Abilities

Via the Pact of the Chain, Ori is granted additional abilities beyond the *Find Familiar* spell.

* In addition to the animals listed in the spell, Ori can also choose to take the form of an imp, a pseudodragon, a quasit, or a sprite.
	+ Through a homebrew rule, Ori doesn't actually change its form. It simply takes on the statistics of the chosen form. This was seen in-game when Salem cast *Find Familiar* to 'change' Ori from a pseudodragon to an imp.
* When Salem takes the Attack action, he can forgo one of his own attacks to allow Ori to make one attack of its own using Ori's reaction.

#### Voice of the Chain Master Abilities

The Eldritch Invocation *Voice of the Chain Master* allows Salem and Ori to communicate telepathically with each other as long as the two are on the same plane of existence. The same goes for Salem perceiving through Ori's senses; as long as the two are on the same plane of existence, Salem can perceive through Ori's senses.

Additionally, while perceiving through Ori's senses, Salem can also speak through Ori in his own voice, even though Ori is normally incapable of speech.

## Trivia

* Ori's name is of Hebrew origin, literally meaning "my light".
* Prior to meeting Salem, after a powerful storm set in motion a series of devastating events, Ori saved the dying forest of Nibel. These events can be experienced in the videogame *Ori and the Blind Forest*.
* Ori started out as a reflavored pseudodragon. Later, when the party was in Parandor Keep, Salem cast *Find Familiar* to change Ori to an imp.
Plague

The Pteranodon or "Plague" appeared in Primal Zombies: The Prequel, Primal Zombies: Part One, and Primal Zombies: Part Two. Plague was the first thing infected by the virus. Originally, he had a brown and black coloration with some blue. The virus caused him to adapt a green coloration. He was captured by "Jackson", and was experimented on by "Dr. Smith". Shortly after being experimented on he died, but came back to life minutes later. He then killed Dr. Smith by dropping her forty-fifty feet off of the ground. Soon after, he entered "The Aviary". He attacked Razor, and infected him. Soon after, he infected every dinosaur and pterosaur in The Aviary. The infected pterosaurs made a huge hole in The Aviary, which allowed them to escape. Plague then flew to "The Marsh". After spotting a Carnotaurus (Bulldozer), he attacked it which lead to it becoming infected. Shortly after, he flew off again. Later, he could be seen with another Pteranodon at "Verdant". Shortly after, he lead "Goliath" and Razor to the valley. In Primal Zombies: Part One, he was seen stalking "Marcus" in the second aviary. In Primal Zombies: Part Two, he was seen killing “Angus”. Three months later, he was seen with another pteranodon. His current location is unknown since Primal Zombies: Part Two was his last appearance.
Factions in The Great War

## Major Factions

The (Ubari) Galactic Republic

The Kashaki Authoritative State

The Alnai Republic

## Sub-Major Factions

The Planetary National Front

The Kosmos Organisation

The Red Right Hand

The Order of the Hanajei

The Neo-Communist Uprising

The Free People's Rebellion

The Anarchists of Theull

## Minor Factions

The Kyom Syndicate

The Thae Syndicate

The Treyamal Federation

The Danjahai Cooperation

The Cult of Helios

The Takji Pirates

Tou's Boys

The Brotherhood of the Stars

The Black Knives

The Abana Syndicate

Daama's Shipwrights

The White Eagles

The Gold Eagles

The Star Collective

The Andromeda Expedition
Chain of the Damned

A chain from a cursed time. The knots have turned to torn rags that have hardened through the blood that has soaked it many times.

## Known Information

Little is known. The harrowing name and its looks give the assumption that it belonged to evildoers. The Free Traders have chosen to keep it from the public and a possible new wielder.
Lucan Sylvaranth

**Lucan Sylvaranth** is a half-elf sorcerer, a member of the Tel'Shira council, and a friend and ally of the Fiery Five.

## Character Information

### Notable items

#### Current Items

* Ioun Stone (Clear)
* Staff of Thunder and Lightning

#### Former Items

* Kitchen knife (pick-pocketed by Locket)

### Abilities

#### Half-Elf Abilities

* Darkvision
* Fey Ancestry

#### Feats

* Alert
* Elven Accuracy
* Magic Initiate - Warlock (Eldritch Blast, Thunderclap, Hex)

#### Sorcerer Abilities

* Font of Magic
	+ Can convert Sorcery Points into spell slots, and vice versa.
* Eyes of the Dark
* Hound of Ill Omen
* Metamagic
	+ Empowered Spell
	+ Quickened Spell
	+ Subtle Spell
* Shadow Walk
* Strength of the Grave

#### Sorcerer Spells

As a level 16 sorcerer, Lucan knows 6 cantrips and 14 spells.

##### Cantrips

* Chill Touch
* Frostbite
* Mage Hand
* Message
* Minor Illusion
* Prestidigitation

##### 1st-level

* Mage Armor
* Shield

##### 2nd-level

* Darkness (*Eyes of the Dark* feature)
* Mirror Image
* Misty Step

##### 3rd-level

* Blink
* Counterspell

##### 5th-level

* Cone of Cold
* Synaptic Static

##### 6th-level

* Chain Lightning
* Sunbeam

##### 7th-level

* Prismatic Spray
* Teleport

## Trivia

* Lucan is the youngest of all player characters of the two main campaigns thus far.
* Lucan's last name was originally going to be *Galanodel* before it was changed to *Sylvaranth*.
Kingshill

Map of Kingshill

**Kingshill** is the name and location of the smallest, most central country on Celphadorn. It has only three provinces and is connected to Tarla Kingdom to the East, and Valstorm to the West. To its North and South lie mountains, making the position highly favourable in both trade and defence.

## Description

Kingshill is perhaps the smallest country on Celphadorn, but it is easily the most influential on the continent.

Central, surrounded by mountains but luckily being the passageway for all countries on the continent. This country is small but flourishing. It has peaks and towers that match the surrounding mountains in height and surpass it in splendour.

### History

Vedalken quickly monopolized the area centuries ago and created the bustling cities and trade that it offers now.

## Relationships

Kingshill is seen as a very neutral country. It keeps in contact with all countries of Celphadorn, but does not promote its ties as positively as some other countries do.

## Provinces

### North Ring

**Capital: Heads**

North Ring is the place for all items from the south. It holds airships from the southeast and specializes in establishing favor between Sparsoon and the Tarla Kingdom, being a faster route than over land.

### Lapis Aurora

**Capital: The Jewel Tower**

The jewel at the heart of Celphadorn. Giant buildings cover the skyline, streets receive more reflected sunlight than actual sunlight. It’s a place of wonder, brimming with magic items, oddities, tradeware, and home to the largest airship manufacturing on the continent.

### South Ring

**Capital: Tails**

Southern ward of the continent. It holds more exotic wares from the north and east and is the gathering point for many of the southern tradewares.
Snow White and the Seven Dwarfs Cinderella Sleeping Beauty The Little Mermaid Beauty and the Beast Aladdin Pocahontas Mulan The Princess and the Frog Tangled were delayed to febuary 14th 2020

Snow White and the Seven Dwarfs Cinderella Sleeping Beauty The Little Mermaid Beauty and the Beast Aladdin Pocahontas Mulan The Princess and the Frog Tangled were delayed to febuary 14th 2020

& they decided to scrapped Rapunzel Snow White Jasmine Tiana Mulan Pocahontas Belle Ariel Aurora Cinderella in favor of sonic the hedgehog!
Delayed to febuary 14th 2020 Wiki

its a thing that got delayed to febuary 14th 2020

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Jackson

Jackson was hired security for The Aviary. He was very close with "Razor". He even trained Razor not to attack people, but he hasn't seen Razor since the outbreak began. In Primal Zombies: The Prequel, Jackson can be seen with "Joseph". Joseph spots a Pteranodon (Plague) for testing, so Jackson captures it. Jackson then gives it to "Dr. Smith". Shortly after, he leaves to go to the forest. In Primal Zombies: Part Two, he can be seen in the forest running and being spotted by "Polly". Later, he can be seen being chased by "Bulldozer". He survived the attack. His location is unknown, since he last appeared in this episode.
Bound

***Bound***

## Cast

* Jennifer Tilly as Violet
* Gina Gershon as Corky
* Joe Pantoliano as Ceasar
* John P. Ryan as Mickey Malnato (as John Ryan)
* Christopher Meloni as Johnnie Marzzone
* Richard C. Sarafian as Gino Marzzone
* Mary Mara as Bartender
* Susie Bright as Jesse
* Margaret Smith as Woman Cop
* Barry Kivel as Shelly
* Peter Spellos as Lou
* Ivan Kane as Cop #1
* Kevin Michael Richardson as Cop #2 (as Kevin M. Richardson)
* Gene Borkan as Roy
Laurence Fishburne

**Laurence Fishburne** is an American actor, playwright, producer, screenwriter, and director.

## Filmography

### Films

* *The Matrix* (1999) - Morpheus
* *The Matrix Reloaded* (2003) - Morpheus
* *The Matrix Revolutions* (2003) - Morpheus
* *The Matrix Resurrections* (2021) - Morpheus (archive footage)

## External links

* https://www.imdb.com/name/nm0000401/
* https://en.wikipedia.org/wiki/Laurence\_Fishburne
The Matrix Reloaded

***The Matrix Reloaded***

## Cast

* Ray Anthony as Power Station Guard
* Christine Anu as Kali
* Andy Arness as Police #2
* Alima Ashton-Sheibu as Link's Niece
* Helmut Bakaitis as The Architect
* Steve Bastoni as Soren
* Don Battee as Vector (as Don Batte)
* Monica Bellucci as Persephone
* Daniel Bernhardt as Agent Johnson
* Valerie Berry as Priestess
* Ian Bliss as Bane
* Liliana Bogatko as Old Woman at Zion
* Michael Budd as Zion Controller
* Stoney Burke as Bike Carrier Driver
* Kelly Butler as Ice
* Josephine Byrnes as Zion Virtual Control Operator
* Noris Campos as Woman with Groceries
* Collin Chou as Seraph
* Paul Cotter as Corrupt
* Marlene Cummins as Another Old Woman at Zion
* Attila Davidhazy as Young Thomas Anderson at 12
* Essie Davis as Maggie
* Terrell Dixon as Wurm
* Nash Edgerton as Security Guard #5
* Laurence Fishburne as Morpheus
* Gloria Foster as The Oracle
* David Franklin as Maitre D'
* Austin Galuppo as Young Thomas Anderson at 4
* Nona Gaye as Zee
* Daryl Heath as A.P.U. Escort
* Roy Jones Jr. as Ballard
* Malcolm Kennard as Abel (as Malcom Kennard)
* David Kilde as Agent Jackson (as David A. Kilde)
* Randall Duk Kim as The Keymaker
* Christopher Kirby as Mauser
* Peter Lamb as Colt
* Nathaniel Lees as Mifune
* Harry Lennix as Commander Lock
* Tony Lynch as Computer Room Technician
* Robert Mammone as AK
* Joshua Mbakwe as Link's Nephew
* Matt McColm as Agent Thompson
* Scott McLean as Security Bunker Guard #2
* Chris Mitchell as Power Station Guard
* Steve Morris as Computer Room Guard
* Carrie-Anne Moss as Trinity
* Tory Mussett as Beautiful Woman at Le Vrai
* Rene Naufahu as Zion Gate Operator
* Robyn Nevin as Councillor Dillard
* David Will No as Cain (as David No)
* Genevieve O'Reilly as Officer Wirtz
* Socratis Otto as Operator
* Harold Perrineau as Link
* Jada Pinkett Smith as Niobe
* Montaño Rain as Young Thomas Anderson at 8
* Adrian Rayment as Twin #2
* Neil Rayment as Twin #1
* Rupert Reid as Lock's Lieutenant
* Keanu Reeves as Neo
* David Roberts as Roland
* Shane C. Rodrigo as Ajax
* Nick Scoggin as Gidim Truck Driver
* Kevin Scott as 18 Wheel Trucker (as Kevin C. Scott)
* Tahei Simpson as Binary
* Frankie Stevens as Tirant
* Nicandro Thomas as Young Thomas Anderson at 2
* Gina Torres as Cas
* Andrew Valli as Police #1
* Steve Vella as Malachi
* John Walton as Security Bunker Guard
* Clayton Watson as Kid
* Hugo Weaving as Agent Smith
* Cornel West as Councillor West
* Leigh Whannell as Axel (as Leigh Whannel)
* Bernard White as Rama-Kandra
* Lambert Wilson as Merovingian
* Anthony Brandon Wong as Ghost (as Anthony Wong)
* Anthony Zerbe as Councillor Hamann
* Tammy Cheney as Dancer
* Michael P. Cole as Dancer
* Brandon Freeman as Dancer
* Yuki Fujimoto as Dancer
* Jenifer Golden as Dancer
* Chae Hill as Dancer
* Wilma Kaddissi as Dancer
* Maurya Kerr as Dancer
* Silfredo Lao Vigo as Dancer
* Monique Strauss as Dancer
* Damon L. White as Dancer

## See also

* The Matrix
* The Animatrix
* The Matrix Revolutions
* The Matrix Resurrections
The Matrix

***The Matrix***

## Cast

* Keanu Reeves as Neo
* Laurence Fishburne as Morpheus
* Carrie-Anne Moss as Trinity
* Hugo Weaving as Agent Smith
* Gloria Foster as Oracle
* Joe Pantoliano as Cypher
* Marcus Chong as Tank
* Julian Arahanga as Apoc
* Matt Doran as Mouse
* Belinda McClory as Switch
* Anthony Ray Parker as Dozer
* Paul Goddard as Agent Brown
* Robert Taylor as Agent Jones
* David Aston as Rhineheart
* Marc Aden Gray as Choi (as Marc Gray)
* Ada Nicodemou as Dujour
* Deni Gordon as Priestess
* Rowan Witt as Spoon Boy
* Eleanor Witt as Potential (as Elenor Witt)
* Tamara Brown as Potential
* Janaya Pender as Potential
* Adryn White as Potential
* Natalie Tjen as Potential
* Bill Young as Lieutenant
* David O'Connor as FedEx Man
* Jeremy Ball as Businessman
* Fiona Johnson as Woman in Red
* Harry Lawrence as Old Man
* Steve Dodd as Blind Man
* Luke Quinton as Security Guard
* Lawrence Woodward as Guard
* Michael Butcher as Cop Who Captures Neo
* Bernard Ledger as Big Cop (as Bernie Ledger)
* Robert Simper as Cop
* Chris Pattinson as Cop
* Nigel Harbach as Parking Cop

### Uncredited

* Mike Duncan as Twin
* Rana Morrison as Shaylae - Woman in Office
* Steve Rutherford as Police Officer
* Cody Zacharias as Child

## See also

* The Matrix Reloaded
* The Animatrix
* The Matrix Revolutions
* The Matrix Resurrections
Carrie-Anne Moss

**Carrie-Anne Moss** is a Canadian actress.

## Filmography

### Films

* *The Matrix* (1999) - Trinity
* *The Matrix Reloaded* (2003) - Trinity
* *The Animatrix* (2003) - Trinity
* *The Matrix Revolutions* (2003) - Trinity
* *The Matrix Resurrections* (2021) - Trinity

## External links

* https://www.imdb.com/name/nm0005251/
* https://en.wikipedia.org/wiki/Carrie-Anne\_Moss
Runa

## Character Information

### Class

Ranger (hunter)
 Fighter

### Languages

Common, Goblin, Gnomish, Giant, Celestial

## Affiliations

### Connections

Motley Misfits (member)
 The Solemn Vow (member)

## Appearances

### Debut

Blue Robin

**Runa** is a bugbear ranger/fighter.

## Character Information

### Notable Items

#### Current Items

* Longbow with arrows
* Scimitar
* Shortshort
* Staff of Flowers
* Alchemy Jug (taken by Salem after her death)
* Flute (taken by Vesryn after her death)

### Abilities

#### Bugbear Abilities

* Darkvision
* Long-Limped
* Powerful Build
* Sneaky
* Suprise Attack

#### Ranger Abilities

* Favored Foe (Unearthed Arcana)
* Deft Explorer
* Fighting Style
	+ Two-Weapon Fighting
* Primal Awareness
* Extra Attack
* Ranger Conclave: Hunter
	+ Hunter's Prey

* Spell Casting (Wisdom-based ability)

#### Ranger Spells

##### 1st-level

* Cure Wounds
* Detect Magic
* Goodberry
* Hunter's Mark
* Speak with Animals

##### 2nd-level

* Beast Sense
* Locate Animals or Plants
* Magic Weapon
* Pass Without Trace

#### Fighter Abilities

* Fighting Style
	+ Defense
* Second Wind