M1 Garand

File:Gun-garand-01.png
 File:3D2391D0-CCFA-428F-8896-DF7C59EA5FF0.jpeg
The **M1 Garand** is a DMR that uses 7.62mm Ammunition. It was added in the v0.5.0 "Air drop it like it's hot" update on July 26, 2018.

## Info

It fires 8 powerful rounds in semi-automatic patterns. Although its high damage per shot, accuracy, and shot speed make it useful as a long-range weapon; its high DPS allows it to be useful in close quarters as well, though this is pretty difficult to do late-game. The M1 Garand uses 7.62mm (blue) Ammunition like the M39 EMR, except it does more damage and is much rarer.

## Rarity

The M1 Garand is very rare, only spawning in Golden Air Drops.

## Sounds

* Firing 1
* Firing 2 (when empty)
* Reloading
* Swapping To

## Strategies

### Using

* The M1 Garand's high bullet speed and accuracy make it well-suited to long-range combat (8x scope or 15x).
* The M1 Garand has the same delay as an M39 EMR, meaning that those who master the M39 can easily get used to the firing rate M1 Garand.
	+ However, the higher DPS and smaller clip size require an adjustment in strategy.
* The high damage per bullet means that you can take out an unarmored player in 4 shots, or half the clip.
* Although the M1 Garand's fast fire rate is very forgiving of missed shots, its small clip size is not. Shots should be spammed, but only when there is a clear shot.
* The M1 Garand is best when paired with an Assault Rifle. (SPAS-12 is an exception, but still, an LMG or an Assault Rifle is better suited with this gun.) What you can do is chip away their health from a long-range, and then finish them off from a safe distance with an AR or LMG. A shotgun would be risky as they could take advantage of you not having a full-auto gun and would spray you from a distance.

## Countering

* Being a DMR, it is recommended to get up close to a user, blasting your opponent with a Shotgun or SMG.
* Dodging will also prove effective, due to the small clip size.
* If you have full adrenaline you can dodge and the quick-switch between sniper rifles to not only take the user out but also troll him/her.

## Trivia

 File:M1 Garand.PNG
* The M1 Garand is the only gun in the game to use en bloc clips.
	+ En bloc clips is a piece of metal that hold all rounds in it. They are used similarly to stripper clips, but is retained after clip is loaded and is discarded when the last round of the weapon is expended or chambered as opposed to being discarded when all rounds are loaded.
	+ Advantages of en bloc clips is that they are easier and slightly faster to load under the stress of combat due to all rounds are contained in the clip. A fixed magazine, although viewed as a detriment, is also seen an advantage since this means that the user knows how many shots they have before they need to reload.
	+ The drawback is that partial reloads with en bloc clip-fed firearms may not be possible or is difficult to do, since the user must work against the standard ejection mechanism of discarding en bloc clips to be able to save any partially loaded clips, which can take more time and effort than to simply reload from empty.
	+ The added requirement of reciever space needed to load en bloc clip is even more prevalent, as the weapons designed for such clips will not work without loading it, as well as the blocked reciever space may prevent ejection if clip is ejected upwards.
* The iconic "ping" of the M1 Garand is heard on a full reload, but not during a reload where the clip is still loaded.
	+ The "ping" of the M1 is the sound of the clip being ejected.
* The icon on the M1 Garand shows it with a rifle sling, although this is not seen on the actual M1 Garand when picked up.
* The M1 was dubbed "the greatest battle implement ever devised" by US General George S. Patton in the Second World War. It gave American troops a distinct advantage over bolt-action rifle-armed opponents.
* In real-life, the M1 Garand shoots .30-06 Springfield, though can be converted to .308 Winchester/7.62mm NATO.
* This gun was later replaced by the M14 within the U.S. Army, which was later replaced by the M16 because the M14 was rather heavy, as well as being plagued with uncontrollable recoil under full-automatic fire.
* This weapon is technically a Battle Rifle, not a DMR. It is designated as such in the game for lack of weapon types and very obvious similarities between DMRs and Battle Rifles.

## Re-Skinning

The M1 Garand, along with the M249, AWM-S, and M4A1-S was reskinned in the v0.6.7 "Community collage" update on November 29, 2018, making it more detailed. The reskinning features the top part of the Garand, and looks like the real like M1 Garand, and it also fits with the M1's icon.

## Links

* https://surviv.io/img/loot/loot-weapon-garand.svg

## History

* v0.8.3
	+ Buffed Damage from 32 to 35
	+ Nerfed fire rate from .2 to .23
	+ Nerfed DPS from 160 to 152.17 (not counting headshots)
	+ Increased DPS with reload from 69.19 to 71.07
* v0.6.7
	+ Reskinned to have a detailed sprite
* v0.5.0
	+ Added