Trouble at the Mill

6th February 2023

## Adventurers Attending

* Dur
* Aldier
* Tatters
* Harbek
* Calro

## Mission Notes

Arriving to the guild our adventurers were met by Beefington, who explained that they'd had reports of people going missing and some commotion up at Bleakwood Mill. Going on to introduce his associate, butcher errr I mean Baker Bill, who had some interest in getting the mill back up and running and possibly making it operational again. Our adventurers were tasked in sorting out said commotion and taking a look to see if the mill could indeed be made operational again.

Taking a trip with Hamer the dwarf in the guild cart, our party arrived to find three carts strewn about the mill. One out in front that upon inspection had had its reins cut and was a bloody horror show inside. Meanwhile two other carts were around the side/back, one seemingly civilian with little of interest inside except an orb, while the other filled with more interesting items and a rather large spider. Upon startling the spider combat commenced, but with a rather over the top display of force our party carved their way through the spiders until there were none left. Searching the cart they found a rather lovely instrument and a cannister featuring a flavourful roasted brown warm liquid.

Heading inside, or rather destroying their way inside the mill through the workman's entrance, the party continued into the mill proper, finding a dilapidated mill, that required a lot of carpentry but had two large and possibly functional millstones. Heading onwards in the mill a blue spectral form of a dwarven ghost named Olcan came into being. Exposing a story of the former Miller who had himself been killed by spiders with the mill falling into disrepair and abandonment after his death. With some knowledge of the underground temple to Selunè, Olcan explained that everyone was always coming in here making tonnes of noise and waking him up.

Continuing into the stone floored room our party found a man slumped in the corner looking dead, before opening the hatch and descending a ladder into the tunnel. Traversing the tunnel the party arrived at a large stone temple to Selunè, with perfectly carved stone walls adorned in magical runes that gave off a blue phosphorescence. Largely desecrated and dirty the temple was a shadow of its former beauty. Searching the temple, our party found a large stone altar and Harbek hitting it with his hammer created a toned ringing in the air, which seemed to alert a number of its spider inhabitants, with a rather large spider crawling out of the cracks and fissures in the walls at the far end of the temple, while other sizeable spiders descended from the ceiling.

With appropriate martial movement our party managed to position themselves well to make the most of the party's martial prowess, with fighter and barbarian alike landing some rather damaging blows. With all the spiders despatched Aldier threw a torch in the air to give better visibility of the ceiling, which revealed a lot of webby stalactites. Meanwhile Calro and Tatters used a battering ram to try and collapse a section of the wall over the opening in the temple making it far less accessible. After some attempts to affect the webbing on the ceiling a man fell from the roof and splatted on the stone floor and with the party admitting their ill equipped nature to deal with the problem recorded the information to be passed onto the guild.

Heading back out of the mill they found the ghost of Olcan in wolfman form. Attempting to attack them the party seemed safe from Olcans incorporeal spectral form. Noting that outside it was dark and this was indeed a full moon.

Arriving back at the guild the party passed on all relevant information to the guild.

Over the next few days the guild sent both guard and carpenter teams to the mill. The guards carrying rocks down into the temple to attempt to sure up the openings at its rear and filling up the cracks as best they could. Using ladders and torches they found a number of the stalactites cut open and empty, with the remaining stalactites filled with paralysed civilians who were healed and sent on their way. The slumped man was nowhere to be seen and Olcan did not appear. Repurposing the carts, it was found that the blood bath cart had belonged to a high ranking clerk in Glimmergate and while no body had been found the cart had been rifled through with a number of important documents missing. Maybe in time the mill could be functional again.

A number of days after that, a package arrived to the guild via courier, wrapped in crescent moon paper. Marked 'For those who reflect the light of the moon' and containing a moon touched longsword and a clockwork amulet.

## Loot

* 1 x moon touched sword
* 1 x clockwork amulet
* 1 x instrument of illusions
* 1 x Orb of Direction
* 1 x bottle of boundless coffee

## Rumours

* Who was Baker Bill and what was his interest in the mill?
* Who desecrated the temple of Selunè?
* Was the cart out front connected to the spiders, or was something else afoot?