recursal/Fanatic-Fandom huggingface dataset:
Navet

Achat
 Récolte
 Niveau de ferme

**Navet** est une culture débloqué au  niveau de ferme 6.

C'est un culture qui peut être planté
uniquement pendant deux saisons  fall et  winter.

Chaque parcelle de navet coûte  200 pièce pour planter, ne donne pas  d'expérience, prends 10 minutes à croitre, donne au joueur comme ressource  1 légume et  3 points d'expérience lorsque qu'elle est récoltée.

Au niveau de culture 1, chaque parcelle de navet peut être récoltée pour
 225 pièces soit
un bénéfice de  25 pièces; en ne tenant pas compte du coût de labourage de la parcelle. Le bénéfice peut être augmenté en montant la niveau de culture.

Arroser la parcelle de navet ou planter sur une parcelle possédant un arroseur minimise le temps de croissance, en réduisant potentiellement le temps à  5 minutes pour une culture parfaitement arrosée.

Augmenter le  niveau de culture à 8 est nécessaire pour débloquer Jicama et le  niveau de culture à 20 pour débloquer Radis.

## Profit de récolte

### Différent types de ferme

Les bénéfices des récoltes dépendent également de la configuration de la ferme choisie par le joueur au début de la partie. Les Terrain standard, Terrain aqueux et Terrain escarpé donnent la même quantité de pièces, tandis qu'un Terrain plat est considérée comme un mode difficile, diminuant ainsi le profit de 20% par rapport aux fermes standard.

Ce tableau indique la différence de bénéfices de récolte entre les niveaux 1-250 :

### Augmentation des profits

Le gain de récolte des parcelle de navet peut être influencé par différents paramètres :

* Niveau de culture;
* La Table de culture augmente les revenus de 2% par niveau jusqu'à 200% au niveau maximum;
* Récolte des culture en ayant un boost actif.

Un moyen indirect d'augmenter le profit de la récolte consiste à utiliser des arroseurs sur les champs, ce qui réduit de moitié le temps de croissance en doublant le profit par minute.
Spells

For spells you can’t really cast them unless they’re prepared. Kinda like how you can’t shoot a rifle without ammo. However preparing your spells is different for a lot of classes. Clerics and druids have a wide array of spells they can choose from and can change at the beginning of each day. Arcane classes like the wizard can only prepare spells they have written in their spellbook. But their spellbooks can grow and grow to a massive encyclopedia of options. Classes like the bard or sorcerer have less spells to choose from but they have them prepared at all times. How many times you can cast a spell is determined by your spell slots. Spells can be exhausting to use so you can only use a certain number per day. The more powerful they are, the fewer you can cast. The power of spells are labeled from 1-9 with 1 being the simplest to 9 being some of the most powerful in the game. 10th level spells are the most powerful spells a mortal can cast and require more than 1 caster. They're enough to change a whole city or region. 11th level spells allow the character to enter different universes and permanently modify the climate in a region, while the only 12th lvl spell in existence, Karsus’s avatar, altered the very perception of reality.

Now a lot of the lower level spells can also be cast at higher levels, expending the higher lvl spell slot. But you can't cast higher lvl spells at lower lvls. Another thing everyone enjoys are cantrips. They are spells that can be cast as many times as you like without consuming a spell slot or spell component. Long rests recover all your spell slots while short rests dont typically recover any. But there’s actually exceptions to the rule. Warlocks recover all slots on a short rest, while druids and wizards can recover a few.

Finally we gotta cover spell range and area of effect. Basically if something is too far away you probably want to get closer if you want to hit it. Unless of course it’s an area of effect spell in which you wanna get out of that area. Some spells have a range of touch or self as well, which could allow you to cast magical armor on yourself or heal other allies. Also you count as a creature so if you want you can choose to be your own target. If there’s one thing you gotta keep in mind it’s the wording of the spell. Triple check that so that the target is in range and only the creatures you want to be affected are affected.
Âne Mammoth Jack

Achat
 Collecte
 Coût
 Coût total
 Niveau de ferme

**Âne Mammoth Jack** est un animal débloquer au  niveau de ferme 52 si Âne Albinos a atteint le  niveau 5 and Âne Miranda has reached  animal level 3.

Chaque parcelle de **âne mammoth jack** coûte  55.00K pièces à planter, donne  110 d'expérience. La collecte donne au joueur comme ressources  1 fibre et donne  84 point d'expérience.

Un animal âne mammoth jack de niveau 1 peut être collecté pour
 33.00K pièces. Le bénéfice peut être augmenté en montant la niveau de culture.

## Profit de récolte

### Différent types de fermes

Les bénéfices dépendent également de la configuration de la ferme choisie par le joueur au début de la partie. Les Terrain standard, Terrain aqueux et Terrain escarpé donnent la même quantité de pièces, tandis qu'un Terrain plat est considérée comme un mode difficile, diminuant ainsi le profit de 20% par rapport aux fermes standard.

Ce tableau indique la différence de bénéfices de récolte entre les niveaux 1-250 :

### Increasing profit

Le gain de récolte des parcelle de âne mammoth jack peut être influencé par différents paramètres :

* Niveau de l'animal;
* Le Mélangeur d'aliments augmente les revenus de 2% par niveau jusqu'à 200% au niveau maximum;
* Collecter les animaux en ayant un boost actif.
Poivron Vert

Achat
 Récolte
 Niveau de ferme

**Poivron Vert** est une culture débloqué au  niveau de ferme 12 si Poivron Jaune a atteint  niveau de culture 16 et Poivron Rouge a atteint  niveau de culture 6.

C'est un culture qui peut être planté
uniquement pendant deux saisons  automne et  hiver.

Chaque parcelle de poivron vert coûte  900 pièce pour planter, donne  2 d'expérience, prends 4 hours à croitre, donne au joueur comme ressource  1 légume et  30 points d'expérience lorsque qu'elle est récoltée.

Au niveau de culture 1, chaque parcelle de poivron vert peut être récoltée pour
 1.15k pièces soit
un bénéfice de  215 pièces; en ne tenant pas compte du coût de labourage de la parcelle. Le bénéfice peut être augmenté en montant la niveau de culture.

Arroser la parcelle de poivron vert ou planter sur une parcelle possédant un arroseur minimise le temps de croissance, en réduisant potentiellement le temps à  2 hours pour une culture parfaitement arrosée.

## Profit de récolte

### Différent types de ferme

Les bénéfices des récoltes dépendent également de la configuration de la ferme choisie par le joueur au début de la partie. Les Terrain standard, Terrain aqueux et Terrain escarpé donnent la même quantité de pièces, tandis qu'un Terrain plat est considérée comme un mode difficile, diminuant ainsi le profit de 20% par rapport aux fermes standard.

Ce tableau indique la différence de bénéfices de récolte entre les niveaux 1-250 :

### Augmentation des profits

Le gain de récolte des parcelle de poivron vert peut être influencé par différents paramètres :

* Niveau de culture;
* La Table de culture augmente les revenus de 2% par niveau jusqu'à 200% au niveau maximum;
* Récolte des culture en ayant un boost actif.

Un moyen indirect d'augmenter le profit de la récolte consiste à utiliser des arroseurs sur les champs, ce qui réduit de moitié le temps de croissance en doublant le profit par minute.
Blé

Achat
 Récolte
 Niveau de ferme

**Blé** est une culture débloqué au  niveau de ferme 8.

C'est un culture qui peut être planté
uniquement pendant deux saisons  printemps et  hiver.

Chaque parcelle de blé coûte  400 pièce pour planter, donne  1 d'expérience, prends 1 day à croitre, donne au joueur comme ressource  1 céréale et  74 points d'expérience lorsque qu'elle est récoltée.

Au niveau de culture 1, chaque parcelle de blé peut être récoltée pour
 800 pièces soit
un bénéfice de  400 pièces; en ne tenant pas compte du coût de labourage de la parcelle. Le bénéfice peut être augmenté en montant la niveau de culture.

Arroser la parcelle de blé ou planter sur une parcelle possédant un arroseur minimise le temps de croissance, en réduisant potentiellement le temps à  12 hours pour une culture parfaitement arrosée.

Augmenter le  niveau de culture à 8 est nécessaire pour débloquer Rye et le  niveau de culture à 12 pour débloquer Barley.

## Profit de récolte

### Différent types de ferme

Les bénéfices des récoltes dépendent également de la configuration de la ferme choisie par le joueur au début de la partie. Les Terrain standard, Terrain aqueux et Terrain escarpé donnent la même quantité de pièces, tandis qu'un Terrain plat est considérée comme un mode difficile, diminuant ainsi le profit de 20% par rapport aux fermes standard.

Ce tableau indique la différence de bénéfices de récolte entre les niveaux 1-250 :

### Augmentation des profits

Le gain de récolte des parcelle de blé peut être influencé par différents paramètres :

* Niveau de culture;
* La Table de culture augmente les revenus de 2% par niveau jusqu'à 200% au niveau maximum;
* Récolte des culture en ayant un boost actif.

Un moyen indirect d'augmenter le profit de la récolte consiste à utiliser des arroseurs sur les champs, ce qui réduit de moitié le temps de croissance en doublant le profit par minute.
Iradel

The island is Iradel is a massive Pangeon continent that stretches across most of the known world. Below contains information about Iradel and its inhabitants

Shivermist Isle: A massive frozen island in the bottom right corner of the world. Very few visit this dangerous land, and even fewer dare the venture into the dungeons scattered around the Island. In the center is an old fortress where an old woodsman resides with his wife and workers crafting toys for children all over the world. Why they chose this place of residence is beyond comprehension, but those that have made the pilgrimage to his fortress were met with nothing but kindness, something rare in this frozen wasteland.
Homebrew

The following resources are homebrewed content, either created or modified by the dungeon master or made in conjunction with a fellow player. They are not considered to be official content. While the materials presented below are not widely available in print, they can still be considered just as legitimate.
Languages

Learning a language takes 10 weeks of in-game play and requires either of the following:

* Someone in the group already speaks the language to teach the player as they travel together.
* The player utilizes books, or scrolls to teach themself.
* The player hires someone to teach them.
* The player uses a combination of these.

These methods are reduced as follows:

* -1 week if more than 1 other person in the group speaks the language
* -1.5 weeks if any of the above people speak it natively (an orc teaching orcish)
* -0.5 weeks for every point of intelligence bonus on the student
* -0.5 weeks for any books or scrolls used in conjunction with a teacher.

The methods are increased by 2 weeks for every negative bonus point in intelligence

Say we have a player with 15 intelligence who wants to learn primordial and has hired a native speaker to travel with them as they learn. They also purchased a primordial dictionary to aid in their studies. 15 intelligence grants a +2 bonus to intelligence. With a base time of 10 weeks, reduced by 1 week for the intelligence bonus, 0.5 weeks for the dictionary and another 1.5 weeks for the native speaker in the party, that leaves us at 7 weeks to learn primordial.
Crafts

Learning a new Craft/Tool/Instrument:  Learning a new kit or instrument requires 12 weeks of in-game time and requires the player to have the kit/tool/instrument (and the space in which to do it of course).  Cartography, calligraphy, and portable musical instruments can be learned while in the field, however things like Alchemy and Blacksmithing require static places so they are more difficult and make it harder to learn.

## Able to be learned in the field:

* Bagpipes

* Birdpipes

* Brewing (Brewing only takes a few hours to do but fermenting takes weeks).

* Calligraphy

* Carpentry

* Cartography

* Cooking

* Dice

* Disguise kit

* Dragonchess

* Dulcimer

* Flute

* Forgery (Times vary depending on the complexity).

* Hand drum

* Herbalism

* Lute

* Lyre

* Navigators tools

* Painting supplies

* Pan flute

* Playing cards

* Poisoner's kit

* Shawm

* Songhorn

* Tan Tan

* Thelarr

* Thieves tools

* Three-dragon ante

* Tocken

* Whistle stick

* Woodcarving

* Yarting

* Zulkoon

## Requires static place:

* Alchemy

* Blacksmithing

* Brewing

* Cobbling

* Drum

* Glass blowing

* Leather working

* Longhorn

* Masonry

* Pottery

* Tinkering

* Viol

* Wargong

* Weaving

## Time to learn

**The time to learn is modified as follows:**

-1 week if 1 other person in the group is proficient.

-1 week if more than 1 other person in the group is proficient.

-0.5 weeks for every point of the relevant stat bonus on the student (Dex or Cha for instruments, Int or Wis for cooking, Str or Dex for smithing, GM discretion).

-0.5 weeks for any scrolls or books with knowledge on what they’re learning.

**The player can try to use the Craft/Tool/Instrument immediately, but with negative modifiers:**

- For the first 1/3 of the time, it is at disadvantage.

- For the second 1/3, it's without proficiency.

- For the final 1/3, it's at half proficiency.

So let’s say a player with an intelligence of 11 wants to learn Alchemy. They went all out and spent their gold on ingredients as well as found a local alchemist to study under. They also have several books in their possession. Now with an intelligence of 11 they get no stat bonuses. So with a baseline of 12 weeks, minus a week for having a teacher and 0.5 weeks for possessing books that leaves them with 10.5 weeks to learn alchemy.
Cotton

Achat
 Récolte
 Niveau de ferme

**Cotton** est une culture débloqué au  niveau de ferme 4.

C'est un culture qui peut être planté
toute les saisons .

Chaque parcelle de cotton coûte  100 pièce pour planter, ne donne pas  d'expérience, prends 12 hours à croitre, donne au joueur comme ressource  1 fibre et  35 points d'expérience lorsque qu'elle est récoltée.

Au niveau de culture 1, chaque parcelle de cotton peut être récoltée pour
 190 pièces soit
un bénéfice de  90 pièces; en ne tenant pas compte du coût de labourage de la parcelle. Le bénéfice peut être augmenté en montant la niveau de culture.

Arroser la parcelle de cotton ou planter sur une parcelle possédant un arroseur minimise le temps de croissance, en réduisant potentiellement le temps à  6 hours pour une culture parfaitement arrosée.

## Profit de récolte

### Différent types de ferme

Les bénéfices des récoltes dépendent également de la configuration de la ferme choisie par le joueur au début de la partie. Les Terrain standard, Terrain aqueux et Terrain escarpé donnent la même quantité de pièces, tandis qu'un Terrain plat est considérée comme un mode difficile, diminuant ainsi le profit de 20% par rapport aux fermes standard.

Ce tableau indique la différence de bénéfices de récolte entre les niveaux 1-250 :

### Augmentation des profits

Le gain de récolte des parcelle de cotton peut être influencé par différents paramètres :

* Niveau de culture;
* La Table de culture augmente les revenus de 2% par niveau jusqu'à 200% au niveau maximum;
* Récolte des culture en ayant un boost actif.

Un moyen indirect d'augmenter le profit de la récolte consiste à utiliser des arroseurs sur les champs, ce qui réduit de moitié le temps de croissance en doublant le profit par minute.
TPK's D&D Resource Wiki

**Salutations Adventurers!**
This wiki will be used to host all the homebrew content for D&D 5e, as well as document and archive the worlds that Players and NPCs traverse through in our campaigns. All content from the campaigns including monsters, world history, rules, etc. that is publicly available and can be found here. Give your DM the courtesy of discussing homebrew content if you plan on using it. With that being said, enjoy!

## Current Campaign/Adventures

***Mysteries of Iradel:*** The Isle of Iradel is alive with magic. Darkness spreads throughout the land. Nations fight to preserve order. Most of the gods are gone from the land. What does the future hold?

**Iradel**: *A mysterious world on the brink of chaos. Dark forces have divided nations. The first chapter in the Mystery of Iradel setting.*
## Important articles

HomebrewPrevious CampaignsOne shotsResourcesRules
Poulet Leghorn

Achat
 Collecte
 Coût
 Coût total
 Niveau de ferme

**Poulet Leghorn** est un animal débloquer au  niveau de ferme 2.

Chaque parcelle de **poulet leghorn** coûte  250 pièces à planter, donne  1 d'expérience. La collecte donne au joueur comme ressources  1 oeuf et donne  5 point d'expérience.

Un animal poulet leghorn de niveau 1 peut être collecté pour
 85 pièces. Le bénéfice peut être augmenté en montant la niveau de culture.

Atteindre un  niveau 3 est nécessaire pour débloquer l'animal Poulet New Hampshire et un  niveau Poulet Barnevelder pour l'animal Poulet Barnevelder .

## Profit de récolte

### Différent types de fermes

Les bénéfices dépendent également de la configuration de la ferme choisie par le joueur au début de la partie. Les Terrain standard, Terrain aqueux et Terrain escarpé donnent la même quantité de pièces, tandis qu'un Terrain plat est considérée comme un mode difficile, diminuant ainsi le profit de 20% par rapport aux fermes standard.

Ce tableau indique la différence de bénéfices de récolte entre les niveaux 1-250 :

### Increasing profit

Le gain de récolte des parcelle de poulet leghorn peut être influencé par différents paramètres :

* Niveau de l'animal;
* Le Mélangeur d'aliments augmente les revenus de 2% par niveau jusqu'à 200% au niveau maximum;
* Collecter les animaux en ayant un boost actif.
Death Saving Throws

## Death is possible folks

Now don't think just because you’re all heroes or villains in the story that you will be immune to death. It’s an unfortunate inevitability for us all, and no matter how powerful you get, you will never escape it’s clutches forever.

There is indeed a way to die instantly. When a hit reduces your character to 0 hit points, instant death occurs when the remaining damage exceeds your maximum health points. Let’s say your lvl 1 wizard with 8 hit points takes a fireball to the face and takes 27 points of damage. Not only is he dead, but he will be reduced to ash and be swept away in the wind. Glass cannons have their drawbacks afterall. Unless of course you play a muscle wizard. But lets say you instead took 11 points of damage. You’re unconscious on the verge of death and will be rolling your death saving throws. Which means there’s still hope. If you roll 3 successes at the start of your turn, you have stabilized and are no longer dying, congrats. But roll 3 fails and you’re donezo. These rolls also don't have to be done consecutively if you don't want to, you just gotta get 3 of one kind. Stretching out your rolls could give enough time for other party members to stabilize you and bring you back into the fight, while doing it all at once could come in clutch if the rest of your party are also on deaths door or getting pretty close.

Now if you roll a natural 20 you automatically stabilize and gain 1 hit point. But if you roll a 1, it counts as 2 failures. So let’s say you died. Gee that sucks. But don’t fret for it is not always the end unless it’s a tpk. There’s many items and spells in the game to bring a character back to life should the unfortunate happen. There’s a 3rd lvl spell called revivify that has to be cast within 1 minute of you dying. With all the turns combined being  6 seconds per round and 10 rounds being 1 minute, i’d say you got enough time. There’s a 5th lvl spell called reincarnate that gives you an entirely different body that can be any race. Want to turn your wall-e warforged into a real boy? Just kill yourself and have a buddy ready the spell. As we go higher in level we got better alternatives in the form of resurrection and true resurrection. The cool thing about true resurrection is that, while it costs a lot of money in diamonds to use, about 25k worth, it can bring back people that dont even have a body anymore.

So overall for your adventures, death might not be the end of an adventure. It’s just one of many possible outcomes.
Terminology

There’s a few things when playing dnd that you’ll pick up on as you get more and more familiar with it.

## Critical hit

Critical hit: In a lot of role playing games a critical hit is a chance that a successful attack deals more damage than normally. If you get a 20 you hit regardless of the opponents armor class.

## TPK

Tpk: Short for total party kill. Used as a noun, used to refer to any situation which caused or contained the death of all characters in a party. Lets say there was an avalanche of boulders, you are all low level, and all manage to fail all your saves and rolls or get knocked off the cliff or crushed to death. You all die, hence the tpk

## Gestalt

Gestalt: In this high powered campaign variant players take two classes at every level, choosing the best aspects of each. The bar-barian for example has two choices in battle. Use a mix of party aiding spells and attacks, or use inspirational music to urge the party on as he assaults.

## Skill monkey

Skill monkey: A skill monkey is a common designation for classes whose primary focus is their proficiency at using skills.

## Glass cannon

Glass cannon: A glass cannon is a character that can do obscene damage very quickly, but is also incredibly frail. Most notably a wizard.

## Muscle Wizard

Muscle wizard: The opposite of a glass cannon. Can do decent damage and have good strength and health, often opting to cast fist when they run out of spell slots.
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Weapons 101

Ok, so weapons are typically divided into 3 categories: improvised, like broken glass, a table leg, or everyday objects, simple weapons like a hand axe or a spear, and martial weapons like a flail or a rapier. Most people and goblins typically use simple weapons while trained mercenaries or military typically use martial weapons. You’re going to need proficiency with martial weapons in order to use them effectively. Weapon proficiency can be learned by race, background, class, or feats. This allows you to add your proficiency bonus to attacks too. Something to keep in mind when choosing the right weapon for the job is both strength and dexterity. Typically melee weapons rely on strength while ranged weapons rely on Dex. Now if you want to be able to switch between strength and dexterity look for a weapon with the finesse property, which allows you to choose between either score when using the weapon.
The Aliens.

The Aliens.

Five gigantic alien board members of the Council species travel throughout the universe in an two spaceships and intercept probes from other races. Whenever the mysterious program that a new system tech was discovered by them, the Council aliens performed an usual test to find if a technology species is worthy enough to join them. If it fails the test, an superior community is eradicated. The Council using the new test has been chosen a page by selecting a random earthling member of the beings and bestowed the same omnipotent wishing power at the hand of Jordan Dunn that the Council possesses it. In practice, Jordan becomes capable of doing anything at all every time, but remains due to a test is taking place. If after sixteen days the Council determines that a device project has misused their own abilities, the natural subject's planet is destroyed.

1X.
Sore Guru.

Swami, also known as "*Falsetto*", the sore guru, is a numerous major character in the 1999 live-action film Disney's Inspector Gadget.

He is a guru (**hence his name**).

## Role In The Film.

### Inspector Gadget (1999).

He is seen trying to train gadgets to use his new arms.

He tells Gadget to 'obtain the balls', as in the blue orbs on the floor.

Gadget mistakenly grabs the wrong balls, crushing the guru's scrotum and causing him to squeal in pain as his gonads are twisted.

His eyes bulge as he shrieks and pleads for his testicles to be ungripped.

He is last seen in an ambulance with ice over his crotch, still squealing.

## Character Profile.

Feature Film: Inspector Gadget (1999)

Portrayed By: Brian George

Personality: None

Appearance: A guru of some sort

Alignment: Good

Occupation: Guru

AKA: None

Gender: Male

Race: Human

Status: Alive

Family: Unknown

Location: Riverton, Ohio of Metro City

Quotes: "*Try to visualize your goal*." "*Concentrate*. *Put all other things out of your head except obtaining the balls*." "*Ungrip*! *Ungrip*! *Turn it off*!" (in a high pitched voice after Gadget grabbed his groin by accident) "*He's not a man*, *you know*. *He's a monster*." (in a high pitched voice, taken into the ambulance van with a bag of ice on his sore groin)

## Trivia.

* Inspector Gadget accidentally crushes the willy and has been caused Falsetto's suffer pain.
* Brian George makes a cameo appearance in the first classic Disney live-action movie.
* That creepy bulging eyed hairy man Swami looked like Brian George the actor in the funniest scene.
Jackson Storm

**Jackson Storm** is a cocky and arrogant race car who is part of the more recent generation of Piston Cup racers. His racing number is 20, stylized as 2.0, and he is sponsored by IGNTR Liquid Adrenaline. Storm came out of nowhere in the racing world. Following his debut, he proved to be very talented, hitting top speeds that veteran racers struggled with reaching. He trains primarily on high-tech simulators, and he is Lightning McQueen and Cruz Ramirez's rival.
Durian

Achat
 Récolte
 Niveau de ferme

**Durian** est un arbre débloqué au   niveau de ferme 42 si Avocatier a atteint le   niveau de culture 6.
 C'est un arbre qui peut être récolté
uniquement pendant une saison  été.

Chaque arbre **durian** coûte  12.50k pièces à planter, donne  25 d'expérience. La récolte donne au joueur comme ressources  1 fruit et donne  20 point d'expérience.

La récolte de durian de niveau 1, donne
 350 pièces. Les profits peuvent être augmenté en montant le niveau de l'arbre.

## Profit des récoltes

### Différent types de ferme

Les bénéfices des récoltes dépendent également de la configuration de la ferme choisie par le joueur au début de la partie. Les Terrain standard, Terrain aqueux et Terrain escarpé donnent la même quantité de pièces, tandis qu'un Terrain plat est considérée comme un mode difficile, diminuant ainsi le profit de 20% par rapport aux fermes standard.

Ce tableau indique la différence de bénéfices de récolte entre les niveaux 1-250 :

### Augmentation des profits

Le gain de récolte des parcelle de durian peut être influencé par différents paramètres :

* Niveau de culture;
* La Coin des arboristes augmente les revenus de 2% par niveau jusqu'à 200% au niveau maximum;
* Récolte des culture en ayant un boost actif.

Modèle:Other info fruits
Flower Moon

The Full Moon in May is known as the Flower Moon. Other names include the Corn Planting Moon, and the Milk Moon, while some named it the Hare Moon. May is most notable for being the turning point in the year where temperatures rise and a vast variety of flowers come into full bloom, letting the world break out into a riot of color. As such, May’s full moon has come to be known as the Full Flower Moon.

## Alternative Names

The Flower Moon can also be known as –

* Dancing Moon
* Milk Moon
* Planting Month
* Blossom Moon
* Season When the Leaves Are Green
* Hare Moon
* Moon of Mulberry
* Corn Planting Moon
* Mother's Moon
* Month of Three Milkings

## Facts

* In 2021, The May flower moon, coincided with it being at its closest to the Earth during its orbit, making it appear larger and brighter. May’s supermoon also coincides with a lunar eclipse in which the moon will turn red, but that will be visible only in parts of South America, Australia and south-east Asia. This celestial incident, known as super flower blood moon, is the only full lunar eclipse of this year
Chou-fleur Graffiti

Achat
 Récolte
 Niveau de ferme

**Chou-fleur Graffiti** est une culture débloqué au  niveau de ferme 28 si Chou-fleur a atteint  niveau de culture 10 et Chou-fleur Orange a atteint  niveau de culture 4.

C'est un culture qui peut être planté
uniquement pendant une saison  automne.

Chaque parcelle de chou-fleur graffiti coûte  4.50k pièce pour planter, donne  9 d'expérience, prends 2 days à croitre, donne au joueur comme ressource  1 légume et  210 points d'expérience lorsque qu'elle est récoltée.

Au niveau de culture 1, chaque parcelle de chou-fleur graffiti peut être récoltée pour
 7.00k pièces soit
un bénéfice de  2.50k pièces; en ne tenant pas compte du coût de labourage de la parcelle. Le bénéfice peut être augmenté en montant la niveau de culture.

Arroser la parcelle de chou-fleur graffiti ou planter sur une parcelle possédant un arroseur minimise le temps de croissance, en réduisant potentiellement le temps à  1 day pour une culture parfaitement arrosée.

## Profit de récolte

### Différent types de ferme

Les bénéfices des récoltes dépendent également de la configuration de la ferme choisie par le joueur au début de la partie. Les Terrain standard, Terrain aqueux et Terrain escarpé donnent la même quantité de pièces, tandis qu'un Terrain plat est considérée comme un mode difficile, diminuant ainsi le profit de 20% par rapport aux fermes standard.

Ce tableau indique la différence de bénéfices de récolte entre les niveaux 1-250 :

### Augmentation des profits

Le gain de récolte des parcelle de chou-fleur graffiti peut être influencé par différents paramètres :

* Niveau de culture;
* La Table de culture augmente les revenus de 2% par niveau jusqu'à 200% au niveau maximum;
* Récolte des culture en ayant un boost actif.

Un moyen indirect d'augmenter le profit de la récolte consiste à utiliser des arroseurs sur les champs, ce qui réduit de moitié le temps de croissance en doublant le profit par minute.
Riz

Achat
 Récolte
 Niveau de ferme

**Riz** est un arbre débloqué au   niveau de ferme 60.
 C'est un arbre qui peut être récolté
uniquementpendant deux saisons  printemps et  automne.

Chaque arbre **riz** coûte  18.00k pièces à planter, donne  36 d'expérience. La récolte donne au joueur comme ressources  1 céréale et donne  16 point d'expérience.

La récolte de riz de niveau 1, donne
 240 pièces. Les profits peuvent être augmenté en montant le niveau de l'arbre.

## Profit des récoltes

### Différent types de ferme

Les bénéfices des récoltes dépendent également de la configuration de la ferme choisie par le joueur au début de la partie. Les Terrain standard, Terrain aqueux et Terrain escarpé donnent la même quantité de pièces, tandis qu'un Terrain plat est considérée comme un mode difficile, diminuant ainsi le profit de 20% par rapport aux fermes standard.

Ce tableau indique la différence de bénéfices de récolte entre les niveaux 1-250 :

### Augmentation des profits

Le gain de récolte des parcelle de riz peut être influencé par différents paramètres :

* Niveau de culture;
* La Coin des arboristes augmente les revenus de 2% par niveau jusqu'à 200% au niveau maximum;
* Récolte des culture en ayant un boost actif.

Modèle:Other info céréales
Month of May

***Month of May*** is a song by the Canadian indie rock band Arcade Fire. It is a single from Arcade Fire's third album *The Suburbs*. It was released in 2010.

## Lyrics

One, two, three, four

Gonna make a record in the month of May

In the month of May, in the month of May

Gonna make a record in the month of May

When the violent wind blows the wires away

Month of May, it's a violent thing

In the city, their hearts start to sing

Well, some people sing, it sounds like they're screaming

Used to doubt it but now I believe it

Month of May, everybody's in love

And the city was sent from above

And just when I knew what I wanted to say

The violent wind blew the wires away

We were shocked in the suburbs

Now the kids are all standing with their arms folded tight

Kids are all standing with their arms folded tight

Well, some things are pure and some things are right

But the kids are still standing with their arms folded tight

I said some things are pure, and some things are right

But the kids are still standing with their arms folded tight

So young, so young

So much pain for someone so young

Well, I know it's heavy, I know it ain't light

But how you gonna lift it with your arms folded tight?

First they built the road

Then they built the town

That's why we're still driving around

And around and around and around and around

And around and around and around and around

And around and around and around and around

2009, 2010 wanna make a record how I felt then

When we stood outside in the month of May

And watched the violent wind blow the wires away

If I die in the month of May

Let the wind take my body away, yeah

Wish I may or wish I might

But meet me down there with my arms folded tight

Start again in the month of May

Start again in the month of May

Come on and blow the wires away

Come on and blow the wires away

Start again in the month of May

Start again in the month of May

Come on and blow the wires away

Come on and blow the wires away

Start again in the month of May

Start again in the month of May

Come on and blow the wires away

Come on and blow the wires

The wires away
JP.

JP Brothers, are an British and American two duo brother actors, rappers, and singers of Sean Flem and Reuben Fassaden.

Sean Flem, is an British, Swedish, Spanish, Canadian, Jamaican, Indian, New Zealand, Pakistani, and French actor, rapper, and musician.

Reuben Fassaden, is an American, Italian, Mexican, German, Czech, Hungarian, Turkish, Chilean, Israeli, Portuguese, and Russian film actor, rapper, and singer.

From 9 to 10.

From 11 to 12.

Jordan.

Philip.

J.

P.
Celery Pack

**Celery Pack** est un DLC publié pour Farm Together le (sur Switch). Il contient des options de personnalisation pour les agriculteurs, une nouvelle culture et de nombreuses décorations sur le thème du cirque.

## Contents

* Deux nouvelles tenues (homme et femme)
* Nouveau chapeau
* Nouveau tracteur
* Nouvelle culture: Céleri
* Nouvel arbre: Kaki
* Nouvelle route
The May Queen (Midsommar)

**The May Queen** - the title that was gained by a main character, Dani Ardor, in 2019 horror movie *Midsommar,* written and directed by Ari Aster.

## *Midsommar* (plot)

Movie follows a group of friends who travel from United Stated to Sweden, for a festival that occurs every 90 years - midsummer celebration hosted by a mysterious commune and pegan cult, the Hårga. Anthropology students - Mark, Christian, Josh and Simon - are invited by their friend (and a fellow cult member), Pelle, to attend the festival of Midsommar in his home village and study traditions of the Hårga. Christian brings Dani - his girlfriend - to the trip. Their relationship gets across some serious troubles and Dani has undergoing personal problems.

During the Midsommar gruesome events occurs, but Dani founds herself being elected The May Queen at the end of the festival, which bring her unexpected wave of joy and relief.

## The May Queen

The title of The May Queen is given at the end of the Midsommar to the girl that can last the longest during a dancing competition. Elected queen is then decorated with flowers, worshiped by others and have some special mission ahead of her.
Lily of the Valley

Lily of the Valley is one of two birth flowers for the month of May.

Ancient astrology depicted the Lily of the Valley as being under the protection of the son of Maia. For the Greeks this was Hermes and for the Romans it was Mercury.

One legend surrounding the lily of the valley tells of a lily who fell in love with a nightingale’s song. This lily would only bloom when the bird returned to the woods in May and sang.
Gemini

**Gemini** is the third constellation of the zodiac, originating from the constellation of Gemini. It's name is Latin for "twins," because it contains the two bright starts commonly known as Castor and Pollux. Under the tropical zodiac, the sun transits this sign between about **May 21 to June 21**. Gemini is associated with communication, logical thought processes (based on duality) and the conscious mind. They tend to be intellectual,

## Gemini Traits

* Adaptable
* Outgoing
* Intelligent

## Famous Geminis

* Ginnifer Goodwin
* Naomi Campbell
* Patti LaBelle
* Sir Ian McKellen
* Octavia Spencer
* Helena Bonham Carter
* Lauryn Hill
* Stevie Nicks
* Mel B
* Laverne Cox
Gadgetmobile (1964 Lincoln Continental Convertible).

Gadgetmobile is a voice-activated talking crime fighting and Gadget's new trusty automobile car created by Brenda Bradford to assist Inspector Gadget in the fighting crime.

According to Brenda, Gadgetmobile is a "he", and is a heavy modified 1964 Lincoln Continental convertible.

Taking place four years later from the first and sequel to the final, Gadgetmobile has undergone a paint job and is now blue, light teal and yellow squares with three silver sports G's, one on his hood and two on the doors have been replaced instead of white and purple. In his dashboard's vending machine, Happy Meal, Burger King, and Subway replaced liver, beef, and chicken, along with Coca-Cola, Surge, and Sprite, then with Mickey Mouse toy on the top and four ability gadgetry button abilities, Disney logo, thruster fins, horn, and grappling mechanical arms resembling a mute, translate, question mark logo, and an heart. And the six fast food sections, KFC, Wendy's, Taco Bell, Pizza Hut, Domino's, and T.G.I Friday's replaced same as McDonald's twice, Skittles, M&M's, jumbo burger (jelly beans), Gadget deluxe sandwich (chocolate lollipops), and H2O (sausage baps). Gadgetmobile is now very some lazy and so is his former Gadget, having arrested every single criminals in Riverton, Ohio of Metro City.

Gadgetmobile is blue with teal and yellow on the front of his hood, that replacing from his normal white of silver one in the two movies.

However, Gadgetmobile has the few of crime-fighting tool machinery Gadgets like Inspector Gadget himself in his 1964 Lincoln Continental convertible vehicle and of course it also includes; shark-shaped submarine, airplane, and train. Gadgetry machine objects, such as including extendo legs, a big parachute from the back of his name plate, boxing glove, metal bar cage, gearing seat belt buckle, an huge motor engine equipped with booster jets, police form sirens on the top of his front windshield, 4 lights for his eyes, paintball launcher, camouflage disguising form, mute button, and the eject seat, allowing him to fight against one of the crimes and Dr. Claw.

The Gadgetmobile resembles the DeLorean from Back To The Future in the cartoon series and Ramone from Disney film Cars in the live-action movies.

Gadgetmobile is played by D.L. Hughley in the both movies and Charlie Day in the third.

Gadgetmobile can able to transform into the police vehicle form in the cartoon and an huge motor jet turbine form in the films.

In his six collectible fast food section vending machine orders dashboard, including; Sprite, Surge, Coca-Cola, McDonald's, Skittles, and M&M's that are used when Gadget is eating or drinking while choosing one types of Gadget's many section features to order the lunch menu for an meals.

That McDonald's item and nameplate look like the same name , such as food like Gadgetmobile, or Brain Food section cafe in the Science Convention which is shown where Inspector Gadget was at the scene in 2003.
Ramone

**Ramone** is a Hispanic 1959 Chevrolet Impala Lowrider. He is Flo's husband and the owner of the local custom body and paint shop in Radiator Springs, Ramone's House of Body Art. Ramone is always repainting himself, so his color is constantly changing, though he is usually painted purple with an orange and yellow flame job. His catchphrase is "Low and slow."
Turo

?

**DISCLAIMER:** This monster isn't released from game, it's just a monster idea and don't say that it's real.

## Pros and Cons

**Pros:**

* ?

**Cons:**

* ?

## Obtainable

* Permenantly unbreedable
* First released as a Quest Breeding monster in Corrupted Era Season 1

## Skills

  The Power Of The Goat

  Dogs Path

  Stampede Ox

  Walking The Rabbit

  Pledges Of Rats

  0

  20
  0

  0
  0

  25
  11

  0
  16

  0
  23

  0
  28

  25
  32

  0
  36
International Harry Potter Day

**International Harry Potter Day** is a celebration happening on **May 2nd** to honor the literary work of J. K. Rowling. It is a day when Potterheads from all around the world can read their favourite books, watch their favourite movies, grab their wand and celebrate.

## When and why?

May 2nd was chosen for the International Harry Potter Day since according to the timeline in the books, May 2nd is a day when The Battle of Hogwarts would have taken place in 1998. Prime Minister, David Cameron, in 2012 declared this day an official holiday in the UK.

## How to celebrate?

Ways of celebrating International Harry Potter Day are endless so use your imagination and try what best suits you. Here are some example ideas:

* Reading Harry Potter books is always a great idea, especially on the Harry Potter Day!
* You can arrange a Harry Potter movies night (or day) and watch all of them with friends and family.
* Harry Potter themed costume part sounds like a plan.
* Visit one of the places where Harry Potter movies were filmed or theme parks. You can find some ideas for such a magical journey here.
Emerald

Emerald is a gemstone and a variety of the beryl mineral family with a rich, distinctly green color. They have trace amounts of chromium and sometimes vanadium. Emerald has a hardness of 7.5-8 on the Mohs scale. Emeralds generally contain many inclusions and are therefore considered poor in terms of toughness. Emerald crystals are hexagonal in nature. They are found in igneous, metamorphic, and sedimentary rocks in a small number of locations worldwide and are also considered to be a silicate mineral crystal.

### In culture

Emerald the traditional birthstone for May as well as the traditional gemstone for the astrological sign of Cancer. It is one of four precious stones which are of course ruby, diamond, emerald, and sapphire. Emeralds color is magnificent, and its lore dates back to biblical times.
May Trivia

The Roman word *Maius* was still used to denote the month of May until the latter part of the Middle Ages, around the 15th Century AD, when *May* became commonplace.

May was referred to as the “month of three milkings" in Old English, when it was thought you could milk your cows up to three times per day.

Unlucky May? It was once considered bad luck to get married in the month of May, with the adage of unknown origins “*Marry in May and you’ll rue the day"* was common. The unlucky reputation of May was also known in Cornish superstitions, which said that purchasing a new broom in May is unlucky.

But......

May is a pretty good month if you are a President of the United States. At least one US president has died in every month of the year *except* May.

May is the month that the Eurovision song contest is held every year.

May the 4th Be With You! May the 4th is Star Wars Day!

The Eta Aquariids meteor shower, which were discovered in 1870, occurs during every May, between April 19 and May 28.

The Empire State Building opened to the public on May 1, 1931.

In any calendar year, no other month starts or finishes on the same weekday as May. For example, if May 1st is on a Friday, and the 31st is on a Sunday, none of the other 11 months in the year will start or end on a Friday or a Sunday. Because everything about May is special!
Curcuma

Achat
 Récolte
 Niveau de ferme

**Curcuma** est une culture débloqué au  niveau de ferme 70.

C'est un culture qui peut être planté
uniquement pendant une saison  printemps.

Chaque parcelle de curcuma coûte  10.00k pièce pour planter, donne  20 d'expérience, prends 3 hours 15 minutes à croitre, donne au joueur comme ressource  1 épice et  100 points d'expérience lorsque qu'elle est récoltée.

Au niveau de culture 1, chaque parcelle de curcuma peut être récoltée pour
 15 diamants soit
une perte de  10.00k pièce; en ne tenant pas compte du coût de labourage de la parcelle. Le bénéfice peut être augmenté en montant la niveau de culture.

Arroser la parcelle de curcuma ou planter sur une parcelle possédant un arroseur minimise le temps de croissance, en réduisant potentiellement le temps à  3 hours 15 minutes pour une culture parfaitement arrosée.

## Profit de récolte

### Différent types de ferme

Les bénéfices des récoltes dépendent également de la configuration de la ferme choisie par le joueur au début de la partie. Les Terrain standard, Terrain aqueux et Terrain escarpé donnent la même quantité de pièces, tandis qu'un Terrain plat est considérée comme un mode difficile, diminuant ainsi le profit de 20% par rapport aux fermes standard.

Ce tableau indique la différence de bénéfices de récolte entre les niveaux 1-250 :

### Augmentation des profits

Le gain de récolte des parcelle de curcuma peut être influencé par différents paramètres :

* Niveau de culture;
* La Table de culture augmente les revenus de 2% par niveau jusqu'à 200% au niveau maximum;
* Récolte des culture en ayant un boost actif.

Un moyen indirect d'augmenter le profit de la récolte consiste à utiliser des arroseurs sur les champs, ce qui réduit de moitié le temps de croissance en doublant le profit par minute.
Kyst

?

### Rank

**DISCLAIMER:** This monster isn't released from game, it's just a monster idea and don't say that it's real.

## Pros and Cons

**Pros:**

* ?

**Cons:**

* ?

## Obtainable

* Permenantly unbreedable
* First released as a Knight Warrior Maze monster in Cosmic Era Season 1

## Skills

  Du Bist Noob, Junge!

  Pixel Knight

  Play Games?

  It's A Game!

  Feel It, Bro!

  50

  45
  0

  25
  12

  40
  16

  0
  21

  35
  25

  60
  32

  0
  39

  40
  44
Tow Mater

**Tow Mater**, generally known by just his surname **Mater**, is a brown (formerly sky blue) tow truck who lives in Radiator Springs. He speaks with a Southern accent and is the owner of Tow Mater Towing & Salvage, the manager of the Radiator Springs Municipal Impound, and Lightning McQueen's best friend. Mater's catchphrases are "Dad-Gum!", "Shoot!" and "Git-R-Done!" (his voice actor, Larry the Cable Guy's signature phrase).
May Day

***May Day (May 1st) holds different meaning for various cultures around the world.***

For the Gaelic people of Europe, it was known as Beltane, a holiday signifying the mid-point between the Spring Equinox and the Summer Solstice. One main aspect of Beltane/May Day festivities was fertility, where people would make sure their crops and animals would be bountiful over the summer months. People would hold feasts and dance around bonfires, long into the night, to celebrate.

For Ancient Romans, May Day was called Floralia, after the Roman goddess of flowers, Flora. Floralia was also a celebration of fertility, and festivities included releasing goats and hares (two animals thought to be incredibly fertile). Another symbol of fertility, lentils, was tossed into the celebrating crowds.

By the Middle Ages, May Day was no longer a religious or faith-based celebration, as it had evolved into a secular event. Celebrants danced around the Maypole, a large pole, traditionally taken from a birch tree, with ribbons fixed to the top of the pole. Each dancer would take a ribbon and dance around the Maypole in a pattern with the rest of the dancers to weave the ribbons around the pole.

Other May Day traditions like wearing crowns of flowers and the crowing of the May Queen were observed. The tradition of the Maypole is a tradition still practiced in parts of Europe and North America today.