recursal/Fanatic-Fandom huggingface dataset:
PVP:Duels:Reload theory

At the begining of your SGL life the aim should be to reload under cover, thus offering the least attack surface while you're being unable to shoot.

Later on there are tactics like in-your-face reload 🙂 kuroaxhi, nuyo, soloking xheki-rf use this a lot, they bait you with a couple of bullets and you start emptying your clip while they run right in front of you, left right and all shabang, fast and unpredictable to hit and reloading right in your face, to eventualy have full clip while you start to need to reload. that is their kill window, complemented by a good headshot rate.

They usualy kill you at first 20 bullets they shoot per round, taking advantage of their movement, their aim and your panic.

Another notable tactic is bullet controll. sometimes you just do not NEED to reload. when you get the feel of your gun and fire SOME bullets and still have, let's say, 15 bullets left in your faraday (also complemented by your aiming skill), you can dive in and kill the enemy that is reloading or close to empty clip.

Bottom line, the reload should not be a compulsive act because it offers a window to be killed in. learning to control how and when to do it is key to success. learning opponents reloading behaviour is another key.

Also, i've got this from many top players: in a stand off with no cover and opponents of the same skill, the one reloading first wins. it's simple math to understand why: equal skill means same hp dmg, but reloading last means you're closer to death and it offers THAT window to kill to the opponent which at equal skill will be used at max.
Credits

**Credits** or **Cash**

   are the most abundant type of currency available in Shadowgun Legends. Cash can be earned by selling items, won at the Casino, and even from Wargames matches. It can also be collected from a Money Bomb explosion.

Cash can be used to buy weapons, armors, drinks and food, gamble at the Casino and upgrading skills.
We Were Marines

Start of the mission.

The old military ethos of leaving no man behind is no longer practical across the expanses of the Galaxy.
Now the families of fallen Marines are sent the dog tags of their loved ones...

**We Were Marines** is a side mission given by S.A.R.A once you reach 220 power. In this mission, you are sent to collect the dog tags of late Marines to send to their relatives.

## Overview

The player starts in the Starhawk in front of the Watchtower. Slade is worried, probably because of the horrific events that happened there. In the middle of the square, there is a Marine seated on a barrier, with a dog tag between his legs. It reads, "Pt. S. Montgomery".

Then, the player must to go on the upper floor using a forklift. It is then found that the forklift's fuse is not there, needing another one. Navigating through the Watchtower, the player finds another dog tag, this one belonging to Sgt. B. Lazkowicz. After that, the player goes to find the last dog tag.

The last dog tag belongs to the unfortunate Marine Pt. M. Babejar, who died while holding his dog tag. After picking up his dog tag, a wave of Torment warps in on the landing zone. One of them is Kleith the Malevolent Mind, a RedHammer. Upon killing the enemies, Slade tells the player to give the dog tags to him, and the mission concludes.

In the end-mission screen, Pt. Babejar's widow thanks the player for risking their life to collect her husband's dog tag. She is proud of her husband for sacrificing his life for the greater good of humanity.

## Secret Chests

Next to Sgt. Lazkowicz's corpse, there is a hollow container with an interactive metal plate. The secret chest is to your right.

## Comm-Link Transmissions

(starting the mission)

* **Slade**: "*I'm afraid it's this hellhole again! Grab the tags and let's get out of here...*"

(killing Kleith and his minions)

* **Slade**: "*Bring the tags back to me and we'll contact the families.*

*It's a good thing you've done today, Shadowgun!*"

## Gallery

Mission briefing.Start-mission screen.Montgomery from above.The fuse for the forklift.Fighting Kleith.End-mission screen.Rewards.
## Trivia

* Even though the mission is given by S.A.R.A, the one who accompanies the player throughout the mission is Slade.
* Sgt. B. Lazkowicz is a reference to the protagonists of the Wolfenstein games.
Tómate el tiempo para escuchar

Es posible que pienses que tu relación con tus padres es unilateral y que deberían escuchar tus problemas, aconsejarte y dar la charla por terminada. De hecho, algunas veces los padres también pueden necesitar que los escuches, ya sea que estén teniendo problemas con uno de tus hermanos o estén pasando un momento difícil en el trabajo o con tus abuelos. Es posible que ni siquiera tengan algún problema, sino que solo quieran compartir algo interesante que les ocurrió en el trabajo o algo que leyeron. Lo importante es que estés ahí para escucharlos en lugar de actuar como si estuvieses muy ocupado o escuchándolos a medias mientras revisas tu teléfono cada 5 minutos. Dales el tiempo que necesiten para decirte qué es lo que están pensando. ¡Ellos se lo merecen!
Comunícate con tus padres tan a menudo como puedas

Una vez que te vayas de la casa, ya sea porque estés en la universidad o vivas en otro estado por un puesto de trabajo nuevo, es importante mantenerte en contacto con tus padres. Comunícate con ellos por lo menos una vez o un par de días a la semana, envíales correos electrónicos cuando pienses en ellos y asegúrate de visitarlos en las vacaciones, los fines de semana largos o tan a menudo como puedas. Ellos apreciarán el tiempo que les brindarás y se sentirán amados y cuidados por el esfuerzo que haces para verlos.
Estudiar todos los días

El mejor regalo que mi mamá me puede dar es el de la educación, ya que con eso puedo llegar a ser una gran profesional en la carrera que yo vaya a seguir. Una de las maneras de recompensarle lo que hace por mí es obteniendo buenas notas siempre porque así le devuelvo todo lo que ella hace por mí para estudiar.
Pasa más tiempo con tus padres

Una de las mejores maneras de mostrarles a tus padres lo mucho que los amas es simplemente pasar tiempo con ellos. Aunque sientas que tienes muchas cosas que hacer entre la escuela, los amigos y tu vida personal, siempre debes pasar un tiempo agradable con tus padres tan a menudo como puedas.

* Cuando pases tiempo con ellos, no blanquees tus ojos o actúes como si fuera obligatorio. Por el contrario, debes esperar con entusiasmo el tiempo especial que van a pasar juntos.
* Ten noches de rutina en donde pasen tiempo juntos, como la noche de los domingos o lunes. De esta manera, no tendrás que tratar de crear un tiempo en tu agenda tan apretada.
Realiza actividades que fortalezcan los vínculos afectivos con tus padres

Además de pasar un tiempo agradable con tus padres alrededor de la casa, también puedes mostrarles que te preocupas por ellos al realizar una variedad de actividades que los unan más. Estas pueden incluir ir de pesca, ir de excursión, salir a caminar, ir al cine o tener un buen almuerzo con tu mamá. No creas que todas las actividades tienes que hacerlas con tu padre. Asegúrate de pasar la misma cantidad de tiempo con tu madre, ya sea que cocinen, paseen a tu perro o pasen una tarde en la biblioteca.

* Ve a un viaje de campamento con tu familia un par de veces al año.
* Pasen la temporada de vacaciones cocinando juntos.
Como ser una buena hija.

No siempre es fácil ser un buena hija/o. A veces, cometes errores y no puedes encontrar la manera de arreglarlos. Otras veces, básicamente no estás de acuerdo con tus padres y no sabes cómo decírselos sin empezar una discusión. Lo más importante que debes recordar es que si bien ser un hijo tiene sus retos, ser padre también los tiene. Lo mejor que puedes hacer es darles a tus padres amor y apoyo. Al final del día, lo que más los complacerá a es ver que su hijo se convierte en un adulto feliz y responsable.

Una de las mejores maneras de mostrarles a tus padres lo mucho que los amas es simplemente pasar tiempo con ellos. Aunque sientas que tienes muchas cosas que hacer entre la escuela, los amigos y tu vida personal, siempre debes pasar un tiempo agradable con tus padres tan a menudo como puedas. Esto podría ser cenar con ellos cada noche, tener una noche familiar de juegos de mesa, ver televisión o simplemente pasar tiempo alrededor de la casa en lugar de salir corriendo para pasar tiempo con tus amigos.
NO PONGAMOS A NUESTROS PADRES EN CONTRA

Si queremos ser buenos hijos, debemos ayudar a mantener la relación de nuestros padres fuerte.  Las relaciones son lo suficientemente difíciles de por sí y no debemos tratar de abrir una brecha entre nuestros padres.  Aceptemos sus reglas como un mandato unificado en lugar de tratar de que sean más flexibles para que puedas conseguir lo que quieres.  Trata en mantener su relación fuerte.
Consejos

* ¡Piensa antes de hablar! Cada palabra que sale de tu boca los afecta. Son tus padres de los que estamos hablando, ¡así que ten cuidado!
* Abrazar a tus padres cuando regresen del trabajo y cuando te levantas por la mañana ayudará a formar un vínculo afectivo muy fuerte.
* Hazles favores a tus padres cada vez que los necesiten. ¡Lo apreciarán!
* Ten en cuenta lo que les gusta. Cada persona tiene su propio estilo, sentimientos, aficiones, etc. Si quieres llegar a ser más íntimo con tus padres, primero debes saber todo lo que les gusta y lo que no.
* Recuerda que puedes confiar en tus padres, así que diles lo que te molesta para que te puedan ayudar.
* Tienes que hacerles saber a tus padres que te preocupas por la familia aunque de verdad quieras salir con tus amigos.
* Puedes compartir algo interesante o algunas bromas con tus padres cuando se sienten a cenar.
CONSEJOS:

1. ¡Piensa antes de hablar! Cada palabra que sale de tu boca los afecta. Son tus padres de los que estamos hablando, ¡así que ten cuidado!
2. Abrazar a tus padres cuando regresen del trabajo y cuando te levantas por la mañana ayudará a formar un vínculo afectivo muy fuerte.
3. Hazles favores a tus padres cada vez que los necesiten. ¡Lo apreciarán!
4. Recuerda que puedes confiar en tus padres, así que diles lo que te molesta para que te puedan ayudar.
5. Tienes que hacerles saber a tus padres que te preocupas por la familia aunque de verdad quieras salir con tus amigos.
6. Puedes compartir algo interesante o algunas bromas con tus padres cuando se sienten a cenar.
Pasa tiempo con tus padres.

Una de las mejores maneras de mostrarles a tus padres lo mucho que los amas es simplemente pasar tiempo con ellos. Aunque sientas que tienes muchas cosas que hacerentre el colegio, los amigos y tu vida personal, siempre debes pasar un tiempo agradable con tus padres tan a menudo como puedas. Nunca sabrás lo mucho que significa para tus padres que pases tiempo a su lado.
Aprende a ver a tus padres como personas

A medida que creces, debes empezar a ver a tus padres como personas que son algo más que solamente tu “papá” y “mamá”. Ellos tienen vidas muy ocupadas, amistades, relaciones con sus propios padres, carreras con las cuales pueden estar contentos o no y por lo menos un hijo del cual cuidar. Tómate tu tiempo para considerar cuán abrumadora y ocupada puede ser la vida para tus padres y considera cómo ciertas situaciones difíciles pueden hacerlos sentir antes de que empieces una discusión o protestes demasiado.
Trátalos como compañeros adultos

Otra cosa que puedes hacer para mantener tu relación fuerte a medida que creces, es tratar a tus padres como si fueran compañeros adultos en lugar de pensar en ellos siempre como “mamá” o “papá”. Esto te puede ayudar a discutir temas como finanzas o la crianza de los hijos en igualdad de condiciones. Además, es posible que te den algunos buenos consejos. Si bien es importante no condescender con tus padres cuando sientes que necesitas cuidar de ellos, verlos como compañeros adultos puede ayudar a agregar dinámica a su relación.
Diles a tus padres lo que está pasando en tu vida

Tus padres te aman y querrán saber lo que está pasando en tu vida. Si bien es probable que no necesiten saber todo el drama diario que vives en tu círculo social o conocer los detalles del juego de béisbol que viste con tus amigos, les encantaría saber qué hay en tu mente, desde tus esfuerzos en tus estudios hasta cualquier gran problema que tengas con tus amigos. Ellos realmente se preocupan e incluso aunque no siempre pueden ayudar, les gustaría saber qué está pasando. Tus padres se sentirán descontentos si están completamente excluidos de tu vida.

* Trata de dejar la puerta de tu habitación abierta tanto como puedas para darles la bienvenida a tus padres a tener una conversación cuando ellos quieran. No hagas que sientan como si no quieres saber nada de ellos.
Assassin Suit

***"Get in and get out, the silent way."***

Damage Resist: 81 Ballistic, 86 Energy

Agility +1

Perception +1

Weight: 9.6

Value: 9000

A special suit designed by the Think Tank of the Big MT and taken by Christine, this seemingly average suit seems to change when upgraded extensively. With this puppy on, you'll be as sneaky as a snake. It can be bought off of Anne Hargraves. It originally appeared in Fallout New Vegas: Dead Money.
Covert Pistol

***"Boss, this is a sneaking mission!"***

**Base Stats**

Caliber: .32

Damage: 17

Fire Rate: 59

Range: 71

Accuracy: 71

Weight: 1.1

A non unique variant of the Deliverer, this stealthy sidearm is perfect for any stealth missions. It can be found as a legendary in the wild and it spawns on the Operators from the Nuka World DLC.
CONVERSA DIARIAMENTE CON ELLOS

Ellos no necesariamente no deben saber todo el drama diario quevivimos en el colegio,  pero si les encantaría saber qué hay ennuestra mente, desde nuestros esfuerzos en los estudios hasta cualquier gran problema que tengamos con nuestros amigos. Ellos realmente se preocupan e incluso aunque no siempre pueden ayudar, les gustaría saber qué nos está pasando.

No tengamos miedos de pedirles consejos, recordemos que ellos en algun momento tuvieron nuestra edad y pasaron nuestras mismas dificultades.
5.56 Hand Cannon

***"For when it just has to die."***

**Base Stats**

Caliber: 5.56

Damage: 28

Fire Rate: 30

Range: 95

Accuracy: 66

Weight: 5

A strange looking revolver chambered in 5.56, the hand cannon is used commonly in the hands of raiders and gunners. It originally appeared in Fallout.

*Unique Variant: That Gun*

***"Quite an experience to live in fear, isn't it? That's what it is to be a slave.."***

 **Base Stats**

 Caliber: 5.56

Effect: Bullets explode and burn the target.

Damage: 68

Fire Rate: 13

Range: 107

Accuracy: 77

Weight: 11

If you ever wanted to be a badass...this is the only thing you'll need. It can obtained at the end of the Human Error quest, if you side with Covenant. It originally appeared in Fallout and as a unique in Fallout New Vegas. It is a reference to Deckard's gun from the film Blade Runner (1982).
AYUDA EN CASA SIN QUE TE LO PIDAN

Cualesquieran que sean las reglas en nuestro hogar, debemostomar la iniciativa y ayudar a nuestros padres incluso antes de que nos lo pidan. Ya sea que esto signifique lavar los platos, lavar la ropa, ir a comprar a la tienda, debemos asegurarnos de ayudar sin que nos lo pidan y sin esperar algo a cambio, ya que es uno denuestro deber como hijos.
Como ser un buen hijo DIMB Wiki

## Actividad reciente

En este wiki voy hablar sobre como ser un buen hijo, esto les ayudara a su vida diaria y la relacion que tiene con sus padre
Diego Isaias Moreira Basurto

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Enclave Officer Uniform

***"Patriotic and proud; just like the officer that wears it."***

**Cap**

Perception +1

Weight: 0.5

Value: 15

**Enclave Officer Uniforn**

Perception +1

Damage Resistance: 35 Ballistic, 35 Energy, 15 Radiation

Weight: 4

Value: 30

Worn by the officers of the Enclave, this uniform finds its use by some in the wastes. It can be sold by Anne Hargraves. It originally appeared in Fallout 3.

DogtoothCG- Creator and Contributor
1.21B

1.21B:

1. Fixed an issue with Synth Curie's armor not showing the proper world model.
2. Fixed an issue with Maxson's Battlecoat not showing its proper name.
3. Fixed diner-based items using the wrong models.
4. Rum & Nuka no longer causes alcohol addiction.
5. Party Time Mentats can now be made at the chemistry station.
6. Atomic Cocktails added, will appear on rare alcohol lists or be sold by Sheffield outright.
7. Ant Nectar, Fire Ant Nectar, and Ant Queen Pheromones added. Will appear on rare chem loot/vendor lists.
8. Ice Cold Rum & Nuka and Atomic Cocktail variants can now be made with Ice Cold Nuka ingredients instead of only being able to craft regular ones. So mostly fixes this time around, but a few new things to play with. I'm toying with a means for the AntAgonizer armor to interact with the ant chems too.
Post-1.16

1. **Corrected an issue which allowed Nick to be hacked.**
2. **Clothing and Armor:**

1. 1. **All headgear can now be worn by Nick Valentine or any Gen 1/Gen 2 synth.**
	2. **Nick Valentine's Worn Fedora is now a playable item, though otherwise exactly the same as the regular fedora.**
	3. **Fixed an issue with the bowler hats, where improper flags on the Mr. Handy armor addon could cause them to appear improperly on ghouls or synths.**
2. **Consumables:**

	1. **Addictol has been changed to Fixer, with a custom item box. This is done to prevent confusion with Jet, but also because there's a \*Med-Tek Center right in bloomin' Boston!\* For the above purposes, Vault 81 will still refer to Addictol, due to voiced player lines.**
	2. **Sunset Sarsaparilla added. Now sold by Parker Quinn, Ron Staples, the Dugout Inn, and the Last Plank.**
	3. **Ice Cold Sunset Sarsaparilla can now be generated by the Drinking Buddy.**
	4. **Perfectly Preserved Nuka-Cola now heals more health, to be on par with its NV cola counterpart.**
NCR veteran ranger armor

**Ranger Armor**

Damage resistance: 45 ballistic, 40 energy, 5 radiation.

Weight: 30

Value:200

**Ranger Helmet**

Damage resistance: 15 ballistic, 10 energy, 10 radiation

Weight: 3

Value:200

Worn by rangers of the New California Republic, a set of this highly desired armor has made it's way towards the Commonwealth. It can be found in a parking garage in the Glowing Sea.
Sé amable con tus hermanos

Una de las mejores cosas que puedes hacer para ser un buen hijo y un buen hermano es ser amable con tus hermanos. No siempre es fácil llevarse bien con ellos, pero debes tratar de desarrollar relaciones con ellos que sean alentadoras y no competitivas. Esto no solo te ayudará a ser un buen modelo a seguir para tus hermanos, sino que también ayudará a tus padres más de lo que te imaginas.

* También puedes ser un buen hijo ayudando a tus hermanos a hacer sus tareas escolares, asearse o enseñarles habilidades básicas. Esto le dará a tus padres un poco más de tiempo para relajarse.
1.82

1.82 – March 24, 2017:

1. Fixed a goof where Clem would sell Atom Cat jackets instead of Tunnel Snakes.
2. Awareness will now increase the duration of all poison effects, not just raw weapon damage.
3. Few touchups on the Adv X-01. Removed the front dimples on the collar after feedback, added scratches to non-Enclave spec map.
4. The Meat Hook's damage has been increased, based off the Bladed Gauntlet in NV.
5. Added a new unarmed weapon, Crawler Cleaver. This is meant to be exceptionally rare, sold by Smiling Larry and used as a melee weapon by Far Harbor's Trappers. A unique version can be found on Shipbreaker on a new game.
6. Made an attempt to fix some of the bugs with the Combat Sentry Bot prototype acting as a settler/settlement guard. These changes will sadly only kick in on a new game.
7. On a new game, Ada will no longer count towards settlement population. This will keep her behavior in line with other settlers.
8. Packaged foods such as Sugar Bombs or Institute Food Packets will now be affected by Highwayman's food boosts.
9. Increased the amount of health given by Institute Food Packets to be on par with NV's MREs (scaled with Fallout 4's increased HP in mind), however their cost has increased as well.
10. Some coursers will have Institute Food Packets on their person.
11. Caravan Lunches can now be crafted at Cooking Stations under Utility. Currently use the Lunchbox as a placeholder.
R91 Assault Rifle

***"Tried and true an American classic."***

Caliber: 5.56

Base Stats

Damage: 26

Fire Rate: 57

Range: 143

Accuracy: 77

Weight: 7.5

Caliber: 5.56

The Stent Security Solutions R91 Assault Rifle is a gas operated weapon chambered in 5.56mm. Based on the Spanish CETME rifle platform, the rifle saw extensive use before the Great war by the United States military, most notably the Army and the National Guard.

The staple of American combat in the war, the R91 remains as useful now as ever. It can be found in the hands of raiders, gunners and gun vendors. It originally appeared in Fallout 3.

 --------------------------------------------------------------------------------------------------------------------------------------------------

Unique Variant: Wanda

***"The spec ops special."***

 Base Stats

Damage: 24

Fire Rate: 80

Range: 116

Accuracy: 77

Weight: 8.7

Caliber: 5.56

Proof that American engineering *was* the pinnacle of the arms race. It can be found where December's Child was originally located. Wanda was cut content for Fallout 3's Operation Anchorage DLC.
1.23

1.23:

1. Rushing Water can now be crafted at Cooking stations, similar to the NV item.
2. Fixed the perk requirements for High Speed Launcher missile launcher mod, increased speed to boot.
3. Split missile scope mods into Scopes and Receivers. This should allow players to use a Night Vision scope but still be able to use one of the new missile modifying mods, as the parts don't overlap.
4. Fixed the female world model for the wrapped gloves.
5. The Silver Shroud hat now has the targeting hud effect when sneaking. This should be retroactive.
6. Fixed an issue with the lining option not showing up for the AntAgonizer and Mechanist helmets.
7. The AntAgonizer armor will now increase the potency of the positive effects of ant-based chems when both pieces are worn.
8. Due to \*very\* high demand, Sexy Sleepwear and All-Night Nightwear have been added to the game. No, seriously, I got emails on these a lot when I started porting things over o\_O They'll appear on rare vendor lists, Tina DeLuca's store should sell Sexy Sleepwear, while the All-Night Nightwear will now appear in Holly's inventory (unequipped) upon first meeting her.
Plasma Defender

***"Hello Mr. Gannon."***

**Base Stats**

Caliber: Plasma Cartridge

Damage: 40

Fire Rate: 31

Range: 119

Accuracy: 151

Weight: 2.5

A faster firing and sharper plasma pistol is all you need to know. Used proficiently by a certain doctor. It can be found on gunners and on gun vendors. It originally appeared in Fallout New Vegas.
Liam's Glasses

***"Perfect fit for a computer nerd."***

*Special effect: Gives an extra attempt when hacking terminals.*

Intelligence +2

Charisma -1

Weight: 0.5

Worn by an Institute scientist, now you can brag about your IQ at local parties. Just don't expect to get popular. It can be obtained at the end of Plugging a Leak quest when siding with Liam. It originally appeared in Fallout 4.
Chinese Commando Hat (Regular, Winterized)

***"For the Red Army!"***

**Regular**

Damage Resist: 3 Ballistic, 3 Energy

Perception +1

Weight: 0.3

Value: 15

Worn by Chinese soldiers during the Great War, this piece of communist headgear still survives in the wasteland. Although any remnants of the army are long gone, their hats can still be found in some places. It can bought off of Anne Hargraves. It originally appeared in Fallout 3.

**Winterized**

Damage Resist: 10 Ballistic, 10 Energy,

Perception +1

Weight: 0.3

Value: 50

Same as the hat above, but now comes with a white mask. It is bought from Becky Fallon.
1.22C

1.22C:

1. Fixed the keyword restrictions on the combat armor material creation recipes so they will be compatible with the Minuteman General's Uniform
2. Lining support added to AntAgonizer/Mechanist armor and helmets.
3. Inquisitor Marine Helmet mod now has its own separate loose mod.  Something to note: with this this means other mods that add special combat armor material may not show up for the General's Uniform. Essentially the game checked to see if the armor was tier 1 2 or 3, and I modified the tier 3 check to make sure it wasn't 1 or 2 instead to allow the in-game ones to work.
1.29B

1.29B:

1. Fixed issue preventing Bowie knife blade from being crafted.
2. Shadowed army helmets will now appear with the proper name.
3. Fixed color issue with army helmet palette
4. Fixed Army Field Helmet mesh to better conform to player's body.
5. Increased firing speed and reload speed of .38 receivers for .44. Additionally slightly less recoil.
DKS-501 Sniper Rifle

***"The perfect long range solution."***

**Base Stats**

Caliber: .308

Damage: 48

Fire Rate: 21

Range: 227

Accuracy: 111

Weight: 6.6

Victory shall be yours with this rifle! If the hunting rifle doesn't suit you, then this surely will. The DKS-501 is widely favored thanks to it's deadly accuracy, stopping power, and range, all wrapped up into a single semi automatic package. It can be found on Gunners and gun venders. It appeared in Fallout 3.
1.24C

# 1.24

1.24C:

1. AntAgonizer two-piece set bonus should now properly boost ant-based chems. Changed it from a variable to invisible perks effectively.
2. Mining Helmets will now appear with their name stating what color they are.
3. Horned Glasses restored. These were a cut item meant to go along with the green laundered dress. They've been added to all loot lists that would normally generate the Fashionable Glasses, and offer the same bonus.
4. The Hooded Cleanroom suit's faceplate is now properly transparent, allowing you to see the wearer's head through it instead of a frosty mess.
5. I'm working on incorporating some of the improvements from this mod: www.nexusmods.com/fallout4/mods/5021/ None of it is in right now, mainly because I need to experiment to see what textures he actually changed as this mod adds all of them at once for each item. Yeah, that's some HD bloat nobody wants.
1.18

1. **Removed the snappable power armor station model. This should hopefully remove collision issues folks were having...going to try and rebuild it at a later time.**
2. **Utility Sink now appears under Water resources as a buildable item. Provides 2 water.**
3. **Enclave Officer Uniform now supports Ballistic Weave instead of linings.**
4. **Sunset Sarsaparilla Vending Machine added! A port of EdibleGrenade12's amazing model inspired by the Fallout 4 Nuka-Cola machines, it functions as a straight up container. His original work can be found here for NV: www.nexusmods.com/newvegas/mods/60002**
5. **Four new Nuka-Cola flavors added: Quartz, Clear, Victory, and Fusion. Supplies of Clear will be rather rare as it just started seeing production from the Capital Wasteland, and Fusion will only be sold by Sheffield. Otherwise Sheffield and anything that has a chance to sell nuka will carry the first 3. Buddy additionally can chill all of them for you.**
Armor/Clothing

## ***Full Body Armor/Outfits***

Airship Captain's Coat

Assassin Suit

Brotherhood Scribe Robes

Burnt Pink Dress

Dirty T-Shirt and Slacks

Enclave Officer Uniform & Officer Cap

Fortune Teller Hat & Coat

Jumpsuits (Handyman, Interment Camp, NCR Mechanic, Petro Chico, Red Racer, RobCo)

Laundered Nurse's Dress

NCR Veteran Ranger Armor

Nuka-Girl Costume

Neriah's Robes

Pack Radstag Hide Outfit

Sexy Sleepwear/All-Nighter Nightwear

Salvaged Diver Suit & Helmet

Special Agent Tuxedo

Tidy Patched Suit

Tour Guide Spacesuit Costume

Tunnel Snakes Jacket

## ***Headgear***

Army Field Helmet

Army Recon Helmet

Authority Glasses

Batting Helmet (Red, Green)

Blazer's Visage

Boonie Hat

Chinese Commando Hat (Regular, Winterized)

Darklight Hazmat Cowl

Epitaph

Glasses (Authority, Cateye, Horned, Radio Man, Thick-Rim)

Head Bandana

Headwrap

Hockey Mask

Liam's Glasses

Lorenzo's Crown Replica

NCR 1st Recon Beret

Park Ranger Hat

Powdered Wig

Psycho-Tic Helmet

Rebreather

Riot Helmet

Senior Scribe's Medical Goggles

Sheriff's Hat

Trapper Helmet

Wraparound Scarf

## ***Segmented Body Armor***

Ceremonial Cape

Galvanized Raider Frame

Marauder Armor

Nuka-World Raider Cut Armors

Vault-Tec Security Armor

## ***Underarmor***

Adventurer Leathers

Trapper Wetsuit
1.28C

1.28C:

1. Clean vault security helmets can now be found in the re-spawning vault 88 chest
2. Vault 88 security armor created, added to the same chest above.
3. The following can now be crafted under Shelves: beer crates, wood boxes, wood baskets, coat racks
4. All remaining helmets that utilize the Flight Cap underlining (i.e. that thing you saw when Bethesda broke the DC Guard helms awhile back) support lining upgrades. This includes flight helmets, vault security helmets, and batting helmets.
5. Few small preview fixes and fixes done to help make the game run a bit smoother. Sorry this is a small update, but I'm a bit burnt out. Need to gather my juices and actually play the game a bit before I keep going, y'know?
1.68

1.68FF:

1. Railway Rifle automatic version now reduces the damage output of the weapon to better balance it.
2. Assaultron Space (Nukatron) torso material fixed, shoutout to Thanatos001 for discovering this.
3. Cryolator ammo conversion now affects Crystallizing barrel.
4. Removed Holotape from recreation terminal since it's now with the magazine in the Overseer's office.
5. Fixed Heavy Incinerator crafting recipe (was pointing at Vaporizing Nozzle mistakenly)
6. Removed Featured Item keyword from the Tesla power armor parts, Lightning Gun, Salvaged Assaultron Head
7. Long weapon racks will now support the Cryolator
8. Heavy Weapon racks will use the proper setup for Harpoon guns and recognize the Plasma Cannon
9. Kellog's armor accidentally got the wrong legendary effect, now fixed.
10. Added Featured Item/Unscrappable Item keywords to Kellog's Outfit, Nuka-Girl Outfit, Nuka-World Jumpsuit, Zeke's Jacket
11. Added Flak Jacket support to all variations of the Vault-Tec Security body armor.
12. Gen 1 Synths, Gen 2 Synths, Robots, Nick Valentine, Turrets, and Vertibirds will no longer bleed from weapon effects.
13. Fixed NavMesh for several Diner items.

1.68F:

1. Fixed an issue where converting the ammo type for the Cryolator could conflict with the Crystallizing barrel.
2. Fixed mod association issue with the Crude Blowback's short grip.
3. Removed muzzle attachment from No Barrel Railway Rifle addon.
4. Increased Railway Rifle shotgun spread.
5. Fixed Railway Rifle instance naming rules.
6. Added metal fence, chain fence to scrap recipes.

1.68E:

1. Fixed the Holotape issue with RoboCo Fun Atomic Command issue (tape was reversed).
2. Created a Red Menace RobCo fun magazine, placed in Vault 111.
3. Nuka Mix books can now be put on Magazine shelves.
4. Folders and Burnt Books/Magazines can now be scrapped for cloth.
5. Removed the vendor restrictions on the Railway Rifle spikes.
6. Made the resource-to-spikes ratio make a lot more sense for Railway Spikes ammo crafting.

1.68:

1. Minuteman and Brotherhood attacks due to Nuka-World will now tell you which they are instead of a generic descriptor
2. Reorganized the store vendor stalls so they are better grouped together.
3. Fixed issue with .44 color swaps affecting the grip.
4. Added Disciples variant of the Sharpshooter's grip for the .44
5. Fixed an issue where Amelia would only randomly drop That Gun on death. Additionally, she'll have no ammo when it drops.
6. Reduced the weight of the Pipe Revolver (4 -> 3)
7. The Prototype Railway Rifle will no longer be affected by instance naming rules (it's unmoddable and meant as a prop)
8. Added new Null barrel to the Railway Rifle, transforms it into a shotgun.
9. Added a series of new receiver options to the Cryolator.
10. Created Advanced .45 Receiver for Pipe Revolver, on par with .308 Receiver. Rather than depreciate the .308, allows the revolver to excel as a .45
11. The Crude Blowback is still in kind of a beta-phase for JM, as if you notice it lacks a lot of the receiver upgrades the other weapons get.
Weapons

## ***Pistols***

.32 Pistol

.45 Service Pistol

5.56 Hand Cannon

Chinese Pistol

Covert Pistol

Laser Pistol

Maria

Plasma Pistol

Plasma Defender

Sonic Emitter

## ***Rifles***

Assault Rifle

Multiplas Rifle

Tri-Beam Laser Rife

Scav Rifle

Sniper Rifle

## ***Automatic Weapons***

7.62 Bozar

9mm Submachine Gun

10mm Submachine Gun

Assault Carbine

Chinese Assault Rifle

Laser RCW

## ***Melee Weapons***

Butcher Knife

Chainsaw

Fire Axe

Proton Axe

## ***Unarmed Weapons***

Crawler Cleaver

Zap Glove

## ***Heavy Weapons***

Chaingun

Incinerator and Arc Welder

Plasma Caster

Spitballer

## ***Grenades and Mines***

Dynamite

Flash Bang

Gas Bomb

Incendiary Grenade

MFC Cluster Mine

MFC Grenade

Time Bomb

Tin Grenade

Silver Shroud Throwing Card
Kitchen Knife

***"Hey everybody there's some news, gather round about a guy named Butcher Pete."***

Damage: 17

Speed: Fast

Weight: 1

A horror movie classic, this kitchen utensil finds a more practical use in the post apocalypse. I'll go perfect with your Pint Sized Slasher mask! It can be found on raiders and vendors. It originally appeared in Fallout 3.
1.64

**1.64B:**

1. **Removed explosive damage from Plasma Cannon, but increased the projectile's impact force.**
2. **Correctly adjusting the firing speed of Double Action style .44 receivers.**
3. **Gage can no longer be quick-bartered with if he's actually your companion.**
4. **Pack armor now sold by Nuka-World weapons vendor, not just Gage.**
5. **Several DLC loading screens have had restrictions removed (primarily weapons) to better populate the game's screens/account for greater weapon variety.**
6. **Adventurer leathers will no longer cause armor worn over it to bloat.**
7. **"Heavy Flamer Gun" for robots renamed more appropriate "Heavy Incinerator"**
8. **Heavy Incinerator nozzle created for Flamer.**

**1.64**

1. **Adjusted the firing speed of the .44 Double Action and Hunting Revolver receivers to better balance them.**
2. **Most Gunners in power armor will now spawn with the proper paint job.**
3. **Fixed a lot of small issues with Nuka-World gunners not spawning with the right combat armor.**
4. **Removed low-level regular Rust Devils from Legendary pool (would result in non-legendary Rust Devils treated as legendary)**
5. **The Harpoon Gun no longer benefits from energy weapon perks (oversight on Bethesda's part)**
6. **Refined the Tesla magazine and Energy Weapons Bobblehead boosts, were affecting some non-energy weapons as a result.**
7. **Diving Suit and Salvaged Diving Helmet now allow facewear.**
8. **Several bits of armor have been upgraded or given new options to compensate for Nuka-World's Raider Armor power creep:**

1. 1. **Marine armor now offers the highest damage resistance again once upgraded to Inquisitor.**
	2. **Synth Armor material options actually improve armor enough to not need further upgrading.**
	3. **The Mechanist, Antagonizer, and Diving suit armor have new plating options.**
	4. **A new armor mod has been added to several outfits that don't support armor: flak jackets. This new armor layer will fit inside most compound outfits, no underarmor, and will increase the weight of the armor as its upgraded. Ultimate idea here is to allow armors to be closer balanced to full armor sets, without dominating them.**
	5. **Brotherhood armor will now spawn with Ballistic Weave (see adjusted Appropriation quest) and flak vests, increasing their overall armor and making them significantly harder to kill if not in combat armor.**
1.28B

1.28B:

1. Psycho-Tic helmet and dog torso armor can now use the full line of related material mods (fixed issue where they were checking for size on items without any)
2. The following helmets now support lining mods as well: Psycho-Tic, Synth Helmet, Synth Field Helmet, Metal Helmet, Metal Field Helmet, DC Guard Helmet, DC Guard Heavy Helmet.
3. Use power armor headlamps or built-in headlamps will no longer disable lens flares from other items.
4. Fixed a vanilla issue where the BoS flag was one sided.
5. Fixed workshop list previews of many items so they appear properly now
6. Vault decorations icon no longer uses Vault girl statue icon, as the statues are now under the main statue tab.
7. Institute couches and long vendor counters can now be built under Furniture.
8. Incorporated the Wasteland Workshop lighting fixes done by Lukezkee here: www.nexusmods.com/fallout4/mods/16847/ (strictly lighting value changes)
1.18B

1. **Cateye created, added to generic chem lists**
2. **Sunset Sarsaparilla bottle redesigned: smoother, now transparent**
3. **Gunner sight added to Gatling Laser**
4. **Hexagon Reflex Sight added to 10mm**
5. **Combat Shotgun now uses unique pin sight for iron sights, not simply copying the combat rifles any longer.**
6. **Radium Rifle now has Recon Scope options, utilizing cut Assault Rifle recon scope design.**
7. **Circle reflex sights created for Submachine Gun, Institute laser weapon.**
8. **All bottles now have transparent glass effects.**
9. **The second and fourth chainsaw blade mods have had their crafting requirements and models swapped. Reason being the sheer damage output of the Saw Blade ends up outclassing even the bleed damage from the other blade once you max out Big Leagues.**
10. **Buildable Utility Sinks \*should\* let you sip and fill bottles from them now. Keyword being should, this is still a bit wip.**
11. **Cash Registers can now be built and found on the Container menu.**
12. **Nuka and Vim Vending Machines now have "Vending" in their name.**
13. **Sunset Sarsaparilla loading screen added...this one's experimental, not sure how it'll look til it appears in game, but should be able to do this for all new content eventually.**
14. **Restored option to wear dog collars and dog chains around the arm (yes, the arm, not the neck. Not sure why they did this) for human characters.**
15. **Dog apparel will now work for all dog variants, will be testing on the wolf.**
Pint-Sized Slasher Mask

***"The mask of a child serial killer who prowled Washington, D.C."***

*Special effect: +10% melee damage reflect, +2 damage resistance, +2 energy resistance.*

Damage Resistance: 13 Ballistic, 13 Energy, 8 Radiation

Weight: 1

Value: 12500

Worn by the Pint-sized Slasher, this similar mask surfaces in Boston. It can be purchased from Becky Fallon in Diamond City. It originally appeared in Fallout 3 and Point Lookout.
1.32

1.32:

1. Supermutant Aviator Cap now renamed Aviator Cap, can now be worn by humans as well and will appear as headgear for raiders.
2. Both versions of army helmets are available to gunners now.
3. Almost every regular hat can now be worn by Strong or any friendly Supermutant you can exchange gear with.
4. Supermutants will no longer carry an unplayable version of their armor but instead use regular versions. This means less armor hunting for Strong, but also better scavenging.
5. The Supermutant Shogun torso armor is now available thanks to the above (normally had no playable version)
6. Three curved concrete walls left behind in the game's coding have been restored.
7. The vendor stations added in the update that came out yesterday for PC will now properly snap to Junkmaster's diner counters/vendor counters. These will automatically be available once the patch hits; unfortunately they use textures not currently on the XB1
8. Unlocking lawn flamingos will also now unlock their pre-war version.
9. Preview issues on diner parts fixed, will now properly appear in the Metal > Miscellaneous menu. Some snap points on corner pieces however still need adjusting.
.45 Pistol

***"Walk and remember Zion."***

**Base Stats**

Caliber: .45

Damage: 29

Fire Rate: 59

Range: 95

Accuracy: 69

Weight: 1.5

A semi-automatic pistol at heart, this weapon will smite your enemies before you. It can be found on gunners and gun vendors. Its original appearance was in the Honest Hearts DLC for Fallout: New Vegas.
Comoserunabuenahijaporgenesismontalvoo Wiki

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1.25

**1.25:**

1. **Factions for companions added to Prototype Sentry Bot that should help allow you to take it as a companion or dismiss it properly now.**
2. **Main purpose of the update is to test some added transparency effects to armor, namely the following:**

1. 1. **Assault Gas Mask**
	2. **Gas Mask**
	3. **Gas Mask with Goggles**
	4. **Hazmat Suit & Damage Hazmat Suit**
	5. **Synth Field Helmet**
	6. **Wraparound Goggles**
1.19D

1.19D:

1. Fixed Fat Man projectiles.
2. Buddy can no longer be send to Rufus if quest failed.
3. Flamer Claw left and right can be built, mainly for Buddy.
4. All vanilla Tier 4 vendors should now have a trade option when they talk with you, except for Doc Anderson. Rylee's is a bit experimental, needs to be checked.
Authority Glasses

***"Since you haven't pissed yourself I'll assume that you don't know who we are - next time I'll bring my sickle and wear my black cloak."***

Luck +1

Weight: 0.1

Value: 15

Worn by a badass cop or by the fearless NCR rangers. Undoubtly a great piece of eyewear. They can be sold by vendors or found on gunners. It originally appeared in Fallout New Vegas.
Maria

***"From where you're kneeling must seem like an 18 karat run of bad luck. Truth is... the game was rigged from the start."***

**Base Stats**

Caliber: 9mm

Damage: 23

Fire Rate: 37

Range: 95

Accuracy: 77

Weight: 1.6

A modern piece of art on a 9mm, this sidearm is a must have for any collectors. It can only be bought from Arturo in Diamond City. It is chambered in 9mm rounds only. Maria appeared in Fallout New Vegas on Benny.
Rebreather

***"No need for bombs, when hate will do."***

*Special effect: Underwater breathing while equipped.*

Damage Resistance: 3 Ballistic, 15 Poison, 15 Radiation

Rad Resist +1

Weight: 0

Value: 50

An efficient form of protection against radiation and for underwater expeditions. It can be found in the subway close by to Vault 81. It originally appeared in Fallout New Vegas Lonesome Road.
1.22

1.22:

1. Fixed issue with Rylee's trade option leaving her silent.
2. Replaced Crossbow on Raider Boss list with Lever Rifle, additionally they can use combat shotguns at higher levels.
3. Added several mirelurk elements to the bone scrap list to help clean up the Castle without actually having to need the minutemen.
4. Workshop foundations can now be stacked, this will affect all of them including Warehouse foundations if you have Contraptions Workshop, without requiring that DLC to run the rest of Junkmaster.
Laser RCW

***"A high tech take on a 1920's classic."***

Caliber: EC Pack

Damage: 16

Fire Rate: 90

Range: 119

Accuracy: 84

Weight: 4.4

Engineered by Elder Elijah from the West Coast chapter of the Brotherhood Of Steel, this automatic laser finds its way into the hands of not so knightly people. It can be found on gunners, BOS soldiers and weapon vendors. It appeared in Fallout New Vegas.

 --------------------------------------------------------------------------------------------------------------------------------------------------

*Unique Variant: Kingmaker*

***"I'ma make him an offer he don't refuse."***

 Caliber: EC Pack

Effect: Chance to stagger on hit.

Damage: 20

Fire Rate: 90

Range: 122

Accuracy: 84

Weight: 5.5

A weapon perfect for a futuristic gangster. Or a just a normal one. Found on Skinny Malone in Vault 114.
Assault Carbine

***"The Legion never knew what hit them."***

Caliber: 5mm

Damage: 18

Fire Rate: 120

Range: 143

Accuracy: 81

Weight: 6.7

The M199 “Back Talker” Assault Carbine is a gas operated weapon that saw use with the United States Military before the Great War. Belonging to the "M" series of assault rifles, the M199 utilizes an older design, featuring a bolt mechanism with a trigger charging handle located under the carry handle. Later M series rifles with several improvements and design changes remained in service up until the Great war, while the older M199 began to phase out in service with the United State Military in favor of the R91 Assault Rifle.

Used mainly by the New California Republic, this automatic rifle is a wonder against bandits and Roman cosplayers. It can be found on raiders, gunners and gun vendors. It appeared in Fallout New Vegas.
Post-1.15

**1.15:**

1. **Clothing and Armor:**

1. 1. **New jumpsuits and dresses added by Junkmaster that drop after this update will now spawn with their correct material swap after this update. This was due to an oversight with their template file.**
	2. **Salvaged Diver Suit can now be worn with hats.**
	3. **Drifter Outfit now supports arm armor.**
	4. **Enclave Officer Uniform now has gloves, to properly match original uniform it's a homage to.**
	5. **Fortune Teller's Hat now has a unique world model.**
	6. **Gas Masks and Gas Masks with Goggles can now be worn with headgear. This may result in clipping with some outfits, but was by popular demand.**
	7. **Pint-Sized Slasher Mask added, reflects melee damage. Sold by Fallon's Department Store in Diamond City.**
	8. **Hockey Mask added to raider headgear options.**
	9. **Park Ranger Hat added, sold by Brooks and worn by woodland Trappers in Far Harbor.**
Junkmaster Wiki

## ***Welcome to the Junkmaster Wiki!***

Welcome one and all to the Junkmaster Wiki! This wiki is dedicated to Junkmaster, a mod for Fallout 4 on Xbox One and PC, created by a team of hard working modders led by Kung Fu Man. This mod overhauls the game, adding in weapons and armors from previous games, rebalancing the game, and much more!

JM 2.0 Trailer-

Link coming soon

## ***Sections***

Weapons

Armor/Clothing

Consumables

Junk/Misc Items

Requirements

Changelogs

Contributers
Multiplas Rifle

***"What's better then one barrel? Why two of course."***

**Base Stats**

Caliber: Plasma Cartridge

Damage: 65

Fire Rate: 13

Range: 41

Accuracy: 133

Weight: 7

When one barrel ain't enough, and two is too low, here's Multiplas! A great alternative to the modular plasma rifle, this monster is sure to scatter your foes. It can be found on gunners and weapon vendors. It originally appeared in Fallout New Vegas.
Yano Arisandi

**Yano Arisandi**

Yano Arisandi yang bernama asli Yano Septiar Arisandi adalah seorang remaja yang aktif, suka berkawan, dan bisa dibilang .....

Yano juga suka membuat berbagai animasi pendek dan dialah kreator yang membuat animasi Melody Akustik ini dan dibuat sebagai Akustik. Dia juga sering menyebut namanya "Yano Tamvan", sungguh percaya diri.

Quotes Yano Arisandi:

1. "Biarlah sikuning berlayar (Biarlah sesuatu hal yang buruk berlalu)"

2. "Bukanlah sosok orang yang "PEKA" (Penyuka Ego Kucilan Arogan)"

3. "Creativity is never die (Kreatifitas itu tak pernah mati)"

FIlm

- Demi Kau Berkibar (Script writter)

- Lucid Dream Siapa Dia (Script Writer)

- Basar(u)nas (Direct)