Pan

* Front
* Side

The **Pan** is a unique Melee Weapon added in the 0.5.0 "*Air drop it like it's hot*" update.

## Sounds

* Picked Up
* Swung
* Bullet Hit

## Strategies

* The Pan is great for finishing off players who are about at half health, and you can quickly swing them and do up to 60 damage (ambushing them might be better than outright charging them).
* When using it as a melee weapon, make sure to land your hits frequently, as the Pan has a slower swing speed than other melee weapons.
* The Pan is very hard to find, as they only spawn uncommonly from Air Drops, so don't expect to see one every game. (They are more common in the 50v50 map, and it's variant). You can also get this from the Potato Map by destroying a Potato (Obstacle)
* The Pan can ricochet bullets when it is unequipped and on your back, so try and face people pan-way forwards if you're reloading or not in range.
	+ Even when in range, you can have the Pan face them while they fire and while you are reloading, then attack them with your weapon when they're reloading.
	+ It should be noted that they could aim for the edge of your player to damage you, but this is unlikely. Shotguns like the M870, however, fire with enough spread that them aiming at your center will result in some bullets going around the Pan, damaging you.
	+ This ricocheting feature can also be used in battle while your teammate uses a sniper (like the Mosin-Nagant or SV-98) to get surprise attacks in through weird angles. For example, positioning yourself partially behind the enemy with the Pan facing them, so when your teammate fires, it will rebound off you and kill your opponent. This strategy is best used with a 4x or higher scope and if you both have good aim and a good sense of angles.
	+ If a survivr has a Sniper Rifle and you can't see him, use the Pan to protect yourself and move from cover to cover so you can get a visual on him.
* A bullet that ricocheted from your Pan might hit the enemy back.
	+ This also applies when the enemy has a pan, so be careful not to damage yourself.
* A spare pan has great synergy with weapons that have high DPS but a low magazine, like the SCAR-H or DEagle 50. Lay into your target as quickly and accurately as possible with a said firearm, and turn your back to block return fire with your Pan as you reload. Rinse and repeat.
* Having both a pan and the Revivify Perk, you can implement an annoyingly effective tactic. As you self-revive immediately after being downed, you can use your Pan to reflect any bullets your enemy may fire in an attempt to finish you off hastily.
* It is important to note that a pan will not block damage from Explosives, Melee Weapons and Potato Armaments. Do not attempt to negate damage from these sources using your Pan. Similarly, use damage from one of these sources if possible if your enemy is trying to block with their own Pan.
	+ Though incapable of blocking explosive damage, the Pan can reflect shrapnel released by an explosive. Though inadvisable to be anywhere near a live bomb, a pan can be used to thwart a lesser portion of one's damage if a player finds themselves in an inescapable incendiary environment. This is most useful if caught near a rain of Iron Bombs, whose shrapnel is significantly larger in both reach and hurt compared to Frag Grenades.

## Trivia

* The Pan is one of four melee weapons that have no alternate versions, along with the Hook, the Naginata and Fire Axe, while the other melee weapons have an alternate version but with the same stats. The Fire Axe is a different weapon in the changelog and has different stats than the Wood Axe.
* The Pan is a clear reference to Players Unknown Battleground's Pan, due to how they both can ricochet bullets off. However, this is highly unrealistic as even the weakest bullets such as .22 Short can penetrate through a cast iron pan. The Pan in-game may be made of a stronger material.
	+ However, a frying pan can stop but not deflect some shotgun rounds such as buckshot, birdshot, or flechette. "'(Do not attempt to test this theory without knowing what you are doing, or with supervision by someone who does know what they are doing.)'"
* The Pan does 48 damage to Obstacles and is the only weapon with an obstacle damage multiplier lower than one.
* If a Player wears a Ghillie Suit or has been Knocked Out by another Player while not using the Pan, the Pan will show on their back.
	+ It can still deflect bullets, which can help protect oneself while waiting to be revived.
* When switched to a gun or throwables, the Pan straps to a Player's back instead of disappearing. If bullets hit the part of the body that has the Pan stuck to it, it will deflect the bullets, and the player will not take damage to the bullet.
* Getting the Cast Ironskin perk makes a pan sprite appear on the Player's head.
* The Pan changes size according to the size of the player. Players with Small Arms will have smaller pans, and players with perks that make them bigger (such Leadership or Cast Ironskin) will have larger pans at the same ratio to the body.

## Gallery

A fellow survivr in the Ghillie Suit, with the Cast Ironskin Perk (with the old Pan sprite) and an additional Pan2 pans