Werewolves

**Werewolves** are the predominant supernatural species in the *Teen Wolf* universe, and was the first supernatural creature to be introduced in the series. They are shapeshifters who have the ability to transform from an ordinary human appearance to a partially-lupine form that includes pointed ears, mutton chops, wickedly long and sharp claws and fangs, and a ridged brow. In rare cases, werewolves can have such advanced shapeshifting abilities that they can actually turn into a real wolf, or can transform into a large, monstrous, bipedal wolf-man. Along with shapeshifting, all werewolves possess super-human strength, speed, agility, healing, and senses, among other powers.

## Species Description

Along with shapeshifting, all Werewolves possess super-human strength, speed, agility, healing, and senses, among other powers.

In the supernatural community, being a Werewolf is considered a gift, but it is a gift that has a cost—because a Werewolf's powers are derived from the moon, the full moon will cause their abilities and emotions to be so heightened that many lose control of themselves, which can cause death and destruction if not handled properly. For this reason, all newly-turned Werewolves need to be trained in order to resist the urges that the moon forces upon them, which will allow them to remain in their human form unless it's absolutely necessary to change. *("Wolf Moon"), ("Frenemy")*

In order to be a Werewolf, one must either be born to at least one Werewolf parent or they must be bitten (or, in some rare cases, deeply scratched) by an Alpha Werewolf in order to change from a human to a lycanthrope. However, these methods are not guaranteed to be successful; children of Werewolves have been known to be born completely human, and in many cases, the Bite has actually killed their human recipients rather than transformed them into Werewolves. Also, in one known case, a daughter of a Werewolf, Malia Tate, inherited her mother's Werecoyote heritage rather than that of her father, and in other cases, several former humans who were turned by an Alpha Werewolf have become other kinds of shapeshifters, such as a Kanima in Jackson Whittemore's case and a Werejaguar in the case of Kate Argent.

A Werewolf is strongest when in a pack with one Alpha (who is the leader of the pack) and at least three Beta Werewolves total, which constitutes a basic pack; in most cases, there is usually a defined hierarchy within the pack. *("Ice Pick")* The Alpha draws power from their Betas, and vice-versa, which makes them stronger, more mature and more effective in battle. Werewolves without a pack are known as Omegas, who are generally regarded as weaker and easier to defeat and/or kill than their Beta and Alpha peers, who have packs to back them up, though this is not always the case; an Omega could be the sole surviving member of a pack that was decimated, a former Alpha who has been abandoned by his Betas or a Beta abandoned or kicked out of their former pack, or, in the rarest of cases, are lone wolves purely by choice. *("Omega")*

There are enough Werewolves in existence that the community even has its own culture, which includes legends and folk tales passed down through the generations, mystical rituals for certain events, and societal protocols for how to deal with intense situations, such as how to respond to the death of one of their fellow packmates.

## Historyedit | edit source

Little is known about the genesis of the Werewolf species, though Gerard Argent has claimed that the first Werewolf was supposedly Lycaon from Greek mythology, along with his fifty sons. According to the legend, Gerard told Scott McCall and Allison Argent, Lycaon, who was among the Greeks who worshiped the Titans rather than the Gods of Olympus, invited Zeus to a feast at his home, where he attempted to trick him into eating human flesh. Zeus was so enraged by this prank that he cursed Lycaon and his sons by turning them into wolves. From there, Lycaon and his sons sought out the Celtic Druids, as they were rumored to have a gift for shapeshifting and Lycaon hoped that they could help them undo the curse.

Though the Druids were unable to remove the curse, they were able to help Lycaon and his sons shift back and forth from human form to Werewolf form. Due to their assistance, some Druids elected to work with Werewolf packs, helping them maintain their humanity and guiding them through their lives as lycanthropes, which led them to become called Emissaries. It is unknown if this legend is actually true or if it is simply a work of fiction, but regardless, Druid Emissaries continue to act as advisers to Alphas and their packs in real life to this day, though in most cases, only the Alpha knows who the Emissary is. *("Visionary")* Those who are known to be or have formerly been Emissaries to Werewolf packs are Alan Deaton (formerly the Emissary to the Hale Pack and the current Emissary to the McCall Pack), Marin Morrell (the Alpha Pack), and Jennifer Blake (Kali's original pack).

In the mid-18th century, the most famous and monstrous Werewolf in history, the Beast of Gevaudan, began to ravage France, reportedly killing anywhere from 100 to 500 people before it was finally slayed by a human villager, Marie-Jeanne Valet, who eventually became the progenitor of the Argent line of Werewolf Hunters. *("Maid of Gévaudan")*

One of the most well-known Werewolf families is the Hale family, whose bloodline is known to go back several centuries. *("117")* Their most notable Alpha was Talia Hale, who possessed the rare ability to shapeshift into a true wolf, a trait that was also inherited by her eldest daughter Laura (who had inherited her Alpha spark upon Talia's death) and her only son Derek (who managed to evolve to full-shift despite only being a Beta at the time). *("Visionary"), ("Second Chance at First Line"), ("Smoke and Mirrors")*

## History

Little is known about the genesis of the werewolf species, though Gerard Argent has claimed that the first werewolf was supposedly Lycaon from Greek mythology, as well as his sons. According to the legend Gerard told, Lycaon, who was among the Greeks who worshiped the Titans rather than the Gods of Olympus, invited Zeus to a feast at his home, where he attempted to trick him into eating human meat. Zeus was so enraged by this prank that he cursed Lycaon and his sons by turning them into wolves. From there, Lycaon and his sons sought out the Celtic Druids, as they were rumored to have a gift for shapeshifting and Lycaon hoped that the Druids could help them undo the curse.

However, though the Druids were unable to remove the curse, they were only able to help them shift back and forth from human form to werewolf form. Due to their assistance, some Druids elected to work with a werewolf pack, helping them maintain their humanity and guiding them through their lives as lycanthropes, which led them to become called Emissaries. It is unknown if this legend is actually true or if it is simply a work of fiction, but regardless, Druid Emissaries continue to act as advisers to Alphas and their packs to this day, though in most cases, only the Alpha knows who the Emissary is. Known Emissaries to werewolf packs are Alan Deaton(Hale Pack and McCall Pack), Marin Morrell (Alpha Pack), and Jennifer Blake (Kali's Pack).

In the mid-18th century, the most famous and monstrous werewolf in history, La Bête du Gévaudan, began to ravage France, reportedly killing anywhere from 100 to 500 people before it was finally slayed by a human villager who eventually became the progenitor of the Argent line of werewolf hunters.

One of the most well-known werewolf families is the , whose bloodline is known to go back several centuries. Their most notable Alpha was , who possessed the rare ability to shapeshift into a true wolf, a trait that was also inherited by her eldest daughter (who had inherited her Alpha spark upon Talia's death) and her only son (who managed to evolve to full-shift despite only being a Beta at the time).

And like with the vampires, the origin of the werewolf race remained a mystery, but it turns out that a cavemen (some 10,000 years ago BC) was hunting a large black wolf that killed his parents. The hunter, back then known only as No-Man, still had his siblings. And they went with him to find the wolf. And after they found that wolf, it turns out the wolf had a family of its own. So the wolfs and No-Man's family fought one another as No-Man and the Great Black Wolf fought in a bloody confrontation but the man eventually one and killed the wolf. But somehow, after all of the wolves were killed, the energy of the wolf transferred to the man and he became one with the wolf, and from that day, the werewolf species was born, creating what is called the Original Werewolves.

## Full Moons

Because a Werewolf gains their power from the moon, full moons (and especially on supermoons, when the full moon is even closer to the Earth than it normally is) are when they are at their strongest. However, this also means that their animal instincts and heightened aggression are at their peak as well, which makes them much more likely to lose control and harm or kill someone by accident. This makes Werewolves vulnerable to exposure and also makes it easier for them to be captured or killed by Hunters, which is why Hunters do the majority of their hunting on full moons when Werewolves are most likely to make a mistake. Due to this risk, most werewolves are trained to control themselves on a full moon, typically by using an "anchor" to help them remain connected to their humanity.

An anchor can be a person, a relationship with a person, an emotion, an object, a mantra, or even just a Werewolf's own sense of self. For example, Scott McCall's anchor was his relationship with Allison Argent until several months after they broke up, when his anchor became his own willpower; Derek and Peter Hale's anchors involve focusing on their anger, rage, and hate; Isaac Lahey's anchor is the memory of his father before he became abusive; and Liam Dunbar focuses on not transforming by distracting himself with music on his iPod, though his friendship with Mason Hewitt has also been shown to help him regain control.

Werewolf packs may also have their own methods of training their Betas to maintain control over their lycanthropy. For example, Talia Hale used a sacred object to the Hale family, a Triskelion medallion, in combination with the mantra "Alpha, Beta, Omega" as a tool to help her daughter Laura gain control, and attempted to use it for Derek as well, with little success in the latter case. Similarly, Satomi Ito's pack recites a Buddhist mantra to help them stay human-- "Three things cannot long be hidden: the sun, the moon, the truth." To them, the meaning of "the truth" is the fact that Werewolves themselves are inherently violent creatures, and they must remember this truth in order to keep themselves under control to prevent unnecessary violence against others.

Until Werewolves gain full control of their transformations on full moons using their anchors, they are typically restrained in some way to prevent them from running wild and attacking people. Ideally, this involves locking the wolf in a secured room, like a boiler room, which has a strong enough construction to withstand the Werewolf's heightened strength, which has been even more enhanced by the moon's effects. Another method involves tying them up with large amounts of heavy chains, though this is still not always strong enough to keep a full-moon-crazed Werewolf at bay and is not ideal for long-term use.

Werewolves who already had anger issues prior to being turned, such as Liam (who was diagnosed with intermittent explosive disorder before he was bitten by Scott) can often have a much harder time learning to control their shifts than the majority of Werewolves because a Werewolf's anger is already heightened to begin with, and it is usually the trigger for an involuntary transformation. As a result, Liam took around eight months to finally learn control over his shifting on full moons as a result of his pre-existing anger issues, while other shapeshifters such as Scott, Isaac, and Malia only needed two or three full moons to finally get a handle on it.

Supermoons, or full moons that are especially close to the Earth, only make Werewolves even stronger and more bloodthirsty and aggressive than on normal full moons; they can feel the effects strongly even during the day when exposure to moonlight is at a minimum, increasing the amount of time during this moon phase that a Werewolf must work to resist the moon's influence.

Conversely, a lunar eclipse will suppress a Werewolf's powers for the duration of time when the moon is in the earth's umbral shadow, which usually lasts between ten and twenty minutes. During this time, a Werewolf will essentially be human, making them vulnerable to Hunters or anyone else who may try to take advantage of their lack of powers. Jennifer Blake, also known as the Darach, attempted to use a lunar eclipse to kill Deucalion, a self-proclaimed Demon Wolf who ordinarily was far too strong for even her immense powers to defeat.

## Werewolf Packs and Hierarchy

The majority of werewolves belong to a pack, due to being social creatures who also benefit from the additional power they gain from the support of their packmates. However, even those werewolves who chose to remain alone still respect the werewolf hierarchy, which breaks all werewolves down into three different groups, as listed below.

### **Alphas**

Alphas are physically the strongest of the Werewolf species and are typically the leaders of their respective packs. Alphas are distinguishable by their glowing crimson-red eyes, and their abilities are exponentially greater than those of most Betas and Omegas; not only do they possess immense individual power, but they also draw on the shapeshifters in their packs as well, giving them additional strength with every Beta they turn or have joined their pack. In addition, there are many different kinds of Alphas who take various forms, which are outlined below and sourced from the Argent Bestiary. Werewolves can gain the rank of Alpha in several different ways, including by inheritance, by killing another Alpha and stealing their powers (which is one of the most common methods), or, in extremely rare cases, by ascending due to the sheer force of will. It has also been implied that it is possible for Werewolves to be voluntarily given someone else's Alpha powers as well, though how this is done has yet to be revealed.

Alphas are the only Werewolves who can turn a human into a Werewolf via a bite or a deep scratch, and they also have the ability to use their Alpha roar to force Betas and Omegas into submission or motivate them; for example, Scott used his roar to allow Isaac to remove a trap on his foot *("More Bad Than Good")* and a second time to help Liam resist the electric shocks of the Eichen House orderlies *("Amplification")*. The injuries they inflict on lower-ranking Werewolves take much longer to heal than a normal wound would because of the additional power they possess.

Shapeshifting-wise, an Alpha can either assume the form of what is a typical description of a lycanthrope—a large bipedal wolf with human-like qualities—or, in rare cases, the actual form of a wolf. However, the latter is not always limited to Alphas or even real Werewolves; for example, Derek Hale evolved to full-shift into a wolf despite being a Beta in *Smoke and Mirrors*, and Theo Raeken, the Dread Doctors' first Chimera, was able to full-shift into a wolf due to the combination of his Werewolf and Werecoyote genes despite not even being truly supernatural.

Despite Alphas having advanced shapeshifting abilities, most Alphas don't often shift into their full form, preferring instead to merely change their faces like Betas.

#### **Beast** **Alphas**

    **Beast Alpha:** Beast Alphas are somewhat similar to Full Wolf Alphas in that they have a more advanced shapeshifting ability than Regular Alphas, but instead of becoming true wolves, Beast Alphas become a humongous and monstrous animal form, though they retain their human four-curve spine in order to stand upright if necessary. Beast Alphas are also typically very powerful in their beast form and in one case required the use of molotove cocktails to defeat. Known Beast Alphas are Peter Hale (during his brief time as an Alpha) and La Bête du Gévaudan. Scott McCall almost transformed into one during a battle between Satomi's pack and the Deadpool Assassins.

**True Alphas**

**True Alphas:** True Alphas are werewolves that gain Alpha Werewolf powers and statues based on its personality, rather than how Alphas kill and fight to become alphas or through the theft of another werewolf abilities. A Beta or Omega can become an True Alpha through strength of character or their own force of will alone. These are called “True Alphas” and are very rare. True Alphas appear at an average rate of once a century. Like normal alphas, True Alphas have red glowing eyes, but however they are stronger.

***Beta Werewolf***

Beta Werewolves are Werewolves who belong to a pack and who are one rank below an Alpha Werewolf. Betas are usually loyal to their Alphas and to each other, and will defer to their Alpha's judgment in most cases, though there have been instances when a Beta has risen to the occasion and defied their Alphas' orders, sometimes even going so far as killing their Alpha due to lack of confidence in their leadership or out of thirst for power. Beta Werewolves possess the same supernatural abilities and physical characteristics of the average Werewolf, including a pronounced brow, pointed ears, sideburns, fangs, and claws. However, Beta Werewolves' eyes can be either one of two colors: gold, or blue. Betas with blue eyes are believed to be Werewolves who have taken an innocent human life, whereas Betas with gold eyes have not. The strength level of Betas' powers can vary as well, with some Betas, such as Liam Dunbar, who has intermittent explosive disorder, being much more physically strong than their peers due to channeling their anger into augmenting their raw strength.

Omega Werewolves, also known as "lone wolves," are Werewolves who do not belong to a pack. There are many reasons why a Werewolf may not have a pack, such as being kicked out or abandoned by their former pack, being the sole survivor of a pack who had been killed by Hunters or other Supernatural's, or, in rare cases, having chosen solitude over the security of a pack. Because Werewolves are naturally drawn to be in packs due to the additional power they gain from it, Omega werewolves are known to be the weakest and are extremely vulnerable to Hunters and other creatures. In some rare instances, such as with Ethan and Aiden, Omegas will technically run with a pack without fully being a Beta within it; Ethan once described their status in their first pack as being "the bitches", as in the wolves who are the last to eat and who are always at the mercy of the Betas and Alphas above them. *("The Girl Who Knew Too Much")* However, aside from being nomadic and solitary creatures, Omegas are physically indistinguishable from Beta Werewolves—they will still have either gold or blue eyes (and, on rare occasions, Alpha red) and will have the same general Werewolf form as any other lycanthrope. Since an Omega is a lone wolf, any Alpha without a pack could technically be considered an "Omega" but would certainly be more powerful due to their additional Alpha "spark".

**Augmented Alphas-** Augmented Alphas are an uncommon kind of Alpha who becomes exponentially more powerful by killing and absorbing the mystical power from their own Betas, the knowledge of this ability doesn't seem to be common amongst werewolves. So far, the only Augmented Alphas introduced in the series is the Alpha Pack, which was led by Deucalion who proclaims himself the "Alpha of Alphas" Deucalion is so powerful that even the Darach, who had sacrificed nine different humans in a Druid sacrifice ritual to get the strength necessary to defeat him, was unable to use telekinesis on him. In his Wolf form, Deucalion's skin turned blue-black with thick fur and gained more muscles, and his forehead and the bridge of his nose became very ridged. The Alpha Pack with the exception of Deucalion had different eyes to the usual Alphas like Peter, Scott and Derek who only got red irises, the Alpha pack's wolf eyes were much wider with a dark ring around it, however, it is possible that they were merely transforming their eyes more than usual, as Ennis possessed these eyes before killing his betas, and Scott's red eyes became larger with black around it when almost transforming into the beast form. What makes the Augmented Alphas more dangerous than "regular" Alphas is that each one can possess the power of a pack if they had killed them all. The act of killing their own Betas seems to corrupt them as Deucalion was once a visionary wanting peace, however his blinding likely had a part in disillusioning him. It is unknown if the Alpha Pack gains the same symbiotic power boost that regular packs get. Known Augmented Alphas were the twins, Kali and Ennis.

**Twin Alphas:** Twin Alphas are also an uncommon occurrence. They are twin werewolves who have the ability to form one extra-large werewolf by merging their bodies together, though they maintain a double spine to accommodate their separate spinal cords in order to control their body. When the Twin Alphas are in their individual forms, they don't have the ridged brow and sideburns that other werewolves have when partially transformed; instead, they only have the red glowing eyes, fangs, and claws. The only Twin Alphas introduced in the series have been Ethan and Aiden, who apparently possessed their ability to merge into one werewolf even before they became Alphas, this merging ability gave them the power to to kill their alpha, essentially allowing them to share the alpha spark . However, after their neck was snapped by Jennifer Blake while in their merged form, the Alpha part of them died even despite their individual survivals, which not only demoted them back to Omega status, but also prevented them from being able to merge together again

## Eye Color | edit source

### Gold | edit source

Every werewolf, born or Bitten, starts out with gold eyes. After being Bitten by Peter, Scott's eyes as a werewolf were gold until he became an Alpha. Other werewolves with gold eyes include Isaac Lahey and Liam Dunbar, both of whom were also Bitten while Cora Hale was born a wolf, with gold eyes.

### Blue | edit source

A werewolf's eyes turn from gold to blue after killing an innocent. Derek's werewolf eyes changed from gold to blue when he gave his his girlfriend, Paige a mercy-killing. Peter and the twins have blue eyes from being supernatural serial killers, Jackson from his time as the Kanima. When Derek became an Alpha his eye color switches to Alpha red, but after he descends in Alpha Pact they change back to blue. If a werewolf with blue eyes were to be losing their power, their eyes will change back to gold as in Derek' case in 117. Derek's losing his werewolf power was part of the process of evolving as a werewolf. After becoming completely human and dying in Smoke and Mirrors, Derek revived with the ability to shape-shift into a full wolf with his blue eyes returned.

### Red edit source

*Main article: Alpha Werewolves*
A werewolf with red eyes is an Alpha. This is the easiest way to distinguish an Alpha from a Beta. When a werewolf ascends to Alpha status, their eye color, gold or blue, will change to red. Derek's blue eyes changed to red after killing an Alpha, his uncle Peter. Scott McCall also gains an Alpha's red eyes when he becomes a True Alpha. In Alpha Pact, we see that if a werewolf descends to Beta status, they lose the red eyes.

## Powers and Abilities

A Werewolf possesses a number of physical and passive powers, and the strength of their individual powers are generally based on their rank, though it can also be influenced by other factors. In terms of the Werewolf hierarchy, Alphas are the strongest, followed by Betas, and then Omegas at the weakest end of the spectrum. An Alpha Werewolf also typically possesses additional powers not seen in the lower ranks.

* **Advanced Shapeshifting**: Some Werewolves, typically Alphas (though occasionally Betas and Omegas as well), can shapeshift into more animalistic forms, such as transforming into a full wolf, or into a more beast-like monstrous form.
* **Shapeshifting:** A werewolf's transformation, or shifting, can come in any combination; eye color, fangs, claws. A werewolf's shifts in morphology can be involuntarily triggered by strong emotions such as anger, fear or a rapid heart rate. With practice, werewolves can learn to control their shifts, even on the full moon as well as the order in which the shifts happen, whether it being only eyes, claws or fangs. Werewolves have the ability to shape their features into that of a partially lupine form, which involves glowing eyes, fangs, claws, a ridged brow, and large sideburns. With practice, Werewolves can learn how to only transform a few selective features as needed, such as only extending their claws to cut something, their fangs to bite something, or simply making their eyes glow to enhance their eyesight or display their supernatural nature.
* **Super Strength:** Werewolves are able to perform high-powered athletic and martial feats, maintain a high endurance level and go par to par against their opponents such as other supernaturals. As werewolves form Packs, with at least one Alpha werewolf, their physical strength increases. Likewise, all their other abilities will improve as members of a Pack. Werewolves possess superhuman levels of strength that allow them to break through chains and deadbolt locks, punch through brick and marble walls, and throw grown men across a room with ease. Werewolves have been seen using their strength to snap a person's neck with one hand, flipping overturned vehicles back on their wheels, and bending rebar with their bare hands to use as weapons. Werewolves strength allows Them to easily rag doll, lift, drag and send normal humans flying. Werewolves can break bones with a swift kick, punch through solid brick walls, break guns in half with ease, knock a person unconscious with a slap to the head, kick down almost any door, bend metal bars and lift massive concrete blocks and heavy machineries, such as washing machines and refrigerators. The super-strength of a werewolf will amplify during the full moon, once they join a Pack, when they follow an Alpha. This ability has been used to break necks and spines, ripping out internal organs and break and move heavy objects. Werewolves are a strong breed; they are able to easily overpower and rip adult humans and animals to pieces and easily rag-doll them, ripping flesh and bones with amazing force; their strength is notable even for monsters, as they have been observed as being able to smash stone with their bare hands. Their werewolf form, during a full moon, is more powerful and they are capable of lifting at 100 ton. Their strength also extends into the muscles of their legs, allowing them to leap, from a crouch, roughly 24 feet into the air. Even while in human form, werewolves have incredible strength, Even When they are in their werewolf form during the full moon, their powers amplify to a degree that excels that of regular vampires; making them more powerful than vampires. a werewolf can overpower and kill any vampire with ease and tear an entire group of witches apart. They can also defeat older vampires in small groups. Using just Their fists, Werewolves are able to punch and dent the auto body of motor vehicles.
* **Superhuman Stamina:** Werewolves have enhanced stamina which allows them to perform physical activities for a very long period without getting worn out or exhausted.
* **Super Speed:** Werewolves can run much faster than even the most athletic human beings, being able to keep up with vehicles such as motorcycles that are driving at top speeds. They can also run on all fours (hands and feet) in both human and in Werewolf form.

* **Super Agility/Reflexes:**  Werewolves possess supernaturally enhanced agility and reflexes that allow them to leap very high and across large distances, jump from several stories up and land lightly on their feet, and perform a multitude of acrobatic, gymnastic and martial feats such as flips, handsprings, and spinning kicks. They can also process moving objects much better than humans can, allowing them to catch projectiles in mid-air and dodge speeding bullets before they can be hit. Their use of this power is usually instinctive, and newly-turned Werewolves have been seen performing impressive gymnastic routines with no training.
* **Super Durability:** Though Werewolves can still sustain open wounds like any other creature, they are much more durable to blunt force trauma than the regular human, allowing them to be thrown through walls and fall from tall heights without fatal injury. They can also endure a great deal more physical damage for a much longer period of time than an ordinary human, as Werewolves have been known to fight through dozens of gunshot wounds, stab wounds, burns, and broken bones that would normally incapacitate a regular person.
* **Empathy:** Being that werewolves' senses are so strong, they developed the ability to sense other's emotions through touch. With time this power grows stronger, this is used to sense a person's true intentions and if they are lying or not. At first this ability can be very annoying and hard to control, sensing everyone's emotions without meaning to.
* **Super Senses:** Werewolves, like their wolf counterparts, have extremely sensitive senses of sight, hearing, and smell. They can see in total darkness and across large distances with great clarity, track scents for up to several miles and can hear whispered conversations across great distances and from outside of buildings with ease. Using their sense of smell in particular they can interpret the chemosignals that indicate identity and emotional states, a skill that, with practice, can be developed to the point of a supernatural sense of empathy; it has also been revealed that Werewolves can even sense sexual desire through scent. These abilities help Werewolves fight at night, hear approaching enemies, and locate missing people by scent. A Werewolf's glowing eyes can also be used to see mystical or supernatural phenomenon that cannot be perceived by human eyes, such as a Nemeton, or a Kitsune's aura.

* **Vampire-Toxic Blood:** Their blood is toxic to vampires, which will cause severe bleeding and seizures when ingested, but it is not fatal in small doses. It does, however, remain in the vampire's system, for an unknown amount of time, and makes it impossible for them to create new vampires without their potential progeny developing horrible mutations.
* **Accelerated Healing:** Werewolves have an advanced healing factor, they can heal much faster than humans and are able to sustain much more extensive physical injuries, broken bones, gashes, gunshot wounds without danger of dying. Peter Hale was heavily burned in the Hale fire, was rendered comatose for six years, and was able to eventually fully recover with all his injuries healed. Derek was impaled through his torso by rebar without any residual issues.Werewolves possess extraordinarily enhanced healing factors that allow them to heal from all wounds within moments, and, as a result Werewolves are immune to all human diseases and conditions. werewolves have been shown to heal from gunshots; stab wounds through the chest, abdomen, and extremities; and broken arms, legs, and spines, broken bones can heal instantly after they've been reset. They have been shown to heal quickly from gunshots, stab wounds through the chest, abdomen and extremities, and broken arms, legs, and spines, though most cannot heal from a broken neck; while varying among different ranks of Werewolves. For this reason, they cannot get high on drugs or drunk on alcohol—because the "high" is technically caused by the substance inflicting some kind of damage on the body, the Werewolf can heal this damage faster than the effects can be felt the. The only toxic substances that Werewolves are not immune to are wolfsbane, mistletoe and They are also vulnerable to the paralytic effects of Kanima venom, though, with concentration, their accelerated healing ability will allow them to process through the toxin and overcome its effects much more quickly than a normal human.. though some medications, such as animal tranquilizers can still affect them if their healing ability has been impaired in some way (e.g. weakened from torture with electricity or poisoned with wolfsbane). The only real limit to this power is that substances that Werewolves are vulnerable to (wolfsbane, electricity, etc) can impair this ability.

* **Pain Absorption:** Werewolves have the ability to absorb pain from animals, humans, and other creatures through tactile contact. This is usually done by touching the person who is in pain, or the injured body part and drawing the pain into themselves, which manifests as the Werewolf's veins darkening as their body processes it.  Alphas can heal the extremely ill with their pain transference ability.
* **Scent**: Like their hearing, and voices, werewolves are particularly cued to the scent of their own kind. Scott using his sense of smell determined DeMarco Montana was a werewolf, and could also tell he was part of a Pack.
* **Immortality**: Because a werewolf's rapid cellular regeneration prevents them from contracting any human illness or condition and replaces aging cells at a constant rate, So When a werewolf is born or when a human is bitten at a young age, they age slower than humans. However, either way, once a werewolf reaches maturity, their aging stops and they become immortality in which  they cannot die or age from natural causes.
* **Voice:** Because a werewolf's senses are immensely attuned to his own kind, particularly with those who are of the same Pack, they're able to communicate with their fellow members very effectively and over immense distances. They're able to use their voices to snap fellow Pack members out of non-responsive states such as a purely animalistic bloodlust or a health-related unconsciousness. The most particularly common werewolf voice is the roar of an Alpha, with is used to restrain, or force the shift upon, other lesser canine shifters.
* **Memory Manipulation:** All Werewolves have the ability to perform a memory-sharing ritual, but it is most commonly performed by Alphas due to the level of control and practice required to avoid harm or death towards the target. By sticking their claws into the back of a person's neck, they can view the person's memories, share their own memories with the target, or suppress or remove memories entirely.
* **Animal Instincts:** Werewolves are apex predators, and, as such, they can assert dominance over other animals such as dogs, cats and deer. They can use this ability to force them to be quiet or leave the area, or to stand down if they are acting aggressively. As a result, these animals can often be frightened by the presence of Werewolves. They also have natural animal instincts that allow them to think as true animals do, though some Werewolves are more in-tune with these instincts than others.

* **Animal Instincts:**Werewolves are apex predators, and, as such, they can assert dominance over other animals such as dogs, cats, and deer. They can use this ability to force them to be quiet or leave the area, or to stand down if they are acting aggressively. As a result, these animals can often be frightened by the presence of werewolves, especially Alphas. Werewolves also have natural animal instincts that allow them to think as true animals do, though some werewolves are more in-tune with these instincts than others.

* **Alpha Roar: (Alphas only)**Alpha werewolves have the ability to roar so powerfully that they can scare away weaker creatures and force Betas and Omegas to submit, to transform into werewolf form, or to return to human form.

* **Healing Disruption: (Alphas only)** Alpha werewolves possess a mystical energy that causes injuries they inflict on lower-ranking supernatural creatures with accelerated healing abilities to take much longer to heal than a normal wound would.

* **Anger:** When a Werewolf is furious or enraged, their anger increase all their power and abilities for a short period of time, which as well as, allows them to have an advantage over a vampire or human.

* **Strong Fangs, Teeth & Claws:** In werewolf form, Werewolves have razor sharp claws and teeth that can slice or bite through human and vampire flesh, wood and metal. Alpha werewolves can use their bite to infect other people with the curse and turn them into werewolves via a bite or scratch.. Their fangs/claws can tear off, eat human flesh and can rip out a human heart right out of their chest cavity..

* **Power Stealing:** Werewolves naturally possess the power to steal powers from others through the transfer of the Alpha spark; when a Beta or Omega Werewolf kills an Alpha, they take that Alpha's power and become an Alpha themselves. A lesser known aspect of this ability was discovered by an Alpha, Deucalion, who killed one of his Betas who challenged his status and learned that he could steal his Betas' powers and take it for his own; it is unknown how this aspect was unknown to much of the supernatural community, considering the likelihood of Alphas having to kill Beta or Omega challengers to their status. It can be assumed that Werewolves, like Chimeras, can steal powers from others through taking their pain and lives, as it was Deucalion who taught Theo how to do it, suggesting that he has done it himself. Their strength also increase by how many other werewolves an Alpha has killed in its own pack and absorbing their power through the tips of their claws.
* **Merging:** Alpha twins have shown the ability to merge into one Super-Wolf. However, this ability was unique to the twins themselves as no other Alpha has this ability.

* **Night Vision**: Werewolves can see in total darkness, they can see everything in color and clarity when they use night vision their eyes glow.
* **Wall-Crawling**: Werewolves using their very sharp claws are very adept at climbing or scaling sheer surfaces.
* **Enhanced Endurance:** Werewolves have amazing endurance to take hits from vampires or other werewolves.
* **Wall crawling:** Werewolves can adhere to sheer surfaces.
* **Cold and heat resistance:** Werewolves can survive tough environment conditions.
* **Clairvoyance:** Being part of the supernatural 'family', they can see and hear ghosts the same way vampires and other ghosts can. It should be noted that the boost in strength and smell on the day of the full moon, and the ability to perceive ghosts only take effect after a werewolf's first transformation.
* **Lycanthrope Enhancement:** Werewolves can show off their eyes, fangs, claws by partially shifting.
* **Eidetic Memory:** werewolves are said to possess perfect recall and to be unable to forget since becoming sired into the species. Their minds are often called "vaults" in which they store all information permanently, regardless of how far such memories recede into the past.
* **Power Granting: (Alphas only)** Alphas have the ability to turn regular humans into Werewolves by biting them with their fangs (or, in some rare cases, by scratching them very deeply with their claws).
* **Strong Fangs, Teeth & Claws:** In werewolf form, a werewolf's greatest weapons are its sharp teeth and sharp claws which can cut through steel. Werewolves have powerful teeth and claws; able to cut solid walls and are as strong as steel and regrow in minutes. Their fangs can tear off and eat human flesh and can rip out a human heart right out of their chest cavity. The werewolf's claws and teeth are extremely sharp and tough, enabling them to rend through a variety of substances including fabric, wood, cinder block, and even  metals. Werewolves can also use their claws to crawl along walls at great speed in pursuit of prey.
	+ **Extra Sensory Senses**: Werewolves can use a skill akin to extra sensory perception. They can utilize all their senses simultaneously, working on an apparent subconscious level, as explained to Scott by Derek. Scott was able to sense the onset of one of Erica's epileptic seizures similarly to an animal sensing an upcoming natural disaster.

## Perks and Quirks

* Becoming a werewolf can heal scars and cure chronic illnesses like asthma, epilepsy or cancer.
* Camera flashes and video recording devices cause werewolves eyes to glow making them nearly impossible to photograph. They can apparently learn to control this effect.
* In the dark, werewolf eyes react to light like a regular canine with eyeshine. This is first seen in *The Tell*.
* Werewolves cannot become intoxicated by drinking alcohol. It is believed this is due to their enhanced healing ability.
* Smelling chemosignals allows werewolves to know what someone is feeling.
* Werewolves can control their healing ability to some degree, while they are conscious.
* Werewolves, like other shapeshifers, are at the mercy of the full moon and can lose control of their temperament. However the different full moons can have different effects on werewolves.
	+ During the "Wolf Moon," families/packs get together for a "right of passage." (*Teen Wolf: Search for a Cure*)
	+ During the "Worm Moon," a werewolf can be brought back to life with wolfsbane and blood from an Alpha if the body is still intact. However, the werewolf will be physically weak for some time as shown with Peter Hale. (*Party Guessed*)
	+ The Supermoon, or perigee syzygy, effects werewolves heavily has the normal full moon activity is amplified and self-control is harder to maintain. The Dread Doctors use the moon to awaken a resurrected La Bête du Gévaudan in Mason Hewitt. (*Status Asthmaticus*)

### Minor Weaknesses

* Inexperienced werewolves are at the mercy of the full moon. Under its sway, they lose control and their homicidal tendencies increase. This can be controlled by force of will, but bitten werewolves have a more difficult time with remaining in control.
* Hecatolite can block the effects of the moon and disrupt the natural cycle of transformation.
* Bites, scratches and other wounds inflicted by an Alpha will not heal as quickly as other injuries.
* Intense pain or steady application of low amperage electricity can keep werewolves weak and in human form.
* While their healing abilities come through in the most dire situations, werewolves can still bleed out with a wound is not properly treated (*Unleashed*) and any head injury such as being bludgeoned or shot in the head or heart with silver bullets or weapon can kill them (*The Wolves of War*).

## Weaknesses and Vulnerabilities

While incredibly powerful, Werewolves possess a number of weaknesses which can be exploited by Hunters, humans and other creatures.

* **Wolfsbane:** Wolfsbane, also known as aconite, is an extremely toxic herb for Werewolves. The effects of Wolfsbane vary depending on the type, amount and delivery method. It can cause hallucinations, weaken, render unconscious or kill werewolves if it reaches the heart. though there are ways of expelling the herb from their bodies, such as ingesting ashes of the strain in question, literally burning the wolfsbane-infected wound, or surgically excising the vapor from their chests. The most common treatment for curing wolfsbane poisoning is burning it out with fire as shown when the Ethan and Aiden were attacked by the resurrected Kate Argent; their blood turned black as it poured from their wounds, and Derek Hale was forced to burn it out with a torch to save them due to the fact that they had no idea what strain of wolfsbane it was and thus could not use the ash like Derek did when he was shot with the Nordic Blue Monkshood. However, this is not always the case such as for the yellow wolfsbane as Deaton had to slice Brett's chest open to cure him of the wolfsbane and, once cut open, yellow mist came flowing out his chest. Strangely enough, when Scott McCall was shot with a yellow wolfsbane bullet, Derek was able to cure him by burning out the wound, just as he did for the twins. These methods are usually only painful for a short time due to the Werewolf/Werecoyote/Werejaguar's accelerated healing ability.

* **Electricity:**  Werewolves are incredibly vulnerable to electricity, which, for unknown reasons, seems to interfere with the nature of their abilities. For this reason, Hunters have been known to use cattle-prod tasers to incapacitate wolves in order to capture them, and will hook them up to car batteries with electrical wires in order to torture them. Lower voltages will simply prevent a wolf from transforming or healing, while higher voltages can easily knock out or even kill a Werewolf.
* **Full Moon:**Though being a Werewolf is considered a gift in the supernatural community due to the increased strength, speed, durability/stamina, and healing abilities that it provides, it also comes with a price, which is that the Werewolf becomes extremely feral, bloodthirsty, and easy to anger on the full moon, when they are at the height of their power. For this reason, Werewolves must be trained to control themselves on full moons in order to prevent harm and exposure to bystanders and to avoid the wrath of the Werewolf Hunters who patrol wooded areas during the nights of the full moon for just such a loss of control.
* **Intense Emotions:** The transformation into a werewolf can be easily triggered by intense emotions such as anger, fear, stress, or any other sensation that increases the heart rate, which, especially for newly-bittenWerewolves, puts them at risk of losing control and can result in harm to innocent civilians, exposure to thehuman world, and can also put the Werewolf at risk of being killed by a Hunter as punishment for anything they did while transformed.
* **Loud Noises**: Because of a Werewolf's very heightened sense of hearing, they can be incapacitated by noises at extremely loud decibels, as well as sounds at ultrasonic and subsonic frequencies. Examples of the former cases would be a Banshee's scream *("The Girl Who Knew Too Much")* or microphone feedback *("A Credible Threat")*, and examples of the latter would be the ultra-sonic emitters used by the Argent Hunters to disorient and lure a Werewolf into a trap *("Chaos Rising")*, or the subsonic music used by the Deadpool assassins that made Liam, Malia, and Scott behave as though they were drunk. *("Perishable")*
* **Lunar Eclipse:** During the phase of a lunar eclipse where the moon is completely covered by the Earth's umbral shadow, Werewolves will be cut off from the source of their powers and will be subsequently reverted the state of a normal human for the duration. Though this phase typically only lasts ten to twenty minutes, it is still a very vulnerable period for Werewolves, which makes it an excellent opportunity for hunters and less-powerful supernatural creatures to attack, as a Werewolf will be unable to access their enhanced strength, shapeshifting, and healing abilities.
* **Mountain Ash**:Rowan wood, or the ashes that result from burning it (known as mountain ash), are effective barriers against the supernatural, including Werewolves. If a building is surrounded by rowan or mountain ash in an unbroken circle, a Werewolf will be unable to enter it, nor will they be able to leave it if they are in the building when the circle was created. For this reason, many Druids, Banshees, Chimeras, and other humans who are "in the know" and can safely handle mountain ash use it in order to protect themselves or to create traps for Werewolves and other supernatural creatures.}}
* **Bloodlust** :Fueled by anger, werewolves can enter a violent, animalistic state of bloodlust. They are unable to control their desire to kill and seem largely beyond rational thought. Scott is unable to remember anything from the fugue state.
* **Kanima Venom**: The Kanima Venom paralyze werewolves from the neck down.

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