Ellga Von Brath

Boris - Teddybear

## **Intro**

Ellga Von Brath is half elf vampire barbarian.

## **Description**

### **Appearance**

Becoming a vampire at a young age, she appears to be about the age of 11 despite being very old. She is described as wearing a red skirt, a white fluffy shirt, a silver locket that her father gave her. She wields an axe that is as big as her.

## **Character information**

### **Notable items**

#### **Current items**

##### Weapon

* 4 spears

#### Half elf abilities

* **Darkvision:**Elga has superior vision in dark and dim conditions. she can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. She can't discern color in darkness, only shades of gray.
* **Fey Ancestry:** She has advantage on saving throws against being charmed, and magic can't put her to sleep.

**Vampire Abilities:**

* **Vampiric Vitality:** Advantage against necrotic damage and immune to disease but requires blood each day.

#### **Proficiencies**

* **Skills**:
	+ **Expertise**:
* **Tools**:

* **Armor:** light armor, medium armor, shields

* **Weapons:** simple weapons, martial weapons

#### Languages

* Elvish
* Common

##### Rage

In battle, she fights with primal ferocity. On her turn, she can enter a rage as a bonus action.

While raging, she gains the following benefits if she isn't wearing heavy armor:

* She has advantage on Strength checks and Strength saving throws.
* When She make a melee weapon attack using Strength, she gain a +2 bonus to the damage roll. This bonus increases as she level.
* She have resistance to bludgeoning, piercing, and slashing damage.

Her rage lasts for 1 minute. It ends early if she is knocked unconscious or if her turn ends and she haven't attacked a hostile creature since her last turn or taken damage since then. She can also end her rage on her turn as a bonus action.

Once she has raged the maximum number of times for her barbarian level, she must finish a long rest before she can rage again. She may rage 2 times at 1st level, 3 at 3rd, 4 at 6th, 5 at 12th, and 6 at 17th.

##### Unarmored Defense

While she is not wearing any armor, her Armor Class equals 10 + her Dexterity modifier + her Constitution modifier. She can use a shield and still gain this benefit.

##### Danger Sense

At 2nd level, She gain an uncanny sense of when things nearby aren't as they should be, giving her an edge when she dodge away from danger. She advantage on Dexterity saving throws against effects that she can see, such as traps and spells. To gain this benefit, she can't be blinded, deafened, or incapacitated.

##### Reckless Attack

Starting at 2nd level, she can throw aside all concern for defense to attack with fierce desperation. When she makes her first attack on her turn, she can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against her has advantage until her next turn.

##### Extra Attack

Beginning at 5th level, she can attack twice, instead of once, whenever she take the Attack action on her turn

##### Feral Instinct

By 7th level, her instincts are so honed that she have advantage on initiative rolls.

Additionally, if she is surprised at the beginning of combat and aren't incapacitated, She can act normally on her first turn, but only if she enter her rage before doing anything else on that turn.

##### Brutal Critical

Beginning at 9th level, she can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.

This increases to two additional dice at 13th level and three additional dice at 17th level.

##### Relentless Rage

Starting at 11th level, her rage can keep you fighting despite grievous wounds. If she drop to 0 hit points while she is raging and don't die outright, she can make a DC 10 Constitution saving throw. If she succeed, she drop to 1 hit point instead.

Each time she use this feature after the first, the DC increases by 5. When she finish a short or long rest, the DC resets to 10.

##### Persistent Rage

Beginning at 15th level, her rage is so fierce that it ends early only if she fall unconscious or if she choose to end it.

##### Brutal Critical (3 dice)

At 17th level, she can roll three additional weapon damage dice when determining the extra damage for a critical hit with a melee attack.

##### Indomitable Might

Beginning at 18th level, if her total for a Strength check is less than here Strength score, she can use that score in place of the total.

#### Path of the Beast

##### Form of the Beast

3rd level
When she enter your rage, you can transform, revealing the bestial power within you. Until the rage ends, you manifest a natural weapon. It counts as a simple melee weapon for her, and she add her Strength modifier to the attack and damage rolls when sheattack with it, as normal.
She choose the weapon's form each time she rage:

* Bite. Her mouth transforms into a bestial muzzle or great mandibles (your choice). It deals 1d8 piercing damage on a hit. Once on each of her turns when she damage a creature with this bite, she regain a number of hit points equal to her proficiency bonus, provided you have less than half your hit points when she hit.
* Claws. Each of her hands transforms into a claw, which she can use as a weapon if it's empty. It deals 1d6 slashing damage on a hit. Once on each of your turns when you attack with a claw using the Attack action, she can make one additional claw attack as part of the same action.
* Tail. she grow a lashing, spiny tail, which deals 1d8 piercing damage on a hit and has the reach property. If a creature she can see within 10 feet of her hits she with an attack roll, she can use her reaction to swipe her tail and roll a d8, applying a bonus to her AC equal to the number rolled, potentially causing the attack to miss her.

##### Bestial Soul

6th level
The feral power within her increases, causing the natural weapons of your Form of the Beast to count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
She can also alter her form to help her adapt to her surroundings. When she finish a short or long rest, choose one of the following benefits, which lasts until you finish your next short or long rest:

* She gain a swimming speed equal to her walking speed, and she can breathe underwater.
* She gain a climbing speed equal to her walking speed, and she can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
* When she jump, you can make a Strength (Athletics) check and extend your jump by a number of feet equal to the check's total. She can make this special check only once per turn.

##### Infectious Fury

10th level

When she hit a creature with her natural weapons while she is raging, the beast within you can curse your target with rabid fury. The target must succeed on a Wisdom saving throw (DC equal to 8 + her Constitution modifier + her proficiency bonus) or suffer one of the following effects (her choice):

* The target must use its reaction to make a melee attack against another creature of your choice that you can see.
* The target takes 2d12 psychic damage.She can use this feature a number of times equal to her proficiency bonus, and she regain all expended uses when she finish a long rest

##### Call the Hunt

The beast within you grows so powerful that she can spread its ferocity to others and gain resilience from them joining your hunt. When she enter her rage, she can choose a number of other willing creatures she can see within 30 feet of you equal to her Constitution modifier (minimum of one creature).

She gain 5 temporary hit points for each creature that accepts this feature. Until the rage ends, the chosen creatures can each use the following benefit once on each of their turns: when the creature hits a target with an attack roll and deals damage to it, the creature can roll a d6 and gain a bonus to the damage equal to the number rolled.

She can use this feature a number of times equal to Her proficiency bonus, and she regain all expended uses when you finish a long rest.

### Vampire

##### Bat Transformation

Ellga can potential turn into a bat on a Nat 20 and one lower roll only turn partly into a Bat

## Questions

At the beginning of every episode, the party answers a randomly selected question to help the party get to know each other.

* When asked about her least favorite smell, she stated that as a Vampire she hates the smell of garlic. Episode 1: Arrested in Attro City - The Arrest is History.
* When asked to describe love, she said she had never really experienced love. While she did have love for her family hundreds of years ago, she now does her own thing. Episode 2: Arrested in Attro City - Once Upon a Crime.
* When asked what truth means and how important it is to her, she said that there was no importance to truth. What matters is what helps you get ahead in life, and if you have to be untruthful to people to save yourself that is okay. Episode 3: Arrested in Attro City - Worst Chase Scenario
* When asked what her "at-bat" music would be, she said the overture from Phantom of the Opera. Episode 4: Arrested in Attro City - Give it the Old College Spy.
* When asked whats her favorite vacation Destination would be(modified to whats would be her ideal vacation), she said she love to visit transylvania or her secondory choice would be pennsylvania[5]Episode 5 : Parliament to Be
* When asked if she has to choose a diffrent or fallback profesion in life what would it be, she said she doesn't like to work (If she was forced to work she would work in a Bloodbank)[6] Episode 6 : Alchemist the Mark
* When asked if she belive in Faith,Destiny or free will,she said she belive in free will [7]Episiode 7 : Nuts and Vultz
* When asked what something surprising about her that would shock the other party member, she answered that other would be shock to learn that she an Vampire [8] Episode 8 : Gone with the Windmill
* When asked what was her most recent Nightmare she had, she answered that her recent nightmare was her surfboarding on a holy water on a Crucifix while being force feed garlic [9] Episode 9 Tug-O-Worg
* When ask what she wants to be remember for ,she said she doesn't really care if she remembered for anything [10]Episode 10: Smell the Fresh Snare
* When asked what something she wants to loose or gain,she said she wants her twin sister back [11] Episode 11 : Days Dragonne by
* When ask if she wants to be feared or respect, she said if she not respected she will be feared [12] Episode 12 : Make the Ghost of a Situation

## **Trivia**

* Ellga's character is similar to the Skyrim character "Babette," a vampire member of the Dark Brotherhood who appears to be the age of 10 but is actually 300.
* She is has a twin Sister called Evenna/Evena Von Brath. Evena Von Brath unfortunately didn’t turn into a vampire like Ellga.

* Ellga once ripped the lid off of a sarcophagus single handedly (Blrrble Grrble Glrrb, Ep 20. Timestamp: 27:23-28:00)

## **Art**

Episode Art from C2A1E3Fan Art by Magical\_Madoka on TwitterArt by reddit user kontrahentEllga fanart by @Happygravity.Art on instagram1. ↑ https://youtu.be/gfMAkcGrhHA?t=9