Holy Empire of Capitol/Trade

## **Lore**

Although much of the trade took place between the various provinces of the empire, the trade routes extended far beyond the borders of the empire, reaching independent commercial regions where diversified other sentient races go to trade. Trade with these zones was carried out mainly through intermediaries along the trade routes of distant worlds, from the ports of the imperial worlds. The main traded goods were minerals, metal alloys and exotic products and food was also traded. Although most provinces (or sector) were able to produce their own resources, the imperial government had a preference for certain provinces. This meant that synthetic fiber was produced only in industrial sectors, which also made synthetic fiber one of the main products marketed with independent trade zones. The scarcity of this product was rare.

## COMMODITIES

### Class I

Class I materials are best produced on planets with lots of vegetation and natural life

* Textiles - 2
* Spices - 6
	+ Ibi's Hollow - 3
	+ Krizovia - 3
	+ File:Flag of the Republic of Chaykorom.png Chaykorom - 3
* Foods - 5
	+ Ibi's Hollow - 3
	+ Krizovia - 3
* Hydrocarbons - 7
	+ Ibi's Hollow - 4
	+ Phero Ecumene - 4
	+ File:Flag of the Republic of Chaykorom.png Chaykorom - 4
* Furs - 8
	+ Ibi's Hollow - 5
	+ Phero Ecumene - 5
	+ File:Flag of the Republic of Chaykorom.png Chaykorom - 5
* Woods - 7
	+ Phero Ecumene - 5
	+ Krizovia - 5
* Drugs - 8
	+ Ibi's Hollow - 5
	+ Phero Ecumene - 5
	+ Zoscia - 5
* Livestock - 7
	+ Ibi's Hollow - 5
	+ Zoscia - 5

### Class II

Class II commodities are best produced on planets with large amounts of urbanization

* Capital - 1
* Financial Services - 8
	+ Ibi's Hollow - 6
	+ Phero Ecumene - 6
* Electronics - 5
	+ Ibi's Hollow - 3
	+ Phero Ecumene - 3
	+ Commonwealth of Greater Niraao - 3
* Cars - 3
* Building Materials - 9
	+ Ibi's Hollow - 65
	+ Phero Ecumene - 5
	+ Krizovia - 5
	+ Zoscia - 5
* Artificial Intelligence - 1
* Radioactive material - 9
	+ Ibi's Hollow - 6
	+ Krizovia - 6
	+ File:Flag of the Republic of Chaykorom.png Chaykorom - 6
	+ Marric Union/Trade - 6
* Literature - 9
	+ Phero Ecumene - 7
	+ Marric Union/Trade - 7
	+ Zoscia - 7
* Video Games - 5
	+ Commonwealth of Greater Niraao - 4
* Arts and Culture - 4
	+ Ibi's Hollow - 3
	+ Commonwealth of Greater Niraao - 3
* Talent - 2

### Class III

Class III materials are best produced in space

* Antimatter - 7
	+ Ibi's Hollow - 6
* Common Minerals - 6
	+ Ibi's Hollow - 4
	+ Krizovia - 4
* Rare Elements - 3
* Terrestrial Military Vehicles - 1
* Space-to-Ground Craft - 3
* Small Military Spacecraft - 4
* Surveys and Risk Assessments - 3
* Large Military Spacecraft - 5
	+ Marric Union/Trade - 4
* Capital-class Military Spacecraft - 6
	+ Commonwealth of Greater Niraao - 5
* Hydrogen - 10
	+ Phero Ecumene - 6
	+ Marric Union/Trade - 6
	+ Krizovia - 6
	+ Zoscia - 6
	+ Khimyat - 6
* Consumer Appliances - 8
	+ Krizovia - 6
	+ Zoscia - 6
* Small Arms - 6
	+ Ibi's Hollow - 5
	+ Commonwealth of Greater Niraao - 5
* Quantum Breach Drives - 5
	+ Phero Ecumene - 4
	+ Marric Union/Trade - 4
* Civilian Liners - 7
	+ Ibi's Hollow - 5
	+ Krizovia - 5
* Terraforming Services - 6
	+ Ibi's Hollow - 4
	+ Phero Ecumene - 4
* Megastructural Engineering - 8
	+ Ibi's Hollow - 6
	+ Phero Ecumene - 6
	+ Marric Union/Trade - 5

### Vice Commodities

Vice commodities are often subject to heavy regulation or outright ban.

* Liquor - 6
* Pornography - 5
* Sex Trafficking - 7
* Slavery - 6
* Prostitution - 8
* Soft Recreational Drugs - 7
	+ Khimyat - 6
* Hard Recreational Drugs - 4
* Unethical Media - 4
* Organs - 8
* Weapons of Mass Destruction - 4

## EXPORTS

### Phero Ecumene (3)

* Terrestrial Military Vehicles - 1 ⟶  Terrestrial Military Vehicles - 4 (Profit 3)

### Sovereign Union of Khimyati States (10)

* Talent - 2 ⟶  Talent - 4 (Profit 3)
* Terrestrial Military Vehicles - 1 ⟶  Terrestrial Military Vehicles - 4 (Profit 3)
* Video Games - 5 ⟶  Video Games - 6 (Profit 4)

### Karstedt (3)

* Video Games - 5 ⟶  Video Games - 4 (Profit 3)

### Unified Hasari Republic (14)

* Video Games - 5 ⟶  Video Games - 4 (Profit 3)
* Talent - 2 ⟶  Talent - 4 (Profit 3)
* Textiles - 2 ⟶  Textiles - 4 (Profit 3)
* Food - 5 ⟶  Food 5 - (Profit 5)

### Empire of Grand Velika (20)

* Rare Elements - 3 ⟶ File:Grand Velika Flag.png Rare Elements - 4 (Profit 4)
* Terrestrial Military Vehicles - 1 ⟶ File:Grand Velika Flag.png Terrestrial Military Vehicles - 3 (Profit 3)
* Video Games - 5 ⟶ File:Grand Velika Flag.png Video Games - 5 (Profit 4)
* Electronics - 5 ⟶ File:Grand Velika Flag.png Electronics - 6 (Profit 5)
* Hard Recreational Drugs - 4 ⟶ File:Grand Velika Flag.png Hard Recreational Drugs - 5 (Profit 4)

### 3rd Imperium of Coriusian (39)

* Capital - 1 ⟶  Capital - 8 (Profit 7)
* Cars - 3 ⟶  Cars - 6 (Profit 5)
* Video Games - 5 ⟶  Video Games - 7 (Profit 6)
* Terrestrial Military Vehicles - 1 ⟶  Terrestrial Military Vehicles - 8 (Profit 7)
* Space-To-Ground Craft - 3 ⟶  Space-To-Ground Craft - 7 (Profit 6)
* Large Military Spacecraft - 5 ⟶  Large Military Spacecraft - 5 (Profit 4)
* Quantum Breach Drives - 5 ⟶  Quantum Breach Drives - 5 (Profit 4)