Kodequara

The **kodequara** are a race of robots or automatons. They are also known by other names, such as "**quaserejare**" (their original name), "**serejare**", or "**hoquosari**".

## Appearance

The kodequara were built to resemble their creators: so they were blonde, blue-eyed, and peach-skinned. Their yellow hair may be synthetic strands or wax molds.

After their defeat, kodequara built by then were brown, from the trees' wood that they were built from. Their blonde hair was made from tree roots.

## History

Before the Green Years, these automatons were built as servants and crash test dummies, each having the blonde and blue-eyed beauty of their Heronoi masters. They were originally known as "quaserejare". A trickster god, Kojarena, inspired them to start a rebellion so they can build a kingdom for him: in their rebellion, thousands of quaserejare killed humans, and factories began to come to life, churning hundreds of automatons bent to slaughter the Heronoi.

The quaserejare nearly took over Heronoja within four months, having ruled over the eastern half. Their temporary realm, "Quaseranoja" was a magocracy, where the quaserejare experimental with various magical spells from all over the Galaxy under the instructions of their god. Throughout those four months, people from other nations attempted to bomb the quaserejare, trying to force them to share their magical abilities. Humans were forbidden from entering the Quaserejare Magocracy, and any who were caught within the country (including King Arandoquidwo, who created the quaserejare) were sliced or burned alive.

While they attempted to use more powerful spells to summon dimensional beings and deities, they were defeated by the Heronoi, who destroyed them and disposed their remains by burning them or burying them. In spire of their defeat, Kojarena still pitied them and revived them, allowing them to befriend and work with forest wights.

Because of their possession by the god Kojarena, every kodequara is infused with magic. Other spirits, evil ghosts, and sorcerers attempted to possess them, either to harvest their magic and destroy them, or corrupt them as their slaves and warriors in their quests to dominate or exterminate humanity and the nature wights.

## Kodequara (Forest Kodequara)

Some kodequara (those robots that were buried within Heronoja) were reanimated by forest wights, who were amused by their beautiful appearance. While the forest wights and fairies played with the robots like puppets and dolls, Kojarena created many souls to inhabit these robots. He shed tears of joy as he watched the spirits play and act with his creations, creating a meteor shower: some of the meteors landed on the forests, becoming the new souls of the robots. Many of the kodequara fled from the forests to build their own secret societies, but a few became tree-people and dryads who defended the wights and their trees from enemies: especially the undead and the infernal ghost armies.

Kodequara-mai are also sighted along the shores of Varn Venn, Vocersia, and even as far as Nolworra and eastern Siangwaan. Unaware of the broken automatons' true nature, the locals either melted them into more tools or used them as decorations: but these also led to hauntings and nightmarish visions of the kodequara's spirits crying for help or out of agony.

The only nation that recognises the kodequara-mai as a people is Peren, the original homeland of the Vozonid peoples. The local Ontemazei who pitied the kodequara-mai helped the Perenians befriend and adopt the kodequara-mai as their equals, although they never intermarry.

As for the modern Heronoi, the descendants of the people who created and enslaved the ancient kodequara, they still hate kodequara and see them as a murderous horde bent on exterminating humans. Most Heronoi beat up and kill any kodequara they see, and the few Heronoi that attempt to befriend them are considered "insane", as though they were befriending a murderer. Only a few, such as King Atozajoro, seek to forgive the kodequara and accept them as part of their kingdom.

## Hoquosari (Island Kodequara)

The hoquosari (or serejare, an earlier name) are those robots that were buried on the lonely islands to the southeast of Heronoja or beyond. Disturbed and awakened by ghosts and sorcerers, some hoquosari built their own kingdoms. Some later enjoyed raiding nearby ports to plunder treasures or find lovers to accompany them for ever, while other hoquosari seek to be adopted by sailors.

The hoquosari are found along the Unicorn Islands, to the southeast of Heronoja and to the northeast of Peren and Varn Venn. Sometimes sailors visit the isles to steal some treasures, only to be haunted by the hoquosari and their mischievous souls. Their landmarks are several ruined palaces and a golden observatory.

The hoquosari of the Unicorn Islands consisted of two nations: Hoquosari Island and Kuritawan Island. Hoquosari Island is more focused on learning from human civilisations, while Kuritawan Island is a nation of mage-warriors. Both of them are close brothers.

## Kuritawanoi (Sea Kodequara)

The kuritawanoi (or kuratwoi) are a third race of robots related to the hoquosari. They are a nation of proud mages and warriors, and they live in stone and marble cities.

They are also known to build artificial islands by mining asteroid rocks through ships assembled from wreckage. Using a mixture of Sarmelonid and Celestial technology, whether found in ruins or provided by their trickster god, they build portals to the asteroids to mine huge chunks of rock, which are then carved into more islands.

The Thralondian attacks on the kuritawanoi islands drove these wooden race of sea warriors to fight the empire. Sometimes, they also assisted rebel groups by leaving behind supplies and resources, or disgusing themselves as statues that attack the Thralondian warriors.

Like the hoquosari, the kuritawanoi utilise firearms alongside magic: even though they prefer archery, guns (especially cheaper, easier rifles filled with karkite shots) are considered more effective.

## Kodequara in other countries

In most nations, kodequara are treated as monsters. They are kept as artifacts in museums, used to kill or torture disliked people, or themselves tortured for amusement and used for target practice.

There are many kodequara scattered all over Varn Venn's jungles, who were brought there during Vozonid rule as playthings and targets. Wary of raids by aliens and evil ghosts, the kodequara sometimes created networks out of the land's excessive magical energies to protect the country from attack, hence the appearance of aurorae along the mountains.

### Kodequara-friendly countries

Currently, only a few nations recognise kodequara as people instead of abuse them: Peren, Porashon, Umbirab and Shaunetor.

In Peren, the kodequara are recognised as citizens by the request of the Ontemazei who live there.

Porashon welcomed kodequara as fellow non-humans, and from them they learned more about the properties of magic. Only a few Porasonids utilised the magic they learned from the kodequara, as most of their people considered the usage of magic to be dangerous because of what happened at Siangwaan and Varn Venn.

Umbirab also welcomes kodequara as fellow non-humans. Some of these kodequara also helped the Umbirabians utilise Celestial technology due to their magical properties.

## Behaviour

Many kodequara and hoquosari tend to feel romantic: they love to hold hands, kiss, hug, and cuddle. Those romantic feelings were derived from Kojarena's longing to have a lover to accompany him, as he loved to watch people fall in love.

Killing one of them can anger their mate, causing the mate's spirit to haunt the killer by playing tricks on him or her. One of their favourite punishments towards their enemies is kissing them or grabbing their faces, to irritate or embarrass them. In some cases, their kisses can steal the victim's soul, forcing the victim to become their prisoners and lovers.

Some kodequara are envious of humanity and their successes, so they sometimes abduct humans and steal their technology.

The kodequara build new bodies out of wood and stone by carving them into humanoid shapes. They afterwards animate them with magic.

The early kodequara hated humanity, seeing them as tyrants who must be killed in order to revert the world back to magic. Later and modern kodequara feared humans as abusive tormentors, preferring to avoid humans instead of killing them: although a portion of kodequara sought to reestablish relations with humans after secretly helping them fight their enemies.

## Languages

See also: Kodequaroi glossary, Hoquasoi glossary, Kojarin glossary, Kuritadwoi glossary

Kojarena taught the kodequara three syllabic languages, which are different from Heronoi but sound like a jumbled mixture of ancient Vigefionian phonemes. Two are being used by the two distinct hoquosari cultures of the sea, while the kodequara speak the third language. A fourth language is used to worship Kojarena and the other gods, Kojarin.

## Religion

Most kodequara worship four pantheons of star gods: the Twelve Goddesses of the Months; the Twelve Thinkers; the Sea Gods; and the Twelve Lords of the Purple Skies, which were Vigefionian gods. At the centre of all four pantheons is their creator and guardian, Kojarena the Star-King.

Some kodequara associated Kojarena with Svarog or Surya, the gods of the Sun, and the supposed lord of all the stars in space. For this reason, they used wheels when worshipping Kojarena, or depicted Kojarena dancing within a wheel of stars or fire. They also like to draw burning or shining disks to show their love of the Sun.

Almost all acts of magic are considered holy to the kodequara, as it is considered a form of communing with their gods.

### Kodequarin deities

(M) - Twelve Goddesses of the Months - Heronoi and Vigefionian deities syncretised to utilise their magical powers.

(T) - Twelve Thinkers - Vigefionians who became patron gods of twelve forms of magic.

(S) - Sea Gods

(V) - Twelve Lords of the Purple Skies

* Kojarena - the chief god of the four pantheons. A star-god who created the kodequara as his agents, to "rebuild" the world with their magic.
* Svaroi, Searoi, Suwaroi, Saaroi, Soneroi, Sejaroi, Sarjoi - the god of the sun, lord of everything that is good. Considered an aspect of Svarog, the creator, or the father of Kojarena.
* Ákaudöra - (M) the goddess of fire and the month of July.
* Ulavin - (M) the goddess of beauty and the month of June. Believed to be the protectress of souls against the demons and ghosts who seek to eat or enslave them.
* Thonandora, Thosador' - (T) the red god of wrath, war, and vengeance. Some kodequara dedicate themselves to him and become his champions, transforming themselves into flaming figures.
* Haquandara, Sauvoran - (S) the lord of storms and the king of the sea. God of the month of November.

The Gods of Pain, also known as the Bujoxe, are mostly reviled as demons who devour souls. Although the Twelve Thinkers are consider Bujoxe in Heronoi mythology, the kodequara regard them as a separate pantheon.

## Trivia

* The kodequara were inspired by the androids of Detroit: Become Human, cursed or haunted dolls in horror movies, and the Wood Elves of fantasy franchises. The kuritawanoi, a nation of kodequara, were somewhat influenced by the High Elves from Warhammer.
* The kuritawanoi may be considered as "sea elves", even though they are wooden dolls animated by magic.
* Kodequara cannot be affected by the glyrindar parades. One explanation for this would be that they are consecrated to the god of the sun, rendering them as celestials and not demons or ghosts.

## See also

* Josolchir mythology
* Heronoi mythology
* Maikogo
* Paitejo
* Ontemazei, another race inspired by haunted dolls.
* Raktesai, another robotic race.
* Zostrana, Kogdoza, two other nations inhabited by sorcerers.