recursal/Fanatic-Fandom huggingface dataset:
Tamako Arai

**Tamako Arai dite "Tama"** est une jeune fille de 14 ans vivant à Nanatsutake.

## Apparence

C'est une fille de 14 ans qui porte des lunettes, comme toute sa famille.

Elle a des yeux marrons et de longs cheveux noirs avec une frange.

## Personnalité

Elle est d'ordinaire très calme mais peut s'énerver incroyablement fort quand elle ne réussit pas à atteindre un de ses objectifs (par exemple quand elle n'a pas fini première à son concours de manga).

Elle adore les mangas et a été dégoûtée par une scène d'homosexualité dans un manga yaoi à l'âge de 12 ans. Elle a tendance à fantasmer sur le prétendu couple Seishû Handa ~ Hiroshi Kido.

## Divers/Anecdotes

* Elle est fan de yaoi.
* Elle veut devenir mangaka.
* Son frère Aki a tendance à l'énerver.
M

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Nulla pharetra diam sit amet nisl suscipit adipiscing bibendum est. Tortor posuere ac ut consequat semper viverra nam libero. Tempor id eu nisl nunc mi ipsum faucibus. Arcu felis bibendum ut tristique et egestas quis ipsum suspendisse. Faucibus vitae aliquet nec ullamcorper sit amet risus. Facilisis volutpat est velit egestas dui. Faucibus interdum posuere lorem ipsum dolor sit amet consectetur adipiscing. Fermentum dui faucibus in ornare quam viverra orci sagittis eu. Adipiscing elit pellentesque habitant morbi.
Nissan Skyline GT-R V-spec (R34, J) '99

* Car
* Banner

The **Nissan Skyline GT-R V-spec (R34, J) '99** is a road car produced by Nissan. It is the performance-oriented version of the '99-spec Skyline GT-R.

## Other names

This car goes by different names depending on the region of the game.

 NTSC-J (races)
 NTSC-U/PAL (menus)
 NTSC-U/PAL (races)

## Colors

This car comes in 7 colors:

* White
* Sonic Silver
* Athlete Silver
* Black Pearl
* Active Red
* Bay Side Blue
* Lightning Yellow

## In-game description

*In January 1999, roughly six months after the release of the tenth-generation R34 Skyline on May 25, 1998, the GT-R was added to the lineup.*

*Three inches shorter than the preceding R33 GT-R and with an inch smaller front overhang, the R34 coupe body features comprehensive upgrades to improve rigidity. With an obvious strong dedication to driving performance, Nissan began its aerodynamic work not by simply striving to reduce the coefficient of drag, but rather by approaching the essence of automotive aerodynamics: ideal cooling performance and downforce.*

*The R34 GT-R houses the Model RB26DETT, the same 2.6-liter DOHC twin-turbocharged powerplant used since the R32, but with major improvements designed to enhance performance. Maximum output is unchanged at 276 hp, but maximum torque has notably been raised to 290 lb-ft. As this increase in torque has a direct impact on acceleration.*

*But acceleration isn't the only performance aspect that has been boosted. Major improvements in chassis performance remedy understeer (a problem with the R32) and front heaviness (murmured about by R33 drivers). The GT-R's dual-wing rear spoiler, featuring a fixed main wing and an adjustable wing, is a visually striking exterior feature.*

*The even-sportier V-spec version is the world's first production car to come equipped with an all-carbon rear diffuser, which assures greater downforce, and has many other upgrades -- an active limited-slip differential being one -- that make it the ultimate GT-R driving machine.*

## Acquisition

This car can be purchased from Nissan's New Car dealership for 55,980 Credits & can be sold for 13,955 Credits. It's also one of the A-Class cars available in Arcade Mode.

## Gallery

The Nissan Skyline GT-R V-spec (R34, J) '99's first Racing Modifications scheme. This livery is based on the "Daishin-Advan" GT-R driven by Hideo Fukuyama and Nobuyuki Ooyagi in the 1999 Super Taikyu Series.The Nissan Skyline GT-R V-spec (R34, J) '99's second Racing Modifications scheme. This livery is based on the "Endless-Advan" GT-R driven by Mitsuhiro Kinoshita and Takeshi Tsuchiya in the 1999 Super Taikyu Series.
Tundra Tordensdottïr

Tundra Tordensdottïr is one of the chefs of The Midnight Valiant, portrayed by Olivia. She is also known as the Chaos aunt of the crew, especially the Chaos crew.

### Appearance

Tundra, being pretty pale, is muscular and strongly built but still feminine. She has a scar across her face from an altercation when she was younger. She smells like beer, pine and sawdust, with a hint of cardamom.

For everyday she usually wears a white peasant shirt, button down dark blue tank top/corsage, mustard yellow checkered pants, black boots and dark brown/black leather jacket, and a dark blue knitted hat.

### Background

Tundra, having grown up in a large fisherman's family, in a small village in northern Ireland, had never really been outside the bounds of her own town. Her dream was to go see the worlds fish, and to explore the culinary universe that lay before her. So when one day, an opportunity struck in the form of a beat up airship - she welcomed it with open arms..
The World

A hundred years have passed since the Great Flood nearly destroyed civilization. Since then, most land has been flooded with water, while the rest is covered in ice. Humankind took refuge in the sky, building ports in the clouds and villages in the mountains. Most of the flat ground that’s left is hostile and ever-changing. Roaring waterfalls, hissing geysers, earthquakes, snowstorms, and tides are more the rule than the exception.

On top of that, the Great Flood reset the world to zero in more than one manner. The year is now 100-A.GF, meaning a hundred years after the Great Flood. Erikk was born 069-A.GF, meaning 69 years after the Great Flood. Little technology survived from the old world. The new generations rely on vintage technology and fashion, inspired by what they could find in the surviving history books. Thus, the main transportation became airships and propeller planes, while world-wide communication depends on radios, letters, and morse code.

In the center of it all, the Vast Sea divides the world in two. This massive body of water is believed to host waves gracing the clouds, and tornadoes scraping the depths. Those who dared to cross the Vast Sea were few and far between. Those who survived returned with horrifying stories of a Ghost Fleet and whispering treasures. These days, the stories of the Vast Sea has descended into legend, and no pilot in their right mind would test their accuracy.
The Peaking Pigeon

The Peaking Pigeon is an airship serving as a pirate ship. First mentioned in Soot's backstory.

## The Peaking Pigeon

### Affiliations

The Peaking Pigeon Crew, Eastern Arctic Departure Co. (former)

The airship first served as a cargo ship working for the Eastern Arctic Departure Co. When the Capitan of The Peaking Pigeon disagreed with some unfair company policies the airship broke free resulting in the Capitan loosing her license, thus making it a pirate ship.
Geons

**Geons**, spelled with liberty to reflect their connection to the planet, were the mythological first inhabitants of Kentotra. They formed from leftover creative energy left in the planet upon its creation by Kotamotu.

## Appearance

Geons are beings of animated earth. As such, they have been depicted in art and stories with a number of different appearances and attributes. Some are more solid beings of dirt and clay, others are more loosely packed and take on appearances similar to sand or mud. Some said to live deep in caves were rockier and dotted with gems. Due to their unintentional creation and pre-human origins, Geons take on many shapes and sizes and may appear with any number of limbs or appendages.

## History

In Djeric tradition, the Geons represented a major threat to the nomadic peoples living on the surface, and they often came into conflict. The reasons behind this aggression were unknown, but there existed a suspicion of jealousy due to human development being the gods' main focus at the time. Regardless of motive, the Geons wielded divine power that resulted in many violent deaths.

Outmatched, the Djeric humans resorted to avoiding known areas of Geon habitation by erecting the most famous aspects of the ancient Kentotran world: the "Djeric Stones". The stones were emblazoned with a glyph referring to what danger was ahead or nearby, perhaps referring to what kind of Geon was said to live there. Many stones are found in areas featuring sinkholes, quicksand, unstable ground, or where there is evidence of rock slides. This would suggest that Geons were interpreted as the forces behind natural hazards.

At some point, it is believed that Kotamotu lead all of the Geons underground to work in his forge, allowing humans to prosper over the land. While the text claims that all Geons were taken underground, some stories see them playing antagonistic roles against Kentotrans, like other fantastic mythological monsters from our world.

It is interesting to note that, while Geons may be described with gendered characteristics, they are never referred to with the pronouns for he, she, they, or it. Instead, Geons have a set of pronouns used entirely in their own context. However, their gender and pronouns may be distinct, as they are still given traditional gendered terms. For example, Geos is the husband of Cobbos, who is his wife, despite neither of them being exclusively male or female.
Hiroshi Kido

**Hiroshi Kido** est un lycéen qui habite à Nanatsutake.

## Apparence

Hiroshi est un jeune homme de 18 ans aux cheveux noirs mais qui s'est décoloré les cheveux pour s'affirmer. Au fur et à mesure de l'histoire, ses cheveux font des va-et-vient entre le noir et le blond décoloré.

Il a les yeux marrons.

## Personnalité

Hiroshi ne s'affirme pas forcément, ce qui lui vaut souvent le titre de "banal". Ça a tendance à l'exaspérer.

## Relations sociales

### Akiko Kido

C'est sa mère. Il l'appelle souvent "la vieille" et peut s'énerver contre elle mais avoue néanmoins qu'elle est la personne qu'il respecte le plus avec son père car elle "met son entourage de bonne humeur".

### Yûjiro Kido

C'est son père. Il le trouve simple et parfois exaspérant mais avoue avoir beaucoup de respect pour lui.

### Seishu Handa

Au début, Hiroshi pensait que maître Handa serait insupportable et imbu de lui-même, mais en découvrant les efforts qu'il fait, il le respecte et ils deviennent très bon amis.

Maître Handa a un jour dit à Hiroshi qu'il pouvait être fier de savoir cuisiner du poisson, ce qui a en partie motivé sa vocation de cuisiner. Handa s'attribue le mérite de sa vocation.

C'est Hiroshi qui apporte à manger à maître Handa.

### Les enfants de l'île (Naru, Kenta, Miwa, Tama, etc)

Hiroshi considère que étant le plus âgé, il est naturel qu'il s'occupe des plus jeunes.

Ils sont bons amis.

## Histoire

Au début, Hiroshi cuisinait juste pour avoir des compliments, mais apporter à manger au maître l'a encouragé à en faire son métier.

Quand Hiroshi avait aux alentours de di ans, il allait souvent se promener au phare avec ses parents. Voyant qu'il courait partout, sa mère a feint d'être fatiguée pour qu'il lui donne la main et ainsi évite de glisser.

## Divers/Anecdotes

* Son plat préféré est le steak haché.
* C'est un bon pêcheur.
* Rina est amoureuse de lui.
Vibetory

The Midnight Valiant vibe categorization, or alternatively, **vibetory** (vibe-category), is an MV sorting system based on the energy that each character within the MV universe exudes most prominently. There are three currently known vibetories, that consist of:

1)Crackheads
2)Braincells
3)Crackcells

These three vibetories, though at odds sometimes, are complimentary and pull each-other through both tough turmoil and titters, making for a diverse melting pot of disasters all finding a home aboard this flying tin-can of an airship.
Sawyer

**Sawyer** is a rigger of The Midnight Valiant, portrayed by Erin. He is also known to be the babysitter and Chaos uncle to The Chaos Crew.

### Bio

Sawyer is a stoic, intimidating and handsome man (and he knows he's handsome). He enjoys drinking, playing cards, teasing the crew, general chaos but with a good exit plan, honeysuckle and orchids. His favorite drink is anything alcoholic, especially rum, and he prefers anything sweet or spicy foodwise.

What he doesn't like is anyone insinuating he *isn’t* handsome (he’s cocky af), platonic affection and anything sour.

### Appearance

Sawyer is tall and athletic built with warm ivory skin. He has two scars on his face - one on his forehead, one on his cheek - and several scars on his torso and down his legs. There’s one particularly large scar that goes diagonally across his back. He pretty much has only two facial expressions: flirtatiously smirking or dead inside. He has two braids - one is a single braid that tucks behind his ear; the other is a more intricate braid that hangs straight down to his shoulder. He never takes the braids out.

For everyday he wears a button up shirt of some kind (usually black and white stripes), bandolier, black pants, black coat, boots, gold earring, two necklaces (one of which is always the compass necklace), rigging gloves if he’s actively working with rope. At night he usually wears a flannel shirt, sometimes with a tank top underneath, sweatpants. His formal wear is what he wears during the day but with a nicer shirt; if the event is particularly fancy, he’ll wear a vest and geometric tie, but he’ll hate every second of it.

### Backstory

Sawyer grew up in the streets of the affluent village of Mt. Whitney in California. His mother having passed away when he was only eight, Sawyer had to learn at an early age how to take care of himself. He worked, begged, and occasionally stole (though not very well) to survive.

One night, after going to sleep yet again on an empty stomach, he awoke to see two dark silhouettes standing over him. They introduced themselves as Dart and Skinner, members of the Mt. Whitney Thieves Guild. Skinner, seeing that Sawyer needed help, invited him into the Guild. There Sawyer grew into an expert thief. He completed heists, gathered secrets, and facilitated several illicit transactions.

However, after one job went horribly wrong, he fled Mt. Whitney and joined Erikk on the Midnight Valiant. He's not the most trusting person, and he tends to act in his own interests (which often align with the crew). Despite what he thinks, Sawyer has grown fond and protective of the crew, but he wouldn't use the word "friends" (though they are)

### Shipping

Sawyer is part of one shipping:

* Synner - Sawyer and Rynn Halloran
Braincell

Redirect to:

* Category:Braincell
A character's vibe category or Vibetory (one of 3 known so far).

Logic is what keeps the gears turning in these individuals. Usually, these are the crewmembers/passengers with the most common sense and the very backbone of the Midnight Valiant airship, keeping things from spiraling beyond control or comprehension, since things can get very easily out of hand with crackheads running amok, sometimes joined by the crackcells if the threat of complacent dullness looms, deciding its time to spruce things up. This vibetory includes a portion of the ship's academics, rule lawyers, and parental figures (not exclusively). Thank heavens for the braincell vibetory, since, we've established, The Midnight Valiant crew and companions own a single functioning braincell that gets passed around. Without **them**, we'd most certainly be doomed.
Thomas Andres

Thomas Andres is a quartermaster of The Midnight Valiant, portrayed by Alex.

### Backstory

Born into a family of miners in a small rural mining town, Tom quickly settled with the thought of becoming a miner too. And that he did, at age 18. He was quite content with this life, and even more content when he got married to the love of his life, Amelia Belmont, at age 20.

A year later, two became three, when their son Aiden came into their life. All was well for a few years, Tom working in the mines, Amelia doing her science degree and Aiden growing up to be an adventures young lad. However, everything changed the year Tom turned 25. Amelia had completed her degree, and she took Aiden to attend her graduation ceremony. Tom wanted to come, but couldn’t get time off from the mines. The happy couple shared a kiss before Amelia departed, they would see each other again in a few weeks. But Amelia and Aiden never returned. A few days after their departure Tom received a letter explaining their passenger ship had gone missing. Official reports assumed it had crashed into the Vast Sea, and all passengers were assumed dead.

Driven by grief, anger and regret Tom refused to believe his family was gone. The next day he got hire on a sky ship, and he’s been looking for his love ever since. He’s worked his way from deckhand to quartermaster over the past 20 years, serving many different captains. For the last two, he’s been serving under captain Erikk Einhertt, still hoping to one day see his wife and son again.
Nathaniel Harper

**Nathaniel Harper** is one of the navigators of The Midnight Valiant.

### Bio

He is often time one of the crewmembers whom is of a more mild-mannered, rational mind.

### Backstory

Nathaniel is the illegitimate son born from an affair of his father who was a rather rich and influential general. As such, he was provided with a proper upper-class upbringing and given the best education at a military academy. Due to the circumstances of his birth, however, he never quite felt like he fit in. He was somewhat ostracized and developed a rather large chip on his shoulder, always needing to prove that he was a worthy investment and that his father did the right thing taking him in.

All this work went out the window when it came to light that his father had colluded with an enemy nation. After his execution, it was made quite clear to Nathaniel he would no longer be welcome at the academy. Both by the administration and by his fellow students, who communicated it in a more violent manner. With his fathers wife not wanting anything to do with him, Nathaniel drifted hopelessly for a while, until quite by accident he bumped into a certain pilot...
MT. BLACKBURN

Erikk's hometown, Mt. Blackburn, is a fishing town in Alaska, highly recognised for its museums and archaeological finds. The town is mainly populated by the middle class, though many upper-class historians has made this charming little town an important link between the world's history academies and studies.
Anya Evershore

**Anya Evershore** is Dinah Evershores missing sister. She later gets found and joins The Midnight Valiant as a passenger.

### Bio

Anya is the eldest daughter of a wealthy merchant couple and heir to the family business. Growing up, she spent most of her days in her mother’s workshop training to take her place one day. While she is a skilled inventor and businesswoman, she has never had many friends apart from her younger sister, Dinah. A year ago, her mother went missing after he airship crashed. Suspecting the crash was more than an accident (and that her father was trying to take control of the family business), Anya left home to look for answers. She found passage on an airship and sent letters to Dinah every week. Two months into her journey, however, she was kidnapped by a group of bounty hunters and has been held captive for three months. She doesn’t know who is paying her captors to hold her (although she has some guesses), but she knows they are not planning to keep her alive much longer. Anya had almost given up hope of escaping...that is, until the Midnight Valiant docked nearby with a familiar face onboard.

### Appearance

Anya is built small frame, not much muscle, feminine build with a medium tan.

When Anya left for home, she left most of her expensive clothes behind, opting instead for a simple short white dress with a black corset and a leather jacket. However, she packed quite a few jewelry options in case she needed to barter them. She typically wore long earrings and two necklaces: a burgundy velvet choker and her mother’s pocket watch (which had been handed down through her family for generations). She kept her hair tied in a tight bun and carried a brown leather shoulder bag. She occasionally wore a long black cloak if she needed to travel at night without being noticed.

When Anya was captured, most of her belongings were taken from her. Onboard the ship, she asked a crewmate for help finding something more comfortable to wear. She either wears her white dress or a simple white button down shirt and black pants with a large black belt or corset. She now wears her hair down and carries a small dagger in her belt. As for jewelry, she managed to get her velvet choker back and was gifted a pair of long silver earrings. Her mother’s watch was stolen when she was kidnapped. When she realized Dinah had it, Anya told her to keep it; those memories were too painful.

Anya smells like clean laundry and occasionally wears a light floral perfume. But if someone hugged her or spent a lot of time with her, they might notice a scent that reminds them of a cozy library – with hints of coffee, oak wood, cinnamon, and smoke (from all her time spent reading by the fireplace).
Griffins

**Griffins**, much like the fairytales of these mythical creatures. About the majestic griffins with wings of eagles and bodies of lions, large enough to carry you on their backs through the clouds. But as it often turns out, real life is a disappointment. Here the biggest griffins are no larger than a cat, and they are more mischievous than dreadful. On top of that, they have the minds of birds, so don't expect the majority of them to be particularly intelligent. While a few have tried their hands at taming these creatures, they are considered pests in most areas of the world, as they have a habit of stealing and digging through the trash for scraps. Beware the mighty grif- ah why bother, these creatures are more annoying than dangerous...
GREENLAND

Greenland is best described as a *survival-of-the-fittest* battlefield. The harsh landscape calls for skill and respect for the creatures roaming the vast wasteland, and roaring geysers and crumbling icebergs are no strangers in this land of endless ice. Settling down here is not for the faint of heart.
Vast Sea

A colossal saltwater mass dividing the world in two. This massive body of water is believed to host waves gracing the clouds, and tornadoes scraping the depths. Those who dared to cross the Vast Sea were few and far between. Those who survived returned with horrifying stories of a Ghost Fleet and whispering treasures. These days, the stories of the Vast Sea has descended into legend, and no pilot in their right mind would test their accuracy.
The Midnight Valiant Wiki

**Welcome to the The Midnight Valiant Wiki!**
The Midnight Valiant is an interactive tiktok series telling the story created by Verdana, it tells the story of the airship pirate crew of The Midnight Valiant with the pilot Erikk Einhertt as the main storyteller.

We're a collaborative community website about The Midnight Valiant that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Erikk EinherttMap of the WorldPlaceholderThe Midnight Valiant

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Baron

**Baron** is the supervisor of The Midnight Valiant. He is a kind-hearted and of a somewhat mischievous nature. But later on revealed to hiding a darker and more sinister nature.

## Appearances

### Bio

Baron is a son of a servant and a rich man who he hasn’t met. He was given to an orphanage very early in his life and grew up with other orphans in a mountain village on the side of Mt. Blackburn in Alaska. He often run off to the town to try find his dad but never found him. That is how he ended up becoming a friend with Erikk and Emily. At the age of 13 he was given to a new family and left the mountain village. Now after 16 years he is back and part of his childhood friends dreams and helps (as best as he can) around The Midnight Valiant ship.

### Appearance

Baron is a man in his late 20’s. He has brown hair, moustache and goatee that he likes to keep in one specific shape. Due to his pale skin he has dark under eyes. He wears two red dots on both sides of his nose bride, next to his eyes. He has a tattoo of a female warrior on his left arm. His body is of lean/athletic build, with feminine hips and long libs.

Baron likes to wear a heavy set of clothes that hide most of his body. He has bad scars on his back as well as chest from his years as a prisoner of the Second Family.

Baron smells like a good kind of stale sweater, like how the clothes of grandparents tend to smell mixed with old perfume. He also smells like eucalyptus since he has some on his room and cinnamon-apple liqueur that he loves to drink
Oryas

**Oryas** is a farmer who considers himself "The Last Kentotran." He was the first person I met on the island, and was quite surprised to discover him. Despite the obvious health risks, he allowed me to set up camp at his farm, and in the evenings we learned to speak a bit of one another's languages. He has given me various pointers and interpretations of Kentotran life, legends, and culture. He is a good natured man who loves to laugh, despite the apparent desperation around him.

## Appearance

Oryas has almost stark white hair that contrasts against his middle-brown, suntanned and weathered skin. He lacks pronounced epicanthal folds on his brown eyes, and has well-kept teeth for his circumstances. That said, he is as strong as a herd of oxen from a life of constant work, and is taller than me by an inconsiderable amount.

## Overview

From what I can tell, the stone-and-wattle farmhouse he inhabits was built by his family in the aftermath of the collapse of the rest of Kentotra. While this would have been centuries ago at least, he claims to recall helping his parents to build it as a boy. I imagine this means that they must have added onto it or continually rebuilt it over time. While he is several decades my senior (I think,) his parents are both alive if not well. They seem to be completely comatose, and he spends his life subsistence farming to feed the three of them. I imagine they may well be into their early 100s, which calls into question the natural Kentotran lifespan. His father is adorned with decorative horns like those of a ram, and his hair and beard have grown so wildly that I was at first surprised to notice that he was a person and not an ornamental pillow or blanket.

When the priestess discovered me in the temple of Mazakyel, and began accompanying me in the field, my interactions with Oryas gained depth, with her as an interpreter. Despite this, the word he uses to refer to her, "Io'rahkam," I had initially translated as "grandmother," but it may just be a term for an older female relation, despite his being older than her. I interpret this as an in-joke, and given the reverence and sorrow she seems to display over his parents, I imagine he and the priestess are siblings, or at least very closely related, genetically or socially.

## See Also

* Mazakyel
* Entame
* Tontekon
NEW ATHLA

The capital city hosts a labyrinth of polished streets and shops of all kinds. First and foremost serving as the home of its citizens, New Athla has naturally adopted a stricter view of newcomers who do not have their papers in order. *Protection fees* are a normal consequence for pirates visiting this city, and clever license-less pilots see themselves out as fast as possible.
Ice Worm

One of the Creatures in the The World After the Great Flood

The dreaded serpents of the North star in the nightmares of everyone who has ever set their feet on plain land. These enormous monsters have jaws designed to break even the thickest layers of ice. Their underground tunnels hold the complexity of labyrinths, and can stretch several miles across. Like geysers ice worms can burst through the ice out of nowhere, and they are not picky with their meals. Cracking ice is always a bad sign, but beware the oval tunnels. You are most likely not alone...
EROLKLOFF ISLE

The small island of Erolkloff once laid along the land masses making up the Vast Sea’s west border (that serves, up to this day, as a great divide from its clash with the Empty Ocean). Though rather insignificant in its contribution to this partition, considering its petite size, Erolkloff managed to sustain itself against climate and calamity. ~~For a time.~~ The isle’s closest neighbor was Mt. Syyk, which, proved all the more reason to uphold themselves as a reserved people who did not mingle with the outside world. At least at first.

Home to a plethora of jagged rock formations, two sister mountains reigned over the rough landscape. *Mount Prollis*, the older, and *Mount Tuprowan*, the wiser. Veiled by sheets of clouds, that wrongfully gave snowcapped peaks a softer appearance than they’d truly warranted, the two towering mountains bustled with villages and their following developments. Folks atop the taller preferred privacy. And the latter? Well, they chose to expand their horizons. Seeking connections. Reaching out to farther ports. And, subsequently, increasing both their income and welfare substantially.

Glaciers riddling canals between the highest siblings served as nothing but an inconvenience, prior to becoming the resting place of a giant pilgrim.

The resident *Ice Worm*, that’d laid dormant for decades, claimed Erolkloff’s last breath some undefined time in the year *100 A.G.F*. Ships of the seas and skies, that’d passed what was once a lone island on their trade routs, spread the news upon taking note of rubble barely poking through the murky water’s surface. Nowadays, its sunken remains are given a wide berth, believed to be a bad omen. The ravenous creature could still be lurking those waters.

Hearsay whispers... it was the largest ever recorded of its kind.
Esther Fisher

### Relatives

Nora Viken-Fisher (mother, deceased)Agata Walt-Fisher (Grandmother, deceased)Edvert Fisher (father)Petra Angela Fisher (twin sister, deceased)Filip Oliver Fisher (Older Brother)Aimee Fisher (Aunt)

## Appearances

### Portrayed by

Q

**Esther Fisher** is one of the mechanic of The Midnight Valiant.

### Bio

She grew up with her grandmother, since her mother died when she was 3 and her father and older brother very rarely were home. They were travelling the world. Her grandma was a retired mechanic and taught Esther the basics (the rest she learnt by herself). She left the home at the age of 17, when her grandmother died.
MT. SYYK

Their popularity it’s huge, but no by the correct reasons: for the most sophisticated people, it’s the town where anyone can hire persons to work on their business by a cheap price (considering is workforce by long time). But if someone’s it’s really honest, they could tell you the name by which everyone knows it: the slavery port.

Not many people actually tries to fight for the clearly violations to humans rights because all the slaves they can buy there are trained to do the best of the works in anything, and they don’t complain about their absurd low salary, because they’re to afraid to came back at Mt. Syyk that they prefer anything.

Even if some of the ports outside refuses any alliance with them on the surface, most of them has been provided with slaves before, these people probably would be hide to don’t damage the reputation of the ports.

The most loyal clients are manufacturers towns and high social families, and they always made treatments with George Gein, the most popular owner of slaves there.

Also this is basically the most popular town known by bounty hunters, they always find work there. (And if someone its actually smart and want to go by the big reward, they could offer their services to Gein, the rumours says he's looking for someone since years ago and the price for find that person is really high).
Flora Burns

**Flora Burns** is one of the healers of The Midnight Valiant.

### Bio

Flora doesn't like to talk about her past but the crew knows that she was rescued from a wreck by the crew of the Midnight Valiant and now works as a healer aboard the ship. She is well versed in medicines for common ailments, such as colds, and in poisons, should that ever be necessary. Flora is also quite good with a knife, making her a decent surgeon and fighter.

SPOILERS AHEAD

She was raised as a lady in Lover's respite with a doting father, who told her stories of pirates and adventure and all about plants, and a distant mother who seemed more interested in work than in her family. When Flora was nine her father drowned in a mysterious accident. This was the first instance of Flora beginning to become afraid of the ocean.

At ten, Flora gets sent away to boarding school where she meets Callahan and Bronwyn. Callahan is a huge shit and Bronwyn soon becomes her best friend, her only friend. She doesn't like school and spends all her free time studying plants. Eventually, Callahan and Bronwyn start dating and Flora tells her mother that Bronwyn has many bruises, given to her by Callahan. To which her mother responds "These things just happen".

Once school is over, Flora is betrothed to Callahan. She does not take kindly to this and when her mother goes on a business trip, she flees. A year later she is out of money, wandering the streets, dirty and hungry. Allie finds her and brings her to the Red Rat, a cabaret/brothel where she is given work as a dancer and a prostitute. At first she is uncomfortable with the attention she receives and does not deal with customers very well but she eventually gets the hang of it and attracts the attention of a man named Alistair.

In the beginning, Flora was disinterested, going so far as to reject his advances but she can't, since he is a paying customer. For a while, it is just work, but Flora began to fall for Alistair slowly.

## Playlist

A Spotify playlist was created by Moth for Flora Burns.

Flora potrayed by MothYoung Flora ready to burn her home to the groundFlora working at the Red RatPhotoset for Flora
Rynn Halloran

**Rynn Halloran** is a passenger aboard The Midnight Valiant, portrayed by Comix.

## "Lady Rynn" Halloran

### Aliases

"Lady Rynn", "Mi alma"/"querida" (only by Sawyer)

## Appearances

### Bio

Rynn came aboard the Midnight Valiant in desperation. It is obvious that she is running from her past and trying to create her own future. She seems like a high borne lady, trusting, ignorant of the world, maybe naive, with money to spare. However, there are some that call her "Lady" in a different tone or simply call her "whore", hinting that her past may not have been just silver spoons. However, whatever her true past may be, it certainly lies somewhere warmer than the freezing atmosphere of an airship.

Shipping

Rynn is part of one shipping:

* Synner - Sawyer and Rynn Halloran
Nohek

**Nohek** is a deckhand of The Midnight Valiant, portrayed by Lee. A prominent member of the Chaos Crew.

## Appearances

### Appearance

Nohek is thin, without remarkable muscles. His shoulders are wider than his hips. His whole body has scars, they’re irregular lines and generally of a fine thickness (produced by whips). Scars on the face, but these were made by razors. He smells of cinnamon, chocolate, tobacco and alcohol. Usually, he covers most of his face with his scarf.

### Backstory

Born as a slave, but escaped when he was 10 years old and lived as a runaway since then. It’s quite paranoid about getting caught and being returned to his captor, that’s why he maintains his past life very hidden. Beneath his scarf, his face hides multiple scars made by his owner. He decided to get on the Midnight Valiant to avoid his past, but also to continue enjoying the freedom that was denied him for years.

### Alternative Universe (AU)

#### Villian Nohek

Villain Nohek is very different in attitude to the original Nohek, he’s very serious, quiet and unstable.

In this AU bounty hunters find him days before he joins to the crew and return him to his owner to collect the reward, they apply the typical punishments that any rebellious slave has: they mutilate him, losing his right leg, is marked (again) with a boiling rod that makes a huge scar in his chest indicating that he was a runaway slave, they whip and humiliate him. The fact of returning to the life from which he had escaped and of knowing more about his family history breaks him completely. Also, being captured and mutilated, it would take away all the innocence that he still conserved, since he had managed to live 10 years without being abused in that way, returning to that house to be tortured breaks him forever.

Nohek would go through many stages, but mainly the most remarkable thing is his mental state of him has just been broken, as well as the poor confidence he had, and the desire to continue with his life.

Once Nohek recovers from the injuries he begins his plans to escape and have his revenge for anyone who ruined his life of him: he murders not only the lord, also the entire family of him. This causes a revolution in the city, all the slaves of that house take the opportunity to escape and in many misunderstandings people begin to think of him as a robin hood for slaves, which he really isn't, at least he doesn't perceive himself in that way.

Chaos crew still with him in this AU, everyone takes the wrong way and find each other in the middle of that. They´re the only ones he completly trust.

The difference between him and the original Nohek it's really simple: the crew. Midnight Valiant it’s the opportunity to save him, without that he'd be lost without any sense in his life. The family he created there was his savior, with them he discovers what friendship and family means, and even if that did not solve his problems, at least give him some comfort and that led him to coped it.

Nohek portrayed by LeeAU Villain Nohek
Lucca

**Lucca** is a ship mechanic serving aboard The Emerald Greenling. He is the one to take Soot on as his apprentice as a ship mechanic.

## Appearances

### Bio

Lucca is a mild tempered man with an easy outlook on life. He is not a deep thinker and therefore, often times, very impulsive. A bit lazy, which makes for an excellent motivator for effective solutions.

### Appearance

He is muscular with a prominent beer-gut. Messy beard and bushy brows, probably to compensate for the lack of hair upon his head.

He wears loose-fitting shirt and well used work trousers - equipped with extra pockets to keep spare screwdrivers and wrenches (and most likely a spare flask of liquor). To hide his bald head he wears a checkered cap. When venturing outside he keeps a beige trench coat on.

### Soot's backstory

Lucca finds Soot sulking in a bar in Mt. Glitter and, after hearing her story, offers her an apprenticeship. Never having had an apprentice before he hadn't thought the whole idea trough before extending the offer.

He grew to value Soot as more than just his apprentice but a dear friend. He was sad to see her go, even though he would never admit it to her face.

To this day he still speaks highly of her and would surely buy her a drink if their paths would ever cross again.
The Emerald Greenling

**The Emerald Greenling** is an airship serving as a cargo ship. Mainly traversing the eastern Arctic Ocean. First known mentioning of The Emerald Greenling was in Soot's backstory. Lucca, a ship mechanic serving aboard the airship, invited Soot to join The Emerald Greenling crew.

## The Emerald Greenling

### Affiliations

The Emerald Greenling Crew, Eastern Arctic Departure co.

### Home port

Neatherfell Port

The Emerald Greenling has never crashed despite being target many times by airship pirates, as cargo ships usually make for profitable targets.

The airship is part of the Eastern Arctic Departure Co, allowing guaranteed docking in all ports in the Arctic sea.
Crackcell

Redirect to:

* Category:Crackcell
A character's vibe category or Vibetory (one of 3 known so far).

Part crackhead, part braincell, all power. Can choose to use their balance tipping abilities or watch it all unfold from the sidelines depending on mood or preference. They can vibe-switch towards a situation in accordance to how they see fit, tending to stir things up when life aboard gets too quiet, encouraging the braincells to get out of their comfort zones and try new things, pairing up with the crackheads and encouraging their antics, till the chaos reaches beyond the appropriate limit of course. If such circumstance occurs, they choose to step into responsible-mode, utilizing their logical side to take ahold of the moment to avoid further crisis, even if The Chaos Crew doesn't appreciate that shift.

There are two subcategories to the crackcell:

1) Chaos-instincts, that opts for braincell (Like Thandy)

2) Logical-instincts, that chooses to unleash crackhead energy (Like Jacques)

#### Character's who fall under this vibetory:

-Thandy Pipling

-Jacques McGill

-Kassim

-Soot

-Lenore Heywood

-Camalyn

-Sawyer

-Esther Fisher

-Rynn Halloran

(Feel free to add onto/update this list)
Monsoon

Side character from Thandy’s backstory. (More description once I get the time, it’s five am holy frick. Super work in progress)

Monsoon is the lonesome, music-loving archivist of Erolkloff Isle's only collection of records and tomes, "Enlightenment Archives". They were Thandy's first 'friend'

## Appearances

### Appearance

Though they burrow under the layers of a large, forest-green, knitted sweater and a grey, sleeveless, cardigan-vest, Monsoon's build is rather slim and lanky. Their defined shoulders peak out of the slits in their sweater (that’s been stained with an ink splotch from a goof with Thandy) and their woolen cardigan-vest drapes past their narrow hips. Short, blonde hair is tucked into their beige beanie, with swooping bangs that spill out of the front of it.

The ever-present beanie's pulled over their eyes as Monsoon rests. It's fabric is scattered with black seams of a snowflake design and is practically merged with their head at this point. Thandy has yet to see them take it off. Their hooded brown eyes have a jaded, skeptical glance to them as they peer from ochre-rimmed glasses. Nevertheless, the archavist’s glance glides nonchalantly, focusing on Moony's next task or nothing at all, absorbed into vacancy.

Monsoon’s got a single moss-green glove, that’s actually fingerless once a little flap of the same material, disguising it as a mitten, is pulled away. The glove used to be one of a pair. Though, despite loosing it a while back, they have yet to replace it, or even ask for a new pair their aunt could most certainly afford.

Two small, gold-like bell-earrings, with slightly differing jingles, are as permanent an accessory as Mon’s hat. However, they only sound off with excessive movement, so one would be able to sense Monsoon coming only a portion of the time. They wear checkered, well-kept trousers, and equally clean cloth shoes.

Thin lips are pulled to nothing but a slight smirk when they’re not relaxed in their usual, flat expression.
Raina Higgins

**Raina Higgins** is a passenger aboard The Midnight Valiant.

“A short summary you say? Of my story? Well it is a long one so I shall endeavor to shorten it as much as possible. I was born to a working family in New New Orleans. For a time my grandmother, who had still seen some of the old world before the flood happened, was still alive. She passed away right before I turned ten. She taught me how to sew and sang to me in a language that was used by her parents. I know some of it actually. It is French. But yes, she taught me to sew, often times when I’m working on something it feels that she is with me. Anyway, after she died the entire family basically fell apart. My mother wouldn’t stop crying and eventually my father left. My brother… well… he’s dead. I don’t want to talk about it. My mother passed away when I was about 19. Leaving me alone. I was left with a lot of fabrics with all the clothes that had been left behind. So, I started sewing. It became a business. It wasn’t much but I was able to feed myself and be able to buy more fabrics to keep sewing for other customers. Why do I want to cross the Vast sea? Well isn’t it obvious? It isn’t? It’s what my brother wanted to do. So I worked enough money to travel. Also, if you would like, I could fix that hole in your shirt. What? What do you mean you didn’t notice it?”
Scarlette Cross

**Scarlette Cross** is the head cook of The Midnight Valiant, portrayed by Arthur.

## Scarlette Cross

### Relatives

Oliver Cross (younger brother), Father, Mother

## Appearances

### Bio

After finding her dead lover in front of the gate to her house scarlette ran away to the docks and starting working as a bar maid and eventually made her way to head chef of her tavern.

### Backstory

Scarlette was part of a wealthy family, and was due to marry into another family. but as the relationship progressed the man she was to marry became abusive. Scarlette decided to sneak out during the middle of the night, and eventually meeting her past lover Giovanna. after a few months of sneaking out they get caught by the man she was supposed to marry. in the morning she finds Giovannas body on her front doorstep. her betrothed told her family about what was happening, and so her family kicked her out. she told her brother that he cam either stay or leave, so her brother decided to go with her.

She and her brother made their way to New Altha where Scarlette became a barmaid in exchange for a room for the two of them to stay at the tavern. at one point while serving customers, they got aggressive and fought her. Erikk Einhartt was in the tavern when this was happening, and helped her fight the drunkards. Scarlette offers him a free meal for helping her. Erikk keeps coming back to the tavern because her food is too good. eventually he offers her and her brother a spot on The Midnight Valiant. Erikk makes her the head chef, knowing that she’s an amazing cook. For now though Scarlette's brother lives at an inn in New Altha, and works in a factory to help pay for it.

### Revelation

On tiktok, the creator Arthur, revealed that Scarlette wasn't human but instead a mermaid. In the tiktok Scarlette comes out to Soot in a POV-styled clip. Afterwards, Arthuradmitted that both Scarlette and Oliver, her brother, were in fact merpeople.

### Shipping

Scarlette is part of one shipping:

* Scoot - Scarlette Cross and Soot
SERRA DE SINTRA

Dr. Rose's birthplace, it is a mountain now surrounded by snow. Home of traditions, it is also a mountain where many works are learned, such as medicine, healing, building, and even hunting. This town is mainly populated by the more rural part of the New World's people, and the ones with ancient knowledge. The deepest part of the mountain's forest is filled with all types of creatures, and some say even a tribe of snow elves...
LOS ANDES

Nyx's native land. Built up from the ruins of various towns close to each other, with Incan and other old techniques, this settlement hangs on the sides of the mountain range of Los Andes, after which it was named.

Like it's predecessors, the wealthiest people live right in the center of town, and the poorest on the outskirts, on what they used to call *wayllichi* and *putuku*; houses made of earth and other natural materials.

The weather is cold and dry, with scorching sun that doesn't give off any real heat.