Ship Types and Info

There are many ships floating around in the galaxy with all different sorts of abilities and sizes and variants. This article is meant to give you a baseline idea of what is out there and could be used by anyone. We have organized this article by sizes.

### Tiny

* can hold 1-5 people depending on seats
* Sometimes they don't need anyone to operate.
* Reserved for Cruiser escape pods or small ship to operate around a space station.
* 1 engine slot
* 1 weapon sloit
* no counter measures
* Cargo - 750lbs.

### Small

* Typically single or double manned aircraft
* Only needs one person to operate without AI
* small asteroid mining equipment, Fighters or speeders.
* Can not be equipped with warp drive
* no side weapons but 2 front weapon slots.
* 2 engine slots
* 1-2 counter measure slots
* Cargo - up to 2500 lbs including pilot

### Medium

* Typically 2-20 people can be boarded on a Medium sized ship (Seat count)
* At least 3 people to operate without AI
* Planet to Planet transporters, Small delivery ships, Military bombers, Common transportation for private use.
* Can be equipped with small warp drive, Typically Planet to Planet warp though more expensive models can hop galaxies using space stations.
* 1 weapon slot on all sides and can be equipped with turret.
* up to 4 engine slots
* 1-3 counter measure slots
* Cargo - up to 10,000 lbs.

### Large

* Typically 20-5,000 people can be aboard a large ship (Seat count it important)
* at least 15 man crew to operate without AI.
* Large scale planet to Planet transporter but also short range solar system travel, Militaries will use them as frigate destroyers as they are great at navigating and carrying fighters and have a decent amount of weapons to take them on. There down side is they can't be sent to intercept frigates deep space or they would be stranded. They can however be deployed Via frigate but in essence ruins the element of surprise. Great for orbital defense during invasion.
* 5 large engine slots
* 2 huge engine slots
* 20 engine slots
* Standard warp drive
* Weapons
	+ 2 front weapons
	+ 7 side weapon slots
	+ 5 turret slots
* 2-3 counter measure slots
* Cargo up to 10,000,000 lbs.

### Huge

* Typically 5,000-25,000 people can be aboard a Huge ship
* At least 100man crew to operate without AI
* Great siege vehicles to carry small and medium ships. Heavy hitting weapons typically used for initial planet invasion to create a path for frigates. Also used by galactic shipping companies and galactic transportation companies to move product and people around the galaxy. Some companies use them as Luxury getaway vassals for those who are looking to get away from it all for a week or two.
* 10 Large Engine slots
* 4 Huge Engine slots
* Weapons
	+ 2 Front Weapons
	+ 11 side weapons
	+ 6 turret slots if not a transportation model
* 3 counter measure slots
* Cargo up to 50 million lbs

### Colassal

* Typically 25k-50k people can be aboard one of these
* at least 1000 people to keep them moving through space even with AI.
* These monsters are used to carry EVERYTHING! If you're starting a war on another planet this is what you are using. This will get your initial invasion force and what ever they need on the planet. Due to the operation costs and sheer size typically only the military uses these, The orcs have lost many of its frigate ships. Losing one of these is very costly. Also capable of carrying weapons to glass planets incase they lose the invasion forces.
* 20 Large Engine slots
* 8 Huge Engine slots
* Weapons
* 5 Front Weapons
* 25 side weapons
* 20 turret slots
* 5 couinter measure slots
* 2 AI slots
* Cargo up to 2billion lbs.

### Ship Carrier rules

a ship can only carry another ship that is 2 sizes down. so a Cruiser can Carry a tiny escape pod. A large Transporter can carry small Fighters a Huge Brawler can carry cruisers and a Colossal Frigate can carry Large transporters. There is no exception to these rules. This is not for boarding another ship though.