A Field of Crows

9th January 2023

## Adventurers Attending

* Casper
* Kruzor
* Creak
* Skamos
* Aloisius
* Grrder

## Mission Notes

After having arrived at the guild our adventuring party met with Beefington to receive sparse details about a set of crows that had been attacking trading caravans on the road between Port Sarim and Otha’s Rest.

Leaving the guild they picked up Hamer and the cart outside and began travelling on the road to Port Sarim, finding along the way another merchants cart being attacked by crows, after some commotion the crows appeared to get spooked and fly off in the direction of Yellowfield farms.

After some tracking the crows were followed to a field in the Yellowfield farms with three scarecrows at its centre, though seemingly being used as perch posts by the crows. With our party approaching the crows the scarecrows began to animate and combat ensued. Slashing, hacking and shooting away at the scarecrows, much straw was shed in a feisty encounter that saw creak paralyzed in fear by the head scarecrow and one of the party fall after being harried by crows and finally succumbing to fear of the Scarecrow himself. Needless to say, stitched seams were busted and finally the heads of all scarecrows were severed, before the remainder of the crows flew west over the farm tenements into an area of rocky overground.

Stopping off for a quick cup of tea at Amy's house to enquire about an empty farmhouse, it appeared Gary had been missing for some weeks. Following the crow trail they ended up at a recessed section of rock where two carts had been left outside a bored tunnel into the ground. Inspecting the carts one was found to be a merchant's, full of cloth and goods that had been somewhat damaged, while the other was filled with rancid fish barrels that hid a large supply of dragonash.

Venturing into the tunnel that was uniform in shape and size they made their way down to a cavern where in the dark, Creak loosed an arrow into a shadowy figure after sneaking in unannounced. With one figure turning ethereal and ghosting towards the entrance to a tunnel running deeper into the earth, one lone shadowy figure turned to face the group. With different individuals slipping in and out of the darkness including our shadowy demon the party rallied around Casper's light spell and Skamos's torch seeking to weaken the demon with their light. With Creak finally firing out of the darkness once again to finish the fight. It was at this point the demon dropped a piece of paper which included upon it a soul contract. With our party victorious they searched the room to find 3 dead dretches, amongst a number of dead bodies including merchants, civilians and some suspicious looking thugs dressed as fishermen.

With all foes defeated, except the ethereal figure that got away our party called it a day and headed home to the guild with a small amount of loot. Grrder having collected the various weapons strewn about the corpses to smelt the metal back at Otha’s Rest blacksmith.

## Loot

* Standard xp and gold per level
* Skamos - custom item
* Soul Contract - written in infernal legalese, but held on an abyssal demon, the contract is for the souls of evil aligned entities. With the contract offering a great boon should the contract be fulfilled. There is 8 of 16 slots already filled on the contract. The other 8 can be filled by choosing to bind the soul of any evil entity that has a soul that YOU have slain in combat or that dies by your hand so long as you are physically present and can use an action to bind their soul once they are dead (Msg me if you fulfil the contract)
* 1 x pouch of dragonash
* Aloissius
* 1 x pouch of dragonash
* 1 x pouch = 5 uses
* Dragon Ash - DC10 con check - fail, unconscious for 1 minute - must be smoked - Gives rush - makes you see sparkly stars - allows use of prestidigitation. If used for 2 consecutive days dc13 con check against addiction. Fail, must roll dc15 int check or seek out more dragon ash.
* Grrder
* 10lbs of smelted iron
* GENERAL LOOT
* All from the bodies of the thug fishermen.
* All common magic items
* 1 x Masque charm
* 1 x Charlatans die
* 1 x mystery key

## Rumours

* Who was the Ethereal Figure that got away and what did they have to do with the events?
* What's with all the shadowy stuff happening in Albion, is it all connected?
* Where were the thugs smuggling all that Dragonash to and what was the mystery key designed to open?