Goku

Goku is a Saiyan originally sent to destroy Earth as an infant. However, a head injury at an early age alters his memory, ridding him of his initial destructive nature and allowing him to grow up to become one of Earth's greatest defenders. He constantly strives and trains to be the greatest warrior possible, which has kept the Earth and the universe safe from destruction many times.

As part of his training, Goku was sent to Petrichor V to find and defeat an ancient evil that slumbers on the planet's moon.

## **Skills**

 Description
* Perform a Main Transformation by Tapping F
* Perform a Kaioken Transformation by Holding F
* Power Down by Tapping X
* Fly by Holding Jump

 Ki Cost
 Proc Coefficient
 Description
 * Auto-Moves to targeted enemies
* Teleports instead if Kaioken Active

 Ki Cost
 Proc Coefficient
 Description

 Ki Cost
 Description
Holding this skill fires an additional blast

 Ki Cost
 Description
 * Holding this skill Drains 10% Ki per Second
* Additional Attack Speed Increases Ki Drain Rate

 Ki Cost
 Description
 * Using in Excess or in the Air Reduces Effectiveness
* Ground charge increased armor by 100 Points. Mid-Air charge increased by 50 points.

 Ki Cost
 * Bonus Distance only applies with a Target
* Grants immunity while active

 Ki Cost
 Description
 * Ki Consumption Gradually Increases the Longer You Charge.
* Armor is increased by 25 Points.

 Ki Cost
 Description
Consume additional Ki and increase overall damage by 1200% Damage per second of charging!
 * Ki Consumption gradually increases the longer you charge!
* Spirit Bomb only charges when you stand still.

## **Mechanics**

 Description
Meeting one of these requirements will reward you with a Zenkai Stack. Zenkai's can only be gained when in combat (configurable).
 * Cannot be triggered by Void Realm or HP Shrine Damage
* Do not try to use Zenkai Boosting with a Fuel Array equipped. It won't work.
* You can change the amount of stats gained with each zenkai in the config
* You can disable or enable zenkai boosts affecting your movement speed in the config

 Description
	+ Kaioken x1 - 25% ChargePwr, 30% Dmg, 30% AtkSpd, 30% MoveSpd (Mastery Level 5)
	+ Kaioken x3 - 70% ChargePwr, 60% Dmg, 65% AtkSpd, 60% MoveSpd (Mastery Level 12)
	+ Kaioken x10 - 125% ChargePwr, 100% Dmg, 100% AtkSpd, 100% MoveSpd (Mastery Level 18)
	+ Kaioken x20 - 250% ChargePwr, 150% Dmg, 150% AtkSpd, 150% MoveSpd (Mastery Level 25)
* Goku can use kaioken x1, x3, x10, and x20. The stat boosts from kaioken are NOT proportional to the multiplier. The greater the kaioken multiplier the faster kaioken strain builds up.
* Instead of draining Ki, kaioken strains the body, the amount of strain goku can take is dependent on transformation and level.
* Amount of strain is indicated by the Kaioken indicator in the bottom left
 * **Example:** Base form kaioken x1 will get stunned for less than half a second while SSJ1 kaioken x1 will get stunned for a few seconds. Duration of stun time is greatly increased proportional to kaioken multiplier.
* Refer to Goku#Kaioken Transformation for details on how best to use Kaioken

 Ki Cost
 Description
* Initiating player must press V to start the skill. The Initiator will aim the attack
* Partner must press V when prompted to join the attack
 * Duo Skill can only be performed once per Map. Moving to the next map will refresh the ability.

## **Main Transformations**

Transformations are part of Goku's loadout.

You can have a maximum of 8 equipped on any given run and a minimum of 1.

Mastery Level increases overtime and also by dealing any damage. The higher your Mastery Level is, the harder it is to level it up.

Each Mastery Level gives boosts boosts to your current transformation such as:

* 2% to all positive transformation stats
* 5% Ki drain reduction

And also additional permanent 0.1 Ki regen for each Mastery Level at every transformation.

Each Mastery Level on Base Form additionally gives permanent 20 max Ki

* Maximum amount of Ki drain reduction for a transformation is 100%, so when you hit Mastery Level 20 on a transformation it drains 0 Ki Per Second.
* **Power Level is a cosmetic feature and does nothing**

 Ki Drain
 Buffs
**Damage:** +50%
**Strain:** +40%
 Ultimate Skill
* Unleash an Angry Kamehameha Dealing 1550% Damage whilst the blast is active!

 Ki Drain
 Buffs
**Damage:** +100%
**Strain:** +80%
 Ultimate Skill
* Unleash a Barrage of Ki Blasts, Dealing 205% Damage with each one!

 Ki Drain
 Buffs
**Damage:** +170%
**Strain:** +150%
 Ultimate Skill
* Charge Forward and Unleash a Fiery Dragon Fist Dealing 2400% damage to every Enemy Hit!
* Deals more damage to low health targets

 Ki Drain
 Buffs
**Damage:** +200%
**Strain:** +100%
 Ultimate Skill
* Charge and unleash a powerful Kamehameha x10, Dealing 1800% Damage over the course of the blast! Consume additional Ki and increase damage by  1400% Damage per second of charging!
* Ki Consumption gradually increase the longer you charge!

 Ki Drain
 Buffs
**Damage:** +225%
**Armor:** +300%
**Strain:** +120%
 Ultimate Skill
* Channel the Saiyan God's power and deal 800% Damage and stun per pulse!
* Extend the duration at the cost of 40 Ki per second.

 Ki Drain
 Buffs
**Damage:** +275%
**Strain:** +60%
**Armor:** +400%
 Ultimate Skill
* Charge and unleash a God Kamehameha, dealing 4000% Damage over the course of the blast!
* Then continuing with a God Fist, dealing 1200% Damage to each enemy hit!

 Ki Drain
 Buffs
**Damage:** +300%
**Strain:** +160%
 Ultimate Skill
* Charge forward and unleash a Fiery Dragon Fist, Dealing 4200% Damage to every enemy hit!
* Deals bonus damage to low health targets!

 Ki Drain
 Buffs
**Damage:** +330%
**Strain:** +250%
**Armor:** +320%
 Ultimate Skill
* Charge Forward and Unleash a Fiery Dragon Fist Dealing 2400% damage to every Enemy Hit!
* Deals more damage to low health targets

 Ki Drain
 Buffs
**Damage:** +295%
**Strain:** +90%
**Armor:** +420%
 Ultimate Skill
* Charge and unleash a godly Black Kamehameha, dealing 2200% Damage over the course of the blast!
* Consume additional Ki and increase damage by 1000% Damage per second of charging!
* Ki consumption gradually increases the longer you charge!

 Ki Drain
 Buffs
**Damage:** +420%
**Strain:** +210%
**Armor:** +420%
 Ultimate Skill
* Charge and unleash a God Kamehameha, dealing 4000% Damage over the course of the blast!
* Then continuing with a God Fist, dealing 1200% Damage to each enemy hit!

Hidden Transformation

## **Kaioken Transformation**

When Goku reaches a certain Mastery Level he gets the ability to use several stages of kaioken by slightly holding down the transformation key, with every stage up comes a boost in stats which include: Damage, Attack Speed, Speed, and Ki Regen. Goku can use kaioken x1, x3, x10, and x20. The greater the kaioken multiplier the faster kaioken strain builds up. The Mastery Level requirements for each Kaioken stage are:

**x1:** Mastery Level 5

**x3:** Mastery Level 12

**x10:** Mastery Level 18

**x20:** Mastery Level 25

These are the requirements for EACH form meaning to use kaioken on a newly unlocked form you will need to get Mastery Level 5 first.

The stat boosts from kaioken are NOT proportional to the multiplier. Instead of draining ki kaioken strains the body, the amount of strain goku can take is dependent on transformation and level. Amount of strain is indicated by the Kaioken indicator at the bottom left. When not ending kaioken in time Goku becomes stunned, the duration of this stun depends on transformation and level of kaioken when getting stunned.

Example: Base form kaioken x1 will get stunned for less than half a second while SSJ1 kaioken x1 will get stunned for a few seconds. Stun duration is greatly increased proportional to kaioken multiplier.

Getting stunned will drop you to base form and leave Goku vulnerable.

Kaioken Indicator

*Kaioken Indicator moments away from entering kaioken stun*

*Goku in kaioken stun*

#### **Managing Kaioken:**

Kaioken strain reduces with time when not using it or from using Goku's second utility ability 'Ki Charge'. Using 'Ki charge' can even let you stay in kaioken indefinitely. When coming out of kaioken stun the kaioken indicator meter gets completely reset meaning when your about to enter kaioken stun you can drop to base form and switch to kaioken x1 to intentionally get the kaioken stun that only lasts a fraction of a second and get your full kaioken meter back. This is most useful for players that opt to use instant transmission instead of charge. Using transformations greatly increases how fast Goku gets kaioken strain, every form has varying levels of strain.

#### **Using Kaioken Effectively:**

If using Goku's default m1 being in any stage of kaioken allows goku to teleport to enemies by targeting them and attacking with m1. This range is fairly short but can be useful for getting out of sticky situations quickly if lacking instant transmission or taking out large groups of enemies without using ki.

Normally when entering kaioken goku goes through a start up animation where he stays still and powers up, while this does provide extra armor it still leaves him vulnerable and it takes a while to go up several layers of kaioken. You can bypass this start up, otherwise known as animation canceling, by going kaioken while charging, using m1, charging an attack, sprint flying, or any other type of action really. Getting good at rapidly switching on and off the various stages of kaioken is imperative to using it effectively.

**Things To Note:**

Super Saiyan Blue (SSB) is more tolerant to kaioken than other forms allowing him to use it almost as long as base form.

Forms will have 0 Ki drain at mastery level 20.

Forms gain +1% to all stats that form modifies.
**Goku\_Changelog**