Smash Hit: Ball Empire

***Smash Hit: Ball Empire***is a fangame idea made by ElementBall. *I'm back for more!*

The game's logo, based off

## Gameplay

***Smash Hit: Ball Empire*** is the same as *Smash Hit*: The player must shoot the balls to smash the glass obstacles in order to not crash, and to smash crystals in order to get more balls; all that is synchronized with the background music.. The goal is **not to get out of balls**.

### Original

* Normal: It's the normal gameplay. Nothing more or nothing less.
* Zen: You will have a satisfying experience while doing nothing.
* Training (Easy in this game): The difficulty is reduced.
* Mayhem: You'll have boss fights in the end of each checkpoint.
* Versus: You vs another player online.
* Co-op: You cooperate with another player online.

### Fanmade

* Versus Mayhem: You vs another player online fighting bosses.
* Co-op Mayhem: You cooperate with another player online fighting bosses.
* Fight: You vs another player as bosses.
* Survival: You don't have crystals, but get balls when passing a zone. (i.e. after opening doors)
* Hard: The difficulty is increased, more than Mayhem.
* Countdown: The time runs out, but when getting crystals, it increases a bit.
* Random: Every zone is selected randomly.
* Next Generation: You can play multiplayer stages in single player.
* Minigame Easter Egg: See *Minigame Mode*

## Power-Ups

The player can use these power-ups in order to have an ability for an amount of time. These are the power-ups:

### Original

* Infinite Balls/Ball Frenzy : This will make the player have the ability to shoot unlimited balls for an amount of time.
* Time Slow : Slows down the speed. It's not useful in some stages, but helpful in fast ones.
* Explosive Ball : Throw explosive balls (as the name says) that breaks the glass more than normal.

### Fanmade

* InfiniteFireBall: Combines the effect of the Infinite Balls and the Explosive Ball.
* InfiniteSlowBall: Combines the effect of the Infinite Balls and the Time Slow.
* SlowFireBall: Combines the effect of the Time Slow and the Explosive Ball.
* Freeze Ball: When a ball hits an obstacle, it will freeze doing nothing for an amount of time.
* Triple Ball: It makes crystals give you the triple amount of balls. (*Not to be confused when you throw three balls a a time*)
* Immortal: When activated, the next two obstacles will be broken if you crash into them. This effect only works for five seconds.

## Zones

The zones are an addition from the game. It's a way to group some checkpoints. These are:

 Arrival to somewhere
 Chaos, Metal and Crystals
 The end?
 This will never end...

## Easter Eggs

### Crown Multiball

When you hit 100 crystals in a row after getting the five balls, you get a sixth ball, named the Crown Multiball.

### Debug Menu

Like the original game, ***Smash Hit: Ball Empire*** also has a debug menu, which "reset" option resets the progress of the player but keeping premium, "unlock all" unlocks every checkpoint with some balls, "premium" gives the user a premium upgrade for free and "no premium" removes the premium.

Smash Hit Debug Texture.jpgSmash Hit Debug Menu v1.4.3.png
### Credits damage

This easter egg also appears in the original *Smash Hit*. When you hit all the glasses you appear at a bowling minigame for a short time. However, if this happens in this game, you'll get damaged and get back to the main menu.