Rolling Sky 2 (Orca Port)

Rolling Sky 2 is an action-music game now for the & Swimminton Orca. It was released on March 7th, 2020. It costs $4.99 to buy. It was ported by Swimminton Games.

## Gameplay/Controls

The game can either use the C-pad or touchscreen to control each level's character. The + button must be used to select levels. Players must guide their character across levels, which have at least 1 special mechanic.

You are joined by Michi the Wizard. He has his own special mode for taking care of him. You can pat & play with him via the touchscreen. Like in the Idle Mode of the original mobile game, he can be “Promoted” into higher classes. This can be done by clearing “Trials”, which make you do certain stuff, such as; collecting a certain amount of Diamonds or Crowns, playing a certain amount of games, completing a level, or even discovering Easter Eggs in Wizard Mode.

There are 3 different types of collectibles per level: blue Diamonds (10 in each level), gold Crowns (3), & silver Moons (1). Diamonds are easier to collect than Crowns, but Moons are the hardest to collect because they are usually hidden very well.

## List of Levels

*Italics* = Added in an update

* Tutorial (Starry Fate)

1. Sunrain
2. Starry Dream
3. Daydreaming
4. Fantasia
5. Pharaohs
6. Fate II
7. Jazz
8. Death Book
9. Ancient Pharaohs
10. Vinicunca
11. Home
12. Ronin
13. *Wrong Path*
14. Starry Nightmare (Puzzle/Nightmare)
15. Theft Prequel
16. Theft
17. Fate

## Reception

Many fans considered this to be the best out of all RS2 ports, not only because of the high amount of content, but also due to the new mode. However, some criticized the remakes of the tutorial levels to be "too simplistic", which was easily fixed in an update.

Due to exceptional handing of the sequel, Cheetah Mobile had transferred the rights for Rolling Sky 2 to Swimminton Games.

## Trivia

* This port is based upon a mix of versions 1.2.1 & 1.1.4, with a hint of the pre-alpha version.
	+ The level icons, difficulty selection screen, Diamonds, & Crowns are from version 1.1.4/1.2.2.
	+ Michi the Wizard, the usage of currency (originally coins) the promotion & level mechanics, the revival animations, most of the difficulty levels, the Hard & Nightmare version of Home (actually Normal & Hard mode in that version, respectively), & the Moons are from version 1.2.1.
	+ The appearance of the checkpoints & percentage text, shadows, the platforming segment from the Nightmare mode of Pharaohs (16%-18%), Ancient Pharaohs, & Daydreaming are from the pre-alpha version.
* In Daydreaming, there is an Easter Egg where a statue of Dorkfishie hugging Swimminton & a silver collectible can be found behind the end of the island. This can be reached via an offscreen jumppad.
* Multiple unused models can be seen in the game's files, such as;
	+ A fully rendered & textured model of Clyde's beta design.
	+ Bruno from Dancing Dreamer, which is a similar game.
	+ A not-statue version of Swimminton, who is in Daydreaming's files.
	+ Two black Joy-Cons, due to the below trivia.
* This was originally going to be on the Nintendo Switch, but Rising Tech Co. had beaten Swimminton Games to it. The latter decided to port it to the Orca instead.
* If the collectibles had been set to "Special", the following levels would have;
	+ Home & Vinicunca: Diamonds, Crowns, & Moons
	+ Starry Dream & Nightmare: Stars
	+ Pharaohs & Death Book: Scarabs, Eyes of Horus, and Anubis Statues
	+ Fate 1&2: Light Piano Keys, Dark Piano Keys, & Piano Hammer
	+ Theft (Prequel): Diamonds, Crowns, & Hearts
	+ Fantasia: Half Notes, Treble Clefs, & Whole Notes
	+ Jazz: Bowler Caps, Top Hats, & Wizard Hats
	+ Ronin: Sakura Petals, Flowers, & Trees
		- Halloween: Eyeballs, Pumpkins, & Mysterious Mummy
* The Special collectibles in Halloween are references to Rolling Sky 1's Halloween characters. They reference Magic Pupil, Pumpkin, and Trick Ball, respectively.