Getting Started

## **Player Guide**

### Characters

Player characters begin at level 3 using a 35 point buy system (18 max before racial bonuses), taking max HP for first level and average for all levels after. Players have the option to take starting equipment granted by class and background or roll for gold.

Players rolling for gold must label the roll “rolling for gold” before rolling in ***#character -creation-log***. A walkthrough of character creation can be found at ***#character -creation-steps***. Finished characters must be posted in ***#character-creation-log*** and ***must be approved before you can play.*** Variant humans are allowed.

Players earn levels by playing their character in live sessions. A character advances a level when they have been played for a number of hours equal to the current level times 2.5; This is calculated automatically as you log your sessions in your tracking sheet. All level ups must be logged in ***#character-leveling-log***. Feats are allowed. There is no level cap. Multiclassing is allowed. A player can retire a level 20+ character and receive a reward for their new character.

Players have the option to respec their characters at any level. A player has 5 total respecs they may use. The process for respeccing a character is as follows: the player must find a DM who also has the capability to approve character respecs in the ***#character-respec-log***. Currently, that capability is held only by mentors and administrators. The DM will run a session consisting of working with the player on the respec application which will then be put into the ***#character-respec-log*** channel for approval. It may also, if desired, involve in character roleplay but it is not a requirement. Players may also retire characters in the ***#character-retirement-log*** in order to make a new character.

***The most important thing for players on this server to remember is to always keep their character sheet and character tracking sheets updated in their player folder in addition to logging all relevant activities.*** DMs and Admins refer to these sheets often to build encounters and keep the server honest and fair.

### Playing (Live Sessions and Text Roleplay)

Players may participate in text roleplay, live sessions, or both. Most of the players on this server participatein both aspects of gameplay. Players cannot steal from other players or attack other players without consent, except in PvP-enabled worlds. The ability to do so is strictly at the DM’s discretion.

When entering a DM’s world in text roleplay, be sure to read the announcements channel and all pinned messages in relevant channels. A DM may use alternate Rules. Each character may ***temporarily*** be in up to 2 places at one.

When joining a live session, read the post in ***#looking-to-host-current*** or ***#looking-to-host-future-recurring*** carefully to make sure you are aware of the DM’s expectations and requirements for the session. DMs often specify the difficulty and type of session (ie, combat-focused or roleplay-focused). After playing in a live session, update your sheet as soon as the session log has been posted.

#### Gold and Mundane, and Magic Items

Mundane items (weapons, armor, and adventuring supplies) listed in the Player’s Handbook can be bought at the listed price without entering a world or playing in a live session. This only needs to be logged on the character tracking sheet. These items may also be sold for half price. Players can also purchase mundane pets. Characters can obtain gold and items in live sessions and text roleplay. T3-5 items may only be received and used by characters of the same tier or a higher tier.

#### Gold and Loot gained from Live Sessions:

Magic items may be received in live sessions as rewards up to the allowable value and chosen from the Magic Items by Tier document. Magic items received as live session loot may be used server-wide, but note that some DMs have restrictions in their worlds.

Gold and loot given to you by a DM during a live session can be used server wide and across multiple worlds, regardless of what world your session took place in and how you choose to spend it. For example: Your Live Session was in World A, but you want to take your character shopping after the session in World B via Text Roleplay. This is just fine.

#### Gold and Loot gained from Text Roleplay:

Because a DM can homebrew within their world, gold and magic items *not listed on the Magic Item List* are considered “RP Gold” for that world and cannot be used in any other world. Items on the Magi Item List can only be used across worlds if bought at or above the listed price. **Example:** In Text Roleplay, you buy a business that generates money in World A and hire a mage to find you a pair of Illusionist Bracers (a banned magic item). This is fine, but neither the gold from your business, nor the Bracers may be used in Live Sessions or as official gold outside of World A.

#### Downtime Purchasing:

Magic items may also be bought and sold using Downtime Points (DTP) following the guidelines in Xanathar’s Guide to Everything downtime rules. Items can also be sold at half price without using downtime, though it must be logged. Buying and selling of magic items in these ways must be logged in ***#downtime-log***.

* Note: if an item is rolled on the Dungeon Master’s Guide loot table that is not an item the server allows, you may reroll

#### Downtime

The server uses Downtime Points (DTP) for tracking downtime activities. Characters gain 2 DTP per every real life day. **1 DTP=1 in-game day=8 hours.**

DTP can be used as detailed in the Xanathar’s Guide to Everything rules for Downtime Activities (starting on page 126). If an activity is counted in hours the DTP spent should be rounded up. Characters may also use DTP to work a trade, craft mundane items, craft poisons, and craft healing potions and spell scrolls using rules detailed below.

#### Mentor Program

The server has a Mentor Program available to help new players get involved in the server. Please see an Admin for details if you are interested in being given a mentor to help with gameplayer, server life, DMing, or getting used to playing D&D online.

#### Workshops

The server offers a series of workshops where community members share their knowledge of the game and tools that are useful. Anyone can attend and topics may range from different facets of DMing to participating in text roleplay and character building.