Built to Last

**Built to Last** is a **Unique** Perk belonging to Felix Richter.
Prestige Felix Richter to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Built to Last** for all other Characters.

You know how to get the most out of your tools.
Hiding inside a Locker<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> for '''<span class="luaClr clr clr2" style="color: #e8c252;">14</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">13</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">12</span>''' '''seconds''' while carrying a depleted Item<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> will replenish its Charges to '''<span class="luaClr clr clr2" style="color: #e8c252;">99 %</span>'''.
Each use of ''Built to Last'' reduces this percentage by '''<span class="luaClr clr clr6" style="color: #ff8800;">-33 %</span>'''.

You know how to get the most out of your tools.
Hiding inside a Locker for **14**/**13**/**12** **seconds** while carrying a depleted Item will replenish its Charges to **99 %**.
Each use of *Built to Last* reduces this percentage by **-33 %**.

You know how to get the most out of your tools.
Hiding inside a Locker<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> for '''<span class="luaClr clr clr2" style="color: #e8c252;">14</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">13</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">12</span>''' '''seconds''' while carrying a depleted Item<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> will replenish its Charges to '''<span class="luaClr clr clr2" style="color: #e8c252;">99 %</span>'''.
Each use of ''Built to Last'' reduces this percentage by '''<span class="luaClr clr clr6" style="color: #ff8800;">-33 %</span>'''.

You know how to get the most out of your tools.
Hiding inside a Locker for **14**/**13**/**12** **seconds** while carrying a depleted Item will replenish its Charges to **99 %**.
Each use of *Built to Last* reduces this percentage by **-33 %**.

## History

* 4.2.0
* 5.3.0

Once per Trial, your carried Item will refill **30/40/50 %** of its Charges **10 seconds** after having depleted it.

Hiding inside a Locker for **14/13/12 seconds** while carrying a depleted Item will replenish its Charges to **99 %**.
Each use of *Built to Last* reduces this percentage by **-33 %**.

## Change Log

### Patch 5.3.0

* ***Rework:*** now refills **99 %** of an Item's charges when hiding in a Locker for a short time, and the charges refilled is reduced by **33 %** with each use.

## Audio Cue

The following sound plays upon activating **Built to Last**: