Alphonse Elric

**Mana Point** | 0 (+0)
 **Armor** | 30.5 (+3.5)
 **Magic Resist** | 33 (+1.25)

## ***Heart of Steel***

#### ***Cost:*** *-   **Cooldown :** -*

* ***Passive -*** The heart of steel is always agitated. When Alphonse's basic attacks or skills hit an enemy, Alphonse restores his own Health by [35 + (5 x Hero Level)] + [(0.5 x Hero Level)% of Alphonse's maximum Health], this effect can't be triggered more than once within 20 seconds and can't be triggered when Alphonse's Health is full.
* ***Passive -*** Each hit of Alphonse's basic skills on an enemy hero will permanently grant 3 bonus Health to Alphonse and reduce the interval to trigger the healing effect of **Heart of Steel** by 4 seconds (this effect will not trigger on the same target more than once within 8 seconds). Each non-hero kill grants 3 bonus Health to Alphonse and reduces the interval to trigger the healing effect of **Heart of Steel** by 4 seconds. Each hero kill or assist grants 12 bonus Health to Alphonse and resets the interval to trigger the healing effect of **Heart of Steel** once. The bonus Health from this skill can't be stacked more than 1800.
* ***Note -*** The interval to trigger healing effect and the healing amount of this skill are shown in a form of Fury value, when the Fury is full, AAphonse's next basic attacks or skill will consume all Fury to restore Aphonse's Health equal to the amount of consumed Fury.

## ***Earth Shock [Q]***

#### ***Cost:** 30 / 40 / 50 / 60 / 70Health   **Cooldown:** 13 seconds*

* ***Active -*** Alphonse draws a **Transmutation Circle** at his current location, dealing 80/120/160/200/240 + [0.6 AP] magic damage to all nearby enemies and knocking them up in the air.

## ***Iron Will [W]***

#### ***Cost:** 2 / 3 / 4 / 5 / 6Health   **Cooldown:** 2 seconds*

* ***Active (Toggle) -*** Alphonse releases his power, consuming his own life force by 2/3/4/5/6 Health per 0.25 seconds and dealing 10/15/20/25/30 + [0.08 AP] magic damage per 0.25 seconds to all nearby enemies. Clicking this skill again will toggle off the skill effect.
* ***Note -*** This skill has a fixed interval of 0.5 seconds to prevent a double-clicking.

## ***Armor Collision [E]***

#### ***Cost:** 30 / 40 / 50 / 60 / 70Health   **Cooldown:** 14 / 13 / 12 / 11 / 10 seconds*

* ***Active -*** Alphonse dashes toward a target enemy unit., dealing 70/115/160/205/250 + [0.6 AP] magic damage to the target and knocking them back. If the target collides with terrain while being knocked back, they will be stunned for 1.5 seconds.
* ***Note -*** When using an item that causes Alphonse to change his facing direction while dashing toward the target, Alphonse will knock the target toward the new direction he is currently facing instead. (For example, using Unlimited Gun Gloves to a minion or monster nearby)

## ***The Gate of Truth [R]***

#### ***Cost:*** *-   **Cooldown:** 90 seconds*

* ***Active -*** Alphonse curses a target enemy hero by using the power of **The Gate of Truth**. Each time he takes damage, he will deal 100% of the damage he takes as true damage to the cursed target. The curse lasts for 4/5/6 seconds.
* ***Note -*** The debuff from this skill can't be dispelled.