recursal/Fanatic-Fandom huggingface dataset:
Goldshard

## カバネアラシ (Kabanearashi)

**Goldshard** (カバネアラシ, *Kabanearashi*) is a Giant Kemono in Wild Hearts.

## Ecology

Many Kemono exhibit idiosyncratic behavior, but that of the Kabanearashi, or Goldshard, has an amusing twist. Though its body is covered with exceptionally hard, protective spines, when the beast spots prey, it ejects its spines as projectiles to incapacitate its target. It can be seen going too far, however, sometimes losing all its spines and then running around in a blind panic with completely bare skin.

## Strategy

*You either need to predict when the Goldshard is going to shoot its spines so you can take evasive action, or you need to take cover behind Karakuri shields. The Kemono needs time to regrow its spines, so when you see that happening, that's your chance to strike. Just be careful if it's enraged, because then it can grow new spines much faster, and you'll need to find a different approach.*

## Physiology

 Front Legs
 Body
 Hind Legs
 Tail
 **Breakable Parts:** | Face, Tail, Front Legs

 ★★★

 ★★★
Golden Tempest

**Golden Tempest** (アラガネ, *Aragane*) is a large Kemono in Wild Hearts.

## Ecology

Far in the north, it's said there is a mysterious place known as the Golden Sea, where sand stretches to the horizon in every direction. In truth, this is the territory of the Aragane, or Golden Tempest, where fools go in search of gold, never to return. Yes, this beast is the embodiment of the wind, which blows some to riches and others to death.

## Strategy

*You mustn't be flustered by the way the Golden Tempest shifts from apparent lethargy to lightning speed in the blink of an eye. Watch carefully for the moment of its attack, and avoid its powerful whirlwinds by taking cover behind obstacles. Beware angering the beast, for then the wind it summons rages stronger, and its attacks grow more fierce. What you may find useful, is a celestial cannon fired from a safe distance.*

kemonos weakness & stats
Cobalt Lavaback

**Cobalt Lavaback** is a large Kemono in Wild Hearts.

## Ecology

Just as there are eccentrics among humans, so too do they exist in the Kemono world. And there can be no better example than the Jōdozaru, or Cobalt Lavaback. Despite being covered in simmering magma, the beast chooses to inhabit arctic territories, taking apparent delight in melting the snow and ice to create searing hot springs in which it likes to soak.

## Strategy

The Cobalt Lavaback hides underground and strikes from out of sight with surprise attacks. However, the key is to remain calm when it disappears from view, and scan your surroundings for signs of where it might reappear. The Kemono is vulnerable to attack in the brief moment after it bursts out of hiding, and its skin is softer than that of the regular Lavaback, too. Take note of that, and with attrition, the hunt can be yours.
Causante WIRED: Clave

## Uso

El causante se ejecuta cuando un usuario escribe en el chat el texto especificado. No se diferencia entre mayúsculas y minúsculas y tampoco cómo se dice *(habla, susurro o grito).*

También puedes elegir si el causante puede ser ejecutado por cualquier usuario o solo por el dueño de la sala y si el chat debe ser exactamente igual que el texto especificado o si basta con contenerlo.

## Bugs conocidos

* Severidad: Insignificante. Cuando editas un Causante WIRED: Clave en una sala de propiedad ajena aparece tu nombre en lugar del nombre del dueño de la sala en la opción que deja elegir quién puede ejecutar el wired.

## Consejos y trucos

* Este wired es propenso a ser limitado por los límites de velocidad. Si 2 usuarios ejecutan el wired a la vez, los efectos se aplicarán solo a un usuario.

## Curiosidades

* El límite de carácteres es 100, igual que el máximo que las burbujas de chat de los usuarios.
* Los espacios al principio y al final se eliminan de la clave.
* Como este wired reemplaza la burbuja de texto normal por un susurro, este es el único causante que afecta al juego sin tener que aplicar efectos (y en ese sentido es un efecto como tal), lo cual es una excepción en el comportamiento/ejecución de los Wired.
* Partiendo del punto anterior, es el único Causante para el que tiene sentido estar en una pila sin efectos.
Сыч

**Персонаж**
Галерея
Отношения

Сыч

О персонаже

Пол
Мужской

Статус персонажа

Статус
Жив

Род занятий
Домашнее животное

В канале

**Сыч** - **персонаж-животное** **семьи Маклабухиных**, питомец Егора и Снежаны (раньше).

Биография
Внешность
Сыч имеет оранжевый клюв, черные глаза и коричневой окраски перья.

Характер и личность
Сыч имеет слабый характер, много раз получал психологическую травму. Любит смотреть когда люди занимаются любовью. Пугливый.

Факты о персонаже* Имеет много психологических травм.
	+ Одна из её появлений: как ели продавщицу билетов в зоопарке.
* Частая фраза: **Угу** (Издает звук, который произносят сычи в реальной жизни).
* Улетел после того как чуть не произошло ограбление дома Маклабухиных и видел как полицейский убил вора, а вор убил полицейского.
Ripclaw

**Ripclaw** is a large Kemono in Wild Hearts.

## Ecology

As the mating season approaches, a section of the male-only Dreadclaw population transforms to become female, and migrates to colder climes in order to lay eggs. These oviparous females are known as Onitosaka, or Ripclaws. As well as their normal eggs, they also lay fake eggs filled with a sleep-inducing smoke to catch unsuspecting egg thieves unawares. In falling for this wily trick, the hunter quickly becomes the hunted.

## Strategy

*Some of the Ripclaw's eggs contain a sleep-inducing smoke that will leave you fatigued with prolonged exposure. Be especially mindful of the fog from giant eggs, as it will linger in the air for a long time. You must plan your attacks carefully to avoid contaminated areas.*
Karakuri Katana

A mid-weight, short-range weapon that's well balanced and easy to handle, offering a bountiful variety of offensive moves. It has lightning fast, unassailable SQUARE attacks, high-power, but vulnerable TRIANGLE attacks, as well as R2 attacks that consume a lot of stamina, but can be chained into after all other attacks.

Filling the release gauge enables you to invoke the karakuri katana's attributes fully with R2 + SQUARE or TRIANGLE. All of the weapon's attack attributes will be strengthened while it's in this "unbound" state, but you can take it out of that state with R2 + CIRCLE.

The karakuri katana is also a weapon that features excellent karakuri-based attacks characteristics. Among its arsenal, it boasts the "Unbound: Aerial Twist Drop" — a jumping slash from a stack of three crates that is one of the most powerful attacks of all available weapons.
Karakuri

**Karakuri** (からくり) is an ancient technology of weapons and tools shaped into many forms. They can be used to set traps, react to attackers, and deliver devastating damage to the mighty Kemono. But you can build as well as destroy. Gathering resources, training, and swift travel are just a few of the Karakuri’s many constructive uses.

## Types

* **Basic Karakuri** – Your bread and butter karakuri, that can assist you in exploring areas and fighting Kemono.
* **Fusion Karakuri** – Fuse basic karakuri into new forms that can offer protection or increased damage.
* **Dragon Karakuri** – Specialized devices designed to be placed around the world, or in your home. Requires dragon pit currencies to build.

## List of Karakuri

### Basic Karakuri

* Crate
* Glider
* Spring
* Torch
* Celestial Anchor
* Stake

### Fusion Karakuri

* Bulwark
* Pounder
* Star Bomb
* Repeater Crossbow
* Chain Trap
* Celestial Cannon
* Healing Mist
* Firework
* Shield Wall
* Healing Vaporizer
* Pile Driver
* Celestial Shield
* Spinning Top

### Dragon Karakuri

* Flying Vine
* Hunting Tower
* Paddle Scoop
* Roller
* Training Bear
* Wind Vortex
* Hunter's Tent
* Campfire
* Field Forge
* Drying Rack
* Sign
* Ornamental Lantern
* Ingredients Chest
* Launcher
* Pickling Jar
* Wind Chime
* Tsukumo Ore Shrine
* Bench
* Small Desk
* Fermenting Cask
* Wildlife Cage
* Enhanced Flying Vine
* Looking Glass
* Communal Ingredients Chest
* Celestial Tsukumo Shrine
* Sunshade
* Smoker
* Hunter's Bath
* Tsukumo Food Shrine
* Wildlife Pen
* Tanuki Shrine
* Ornamental Gateway
Fumebeak

## クロマトイ (Kuromatoi)

**Fumebeak** is a Giant Kemono in Wild Hearts.

## Ecology

The Kuromatoi, or Fumebeak, is a grim bird that bathes its prey in a toxic miasma and is shrewd enough to pick out and target the weak. However, it would seem that it's not immune to its own pernicious emissions, at times appearing to writhe and convulse in pain. Many Kemono conquer their environment by learning to command nature's power, but in this case, it would seem nature still has the upper hand.

## Strategy

*Since many of the Fumebeak's attacks are toxic, the hunt will go much more smoothly if you're equipped with poison-resistant armor. You might also want to consider something like a repeater crossbow to fire continuously at the bird, because it can cause trouble by taking to the air frequently. Another useful trick is using a bulwark to deflect its spiraling dives, giving you a chance to counter.*

## Physiology

 Wings
 Body
 Hind Legs
 Tail
 **Breakable Parts:** | Tail, Body, Head

 ★★★★

 \
Murakumo

Murakumo is a large Kemono.

## Ecology

Strange winds swirl neath sakura blossoms that fail to fall long after spring is gone. When rumors spread of this eerie sight, parents warn their children to keep their distance. Well they know that should you wander too nearby, the vulpine fiend appears and spirits you away. For it is no mere wind; it is the Murakumo.

## Strategy

This Kemono's plethora of petal-manipulating attacks are a real menace. It courses through the air on sakura blossom steps, making counterattacks tricky, so you'll want to conjure Karakuri in order to strike. When enraged, the vulpine beast unleashes a thunderous tornado, which can easily leave you unconscious. You would be wise to employ a spinning top Karakuri to banish the whirlwind.
Dreadclaw

## ヒメトサカ (Himetosaka)

**Dreadclaw** is a Giant Kemono in Wild Hearts.

## Ecology

Cockerels are known for their dawn crowning, but this Kemono cousin has a squall so shrill, it shakes the leaves from trees. In fact, the cry of the hot-headed himetosaka, or Dreadclaw, traverses hill and dale, to be heard by the inhabitants of distant villages. Even at that range, the din can destroy old farmhouses-reason enough to want to hunt the beast.

## Strategy

*You'll barely have time to breathe during the Dreadclaw's relentless onslaught, and once it lands an attack, you'll have your back to the wall. However, it usually charges with all its might from dead ahead, so if you watch closely, you'll have a good chance of dodging. It's especially prone to losing its balance after a volley of kicks, so take the opportunity to strike and deal damage while you can.*

## Physiology

 Wings
 Body
 Hind Legs
 Tail
 Throat
 **Breakable Parts:** | Face, Throat, Legs, Tail

 ★★★★★

 ★
Claw Blade

The most lightweight short-range weapon in your arsenal, and the one that allows the greatest maneuverability. With this weapon, unlike any other, you can jump while unleashing an attack. And since its aerial attack capabilities are so good, it's unparalelled in its ability to deliver consecutive strikes.

Once you've lodged the claw with R2, you can circle the anchor point with complete freedom to attack from the air. The claw gauge depletes as you move, and the claw will detach once the gauge hits empty.

The more hits you land in a row, the more you'll see an increase in the power and performance of your claw-lodging "Claw Plunge" attacks (R2) and follow-up SQUARE / TRIANGLE attacks, once the claw is lodged. Working out how to sustain your onslaught and create chances to lodge the claw is vital to success.

Using karakuri to unleash a "Claw Plunge" can result in lodging the claw with greater force.
Emberplume

**Emberplume** is a large Kemono in Wild Hearts.

## Ecology

A legendary Kemono born of fire and nurtured by flame, Shiranui, or the Emberplume, is said to hail from a volcanic habitat far in the west where it scorched all around to ash. Some profess its flames purge evil, and glorify the bird as a paragon of exorcism, whilst others claim it is a harbinger of destruction that will turn fields to flame, stock to cinders, and dwellings to dust.

## Strategy

*The Emberplume has a plethora of different long-range attacks, so keep it close and the hunt should go more smoothly. You'll want to prioritize taking out the tail as it's used in a number of attacks, but be careful of the bird's backwards leaps accompanied by an explosive charge. When angered, the Kemono's entire body rages with fire, and the flames it unleashes become much more powerful.*
Celestial Dragon

**Celestial Dragon** (アマツオロチ, *Amatsuworochi*) is a large Kemono in Wild Hearts.

## Ecology

When a kemono faces death, the tokoyo-mushi, or Eternity Ringlets, flock to carry the mouldering beast skyward that it may turn into rain and fall back to earth to nurture life anew. Such is the kemono's destiny. And the custodian of theis fateful cycle is enshrined atop the sacred mountain, where the earth and heavens meet, in the sublime form of the Celestial Dragon — the Orochi.

## Strategy

*The Celestial Dragon commands the four seasons, transforming to unleash attacks that call on all the natural elements. You need a strategy to withstand them, noting in particular the element that corresponds to each season. Since the Orochi hovers in the air, it can be difficult to land attacks, so you can't afford to miss the chance to strike when the beast is briefly vulnerable after unleashing a power move.*
Monster Template

## Goldshard

**Goldshard** are Giant Kemono first introduced in *Wild Hearts*.

## Appearance

Goldshard resemble a large porcupine with aggressive features and has massive golden gem-shards sticking from it's back.

## Ecology

Many Kemono exhibit idiosyncratic behavior, but that of the Kabanearashi, or Goldshard, has an amusing twist. Though its body is covered with exceptionally hard, protective spines, when the beast spots prey, it ejects its spines as projectiles to incapacitate its target. It can be seen going too far, however, sometimes losing all its spines and then running around in a blind panic with completely bare skin.

## Strategy

You either need to predict when the Goldshard is going to shoot its spines so you can take evasive action, or you need to take cover behind Karakuri shields. The Kemono needs time to regrow its spines, so when you see that happening, that's your chance to strike. Just be careful if it's enraged, because then it can grow new spines much faster, and you'll need to find a different approach.

## Physiology

 Front Legs
 Body
 Hind Legs
 Tail
 **Breakable Parts:** | Claw, Teeth, Spines, Tail

 ★★★

 ★★★
Grimstalker

Grimstalker is a large Kemono and a relative of the Deathstalker.

## Ecology

A Kemono shrouded in mystery, its body at once like an erupting volcano and a surging tsunami. As a master of the opposing forces of fire and water, its territorial expansion inevitably leads to chaotic clashes in the natural world, creating turmoil that prevents it from ever putting down roots. What Kemono would be more fitting of the title Lord of the Lonely?

## Strategy

The most striking feature of the Grimstalker is the way in which its rage levels affect the elements of nature at its command. Normally, it wields water and waves to hamper its adversaries' movement. Once enraged, however, it switches to fire, unleashing wide-ranging attacks of molten rock. You'll want to make use of elemental lanterns in order to combat both types of attack. And don't let the beast escape unscathed whenever it leaves itself vulnerable as a result of one of its powerful strikes.
Lavaback

## ジゴクザル (Jigokuzaru)

**Lavaback** (ジゴクザル, *Jigokuzaru*) is a Giant Kemono in Wild Hearts.

## Ecology

Ask a group of hunters what their most feared Kemono would be, and the answers will be many and varied. But ask what the most odious Kemono would be, and the response will be almost unanimous: the Jigokuzaru, or Lavaback. Its cunning, its dexterous use of its volcanic body, and the way it sometimes seems to sneer at humankind have all earned it that grim reputation.

## Strategy

*Sending molten rock flying into the air over a wide area, and using its far-reaching arms for rapid pummeling, the lavaback causes a lot of anguish by mixing long- and short-range attacks. There are warning signs where the ground is about to erupt, however, so with careful observation, you should be able to dodge out of the way. Another useful tactic could be bolstering your elemental resilience, for example by conjuring an elemental lantern.*

## Physiology

 Arms
 Body
 Legs
 Tail
 Back
 **Breakable Parts:** | Head, Back, Tail, Arms(Enraged)

 ★★★★

 ★★★★★
Tranquility

**Matériel :**
Un jeu de 6 qui prend.

**Mise en place :**

Garder les cartes de 1 à 80, une carte de départ entre 90 et 94 par joueur, et les cartes de fin 100-104.

Mélanger les cartes 1-80 et les cartes de fin 100-104 ensemble, diviser en paquets égaux (parfois à une carte près) pour chaque joueur, qui pioche sa main de 5 cartes, puis chacun reçoit une carte de départ (entre 90 et 94) à mélanger dans son paquet.

Préparer un carré pour pouvoir place 36 cartes, 6 lignes de 6. (En vrai c'est une ligne continue.)

À son tour, le joueur doit jouer une carte à la position qu'il souhaite dans le carré. Si cette carte a des voisins, il doit aussi défausser la différence (avec le voisin le plus proche) en nombre de cartes.

La défausse est cachée, attention à ne pas créer un trou sans avoir la carte manquante.

**Un jeu de** 2020 par James Emmerson - Lien BGG - Lien Tric-trac
The cave

**Matériel :**
Un jeu de 6 qui prend.

**Mise en place :**

Mélanger les cartes de 2 à 99, en distribuer 7 à chacun.

Indiquer 2 tas montants et 2 tas descendants.

Le premier joueur est décidé collectivement.

À son tour, le joueur doit jouer au moins deux cartes dans les tas qu'il veut, puis complète sa main à 7.

(Quand la pioche sera vide, une seule carte obligatoire.)

La communication est limitée, on ne peut pas dire quelle cartes on a, on peut s'autoriser à dire "stop" ou "doucement" sur tel tas, ou chaque joueur a un certain nombre de jetons à déposer devant des tas pour signaler son envie.

**Un jeu de** 2015 par Steffen Benndorf - Lien BGG - Lien Tric-trac
Nodachi

A heavyweight, close-range weapon that's comparatively sluggish, but nevertheless deals huge damage while remaining easy to handle. It has high-power, upward-aiming SQUARE attacks, slicing TRIANGLE attacks performed while running or spinning around, and R2 iai attacks unleashed after cumulating energy.

Cumulate energy with R2(hold). The amount cumulated changes the characteristics of the iai attack that's unleashed, but you lose stamina while the energy builds up. If you reach maximum energy, the resulting attack is one of the most powerful across all available weapons.

Chaining into iai stances from different types of attack results in stances with different characteristics. For example, there's the "planted" iai stance that accelerates the cumulation of energy but leaves you immobilized. Or the "full moon" iai stance that facilitates very rapid movement.

In addition, making use of karakuri can also alter the characteristics of iai attacks. Learning appropriate use of the various stances to land powerful iai blows is vital to wielding the nodachi effectively.
Kemono

**Kemono** (獣) are the embodiment of the power of nature. These giant beasts fused with natural elements over time, modifying their environment to accommodate their needs.

Giant kemono come in 5 variants:

* **Normal**
* **Mighty**
* **Volatile/Deeply Volatile**
* **Alpha**

## List of Giant Kemono

RagetailSapscourgeKingtuskSpinegliderDreadclawGritdogLavabackEarthbreakerSporetailGoldshardFumebeakIcetuskCobalt LavabackDeathstalkerOnyxshardPearlbeakVenomgliderRipclawAmaterasuEmberplumeGolden TempestCelestial DragonCelestial Being
## List of Small Kemono

* •Sagecane Deer
* •Ragetail Pup
* •Gladefruit Hare
* •Mudbloat Toad
* •Springwatch Monitor
* •Sparkshower Monitor
* •Coralcoat Turtle
* •Whipthrash Serpent
* •Snapspine Wisp
* •Grassghoul Decapod
* •Conkclad Buffalo
* •Sporetail Pup
* •Deadleaf Slater
* •Noblegrass Hound
* •Nightshade Monitor
* •Shardshower Monitor
* •Gemcast Monkey
* •Icebloom Hound
* •Deathspine Nighthawk

## Mighty Kemono

From Chapter 2 onward you will encounter even more challenging sub-species of previous Kemono. These Mighty versions will push your skills even further.

## Volatile Kemono

As the name would imply, these Kemono are far more aggressive and challenging than any you've faced before. There are two variants, Volatile and Deeply Volatile, and these awe-inspiring beasts will not go down easily.

## Alpha Kemono

Dominant and highly agressive, the Alpha Kemono stand apart from their Volatile peers. They may appear somewhat similar to the Mighty Kemono, but don't let that lull you into a false sense of security as they are much stronger and their attacks are entirely different.

## Gallery

RagetailSapscourgeKingtuskSpinegliderDreadclawGritdogLavabackSporetailGoldshardFumebeakIcetuskCobalt LavabackDeathstalkerRipclawPearlbeakAmaterasuOnyxshardVenomgliderEmberplumeGolden TempestCelestial Dragon
Sporetail

## カサヤドシ (Kasayadoshi)

**Sporetail** is a Giant Kemono in Wild Hearts.

## Ecology

The Kasayadoshi supports a fungus in its body, giving rise to the mushroom-like tail that has earned it the common name “Sporetail.” It's believed to live in great colonies together with its young, which are known as sporetail pups. When their territory is threatened, the beasts can coordinate their attacks against intruders far more effectively than any other rodents, a skill which some attribute to a special communication network akin to the mycorrhiza between fungi and plants.

## Strategy

*It's vital to come up with a strategy for dealing with the Sporetail pups this Kemono leads against you in combat. When the parent rodent is angered, the pups become considerably more aggressive, so you want to finish them before they can cause you trouble. With shrewd observation of the Sporetail as it summons its young, and well-timed use of star bomb Karakuri, you should be able to control the situation.*

## Physiology

 Front Legs
 Body
 Hind Legs
 Tail
 **Breakable Parts:** | Head, Head(Enraged), Tail

 ★★★★

 ★
Amaterasu

**Amaterasu** (アマテラス, *Amaterasu*) is a large Kemono in Wild Hearts.

## Ecology

With its vast wingspan, vivid, sun-soaked plumage, and majestic flight, Amaterasu has captured imaginations for centuries. It's little wonder that the bird has been worshiped as a kami of the heavens since the days of yore. Yet for some mysterious reason, all those places where it has been revered—from tiny hamlet to vast nation—seem to have fallen hastily into ruin, and no records remain to tell more of the hallowed Kemono.

## Strategy

*This awesome bird absorbs celestial thread from its surroundings, filling its entire body so it swells with power and rage. But it's this time when the Kemono is absorbing thread that you have a chance to attack. Though its attacks are especially brutal when it's angered, its wings are also more vulnerable in that state, giving you an opportunity to counter. You might also find a harpoon Karakuri effective in hampering the bird's movements.*
Earthbreaker

## クニナラシ (Kuninarashi)

**Earthbreaker** (クニナラシ, *Kuninarashi*) is a Giant Kemono in Wild Hearts.

## Ecology

Earthbreaker is a fabled Kemono, said to rip the earth asunder and swallow whole mountains as it lumbers onward. Under the weight of its gargantuan frame, far greater than that of any other Kemono, the landscape creaks and groans. Legend has it that when the world was created, the land was flat like the ocean, until Kunin'arashi, or Earthbreakers, marched far and wide, carving valleys and forcing great peaks high into the sky.

## Strategy

*With a thick outer skin of what seems like solid rock, normal attacks have no impact on this massive bear at all. So it's essential to identify the weak points dotted over its body and work at incapacitating the beast there. When angered, it will expose another weak point around its head. With a skilled aim, that's the part to focus on if you want to turn the dream of bringing this giant down into a reality.*

## Physiology

 Front Legs
 Body
 Hind Legs
 Tail
 **Breakable Parts:** | \

 ★★★★

 \
Enderplume

**Emberplume** is a large Kemono in Wild Hearts.

## Ecology

A legendary Kemono born of fire and nurtured by flame, Shiranui, or the Emberplume, is said to hail from a volcanic habitat far in the west where it scorched all around to ash. Some profess its flames purge evil, and glorify the bird as a paragon of exorcism, whilst others claim it is a harbinger of destruction that will turn fields to flame, stock to cinders, and dwellings to dust.

## Strategy

*The Emberplume has a plethora of different long-range attacks, so keep it close and the hunt should go more smoothly. You'll want to prioritize taking out the tail as it's used in a number of attacks, but be careful of the bird's backwards leaps accompanied by an explosive charge. When angered, the Kemono's entire body rages with fire, and the flames it unleashes become much more powerful.*
WildHearts Wiki

**Welcome to the WildHearts Wiki!**

Wild Hearts *is a video game combat-centered game show developed by* Omega Force *and published by EA Originals.*

Currently, this wiki holds **71** different articles about *Wild Hearts*. Feel free to explore and contribute to the wiki with links, articles, categories, templates, and images!

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

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Venomglider

**Venom Glider** is a Kemono in Wild Hearts.

## Ecology

The Higanbashiri, or Venomglider, is a venomous cousin of the Spineglider whose body is festooned with what appears to be spider lilies. Like the Spineglider, it has the ability to create rock from liquid secretions, but it also possesses the ability to poison its prey. This dichotomy of primal behaviors makes the beast a rare example among Kemono.

## Strategy

*As with the Spineglider, the key to hunting the Venomglider is destroying its footholds. However, this Kemono also has various attacks that throw poison all around creating toxic pools, so you'll need to be especially deft in your hunting. When dodging, try to consider what position you'll end up in to minimize the impact the beast's toxins have on you.*
Creatures

**Creatures** are small wildlife you can tame and harvest rewards from, if put in a Wildlife Cage or Wildlife Pen.

### List of Creatures

* Berrybright Squirrel
* Cherrytail Ladybug
* Grasswing Swallow
* Goldchrysanth Crane
* Glowstar Snail
* Ferntail Gecko
* Canecrown Viper
* Pebblegloss Sweetfish
* Clamcrested Salmon
* Gorgonian Hermit Crab
* Nectarbelly Cicada
* Amberhorn Beetle
* Lotuswing Swallow
* Hotbellied Gecko
* Orangetufted Constrictor
* Prismwhelk Salmon
* Kudzuclad Fox
* Chestnutkeeper Hedgehog
* Cherrytinge Ladybug
* Wasabiskimmer Dragonfly
* Flamethrower Bat
* Dogwood Catfish
* Crystalcap Sweetfish
* Rockfoil Rabbit
* Frostberry Squirrel
* Violetbulb Snowbug
* Berrycrested Kingfisher
* Citrusscent Owl
* Silverchrysanth Crane
Gritdog

## スナツヅミ (Sunatsuzumi)

**Gritdog** is a Giant Kemono in Wild Hearts.

## Ecology

The Sunatsuzumi, or Gritdog, is furnished with naturally magnetic lodestones, through which it controls complex magnetic fields to manipulate ironsand into curious shapes that are found dotted across its territory. These eerie, almost Karakuri-like structures give a chilling insight into the beast's intelligence.

## Strategy

*The Gritdog uses the magnetic field produced by the build-up of ferrous material in its tail to manipulate ironsand for some powerful attacks. Be especially careful of the Karakuri-like structures it conjures if angered. When its ironsand reserves are depleted, however, it leaves itself open to attack for a considerable time as it restocks. That's the moment to strike, and strike hard.*

## Physiology

 Front Legs
 Body
 Hind Legs
 Tail
 **Breakable Parts:** | Tail, Head(Enraged)

 ★★★★★

 ★★★★★
Hand Cannon

A heavy, long-range weapon whose operation is largely controlled by two gauges: the charge gauge, showing the amount of celestial thread stored in the cannon; and the heat gauge, showing its temperature. You fire shots from the weapon with R2(hold) while keeping a close eye on the gauges.

The charge gauge is depleted when the cannon fires a shot, but it refills when you're on a ki base, which you can conjure with SQUARE. You can remove all ki bases at once with R2 + SQUARE.

The heat gauge rises when the cannon is fired, and you can use the accumulated heat to deploy a ki base with TRIANGLE. If the heat gauge is high enough, the energy transferred from the cannon will result in a fortified ki base. However, you can have trouble with thermal runaway at excessive heat levels, rendering the cannon unserviceable for a while.

Over a fortified ki base, use R2 + TRIANGLE to absorb the base's celestial thread in bulk, then R2 + TRIANGLE again to unleash a special "fortified shot" at maximum firepower.
Deathstalker

**Deathstalker** (ラセツ, *Rasetsu*) is a large Kemono in Wild Hearts.

## Ecology

From every inch of its sickly sleek form, the Rasetsu, or Deathstalker, emits a relentless icy chill. Where no water graces the land, this Kemono can conjure giant lumps of ice, from which it creates beautiful demarcations of its territory, known to hunters as “icecastles.” It hunts in a pack when necessary, bringing down prey with terrifying speed. But it has equally terrifying strength, all too evident in one-on-one combat with other Kemono. Yes, long has this beast been the hunter's bane.

## Strategy

*Don't let the Deathstalker make sport of you with its lightning fast moves. You must always keep the beast in your sights. When angered, it becomes even quicker, and its attack range increases. In addition, it controls powerful arctic currents of air to clad itself in an icy armor, but that armor is in fact easier to destroy than other parts of the Kemono. Target it proactively to leave the beast reeling, and you should gain the upper hand.*
Star Bomb

**Star Bomb** is a Fusion Karakuri in Wild Hearts game.

## Description

The star bomb boasts a high attack power alongside a wide attack range. Although it takes some time to detonate on its own, it'll explode immediately when attacked. Be warned though, the blast can send your fellow hunters flying if they're caught in the explosion!
Ragetail

## ハナヤドシ (Hanayadoshi)

**Ragetail** (ハナヤドシ, *Hanayadoshi*) is a Giant Kemono in Wild Hearts.

## Ecology

The Ragetail is a dangerous beast that will attack smaller Kemono or humans without discrimination. The Hanayadoshi, or Ragetail, is a voracious eater and permanently hungry despite consuming vast amounts of food compared to its size. This may be due to nutrition being diverted by the fruit-like growth at the tip of its tail. It tends to ignore everything else when it's pursuing a meal, but if angered it will abandon the chase and attack.

## Strategy

*It's vital to see attacks coming and take evasive action so you can strike back with well-placed counters in the brief time afterwards, when the Kemono leaves itself open to attack. Maintain your distance carefully. When it's angered, the Kemono's tail will swell to a much greater size, enhancing its range and power, so it may pay to circle behind and attempt to sever the tail.*

## Physiology

 Front Legs
 Body
 Hind Legs
 Tail
 **Breakable Parts:** | Tail, Mouth(Enraged)

 ★★★★

 ★
Wild Hearts

* Cover
* Game Logo

***Wild Hearts*** is an action role-playing video game developed by *Omega Force* and published by Electronic Arts under its *EA Originals* label. The game tasks the player to hunt massive monsters in Azuma, a fantasy world inspired by feudal Japan. The game was released on February 17, 2023 for PlayStation 5, Windows, and Xbox Series X/S.

## Gameplay

Players assume the role of a nameless hunter, who must embark on quests to hunt down massive monsters known as Kemono in the world of Azuma. Azuma is not an open world, but instead, several large areas that players can freely explore. The game features eight different weapon types, including the likes of wagasa and katana. In addition to using weapons to defeat enemies, players can also build items to assist combat through the Karakuri mechanic. For instance, players can build crates that allow players to leap off to deal massive damage to enemies, or a torch which can be used to ignite enemies. However, these building blocks can be combined to form larger machines, such as a bulwark that blocks an enemy's path. The constructed items are permanent, until they were destroyed by Kemono. Players can also build Karakuri to aid transversal. Building Karakuri consumes thread, which can be acquired through simply attacking enemies or, by using hunter vision & locating thread deposits such as trees or, boulders. As the player progresses in the game, they will unlock new weapons and armors, allowing players to hunt more challenging monsters. The team estimated that players can complete the game's narrative campaign in about 30 hours. Players can team up with two other players as they progress in the game. WHERES THE NPC SECTION?!

## Setting

Wild Hearts offer a few hunting grounds to explore. Enter the village of Minato to meet the allies who will aid you in your hunt and help you protect the people of Azuma. From blacksmiths to scientists, each one will be crucial to your survival against the fierce Kemono.

**Minato****Harugasumi Way****Natsukodachi Isle****Akikure Canyon****Fuyufusagi Fort****Sacred Mountain**
## Kemono

The Kemono (beasts) of Wild Hearts are separated into giant and small categories. Known giant Kemono include:

RagetailSapscourgeKingtuskSpinegliderDreadclawGritdogLavabackEarthbreakerSporetailGoldshardFumebeakIcetuskCobalt LavabackDeathstalkerOnyxshardPearlbeakVenomgliderRipclawAmaterasuEmberplumeGolden TempestCelestial DragonCelestial Being
## Weapons

There are eight weapon types in the game:

Karakuri KatanaNodachiMaulBladed WagasaClaw BladeKarakuri StaffBowHand Cannon
## Media

### Videos

WILD HEARTS Official Reveal TrailerWILD HEARTS - Game Awards Trailer- The Mighty KemonoWILD HEARTS CG Trailer - Tame a World Gone Wild
Icetusk

## シロウガチ (Shiro'ugachi)

**Icetusk** is a Giant Kemono in Wild Hearts.

## Ecology

A cursory glance might give the impression that this Kemono is a near cousin of the Kingtusk. But closer inspection of its physique, heavily adapted to the extreme cold, reveals a very different beast. The breath of the *Shiro'ugachi,* or Icetusk, turns the ground to permafrost, devouring every last morsel of warmth. And the environment it creates as it expands its territory is even harsher than the environment it so successfully inhabits, a fact that epitomizes the Kemono threat.

## Strategy

*The Icetusk will freeze the ground around it over a wide area, reacting with force to any incursion of its territory. Be especially wary of it charging over frozen ground. Don't let its sudden attacks catch you off guard, either — it can use breath attacks or powerful stomps to rock the ground and conjure lumps of ice out of thin air.*

## Physiology

 Front Legs
 Body
 Hind Legs
 Tail
 Tusks
 **Breakable Parts:** | Tusks, Back, Tail

 ★★★

 ★
Causante WIRED: Entrada

## Uso

La pila de Wired se ejecuta cuando un usuario entra en la sala. Adicionalmente, el nombre del usuario causante puede especificarse.

## Bugs conocidos

* Severidad: Alta. [Corregido] Con el uso de script se puede activar el **Causante WIRED: Entrada** desde cualquier casilla de la sala, tantas veces como quieran y sin volver a entrar a la sala.
* Severidad: Alta. Se puede evitar el **Causante WIRED: Entrada** con script (pueden entrar a la sala sin activar el causante)
* Severidad: Baja. [Corregido] Especificar el nombre del usuario causante en **Causante WIRED: Entrada** no funciona si su nombre es completamente o parcialmente censurado, lo que hace que la función sea inútil para algunos usuarios.

## Consejos y trucos

* Este wired es propenso a ser limitado por los límites de velocidad. Si 2 usuarios entran en la habitación al mismo tiempo, los efectos se aplicarán solo a un usuario. Si una pila teletransporta a un usuario, asegúrate de tener un mecanismo alternativo para teletransportar a los usuarios que no activaron el Causante. Por ejemplo usa un sistema de colisión.
* Ten en cuenta las vulnerabilidades de los scripts, específicamente cuando construyas juegos por equipos. Normalmente es buena idea añadir un EFECTO WIRED: Abandonar equipo a la pila, o especificar la casilla de entrada con Condición WIRED: Písalo tú.

## Curiosidades

* La ejecución de este Wired podría retrasarse un poco de la entrada actual del usuario causante si tiene mala conexión a internet.
Bug: el causante se ejecuta dos veces cuando el bot llega al furni seleccionado

Severidad: Alta. El causante se ejecuta dos veces cuando el bot llega al furni seleccionado por el Efecto WIRED: Bot mover a furni, el wired que se debe usar en combinación a este causante. Debería ignorar el uso del efecto ya que la pila ya se activa cuando un bot camina sobre uno de los muebles seleccionados.
Causante WIRED: ¡Ya!

### Descripción

Los efectos tienen lugar a una hora concreta. El tiempo comienza a contar cuando el primer personaje entre a la Sala o cuando sea programado un reseteo

## Uso

Resultando de la mecánica del temporizador de sala, el contador interno de una sala se resetea cuando un usuario entra a una sala vacía o cuando el Efecto WIRED: Reset se ejecuta. Cualquier pila con este causante se ejecutará cuando pase el tiempo definido desde el último reseteo.

## Bugs conocidos

* Severidad: Alta. [Corregido] Los sistemas que dependen del temporizador de la sala son vulnerables a los scripters, que pueden provocar un reinicio del temporizador manual si están solos en la sala.

## Consejos y trucos

* Cuando lo combines con el Efecto WIRED: Reset, asegúrate de conocer los efectos secundarios del mecanismo leyendo más sobre la mecánica del temporizador de sala. Suele haber mejores soluciones.
* Este causante es útil para reiniciar el estado de una sala, aunque no haya un Efecto WIRED: Reset presente.

## Curiosidades

* La ejecución de este Wired podría retrasarse un poco de la entrada actual del usuario causante si tiene mala conexión a internet.
Wiki Wired

¡Bienvenidos a la Wiki Wired!
Aquí podrás encontrar 37 artículos provenientes de la Wiki original traducidos a español.

## Categorías de Wired

CausantesEfectosCondicionesComplementosClasificacionesEfecto de Sonido

### Únete al servidor de Discord

If you see this, your JavaScript might be disabled or DiscordIntegrator plugin isn't working. If the latter, please contact a wiki administrator.
Condiciones

**Esta página está incompleta.**
La Wiki aún está en construcción, lo que significa que muchas páginas aún no se han terminado o incluso no se han creado. Estamos trabajando en ello, así que vuelve pronto y comprueba si este aviso ha desaparecido.

Las *Condiciones* son furnis Wired que permiten elegir las condiciones que **deben cumplirse (o no)** para que se ejecuten los *Efectos* de esa pila.

Si quieres añadir una Condición, debes apilarla con los Efectos y Causantes que vas a utilizar.
Efectos

**Esta página está incompleta.**
La Wiki aún está en construcción, lo que significa que muchas páginas aún no se han terminado o incluso no se han creado. Estamos trabajando en ello, así que vuelve pronto y comprueba si este aviso ha desaparecido.

Los *Efectos* son furnis Wired que **se ejecutan** cuando se activa un *Causante*.

Para programar un Efecto, colócalo en una sala, haz doble clic sobre él y prográmalo. Necesitas apilarlos junto con los Causantes que quieres para que funcionen.
Causante WIRED: Periodos

### Descripción

Los efectos se cuenta cuando el primer personaje entre a la Sala o cuando se resetea el Furni.

## Uso

La pila de Wired se ejecuta cuando un usuario entra en la sala. Adicionalmente, el nombre del usuario causante puede especificarse.

## Consejos y trucos

* Podría ser útil esconder este wired en el aire, de otra forma pueden causar una gran cantidad de lag si se usan mucho.
* A veces es mala idea usar este causante con intervalos más largos que 0.5s en combinación con el Efecto WIRED: Reset, ya que perturba el intervalo especificado.

## Curiosidades

* Este causante tiene una variante que permite intervalos más largos: CAUSANTE WIRED: Periódico Largo.
Mobiliario

Además de los Wired que se usan para programar, también existe una línea de furnis a juego. La puedes encontrar en la categoría *Complementos* del catálogo.

Por otro lado, existen varias categorías de furnis interactivos para crear juegos en las salas del hotel. Entre ellos se encuentran Battle Banzai y Freeze.
Causante WIRED: Vete

## Uso

La pila se ejecuta cuando un usuario se baje de uno de los furnis seleccionados. La pila solo se activa si el furni estaba directamente debajo suya cuando caminó sobre esa casilla, independientemente de dónde se encontrase el furni al momento de alejarse de esa casilla.

## Consejos y trucos

* En orden de ejecución de Wired, Sobre un Furni y **Vete** se ejecutan un tick antes que Periodos.

## Curiosidades

* Salir de la sala mientras el usuario está encima de uno de los furnis seleccionados no ejecuta el causante. Esto podría deberse a que el usuario que debería ejecutarlo ya no se encuentra en la sala, y por lo tanto no hay usuario que ejecute el causante, al contrario que Sobre un Furni, el cual sí se ejecuta si uno de los furnis seleccionados se encuentra en la casilla de entrada de una sala.
Causante WIRED: Sobre un Furni

## Uso

La pila se ejecutará cuando un usuario se coloque encima de uno de los furnis seleccionados. Los furnis deben estar directamente bajo el usuario para que funcione.

## Consejos y trucos

* Este wired es propenso a ser limitado por los límites de velocidad. Por ejemplo: si dos usuarios se colocan encima de dos furnis seleccionados en el mismo tick, los efectos se aplicarán a un solo usuario.
* En orden de ejecución de Wired, **Sobre un Furni** y Vete se ejecutan un tick antes que Periodos.

## Curiosidades

* Si uno de los furnis seleccionados se encuentra en la casilla de entrada de una sala el causante se ejecuta, mientras que su opuesto, *Vete*, no se ejecuta cuando un usuario sale de una sala mientras está encima de uno de los furnis seleccionados por ese causante.
X Franchise Wiki

**Welcome to the X Franchise Wiki!**
***X Wiki*** is a collaborative project where you learn everything related to the X horror franchise. We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

**Franchise**

**X****Pearl**
**Char-X-ters**

**Maxine****Lorraine****Bobby-Lynne****Jackson****Wayne****Pearl**

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
X (film series)

The **X film series** is an American horror-slasher film series based on an original story by Ti West. The first film stars Mia Goth, Brittany Snow, Owen Campbell, Martin Henderson, Jenna Ortega, Stephen Ure, and Scott Mescudi.

Beginning in 2022, A24 released the first film in the series, *X*. It received positive reviews, as critics praised its commemoration to 20th-century slasher cinema, such as *The Texas Chain Saw Massacre*. Performances by Mia Goth, Brittany Snow, and Jenna Ortega were also applauded. The success of *X* spawned a prequel film, *Pearl*, and a sequel titled *MaXXXine*.

## Films

### X

In 1979, a group of young filmmakers set out to make an adult film in rural Texas, but when their reclusive, elderly hosts catch them in the act, the cast find themselves fighting for their lives.

### Pearl: An X-traordinary Origin Story

Filmmaker Ti West returns with another chapter from the twisted world of *X*, in this astonishing follow-up to the year’s most acclaimed horror film. Trapped on her family’s isolated farm, Pearl must tend to her ailing father under the bitter and overbearing watch of her devout mother. Lusting for a glamorous life like she’s seen in the movies, Pearl finds her ambitions, temptations, and repressions all colliding in this stunning, technicolor-inspired origin story of X’s iconic villain.

### MaXXXine

The film follows Maxine, after the events of *X*, as the sole survivor who continues her journey towards fame setting out to make it as an actress in 1980’s Los Angeles.

## Cast

**X**

* Mia Goth as Maxine "Max" Minx and Pearl
* Jenna Ortega as Lorraine Day
* Brittany Snow as Bobby-Lynne Parker
* Scott Mescudi as Jackson Hole
* Martin Henderson as Wayne Gilroy
* Owen Campbell as RJ Nichols
* Stephen Ure as Howard
* James Gaylyn as Sheriff Dentler

**Pearl**

* Mia Goth as Pearl
* David Corenswet as The Projectionist
* Tandi Wright as Ruth
* Matthew Sunderland as Pearl's Father
* Emma Jenkins-Purro as Mitsy
* Alistair Sewell as Young Howard

## References

1. ↑ **Deadline:** ‘X’ Film Review: Director Ti West Delivers A Love Letter To Slasher Cinema.
2. ↑ **Deadline:** ‘Pearl’ Trailer: Ti West, Mia Goth & A24 Reteam For ‘X’ Prequel
3. ↑ **IndieWire:** Ti West’s ‘X’ Trilogy to End with ’80s-Set Slasher ‘MaXXXine,’ Starring Mia Goth.
Causante WIRED: Bot alcanza furni

### Descripción

Los efectos son accionados cuando el Bot seleccionado alcanza uno de los Furnis seleccionados

## Bugs conocidos

* Severidad: Alta. El causante se ejecuta dos veces cuando el bot llega al furni seleccionado por el Efecto WIRED: Bot mover a furni, el wired que se debe usar en combinación a este causante. Debería ignorar el uso del efecto ya que la pila ya se activa cuando un bot camina sobre uno de los muebles seleccionados.
* Severidad: Baja. Al contrario que el Causante WIRED: Sobre un Furni, este wired no depende del furni alcanzado.

* Severidad: Insignificante. [Corregido] No se puede caminar sobre este wired
Tsukuyomi

Tsukuyomi is a large Kemono, and a relative of the Amaterasu.

## Ecology

“Specter of the eclipse” is the ominous moniker the Tsukuyomi has earned, but why? Does the sun hide behind the moon, or does this beast devour light itself? For it appears to feed not on celestial thread, but on rays of sunlight. And though it's said not to tussle with other Kemono over territory, few creatures can survive without the sun's light. Man included, of course.

## Strategy

The Tsukuyomi absorbs light in order to fuel its attacks. When you notice it starting to muster energy, try to send it reeling by use of a pounder, firework, or similar Karakuri. Then strike as the Kemono resumes its energy build-up. Just remember that it's extremely resilient to physical strikes, so be wise and seek to bolster your attacks by elemental means.
Farmhouse massacre

The **Farmhouse massacre** is a term used to describe the horrific events that took place at an isolated Texas farmhouse in the summer of 1979, in which five people were murdered. The massacre left a sole survivor in Maxine Minx.

## Participants

* Pearl † and Howard † - Perpetrators
* RJ Nichols † - Victim
* Wayne Gilroy † - Victim
* Jackson Hole † - Victim
* Bobby-Lynne Parker † - Victim
* Lorraine Day † - Victim
* Maxine Minx - Victim, escaped after killing Pearl
Causantes

**Esta página está incompleta.**
La Wiki aún está en construcción, lo que significa que muchas páginas aún no se han terminado o incluso no se han creado. Estamos trabajando en ello, así que vuelve pronto y comprueba si este aviso ha desaparecido.

Los *Causantes* son furnis Wired que te permiten elegir qué tiene que ocurrir para que **se ejecute** un determinado *Efecto (o Efectos).*

Para programar un Causante, colócalo en una sala, haz doble clic sobre él y prográmalo. Necesitas apilarlos junto con los Efectos que quieres para que funcionen.