recursal/Fanatic-Fandom huggingface dataset:
Danseur de lames

Revenir à: Classes

Hybride combattant / support à vocation plutôt défensive.

## Spécialités

* Armure de maille
* Armes de corps à corps

## Compétences

* Armes tranchantes
* Armes contondantes
* Armes Perforantes
* Tactiques
* Anatomie
* Parade
* Résistances
* Guérison
* Bushido

## Sorts disponibles

* Arch Critical Chance
* Arch Damage Increase
* Arch Fast Cast
* Arch Hit Chance
* Arch Intelligence
* Arch Stamina Regen
* Confidence
* Lightning Strike
* Counter Attack

## Habiletés d'armes

* Mortal Strike
* Whirlwind Attack
* Frenzied Whirlwind
* Evasion
* Block
* Double Strike
* Paralyzing Blow
* Bladeweave

## Branches d'aptitudes

* Vent
	+ Palier 1
		- Vent 1: Augmentation de votre vitesse d'attaque.
	+ Palier 2
		- Soufflante: Réduction du coût en mana de Double Strike.
		- Évasion: Réduction du délai entre deux utilisation d'Evasion.
		- Tourbillon: Réduction du coût en mana de Whirlwind Attack.
	+ Palier 3
		- Vent 2: Augmentation de votre vitesse d'attaque.
	+ Palier 4
		- Vélocité: +10 Dextérité
		- Précision: Augmentation des chances de toucher votre adversaire.
		- Insaisissable: Réduction des chances que votre adversaire vous touche.
	+ Palier 5
		- Vent 3: Augmentation de votre vitesse d'attaque.
	+ Palier 6
		- Foudre: Possibilité de lancer un éclair en frappant sur un ennemi.
		- Ouragan: Retire un effet négatif à chaque membre du party quand vous activez un buff.
		- Orage: Ajout de dégâts d'énergie à vos coups.
* Feu
	+ Palier 1
		- Feu 1: Augmentation des dégâts physiques.
	+ Palier 2
		- Flammèche: Réduction du coût en mana de Mortal Strike.
		- Mur de flamme: Réduction du coût en mana de Defense Mastery.
		- Contre feu: Augmentation mineure des dégâts d'un Counter-Attack.
	+ Palier 3
		- Feu 2: Augmentation des dégâts physiques.
	+ Palier 4
		- Rage: +10 Force
		- Fureur: Augmentation des chances de porter un coup critique.
		- Rancune: Une partie des dégâts physiques reçus sont retournés à votre adversaire.
	+ Palier 5
		- Feu 3: Augmentation des dégâts physiques.
	+ Palier 6
		- Flamme: Possibilité de lancer une boule de feu en frappant sur un ennemi.
		- Incendie: +20 Résistance au feu
		- Brûlure: Ajout de dégâts de feu à vos coups.
* Terre
	+ Palier 1
		- Terre 1: Augmentation du maximum de vos points de vie.
	+ Palier 2
		- Lierre: +10 Dextérité
		- Chêne: +10 Force
		- Roseau: +10 Intelligence
	+ Palier 3
		- Terre 2: Augmentation du maximum de vos points de vie.
	+ Palier 4
		- Sagesse: Augmentation de votre régénération passive de points de mana.
		- Persistance: Augmentation de votre régénération passive de points de vie.
		- Résistance: +5 à toutes les résistances magiques
	+ Palier 5
		- Terre 3: Augmentation du maximum de vos points de vie.
	+ Palier 6
		- Éboulement: Possibilité de frapper les adversaires autour de vous (Hit Physical Area)
		- Roc: +20 résistance physique.
		- Inertie: Ajout de dégâts physiques à vos coups.
Black Lagoon

Black Lagoon is a small lagoon located along the Amazon river in Brazil. It is briefly mentioned by Allan Quartermain when he and Mina were traveling the world, and saved the locals of the lagoon from a 'creature.'

## Trivia

* The 'creature' is a reference to 'The Creature from the Black Lagoon.'
* A skull that is nailed to the wall in Allan's shack closely resembles the structure of 'Gillman' or 'the creature.'
Azathoth

Azathoth is a cosmic entity and the leader of the Great Old Ones in an unknown cosmic realm. David Bowman described his brief encounter with Azathoth when he accidentally crossed into its realm. Azathoth then engulfed Bowman's pod, causing Bowman to pass out from the cold. Bowman then awoke from a deep hibernation in the Pacific Ocean. It is debated whether or not Azathoth gave Bowman his enhanced abilities.

A drawing of Azathoth can been seen in Randolph Carter's Cthulhu shrine next to the safe where Randolph keeps the statue.
The Upper High

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The Upper High is a large gathering of the galaxy's highest ranked and prestigious warriors. They protect the planets and the galaxies from intergalactic threats. Their leader was Hari Seldon.

## The Rift

The Upper High are briefly mentioned in the bar scene with Rick Deckard and David Bowman on the television. NASA announces to the press that they have come in contact with more intelligent lifeforms and their leader, Hari Seldon was coming to earth for a tour.

They are again mentioned in the epilogue. David Bowman is sitting alone in the bar where he and Rick talked. He is then approached by \_\_\_\_ who says that Hari wants to meet David personally.

## Deliver Us From Evil

The new League collaborate with the Upper High to plan on how to suppress the 'Apocalypse' of earth.
Homer

Homer was a great Greek poet and philosopher. Homer created Odysseus and his adventures. After amusing the gods in his epic tale "The Iliad" and "The Odyssey", the gods found the idea of Odysseus a rather clever idea, so much so that they created a real life Odysseus.

## Early Beginnings, "The Iliad" and "The Odyssey"

Homer lived in Greece all his life and, up until the Trojan War, did not consider himself a believer in the gods. However, after witnessing the horror of the wars, Homer eventually converted into paganism and begin to focus his writings and poems towards a more religious theme and context.

Homer wrote both "The Iliad" and "The Odyssey" back to back. Both books focused on its title character, Odysseus, as he faced many obsticles and challenges along his way.

## Affliations with the gods

After witnessing what a tremendous impact his works had on their society, the gods themselves found the idea of "a god among men" to be quite intreguing. One night, Zeus himself appeared to Homer and told him of their raving of his works and even told him that his works inspired a real life god among men. This worried Homer, as he tells Zeus it is just a story to demonstrate how mighty the actual gods are, not men themselves. Zeus, annoyed with Homer's pleas, leaves him and begins to create Odysseus.

## **Later Years and the Pandora Box**

By the time Odysseus was in his early 30's, he singlehandedly conquered nearly all of Greece. Homer, now elderly and frail, prays to the gods to kill Odysseus. Hearing his, and the many other cries for help around Greece, Zeus sends Athena to Homer with the Pandora Box, a box that can contain any evil insdie of it.

Athena gives the box to Homer. As Homer finds Odysseus, Odysseus is swept inside the box and the lid closes shut. In exchange for his help, Athena shows Homer the Pool of Fire, which offers immortality to anyone who baths in it. After achieving immortality, Homer writes his name on a nearby rock. Nothing is known of his whereabouts after this.
LXG Fiction Wikia

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Azazel

"I'm done bowing to the wills of others. I'm through asking someone to save me. Now, now it's time to set things right."

Azazel is a demon turned Martyr who is appointed by Gabriel to carry out classified executions in the name of God who pose as a threat to God's rule.

## Flee from Heaven and Exile

Azazel was originally an Angel who, like all other Angels, worshipped and loved God. However, after Lucifer's betrayal of God and his flee from Heaven, Azazel too thought of joining Lucifer, but instead stayed loyal to God. As time went on and he saw God focusing more of His attention on His rule rather than His love of Angels and humans, Azazel saw Heaven as corrupt and fled to Hell to join Lucifer. However, he was captured in Purgatory and brought back to God to face judgement. Azazel confessed his sins, however did not regret them and was stripped of his angelic duties was to be forced into Purgatory forever.

## Becoming a Martyr

After Odin, the leader and the last of the Norse gods, was killed, God saw this as a threat to His power. Believing He and His kingdom, too, would face a similar fate, God issued 'Saints' (Heaven's prisoners who are sent to earth to kill other entities that challenge God's rule) and sent them to earth. God was very reluctant to include Azazel, despite his impressive combat record, after Azazel openly offended God before His Archangels, but Archangel Gabriel suggested Azazel after agreeing that Azazel would be under Gabriel's watch.
The Dove

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The Dove was a name given to a large Hydrogen blast that destroyed the capital of Hyperion in District 13. The blast itself has been declared the cause of the largest loss of human life in a day in history, surpassing the 1898 Martian Invasion.

## All Good Men

With Hari Seldon, the leader of the Upper High and coordinator of the League, now dead, the Upper High vote in the cut all chances of failure and destroy Hyperion. "The Dove" refers to a mega blast of the sun's radiated energy harnessed by the Upper League's ship, Orion. The blast was fired from Orion and made contact with the earth's surface. In the process of doing so, the blast demolished much of Hyperion, leaving nearly the entire city to waste and claiming many lives.

## Aftermath

The result of the blast sparked much ethical debate among the galaxy.
Race, Xxcha

**Xxcha Kingdom**

Racial Ability

You may spend one CC from SA to veto a political agenda.

You may execute the Primary of Diplomacy SC when using the Secondary.

You may use either resource or influence of a planet when counting votes.

Enemy attackers receives -1 in first round of Space and Invasion combat.

Starting Techs

Hyper-Metabolism

or

Enviro Compensator

Leaders

Admiral, Diplomat, Diplomat

Starting Units

3 Fighters

1 PDS

1 Carrier

2 GF

2 Cruisers

Trade Agreements

2,2

Homesystem

Archon Ren (2/3)

Archon Tau (1/1)

Flagship

Loncara Ssodu (9 / 6x2 / 1 / 4): You may attack with this ship as if it were 2PDS units with Deep Space Cannon.

Race Specific Technologies

Honored Diplomats (5):

Once per round, when an opponent activates a system containing one of your planets, you may force him to instead discard the CC and immediately end his action.

Instinct Training (5):

Once per round, you may spend 1 Command Counter from your Strategy Allocation area to cancel an Action Card just played by an opponent.

Archon Energy Shell (5):

During one Space Battle or Invasion Combat each round, in which you are the defender, you may negate two hits. You may spend a CC from strategy allocation to absorb enemy bombardment on any planet you control, after dice are rolled.

Race Objectives

1 VP Wise Guidance

Three of my revealed political agendas have so far been chosen for voting in the Galactic Council. Their result was each as I voted.

2 VP Peace Above All

Until now, I have taken no hostile actions against anyone having taken no hostile actions against me. I have liberated two opponent Leaders. I now donate 3 Trade Goods to an opponent

3VP Might, Mercy and Honor

This round i let two fleets worth at least 10 resources retreat before combat round using my Diplomats (and i did not lose the battle if retreat was not called). I am the Voice of the Council and have a Minister position.
CPA (Counter Protection Agency)

CPA (Counter Protection Agency) was a global defense corporation that controlled the League. CPA played a major part in The Rift storyarch as it controlled David Bowman's League which eventually brought the downfall of Rick Deckard.

## Before the Rift

Prior to the League's formation, little is known about the CPA, though it is confirmed that it was a response to th growing Replicant Crisis in the late 2040's, with \_\_\_\_\_\_\_ appointed head. The CPA hired detective Rick Deckard to hunt down and destroy all Replicants as they were extremely dangerous and deadly to human societies all across the Districts. After Rick had accomplished this, he quit the CPA after he was asked by a mysterious man to join a special task force team after seeing Rick's incredible achievement.

## During the Events of the Rift

Several years later, the CPA became a nationwide protection agency, working closely with the governement after the extinction of the Replicants. Since then, the CPA monitored the League's status closely as tensions between members grew as requested by the government, who desired to take control of the League after fearing that an unwatched, powerful task team left unchecked is far too dangerous, but never saw an opportunity because of its combined powers the League possesses. However over the years, if the chance were to be opportuned, the CPA congregated some of the world's most skillful soldiers, including former League member, Jack Ryan.

After League member David Bowman is forced out of the League, he is approached by \_\_\_\_\_\_\_\_\_\_, who offers him a position at the CPA to lead his own League, who would be given tasks appointed by the government. Bowman accepts.

Two years later, the CPA discovers Rick Deckard's involvement with the escape of the last Replicant, Jonas, and that he was responsible for the death of the prodigy, Ender. The CPA quickly appoints Bowman, Ryan, and MI6 agent James Bond to hunt down Rick Deckard and bring him into custody. Valentine Smith later joins the CPA League after abandoning Rick's League. \_\_\_\_\_\_\_\_\_\_ later publicly broadcasts a warning to Rick, offering him life if he surrenders willingly.

The CPA League and Rick's League later join forces to defeat the Strike, and Bowman brings Rick in alive. The CPA also offer a position to Wade Watts, who fought for Rick's League, in which he accepts after convincing from Rick.
Bell

Name: Bell Cranel

Title: Little Rookie, Record Holder

Alignment: Good

Equipment: Hestia Knife, Ushiwakamaru, Pyonkichi MK V, Green Supporter

## Stats:

Strength: D

Endurance: C++

Agility: B

Mana: D--

Luck: C

N. Phantasm:

## Skills:

1: Firebolt

A fire bolt

Effect: Good damage along with fire damage. Has no cool-down along with no cast time

Cost: Mana

2:

## Passive Skills:

1: Abnormal Resistance

Effect: Resist any form of negative effect. But not super strong effects

2:Realis Phase

Effect: Increase all stats by 1 rank whe fighting

3:

## Noble Phantasm:

Argonaut

His beliefs of his desire to be a hero has manifested

Effect: Upon reaching 30% of his Hp, his next attack will be 100x the original power

Cost: Mana and requires a casting time
Ur'Mennoch

Revenir à: Villes

## I - Présentation : Le Royaume de Ur'Menoch

Issu d'un accord entre plusieurs grande famille marchande qui ont su créer un empire des plus prospères .En dépit des catastrophes qui découlèrent de la déchirure du voile, Menoch, la capitale de l'empire, a toujours été miraculeusement épargnée et devint avec le temps une référence dans bien des domaines choyant avec attention ses artistes et artisans. De nombreuses cités courtisent Menoch, en quête d'accord politique, ce qui n'a jamais réellement aboutie. Le conseil de Menoch a toujours préféré user de ce statut privilégié pour continuer à faire prospérer ses commerces plutôt que s'engager politiquement.

Une maxime résume bien la politique d'Ur'Menoch :
**"Si quelqu'un vient t'acheter une arme, vend un bouclier à son ennemi. Le premier viendra acheter une plus grosse arme et le second un plus gros bouclier."**

De fait, il n'est pas rare de voir des ennemis, qui n'hésiteraient pas à s'entre tuer à vue s'ils se croisaient sur les grands chemins, se croiser dans la cité Menoch en gardant l'arme au fourreau. Pourquoi ? Menoch n'accepte que ceux qui suivent ses règles. La règle principale de cette cité est la suivante, très courte, très simple: "L'or avant tout." Si vous causez du trouble au commerce, vous aurez Menoch à dos.

## II - Le fonctionnement général de Menoch

Le conseil de Menoch est régi par un Vizir, élu à un ratio de 75% par les seigneurs marchands. Toutes les affaires étant gelées tant qu'un Vizir n'est pas élu, cette élection redéfinie les accords et ententes entre les seigneurs marchands.

Menoch est une ville qui n'a pas a proprement parlé d'organisations très poussées ou même de grandes familles nobles. En revanche, il n'est pas rare que le Vizir face appel à des Seigneurs Marchands, dont il connait les affinités pour réaliser des accords commerciaux avec l'extérieur.

Les Seigneurs Marchands sont simplement des commerçants qui ont su gagner suffisamment de richesse et de popularité pour être reconnus comme des modèles de réussite. Ils reçoivent alors la distinction *honorifique* de Seigneur Marchand et se voient ponctuellement attribués différentes taches pour le plus grand bénéfice d'Ur'Menoch. Ce groupe de gens se rapprochent le plus de la noblesse traditionnelle.

## III - Le Conseil de Menoch

Présidé par le Vizir, le conseil de Menoch a pour rôle de définir la politique de la cité et sert également d'organe législatif. Ce conseil est composé de représentants des différentes institutions de la ville et de consultants choisis à la discrétion du Vizir.
Agartha

Agartha is a name given to a thriving world that exists underneath the earth's crust. The only known way into Agartha is through the Icelandic volcano, Snæfellsjökull.

## League of Extraordinary Gentlemen: Humans

Upon entering the volcano, Snæfellsjökull, Gulliver's league discovers a thriving and prospering world that lies within the volcano. This world contains many animals thought to be extinct by humans, such as dinosaurs. Gulliver names this world, 'Agartha.'

Agartha is also home to a super race known as the Vril-ya, who have lived in Agartha for eons to escape from a massive flood on the earth's surface.

After escaping the Vril-ya, the league destroy the only known entrance to Agartha, trapping the Vril-ya inside and forever closing off the entry way to a whole other world.

## League of Extraordinary Gentlemen: Spells

Upon hearing of a 'moon child,' Orlando believes that the child is an escaped Vril-ya and suggests to go back to Agartha and find out. He is then told by Thomas Carnaki that the child is human.
Aeth, The Conquerer

Name/True Name: Aeth,Aeth

Title: The Conquerer, The Dragon

Alignment: Neutral

## Stats:

Strength: A

Endurance: A

Agility:B-

Mana: B+

Luck: D

Noble Phantasm:

## Skills:

1:Imposing Presence

Rank: EX

-By creating this skill, he is the 1st user. He can only utilize only a small percentage of its true power as he has not completed it yet. Using this allows him to have an increased in strength, resistance and speed. It also cause fear into weak mobs

2:Dragon Roar

3:Enchroium Blade

Rank: EX

-He can equip his sword. This sword is capable of cutting almost anything easily except for Divine, Dragons and Gods.

4:Enchroium Blade Energy

Rank: B

-Only usable when equipping the Enchroium Blade. He can infused his internal energy into the blade to increase it's damage. But has a chance that he goes berserk for a while and start attacking people randomly

5:Orc's Titan Glaive

Rank:A

-He can equip a gigantic glaive that belongs to the orcs. It can be used as a throwable or melee weapon. When thrown, it covers a huge area and is fast and deal a lot of damage. Melee also deals a lot of damage and is fast.

6:

## Passive Skills:

1:Heart of the Dragon

Rank: C

Being granted the heart of the dragon, his body became like a dragon. He is permanently granted with increased strength, speed and resistance. His body is resistant to poison and fire. His body can deflect any projectiles under a certain amount of damage

2:Insane Internal Energy

Rank: A+++

Having practiced and increasing his internal energy from birth, he has a massive amount of energy when he reached his teens. This grants him almost no cool-down for his skills, regenerate really quickly in terms of energy/mana and grants increased resistance

3:Dragon Scale Armour

Rank: A+++

An armour of dragon' scales. This grants an increased in resistance. It also is resistant to wither, poison and fire.

4:The Conquerer

Rank: A++

He is capable of commending and controlling huge armies. He once conquer the world.
Sherlock Holmes

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Sherlock Holmes was a detective solving some of Britain's most famous cases. He assisted the League during their conflict with Ingsoc.

## Semi-Retirement and Faked Death

In May 1891, Holmes confronted his nemesis Prof. James Moriarty at Switzerland's Reichenbach Falls. The two fought in which Holmes emerged as the victor after overthrowing Moriarty, who fell to the falls but survived. Afterward, Holmes faked his death, but not without difficulties from Moriarty's right-hand man Colonel Moran.

Since then, Holmes was officially declared deceased to the known public and has since retired as a bee-keeper living in Fulworth, which only few people knew his fate such as his brother Mycroft Holmes, and more recently Mina Murray and Allan Quatermain.

## Final Years & Ingsoc

In 1947, now 93 years old and living at a farmhouse near Sussex, Holmes is visited by Mina Murray in an effort to assist the League on the whereabouts of Big Brother. Holmes declines at first, believing he his far past his prime and too frail. Mina tells Holmes that a man as great as him shouldn't spend his final years living as a bee keeper.

The two travel to London in Oceania and meet up with the rest of the League. Holmes and Allan analyze their gathered evidence surrounding the existence of Big Brother and plot to assassinate him. While Allan and Tom begin to believe that the Big Brother is a propaganda figure head, Holmes believes that Big Brother is, or at least was, Harold Wharton, a World War II British war hero who became increasingly famous and then suddenly disappeared. He then compares Big Brother's face to that of Wharton and find only slim differences. He goes across what used to be Baker Street, but has since been vandalized and worn down. Coming across his old office, he stops and smiles, then suddenly collapses, dying of a heart attack.

Holmes was privately buried by the League back at his farmhouse on the outskirts of Sussex along with a rose left by Mina.
Tsukune Aono

Name: Tsukune Aono

Title:

Alignment: Good

Equipment: None

## Stats:

Strength: A+++

Endurance: A++

Agility: A++

Mana: B+

Luck: A

N. Phantasm:

## Skills:

1: Shinso Creation

Give him an armour made of blood

Effect: Increase in defense and power. Cause non-destructive explosions when hitting something

2: Wealth of Power

Give him wings

Effect: Grant flight

Cost: Requires his Shinso Vampire form to use

3: Yojutsu Barrier

Effect: creates a temporally shield in front of him to block damage. Only takes a certain amount

4:

## Passive Skills:

1: Yoki Augment

Effect: Increase his attack power

2: Yoki Detection

Effect: Increase his range

3: Shinso Vampire Regeneration

With his Shinso Blood, he can regen almost anything

Effect: High regeneration speed

4: Demonic Aura

Effect: Scares all nearby mobs that are not Servants

5: Indomitable Will

Effect: He can still move and attack for a bit even with 0 Hp.

6: Youjutsu Expert

Effect: Increase in effect for magic abilities

## Noble Phantasm:

Shinso Vampire Form

His Final Form.

Effect: Allow him to have an increase in power, speed, endurance. Give a changed form and unlock skills.

Cost: None
Chronologie

Revenir à: Informations rôlistes

### An 2

Construction d'un camp de réfugiés, près des montagnes et de l'eau. (Sera prochainement Menoch)

### An 3

Début de la construction de la ville de Menoch, les gens cherchent à vouloir s'établir de manière permanente

### An 4

Guerre civile où les races ne semblent pas être en accord avec la tournure des évènements. Chacun veut sa part du gâteau, ainsi que celle du voisin.

### Ans 6-7

Une famille de noble arrive à Menoch, règle les problèmes et est désignée de part leurs actions comme étant les chefs de la Capitale économique

### An 10

Fin de la construction de la ville de Menoch

### An 122

Découverte de la baie de Valacirca, par une famille elfe réputée

### An 123

Début de la construction de la ville de Valacirca

### An 274

Grande sécheresse où plusieurs trouvent la mort. La chaleur ardente du royaume d'Ur'Menoch ne pardonne pas. La plupart des récoltes sont perdues, jamais la température n'aura été si élevée, et l'eau en si petite quantité.

### An 809

Instabilité du Voile et ouverture de plusieurs failles
Great Old Ones

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Great Old Ones refer to a group of several ancient cosmic deities that once ruled earth, but have since fallen into a deep coma. The Great Old Ones vary wildly, with some greatly differing in size and power.

## Section heading

Write the first section of your page here.

## Section heading

Write the second section of your page here.
Summoning Circle

Summoning Circle

## Crafting:

You can craft a few types of summoning circles.

The white chalk circle

The Blood Circle

The ancient circle(uncraftable. Can only be found rarly in random locations and certain structures)

## Effects:

The white circle has the least effect

The blood circle increases the chance of your catalyst working

The ancient circle boosts highest chance of your catalyst working
Meliodas

Name: Meliodas

Title: Dragon's Sin of Wrath, Lord Meliodas, Captain, Accursed Demon

Alignment:

Equipment: Dragon Handle(The Broken Sword he uses), Lostvayne(his sacred weapon)

## Stats:

Strength: EX

Endurance: A++

Agility: A+++

Mana:

Luck: C+

N. Phantasm:

## Skills:

1: Equipment Change

Effect: Switch from Dragon Handle to Lostvayne and back

2:Full Counter

Effect: Stores any 1 attack and reflect it. But he cannot attack while reflecting it. Can only be used on mana/energy based attacks

Cost: Mana and a cooldown

3:Illusionary Dragon

Effect: Cause a illusion of a dragon that cause 1 target to be stun temporally. Only usable with the Dragon Handle

4: Demon Portal

Effect: Summon a couple of demons to come out. These demons will attack everyone including Meliodas and his Master. Only usable when equipped with Dragon Handle

Cost: High Mana

5:Lostvayne Jitsuzo Bunshin

Effect: He can summon 4 clones of himself. This clones has 1/4 of his powers but they have all his skills. Their HP is also 1/4 of himself. Can only be used when equipped with Lostvayne.

Cost: Mana

6: Self Healing

Effect: He can heal himself but requires time. Needs to be using his Noble Phantasm

Cost: None

7:Dark Matter Attack

Effect: Shoots a giant black bolt that deals insane damage and destroy all blocks and items whenever it's shot. Needs to be using his Noble Phantasm

8:Full Power Strike

Effect: Shoots a giant(around 4 Orespawn Godzilla size) black meteor that destroys all mobs/players and blocks up to bedrock. Is shot from the sky. Needs to have His Rage activited and His Noble Phantasm activited

9: Kami Chigiri

A concentrated slash of energy

Effect: Deal massive damage at close range

## Passive Skills:

1: His Rage

Effect: Increase his attack power and able his strongest skill.

Cost: Needs to have taken a lot of damage

2: HellBlaze

A power of demons.

Effect: Stop any form of regeneration on any mob/player he attacks

## Noble Phantasm:

Release of his Seal

By releasing his sealed powers, he is unstoppable.

Effect: Increase his strength, speed and endurance. He is also capable of flight by generating black wings

Cost: Cool-down and has a long time limit
Summoning Ritual

Summoning Ritual

## Things Needed:

1. A Summoning Circle
2. A Catalyst Holder(Max 4)
3. A Catalyst
4. A Good Summoning Spot

## Steps:(For Specific Servants)

1. Place Summoning Circle down.
2. Place Catalyst Holder next to it
3. Place Catalyst into the Catalyst Holder
4. Shift Right-click the center of the Summoning Circle

## Steps:(For Random Servant)

1. Place Summoning Circle Down
2. Shift Right-click center of Summoning Circle

## Effects:

The summoning spot may cause different effects. Such as Forest will increase chance of getting a slightly better servant due to the abundant mana in there and etc.

Catalyst Holder will influence what type of servant you get. Catalyst used from different people will cause an increased in chance for those servant like normal.

Upon activiting the ritual, the certain amount of mana is drained from you(not permanently) and a servant will fade into existance. You are then given the 3 Commend Seals and the Servant Status Reader will update. The Catalyst Used will be consumed as well.
Ainz Ooal Gown

Name/True Name: Ainz Ooal Gown/Momon

Servant Type: Self-Made Caster

Alignment:

## Stats:

Strength:A

Endurance:A

Agility:D

Mana:EX

Luck:D

N. Phantasm: A+

## Skills:

1: FallDown

-Calls down a huge pillar of blue light that is so hot that is burns all in an area. High damage, even higher to undeads

2:Fly

-No need to walk

3:Reality Slash

-Do a slash that has insane damage along with insane mana cost

4:Wall of Skeleton

-Summon a bunch of skeletons to aid him in battle

5:Magic Arrow

-Summon a magic arrow that ignore armour and is shot

6:Hell Flame

-Shoot a small flame that burns anything with high damage

7:Grasp Heart

-Kills any mob instantly. Does not work on mobs/servants with high magic resistance

8:Dragon Lightning

-Shoots a giant lightning bolt in the shape of a dragon

9:Cry of the Banshee

-An AOE shout that kills all in radius except mobs with high magic resistance

10:Call Greater Lightning

-Shoots a couple of powerful lightning strikes

## Passive Skills:

1: Dark Vision

-Allow him to see in the darkest night

2:High Tier Magic/Physical Invalidation

-Make him immune to anything under a certain percent of damage

3:Skeletal Weapon Resistancce

-High Resistance to Thrusting and Slashing weapons

4:Holy Weakness

-Take more damage by light based attacks

5:

## Noble Phantasm:

The Goal of All Life is Death

Effect:All around Ainz in a 100-400 blocks radius that is alive is now dead. It ignores all forms of resistance. Last 12 secs

Cost:

High Cooldown Time

High Mana Cost
Servant Type: Brawler

Brawler.

## Description:

The unarmed knight and the Heroic Spirit of the Fist. Servants in the category are known to be agile, displayed almost perfect close combat skills and uses their fist and body as a weapon. They are known to be stronger and faster than majority of the Servants due to their variety of skills that can allowed Brawlers to do long range attacks, increase in power using Forbidden Techniques.

They usually are fighters who trained their mind and body in order to defeat their opponents.

## Extra Powers:

1:Magic Resistance(

2:Mental Will(Grants C rank)

-Grants Brawlers a resistance to mind based attacks.

3:Ki Control(Grants a D rank to all)

-All Brawlers are naturally blessed with the ability to control Ki and boosts those that already can. The Brawlers usually use the Ki to regulate their stamina or power to last longer or to give more armour to protect.
Aeth, The Dragon

Name/True Name:Aeth/Aeth

Title: The Dragon/The Central Celestial/The Divine Dragon

Alignment: Good

Equipment: None

## Stats:

Strength: A

Endurance: B

Agility: A

Mana: B+

Luck: D

N Phantasm:

## Skills:

1:Imposing Presence

Rank: EX

-By creating this skill, he is the 1st user. He can only utilize only a small percentage of its true power as he has not completed it yet. Using this allows him to have an increased in strength, resistance and speed. It also cause fear into weak mobs

2:Dragon Roar

3:

## Passive Skills:

1:Heart of the Dragon

Rank: C

Being granted the heart of the dragon, his body became like a dragon. He is permanently granted with increased strength, speed and resistance. His body is resistant to poison and fire. His body can deflect any projectiles under a certain amount of damage

2:Insane Internal Energy

Rank: A+++

Having practiced and increasing his internal energy from birth, he has a massive amount of energy when he reached his teens. This grants him almost no cool-down for his skills, regenerate really quickly in terms of energy/mana and grants increased resistance

## Noble Phantasm:

The Techniques of Levita

He learn the techniques of his world's strongest king

Effect: He increased his rank in Mana, he increased his body's defense and all Skills he uses are increased in power

Cost:

Nothing but requires a few seconds to use
Servant Type: Technomancer

Technomancer

## Description:

The Intelligent Knight and the Heroic Spirit of Inventions. Servants in these category are very smart but may possess little to none fighting prowess but they are able to fight on par with other Servants with the use of their N. Phantasms which are usually the best form of their inventions they can create. Their power lies within their N. Phantasms that is specialize in many forms.

They are usually inventors or great scientists that discover something.

## Class Skills:

1: Future Invention

-It allows the user to obtain the strongest form of their inventions and is made into a few forms which are Attack, Defend and support.

2:
The Incredible Hulk

Name/True Name: Bruce/Bruce Banner

Title: The Green Scar, The WorldBreaker, The Jade Giant, Green Goliath

Alignment: Mad Good

Equipment: None

## Stats:

Strength: EX

Endurance: A+++

Agility: A+++

Mana: D-

Luck: D-

N. Phantasm:

## Skills:

1: ThunderClap

Rank: D

By slapping his hands together he can produce a powerful soundwave

Effect: Cause any target in a radius around him to be knockback super far. Also stops any form of attack while the mobs/players are being knockbacked

Cost: None

2: Hurricane Breath

Rank: D

By sucking in air and blowing it out, it can produce powerful winds

Effect: Push a huge area in front of him back really far

3:Tremor Bash

Rank: D

By punching/stomping the ground, he can produce powerful tremors

Effect: Destroy a huge area of the ground

4:Gamma Radiating

Rank: A

By manipulating the gamma radiation in his body, he can produce a powerful weapon

Effect: Cause any mob/player near him to get wither

5:

## Passive Skills:

1: SuperHuman Leaps

Can jump super super high

2:Vast Invulnerabiliy

Rank: A+++

Allow him to ignore any damage. Only attacks at A-EX can damage him. It also cause him to be immune to fire damage and fall damage

3:Regeneration Factor

Rank: A+++

Regenerate any form of damage with incredible speed

4:SuperSpeed

Can run very quickly

5:Adaptablilty

Allow him to adapt to almost anything. He can survive in water almost forever.

6: Mind Resistance

Resistance to Mind based attacks due to him being affected alot

7:

## Weakness:

1: Almost unbreakable materials can damage him.

2: Enchanted/ Magic weapons deal more damage to him

3:Gamma Draining

Draining his energy cause him to weaken

4:

## Noble Phantasm:

The Rage Factor

Has a hidden bar to indicate his rage. Max Bar can give him 100x his current power

Effect: Cause him to increase his strength, regen, resistance, speed, jump boost.

Cost: None
Saitama

Name: Saitama

Title: One Punch Man

Alignment: Good

Equipment: Lameass Outfit

## Stats:

Strength: EX

Endurance: A++

Agility: A++

Mana: F

Luck: D

N. Phantasm:

## Skills:

1: Leap

Effect: Jump really high. Wherever he lands, will have a small crater.

Cost: Low Energy

2:Consecutive Normal Punches

A barrage of punches

Effect: High damage along with covering a 3x3 range

Cost: Low Energy

3:Serious Strike

A allpowerful punch.

Effect: Anything he punches that has Endurance under A+++ is instant killed and only certain Servants who has EX in endurance can survive.

4: Serious Consecutive Side hops

Creates side images that seem like normal

Effect: Creates illusions that is almost like actual copies of him. But only 1 can take damage

## Passive Skills:

1: One Punch

His power that comes from 100 push-ups and other exercises

Effect: His strength remains at EX giving him insane strength.

2:Super Speed

Effect: Insane Speed

3:Super Senses

Effect: He can sense any enemies at a far distance

4:Invulnerability

Effect: He cannot take any damage from A+++ and takes really really really little from certain damage range in EX

5:

## Noble Phantasm:

One Punch Man

Due to his legends, he can instant kill any mob he wants. Only certain Servants that has EX in Endurance or Luck can survive it.

Cost: None
Bagaheeraladdin

MiachelSarisBack's movie-spoof of 1992 Disney's Aladdin.

## Cast

* Aladdin - Bagaheera (The Jungle Book)
* Princess Jasmine - Tigress (Kung Fu Panda)
* The Genie - Tigger (Winnie the Pooh)
* Jafar - Tai Lung (Kung Fu Panda)
* Iago - Kuzco Llama (The Emperor's New Groove)
* The Sultan - Shifu (Kung Fu Panda)
* Rajah - Eeyore (Winnie the Pooh)
* Abu - Br'er Rabbit (Song of the South)
* Razoul - Mr. Badger (Wind in the Willows (1988)
* Razoul's Guards - The Weasels (Wind in the Willows (1988)
* The Peddler - Boog (Open Season)
* Cave of Wonders as itself
* Magic Carpet - Boris (Balto)
* Elephant Abu - Lumpy (Pooh's Heffalump Movie)
* Sthames the Stork - Crane (Skunk Fu!)
* Gigantic Genie - Red (All Dogs Go to Heaven 2)
* Rajah as a Cub - Flower (Bambi)
* Toy Abu - Thumper (Bambi)
* Snake Jafar - Rudy (Ice Age 3: Dawn of the Dinosaurs)
* Cheerlander Genies - Thomas the Tank Engine Characters
* Genie Jafar - Chernabog (Fantasia)
Servant Type: Ruler

Ruler

## Description:

Although the origin of the class Ruler was to protect the concept of the Holy Grail War, it has been altered through the world.

The Ruler is a King of Knights where they may or may not possess fighting skills. But they all posses a natural ability to lead and command an army.

Their Noble Phantasm lies within the army or force they control.

## Extra Skills:

1:Will of the Ruler

-Can temporally command other Servants to be slow, stun or damaged.

2:Presence of the Ruler

-Buff all nearby troops with increased damage and defense
Valacirca

Revenir à: Villes

## I- Historique

La famille Aranwë était une grande famille de nobles, qui lors de la déchirure du voile, profita de la protection du dieu de la justice Kordaken. On raconte que Kordaken s'éprit de l'héritière de cette famille elfique et de leur amour naquit le premier de la lignée royale Aranwë. Elron Aranwë, étant doté d'une sagesse et d'un sens de la justice hors du commun, a fait prospérer ses terres jusqu'à en faire le royaume de Valacirca, où chaque âme n'ayant pas succombé au chaos et aux vices pouvait trouver refuge. C'est également à Valacirca que le culte des Vertus prit son essor jusqu’à devenir la religion dominante dans le monde. Le culte reconnut officiellement l'ascendance divine d'Elron Aranwë et se donna pour mission d'assister le Roi de Valacirca et de guider les rescapés de la déchirure.

## II- De nos jours

De nos jours, Valacirca est dirigée par le petit fils d'Elron Aranwë, le Roi Andúril Aranwë. Tout comme ses prédécesseurs, il laisse une grande partie de la gestion de son royaume au culte des Vertus, notamment à tout ce qui touche aux mœurs, à la justice et à la diplomatie. La gestion de la magie au travers de l'Arcaneum elle-même est sous la coupe du culte des Vertus. Valacirca possède également une Garde Royale assurant la protection du château, mais également de la cité. On y trouve notamment les Chevaliers de Valacirca, fleuron militaire de la cité dont la réputation est reconnue partout dans les landes.

## III- La gestion de Valacirca

Valacirca est dirigée par le Nolmë. Il s'agit du Conseil Royale de Valacirca. Il est composé de:

* Aran (Roi) ou de son représentant
* Arroquen (Garde Royale)
* Grand-Magistère (Arcaneum)
* Grand-Pôpe (Église des Vertus)

Ce conseil fait office d'organe décisionnaire, tandis que chaque membre contrôle un organe exécutif de la cité.
Shaltear, The True Vampire

Name/True Name: Shaltear/Shaltear Bloodfallen

Title:

Alignment: Evil

## Stats:

Strength: B+

Endurance:C

Agility: A

Mana: A+++

Luck:D-

Noble Phantasm:

## Class Skills:

1:Magic Resistance(Rank A+)

2:Mad Enhancement(Rank A+)

## Skills:

1:Animate Skeleton

Rank: B

Due to her being a True Vampire, it cause her to summon lesser vampires instead

Effect: Summon 1-2 Lesser Vampire to ad her in battle

Cost: Low cost of mana

2:Brilliant Radience

Rank: A

Effect: Spawn a holy light on your target. This deals high damage to Undeads. Does not affect allies

Cost: Mana

3:Force Sanctuary

Rank: A+

Effect: Summon a barrier of light in a sphere shape around the user. Prevents any damage that is not too high. User cannot attack while using this

Cost: Mana

4:Greater Teleportation

Rank: A

Effect: Teleports user and an ally to a location

Cost: Mana

5:Mist Form

Rank: A

Effect: Cause body to turn into mist, allow her to evade attacks but is unable to do any attacks

Cost: Mana

6:Silence

Rank: A

Effect: Cause a target to be unable to cause spells for a while

Cost: Mana

7:Blood Pool

Rank; B

Effect: Any mob she deal damage restores same amount to her mana

8:Purifying Javelin

Rank: A

Effect: Throw a javelin made of light. Undodgeable. Deal more damage to Undeads

Cost: High Mana

9:Vermilion Nova

Rank: A

Effect: A strong fireball

Cost: Mana

10:Time Reverse

Rank: A

Effect: Due to turning back time in her body, she can escape death

Cost: Immense Mana

## Passive Skills:

1: Blood Frenzy

Rank: A

Effect: The more she kills, the stronger she gets. She also become more mad similar to Mad Enhancement. Stackable with Mad Enhancement

Cost: None

2:

## Noble Phantasm:

The Form of the True Vampire

By not restraining herself, her true form and power is revealed causing a huge surge of power to her.

Effect: Transform her into her True Vampire form. This increases her power, speed, resistance and regeneration speed. Also decrease cool-down time for all skills

Cost: No Mana
Nain

Revenir à : Races

## Description

Les Nains sont tenaces, avares, courageux, orgueilleux et fiers. Étant proche de leurs biens et ayant une bonne mémoire, les Nains se souviendront de vous, tant et aussi longtemps que vous aurez une dette envers eux. Un conseil, payez vos comptes ! La barbe du Nain est plus que de simples poils, c'est comme leur âme. Les Nains coupent que très rarement leurs barbes. Avoir une barbe fournie est le but ultime de chaque Nain! Vous croiserez des Nains plus vertueux et généreux que d'autres, alors ayez l’œil ouvert, car certains aimeraient bien vous faire les poches!

Les Nains tissent des liens familiaux solides. Les autres peuples savent qu'il vaut mieux ne pas s'attaquer à un Nain sans raison, sans quoi, vous risquez d'être attaqué par plusieurs de ces êtres courts sur pattes. Si un des membres de leur famille est en difficulté, soyez assuré qu'il sera défendu par ses paires.

Quoi qu'il en soit, plus un Nain est vieux, plus il est respecté par ses paires. Les aînés occupent souvent une place importante au sein des plus hautes sphères de la société naine, que ce soit au niveau politique ou des tactiques de guerre. L'âge est signe de connaissance et de savoir, ce n'est donc pas à négliger.

Leur fierté fait d’eux des artisans de renom. Chaque création se veut un prolongement de leur Savoir. Ils voudront toujours être vus comme étant les meilleurs de leur domaine. Cette fierté peut quelque fois se traduire par un manque flagrant d’humilité.

Il ne faut jamais négliger un nain au combat. De féroces travailleurs, le tout se traduit également dans leur style de combat. Ces guerriers munis d’un marteau ou d’une hache, quelque fois d’un bouclier, font tout en puissance. Telle la pierre qu’ils fracassent avec leur pioche, ils n’hésiteront point à déployer la même énergie sur un adversaire.

## Ethnies

### Profondeurs

Ces Nains se spécialisent dans l’excavation. Que ce soit pour des pierres précieuses, établir une cité souterraine, des minéraux rares, rien n’arrête leur acharnement. Leur peau plus pâle, caractérisée par le fait que ceux-ci se trouvent davantage dans les profondeurs du monde permet rapidement de les identifier. Plus renfermés sur eux-mêmes, les profondeurs deviennent en quelque sorte un refuge permanent pour eux.

### Surface

Ayant la peau beaucoup plus foncée que leurs congénères, les nains de la surface sont reconnus comme étant des travailleurs infatigables. Ils se mêlent facilement à la société et il n’est pas rare de les voir animer une taverne à eux seuls.

## Phases

* Enfant : 0 à 40 ans (0 à 13 ans)
* Jeune adulte : 40 à 80 ans (14 à 20 ans)
* Adulte : 80 à 400 ans (21 à 60 ans)
* Aîné : 400 à 800 ans (60 à 80 ans)
* Vénérable : 800 ans et plus (80+)
Aubergiste

Revenir à: Métiers

## Liste des compétences débloquées

* Cuisine
* Brasserie
* Agriculture
* Connaissance des Langues

## Particularités

* Cuire la nourriture
* Préparer des festins divers
* Concocter de vins
* Concocter des bières
* Cultiver la terre pour obtenir des plantes comestibles
* Cultiver la terre pour obtenir des réactifs
* Créer un vignoble
* Apprendre à parler et à écrire dans différentes langues
Duelliste

Revenir à: Classes

Combattant à vocation plutôt offensive.

## Spécialités

* Armure d'anneaux
* Armes de corps à corps
* Parade

## Compétences

* Armes tranchantes
* Armes contondantes
* Armes Perforantes
* Tactiques
* Anatomie
* Parade
* Résistances
* Guérison
* Bushido
* Paladinat

## Sorts disponibles

* Divine Fury
* Consecrate Weapon
* Lightning Strike
* Momentum Strike
* Evasion
* Honorable Execution

## Habiletés d'armes

* Mortal Strike
* Counter Attack
* Feint
* Nerve Strike
* Dual Wield
* Talon Strike

## Branches d'aptitudes

* Honneur
	+ Palier 1:
		- Honneur 1: Augmentation des chances de toucher votre adversaire.
	+ Palier 2:
		- Dernier rituel: Le sort Honorable Execution retourne des points de mana.
		- Devoir de perfection: Augmentation de la perfection lors de l'utilisation d'Honor (.honor ou .honneur)
		- Hommage: Honorable Execution donne un buff de Force/Dextérité/Intelligence après un usage réussi.
	+ Palier 3:
		- Honneur 2: Augmentation des chances de toucher votre adversaire.
	+ Palier 4:
		- Agilité: +10 Dextérité
		- Assurance: +10 Force
		- Confiance: Augmentation majeure des chances de toucher votre adversaire.
	+ Palier 5
		- Honneur 3: Augmentation des chances de toucher votre adversaire.
	+ Palier 6
		- Chirurgien: Possibilité d'infliger Mortal Strike en touchant votre cible.
		- Expert: Augmentation des chances de porter un coup critique.
		- Passionné: Augmentation du drain de points de vie (Life Leech).
* Colère
	+ Palier 1
		- Colère 1: Augmentation des dégâts physiques
	+ Palier 2
		- Détermination: Réduction du coût de mana de Nerve Strike.
		- Rapidité: Réduction du coût de mana de Lightning Strike.
		- Feinte: Réduction du coût de mana de Feint.
	+ Palier 3
		- Colère 2: Augmentation des dégâts physiques.
	+ Palier 4
		- Rage: +10 Force
		- Fureur: +10 Dextérité
		- Rancune: Augmentation de la réflexion des dégâts physiques.
	+ Palier 5
		- Colère 3: Augmentation des dégâts physiques.
	+ Palier 6
		- Explosion de colère: Possibilité de lancer le sort Explosion en touchant votre adversaire.
		- Haine: Pendant quelques secondes, lorsque l'effet est activée, vous infligez davantage de dégâts (Coût: 35 mana).
		- Flammes: Ajout de dégâts de feu sur un coup porté.
* Sagesse
	+ Palier 1
		- Sagesse 1: Réduction du coup de points de mana de vos sorts.
	+ Palier 2
		- Esquive: Réduction des chances que votre adversaire vous touche.
		- Anticipation: Augmentation des chances de parer une attaque.
		- Patience: Augmentation des chances de porter un coup critique.
	+ Palier 3
		- Sagesse 2: Réduction du coup de points de mana de vos sorts.
	+ Palier 4
		- Fiabilité: Retour de points de vie lors d'une parade.
		- Persistance: Augmentation de la régénération passive des points de vie.
		- Résistance: +10 à toutes les résistances élémentaires
	+ Palier 5
		- Sagesse 3: Réduction du coup de points de mana de vos sorts.
	+ Palier 6
		- Propagation: Possibilité de frapper les adversaires autour de vous avec de l'énergie (Hit Energy Area).
		- Absorption: Augmentation du drain de points de mana (Mana Leech).
		- Focus: Ajout de dégâts d'énergie sur un coup porté.