Texture

A list of **textures** used on each floor in the *Baldi's Basics* series.

## Purpose

The main purpose of textures is for environmental decoration. They are two-dimensional (2D) like sprites, but they look different from various angles.

## Common textures

### Wall textures

There are four common **wall textures** found all around the Super Schoolhouse. The regular white brick wall texture, the wooden "saloon" wall, the wall with molding texture, and four green placeholder textures. In the classic Schoolhouse and *Field Trip demo*, the only type of wall is the regular white brick wall, and it has a different sprite base. In the current version, only one placeholder texture is used.

Regular white brick wall texture.The white brick wall texture used in the classic Schoolhouse and *Field Trip demo*.Wooden "saloon" wall texture.Wall with molding texture.An unused green placeholder wall texture with letter N.An unused green placeholder wall texture with letter E.An unused green placeholder wall texture with letter S.Green placeholder wall texture with letter W.Green placeholder wall texture without a letter, prior to *Baldi's Basics Plus* V0.3.5.
### Floor textures

*For levels of the Super Schoolhouse, see Floor.*
There are six different **floor textures** in the Super Schoolhouse. There are the "tile" floor texture, the "actual tile" texture, the "basic" checkered floor, the carpet texture, the grass texture, and the red placeholder texture. In the classic Schoolhouse and the demos, "actual tile", "basic", and placeholder textures are not implemented.

"Tile" floor texture."Actual tile" floor texture."Basic" checkered floor.Carpet texture.Grass texture.Red placeholder texture with letter F.Red placeholder texture without a letter, prior to *Baldi's Basics Plus* V0.3.5.
### Ceiling textures

There are three different **ceiling textures** in the Super Schoolhouse. In *Baldi's Basics Classic*, *Birthday Bash*, and all demos, there are only regular ceiling textures with the fluorescent light texture. In *Baldi's Basics Classic Remastered*, ceiling textures with the light and no light are used.

Regular ceiling texture."Plastic table" ceiling texture.Blue placeholder texture with letter C.Blue placeholder texture without a letter, prior to *Baldi's Basics Plus* V0.3.5.The light texture for the ceiling textures.Ceiling texture in *Classic*, *Birthday Bash*, and all demos.
### Poster textures

*Main article: Poster*
**Poster textures** can be found on the walls in both the Schoolhouse and Super Schoolhouse. Some of them show helpful hints for gameplay.

### Window textures

*Main article: Window*
**Window textures** are textures used on walls of faculty rooms and the Principal's office.

### Special textures

The **special textures** are rarer and not guaranteed to be found. These textures include the playground and outdoor area's fence and the library bookcase. All of them are used on walls.

In *Baldi's Basics Full Game Early Demo*, the fence texture has a wall texture.

A fence texture in *Baldi's Basics Plus*.Outdoor areas' fence texture in the classic Schoolhouse and *Field Trip demo*.A fence texture in *Baldi's Basics Full Game Early Demo*.Library's bookcase texture.
## Unique textures

These types of walls are miscellaneous walls that are meant to tell messages or serve as decoration.

### Demo end

In *Field Trip demo: Camping*, two duplicated "**The demo ends here.**" walls are located in both ends of the demo's beginning location. The end sign towards the left has no collision. When the player walks through the first wall, it will display four end signs one by one. They have no purpose other than leading to Principal of the Thing's Easter egg.

The demo ends here....No, seriously, that's it.STOP! There's nothing else!You'll regret this...
### Weird message

The **weird message**, also referred to as **`txt_inspiration`**, is first discovered in the glitched school in *Baldi's Basics Birthday Bash* and Party Style of *Classic Remastered*. It is a poster with different colored (green, red, and blue) text written in all caps.

This texture wall can also be found in floor 3 and the Grapple Challenge of Super Schoolhouse, commonly in some hallways and the library. Since *Baldi's Basics Plus* V0.3.5, the text was reformatted and quotation marks (" ") were added between the word "**NEVER**".

With red words only, the message menacingly reads "**YOU WILL, "NEVER"! LEAVE**".

### Balloon wall

The **balloon wall** is found from the glitched school, exclusively in *Birthday Bash* and Party Style of *Classic Remastered*. The wall tells the player to count the balloons (`Baldloon`s) and input the right numbers before accessing the secret location.

### "what" poster

A weird **hand-drawn poster** is a simple sketch of mystman12's face, drawn by mystman12 himself while he tried to draw bad pictures with his sister. In the classic Schoolhouse, it is located in a hallway with Gotta Sweep's closet. In *Baldi's Basics Full Game Early Demo*, it is located in the classroom with the WD-NoSquee. In *Baldi's Basics Kickstarter Exclusive Demo*, it can randomly be found anywhere. For *Baldi's Basics Plus*, it is nowhere to be seen. It was drawn far before the development of *Baldi's Basics Classic*.

The "what" poster in *Baldi's Basics Classic Remastered*, *Full Game Early Demo* and *Kickstarter Exclusive Demo*.The "what" poster in *Classic*/*Birthday Bash*.
### `DSCI_0000`

**`DSCI\_0000`** is a distorted image of a character resembling Baldi, but with a turquoise shirt and a large malformed head. It is only featured in *Baldi's Basics Birthday Bash*, and they appear randomly around the walls in a large growing number after accessing the secret room.

### `0th Prize`

**`0th Prize`**'s wall image is found at the end of one of the hallways in the glitched school from *Birthday Bash*.

### Confetti

The **confetti** textures are exclusively used for *Birthday Bash*. At the end of the game, confetti falls from the ceiling of the cafeteria when the cast shouts a surprise for the player.

It is possible to move the confetti textures by walking towards them. This can be done after using the Teleportation Teleporter to teleport back to the first floor areas.

### Field trips

#### Camping

In the camping field trip prior to *Baldi's Basics Plus* V0.3, the batch of **tree sprites** are combined as wall textures for the edges of the map. In V1.0 of *Baldi's Basics - Field Trip demo: Camping*, this texture wasn't there.

#### Farm

In the farm field trip, there are a bunch of **corn sprites** for the corn maze's wall textures as well as a **ground texture**.

The corn sprite.The ground texture.The corn sprite prior to *Baldi's Basics Plus* V0.3.The ground texture prior to  *Baldi's Basics Plus* V0.3.
## Trivia

### General

* The original wall, ceiling, and ground textures are very similar to the stone brick, diorite, ground, granite, and sand textures from *Minecraft*.
* The textures of the white brick wall, the "plastic table" ceiling, and the "basic" checkered ground are very similar to *Sonic's Schoolhouse*.
* The blue (ceiling), red (floor), and green (wall) placeholder textures previously used for *Development Build* as placeholders are found in the files for *Full Game Early Demo*. They are later used for Gotta Sweep's closet since *Kickstarter Exclusive Demo* and debug room since *Baldi's Basics Plus*.
* When observed closely, the grass texture appears to be a picture of rotini noodles, however, it is colored green and distorted to make it look like actual grass.
* In the early access trailer for *Baldi's Basics Plus*, one shot showed walls, ceilings, and floors being multiple colors, another shot showed Baldi heads appearing on the walls, and yet another shot showed some of the basic textures being the same as that of the debug room. These textures (aside from the placeholder textures) have yet to appear in the current version of the game.

### *Baldi's Basics Plus*

* The "plastic table" ceiling texture is also used on the round table.
* When looking at the menu screen with the Unity project, the weird message texture is located outside.
* While the "What" poster can be seen in the early access trailer of *Baldi's Basics Plus*, it has yet to appear anywhere in the current version of the game.
* There is a missing letter in the file name of the placeholder ceiling texture. The word "ceiling" is misspelled as "celing".
	+ Also, in the file name of the fluorescent light, "Fluorescent" is misspelled as "Fluoresecent".
* Prior to V0.3.5, the placeholder textures for walls, ceilings and floors did not have a letter.

### *Baldi's Basics Birthday Bash*

* The confetti that falls from the cafeteria ceiling is actually solid and has collision, allowing the player to walk on it, sometimes gaining a lot of height before the confetti falls back down.
* On the `DSCI_0000` texture, the colored statics (blue from the top, and green at the bottom) for the mysterious, large-brained, Baldi-like figure's image appear to correspond to the shirt color for another Baldi-like character from the `BadSum` file and Baldi himself respectively. This comparison strongly gives evidence that there are two different hidden entities with relations to Baldi.
	+ Both statics also symbolize two colors for mixing into turquoise, the same color for the big-brained Baldi figure's shirt.

### *Baldi's Basics - Field Trip demo: Camping*

* The wooden fences share the same texture for the "**NO**" signs from the camping field trip.

### *Baldi's Basics Kickstarter Exclusive Demo*

* When the player moves, the corn texture will grow until the player stops moving.
* At the edge of the corn maze in the farm field trip, the grass texture is used, but it has been stretched.

## Gallery

mystman12 manually adding a poster and a window.
## References

1. ↑ Q: "*Who is this badly drawn man on the "What" poster?*" / A: "*That's actually drawing of me, haha! My sister and I were goofing off one night and drew bad pictures of each other. I ended up throwing it into the game.*" - Gmail
2. ↑ "*The weird hand-drawn poster and the comic were created beforehand.*" - Baldi's Basics in Education and Learning by mystman12 for Meta Game Jam | itch.io