Pennywise / The Deadlights

A cosmic entity that feeds off of fear, it takes the form of a circus clown and made a deal with the entity. Using its unnatural abilities to install fear in survivors and make them more susceptible to its presence in any form.

It's personnel perks Scourge Hook: Eldritch Horror, Phobophobia, and Escalating Resonance will multiply your presence while in chase, Make choices to leave others to die or risk their own life, and plunge survivors into darkness by completing objectives.

## Power: Deadlight Escapade

A being who feeds on fear must create fear itself.

At the start of the Trial, The Deadlights will take the appearance of any random killer for all survivors. Upon damaging a survivor or using your power, The Deadlights will appear as Pennywise the clown.

### Passive Ability: Rising Fear

While survivors are within the Deadlights terror radius they gain fear over time. The closer survivors are to The Deadlights, the more fear they gain.

When a survivor gains more fear the more susceptible they are to Pennywise and his tricks.

When a survivor reaches **25%** on their fear gauge, they are reveled by killer instinct while within 16 meters of a Balloon.

When a survivor reaches **50%** on their fear gauge, they suffer from a 15% repair penalty.

When a survivor reaches **75%** on their fear gauge, they cannot cleanse or bless totems.

When a survivor reaches **95%** on their fear gauge, their aura is revealed, are highlighted by killer instinct, and the Deadlights can use Dreaded Manifestation to directly teleport to them.

When a survivor reaches **100%** on their fear gauge, they suffer from the Exposed status effect and the Deadlights can feast on them.

Survivors can remove fear by popping balloons or completing generators.

### Special Ability: Balloons

Pressing the power button will cause the Deadlight to place a balloon. Up to a maximum of 5 Balloons can be placed. Balloons will create a small radius around them that will highlight anyone who suffers from fear and will cause any survivor who is within their radius to gain a 15% action speed penalty. If a survivor is within the Balloons radius, they will gain fear over a long period of time.

### Special Ability: Dreaded Manifestation

By looking in the direction of a balloon or a survivor who is at **95%** Fear will cause Pennywise to teleport directly in their direction, popping any balloons it teleports to. After teleporting, The Deadlights can place balloons, and activate Dreaded Manifestation again, resetting the duration. Upon the duration ending, Pennywise will teleport directly back to its original position when it first activated Dreaded Manifestation. Any survivor within the Balloons radius while Pennywise emerges will gain **5%** fear.

"Fear" - IT.

## Perks

### Phobophobia

While in a state of panic, your victims can loose their minds trying to track your movements.

While in a chase for 150/100/80 seconds, Phobophobia charges up.

Once fully active, the next time you chase a survivor all vault locations within 16 meters of your location will have a copy of your red stain applied to it.

"Tasty, Tasty, Beautiful, Fear" - IT

### Scourge Hook: Eldritch Horror

Two otherworldly monsters can befit from each other.

When a survivor is rescued from a scourge hook, the rescuer is trapped by the entity around the Hook for 15/20/25 seconds.

"I am the eater of worlds." - IT.

### Escalating Resonance

Their progress brings their demise.

Upon a generators completion, all other non repaired generators will explode loosing 15% of progress.

For each generator completed, the amount of progress lost is increased by 1/1.5/2%.

“I’ll take him. I’ll take all of you. And I’ll feast on your flesh as I feed on your fear.” - IT.