Sophia Ankara Zenobia

<tabber>
Main Page=

## Favored Actions

**Action Name (Get Creative!)**

Damaging attack/invoke *X boon*/inflict *Y bane*, other details such as range if applicable (Power Level (PL) if bane/boon)

Info relating to the roll like attack attributes, CR, etc etc.

Recommended number is 4-6 but this infobox supports up to 10. Here's a proper example:

**Bloodletting**

Inflict *Persistent Damage*, bleeding damage (PL 6)

Entropy vs. Toughness

## Overview

Sophia Ankara Zenobia is an Inabis Refugee and former slave who came to Corona in the Scylla IV vessel shortly after the Red Peace was broken and a brutal war was waged on another content of the galaxy.

## Appearance

Zenobia, like many other Inabis, constantly wears a habitat suit, regardless of the actual atmospheric conditions of her environment. Because of this, her skin is extremely pale and she will constantly have a very "sick-looking" appearance when outside of the suit.

As for Inabis tradition, Zenobia has made a point to decorate her suit beyond the mass-produced standard, matte white suit given to all young Inabis. Her's is decorated with a cloth over it fashioned like some kind of dress or robe and a bland Venetian festival-like mask where a standard visor would be, with a number of golden and silver ornaments adorning the suit; such as two golden bracelets on either wrist and a golden diadem-like ornament on her helmet in roughly the shape of two wings.

## Personality and Behavior

Zenobia is a passionate but very reserved and emotionally guarded person. She also has a very cynical view on life and people, which makes her high skeptical of other people at first. Despite this, she can be warm and caring for those she cares about.

She has an incredibly dark sense of humor and often uses said humor to mask any tense situation. She is also insecure of making choices, but can still be very compulsive at times.

Her main goal is to either gather as much money as she can to buy back her freedom when she returns to her home or to settle far away from the war and start a new life in Corona or around it.

## History and Backstory

Sophia Ankara Zenobia (Born Silae Ankara Das'Ataya) was born on the in the Edemsa moons, a small and isolated outpost within the Tricari system. Her first 3 years came as usual until the Tricari system was seized by a foreign power in 2265, which forced her parents to change Zenobia's name from the usual Inabis conventions to one more like the ones of their conquerors, marking the beginning of a period known as "The Red Peace" for the repeated conflict and heightened tensions during the time of peace.

Zenobia grew to be a passionate critic of the foreign regime. She became an informal reporter at age 16, and a formal journalist at age 19, regularly informing the public of the various corrupt systems and ways of the foreign occupiers.

### The Yellow Incident

By the time Zenobia was 22 she was implicated in leaking the location of "Agent Yellow", a biological weapon, to a local guerilla army that later attacked nearby space station, killing a total of 20 occupation forces and killing or injuring 60+ civilians. In truth, Zenobia was not at all involved in the attack and was simply used as a scapegoat for security mismanagement that allowed the terrorist to acquire the weapon.

### Time Within the Juventus Mines

Zenobia was convicted of mass murder at age 22 and sent to the back-breaking platinum mines around the gas giant "Juventus" to perform hard labor until she died or was left to injured to keep working. Within the mining station, she was given but a small dormitory to share with other 4 people and given just enough food to keep working everyday.

Zenobia would attempt to escape a total of 5 times,each with varying degrees of progress and each meeting failure. Not all was bad, however, as she would make many friends and was even collectively known as "The Silent Owl", both for her attempts at escaping and for the sound she made to signal the presence of guards the first time she tried to escape.

### Escape and Freedom

In the year 2286, The Red Peace collapsed and Zenobia took part in a mass workers revolt in the mines, which managed to take over the mines and all equipment. Zenobia and many other fled towards neutral space, but many had decided to fortify the space around the mines and use the war as leverage to negotiate.

## Relationships

### Character Name

What is your character's relationship with this character, do they like the character or no? What does your character think of them?

## Example Feat (Tier #)

**Point Cost:** How many points the feat costs per tier.

**Prerequisites:** The attributes + attribute scores required to use this.

What the feat is from a lore perspective.

*How the feat functions from a gameplay perspective.*

## Perk 1

What the perk is from a lore perspective.

*How the perk will help you from a gameplay perspective.*

## Perk 2

What the perk is from a lore perspective.

*How the perk will help you from a gameplay perspective.*

## Flaw 1

What the flaw is from a lore perspective.

*How the perk will hinder you from a gameplay perspective.*

## Flaw 2

What the flaw is from a lore perspective.

*How the perk will hinder you from a gameplay perspective.*

## Weaponry

### **Example Weapon**

* **Appearance:**
* **Category:**
* **Wealth Level:**
* **Regular Properties:**
* **Banes:** Name [PL ?]
* **Special Properties:**

## Armor

### **Example Set of Armor**

* **Appearance:** Description of the armor's appearance from a lore perspective.
* **Type:** Light [Def. +1], Medium [Def. +2], or Heavy [Def. +3].
* **Wealth Level:** How expensive the armor is to purchase.
* **Required Fortitude:** The minimum Fortitude attribute score that a character requires in order to wear the armor. Without the requisite Fortitude score, a character cannot benefit from the protection it affords.
* **Speed Penalty:** Indicates the reduction in speed that your character suffers due to the bulkiness and weight of the armor.

## Lore Items

### **Example Lore Item**

An item the character may carry on their person, that doesn't give any benefits to the character in question and is only there for roleplaying purposes.

## Augmentations

### **Example Augmentation**

* **Appearance:**
* **Type:** Detachable/Fixed, Passive/Active
* **Health Points:**
* **Wealth Level:**
* **Attribute Bonuses/Penalties (If Any):**
* **Boons:** Name [PL ?], Self? A single ally? Both?
* **Banes:** Name [PL ?]
* **Properties (If Any):**

### **Example Utility Item**

* **Description:**
* **Type:** Consumable/Device
* **Wealth Level:**
* **Weight:** Regular/Heavy/Bulky
* **Attribute Bonus (if any):**
* **Duration:**
* **Boons:** Name [PL ?], Self? A single ally? Both?
* **Banes:** Name [PL ?]
* **Traits (if any):**