Warhammer 40K Chapter Concept

Welcome to Dead by Daylight, Fan Concept #26. Show the galaxy your might and honor, as a brutal rage festers within to slaughter every living organism. Be the fall of the Imperium of Man and rev up your Chainsword to tear through everyone.

Fan Concept #26: **Warhammer 40K**

Taken from there last Battle, A Blood Angel infested with the Black Rage was sent into there final battle. When the smoke cleared, The Imperium went out looking for the remains of there **Marines**, while they retrieved most, one went missing. The couldn't find there armor, or Chainsword anywhere on the battle field, only a fading Black Fog.

A commissar of the Officio Prefectus who was assigned to service with the Astra Militarum and who was eventually hailed as one of the greatest heroes of the Imperium of Man, **Ciaphas Cain** descended into battle ready to take out the Tyranid threat. However, one day when him and his men dropped into battle, the screams of Tyranids were heard, but they were coming from a Black Fog. When Cain and his troops entered the fog, the screams stopped, the fog cleared, and his men saw that **Ciaphas Cain**, Hero of the Imperium, was gone.

## The Marine

### Power Attack Type

Special Attack (Revved Chainsword Charge)

# New Killer: The Marine

The Marine is a Loyal Killer, able to travel through the air fast and agile, allowing him to drop from the sky's and rush forwards to destroy any object or organism in his wake. All while he flies around, The Black Rage will overtake him, allowing him to get even more bloodthirsty.

Their personal perks Heresy, Hex: Blind Rage, and None Shall Stay My Wrath inflict Broken to survivors who suffer from Hemorrhage, Expose survivors who blind him, and grant penalties to repairing from simply doing against the entities will.

## Power: The Rage that Festers

*After the death of Sanguinius, Blood Angels have been fractured, and when they snap they are overtaken by the Black Rage. Any creature with a pulse that is seen by a Blood Angel under the effects of the Black Rage are seen as Sanguinis’s killer, Horus, and in retribution, will slaughter them mercilessly.*

### Special Ability: Ascension

By pressing and holding the *power button*, **The Marine’s** ***Jump Pack*** begins to charge. Upon fully charged, releasing the *power button* will have **the Marine** launch itself forward up to **16 meters** at a speed of **6 m/s**. **The Marine’s *Jump Pack*** has **2 charges**.

During a ***Jump Pack Charge***, **The Marine** will ascend upwards up to **5 meters** and will ark downwards when nearing the end of the charge.

By pressing the *power button* again during a ***Jump Pack Charge*** will cause **the Marine** to travel an **additional 8 meters** and move **70%** faster. **The Marine** will continue to stay in the air if the *power button* was to be pressed.

Pressing the *attack button* will have **The Marine** instantly descend onto the ground if it was in the air and will charge forward at **5 m/s** with the Eviscerator Chainsword fully *revved up* and will swing it forward, damaging any survivor that made contact with **the Marine**. If **the Marine** was to make contact with a dropped pallet or breakable wall during a *Revved Chainsword Charge*, it would be instantly destroyed. A *Revved Chainsword Charge* lasts for **5 seconds**.

Upon a ***Jump Pack Charge*** being used, it takes **20 seconds** to recharge a ***Jump Pack Charge***.

**The Marine** will fall **25%** faster if they were to ***Jump Pack Charge*** off of a Great Height.

### Special Ability: The Black Rage

The Marine holds a **Black Rage** **Meter**. **The Marine’s Black Rage Gauge** can be filled by the following actions occurring:

* *The Marine hits a healthy survivor:* (15%)
* *The Marine hits the Obsession while they are Healthy:* (25%)
* *The Marine hits a survivor with a Revved Chainsword Charge:* (20%)
* *The Marine hits the Obsession with a Revved Chainsword Charge:* (30%)
* *A Generator gets completed:* (40%)

Once the **Black Rage Meter** reaches **100%**, **The Marine** gets overtaken by **The Black Rage** for **75 seconds**. The following effects happen when **The Marine** is under the effects of **The Black Rage**:

* *Basic Attacks can break objects*:
* *By charging the **Jump Pack**, Holding the attack button will have **the Marine** instantly start a Revved Chainsword Charge without the need to jump:*
* ***The Marine** gains **3** additional **Jump Pack Charges**:*
* *Increases **The Marine’s** basic attack lunge range by **60%**:*
* *Whenever **The Marine** hits any survivor, The Obsession is highlighted in Killer Instinct for 5 seconds:*
* *The Obsession becomes **Exposed**:*
* *When **The Marine** hits the Obsession, a new survivor becomes the Obsession;*

“Sanguinius was bested...Even as the blade of death waited to strike him, Sanguinius would not turn from the path of Light. Thus it was that Sanguinius passed from this world. He who was everything a man should be was taken from us by the Darkness. A thousand times a thousand years of lamenting will never atone for our loss.” - Lemartes

## Personal Perks

### Heresy

*Those who share different beliefs from the Emperor will be shown no mercy.*

When a survivor gets injured by any means that is not a *Basic Attack*, or a survivor stops performing a healing action on them, they will suffer from ***Hemorrhage***.

When a survivor has a healing action canceled on them while suffering from ***Hemorrhage***, they will lose the ***Hemorrhage*** effect and will suffer from the ***Broken* status effect** for **20/25/30 seconds**.

*“Freedom is the only thing worth fighting for. It is why tyrants always fall.” - Primarch Angron*

### Hex: Blind Rage

*The Black Rage limits your critical thinking, only causing you to see red and kill anything with a pulse.*

Whenever you were to be blinded by any means, a random Dull Totem ignites. There can only be one totem accumulated with *Hex: Blind Rage* at a time.

While *Hex: Blind Rage* is active, the following effects happen:

* *You are immune to be blinded by the Obsession:*
* *If any survivor was to blind you by any means, they become Exposed for* **25/30/35 seconds***:*
* *If any survivor was to shine a Flashlight at you, they become Exposed for* **10/15/20 seconds***:*

*“And when the black tide rises, and drowns all that we are, does the legacy we leave behind excuse the monsters we become? Does it make our sacrifice worthwhile, as we are told?” - Captain Erasmus Tycho*

### None Shall Stay My Wrath

*Thou shall not go unpunished when thou has disrespect the one who you serve.*

Survivors receive a **10/11/12%** penalty to repairing and healing actions when they do the following:

* *Take a protection hit:*
* *Sabotage a Hook:*
* *Stun the Killer:*

This effect will be removed when the survivor enters the dying state.

*“FOR SANGIRUS!”*

## Mori

The Marine charges his Chainsword to be fully revved and sticks it into the ground. He then walks over to the survivor, picks them up by the shirt, and starts to brutally punch the survivors head in. The Marine then stops when the survivor starts to leak blood out from there eyes before dragging them towards the revved Chainsword and shoving their face directly into it before letting go. The Marine then stands on the survivors corpse before grabbing his Chainsword and raising it in victory.

# New Survivor: Ciaphas Cain

Ciaphas Cain is A Commissar of the Officio Prefectus, taken from his world and placed into a far darker world. During his time as a Commissar, he has seen hell before, that's why when he looks around to the survivors of the realm, he smiles. If he can lead a horde of soldiers against alien threats, he can help normal people against an ancient deity and its psychopathic underlings.

His personal perks Tactician, Commissar's Orders, and Hero of the Imperium, extends either his own or other survivors post hit movement speed, allow other survivors to stun the killer for a few seconds longer, and recover from Exhaustion more easily.

## Personal Perks

### Tactician

*To live to see another day, you play the most important rule. In the face of death, ensure your own survival by any means.*

When you are within **16 meters** of a survivor who is in a chase, *Tactician* activates for **10/12/14 seconds**.

If you or that survivor was to be hit by the killer, the hit person’s post hit movement speed duration is increased by **1.5 seconds**.

*“I’ve never been the kind of man who laughs in the face of danger, much preferring to snigger behind its back and make vulgar hand gestures while it isn’t looking.” - Ciaphas Cain*

### Commissar’s Orders

*You take charge of your men, leading them into the field of battle, ready to fight as if it was there last.*

When you are to be chased, survivors within **24 meters** of you see both you and the Killer’s aura.

While you are being chased, if another survivor was to stun the killer, the stun lasts **0.25/0.5/1 second** longer.

*“Come on, men! Do you want to live forever!' The noncom in charge of the squad must have been on something, I thought. Nobody spoke like that outside of badly-written combat novels." - Ciaphas Cain*

### Hero of the Imperium

*Unlike everyone else under the Imperium’s rule, you actually care for those in need. Helping them also benefits you greatly.*

While ***Exhausted***, when you complete a healing action on a survivor you lose **50%** of your current ***Exhaustion***.

Whenever you become ***Exhausted***, you see the aura of the Killer for **5/6/7 seconds**.

You suffer from the ***Exhausted* status effect 50%** longer.

*"Excuse me a minute..." - Ciaphas Cain*