NiGHTS

**NiGHTS** (ナイツ *Naitsu*) is a First-level Nightmaren created by the god of Nightmare: Wizeman, though disagreed with his goals to destroy Nightopia and rebelled against him.

Reala is the one other first level, and the only nightmaren that matches NiGHTS in power. Due to differences in personalities and goals, he and NiGHTS are enemies.

NiGHTS has the ability to dualize with Visitors, a process where NiGHTS and the Visitor merge into one. This ability, when used with a Visitor bearing a red ideya, allows NiGHTS to escape Ideya Palaces and NiGHTS Captures.

It is likely that NiGHTS reflects the Jungian "shadow" and "eternal child" archetypes.

## Personality

In NiGHTS into Dreams, NiGHTS's personality seems to be left intentionally vague, although NiGHTS is said to be a mischeivous character and is almost always seen with a smile on their face. Also, NiGHTS moves in a showy and proud manner.

NiGHTS tends to take a calm expression most of the time, which seems to be in contrast to NiGHTS's more excitable personality in Journey of Dreams. Some people also interpreted NiGHTS to have a more nightmarish or believed NiGHTS is supposed to be what the viewer wants it to be.

In Journey of Dreams, NiGHTS exhibits an energetic, curious and fun-seeking personality. The manual states that NiGHTS will scare or make fun of people, and does not have a strong sense of right and wrong[1]. That said, NiGHTS shows a sweet nature throughout the game and teasing remains lighthearted, though NiGHTS is impatient and impulsive. NiGHTS also calls for a "fair fight" when Reala tricks NiGHTS, indicating an offended sense of honour.

NiGHTS is quite proud and acts with flourish, scoffs when Owl indicates they might be frightened and seems to make a statement to rise to Reala's challenges without help.

NiGHTS dislikes revealing their identity as a nightmaren and is displeased when Reala refers to them as such. Helen is horrified to learn that NiGHTS is a nightmaren, which NiGHTS is deeply upset by and is too distracted when Reala paraloops Helen. This likely shows that NiGHTS wants to be friends and feels rejected when people judge them for being a nightmaren.

## Physical Appearance

NiGHTS, in their most recent design, has a thin, humanoid form, beige skin and large blue eyes with vertical slit pupils. NiGHTS' hands and head are not connected to a visible body, with their body seemingly made only apparent by their clothes. They wears a purple and white unitard; or possibly purple unitard with a white shirt; the sleeves are baggy with purple and yellow cuffs. NiGHTS' clothes are embroidered with silver thread on the arms and legs.

NiGHTS also wears a pink and red jacket accented with yellow star buttons and yellow trim, with blue crystal studs in the collar. A small orange ruff collar is inside the jacket collar.

Their boots are half pink and purple, striped with yellow in between. Atop their head is a violet-striped, two-horned jester cowl.

A notable feature on NiGHTS is the large red-pink jewel on their chest The purpose and origin of this jewel is unknown; it is commonly thought to be a red ideya or perhaps mixed ideya, and/or allows NiGHTS to dualize. This jewel matches the one on NiGHTS' persona and seems to be linked to the jewel Reala has.

## Abilities

***Flight***: NiGHTS possesses great flight capabilities and is fast and graceful, this is notable among nightmarens[2], which typically fly. In NiGHTS into Dreams, NiGHTS can fly through a hoop to activate a trick ribbon, which allows the player to gain points by performing stunts.

***Dualizing**:* NiGHTS has the ability to Dualize with Visitors, with this NiGHTS and a Visitor can assimilate with one another or become in sync, to do this the two must touch or at least hold hands. While they are Dualized, the Visitor literally becomes NiGHTS and either one can be in control of the other's movements, mostly NiGHTS. This also helps them to escape the "NiGHTS Capture" as Dualizing with a Visitor who possesses the Red Ideya of Courage is enough to break NiGHTS free of the inescapable cage. This is a required ability when using NiGHTS in both games.

***Drill Dash***: NiGHTS can also use an attack called the Drill Dash, which is their most basic attack. With this ability, they are able to attack and defeat a simple 3rd level Nightmaren. The Drill Dash can also help NiGHTS move or fly twice as fast merely to catch up with Goodles in Nights: Journey of Dreams. The Drill Dash is a possible reference to Sonic the Hedgehog's Spin Dash as both abilities require a form of spinning (Sonic spins into a spiky ball while NiGHTS spins into a spiral or a screw) and can be used to attack enemies and move faster.

***Strength***: To some extent, NiGHTS is shown to have strength above that of a normal person as they can move objects and wound creatures (or in which case a Nightmaren) three to four times their size.

***Transformation***: NiGHTS is also able to transform into a boat and a roller coaster, as well as rolling up in a ball to roll down slides (a possible reference to Sonic Team's title character Sonic the Hedgehog). In *Sonic & Sega All-Stars Racing Transformed*, NiGHTS is able to take the form of a racecar, a speedboat and a jetplane. In Journey of Dreams, certain transformations, such as dragon (impervious to wind) rocket(acceleration)and dolphin (swim in water) require the use of personas, it is unknown as to why.

***Paraloops***: NiGHTS can create small portals called Paraloops with 'Twinkle Dust' that emits from their hands by flying in a circle. This ability sends who or whatever gets sucked into an unknown space, but in *Nights: Journey of Dreams* the Paraloop simply sends Nightopians (and apparently Nightmarens) to the My Dream world. This ability is also useful in collecting Blue Chips and certain other items. NiGHTS' Paraloop is considered as a hammerspace for the items they have collected and a portal to other locations for creatures.

***Dream Flute***: If counted as an ability, NiGHTS possesses what is called the Dream Flute, which is an invisible or otherwise imaginary instrument that NiGHTS plays, usually when they are alone, to keep them calm, relaxed and at peace. When one hears NiGHTS playing the flute, the music is almost always the flute version of their own theme song "Dreams Dreams".

***Energy Bolt Projection***: In some games, NiGHTS can shoot deep purple bolts of energy.

***Night Mode***: NiGHTS will send themself and the enemy into the night sky, in which NIGHTS will shoot a powerful blast of energy, then will make the moon shoot a beam of moonlight down on the target.

***Dream Diamond***: NiGHTS summons a blue diamond, and can make it shoot a ray of blue energy.

## Home

NiGHTS comes from the dream world of the Night Dimension, and takes shape according to the thoughts, ideas, personalities, and will of the Visitors (humans from the waking world). NiGHTS lives alongside Owl, a brown owl who acts as the elder and guide in *NiGHTS: Journey of Dreams,* and the Nightopians. NiGHTS however, is a Nightmaren and henceforth, the origin of creation is in the dark realm of Nightmare. NiGHTS does what they can to stop Wizeman from taking over the Night Dimension.

## TMNT X Pokemon

NiGHTS only visits the Turtles when they're dreaming. Thanks to Dani's magic, NiGHTS can now live in the day world and can visit the Night Dimension anytime she wants.

## Trivia

* Though NiGHTS is technically genderless, they are generally referred to as a 'boy' in the in-game dialogue to simplify the matter as referring to something as an "it" would be considered rude. Though they have a feminine-like tone to their voice, they were meant to sound like that of a child as the dreamers are children.
* Many of the casino, carnival, and bingo stages in the Sonic games were named and/or themed after NiGHTS (i.e. a pinball game in Casinopolis in *Sonic Adventure)*.
* According to Naoto Oshima, NiGHTS is much like*Peter Pan*. a character created by Scottish-born English author JM Barrie (though personality-wise NiGHTS is closer to the 1953 Disney movie version of the character voiced by Bobby Driscoll, albeit less pompous and judgmental). They both are capable of flight and aerial moves like flips and twists, are childlike, they never grow up or age, and take children with them on adventures in their worlds. The only difference is that Neverland is a "real" physical place (at least in the original novel and Warner Brothers movie adaptation) while Nightopia is a dream world that exists in another dimension and can only be visited in a human's dreams or subconscious.
* NiGHTS also has a hotel named after them as seen in *Sonic Adventure 2*and *Sonic Generations* on Radical Highway. They also have their outfit as a downloadable content for the avatar in the game, "Sonic Forces".
* For some reason, all of NiGHTS' cameos in the background of *Sonic Adventure 2'*s Radical Highway were removed and replaced with chao images in Mario and Sonic at the Olympic Winter Games.
* NiGHTS has appeared in more Sonic games than their own games.
* NiGHTS is thought by some to be a minor *Sonic the Hedgehog* character since they were created by Sonic Team as well as being referenced several times within the Sonic universe. However, a crossover game has never been planned.
* Along with Sonic, Amigo, Bonanza Bros, Toejam & Earl, Ristar and Billy Hatcher, NiGHTS is one of SEGA's most popular characters.
* In *Sonic Riders*, the announcer switches between genders when describing actions NiGHTS has taken. Such as when taking flight "Looks like NiGHTS just grew wings because he's flying" and when landing a perfect trick combo "And she makes a nice landing!", among others.
* When chatting with a fan, NiGHTS's voice actress. Julissa Aguirre, stated inspiration for her voice for NiGHTS came from Hermione Granger played by Emma Watson from the *Harry Potter* movies.