Command Deck

> "Perform a spell from your set of rotating attacks."
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**Command Deck** is the down special move of both Sora and Riku in Super Smash Bros. For Nintendo Switch. Both character's versions of the move are similar in function, but they have differing abilities.

## Overview

Both character's versions of this move are very similar in function. When the move his performed, Sora or Riku will automatically perform an attack depending on what spell the Command Deck scrolls to. They both have 5 different spells they can cast, with both starting at a specific spell at the beginning of a match. Sora starts with Fira, and Riku stars with Aero. Once a spell is used, the Command Deck will scroll to the next available spell, with the spell that was just used has a 10-second cooldown for Sora and a 15 second one for Riku.

### Sora

Sora has 5 different spells.

* **Fira** - Sora will start off with this spell when in a match. When performed, Sora will point his Keyblade forwards and fire a ball of flame forwards.If the special move button is pressed while the move is active, Sora can fire up to 3 more balls of flame before the move ends. When used in the air, Sora will slowly float downwards.
* **Blizzaga** - Sora will fire a spread of ice forwards. The closer Sora is to the opponent, the stronger the move will be, with a better chance of freezing the foe. When used on the ground, Sora will have a bigger blast radius, and the move can be auto cancelled when he lands.
* **Thunder** - Sora will thrust his Keyblade into the air, sending a series of lightning bolts around him that stun the opponent in place before sending them flying off.
* **Cura** - Sora will perform Cura, causing a green leaf to appear over him and he will recover 25% of his current damage after 3 seconds. If Sora is during these 3 seconds, the leaf will disappear and the spell will be wasted.
* **Aero** - Sora performs Aero, summoning a wind barrier that reduces the damage and knockback Sora takes by 25% for 15 seconds, with the timer going down by one second each time Sora is hit. While this move will cause Command Deck to scroll back to Fira, the move will not cool down until Aero is finished, with Sora not being able to use or scroll past the spell until Aero is used again.

### Riku

* **Quick Blitz** - Riku will quickly dash forwards, performing a leaping slash attack after he reaches his max distance.This move is very commital and will have Riku helpless if used in the air.
* **Meteor Crash** - Riku will thrust his blade into the air, sending a meteor towards the stage. The meteor will explode if it touches the ground, but will disappear after a while if it doesn't touch the ground.
* **Zantetsuken** - Riku will strike a pose, and a small energy circle will appear in front of him. If the opponent is in this circle, Riku will perform a very powerful slash attack. If Riku uses this move in the air, he will halt in place before going into a helpless state.
* **Balloonra** - Summons a batch of balloons in a area. Hitting them with a move will cause that Balloon to launch in that direction, hitting other balloons and causing them to bounce around recklessly. The move is best used in closed spaces, however, other players can hit the balloons and use them against Riku.
* **Time Bomb** - Riku will summon an aura around himself. Any enemies caught in this aura will have a timer above their heads that counts from 5 to 0. When the timer hits zero, they will be hit with a strong explosion attack, but this attack can be blocked, dodged, and countered.