Military

## Military spaceships

***Light Fighter*** is the simplest in the development and production unit of the fleet. Construction of one such ship requires 2 200 metal and 200 polymers.

Basic characteristics:

* Armor: 500
* Damage: 100
* Speed: 240
* Fuel: 25
* Capacity: 40
* Volume: 20

These ships deal 300% more damage to Cruisers and Titans, 400% to Bombers.

Light Fighters' damage can be increased by the **Laser Weapons** technology, speed — by the **Impulse Engine** technology.

***Heavy Fighter*** is a ship inferior in speed to only Light Fighters, but it's considerably superior to them by armor. Construction of one Heavy Fighter requires 5 000 metal and 750 polymers.

Basic characteristics:

* Armor: 1 250
* Damage: 250
* Speed: 160
* Fuel: 50
* Capacity: 100
* Volume: 50

Heavy Fighters deal 300% more damage to Light Fighters and Bombers, 400% to Dreadnoughts.

Heavy Fighters damage can be increased by the**Laser Weapons** technology, speed — by the **Impulse Engine** technology.

***Cruiser*** is a perfectly balanced ship by its speed and armor. Cruisers and battleships are excellent choice against pirates on middle levels. Construction of one Cruiser requires 20 000 metal, 2 000 polymers, and 500 antimatter.

Basic characteristics:

* Armor: 5 000
* Damage: 950
* Speed: 80
* Fuel: 100
* Capacity: 400
* Volume: 200

Cruisers deal 300% more damage to Heavy Fighters and 500% more damage to Destroyers.

Cruisers' damage can be increased by the **Gauss Weapon** technology, speed — by the **Impulse Engine** technology.

***Battleship*** is a well balanced ship by its speed and armor — just as cruisers. Cruisers and Battleships are excellent choice against pirates on middle levels. Construction of one Battleship requires 54 000 metal, 6 000 polymers, and 3 000 antimatter.

Basic characteristics:

* Armor: 15 000
* Damage: 2 775
* Speed: 70
* Fuel: 450
* Capacity: 1200
* Volume: 600

Battleships deal 500% more damage to Cruisers and 300% more damage to Titans.

Battleships' damage can be increased by the **Gauss Weapon** technology, speed — by the **Antigravitation Engine** technology.

***Dreadnought*** is an armored and capacious ship able to deal a significant amount of damage. Dreadnoughts are ideal for escorting Bombers. Construction of one Dreadnought requires 157 000 metal, 7 500 polymers, and 5625 antimatter.

Basic characteristics:

* Armor: 37 500
* Damage: 6 750
* Speed: 50
* Fuel: 750
* Capacity: 3 000
* Volume: 1 500

Dreadnoughts deal 500% more damage to Light Fighters and Battleships.

Dreadnoughts' damage can be increased by the**Ion Weapons** technology, speed — by the **Antigravitation Engine** technology.

***Bomber*** is a ship designed to suppress defense of an enemy base. The construction of one Bomber requires 160 000 metal and 60 000 polymers.

Basic characteristics:

* Armor: 50 000
* Damage: 9 000
* Speed: 40
* Fuel: 900
* Capacity: 4 000
* Volume: 2 000

Bombers deal 400% more damage to all kinds of defensive towers.

Bombers' damage can be increased by the **Ion Weapons** technology, speed — by the **Antigravitation Engine** technology.

***Destroyer***

is a ship with fairly high speed. It performs well in battles against small ships. Construction of one Destroyer requires 400 000 metal, 50 000 polymers, and 37 500 antimatter.

Basic characteristics:

* Armor: 125 000
* Damage: 21 700
* Speed: 70
* Fuel: 5 000
* Capacity: 10 000
* Volume: 5 000

Destroyers deal 500% more damage to Heavy Fighters, and 400% more damage to Dreadnoughts.

Destroyers' damage can be increased by the **Plasma Weapons** technology, speed — by the **Hyper Engine** technology.

***Titan*** is the most powerful ship of the fleet, their main purpose is the destruction of the enemy. Construction of one Titan requires 4 000 000 metal, 375 000 polymers, and 312 500 antimatter.

Basic characteristics:

* Armor: 1 250 000
* Damage: 202 500
* Speed: 35
* Fuel: 30 000
* Capacity: 100 000
* Volume: 50 000

Titans deal 300% more damage on Dreadnoughts, 500% more damage to Destroyers, and 200% more damage to all kinds of defensive towers.

Titans' damage can be increased by the **Plasma Weapons** technology, speed — by the **Hyper Engine** technology.