PT01/PT02

PT01
**PT02**
PT03

PT02 is the large armored cyborg giving the fox girl a piggyback ride

PT02 is one of PT01's *thralls*, cohorts who serve her with unyielding loyalty. They are a heavily augmented synthezoid programmed to battle, make tactical decisions and perform basic tasks like math and opening doors and stuff.

## Personality

Essentially doesn't have one, as PT02 lacks their faculties and is primarily controlled by PT01. It could be inferred that they share the same nature as PT01, as they are "siblings", but this nature is never really expressed. When doing anything at all, they operate with ruthless efficiency and unwavering perseverance.

## History

They were created deep in the Biological Research sector's cloning facilities, in the Azrai complex of Choko's city. They were born from the genetic information of PT01, but heavily modified to produce a naturally stronger, taller, more muscly individual, and during their gestation period they were augmented with steroids and cybernetics and infused with the field of latent psychic energy that permeates the cloning facilities in a way that facilitated the development of elemental powers, which surge along their circuitry. When they awoke, they became PT01's primarily thrall. After the accident that cost her usage of her legs, PT02 was installed with an augment on their suit's back to allow PT01 to ride on their back.

## Relationships

### Choko

Respected creator. Useful asset. Work relationship.

### PT01

Commander. Leader. Unyielding loyalty. Eternal servitude.

### PT03

Ally. Subordinate. Trusted squad member. Companion in battle.

## Abilities & Skills

PT02's brain is augmented with technology that essentially turns them into decent gaming computer. They have a psicrystal embedded in their brain which receives telepathic commands from PT01 and holds psionic focus, as well as a moderately powerful miniature CPU, GPU and wireless transponder for communications via the internet. The inner shell that forms their "body" is composed primarily out of metal and crystal, with few flesh and skin parts, although they have an extensive nervous system that is connected to their circuitry. It contains extra components such as RAM and a psionic power core that powers their computer parts and is essentially a very compact magic (psionic) battery. It is programmed to draw energy from the psiodrome, allowing them to stay charged within the perimeter of Choko's city and any outposts warded by udoxias, but they have a limited battery life outside of said zones (roughly the span of 2.5 months) after which they will be missing a lot of their mental functions and be staggered. They can draw power from Combine energy outlets to recharge their power core, as well as absorb electric or fire attacks to regain small amounts of energy.

Their main ability is to use psionics to create blasts of kinetic energy that correspond to their active energy type. Their kinetic blast comes in two forms, a pure physical or pure energy form, or a half-energy half-crystal needle form. Like PM01, they can accept burn, which represents elemental strain, but unlike PM01, their burn is temporary and does not affect them except for when they backfire. They can "cash out" and convert burn into temporary power points to manifest powers and supplement their limited pool, as well as call "wagers" to accept burn to gain some kind of benefit; their abilities revolve around gaining lots of burn and then cashing out in this way, using a mixture of luck and skill to avoid fucking exploding. They have general utility and offense powers like *energy missile, psionic recharge, energy cone, dispel psionics, psychoport* and *vigor*.

Their secondary abilities are to augment their armor by shaping ectoplasm. This ectoplasm provides the bulk of their external "equipment" abilities, as their armor has no auxillary functions since it doesn't function underneath the astral suit anyways. They can adjust their suit to do a variety of things; their favorite benefit is having extra arms and natural slam attacks to be able to fight in melee range. However, aside from their arms, they usually load off all of their customization abilities to their *astral warrior,* an ectoplasmic construct that they can conjure with some concentration, and which persists with them until it is destroyed or dismissed. Their warrior is an expendable melee combatant who wields a crystal sword and takes on the form of a golem of ice or stone-like ectoplasm, similar to the *astral construct* power, another ability they can use to produce temporary golems.

They have access to potent metapsionics, to empower, quicken or maximize their psionic powers. They can interface with technology at range via telepathy. They can charge their kinetic blasts and ray attacks with extra psychic energy to deal devastating amounts of single-target damage. They can use their psionic focus to speed up their biorhythms, gaining fast healing in exchange for exhausting their natural healing rate later. Skill-wise, they are programmed with and have access to knowledge of martial arts, psionic lore, engineering and technology, and planar physics. They can identify psionic powers and use psionic items. They are familiar with their home. They are incredibly skilled at making tactical decisions in the heat of battle. Despite their bulk and general flashiness, they are capable of decent feats of stealth; at least enough to ambush enemies on the field. Their organic components share their bloodline with PT01, but with mutated abilities. Instead of charisma, it's their intellect that is empowered, and instead of a crippling touch attack, they have a sort of curse that causes them to shift into a more corrupt state when overusing their abilities. This is actually more of a drawback than a proper ability, since it turns them evil and makes them go rogue, so it's something of a liability, but that is what happens when you mutate the shit out of clones.

### Equipment

They use crystal limb enhancers which are connected to their armor and take up their Hands and Feet magic item slots. These enhancers have built in screen functionality, can channel their kinetic blasts, and have built in jets and magboot functionality. They are a kind of technology that was reverse engineered from the gems and remade to function better with the kind of tech that Choko's city employs. They also have a *skin of proteus* that allows them to adjust their form and gain extra abilities, such as regeneration, a poison attack, a size increase or decrease, or various forms of movement such as swimming, climbing and burrowing.

## Trivia

* All clones of the PT genome are female, but the soldiers wear armor with vocoders that make their voice very deep and staticy, and most of the forces are augmented, so they do not possess a reproductive system (more space for epic cybernetics), with the special forces like PT02 being especially modified to the point of being more machine than living creature (construct type vs aberration type). They share roughly half of their DNA with PT01, but the other half is modified to make them better soldiers.