recursal/Fanatic-Fandom huggingface dataset:
Olaf

"*Olaf loves warm hugs! And summer, and heat, and good friends like you!*"

**Olaf** is a
 character from the Disney movie "Frozen". He may be used in:

* the Toy Box for Disney Infinity 3.0,
* any Toy Box Games for Disney studio franchises (3.0), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Olaf's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo attack** - attack *(tap top face button)*
**Block Breaker Run** block breaker *(hold top face button)*
Someone Needs a Hug (top face button, delay, top face button, top face button)
**Ranged:**
**sneeze** *(pull right trigger)*
**Freeze Sneeze** *(hold right trigger)*
**Snow Screen** attacks *(tap right face button)*
ranged attacks can ricochet to nearby targets, whether aiming *(hold left trigger)* or not.
**Special Abilities:**
Marksman
Super Jumper (Athletic Jump)
**Special Move:**  **Catching Some Rays** *(tap right bumper)*
"While Olaf takes a quick break to enjoy the summer sun, nearby opponents will find it difficult to relax."

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Olaf can be found here.

## Quotes

* Just leave it to me!
* Oh, this is so much fun!
* One more time! I know I can do this!
* Ooh! Let's do that again!
* Ooh! That tickles!
* That gives me little tingles all over!
* This game is so weird.
* You came back so fast! Oh, I love you too!
* You did so well! Hope you had as much fun as I did.
* You're back already! What a happy day!

## Gallery

* Olaf in the Toy Box
* Catching Some Rays (special move)
* Catching Some Rays (enemy melted)

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Goo Shrinker

**Goo Shrinker** is a Tool introduced in Disney Infinity 1.0.

It is not available in later Editions of Disney Infinity. Its effect is similar to that of to the Shrink Panel.

To use it, look (or hold the left trigger to aim) at the target, then pull the right trigger. The Goo Shrinker will fire a glob of purple goo at the target with a slight knock back effect, causing the target to shrink in size (once; the effect is not cumulative). Holding the right trigger will cause it to fire continuously (the reload time is short, but no faster than a player can operate it). It effectively has a "bottomless clip" (does not need to be reloaded).
Aladdin (Figure)

*Are you looking for Aladdin (franchise)?*

"*This street rat is actually a diamond in the rough.*"

**Aladdin** (aka Street Rat, Diamond in the Rough, Prince Ali Ababwa) is a
 character from the Disney movie "Aladdin", and is included in the Disney Infinity 2.0 Aladdin Toy Box Pack. He may be used in:

* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Disney studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Aladdin's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**On the Run** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**scimitar combo** - attack *(tap top face button)*
**Scimitar Block Breaker** block breaker *(hold top face button)*
**Spinning Scimitar Attack** repels attacker; when performing block breaker *(release then tap top face button)*
**Strong Finish** finishing move *(tap right face button at end of combo)*
**Ranged:**
**throw scimitar** *(pull right trigger)*
**Scimitar Charge** *(hold right trigger)*
**Repel** attacks *(tap right face button)*
**Scimitar Shield** *(hold right face button while standing still)*
**Special Abilities:**
Marksman
Super Jumper (Jumping Ahead)
**Special Move:**  **Curse of the Lamp** *(tap right bumper)*
"The magic lamp releases a whirlwind that deals damage while pulling objects in."

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Aladdin can be found here.

## Quotes

* Can't let that happen again.
* Hey, I'm Aladdin. Nice to meet ya.
* I get to try again? Great!
* I'm feeling better already!
* Just keeping you on your toes!
* Let's try this again!
* Now this is getting good!
* Oh, yeah! Now we're talking!
* Okay, this time I'll get it!
* One more try. I can do this!
* Pretty soon, I'll be as powerful as Genie!
* That one was kinda your own fault.
* This just keeps gettin' better!
* (sigh) Well, guess I learned my lesson.
* Well, here goes nothing.
* Whoa, this is amazing!
* Whoa! Guess I don't know my own strength!
* Would you knock it off?
* Wow! That was lucky!

## Gallery

* Aladdin in the Introduction to the Toy Box
* Aladdin and Jasmine
* Aladdin in the Toy Box

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Astro Blasters Space Cruiser

"*Take a ride on the Space Cruiser XP-40 from the Buzz Lightyear Astro Blasters attraction.*"

**Astro Blasters Space Cruiser** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, provides a Ground Vehiclethat is also armed; pressing the top face button on the controller will fire its blaster. While Buzz Lightyear is pictured on the disc, it is usable by any Character Figure except those from Cars, which may not use Gadgets.
Power Switch

**Power Switch**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

This is effectively the same as a Logic Gate that can be controlled manually. While it can be used *to control* other connected toys when turned on and off manually (like a Trigger), it can also *be controlled* by other toys (unlike a Trigger). Additionally, it can be used to control the flow of signals between connected toys.

## Logic Connections

### Actions

On (1.0)
to signal another toy when the Power Switch is turned On.
Off (1.0)
to signal another toy when the Power Switch is turned Off.
Output (1.0)
to signal another toy when the Power Switch receives Input *and is On* (gate is open).
Stopped (1.0)
to signal another toy when the Power Switch is Off *and Input is blocked* (gate is closed).
### Triggers

On (1.0)
to turn the Power Switch On and open its (logic) gate.
Off (1.0)
to turn the Power Switch Off and close its (logic) gate.
Input (1.0)
to provide an *Input* signal that can be *Output* (see above) to a connected toy.

## References

1. ↑ The Logic Gate toy is introduced in 2.0, and is effectively a Power Switch that can't be operated manually. This can be useful to prevent other players from manually controlling toys seen on the terrain during game play, but a better approach is to hide such toys - for example, placing them in a "Data Center" below the terrain.
Disney Infinity Wiki

**All online services for Disney Infinity have stopped on 3rd March 2017!**

 **Edits** | 9,150

"Keep to the Code"
Register
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Get help, or ask a question
Frequently Asked Questions
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**The Final Disney Infinity Patch** - 2016/05/19 22:10
**The End of Infinity - Disney Infinity Cancelled** - 2016/05/10 22:00
**And Nemo Completes Finding Dory** - 2016/05/06 10:40
**Finding Dory Play Set Confirmed** - 2016/03/11 00:55
**Alice, Mad Hatter, and Time To Join Disney Infinity** - 2016/03/10 02:10
More news articles can be found here.

## **Disney Infinity**

is a "toys to life" game from Disney Interactive Studios, featuring toy figures that allow players to play as those characters in the game.
For console platforms, it comes in the form of a Starter Pack that includes the Disney Infinity Base, two or three Character Figures, and a Play Set Game Piece.
Power Discs and other toys are also available (see Compatibility and Model Numbers).

## Game Editions

 Incredibles • Monsters University • Pirates

 Avengers • Guardians of the Galaxy • Spider-Man
Assault on Asgard • Escape from the Kyln

 Twilight of the Republic • Rise Against the Empire • The Force Awakens
Finding Dory • Inside Out \* Marvel Battlegrounds

## Toy Box

In the Toy Box, players can create their own games by combining Character Figures and Power Discs from any franchise, as well as Gadgets and other toys unlocked from Game Pieces and in the Toy Store.
Action Button

**Action Button**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

This can be used by a Character Figure to manually trigger other toys in the Toy Box.

## Logic Connections

### Actions

**Pressed** (1.0)

to activate another toy when the Action Button is Pressed.
### Triggers

**Press Button** (1.0)

to have another toy activate the Action Button.

## Notes

There are no Properties or other player-specific options to restrict its use, so it can effectively be activated by anything or anyone - whether accidentally or intentionally - including weapons.
Tonto

"*A keenly perceptive warrior who's on a mission to right the wrongs of the past.*"

**Tonto** is a
 character from the Disney movie "Lone Ranger", and is included in the Disney Infinity 1.0 Lone Ranger Playset Pack. He may be used in:

* the Lone Ranger Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Tonto's skills and abilities include the following:

**Health & Defense:**
**Getting Better** heal self while blocking *(hold right face button)*
**Helping Hand** heal others while blocking *(hold right face button)*
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**On the Run** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Ranged:**
**Tomahawk** *(pull right trigger)*
**Repel** attacks *(tap right face button)*
ranged attacks can ricochet to nearby targets, whether aiming *(hold left trigger)* or not.
**Special Abilities:**
Marksman
Tonto does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Tonto can be found here.

## Adventure

**"Tonto's Flight"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Bad men, never win!
* Best to know who is watching!
* Evil spirits must be stopped.
* Hello, kimosabe. I am Tonto.
* Hmmm... good!
* I am very pleased.
* I appear again... like the moon.
* I have learned my lesson. I will not do that again.
* It is your fate.
* Now you will not forget me!
* Oh, it worked!
* My work here is done.
* Oooh... that was a difficult shot.
* The Earth will sleep well tonight.
* This time, I will be ready.
* Why do you not defend yourself?
* You are an easy target!
* You should be more vigilant!

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Timer

**Timer**
is a
Logic Toy
introduced in Disney Infinity 1.0.

It can be used as a countdown timer that will trigger another toy when it reaches zero (0:00).

## Logic Connections

### Actions

**Started** (1.0)

to activate another toy when the Timer is Started.
**Stopped** (1.0)

to activate another toy when the Timer is Stopped.
**Timer Expired** (1.0)

to activate another toy when the configured time reaches zero (0:00).
### Triggers

**Start** (1.0)

will display the Timer and begin counting down toward zero (0:00).
**Stop** (1.0)

will stop the Timer and remove it from the screen.
## Properties

* **Unlimited** (1.0)

will actually display a countdown time of "99:59" that never changes.
* **10 Seconds** (1.0)
* **30 Seconds** (1.0)
* **1 Minute** (1.0)
* **5 Minutes** (1.0)
* **10 Minutes** (1.0)

## Notes

The *image of a stopwatch* shown on the toy is "*misleading*", as it neither records nor compares elapsed time. A traditional analog stopwatch would count *upwards from* zero (0:00), unlike the Timer toy which counts *downwards towards* zero (0:00). This would more appropriately named "Countdown Timer".

## References

1. ↑ 1.0 1.1 1.2 And "if"; see the "Unlimited" property.
2. ↑ It's the image that's misleading. The in-game description is neither misleading nor "*incorrect*" as stated on other sites. The in-game description is "will ***help you*** determine", not "***will*** determine". If linked to a Challenge Maker to create a time-based challenge instead of a score-based one, when the challenge completes, the game will display each players' time. This *does*, in fact, "*help you* determine who is the fastest".
Dumbo the Flying Elephant

"*The classic attraction vehicle from Dumbo the Flying Elephant.*"

**Dumbo the Flying Elephant** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, provides a Hover Flight Vehicle.
In some cases, two different versions of the same exclusive/rare Power Discs were produced: one with a clear base, and the other with a colored base and a lenticular image.

## Gallery

* Vanellope with Dumbo in the Toy Box
* Mickey flying Dumbo in the Toy Box
Guardians of the Galaxy (Play Set Game)

*Are you looking for Guardians of the Galaxy (franchise)?*

 In the **Guardians of the Galaxy**  Play Set Game, the Guardians are being chased by Necrocraft, and crash land in Knowhere.

## Character Figures

The following Character Figures may be used in this Play Set Game.

* Drax
* Gamora
* Groot
* Rocket Raccoon
* Ronan
* Star-Lord
* Yondu

## Crossover Coins

The following Character Figures may also be used, once the player has found and collected all ten (10) Crossover Coins for each.

* Nova
* Iron Man

## Unlocks

During game play, a number of items can be unlocked in-game, which will also unlock them for use in the Toy Box. These include:

### Enemies

* Sakaaran Foot Soldier
* Sakaaran Gunner
* Flying Sakaaran
* Elite Sakaaran
* Large Sakaaran
* Kamikaze Drone
* Short Ranged Drone

### Vehicles

* Crusader with Extension
* Mining Transport
* Procyon
* Scarab
* The Mini Milano
* Starblaster
* Starfoil

## References

1. ↑ In Disney Infinity 3.0, these can be unlocked in the Toy Store by placing the Guardians of the Galaxy Game Piece on the Disney Infinity Base.
Assault on Asgard

**Assault on Asgard** is one of four Toy Box Games in Disney Infinity 2.0 where players can use any Character Figure from the corresponding studio(s). This game can be played with any Marvel Character Figures - see also Compatibility.

In the opening cutscene, Loki is preparing to invade Asgard and claim the throne. The player needs to place traps and defend Odin's Treasure from the invading Frost Giants.

The gameplay is similar to Stitch's Tropical Rescue.
Escape from the Kyln

**Escape from the Kyln** is one of four Toy Box Games in Disney Infinity 2.0 where players can use any Character Figure from the corresponding studio(s). This game can be played with any Marvel Character Figures - see also Compatibility.

In the opening cutscene, Star-Lord, Rocket Raccoon and company are imprisoned in the Kyln. Rocket tries to hot-wire the cell door so they can escape, and ends up opening ALL the cell doors in the process. The player needs to defeat the prisoners and escape.

There is a "survival mode", which consists of fifty (50) consecutive *randomly generated* levels of game play, and can take several hours to complete. Doing so will unlock the Survival Mode Door for use in the Toy Box.

The gameplay is similar to Brave Forest Siege.
Infinite Buzz Lightyear

**Infinite Buzz Lightyear** is a
Crystal Series  Character Figure, and is included in the Disney Infinity 1.0 Race to Space Pack. He may be used in:

* the Toy Story In Space Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

For skills and other details, see Buzz Lightyear.

## Gallery

* Infinite Buzz Lightyear
* Hall of Heroes statue
Skies of the World

"*Place your Toy Box right in the middle of Disney Parks' It's A Small World attraction with this international sky.*"

**Skies of the World** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, changes the Skydome of the Toy Box to the theme pictured on the disc  - a view similar to what can be seen in the Disney Parks' attraction "It's A Small World".

## Gallery

* Skies of the World (skydome)

A "stitched" (no pun intended) 360° view of the skydome:
The Scottish Highlands

"*Customize your Toy Box with a Brave-themed sky.*"

**The Scottish Highlands** is a Skydome only available in Disney Infinity 3.0, and shows a misty sky over water, showing DunBroch Castle and Will O' the Wisps, from the Disney Infinity 3.0  Toy Box Game "Brave Forest Siege". When selected via the Sky Changer, the Boom Box track "Silence" is played (i.e. there is no background music or sound).

Additionally:

* It can be unlocked in the Toy Box Takeover Expansion Game.
Captain America

"*Super Soldier Serum gave Steve Rogers increased strength and agility.*"

**Captain America** (alias Steve Rogers) is a
 character from the Marvel movie "Captain America". He may be used in:

* the Avengers Play Set Game with Disney Infinity 2.0 *(only)*,
* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Marvel studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Captain America's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Super Soldier Speed** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Vibranium Vengeance** block breaker *(hold top face button)*
**Flying the Colors** repels attacker; when performing block breaker *(release then tap top face button)*
**Strong Finish** finishing move *(tap right face button at end of combo)*
**Ranged:**
**throw shield** *(pull right trigger)*
**Shield Strike** *(hold right trigger)*
**Repel** attacks *(tap right face button)*
**Vibranium Defense** *(hold right face button while standing still)*
**Special Abilities:**
Extraordinary Strength
Marksman
Super Jumper (Super Soldier Jump)
**Special Move:**  **Cap's Shield Assault** *(tap right bumper)*
"Cap throws his shield, which makes a wide spiral pattern as it slowly returns to him, damaging opponents and obstacles in its wake."

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Captain America can be found here.

## Quotes

* Ah, perfect!
* Better not try that again.
* Good to see you.
* I'll get 'em this time.
* Let's try this again.
* No hard feelings I hope.
* Now we're talkin'!
* Oh no you don't!
* Okay, here we go again.
* Step aside!
* Thank you very much!
* That did it!
* That's gonna help. Thanks!
* That's more like it!
* The forces of evil don't stand a chance against you and me!
* This time I'll be ready.
* You left me no other choice.
* You read my mind! We're not done yet!

## Gallery

* Captain America in the Toy Box
* Captain America in the Avengers Play Set Game
* Captain America battling Frost Giants

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Radiator Springs Skies

"*This Toy Pack contains skies from Cars for customizing your Toy Boxes.*"

**Radiator Springs Skies** is a Skydome first available in Disney Infinity 1.0. When selected via the Sky Changer, it plays the Boom Box track "associated with the selected skydome from the pack".

Additionally:

* It can be unlocked in Disney Infinity 2.0 and 3.0 in the Toy Store.
* It can be paired with the Carburetor County Texture.

## Gallery

* Radiator Springs Skies
* Radiator Springs Storm Sky
Data Center 212

This presumes that the player has followed the preceding "Data Center" series of guides, up to and including Data Center 211. This also presumes the player is using at least Disney Infinity 2.0 (if not 3.0), as the guide number indicates:

* 2## = applies to Disney Infinity 2.0 (and, effectively, 3.0)
* #1# = some experience necessary; should be both familiar and comfortable with the Editor, Magic Wand, and making connections

This guide adds and connects a few more items, including:

* Enemy Wave Generator
* Locator
* Logic Gate
* Power Switch
* Time Delayer

Note: A Character Figure with the Flyer Special Ability (e.g. Tinker Bell) is useful, but not required.

## Placement

1. To begin, launch the game. From the Main Menu, select "Toy Box", then "Toy Box Saves", then select the Toy Box you saved from the previous guide.
2. Either drop down or teleport to the "Data Center" floor.
3. Place a Locator in the lower left corner of the floor.
4. Place an Enemy Wave Generator next to the Locator.
5. Place a Time Delayer next to the Enemy Wave Generator.
6. Place a Logic Gate next to the Time Delayer.
7. Place a Power Switch next to the Logic Gate.

That corner of your "Data Center" floor should now look similar to this:

If not, make any changes necessary, then save your Toy Box before making the following connections.

## Connections

* Connect the Power Switch to the Logic Gate to Open when On and Close when Off.
* Connect the Logic Gate to the Time Delayer to Start Delay when Open(ed).
* Connect the Logic Gate to the Enemy Wave Generator to Defeat Wave when Close(d).
* Connect the Time Delayer (back) to the Logic Gate to provide Input when Delay Completed.
* Connect the Logic Gate to the Enemy Wave Generator to Generate Wave when it has Output.
* Connect the Enemy Wave Generator to the Time Delayer to Start Delay when Wave Defeated.
* Connect the Enemy Wave Generator to the Locator.
* Edit the Enemy Wave Generator to Configure Wave for which enemy(s) will be generated in each wave.
* If desired, edit the Properties of the Time Delayers to change the Delay Time (default = 0:01, or 1 second).

Save your Toy Box again.

## Test Drive

* Turn on the Power Switch; one or more Enemies should be generated at the Locator.
* After the last Enemy is defeated, a new wave should be generated.
* Turn off the Power Switch; all remaining Enemies should be removed.

Note: If a Trigger Area is connected to a Kill Switch and placed over the Locator, enemies would be instantly defeated as they were generated. This has applications as a "Spark Generator" and/or "Combat Training Simulator".

When ready, try creating a Spark Generator or Combat Challenge.
Skies Over Asgard

"*Customize your Toy Box with an Asgardian-themed sky.*"

**Skies Over Asgard** is a Skydome first available in Disney Infinity 2.0, and shows a view of Asgard, as seen in the Marvel movie "Thor". When selected via the Sky Changer, it plays the Boom Box track "Ode to Asgard".

Additionally:

* It can be unlocked with the Assault on Asgard Toy Box Game piece, and in the Toy Store in Disney Infinity 3.0.
* It can be paired with the The Golden Realm of Asgard Texture.
Dirtbags MotorClub Wiki/Section 1

Welcome to the Official Dirtbags MotorClub WikiWelcome to the Official Dirtbags MotorClub Wiki
The Official Dirtbags MotorClub reference written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 632 pages (32 articles).

Dirtbags MotorClub
**Dirtbags MotorClub** is a game created and developed by EppyGames.

Crash head first into a world of lovable bags-of-dirt fiercely competing in a dangerous motorsport. Created by BoxCorp Industries as racers for their ever expanding sports-media empire, the lowly Dirtbags struggle to survive and win in this brutal pastime.

Assume the role of a newly minted Dirtbag racer boosting to MotorClub glory. While blasting through single player campaigns, tournament leader boards, and multiplayer races, gather equippable parts that alter your vehicles and introduce new and unusual power-ups.[Read more...]
Nova

"*His friends call him Captain Bucket-Head, but they're just jealous of his awesomeness.*"

**Nova** (aka Captain Bucket-Head) (alias Sam Alexander) is a
 character from the Marvel Animation series "Ultimate Spider-Man". He may be used in:

* the Spider-Man Play Set Game with Disney Infinity 2.0 *(only)*,
* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Marvel Animation studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Nova's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Run Speed** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Nova Force Block Breaker Combo** block breaker *(hold top face button)*
**Power Attack** repels attacker; when performing block breaker *(release then tap top face button)*
**Ranged:**
**Energy Blast** *(pull right trigger)*
**Charged Energy Blasts** *(hold right trigger)*
**Special Abilities:**
Extraordinary Strength
Flyer
Marksman
**Special Move:**  **Nova Core** *(tap right bumper)*
"Nova's energy lifts opponents into the air and sends them flying!"

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Nova can be found here.

## Quotes

* All systems recharged... and lovin' it!
* Allright. I'm ready for anything!
* Awww, that's an upgrade to both body and mind. Awesome!
* Charge weapons.
* Far out!
* I'm Nova. Probably the coolest hero out there.
* I'm the last remaining member of the Intergalactic Police Force, Nova Corps. Yep, I'm priceless.
* I've never felt so good!
* Impossible that I'm back? Not for me.
* Lovin' the upgrade. Lovin' it.
* Miss me? Thought so.
* That's what I'm talkin' about!
* There is no keeping me away!
* There's nowhere to run where I can't find you!
* What just happened? No, don't tell me.
* Whoa, I was here, and then I wasn't here, and now I'm here.

## Gallery

* Nova in the Play Set Game
* Nova fighting Alien Symbiotes
* Nova in the Toy Box

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Fix-It Felix's Repair Power

"*Fix-It Felix Jr's magic hammer from Wreck-It Ralph can fix your health.*"

**Fix-It Felix's Repair Power** is an Ability Disc which, when placed under a Character Figure on the Disney Infinity Base, provides a chance to heal the character.
While Fix-It Felix Jr. is pictured on the disc, it is usable by any Character Figure.

 In some combinations with a second Ability Disc, a third Ability may be provided.
Electro-Charge

"*Victor from Frankenweenie has invented a way to increase health.*"

**Electro-Charge** is an Ability Disc which, when placed under a Character Figure on the Disney Infinity Base, provides a chance for bonus health.
While Victor is pictured on the disc, it is usable by any Character Figure.

 In some combinations with a second Ability Disc, a third Ability may be provided.
Sulley

"*The big monster on campus - he's ready to scare up some fun!*"

**Sulley** (aka James P. Sullivan) is a
 character from the Disney•Pixar movie "Monsters University", and is included in the Disney Infinity 1.0 Starter Pack. He may be used in:

* the Monsters University Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Sulley's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Turbo Terror** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**shoulder charge** - attack *(tap top face button)*
**Ranged:**
**Roar** *(pull right trigger)*
**Repel** attacks *(tap right face button)*
**Sneak *(hold left trigger while empty-handed)***
**Special Abilities:**
Extraordinary Strength
Super Jumper (Creepy Leap)
Sulley does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Sulley can be found here.

## Variations

### Infinite/Crystal Series

Infinite Sulley was produced as part of the Disney Infinity 1.0 product line, as a special "crystal" (translucent) version of the character figure.

## Adventure

**"Sulley's Paintball Brawl"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Did I scare you?
* Enjoy!
* Here we go!
* (chuckles) How'd ya like THAT?
* Look out!
* Huh? Neat trick.
* (chuckles) I almost feel sorry for 'em.
* Now get out of here!
* Okay, so THAT happened.
* Sorry about that, buddy.
* That's right, run home!
* That's why I'M a scarer, and you're not.
* Wasn't me!
* What... I couldn't resist!
* Who's the monster?!
* You snooze, you lose!

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Jessie

"*Straight from Woody's Roundup, she's a friend to folks and critters alike!*"

**Jessie** is a
 character from the Disney•Pixar movie "Toy Story 2", and is included in the Disney Infinity 1.0 Toy Story Playset Pack. She may be used in:

* the Toy Story In Space Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Jessie's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Run Like the Wind** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**shoulder charge** - attack *(tap top face button)*
**Ranged:**
**Throw Pixar Ball** *(pull right trigger)*
**Repel** attacks *(tap right face button)*
**Special Abilities:**
Marksman
Jessie does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Jessie can be found here.

## Adventure

**"Jessie's Critter Corral"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Didn't see that comin', did ya?
* I get to come back? Woo-hoo!
* I got him! I got him!
* It's the end of the line for you, buckaroo!
* Okay, I, uh, I guess I shouldn't do that again.
* Somebody better get you a mop, 'cause from now on, your name is mud!
* Sorry about that! Had to be done.
* weet mother of Abraham Lincoln! What just happened?!
* What'd you do that for?
* Well, now I guess I know what not to do.
* Yee-haw! I'm ready. Let me at 'em!

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Sky Changer

**Sky Changer**
is a
Basic Toy
introduced in Disney Infinity 1.0.

As the name implies, it is used to change the Skydome of the Toy Box. This can be done by pressing the button on the front of the Sky Changer, or by linking another Creativi-Toy to it. In most cases, doing so also changes the background music, which can otherwise be changed with the Boom Box. Its behavior and features otherwise varies by Edition.

1. In Disney Infinity 1.0, connecting a Creativi-Toy to the Sky Changer allowed the player to "Change Sky" by cycling through the Skydomes that had been unlocked. It was also possible to link it to another Creativi-Toy based on when the "Sky Changed".
2. In Disney Infinity 2.0, any unlocked Skydome could be selected directly using a Creativi-Toy, and an additional selection of "Random" was added.
3. In Disney Infinity 3.0, a "Properties" option was added, allowing the Skydome to be changed directly, without either pressing the button or connecting a Creativi-Toy to it. It also categorized the Skydomes by Edition. Additionally, Hexagonal Power Discs" appears in the "Properties" selection when a Skydome disc is placed on the Disney Infinity Base.

## List of Skydomes

The following Skydomes can be cycled through when pressing the button or using "Change Sky", in the order listed, based on the first item being the default for a new Empty Toy Box.

1. Disney Castle Sky
2. Misty Magic Sky
3. Moonlit Ocean Paradise
4. Ocean Paradise
5. Dragon's Flight Sky
6. The Empire's Weapon
7. Sanctuary Moon Sky
8. Mickey's Spellbound Sky
9. Echo Base Skies
10. Metroville Sky
11. Baloo's Jungle
12. Galactic Prison
13. Colby Sky
14. Mickey's Bright Blue Sky
15. Monsters University Sky
16. Syndrome's Headquarters Sky
17. Open Sea Sky
18. Wings Across the World Sky
19. Pixie Hollow Sky
20. Evergreen Woodland Sky
21. Lilo's Tropical Sky
22. Twin Sun Skies
23. Skies Over Asgard
24. Above the Grid
25. Infinity and Beyond
26. Syndrome's Sinister Takeover Sky
27. Fix-It Felix's Sky
28. Pure White Sky
29. Retro Video Game Level Sky
30. Through the Looking Glass Sky
31. Atlantean Sky
32. Unknown Skydome
33. San Fransokyo Skies
34. Pitch Black Sky
35. The Scottish Highlands
36. Radiator Springs Sky
37. Radiator Springs Storm Sky
38. Disney Castle Twilight

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 available since Disney Infinity 1.0
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 available since Disney Infinity 2.0
3. ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 available since Disney Infinity 3.0
4. ↑ This Skydome isn't listed in the Sky Changer.
Falling Object Generator

**Falling Object Generator**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

This can be used to dispense falling toys into the Toy Box (e.g. a ball for a Sports genre game).

## Logic Connections

### Actions

**Spawned** (1.0)

to activate another toy when the Falling Object Generator dispenses a toy.
**Defeated Spawned Toy** (1.0)

to activate another toy when a toy dispensed by the Falling Object Generator has been defeated.
### Triggers

* **ESPN Bowling Ball** (1.0)
* **ESPN Soccer Ball** (1.0)
* **ESPN Basketball** (1.0)
* **ESPN Baseball** (1.0)
* **ESPN Football** (1.0)
* **ESPN Tennis Bal** (1.0)
* **ESPN Golf Ball** (1.0)
* **ESPN Hockey Puck** (1.0)

to have the Falling Object Generator dispense the selected toy.
Remove All
to remove all dispensed toys from the Toy Box.
Halloween Town Sky

"*The Halloween Town skies from The Nightmare Before Christmas will add mystery to any world.*"

**Halloween Town Sky** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, changes the Skydome of the Toy Box to the theme pictured on the disc  - a "Halloween Town" theme as seen in the movie "Nightmare Before Christmas".
Hover Board

"*Awesome for quick travel without being stuck to the ground... It even goes over water!*"

**Hover Board** is a Pack introduced in Disney Infinity 1.0. In the Disney Infinity 3.0  Toy Box Hub, it can be found between Main Street USA and the DunBroch Castle.

To use it, press the top face button; to dismount, press the top face button again. The Hover Board acts similar to a Forward Flight Vehicle in that it always moves forward. The left stick can be used to control its motion:

* forward = speed up
* back = slow down
* left/right = turn
Mike's New Car

"*Mike Wazowski's car from Monsters, Inc.*"

**Mike's New Car** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, provides a Ground Vehiclebased on the one seen in the Disney•Pixar short of the same name. While Mike Wazowski is pictured on the disc, it is usable by any Character Figure except those from Cars, which may not use Gadgets.
Counter

**Counter**
is a
Logic Toy
introduced in Disney Infinity 1.0.

This can be used to track how many times an event has occurred, and trigger another toy when it reaches either zero or a preset target value.

## Logic Connections

### Actions

**Target Reached** (1.0)

to activate another toy when the Counter's target value is reached.
**Zero Reached** (1.0)

to activate another toy when the Counter value reaches zero (0).
### Triggers

**Reset** (1.0)

to reset the Counter's target value to zero (0).
**Increment** (1.0)

to add 1 the Counter's current value.
**Decrement** (1.0)

to subtract 1 from Counter's current value.
## Properties

* **Count to 2** (1.0)
* **Count to 3** (1.0)
* **Count to 4** (1.0)
* **Count to 5** (1.0)
* **Count to 10** (1.0)
* **Count to 20** (1.0)
* **Count to 100** (1.0)

These set the target value of the counter.
Pure White Sky

**Pure White Sky** is a Skydome only available in Disney Infinity 3.0. When selected via the Sky Changer, the background music becomes a sound similar to that heard in the Disney Infinity 3.0 Toy Box Hub.

It can be unlocked in the Disney Infinity 3.0 Toy Box Hub.

## Accessing

To check whether Pure White Sky is already unlocked, place a Sky Changer in a Toy Box. Using the Magic Wand tool, select "Properties", "Sky", "Disney Infinity 3.0", and then scroll to the bottom of the list. It should appear second to last, between "Syndrome's Headquarters Sky" and "Syndrome's Sinister Takeover Sky" (if the player has unlocked those; otherwise, it may be the last item in the list).

## Walkthrough

If Pure White Sky is not listed in the Sky Changer, it may be unlocked by doing the following:

* Go to the Toy Box Hub.
* During a random event, a giant Yeti will appear near the center of the Toy Box Hub, wandering around and randomly dropping Blue Sparks. The background music will also change, regardless of what skydome the Toy Box Hub currently has, or whether a parade is running (it should override all other music, including that from mounts or vehicles).
* Pick up the Yeti.
* The Pure White Sky skydome and Frosted White World texture will be unlocked.

Create or load a Toy Box and place a Sky Changer to check whether Pure White World has been unlocked. If not, it may need to be repeated.

## Gallery

* Pure White Sky in the Toy Box

1. ↑ As there is no corresponding Boom Box track, this is the only way to hear this.
Colby Sky

"*Take a stand for justice under this big, Texas sky from the Lone Ranger Play Set.*"

**Colby Sky** is a Skydome first available in Disney Infinity 1.0, and shows a sunlit desert sky, based on the Disney movie "The Lone Ranger". When selected via the Sky Changer, it plays the Boom Box track "The Ballad of Tonto".

Additionally:

* It can be unlocked in Disney Infinity 1.0 by opening one of the Character Figure chests. The Skydome can also be unlocked in Disney Infinity 2.0 and 3.0 in the Toy Store.
* It can be paired with the Desert Landscape Texture.
Dual Action Trigger

**Dual Action Trigger**
is a
Logic Toy
introduced in Disney Infinity 1.0.

This can be used to trigger another toy when both of two separate signals are received.

## Logic Connections

### Actions

**Complete** (1.0)

to activate another toy when the Dual Action Trigger has been signaled at both Input 1 and Input 2.
### Triggers

**Input 1** (1.0)

to provide one of the two required signals to the Dual Action Trigger.
**Input 2** (1.0)

to provide another of the two required signals to the Dual Action Trigger.
**Reset** (1.0)

to clear the inputs of the Dual Action Trigger.

## References

1. ↑ It is visually different in later editions.
Fix-It Felix's Sky

"*Go retro with the sky from Wreck-It Ralph's Fix-It Felix Jr. game.*"

**Fix-It Felix's Sky** is a Skydome first available in Disney Infinity 2.0, and shows a dark arcade game interior, with the outside game screen and Wreck-It Ralph's pile of rubble in the background, based on the Disney movie "Wreck-It Ralph". When selected via the Sky Changer, it plays the Boom Box track "Wreck-It Ralph".

Additionally:

* It can be unlocked in the Toy Store in Disney Infinity 2.0 and 3.0.
* It can be paired with the Nicelander's Home Texture.
Stitch

"*Dr. Jumba's former Experiment 626 now lives in the spirit of Ohana.*"

**Stitch** (aka Experiment 626) is a
 character from the Disney movie "Lilo and Stitch", and is included in the Disney Infinity 2.0 Toy Box Starter Pack. He may be used in:

* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Disney studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Stitch's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Fast and Ferocious** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**kick/punch** - attack *(tap top face button)*
**Demolition Roll** block breaker *(hold top face button)*
Surface Strike *(tap lower face button, tap top face button)*
**Ranged:**
**Shoot** *(pull right trigger)*
**Blaster Power** *(hold right trigger)*
**Repel** attacks *(tap right face button)*
**626's Dual Blaster Attack *(allows Stitch to fire Blasters with two hands)***
**Special Abilities:**
Marksman
Maximum Strength
Super Jumper (Flying Leap)
Wall Crawler
**Special Move:**  **Armed and Mischievous** *(tap right bumper)*
"Allows Stitch to grow extra arms and fire multiple projectiles in front of him."

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Stitch can be found here.

## Quotes

* \*ahem\* \*ahem\*
* \*burps\*
* \*laughs\*
* \*sighs\* Okay. Okay.
* Again! Again!
* Behave!
* Did Stitch do good?
* Do not move!
* Gotcha!
* Hello! My name Stitch!
* Hello, you!
* Here is good.
* I'm having... a pretty good day.
* I will be good.
* Oh... that was weird!
* Ohhh!
* Ohhh... I lost!
* Stitch is strong! That is good.
* Stitch no hurt!
* Thank you!
* Very bad today!
* Yay! Start over!

## Gallery

* Stitch in the Toy Box
* Stitch in the Toy Box
* Stitch in Stitch's Tropical Rescue

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Disney Castle Twilight

**Disney Castle Twilight** is a Skydome first available in Disney Infinity 1.0, and shows the sky and landscape as seen behind the castle in the Disney studio logo. When selected via the Sky Changer, an instrumental version of "A Dream is a Wish Your Heart Makes" is played.

## References

1. ↑ As there is no corresponding Boom Box track, this is the only way to hear this.
Avengers (Play Set Game)

*Are you looking for Avengers (franchise)?*

 In the **Avengers**  Play Set Game, Loki is sending Frost Giants to attack the city.

## Character Figures

The following Character Figures may be used in this Play Set Game.

* Black Widow
* Captain America
* Falcon
* Hawkeye
* Hulk
* Iron Man
* Loki
* Thor

## Crossover Coins

The following Character Figures may also be used, once the player has found and collected all ten (10) Crossover Coins for each.

* Nova
* Rocket Raccoon

## Unlocks

During game play, a number of items can be unlocked in-game, which will also unlock them for use in the Toy Box. These include:

### Cast Members

* Captain Marvel
* Sif
* Wasp

### Enemies

* A.I.M. Drone
* Small Frost Giant
* Small Shielded Frost Giant
* Medium Frost Giant A
* Medium Frost Giant B
* Ranged Attack Frost Giant
* Large Frost Giant

### Vehicles

* S.H.I.E.L.D. Motorcycle
* Snowmobile
* Tony Stark's Sports Car
* S.H.I.E.L.D. Helicarrier
* S.H.I.E.L.D. Sky-Cycle

## References

1. ↑ In Disney Infinity 3.0, these can be unlocked in the Toy Store by placing the Avengers Play Set Piece on the Disney Infinity Base.

## Gallery

* Captain America and Falcon battling Frost Giants in the Avengers Play Set
Model Numbers

The Disney Infinity product line includes over 300 toys. Each has a unique Model Number printed underneath the base of the item, with the first digit indicating the item type.

1. Character Figure
2. Game Piece
3. Power Disc (Circular); Ability and Costume discs
4. Power Disc (Hexagonal); Customization (Skydome, Texture) and Gadget (Pack, Tool, and Vehicle) discs

## References

1. ↑ 1.0 1.1 1.2 The Game Piece from the Disney Infinity 1.0 Starter Pack is the only one to include three Play Set Games.
2. ↑ The model number shown (INF-4000015) is NOT a typo. The rare version of the disc was (erroneously?) produced with a prefix of "4", despite all other Circular Power Discs having a prefix of "3".
Sentinel of Liberty

**Sentinel of Liberty** is a Costume Disc which, when placed under Captain America on the Disney Infinity Base, changes the character's in-game appearance to "Steve Rogers in his World War II Captain America costume". It may NOT be used in Editions earlier than 2.0.

## Gallery

* without Power Disc
* with "Sentinel of Liberty"
Weapons

Weapons and Power-ups in Dirtbags MotorClub are found as pickups throughout the race. They will appear on the track in spinning cardboard boxes. There are two types of weapon box:

 -Closed Boxes give the racer one of the weapons available to them based on their equipped parts.

 -Open Boxes give the racer the weapon that is inside the box, regardless of the vehicle's parts.

## List of Weapons

Projectile Weapons

Mines

Movement: None
Damage: 50
Blast Radius: 7 meters
Movement: None
Damage: 75
Blast Radius: 12 meters
Movement: Back and fourth across the track
Damage: 25
Blast Radius: None

Equipment

Range: 10 Meters
Effect: Damage, Fire, Boost
Damage: 15/sec
Range: 15 Meters
Effect: Protection, Push
Damage: 0
Effect Duration: 5 seconds
Effect: Spinout
Damage: 0
Effect: Boost
Damage: 50