recursal/Fanatic-Fandom huggingface dataset:
Snapfire

Mana | 100
 DPS | 42
 Damage | [50/60]
 Attack Speed | 1.30
 Move Speed | 295
 Attack Range | 2
 Magic Resist | 0
 Armor | 5

**Snapfire** is a Tier One hero in Dota Underlords. Snapfire has Brawny  and Dragon  alliances.

## Ability

**Notes:**
* Doesn't trigger  Refresher Orb.
* Includes missed attacks.

**Notes:**
* Snapfire cannot attack while casting Mortimer Kisses.
* The ability is interrupted if Snapfire gets  stunned,  silenced,  hexed or cycloned by  Eul's Scepter.

## Change Logs

August 27, 2020 Patch
* Health changed from [935/1,875/3,750] to [950/1,900/3,800]

August 02, 2019 Patch

* 3 Star Effect: Ol' Scatterblast also reduces enemy armor by 5 for the duration of the debuff.
* Ol' Scatterblast:
	+ Debuff duration changed from [1.0, 2.0, 3.0] to [1.0, 2.0, 4.0]
	+ Debuff Attack Speed loss changed from [15, 20, 25] to [10, 15, 20]

June 12, 2020 Patch

* Mortimer Kisses
	+ Damage changed from [100, 150, 200] to [50, 80, 150]

February 25, 2020 Patch

* Alliances changed from Dragon  Inventor  to Brawny  Dragon

December 18, 2019 Patch

* Ol' Scatterblast:
	+ No longer triggers  Refresher Orb.

December 05, 2019 Patch

* Ol' Scatterblast:
	+ Fixed an issue where the blast cone could be inconsistent in some cases.

November 27, 2019 Patch

* Mortimer Kisses:
	+ Damage changed from [150, 250, 450] to [100, 150, 200]
	+ Sets targets on fire.
Terrorblade

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 80
 DPS | 39
 Damage | [45/65]
 Attack Speed | 1.40
 Move Speed | 310
 Attack Range | 1
 Magic Resist | 30
 Armor | 5

**Terrorblade** is a Tier Three hero in Dota Underlords. Terrorblade has Demon , Hunter  and Fallen  alliances.

## Abilities

**Notes:**
* Terrorblade exchanges his health percentages with a friendly unit that has the highest health percentage at cast time.
* If there is no friendly unit with a health percentage higher than his own, Terrorblade does not exchange health when casting Metamorphosis.

## Equipment

2-star equipment based on Marauder's Reflection set

3-star equipment based on Balefule Hollow set

## Change logs

August 27, 2020 Patch
* Now also a Fallen .

July 09, 2020 Patch

* Terrorblade 3 Star Effect:
	+ Pure Damage Bonus Percent vs Demons  changed from 100 to 125
	+ Now an active ability: duration 5 seconds, cooldown 6 seconds.

May 21, 2020 Patch

* Maximum Mana changed from 100 to 80
* Magic Resistance changed from [10, 20, 30] to 30
* Metamorphosis:
	+ Mana Cost changed from 100 to 80
	+ At three stars, Terrorblade gains +100% Pure Damage against Demons  (or an enemy Champion  with an active Demon Alliance).

October 24, 2019 Patch

* Alliances changed from Demon  Demon Hunter  to Demon  Hunter

September 19, 2019 Patch

* Fixed an issue where  **Terrorblade** could Sunder with the wrong unit at cast time, including dead units.

July 19, 2019 Patch

* Maximum Health changed from [650, 1300, 2600] to [650, 1300, 3120].
* Attack Damage Minimum changed from [45, 90, 180] to [45, 90, 216].
* Attack Damage Maximum changed from [65, 130, 260] to [65, 130, 312].
Sniper

*This article is about a feature that is out of season.*

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 86
 Damage | [125/150]
 Attack Speed | 1.60
 Move Speed | 285
 Attack Range | 7
 Magic Resist | 0
 Armor | 5

**Sniper** is a Tier Three hero in Dota Underlords. Sniper has Scrappy , Deadeye  and Hunter  alliances.

## Ability

**Notes:**
* Assassinate targets the highest health unit that has current HP lower than Assassinate's damage. As a result, Assassinate is lethal to targets with no Magic Resistance.

## Strategy

**Positioning**

* Sniper is one of the squishiest Heroes in the game. Try to protect him by putting him behind a frontline out of tanky units. If playing against Assassins , try to give him a bodyguard to prevent him getting jumped right away.

**Synergies**

* Sniper greatly benefits from the Hunter  alliance bonus which does not only boost his damage output, but also charges his mana for his highly damaging ability.  Drow Ranger will further increase his damage output and mana gain.
* When paired with a  Gyrocopter, the Deadeye  alliance enables them to kill squishy Mages  in the enemy backlines before they can cast their spell thanks to the unlimited Attack Range of both Heroes.

## Change logs

January 16, 2020 Patch
* Assassinate:
	+ Cooldown changed from 10 to 12
	+ If no units are alive on the enemy side except the Underlord, Sniper will be able to cast Assassinate on the Underlord after all. In all other circumstances Sniper will still not cast on the enemy Underlord.

January 09, 2020 Patch

* Assassinate will no longer target Underlords.

August 16, 2019 Patch

* Sniper's cooldown actually cools down.
* Prevented Sniper casting  Assassinate on dead units.

August 15, 2019 Patch

* Is now Scrappy  in addition to Deadeye  and Hunter .
* Assassinate:
	+ Will not restart the cast if the target dies. He will simply switch to the next valid target and go from there.

July 19, 2019 Patch

* Attack Speed changed from 0.63 to [0.63, 0.63, 0.77].
* Maximum Health changed from [450, 900, 1800] to [450, 900, 2160].
* Attack Damage Minimum changed from [125, 180, 330] to [125, 180, 396].
* Attack Damage Maximum changed from [150, 210, 360] to [150, 210, 432].
Spectre/Responses

## Recruitment

* ▶️ I am Spectre.
* ▶️ I don't know who I am... but I know what I must do.
* ▶️ Tonight, I bring death!
* ▶️ There is no hiding from me...
* ▶️ There is no hiding from me.
* ▶️ I am an instrument of death.
* ▶️ So, this is White Spire...
* ▶️ This city is no stranger to violence.
* ▶️ I... I know this city!...
* ▶️ I come from across the veil.
* ▶️ Not even death will deny me.
* ▶️ My business remains unfinished.
* ▶️ There are still names on my list.
* ▶️ I am driven by a sense of duty that I cannot remember.
* ▶️ My past is lost to me... but the present is clear.
* ▶️ I will spill your rivals' blood.
* ▶️ I bring death to your enemies.
* ▶️ I will fight, and they will die.
* ▶️ My will refuses to die!
* ▶️ Death is not my master. I am it's.
* ▶️ I will not be denied.

## Upgrade

* ▶️ My power continues to reveal itself.
* ▶️ Even now, my power grows.
* ▶️ I cannot rest...
* ▶️ The path to power becomes clear.
* ▶️ Knowledge from the past becomes clear.
* ▶️ Wisdom from the oracles.
* ▶️ I remember now: I... I had sisters...
* ▶️ Such... power!
* ▶️ I will hunt, and I will kill.
* ▶️ I shall find my quarry

**Final Upgrade**

* ▶️ What have I become?...
* ▶️ Hahahahah!
* ▶️ They will die, and then I will rest...
* ▶️ More, more!
* ▶️ There is strength in the veil.
Status Effects

Status effects are special conditions that can be applied onto units through a variety of ways.

## Break

 The unit's passive effects from abilities and items disabled.

Break does not disable Alliance bonus effects.

Break does not disable an Underlord's passive ability.

## Disarm

 The unit cannot attack. The unit can still cast spells.

## Fire

 The unit loses 2.5% of their Max Health every second. This effect is not lethal if applied by an ally.

## Hexed

 The unit is turned into a chicken or other useless creature and cannot attack or cast spells.

## Poison

 Poisoned units take 15 physical damage per second and healing is reduced by 15% for 5 seconds. Poison effects can stack up to 5 times.

## Root

 The unit cannot move. The unit can still attack and cast spells if valid targets are in range.

## Silence

 The unit cannot cast spells.

## Stun

 The unit cannot move, attack, or cast spells. Getting stunned will interrupt attacks and spells.

## Other Effects

These effects are not listed in the in-game glossary, but do exist as a result of some abilities and items.

### Freeze

The unit cannot move or attack but can still cast spells.

### Invulnerability

The effected unit is completely immune to all status effects and damage.

### Spell Immunity

The effected unit is immune to all spells.

### Undying

 The unit persists despite having zero health. The unit can still attack, cast spells, and gain Mana from non-damaging sources. The unit cannot be targeted.
Omniknight

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 60
 DPS | 32
 Damage | [40/50]
 Attack Speed | 1.40
 Move Speed | 300
 Attack Range | 1
 Magic Resist | 0
 Armor | 10

**Omniknight** is a Tier Three hero in Dota Underlords. Omniknight has Human , Knight  and Healer  alliances.

## Ability

**Notes:**
* Purification damage amounts are the same as the healing provided by the ability.

## Change logs

June 12, 2020 Patch
* Purification
	+ At three stars, Purification now has a 2-cell radius instead of 1 cell.

January 16, 2020 Patch

* Maximum Health changed from [1205, 2415, 5795] to [1100, 2200, 5280]

November 21, 2019 Patch

* Maximum Mana changed from 100 to 60
* Maximum Health changed from [1400, 2800, 6720] to [1610, 3220, 7728]
* Purification:
	+ Cooldown changed from 10 to [10, 8, 6]
	+ Mana Cost changed from 100 to 60

October 24, 2019 Patch

* Alliances changed from Human  Knight  to Human  Knight  Healer

July 19, 2019 Patch

* Maximum Health changed from [700, 1400, 2800] to [700, 1400, 3360].
* Attack Damage Minimum changed from [40, 80, 160] to [40, 80, 190].
* Attack Damage Maximum changed from [50, 100, 200] to [50, 100, 240].
* Purification:
	+ Heal changed from [200, 400, 600] to [200, 400, 720].

June 26, 2019 Patch

* Base Damage Changed: [50-60, 100-120, 200-240] -> [40-50, 80-100, 160-200]

June 17, 2019 Patch

* Purification Heal/Damage increased from 200/300/400 to 200/400/600.
Morphling

*This article is about a feature that is out of season.*

 Mana | 75
 DPS | 48
 Damage | [45/60]
 Attack Speed | 1.10
 Move Speed | 280
 Attack Range | 3
 Magic Resist | 0
 Armor | 5

**Morphling** is a Tier Three hero in Dota Underlords. Morphling has Primordial  and Mage  alliances.

## Ability

**Notes:**
* Has a range of 4.

## Equipment

Equipment based on Shard of the Lost Star set

## Change logs

July 16, 2020 Patch
* 3 Star Effect: Morphling gains the in-combat bonuses of all active enemy Alliances as if he were an enemy Champion .

January 16, 2020 Patch

* Waveform:
	+ Damage changed from [100, 175, 450] to [100, 175, 325]
	+ Cooldown changed from [8, 6, 4] to 6

November 21, 2019 Patch

* Maximum Mana changed from 100 to 75
* Maximum Health changed from [1000, 2000, 4000] to [1250, 2500, 4000]
* Waveform:
	+ Damage changed from [200, 350, 450] to [100, 175, 450]
	+ Mana Cost changed from 100 to 75

November 14, 2019 Patch

* Changed from Assassin  to Mage
* Maximum Mana changed from 75 to 100
* Tier changed from 2 to 3
* Waveform:
	+ Damage changed from [150, 250, 350] to [200, 350, 450]
	+ Mana Cost changed from 75 to 100

July 19, 2019 Patch

* Attack Speed changed from 0.77 to 0.91.
* Maximum Mana changed from 100 to 75.
* Waveform:
	+ Cooldown changed from [10, 8, 6] to [8, 6, 4].
	+ Mana Cost changed from 100 to 75.
Magnus

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 35
 Damage | [55/65]
 Attack Speed | 1.7
 Move Speed | 280
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Magnus** is a Tier One hero in Dota Underlords. Magnus has Savage  and Shaman  alliances.

## Ability

**Notes:**
* Magnus casts first on himself, then on the closest, unbuffed ally.

## Change logs

August 27, 2020 Patch
* Alliances changed from Savage  Druid  to Savage  Shaman .

July 27, 2020 Patch

* Magnus 3 Star Effect
	+ Duration changed from 2 seconds to 1 second

July 23, 2020 Patch

* Max Max Mana changed from 0 to 100
* 3 Star Effect: Magnus gains Reverse Polarity. On cast, enemies within 2 cells take 100 damage and are stunned for 2 seconds. Mana Cost 100, Cooldown 40.

February 25, 2020 Patch

* Tier changed from 2 to 1
* Alliances changed from Shaman  Brute  to Savage  Druid
* Maximum Health changed from [1405, 2810, 5625] to [1100, 2200, 4400]

December 18, 2019 Patch

* Removed from the game.

November 07, 2019 Patch

* Maximum Health changed from [1500, 3000, 7000] to [1875, 3750, 7500].
Storm Spirit

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 40
 DPS | 34
 Damage | [50/60]
 Attack Speed | 1.6
 Move Speed | 290
 Attack Range | 3
 Magic Resist | 0
 Armor | 5

**Storm Spirit** is a Tier Two hero in Dota Underlords. Storm Spirit has Spirit  and Mage  alliances.

## Change logs

August 06, 2020 Patch
* Storm gains Overload. Casting a spell creates an electrical charge which is released in a burst on Storm's next attack, dealing 150 magical damage and slowing the target's Attack Speed by 50 for 1.5 seconds. A Triangular Attack by Storm counts as an attack, in which case all units Storm hits in the Attack take the damage and are slowed.

May 08, 2020 Patch

* Ball Lightning:
	+ Damage changed from [90, 140, 210] to [80, 120, 180].

January 16, 2020 Patch

* Ball Lightning:
	+ Base Damage changed from [70, 120, 225] to [90, 140, 210]
	+ Extra Damage (per cell traveled) changed from [10, 20, 30] to [15, 20, 25]

November 27, 2019 Patch

* Ball Lightning:
	+ Damage changed from [70, 140, 300] to [70, 120, 225]
	+ Damage per cell changed from [10, 20, 40] to [10, 20, 30]
Underlord damage effects

**Underlord damage effects** are visual effects that play at the end of rounds. The effects play from each surviving unit to the enemy underlord as an indicator of damage being dealt.

Underlord damage effects can be equipped in the loadout menu.

## List of Underlord damage effects

* **Default Damage**
*ow.*
* **Chest Bump**
*Don't throw your money away...*
* **Dudley's Kiss**
*There used to be a greying boxer alone on the sea.*
* **Fatal Flurry**
*Is it a snoflake? OR IS IT A SHURIKEN!*
* **Ricky!**
*Let the stuffed head of this White Spire miscreant fill you with fear!*
* **Smoke 'Em!**
*Smoke is for meat, not underlords. The more you know.*
Season One Battle Pass

The **Season One Battle Pass** was released in the February 25, 2020 Patch.

## Battle Pass XP

Players earn XP by playing matches, completing daily challenges or finishing specific tasks in City Crawl. Battle Pass will level up every 1,000 XP.

### Matches

The amount of points that can be earned from matches is based on the game mode and the player's final placement.

### Daily challenges

Daily challenges are tasks that players may complete to get Battle Pass points. Completed challenges will be replaced by new ones every day.

### City Crawl

Some tasks in City Crawl reward 300, 600 or 1,000 Battle Pass XP.

## Rewards

Each level of the Season One Battle Pass comes with one or more rewards, while many of them can be earned for free the Battle Pass can only be fully unlocked by purchasing it.
Tombstone

*This article is about a feature that is out of season.*

 Limit | 1 per player

**Tombstone** is a Tier Five item in Dota Underlords.

 DPS | 90
 Damage | [75/105]
 Attack Speed | 1.0
 Move Speed | 325
 Attack Range | 1
 Armor | 5

## Notes

* Tombstone has 4,000 health and 10 Armor.
* The zombie spawned will have the same rank as the hero that died.

## Change logs

January 16, 2020 Patch
* Zombie:
	+ Attack rate changed from 0.833 to 1.0

December 18, 2019 Patch

* Tier changed from 4 to 5.
* Zombie:
	+ Attack Damage Minimum changed from [50, 70, 90] to [75, 105, 135]
	+ Attack Damage Maximum changed from [70, 90, 110] to [105, 135, 165]

October 24, 2019 Patch

* Armor changed from 20 to 10

September 19, 2019 Patch

* Raise Zombies:
	+ Range changed from 2 cells to 1.
Retaliate

*This article is about a feature that was removed from the game.*

 Effect | Units attacking Scaled  units take [30/45/60] damage/sec for 3 seconds. This timer resets each time the Scaled  unit is attacked.

**Retaliate** was a  **Global** item for the Scaled  Alliance in Dota Underlords.

## Notes

* Retaliate deals pure damage.
* Multiple instances of Retaliate increase the damage.

## Change logs

July 19, 2019 Patch

* Alliance items no longer have an inherent Tier and are in their own Alliance category.
	+ Damage per second changed from 80 to 30/45/60
March 19, 2020 Patch

Source: The update in which Bloodseeker.

## General

* Made the game much more memory efficient, noticeably decreasing crashes on 2GB iOS devices.
* Fixed opponent selection during a match not being sufficiently random (especially noticeable in Duos).
* Fixed an issue where tilting the camera could, in some circumstances, cause bench units to disappear on mobile.
* Fixed alliance pip displays sometimes being wrong when shifting units around during prepare phase.
* Updated District Complete flow in City Crawl.
* UI performance improvements.
* Improved UX of the progress popup.
* Fixed showing an (invalid string) version of the Has Available Objectives button if there are, in fact, no available objectives.
* Fixed an issue with purchasing on iOS regarding Parental Controls. Added extra logging to support finding and fixing any further issues.
* Fixed unit info panel using the wrong models for Target Buddy and Barricade contraptions if you've equipped a reward for them.
* Fixed Hobgen's, Enno's, and Jull's victory dance reward when wearing skin rewards.
* Fixed "Equip" button sometimes not working on the reward popup.
* Fixed "Invalid" overlapping the Hardcore XP bot difficulty selection in some cases.
* Improved sell/send unit UI region sizing on 4:3 mobile displays. Should prevent it overlapping the board and causing spurious sales.
* Fixed an issue with dragging items displaying wrong UI while a unit is selected.
* Fixed some typos in newspaper headlines.
* Various sound improvements.

## Underlord Changes

		- Explosions do full damage to all cells in the blast area (was: full damage in center cell, half damage in surrounding cells).

## Hero Changes

		- Bonus Attack Speed changed from 500 to 300
		- Target health at which Bloodseeker reaches maximum bonus Attack Speed changed from [25, 30, 35] to 30

		- Cooldown changed from [20, 18, 16] to 8

		- Tethers no longer snap when Io is  broken. However, the tether target will not gain any benefit from the tether if the target itself is  broken.

		- Both Legion Commander and her target cannot receive healing while the Duel is active.

* Queen of Pain:
	+ Assassin blink duration changed from 1.0 to 1.25

* Shadow Shaman:
	+ Maximum Mana changed from 100 to 70
	+ Mass Serpent Ward:
		- Cooldown changed from 60 to 20
		- Mana Cost changed from 100 to 70
		- Shadow Shaman will try to target an enemy, and position wards, such that all 4 wards can be summoned.
		- Ward Maximum Health changed from [300, 400, 500] to [360, 480, 600]

		- Can still be cast while Tusk is  broken.

## Item Changes

* Aegis of the Immortal:
	+ Resurrection time changed from 5 to 3
	+ Is not disabled by  break.

* Kaden's Blade:
	+ When the carrier is  broken, the carrier does its normal attack instead.

* Quelling Blade:
	+ Will not target summons outside of the carrying unit's attack range.

## Alliance Changes

* Primordial :
	+ Will try to spawn Eidolons up to 2 cells away if nearby cells are occupied.

* Void :
	+ Added 0.5 second cooldown to damage proc. Now the extra pure damage can not proc more frequently than once every 0.5 seconds, regardless of how quickly the unit is attacking.
October 10, 2019 Patch

Source: We Can't Bear This Bug Anymore, We're Channeling a Hotfix We Can't Bear This Bug Anymore

## Update 1

### General

* Fixed an issue where units could be forced to attack untargetable units (example:  Pudge hooks an undying unit).
* Fixed an issue where all damage done by  Medusa's Ace Effect, where all Scaled  units do damage to units near them, would be credited to Medusa only.

### Hero changes

	+ Fixed an issue where the wrong heal amount was displayed on the ability tooltip.

	+ Fixed an issue where Entangling Claws would never be cast.

 Viper:

* Max Mana is now 50.

### Item changes

 Big-Time Contract:

* Players can now get more than 1 of this item again.

 Target Buddy:

* Can no longer be healed.

### Aliances

Blood-Bound :

* Changed to: When a Blood-Bound unit dies, it gives +125% Attack Damage, in addition to any existing Blood-Bound bonus it has, to a random friendly Blood-Bound unit.

Savage :

* Changed to: Allied Savage units gain +[4, 8, 15] Attack Damage each time they land an attack on an enemy or cast a damaging spell.
* This affects  Venomancer and  Sand King, the only Savage units with damaging spells.

## Update 2

### HOTFIXES

* Fixed an issue where, once a unit's channeling was interrupted, it could never cast at a higher power than that. This affected  Keeper of the Light and  Windranger. If their casts were interrupted, any later casts would be at the same power level, even if in the later casts they successfully channeled the entire channel time.
* Fixed the longstanding issue where more than one of the same type of Demon would still invalidate the Demon  alliance.
* Tweaked Savage  numbers to [7, 15, 25] from [4, 8, 15].

In our internal playtests, the game is different enough that the old Savage  numbers (and the change to Demons ) felt balanced, but public is in a very different space right now so this should work better for the public game.
September 02, 2019 Patch

Source: Chicken Dinner Update

* Ace Effect:
	+ Now: Enemies affected by Hexes, Silences or Stuns will generate -200% mana. (Was: Extends the effects of the Shaman  Alliance to your entire army.)

### Alliance changes

Shaman

* Units now again have a 17% chance of being turned into a chicken when attacking a Shaman, up from 10%.
Spirit Breaker

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 93
 Damage | [55/70]
 Attack Speed | 0.67
 Move Speed | 330
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Spirit Breaker** is a Tier Two hero in Dota Underlords. Spirit Breaker has Savage  and Brute  alliances.

## Change logs

November 19, 2020 Patch
* Charge of Darkness:
	+ Fixed a bug where Spirit Breaker would not damage the target of the Charge.
	+ Damage per bash changed from [100, 175, 250] to [100, 150, 200]

September 04, 2020 Patch

* Charge of Darkness:
	+ Charge now damages the target enemy just like enemies along the way.
Medusa

Mana | 100
 DPS | 78
 Damage | [75/80]
 Attack Speed | 1.00
 Move Speed | 275
 Attack Range | 3
 Magic Resist | 10
 Armor | 5

**Medusa** is a Tier Five hero in Dota Underlords. Medusa has Scaled  and Hunter  alliances.

## Abilities

 Any enemy unit up to 3 cells away looking at Medusa will have their movement and attack speed slowed by 30%.
If 2 seconds of total time is accumulated looking at Medusa, that unit will turn to stone.

**Notes:**
* Stone Gaze's scream duration is [4/5/6] seconds.

**Notes:**
* Split Shot also applies item effects on the secondary targets, with  Silver Edge being the only exception.
* Damage reduction happens separately and independently for all Split Shot targets.

## Old Ability

 Hunters  deal 5% extra Attack Damage per Hunter Alliance level for each other Hunter attacking the same target.+15% chance of finding if you have at least one level of the Hunter  Alliance completed.

## Equipment

Equipment based on Serpent of the Emerald Sea set

## Change logs

September 04, 2020 Patch
* Split Shot:
	+ Damage reduction for extra shots changed from -20 to [0, -20, -30]
	+ Extra shots changed from 2 to [1, 2, 3]

August 27, 2020 Patch

* Health changed from [1,275/2,550/4,950] to [1,275/2,550/5,100]

February 25, 2020 Patch

* Ace effect removed
* Tier changed from Ace to 5.
* Split Shot:
	+ Extra Shots changed from [2, 3, 4] to 2

October 24, 2019 Patch

* Medusa changed from the ACE OF SCALED to the ACE OF HUNTERS
* Old Ace Effect: Grants Scaled  units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker. +15% chance of finding if you have at least one level of the Scaled Alliance completed.
* New Ace Effect: Hunters  deal 5% extra Attack Damage per Hunter Alliance level for each other Hunter attacking the same target. +15% chance of finding if you have at least one level of the Hunter Alliance completed.

August 30, 2019 Patch

* Ace for the Scaled  Alliance.
* Attack Range changed from 4 to 3.
* Ace Effect: Grants Scaled  units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker.
* Stone Gaze:
	+ Radius changed from 4 to 3.

July 24, 2019 Patch

* Attack Damage Minimum changed from [50, 100, 200] to [75, 150, 300]
* Attack Damage Maximum changed from [60, 120, 240] to [80, 160, 320]

July 19, 2019 Patch

* Gold Cost changed from 4 to 5
* Draft Tier changed from 4 to 5
* Split Shot:
	+ Damage Modifier changed from -40% to -20%
	+ Extra Shots changed from 2 to [2, 3, 4]

July 12, 2019 Patch

* Split Shot:
	+ Changed extra shots from 3 to 2.
	+ Will ignore nearby targets that happen to be outside Medusa's attack range.

July 04, 2019 Patch

* Split Shot Now applies item effects on secondary shots.

June 27, 2019 Patch

* Split Shot extra shot damage reduction changed: [-40, -30, -20 ] -> -40.
Mirana

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 70
 DPS | 75
 Damage | [70/80]
 Attack Speed | 1.00
 Move Speed | 310
 Attack Range | 4
 Magic Resist | 0
 Armor | 5

**Mirana** is a Tier Four hero in Dota Underlords. Mirana has Vigilant  and Hunter  alliances.

## Ability

**Notes:**
* Mirana leaps to a corner of the board and casts Sacred Arrow only when she lands.

## Change logs

August 27, 2020 Patch
* Health changed from [1,500/3,000/6,000] to [1,125/2,250/4,500]
* Attack Damage Minimum changed from [56, 112, 224] to [70, 140, 280]
* Attack Damage Maximum changed from [68, 136, 272] to [80, 160, 320]

April 03, 2020 Patch

* Attack Damage Minimum changed from [66, 132, 264] to [56, 112, 224]
* Attack Damage Maximum changed from [78, 156, 312] to [68, 136, 272]
* Sacred Arrow:
	+ Damage changed from [400, 800, 1800] to [400, 600, 1400]

February 25, 2020 Patch

* Alliances changed from Elusive  Hunter  to Vigilant  Hunter

December 18, 2019 Patch

* Removed from the game.

July 19, 2019 Patch

* Maximum Mana changed from 100 to 70
* Attack Damage Minimum changed from [55, 110, 220] to [66, 132, 264]
* Attack Damage Maximum changed from [65, 130, 260] to [78, 156, 312]
* Sacred Arrow:
	+ Mana Cost changed from 100 to 70
Weaver

*This article is about a feature that is out of season.*

 Mana | 20
 DPS | 56
 Damage | [45/55]
 Attack Speed | 0.9
 Move Speed | 290
 Attack Range | 2
 Magic Resist | 0
 Armor | 5

**Weaver** is a Tier One hero in Dota Underlords. Weaver has Insect  and Hunter  alliances.

## Ability

**Notes:**
* Weaver moves at a speed of 700 during Shukuchi.
* Weaver will not Shukuchi while evading, unless about to receive magic damage.

## Equipment

Equipment based on Ember Tipped Carapace Set

## Change logs

May 08, 2020 Patch
* Shukuchi:
	+ At 3 stars, Weaver gains 4 seconds of Mana Break after each Shukuchi, burning up to 20 Mana per hit and doing 2 damage per Mana burnt.

February 25, 2020 Patch

* Tier changed from 2 to 1
* Alliances changed from Scrappy  Insect  Hunter  to Insect  Hunter
* Attack Damage Minimum changed from [60, 120, 260] to [45, 90, 180]
* Attack Damage Maximum changed from [70, 140, 300] to [55, 110, 220]

December 18, 2019 Patch

* Alliances changed from Scrappy  Elusive  Insect  to Scrappy  Insect  Hunter

December 05, 2019 Patch

* Can no longer  Shukuchi while rooted.

November 26, 2019 Patch

* Weaver is now a Scrappy  Elusive  Insect .

November 21, 2019 Patch

* Can no longer  Shukuchi while silenced.

November 14, 2019 Patch

* Changed from Hunter  to Elusive
* Attack Damage Minimum changed from [45, 90, 207] to [60, 120, 260]
* Attack Damage Maximum changed from [55, 110, 253] to [70, 140, 300]
* Weaver will not Shukuchi while evading, unless about to receive magic damage.
Win Streak effects

**Win Streak effects** are cosmetic items in Dota Underlords. They appear next to players' names on the scoreboard when they are on a win streak.

Win streak effects can be equipped in the loadout menu.

## List of win streak effects

* **You're On Fire!**
*For when you want to light 'em up up up.*
* **Ravenhook Wings**
*If these are left behind, someone is laying bloody.*
* **The Final Rose**
*White Spire is a hometown date no one will forget.*
* **From Icewrack With Love**
*Brr! It's cold in here! There must be a gang war in the atmosphere!*
* **Revtel Dreams**
*In the Merchant Kingdom of Revtel, money flows freely.*
* **Creepy Fog***Hopefully your story has a happier ending.*
Tidehunter

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 33
 Damage | [60/70]
 Attack Speed | 2.00
 Move Speed | 300
 Attack Range | 1
 Magic Resist | 0
 Armor | 10

**Tidehunter** is a Tier Four hero in Dota Underlords. Tidehunter has Scaled  and Warrior  alliances.

## Change logs

August 27, 2020 Patch
* Health changed from [2,200/5,400/11,000] to [1,650/3,300/6,600]
* Attack Damage Minimum changed from [60, 120, 250] to [60, 120, 240]
* Attack Damage Maximum changed from [70, 150, 300] to [70, 140, 280]

February 25, 2020 Patch

* Rejoined the hero roster.

December 18, 2019 Patch

* Removed from the game.

September 05, 2019 Patch

* Ravage:
	+ Now applies its damage after the stun is applied, so the Shaman  Ace Effect interacts properly.

August 15, 2019 Patch

* Armor changed from 5 to 10.
* Maximum Health changed from [850, 1700, 3400] to [1100, 2700, 5500].
* Attack Damage Minimum changed from [45, 90, 180] to [60, 120, 250].
* Attack Damage Maximum changed from [55, 110, 220] to [70, 150, 300].

July 19, 2019 Patch

* Alliance changed from Scaled  Hunter  to Scaled  Warrior .
* Maximum Health changed from [950, 1900, 3800] to [850, 1700, 3400].
* Gold Cost changed from 5 to 4.
* Draft Tier changed from 5 to 4.
* Health Regeneration changed from 5 to 0.
* Ravage:
	+ Radius changed from [2, 3, 4] to [1, 2, 3].
	+ Damage changed from [150, 250, 350] to [100, 150, 250].
	+ Duration changed from [2, 2.5, 3] to [2, 2.25, 3].
Viper

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 70
 DPS | 70
 Damage | [60/80]
 Attack Speed | 1.00
 Move Speed | 275
 Attack Range | 3
 Magic Resist | 20
 Armor | 5

**Viper** is a Tier Four hero in Dota Underlords. Viper has Dragon  and Poisoner  alliances.

## Abilities

**Notes:**
* Lasts 5 seconds.

## Old Ability

 Viper's acidic venom slows an enemy unit's movement and attack speed by [-40/-60/-80]% while also dealing [150/250/350] poison damage over time.

**Notes:**
* Viper Strike has a duration of 5 seconds.
	+ The total damage is [750/1250/1750].

## Equipment

2-star equipment based on Fervid Monarch

3-star equipment based on Sign of the Netherfrost

## Change logs

November 19, 2020 Patch
* Maximum Health changed from [900, 1800, 3600] to [1100, 2200, 4400]

August 27, 2020 Patch

* Tier changed from 3 to 4. Alliances changed from Dragon  Assassin  to Dragon  Poisoner .
* Health changed from [825/1,650/4,500] to [900/1,800/3,600]
* Attack Damage Minimum changed from [50, 100, 240] to [60, 120, 240]
* Attack Damage Maximum changed from [60, 120, 360] to [80, 160, 320]

June 12, 2020 Patch

* At three stars, Viper performs a Viper Strike every 5 attacks. The enemy unit takes 250 damage per second and loses 80% move speed and 80 Attack Speed, with the slowing tapering off over the 3 second duration.

February 25, 2020 Patch

* Corrosive Skin:
	+ Instead of dealing damage over time, Corrosive Skin now applies a stack of Poison to Viper's attacker.

January 16, 2020 Patch

* Nethertoxin:
	+ Damage changed from [100, 200, 300] to [100, 150, 225]

December 18, 2019 Patch

* Alliances changed from Scaled  Dragon  to Dragon  Assassin

November 07, 2019 Patch

* Nethertoxin:
	+ Damage changed from [50, 100, 150] to [100, 200, 300].

October 10, 2019 Patch

* Max Mana is now 50.

October 02, 2019 Patch

* Viper is now a Scaled  Dragon  (was Dragon  Assassin ).
* Removed  Viper Strike ability.
* Added  Nethertoxin.

July 12, 2019 Patch

* Maximum Health changed from [550, 1100, 2200] to [550, 1100, 3000].
* Attack Damage Minimum changed from [50, 100, 150] to [50, 100, 240].
* Attack Damage Maximum changed from [60, 120, 240] to [60, 120, 360].

June 25, 2019 Patch

* Dragon  Alliance now unlocks  Corrosive Skin.
Treant Protector

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 38
 Damage | [60/90]
 Attack Speed | 2.00
 Move Speed | 270
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Treant Protector** is a Tier Three hero in Dota Underlords. Treant Protector has Shaman  and Healer  alliances.

## Ability

**Notes:**
* Leech Seed can trigger up to 4 times in total.

## Responses

*Main article:* Treant Protector/Responses

## Change logs

August 27, 2020 Patch
* Alliances changed from Brute  Druid  to Shaman  Healer .
* Health changed from [1,125/2,250/3,750] to [1,125/2,250/5,400]
* Attack Damage Minimum changed from [60, 120, 240] to [60, 120, 288]
* Attack Damage Maximum changed from [90, 180, 360] to [90, 180, 432]

May 28, 2020 Patch

* 3 Star Effect: Treant Protector gains Living Armor. During Leech Seed, friendly units healed by the Seed gain +5 Armor.

January 16, 2020 Patch

* Leech Seed:
	+ Cooldown changed from 7 to 10

October 24, 2019 Patch

* Alliances changed from Elusive  Druid  to Druid  Brute

September 19, 2019 Patch

* Leech Seed:
	+ If the target of Leech Seed dies before the ability duration expires, the seed jumps to another target for its remaining duration.

July 24, 2019 Patch

* Leech Seed:
	+ Projectile Speed changed from 600 to 800
	+ Leech Damage and Heal changed from [80, 110, 150] to [100, 150, 200]

July 19, 2019 Patch

* Maximum Health changed from [650, 1300, 2300] to [750, 1500, 2500].
* Gold Cost changed from 2 to 3.
* Draft Tier changed from 2 to 3.
* Leech Seed:
	+ Damage changed from [60, 90, 120] to [80, 110, 150].
	+ Radius changed from 3 to 1.
	+ Expires when the target dies.
Spirit

****Spirit****  is an alliance in Dota Underlords.

## Notes

* When executing a triangular Delta Slam, the 3 effected Spirits will first teleport to a different cell.
* All enemies within the boundaries of the triangle, as well as all enemies within a cell that the triangle's borders pass through, will be effected by the triangular Delta Slam.
* Spirits do not gain mana from damage they deal during a Delta Slam.
* The algorithm for the positioning of the Delta Slam is described as follows.

> We pick two of the four sides of the board and select a random position along the edge, ignoring corners. Then we pick one of the two remaining edges at random. For every open, non-corner spot along that edge we test how many enemies would be caught in the resulting triangle between the three spirits. Then we grab the spot that has the most hits and we execute the move. We iterated towards this method in order to get something that’s almost guaranteed to hit enemies but also still has some variance in it.
>
>

* Units at 2 stars deal 195 damage and apply their effect for 2.25 seconds.
* Units at 3 stars deal 260 damage and apply their effect for 3 seconds.

## Change logs

September 04, 2020 Patch
* The damage and effect duration a Spirit hero does during a Delta Slam now varies by their star level.
* Base damage changed from 200 to 130
* Base effect duration changed from 3.0 to 1.5
* 2 star multiplier is 1.5x (damage 195, duration 2.25)
* 3 star multiplier is 2x (damage 260, duration 3.0)

May 14, 2020 Patch

* Undocumented changes
	+ Damage per Spirit during Delta Slam changed from 225 to 200

March 05, 2020 Patch

* Spirit units no longer gain mana from damage they deal during a Delta Slam.

February 03, 2020 Patch

* Fixed an issue where units not on the ground could be counted for Delta Slam targeting.

January 24, 2020 Patch

* Delta Slam no longer considers Spiderlings when determining the triangle that damage the most enemies.
* Fixed Delta Slam not killing Spiderlings.

January 16, 2020 Patch

* Damage per Spirit during Delta Slam changed from 200 to 225

1. ↑ https://www.reddit.com/r/underlords/comments/ermj8f/the\_developers\_have\_answered\_1/
Templar Assassin

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 73
 Damage | [90/110]
 Attack Speed | 1.375
 Move Speed | 305
 Attack Range | 3
 Magic Resist | 0
 Armor | 5

**Templar Assassin** is a Tier Four hero in Dota Underlords. Templar Assassin has Vigilant , Void , and Assassin  alliances.

## Abilities

 Templar Assassin becomes elusive, avoiding damage and gaining +[40/60/80]% Attack Damage.

**Notes:**
* Refraction has a duration of 6 seconds.
* Refraction's damage threshold is 5.
* Templar Assassin generates no mana from being attacked while Refraction is up.

## Equipment

3-star equipment based on Clandestine Trail

## Responses

*Main article:* Templar Assassin/Responses

## Change logs

August 27, 2020 Patch
* Health changed from [1,500/2,700/6,000] to [1,125/2,250/4,500]

April 03, 2020 Patch

* Attack Rate changed from 0.833 to 0.727

February 25, 2020 Patch

* Alliances changed from Elusive  Assassin  to Vigilant  Void  Assassin

December 18, 2019 Patch

* Removed from the game.

November 21, 2019 Patch

* Maximum Health changed from [1500, 3000, 6000] to [1500, 2700, 6000]

September 19, 2019 Patch

* Added  Meld:
	+ When first attacking after teleporting, Templar Assassin fires a projectile that does [50, 100, 150] damage on impact and decreases her target's armor by [2, 4, 6] for 5 seconds.
Troll

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

****Troll****  is an alliance in Dota Underlords.

## Change logs

November 19, 2020 Patch
* Attack Speed Bonus for Trolls changed from [35, 65] to [40, 70]
* Attack Speed Bonus for other allies changed from [15, 30] to [20, 40]

August 27, 2020 Patch

* Bonus Attack Speed to non-Troll allies changed from [10, 30] to [15, 30].

July 19, 2019 Patch

* **Troll**  Alliance Tier 1 now provides 10% attack speed bonus to ALL allies.

June 19, 2019 Patch

* Units will now try to stay in formation with Trolls  if the player has Coordinated Assault.
Wraith King/Responses

## Recruitment

* ▶️ They face the Wraith King!
* ▶️ Bow before Ostarion!
* ▶️ I cannot die.
* ▶️ I am immortal!
* ▶️ I will reign again!
* ▶️ Who would dare face me?
* ▶️ I am your king.
* ▶️ Our enemies are doomed.
* ▶️ Your king is here.
* ▶️ My services come with a price.
* ▶️ I will claim the souls of your enemies.
* ▶️ Death itself is my servant.
* ▶️ I have no use for the mortal coil.
* ▶️ Sacrifices must and will be made.
* ▶️ Life is wasted on the living.
* ▶️ I rule over life and death!
* ▶️ I shall slave your rivals.
* ▶️ Power comes with a price.
* ▶️ This is **my** time.
* ▶️ My reign begins.

## Upgrade

* ▶️ My power grows by the moment.
* ▶️ Yes... yes!...
* ▶️ I'm stronger now!
* ▶️ Death will never find me.
* ▶️ I will drink the essence of our enemies!
* ▶️ They will kneel before me!
* ▶️ I will make them bend the knee.
* ▶️ I will kill anyone who stands in my way!
* ▶️ I feel... something... storm within me!
* ▶️ I will take the glory I deserve!

**Final Upgrade**

* ▶️ I... am... Sovereign!
* ▶️ No one can stop the Wraith king.
* ▶️ I will claim their souls.
* ▶️ I will be crowned in glory.
* ▶️ I am beyond death.
Venomancer/Responses

## Recruitment

* ▶️ I am the Venomancer.
* ▶️ My wicked garden will grow.
* ▶️ Such twisted delights await.
* ▶️ My daughters will grow, and our enemies will die!
* ▶️ Protect me, and my children will protect you.
* ▶️ I will raise you an army.
* ▶️ Our numbers will grow.
* ▶️ My children will protect us.
* ▶️ The venom is about to spread!
* ▶️ Smart choice.
* ▶️ I see you have discerning taste.
* ▶️ A wise move.
* ▶️ So, you seek my aid.
* ▶️ And what, pray tell, can the Venomancer do for you?
* ▶️ My poison is yours.
* ▶️ My children will thrive in White Spire.
* ▶️ We will grow a mighty army.
* ▶️ I will drown them in poison.
* ▶️ My venom will sear their flesh.
* ▶️ Our enemies will die screaming!

## Upgrade

* ▶️ My poison spreads.
* ▶️ Soon, my garden will bloom.
* ▶️ My daughters and I are ready.
* ▶️ Beautiful pain awaits.
* ▶️ They will weep.
* ▶️ I grow more potent.
* ▶️ Our enemies will die.
* ▶️ I spread misery.
* ▶️ Wails of lament will fill the air!
* ▶️ I will lay waste to their army!

**Final Upgrade**

* ▶️ Ooh, yeeesss.
* ▶️ White Spire will belong to us!
* ▶️ No one can withstand my venom.
* ▶️ My power is absolute.
* ▶️ Oh, the torment I will inflict!

## Round Start

* ▶️ Kill them all!
* ▶️ Today, my garden grows.
* ▶️ Come and face us!
* ▶️ Hmm, this shouldn't take long.
* ▶️ The chorus of screech is about to begin!
* ▶️ We have much work to do.
* ▶️ They'll be dead to the last man.
* ▶️ Here they come.
* ▶️ The battle is about to begin.
* ▶️ This should be exciting.
* ▶️ We'll make short work of them.
* ▶️ They have no chance!
* ▶️ We will be swift and merciless!
* ▶️ Leave no survivors!
* ▶️ Make them suffer.

## Loss

* ▶️ Grraah!
* ▶️ Incompetents!
* ▶️ How is this possible?
* ▶️ We won't fall again.
* ▶️ Soon, we will have our revenge.
* ▶️ How did we fail?
* ▶️ We won't lose this time.
* ▶️ We can't fail again.
* ▶️ Oh, these are dire times.
* ▶️ We need a better plan.
* ▶️ Who's not carrying their weight?
* ▶️ This can't keep happening!
* ▶️ Damn it!
* ▶️ Make. Them. Pay.
* ▶️ We need to rethink our strategy.

## Win

* ▶️ Their corpses will feed my children.
* ▶️ Ohohoho hahahahah!
* ▶️ Ah hah hahahahahah!!
* ▶️ See how their bodies wither?
* ▶️ That was over quick.
* ▶️ It's over? Already?
* ▶️ My daughters died, so that I may live.
* ▶️ Effortless.
* ▶️ More! More!
* ▶️ Delightful.
* ▶️ Wonderful.
* ▶️ Superb!
* ▶️ Ooh, the misery we shall bring.
* ▶️ We put them out of their misery.
* ▶️ Death was a mercy for them.
* ▶️ A predictable end.
* ▶️ Aah, that was satisfying.
* ▶️ Ooh, it's been a good day!
* ▶️ Aaaahh...
* ▶️ No one will mourn them.
* ▶️ This is just the beginning
* ▶️ Beautiful work!
* ▶️ Effective.
* ▶️ That was vicious, wasn't it?
* ▶️ Victory!

## Unique

**Ally**

* ▶️  Come, Lycan. Let our children run free.
* ▶️  We shall lead our families to glory, Lycan!

**Unknown Trigger**

* ▶️ Our numbers will be beyond measure!
* ▶️ Oh, what a garden we shall grow.
* ▶️ Well done, my children.
* ▶️ My garden is perfectioned.
* ▶️ Oh yeeeesss!
* ▶️ This is just what my garden needed.
* ▶️ Gaze on our perfection!
* ▶️ Look at what we've built!
Mask of Madness

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

**Mask of Madness** is a Tier Three item in Dota Underlords.

## Change logs

December 18, 2019 Patch

* Lifesteal decreased from 20 to 15.

July 19, 2019 Patch

* Tier changed from 2 to 3.
* Attack Speed increased from 40 to 60.
* Lifesteal increased from 10 to 20.
Wraith King

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 75
 DPS | 77
 Damage | [90/110]
 Attack Speed | 1.30
 Move Speed | 310
 Attack Range | 1
 Magic Resist | 10
 Armor | 10

**Wraith King** is a Tier Five hero in Dota Underlords. Wraith King has Fallen  and Swordsman  alliances.

## Ability

**Notes:**
* Does not raise a zombie from a Fallen  hero that is in the process of reviving.
* When a dying hero is in range of both friendly and enemy Wraith Kings, the zombie created will be of the same team as the dying hero.

 DPS | 65
 Damage | [60/70]
 Attack Speed | 1.0
 Move Speed | 325
 Attack Range | 1
 Armor | 5

## Change logs

September 24, 2020 Patch
* Raise Dead:
	+ When a dying hero is in range of both friendly and enemy Wraith Kings, the zombie created will be of the same team as the dying hero.

September 04, 2020 Patch

* Raise Dead:
	+ Wraith King will no longer raise a zombie from a Fallen  hero that is in the process of reviving.
* **Zombie**:
	+ Maximum Health changed from [450, 750, 1050] to [400, 700, 950]
Void Spirit

Mana | 100
 DPS | 75
 Damage | [70/80]
 Attack Speed | 1.00
 Move Speed | 305
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Void Spirit** is a Tier Four hero in Dota Underlords. Void Spirit has Void  and Spirit  alliances.

## Old Ability

 Charged Spirit  units deal 100% more attack damage.+15% chance of finding if you have at least one level of the Spirit  Alliance completed.

## Change logs

February 25, 2020 Patch
* Ace effect removed.
* Tier changed from Ace to 4
* Alliances changed from Spirit  Warlock  to Void  Spirit
Witch Doctor

*This article is about a feature that is out of season.*

 Mana | 100
 DPS | 32
 Damage | [40/50]
 Attack Speed | 1.40
 Move Speed | 300
 Attack Range | 3
 Magic Resist | 0
 Armor | 5

**Witch Doctor** is a Tier Two hero in Dota Underlords. Witch Doctor has Troll  and Warlock  alliances.

## Ability

**Notes:**
* Stun duration is 1 second.
* Bounce range is 4.

## Change logs

May 21, 2020 Patch
* Paralyzing Cask:
	+ At three stars, Witch Doctor also curses units hit by the cask for 4 seconds, doing 20 damage per second. At the end, the unit takes an extra 40% of all damage taken during the curse.

November 27, 2019 Patch

* Paralyzing Cask:
	+ Bounces changed from [5, 7, 9] to [6, 7, 8]
	+ Cooldown changed from 15 to 10

August 01, 2019 Patch

* Paralyzing Cask:
	+ Cooldown changed from 10 to 15
Pangolier

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 70
 DPS | 59
 Damage | [60/70]
 Attack Speed | 1.10
 Move Speed | 330
 Attack Range | 1
 Magic Resist | 10
 Armor | 10

**Pangolier** is a Tier Four hero in Dota Underlords. Pangolier has Savage  and Swordsman  alliances.

## Change logs

September 24, 2020 Patch
* Shield Crash:
	+ Fixed taunt not working.
Vesture of the Tyrant

**Vesture of the Tyrant** is a Tier Five item in Dota Underlords.

## Change Logs

January 09, 2020 Patch

* Duration of the Undying effect changed from 4.0 to 6.0

December 19, 2019 Patch

* OLD: "Allies within 1 cell can't die until the equipped hero dies."
* NEW: "Whenever an ally within 1 cell of the equipped hero receives a killing blow, that ally survives for 4.0 seconds."
Trulion Online Wiki/Bottom section

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	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Slardar

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 75
 DPS | 60
 Damage | [60/85]
 Attack Speed | 1.20
 Move Speed | 290
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Slardar** is a Tier One hero in Dota Underlords. Slardar has Scaled  and Warrior  alliances.

## Ability

**Notes:**
* Slardar prefers to cast Corrosive Haze on his current attack target.

## Equipment

Equipment based on Spines of the Sunken Gaoler set.

## Change logs

November 19, 2020 Patch
* Attack Damage Minimum changed from [50, 100, 200] to [60, 120, 240]
* Attack Damage Maximum changed from [80, 160, 320] to [85, 170, 340]

August 27, 2020 Patch

* Tier changed from 2 to 1
* Health changed from [975/1,950/3,900] to [900/1,800/3,600]
* Attack Damage Minimum changed from [70/140/280] to [50/100/200]
* Attack Damage Maximum changed from [100/200/400] to [80/160/320]
* Corrosive Haze:
	+ Armor reduction changed from [-15/-30/-45] to [-10/-20/-30]

May 14, 2020 Patch

* Corrosive Haze
	+ At three stars, Slardar also bashes the target for 100 Physical damage and a stun of 1.5 seconds.

June 27, 2019 Patch

* Amp Damage is now purgeable.
Trulion Online Wiki/Top section

Welcome to the Official *Trulion Online* Wiki
the *Trulion Online* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Trulion Online

**Trulion Online** is a top down online 2D Adventure RPG created by Exuberant Games for PC, Android, and iOS.

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