recursal/Fanatic-Fandom huggingface dataset:
Echo607

*This article is a Work in Progress and may not yet be completed and/or presentable.*

## Links

### Youtube

https://www.youtube.com/channel/UC6Ae\_j4iVUtJ1eqYa-TR\_4A

### Twitter

https://twitter.com/echo607?lang=en (no longer updated)

**Echo607** is the creator of the Gaia's Melody series. She also has a Youtube channel, which she uses for RPG Maker tutorials, Dev Vlogs and Life Updates.

## Trivia

* She is married to SaliaNifo and they have a daughter who's name is Kaia.
* Akira and Zephyr's child would be named Kaya according to EM2's devroom
Niki

**Niki** is a supporting character in the Gaia's Melody series, a resident of Majikk village and the twin sister of Miki.

## Personality

Niki is much more quite and reserved than Miki, but still goes along with his adventures. However can get excited on adventures and trying new things, such as the first time she was on an airship.

## Trivia

* Niki was based off a combination of various mage twins from different medias and several pets Echo607 had when she was growing up.

## Gallery

Early concept art of Niki.Concept art of Miki and Niki.A sketch of Tadase, Miki and Niki.Niki's character bio in Gaia's Melody: Another Epilogue.A bromide of Kari, Kasumi, Niki and Choko having a slumber party.A bromide of Akira, Whyp, Kari, Kasumi, Tadase, Tara, Kachie, Miki, Niki, Zephyr, Aneka and Choko outside magic school.A bromide of Akira, Doken, Whyp, Kari, Kasumi, Tadase, Tara, Kachie, Miki, Niki, Zephyr, Aneka and Choko.A bromide of Akira, Kari, Kasumi, Tara, Kachie, Niki and Choko bathing in a hot spring while Aneka watches.Chibis of Akira, Doken, Whyp, Kari, Kasumi, Tadase, Tara, Kachie, Miki, Niki, Zephyr, Aneka and Choko.A chibi of Niki.Artwork of Akira and Zephyr for Christmas.Artwork of Akira for Christmas.Artwork of Akira for Christmas.Artwork of the majority of the cast of the Gaia's Melody and Endless Fantasy series at the beach.Artwork of the majority of the cast of the Gaia's Melody and Endless Fantasy series, mostly dressed in school uniforms.Artwork of Akira, Doken, Whyp, Kari, Tadase, Tara, Kachie, Miki, Niki, Echo, Ferrik and Zephyr.Artwork of Akira for Christmas.Artwork of Akira, Doken, Whyp, Kari, Taddase, Tara, Kachie, Miki, Niki, Echo, Ferrik and Zephyr.Artwork of Akira wearing a Gaia's Melody: Another Epilogue t-shirt for Christmas.A Christmas party set after the events of Gaia's Melody: Echoed Memories.
## References

1. ↑ https://youtu.be/61FxY5geDEc?list=PLTcc-t1\_NNLUzIUVRDyNWyGkfT-TBRtkG&t=450

 Playable
Kasumi

* Echoed Melodies
* Echoed Memories

Kasumi is a minor character inside of Gaia's Melody, although she has a much more major role in Gaia's Melody: Another Epilogue.

## Personality

Kasumi is a heavily depressed 20 year old woman trapped in a kid’s body that will never age. While she does experience genuine fun and enjoyment from time to time, her actual personality is very over everything most of the time.

## Background

Kasumi was born with an incredible power, but was never able to use it. Through the combined effort of the Kingdom of Mirrikh and Eeon, they performed many experiments on her body. The goal was to be able to create a clone of her who could harness her incredible powers, and they artificially created hundreds of clones of her in several waves. Mirrikh's scientists modified with her body, and then the choose to freeze her age to prolong their experiments. Eventually, Doken realized how horrible the experiments being conducted on his sister was, so he turned his back on Mirrikh and started fighting against the Kingdom to free Kasumi.

`End of spoilers.`

## Gallery

A Christmas party set after the events of Gaia's Melody: Echoed Memories.

 Playable
Miki and Niki

Miki and Niki is a game in development by Qyzen\_Hunter and it takes place between Gaia's Melody and it's sequel. It takes place some days after the first Gaia's melody. It is unknown when it is going to be released.

It will use the same textures, sprites, sounds, etc. as Gaia's Melody: Another Epilogue.
Vivia

Vivia is Doken's wife and Childhood friend.

## Relationship

**Doken:** Doken and Vivia are childhood firends. They trained and grew up together, It took along time before they had realised they were a couple and started dateing. She likes to give him candy nicknames such as sugarpuff.

## Trivia

* When she was first desined she looked very similer to how Miss Aneka was ment to be designed so when Echo607 got arround to designing Miss Aneka she had to revamp her design.

## Refrences

1. ↑ 1.0 1.1 EM2 Guidebook https://store.steampowered.com/app/1763462/Echoed\_Memories\_\_Guidebook/
Echo

* Echoed Melodies
* Past Echo

**Echo** is a supporting character in the Gaia's Melody series and Akira's older sister.

## Personality

Echo is very caring towards Akira, going to great lengths for her.

## Background

Echo was born in a small village. Sometime after that, her younger sister Eiko was born. Later, Agares and Doken arrived, bringing Melody to stay with Shizuka, Echo and Eiko. Agares and Doken left Melody in Shizuka's care. Echo then let Melody play with her, Eiko and a girl from their village.

## Trivia

* Echo doesn't have any connection with her creator, Echo607. Instead, she called herself Echo607 because of her character.
* She wasn't very fitting for the sequel, so Echo607 created *The True Ending* where she dies.

## Gallery

Early concept art of Echo.A sketch of Kari, Echo and Zephyr.A bromide of a young Akira, Echo and Eiko.A bromide of a young Akira and Echo.Artwork of the majority of the cast of the Gaia's Melody and Endless Fantasy series, mostly dressed in school uniforms.Artwork of Akira, Doken, Whyp, Kari, Tadase, Tara, Kachie, Miki, Niki, Echo, Ferrik and Zephyr.Artwork of Akira, Doken, Whyp, Kari, Taddase, Tara, Kachie, Miki, Niki, Echo, Ferrik and Zephyr.Echo reading Akira a bedtime story, who has fallen asleep.
Ryuu

The Ryuu are a a race of dragon people in Gaia's Melody.

## Features

They are defined by the horns on their head. They have the ability to call living beasts that aid them in battle.

## History/Culture

The Ryuu are the decedents of both Dragons and demons, however full demons were wiped out log ago. In the past their powers were used for evil.

They become full fledged summoners by the time they are 16 if they are able to pass a trial. If however they fail then they are outcast from the village. It is common for the women who succeed the trail to be wed soon after.

## Notable Ryuu

* Tsuia
* Isha
* Queen Aria
* Mia
* Ferrik
* Kasumi
Rogue daimyos

The "Rogue Daimyos" are two members Clan Yoshida who escaped imperial justice after "The Night of the Chain."

They are Shiro Nagai (nephew of daimyo Nobu Nagai, who was captured and killed on Hokkaido) and Takeshi Fujimoto.

About "The Night of the Chain": Three leading daimyo of the Fukui family and most of their followers, relatives, and employees were slaughtered in the year 999 near three different cities - Osaka, Kagoshima, and Nagasaki. The dead included Takara Fukui, head of the clan overall (and a rare example of a female successfully taking the reins of a major family), who was succeeded by her considerably more volatile and less experienced son Takashi. Hoping to preserve peace in the land, the Emperor ordered his Lord High Executioner, Juro Kananosaki, to lead an investigation and execute or imprison all deemed responsible. The investigation pointed to three powerful daimyos in the Yoshida clan, who were declared outlaws and ordered to report to Miyako for sentencing. None of them did.

In 1,000, a massive imperial manhunt was launched in Hokkaido for the escaped and rogue Yoshida daimyos, samurai, ronin, and sympathizers. Several hundred are captured and executed, but several hundred more escaped by fleeing to mountain caves, crossing to the Forest of Frost or blending with the local civilian population. One of the daimyos, Nobu Nagai, was seized at the hot springs of Takikawa on Hokkaido, disguised as a woman. He was forced to commit seppuku with a dull kitchen knife and his body was pushed into the well of a local landowner who sheltered him.
Gaia's Melody Timeline

**The following contains detailed spoilers on events before, during and after both GM1/GMAE, and it is heavily advised to have completed both games until the very end before reading.**

## 0-1899

### 0-1000

A war between Mortals, Mages, Winged, Demons, and other races begin. Many races are wiped out to the brink of extinction. A daughter of the Winged is sent to the world below as the rest of the Winged people get wiped out. A child is born of both demonic and angelic blood. The daughter of the Winged is killed, and returns as a ghost to guide the child. The child is Aria.

Goddess Aria inherits both demon and angel powers, which creates a melodic void magic. She meets a demon, and they fall in love. The creature that started the war is defeated, but leaves behind a son to continue his legacy. The worlds are split into two, a magic world and a mortal world. Goddess Aria creates a third world, and seals herself in it until a time comes where the world is healed and judgment can be cast. She holds the worlds in balance, all alone. Two other pieces of her soul are split, watching over the other two worlds.

This creates a similar effect for those born in each world, their souls are split into the second world She leaves her physical body and uses her magic to bestow it upon the original Winged daughter, giving her new life. The demon and the Winged daughter choose to continue her legacy and join their bloodline, so that one day Aria can awaken through their descendant.

### 1000-1899

The surviving races, Kemoneko, Kitsunei, Mermaids, Demons, Dragons, etc, start establishing new territories. Many smaller races die off. The Demons and Dragons merge into one to unite their powers, and split into two factions, one becoming the Ryuu, and one degenerating into monsters. Kitsunei’s become multimagical through breeding with different clans, they become able to use multiple elemental magics in one individual, while they used to be single elemental beings. The Kitsunei’s found their villages and started enforcing their new rules and religions for protection.

The Mermaids have issues regarding their Orb, a sacrifice is made and it becomes a protected relic. The Mermaids stop associating with the UpperWorld altogether. Kemonekos begin the custom of being loyalty familiars. The individual races separated completely from one another, and primarily lived on their own.

People start warping sporadically through dimensional cracks between the two worlds. These cracks become the Boundary Crystals, and are sealed off for safety. A great battle is fought against a monster, which is turned into stone and becomes the Jade Caves. Eeon and Mirrikh are established as large powers, Eeon being created by the angel’s descendant, and Mirrikh being created by the creature’s son’s descendant.

Conflicts arose between the races, and wars erupted between them.

## 1900-1999

### 1936

Merrark, Agares's father was born inside of Mirrikh. Due to the technological prowess that Mirrikh has, the world turns against them in fear, causing a war to break out.

`End of spoilers.`
Mizu

**Mizu** is the hometown of the Mermaids.

## Village

The underwater village is protected by a barrier. It stops the residence from floating away.

## Mizu Orb

The Mizu Orb was created long ago by the winged people. It was made with the purest intentions. It was a gift to guide the Mermaids towards uniting with each other. The orb was once used in marriage ceremonies to help them understand each other, through interchanging people's consciousnesses. If, after living the other's life they choose the continue, the two were wed.

The orb stopped being eventually, as people outside of Mizu learned of the Orb's powers, and tried to steal it for themselves. However, in order for the orb to activate, the two people involved in the body transferrance must be connected by a very strong bond. It was eventually decided that one mermaid would forever guard the Orb within the Mizu Cave, deeming only those worthy access.

When Zephyr and Akira attempted to take it in Gaia's Melody, Zephyr had taken possession of the orb except since they both touched the orb, they swapped bodies. The orb was never given back. Four years later, the stolen orb had been lost, and Zephyr was suddenly arrested and put into a cage by the mermaids. Cronan had to create a new one, out of Akira's request. After he finished, this new artificial Mizu Orb was given back to the Mizu people to replace the original which lead to Zephyr being freed.

`End of spoilers.`
Arber Village

You first reach **Arber Village** in chapter 1.

## Village

The houses are made form trees and are surrounded by flowers. The Village is home to the Usagi, a race of bunny like people who have the power to summon illusions.

## Notable NPC's

**Choko** **-** A blonde female Usagi that thinks Akira is a threat at first.

**Cre -** Cre has dark grey hair and offers to teach Akira a song.

**Preist Arbur -** The priest of the town. He seems to be the leader of the village.

**Oioi-** He runs the village shop.

**Nihihihihi -** A Green haired Usagi, She thinks Kari is cute and asks to talk to her.

**Karagin -** An Usagi who really likes muffins.
Third-Wheel Player

**Third-Wheel Player** is a visual novel style romance game created by Echo607 as part of a 14 day Valentines project.

## Plot

The game follows the adventure of Player, who ends up sucked into an anime-esque dating sim world that resembles a fantasy RPG. Ending up in a school setting, Player meets Akira and Zephyr, and may peruse them as love interests.

## Trivia

* The game's title is a reference to the fact that Player acts as a third wheel to Akira and Zephyr, who are a couple in the main series.
Prince Motoki

**Prince Motoki (acting emperor)**
Age: 34 (in 1001)

Prince Motoki is known as a quiet, serious-minded man with a deep interest in the traditional religion of the land (Kami). He trained as a monk and is a skilled martial arts fighter, but renounced his vows a decade ago to concentrate on building up the country's military establishment.

Little is known about Prince Motoki's views on policy, but he is known to be a close associate of his mentor, General Hiroto Domoto, and therefore associated with the traditionalist, anti-Gaijin, Kami school of belief. He assumed control of government in October of 1001 upon the sudden death of his father, and immediately issued edicts withdrawing some imperial forces in pursuit of the rogue daimyos and further confining gaijin merchants in Nagasaki.
Doken

* Echoed Melodies
* Past Doken

**Doken** is a major character in the Gaia's Melody series, a self styled hero, the Prince and then afterwards King of Eeon, and the Master of the Kemoneko Whyp.

## Personality

Doken is friendly and charismatic, naturally confident and heroic. He also is driven to do what's right, helping him defy Agares.

## Background

Doken took part in Project Melody, handing his sister Kasumi over to Agares for experimentation. After Melody was created, Doken visited her in the village she lived. After realizing Agares intentions, Doken organized a team to take her to Teralolz. However Agares caught up with them, which resulted in Melody losing control of her powers and destroying the airship.

Doken then prepared to battle Agares in the future, doing what he can to try and stop Agares.

## Trivia

* Doken is based off Echo607's brother, and the character he played as in Endless Online.

## Gallery

Early concept art of Doken.Concept art of Doken, Whyp and Kachie.A sketch of Doken, Whyp and Tara.Doken's character bio in Gaia's Melody: Another Epilogue.A bromide of Akira, Doken, Whyp, Kari, Kasumi, Tadase, Tara, Kachie, Miki, Niki, Zephyr, Aneka and Choko.Chibis of Akira, Doken, Whyp, Kari, Kasumi, Tadase, Tara, Kachie, Miki, Niki, Zephyr, Aneka and Choko.A chibi of Doken.A chibi of Doken.Artwork of Akira and Zephyr for Christmas.Artwork of Akira for Christmas.Artwork of Akira for Christmas.Artwork of the majority of the cast of the Gaia's Melody and Endless Fantasy series at the beach.Artwork of some of the cast of the Gaia's Melody and Endless Fantasy series for Christmas.Artwork of the majority of the cast of the Gaia's Melody and Endless Fantasy series, mostly dressed in school uniforms.Artwork of Akira, Doken, Whyp, Kari, Tadase, Tara, Kachie, Miki, Niki, Echo, Ferrik and Zephyr.Artwork of Akira for Christmas.Artwork of Akira, Doken, Whyp, Kari, Taddase, Tara, Kachie, Miki, Niki, Echo, Ferrik and Zephyr.Artwork of Akira wearing a Gaia's Melody: Another Epilogue t-shirt for Christmas.A Christmas party set after the events of Gaia's Melody: Echoed Memories.
## References

1. ↑ https://youtu.be/61FxY5geDEc?list=PLTcc-t1\_NNLUzIUVRDyNWyGkfT-TBRtkG&t=450

 Playable
Sentinal

Nathan Corron, better known by his ring name **Sentinal,** is a cruiserweight wrestler in the MMWF and a part of the faction Inferno Rising. The brother of Trav Corron, he was a formidable force in the JWL, where he and his brother feuded near the top of the card for a decade before they moved to the MMWF.

## In wrestling

### Finishers

* Confusion (Five-kick combination)
* Sentinal Tamer (Elevated boston crab with theatrics)
Kumite

The Kumite is a martial arts competition that takes place every 24 months, in mid-January, at a different (generally urban) location in Oyashima. It is held by the Kokuryukai, and typically involves more than 1,000 applicants (winnowed down to about 160 certified competitors), who fight over the course of a three-day period.

Any style of unarmed combat is allowed - all magic items, spells, and weapons are barred from the competition. Gambling is rife and officially tolerated, but cheaters of any stripe are viewed in a dim light, and rarely if ever emerge from the hall of the Kumite alive.

The winner of the single elimination bracket competition takes home a prize of 10 koku and immense honor (+25 points). Even making it to the final group of 20 merits a 1 koku prize and a significant honor boost (10 points). Match ups are determined randomly (by tossing numbered sticks in a circle) but any competitors who have placed in the top 20 before are separated out from intial matchups.

Fighters can win by one of three ways - by pitching their opponents out of the ring, knocking them unconscious, or getting them to yield by yelling "matae!" It is not uncommon for fighters to be killed in the ring, and killing one's opponent is not illegal so long as they were not already unconscious or yielded. It is possible for both fighters to lose (a double knockout, both falling out of the ring), and doing so means a free win for whomever was the next scheduled opponent. If the fight was the penultimate in the tournament, however, it yields a rematch.

All four yakuza families take a great interest in the Kumite and manage bets on the various fighters (and sponsor many of them), but it is the Sugimoto-Gumi who control the betting in the hall, which is the most lucrative. All bets are done with chits that are cashed in at the end of any given day. More than once, robberies have been attempted on the Kumite vault, but all save one (in 970) were foiled. More than 100,000 yen reputedly went missing.

There is all manner of nonsense surrounding the Kumite in terms of fight fixing and corruption, but most of what goes on in the hall is tightly regulated by the Kokuryukai, who generally manage to squelch the worst of it. Nearby inns fed information by runners (and, indeed, inns in entirely different cities with scrying pools or magic mirrors) generally have no such protection.

The current reining champion of the Kumite is a hard-kicking Tae Kwon Do master from Kara Tur named Chong Rae. He has won two consecutive Kumite and killed seven opponents in the ring. Other notables include Taraku Jin, a Myriad Islands warrior who stands seven feet tall and is famous for throwing opponents from the ring into the crowd, Aso Tanaka, a disgraced monk with a stunning palm strike, and Running Eagle, a native from across the eastern ocean whose iron punching style is regarded as the most lethal in the competition; several fighters have resigned rather than fight him, much to their dishonor.
Kami

The native religion of Oyashima is an animist collection of beliefs tied to the natural world. The deities and spirits of the Kami pantheon are numberless, and they include mountains, rivers, streams, and even large rocks and ancient trees.

There are countless Kami shrines throughout the land, generally in rural places but some exist even in the heart of Edo and Osaka.
Miki

**Miki** is a supporting character in the Gaia's Melody series, a resident of Majikk village and the twin brother of Niki.

## Personality

Miki is a laid back and casual person, who enjoys teasing people and chasing girls.

## Trivia

* Miki was based off a combination of various mage twins from different medias and several pets Echo607 had when she was growing up.
* Miki, and the rest of the kitsunei race’s designs were also inspired by a picture of an older version of Shippo from InuYasha, the anime.

## Gallery

Early concept art of Miki.Concept art of Miki and Niki.A sketch of Tadase, Miki and Niki.Miki's character bio in Gaia's Melody: Another Epilogue.A bromide of Kari and Miki.A bromide of Akira, Whyp, Kari, Kasumi, Tadase, Tara, Kachie, Miki, Niki, Zephyr, Aneka and Choko outside magic school.A bromide of Akira, Doken, Whyp, Kari, Kasumi, Tadase, Tara, Kachie, Miki, Niki, Zephyr, Aneka and Choko.Chibis of Akira, Doken, Whyp, Kari, Kasumi, Tadase, Tara, Kachie, Miki, Niki, Zephyr, Aneka and Choko.A chibi of Miki.Artwork of Akira and Zephyr for Christmas.Artwork of Akira for Christmas.Artwork of Akira for Christmas.Artwork of the majority of the cast of the Gaia's Melody and Endless Fantasy series at the beach.Artwork of the majority of the cast of the Gaia's Melody and Endless Fantasy series, mostly dressed in school uniforms.Artwork of Akira, Doken, Whyp, Kari, Tadase, Tara, Kachie, Miki, Niki, Echo, Ferrik and Zephyr.Artwork of Kari pinching Miki's cheek.Artwork of Akira for Christmas.Artwork of Akira, Doken, Whyp, Kari, Taddase, Tara, Kachie, Miki, Niki, Echo, Ferrik and Zephyr.Artwork of Akira wearing a Gaia's Melody: Another Epilogue t-shirt for Christmas.A Christmas party set after the events of Gaia's Melody: Echoed Memories.
## References

1. ↑ https://youtu.be/61FxY5geDEc?list=PLTcc-t1\_NNLUzIUVRDyNWyGkfT-TBRtkG&t=450

 Playable
Empress Asami

**Empress Asami**
Age: 59 (in 1001)

Empress Asami has an unusual background for her position - before the deaths of her two older sisters (at the hands of ninja) she was a well-regarded Wu Jen adventurer who uncovered two major troves of treasure and restored several defiled shrines on Honshu. She is a skilled musician (with the koto), and regarded by cultured individuals as a serious artist and patron of the arts.
Uchinaa Sake

Typical Cost: 25 yen

While sake-based, Uchinaa Sake is not really a recreational beverage; this potion made by alchemists lets the drinker breath a highly dangerous gout of blue fire for 2-12 points of damage (1" x 2" long). A saving throw halves the damage. Rarely, you will find this stuff by the flask (4 doses) or the quarter-barrel (20).
Kokuryukai

The Kokuryukai are an ancient religious group that, over the centuries, has drifted into something that is half death cult / half warriors' brotherhood, dedicated to the service of the emperor and the defense of Oyashima against foreign invaders and internal enemies.

Based on the island of Uchinaa to the south of Kyushu, the Kokuryukai blend with the local fishermen and farmers, emerging only occasionally to execute missions - generally assassination, almost always successful. It is said that a Kokuryukai has never been captured while executing a mission, and any of them would die rather than do so.

Players associated with the Kokuryukai benefit from fanatical discipline and can continue fighting all the way down to -10 hit points (at which point they die, as per usual.) Players can also opt to possess a lethal dose of poison (a triple dose of D2) which they can take in dire circumstances. Use of that poison for anything else would be deceitful to the group, and therefore dishonorable.

Once every two years, the Kokuryukai host a martial arts tournament known as the Kumite - the group derives much of its income from the event.
Grenades

Grenades are hollowed-out eggs containing nasty contents. They are generally regarded as dishonorable, but classes such as ninjas and yakuzas can feel free to hurl at will. (Also see poisons). They affect a single man-sized target.

**Dust** | 1 mon and 1 hour per to make | Save vs. poison or be blinded for 1-4 rounds (-4 to hit)

**Pepper** | 2 mon and 1 hour per to make | Save vs. poison or be incapacited (no attacks or movement) for 1-4 rounds

**Flash Powder** | 10 yen | Must be thrown into a fire to work; blinds anyone looking at the fire for 2-5 rounds, if it's not clear they're looking at the fire they can save versus petrification

**Poison** | As ingestive poison of the corresponding type plus 25% | As ingestive poison of the corresponding type

**Magic Smoke** | 25 yen | A classic way to cover the tracks of a fleeing PC or party - creates a wall of smoke that lasts for 2-5 rounds (less in a windy space, more in an enclosed space).

**Polymorph** | 400 yen | High-level Wu Jen can craft grenades full of polymorph powder - save vs. spell or be transformed into a beast of some sort (often a lizard or frog.)

**Ostrich Egg Grenade |** As above, but costs four times the amount + 10 yen - affects a 2" by 2" square - not practical to carry more than one

Barring padded metal box-type packaging, grenades tend to break - make saves against crushing blows (-4 penalty) for any falls, martial arts attacks, concussive spells, etc. It is difficult to practically carry / conceal more than 4 grenades. Dust, pepper, and flash powder grenades are not illegal per se but will greatly raise the suspicions of guards. Poison grenades are illegal.
Currency in Oyashima

Coins and bills are the currency of the land. All official coins are issued under the edict of the Emperor of Orchids and printed or minted in the great imperial city of Edo. Coins from outside the realm are officially banned, but can be sold for scrap or passed in disreputable circles (gambling houses, frontier towns, etc.)

**Denominations**

**Mon -** A modestly sized holed copper coin, worth the equivalent of 10 copper pieces.

**Yen -** A small silver coin, also holed for convenient storage, worth the equivalent of 10 silver pieces. Yen are also circulated as paper bills in 1, 5, 10, and 20 Yen denominations.

**Kobundō -** A small patterned gold ingot (right) worth the equivalent of 1 gold piece.

**Ōbundō -** A large patterned gold ingot shaped like an oval. Worth the equivalent of 5 gold pieces.

**Koku -** A rough unit of currency pegged to the amount of rice needed to feed an adult for a year. Currently worth 25 gold pieces. Value of property and output of farms are measured in koku.

**Exchange Rates**

10 mon = 1 yen

10 yen = 1 kobundo

5 kobundo = 1 obundo

5 obundo = 1 koku

**Starting funds, by character class**

Samurai 1-4 kobundo + 20-80 yen

Kensai 1-2 kobundo + 10-40 yen

Yakuza 1-2 kobundo + 11-20 yen

Wu Jen 1 kobundo + 4-16 yen

Bushi 1 kobundo + 2-12 yen

Barbarian 4-24 yen

Ninja 4-24 yen

Sohei 4-24 yen

Shukenja 4-24 yen

Monk 4-16 yen
Clan Yoshida

**Family Affiliation:** Yoshida

**Religious Affiliation:** Strongly Kami

**Allies:** The Kusarigama, Edo School

**Enemies:** Fukui Clan, Sugimoto-gumi, Kokuryukai, Kagoshima Progression

**Headquarters:** Edo

**History / Sphere of Influence:** Edo with allies among rural daimyos

**Pro/Anti Emperor:** Anti, but quietly

**Pro/Anti Gaijin:** Strongly anti

**Crest:** A bird (often yellow or red) on a black background

**Kimono / Uniform Style:** Always some combination of red and black, usually heavily black. Cranes and bird motifs dominate.

- The Yoshida Clan, collectively, is the most powerful military force in Oyashima, and Yoshida clansmen dominate the Imperial Army

- Nominally loyal to the emperor, it has in practice been feuding with both the government and the Fukui clan over the past several years

- Yoshida enjoy a monopoly on high quality warhorses - any other clans that wish to obtain them must pay an exorbitant price

- Yoshida clan finances are a wreck, presenting the spectacle of daimyos with gorgeous castles and hundreds of men at arms begging relatives for sufficient rice to get through the winter

- It is strongest in Edo, Sendai, and Matsuyama and northern / interior Oyashima generally, but it has soldiers posted throughout the land

- The head of the family is Shuko Yoshida; the land's top general, Hiroto Domoto, is related to the clan by marriage to one of Yoshida's daughters

Players who are part of Clan Yoshida start with an extra weapon proficiency and a weapon of quality (+1 dm, non-magical) of their choosing.
Shipping

Oyashima is a modern and civilized nation, which means that a complicated network of couriers and vehicles can move messages and packages speedily and affordably throughout the land.

Letter to next town - 1 yen
Letter elsewhere on major island (or same general region of Honshu) - 3 yen
Letter one major island over - 10 yen
Letter anywhere in Oyashima - 20 yen

For small packages (under 5 pounds), multiply rate x2; for 5-25 pounds x3, for 25-100 pounds x4, for 100+ pounds, DM's discretion

Many major cities have mages with telepathic (or scrying-based) abilities who can reach out to other such mages at a moment's notice. This service varies from 100 yen for a short message up to 1,000 for detailed and complicated communiques.
Poison Types

Yakuza or Ninja in a town where their clan has a presence can buy any poison off of this list at the listed rate. C and D poisons are generally restricted to PCs of level 5 or above; F are very hard to find and require a conversation with a high-ranking clan member. Non-clan members (such as Bushi, Wu Jen, etc. or clans not actively hostile with a town's dominant clan) can roll a reaction check to make a contact and buy at clan prices; otherwise, they'll pay double the standard asking price. Grenades are a similar prospect.

It's a sticky transaction regardless - the penalty for possessing or selling poison can range from fines to imprisonment to death (for D and F), thus the high prices. A PC with alchemy proficiency and a lab set up can compound poisons up to B with easily obtainable ingredients - it gets harder as you move down the toxicology ladder.

PCs have the option of buying poison over email and having the DM keep the records in secret, if they wish to conceal poison possession from other PCs.

Type                  Save / No Save           Asking Price

A1 (combat-ready)       nil / 1-8                    10 yen

A2 (ingestive)            1-4 / 2-12                    15 yen

B1 (combat-ready)        1-8 / 2-20                30 yen

B2 (ingestive)          1-12 / 2-24                  40 yen

B3 (combat ready)       nil / sleep for 2-8 rounds  60 yen

C1 (combat-ready)       2-16 / 4-40                120 yen

C2 (ingestive)          3-24 / 5-50                    100 yen

D1 (combat-ready)       2-20 / death                250 yen

D2 (ingestive)          3-30 / death                120 yen

D3 (combat-ready)     sleep for 2-8 rounds / coma for 1-4 turns  300 yen

F1 (combat-ready)         5-50 / death              (not generally available)

F2 (ingestive)             death / permanent death    (not available)
Wrath of Genocide Bear

Wrath of Genocide Bear is the stage after Lol u gonna die. The only enemy in the level is Genocide Bear, who spawns when the enemy base is hit. Also, you cannot cheese the level because of a Forcefield around the enemy base that prevents it’s health from going to 0 if Genocide Bear is alive.

## Strategy

Genocide Bear can’t be beaten without hacking. Even many strong modded units don’t stand a chance, so if you’re playing legit, just give up. You can’t beat it.
Myriad Island Wave Magic

The mages of the Myriad Islands draw their powers from the ocean itself, and Oyashima's many coastlines and port cities give them plent of opportunities to work their magic.

Myriad Island mages start the game with two bonus spells in their spellbooks, not accessible to mages from other parts of the map. They are:

**Water Whip**

Level: 1

Range: 2" / level

Duration: Special

Area of Effect: 1 target

Casting Time: 2 segments

Saving Throw: Special

Water Whip creates a fast-moving tendril of water that snaps toward the head of a nearby opponent. It does 1d4+1 dm per three levels of the caster (like magic missile) and the opponent must save or be stunned for 1-4 rounds. At least two gallons of water (open in a pail or pot or pool) must be available for the spell to function, and the water scatters after its use.

**Wave Chariot**

Level: 3

Range: Special

Duration: 1 turn per level of caster

Area of Effect: Special

Casting Time: 3 rounds

Saving Throw: None

This spell creates a fast-moving (18" per round) chariot of water that can hold up to six human-sized occupants. It is pulled by two liquid horses, and moves across the surface of any large body of water. The Wave Chariot can be destroyed by 30 hit points of fire damage, Dispel Magic, or Disintegrate. If the caster is level 12 or higher, the Wave Chariot will last for 12 hours, and becomes suitable for long-distance travel. It can also be made Permanent. At least 500 gallons of water are needed to form the chariot. Running over opponents with the chariot does no damage unless they are vulnerable to water damage (i.e. a Fire Elemental or certain demons.)
Gaia's Melody Wikia

<hero description="All about the Gaia's Melody/Endless Melody Series!" imagename="" cropposition=""></hero>
The Gaia's Melody Wiki is a wiki all about the Gaia's Melody/Endless Melody games that **everyone can edit**! The wiki currently has 69 articles.

You can help this wiki by creating new articles or by expanding the articles that are **stubs**.

 BLOG\_LISTING\_POST\_BUTTON\_TEMPLATE

Beautyandnotthebeast
17 February 2023

 1

## Echoed Melodies Update

This may be a little late (just a few months), but the first games remake did get an update.

It's mostly visual additions, easy of use features and hard mode.

Download and full details here: https://st…

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RedheadRebel
9 November 2021

 1

## akira

im going to focus on documenting the gmem story for akira, if you can help me fix grammar thx

Read Full Post

Beautyandnotthebeast
5 November 2021

 1

## Echoed Memories has been Released!

Today's the day.

Echoed Memories is finally out, and now we can enjoy it.

If you haven't got it, here: https://store.steampowered.com/bundle/22824/Melodies\_\_Memories\_Ultimate\_Collection/

Enjoy.

Read Full Post

See more >
Atagami Onsen

The Atagami Onsen has been doing business in Tomakomai for more than 150 years. Situated on a bluff at the base of mount Atagami, it overlooks Tomakomai and the ocean, and possesses a wealth of natural pools and streams, as well as extensive indoor bathing and swimming facilities.

Originally owned by a group of four families, it is now the sole possession of the powerful Tanaka family, which has links to the Fukui Clan. Although most of its visitors come from Hokkaido (primarily Sapporo), visitors come from as far away as Edo and Miyako to enjoy its hot springs, cooling pools, food, and entertainment. At its peak, its population nears 1,000, including hundreds of cooks, porters, and other employees. At its low season (after the first few snowfalls of winter), its population drops to a couple of hundred people, mostly maintenance workers and locals taking advantage of low rates.

Rates vary from a few mon to visit a hot spring for half a day in the winter or a cool spring in the summer, up to 150 yen a night to rent one of the private cottages (which house about 12 people) for an evening in the high season. Visitors are given tokens that denote their privileges. There is a brisk market in stolen and/or counterfeit tokens, but the Tanaka Family and its security personnel (some of whom are linked with the local Kato-kai) are ever vigilant, and violators can be fined, beaten, or turned over to the authorities.

The grounds include a stage for performance of dance, drumming, and Kabuki theater, a well-regarded restaurant, an izakaya, a tranquility garden regarded as one of the best on Hokkaido, inns and other residences, workers' cottages, a garden the size of a farm, shrines, and more.

**MAP KEY**

1 Atagami Terrace Teahouse

2 Welcome Stage

3 White Pine Izakaya

4 Workers' Cottages

5 Atagami House Restaurant

6 Tanaka Family Residence and Security Tower

7 Tranquility Gardens

8 The Great Inn

9 The Old Bath House

10 Prep Kitchen and Chefs' Gardens

11 Cool Springs and Modest Inns

12 Big And Little Sparrow Houses (inns and places of entertainment)

13 Private Cottages

14 Hot Springs

15 Summer Pavilion

16 Kami Shrine

17 Oyashima Shrine
The Stone Throwers

The origins of The Stone Throwers are muddy, but the bulk of the Hokkaido-based death cult come from one of three places: displaced Ainu natives with an axe to grind against the Wajin (Japanese), low-caste eta who view a short life as the terrors of the mountains as preferable to a long life in the mud, and ronin and exiles from society with nowhere else to turn.

The Stone Throwers run a simple game - kidnapping villagers, traveling merchants, and other vulnerable individuals and then offering them up for ransom. Those not ransomed are sacrificed to the rock demons of the mountains - typically by being thrown from specially consecrated precipices, with high-profile or particularly difficult individuals receiving a death by stoning.

Stone Throwers pick up powers as they advance in experience - throwing stones by hand with the force of a sling or greater, causing rock to explode through mental exertion, and wielding living rock as a blade.

The Stone Throwers are rumored to have a central cavern complex deep in the mountain, where long-term prisoners are kept and particularly important or famous prisoners are put to death by the method of being lowered feet-first into a pool of hot lava.

Many Stone Throwers have secret tattoos, often on the small of their backs, of the Triple Mountains of Hokkaido: Asahi, Yubari, and Tokachi.
Shakuhachi of the Waves

Typical Cost: 150 yen for freshwater; 300 yen for saltwater

This bamboo flute, when played by someone proficient, can charm the very fish out of the water and into a nearby net or other vessel. It can be played once per day, and is the equivalent of spending a full day fishing (and making a successful check). The saltwater variety is far more rare and more valuable, as are the fish it can catch.
Beavers in East and South Wikia

## Welcome to the Beavers in East and South Wiki.

An online, editable resource for all Leaders, assistants, GSLs and other volunteers working with the Beaver Scout Section in East and South.

All pages on this resource can be found either by directly following the links from this page or by following the most relevant link, the contents page at the top of this page should assist with navigation of the site. There is also a search function at the top of the page which should help in finding particular topics.

The latest activity can be used to show recently updated pages.

Everyone is free to edit this page but you must create an account in order to do so, this is purely so we can monitor more easily the useage of this site and what has been edited to ensure the pages contain the most accurate and up to date information that we can provide.

There is also a forum on this website this allows discussions of topics, these are open forums and welcome to everyone to use. The forums will be monitored only to check if any information needs adding to the main site.

We hope this resource is helpful to you all, and feedback via the forums is appreciated

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

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Watanabe-kai

Leading Families: Amachi, Hiraka, Gomi, Kato

Allies: None

Enemies: All other Yakuza clans

Headquarters: Edo

Signature Weapon: Three-Piece Rod

Known Money-Making Rackets: Gambling, Prostitution, Extortion, Protection, Robbery, Burglary, Counterfeiting

Sphere of Influence: Edo and (to a lesser extent) Osaka, Miyako, Kagoshima

Pro/Anti Emperor: Anti

Pro/Anti Gaijin: Indifferent

Tattoo Styles and Motifs: Geisha, Rising Sun, The Phoenix, Fans with Kanji, Tigers, Arrows, the Gates of Edo,

No yakuza clan is larger or more feared than the Watanabe-kai, which have tentacles in most of the cities of Oyashima and exist in defiance of all authority, the emperor included. Their crimes extend into counterfeiting (for which the penalty is death) and extensive blackmail, extortion, and protection rackets. They have no allies but need no allies - they are, in terms of numbers, as big as the other three yakuza clans put together. They also suffer from more infighting as a result of their sprawl.

Players associated with the Watanabe-kai start with leads on three nearby houses worth burglarizing (plus insight into security at those houses) and 60-360 yen in counterfeit paper currency.
Hideo Miyamoto

**Emperor Hideo Miyamoto (deceased)**
Age: died at 64 (in 1001)

Hideo Miyamoto, Supreme Judge of Oyashima, 11th in his line to hold the Throne of Pearls, Queller of Snow Demons, was one of Oyashima's best-regarded supreme leaders. He did a great deal to expand trade with foreign kingdoms, enlarge and improve the major cities of Oyashima, and quell rivalries between the land's three major clans, although recent open warfare between Clan Fukui and Clan Yoshida put his peacemaking skills to the test.

His policies were largely seen as pragmatic - halting settlement in Hokkaido at the Central Range to avoid provoking the Monstrous Kingdoms, allowing but containing Gaijin merchants in Nagasaki, supporting Clan Fukui against the renegade Yoshida clan members but not punishing the Yoshida clan as a whole.

His family includes Crown Prince Ken'Ichi, Prince Motoki (now acting emperor), Prince Noboru, and his wife, Empress Asami.

**DEATH**

The sudden death by illness of Emperor Hideo Miyamoto has rippled across the land of Oyashima like a shockwave. At 64, he was perceived as being still healthy and energetic, with a good 10-20 years of active service ahead of him.

Hideo Miyamoto's death means that his eldest son, crown prince Ken'Ichi, will ascend to the Throne of Pearls. Ken'Ichi is currently abroad in the land of Kara Tur, but it is expected he will be recalled to the capital immediately.

For the time being, Prince Motoki has assumed control of the engines of state and has already begun issuing decrees, including one severely limiting the movement and activities of the Gaijin based in the city of Nagasaki and another recalling some (but not all) of the imperial forces scouring Hokkaido for the two rogue daimyos.

Little is known about the nature of the emperor's death, and why traditional clerical magic (which extends up to and including divine intervention) could not save his life. Rumors are swirling in the capital Miyako and in the city of Edo. Reports have been circulating of at least four major figures connected to the Fukui Clan (a high-ranking judge, two company presidents, and a warlord) dying of various causes over the past week, including a suspicious fire and a poisoning.
White Tiger Katana

Typical Cost: Not available on the open market; 500-1,000 yen on the black market

Certain officers of emperor's elite White Tigers carry +2 Katanas that can, once a day, render them invulnerable for 1-3 rounds of combat (they cannot be hit, are immune to spells, etc.). Perfect 20s to hit and 1s on saving throws are the only exceptions.
Tea

Tea is the stuff of life in Oyashima, served at all meals and most ceremonies, offered as gifts and offerings to the gods, and intensely traded, debated, and coveted.

Tea is priced out in the market in ounces, quarter-pounds, and pounds. A pound of tea makes roughly 150 cups. Prices below are typical for one-pound bricks of tea in a major city like Edo or Sapporo, but may fluctuate based on supply and demand. The vast majority of tea is grown in the Shou Lung empire or further south in Sindhu.

**Broken Pekoe** - 3 mon - A low grade of tea that still gets the job done.

**Oolong** - 8 mon - A "blue-green" tea regarded as sweet.

**Matcha** - 2 yen - Finely ground green-tea powder.

**Pu'er** - 4 yen - Known as "red tea" - fermented and aged. Price varies by vintage, and can exceed 30 yen for rare and desired years and regions.

**Golden Flowery Pekoe** - 8 yen - Young tips and buds picked early in a season, famed for its delicacy.

**Lapsang Souchong** - 15 yen - A luxury tea, smoke-dried over pinewood fires.

**White Tea** - 30 yen - The least-processed grade of tea, made from the youngest buds.
The Kagoshima Progression

The Kagoshima Progression is a tightly knit group of mages affiliated with the Imperial government and the army of Oyashima. They are rigid, hierarchical, and rules-oriented, highly visible due to their red robes and green or white jade wands. Mages have one or two apprentices, limiting the group's numbers.

Players who join the Kagoshima Progression receive a Jade Wand that holds a spell of a level equivalent to the highest they can cast (LV 1 at levels 1 and 2, LV 2 at levels 3 and 4, etc.) This allows the effective use of an extra spell per day, although the spell must be "cast" into the want to charge it. The wand can be loaned to other PCs or friendly NPCs, but the loss of a Jade Wand causes the loss of honor until the wand is recovered.

Before obtaining a new, better Jade Wand, the mage must pass the Test appropriate to his level. Sometimes the tests are purely mental, sometimes they involve spellcasting, but they are always challenging. Mages who fail a Test can try again, but at a monetary cost.
Ebi Domoto

Ebi Domoto is the Shicho (mayor) of the southern Hokkaido town of Tomakomai and a member of Clan Yoshida. He is one of dozens of influential nephews and nieces of General Hiroto Domoto, the highest ranking general in the land.

Although only 30 years old, Ebi Domoto is known as an ambitious and capable man. He matches polished court skills (he is famous for his poetry and calligraphy) with a reputation for being one of the best archers on the island. He is a small, slender man (5' 2" and about 110 pounds) and sensitive about his size. He is known to surround himself at public events with a bodyguard of four men as small or smaller than himself, all well regarded swordsmen (known privately to local wags at the Four Mice.)

If he leans one way or the other on the issue of the rogue Yoshida daimyos, he has given no indication whatsoever. By all appearances, he has been a cooperative and helpful host to the imperial troops in Tomakomai searching for the rogues and mapping the island's mountainous terrain.

He has a samurai's traditional disdain for both lawlessness and merchants, making him an particularly implacable foe of Clan Fukui and the local yakuza group, associated with the Kato-kai. He has been known to personally supervise the public executions of criminals, and has written poems in praise of such spectacles. He has a tendency (locally loathed) to close down the city's marketplace and hang or execute by archery criminals where business would normally be conducted, leaving the merchants to clean up the blood and viscera the next morning.