recursal/Fanatic-Fandom huggingface dataset:
Field

The **field** (場ば, *ba*) is the primary area in which WIXOSS play takes place. It consists of each player's LRIG Zone, three SIGNI Zones, and a Cheer Zone.

## LRIG Zone

The **LRIG Zone** (ルリグゾーン, *Rurigu Zōn*) is the zone in which your LRIGs are placed. If you have center and assist LRIGs on the field, your assist LRIGs are also placed in the LRIG Zone, on either side of your LRIG. Any keys you use are placed in the LRIG Zone as well. From the LRIG Zone, your center LRIG may attack, and your LRIGs and keys' abilities may be used.

At the beginning of the game, each player takes one level 0 LRIG (or three, if they are using assist LRIGs) from their LRIG deck and puts it onto their LRIG Zone. Whenever a LRIG is grown into another, its owner takes a LRIG card from their LRIG deck and places it on top of the corresponding LRIG. LRIGs underneath the active LRIGs have no effect on gameplay, except to be sent to the LRIG Trash as a cost for Exceed abilities.

## SIGNI Zone

The **SIGNI Zones** (シグニゾーン, *Shiguni Zōn*) are where SIGNI are placed on the field. Each player has three SIGNI Zones, located in front of the LRIG Zone; as a result, each player can generally only have up to three SIGNI on the field at one time.

Players can only have SIGNI on the field whose level is equal to or lower than the level of their center LRIG. In addition, the sum of the levels of those SIGNI cannot exceed their LRIG's limit. Players cannot put SIGNI onto the field if it would violate either of these rules, not even by effects.

Once a SIGNI is placed onto a SIGNI Zone, it cannot be moved to other SIGNI Zones, except through certain effects.

Whenever a SIGNI attacks, if there is an opposing SIGNI in the SIGNI Zone across from it, those two SIGNI battle. If there is no opposing SIGNI in the SIGNI Zone across from it, that SIGNI deals damage to the opponent, crushing one of the opponent's Life Cloth or winning the game if they have no Life Cloth.

In addition to LRIG, SIGNI, and keys, the following types of cards are considered to be on the field in the LRIG or SIGNI Zones:

* Cards placed underneath LRIG and SIGNI (such as through growing, Rise, or by certain effects such as that of U, Natural Element or blood crystal arm)
* Cards attached to SIGNI (such as Charms, Accessories, and Souls)
* Non-SIGNI cards that are neither of the above (such as Traps and Seeds)
* Markers (such as Viruses, Gates, and Hastalyks)

## Cheer Zone

*Main article: Cheer Zone*
The Cheer Zone is a special zone where certain SIGNI, called cheer girls, can be placed. The cheer girl mechanic is exclusive to All-Star, and is not present in Key Selection or Diva Selection.
Atom

**Atom** (原子, *Genshi*) is a SIGNI class associated with gray SIGNI. They were introduced in WX-04 Infected Selector. Atoms are titled "Natural Element" (羅原, *Ragen*). They are named after atoms and molecules: blue Atoms are based on the chemical elements of the periodic table, while red Atoms are based on explosive chemical compounds.

## List of Cyberoid SIGNI

###  **Gray**

#### Level 1

* Barrier Star-vader, Promethium *(Life Burst)*
* Mana Shot Star-vader, Neon *(Link Joker limited)*

#### Level 2

* Companion Star Star-vader, Photon *(Link Joker limited)*
* Flash Gun Star-vader, Osmium *(Link Joker limited)*
* Unrivaled Star-vader, Radon *(Link Joker limited)*
Ride

**Ride** (ライド *Raido* for the keyword, 乗 *jō* for the action) is a keyword found on Layla LRIG cards and associated with Vehicle SIGNI.

Ride is an  ability that costs  and can be used once per turn. When you use a LRIG's Ride ability, put it on top of one of your Vehicle SIGNI, and until end of turn, as long as the LRIG is on the SIGNI, both enter the **drive state** (ドライブ状態, *Doraibu jōtai*). If a LRIG is already in the drive state, its Ride ability can't be used. A LRIG in the drive state can't attack, although a SIGNI in the drive state can attack normally. Many Vehicle SIGNI have abilities that trigger or become active while they are being driven, such as  Drive Constant and  Drive Auto abilities.

Effects that affect a SIGNI in the drive state don't affect the LRIG riding it, and vice versa. They are still considered to be two separate entities.

If a SIGNI in the drive state leaves the field, the LRIG driving it is removed from the drive state.

If you use the Ride ability on a SIGNI already in the drive state, it remains in the drive state throughout, so effects that say "When this SIGNI enters the drive state" don't trigger.
Seeker

**Seeker** *(探索者シーカー Shīkā)* is a subset of Human, Dragon Beast, Elf, High Beast, Giant and Cosmo Dragon SIGNI.

## List of Seeker SIGNI

### Level 1

* Defending Seeker, Shiron *(Life Burst)*
* Honest Seeker, Cynric *(Royal Paladin limited)*
* Sacred Wielding Seeker, Octavius
* Seeker, Hallowed Breath Dragon *(Life Burst)*
* Seeker, Loving Healer *(Life Burst)*
* Seeker, Plume Wall Angel
* Seeker, Tranquil Unicorn

### Level 2

* Brave Stride Seeker, Cherin *(Royal Paladin limited)*

## Seeker support cards

### Spell

* Seeker Memoria *(Royal Paladin limited)*
Living Spirit

Living Spirit (精生, *Seisei*) is a class, and one of the five "superclasses" that other classes are classified under. Classes of this type represent nonhuman creatures.

## List of Living Spirit classes

* Aquatic Beast
* Cosmo Dragon
* Cyber Dragon
* Dragon
* Flame Dragon
* Limited Beast
* Mermaid
* Outcast
* Salamander
* Tear Dragon
* Thunder Dragon
* Winged Dragon
Angel

**Angel** (天使, *Tenshi*) is a SIGNI class associated with SIGNI of all colors. Angel SIGNI are based on supernatural beings from various mythologies, including deities and angels.

## List of Angel SIGNI

###  **Green**

#### Level 1

* Goddess of Self-sacrifice, Kushinada *(Life Burst)*

#### Level 2

* Battle Maiden, Sahohime
* Witch of Grapes, Grappa

###  **Black**

#### Level 1

* Freezing Revenger *(Life Burst)*
* Healing Revenger *(Life Burst)*
* Revenger, Dark Bond Trumpeter
Selector Evolving WIXOSS

**Selector Evolving WIXOSS**セレクターエヴォルヴィングウィクロス is the late 2019 card battle game based on Selector infected WIXOSS released on September 20, 2019 or Windows and Nintendo Switch. This game has open world, romantic gameplay where the female player interacts the any female characters and because of lesbian sex and explicit nudity, it was rated M.

## Characters

### Returning Characters

* Ruko Kominato
* Aoi Akira

## Trivia

* This is the second WIXOSS series has the video game.
	+ It was also the first WIXOSS series in the home console.
Remove

****Remove**** *(リムーブ Rimūbu)* is the action of putting your SIGNI into the trash during your main phase, without prompting from any effect.

To remove, choose any number of your SIGNI and put them into the trash. Removing can only be done once per turn. Resonas cannot be removed.

The term "remove" was added in a rules update on December 11, 2015, although the action itself had existed since the beginning of WIXOSS. Remove could initially be done any number of times a turn, with the player putting one of their SIGNI into the trash each time. This was changed to the current version in a rules update on December 22, 2017, with the change taking effect from the release of WX-22 Unlocked Selector and onwards.
Multi Ener

Multi Ener (マルチエナ, *Maruchiena*) is a keyword ability found on colorless Primal Spirit and Primal Tone SIGNI. It first appeared in WX-01 Served Selector.

The current reminder text for Multi Ener reads:

Multi Ener only applies while paying an ener cost: that is, , , , , , , , , , or . It does not apply to any other costs that require a card of a certain color. For example, you may not discard a colorless card with Multi Ener from your hand to pay the cost of Code Piruluk Omega's  ability. Multi Ener is not active when abilities are resolving.
Cross

Cross (クロス, *Kurosu*) is a keyword mechanic that appears on SIGNI cards.

When a SIGNI enters the field, it becomes crossed when it meets the placement conditions on its Cross condition: for example, Heckler, Ballista must be placed to the SIGNI Zone directly to the right of your Koch, Roaring Gun. When a Cross SIGNI is crossed, its  Cross Enter,  Cross Constant,  Cross Action, and  Cross Auto abilities are active.

When fulfilling Cross conditions, the SIGNI with Cross must be adjacent to each other: for example, a SIGNI cannot be in the center SIGNI Zone if Heckler, Ballista and Koch, Roaring Gun are to Cross.

As long as both SIGNI are on the field adjacent to each other, they are considered to be "Crossed"; being up or down does not affect being Crossed. SIGNI will cease to be crossed when either half leaves the field for any reason.

Crossed SIGNI are still treated as separate SIGNI while crossed. As such, they occupy two different SIGNI Zones, and effects that affect only one SIGNI affect only one SIGNI in a Cross pair.

If a SIGNI in a Cross pair loses its abilities, the pair is still considered to be in Cross as the effect is still present in the other SIGNI of the pair. However, this does not apply if Gustaft, Center Ballista loses its abilities, as both Dora, Roaring Left Gun and Doslaf, Roaring Right Gun do not specify Gustaft, Center Ballista in their Cross effects.

## Heaven

When a SIGNI with Cross attacks, if all of its Cross partners are downed, the pair of Crossed SIGNI become  **Heaven** (ヘブン, *Hebun*). Abilities may trigger when your Crossed SIGNI become Heaven. Heaven is triggered when the SIGNI is downed as a result of attack declaration. The SIGNI with the Heaven effect does not need to be one causing it to trigger (e.g. If Heckler, Ballista attacks first, when Koch, Roaring Gun attacks, both SIGNI will become Heaven and Heckler's ability will trigger).

When attacking to down a SIGNI of a Cross pair, it does not matter which direction you turn the SIGNI in; if the conditions above are fulfilled, both SIGNI will become Heaven. Heaven only triggers on attack, but does not care how the Cross partner was downed. For example, if your opponent uses Don't Escape and targets one member of the Cross pair, if the other attacks, the SIGNI will still become Heaven.

If two adjacent SIGNI with Cross become downed by attacking, but are not a Cross pair as indicated by their Cross condition, they do not become Heaven.
Harmony

**Harmony** (ハーモニー, *Hāmonī*) is a keyword found on SIGNI introduced in WXDi-P02 CHANGING DIVA.

Whenever a SIGNI with Harmony enters the field, you must down a specified number of LRIGs, often LRIGs of certain colors; otherwise, the SIGNI is downed and thus cannot attack that turn. While this ability triggers when the SIGNI enters the field, it is not an  ability and thus still triggers even if the SIGNI enters the field with an ability that states "Its  abilities don't activate."

SIGNi with Harmony tend to be powerful level 3 SR-rarity SIGNI. Harmony encourages players to play those SIGNI in decks of both the SIGNI's color and the color specified in its Harmony ability. As the abilities of some LRIGs require you to down a number of assist LRIGs to use their effects, a Harmony ability can also prevent you from using those. Harmony also discourages you from playing multiple Harmony SIGNI in the same turn. As Harmony is a drawback ability, SIGNI with Harmony tend to be more powerful in exchange.
Naoki Ishida (Stand Up, the LRIG!)/Data

## Decklist

### **Arc 2 - Wixoss Side**

**Narukami**
* Brawler, Fighting Dracokid
* Baton Brawler, Sogo
* Jailock Brawler, Konteka
* Brawler, Big Bang Knuckle Dragon
* Brawler, Big Bang Knuckle Buster

ARTS* Spark Crash

**Level 1**
* Brawler, Wildclock Dragon x2
* Brawler, Heavy Trailer Dragon (LB) x2
* Eradicator, Wyvern Guard Guld (LB)
* Brawler, Green Gem Carbuncle (LB) x3
* Hardship Brawler, Toshu x2

**Level 2**
* Brawler, Big Bang Slash Dragon x2
* Brawler, Skyhowl Dragon
* Brawler, Wildfist Dragon x2
* Brawler, Big Bang Slash Buster x3

**Level 3**
* Armed Brawler, Kohiko x4

Spell* Jetting Knowledge (LB) x3
Link Joker (TCG)

**Link Joker** *(リンクジョーカー Rinku Jōkā)* is a gray LRIG type given to several units under the same clan name that had been adapted into LRIG cards over the course of Stand Up, the LRIG!

## LRIGs cards

### Level 0

* Sprout Deletor, Luchi
* Star-vader, Dust Tail Unicorn

### Level 1

* Poisonous Deletor, Edda
* Hollow Twin Blades, Binary Star

### Level 2

* Bloating Deletor, Gio
* Star-vader, Mobius Breath Dragon

### Level 3

* Docking Deletor, Greion
* Star-vader, Chaos Breaker Dragon
* Star-vader, Dark Zodiac
* Star-vader, Venom Dancer
* Wandering Starhulk Ruler, Brandt

### Level 4

* Wandering Starhulk Deity, Brandt Ringer
* Waving Deletor, Greidhol

## Link Joker-Limited cards

### ARTS

* Chaos Refresh
* Chaos Subsequence
* Guillotine Lock
* Retaliation Snare

### SIGNI

#### Level 1

* Breaking Deletor, Gatario
* Mana Shot Star-vader, Neon

#### Level 2

* Companion Star Star-vader, Photon
* Flash Gun Star-vader, Osmium
* Hailing Deletor, Alba
* Hailing Deletor, Elro
* Lie-down Deletor, Given
* Star-vader, Astro-reaper
* Star-vader, Sword Viper
* Swift Deletor, Geali
* Unrivaled Star-vader, Radon
Kamiko (TCG)

**Kamiko** (上小) is a black LRIG. She uses black Dragon and Demon SIGNI.

In contrast to other Diva Selection LRIGs, Kamiko's playstyle revolves around gaining bonuses from not having Assist LRIGs, usually sacrificing SIGNI to reduce the opponent's resources, conducting consecutive attacks or restricting the activation of abilities in the attack phase.

## LRIG cards

### Level 3

* Kamiko, Bleak Queen
* Kamiko, Blood Claret
* Kamiko, Crimson Stain
* Kamiko, Deathrole Shield
* Kamiko, Plasma Scythe
* Kamiko, Red Skyfall
* Kamiko, Revenging Rebellion
Coelum

**Coelum** is the equivalent of Heaven. The first ruler was Jehovah Nitzana, and he was preceded by Lucifer Nitzana. Coelum was destroyed by Ovetnie Drakkhen on January 19th, 2052.

## **Background**

Coelum houses every dead being from the entire Universe. Coelum also houses a simulation center where people live out their lives, and then get sent to live in Coelum forever. Jehovah was ruler first, and he chose his eldest son, Lucifer, to become the newest ruler.
Attach

Certain effects can **attach** (付けられる *tsukerareru*) cards to your SIGNI. Whenever a SIGNI with cards attached to it leaves the field, all of the cards attached to it are put into the trash.

Charms, Accessories, and Souls are considered attached to the SIGNI. In addition, the Cunning ability of Mama♥4 MODE2 attaches cards to SIGNI.

While cards attached to SIGNI are often physically placed under the SIGNI in question, cards underneath SIGNI are considered to be a separate category of cards. Cards placed underneath SIGNI, such as through Rise, blood crystal arm, or effects such as U, Natural Element are not considered to be attached to the SIGNI in question.
Rise

**Rise** (ライズ *Raizu*) is a keyword ability found on SIGNI.

Rise SIGNI are played differently from regular SIGNI. For a Rise SIGNI to enter the field, it must be put on top of a SIGNI already on the field, with the type of SIGNI required differing from card to card. This condition must be fulfilled no matter how the SIGNI enters the field.

Unlike other black-bordered SIGNI, the name, power, and level areas of a Rise SIGNI card are white like those of Resona SIGNI.

Rise SIGNI do not inherit any lingering effects from the SIGNI it was put on top of, including abilities given, up/down state, and power increases and decreases; however, if a Rise SIGNI is placed on top of a Rise SIGNI, all cards underneath the previous Rise SIGNI remain underneath the new one. Rise SIGNI enter the field upped like any SIGNI put onto the field unless an effect says otherwise.

The SIGNI underneath the Rise SIGNI is ignored for the effects of most cards. They do not count as SIGNI on the field. However, if a Rise SIGNI is put on top of a SIGNI, that SIGNI is not treated as having left the field, and any "leave the field" abilities do not trigger. Whenever a Rise SIGNI leaves the field, all cards underneath it are put into the trash; this is a rule-based action.

When a Rise SIGNI is put onto a SIGNI with cards attached to it, those attached cards are put into the trash.
Tama (Stand Up, the LRIG!)

* Toshiki Kai *(formally)*

**Tama** *(タマ)* is the LRIG of Ruko Kominato in selector infected WIXOSS. She later becomes Toshiki Kai LRIG in Stand Up, the LRIG!, later in the story she is stolen by Aoi Akira, but was revealed that she was given to Urith by Akira.

## Personality

*For more information on Tama's personality in actual canon, see this page.*

*To be added...*
Noriko Kōgō (Stand Up, the LRIG!)

**Noriko Kōgō** *(皇后 則子)* is a supporting original character in Stand Up, the LRIG!. Known to many Selectors across Japan in her own world as 'Queen' for her overwhelming strength and conviction, she is a force to be reckoned with in the Selector Battles or Wixoss in general. According to Miyako Kominato during her battle with Toshiki Kai at the end of the third arc, Noriko had alledgedly once served within the ranks of those that had dedicated themselves to Mayu's cause, but had turned her back on them for reasons seemingly unknown before saving Ruko and Ayumu's lives from their mother's wrath six years prior to the story when the former was deemed incompatible for being a vessel candidate for Ut'ulls' revival.

## Personality

Although she is aware of the consequences of becoming an Eternal Girl or losing the Selector Battles enough to have one's own wish tainted, Noriko seems to hardly care about either of those outcomes. Instead, she seeks a battle where her opponents can push her and her LRIG Kaen to their very limits. Anything short of that however and she can become easily frustrated with them, going as far to berate them for their lack of effort and call them out for any signs of cowardice or fear that she can sense amongst them. As such, from battling for such a long time with nearly no one being able to match her power, one could assume that she faces boredom from not having a heated battle to push her soul to her limits.

Despite those qualities, she also seems to stand against the injustices that are present in both the battles and the world around her as she saved Ruko and Ayumu six years ago from the wrath of their mother Miyako and she also prevented Ayumu from impeding Kamui's effort to get to the hospital room of Amika's mother to defend her from Remember.

## Decks

Noriko uses a Scarlet deck based around her LRIG Kaen in Selector Battles which carries the basic fundamentals of Red's stratagems with nearly all of her cards having a heavy reliance on direct battles to trigger their effects such as dealing damage, additional attacks and defensive plays.

## Trivia

* Some aspects of Noriko, mostly from her deck take some inspiration from Jack Atlas from Yu-Gi-Oh! 5D's/Arc-V.
Piruluk (TCG)

****Piruluk**** *(ピルルク Piruruku)* is blue LRIG.

Piruluk decks focus on controlling the opponent through means such as discard or freeze. They build up their resources through draw cards while whittling down the opponent, until they can win the game unopposed.

Piruluk has many different playstyles, depending on the LRIGs used.:

* Pure blue Piruluk LRIGs focus on drawing cards or discarding opponent's cards.
* Blue and black Piruluk focuses on spells and self milling, and can also can salvage spells fairly easily and decrease the cost of spells used.
* Remember Piruluk LRIGs focus on controlling opponent's field with freeze effects, then banishing them for low cost.
* Allos Piruluk LRIGs focus on discarding cards from both their own hand and their opponent's to take advantage of effects that trigger whenever a card is discarded or whenever the Allos Piruluk player has a low hand size.

## LRIGs cards

### **Canon List**

#### Level 5

* Black Heart Avenger, Code Piruluk Яeverse
The War of Akuma

**The War of Akuma** was a 1 Day Long War between the Akuman Race and the Cuniculoid Race. It started on February 20th, 23 A.D. and ended on February 21st, 23 A.D.

## Background

King Lepur of Cuniculon heard about a rumor of Ignatius using his power to become a cruel leader. After hearing this, King Lepur thought of attacking Akuma, which is Ignatius' first and favorite planet. This lead to the Battle of Hajimari and the Destruction of the Castle of T'Agavorner, and the deaths of King Otosan and Queen Motto.
Quintet Guard

**Quintet Guard** (クインテットウォール, *Kuintetto Uōru*) is a keyword found in all color SIGNI. It first appeared in WX/SB-001 Flames of Purgatory.

The current reminder text for Quintet Guard reads:

When using Quintet Guard, there are no level restrictions: you may pay 1 Ener that is the same color as your Center LRIG and guard with a SIGNI whose power is lower than opposing SIGNI, by discarding the top five cards of your deck into the trash. You cannot use Quintet Guard to prevent damage from LRIG attacks, only SIGNI attacks.
Hitoe Uemura (Stand Up, the LRIG!)/Data

## Decklist

### **Arc 1 - Wixoss Side**

**Yuzuki**
* Yuzuki Zero
* Yuzuki One
* Yuzuki Two
* Yuzuki Three
* Yuzuki Four Armament

ARTS* One Rule, Two Birds
* Salvage
* Charging x2

**Level 1**
* Echidna, Phantom Dragon
* Iron, Natural Stone x2
* Servant O

**Level 2**
* Wyvern, Phantom Dragon x2
* Bronda, Natural Stone
* Servant D (LB) x2

**Level 3**
* Silvan, Natural Stone x3
* Tyranno, Phantom Dragon

**Level 4**
* Mušḫuššu, Phantom Dragon Princess (LB) x2
* Orochi, Phantom Dragon Princess (LB)

Spell* Expelling Flames of the Dragon Phoenix (LB) x2
* Roaring Fire Pillar
* Jeweled Sword of Shining Desire
* Swift Advance
* Jetting Knowledge (LB)

### **Arc 2 - Wixoss Side**

**Yuzuki**
* Yuzuki Zero
* Yuzuki One
* Yuzuki Two
* Yuzuki Three
* Yuzuki Four Armament

ARTS* One Rule, Two Birds
* See Through the Fiery Ambition

**Level 1**
* Gattling Claw Dragon (LB) x4
* Dragon Dancer, Barbara (LB) x3
* Tokage, Phantom Dragon x2
* Wyvern Guard, Barri (LB) x2
* Dragon Knight, Gimel x2
* Calamity Tower Wyvern x2

**Level 2**
* Flame Edge Dragon x3
* Berserk Dragon x2
* Kannya, Phantom Dragon
* Servant D2 x2

**Level 3**
* Dual Axe Archdragon x2
* Lintwurm, Phantom Dragon (LB) x3

**Level 4**
* Mušḫuššu, Phantom Dragon Princess (LB)
* Orochi, Phantom Dragon Princess (LB)

Spell* Roaring Fire Pillar
* Expelling Flames of the Dragon Phoenix (LB)
* Encompassing Knowledge (LB)
* Swift Advance

**Yuzuki**
* Yuzuki Zero
* Yuzuki One
* Yuzuki Two
* Yuzuki Three
* Yuzuki-Four, Combustion of Perdition

ARTS* Dominating Fury
* One Rule, Two Birds
* Salvage
* Charging

**Level 1**
* Tokage, Phantom Dragon x2
* Gattling Claw Dragon (LB)
* Calamity Tower Wyvern x3
* Wyvern Guard, Barri (LB) x2
* Demonic Dragon Mage, Kimnara x2
* Dragon Dancer, Barbara (LB)

**Level 2**
* Kannya, Phantom Dragon
* Flame Edge Dragon x2
* Servant D2
* Berserk Dragon
* Komodo, Phantom Dragon

**Level 3**
* Dual Axe Archdragon x3

**Level 4**
* Mušḫuššu, Phantom Dragon Princess (LB)
* Orochi, Phantom Dragon Princess (LB)

Spell* Swift Advance x2

## Battle Record

**Wixoss Side**

 Ren Suzugamori | 20 - 21
 Aoi Akira | 25 - 27
 Aichi Sendou | 32
 Sakuya
 Aichi Sendou | IH
Kagero (TCG)

**Kagero**  *(かげろう Kagerou, literally "Heat Haze")* is a red LRIG type given to several units under the same clan name that had been adapted into LRIG cards over the course of Stand Up, the LRIG!.

Kagero cards focuses on aggressive and verstile playstyle. They remove the opponent's SIGNI through the aggresive play, while putting cards in the opponent's ener zone into the trash, preventing your opponent from mounting a defense with their ARTS.

Kagero has many different playstyles, depending on the LRIG cards used. Pure Kagero LRIGs focus on banishing opponent's SIGNI whilst occasionally having effects that send Ener to Trash.

* Overlord Kagero focuses on upping itself during the battle phase.
* Seal Dragon Kagero focuses on gaining bonuses from Level 2 SIGNI the opponent has.
* Perdition Kagero focuses on banishing SIGNI in the same column as a Perdition SIGNI or sending cards from the Ener Zone with an equal or lower level as the SIGNI in the same column to the trash.

## Kagero support cards

### SIGNI

#### Level 2

* Berserk Dragon
* Flame Edge Dragon
Selector WIXOSS Fanon Wiki

*A Girl prayed to fulfill her wish.
Scattered strange gene "wixoss"
all around the world fusion into one form.
Searching in vain for a fight...
Victory will be the only way for her
wish to revolutionalize.
Now, shall her "Wish Across" be conquered.*

Welcome to the **WIXOSS Wiki**
**WIXOSS** (ウィクロス *Uikurosu*), short for "Wish Across," is a multimedia franchise produced by Takara Tomy, J.C.Staff, and Warner Bros. Japan. The WIXOSS TCG was released alongside the *selector infected WIXOSS* anime in 2014, and since then, the franchise has expanded into several spin-off anime, manga, light novels, and mobile games.

The franchise revolves around the eponymous trading card game, where players, known as Selectors, battle each other with avatars known as LRIGs. These LRIGs are often capable of granting the desires of their Selectors in some shape or form, but throughout the various WIXOSS media, it is often shown that failure carries a steep price, and success can be just as cruel.

The aim of this wiki is to record every card associated with the WIXOSS TCG, and to summarize all information pertaining to the various WIXOSS anime series and manga. New players should read the New Player's Guide. Help and contributions are always welcome!

Media

Recent and Upcoming Sets

WXCv-D01 Burning Hell
January 01, 2018WXCv-P01 Kanite
January 01, 2018

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Official Links
* Fandom Wiki
* Official Website
* Official English Website
* Official European Website
* Official English Facebook Page
* Official European Facebook Page
* selector Anime Website
* Lostorage Anime Website
* DIVA (A) LIVE Anime Website
* Official Twitter Account
* Twitter Rulings Account
* At's Twitter Account
* Official YouTube

Contribute to this Wiki!
Trouble getting started?

* If you are new to wikis, check **Help:Getting Started**
* Don't be afraid to just jump in and start it! Others can edit and improve whatever you make.
* Check out the **community portal** to see what the community is working on, to give feedback or just to say hi.
* Help the wiki by editing **article stubs** and creating **wanted pages**.
Star-vader

**Star-vader** *(星輝兵スターベイダー Sutābeidā)* is a subset of Dragon Beast, Cyber Dragon, Cyberoid and Cyber Fairy SIGNI.

## List of Star-vader SIGNI

### Level 1

* Barrier Star-vader, Promethium *(Life Burst)*
* Mana Shot Star-vader, Neon *(Link Joker limited)*
* Star-vader, Nebula Captor *(Life Burst)*
* Star-vader, Pixie Powder *(Life Burst)*
* Star-vader, Rejection Dragon
* Star-vader, Stellar Garage *(Life Burst)*
* Star-vader, Turndown Dragon

### Level 2

* Companion Star Star-vader, Photon *(Link Joker limited)*
* Flash Gun Star-vader, Osmium *(Link Joker limited)*
* Star-vader, Astro-reaper
* Star-vader, Sword Viper *(Link Joker limited)*
* Unrivaled Star-vader, Radon *(Link Joker limited)*
LRIG Deck

The LRIG deck (ルリグデッキ, *Rurigu Dekki*) contains a player's unused cards with white borders and backs: primarily LRIGs and ARTS, but also Resonas, keys, and PIECEs. Unlike the normal deck, the LRIG deck is not drawn from; instead, its contents can be searched at will. Growing LRIGs involves putting a LRIG from the LRIG deck onto your current LRIG. ARTS, Resonas, and keys can be used at any time as long as the cost is paid and the timing is correct.

## Deck Construction

In WIXOSS, all LRIG decks must follow these rules:

* All LRIG decks can have up to 10 cards (LRIGs, ARTS, Resonas, and keys).
* All LRIG decks must have a level 0 LRIG. (Level 0 LRIG cards may be legally proxied for tournaments.)
* If the LRIG deck has three level 0 LRIGs, they may include up to two PIECEs on top of the standard limit of 10 cards in the LRIG deck, for a total of 12 cards. The three level 0 LRIGs become the player's center and assist LRIGs at the beginning of the game.
	+ If a player includes a Dream Team PIECE in their deck, their other PIECE may not be a Team PIECE or a Dream Team PIECE.
* LRIG decks cannot have more than one copy of a particular card.

## Trivia

* The LRIG Deck used to allow up to 4 copies of any particular card, same as the regular deck, but this was changed in a rules update on December 22, 2017, taking effect on the release of WX-22 Unlocked Selector.
Human

**Human** (人間, *Ningen*) is a SIGNI class associated with SIGNI of all colors.

## List of Human SIGNI

###  **White**

#### Level 1

* Flash Shield, Iseult *(Life Burst)*
* Honest Seeker, Cynric *(Royal Paladin limited)*
* Knight of Reform, Ladinas
* Sacred Wielding Seeker, Octavius

#### Level 2

* Blaster Blade (SIGNI) *(Royal Paladin limited)*
* Brave Stride Seeker, Cherin *(Royal Paladin limited)*
* Knight of Truth, Gordon
* Knight of Silence, Gallatin

###  **Red**

#### Level 1

* Dragon Dancer, Barbara *(Life Burst)*
* Dragon Knight, Gimel
* Perdition Dancer, Agafia *(Life Burst)*
* Perdition Dragon Knight, Gia *(Kagero limited)*

#### Level 2

* Chain-attack Sutherland
* Cross Shot, Garp

###  **Black**

#### Level 1

* Dark Revenger, Mac Lir *(Life Burst)*
* Dark Shield, Mac Lir *(Life Burst)*
* Transient Revenger, Masquerade *(Shadow Paladin limited)*

#### Level 2

* Blaster Dark (SIGNI) *(Shadow Paladin limited)*
* Blaster Dark Revenger "Abyss" *(Shadow Paladin limited)*
* Darkness Revenger, Rugos
* Nullity Revenger, Masquerade *(Shadow Paladin limited)*

###  **Yellow**

#### Level 1

* Desert Gunner, Raien
* Hardship Brawler, Toshu

#### Level 3

* Armed Brawler, Kohiko
* Djinn of the Lightning Flash
Seed

A **Seed** (シード *Shīdo*) is a game object that can be manipulated by Iona and her white Plant SIGNI.

Certain effects can place your cards on your SIGNI Zones face down as Seeds. Other effects can **bloom** (開花する *kaika suru*) your Seeds, turning them face up and causing them to properly become SIGNI on the field. If a Seed on an already occupied SIGNI Zone would bloom, it doesn't become a SIGNI.

* Each SIGNI Zone can only have up to one Seed on it at a time. If a Seed would be placed on a SIGNI Zone that already has a Seed on it, put the previous Seed on it into the trash.
* Seeds can be placed on SIGNI Zones that already have SIGNI on them, but as mentioned above, they cannot bloom as long as the SIGNI Zone is occupied.
* Seeds do not count towards level and limit restrictions, so you can place Seeds on the field even if the card is a higher level than your LRIG.
* Seeds are not treated as SIGNI until they bloom. They are not affected by effects that affect SIGNI. If a SIGNI attacks, and the SIGNI Zone in front of it is empty except for a Seed, that SIGNI deals damage.
* Seeds cannot be arbitrarily placed or removed. They can only be placed or removed by effects.
* The owner of a Seed can check that card's front side at any time.
* Spells can be placed as Seeds. If a spell that is a Seed blooms, it is put into the trash without being used.
* Blooming a Seed does not cause the resulting SIGNI to enter the field. As such, blooming does not trigger  abilities, and ignores effects that would restrict SIGNI placement.
Peeping Analyze Mini-Arc "As Above, So Below" Mini XAMV

The **Peeping Analyze Mini-Arc "As Above, So Below" Mini XAMV** is a short minute-long fanon music video comprised of clips and edits that ties into the Peeping Analyze mini arc of Stand Up, the LRIG!'s third arc (primarily based around the Wixoss Manga of the same name). The song used is "As Above, So Below" by Essenger and Cryoshell.

## Lyrics

* Mini XAMV Edit
* Full Song Lyrics

Is this real?

The fear I feel when the noise starts dying down?

Is it true?

That there's a place for you when the sun burns out.

Don't you fear that it's too late to turn the tide?

These machines were never built to make things right.

Wake me up.

The world outside is dying while we slowly drown.

Not living, just surviving.

Locked in your paradise

Our sanctuary burns while you play God

As above, so below

So below...

Is this real?

The fear I feel when the noise starts dying down?

Is it true?

That there's a place for you when the sun burns out.

Don't you fear that it's too late to turn the tide?

These machines were never built to make things right.

Wake me up.

The world outside is dying while we slowly drown.

Not living, just surviving.

Locked in your paradise

Our sanctuary burns while you play God

As above, so below...

So below...

Is there a cure?

The sky obscured and the monsters crawling out...

I'm not scared.

I won't die in here while the world burns down.

Don't you fear that it's too late to turn the tide?

These machines were never built to burn alive!

Wake me now.

The world outside is dying while we slowly drown.

Not living, just surviving.

Locked in your paradise.

Our sanctuary burns while you play God.

As above, so below...

Who will take our place

If this becomes our fate?

Have we sealed our fate?! Could it not be too late?!

I wanna see the stars, before they fade too far

I can't see the stars! Have we gone too far?!

Wake me now.

The world outside is dying while we slowly drown.

Not living, just surviving.

Locked in your paradise.

Our sanctuary burns while you play God.

As above, so below...

So below...

As above...

So below...

## Characters

* Kiyoi Mizushima/Piruluk
* Ayumi Sakaguchi
* Amika Hashimoto
* Kamui Katsuragi
* Remember
* Mayu
* Chaos Breaker
Tama (TCG)

****Tama**** *(タマ Tama)* is a primarily white LRIG, with red as a secondary color.

Tama's playstyle is extremely versatile, with many options for both offense and defense. Tama decks can push attacks through by returning enemy SIGNI to their hand, and their SIGNI are often difficult to take down due to their high power on the opponent's turn. Tama decks include many search cards, allowing them to easily find a SIGNI for a certain situation.

## LRIGs cards

### Level 5

* Shining Miko, Tamayorihime "The Blaster"
Soul

**Soul** (ソウル, *Sōuru*) is a mechanic associated with the team Deus Ex Machina. It allows Deus, Ex and Machina to attach LRIG cards from underneath themselves to your SIGNI.

Each level 3 Deus Ex Machina LRIG has an  ability that attaches Souls to your SIGNI. Level 1 and 2 Deus Ex Machina LRIGs give abilities to SIGNI they are attached to as Souls, although level 0 LRIGs can be attached to SIGNI as a Soul as well with no inherent effect. Certain SIGNI, like Obelisk, Code: Anti, have abilities that activate when a Soul is attached to them.

A SIGNI can have up to one Soul attached to it at a time. When a SIGNI with a Soul attached to it leaves the field, the Soul is put into the LRIG Trash.
Team

A **team** (チーム *chīmu*) is an association of LRIG that forms the basic division of decks in the Diva Selection format.

Each team has three LRIG types associated with it. LRIG cards released in Diva Selection are labeled with their team at the center-right area of the card, above its LRIG type. Players in Diva Selection are intended to use all three LRIG of a certain team as their center and assist LRIG, although a player can use any three LRIG as their center and assist LRIG regardless of team. Any of the team's LRIG can be used as the center LRIG.

Teams have no direct effect on gameplay, and it is not required that your center and assist LRIG be all part of the same team. However, certain cards have a  icon; these cards require that all three of your LRIG be of the specified team to be fully functional. Some cards, like PIECEs, require the team condition to be satisfied to be used, while other cards, like LRIG and SIGNI, require the team condition to be fulfilled for their , , , and  abilities to be active. Note, however, that a LRIG or SIGNI with a  icon can still be used in any deck without having to assemble the full team.

Not all LRIG available in Diva Selection are part of a team. LRIG from the *selector* and *Lostorage* series released in later Diva Selection sets do not have an associated team.

A player can grow LRIG without a team into LRIG with a team, and vice-versa.

## Team PIECEs and Dream Team

**Team PIECEs** (チームピース *Chīmu Pīsu*) are PIECEs with a  condition as part of their use conditions. They are indicated by the  icon.

Certain PIECEs have the  **Dream Team** (ドリームチーム *Dorīmu Chīmu*) condition. Unlike regular team PIECEs, Dream Team PIECEs do not require that all three of your LRIG be of a certain team; you may fulfill the condition with any three LRIG. However, if you include a Dream Team PIECE in your LRIG deck, the other PIECE you run in your deck may not be a team PIECE or Dream Team PIECE.

You may run:

* One Dream Team PIECE and one non-Team PIECE
* Two team PIECEs (i.e. Harmonic Call and World Reverse)
* Two non-Team PIECEs

You may not run:

* One Dream Team PIECE and one team PIECE
* Two Dream Team PIECEs

Note that Dream Team PIECEs are not considered team PIECEs, as they do not specifically have the  icon. Dream Team PIECEs are not counted as team PIECEs for the purposes of Eternal♡Immortal Kyurukyurun☆.

For a list of team PIECEs, see Category:Team PIECE. For a list of Dream Team PIECEs, see Category:Dream Team.
Subscriber

**Subscriber** count (登録者数 *Tōrokushasū*) is a mechanic associated with Nijisanji. Certain abilities give you subscribers (in increments of multiples of 100,000). Many Nijisanji LRIGs and Nijisanji-related SIGNI have abilities that become active or become more powerful when you have a certain number of subscribers, often 1,000,000 subscribers.
Search

To **search** (探す *sagasu*) a hidden zone, typically the deck, is to look at all of the cards in that zone and find a card with certain properties from among them. After searching the deck, the deck's owner must shuffle their deck, and they typically must reveal the card they searched for to the opponent as well.

If a player is instructed to search a hidden zone for a card with certain properties, such as color, level, or card type, that player does not need to find any cards with those properties, even if they have cards with those properties in their deck, as since the hidden zone is private they cannot prove that they have a card with those properties in that zone. In *Magic: the Gathering* parlance, this is called "fail to find."

If a player is instructed to search for X cards of a certain property, they must either find 0 or X cards with that property, with no in-between. For example, a player may choose to use Munkarun, Elder Sister Deity of the Holy Tomb's Life Burst to search their deck for zero or two <Angel> SIGNI with the same level, but they may not search for exactly one. In contrast, a player may choose to find only a white SIGNI or only a red SIGNI with Get Dantalian.
PIECE

**PIECE** (ピース *Pīsu*) is one of the card types of the WIXOSS TCG.

PIECE cards are put into the LRIG deck at the start of the game. They can only be used if you have three LRIGs on the field, typically center and assist LRIGs. Additionally, most PIECEs have a use condition, typically requiring all of your LRIGs to be of a certain team or combination of colors. If you have a PIECE's use condition fulfilled, you may use that PIECE by paying its ener cost in the top-left corner. PIECEs can only be used at certain times, dictated by its Use Timing. After all of a PIECE's effects are resolved, it is excluded from the game.

PIECEs can only be put into the LRIG deck if the player also has three level 0 LRIGs in their LRIG deck. A player can include up to two pieces in their LRIG deck. If one of a player's PIECEs is a Dream Team PIECE, their other PIECE may not be a team PIECE or another Dream Team PIECE.

Like ARTS, PIECEs have a cost and a use timing, and are used up once their effects are resolved. Like keys, PIECEs have a landscape orientation.

## Parts of a PIECE Card

### Name

* Unlike other card types, the name of a PIECE is located at the bottom of the card.

### Color

* Located in the top-right corner.
* Determines the color(s) of the PIECE card.

### Cost

* Located in the top-left corner.
* The cost to use this PIECE.

### Use Timing

* Shown in the text box of the card.
* Dictates when the PIECE can be used.

### Use Conditions

* Shown in the text box of the card.
* Dictates the conditions that need to be fulfilled for the PIECE to be used.

### Effect

* Shown in the text box of the card.
* Contains the effects of the PIECE.
Revenger

**Revenger** *(撃退者リベンジャー Ribenjā)* is a subset of Golem, Demon, Angel, Elf and Human SIGNI.

## List of Revenger SIGNI

### Level 1

* Dark Revenger, Mac Lir *(Life Burst)*
* Freezing Revenger *(Life Burst)*
* Healing Revenger *(Life Burst)*
* Hellrage Revenger, Quesal
* Revenger, Dark Bond Trumpeter
* Transient Revenger, Masquerade *(Shadow Paladin limited)*

### Level 2

* Blaster Dark Revenger "Abyss" *(Shadow Paladin limited)*
* Darkness Revenger, Rugos
* Nullity Revenger, Masquerade *(Shadow Paladin limited)*
* Revenger, Bloodmaster
* Revenger Fortress, Fatalita
* Wily Revenger, Mana
Refresh

A **refresh** (リフレッシュ, *Rifuresshu*) is the action taken immediately when a player's deck has run out of cards.

Refresh is done immediately when a player's deck has run out of cards, regardless if it is during the Draw Phase, an ability, or the opponent's turn. When a player's deck has run out of cards, the player shuffles his trash then replaces it as the new deck. Then that player moves 1 of their Life Cloth, if any, to their trash.

If a player runs out of cards in their deck in the middle of drawing during their draw phase or during a card's ability, the player does as much as they can, *then* refreshes. The ability is not continued after refreshing. For example, if THREE OUT is used while you have two cards in your deck, you draw two cards, discard one card, and refresh. You do not draw the third card.

If a player has 0 Life Cloth while refreshing, they refresh normally, without putting a Life Cloth into the trash. They do not lose the game or suffer any penalties.

If a player runs out of cards in their deck and they have no cards in their trash, the game continues without the player refreshing. The player does not lose the game. They refresh the moment a card is put into their trash.

Whenever the turn player refreshes for the second time in one turn, their turn ends immediately. This does not apply to the non-turn player.

## References

1. ↑ @wx\_tcg: Refresh with 0 Life Cloth?
Perdition

**Perdition** *(煉獄れんごく Rengoku, literally "Purgatory")* is a subset of mostly Dragon Beast, Flame Dragon and red Human SIGNI.

## List of Perdition SIGNI

### Level 1

* Perdition Dancer, Agafia *(Life Burst)*
* Perdition Dragon Knight, Gia *(Kagero limited)*
* Perdition Dragon, Rampart Dragon *(Life Burst)*

### Level 2

* Perdition Dragon, Dragonic Neoflame
* Perdition Dragon, Menace Laser Dragon *(Kagero limited)*
* Perdition Dragon, Whirlwind Dragon *(Kagero limited)*

### Level 3

* Perdition Dragon, Vicious Dragon *(Kagero limited)*
S Lancer

**S Lancer** (Sランサー, *Esu Ransā*) is a keyword ability that appears on green cards. It first appeared in WXK-P01 Klaxon. It is a stronger version of Lancer, in that it can win the game when the opponent has no Life Cloth.

The current reminder text for S Lancer is:

Notes:

* If a SIGNI with multiple instances of S Lancer vanishes an opponent's SIGNI, only one instance of S Lancer will trigger.
* S Lancer supersedes Lancer. If a SIGNI with both S Lancer and Lancer vanishes an opponent's SIGNI, S Lancer takes priority and triggers. That SIGNI will not crush an additional Life Cloth through Lancer.
* S Lancer does not stack with Double Crush. If a SIGNI with both S Lancer and Double Crush vanishes a SIGNI in battle, That SIGNI will only crush only 1 Life Cloth or deal 1 damage by the effect of S Lancer. Double Crush will not trigger.
* S Lancer is a trigger ability dependent on the opposing SIGNI being vanished by battle. S Lancer will not trigger if the opposing SIGNI is not vanished by battle.

## References

1. ↑ Takara Tomy Official S Lancer FAQ (In Japanese)
Lancer

Lancer (ランサー, *Ransā*) is a keyword ability that primarily appears on green cards. It first appeared in WXD-04 Green Wanna.

The current reminder text for Lancer is:

Lancer is one of green's primary offensive tools. It encourages green's focus on high-powered SIGNI, as you need SIGNI that are strong enough to overpower and vanish the opponent's SIGNI.

Note:

* Lancer does not stack. If a SIGNI with two instances of Lancer vanishes a SIGNI by battle, only one Life Cloth is crushed.
* Lancer does not stack with Double Crush. If a SIGNI with both Lancer and Double Crush vanished a SIGNI by battle, only one Life Cloth is crushed.
* Lancer is a trigger ability dependent on the opposing SIGNI being vanished. If the opposing SIGNI is not vanished, Lancer does not trigger.
Key

**Key** (キー *Kī*) is one of the card types of the WIXOSS TCG. Key cards are placed in the LRIG deck at the start of the game, where they are used from. To use a key card, pay its coin cost during your main phase and put the key card into your LRIG Zone, next to your LRIG. Key cards have permanent effects, often giving extra abilities to your LRIG, but are not LRIG cards themselves and cannot attack.

Players can only have one key active at a time. If a player would put a key onto the field while they already have one on the field, that player puts the key they already had on the field into the LRIG Trash. Keys cannot be arbitrarily put into the LRIG Trash.

Although key cards often depict LRIG characters, they do not have any LRIG types or restrictions and can be used with any LRIG unless specified.

## Parts of a Key Card

### Color

* Located in the top-right corner.
* Determines the color of the key card.

### Cost

* Located in the top-left corner.
* The cost to put this key onto the field. Keys almost always cost coins to use, but may sometimes cost ener as well.

### Ability

* Shown in the text box of the card.
* Contains the abilities of the key.

## Anime

In the anime, key cards allows a Selector to materialize their soul on the battlefield in their LRIG form and use a Dual Card Bet Skill with their LRIG.

To use the key card, a Selector must say "Unlock" and activate their Coin Bet Skill at the same time. A chain reaction then occurs where the Selector's soul is pulled out from their body. The Selector is then turned into an LRIG and materializes on the battlefield and is allowed to use a dual Coin skill with their LRIG. Additionally, while the Selector's soul is out on the field, the Selector's body is rendered lifeless.

If the Selector wins while using this skill, they can take their opponent's LRIG as their reward. However, if a Selector loses the battle while unlocked, both they and their LRIG will be taken by their opponent.

### Key/Coin Combo Skills

Key/Coin Combo Skills are a new function of the card game. They occur when a Coin skill is used in conjunction with a 'Key' Card skill. In the anime, it takes the form of a combo skill between a LRIG transformed Selector and their LRIG partner.

 Together With Aya
 Delete End

## References

1. ↑ Lostorage conflated WIXOSS Episode 5