Carthus

Carthus is a mysterious continent, regarded as a savage and wasted land of strange inhabitants descended from the first of the Candlelit.

It is the land of the damned, a forsaken continent home to many writhing horrors, unnatural beasts and the ravenous undead. The land is permeated by an ancient, evil power that covers the earth in darkness. The laws and governing aspects are unlike anything else seen in Starsong.

Carthus is a place where few remain alive and fewer remain sane.

## Geography

Due to the unnatural curse of Carthus, the biomes and environments within are equally unnatural. They do not seem to adhere to the formation and topography of other continents in Starsong. Jungles, wastelands of black sands and dead cities are just some of the curiosities within.

The area contains;

* The Smoking Sea: Borders Lonqai and Carim.

### Carim

A region of darkness, petrified forests and oddities, the nickname of "The Shadowlands" is not without truth. There is little sunlight here due to the shadow cast by the Bone Mountains. Many come here from across the Bleeding Sea to learn from the assassins and warriors here.

The area contains;

* The Shadow Fort: A port-town on the edge of Carim beyond the Shadowlands.
* Corlaii: The capital, ruled by the Lietch King.
* Cozen-Indigo: A coastal town, named by an explorer.
* Usui: The misty forest of Usui is home to the Great Raven, a god of the land.
* Hyakki: A town built in the middle of an island of a vast lake below Sanada.
* Sanada: A mighty fortress that stands atop one of the Bones of Djura. A huge waterfall flows through it.
* Yamamura: A fierce jungle home to many strange beasts.
* Jeskai: One of the three black pyramids dotting the land.
* Hirata: The home of the Dragonspring.
* Senkou: A temple upon a mountaintop, home to the Silent Sorrow.
* The Trail of Dead Emperors: A restless garden where the Nekropolis of Dazaifu lies.
* Satsuma: Home of the Shimazu clan.
* Hayabusa: Home of the Iga clan.
* Ryoku: Home of the Itami clan.

### Coastrock

Home to the mutant hybrids known as the Deep Ones, with Coastrock is a series of islands each darker and more insidious than the last. Its sinister nature is born from worship of old, nameless gods of the sea.

### Lonqai

Like Carim, this nation is a region of darkness where little of the geography is known. What is known is that the city-states of Lonqai are comprised of Dark Elves with a zealous, militant faith under the Black Empire.

The area contains:

* Kyrta-Lajjun: The capital of Lonqai, lies in the centre of their empire where all roads lead to it.
* Orizai: A remote and foreboding land atop a mountain, only passable to the Gods.
* Iwami: A mountain containing precious minerals. A sunken valley below leads to Kirazaka.
* Kirazaka: A remote village below the earth, dedicated to the worship of an unnameable Exile.
* Sultai: One of the three black pyramids dotting the land.
* Jian: A sprawling and luxurious palace located on the far coast.
* Arashin: Believed to be a central place of worship to the Exiles and a factory of manufacturing.
* Seiryu: A town bordering with the Forest of Shades.
* Kajital:
* The Myre: A nameless myre that borders with the Gulf of Grief.
* Ohashi: A port-town to the south of Kyrta-Lajjun.
* Kalenjin: The Slave Cradle. A bordering kingdom between Carim and Lonqai, constantly torn apart by conflict.

### Myovos

The misshapen land of Myovos was once a beautiful, grand empire. Now it is forsaken known only as a home to darkness and poison. The land is empty of men and nothing but beasts and monsters haunt the land past the Green Hell where a hundred diseases lead to a hundred slow deaths.

The inhabitants of Myovos disappeared overnight causing chaos throughout Carthus. Now nothing remains.

The area contains;

* Jinderej: A forested region of carved trees, black stone and haunted grottos. Strange silences exist within which only compliment the dread. Believed to be a port made by travellers from beyond the Deep Sea.
* Yndros: The cyclopean ruins to which the Grand Empire of Myovos had its capital.
* The Green Hell: A large jungle region, famous for its innumerous beasts and monsters.
* The Zamoyos: A large river in the Green Hell, infamous for its green water, quicksand and rotwood. The river contains crocodiles, schools of carnivorous fish and worms that puncture to lay eggs in the unwary.
* Tall Trees Town: Home of the Talking Trees.
* Kokoven: A mining town and the only relatively friendly town in Myovos, this town is operated by constructs but no master can be found.

### Oqyro

Home of the Deathless Men, the inhabitants of this land are soulless individuals who are exiled from the rest of the world.

### The Six Shoulders

Inside of Carthus lie the Bone Mountains, one of the most brutal regions within the continent. These Bones sit nestled between Carim and Lonqai at their highest points, so neither faction can claim it.

The Bones are split into three major sections, each one of three fallen giants;

* Xhura
* Xao
* Xuuji

### Umea

The cursed land of the Umeac mages. The story goes that the mountainous kingdom was swallowed by the Abyss due to a vengeful newly-resurrected adventurer.

The area contains;

* Qisin: What might be a capital, dedicated to astrology. Astromancer Amulvaro made numerous discoveries from her tower here.
* Kindao: A forgotten city swallowed by a strange beast.
* Ojutai: One of the three black pyramids dotting the land.