recursal/Fanatic-Fandom huggingface dataset:
Hammerhead Submarine

## "Hammerhead" Carrier

The Hammerhead was designed as a response to Novarusian difficulties in the Redeemist Crusade and the success of Hudson minisubs. It is a dedicated carrier, able to field four minisubs as its primary offensive weapons.

While not able to stand in a battleline like the Czar, the Hammerhead's complement of Saber minisubs provides a crucial capability to the Novarusian fleet.

### Availability

* Novarus
* Industrial Support: 0
* Military Support: 1.0
Minisub Sparrow

The Sparrow is a second generation Hudson minisub, developed to replace the pioneering but flawed first generation Hawk. It packs a decent armament into a small and agile package, and has proved a potent combatant in a century of use in Hudson and beyond.

Even through it's been largely replaced in military use by the cutting edge third generation of minisubs, the Sparrow still finds broad interest in the civilian and export markets, where it remains competative with most foreign designs.

### Availability

* Hudson, Cartel, NDF
* Industrial Support: 0
* Military Support: 0.5
Hudson Republic

The Hudson Republic is a federal republic formed by the union of five stations at can trace their heritage back to the Greater Canadian Union on old Earth. Each colony has a large amount of individual sovereignty, with the Republic as a whole being largely concerned with interstation commerce and foreign relations.

Hudson is mostly Redeemist, and historically has close ties with Scandav.

## Economy

Hudson has a well developed domestic industry, but the cornerstone of its economy is in trade. Newhome submarines were the first to conduct long distance trade in the first century, and the republic has maintained a trading empire since. Hudson merchants link the Principalities, Scandav, and Novarus together.

## Stations

### Newhome

Newhome is the oldest, largest, and de-factor capital station of the Republic. It was among the first seafloor colonies in Xenosea, and was the core around which the Republic formed in the third and fourth centuries.

### Northburg

Northburg is an industrial station located at the far northern edge of the Republic.

### Delve

Delve is a mining station, one of the major suppliers of fuel rods.

### Bastion

Bastion is a mining and heavily militarized station on the border with Novarus. It is one of the major suppliers of fuel rods, and has the second largest navy in the Republic.

### Nerva

Nerva is the smallest and youngest station in the Republic, it serves as an important trade link east to Scandav and Gennis.

## Foreign Relations

### Novarus

Hudson has historically been antagonistic with Novarus and it's predecessor states. Officially the nations are at peace, unofficially Hudson supports several criminal and rebel groups in Novarus.

### Scandav

Scandav has long been a trading partner with Hudson, and the two have cooperated militarily many times in the past.

### Principalities

The principalities are a common trading partner with Hudson, but don't affect policy much due to their remoteness.

### Gennis

Gennis relies on Hudson for most of its trade and for protection from Scandav and Novarus. In exchange most of Hudson's clandestine support for Novarussian rebel groups passes through Gennis.

## Equipment

### Submarines

* Protector
* Defender
* Province
* Republic
* Stalwart
* Conveyor

### Turrets

* D12x1
* D12x2
* D8 Multicannon
* Hellstorm

### Torpedoes

* Javelin
* Arbalest
* Hydra
* Dirk
* Hammer
* Spyglass

### Minisubs

* Sparrow
* Finch
* Striker
* Avenger
* Seatruck
Minisub Striker

The Striker is a third generation minisub designed as a counter to minisubs and other light combatants. It is small, agile, and fast, though lightly armed. It expands upon the variable geometry technology first explored by Hudson in the Finch, with a pair of "wings" that assist in stability at high speed.

The Striker's light armament make it ineffective against even moderately sized minisubs, but it serves well in the designed role of scout and interceptor. Striker's are commonly deployed on Republic battlesubs, protecting their mothership from light attackers while the Republic handles anything heavier.

### Availability

* Hudson
* Industrial Support: 0
* Military Support: 0.5
Minisub Seahunter

The Seahunter is an unofficial modification of the ubiquitous Seatruck utility minisub. By mounting a pair of D8 cannons to the side of the hull, the utility minisub becomes a crude a attack minisub. It's only really effective against civilian targets, as it doesn't have the speed or agility to survive a well equipped opponent. Nevertheless it's popular among pirates and rebels, who often don't have access to anything better. The added weapons and ammunition unfortunately preclude the Seahunter from fulfilling the non-combat duties that the Seatruck so excels at.

### Availability

* Blackreef Privateers, Liberté, Cartel, Red Reef Pirates, NDF
* Industrial Support: 0
* Military Support: 0.5
Riley Sazurá

> “You're going to asphyxiate yourself from laughing so much. Calm down, Tori,”
> The Battleborn Kid
>
>

## Synopsis

### Alias

Rage, ThisIsRageSayHello, Mr. Science (by Ryan), R (by Tori), Ry-Ry (by Sandra Cerino)

## Personal Info

### Marital Status

Currently Single

Riley Sazurá is a major protagonist in the novel. He acts as a scientist, and is among one of the smartest in the cast. He is knowledgeable on technology, adventuring, and combat.

## Background

### Pre-Dimension Hoppers

Riley Sazurá is from Dimension 231. Riley grew up with Flotsam Senesha, Stuxnet Haileur, Ronda Haileur, Nathaniel Maris, Katelyn Leigngray, Tori Lenetchra and Alexander Kastaraan. He either knew them through middle school or high school. He graduated high school at age seventeen in 2007. He had a love for science and travel, for he would later join Flotsam and Stuxnet's escapades in adulthood, along with Ronda, Tracy Stewerine, and Lloyd Barrion. Sazurá had gone to college at one point for six years, getting a masters in electrical engineering, as well as a doctorate in astrophysics and inter-dimensional based studies. He eventually had a small lab built in his home town, where he would start studying technology and dimensions. During the year 2014, however, is when he started losing close friends. Tracy succumbed to an allergic reaction to an anesthetic used on her when she was being treated to a disease, Lloyd was shot by an unknown assailant, and he found Stuxnet's body in a bathtub in his own house after he had committed suicide during a blizzard. Shortly after all this, Riley, Flotsam, and Ronda, who then had a daughter named Amelia Haileur, went their separate ways. Riley kept in contact with Flotsam, who had moved far away from the town, but communication were not often because Riley was still more focused on his studies.

The following year, Dimension 231 would be hit with their first of four apocalypses.
Spyglass Torpedo

The Spyglass is an odd torpedo. While technically armed with a small warhead, its primary role is that of reconnaissance. By reducing the warhead a more sophisticated sonar suite can be installed, capable of transmitting detection information along the control wire to the parent submarine. This makes the Spyglass a disposable scout, able to peer ahead while keeping the launching submarine safely hidden.

### Availability

* Hudson, Cartel
* Industrial Support: 0.5
* Military Support: 0
Forthright Submarine

## "Forthright" Armed Transport

The Forthright is an armed transport submarine from the mid seventh century. The design started as a modernization of the Stalwart, but grew to its own distinct role. At its core the Forthright is a stretched Stalwart hull, but with a couple important additions. Two new gun turrets have been added to the outrigger hulls at the rear, with the firing arcs of all turrets allowing for all around coverage by two guns. Additional room in the main body has been used to place a minisub hangar. All in all the Forthright is larger than the Stalwart, but carries less cargo.

Most trade convoys have opted not to replace their Stalwarts with Forthrights, but the design has found adoption among independent captains. The superior turret coverage makes it a very defensible vessel, while the minisub hangar allows for wide flexibility. Less than legal factions have also adopted the Forthright, deploying it as a sort of "poor man's battlesub".

### Availability

* Hudson, Liberté, Cartel
* Industrial Support: 0
* Military Support: 0
Defender Submarine

## "Defender" Light Battlesub

The Defender is a light battlesub dating back to the mid sixth century, applying lessons learned from the Hudson Civil War. It is a well rounded design, able to cover a variety of roles at an affordable cost. Although now considered dated, it is still deployed to rear-line and patrol duties where it serves admirably.

The Defender is notable for being the first mainline combat submarine to carry an internal minisub hangar. This is key to the design's success and longevity. Minisubs are easily exchanged, and let the Defender "modernize" with little effort, while acting as a substantial force multiplier in the field.

### Availability

* Hudson
* Industrial Support: 0
* Military Support: 0.4
Hellstorm Turret

The Hellstorm Turret is a Hudson alternative to the traditional jetshell cannon. Instead of firing a supercavitating shell from a cannon barrel, the hellstorm fires fully self propelled rockets. This allows for armor penetration and damage comparable to a heavy D20 cannon, but at a vastly reduced cost and weight. The rockets do have a much slower average velocity, however, making them more difficult to aim, and ineffective at long range for anything but the largest targets. Still they serve a useful role in allowing smaller battlesubs to effectively engage targets well above their weight class.

### Availability

* Hudson
* Industrial Support: 0
* Military Support: 0.7
Minisub Finch

The Finch is a derivative design of the Sparrow, using the versatile hull to produce a dedicated scout. It was also Hudson's first experiment with variable geometry, borrowed from Principality and Gennis designs, a technology that would feature heavily in the third generation of minisubs. The Finch drops the 8cm cannon in exchange for an improved sonar system, and it replaces the Sparrow's armored hull with a sleek and streamlined exterior. Together with the vertical wings giving additional space for sonar transponders and stability at high speed, the Finch has an unparalleled ability to perform recon missions.

The Finch briefly served in some Republic fleets, but has since been relegated to civilian duties. It still proves popular among civilian users, giving them an edge on pirates.

### Availability

* Hudson, Cartel
* Industrial Support: 0.5
* Military Support: 0
Junk Submarine

## "Junk" Pirate Transport

The Junk is a common pirate conversion of the Conveyor heavy transport, adding a minisub hangar and an expanded torpedo magazine at the expense of some cargo capacity. It's fairly common among pirate groups in Hudson and nearby regions, serving in both transport and piracy roles.

At it's core however the Junk remains large, undergunned, sluggish and loud.

### Availability

* Liberté, Cartel, Blackreef Privateers
* Industrial Support: 0
* Military Support: 0.5
Fall Grove

* Sizemap
* Map

**Fall Grove** is a tropical rain forest and have their own residence Wolf Pack village who were stealing scraps to buried or dig its up again. And Observatory who collecting Star Fragments to building new Legendary Bot.

## Habitats

*\*Both Stand and Controlling grapple/energy*
*\*\*Only Controlling grapple/energy*
Blue Raspberry Sky

Blue Raspberry Sky Is The Third Episode Of Season 1

## Synopsis:

After discovering a stock house full of drugs with Thomas, Artemis tries to catch the smuggler which later leads to Percy getting high on the quintessence and a high speed express chase after Gordon.

## Characters:

* Thomas
* Percy
* Gordon
* Artemis
* Cod
* Mrs Hatt
* Runio (Not Named; Does Not Speak)

## Trivia:

* This Is The Only Episode To Use The Concept Of Quintessence
* Runio Is The Only Engine Not To Speak In This Episode
Minisub Seatruck

The Seatruck is a second generation minisub developed to bring the advances in military minisub technology to the civilian market. It is completely unarmed, but has enough internal cargo space to fill a variety of utility roles from mining to salvage.

The design has been widely adopted both inside the Republic and across Xenosea, with many variants expanding upon the reliable core design.

### Availability

* Hudson, Liberté, Cartel, Red Reef Pirates, NDF, Novarus
* Industrial Support: 0.5
* Military Support: 0
Hammer Torpedo

The Hammer is a small torpedo with an oversized warhead. Where the Dirk is small and agile, the Hammer is nearly the complete opposite. It's more akin to a bomb with a motor attached. Though originally developed in theHudson Republic as a companion to the Dirk, it hasn't found much adoption there. Instead it is more popular in foreign markets, often produced as illegal copies of the Hudson design.

### Availability

* Hudson
* Industrial Support: 0
* Military Support: 0.7
NewKnowledgeHub Wikia

1. **Sociologie**
2. **Geografie**
3. Světový dějiny
4. **Světové Dějiny**
5. **Filozofie**
6. **Ekonomika**
7. **Statistika**
8. **Psychologie**
9. **Lingvistika**
10. **Velká Historie**
11. **Ekologie**
12. **Zoologie**
13. **Evropské Dějiny**
14. **Inženýrství**
15. **Astronomie**
16. **Business - Soft Skills**
Andoton

This city is built at the highest cliffs, in the canopy of the trees. The city is a elegant tangle of bridges and elevators, as well as airships. There are a few parts of the city that are a little like Venice, except the canals are air, and the boats are airships. This is the heart of Ardastra trade, the city set high above the intersection of a few major rivers. Getting supplies from the river to the city is a bit labor intensive, but they make do with it. Adastra was first built with defenses in mind, making themselves hard to be targeted by invaders. As such, Ardastra's military fleet is also founded here. Additionally, Andoton is the home to a prestigious magic college, one that specializes in elemental magic (name pending). This city is the beacon of the country, and its capitol.
Brute

## Info

Equipped with a massive mace, **Brute** lumbers slowly towards its enemies to deal huge damage.

## Abilities

### Mace

Slams the nearest enemy with its enormous mace

### Spin

Quickly spins the mace around, stunning and damaging nearby enemies

### Overlock

Stuns the nearest enemy and becomes enraged, dealing and taking much more damage than usual

*\*Varies between level*

## Tips

* Can places Brute beside **Chainer** and uses **Super Charge** or **Vanish** before catches enemies. If you use 5**A** - **Ready to Spin**.
* Don't uses Brute near **Wildbot** **Frosties** and Wildbot who can run faster than Brute.
* If wants to make higher damage, Can use AI System **B** to makes critical hits with stunned.

## AI System

Move speed increased by 20%
Reduces energy damage taken by 35%
Health increased by 20%
Overclock starts 50% charged
 B
Attacks have 20% critical chance (critical hits deal double damage)
Spin damage increased by 100%
Overclock damage boost increased by a further 100%
Spin stun duration increased by 50%
Codex

**Codex** was tasks in each of the first five zones. Each zone has a challenging mission. And can took rewards for do a missions.

## Types

* **Battles** - Attack Wild bots/Bandits/Other races from Botworld.
* **Boss Battle** - Attack the Boss of the Botworld.
* **Exploring** - Explore points of interest places.
* **Collecting** - Collect the random points of the Botworld or attack Exterminator Squad to level up.
* **Targets** - Catch the rare animals from the random position.
* **Repairs** - Repair broken appliances.
* **Fishing** - Collecting type of fishes.
* **Fish Selling** - Exchange from fish to coins.
Barrie

## Info

**Barrie** is a defensive bot with an energy barrier for extra survivability. Always has a headache.

## Abilities

### Headbutt

Headbutts an enemy dealing melee damage

 AI

*\*Varies between level*

### Energy Barrier

Takes no damage for a few seconds

 AI

## AI System

Health increased by 20%
Energy Barrier heal 30% of damage blocked
Energy Barrier cooldown reduced by 20%
Reduces energy damage taken by 20%
 B
Move speed increased by 20%
Energy Barrier reflects 30% of damage blocked
Headbutt damage increased by 20%
Reduces physical damage taken by 20%

## Tips

* Can uses Barrie with Link and added Ranged attack bot to protecting from Ranged Attack's side.

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe Reinforced
## Trivia

* Barrie is only bot became NPC named **Mia** who the only bot has her human memories.
Mia

## Mia Chen

**Mia Chen** is a female human who was uploaded her memories in Barrie bot. She wears Yellow Sunhat to covered identified. She lived her house in Fall Grove.

## Story

Before Mia woke up in Botworld, She actually travelled on Arkship 2 with Spaceship. But the unexpected happened for computer terminal bured caused mysterious lost them including her.

Later she woke up in Botworld, Her memories uploaded in the bot Barrie. She accidently found Larry, She will be contacted by Larry and will work for him as a host. As Mia tired of being a host 5 days, She has plan to escaped the botworld. Also she surrounded by bandits in Central Junction. Luckily the player helped her. She goes to searching cause past memories also she thinks "I'm not Mia Chen, I'm just a bot" So Mia wants to deleted her past memories to live a new life. But her past memories looks very important also she kept to shared with everyone in botworld and leave later.

## Relationship

### Larry

Her host in Botworld, He called her as "*Star Attraction".* In fact, he liked to insult her.
Slicer

## Info

With swords for arms this bot is all about damage. Also good in the kitchen.

 AI

 AI

 AI

*\*Varies between level*

## AI Systems

Leap immobilizes enemy for 1s
Move speed increased by 20%
Attacks have 10% critical chance (critical hits deal double damage)
Immune to slow and immobilizing effects
 B
Bot has a 15% chance to dodge melee attacks
All attack damage increased by 20%
Health increased by 20%
Flurry cooldown reduced by 20%

## Tips

* Don't use Slicer to battle with chaser wildbots alone.

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe reinforced
## Trivia

* Formerly Slicer was the bot in Early Access pick your first bots with Berserker.
Business

**Business** was an option that makes it more convenient for you to use the power from the Boat Updates. you can reset Family Business Upgrades to manage the system.

## Generators

### Chip Fabricator

Creates an Ability or Booster every 6 hours. And has a chance of Special

## Scrap

Scavenger Training

Shakedown

Boss Research

Treasure Hunter

Metal Detector

Risk Reward

## Repairs

Repair Boost

Canister Storage

## Tokens

Contract Master

Bounty Hunter

## Recruits

Recruit Repair

Shared Scrap

Equipment Upgrades

## Other

AI Research

Terrify

Sponsorship

Negotiation

Critter Collecter
Bigshot

## Info

**Bigshot** attacks take a while to charge up, but it's worth the wait.

 AI

 AI

*\*Varies between level*
*\*\*All Abilities can Pierce Multiple enemies (3**A**)*
*\*\*\*Bigshot can teleport after use Gigablast (4**B**)*

## AI System

Attacks stun enemies for 1s
Finishing on enemy fully recharges Gigablast
Attacks can now hit multiple enemies in a row
Attacks have 15% critical chance (critical hits deal double damage)
 B
Move speed increased by 20%
Health increased by 20%
Uses residual energy from Gigablast to teleport to a better position
Increases attack range by 20%

## Tips

* Can makes higher damage with **Supercharged Chaos Translocator**, **Super Charge** or **Vanish**.
* Can uses **2 Epic Stun resistance** If don't want to stun often.
* Try not to shooting **Barrie's shield,** Sometimes might be reflected damage or heal itself.
* Avoid from **Hack** and **Hack Missile**, Bigshot will shoot allies if you don't move Bigshot.

## Trivias

* Bigshot and Shuffle are the only epic bots that has 2 abilities. (Mostly found in Common bots)
* Bigshot has the highest dealing energy damage.
* Bigshot was originally a **Rare** bot back in Early access and got changed into an **Epic** later on.
Berserker

## Info

A solid all-round tank. Armed with a shield and rocket pack this bot is sturdy yet speedy.

## Abilities

### Punch

Unleashes the power of the fist on an enemy

### Shield Slam

Slams an enemy stunning and dealing massive damage

*\* Varies between level*

## AI System

Health increased by 20%
Charge immobilizes enemy for 2s
Shield slam cooldown reduced by 20%
Reduces physical damage taken by 25%
 B
Move speed increased by 20%
Charge cooldown reduced by 20%
Punch damage increased by 20%
Shield slam damage increased by 50%

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe reinforced
## Trivia

* Formerly Berserker was the bot in Early Access pick your first bots with Slicer.
The Desert of Al Kharid

An arid, sandy desert, Al Kharid was once a great and prosperous kingdom, with the city of Al Kharid the crowning jewel of the Livingston monarchy. The desert has lost much of its old influence, but its core values - education, entrepreneurship, and hardiness - are still seen in its people today, who work hard to make a living in their hot surroundings. Al Kharid remains as a major center of learning, with colleges of various fields and professions found across the desert landscape, attracting students from around the world. Abandoned relics of the kingdom’s former prosperity can still be found today. Ruins lay buried just beneath the shifting desert sands, waiting to be found on some future, more fortunate day, their glory brought once more into the warm sunlight.

## Capital City: Al Kharid

Al Kharid used to be one of the most important cities in the world, sitting as the capital of the late Livingston monarchy. Al Kharid has lost much of its former glory, but nevertheless remains as one of the major powers of the world. The capital city itself is built around what used to be a large, deep artificial lake. Today, the lake is dried up, and its shifting sands provide inadequate foundations for new building projects, leading to the current appearance of the city being built around a large, open pit. Al Kharid remains a center of learning for the rest of the world, with two major universities claiming Al Kharid as a base of operations. In addition, many smaller institutions in smaller towns dotted around the city provide education for those wishing to brave the sands.
Season

Season Pass was the regular bot for events.
From Free Citizen Membership started tier 3 to all odd numbers tier (exacpt tier 59) given battle chest.

Once you've completed the Season. you earn a **Battle chest** for every 100 tokens.
*\*If you purcashed 180 gems for **Mayoral Membership,** You can collected all rewards with Free Citizen Membership and can skipped ads without watching ads.*

```
**2021 Season**

```

```
**2022 Season**

```

```
**2023 Season**

```

## Starter Season

Started season : After completed tutorial quest
Season ending times : 20 days

*\*This season depend only your versions.*
Gyro

## Info

A bot made from a giant spinning blade, keep your distance if you can.

 AI

 AI

### Blade Storm

Spin around creating a vortex repeatedly dealing damage to nearby enemies while pulling them in

 AI

*\*Varies between level*

## AI System

Move at full-speed while spinning
Sawblade cooldown reduced by 25%
Blade Strom cooldown reduced by 20%
Move speed increased by 25%
 B
Increase damage by 20% but immobilised while spinning
Sawblade immobilises for 1s
Attack damage area increased by 15%
Immune to stun while performing Blade Strom

## Trivias

* Gyro and Pupil are only robopedia has a single eye.
* Gyro's Sawblade was similar attacking for Ram.
Robopedia

**Bots** are the creatures inhabiting the land of Botworld, and are the central element in the game Botworld Adventure. Bots can be used in battle against other bots and characters, the gameplay revolving around us deploying bots with various unique abilities in a circular battling space. Hostile bots can be encountered at every zone, and become increasingly powerful the more you progress the game.

A bot's strength is defined by their AI Level and Upgrade Level. AI Levels can be raised through battling, while Upgrade Levels require scraps. Upgrading a bot raises their 5 stats- Power, Health, Attack, Speed, and DPS (Damage Per Second).

## Bot Building

Bots can be upgraded with material from scrap pile or fighting enemies such as bandits and wild bots. Each material has rarity from Common to the latest specific Epic material for each bots needed to upgrade at 20 up. Bots will get first frame reinforced at 10 and second frame reinforced at 20.

## Bot Combat Roles

Bots are categorized into 7 roles in battle: Chasers, Evaders, Brawlers, Tanks, Snipers, Splashers, and Supports.

* **Chasers** are fast melee bots that are good at getting close to ranged enemies.

* **Evaders** are fast bots that are good at staying away from melee bots.

* **Brawlers** are good at fighting other melee bots.

* **Tanks** soak up damage and protect weaker bots.

* **Snipers** do a lot of damage from a distance.

* **Splashers** damage multiple bots that are close together.

* **Supports** make your other bots more effective.

## AI System

AI system is a bot feature to manage more efficiently. And can restore AI System to changed AI

## Robopedia

Here is a list where you can find all the currently available bots. There are four rarities of bots:(from least to most rare) Common, Special, Rare, and Epic.

Physical damage and energy damage varies between upgrades also accumulated with other booster percentage such as Bot Damage.

### Common

 Barrie Chomp Slash Yanky Icicool Lobbie Rocketeer
### Special

 Berserker Longshot Slicer Brute Scatter Flamer Dune Bug Bombee Tether
### Rare

 Chainer Bullwark Thump Pupil Ram K.O. Frosty Froggy Pluggie Mort Halo
### Epic

 Nozzle Link Bigshot Bullseye Fork Phantom Virus Nibbles Hornet Inkjet Sheller Gyro Gusto Shuffle
Spore Wood

* Sizemap
* Map

**Spore Wood** is a night jungle and have their own residence Plant Gang's village whose speak with the mushrooms in Spore Wood, Strange lifeform. Be careful, there will be a Super Virus.

## Habitats

* Bigshot
* Liazrd Bandit\*
 Woody Pass
* Nozzle
* Buffalo Bandit
 Firefly Grove
* Thump
* Dog Bandit
 Mushroom Beach
* Sheller
* Lizard Bandit
 Fungal Hills
* Shuffle
* Buffalo Bandit
 Toadstool Valley
* Fork
* Dog Bandit
* Rat Bandit\*\*

*\*Both Stand and Controlling grapple/energy*
*\*\*Only Controlling grapple/energy*
Frosty

## Info

**Frosty** slows down its enemies and then freezes them in place. Particularly strong against melee bots.

## Abilities

### Frost Spray

Sprays on area with ice dealing damage and slowing enemies

\**Varies between level*

### Teleport

Teleports away from enemy bots that are too close for comfort

## AI System

Frost spray damage increased by 20%
Reduces energy damage by 25%
Health increased by 20%
Cold snap stuns duration increased by 20%
 B
All slowing effects increased by 50%
Move speed increased by 20%
Teleport cooldown reduced by 20%
Teleport slows nearby enemies for 15s

## Tips

* Don't uses **Frosty** for attack **Scatter**, all sniper bots or ranged Megabot.
* Can use **teleport abilities module** try to find a time to escape, if Frosty sprayed **Ram, Berserker, Thump** and **Phantom**.
* Sometimes Frosty will lock the **old target** when old target already exhausted.
* Try not to lured to the same side with allies ranged bots.

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe reinforced
## Trivias

* Frosty was originally a **Epic** bot back in Early access and got changed into an **Rare** later on.
Nibbles

## Info

A trash compactor on legs. Caution. Do not hug!

 AI

 AI

### Devour

Grab an enemy bot and activates its saws, dealing massive damage over a few seconds

 AI

*\*Varies between level*

## AI System

Devour damage increased by 20%
Winch maximum increased by 40%
Devour cooldown reduced by 25%
Nibbles cannot be stunned while Devour is active
 B
Rechanges Devour by 80% if it finishes an enemy
Winch stuns the enemy bot while its being pulled in
Reduces physical damage taken by 35%
Bite has a 25% chance to stun for 1s

## Tips

* Don't uses **Nibbles** for attack 2+wild bots and evader bots.
* Can uses **Nibbles** with **Scatter** and **Chaser bots** to attacking together.
Lobbie

## Info

**Lobbie** can throw explosive orbs over obstacles at groups of enemies, Tries to do its best.

## Abilities

### Orb

Long ranged AOE attack that can shoot over obstacles

### Vortex

Sucks enemies in holding then in place

*\*Varies between levels*

## AI System

Orb effect size increased by 25%
Vortex increased enemies damage taken by 20%
Attack range increased by 20%
Move speed increased by 20%
 B
Orb damage increased by 20%
Vortex stuns enemies
Health increased by 20%
Gives 2 botpack power when the bot enters a bottle

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe reinforced
Phantom

## Info

A stealthy bot who lurks in the shadows waiting to pounce on unsuspecting targets.

## Abilities

### Fade

Phantom gains stealth, When exiting stealth Phantom gains double damage for 1s

### Shadow Strike

A melee attack with a devestating stun

*\*Varies between level*

## AI System

Shadow Strike stun duration increased by 50%
Fade starts off cooldown
25% chance to teleport to a random location when hit by a melee attack
Fade cooldown reduced by 25%
 B
All attack damage increased by 20%
Attack slow enemy movement by 30%
Move speed increased by 20%
Shadow Strike starts 50% charged

## Tips

* Can makes higher damage with **Supercharged Chaos Translocator**, **Super Charge** or **Vanish**.
* Don't uses Phantom near **Evader bot**, Sometimes evader bot can targets him before fading.

## Trivia

* At Unseen trailer, in which Phantom appeared as a secret character. (Right side)
* At Rewards Season Pass, Phantom appears at The Season of Mist (Mayoral Membership rank 30)
Dune Bug

## Info

**Dune Bug** is the extremely agile desert bot that rolls circles around its opponents, Hard to pin down.

## Abilities

### Tail Gun

Quick, long range attack

 AI

### Evasive Roll

Roll away when enemies get too close

 AI

### Omni Roll

Rapidly rolls around and fires at enemies

 AI

*\* Varies between levels*
*\*\* All Abilities can Pierce Multiple enemies (2**B**)*

## AI systems

Omni Roll attacks immobilize enemies for 1s (immobilized bots can't move)
Immune to damage while rolling
Tail Gun has a 20% chance to immobilize for 1s (immobilized bots can't move)
Move speed increased by 20%
 B
All attack damage increased by 20%
All attacks can now hit multiple enemies in a row
Attacks have 25% critical chance (critical hits deal double damage)
Increase number of rolls in Omni Roll from 6 to 4, increase damage by 100%

## Tips

* Avoid from poison effects and Sniper bots.
Bullwark

## Infos

**Bullwark's** Front-facing shield makes it great at taking on a single enemy, or a group of enemies from the same direction

## Abilities

### Punch

Unleashes the power of the fist on enemy

 AI

### Front Shield

Passive reduces damage taken from the front

 AI

### Shockwave

Stuns and damages enemy bots in front of it

 AI

*\*Varies between level*
*\*\***Power Reroute** make reduced health 10%*

## AI System

Increase Shackwave damage by 35%
Health increased by 15%
Melee enemies who hit the Front Shield are damaged
Increased Punch damage by 25%
 B
Increase Shackwave stun by 25%
Front Shield damage reduction increased by 30% but health decreased by 10%
Punch now slows enemies for 1.5s
Shockwave starts fully charged

## Trivias

* At **Update 1.8.0 ,** Bullwark changed to Beat replace from Ashen Shore and Added codex to finding Beat everywhere (except Fatal's End).
Rocketeer

## Info

Fires explosive rockets at its enemies. Especially effective againist enemies that are grouped up.

## Abilities

### Rocket Launcher

Fires an explosives rocket that deals damages to all enemies in the blast radius

### Rocket Swarm

Fires a valley of rockets at an enemy

*\*Varies between level*

## AI System

Knockback stun duration increased by 100%
Move speed increased by 20%
All rocket explosions knockback enemies
Knockback cooldown reduced by 20%
 B
Knockback damage increased by 200%
All attack damage increased by 20%
Size of all explosions increased by 20%
Rocket Swarm cooldown reduced by 20%

## Tips

* Can uses **Rocketeer** with **Icicool** and **Lobbie** to attacking with knockback together.

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe reinforced
Thunderclast

The country with the Capitol city of Mount Thunderhead is named Karroduhn. There are two other ancient dwarven kingdoms that joined Karroduhn and were the founding members of the Thunderclast: Vogulum, which encompasses the volcanic mountains to the north where the great forges are, and Mergrind, home of some of the world's finest stonemasons and artisans. (Mergrind also has a significant rock gnome population.) Karroduhn's main industry is tech. They invented gunpowder, and Gond's breath enabled the creation of the airships and other feats of Electroneering that make them the most prominent member of the Thunderclast.

Over time, others joined the Thunderclast in a number of ways. The half-elven kingdoms of Llanitar and Silvermorn had a longstanding grudge against the dwarven kingdoms to their west until they were eventually defeated in a great war thanks to air superiority. They were brought on as a member state and granted representatives in the federal government and the right to govern their own states, but initially there were a number of unfair clauses against these two nations that had to be legislated out over time. As such, you will find people who still hold deep grudges against the "Thunderheads".

## Member States

* **Karroduhn:** Their main industry is tech. They invented gunpowder, and Gond's breath enabled the creation of the airships and other feats of Electroneering that make them the most prominent member of the Thunderclast.
	+ **Mount Thunderhead**: Capitol of Karroduhn and the Thunderclast.
* **Vogulum:** They encompass the volcanic mountains to the north where the great forges are.
* **Mergrind:** Home of some of the world's finest stonemasons and artisans, and a significant population of rock gnomes.
* **Llanitar** and **Silvermorn:** Half-elven kingdoms that were conquered by Thunderclast. They were brought on as a member state and granted representatives in the federal government and the right to govern their own states, but initially there were a number of unfair clauses against these two nations that had to be legislated out over time.
Flamer

## Info

Evades enemies while it engulfs them in fire. Voted hottest bot three years in a row.

## Abilities

### Flamethrower

Sprays an area with fire dealing damage to all enemies inside

### Flamefield

Covers the ground around it in fire, dealing damage to enemies that remain inside

*\*Varies between level*

## AI System

Flamethrower damage increased by 25%
Flamefield damage increased by 35%
Lands in the area with an explosion, damaging nearby enemies
Flamethrower damage increased by 25%
 B
Health increased by 20%
Flamefield starts 50% charged
Reduces duration of stuns received by 40%
Flamefield heals Flamer for 25% of the damage deal

## Tips

* Don't uses **Flamer** for attack a wild bots alone.
Bombee

## Info

**Bombee** makes an explosive entrance when it enters the arena. Self-destructs when fully-charged.

## Abilities

### Grand Entrance

Detonate auxiliary explosives when landing on the battlefield

### Self-Destruct

Overloads core destroying itself and dealing massive damage to nearby enemies

*\*Varies between level*

## AI System

Headbutt damage increased by 50%
Grand Entrance damage increased by 40%
Move speed increased by 20%
Grand Entrance stun enemy bots for 2s
 B
Health increased by 20%
Grand Entrance radius increased by 50%
Health increased by 20%
Self-Destruct damage increased 25%

## Tips

* Can use **Gravity Surge** or **Vortex** enemies before Bombee being Self-Destruct.
	+ Use **Lobbie** to making Vortex.
	+ Use **Chainer** to catching any enemies.
* Can makes higher damage with **Supercharged Chaos Translocator** and **Super Charge.**
* When uses **Shield** or **Chaos Boost** (Shield only) to protecting before Self-Destruct can't effective to protecting Bombee.
Icicool

## Info

A quick bot who slow enemies from a distance with its icicle shots.

\**Varies between level
\*\*From Colder Icicle take **40%** from **50%** is **20%** then total is **70%***

## AI systems

Icicle range increased by 20%
All attack damage increased by 50%
Icicles now slow movement by 40% more
Blizzard recharge 30% faster
 B
Move speed increased by 20%
Health increased by 20%
Reduces energy damage taken by 30%
Icicles slow nearby enemies

## Tips

* Icicool can't escaped with 2+ wild bots.
* Don't uses **Icicool** for attack sniper bots.
* Can places Icicool with **Hornet** to makes dealing damage.

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe reinforced
## Trivias

### Location

* At **Update 1.0.1 ,** Icicool changed to Halo replace from Ashen Shore.
* At **Update 1.6.0 ,** Icicool changed to Link replace from Parched Sea.
Sheller

## Info

Launches deadly mines around the arena, **Sheller** traded out any semblance of accuracy in favour of raw firepower.

## Abilities

### Mine

Launches a mine in a random direction. The mine explodes once an enemy bot gets closes enough

 AI

### Shell Shock

Slams the ground and knocks nearby enemy bots back

 AI

### Mine Cluster

Launches three mines at the nearest enemy, The mines explode as soon as they hit the ground

 AI

*\*Varies between level*

## AI System

Mine Cluster start 40% charged
Mine damage increased by 25%
Mine cooldown descreased by 20%
Shell Shock slows by 50% for 3s
 B
Shell Shock start fully charged
Health increase by 20%
Mine stuns 1s but cooldown increase by 10%
Mine Cluster slows by 50% for 3s

## Tips

* Can placed **Barrier Wal**l center of the Sheller to prevent enemies when attacking, he randomly launching mines.
* Avoid from **Hack** and **Hack Missile** make affacting to allies if somebot step on mines.

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe reinforced
## Trivia

* At Rewards Season Pass, Sheller appears at The Season of Snail (Mayoral Membership rank 30)
* Sheller is the only bot has random shooting.
Botworld Adventure

* 2021-Present
* 2020

**Botworld Adventure** (*formerly Botworld Champion and Scavenger Squad*) is a open world game for exploring botworld and upgraded your bots to battled wild bots and enemies who won the player.

Developed by Featherweight

## Gameplay

Main article: Botworld Adventure/Gameplay
Forcing players to be able to choose from two modes : Joystick and Tap. Each level is according to the player's level.

In battle mode can showed with high-angle and real time battles, if you don't have time can use auto battle mode. If you defeated, you can't returned to continue explored. So you need to take good care of it.

## Characters

### Botmaster

The main protagonist character in Botworld Adventure, The starter botmaster will undertake various missions to explore the doubts between the human and the bots.

### Botmaster's parent

Botmaster's supporting character, They will help the player becoming botmaster to exploring botworld.

### Mayor

The Mayor of the Scrapper Coast, He helped the player to save the country successfully.

### Larry

The Scammer Lizard who invited the player to challenging the Danger Zones. Maybe he sold cold batteries inside a mysterious spot in Danger Zones.

### Aunty Patch

The Seamstress, You can fusion boosters or abilities to Module Fusing.

### Mad Scientist

The Scientist who doing some crazy thing completely, And she absolutely hated when people destroying her beloved bots.

### Hack

Mad Scientist's best friend, You can upgrade boat levels to Gadget Lab.

### Brad

Owner of the Arena, You can challenge from three mode : Arena Master, Solo League and Squad League.

## Galleries

Main article: Botworld Adventure/Galleries
Hornet

## Info

Relies on staying out of combat and keeping its enemies poisoned. **Hornet** loves to see its enemies slowly melt away.

## Abilities

### Stinger

Shoots a stinger that poisons the closest enemy, slowly doing damage over time

### Corrosive Retreat

Flies away leaving a trail of poison in its wake which poisons enemies that walk over it

### Toxic Shock

Stuns all enemy that are currently poisoned (from away source of poison)

\**Varies between level*

## AI System

Stinger has a 10% chance to stun for 1 second
Stinger poison duration increased by 30%
Toxic Shock poisons all affectived bots for 3 seconds
All poison damage increased by 20%
 B
Corrosive Retreat cooldown decreased by 20%
Stinger range increased by 33%
Toxic Shock stun lenght increased by 30%
Health increased by 20%

## Tips

* Can uses Hornet with **Fork** and **Froggy** to makes dealing damage.
* Don't use Hornet shooting **Megabot** alone.

## Galleries

Started botframe1st Botframe reinforced2nd Botframe reinforced
## Trivias

* Hornet is only robopedia found in Danger Zone.
Pluggie

## Info

With a chain lighting attack that bounces to nearby enemies, **Pluggie** is a amped up for battle.

## Abilities

### Chain Lightning

Bounces from enemy to nearby enemy, doing less damage each jump

 AI

### Electric Shock

Melee enemies take damage when attacking Pluggie

 AI

### Electrocute

Jumps between enemies, stunning each one

 AI

*\*Varies between levels*

## AI Systems

Electrocute starts 50% charged
Electrocute slightly drains enemy bot's ultimate abilities
Maximum bounce distance between enemies increased by 25%
Electric Shock damage increased by 60%
 B
Reduces energy damage taken by 35%
Initial range increased by 40%
Electric Shock has a 25% chance to stun for 1s
Health increased by 20%

## Images

Pluggiesd.pngPluggie's Started BotframePluggie10.pngPluggie's 1st Botframe reinforcedPluggie20.pngPluggie's 2nd Botframe reinforced
## Trivia

* At **Update 1.3.0 to 1.4.0 ,** Pluggie changed to Phantom and Bullseye replace from Ashen Shore.
* Pluggie was originally a Epic bot back in Early access and got changed into an Rare later on.
Chomp

## Game Information

### Location

Scrapper Coast
Great Desert
Saltwater Swamp
Ashen Shore

## Info

**Chomp** is a loyal companion who loves to shoot at enemies from a distance.

## Abilities

### Nuclear Cylinders

A bigger burst of more powerful shots

*\*Varies between level*

## AI systems

Damage increased by 25% but health decreased by 10%
Range increased by 20%
Nuclear Cylinders recharge 25% faster
Nuclear Cylinders do 40% more damage
 B
Health increased by 20%
Move speed increased by 20%
Nuclear Cylinders heal Chomp for 40% of the damage deal
Reduces physical damage taken by 30%

## Tips

* Can uses **Vortex** to focusing enemies.

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe reinforced
Thump

## Info

A tough bot that leaps into the fray to protect its teammates.

*\*Varies between level*

## AI System

Cannonball stun duration increased by 50%
Fists of Fury impact area increased by 50%
Punch damage increased by 20%
Increases all damage dealt to bots hit by Fists of Fury by 25%
 B
Punch has 20% chance to stun
Health increased by 20%
Reduces physical damage taken by 25%
Reduces damage taken during Fists of Fury by 70%

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe reinforced
## Trivias

* Thump was originally a **Epic** bot back in Early access and got changed into an **Rare** later on.
Link

## Info

Keeps your other bots alive by absorbing some of the damage they take. Link finds it easy to make new friends.

## Abilities

### Headbutt

Whecks the nearest enemy with its face. dealing make damage.

*\*Varies between level*

### Damage Siphon

Form a link with the nearest ally. transferring some of the damage taken onto itself

## AI System

Energy Barrier reflects 30% of damage blocked
Damage Siphon transfers 30% more of the damage
Energy Barrier cooldown by 20%
Headbutt damage increased by 30%
 B
Health increased by 20%
Reduces energy damage taken by 40%
Move speed increased by 30%
Linked bot movement speed increased by 35% while linked

## Tips

* The random blocked area make **Damage Siphon** changed into nearest allies point. Should place the right spot.
* Can uses Link with Barrie and added Ranged attack bot to protecting from Ranged Attack's side.

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe reinforced
## Trivias

* Link has same energy storage with Bullwark.
* Link's voice similar to Virus’s.
* Link has same abilities as Barrie (Except Damage Siphon).
Mayor

The **Mayor** of the Scrapper Coast, He helped the player to save the country successfully.

## Botmaster Loadout

Mayor has very powerful bots, You must be careful because his bots use ulti attack are very strong.
**Levels** : Higher than player to 3 **Bot to uses** : 3v3
**Bots** : InkJet, Nibbles, Nozzle, Scatter, Virus, Shuffle
**Abilities** : Gust, Barrier Wall, Hack Missile, Deep Freeze
**Boosters** : The Motherlode, Sub Zero, Radioactive and Stone Cold Stunner?

He found as Guild Event - Scrapper's New Year, You can defeats for 100 Guild coins per player.
Shuffle

## Info

Can't decide what ability to use? This bot can play a random ability for you!

*\*Varies between level*

## AI System

Attacks charge ultimate on hit
Remix cooldown reduced by 25%
Remix starts 50% charged
Gives 1 botpack power when Remix is used
 B
Attacks reduce enemy ultimate charge on hit
Remix power cost of possible botpack abilities +1
10% chance to teleport to a random location when hit by a melee attack
Attack range reduced by 30%
Health increased by 20%

## Galleries

Started Botframe1st Botframe reinforced2nd Botframe reinforced
## Trivia

* At Rewards Season Pass, Shuffle appears at Reward Season Chaos (Mayoral Membership tier 30)
* Shuffle and Bigshot are the only epic bots that has 2 abilities. (Mostly found in Common bots)
Location

Currently **Botworld** has 11 zones can be explored in the game. There will be various quests and Codex.

## Normal Zones

Scrapper CoastGreat DesertFall GroveSaltwater SwampParched SeaSpore WoodAshen Shore sizemap.pngAshen Shore
## Danger Zones

Frozen Wastes sizemap.pngFrozen WastesMolten Rock sizemap.pngMolten RockVivid Valley sizemap.pngVivid ValleyScrapyard sizemap.pngScrapyard
Longshot

## Info

**Longshot** can deals steady damage from afar, Doesn't have much armor, but can electrocute nearby attackers to keep them at bay.

## Abilities

### Blaster

Long range attack

 AI

### Electric Field

Lightning area around the bot repeatedly dealing damage to nearby bots

 AI

### Railgun

Deals very heavy damage to a single target

 AI

*\*Varies between level*

## AI System

Blaster range increased by 20%
Attacks have 20% critical chance (critical hits deal double damage)
Blaster damage increased by 20%
Electric Field damage increased by 40%
 B
Blaster damage increased by 25% but range decreased by 20%
Health increased by 20%
Recharges railgun by 35% if it finishes an enemy
Railgun starts 50% charged
Pitside

Once a proud frontier mining town run democratically by its occupants, Pitside has devolved into a leech attached to Nevernoon's corrupt bloat. It acts as a port for those descending via the pulleys and a stopping point for merchants who don't want to descend. Filled with petty pickpockets, renegades, escaped Nevernoon miners, miscreants, sailors and more, the town is a dirty, unwelcoming place. To the west is the Pit, and the foul smoke and vague sense of screaming that comes from it taints every aspect of Pitside life.