recursal/Fanatic-Fandom huggingface dataset:
Plasma

# Description

Legend says the Plasma was an artifact of the Aether Tribe that they used against their most dangerous enemies in the universe, but the Aether Tribe did not realize that Plasma began to have thoughts of his own and bring about the destruction of the tribe.

# Skills

## Energy Transfer

Infantry 40% chance to trigger before next action. Until the next attack the troops will be in a state of instability. While in this state, after dodging normal attack, damage will be dealt to the attackers, and damage is X% of normal attack.

## Quantum Blast

Infantry 100% chance to trigger after being killed: damage dealt to all enemy troops, which is equal to X% HP of the troops before being killed. Damage cannot exceed 200% of normal attack.

## Awakening: Infantry

Infantry A 60% chance to trigger before actions. Attack the slot behind the troop hit for 1.5% of damage caused to the unit hit x skill level.

## Release Method

Plasma is released during special Events. Many servers first obtain Plasma through an Oracle Event, but later from release 10 events with an 18% chance.

# Navigation

 •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png
Megan

## Description

**Megan** is an old and avid fan, and she always dresses up like the main female characters in old stories. Of course, I promise you that she is the real deal!

## Skills

### Viscous Armor

Airship A chance to trigger before Airship action: Until next action, activating Viscous Armor increases Defense. For the unit that attacks Viscous Armor, their Attack drops.

### Blood Lust: Airship

100% chance to trigger after Airship action: If last attack kills all target entrenched soldiers, all of our troops' Defense will increase next turn.

### Awakening: Airship

Airship A chance to triggered before actions. Attack all enemies.

## Gallery

Megan's A-class skin

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 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png
Diablo Hull Event

The Diablo Hull Event usually takes place over 3 days, requiring players to gather Nano Leathers, Mega Metals, Energy Cubes, and Crystal Shards to exchange with other items for Eye of Abyss, Destruction, and Body of Pheonix equipment. This Equipment may be used to craft the Diablo Hull

Nano Leathers may be acquired by gathering a certain threshold of resources from tiles. This requires collecting 800k Food, Parts, Electricity, or Gas; or collecting 400k Cash. Additionally, players may collect Nano Leather with 20 Shadow Matter or 20k Melange.
Crystal Shards and Secondary Abyss Essence may be collected from the Mega Slots.
Core of Agony is available from the Ace of Galaxy Store.
Chaos Apocalypse

The Chaos Apocalypse Event lasts 60 hours. This is the opportunity to trade in collectible items for the Speed of God pants and the Wild Rose weapon. This equipment is useful to create the Apocalypse Hull and Dawn Hull, respectively.

* Eternal Fires are earned by completing 20 daily tasks.
* Mega Metals are earned by event placement.
* Energy Cubes are earned by earning event points.
* Crystal Shards may be earned in the Mega Slots or by exchanging for Commemorative Coins.
* Aether Crystals may be acquired from using Super Equipment Chests. The drop rate is 1 crystal in 200 chests.
* Boiling Blood may be acquired from using Super Equipment Chests. The drop rate is 1 in 125.

Time Limit Item Redeem
 β Intellibot | Energy Cube x2, Mega Metal x2, Eternal Fire, Crystal Shard x30
Troops/Cronus

## Description

(Insert troop description here)
possessing the attributes of both Infantry and Airships. Can activate two kinds of Skills.

## Train Cost

**NOTE:
THESE TROOPS REQUIRE A SPECIAL MATERIAL CALLED UNLIMITED CRYSTALS IN ORDER TO BE TRAINED. UNLIMITED CRYSTALS CAN ONLY BE ACQUIRED BY PURCHASING GOLD PACKAGES INSIDE THE GAME AFTER REACHING BRIDGE LEVEL 21.**
Power Station

## Description

The **Power Station** produces and stores Electricity for your Ark.

## Information

Depending on it's level, the **Power Station** can:

* produce a specific amount of Electricity per hour
* hold a max "Production limit" of Electricity that, once reached, must be collected in order to continue producing more Electricity
* hold a max amount of Electricity in Storage after it is collected from the station.

The specific values change for each level, following the table below:

Bridge • Barracks • Diner Ship • Recycling Station • **Power Station** • Gas Station • Intergal MartComm Tower • Warp Gate • Research Lab • Medical Center • Forge Ship • Cargo Hold • MarketSingularity Railgun • Armored Hull • Warrior's Club
Resource Tiles/Wreckage

The **Wreckage** is a Resource Tile that players can gather Parts from once defeated. It also gives Shadow Matter Shards that can be used to create Shadow Matter. The higher the Wreckage level, the stronger the troops defending it are, and the more resources there are to be gathered.

 Lv. 2
 Lv. 3
 Lv. 4
 Lv. 5
 Lv. 6
 Lv. 7
 Lv. 8
 Lv. 9
 Lv. 10
 Lv. 11
 Lv. 12
 Lv. 13
 Lv. 14
 Lv. 15
Mary

# Description

Everyone always asks **Mary** how she's able to wield such a giant hammer. She always answers: "The key is not the size of hammer, but your determination".

# Skills

## Turbocharger

Walker 20% chance to trigger before the next action, the initiator can trigger an additional attack this turn, damage will be X% of normal attack.

## Counter Attack

Walker 40% chance to trigger before the next action: Until the next action, counter all attacks with counter damage equal to X% of normal attack.

## Awakening: Walker

Walker A chance to trigger before actions. Attack one row of enemies.

# Gallery

Mary's A-Rank skin

 •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png
Resource Tiles/Box

The **Box** is a Resource Tile that players can occupy and gather Shadow Matter and Shadow Matter Shards from. The higher the Box level, the stronger the troops defending it are, and the more resources there are to be gathered.

The level 15 Box is dropped by the Ultimate Boss and does not regenerate.

 Lv. 12
 Lv. 15
Ichiro

# Description

**Ichiro** was once the most famous Sushi Master in the Milky Way Galaxy (for sure!) until he found out that he himself was a fish. Now, after having laid down his blade long ago, his crusade is now borne of his own heart.

# Skills

## Thermal Armor

Infantry 20% chance to triger before next action: Until the next action, the activator will be equipped with Thermal Armor, and X% will be added to Defense. Attacking units with Thermal Armor reduces Defense by X%.

## Blood Lust: Infantry

Chance to trigger after Infantry action: If last attack kills all target entrenched soldiers, all of our troops' Attack will increase next turn.

## Awakening: Infantry

Infantry 60% triggered before actions. Attack one column of enemies. Except for target, damage is X%.

 •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png
Jegan

# Description

You're right, the heroes you and **Jegan** saw in comics when you were little are the same: strong, fast and mysterious. He is an unpredictable friend and difficult to defeat in combat.

# Skills

## Shield Wall

Airship 20% chance to trigger before the next action, when Shield Wall is active, next time damage is dealt, damage is reduced by X%.

## Shockwave

Airship 40% chance to trigger before the next action, the target of an attack this turn and another random slot of enemies are the last to take an action. Defense falls by X%.

## Awakening: Airship

Airship 60% triggered before actions. Attack all enemies. Except for target, damage is X%

# Gallery

Jegan's A-class Skin

 •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png
Research/Super Salvage Ship

This adds to parts production at the following levels

Level 1: 4% increase (cost 360K food, 360K parts, 1.8 million electric, 1.8 million gas, 721K cash, 10 unlimited crystals

Level 2: 8% increase

Level 3: 12% increase

Level 4: 20% increase (cost 1.4 million food, 1.4 million parts, 7.2 million electric, 7.2 million gas, 2.9 million cash, 1000 unlimited crystals).
Flare

# Description

"Once attached to the I.S.F. (Interplanetary Strategic Force) special division and later killed his superior. News came out that his superior was bribed by the enemy into providing false information that lead to the massacre of Flare's personal squad."

# Skills

## Heat Seeking Missile

Infantry triggered before actions, this time attack will hit and ignore target X% HP buff.

## Refraction Armor

Infantry triggered before actions: Accuracy of enemy forces will decrease by X% until next action, can stack.

## Awakening: Infantry

Infantry 60% triggered before actions. Attack one column of enemies. Except for target, damage is X%.

## Release Method

Flare is released uncommonly through the Warp Gate and through Random Commander- B Tokens.

 •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png
Troops/Death Angel

## Description

A discovery of unlimited crystals has brought us the unlimited power of the new era. The first armor made from unlimited crystals is known as "Angel of Death" because it doesn't look too stable. The ultimate killing machine, possessing the attributes of both Infantry and Airships. Can activate two kinds of Skills.

## Train Cost

**NOTE:
THESE TROOPS REQUIRE A SPECIAL MATERIAL CALLED UNLIMITED CRYSTALS IN ORDER TO BE TRAINED. UNLIMITED CRYSTALS CAN ONLY BE ACQUIRED BY PURCHASING GOLD PACKAGES INSIDE THE GAME AFTER REACHING BRIDGE LEVEL 21.**
Elf

## Description:

Many people only know Elf as this generation's most talented oracle. In fact, she is also a famous gambler.

## Skills

### Curse

Walker: 40% chance to trigger before action: Next time all enemy units attack, initiator units equal to 0.3% (per skill level) will die. Damage dealt this way cannot exceed 200% of normal damage.

### Blessing

Walker: 60% chance to trigger before next action, until the activator's next turn, the activator will be in a Blessed state, and will recover 1% (per skill level) units each time it receives damage.

### Awakening: Walker

Walker: 60% triggered before actions. Attack one row of enemies. Damage is 1.5% (per skill level)

## Release Method:

Elf is released originally at S class during special events.

 •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png
Armored Hull

## Description

The **Armored Hull** allows the player to detect and fend off invaders, and also allows them to scout targets for attack and/or occupation.

## Information

Depending on its level, the Armored Hull gives the player more information in warnings of attacks and in scouting missions. The amount of information given follows the table below:

 Lv. 3
 Lv. 7
 Lv. 12
 Lv. 17
 Lv. 20
 Lv. 1
 Lv. 2
 Lv. 4
 Lv. 8
 Lv. 12
 Lv. 16
 Lv. 18
 Lv. 20

Bridge • Barracks • Diner Ship • Recycling Station • Power Station • Gas Station • Intergal MartComm Tower • Warp Gate • Research Lab • Medical Center • Forge Ship • Cargo Hold • MarketSingularity Railgun • **Armored Hull** • Warrior's Club
Rogers

# Description

Rogers used to be like you, a captain feared across the known universe until a painful defeat took his right eye.

# Skills

## Tyrant Cometh

Airship 20% chance to trigger before next action: the activator skips this attack, and the next attack will hit and be a Crit, and ATK will increase by X%.

## Defensive Stance

Airship 80% chance to trigger before next attack: Until the activator's next attack, damage on all our troops will be reduced by X%; can be overlayed.

## Awakening: Airship

Airship 60% triggered before actions. Attack all enemies. Except for target, damage is X%.

## Release Method

Rogers is available for release during special Events by activating Release 10s in the Warp Gate.

## Usage

Rogers's Defensive Stance skill can reduce overall damage. If it is high enough level, Rogers will take 0 damage if it activates enough times.

There are 2 schools of use for Rogers- Dodge and Boss.

Using advanced infantry at tiers 9 and 10, you can build dodge gear sets. This is far less effective than previous, as t12 have guaranteed hits on t10.

Boss Rogers build gearsets with the aim to survive everything. HP and DEF are the aim of these builds.

# Navigation

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 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png
Commanders Assemble

The Commanders Assemble Event is usually a sub-Event. This Event provides rewards for releasing commanders from the Warp Gate. The use of Random Commander -D/C/B/A or specific Commander Tokens does ***not*** count as additional releases for the purpose of this Event.

An example of this Event is taken from 2019-05-22
Rocket

# Description

**Rocket** is this star system's most famous arms and explosives expert and is being held by the government for crimes jeopardizing interstellar security. She said if there is a day she gets out of prison, she'll make the imperial government pay.

# Skills

## Stun Grenade

Airship 20% chance to trigger before next action, decrease attack of target by X% temporarily, can stack. The higher the level, the better the result.

## Energy Armor

Airship 20% chance to trigger before action. Until the next action, the initiator's defense will increase by X%. When an attack hits the armor, the attacker will take damage from it.

## Awakening: Airship

Airship A chance to trigger before actions. Attack all enemies.

 •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png
Sensey

# Description

Sensei is a mighty man. He has served as the head of the Milky Way Swordsmanship Alliance Council for 1,000 years! When asked about the secret to his longevity, he said that it's possible his enjoyment of yoga has something to do with it.

# Skills

## Anaesthetic

Infantry 20% chance to trigger before next action: Target skips their next action, Dodge Rate decreases by X%.

## Super Force Field

Infantry 40% chance to trigger before next attack: Until the activators's next attack, they are in a supercharged state that helps absorb damage. The total absorbed damage is equal to X% from the activator's HP at the time of activation.

## Awakening: Infantry

Infantry triggered before actions. Attack one column of enemies.

 •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png
Chapter 12

**Clichéd Friendship** (ベタ惚れの友情, *Beta hore no yūjō*?) is the twelfth chapter of *Tomo-chan wa Onnanoko!* by Fumita Yanagida.

## Characters

* Junichirou Kubota
* Tomo Aizawa

## Summary

Junichirou begs Tomo to stop ignoring him and she reluctantly agrees. After hearing him say he'd be lonely without her she was powerless. He still thinks of her as just a "bro".
Star Jewels

## Intro

*See Also: here*
**Star Jewels** are items within the game that can be inlaid within equipment pieces. There are different sets of jewels which, when all equipped to the same commander, offer different "set" bonuses to specific troops under that commander's control. Also, each jewel comes with a random attribute bonus such as "Total ACC +23.8%", "Total CRIT +17.9%", "Total HP +24.1%", "Total DOD +20.9%", "Total DEF +21.9%", or "Total ATK +24.4%". The boosted stat, and the amount to which the stat is boosted, are both applied at random to the stone; however, whatever stat bonus is acquired, is applied to all specified (if applicable) troops under the control of whichever commander the stone is equipped to. Attribute buffs vary from +10% to +30% for astrological gems, where their max is +45% for constellation gems (advanced gems).

There are 4(5) different parts of every jewel set (5 for the constellation gems). Slot I and V are equippable in weapons, slot II is equippable on cuirasses (chest armor), slot III on cuisses (leg armor), slot IV on jewelry (headgear). With at least 2 (3 for advanced), you get a set bonus (Shown below), with 4(5), you get the jewel's skill, which unlike the individual, and 2 in a set, only activates to the type of troop it lists. To get the set bonuses and skill, you must have a commander wearing the equipment that holds them.

With the advent of the advanced gems (constellation jewel sets) there are some new options. Initially we could find constellation gems attribute buffs for any class, but after a hotfix shortly after their release these gems are class specific. Remember when you use advanced troops that class specific gear and research is only effective for the primary class, and skills function with the both primary and deputy classes.

## Equipping

After the Forge Ship reaches Level 14, players have the ability to infuse one star jewel of a specific type into any piece of Legendary (Purple) equipment, and also to view a gallery of the different kinds of Star Jewels by exploring the in-game menus: Forge Ship > Craft > Star Jewel > Handbook.

Also, with the use of the Energy Stone item, players can infuse an extra Star Jewel into one piece of equipment; meaning that with at least three Energy Stones, a player could have two full sets of jewels equipped to one commander, and enjoy the benefits of both sets. With Geist Stones and Spirit Stones being more common, it is easier than ever to have all 4 slots gemmed on gear!

## Jewel Sets

All of the currently released Star Jewel Sets are listed below, along with their corresponding partial-set bonuses (Buff), and full-set bonuses (Skill). The partial-set bonus is acquired at 2 gems for most jewel sets and 3 gems for advanced (constellation) jewel sets.

As described earlier, this info can be found in-game by clicking the following buttons after the Forge Ship reaches Level 14 or higher: Forge Ship > Craft > Star Jewel > Handbook.
Black Knight

Black Knight +13

   Legendary

Cuirass

Total HP +46%
Total DEF +46%
Total Soldier Tier Suppression +6.9%
**NOTE:** This item can come up as an event reward in either its base form or its **+13** form. See Events for more information.

## Obtain From

### Event

During the weekly events, this item may come up as a reward. When it does, players must collect the following items throughout the event period in order to exchange them for the **Black Knight +13**:

Exchange

Requires:
Watcher Staff

Watcher Staff

Details

Type
Main

Class
Mage

Quality
Rare

Level
90

DMG
5471-10942

Stats
2 ofStrengthAgilityIntelligenceVitality

Watcher Staff

Details

Type
Main

Class
Mage

Quality
Epic

Level
90

DMG
5471-10942

Stats
3 ofStrengthAgilityIntelligenceVitality

Watcher Staff

Details

Type
Main

Class
Mage

Quality
Legendary

Level
90

DMG
5471-10942

Stats
4 ofStrengthAgilityIntelligenceVitality
Troops/Demon

## Description

The Guild version of the Champion, just as handsome, and powerful, but a better bang for your buck!

## Research Cost

Demons are acquired by Researching the node for Champions, and also upgrading the Guild Technology for Demon, which requires the guild to be upgraded to Level 12.

## Train Cost

Note: The Rep listed above is Guild Reputation Points.
Race Against Time

Race Against Time is a sub-Event. Sub-Events are often combined with larger major Events. Race Against Time had a leaderboard specific to the event iitself. Points are earned by speeding up timers on your ark for Research, Troops training or evolving, upgrading Buildings, or upgrading Commanders' skills.

Race Against Time
Diner Ship

## Description

The **Diner Ship** produces and stores Food for your Ark.

## Information

Depending on it's level, the **Diner Ship** can:

* produce a specific amount of Food per hour
* hold a max "Production limit" of Food that, once reached, must be collected in order to continue producing more Food
* hold a max amount of Food in Storage after it is collected from the station.

The specific values change for each level, following the table below:

Bridge • Barracks • **Diner Ship** • Recycling Station • Power Station • Gas Station • Intergal MartComm Tower • Warp Gate • Research Lab • Medical Center • Forge Ship • Cargo Hold • MarketSingularity Railgun • Armored Hull • Warrior's Club
Research

Using the Research Lab on the Ark, players can Research different technologies that either increase the stats of their troops, give them access to new troops, or increase the production and/or abilities of their Ark.

* Battle
* Develop
* Advanced Battle
* Advanced Development

The Battle Research nodes either give access to new troops, or increase the stats of existing troops depending on the level of the research. The different nodes available are as follows:

* Yeti
* Hummingbird
* Infantry Train
* Walker Train
* Airship Train
* Lurker
* Spider
* Seagull
* Infantry Attack
* Walker HP
* Airship Defense
* Bomber
* Shredder
* HIND
* Infantry Dodge
* Walker Accuracy
* Airship Crit
* Predator
* XTR
* Gemini
* Infantry Master
* Walker Master
* Airship Master
* Master
* Mantis
* Death
* Infantry ATK-2
* Walker HP-2
* Airship DEF-2
* Arbiter
* Rhino
* Ouranos
* Infantry DOD-2
* Walker ACC-2
* Airship CRIT-2
* Conqueror
* Bastion
* Chimera
* Infantry Mastery-2
* Walker Mastery-2
* Airship Mastery-2
* Reaper
* Champion
* Dragon

The Develop Research nodes give bonuses to different Ark functions, such as resource production, speed of Research and Constructions, and even the maximum amount of resources the player can hold and/or protect from other players. The different nodes available are as follows:

* Research Speed
* Part Production
* Construction
* Food Production
* Gas Production
* Cash Production
* Electricity Production
* Capacity
* Assembly Line
* Res Protection
* Effective Production

The Advanced Battle Research nodes operate much like the Battle Research nodes; however, they can only be unlocked by upgrading the Research Lab to level 21. Also, they give access to the highest tier of troops available in the game. Reminder: basic researches only affect primary troop types. Advanced researches only affect the advanced troops of the same primary type as the research. The different nodes currently available are as follows:

* Advanced Infantry Acc.
* Advanced Walker Acc.
* Advanced Airship Acc.
* Death Angel
* Gaia
* Genesis
* Advanced Infantry HP
* Advanced Walker HP
* Advanced Airship HP
* Cronus
* Rhea
* Sirius
* Advanced Infantry Dodge
* Advanced Walker Dodge
* Advanced Airship Dodge
* Advanced Infantry DEF
* Advanced Walker DEF
* Advanced Airship DEF
* Eye of Greed
* Plane Walker
* The Maelstrom
* Hyperspace Infantry
* Hyperspace Walker
* Hyperspace Airship
* Transcender
* Voidskater
* The Origin

The Advanced Development Research nodes operate much like the Develop research nodes; however, like the Advanced Battle Research nodes, they can *only* be unlocked by upgrading the Research Lab to level 21. The different nodes currently available are as follows:

* Nuclear Battery
* Auto Collector
* Gas Factory
* AI Chef
* New Medical Equipment
* Super Salvage Ship
* Big Data Investment
* Unlimited Crystallization Tech
* Ark Movement Speed
* Forcefield
* Exile
Resource Tiles/Greenhouse

The **Greenhouse** is a Resource Tile that players can gather Food from once defeated. It also gives Shadow Matter Shards that can be used to create Shadow Matter. The higher the Greenhouse level, the stronger the troops defending it are, and the more resources there are to be gathered.

 Lv. 2
 Lv. 3
 Lv. 4
 Lv. 5
 Lv. 6
 Lv. 7
 Lv. 8
 Lv. 9
 Lv. 10
 Lv. 11
 Lv. 12
 Lv. 13
 Lv. 14
 Lv. 15
Intergal Mart

## Description

The **Intergal Mart** produces and stores Cash for your Ark.

## Information

Depending on it's level, the **Intergal Mart** can:

* produce a specific amount of Cash per hour
* hold a max "Production limit" of Cash that, once reached, must be collected in order to continue producing more Cash
* hold a max amount of Cash in Storage after it is collected from the station.

The specific values change for each level, following the table below:

Bridge • Barracks • Diner Ship • Recycling Station • Power Station • Gas Station • **Intergal Mart**Comm Tower • Warp Gate • Research Lab • Medical Center • Forge Ship • Cargo Hold • MarketSingularity Railgun • Armored Hull • Warrior's Club
Golem

# Description

Once founded the largest company of mercs in the galaxy - Black Ice. He has personally trained a countless number in his image: heartless, cold-blooded killing machines.

# Skills

## Relentless Bombardment

Airship 20% chance to trigger before next action: until next action of the initiator, Attack increases by X%.

## Crush

Airship 40% chance to trigger before next action: this time attack will hit and attack will increase by X%.

## Awakening: Airship

Airship 60% triggered before actions. Attack all enemies. Except for target, damage is X%.

# Release Method

During the Return of the Stone Golem, there is a 10% chance to release Golem by releasing 10 commanders at once in the Warp Gate.

# Navigation

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Strongest Commander

Strongest Commander: During the event, use Magazines to get points. Fight your way up the Leaderboard to get abundant rewards.

Strongest Commander
 20k | α Intellibot x2, Magazine Rack (L) x10, Melange x2M

Strongest Commander Leaderboard
 31-80 | Goldx400, Vintage Machine I, Pure Crystal, 1 Hour Speedup, Honor Medal x1000
Luna

# Description

Once attacked to the I.S.F. special forces covert operations unit and its top assassin. After successfully separating from the control of the Sceadu imperial government, she went underground and disappeared.

# Skills

## Napalm Shell

Infantry 20% chance to trigger before action: Next time the target attacks, initiator units equal to X% will die. Damage dealt this way cannot exceed 120% of normal damage.

## Bio-armor

Infantry 40% chance to trigger before actions. Bioarmor is triggered and defense increases by X% until end of turn. Attack on armored unit decreases attacker defense by X%.

## Awakening: Infantry

Infantry triggered before actions. Attack one column of enemies.

# Gallery

Luna's A-class skin

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Demon Ships

## Summary

**Demon Ships** are a type of Monster that only appears during certain events. When they appear, they can spawn between levels one and six. As the level of the demon ship increases, the level of difficulty increases as well. Demon ships drop special Loot when defeated.

## Loot

* Event -themed Loot
* Shadow Matter
* Marching Speedups
Troops/Sorceror

## Description

Concerning whether the Reaper or Sorceror has a stronger argument, it has never stopped. But a lot of people think the Sorcerer is better looking.

## Research Cost

Sorcerors are acquired by Researching the node for Reapers, and also upgrading the Guild Technology for Sorcerer, which requires the guild to be upgraded to Level 12.
Forge Ship

## Description

The **Forge Ship** allows the player to craft different types of equipment for their commanders.

## Features

* Craft
* Upgrade
* Star Jewel
* Recycle

Depending on its level, the Forge Ship allows players to craft higher tiers of equipment. The Equipment pieces unlocked follow the table below, based on level:

Using Melange, players can attempt to upgrade their equipment and increase all of the stat bonuses that the upgraded equipment provides. Higher upgrade levels cost higher amounts of Melange, and have a lower chance of succeeding in the attempt.

*See Also: What is Equipment Upgrade?*

Once the Forge Ship reaches level 14, players can inlay Star Jewel items into their equipment. Star Jewels come in sets of four, and offer bonuses to a commander's troops based on how many of a specific kind of Star Jewel you have equipped to said commander.

*See Also: Star Jewels, What's Star Jewels?*

In the Recycle menu there are two tabs- Recycle and Reforge. Players may reforge equipment to reroll stats. To do so, first select the equipment to reforge, then select another piece of the same type of equipment to sacrifice. When players have equipment at or above level 15, the equipment may be recycled to receive automatic upgrades (in the form of Vintage Machines, Intellibots, or AI) and Stone Fragments. Players must have used Energy Stones on the gear they choose to recycle to receive Geist and Spirit Stone fragments.

 Lv. 49 | Super Proton x5

Bridge • Barracks • Diner Ship • Recycling Station • Power Station • Gas Station • Intergal MartComm Tower • Warp Gate • Research Lab • Medical Center • **Forge Ship** • Cargo Hold • MarketSingularity Railgun • Armored Hull • Warrior's Club
NB-55

# Description

NB-55's little sister NB-59 was stolen away by an evil lot. So he decided with his good friends SU-41 and BK-182 to go searching for this villain and settle the score. Now, they are in jail for stealing a spacecraft on the way.

# Skills

## Counter Attack

Walker 20% chance to trigger before action: until the next action, counter attack all strikes. Damage is X% of normal attack

## Armor Crusher

All Soldiers 40% chance to trigger before action: The defense of the target is lowered by X% until next action.

## Awakening: Walker

Walker 60% triggered before actions. Attack one row of enemies. Damage is X%.

# Navigation

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Darrurai

# Description

Darrurai is the trump card of the Galactic Ninjitsu Association and only accepts difficult assignments. He goes out of his way to meet powerful enemies face to face.

# Skills

## Aether Shield

Airship 20% chance to trigger before next action: The activator is now under an Aether Shield until their next action. The Aether Shield absorbs damage directed at the activator. The total damage absorbed is equal to X% of the activator's HP when activated.

## Soul Burn

Airship 40% chance to trigger before next action: Next time the target attacks, the dead are directly related to the X% of units the activator controls. Dealing damage this way cannot exceed 100% of normal attack.

## Awakening: Airship

Airship 60% triggered before actions. Attack all enemies. Except for target, damage is X%.

# Navigation

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The X

## Description

"Everything about The X is shrouded in mystery, but they say hidden inside that helmet is a beauty that launched a thousand ships."

## Skills

### Mysterious Wind

Infantry 40% chance to trigger before next action: After this action, the activator's troops have an additional action and may activate any skills. Damage of 2nd attack is a portion of normal attack.

### Blood Thirst

Infantry 100% chance to trigger after killing all enemies in an area: there will be an additional attack with guaranteed hits, and Additional attack damage is a portion of normal attack damage.

### Awakening: Infantry

Infantry 60% triggered before actions. Attack one line of enemies. Except for target, damage is a portion of normal attack.

## Release Method

The X is originally released during a Free Commander Event, and later through other special events.

## Gallery

Miss X skin; Valentine's Day 2017 Exchange Event

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Medusa

# Description

Orphaned when her childhood village was slaughtered. She endured unimaginably harsh training to sate her lust for revenge. After receiving the news of the killers' location, she snuck into prison to find them.

# Skills

## Full Metal Jacket

Walker 20% chance to trigger before next action: this attack will always hit and damage will increase by X%. (X= 1 x skill level)

## Sonar

Walker 40% chance to trigger before next action: until the next action all our troops' attacks will hit and crit chance is increased by X% (X= 1 x skill level)

## Awakening: Walker

Walker A 60% chance to trigger before actions. Attack one column of enemies for 1.5% of damage caused to the unit hit x skill level.

 Release Method

Medusa is available for release from the Warp Gate rarely, and B Class Release Tokens.

# Navigation

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Resource Tiles/Solar Power

The **Solar Power** is a Resource Tile that players can gather Electricity from once defeated. It also gives Shadow Matter Shards that can be used to create Shadow Matter. The higher the Solar Power level, the stronger the troops defending it are, and the more resources there are to be gathered.

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Grievous

## Description

**Grievous** was a true hero by virtue of his unending power directed against the interstellar forces of evil. He was the epitome of justice in the eyes of the people. Afterwards he was lost to his own immeasurable strength, and, since his fall, any who opposed him did not survive.

## Skills

### Stimulant

All Soldiers 20% chance to trigger before actions. Soldiers' attack increases until next actions.

### Energy Absorption

All Soldiers 80% chance to trigger before actions. After this attack, recover HP equal to a portion of damage dealt. Resurrect a number of dead troops of a stack.

### Awakening: Airship

Airship 60% chance to trigger before actions. Attack all enemies.

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Armageddon Hull Event

The most recent Armageddon Hull event happened 2019-05-18 through 2019-05-20 lasting 60 hours.

During this event, acquire items to unlock the Armageddon Hull. Also available is the Shadow Cuirass.

Demon Ships range from level 1 through 6. First hit yields gold, and they also drop Antimatter, Marching Speed Ups, and Shadow Matter.
Research/AI Chef

This adds to food production at the following levels

Level 1: 4% increase (cost 360k food, 360k parts, 1.8 million electric, 1.8 million gas, 721k cash, 10 unlimited crystals).

Level 2: 8% increase

Level 3: 12% increase

Level 4: 20% increase (cost 1.4 million food, 1.4 million parts, 7.2 million electric, 7.2 million gas, 2.9 million cash, 1000 unlimited crystals).
Bullet

# Description

Actually a fully living and breathing human. He has a penchant for wearing heavy Walkeranical armor. Bullet was sent to prison for stealing imperial military supplies.

# Skills

## Mino Particle

Infantry 20% chance to trigger before next action: Accuracy of enemy forces will decrease by X% until next action, can stack.

## Ghost Cannon

Infantry 40% chance to trigger before next action: damage dealt is equal to current health X% of source until the next time an enemy unit deals damage.

This skill is actually dependent on unit population when skill is triggered, as well as skill level. This is not a guaranteed hit, so build Bullet with accuracy gear.

## Awakening: Infantry

Infantry 60% triggered before actions. Attack one column of enemies. Except for target, damage is X%.

## Release Method

Bullet is available for release from the Warp Gate commonly, and C Class Release Tokens.

# Gallery

Bullet's A-Rank skin

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Resource Tiles/Gas Field

The **Gas Field** is a Resource Tile that players can gather Gas from once defeated. It also gives Shadow Matter Shards that can be used to create Shadow Matter. The higher the Gas Field level, the stronger the troops defending it are, and the more resources there are to be gathered.

 Lv. 2
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Devastation Helmet

Devastation Helmet

   Legendary

Jewelry

Bound

Total ATK +40%
First Row DEF -8%
Second Row HP -8%
**NOTE:** This item can come up as an event reward in either its base form or its **+13** form. See Events for more information. Event Gear is received Binded.

## Obtain From

### Event

During events, this item may come up as a reward. When it does, players must collect and exchange specific items throughout the event period by fighting special Event Monsters on the map, playing the Mega Slots mini-game, opening Super Equipment Chests, or completing similar tasks in the game.
Eastwood

## Description

**Eastwood** has a younger brother, and they together were a pair of contracted bodyguards. However, afterwards they went their separate ways, with his younger brother joining the Milky Way number one merc company, where he was killed in action. Since then, Eastwood has operated as a bounty hunger, but, this time, he works alone.

## Skills

### Resistance

Airship 20% chance to trigger before next action. Until the activator's next attack, all of our troops' Defense increases by X%.

### Natural Force

Airship 40% chance to trigger before next action. Until the activator's next attack, they are in a Natural Force state, and every time they receive damage, they recover X% HP of damage dealt.

### Awakening: Airship

Airship 60% triggered before actions. Attack all enemies. Except for target, damage is X%.

## Gallery

Eastwood's A-class skin

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 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png
Kraken

# Description

Before his many years of "special care" in interstellar prisons, his mission was to assassinate the Imperial Supreme Commander, but he failed and was arrested; however, the torture did not break him but made him stronger.

# Skills

## Stimulant

All Soldiers 20% chance to trigger before actions: soldiers' attack increases by X% until next actions.

## Total Awakening

All Soldiers 40% chance to trigger before action: Our soldiers' Attack and Defense will increase by X% until the next action.

## Awakening: Walker

Walker 60% triggered before actions. Attack one row of enemies. Damage is X%.

# Navigation

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Maruko

# Description

Everything about him is a mystery. No one knows who he is; where he was born; what those two things on his are.
Due to the translation error and/or typo, I have no idea what "two things" the description is referring to.

# Skills

## Sneak Attack

Infantry 20% chance to trigger before next action: damage dealt is equal to current health X% of source until next time an enemy unit deals damage.

## Napalm Bomb

All Soldiers 40% chance to trigger before action: Next time the target attacks, initiator units equal to X% will die. Damage dealt this way cannot exceed 120% of normal damage.

## Awakening: Infantry

Infantry triggered before actions. Attack one column of enemies.

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Loot

Loots can be obtained and used in a variety of ways. All loots are obtainable from the World Map albeit at different times. There are several different types of loots: first attack loot, Monster loot, and Resource Tile loot.

## First Attack Loot

First attack loot is a special type of loot that a player can only get a limited amount of times. This type of loot is given to the player in the form of Gold. This is one of the few ways to obtain Free Gold in the game. First attack loot is given to a player when they attack a monster of a certain level for the first time. As long as the player has never fought that type of monster before, they will get the Free Gold that is entailed. The only exception to this rule is Demon Ships. Demon Ships appear on the World Map during special events in which their special loot is needed. In this case, every time an event begins in which the demon ships appear, the defeat of any level of demon ship will give the player the first attack loot.

## Monster Loot

Different Monsters give different kinds of loot. All Monsters give first attack loot when they are first defeated, but after their first defeat, they will relinquish other loot such as Shadow Matter, Magazines, and marching Speedups. Demon Ships are special Event Monsters that only appear during certain events; these ships drop loot related to the events rather than Magazines.

## Resource Tile Loot

Resource Tiles are located throughout the map in varying levels of difficulty that increase as the player nears the center of the map. Every tile gives the player Shadow Matter Shards which can be converted to Shadow Matter. Each different type of Resource Tile gives a different loot in the form of ark Resources.

For events which yield loot through collecting from resource tiles, players need to collect a threshold amount before earning event loot. For example, if an event requires nano leather, players must collect 800k Food/ Parts/ Electricity/ Gas or 400k Cash or 20k Melange or 20 Shadow Matter from a single resource tile for each Nano Leather.

Resource Tile Loot Table
Nekojiro

# Description

Before **Nekojiro** was made into a weapon, he was nothing more than a docile pussy cat. Now, his favorite hobby is basking in the sun, sleeping and doing both at the same time.

# Skills

## Anti-Radar Armor

Infantry 20% chance to trigger before action: until the next action of the initiator, Dodge rate increases by X%.

## Sniper

Infantry has 40% chance to trigger before next action: until next action of the initiator, this attack cannot miss and ignores target X% buffs.

## Awakening: Infantry

Infantry triggered before actions. Attack one column of enemies.

## Release Method

Nekojiro is released commonly through the Warp Gate, through D Class Release Tokens, as well as by several events, such as the St. Patrick's Day event in March.

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 •  •  •  •  •   •  •  •  •  •  •  •  • File:CMD Chief thumb.png • File:CMD Coen thumb.png • File:CMD Elf thumb.png • File:CMD Fullmetal thumb.png • File:CMD King thumb.png • File:CMD Pictor thumb.png • File:CMD Rita thumg.png • File:CMD Robin thumb.png File:CMD Stella thumb.png • File:CMD Thunder Ray thumb.png • File:CMD Yuri thumb.png