CHAPTER 12: Ghost Face®

**CHAPTER 12: Ghost Face®** is the twelfth Chapter DLC for *Dead by Daylight*, released on 18 June 2019.

This DLC features the following content:

* **1** Killer:
	+ The Ghost Face
* **2** exclusive Cosmetic Pieces:
	+ *Monochrome Shroud* - **Common The Ghost Face** Body
	+ *Silvery Steel Tactical Knife* - **Common The Ghost Face** Weapon

## Description

***Ghost Face*** is a brand-new Chapter for Dead by Daylight. Purchasing the Ghost Face DLC will unlock its new Killer, however, it does NOT currently include a Survivor.

Acquaintances are a dangerous deception. Our workplace is filled with them; strangers who happen to sit next to us, five days a week. A distant familiarity grows from habit. Whatever they like to do on evenings and weekends, we presume to be commonplace. The blanks are filled in with assumptions and we forget how little we know, until proven otherwise.

The Ghost Face took full advantage of that fact. His entourage at the newspaper could have spotted that the Roseville murders led to him. There were clues early on: the days he missed work, the victims’ assigned time of death, and the detailed articles he wrote citing “sources” he never shared. But his coworkers had not seen the connections, because The Ghost blended in the everyday.  No one thought that the man seated on their left could be responsible for the murder of a dozen people in cold blood. Not until proven otherwise.

The Ghost Face had gotten away with it, just as before. After making the headlines, he’d collected enough articles and fame to move on to another challenge. He’d packed his bags when the investigation pointed to his direction and driven a few miles, heading to another job. Except this time, he found a unique, richer hunting ground…

## Killer: The Ghost Face

*Main article: Danny Johnson alias Jed Olsen*
### The Ghost Face's Info

**The Ghost Face**

At first glance, Jed Olsen was a kind and enthusiastic freelancer with experience in various small newspapers. He was hired at the Roseville Gazette, whose staff appreciated how easy-going he seemed. Olsen didn’t have to justify his erratic career path, which zigzagged between Utah and Philadelphia. He had a good attitude and a decent portfolio, which showed he’d covered serious news such as unsolved murders. Most importantly, he was ready to start right away.

Five months later, the Roseville Murders began: victims ranging from young to old, stabbed to death in their homes. The whole staff was working the story. Olsen was sent to interview the family of victims and relay official statements from the police.

The number of victims surged as Olsen worked the story. To heighten the swelling panic in Roseville, Olsen produced the footage of a hooded figure breaking into a house at night. Olsen’s masked face, a white blur in the dark, stared at the camera for a second, before disappearing inside. “The Ghost Face Caught on Tape” was the title Olsen gave the article. He was proud of his work, enjoying how the whole town now feared a ghost story.

When the investigation started to point in his direction, he had written and collected a dozen of articles, all of which fed his legend. He left Roseville swiftly. After such a feat, finding a satisfying challenge would be difficult. Yet opportunity found him.

### The Ghost Face's Power

**NIGHT SHROUD:**

When the Power gauge is full, press the *Power button* to activate *Night Shroud*.

While *Night Shroud* is active, **The Ghost Face** is granted the ***Undetectable*** **Status Effect**.
Performing a *Basic Attack* automatically deactivates *Night Shroud* and depletes the Power gauge for **24 seconds**.

**SPECIAL MOBILITY: CROUCH**

Press the *Active Ability button* to crouch at any time.
Press it again to stand back up.
While crouched, **The Ghost Face** moves at a slower speed (**3.8 m/s**), but is more difficult to reveal and harder to spot by Survivors in general.

**SPECIAL ABILITIES: STALK & LEAN**

While *Night Shroud* is active, press and hold the *Power button* at any time to stalk Survivors.
Standing behind cover will show the *LEAN* prompt, allowing **The Ghost Face** to lean around structures and stalk Survivors at twice the rate (**x2**) while keeping most of his body hidden, making it harder to reveal him.

**SPECIAL AFFLICTION: MARKED**

Fully stalked Survivors become *Marked* and suffer from the ***Exposed*** **Status Effect** for **60 seconds**.
While ***Exposed***, they are unable to reveal **The Ghost Face**.

**SPECIAL INTERACTION: REVEAL:**

While *Night Shroud* is active, Survivors can attempt to reveal **The Ghost Face** by looking at him.
If they see enough of his body for at least **1.5 seconds**, *Night Shroud* automatically deactivates and depletes the Power gauge.

While revealing **The Ghost Face**, markers point towards the direction **The Ghost Face** is being revealed from, informing him of that Survivor's general location and giving him the opportunity to attempt hiding his body from view before he is fully revealed.
If a Survivor manages to reveal **The Ghost Face**, their exact location will be betrayed for **2 seconds** by *Killer Instinct*.

*"Don't mind me. That's it, keep going. Perfect. That's the image I'll keep of you." — The Ghost Face*

### The Ghost Face's Perks

These are Perks which start off only appearing in The Ghost Face's Bloodweb. After achieving Level 30, Teachable versions of these Perks can be found:

* **I'm All Ears** - Level 30
* **Thrilling Tremors** - Level 35
* **Furtive Chase** - Level 40

Once obtained, other Killers will be able to find The Ghost Face's Perks in their respective **Bloodwebs** from that point onwards.

Unlocks potential in your Aura-reading ability, sharpening your keen senses in the dark Realm of The Entity<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
Any Survivor<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 5px"><span style = "display:none; width:24px;max-height: 24px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> performing a ''Rush Vault action'' within '''<span class="luaClr clr clr2" style="color: #e8c252;">48 metres</span>''' of your location has their Aura<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> revealed to you for '''<span class="luaClr clr clr6" style="color: #ff8800;">6 seconds</span>'''.
<p>''I'm All Ears'' can only be triggered once every '''<span class="luaClr clr clr2" style="color: #e8c252;">60</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">40</span>''' '''seconds'''.

Unlocks potential in your Aura-reading ability, sharpening your keen senses in the dark Realm of The Entity.
Any Survivor performing a *Rush Vault action* within **48 metres** of your location has their Aura revealed to you for **6 seconds**.

*I'm All Ears* can only be triggered once every **60**/**50**/**40** **seconds**.
Your dark designs and shrewd composure rouse The Entity<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
After picking up a Survivor<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 5px"><span style = "display:none; width:24px;max-height: 24px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, all Generator|Generators<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> not currently being repaired by Survivors are blocked by The Entity for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">16 seconds</span>'''.
\* The Aura|Auras<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> of blocked Generators are highlighted to you in '''<span class="luaClr clr clr16" style="color: #ffffff;">white</span>'''.
<p>''Thrilling Tremors'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">100</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">80</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">60</span>''' '''seconds'''.

Your dark designs and shrewd composure rouse The Entity.
After picking up a Survivor, all Generators not currently being repaired by Survivors are blocked by The Entity for the next **16 seconds**.

* The Auras of blocked Generators are highlighted to you in **white**.

*Thrilling Tremors* has a cool-down of **100**/**80**/**60** **seconds**.
You lurk in the shadows, eliminating your victims one by one.
<p>Each time you hook your '''''Obsession<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''', you benefit from the following effects for '''<span class="luaClr clr clr2" style="color: #e8c252;">14</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">16</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">18</span>''' '''seconds''':
\*Grants the '''''Undetectable<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect'''.
\*Grants a '''<span class="luaClr clr clr2" style="color: #e8c252;">+5 %</span>''' '''''Haste<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect'''.

<p>Whenever the '''''Obsession''''' is rescued from a Hook, their rescuer will become the new '''''Obsession'''''.
<p>''You can only be '''obsessed''' with one Survivor at a time.''

You lurk in the shadows, eliminating your victims one by one.
Each time you hook your ***Obsession***, you benefit from the following effects for **14**/**16**/**18** **seconds**:
* Grants the ***Undetectable*** **Status Effect**.
* Grants a **+5 %** ***Haste*** **Status Effect**.

Whenever the ***Obsession*** is rescued from a Hook, their rescuer will become the new ***Obsession***.
*You can only be **obsessed** with one Survivor at a time.*

### The Ghost Face's Cosmetic Pieces

***Monochrome Shroud** - Black for the night, white for the traditional shroud of death.*

***Silvery Steel Tactical Knife** - The coloured handle may not affect the blade, but it certainly looks sharper.*

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## Trivia

* **CHAPTER 12: Ghost Face®** was accidentally leaked two months prior to its release, as the Developers had accidentally uploaded their own Dev Build to the Mid-Chapter 2.7.0 Public Test Build.
They swiftly corrected their mistake, but it was already too late, screenshots and videos of the new content had already been taken and published.