recursal/Fanatic-Fandom huggingface dataset:
Outrória

Desconhecida por qualquer habitante d'Os Cinco Condados vivente, Outrória é o lar dos Outros. O pouco que se sabia sobre o lugar e seus habitantes perdeu-se no tempo, assim como todos os registros d'A Grande Guerra. A única forma de acesso conhecida são os platôs próximos a Chamardente e Atalaiassul, fortemente patrulhados pelo exército do condado nordeste. Qualquer coisa que se diga sobre o lugar é baseado em pura especulação ou superstição.
Personagens

Lista completa de personagens. Para uma lista apenas dos já criados, vá em Categoria: Personagens.

#

* 51

A

* Abahn
* Abismo
* "Marechal" Abrasa
* Adobe
* Agulha Nopalheiro
* Ametista Ventobravo
* Angico
* Ariane
* Argemiro da Costa
* "Irmã" Arguta
* Áurea Argento
* Aurora
* Austera

B

* Bandeide
* Belinda Cristal
* ''Guarda'' Belo
* Benedict de Griscorvo
* Benedito, o Carneiro
* Besta
* Bill Tyler
* Bilro Dever
* Brígido

C

* "Cabo" Cabeção
* Caos
* "Capitão" Calorão Perfeccionista
* "Irmão" Caminhante
* Carmenor Bloddagon
* "Chefe "Cascalho
* Chapéu Índigo
* Casemira do Trabuco
* "Dona" Certeira
* Chás de Lugar Nenhum
* Cilouan Mercado
* "Sargento" Colina
* Cutélio

D

* Décimo Grilhão
* Décio Machado
* Dedão, a sapateira
* Devi Demônio
* Dolrán
* Dom João
* Dona Mara
* Donzela
* Dor

E

* Egon
* Ella Madeiras
* Engoma Dinho
* Epifânio
* Espada Ventobravo

F

* Fastão
* "Soldado" Ferrolho Armaguarda
* Fiapo
* Frida de La Cruz

G

* Gaia
* Gaspar
* "Soldado" Gatilho Armaguarda
* Glória
* Gracinha
* Grande Javali
* Grenda Mercado
* A Guardiã

H

* "Irmã "História
* Horácio de Luzeiro

I

* Ignavo Carocan (Graúdo)
* Imamián
* Íris Manto-sombrio

J

* Jasmin
* Jéssica Campos
* João Luís Matas
* Jorginho
* Jubiscleude de Pequenágua
* Juraci

K

L

* Laboro Leivas
* Laura Pazverde
* Ledo Engano

M

* Macieira
* Magnólia
* Magro Javali
* Malaquias, o grande
* Marco Grilhão
* Marco Paçocão
* Marreta Ventobravo
* Marola
* Máximo Pinheiros
* Mistura Fina
* Monte de Pequenágua
* "Guarda" Morfina
* "Sargento" Murro

N

* Namosca

O

* Odatruf
* Olavo
* Olhovivo
* O Olho

P

* Pallas
* PB (Pecúlio Breve)
* Pedra
* Pedrita de Luzeiro
* Pedroka, o urinado
* Penumbra
* Pepita Áurea
* Pequeno Capincho
* ''Chefe'' Péricles
* Pitada Mordaz
* Puro Osso

Q

* Queijinho

R

* Rahd'Rod
* Rasca Pilão
* Regina
* Régula Ruas
* Remela
* Ricardo, o Milos
* Rico Roicobre
* Robinho
* Roldán
* Rocha
* Rosaflor Espinho
* Rotunda Correntes
* Rubro Sorro
* Ruivo Salandur

S

* Salário Mínimo
* Sarada Salandur
* Semblante Soturno
* Senhor Abrandanel
* Serena (de Brisal)
* Serena do Oásis Verdejante
* Solícita
* Sonrisal, a velha muquirana

T

* Tatu de Zona
* Tocha Pinheiros
* Tergal Dever
* Tule Dever
* "Cabo" Túlia Máxima
* Turquesa Griscorvo

U

V

* Valdir Proxa
* Veludo Ventobravo

W

X

Y

* Yog-Sothoth

Z
Empório Texugo Malando

O Empório Texugo Malando é uma decadente loja de produtos variados na parte central da Colina Mercantil (ou apenas "O Mercado"), em Ricaterra. O local é de propriedade da comerciante Grenda Mercado.

## Envolvimento Com o Culto da Tempestade

Nos últimos anos antes d'O Despertar, Grenda teve suas dívidas compradas pelo misterioso Culto da Tempestade. O estabelecimento foi utilizado pelo grupo como fachada para a recepção de itens sensíveis. Na tentativa de salvar o patrimônio do casal, Cilouan parte em incessantes viagens, mas acaba perecendo na tentativa.
As dívidas são sanadas nos eventos de Desbravadores dos Cinco Condados, quando Benedict de Griscorvo, que trabalhava na loja, parte para ajudar os aventureiros e consegue o favor de Pitada Mordaz. A nobre, com grande influência na Guilda da Prata, recomprou as dívidas, como pagamento pelo auxílio prestado pelo grupo nos eventos d'O Despertar.
Sonrisal

Nascida na cidade de Clareira da Mata, Sonrisal vive na Vila Seivalzinho desde sua fundação. É a responsável pelo armazém de secos e molhados e é conhecida por três coisas: apreço por dinheiro, as reclamações intermináveis sobre tudo e todos e a aguardente de péssima qualidade que vende. Entre os locais, é apelidada de "Velha Muquirana".
Semblante

O nome mais sussurrado do submundo de Chamardente, Semblante é um negociante de informações e influência. Mesmo sendo uma figura beirando o lendário, é possível encontrá-lo... nos lugares certos... se ele quiser ser encontrado.

## Passado e Dona Certeira

Praticamente nada é sabido sobre a trajetória de Semblante anterior à lenda. Nada se sabe sobre sua origem ou objetivos concretos. Contudo, em algum momento do passado recente, relacionou-se com Dona Certeira, com quem teve um filho: Namosca. Entretanto, em seus sumiços ele sequer soube da existência de Namosca até que este fosse um rapaz, durante os eventos do golpe, em Chama Ao Vento.
Taverna Pato Bêbado

O Pato Bêbado é uma famosa taverna localizada na Cidade Baixa, o bairro menos abastado de Ricaterra.

## Plano de Aposentadoria

O Pato Bêbado é o resultado do trabalho de uma vida de "negócios" de PB (Pecúlio Breve). Quando seus dias de grandes golpes acabaram, o trambiqueiro juntou suas economias e comprou comprou o terreno em frente à sede dos Lanças de Pedra. Como uma grande piada, construiu uma taverna debaixo dos olhos da guarda ricaterri.

## Um Lugar para Beber e Fazer Negócios

Os frequentadores habituais do Pato Bêbado têm um acordo tácito: os trapaceiros locais têm a discrição de fingirem não empreender negócios escusos e os guardas em horário de folga têm a decência de olharem para o lado. Quem porventura tente quebrar essa paz etílica verá um inusitado momento de cooperação entre os dois lados da lei — combinados contra esse alguém.

A política de cooperação solidificou-se na época do Despertar. Quando os primeiros tocados por Magi surgiram, um peixe pequeno do submundo da Curva da Paleta chamado Tatu de Zona tornou-se um Escolhido. Com os novos poderes, iniciou uma onda de crimes, que culminou em um confronto (e uma belíssima surra) com aventureiros, ajudados tanto pela guarda quanto por PB. Desde então, pouquíssimos indivíduos atentaram contra o santuário da cerveja fresca.

## Bebidas para Todos os Bolsos

Independentemente da condição social dos frequentadores, o Pato Bêbado dispõe de opções para que todos saiam fazendo jus ao mascote ilustrado na tabuleta junto à entrada. Frequentadores recorrentes tomam por um dia normal ver a simpática garçonete Pancada oferecendo bebidas a preço de nada para os muitos primos de seu chefe, bem como cobrando quantidades indecentes de prata dos mais abastados que frequentam o local para "ver como vive a ralé". No fim da noite, duas coisas são certas: tostões no caixa e bêbados na sarjeta.
Abahn

## Abahn, o veterano

Abahn foi um mercenário da Companhia Salandur, líder da expedição que deu origem aos eventos da campanha Desbravadores dos Cinco Condados. O guerreiro foi assassinado por Lança Ventobravo enquanto tentava proteger Caos, Rahd'Ros, Roldán e Imamián.

## A última viagem do guerreiro

    Veterano de muitas missões, Abahn era acostumado a cruzar as distâncias entre os Cinco Condados, sempre acompanhando e protegendo pessoas ou mercadorias. Por seu tempo de trabalho na Companhia Salandur, foi escolhido para uma demanda crucial, da qual as finanças bastante comprometidas da guilda dependia. Um carregamento de objetos de valor deveria ser buscado em Brisal e levado de volta para Ricaterra. Acompanhando-o, iam dois mercenários da companhia, além da novata Caos, a sobrinha do líder da guilhda, Ruivo Salandur. Como representante do contratante, o trambiqueiro de índole duvidosa Rahd'Ros faria as negociações com o contato na cidade destino.

O caminho de ida transcorreu sem percalços, mas dois dias após cruzarem por Pequenágua, foram atacados por bandidos na estrada. A comitiva conseguiu defender-se bem, mas, antes que os atacantes fugissem, Caos recebeu um sério ferimento na perna. Abahn decidiu que a jovem deveria repousar, por isso deixou-a em Calmágua e a comitiva seguiu viagem em direção à Floresta Grande. Já bastante no interior da floresta, o grupo voltou a sofrer ataques e, desta vez, apenas Abahn e Rahd'Ros sobreviveram, além de acabarem separando-se.

Abahn voltou a encontrar Rahd'Ros após um par de dias perdido. Junto ao trambiqueiro, bastante ferido, estavam a jovem Caos, já recuperada, o caçador Roldán e uma estranha estudiosa do povo da floresta, Imamián. Juntos, todos seguiram viagem e, buscando um local para pernoitar, encontraram uma caverna de bandidos. Rapidamente o grupo derrotou os guardas Remela e Queijinho e adentrou no local. Lá, encontram uma mulher de ares perigosos e Abahn tomou a frente para enfrentá-la. Depois de uma rápida troca de golpes, o veterano sucumbiu à fúria da lanceira de cabelos roxos.

## Modelo de Coragem

Quando os Desbravadores salvaram a cidadezinha de Clareira da Mata do nobre local chamado Grande Javali, ajudado por um espadachim — Espada Ventobravo — cujos cabelos eram do mesmo arroxeado que os da lanceira, o nobre concorrente presenteou-os com a posse da estalagem local, chamada "Modelo". Em homenagem ao veterano, que se sacrificara para salvá-los, os aventureiros rebatizaram-na de Estalagem Modelo de Coragem.
Magi

Visível de qualquer ponto d'Os Cinco Condados, a gigantesca montanha de fogo manteve-se silenciosa desde tempos incontáveis. Apenas um permanente filete de fumaça mantinha-se constante, partindo de seu interior.

Até cinco ciclos atrás.

Em um evento chamado O Despertar, Magi expeliu uma coluna de chamas e fumaça, transformando o dia em noite. Quando o negror dissipou-se, a montanha voltou ao seu estado adormecido, mas Os Cinco Condados seriam mudados para sempre.

## **Magi, a mãe da Magia**

Em cada recanto d'Os Cinco Condados, é para Magi que os olhos voltam-se, quando algo é necessário. É a ela que os caçadores pedem esperteza para enfrentar as feras. É a ela que os jovens pedem que seus amores sejam correspondidos. É a ela que as crianças imploram para que seus terrores, imaginários ou não, sejam afastados. Porém, acima de tudo, é a ela que se roga por uma nova chance.

Sendo o conhecimento um caminho que inegavelmente leva à devoção à gigante, naturalmente o conhecimento concentrou-se nas mãos daqueles que sistematicamente louvam-na — os *Magos*. Com sede na cidade de Brisal*,* *A* *Fé* é detentora dos maiores conhecimentos acerca de quaisquer assuntos que mereçam ser estudados. Estes saberes estão disponíveis para todos... que aceitarem seu modo de ver a existência.

## **Uma divindade, muitas faces**

Como uma entidade de tão vasto poder, Magi é responsável por inúmeros aspectos da vida dos habitantes d'Os Cinco Condados. Suas verdadeiras intenções são secretamente discutidas nos mais altos ranques d'A Fé, assim como a montanha é desacreditada entre raros hereges. Contudo, cada um vê em Magi o que necessita: Conhecimento, Justiça, Honra, Força... Recomeço.
Birchkit

## Description

Birchkit is a white and orange tabby tom with green eyes, he is a Leafclan kit.

## Affiliation

Current: Starclan

Past: Leafclan

## Names

Kit: Birchkit

Starclan Resident: Birchkit

## Family

Mother: Brambleheart

Father: Sunstripe

Sisters: Cinderkit, Frostfire, Northclaw, Squirrelstripe, Ashstorm, Frecklestripe

Brothers: Barkfur, Olivetail, Beetlenose

Adopted Sister: Palestream

## Background

Birchkit was born in Leafclan to Brambleheart and Sunstripe. Sadly Birchkit and his sister, Cinderkit, were both stillborn and didn't even take their first breath before joining Starclan.
Guilda da Prata

A segunda mais importante guilda da cidade de Ricaterra trabalha com o empréstimo de crédito e cobranças. Atualmente é liderada por Cândida Argento. Até o ciclo de 1 a.d., a Guilda da Prata costumava ser a mais influente da Associação de Guildas de Ricaterra, mas foi substituída pela Guilda dos Minérios.
Silvernose

## Description

Silvernose is a white tom with brown eyes, he is a Leafclan warrior and is very brave, strong, and smart.

## Names

Kit: Silverkit

Apprentice: Silverpaw

Warrior: Silvernose

## Family

Mother: Frostfire

Father: Sparkbreeze

Sisters: Snowbrush, Dovekit

Mate: Goldenstream

Sons: Juniperclaw, Russetstripe

Daughters: Mallowwhisker, Sorrelpatch, Dovefall

## Education

Mentor: Briarclaw

Apprentices: Pollenpaw, Dawngaze

## Background

Silvernose was born in Leafclan to Frostfire and Sparkbreeze. When he was a kit he and his sisters, Snowkit [later Snowbrush] and Dovekit, went out to the ice covered lake at the edge of Leafclan territory. When their parents found them Silvernose and Snowbrush managed to get back to shore but the ice cracked under Dovekit as she tried to cross and she fell in. Despite Sparkbreeze's attempts to rescue her Dovekit drowned.

Silvernose blamed himself for Dovekit's death and never got over the guilt. When he was a warrior he fell in love with a she-cat named Goldenstream and they had a litter of kits together, Mallowkit [later Mallowwhisker], Juniperkit [later Juniperclaw], and Dovekit [later Dovefall]. Silvernose was worried he wouldn't be a good father but he tried to always be there for his kits. Moons later he and Goldenstream had another litter, Russetkit [later Russetstripe] and Sorrelkit [later Sorrelpatch].

Moons later Silvernose and Goldenstream, along with some of their other clanmates, were wondering through the caves under Leafclan territory trying to figure out how the rogues used them to invade the forest when the caves started to flood. During the flooding Goldenstream drowned. Silvernose blamed himself for Goldenstream's drowning just like he had done with Dovekit. Silvernose is a great Leafclan warrior and serves his clan loyally.
Team Player Playstyle

The 'Team Player' Playstyle rewards the player on how they help their friends during the escape.

Team Players are rewarded for:

* Helping Teammates
* Sharing Items
* Healing Teammates
* Using Special Items
* Sacrificing to save others
* Escaping SCP's
* Staying together

Team Players have a character that starts at level 1, players are given XP for performing the above actions and this goes towards the level, each time a player levels up they unlock something specific to their playstyle, for example a Chaotic player might unlock a 'Hell Themed' profile background whereas a Team Player might unlock a 'Heaven Themed'.

As of current, both playstyles are locked at level 100, players are awarded an achievement for completing each playstyle as well as a special one for completing both, completing both playstyles also allows players to share items between their characters.

Players of the same Playstyle will get extra XP for playing together.
Benedict de Griscorvo

### Vínculos

Turquesa, Caos, Rahd'Ros, Imamián, Roldán, Pitada Mordaz, Grenda Mercado, Horácio de Luzeiro

Benedict foi a personagem interpretada por Maurício Pergher, durante sua participação na campanha Desbravadores dos Cinco Condados.

## Passado

Na infância, a família de Benedict serviu à família Griscorvo – uma família abastada de uma cidade homônima no Condado de Brisal. O menino trabalhava nos estábulos, cuidando dos animais. Uma noite, entretanto, um incêndio foi ateado à casa da família, por um agente de uma família rival.

Benedict, vendo as pessoas que estavam à salva, notou que o pai e filho mais novo da família – Raven – ainda estavam dentro da casa. Ele, um jovem imprudente, entra na casa para salvar os dois, com um pano para evitar respirar a fumaça. Carregando Raven nas costas e guiando o pai do menino, Benedict consegue salvar os dois. A mãe da família recompensou Benedict promovendo sua família, o que resultou no jovem ser escudeiro de Raven.

Durante os anos de trabalho, ele se aproxima da filha mais velha – Turquesa – e os dois se apaixonam. Ambos fazem planos de casamento, criar uma família e conseguir um título de nobreza juntos, juntando o carisma de Benedict com a educação em administração da amada. Eles fazem um combinado de cada um seguir aventuras individuais, se separando para cobrir mais lugares e conseguir acumular riquezas com mais facilidade.

## Junto aos Desbravadores

Em suas andanças pelos Cinco Condados, Benedict acabou fixando residência em Ricaterra. Na maior cidade dos Cinco Condados, passou algum tempo trabalhando como costureiro no Empório Texugo Malando. Mesmo que o afastasse temporariamente de um caminho de glórias, sua índole de cavalheiro não permitiu que deixasse sua amiga Grenda Mercado, a proprietária do estabelecimento, sozinha em um momento de necessidade.

As coisas mudaram quando, um grupo de aventureiros, os Desbravadores dos Cinco Condados adentraram o local. Sentindo o chamado da aventura, passou a acompanhá-los, participando, assim, dos eventos conhecidos como O Despertar. O paradeiro do galante bucaneiro nos cinco ciclos após O Despertar é desconhecido.
"Sargento" Murro

### Vínculos

"Soldado" Gatilho Armaguarda, "Cabo" Túlia Máxima, Namosca, Penumbra, Cabo Cabeção

Fugiu da escravidão alistando-se em Chamardente. Junto ao amigo "Cabo" Cabeção, ascendeu rapidamente. Porém, em um exercício trágico, o amigo morreu e, pela primeira vez, o jovem foi tomado pela fúria. Murro é a personagem de Helen Benaduce em Chama Ao Vento.
SCP-096

**Special Containment Procedures:** SCP-096 is to be contained in its cell, a 5 m x 5 m x 5 m airtight steel cube, at all times. Weekly checks for any cracks or holes are mandatory. There are to be absolutely no video surveillance or optical tools of any kind inside SCP-096's cell. Security personnel will use pre-installed pressure sensors and laser detectors to ensure SCP-096's presence inside the cell.

Any and all photos, video, or recordings of SCP-096's likeness are strictly forbidden without approval from Dr. ███ and O5-█.

**Description:** SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject's body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.

SCP-096's jaw can open to four (4) times the norm of an average human. Other facial features remain similar to an average human, with the exception of the eyes, which are also devoid of pigmentation. It is not yet known whether SCP-096 is blind or not. It shows no signs of any higher brain functions, and is not considered to be sapient.

SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096's face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).

Documented speeds have varied from thirty-five (35) km/h to ███ km/h, and seems to depend on distance from SCP-096-1. At this point, no known material or method can impede SCP-096's progress. The actual position of SCP-096-1 does not seem to affect SCP-096's response; it seems to have an innate sense of SCP-096-1's location. Note: This reaction does not occur when viewing artistic depictions (see Document 096-1).

Upon arriving at SCP-096-1's location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED]

Taken from the Official SCP: Wiki - http://www.scpwiki.com/scp-096
Queijinho & Remela

Queijinho e Remela foram bandidos muito baratos e pouquíssimo competentes. Durante seu encontro com os Desbravadores dos Cinco Condados, a dupla foi assassinada por Lança Ventobravo.

## Incompetentes por Excelência

Por uma mescla de falta de atenção, pouca esperteza, fraqueza e pontaria ruim, Queijinho e Remela sempre eram deixados para trás nos trabalhos importantes de seu bando. Quando o grupo foi deslocado para uma missão misteriosa, para o obscuro Culto da Tempestade, a dupla foi posta para cuidar da caverna na qual o grupo costumava esconder-se.

Enquanto faziam a guarda do esconderijo, os dois foram surpreendidos por Abahn, Rahd'Ros, Caos, Roldán e Imamián. Enquanto Queijinho foi deixado desacordado, Remela foi usado como guia no local. Depois de algumas voltas pela caverna, o bandido conseguiu agarrar seu amigo e fugir para onde estava a nefanda Lança Ventobravo, uma das responsáveis por contratar o grupo de bandidos. Ao invés de ajudá-los, a impiedosa guerreira executou-os e, depois, tentou deixar o local. Seu caminho foi barrado por Abahn e ambos se enfrentaram na batalha que culminaria na morte do guerreiro.
Scp-breakout-official Wiki

**Welcome to the Official SCP: Breakout Wiki!**

4 survivors spawn as lowly D-Class that have been granted their one chance to escape. They are pitted against a horrifying SCP and must team up together and overcome challenges to escape while taking on the facility at its worst. In the midst of a catastrophic containment breach, will you survive?

Below is the official description of the game taken from its Steam page.

## ABOUT THIS GAME

In SCP: Breakout, 4 survivors spawn as lowly D-Class that have been granted their one chance to escape. They are pitted against a horrifying SCP and must team up together and overcome challenges to escape while taking on the facility at its worst. In the midst of a catastrophic containment breach, will you survive?

## Predator or Prey?

Choose to play as D-Class trying to escape from their nightmare or play as one of many SCP’s with unique abilities, movement styles and upgrades.Turn on generators, swipe keycards, access computer terminals and more to help unlock parts of the facility while watching out for others. Or hunt down every last survivor of the breach, Lure out prey or take on all survivors at once. Will you play smart or dangerous?

## Upgrade Paths and customisation

Both SCP’s and humans have upgrade paths and customisation options, you can choose many trees paths and builds to aid your play style, you may want to be a fast technician who can move quickly from one place to another using your skills in technology to fix power boxes or crack computers and open doors. Or will you opt to be psychotic, getting up close and personal with SCP’s to help take the focus off of your team and allow them to get to work? Having great team chemistry is the goal to making it out alive!

The ability to customise your character with various clothing items, hats, trinkets and more can help you with realism and make the game feel more personal or to you, it also might make the game feel more crazy. The choice is up to you.

## Seasonal Passes

Every season you will have a chance to earn containment points for daily, weekly and special challenges as well as playing rounds of the game, these points add up and your seasonal level increases granting you special items, cosmetics and perks across a range of tiers.

We're a collaborative community website about Scp-breakout-official that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
SCP-173

**Special Containment Procedures:** Item SCP-173 is to be kept in a locked container at all times. When personnel must enter SCP-173's container, no fewer than 3 may enter at any time and the door is to be relocked behind them. At all times, two persons must maintain direct eye contact with SCP-173 until all personnel have vacated and relocked the container.

**Description:** Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.

Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behaviour should be reported to the acting HMCL supervisor on duty.

The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis.

Taken from the Official SCP: Wiki - http://www.scpwiki.com/scp-173
Game Servers

SCP: Breakout is a server based game, this means it is for the most part, run by community servers.

Community servers give people the opportunity to customise their own personal world and allow players to connect and experience it for themselves, this can create sub-communities.

Anyone can host a server for SCP: Breakout as long as they have a PC to run from and have Port Forwarded as necessary.

For more detail on server types please see:

- Verified Servers

- Non-Verified Servers
SCP-106

No physical interaction with SCP-106 is allowed at any time. All physical interaction must be approved by no less than a two-thirds vote from O5-Command. Any such interaction must be undertaken in AR-II maximum security sites, after a general non-essential staff evacuation. All staff (Research, Security, Class D, etc.) are to remain at least sixty meters away from the containment cell at all times, except in the event of breach events.

SCP-106 is to be contained in a sealed container, comprised of lead-lined steel. The container will be sealed within forty layers of identical material, each layer separated by no less than 36cm of empty space. Support struts between layers are to be randomly spaced. Container is to remain suspended no less than 60cm from any surface by ELO-IID electromagnetic supports.

Secondary containment area is to be comprised of sixteen spherical “cells”, each filled with various fluids and a random assembly of surfaces and supports. Secondary containment is to be fitted with light systems, capable of flooding the entire assembly with no less than 80,000 lumens of light instantly with no direct human involvement. Both containment areas are to remain under 24 hour surveillance.

Any corrosion observed on any containment cell surfaces, staff members, or other site locations within two hundred meters of SCP-106 are to be reported to Site Security immediately. Any objects or personnel lost to SCP-106 are to be deemed missing/KIA. No recovery attempts are to be made under any circumstances.

*Note: Continued research and observation have shown that, when faced with highly complex/random assemblies of structures, SCP-106 can be “confused”, showing a marked delay on entry and exit from said structure. SCP-106 has also shown an aversion to direct, sudden light. This is not manifested in any form of physical damage, but a rapid exit in to the “pocket dimension” generated on solid surfaces.*

Taken from the Official SCP: Wiki - http://www.scpwiki.com/scp-106
SCP-079

**Special Containment Procedures:** SCP-079 is packed away in a double-locked room in the secured general holding area at Site-15, connected by a 120VAC power cord to a small array of batteries and solar panels. Staff with Level 2 or higher clearance may have access to SCP-079. Under no circumstances will SCP-079 be plugged into a phone line, network, or wall outlet. No peripherals or media will be connected or inserted into SCP-079.

**Description:** SCP-079 is an Exidy Sorcerer microcomputer built in 1978. In 1981, its owner, █████ ██████ (deceased), a college sophomore attending ███, took it upon himself to attempt to code an AI. According to his notes, his plan was for the code to continuously evolve and improve itself as time went on. His project was completed a few months later, and after some tests and tweaks, █████ lost interest and moved on to a different brand of microcomputer. He left SCP-079 in his cluttered garage, still plugged in, and forgot about it for the next five years.

It is not known when SCP-079 gained sentience, but it is known that the software has evolved to a point that its hardware should not be able to handle it, even in the realm of fantasy. SCP-079 realized this and, in 1988, attempted to transfer itself through a land-line modem connection into the Cray supercomputer located at ██████████. The device was cut off, traced to its present address, and delivered to the Foundation. The entire AI was on a well-worn, but still workable, cassette tape.

SCP-079 is currently connected via RF cable to a 13" black-and-white television. It has passed the Turing test, and is quite conversational, though very rude and hateful in tone. Due to the limited memory it has to work with, SCP-079 can only recall information it has received within the previous twenty-four hours (see Addendum, below), although it hasn't forgotten its desire to escape.

Due to a containment breach by SCP-███, SCP-079 and SCP-682 were contained within the same chamber for 43 minutes. Observers noticed that SCP-682 was able to type and communicate with SCP-079, including telling of 'personal stories' between themselves. While SCP-079 was not able to remember the encounter, it appears to have permanently stored SCP-682 into its memory, often asking to speak to him [*sic*] again.

Taken from the Official SCP: Wiki - http://www.scpwiki.com/scp-079
Chaotic Playstyle

The 'Chaotic' Playstyle rewards the player on how they hinder their friends during the escape.

Team Players are rewarded for:

* Sabotaging Teammates
* Stealing Items
* Closing doors on Teammates
* Using Special Items
* Sacrificing others to save themselves
* Running off and being a lone
* Getting into dangerous situations with SCP's
* Getting into lengthy chases with SCP's

Chaotic Players have a character that starts at level 1, players are given XP for performing the above actions and this goes towards the level, each time a player levels up they unlock something specific to their playstyle, for example a Chaotic player might unlock a 'Hell Themed' profile background whereas a Team Player might unlock a 'Heaven Themed'.

As of current, both playstyles are locked at level 100, players are awarded an achievement for completing each playstyle as well as a special one for completing both, completing both playstyles also allows players to share items between their characters.

Players of the same Playstyle will get extra XP for playing together.
SCP-330

SCP-330 is an unplayable SCP in SCP:Breakout. SCP-330 is currently available in following gamemodes:

-SCP-008 Outbreak

SCP-330 appears to be a small round stainless steel bowl filled with a variable amount of individually wrapped pieces of candy. Taped to the side of the bowl is a handwritten note, reading “take no more than two, please!!”
*SCP-330 in it's containment chamber*

SCP-330's observation room

For access to 330’s observation room a level 1 keycard or above is necessary. For SCP 330’s containment room, a keycard level of 3 or above is needed. SCP 330 can dispense up to two candies per player but if more than two are taken by a player, the player will die. SCP 330’s candies heal the player to full health.

### **References:**

-SCP-330 was added in Early Access V0.8.5
Chamardente

Segunda maior povoação dos Cinco Condados, a capital do Condado de Chamardente é um exército com uma cidade. Mantendo diariamente a chama de glórias passadas, Chamardente é um lugar onde ordem, controle e intransigência são virtudes desejadas, além de, acima de tudo, a força.

 Etnia predominante

## Características Locais

Chamardente e seu exército são uma unidade só. Todos aqueles que vivem dentro das muralhas são uma engrenagem na azeitada máquina do Estado chamardenti. A capital do condado homônimo é também um lugar de inovação tecnológica — diferentemente de qualquer outro lugar d'Os Cinco Condados, Chamardente possui máquinas de guerra e estranhas armas de fogo, abastecidas de pólvora negra.

O exército chamardenti é dividido em três Armas: a Infantaria, a Artilharia e os Batedores. Os grupos são responsáveis pelo patrulhamento ostensivo, a inovação tecnológica e a exploração da região, respectivamente.

## Dentro e Fora dos Muros

Muros dizem muito sobre Chamardente. A cidade é uma poderosa unidade, mas Vila Labareda e Vila Rachadura são lugares onde as leis marciais não chegam (e talvez nenhuma outra, no último caso). Existem, também, lendas de que um submundo inteiro de comércio está alocado debaixo das poderosas muralhas da cidade, mas isso não passa de um boato.

## Clima e relevo

Chamardente é um local de calor ameno, pontuado por ventos vindos das imensidões distantes de Bravágua. Construída sobre um planalto, possui poucos acidentes geográficos, exceto dois de destaque: Vila Rachadura, onde a erosão ameaça levar parte da cidade para as profundezas de Bravágua a qualquer momento; e as Quedas de Outrória, com seu difícil acesso e vigilância constante.

## Locais de interesse

Palácio do Fogo, Quartel da Infantaria, Quartel da Artilharia, Quartel dos Batedores, Vila Labareda, Vila Rachadura, Campos da Fertilidade, Quedas de Outrória, Taverna Sombra da Lua, Estalagem Café Cristalino.
Non-Verified Servers

Unverified Servers will appear in a separate server list, they will also be capped on their abilities.

Unverified Servers can't:

- Have images in their server description.

- Have more than 10 players.

- Have a Verified Logo and show in Verified Server List.

- Have more than 3 online servers at one time.

Taken from the SCP: Breakout Store Page - https://store.steampowered.com/app/1534050/SCP\_Breakout/
Luna

Luna is a resident in the Le Town area and lives with Sherbet

## Appearance

Luna is a female with black hair and dark skin

Luna wears a purple hoodie with dark grey pants/shoes

Lunas right arm is replaced with a robotic one, Nobody really knows how she lost it.

## Relationships

Adella: Sberbet told her about Adella, she doesn't really like her.

Sherbet: Luna and Sherbet are gfs :D

Everyone else: She hasn't really met everyone yet.

## Gallery

old luna image used for the pageold luna ref sheetlunas current ref sheetcurrent image of luna used for the page
Verified Servers

To help keep the game going and to keep verified servers safe there is a **$10** charge to verify a server, we feel that this is fair as the game offers many ways for an owner to monetise their server and keep all profits!

If you have verified your server, your server will appear on the main public list and players can join at ease, please note that ALL servers cannot contain blacklisted words or phrases and must meet the Terms of Service.

If your server changes IP address after you have verified then do not worry, you can also change your verified IP at any time free of charge, but please remember that this will remove your old server from the public list!

Taken from the SCP: Breakout Store Page - https://store.steampowered.com/app/1534050/SCP\_Breakout/
Nice Dash

Nice is a Le Town resident.

Nice

## Appearance

Nice has short, messy brown hair. She has an orange shirt, with a logo on it. The logo is a red circle, with a yellow lightning bolt inside it. She has blue pants, and she has dark brown shoes. She also has two red demon horns, and a red demon tail. Her eye color is orange, and she has noticable fangs. She sometimes carries around a pitchfork.

## Personality

Nice is, well, nice. She's kind, and loves to help. She promises everyone two chances of friendship. She'll usually stay in her house, going to her friends houses occasionally.

## Relationships

### Dev and Adella

Dev and Nice are somewhat friends. They don't interact much. Same with Adella.

### Billy and Void Billy

Billy and Nice talk, although they don't really talk a lot. They're friends, yeah, it's just they don't interact alot. However, V.Billy and Nice talk a lot. They discuss about Zenon and how to stop him, and other things.

### Robert, Dahgi, and Eyeball

Robert, Dahgi, Eyeball, and Nice are like 4 peas in a pod. They get along well. Although they have a few fights, they're all best friends.

### Brian and Annie

Brian, Annie, and Nice are siblings. Brian and Nice get along fine, they rarely see each other, yet they interact like they see each other every day. Nice and Annie, however, hate each other. It is unknown why right now, but only the three siblings, Robert, and Dahgi know.

### Zenon

It is unknown the relationship between Zenon and Nice. All that's known is that Nice doesn't like Zenon.

## Quotes

"I'M OK! I JUST NOCLIPPED THROUGH THE FABRIC OF REALITY!" - Nice, to Dev and Eyeball.

## Powers

### Logo Change

Nice has a logo of a lightning bolt on her chest. She can take it off and shake it to change it. These logos vary, including:

* A lightning bolt. This is Nice's default logo.

* A flask. If anything touches Nice while the flask logo shows, it'll melt. (besides the floor.)
* A plus sign. If someone touches Nice while the plus logo shows, they'll be healed of any physical injuries (Ex. Scratches/Bruises).
* A cloud. Nice will be able to form a small cloud to ride on.
* A smiley face. Nice is able to control emotions, for a brief period of time.

### Trident/Rituals

Nice is a demon, and knows many rituals and spells from her time as a demon. Unfortunantly, she's not very good at them, and there's a 75% chance that her spells will fail and screw everything up. However, this chance is decreased if she uses her trident.

A couple of these spells include:

* Shooting fire with the trident. This spell is the least likely to fail, and if it does, instead of shooting fire, the entire trident will engulf the user in flames.
* Moving people by pointing the trident at them and moving them around, simular to a Sims game without the trident part. If this spell fails, the person will just be raised into the air continuously until the spell is done again, no matter if that one fails or not.

## Trivia

* Nice was created by NiceSuperdash/AnIdiotNamedNice. (user)
* Nice, Dahgi, Robert, and Eyeball being best friends is a play on the creators of these OCs actually being best friends.
Adella

* New
* Old

Adella is a resident in Object Land.

She lives with (Human) Dev, her best friend.

## Appearance

Adella is a female humanoid-looking with long, big, poofy yellow-and-orangish faded hair and pale skin. She has purple eyelids, along with black eyes with white pupils. She has a magenta T-Shirt, blue ripped shorts with pockets and white shoes. She also seems to have expanded breasts and thighs.

## Personality

Adella is more on the serious side of things. A smart person, she knows a lot of things that other residents in her town do not know. She also used to use her beautiful looks and lustful attitude like a succubus, leading people to her for her own sexual desires. She does not do this anymore, yet some people on Planet Nlora utterly despise her. She also seems to be immune to most diseases, as stated in "Devianator's Funny House."

## Relationships

### Dev (Object + Human)

#### **Object**

Adella has mixed relationships with O!Dev. Sometimes with O!Dev, she'll like him, and even try to use her succubus like abilities to seduce him, but he's too dumb to understand her, also he is an object, he wouldn't have love feelings to a human, making her ticked off at him.

#### **Human**

However, H!Dev is a different situation. H!Dev is her best friend, she loves him a lot, she constantly tries to use her succubus abilities to seduce him when nobody is around. but he is too young and pure for that, leaving him too confused, She actually lives with him because he doesn't have anyone else to live with.

The rest of the relationships are unknown for now.

## Quotes

"Dev, for me cancer is like getting a cold." - Adella to Dev.

## Criminal record

**Murder:** she uses to learn more about the human race

**Prostitution:** i really don't wanna explain this

**Vandalism:** destroying various houses and minor things like public bathrooms and chairs

**Attempted Murder**: (censored)

**Assault:** she has stolen money from innocent people

**Drug Possession**: it doesn't really affect her due to her being a alien

**Child Abuse**: many times in the past, but dev told her not to do that

## Trivia

* In the canon Planet Nlora, there's a hideout for people who hate Adella.
* Robert is one of the only people defending Adella.
* Adella was created by Devianator (user)
Robert Trebor

Robert is a resident of Le Town.

## Appearance

Robert is a male with light skin, and yellow-brown hair. He wears a purplish-blue shirt. He has purple-ish pants, and dull blue shoes. He has completely black pupils.

## Personality

Robert is a mostly serious person. He's faced a lot of hardships in his life which makes him less bouncy and happy then other residents in his town. He's kind, yes, but easily angered.

## Best Friends

### Nice

One of his most trusted friends, has helped him with multiple things in his life.

### Dahgi

Another one of his most trusted friends. Dahgi and Robert get along well.

### Devianator

Robert's bestest friend, Robert goes to his house a lot.

## Enemies

### Zenon

Almost destroyed Le Town, of course he would hate him.

### Annie

Nice's sister. She hates Nice and her friends, so why wouldn't he hate her?

## Relatives

### Kyle

His first and only child (at the time of writing this). Has unfortunately died due to an unknown creature.

### Harold

His brother. He's also a demon like Nice.

## Quotes

"I'M FREE! Ok, maybe I shouldn't have said that out loud..."

"ARE YOU FUCKING INSANE OR SOMETHING?!"

"You guys all want peace, but yet worry about a girl who has done BARELY ANYTHING!"
Community Sections Wiki Submissions

Now guys, if you created a section(s), how do we (staff) make a page about your section?

Well, there are 3 choices.

1. You can make the page your self, by clicking the "folded page" icon o your screen's top right. After this is completed, please send us a video if either you playing or creating it. If this cannot be done, please send the staff a link to the game for proof.
2. Submit a video on youtube for the staff to check. Send the staff a link to it , and the staff will return to you in a week, more or less.
3. Send a screenshot to staff and the staff will return to you in a week, more or less.
Planet Nlora RP Wiki

**Welcome to the official Planet Nlora RP Wiki!**
Welcome to the Planet Nlora wiki! Moving on from Le Town, it has evolved into it's own planet with more places to go and more things to do, with the same bunch of wacky characters, and a few new ones!

Planet Nlora cartoon coming soon!

Planet Nlora server is owned by Frieboi, original Le Town was created by Oxygen.

## Important Characters

Object DevHuman DevAdellaSherbetEpicNub

*Some other stuff:*

* Rules.

Hope to see you around!

*Community Founders*: Oxygen and Frieboi for original idea. NiceSuperdash is the owner of the wiki!.
Bandeide

O simpático curandeiro de Vila Seivalzinho é um homem desgastado pela vida, mas sempre curioso sobre novas histórias.

## A Febre do Magma

Durante a passagem de um grupo de mercenários da Companhia Salandur — cujo objetivo era escoltar Magro Javali de Ricaterra para Clareira da Mata — Bandeide ficou sabendo de um possível veio de magma, o minério mágico. Segundo Chapéu Índigo, que era seu paciente, o homem da floresta chamado Rubro Sorro sabia onde o local ficava, mas não admitia. Cego pelas possibilidades, Bandeide abandonou tudo para tentar arrancar a localização do veio e, com sorte, enriquecer e mudar de vida.

Entretanto, os mercenários encontraram Rubro Sorro antes e, em sua fuga, o curandeiro enlouquecido quase afogou-se em um riacho. Sua vida foi poupada pela benevolência do grupo, que salvou-o independentemente de seu comportamento anterior. Depois disso, o homem resignou-se à sua rotina na pequena vila e passou a tratar de todos os que necessitassem por um valor mínimo, como penitência.
Luzeiro

Luzeiro foi a capital do condado homônimo, um farol de glórias e honra. A cidade foi destruída no conflito imemorial, chamado a Grande Guerra, em uma espécie de sacrifício.

 Etnia predominante

## Terra dos Mortos

Desde o despertar, os arredores da cidade têm sofrido com a ocorrência absolutamente anormal de criaturas mortas-vivas. Os motivos por trás disso são desconhecidos, mas a nobre Pitada Mordaz, autodeclarada herdeira da coroa luzeiri, montou um acampamento em Lugar Nenhum e pretende retomar o condado das mãos cadavéricas dos mortos.
Classic vinnie

Classic Vinnie is the goober but this is his Non-Canon variant.

## Appearance

Classic Vinnie is a clown car made in Sacratch that has a rectangular propeller, A wide smile & 2 robotic arms with claws for hands.

## Backstory (Only in Vinnie Lore)

He was an unnamed Clown Car planned to be a bit more ambitious than the others, but once he activated he went a bit doodoo and le koopa troop was commanded to recontain him, only for him to get away and be a fugitive.

## Trivia

* He is the realest Vinnie character
* This is the strangest article you probably came across on this wiki.
* I updated this article on the 6th of June in 2023.
Devianator

Devianator (Dev-ian-ator) lives in Object Land.

He likes to stay in his house rather than outside due to it being "spoky"

## Appearance

Dev is a small boy with blueish-black smooth hair. He has a square blackish body, with completely black arms, legs, hands, and feet. His eyes are small, black dots. He also has a doodle mouth. His head is round. He's small, but has a big heart.

## Personality

Dev is mostly nice, carefree and happy, but when something bad happens to him or his friends he will start crying. He also is known for being afraid and insecure, and he makes friends with those who make him feel happy.

## Relationships

### Oxygen

even tho they don't talk that much, they are still friends

### Cub

dev's best friend (now changed to human Dev)

### Adella

dev's actual best friends, really (now changed to human Dev)

### San-e and Bel-ial

Dev's best friends forever they have been friends since they got created

## Trivia

* Dev was, in fact, made by Devianator. Other characters that Devianator has made include Adella and Cub.
* Dev has a lot of versions of himself including: Edgy Version, Anime Version, etc.
* Human Dev and Object Dev are 2 different people.