Quests in Area 2

This page reveals plot points far in advance of when you would naturally encounter them through play, and may spoil the joy of discovery. Proceed at your own risk.

*Main article: Quests*. Previous: Quests in Area 1.

Comprehensive list of tutorial quests set in Area 2.

## Travel to Area 2 and Mine Materials

*"Finally we are able to explore the second area! Travel there and mine materials in the area."*

Objectives: Travel through the sandstone passages to reach Area 2, and surface at Long Coastline.

Note: Surfacing anywhere in Area 2, even in a cave, will complete the quest.

*"Each area has its own materials. There are common and rare materials, where the rare material can only be found close to lava."*

## Side quest: Faster drillship

*"Drillship movement from place to place takes a lot of time. Upgrading drillship tracks will decrease the traveling time and allow us to quickly reposition as the situation requires. See if you have any parts of the Modified tracks in storage. If not, hunt down a T2 COG drillship and scavenge parts from its wreck."*

Objective: Produce and install Modified tracks upgrade.

Note: Modified Tracks and Reinforced Hull also make underground travel much safer, since the drillship will pass through magma veins faster while absorbing heat slower. In non-tutorial playthroughs, this upgrade rarely needs crafted, since even the most basic T1 COG drillships usually have it already.

*"Perfect! Drillship is faster now. Surface and underground speed are now higher."*

## Upgrade Drillship Core

*"We are running low on space and drillship slot capacity. Upgrade Drillship core to increase our production possibilities. The Core upgrade increases storage size and energy production in the front boiler."*

Objective: produce and install Drillship core 2 upgrade.

Note: This core could be used to transfer your flag to a different Tier 2 drillship instead.

*"Well done! This will allow you to have more modules open at the same time."*

## Upgrade Engine

*"We need a longer drillship. Upgrade the engine to make drillship strong enough to haul more segments. Once the engine upgraded we can add additional segment.
Engine upgrade also increases the maximum number of core slots, allowing more opened modules at the same time."*

Objective: produce and install Engine 2 upgrade.

*"Perfect! With this upgrade installed, we can start working on the upgrade to increase the drillship size."*

## Side quest: Large Segment

*"With the upgraded engine, your drillship is can now carry an extra segment. This segment is much larger than the previous two, it gives three times more space than the front segment! This gives you a vast amount of extra space. Another advantage is possibility to place walls and floors."*

Objective: Produce another Drillship Segment, then go underground and install it.

*"Finally we can double the production capacity by adding extra modules! Just make sure you add some turrets too."*

## Upgrade Research Station

*"Station serves well, but we need to move forward and automate the research even more. By upgrading the station into a Research Hub, we can significantly improve our Intel production!"*

Objective: research Basic research schematic, which allows you to upgrade a Station Wide Research to a Hub research

*"Let's set up the Hub to have constant flow of new Intel!"*

## Upgrade Refinery Station

*"Station serves well, but we need to move forward and automate the refinement even more. By upgrading the station into a Refinery Hub, we can significantly improve our ingot production!"*

Objective: research Basic refinery schematic, which allows you to upgrade a Station Wide Refinery to a Hub refinery

*"Let's set up the Hub to have constant flow of new ingots!"*

## Upgrade Production Station

*"Station serves well, but we need to move forward and automate the production even more. By upgrading the station into a Refinery Hub, we can significantly improve our component and weaponry production!"*

Objective: research [[Basic production] schematic, which allows you to upgrade a Station Wide Production to a Hub production

*"Let's set up the Hub to have constant flow of ammunition!"*

## Upgrade Scrap Station

*"Upgrade your Scrap Station Wide to a Scrap Hub. Doing will allow next level of automation, where items will get automatically scrapped to base materials.
Once you preset the rules, the Hub will take care of the rest."*

Objective: Upgrade a Station Wide Scrap to a Hub scrap.

*"Well done! You have upgraded your Station Wide Scrap!"*

## Build Production Module T2

*"For production of more complex devices, we need an improved module. Construct and place the T2 Production module. The T2 modules take up two wall slots, so you might need to make some space before placing it. You can still use Production modules T1, they speed up the production even when making higher tier items.*

Objectives: Produce Production module tier 2 using the new Iron components, and install it.

*"Good job! You can still use the old production module if you wish, it will speed up the manufacturing process."*

## Build Refinery Module T2

*"New resources require better smelting machine. Build better refinery module to begin refining materials scattered all over this area. Keep in mind you can still use the old refinery as support module. It will speed up the refinement process."*

Objectives: produce and install Refinery module tier 2.

*"Well done! New materials can be finally refined."*

## Improve research devices

*"Our current research devices are no longer up to the task. The next tier of schematics are way too complex for the existing equipment. We need to build a new Research Module T2. You can still use Research modules T1 to support the T2 if you wish to accelerate the research process."*

Objectives: produce and install Research module tier 2.

*"Perfect, everything is running as expected and research systems are ready for tasks."*

## Build Power Plant Module T2

*"The energy requirements are getting high, and T1 power plants are not up to the task anymore. Produce and place Coal power plant T2. They are much more efficient in burning coal and less performance heavy on drillship core slots. It is wise to exchange all T1 power plants with T2 in order to keep a high efficiency level."*

Objective: produce and install Coal Powerplant Tier 2 module.

*"Well done! The coal stockpile should last longer now, while keeping the energy levels high."*

## Build Storage Module T2

*"With new items coming, it is wise to expand the storage. Build a Storage Module T2 and place it on the ceiling. Power plants and storage modules are best placed on the ceiling in general, as it keeps the side module slots available for production modules.
Opened storage modules grant you extra manufacturing points due to faster flow of items within the drillship systems. However, opened modules are more vulnerable to damage. Closed modules have higher armor, but no manufacturing points are available."*

Objective: produce and install Storage module tier 2.

*"Perfect! Less storage management, still more space!"*

## Geothermal Module

*"Build a geothermal power module to harness the power of heat so that you can continue operating some of your equipment even underground."*

Objective: produce and install Geothermal power module.

*"Now you can operate some equipment even underground!"*

## Side quest: Hand-mortar

*"Improved metallurgy allows us to produce hand-mortars capable of withstanding the blast when shooting the projectile to distance. This weapon will be a great help when taking out enemy turrets from safe cover, or whole groups of enemies as they run out from the door. The ammo is expensive but worth the price.*

Objectives: research Improved explosives schematic, then produce Hand mortar and 2x Mortar grenade.

Note: You're going to need a lot more than 2! This ammo stacks up to 20. At this point you can also make SMG and SMG ammo.

*"This weapon changes everything!"*

## Destroy advanced COG Drillship

'*Advanced drillships are equipped with Corundum Drill we need to get. It won't be easy as these ships have solid defenses and many modules. It is strongly suggested to bring a lot of mortar ammunition and grenades.
Try to disable the front drill to stop it from escaping before you destroy all modules!
Reclaim as many parts from the drillship wreck as possible. Then, we could use them to upgrade our drillship. Good luck!"*

Objective: travel underground to Dark Labyrinth or Living Flame, attack and destroy a T3 COG drillship, and harvest the wreck for Corundum drill parts and other loot.

Note: Tier 3 drillships found underground in Area 2 only have Tier 2 COGs, so they are less dangerous than "proper" T3 drillships. Not harmless, though!

*"Perfect execution, they did not last a chance!"*

## Corundum Drill

*"Finally we can produce next movement upgrade, the Corundum drill. Once it's constructed, install upgrade to the drillship's systems the same way as the other upgrades. If the production of upgrade takes too long, make sure to open more production modules or build some extra."*

Objectives: produce and install Corundum drill upgrade.

Notes: The raid in the last quest usually provides the parts for Steel Hull and Improved Tracks as well, but these require next-tier upgrades to craft.

*"Drillship is finally capable to drill through Area 3."*

## Laser destruction

*"The time has come to siege another important COG structure. As we took down the previous Laser Device, we can be sure they improved defenses and guard the whole area. Be sure to bring enough ammo and explosives. It might take a lot of time to get to the crane legs as you fight your way through. You want to be sure the crane won't hide before eruption when you finally get to it."*

Objectives: Travel through the granite barrier to reach Dragon's Lair, then attack and destroy the Laser Device there.

Tip: unlike T1 weapons, the new Hand Mortar and Rocket Launcher can fire across the gaps between crane legs.

*"Excellent work! You can already feel the Volcano is losing its strength."*

*Next: Quests in Area 3*