recursal/Fanatic-Fandom huggingface dataset:
Болканон

​​​​

* Полная форма
* Сфера

Робин

Болканон (*Болкэнон, Bolcanon, ボルカノン, Borukanon*) - бакуган Пайруса 4 сезона. Он был одним из трёх бакуганов Анубиаса, но его также использовали Бэн и Робин из его команды.

## Внешность

Болканон быстро двигается и атакует огромными когтями. Страшные шипы на его плечах наносят сокрушительный урон. Рот Болканона широко открывается, чтобы выстрелить горячей молниеносной магмой.

Отдалённо он напоминает Друмана.

## История

В первый раз им сражался Бэн против Титаниум Драгоноида и Дэна Кузо. Болканон оказался вполне подходящим соперником для Драго со своей быстротой, особенно в режиме города, но всё равно проиграл.

Позже Бэн вбросил Болканона в битву Анубиаса и Дэна, чтобы остановить Зентона. Бакуган проиграл вместе с Кракеноидом после того, как Дэн активировал способность **"Струна дракона"**.

Робин использовал Болканона в королевской битве, где впервые было применено его бакуНано - Гипер Пульсор. Он недолго сражался с Краулом, прежде чем вмешался Тейлин. После пробуждения Сайлант Страйка они оба были повержены.

В массовом бою в лабиринте Болканона использовал Робин. Тейлин победил его, даже с Гипер Пульсором.

Вскоре Анубиас передал Робину Болканона, чтобы защититься от вторжения бакуганов хаоса. Однако во время сражения Анубиас направил Болканона и других бакуганов команды против их же владельцев. Бойцы подумали, что это произошло из-за влияния негативной энергии.

Болканон появился ещё в нескольких эпизодах, но Драго каждый раз легко его побеждал. В решающем бою между Анубиасом и Дэном Болканон сражался против Драго вместе с Корридианом и Кракеноидом, и потерпел поражение. После смерти напарника Маг Мелл продолжал использовать Болканона. Возможно, после исчезновения Армии Хаоса, этот бакуган тоже исчез, или это случилось ещё раньше - во время уничтожения Bakugan Interspace.

## Способности

**"Шар огня"** .

**"Огненный боец" (2)** .

См. его общую способность с Корридианом, а также универсальные способности стихий.

## Интересное

* Один из бакуганов, у которого было сразу несколько напарников.

### Примечания

1. ↑ Серия 6, 15:29. Серия 10, 13:32. Эффект не был показан в цифрах. Англ. Pummel Bouler
2. ↑ Серия 1, 16:15 и 17:18 (в течение раунда). Серия 10, 10:48. Эффект не был показан в цифрах. Англ. Curler Warrior, Harlow Warrior, Karlaf Warrior, Nega Warrior

## Галерея

* Основная
* Анимация
* Игра

С Гипер ПульсоромПолная формаВ руке у АнубиасаБолканон в эндинге

**"Удар винта"****"Огненный боец"**

В настольной игрев настольной игре аквассабтерра сферадаркус сфераКрасная способностьМедная карта ворот
Nether Diary Wiki

## Welcome!

This wikia page is created to help viewers who are confused about the story of Nether Diary. This wiki are not even 25% complete, but i'll try to make it complete as soon as possible :)

## Contents

Nether Diary

Humans

Entities

## Characters

### **Nether Diary**

PFC Connie AlexanderRudolfCpt Will EsmeraldaBeelzebubKoshmarGoggles

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
File:Placeholder
Episode 1

Piegon99

CraftinPark

MrPizzaCat

Mike

SDWAN

Dawid24M

Winfell

Batman4041

Pixelrigs

Ordillotv

The first episode of Nether Diary which was released in September 7, 2017

## Short Summary

5 years after the portal to Nether opened, a group of soldiers accompanied by combat robots were sent to a ruined city near the portal. Their mission is to eliminate hostile threats and to close the portal once and for all.

## Plot

A group of soldiers is marching towards a herd of zombies. Midst of the fight, a group of Skeletons appeared behind them and shot the soldiers with their bows, killing all soldiers and injuring the team leader. He shot all the skeletons dead, the zombies behind him are getting closer. The zombies is later wiped out by a Combat Robot accompanied by several soldiers. When the soldiers rushed to rescue the team leader, a Reaper appeared and decapitates them. Having already running out of ammo, the team leader launches a Static Grenade to freeze the Reaper, allowing the Combat Robot to finish the Nether Entity off with it's missile.

Meanwhile, a Private First Class ranked soldier named Connie Alexander was hiding in a garage of an abandoned house after being separated from his team. Eventually he realizes that he can't just hide in there and decided to continue his mission despite only having a pistol. He also brings a notebook with him to write his experiences. He writes that he's not sure when he'll stop writing on that book before turning on the generator and comes out of the garage to face whatever is out there. After defeating several entities, he spotted a seemingly still working car but is attacked by a fellow soldier who is no longer human, forcing him to shoot dead his former comrade. He writes his grief in his notebook and takes his gun. He then turns on the car and apparently it's sound attracted a child zombie which is much more aggressive and faster than the regular ones. He easily outran the child zombie with his car and the episode ends.

## Characters

* Cpt. Will Esmeralda (As an unnamed squad leader)
* PFC Connie Alexander

## Entities

* Zombie
* Skeleton
* Reaper

## Trivia

* It is unknown how the car still works after 5 years of the apocalypse

* Bedrock textures can be seen in the squad leader's Pulse Rifle
* In minute 0:17, one of the soldiers is seen shooting without muzzle flashes coming out of his gun
Eiríkr Willes

Cpt **Will Esmeralda** is a character in Nether Diary. He is the captain of the Main Unit Company who is sent on a mission to eliminate hostile threats and closes the portal once and for all.

## Appearance

Will is a tall and bulky man. Without his helmet, he is black skinned with brown eyes and a Mohawk.

## Biography

### Early life

Nothing is known about Will's life prior to or as the portal opened, except that at some point he joined the military and reaches the rank of Captain.

### 5 years post apocalypse

Captain Will Esmeralda is assigned to lead the soldiers on their mission. Some time after that, Will and his squad marches to exterminate a herd of zombies. A group of skeletons appeared behind them and shot their arrows, injuring Will and killing all his squad members. Will accidentally uses his remaining ammo to shot down the skeletons. The remaining zombies behind him is getting closer, a Combat Robot with three soldiers appeared and killed them all, saving Will. The three soldiers rushed to help their leader, but a Reaper appeared and decapitates them. Will attempted to shoot the Reaper, but he had ran out of ammo. He fired a Stun Grenade at it, allowing the Combat Robot to finish the entity off.

Will is later seen with another group of soldiers and two Combat Robots, having reached the Hell on Earth Zone. Will and his squad is commanded by his superior to eliminate any hostile threats and to try their best not to die. A Watcher appeared and roars to give a signal to other entities. Will killed it, but it was too late. It's roar had triggered Beelzebub, who killed all his squad members again and destroyed the Combat Robot, leaving him alone.

Tba ...

## Abilities and powers

Will had demonstrated leadership qualities by how he was chosen to lead the Main Unit Company. He was also able to lead the team until they reached the Hell on Earth Zone, which is considered difficult. The General also seems to trust his abilities as a soldier, telling him to try his best not to die.

Will were able to use a Pulse Rifle, a firearm only available to soldiers of higher rank. He has a very high pain tolerance and durability, able to continue even after being shot on the knee with an arrow.

## Trivia

* How he was shot by an arrow to the knee is a reference to a popular quote of a guard in the game Elder's Scroll V: Skyrim
Дэйзи Макимото

Дэйзи Макимото (*Daisy Makimoto, Deijī Makimoto, デイジー 牧本*) - старшая сестра Джули. Ее образ использовал легендарный воин Сабтерры Клэйф, чтобы испытать Джули и Горема и помочь им эволюционировать.

## Напарники

* Кондор
* Земляной Червь
* **Клэйф**

## Внешность

Дэйзи считается привлекательной. У нее, характерные для Макимото, седые волосы с розовым оттенком, волнистые и густые; смуглая кожа и бледно-фиолетовые глаза. Она носит блузку с красным пионерским галстуком и клетчатую короткую юбку.

## История

Семья Макимото проживала в Австралии. Дэйзи почти всегда и во всем превосходила младшую сестру, побеждала и добивалась успеха, получала награды. Тем не менее, она поддерживала Джули в нужных ситуациях, чтобы укрепить ее уверенность в себе.

Испытание Клэйфа, где иллюзорная Дэйзи была его напарницей, состояло как раз в том, тобы Джули приняла себя такой, какая она есть.

Когда Джули отправлялась с бойцами в Вестрою, Дэйзи появилась вместе с остальными членами семьи Макимото, чтобы проводить её.

### Связи

* Отец, мать.
* Джули - младшая сестра.

## Интересное

* Увлекается готовкой, ездой верхом и театром.

## Галерея

* Основная
* Анимация
Order of the Bleeding Sword

The **Order of the Bleeding Sword** is a Order of the Adeptus Sororitas known for a holy relic of Saint <name>.

## Order History

The **Order of the Bleeding Sword** was originally a part of the Order of the Bloody Rose, however during the apocalyptic battle of <battle name> on <planet name>, Sister <name> found herself alone defending a shrine to the God-Emperor, protecting the holy relics within. It is said that every major xenos and chaos faction took part in this great battle, each attempting an assault on the shrine in turn. All rebuked by Sister <name>. For hours she fought alone, completing surrounded and outnumbered before Imperial Forces could dispatch relief. Just as a contingent of Death Korps of Krieg, Catchatan, and a rearguard contingent from the Bloody Rose reached the Shrine, Sister <name> succumbed to her wounds while a perimeter was secured and enemy forces finally began to retreat.

It was shortly afterward that it was noticed that Sister <name>'s power sword began to spontaneously seep a black ichor, later identified as Ork blood. Shortly afterwards the Order engaged Orks in the battle of <battle>. Some time late the sword began to run red with human blood, months before a campaign to root out a chaos cult on <planet>. Sister <name>'s sword was then enshrined as a holy relic, a miracle of the God-Emperor. She was shortly afterwards sainted, and contingent that served with her on <planet> renamed themselves the Order of the Bleeding Sword.

## Order Appearance

### Order Colours

The colours of the Order of the Bleeding Sword's Sisters' vestments and Power Armour is primarily a bright blood red colour, inlaid silver on the chest piece, white gold trim, with black vestments. Their weapons are the same black as their vestments.

### Order Badge

The badge of the Order of the Bleeding Sword is...
Бакупод

Бакупод (*BakuPod*) - портативное устройство для бойца, которое отображает информацию про битву и служит средством связи. Бакупод использовался только в 1 сезоне. На Новой Вестрое его заменил гантлет, а в Bakugan Interspace - бакуметр.

Как правило, цвет бакупода соответствует стихии бойца: оранжевый - Пайрус, зеленый - Вентус, белый - Хаос, фиолетовый - Даркус, желтый - Сабтерра и голубой - Аквас.

## Устройство и предназначение

Бакупод можно носить на руке, как **часы**. В него встроена кнопочная панель, необходимая, например, для совершения **звонков** другим игрокам. Так как с помощью бакупода осуществляется **видеосвязь**, в него встроена камера. Экран с камерой поворачивается.

Во время битвы на экране бакупода появляются лица игроков, количество их жизней (бакуганов), количество вбрасываний (T), очки HSP, само поле битвы, расположение карт ворот, бакуганов, g-сила сражающихся бакуганов. Силу оппонентов после каждого действия озвучивает женский **голос**, встроенный в прибор (в оригинальной японской версии этого голоса нет).

Маска Маски работала так же, как бакупод, сканируя поле битвы и бакуганов.

Бакупод ДэнаКонцепты
Sentinels of Vigilance

The **Sentinels of Vigilance** was a Loyalist Space Marine Chapter of the 3rd Founding created in the early 32nd Millennium as an Ultramarines successor chapter. They served dutifully from their Fortress Monastery the Acre Umbra until their ultimate destruction at the hands of Kal'cerus The Dreaded, their fortress and world destroyed and christened a Daemon World under it's new terrible ruler.

## Chapter History

Though technically created during the 3rd Founding, the Sentinels of Vigilance have been based upon Iotera since the Great Crusade itself, the 34th Chapter of the Ultramarine Legions stationed to guard a dark and terrible secret. It wasn't until much later, after the mortal wounding of Roboute Guilliman, that they were officially formed into their own chapter and granted a greater autonomy to conduct their own affairs and continue fulfilling their longstanding oath.

### A Dark Secret

In the crystal mines of Delteka the final battle for the planet was fought. The Ioteran rebels made their last stand here, twisting and windy caves made entirely of crystal, making it a devastatingly difficult stronghold to take. Each corridor was taken with a bloody toll. The war council debated collapsing the mines and burying the rebels, leaving them to starve, but troubling reports of the rebels fighting with a fervent rapture in their desperation and other, unsubstantiated rumors of squads going missing, leaving only by bloody claw marks and rent armor. Something was amiss and Guilliman intended know the cause. So it was that the slow, attritious fight through the mines continued until finally the main sanctum within the mines was all that remained. After several days of intense fighting the sanctum itself was taken by a combination of the Ultramarines and Emperor's Children. At the center of the sanctum an altar of devious design constructed out of the naked corpses of many of the worlds own rebels sacrificed to it. At each of the four corners of the Altar was a different type of sacrifice. Four human corpses whose skeletons had been pulled out of their bodies and repurposed into a pedestal hosting a skull doused in blood. Finally at the center of the altar, a red pulsating crystal that emanated a horrifying presence.
Tamahl Sector Wiki

## Welcome to the Tamahl Sector

The Tamahl Sector is a collection of stories, information, and articles regarding the custom works within our Warhammer 40k fiction that lives outside of canon, but within the dark reaches of the 41st Millennium.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Season 1

**Season 1** of [name of Series] consists of # episodes.

The season premiered on January 1, 2016.

## Plot overview

*This is where you write about the general story in the season so far. A few sentences will be enough for starters. You can expand this section later.*

## Trailer

*You can replace this text with a video trailer using our "Add a video" tool. Or you can remove this section entirely.*

## Episodes

* Cotton Candy Donut
* Link to episode 2
Ulfra The Tidebreaker

File:Placeholder
<Stub Article>

## Section heading

*Long have I dreamed
The Sun Casts a red daze upon the snow
I feel the frost on my limbs
The wind in my face
The Blood in my mouth
I go to lay down upon it*

"Long have I dreamed
but finally... I sleep"

- Last recorded output  of Dreadnought Chassis CIX, Ulfra the Tidebreaker

Wolf Priest determiniation
- Degraded nural pathways
- Veins flooded with sarcoughagus fluids
- Decaying flesh

Prognosis - Several Dreadnought stasis functions beyond repair. Too much time spent active without rest in service to the fyf company.
Things I Bought At Sheetz Wiki

## Introduction to Things I Bought At Sheetz Wiki

This wiki chronicles the amazing, heart stopping, award winning Youtube show: Things I Bought At Sheetz, created by Justin McElroy and Dwight Slappe.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:
Cotton Candy Donut

**Cotton Candy Donut** is the 1st episode in the series.

## Plot synopsis

This is the first episode of TIBAS, Dwight Slappe is listed as guest starring, and Justin McElroy as hosting.

## Dwight's Guess

"Not quite as bad as black licorice, but like..." and then "No. No."

According to Justin, this guess was correct.

## Notes & trivia

* The version posted to Youtube is the second take of the review, according to the annotation on the video, and the bite that had already been taken out of the donut.
Trashcan Cookie

**Episode title** is the 3rd episode in the series.

## Plot synopsis

*Here's where you put the description of the plot. Doesn't have to be very detailed. A couple sentences will be enough for starters. You can expand it later.*

## Appearances

*This section allows you to link to character pages. Oh, and remember to remove this text. ;)*

* Character 1
* Character 2

## Notes & trivia

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Lich

A Lich is a powerful wizard who was sealed away, usually because their enemies didn't know how to kill them.

The Rites of Fortification make most wizards extremely difficult for mundane humans to kill. In civilizations without access to Orichalcum, sealing a wizard away somewhere remote is often the best available option to remove a disruptive wizard.

Liches are not a common occurrence, and can vary widely in power level. Generally speaking, the longer a lich has been entombed, the less of a threat it represents. Advances in both magic and technology mean that older liches typically command more rudimentary magic, but were entombed because anti-wizard technology was also much less advanced. For example, very few liches from the pre-gunpowder era would have the proper fortifications to survive a gunshot to the head or torso. In addition, older liches will have greater complications resulting from Chronophilia and isolation-related mental illness.

Uncovering a lich typically varies from a setback to something akin to a natural disaster.

An-Namrood the Eternal spent the fifth and sixth century as a lich after the fall of the Reman Empire. He was disentombed in the early seventh century.

## Ceskan Incident

There is an apocryphal story of an Eldest lich being uncovered by humans at some point in the 14th century. Details on the story vary, but the most common elements are as follows:

An expedition in the 14th century discovered an untouched tomb a few days ride from the city of Ceska. Upon opening the tomb, the prospectors torches all brightened noticeably, and the air had a different smell to it, one that would not be attributed solely to must. Inside the tomb, they discovered a living Eldest, sealed away for all this time. The Lich killed the majority of the crew and ran to the surface. The survivors followed, trying to escape the tomb. They heard the Lich breathing heavily during its climb. Upon reaching the surface, it began to hack and wheeze, unable to catch its breath. It died a few minutes after reaching the surface, apparently of asphyxiation, as if it couldn't breathe the air.

This story is regarded cautiously in scholarly circles. The notion that an Eldest wouldn't have been able to breathe modern air is a strange conclusion for a folktale to draw, and there is some evidence of the truth to this claim. However, many details of the trip--even basics that like where and when the expedition occurred--are unknown. Most tellingly, neither the site of the tomb nor the skeleton of the dead Eldest have been recovered. As complete Eldest skeletons are unheard-of, let alone one that hadn't fossilized, such an item would almost certainly be unique and of great value to any collector or scholarly institution. Even owing to its great size, the fact that no non-fossilized Eldest bones have ever been documented casts suspicion on this story as fiction.
Task Force Legacy

Task Force Legacy was a special task force created by the Alliance of States during the War of Nine. Their primary goal was to investigate and, if possible, secure magical artifacts considered of interest to the Alliance war effort.

The members of Task Force Legacy are the primary protagonists of the War of Nine stories
Lantern Thrall

Shambling cannon fodder without number, Lantern Thralls are the backbone of the League of Nine's military and the single biggest reason the League is able to hold against the much larger military Alliance of States. They are an ad hoc symbol of the League, simultaneously a brilliant creation and a walking war crime.

## Appearance

Created by the Consul Four Whispered Words, Lantern Thralls are the reanimated bodies of the recently dead. Their creation is a mixture of Aphoration and Evocation. Lantern Thralls' most distinguishing feature is their glowing eyes. Aside from this one feature, there is no common marker among Lantern Thralls. As they are made from the dead, as many thralls wear Alliance uniforms as do League.

## Traits and Limitations

Created by Aphoration, Lantern Thralls are fearless, obedient, and profoundly stupid. They possess no sense of self-preservation and will follow any order as they understand it until it is complete or they are destroyed.

The earliest version of Lantern Thralls only stayed animated during daylight hours. Later versions could be powered by their commander's will; the use of special control rods built into League officer's swords allowed even non-wizards to control them. The final iteration of Lantern Thralls drew power directly from the Bright Causeway, allowing near-constant animation.

A thrall's abilities are directly related to what it did in life. For example, a thrall that had never reloaded a firearm as a human would not acquire the ability to do so. Lantern Thralls are not capable of learning.

When given an order it cannot complete or when not currently under orders, a Lantern Thrall stands in a trance-like state and ignores its environment.

## Role in the League

Thralls are occasionally used as menial laborers, but a Lantern Thrall's single most common occupation is cannon fodder. Thralls lead the charge and form the front ranks of every League engagement, forming a shield of expendable bodies. The most common tactic for deploying thralls is an unruly mob that crashes into the enemy line, inflicting attrition via sheer numbers.
Breakfast Burrito (Sausage)

**Episode title** is the 2nd episode in the series.

## Plot synopsis

Justin has purchased a Breakfast Burrito, which he describes has unappetizing looking, containing egg, sausage and cheese, as well as an unknown variable, "Boom Boom Sauce."

## Dwight's Guess

Dwight correctly guessed that Justin both loved the burrito and wanted to die.

## Notes & trivia

* Dwight is referred to as "today's special guest."
Halil

Halil is the name of many characters of religious and historical importance on Ethos.

## Devil Figure

In the Codex Baruc, Halil is Baruc's youngest child. Unable to create life like His siblings Elohim and Ogdilla, He can only corrupt the living. He was directly responsible for conflict that rendered the Eldest extinct and the Firstborn very nearly so. Unwilling to destroy His child, Baruc entombed Halil deep underground and charged humanity with undoing His damage; He would return when their mission was complete. But Halil's prison was flawed; when He yelled at the top of His lungs, He could make human hear Him as a faint whisper. Through these whispers, Halil has continued all manner of suffering and strife, preventing Baruc's return.

## Misunderstood Demiurge

The Codex Apocrypha paints a different picture of Halil. It claims that Halil was created by Baruc, but it was Halil who created Ethos. The war between the Eldest and Firstborn was the result of His siblings leaving Their creations ill-equipped to deal with the world and each other while Halil was away, retrieving Baruc. They fled before He returned, was mortified with what greeted His return. Baruc was disgusted that Halil would wish to show him a world torn by war. Ignoring Halil's pleas, He entombed Halil beneath the earth. Halil is just barely able to whisper to the surface, guiding humanity and trying to save them from their baser instincts and to avert the folly of the Eldest and Firstborn.

## Archlich

In 1699, a discovery of what was believed to be Halil's tomb was made. The expedition uncovered a creature claiming itself to be Halil. Also answering to the names of Archlich, Demiurge in Stone, and Living Fossil, the occupant of the tomb was an Eldest Lich, held so long that it had fossilized. This ancient being sought to conquer humanity. It claimed that Baruc did not exist; the Eldest had evolved naturally from Ethos' native species. Elohim was an ancient Eldest king, Ogdilla a brilliant Eldest wizard who created the Firstborn. It claimed that their conflict came from Liches much like Halil himself--the Firstborn claimed Liches were too great a threat, and the Eldest must disavow magic. The Eldest resisted, so the Firstborn hunted them to extinction. The only survivors were Halil and a handful of other Liches, their locations forgotten. Before their fall, the Eldest created humans as a weapon against the Firstborn, but it was a weapon that came too late. After the Eldest destroyed themselves opening the Stitch in Time, effectively ending Firstborn civilization, humans inherited Ethos. The Archlich watched distantly all this time, able only to whisper to individual humans from within his prison. His attempt to deify himself was set back when the church administration voted for the villainous portrayal of him for the Codex Baruc.

The War of the Demiurge was fought against Halil, a wizard who wasn't vulnerable to orichalcum and whose true name could not be spoken by human mouths. He was ultimately destroyed by trapping him within the Tain and carrying it into the Stitch in Time.
Ethos

Ethos is the in-inverse name for the "World of Nine," the planet on which The War of Nine takes place.

Ethos is known to be a round planet based on observations made via the Astral Gate network.

Ethos has a single moon and a 365-day year. Unlike Earth, Ethos' period of rotation around its sun is perfectly synced with its revolution; it has no leap years.

Ethos suffered a literal Dark Age roughly two-thousand years before the War of Nine. A military conflict in approximately -198 Modern Reckoning saw the then-dormant volcano of Mount Genennes detonated by the wizard Sarkos the Igniter, causing a 40 year winter now known as the Age of Ash. Much ancient knowledge--and life--was lost during this time, and the Age of Ash lasted roughly two centuries.
Gatorade?

**Episode title** is the 4th episode in the series.

## Plot synopsis

*Here's where you put the description of the plot. Doesn't have to be very detailed. A couple sentences will be enough for starters. You can expand it later.*

## Appearances

*This section allows you to link to character pages. Oh, and remember to remove this text. ;)*

* Character 1
* Character 2

## Notes & trivia

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Wiki of Nine Wiki

## Welcome to the Wiki of Nine

The official wiki of the League of Nine. Currently in development as a series of short stories to be made into a podcast.

## The Series in Brief

The League of Nine is a series of short stories set into an early modern fantasy world. Smoothbore muskets and arcane sorcery exist side-by-side. The initial story arc is the first of two planned and deals with the War of Nine, a 17 year conflict between the eponymous League of Nine and its rival, the Alliance of States.

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Baruc

Baruc is the primary deity of the Church of Baruc, the dominant religion in both the Alliance of States and League of Nine. Religious doctrine claims that He created humanity.

His church holds the Codex Baruc as their holy book.

There are other religions on Ethos, but they are located in regions beyond the lands of the War of Nine. The church of Baruc also hosts many different sects, but the contents of this article are items agreed upon by all sects.

## Creation Myth

In the beginning, there was only Baruc. He created three children: Elohim, Ogdilla, and Halil. Baruc also created the world of Ethos, and its plants and animals. He instructed his children to fill the world with people; he would depart for a time, and then return to see what they had built.

Elohim created the Eldest, Ogdilla the Firstborn. For a time, they lived in peace. But Halil could not create life, so He instead took to corrupting His siblings creations. Thanks to Halil's influence, conflict erupted between the Eldest and Firstborn. When the Eldest were losing, Elohim taught them magic. When the Firstborn then fell behind, Ogdilla taught them of civilization. Soon their conflict had consumed the whole of Ethos. Elohim and Ogdilla fled from Ethos, unable to save Their creations and fearful of Their father's appraisal of what they had done to the world.

When Baruc returned, He found his beautiful world torn by war. The Eldest had torn a hole in existence itself and rendered themselves extinct. The Firstborn were nearly extinct themselves. The whole world was pocked with war and blight. And in its center stood Halil, begging Baruc for mercy from all the suffering He had caused. With a heavy heart, Baruc flooded the world and then drained it. Baruc knew that Halil must be kept away from life, lest He cause more harm, but destruction was not in Baruc's nature. So, as the ground was still wet from the flood, He entombed Halil deep beneath the earth, where He might never harm anything ever again. Once Ethos had dried out, Baruc created humanity. He told the kings of humankind that it was their duty to restore Ethos to its former glory. He would leave them, and when the damage of the Firstborn and Eldest had been fully undone and humanity lived in harmony, He would return.

## Church History

There were many books that claimed to speak for and about the prophets of Baruc. In 487, the antecedents of the modern church met to discuss which should be considered canon and noncanon. The canon books were established as the Codex Baruc. The noncanon books have picked up the unofficial name of Codex Aprocrypha, but were not catalogued until the late 17th century, well after the conclusion of the War of Nine.
Orichalcum

Orichalcum is a rare metal that is magically inert.

## Properties

Orichalcum exhibits many properties similar to aluminum. It has a relatively low density for a metal, approximately one-third that of steel. This makes it noticeably lighter than most metals and highly malleable. Orichalcum has a dull, yellowed color, though paler than brass.

Orichalcum's most noteworthy quality is that it is magically inert. Often confused for antimagic, this is not quite the case.

## Inertness

Magic cannot directly act upon orichalcum. This means that orichalcum cannot be directly enchanted and passes through any magic without being influenced. Orichalcum can be used to block magic, but only if it completely blocks a spell from its point of origin. For example, a plate of orichalcum could stop a directed beam of magic, but would not stop an area of effect that could blossom around the edges of the plate.

Orichalcum is best known as the preferred method for mundane humans to dispatch wizards. Orichalcum shot will pierce the Rites of Fortification that wizards use to protect themselves from harm and have sufficient force to deliver a lethal blow.

The exact mechanics of orichalcum can be exploited by clever users. While orichlacum cannot be acted on directly by magic, various indirect means can be used to act on it; for example, a magical explosion cannot affect orichalcum, but mundane shrapnel thrown up by the explosion will.

## Trade and Legality

The movement of orichalcum through the world of Ethos is difficult because of its inertness, as orichalcum cannot pass through an Astral Gate. Ironically, it can be carried without complication on a League Bright Causeway.

Orichalcum is illegal to possess within the League of Nine. Most of the world's known orichalcum is in the possession of the Circle of Solace. The Circle does not employ a monopoly, but controls the majority of the supply. As a result, orichalcum is prohibitively expensive to obtain without Circle approval.
War of Nine

The War of Nine was a 17 year military conflict between the League of Nine and the Alliance of States. It was the largest military conflict in human history at the time.

The war began in 1659 with the invasion of the Circle Tower outside Goethelberg.

## Here Be Spoilers

The war ended in 1676 with disappearance of How Few Remain and What Shall Become of Them after refusing to be sanctioned by the Circle. With their disappearance, the League's unconditional surrender to the Alliance was negotiated.

The Alliance itself dissolved over the following years, being officially disbanded in 1681.
Rudolf

Rudolf is a Combat Robot and is one of the robots who accompanied the soldiers on their missions. He acts like a dog and was programmed to locate and eliminate nearby entities and aiding soldiers in distress.

## Design

Rudolf is a small, dog shaped robot with a rail cannon installed on it's back and have his name written on his right body. He has a night vision goggles installed which serves as his eyes. He has a strong jaw with a set of sharp iron teeth and a nose which is used to detect nearby entities.

## Personality

When in Autopilot Mode, he acts just like a normal dog, like barking and wagging his tail. When in Manual Control Mode, he seems to be controlled by a somewhat confident person, mocking and attempting to fight Koshmar, an A-rated Nether Entity despite knowing how powerful he is.

## Biography

Rudolf's creator sent him on a mission to accompany the soldiers. At some point, he sensed a soldier in distress. Turns out it was PFC Connie Alexander who is about to be executed by Koshmar. Automatically, he attacked the A-rated Nether Entity, allowing Connie to escape. Rudolf's enters Manual Control mode and compliments Koshmar on how his electric attack had no effect on the entity. The two engages in a brief fight, with Koshmar winning at first.

Rudolf consumed a bullet, activating his Rail Cannon. He then confronts Koshmar again, ready for round two. Rudolf fired a Stun Grenade, allowing him to fire a clean shot of his Rail Cannon at the entity. Surprisingly Koshmar survived without a single scratch. Rudolf tried one last move. He created an iron cloud and strikes Koshmar with lightning. Rudolf walked away thinking he had won. Koshmar got back up and creates a black hole which swallows everything but Rudolf somehow escaped.

The next day, Rudolf saved Connie from being eaten by a Titan Skeleton while in Autopilot Mode. Rudolf and Connie became companions for quiet a while. Later, they reached the end of a destroyed bridge. Rudolf sensed another soldier in distress and jumped off the bridge. Turns out it was Sgt. Scott Willes who is fighting two bandits. Scott signaled Rudolf to tase the bandits. Rudolf, Connie and Scott later teamed up and is about to set off, but the bandits got possessed and attacked them. One of the Possessed killed scott, Rudolf automatically grappled with the Entity while Connie fought the other one. After Rudolf defeated the one he's fighting, he engages the other one and defeated him. Rudolf and Connie killed the Lost Souls who've been possessing the bandits.

Rudolf and Connie later buried Scott's body. A screamer saw them and screamed, sending three Reapers towards them. Connie killed the screamer and two Reapers, and he finished off the last Reaper. Rudolf and Connie found a subway station. He powers up the station with his electricity. He sensed an entity, it was a Vengeful Spirit who haunts the station. When Rudolf grappled with the entity, someone attacked his companion. It is currently unknown what happened to Rudolf after this since he is not seen again.
Alliance of States

The Alliance of States is a confederation of city-states west and southewest of the League of Nine. Its borders are determined primarily by the Krinner Mountains and the Astral Gate network.

The Alliance was formed in response to League aggression late in 1659 and recruited member states until 1666, unlike the League's single founding. At its peak, the Alliance contained 14 city-states, though it contained 11 for most of the War of Nine. The Alliance was composed of:

* Goethelberg, joined 1659.
* Pritannia, joined 1659.
* Bertaeyn, joined 1659.
* [TBD], joined 1659.
* Carlolingia, joined 1659, four months after initial founding.
* Kalmarsburg, joined 1661.
* Reme, joined 1661
* [TBD], joined [TBD]
* Hellenopolis, joined [TBD]
* [TBD], joined [TBD]
* [TBD], joined [TBD]
* [TBD], joined [TBD]
* [TBD], joined [TBD]

## Culture

Much like its counterpart, the Alliance is a group of states with widely varying culture and language. That said, the states of the Alliance are more traditional and socially conservative, having not been exposed to the mass liberalization instated by the Consuls of the League.

Gender roles are strongly enforced in the League, varying between social pressures and actual law. The Alliance military does not allow females to serve in combat roles, with the exception of wizards. The Church of Baruc generally enjoys more influence within the Alliance than the nominally secular League. Sodomy laws limiting the rights of LGBT people are common among the Alliance's member states (though the Pritannian navy somewhat infamously suspends all sodomy laws after 90 days at sea).

Magic is tightly controlled within the Alliance, monitored by the Circle of Solace and its inquisition. All wizards must be sanctioned under Alliance law, with unsanctioned wizards turned over to the Circle or executed as necessary. Black Magic is strictly illegal. As a result of its stranglehold over magical power, the Circle also exerts considerable political influence within the Alliance.

Alliance cities have a longer history of international contact, owing to the Astral Gate network easing trade--and warfare--between the states. Also owing to the relative ease and speed of travel, the Alliance has time zones.

## Government

The member states of the Alliance use a plethora of different governmental styles. For example, Carolingia is an absolute monarchy, Pritannia a constitutional monarchy, and Goethelberg is led by an assembly elected by the aristocracy.

Signing onto the Alliance charter requires that at least 60% of the city-state's military be contributed to the unified Alliance military. The Alliance military is led by Supreme Commander Valor of a Vanished Age.

In addition to the various national governments within the Alliance, the Circle of Solace and Church of Baruc command political influence across the Alliance on a level equivalent with some member states.
Legendosh

Prince of Nevermore

Legendosh is the founder and leader of the city of Aurelia and the nation of Aurora.

## History

Legendosh joined the server in V2 and served as mayor of Nevermore both in V2 and V3 as part of the Knight nation.

During V4 he was an assistant of Moonlight and later an assistant of Xynnar. Legendosh then decided to once again become mayor of Nevermore. Nevermore became an independent city-state. The town was later renamed to Aurelia and it became the capital of its own nation, Aurora. Legendosh has always been the leader of Aurelia and leader of Aurora (holding the title of Consul) except for a small period during which first Oxelium and later Fuhrer\_Teemo held the title of mayor and consul.

Legendosh was First Builder of the Knights and Commander of the Knights of Nevermore until he decided to retire from the Knights' Order in April 2019.

## Titles

### Current titles

* Mayor of Aurelia
* Consul of Aurora
* Prince of Nevermore

### Previous titles

* First Builder of the April Knights
* Commander of the Knights of Nevermore
* Knight ambassador for Purpopolis - Title held during V2
* Commander of the Knight fleet - Title held during V2
BigAirship

## Craft Size

Maximum Allowed Blocks: 20000

Minimum Required Bocks: 1000

The next smallest Airship is the Airship.

The next largest Airship is the MegaAirship.

The BigAirship is the penultimate model of all "Flying Only" craft.

## Allowed Blocks

The default allowed blocks are listed here. Additional blocks allowed for this particular craft are listed below.

* Fire - 51
* Colored Hardened Clay - 159

## Banned Blocks

* Free Standing Banner - 176
* Hanging Banner - 177

## Piloting the Craft

To register the craft, there must be a sign with BigAirship in the first line. Right clicking the sign will trigger the registration script to check the composition of the build.

This model is able to utilize Cruise, Ascend, and Descend signs for moving.

This model is able to utilize [helm] signs for turning.

Being a member of the Flying Only craft, this model can Fly. Its limits are no more than 200 height total, and a maximum of 100 blocks above ground.

Using a stick, this craft's speed is .75 M/Second.

While cruising, this craft's speed is .35(5+1M)/Second or 2.1M/Second.

This craft's furnaces must have fuel to move, and will burn that fuel at a rating of 2.0. Coal blocks last longer than Coal.

## Validation Checks

### Registration

* At least 50% of the total blocks are some color of Wool to provide enough lift.
* At least 2.0% of the total blocks are Redstone Blocks for the engines.
* There is no requirement for Furnaces to register the vehicle, but without them, it is impossible to power the engines.
* No more than 1% of the total blocks are chests and trapped chests, combined.
* No more than 1% of the total blocks are anvils.
* No more than 1% of the total blocks are obsidian.
* No more than 1% of the total blocks are water.

### Destruction

If the craft takes >1% damage to its flyblocks or >40% damage overall, it will sink to the ground and crash. Utilizing the Repair feature will stop the sinking.
Chronophilia

Chronophilia is a mental condition suffered by all humans but typically only detectable in wizards.

As a human ages, each year represents a smaller percentage of that person's life. For example, a year for a 5-year-old is 20% of that child's life, a year is only 2% of a 50-year-old's life. As a result, time has the perception of speeding up as an individual ages.

For most humans, the effect of chronophilia is negligible, resulting in little more than disorientation. However, wizards with access to the Rites of Fortification often live for centuries exacerbating this normally mundane disorder.
Black Magic

Black magic is magic that carries a social taboo within the society of Ethos. It is considered a capital crime akin to murder or rape in most jurisdictions, though the League of Nine is notoriously open-minded on its use.

"White magic," is a rarely used term, typically only used to delineate between black and nonblack magic. "Gray magic," is a term used more frequently, denoting a particular use that has applications that are sufficiently balanced between "black" and "white" applications so as to be neither by default.

## Common Themes

It should be noted that magic being considered "black" is a question of etiquette; there is no functional difference between black or white magic as far as a wizard is concerned.

Black magic shares a common theme of infringing on the body, mind, or other fundamental attribute of human being without their consent or in direct defiance of their will. This overall theme is sometimes called "encroachment," in scholarly works.

## Types of Black Magic

Within the portfolio of encroachment, each school of magical expression has its own distinct "black" applications. Most of these sub-schools have had names attached to their specific use, in order to separate them from the school's "white" applications.

* Aphoration: Necromancy. Necromancy is the animation of the dead and, in practice, a simpler version of Golemtry (see Magic, Layman Schools). Animation of human corpses is considered black magic, unless the person the corpse belonged to gave permission before their death. Necromancy in particular has had its stigma reduced within the League of Nine, as the League's armies are reliant upon Lantern Thralls to compensate for the Alliance's superior numbers.
* Conjuration: Luxurimancy and Necromancy. Mental conjuration inciting violence, passion, or other hot emotion that precludes reason. Other forms of mental conjuration are seen as grayer or even white.
* Transmutation: Domination or Shapestealing. In the case of mental transmutation, Domination is taking direct control of another being thoughts or influencing them in the extreme. Shapestealing is a subschool of shapeshifting in which the wizard takes a form that they have not been given consent to take. Shapestealing is more versatile than consensual shapeshifting but also more difficult--the shape resists being taken, and will take active effort on the wizard's part to maintain, usually displaying telltale twitches where the form briefly fails.
* Evocation: Domination.
Боец

Бойцы 1 сезона

Боец (*brawler*) - игрок во вселенной "Бакуган", у которого есть своя стихия и один главный бакуган.

## Описание

Бойцы могут одеваться и выглядеть как угодно, но в их одежде все равно часто доминируют цвета основной стихии.

Опознать бойца внешне можно при наличии у него:

* бакупода, перчаток и сумочки для карт (1 сезон);
* гантлета (2 сезон);
* бакуметра (3 сезон);

Возраст бойцов колеблется от пяти лет (Нэнэ) до старости (Зеногелд). В основном это подростки. Также бойцы - не только земные люди, а и вексы, гандэлианцы, нифийцы и прочие.

Каждый игрок может использовать силу своих бакуганов на поле боя, активировать карты ворот и карты способностей. Так же он может использовать ловушки, доспехи, боевые машины, мехтоганов, прочее снаряжение.

## Представители

Бойцов можно классифицировать по стихиям, по стилю ведения боя и стратегии. Например, есть те, кто действуют грубой силой (Дэн), кто использует хитрость (Шун) или непредсказуемость (Шедоу).

Некоторые бойцы являются одиночками (Маска), а некоторые работают только в команде (Дженни и Джулз).

Дуэт JJ Dolls:  Дженни   Джулз
 Кенджи   Кента
Макото  Мью   Коцуки   Такаши
 Кристофер   Трэвис
 Родственники бойцов
Семья Шуна:  Шиори  Дедушка Шуна Казами
Семья Джули:  Дэйзи  Мать Джули Макимото  Отец Джули Макимото
Семья Элис: Майкл Гехабит
Семья Маручо: Шоуко Марукура  Кёске Марукура
Семья Руно: Саки Мисаки  Тацуйо Мисаки
Семья Джо: мисис Браун

 Союзники Фронта
 Второстепенные персонажи
 Родственники бойцов
Семья Дэна: Мать Дэна Кузо  Шинджиро Кузо
Семья Элис: Майкл Гехабит
Семья Бэрона: Мэрон
Семья Руно: Саки Мисаки  Тацуйо Мисаки

 Королевские рыцари |  Дэн   Шун   Фабия   Маручо   Джейк
 Боевая Дюжина (бойцы)
 Кейси   Тейлор
 Родственники бойцов
Семья Дэна: Мать Дэна Кузо  Шинджиро Кузо
Семья Бародиуса: Отец Бародиуса
Семья Шуна: Дедушка Шуна Казами

## История

    Первые бойцы появились после разрыва пространственной оболочки, когда бакуганы попали в другие измерения, отличные от Вестрои.

На Земле группа подростков составила правила игры, образовались целая сеть и рейтинг игроков. Некоторые стали объединяться в команды, например, Отчаянные бойцы.