Sensor Magic

**Sensor Magic (Sensā Mahō / センサー魔法)** is a type of magic that bestows users with heightened senses, the ability to detect minute mana fluctuations, disrupt opponents' senses, project false sensor readings, and reconstruct past events based on sensory traces.

## Description

Sensor Magic is a versatile and enigmatic magic type within the world of Black Clover. This magic allows the user to possess extraordinary sensory abilities, enabling them to sense and analyze mana fluctuations, enhance their senses of sight, smell, hearing, and more. Additionally, this magic grants the ability to create detection perimeters, disrupt opponents' senses, and project false sensor readings. However, it is important to note that the effectiveness of sensory manipulation diminishes with distance, opponents with strong willpower can resist the manipulations, and the continuous use of powerful spells requires significant mana expenditure.

## Spells

1. **Sensory Mastery (Kankaku Gōman / 感覚業満):** This spell grants the user mastery over their senses, enhancing their vision, hearing, smell, touch, and mana perception. They can also detect minute mana fluctuations, sense the presence of magic users, anomalies, traps, and hidden objects. Their heightened senses allow them to perceive with exceptional clarity, even in low-light conditions, and track and identify objects or individuals. However, prolonged use and maintaining high levels of sensory awareness can deplete the user's mana reserves and lead to exhaustion.
2. **Trace Reconstruction (Kiseki Saisei / 軌跡再生):** This spell allows the user to reconstruct past events based on sensory traces, tracking movements, and determining the strength and nature of magic used by individuals in the vicinity. However, the accuracy and detail of the reconstruction depend on the available sensory traces and the user's proficiency.
3. **Detection Field (Kenshutsu En / 検出円):** This spell creates a specialized field that expands the user's sensory awareness, allowing them to detect hidden presences or disturbances within a specific area. It acts as an early warning system. However, the effectiveness of the detection field diminishes with the size of the field.
4. **Phantom Apparatus (Gen'ei Kikai / 幻影機械):** This spell allows the creation of a phantom apparatus, a physical construct that serves as a surveillance tool. The user constructs a device resembling an animal or an object capable of sensing mana fluctuations and capturing visual and auditory information from a designated location. The phantom apparatus can be controlled remotely, providing the user with real-time surveillance. It mimics the movements and actions of the user's commands, allowing them to navigate and explore the environment as if they were physically present. However, the phantom apparatus has limitations in terms of its durability, range, and complexity. It can be detected and potentially destroyed by skilled opponents with anti-surveillance or mana-detecting abilities.
5. **Sensory Distortion (Kankaku Yūgō / 感覚歪合):** This spell manipulates sensory information, creating illusions and distortions that mislead opponents' perception. By warping their senses, the user generates false readings, causing opponents to perceive non-existent individuals or objects. However, its effectiveness depends on opponents' mental resilience, and skilled individuals or those with sensory countermeasures may resist or see through the illusions. Maintaining multiple illusions requires concentration and mana expenditure, limiting the number and complexity of distortions that can be created.
6. **Interference Pulse (Sōshin Totsunyū / 操心突入):** This powerful spell generates a pulse that interferes with opponents' mana channels, causing their spells to falter, disrupting their sensory perception, and inflicting damage to their bodies. However, the effectiveness of the Interference Pulse diminishes with increasing distance from the user.
7. **Illusionary Trap (Maboroshi no Wana / 幻影の罠):** This spell combines Sensory Distortion with the Interference Pulse. The user creates a trap by projecting false sensor readings, luring opponents into a deceptive scenario. Once triggered, the Interference Pulse activates, disrupting opponents' mana channels, causing their spells to falter, disorienting their perception, and inflicting damage to their bodies.