recursal/Fanatic-Fandom huggingface dataset:
Mertel Von Zepur

Mertel Von Zepur (3.5.423 - 28.9.470) oli Halvar Von Zepurin pikkuveli, joka asui Bagan lähellä. Hänet tunnettiin huomattavasta ylipainoisuudestaan. Hän sai surmansa hämärissä oloissa Peräsoiton seuduilla eräänä loppusyyskuun yönä. Hämäriin oloihin liittyy ainakin Sally ja Ben Von Zepur sekä kirves.

Häneltä jäi jälkeensä ottolapsi Derek Von Zepur, jonka Mertelin kuoleman jälkeen otti huostaansa Gaybriel Von Zepur.
Viability Ranking List

This is a viability ranking of all paths of all towers.

All paths will be listed on these categories: **Bloon PP**, **Camo PP**, **Lead PP**, **MOAB-Class PP**, **DDT PP**, **HTA PP**, **Non-PP Usefulness** & **Overall**.

All paths will be listed in different tiers from top to bottom, depends on the path's usefulness, which considers both PP & price. The tiers are (from top to bottom): **S**uper, **A B C D E** & **U**seless.

## Non PP-Usefulness

This category rates all towers by how good their non-popping functions are: slowing/freezing, money gain, HP gain, blowing back bloons, healing stuns for other towers, boosting other tower's special bloon PP or boosting other tower's PP.
Super Monkey

## Overview

The Super Monkey is the god of all towers. With some of the strongest (but most expensive) upgrades out there, this is the perfect late-game tower. Costs $2500.

### **Upgrades**

Laser Vision
Lasers pop two bloons

$2,400

Total cost: $5,400

Plasma Blasts
Plasma blasts do much more damage

$4,600

Total cost: $10,000

Nega Monkey
Has more focus and drains HP from bloons

$9,000

Total cost: $19,000

Sun Worshipper
Unleash the sun over a wider area

$16,500

Total cost: $26,500

Robo Monkey
Detects camo/Shoots two stronger plasma beams

$10,000

Total cost: $20,000

Pure Energy Super
More Beams of Pure Energy

$21,000

Tier 3S
Total cost: $31,000

Rank 39 x6

Dark Monkey
Shoots dark matter and has a big sword

$19,900

Total cost: $38,900

Rank 39 x8

Sun Temple
Sacrifice adjacent towers for extra power ups

$90,000

Total cost: $116,500

Rank 39 x7

Technological Terror
Does 200% more damage

$27,000

Total cost: $47,000

Rank 39 x15

Super Energy Monkey
Stronger Energy Beams

$55,000

Tier 4S
Total cost: $86,000

Rank 63 x13

Nightmare
Bloons temporarily cannot escape the track

$44,000

Total cost: $82,900

Rank 63 x17

True Sun God
Popping Power in its purest form!

$600,000

Total cost: $716,500

Rank 63 x13

The Annihilator
Yup. Total popping hour

$54,000

Total cost: $101,000

Rank 63 x25

Arcane Guardian
Prevents Birthday Parties

$155,000

Tier 5S
Total cost: $241,000

Total  to fully unlock: 104

### **Tips**

* Can pop camo with all right upgrades, as well as with 4M and 5M.
* Can pop lead with all upgrades tier 2 and up.
* Can damage HTAs with all left, middle and alt upgrades, as well as 4R and 5R.
* 4M's sacrifices have an entire page dedicated to them.
* 3L Does Multi layer damage, but has less firerate.

## Advantages/Disadvantages

### Advantages

* Highest damage tower in the game.
* Good range.

### Disadvantages

* Ineffective in early rounds- very expensive and kinda weak base form and 1st tier.
* Requires 10k$ pop lead.
* Requires 20k$ minimum to pop camo.
Saint-Quinton

**Saint-Quinton**

Saint-Quinton is a small city north of the Kingdom of Glockshire and east of the Kingdom of Pesar. It's a province of Pesar and has remained so for many many years. Before it's diplomatic annexation by the Pesarian government in 4AD, the quant little town was known as the Duchy of Saint-Quinton.
Gaybriel Von Zepur

Gaybriel Von Zepur (s. 20.6.446) on Halvar Von Zepurin äpärälapsi. Äiti on tuntematon, mutta ihon väri viittaa itään, mahdollisesti Has Nagathiin, paikkaan jossa Halvar vieraili nuoruuden meriseikkailuissaan.

Tummaihoinen Gaybriel tunnetaan syrjään vetäytyvänä metsästäjänä, joka viihtyy Haldbarin alueen metsissä. Hänet on virallisesti merkitty Derek Von Zepurin huoltajaksi ja hän auttaa hoitamaan Peräsoiton tilaa mm. piika Madenin kanssa.

Legendaariset Lausahdukset:

"Minulla on siellä vain teltta ja lehmän paskaa"
Aslunder

Aslunder Insignia

Aslunder, is based off of the real life shogunate system used in feudal Japan. It's form is when many doji come together to claim allegiance to a shogun, who will rule over many kingdoms or counties.

It's mostly found within the Elven and Callwyre community, these races being very quickly in speed and agility, also being skilled in diplomacy.

The insignia represents the first kingdom to use this culture, being comprised of four counties to create one large kingdom.
Death Strider

Death Strider was an ancient legendary weapon crafted during the era of Rome. The blade is known to made of an exquisite iron found in the Gorge Plains Kingdoms. The blade is multipled with Fire Aspect II, Knockback I and Sharpness III.

The blade was made for a sword competition.

The blade was crafted by MrDust3
Calendar System

## **The Dwarvish Calender System**

The Dwarvish Calender System or DCS is a form of time management created by Dwarves in 193BD. The system is used to record time over a long period.

### **Newta (January)**

Newta, the first month of the year, is known to be snowy and cold. This month is good for fishing and hunting.

### **Pyri (February)**

Pyri, similar to Newta, is close to the start of the year and is cold. This month is known to bring favor to those who mine or those who cut wood.

### **Totallare (March)**

Totallare is the part of the year in which now and other forms wet slush or ice begins to disappear from the ground, favouring farming and diplomacy.

### **Atille (April)**

Atille is the month of war, mainly due to the good weather and long days.

### **Terra (May)**

Terra, named after the Kyreesh word for Land, is the month in which most people begin their building.

### **Aquerio (June)**

Aquerio, Tetarian for Water, is a hot and slowly winded month, used mostly for seafaring and trading.

### **Secitus (July)**

Secitus is the month of forgiveness and kindness, used for it’s hot summer and long days as a way to party into the nights.

### **Qurroi (August)**

Qurroi is the month of wrath, most people will begin to form enemies around this area, although the populace doesn’t know why.

### **Juea (September)**

Juea is a month to remember those fallen by war, because of most remembrance holidays being set in this month

### **Powerikus (October)**

Used as a month of gathering and crafting, as to prepare for the upcoming winter.

### **Whaleyq (November)**

As the name suggets, most Gold Reef Whales are active during this month, so whaling and fishing is prominent during this month.

### **Greatie (December)**

The second month of celebration, used for bonfires and exchanging gifts.
Server Admins

Server admins are the main source of protection against cheaters, griefers, and other forms of destructible or unwanted behavior. Currently, the list of admins is quite short, as they're mostly developers working on extending the game.

Here is the full list of admin's Xbox Usernames :

***Owners :***

* Newt1242
* PowerExerious

***Administrators :***

* None

If you need any help with anything, contacting these admins or owners will allow you to seek the answers you need, for the questions that puzzle you.
Devon

Devon Rickson on nuori poika, joka halvaantui alaraajoistaan Bagan läheisessä metsässä sijainneessa hylätyssä pakanallisessa temppelissä sattuneessa tapaturmassa. Hän on Mertel Von Zepurin rengin, Ricksonin poika. Devonin äiti kuoli tämän ollessa nelivuotias. Hänen kasvatuksestaan on huolehtinut osaltaan myös piika Maden. Devon asuu nyt Peräsoitossa. Amelia Von Zepur opetti tätä lukemaan. Devonia on luonnehdittu luonteeltaan ajoittain hieman oikukkaaksi.

Kummallisia tapahtui, kun edesmenneeksi oletetun Ricksonin kerrotaan ottaneen Devonin mukaansa Peräsoiton tilalta. Tällöin paikalla oli ollut häkeltynyt piika Maden, Gaybriel Von Zepurin ollessa metsästysretkellä.
Tree Ents

Tree Ent mid Feeding

Tree Ents, or commonly shortened to *"Trents"* are a form of living wilderness created through the means of magic and Terramancy. They are usually conjured by arch-mage terramancers who use their abilities to have someone they loved live in tree form, as to make sure they live on forever.

Others use this form of humanoid tree as a curse, because Tree Ents, once able to move, cut their life span from an average of 240 years to an average of 15. It can also be used to hold people hostage for many years, while they whisk into nothingness.

### **Origin**

The Origin story of Tree Ents is well known among Elves but has been spread thinly along other species such as Humans and Dwarves.

The story goes that two lovers in the Elven Kingdom of Fraetell had been together for sometime, and they finally wished to be married. Upon hearing this, the father of the bride had killed the man, imposing that his daughter should not have considered such a filth of a human being be married.

The daughter, being an expert Terramancer, forged him into a tree ent, where he would bloom throughout the area of the great forests surrounding the kingdom.

She was seen everyday at that tree, reading to it until the day she passed away. On the day of her death every year, the tree loses all it's leaves, and sap runs down it's side.

### **Allegiance**

Though many Tree Ents don't align with other kingdoms of other races, it's not uncommon to find tree ents fighting alongside the Elven Factions.

### **Appearance**

The appearance of Tree Ents is always changing because of how many species of Trees live on the continents. Most Tree Ents found on the continent of Terr though are known to be either of the Pine descent of Rockroot descent.

Most of the Tree Ents hover at the height of 11'6, the tallest one being recorded at 28'5.
Knarish Tribe

> *"Ayo! Huskarl Lack, Ayo! Bloody Backs! " -Motto*
>
>

Sigil of the Tribe

The Knarish Tribe is a form of clan made nearly entirely by Drows, it being the second largest clan on the continent of Terr. Originally founded by Male Drow Oskarr Kajk, the clan had recently overturned to a Queen, by the name of Elinar Jarlik, who currently rules. The tribe relies mostly on raiding other tribes for money, food and resources.

The tribe had come into beginning after a small skirmish between the Valtor Tribe and the Rejkal Tribe had taken place. The tribe was released from oppression by the two, and was allowed to be founded by Oskarr soon after.

Currently, the tribe has not been in any major wars with other factions, mostly staying to raiding small counties of the neighboring Human kingdoms.

### **Relations**

The Knarish tribe had come into conflict with the Duchy of Saint-Quinton before their founding in 12AD.

### **Military**

The military of the tribe consists of mostly clubs-men and short bowmen. The tribe practices combat daily by raiding villages, under the command of their Queen.

The ranks for the military are seen below.

 2
 3
 4
 5
 6
 7
 8
 9
Kingdom of Glockshire

> *" Hearts of Gold, Pikes of Steel " -Motto*
>
>

Sigil of the Kingdom of Glockshire

The Kingdom of Glockshire is an Tetarian based eastern kingdom, known for fishing and naval warfare. It's main source of trade includes fishing and oaring taxes.

The Kingdom has been in nearly no wars, having a neutrality pact with most of the neighboring counties and duchies. It controls over the small Duchy of Reinwald, being the parent kingdom to it.

### **The Military**

The current military status of the Glockshire Kingdom is a standing 1 , 200 pike soldiers, fully trained and equipped.

The soldiers bear the common flag seen to your right. A stampant dragon on a blue cross, fessed upon a silver background. The banner is commonly used in combat when fighting raider parties and troubadours. The troops comprise of mostly Humans, but have sometimes featured Dwarves and Drows.

The branches of the armed forces include the Glockshire Army, The Glockshire Navy and the Glockshire Royal Guard.

The ranks of the volunteer military are seen below.

 2
 3
 4
 5
 6
 7
 8

### **Etymology**

The name Glockshire comes from the small cliff side surrounding the shore. It's main purpose being that the villagers that had inhabited the shoreline called the cliff *"The Glock"* , a mixture of Dock and Gallast.

The “Shire” part of the name comes from the fields surrounding the cliff side ; as it reminds the men and women of the farms that most of the people of the Kingdom live on.

### **Government**

The kingdom of Glockshire is a hereditary monarchy, having a sole king and queen. The vassals of the realm all come together once every 8 years to discuss plans for future expansion, war or separation and confederation of new states or duchies.

The king may call an emergency meeting Sherrie all the dukes and duchesses of the Glockshire kingdom must show up in a hurry to discuss either important or kingdom-destroying matters.

Dukes of the kingdom have semi-sovereign rights over their land, but may only answer to the King if someone or something of important matter comes into effect. Important matters or important people may be ambassadors or a declaration of war against a duke.

The vassals of the kingdom are :

Duchy of Reinwald

 Some important rules to remember in the kingdom is :

1. Only the king may put a man on trial where the guilty sentence is death.
2. Soldiers who desert from the army have an automatic death sentence unless pardoned only by the king.
3. All ships apart of the Glockshire navy must and always will have a blue anchor painted on the starboard side, to signal to other ships that it is apart of the navy. Impersonating a navy ship comes with a death sentence that only the king can pardon.
Smithing

Human smith working on a sword

Smithing, or Blacksmithing is a form a skill in which you can learn to craft, forge or create weapons and armor. The skill is fairly easy to learn and is useful if the user wishes to make their own weapons, armor or trinkets.

To begin the process of learning how to Smith, you must be **Level 4** and have an axe named **"Smithing Hammer".** The best known place to receive smithing training is in the town of Holtair.

Smithing levels range from **0-100** depending on what amount of time you put specializing into the skill.

Smiths who spend more of their time smithing will be able to achieve higher ranks, subsequently able to smith higher tier weapons.

 16-30
 31-50
 51-70
 71-99
 **100** | God Tier Weaponry

Self teaching Smithing takes 1.5x as long as it would if you were taught by an actual smith.
Invasion of Vasos

Battle Map

## Side Information

### Side 1 Leaders

Admiral Ayre McVall Captain Sysos deRyre Sergeant Collind Aresst Sergeant Illuck Ospren Corporal Venturen Juckins

### Side 2 Leaders

Commadore Horikomo Isumi Senior Legionnaire Asumina Utalika Senior Legionnaire Hirojushia Itsumaka

### Side 1 Force Size

4 Frigates 2 Schloons

1, 239 Infantry 611 Archers 272 Cavalry

### Side 2 Force Size

1 Schloon 206 Infantry 112 Archers 18 Cavalry 2 Trebuchet

## Casualties

### Side 2 Loses

176 Infantry 72 Archers 18 Cavalry 1 Trebuchet

## **Invasion of Vasos**

The Invasion of Vasos was a three part battle and siege between the Kingdom of Fraetell and the Kingdom of Hudson during the Fraetell-Hudson War. The battle lasted 4 hours and ended in a decisive Fraetell victory. The beach was taken and a small fortification built on the outsides of the nearby Fort Reversa.

The First Battle of Vasos was fought around the southern part of the island, where the tree line ended near the edge of the fort. The resulting Fraetell victory allowed for the forces to push on. The Fraetell forces where amushed by Hudson forces whilst approaching the Fort, this was the Second Battle of Vasos. The second Fraetell victory routed most of the Hudson forces to Fort Reversa, where the opposing armies met again on the battlefield.

Fort Reversa was captured by the Fraetell forces easily during the Surrender of Fort Reversa. With the Fort captured, the Fraetell forces were able to carry on with the Invasion of the island. Fraetell forces march on the nearby town of \_\_\_\_\_, where an armed militia was gathered with a combination of shattered Hudson forces.

The Fraetell forces were push back, but effectively caused the militia to route after the battle, where they met with Hudson Naval forces to transport the troops back to the Hudson mainland.
Starborn

Starborn is the blade of the Duchy of Saint-Quinton, first forged by their founder in 22BD. Its a rare iron sword forged in the Star Forge of Saint-Quinton.

The sword is achievable by becoming the hero of Saint-Quinton or earning the independence of the duchy from the Kingdom of Pesar. Alternatively Server Admins are able to give out this sword to people who they deem worthy to become known as *"Starborn"* .
Duchy of Saint-Quinton

Heraldry of the Duchy

The Duchy of Saint-Quinton is an extinct Human duchy that was diplomatically annexed by the Kingdom of Pesar.

### **Relations before annexation**

Saint-Quinton's heraldry had really been distinctively untrustworthy of the Kingdom of Hudson and the Kingdom of Glockshire during it's independence.

They hadn't been as trusting towards kingdoms which had declared war recently, so Hudson was a prime target against Quinton's emissary insults.

In the eyes of Saint-Quinton the Drows posed more of a threat to their sovereignty than any other kingdom. The soon to be Knarish Tribe had come into conflict with Saint-Quinton during the Quinton-Knarish Skirmish.
Graveyard

**Graveyard** is a medium map in BTDX. It's a map with graves(of course) and has 2 entrances.

### **Overview:**

It has 2 entrances, let's call it the left entrance and the right entrance. The left one starts with a corner then a mediocre-long verticle road, a short horizontal road, then it goes down and splits into two path:the upper(the first one) leads to a moutain(a shortcut for the Bloons); the second one is just a short zigzag, then a long path.The right one is very short so I can't really detail it.

## Graveyard

### Exits

2

*There are 3 graves:*

* The left one says:*"Rip ISAB"*-a famous Youtuber that does BTD6, BTDbattles,... You may ask why does it says "RIP", well he hasn't upload any videos about BTDX anymore but hey, he's a cool BTD Youtuber. You should check him out:[1]
* The middle one say:*"RIP Jay"*. Jay is a Discord user on Ramaf Party's discord server who has contributed to BTDX. He doesn't speak much now, AKA dead.

## Bounty:

The Destroyer of Monkeys (tDoM) appears on this map for its bounty. It comes out the left.
Vagabond Blade

The Vagabond Blade is a wooden bandit sword used by outlanders and criminals near the Kingdom of Glockshire and Slaver's Bay. It's long and wooden, with a double sharpened side make it a deadly and formidable weapon.

The weapon can be found from defeating bandits and purchasing it in vendor shops or travelling tradesmen.
Human Factions

Factions which consists entirely or mostly of Humans. Includes companies, kingdoms, duchies, counties, clans, raider groups, or different lore bits which may include a system of leadership or government.

Timeline

Timeline of Restitution

## Kingdoms

* Kingdom of Pesar
* Kingdom of Glockshire
* Kingdom of Hudson

## Duchies

* Duchy of Reinwald
* Duchy of Velterfold
* Duchy of Retell
* Duchy of Pryre
"Magic, Incense and Steel" Medieval

The Restitution Roleplay is a Minecraft XBOX 1 Edition roleplay set in a low fantasy setting. The lore of the world is extensive, with races and history fleshed out to better elaborate on the worlds vast array of creatures, magic, factions, wars and more!

**If you're new around here come check out the Tutorials to make sure you know where to start, and when to stop!**

Tutorial 1 - Welcome!

Tutorial 2 - Playing and Continuing

Tutorial 3 - Lore

## Factions

* Human Factions

* Elven Factions

* Drow Factions

* Dwarvish Factions

## **Wars**

* Pesarian-Velterfold War
* Fraetell-Hudson War

## Races

* Humans
* Elves
* Drows
* Tree Ents
* Dwarves
* The Undead
* Callwyres
* Elikkre

## Culture

* Islander
* Tetarian
* Aslunder
* Kyreesh

## Weaponry and Tools

Swords , Spears , Battleaxes , Pickaxes, Axes and Spades.

## Magic and Sorcery

* Pyromancy
* Terramancy
* Aeromancy
* Mechanamancy
* Hydramancy
* Archmancy
* Necromancy
Kingdom of Pesar

> *"Honor as solid as Iron" -Motto*
>
>

Sigil of the Kingdom of Pesar

The Kingdom of Pesar is a Feudalistic Monarchy located in the center of the continent of Terr. The monarchy of Pesar has been in control since it's founding. Mainly comprising of Humans, Drows and Dwarves, the Pesarian Military is quite strong, boasting a total of 1, 550

### **The Military**

The military of Pesar is comprised mostly of Humans, Drows and Dwarves. Many of these men and some women train vigorously in short sword combat as well as horseback combat.

The soldiers of Pesar carry a banner resembling their king, being nicknamed *"Lionheart"*.

The ranks for the military are listed below :

### **Etymology**

The name Pesar comes from the shoreline that wraps around the kingdom's borders. Different towns within the kingdom are named because of their locations on the map.

## History

Pesar was originally founded by Henry Pesar on January 4th of 0AD. Most historians point to the date change being because of the founding of Pesar, though the truth of the matter is the date change is due to the fall of the previous ruling empire of the Terr continent : Kingdom of Fraetell.

At first, Pesar had become very friendly with most nations. This however was cracked down by a war with a neighboring duchy ; the Duchy of Velterfold. The conflict of interest between the two sovereign nations caused a war between them, soon becoming known as the Pesarian-Velterfold War.

Post war, the Pesarian nation had imposed taxes upon the defeated Veltese people.
Terrans Sword

Terrans Sword at horizontal

The blade has a narrow, twisted cross-guard, creating the ideal weight balance to allow for smooth and accurate swings with this blade. The cross-guard has a simple curl on each side, a sign of mass production.
A massive pommel is marked with the symbol of the house this sword belongs to, a symbol which doesn't prove much.
Maden

Maden on nuori piika Peräsoiton tilalla Haldbarin kylän tuntumassa. Sitä ennen hän piikoi Mertel Von Zepurin tilalla Bagan lähellä. Maden on kotoisin Canwallin läheltä.

Hän on Von Zepurin suvun palkoillinen ja auttaa Peräsoiton tilalla mm. ruuanlaitossa, siivoamisessa sekä Derekin ja Devonin kaitsemisessa. Hän on etenkin Gaybriel Von Zepurin ystävä.
Bison Trading Company

Logo

The Bison Trading company is a shipping company north of the Kingdom of Glockshire. It's an exporting and importing hub used to direct trade between city-states and kingdoms from across the Merrow Sea. Their fleet is comprised of many ships which Players are able to purchase in order to make some money.

Historically the Trading Company was founded by a Tetarian Human named Gregory Tull in 33 BD

### **Missions**

You can take missions from the trading company where you will travel from the companies location to another set location and deliver a certain amount of goods. Upon returning to the company you will receive your payment.

### **Relations**

The Kingdom of Hudson has an embargo against the Trading company, so anyone caught transporting goods from the company through Hudson lands will be either arrested or killed.
Kingdom of Fraetell

> *"Bros before Hoes" -Kingdom Motto*
>
>

Fraetell Insignia

The Kingdom of Fraetell is an extinct elvish kingdom, with it's ruins located west of Slaver's Bay. It became extinct after a long term skirmish with Big Dick Johnson's Crew, and was eventually annexed by said crew.

The Kingdom has been extinct for over 61 years.

### **The Military**

Most of the military of Fraetell consisted of spear-men and archers. It's ranks always consisted of Elves, the military not accepting any other races to join the ranks.

The Ranks for the Army are listed below :

 2
 3
 4
 5
 6
Sattuma

Sattuma on yksi kolmesta Tykenian kohtaloon suoraan vaikuttavasta voimasta pelaajien ja Pelinjohtajan lisäksi. Sattumaa edustavat materiaalisella maailmantasolla nopat. Hyvä noppa antaa mahdollisimman sattumanvaraisia\* tuloksia.

Joidenkin mukaan Sattuma on sama kuin epätietoisuus tulevista tapahtumista.

\*Mikäli materiaalinen maailmantaso on deterministinen, eli puhdasta sattumaa ei ole olemassa vaan kaikki tapahtuu väistämättömänä seurauksena edeltäneistä tapahtumista, tällöin "sattumaa" on mahdotonta erottaa "kohtalosta". Mikäli myös ihmisen aivoitukset ovat jonkin deterministisen mekanismin sanelemia, myöskin pelaajat, pelinjohtaja ja koko maailmantasojen erottelu tulee ongelmalliseksi. Tästä voidaan Tel Narathilaisen filosofi Demar Netran mukaan päätellä, että mieli ei ole deterministinen, sillä edellämainitut jaottelut selvästi ovat mahdoillisia ja mielekkäitä (toisin kuin deterministisessä tapauksessa), tai vaihtoehtoisesti (ns. ignorantti tulkinta) että huolimatta taustalla vaikuttavien mekanismien deterministisyydestä, edellä mainituilla jaotteluilla on merkitystä ainakin omille operaatioillemme ja selvitytymisellemme maailmassa: olivat nuo mielen liikehdinnät täysin mekanistisia tai ei, subjektin eli kokijan on vain katsottava elämän näytelmä sellaisena kun se avautuu hänen edessään. Vaikka kaikki olisi "ennalta käsikirjoitettua", emme pääse käsiksi käsikirjoitukseen, vaikka yritämmekin kirjoittaa omaa versiotamme niistä silloin kun arvailemme tulevia asiaintiloja. Tällöin "totuus" voi olla, ettei sattumaa ole oikeasti olemassa, mutta ihmisen tietämättömyydestä käsin sattumanvaraisuuden vaikutelmasta voi olla vaikea päästä eroon.

(Demar Netra, 402, Phelsersia, 101)
Aseitenlista

* Sauvat - erinomainen valinta velhoiluihin ja akrobaattiseen lähitaisteluun
* Tikarit - Lyhyet, helposti kätkettävät yhden-käden terä-aseet.
* Miekat - Lyhyet ja keskipitkät, pääosin yhden-käden terä-aseet.
* Pitkä miekka - Kahden käden terä-aseet.
* Kirves - läpäisee/vahingoittaa panssaria, paljon vahinkoa osuessaan
* Keihäät
* Jousi
* Varsijousi
* Heittoaseet
* Räjähteet
* Erikoisaseluokat
Tel Narath

Tel Narath on Pohjoisessa Koillis-Tykeniassa, lähellä Tel Anduinin rajaa, meren ja Narathinjoen kohtauspaikassa sijaitseva suurehko satamakaupunki, jossa sijaitsee Tykenian ansioitunein yliopisto, Tel Narathin Akatemia.

Tel Narathissa toimii Tel Narathin kauppiaskamari, joka suojelee kauppaiden oikeuksia paikallisessa päätöksenteossa. Tel Narath on kolme kertaa Endasia suurempi niin pinta-alaltaan kuin väkiluvultaan.
Pelaajat

> *Pelaajat* ovat joidenkin erityisten henkilöiden päänsisäisiä ääniä ja tuntemuksia, jotka ohjailevat heidän toimintaansa Tykeniassa. Pelaajia pidetään oudoista ulottuvuuksista tulevina kummituksina, eikä terve hahmo, (edes pelaajahahmo) viittaa koskaan pelaajaansa millään tasolla. Joskus pelaajan riivaamalle hahmolle saattaa tulla olo, että hänen *pelaajansa* on kierolla tavalla päättänyt myös hänen historiastaan, ulkonäöstään ja sukupuolestaan. Pelaajiin ja ns. *eksistentiaaliskeptiseen peliteoriaan* (jonka mukaan maailma olisi pohjimmiltaan vain peli jossa vaikuttavat *pelaajat, jumala* (eli Pelinjohtaja, joka on luonut *maailman* mutta ei pelaajia), sekäpelaajien maailmasta kaaoottisesti asioiden kulkuun vaikuttava *Sattuma*)viittaaminen on ehdottomasti kielletty, sillä kyseiset ajatukset kyseenalaistavat kirkon metafysiikan.
>
>

Pelaajahahmot tekevät usein erityisiä asioita.
Peräsoitto

Peräsoitto on tila Lounais-Tykeniassa, hieman koilliseen Haldbarin kylästä. Peräsoiton tilaa pitää hallussaan Von Zepurin suku. Nykyiseksi haltijaksi on kirjattu suvun vanhin poika, puuseppä Ben Von Zepur.

Nimensä Peräsoitto saa mailla sijaitsevasta onkalosta, jossa virtaava vesi ajoittain saa aikaan ujeltavan "soitannan".

Haldbarin alueelle ja Peräsoittoon on vajaan 4 päivän kävelymatka etelään päin Endasin kaupungista. Matkan varrella sijaitsee yksi majatalo. Matka lähimmästä kaupungista Peräsoittoon on tunnettu Pöysänjoen rotkon ylittävästä sillasta, jolla maantierosvot usein vaanivat.
Iskujenlista

**Amelia + Ben**

*Taikakirves (Kirveeseen taika)*

**Amelia + Gaybriel**

*Taikanuoli (Nuoleen taika)*

**Amelia + Robert**

*Taikasoitto.* (Taian efekti soittimesta, "spread")

**Amelia + Sally**

**Ben + Gaybriel**

**Ben + Robert**

*Tuplahiiakohei*

**Ben + Sally**

Megaviilto

**Gaybriel + Robert**

Queer tune

**Gaybriel + Sally**

Supersonic arrow

**Robert + Sally**

Sniper tone

**Amelia + Ben + Gaybriel**

**Amelia + Ben + Robert**

**Amelia + Ben + Sally**

**Amelia + Gaybriel + Robert**

**Amelia + Gaybriel + Sally**

**Amelia + Robert + Sally**

**Ben + Gaybriel + Robert**

**Ben + Gaybriel + Sally**

**Ben + Robert + Sally**

**Gaybriel + Robert + Sally**

**Amelia + Ben + Gaybriel + Robert**

**Amelia + Ben + Gaybriel + Sally**

**Ben + Gaybriel + Robert + Sally**

**Gaybriel + Robert + Sally + Amelia**

**Amelia + Ben + Robert + Sally**

**Amelia + Ben + Gaybriel + Robert + Sally**

Kaiser blast
Halvar Von Zepur

Halvar Von Zepur (20.04.420 - 03.09.470) oli Haldbarin kylän lähellä sijaitsevan Peräsoiton tilan isäntä. Hänellä on viisi tunnettua lasta. Hän kuului Von Zepurin sukuun.

Halvar matkusti nuorena miehenä merillä ainakin vuosina 444-446. Näillä matkoilla sai alkunsa äpärälapsi Gaybriel Von Zepur.

Puolisonsa Willian kuoltua äkillisesti kulkutautiin Halvar alkoholisoitui ja kuoli aamulla 3. syyskuuta 470 kuumetautiin, terveydentilan oltua pitkään heikentyneenä. Hän oli kuollessaan velkaantunut.

## Lapset

Amelia Von Zepur (s. 10.04.337), oppinut

Ben Von Zepur (s. 20.9.440), puuseppä

Robert Von Zepur (s. 20.7.442), bardi

Gaybriel Von Zepur (20.6.446), metsästäjä

Sally Von Zepur (10.8.453), varas
Canwall

Canwall on muurein ympäröity pienehkö kauppakaupunki Bagasta länteen. Se on rakennettu joen päälle, se toimii myös siltana. Canwallissa on jokilaivojen satama ja sieltä on yhteydet mm. Tel Narathiin ja Endasiin. Canwallissa asuu vakituisesti kauppiaita ja muutama aatelinen. Canwall ei kuulu suoraan Haldbarin nimismiehen valtapiiriin, mutta kaupunki joutuu maksamaan tälle veroja Baga-Canwall -reitin vartioinnin järjestämisestä.

Merkittäviä paikkoja:

* Majatalo Pronssinen 7
* Vaatturi Handenwand (laadukkaita vaatteita matkailijoille)
Town of Navarae

## Town Navarae

The Town of Navarae, situated in the near direct center of the map, is one of the first recorded settlements within the world. It's architecture spans mostly cobblestone and wood, and it's twisty roads move from Pesarian Castle of Navarae to the Pesar Docks. Currently ruled by The Kingdom of Pesar, the citizens are seen as calm and collective, mostly focusing on their farming, hunting, trading and forestry.

### *Founding*

When settlers had stretched along the coast of Saint-Johns River, they came across a large mountain and flat terrain, which lined to the shore, connecting to a large ocean that stretched to Fallwreaths Cove. The original settler ; Delanair Lickhoth, had founded The Kingdom of Rohan, along with the Rohanese Castle of Navarae. He and his men began to work the fields, tilling grass and clearing trees to eventually cut out the great castle and town that it is today. The fertile grass and hard trees allowed for an easy start up and continued life through out the small region, soon sprawling into the main castle and town of the area.

### *Properties*

Within the town, are many Player Ownable Properties, including 4 estates, 2 farms, and dock. Though the dock is always owned by the government, both the estates and the farms can be bought. The houses are more expensive if you plan to buy around the dock or along Saint-Johns River, as these are good hubs for trading and transportation by water. The guild house is always owned by Server Admins as the property is used to create clans, guilds, duchies, counties and minor hamlets within the server.

###
Paronin tie

Paronin tieksi kutsutaan sitä pitkää, pääsääntöisesti pohjois-eteläsuunnassa kulkevaa kulkureittiä, joka johtaa Kuninkaanlinnasta Endasiin.

Kuninkaatien kulkeminen päästä päähän kestää ratsain noin puolitoista kuukautta. Reitti on eräs Tykenian tärkeimpiä kauppareittejä jokilaivareittien ja Idän Kauppatien ohella. Se on yleensä suhteellisen turvallinen ja vartioitu, mutta pohjoisessa on tavattu satunnaisia maantierosvoja.
Tack Shooter

## **Overview**

The Tack Shooter is the second tower to be unlocked in Bloons TDX, at rank 2. It shoots 8 tacks around it with each shot. It costs $370 to place.

## **Upgrades**

Faster Shooter
Shoots Faster

$170

Total cost: $540

Even More Tacks
Shoots Even Faster

$230

Total cost: $770

Blade Shooter
Blades pop 3 bloons and move faster

$740

Total cost: $1,510

Red Hot Tacks
Pops lead and melts ceramic

$340

Total cost: $1,110

Tack Sprayer
Shoots 16 tacks

$630

Total cost: $1,400

Bomb Sprayer
Shoots bombs in eight directions

$2,200

Total cost: $2,970

Rank 17 x2

Max. Torque Blades
Blades spin, giving them more range and power

$1,330

Total cost: $2,840

Rank 17 x3

Flame Jets
Four Jets pop several layers off of several bloons

$1,550

Total cost: $2,660

Rank 17 x3

Tack Storm
Shoots a storm of tacks

$2,300

Total cost: $3,700

Rank 17 x15

Firecracker Shooter
Firecrackers have wilder explosions

$5,900

Total cost: $8,870

Rank 41 x5

Blade Maelstrom
Launches a wave of blades

$2,800

Total cost: $5,640

Rank 41 x7

Ring of Fire
Big ring of fire rapidly pops 3 layers of bloon

$3,900

Total cost: $6,560

Rank 41 x7

Tack Typhoon
Unleash a Typhoon of tacks on the whole track

$5,600

Total cost: $9,300

Rank 41 x25

Fireworks
Pretty and dangerous for bloons

$14,400

Total cost: $23,270

Total  to fully unlock: 67

### **Tips**

* Can pop camo with 4L, 5L, and 5R.
* Can pop lead with 4L, 5L, all middle upgrades, and all stacked upgrades.
* Can damage HTAs with the ability on 5L, 4M, 5M, and all stacked upgrades.

## **Advantages/Disadvantages**

### **Advantages**

* Good spread damage, especially with right and stack paths.
* Good at shield removal early game.
* Decently versatile early game tower.
* 4M, 5M, 4S, and 5S, are some of the very few towers that can do AoE damage to shields.
* Good for time trials.

### **Disadvantages**

* Requires the stack upgrade and/or Monkey Village support to do well late game.
* Only really useful at corners/loops.
* Struggles against high tier bloons.
Maailma

Tunnettu maailma

 Tykenian ilmasto on pääosin lauhkea ja viljelysmaat ovat runsaita. Kaupunkien ja kylien ympäriltä metsät on pitkälti hakattu, mutta kaupunkien väleillä niitä on runsaasti. Tykenian naapureita ovat pohjoisessa Tel Anduin, joka käsittää hajanaisesti yhdistyneitä paimentolaisheimoja laajoilla aromailla), idässä Shennó Hakatin keisarikunta (vuoristoista) ja etelässä laaja Has Nagath jossa maisema muuttuu aavikoksi.

Has Nagahtin rannikkokaupungit ovat tärkeä kauppakumppani Tykenialle, myös sivistyksen ja perinteiden lähteenä ks. tiede), Kirkon pyhien tekstien kasotaan tulevan alunperin Has Nagathin alueilta.

## Tykenia

*Yksityiskohtaisempia tietoja varten* ks. Tykenia

 Tykenia on kuningaskunta ja nimitys suhteellisen yhtenäiselle hallinnolliselle ja kulttuurilliselle alueelle.

### **Kaupunkeja/kyliä**

* Kuninkaanlinna - Tärkeä hallinnollinen pääkaupunki. Vilkas satama. Aateliston päämaja.
* Tel Narath - Tärkeä satama, akateemisen elämän keskus
* Endas - Keskikokoinen kaupunki.
* Canwall - Kauppakaupunki ja risteyskohta
* Haldbar - Maalaiskylä
* Baga - Pieni maalaiskylä
Varkaiden kilta

Tykenian Varkaiden kilta on ammattivarkaiden ryhmittymä ja salaseura, jolla on toimintaa useissa kaupungeissa Tykenian alueella. Varkaiden killan tarkoitus on luoda "kunniattomille" varkaille edes keskinäinen luottamus ja kunnioitus. Killan jäsen joutuu toisinaan osallistumaan operaatioihin ja suunnittelemaan niitä sekä maksamaan jäsenmaksun. Vastapalveluksena kilta tarjoaa suojaa ja kontakteja esim. lakiasioissa, lahjonnassa, varastetun tavaran jälleenmyynnissä ja erityistavaroiden (kuten tiirikointivälineet tai tainnutusseerumit) hankinnassa.

Kiltaan ei pääse kuka tahansa ja siellä vallitsevat tiukat säännöt ja hierarkia. Esimerkiksi muuta kuin aivan pakollisessa itsepuolustuksessa tehdystä henkirikoksesta kiinni jäänyt henkilö on erotettava killasta välittömästi. Killassa on sanonta: "Varkaat eivät ole murhaajia." Ainoastaan killan johtajat saavat yhteisellä päätöksellä tuomita jäseniään rangaistuksiin, joista kaikkein ankarin (seuraa petoksesta tai toisen kiltalaisen tappamisesta/killan jäsenen tai sen toiminnan kavaltamisesta virkavallalle) on kuolema: Tätä rangaistusta varkaat harvemmin panevat kä'ytännössä täytäntöön: yleensä pelkkä uhkaus riittää karkoittamaan sääntöjä rikkoneen maan alle loppuiäkseen.

Toimintaa killalla on ainakin Kuninkaanlinnassa, Endasissa ja Tel Narathissa.

Killalla ja sen jäsenillä on tosinaan kiistaa salamurhiin ja korruptioon erikoistuneiden Yön hiljaisten kanssa. Yön hiljaisiin kuuluva ei varkaiden killan sääntöjen mukaan saa liittyä kiltaan. Yön hiljaisilla ei vastaavaa sääntöä ole. Kumpaankin järjestöön kuuluminen on varkaiden mukaan kuitenkin ankara petos ja vakoilua.
Big Dick Johnson's Crew

> *"If it's wet, ye' bet!" - Crew Motto*
>
>

## Big Dick Johnsons

BDJ Crew Sign

Big Dick Johnson's Crew is a Dwarves raiding crew founded in 8BD. It's rise to fame was made because of it's leader : Oof John, who's son John Oof would later become the second great leader.

The Crew is best known for it's conquest of the main capital of the Kingdom of Fraetell, during the Fraetell-Hudson War.

It's first founder, Oof John was killed during the Siege of Fraetell, in which the crew launched a mercenary attack from the northern side of the walls, killing off most of the defenders and the king inside, effectively ending the Fraetell-Hudson war.

### **Early Expanse**

BDJ used its large population of Dwarves and Humans to expand by colonization for it's early years as a clan, but further on started to raid other clans and eventually the Kingdom of Fraetell.
The Barney Bunch

**The Barney Bunch** are gay supremacists who are sick, disgusting, horny, perverted, psychotic, psychopathic, sociopathic, pedophilic, necrophiliac, rude, crude, racist, sexist, stereotypical, rapist.

## Members

* Barney the Dinosaur
* Drew Pickles (leader)
* Dick the Clown
* Ronald McDonald
* Arthur Read
* Clifford the Big "Gay" Red Dog
* The Quaker Queer
* Captain Crunch
* Chaz Finster
* Ned Flanders
* The Singing Barack Obama Doll
* The Wiggles
* Buster Baxter
* Big Macintosh
* Grimace
* Elmo
* Steve Burns
* Cranky Kong
* Ripper Roo
* Uncle Ben
* Ernie the Testicle Smashing Midget
* Sportacus
* The Cream of Wheat Guy
* Wang Chung
* Dick Pickles
* The Painter
* Richard Spencer
* Baby D
* Lou Pickles
* Squidcox Testicles
* The C-3PO Fag-bot
* Gayest Luigi
* Astro Boy
* Dr. Elefun
* Charlie B. Barkiin
* The Grundel
* Chicken
* Ithcy Ichford
* Carface
* Satan
* Donald Duck
* Dexter
* Mandark
* Steven Magnent
* Prince Blueblood
* Shining Armor
* Homersexual Simpson
* Doug
* Littlefoot
* Petrie
* Chip
* Peter Griffin
* Krypto the Superdog
* Bugs Bunny
* Daffy Duck
* Wile E. Coyote
* Foghorn Leghorn
* Taz The Tasmanian Devil
* Sylvester the Cat
* Yosemite Sam
* Marvin the Martian
* Woody Woodpecker
* Darth Vader
* R2-D2
* Yoda
* Luke Skywalker
* Darth Maul
* Hank Hill
* Dale Gribble
* Buck Strickland
* Bill Dauterive
* Jeff Boomhauer
* Kahn Soupanousinphone
* Pooh
* Tigger
* Roo
* Eeyore
* Piglet
* Owl
* Lumpy
* Hugh Neutron
* Mega Man
* Blathers
* Stan Marsh
* Kyle Broflovski
* Nega Johnny Bravo
* Nega Miroku
* Nega Quagmire

## Not Actual Members

They seem as members but it doesn't mean if they actually joined.

* Nigel Thornberry
* Chuckie Finster
* Stu Pickles
* Spike Pickles
* Tommy Pickles
* Nightmare Stu Pickles
* Nightmare Tommy Pickles
* Mac Tonight
* Screw Pickles

## Enemies

* The Bravo Bunch
* The Humongous Bunch
* Pubic Family
* Yogi Bear
* The Garfield Gang
* The Betty Bunch
* The Nega Barney Bunch
Pesarian-Velterfold War

Duke Edwin Lively signing the Treaty of Navarra

### Outcome

Complete annexation of Velterfold, transference of crown to King William III of Pesar.

## **Pesarian-Velterfold War**

The Pesarian-Velterfold war was a conflict fought between the Kingdom of Pesar and the Duchy of Velterfold between 6AD and 7AD. The war resulted in a Pesarian victory, and the eventual annexation of Velterfold. The war also sought out the dethroning of Duke Edwin Lively, who would eventually go into hiding for the rest of his life.

***Below is the Chronological Order of Events***

Battle for King's Pass
**Velterfold Retreat to Iso`s Hill**
**Fortifications are built at Iso`s Hill**
Battle of Iso's Hill
**Word reaches Navarra of Pesarian defeat**
**Admiral Husk moves his fleet south**
 7AD
**Negotiations Open**
**Unconditional Surrender**

After the Battle of Lockgrass, Pesarian troops had annexed the town, and captured Edwin Lively in his dwelling.

He was forced to sign an unconditional surrender in 7AD.
Tykenia

*Tulossa lähiaikoina: Kartta*

Tykenia on nimitys sekä hallinnolliselle alueelle (Tykenian kuningaskunta) että maantieteelliselle alueelle, joka rajoittuu pohjoisesta Tel Anduinin erämaihin, lännestä Kaihonmereen, itä-koillisesta Kalsanmereen ja etelälounaasta *Itämaan aavikoihin.*

Tykenia on kansallisesti ja kulttuurisesti suhteellisen yhtenäinen alue. Kipinän kirkolla on suhteellisen laaja kannatus ja arvovalta paikallisissa yhteisöissä.
Pyromancy

Pyromancer in effect

Pyromancy, or the study of fire, is a magic manipulation of fire or magma through out the universe. It requires 60 or more years to fully study or to be taught by a master in 20.

The craft can be used to light candles on fire, have fire or magma spit from your fingers, or to originate heat from areas of your body. Fire can be manipulated by forcing it move or by having it float along.

### **Origin**

The origin of pyromancy is remembered through most humans as when Human male John Pyrgrath had been able to light candles by flicking. He was killed for witchcraft, but when more and more people started doing it, it was seen as a gift from god to light fires easier, and to survive longer.

Due to the importance of fire in society from the earliest of times, it is quite likely that pyromancy was one of the earlier forms of divination.

Most people who were able to light fires simply by moving their hands were seen as demi-gods until nearly everyone had been able to do it. At these times it was seen that people who couldn't mance fires were the ones considered abnormal.

A great purge of Pyromancers came after this long period of divination, and now Pyromancers are a rare commodity like they once were before.

### **Skills, Abilities and Other Info**

Pyromancy have sometimes been confused with Aeromancy, because of the way that people have been able to manipulate fire by floating it through out the air.

Pyromancers can manipulate fire by making it move, change in size or direction, or change the heat properties. Few pyromancers (Level 50+) are able to spawn fire from their hands, or have magma spill from their finger tips.

Studying Pyromancy is legal in the Kingdom of Glockshire and Kingdom of Pesar. But most Elven communities prohibit it's use or study within their borders.

Melting rocks into molten magma takes years of practice to master, but once it is mastered, most rocks such as stone, cobble or even obsidian can be melted into the heavy molten goo.
Pelaajahahmot

Pelaajahahmot ovat hahmoja, joita ihmiset tältä maailmantasolta ohjailevat pelisessioiden aikana. Loput hahmot ovat nk. NPC:ita, *non-player character* ja Pelinjohtaja ohjaa heidän toimintaansa.

Pelaajahahmo

* Amelia Von Zepur, mage L2 , K. N
* Ben Von Zepur , smith L1 M.M
* Gaybriel Von Zepur , hunter L1 I.L
* Robert Von Zepur , bard L1 A.K
* Sally Von Zepur , thief L1 J.M
Bloonside River

**Bloonside River** is an Extreme map in BTDX. It is the 6th to last map in the game and a pretty hard map to complete.

## Bloonside River

### Creator

AIDc (also known as CerealKillerBowl)

It starts with both lanes like cars that drive on the right side of the road, meaning that bloons that come from the right side will move on the upper lane, & bloons that come from the left side will on the lower lane.

This map is considered Extreme because it has 2 lanes, tower placement isn't great because it's mostly water & you can't place towers in the middle & it's kinda short.

## **Strategies**

* Water towers.
* Place towers on the boat.
* Towers that can hover over the track (Heli, EngineerS4/5)
Hahmot

Automaattinen hahmolista: ks. kategoriasivu:hahmot

## Pelaajahahmot

**Amelia Von Zepur**

Von Zepurin siskosten vanhin. Oppinut, lähetettiin nuorena Tel Narathiin opiskelemaan. Syntynyt 10.04.437 jälkeen Valon

**Ben Von Zepur**

Von Zepurin vanhin poika. Peräsoiton mailla asuva puuseppä. Syntynyt 8.9.440.

**Robert Von Zepur**

Bardi, esiintyny soittajana lähinnä Endasin ja Bagan alueella. Syntynyt 20.07.442.

**Sally Von Zepur**

Von Zepurin nuorin tytär. Äiti Willia Von Zepur kuoli tämän ollessa kaksivuotias. Syntynyt 10.08.453

Tunnetaan tietyissä piireissä nimellä "Shady".

**Gaybriel Von Zepur**

Halwar Von Zepurin äpärälapsi. Äiti tuntematon, mutta tumma ihonväri viittaa itään, *Has Nagathin* suuntaan. Syntynyt 20.6.446.

## NPC

Haldbarin Nimismies Waldar

Isä Midar - Kirkonmies.

Halvar Von Zepur (Kuollut) - Peräsoton edesmennyt isäntä

Maden

Derek
Devon

Rickson

Berton

Lainoppinut Jimsson
Peräsoiton

Peräsoitto on Von Zepurin suvun hallussa oleva tila

nimensä Peräsoitto saa mailla sijaitsevasta onkalosta, jossa virtaava vesi ajoittain saa aikaan ujeltavan "soitannan".

Peräsoittoon on n. 4 päivää matkaa.

Matkan varrella sijaitsee yksi majatalo.

Tunnettu Pöysänjoen rotkon ylittävästä sillasta, jolla maantierosvot usein vaanivat
Sääntösysteemi

Aseitenlista

Iskujenlista

Tykenian sääntöjä päivitetään jatkuvasti. Tällä hetkellä "pelimoottorina" toimii *HRPG2.8beta*, jossa on mukana uusia ominaisuuksia uudesta HRPG2.9 -pelimoottorista (exp, levutus), joitain elemettejä vielä hyvin keskeneräisestä HRPG3 -systeemistä (liittyen esinsijaisesti aseisiin, erikoisiskuihin ja hahmonluontiin), sekä muutamia ns. "Random Phellomaan" -elementtejä (tuuri-stat). Hahmonluonti ensimmäiseen Tykeniaan sijoittuvaan peliin suoritettiin *Hard Modella* (HP = 4xSTR?) Pelimoottori on tarkoitus päivittää muotoon HRPG2.9+. Seuraava päivitys on HRPG2.8, jossa aiemmin lukittuja ominaisuuksia on tarkoitus ottaa käyttöön ilman raskasta hahmolomakkeiden päivittämistä.

Tulossa ensi kerraksi:

*Action points* (AP)-systeemi, toimintakohtausten (kuten taisteluiden) aikana pelaajalla on lähtökohtaisesti *kaksi* toimintoa ("actionia"), *toimintapistettä* jotka hän voi käyttää vuoronsa aikana haluamallaan tavalla. Tämä mahdollistaa esimerkiksi:

1. kombotetut iskut, joissa ensimmäinen toiminto valmistelee seuraavaa eeppisempää toimintoa
2. uudelleenyrittämisen, jos ensimmäinen perustoiminto (kuten yritys iskeä vastustajaa) epäonnistuu.
3. kaksi kertaa onnistumisen vuoron aikana, mikäli onni sallii
4. megaiskut, joihin voi käyttää yhden *vuoropisteen* sijaan kaksi.
5. tilanteet, joissa toimintamahdollisuuksia on tavallista enemmän tai vähemmän. Hahmo voi olla jostain syystä bonustilanteessa/asemassa, jossa hänellä on *enemmän kuin kaksi toimintapistettä* tai -esimerkiksi kaatumisesta tai vammautumisesta johtuen - *vähemmän kuin kaksi toimintapistettä* vuoron aikana.
6. Supermegaiskut, joiden suorittamiseen tarvitaan enemmän kuin kaksi toimintapistettä ja joiden suorittamiseen vaaditaan edellä mainitun (kohta 5.) kaltainen erityistilanne.

Toimintapistesysteemin käyttö ei vaadi pelaajalta muutoksia tai merkintöjä hahmolomakkeeseen, ainoa muutos liittyy hahmojen toimintamahdollisuuksien kasvamiseen vuoron edetessä. (Pelaajan kannalta: Melkein kuin olisi kaksi vuoroa peräkkäin yhden vuoron sijasta.)

Taitokohtaiset erityisliikkeet

Taisteluissa käytettävät erityisliikkeet voivat olla myös *vaikeita* (heitto d12) tai *erittäin vaikeita* (heitto d20). Myös joitain *helppoja erityislikkeitä* (heitto d8) on mahdollista oppia. Jotkin erityisliikkeet kuluttavat hahmojen *manaa* (MP).

Kts.

***Stats***

**Voima:** STR,

Hahmon fyysinen kesto. Terveyspisteiden maksimimäärä on riippuvainen hahmon STR-arvosta.

Normal mode:

HP=10XSTR

Hard mode:

HP=4XSTR

Realism mode:

HP = STR

Taitosysteemi:

INT Älykkyys

Jotkin erityisliikkeet vaativat älykkyyttä.

MP

Combat

LCK Tuuri