recursal/Fanatic-Fandom huggingface dataset:
Thor

## Stats

* Tier: 4-B (base) | 3-B (Odin Force Thor) | 2-C (Rune King Thor)
* Regeneration: Unknown, at least Class ML
* Attack Potency: Solar System Level (feat) | Multi-Galaxy Level (Odin Force Thor) | Multi-Universe Level as Rune King Thor (became one with the universe)
* Speed: Massively FTL+ (calc) | Massively FTL+ (Odin Force Thor) | Omnipresent as Rune King Thor (became one with the universe)
* Lifting Strength: Pre-Stellar (lifted Asgard)
* Striking Strength: Multi-Universal
* Durability: Multi-Universal
Spinosaurus (real life)

## Stats

* Tier: 9-B
* Regeneration: Unknown, should be at least Low Class LL (should heal faster than human beings)
* Attack Potency: Wall Level (Would produce Wall Level K.E. for weighing 20.9 tonnes in high estimate and weighing 4 tonnes in low estimate. Either estimate would produce Wall Level K.E.)
* Speed: Unknown, between Below Average Human to Superhuman
* Lifting Strength: Likely Class 5
* Striking Strength: Class KJ
* Durability: Wall Level
Iron Man (MCU)

## Stats

* Tier: 9-C | 7-C
* Regeneration: N.A.
* Attack Potency: Street Level without armour (Can match highly skilled fighters) | Multi-City Block Level (should not be overwhelmingly weaker than Captain America) | Small Town Level while boosted my Mjolnir (is 400% charged) | Town Level with Hulkbuster (1100% charged)
* Speed: Subsonic combat speed (calc) | Supersonic+ (Can travel at Mach 3) | High Hypersonic+ (faster than Captain America)
* Lifting Strength: Class 5 (Can lift 3 tonnes) | Class K (Can lift 100 tonnes) | Class M (Moved helicarrier turbine) | Class G (Could match the Hulk)
* Striking Strength: Class GJ (Tore unmanned HAMMER Drones with ease) | Class PJ (Matched the Hulk)
* Durability: Wall Level (took hits from Whiplash) | Large Building Level (shot by a tank) | Small Building Level (took hits from Captain America) | City Level (took hits from the Hulk and Thor)

## Feats

Attack Potency: Wall level (Overpowered Whiplash and his repulsors can melt through steel) | Room Level (vaporized the Winter Soldier's arm) | Building level (Can generate 3 gigawatts to 8 gigawatts) | Large Building level (His Armor was capable of this level of power)
Hulk (Leeverse)

## Stats

\* Hulk's strength depends on his rage. The below information is only his best seen feats.

* Tier: 6-B
* Regeneration: Class ML
* Attack Potency: Country Level (threw a tank)
* Speed: Superhuman (can run 104 metres in 5 seconds) | Subsonic (300 mph) | Supersonic+ Reactions
* Lifting Strength: Class K | Class G (lifted a tank effortlessly as if it was a tennis ball)
* Striking Strength: Class ZJ
* Durability: Country Level
Hulk (MCU)

## Stats

\* Hulk's strength depends on his rage. The below information is only his best seen feats.

* Tier: 7-C while not extremely angry | 5-A
* Regeneration: Unknown, at least Class ML
* Attack Potency: Town Level while not extremely angry (was overpowered by the Hulkbuster) | Large Planet Level (Iron Man said the combined forces of Loki and his Chitauri army is not enough to take down Hulk)
* Speed: High Hypersonic when not extrmely angry (matched Hulkbuster) | Massively Hypersonic (caught Mjolnir)
* Lifting Strength: Class G (moved a Leviathan while not sufficiently enraged)
* Striking Strength: Class XMJ
* Durability: Large Planet Level
Superman (Singerverse)

## Stats

\* Superman's strength depends on solar energy. The below information is only his best seen feats.

* Tier: 6-A
* Regeneration: At least Class LL
* Attack Potency: Continent Level (can move a country even in a weakened state)
* Speed: Relativistic+ (can reverse time by spinning the Earth) | Possibly FTL (Superman I and II is considered canon in the Singerverse)
* Lifting Strength: Class P
* Striking Strength: Class YJ
* Durability: Continent Level
Quicksilver (MCU)

## Stats

* Tier: 8-A
* Regeneration: Class LL
* Attack Potency: Low-end Multi-City Block Level (as strong as Captain America)
* Speed: Relativistic+ Reaction Speed (grabbed Mjolnir) | Hypersonic Running Speed when exhausted (saved Hawkeye), Massively Hypersonic when healthy (totally outruns the other Avengers) | Massively Hypersonic+ Combat Speed (calc)
* Lifting Strength: Class 100 (comparable to Captain America)
* Striking Strength: Class GJ
* Durability: Multi-City Block Level

## Feats

### Speed

* caught arrows by Hawkeye
* dodged a bullet going at 381 m/s
* calc
* perceived a bullet slowly
Savitar (DCTVU)

## Stats

* Tier: 8-B
* Regeneration: Class LL
* Attack Potency: City Block Level (can generate earthquakes)
* Speed: Massively Hypersonic+ (is a time remnant of post-Flashpoint Barry Allen) | Massively FTL+ (moved so fast than Barry can barely see him)
* Lifting Strength: Athletic Human (can lift a man one-handed)
* Striking Strength: Class GJ
* Durability: City Block Level
Superman (Donnerverse)

## Stats

\* Superman's strength depends on solar energy. The below information is only his best seen feats.

* Tier: 5-B
* Regeneration: Unknown, at least Class ML
* Attack Potency: Planet Level (pushed the moon at hypersonic speeds)
* Speed: FTL (circled the Earth at high speeds)
* Lifting Strength: Class Z (moved the moon)
* Striking Strength: Class XKJ
* Durability: Planet Level (took hits from villains who rival his strength)
Superhero Fan Calculations Wiki

## Welcome to the Superhero Fan Calculations Wiki

Do you like calculate the strength and speed of fictional characters? This wiki is for fan calculations!

EDIT: This wiki is originally only for superheroes, but I decided to expand it to any characters or even animals.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Quicksilver (X-men Movieverse)

## Stats

* Tier: 7-C
* Regeneration: Likely Class LL
* Attack Potency: Town Level (gave normal Apocalypse a harsh beating)
* Speed: Sub-Relativistic (perceived bullets in slow-motion) | FTL (ran at speeds faster than light)
* Lifting Strength: Athletic Human (can lift people one-handed)
* Striking Strength: Class TJ
* Durability: Town Level (his durability should be comparable to his AP)
Wolverine

## Stats

* Tier: 9-A
* Regeneration: Class MH
* Attack Potency: Room Level (Stronger than Captain America. Durability negation for adamantium claws)
* Speed: Supersonic + (as fast as Hawkeye)
* Lifting Strength: Class 10
* Striking Strength: Class MJ
* Durability: Large Building Level (Solar System Level for adamantium skeleton)
1947 BAA Finals

The 1947 BAA Finals was the championship round of playoffs following the inaugural Basketball Association of America 1946–47 season. The Philadelphia Warriors of the Eastern Division faced the Chicago Stags of the Western Division for the inaugural championship, with Philadelphia having home court advantage. Hall of Fame inductee Joe Fulks played for the Warriors in the series. Following the 1948–49 season (the BAA's third season of play), the BAA and the National Basketball League merged to create the National Basketball Association.

1947 NBA Finals

 Chicago Stags
 Dates
 Radio network
 Hall of Famers
 Eastern Finals
 Western Finals

## Background

Philadelphia was not the Eastern Division champion but advanced to the championship round by winning a four-team playoff among the Eastern and Western Division runners-up. Meanwhile, the Eastern and Western Division champions, Washington Capitols and Chicago Stags, played one long series to determine the other finalist, a best-of-seven series that Chicago won 4–2. In the runners-up bracket, Philadelphia and New York from the East had first eliminated St. Louis and Chicago from the West, then faced each other, all in best-of-three series. The format was repeated in 1948, and generated another champion from the runners-up bracket.[1]

The five games of the final series were played in seven days, with no days off between consecutive games in the same city (twice). Division champions Washington and Chicago had played the six games of their semifinal series from April 2 to 13, although they too took no days off between consecutive games in the same city (twice). In total, the entire playoff tournament lasted a total of 20 days.

## Series summary

*Warriors win series 4–1*

Around 7,900 people attended Game 1. The Warriors led at halftime 34–20. Fulks then scored 29 points in the second half, including 21 in the fourth quarter. Angelo Musi, a guard out of Temple University, scored 19 points himself for Philadelphia as well. The Stags took an astounding 129 shots, but only knocked down 26 of them, a 20.2 shooting percentage which made it easy for the Warriors to win, 84–71.

### Game 2

Fulks was not the scorer he was in Game 1, but he did not have to be, because five other Warrior players scored in double figures, including 18 points from forward Howie Dallmar and 16 from guard/forward Fleishman. Chicago did take a brief 69-68 lead until Philadelphia center Art Hillhouse came alive in the fourth quarter. He scored 7 out of the last 10 points for the Warriors, en route to a second Philadelphia win, 85–74.

### Game 5

With less than a minute remaining, Dallmar snapped an 80–80 tie by nailing a jump shot to seal the very first championship for the Warriors.
Republic of Bosognia

Flag of Bosognia

## Map

The Republic of Bosognia is a country situated in the south of RFTS and North of Adrela.

### Terrain

The Republic of Bosognia is compose of two major terrains. To the west lies the Great Plains of Hisuria. A flat terrain on where the economic capital and most of the Major cities of Bosgnia are located. Seperated by the Kovian river to the east lies the rugged mountains ranges of Hedron. It is where the National Capital and the White Palace is Located. On the southern part of the mountain ranges is the Hedron Badlands which is formed by the unstably powerful winds and powerful currents of the Gollomite River.

## Military

The Bosognian Self Defense force consists of 3 main branches. The Ground Self-Defense Force, The Maritime Self-Defense Force, and The Air Self-Defense Force
Durability

Point level

Line level

Plane level

Below Average

Human level

Athlete level

Street level

Wall level

Small Building level

Building level

Large Building level

City Block level

Multi-City Block level

Small Town level

Town level

Large Town level

Small City level

City level

Mountain level

Large Mountain level

Island level

Small Country level

Country level

Large Country/Small Continent level

Continent level

Multi-Continent level

Moon level

Small Planet level

Planet level

Large Planet level

Dwarf Star level

Small Star level

Star level

Large Star level

Solar System level

Multi-Solar System level

Galaxy level

Multi-Galaxy level

Universe level

Universe level+

Multi-Universe level

Multiverse level

Multiverse level+

High Multiverse level+

Complex Multiverse level

Hyperverse level

High Hyperverse level

Outerverse level

High Outerverse level

True Infinity
Wonder Woman (DC Extended Universe)

## Stats

* Tier: 6-C | 6-B
* Regeneration: Class LL
* Attack Potency: Island Level physically, Country Level with weapons (killed Ares and sliced Doomsday's arm off)
* Speed: Massively Hypersonic+ (reacted to lightning)
* Lifting Strength: Class K (slightly weaker than Superman and Ares)
* Striking Strength: Class PJ
* Durability: Country Level
Quicksilver

## Stats

* Tier: At least 7-C
* Regeneration: Likely Class LL
* Attack Potency: Small Town Level (can harm Spider-Man and Sentinels)
* Speed: FTL (outran radio waves)
* Lifting Strength: Class 5 (stronger than Captain America)
* Striking Strength: Class TJ
* Durability: Small Town Level (should have similar AP and durability)
Hawkeye (MCU)

## Stats

* Tier: 9-C | 8-B with arrows
* Regeneration: Low Class LL
* Attack Potency: Wall Level (destroyed Ultron Sentries) | City

Block Level with arrows

* Speed: High Hypersonic+ (faster than Winter Soldier)
* Lifting Strength: Athletic Human
* Striking Strength: Class KJ
* Durability: Multi-City Block Level (took hits from Quicksilver and Vision)
Spider-Man

## Stats

* Tier: 7-C | 4-C (outlier) | 4-B (Captain Universe)
* Regeneration: Class LL
* Attack Potency: Town Level (uppercut the Hulk into the orbit) | Star Level (outlier: beat Firelord) | Solar System Level in Captain Universe (Fought Terminus)
* Speed: Relativistic (dodged light) | Massively FTL+ in Captain Universe
* Lifting Strength: Class M (lifted a building) | Unknown
* Striking Strength: Class TJ | Class XTJ
* Durability: Large Town Level | Solar System Level

## Feats

### Strength and Speed

* moved the Hulk at Massively Hypersonic speeds
Scarlet Witch (MCU)

## Stats

* Tier: 10-B physically, 5-A with Psionics
* Regeneration: Class HH
* Attack Potency: Human Level physically, Large Planet Level with Psionics
* Speed: High Hypersonic+ (kept up with the rest in Civil War)
* Lifting Strength: Regular Human physically, Class M with Psionics (held a tower with ease)
* Striking Strength: Class H
* Durability: Human Level, Large Planet Level with Psionics
Superman (DCTVU)

## Stats

\* Superman's strength depends on solar energy. The below information is only his best seen feats.

* Tier: Low 7-B
* Regeneration: Unknown, at least Class ML
* Attack Potency: Small City Level (comparable to Supergirl who did this)
* Speed: High Hypersonic+ (faster than Supergirl who did this)
* Lifting Strength: Class G (Rivaled Supergirl who did this)
* Striking Strength: Class PJ
* Durability: Small City Level (survived massive explosions and high falls)
Solidificación del frio

## Descripcion

Solificacion del frio es el quirk de Crystal blue. Permite a su usuario solidificar el frio generando unos cristales celestes muy claros que geneneran frio aunque son tan resistentes como el vidrio

## Uso

el usuario solidifica el frio. cuando la temperatura a su alrededor sea de 10 grados o menos.

Los Cristales son de un celeste muy claro. no son muy resistentes ya que tienen una dureza similar al vidrio

La Distancia maxima que puede generar los cristales es a 20 kilometros

Estos cristales generan frio a su alrededor y generaran mas frio mientras menor temperatura haya alrededor de su usuario

## Super Movimientos

* **Crystal Trap:**Crystal blue envia cristales por el piso desde sus pies. para luego rodear a sus objetivos
* **Crystal Ice:**Crystal blue se rodea de sus cristales generando algo asi como una armadura medieval
* **Crystal Spike:**Crystal blue genera alrededor de 20 kilometros puas de sus cristales para clavar a sus enemigos
Cyborg (DCEU)

## Stats

* Tier: 9-B
* Regeneration: Likely at least Class MM
* Attack Potency: Wall Level (knocked a tank dropping from around 2 metres back)
* Speed: Subsonic
* Lifting Strength: Class 100 (should be able to move tanks)
* Striking Strength: Class KJ
* Durability: Likely Wall Level (his durability and AP should be close)
Glorybringer

Picture of the Object

## Common Knowledge

A legendary sword wielded by a powerful warrior.

## Further Description

Glorybringer is a shortsword previously owned by former Binturian Aeoden the Glorious. Briefly held under guard by Aeoden’s orphan apprentices until it was reclaimed by the Binturians during the Fel Invasion. Imbued with the power to kill anything it strikes, including inanimate objects.

Incidentally, while Aeoden used this blade, its anomalous properties did not manifest, and Glorybringer behaved as though it were a normal sword.

## Current and Previous Whereabouts

Originally owned by Aeoden the Glorious, it was passed on to his apprentices for safekeeping before he disappeared to parts unknown. During the Fel Invasion, these apprentices were overtaken and corrupted by the Fel, and the Binturian party felled them to acquire Glorybringer. Shortly following the end of the Fel Invasion, a different Binturian took the blade with them before they, too, departed for lands unknown.

## Capabilities

### Instantaneous Death

When struck against a living being, Glorybringer instantly kills that being. This effect cannot be blocked by any means, only avoided.

### True Name Annihilation

When struck against an inanimate object, such as a stone or a magical portal, Glorybringer annihilates that object completely and beyond recovery. This is done by taking that object’s True Name and scattering its pieces to all nearby objects and creatures, imbuing an inconsequentially small part of the original object in each. The only way to restore the object to its previous state would be to acquire the True Names of all those objects and use that information to reconstruct the original object. To an outside observer, this process looks as though the inanimate object in question has just disintegrated.

## Creation

It is not known how this object was created, or by whom. Its power over True Names suggests a divine purpose, likely being forged by one of the mythical Elder Gods.

## History of Use

Glorybringer was used by Aeoden the Glorious sometime in the early 10,010s, then used once more in the final battle against Hierophants Mortalis, Nox, and Xaoc during the Fel Invasion. During said Invasion, it was intended to be used on the Abyssal Tear over Orelisle, but this did not come to pass.

## Further Information

* The Binturian Party
* Fel Invasion
* Fel
* True Names
Batman

#Pre-Crisis # Post-Flashpoint #Post-Crisis

## Stats

* Tier: 9-B | 5-A with Hellbat armour
* Regeneration: Low Class LL
* Attack Potency: Room Level (destroy bricks and trees and was stronger than Deadshot) | Large Planet Class with Hellbat armour (knocked around Darkseid)
* Speed: Supersonic+ (kept up with Cassandra Cain who evaded gunfire) | Massively FTL+ with Hellbat armour (as fast as Darkseid)
* Lifting Strength: Likely Superhuman | Unknown with Hellbat armour
* Striking Strength: Class MJ | Class XMJ with Hellbat armour
* Durability: Room Level | Large Star Level with Hellbat armour
Magneto (X-men Movieverse)

## Stats

* Tier: 10-B | 6-A
* Regeneration: Class HH
* Attack Potency: Human Level physically, Continent Level with environmental destruction (manipulates the Earth's magnetic poles)
* Speed: Transonic (caught bullets mid-air)
* Lifting Strength: Regular Human | Class G with magnetic powers (lifted ships, bridges and buildings)
* Striking Strength: Class H
* Durability: Street Level physically | Town Level with magnetic shields (Quicksilver couldn't breach)
UESDF

United Eisea Self Defence Force (UESDF) are a military branch of the Armed Forces of United Eisea, it is responsible for deffending its citizens on the UE lands. UESDF specialised in deffence as recompensate for specialisation of offensive UECGF. UESDF utilises unique for them vechicles known as Heavy Artilery System (HAS)

## Combat Assets

* 30x T-2 Teppō Mk2 HAS - HAS
* 8x T-2-A2/AD Teppō Mk2 - A2/AD
* 50x T-4 Assaulter - MBT
* 30x T-6 Hohei-yō Sentō Sharyō - IFV
* 20x T-7 Tomoe Gozen
* 50x UEIV Mk1 Zephyros - APC
* 50x Mark 1 Export HEMMT - logistic vechicle
* 50x Mark 1T Export HEMMT - logistic vechicle
Harry Potter

## Stats

* Tier: 10-B | 9-B to 9-A with spells | 8-C | 8-B
* Regeneration: Class HH physically | At least Class LL with healing spells
* Attack Potency: Human Level physically | Wall Level to Room Level with spells (fire-making spells and Reducto. Overpowered Fenrir Greyback. ) | Building Level (held his own against skilled wizards like Antonin Dolohov and Lucius Malfoy, killed the Basilisk) | City Block Level (held his own against Bellatrix Lestrange)
* Speed: High Hypersonic (reacted to spells), can teleport
* Lifting strength: Regular human
* Striking Strength: Class H physically | Class GJ (the sword of Gryffindor was capable of this power)
* Durability: Wall Level physically (survived a 50-foot fall) | Large Building Level with Protago Totalum (No curse except the Unforgivable Curses have gone through the barrier) | Town Level with Reverse Spell or Sacrificial protection (he was able to survive Voldemort's attack when his mother protected him)
Striking Strength

Class BH: Below Human

Class H: Human (Physical Strikes are below superhuman.)

Class KJ: (Physical Strikes are Street level to Wall level)

Class MJ: (Physical Strikes are Room level to casual Room level)

Class GJ: (Physical Strikes are Building level to low end Multi-City Block level)

Class TJ: (Physical Strikes are high end Multi-City Block level to Large Town level. Punches comparable to low end nukes)

Class PJ: (Physical Strikes are Small City level to Large City/Mountain level. Punches comparable to high end nukes)

Class EJ: (Physical Strikes are Large Mountain/Small Island level to Large Island level.)

Class ZJ: (Physical Strikes are Small Country level to Large Country level.)

Class YJ: (Physical Strikes are Small Continent level to Continent level.)

Class NJ: (Physical Strikes are Large or Multi-Continent level to Moon level.)

Class XJ: (Physical Strikes are casual Moon level to Planet level.)

Class XKJ: (Physical Strikes are casual Planet level to low end Large Planet level.)

Class XMJ: (Physical Strikes are low end Large level to casual Large Planet level.)

Class XGJ: (Physical Strikes are casual Large Planet level to Star level.)

Class XTJ: (Physical Strikes are Large Star level to Solar System level)

Class XPJ: (Physical Strikes are casual Solar System level, but below Multi-Solar System level)

Multi-Solar System Class: (Physical Strikes are Multi-Solar System level to various degrees)

Galactic: (Physical strikes have enough energy to physically destroy our Milky Way Galaxy)

Multi-Galactic: (Physical strikes that contain enough energy to destroy several galaxies at once)

Universal (Physical strikes that can destroy everything in a Universe with a single punch)

High Universal (Physical strikes with countably infinite 3-Dimensional power)

Universal+ (Blows that can destroy a universal spacetime continuum in a single punch)

Multi-Universal

Multiversal

Multiversal+

High Multiversal+

Low Complex Multiversal

Complex Multiversal

High Complex Multiversal

Low Hyperversal

Hyperversal

High Hyperversal

Outerversal

High Outerversal

True Infinity
Spider-Man (MCU)

## Stats

* Tier: 7-C
* Regeneration: Class LL
* Attack Potency: Small Town Level (easily overpowered the Winter Soldier's arm)
* Speed: Massively Hypersonic (dodged Scarlet Witch's attacks)
* Lifting Strength: Class M (supported the impact of 9000 tonnes and pulled a 3000-tonne ship together)
* Striking Strength: Class TJ
* Durability: Town Level (took a slap from Giant-Man)
Cyclops (X-men Movieverse)

## Stats

* Tier: 7-A
* Regeneration: Class HH
* Attack Potency: Likely Athlete Level physically, Mountain Level with optic blast (was mentioned that he could blast through mountains)
* Speed: Likely Above Average Human
* Lifting Strength: Likely Peak Human
* Striking Strength: Likely Class H
* Durability: Street Level
Superman (Lois & Clark)

## Stats

\* Superman's strength depends on solar energy. The below information is only his best seen feats.

* Tier: 7-B
* Regeneration: Likely Class LL
* Attack Potency: City Level (moved a mountain top)
* Speed: Supersonic (can catch bullets)
* Lifting Strength: Class G (lifted a mountain top)
* Striking Strength: Class PJ
* Durability: City Level
Nordhelm

Flag of Nordhelm

## Map

Map of Nordhelm

Citizens of Kerbin, I present to you the island nation of Nordhelm!
The democratic (although somewhat authoritarian) government of Nordhelm is one of the longest-enduring and most liked regimes on Kerbin. The people of Nordhelm are known for their hospitality, ingenuity, unity, and competitiveness. Recent conflicts between other nations have led the state's senate to pass legislation to modernize the armed forces, and many buisnesses hope to secure defense contracting.
Although small, Nordhelm's economy is healthy, being strong in mining and advanced tech manufacturing. It enjoys the trade opportunities of sitting between two major oceans and continents, and subsequently is home to a number of port cities.
Boku no hero academia Hideki Version

Boku no hero academia Hideki Version trata de un chico llamado Hideki Yaoyorozu, como su apellido lo indica, es el hermano de Momo Yaoyorozu, en este universo no existen Katsuki Bakugou, Izuku Midoriya y Shoto Todoroki, ya que en este universo los tres son remplazados por 3 personajes nuevos. El quirk de Hideki es incierto mucho tiempo, pero al principio se cree que su quirk es Speed, que le permite ir mucho mas rapido de lo normal. Esta es mi idea para un universo alternativo de boku no hero.
Federal Republic of Emmeria

"Today marks a momentous day, one which shall hopefully bring unity to our two nations of Phalloria and Schedenlock, and finally unite us under one banner, as we were before there were such things as borders...'

### Population

41,794,321

Ladies, Gentlekerbals, I thank you all for the work you have put into making this dream a reality, and for allowing me the honour of being your first leader."

These were the first words Prime Minister Sergei Vitrrovich Kermin spoke as he was "sworn in" as the first leader of the newly-formed nation of Emmeria (the Federal Republic of Emmeria, to give it's full title), in its new capital, tenatively named Inbhear ("in-varr"), to a gleeful crowd, as well as the cameras of many news crews, some whose microphones still carried logos bearing the names of the recently-renamed 'Phalloria Parlay', and 'Scheidenloch SitRep'.

"From this point until the day I am succeeded by whomsoever is deemed worthy by you, the people of Emmeria- I swear to endeavour to lead our beautiful new nation to eras of prosperity, and to find a way to fight through any hardships we will face with the minimum of duress placed upon the citizenry. That is the way our formerly seperate nations have been, and so it shall be for us!"

Formed from the bittersweet rivalry between Schedenloch and Phalloria, and having no city names for its first six months, pending voting for new names by its citizenry, the Federal Republic of Emmeria (better known as just Emmeria) was founded as a democratically-elected government, with elections for a new Prime Minister every second year, and no PM being allowed to serve more than two consecutive terms, with only a third being allowed after another leader has served their time (no PM may serve any more than three terms as PM in their lifetime, but their spouse is counted as a fresh candidate).

Armed primarily by Axe & Hammer Industries, an institution founded almost immediately after the country's inception, fusing rather "unique" thinking with a robust reputation for rugged constructions, this company seems set for great things in the future, once the two learn to come together in less slap-dash ways influenced primarily by hangovers and deadlines, as defines early A&H-branded equipment.
G-1 Forge

G-1 near Yamato Complex

G-1 Forge is a VTOL capable gunship used by UEN on aircraft carriers. This aircraft has been designed to be more a hybrid of an aeroplane and helicopter it is armed with 30mm chin mounted cannon and 2 rocket pods to increase its fire power.

Standard loadout is very rarely utilized by its lack of ability to supress its enemies, it is very common for its crew to mount aditional 4 rocket pods if not more to increase its fire power to acceptable level. Early variant G-1a was armed with 122mm howitzer and 3 coax 30mm cannons all mounted in a single large turret but this has been declined by too great stress on the aircraft.

Aircraft had to rivialize with older Kuvas Company design which had capibility to carry additional cargo. The winning aspect of this aircraft was the very fact it could be stored inside internal hangars of Pilsudski Aircraft Carrier while X-03 was simply too long to fit on the lift.
United Eisea

United Eisea Flag with Fletcher Company logo

## Map

Map of United Eisea

Eisea was an island left in ruin after many wars, barely kept in order by police and military groups, it was until groups of mercenary companies has came in and taken full control. After couple years war between companies has started it has ended up with only one side coming out victorious and others destroyed or too weak to resist. Fletcher Company has set strong Dictatorship based on warrior hierarchy, best warrior is leading country but has to prove it and has to be accepted as new leader by both military and civilians. Civilians works independently from 'warriors castle' while having proper 'ambassadors' to keep balance between both groups.

## Founding Mecrenary Companies

* Fletcher Company (Nation leader)
* Corpus Corporation (Destroyed)
* Black Daggers Company (Assimilated)
* Kuva Company (Assimilated)
* Daikyu Company (Destroyed)
* Blood Spirit Corporation (Destroyed officialy)
* Golden Eagles Squad (Assimilated)

*-This section is incopleate, you can help by expanding it-*

## Military

* United Eisea Combined Ground Forces (UECGF)
* United Eisea Air Forces (UEAF)
* United Eisea Navy (UEN)

* United Eisea Self Deffence Forces (UESDF)
* Warrior Castle

## Informations Spreadsheets

https://docs.google.com/spreadsheets/d/1qMlIvGkjaW5f4enh0tuQYLLIlNGyHVnrbAyRBJuokME/edit?usp=sharing

## In use Weapons

**Small arms:**

* Chiappa Rhino 60DS - revolver
* M9 Beretta - seimi-automatic pistol
* PP-2000 - machine pistol

**Personal rifles:**

* Zastawa M92 - Carabine

**Assault rifles:**

* AK-103 - Assault rifle
* AK-104 - Assault rifle
* Steyr AUG A3 - Light weight assault rifle

**Sniper rifles & designated marksman rifles**

* Zastawa M76 - Semi-automatic sniper rifle/designated marksman rifle
* KSVK - SpecOps Anti-material rifle
* GM6 Lynx - Anti-material rifle
* Steyr AUG A3 UE S. Mod. 1 (United Eisea Set of Modyfications number 1) - Urban environment designated marksman rifle

**Machine guns:**

* PKP - General purpose machine gun
* HK G36CV UE S. Mod. 1 - Urban environment machine gun
* HK G36K UE S. Mod. 1 or 2 - SpecOps machine gun without or with Grenade Launcher

**Shotguns:**

* Saiga-12 - Semi-automatic shotgun

**Grenade Launchers:**

* GP-25/30/34 - Under-barrel grenade launcher

**Anti tank and anti air weapons:**

* RPG-7 - Rocket-propelled grenade
* 9k38 Igla - Man-portable air-defense system
* Lago's Biken anti tank rifle - anti tank/armor rifle
* RKG-4 - Anti-tank granade

**Hand Granades:**

* M67 granade - Fragmentation hand grenade
* M84 stunt granade - Stunt granade
* M83 smoke granade - Smoke granade
* M18 smoke granade - Smoke signal granade

**Mines:**

none, considered as dishonourable weapon by warrior castle

## Removed/extinct designs

Demolisher dual barrel turretless MBT, Teppo Superheavy artilery system, Soarece Superheavy MBT, Hornet Mk1, T-64, T-54, T-72s, T-34s, ZSU-57, F-1 Mosquito, F-2 Eagle
Beatle calss Frigates (LSDF-**61)

LSDF-\*\*61

## Beatle Class Frigate (LSDF-\*\*61)

The Beatle Class Frigate is the first of its class to be build by the LSD Shipyard company. The class is one of its kind with new sensors and a new feature, a combined system that stores, processes and displays all data on easy-to-view screens.

## Armament

This Class concists of six long range, two medium range and two short range radars.

All long range and medium range radars are capable of locking multiple targets at the same time. The short range radars are only for the Close-In-Weapon-Systems and each can track four targets, but can only lock on to one target at the same time. The Central Defense Computer helps to decide which target poses the biggest threat and targets this first.
Hunter Class Corvette

Hyeon-Ju Hunter Class

### Armament

1x MTW Mk 76mm, 1x Spaner's Phalanx CIWS, 2x backup manual Type 17 25mm AT/AA Triple mount (based on Type 96 25mm AT/AA)

### Aviation facilities

1x Helipad

Hunter Class is stantard corvette utilized by UENs one of the distinguish features of this vessel is MTW Mk 76mm mounted above the bridge.

## List of Hunter Class Vessels

* UECS Hyeon-Ju
* UECS Honorata
Magneto

## Stats

* Tier: 10-B physically | 5-B
* Regeneration: Class HH
* Attack Potency: Human Level physically | Planet Level (has control over the electromagnetic field)
* Speed: Speed of Light ([http://static.comicvine.com/uploads/original/10/102600/2107534-deflecting\_light.jpg deflects light)
* Lifting Strength: Peak Human physically | Class T with magnetic telekinesis (lifted a mountain)
* Striking Strength: Class H
* Durability: Small Town Level (comparable to Spider-Man) | Large Planet Level with magnetic shields
H-1 Pudzianowski

H-1d with standard transport pod

### Payload

1x dual .50 cal fixed turret 2x AGM-114 Hellfire and additional equipment variable

Pudzianowski is  is a multi purpose UEs utility helicopter. The H-1d features an interchangeable mission pod, rather than a conventional cabin, allowing the use of various accommodation or equipment configurations. Helicopter features fixed twin .50 cal turret mounted on the left side of hellicopter and 2 pylons on the end of each wing as well as AAR equipment.

H-1 can also full fill role of ASW helicopter, by equiping dedicated pod which includes radar, dipping sonar and set of 6 torpedos, it also known as H-1-ASW.

With the introduction of H-3 Apex all H-1s has been modified to unarmed variant H-1e.

This helicopter is used by all military forces of United Eisea.
UECGF

United Eisea Combined Ground Forces (UECGF) are a military branch of the Armed Forces of United Eisea. UECGF is special type of military of UE which consinsts paratroopers and marines. It is important to do not cofuse UECGF with United Eisea Self Deffence Forces (UESDF)  which is purely ground base and deffensive force while UECGF is more like invasion force.

## Combat Assets

* 30x T-1a Nyx - airborne strike tank
* T-5 Officer - command tank
* UEIV Mk2 Jackal - IFV

* 50x UEIV Mk1-W Zephyros - APC
Pilsudski Class Aircraft Carrier

Pilsudski Carrier near Yamato Complex during Take-off tests

### Armament

2x Goalkeeper MK2 CIWS, 1x Goalkeeper CIWS with radar, 1x Spaner's Phalanx CIWS, 2x backup manual Type 17 25mm AT/AA Triple mount (based on Type 96 25mm AT/AA)

### Aviation facilities

3 Aircrafts Lifts, Angled and not angled flight decks with arresing gear, Bow ski-jump

Pilsudski Class Aircraft Carrier is a Heavy Aircraft Carrier (in UENs classification) wihich design mixes both traditional and more modern aircraft carriers design. This carrier posess both angled and tratitional runways both with arresting gear and features ramp to perform ski-jump. aircraft primaryly designed to support Hornets and STOBAR CAS aircrafts and small bombers.

At the very early stage of development aircraft carrier was designed to be capable of supporting penetration bombers so it have relativly low profile superstructure. Later stage of development has reviled it is absolutely impossible to support STOBAR large bomber but low profile superstructure has remained unchanged.

Aircraft Carrier is based on old battleships with special inverted bow which has been aditionaly design to be capleble of dealing with ice floes, hull has been also aditionaly reinforced overall like every naval units of UEs. It is important to note that even with such modyfication ship is not meant to create path through ice rather it should still avoid them.

One of the most outstanindg features among other aircraft carrier classes is traditional design and profile which cannot be observed among other aircraft carriers and might be confused with other naval units. This is one of the choises which UENs has chosen to maximize fuel efficiency and adapt ship to relativly unfriendly environment.

From deck of carrier operates 5 stars Alpha, Beta, Charlie, Delta, Epsilon.

## Currently operating aircrafts

* 9x Hornet Mk1d3 - dogfighter
* 5x F-3-C Holo The Wise Wolf - air superiority
* 6x F-6 Sea Fox - CAS
* 5x H-1d Pudzianowski - transport helicopter
* 4x H-1-ASW Pudzianowski - H-1d in ASW configuration
* 4x H-2 Nightshade - attack helicopter
* 3x O-1 Observer - AWACS
* 2x O-1-SIA Observer - SigInt variant of O-1

* 2x O-2a Pelican - Maritime Patrol Craft
* 1x G-1 Forge - gunship
KSPNRP Wiki

## Welcome to the Wiki

Welcome to the ***unofficial*** Kerbal Space Program Nation Role Play Wiki! Here you will find information regarding the various nations, events, detailed descriptions of vehicles and much more!

Please note that this Wiki is not maintained by the KSPNRP admin team, but by the players and thus information regarding some topics might be inaccurate or outdated.

## Nations

### Before Great Reset

######

## Events

* MDPP/ Gravemind Nuclear Incident
* G-11 Summit
* The Axis-Allied War
* Utopian "Accidental" Incursion to Vaethia

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Esnia

## Some attributes

### First

first seen during the Esnian coup in which General Kalat took total control of the nation by eliminating the opposition

## The map of Esnia

notice the proximity to the southern icecap

## Some attributes

### Third

*Unknown*

Esnia is a large nation in West Kasnia It is primarily a cold, mountainous region bordering the north. It was founded when the kingdom of Kalat took to conquering the smaller tribes and kingdoms in the region, uniting them under one flag and name.
T-5 Officer

T-5 Officer on the beach

T-5 Officer is UECGF equivement of Warrior Castle T-3 Prowler Heavy PDT. Just like its Warrior Castle cousin this tank has been designed to command other tanks but in this case its more focusesd on offensive role than holding the line and providing deavastating fire support for its ally.
Hornet Mk1

Hornet Mk1d2 in Warrior Castle camoflage during showcase

### Range

680km (1,600km with two external fuel tanks or 1,848km with filled side hull fuel tanks and external)

### Payload

6 pylons, Vulcan hiden cannon, dedicated slot for ECM

Hornet Mk1 is a revive of old Hornet aircraft used by Corpus Mercenary Company. Meant to be piloted only by Warrior Castle this aircraft is heavily focused on close range combat and superrior agility. Mk1 model created by Corpus Company had main thrusters capable of facing down wards but in Fletcher Company has decidet to replace them with more tratitional engines because Phoenix in wings rotors provides enough thrust to allow for VTOL takeoff with full armement and additional fuel tanks. The desing is specialy focused on eliminating any incoming fighter aircraft, Fletchers models was adjusted to full fill this role to provide clear sky for Jade Eagle and be a symbol of Warrior Castle by unquestionable agility to allow defeat any oponent in Dogfight which Warrior Castle has considered as an honourable way of engagement.

During late stage of development some overlooked issues has cameout in Mk1d1 variant, mainly targeting system, very simple radar of original Mk1 did not provided any necasary information for pilot during dogfight, additionaly aircraft did not supported any radar guided weaponry. Mk1d2 fixed those issues by reworking slightly iconic side hull components to allow to use advanced radar, radar guided missiles and RWR.

## Warrior Castle Hornet Mk1d3

Horned Mk1d3 in UEN Warrior Castle cammoflage

### Powerplant

2x J-404 Panther Afterburning Turbofan and 2x Phoenix in wings rotor

### Range

680km (1,600km with two external fuel tanks or 1,848km with filled side hull fuel tanks and external)

### Payload

6 pylons, Vulcan hiden cannon, dedicated slot for ECM

Hornet Mk1d3 is a new model of Hornet modyfied specificly to operate from carriers and refited with air-to-air refueling to extend its potential operational range, multiple pylons has been relocated, landing gear has been also modyfied and wings to be able to be folded and tail hook has been added to allow to allow aircraft to use Arresting gear if VTOL landing may not be performed or famous 10m runway landing performend on showcases by Hornets.

Over all not too much has changed from d2 to d3 with the exception of required modifications by UEN.

## Wrrior Castle F-5 Super Hornet

### Powerplant

2x J-410 Panther Afterburning Turbofan and 2x Phoenix in wings rotor

### Range

680km (1,600km with two external fuel tanks or 1,848km with filled side hull fuel tanks and external)

### Payload

4 pylons (8 missiles in total), GSh-30-1, dedicated slot for ECM

This model was meant to be used by UEAF but its been assigned as an upgrade for all ground based Hornets. F-5 reworks pylon systems by mounting 3 missiles on single one increasing maximum amount of missiles which aircraft can carry. At some points plans has been changed and now all prievous Warrior Castle ground based Hornets has been converted in to those Super Hornet.
Seaker Class Destroyer

Tara Seaker Class Destroyer

### Propulsion

4 Ishikawajima Harima/General Electric LM2500-30 gas turbines 100,000 shp (75,000 kW)

### Armament

1x MTW Mk45, 1x Goalkeeper MK2 CIWS, 2x Spaner's Phalanx CIWS, 1x 3K95 Kinzhal SAM, 6x 4 Moskit SSM P-270 (SS-N-22 'Sunburn'), 12x Cruise missiles, 4x backup manual Type 17 25mm AT/AA Triple mount (based on Type 96 25mm AT/AA)

### Aviation facilities

1x Helipad

The Seaker class guided missile destroyers serves as the core ship of the UEN with primary objective of this ship is to carry large quantites of heavy missiles.

## List of Seaker Class Vessels

* UECS Tara
* UECS Felicity
* UECS Rebekah
* UECS Frederica
* UECS Shulamite
* UECS Aniela
Jade Eagle Mk2

Jade Eagle Mk2a during showcase

Jade Eagle Mk2 is direct result of "Fat Seagull " project. The objective of this project was to create heaviest possible bomber which could be used on aircraft carrier. The project has ultimaly faild but the result was quile acceptable, since creation of UEAF was on going.

Aircraft utilises 2 Phoenix in wings rotors to provide additional lift allowing aircraft to takeoff, two Mk2 Twin Afterburning Turbofan produce verry little thrust for this aircraft of this size making it a bit slugish, Phoenix rotors allow to gain some extra agility but pilot have to be careful to do not stall the aircraft. One of the most important features of this aircraft are Variable-sweep wings which allows this aircraft to adapt its profile based on current requirements.

## Fat Seagull project

Target of this project was to design heaviest possible STOBAR bomber. First Jade Eagle Mk1 was a small light VTOL aircraft with small inner bomb bay, capeble of taking 6-8 large bombs (it has not been specified and it is unknown if aircraft could perform vertical take off). Command has considered aircraft as not sucessful, and requested developmend of Mk2 which was only on paiper at this point.Jade Eagle Mk2 is over twice as big and at the same time is 'quite uniqe looking one'. Review of prototype has reviled that new aircraft is uncompateble with any kind of take off from carriers, in fact fully armed Mk2a with 36 mk82 bombs needs not only a loot of runway to reach necasary speed to takeoff but wings have to be fully extended, and wing rotors on full throdle. Project has been considered as a failure, but Mk2a will be serving as tactical/strategic bomber in time of need. In the meanwhile revive of Hornet aircraft is close to complition, but new aircraft will need to be found to fill gap left by failure of Fat Seagull project mainly because Hornets wont be able to perform any bombing runs from Carrier decks by they limited payload.

-offical announcement

## Mk2b

Mk2b is modyfied model equiped with AARS probe and reworked bomb bays, this variant carries 27 Mk83 18 unguided and 9 laser guided bombs.
UEN

United Eisea Navy (UEN) is a military branch of the United Eiseas armed forces responsible for naval operations. Its purpose is to protect UE and its citizens from outter threats and counter attack those threats as well as taking care of pirates and smugglers which are unfortunetly common on Sea of Moving Ice.

## Naval Assets

* Pilsudski Class Aircraft Carrier
* Poseidon Class Cruiser
* Seaker Class Destroyer
* Dominator Class Frigate
* Hunter Class Corvette
* Justice Class Cutter
* Type 24 Cutter
* Nositel Class Transport Ship

## Carrier Based Aircrafts

* Hornet Mk1d3 - dogfighter
* F-3-C Holo The Wise Wolf - air superiority
* F-6 Sea Fox - CAS
* H-1d Pudzianowski - transport helicopter
* H-1-ASW Pudzianowski - H-1d in ASW configuration
* H-2 Nightshade - attack helicopter
* O-1 Observer - AWACS
* O-1-SIA Observer - SigInt variant of O-1
* O-2a Pelican - Maritime Patrol Craft
* G-1 Forge - gunship

## UEN ships prefix

* UECS - United Eisea Combat Ship - Standard designation for combat ships
* UEAC - United Eisea Airfleet Commander - Aircraft Carriers only
* UEAS - United Eisea Assault Ship - Ships which combines ground and air assets on they decks
* UECGS - United Eisea Cost Guard Ship - ships used to guard UEs teritorial waters
* UENCS - United Eisea Non Combat Ship - obvius
Poseidon Class Cruiser

Karam Poseidon Class

### Armament

1x dual 203mm Convetional Naval Cannon Mk1, 2x Spaner's Phalanx CIWS, 2x 3K95 Kinzhal SAM, 7x backup manual Type 17 25mm AT/AA Triple mount (based on Type 96 25mm AT/AA)

### Aviation facilities

1x Helipad, 1x Hangar for 2 helicopters under deck

Poseidon Class Conventional Type Cruiser is UENs Criuser armed with conventional weaponry designed specificly to breach any deffences of any naval vessels.

## List of Poseidon Class Vessels

* UECS Karam
* UECS Sherri
* UECS Longina
UEAF

United Eisea Air Force (UEAF) is the aerial warfare military branch of the United Eiseas  army. Its purpose is to protect UE and its citizens from outter threats and counter attack those threats.

## Aircrafts in use

* F-3 Holo The Wise Wolf
* 55x F-7 Fighting Peasant
* F-9 Jetfire
* F-11 Raptor
* 5x Jade Eagle Mk2b
* O-3 Albatros
* 10x H-1 Pudzianowski
* 15x H-2a Nightshade
* H-3 Apex
F-6 Sea Fox

F-6 after take-off from Yamato Complex

### Payload

1x AN/ALQ-131 ECM Jammer 4x AGM-65 Maverick Missile 16x AGM-114 Hellfire 2x S-8 Kom rocket pod 2x AIM-9 Sidewinder 1x Vulcan hiden cannon

Sea Fox is UENs carrier capable single-seat, twin-engine jet aircraft developed by United Eisea. It was designed to provide Close Air Support (CAS) for ground forces from a carrier as well as egaging naval units. Aircraft is equiped with 10 pylons under wings and 2 missile mounts at the end of the wings. Basic configuration features special rails in 4th and 7th pylon which allows to instal 8 ATGMs per pylon. Aircaft is equiped with AAR, tail hook and folding wings between 1st and 2nd pylon and 9th and 10th pylon.

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## F-6b

F-6b is a minor upgrade of original F-6. At some point armement of F-6s has been revisited and analised. Early developed tactic of 'Spotter and attacker' has been considered risky, not effective and an disgusting. Fuel tank movend under hull, additional AGM-65 and targeting pod has been added. Additionaly Vulcan cannon has been replaced by dual-barrel GSh-30-2 30mm with 1600 rounds.
Colossus

## Stats

* Tier: 6-A | 4-B | 4-B
* Regeneration: Class MM
* Attack Potency: Multi-Continent Level in base form (comparable to Iron Man) | Solar System Level (Phoenix Force Five) | Solar System Level as Juggernaught (comparable to the original Juggernaut)
* Speed: Supersonic+ (base) | Massively FTL+ (Phoenix Force Five) (comparable to Thor) | Supersonic+ as Juggernaut
* Lifting Strength: Class 100 (base) | Unknown | Unknown
* Striking Strength: Class XTJ
* Durability: Solar System Level