Tools

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Tools are anything from swords and bows to helmets and amulets. They can increase the stats of a unit massively.

## Attributes

### Rarity

Rarity is used to signify how good a given tool is, but is measured in maximum modifier level rather than sheer stats.

Normal is surprisingly not given to tools automatically; the tool needs a modifier of at least level 1 (+) to get this rarity.

Rare is given to tools with a modifier of at least level 3 (+++).

Epic is given to tools with a modifier of at least level 4 (++++).

Legendary, the maximum level, is given to tools with a modifier of level 5 (+++++), which is also the maximum level.

### Materials

* **Adamantine**
* **Mythril**
* **Steel**
* **Iron**
* **Silver**
* **Bronze**
* **Copper**
* **Stone** (Tools only)
* **Wood** (Weapons only)
* **Bone** (Accessories only)
* **Leather** (Armor only)

### Types

* **Sword + Stick** (Wood only)
* **Axe**
* **Hammer**
* **Spear**
* **Bow**
* **Helmet**
* **Armor**
* **Boots**
* **Amulet**
* **Ring**

## Modifiers

Any item can have up to five modifiers. The modifiers have five levels, ranging from + (1) to +++++ (5).

* **Balance** - Increases critical hit damage of user
* **Finesse** - Increases attack speed of user
* **Health** - Increases health of user
* **Knowledge** - Increases intelligence of user
* **Mastery** - Increases warfare of user
* **Power** - Increases base damage of user
* **Protection** - Increases defense of user
* **Sharpness** - Increases base damage of user
* **Speed** - Increases speed of user
* **Truth** - Increases diplomacy of user

## Special Weapons

Some of these special weapons have special attacks different from all others, such as the Evil Staff being able to shoot multiple fireballs and the White Staff being able to freeze the area.

* **Flame Sword** - Dropped by Demons upon death: +30 Damage, +120 Attack Speed
* **White Staff** - Dropped by White Mages upon death: +35 Damage, +20 Attack Speed, +10% Critical Hit
* **Druid Staff** - Dropped by Druids upon death: +12 Damage, +35 Attack Speed, +10% Critical Hit
* **Evil Staff** - Dropped by Evil Mages upon death: +10 Damage, +20 Attack Speed, +10% Critical Hit
* **Plague Doctor Staff** - Dropped by Plague Doctors upon death: +35 Damage, +20 Attack Speed, +10% Critical Hit
* **Necromancer Staff** - Dropped by Necromancers upon death- +30 Damage, +20 Attack Speed, +10% Critical Hit
* **Alien Blaster** - Dropped by Aliens upon death: +30 Damage, +20 Attack Speed, +10% Critical Hit
* **Shotgun** - Dropped by Assimilators upon death: +10 Damage, +10 Attack Speed

## Notes

* The *IgnizHerz* sword is a tribute to the user *IgnizHerz* a former administrator in the WorldBox Discord community and founder of the WorldBox Official Wiki. (The material of the sword can vary but it'll always have legendary rarity.)
* All weapons have a "Value" which determines what the AI prefers over the other (info from user Alex n' Italy):
	+ Wood = 1
	+ Stone, Copper = 10
	+ Bronze = 15 (Same as Plague Doctor Staff)
	+ Silver = 20
	+ Iron = 30
	+ Steel = 40
	+ Myrthil = 50 (Same as all other special weapons such as Flame Sword)
	+ Adamantine = 70