Afterlives

## Determining a Soul's Afterlife

People go to whatever afterlife their own personal religion says they would go to. Atheists go to Dudael. Babies count as Atheists from the moment of their first breath at which point they breathe in their soul until they form consciousness and self-awareness, at which point their afterlife is based on their own beliefs. This means stillbirths don’t go to the afterlife, as they don’t have a soul yet. Exceptions in decreasing order of weight:

1. If someone sells their soul to a Deity or if somehow a Deity from a different afterlife than the one they would normally go to manages to lay claim to their soul, their soul will go to the afterlife of said Deity. Someone can’t ever sell their soul twice.
	1. Night Children and Moon Children go to Dudael, specifically the Pit, as they are claimed by Lilith.
	2. Hosts of Egyptian Deities go to the Duat, as they are claimed by that Deity.
	3. Harbingers and living members of the Wild Hunt go to Gwyn to become part of the Wild Hunt as part of their army of dead.
		* Banshees go to Tech Duinn, because Mórrígan claims them.
		* Similarly any Faerie who's considered a follower of Mórrígan also goes to Tech Duinn.
	4. Any loyalists to Arawn, Arawn II, or the Riders of Mannan go to the Phantom Station upon death.
	5. Kitsunes don’t go to any afterlife. They will become Spirits in the Void.
		1. This inadvertently means that if one way or another a Kitsune’s soul is claimed, they lose all their powers, since it derives from their connection to the Void.
	6. A Deity who claims their child in Camp Half-Blood or Camp Jupiter counts as claiming their soul, the same would go for other claiming rituals.
2. Any Blood Born goes to The Pit, unless they fit any of the above exceptions.
3. If someone is a Half-blood of some sort, their soul will go to the related afterlife in case they are an Atheist, but if they are devout to a different religion it will overpower this blood connection.

Animals go to the afterlife as well, except they all go to the Wildlands of Annwn. However, if an animal has an owner in life, they will join their previous owner once the owner dies. An animal can only go to their most recent owner in life, no matter if they’re alive while previous owners are already dead. When an animal comes to their owner they get the option to “reject” the animal. More specifically they can send the animal to their previous owner before them, or release them. In the latter case, the animal becomes the property of the owner of the afterlife dimension they are in at that moment, who can decide to send the animal back to the Wildlands.

## Hellscapes

Modern Christianity knows one singular Hell, tho in reality in our canon there are numerous dimensions that could be classed as Hell, namely:

1. The Underworld - The Fields of Punishment (Hades)
2. Dudael (Lucifer)
	* Dudael has three main “bad” afterlife parts, Purgatory for those who committed sin in God’s eyes, and Personal Hell Loops for those who have leftover guilt. Souls can move on to Heaven from either of these dimensions if they deal with their shit.
		1. Purgatory
			+ The Nine Circles of Hell, where you burn off your sins. The First Circle is Limbo, the second through eighth ones are dedicated to The Seven Sins, and the ninth one is dedicated to the Mortal Sin, treachery. A soul travels through all circles until they are ready to go to Heaven or deal with their guilt in a Hell Loop.
				- If someone could theoretically be reincarnated but doesn’t for whatever reason, they get sent to Limbo for the time being.
		2. Hell Loop
		3. The Pit
			+ The Pit is the area of Dudael where Lucifer made his Blood Born. Blood Born come back here when they die. It’s filled with Hellfire and this is where the [Rose flower thing] grows.
3. Vyraj (Perun)
4. Duat - Ammit (Ammit)
	* Within Ammit there is nothing but eternal darkness and solitude.
5. Mictlān (Xolotl)
6. Helheim (Hela)
	* Hela judges which souls go to which sub realm, or stay in the “regular” Helheim.
		1. Múspellsheimr (Surtr)
		2. Niflheimr (Ymir)

## Heaven

As with the Hellscapes above, here’s a list of “good” afterlives:

1. The Underworld - The Fields of Elysium (Hades)
2. Heaven (Michael)
3. Nav (Veles)
4. Duat - The Field of Reeds (Osiris)
5. Aztlán (Quetzalcoatl)
6. Valhöll (Freya and Freyr)

## Neutral afterlives

There are a few afterlife dimensions that don’t classify as “good” or “evil, these are:

1. The Underworld - The Fields of Asphodel (Hades)
2. Kurnugû (Ereshkigal)
3. Diyu (Yanwang)
	* After passing through the Diyu for an undetermined time, a soul reincarnates when possible.
4. Those who qualify for a Hindu afterlife, instead reincarnate, as there is no Hindu afterlife.
5. Duat (Anubis)
	* Once a soul arrives in the Duat their soul gets weighed. If the Scales find someone's heart heavier than the Feather of Truth, your soul and being gets devoured by Ammit(Devoured just means trapped, similar to Tartarus), if your soul is found worthy you get to go to the Field of Reeds, also known as Aaru.
6. ? (?)
	* This place is a temporary stop where Yoruban people wait to be reincarnated.
7. Xib'alb'a (Ixtab)
8. Ukhu Pacha (Supay)

## Other afterlives

1. Phantom Station (Gwynn)
2. Tech Duinn (Mórrígan)