The Toolbox Remastered

The Toolbox Remastered is the primary game in the Toolbox franchise, with the most content, and is largely considered the definitive version of the game. It was developed in 2020 to replace The Toolbox Classic, redoing its graphics and gameplay as well as removing insensitive elements with more progressive features. The game was then updated well into 2024 with additional improvements, characters, quest lines, and even DLC.

## Features

On release, The Toolbox Remastered boasted notable improvements of the original game. The original changelog reads:

1. -A majority of textboxes in the game has been tweaked.
2. -Elements of the story have been changed.
3. -There are several new side quests and locations to explore, doubling the game's original textbox count.
4. -Tons of graphic improvements and QOL enhancements.
5. -Random details added here and there.
6. -Gameplay improvements.
7. -A new main quest that follows along with the original...
8. Map:
9. -Several new shops and buildings
10. -Each main character has a new room added to their house with modern references.
11. -Two small side areas, and one very elaborate main area…
12. Battle System:
13. -Your heroes now always move first, making healing and stun moves more consistent.
14. --The Heroes themselves have a random turn order, but you can buy items in a new shop to tweak turn order.
15. -Stun moves have a chance of failing.
16. -Steal moves only steal gold as opposed to items.
17. -Attack descriptions tell you more of what you need to know.
18. -Attack names now have the icons of what type of damage they do.
19. -Elemental damage is now indicated by a color.
20. Items:
21. -Coffee lets your hero walk faster.
22. -A new shop to buy armor that defends against specific types of damage.
23. -Three gears and one filler.
24. -A jukebox to play select tracks you’ve heard throughout the game.
25. -Wigs allow you to modify your party’s turn order.
26. -A new item that instantly teleports you back to your home.
27. -A bunch of other random shit.
28. Characters:
29. -All characters have been given new portrait, battle, and walkabout sprites. Some have been totally redesigned.
30. -Some characters have been given secret alternate costumes…
31. -Three new characters: Braden, Neil, and Phia.
32. --Braden is a dancer who can dodge attacks easily.
33. --Neil is an advanced mage who uses gold for mana.
34. --Phia is a copycat who can learn her enemies' moves.
35. -Several balance changes:
36. —-Keith drops his high dodge stats in favor of more of a hits based archetype.
37. —-Aicho has more catchphrases.
38. —-Thomas responds to any elemental attack with retaliation.
39. —-Gage and Thomas have had their stats slightly nerfed.
40. —-Tyson is immune to elemental damage.
41. —-Tyson no longer uses @everyone for his main move and also has more health points.
42. —-Jordon has had many of his moves buffed.
43. —A few new moves to discover!
44. Quality of Life:
45. -A new questbook was added to the pause menu to keep track of your tasks.
46. -Attacks are now more descriptive of what they do, and there is an indication of what stat you are targeting, what element, as well as what type of damage your attack does.
47. -A blue mana bar appears underneath the health bar.
48. -You can now use the mini-map anywhere from the pause menu. This only works for outside locations.
49. -You can save from the pause menu in any type of building.
50. -You can now control your character with WASD.
51. -Max save file limit has been increased to 20.
52. -A minecart fast travel system has been added. (This was from an old patch but is worth mentioning)
53. -You can now use the mouse to navigate menus. (Press right click to pause)
54. -A new mysterious way to view your party's abilities.
55. Graphics:
56. -NPCs and Heroes are now slightly offset, allowing them to integrate into the world more naturally.
57. -Characters now have facial expressions in textboxes.
58. -All heroes have been given new portrait, battle, and walkings sprites. Some have been totally redesigned.
59. -All weapons now have textures in-battle.
60. -You can now walk behind trees and buildings. This will be toolbox physics in 2020
61. -Removed singular red pixel from the grass texture.
62. What hasn't changed:
63. -Most original story beats remain the same.
64. -All of the original characters (with the exception of Keith) play the same.
65. -Minimal content has been added to the post-game areas and quests, but they have still been tweaked up to the standards of the rest of the remaster.