AoGM/Caves

## Pit of Pain

* 61, 1 - exit to surface (2, 12)
* 50, 25 - (un)dead adventurers, loot includes Longsword +3, Shield of Happenstance +6, Helm of Defense +5, Mithril Plate +6, Cloak of Protection +6, Shield of Entanglement -2, Gauntlets +24, Nethermace +2, Shield of Protection +1
* 89, 14 - 20% chance to teleport to 61, 2; else teleport to 85, 14 and 1-4 damage
* 87, 9 - hell bats

## Prison cave

* 5, 1 - exit to surface (12, 18)
* 5, 29 - locked door; can force lock, pick lock, use Skeleton Key or Necklace of Keys, or cast Destroy Trap. Open Lock does not work. Using Skeleton Key gives extra experience
	+ ~~Bug:~~ should remove Skeleton Key, but wrong ID is used and attempts to take Crown of Safe Return instead
* 6, 35 - treasure
* 5, 35 - treasure
* 4, 35 - treasure
* 4, 34 - Axe of Ashblet +3, casts Fireball level 7 on party
* 3, 34 - treasure
* 5, 30 - proto-hyenas, then proto-hyenas and guardian soul (carries Dagger of Penetration +2, Robe of Vulnerability -2)
* 7, 34 - boulder, teleports party to 7, 84
	+ ~~Bug:~~ teleportation probably shouldn't happen
* 32, 3 - to underground river (2, 8)

## Dwarf caves

* 35, 58 - exit to surface (88, 55)
* 3, 82 - larva, Necklace of Shackles -5
* 2, 63 - teleport to 64, 66
* 63, 65 - teleport to 3, 64
* 86, 77 - iron door; threaten to get through
* 80, 88 - dwarf chief; delivering Axe of Ashblet gives Volted Chain +9, Fists of Steel +1
* 77, 69 - hermit; searching gives 'Ant Poison' and Iron Key, asking about fence increases chance of ant encounters
* 78, 68 - hermit again
* 74, 69 - giant ants
* 77, 68 - ant traps
* 44, 55 - dragon lizard
* 50, 56 - dragon lizard egg
* 63, 87 - sick dwarf
* 48, 54 - dragon lizard, after taking egg
* 73, 55 - giant ants; 25% chance of queen (killing removes random ant encounters)
* 70, 50; 76, 49; 67, 46; 75, 39; 70, 26; 81, 27; 88, 50; 80, 50; 87, 63; 88, 38; 82, 35; 88, 26; 76, 61; 87, 72; 87, 74; 70, 74 - same as 73, 55
* 88, 47 - crabs fighting ants; Sword of the Lost Soul -3
* 50, 75 - krise ambush
* 51, 87 - temple, priced at 175%; Anvil of Pain if Axe returned

* 44, 78 to 55, 81 - rations
* 38, 59 to 50, 72 - krise
	+ ~~Bug:~~ only party members with movement < 10 are supposed to take damage
* 59, 85 to 69, 90 - hidden encounter; use Beast Lizard Egg for experience
* 0, 51 to 19, 75 - hidden encounter; use Waterworld potion or cast Waterworld, Watergate, Phase, Teleport Party, or Fantastic Wings to make 9, 64 walkable

## Ogre cave

* 57, 38 - exit to surface (88, 17)
* 48, 45 - hag and dinosaurs, then mutant
* 60, 45 - ogres
* 57, 44 - ogres
* 60, 46 - ogre chief
* 47, 35 - spiders
* 51, 35 - more spiders
* 54, 35 - more spiders

## Large cavern

* 14, 35 - exit to surface (9, 13)
* 40, 45 - dinosaurs
* 1, 48 - red dragons, treasure

## Underground river

* 0, 8 - exit to prison cave (31, 3)
* 29, 12 - shantiles
* 20, 6 - giant snakes
* 34, 2 - old shantile, heal and it attacks

## Undead caves

* 0, 17 - exit to surface (86, 42)
* 21, 21 - mummy, ghasts, zombies, treasure

## Snake tunnels

* 2, 60 - exit to surface (86, 56)
* 11, 63 - mammoth snakes
* 30, 78 - plot hint

## Red dragon lair

* 2, 51 - exit to surface (38, 1)
* 11, 45 - small red dragons
* 17, 52 - imprisoned gold dragon, Ring of the Warriors +3

* 16, 47 to 26, 48 - red dragons