recursal/Fanatic-Fandom huggingface dataset:
The Puppeteer

**The Puppeteer** is the true main antagonist of FNaC 3. He is one of the actors at "The Rat and Cat Theater".
He can only be found on the Night 3 and Night 5 post-night cutscenes. In Mary's Dreamworld, he is represented by Monster Vinnie.

## Appearance

The Puppeteer has makeup and clothes in a similar style to that of Vinnie the Puppet.
He is said to be the one who controls Vinnie on-stage, either by string or by inner-hand movement.

## History

The Puppeteer is revealed to be the killer of the entertainers wearing the Rat and The Cat's suits, depicted during the fifth night of FNaC 3. The Puppeteer accidently kills the Rat Actor after an altercation regarding the employee's drunkenness at work. Grappling, the employee manages to break free, only to hit his head on the table holding Vinnie the Puppet. Afterward, the Cat's Actor enters the room, discovers the body, and threatens to call the police. The Puppeteer then kills the Cat Actor to ensure that his crime will go unnoticed. The Puppeteer lies to the police,saying "cat killed rat and after killed himself",puts out his entertainer diploma, and leaves. Unbeknownst to everyone else, the entire incident is overheard by Mary Schmidt. Mary eventually confesses this event with her therapist who eventually called the police on this case helping Mary getting over her trama and the Puppeteer was arrested and heavily impiled to die in Prison. It is also shown that after his death, he haunted Vinnie in the first two games as a spirit, and most likely haunts mary through her great part of her childhood as a way to avenge his own death.

## Trivia

* The incident that unfolds on Night 5, involving the Puppeteer and the other mascots, was alluded to in various newspaper articles found in the Deepscape of Night 5. These newspaper clippings, however, depict the incident as the Puppeteer told the police, not what actually happened. Mary did eventually told the truth however and he was later arrested.
Staff Area

The Staff Area or the Employees Room where in Rat and Cats theater, where Vinnie was in the table.In night 5, where Mary Schmidt or Mary Hide in the Closet, then the Actor playing Rat cornered Mary, and was about to catch her until The Puppeteer entered the room and complained about him being drunk and threatened to make him go home, which he replied saying he's the star of the show, refusing the opportunity to go home. The Puppeteer then continued threating him, which resulted in The Actor playing Rat to start choking The Puppeteer, resulting on him being pushed and hitting his head on the side of the table containing Vinnie and bleed out. The actor playing The Cat then enters the room asking what is happening, that is, before noticing the dead body. Which resulted in The Puppeteer ordering him to lock the door, after that, they started an argument about whether or not they will tell the truth, which resulted in The actor playing Cat to try to call the police and tell the truth. The Puppeteer then choked him to death and answered the call, saying that he found them dead in the Staff Area.

## Gallery

The Rat in the Staff Area.The Rat and the Puppeteer in the Staff Area.The Rat and the Cat dead in the Staff Area.
Funtime Cindy

**Funtime Cindy** is a possible character for the upcoming game Five Night's at Candy's Sister Location (Five Nights at Candy's 4).

Not much is known about her character. Feel free to add more content once Emil "Ace" Macko releases the game.

## Design

Back when Emil "Ace" Macko first presented the character in 2016, Funtime Cindy featured a similar design to the funtime animatronics from Scott Cawthon's FNAF Sister Location. In this version, Funtime Cindy featured a purple body with her face, the insides of her ears, her stomach, her hands, the tip of her tail and the claws on her feet being white. She also sported orange eyes, red cheeks with three black speckles each, where her whiskers would be, and a red bowtie. Her teeth were of a rather square like appearance.

While a newer design of Funtime Candy has been presented in the latest teaser for FNAC SL (FNAC 4), no such update is known for Funtime Cindy's design as of the time being.

## Gallery

Funtime Cindy, as seen over in one of Emil's Twitter posts from back in October 2016
Stubs

## About Stubs

Stubs are pages that need more content and are probably missing vital information.

Adding them to the category Stubs or using the Stub-Template allows them to mark them as a Stub.

## How To Mark a Stub

### Sentences for marking a Stub

*This article is a stub. There'll be soon more information about **Character/Animatronic/Human Name**.*

### Template

Alternatively you can use this template to mark the stub:

### Adding a Stub to the category Stubs

You also add the Stub to the category Stubs by adding the following line in the source code:

[[Category:Stubs]]
Main Party Room

* Main
* Gallery

The **Main Party room** is a location in *Five Nights at Candy's*.

## Appearance

The Main Party Room seems like a to be a Small Area for Customers to eat. Two strings of red, blue, orange, and green star decorations are hung above the area. There is a door with a sign that says "Kitchen". On the Left side is a Table with Two Upside down Chairs on it.

## Gameplay

Cindy and The Penguin appear here on their way to the office. They both have shiny eyes in the area.

You can tell, if The Penguin is on the move by having a look at the door with the "Kitchen" sign.

If it's open, The Penguin is already on his way to The Office.
When The Penguin hasn't activated (yet), This Door is Closed.

Obviously, You can only check that, if you have the night vision switched on.

## FNAC

### Gameplay

Main Party Room, when it's emptyCindy in the Main Party Room.Cindy in the Main Party Room, in the dark.Cindy in the Main Party Room after the Penguin has left.The Main Party Room after the Penguin has left.The Penguin in the Main Party Room.The Penguin in the Main Party Room, dark.When Cam 12 isn't selected.When Cam 12 is in use.
Forgotten Candy

Forgotten Candy will be an upcoming antagonist in Five Nights at Candy’s 4.

## Appearance

Forgotten Candy shares his basic design with FNAC 1's Candy, but is overall very different. He has much sharper teeth and his mouth is shaped to look like a smile. His endoskeleton is clearly visible through the gaps in his casing. Additionally, his body is "segmented" into various parts like the Funtime Animatronics from FNaF: Sister Location.

## Trivia

* Forgotten Candy is heavily influenced by the Funtime Animatronics from FNaF, but he is not a stand-in; a non-canon Funtime Candy already exists.
* From the looks of FNAC 4's Gamejolt Page, Forgotten Candy seems to be associated with the Mini Candies, much like Nightmare Freddy and the Freddles from FNAF 4.
* Forgotten Candy can also be seen on a poster in FNAC Remastered.
* Like FNAC 2's Candy, his torso is separated into two major sections; his upper torso and his waist.
Lollipop

* Ultimate Ending
* Jumpscare
* In Minigames

**WARNING: MAJOR SPOILERS FOR THE ULTIMATE ENDING AHEAD**

> *"W h e r e i s h e ?"*
>
>

**Lollipop** is a secret and mysterious character that made his first appearance in the first trailer of Five Nights at Candy's 3.

## Appearance

Lollipop is a Toy that has a face that resembles Balloon Boy's which is a lollipop/peppermint that includes a mouth, a red nose and a pair of eyes colored Blue and it has clothing that resembles a sailor's outfit.

## History

Lollipop is one of Mary's Forgotten Memories, he is first mentioned by Monster Vinnie In the Night 6's Ending Cutscene. After each of Mary's forgotten toy memories tell the player how to find him in each of the minigame. The player must find their words carefully to get the secret minigames, where the player must beat Lollipop to get a piece of the final star, which is white with red stripes.

## Trivia

* If you press escape during one of his games, he will jumpscare you, along with a deep demonic laugh.
* Clicking the box after Lollipop gives it to you reveals one of Emil Macko's future projects, Project Opia, which is unrelated to the Five Nights at Candy's and Five Nights at Freddy's series.

## Gallery

FNaC 3 Trailer brightened in 1:23 where Lollipop is at the bottom-right corner.Lollipop when you play candy's minigame and get 100 coins and when you go to the top, you'll see him in the minigameLollipop jumpscare when you give him his wrong name or when you fail on his minigames.Lollipop full body
Camera Flash

> *Were you looking for the Flashlight from the third game?*
>
>

* Main
* Audio
* Gallery

**Camera Flash** is a vital mechanic in Five Nights at Candy's 2.

It is mainly used to find out if any animatronics have moved to the Main Hall.

This is important, as the Main Hall is something like a new office.

If an animatronic appears in the Main Hall, the player has to select a phone in a room close to the Main Hall. The player then has to activate the phone to lure the animatronic away. This prevents it from drawing near and jumpscaring the player.

## Gameplay

If player presses space, their cellphone's camera it will generate a small burst of light for few moments. It's used to check if any animatronic is in the Main Hall, but it has a short cooldown before it can be used again (about 1-2 seconds).

The Main Hall in its normal state, while not using the flash.The Camera Flash in action.
## Trivia

* Judging by the sound that appears once the flash is used, we can assume that Marylin's cellphone is actually taking a picture while using the flash.

## Animatronics drawing near

When an animatronic enters the Main Hall, they will first appear at the very end of it.If they aren't lured away, they will draw closer.If the player waits for too long, the animatronic will be right in their face, ready to jumpscare them if they don't take action immediately.
### **Notes**

Notice that these images, again, show the Camera Flash in action. If player would not use Camera Flash, the player would be unable to notice the animatronics in the Main Hall and their rising threat level as they approach the player.

Leading to this:

...instead of, for example, **this**:
Extras

> *Were you looking for Custom Night?*
>
>
> >
> >
> >
> > The **Extra**  menu is a menu exclusive to Five Nights at Candy's and Five Nights at Candy's 2, that is unlocked once the player accomplishes Night 6.
> >
> >
> >
> > * FNAC
> > * FNAC 2
> > * Audio
> > * Gallery
> >
> >
> >
> >
> > ​Animatronics
> > -------------
> >
> >
> > Being the first option in the ***Extra Menu***, this allows the player to view all of the animatronics (except for Easter Egg animatronics, such as The Markiplier Animatronic and Shadow Candy, who are not listed). This option is unlocked when the player beats Night 6.
> >
> >
> >
> > * Candy
> > * Cindy
> > * Chester
> > * The Penguin
> > * Blank
> > * Old Candy
> > * RAT
> > * Rats easter egg
> > 1/8
> > Jumpscares
> > ----------
> >
> >
> > The Jumpscare option allows the player to view all all animatronics' jumpscares. This excludes the Penguin, who doesn't have an official jumpscare.
> >
> >
> >
> > * Power out Candy
> > * Candy left
> > * Candy right
> > * Cindy
> > * Chester
> > * Blank
> > * Old Candy
> > * RAT left
> > * RAT right
> > 1/9
> > Dev. Sketches
> > -------------
> >
> >
> > The last option allows you to see various sketches/drawings from the development process of the game.
> >
> >
> >
> > *
> > *
> > *
> > *
> > *
> > *
> > *
> > 1/7
> >
> >
> >
> > ​Animatronics
> > -------------
> >
> >
> > Being the first option in the ***Extra Menu***, this allows the player to view all of the animatronics (except for Easter Egg animatronics, such as Scribble Netty, who are not listed). This option is unlocked when the player beats Night 6.
> >
> >
> >
> > * New Candy
> > * New Candy (Withered)
> > * New Cindy
> > * New Cindy (Withered)
> > * Blank (Withered)
> > * Chester (Withered)
> > * Penguin (Withered)
> > * The Rat
> > * The Cat
> > 1/9
> > Dev. Sketches
> > -------------
> >
> >
> > Dev. Sketches option allows player to see various sketches/drawings from the development process of the game.
> >
> >
> >
> > *
> > *
> > *
> > *
> > *
> > *
> > 1/6
> > Jumpscares
> > ----------
> >
> >
> > The Jumpscare option allows the player to view all jumpscares from all animatronics, excluding The Penguin, who doesn't have an official jumpscare.
> >
> >
> >
> > * Candy
> > * Cindy
> > * Blank
> > * Chester
> > * The Rat
> > * The Cat
> > 1/6
> > 7/20
> > ----
> >
> >
> > Last category lets player choose to play 7/20 mode and Nightmare 7/20
> >
> >
> >
> >
> >
> >
> > FNAC
> > ----
> >
> >
> >
> >
> > FNAC 2
> > ------
> >
> >
> >
> >
> >
> >
> > ### Five Nights at Candy's
> >
> >
> > The RAT Easter Egg summoned.A glitch where both Candy's and Chester's jumpscare is played at once.
> > ### Five Nights at Candy's 2
> >
> >
> > A development sketch, depicting the making of New Candy's body.A development sketch, depicting the making of New Candy's and New Cindy's bodies.A development sketch, depicting the making of the Factory's map layout.A development sketch, depicting the making of the Cat's head.A development sketch, depicting the making of the Cat's head.A development sketch, depicting the making of Vinnie's body.
> >
>
>
>
Shadow Cat

* Main
* Gallery

* Dreamscape
* 3D

**Shadow Cat** is an antagonist appearing in Five Nights at Candy's 3. Like Shadow Rat, he is a shadow-version of the Monster Cat.

## Appearance

Shadow Cat is a purple version of Monster Cat, lacking no eyes, and possessing glowing teeth. Shadow Cat's Head is the only known form of him that we see ingame.

## Behavior

Shadow Cat only appears in the Deepscape. In the Deepscape from Night 3 minigame onwards, You may notice a three minute or less timer on top of the screen. This timer only activates when you step into the darkness of the path for too long. If you stay in the darkness long enough, without being caught by Shadow Rat, the Timer will reach to Zero, causing you to be automatically jumpscared by Shadow Cat.

Unlike Shadow Rat, Shadow Cat does not appear in the Shadow Challenge likely because of difficulty.

## Trivia

* Shadow Cat is one of the three shadow animatronics in the Five Nights at Candy's franchise. The other two are Shadow Candy, and Shadow Rat.
* Shadow Cat is the only shadow that doesn’t appear at night.

## Miscellaneous

### Other

Shadow Cat's minigame jumpscare.Shadow Cat's Minigame Jumpscare In-gameShadow Cat standing up.
Wiki Staff

## Info

Welcome to the staff page! Here you can find a complete list of our staff members. As for now we are in search of new staff members. If you are interested, you must meet the requirements below.

## How to become Admin

In order to become a staff member/Admin, you must meet these requirements:

**1. Be active on the wiki and edit a lot.**

**2. Make the wiki a better place, either by sharing new ideas or simply improving some articles.**

**3. Have not been banned/blocked recently.**

**WARNING! Begging for a position will give you nothing. If you beg too much to become an admin, you may be blocked.**

## Admins/Bureaucrats

Jevron L Freeman (Founder/Left the Wiki)

Semerone (Secondary in charge, Admin)

CrossDude3 (Third in charge, Admin)

Tuparman (**Stepped down**)

## Alliance Admins

The following admins have been traded from other wikis that are allied with us:

### **Five Nights at Candys Wikia**

  PalomonsF (Founder of Five Nights at Candys Wikia)

  Scientedfic

  PhiltheFox

## Disclaimer

Our wiki is new, but we already have a lot of content. That being said, we are in search of staff members as mentioned in the info section.

**If you have any questions, regarding the wiki, or if you have a problem, contact these people. If you want to become an admin, or you think that you are good enough for the position, ask a bureaucrat politely. DO NOT BEG.**
Backstage 2

* Main
* Gallery

The **Backstage 2** is a location in *Five Nights at Candy's*.

## Appearance

The Backstage 2 appears to be a small area for supplies. To the left is a shelf with three hollow tubes on the top, a box on the level below, a bunch of flat boxes and a cutout of Old Candy's head as evidenced by the lack of red cheeks and darker colour, similar to Tom from Tom and Jerry, and some boxes and three hollow tubes on the bottom level.
On the left wall is a door leading to the Arcade Area.
Another Door can be seen at the far Wall.

## Gameplay

Candy, Chester, Old Candy, and RAT appear here on the way to the Office.
The Former Two have Shiny Eyes in this area while the latter two do not.

## FNAC

### Gameplay

Backstage 2, when it's emptyCandy in the Backstage 2.Candy in the Backstage 2, in the dark.Chester in the Backstage 2.Chester in the Backstage 2, in the dark.Old Candy in the Backstage 2.The RAT in the Backstage 2.When Cam 07 isn't selected.When Cam 07 is in use.
Monster Cat

*Were you Looking for his regular version of CAT, Shadow Cat, or his related counterparts Candy, Cindy, Shadow Candy, or Old Candy? Or Perhaps Origami Cat? Or his partner Monster Rat.*

* Main
* Gallery

## Monster Cat

### Starting Area

Right and left sides of the bed

**Monster Cat** is an one of the two main antagonists in *Five Nights at Candy's 3*. He is a monstrous counterpart of the CAT.

## Appearance

Unlike his Original Counterpart, Monster Cat is a large, bulky living creature and is perfectly undamaged. His body bears many similarities to Monster Rat as well. Monster Cat appears to sport long Whiskers. His mouth is filled with razor-sharp teeth with two larger ones. His bloody-red eyes are similar to Monster Rat's, but his pupils are side-way slits like that of a stereotypical cat. His ears look similar to his original counterpart's but resemble more of a real-life cat. He possesses a long, Cat-Like Tail, dividing into small parts at the very end, which looks like fur.

## Behavior

Monster Cat will start becoming active on Night 3. He will start slowly peeking out of the right or left side of the Bedroom. He can be also heard breathing, making the player aware of his presence. To scare him away the player has to point their flashlight at him. This simple action will cause him to retreat, only to come back later as the cycle repeats.

If Monster Cat manages to climb up the bed, he will take the tape player then jumpscare the Player.

## Trivia

* He is originally called "Nightmare Cat".
	+ On Reddit, Emil Macko has said he changed to names of Nightmare Rat and Nightmare Cat to Monster Rat and Monster Cat for two reasons: *One* - They are not meant to be animatronics. *Two* - they're meant to be living creatures.
		- Starting from 2016-11-25, Nightmare Cat's name has officially been changed into "Monster Cat".
* Monster Cat was originally going to have the same mechanics as Monster Rat and Monster Vinnie, however, it was scrapped and replaced by his current bed mechanic, the reason it was scrapped is unknown.
	+ It could be because Emil didn’t want all the animatronics to have the same mechanic.

## Five Nights at Candy's 3

### Main Menu

Monster Cat in the menu (close up).Monster Cat in the extras menu.Monster Cat Closeup in the extras menu.Monster Cat twitching and shaking his head in the Menu
## Gameplay

Monster Cat climbing at the left side.Monster Cat climbing at the right side.Monster Cat's jumpscare from under the bedMonster Cat's Side Jumpscare
### Teasers

Monster Cat from the fourth teaser for the Third game.Fourth teaser brightened, revealing sentences "two of us" and "one of you".
### Unused

Monster Cat peeking out of the doorMonster Cat peeking out of the wardrobeMonster Cat peeking out of the closetMonster Cat dodging the flashlight's light (door)Monster Cat dodging the flashlight's light (wardrobe)Monster Cat messing with the Tape PlayerMonster Cat's unused bedroom jumpscare
### Other

Thank You image from the Extras menu in the third game.Unused thank you image from Evil Master Race Wacko. Contains all animatronics from the series.
Untitled Five Nights at Candy’s game

* Main
* Gallery

An ***untitled Five Nights at Candy's game*** (working title: ***Five Nights at Candy's 4***) is an upcoming fourth installment to the Five Nights at Candy's series, and the first to feature Free-Roaming. The game is currently still in development and is planned to release in an unknown date.

## Characters

* Forgotten Candy
* Forgotten Cat
* Mini Candies

## History

* June 12, 2018: Emil Macko releases a video called "Transmission".
* September 1, 2018: Emil Macko posted a proper announcement of the game on Reddit, explaining the video and a few things about the game. He also released the first teaser of the game. [1]
* November 23, 2019: The title "Five Nights at Candy's 4" has been confirmed. [2]
* May 2020: Official Gamejolt page of Five Nights at Candy's 4 was published. Emil Macko also revealed that the title "FNAC 4" is a working title (for now), not the official name of the game.

[3]

## Development

Emil Macko decided to make another Sequel to Five Nights at Candy's series since around December 2017 to January 2018 as he had some more ideas for new mechanics. However, he never announced the Game until later on so that he won't let anyone down by canceling it. On June 2018, he posted a picture of a puzzle, solving it will lead them to a video on his channel, teasing another Five Nights at Candy's game. He never actually confirmed it until the end of August, he revealed that the game will be very different compared to previous games, and will, for the first time, feature free roaming.

## Trivia

This will be the first game in the series to feature free-roaming.
Emil has described it as "a fan game of sister location"

***More info coming soon***

## Teasers

The first teaser.The teaser image from when Emil was interviewed on the FNaF Show.The face of a new incarnation of Candy in the Five Nights at Candy's Remastered Ending. (Night Null)Third teaser.
Funtime Candy

> *Were you looking for Old Candy's counterparts: Candy, The Cat or Shadow Candy?*
>
>

## Funtime Candy

### Starting Area

TBA

**Funtime Candy** is a **NON-CANON** character that appeared on Emil Macko's Twitter.

## Appearance

Funtime Candy shares his basic design with FNAC 1's Candy, but is still very different. He has cyan "fur" with white accents along with a split face, like the Funtime Animatronics from Five Nights At Freddy's: Sister Location. A tuft of "hair" can be seen near the top of his head where the face plates connect. His cheeks and tie have stars on them, like the Rockstar Animatronics from FNAF 6. Funtime Candy has 5 fingers, and 4 toes with added white color. His endoskeleton is covered in a complex series of removable plates that span his entire body. He has a tail on the back, unlike his other counterparts. Like FNAC 2's Candy, his torso is split into two parts.

## Trivia

* Funtime Candy was originally just a joke, but the concept came into reality when FNAC4 was announced. Forgotten Candy, the antagonist of that game, is basically a Funtime animatronic himself.
Cam 015

* Main
* Gallery

**Cam 015** is a room in *Five Nights at Candy's 2*.

In this game any Location can be visited by any animatronic.
Cindy starts here on Night 4. Blank starts here on Night 7.
CAT starts here on Night 6.

## Appearance

Cam 015 is a room with a phone like the other rooms a few chairs
and a table, a radiator, a shelf, a trash can and a vent that Chester
and CAT can crawl into. Also there is a door that can lead to
somewhere and a radiator next to it.

## Gameplay

All of the animatronics can appear here, just like on any of the other cameras.
If the player lets the phone ring in this room, it will lure Any nearby animatronics to this location.

Cam 015, when it's emptyCandy in Cam 015Chester trying to enter the vent in Cam 015 (animated)Chester being scared away by a phone call in Cam 015Cindy in Cam 015Blank in Cam 015.RAT in Cam 015The Cat in Cam 015Both RAT and The Cat being in Cam 015 togetherThe Cat trying to enter the vent in Cam 015 (animated)The Cat being scared away by a phone call in Cam 015When Cam 015 isn't selected.When Cam 015 is in use.
Backstage 1

* Main
* Gallery

The **Backstage 1** is a location in *Five Nights at Candy's*.

## Appearance

The Backstage 1 appears to be a small area where supplies are kept. To the right is a shelf with a box on the second level from the top and a bunch of flat boxes on the third level from the top. Behind the shelf is a Candy cardboard cutout and a Cindy cardboard cutout to the right of the Candy one, and three hollow bars to the left of the Candy cutout.

## Gameplay

Candy, Chester, Old Candy, and RAT appear here when they are at the left door of the Office. None of them have visible shiny eyes in this area, however, Candy and Chester will have shiny eyes in the left doorway when they are here.

There is also a strange blue origami cat which rarely appears on top of the shelf to the right.

## FNAC

### Gameplay

Backstage 1, when it's emptyCandy in the Backstage 1.Chester in the Backstage 1.Old Candy in the Backstage 1.RAT in the Backstage 1.The strange blue origami cat in the Backstage 1.A closeup of the blue origami cat in Backstage 1.When Cam 06 isn't selected.When Cam 06 is in use.
## FNAC 2

### Minigames

Backstage 1 as it appears in the minigames
Clock

* Main
* Audio
* Gallery

The clock is a major mechanic in Five Nights at Candy's series.
It tells the time it is left until the night ends.

The clock from the first gameThe clock from the second gameThe clock from the third game
## In-Game

The main objective in all Five Nights at Candy's games is to survive from 12AM to 6AM without being killed by any animatronics (except for the Penguin, who can't kill the player directly).
The clock always starts at 12AM, which is the beginning of the player's night.

In the first game, the time is on an alarm clock in the office. In this game the hour is written in a red modern font. In the second game the hour is written in the upper right corner of the screen in a pixelated font.

Clock turning to 6AM in the first game.Clock turning to 6AM in the second game.Clock turning to 6AM in the third game.
## Duration of a Night

In the first Five Nights at Candy's game, an ingame hour lasts exactly one minute in real time. This makes a night last 6 minutes.

In the second Five Nights at Candy's game, an ingame hour lasts exactly one minute and 10 seconds in real time. This makes a night last 7 minutes.

In the third Five Nights at Candy's game, an ingame hour lasts roughly one minute and 32 seconds in real time. This makes a night last 9 minutes and 10 seconds.

In Five Nights at Candy's Remastered, an ingame hour lasts exactly one minute and 10 seconds in real time. This makes a night last 7 minutes.

As such, the first game in the series is currently the game with the shortest nights, while the third one features the longest ones.

## Trivia

* In an earlier version of the second game, the time showed PM instead of AM.
This mistake was fixed in version 1.0.5.

## References

* Duration of the first night in Five Nights at Candy's:
	+ Start at 6:54, End at 12:55
* Duration of the first night in Five Nights at Candy's 2:
	+ Start at 1:21, End at 8:22
* Duration of the first night in Five Nights at Candy's 3:
	+ Start at 9:45, End at 18:56
* Duration of the first night in Five Nights at Candy's Remastered:
	+ Start at 1:03, End at 8:04

## FNAC

At 12AMAt 1AMAt 2AMAt 3AMAt 4AMAt 5AMAll hours animatedAt 6AMThe texture of a star from 6AM screen. Animated
## FNAC 2

At 12AMAt 1AMAt 2AMAt 3AMAt 4AMAt 5AMAll hours animatedAt 6AM
## FNAC 3

At 12AMAt 1AMAt 2AMAt 3AMAt 4AMAt 5AMAll hours animatedAt 6AM
Arcade Area

* Main
* Gallery

The **Arcade Area** is a location in *Five Nights at Candy's*.

## Appearance

The Arcade Area seems to be a small area for customers to play video games. Two strings of Red, Blue, Orange, and Green Star Decorations are hung above the area.There are two arcade machines at the far wall as well as some to the right, with a Candy decoration on the side of the front one. To the right of that machine is a cutout with holes where the faces would be for customers to put their own faces through. At the opposite corner is an open door, with a black trash bin to the left of it, and a table with two upside down chairs on it to the left of that. A Poster of Cindy to the left of a poster of Candy are above the table.

## Gameplay

Candy, Chester, Old Candy, and RAT appear here on their way to the office. Candy and Chester have shiny eyes in the area while the others do not.

A blue origami cat can also appear here between the two upside down chairs on the table.

## FNAC

### Gameplay

Arcade area, when it's emptyCandy in the Arcade Area.Candy in the Arcade Area, in the dark.Chester in the Arcade Area.Chester in the Arcade Area, in the dark.Old Candy in the Arcade Area.RAT in the Arcade Area.The blue origami cat in the Arcade Area.A closeup of the blue origami cat in the Arcade Area.When Cam 08 isn't selected.When Cam 08 is in use.
Mario Kart

***Mario Kart*** es una serie de videojuegos de carreras desarrollados y distribuidos porNintendo con los personajes de la saga de Mario, que además tiene varios spin-offspor cada entrega de estos juegos. El primer juego de la serie, *Super Mario Kart*, fue lanzado en 1992 para la consola Super Nintendo y fue un éxito comercial y crítico.

Hasta la fecha se han lanzado 6 juegos de *Mario Kart nintendo* para videoconsolas de sobremesa, 3 para videoconsolas portátiles y 3 para arcade. Por el momento, la entrega más reciente de la serie es *Mario Kart 8 Deluxe* , que será lanzado en 2017el cual se anunció el 13 de enero de 2017 y es la novena entrega de la serie principal de *Mario Kart* y la duodécima en general.
Drawing Room

* Main
* Gallery

The **Drawing Room** is a location in *Five Nights at Candy's*.

## Appearance

The Drawing Room is a small room, with Two Bulletin Boards on the Far Left Wall, the right one covered with drawings, and one on the far left wall, also covered in drawings. There is a small short table in the far corner, holding what seems to be small baskets of drawing supplies. There is a string of red, green, orange, and blue star decorations above the room, a rack protruding from the unseen close left wall used to hold Blank, and the wallpaper appears to be a simple landscape design, with land and sky. The Floor is checkered Black and White.

## Gameplay

Only Blank appears here, with three stages. First, He is inactive, on the rack. He then turns his head around to look at the camera, then gets off of the rack. Finally, He moves away to attack.

## Trivia

* Once Markiplier's drawing is clicked in this room, Easter Egg is triggered.

## FNAC

### Gameplay

Blank inactive in the Drawing Room.Blank activating in the Drawing Room.Blank standing, about to leave the Drawing Room.Drawing Room, after Blank leftWhen Cam 11 isn't selected.When Cam 11 is in use.
Gran Turismo HD Concept

Gran Turismo HD Concept es un videojeugo de la saga Gran Turismo lanzado en el año 2006 por

Polyphony Digital y Sony Computer Entertainment en la E3, el videojuego es para la consolas PS3. Este es un contenido descargable también que se puede encontrar en la PlayStation Store.

## Características

Se pensaba incluir en GTHD un buen número de nuevas adiciones a la serie pero se desconoce si serán incluidas o no en los demos gratuitos. Sin embargo, sí lo harán para el Gran Turismo 5. Ferrari hace su debut en la serie, esto marca el principio de lo que se ha llamado "los tres grandes" (los otros dos son Porsche y Lamborghini).

GTHD tiene soporte para multijugador en línea y un buen número de modos en línea como el taller en línea, carreras uno a uno, lista de amigos, lobby, boletín de noticias, modo espectador, constructor de equipos, constructor de clubes, constructor de carreras, álbum de fotografías, etc. Se espera que se incluyan daños en los vehículos y clima dinámico. Los tiempos de carga toman ventaja del disco duro preinstalado del PS3, reduciéndolos a 4 ó 5 segundos.
Cam 011

* Main
* Gallery

**Cam 011** is a room in *Five Nights at Candy's 2*.

In this game any location can be visited by any animatronic.
Blank starts here on Night 5. It is the default focus of the monitor when the night starts. When the Penguin or RAT crash the security system, the monitor will also be reset to this location once it's done rebooting.

## Appearance

Cam 011 is a small room with some pipes, a chair in the middle,
a pillar to the left and two papers on the ground.
One of them depicts Popgoes the Weasel. There are also a light in the right corner, a radiator and a vent that Chester and CAT can crawl into.

Like in any other room (excluding the Main Hall) there's also a phone on the wall.

## Gameplay

All of the animatronics can appear here, just like on any of the other cameras.
If the player lets the phone ring in this room, it will lure Any nearby animatronics to this location.

## Trivia

* Clicking on the nose of Popgoes the Weasel will play short version of "Pop! Goes the Weasel" song.
	+ Popgoes is the character from fangame Popgoes.

Cam 011, when it's emptyCindy in Cam 011.Blank in Cam 011.Candy in Cam 011Chester trying to enter the vent in Cam 011 (animated)Chester being scared away by a phone call in Cam 011RAT in Cam 011The Cat in Cam 011Both RAT and The Cat being in Cam 011 togetherThe Cat trying to enter the vent in Cam 011 (animated)The Cat being scared away by a phone call in Cam 011When Cam 011 isn't selected.When Cam 011 is in use.
Reglas de la Wiki

Esta son las reglas que se deben cumplir en esta Wikia de GamePedia.

## Reglas de Usuarios

 No Molestar
 Nombres
 Perfiles de usuario
 Dudas

## Reglas de Usuarios no registrados

 Editar de
mala manera y Spam
 Comentarios

## Reglas de Blog

 Categoria OnTopic
 Categoria OffTopic
 Imagenes
 No comprometer a la wiki
 Contenido

## Reglas para la Administracion

 No comprometer la wiki
 Moderadores
 Tiempos de Baneos

## Penalidad de las Reglas

Si un usuario rompe las reglas 4 veces consecutivas en el mismo día se le dará un Baneo por tiempo indeterminado, a continuación una tabla explicando todo:

 Primera Advertencia
 Segunda Advertencia
 Tercera Advertencia
91.3 Brigada News FM Lebak Program Schedule

Head Office: Studio, Office & Transmitter is located at 2nd Floor, Demars Building, Poblacion 1, Lebak, Sultan Kudarat.

Power: 10,000 Watts (TPO) & 10,000 Watts (ERP) – DXBI 91.3 MHz.

### Monday

* 4:00 AM – Ian Allon
* 5:00 AM – Brigada Bagsakan (simulcast from 89.3 Brigada News FM Cotabato)
* 6:00 AM – Jay Noble & Marco Vergara
* 7:00 AM
* 7:30 AM – Gracelle Hechanova & Marco Vergara
* 8:00 AM – Jay Noble
* 10:00 AM – DJ Tamse
* 12:00 PM
* 12:30 PM – Ian Allon & Cesar Pagunsan
* 1:00 PM – Ian Allon
* 3:00 PM – DJ Sheena
* 4:00 PM
* 4:30 PM – Benedict Fabillar
* 5:20 PM – DJ Tamse

### Newscasters and Reporters

* Ian Allon
* Jay Noble
* Marco Vergara
* Gracelle Hechanova
* Cesar Pagunsan
* Benedict Fabillar
* Sheena Remparas
* DJ Tamse
Entrance Hall

* Main
* Gallery

The **Entrance Hall** is a location in *Five Nights at Candy's*.

## Appearance

The Entrance Hall appears to be the end of a hallway, with an exit sign on the far wall, the exit and a cardboard Candy cut out to the left, and two bulletin boards covered in drawings and the right doorway of the Office to the right.

## Gameplay

Candy, Cindy, the Penguin, and RAT appear here when they are at the right door. If they are spotted here or in the right doorway of the Office with their shiny eyes, the door must be closed to prevent them from getting in. But beware of RAT. Due to his lack of shiny eyes, he can only be spotted by using the camera's Night Vision.

## Trivia

* It is the only time in the series where we can see entrance/exit of the estabilishment where player resides at.

## FNAC

### Gameplay

Entrance Hall, when it's emptyCandy in the Entrance Hall.Cindy in the Entrance Hall.The Penguin in the Entrance Hall.RAT in the Entrance Hall.When Cam 04 isn't selected.When Cam 04 is in use.
95.9 Star FM Bacolod Program Schedule

**Monday to Saturday**

* 5 am – Pinoy... Morning Na!
* 5:30 am – Morning Starsweep
* 7 am – Bombo Network News Morning Edition (Star FM Manila simulcast)
* 8 am – It's All for You in the Morning

* 11 am – Star Hits Express (with Bombo Network News Noontime Edition: Star FM Manila simulcast at 12 nn-12:30 pm)
* 1 pm – It's All for You in the Afternoon
* 3 pm – Afternoon Starsweep
* 5 pm – Twilight Zone
* 6 pm – Bombo Network News Evening Edition (Star FM Manila simulcast)
* 7 pm – It's All for You in the Evening
* 9 pm to 9:30 pm – Holy Rosary

**Sunday**

* 5 am – All-Star Sunday (oldies: 50s and 60s)
* 8 am – Sunday Disco Flashback (70s-90s disco music)
* 10 am – Pinoy Memories (OPM jukebox music)

##### **every last Sun of the month**

* 11 am – Star Weekend Favorite (featured artist spotlight)

* 12 nn – It's All for You in the Afternoon (70s-90s mellow love songs)
* 4 pm – Mellow Rock Sunday (classic FRC)
* 5 pm – Vault of Rock (70s and 80s slow/hard rock)
* 6 pm – Sunday Nightsweep

* 7 pm – It's All for You in the Evening
* 9 pm to 9:30 pm – Holy Rosary
Story

* FNAC
* FNAC 2

## Plot

*No company is without a rival.*

*Freddy Fazbear's New Pizzeria has closed for good. And so, another restaurant is going to take its place in the world of entertainment.*

What could go wrong?

## When you come into play

You take the job of a night watch, just like in Five Nights at Freddy's.

There are new animatronics to monitor and lots of scary moments.

You have to watch your doors and close them if necessary, but also have a look at the cameras and sometimes, you need to turn on the night vision on your cameras, to see some things that can't be seen (like some animatronics!).

Of course, the animatronics are out to get you again, but yet, we don't know what happens if they get you, as it's never stated, but it's definitely not a good thing to get caught.

Your new home. The Office.The Factory.
A haunted place, that leaves many unanswered questions.

## The Factory

### Animatronics

Candy
Cindy
Chester
The Penguin
Blank
The Cat
RAT

*Rebuilt. Enhanced. Upgraded.*

*We brought joy to many, but that was long ago.*

*Broken. Fractured. Damaged.*

*In the end, we ended up where we came from.*

## When you come into play

You recently lost a bet with your classmate, now you must spend five nights at this abandoned factory. Welcome, take a sit because this is gonna be your new home.

But there's something weird going on with the place, the legends of the past still roam round a warehouse section.
Use the telephones to lure them away, and use your Camera Flash to check if somebody is in your room.

Simple? Question is: Can you survive?

The Main Hall, your new settlement.Uncover stories from the past...
Grove Street

**Grove Street** es una calle ubicada en el barrio de Ganton, Los Santos.
 Se trata de una calle que atraviesa el barrio de oeste a este,
comenzando en las vías del tren y finalizando en una calle cortada sin
salida, donde viven las familias más antiguas del barrio, aunque en
realidad la calle sigue después de las vías por Idlewood, pero con otro nombre.

Grove Street es el hogar de los Grove Street Families, una banda callejera que tiene años aparentemente habitando en la zona de Los Santos. Muchos de sus miembros están en grupos por aquí, y los demás no viven muy lejos del barrio.

## Barrio de Grove

La mayoría de las partes donde abundan las bandas callejeras, Grove Street es una zona de clase media-baja donde hay muchos vendedores de droga, prostitutas y las ya mencionadas bandas callejeras, específicamente los Grove Street Families. Y al decir esto, estamos hablando de delincuencia.

## Alrededores del Barrio

* Al este del barrio se encuentra Idlewood, dominado por los Families de Grove Street antes de 1987, desde ese año hasta 1992 pasó a dominio de los Ballas (aunque en este último año mencionado, CJ podrá cambiarlo otra vez a control de los Families, luego de una guerra de bandas). La calle comienza en las vías de Idlewood.
* Al oeste se encuentra East Beach, donde podremos encontrar a Los Santos Vagos rondando por esa zona antes que el jugador decida conquistarlo.
* Al sur está Willowfield, que también entre 1987 y 1992 pasó a control Ballas, ya que antes pertenecía a los Families. En este barrio se localiza la casa de Emmet, donde luego de la misión Nines and AK's podremos encontrar una 9mm que nos puede servir en algunas misiones, antes de que se desbloquee la tienda de armas Ammu-Nation.
* Y al norte, East Los Santos, también territorio Ballas y además donde se localiza el Palacio de crack de Smoke. En este barrio es donde matamos al ya nombrado, luego de que éste haya traicionado a los Grove Street Families. Podremos cambiarlo a control de estos últimos luego de ganar una guerra de bandas.
Emil Macko

* Main
* Blender 3D Creations

**Emil "Ace" Macko** is the creator of *Five Nights at Candy's*, *Five Nights at Candy's 2* and *Five Nights at Candy's 3*.

Emil "Ace" Macko is a talented and well known modeller, who is known for his high quality models. He is the original creator of the Candy character.

## Official Profiles

* His GameJolt Account.
* His Twitter.

* His Tumblr.

* His Imgur.

* His YouTube Account.

* His Reddit Account.

## Games

* Five Nights at Candy's
* Five Nights at Candy's 2
* Five Nights at Candy's 3
* Five Nights at Candy's 4 (still in development)

## Trivia

* Emil's Candy character was once stolen by user BFPFilms/PoniatorFilms and used in the fangame *Five Nights At Freddy's 3 Fan-Game*, later renamed to *The Return To Freddy's*. BFPFilms renamed him to Sugar, and added him into the game by using photoshoped parts of Candy from Emil Macko's first video. It caused many people to believe that Sugar was made by BFPFilms, but Emil debunked it, and BFP removed the character from the game upon the rebranding to The Return To Freddy's.
	+ He however added Sugar in the sequels, but the models were original, and Sugar's design was heavily altered.
* Emil Macko lives in Denmark.
* He voiced Phone Guy in the first game.
* Because of the high quality of his models, before FNaF3 was released, many thought that they were leaks of the game. More about this on the Theories & Rumors page.

### Nightmare Candy

Nightmare Candy is an unused and unfinished animatronic that was never meant to be in any of the games.Nightmare Candy finished animatronic but Emil never excluded any of his games.
### Funtime

Funtime CandyFuntime CindyApril Fools of FNaC 4 where Funtime Candy is it.
Power

* Main
* Five Nights at Candy's
* Audio
* Five Nights at Candy's: Remastered

**Power** is a game mechanic that player needs to manage in *Five Nights at Candy's*. Power is very important because if the player can't manage to save enough of it and runs out of the power, Candy will jumpscare the player.

## Appearance

The Player can only see the power of the Power Meter located on the left bottom of the screen. Unlike in Five Nights at Freddy's, power can only be seen as parts of the meter, not percent, similar to the battery from Five Nights at Freddy's 2. The Power Meter looks like a battery that is divided into 8 parts. As the power is used, one part after another will disappear until there are no more parts left, though the power will not go out right away, and will instead act as if you had one bar more than the battery showed.

## Gameplay

In the game, power can only be drained by 2 things: Doors and the Night Vision. The Main Drainer, however, is doors, as the Night Vision doesn't use that much power even if it's being used actively.
Once all the parts of the meter are drained, and after a little bit of time passes The Office goes dark, the lights will flash out for a moment, and then power is off. Shortly after power has run out, Candy will enter the Office and jumpscare the player. However, it is rarely possible that a player can manage to survive during that period of time, which is when they are already very close to 6 AM.

Also, if Blank breaks the window, he will automatically disable the power, enter the Office and then jumpscare in Candy's stead.

Blank also has a very rare chance of getting to the window and breaking it after the power is out, resulting in a random chance of either Blank or Candy jump scaring the player.

If Blank attacks during a power outage, the game will only play the sound of glass breaking and shortly after this, Blank will perform his jumpscare as usual. That is unless Candy is faster, cue the aforementioned random chance of either one jump scaring the player. Interestingly, the game also won't show the graphics of the Office being broken as seen in normal gameplay.

## Gameplay

In Five Nights at Candy's: Remastered, while the mechanic remains the same of the original game, the method of display it is now different: in fact, the player may see how much power remains trough the monitor in the office, and this time the percentual of the power may be seen togheter with the power meter, similary to the first game of the Five Nights at Freddy's saga.
Doors

* Main
* Audio
* Gallery

**Doors** are a vital mechanic in *Five Nights at Candy's*.

## Appearance

The side doors appear to be large blast doors, having yellow diagonal stripes toward the bottom and a yellow sign on it that says :

**CAUTION**

AUTOMATIC DOOR

The window door however, has the appearance of a garage door, with the bottom section being yellow.

## Gameplay

The doors are vital to gameplay, as they are the only definitive way to keep animatronics out of your office and attacking you.

There are three doors, one to the left, one to the right, and one for the window. For the side doors, there are buttons to the side of it that you can click to close them, and for the window door, the button is on the middle of the side of the desk. When you close a door, they gradually start using more and more power, and they "cool down" when they are opened again.

Closed doors use more power over time, so it is required that you sparingly use them only when required. You can see how much the door consumes energy by looking on the door power meters. Left is for left door, right is for right door and middle one is for window.

When an animatronic is by the door, their eyes can be seen through the doorway if they have shiny eyes, and all of them can be seen when at the Entrance Hall and the Backstage 1 by the door, though none of them have shiny eyes visible in those areas. Old Candy and RAT need to be spotted by the camera, as they do not have shiny eyes.

The window door is a special case, where you need to close it when Blank is seen away from the Drawing Room, as if you don't close it in time, Blank will break the window from the Main Hall 3 and disable all of your devices, then shortly kill you. You must close the door before viewing the Main Hall 3 camera to keep him away.

## Gameplay

The animation for the left door opening and closing.The animation for the right door opening and closing.The animation for the window door opening and closing.The left door button on.The right door button on.The window door button on.Door power usage meterWhat is seen when a toy animatronic is at the left door.What is seen when a toy animatronic is at the right door.The Penguin at the door.
Parts & Service

* Main
* Gallery

The **Parts & Service** is a location in *Five Nights at Candy's*.

## Appearance

The Parts & Service appears to be a small room with a Small Closet Behind the wall, with a bar between the closet wall and the far wall, and a shelf to the left holding various objects which are an endoskeleton arm, and an endoskeleton head in front of a Penguin head. Below the shelf is a table holding a Penguin Body, Another endoskeleton arm, various tools, and what appears to be an Endoskeleton body.

## Gameplay

Old Candy Is the only one who enters through here, and begins here at the start of the night and when he is blocked out of the office. He has three stages here, off camera, peeking from behind the closet wall, and standing in the middle of the room. He does not have shiny eyes in any stage.

## FNAC

### Gameplay

Parts & Service, when it's emptyOld Candy peeking his head from the closet in the Parts & Service.Old Candy about to leave the Parts & Service.The origami cat in the Parts & Service.A closeup of the blue origami cat in the Parts & Service room.When Cam 10 isn't selected.When Cam 10 is in use.