Patch 0.8.33

* All units that reach 0 base strength will be banished from the game upon removal.
* If a unit is banished, it will not trigger its abilities based on removal.
* Promoted units will lose their Gold status upon returning to the player's hand.
* Borkh's name changed to Villentretenmerth.
* Villentretenmerth's strength changed from 9 to 7.
* Operator's strength changed from 4 to 6.
* Alzur's Thunder damage changed from 6 to 7.
* Johnny should no longer briefly reveal the card created to the opponent.
* Several units that have triggers upon their death now have a passive icon again.
* The Rally effect should no longer get stuck if you have no units to draw.

### Monsters

* New Gold Unit Card - Kayran.
* New Silver Unit Card - Katakan.
* Frightener's strength changed from 2 to 4.
* Frightener changed from Melee to Siege row.
* Frightener's ability changed to the following - Every 2 turns, banish a random non-Gold special card in your graveyard and gain 3 strength.
* Grave Hag's countdown changed from 2 to 1.
* Nekker's ability changed to the following - While in your hand or deck, gain 1 strength whenever a unit on your side absorbs another's strength. When removed from the battlefield, play a Nekker from your deck.
* Nekker Warrior's strength changed from 4 to 5.
* Cards created by Nekker Warrior now move properly to the deck.
* Crones now properly summon copies of themselves.
* Cards drawn by Giant Toad should now animate correctly.

### Skellige

* New Gold Unit Card - Coral.
* New Silver Unit Card - Champion of Champions.
* Sigrdrifa's passive ability will only be triggered by your own resurrections.
* Ermion will now make you discard 2 cards before drawing 2 cards.
* Savage Bear will no longer damage spawned units.
* Svanrige will make you discard 1 card before you can draw 1 card.
* Clan Dimun Pirate's strength changed from 6 to 5.
* Clan Tuirseach Axeman's ability will now also trigger when a unit is destroyed due to its strength being reduced to 0 by a damaging ability.
* War Longship's strength changed from 5 to 4.
* An Craite Raider's strength changed from 4 to 3.
* Draig Bon Dhu's ability changed from +1 to +2.
* Hjalmar's strength changed from 10 to 15.
* Donar an Hindar's ability order and tooltip description now match correctly.
* Hemdall now removes units from the board instead of dealing 99 damage to them.
* Fixed an issue where Cerys' VFX would sometimes not trigger properly.

### Northern Realms

* New Gold Unit Card - Keira Metz.
* New Silver Unit Card - Trololo.
* Reaver Scouts can now only target appropriate units.
* Agile units played by Reaver Scouts will now allow you to choose the row they are played on.
* Dandelion's ability changed so that it now only gives +1 to enemy units. It also no longer affects spawned units.
* Promoted Reaver Hunters and Blue Stripes Commandos will now receive their buffs correctly.
* Reinforced Siege Tower and Reinforced Ballista will now trigger their own abilities when promoted.
* Sabrina Glevissig's damage changed from 4 to 3.
* Nenneke's strength changed from 3 to 4.
* Reinforcement can now only target appropriate units.

### Scoia'tael

* New Gold Unit Card - Schirrú.
* New Silver Unit Card - Malena.
* Braenn's strength changed from 5 to 3.
* Braenn's ability changed to the following - Remove an amount equal to this unit's strength from an opposing non-Gold unit.
* Isengrim will now spawn 1 Commando Neophyte instead of 2.
* Commando Neophyte's strength changed from 2 to 3.
* Aglaïs can now only resurrect special cards from your own graveyard.
* Aelirenn will no longer gain +1 strength when played.
* Aelirenn's strength changed from 5 to 6.
* Vrihedd Dragoon's ability changed to the following - Add 3 strength to a non-Gold unit in your hand.
* Fireball Trap's ability changed to the following - When a revealed non-gold unit appears on the opposite side, remove 5 strength from it.
* Morenn's ability changed to the following - Destroy an unrevealed ambush card and gain 4 strength.
* Morenn's strength changed from 4 to 7.
* Ele'yas' buff value changed from +2 to +3.
* Saskia's artwork has changed from Human to Dragon form.
* Fixed an issue where Ida Emean would cause interaction problems after countering the effects of special cards.
* Fixed an issue with inconsistent triggering of Hawker Support's ability.
* Fixed an issue with inconsistent triggering of Vrihedd Sappers' ability.
* Francesca should no longer cause errors when played with an empty hand.

## Game fixes / changes

* Keyboard and mouse controls should now be more unified.
* Fixed an issue where cards in the graveyard could remain in the foreground.
* Fixed a crash when placing the first card on the board in the deckbuilder tutorial.
* It's now possible to sort cards based on rarity in the deckbuilder using mouse only.

## Game polishes

* Daily rewards have been reworked to function off rounds won rather than game wins.
* The daily rewards interface has been reworked significantly.
* The level system has been reworked and is now capped at 100.
* Rewards and feature unlocks from levels 2-100 have been added.
* Any account above level 10 has been reset to level 10. Rewards for levels 2-10 will automatically be added to your account.
* Ranked play has been added to the game, featuring 15 ranks.
* Rank up rewards have been added to the game from ranks 2-15.
* A leaderboard for the top 1,000 players has been added to the game.
* The Vs screen has been upgraded significantly.
* Numerous redundant spaces fixed in several tooltips.
* Numerous minor tooltip and text fixes across all languages.
* Spawned cards should now appear much more quickly.
* Fixed the translation of Permadeath in Russian.
* Countdown timers should now take less time to display.
* Added information about being able to resurrect Permadeath units to certain cards.
* Reworked Victory Screen to improve the flow of match rewards.

Tutorial:

* Changed tutorial flow - added new sub-menu for choosing specific tutorials.
* Added card collection tutorial.
* Deck building tutorial now grants a reward of 50 scraps upon completion.