Andrim

The Andrim are the race all other races sprang from, and are as close to the original humans you can get.

 **Spoiler**
During The First Age, large groups of people traveled to the unexplored frontiers from their home on the Anathol Archipelago, where they had settled with their leader, Thalyn. These settlers would develop unique traits while secluded from the original populace, eventually becoming a separate race of human.
The first of these groups would become known as the Quinathim. These people would focus on issues of the mind and the preservation of knowledge.
The second group would become known as the Tharadrim. These would find their solace in spiritual matters, developing ways to communicate with the spirits of nature, be they living, or unliving (such as air, fire, and the like).
Eventually both of these groups traveled further on their own, exploring new lands as they went.
This went on until both groups encountered each other on the last great continent left to explore. Here, the peoples of those that explored to this place mingled and became one new group, and became known as the Fardaenim. These would use the knowledge of their forefathers and combine it in a new way, so that they were able to alter their own bodies. They returned to nature and lived in harmony with the land.

The original group of humans living in the Andromesian Empire, on the Anathol Archipelago, by now calling themselves the Andrim, had dwindled through the centuries it took for all of this to come about.
Their Empress and Goddess, Thalyn, had kept the last remaining Andrim close, while subtly urging the explorers on according to her private agenda.
In order to preserve the Andrim, she planted information of a location where a lost sanctuary had kept a remnant of original humans safe in magical stasis. Two individuals found this information and acted on it, traveling the world and its people in search of this sanctuary. Together with members of the new human races, they eventually found this old remnant of A World Forgotten, and disabled its magical stasis. In a temple they found old companions of the Empress, and together they revived the original humans.

After some time passed, people came to know exactly how much Thalyn had manipulated mankind throughout the millennia, and a war broke out between those loyal to the Empress, and those that wanted to be free of her influence.
While this war was raging, one of the old companions of Thalyn died. His wife, another companion, refused this and attempted to restore him to life, but in her grief she went too far. He returned, but he was not the same.
Suddenly, the war came to a halt, as this companion revived the many dead bodies on the battlefield and sent them out to slaughter the living, only to revive them in the same manner. Many people died and were revived in this way, until the Tharadrim altered some of their golem creations to serve as battlesuits, with which they were able to slow down the undead army's advance. Thalyn called together the leaders of the Separatists and the Loyalists and ordered an evacuation, as she had plans to put an end to her old companion and his undead army.

As a small group of people kept the undead horde at bay long enough for the survivors to move away from the Anathol Archipelago, the Empress awaited the arrival of her old friend, now calling himself Lychaembar, the "lord of corpses". Eventually he broke through and encountered the Empress. Before he could act, she ended her life, and together with her long lost brother, another companion, she enacted her plan. The majority of the archipelago was encased in a massive layer of ice, trapping the undead army.

As The Second Age began, with their ancestral lands gone, the Andrim underwent a diaspora into the lands of other races, where they would cause even more changes to occur by their actions. Even while Thalyn was gone, the human species continued to be influenced by what she had set in motion.

— Dagrim — Dvarim — Eredim — Fernim — Ganrim — Garuvim —
— Haldim — Hranim — Kandim — Khorim — Mardim — Mihrim —
— Naydim — Nornim — Qirnim — Rashevim — Shedim — Tarnim —
— Thalim — Travim — Vaskim — Vehrim — Vranim — Zhalim —

— Vulapres — Dragon Sturgeon — Roc —