Helena

## Helena

### Affiliation

OPIA
FLOW

## Physical description

### Eye color

Green

**Helena** is a character in Reflection. She is played by Roma. Helena is a member of the Third Wave of FLOW.

## Appearance and Personality

### Appearance

Helena is an adult woman with slightly tanned skin, long red hair, and green eyes. She has pointed ears with elaborate golden earrings in the shape of a series of triangles. She also wears a pair of large, circular glasses. She often wears a white sweater and scarf with colored triangle patterning, as well as gray short pants and boots. She is blessed by the World Tree, and has a skeletal tail and bony protrusions on her hands. She has long, elaborately painted acrylic nails.

### Personality

Helena is a polite person, although she has a mischevious side to her. She is intelligent and is a skilled strategist. When in more casual scenarios, she can be quite snarky and prone to gossip. She is easily startled when put in highly dangerous situations.

## History

### Early Life and OPIA

Helena was born in the recent past in an unknown location. She eventually joined OPIA, where she acted as an intern. During the Court of Death's assault, she bound to the Reflection "Skeleton Key" and used it to create a portal between OPIA proper and Station One.

### FLOW Wave Three

Following the victory over the Court of Death, Helena officially joined FLOW as a member of Wave Three's Gate of Gravity. She was joined by her friend Liam, who also joined Gravity. During orientation, she assisted her Gate in pranking the others by using her Reflection to teleport them to advantageous positions. She then joined her Gate in defending Fuse City against a large-scale attack by the Demonic Courts. During the attack, she and Pixie worked together to cure a cluster of civilians from possession and then teleport them to safety. Several days later, she participated in a VR training session with the Gate of Gravity to train for the upcoming global mission.

During her turn in the simulation, Helena acted mostly as a support and strategist, due to not being much of a combatant in the first place. As the simulations were not testing combat skill, she passed and was allowed to go on the upcoming mission to Cialla. Before deploying, she participated in a virtual capture the flag game. The night she deployed to Cialla, OPIA was alerted to a massive attack by the Court of Compulsion on both Cialla and Fuse City. After learning about Satyr's kidnapping, Helena tried to open a portal to OPIA on Treble's request, only to find that her long-distance teleportation was also hijacked. She immediately set out with Danger to open a portal as close as she could to Fuse City without triggering Compulsion's trap. Upon arriving at the destination, Helena was trapped in an illusion created by the Golden Knight, who broke into her car and tried to attack her. After blocking herself off from the Golden Knight using a series of portals created by her Reflection, she opened the portal to allow the rest of her FLOW deployment through. Once Danger broke the illusion, she drove with him through the Ciallan woods when they ran into the Golden Knight's physical body. He took both of them to the Derelict, but managed to get Helena away to an island in the Old World so that he could use her teleportation abilities in secret.

## Abilities

### Reflection

Helena is a Reflection wielder. Her Reflection is Skeleton Key, a keycard with the abiliy to memorize "doors", which is a broad term that can mean actual physical doors to literally anything that can be conceptualized as "closed off" to the wielder. By using Skeleton Key, its wielder can open up a memorized door. With creative applications, this can allow for impressive feats such as teleportation.

## References

1. ↑ 1.0 1.1 1.2 Crossing Threads
2. ↑ 2.0 2.1 Through The Gate
3. ↑ 3.0 3.1 Lost Blade
4. ↑ 4.0 4.1 Strong Enough
5. ↑ For Tomorrow
6. ↑ Dying Flame
7. ↑ https://docs.google.com/document/d/1-CiyGf1oM4GSHGc0tftUAEJ7WD0bo9yWOuomBmMTaEA/edit#