recursal/Fanatic-Fandom huggingface dataset:
Spider-Man Miles Morales

**Spider-Man Miles Morales** is a Hero in the set of Common Fate cards for Twisted Ambitions.

## Spider-Man Miles Morales

### Text

PROTECTORSPIDER-MAN, MILES MORALES cannot have less than 3 Strength.

## Clarifications

* Symbiote Tokens can still be placed on Spider-Man Miles Morales as normal, they just do not affect his Strength if it would go below 3.
* Venom cannot win using Spider-Man Miles Morales as his 0 Strength "Spider-Man," as he cannot have 0 Strength.
Black Hat

**General**

History

Relationships

Quotes

Gallery

* Full Body
* True Form

Black Hat's Cousin

## Character Description

### Physical Description

Black Hat is a tall individual with grey skin. When he smiles he displays sharp, shark-like teeth. He wears a small monocle over his right eye, which obstructs it from view. His other eye is slitted and glows red when he uses his magic. As his name suggests he is usually seen in a black top hat that has a band around it, with a matching suit and tie (Ch 19).

In actuality the physical form of Black Hat is just the body of a follower he has been possessing for years while Black Hat himself is really just the black top hat. Black Hat is capable of possessing the body of anyone who "wears" him on their head, his possession indicated by one of their eyes becoming slitted. When in just his hat form an eye with a slitted pupil opens up under the band of the hat (Ch 150) and a number of legs emerge from the hat to allow him to move around (Ch 155).

### Powers and Abilities

As a Demon lord, Black Hat is a very magically powerful individual.

As both a lord and a Demon with access to the Surface, Black Hat has a number of territories and businesses that he operates both in Hell and on the Surface. Some of theses businesses include a resort in Hell, a couple of surface casinos and farms which he trades with those on the Surface. The casinos are especially useful to Hat as they cultivate many opportunities to collect soul contracts and make business deals with powerful individuals (Inky Extra's Ch 109).

Black Hat can and has drank poison (Inky Extra's Ch 109).

## Trivia and Notes

### Trivia

* Black Hat refuses to confirm or deny that he has worn a dress before (Inky Extra's Ch 109)
* He has a pet giant python named Jack, which is currently living on the fifth level of Hell. Jack wears a little hat to "show where his loyalties lie" (Inky Extra's Ch 109)
* Alice once described his Demonic aura as a "biting cold tidal wave trying to push you away" (CH 31)
* Many high society Demons don't see Black Hat favourably/like him for a variety of reasons (Ch 301)
* Black Hat's gem set is a diamond shape gem with several smaller gems surrounding it both below and above (Ch 302)

### Notes

* Black Hat was one of the characters selected for a fan interview. His interview is recorded in Inky Extra's Chapter 109
* Black Hat is primarily written by Tap (ThisAnimatedPhantom)

* Chaos here! I’ll give a little peek into Hat’s little noodle. He is one of the very few demons today who’s sense of pride and honor can outweigh self gain. Oh, still can’t trust him at all, but his time on the Surface and him poking around certain histories have had more of an effect on him then even he knows. Heheheh. Bendy, I hope you use this tutor well.
Stark Industries Industrial Complex

**Stark Industries Industrial Complex** is the rightmost location in Ultron's Domain.

## Actions

Stark Industries Industrial Complex contains the following actions:

* Discard Cards | Play a Card
* Play a Card | Gain 1 Power

 **Villain deck**
*4 Copies:* Duplicate Sentry • Impervious Alloy
*3 Copies:* Flying Sentry • Heavy Attack Sentry • Reconfigure
*2 Copies:* Assembly Line • Assimilate Knowledge • Encephalo-Ray • Every Contingency Covered • Technoforming
*1 Copy:* Alkhema • Giant Sentry • Jocasta
 **Fate deck**
*3 Copies:* Molecular Rearranger
*2 Copies* Deactivation Switch
*1 Copy:* Invasion of Stark Enterprises • Hank Pym • Mockingbird • Scarlet Witch • Wasp • Wonder Man
Valkyrior

**Valkyrior** is a Hero in Hela's Fate deck.

## Strategy

Basically a 3 Strength Hero with no Ability. Valkyrior is best played against Hela because she cannot gain Soul Marks when defeating her.

## Identical Cards

The following cards are (almost) functionally the same:

* Angela
* Balder

 **Villain deck**
*5 Copies:* Marked by Death
*4 Copies:* Dísir • Draugr Swordsman
*3 Copies:* Death's Embrace
 *2 Copies:* Hel to Pay • Nightsword • Price of Life • Soul for a Soul
 **Fate deck**
*3 Copies:* **Valkyrior**
*2 Copies:* Fate Intervenes • Revive Souls
 **Unique mechanics**
Soul Marks
Bigby

## Character Description

### Physical Description

Bigby is an almost unnatural big wolf. He is so large that, when she first saw him, Alice actually confused him for a bear (Ch 170). He has large sharp teeth and claws along with a thick coat of fur (Ch 161). He is muscular which, when combined with his size and reputation, can make him a very intimidating individual (Ch 164). Despite this Bigby actually seems to try to downplay his intimidating figure in his day-to-day life as he often hunches over to attempt to appear smaller and can usually be seen smiling happily (Ch 161).

### Powers and Abilities

Bigby's contract gives him immortality, he doesn't age and he can't be killed through any normal means. However, he must also spend his immortal life serving The Devil. While it is unknown how long Bigby has been living like this or the specific details of his contract Cuphead has speculated that The Devil probably wrote an Achilles heel into Bigby's contract somewhere so it was really just up to The Devil how long Bigby would live for (Ch 162).

### Relationships

* Cuphead - Fellow Debtor
* Boris - Acquaintance/Former Pack Member
* Avery - Fellow Pack Member
* Leticia Bradley - Acquaintance
* The Devil - Boss

## Trivia and Notes

### Notes

* Bigby is primarily written by Tap (ThisAnimatedPhantom)
Symbiote Suit

**Symbiote Suit** is both a Hero and an Effect, found in Venom's Fate deck.

### Text

At any time, if Symbiote Suit is in Venom's Domain, it is an Effect that flips one Venom Symbiote token on any Spider-Man Hero. If Symbiote Suit is in a Domain other than Venom's, Symbiote Suit is a Hero with no additional ability.

## Clarifications

* If, at any time, this card exists in Venom's Domain (either by being played directly against Venom, or if the Symbiote Suit as a Hero is relocated to Venom's Domain), it must immediately be triggered, resolving its first sentence, and it must then be discarded to the Fate discard pile.
* If Symbiote Suit is in any Domain other than Venom's (meaning that it is considered to be a Hero), and there are any Symbiote tokens on Symbiote Suit, it will count toward the Strength modification of Maximum Carnage when that Event is played.
* Symbiote Suit is considered to be a character with "Symbiote" in its name while it is a Hero.
Vision Avenger

**Vision Avenger** is a Hero in Kang the Conqueror's Fate deck.

### Text

While VISION, AVENGER is in your Domain, you must pay 1 Power to use one of your Specialties, in addition to its normal cost.

## Clarifications

* Specialites that provide a "passive" benefit or are triggered after certain occurences require you to pay 1 Power in order to utilize them. These include: Age of Ultron, Armored Rhino, Call Me Big M, Heart-Shaped Herb, Hela's Bidding, Optimization, Payday, Rage of K'liluna, Raise the Dead, Stolen Wisdom, Transformation, and Ultimate.
She-Hulk Sensational

**She-Hulk Sensational** is a Hero in Titania's Fate deck.

### Text

Villain Item abilities at this location are ignored. If SHE-HULK, SENSATIONAL is in Titania's Domain, Ally abilities at this location are also ignored.

## Clarifications

* If Taskmaster vanquishes She-Hulk Sensational, he may immediately use Training Academy, since its ability only triggers after a Hero is defeated. The same goes for Madame Masque's Decoy.
Sorcerer Supreme Loki

**Sorcerer Supreme Loki** is a Multiverse in Loki's Villain deck.

### Text

When taking a fate action, the Villain whose Domain SORCERER SUPREME LOKI is played to draws 3 Fate cards, plays 1, and discards the others. Loki gains 1 Mischief each time that Villain takes a fate action.

## Clarifications

* When the Villain whose Domain Sorceror Supreme Loki is in takes a Fate action, they **must** draw 3 cards.

## Strategy

Sorcerer Supreme Loki is best used on Villains that may need to find Heroes using Fate actions, such as Taskmaster, Hela, and Madame Masque. But be cautious and wise when you should play Sorcerer Supreme Loki, as it could backfire against you since it will give the opponent wider options of Fate cards that could be effective against you (i.e. Odin All-Father, Banished, etc.). Consider playing Games Within Games and discard this card from play if it is causing more harm than good to your gameplay.

## Identical Cards

There are no cards that are identical in function to Sorcerer Supreme Loki.

 **Villain deck**
*4 Copies:* Frost Giants • Games Within Games • Just Trust Me • Power of a God
 **Fate deck**
*2 Copies:* Banished
 **Unique mechanics**
Multiverse
TVA Raid

**TVA Raid** is an Effect in Kang the Conqueror's Fate deck.

### Text

Remove an Ally or Variant from any Domain. Put that card of the top of bottom of that Villain's deck.

## Clarifications

* This card must be played on yourself when revealed during a Fate action if you are the only player with an Ally or Variant in your Domain.
Specialty

**Specialty** is a card type. It only appears in Villain Decks, and is denoted with a pink font at the bottom. Specialty cards have an ongoing ability that a Villain can use on their turn.

## Official Rules

* To play a Specialty, pay its cost, if any (shown in the upper-left corner), then place it in the right-most space of you Domain, in the space labeled "Specialty."
* Some Specialty cards may have an additional requirement in order to be played, or may have an Activated Ability.
* You may use multiple Specialties in a single turn; however, you may **not** use the same Specialty card more than once per turn.
* Specialty cards cannot be defeated or removed unless you are **required** to do so to meet an Objective.
* Refer to a Villain Guide to learn more about that Villain's unique Specialty cards.

## Clarifications

* A Specialty is considered as a card in your Domain.
* A Specialty with an Activated Ability is still affected by cards in play that refer to cards with an Activated Ability, such as Iron Man.

 **Unique Types**
Multiverse • Rival • Scheme • Upgrade • Variant
Training Dummy

**Training Dummy** is an Item in Taskmaster's Villain deck.

## Strategy

This card is best played at a location where you currently have, or plan on having a large number of Allies. This will allow you to choose which of your Allies receive the Strength token, and can also be used in combination with Conduct Exercise to place multiple Strength tokens on your Allies during the same turn.

## Identical Cards

The following cards/tiles are (almost) functionally the same (ignoring number of copies):

* Power Stone

 **Villain deck**
*4 Copies:* Conduct Exercise
*3 Copies:* Trainees • Training Academy
 *2 Copies:* Redeploy • Shadow Initiative • Trainer for Hire • **Training Dummy**
 **Fate deck**
*4 Copies:* Found by the Avengers
*3 Copies:* Scarlet Spider Clone
*1 Copy:* Butterball • Scott Lang • Solo • Government Work
What Did it Cost?

**What Did It Cost** is an Effect in Thanos' Fate deck.

### Text

The targeted Villain must discard one card from their hand for each Infinity Stone they control up to the total number of cards in their hand.

## Clarifications

* If Thanos has an Ally with an Infinity Stone attached to them in another Domain, it is considered to be controlled by Thanos.

## Strategy

Best targeted on Villains who controls the most Infinity Stones, particularly Thanos if he has three or more Infinity Stones claimed.

## Identical Cards

The following cards are (almost) functionally the same (ignoring number of copies):

* Scarlet Witch
* Clint Barton, Hawkeye
* Heimdall

 **Villain deck**
*5 Copies:* The Legions of Thanos
*4 Copies:* Consult the Well
*3 Copies:* A Small Price to Pay • Death's Favor • Taste Of Cosmic Power
 *2 Copies:* Deliver Judgment • The Mad Titan • Warp Reality
 **Infinity Stones:**
 **Fate deck**
*3 Copies:* A Stone is Found • **What Did it Cost?**
*1 Copy:* Adam Warlock • Drax the Destroyer • Gamora • Nebula • Sacrifices Must Be Made
Taskmaster's Shield

**Taskmaster's Shield** is an Item in Taskmaster's Villain deck.

### Text

When an Ally at this location would be defeated or removed, you may remove Taskmaster's Shield instead.

## Clarifications

* This card prevents an Ally of Taskmaster from being *removed* (such as by cards like Found by the Avengers) or *defeated* (such as by Thanos performing a vanquish action). It may also be used if an Ally is discarded as the result of being used as part of a Vanquish action, due to the clarifications of the keyword "Defeat."

## Strategy

This card is best played if there is an Ally of Thanos in your Domain, or if you feel as though Black Widow or Gamora has a chance of being played to your Domain. Taskmaster's Shield will help you keep your Allies in your Domain. Strategically, you can play this on a location with multiple Allies you control to protect all of them from being ever discarded. Combine this with Lesson Plan to prolong this method of protection.

## Identical Cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Rook
* Baltag

 **Villain deck**
*4 Copies:* Conduct Exercise
*3 Copies:* Trainees • Training Academy
 *2 Copies:* Redeploy • Shadow Initiative • Trainer for Hire • Training Dummy
 **Fate deck**
*4 Copies:* Found by the Avengers
*3 Copies:* Scarlet Spider Clone
*1 Copy:* Butterball • Scott Lang • Solo • Government Work
Training Room

**Training Room** is the center-left location in Taskmaster's Domain.

## Actions

Training Room contains the following actions:

* Discard Cards | Play a Card
* Play a Card | Gain 3 Power

 **Villain deck**
*4 Copies:* Conduct Exercise
*3 Copies:* Trainees • Training Academy
 *2 Copies:* Redeploy • Shadow Initiative • Trainer for Hire • Training Dummy
 **Fate deck**
*4 Copies:* Found by the Avengers
*3 Copies:* Scarlet Spider Clone
*1 Copy:* Butterball • Scott Lang • Solo • Government Work
Okoye

**Okoye** is a Hero in Killmonger's Fate deck.

### Text

When Okoye is played, find Dora Milaje, then play that card to the same location as Okoye.

## Clarifications

* When Okoye is played, if there is a copy of Dora Milaje in play, you must play that copy to Okoye's location. Otherwise, you may then search first through the Fate discard pile for **one** copy of Dora Milaje and play it to Okoye's location. If there are no copies of Dora Milaje in the Fate discard pile, you may then search through the Fate deck for **one** copy of Dora Milaje and play it Okoye's location.

## Strategy

Play her as a bodyguard for Black Panther, or for Heroes that impedes a Villain's Objective such as Spider-Man Friendly Neighborhood, Adam Warlock, Tony Stark Iron Man, Terminatrix Ravonna, Odin All-Father, Vision, or She-Hulk Sensational. You can also use her to cover up important locations such as Odin's Vault or Safehouse.

## Identical Cards

The following cards are (almost) functionally the same:

* Jasper Sitwell S.H.I.E.L.D.

 **Villain deck**
*4 Copies:* Killmonger's Fury • Weapons Cache
*3 Copies:* Dog of War • Explosives
 *2 Copies:* Execute Plan • Taunt • Wound
*1 Copy:* Armored Rhino • Hacking Rig • Heart-Shaped Herb • King• Knight • Overpower • Rage of K'liluna • Rook • Stolen Wisdom • W'Kabi
 **Fate deck**
*2 Copies* Dora Milaje • Hatut Zeraze • Wakanda Forever
 **Unique mechanics**
Rival
We Are Venom

**We Are Venom** is the second expansion to Marvel Villainous. It consists of only a single Villain: Venom

## Contents

* 1 Domain
* 1 Villain Mover
* 30 Villain Cards
* 11 Fate Cards
* 1 Venom Tile
* 1 Symbiote Token
* 1 Reference Card
* 1 Villain Guide
* Instructions

## Notice

This is **NOT** a stand alone expansion ('Expandalone'). You **MUST** have a previous version of the game in order to play as Venom.

## Versions

The first version was released on November 1st, 2022.
The Legions of Thanos

**The Legions of Thanos** is an Ally in Thanos' Villain deck.

## Clarifications

* *This card contains a typo in its first version. The card is supposed to say "No additional ability."*

## Strategy

It is most useful to play or relocate The Legions of Thanos in combination with other Allies. The Legions of Thanos can either be used to defeat a character with an Infinity Stone, while the other Ally is relocated to Thanos' Domain, or vice versa. Corvus Glaive can be very helpful for this process. The Legions of Thanos is also useful for either vanquishing Heroes within your Domain or completing Events. It is recommended to play at least two copies of The Legions of Thanos in your Domain during early game to: 1) Have an Ally ready to retrieve an Infinity Stone in other Domains 2) Prepare to vanquish Heroes covering the top actions in your Domain.

## Identical cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Duplicate Sentry
* Knight
* A.I.M. Soldier

 **Villain deck**
*5 Copies:* **The Legions of Thanos**
*4 Copies:* Consult the Well
*3 Copies:* A Small Price to Pay • Death's Favor • Taste Of Cosmic Power
 *2 Copies:* Deliver Judgment • The Mad Titan • Warp Reality
 **Infinity Stones:**
 **Fate deck**
*3 Copies:* A Stone is Found • What Did it Cost?
*1 Copy:* Adam Warlock • Drax the Destroyer • Gamora • Nebula • Sacrifices Must Be Made
Under Surveillance

**Under Surveillance** is an Event in the set of Common Fate cards for Mischief & Malice.

## Under Surveillance

### Text

All players must play with their hands fully revealed to all other players.REWARD: Place all cards from your hand back into your Villain deck. Shuffle it and draw 5 cards.

## Identical Cards

There are no cards that are identical in function to Under Surveillance.
Turn

Each player takes the role of a different Marvel Villain. Each Villain has a different Objective they are trying to achieve. Each turn, players move their Villain Mover to a location on their Board and perform actions that are available there. As soon as a player has fulfilled their Villain's Objective, the game ends and that player wins.

## Official Rules

On your turn, you do the following, in this order:

### Move Your Villain

Move your Villain Mover to a different location.

During the initial setup, your Villain Mover will be placed on the Objective area of your board. For your first turn, you may choose to move to any of the 4 locations in your Domain.

**Note: This differs from the original rules of Villain setup for Disney Villainous.**

You may move to any location in your Domain, as long as any specific card text does not prevent you from moving there. You cannot stay at your previous location.

### Perform Actions

Each location has symbols representing the actions you may take when you move there. You may perform all of the available actions **in any order**. Each action may be performed one time for each symbol that appears. **All actions are optional.**

During the game, actions may become covered by Fate cards. If an action is covered, that action is unavailable and may not be performed until the card covering it is moved or discarded. When an action is uncovered, it is immediately available and may be performed if your Villain is at that location and it is still your turn.

### Draw Cards

At the **end of your turn**, if you have fewer than four cards in your hand, draw from your Villain deck until you have four. If you need to draw from your deck when it is empty, shuffle your discard pile to form a new deck.

### Ending the game

As soon as a player has fulfilled their Villain's Objective, the game ends and that player is the Winner!

## Clarifications

A turn consists of the following steps, in order:

1. Perform "Before you move" Abilities.
2. Move Villain Mover.
3. Perform Actions.
4. End turn.
The Syndicate

**The Syndicate** is an Ally in Madame Masque's Villain deck.

### Text

When THE SYNDICATE is played, relocate all Heroes in Madame Masque's Domain to this location.

## Clarifications

* When The Syndicate is played, you **must** relocate any and all Heroes in Madame Masque's Domain to their location.

## Strategy

The Syndicate is best played to both clear actions in your Domain as well as prepare to Vanquish multiple Heroes. With each Hero at the same location in your Domain, there is more potential for defeating more than one Hero during your turn by using a combination of No Mercy, Line of Sight, and/or a Vanquish action. Consider playing them to Hell's Kitchen or Maggia Casino Ship in order to clear your locations with two Play a Card actions.

## Identical Cards

The following cards are functionally the same (ignoring number of copies):

* Blood Spider
* Mary Jane Parker

 **Villain deck**
*4 Copies:* Nefaria Family Thugs
*3 Copies:* Decoy • Nefaria Family Soldiers • No Mercy
 *2 Copies:* Dreadnoughts • Escape Plan • Line of Sight • On the Hunt • Setting a Trap
 **Fate deck**
*2 Copies:* Prisoner of S.H.I.E.L.D.
 **Unique mechanics**
Contract and Vendetta Vanquish Actions • Controlled Locations
Space Phantom

**Space Phantom** is an Ally in Kang the Conqueror's Villain deck.

### Text

When SPACE PHANTOM is relocated, you may choose a Hero at his new location. Place -1 Strength tokens on that Hero equal to their Strength.

## Clarifications

* Space Phantom's ability will **only** apply when he is relocated. It does **not** apply when he is played.
Solomon Institute

**Solomon Institute** is the leftmost location in Taskmaster's Domain.

## Actions

Solomon Institute contains the following actions:

* Play a Card | Gain 2 Power
* Activate | Relocate

 **Villain deck**
*4 Copies:* Conduct Exercise
*3 Copies:* Trainees • Training Academy
 *2 Copies:* Redeploy • Shadow Initiative • Trainer for Hire • Training Dummy
 **Fate deck**
*4 Copies:* Found by the Avengers
*3 Copies:* Scarlet Spider Clone
*1 Copy:* Butterball • Scott Lang • Solo • Government Work
The TCU as Vines

The TCU as vines is a series on youtube where its pretty much vines with the tcu character's names on it, very hard to make ngl.

Part 2 is the first part to actually have a thumbnail because emily wasn't tired/lazy to make one

Part 1

https://www.youtube.com/watch?v=4v6g9hQptAY

Part 2

https://www.youtube.com/watch?v=hUXSYyVLd48&t=31s
Shuri

**Shuri** is a Hero in Killmonger's Fate deck.

### Text

When Shuri is played, remove an Item from the targeted player's Domain. Place +1 Strength tokens equal to the cost of that Item on Shuri.

## Clarifications

* Shuri may be used to also remove Fate Items, though she will not gain additional Strength by doing so since Fate Items typically have no Cost.

## Strategy

One of the Fate cards that is best for getting rid of important Villain Items, especially Explosives, and can make her stronger in return. Prioritize Items that cost 2 or more such as Hacking Rig, Death's Favor, Space Throne, Nightsword, Taskmaster's Bow/Sword, Cosmic Cube, Tentacles, Decoy or Flying Sphinx.

## Identical Cards

The following cards are (almost) functionally the same:

* Everett K. Ross
* Powerless
* Black Cat Felicia Hardy

 **Villain deck**
*4 Copies:* Killmonger's Fury • Weapons Cache
*3 Copies:* Dog of War • Explosives
 *2 Copies:* Execute Plan • Taunt • Wound
*1 Copy:* Armored Rhino • Hacking Rig • Heart-Shaped Herb • King• Knight • Overpower • Rage of K'liluna • Rook • Stolen Wisdom • W'Kabi
 **Fate deck**
*2 Copies* Dora Milaje • Hatut Zeraze • Wakanda Forever
 **Unique mechanics**
Rival
Wasp

**Wasp** is a Hero in Ultron's Fate deck.

### Text

When Wasp is played, you may relocate any Hero from the targeted player's Domain to a new location in any player's Domain.

## Strategy

You can use her to undo bad Hero placements in Domains, or cunningly give yourself a Hero you need for your Objective (i.e. Black Panther, Spider-Man, etc.). In reverse, you can pester other Villains who needs a specific Hero for their Objective by relocating Heroes such as Black Panther or Spider-Man out of their Domain, making those players waste resources to bring those Heroes back to their Domain. If you are able to play to her to your own Domain (via Hand of Glory or Avengers Assemble), you can move Heroes with an aggravating passive ability (i.e. Vision, Iron Man, etc.) in your Domain and give them to another player.

## Identical Cards

The following cards are (almost) functionally the same:

* Falcon
* Blood Spider
* Jocasta
* Phil Coulson S.H.I.E.L.D.
* Maria Hill S.H.I.E.L.D.
* Mysterio
* The Wizard Frightful Four

 **Villain deck**
*4 Copies:* Duplicate Sentry • Impervious Alloy
*3 Copies:* Flying Sentry • Heavy Attack Sentry • Reconfigure
*2 Copies:* Assembly Line • Assimilate Knowledge • Encephalo-Ray • Every Contingency Covered • Technoforming
*1 Copy:* Alkhema • Giant Sentry • Jocasta
 **Fate deck**
*3 Copies:* Molecular Rearranger
*2 Copies* Deactivation Switch
*1 Copy:* Invasion of Stark Enterprises • Hank Pym • Mockingbird • Scarlet Witch • **Wasp** • Wonder Man
She-Hulk Avenger

**She-Hulk Avenger** is a Hero in M.O.D.O.K.'s Fate deck.

### Text

All your Ally cards cost +1 Power to play while SHE-HULK, AVENGER is in your Domain.

## Clarifications

* She-Hulk Avenger does not require any other player to pay an additional Power if they play an Ally into your Domain, such as with Trainer for Hire.
* You do not have to pay Power for an Ally you would play for free when you claim an Infinity Stone.
* Any card ability that would allow you a free Ally (such as A.I.M. Attack or Soul Stone) does not cost any additional power to use.

## Identical Cards

The following cards are (almost) functionally the same:

* Protected Vibranium
Thor Odinson

**Thor Odinson** is a Hero in Loki's Fate deck.

### Text

When defeated, THOR ODINSON is not removed. Reduce his Strength by 2. Remove him when he is defeated with 0 Strength. Soul Marks may not be attached to THOR ODINSON.

## Clarifications

* If Thor Odinson's Strength is reduced to 0 for any reason, he will still be removed when he is defeated.

## Strategy

He is best played with the purpose of locking down important locations like Odin's Vault and Safehouse. Never play him to Villains that benefit from vanquishing Heroes like Taskmaster or Madame Masque as he gives them a significant boost towards their Objective.

If you receive him in your Domain, try to use cards that can remove or relocate him out of your Domain, such as Power of a God, M.O.D.O.K. Superior, Escape Plan, Friends in Tight Spaces, or Mysterio. If you are forced to vanquish him, try to reduce his Strength to 0 using The Most Brilliant Jest, Psionic Blast, or Space Phantom to get rid of him quickly.

## Identical Cards

There are no cards that are identical in function to Thor Odinson.

 **Villain deck**
*4 Copies:* Frost Giants • Games Within Games • Just Trust Me • Power of a God
 **Fate deck**
*2 Copies:* Banished
 **Unique mechanics**
Multiverse
Taskmaster's Sword

**Taskmaster's Sword** is an Item in Taskmaster's Villain deck.

### Text

All of Taskmaster's Allies gain 1 Strength while at the same location as Taskmaster's Sword.

## Clarifications

* **Do not use Strength tokens for Taskmaster's Sword's ability.** Its ability is temporary as Strength tokens are often used for permanent Strength changes.

## Strategy

Taskmaster's Sword is best used to ensure that each of your Allies has enough Strength to defeat any opposing characters at a location. Used in combination with Training Academy or Trainees, it can help with keeping your Domain clear of Heroes.

## Identical Cards

The following cards are (almost) functionally the same:

* Scott Lang
* Moon Knight

 **Villain deck**
*4 Copies:* Conduct Exercise
*3 Copies:* Trainees • Training Academy
 *2 Copies:* Redeploy • Shadow Initiative • Trainer for Hire • Training Dummy
 **Fate deck**
*4 Copies:* Found by the Avengers
*3 Copies:* Scarlet Spider Clone
*1 Copy:* Butterball • Scott Lang • Solo • Government Work
Thor Brother of Loki

**Thor Brother of Loki** is an Ally in Loki's Villain deck.

### Text

When performing a vanquish action, you may move THOR, BROTHER OF LOKI to the location of that action. THOR, BROTHER OF LOKI is returned to your hand after being used to defeat an Event.

## Clarifications

* Thor Brother of Loki may be moved to the location of any Vanquish action before that Vanquish action is resolved, meaning that he can be used as part of that Vanquish action.
* The secondary Ability of Thor Brother of Loki is **not** optional, and he must be returned to your hand if he is used to resolve an Event.

## Strategy

Thor Brother of Loki is incredibly effective at defeating not just Global Events quickly, but will also fulfill half of the Strength requirement of Ragnarok (more than half if he has Scepter of Asgard attached to him), helping you to get rid of it as quickly as possible. In general, if you have the Power to spare, Thor Brother of Loki can be helpful for defeating many characters by himself at any location in your Domain. He also contributes a high amount of Strength towards defeating Heroes that will slow your progress such as Odin All-Father.

## Identical Cards

There are no cards that are identical in function to Thor Brother of Loki.

 **Villain deck**
*4 Copies:* Frost Giants • Games Within Games • Just Trust Me • Power of a God
 **Fate deck**
*2 Copies:* Banished
 **Unique mechanics**
Multiverse
Wound

**Wound** is an Item in Killmonger's Villain deck.

### Text

When Wound is played, attach it to a character you do not control in your Domain. That character loses 2 Strength.

## Strategy

Wound will almost always be used to reduce the Strength of either Klaw or Black Panther. Once you are no longer concerned about defeating either of them, Wound can still be helpful for higher Strength Heroes with Abilities that greatly hinder Killmonger, such as Iron Man, Vision, and potentially Hank Pym. If an Ally of either Thanos or Taskmaster visits your Domain, give them the Wakandan hospitality by attaching this card on them so they are weakened even if they leave your Domain.

## Identical Cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Dreadnoughts
* Gettin' Paid

 **Villain deck**
*4 Copies:* Killmonger's Fury • Weapons Cache
*3 Copies:* Dog of War • Explosives
 *2 Copies:* Execute Plan • Taunt • **Wound**
*1 Copy:* Armored Rhino • Hacking Rig • Heart-Shaped Herb • King• Knight • Overpower • Rage of K'liluna • Rook • Stolen Wisdom • W'Kabi
 **Fate deck**
*2 Copies* Dora Milaje • Hatut Zeraze • Wakanda Forever
 **Unique mechanics**
Rival
Sonic Blaster

**Sonic Blaster** is an Item in Venom's Fate deck.

### Text

When SONIC BLASTER is played, attach it to a Hero. Allies at this location cannot be relocated and their
 abilities are not active.

## Clarifications

* If an Ally is relocated to the same location as Sonic Blaster, any Abilities that would be triggered when they are relocated are not applied.
Stolen Wisdom

**Stolen Wisdom** is a Specialty in Killmonger's Villain deck.

### Text

If you have three or fewer cards in your hand at the end of your turn, instead of drawing cards, you may reveal cards from your deck until you reveal two Items. Add those Itemsto your hand.

## Strategy

This Specialty is best played if you are concerned about your capability to draw Explosives from your deck. Stolen Wisdom is often the quickest option for finding Explosives to add to your hand, rather than needing to continue to discard cards from your hand.

## Identical Cards

There are no cards that are identical in function to Stolen Wisdom.

 **Villain deck**
*4 Copies:* Killmonger's Fury • Weapons Cache
*3 Copies:* Dog of War • Explosives
 *2 Copies:* Execute Plan • Taunt • Wound
*1 Copy:* Armored Rhino • Hacking Rig • Heart-Shaped Herb • King• Knight • Overpower • Rage of K'liluna • Rook • **Stolen Wisdom** • W'Kabi
 **Fate deck**
*2 Copies* Dora Milaje • Hatut Zeraze • Wakanda Forever
 **Unique mechanics**
Rival
Wasp Avenger

**Wasp Avenger** is a Hero in Kang the Conqueror's Fate deck.

### Text

While WASP, AVENGER is in your Domain, you cannot relocate or play Villain cards to other Villain's Domains.

## Clarifications

* This card does not prevent cards from being attached or otherwise placed into a Domain. This includes but is not limited to cards such as Infinite Realities and Captured.
We Are...

**We Are...** is an Effect in Venom's Villain deck.

 token on them. Remove the Symbiote tokens from those Heroes and place them onto any number of your Allies.

## Clarifications

* The Symbiote tokens that are removed from Heroes may be placed onto your Allies in any combination you choose. For example, if you end up removing a total of 5 Symbiote tokens from Heroes in play, and you currently control three Allies, you may perhaps decide to place 3 tokens on one Ally, then 1 token each on the other two Allies.
Book Twelve

TBA

## Characters

* **Appeared:** Bendy, Boris, Felix, Alice, Cuphead, Mugman, Holly, Cala Maria, Black Hat, Granny, David, Rachel, Leila Seraphine, Fanny, Dimitri, Jake, Michael, Vicious,
* **Appeared Briefly:** Mic, Avery, Xedo, Wiston, Red, Yakko, Wakko, Dot, Jerry, Dr. Oddswell, Mr. Hiss, Albert, Little John, Ebi, Angelo, Sheba, Nora, Inky, Winky, Jardean, The Devil, Disgust, Panic, Reide, Dovil, King Dice, Jon Highvir, Grandmama Angel, Mary Angel, Hannah Angel, Isaac, Abby Angel, Gadiel Angel, Luke Angel, Oswald, Mickey, Donald, Goofy, Anabiel Seraphine, Dr. Scratchansniff, Snowball, Lil Monster, Brute, Adrian Dogstoyevski, Molly Dogstoyevski, Valentino Dogstoyevski, Victor Dogstoyevski, Sophia Dogstoyevski, Sergei Dogstoyevski, Roza Dogstoyevski, Masha Dogstoyevski, Nikolai Dogstoyevski, Samara Dogstoyevski, Alexei Dogstoyevski, Huey Duck, Dewey Duck, Louie Duck, Scrooge McDuck, Dr. Flug, 5-0-5, Taffy, Diegar, Nint, Grel, Gigi, Clawfoot, Shreds, Kaden, Anzu, Mr. Hautecourt, Mortimer, Ratigan, Mr. Winky, Abaddon Harper, Sammy, Ava, Metatron Nefteos, Charlotte, Mayor Crane, Joe Cane, Salvatore Gatti, Uncle Mars, Simon P. Talson, Bunny Kids, Washington B. Leir, Mr. Toad, Sarah, Ventis, Ancient Devil, Lukahd, Diné, Ronald, James, Charles "Lucky" Harris, Tina, Garret, John, Tommy, Chris, April, Ms. Sarah, Mrs. Tremaine, Sasha, Mayor Mordunn, Alder Abernathy, Julian, Charlie, Clara, Coco, Bimbo, Fergison, Jim, Howser, Jack Rabbit, Casey Jr, Mr. Bass, Tinny Ants, Anthony, Brownie, Featherworth, Ringtail, Canola May, Daffy Duck, Officer Clawhauser, Prince Urxe, Balamath, Olmoth the Grey, Dorannan, Xelgax, Gelrock, Murklin, Sweet Pea, Marcus, Nolan Banner, Dalila Banner, Paige Banner, Paxton Banner, Zora, Arrulon, Orlith, Nomia
* **Mentioned:** Wilson, Night Terror, Pete, Elliot, Chaos, Mayhem, Dr. Boo, Jethro, Rambo, Betty, Order, Mercy, Finley, Cousin Alex, Bigby, Amish, Aspen May, Dimitri's Mother, Dimitri's Father, Anton Dogstoyevski, Ivan Dogstoyevski, Popeye, Olive Oyl, Robin Hood, Duke Calister, Minnie, Daisy, Reina, Joe Kingfish, Vincent Steel, Joseph Zolo, Danny, Sawyer, John Gopher, Steven Squirrel, Michael Bradley, Cannikin, Demitasse, Elder Kettle, Ortensia, Snow White, Blue Fairy, Legendary Chalice, Megara, Dr. Storkser, Butcher Gang, Candy Kitty, Jonathon Faulder, Helen Faulder, Enoch Abernathy, Enoch Abernathy Jr, Mendina the Gorgon, Tins Wist, Oliver Newt, Bill Bear, Neil Silvertail, Beatrice Silvertail, Momma Charlotte, Jack, Jill, Clayton, Gothel, Scrooge McDuck, Mayor Medusa, Bugs Bunny, Prince Asmodeus, Azazel, Bluster, Macchia, Chernabog, Snoutfer

## Locations Visited

* Toon Town
* The Upper
* Hell
* Sillyvision
* Paradise Hills
* Aesop's Falls

## Trivia and Notes

### Notes

* This book was originally titled "May There Never Be Peace" but this was changed to "A Moment of Peace" during the hiatus between Ch 242 and 243's release. It was then changed back to it's original title when Ch 272 was published
Metatron

## Character Description

### Physical Description

Metatron is an angel with a handsome, chiseled face, light, gentle eyes, and light hair yo his shoulder (Ch 270). He has wings and his shoulders are wide and his body is broad, compared to that of a warrior (Inky Extras Series Part 6).

While he's imprisoned, his prison clothing are pure white. His black colored cuffs stand out opposing to all of the light colors, standing out and keeping him from using his magic (Ch 270). Before his arrest, he was seem wearing a robe with a collar that went to his ankles, black skin-tight pants under that. Above that, he wore a rib-short jacket that went to his wrists (Inky Extras Series Part 6).
Traitor

**Traitor** is an Effect in M.O.D.O.K.'s Fate deck.

### Text

Remove an Ally from the Targeted Villain's Domain. If M.O.D.O.K. is the Targeted Villain, he also loses 2 Loyalty.

## Clarifications

* If M.O.D.O.K. does not have an Ally in his Domain, this card cannot be used against M.O.D.O.K., and therefore, this card cannot be used to have him lose 2 Loyalty.

## Identical Cards

The following cards are (almost) functionally the same:

* Found by the Avengers
* Prisoner of S.H.I.E.L.D.
* Powerless
Time Stone

**Time Stone** is an Item and Specialty used by Thanos and other Villains.

## Strategy

As Thanos, you can often be 1 Power short of what you need to do in the early game, so even if it's not the greatest Stone, is still useful. And the card may be the one you waited for to start rolling.

Any Villain may use this Stone if they don't have other more important abilities to activate.

## Identical Tiles/Cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Vendetta tile

 **Villain deck**
*5 Copies:* The Legions of Thanos
*4 Copies:* Consult the Well
*3 Copies:* A Small Price to Pay • Death's Favor • Taste Of Cosmic Power
 *2 Copies:* Deliver Judgment • The Mad Titan • Warp Reality
 **Infinity Stones:**
 **Fate deck**
*3 Copies:* A Stone is Found • What Did it Cost?
*1 Copy:* Adam Warlock • Drax the Destroyer • Gamora • Nebula • Sacrifices Must Be Made
Tentacles

**Tentacles** is an Item in Doctor Octopus' Villain deck.

### Text

Before Doctor Octopus moves, you may relocate TENTACLES to any location and perform one available action at the new location.

## Clarifications

* This Item can **only** be relocated to a location within your own Domain. It **cannot** be relocated to any other player's Domain.
Thunderstrike

**Thunderstrike** is a Hero in Titania's Fate deck.

### Text

When THUNDERSTRIKE is defeated, remove all Allies used to vanquish him, ignoring abilities that keep those Allies in play. Titania does not get +1 Strength when she is used to defeat THUNDERSTRIKE.

## Clarifications

* As clarified by the word "rules" in Titania's Villain guide, this card will cause all Allies used to vanquish him to be removed, regardless of ANY rules that keep them in play. This includes but is not limited to: Infinity Stone abilities, card effects, or Symbiote tokens.
* Allies used to vanquish Thunderstrike that would be put back into your hand (for example due to Decoy), are still put into your hand. This is because those Allies would not be "kept in play," and are therefore not affected by Thunderstrike's ability.
Taste Of Cosmic Power

### Text

Place a +1 strength token on an Ally you control. That Ally may immediately vanquish a character at this location with equal or lesser strength, and is not discarded after this vanquish action.

**Taste of Cosmic Power** is an Effect in Thanos' Villain deck.

## Clarifications

* As noted, all copies of this card are intended to be - and function as - Effect cards, **not** Item cards.

## Strategy

It is most useful to play Taste of Cosmic Power in situations when you need to defeat other allies that have Infinity Stones, but intend to keep the Allies in play to bring the Stone back. It can also help to slowly increase the Strength of Thanos' weaker Allies, such as The Legions of Thanos.

## Identical cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Technoforming
* Training Academy
* The Growing Man

 **Villain deck**
*5 Copies:* The Legions of Thanos
*4 Copies:* Consult the Well
*3 Copies:* A Small Price to Pay • Death's Favor • **Taste Of Cosmic Power**
 *2 Copies:* Deliver Judgment • The Mad Titan • Warp Reality
 **Infinity Stones:**
 **Fate deck**
*3 Copies:* A Stone is Found • What Did it Cost?
*1 Copy:* Adam Warlock • Drax the Destroyer • Gamora • Nebula • Sacrifices Must Be Made
The Ten Realms

**The Ten Realms** is a Specialty in Loki's Villain deck.

### Text

At the start of your turn, you may spend 3 Mischief. Move Loki to the same location as a Multiverse character. You may use that location's actions. Remain there until your next turn. Other Villains may not move to your current location. Return to any location in your Domain on your next turn.

## Clarifications

* When in another Villain's Domain, Loki gains any actions provided by Allies or Items at his location.
* Loki does not gain the Play a Card action provided by Heart-Shaped Herb.
* Loki **cannot** use The Ten Realms to move to a location with another Villain.
* Loki **cannot** use or trigger any Multiverse cards in the Domain to which he moves.
* Loki **cannot** use cards that he does not control while he is in another Villain's Domain.

## Strategy

The Ten Realms can be used to both spend a high amount of Mischief at once, as well as block a location in another player's Domain so that they cannot move to that location on their next turn. Consider playing this card whenever possible to ever so slightly slow your opponents when you have the Mischief to spend. Also consider positioning when playing Multiverses to other Domains so you can benefit from the actions from that location, like a location with a Discard Cards action at the bottom since said action can be blocked in your Domain.

## Identical Cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Conqueror of the Multiverse

 **Villain deck**
*4 Copies:* Frost Giants • Games Within Games • Just Trust Me • Power of a God
 **Fate deck**
*2 Copies:* Banished
 **Unique mechanics**
Multiverse
The Golden City

**The Golden City** is the rightmost location in Killmonger's Domain.

## Actions

The Golden City contains the following actions:

* Activate | Play a Card
* Gain 2 Power | Fate

 **Villain deck**
*4 Copies:* Killmonger's Fury • Weapons Cache
*3 Copies:* Dog of War • Explosives
 *2 Copies:* Execute Plan • Taunt • Wound
*1 Copy:* Armored Rhino • Hacking Rig • Heart-Shaped Herb • King• Knight • Overpower • Rage of K'liluna • Rook • Stolen Wisdom • W'Kabi
 **Fate deck**
*2 Copies* Dora Milaje • Hatut Zeraze • Wakanda Forever
 **Unique mechanics**
Rival
Time Keepers

**Time Keepers** is an Effect in Kang the Conqueror's Fate deck.

### Text

Shuffle all Variants in play into their respective players' Villain decks. Return any Villain cards that are not in their Villain's Domain or at an Event into that Villain's hand.

## Clarifications

* This card must always be played and resolved when drawn.
* This card does not affect any cards in any Villain's discard pile.
* This card will return all Villain cards that are **not** in their respective player's own Domain back to their hand.
* This card will return all Villain cards that are **not** at an Event to their hand.
The Infinity Well

**The Infinity Well** is the center-right location in Thanos' Domain.

## Actions

The Infinity Well contains the following actions:

* Play a Card | Discard Cards
* Play a Card | Gain 3 Power

 **Villain deck**
*5 Copies:* The Legions of Thanos
*4 Copies:* Consult the Well
*3 Copies:* A Small Price to Pay • Death's Favor • Taste Of Cosmic Power
 *2 Copies:* Deliver Judgment • The Mad Titan • Warp Reality
 **Infinity Stones:**
 **Fate deck**
*3 Copies:* A Stone is Found • What Did it Cost?
*1 Copy:* Adam Warlock • Drax the Destroyer • Gamora • Nebula • Sacrifices Must Be Made
Spider-Man Friendly Neighborhood

**Spider-Man Friendly Neighborhood** is a Hero in the set of Common Fate cards for Twisted Ambitions.

## Spider-Man Friendly Neighborhood

### Text

If SPIDER-MAN, FRIENDLY NEIGHBORHOOD is in your Domain, you cannot win the game.

## Clarifications

* Spider-Man Friendly Neighborhood has the following results in terms of preventing a Villain from winning:
	+ Thanos: Thanos can obtain all six Infinity Stones, and will then win as soon as this card (and/or Adam Warlock) is no longer in his Domain.
	+ Hela: Hela can have a combination of eight Soul Marks and Allies at Odin's Vault, and will then win as soon as this card is no longer in her Domain.
	+ Ultron: Ultron can reveal Age of Ultron, and will then win as soon as this card is no longer in his Domain. He does not have to pay for Age of Ultron any more than once.
	+ Taskmaster: Taskmaster can have his four Allies at four different locations, and will then win as soon as this card is no longer in his Domain.
	+ Killmonger: Killmonger can have at least two Explosives in other Domains, and will then win as soon as this card is no longer in his Domain.
	+ Loki: Loki can spend at least ten Mischief, and will then win as soon as this card is no longer in his Domian.
	+ Madame Masque: Madame Masque can reach 8 Vendetta, and will then win as soon as this card is no longer in her Domain.
	+ M.O.D.O.K.: M.O.D.O.K. can choose to activate Cosmic Cube, but it will have no effect if this card is in his Domain. As long as M.O.D.O.K. successfully activates Cosmic Cube while this card is NOT in his Domain, he wins.
	+ Venom: Venom can bring a Spider-Man Hero in his Domain to 0 Strength, and will then win as soon as this card is no longer in his Domain. Venom **cannot** use this card as his 0 Strength Spider-Man Hero to win the game.
	+ Doctor Octopus: Doctor Octopus can complete his fifth Scheme, and will then win as soon as this card is no longer in his Domain. He does not need to complete any more than five Schemes afterwards.
	+ Titania: Titania must defeat any She-Hulk while Empowered when this card is NOT in her Domain. If she defeats a She-Hulk Hero while this card is in her Domain, she does not win.
	+ Kang the Conqueror: Kang the Conqueror can Conquer his needed four locations, and will then win as soon as this card is no longer in his Domain.
Tony Stark Iron Man

**Tony Stark Iron Man** is a Hero in Madame Masque's Fate deck.

### Text

TONY STARK, IRON MAN gains +5 Strength when in Madame Masque's Domain. Madame Masque cannot win the game when TONY STARK, IRON MAN is in her Domain.

## Clarifications

* Madame Masque can still reach 8 Vendetta while Tony Stark Iron Man is in her Domain. In this case, Madame Masque will immediately win when Tony Stark Iron Man is relocated out of Madame Masque's Domain.

## Identical Cards

The following cards are (almost) functionally the same:

* Adam Warlock
Spider-Verse

**Spider-Verse** is an Event in the set of Common Fate cards for Mischief & Malice.

## Spider-Verse

### Text

You must pay 2 Power to vanquish or defeat any character.
REWARD: For each of your Allies at this Event, you may remove one Hero from any Domain.

## Clarifications

* If you cannot pay 2 Power when a Hero would be defeated or vanquished by your doing, that Hero is not defeated.
* This Event's reward is resolved in turn order. The active player will resolve all necessary instances of their reward, then the next player in turn order will do the same, and so on.
* If a Hero card, such as Black Widow or Gamora, allows you to defeat a character, you must still pay 2 Power to use their ability. If you cannot pay the 2 Power, you can still play them, but their ability is ignored.