Shelly Harrison

* Ion Fury
* Bombshell

**Shelly "Bombshell" Harrison** is the main character in the game *Bombshell* and its prequels, *Ion Fury* and *Phantom Fury*.

Unknowingly the illegitimate child of Global Defense Force general James Holloway, Harrison became a GDF bomb specialist in Neo D.C., where she got her nickname for her bomb defusal skills and kept it for her looks. By 2097, she had achieved the rank of Corporal, and was tasked with heading the domestic defense squad after only 6 months of service. She was driven by ambition throughout her education and career at the GDF. Her signature weapon was the three-barrelled revolver called the Loverboy, but also made frequent use of so-called bowling bombs with a skull painted on each one.

At an undefined time, by which she was promoted to Major, she failed to defuse a bomb in a Washington institute related to Jadus Heskel's work, resulting in an explosion that killed the GDF B-52 unit that she was in command of, while she survived having lost her right arm. After this event, dubbed the Washington Incident, she was discharged. From the wreckage of Heskel's complex, certain technologies were scavenged which allowed Harrison to receive a bionic arm, which she subsequently named Amiga (the Spanish word for "friend"). She returned to service as an external contractor, seeking revenge against Heskel.

In the game *Bombshell* and in *Ion Fury*, she is voiced by Valerie Michelle Arem.

## Personality

In *Bombshell*, Harrison appears to be mostly cold and jaded as a result of her recent suffering and trauma, with the only strong emotion she expresses being anger. Her only motives are revenge against Jadus Heskel and the rescue of President Aurora Skye.

In *Ion Fury*, she is implicitly portrayed as rather playful, frequently spitting out one-liners (often referring to real-life films, series, and other video games). Her default facial expression is a confident smirk.

## Official *Bombshell* profile

### Characteristics

**Age:** classified

**Likes:** kicking ass, motorcycles, kicking ass on motorcycles

**Dislikes:** bubble gum, sunglasses, blonde hair

### Backstory

As a child, Shelly Harrison demonstrated an insatiable desire to succeed. From a young age, she demonstrated an aptitude for creative complexity and was always the outcast, prioritizing success over sociability. As she matured, Shelly became known for her risk-taking, resilience and leadership, and developed a strong reputation for accomplishing her goals. These traits lead her to join the Global Defense Force, where she eventually became a well-respected and highly-regarded Colonel.

But Shelly quickly grew tired of conventional combat and became a Bomb Disposal Specialist. Charged with the safe disposal of unexploded ordnance, such a mines, shells and bombs, Harrison’s new career indulged her affinity for danger.

That career ended after what became known as "the Washington incident," where she lost both her arm and her squad -- a group she thought of as family -- in a violent and explosive act. Shortly after, Shelly was given an honorable discharge.

She was later approached by a private military contractor. In exchange for her diverse skillset -- which includes expert weapons training and bomb disposal -- they offered her a second chance: a mechanical arm built from unidentified remnants discovered in the aftermath of the Washington incident.

Looking to get revenge on those responsible for the incident, she accepted. With this new arm, Shelly took on the name of “Bombshell” and vowed to restore both her name and her career.

If Shelly isn't on standby awaiting assignments in Washington D.C., she's further indulging her affinity for danger on her motorcycle as a stunt rider -- a potent combination of her three favourite "Likes."

## Development

Bombshell was first envisioned as a character in a *Command & Conquer* fan fiction piece written by a 3D Realms staff member, where she was the member of the Global Defense Initiative. She has then appeared in concept art for *Duke Nukem Forever* since 1997. She was originally supposed to be Duke Nukem's sidekick in the game, but her appearance and weapons of choice changed frequently, though they were generally sexualized, much like other female characters in the series. Aesthetically, she was initially based on Pamela Anderson in the film *Barb Wire*. Bombshell was first seen with a bionic arm (the left one) in concept art made between 1999 and 2001. Her last known appearance in relation to the *Duke Nukem* IP was in a 2009 screenshot of *Duke Nukem Forever*, clad in official EDF armor. When Gearbox Software acquired the *Duke Nukem* IP from 3D Realms, they did not claim copyright ownership over Bombshell, as she was not present in any officially released version of a *Duke Nukem* game. Therefore, she was given her own IP.

In her first outing as an independent character in 2013, Bombshell had a primitive bionic right arm, the right half of her head was shaven, and wore revealing clothing. She rode off in a bike that was not seen again. By her next showcase, her appearance was altered again, with a more elaborate arm design, regular attire and braided hair on the side facing her arm. Around this time, her full name was officially given, and has become basically the opposite of what she was being imagined as during the development of *Duke Nukem Forever*.

In *Ion Fury*, Harrison appears younger, wearing official GDF armor, and, in the game's main menu, a protective helmet.

## Trivia

* On Shelly's board seen in the intro to *Bombshell*, on which she collected reports and memorabilia relating to her deceased squad and the Washington Incident, there is a picture of a man with the initials R.R. and a lipstick stain, implying that Shelly was in a romantic relationship with her squadmate Rad Rogers. The following game by the same development team (by then reformed as Slipgate Studios) was *Rad Rodgers*[sic] which had no relation to the *Bombshell* universe other than Shelly's cameo appearance in the game's *Radical Edition* update.
* Shelly is naturally a right hander as seen in *Ion Fury* but after the Washington Incident and following events in *Bombshell*, she seem to taught herself how to handle guns with her left hand after losing her right arm at the blast she couldn't prevented to happen.
* Shelly appears in 2009/2010's "The Universe According to Duke Nukem" movie pitch as Lieutenant Shelly Graves (Nicknamed “Bombshell”). According to Scott Miller, Shelly was originally supposed to be the daughter of General Graves.

## Gallery

### *Duke Nukem Forever*

* One of the earliest publicly known Bombshell concepts, cca 1997
* The last publicly known appearance of Bombshell in *Duke Nukem Forever*, cca 2009

### *Bombshell*

* Shelly's initial 2013 appearance
* Early concept art
* Early concept art
* Late concept art
* Late concept art
* Late concept art by Chris Pollitt
* Final 3D model by Chris Pollitt, closeup on face
* Final 3D model by Chris Pollitt, turnaround with metrics
* Final 3D model by Chris Pollitt, turnaround with final lighting
* Shelly in the official *Bombshell* wallpaper/key art

### *Ion Maiden / Ion Fury*

* A segmented piece of working concept art, removed shortly after publishing
* Final concept art
* Shelly's mugshot
* Base art for the facial expressions by Isabel Alonso Mejias
* Base art for the facial expressions by Isabel Alonso Mejias
* Shelly combating cybernetic forces in the original *Ion Maiden* key art
* Shelly in the main menu concept art
* Shelly in the main menu concept art
* Shelly in the main menu concept art
* Shelly shown with a helmet in the final *Ion Maiden* main menu art
* Shelly in the final *Ion Fury* key art
* Shelly's in-game appearance (flipped from mirror view)
* 3D model upon which the sprite was based

## References

1. ↑ Strander, Jonathan (10 February 2023). "Exploring the Game Design for Ion Fury - Part 1". *Ion Fury Steam News*. Retrieved 10 February 2023.
2. ↑ 2.0 2.1 Interceptor Entertainment, *Bombshell*. Episode 1: "Alien Tomb".
3. ↑ "Shelly 'Bombshell' Harrison" (23 April 2016). Bombshell Facebook page. Retrieved 23 June 2019.
4. ↑ 4.0 4.1 Siegler, Joe (23 March 2018). "A Visual history of Bombshell". *3D Realms News*. Retrieved 23 June 2019‎.
5. ↑ Pitcher, Jenna (14 May 2014). "Bombshell is 3D Realms and Interceptor Entertainment's action RPG for PC, PS4". *Polygon*. Retrieved 23 June 2019‎.

## External links

* A Visual history of Bombshell, an official 3D Realms article