Wave

**Wave** is a Tier 4 weapon upgrade utilizing 3 barrels (one at the front and 2 at the back) and 2 trap launcher at the back.

## Technical/Design

Similar to Wake but slimmer and has a Barricade at the back.

Base Stats
 Front Cannon Bullet Damage
 Rear Cannons Bullet Damage
 Front Cannon Bullet Speed
 Rear Cannons Bullet Speed
 Front Cannon Bullet Penetration
 Rear Cannons Bullet Penetration
 Trap Damage
 Trap Speed
 Trap Penetration

[Source:Tank Editor from the Test Server]

## Strategy

#### As a Wave

The **Wave** is a combo tank which is balanced at attacking and defending and it boosts with the cannons at the back. Here are some suggestions below.

* Fighting a Riot or anything similar requires patience and should never attack straight/ruthlessly. The player should acknowledge that the successful chance is quite low, as Riot is a full-defensive weapon which is very hard to kill.

* Snipers have high FoV, which will be a significant disadvantage for the player. Due to that, the player should spot the sniper as quick as possible.
	+ Next, the player should find whether the opponent’s speed is faster than the player or not, if yes, the player should try to escape as quick as possible.
	+ However, if it is not the case, the player can hunt it slowly. The player will need to utilize its traps well to offset some of the opposing bullets.

* It will mainly be a draw if the player tends to battle against bullet spammers.

* If the player is paired with Saw or Ziggurat, it is recommended to hunt rammers carefully. When the rammer tries to ram back, turn around instantly to temporary escape. Repeat that.

#### Against a Wave

* If you want to fight a **wave** as a high FOV tank like Assassin, use your high weapon size camera to predate the **wave** to see if it is to fast or not. If it is much faster than you, try **not** to aggressively chase it because they will be able to fight back or escape anytime and it would be hard for you to just defend yourself safely. However, if the **wave** moves slower than you, try to add more movement speed but less bullet speed. Chase it and keeping shooting it. Even it successfully avoided many of your shoot attempt, it will be impossible to run away from you, and you will get the upper hand.

* As a Celestial, fighting it requires lots of movement speed, as the **wave** moves fast. You have to ready to withdrawal and revenge anytime. To increase your movement speed, it is recommended to use Comet. Annoy it until the **wave** become reckless and decided to attack you alone, it your chance. Hit it for a wave of bullets (Quasar), and use your movement speed to ram into the wave as they have moderate health left.

* As an Amalgam, you can pair with Inferno and lure them into your aura. While the **Wave** tries to escape from your aura, shoot them. Then you will most likely to win.

#### Matchups

* **Strong Against**: Most Bullet spammers, including Celestials. (Quasar if high level), Sniper branch (if high level), Alpha (if high level).
* **Goes well with**: Other **Waves,** Trap spammers (including Celestials, like Asteroid).
* **Weak Against**: Sniper branch if low level, Celestials if faster than you.

#### Build Advice

* Use Saw to ram when necessary or defending while killing others. Also good for ramming into shapes at the last moment.
* Go with Ziggurat to increase your defensive power for a lot. However, it reduces your speed.

## Trivia

* Imagine a Tri-angle and Barricade stuck together.