Beta 1.0.19

⯇ Beta 1.0.18 || Beta 1.0.20 ⯈

**Beta 1.0.19** is a content patch that added Maces for Guardians, Clarified the Block cooldown, changed up the Melee vendor shops, and more!

## You have my Sword! And my... Mace?

Swords have been replaced as the Guardian's main weapon, instead being replaced with Maces.

Maces are a weapon type that create large AoE damage effects along with giving Guardians some additional Block Cooldown Reduction.

Here's an example:

 Attack Damage
 Attack Speed
 Blunt Power
 Blunt Rating
 Enchant
 Durability

As seen above, new stat types have been added to accompany the new weapons.

* Blunt Power, the size in blocks of the AOE explosion caused by the weapon
	+ This effect has a 2s cooldown just like the Sword's effect
* Blunt Rating, the % damage of the intial attack dealt to enemies caught in the explosion

Maces lack the Critical Hit and Power stats but still have the ability to critically hit like the Sword.

## Block Cooldown and Divine Ward Fixes

Blocking has been further defined in the following way:

* Blocking now has a maximum delay of 5s and a minimum of 0s

If you have a high enough Block Cooldown Reduction stat, your Divine Ward could block 100% of the time versus every 5 seconds if you have no Block Cooldown Reduction.

Additionally, there were a few bugs involving Divine Wards that have now been fixed.

* Divine Wards can now be used while using Two-Handed Weapons
* Divine Wards now correctly have a block cooldown

## Melee Shop Update

Who you buy your weapons from for Warrior and Guardian has changed.

* The Blacksmith no longer sells Weapons
* Sword Pommels are now Weapon Pommels
* Warrior Willy now sells Swords
* Guardian Armand now sells Maces

## Misc Changes

* Players now have a baseline of 20% Critical Power
* Salvaging Common tier items now has a 50% chance of dropping a Gold Coin
* Destroyed Outpost loot will no longer be an older version.
* Pillager Outposts will no longer sometimes be missing a chest.
* You can now open chests when carrying unplaceable items.
* Recipes can now drop in Rotten Maw.

## Raw Patch Notes

New Content

```
- Maces have been added to the game.

```

These new weapons create large AOE damage spikes and help Guardians with shield CDR.
They also utilize two new stats called Blunt Power and Blunt Rating.
Blunt Power is the size in blocks of the AOE explosion caused by the weapon.
Blunt Rating is the % damage of the intial attack dealt to enemies caught in the explosion.
This effect has a 2s cooldown just like sword slashing effects.
Maces do not have any innate Critical Chance or Critical Power but can still critically hit.
These weapons can be crafted at the Guardian in Origin.

```
- Blunt Power has been added to Violence Runes.
- Blunt Rating has been added to Violence Runes.

```

These stats only function when using a Mace.

Content Changes

```
- Swords are now crafted at the Warrior.
- Sword Pommels are now Weapon Pommels and used in crafting all melee weapons.
- Salvaging Common tier items now has a 50% chance of dropping a Gold Coin.
- Players now have a baseline of 20% Critical Power.
- Blocking now has a maximum of 5s delay and a minimum of 0s delay.

```

This means if you can get 100% Block Cooldown Reduction you can block every strike.
At 0% Block Cooldown Reduction you only block one attack every 5 seconds.

Bug Fixes

```
- Divine Wards can now be used while using Two-Handed weapons.
- Destroyed Outpost loot will no longer be an older version.
- Pillager Outposts will no longer sometimes be missing a chest.
- Divine Wards now correctly have a block cooldown.
- You can now open chests when carrying unplaceable items.
- Recipes can now drop in Rotten Maw.

```