Events

**Events** consists on PvP battles with some alterations from normal Arena PvP, like event-only exclusive monsters, pre-made decks and special win conditions. Players win rewards when they obtain 4, 8 and 16 monster kills, but only once for that day. These rewards can be found on the table below:

 8

In any event, except for Cat Wars, the objective is to destroy every enemy monster, and if your opponent surrenders, you are awarded with 8 monster kills, counted for the Event rewards. If a card have a name in **bold**, it means that card is exclusive to that event, or is a variation of a card that already exists in-game.

## Armory

In **Armory**, both players starts with the same pre-made deck. When summoning a monster, it will be equipped with a random Epic or Legendary equipment card.

A summoned monster can also be equipped with an equipment exclusive to the **Armory** event:

* Detonator.
* Dynamite.
* Guard.
1/3
## Bastard's Tale

In **Bastard's Tale**, one player starts with Chaos Dragon on the battlefield while the other always have the first turn. The objectives for the players are different:

* The objective of the player with Chaos Dragon's Deck is destroying every opponent monster.
* The objective of the player with Nobody's Deck is destroying Chaos Dragon, while avoiding destroying The Princess (doing so will result in a loss). If their opponent sacrifices The Princess, it will not count as a loss.

In the second turn, The Princess will be summoned on Chaos Dragon's side of the battlefield, on position 2. After 3 turns, monsters on Nobody's side will equip a random equipment when summoned.

Both players have pre-made decks, Chaos Dragon's deck only have Neutral equipment and Nobody's deck only have Fortune equipment. Both decks can be seen below:

                        Chaos Dragon's Deck                                                   Nobody's Deck

* Chaos Dragon, Bastard's Tale version.
* The Princess.
* Void Servant.
* Greedy Succubus.
* Infatuated Succubus.
* Jealous Succubus.
* Nobody, Bastard's Tale version.
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## Battle of the Elites

In **Battle of the Elites**, both players starts with a deck containing random Elite monsters and random Elite and Legendary item cards. When summoning a monster, it will be equipped with a random Legendary or Elite equipment card. The 8 Item Cards in each player's deck will be chosen randomly from the table below, which also shows the equipment which their monsters can be equipped with when summoned (non-event exclusive equipment always belong to the Neutral Faction):

* Apron of the Lord (Battle of the Elites).
* Batory's Blood Helm (Battle of the Elites).
* Camelot's Fortress (Battle of the Elites).
* Dracula (Battle of the Elites).
* Eye of the Dragon (Battle of the Elites).
* Freezing Rage (Battle of the Elites).
* Twin Fangs (Battle of the Elites).
* Victory & Honor (Battle of the Elites).
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## Cat & Rat War

In **Cat & Rat War**, one player have a deck with cat monsters only, while the other have a deck with rat monsters only.
Each decks' gimmicks are listed below:

* Cats' deck has some monsters with Teamwork skill, allowing other mosnters to gain Swallow 1.
* Rats' deck has monsters with Combat Coordination skill, allowing them to gain additional Damage Types and skills if the requirements are met.

Both players have pre-made decks and the same item cards. These cards can be seen below (cards with an asterisk (\*) are a 2 Crystal Cost variation of their normal counterparts):

* Rag.
* Mass-Produced Rag.
* Tankat.
* Mass-Produced Tankat.
* Falcon Rider.
* Gerbip.
* Gerbip King.
* Golden Gerbip.
* Notarat.
* Rat Scout.
1/10
## Cat Wars: Enhanced Edition

In **Cat Wars: Enhanced Edition**, one player starts with Enhanced Tankat on the battlefield and the other starts with Enhanced Rag. The objective is to destroy the opponent's cat monster and if your opponent surrender, you are still awarded with 8 monster kills. Both players have pre-made decks and they can be seen below (equipments have their faction on paranthesis):

                       Enhanced Tankat's Deck

                               Enhanced Rag's Deck

* Enhanced Rag.
* Enhanced Tankat.
* Blacksmith's Premium Safe.
1/3
## Deeps Invaders

In **Deeps Invaders**, one player starts with Crystal Prison on the battlefield and the other starts with Armory Gate. The player with Crystal Prison's deck always start the match.
Event effects:

* If the player with the Crystal Prison's deck destroys the opponent's Armory Gate, all of their monsters on the battlefield will be equipped with a random equipment card every turn.
* If the player with Armory Gate's deck destroys the opponent's Crystal Prison, a Lord of the Deeps will be summoned on their battlefield, equipped with The source of Evil.

Both effects can take place at the same time.
After Lord of the Deeps is summoned, its' Soul Harvest skill can add Bloglodyte, **Chaos Dragon**, Musculard, **Rogue of the Deeps** or Void Element to their player's deck.

                        Crystal Prison's Deck                                     Armory Gate's Deck

 Wolf Spider | ---

* Crystal Prison.
* Armory Gate.
* Servant of the Deeps.
* Spear of the Deeps.
* Rogue of the Deeps.
* Lord of the Deeps.
* The source of Evil.
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## Excavation

In **Excavation**, both players have a deck that consists of 8 **Fossil Eggs** and the same Item Cards, that can be seen in the table below:

A **Fossil Egg** will *transform* into a random monster upon being destroyed or after not being killed during the opponent's turn. The monsters than it can be transformed are:

## Five Colour War II

In **Five Colour War II**, both players starts with one of five decks, each of them having all cards belonging to only one faction. These decks are:

* Chaos Deck (purple): monsters with **Fear**, **Menace**, **Disease** and **Outbreak**.
* Nature Deck (green): monsters with high Crystal Cost, **Equilibrium** and **Nature Equilibrium**.
* Balance Deck (blue): monsters with **Amplify**, **Evacuate** and **Additional Crystal**.
* Fortune Deck (yellow): monsters with high Random Damage and **Trickery**.
* War Deck (red): monsters with **Reach**, **Charge**, **Crusade** and **Inspire**.

Each deck also have a Hero skill and unique equipment card exclusive to this event to complement the strategy. These cards can be seen below:

* Sword of the Divine.
* Whirlwind Axe.
* Staff of Life and Death.
* Death Book.
* Sky Shatterer.
1/5

## The Nobody vs The Blacksmith

In **The Nobody vs The Blacksmith**, one player starts with The Blacksmith on the battlefield while the other always have the first turn.
After 3 turns:

* Monsters on Nobody's side will equip a random equipment when summoned.
* The Blacksmith will equip himself with Attack Apron, Blacksmith's Apron, Defense Apron, Low quality Apron or Magic Apron. He can also equip himself with one of the mentioned cards even if he is currently with another one equipped. When close to death, The Blacksmith will equip himself with an alternative version of Xartas' Amulet.

Both players have pre-made decks, with Fortune cards only, and they can be seen below:

                           Nobody's Deck                                                       The Blacksmith's Deck

* Nobody, The Nobody vs The Blacksmith version.
* The Blacksmith.
* Attack Apron.
* Blacksmith's Apron.
* Defense Apron.
* Low quality Apron.
* Magic Apron.
* Xartas' Amulet (Event version).
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## Street Fight

In **Street Fight**, both players have a deck that consists of 8 **Shrouds** and the same Item Cards, that can be seen in the table below:

A **Shroud** will *transform* into a random monster upon being summoned.

* Shourd (Monster).
* Diffuse Tankat Cannon
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## Event-Exclusive Cards

Some cards only appears in events, not being craftable and not appearing in the Collection tab. These cards can be seen below:

* Chief Director Tony.
* Chief Director Tony (Red Faction).
* Chief Director Tony (Blue Faction). Tony doesn't have Ranged Attack when summoned.
* VIP Card (3 Crystal Cost).
* Destroyer Clifford.
* Swordmaster Gorilla Glum (Red Faction).
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## Deleted Events

### Cat Wars

In the old version of **Cat Wars**, one player started with Tankat on the battlefield and the other started with Rag. The objective was to destroy the opponent's cat monster and if your opponent surrendered, you were still awarded with 8 monster kills. The player with Tankat's deck always started the match.

              Tankat's Deck                                 Rag's Deck