Beta Version 1.9.0

← Version 1.0.3 | Version 2.0.0 →

## 1.9.0 Patch Notes

Official patch notes via Steam on May 29, 2019.

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> ### Features / Quality of Life
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> * New Game Modes (Single Island Challenge in which you need to get all Tools to win and Speedrun Mode in which you need to get all Feats to win, with more to come in future updates!)
> * New Carpentry Station building with 10 new decorative items!
> * New Weather system with new visual effects. In the near future this will also contain gameplay modifiers!
> * Improved Sunrise/Sunsets
> * A TON of new ingame options!
> * Some new secret options...
> * Improves crash-proof saving. Losing savefiles to random crashes or computer shutdowns should be much rarer now!
> * Removes buffs from shrines if they cannot be used / assist the player
> * Disables cosmetic items being automatically equipped visually
> * Nerfs Fairy Aura healing effects
> * Increases enemy and boss max HP
> * Adds a button to auto-sort the inventory
> * Updates in-game roadmap
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>
> ### Bug Fixes / Stability
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>
> * Fixes an issue where the “Tool Collector” feat would misfire
> * Removes a crash related to using a controller on upgraded vaults
> * Prevents an issue where opening a treasure chest before skill requirements are met can prevent players from 100% completing the game
> * Stops the bow from firing if a different tool is selected
> * Allows for enemy’s coin drops to be influenced by amulets and lighthouses
> * Ensures that steam achievements are unlocked when feats are completed
> * Fixes various localization issues / typos
> * Optimizes placing buildings late game (fixing an issue where building new structures late game would temporarily freeze the game)
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## Beta Updates

### 1.9.1 Patch Notes

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> * Fixes an issue where sorting your inventory made items vanish (try sorting your inventory again now, the items should reappear)
> * Old saves now have carpentry station unlocked
> * Fixes a crash when opening vaults
> * Fixes a bug where starting in Classic mode unlocks the Addicted feat
> * Removes the rain sound from stacking multiple times
> * Stops beds and other new items from being used in the inventory
> * Resolves an issue where destroying a gate doesn't return the item
> * Ensures that roads are removed from the inventory when using them
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### 1.9.2 Patch Notes

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> * Restores the 3rd row for vaults
> * Fixes issues with new items in the market
> * Stops torchbugs from instantly despawning
> * Shrinks the hitbox on the Carpentry Station to better represent its size
> * Prevents the mouse from falling behind certain menus
> * Stops you from placing roads on tiles that already have roads
> * Roads can no longer be placed on bridges
> * Fixes an issue where placing a fence on top of yourself messes up neighbor fences
> * New items can no longer be placed on water
> * Fixes an issue where the flower pot is invisible when dropped on the ground
> * Untoggles single click attacks when swapping items
> * Adds audio to hitting beds
> * Makes lights glow properly during the sunrise
> * Corrects the timing of music
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## How to Play the Open Beta

* Right-click on Forager in your Steam library
* Go to properties
* Click on the “BETAS” tab
* Select “beta” from the dropdown

## References

1. ↑ https://steamcommunity.com/games/751780/announcements/detail/1606009861993736131