recursal/Fanatic-Fandom huggingface dataset:
Episode 27

**A rat in the van is worth two in a suit.**

Before bidding buh-bye to the bustling bivuak, Vorel was visited by the ex-Koromu Kishi, and convinced that erupting the Esophageal Pass was the equitable enterprise.

Morning met the mise en scène, with our heroes heading out, and the camp ready to relocate. Before breaking away, a young man (Tedna) hit up hope; submitting squirely services.

Not wanting another mouth to feed, the tiefling stared down the scamp, scaring him away.

To the Teet the team traveled, Stanley noting the necessity of a duplicate driver, welcomed the wheel with practice piloting. Hope happily obliged, but a jostling jolt rattled the riders, revealing a renegade; Tedna!

Furious, Hope fumed and fulminated even as their caravan was beset by a behemoth. The metal man of meddle they thought they had stranded in the sinker.

Proclaiming himself a paladin, procured to fumigate the funk of foul fiddling, a fight ensued! The peeved party fought furiously, even Bok Bok managed to deposit dynamite in the dopes dress before Vorel rocketed upward with the murderous monster.

Scuffling in the sky, the paladin released ravenous rats to lick the lizard's liniment.

Thirty feet down, Tedna took the truck, ready to ram. Nash knocked out far-flung fireballs, Stanley erupted with eldritch might, and Hope's hist harangued.

Blown from the sky after barbarian brought-down, the jousters jumped into the jalopy and raced to the relics of the ramshackle ragamuffin.

Enveloping the passing paladin, the team were told of more menaces, before the suit self-destructed.

Our stouthearted sextet continued to travel towards the Teet in search of Hope's promised pistols, and a possible chance at revenge.

Stopping for the night, they were awoken by Vorel's voice. Sought by scaled, scorned troupe, combat was called over the hand of a handsome priestess Vorel had visited none too long ago.

Now, welcome yourself back to the Wastes, as our tireless troupe takes on a lounge of livid lizards.

By Kristen aka "Hope" (@\_KristenAshton\_)
Buttons

By Erin Raught

Trader and archaeologist picked up by the party after their battle with Dip'tak. The party allows him to join them on their way to The Teet.

Buttons is a member of the Arcanum Universalis, an institution located in Principal City which is devoted to the research of the arcane arts, and "mana waves."

### References

Episode 28 - Encountered by the party after their encounter with Dip'Tak and have been driving for several hours towards The Teet. Buttons provides information about The Teet and the area around it.

Episode 29 - accompanies Stanley on his adventure into the dungeon underneath the Oil Sands.

Episode 30 - continues to accompany the part as they arrive at the outskirts of The Teet. Attempts to provide guidance as to how to prepare to enter the city, and also provide additional information about The Teet, the Keep within The Teet, Trashbug, the Guzzle Gang, and Suckmaster Din.

Episode 33 - Buttons confronts Stanley in his room at Charlemagne's Hotel, telling Stanley that he is concerned that he saw something occur in the Prison under the Oilsands. Buttons tells Stanley that Stanley must tell his companions about what happened in the Prison, or Buttons will. Stanley responds by charming Buttons and sending him off on a dangerous errand.
Blort

A huge worm-like creature with the body of a Tardigrade and the head of a man. The back-side of the head possesses a strange second face that sings an eerie song that can charm other beings.

### Encounters

Episode 29 - Stanley awakes to find that the rest of the party has been charmed by a strange singing coming from out in the Oilsands. Stanley follows the singing and encounters Blort and his "Mommie" underground in a cavern.
Mawstorm

D&D Beyond Item Description

 A dual-edge greatsword fitted with a trigger mechanism.

On a successful melee attack, the trigger can be pressed using a bonus action to open one side of the blade, revealing a chain saw and activating it to cause an additional 1d6 slashing damage and forcing the target to make a Dexterity saving throw of 13 or become grappled by the sword.

When a creature is grappled by the saw-blade, its wielder may use an action to make an athletics check to sever the limb or the body of a medium or smaller humanoid in two, or sever the limb of a Huge creature (the sword cannot sever creatures larger than Huge, excepting at the DM's discretion.)

The mechanism is powered by a battery in the hilt. After 50 uses the battery drains and must be replaced.
Dashington Twice

A member of the Dead Man Posse gang, and close affiliate of Jolt Eligos.

### Encounters

Episode 33 - Vorel encounters Dashington at Charlamagne's, where Dashington slips him a note in secret. The note indicates that Vorel was missed "that night" (alluding to the planned bank heist in Slavetown), and that Dashington would like to meet with him later at Blusher's Haunt in Trashburg.

Episode 37 - Vorel meets Dashington at a hidden location, where Dashington gives Vorel a cut of the take from the heist in Slavetown. Dashington tells Vorel that his aid in burning down the town was instrumental in the Dead Man Posse's success in robbing the Slavetown Bank.
Oriphi "Hope" Akmenos

By Audie Normal (@OddlyNormalOne)

*Hope is a good-natured Tiefling, who's pleasant disposition hides what a fierce and capable fighter she can be.  Preferring to fight at-range with guns, Hope's skill in combat is only second to her knack at engineering and mechanics. In fact, she built the Fate 4, the vehicle we use to travel The Wastes.*

*Stanley Billings, Supplemental Episode 1*

While fighting against the Toe Rippers in Trashburg, Hope was mortally injured by a RPG round returned at her by a monk protecting the leader of the Toe Ripper gang, Blunkolipher.

She survived the incident, however the injuries to her left side resulted in the amputation of her left arm, leg, and horn. These were replaced by Metal Mandy with robotic limbs.

* Hope's Forearm Cannon
* Hope's Mechanical Left Arm
* Hope's Mechanical Left Leg
* Hope's Metallic Left Horn

### Special Abilities

* Has custom abilities for Vehicle Repair and Piloting.

Hope is played by Kristen.

### Gallery

By Scott JohnsonBy Ron TangBy Casey BoydBy DingoBy Hajnalka GyoniBy Audie Norman (@OddlyNormalOne)By Audie Norman (@OddlyNormalOne)By Audie Norman (@OddlyNormalOne)By Dingo (@MadLutian)By Ron Tang (@RCyTang)
Nash Maggard

By Ron Tang (@RCyTang)

This crusty human being is as difficult to talk to as he is powerful; which is considerable, sometimes even to the detriment of his own team. Nash previously worked in a place called the Solar Mines, which left his body riddled with horrible tumors and only one eye. He's quick to temper, unlikely to trust, and dangerous...and he's also...well, that's pretty much it. Oh, and also his penis fell off.

*Stanley Billings, Supplemental Episode 1.*

### Explosions

Episode 6 - while the party is meeting with the citizens of Dusthill after the goblin raiders have left the town, Nash suddenly bursts into flame and experiences visions of the Solar Mines. He hears a voice and sees the form of a man reaching out to him saying "Nash....return to me". He sees visions of the Solar Mines. A small girl being killed by a guard with the butt of a gun. A line of slaves being led to their deaths. The voice continues "Why do you run from destiny! You know how! Join us!"

### History

Episode 1 - Nash explains that after killing his master and escaping the Solar Mines, a close friend betrayed him - leading Nash to the town of Dusthill, on his quest...to find his betrayer and kill him.

Nash Maggard is played by Scott Johnson.

### Gallery

By Scott JohnsonBy Ron TangBy Casey BoydBy Erin RaughtBy Scott Johnsonby Juan Pablo VegaBy Hajnalka GyoniBy Juan Pablo Vega
Peter

The first Hillmaster of Dusthill, Peter with the help of the demon Quizquoz was responsible for the creation of the well that provides life-sustaining water to the town.

To build the well, Peter needed a source of power - a Dragon Engine - which he would ultimately make a pact with the demo Quizquoz to obtain.

The consequences of this pact would be far reaching.

Building the well would result in a cave-in near the underground river in the Dusthill Caverns, blocking of the city of Moag Ferhain from the outside world.

Also, the Dragon Engine itself would require fuel...in the form of blood from beings possessing a soul.

Upon his death, the corpse of Peter would be interred within the room with the Dragon Engine, as its protector for hundreds of years to come, until the death of the demon Quizquoz by the hand of the Hillguard.

### Encounters

Episode 4 - the spirit of Peter is awakened by Vorel, as he attempts to wrench the bones of Peter's corpse from it sarcophagus in the Dragon Engine room.

Episode 5 - the spirit of Peter explains the nature of the Dragon Engine to the party, and the history of how it came to Dusthill, and the creation of the well. Before the ghost dissipates, it charges the party with protecting the Dragon Engine.
Boxto Rintolile

Proprietor of the Trading Post in Dusthill. Father to Tixly Rintolile, and husband to Lala Rintolile.

### Encounters

Episode 5 - appears after the fight between Vorel and Rasvertu, thanking the party for rescuing his son Tixly. Asks the party to visit him and his wife at the Trading Post before they leave town, so they can repay their kindness.

Episode 5 - Hope takes Bruce Bane to the Trading Post, in response to **Boxto's** request that the party visit the Trading Post before they leave town. Bestows a map of the Wastes to hope in thanks for saving his son.

Episode 6 - Boxto appears during the meeting at the town well after the goblin raid, and inquires as to the future of trade in Dusthill.
Bertrand Molg

Proprietor of The Sapphire in Slavetown, and member of the secretive Liberators faction.

### Encounters

Episode 13 (?) - Nash, in a drunken stupor, picks a fight with Bertrand Molg in the Sapphire. Bertrand manages to win the fight with the help of Trigger, resulting in Nash being found the next morning lying flat-out in the street.

Episode 14 (?) - the party approaches Bertrand in the Sapphire in an attempt to locate the deed to the Chopper Mine. He attempts to convince the party that Celevus Stump is trying to acquire the deed for less-than-honorable reasons, and that they should retrieve the deed for him instead. Stanley makes a deal with Bertrand to secure the rescue of the captured citizens of Slavetown from the Oilbeards and Talia from Celevus, in return for the Chopper Mine deed.

Episode 25 / Episode 26 - After escaping the mine shaft in the Black Mine and defeating Scrollie Oilbeard, the party finds Bertrand Molg, Trigger, and Bok Bok locked in cages after they have been captured by the Olibeard slavers. Bertrand explains that they had been attempting to return the Fate 4 to the group, and enlist their aid in helping the Liberators, and eventually accompanies them back to the Liberators camp. Bertrand also asks the party about the whereabouts of the Chopper Mine deed, and they explain that the deed was used as a reagent for a spell cast by Tylander Sullivan, and has been destroyed. He is confused by the use of Tylander's name, explaining that Tylander had been stoned to death in Slavetown ten years prior. He also explains that the Chopper Mine is a source of Dragon Metal, which is highly prized by The Principal, and is used by the Dragonsons in the Solar Mines to perform horrible experiments.

Episode 27 - briefly encountered in the Liberators camp after the party meets Tedna.
Marlboro

Coach of the Trashburg Greysocks.

### Encounters

Episode 33 - approaches Vorel at Charlamagne's and asks him if he would be willing to join the Trashburg Greysocks for a game of Bloodball against the Guzzle Gang. Vorel agrees to join the team, and they tell him to meet them the following day at the Bloodball field in Trashburg for practice.

Episode 34 - the party joins **Marlboro**, Camel, and the rest of the Trashburg Greysocks at the Bloodball field in Trashburg for Bloodball practice.
Dwarven Wrench

A mysterious shape-changing wrench found by Hope while exploring the dwarven city of Moag Ferhain. When attempting to using the wrench to take apart objects, the wrench will "yell" at the user in dwarven, telling the user that it's not meant to be used to destroy things.

### References

Episode 4 - Hope finds a strange shape-changing wrench in a chest deep within the dwarven city of Moag Ferhain, after killing the demon Quizquoz.

Episode 5 - Hope attempts to use the wrench to remove an enormous ax that was part of a trap encountered by the party in Episode 1. As she attempts to remove the ax from its armature, she hears a strange voice in her head, shouting at her in what she believes is dwarven.

Episode 6 - Hope demonstrates the wrench to Shun'ti Stoutbarrel, in the hopes the dwarf can help her understand the language that the wrench is "speaking" to her whenever she attempts to use it. After using the wrench to try and disassemble something, Shun'ti is able to translate what the tool is telling Hope, and informs her that the wrench doesn't want to be used to destroy things, but to make them.
Leopold

Leopold is a several-thousand-year-old artificial intelligence, designed to act as a guard and steward of United Earth Forces Black Site.

### Encounters

Episode 8 - Nash, Stanley, Eddie, and Chance encounter Leopold after Nash and Stanley have been pulled down through the sands of the Wastes, disappearing before the eyes of Vorel and Hope. **Leopold** ultimately grants them access to the Black Site, and guides them (with a few detours) to a barracks within. He later informs that they will spend the rest of their lives within the Black Site, as they cannot leave now that they have knowledge of the place. While demonstrating some of the fantastic technology remaining behind in the ancient facility, the power dies and **Leopold** goes silent. After hearing a mysterious voice asking the party for help, they encounter a mimic and several blink dogs, before the power is restored and **Leopold** returns to take control of the facility.

Episode 9 -
Episode 26

**When the lizard's away, the rest will play!**

Freeing the jesting jeweler, his monstrous mate, and Bok Bok, a bargain was brokered. Aid him in perishing the principal and get back the fully-fueled Fate 4, as well as earn a place at his hidden hideaway.

Acquiescing to this agreement, the grown group were stopped short by a metal man of meddle. Kidnapping the keys to the crazy's car, the seven ascended the fate four and took off towards The Jeweler's gem.

On the way, Vorel avowed to awaken an army of desert folk to stand against the power of The Principal.

Upon arrival at the camp, Hope hibernated and Vorel ventured into the wilderness, while Nash and Stanley held a heart-to-heart, Stanley laying bare his bold bargain to wrap restraint into Nash.

As day dropped, Vorel beat a beast of a bear. Claw rent flesh, but the lizard lifted triumphant the carcass of his kill. Dining to deposit haunches with his host, he headed home.

Meanwhile, the remaining ruffians sat around breakfast, fabricating fantasies revolving around their reptile friend. Determined to find out what was hogwash, and what was hon'est, they wound into the wild and became wholly and totally lost.

Not long later, a familiar face fell out of a nearby bush. T'was Slippery Brent, the piggish palooka who sought to swindle a sweet buck for a sketch of Slavetown, sent by Stump to seek out...something. Stanley and Hope, two minds melded in their mission, knew what needed necessitating.

After using him to collar the camp, the two made it as if the piker had picked the wrong cliff to climb.

Back at camp, the four were reunited, and brought to meet with an ex-Koromu-Kishi. In their talks, it was decide that the dejected denizens of Dusthill could wait until after landing legendary weapons and unstable stones.

Meeting adjourned, Vorel retired the old name of Hillguard, in favor of a meteor moniker; Heroes of the Waste!

Now, join our jovial gents once more, as they continue to do battle with the demons...inside and out.

By Kristen aka "Hope" (@\_KristenAshton\_)
Catoblepraithe

Summoned by Quizquoz in the Black Mine, after the party has defeated the Beholder summoned by Tylander Sullivan.

### Encounters

Episode 23 - after Quizquoz opens the portal to The Wyr at the end of Episode 22, Catoblepraithe convinces the party to join in him in The Wyr, and tells them he has a proposal for them. Later in the episode, he offers the party information about incredibly powerful weapons and information about how to rescue the citizens of Dusthill, in return for destroying The Principal within 1,000 days.
Catherine Speckles

Mentioned by Bertrand "The Jeweler" Molg during conversation with the adventurers. Rumored to either be in possession of the Chopper Mine deed, or know if it's whereabouts.

### Encounters

Episode 21 - The party finally encounters Catherine Speckles in a long-abandoned chapel at the bottom of the Black Mine, just as she is calling for help with her last breath, and dies.
Pom Pom

***"Waaaah!"*** Pom-Pom's Catchphrase

Pom Pom is a supporting character in the SMR universe. She is Boom Boom's annoying younger sister.

## Personality

Pom Pom is a spoiled, ditzy and annoying little brat who whines and complains about every little thing. When being told what to do, she can be impulsive and disobedient, ignoring directions given and doing her own thing with whatever she finds around her. When her tantrums get out of control, she can be destructive, causing her to get in trouble. Although some of her destructive tantrums get her into trouble, she is honest about admitting her own mistakes. In earlier videos, she preferred to be called Chelsey because it makes her happy. Her favorite food is chocolate and Fruit Rollups. Pom-Pom hates being in timeout because it sometimes gives her visions/flashbacks of war. She also might be a phsycopath because she drew a pitcure of her throwing bombs at larry, and bowser jr.

## Trivia

* In Bowser Jrs Amiibo collection it's revealed that she likes to steal the Princess Peach, Daisy, and Rosalina Amiibos because she claims that there her Disney princesses.
* When she first appeared in Boom Boom's annoying little sister she was called Chelsey this would later be fixed in her next appearance in The 1 2 switch problem.
* According to the update at the ending of Iggy stops time he was originally going to be more of a tattletale.
Episode 20

**Trapped under a rock trap!**

The group found themselves badly battered, buried beneath a sea of stone released by a jostled jimmy. Hope, managing to avoid dastardly damage, immediately went to work freeing her frightened friends.

Relaxingly rested, the troupe trekked deeper into the dungeon, discovering a desiccated corpse in a bed in a desolate den.

After serious searching, Tylander’s journal was uncovered, leading the quartet to question what they knew of the soulless simpleton. A door under the bed was also unearthed and further down the fearless foursome went until met with one way around a deep chasm, one way that led directly into Tylander’s diabolical drawings!

Discussing what to do, our heroes were met with a tentacled cat and beaked brain. Fearsome fighting ensued! But dread not, listeners, our team stood triumphant - Vorel valiantly, Stanley stout, and Nash never faltering.

Finally ready to take on Tylander’s tricks, they activated a trap of pitch black smoke, held hands, and walked into the anticipated abyss.

By Kristen (Episode 21)
Angelashi

**Angelashi** is a beautiful elven female first encountered by the part in Trashburg at the Golden Gargoyle.

Each morning, **Angelashi** calls the citizens of Trashburg to work at the Oil Refineries, singing to them through a city-wide PA system.

### Encounters

Episode 36 - **Angelashi** appears in the Golden Gargoyle on-stage, where she sings a hauntingly beautiful song, picking out Nash in the audience and singing directly to him. Later in the episode, she appears after Fengo Rebbish beckons them into a hidden escape tunnel, where she follows them back to Charlemagne's Hotel.

Episode 37 - **Angelashi** follows Nash back to his room at Charlemagne's Hotel, where she explains that she's not sure why she is drawn to him. She and Nash spend some quality time together.
Episode 34

**Keep Your Friends Close, and Your Arch Fayes Closer.**

A sotted Stanley settled himself sleepily, oblivious to the obstreperous oratory pouring forth from his orifice.

Finally, falling for 40-winks, Vorel confronted Hope concerning the conundrum of secrets, how they work, and the custom of confiding. Explaining their earlier exchange with evil to Nash, the boiled buck boldly boasted; Vampires was prevalent parable in the Solar Mines. Potboilers about poltergeists pestiferously plagued by a prurient pursuit of blood.

Luckily, when larupped by looking at a lamb and a reflection, Hope showed no symptoms.

Lunch now ended, Stanley was sought by his sidekicks, seeking solution to strange stories. But it was not with Stanley they spoke.

Down in the den where the humpening had happened, Stanley happened across an ancient Arch Faye locked away for eons. The grouchy ghoul grabbed up residence in the half-elf's mortal frame, only now finagling force over his non-Faye flat mate.

Tacitly attesting his aversion to harming his amise, Stanley turned and the group bolted to Bloodball practice.

They arrived at the stadium and were met with four hours of batting balls, bounding to bases, and building up their basics.

Returning to Charlemagne's from their workout, they dined and discussed the next steps of their devilish deeds.

Now rejoin our heroes as they continue to bide their time, waiting for the perfect moment to strike in...The Teet.

By Kristen Ashton (@\_KristenAshton\_)
Episode 37

**The Monk is mightier than the missile!**

Returned from the road-house rumble, Vorel sought his secret session with Dashington Twice, where he discerned details about a serious thing set to go down the day of welcomed wedding. Vorel and his vanguard were
welcomed to weave themselves in, if they provide a little voom.

Meanwhile, Nash was meeting with his mesmerizing mate, lusting after the latent power he had locked inside, the enticing elf eucidated just how erogenous an extemporized Ent could be.

The next morning, Charlemagne split, leaving them the inn.

While Hope received a report from the undercover Tedna; Softhead survived, and awaited the arrival of the Toyota Host. Tedna had also stumbled on a secret cellar, filled with the stone statues of countless Tieflings.

It was during this discovery that Monsoon Cabbage dropped in. He congratulated the crew on their courageous clash with, and crippling of the Toe Rippers. Telling them where to turn up the terrified leader who had been infected by an incorrigible insect that had hid its hive underground. He
also laid out the history of his home, how he and his kind had harkened to the
call of vampirism, and how his love hated it, calling forth the corruptress, Andriesta to quell it.

Before heading below, all went to Cabbage's condo to curate new killers. Vorel championed a chainsaw sword, dubbing it Mawstorm, and Nash found an orb for a focus.

Finally ready to flush out a new fiend, Hope returned for the rocket launcher, and down to the lizard they all left.

Creeping confidently around in a series of caves, they eventually found their foes; the lizard and his bodyguards.

Bedecked in darkness, Hope assembled her assassination attempt, took aim, and fired! Instead of witnessing a wondrous wipe-out, the meditating monk manhandled the missile, redirecting it back directly to Hope's chest, launching her into a wall, and exploding the area around the team.

The tunnel to their target blocked, and Hope in dire need of
death saves, rejoin our team as they deal with disaster!

By Kristen aka "Hope" (@\_KristenAshton\_)
Episode 36

**There's no such thing as a free rampage.**

Bound to the basement banquet, and barred their bludgeons, the quartet was cordially accosted by their current colleague Fengo, to chow chummily on Chinese food and cherish the choice they chose by coming.

They found food and footstools to their fashion, and ate ambitiously as an elven act appeared; she was statuesque and saw something special in Nash, sexily singling him out during her sultry strain.

It was a realm of respite that receded reluctantly. With the tempting tune terminated, angry aggressors of the Toe Rippers, maneuvering metal bats barged into the bar and banded around the bunch, ready for a rumble.

Just before a jolt could be juked, the lights went out.

Wasting no while, Nash drew out his dragon, while Vorel blindly bashed. Hope, dark-vision dawning, crept quietly to the crate containing her cleavers, and Stanley positioned himself in positive proximity to the top Toe Ripper, Blunkolipher.

Testing to control him, Stanley slung his spell only to sense a presence shut him out.

Meanwhile, now equipped and enraged, Hope began relieving the room of rapscallions. Bok Bok blew his blowies, Nash fought fiercely, felling foes ferociously, Vorel vaulted valiantly, and Stanley stabbed silently.

But as terrifyingly tough as the team tussled, there were too many Toe Rippers. Seeing the sad situation, Fengo waved them willfully to a withheld wardrobe. Beaten and beleaguered, their friendship in frays, everyone escaped, including the elf, entirely enticed by Nash.

Safe at Charlemagne’s, Hope drank, Stanley slept, Nash led his elven friend upstairs, and Vorel headed out with a rag, alcohol, and Bok Bok.

Now rejoin our heroes as they wind their wounds and form yet another plan of attack to gain entry to the fortress of The Teet.

By Kristen aka "Hope" (@\_KristenAshton\_)
Holga

A prior member of the Hillguard, Holga is encountered first by the party within the Dusthill Caverns. During this first encounter, Holga is shot and killed by a mysterious sniper.

### Encounters

Episode 2 - a fight breaks out between the heroes and the three remaining members of the prior Hillguard. During the fight, a mysterious shooter kills her with a shot to the head.
Chopper Mine

A new mine that has been established in the Slavetown area. The deed for the mine is a source of much contention in the city, with Celevus Stump, Bertrand "The Jeweler" Molg, and several other parties working to gain control of the new mining concern.

The mine is rumored to have large quantities of rare elements.

In Episode 26, Bertrand Molg explains that the Chopper Mine's location was written on the Chopper Mine deed, and now that the deed has been destroyed it will be nearly impossible to locate the mine. He also explains that the Chopper Mine is the source of an extremely rare resource; Dragon Metal, which is highly prized by The Principal, and used by the Dragonsons at the Solar Mines to perform all manner of experiments on The Principal's behalf.
Talia Bane

## Talia

Talia Bane is met early in the adventures (Episode 1) by Stanley when she asks Stanley to procure more food for her and her son Bruce Bane.

He returns to Talia later, after a feast with the Hillmaster, and provides Talia with food that he has stolen from the feast. She thanks Stanley, and they share a tender moment before she retires for the evening.

After the party returns from the Dusthill Caverns (Episode 5), they find that Talia has been kidnapped by the goblin raiders that have attacked the town during their absence! After the goblins are driven off, they find her son Bruce wandering the town. Not wanting to leave him unattended, they leave him with the owners of the Dusthill Trading Post, Boxto and Lala Rintolile.

The adventurers vow to rescue the townsfolk, and after pursuing the raiders, and arriving in Slavetown, they find that Talia is alive, but now a slave to the owner of the Buxom Confederate - Celevus Stump. (Episode ?)

Stanley attempts to negotiate the release of Talia, and is temporarily successful in taking her back to a room at Laddlebing's Hotel. While there, their love blossoms further, and is consummated.

The following morning, Celevus Stump arrives to re-take his property, but not before Stanley slips her a dagger, with a warning to be very judicious in it's use.
Meripolde Bainye

The Apothecary of Slavetown, characterized by her light skin (for a tiefling) and bright pink hair.

### Encounters

Episode 17 - encountered by the party as they enter the Apothecary in Slavetown. She offers the party several ointments and compounds, including a salve for Nash's arm, and some Pixie Blush, which Nash takes...and hilarity ensues.
Ethanelia

The political leader of Slavetown, designated to oversee the town by The Principal.

### Encounters

Episode 16 - The Magistrate approaches Nash, Stanley, and Hope at Laddlebing's Hotel after they discover Tylander Sullivan is not, in fact, dead. He asks them to descend into the Black Mine and deal with Tylander, and makes a deal with Stanley to ensure the safe return of the citizens of Dusthill that were kidnapped and brought to Slavetown, and guarantee that Dusthill will be protected from further invasions.
Bok Bok

Vorel's loyal companion, sidekick, eater of "fresh", and maker of poopies.

Bok Bok appears throughout the campaign, sometimes disappearing for brief periods, only to reappear when least expected.

### Appearances

Episode 6 - Vorel climbs the rampart cliffs surrounding Dusthill to try and determine the direction in which the goblin raiders are fleeing. As he begins to climb back down, he is attacked by a goblin. After subduing the creature, it swears fealty to "the Lizard King" and is taken back to Dusthill by Vorel. After returning to town, Vorel takes the goblin to the garage, and is asked by Hope what his name is...to which he replies "Bok Bok". And a legend is born.

Episode 10 - During a battle with the Koromu Kishi and Toyota Host, Bok Bok launches himself from the back of the Fate 4 with a stick of dynamite, through the window of a pursuing semi-truck, causing an enormous explosion - and is thought to be lost.

Episode 12 - A short hooded figure is seen by Vorel from their room in S.J. Laddlebing's hotel. Vorel eventually makes his way downstairs into the dusty street, where he is reunited with Bok Bok.

Episode 25 - After the party ascends triumphantly from the depths of the Black Mine, they find Bok Bok and Bertrand Molg locked in cages. Upon releasing Bok Bok and Bertrand, they explain to the party that they have fixed the Fate 4 and come to find them.

Episode 34 - Bok Bok returns to the party after going "to hunt" with a strange necklace of toes around his neck. He informs Vorel that the hunt has been successful, and Vorel deduces that Bok Bok has been indoctrinated in to the Toe Ripper gang.

Episode 35 - Bok Bok stumps downstairs at Charlemagne's hotel while the party is eating dinner, informs Vorel that he is going out "to hunt" and disappears into the evening.

Episode 36 - as the party is confronted by the Toe Ripper gang in the Golden Gargoyle, Bok Bok appears and attempts to convince the Toe Rippers to not attack. His attempt is unsuccessful, and combat ensues.
Quizquoz

By Ron Tang

A crazed demon encountered by the party deep within the ancient dwarven city of Moag Ferhain. **Quizquoz** is first described to the party by the medical automaton C4N-D13 as a Sergeant in the United Earth Forces, Upon further investigation of the city, Nash and Hope encounter **Quizquoz** "drinking" from the mind of Queen Amelda through a bizarre apparatus connected to her head.

**Quizquoz** is responsible for forging an agreement with Queen Amelda which resulted in the downfall of the dwarven city of Moag Ferhain.

Later in the adventure, **Quizquoz** is encountered again, where he admits that he has been brought back to the plane of mortals by the powerful demon Catoblepraithe.

### Encounters

Episode 3 - the party encounters Quizquoz, deep within Moag Ferhain, drinking the dreams of Queen Amelda.

Episode 4 - QuizQuoz attempts to convince the party to return to him with living beings that he can use as further sources of dreams. Without warning, Stanley attempts to cut the hose leading to the drinking apparatus on Queen Amelda's head, causing QuizQuoz to enter a rage. The party enters into combat with the demon, as the skeletons of Moag Ferhain come to assist. After a haring battle, they are successful in defeating the demon.

Episode 13 - Using Phantasmal Force, Stanley Billings conjured an illusion of QuizQuoz to attack a Lactid Cartel bodyguard during an encounter at The Sapphire in Slavetown.

Episode 21 - after defeating Tylander's priests in the cathedral, the party moves on deeper into the Black Mine. After making their way through a dark tunnel, they arrive in yet another cavern, where they are greeted by a voice from the past, coughing from the far side of the cavern..."Hello adventurers! I've been expecting you!"

Episode 22 - **Quizquoz** is found, watching over Tylander as he attempts to complete his demonic incantation, and greets the adventurers. As the party engages with Tylander, **Quizquoz** admits that he is has been returned to the mortal plane by his new master, Catoblepraithe. He watches the party throughout the fight, but does not directly enter into combat. After the party has successfully dealt with Tylander and his summoned Beholder, **Quizquoz** digs through the remains of the Beholder's corpse before pulling out a large glowing black gem, which he then uses to tear a hole in the fabric of reality, summoning forth his master Catoblepraithe.
Hillmaster

The Hillmaster is the leader of the town of Dusthill. The latest member in a long line of protectors and guardians of Dusthill, the title and responsibilities have been handed down to him from Hillmasters before him.

Usually adorned in garments and trinkets of his position, The Hillmaster is otherwise an unkempt and smarmy individual.

Upon first meeting the HIllmaster, he convinces the adventurers to join the Hillguard, who have (allegedly) left the organization becuase they didn't wish to suppor the Hillmaster any further. He then convinces the adventurers to descend into the Dusthill Caverns to restore the water supply to Dusthill.

As we will discover later in their adventures, the Hillmasters plots run far deeper than the adventurers first learn...
Episode 24

**Nash's** **Nasty Nocturne**

Catoblepraithe commenced his cantrip...Nash woke up alone, returned to the unfrequented underground of the Solar Mines.

Hearing the song of a mini metzo, our bandaged bunny found a girl and her doll. This respite was soon interrupted by a burly boy known as The Bulger.

Hiding from this hideous haunt, Nash next nudged himself onward to a room of souped up cylinders, suspending sapiens in greeny, goupy solutions.

Just then, The Bulger busted in! The battle was bold! Knocked on the noggin, Nash flew at his foe, the two face-to-face, their cross-courtship crashed into a cylinder casting it's contents onto the ferocious fighters. Looking for a way to win the day, our hero spotted a nail, and went mad with rage. The Bulger would never rise again.

Victorious, Nash entered another room, this one reverberating with the warped waves of the loud liturgy. On a slab in the lab lay a body, chest broken open, revealing no heart. The chanting chimed on, a dragon-metal heart lowered into the cavity of the cadaver. As the dark ritual melded the metal with the meat, Nash realized he was staring at the open gash in the Nash of the past!

Returning to reality, Nash's human home transformed into that of a Black Dragon!

To wrap up, the gifted goat marked the main map with the locations of wicked weapons. Conceited council also requested the relinquishing of the Esophageal Pass with a bombastic bombardment.

With the purview of plans pronounced, the group is snapped back to the summoning room. Making their return, they ran into issues with the ever-doting Dorothy, set her on fire, and rested in the Cathedral, where they waited for the smoke to clear.

By Kristen (Episode 25)
Zorenthelas

### Encounters

Episode 6 - during the town meeting following the goblin raid, Zorenthelas appears and makes several suggestions as to how the Scoutmasters might be able to assist with the recovery of the town.

Episode 6 - while the party is planning their pursuit of the goblin raiders, Zorenthelas provides several pieces of advice as to how the party might approach the chase and confrontation with the goblins. He also takes possession of the Data Core that was bestowed upon Stanley by C4N-D13. After taking the Data Core, he explains (just as C4N-D13 had) that Elhandar is the "home" of the elves, and resides in the sky - and that it is the purpose of all elves to return to that home. He agrees to guard the Data Core, and if he returns to Elhandar, to take it with him.
Queen Amelda

**Queen Amelda** is the last living resident of the dwarven city of Moag Ferhain. Several hundred years ago, the city was blocked off from the outside world by the first Hillmaster. Peter, after making a pact with the demon Quizquoz to obtain the Dragon Engine and build the well that delivers water to the town of Dusthill.

Fearing for the survival of the city of Moag Ferhain and its citizens, **Amelda** also joins into a pact with the demon Quizquoz to save its people. Fulfilling the bargain, the demon grants eternal life to the citizens - but at the same time forcing them into an infinite cycle of reliving out the same short period of their lives, over and over again. As the cycle repeats, their bodies withered and fell away, leaving their skeletal corpses to continue reliving the short period of their lives again, and again, and again.

Quizquoz also granted eternal life to **Queen Amelda** - but at a price. He imprisoned her within the noble's quarters of the city, attaching a strange apparatus to her head, allowing him to "smoke" her dreams for the next several centuries.

### Encounters

Episode 3 - encountered by the party at the end of the episode, where they find her with the evil Imp Quizquoz, "drinking" her dreams.

Episode 4 - After Stanley and Vorel join Hope and Nash in the noble's quarters, facing off against Quizquoz, Stanley cuts the tube the demon is using to smoke her dreams. Once the party defeats the demon, **Queen Amelda** melts into a pile of bones and flesh - thanking the party for releasing her from her torment.
Hope's Mechanical Left Leg

### Description

Hope's Mechanical Left Leg is made of solid metals and can be used to kick comparably to a metal weapon such as a mace or battle hammer.

In addition, Hope's Mechanical Left Leg is made up of strong hydraulic machinery. When performing a lateral jump (either running or in place), if the launching leg is Hope's Left Leg, Hope can jump an additional 10 feet in addition to her normal jump distance. When jumping in place, Hope can jump additional 5 feet of height.

Hope's Mechanical Left Leg also contains an storage compartment where a small weapon such as a dagger or revolver can be stored. Upon triggering a switch embedded in the thigh, the compartment uses a series of gears and springs to open up a holster holding the weapon.

Hope's Mechanical Left Leg has an AC of 19 and 18 Hit Points.
Dwarven Rocket Pack

### Effects

(Normal) Allows flight up to it's movement speed(Dash) Flight speed can be doubled, at the cost of 5x fuel use

### Source

Armory in Moag Ferhain

Designed to allow rapid vertical mobility in deep mining conditions, due to the combustion emanating from the rocket. Not advised to be used in small spaces, in areas with poor ventilation, or near flammable materials.

* Requires strength of 13 to equip and use effectively.
* If player has a strength lower than 13 , they will suffer disadvantage on all attack and strength/dexterity savings throws due to it's weight and unwieldy size.
* Contains a sheath for a martial weapon and several small storage spaces.
* Gives the ability to fly up to it's movement speed during movement and hover in place.
* Each combat turn the rocket pack is in use, it consumes 1 charge of fuel.
* Using the dash action, it's movement speed can be doubled, and it will consume 5x it's fuel (5 charges/turn).
* Outside of combat, the jet pack consumes fuel at a rate of 1 charge per minute.
* Has an HP of 30 and an AC of 14 and can be attacked.
* If it explodes, it will deal 4d6 damage in a 30 foot area, and throws the wearer 30 feet in a random direction, and deals an additional 2d6 piercing damage to the pilot.
* 1 charge of fuel = 10 mL, and it can carry 1000 charges.
Sir Renko of the Umbilical Order of Paladins

A cyborg encountered by the party just as they escape the Black Mine, who appears to be hunting them to cleanse the wastes of demonic influence.

### Encounters

Episode 26 - appears in the Black Mine after the party has defeated the dwarven guards and released Bertrand Molg. The party is able to avoid encountering him, after he disappears down the elevator shaft.

Episode 27 - appears after the party has left the Liberators camp and headed off into the wastes. He attempts to kill Hope, Stanley, and Nash, as they have been tainted by demonic influence, which is the charter of the Umbilical Order of Paladins. The party is able to defeat Sir Renko, but just as he dies, he detonates in an enormous explosion, blasting the party and Fate 4 into the air.
Supplemental Episode 1

**In this SUPPLEMENTAL episode of There Will Be Dungeons...**

The estimable Stanley Billings recounts the past 13 episodes of adventures of the new Hillguard, introducing our heroes providing some additional background on the characters, and fleshing out the world of The Wastes.

Vorel and Hope spend some quality time bonding, all while Stanley and Nash have gone missing while searching a strange antenna in the desert (Episode 8 and Episode 9).

Vorel draws Hope's attention to the sky, and points out his favorite star; Exantos - red start that moves across the sky. As the dragon is visiting in the sky, you can read into the future or perhaps catch a glimpse of events to come.

Hope points out a star in the sky - from where the dragons came. The dragons poured through the portal, overwhelming the world. The humans made a pact with the dragons to stop the destruction. This pact resulted in the downfall of the human race. Hope's dream is to return to the past and stop the dark pact that resulted in the dragons destroying the world.

She also tells Vorel that the legends say that the Dragon Engines are the key to returning to the past. But she does not know exactly how.

They go on to discuss their desires to create offspring. Hope shares that she has no interested in children. Vorel takes much more pragmatic view of offspring...that they are a resource drain on the world. And that having offspring would go against the chances of success in dealing with their current predicament.

Eventually, Hope raises the idea of trying the Dwarven Jet Pack that they discovered in Moag Ferhain. Vorel straps the Jet Pack on, and zooms off into the sky!

Listen on SoundCloud!
Dusthill

### Inhabitants

The HIllmaster, Softhead, Talia Bane, Thomas, The Laddlebings, Scoutmasters, The Hillguard,

The location where all of the adventures began, Dusthill is a small town of approximately 200 people, hidden away in a small mountain range in the middle of what is referred to as the Wastes.

Dusthill has been ruled by a series of individuals referred to as the Hillmaster. The most recent Hillmaster contracted the party at the beginning of their quests to restore water to the town of Dusthill.

### Notable NPCs

* The Hillmaster
* Softhead
* Talia Bane
* The old Hillguard, Thomas, Billy, Holga, and D'harma
* Boxto and Lala Rintolile

### Events

* In Episode 1, The Hillmaster contracts the adventurers to restore water to the town of **Dusthill** by descending into the caverns beneath the town.
* In Episode 5, the adventurers return to **Dusthill** from the caverns beneath the town, to find that goblins raiders have descended upon the town and kidnapped many of its inhabitants.
* In Episode 6, the heroes inform the town of **Dusthill** that they are going to follow the goblin raiders, and attempt to rescue the kidnapped citizens.
* In Episode 12, it is discovered that the Hillmaster and Softhead had visited the city of Slavetown, and negotiated an agreement with the Oilbeards to disclose the location of **Dusthill** and all of its inhabitants.
C4N-D13

Encountered deep within the dwarven city of Moag Ferhain, C4N-D13 is a medical automaton from an ancient time before the Wastes. C4N-D13 was activated more than 873 years before the party encounters it, and was assigned to provide medical assistance to the members of the dwarven city.

### Encounters

Episode 3 - first encountered by Nash Maggard and Hope, C4N-D13 tells them that it was first activated more than 873 years ago, but then deactivated by Queen Amelda approximately 330 years later. During their encounter, C4N-D13 performs a "medical scan" of Nash Maggard, and identifies over 256 forms of cancer infecting him. It attempts to perform a medical procedure to reduce his pain, but cannot continue due to the medication being several hundred years old. C4N-D13 goes on to report that it detects a demonic presence within the city of Moag Ferhain, and identifies the demon as Quizquoz.

Episode 4 - C4N-D13 initiates the "Elhan" protocol, pulling Stanley aside to speak with him privately from the rest of the party. C4N-D13 informs Stanley that it has an urgent message that must be carried by Stanley when he returns Elhandar, and informs him that returning to the sky (Elhandar) is the purpose of all Elhan (Elves). The automaton opens a cavity within it's body, and tells Stanley to remove the Data Core found within. It tells Stanley that the Data Core contains information vital to the survival to the planet - which is dying. The Data Core can provide information to the Elhan that can help restore the world! Stanley agrees to return the Data Core, and C4N-D13 makes a final statement to Stanley; en'ta bila'ca.
Jolt Eligos

By Morgan King

Referred to as "Acrimonicar Jolt Eligos" or "The Acrimonicar", Jolt is an infamous figure in the wastes, and the Slavetown area, and the leader of the Dead Man Posse. Jolt is characterized by her usual garb of a red jacket, crossed with bandoleers, and twin revolvers.

### Encounters

Episode 16 - Stumbles downstairs just as Nash, Hope, and Stanley are preparing dinner at Laddlebing's Hotel, after Hope and Stanley had defeated the disembodied arm in the middle of town, which they believe belongs to Tylander. After sitting down at the bar and accepting dinner, she passes out.

Episode 17 - As Vorel enters Laddlebing's Hotel, Jolt awakes to find the food left for her by Hope earlier that day. She offers the food to Vorel, who begins to eat the meal voraciously. She then notes that he's very strong, and seems very capable, and asks him if he would be willing to assist her and her gang in robbing Goldbite & Forbisher's Holdings.
Trashburg

A large city, sharing a boundary with the Oil Sands. Trashburg is a sprawling slum surrounding The Teet, a large keep controlling a significant portion of the Wastes referred to as the Oilsands.

Trashburg and The Teet are controlled by the violent Guzzle Gang, who is led by Suckmaster Din, their leader and controller of The Teet.

### Factions

* Guzzle Gang
* 26 Block
* Toerippers
* Trashburg Greysocks

### Notable NPCs

* Suckmaster Din Bottlebite
* Aladwyr Bottlebite
* Mayor Tonkules Herman
* Chief Penepoly
* Charlamagne
* Marlboro
* Camel
* Monsoon Cabbage
* 42 Carnage
* Blunkolipher
* Doctor Dickles
* Jeddles MacReady