recursal/Fanatic-Fandom huggingface dataset:
Promotians

A fully aged Promotian

## Appearance

Promotians are a unique race in that as they age, their skeletal structure changes during molting phases. As they go through their differening age cycles, their thick leathery skin slowly thickens and dries out, until it begins to crack away. As the Promotian pushes through the cracked skin, the bones in their arms split and separate, changing from two arms to four. Additionally, in their final cycle, their heads change, shifting from two eyes to four.

Known cycles:

White - A white Promotian is a young adult, with thinner skin and more flexible bones.

Purple Two Arm - An adult Promotian's skin turns purple, and thickens to protect it, most likely an evolutionary trait for competing with others during breeding periods.

Purple Four Arm - An aged and prime adult Promotian will have 4 strong arms with dense bones and thick purple skin.

Purple Four Eye - An elder Promotian, they tend to be slower, but are also highly intelligent.

## Homeworld

Promotomia - a dank swamp like world with thick vegetation.

## Background

Unknown to the party.

Derogatory Terran Term: *Muckers / Muck eaters*
Bepisian

A Bepisian

## Appearance

Tall and slender bipeds, the Bepisians have grayish skin, though sometimes it has bluish or purple hues. They are hairless and while not wrinkly, their skin tends to have deep crevasses where it bends around joints or skeletal features.

## Background

Unknown to the party.

Derogatory Terran Term: *Leathernecks*
Oxidized Ironclads

The Original Oxidized Ironclads

### Allies

Lauralei, Val, Xenon, NJ86, Pok, Honda, Nabisco, Citizens of Vincia, Guests of Alphabetrium

## Organization Info

The Oxidized Ironclads, commonly referred to as the Ironclads, was originally a squadron of USF elite, led by Maskin. Whilst at its peak it boasted over 15 USF elite pilotes, it is currently down to 4 members.

The current Ironclads are:

* Cole
* Guy Fox
* Jack Boot
* Makaveli

## Politics

Over the course of their adventures, the Ironclads have made many allies and enemies. In their first mission, they made enemies of the Duet, a pair of eco terrorists. Later on, they learned of Antimatter Red, who solidified itself as their nemesis with its corruption of their ally, Valerie Ky'llmore. They were later captured and escaped the clutches of Ortmamonybras, but somehow in the process found themselves branded traitors by the USF.

On these missions the group also developed many allies. Whilst making enemies of the Duet, they formed a strong bond with Ranger Xenon, and won over a planet of tourists when they rescued them from rampaging Kaiju. When working on the reploid sparks mission, they met Honda and Nabisco. On their next mission they grew close to Valerie Ky'llmore, or Val to them. While escaping the devil Ortmamonybras, they met and allied themselves to Vincian Truthspeaker, Lauralei. When they restored Lauralei to her homeworld, they were established as her personal champions, and became heroes to the people of Vincia.

## History

See the Game History menu, which tells the full adventure of the Ironclads.

## Other Details

This group is currently a mix of inworld and outworld terrans. Most members came from R-5891, while Boot hails from the Orion system from the inworlds.
Encyclopods

An Encyclopod

## Appearance

An Encyclopod is a shape changing life form that mimics their targets by shape changing into them at a full bodily level after absorbing their genetic material. Through some unknown means, this mimicry even includes the current state of their target’s neurons and glial cells, making them excellent covert operatives who can summon forth the memories of their victims.
Antares VII

Antares VII

## Location Information

This rust world lies in the Andromeda outworlds. It was once a nesting ground for Silgrians who had begun to inhabit it, and was meant to be a recruiting spot for USF Rust Rats.

## The People

The planet was originally settled by Silgrians who had been outcast from Silgria, and who wanted to begin a new life thousands of years ago. This new world was a harsh environment, but they were able to survive, as Silgrians are used to desert climates on their home world.

After the infestation of Antimatter Red, the planet has been confirmed to have zero life forms left.

## History and Background

Antares VII, originally R-9331, was a rust planet that was inhabited by Silgrian colonists. Those colonists rebuilt their tribe on this world, and were slowly improving their station, with aspirations to begin sending troops to the USF. They had even gone as far as to earn a planetary name assignment, showing the elevated status of their world. This culminated in a catastophe, however, when Antimatter Red somehow arrived to the planet, and wiped out the Silgrian tribe in a matter of weeks.

Following the infestation, the USF was quick to issue a Red to Black mission on Antares VII.
Organism Classifications

## Classifications

### Class 4: Single Cell

Lowest level of life, autonomous beings that exist but little beyond that. Ex: Paramecia

### Class 3: Multicellular without intelligence

Organisms that could be of great size, but have no awareness. Ex: Plant life

### Class 2: Multicellular with intelligence

Organisms that have emotional and intelligent responses of varying levels. Ex: Dog

### Class 1: Multicellular with self awareness

Autonomous life forms with awareness and comprehensive intellect. Ex: Terrans

### Class 0: Self Awareness without form

Intellect in its purest form, a being with no physical body to govern with its awareness / intellect. Ex: Ghost
PH453

Who are you?

## Appearance

Phase's digital personal wears a black infiltrator style garb with glowing pink accents. Her darker skin tone contrasts the pink and she adorns her outfit with cartoony skulls.

## Personality

Phase is straight to the point and curious. She seeks information and reflexively tries hacking past any defense that obscures information from her.

## Character Background

Little is known about Phase at this time, but she is currently looking for her sister who went to Caserta. Her sister's name is Trix (7R1X).
Winifred Berky'll

Oh gosh, I am so sorry!

## Appearanced

Winifred, or Freddi, tends to wear launch blades on her feet, and as such wears light garb and pads to protect her should she fall. She wears oversized goggles to protect her eyes at speed, and had short, blonde hair.

## Personality

Clumsy with childish kindness and charm, Freddi is apologetic and gentle.

## Character Background

Little is known about Freddi currently, but she is part of the Vincian Planetary Defense force, and has served the Ironclads as a driver on their journey to Caserta.
Magmarid

Volcanic Magmarid

## Description

Magmarid's are colossal beasts that actually develop symbiotic relationships with their local environment. This one has started to develop tree growth on its back, and they will flourish due to it bioluminencese at night as well as the rich nutrients the ashes of this planets volcanic pits.
Rust Worms

## Appearance

Rust worms are massive monstrosities that burrow and dig their way through the soft sandy earth of rust worlds. Over time, they tend to incorporate heavy amounts of metal and rusted iron into their carapace, hence their name. They always have a hive mother, which is a multi headed and massive variant of their species
Coryphaeus

Wild Coryphaeus

## Description

Coryphaeus are among the more common of Kaiju, if you could say there is such a thing. They use their large boney structures on their heads for multiple purposes, such as shoveling out the borrows of smaller prey, mating rituals, as well as part of their grooming. Despite their moderately intelligent nature, as far as animals go, their brains are not in their heads, but instead, elongated and stretched within their spinal column, to better withstand headbutts with rivals during shows of dominance.
Reploid Cores

Reploid Core

## Core Information

The mysterious alien power core that powers a Schneider. They come in many differing classes, such as Class A, B, C.

## Creation

Reploid Cores are Paradoxium Tech, created by Nihlathak, grown from Salashocks.

The Ironclads learned on their mission, Chapter 3: Mission AE4714-JGV that reploid cores start out as reploid sparks, a type of bio electrical mass cultured by a truthspeaker. From there, the USF takes the masses and augments their growth in vacuums before sealing them in containment structures to utilize them as power sources for Schneiders, known as Reploid cores.

## Other Details

The Reploid Core is the fundamental component required to build a Schneider. This is due to the fact that the Reploid Cores enhance the mecha they power with a biological healing element of sorts, and cause the suits to repair themselves to limited degrees. Given enough time in a low powered state, a reploid core is capable of repairing a Schneider in its entirety.
Zavien Ragnvindr

## Relationships

### Parents

Zyndrahr (Father)
Cosette Ragnvindr (Mother)

### Relatives

* Lucretia Ragnvindr (Cousin)
* Vyrant Ragnvindr (Cousin)
* Asiylpher Ragnvindr (Cousin)
* Cynize Ragnvindr (Cousin)
* Daeluzflic Ragnvindr (Cousin)
* Magnus Ragnvindr (Cousin)
* Priscilla Ragnvindr (Cousin)
* Khaleesi Ragnvindr (Half-Sister/Cousin)
* Mikhael Ragnvindr (Half-Brother/Cousin)
* Vyncent Ragnvindr (Half-Brother/Cousin)
* Eirene Ragnvindr (Half-Sister/Cousin)
* Violetta Ragnvindr (Half-Sister/Cousin)
* Aravind Ragnvindr (Half-Brother/Cousin)
* Elyse Ragnvindr (Half-Sister/Cousin)
* Kalzeruth (Stepfather/Paternal Uncle)
* Mercurius (Stepfather/Paternal Uncle)
* Vespak (Stepfather/Paternal Uncle)
* Eireisone (Stepfather/Paternal Uncle)
* Vaergahl (Stepfather/Paternal Uncle)
* Aryzath (Stepfather/Paternal Uncle)
* Megaera Vonswé (Paternal Aunt)
* Hakkan (Paternal Uncle)
* Reflic Ragnvindr (Maternal Uncle)
* Dove Ragnvindr (Maternal Aunt)
* Sebastian Ragnvindr (Maternal Uncle)
* Ghinesque Swarovski (Maternal Aunt)
* Elliot Ragnvindr (Maternal Uncle)
* Lucilfer Ragnvindr (Maternal Grandfather)
* Asielle Ragnvindr (Maternal Grandmother)
Chapter 1: Ironclads

## Chapter 1: Maskin’s Oxidized Ironclads

The party was assigned to Squadron Leader Maskin, who was a disgraced commander who had previously led a high ranking squad - the Oxidized Ironclads. While getting to know their new team leader, they found out that fellow USF recruits and veterans alike greatly disliked him, as he was branded a traitor / murderer.

Maskin and his team had been on a mission together, when they were attacked by two unknown Schneiders capable of wiping out an entire USF squad. While low caliber Schneiders are certainly capable of being destroyed, the Ironclads were an elite squad, and to be completely wiped out without any captured record of the enemy was incredibly unlikely. Maskin attested that USF Schneiders bearing skull logos attacked them out of nowhere, then vanished suddenly after the onslaught. He  was the lone survivor, though he lost both his arms. Despite his extreme injuries, there was a sizeable amount of doubt in the ranks of the USF about Maskin’s innocence in the event, and many were quick to call him traitor.

The USF courts ruled there was insufficient evidence to brand him a traitor, but he was stripped of rank and station and was made an example of, now reduced to working with Rats.
When the party was eating in the mess hall, a fight broke out around Maskin, reinforcing his hated status amongst the USF, and the party worked together to repel the assault with metal dining trays and using tables for cover. Many threats were levied against the party, and for their own protection and to get them off of the Nexus Haven space station, they were given and sent their first mission - Mission AE4591-JSV - Kaiju Park.
Dangelian

## Race Information

Dangelians are a race of plant-like humanoids. Despite often being mistaken for female, as all Dangelians sprout flowers in assorted pastel color pallets, they actually have subtle male and female variants that are only observed by close inspection of their flowers inner components. Needless to say, this is considered very invasive and rude if you are caught looking.

## Other Details

As photosynthanoids, regular exposure to full spectrum light is critical to their survival.

   Derogatory Terran Term: *Rosebuds*
Xenolocust

The Xenolocust

## Description

The Xenolocust is a creature that enslaves worlds by exuding a sticky ichor. The ichor actually contains bacteriums that navigate into living organism's nervous system, and turn them into living servants of the Xenolocust. They are considered highly dangerous and are classified as a "Endless night" level disaster.
Kozbians

The Registrar - Kozbian Male

## Appearance

Kozbians have a unique genetic structure in that their cell replication doesn't seem to degrade, giving them no natural life span limit. They continue to live until something kills them. Unfortunately, while their cellular replication doesn't degrade, it is quite lacking when it comes to recovery from injuries. This lack of resiliency often results in a horrible build up of scars over the span of their life.

## Background

Little is known about Kozbians, however, it is stated that they have the devil's luck. This might be simply because other races mistake their scared bodies for victims of traumatic events that shouldn't have survived.

Derogatory Terran Term: *Scabbies*
Blob

Rare image of a baby blob hatching.

## Race Information

Blobs are an amorphous race of outworld creatures with no known homeworld on record. They are incredibly friendly despite their invasive, groping appearance, and seek to mingle with other races. Due to their ability to shape change, they tend to do well when interacting with races, as they are able to take on shapes that are more akin to their new neighbors, and as such, have mananged to even work their way into the inworlds, where they are doing quite well. Originating in the outworlds, the blobs come from an unknown homeworld, where they supposedly return to have their offspring.

## Other Details

As they lack a true bodily form, blobs can be highly dangerous when agitated, often submitting opponents by pinning them to the ground and using their body to stop respiratory functions of those they grab or envelope.

Derogatory Terran Term: *Goops*
Floovians

## Appearance

The Floovians are a race of mammalian bipedal humanoids. The have a striking resemblance to rabbits. They feature strongly muscled bodies, and are known to have highly advanced technologies, especially when it comes to their warships.

## Background

Unknown to the party at this time.

Derogatory Terran Term: *Floopsies, Bunbuns*
Outworlds

The Outworlds...

## Location Information

The Outworlds are a generic term used for any planet, system, or galaxy that is not part of the inworlds. They are countless in number and span the cosmos.

Most galaxies in the outworlds are simplified to 2 dimensional mappings and broken into sectors within those mappings.

## The People

The people of the outworlds vary as much as the worlds themselves, and are of innumerable races, creeds, and levels of technological advancement.

## History and Background

See specific worlds for outworld history.

## Other Details

The Ironclads are originally from the outworld Rust Planet, R-5891.
Silgrians

Silgrian male

## Appearance

Silgrians are a slender, avian race of humanoids with feathers akin to birds. They possess fierce eyes and beaks of varying natures depending on their heritage.

## Homeworld

Silgria - mostly unknown to the Ironclads.

## Background

Prior to Antimatter Red, the Silgrians were a peaceful and nomadic people who lived in relative harmony with their world. They lacked advanced technology and while they were not primative, they were of little threat to the galactic balance of power.

Antimatter Red assimilated their world, most likely brought to their planet in pursuit of an unknown truthspeaker who had been born there.

They are now mostly extinct as a people, as their planet was entirely purged of life following the AR assimilation.

Derogatory Terran Term: *Peckers*
Goblonian

A Goblonian

## Appearance

Goblonians are a small race of fungosaurs from Gobbo. They have mushroom caps atop their heads that potrude from greenish skin that is spongy if touched. As prolific fungosaurs who consume rotting and dead flesh, they constantly lose teeth, which regrow throughout their life times.

## Background

Unknown to the party.

Derogatory Terran Term: *Funger*

Fact: Across the galaxy Goblonians tumble and then sell their lost teeth as cure all tablets, which tend to be nutritious for most races due to their richness in Calcium and Phosphates. Such tablets include *"Calcifood", "K-Phos MF",* and the ever popular "*Super Male Vitality"* product line.
Core Classifications

* Sustained Low Power Mode: While in low power mode, all temporary 'buff' benefits are not completely lost, but instead disabled until core is restored to Power Mode, at which time the benefits are restored. Benefits are maintained by the core until expiration time.

### Reploid Class C Cores:

* Power Mode is 10 rounds
* Recharge rate is 5:1. Takes 5 minutes for full recharge.
Final Chapter: Pets and Poks

The Schneiders fired up and began to work their way through the space docks looking for their drop ship, but it was nowhere to be seen.

“Tsk tsk tsk…” came a condescending clicking of the tongue through the loudspeakers. “Now where do you think you are going with my new toys? Release Mephie!”

A vicious roar came from one of the nearby holding cells as a monstrous Kaiju the party had never seen before lit the dark bays with fiery intensity.

The beast charged at the party’s mecha on sight, ripping through the metal of the Schneiders with razor sharp tusks of plasma, and slamming its targets into shipping containers and walls alike. It careened and crushed ships as it ran amok, turning the docks into a blazing inferno of molten metal and smoke.

“Gak…\*cough cough\* I got…I got one last order, boys…” Maskin said through the radio. “Make this count…and get the fuck outta here.”

The screams of warping metal sliding against itself added to the cacophony of the combat as the bay doors began to open. A vacuum immediately started a vortex, ripping all the ships, containers, Kaiju, and Schneiders towards the doors as they groaned open. One by one they were sucked into open space, and the party finally had a visual of the space station from the outside as they floated freely in space.

The Devil’s Spire

From this vantage point, the Ironclads could see the tall control tower and the subsequent explosions that consumed it as Maskin ignited all the remaining grenades.

“All. For. Nothing.” Came the voice of Ortmamonybras. “You think you will escape the Needle? You damaged my station, you stain my name in front of my guests, and you think you will just drift away safely? With HER onboard?! How pathetically stupid you terrans are. You are mine, now, and forever.”

A chewing sound interrupts your former captor, cutting off his transmission. “Need a lift, rats?”

“Who dares? Fire on that ship! WHY AREN’T WE FIRING?!”

“Oh nooo!” Replied the sarcastic voice from an unknown, yet familiar source. “He has a traaaactor beam…pew pew pew…pshahahahaha!”

On queue with the laughter, a USF drop ship rocketed up to meet the party, and began snagging Schneiders out of the air. As the party was being scooped up, they got a view of the smirking pilot - Pok was alive!

“NOOOOOOOO! YOU ARE MIIIIIIIIIINE!” Came the devil’s scream over the comms before the dropship activated a leap and vanished into the void of space.
Antimatter Red

Terran infected by AR

## Appearance

Little is known about Antimatter Red. It is believed to be a class zero organism that is capable of assimilating other life forms into itself. It cannot be seen, heard, smelt, or detected in any manner until it has already infected its victim.

Once infected, the tell tale sign of AR is the glowing yellowish orange-red effect it has on the eyes of those it possesses.
Caserta

Caserta alive at night

## Location Information

As seen during the day:

Marble white buildings rise gracefully before you as your party approaches Caserta. As you see more of the depth of the city the organic stone appearance gives way to modern structures covered in dark green glass windows and geometric shapes. The air is heavy with moisture from the nearby lakes, which provides a cool dampness that is both refreshing and calming. The air is remarkably clean and wildlife outside the city’s edge appears to almost ignore the presence of Caserta looming over their natural habitats. There appears to be minimal foot traffic, and little commotion for how large the city is.

   As seen at night:

Any semblance of organic construction is completely overcast by the shining neon glow of Caserta. The geometric buildings gleam with vibrantly colored lights and sparkling holograms that dance in the air. The architecture seems to defy both cohesion and gravity, and yet, all the buildings appear as if they belong together, the nature of the gaudy lights bringing adherence to the city. The air is alive with the flight of hovering vehicles zipping from hotspot to hotspot, and yet, there is no foul smell of exhaust or hot breath of fiery engines, the air is clean and cool, inviting you into the grandeur of shining Caserta.

## The People

The people of Caserta have ancient ties to the Savoy family, and this is seen as the home of the royal family. Those who live in the capital city Caserta tend to be drawn to the royals and loyalists to them.

## History and Background

This is the home city of the ancient Vincian Royal Family, the Savoys.
Metaverse

Jacking into the verse.

## Location Information

The Metaverse is a digital universe that exists within the Rust Rats universe, and can be accessed using special decks and goggles, or even augmentations that permit a user to jack into the verse with their digital selves.

> *Though the standard computer terminal and monitor still dominate in both ownership and use, in* *a post-communication age, the metaverse has become the wildly popular virtual successor. By* *taking computer data and rendering it into a navigable, virtual world, it is used globally by* *hackers, programmers, digital security specialists and even casual users. With a deck at hand, most* *experience the metaverse through bulky VR goggles, while those who have dedicated their* *professional careers to this boundless realm opt in for high-tech data-jack cyberware.*
>
>

While the metaverse connects across systems and the universe, there are also subnets that are isolated from the main metaverse. The interconnectivity of the metaverse entirely depends on where the user jacks in.

## The People

While in the metaverse you will encounter numerous types of beings, ranging from trolls to white knights, hackivists and scammers, gamers to sodomites. There is no telling who you will encounter in the verse.

## Other Details

Beware of downloading from unknown sources, as a worm or virus in your mind can be fatal. The verse is full of nefarious denizens, and jacking in without care can cost you your life.
Valerie Ky'llmore

Let's go!

## Appearance

Val is a strikingly beautiful woman in peak physical condition. Her jet black hair is straight, cut short around her face, and her eyes are a piercing gray blue.

The party would later learn she is not a terran at all, but she is actually a vincian potential.

## Personality

Val is incredibly bubbly and playful, despite her authoritative position. She is incredibly loyal to her squads, and protective of her men.

## Character Background

Val first met the ironclads on their way to Mission AE4821-JGV, a red to black extermination mission. She caroused with the Ironclads prior to the mission, and even shot a rival commander when a brawl broke out.

   During this mission, she served as the USF commander, and led the Ironclads along with several other USF squads in a multitarget strike mission to exterminate AR across planet Silgria. She did so from aboard her own Schneider, the Holiday.

During this mission however, the worst happened, and Val was infected with Antimatter Red during the final conflict with an unknown Silgrian truthspeaker. After this event, she betrayed the party as a part of AR, and fled the planet. Her whereabouts have been unknown since.

## Character Aspects and Powers

As a Vincian *Potential*, Valerie boasts incredibly physical capabilities far above the standard terran. Her stamina, strength, and agility are on another level, and combined with her USF training and high intelligence, she is an incredibly capable commander and pilot.

Valerie pilots *The Holiday,* a special micro class Schneider that is effectively a suit of armor with an incredibly powerful sniper rifle. This Schneider allows her to perform in extreme covert situations as well as combat opponents at a range where she remains undetected.
Chapter 2: Mission AE4591-JSV

## Chapter 2: Mission AE4591-JSV - Kaiju Park

*A pair of supposed 'activists' have infiltrated Kaiju Park on Alphabetrium, and have assassinated the security staff. To make matters worse, they have disabled the park's containment systems, and several Kaiju are currently laying waste to the continent. So far there are reported to be hundreds dead in the incident, and we have reason to believe that the activists, codenamed 'the Duet,' plan to take the creatures off world. Due to the extreme rarity and danger these Kaiju pose to the sector, the situation has to be contained immediately.*

* *The main objective is to save any remaining citizenry from the Kaiju; as well as the prevention of the Kaiju leaving park grounds and expanding the destruction to the mainland.*
* *There is an additional critical objective of detaining 'the Duet'.*
* *All Kaiju are to be handled with extreme care, and live capture is preferred. Bonuses will be given for successful capture of the beasts over their termination.*
* *Mission will be considered an extreme failure if the Duet escapes; and harsh, corporal punishments will be exercised if they escape with Kaiju.*

*Your point of contact at the park will be one Senior Ranger Xenon. He will assist you with all information and support that he can, but is not a USF agent, nor is he authorized by the USF to engage with the hostile extremists. You will be given your standard Schneider load out as well as a USF drop ship to take you on world.*

The rats were sent to Alphabetrium to deal with the Duet and the loose Kaiju. The party met with Ranger Xenon, and prioritized the capture of the Duet early, who were holding the park patrons hostage on Cruise liners. The party took advantage of this, infiltrated the park city center, and captured the eco terrorists. After their capture, the party went about capturing and relocating the kaiju back to their enclosures.

The party successfully captured all the loose kaiju, partnering with Xenon, who provided intel on each beast as the squad engaged it. They did so remarkably smoothly, without causing any unavoidable casualties— other than Pok’s pride when he was hit with the full force of a Moonhorn blast. Details of the effect have been redacted from all USF monitoring camera recordings.
The party successfully recaptured (details for each kaiju linked below):

* Coryphaeus
* Xenolocust (Note - this Kaiju incurred the most civilian casualties, as it had attacked the hotels)
* Moon Horn
* Octotree
* Neptasaur “Princess”
* Terroid
* Magmarid

Due to the sweeping success of the mission, the rats were promoted to Gold Rank. Additionally, they were given budgetary bonuses to boost their standing, equipment, and life luxuries within the Nexus Haven.
Devil's Spire

The Devil's Spire from Space

## Location Information

This is the home station of Ortmamonybras, and a massive space station in the shape of a spire. It is filled with gambling halls, strip clubs, combat pits, whore houses, and drug dens.

## The People

The people of the Devil's Needle tend to be wealthy thrill seekers who wish to debauch themselves, or those who lost everything on the spire and are now trapped there as an enslaved worker class.
The Eldyr

Traditional Eldyr Garb: Purple and Green

## Organization Info

The Eldyr are a religious sect that cares for the truthspeakers as if they were deities. They are countless in number and have spread their religion across the galaxy, despite the rarity and inconsistent nature of truthspeakers.

## Politics

This group allies itself strongly to any nearby truthspeaker they can find, and pilgrimage to them in order to obey their every command. In the event that truthspeakers quarrel, the Eldyr do not participate, but instead, await the final truth to be spoken.

## History

Classified information, currently unknown to the Ironclads.
Chapter 1: Mission Start

## Mission Start

In the beginning, there were five Rust Rats who worked together to survive the harsh environment of Rust World R-5891, Sector XCVIII. R-5891 was a desolate world that could barely sustain life. Covered in dusty red soil, it had become a dumping ground for the USF. This environment drove scavengers to form small, tightly knit groups for survival. These Rats were Hooke, Skippy, Mac Kaveli, along with the brothers Pok and Wolfe. On an expedition through a fresh USF junk drop, they uncovered a shipping container with a half dozen Class C Reploid Cores. These were short burst-style cores that could power fully functional Schneider battle suits and activate regenerative properties within their biometal.

The squad gathered their weapons, a clutch of homemade junkyard shotguns, rusted blades, and crude explosives, to ride towards the nearest settlement on a scavenger skiff. Their objective? They were going to join the Fights, and earn their passage off of R-5891.

Once arriving in the settlement— which is a bold term for a flat area where off-world ships could land and do barter— the squad found the man they were looking for: the Registrar. The Registrar was loosely affiliated with the USF and ran the Fights, a battle royale that effectively recruited shock troops for the USF militar in a cost-effective way by allowing whoever survived at the end to join the USF military force. The risk of death came with the reward of drastically improving their own stations in life and enabling victors to leave the rust-life behind.

The Registrar himself was a Kozbian who had a unique and grotesque appearance. He’d held the position longer than any Terran on R-5891 had been alive.

“Entry to the Fights is free, but we don’t take scrubs. I need to know you are worth including. So, you’re going to run an errand for me to prove yourself, and take care of a rust worm hive mother known as Mawmaw.”
Schneiders

Time to suit up...

## Appearance

Schneiders vary in appearance, which heavily depends on the designs of their pilots. They are traditionally 20m tall and approximately 50 metric tons in weight when outfitted.

## Piloting / AI

At this time, automated Schneiders are illegal according to the Universal Armament Accords and must be piloted by a sentient life form. This is due to the nebulous rules regarding the whom to kill that empower a war machine's AI, and their inability to make a judgement call akin to a pilot.

## Background

Schneiders were originally leveraged by the USF, who have a monopoly on Reploid Cores, which are the fundamental component to creating a fully functional Schneider. What few Schneiders that are not under USF jurisdiction tend to be the result of a Fight, where the USF intentionally leaks a few class C cores onto a rust world.
Neptasaur

A Vicious Neptasaur

## Description

The rangers at Kaiju Park call their Neptasaur specimen "Princess" - she is the rarest and probably the most dangerous Kaiju in the park. She is highly aggressive, and seeks cold environments. She exudes extreme cold, and should be approached with extreme caution. As a Neptsaur, she despises fire - though the use of heat around her is HIGHLY dangerous, as she is an aggressive Kaiju and will not simply shirk away.
Chapter 1: Adrift

The Oxidized Ironclads, along with their new ally, NJ-86 of the Thunder Hunters, floated in the low orbit over Silgria. Their food had been exhausted and their resources ran thin. Their only remaining option was to hope for rescue and enter cryosleep, a controlled semi frozen coma meant to elongate their lives.

Everything faded to black as Maskin and his team entered sleep. He did not share this with his crew, but for a Red to Black mission to fail, for AR to escape, was not something where rescue was likely.

>>Time passed. How long? Unknown<<

ALARMS!

The crew jolted awake when their cryosleep was aborted. Strange sounds reverberated throughout the drop ship, noises that should not have been capable in orbit around a planet. The dropship’s blast shields were down and visibility was impossible outside.

A slamming sensation as everyone was unceremoniously thrown to the ground, the drop ship crashing into hard terrain. The blast shields were ripped off by an external source, and blinding light poured through. The Ironclads found their ship on the edge of what looked to be some sort of massive sports field, which made little to no sense to their reeling minds as they tried to grasp what was happening.

A black silhouette appeared on the comm screen. A sinister voice clawed at their ears....

“Welcome to the Spire, Rats. I just dumped a ship onto the field, and inside we have Maskin and his Ironclads, the great betrayers and murderers of you and your allies. They also betrayed your previous Commander, Ms. Ky’llmore. If you want to leave, earn your freedom and bring me Maskin’s head!”

With that, the Ironclads realized that they were not alone on the field. Several other squads from the Red to Black mission had been captured and were charging the drop ship with weapons drawn!
Nihlathak

"Not a" Nihlathak

## Appearance

Considerably shorter than a terran, Nihlathak has pale green skin and wears traditional Eldyr garb. He has his hair stalks up in a top-knot style, and carries an ornate staff.

## Personality

Stoic and reserved, Nihlathak seems distant.

## Character Background

Nihlathak is the first Truthspeaker the Ironclads ever interacted with, and was their contact during mission AE4714-JGV. He oversees the creation of reploid sparks, which are the bioelectrical power source for reploid cores.

## Character Aspects and Powers

As a Truthspeaker, Nihlathak possesses words of power. His classification is currently unstated, but the Ironclads have heard him utter his truth before, and know that his words are "Not a..."
Honda/Nabisco

Twins Honda / Nabisco

## Appearance

Average height, Honda and Nabisco are twins who are often seen wearing their overalls and tend to be covered in grease or dirt from working on Schneiders.

## Personality

Level headed and calm, the twins are fairly quiet. They carry their old-earth names with pride.

## Character Background

Honda and Nabisco joined the Ironclads on Mission AE4714-JGV and have supported them as Schneider Techs ever since. They were last seen as the Ironclads left for Mission AE4821-JGV.
Pok

## Appearance

Pok is a rust world born and raised terran who fought his way into the USF. His most obvious feature is the fact that he is paralyzed from the waist down, and that he leverages a wheel chair for his mobility.

## Personality

Caustic and cynical, Pok can be unforgiving and overly harsh, but a valuable ally once you have won him over. His cynicism drives him to be highly inquisitive and dive deep into sources of knowledge, making him a keen investigator and information gatherer.

## Character Background

Pok was one of the original Ironclads, and was with the party from the beginning of the game history, starting with them during Book 1 all the way up to his own personal Odyssey (which took place after his near death during Chapter 3: Mission AE4714-JGV) to rescue them from Ortmamonybras.
Ranger Xenon

Welcome to Kaiju Park!

## Appearance

As a blob, Head Ranger Xenon has a greenish hue, and an amorphous shape. He is capable of making his body more rigid to take on shapes, and in such forms responds to resistance as a non-newtonian fluid.

## Personality

Ranger Xenon cares very much for the extremely rare creatures in his care, and the enjoyment and safety of those in his park. He is kind and gentle, with the intention of providing a fun, safe, and educational experience for all.

## Character Background

Ranger Xenon is the head ranger of Kaiju Park, located on Alphabetrium. He met the ironclads during Chapter 2: Mission AE4591-JSV

## Character Aspects and Powers

As a blob, Xenon is an incredibly capable grappler, and very resilient against blunt trauma.
Paradoxium Tech

Pilot Suits made with Paradoxium

## Tech Info

Paradoxium is a technique used to develop materials, technology, and components leveraging truthspeakers. The benefit of this technology is once it is completed, it is unable to be affected by other truthspeakers, creating a protective barrier for their users.

## Other Details

Paradoxium Technology is a fundamental and key component of Schneider combat suit tech. An example component is the Reploid Core.
Chapter 4: Mobilize!

The freight trip back to Blue Heaven was a safe and uneventful journey. Pok surmised that word of their dispatching of the space pirates in the area had traveled fast, and that the local sector knew the ever watchful eye of the USF was on it, and not to be trifled with.

It was upon his arrival in Blue Heaven that he found out about the Ironclads' following mission, Operation Red to Black. He waited patiently for their return, but it did not come. Days turned into weeks. The doc's gave him long visits, and he was injected with all sorts of blinking and swirling metallic looking syringes. He felt new nanites get to work on his spine anew, though he couldn't help but wonder if he'd actually ever walk right again. He continued to study on the USF Net, as was his way, and eventually grew impatient.

He rolled into the CO's office.

"Sir, let me go after them. They are alive, I know it."

"Son, this is the USF, we don't operate on feelings."

"At least let me go scout. If they are compromised, we will at least know what happened, and can respond accordingly. If necessary, we can terminate the planet. All I need is a Long Dropper."

"I shall consider your request, now get out of my office."

"Sir." Pok reached down and mockingly clicked his still limp boot heels together with his hands.

"Do NOT test me, soldier," the CO growled.

Pok left hastily, and went straight to his quarters.

Less than a day passed before the scouting mission was approved. Apparently the USF debriefs, as well as his monitored net traffic had given them reason to believe that Pok had a knack for sleuthing, and they would actually benefit from his participation in the scouting expedition. There were some additional stipulations, of course, but nothing unexpected. Not to be alone and potentially compromised, Pok would travel with a scouting team. While he would act as the commanding Rat on the mission, it was made clear to the team that if he was emotionally compromised over his previous team, that he was to be relieved of command.

Pok's Schneider was loaded up, and the Long Dropper deployed towards Antares VII.
R-5891

R-5891

## Location Information

This rust world lies in the Andromeda outworlds. It is an effective junk yard for the USF, and also a place to recruit shock troopers through a ritual known as the Fights. See Chapter 3: The Fights for more information.

## The People

There are roughly 2 million beings residing on R-5891. There are no native people to this world, and it has a very diverse population.

Its original populations were derived by criminals being dumped on this planet by their assorted races, along with their trash.

## History and Background

5891 has been used for millenia as a galactic junkyard, as a place for worlds to dump their assorted refuse, be it technological components that are too toxic to keep on their own world, criminals who are unfit to stay in civilized society, or even simple assorted trash that simply doesn't decompose naturally and would clutter more refined planets.

## Other Details

This is the home world of the original Ironclads.

The R in the name of R-5891 is a nomenclature reserved for identifying rust worlds.
Blamphs

Bel’ell - A Blamph fence

## Appearance

Blamph have the physical appearance of a cat like humanoid with thick forearms. They are born with fur, but as they grow to maturity this fur will ultimately fall out, revealing wrinkled and drooping skin flaps all over their body.

Their swollen forearms actually contain spinnerets, much like an earth spider, and they can use these to shoot webbings which enable them to be excellent climbers, as well as envelope things in durable and sticky web.

## Background

Unknown to the party at this time.

Derogatory Terran Term: *Papertongue* or *facelickers*
Hambrosians

Hambrosian Battleboar

## Appearance

Hambrosians are a bipedal alien race featuring a broad snout, large tusks protruding from their mouth, and horns atop their heads. They are very bulky and heavily muscled creatures with thick green skin and tufts of dark fur.

## Background

Hambrosians are mostly unknown to the party.

Derogatory Terran Term: *Oinks, Porkchops, baconators, whitemeat (or any derivation of pig/pork)*
NJ-86

"DISSIDENT DETECTED! KILL BOT ENGAGED!!"

## Appearance

NJ-86 is an inworld built combat droid that serves in the USF. He has yellow armor plating protecting his chassis, and has a singular capture camera that serves as his eye, which glows a menacing red.

NJ-86 was designed to function as a bipedal combat droid, and as such he stands approximately as tall as an average terran.

## Personality

NJ-86 has a simplistic programming that makes it straight to the point, with a hint of robotic sarcasm.

## Character Background

Built on Kapra VI, an inworld, NJ-86 was sent to fight in the USF, and due to his advanced AI, rose to the rank of Squad leader for the Thunder Hunters.

He was on Operation Red to Black, and met the Ironclads in the field.

He was with the Ironclads when they were captured, and was with them for the events of the Devil's Needle.

He was last seen in the drop ship the Ironclads flew to Vincia.

## Character Aspects and Powers

One little known aspect about the NJ android line is that as combat droids, they were programmed based off of prominent mythological figures known as American Generals, who according to Earth Mythology were great strategists.
Brigid DéDanann

Yo, whatcha want?

## Appearance

Often dirty and greasey from working on massive Schneider components, Brigid is a strong and muscular Vincian who pulls her hair back into a pony tail and enjoys wearing stylish eye protection.

## Personality

Brigid is extremely passionate about Schneider technology and is quick to obsessively chatter about her latest break throughs.

## Character Background

Little is known about Brigid other than she is the foremost expert on Schneiders in Lauralei's employ, and that she has revolutionized the technology in several ways.
Diaven Tartaglia

## Background Information

### Full Name

Diaven Free Xylode Lawliet
Diaven Free Lawliet Tartaglia (Married Name)

## Relationships

### Parents

L Lawliet (Father)
Esprin Lawliet (Mother)

### Children

Haynira Tartaglia (Daughter)
Kilia Tartaglia (Daughter)

### Relatives

* Esdeath (Paternal Grandmother)
* Albedo (Paternal Uncle)
* Octavia Lawliet (Niece)
* Jackie Lawliet (Sister-in-law)
* Travis Tartaglia (Brother-in-law)
* Brook Tartaglia (Sister-in-law)
* Lycan Tartaglia (Brother-in-law)
* Mephisto Tartaglia (Father-in-law)
* Irisha Tartaglia (Mother-in-law)
Idea Gunnhildr

## Background Information

### Likes

manipulating people
murder
seeing the blood of his enemies in his hands

### Dislikes

people who disobeys him
failing to get what he wants

## Relationships

### Children

Zeliara Gunnhildr (Oldest Daughter)
Sigerra Gunnhildr (Oldest Son)
Phyria Minci (Youngest Daughter)
Kevzniue Gunnhildr (Youngest Son)

### Relatives

* Cyno GrimSlither (Creator/Mother)
* Unnamed Brother-in-law
* Unnamed Parents-in-law
* Valhalla Gunnhildr (Daughter-in-law)
* Wilder Minci (Son-in-law)
Sovak Rucius

## Relationships

### Parents

Recharii Rucius (Father)
Rogue Rucius (Mother)

### Siblings

Chamber Rucius (Older Sister)
ZildGhian Rucius (Older Brother)
Syko Rucius (Older Brother)
Thorne Hythszin (Older Sister)

### Children

Sodi Rucius (Son)
Millie Rucius (Daughter)

### Relatives

* Klarholas Lee (Cousin)
* Armiré Tartaglia (Cousin)
* Lizzyth Tartaglia (Cousin)
* Brenn Lee (Cousin)
* Dighian Lee (Cousin)
* Danchi Rucius (Cousin/Second Cousin)
* Scaia Swarovski (Cousin/Second Cousin)
* Lia Rucius (Cousin/Second Cousin)
* Vanessa Lee (Paternal Aunt)
* Kachi Rucius (Paternal Uncle)
* Robaire Kredeprinz (Maternal Uncle)
* Ramiez Diaz (Maternal Grandfather)
* Versa Kredeprinz (Maternal Grandmother)
* Daniel Kredeprinz (First Cousin; once removed)
* Vile Kredeprinz (Maternal Grand-Uncle)
* Bella (Distant Relative)
* Contessa Rucius (Niece)
* Ross Rucius (Nephew)
* Zephyr Rucius (Nephew)
* Calizeé Rucius (Niece)
* Marcelin Rucius (Nephew)
* Aivizhé Hythszin (Sister-in-law)
* Vincie Hythszin (Brother-in-law)
* Moonson Rucius (Sister-in-law)
* Shinyé Rucius (Sister-in-law)
* Varian Hythszin (Father-in-law)
* Winter Hythszin (Mother-in-law)
Takt GrimSlither

## Relationships

### Parents

Nabu GrimSlither (Father)
Astridora GrimSlither (Mother)

### Siblings

Sieghardt GrimSlither (Older Brother)
Sylvaril GrimSlither (Older Sister)

### Relatives

* Lucretia Ragnvindr (Cousin)
* Vyrant Ragnvindr (Cousin)
* Asiylpher Ragnvindr (Cousin)
* Cynize Ragnvindr (Cousin)
* Daeluzflic Ragnvindr (Cousin)
* Szundeu GrimSlither (Cousin)
* Xerxes Megistus (Cousin)
* Xariyah Megistus (Cousin)
* Meylan Megistus (Cousin)
* Daenerys Ragnvindr (Paternal Aunt)
* Flint GrimSlither (Paternal Uncle)
* Everett GrimSlither (Paternal Aunt)
* Ruzic GrimSlither (Paternal Uncle)
* Caecius Vonswé (Maternal Uncle)
* Shiroi Vonswé (Maternal Uncle)
* MeiRyl Megistus (Maternal Aunt)
* Vyrus GrimSlither (Paternal Grandfather)
* Cyno GrimSlither (Paternal Grandmother)
* Alaric Vonswé (Maternal Grandfather)
* Scaralumi Vonswé (Maternal Grandmother)
Contessa Rucius

## Background Information

### Likes

Taking photos
Cooking

## Relationships

### Parents

ZildGhian Rucius (Father)
Moonson Rucius (Mother)

### Siblings

Ross Rucius (Younger Brother)
Zephyr Rucius (Younger Brother)

### Relatives

* Calizeé Rucius (Cousin)
* Marcelin Rucius (Cousin)
* Sodi Rucius (Cousin)
* Millie Rucius (Cousin)
* Ecrenn Lee (Cousin)
* Eden Lee (Cousin)
* Maxwell Vanshi (Cousin)
* Chamber Rucius (Paternal Aunt)
* Syko Rucius (Paternal Uncle)
* Thorne Hythszin (Paternal Aunt)
* Sovak Rucius (Paternal Uncle)
* Echo Lee (Maternal Aunt)
* Desmond Vanshi (Maternal Uncle)
* Recharii Rucius (Paternal Grandfather)
* Rogue Rucius (Paternal Grandmother)
* Roco Vanshi (Maternal Grandfather)
* Xynthia Vanshi (Maternal Grandmother)

## Prowess

### Affiliation

Student
Magiska Akademin's Student Council President
Lesley Nightshade

## Background Information

### Full Name

Lesley Via
Lesley Nightshade (Married Name)

## Relationships

### Children

Magdalena Ragnvindr (Oldest Daughter)
Melody Vanshi (Youngest Daughter)

### Relatives

* Albedo (Master/Father)
* Irisha Tartaglia (Sister-in-law)
* Sebastian Ragnvindr (Son-in-law)
* Desmond Vanshi (Son-in-law)
* Magnus Ragnvindr (Grandson)
* Priscilla Ragnvindr (Granddaughter)
* Maxwell Vanshi (Grandson)
Magnus Ragnvindr

## Relationships

### Parents

Sebastian Ragnvindr (Father)
Magdalena Ragnvindr (Mother)

### Relatives

* Lucretia Ragnvindr (Cousin)
* Vyrant Ragnvindr (Cousin)
* Asiylpher Ragnvindr (Cousin)
* Cynize Ragnvindr (Cousin)
* Daeluzflic Ragnvindr (Cousin)
* Khaleesi Ragnvindr (Cousin)
* Mikhael Ragnvindr (Cousin)
* Zavien Ragnvindr (Cousin)
* Vyncent Ragnvindr (Cousin)
* Eirene Ragnvindr (Cousin
* Violetta Ragnvindr (Cousin)
* Aravind Ragnvindr (Cousin)
* Elyse Ragnvindr (Cousin)
* Maxwell Vanshi (Cousin)
* Reflic Ragnvindr (Paternal Uncle)
* Dove Ragnvindr (Paternal Aunt)
* Cosette Ragnvindr (Paternal Aunt)
* Ghinesque Swarovski (Paternal Aunt)
* Elliot Ragnvindr (Paternal Uncle)
* Melody Vanshi (Maternal Aunt)
* Lucilfer Ragnvindr (Paternal Grandfather)
* Asielle Ragnvindr (Paternal Grandmother)
* Kent Nightshade (Maternal Grandfather)
* Lesley Nightshade (Maternal Grandmother)