Kingdom of Reighlanburrow

Reighlanburrow, the kingdom that is associated with Heroics. It is a nation formed during **The Great Exodus** when the Hero named **Blythe** formed a pact with the **Sword-God** for the continuous protection of their nation.

## Locations

#### The Capital City - Reighlanburrow

Eignar's Twenty-Seventh Snowfall, 243 A.S (November 27, 243 A.S). King Borean Reighlanburrow fought Seven-Arms Estok in a series of duels, in the battle for the reclamation of **Sureland's Point** at the hands of Thrain's Hordes; Estok's death marks the end of the battle, and King Borean's victory. The Capital in Mulberg was then moved to their newly reclaimed land, building a castle near that point and a city around that castle.

* There are Two Days of Independence in Reighlanburrow, here, the day of independence is held on Eignar's Twenty-Seventh through-out the day, and the sword-dance festival is held in Lekasi's Fifteenth Night.

#### Port-Town - Falem

What was once a dukedom under The **Blythe Familia** name, is now under democratic rule of the companies within the city. The current mayor of the town is a man named Augos Venetia (Ou-gos Ve-ne-tya). Regardless of who ruled Falem, they still follow the same policies during the Dukedom's rule, alongside new, and up-to-date trading policies.

* The fall of the Blythe Clan's power dates to a series of duels involving a rival clan named Rigelia, and the romantic affair between Drake Rigelia and Reina Blythe.
* It is a land of cultural importance, where The Hero named Blythe challenged The Pagan-God who claimed dominion of those lands, emerging the victor in their days-on-end battles.

Though it is technically on Reighlan's territories, it proclaims independence as a neutral city that is free from any political turmoil. It is widely considered as "The Town of Opportunities" to many who want to start a new life for themselves, alongside the influential, who never gets a chance at relaxation.

#### Mulberg Highlands

The mountain where the Sage-King Charles Reighlanburrow etched his rule as King in the night sky, an astrological event where a constellation at the form of a crown appearing through-out his territories in Lekasi's Fifteenth Night (June 15). It is the place where the wing-glider was first invented, and the place where Reighlanburrow's people and her nomadic lifestyle ended; a secluded mountain-top village(s) where they managed to avoid getting touched by the flames of war.

* There are Two Days of Independence in Reighlanburrow, here, the day of independence is held on Lekasi's Fifteenth Night, and the sword-dance festival is held in Eignar's Twenty-Seventh.

#### Irkshire Settlement

It is a hidden settlement for War-beasts or Demi-humans to live a lifestyle with no racial discrimination, a village built in-between a large ravine. They use the mountain's rich minerals as a form of trade, and the complex cave-systems as a road leading out of Reighlanburrow, and towards **Estoria; The City of The Free**.

* The Village is protected by a group of Rogue-Heroes named **"The Round"** and are led by a sage named Fore Evergreen. In total, there are Six members in The Round, including a certain War-God named Rudolf.
* Rumor has it that a wicked witch resides in Irkshire.

## Information

#### Geography

The Kingdom of Reighlanburrow is the southernmost country in the Taarun continent, bordering The Holy Kingdom of Thorecia in it's north-west, and the City-states of Estoria in it's east.

The Capital, the city of Reighlan, is divided into two circular layers or districts as the locals call them. The Borean Castle is found on the first district where the wealthy live, while most the citizens live in the second layer as common-folk. The two layers are each protected and separated by twenty-meter walls, and the only way to enter is through the two gates or six aqueducts built to support the entire population; within the layers are smaller districts meant for businesses, residency, and other purposes. Outside the walls of the capital there are settlements built by the "less-fortunate," often seen as the slums by travellers and citizens of the city; though they are not allowed build structures around continental highway roads such as the road leading from Reighlan to Falem. It is a district twice as large as the second district, thanks to the circumstance, demi-humans or war-beasts are tolerated in those lands; though the blame for illegal businesses often lands on them, whether they be innocent or not.

The country has only few regions where mountains and hills are common, giving the few farmers not enough land to produce wheat and dough.

#### Economics and Currency

The official currency used in Reighlanburrow and Thorecia is the Arles; though that name is only used in formal occasions, they are often called copper or silver, depending on the material it's made of. The mints that make these coins are found in a neutral-zone in the Mulberg highlands; copper coins have the Borou Crown Symbol, the silver coins have Blythe's face in them, and the gold coins has the current king's face; all are essentially the same with Thorecia, except, the face in the coin is the Pope.

On-paper, Reighlanburrow is among the wealthiest nation thanks to it's geographical location that makes it ideal for maritime-trade, but the reality is that there is always a high-demand for wheat and dough products. This problem didn't exist when Thorecia and Reighlanburrow were one nation, but a revolution from the Tundrel Faithful caused a divide where Thorecia kept the prairies and wheat farmlands. While Reighlanburrow's trade-policies allow them access to most fruits and goods, Thorecia still stands as the one nation with most Wheat and Dough production, and they aren't willing to sign a trade between the two nations.

#### Military Might

Reighlanburrow's national army is The Royal Army that is built from loyal survivors of the **37th Expedition**, a gladiatorial army led by the famed **General Cypius**, and a naval-fleet commissioned by **Admiral Croux**. Other forces include mercenary groups hired from other nations, provincial armies that defend the border, and a pact with a certain Wolf-Pagan defending their forests from armies crossing the border through forests.

Thanks to the pact with the wolf-pagan, they were able to tame **sea-dragons** for their arsenal. Not only are sea-dragons used for transportation in river-villages, but they are also used in naval-warfare; Admiral Croux ensures the safety of ships within the nation's maritime reaches, his word proven credible with the might of the sea-dragons in their behests.

#### Religion

The country worships **Maetrius** and **Corras** with the nation's many festivals often done in reverence of these Deities. **The Champion** and **The Sage-King** can garner just as much respect as the former two, but are otherwise just viewed as heroes due to their inherent mortality, and lack of divinity.

Other religious groups would be minor cults and terrorist extremists. They are otherwise a minority group that acts amid the confusion in any events.