recursal/Fanatic-Fandom huggingface dataset:
Big Cheese

**Big Cheese** is an enemy in Pizza Tower.

## Description

Big Cheese looks like a Cheeseslime, but bigger and wearing a red baseball helmet.

## Behaviour

Big Cheese stands in place waiting for either Peppino or Greaseball to land on it, where it will launch Peppino, giving him Ball Transformation, or Greaseball in the direction it is facing.

## Trivia

* Originally, Big Cheese will jump and squish on you if you get near and it is seen in this document around Mid 2019.
* Though Big Cheese did make an appearance in several early builds of game, he hasn't been added to any of the builds up until PT\_Eggplantv15, nearly 3 years later.
* In previous builds, Big Cheese acted like a Cheeseslime, but it took more hits to be defeated due to his size.
* It's leg can be seen when it is throwing the player.
* Big Cheese's death sprite can be seen when putting "obj\_gustavo\_war" near Big Cheese.

## Gallery

### Regular animations

Spr bigcheese idle 0.gifBig Cheese's idle animation.Spr bigcheese throw 0.gifBig Cheese's throwing animation.Spr bigcheese stun.gifBig Cheese's stunned animation. Very briefly seen when it's summoned during Pizza Time.Big cheesegus.gifBig Cheese's moving animation. Only seen in the credits. Also seen in earlier builds.
### Scrapped animations

Big cheese is deid.pngBig Cheese's defeat sprite. It can be seen when placing "obj\_gustavo\_war" near it.
Ghostknight

**Ghostknight** is an enemy in Pizza Tower.

## Description

Ghostknight is a ghost version of Forknight, that doesn't wear armor, and instead of a fork holds a knife. In-game he is also translucent.

## Behaviour

Ghostknight floats around and hurts the player if touched from the front. Ghostknight can only be defeated with Exorcist's holy cross, shotgun or by supertaunt, but can still be scared, temporarily making him harmless.

## Appears in

* Pizzascare
* The Crumbling Tower of Pizza

## Trivia

* In some builds that pre-date the final game, such as Eggplant Build, the Ghostknights could only be defeated using a supertaunt due to the lack of Exorcists in earlier versions of Pizzascare. This made the level way harder to beat as a result.
* In the Rework build, Ghostknights look identical to Forknights, except for being transparent.
* Ghostknights have a stunned animation, however, it's just their scared animation. It is used when a Ghostknight is defeated with a supertaunt, or when spawned during Pizza Time.
* In the concept art, Ghostknight is only wearing a knight helmet and it's holding a fork.

## Gallery

Ghostknight walk.gifGhostknight's flying animation.Spr ghostknight turn 0.gifGhostknight's turning animation.Spr ghostknight scared 0.gifGhostknight's scared animation.Spr ghostknight dead 0.pngGhostknight's dead sprite.
### Miscellaneous

GhostKnight.pngConcept Art for Ghostknight
Clownmato

**Clownmato** is an enemy in Pizza Tower.

## Description

Clownmato is a bright red balloon tomato wearing clown makeup and a clown nose. He also has white gloves and shoes.

## Behaviour

Clownmato bounces on the ground, only turning when colliding with walls. If the player touches it while not dashing or grabbing, they will slightly be bumped backwards. Clownmato cannot be scared at Mach 2.

## Appears in

* **Don't Make A Sound**
* **City** (Unused Level)
* The Crumbling Tower of Pizza

## Trivia

* Clownmato is a reused enemy from Pizza Horror, a horror RPG game Pizza Tower Guy attempted to make before making Pizza Tower that featured older designs of Pizza Tower characters.
* Clownmato could have been scared due to him have scr\_scareenemy in his object's Step Code. The reason he can't be scared is due to his scared sprite being set to his falling animation.
* Clownmato was originally intended to be a boss character, as seen in very old pieces of concept art, but was later changed to just be a basic enemy instead.
* Clownmato's behaviour used to be different:
	+ In the April 2021 build, Clownmato could not be killed and would bounce the player upwards. Its animation were also different, but got reused as its landing animation
	+ In the Rework build, Clownmato would leave balloons which float upwards. Touching a balloon would give the Clown transformation. Balloons explode into 2 cheese spikes after some time, in which touching would also give the player the Clown transformation.
	+ in some early concept art, Clownmato bears a striking resemblance to "Grunkfuss the clown" from the One Night At Flumpty's series

## Gallery

Spr clownmato bounce.gifClownmato bumping the player backwards.Spr clownmato fall.gifClownmato falling after jumping into the air.Spr clownmato land.gifClownmato landing.Spr clownmato stun 0.gifClownmato's stunned sprite.Spr clownmato dead 0.pngClownmato's defeat sprite.
### Miscellaneous

PizzaTowerBook 0027 Calque-26.pngConcept art of Clownmato alongside Pepperman.Tumblr p5k265dgo21vav2cko5 400.jpgConcept art of a Clownmato boss fight involving a pogo stick in some way.Clownmato.pngClownmato in Pizza Horror RPG.Front clownmato.pngClownmato's overworld sprite in Pizza Horror RPG.
Escape Spawner

Escape Spawner is a level asset in Pizza Tower.

## Description

Escape Spawner is similar in appearance to Pillar John. It has a cylindrical shape, purple "skin", a bulbous nose and eyebrows and a wide toothy mouth. Its eye sockets and mouth are hollow.

## Behavior

During Pizza Time, it will appear in set spots around the level, spawn an enemy out of its mouth, and disappear shortly after. It is still active during Lap 2.

## Trivia

* Escape Spawner is in every level except WAR.
NTV

這是一個未完成的頁面，快幫我們完善它吧！
Noise Television, or NTV for short, is a fictional TV show about The Noise's pranks. It also appears in the background of the arena for the game's third boss, The Noise.

## Important Notice

**This Does Not Follow Along with the Main Pizza Tower Story. Please do not take this very lore heavy.**

## Characters in the show

### The Noise

The Noise is the main character of the show, he is the one in charge of the show and preforming the pranks.

### Peppino

He is the main target in The Noise's pranks, and he hates it.

## Trivia

* The most famous prank is the fake milk prank.
* The last episode was the battle with Peppino on Floor 3
* The original name of NTV was DOMINION

## Gallery

### The Arena

Bg noisebossBG3 0.pngThe Noise balloon.Spr noiseballooncrash 0.gifThe Noise balloon, preparing to crash.Bg noiseballooncrash 0.gifThe crashed version of The Noise balloon.Bg noisebossBG4 0.pngThe background of the arena.Bg noisebossBG1 2 0.pngA gate with rubber ropes, similar to those used in boxing.Bg noisebossBG1 0.pngThe stage, where the fight with The Noise is set.Bg noisearena.pngThe old version of the stage.800px-PizzaTower-bg noisearena 0.pngDitto, but a slightly lower quality version.
### Miscellaneous

N tv Just building.pngThe NTV building as shown in the background of The Noise fight without sand.Noise Satellite better.gifA Noise Satellite with the text Noise TV on it.Bg noisebossBG2 0.pngFull image of the NTV headquarters.Comic1.pngThe first ??? comic that mentions NTV.Old Ntv.pngThe old NTV building shown in ??? comic #1.Spr ending cards 6.pngOne of the ending cards of the game that shows the noise with a NTV camera filming ghosts
### Characters related to NTV

Noiseidle.gifCEO of NTV, The Noise.Noiseywalk.gifNormal Noisey.Spr noisette 0.gifNoisette.Idle demo1.gifPeppino.Noise Camera Guy Who Is Too Happy With His Job.gifWorker Noisey with a camera.Hiding His Trauma Behind A Smile.gifWorker Noisey with a microphone.
Flush

**Flush** is a **level asset in Pizza Tower.**

## **Description**

**Flush is a** purple card with white outline and spinning eyes. It has 3 types: one with singular pizza slice, one with Pizzaface and one with Bad Rat.

## Behaviour

When Flush is touched, it will reveal one of three type of cards. When all the of the same type cards in one set in the room are touched, each will give certain amount of points. Singular Pizza Slice gives 50 points each, Pizzaface gives 100 points and Bad Rat gives 150 points.

## Trivia

* In the Rework build, due to Fast Food Saloon being absent, Flush is found in Space Pinball.
	+ Flush had two cards which were later replaced - Stupid Rat and Skull (instead of Bad Rat and Pizzaface).
	+ When the player collected every stupid rat cards in one set, It spawns a Bad Rat enemy, and when the player collected every skull cards in one set, The player takes damage.

## Gallery

### Regular animations

Spr flush idle 0.gifFlush's idle animation.Spr flush pizza 0.gifPizza card's idle animation.Spr flush pizzatransition 0.gifPizza card's turning animation.Spr flush rat 0.gifBad Rat card's idle animation.Spr flush rattransition 0.gifBad Rat card's turning animation.Spr flush skull 0.gifPizzaface card's idle animation.Spr flush skulltransition 0.gifPizzaface card's turning animation.
### Rework build's placeholders

Spr flush facedown.pngFlush's idle sprite.Spr flush pizza.pngPizza card's idle sprite.Spr flush rat.pngStupid Rat card's idle sprite.Spr flush skull.pngSkull card's idle sprite.
Bowling Ball

* Bowling Ball
* Boulder
* Falling Debris

**Bowling Ball** is an unused level asset in Pizza Tower.

## Description

Bowling Ball is a dark blue standard bowling ball with a white shine and three small holes drilled within.

## Behaviour

Bowling Ball is an obstacle used exclusively in the fight with Cheese Dragon. Upon him body slamming the floor, Bowling Balls will drop from above in a set pattern over the player. If a Bowling Ball falls onto the player's head, they will be temporarily stunned, dropping whatever they grabbed.

## Trivia

* In Demo 1, Bowling Balls would appear in standard levels, hanging from specific spots on ceilings and dropping once the player goes under them.
* Bowling Ball does exist in the files of the Early Test Build and didn't make a proper appearance till Demo 1.

## Gallery

### Regular animations

Spr bowlingballfalling.gifA Bowling Ball falling.
### Scrapped animations

Spr bowlingballtrap.gifA Bowling Ball hanging on a ceiling.

## Boulder

### First Demo Appearance

desert\_playtest

**Boulder** is an unused level asset in Pizza Tower.

## Description

Boulder is a giant cracked red-brown boulder with little shine.

## Behaviour

Boulder rests in ceilings, awaiting the player to head under it, to which then the Boulder will roll downwards. It will roll on the ground in a specific direction until hitting a wall, breaking them. When the player is caught under a Boulder, they will become temporarily stunned, phasing through any semi-solid platforms beneath them.

## Trivia

* After April 2021 Build, Boulders were replaced with Meatball Boulders.
* In older demos, Boulders used to be called Noise Trap Boulders, and they would be activated by Noise Dynamites.

## Gallery

### Scrapped Animations

Spr noisedynamite.gifA stick of Noise Dynamite awaiting the player.DynaBomb.gifNoise Dynamite exploding.

## Falling Debris

### First Demo Appearance

SAGE 2019 v10

**Falling Debris** is an unused level asset in Pizza Tower.

## Appearance

Falling Debris is a purple cracked block.

## Behaviour

Falling Debris would hang on ceilings, though would not react to anything until Pizza Time is activated. If the player passes beneath a piece of Falling Debris, it would fall down, temporarily stunning the player if they're hit.

## Gallery

### Animations

Ruin Debris.pngA piece of Falling Debris.
Gabaghoul

**Gabaghoul** is an enemy in Pizza Tower.

## Description

Gabaghoul is a pile of bones, covered in cheese and pepperoni.

## Behaviour

Gabaghoul floats in place in the air. Upon spotting the player, it swoops down from above in an arc in an attempt to hurt the player. After swooping down it will rise up and change direction. When defeated, it will turn into several giblets.

## Appears in

* Wasteyard
* Pizzascare
* Don't Make A Sound (background cameo)

## Trivia

* This enemy, along with Snowman, is the one of the very few enemies to have death gibs when defeated.
* Gabaghoul's name is derived from capocollo, an Italian lunch meat often pronounced as, "gabagool" by Italian Americans in the north eastern United States.

## Gallery

### Regular Animations

Ghould idle.gifGabaghoul's idle animation.Spr ghoul attackstart 0.gifGabaghoul preparing to dive down.Spr ghoul attack 0.gifGabaghoul diving down.Spr ghoul stun 0.gifGabaghoul's stunned animation.Spr ghoul gibs 0.pngGabaghoul's Skull gib.Spr ghoul gibs 1.pngGabaghoul's Rib gib.Spr ghoul gibs 2.pngA Gabaghoul gib with Cheese & Pepperoni.Spr ghoul gibs 3.pngDitto.Spr ghoul gibs 4.pngDitto.Spr ghoul gibs 5.pngGabaghoul's 2nd Rib gib.Spr ghoul gibs 6.pngGabaghoul's Bone gib.
### Scrapped Animations

Early Gabaghoul.pngAn early, pre-release sketch of the Gabaghoul, depicting it with a much smaller skull and a neck. Found in the files and presumably was used as a placeholder sprite.
John E. Cheese

**John E. Cheese** is a currently deceased farmer Cheeseslime who formerly owned Fun Farm. He is slightly bigger than other Cheeseslimes, and wears a pair of circular glasses, a straw hat, and a pair of black shoes on his retractable legs.

John E. Cheese has been revealed to be The Vigilante's grandfather. His ghost also appears in the boss fight against The Vigilante, where he will float around chasing the player while holding a pitchfork. He can be temporarily dispatched with a single bullet.

## Trivia

* The name 'John E. Cheese' could be a reference to Chuck E. Cheese.
* Various pictures of him can be seen through-out the game:
	+ inside the barn sections of the Fun Farm,
	+ a milk carton in the Refrigerator-Refrigerador-Freezerator,
	+ a picture in an overworld secret,
	+ and on a box in Don't Make A Sound.

## Gallery

John1.pngA picture of John E. Cheese running while holding a gun. Seen in Fun Farm.John2.pngA picture of John E. Cheese holding a pitchfork. Also seen in Fun Farm.John E.pngA sketch of John E. Cheese in his ghost form from the Pizza Tower Defense sketches, apparently holding a gun.Spr johnecheese 0.gifGhost John E. Cheese holding a pitchfork during the boss fight against The Vigilante.Spr johnecheese dead 0.pngGhost John E. Cheese's defeat sprite, where his mouth is open wide.Spr ending cards 6.pngGhost John E. Cheese eating ice cream with other ghost characters. Appears in the game's ending.Tile farm.pngA scarecrow of John E. Cheese. Seen in Fun Farm.
Mr. Car

**Mr. Car** is a secret enemy in Pizza Tower.

## Description

Mr. Car is a humanoid figure within a red car with an antenna poking out.

## Behaviour

Mr. Car can be encountered in a Mr. Car secret room in Slum, where it stands in the middle of the room.

Mr. Car's original behaviour was that it wouldn't move by himself, instead it would act as a large solid object. Mr. Car was invulnerable to all attacks except for dashing at Mach 2 or higher. When hit with a dash of Mach 2 or higher, he is launched forwards in a straight line, instantly killing enemies in his way until he explodes upon hitting a wall. Upon defeat Mr. Car would drop a pizza slice (25 Pizza Points).

## Trivia

* Mr. Car's sprite appears in The Pig City level as a prop.
* Mr. Car still has his own behavior that is leftover in the final game, and it functions properly when loading it in.
* Mr. Car first originated in the files of beachandforestv2 build as a wide orange rectangle placeholder.
Christmas Race Build

**Christmas Race Build**, otherwise known as the **Grinch Build** by the community, is a joke event build of Pizza Tower, with this build only being made for an event in the Pizza Tower Discord server. The only level featured was a very early version of what would later become Oregano Desert. When the player finds themselves in an empty room filled with pictures of Baby Grinch at the end of the level, they had to post a screenshot and send it in a channel, where McPig would've verified the screenshot. The first three individuals to do so got a month of free Patreon access, allowing the winners to get access to a Patreon build released on January 2019.

In the level featured here, Pizza Time is immediately triggered with a time limit of three minutes.

## Enemies

* Cheeseslime
* Pineacool
* Pizza Boy[1]

## Trivia

* Many assets in this build are taken from the video Grinch's ultimatum by PilotRedSun made in Dec 25, 2016.
* The grab move for Peppino is disabled since it's using Early Test Build's movement with a bit of tweaks like the super jump is now like it's SAGE 2019 Demo counterpart.

## Gallery

Grinch baby ugly.pngA picture of Grinch Baby. Used on final screen.Have i truly become a monster?.pngAn image from a gif "Have I truly become a monster?" from PilotRedSun's "Grinch's Ultimatum" video. Used as decoration that covers some objects.Spr ball.gifA object in the race build called "gamerestart\_cube" with a sprite called "spr\_ball"
John Ghost

**John Ghost** is an enemy in Pizza Tower.

## Description

John Ghost is a floating, angry Pillar John with black eyes, yellow spiral-like eyes and a ghostly tail.

## Behaviour

John Ghost appears during Pizza Time in certain rooms in Wasteyard and starts following the player, being able to phase through all obstacles and enemies on his way. Upon contact with him, John Ghost teleports the player back to the beginning of the room.

John Ghost's speed is determined by your distance from him, in a technique called rubberbanding. The closer you are, the slower he becomes.

## Trivia

* When compared, John Ghost is only about half the height of Pillar John.

## Gallery

### Regular animations

Spr ghostjohn 0.gifJohn Ghost's idle/chasing animation.
### In-game miscellaneous

Spr ending cards 6.pngJohn Ghost eating ice cream with other ghosts from the game, while The Noise records them. Appears in the game's ending.Spr icon ghostjohn.gifJohn Ghost's off-screen icon.
Electric Potato

**Electric Potato** is an enemy in Pizza Tower.

## Description

Electric Potato is a regular potato, but with two unevenly-sized, rotating eyes and with two electrical coils coming out of it.

## Behaviour

Electric Potato floats in place and hurts the player upon touch. It can only be defeated with the Mort transformation.

## Trivia

* Electric Potato is a reference to how real potatoes are able to produce electrical energy.
* The eyes on it are a possible reference to potato "eyes".
* It is one of very few enemies to not have a death sprite or animation.
* In the Rework Build, a variant of the Electric Potato exists which moves slowly instead of staying in one place.

## Gallery

### Regular animations

Spr electricpotato 0.gifElectric Potato's idle animation.
### Scrapped animations

Spr electricpotato.pngAn old version of Electric Potato, which can be seen in the Rework build and PT\_Eggplantv15.
Gnomes

**Gnomes** are various characters that the player has to escort Gnome Pizzas to in Gnome Forest.

### Granny

A female gnome, has red cheeks, a white cooking apron and a red undershirt.

She appears on a box in Don't Make A Sound.

Spr gnome5 happy.gifGranny after having the pizza being delivered to her, offering a pie to Gustavo.Spr gnomehouse5.pngGranny's house.
### Hunter

Wears a racoon hat, a green shirt and has a brown mustache.

Spr gnome1 happy.gifHunter after having the pizza delivered to him, giving Gustavo a thumbs up while his raccoon uncurls and cheers excitedly.Spr gnomehouse1.pngHunter's house.
### Blacksmith

Has a similar outfit to Peppino but with a yellow apron. He is bald with a big nose and a blonde mustache.

Spr gnome3 happy.gifBlacksmith after having the pizza delivered, raising his hammer with joy.Spr gnomehouse3.pngBlacksmith's house.
### Jester

Has a long nose, wears an white, purple jester hat & outfit and has a mustache. He has Noise Bombs in a crate outside his house. He also appears to be similar to the Noise.

Spr gnome2 happy.gifJester after having the pizza delivered, overly happy that he got his pizza.Spr gnomehouse2.pngJester's tent with a Noise bomb on a crate.
### Wizard

Has a white beard and blue wizard outfit.

Spr gnome4 happy.gifWizard after the pizza is delivered to him, where he floats in the air happily.Spr gnomehouse4.pngWizard's house.
### Scrapped Animations

Spr gnome checklist.pngA checklist with all gnomes on it.Gnome5.gifThe Granny's idle animation.Spr gnomehouse5open.pngThe Granny's house being open.Spr gnomesign1.pngA sign to The Granny's house.Spr gnomehouse1open.pngThe Hunter's house being open.Gnome1.gifThe Hunter's idle animation.Spr gnomesign2.pngA sign to The Hunter's house.Gnome3.gifThe Blacksmith's idle animation.Spr gnomehouse3open.pngThe Blacksmith's house being open.Spr gnomesign4.pngA sign to The Blacksmith's house.Gnome2.gifThe Jester's idle animation.Spr gnomehouse2open.pngThe Jester's house being open.Spr gnomesign3.pngA sign to The Jester's house.Gnome4.gifThe Wizard's idle animation.Spr gnomehouse4open.pngThe Wizard's house being open.Spr gnomesign5.pngA sign to The Wizard's house.
John Block

**John Block** is a level asset in Pizza Tower.

## Description

John Block is a purple block with Pillar John's face. Its eyes flash when it is awake.

## Behaviour

John Blocks activate or deactivate once Pillar John has been defeated. In most levels, these blocks make certain paths and shortcuts accessible. However, sometimes they can reveal a path that makes it more tedious to get to the beginning, while also blocking some of the previous routes.

## Trivia

* These act the same as frog blocks from Wario Land 4, which switch states when the frog switch has been pressed.
* These blocks had a very different design in Earlytestbuild, having a face and color similar to the Weenie enemy.
* After Earlytestbuild, John Blocks did not appear in subsequent demos until GOLF demo.
* In the Earlytestbuild, John Blocks would die when it's Pizza Time instead of becoming either active or inactive.
* These blocks are called "minipillar" in the files.
* in the sprites of the john block when it is active, there is a small design error that in the sprites there is an empty pixel near the right eye. if you pay attention you can notice this microscopic error
* The early version of John Blocks were called "obj\_enemyblock" which is similar to unused Enemy Block's name.

## Gallery

### Regular sprites

Spr minipillarwoke.gifActivated John Block.Spr minipillarsleep.pngNon-activated John Block sprite.
### Scrapped sprites

JohnB old.gifOld activated John Block.JohnB olddead.pngOld defeated John Block sprite.
Bomb

**Bomb** is a level asset in Pizza Tower.

## Description

Bomb is a large, purple bomb. It has a brown fuse, which appears to be lit.

## Behaviour

The Bomb sits in place until picked up by the player. Once picked up, it will blow up after a short period or once it comes into contact with a Stupid Rat.

Bombs thrown by Pizza Box Goblins will have a much shorter lifespan, and will start their countdown once on the ground.

## Appears in

* **Ancient Cheese**
* Peppibot Factory

## Trivia

* Before it became an item, the Bomb used to be a transformation.
* The cannonballs shot by a Cannon Pizza Goblin can turn into a Bomb if they come into contact with the floor without blowing up, allowing the player to pick it up.

## Gallery

### Regular Animations

Spr bomb.gifBomb's idle animation.Spr bomblit 0.gifBomb's idle animation when it's about to explode.Spr bombexplosion 0.gifThe explosion effect after the bomb explodes.
Box Stamper

**Box Stamper** is an enemy in Pizza Tower.

## Description

Box Stamper is a stamper with wings on its handle and a large nose.

## Behaviour

Box Stamper flies in place. It will crush the player when standing under it, turning them into the Boxed transformation. It can't be defeated.

## Gallery

### Regular animations

Spr boxcrusher fall.pngBox Stamper's falling sprite.B O X C R U S H.gifBox Stamper crushing animation.
Fake Peppino/Pre-release

## Enemy Behaviour

Fake Peppino's moveset is inspired directly from the real Peppino's. He would chase and try to grab Peppino to strike them with his tongue. He always chases after Peppino and will follow him into any rooms he goes into, so there's no way to hide from him.

As Fake Peppino wasn’t properly implemented, other aspects of his behaviour were not finalized, however it was once planned to have Fake Peppino to be a rare appearance that possibly replaced Pizzaface during Pizza Time.

Fake Peppino was originally planned to come out during Pizza Time, but where exactly is unknown. In the GOLF demo, however, Fake Peppino is able be summoned to the player's location upon pressing F9.

The effects of his tongue vary among his past available build appearances. In the GOLF demo, his tongue simply damages Peppino, while in subsequent builds, if hacked in, his tongue would damage Peppino before properly killing him, and kill him instantaneously in some cases. Not to mention, if loaded into the Western Build Patreon Demos, he could crash the game if he successfully grabs the player.

Fake Peppino also had his limbs scattered in the Mansion level, that would attack the player if they stand close to them. Additionally, he would chase the player if they grabbed a key. If you play Mansion using debug console in the final game you can parry his limbs and will count towards combos.

## Trivia

* Fake Peppino has a decorative appearance in Strongcold. In it, he sits in a corner, wearing a Santa hat and ringing a bell in his hand beside a bucket, appearing to be either homeless or a charity worker asking for change.
* Fake Peppino was originally planned to make his first appearance in a level known simply as Lights Out, which would have been the third level of Staff Only before being scrapped.
* Fake Peppino was planned to be the main enemy of Mansion, but as Mansion was scrapped, so too was Fake Peppino’s role as an enemy.
* Fake Peppino, along with the Peppino Clones, notably had yellow cheesy tongues in their pre-release appearances.

## Gallery

### Regular animations

Fake pep attack.gifFake Peppino attacking with cheese tongue.I'm a worm.gifFake Peppino crawling.Low to the ground headbang.gifFake Peppino preparing to jump.
### Limbs animations

Fakepeparm.gifFake Peppino's arm animation.Spr fakepeplimb1 attack 0.gifFake Peppino's leg animation.Spr fakepeplimb1 hidden.pngOld hidden sprite for ground limb.Spr fakepeplimb1 idle.pngOld idle sprite for ground limb.Fake peppino limb attack temp 1.gifOld attack sprite for ground limb.Spr fakepeplimb2 hidden.pngOld hidden sprite for ceiling limb.Spr fakepeplimb2 idle.pngFake peppino limb attack temp 2.gifOld attack sprite for ceiling limb.
### Miscellaneous

FakePeppinoXmas.gifFake Peppino in Strongcold.Newmansionsketch.pngMansion concept art including Fake Peppino.
Peppino's Xmas Break

**Peppino's Xmas Break** is the last public demo of Pizza Tower.

This demo features sprites created by the community, a harder version of Bloodsauce Dungeon, and a boss fight against The Noise.

## Discord members with included decorations

The following users have their sprites featured in the game.

* PinPanPaint (Creator of Paintvale)
* Toaster-a-power
* Greywyrd
* wazzuper25
* Pnats
* Cole's Whatever
* potheadedboy
* Bucket
* MayoTayo
* JonGavs
* Chronixtu
* jekARISUET
* fallatious
* tocinin
* RealNewHours
* Goodwholesome
* XtremeXavier
* Tempo

## Gallery

Xmasdecor.pngAll the non-animated decorations.Xmastoppins.pngAll of the Toppins in the demo.Noiseboss.pngThe Noise boss fight.XMAS break title screen.pngXmas Break Title Screen.Scrapped Peppino Xmas Break treasure room.gifScrapped room for the Treasure.Tower Secret Treasure (Strongcold).gifThe treasure for this level.
## Trivia

* This is the first demo that has custom Toppins, provided by wazzuper25.
* This is the first demo that has a Noise boss fight.
* This was the last public demo released on itch.io.
Peter Griffin

**Peter Griffin**, otherwise known as the **Peter Griffin Experience** is a joke build and the final release in the Early Test Build series of builds of Pizza Tower.

This build is the same as Early Test Build, except Peppino is replaced with a low-quality image of Peter Griffin from Family Guy crudely edited to make him look like he is wearing Peppino's clothes, and meme audio plays when getting further into the level, instead of Theatrical Shenanigans playing, it was replaced with the Family Guy Cool Whip remix. Minor graphical improvements were added as well, with the pose getting referenced as one of Peppino's unused taunts.

## Enemies

* Smoked Weenie
* Weenie
* Cheeseslime
* Pizza Box Goblin

## Mechanics

### Transformations

* Knight
* Bomb

## Gallery

Peter.pngThe Peppino Griffin graphic that was only seen in this build.
Gnome Pizza

**Gnome Pizza** is a level asset in Pizza Tower.

## Description

Gnome Pizza is a walking pizza with a face, pink gnome hat, and a big white beard.

## Behaviour

Obtaining Gnome Pizza starts a timer, in which it must be delivered to one of the Gnomes to receive its associated Toppin. If the player doesn't manage to get to the gnome house in time, the Gnome Pizza will freeze and the Toppin will be unobtainable unless the level is retried.

## Gallery

Spr gnomepizza idle 0.gifGnome Pizza's idle animation.Spr gnomepizza walk 0.gifGnome Pizza's walking animation.Spr gnomepizza dead 0.gifGnome Pizza's freezing animation.Spr clock 0.gifThe timer.
Noise Goblin

**Noise Goblin** is an enemy in Pizza Tower.

## Description

Noise Goblin is a goblin that has a face that resembles The Noise. He wears a brown Tyrolean hat with a red feather and brown gloves and shoes, as well as a beige sleeveless shirt and a backpack where he keeps his arrows. He is often seen holding a bow.

## Behavior

Noise Goblin walks around and fires pizza-shaped arrows from his bow. He can aim in any direction, allowing him to attack from many different places. He will always aim at the direction of the player at the start of his attack. The arrows are also able to travel through walls.

Parrying a Noise Goblin's arrow will turn it around, which allows it to kill the Noise Goblin, doing which completes a Chef Task.

## Appears in

* Fast Food Saloon (background cameo)
* Gnome Forest
* The Crumbling Tower of Pizza

## Trivia

* Noise Goblin's scrapped Heat Meter attack would have his arrows home in on the player.

## Gallery

### Regular animations

Spr archergoblin shoot.gifNoise Goblin's shooting animation.Spr archergoblin stun.gifNoise Goblin's stunned animation.Spr archergoblin scared.gifNoise Goblin's scared animation.Spr archergoblin dead 0.pngNoise Goblin's defeat sprite.Spr archergoblin arrow.gifNoise Goblin's arrow.
## In-game Miscellaneous

Imagen 2023-07-29 211316033.pngA Noise Goblin in the background of Fast Food Saloon playing darts
Mini John

**Mini John** is an enemy in Pizza Tower.

## Description

Mini John is a small purple cubical creature with a big-nosed perpetually angry face showing his white-toothed grimacing mouth and black yellow-pupiled eyes reminiscent of Pillar John. He has two small blocky legs and two arms sprouting out his body.

## Behaviour

Mini John usually appears during Pizza Time, except for being in Wasteyard, where he'll sometimes pop up from the ground. Mini John constantly chases down and tries punching the player, and he's one of the few enemies who can't be scared during Mach 2.

## Appears in

* John Gutter
* Wasteyard
* Fast Food Saloon (background cameo)
* Gnome Forest
* Pizzaface Boss fight

## Trivia

* Mini John doesn't have a attack before the Rework build, but instead the player will take damage when touching it.
* Mini John's unused Heat Meter attack was jump kicking onto the player.

## Gallery

### Regular animations

Minijohn.gifMini John's running animation.Spr minijohn stun.gifMini John's stun/idle animation.Spr minijohn dead.pngMini John's defeated sprite.Mini john punch start.gifMini John preparing his punch attack.Mini john punch.gifMini John performing his punch attack.Spr minijohn undergroundout.gifMini John coming out of the ground.Spr minijohn underground.pngMini John underground.Spr minijohn ground.gifMini John rising out of the ground.
### Scrapped animations

Spr minijohn rage1.gifMini John preparing to drop kick.Spr minijohn rage2.gifMini John drop kicking.
### Palettes

Minijohn heatpalette.pngMini John's heat meter palette.
Elevator room

這是一個未完成的頁面，快幫我們完善它吧！

The **Elevator Room** is a room in Pizza Tower.

## Description

The Elevator Room is a dark room, featuring a small hand-cranked elevator and a small purple ledge with the winch which cranks the elevator. Cranking the winch is Gerome, and riding in the elevator is Peppino.

Once the player defeats a boss, they are granted a key which opens a door to the Elevator Room. The cutscene featuring the Elevator Room only appears after the first time the player opens one of the respective elevator doors.

## Staircase Room

Before becoming the Elevator Room, it was previously a long, winding spiral staircase that led up to the next floor.

Peppino Going Up.gifPeppino climbing the staircase.
## Gallery

Spr peppinoelevator 0.gifPeppino riding in the elevator.Spr geromelever 0.gifGerome cranking the winch to lift the elevator, clearly exhausted.Elevator.pngA screenshot of the Elevator Room.Spr geromewalkelevator 0.gifGerome's walking animation in the elevator room.
Mansion

File:Mansionicon.png

Cold Spaghetti (Older)

Hot Spaghetti (Oldest)

**Mansion** is an unused level in Pizza Tower.

It's an eerie, old mansion owned by Pepperman that lies within the city, focusing on Grind Rails and Skateboards.

## Enemies

* **Peasanto**
* **Peppino Clone**
* **Grandpa**
* **Ghost**
* Pizza Slug
* Forknight
* Cheeseslime
* Pencer
* Pizzard
* **Fake Peppino**

## Mechanics

### Transformations

* **Clown**

* Firebutt
* Knight
* Ball

### Gimmicks

* **Grind Rail**
* **Skateboard**
* Pit
* Tomato Block
* Teleporter Pizza
* Haybale
* Surprise enemies

## Trivia

* Before being cut, the level was going to be part of Staff Only.
* In the start of this level's development, it used to be called a "castle level", with no differences whatsoever (It's unknown when/why it was changed to Mansion). Eventually, Pizzascape would be created with a Medieval/Castle motif.
* Mansion appeared in multiple earlier builds with quite a few differences.
	+ The level has the player travel through the mansion to reach a Tower Secret Treasure, which will start the escape timer.
	+ Due to the level being designed around Peppino's old mechanics, some areas are inaccessible or hard to reach in subsequent demos.
	+ The beginning originally took place in a raining forest before segueing into the mansion itself.
	+ Pepperman was originally fought in its middle.
* Mansion was originally meant to be after Kung Fu in Island Adventure, though it was eventually moved to the City Passage after Golf was created. however, it was then moved to Horror Passage.
* The Mansion was planned to be on fire if the player chooses to go back to the mansion and get Gerome.
* The latest version of Mansion before it was scrapped featured Vegetable Farmers as NPCs and Fake Peppino.
* Assets from this level were re-used in a secret room in the Staff Only lobby, found if you super jump/wall run on the sidewall above Gustavo and Brick.
* Big Cheese originally showed up in Mansion in older builds, but was removed due to unknown reasons.

## Gallery

### Regular Sprites

Spr plains1.gifOutside backgroundBg plains2.pngOutside background decoration #1Bg plains3.pngOutside background decoration #2Mansion that more resembles a house.pngOutside Background Decoration #3Bg castle3.gifBackground #1Bg castle4.pngBackground #2Bg castlev1.pngBackground #3Bg castle3escape.gifBackground #1 (Escape)Bg castle4escape.pngBackground #2 (Escape)Bg castlewall.pngUnused backgroundLaughingpizzagif.gifThe laughing pizza during pizza time as seen in the patreon exclusive version of the mansion.Bg castle1escape 1.pngDitto, but sprite sheet formBg castle1escape 0.pngDitto, but sprite sheet form #2
### Miscellaneous

Newmansionsketch.pngA Sketch of the new Mansion.Studfdd.webpAnother Sketch Of The New MansionSpr tvmansion.pngAn unused sprite of the mansion on the HUD.Spr treasure1 15.pngA Tower Secret Treasure meant for the Mansion. It is a Calzone. It's also seen in the True Ending cutscene.
Boiling Sauce

**Boiling Sauce** is a level asset in Pizza Tower.

## Description

Boiling Sauce, also referred to as just Lava, is a red liquid that heavily resembles lava. It is boiling hot, hence the name, with a steadily bubbling surface.

## Behaviour

If Peppino falls into the boiling sauce, he will launch out of it in the Firebutt transformation. He will not actually take damage however.

If an enemy falls into the boiling sauce, they will instead just die.

## Appears in

* Bloodsauce Dungeon
* Deep-Dish 9
* The Crumbling Tower of Pizza

## Trivia

* The animation when Peppino touches the sauce, and the ensuing Firebutt transformation, are likely a reference to Super Mario 64, where a similar animation happens when the player touches lava.
Peshino

Peshino is a miscellaneous character in Pizza Tower.

## Description

**Peshino**, also known as **Animatronic Peppino**, is an entertainment robot made in Peppino's image. Compared to Peppino himself, it is more cylindrical, with big, googly eyes and stiff limbs. Peshino constantly rocks around whilst playing a concertina, a type of accordion.

## Behaviour

Peshino was originally a transformation very early in development, before being scrapped, later reused as a life system for Don't Make A Sound in the April 2021 Build. He was then turned back into a transformation if the player gets jumpscared by a Toppin Monster, making them lose 50 points in total.

## Trivia

* Peshino's name comes from a Don't Make A Sound background, where he's referred to as "Peshino The Italian Chef" on a poster.
* Peshino being an animatronic is a reference to animatronics commonly used on most pizzerias, most notably Chuck E. Cheese's.
	+ Peshino appearing after being jumpscared by a Toppin Monster could possibly be a reference to the game over screen from Five Nights at Freddy's, depicting the player stuffed into an animatronic suit.

## Gallery

### Regular Animations

Animatronicpep.gifPeshino's only animation.
### Scrapped Animations

Animatronic beta pep.pngOld sprite of Peshino, referred to then as 'Animatronic Peppino', when he was a transformation.
### Miscellaneous

Unknown (0).pngPeshino’s first piece of concept art. Peppino greets Peshino behind him saying “hello fella.”Animatronic pep (12).pngConcept art of Peshino playing music while hiding from a Mushroom Monster.Animatronic pep (1).pngConcept Art of Peppino reacting to Peshino.Unknown (13).pngArt of Peppino and The Noise trying to act like animatronics to hide from the Mushroom Monster.Bald Peshino.pngA screenshot taken from a sprite stream by McPig, showing a joke sketch of Peppino snickering at a bald Peshino.
Breakable TV

**Breakable TV** is an unused level asset in Pizza Tower.

## Description

Breakable TV appears to be a small, dark grey television set, with two antennae sticking out of the top of it. On its screen, a pizza slice on top of a red background can be seen.

## Behavior

The Breakable TV cannot be destroyed by anything other than a grab.

Once grabbed, however, it will be destroyed and will release two Pizza Slices for the player to collect, giving the player 50 points in total.

## Trivia

* The Breakable TV may be based on the collectibles in the early Sonic the Hedgehog games, which were also TVs.
Noise Build

**Noise (Patreon Build)** is a patreon build

## Noise Build

### Download link

V1
V2
V21

This build adds a more finished Entrance and reworks The Noise's moveset

## Enemies

* Pizza Boy
* Cheeseslime
* Forknight
* Pepperoni Goblin
* Pizzard
* Flying Anchovy
* Pencer

## Moveset Changes

The Noise's moveset has been completely reworked. More information here

## Levels

* Entrance
* Pizzascape
* Ancient Cheese
* Bloodsauce Dungeon
* Pizzascare

* Strongcold
Flying Anchovy

**Flying Anchovy** is an enemy in Pizza Tower.

## Description

Flying Anchovy is a blue anchovy with two small googly eyes and a pair of white wings. It visibly struggles to keep itself in the air, sweating as it flails its entire body just to remain afloat.

Flying Anchovy is described as being extremely nearsighted, thinking Peppino is a big fly as it can't see him well.

## Behaviour

> These flying fish thinks that Peppino is a big fly, somehow. They have very bad eyesight and need glasses. Avoid them while they charge or grab them before they start!
>
> The manual.

Flying Anchovy flies in place, darting forward it spots the player. It will keep flying in that direction until it hits a wall, where it will remain stunned on the floor for a few seconds, then start flying again.

## Appears in

* Bloodsauce Dungeon
* Fun Farm (background cameo)
* Fast Food Saloon (background cameo)
* Crust Cove (background cameo)
* The Pig City (background cameo)

## Trivia

* Flying Anchovy was originally the air equivalent of a Cheeseslime, having no special capabilities. In the Preearlytestbuild demo, they would only fly in place.
* Flying Anchovy's Heat Meter attack was that it would inflate itself and then attempt to fall on top of the player with a body slam attack.
* Flying Anchovies work similarly to the *Bird* enemy from the *Wario Land* series.
* It is one of the few enemies that only appears in one level and nowhere else.
	+ Despite this, ironically, the Flying Anchovy appears in more backgrounds than any other enemy. This includes enemies present in the level the background appears in.

## Gallery

### Regular animations

Ancho.gifFlying Anchovy's idle animation.AnchovyAttack.gifFlying Anchovy charging.ScaredAnchovi.gifFlying Anchovy's scared animation.AnchovyStunned.gifFlying Anchovy's stunned animation.AnchovyDead.pngFlying Anchovy's defeat sprite.

### Scrapped animations

Ancho rage start.gifFlying Anchovy starting its Heat Meter attack.Rage fall.gifFlying Anchovy falling during his Heat Meter attack.Rage land.gifFlying Anchovy landing during his Heat Meter attack.
### Miscellaneous

PizzaTowerBook 0028 Calque-25.pngConcept art of Flying Anchovy, as well as various other enemies.
Corpse

**Corpse** is a level asset in Pizza Tower.

## Description

Corpse is a rideable corpse of a man, wearing a pink suit with a black tie.

## Behaviour

When the player touches Corpse, they will surf forwards uncontrollably. Upon jump or hitting the wall, Corpse falls away.

## Trivia

* When a player is riding on a corpse, it can also get through the water currents similar to when riding on Trash Pan's lid (unseen normally).

## Gallery

### Regular animations

Spr corpse 0.gifCorpse's idle animation.Spr corpsestart 0.gifCorpse's starting to surf animation.Spr corpsesurf 0.gifCorpse's surfing animation.Spr corpsegib 0.pngCorpse's falling off sprite.
Golf Block

**Golf Block** is a level asset in Pizza Tower.

## Description

Golf Block is a green grassy block with a white outline. It has the word "GOLF!" written on it in white.

## Behaviour

Golf Blocks cannot be destroyed by attacking or running into it. They get destroyed automatically, when Greaseball reaches the respective Basketball Hoop.

## Trivia

* Golf Blocks originally had a different design, being yellow blocks showing Greaseball's face on them with 3 pepperonis, and were referred to as "Nerd Blocks".

## Gallery

### Scrapped Sprites

Greaseball Block.pngGolf Block's old sprite, also known as Nerd Block.
Bacon room

The Bacon Room is a secret room with the theme of bacon. its also one of the The Pig City's secret rooms.

## Location

When you find Taxi number 3, you are going to see 2 pieces of bacon on the ceiling. Peppino will have to super jump near the bacon pieces, where you will find a door that leads to the Bacon Room interior.

## Trivia

* The Bacon God is a representation of McPig, the creator of the game.
* This is the only area where there are non-pizza collectables, exclusively being bacon.

## Gallery

Spr streetsd1.pnga bacon blockBg pigdark.pngthe bacon godThe Achievement for The Bacon Room..pngThe achivment that you get by entering the bacon roomBaconcollectible.gifThe bacon room collectablesTBR Enterance.pngA image of the bacon room entranceDEAD PIG entrance.jpgAnother image of the bacon room entrance
Giant Slime

**Giant Slime** is an enemy and level asset in Pizza Tower.

## Description

Giant Slime is an incredibly oversized Cheeseslime, hence the name "Giant Slime".

## Behavior

Giant Slime stands in place. It will spit out a cheeseball at the player when standing near it, turning them into the Cheeseball transformation. It can't be defeated.

## Trivia

* Originally, Trash Pan would throw cheeseballs, but later in development it got a different role and Giant Slime got its behaviour instead.
* In the PT\_Eggplantv15, Giant Slime did not have any animations. Instead, it was a cheeseball, spawning other cheeseballs.

## Gallery

### Regular animations

Spr giantslime 0.gifGiant Slime's idle animation.Spr giantslimethrow 0.gifGiant Slime spitting out a Cheeseball.Spr cheeseball.gifThe cheeseball Giant Slime spits out.
Box of Pizzas

**Box of Pizzas** is a level asset in Pizza Tower.

## Description

A box of pizzas is a cardboard box filled with slices of pepperoni pizza and has a green arrow on pointing either up or down depending on where it can be entered from.

## Behaviour

Depending on what direction a box of pizza is facing, by pressing the button corresponding to the direction of the arrow while touching a box, the box will warp the player to another room.

## Trivia

* In Strongcold, an alternative sprite for Box of Pizzas is used, that turns it into a Box of Toys.

## Gallery

### Regular Sprites

Box of Pizzas.pngBox of Pizzas.Peppino up pizzabox.gifPeppino going up into a Box of Pizzas.Peppino down pizzabox.gifPeppino going down into a Box of Pizzas.
### Scrapped Sprites

Spr xmaspizzaboxdown.pngBox of Toys.The Noise pizza box up.gifThe Noise going up into a Box of Pizzas.The Noise pizza box down.gifThe Noise going down into a Box of Pizzas.Spr playerV upbox.gifThe Vigilante going up into a Box of Pizzas.Spr playerV downbox.gifThe Vigilante going down into a Box of Pizzas.Spr snick upbox.gifSnick going up into a Box of Pizzas.Spr snick downbox.gifSnick going down into a Box of Pizzas.
List of builds

This page lists all of the known builds of Pizza Tower released before the final game, split into sections.

## Public Builds

All builds that have been released to the public are gone. (Except for SAGE 2019)

See the build's page for a download link.

## Patreon Builds

Starting December 13th 2018, after the plans for a Kickstarter fell through, PizzaTowerGuy decided to fund his game entirely through Patreon funds, with one of the rewards giving players access to Patreon builds that would get released periodically. The final Patreon build would be released in May 2022, and the ability to subscribe ended in December of that same year as development was wrapping up.

### Main

These builds have been regularly released by PizzaTowerGuy.

### Level editor

The Level Editor is a series of builds that adds a level editor to the game. The Patreon build *Boss v12* was used as a base. Builds were released irregularly by Sertif and the game was built using the game's official source code, making this essentially an official mod. No level editor features would release in the final game.

## Playtest Builds

These builds have been released exclusively for PizzaTowerGuy's selected playtesters. These are currently available on itch.io for a select few people, though these builds have been sent through Dropbox links in the past.

## Steam Playtest Builds

A month after the October 22 Build, Playtesting has been moved to Steam for an unknown reason. The following has been shared by Tetrabitgaming's Lost Bits video, due to the builds not being leaked yet.

 Steam build 1 (sfx update 1)
 Least finished build.

There are still Playtest builds after these, but they're basically the same as the final game.