Kossricht

**Kossricht**

Neutral Good Small City (Central)

Corruption 0; Crime -2; Economy +1; Law +4; Lore +1; Society 0

**Qualities** Insular, Mythic Sanctum, Pious, Restrictive

**Danger** 5

**Government** Overlord

**Population** 7,000 (4,500 Tengu, 900 Sylph, 700 human, 400 gnome, 500 other)

**Notable NPCs**

Harbormaster Kylon Skysong NG Female Sylph Wizard 3 / Cleric of Cassyros 3 / Mystic Theurge 10 // Hierophant 5

Lord Harvring Duskwell TN Male Tengu Slayer 12

Father Altwin CG Male Tengu Cleric of Cassyros 11

Merchant Lord Koryeq TN Male Janni Alchemist 7

Captain Lloyan Jierid NG Female Halfling Mysterious Stranger 1 / Bard 12

**Marketplace**

Base Value 4000 gp; Purchase Limit 25000 gp; Spellcasting 7th

Minor Items 4d4; Medium Items 3d4; Major Items 1d6

The Sanasid mountains snake through the central lands, forming a
barrier that is difficult to cross - in some places, even by air. The
most difficult stretch of mountains centers around the twin peaks of Hraitha Hrodus, which stretch into the skies and pierce the clouds. Yet
between these two great mountains is a sheer drop that descends to the
very depths of the earth, and this great chasm forms a passage through
which airships can pass through the mountains. Weather here is vicious,
and it takes a stern crew to make the journey. A stopping point along
the way gives peace of mind to even the most brazen of captains, and
that respite is Kossricht.

Completely unapproachable by land, Kossricht can only be reached by
airship. What began as a remote monastery dedicated to Cassyros has
burgeoned into an active port city that sees constant traffic in and
out. The docks are constantly working on repairs, and the tavern - Hraith's Challenge - is filled with captains. Those looking for jobs or
work can easily find it here. Despite its burgeoning population,
Kossricht is first and foremost a religious enclave. Travelers are
welcome, but permanent residence is for those in the employ of the
church, or the select few who receive special dispension. Almost
everyone who is not a member of the church of Cassyros ends up moving on
 sooner rather than later.

The settlement is ruled by Lord Duskwell, whose flying battleship "The Errant Hound" patrols the passes for troublemakers. Duskwell taxes
the ports, keeping a portion for the operation of the settlement while
remitting the balance to the church. He serves, somewhat begrudgingly,
under Harbormaster Skysong. The enigmatic lady is said to keep the
weather calm around Kossricht itself, and one the one occasion that
Kossricht was threatened by a vagrant white dragon she helped put it
down in an awe-inspiring show of magical power. She rarely acts, but
does so with the intent of keeping the peace in the greater region. Her
personal airship, "Surefoot Princess" is piloted by Lloyan Jierid, a
retired but legendary air captain who has dedicated her ship and
services to the church.

Although more of a layover than a destination, Kossricht does have a
vibrant market, particularly in magical goods. Koryeq is a Janni
merchant who finds the climes here appealing, and runs this local
market. He is renowned for his avarice and sly dealing, but he is not
completely untrustworthy either and is careful not to upset the ruling
religious body.