recursal/Fanatic-Fandom huggingface dataset:
PackyAch

## PackyAch information on theAlpha Legends Wiki

PackyAch is a Nature Support monster available from the Exclusive Legends Pass at Rank 3.

**Role: Support**

## Overview

PackyAch is a very unique case of a "Good" support for the Angel Meta. PackyAch has a great Status Caster, access to single-target PER, and has Essence which allows for Revival essences. PackyAch is the first Angel Mythic to have access to PER in any form but only for single-target. **However**, that doesn't make him usable. For starters, PackyAch doesn't deal damage at all. If there isn't any ally on the field with him, he's useless. Overall, PackyAch could've been a really good Support monster in the Angel meta but he is not, sadly.

**Pros:**

* Great Status Caster
* Access to single-target PER
* Good Relic in Essence
* Great Speed!
* Access to team NER and great Supporting abilities

**Cons:**

* Horrible Trait
* Below average Life
* Lacks Area PER
* Trap isn't good

## Recommended Moveset

### Take Ya Effects

* Take all The Hits (PER + Guard Down - 40s, 2 CD)
* Poisoning Them (AoE Guard Down + Poison - 50s, 3 CD)
* Healing Beast (Allies 50% Heal + 50% Life Shield + Stamina Regeneration - 65s, 3 CD)
* Take Ya Effects (PER - 50s, 1 CD)

Recommended Runes: 3x Speed; 3x Team Speed

Recommended Relics: ?

Recommended Talents: ?
Anariah

## Anariah information on theAlpha Legends Wiki

Anariah stands as a paragon of excellence in her role. Her mastery in governing her hometown, Petra, is truly exceptional. Anariah possesses an innate comprehension of the intricate tapestry of politics, power dynamics, and the rich cultural heritage that underpins Petra's identity. Her knowledge is profound, delving into the annals of history, traditions, and societal nuances, affording her an unmatched advantage in navigating the city's multifaceted complexities. Anariah's uniqueness transcends her astute understanding of Petra; it lies in her resolute determination to uphold a just rule in a city where the term "bounty" often carries malevolent undertones.

**Role: Support/Attacker**

## Overview

Anariah is a unique monster that introduces us to the Calamity Era with a unique balance. Her trait is very bland, making her really mediocre. Her stats are so much higher than any previous Generation mythic. Her relics are neat and that all together creates Anariah. Now onto her skills, which are unique. She's a support but can be ran as a Attacker if needed. Overall, Anariah isn't really a monster you would want to use.

### **Pros:**

* Good relics
* Decent damage output
* Access to Trait Disable and PER

## Recommended Moveset

### (insert very funny caption here)

* ?
* ?
* ?
* ?

Recommended Runes: **?**

Recommended Relics: **?**

Recommended Talents: **?**
Ahama

## Ahama information on theAlpha Legends Wiki

Ahama is a Thunder Attacker with access to Pierce Block.

**Role: Attacker**

## Overview

Ahama is a powerful Thunder Attacker and is the final Angelic monster. Ahama's main power is high damage output, and access to Pierce Block. Ahama's damage output is boosted with his access to Thunder Weakness. Ahama's trait is good, featuring Torture Immunity, and a few other decent things, but the trait isn't game breaking. Ahama's relics are really good, allowing extra damage and a extra life. Overall, Ahama is a good Thunder Attacker.

**Pros:**

* Great damage output
* Amazing power stat and good speed
* Good trait
* Good relics

**Cons:**

* Horrible life stat
* Mostly bland movepool

## Moveset

**The Big Limit** - Deals moderate Thunder damage to one enemy.

**The Final Countdown** - Deals heavy Thunder damage to one enemy. Applies Shock to one enemy.

**Deadly Slap** - Deals moderate Thunder damage to all enemies. Applies Thunder Weakness to all enemies. Requires cooldown.

**Self Assurance** - Applies Double Damage and Pierce Block to itself. Requires cooldown.

**Laugh and Cry** - Deals moderate Thunder damage to all enemies. Applies Shock to all enemies. Requires cooldown.

**Damage Dealt** - Removes positive status effects from one enemy. Deals massive Thunder damage to one enemy. Requires cooldown.

**Heavy Justice** - Deals heavy Thunder damage to all enemies. Applies Burn to all enemies. Requires cooldown.

**Set the Justice** - Deals heavy Thunder damage to one enemy. Applies Double Damage to itself. Gives 1 extra turn to itself. Requires cooldown.

**Angelic Crisis (Special)** - Deals insane Thunder damage to all enemies. Applies Stun to all enemies.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Ralanambar

## Ralanambar information on theAlpha Legends Wiki

Ralanambar is a Dark Attacker with Life Steal skills.

**Role: Attacker**

## Overview

Ralanambar is a basic Attacker with Life Steal, that's all he is. Simple and basic. He's from the free Legends Pass and is pretty strong, however he's too basic to fit any meta, sure he has amazing damage output, good boosting skills, access to Dark and Light Weakness and has a single target PER and amazing stats (for now), amazing relics, however since the two weaknesses are far too much, a horrible trait and just a bland movepool don't work well, Ralanambar is put at a great disadvantage from other far more better Attackers that deal more damage and have better things going for them. Overall, Ralanambar is a Dark Attacker that may be used in a small amount of situations.

**Pros:**

* Great damage output
* Fantastic Stats
* Fantastic relics
* Access to PER

**Cons:**

* Horrible trait
* Very bland movepool

## Moveset

**The Rana Bear** - Deals moderate Dark damage to one enemy. Steals Life from target.

**Enemy of the Time** - Deals low Dark damage to all enemies. Applies Bleed to all enemies.

**The Rain over the Forest** - Deals moderate Dark damage to all enemies. Applies Light Weakness to all enemies. Requires cooldown.

**Hero of the Story** - Deals heavy Dark damage to one enemy. Steals life from target. Applies Life Regeneration to itself. Requires cooldown.

**Rain Over You** - Removes positive status effects from one enemy. Applies Nightmares to one enemy. Applies Light Weakness to one enemy. Requires cooldown.

**Booster** - Applies Double Damage and Precision to itself. Requires cooldown.

**Pieces of Nations** - Deals heavy Dark damage to all enemies. Applies Dark Weakness to all enemies. Requires cooldown.

**Go Big, Or Go Home** - Deals massive Dark damage to one enemy. Requires cooldown.

**The Claw of Beasts (Special)** - Deals massive Dark damage to all enemies. Applies Stun to all enemies.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Derana

## Derana information on theAlpha Legends Wiki

Derana is a Magic Attacker with Extra-Turn and Bleeding skills.

**Role: Attacker**

## Overview

Derana is one worst Guardian mythics in the game, he doesn't have any good damage skills, and relies on Extra Turns to deal at-least a moderate amount of damage. His other big issue is stats, they may seem good but they aren't good in any way, his trait is **GARBAGE** and relics aren't useful whatsoever. Overall, this monster is one **HORRIBLE** and **MISERABLE** creations that should NEVER be used in ANY TEAM.

* Horrible trait and stats
* Trap is bad since he has a low life
* Only one torture that is Bleed
* Lacks PER, TD, or Self Boost + ET
* All damaging moves are Magic based, making him weak against his own element
* Extra Turns are Anticipation bait

## Recommended Moveset

### Useless March (Attacker)

* Boost Heal (Self 25% Heal + Damage Boost - 30s, 1 CD)
* Bleed Bash (30 Magic Dmg + Bleed + Self Extra Turn - 66s, 2 CD)
* Stash Bash (25 Magic Dmg + Self Extra Turn - 52s, 3 CD)
* Area Bleed Ness / Bleed Madness (Ness for AoE 20 Magic Dmg + Bleed - 30s, 3 CD / Madness for 50 Magic Dmg + AoE 20 Magic Dmg + Self Bleed - 42s, 3 CD)

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?

## Counters

* Climok is a fantastic and obvious counter for this bad attacker.
Lamaon

## Lamaon information on theAlpha Legends Wiki

Lamaon is a Nature Attacker with Torture Immunity as a trait and SC: Pierce.

**Role: Attacker**

## Overview

Lamaon is a really powerful Nature Attacker with many great gimmicks! Let's start by going over that amazing trait: unranked he has Tough, at rank 1, he gains Torture Immunity which is super duper useful in todays meta. At rank 3, he gains True Vision, allowing him to land all his attacks. At rank 4, he casts Pierce Block to himself, which is a new effect that is insanely broken to help stop monsters like Xtreme Cupid and Bolderal from using their Pierce trait. Pierce Block also prevents all the Pierce Effects from working, so it's that powerful! And ironically, at rank 5, he gains Pierce at the start of the battle, which is insane! Lamaon also has a amazing power stat, while his life and speed are really below average. Lamaon's skillset holds lots of usability and has heaps of tortures and PER. Can easily NER + Triple Damage without any punishment in the skill. He can also apply three tortures to a single enemy after doing PER. Lamaon overall is a really strong monster that is a must get from the Bounty Hunt.

**Pros:**

* **Broken Trait**
* Great power stat
* Great relics
* Access to four tortures in Poison, Toxins, Bleed, and Sunburn
* Lots of PER
* Insane self boosting skill
* Has Fire skills as a Nature monster

**Cons:**

* Horrible life and speed
* Cannot reapply Pierce

## Moveset

* **Boosted Hater:** Deals moderate Nature damage to one enemy. Removes positive status effects from one enemy.
* **Natures True Enemy:** Deals heavy Fire damage to one enemy. Applies Poison to one enemy.
* **Toxic Environment:** Deals moderate Nature damage to one enemy. Applies Toxins to one enemy. Requires cooldown.
* **Protect the Team:** Applies Pierce Block to itself. Requires cooldown.
* **Ally Revision:** Removes all negative status effects, applies Double Damage, and Evasion to itself. Requires cooldown.
* **Troubled Rush:** Deals moderate Fire damage to all enemies. Applies Burn to all enemeis. Applies Sunburn to all enemies. Requires cooldown.
* **Toxic Growth:** Deals heavy Nature damage to all enemies. Applies Toxins and Poison to all enemies. Requires cooldown.
* **Triple the Risk:** Applies Vulnerable and Triple Damage to itself. Requires cooldown.
* **All the Way Gone (Special):** Removes positive status effects and deals insane Dark damage to one enemy.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Maggo

Der Der Slam

## Maggo information on theAlpha Legends Wiki

Maggo is a Dark Attacker who applies Tortures to enemies while supporting himself with Double Damage and True Vision.

**Role: Attacker**

## Overview

Maggo is a good Dark Attacker with self buffs too, he can really deal some great damage if he gets the chance too. He has the top Power stat for Season 1, and has a good life, his speed is horrible though, he has one of the lowest speeds as an Attacker, tied with Rigbid. His trait is very good, Immune to all Torture, Stun isn't great but he has SC Anticipation which is fantastic! Relics are nice and his skills are pretty good.

**Pros:**

* Great Power and Life
* Nice relics
* Great damage output
* Great self buffing
* Insane Trait
* Amazing Skillset

**Cons:**

* Bad Speed

## Moveset

* **Do It My Way:** Deals heavy Dark damage to one enemy. Applies Nightmares to one enemy.
* **Take The Lord:** Deals moderate Dark damage to all enemies. Applies Bleed to all enemies. Requires cooldown.
* **The Pet 2.0:** Removes positive status effects from one enemy. Applies Guard Down to one enemy. Gives 1 extra turn to itself. Requires cooldown.
* **Big Things:** Removes Shields from one enemy. Deals heavy Dark damage to one enemy. Applies Stamina Leak to one enemy. Requires cooldown.
* **Peckish Feeling:** Applies Guard Down to all enemies. Applies Stamina Protection to all allies. Requires cooldown.
* **Herio:** Deals very heavy Special damage to one enemy. Applies Curse and Stun to one enemy. Applies Double Damage to itself. Requires cooldown.
* **Take It Here (Special):** Deals insane Dark damage to all enemies. Removes 50% of Total Life from all enemies.
Caronline

## Caronline information on theAlpha Legends Wiki

Caronline is a witch that keeps her word. She knows how to destroy her enemies by flooding them with curses! So when you go after her, be careful!

**Role: Curser**

## Overview

Caronline is a fantastic Curser who is a better Professor Cat in so many ways! Caronline's skills feature over 4 tortures and combining the ability to spam attacks until she runs out of stamina completely! This makes her a thousand times better than Professor Cat as he only does a few attacks, while Caronline does as much as she can! Caronline's trait is pathetic though while she is also the squishest monster in the era with a bad speed, the only stat making her look powerful is obviously the power stat being average. Her relics are fantastic holding a Sword and Armor, Armor can restore stamina and sword the extra damage. Caronline can be a very powerful monster if used correctly, she is highly recommended.

### **Pros:**

* Great power
* Great relics
* Access to heaps of Tortures
* Many extra turns

### **Cons:**

* Anticipation may pose a huge threat if not dealt with
* Horrible speed and life
* Horrible trait

## Moveset

**Ripped Skin:** Deals low Light damage to one enemy. Applies Poison to one enemy.

**Reign Horror:** Applies Shock and Daze to one enemy.

**Pain from Above:** Deals low Light damage to one enemy. Applies Toxins to one enemy. Gives 1 extra turn to itself.

**Powerful Sight:** Removes Shields from all enemies. Applies True Vision to itself. Requires cooldown.

**Torture Shocks!:** Applies Toxins to one enemy then to all enemies. Gives 1 extra turn to itself. Requires cooldown.

**Deadly Bolt:** Deals moderate Nature damage to one enemy. Applies Curse to one enemy. Gives 1 extra turn to itself. Requires cooldown.

**Cursed Signal:** Applies Hellfire to one enemy and then to all enemies. Applies Toxins to all enemies. Removes all negative status effects from itself. Requires cooldown.

**Rain from Above:** Deals low Fire damage to all enemies. Removes positive status effects from all enemies. Applies a Random Torture to all enemies. Applies Evasion to itself. Requires cooldown.

**Just the Right Amount of Damage (Special):** Applies Cold Blood to itself. Removes positive status effects from all enemies. Disables Trait on all enemies. Deals insane Light damage to all enemies. Applies MegaStun to all enemies.

## Recommended Moveset

### (insert very funny caption here)

* ?
* ?
* ?
* ?

Recommended Runes: **?**

Recommended Relics: **?**

Recommended Talents: **?**
Bootleg

## Bootleg information on theAlpha Legends Wiki

Bootleg is a Dark and Fire Attacker with Tortures, PER, and Stun skills.

**Role: Attacker**

## Overview

Bootleg is a good Dark and Fire Attacker with access to plenty of things. He has Stamina Leak, Burn, and Hellfire to spread which can help with his good damage output thanks to him having the highest power stat in the Era. Bootleg also has a decent trait, featuring True Vision, Hardened, and SC: Anticipation, which should help him get turns for enemy extra turns, which is pretty common in this era. Bootleg has access to PER aswell, which is great. Overall, Bootleg is a monster that will be good in situations.

**Pros:**

* Decent Trait
* Access to Stun
* Highest Power Stat Ever in the Technology Era
* Access to PER
* Amazing stamina costs and cooldowns

**Cons:**

* Lowest Life Stat in the Technology Era

## Recommended Moveset

### Bootleg's Big One

* The Lord's Reign (AoE 50 Dark Dmg + PER - 30s, 2 CD)
* Leg Booted (70 Fire Dmg + Burn - 30s, 1 CD)
* Assurance (Self NER + Anticipation - 30s, 2 CD)
* The Long Gone One (45 Fire Dmg + Stun + PER - 28s, 1 CD)

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?

## Counters

* ?

  Dielab  |  Ranabar ?

  Technol Sans ?
Master Funder

## Master Funder information on theAlpha Legends Wiki

Master Funder is a Thunder Attacker.

**Role: Attacker**

## Overview

Here we have: Master Funder. A horrible monster in general. His the worst of Demon's ever. Never use this garbage.

**Pros:**

* **Highest Power stat in the Demon Era**
* Decent Life and Speed
* Good relics

**Cons:**

* Horrible Skills
* Horrible Trait
* Horrible cooldowns and staminas

## Recommended Moveset

### Bad, Bad, You Serious?

* No Time To Die
* Bird Go Bird
* Enemies Go Up
* Relation of Fundy

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Kalorhoc Ragnarok

## Kalorhoc Ragnarok information on theAlpha Legends Wiki

Kalorhoc Ragnarok is a Nature and Fire Tank with Megataunt, Evasion, and NER skills.

**Role: Tank/Denier**

## Overview

Kalorhoc Ragnarok is the second Ancestor monster and is a **busted** monster with the Mega Taunt trait at Rank 4. He is super tanky and has plenty of healing and much more going for him. Let's begin with Kalorhoc Ragnarok's pros: He has a absolutely **busted** trait featuring the all powerful Mega Taunt. To make things more scary, he has Torture Immunity as a trait, protecting him from all the deadly DoTs in the game. His virtues are insane and broken and when activated, he may as well become invinciable. All the requirement is 7,500,000 damage to the enemies. However, he does have multiple bad things. Staff is a horrible relic for his role as he is a tank.

### **Pros:**

* **Broken** trait
* Broken virtues
* Easy awakening condition
* Armor is great for his role
* Access to NER
* Access to PER
* Can do PER + Area Stun
* Has MegaStun as a Tank

### **Cons:**

* Staff is a odd relic slot for his role.

## Moveset

**Rage Fit:** Removes all negative status effects and heals itself by 25%.

**Stunning Slam:** Deals moderate Fire damage to one enemy. Applies Stun to one enemy. Removes positive status effects from one enemy.

**Daze Effect:** Removes Evasion from all enemies. Applies Daze to all enemies.

**Ding Dong!:** Removes 25% of Total Life from one enemy and itself. Gives 1 extra turn to itself. Requires cooldown.

**Timed Finish:** Removes all negative status effects from itself. Applies Megataunt to itself. Applies Evasion to itself. Requires cooldown.

**Turn and Turn:** Applies Stun to one enemy. Deals heavy Fire damage to one enemy. Heals itself by 50%. Requires cooldown.

**Seventh Wall:** Removes positive status effects from one enemy. Applies MegaStun to one enemy. Applies Stun to all enemies. Removes positive status effects from all enemies. Requires cooldown.

**Down Time:** Removes all negative status effects from itself. Heals itself by 100%. Requires cooldown.

**Slang for Time (Special):** Removes postiive status effects and applies MegaStun to all enemies. Heals itself by 100% and applies Evasion, Megataunt, and Evasion to itself.

## Recommended Moveset

### (insert very funny caption here)

* ?
* ?
* ?
* ?

Recommended Runes: **?**

Recommended Relics: **?**

Recommended Talents: **?**
Ultra VoltaiK

## Ultra VoltaiK information on theAlpha Legends Wiki

Ultra VoltaiK is a Thunder Attacker with Extra Turns.

**Role: Attacker**

## Overview

Ultra VoltaiK is a Fantastic Thunder Extra Turner with attacks allowing him to spam. His trait works perfectly as an Extra Turner as he's Immune to Shock, which Shock prevents Extra Turns. He has the same relics as his legendary self, and has a good Status Caster in Stamina Protection. Ultra VoltaiK also has a good skill, giving Stamina Regeneration and gaining an instant Extra Turn! Ultra VoltaiK seems to be a game breaking Ultra Mythic.

**Pros:**

* Being Immune to Shock means Shock can't stop his Extra Turns.
* Great Status Caster
* Good relics
* Amazing skills

**Cons:**

* Weak against Anticipation
* Bad stats

## Moveset

* **30 Million Volts:** Deals moderate Thunder damage to one enemy. Applies Shock to one enemy.
* **60 Million Volts:** Deals moderate Thunder damage to one enemy. Gives 1 extra turn to itself. Requires cooldown.
* **Boo Boo!:** Applies Stamina Regeneration to itself. Gives 1 extra turn to itself. Requires cooldown.
* **Super Hero:** Deals moderate Special damage to all enemies. Applies Daze to all enemies. Requires cooldown.
* **Static Shocks:** Deals moderate Thunder damage to one enemy then to all enemies. Gives 1 extra turn to itself. Requires cooldown.
* **Heavy Slam:** Deals heavy Special damage to one enemy. Recovers 50% of Stamina. Requires cooldown.
* **Friend, Betrayed! (Special):** Deals insane Special daamage to all enemies. Gives 1 extra turn to itself.
Arch Bright

## Arch Bright information on theAlpha Legends Wiki

Arch Bright is a Light Denier with Stun and Freeze skills.

**Role: Denier**

## Overview

Arch Bright is a good Light Denier with a average trait, bad stats, decent relics, and two forms of denial.

**Pros:**

* Spammable Stun skill
* Nice relics
* Two forms of Deniel in Stun and Freeze
* Has PER as a Denier

**Cons:**

* Bad Trait
* Horrible stats

## Moveset

* **Angel's Job** - Deals low Light damage to one enemy. Applies Sunburn to one enemy.
* **Big Bid** - Deals moderate Light damage to one enemy. Applies Stun to one enemy.
* **Freezing Heaven** - Deals moderate Water damage to one enemy. Applies Freeze to one enemy. Requires cooldown.
* **Cold Feel Steel** - Deals moderate Water damage to one enemy. Applies Freeze twice to one enemy. Requires cooldown.
* **High Chance Pressure** - Removes positive status effects from one enemy. Applies Sunburn to one enemy. Requires cooldown.
* **Too Good For School** - Removes positive status effects from one enemy. Applies Stun to one enemy. Requires cooldown.
* **High Pressure Storm** - Deals low Water damage to all enemies. Applies Freeze to all enemies. Requires cooldown.
* **Master of Cradle** - Deals moderate Special damage to all enemies. Applies Stun and Sunburn to all enemies. Requires cooldown.
* **Supreme Remake (Special):** Kills one enemy. Applies MegaStun to all enemies.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Master Bot

## Master Bot information on theAlpha Legends Wiki

Master Bot was a creation from Lord Crushlin, he was given the powers to bypass the enemies defences! Which was the big reason why Master Bot is essential to Lord Crushlin's plans!

**Role: Support**

## Overview

Master Bot is a unique Support monster with access to Anticipation, making him have a chance of stopping Extra Turners. Master Bot however isn't a good monster. Let's go over the very few positives about him, he has access to PER, he has a insane speed, and having Shields and NER too. Master Bot's negatives however hold him back too easily, he has the lowest life in the Technology Era, meaning he is able to be **easily** taken out by any Attacker. Master Bot's trait is horrible, even though it does have Precision as a trait, but that's not even as good as True Vision. Not to mention, Master Bot's skills have insane Stamina Costs and cooldowns, making him super weak to CDA. Overall, Master Bot had potential to be one top tier meta monster but failed.

**Pros:**

* Great speed
* Great supportive abilities in NER, Shields, and Heals
* Access to PER
* Access to Anticipation Effect

**Cons:**

* Bad stamina costs
* Bad Cooldowns
* Horrible Trait
* Bad relics
* Bland movepool

## Recommended Moveset

### Do My Job Right, Yeah?

* Positives and Negatives (AoE PER + Allies NER - **90s, 4 CD**)
* Hero Tonight (Allies 50% Life Shield + Self Anticipation - 50s, **4 CD**)
* Emergancy Break (Curse + Allies Torture Immunity - 45s, 2 CD)
* Turn Two, and Turn Four (Allies True Vision + 30% Heal - 46s, 3 CD)

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?

## Counters

* ?

  Dielab  |  Ranabar ?

  Technol Sans ?
Guardian Dungeon

The **Guardian Dungeon** is a Custom Dungeon that allows you to collect the powerful Dusk substance to rank them up. Each node rewards you with cells. This is just like the rank-up survival dungeon but it is so different it's completely randomized and different.

## Gameplay Changes

Each battle has 2 waves, each wave is a different type of battle, making the dungeon more unique in each and every way. Since you collect the same substance from the Demon Rank Up Survival Dungeon, you'll recieve 30 instead of 60.

We've also seen all outcomes, instead of worrying about needing really powerful monsters to complete the entire dungeon, you'll be able to easily defeat the dungeon only using strategy and your current monsters, of course, you won't be able to beat the entire thing using anything under Level 100, but you will be able to use all your best relics, runes, talents, and skills to beat it! This isn't even a survival Dungeon, which means it's much easier, hence, that's why the rewards are smaller. But trust us when we say you'll still rank-up your Guardian Mythics as fast as you'd rank up any other Mythics.
Xiron the Demon

## Xiron the Demon information on theAlpha Legends Wiki

Xiron was on a hunt for her best friend Cuber. But when Xiron found out Cuber was transformed into something known as a Demon: She went to get some Lutum but instead found Dusk, now she's Xiron the Demon a Demon of her own kind, a kind, respectful, and hero Demon!

**Role: Denier**

## Overview

Xiron the Demon is a Magic Denier with CDA and Stamina Drain skills.

**Pros:**

* Great Stats
* Good relics

**Cons:**

* Mediocre Trait.
* Bland skillset

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Document:How to Make a Monster

Knowing how to **Create a Monster** is needed on a Fandom Wiki like this. In this special long article, you'll find instructions, key tips, and how to edit a fandom page, or create one!

## Making a Account

Before you even begin to make edits and ideas. You must create an account. It's completely free and a must to make edits.

## Coming up with an Idea

Coming up with ideas can be at times tricky and fustrating, but once you begin to make monsters more and more you'll come up with new origional ideas. It's always fine to be inspired by something when it comes to making a **Monster Legends Monster**, that is how you learn how to make a monster.
But it's always good to stick to a origional thought.

## Balance

Thinking of names and ideas may be hard but it's harder to come up with something balanced.
Pincherus

## Pincherus information on theAlpha Legends Wiki

Pincherus is a Thunder Attacker Fugitive Hater with multiple Support based skills.

**Role: Attacker**

## Overview

While being new and the first Seasons Fugitive Hater of the Ultra Era, he's not much different to Palata. He basically attacks and supports. His skills are designed to kill enemies one at a time, while he supports his team with Stamina Protection, Regeneration and Shields. However, Pincherus does it way better, barely any flaws and has multiple thing what not only allows him to counter all the Ultra but even a few Aether Mythics.

**Pros:**

* Good support, almost like Palata
* Access to PER and Trait Disable as an Attacker
* Great Stats
* Good relics

**Cons:**

## Moveset

* **Time to Share:** Applies Evasion and Heals one ally by 50%. Requires cooldown.
* **Time to Hide:** Disables Trait on one enemy. Removes positive status effects from one enemy. Applies a 30% Life Shield to all allies. Requires cooldown.
* **Keelo:** Deals very heavy Thunder damage to one enemy. Applies Shock to one enemy. Applies a 50% Life Shield and Dodge Area to itself. Requires cooldown.
* **Done Playing Games:** Removes positive status effects from one enemy. Deals massive Thunder damage to one enemy. Applies Shock and Daze to all enemies. Requires cooldown.
* **Evade the War:** Applies Evasion to all allies. Applies a 30% Life Shield to all allies. Requires cooldown.
* **Shield Obliatied:** Removes Shields from all enemies. Deals heavy Metal damage to all enemies. Applies Nanovirus to all enemies. Requires cooldown.
* **Take My Chances Carefully (Special):** Applies a 3-Turn Death Countdown to all enemies and applies MegaStun and Activates all cooldowns.
Angel Era - Meta Balancing

Hello my Mob Community, hope you all are having a fantastic day!

### Balance Changes

In this special article, I'll explain how the Angel Meta will stay in a good "Balanced" way

* Monsters after a season will become basic, yet still as powerful as Season One releases.
	+ This means, monsters from the first two events or Race will not be as complex/strong as the Bounty Hunt monsters.

### Season Two Information

Since we're near the end of Season One, some information about Season Two is a must!

Season Two's first few monsters will be a complete step-up in capabilities. Area PER is coming! Not saying what event, or who... that's a hint!

### Void Run Returns

Time for the return to the Void Run event for the entire Season! Bounty Hunt stays!

Void Run has been changed for the Angel Era, you now will be able to earn a Run Exclusive Talent! Not only a monster, but a Talent too! That's epic, right? Yes! You can also see a big increase in Talents. Season Two will release just as many as Season One did!

### New Remakes Incoming

Season Two will also have a special Event on day one, where a monster from the game will become a Angel Mythic. Even if it's a newer monster. It could be any monster! The first monster being transformed into an Angel Mythic is Wormanoid, changed to fit the meta!

### That's all! -- Oh, hold up, one minor thing:

A new feature is coming for Season Three. I think they call themselves "Heroes..."
Alpha Legends

***Alpha Legends*** is a free-to-play social network game developed by Mob Productions and published on Google Sites. It was announced on June 10, 2019 and was released on May 26, 2022.

A sequel, *Alpha Legends II*, is scheduled to be released on November 28, 2023.

## Gameplay

*Alpha Legends* features two destint gamemodes Dungeons and Multiplayer. Throughout the time frames known as "Eras", each Era lasting four to six months, with each month being a "Season".

Dungeons features the majuarity of the content with six various Dungeons types. During the Titan and Abyss Eras, the dungeons featured "Era Dungeons", a set of dungeons specifically designed for those Eras. However, the *Fractured Era* brought upon the "Caves of Power", a new way to collect and grind resources.

Multiplayer is a online play where players battle everyone elses defenses. Announced on July 22, 2023, it was announced that the Multiplayer mode was being expanded through multiple huge innovations.
Ranabar

## Ranabar information on theAlpha Legends Wiki

Ranabar is a Water and Thunder Attacker with high damaging moves, Anticipation, and True Vision.

**Role: Attacker**

## Overview

Ranabar is a fantastic Water and Thunder Attacker who's biggest gimmick is the insane damage output he has. But that's not the only meta thing he has, let's loook into his huge trait, unranked he has True Vision, he'll never miss a skill unless Total Blinded, which is rare in the meta, at rank 1, he gains Immunity to Control, which is just amazing, helping Ranabar just attack and do his job without worrying about being denied. At rank 3, he gains Hardened, not that bad. At rank 4, Ranabar has a status caster that applies Shock to all enemies at the start of the battle, which is insane! And to top that off, he gains Anticipation at the start of every battle at rank 5. Now onto his next meta thing, the skills. His skills are just *INSANE!* He has extremely high damage output with Damage-by-percentage on top of that, plus he can apply Triple Damage to himself with a NER too! His relics are just fantastic. Overall, Ranabar is a top-tier meta monster who may not have Anticipation as a trait, but can easily kill any tank or just be scary on the battlefields.

**Pros:**

* Amazing trait
* Great damage output
* Access to NER and Triple Damage in one skill
* Amazing relics
* Fantastic power and life
* Can deal great damage and remove life by percentage at once
* Spammable PER skill
* Access to Trait Disable as a Attacker

**Cons:**

* Anticipation is just a status caster, and he cannot reapply it.
* When applying Triple Damage, he is slowed, slowing him down even more, since he has a very mediocre speed stat

## Moveset

**Anthem:** Deals moderate Thunder damage to one enemy. Removes 20% of Total Life from one enemy.

**Water Swarm:** Removes positive status effects from one enemy. Deals low Water damage to one enemy. Applies Stamina Leak to one enemy.

**Shock Charge:** Deals moderate Thunder damage to all enemies. Applies Shock to all enemies. Requires cooldown.

**Mechanical Discharge:** Deals heavy Thunder damage to one enemy. Applies Shock to one enemy. Requires cooldown.

**The Meta Paradise:** Deals moderate Metal damage to all enemies. Removes 30% of Total Life from all enemies. Requires cooldown.

**Damage Overload:** Removes all negative status effects from itself. Applies Triple Damage to itself. Applies Slow to itself. Requires cooldown.

**The Fugitives Whisper:** Removes positive status effects from one enemy. Deals insane Thunder damage to one enemy. Applies Shock to one enemy. Requires cooldown.

**The Overload of Power:** Deals moderate Water damage to all enemies. Disables Trait on all enemies. Requires cooldown.

**The Two Way Chance (Special):** Deals heavy Water damage to all enemies. Applies MegaStun to all enemies. Heals all allies by 100%.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Pandora Roshi

## Pandora Roshi information on theAlpha Legends Wiki

Pandora Roshi is a Light and Special Denier/Support with Possession, MegaPossession, NER, PER, and Evasion skills.

**Role: Denier/Support**

## Overview

Pandora Roshi is yet another really good monster and is the first meta monster of the Fractured Era. She is a Light and Special denier who has so much good about her. Let's start with the trait. Her trait starts with the all powerful Dodge Area, at rank 1 she gains Torture Immunity. At rank 3, Cold Blood is added to her trait, making her ignore Taunt and Megataunt traits and effects. At rank 4, she gains Celestial and at rank 5, she casts Evasion to herself at the start of the battle. This trait instantly makes her viable in many teams. Let's now go over stats, her speed is **busted** being the fastest monster **ever** to exist in the Fractured Era, even faster than Phandini. Her skills include PER, Extra turns, NER, Evasion, Possession, and MegaPossession, so we can assure she has lots of gimmicks. Sadly however, she has a few bad parts about her, starting with her only having one form of denial in Possession, this isn't as bad since she has PER but is still not a good attribute to her in a competitive environment. Due to lacking Trait Disable, Anticipation will pose as a huge problem since Pandora Roshi runs off multiple extra turns to work nicely in the meta. However, Pandora Roshi should and will be a great monster for a while.

### **Pros:**

* **Busted trait**
* Insane speed
* Nice life stat
* Access to PER and Extra Turns
* **AoE MegaPossession**
* Good relics
* Insane supporting capabilities

### **Cons:**

* Only one form of denial in Possession
* No TD in movepool
* Extra Turns are Anticipation bait

## Recommended Moveset

### (insert very funny caption here)

* ?
* ?
* ?
* ?

Recommended Runes: **?**

Recommended Relics: **?**

Recommended Talents: **?**

## Counters

* Any monster with Anticipation will make this monster useless.
* Abyssalner is a powerful counter due to his Anticipation trait and skills.

## Trivia

* This monster was originally meant to be released in the Dragonium Era but was delayed until the Fractured Era.
Panzer

## Panzer information on theAlpha Legends Wiki

Panzer always arrives to deal with trouble, the worst type of criminals always bowl down to Panzer, and for good reason too. He was the one from the Underworlds, but he never knew one day, he'd gain the power of the Aether, and be the one chosen to take down Cannon in his unrelenting rush.

**Role: Attacker**

## Overview

Panzer is a insane Metal Attacker who outclasses most of the Aether Era Attackers for when he was released. Panzer has access to four different elemental based skills which makes him scary in just that, he can deal insane amounts of damage, with low cooldown requirements on some of his best skills. He is extremely usable, with his Essence allowing him to revive upon death. Panzer is a force what won't slow down anytime soon.

**Pros:**

* Insane damage output
* Up to 4 different element types in his skills
* Insane Trait
* Fantastic Stats
* Great skills
* Access to PER

**Cons:**

* Bad Stamina Costs and pretty high cooldowns

## Recommended Moveset

* **From Down Under** (AoE 40 Metal Dmg + Nanovirus + Allies 50% Stamina Recovery - 16s, 3 CD)
* **Era' Changes** (65 Special Dmg + PER + Ignite + Burn - 36s, 2 CD)
* **Damage Booster** (Single Ally NER + True Vision + Double Damage - 30s, 3 CD)
* **Rebirth** (AoE 50 Special Dmg + PER + Ignite + Burn - 46s, 3 CD)

## Counters

* Since he has only 1 0 CD skill, Jundre will do a nice job at shutting him down.
Technology Era

## Mob App

**Technology Era** is a era saga film that consists of eight Era Sagas combined. It is the first installment to the Space Saga and sixth installment overall in the Mob App. It began on May 22, 2022 and is set to conclude in September of 2022.

## Plot

> *For the full universe/storyline go to Mobverse Story.*
>
>

Lord Crushlin wants to become the ruler of the world... read the story on how that went and how our good legions went up and faced him!
Tailion

## Tailion information on theAlpha Legends Wiki

Tailion is a big fan of sports. He's that into it he'd watch any type of sport. But to his friends, he's just lazy. Tailion's main goal is to help take on the enemies for his allies. Not let them do it themselves.

**Role: Tank**

## Overview

Tailion is a garbage Fire Tank with barely any meta gimmicks, since we came right off of the Technology Era, this monster will NEVER be used, and luckly he's the Exclusive Legends Pass monster, so people who normally spend for the Exclusive pass, will have additional spare money this time around. Let's go over the few decent things first: Tailion's sustainability is really good, allowing him to stay alive and is the first monster in the Mobverse to have a 75% Damage Protection. Tailion's relics are fantastic to also help him stay alive, and with his amazing life stat that just pushes his sustainability all the way up... however these few good things to remove the bad sadly, because he has a horrible trait, a Tank with no form of Taunt or Megataunt, that's just not good. Tailion's greatness is Sustainability, so if he either had Taunt or MT, he would've been a really good one, but sadly he doesn't so that makes him useless. Tailion is just extremely bland, which is another reason why this tank won't be good, because bland monsters are no longer good. Overall, Tailion is a HORRIBLE Fire Tank with no good meta gimmick.

**Pros:**

* Good life
* Good relics
* Great sustainability

**Cons:**

* Horrible movepool
* Horrible trait
* Lacks general good Taunt gimmicks
* Weak to Reverse Healing
* No NER

## Moveset

**Magic Powers** - Deals low Fire damage to one enemy. Applies Burn to one enemy.

**Feel the Heat** - Applies Torture Immunity to itself.

**A Damage Protection Spell** - Applies a 75% Damage Protection to itself. Requires cooldown.

**Spell the Alphabet** - Deals low Fire damage to all enemies. Heals itself by 5% per enemy hit. Requires cooldown.

**Healing Thrust** - Heals itself by 35%. Applies Life Regeneration to itself. Requires cooldown.

**Evade and Protect** - Applies Life Regeneration to itself. Applies Evasion to itself. Requires cooldown.

**Vibin' The Aura** - Applies Double Healing to itself. Heals itself by 25%. Requires cooldown.

**Tears of Pain** - Deals low Fire damage to all enemies. Applies Burn to all enemies. Heals itself by 30%. Requires cooldown.

**Pick It Up (Special)** - Removes positive status effects from all enemies. Applies MegaStun to all enemies. Heals all allies by 100%.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Super VoltaiK/Story

**Super VoltaiK** is a main character in the Dragonium Era and guest character in the Angelic Era. He appeared in the final parts of the Angelic Era and is the main focus of the Dragonium Era.

## Biography

### Earth Primal

#### Early Life

Super VoltaiK turned into a Dragonium Mythic after finding Scales after stopping the villain of the Angelic Era.

#### Fight against Lord Hayman

VoltaiK is confronted by Lord Hayman, who tells VoltaiK he isn't worthy enough to protect the world because he betrayed his friend, but VoltaiK reveals Lord Hayman killed his own sister. Lord Hayman leaves and VoltaiK continues down the path. VoltaiK finds some Lutum and Pandalf Redeemed confronts VoltaiK and reveals himself as part of the Good Legions and Pure Gaia again. Pandalf Redeemed explains the Lutum shall remove Lord Hayman's powers and revert him back to his original form and continues walking off. VoltaiK confronts Lord Hayman and uses the Lutum and depowers him, forcing him back into Hayman, and finds a mysterious substance.
Voodoo

## Voodoo information on theAlpha Legends Wiki

Voodoo was Marlinaut's bestie, but on one dreadful night of the explosion of Element 115, they found out that Voodoo is now Aether formed. Voodoo has no thoughts of his old self, but instead, he wants to be like Cannon...only better.

**Role: Attacker**

## Overview

Voodoo is a good Metal Attacker with decent traits. He mainly uses Shield Removal to deal the most damage, but he doesn't do the best job - his Area Skill removes Shields after damage, which is kinda a let down.

**Pros:**

* Nanovirus Status Caster can prevent Positive Effects on enemies
* Good amounts of DoTs and Negative Effects

**Cons:**

* Bad relics
* Average Traits

## Moveset

* **Barny** (40 Metal Dmg + Curse - 16s, 0 CD)
* **Heavy Kick Off** (Removes Shields + 30 Metal Dmg - 33s, 1 CD)
* **Lazyer Virus** (Removes Shields + 40 Special Dmg + Curse - 33s, 1 CD)
* **Virus Spreader** (AoE 35 Metal Dmg + Removes Shields + Slow - 36s, 2 CD)
* **Pow-er-ful** (Self Random Hater + Single Removes Shields + 70 Metal Dmg - 31s, 1 CD)
* **Cursing Weakness** (AoE 45 Special Dmg + Curse + Metal Weakness - 48s, 3 CD)
* **Doo Change (Special)** (Vulnerable + Allies Random Hater + Single Enemy 90 Metal Dmg + Daze + Slow)

## Recommended Moveset

* **Lazyer Virus** (Removes Shields + 40 Special Dmg + Curse - 33s, 1 CD)
* **Virus Spreader** (AoE 35 Metal Dmg + Removes Shields + Slow - 36s, 2 CD)
* **Pow-er-ful** (Self Random Hater + Single Removes Shields + 70 Metal Dmg - 31s, 1 CD)
* **Cursing Weakness** (AoE 45 Special Dmg + Curse + Metal Weakness - 48s, 3 CD)
Garistar

## Garistar information on theAlpha Legends Wiki

Garistar is a Nature Extra-Turner Attacker with Nature Weakness, Poison, and Self Buff skills.

**Role: Attacker**

## Overview

Here we have a fantastic Nature Attacker with the best of the best gimmicks in the Demon Era, one of the best monsters ever. He has a high Power Stat in the Demon Era, a great trait featuring Dodge Area, but that's not all: He can spam as many attacks as he wants; and access to Trait Disable, Nature Weakness, Self Buffs, and plain out huge damage output. But that doesn't overcome a few flaws he has, starting with one of lowest Life stats in the entire Demon Era and having Trap. Overall, Garistar is a top-tier meta monster that may work perfectly for Era's to come.

**Pros:**

* Insane Damage Output
* Nice Trait
* Great Relic in Sword
* Great Power and Speed

**Cons:**

* Lowest Life stat in the Demon Era
* Trap isn't great for him
* Weak to Anticipation

## Recommended Moveset

### Attack for Infinity

* Aim Shot (25 Nature Dmg + Self Extra Turn - 48s, 1 CD)
* Weak to My Lies (Nature Weakness + Self 15% Heal + Self Extra Turn - 42s, 2 CD)
* Trait Bash (60 Nature Dmg + Poison + Trait Disable - 50s, 3 CD)
* Application Declined (Self Damage Boost + 35 Nature Dmg + Self Extra Turn - 62s, 3 CD)

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Aloe Pet

## Aloe Pet information on theAlpha Legends Wiki

Aloe Pet is a Nature Attacker with heavy hits and Guard Down skills.

**Role: Attacker**

## Overview

Aloe Pet is a good Nature Attacker with heavy hitting skills. His skills use Guard Down to garantee his damage, and access to tortures. He has a great Power and speed but low Life. However, that is made up for with his Self Double Life ET skill! He has amazing Relics allowing Aloe Pet to deal even more damage.

**Pros:**

* Good skills when used correctly
* Good Speed and Power
* Great relics

**Cons:**

* Bad Life
* Below average trait
* No Area Attack making him weaker than normal attackers

## Moveset

* **Deal First:** Applies Guard Down to one enemy. Deals moderate Nature damage to one enemy.
* **Say More:** Deals moderate Nature damage to one enemy. Applies Daze to one enemy. Requires cooldown.
* **Regens:** Heals itself by 30%. Applies Double Life to itself. Gives 1 extra turn to itself. Requires cooldown.
* **Wanting Change:** Deals heavy Nature damage to one enemy. Removes 30% of Total Life from one enemy. Requires cooldown.
* **Precise Aim:** Applies Precision to itself. Deals very heavy Nature damage to one enemy. Requires cooldown.
* **Killjable:** Deals massive Physical damage to one enemy. Applies Bleed to one enemy. Applies Daze to one enemy. Requires cooldown.
* **Take them Down (Special):** Removes positive status effects from all enemies. Deals insane Nature damage and applies Poison to all enemies.
Rular

## Rular information on theAlpha Legends Wiki

Rular is a Thunder and Metal Denier with Total Blind and supportive skills.

**Role: Support "Denier"**

## Overview

Rular is a good example of making a unique monster "work", according to Mob Productions. Rular is a bad monster with only Total Blind, Blind, and Immunity skills. Let's start of with the stats, which are weird and poor. Horrible life stat, lowest power stat, and average speed stat. Rular is the type of monster you do not want to even use. He has a bad trait, and his the third monster who has Virtue traits, this time around is True Vision and Positive Effect Protection and requires the enemies to get 750k damage dealt to the enemies. Yes, the Virtues make Rular better but not good enough to be meta. Overall, Rular is a pathetic little monster who lives in F Tier.

### **Pros:**

* Good relics
* Decent speed
* Good virtue
* Easy activation for Virtues

### **Cons:**

* Horrible life stat
* Horrilbe trait

## Moveset

**Blinding Phone:** Deals low Metal damage to one enemy. Applies Blind to one enemy. Applies Guard Down to one enemy.

**Timeless Support:** Deals low Thunder damage to one enemy. Applies Shock to one enemy.

**Easy Spell:** Applies Damage Boost and Evasion to itself. Requires cooldown.

**Power of Stain:** Applies Damage Mirror to itself. Applies Precision to all allies. Requires cooldown.

**Repell Virus:** Applies Torture Immunity to itself. Gives 1 extra turn to itself. Requires cooldown.

**Sixth Wall:** Deals low Metal damage to all enemies. Applies Total Blind to all enemies. Requires cooldown.

**Seventh Power:** Applies Total Blind to one enemy. Gives 1 extra turn to itself. Requires cooldown.

**Trust Fall:** Applies a 30% Life Shield to all allies. Applies Evasion to itself. Requires cooldown.

**I rule the World (Special):** Removes positive status effects from all enemies. Deals heavy Thunder damage to all enemies. Applies a random control effect to all enemies.

## Recommended Moveset

### (insert very funny caption here)

* ?
* ?
* ?
* ?

Recommended Runes: **?**

Recommended Relics: **?**

Recommended Talents: **?**