Scattershot

**Scattershot** is a defensive tower that is available for Clash of Bloons.

## **Tower Info**

**Scattershot** fires and lobs powerful rocks at troops that split when a troop hits the rock. They do massive damage when troops are spread altogether on standby. It is completely overpowered, beware!

## **Upgrades**

***Left side upgrades***:

Tier 1 | Powerup 1 | Upgrade cost: $1,000 | Scatter explosions does +5 more damage to troops.

Tier 2 | Powerup 2 | Upgrade cost: $1,000 | Scatter projectiles does +2 more damage to troops.

Tier 3 | Triple Threat | Upgrade cost: $6,500 | Scattershot now holds 3 slots for rocks to be launched and now fires them for more damage.

Tier 4 | Omega Scatter | Upgrade cost: $20,000 | Scattershot's rocks and its split projectiles do quadruple damage to wreak havoc to all troops in game!

***Right side upgrades***:

Tier 1 | More Lobbing Speed | Upgrade cost: $875 | Scattershot lobs rocks faster.

Tier 2 | Extra Lobbing Distance | Upgrade cost: $750 | Increases attack range of the Scattershot.

Tier 3 | Super Split | Upgrade cost: $6,000 | Scattershot's attack now splits into 8 projectiles on impact and explosion damage is doubled.

Tier 4 | No Escape | Upgrade cost: $15,000 | Ability: Fires a unstable projectile which splits several times, does massive damage and can bounce onscreen.

## **Tips and Tricks**

* **Scattershot** is very strong for some situations, it's better to go to the left side and wreak havoc to troops with some heavy damage. It is dangerously strong and can help you prevent troops from leaking.

* Try to place the **Scattershot** in a fixed placement so that it can splash and destroy troops in a line when troops are crossing past the straightway of the map. With the Triple Threat upgrade, it'll be so overpowered for this!

## **History**

* Version 4.0
	+ Scattershot was added to the game.
* Version 5.0
	+ Scattershot's base cost was decreased to 4,500 (from 5,000)
	+ Scattershot's attack speed was decreased to 2.828 seconds (from 3.228)
	+ Scattershot's attack no longer create explosion particles.
	+ Scattershot's power between upgrades was adjusted to prevent being overpowered against swarms of troops despite its base power being too strong.
* Version 6.5
	+ Scattershot was made to not incrementally increase the split projectiles damage if the explosion hits multiple troops.
	+ Scattershot's No Escape upgrade cost was decreased to 14,500 (from 15,000)
	+ Also, Scattershot's Unstable Rock explosion damage was increased to 125 (from 100)
* Version 8.0
	+ Scattershot's Powerup upgrades were made nearly twice as efficient.
	+ **[unlisted]** Scattershot's No Escape upgrade cost was increased to 15,000 (from 14,500)
	+ Scattershot's Unstable Rock cooldown time was decreased to 27.5 seconds (from 35 seconds)
	+ Scattershot's Unstable Rock explosion damage was increased to 175 (from 125)
	+ Also, Scattershot's Unstable Rock fragments were made to stay onscreen 50% longer.
* Version 9.5
	+ Scattershot's Unstable Rock explosion damage was increased to 250 (from 175)
	+ Scattershot's Unstable Rock fragments' damage was increased to 15 (from 10)

## **Trivia**

* It is overwhelmingly bad in some maps and it is still the best tower though.