recursal/Fanatic-Fandom huggingface dataset:
Featherfall Potion

Featherfall Potion*

Statistics

Grants Buff

Sounds

* Internal Item ID: **295**
* Internal Buff ID: **8**

The **Featherfall Potion** is a buff potion which grants the **Featherfall** buff when consumed. The buff reduces the player's fall speed and gravity by 1/3, allowing them to jump higher than normal. This lasts for 10 minutes / 5 minutes, but can be canceled at any time by right-clicking the icon ( ), by selecting the icon and canceling it in the equipment menu ( ), by double-tapping the buff icon (  ), or by canceling the buff from the buffs screen ().

The player can hold the `▼ Down` key to cancel the effects or the `▲ Up` key to further reduce fall speed and gravity to 90%. While under the effects of both Featherfall Potion and Gravitation Potion, holding the `▲ Up` key will make the player fall up at normal speed. The player will fall up at a slowed speed when holding no direction.

The effects of the Featherfall Potion can also be used to jump higher. By holding `▲ Up`, grappling a platform above you, and releasing the grapple before it is complete, one may achieve jumping heights of several hundred blocks.

Fall damage is also negated, even when falling normally. It is worth noting that the Featherfall Potion also increases the distance players are knocked back when hit by an attack.

## Crafting

### Recipes

* Daybloom
* Blinkroot
* Feather

## Notes

* This potion and the Djinn's Curse are the only items that can prevent fall damage while the Stoned debuff is active.

## History

PC version
* Desktop 1.4.0.1: Duration increased from 5 to 10 minutes.

* Desktop 1.3.0.1: Sprite updated.

* Desktop 1.2.3: Fixed bug where the Featherfall Potion did not function equally on reverse gravity.

* Desktop 1.0.5: Introduced.

Console version
* Console 1.0.933.1: Sprite updated to match Desktop 1.3.0.1. ()

* Console 1.0.750.0: Sprite updated to match Desktop 1.3.0.1. ()

* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with updated sprite from Desktop 1.3.0.1.

Mobile version
* Mobile 1.3.0.7: Sprite updated to match Desktop 1.3.0.1.

* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Empty Bullet

Empty Bullet*

Statistics

* Internal Item ID: **1432**

**Empty Bullets** are a Hardmode crafting material purchased from the Arms Dealer for 5  / 3  each. While they have no function as ammunition on their own, Empty Bullets are used to craft Hardmode bullets with special effects.

## Crafting

### Used in

* Explosive Powder
 High Velocity Bullet50 | * **Empty Bullet**50
 Nano Bullet50 | * **Empty Bullet**50
 Party Bullet50 | * **Empty Bullet**50
 Venom Bullet50 | * **Empty Bullet**50
* Vial of Venom

## Trivia

* An Empty Bullet is the cheapest purchasable item from NPCs.
	+ On the Old-gen console version, Windows Phone version, and Nintendo 3DSversion, the only items with a lower cost are Water Fountains, the Balla Hat, and the Gangsta Hat, which are sold—or rather given away—for free.
* Despite their name, empty bullets are actually cartridge casing. "Cartridge" being the correct term for a bullet, casing, powder, and primer.
* Each special bullet uses a component sold by a different vendor. Exploding - Demolitionist, Golden - Merchant, High Velocity - Steampunker, Nano - Cyborg, Party - Party Girl, and Venom - Witch Doctor.
* It is technically possible to obtain Empty Bullets Pre-Hardmode by obtaining Party Bullets via a Pigronata and de-crafting them using Shimmer. However, the materials required to craft any bullets other than Party Bullets are still unobtainable Pre-Hardmode.

## History

PC version
* Desktop 1.4.0.1: Increased purchase price from 3 to 5.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Eye of the Golem

Eye of the Golem*

Statistics

* Internal Item ID: **1248**

  Obtained from Classic Expert Master

The **Eye of the Golem** is a Hardmode, post-Golem accessory that grants +10% critical strike chance. It has a  ~~14.29\*~~1/7 (14.29%) /  ~~12.5\*~~1/8 (12.5%) chance of being dropped by the Golem.

## Tips

* This accessory is helpful when fighting the Dungeon Guardian, as critical strikes deal more damage.
* The accessory is also helpful when making AFK boss farms.
* The critical hit chance of the Eye of the Golem can be combined with the Destroyer Emblem to get a total of 18% increased critical hit chance. This can be further increased to 26% if both accessories have the Lucky modifier.
* By using other damage increasing accessories along with this one, like emblems and quivers, the player can massively increase their damage output.

## History

PC version
* Desktop 1.4.0.1:
	+ Sprite updated.
	+ Drop rate increased from ~~12.5\*~~1/8 (12.5%) to ~~14.29\*~~1/7 (14.29%), due to the Picksaw now dropping separately.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Face Monster

Face Monster Classic Expert MasterStatistics

Drops

* **Item (Quantity)****Rate**
* Vertebra33.33%
* Tentacle Spike0.19%
* Monster Meat0.07%
Sounds

* Internal NPC ID: **181**

The **Face Monster** is an enemy that can be found in the Crimson. Like other Crimson enemies, it drops Vertebra fairly often. New players should be cautious around it, as while it appears to be similar to the common Zombie, it is considerably more resistant to knockback, being able to do damage to a player even while being repeatedly attacked with most starting weapons. Unlike Zombies however, Face Monsters will not despawn during daytime.

## Notes

* The Face Monster is able to open doors regardless of whether there is currently a Blood Moon or not.
* Even though it appears to be 4 tiles tall, it can fit through 3-tile spaces.

## Trivia

* There is no Corruption counterpart for this enemy, unlike the Crimera, which has the Eater of Souls as its counterpart.
* – According to the official game lore, the Face Monster once was a worshipper and/or sacrifice to the Crimson, raising it to the level of deity and giving it human sacrifices, which it accepted, turning them to mindless, loyal servants of the hivemind.

The Bestiary entry for the Face Monster: *"It would be unwise to face off with one of these unfeeling, hungry mutations. Their mouths are large enough to devour all things."*

## History

PC version
* Desktop 1.4.4: Drop rate of Monster Meat have been decreased from ~~0.1\*~~1/1000 (0.1%) to ~~0.07\*~~1/1500 (0.07%) (from ~~0.5\*~~1/200 (0.5%) to ~~0.2\*~~1/500 (0.2%) in worlds with The Constant seed).

* Desktop 1.4.3: Now drops the Tentacle Spike and the Monster Meat.

* Desktop 1.3.5: Sprite updated.

* Desktop 1.2.3: Now has new sound effects originally unimplemented.

* Desktop 1.2.0.3: Can now drop its own respective banner.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Etherian Javelin Thrower

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Etherian Javelin ThrowerT1Statistics

Sounds

The **Etherian Javelin Thrower** is an enemy that spawns during the Old One's Army event. It attacks by throwing javelins at its target from a distance that will pierce through the player.

Acquiring its banner requires 200 kills, as opposed to the usual 50. The banner does not provide the usual combat buffs.

## Variants

 Classic Expert Master2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera

## Notes

* Etherian Javelin Throwers spawn less frequently than Etherian Goblins and Etherian Goblin Bombers.

## Trivia

The Bestiary entry for the Etherian Javelin Thrower: *"These bulky brutes are awkward and ungainly, but their javelins are still razor sharp, and their aim is deadly."*

## See also

* Javelin Throwers at the Dungeon Defenders 2 Wiki

## History

PC version
* Desktop 1.3.5.3: Fixed T3 javelins missing a name (was "ProjectileName.DD2JavelinHostileT3").

* Desktop 1.3.4: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.

## References

1. ↑ 1.0 1.1 1.2 Information taken from the PC 1.4.0.5 source code, method `AI_107_ImprovedWalkers()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Eventide/ja

**デスクトップ/家庭用ゲーム機/モバイル/tModLoader 専用コンテンツ**：この情報は、*Terraria*の**PC**, **Console**, **Mobile**, and **tModLoader** バージョンにのみ適用されています。イーブンタイドEventide*

統計情報

発射時* Twilight Lance
サウンド* 内部 Item ID: **4953**
* 内部 Projectile ID: **932**

**Eventide (イーブンタイド)**とは、ハードモードの弓である。Empress of Light (光の女帝)から25％のドロップチャンスがある。イーブンタイドは一回の攻撃で5つの矢を発射する。すべての矢は4つの敵を突き刺せる。

メモ
--

* プレイヤーが壁に近すぎない限り、矢は1つのブロックの厚い壁の反対側の敵にダメージを与える可能性がある。

## ヒント

* プレイヤーが壁に近すぎない限り、矢は1つのブロックの厚い壁の反対側の敵にダメージを与える可能性がある。
* イーブンタイドから発射される矢は、発射物を反射する敵に対して非常に効果的である。

## トリビア

* 光の女帝がドロップする武器は彼女の攻撃に基づいているのであり、イーブンタイドは彼女のエセールランスに基づいている。
* イーブンタイドが発射する矢は虹色の剣（エセールランス）の形をしている。
* 古英語で、Eventide（イーブンタイド）は Evening Time（夕方）を意味する。

## バージョン

 PC version
* Desktop 1.4.0.1: 入道された。

en:Eventide
Fire Imp

Fire Imp Classic Expert MasterStatistics

Drops

* **Item (Quantity)****Rate**
* Plumber's Hat0.4%
* Obsidian Rose5%
* Shiren Hat0.4%
Sounds

* Internal NPC ID: **24**

The **Fire Imp** is an uncommon caster enemy found only in the The Underworld. It fires Burning Spheres, which travel through blocks and have a ~~33.33\*~~1/3 (33.33%) chance to inflict the On Fire! debuff. The Burning Spheres can easily be destroyed by hitting them with any weapon, minion, or damage-dealing tool or pet.

Like all casters, the Fire Imp will follow the pattern of firing three times, pausing for several seconds, and teleporting to another location on the screen.

## Notes

* Fire Imps require a target space of at least four vertical air spaces and three horizontal air spaces to teleport into a location. Despite this, they only need three vertical air spaces and two horizontal ones to spawn.
* Fire Imps spawn more frequently as long as there are less than four other enemies on the screen.

## Tips

* The Fire Imp can be stunlocked with many different minions, as their repeated attacks prevent it from firing.
* When farming for the Obsidian Rose, it can be useful to place a Water Candle and drinking a Battle Potion to boost the Fire Imps spawn rate.

## Trivia

* The Fire Imps dropping the Plumber's Hat may be a reference to Mario's ability to shoot fireballs when getting a Fire Flower power-up, similar to the Burning Spheres that Fire Imps shoot. This is further supported by the Obsidian Rose that they drop, which references the Fire Flower power-up.
* Fire Imps could originally drop a Green Cap in the Mobile version. Since an unknown update, this is no longer the case.
* The Slice of Hell Cake's description implies that their teleportation ability is not innate and must be learned.

The Bestiary entry for the Fire Imp: *"A lesser demon imbued with hell magic. Capable of teleporting and hurling phantom fireballs towards their foes."*

## See also

* Imp Staff, which summons a Flying Imp minion resembling the Fire Imp
* Slice of Hell Cake, which summons a Baby Imp pet resembling the Fire Imp

## History

PC version
* Desktop 1.3.5: Sprite updated.

* Desktop 1.3.0.1: Sprite updated.

* Desktop 1.2.0.3: Now has a chance to drop its respective banner.

* Desktop 1.2: Fire Imps now have a chance to drop an Obsidian Rose.

* Desktop 1.0.6:
	+ Health decreased from 80 to 70.
	+ Defense decreased from 20 to 16.
	+ Their Burning Spheres can now inflict the On Fire! debuff.
	+ Fire Imps no longer drop the Flower of Fire, which is instead found in Shadow Chests.

* Desktop 1.0.5:
	+ A longer delay was added between the 3-shot volley and the next teleport.
	+ Fire Imps are no longer damaged by lava.

* Desktop 1.0.4: Can now drop the Plumber's Hat.

* Desktop-Release: Introduced.

Console version
* Console-Release: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Fire

**Multiple pages share the title or description of "Fire". They are listed below.**
The article you are looking for may be listed here. If not, you may want to **perform a new search**.
*If an **internal link** led you here, you may wish to change the link to point directly to the intended article.*
**Fire** may refer to:

* On Fire!, a debuff which deals damage repeatedly
* Campfires, a type of furniture which provides the *Cozy Fire* buff
* Living Fire Blocks, cosmetic building blocks

## See also

* Flame (disambiguation)

	* Fire Arrow
	* Fire Arrows
	* Fire Feather
	* Fire Flower
	* Fire Gauntlet
	* Fire Gauntlets
	* Fire Imp
	* Fire Imp Banner
	* Fire Moss
	* Fire Trap
	* Fire Wings
	* Fire blossom
	* Fire feather
	* Fire flower
	* Fire imp banner
	* Fire rate
	* Flask of Fire
	* Flasks of Fire
	* Flower of Fire
	* Glory of the Fire
	* Lake of Fire
	* Living Cursed Fire Block
	* Living Demon Fire Block
	* Living Fire Block
	* Living Fire Blocks
	* Living Frost Fire Block
	* Living Ichor Fire Block
	* Living Ultrabright Fire Block
	* Potted Fire Brambles
	* Weapon Imbue: Fire
Enchanted Sword (NPC)

Enchanted SwordHardmode exclusive Classic Expert MasterStatistics

Inflicts debuffInflicts debuffInflicts debuff

Drops

* **Item (Quantity)****Rate**
* Nazar1%2%
* Blessed Apple0.5%0.67%
Sounds

* Internal NPC ID: **84**

This article is about the enemy. For the weapon of the same name, see Enchanted Sword (item).
The **Enchanted Sword** is a Hardmode enemy which spawns in the Underground Hallow. It hovers and spins before lunging at the player, traveling through any blocks to reach them. Any knockback dealt to it disrupts its attack, forcing it to pause and spin again. It can inflict the Cursed debuff.

## Notes

* Like most other enemies with the ability to pass through tiles, Enchanted Swords are unable to spawn if the player is standing in front of valid housing walls.
* Like most other Hallow enemies, Enchanted Swords can only spawn on top of Hallowed grass, Pearlstone, Pearlsand, or Pink Ice. They can do so even if the player is not specifically in a Hallow biome.
* Like Chaos Elemental the Enchanted Sword will not spawn if:
	+ The player is standing in front of a player-placed background wall;
	+ An NPC is housed nearby.
	+ The player has not moved or used items for 5 seconds, even when moving on Minecarts or Conveyor Belts. However auto-jumping accessories such as Frog Leg and similar items still count as movement, as does the continuous flight offered by Soaring Insignia. Being grappled into platforms and some other tiles simultaneously counts as movement because the hook resets after 10 minutes.

## Tips

* The Arkhalis or Terragrim are excellent weapons to deal with this enemy, as even a single hit forces to recharge its spin. In effect, they can act as a shield surrounding the player, completely impassable by the Enchanted Sword.
* The enchanted sword can pass through blocks, however they can be hit through blocks by melee weapons.

## Trivia

* The Enchanted Sword shares the same sprite as Excalibur, except with a blue glow. Fittingly, Excalibur is crafted using Hallowed Bars. Both were introduced in the 1.1 update, during which Excalibur was the strongest sword in the game.
	+ The Enchanted Sword item, introduced in 1.2, has a completely different sprite.

The Bestiary entry for the Enchanted Sword: *"Animated by the blessed light of the crystals, it will slice through anything to cleanse the world's evils."*

* This implies that the player is evil or protecting something evil, as the sword targets the player as soon as it can.

## See also

* Cursed Hammer, the Corruption counterpart
* Crimson Axe, the Crimson counterpart

## History

PC version
* Desktop 1.4.1: No longer drops the Blade Staff.

* Desktop 1.4.0.1: Now has a chance to drop the Blade Staff and can no longer drop the Blessed Apple.

* Desktop 1.3.5: Sprite updated.

* Desktop 1.3.0.1: Now has a chance to drop the Blessed Apple.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Etherian Goblin Bomber

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Etherian Goblin BomberT1Statistics

Sounds

The **Etherian Goblin Bomber** is an enemy from The Old One's Army event. As its name implies, it attacks by hurling bombs at its target, similar to Clowns. While they might not pose the biggest threat to players with decent equipment, they can easily gain the upper hand against an early game defender, especially if the Tavernkeep is discovered directly after defeating The Eater of Worlds or Brain of Cthulhu. Like many other enemies from the event, its appearance and stats change, depending on what point in the game the player has reached.

The Etherian Goblin Bomber requires 500 kills to be awarded with the corresponding banner, as opposed to the usual 50 kills.

## Variants

 Classic Expert Master2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera

## Notes

* At T2, the damage of the bombs are greatly reduced.
* They can also inflict player inflicted debuffs on the Eternia Crystal. (further testing needed)

## Trivia

The Bestiary entry for the Etherian Goblin Bomber: *"Hurling bombs with reckless abandon, these sappers serve the Old One's Army with maniacal passion."*

## See also

* Goblins (Bomb) at the Dungeon Defenders 2 Wiki

## History

PC version
* Desktop 1.3.4: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.

## References

1. ↑ 1.0 1.1 1.2 Information taken from the PC 1.4.0.5 source code, method `AI_107_ImprovedWalkers()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Fire Feather

Fire Feather*

Statistics

* Internal Item ID: **1518**

 Obtained from Classic Expert Master

The **Fire Feather** is a Hardmode crafting material used solely to craft the Flame Wings. It has a ~~1.33\*~~1/75 (1.33%) chance of being dropped by Red Devils in the Underworld.

## Tips

* Selling the Flame Wings instead of the individual components will be more profitable. The wings sell for 8, whereas the components sell for a collective 290.

## History

PC version
* Desktop 1.4.0.3: Sprite updated.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Fallen Log

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.
**Naturally generated**
The content described on this page is only generated naturally and cannot be crafted or collected.Fallen Log*

Statistics

* Internal Tile ID: **488**

**Fallen Logs** are naturally-generated background objects that appear on the Surface in Forest biomes. On rare occasions, one or more Fairies will spawn at a Fallen Log. Destroying all Fallen Logs in a world will permanently stop Fairies from spawning naturally, and shaking hallow trees will be the only way to get them.

Unlike most background items, they can only be destroyed with an Axe, which drops between 10 and 20 Wood. The blocks beneath them cannot be mined until the log is destroyed, similarly to Trees.

## Notes

* If all Fallen Logs have been destroyed, Fairies can still be obtained by shaking a Hallowed Tree (2% chance).
* Fairies generally appear late at night.

## Achievements

 **Hey! Listen!** • *“Encounter a fairy.”*Encounter a Fairy. Category:  Explorer
## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Eyebrella

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Eyebrella*

Statistics

* Internal Item ID: **5101**
* Internal Armor ID: **275**

  Obtained from Classic Expert Master

The **Eyebrella** is a vanity item that has a ~~33.33\*~~1/3 (33.33%) chance of being dropped by the Deerclops. When equipped, it summons a raincloud over the player's head. This effect is purely visual; it does not deal any damage.

## Trivia

* The tooltip is a reference to Wigfrid's examination quote for the Eyebrella in *Don't Starve*.
* Wearing the Eyebrella in the helmet slot allows the rain cloud to appear above an equipped vanity helmet.
* The color of the rain depends on the color of the water in the biome the player is in.
* The cloud will not be in the right place while being in reversed gravity.

## History

PC version
* Desktop 1.4.3.3: Fixed an issue where the Eyebrella's raincloud positioned itself oddly when a player is sleeping.

* Desktop 1.4.3: Introduced.
Ebonwood/cs

Ebenové dřevoEbonwood*

Informace

* Interní ID předmětu: **619**
* Interní ID dlaždice: **157**

**Ebonové dřevo** je korupční náhradou za normální dřevo. Má stejné vlastnosti jako normální dřevo, ale má charakteristický tmavě fialový odstín Korupce. Získává se kácením stromů v Korupci. Ebonové dřevo má lepší vlastnosti než normální dřevo (příklad: meč z normálního dřeva dává 7 poškození zatímco z Ebonového dává 10). Ebonové dřevo je druhým nejlepším dřevem pro vytváření vybavení (nástroje a zbraně), ale je třetím nejlepším pro varianty dřevěných brnění, které porazily pouze Perlové dřevo a Strašidené dřevo; protože má vyšší poškození, obranu a sílu nástroje než většina ostatních dřev.

Ebonové dřevo je spolu se Stínovým dřevem nejlepším dřevem pro nářadí, zbraně a brnění, před vstupem do Hardmodu.

Stromy které vyrostly v Korupci dávají toto dřevo místo normálního dřeva. Palmy, které vyrostly na Ebonovém písku, dají toto dřevo místo Palmového dřeva. Neexistuje žádná karmínová varianta Palmového dřeva.

Ebonové dřevo nešíří Korupci.

Ebonové dřevo (kromě textury) je stejné jako Stínové dřevo.

## History

 Počítačová verze
* Desktop 1.2.4: Používá se k výrobě Ebonových hodin a pohovky.

* Desktop 1.2.3: Představeno více nábytku a osvětlení z Ebonového dřeva.

* Desktop 1.2: Představeno.

 Konzolová verze
* Console 1.02: Představeno.

 Verze pro Nintendo Switch
* Switch 1.0.711.6: Představeno.

 Mobilní verze
* Mobile 1.2.6508: Představeno.

Verze pro Nintendo 3DS
* 3DS-Release: Představeno.

en:Ebonwood
Endless Musket Pouch

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Endless Musket Pouch*

Statistics

Projectile created* Bullet
* Internal Item ID: **3104**
* Internal Projectile ID: **14**

The **Endless Musket Pouch** is a Hardmode item that acts as ammunition, and can be placed in the ammo slots of the player's inventory. While in the inventory, it acts as a single Musket Ball that can be fired from any appropriate gun infinitely. Guns with unique shot types will fire their special attacks as well, including those that specifically require Musket Balls for their specialized shot types to work, such as the Uzi.

## Notes

* The Endless Musket Pouch follows the same ammunition priority rules as other ammo types. If held in the inventory, bullets in the dedicated ammo slots will be fired first, followed by those further up and to the left in the player's inventory. While in the ammo slots, those above it will be fired. Players can use this to quickly alternate between infinite and special ammo.

## Tips

* Players exclusively using an Endless Musket Pouch gain no benefit from effects that decrease ammo consumption, and are free to dedicate equipment and accessories to other effects.
* The Endless Musket Pouch can be obtained right after initiating Hardmode by finding the Wizard, buying the Crystal Ball, and purchasing 3996 Musket Balls from the Arms Dealer.
* It is highly useful when paired with rapid-firing weapons such as the Uzi or S.D.M.G., as these tend to deplete ammo quickly, even with the S.D.M.G.'s ammo conservation chance.
* The Endless Musket Pouch may be less useful in Journey Mode because the player can simply duplicate Musket Balls or any other type of bullet. However, not needing to frequently restock on Musket Balls does prove useful in Journey Mode as well.
* While the cost of 3996 Musket Balls is 27972, an Endless Musket Pouch only sells for 1. Hence, there is no profit in producing Endless Musket Pouches for resale.
* As mentioned before, the Endless Musket Pouch can be used to reserve other finite projectiles for more important fights, like Ichor or Chlorophyte Bullets.
* The Endless Musket Pouch is useful for fighting the Dungeon Guardian, as it has 9999 defense and only takes 1 damage per attack, meaning that ammunition type does not matter as they will all inflict 1–2 damage. This allows it to be slain without an excessive consumption of ammunition.

## Trivia

* Despite needing to be crafted in Hardmode, its rarity is ~~02\*~~.

## See also

* Endless Quiver, the counterpart for arrows.

## History

PC version
* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Fast Clock/nl

Fast Clock*

Statistieken

* Interne Voorwerpen ID's: **889**

De **Snelle klok** (EN: *Fast Clock*) is een hardmode accessoire die immuniteit voor de traag debuff verleent. Het voorwerp kan met 1% kans (2% in expert modus) verkregen worden van een mummie, zandstroper, fee, of schim.

## Geschiedenis

 PC version
* Desktop 1.3.0.1: Nieuwe sprite.

* Desktop 1.2: Toegevoegd.

 Warrior Emblem •  Ranger Emblem •  Sorcerer Emblem •  Avenger Emblem •  Destroyer Emblem •  Sun Stone •  Moon Stone •  Celestial Stone
 Eye of the Golem •  Titan Glove •  Power Glove •  Mechanical Glove •  Fire Gauntlet •  Magic Quiver •  Rifle Scope •  Sniper Scope •  Celestial Emblem
 Pygmy Necklace •  Hercules Beetle •  Papyrus Scarab •  Necromantic Scroll •  Star Cloak •  Bee Cloak •  Cross Necklace •  Star Veil
 Philosopher's Stone •  Charm of Myths •  Adhesive Bandage •  Armor Polish •  Blindfold •  Fast Clock •  Megaphone •  Trifold Map •  Vitamins
 Armor Bracing •  Countercurse Mantra •  Medicated Bandage •  The Plan •  Ankh Charm •  Ankh Shield •  Paladin's Shield •  Frozen Turtle Shell
 Discount Card •  Lucky Coin •  Music Box

en:Fast Clock
Enemies/cs

*Na této stránce najdete jména všech nepřátel s jejich obrázky pro rychlé rozpoznání. Pro porovnání statistik jako jsou poškození, obrana, životy atd. se podívejte na seřazený seznam nepřátel.*

**Nepřátelé** jsou postavy, které se snaží hráčům způsobit poškození. Na této stránce můžete najít všechny nepřátele, na které můžete v Terrarii narazit.

Nepřátelé nemohou být zraněni pádem z výšky. Detaily, jak hra určuje, kde a kdy se nepřátelé spawnují, najdete na stránkách spawnování NPC a despawnování NPC.

Terraria momentálně obsahuje 349 nepřátel: z toho 81 před Hardmodem, 92 v Hardmodu, 112 z událostí, 18 bossů, 14 bossů z událostí, 14 sluhů bossů, 14 nepřátel exklusivních pro Old-gen konzoli, Mobil a 3DS, 93 nepřátel exklusivních pro PC a 4 nevyspawnovatelné.
en:Enemies
Fallen Tuxedo set

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Fallen Tuxedo set*

Statistics

This article is about Blood Moon vanity set. For classic black variant, see Tuxedo set. For similar white variant, see White Tuxedo set.
The **Fallen Tuxedo set** is a set of Vanity items made up of the **Fallen Tuxedo Shirt** and the **Fallen Tuxedo Pants**. These items are to be equipped in the Social Slots as they only provide a visual appearance.

They are purchased from the Clothier for 50 (set), during a Blood Moon.

## Set

Fallen Tuxedo Shirt*

Statistics

* Internal Item ID: **3362**
* Internal Armor ID: **188**
Fallen Tuxedo Pants*

Statistics

* Internal Item ID: **3363**
* Internal Armor ID: **128**

## Notes

* The Top Hat, which is dropped by The Groom, suits well with this set.

## History

PC version
* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Fire Gauntlet

Fire Gauntlet*

Statistics

Inflicts Debuff

* Internal Item ID: **1343**
* Internal Buff ID: **323**
Fire Gauntlet*

Statistics

Inflicts Debuff

* Internal Item ID: **1343**
* Internal Buff ID: **24**

The **Fire Gauntlet** is a Hardmode accessory that boosts melee weapons in the following ways:

* They cause the Hellfire  / On Fire!  debuff (does not apply in PvP)

Debuff duration

* Knockback: +100%
* Damage: +12%  / +10%  / +9%
* Attack speed: +12%  / +10%
* They gain autoswing (also applies to whips)
* +10% size on some melee weapons
* Both the weapon sprite and projectile emit orange light particles that gives off light

## Crafting

### Crafting tree

PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version:

Old-gen console version, Windows Phone version, and Nintendo 3DSversion:

## Tips

* Crafting the Fire Gauntlet from the Mechanical Glove does not reduce any of its stat boosts, making it strictly an upgraded version of the latter.
* One may probably find it more useful to *keep* the Mechanical Glove, since, unlike many other combined accessories, the Fire Gauntlet loses some functionality of its constituent parts. The Mechanical Glove gives 2%  / 3%  more damage and speed in its boost than the Fire Gauntlet, and the On Fire! damage from the Fire Gauntlet is negligible.
* The Fire Gauntlet can be worn alongside the Mechanical Glove with the effects of both stacking, greatly boosting damage and melee speed. This is useful for the few hardmode weapons significantly affected by melee speed such as the Psycho Knife or Fetid Baghnakhs.

## History

PC version
* Desktop 1.4.1:
	+ Now increases the size of (eligible) melee weapons by 10%.
	+ Damage and melee speed increased from 10% to 12%.
	+ Now inflicts Hellfire, a variant of On Fire! that does 15 DPS instead of 4.

* Desktop 1.4.0.1: Now gives autoswing to whips and all melee weapons.

* Desktop 1.3.0.1: Increased melee damage and attack speed boosts from 9% to 10%.

* Desktop 1.2.4: Now only yields melee knockback instead of all types. Patch notes: *Titan Glove and its upgrades now applies only melee knockback.*

* Desktop 1.2: Introduced.

Console version
* Console 1.0.933.1: Increased melee damage and attack speed boosts from 9% to 10% ()

* Console 1.0.750.0: Increased melee damage and attack speed boosts from 9% to 10%. ()

* Console 1.07: Now only yields melee knockback instead of all types.

* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with changes up to Desktop 1.3.0.1.

Mobile version
* Mobile 1.3.0.7: Increased melee damage and attack speed boosts from 9% to 10%.

* Mobile 1.2.11212: Now only yields melee knockback instead of all types.

* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Explosive Bunny

Explosive Bunny*

Statistics

* Internal Item ID: **1338**
Explosive BunnyStatistics

Sounds

* Internal NPC ID: **614**

 File:Explosive Bunny (death)
The **Explosive Bunny** is an item that serves as ammunition for the Bunny Cannon. Crafting it requires a Bunny, which must be caught with any Bug Net.

 It can be released as a critter, and will wander around like other critters. On death, it will explode, dealing damage but not destroying tiles. It will always be placed at the player's feet when released, instead of at the cursor like most other critters.

## Notes

* Unlike other critters, the Guide To Critter Companionship does not render it immune to damage inflicted by the player.
* In the secret seed For the worthy, it will spawn naturally. Also, any Bunny (but not the Gold or Gem variants) released by players will become an Explosive Bunny instead.
	+ Explosive Bunnies spawned this way via the Bunny Statue don't inflict damage when killed.
* Its explosion damages NPCs.

## Tips

* Due to their unusually high damage, Explosive Bunnies can easily end several early boss fights with a single blow, before there is even a chance for the boss to attack. Since the bunnies have no timer and explode on contact with the enemy, and because so many of them can be placed at once, all that is needed is to place a large amount of them into a small enclosed square, then spawn the boss and wait for it to pass over them. Although it may not be possible to place enough to defeat later bosses, they can still be used to gain a substantial headstart.
	+ This is especially useful in Journey Mode, e.g. when speedrunning.

## Trivia

* When fired from the Bunny Cannon, the Explosive Bunny has the highest base damage of any weapon on the PC version, Console version, Old-gen console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version. It is beaten only by the Windows Phone and 3DS-exclusive Holy Hand Grenade, which deals 600 damage.

The Bestiary entry for the Explosive Bunny: *"Not the typical garden-variety bunny. This one has been tampered with, and has an explosive temper as a result."*

## History

PC version
* Desktop 1.4.0.1:
	+ Sprite updated.
	+ Can now be released as a critter, and will explode and deal damage upon death.

* Desktop 1.3.0.1: Sprite updated.

* Desktop 1.2.3: No longer sold by the Pirate NPC, instead crafted.

* Desktop 1.2: Introduced.

Console version
* Console 1.0.933.1: Sprite updated to match Desktop 1.3.0.1. ()

* Console 1.0.750.0: Sprite updated to match Desktop 1.3.0.1. ()

* Console 1.06: No longer sold by the Pirate NPC, instead crafted.

* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with changes up to Desktop 1.3.0.1.

Mobile version
* Mobile 1.4.0.5.0: Added changes from Desktop 1.4.0.1.

* Mobile 1.2.11212: No longer sold by the Pirate NPC, instead crafted.

* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Endurance Potion

Endurance Potion*

Statistics

Grants Buff

Sounds

* Internal Item ID: **2346**
* Internal Buff ID: **114**

The **Endurance Potion** is a buff potion which grants the **Endurance** buff when consumed. The buff reduces taken damage by 10%. This lasts for 4 minutes, but can be canceled at any time by right-clicking the icon ( ), by selecting the icon and canceling it in the equipment menu ( ), by double-tapping the buff icon (  ), or by canceling the buff from the buffs screen ().

## Crafting

### Recipes

* Armored Cavefish
* Blinkroot

## Notes

* Endurance Potion, Beetle armor at its 45% state and Worm Scarf (17%) will reduce damage by about 60%

`(100%-45%) * (100%-(17%+10%)) = 40.15% damage taken = 59.85% damage reduction`

* Frozen Turtle Shell (25%) will further increase it to 74%.

`(100%-45%) * (100%-(25%+17%+10%)) = 26.4% damage taken = 73.6% damage reduction`

## Tips

* This potion works well with the Ironskin Potion, reducing a good deal of damage.
* The Endurance Potion is more effective than the Ironskin Potion against attacks greater than 40 damage (60 damage in Expert mode, and 80 damage in Master mode), however, it is even better to use both at the same time.

## History

PC version
* Desktop 1.3.0.1: Sprite updated.

* Desktop 1.2.4: Introduced.

Console version
* Console 1.0.933.1: Sprite updated. ()

* Console 1.0.750.0: Sprite updated. ()

* Console 1.07: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.11212: Introduced with updated sprite.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Fish

**Multiple pages share the title or description of "Fish". They are listed below.**
The article you are looking for may be listed here. If not, you may want to **perform a new search**.
*If an **internal link** led you here, you may wish to change the link to point directly to the intended article.*
**Fish** may refer to:

* Fishing catches, material fish caught while fishing
* Quest fish, fish caught during fishing quests
* Fish (item), an item used to summon a Baby Penguin
* Zephyr Fish, an item used to summon the Zephyr Fish pet
* Flying Fish, a flying enemy that spawns when it rains
* Angler Fish, an enemy found in the jungle

## See also

* Fishing
* Goldfish, a critter
* Jellyfish, a type of water enemy

	* Angler Fish Banner
	* Bomb Fish
	* Chaos Fish
	* Cooked Fish
	* Dirt Fish
	* Duke Fish
	* Dynamite Fish
	* Eyeball Fish
	* Fish (item)
	* Fish Bowl
	* Fish Bowls
	* Fish Costume Finskirt
	* Fish Costume Mask
	* Fish Costume Shirt
	* Fish Finder
	* Fish Hook
	* Fish Statue
	* Fish bowl
	* Fish costume
	* Fish set
	* Flying Fish
	* Flying Fish Banner
	* Fungo Fish
	* Fungo Fish Banner
	* Gold Fish Bowl
	* Guide Voodoo Fish
	* Mirage Fish
	* Princess Fish
	* Scarab Fish
	* Scorpio Fish
	* Silent Fish
	* Specular Fish
	* The Fish of Cthulhu
	* Unicorn Fish
	* Wandering Eye Fish
	* Wandering Eye Fish Banner
	* Zephyr Fish
	* Zephyr Fish (buff)
	* Zephyr Fish (pet)
	* Zombie Fish
Firefly

Firefly*

Statistics

* Internal Item ID: **1992**
FireflyStatistics

Sounds

* Internal NPC ID: **355**

The **Firefly** is a critter that gives off a tiny amount of light. Fireflies have only 5 health, and can be damaged by other enemies and the player, which almost always results in their instant death.

Fireflies will spawn anywhere on the surface at night, except inside houses. They can be caught with a Bug Net to be carried around and released later, or put in a bottle to be used as furniture and a light source. The bottled firefly is animated and moves around inside, and cannot be released once crafted.

Fireflies can be used as bait, having a 20% bait power value.

## Crafting

### Used in

* **Firefly**
* Any Firefly5
* Any Firefly5
* **Firefly**3
 Wandering Yukata | * Silk20
* **Firefly**3

## Trivia

* Like Lavaflies, Fireflies are difficult to see at night at high resolutions, appearing as a blinking speck on the screen.

The Bestiary entry for the Firefly: *"Appears at night in calm locations, illuminating the sky with strobing green light. Fish are fairly attracted to these."*

## History

PC version
* Desktop 1.4.1: Now used to craft the Wandering set.

* Desktop 1.3.1: Can now be used to craft Firefly Statues.

* Desktop 1.3.0.1: Rarity changed from White to Blue.

* Desktop 1.2.4: Can now be used as bait.

* Desktop 1.2.3: Introduced.

Console version
* Console 1.0.933.1: Rarity changed from White to Blue. ()

* Console 1.0.750.0: Rarity changed from White to Blue. ()

* Console 1.07: Can now be used as bait.

* Console 1.06: Introduced.

Mobile version
* Mobile 1.2.11212: Introduced with the ability to use it as bait.

Nintendo 3DSversion
* 3DS-Release: Introduced with the ability to use it as bait.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Forest/tr

**Ormanlar** yeryüzü'nün çoğunu kaplayan ve oyuncuların genellikle doğdukları alanlardır. Ormanların genel görünüşünde çim, fazla sayıda ağaç, boyutları küçük veya büyük olabilen göller, mağara girişlerini gösteren tepelikler ve çoğu zaman Yaşayan Odun Ağacı vardır. Mantarlar, Ayçiçekleri, Daybloom, Tuhaf Bitkiler ve birkaç boya bitkisi bu biyomda ortaya çıkabilir. Cadılar Bayramı sezonu sırasında, bu biyomda Bal Kabağı bulunur. Düşük şansla, orman yüzeyinde maden görülebilir. Bu biyomda bulunabilen madenler bakır veya kalay, kurşun veya demir, ve bazen volfram veya gümüştür.

Arkaplan, dünyanın durumuna göre ayarlanır. Normal Orman Corruption, Crimson, ve The Hallow'un yayılmasıyla silinebilir.

## İçindekiler

Green Slime
Blue Slime
Purple Slime
Pinky(nadir)
**Gece vakti:**

Zombie
Demon Eye
Raven(Halloween)
**Dünyanın üçte birinde:**

Goblin Scout
King Slime(patron, nadir)
**Zor Mod gecesi:**

Possessed Armor
Wandering Eye
Wraith
Hoppin' Jack(Halloween)
**Zor Mod dolunay:**

Werewolf | **Canlılar:**

Bunny
Gold Bunny(nadir)
Squirrel
Red Squirrel
Gold Squirrel(nadir)
Bird
Gold Bird(nadir)
Blue Jay
Cardinal
Duck
Mallard Duck
Julia Butterfly
Monarch Butterfly
Purple Emperor Butterfly
Red Admiral Butterfly
Sulphur Butterfly
Tree Nymph Butterfly
Ulysses Butterfly
Zebra Swallowtail Butterfly
Gold Butterfly(nadir)
Firefly
Grasshopper
Gold Grasshopper(nadir)
Worm
Gold Worm(nadir) | **Goblin İzcisinden :**

Tattered Cloth
**Balçıklardan:**

Gel
Slime Staff(çok nadir)
**Pembiş'ten:**

Pink Gel
Slime Staff(çok nadir)
**Zombilerden:**

Shackle(nadir)
Zombie Arm(nadir)
Wooden Arrow(Pincushion Zombie)
Gel(Slimed Zombie)
**Şeytan Gözü ve  Avare Gözden:**

Lens
Black Lens(nadir)
**Kurtadam'dan (Zor Mod):**

Moon Charm(nadir)
**Hayaletler'den (Zor Mod):**

Fast Clock(nadir) | **From terrain:**

Mushroom
Yellow Marigold
Sunflower
Daybloom
Blue Berries
Pumpkin(Halloween)
Seed(with Blowpipe)
Hay(with Sickle) | **Boyacı'dan:**

## Doğma Oranları

* **Gündüz vakti:**
	+ 100%/110% (Zor Mod) doğma hızı
	+ 5/6 (Zor Mod) maksimum doğma
* **Gece vakti:**
	+ 166% doğma hızı
	+ 6/7 (Zor Mod) maksimum doğma
* **Kanlı Ay vakti:**
	+ 333% doğma hızı
	+ 11/14 (Hardmode) maksimum doğma
* Şehirde bir NPC olması, alandaki doğma oranını azaltır. (Kanlı Ay istisnadır.)

en:Forest
Excalibur

Excalibur*

Statistics

Projectile created* Excalibur
Sounds

* Internal Item ID: **368**
* Internal Projectile ID: **982**

**Excalibur** is a Hardmode sword which is capable of autoswing and can be crafted with Hallowed Bars. When swung, it emits the light particles typical of the Hallowed theme, as well as a massive, damaging golden slash effect, similar in appearance to that of the Terra Blade. It can be upgraded into the True Excalibur.

Its best modifier is **Legendary**.

## Crafting

### Used in

* Soul of Blight15
* Adamantite Bar *or* Titanium Bar15
     only:True Excalibur | * **Excalibur**
* Chlorophyte Bar24

## Notes

* The player is unable to turn while swinging the Excalibur, similar to the War Axe of the Night and The Breaker.

## Tips

* The Excalibur can be swung while walking backwards, which is useful for knocking back enemies during retreat.
* Unmodified Excalibur sells for slightly less than the Hallowed Bars required to make it (460 vs. 480), but since the random modifiers increase a melee weapon price by 11.2% on average, crafting and selling Excaliburs *in bulk* is still about 6.6% more profitable.
	+ A better option is to craft several Excaliburs, sell the good ones as-is, and upgrade the worse ones into True Excaliburs (which is a good use of surplus Broken Hero Swords, as noted on their page).Verify

## Trivia

* Prior to patch 1.2, the Excalibur was the strongest sword in the game.
* Excalibur is the mythical sword of King Arthur from Arthurian legends. While some sources conflate Excalibur with the "Sword In The Stone" by which Arthur proved his kingship, more reliable sources have them as two separate swords. (Excalibur is later given to Arthur by the Lady In The Lake.) In *Terraria*, the Sword In The Stone is separately represented by the Enchanted Sword item.
* The Enchanted Sword enemy shares the Excalibur's sprite design.
* The Excalibur on the PC version, Console version, Mobile version, and tModLoader version has better stats than the Tizona, a sword crafted from the Excalibur on the Old-gen console, Windows Phone, and 3DS releases (where the Excalibur itself is considerably weaker).

## History

PC version
* Desktop 1.4.0.1:
	+ Damage increased from 57 to 66.
	+ Use Time decreased from 25 to 20.

* Desktop 1.3.1: Sprite updated.

* Desktop 1.3.0.1: Damage increased from 47 to 57.

* Desktop 1.2:
	+ Now requires Hallowed Bars to craft. It is no longer crafted with Cobalt Sword, Mythril Sword, Adamantite Sword and 20 Souls of Might.
	+ Now used in the crafting of the True Excalibur.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Etherian Goblin

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.

> “You know, these Etherian Goblins are nothing like my people. Really rowdy bunch. Not that my people are much better...
>
> — The Goblin Tinkerer
>
>

Etherian GoblinT1Statistics

Sounds

The Etherian Goblin is an enemy from the Old One's Army event, being the most common throughout most of the waves. It attacks by slowly approaching its target, hacking away with its weapon upon contact. Like many other enemies from the event, its appearance and stats change, depending on what point in the game the player has reached.

If an Etherian Goblin's target is too far away or obstructed, it will enter an ethereal state, allowing it to pass through tiles. It is also unaffected by Teleporters or Lava.

The Etherian Goblin requires 1000 kills to be awarded with its corresponding banner, as opposed to the usual 50 kills. The banner does not increase the damage the player deals nor does it decrease the damage the player receives.

## Variants

 Classic Expert Master2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera

## Trivia

The Bestiary entry for the Etherian Goblin: *"A unique goblin species from Etheria, they are not related Terrarian goblins. The ferocious footsoldiers of the Old One's Army."*

## See also

* Goblins (Regular) at the Dungeon Defenders 2 Wiki

## History

PC version
* Desktop 1.3.4: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.

## References

1. ↑ 1.0 1.1 1.2 Information taken from the PC 1.4.0.5 source code, method `GetMeleeCollisionData()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'