The 6 Anceint War Gods

> What do you think is the essence of combat and war? Is it defense? Honor? Skill? No, it is viciousness.
>
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The 6 Ancient War Powers, also known as the Anceint War Gods, were an alliance of 6 Gods. These Gods were the Dragon God, Phoenix God, Spirit God, Sanguine God, Chimera/Shapeshifter God, and Giant God. Noticably, these Gods are all Gods of non-human races.

## Myth

The anceint war gods were not actually gods of war. They ruled over their respective monsterous races, but since they were monsterous gods, they were not trusted as much and often dealt with traitors, deserters, and hasty judgement. They only gained their names as the 6 Anceint War Gods after their alliance together, as no ordinairy force could stop them. This of course came under the scrutiny of heaven, who believed them now to be even more dangerous. After so much tension and drama, the alliance of gods made a final attempt to gain the trust of heaven and be accepted as nonthreatening. They fought against the two biggest, more horrible beings that were leading the war. Zonon, Daemon of Sin, and Iothis, Daemon of the End. Their struggle was felt far and wide, and yet none among heaven came to their aid. This was their trial, their tribulation- if they could not do this, then they would never be trusted. And so, nearly at the cost of both the Sanguine God and Spirit God, they managed to banish the daemons back to their realm. They were all greatly injured however, and far too injured to return to heaven- and so the Dragon God and Phoenix God worked together the best they could in their ruined state, and tore 6 scales from the Dragon God's arm. Each scale was given the blessings of the Phoenix God, and imbued with as much regenerative energy as they could muster, which wasn't much. With the help of the Spirit god, they imbued the scales with spiritual power enough to house every one of them, and sealed themselves in the scales to prevent themselves from dying, slowly regenerating through the power of the Phoenix.

## Abilities

***Dragon God***

**Dragonic Body**: The Dragon God has hardened scales all over his body, granting him nigh impenetrable defenses. With his dragonic might, he has incredible physical strength. Also is capable of extremely quick flight with his dragon wings.

**Element Manipulation/Breathing**: As the Dragon God, he is capable of breathing and manipulating any and all elements of the standard type, which includes flame, electricity, wind, water, ice, earth, and stone. While he is not specialized and extremely powerful in any speific one of these, his wide variety of abilities grants him the power to counter against most, if not all of his enemy's abilities.

**8 Headed Dragon God**: The most powerful form the Dragon God can transform into. Transforms him into a massive 8 headed dragon, with a massive amp to his previously mentioned elemental manipulation. The Dragon God also cannot be killed in this state unless all 8 heads are destroyed at the same time.

***Phoenix God***

**The First Phoenix**:ِ As the first of the legendary phoenixes, all phoenixes descend directly from her. Their flames are one of the few things capable of truly killing a phoenix, and burn with a searing heat.

**Flame of Life**: With their flames, the Phoenix god can heal or destroy. Their flames can and will heal even the gravest of wounds, but are indeed limited by immortal killing weapoons. Their flames are capable of taking life like now other aswell, with the flames being so bright and searing hot that they look like a sun, darting across the sky.

**Rebirth**: Very few things can kill a phoenix, and even less is capable of killing the Phoenix God. Besides the Daemon of the End, nothing has ever threatened the Phoenix God's life in the slightest. They can be killed, but that doesnt mean they wont come back. They will almost always rebirth and reform, better and stronger than before.

**Soultoucher**: Phoenix God has the rare ability to strike and attack directly at the very soul of a being, making it impossible to defend against. Soul attacks deal significantly more damage than normal, and take significantly more time to heal.

***Spirit God***

**Supreme Spirit**: The Spirit God is the supreme, ultimate spirit. They are the largest, most potent and powerful spirit at unity with the otherworld/afterlife. It can create rifts in the world that open to the otherworld, and command any and all spirits of the afterlife to follow him.

**Realm Attuned**: The Spirit God is perfectly attuned to both the otherworld and the earthly realm. He can perfectly shift between both corporeal and incorporeal, changing states at will.

**True Lord of the Otherworld**: The Spirit God is capable of manipulating any and all spiritual energies, aswell as the afterlife itself. This includes energies of death, telekenetic force, curses, and more.

***Sanguine God***

**Moon Lord**: Under the time of the moon, the Sanguine Lord is extremely powerful. All their physical ability becomes significantly more and more powerful, aswell as all their magical abilities, The Sanguine God doesn't have to be under the moon to receive this effect- as long as the moon is still up, no matter where he is, he will recieve the increase in power.

**Blood Dancer**: The more blood that the Sanguine God is in the prescene of, the more and more powerful and deadly he grows. He is enhanced by the blood, providing a synergistic effect with Moon Lord.

**Nightwalker**: The Sanguine God can hide in any and all shadows, his prescene becoming borderline invisible in darkness. He can also manipulate and control shadows and darkness, creating chains, weapons, anything from pure shadow. He grows more powerful when clad in shadows aswell, providing an even more synergistic effect with the previous two traits. When all three traits are active, the Sanguine God has enough speed, strength, durability, endurance to match even a daemon god, in pure physical aspects of course.

***Shapeshifter/Chimera God***

**Trickmaster**: The Shapeshifter God is capable of shifting into almost any shape, form, and being. He can mimic the powers of almost anything he turns into, and naturally has the ability to make any being who witnesses him in these forms truly believe that he is what he turned into, even if they know he can shapeshift or witness him changing, they are naturally charmed into thinking it. This can be broken after a few seconds, but is still a deadly ability, as it can be used to create oppurtunities to attack from secrecy.

**Keeper of the Chimera**: The Chimera God is capable of housing up to 5 being's abilities at all times. This depends on the quality and power of the abilities, housing the abilities of a Daemon God for example takes 2 'slots'. This doesn't aply for abilities of the Chimera God's current form.

***Giant God***

**Jotuun Progenitor**: As the origin of all Jotuun, he bears all the powers any races of Jotuun wield. This means the ability to manipulate both fire and ice, aswell as worldbreaking strength.

**Runemaker**: The Giant God is capable of creating multiple types of runes, and engraving the runes can infuse those bonuses on anything it's engraved upon. The more powerful and potent the rune, the less time the engraving stays.

**Seer of the Giant World**: The Giant God can peer into the river of fate, and extract information from it, divining information for any purpose.