Assassin

**WARNING: THIS ARTICLE CONTAINS MAJOR SPOILERS THAT MAY SPOIL YOUR ENJOYMENT OF THE MAP.**

## Assassin

### Aliases

Assassin
Stuart
Zombifier

### Appears in

Assassin of Steve
Assassin of Steve 2: The Tribal Snouts
Assassin of Steve 3: Endergeddon

### Missions

Assassin of Steve:
Mission 1
Mission 3
Mission 4
Mission 10
Assassin of Steve 2:
Mission 1
Mission 10
Mission 12
Assassin of Steve 3:
Mission 3
Mission 13

The **Assassin** is the main antagonist of the Assassin of Steve trilogy. He is the one who assassinates Steve at the beginning of the series and throughout Assassin of Steve 2 and 3 he takes steps towards bringing about Endergeddon and the return of Replicus.

## Biography

### Before the Assassin of Steve maps

Before taking the mantle of the Assassin, Black Steve was one of the first four original mobs added to Minecraft, alongside Steve, Beast Boy, and Rana. However, he, Beast Boy and Rana were all removed from the game, and were put in the land where all abandoned things were put. This land formerly held the Sky Dimension, but was remade by the Creators as the End. Not much is known about Black Steve's life in the End, except that when Replicus arrived, he was going to kill them all until Black Steve said he could create a portal to the Overworld.

This triggered the Ender War, which resulted in untold destruction across the Overworld. However, Steve was able to end Beast Boy's life using a spell bestowed inside him by the Creators, and also sent Rana back to the End. Black Steve's role in the war is not known, except that he survived, and remained in the Overworld.

### Assassin of Steve

Now operating under the alias of the Assassin, a few days prior to the events of Assassin of Steve, he assassinates Steve, for the purposes of acquiring the Empty Orb. You see this happen in a flashback in Assassin of Steve 3 just before facing off against him in his final boss fight. He also speaks to the citizens of Emere with a 'mysterious voice', telling them he assassinated Steve.

The Assassin is first mentioned in the Mission 1 Mission Book, however it isn't until the very end of the mission that the player will encounter him, and even then it is only through hearing his voice as he unleashes waves of enemies upon the player.

Upon defeating the Emerald Miner he will leave, not to be heard again until the end of Mission 3, after defeating Captain Yarma, where he will tell you to not follow him, on the basis that "you will only fail", however he reveals he is heading into the Frozen Wasteland, which sets up Mission 4.

However, it was a trap! When the player arrives at the large igloo in the Frozen Wasteland, the Assassin triggers an explosive trap that drops them into a cave, where he has set up some cannons that he stole from the Skeleton Army Barracks.

The Assassin is not heard from again (aside from his Stuart form) until the end of Mission 9, though his voice is only a recording. Additionally, he was also behind the hypnosis of King Icing and Queen Freeze. In Mission 10 you finally see him in the flesh, where he reveals that he was Stuart all along before dropping the player into the cave containing the Mega Ghast. After defeating the Mega Ghast, the Assassin then fights you himself in the first of many boss fights against him. His powers include explosive fireballs, which (it is later revealed) were sapped from the Mega Ghast upon its defeat. The player 'defeats' him, however he mysteriously reappears and instantly kills the player with a fireball.

### Assassin of Steve 2: The Tribal Snouts

The Assassin takes the form of the Zombifier at the beginning of Assassin of Steve 2, kidnapping three of the Rhouff Villagers and transforming them into invincible zombie villagers using an elaborate machine, which conveniently includes a way to instantly cure the villagers. Upon curing all three Rhouff Villagers he fights the player himself, and knocking him into the curing cell will cause him to reveal himself to you, before disappearing again.

It is unseen, but at some point after this he will arrive at the Snout Temple and encounter Chipnone. Chipnone explains to the player that the Assassin knocked him out, and when he came to the Squiggly Replic, which was buried deep within the Snout Temple, was gone, prompting the player and him to go search for the Pink Jewels. Based on Chipnone's later betrayal, and the fact that the Assassin would appear later on in Mission 10 at the bottom of the Snout Temple, it's more likely that what happened is that Chipnone let the Assassin into the temple and used the Pink Jewels as a way to buy him time.

When you reach the bottom of the Snout Temple, the Assassin will take the Squiggly Replic with him and leave the Lunar Orb to kill the player.

In Mission 11 he hypnotises King Parcore into attacking the player, which results in King Parcore falling into the Redstone Volcano as it was erupting. This was done in an attempt to kill him (though, since King Parcore appears again in Assassin of Steve 3, he was evidently unsuccessful).

The Assassin is finally again in Mission 12, however this is also when Chipnone betrays the player, revealing his true allegiance with the Assassin. They reveal the setup was to enable the Assassin to get his hands on the Squiggly Replic and also to trick the player into killing some of King Parcore's closest allies (namely, the former holders of the Pink Jewels). The two of them then attack the player, forcing them to fight back and defeat Chipnone. This prompts the Assassin to start teleporting around the place, though he is only toying with the player, trying out his new block-placing powers that he got from King Parcore. He will also reveal his fireball powers came from the Mega Ghast.

Eventually the Assassin uses his powers to build a huge stone mountain, forcing the player to climb it, then drops the player into an ender-cave once they reach the top. However, Roger then arrives and knocks him in, pulling the player into another boss fight against him. Upon his defeat he will again still be heard, and will reveal that since they can both 'come back to life' after dying, neither of them can defeat the other, then leaves.

### Assassin of Steve 3: Endergeddon

The Assassin first appears in the prologue cutscene where he talks with Replicus, telling him that he successfully obtained both the Empty Orb and Squiggly Replic from Steve and the Snout Temple (though doesn't mention the Empty Orb by name). However, Replicus gets mad upon finding out about the player, telling the Assassin they can't find out what they are up to, and that "I WILL LEND YOU MY GREATEST POWERS! FAILURE WILL **NOT** BE TOLERATED!" The Assassin then leaves, his final words being that he will kill the player, then return.

It is unseen, but the Assassin uses his block-placing powers to paint his face on a small clay butte in the desert just outside of Moostern, and also bribes Sheriff Firearm into arresting the player and Roger (his later words being that it was to 'try to slow you down'). These actions all leave an invisible path behind that Roger can follow using his telepathic abilities.

The Assassin is first seen in the flesh in this map at the end of Mission 3, where you immediately enter a boss fight against him. First you have to chase him around, parkouring up a large clay butte, before he briefly alludes to Replicus in a monologue, then starts summoning clones of himself to attack the player. When the player moves into Gangun, he places down a large maze built out of nether brick fences with lots of Assassin clones that drop fireballs down. Once reaching the centre, the real Assassin begins fighting you alongside his clones, and upon defeating the real one, the player sees another cutscene featuring Replicus's voice. After the cutscene, Roger says he can't detect the Assassin's path anymore, forcing him to wonder if there was nothing but clones there. Whether or not he was right is unclear.

The Assassin's path appears again after Mission 4, leading the player to the Green End Ship.

The Assassin is not seen or heard from again until Mission 13, when the player enters the Assassin's Tower in the Fringe. The player has to fight through hundreds of clones, but upon reaching the top of the tower the Assassin briefly has a monologue before teleporting the player inside their own mind, and forces them into a Stronghold.

A voice can be heard as the player makes their way through the Stronghold and sees the cutscene afterwards that features Rana, Black Steve and Beast Boy. It is unknown if the voice is the Assassin's, or who it belongs to.

The climax of this cutscene is when it is revealed, however, that the Assassin's true identity is none other than Black Steve.

After the vision, the player ends up in the arena where the Assassin's final boss fight takes place. When Opara shows up, Opara says he will deal with the Assassin's clones, leaving the player to fight the Assassin one-on-one. He proves to be nearly unbeatable, until Opara starts flying around and using spells to defeat the Assassin. He tells the player to leave using firework rockets, and the player is able to escape the vision. The Assassin, or Black Steve, is believed to have finally been defeated for real at this moment, but seemingly at the cost of Opara's life.

### Other Appearances

#### Dance Floor

The Assassin appears in Dance Floor as a purchasable DJ, with a price of 7500 dance credits. He appears similar to how he appears in the first two Assassin of Steve maps, with purple eyes and diamond swords.

When he is equipped, he will randomly say a random line every so often, and can choose from the following lines:

* "Time for some fireball power!"
	+ He says this in Assassin of Steve during his boss fight when teleporting into the first pod.
* "No, I'm not an enderman!"
* "One of the disco balls looks familiar..."
	+ This references the Orb, which is a purchasable Disco Ball in this map.
* "I never understand why people dance. There's so many other things to do in this world!"
* "Anyone seen Steve anywhere...?"

## Characterisation

The Assassin is a powerful, malicious villain who is capable of an extremely high level of manipulation, often manipulating the player into acting certain ways.

## Abilities

### Shapeshifting

The Assassin uses shapeshifting to great effect throughout Assassin of Steve, taking on the guise of Stuart for most of the map, and also the Zombifier at the beginning of Assassin of Steve 2. His shapeshifting ability was also likely used to create his 'Assassin' guise, appearing as an Enderman with red eyes.

### Teleportation

The Assassin is capable of long-distance teleportation. He is also capable of teleporting directly from the Overworld to the Fringe and back.

### Blindness

The Assassin is capable of blinding his enemies, an ability he uses to great effect on the player. The exact properties of this ability are unclear, as he often uses it to mask his teleportation or while speaking to the player prior to revealing himself in Assassin of Steve.

### Hypnosis

The Assassin uses hypnosis a couple of times in order to coerce other individuals into attacking the player. It is easy to tell when he initiates hypnosis due to the presence of red and black particles. This is first used on King Icing and Queen Freeze, though it is not explained. In Assassin of Steve 2 he uses it again on King Parcore, and Chipnone identifies it to the player this time.

It is unknown if he used hypnosis on any other occasions against any other individuals the player came across.

### Power Sapping

The Assassin can sap magical powers from the other individuals. He is known to have done this twice - first on the Mega Ghast, second on King Parcore. Contrary to what it may appear, the death of said individual does not need to happen, since he sapped his block-placing powers from King Parcore without King Parcore actually dying - he just *appeared* to have died, which could cause some players to believe this.

It is unknown if any of his other powers besides these were sapped from other individuals before the events of the series.

### Explosive Fireballs

His main combat power are explosive fireballs that he can launch. He seems to be capable of creating fireballs of immense power based on his final fireball that instantly kills the player at the end of Assassin of Steve. This was a power he sapped from the Mega Ghast upon its destruction in Mission 10.

### Mass Block Placing

Sapped from King Parcore, the Assassin can place massive amounts of blocks instantly similar to a player using /fill commands.

### Self-cloning

Replicus granted the Assassin self-cloning powers at the beginning of Assassin of Steve 3, giving the Assassin to create weak copies of himself to attack the player. The clones can have varying attributes such as larger sizes or be equipped with different weapons or powers.

## Boss Fights

The Assassin has the most amount of boss fights out of any character in the series.

*Section to be written*

## Trivia

* Black Steve's original Minecraft form differs somewhat from as he appears in Assassin of Steve 3. In Minecraft, he has darker skin, light gray hair and eyes, and red-and-green striped clothes. Black Steve in the maps keeps the red clothes, but has black hair and pants.
* The Assassin is the only non-player-character to appear in all three maps by name. Roger implicitly appears in Assassin of Steve since the villagers you trade with throughout Mission 10 are the seven Rhouff Villagers, making one of them him, but is not named.