Adept Sonorius

**Adept Sonorius** is an apprentice and one of the four accomplices of Sage Erideus.

**Biography**
**Major Spoiler**This page contains unmarked spoilers about important events. Proceed at your own risk.

Adept Sonorius is first mentioned in Entry 4 of the Journal of Sage Erideus, described as the apprentice of Erideus. Throughout the journey, Sonorius was relegated to menial work, such as completing errands while lodging in The Salty Rat.

After reaching the obsidian temple in the Sunless Oasis, Sonorius became obsessed with obtaining the forbidden artifact sealed by the temple, detailed in Entry 12. Unfortunately, he had tinkered with the artifact away from the eyes of the sages and triggered a massive swarm of undead rising from the ground. Later on, Sage Luxious was found dead, murdered by a now-insane Sonorius.

At some point after the events in the Journal of Sage Erideus, Adept Sonorius ended up in the Emerald Wild, where his mental state had degraded from exposure to the artifact and isolation in the jungle, his body likely transforming into an undead in the process. The player then faces him and puts an end to his misery.

**In-Game**

**Adept Sonorius** is the first boss of the Emerald Wild, available to face from floor 15 once the player reaches Character Level 12. Eliminating him completes the main quest **Forbidden Arts**.

**Combat Proficiency**
Adept Sonorius has the very powerful **Dark Ritual**, an infamous ability in the first Grim Quest which allows the caster to bring back an enemy. This makes him and his minions impossible to remove seperately, meaning that you must deal with either a Feral Ghoul or even worse, an Undead Cleric constantly at his side. If it's the Undead Cleric, it can attack or **Silent Curse** you immediately after revival due to being right of Sonorius, which makes it especially difficult to get through.

The most important goal is to ensure that Adept Sonorius casts **Dark Ritual** as little as possible. This means everything - stunning, mutes, Disintegrate Essence and more importantly, Cycle of Life. While usually a niche healing option, Cycle of Life shines in this battle as it consumes the corpse when used, meaning that Sonorius cannot resurrect it and thus greatly eases the fight. This will translate to him casting **Dark Surge** instead, but is significantly easier to handle since the battle devolves into a numbers game at that point.

Without Cycle of Life, your second best bet is to inflict as many debuffs onto all enemies as possible, using Death Bloom, Dragon's Breath or Aetherial Rain. **Dark Ritual** preserves the debuffs that an enemy had before death, meaning that revived enemies will have less armor and become very easy to take out - that being said, the Feral Ghoul will have the damage and crit increase from **Frenzy**.

  **Damage:** 11-14
  **Critical:** 14%

 **Dark Surge(12-15 DMG)** | *A blast of foul energy that causes damage and reduces morale*
Effect on Player
* **Inflicts magical damage**
* **50% chance to reduce morale by 1**

**Trivia**
* Adept Sonorius' in-battle portrait, as well as the rest of Erideus' crew, were drawn by Mislav Nimai Smetana. The version in Grim Quest: Origins is coloured green, as opposed to the original purple.
* Adept Sonorius is the only accomplice of Erideus that is not a human enemy, instead being undead due to the artifact's influence.