Drone Modules

Drone Modules are Modules that can be installed on Battleships in the drone slot. They create a stagnant or moving entity that have various functions in battle.

### **Decoy Drone**

Launches a combat Drone towards the target location. Enemy ships will immediately switch target to the Drone if they are within range. The Drone has no weapon and only serves to shield nearby Battleships from damage. The Drone stays at the target location until its Hull is depleted, or the activation timer runs out.

Blueprints are obtained by researching level 5+ Drone Artifacts.

**Cooldown**: 2m

**Cooldown (WS)**: 1d12h

**Lifetime**: 40s

**Lifetime (WS)**: 6h40m

*Replaced Salvage in the 2023.1 update*.

### **Repair Drone**

Launches a Repair Drone towards the target location. When the Drone's lifetime expires, it will instantly repair up to BASE REPAIR AMOUNT hull points in total, shared among all friendly Battleships in range. If the Drone is destroyed before it expires, it will repair a higher amount (MAX REPAIR AMOUNT) to nearby Battleships.

Blueprints are obtained by researching level 6+ Drone Artifacts.

**Cooldown**: 3m

**Cooldown (WS)**: 1d12h

**Cooldown (BLS)**: 6m

**Lifetime**: 40s

**Lifetime (WS)**: 6h40m

**Lifetime (BLS)**: 1m20s

*Replaced Remote Repair in the 2023.1 update*.

### **Rocket Drone**

Launches a slowly moving Drone towards the destination location. During its limited lifetime, the drone will launch Drone Rockets towards the closest Cerberus ship at regular intervals.

Blueprints are obtained by researching level 7+ Drone Artifacts.

**Cooldown**: 3m

**Cooldown (WS)**: 2d

**Lifetime**: 48s

**Lifetime (WS)**: 8h

*Replaced Alpha Rocket in the 2023.1 update*.

### **Laser Turret**

    A drone with a stand-alone weapon, deployed at a fixed position. After a short setup time it will fire a laser beam on up to 3 targets within range. Damage will ramp up independently for each target.

Blueprints are obtained by researching level 8+ Drone Artifacts.

**Cooldown**: 5m

**Cooldown (WS)**: 2d

**Lifetime**: 30s

**Lifetime (WS)**: 18h

### **Chain Ray Turret**

    A stationary drone, equipped with Chain Ray. The drone's weapon can boost, or be boosted by, other friendly Chain Ray Turrets or Battleships equipped with Chain Ray. The drone has,3000 hull strength.

Blueprints are obtained by researching level 10+ Drone Artifacts.

**Cooldown**: 5m

**Cooldown (WS)**: 1d12h

**Lifetime**: 3m

**Lifetime (WS)**: 1d12h

*Replaced Alpha Drone in the 2023.1 update*.

### **Delta Drones**

Launches a pair of Drones next to the Battleship. Immediately upon launch, the Drones will initiate teleport to the target location, which must be within launch range. The Drones can fire on enemy targets both before and after the Teleportation.

Blueprints are obtained by researching level 11+ Drone Artifacts.

Each level costs  20,000,000.

**Cooldown**: 5m

**Cooldown (WS)**: 2d2h

**Lifetime**: 3m

**Lifetime (WS)**: 1d12h

### **Drone Squad**

Launches a formidable group of Squad Drones. The Drones travel together to their shared destination.

Blueprints are obtained by researching level 12+ Drone Artifacts.

Each level costs  20,000,000.

**Cooldown**: 5m

**Cooldown (WS)**: 2d

**Lifetime**: 3m

**Lifetime (WS)**: 1d12h

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 https://userxinos.github.io/HadesSpace/Nebula/drone