Mini Megafactory Wiki

We're a collaborative community website about Mini Megafactory that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!
Also, feel free to join the Discord Server if you have any unanswered questions!

Elements

Of course, you don't have to follow these. It's just to make pages look nicer!
Use the template names here to make a piece of text respective to its in-game color! (or, go into source editor and copy the source code and change text where you want to).  *For more templates, Click me!*

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Use {{TextToughness}} to make the word "toughness" (and related words) their respective blue!

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Use {{TextNumber}} to make numbers, symbols and item names their respective yellow! (remember to unbold the numbers if colored!)

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Use {{TextBaseValue}} to make the word Base Value its respective yellow!

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Use {{TextElectric}} to make the word "electric" its respective yellow!

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Use {{TextMultiplier}} to make the word "multiplier" its respective green!

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Use {{TextFlaming}} to make the words flaming and explosive (or related words) their respective red!

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Use {{TextStability}} to make the words "stability" (and related words) their respective violet!

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Use {{TextPoison}} to make the words "poison" (and related words) their respective green!

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Use {{TextIce}} to make the words "ice" (or related words) their respective blue!

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Use {{TextSize}} to make the word "size" its respective blue!

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Use {{TextLuck}} to make the word "luck" its respective green!

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Use {{TextReq}} to make the text showing usage requirements and amounts their respective red!

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Use {{TextPlant}} to make the word "plant" (and related words) their respective green!

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Use {{TextDark}} to make make the word "dark" its respective dark purple!

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And finally, use {{TextRainbow}} and use it for the word "elemental" for a cool gradient!

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## UPDATE LOG

### V1.8 (Unknown Date)

V1.8

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+ ITEMS (Caffeinator)

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+ GAMEPASS (Vender)

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+ ORE (Tourmaline)

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+ BADGE (Tourmaline Maxing)

```

### V1.7 (Unknown Date)

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+ LEVELS (Quartz Infection+B / Pearl Infection+B)

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+ ITEMS (Hexer / Diversifier)

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+ Achievements are announced in chat

```

### V1.6 (May 29th)

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+ ITEMS (Sparkles / Autumn Gate / Winter Gate / Spring Gate / Summer Gate)

+ ORES (Pearl / Quartz / Hematite / Beryl)

+ BADGES (Seasonal / Beryl Encounter / Mysterious Being)

+ Clear ores UI button

+ Badge fixes

```

### V1.5 (May 19th)

```
+ ITEMS (Bell / Garden / Twin)

+ ACHIEVEMENTS (Nonetheless, It Tolls / Snake Eyes / Super Struck Gold / Splash! Amplified / Super Amplified / Status Chaos)

+ Added achievement panel in lobby

+ Fixed altar puzzle / darkness bug

```

### V1.4 (May 12th)

```
+ LEVELS (Sandstone B-Side / Caverns B-Side / Lavafall B-Side / Copper/Gravel Infection B-Side / 3x3 B-Side)

+ ITEMS (Amplifier / Overclocker / Multiplier / Gambler)

+ Gamepass room

+ Improved autosave

+ Ores crack when damaged

```

### V1.3 (March 27th)

```
+ LEVELS (Tundra 1-5)

+ ITEMS (Graveyard / Toughener / Material Sorter / Infuser / Water Cannon / Geyser / Ladders / Platforms)

+ ORE (Ice / Sunstone Rework)

+ FLASKS (Fire / Ice / Electric / Plant / Holy / Dark / Luck)

+ Mobile Support

```

### V1.2 (February 27th)

```
+ LEVEL (Pipes 1-4, Erupting Volcano)

+ ITEMS (Blaster, Terrain Scanner, Volcano)

+ ORES (Silver, Bort)

+ BADGES (Red Green Blue / High Voltage / Erupting Volcano Complete)

+ Ore size calculations changed

+ Tips now show what specific keywords do

+ Game now autosaves on level complete

```

### V1.1 (February 12th)

```
+ LEVEL (TNT Storehouse)

+ ITEMS (Bomb Packer, Lukkiko, Splitter, Looper)

+ BADGES (Kaboom, TNT Storehouse Complete, UFO Invasion)

+ CHANGELOG (In-game)

+ System to prevent getting too many copies of any given item

```