Rebel Alliance/New Republic

> "*This is Senator Mon Mothma, I have been called a traitor for speaking out against a corrupt Galactic Senate. A Senate manipulated by the sinister tactics of the Emperor. For too long I have watched the heavy hand of the Empire strangle our liberties, stifling our freedoms in the name of ensuring our safety. No longer! Despite Imperial threats, despite the Emperor himself, I have no fear as I take new action. For I am not alone. Beginning today we stand together as allies. I hereby resign from the Senate to fight for you, not from the distant hall of politics but from the front lines. We will not rest until we bring an end to the Empire, until we restore our Republic! Are you with me?*" - Mon Mothma
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***It is a dark time for the galaxy. Although we have struck a critical blow and eliminated the infamous Death Star, the Empire still commands the formidable firepower of the Imperial Army and Navy. We may be scattered far and few between, torn between battling both the Empire and the Black Sun, and many of you may feel that we are fighting a losing battle, but in these times you need to remember one thing and one thing only:***

***We have hope.***

***Hope that what we do today will help to bring a better tomorrow, hope that your fellow soldier will fight for you with the same intensity that you fight for them. For every new day you must have a new hope. For when the Empire strikes back, I can promise you that we will return the favour.***

***May the Force be with us.***

## Lore Description

The Rebellion, also known as The Alliance, Rebels, or by its full name, the Alliance to Restore the Republic, is a cluster of rebel cells which together form a larger rebellion. The Rebellion is led by former senator Mon Mothma.

After the end of the Clone Wars and the formation of the Empire, Mon Mothma, Bail Organa, and Garm Bel Iblis started to conspire against Palpatine. The events of the Awakening of the Rebellion story campaign begin shortly after the Battle of Yavin.

## Playstyle

Now that the Rebellion has revealed itself as a fully formed threat to the Empire, you will always face the danger of attacks by Imperial forces or opportunistic Black Sun pirates. Use your starting resources well to build up your strength and begin striking at your enemies' weak spots.

The Rebel Alliance controls many worlds in the Outer Rim, worlds that have been abandoned by the Galactic Empire, who have made their home in the Core. While these worlds are loyal to the Rebels, they also suffer from the corruption of the Black Sun, who also make their home in the Outer Rim. Along with this, the Outer Rim worlds are not very profitable, forcing the Rebels to find the means to fund their operations through other means.

In space, the Rebellion's strengths are in its outstanding fighter corps and through their frigate and cruiser force. Their fighters are some of the best in the galaxy, able to win in almost any one-on-one battle with the Empire and Black Sun strikecraft. Their frigates and cruisers will make up the bulk of their fleets, with Mon Calamari capital ships bringing the Rebellion much needed firepower. With this said, they struggle to fight against most Imperial fleets, so hit-and-runs become a staple of the Rebellion while they build up their fleets.

On the ground, the Rebellion uses more of a modern mechanized army approach, focusing on their strong infantry backed up with armored support. Their vehicles are light and nimble, and as such cannot stand up to the armored might of the Empire, so they rely on their versatile infantry divisions to do the heavy lifting. From frontline medics, to anti-vehicle specialists, to infiltration and raiding, the Rebel infantry will be the main force of a Rebel army.

Overall, the Rebellion uses a mix of infiltration, fast striking, and highly mobile units to bring forth the New Republic. They pick their targets carefully, get in, take it out, and get out before the Empire or Black Sun knew what hit them. While their infrastructure and economy wont be able to match the Empire's, they will have the means to wage war, and if lucky, form the New Republic.

## Tech Upgrades

In general, the Rebel Alliance has access to three different types of tech, each with 3 levels, each one higher in cost and build time, but allows for the production of better units and heroes. More information can be found at Global Space Tech 3 (Rebel/New Republic)

Along with this, the Rebellion, technically, has access to a "Tech Level 4" through story missions or by playing the New Republic GC. While not a buildable tech level like the other three, this level allows the player to form the New Republic. More info can be found below.

## New Republic

   The Rebel victory at the Battle of Endor in 4 ABY saw the destruction of the incomplete second Death Star and the deaths of both Darth Vader and Emperor Palpatine. Following this event, the Alliance to Restore the Republic declared the formation of a new galactic government intended to replace the Galactic Empire as the new dominant power of the galaxy. This government became known as the New Republic. Information on what each of the New republic techs unlocks can be found here.

The Rebel Alliance can transform into the New Republic by completing the main story missions, or by conquering Corellia, Kuat, and Coruscant in several GC's. Note that you cannot become the New Republic in random galactic conquest scenarios, though you can choose to start as them by selecting tech 4. The New Republic has access to additional structures and more powerful units, capable of directly opposing the still formidable might of the Imperial Remnant.