recursal/Fanatic-Fandom huggingface dataset:
Odfel Brightvale

### Unique Features

Scar down from above his left eyebrow to just below the side of the bottom left corner of his left eye. Smaller scar across the center of his right cheek.

## Character Data

### Traits

* Honourable
* Loves battle to the point of lusting for it.
* Stubborn
* Passionate about interests
* Loyal to a fault
* Respectful, polite and calm

### Combat Skills

Two-handed weapons, archery, heavy armour and beastmastery

## Historical Data

A member of the Companions of old, Odfel was a Nord that adored the ideas of battle, and found the Companions to be the spark that he needed to bring happiness to his life. Within the Companions, he found a brotherhood of Shield-Brothers and Shield-Sisters who shared his love for battle and his pride in helping those within Skyrim. But his world would be shattered when most of his brethren were slaughtered by the Silver Hand, and Jorrvaskr was burned to the ground. One of the few survivors of the Companions, Odfel found himself traveling until meeting the woman that became his wife would bring back his passion and drive. Returning to his homeland of Skyrim, Odfel found himself in the employ of the Jarl of Solitude, serving for years as a guard and agent until he found himself yearning once more for the creed of the Companions. With that, he began to recruit others during his travels toward the ideals of the new Companions. When he was ready, he parted from the service of Solitude on good terms, and returned to Whiterun to rebuild Jorrvaskr once more.

In the years since, Odfel has led the Companions to a new age. While he does not fight as much as he used to in his old age, Odfel has found himself enjoying teaching the next generation of Companions. He has trained warriors such as Jegnorr Scaleblade and his son, Adrian Brightvale.

Odfel's companion creature is Oog, a black bear that has been his partner for many years.
Shade

## Shady Omniverse

Shade in Chapter 12B

**Shady Omniverse**, more commonly known as **Shade**, is an Absol that becomes a main antagonist in Eeveelution Squad.

## Personality

Shade is not very open minded. He maintains a close-minded view point throughout his live.

## History

### Overview

Upon witnessing a family being torn apart by ferals, he has been very discriminate against all feral pokemon, believe that they're all violent by nature. His traumatic experience leads him to be rash towards Speed’s very presence in Sunny town. He stalks him and find new evidence about Speed's instability.

### Special Chapter 12b

Shade starts an attack in giant field, creating a tower surrounded by berserkers. He absorbs all of the berserkers and with serum made by Dr. Gray, he transitions into a new evolved form of Berserkers. He attacks the tower containing the life orb and holds Trace and Albert captive. He starts narrating the actions during the last four years. He makes a monologue about feral pokemon and how Speed is a threat to the town for being one.

## Credits

* Lost Legacy (Mentioned)
* Special Chapter 10 (Alternate timeline)
* Special Chapter 12B

## Trivia

* Shade is the older cousin of Spike.
* He is the third Journal character to be part of the story and a main character in Eeveelution Squad. The first was Ali.
* In Solar's timeline, Shade became the 4th champion of Sunnytown instead of Speed.
* Shade has been cited by many fans as one of the worst characters in ES.
I wish

"I wish" Title card

**I wish** is a side story to the Eeveelution Squad comic. The story is a background to Chi and Trace relationship, Frost's resurrection, and a part of Speed's 2nd Healing Factor. It was originally published on November 21, 2017 by PKM-150. It is succeeded by the Who am I? story.

## Plot

After journeying through Wish Cave, Trace once again meets with Jirachi, who goes by the name of Chi, who is fortunately still awake. Chi is happy by Trace's appearance, but is dishearten by the fact it may be the last time he sees him. However, Trace cleverly figures out a way to release Jirachi from their annual millennium sleep by wishing that Chi would be able to sleep like everyone else. Jirachi is grateful for this and in response to Trace's comment in Special Chapter 1, Chi confess their love for him. Trace is very uncomfortable with this, but they to manage to agree with being just friends. Since Chi is able to grant ten wishes a day, Trace asks Chi to bring Frost back to life. Since Frost died within less than a year, Chi was able to grant the wish. Unfortunately, Chi informs Trace that most of Frost's memory is gone and that he is lost in a place they don't know, but Trace swears that he will find him one day. They then talk about Speed and about his Turbo power, mentioning how they have faith that Speed will find out how to use it. When they talk about Speed, Chi believe that he had met before somehow, as an older Jolteon and from another reality. Both Chi and Trace are puzzled by this. To change the subject, Trace offers Chi to live with him, which they accept gleefully. Then, Chi offer Trace the wish to **find** a girlfriend, to which Trace reluctantly agrees with; though Chi is saddened to do so. He tells Trace that he will find who he is looking for next year. Trace gratefully thanks Chi and they go off to Trace's house.

## Credits

1. Trace
2. Chi
3. Speed (mentioned)
4. Alan (mentioned)
5. Crystal (mentioned)

## Trivia

* This is considered the first side story for Eeveelution Squad.
* This is the first time where Trace takes the role of the protagonist of the story.
Ileh at-T'irkir

## Biographical Data

### Other Names

Princess Ileh at-T'irkirBlademaster at-T'irkir

## Physical Data

### Build

* Lithe
* Athletic

## Affiliation Data

### Title

Princess of HammerfellBlademaster of the Arena

### Reputation

* Known Throughout Cyrodiil
* Known Throughout Hammerfell

## Character Data

### Traits

* Agile
* Fearsome Warrior
* Well-Learned
* Royal Heritage
* Coddled
* Under Scrutiny
* Constantly Watched
* Undermined By Her Brother
* Lacking Armour
* Reckless
* Rebellious

### Combat Skills

* Dual-Wielder
* Swordplay
* Spear

### Schools of Magic

* Restoration
* Alteration

### Other Skills

* Blacksmithing
* Riding
Princess Toadstool

n Episode 41 of The Super Mario Bros. Super Show, Karate Koopa, the characters get ambushed by Koopas dressed as ninjas. One of them spins Princess Toadstool into a pick tornado so another of them can tie her up..

In Episode 26 of The Adventures of Super Mario Bros. 3, Super Koopa, King Koopa gains the same powers as Mario and Luigi. When he gains the Raccoon form, he kidnaps Princess Toadstool in Paris and ties her up. In order to do this, he spins her into a tornado to wind her up in the rope.

## Portayal:

* In The Super Artemis Bros Show she is Played by ????

## Voices:

* Susan Roman (DIC/Cloverway) Amanda Celine Miller (VIZ),Veronika Neuge (German),Alessandra Karpoff
Asame

Asame es una joven clérigo de Nethys que se ha instalado en Reposo de Talyon tras la construcción de un altar a su dios. Organiza una vez a la semana reuniones con los lanzadores de conjuros de la baronía para conversar sobre teoría arcana y pasa el resto de su tiempo atendiendo pequeñas heridas y enseñando a leer a los ciudadanos que cree que tienen potencial para la magia.
Ragnark

## Ragnark "Caminante Blanco"

Ragnark es un bárbaro de la tribu de los Tigres de Sangre poseedor de primarios poderes mágicos.

### Trasfondo

Me llamo RAGNARK y soy el ultimo bárbaro rabioso de sangre que queda mi pueblo fue marginado y apartado porque decían que estábamos malditos.

Decían que éramos un cruce entre humanos y demonios por el poder que corría por nuestras venas al que llamábamos EL LINAJE. Fuimos desterrados a unas tierras lejanas donde crecimos y nos hicimos un pueblo unido.

Mi pueblo fue prácticamente exterminado solo se salvaron unos pocos niños y los ancianos de nuestra tribu o pueblo que consiguieron escapar de aquel infierno. Los mayores nos enseñaron todo sobre nuestro pueblo contándonos toda nuestra historia y enseñándonos el combate donde éramos muy buenos. Cuando alcanzamos la edad suficiente como para empuñar un arma nos fuimos del pueblo para crecer como guerreros y volver a dar reconocimiento a los nuestros encontrando tesoros de antiguos guerreros venciendo a los más fuertes y ayudando a los que más lo necesiten.

Fueron pasando los años y viaje por muchas tierras durante mucho mucho tiempo hasta que encontré mi lugar gracias a una persona llamada ISABELA y a su gran grupo llamado ATAUD RISUEÑO del cual puedo enorgullecerme decir que soy uno de los 3 ejecutores que tiene para llevar acabo sus trabajos más complicados desde hace ya años

### Eventos Recientes

Ragnark murió a manos del Guerrero del Túmulo Solitario combatiendo mano a mano con los fundadores de Kararsiz. Sintiendose responsables organizaron la resurrección del bárbaro y desde entonces se unió a su compañía. Durante el periodo conocido como los Disturbios del Segundo Año Ragnark asumió el cargo de Ejecutor Real.
Nadrinaucnik

## Nadrinaucnik Tarchannen'blat

Nadrinaucnik, conocido por sus compañero como Nadri, es un magus con un poderoso vínculo con su espada, un arma con inteligencia propia. Tras ser rescatado de un grupo de bandidos por la compañía se unió a ellos en sus aventuras.

### Trasfondo

**La familia Tarchannen'blat**

Familia de magos antigua y poderosa afincada en Galt. Pese a disfrutar de una posición de prestigio siempre se mantuvieron a cierta distancia de la nobleza, considerando la política un oficio indigno de magos. Su indiferencia les ha protegido en la sucesivas revoluciones acontecidas en Galt. Elitistas y soberbios, consideran a los magos los conjuradores supremos y desdeñas a las demás clases mágicas o divinas.

**Nadrinaucnik**

Desde joven ha criticado la presunta superioridad de los magos, aduciendo la incapacidad de los magos de realizar conjuros disponibles para otras clases como prueba. Lleva años estudiando otros estilos de magia con la esperanza de perfeccionar una teoría de la magia unificada, para disgusto de su familia y de su padre. Viendo que no lograba avanzar en su empeño, se decidió a salir de viaje y adquirir experiencia de campo. Para ello tomo sin permiso a *Bedas*, cimitarra de Hoja Negra que perteneció a uno de los fundadores de la casa Tarchannen'blat.

**Bedas**

Bedas llevaba siglos sin ser empuñada, rechazando a todos los magos de la casa Tarchannen'blat hasta que acepto a Nadrinaucnik, para sorpresa del propio magus. Nadie con vida recuerda nada de la espada, ni quien la creo, ni cual es su verdadero propósito. Desde que se vínculo a Nadrinaucnik guarda silencio, salvo para burlarse de el por su falta de preparación y sentido común.

### Eventos Recientes

- Nadrinaucnik ha asumido las funciones de maestre en la colonia de Kararsiz, sin embargo los granjeros de la zona no requieren mucha atención por su parte por lo que dedica sus horas principalmente a conversar sobre distintas escuelas de estudios arcanos con Kaelthäs y Weasel.

- Ha enviado una carta a Pierre Nemajed, un viejo conocido que estudió bajo su familia para que se una a su empresa colonizadora y sirva como ayudante de Garrick.
Kararsiz Wiki

## Bienvenidos a Kararsiz Wiki

En esta Wiki reuniremos información sobre la partida de Forjadores de Reyes.

En al año 4.711 ABR un grupo de aventureros decidió domar las Tierras Robadas, esta es su historia.

### Personajes Principales

* Zarna
* Nadrinaucnik
* Ragnark
* Nathael
* Hackler

### Otros Personajes

* Talyon F
* Garrick
* Weasel
* Svetlana
* Akiros
* Kesten
* Gannicus
* Pierre Nemajed
* Otros

Escudo de la Baronía de Kararsiz
Kesten Garess

Kesten Garess es el hijo de una rama menor de una familia noble de Brevoy. Tras un escándalo en el que rechazó un matrimonio concertado se vio exiliado de las tierras de su familia y encontró un trabajo como guardia en la ciudad de Restov. Tras casi una década lidiando con nobles arrogantes y espadachines pendencieros Kesten arrestó a la persona equivocada. Viktor Orlovsky, hijo de uno de los hombres más poderosos de Brevoy le aseguró que acabaría con su carrera cuando le detuvo por exhibicionismo en una de las numerosas tabernas de la ciudad pero Kesten estaba harto de oir amenazas así todas las noches, nunca imagino que está se haría realidad.

A la mañana siguiente el alcalde de Restov, Ioseph Sellenius, le llamó a su despacho y le explico que junto a otros tres guardias había sido asignado indefinidamente a proteger un puesto comercial más allá de las fronteras del reino, y le advirtió que si no quería problemas debían partir antes del anochecer.

### Eventos Recientes

Kesten organizó a los pocos hombre de los que disponía para proteger el Puesto de Oleg aunque debido a los actos de un grupo de aventureros apenas tuvo trabajo para lograrlo.

Tras la muerte del Lord Venado envió una carta a Restov indicando que su presencia en las Tierras Robadas ya no era necesaria y la respuesta que recibió fueron unas cuantas monedas y una carta agradeciéndole sus servicios, ordenándole que enviase de vuelta a sus hombres y retirándole de la guardia.Iracundo Kesten convenció a sus tres hombres para quedarse con él y proteger a Oleg y Svetlana. Tras la llegada de un grupo de colonos Kesten asumió la responsabilidad de organizar sus defensas y por ello Garrick y Nadrinaucnik le ofrecieron el cargo de Capitán de la Guardia de Kararsiz.

Para aceptar la oferta Kesten exigió que se tratase de un cuerpo profesional y bien equipado, exigencia que fue inmediatamente aceptada por el Maestre y el Gran Diplomático.
Jhod Khaven

Jhod Khaven es un clérigo de Erastil. Tras unos acontecimientos terribles en el pueblo en el que ejercía viajo a las

Tierras Robadas en busca de redención y recibió de su dios visiones de un templo en ruinas cubierto por una niebla negra. En el Puesto de Oleg conoció un grupo de aventureros a los que pidió que le ayudasen a restablecer en Templo del Alce.

### Eventos Recientes

Jhod confesó a Nathael los hechos que le habían llevado a las Tierras Robadas pero aún así el paladín insistió en que le veía como la persona idónea para ocupar el puesto de Sumo-Sacerdote en el Consejo de Gobierno de Kararsiz.

Recientemente Jhod ha empezado a estudiar la posibilidad de reconstruir el Templo del Alce y volver a ser un simple sacerdote de Erastil, pero es consciente que aún puedes pasar meses o incluso años antes de que se pueda completar tal proyecto.

Jhod es sustituido en Desnus del año 4.712 ABR en sus labores por Hackler Zerimar. Decide dedicar sus esfuerzos a reunir voluntarios para tratar de restablecer el antiguo Templo del Alce.
Historia de Kararsiz

### Rova 4.711 ABR - Mes 1

Reposo de Talyon es fundada a orillas del Aguacolmillo señalando la fundación de la baronía.Se construyen una zona residencial y un cementerio en la ciudad.

### Lamashan 4.711 ABR - Mes 2

Kararsiz ocupa la región al noreste de Reposo de Talyon y construye granjas y caminos en ella. En la capital se construye un molino de agua.

### Neth 4.711 ABR - Mes 3

Kararsiz continúa ocupando la orilla del río Espinoso añadiendo una nueva región a su dominio en la que construye nuevamente granjas y caminos. En Reposo de Talyon se construye un granero para conservar los remanentes de la agricultura. En el lugar de un antiguo campamento bandido un grupo de enanos liderados por Korgux establecen una serrería al margen de la autoridad de Kararsiz.

### Kuthona 4.711 ABR - Mes 4

Kararsiz culmina su crecimiento río Espinoso arriba alcanzando su nacimiento. tras intensas negociaciones la serrería de Korgux acepta su anexión a la baronía. Además el barón con ayuda del maestre logran un acuerdo con la tribu Escamahollín para su unión y la explotación de las minas. La llegada de esclavos fugados de Cheliax, en su mayoría medianos alteró la demografía del reino pero fue gratamente recibida con la construcción de viviendas para ellos.

### Abadius 4.712 ABR - Mes 5

Se completa la anexión de la tribu Escamahollín. y se establece una mina de plata explotada por los Kobolds.

### Calistril 4.712 ABR - Mes 6

Se frena la expansión territorial de Kararsiz, y se construye una pesquería a orillas del río Espinoso

### Pharast 4.712 ABR - Mes 7

Un grupo de bandidos que afirman estar bajo el mando del Lord Venado resucitado arrasa el Puesto de Oleg y provoca problemas en las granjas de Kararsiz. Los líderes de la baronía acaban con ellos y descubren que una *Dama Verde* está detrás de los ataques. Se construye una atalaya en el extremo norte de Kararsiz.

### Gozran 4.712 ABR - Mes 8

En Reposo de Talyon se construye un altar a Nethys, para su gestión llega a la ciudad una joven clérigo del dios de la magia de nombre Asame.

### Desnus 4.712 ABR - Mes 9

Una terrible tormenta azota las tierras de Kararsiz atrayendo a un wyvern que asalta varias granjas. Los líderes del reino tienden una trampa a la criatura y acaban con ella. Tras la tempestad varias semanas de buen tiempo anuncian la llegada del verano.

### Sarenith 4.712 ABR - Mes 10

El buen tiempo continua para alegría de los ciudadanos que disfrutan del festival de la cosecha. En Reposo de Talyon se construye la posada del Wyvern Dormido. Hackler Zerimar es nombrado sumo-sacerdote de Kararsiz.

### Erastus 4.712 ABR - Mes 11

La tesorería del reino roza el desastre pero una buena recaudación de impuestos tras las buenas cosechas de los meses anteriores logra evitar el endeudamiento de la baronía.
Stella Rock

**Stella Rock** (ステラ・ロック, *Sutera Rokku*), also known as "**Black★Rock Shooter**" (ブラック★ロックシューター, *Burakku Rokku Shūtā*), is both a fictional character and one of the main protagonists of the *Black Rock Shooter* series. She is known as the complete "ultimate living weapon" given the code name **BRS**, and was designed to combat the alien forces and renegade clones that is fighting a war against the Earth.

She is depicted with her hair in two pigtails, one longer than the other, and she has two scars on her torso and her hip. Her left eye burns with a bright blue flame. She wears a pair of knee high black boots, a black bikini top, black short shorts with a light gray belt, and a black hooded jacket with a long back with a white star on the back. She carries two weapons, a rock cannon that can fire rapid shots or more powerful charge shots, and a crooked katana.

"*.*"

—Black★Rock Shooter.

## Appearance & Biography

*Voice Actor*: Not Known (English), Kana Hanazawa (Japanese), Not Known (Brazilian), Not Known (Chinese), Not Known (Dutch), Not Known (Finnish), Not Known (French), Not Known (German), Not Known (Italian), Not Known (Hebrew), Not Known (Hungarian), Not Known (Finnish), Not Known (Korean), Not Known (Norwegian), Not Known (Polish), Not Known (Romanian), Not Known (Russian), Not Known (Poland), Not Known (Portuguese), Not Known (Serbian), Not Known (Spanish), Not Known (Swedish), Not Known (Thai), Not Known (Brazilian Portuguese), Not Known (European Spanish), Not Known (European Portuguese), Not Known (Latin American Spanish), Not Known (Latin Spanish)

### Appearance

Stella takes the appearance of a blue-eyed teenage white-skinned girl with long black hair tied in uneven ponytails, with the right being shorter than the left. During battle a blue flame appears from her eye in order to increase the power of her attacks and activate abilities. Around her neck is a pair of dog tags and she also has two scars on her midriff that resemble barcodes.

* Hair Color: Black
* Skin Color: White
* Eye Color: Blue
* Age: 16
* Birthday: Not Known
* Height: 156-161cm
* Weight: Not Known

## Relationships

### Friends/Allies

* Mato Kuroi
* Yomi Takanashi
* UEF-PSS

### Family

* Professor Gibson (creator)
* White★Rock Shooter (Origin/mother)
* Nana Gray (Fellow clone)
* Black★Gold Saw (Fellow clone/prototype)
* Dead Master (Fellow clone/prototype)

## External links

* Stella Rock/Black★Rock Shooter *Black Rock Shooter Wiki*
* Black★Rock Shooter *Heroes Wiki*
Svetlana Leveton

Svetlana nació en una familia noble en Brevoy, aunque no ha contado a nadie excepto a su marido Oleg más al respecto. Durante años regentaron el puesto comercial conocido como Puesto de Oleg.

### Eventos Recientes

Garrick convenció a Svetlana para ocupar el cargo de Canciller en el Consejo de Gobierno de Kararsiz. Su embarazo tras casi una década intentándolo ha sido un factor de que haya aceptado la oferta.

Tras tres meses viajando constantemente entre Reposo de Talyon y el Puesto de Oleg Svetlana ha decidido quedarse en la ciudad hasta el fin de su embarazo.

Cuando su marido Oleg fue asesinado pocos días antes del nacimiento de su hija Talyna, Svetlana cayó en una profunda depresión. Con la ayuda de Nathael y Garrick decidió mantener su puesto como Canciller y desde entonces dedica todo su tiempo a su hija o su trabajo.
Kararsiz

Kararsiz es una incipiente colonia establecida en las Tierras Robadas, la franja más septentrional de los Reinos Fluviales. Actualmente la baronía ocupa una pequeña franja desde la desembocadura del río Espinoso en el lago Aguacolmillo hasta casiel nacimiento del mismo río.

### Historia

###### ver Historia de Kararsiz

Fundada en el otoño del año 4.711 como un asentamiento a orillas del lago Aguacolmillo Kararsiz creció durante sus primeros meses siguiendo el curso del Espinoso río arriba.

### Política

Kararsiz es dirigido por un Consejo de Gobierno formado por 10 miembros. Aunque oficialmente se trata de una república la falta de infraestructuras al ser una nación tan joven hace que el liderazgo real se parezca más a un sistema feudal clásico.

### Geografía

La baronía de Kararsiz se encuentra en las Tierras Robadas, concretamente en la unión del bosque conocido como la Marca de Narl y las Kamelands. El territorio reclamado por la baronía ocupa ambas orillas del río Espinoso desde su desembocadura hasta casi su nacimiento.

### Lugares Importantes

Actualmente el único lugar de importancia de Kararsiz es su capital Reposo de Talyon.

### Cultura

Siendo una colonia recién fundada Kararsiz carece de rasgos culturales propios. La mayoría de los colonos son de ascendencia brevia. Solo la celebración de dos festivales anuales, una fiesta de la cosecha en verano y un día de asueto en el solsticio de invierno caracterizan a Kararsiz.

### Economía

La economía de Kararsiz está basada casi completamente en la agricultura. A principios del año 7.412 la explotación de los bosques de la Marca de Narl y el establecimiento de la mina Escamahollín impulsaron la economía nacional. Carece de servicios o manufacturas y es muy dependiente en estos sentidos de su relación con Brevoy.
Pierre Nemajed

Hijo de una adinerada familia de comerciantes en Galt. De vida disoluta y escandalosa, sus padres intentaron enderezarlo enviándolo al hogar de los Tarchannen'blat para que estudiase magia bajo su tutela.

Durante el tiempo en que residió ahí fue la prueba viviente de que un fino intelecto no garantiza aptitudes para la magia, siendo incapaz de realizar hasta los conjuros más simples.

Debió autoexiliarse de Galt tras ganarse la enemistad de un miembro del consejo (según algunos tras mantener relaciones con su mujer, según otros con el propio consejero), durante la última década ha subsistido actuando como asesor y diplomático para diversos señores de la espada en Brevoy.

Reciente ha recibido un mensaje de Nadrinauknic Tarchannen'blat para incorporarse al servicio diplomático de la Baronía de Kararsiz que ha visto con buenos ojos al haber un número ya elevado de señores de la espada interesados en decapitarlo.
Jirachi

Jirachi in Special ch. 1, page 26

Jirachi is a Jirachi, he first appeared in What I Used to Be.

Jirachi was first met by Trace and Speed. When they found out that mythical pokemon existed, they hurried to find Jirachi so they can have a wish.

When Trace and Speed found Jirachi after getting through some Catagory 3 Berserkers, (And after Speed evolved into a Joleton) They had to wake up Jirachi. Trace’s first wish was to have an apple. Jirachi asked if that was all he wanted and told him that it would just teleport an apple instead. Speed asked if Jirachi could bring back dead pokemon, hoping to see his lost parents, but Jirachi said he couldn’t. Trace suggested they wish for a healing factor instead, and Speed agreed.

Jirachi left a note after leaving them.

On a later journal, Trace finds Jirachi before he sleeps for a thousand years and wished for him to be able to sleep like a normal, procceding to let Jirachi live in his home.
Pokemon (1955Movies Style)

## Cast: Edit

* Satoshi - Ranma Saotome (Boy) (Ranma 1/2)
* Kasumi - Ranma Girl (Ranma 1/2)
* Tekashi - Gurio Umino (Sailor Moon)
* Pikachu -Himself
* Jessie -Ham Egg (Leo the Jungle Emperor)
* James - Koarinite (Sailor Moon)
* Meowth - Himself
* Giovanni - Prince Diamond (Sailor Moon R)
* Butch - Naraku (Inuyasha)
* Cassidy - Princess Abi (InuYasha)
* Tracey Sketchit -
Crystal

> "*Why am I the only one left that doesn't have any love interest?*"
> ― Crystal-Special Chapter 2, page 1
>
>

**Coastal Blue Crystal or simply Crystal** is the younger "twin" sister of Speed, the older sister of Solarflare, and the adoptive sister of Sunshine.

## Backstory

She hatched on the same day as Speed, but a few hours after he did. She evolved into Vaporeon by taking her brother's water stone from his evolution stone collection box. She is also the reason why Flare evolved. Crystal took a Fire Stone and pranked Flare by pretending she was gonna force him into evolving but ended up accidentally tripping and falling on him, the Berserk Virus force Flare into evolving and he starts attacking and chasing her. Like her siblings, she was named by Speed after he was listening to a conversation between a Mankey and a Zubat while gathering food.

## Personality

She's a joyful and playful Pokémon. She loves playing pranks and jokes on her brothers, especially Speed, as the main way she gets him out of his slumber is to flop on him really hard. After doing such acts, she often gets grounded by Speed.

After she and her siblings moved to live with Pearl, she became close friends with Silvia. Though, she constantly wishes she has someone that loves her as much as other girls do to Speed.

## Relationships

### Speed

Speed is Kris's older "twin" brother, although it's said that she was born just three hours after him. He does care about her and Flare, even when she pulls pranks on him.

### Solarflare

Flare is Speed and Kris's little brother, born one year after them. They interact a little, but it's said in Special Chapter 2 that after Crystal accidentally shoved the evolution stone into Flare's face and allowed his virus to take control and evolve him into Flareon, he got angry and attacked her, and they didn't talk for a week after this. But they reconciled and restored their relationship.

### Silvia

They didn't interact much before, but in Chapter 3, they easily became best friends, always pulling pranks on Speed or other people.

## Trivia

* Crystal is the only Squad member who does not have a love interest.
* On August 25th 2022, news came out that the ES comic dub actor (Amber Does) for Crystal by MickeyMario\_64 has unfortunately passed away. The exact date of her passing is unknown, as well as reasoning.

## Appearances

Chapter 1

Chapter 2

Chapter 3

Chapter 4

Chapter 5

Special Chapter 1

Special Chapter 2

The rest needs research, fixed ASAP
Bosses

There strong, period.

## Normal Mode

Eye of Cthulhu

Ghazter the Lost One

Eater of Worlds

Brain of Cthulhu

Lighter of Tracks

Frost Princess

Giant Glumbug

Metreor

Jelly-Fick

Cubios

Spine Bug

Skeletron

Big Bad Boris

Queen Bee

Wart the Wizard

The Headless Haunter

King and Queen Slime

Wall of Flesh

## Hard Mode

The Twins

The Destroyer

The Headacher

Tytar 3.0

Skeletron Prime

Mircor the Great

Clunder Storm

Bone Snake

Base-32DES Security

Duke Fishron

Haventree

Motstomp

Plantera

Golem

Flacnation

Targ Tar

Ocram

Lunatic Cultist

The Moon Lord

## Final Mode

Nucleos

Lich Servant

The Lich

Shadow Snake

Shadow Flacnation

Shadow Cultist

The Magnium

## Event Bosses

### Old One's Army

Dark Mage

Ogre

Flame n' Frost

Betsy

### Halloween

Big Brain

Shadow Grave

Mourning Wood

Gearshift

Pumpking

### Christmas

Everscream

Presentor

Snowter

Santa-NK1

Ice Queen
Oleg Leveton

Oleg es un comerciante brevio que regenta el conocido como Puesto de Oleg donde el camino del Sur de Rostland atraviesa las Tierras Robadas.

Su esposa es Svetlana, la actual canciller de la baronía de Kararsiz.

### Eventos Recientes

Oleg se ha convertido en el principal comerciante de las Tierras Robadas sirviendo como intermediario entre los colonos de Kararsiz y Brevoy. Tras la marcha de Kesten Garess y sus hombres Oleg ha decidido contratar a un pequeño grupo de mercenarios para proteger su recién lograda riqueza. Además está buscando un aprendiz para ayudarle con sus tareas ya que su esposa cada vez pasa más tiempo en Reposo de Talyon.

Oleg fue asesinado por un grupo de bandidos a finales de la primavera del año 7.112 cuando asaltaron y arrasaron su puesto comercial.
Terraria Magnium Wiki

## Welcome!

Welcome to Terraria Magnium wiki. This is a wiki of a fan idea made a while back and decided to edit it again... I know this place is still baren... but hey... screw it. I dunno why your here but hey, have fun exploring this random thing I made. :3

## Creators Note

This is just my rendition of the game, but it also includes everything of the original game with smaller tweaks I would like to see. Including a stronger emphasis on classes and exploration even in the early game. No I do not think that this is a "leak" or that Terraria needs to step its game up, Terraria is find how it is, but Journey's End is coming soon (or maybe it's already out) and I just wanted to have a little fun with creating my own Terraria, mod of sorts. So yep, now that your done listen to me talk, have fun. :P

## Items

Tools

Weapons

Ammunition

Armor

Furniture

Crafting Stations

Coins

Ores

Bars

Accessories

Blocks

Walls

Paint

Gems

Vanity Items

Dyes

Potions

Statues

Wire

Pets

Mounts

Minions

Wings

Souls

Misc

## Biomes

Oak Forest

Red Oak Forest

Pine Forest

Underground Layer

Cavern Layer

Underworld

Floating Island

Chasm

Desert

Underground Desert

Snow Biome

Underground Snow Biome

Jungle

Underground Jungle

Swamp

Underground Swamp

Tundra

Underground Tundra

Savanna

Underground Savanna

The Corruption

Corrupted Underground

The Crimson

Crimtane Underground

The Hallow

Hallowed Underground

Beach

 Ocean

Underground Ocean

Island

Meteorite

Graveyard

Haunted Mansion

Chasm Chamber

Bee Hive

Dungeon

Lake of Venom

River of Poison

Jungle Temple

## Mechanics

Aggro

Ambient Objects

Attack Speed

Buffs

Debuffs

Crafting

Critical Hit

Damage

Day and Night Cycle

Death

Defense

Difficulty

Fishing

Knockback

Map

Modifiers and Reforging

Moon Phase

Music

NPC Drops

Player Stats

Rarity

Spawn

Status Messages

Title Messages

## Pre-Hardmode NPCs

Guide

Merchant

Nurse

Dye Trader

Painter

Chef

Arms Dealer

Demolitionist

Angler

Archer

Dryad

Clothier

Stylist

Party Girl

Tavernkeep

Mechanic

Growing Eye

Goblin Tinkerer

Witch Docter

Old Man

Traveling Merchant

Skeleton Merchant

## Hardmode NPCs

Wizard

Steampunker

Truffle

Cyborg

Astronaut

Tax Collector

Pirate

Wierd Alien

Masked Man

Santa Claus

Demonic Merchant

## Pre-Hardmode Bosses

King Slime

Eye of Cuthulu

Aspiritan

Eater of Worlds

Brain of Cuthulu

Chasm Beast  (Recommended for Summoners)

Grand Antlion  (Recommended for Archers)

Emperor Flinxiar  (Recommended for Paladins)

Tundra Crawler  (Recommended for Healers)

Splitak  (Recommended for Assassins)

Mother Spider  (Recommended for Mages)

Jellomonteer  (Recommended for Warriors)

Marble Mantis  (Recommended for Monks)

Granditim  (Recommended for Barbarians)

Skeletron

Queen Bee

Stone Mistake

Toxinous Mass

Poisonous Mass

Wall of Flesh
Максус Кросс Драгоноид

Максус Кросс Драгоноид

## Объединяетья

### Из:

Нео Драгоноид, Спайдер Феншер, Гракас Хаунд, Брачиум, Дарк Хаунд, Графиас, Спайтарм

## Атрибуты

### Бакуганы Ловушки

Спайдер Феншер, Гракас Хаунд, Брачиум, Дарк Хаунд, Графиас, Спайтарм

## Эволюция

### Из

Нео Драгоноид (Вортекс), Максус Драгоноид

## Описание

**Максус Кросс Драгоноид (Maxus Cross Dragonoid)** Кросс Драгоноидусиленный Мегала Конструктором. Каждый элемент имеет силу 500G и особенности своей стихии. Система коммуникации позволяет Кросс Драго управлять всеми частями, как собственными конечностями.

## Способности

**Поиск Сабтерры"** - имитирует способность соперника наполовину (сабтерра)

**Аквос-защита** - добавляет по 200G за каждое действие противника (аквас)

**Бой Даркуса** - отнимает 200G у противника (даркус)

**Пещера Даркуса** - добавляет 100G (даркус)

**Разрядка Вентуса** - отнимает 200G (вентус)

**Исчезающий огонь** - переводит 300G от противника Драго

**Воды Аквоса** - добавляет 400G

**Ветер Хауса** - добавляет 200G

**Последний страж** - добавляет 1200G

**Пылающая вечность** - переводит 500G от противника, отнимает по 500G до тех пор, пока нельзя будет вычесть 500G

А так же способности Кросс Драгоноида

Карты Способностей новой Вестрои
Reposo de Talyon

Reposo de Talyon es un pequeño pueblo junto a la desembocadura del río Espinoso en el lago Aguacolmillo. Es la capital de la baronía de Kararsiz y sede del gobierno de la misma

### Historia

###### ver Historia de Reposo de Talyon

Desde hace siglos las ruinas de un torreón se alzan a orillas del Aguacolmillo. Nadie sabe a día de hoy quien o para qué lo construyo.

En el verano del año 4711 la torre estaba ocupada por un líder bandido conocido por el Lord Venado. Tras la muerte de éste a manos de un grupo de aventureros estos fundaron una ciudad en torno a las ruinas del torreón.

### Política

El pequeño pueblo no tiene un gobierno local siendo administrado directamente por el Consejo de Gobierno de Kararsiz.

### Economía

El principal elemento económico de la ciudad es el molino construido para moler el grano de las cercanas granjas. Sin embargo la ciudad es completamente dependiente del comercio para todo lo que no sean alimentos.

### Geografía

La ciudad actualmente ocupa apenas un distrito construido en torno a la fortaleza del Lord Venado y a orillas del lago Aguacolmillo.

### Lugares de Interés

Las ruinas de la fortaleza del Lord Venado son un lugar de interés para aficionados a la historia pues es evidente que la construcción principal de piedra es muy antigua pero nadie sabe con certeza más sobre su historia.

El cementerio ubicado al norte de las ruinas contiene el lugar de reposo de Talyon, miembro original del grupo aventurero que acabó con el Lord Venado y hermano de Nathael, el actual gobernante y Kaelthäs, el tesorero.

Junto a el lago Aguacolmillo se construyó el Orfanato y Escuela Tarchannen'blat. Cerca se encuentra también la única taberna de la ciudad La Liebre y el Sabueso Infernal, y frente a ella la posada del Wyvern Dormido.

En el extremo norte del asentamiento se encuentra el cuartel de la Milicia y la Guardia de la Ciudad. Kesten Garess pasa aquí la mayor parte del día, y Akiros Ismort y sus hombres también se alojan en sus estancias cuando visitan la capital.

Al norte de las ruinas de la fortaleza del Lord Venado, junto al cementerio se haya el Altar de Nethys.

En el extremo oeste del distrito el Mercado es el principal lugar de comercio de la baronia
Hackler Zerimar

Hackler Zerimar es un clérigo de Sarenrae que viaja por los Reinos Fluviales ayudando a los desfavorecidos y ayudando en la redención de los criminales.

A finales del años 7411 un encuentro fortuito con un ex-bandido al servicio del Lord Venado de nombre Akiros llevó a Hackler a decidir viajar a la nueva baronía de Kararsiz. Allí se encontró con el Puesto de Oleg arrasado por bandidos Mientras investigaba en busca de supervivientes los fundadores de la baronía llegaron al puesto y tras una rápida introducción se unió a ellos en busca de los culpables.

### Eventos Recientes

Hackler conoció a los líderes de Kararsiz en las ruinas del Puesto de Oleg. Tras colaborar con ellos para atrapar a los responsables del ataque y ayudar en el parto de la hija de Svetlana decidió quedarse en Reposo de Talyon por una mezcla de curiosidad y voluntad de ayudar.

Tras tres meses colaborando con Jhod Khaven para organizar los asuntos religiosos del reino Nathael decidió nombrar a Hackler como el nuevo sumo-sacerdote, una decisión que fue bien recibida por su antecesor que prefería labores más cercanos al pueblo.
Daro'Jahvi

## Historical Data

> "Let Khajiit tell you a story…
>
>

> It begins in Elsweyr, on a little moon sugar plantation on the coast. What? Don’t look at this one that way. It was legal and the moon sugar was used legally.
>
>

> Anyway, khajiit lived a simple life with her sister and ma and da. Sounds like a fairy-tale, no? Hm, it was. For a time. Bandits came. Daro’Jahvi tried to protect her sister and her da and ma. The bandits took Daro’Jahvi instead.
>
>

>
>
> But funny thing about bandits… you show them you’re worth something, they keep you alive, yes? Khajiit showed them she could steal, she showed them she was smart. She showed one of them his insides when he tried to get fresh with her. They let her live. They put her to work.
>
>

>
>
> And work this one did. She worked off the debt they said she owed them. She worked her way up the hierarchy. She worked until they worked for her.
>
>

>
>
> What? Did you think this one was going to divulge all her secrets? You think Daro’Jahvi would just… tell you how she became the leader of the thieves guild? Oh no, she’s far too clever for that." - Daro'Jahvi
>
>
Blocks

Blocks are the main part of this game, they are separated into many categories. Every block is placeable.

### Blocks

#### Soils

Dirt (Grass - Fertilized)

Stone (Ebonstone - Crimstone - Elecstone - Pearlstone - Gems - Moss)

Clay

Mud (Grass - Fertilized)

Chalk

Silt

Sand (Ebonsand - Crimsand - Elecsand - Pearlsand)

Hardened Sand (Hardened Ebonsand - Hardened Crimsand - Hardened Elecsand - Hardened Pearlsand)

Sandstone (Ebonsandstone - Crimsandstone - Elecsandstone - Pearlsandstone)

Snow (Ebonsnow - Crimsnow - Elecsnow - Pearlsnow)

Ice (Multiple Colors) (Thin - Crystal)

Slush

Ash

#### Naturally Found

Oak Wood (Red Oak Wood)

Birch Wood

Willow Wood

Rich Mahogany Wood

Palm Wood

Boreal Wood

Pine Wood

Maple Wood

Ebonwood

Shadewood

Vaguewood

Pearlwood

Living Wood (Living Leaf)

Living Mahogany (Living Mahogany Leaf)

Living Maple (Living Maple Leaf)

Hay

Alder

Cactus (Pearl)

Pumpkin (Haunted Pumpkin)

Mushroom (Glowing Mushroom - Molten Mushroom)

Granite

Cordite

Marble

Quartz

Hive (Honey - Crispy Honey - Frozen Honey)

Fossil (Desert - Snow Plains)

Skeleton (Desert - Snow Plains)

Cloud (Rain - Acid Rain - Storm - Snow)

Sunplate

Moonplate

Cobweb

Spider Web

Spike (Wooden - Poisoned)

#### Craftable

Glass (Multiple Variety's)

Gemspark (Multiple Colors)

Slime (Multiple Colors/Variety's)

Fragments (Vortex - Nebula - Stardust - Solar)

Cultist Cloth Block

Crystal

Glacier

Asphalt

Hardened Atomic Waste

Beanstalk

Bone

Shadow

Flesh

Zap Crystal

#### Other

Dynasty Wood (Frosty - Spooky)

White Dynasty Shingles (Multiple Colors)

Bubble (Atomic)

Candy Cane (Green and Red)

Cog (Rusted)

Coralstone (Multiple Colors)

Martian Conduit Plating (Broken - Prime)

Smoke

Steam

Sturdy Fossil

Team Block (Multiple Colors)

Silly Balloon (Multiple Colors)

#### Wiring

Active Blocks (Multiple Variety's)

Dart (Super - Flame - Frost - Atomic - Trick)

Spear (4-Sided - Atomic - Trick)

Saw Blade (Trick)

Cage (Electricity)

Spike Ball (Fire - Double)

Flame

Lava Dropper

#### Coin Stacks

Copper Coin Stack

Silver Coin Stack

Gold Coin Stack

Platinum Coin Stack

Luminite Coin Stack

#### Ore

Copper Ore

Bronze Ore

Tin Ore

Brass Ore

Nickle Ore

Iron Ore

Lead Ore

Silver Ore

Alloy Ore

Tungsten Ore

Gold Ore

Platinum Ore

Demonite Ore

Crimtane Ore

Thunderalt Ore

Meteorite Ore

Zomborit Ore

Obsidian Ore

Seastone Ore

Hellstone Ore

Zinc Ore

Mercury Ore

Chrome Ore

Cobalt Ore

Jadeite Ore

Palladium Ore

Tarnish Ore

Ashen Ore

Mythril Ore

Hades Ore

Aluminum Ore

Orichalcum Ore

Tornadic Ore

Adamantite Ore

Magnesium Ore

Draconic Ore

Titanium Ore

Pewter Ore

Chlorophyte Ore

Luminite Ore

Atomic Ashen Ore

Atomic Hades Ore

Atomic Tornadic Ore

Atomic Draconic Ore

Atomic Chlorophyte Ore

Atomic Luminite Ore

Lich Crystal

### Bricks

Gray Brick

Purple Brick

Red Brick

Yellow Brick

Clay Brick

Gray Stone Slab

Purple Stone Slab

Red Stone Slab

Yellow Stone Slab

Claystone

Mudstone

Stucco
Teridius Meriet

### Combat Skills

Largely non combative now but could defend himself if called upon to do so. He would take on a strategic and planning role in any large scale warfare

## Social Data

### Son

* Florichen Meriet
* Cristien Meriet

## Possession Data

### Wealth

Extreme wealth in a personal capacity from his inherited wealth, carried over from the last Lord of Betony, and from his wife’s dowry.

### Other Belongings

The ceremonial jewelry of the Lord of Betony, an array of fittingly noble clothing

## Historical Data

Teridius was the eldest son of the eldest son of a man whose brother was Lord of Betony. This becomes important down the line. His father being a reasonably successful if otherwise unremarkable imperial merchant Teridius was kept comfortably and became trained in the basics of defence and in the family business.

Life passed relatively without event for him until he was 30 years old. He had by that time gained some renowned for his ability to hunt and capture ships. He claimed to be a pirate hunter or privateer and certainly he hand claimed the bounties on many wanted seaman but rumour persisted that he was in fact himself want to pillage rival merchants. As his career progressed the fortunes of his cousins in Betony were floundering. The persistent problem of piracy was being more pressing and indeed even the ships of prestigious breton nobles had been targeted. Of course the cousin was not left to deal with the issue for long as during a feast himself, his family and several senior nobles succumbed to a sudden and violent spike in disease.

Teridius was the last living male in the line for a time after that and so the rule of Betony passed to him. The high king of high rock was understandably concerned however. Teridius had been little more than a privateer and merchant at the time. Though Teridius made an offer to tempting to decline, in light of his foreign blood and distant relation to the purer line he agreed to go by the Title of Viceroy, head of a ruling council which was to be established on the island , to take a Breton wife and most enticingly to deal with the pirate issue around the island.

The pirates caved quickly, perhaps too quickly for it to have been the result of Teridius’s military might causing a spike in hushed whispers of the pirate rumour. A rumour made more convincing by the fact that only merchants who have not given proper tithe and fealty to the Meriet’s face issue with few remaining pirates around the island. Still Teridius proved a capable ruler and the birth of a strapping first son In Florichen cemented his rule.

A decade later a second Son followed, Cristien, though he was not so impressive as his brother and indeed it was rumoured that he was a product of Lady Meriet having an affair. Though this was vehemently denied a man bearing some similarity to Cris and who had been close to Lady Meriet was keel hauled shortly after Cris’s birth.
Pine Wood

Pine Wood is the most high quality wood you can obtain in-game. Pinewood is an Hardmode only item, so it can't be obtained until you defeat the Wall of Flesh. This item can be found in Pine Forest Biomes, (100% Chance of spawning per tree) or the High Hills Biomes, (8% chance of spawning per tree) It is also needed to make the Haven Branch, which spawns the Haventree boss.

## Used In

[ For craftables that can be made by any type of wood, go here ]
Aesthetics

Aesthetics is an attribute that measures the character's ability to create things that affect the senses. This could mean creating camouflage, writing or performing music, cooking, or looking the best she can.

D4- Poor. Everything you touch somehow looks worse than before. At best you can draw with stick figures.

D6- Average human. You don't look anything special, and your works of art are nice to place on the refrigerator.

D8- Trained. You look good, dress good, dance good, cook good, and sing good. People attracted to your gender find you a great catch, and would let you know... whether you like them to or not.

D10- Professional. They say art is not a way to make a living, you prove them wrong. Maybe you are a model, maybe you are an artist, but no one can ignore you or your works.

D12- Max human value. You are a superstar. Your album made it to the top of the charts a few times, you pose as a supermodel, or your paintings are in the vaults of the richest collector.

See also:

Aesthetics Skills
Weapons

Weapons are one of the most important things to have in order to combat enemies, bosses, or even other players.  Weapons usually are categorized by classes.  Swords, Bows, War Hammers, Waraxes, Staffs, Wands, ect.  They can be made, found, or even summoned.

## Swords

Swords are melee weapons which can be divided into 3 basic categories: Shortswords, Broadswords, and Longswords. Shortswords have a very limited range and attack with a horizontal stabbing motion instead of an arc, their easier to make but are weaker than the other two categories. Broadswords are swung overhead, which makes it easier to defeat flying and jumping enemies than Shortswords, but are a bit harder to make.  Longswords are swung overhead like Broadswords with longer ranges, but are slower.  They are harder to make than Shortswords but are stronger. Shortswords are most likely used by Assassins early on, Broadswords are used by Warriors and sometimes Paladins. Longswords are mostly used by Paladins.

## Yoyos

Yoyos are melee weapons that are flail-like, and when thrown, seek after the player's cursor, where your finger is pointed on the game, or direction pointed on the joystick. Yoyos can be used by most classes though Monks use them most of the time.
World of Nirn Wiki

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Ramisa al-Ska'vyn

Ramisa is the Redguard wife of the late High King of Hammerfell, T'irkir af-Casimir, and mother of Meriq at-T'irkir and Ileh at-T'irkir. Following the death of her husband, and ascension of her son Meriq to the position of High King, she took on a more reserved role within Samuruik, the Palace of Sentinel, and is not seen as frequently as she once was.