Challenge Boss

The Challenge Boss event teams you and your fellow Lord Commanders against an immensely powerful enemy. The event is available every week, from Monday to Friday.

In addition to the loot gained from the boss, you will also get daily ranking rewards via in-game messages.

The damage you personally inflicted on the boss is displayed here.

Tap the “Join Battle ” button to look for a group.

***Monday: Giant***

 Lv. ????

These massive sentient humanoids once roamed across the known world but are now only confined to the savage lands north of The Wall.

**Abilities:**

 Rapid slash(Active)

Deal damage equal to 25% of the target's maxing Health to your target and enemies adjacent to your target, inflicting [Root] for 1 turn.

Thick Hide(Passive)

Basic attacks deal extra damage equal to 5% of the target's max Health.

Ferocious(Epic Ability)

At the start of each ally phase, deal damage equal to 20% of the target's max Health to all enemies at and out of range 2.

***Tuesday: Alpha Wolf***

 Lv. ????

A superb beast with incredible physical and intellectual abilities.

**Abilities:**

 Ravenous Bite(Active)

Deal damage equal to 60% of the target's maxing Health to an enemy and inflict 25 % Offense [Bleedingl for 2 turns.

(Passive)

Deal extra damage equal to 50% of the target's max Health when attacking enemies with [Bleedingl. Gain [Armor equal to 0.04% of your Max Health for 1 turn when attacked.

Fortitude(Epic Ability)

At the beginning of each enemy phase, if without [Poisonl, gain 50% [Damage Reduction] for 1 turn.

***Wednesday: White Bear***

 Lv. ????

Its great stature reflects this animal's might and ability to fend off attackers.

**Abilities**

Grizzly Blow(Active)

Deal damage equal to 50% of the target's max Health to your target and enemies adjacent to your target.

Claw Parry(Passive)

When attacked, deal damage equal to 10% of the attacker's max Health, while also receiving 5% Vulnerabilityl until the end of the battle. Stackable.

(Epic Ability)

At the beginning of each ally phase, all summoned creatures gain 20% [Damage Boost] until the end of the battle. Stackable. Meanwhile, if without [Bleedingl, gain 50% [Damage Reduction] for 1 turn.

***Thursday: White Walker***

 Lv. ????

A powerful foe who's terrifying powers is unbound.

**Abilities**

 Frost Aura(Active)

Deal damage equal to 20% of the target's maxing Health to all adjacent enemies, inflicting [Slow] for 2 turns.

Obedience(Passive)

When attacking enemies with [Slowl, deal extra damage equal to 40% of the target's max Health to your target and enemies adjacent to your target. and inflict [Slow].

Hallowed Armor(Epic Ability)

At the beginning of each enemy phase, if without [Burningl, gain 50% [Damage Reduction] for 1 turn.

***Friday: Free Folks Rider***

 Lv. ?????

This swift and dexterous warrior makes quick work of those who stand in his way.

**Abilities**

 (Active)

Deal damage equal to 25% of the target's maxing Health to all adjacent enemies, gaining 50% [Damage Reduction] for 2 turns. Usable right away without cooldown time.

(Passive)

If an enemy ends their action next to you, deal damage equal to 10% of the target's max Health to that enemy, while also granting them Offense equal to 10% of their max Health for 1 turn.

Prey(Epic Ability)

When attacking an enemy with [Armor), gain 10% [Damage Boost while also receiving 20% [Vulnerability] for 1 turn.