Qohor (biome)

## Qohor

**Qohor** is a biome in the «Game of Thrones» mod for Minecraft.

## Climate

It never snows in this biome. In summer, there are clear skies and dry grass. Rains are rare. In spring and autumn, the grass becomes brighter because precipitation begins to fall more often. In winter, the grass is taiga-colored, because cold winds sometimes still blow from the north and bring bad weather here.

## Variants

* Landscape;
* Forest;
* Rare Forest;
* Hills;
* Forest Hills;
* Lemon grove;
* Lime Grove;
* Cedar forest;
* Cypress forest;
* Orange Garden;
* Lemon Orchard;
* Lime Garden;
* Olive Garden;
* Almond Garden;
* Plum Orchard;
* Finilla Orchard;
* Apple Pear Orchard;
* Pomegranate Orchard;

## Animals, birds, fish

Below is a list of all mobs that you may encounter as you travel through the biome.

* Bat;
* Fish;
* Horse;
* Sheep;
* Boar;
* Rabbit;
* Chicken;
* Bison;
* Butterfly;
* Bird;
* Crow;

## NPC

The following NPCs spawn in this biome:

* Levyman of Qohor;
* Levyman Archer of Qohor;
* Unsulled of Qohor;

## Conquest

This biome cannot be conquered. Only the NPCs that were originally here will spawn here.

## Invasions

This biome cannot be invaded by any faction.

## Trees

All tree species growing in the biome are listed below. If a tree species is found only in a certain biome variant, the variant will be indicated in brackets.

* Oak;
* Very Tall Oak;
* Large дуб;
* Very large Oak;
* Spruce;
* Thin Spruce;
* Beech;
* Large Beech;
* Giant Beech;
* Maple;
* Large Maple;
* Giant Maple;
* Larch;
* Apple (apple pear orchard);
* Pear (apple pear orchard);
* Date Palm (finilla orchard);
* Cedar (cedar forest);
* Large Cedar (cedar forest);
* Lemon (lemon orchard);
* Orange (orange garden);
* Lime (lime garden);
* Cypress (cypress forest);
* Large Cypress (cypress forest);
* Olive (olive garden);
* Almond (almond garden);
* Plum (plum orchard);
* Pomegranate (pomegranate orchard);

## Structures

The following buildings can be found in this biome:

* Destroyed House;
* BurnedHouse;
* Rotten House;
* Ruin;
* Small ruins;

## Waypoints

When you visit that biome, the waypoints below will be unlocked. Remember: you must be on good or neutral terms with the waypoint faction to be able to teleport to them. Factions are indicated in brackets next to the waypoints.

* Anogaria (Volantis);
* Ar Noy (Qohor);
* Braavos (Braavos);
* Chroyane (Volantis);
* Elyria (Volantis);
* Ghoyan Drohe (Pentos);
* Little Valyria (Volantis);
* Lorath (Lorath);
* Lys (Lys);
* Mantarys (Volantis);
* Myr (Myr);
* Norvos (Norvos);
* Ny Sar (Norvos);
* Qohor (Qohor);
* Sar Mell (Volantis);
* Sarhoy (Volantis);
* Selhorys (Volantis);
* Tolos (Volantis);
* Tyrosh (Tyrosh);
* Valyrian Road (Volantis);
* Valysar (Volantis);
* Volantis (Volantis);
* Volon Therys (Volantis);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. Range Y is the height from and to which the fossil is found. The chance of spawning an ore is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Basalt (30.0%; Y: 0-10);
* Andesite (30.0%; Y: 0-64);
* Rhyolite (30.0%; Y: 0-64);
* Diorite (30.0%; Y: 0-64);
* Granite (30.0%; Y: 0-64);
* Chalk (30.0%; Y: 0-64);
* Labradorite (30.0%; Y: 0-64);
* Copper Ore (15.0%; Y: 0-128);
* Tin Ore (15.0%; Y: 0-128);
* Silver Ore (8.0%; Y: 0-32);
* Gold Ore (2.0%; Y: 0-32);
* Coal Ore (40.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Topaz Vein (2.0%; Y: 0-64);
* Amethyst Vein (2.0%; Y: 0-64);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Amber Vein (1.5%; Y: 0-48);
* Diamond Vein (0.5%; Y: 0-16);
* Opal Vein (1.5%; Y: 0-48);
* Emerald Vein (0.75%; Y: 0-24);