recursal/Fanatic-Fandom huggingface dataset:
NXT Women's Championship

The **NXT Women's Championship** is a women's professional wrestling created and promoted by American promotion, WWE, defended on the promotion's developmental brand, NXT, where it serves as their sole women's championship on the brand. The current champion is Io Shirai, who is in her first canonical reign.

## NXT Women's Championship

#### History

##### In-real life

The NXT Women's Championship was unveiled in April 2013 to serve as the women's championship for the then-newly minted NXT developmental territory, with Paige becoming the inaugural champion in June 2013 after winning an eight-woman tournament.

##### In Universe Mode

The NXT Women's Championship, like almost all other championships, did not get proper introductions in Universe Mode like the WWE Championship did. The championship made its first appearance in "Open Playing Field", the very first episode of NXT. On that episode, Io Shirai was the champion, making her the inaugural champion of the Universe Mode.

#### Championship design

The design of the NXT Women's Championship is incredibly similar to the NXT Championship, with differences between the two being the 'N', 'X' 'T' lettering being silver instead of gold, the championship being smaller to accommodate the women, and the WWE logo on the default side plates. Another difference was in the design of the front plate, a banner reading "WOMEN'S" being underneath the WWE logo. Similarly to most other WWE championships, the championships has interchangeable side plates.

#### Reigns

How she won, where she won and how long she held the championship in-game has not been made official. Her championship reign in real-time, however, is counted as beginning on the release date of part 2 of "Open Playing Field".
The Little Princess (The Little Mermaid; 2023)

File:The Little Princess (The Little Mermaid; 2023) Poster.jpg
Nintixar's Movie-Spoof and of Disney/Lucamar Productions/Marc Platt Productions's 2023 Live-Action/CGI Comedy/Musical Fantasy Adventure Movie Remake Film "The Little Mermaid".

## Cast:

* Ariel - Princess Giulia "Peach" Marcovaldo (Super Luca Bros.)
* Prince Eric - Super Luca "Mario" Paguro (Super Luca Bros.)
* Flounder - Luca Paguro (Sea Monster) (Luca)=(Voice-Actress-Reference) (Sharing with J.B. Eagle)
* Sebastian - Dos (Ferdinand)=(Voice-Actress-Reference)
* Scuttle - Sisu (Raya and the Last Dragon)=(Voice-Actress-Reference)
* King Triton - Mario (The Super Mario Bros. Movie)
* Ursula - Morag (The Loud House Movie)
* Flotsam and Jetsam -
* Grimsby -
* Queen Selina - Princess Peach (The Super Mario Bros. Movie)
* Lashana - Rosalina (Nintendo)
* Rosa -
* Max the Sheep Dog -
* Ursula as Vanessa -
* Priest -
* Joshua -
* Hawkins and Mulligan -
* King Triton's Guards -
* Tamika -
* Perla -
* Karina -
* Mala -
* Caspia -
* Indira -
* Glut the Shark - Bruce (Finding Nemo) (Both Sharks)
* The Market Vendor - Sam (Enchanted)=(Voice-Actress-Reference)

## Gallery:

Princess Giulia "Peach" Marcovaldo as ArielSuper Luca "Mario" Paguro as Prince EricLuca Paguro (Sea Monster) (Luca).pngLuca Paguro (Sea Monster) as Flounder
(Jacob Tremblay)Dos (Ferdinand).pngDos as Sebastian
(Daveed Diggs)Sisu (Raya and the Last Dragon).pngSisu as Scuttle
(Awkwafina)Mario as King TritonMorag (The Loud House Movie).pngMorag as UrsulaPrincess Peach as Queen SelinaRosalina in Mario + Rabbids Sparks of Hope.jpgRosalina as Lashana
## See Also:

* The Little Princess: Giulia Peach's Beginning (The Little Mermaid: Ariel's Beginning; 2008) (Preceded)

## Trivia:

* The Clips for Luca Paguro (Sea Monster) are the Same Clips from J.B. Eagle.
Arminto

Arminto is a member of Famintly. He is the oldest brother to Mintleria and Mintscar. He has been married to Humint since June 2022. He likes playing Tetris, but actually he hates it. He likes to eat pistachio ice cream, seaweed, and shrimp. He was born in Mexico on August 23rd, and now lives in Canada.
Valnes

Valnes is a character from Scratch. They are a member of Famintly. Valnes wears a blue cat/rooster hat, a little dark blue hoodie, white gloves, dark green shorts, dark blue socks, blue shoes, and grey headphones. Their goals are to complete the level, defeat the enemies and bosses, find the power-up, and get to the checkpoints. They do not have a cat tail.

Valnes (Back)
Lord X

## *Creator: JoeDoughBoi*

Lord X's the main antagonist in the Sonic PC Port series and it's an alternate universe incarnation of the original Sonic.EXE. He is pretty much a nuclear bomb fanatic and he was falsely accused at bombing Spirit City with 2 Hydrogen Bombs. He currently on hell

he also created mr. greenman

## ***Committed Actions***

* Was falsely accused with Bombing Spirit City
* Place a fork in the microwave causing fire
* Almost killed everyone
Doppelganger Jr.

Doppelganger Jr. is Doppelganger's son. He is a young boy, and his friend is Bowser Jr. His goal is being kind to his grandparents. Respect others (okay boomer) and to play with Maxwell, Lily, and DoppelLily. He wears a blue rooster hat, grey headphones, an orange/brown hoodie, a star (believed to be a starite), white gloves, green shorts, red socks, and orange shoes. His vehicle is JRs clown kart.

Doppelganger JR with Bowser JRs paintbrushDoppelganger JR is his kartDG JR. BackDG JR. Front
Maxwell

Maxwell's pronouns are he/him. He is Mintleria's favourite character in Scribblenauts. His adopted brother is Doppelganger/Alexander, and his twin sister is Lily. He likes playing Duolingo, and is currently learning the Spanish. He doesn't like the difficult languages. He wears a red rooster hat, grey headphones, a blue/gray hoodie, a star (believed to be a starite), white gloves, green shorts, red socks, and blue/grey shoes.

## Appearances

### Appears in

Scribblenauts Unlimited, Unmasked, and Showdown

Maxwell (SSNB)Alternate CostumesAlternate Costume: Raccoon MaxwellPaper Maxwell
Humint

Humint is a part of Famintly. Humint's pronouns are they/them, and they are agender trans non-binary. Humint is married to Arminto. Humint dislikes Garry's Mod, and doesn't drink alcohol or spoiled milk. Humint likes to eat shrimp for dinner, and have cheesecake for dessert. They love the games Golf With Your Friends, Gartic Phone, and Scribblenauts Showdown. They do not like loud noises, or the sound of people eating food.
Seraphina Ravenwood

**Early Life and Rise:**

Seraphina Ravenwood was born on the fringes of the old world, in a place where technology was just beginning its rapid ascent. Gifted with a sharp intellect and an insatiable ambition, she migrated to Byteopia, recognizing its potential long before others did. Using her family's modest wealth, she started her venture in data brokerage.

**The Raven's Significance:**

Seraphina's connection with Obsidian, her raven, wasn't just symbolic. The bird was equipped with advanced surveillance tech, making it her eyes and ears in every corner of Byteopia. With Obsidian's help, she quickly became Byteopia's most informed resident, using the data she gathered for leverage, manipulation, and power brokering.

**Byteopia's Underbelly:**

On the surface, Seraphina was a respected business magnate, contributing to Byteopia's infrastructure and digital advancements. However, beneath this facade, she ran Byteopia's black market. From selling personal data to controlling illegal tech trade, Seraphina had her fingers in every illicit pie. Her businesses, though varied, all had a common thread: they exploited the vulnerable underclass of Byteopia.

**Ravenwood Enterprises:**

Her corporation, Ravenwood Enterprises, was the biggest employer in Byteopia. Yet, she was known for her brutal employment practices, using the desperate state of many residents to trap them in a cycle of debt and servitude.

**Conflict:**

Many tried to expose or oppose her, but Seraphina's web of informants, secretly led by Obsidian surveillance, kept her several steps ahead. However, as whispers of her deeds began to grow louder, and as the oppressed of Byteopia started rallying together, Seraphina found herself facing a new kind of adversary: a united resistance.

Despite her control over much of Byteopia, Seraphina Ravenwood's reign was set to be challenged. The balance of power teetered, setting the stage for a digital showdown of epic proportions.
Maxwell Jr.

Maxwell Jr. is Maxwell's son, he is a young boy. He is 4 years old, and he is in daycare. He wears an orange rooster hat, grey headphones, a blue and dark blue hoodie, a star (believed to be a starite), white gloves, green shorts, orange socks, and blue shoes. He is happy, because he loves toys. His favourite toy is Lego Mario. His goal is to respect others while playing, finding a starite, and to play with Doppelganger Jr. and his other friends.
Lycaria Swindle

**Early Life and Rise:**

Seraphina Ravenwood was born on the fringes of the old world, in a place where technology was just beginning its rapid ascent. Gifted with a sharp intellect and an insatiable ambition, she migrated to Byteopia, recognizing its potential long before others did. Using her family's modest wealth, she started her venture in data brokerage.

**The Raven's Significance:**

Seraphina's connection with Obsidian, her raven, wasn't just symbolic. The bird was equipped with advanced surveillance tech, making it her eyes and ears in every corner of Byteopia. With Obsidian's help, she quickly became Byteopia's most informed resident, using the data she gathered for leverage, manipulation, and power brokering.

**Byteopia's Underbelly:**

On the surface, Seraphina was a respected business magnate, contributing to Byteopia's infrastructure and digital advancements. However, beneath this facade, she ran Byteopia's black market. From selling personal data to controlling illegal tech trade, Seraphina had her fingers in every illicit pie. Her businesses, though varied, all had a common thread: they exploited the vulnerable underclass of Byteopia.

**Ravenwood Enterprises:**

Her corporation, Ravenwood Enterprises, was the biggest employer in Byteopia. Yet, she was known for her brutal employment practices, using the desperate state of many residents to trap them in a cycle of debt and servitude.

**Conflict:**

Many tried to expose or oppose her, but Seraphina's web of informants, secretly led by Obsidian surveillance, kept her several steps ahead. However, as whispers of her deeds began to grow louder, and as the oppressed of Byteopia started rallying together, Seraphina found herself facing a new kind of adversary: a united resistance.

Despite her control over much of Byteopia, Seraphina Ravenwood's reign was set to be challenged. The balance of power teetered, setting the stage for a digital showdown of epic proportions.
The Fall of Drayton Corp and the Rise of Ravenwood Industries

**The Fall of Drayton Corp and the Rise of Ravenwood Enterprises**

**Prelude: The Shifting Landscape**

The technological realm of Byteopia was initially dominated by Drayton Corp, the brainchild of Maximilian "Max" Drayton. The company had pioneered virtual experiences, making Max not just wealthy but also influential. But as with all empires, complacency and competition led to its eventual downfall.

**1. The Catalyst: The Neural Backlash Incident**

Max's ambition to push the boundaries of immersive virtual experiences resulted in the Neural Backlash incident, paralyzing him and tarnishing Drayton Corp's reputation. This mishap created a void in the market and a crisis of public trust.

**2. Ravenwood's Calculated Moves**

Seraphina Ravenwood, a keen observer of market dynamics, recognized this opportunity. With Ravenwood Enterprises already making strides in data brokerage, she diversified into the virtual reality sector, offering safer, more stable alternatives to Drayton's technology. Her promise was simple: the thrill of virtual immersion without the risks.

**3. Public Relations and Perception Warfare**

Ravenwood's PR machinery went into overdrive, contrasting their safety records with Drayton's missteps. They painted a picture of a new age of virtual tech, subtly sidelining Drayton Corp as a relic of the past.

**4. The Acquisition Spree**

Using Ravenwood Enterprises vast resources, Seraphina initiated a series of strategic acquisitions. Several smaller tech firms, previously allied or acquired by Drayton, now found a more stable partnership with Ravenwood. These acquisitions bolstered Ravenwood's tech portfolio, further sidelining Drayton.

**5. The Financial Stranglehold**

As Drayton Corp's stocks plummeted and lawsuits loomed, Ravenwood, either directly or through proxies, started buying out significant shares, gradually gaining a financial stranglehold over their primary competitor.

**6. The Coup de Grâce: The Merger**

With Drayton Corp's valuation at an all-time low and the company on the brink of bankruptcy, Seraphina made her final move. She proposed a "merger," which, given the circumstances, was more of a takeover. Drayton Corp was absorbed into Ravenwood Enterprises. While the public face of this move was about "unifying for a brighter future in Byteopia," it marked the end of Drayton Corp's reign and the uncontested rise of Ravenwood Enterprises.

**Aftermath**

With the merger, Ravenwood Enterprises became the unparalleled tech titan of Byteopia. While many celebrated this new era, others whispered about the ruthless strategies employed by Seraphina. The legacy of Max and Drayton Corp became a cautionary tale in Byteopia, overshadowed by the towering might of Ravenwood.
Raj Mehta

**Early Life:**

Born to a family of traditional technomancers in Byteopia's Silicon Sanctum, Raj Mehta was always destined to merge the mystical with the mechanical. Growing up amidst ancient coding scrolls and cutting-edge quantum computers, Raj exhibited an early talent for blending old-world magic with new-world technology.

**Education & Skills:**

Raj pursued his education at the prestigious Nexus University, majoring in Crypto-Crafting, the art of intertwining spells with software. His unique projects, which included an enchanted firewall and a self-replicating AI familiar, drew attention from both the magical and tech communities.

**Role in Byteopia:**

Recognizing his talents, the Byteopian government appointed Raj as the Chief Digital Druid. His primary responsibility was to ensure the harmonious coexistence of technology and magic within the city. He worked on creating digital-mystical interfaces, devices that could be operated both by code and by incantation.

**Connection to Other Characters:**

1. Stanley Givens: Raj often frequented the old building where Stanley operated the vintage elevator. Fascinated by analog mechanisms, Raj tried (with mixed results) to infuse the elevator with minor enchantments to make it more efficient. Stanley, ever the purist, would always lovingly revert it back.
2. Dina Morales: Raj was one of Dina's silent admirers. He once crafted a unique, digital-magical pendant that would resonate and glow subtly whenever Dina sang. The pendant was meant as a gift, but he never mustered the courage to give it to her. After her mysterious disappearance, he couldn't help but try to decipher any magical traces that could provide clues.
3. Seraphina Ravenwood: Recognizing the value of Raj's expertise, Seraphina often consulted with him on projects that required a touch of magic, especially when dealing with old, arcane artifacts that Ravenwood Industries occasionally unearthed.

**Personal Life & Interests:**

In his personal time, Raj loved exploring Byteopia's Liminal Libraries, repositories that stored arcane algorithms and enchanted encryptions. He was also an avid player of "Mystic-Net," a Byteopian augmented reality game that layered magical quests on the city's digital landscape.

**Legacy:**

Raj Mehta's work redefined the boundaries of what was possible in Byteopia. By weaving spells into software, he not only enhanced the capabilities of existing systems but also addressed the challenges that arose when the mystical met the mechanical. In the annals of Byteopia's history, Raj Mehta would always be remembered as the one who bridged two worlds, ensuring the city's essence remained as enchanting as it was electric.
Dina Morales

**Background:**

Dina was born in the Harmonic Heights of Byteopia, a sector known for its sonic landscapes and melodious atmospheres. Surrounded by a symphony of sounds from her early years, she developed an intrinsic connection to music, resonating with frequencies both from the digital spectrum and natural harmonics.

**The Voice of Byteopia:**

Dina wasn't just another singer; she was Byteopia's voice. With a vocal range that could span octaves beyond the ordinary, she could seamlessly integrate digital augmentations into her melodies, creating hybrid harmonies that were both soulful and synthetic. When she sang, the lines between man, machine, and music blurred.

**Connection to Byteopia Brew Coffee Bar:**

Dina often performed at Byteopia Brew Coffee Bar during its "Analog Evenings." Here, amidst the fragrant aroma of freshly brewed coffee, Dina's voice would weave stories from Byteopia's past, present, and speculated future. These performances, often impromptu, became the stuff of legends, with patrons timing their visits in the hopes of catching one of Dina's ethereal sessions.

**The Ravenwood Revelation:**

Unbeknownst to many, Dina had a deep connection with Seraphina Ravenwood. They were childhood friends, their bond forged over shared dreams and aspirations. As they grew up, their paths diverged, with Seraphina diving into the corporate world and Dina pursuing her musical passions. However, their bond remained intact. Dina's performances often took place in the Ravenwood Tower's private halls, with Seraphina being her most ardent admirer.

**A Mysterious Disappearance:**

At the zenith of her career, Dina vanished. Rumors swirled – some said she'd gone on a quest to discover new sonic realms, while others whispered of a more sinister fate tied to the underbelly of Byteopia. Her absence left a void, with her melodies echoing as ghostly reminders of Byteopia's lost songbird.

See Also: Mysterious disappearance of Dina Morales

**Legacy:**

While physically absent, Dina's influence permeated Byteopia. Young artists sampled her voice, integrating her melodies into new-age compositions. Holograms of her performances became popular attractions, allowing new generations to experience her magic.

Yet, those who had heard her live, like Jenna Caldwell, knew that the recordings captured just a fragment of her essence. To truly know Dina was to have been present, feeling the very air vibrate with her notes, witnessing the ethereal melodist of Byteopia in her element.
Lila Nguyen

Lila Nguyen was born in the Numerical Nook of Byteopia, a district renowned for its vast archives of data and historical records. As a child, she'd wander the streets filled with arithmetic artisans and equation engineers, soaking in the world of numbers.

**Academic Excellence:**

Exceling in her studies, Lila earned a scholarship to Byteopia's prestigious Institute of Infinitesimal Integers. She specialized in crypto-finance, exploring the intersections of data security and financial transactions.

**The Leap to Ravenwood:**

Lila's expertise caught the attention of Ravenwood Enterprises, which was always on the lookout for sharp minds to manage their vast digital assets. She was offered a role in the accounting department, a position she accepted with a mix of excitement and apprehension.

Lila's desk at Ravenwood was located in a corner of the finance floor, surrounded by screens flashing with numbers, graphs, and algorithms. In this maze of data, Lila found solace, often engrossed in balancing accounts or deciphering complex financial patterns.

**Passions Outside Numbers:**

While Lila's life seemed consumed by numbers, she harbored a secret passion: Byteopian art. Her living space in Byteopia was adorned with digital paintings, sculptures, and even interactive art installations. She believed art provided the balance her analytical mind needed.

**Daily Rituals:**

During her lunch breaks, Lila would often visit Ravenwood's rooftop garden—a digital oasis that mimicked nature. Here, she'd meditate or sketch, taking a break from the constant hum of data streams.

**Connections:**

Lila formed an unlikely friendship with Victor Sand. Once a week, she'd join his culinary experiments, where Victor would craft dishes inspired by Lila's favorite art pieces. These sessions became an escape for both, a fusion of flavors and aesthetics.

**Challenges:**

Working in a mega-corporation like Ravenwood wasn't without its pressures. Lila often felt the weight of ensuring financial accuracy and integrity in a constantly shifting digital landscape. She also grappled with the ethical implications of some of Ravenwood's financial decisions and strategies.

**Ambitions:**

Lila dreamt of opening Byteopia's first Art-Numbers Gallery, a space where art and mathematics would intertwine, making both fields accessible and intriguing to everyone.

**Lila Nguyen's Legacy:**

In the vast digital empire of Ravenwood Enterprises, Lila Nguyen stood as a beacon of meticulousness and creativity. Her life symbolized the harmony between logic and passion, proving that even in a world as advanced as Byteopia, the human spirit's duality remains its most profound asset.
Wheel Chair Guy

**Early Life:**

Maximilian Drayton hailed from an old-money family with a legacy in banking and global finance. Born with a silver spoon, he was groomed from a young age to take over the vast Drayton empire. Educated in elite institutions, Max was not just a prodigy in finance but also had a keen interest in technology, particularly in the realm of AI and virtual simulations.

**Rise to Power:**

By his mid-30s, Max had expanded the Drayton empire into tech industries, pioneering innovations in virtual reality and gaming. Under his leadership, Drayton Corp launched "TekWorlds," a massive multiplayer online game that became a global phenomenon. In Tekworlds, players could live out their wildest fantasies in a limitless virtual universe, making it the most sought-after digital escape from reality.

**The Accident and Downfall:**

At the peak of his success, tragedy struck. During a test of a new, immersive version of Tekworlds, Max suffered a severe neural backlash from the game's interface, leaving him paralyzed from the waist down and face horribly mutilated. The accident was a PR disaster. Stocks plummeted, and lawsuits threatened to bankrupt Drayton Corp.

In the subsequent investigations, it was revealed that Max had pushed for the release of the new version against the advice of his tech team, leading to public outrage. Max's arrogance was his downfall.

**Wheelchair Guy and Tunnel City:**

Bankrupt and with his reputation in tatters, Max retreated from public view. However, his obsession with virtual worlds didn't wane. He funneled the remnants of his wealth into a secretive project, aiming to create a physical manifestation of Tekworlds. This idea evolved into Tunnel City where he would try to recreate his success there,

To the outside world, he became known as the "Wheelchair Guy," overseeing Tunnel City's operations from the shadows. But those in the know understood that beneath the tattered attire and decrepit wheelchair was the once-mighty Maximilian Drayton, still pulling the strings.
Byteopia City Locations & Locals

***Physical Districts;***

1. **Byteopia Central**: The heart of the city, probably where major institutions and corporations like Ravenwood Industries are situated.
2. **Tunnel City**: Beneath Byteopia, a secret underground city connected by sewer pipes. Gutter Guy operates here.
3. **Harmonic Heights**: A district known for its sonic landscapes. This is where Dina was born and probably has a music or sound-centric culture.
4. **Nexus Nodes**: A marginalized area of Byteopia. Fay Zephyr hailed from here, and it might be characterized by a grittier environment.
5. **Silicon Sanctum**: An area blending tech and tradition. Raj Mehta's technomancer family originated from here, so it could be a place where ancient rituals meet modern technology.
6. **Analog Alleys**: An older, perhaps historical part of Byteopia, where tech might be less prevalent or more retro.

***Key Buildings in the districts;***

Ravenwood Tower

The Verdant Veil Conservatory

The Solarium Spire

Nebula Nexus

Quantum Quarters

***Digital Realms;***

1. **The Labyrinthine Cyberscape**: Crafted by "Wheelchair Guy" (later renamed to Sir Alaric Wheelwright) as an intricate digital maze.
2. **Rivenfall**: A digital realm introduced when discussing the planet taken over by Lhebtek.
3. **Ravenwood Industries' Virtual Kingdom**: Hinted at during Fay Zephyr's schemes to control Byteopia digitally.
Maxleria

Maxleria is a Famintly character in Scribblenauts Showdown, and Super Scribblenauts Bros. They wear a red rooster hat, grey headphones, a blue and grey hoodie, a yellow star (believed to be a starite), white gloves, green shorts, red socks, and blue/grey shoes. They have two pigtails on the top of their head, but unlike Editing Maxwell, Lily, Doppelily, Lily Jr., and Doppelily Jr., they have typical pigtails outside of their rooster hat, and not bun pigtails inside their rooster hat.

Smash CharacterAlternate SSNB Costumes for Maxleria
Marina Voss

**Marina Voss: Ambition in the Virtual Age**

Marina was born in Tech Haven, a densely populated district in Byteopia known for its digital academies and tech incubators. From a young age, she displayed a knack for understanding complex digital interfaces, earning her a scholarship to one of the top tech schools in Byteopia.

**The Aspiring Innovator:**

At university, Marina developed "MirrorScape," a virtual reality tool that allowed users to recreate historical landscapes and interact with them. While the tool was academically praised, Marina struggled to find investors in the competitive Byteopian market.

**Ravenwood Beginnings:**

In an attempt to gain industry insight and connections, Marina took up an internship in the PR department of Ravenwood Industries. Her goal was simple: understand the corporate tech world, make valuable contacts, and eventually pitch "MirrorScape" to Ravenwood's innovation team.

As an intern, Marina was often overloaded with tasks. From drafting press releases to managing Ravenwood's virtual press conferences, she was always on the go. But Marina thrived in the chaos, viewing each task as a learning opportunity.

**Hidden Projects:**

In the quiet hours, Marina would work on refining "MirrorScape," using Ravenwood's vast digital resources to improve her software. She believed that once perfected, her tool could revolutionize Byteopia's educational and entertainment sectors.

**Challenges:**

While Marina was exceptionally talented, she often felt overshadowed in the colossal machine that was Ravenwood Industries. The competitive atmosphere and the company's vast hierarchy made it challenging for her voice to be heard.

**Alliances:**

Marina found an unexpected ally in Jenna Caldwell, the receptionist. Jenna, having seen countless interns come and go, recognized Marina's determination and offered her guidance on navigating the corporate labyrinth. Terry Holt, the janitor with a musical past, also became a friend, often reminding Marina of the importance of staying true to one's passion amidst corporate pressures.

**Ambitions:**

Marina's ultimate goal was to have "MirrorScape" recognized and integrated into Ravenwood's suite of products. She envisioned a Byteopia where people could interact with history, not just as observers but as active participants, bridging the gap between the past and the hyper-digital present.

**Marina Voss's Journey:**

In a city where the future was being written with each passing nanosecond, Marina Voss was a beacon of ambition, resilience, and innovation. Balancing her role as an intern with her aspirations as an inventor, she embodied the spirit of a new generation in Byteopia, ready to shape the digital age in their image.
Jenna Caldwell

In the dazzling digital cityscape of Byteopia, there are areas where the gleam of progress hasn't reached, pockets of the city that time and technology seemed to forget. Jenna Caldwell, the ever-smiling receptionist of Ravenwood Industries, resides in one such place.

1. The Sub-Grid District:

Away from the high-rises and neon lights of central Byteopia lies the Sub-Grid District, a place where old data streams mix with dated infrastructure. The buildings here have a retro-digital aesthetic, relics from a past era of technology.

2. Cobalt Apartments:

Jenna's home is a modest one-bedroom unit in Cobalt Apartments, a mid-rise building known for its pixelated facade and erratic data reception. The apartments are compact, but residents have found ways to personalize their spaces, often using augmented reality overlays to make them appear larger or more luxurious than they are.

3. Neighborhood Vibe:

The Sub-Grid has a close-knit community vibe. Since the district isn't as updated as the rest of Byteopia, residents rely on each other, forming tight bonds. There's a marketplace where people trade physical goods, a rarity in the digital-centric city. Jenna is well-liked, known for sharing Byteopian music playlists and helping neighbors with minor tech issues.

4. Transport:

Jenna uses the Datatrain to commute to Ravenwood Industries. An older version of Byteopia's transport system, the Datatrain is slower but has become a favorite for those in the Sub-Grid because of its affordability and nostalgic charm.

5. Challenges:

Living in the Sub-Grid comes with its challenges. System glitches are common, causing temporary blackouts or data interruptions. Jenna, like many of her neighbors, has developed a resilience to these quirks, always having a backup plan and maintaining a sense of humor about the unpredictable nature of her district.

While Jenna's life might lack the luxury and seamless tech integration of central Byteopia, it's rich in community spirit, genuine connections, and a sense of groundedness rare in the digital age.
Lily

Lily is Maxwell's twin sister in Scribblenauts. Lily wears a pink rooster hat with pigtails, white gloves, a blue tank top or tshirt, a pink skirt, a brown satchel with a star (believed to be a starite), pink socks, and light blue shoes. Her item is a globe, which she can use to travel anywhere in the world and different dimensions.

## Appearances

### Appears in

Scribblenauts Unlimited, Unmasked, and Showdown

Lily (SSNB)
Terrence "Terry" Holt

Terry was once the lead guitarist for "Digital Echoes," a band that fused traditional music with Byteopian electronic sounds. They played in underground bars and virtual venues, gaining a modest following. But as music became more algorithmically produced and less human in Byteopia, "Digital Echoes" disbanded, and Terry found himself out of sync with the changing times.

**Life at Ravenwood Industries:**

Needing a stable income, Terry took up the job as a janitor at Ravenwood Industries. The echoing corridors and vast halls of the Ravenwood building became his new audience. As he cleaned, he'd often play air guitar or hum tunes from his band days, the melodies echoing in the sterile, digital environment of the building.

Terry always carries a pair of drumsticks, a gift from the drummer of "Digital Echoes." During breaks, he'd often tap out rhythms on any surface he could find. The building's security staff and a few night owls working late would sometimes catch the faint rhythm, the only human-made sound in the otherwise AI-regulated environment.

**A Mentor in Disguise:**

Despite his quiet demeanor, Terry became an unexpected mentor for a group of young Byteopian rebels who aimed to bring back organic music. They'd meet secretly in the basement of Ravenwood Industries, where Terry would teach them chords, tunes, and the essence of human-made music.

**Challenges and Solace:**

While the janitor job was mundane, it offered Terry a consistent routine and stability. The vast, empty spaces of Ravenwood Industries became a canvas for his memories and aspirations. There was solace in the solitude, and the ever-present hum of machines became a backdrop to his silent concerts.

**Friendships:**

Jenna Caldwell, the receptionist, was one of the few at Ravenwood who recognized Terry from his "Digital Echoes" days. They shared a bond, often reminiscing about the past and dreaming of a Byteopia that could once again appreciate the human touch in music. Could there be more than friendship in the lights away from work?

**Terry's Legacy:**

" In a world dominated by codes, algorithms, and digital constructs, Terrence "Terry" Holt stands as a testament to the enduring power of human creativity and passion. In the shadows of Ravenwood's gleaming towers, he strums the chords of rebellion, hope, and nostalgia " - Seraphina Ravenwood CEO Ravenwood Enterprises
Brock Daniels

**Early Years:**

Brock Daniels was born in the Analog Alleys of Byteopia, an older sector of the city that had yet to fully integrate into the digital mainstream. Raised in an environment where tech was a luxury rather than a given, Brock developed a set of street-smart skills—keen observation, physical prowess, and an uncanny ability to blend into the shadows.

**The Obsidian Call:**

In his early twenties, Brock served as a patrol officer in the city's defense force, catching the attention of higher-ups with his acute situational awareness and a penchant for undercover work. This was when he was discreetly approached by Obsidian Surveillance, a covert intelligence agency tasked with monitoring potential threats in the rapidly evolving digital metropolis of Byteopia.

For Brock, the shift from standard security duties to the intricate world of espionage and high-stakes surveillance was both challenging and thrilling. His role was multifaceted—sometimes he'd be the man in the background, eyes sharp and ever-watchful, and at other times, he'd be at the forefront, neutralizing threats before they could materialize.

**Current Assignment:**

Brock's public-facing role was that of a security guard at one of Byteopia's most frequented establishments, giving him a prime vantage point for his undercover operations. However, very few knew of his dual role and his true employer.

His primary mission was to monitor tech moguls and innovative influencers, ensuring that their inventions and ideas didn't pose threats to Byteopia's balance or security. This often put him in close proximity to influential figures, including those from Ravenwood Industries.

**Strengths and Struggles:**

Brock's greatest strength was his duality—a formidable physical presence combined with a sharp intellect, making him a rare asset in a world leaning heavily on digital surveillance.

However, the weight of secrecy took its toll. Brock grappled with the shadows of solitude, knowing he was surrounded by a world of connections he could never fully be a part of. He had few true friends, and even they didn't know the full extent of his double life.

**Notable Moments:**

Brock played a critical role in averting a major data heist at Ravenwood Industries, his swift actions ensuring the perpetrators were apprehended before they could breach the company's firewalls.

He also once saved the life of Lila Nguyen, intercepting a rogue digital threat targeted at her during one of her late-night data analysis sessions. This act forged a bond of unspoken trust between them.

**Brock Daniels: Behind the Badge:**

In the vibrant digital tapestry of Byteopia, Brock Daniels was a shade of gray—a guardian operating on the blurred lines between right and wrong, always watchful, ensuring the city's heart continued its rhythmic digital beat, even if it meant he stood forever in the shadows.
Mysterious disappearance of Dina Morales

1. A Frayed Feather: On the night of her disappearance, a unique, iridescent feather was found on the stage of Byteopia Brew Coffee Bar, where Dina had last performed. The feather didn't belong to any known species in Byteopia.
2. Encrypted Echoes: A series of cryptic soundwaves, almost like a distorted song, began appearing on various digital platforms in Byteopia. When played, they seemed to hold a melody eerily reminiscent of Dina's last performance, but with intermittent breaks, as if conveying a hidden message.
3. The Shattered Prism: A broken, multi-faceted crystal prism, known for its use in advanced holographic projections, was discovered in Dina's private studio. The shards hinted at a struggle, but the prism's original content remained unknown.
4. Mystic Journal Entries: In the weeks leading up to her disappearance, Dina's personal diary showcased sketches of an unfamiliar, labyrinthine location, interspersed with musical notations. The words "Beyond the Horizon" were frequently repeated in her entries.
5. The Silent Violin: Dina's prized electric violin was found at the city's outskirts near the "Harmonic Portal," an ancient gateway said to lead to unknown sonic realms. The instrument was perfectly intact, save for a single string that seemed to be perpetually vibrating, emitting a frequency beyond the range of human hearing.
Scratchwell

Scratchwell is a Famintly character from Scratch. They are a mix of Scratch the Cat and Maxwell from Scribblenauts. He has an orange hood with cat ears and a tail. They also wear yellow shorts, white and red shoes, grey headphones, and a green flag that they use to start races. His goal is explore new places, and they love to code and make Scratch games.

Scratchwell with a green flagScratchwellScratchwell (Front)Scratchwell (Back)
Soup Bones

**Origins:**

Long ago, Soup Bones was a treacherous chef in a village renowned for its culinary arts. His insatiable quest for unique flavors led him to experiment with forbidden ingredients. After tasting human flesh in a dish, he became obsessed with its flavor, eventually turning him to cannibalism. He lured unsuspecting travelers with the aroma of his enticing soups, only to trap them and add them to his cauldron.

**Curse:**

When the village learned of his wicked deeds, they sought the help of a powerful witch to stop him. The witch, aiming to punish him fittingly, turned Soup Bones into a skeleton, stripping him of his humanity but keeping his sinister consciousness intact. The curse was specific: Soup Bones would forever hunger for the taste he so desired but would never be able to consume or taste anything ever again.

**The Soup:**

As decades turned into centuries, his legend grew. The cursed chef, unable to eat but forever obsessed with his gruesome soup, used cunning tricks to lure individuals. He would promise them wonders, wealth, or even knowledge, but his true aim was to trap them. Even though he couldn't taste the soup anymore, the act of making it, the simmering pot, and the aroma became his only solace and purpose.

**Interactions with the Main Character:**

Upon hearing rumors of a newcomer with unique qualities, Soup Bones is immediately intrigued. Using his vast knowledge from centuries of existence and the tales of countless victims, he tries to manipulate the main character, weaving tales, setting traps, and using all his cunning to achieve his sinister goal.

However, with every interaction, a curious dynamic unfolds. The main character, while initially wary, begins to see the deep-rooted pain and torment in Soup Bones. The story thus treads the thin line between horror and tragedy, as the main character tries to evade Soup Bones' trap while also seeking a way to free him from his eternal curse.
Stanley Givens

**Elevator Elegance:**

Stanley Givens' realm was a vintage elevator, a living artifact in the hyper-digital world of Byteopia. In a uniform that mirrored an older, simpler time, Stanley greeted everyone with a warm smile and a tale from yesteryears, making a trip in his elevator a step back in time.

**Connection and Camaraderie:**

While he had brief exchanges with hundreds daily, his most consistent interaction was with Jenna Caldwell, the receptionist for Seraphina Ravenwood, the enigmatic head of Ravenwood Industries. Jenna, with her front desk post near the elevator's grand doors, shared morning greetings and evening goodbyes with Stanley, punctuated with snippets of stories.

**Jenna's Role:**

Being the receptionist for someone as influential as Seraphina meant Jenna was privy to many of the goings-on in the building. She became a bridge between Stanley and the upper echelons of Byteopia's corporate world. Though her position wasn't of executive level, her influence, driven by her proximity to power, was undeniable.

**Shared Spaces:**

Outside the towering edifice of Ravenwood Industries, Jenna and Stanley's paths often converged at Byteopia Brew Coffee Bar. Jenna, seeking a brief respite from the constant digital buzz of her job, found solace in Stanley's analog tales. Their bond, fostered over steaming mugs and shared stories, gave Jenna a unique perspective on Byteopia's history and its trajectory.

**Stanley's Legacy:**

Stanley, through his daily interactions, unknowingly sowed seeds of nostalgia and appreciation for Byteopia's rich past in the minds of its denizens. Jenna, influenced by these tales, often shared them with Seraphina during casual conversations, emphasizing the importance of preserving Byteopia's history amidst its rapid advancements.

Stanley Givens, the elevator operator, may not have had a direct hand in shaping the city's policies, but through allies like Jenna Caldwell, he ensured that the heart and soul of Byteopia—the stories and memories of its people—were never forgotten.
Bytopia Hazmat Initiation Wiki

**Welcome to the Bytopia Hazmat Initiation Wiki!**
Development of the game and information of the world of Bytopia is ongoing, While this is not a complete wiki, we strive to continue to add content daily to ensure a rich backstory for our game.

Here are a few good places to start;

Seraphina Ravenwood

Brock Daniels

Wheelchair Guy

Fay Zephyr

Wheel Chair Guy

Dina Morales

Jenna Caldwell

Mysterious disappearance of Dina Morales

Marina Voss

Victor Sand

Lila Nguyen

Ravenwood Enterprises

Shaffie Pixelwell

Byteopia Brew Coffee Bar
Grace J. Miller

Grace J. Miller was a Graceologist and philosopher who proposed several popular theories such as the Five Braincells Paradox. She was a Major in the Grace Miller division of the Grace Army which fought in the Amogus War. She was sadly killed in it on the Grace Miller Road, where the final battle took place. She is commonly cited as "one of the only good Graces," a very prestigious and coveted honor.

## Grace J. Miller

An image before her death in the Amogus War

### Affiliation

Grace Miller Elementary School (head of transition to Grace refuge)
Shaffie Pixelwell

**Origins:**

Hailing from the luminous districts of Pixel Paragon in Byteopia, Shaffie Pixelwell was destined to blend the world of technology with the tangible. The Pixelwell family was known for their role in advancing holographic projections in Byteopia, allowing memories to be visually relived. Growing up surrounded by vivid pixels and digital dreams, Shaffie was a child of both art and algorithms.

**Education and Early Endeavors:**

Shaffie attended the prestigious Virtu-Visual Academy, where he studied digital design and experiential programming. But unlike his peers who dived straight into the tech world, Shaffie was drawn to Byteopia's nostalgic narratives—stories of Earth and its warm, coffee-infused mornings.

He started with a tiny pop-up stall in Pixel Paragon, offering a blend of traditional coffee and visual experiences, where every sip was accompanied by serene holographic sceneries, from Earth's sunrises to Byteopia's neon nights.

**Founding Byteopia Brew Coffee Bar:**

The success of his pop-up stall led Shaffie to establish Byteopia Brew Coffee Bar. Each corner of the coffee bar was an intersection of technology and tradition. Customers didn't just drink coffee; they experienced it. The drink in their hand was paired with historical or fantastical visual narratives, making it more than a beverage—it was a journey.

**Challenges and Triumphs:**

Navigating a business in a city as dynamic as Byteopia wasn't without challenges. Shaffie faced skeptics who questioned the fusion of tech with a simple beverage. There were digital glitches, competitors, and the challenge of sourcing authentic coffee beans in a world where they didn't grow natively.

However, Shaffie's dedication, combined with his unique offering, made Byteopia Brew Coffee Bar a landmark. He expanded, establishing three iconic locations, each becoming a beloved space for residents and visitors alike.
Sophia Volkov

Jules Ambrose (paternal aunt)

Michael chen † (paternal -Grandfather)

Unknown Grandmother

## Profile

Sophia Volkov is the only daughter to Alex Volkov and Ava Chen, and the twin sister to Niko Volkov

## Relationships

Ava chen & Alex Volkov (Parents)

Niko Volkov (Twin brother)

Josh Chen (paternal uncle)

Jules Ambrose (paternal aunt)

Dahila harper (Friend)

Camila Von ascheberg (Friend)
Twisted lies

## Synopsis

Charming, deadly, and smart enough to hide it, Christian Harper is a monster dressed in the perfectly tailored suits of a gentleman.

He has little use for morals and even less use for love, but he can't deny the strange pull he feels toward the woman living just one floor below him.

She's the object of his darkest desires, the only puzzle he can't solve. And when the opportunity to get closer to her arises, he breaks his own rules to offer her a deal she can't refuse.

Every monster has their weakness. She's his.

His obsession.

His addiction.

His only exception.

\*\*

Sweet, shy, and introverted despite her social media fame, Stella Alonso is a romantic who keeps her heart in a cage.

Between her two jobs, she has little time or desire for a relationship.

But when a threat from her past drives her into the arms-and house-of the most dangerous man she's ever met, she's tempted to let herself feel something for the first time in a long time.

Because despite Christian's cold nature, he makes her feel everything when she's with him.

Passionate.

Protected.

Truly wanted.

## Main characters

**Christian Harper** (Male protagonist)

**Stella Alonso** (Female protagonist)
Alex Volkov

## Profile

Alex Volkov is the male protagonist of Twisted Love. He is the husband of Ava Chen and the father to Niko and Sophia Volkov.

## Relationships

Ava chen (Wife)

Niko Volkov (Twin son)
Sophia Volkov (Twin daughter)

Josh Chen (Best friend/Brother-in-law)

Rhys Larsen (Friend)

Christian Harper (Friend)

## Notes

* He likes to play monopoly with ***Josh Chen***
Niko Volkov

Jules Ambrose (paternal aunt)

Michael Chen † (paternal grandfather)

Unknown grandmother †

## Profile

Niko Volkov is the only son of **Alex Volkov** and **Ava Chen.** He is the twin brother of **Sophia Volkov.**

## Relationships

Sophia Volkov (Twin sister)

Josh Chen (Maternal uncle)

Dahila Harper (Friend)

Camila Von ascheberg (Friend)
Five Braincells Paradox

The Five Braincells Paradox is a paradox/theory proposed by philosopher and Graceologist Grace J. Miller. It states that it is nearly impossible for a Grace to have more than four braincells, which means five braincells and over are physically impossible. The only known Grace to have four braincells is Grace L. Miller, the highest tiered Grace.
JSON

JSON was a clan that was founded in early 2015 due to a massive arguement between the STAB leadership involving RWMZT and VI-VI-VI-1134 vs EviL\_Rammstein and ressaurectiom. VI-VI-VI-1134 and RWMZT both parted with STAB and created JSON. There were other members of STAB who had decided to make the switch to JSON following this arguement.

JSON's Emblem

## Details

### History

After parting ways with STAB, VI-VI-VI-1134 rented his own server which became a staple of the Knife only community for the next 2-3 years, the infamous doge knife only server. This server played host to some clan battles between STAB and JSON. JSON had many member and skilled members they were such as; MATON6969, AlexIs2728 and Big\_Bubbais\_Comn.

After a period of time there was a falling out between VI-VI-VI-1134 and Kaiza-GGO, this led to JSON expelling most of their Japanese players. Most of these Japanese players sought refuge with 2cut and shortly after Jcut was formed.