Erik the Ageless

Occupation: | * Grand High Priest of Naglfar
 Allies: | * Hel (patron Jötunn, formerly)
* Hel-Ymir (patron Jötunn)
* Turid (ward/apprentice/alleged descendant)
 * Blackstone Armor
* Talisman of Three Elements
* Ceremonial Seax
* Mare's Leg

**Erik the Ageless**, also known as **The Seax**, is the seemingly immortal wizard and the latest Grand High Priest of Naglfar who sought to restore his cult and ensure the Jötnar's domination over Midgard. He serves as one of major antagonists in the Norse fan-fiction series *Little Witch Academia: Witches of Midgard*.

## Personality & Character

Much of the Erik's background is shrouded by mystery, only that he was related by marriage to House of Kraken, the once prestigious magical family famed for slaying the eponymous sea monster. Alongside his friend Hvedrung, he founded Naglfar after being enlightened by their encounter with a band of Jötnar whom would make up their cult's patron deities; Hel, Skoll & Hati, and Hrimgandr. As Hvedrung assumed the leadership over the cult, Erik chose to become its head physician who uncovered secrets of mythical substance Eitr and improved Myrkálfar's designs for Naglfar's cause. During Thapoli-Naglfar War, he fought Diane Cavendish, the Golden Magic Age Era Eir the Ice Sword Valkyrie, and developed a begrudging respect toward his archenemy, which extended to the latter's descendant Diana Cavendish.

Sometime during the same conflict, Erik defeated Arnkalta the Deranged who killed a number of his followers to steal their organs. Though disgusted upon discovering the mad witch did so in order to replace hers and prolong her life in the process, Arnkalta's method of immortality intrigued him nonetheless, leading him decided to perfect it and even apply it into himself, though his version of the technique involved cloned body parts as opposed of stolen ones like he would later rumored to be.

During the dissolution of Naglfar following Hel's defeat and Hvedrung's assassination at hands of Sword of Laeradr at the height of Thapoli-Naglfar War, Erik reluctantly sent his wife and daughter away to the safety in the ensuing chaos while he stayed behind to restore order to the cult. He was disheartened to see that day being the last time he saw his beloved family, but chose to press on in continuing what he and his late friend started and importantly, finding himself a successor who would help him restore Naglfar to its former glory, went so far cheating death through the aforementioned immortality technique in a bid to buy himself more time for fulfilling both goals.

Erik's compassion toward his family and Hvedrung saw him treating his followers with respect despite of initially thought little about them, subsequently concluded it being the best way to keep them in line as fear alone won't allow them to function at their fullest and only punished them if it deemed necessary. The same compassion also saw him saving the twins Dusty and Birger from their former overly zealous community and later, transferring the soul of his dying protégé Turid into a clone body to save her life. While this, coupled with his charisma made him an exemplary leader for his follower, it also made him a dangerous adversary to his enemies at the same time.

### Skills & Abilities

* **Artificially Enhanced Physiology**: In order to remain in the struggle to both rebuild Naglfar and find and groom a successor for as long as he could, Erik augmented himself with a formula based on that of Arnkalta the Deranged, endowing him following abilities;
	+ **Near-Immortality**: The perfected version of Arnkalta the Deranged's immortality formula allowed Erik to prolong his lifespan beyond regular witches and wizards at the cost of severely handicapping his body's healing factor, necessitating him to use healing magic to mend his wounds and replace his organs that started to rot over time (the only exceptions are his brain and spinal column which not only retain their healing ability, but also enhanced by the same formula at the same time). To compensate this, he cloned spare body parts and tissues which superior to original in terms of quality. He can still function normally despite of them damaged beyond repair however, albeit long enough for him to replace said organs before they eventually impair him. Decapitation seems to be the only way to kill him, since he used such method to kill Arnkalta, another immortal like him.
	+ **Enhanced Strength**: Erik can exert himself better than normal humans thanks to both the perfected version of Arnkalta the Deranged's immortality formula and cloned body parts and tissues he utilizes to compensate his crippled healing factor.
	+ **Pain Resistance**: The perfected version of Arnkalta the Deranged's immortality formula endows Erik a high pain tolerance, allowing him to shrug off punishments that can cripple ordinary humans.
* **Magic**: As one of the greatest Acolytes of Naglfar, Erik possesses tremendous magical skills which, combined with his martial arts prowess and alchemical alteration, made him a force to reckon with in battlefield with very few that could match him in strength.
	+ **Magic Energy Manipulation**: Erik can manipulate magic energy in its pure form to perform various feats such as projecting beams or blasts, illuminating his surroundings, simulating telekinetic force by infusing a bit of the energy into a target, and generating solid constructs out of the energy's tangible form.
	+ **The Way of Three Elements**: Using Talisman of Three Elements, Erik can manipulate three distinct set of elements as well as their components; magma (combination of fire and earth), frost (combination of water and cold), and storm (combination of wind and lightning).
	+ **Revitalization Magic**: Erik is also well-versed in Revitalization Magic.
* **Master Combatant**: Erik is one of Naglfar's most skilled fighters when it comes about martial arts and armed combat, having decades worth of intensive combat training and fighting experience and knowledge.
	+ **Sword Mastery**: Erik's greatest armed combat skill revolves around bladed weapons such as twinblades and seax. While he personally taught Turid how to use the former, Erik is proficient most with the latter.
	+ **Marksmanship**: Despite his preference to use magic and melee combat in fighting his enemies, Erik is not above using firearms if he can help it and surprisingly proficient with them, particularly with his trademark Mare's Leg.
* **Magical Expertise and Bilingualism**: Through his decades of lifetime, he amassed a very broad knowledge of magic to help further his cult's cause. He studied mythical substance Eitr further beyond experts before him and revamped various magic-mechanical designs of Myrkálfar. He also capable of both speaking and understanding multiple languages such as English, Norwegian (his native tongue), and to some extent, Luna Alphabet.
* **Master Physician**: Erik is exceptionally skilled in fields of alchemy and biology as much as magic. By using Eitr in conjunction of Myrkálfar's bio-engineering techniques, he can cultivate partial or complete clones of living beings devoid of genetic defects in source material as demonstrated through his success in creating a new body for the dying Turid in a bid to save her life. With incomplete alchemical notes allegedly belonged to Great Inventor of Thapoli, he created Farbjodar, insectoid chimeras that served as Naglfar's shock troops.
* **Expert Engineer**: Erik was responsible for improvements on Myrkálfar's many magic-mechanical designs despite admitting his limited understanding on them, being the one who revamped Blackstone Armor, enchanted suits of armor made of Niflheim Magic-infused obsidian rocks, into safer, removable combat garments that only tax the wearer's stamina and subsequently became part of armaments of high-ranking Acolytes of Naglfar.
* **Expert Leader**: Erik's charisma and great intellect proved to be more than enough to further supplement his capacity as a leader to his cult. Over the decades, Erik refined his leadership style into the reasonable yet imposing presence he is now.

### Tools & Equipment

* **Blackstone Armor**: A set of customized Blackstone Armor which he can materialize by placing its Gem over the back of his left hand to bolster his overall combat capabilities. His armor can be easily recognized through its distinct cape which top of the hood fused with the helmet's horned crest and crude octahedron-shaped pauldrons.
* **Talisman of Three Elements**: TBA
* **Ceremonial Seax**:
* **Mare's Leg**: