recursal/Fanatic-Fandom huggingface dataset:
Fallowshire Constituency

**Holding**
 **Ruling House**
 **Elected Representative**
 **Beliefs**
 **Founded**

**Fallowshire** is a small town in the heart of Duskwood. It is mostly barren, lifeless, and swarmed with feral worgen, undead, wolves and giant arachnids. For the few folk and families that hold out hope for their land of birth, it is a hard place, a hard life, and loss in every generation weighs down the hearts of the residents there. Nevertheless, it makes for strong folk.

## Culture

The people of Fallowshire are grim and serious, not quick to trust, but quick to draw a blade. Rightfully so, you never know in Duskwood if a friendly face isn't so friendly.

### Religious Beliefs

Some residents can be considered superstitious, but most believe in the Church of the Holy Light.

## Economy & Resources

Duskwood as a whole is known for its Silver and Gold mines, as well as it's herbal resources and cloth production. It has very low agricultural exports, and relies on imports from other territories to feed it's people.

## History

### Founding

Centuries ago, throughout the Eastern Kingdoms, the disparate human nations flourished, among them the smallest and most isolated of the kingdoms was Stormwind. Over the years, it found prosperity through the farmsteads that dotted the surrounding fertile region, and as its population grew, small towns sprang up in the nearby regions, notably in Brightwood. Also known as "Southern Elwynn Forest", the region was the location of two sizable towns called Grand Hamlet and Raven Hill.

It once had bright skies, peaceful woods.

Eventually, during the First War, the Warchief Blackhand ordered raiding parties to cut deep into Stormwind's lands, as he wanted to drive the human populace to panic. Entire villages in Westfall fell to the Old Horde's control, their inhabitants either killed or forced to flee. Later, the region was cursed when Medivh died, fel energy being unleashed by his death, turning the surrounding land into a dangerous, thorny blight. The area would later become known as Duskwood.
Desolate Pines

**Ruler**
 **House**
 **Seat**
 **Location**
 **Beliefs**
 **Founded**

The *Barony of Desolate Pines,* sits deep within the dark forests of Duskwood.

Seemingly in ruins, the population has dwindled over time, yet those still faithful remain in hopes of the return of what once was their comfort.

Exports include wine, grapes, herbs, lumber, copper, tin, and fur.
Draeath Silverbane

**Nation**
 **Born**
 **Holdings**
 **Titles**
 **Signature**
 **House**
 **Relatives**
Kalantis Silverbane (Father) (Alive)
Mare Belladona (Wife) (Alive)
 **Coat of Arms**

## Personality & Description

Draeath Silverbane is a mixture of kind and cynical in one fell swoop. He is very charismatic when it comes to delicate situations and an overall good person to reach out to for analytical advice on certain matters. His personal distaste of the light and anyone that follows it proves to be problematic, but thorough in his belief of the void and shadow magic that is held staunchly high. He is a fairly tall elven man standing around 6'11", Amethyst pupils (due to void corruption) and fairly smooth skin. He has a recently grown beard that makes him seem older than most would see, hiding several scars one down his left eye, a scragged mark across his neck and others laced on his chest and back. Only revealed by magic is the mark of a Raven branding by his current mentor, binding them both together.

## Titles

### Baron of Itherion's Rest

Draeath Silverbane alongside his father and advisor, Kalantis Silverbane, is the current acting Lord of the Barony of Itherion's Rest, a small settlement on the the edge of Duskwood and Redridge Mountain.
House Aetherton

**Head of House**

**House Aetherton** is a minor and new Stormwindian noble house that rules over the Barony of Warford in Westfall. House Aetherton only recently received nobility after its head of house, Elric Aetherton, was given his lordship title and barony over Warford for his service in the First, Second and Third War.

## Notable Members

### Elric Aetherton

Baron Elric Aetherton is the current head of House Smith.

### Ambrose Aetherton

Ambrose Aetherton is an Archmage of the Kirin Tor and Magus Senate of Dalaran. While recognized as a Citizen of Dalaran, he is still regarded as a member of House Aetherton by its current head.

## Lands

### Warford

House Aetherton rules Warford, a minor port on the coast of Westfall.
Evelyn Belfort

Lady **Evelyn Lucille Aria Belfort** is the nominal ruler of the Barony of Rosewatch. She was conferred the Befort family’s ancestral lands after her brother’s death in the Battle of Lordaeron during the beginning of the Fourth War. Despite her diminutive size and pampered youth, she has the reputed ambitions of becoming a tournament champion and armored heroine.

Stubborn, competitive, and idealistic—She remains obstinate despite her tall hurdles.
County of Fairpeak

**Ruler**
 **Ruling House**
 **Resident Houses**
* House Roland
 **Seat**
 **Settlements**
* Barony Silverhal
* Barony Fangwood
 **Beliefs**
 **Founded**

The **County of Fairpeak** makes up the central mountainous region of the Duchy of Westridge. Adjacent to the holdings of the Stoneframe Clan, Fairpeak remained in deteriorating shape for quite some time, both isolated and neglected. As of 625 K.Y., the land has been reclaimed and partitioned by the Duke of Westridge with recent rebuilding and pacification efforts persisting throughout the land.

Fairpeak is a mountain valley that owns a large river leading into the waterfall delta and runoff into the Nazferiti River. In recent years Fairpeak had become a rare haven for highwaymen, Kobolds, and wolves following years of neglect. With The First Regiment once again patrolling the lands, the County has been cleared of most unwelcome inhabitants, though wolves still persist despite efforts to quell the roaming packs.

## Holdings

### Barony of Graywatch

The seat of Fairpeak and that of the great Castle Graywatch.

### Barony of Silverhal

An open and rocky boreal plain of hardy grass and chilly weather.

### Barony of Fangwood

A dangerous and wild forest untamed by the likes of Rangers.

### Barony of Rivershore

A pleasant region bordering the river's edge, home to several hamlets and villages.

## Gallery

House Roland Coat of ArmsHouse Grunscheld Coat of ArmsHouse Reignsford Coat of Arms
House Belfort

**Head of House**
 **Heir**
 **Seat**
 **Lands**
 **Overlords**
 **Vassals**
* House Kirk
* House Blackbridge
 **Founder**

> ***The House of Belfort** claims to have been in authority in what is now the Duskwood since before the Wrynn dynasty came into power, though their only surviving evidence of this comes from receipts dated nearly four hundred years before the Dark Portal opened - when Count Horatio Belfort of Brightgarden sponsored a dwarven expedition through the jungles of Stranglethorn Vale.*
>
>

> *They are considered a proud family even among fellow nobility, with the words, "In Blood; Honor" accompanying their aged heraldry—A rallying cry that was made famous during the Gnoll Wars under King Barathen Wrynn and later a call of martyrdom for Brightgarden's count and the thousands of men who fought underneath his banner during the First Orcish War.*
>
>

> **— From the Brook of Brightwood**
>
>

## Members

* Severin Belfort (Age 55)
* Vivienne Belfort, nee Montrose (Age 58)
* Ulric Belfort (Died 23)
* Evelyn Belfort (Age 23)
* Isidore Belfort (Age 22)
* Anastasia Belfort (Age 20)

## Residences

Castle Belfort — Dern, Brightgarden — Duskwood

The Celeste Estate — Stormwind City — Elwynn Forest

Genevieve's Retreat — Arina City, Mivirdaeux — Elwynn Forest
County of Vignechamp

**Government**
 **Lord**
 **Area (Land)**
 **Population (As of 41 L.C.)**

The **County of Vignechamp** is an estate within the realm of the Kingdom of Stormwind. Consisting of sectinos of flat, irrigated floodplains and dense hills, Vignechamp is one of the agricultural powerhouses of Elwynn Forest: providing an abundance of wheat, oats, barley, fruits, and vegetables. In addition, The County of Vignechamp is one of Azeroth's premier locations for the growth of wine grapes, and is renowned for the production of the Mivirdaeux strain of grape, which was developed and introduced from a wild grape cluster dating back from the Empire of Arathor. Vignechamp produces some of Azeroth's highest-quality red wine, without equal in quality, or in price.
County of Raven's Rest

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
 **Beliefs**

The **County of Raven's Rest** is the seat of power in the Deadlands, located in Deadwind Pass. Averdyn was given ladyship over this county as a gift from her husband.

## Culture

Being located in Deadwind Pass, the county is a bit on the reclusive side. Not many leave it, and travelers are scarce. However, when someone does become lost in the Pass, they are welcomed in and given excellent care, as this is the seat of Varganous power.

## Economy & Resources

Being located in Deadwind Pass, the county does not gain its own income through resources and instead relies on the Varganous vassals to bring in income.

## History

### Founding

Raven's Rest was founded several years after the Third War when House Wrynn elevated House Varganous to nobility. It was the original lands gifted to Clend Varganous.

### Present Day

Currently, the county is still the seat of power within Varganous lands, having grown a bit since founding.

## Settlements

### Raven's Rest

The settlement within the small county holds the Twin Raven Tower, home to the Varganous family.
Goodfield

**Ruler**
 **Resources**

Goodfield is a fiefdom in the province of Westfall. Once a part of the County of Westwood, its lord was slain by rebel assassins. The former county was broken up and awarded to two of Westfall's greatest heroes that emerged during the war. Suffering from the aftermath of the Legion's attack on Westfall and the neglect of its former lord, the once-productive barony will need much work to restore it to glory.

## History

The Barony of Goodfield, like its sister to the north, was a prosperous location within a failing land. It remained safe from the Defias Brotherhood's onslaught thanks to its stout defenders and the good hearts of its people. For many years, Goodfield has had a steadily-rising dwarven population, as residents of Stormwind's Dwarven District seek out countryside life. Many of them live in Stoutglen, the barony's capital.

Their former lord, Bartholomew Montgomery, led a lavish lifestyle and hoarded the wealth his people generated, spending it on extravagant parties and hunting festivals. He was killed by druidic assailants during feudal strife in 634 K.C., and he was the last of his line.

Goodfield was ravaged by demonic attackers during the third invasion of the Burning Legion. A legion of Felguard captured many of its people and drove them toward soul harvesters located south of Sentinel Hill. Only some of them were able to be saved before being turned into fuel.

## Landmarks

Goodfield is split about halfway between open, fertile fields and lush forest. Both are fed by the Nazferiti river, which flows at the eastern shore of the duchy. Its largest settlement and capital is Stoutglen, a settlement built around a watch tower. Stoutglen houses many artisans and craftsmen from Stormwind. The town of Midhearth is located centrally in the barony, and is where much of its agriculture is focused. Villages dot the rest of the plains nearby.
County of Lydford

The County of Lydford is in the northwestern county within the Duchy of Dalhurst. Ruled by Duchess Persefani Lareth until a new Count can be named. This area is one of two major areas to provide food to the entire duchy as well as food exports for the rest of the Kingdom of Stormwind.

## **County of Lydford**

The County of Lynford, named for the Lynford family that mysteriously disappeared in the region, is the western county of the Duchy of Dalhurst which has its western boarder open to the rest of the Swamp of Sorrow’s province. This makes the county has seen more dangers due to the constant desire of the horde to try and move into the area and lack of physical barriers like the mountains to the south of the duchy.

### Shadowbay

The City of Shadowbay is surrounded with an unknown history. Once the prominent homestead of the Lydford family, for which the county was named for, the area was discovered in ruins with no residents. Through dutiful oversight of the Duchy, people returned to the region and started to grow grains on the south end of the barony that was well above sea level. These grains, the use of water purification, and the barrels out of Woodhurst would be the beginning operations of bourbon production. Excess grains would be used for food and feed for the rest of the Duchy.

### Mutemount

The Town of Mutemount is in the northeastern part of the County of Lydford. With not much in the way of natural resources in the area aside from some light fishing, only enough to sustain the immediate area, the town was forced to look towards other avenues to support themselves and
the duchy. Turning to the animals of the land beginning with hunting for the stagalbog serpents and swamp jaguars for their prized scales and hide. More recently,
ranches were built for ranching to breed and harvest snapjaw turtles and swampstriders for meat, eggs, and feathers.
House DeMonte

**House DeMonte** is a Stormwindian noble house headed by Count Boris DeMonte and resides on the Citrine Isle of the Kasian Colony.

House DeMonte is all but a failed house but once was known for their zeal in the Light, sendind many of its scions to serve the Church of the Light as clerics.

## HISTORY

### Founding

House DeMonte was founded following the Gnoll War by Kliner DeMonte

### First War

Like many others House DeMonte fled the Kingdom of Stormwind following Stormwind's defeat, remaining in Lordaeron until the kingdom was retaken.

### Present Day

House DeMonte was all but eradicated by the Defias Brotherhood and the instability in Westfall. The remaining members of the house live on the Citrine Isle, granted to them by Halyhk DeMonte.

## NOTABLE MEMBERS

### Boris Demonte

Count Boris Demonte is the current head of House Smith, uncle to Halyhk.

### Halyhk DeMonte

Halyhk is the defacto head of House DeMonte, and the named heir of Boris.

### Amarath DeMonte

Halyhk's Mother and Boris' younger sister. Amarath is a devoted priestess of the Light and a veteran healer of the Second War.

## LANDS AND VASSALS

### The Citrine Isle

The current seat of Boris DeMonte, the Citrine Isle small island named for its orange groves.

### Fort Demonte

The current seat of Halyhk DeMonte, The fort was established by the Netherwing Court following the the slaying of Deathwing. It is an heavily utilitarian structure and is built to protect the mountainous entryway to its attendant lands, the Copper Valley.

### The Kasian Colony

Ruled by Halyhk Stanbridge, the Kasian Colony is comprised of six small towns, ten villages, one fledgling city, numerous camps for loggers and hunters, and Fort DeMonte. The Kasian colony has population of close to five-thousand and is primarily composed of refugees from Westfall with a sizable minority of Kaldorei and Goblins.

**Crest:** A sunburst

**Helm:** Barbuta Helmet

**Coronet:** Count Coronet

**Torse Colors:** White, Gold, and Blue

**Supporters:** Knights

**Description of Shield:** A clerics mace flanked by bales of wheat on a field of cream.

**Orders:** Silver Hand, Church of the Holy Light.

**Motto:** The Light's Reach

**Provincial Compartment:** Westfall
Dustin Reid

**Full Name**
 **Nation**
 **Hobbies**
 **Signature**
 **Holdings**
 **Relatives**

## Biography

Not much is known about Dustin in the records, or even to himself. He was born in Stormwind City, but abandoned by unknown parents. Growing up he had to provide for himself, working day-to-day jobs just to pass by. He soon noticed his ability to see things others could not, which lead him to further study why. This led to a love for books, and research. As he studied, he was approached by an older mage who offered to take him under his wing. From there on, Dustin studied the art of magic, with a want to learn more and more everyday.

## Appearance

Dustin is a very well kept man, standing at exactly 6 feet, he uses that height to stand tall and proud. He often prefers wearing a hood up over his head, but underneath it can be found glowing golden eyes, along with a trimmed goatee. He can usually be seen with a studied, but happy face.

## Personality

Dustin is a very honest, but private person. His overall demeanor is extremely logical, he'd rather think with his head, and not his fists. Dustin is a fiercely loyal person to have on any team, as he prides himself on his leadership and his ability to listen to leadership. He often consults his moral compass for decisions, as it guides his hand often.

## Titles

### Baron of Gladstone's Bounty

Acquired upon receiving a gift of land and title from Samuel Every.

## OOC Information

21+/M, PST Time Zone. Usually on during afternoons/evenings during weekdays.

Friendly to all, open to all sorts of RP.
County of Silverdane

**Ruler**
 **Ruling House**
 **Seat**
 **Vassal to**

**Silverdane** is a county in southeastern Elwynn Forest contained within the Duchy of Eastvale. A largely rural region with good soil, it is almost entirely covered in enclosed farmland which support rural manor houses and the lords which live in them.

The County is currently governed from Backenridge Manor, which is currently home to the Hudson-Backenridge family who hold title to the county and its seat in the House of Nobles. The townships of Brecon and Leiston host the largest concentration of the county's population, although many families also live in villages and hamlets scattered between the fields.

The County of Silverdane supports the living of handful of minor crown officers, knights, and other people of distinction. The Lord Lieutenant of Silverdane, appointed by the King of Stormwind, organizes and leads the county militia which may be raised in a time of war.
House Baldstrock

**Head of House**
 **Heir**
 **Seat**
 **Lands**
 **Overlords**

**House Baldstrock** rules the Barony of Forjaz from their House Seat of Cold Harbor Keep in Stranglethorn Vale.

House Baldstrock was founded by former Member of Parliament Henry Baldstrock. The Baldstrocks have a long familial tradition of serving the Naval forces of various kingdoms. The Baldstrocks are a wealthy family and accumulated a vast fortune by owning vast amounts of farmland and a large merchant fleet.

## History

### Founding

House Baldstrock was founded when Henry Baldstrock was elevated to Nobility.

### Present Day

Henry Baldstrock rules over his newfound Barony from his seat in Cold Harbor City. Even though he was elevated to nobility, he continues to help oversee the needs of his commonfolk and farmers of his barony.

## Notable Members

### Henry Baldstrock

Baron Henry Baldstrock is the current head of the family.

### Edward Baldstrock

Edward Baldstrock is the heir to House Baldstrock and the Barony of Forjaz. Edward is currently a Lieutenant in the Marine Corps of Stormwind.

## Lands and Vassals

### Barony of Forjaz

House Baldstrock currently resides in the Barony of Forjaz.
County of Winsford Bay

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Settlements**
 **Beliefs**
 **Founded**

The County of Winsford Bay is a set of three islands in the South Seas, off the coast of the Blasted Lands, and is part of the Duchy of Korcari. It is ruled by Countess Anastasija Ravenclaw.

## Settlements and Lands

### Winsford Bay Keep

The keep would be on the eastern of the three islands in the County of Winsford Bay. Over looking the eastern
Duchy of the Deadlands

**Ruler**
 **Ruling House**
 **Resident Houses**
* House Darksorrow
* House Rush-Babbling
 **Seat**
 **Settlements**
* Wolf's Run
* Rook's Hollow
 **Beliefs**
 **Founded**

The **Duchy of the Deadlands** is a tact of land located in the southeastern part of Duskwood and spanning over the mountain into the northwestern part of Deadwind Pass. They are most known for their wine and steel works.

## Culture

The Duchy of the Deadlands has suffered many hardships since its founding, though its people remain united in the efforts against the undead. While many are suspicious, travelers will find welcoming taverns amongst the dark woods.

### Religious Beliefs

While the Church of the Holy Light remains a prominent source of faith, there is no set religion of these lands.

## Economy & Resources

The Duchy's main exports are a fortified wine made from grapes grown in Wolf's Run. Their secondary exports now include steelworks, raw iron, potatoes, goat products, and pork products.

## Settlements

### Raven's Rest

The seat of power within the Deadlands, Raven's Rest is responsible for the steel and iron that the duchy boasts. It is comprised of the two baronies of Deadwind Depths and Foundry Flats. The home of the Varganous family is also located here in the walled city at the center of the county. Twin Raven Tower rises above the city, housing the noble family and its staff.

### Rook's Hollow

Known most prominently for the prized Duskwardens that swear their oaths to the duchy as its devoted paladins, Rook's Hollow is the epicenter of Holy Light worship within the Deadlands. Within it are two baronies: Ebonhill and Clearhollow. Ebonhill is responsible for potatoes and Clearhollow houses all the swine and goats in the duchy.

### Wolf's Run

The second oldest county within the Deadlands, Wolf's Run is the wine center of the duchy. It's two baronies, Crow's Watch and Blackbird Hollow, rotate grape growing and wine manufacturing between them every year. On the off years, Crow's Watch breeds more ravens for the Deadland's rookery and Blackbird Hollow manufactures clothing.

## Houses

House Varganous rules the Deadlands.

House Rush-Babbling, House Darksorrow, and House Briarthorne also reside in the Deadlands, and directly swear fealty to the Varganous family.
Duchy of Korcari

**Ruler**
 **Ruling House**
 **Resident Houses**
* House Silverthorn
* House Ravenclaw
 **Settlements**
 **Beliefs**
 **Founded**

The Duchy of Korcari is a set of islands in the South Seas, off the coast of the Blasted Lands. It is ruled by Lady Sammaril Meridia.

## Overview

The Korcari Islands have been established as a proper holding of the kingdom over a century ago, when a group of humans fled the Gnoll Wars by boat. They discovered a large array of 17 islands off the coast of the Blasted Lands, from the size of a house to twice the size of Stormwind, and made them their home. Since then, King Landen Wrynn granted the land to the Meridia family along with the title of Duke/Duchess.

After the attack 20 years ago, the land was left without ruler and within the year that followed, the citizens organized themselves into a militia to retake their land and push the pirates back into the sea. The Captain of the Korcari Militia, along with the Seneschal, have ruled over the islands while searching for their lost leader ever since.

The Korcari Islands are fairly unknown except by a few merchant families which routinely travel there by boat. Rare gems and medicinal herbs are the main trade goods coming from the islands. Most of the islands are covered in tropical vegetation and the biggest settlement is Fort Korcari. More recently, a mage portal has been established for more direct travel. Between the islands, a number of taxi boats are available.

## Settlements and Lands

### Fort Korcari

Fort Korcari is the largest settlement on the islands. It is also the seat of power and only port large enough to receive large ships.

### Barony of Whalepoint Cove

The Barony of Whalepoint Cove is a terrain consists of thick forest and mountains. Several farms are located within man made clearings and a small fishing village is the largest settlement in the Cove.

### County of Winsford Bay

The County of Winsford Bay is a series of three islands to the east.

### Barony of Barepoint

The Barony of Barepoint is a small outcrop to the west side of one of the center islands, home mostly to fishermen.

## Organizations

### Korcari Militia

The Korcari Militia is a group of almost 200 part time volunteers training and led by Captain Janie Kilrock. They handle constabulary duties in the islands, defense against pirates, and escort of trade vessels.

### Korcari Intelligence

This division of the Militia handles gathering of intel, recruitment of those with the skills to help the Duchy, and scouting missions during war campaigns.

### Korcari Council

The Korcari Council is the group of island representatives who handle the day to day affairs in the Duchy. Led by Seneschal Tanathall Ironfist, they report to House Meridia on a regular basis.

### Trade Fleet

A private, no-interest loan, was provided by Lord Vintagius Blushvine for the purpose of buying a fleet of vessels and establishing trade routes. The vessels have been bought from Lord John Moonshadow, and formed the Trade Fleet for the islands.

## Maps

Map of Korcari IslandsMap of Fort Korcari
Garlan Asoldel

**Positions**
 **Affiliations**
* Duchy of Westridge
* County of Clairmont
* Barony of Laval
* Brotherhood of the Horse
* Stormwind House of Nobles
	+ House Asoldel

Alliance of Lordaeron
 **Status**
 **Immediate Relatives**
* Maxen Asoldel (son)
* Jamen Asoldel (son)
* Perenold Asoldel (son)

Lord **Garlan Asoldel** rules the Barony of Laval. If the rumors are true, he has turned to madness and banditry for seemingly little real reason. Though populated with sons, Maxen, Jamen, and Perenold Asoldel, none of them hold true power. All of them recognize the danger their rampant father could pose on their family.
House Baptiste

**Head of House**
 **Heir**
 **Seat**
 **Lands**
 **Overlords**
 **Vassals**
 **Founder**

**House Baptiste** is a Stormwindian noble house that rules over the Barony of Copperhead Valley in the Redridge Mountains.

## History

Following the First War, an honest military veteran by the name of Adonis Baptiste returned to his home of Lakeshire when he decided he wanted to build his own destiny. He ventured into Copperhead Valley, north of Lakeshire, scoping out places he could build a home with his wife, Corinna, and son, Jerome. Working as a carpenter in Lakeshire, over time he was able to make enough money with his military savings to buy a large plot of land in the mountains where he had ventured.

The terrain was rough and mostly uninhabitable without much work to till the soil so the price of the land was fairly cheap for the size. After building a modest little home in the mountains, he came down with a fever that eventually led to his death. All that was left was his teenage son and wife.

Over the years, Jerome enlisted with the Alliance Military and was promoted to a Knight-Captain by the end of the Second War which lasted 16 years. During the Second War, he met a woman named Helene that he would later marry. Jerome and Helene had three kids before the war ended, two boys and one girl. The oldest son was named Adonis II after Jerome’s father. The middle son was named Julius. The youngest daughter was named Ariadne.

Into the Third War, Jerome Baptiste died defending Lordaeron and was quickly turned into one of Arthas’ mighty death knights against his will. In the eight years following when Jerome was freed, his family disappeared without a trace. While he searched for some time, it seemed to be for naught.

Copperhead Valley began being settled by Jerome shortly after the fall of the Lich King, Arthas Menethil. In the ten years following, it has become a regular trade partner with local settlements such as Lakeshire and the Kingdom of Stormwind alike mainly exporting munitions, arms, and inventive explosives.

## House Nobles

**Jerome Baptiste:** The patriarch and head of House Baptiste. He was the first one of his house to build and establish the land his father bought. The first true Baron of Copperhead Valley. Under his current rule, the Barony continues to expand and grow.

**Helene Baptiste:** The matriarch of House Baptiste.She has been missing since the Third War. Presumed dead.

**Adonis Baptiste II:** The oldest son of Jerome and heir of the Barony of Copperhead Valley. He has been missing since the opening of the Dark Portal amongst the Alliance Military. Presumed dead.

**Julius Baptiste:** The middle son of Jerome and a pretender to the Barony of Copperhead Valley. He has been missing since Alliance’s assault on the Blackrock Depths in Blackrock Mountain. Presumed dead.

**Ariadne Baptiste:** The youngest and only daughter of Jerome and a pretender to the Barony of Copperhead Valley. She has been missing since her father’s death. Presumed dead.
County of Norholt

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Settlements**
* Town of Firwald
* Town of Holford
* Town of Firthelm
* Village of Wraeic
* Village of Eaholt
* Village of Beorstyr
 **Beliefs**
 **Founded**

The **County of Norholt** is a County within the March of Wraithelm. The county is run by Countess Nahva Graves.

## Culture

The majority of people of Norholt are humans formerly of the Stormwind and Lordaeron areas. Though recently Kaldorei and Gilnean refugees have moved in to the area.

### Religious Beliefs

The Church of the Holy Light is the official religion of the county. While other religions are welcome, they are not widely represented.

## Economy & Resources

### Barony of Hengden

The Barony of Hengden began as a plot of land gifted to Countess Nahva by her Grandfather some time ago. The land consists of a large horse breeding ranch, and a small village. The horses of Hengden are known to be trained as warhorses or work beasts. They are sturdy and strong. The pride of the Countess.

### Barony of the Yards

One of the newest Barony to form, the yards is the most productive region of the entire March, responsible for major lumber exportation and hunting to feed the populace.

### Two Unnamed Barony

There are two Barony within the new County of Norholt that have yet to be named. The Countess hopes that some of those living within the area may come to name these lands in time.

## History

### Founding

Norholt was recently created as a County. It was presented to Nahva Graves by her Grandfather Aurélion Graves when Wraithelm became a March.

### Present Day

Norholt is still newly established though seems to be slowly moving in to an active location. Particularly for those interesting in lumber or horse breeding.

## Houses

House Graves rules the county of Norholt and has dominion over all baronies therein.
House Brigham

House Brigham was a minor house in Stormwind that produced many Knights for the Kingdom over the course of several decades. During the First War, the patriarch Sir Zebram Brigham fought valiantly, ensuring that countless citizens could make it to the ships to Lordaeron as the city came under siege from the Horde, though sustaining serious injuries himself. Retreating to the north, the wounded Zebram came under the care of a Lordaeronian priestess of the Holy Light by the name of Sarah Lindsey, whom he eventually married. Healed by his new wife, he returned to his service to the crown, and proved himself once more throughout the Second War. Upon the reclamation of Stormwind, the Brigham house was awarded a Barony in the southwest of the Redridge Mountains, a dense wooded are known as the Sagewood on the southern shore of Lake Everstill.

Thus, the Barony of Sagewood was formed from the ashes of the Second War, and upon Zebram's passing at the hands of the Burning Legion invasion, his eldest son Jacob Brigham has inherited the lands, and the title of Baron.
Jonth Rivers

**Nation**
 **Born**
 **Titles**
 **Beliefs**
 **Signature**
 **House**
 **Relatives**
 **Coat of Arms**

Lord **Jonth Rivers** is a Stormwind nobleman who rules over the March of Falkirk and the March of Simmering Shores.

Born on the island of Falkirk in a war between House Volandi and House Rivers, Jonth never had it easy growing up. He displayed a natural affinity for using the Arcane. It was a magical time after such where Jonth learned to wield the arcane and also learned about the other routes of magic. Necromancy was a bore but Fel....Oh Fel was something to entice a man.

## Personality & Beliefs

Jonth was a man who viewed power over everything else. He chooses to become a Warlock to better be able to fight the Horde and the Burning Legion. It also did make him more powerful but he wouldn't admit that was the main reason.
To Jonth, there is no line to draw at when someone should stop to protect the Kingdom. All magic should be used to make sure the enemies of the Kingdom are crushed in his view.

## Description

No matter how many demons he killed or summoned it never made him get fit at least appearance-wise. He seems to be of an average build for his height if not a bit leaning on the leaner side of things.

His hands were also blackened from using the Fel, a price to pay for power in his mind.

That price did not stop at his hands, however, across his back if he were to disrobe would be a large scar in the shape of an 'X', a gift from someone who is now a stupid floating skull.

## Biography

Jonth Rivers (Formally Volandi) was born into a posh but brutal lifestyle. There was always a war going on due to the feud between House Volandi and House Rivers. Jonth was a gifted arcanist, surpassing his father rather fast. But when they needed Jonth most, Jonth went to search for greater power and found the fel. He was too late to stop the surrender of his House but the price was well worth it in Jonth's view.
He was married to Marcus Rivers, which started off bumpy due to the fact they weren't alike in any way. According to locals though, you might see them embrace after bickering nowadays.

## Titles

### Marquess of Falkirk

Jonth Rivers is the Marquess of March of Falkirk  located off the coast of southern Stranglethorn.

**Marquess of Simmering Shores**

As the sole heir in House Rivers, Jonth inherited the March of Simmering Shores after its previous ruler died.

## House

Jonth Rivers is a member of  House Rivers. It is known for its skill in warfare.

He was also formally apart of House Volandi which was known for its skilled mages.

## Relationships

Jonth Rivers married Marcus Rivers as part of a peace agreement between House Volandi and House Rivers.
It unknown who else Jonth keeps close to him.
Eva Germaine

**Positions**
 **Affiliations**
* Duchy of Westridge
* Bailiwick of Westbrook
* Territory of Dogwood
* Brotherhood of the Horse
* Stormwind House of Nobles
	+ House Germaine

Alliance of Lordaeron
 **Status**

Lady **Eva Germaine** is the ruler of Dogwood, a relatively peaceful and simple region previously part of Mirwood. Partitioned from the larger County shortly before the Northrend Campaigns, Dogwood was incorporated into the greater Bailiwick of Westbrook to provide housing for the sudden influx of fresh troops. Lady Germaine was the first Baronetess appointed to the position of the new region and oversaw the construction of officer housing and several barracks. Aside from that, Dogwood is a heavily wooded area lacking any significant infrastructure beyond a few small beekeeping villages. White-gold Dogwood honey brings a steady flow of income to the region from the other noble houses in Westridge purchasing the sweet stuff, and allows Lady Germaine to continue maintaining and expanding the troop housing facilities as the various wars drag on.

Lady Eva Germaine is herself a woman of great poise and beauty. Once a quartermaster of the Royal Army, she brought with her a unique understanding of the responsibility her new title would demand. Despite the significant expense of building, Lady Germaine has been able to balance the local budget enough that only small expenditure by the Duke is necessary to pay for the expansion. She remains in good health and shows no signs of relinquishing her position any time soon.
Duchy of Androuet

**Ruler**
 **Ruling House**
 **Resident Houses**
* House Peregrine
* House Rochefort
 **Seat**
 **Settlements**
* Crowmourne
* Glasmont
 **Beliefs**
 **Founded**

The Duchy of Androuet is a vast and green land near the border

## Settlements

Within the lush greenery of Androuet and amidst Elwynn trees are four other settlements, each of which has their own history.

### Guilielm

As the capital of of Androuet, Guilielm is one of the largest settlements of the four. Its vast forest encompasses most of the territory, save for the sparse woodland surrounding Willingmere Lake, and the villages thereabout. Much of the architecture shows clear elven influence—green hills and colorful meadow bordered by imported statues of ancient times, and though simple, the houses appear sturdy and clean. Castle Guilielm itself is a towering structure with spires of glass, marble, and malachite. Though odd and off-putting to many, the building itself once served as a mage tower, and has since become quite the beloved gem.
Freyharbor

# WIP

 **Ruler**
 **Ruling House**
 **Resident Houses**
* House Red
 **Settlements**
 **Beliefs**
 **Founded**

This **Place Template** is not of a real land, but an example that anyone can use when designing their own Place page! Feel free to hit the "Edit" button to see and copy the source code behind the info box, tables, and other templates. Wiki coding is a lot of trial and error; copy this source code over to your own article and edit it until it works to your liking!

**Note:** Depending on the size or scale of your place, you may not need all of the information here or in the infobox! For example, you wouldn't necessarily need to list the resident houses, settlements, and beliefs of a farm or business.

**Center Harbor Keep** is the the seat of House Smith and the Barony of Center Harbor. It is protected by high walls and stalwart guardsmen.

(Write a brief introductory paragraph or two to your place.)

## Culture

The knights of Center Harbor Keep are fiercely loyal to House Smith. Due to the proximity to the ocean, the keep often smells of saltwater.

(Describe the different industries and resources available in your holding. It has to make money somehow!)

## History

### Founding

Center Harbor Keep was founded in 337 K.Y. when House Wrynn elevated House Smith to nobility.

### Destruction

The keep was destroyed during the First War by the Orcish Horde, but was rebuilt after Stormwind was liberated by the Alliance of Lordaeron.

### Present Day

Center Harbor Keep has since maintained its position as the seat of Center Harbor.

(This is where you should write the in-depth details of your place's history. When it was founded, any major events, etc.)

## Settlements

### Center Harbor Keep Village

Center Harbor Keep Village is a small settlement outside the keep's walls. Many servants to House Smith live there.

(Describe the settlements that make up your place.)

## Houses

House Smith rules Center Harbor Keep. It is known for its skill in seafaring.

House Red and House Blue also reside in Center Harbor Keep, and their knights serve House Smith.

(Describe the families or houses that reside within your holding. You can provide links to them!)

## Map

    (Post a full map of the land! Setting it to be 900px wide fills the page.)
Frederick Scrabble

**Nation**
 **Born**
 **Titles**
* Former Captain of the Stormwind Army
 **Beliefs**
 **Relatives**
 **Coat of Arms**

Lord Frederick Scrabble is a Stormwind nobleman who rules over the Barony of Foundry Flats. He has served the Stormwind Armies for many years, taking part in the war against the Lich King and most recently the Fourth War.

## Personality & Beliefs

Frederick Scrabble is a very friendly, driven individual who values the law and the good that it may bring.

## Description

Frederick Scrabble has fair skin, light blue eyes, and white hair. He has a muscular build.

(Write about your character's appearance! This would be a good place to include information about scars, tattoos, or other unique markings or characteristics.)

## Biography

Frederick Scrabble joined the Royal Army early on in life. Going to war in Northrend against the Scourge and fighting against the Lich king, made Scrabble the man he is today, a noble and righteous soul who wants nothing but the best for his fellow man.

### Baron of Center Harbor

Frederick Scrabble is the Lord of the Barony of Foundry Flats, a small settlement in the mountains of Deadwind Pass.

### Former Captain of the Stormwind Army

Frederick Scrabble was a Captain in the Stormwind Army. This is an officer rank.

### Knight-Captain of the Deadlands Army

After leaving the Stormwind Army, Frederick joined the Deadlands Armies quickly advancing to the rank of Knight-Captain.

## House

Frederick Scrabble is a member of House Scrabble. It is known for its iron productions and knightly attitude.
Holding Template

**Ruler**
 **Ruling House**
 **Resident Houses**
* House Red
 **Seat**
 **Settlements**
 **Beliefs**
 **Founded**

This **Holding Template** is not of a real land, but an example that anyone can use when designing their own Holding page! Feel free to hit the "Edit" button to see and copy the source code behind the info box, tables, and other templates. Wiki coding is a lot of trial and error; copy this source code over to your own article and edit it until it works to your liking!

The **Barony of Center Harbor** is a popular last stop before sailors move on to Stranglethorn’s Booty Bay. It relies primarily on trade for sustenance, thus employing a standing guard to protect its seafaring patrons from pirates.

(Write a brief introductory paragraph or two to your holding.)

## Culture

The people of the Barony of Center Harbor are welcoming and cheerful. You will likely find a warm bed and hearty ale in Center Harbor's taverns.

### Religious Beliefs

Some residents can be considered superstitious, but most believe in the Church of the Holy Light.

### Local Holidays

On January 1st of each year, the locals fight one another with fish in a festival known as "Fishsmack".

(Describe the culture of your lands, namely the people and their attitudes.)

## Economy & Resources

The Barony enjoys some imported comforts by profit of its fisheries and farmed produce. The tariffs on shipping have funded a formidable guard force. The nearby farms produce pumpkins and okra.

(Describe the different industries and resources available in your holding. It has to make money somehow!)

## History

### Founding

Center Harbor was founded in 337 K.Y. when House Wrynn elevated House Smith to nobility.

### Destruction

The port was destroyed during the First War by the Orcish Horde, but was rebuilt after Stormwind was liberated by the Alliance of Lordaeron.

### Present Day

Center Harbor has since maintained its position in Westfall as a trading port.

(This is where you should write the in-depth details of your holding's history. When it was founded, any major events, etc.)

## Settlements

### Center Harbor

Center Harbor is the capital of the Barony, and is a minor trading port of Westfall.

### Hilly Farmstead

Hilly Farmstead is a small settlement to the south of Center Harbor which produces wheat, okra, and pumpkins.

(Describe the settlements and towns that make up your holding.)

## Houses

House Smith rules Center Harbor. It is known for its skill in seafaring.

House Red and House Blue also reside in Center Harbor, and their knights serve House Smith.

(Describe the families or houses that reside within your holding. You can provide links to them!)

## Map

(Post a full map of the land! Setting it to be 900px wide fills the page. Inkarnate is a great tool for map making! There's a free version and one which adds a bunch more icons to work with.)
House Asoldel

**Head of House**
 **Heir**
 **Seat**
 **Lands**
 **Overlords**

**House Asoldel** is the ruling house of the Barony of Laval. It is a wealthy family that has imparted harsh taxes on travel through its mountain pass. Though the fief it rules on is ancient, the House of Asoldel certainly is not. Technically a cadet-branch of the far older House Lorthin, Asoldel is the more common name, taken from the ancient common word for 'Shield'.

What was once a bright house with shining promise is now on the precipice. Their lord and patriarch, Garlan Asoldel, is inflicted with gout and, if the rumors are true, has turned to madness and banditry for seemingly little real reason. Though populated with sons, Maxen, Jamen, and Perenold Asoldel, none of them hold true power. All of them recognize the danger their rampant father could pose on their family.
House Silverbane

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Heir**
 **Holdings**
Duskwood/Redridge Mountains.

House Silverbane was established in 638 K.Y, the first known Quel'dorei house from the remanants of Quel'thalas to be resurrected as a mix of Ren'dorei and Quel'dorei. The house currently consists of several split houses within the family ruled by Proxy of Kalantis Silverbane. It's history is surrounded in mystery and divided by in fighting on what the ruling order should be.

Draeath Silverbane is next in line to rule over the house and its vast yet modest signed army, ready to fill in the ranks of the Alliance Military.
D'oro Sole

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
* Barony of Westgarde
 **Beliefs**
 **Founded**

The County of D'oro Sole is a holding consisting of three baronies on the southern shore of Westfall. It is most well known for it's holiday. the Day of Dust, and the plethora of clay goods it exports. Much like the rest of Westfall, the county is surrounded by golden plains and rolling hills, very few of which are still capable of cultivating on.
D'oro Sole is a colorful environment, filled with several cultural diversities and folk from many walks of life.

### Religious Beliefs

While the county is accepting of different religions, the Church of the Holy Light reigns as its most popular faith.

### Local Holidays

The people of D'oro Sole celebrate a festival called the Day of Dust from the 1st to the 7th of January every year. This holiday was established shortly after the County’s founding as a way to remember and move on from the hardships of the previous year.

It consists of seven days of merrymaking, including feasts, activities (among them, most notably, the creation of a pot in which to hold the dust of the coming year), and the spreading of dust on the final day at sunfall.

## Economy & Resources

D'oro Sole has a number of goods that it exports, among them being clay goods, cloth, a rich silver and copper mine beneath Westgarde, and a variety of animal produce from Stonecairn.

## History

### Founding

D'oro Sole was founded in 638 K.Y. when the land was gifted to Lady Faune DeFleur of House DeFleur.

### New Ruler

In the Late Months of 638 K.Y. Countess Faune DeFleur abdicated from her position of Countess of the County. Baron Edward Stede took her position, and became the new Count of the County.

## Settlements

### Barony of High Ridge

High Ridge is the cultural center of the County of D’oro Sole. As the primary seat of power, it is directly controlled by House Stede and overseen by the house’s countess. Overlooking the bluffs, the town is situated on a cliff near the coast, within sight of its neighboring baronies, and is often a site for festivals, celebrations, and other community events.

### The Barony of Westgarde

Westgarde is the military capital of the County of **D'oro Sole.** After it's founding in 638 K.Y., it was gifted by Lady Faune DeFleur to her dear friend, Lord Edward Stede. Since his acquisition of the barony, Westgarde has flourished as a hot spot for magical and militaristic means.

### The Barony of Stonecairn

Stonecairn is an education-focused barony in the County of D'oro Sole. Initially founded in 638, it was eventually handed over by Lord Edward Stede to his archivist Lady Helena Stratford in 639 K.Y. Since then, the region has developed a full-on magical university as an extension of Dalaranian interests as well as trade in various alchemical components

## Houses

House Stede rules D'oro Sole from the Barony of High Ridge, in Sapphire Hill Estate.