recursal/Fanatic-Fandom huggingface dataset:
Insert group name: Tyrania Smoków Wiki

**Witamy na Insert\_group\_name: Tyrania Smoków Wiki!**
Świat Forgotten Realms nigdy ne był spokojnym lecz teraz zagraża mu niebezpieczeństwo większe niż kiedykolwiek! Uratować go może tylko grupa śmiałków złożona z:

* **Pół-ptaka** z metalowym przedramieniem mogącym rzucać piorunami,
* **Elfa** uczonego, który ewidentnie jest uzależniony od narkotyków
* **Księcia**, który doznał tragedii i teraz musi wrócić do ojczyzny by przywrócić prawowitą dy.... na prawdę? Zasnąłęś? Dobra, dobra pójdźmy dalej... Na czym to ja... aa tak.
* **Złodzieja**, chcącego uciec od przeszłości i naprawić swoje błędy,
* **Barbarzyńcy**, który mówi za dużo i tyle samo pije
* i **Barda**, co jest dotego pół-orkiem, co jest bardem, co jest pół-orkiem, co jest zajebiste!

Gdy tylko widać ich na horyzoncie zło mdleje, parszywcy się chowają a ludność się raduje. Gdy tylko powstrzymają wielkie zło każdy będzie skandował nazwę tej grupy, każda tawerna, każde miasto, każdy dzieciak i staruszek będą wiedzieli że są to...

[Narrator] Jak wy się nazywacie?

[wszyscy spoglądają na siebie]

[Narrator] Powaga? Jesteście grupą co ma uratować świat, zdobyć niezbywalną wieczną chwałę i nie usiedliście przez 5 minut by pomyśleć nad nazwą?

[Squix] Jakoś to tak... wyszło

[Narrotor, pod nosem] Nie wierze, że to robie. Za mało mi płacą za to gów... dobra, gdzie to ja... a... mam... [Krząka]

**Insert group name**

### Tyrania Smoków!

Oficjalna strona Wiki.

Jesteśmy społecznością, którą każdy, wliczając w to ciebie, może tworzyć i rozwijać. Wiki takie jak ta zależą od zaangażowania czytelników oraz dodawania treści. Kliknij na przycisk „DODAJ NOWĄ STRONĘ” lub „EDYTUJ” by rozpocząć!

## Ważne artykuły

Moody GrooveInsert group nameSesja IPhlanSesja IIIRichard

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Test doc

Editors can experiment in this page's sandbox and testcases pages.
Subpages of this page.

Description
This template is used to insert descriptions on template pages.

Syntax
Add `<noinclude>{{Documentation}}</noinclude>` at the end of the template page.
Add `<noinclude>{{Documentation|`documentation page`}}</noinclude>` to transclude an alternative page from the /doc subpage.

Usage
On the Template page
This is the normal format when used:

```
TEMPLATE CODE
<includeonly>Any categories to be inserted into articles by the template</includeonly>
<noinclude>{{Documentation}}</noinclude>

```

*If your template is not a completed div or table, you may need to close the tags just before `{{Documentation}}` is inserted (within the noinclude tags).*
*A line break right before `{{Documentation}}` can also be useful as it helps prevent the documentation template "running into" previous code.*

On the documentation page
The documentation page is usually located on the /doc subpage for a template, but a different page can be specified with the first parameter of the template (see Syntax).
Normally, you will want to write something like the following on the documentation page:

```
==Description==
This template is used to do something.

==Syntax==
Type <code>{{t|templatename}}</code> somewhere.

==Samples==
<code><nowiki>{{templatename|input}}</nowiki></code>

results in...

{{templatename|input}}

<includeonly>Any categories for the template itself</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>

```

Use any or all of the above description/syntax/sample output sections. You may also want to add "see also" or other sections.

The above documentation is transcluded from Template: Documentation/doc (edit | history)
Editors can experiment in this page's sandbox and testcases pages.
Add categories to the /doc subpage. Subpages of this page.
Aleyd Burral

**Aleyd Burral** - członkini Żołnierzy Czarnych Pięści, pełni rolę sierżanta. Obecne zajmuje się śledztwem w sprawie "Statku Duchów".

## Opis

### Wygląd

Aleyd jest wysoką, silnie zbudowaną kobietą. Posiada wygolone po bokach, siwiejące, blond włosy, które zazwyczaj upina w kok. Najczęściej widziana jest w czarnej zbroi Żołnierzy Czarnych Pięści.

## Wystąpienia

* "Krzyki o Brzasku" (1x01)
* "Dwie Śmiałości" (1x03)
* "Poszukiwany" (1x04)
* "Z Prochu Powstałeś" (1x06)
* "Wyższe Sfery" (1x10)
Skill:Thrown

## Statistic Details

### Proficiencies Governed

Damage (Throwing Knife)Damage (Throwing Spear)
Damage (Throwing Axe)
Damage (Throwing Star)
Damage (Throwing Dart)
Draw Speed (Throwing Knife)
Draw Speed (Throwing Spear)
Draw Speed (Throwing Axe)
Draw Speed (Throwing Star)
Draw Speed (Throwing Dart)
Weapon Sway (Throwing Knife)
Weapon Sway (Throwing Spear)
Weapon Sway (Throwing Axe)
Weapon Sway (Throwing Star)
Weapon Sway (Throwing Dart)
Accuracy (Throwing Knife)
Accuracy (Throwing Spear)
Accuracy (Throwing Axe)
Accuracy (Throwing Star)
Accuracy (Throwing Dart)
Ah20loganhems Wiki

**Welcome to the Ah20loganhems Wiki!**
We're a collaborative community website about Ah20loganhems that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Skill:Axe

## Axe

### Description

Proficiency in using heavy, chomping weaponry.

## Statistic Details

### Proficiencies Governed

Chop Damage (1-Hand Axe)Chop Damage (2-Hand Axe)
Slash Damage (1-Hand Axe)
Slash Damage (2-Hand Axe)
Thrust Damage (1-Hand Axe)
Thrust Damage (2-Hand Axe)
Parry (1-Hand Axe)
Parry (2-Hand Axe)
Attack Speed (1-Hand Axe)
Attack Speed (2-Hand Axe)
Accuracy (1-Hand Axe)
Accuracy (2-Hand Axe)
Skill:Blunt

## Statistic Details

### Proficiencies Governed

Chop Damage (1-Hand Blunt)Chop Damage (2-Hand Blunt)
Slash Damage (1-Hand Blunt)
Slash Damage (2-Hand Blunt)
Thrust Damage (1-Hand Blunt)
Thrust Damage (2-Hand Blunt)
Parry (1-Hand Blunt)
Parry (2-Hand Blunt)
Attack Speed (1-Hand Blunt)
Attack Speed (2-Hand Blunt)
Accuracy (1-Hand Blunt)
Accuracy (2-Hand Blunt)
Arca Harenae Wiki

**Welcome to the Arca Harenae Wiki!**

* Attributes
* Character Creation
	+ Background
	+ Home Plane
	+ Traits
* Classes
* Leveling
* Species
* Skills
* Statistics

* Alchemy
* Combat
* Controls
* Crafting
* Magic
	+ Spell Effects
	+ Enchanting
* Reputation
* Skill Books
* Stealth

* Extra-planer Bestiary
	+ Legendarium
* Terminology Dictionary

* Domhan
* Kosmos
* Mundus

* Bestiary
	+ Legendarium
* Calendar
* Characters
	+ Important People
* Crime
	+ Holidays
* Cultures
* Ethnicities
* Factions
* Making Money
* Magic
* Maps
* Places
	+ Enchanting
	+ Spells
* Services
* Transportation
* Artifacts
* Armor
	+ Armor Mods
* Books
	+ Skill Books
* Clothing
* Consumables
	+ Drinks
	+ Food
	+ Poisons
	+ Potions
* Jewelry
* Keys
* Magical Items
* Materials and Styles
* Miscellaneous Items
* Notes
* Tools
* Weapons
	+ Weapon Mods

* Bestiary
	+ Legendarium
* Calendar
* Characters
	+ Important People
* Crime
	+ Holidays
* Cultures
* Ethnicities
* Factions
* Making Money
* Magic
* Maps
* Places
	+ Enchanting
	+ Spells
* Services
* Transportation
* Artifacts
* Armor
	+ Armor Mods
* Books
	+ Skill Books
* Clothing
* Consumables
	+ Drinks
	+ Food
	+ Medications
	+ Poisons
* Jewelry
* Keys
* Magical Items
* Materials and Styles
* Miscellaneous Items
* Notes
* Tools
* Weapons
	+ Weapon Mods

* Bestiary
	+ Legendarium
* Calendar
* Characters
	+ Important People
* Crime
	+ Holidays
* Cultures
* Ethnicities
* Factions
* Making Money
* Magic
* Maps
* Places
	+ Enchanting
	+ Spells
* Services
* Transportation
* Artifacts
* Armor
	+ Armor Mods
* Books
	+ Skill Books
* Clothing
* Consumables
	+ Drinks
	+ Food
	+ Pharmaceuticals
	+ Poisons
* Jewelry
* Keys
* Magical Items
* Materials and Styles
* Miscellaneous Items
* Notes
* Tools
* Weapons
	+ Weapon Mods
Skill:Long Blade

## Long Blade

### Description

Proficiency in using long bladed, slashing and thrusting weaponry.

## Statistic Details

### Proficiencies Governed

Chop Damage (1-Hand Long Blade)Chop Damage (2-Hand Long Blade)
Slash Damage (1-Hand Long Blade)
Slash Damage (2-Hand Long Blade)
Thrust Damage (1-Hand Long Blade)
Thrust Damage (2-Hand Long Blade)
Parry (1-Hand Long Blade)
Parry (2-Hand Long Blade)
Attack Speed (1-Hand Long Blade)
Attack Speed (2-Hand Long Blade)
Accuracy (1-Hand Long Blade)
Accuracy (2-Hand Long Blade)
Items:Weapons

# Energy Weapons

### Man-Portable Dischargers

A discharger is a ranged LASER weapon designed to project a sustained bolt of electricity.

The man-portable discharger consists of two elements (the backpack and the gun). The backpack element usually consists of two or three components. One component holds a large series of capacitors, and the other one or two hold a power source. The energy is carried through a flexible cable into the gun element of the system. Where it is discharged into a sustained bolt of electricity.

Template:Items:Electrothrowers

## LASER Weapons

### Man-Portable Beam Casters

A beam caster is a ranged LASER weapon designed to project a sustained beam of energy.

The man-portable beam caster consists of two elements (the backpack and the gun). The backpack element usually consists of two or three components. One component holds a large series of capacitors, and the other one or two hold a power source. The energy is carried through a flexible cable into the gun element of the system. Where it is discharged into a sustained beam of light.

Template:Items:Beam Casters

# Light Weapons

## Grenade Launchers

### Automatic Grenade Launchers

Template:Items:Automatic Grenade Launchers

## Rocket Launchers

### Man-Portable Anti-Tank Missiles

Template:Items:Man-Portable Anti-Tank Missiles

### Man-Portable Air-Defense Systems

Template:Items:Man-Portable Air-Defense Systems

## Flamethrowers

### Man-Portable Flamethrowers

A flamethrower is a ranged incendiary weapon designed to project a controllable jet of fire.

The man-portable flamethrower consists of two elements (the backpack and the gun). The backpack element usually consists of two or three cylinders. One cylinder holds compressed, inert propellant, and the other one or two hold flammable liquid. The liquid fuel is propelled by the propellant through a flexible pipe into the gun element of the system.

Template:Items:Man-Portable Flamethrowers

## Frostthrowers

### Man-Portable Frostthrowers

A frostthrower is a ranged cryogenic weapon designed to project a controllable jet of coolant.

The man-portable frostthrower consists of two elements (the backpack and the gun). The backpack element usually consists of two or three cylinders. One cylinder holds compressed, inert propellant, and the other one or two hold the coolant. The liquid coolant is propelled by the propellant through a flexible pipe into the gun element of the system.

Template:Items:Frostthrowers
Mundus:Weapons

# Energy Weapons

### Man-Portable Dischargers

A discharger is a ranged LASER weapon designed to project a sustained bolt of electricity.

The man-portable discharger consists of two elements (the backpack and the gun). The backpack element usually consists of two or three components. One component holds a large series of capacitors, and the other one or two hold a power source. The energy is carried through a flexible cable into the gun element of the system. Where it is discharged into a sustained bolt of electricity.

Template:Mundus:Electrothrowers

## LASER Weapons

### Man-Portable Beam Casters

A beam caster is a ranged LASER weapon designed to project a sustained beam of energy.

The man-portable beam caster consists of two elements (the backpack and the gun). The backpack element usually consists of two or three components. One component holds a large series of capacitors, and the other one or two hold a power source. The energy is carried through a flexible cable into the gun element of the system. Where it is discharged into a sustained beam of light.

Template:Mundus:Beam Casters

# Light Weapons

## Grenade Launchers

### Automatic Grenade Launchers

Template:Mundus:Automatic Grenade Launchers

## Rocket Launchers

### Man-Portable Anti-Tank Missiles

Template:Mundus:Man-Portable Anti-Tank Missiles

### Man-Portable Air-Defense Systems

Template:Mundus:Man-Portable Air-Defense Systems

### Rocket-Propelled Grenades

Template:Mundus:Rocket-Propelled Grenades

## Flamethrowers

### Man-Portable Flamethrowers

A flamethrower is a ranged incendiary weapon designed to project a controllable jet of fire.

The man-portable flamethrower consists of two elements (the backpack and the gun). The backpack element usually consists of two or three cylinders. One cylinder holds compressed, inert propellant, and the other one or two hold flammable liquid. The liquid fuel is propelled by the propellant through a flexible pipe into the gun element of the system.

Template:Mundus:Flamethrowers

## Frostthrowers

### Man-Portable Frostthrowers

A frostthrower is a ranged cryogenic weapon designed to project a controllable jet of coolant.

The man-portable frostthrower consists of two elements (the backpack and the gun). The backpack element usually consists of two or three cylinders. One cylinder holds compressed, inert propellant, and the other one or two hold the coolant. The liquid coolant is propelled by the propellant through a flexible pipe into the gun element of the system.

Template:Mundus:Frostthrowers
Skill:Mysticism

### Description

Proficiency in the direction of arcane power obtained through communion with nature and spirits.

## Statistic Details

### Proficiencies Governed

Knowledge (Spirits)Spell Slots (1st level)
Spell Slots (2nd level)
Spell Slots (3rd level)
Spell Slots (4th level)
Spell Slots (5th level)
Spell Slots (6th level)
Spell Slots (7th level)
Spell Slots (8th level)
Spell Slots (9th level)
Spell Slots (10th level)
Spell Slots (11th level)
Skill:Marksman

## Statistic Details

### Proficiencies Associated

Damage (Bow)Damage (Crossbow)
Damage (Pistol)
Damage (SMG)
Damage (Rifle)
Damage (LMG)
Damage (Shotgun)
Damage (LASER)
Damage (Sonic)
Damage (Railgun)
Damage (Electric)
Damage (Large Rifle)
Damage (Rocket Launcher)
Damage (Flamethrower)
Damage (Machine Gun)
Damage (Mounted Gun)
Damage (Artillery)
Damage (Throwing Knife)
Damage (Throwing Spear)
Damage (Throwing Axe)
Damage (Throwing Star)
Damage (Throwing Dart)
Draw Speed (Bow)
Reload Speed (Crossbow)
Reload Speed (Pistol)
Reload Speed (SMG)
Reload Speed (Rifle)
Reload Speed (LMG)
Reload Speed (Shotgun)
Reload Speed (LASER)
Reload Speed (Sonic)
Reload Speed (Railgun)
Reload Speed (Electric)
Reload Speed (Large Rifle)
Reload Speed (Rocket Launcher)
Reload Speed (Flamethrower)
Reload Speed (Machine Gun)
Reload Speed (Mounted Gun)
Reload Speed (Artillery)
Draw Speed (Throwing Knife)
Draw Speed (Throwing Spear)
Draw Speed (Throwing Axe)
Draw Speed (Throwing Star)
Draw Speed (Throwing Dart)
Weapon Sway (Bow)
Weapon Sway (Crossbow)
Weapon Sway (Pistol)
Weapon Sway (SMG)
Weapon Sway (Rifle)
Weapon Sway (LMG)
Weapon Sway (Shotgun)
Weapon Sway (LASER)
Weapon Sway (Sonic)
Weapon Sway (Railgun)
Weapon Sway (Electric)
Weapon Sway (Large Rifle)
Weapon Sway (Rocket Launcher)
Weapon Sway (Flamethrower)
Weapon Sway (Machine Gun)
Weapon Sway (Mounted Gun)
Weapon Sway (Artillery)
Weapon Sway (Throwing Knife)
Weapon Sway (Throwing Spear)
Weapon Sway (Throwing Axe)
Weapon Sway (Throwing Star)
Weapon Sway (Throwing Dart)
Accuracy (Bow)
Accuracy (Crossbow)
Accuracy (Pistol)
Accuracy (SMG)
Accuracy (Rifle)
Accuracy (LMG)
Accuracy (Shotgun)
Accuracy (LASER)
Accuracy (Sonic)
Accuracy (Railgun)
Accuracy (Electric)
Accuracy (Large Rifle)
Accuracy (Rocket Launcher)
Accuracy (Flamethrower)
Accuracy (Machine Gun)
Accuracy (Mounted Gun)
Accuracy (Artillery)
Accuracy (Throwing Knife)
Accuracy (Throwing Spear)
Accuracy (Throwing Axe)
Accuracy (Throwing Star)
Accuracy (Throwing Dart)
Gameplay:Attributes

Attributes are the fundamental, numerical measurements that define a character's inherent abilities, in contrast with Skills, which generally indicate how well a character performs specific actions. There are eleven Attributes in the game, the starting value of each is allocated during character creation and modified your character's species and sex.

Each of these attributes has a **base value** and a **current value**. The base value is, generally speaking, the value without any active enchantments, magical effects, diseases, or other temporary modifiers. The current value on the other hand is the value after all such modifiers are taken into account.

With the exception of Luck, each Attribute governs four to twelve Skills & is associated four to fifteen Skills.
Skill:Light Weapon

### Description

Proficiency in using in portable large kinetic firearms, rocket launchers, flamethrowers, and such.

## Statistic Details

### Proficiencies Governed

Damage (Large Rifle)Damage (Rocket Launcher)
Damage (Flamethrower)
Damage (Machine Gun)
Reload Speed (Large Rifle)
Reload Speed (Rocket Launcher)
Reload Speed (Flamethrower)
Reload Speed (Machine Gun)
Weapon Sway (Large Rifle)
Weapon Sway (Rocket Launcher)
Weapon Sway (Flamethrower)
Weapon Sway (Machine Gun)
Accuracy (Large Rifle)
Accuracy (Rocket Launcher)
Accuracy (Flamethrower)
Accuracy (Machine Gun)
Skill:Thaumaturgy

## Thaumaturgy

### Description

Proficiency in channeling the arcane power of a divine being.

## Statistic Details

### Proficiencies Governed

Knowledge (Religion)Spell Slots (1st level)
Spell Slots (2nd level)
Spell Slots (3rd level)
Spell Slots (4th level)
Spell Slots (5th level)
Spell Slots (6th level)
Spell Slots (7th level)
Spell Slots (8th level)
Spell Slots (9th level)
Spell Slots (10th level)
Spell Slots (11th level)
Sandbox

* Text tab
* A really long tab that don't break into lines and is a link
* ⚙️ Icon tab
* More tabs with longer text
* More tabs with longer text
* Last tab

 Lorem ipsumLorem ipsum 3Lorem ipsum 4Lorem ipsum 5Lorem ipsum 6

  * Test
* A really long tab that don't break into lines and is a link
* ⚙️ Icon tab

* Standard tabber
* Test

Standard content

Yep
Skill:Carpentry

### Description

Proficiency in creating, improving, and maintaining barrels, ships and furniture.

## Statistic Details

### Proficiencies Governed

Craft (Shipwright)Repair (Shipwright)
Appraise (Shipwright)
Craft (Furniture)
Repair (Furniture)
Appraise (Furniture)
Craft (Barrel)
Repair (Barrel)
Appraise (Barrel)
Craft (Wooden Structure)
Repair (Wooden Structure)
Appraise (Wooden Structure)
Craft (Woodcarving)
Repair (Woodcarving)
Appraise (Woodcarving)
Skill:One Handed

## One Handed

### Description

Proficiency in using weapons with a single hand.

## Statistic Details

### Proficiencies Governed

Chop Damage (1-Hand Axe)Chop Damage (1-Hand Blunt)
Chop Damage (1-Hand Long Blade)
Chop Damage (1-Hand Polearm)
Chop Damage (1-Hand Short Blade)
Slash Damage (1-Hand Axe)
Slash Damage (1-Hand Blunt)
Slash Damage (1-Hand Long Blade)
Slash Damage (1-Hand Polearm)
Slash Damage (1-Hand Short Blade)
Thrust Damage (1-Hand Axe)
Thrust Damage (1-Hand Blunt)
Thrust Damage (1-Hand Long Blade)
Thrust Damage (1-Hand Polearm)
Thrust Damage (1-Hand Short Blade)
Parry (1-Hand Axe)
Parry (1-Hand Blunt)
Parry (1-Hand Long Blade)
Parry (1-Hand Polearm)
Parry (1-Hand Short Blade)
Skill:Two Handed

## Two Handed

### Description

Proficiency in using weapons with a both hands.

## Statistic Details

### Proficiencies Governed

Chop Damage (2-Hand Axe)Chop Damage (2-Hand Blunt)
Chop Damage (2-Hand Long Blade)
Chop Damage (2-Hand Polearm)
Chop Damage (2-Hand Short Blade)
Slash Damage (2-Hand Axe)
Slash Damage (2-Hand Blunt)
Slash Damage (2-Hand Long Blade)
Slash Damage (2-Hand Polearm)
Slash Damage (2-Hand Short Blade)
Thrust Damage (2-Hand Axe)
Thrust Damage (2-Hand Blunt)
Thrust Damage (2-Hand Long Blade)
Thrust Damage (2-Hand Polearm)
Thrust Damage (2-Hand Short Blade)
Parry (2-Hand Axe)
Parry (2-Hand Blunt)
Parry (2-Hand Long Blade)
Parry (2-Hand Polearm)
Parry (2-Hand Short Blade)
Skill:Small Arm

## Small Arm

### Description

Proficiency in using gunpowder based small arms.

## Statistic Details

### Proficiencies Governed

Damage (Pistol)Damage (SMG)
Damage (Rifle)
Damage (LMG)
Damage (Shotgun)
Reload Speed (Pistol)
Reload Speed (SMG)
Reload Speed (Rifle)
Reload Speed (LMG)
Reload Speed (Shotgun)
Weapon Sway (Pistol)
Weapon Sway (SMG)
Weapon Sway (Rifle)
Weapon Sway (LMG)
Weapon Sway (Shotgun)
Accuracy (Pistol)
Accuracy (SMG)
Accuracy (Rifle)
Accuracy (LMG)
Accuracy (Shotgun)
Gameplay:Statistics

## Primary Statistics

Health
The total damage you can take before you die, which occurs when Health is 0.
Stamina
Your physical energy reserves. Affects all actions performed by a character (melee, spells, lockpicking, speech, etc).
Mana
The the amount of magical energy available for spellcasting.
## Derived Statistics

Nutrition
Hunger represents the need for caloric intake.
Hydration
Hydration represents the need for fluid intake.
Sleep
Sleep represents the need for rest.
Light Load
The mass of items you can carry before loosing **~1/8th** of your movement speed.
Medium Load
The mass of items you can carry before loosing **1/4th** of your movement speed.
Heavy Load
The mass of items you can carry before loosing **~1/2th** of your movement speed.
Encumbrance
The mass of items you can carry before loosing **all** of your movement speed.
Incantation Slots
Incantation slots will be of a certain kind (level 1-9), and a certain number, and these will be determined by your Thaumaturgy & Mysticism skills. Your character will use said slots to cast incantations.
Constitution
.
## Body Region Health

→See: Limb Health for more detail

Head Health
.
Thorax Health
.
Abdomen Health
.
Left Arm Health
.
Right Arm Health
.
Left Leg Health
.
Right Leg Health
.
Attribute:Intelligence

## Statistic Details

### Skills Governed

Physis
Formal Science
Computer Science
Natural Science
Chemistry
Physics
Social Science
Applied Science
Medicine
Electrical Engineering
Mechanical Engineering
Structural Engineering

### Skills Associated

Alchemy
Enchanting
Spellcraft
Mathematics
Geology
Astronomy
Linguistics
Flying
Cartography
Forgery
Heavy Weapon
Armorsmith
Fletching
Gunsmith
Weaponsmith
Mundus:Armor

# Torso

## Exoskeletal Armor

Template:Mundus:Torso Armor (Exoskeletal)

# Shoulders

## Exoskeletal Armor

### Left

Template:Mundus:Left Shoulder Armor (Exoskeletal)

### Right

Template:Mundus:Right Shoulder Armor (Exoskeletal)

## Outer Armor

### Left

Template:Mundus:Left Shoulder Armor (Outer)

### Right

Template:Mundus:Right Shoulder Armor (Outer)

# Brachiums

## Exoskeletal Armor

### Left

Template:Mundus:Left Brachium Armor (Exoskeletal)

### Right

Template:Mundus:Right Brachium Armor (Exoskeletal)

## Outer Armor

### Left

Template:Mundus:Left Brachium Armor (Outer)

### Right

Template:Mundus:Right Brachium Armor (Outer)

# Elbows

## Exoskeletal Armor

### Left

Template:Mundus:Left Elbow Armor (Exoskeletal)

### Right

Template:Mundus:Right Elbow Armor (Exoskeletal)

## Outer Armor

### Right

Template:Mundus:Right Elbow Armor (Outer)

# Forearms

## Exoskeletal Armor

### Left

Template:Mundus:Left Forearm Armor (Exoskeletal)

### Right

Template:Mundus:Right Forearm Armor (Exoskeletal)

## Outer Armor

### Left

Template:Mundus:Left Forearm Armor (Outer)

### Right

Template:Mundus:Right Forearm Armor (Outer)

# Hands

## Exoskeletal Armor

### Left

Template:Mundus:Left Hand Armor (Exoskeletal)

### Right

Template:Mundus:Right Hand Armor (Exoskeletal)

# Thighs

## Exoskeletal Armor

### Left

Template:Mundus:Left Thigh Armor (Exoskeletal)

### Right

Template:Mundus:Right Thigh Armor (Exoskeletal)

## Outer Armor

### Right

Template:Mundus:Right Thigh Armor (Outer)

# Knees

## Exoskeletal Armor

### Left

Template:Mundus:Left Knee Armor (Exoskeletal)

### Right

Template:Mundus:Right Knee Armor (Exoskeletal)

# Shanks

## Exoskeletal Armor

### Left

Template:Mundus:Left Shank Armor (Exoskeletal)

### Right

Template:Mundus:Right Shank Armor (Exoskeletal)

## Outer Armor

### Right

Template:Mundus:Right Shank Armor (Outer)

# Feet

## Exoskeletal Armor

### Left

Template:Mundus:Left Foot Armor (Exoskeletal)

### Right

Template:Mundus:Right Foot Armor (Exoskeletal)
Гражданская война в Хоте

## Командующие

Орден Джедаев:* Тацуми Фасилье (возможно)

Тёмная империя:

* Эсдес

**Гражданская война в Хоте** - один из крупнейших вооружённых конфликтов между Орденом Джедаев и Тёмной империи во втором поколении.

## Ход войны

8 декабря 2091 года на планете Хот произошла гражданская война между орденом джедаев и Тёмной империи. 10 декабря Тацуми, Сэм и Саймон спасают Майн и помогают уничтожить имперцев. Наконец 14 декабря Тёмная империя отступает.
Gameplay:Species

There are seven playable species and five cross-breeds.

* Elf(*Homo albiz*)
* Dwarf(*Homo twerg*)
* Goblin(*Callidapithecus gobalus*)
 Cross-Breeds
* Half-Dwarf(*Homo sapiens* x *twerg*)
* Dwelf(*Homo albiz* x *twerg*)

Your choice of species modifies your character's Attribute values, as detailed in the following table. All species and genders have 320 total base Attribute points.
Federal States (Faction)

## Federal States of Austrica

Austrican armor doctrine calls for as many machine guns as can be mounted on vehicles

### Specialty 3

***Airborne***
Austrican army doctrine is based heavily on Airborne & Helicopter forces

### Specialty 4

***Heavy Industry***
The most heavily industrialized economy in helps keep the price of equipment lower

### Specialty 5

***Right to Bare Arms***
Domestic arms usage means experienced recruits for snipers and shotgun infantry
Armor Crush

**Armor Crush** is an Offense Perk that can be equipped in *MultiVersus*.

## How to Unlock

* For **Arya Stark**: Reach Mastery Level 13.
* For **Black Adam**: Reach Mastery Level 11.
* For **Morty**: Reach Mastery Level 2.
* For **Rick**: Reach Mastery Level 11.
* For other Fighters: via Perk Training.

## Update History

**Season 2.02 Patch**
* Armor Crush: Fixed a bug where attacks would break armor without reaching the appropriate charge threshold.

**Open Beta V0**

* NEW General Perk - **Armor Crush**
	+ Your team's fully charged attacks break armor.
	+ Break armor at 75% charge if your ally also selects this perk.
Skill:Applied Science

### Description

Proficiency in applying knowledge scientific and technological in less abstract, more practical uses.

## Statistic Details

### Proficiencies Associated

Knowledge (Chemical)Knowledge (Electronics)
Knowledge (Architecture)
Knowledge (Machinery)
First Aide
Heal
Craft (Chemical)
Craft (Electronics)
Craft (Machinery)
Craft (Structure)
Repair (Electronics)
Repair (Machinery)
Repair (Structure)
Skill:Melee

## Statistic Details

### Proficiencies Associated

Chop Damage (1-Hand Axe)Chop Damage (2-Hand Axe)
Chop Damage (1-Hand Blunt)
Chop Damage (2-Hand Blunt)
Chop Damage (1-Hand Long Blade)
Chop Damage (2-Hand Long Blade)
Chop Damage (1-Hand Polearm)
Chop Damage (2-Hand Polearm)
Chop Damage (1-Hand Short Blade)
Chop Damage (2-Hand Short Blade)
Slash Damage (1-Hand Axe)
Slash Damage (2-Hand Axe)
Slash Damage (1-Hand Blunt)
Slash Damage (2-Hand Blunt)
Slash Damage (1-Hand Long Blade)
Slash Damage (2-Hand Long Blade)
Slash Damage (1-Hand Polearm)
Slash Damage (2-Hand Polearm)
Slash Damage (1-Hand Short Blade)
Slash Damage (2-Hand Short Blade)
Thrust Damage (1-Hand Axe)
Thrust Damage (2-Hand Axe)
Thrust Damage (1-Hand Blunt)
Thrust Damage (2-Hand Blunt)
Thrust Damage (1-Hand Long Blade)
Thrust Damage (2-Hand Long Blade)
Thrust Damage (1-Hand Polearm)
Thrust Damage (2-Hand Polearm)
Thrust Damage (1-Hand Short Blade)
Thrust Damage (2-Hand Short Blade)
Parry (1-Hand Axe)
Parry (2-Hand Axe)
Parry (1-Hand Blunt)
Parry (2-Hand Blunt)
Parry (1-Hand Long Blade)
Parry (2-Hand Long Blade)
Parry (1-Hand Polearm)
Parry (2-Hand Polearm)
Parry (1-Hand Short Blade)
Parry (2-Hand Short Blade)
Attack Speed (1-Hand Axe)
Attack Speed (2-Hand Axe)
Attack Speed (1-Hand Blunt)
Attack Speed (2-Hand Blunt)
Attack Speed (1-Hand Long Blade)
Attack Speed (2-Hand Long Blade)
Attack Speed (1-Hand Polearm)
Attack Speed (2-Hand Polearm)
Attack Speed (1-Hand Short Blade)
Attack Speed (2-Hand Short Blade)
Accuracy (1-Hand Axe)
Accuracy (2-Hand Axe)
Accuracy (1-Hand Blunt)
Accuracy (2-Hand Blunt)
Accuracy (1-Hand Long Blade)
Accuracy (2-Hand Long Blade)
Accuracy (1-Hand Polearm)
Accuracy (2-Hand Polearm)
Accuracy (1-Hand Short Blade)
Accuracy (2-Hand Short Blade)
Karim Cristov

# **Özgeçmiş**

18.11.1985 doğumlu olan Karım Cristov Bulgaristan Kırcaali'de dünyaya gözlerini açmıştır. Annesi Bulgaristan göçmeni babası ise Türk ufak yaşta babası ile annesi anlaşamayıp ayrılmışlardır.Karım annesi ve ananesi tarafından büyütülmüstür.Karım ufak yaşlarında çok hareketli afacan bir kişiliğe sahiptir yaş ilerledikçe olgunlaşan bir kişi olmuştur.Zaman ilerledikçe okula başlamıştır arkadaşları olmuştur 7.sınıfta sıra arkadaşına ilgi duymaya başlamıştır fakat hiç ilgisini dışarıya yansitmamistir korkup hep içinde beslemiştir sevgiyi.Liseye geçtiğinde ise Makine teknolojileri okumuştur çok fazla başarılı olmasada iyi kötü bitirmiştir azda olsa cnc öğrenmiştir.Work and travel ile amerika birleşik devletlerine gidip Los angeles eyaletinde NATIONAL UNIVERSITY, LOS ANGELES üniversitensinde okumaya başlamıştır.Ilk zamanda zorluklar çeksede tanıştığı arkadaşlarının sayesinde adapte olup okuluna ve normal yaşamına devam etmiştir.Ayriyetten abisi çok destek olmuştur gerek telefonla gerek arada bir yanına gelerek.Bir de ondan 3 yaş büyük abisi vardır. Osman Cristov oda Belçikada evli ve orda yaşamaktadır 2 çocuk sahibidir belediyede otoyol elektrikler biriminde çalışıyordur.Eğlenmeyi seven canına bakan bir kişidir sürekli olarak her sene yurt dışı seyahat yapar ailesine çok düştün bağlı sadık birisidir.Karım farklıydı sanki o dünyaya ait değil gibiydi hep bir arayış içerisindeydi.Sonrasında ise ailesine destek olabilmek için iş dünyasına atılmaya karar verdi . Sürekli iş değiştiren bir yerde tutunamayan Karım sürekli arayış içerisindeydi. Bir süre böyle devam etti gözleri açılana kadar bir gün bir sessiz kasabanın güzel manzarasına karşı şöyle söylendi ; ''artık yeter kişiliğimi saklamaktan bıktım bundan sonra nasıl isem öyle davranacağım , insanların istediği gibi değil kendim nasıl hissediyorsam öyle davranacağım''. Yurt dışına Los Santos'a gitmeyi karar alır.
Skill:Block

## Block

### Description

Proficiency in parrying and blocking with shields or weapons.

## Statistic Details

### Proficiencies Governed

BlockingBlock Timing
Armor Class (Shield)
Armor Rating (Shield)
Armor Threshold (Shield)
Parry (1-Hand Axe)
Parry (2-Hand Axe)
Parry (1-Hand Blunt)
Parry (2-Hand Blunt)
Parry (1-Hand Long Blade)
Parry (2-Hand Long Blade)
Parry (1-Hand Polearm)
Parry (2-Hand Polearm)
Parry (1-Hand Short Blade)
Parry (2-Hand Short Blade)
Gameplay:Magic

## Character Creation

Fourteen skills are found under the Arcana specialization. Eight of these skills are referred to as "schools" of magic and all spells fall under these schools. The schools of magic are:

* Abjuration — Spells that protect and provide arcane interference
* Transmutation — Spells that change of the form of matter
* Restoration — Spells that maintain and restore of health
* Illusion — Spells that influence or control the minds of others
* Divination — Spells that acquire and reveal information
* Evocation — Spells that evoke elemental forces
* Conjuration — Spells that summon of objects or entities, usually between planes
* Necromancy — Spells that invoke undeath and manipulate life energies

All spells fall under these schools of magic, and your ability to cast a given spell is determined by your Willpower, skill level in that school, as well as your current Fatigue and Luck. There also exists Prayers (which are governed by Thaumaturgy) and Cantrips (which are governed by Mysticism). The remaining skills under the magic specialization include:

* Alchemy — The ability to create potions from ingredients and identify their magical effects.
* Enchanting — The ability to add magical effects to clothing, armor, and weapons.
* Spellcraft — The ability to create new spells.

## Types of Magic

There are several ways to use magic in the game. All of these types of magic use the same Magical Effects, but differ in terms of how the magic is obtained and used.

### Spells

Spells are widespread and easy to acquire. Although the easiest spells can be cast by even beginning players, advanced spells require skill, Intelligence, and Willpower: casting a spell consumes Mana (See Mana Formula), and spells can only be cast if your skill level in the spell's school and Willpower is sufficiently high. The chance of casting a spell can be calculated from:

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{\displaystyle {\Biggl (}{\biggl (}Arcana+Skill\times 2+{\frac {Willpower}{5}}+{\frac {Luck}{10}}-{Cost}\_{Adjusted}{\biggr )}\times {\biggl (}0.75\times {\frac {{Fatigue}\_{Current}}{{Fatigue}\_{Maximum}}}+0.5\times {\frac {{Stamina}\_{Current}}{{Stamina}\_{Maximum}}}{\biggr )}{\Biggr )}\%}

The mana cost of a spell is affected by your skill in the appropriate school. Relative to the baseline costs (i.e., those shown on the Spells pages) the actual cost of casting a spell can be calculated from:

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Skill:Energy Weapon

## Energy Weapon

### Description

Proficiency in using LASERs, sonic, railguns, and other such exotic weaponry.

## Statistic Details

### Proficiencies Governed

Damage (LASER)Damage (Sonic)
Damage (Railgun)
Damage (Electric)
Reload Speed (LASER)
Reload Speed (Sonic)
Reload Speed (Railgun)
Reload Speed (Electric)
Weapon Sway (LASER)
Weapon Sway (Sonic)
Weapon Sway (Railgun)
Weapon Sway (Electric)
Accuracy (LASER)
Accuracy (Sonic)
Accuracy (Railgun)
Accuracy (Electric)
Skill:Short Blade

## Short Blade

### Description

Proficiency in using short bladed, slashing and thrusting weaponry.

## Statistic Details

### Proficiencies Governed

Chop Damage (1-Hand Short Blade)Chop Damage (2-Hand Short Blade)
Slash Damage (1-Hand Short Blade)
Slash Damage (2-Hand Short Blade)
Thrust Damage (1-Hand Short Blade)
Thrust Damage (2-Hand Short Blade)
Parry (1-Hand Short Blade)
Parry (2-Hand Short Blade)
Attack Speed (1-Hand Short Blade)
Attack Speed (2-Hand Short Blade)
Accuracy (1-Hand Short Blade)
Accuracy (2-Hand Short Blade)
Keskin Bıçak

427 - Officer II - Keskin Bıçak

Keskin Bıçak, 11 Aralık 1991 Tokyo doğumlu Türk Vatandaşı.

Babasının gizli devlet görevinden ötürü dünyanın birçok yerinde bulundu.

(Doğumundan itibaren Tokyo, Moskova, California ve birçok Türkiye Şehri)

27 yaşında babasının bir suikastte kaybettikten sonra Polis Akademisi'ne kayıt olur.

Babasının gizli görevlerinden ötürü kişisel hayatıyla ilgili hiçbir bilgi bulunmamakta.

Ailesiyle birlikte 19 Eylül 2019’da babasının düşmanları tarafından saldırıya uğrar.

Bu saldırıda da annesini kaybeder, yaşantısına kardeşlerini bırakıp LOS SANTOS'ta devam eder.
General:Terminology Dictionary

## Ranged Weapons

### Beam Caster

A beam caster is a ranged LASER weapon designed to project a sustained beam of energy.
The man-portable beam caster consists of two elements (the backpack and the gun). The backpack element usually consists of two or three components. One component holds a large series of capacitors, and the other one or two hold a power source. The energy is carried through a flexible cable into the gun element of the system. Where it is discharged into a sustained beam of light.

### Battle Carbine

A Battle Carbine is a compact version of Battle Rifle.

### Battle Rifle

Coil Rifle is a long-barreled firearm held with both hands and braced via a buttstock, select-fire, & chambered in a Fully Powered Cartridge.

### Coil Carbine

Coil Carbine is a shorter, less powerful Coil Rifle.

### Coil Rifle

Coil Rifle is a long-barreled coilgun held with both hands and braced via a buttstock.

### Coil Launcher

Coil Launcher is a large shoulder-fired coilgun.

### Discharger

A discharger is a ranged electric weapon designed to project a sustained bolt of electricity.
The man-portable discharger consists of two elements (the backpack and the gun). The backpack element usually consists of two or three components. One component holds a large series of capacitors, and the other one or two hold a power source. The energy is carried through a flexible cable into the gun element of the system. Where it is discharged into a sustained bolt of electricity.

### LASER Carbine

LASER Carbine is a shorter, less powerful LASER Rifle.

### LASER Rifle

LASER Carbine is a more compact LASER weapon held with both hands and braced via a buttstock.
Skill:Polearm

## Polearm

### Description

Proficiency in using spears and other polearms.

## Statistic Details

### Proficiencies Governed

Chop Damage (1-Hand Polearm)Chop Damage (2-Hand Polearm)
Slash Damage (1-Hand Polearm)
Slash Damage (2-Hand Polearm)
Thrust Damage (1-Hand Polearm)
Thrust Damage (2-Hand Polearm)
Parry (1-Hand Polearm)
Parry (2-Hand Polearm)
Attack Speed (1-Hand Polearm)
Attack Speed (2-Hand Polearm)
Accuracy (1-Hand Polearm)
Accuracy (2-Hand Polearm)
Magic:Enchanting

**Enchanting** is the process of permanently applying a magical effect to an item, primarily weapons, armor, and clothes.

## Disenchanting

To be able to enchant anything you would first need to disenchant items that you already have in order to learn their enchantments. To do this you would need to find or construct a stationary area to preform enchantments.

To disenchant an item, all that is necessary is an item with an enchantment you have not yet learned.

## Stationary Enchanting

### Stationary Success Rate

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{\displaystyle Success=\biggl(.75\times\frac{Fatigue\_{Current}}{Fatigue\_{Max}}\biggr)\times\biggl(1-\frac{9\times{ConstantEffect}}{32}\biggr)\times\biggl(\frac{(10\times{Enchanting}+2\times{Intelligence}-30\times{Enchantment Cost}\times({ConstantEffect}+1))}{8}\biggr)}

## Isolated Enchanting

### Isolated Success Rate

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Nalbish Empire (Faction)

## Nalbish Empire

The Nalbish have the most sophisticated intelligence network on the globe at their disposal

### Specialty 4

***Birthplace of Empiricism***
The Nalbish Empire is one of the leaders in scientific innovation & discoveries

### Specialty 5

***Culture of Charity***
The willingness of the Nalbish people to pitch in for their troops knows no peer
Skill:Equestrianism

## Equestrianism

### Description

Proficiency in riding horses and combat on horseback.

## Statistic Details

### Proficiencies Governed

RideTame (Horse)
Command (Horse)
Followers (Horse)
Companionship (Horse)
On Horseback Melee Damage Mod
On Horseback Ranged Damage Mod
On Horseback Parry Mod
On Horseback Attack Speed Mod
On Horseback Reload Mod
On Horseback Melee Accuracy Mod
On Horseback Ranged Accuracy Mod
How to tell if your crush likes you or not

You: hey lets play a game

Crush: sure!

*they must say yes, or else there is a problem with their head and they have trust issues.*

You: so basically you have to finish the ending of every word...

You: i like snap

Crush: chat?

You: I like insta...

Crush: gram!

You: I like tik

Crush: Tok

You: I like you

* *now this is the part where you should be ready. if they say no, dont freak out in text. cry on the inside and just say Oh, it was YouTube!*

# **THE FIVE ENDINGS**

The five endings here is that they can say, "Sorry, I don't like you". This is the **first** ending and it is considered the common but bad ending.

The **second** ending is very rare. They can say, "Oh, I like you back!" This is the rare ending with a good ending.

The **third** ending is very painful and you'll probably get over it in about 5 days, but still remember it. This is when they say, "Sorry, I have a partner". This is the one of the most painful endings I can think of.

The **fourth** ending is slightly painful. They might say, "Oh I like you... as a friend!" this one is the **neutral ending** and they both have their pros and cons.

The **fifth** ending is the MOST PAINFUL ENDING, EVER. **BE CAREFUL HOW YOU ACT AROUND EVERYONE IN YOUR SCHOOL OR IN YOUR PLACE, THERE WILL BE CONSEQUENCES.** This ending is when the crush actually thinks your annoying and they write a whole paragraph on how big a piece of crap you are. This is the most painful ending ever as I have mentioned before and it is best to make friends with someone with a good personality, as well as a crush. **Please make sure to be friends with your crush before reading this. The more you get to know them, the better.**
The Warm Wastelands Wiki

**Welcome to the The Warm Wastelands Wiki!**
Frozen Wastelands but better and with content on pages

We're a collaborative community website about The Warm Wastelands that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Notable Articles

N Candy I JUST 💥 MYSELFSpear ManA remake of Monty The Alligator's wikipage from the monster girl wikiTimmyGaming with Spamotn

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
I just 💥 myself

**I just 💥 myself** is a shitpost originating from the object show *The Nightly Manor* made by Allenmations.

## Origin

The origin is unknown, I think it came from Twitter tho. Idk its been sitting in my computer for a while now. I do know that it originates from the *The Nightly Manor.* More specifically it comes from TNM episode 3 "Survive" where in the ending (SPOILERS) GPS self destructs due to the virus that was installed in him. It is also an edited version of an already existing shitpost featuring a man in a blue costume with the same caption.

## Usage

This image has been used as a kind of like a copypasta but with profile pictures. Basically a cult. PFP cults are groups of users who have the same profile picture. For example, in early 2021, a group of Lana Del Rey fans all changed their TikTok PFPs to be the same picture of Lana Del Rey. These users were referred to as the Lana Cult. This happens when two or more people who are all part of one group that like the same movies, series or share the same values. It also could be a gesture of friendship. Or it could be just plain old tomfoolery. There are very little requirements needed to become a fully fledged member of the I just 💥 myself cult. All you have to do is change your profile picture to the I just 💥 myself shitpost image.

## Trivia

• Idk what to put here yall go crazy

• Help I've been listening to Undertale OST - Amalgam Extended for 1 hour now
A remake of Monty The Alligator's wikipage from the monster girl wiki

i am so sorry for whoever reads this.

## Entry from Encyclopedia

A Automaton type monster in a masculine shape (rather different than most monster girls, however they still feed on human semen). In day they are rather average creatures, helping human kids, so on. *HOWEVER*. ***DURING MATING/FEEDING SEASON....*** They begin secreating aprhodisiac fumes all around themself, attracting human men and...well you get the gist. They fuck. however, sometimes the monster flips the tables by fucking the horny soul doing this HOLE thing. If they find a man who's cum is paticulary tasty, they sap it all dry until hes absitent.

## Trivia

* they are hot
* fuck me monty
Toprak Kaya

Toprak Kaya 23 eylül 1999 yılında Türkiye'nin Ankara şehrinde doğmuştur. Ankara Atılım üniversitesinde uçak motor ve bakım bölümünde okumakta olan Toprak 2016 yıllarının sonlarında mezun olup özel uçak firmalarında iş aramaya başlar. Babası polis annesi ev hanımı kız kardeşi ise lise 1.sınıfa gitmektedir. 2017 yılının ortalarına kadar herhangi bir firmada iş bulamamıştır. Bunun üzerine babası Toprağı arayarak evde olmasını konuşmak istediği bir kaç şeyin olduğunu söyler. Akşam Toprak'la konuşan babası Toprağa bu meslek üzerinde iş bulmanın zor olduğunu polis akademisine gidip onun gibi bir polis memuru olmasını söyler. Toprak bunun iyi bir fikir olmadığını üniversitesini okuduğu mesleği yapmak istediğini söyleyerek masadan kalkar.2019 yılına kadar pek çok yerde çalışan ama istediği meslek üzerinde herhangi bir iş bulamayıp bunalıma giren Toprak kardeşinin onun kendini daha iyi hissetmesi için çağırdığı bir eğlence mekanına giderler. Toprak kardeşiyle konuşarak durumunu anlatır. Saatin geç olması ve gittikleri mekanın kalabalıklaşması üzere kalkarlar fakat mekanda Toprağın kardeşine bakmakta olan bir grup onların arkasından giderek mekandan çıkarlar. Mekan çıkışında taksi beklerken bir grup Toprak ve kardeşinin yanına gelerek kardeşi hakkında söylemlerde bulunur bunun üzerine Toprak grupla kavga etmeye başlar. Orada çıkan arbedede kız kardeşi bıçakla yaralanır ve grup ortadan kaybolur. Uzun müdahaleler sonrasında bıçağın göğsüne gelmesi sonucu iç organlara zarar vererek vefat etmiştir. Bunalımda ve çok zor günler geçiren Toprak bu haberle yıkılmıştır.2020 yılında Toprak kendine gelmeye çabalar ama ne eve sığabilir ne şehre bunun üzerine ailesiyle konuşup hayatını ve babasının istediği şekilde bir polis olabilmek için Los Santos'a gideceğini orada yeni bir hayat kurmak istediğini anlatır. Ailesi bunu olumlu karşılayıp birikimleri olan parayı Toprağa verirler. Toprak hiç zaman kaybetmeden vize ve uçak biletini alarak Los Santos'a uçar.