recursal/Fanatic-Fandom huggingface dataset:
Aura Purification Gem

## Lexicon Entry

*In some worlds, ranging from the Nether to some you concocted from ink and paper in an enormous display of greed, the magical effects of the crystals are corrupted, and twisted into dangerous and otherwise hostile forms. You would far prefer to be able to repair and purify the aura than flee everytime you hear a dinging noise in such places, not least because half the time that means off a cliff...into lava.*

## Description

The **Aura Purification Gem** is a late game item that allows a player to negate the negative effect of Cave Crystals and Pendant's when entering the Nether or other certain realms (hell-ish Mystcraft ones). This item is slowly charged by dropping it near a Tahara energy source (pylon/lumen tree) and will slowly drain charge while in the inventory. This item will still drain charge and function in the Aura Pouch.

While it is charging, particle effects will occur randomly around the gem. When it is fully charged, a particle effect will smoothly rotate around the gem.
Radiance Bush

## Lexicon Entry

*This bush gives off a powerful aura - no doubt it will be critical in constructing beacons of your own.*

## Description

the **Radiance Bush** is a dead bush with color-shifting red-yellow leaves growing off of it. They are found generated on any sand block in the overworld and in the Dimension, such as on beaches and in deserts. They have a fortune-dependent drop of Transmissive Dust.
Sesu

**Sesu** is a haughty and proud Jigglypuff created by Laki who competed in season one and season two of Total Pokémon Island. She comes from a rich family and is patronizing and spoiled as a resort. However, she has a very strong will and is quite determined. Sesu will be returning for the third season.

## Overview

Sesu is a 16 year old self proclaimed "princess". She often tries to act as the civilized and sophisticated character of the group, but breaks this very frequently as a result of her bad temper. She often will break into vulgar speech when upset, which happens at least once per episode. Beneath her pride and large ego, she is very determined and believes that she can do anything she puts her mind to. Her character matures and softens a bit as Season Two occurs, now having made it into the final 5.

## Season One

Sesu competed in Season One as a part of Team Ubers.

## Season Two

Sesu returns in Season Two, now being a part of Team Pearl.

## Season Three

Sesu returns for Season Three and placed on Team Amazon.

## Relationships

Sesu was very condescending and patronizing to nearly everyone on the island, with the exception of Clarissa, whom she saw as her equal. However, when she discoverered that Clarissa had manipulated her and played up her ego, their relationship shattered. Over time the two manage to reconcile and now she considers Clarissa to be her closest friend on the island. Sesu looked down upon Flamber and sees him as an idiot. She is on mostly neutral terms with Monty, but is distrustful of Jasper. Sesu and Lucy had a few disagreements throughtout the first season, but now she looks to her leadership in times of need.

Sesu has a very prominent relationship with Paris, a newcomer of season two. After she exposes his gender as male by flipping up his skirt, he soon loses his job at the resort and swears revenge. The two frequently talk ill of each other and get on each other's nerves, but deep down Sesu values his companionship. Sesu and Sheebop don't get along great, as the latter is annoyed by her.

## Trivia

* Sesu's movepool consists of Sing, Gyro Ball, Hyper Voice and Ice Beam. Humorously she forgot she knew Sing in her battle with Sally in Season One.
* Sesu's namesake is derived from the word princess. Jigglypuff's Japanese name is "Purin", therefore creating a pun with her name "purinsesu".
* Sesu's first name is never revealed, as Sesu is only her family name.
ElectriCraft Handbook

## Description

The **ElectriCraft Handbook** is the manual for ElectriCraft. It is identical in design and function to the RotaryCraft Handbook It is a source of in-game documentation for the machines, blocks, and materials within the mod. It is navigated with the use of the mouse.

## Notes/Trivia

* Unlike in RotaryCraft, an entry from the handbook cannot be opened up by clicking a "?" button on the left side. Very few GUI's exist and the ones that exist do not have the "?" button. The only way to access the entry is to go through the book.
Transformation Core

## Lexicon Entry

*Some constructs need to perform special functions, like transforming their surroundings or opening a hole to the void. In order to do this, they will need to contain an appropriate core.*

## Description

the **Transformation Core** is a Crystal Core variant used in constructs and tools that modify, transfigure, or transmute energy and items.

## Recipe

*casting tier: 3*

* 4 Boosted Kuro Crystal Shard
* 8 Boosted Ykri Crystal Shard
* 4 Motive Dust
Multitool

## Lexicon Entry

Different kinds of blocks need different kinds of tools to harvest them efficiently and effectively. Given the wide variety of blocks you come across, this quickly necessitates several tools - picks, axes, shovels, shears, your SWORD - and switching between them becomes increasingly clumsy. Combining all the tools into one - somehow - is the obvious solution.

## Description

The Multitool serves as a valid tool for mining any type of material, such as stone, wood, or dirt.

## Recipe

* [1] Iron Pickaxe
* [1] Iron Shovel
* [1] Iron axe
* [2] Stick
* [4] Chromic Dust

## notes

* Despite being made of iron tools, it only has a harvest level of a stone tool.
* Despite referencing a sword in the lexicon entry, this item provides no attack damage bonus.
Vacuum Gun

## Lexicon Entry

*Though purely utilitarian ways of killing hostile mobs get the job done, they lack a certain entertainment value. With that in mind, you devised a weapon that creates a rift in the fabric of space, pulling all the creatures into it from a substantial radius. Even better, it seems to rip the blocks out of the ground as well.*

## Description

The **Vacuum Gun** is a late game weapon added by Chromaticraft that when fired shoots a projectile in a straight line. Upon coming into contact with an enemy or block the projectile will create a miniature black hole that will pull in and destroy some nearby blocks and all nearby mobs for a few seconds.

Upon finishing, a small number of blocks that were not destroyed will be ejected and fall to the ground. This makes the weapon very risky to use near your base or anything you care about really.
DC Electric Engine

## Lexicon/Handbook Entry

*The DC Electric Engine is the simplest engine in RotaryCraft to make and operate. All it requires to function is a continuous redstone signal of any strength. It is also the weakest engine in terms of power output.*

## Description

**DC Electric Engine** is the least powerful engine within RotaryCraft. It outputs 1.024kW at 4Nm and 256rad/s continuously when given a redstone signal. There are no dangers associated with this engine. Despite the low power output, it can power quite a few machines. Some examples include Fermenter, Pump, Floodlight, and Filling Station.
Snowy Outpost

*Snow and ice as far as the eye can see, and yet there remain things to find.*

## Description

The **Snowy Outpost** is a structure that can randomly generate within snow biomes in the Overworld. It features Mirrorstone and a total of 11 loot chests.

## Notes/Trivia

* The amount of chests and the small danger associated with this structure makes raiding it very appealing and rewarding.
Info Fragments

Info Fragments are one of the two sources of progression in ChromatiCraft. They work in tandem with the Progress tab to reveal recipes and information as you complete certain tasks or craft specific items.

When initially found, Info Fragments will display as 'Info Fragment: Blank". Putting them into your inventory will either unlock the fragment, showing a specific new research that you've discovered, or remain blank to show that additional progression is required to unlock more information.

Info Fragments, upon changing to show a new research, can be added to the Chromic Lexicon to unlock the corresponding entry in the book. To do so, hold the Chromic Lexicon in hand and right click while holding the sneak key (default key is Shift). Drag and drop the Info Fragment into the Chromic Lexicon inventory, then close the window and right click normally to open the Lexicon and view the new entry.

Info Fragments are most commonly obtained as dungeon loot. They can be found in strongholds, blacksmith chests, dungeon chests, and mineshaft chests. While it's possible to obtain a small number of Info Fragments through such structures the time required to obtain all Info Fragments using them is overwhelming.

For those looking for a significantly faster, albeit frustratingly random, method of obtaining Info Fragments, ChromatiCraft itself adds multiple structures to the world, each one containing a massive store of dungeon loot and, in particular, a heavy emphasis on Info Fragments. For more information about each of the structures and where to find them, please see the Structures page.

While finding fragments using vanilla and ChromatiCraft structures can be difficult and time consuming, other mods that add chests with dungeon loot can help significantly expedite the process, especially for those uninterested in exploring massive amounts of the world. Thaumcraft's greatwood trees that have cobwebs and a spider spawner also have a chest beneath them, often containing fragments. Twilight Forest's hollow hills often spawn fragments in the chests. The mods Resonant Rise and Ruins also add a significant number of dungeon loot chests to the world in various structures. Botania's Loonium flower *cannot* generate fragments.

For a full list of all Info Fragments, and how to unlock them, please see the Progression page.
Enhanced Ender Eye

## Lexicon Entry

*You have determined that in a few places in the world lie abandoned structures buried deep underground, and within each lies some sort of gate. Having fashioned some strange-looking items to seek out these structures, you rapidly grew frustrated with their short range and propensity to burst in midair. Undaunted, you have devised an improved version, which is both far more reliable and more powerful, having a far greater range, indestructability, and the ability to return towards you under nearly any circumstance. However, that increased range has led it to occasionally pick up some sort of interference...*

## Description

The **Enhanced Ender Eye** is a Reusable Eye of Ender. When thrown, It will slowly float towards the nearest stronghold, similar to a standard Eye of Ender. It will also emit a spiral of multicolored smoke as it travels. When finishing its tracking, it will drop as an item that will track the player and fly towards them. Note that this is not perfect, and obstacles can potentially block the eye from returning. Occasionally, the EEE will curve mid-flight and travel towards the nearest Data Tower instead.

An interesting fact is that the pattern of smoke the spiral generates is consistent when tracking a stronghold. When tracking a data tower, however, the pattern is unique.

If used in a world without a stronghold (such as other dimensions or in a superflat world), it will simply beep and do nothing.

## Crafting

Casting Tier: 3

* 2 Aura Dust
* 1 Emerald
* 3 Eyes of Ender
* 1 Infused Dust
* 2 Transmissive Dust
Etheral Luma

## Lexicon Entry

*In caves deep below the multi-level cliffs, you found a purple liquid of almost...nonexistent palpability. In fact, this liquid is so tenuous that it might grant a key to manipulating space or energy itself*

## Description

**Ethereal luma** is a liquid found in the caves beneath the Luminous Cliffs. it flows extremely quickly and far (15 blocks from source) when placed. When standing in a source block, the player is granted 3 seconds of *Void Gaze*, a unique potion effect that causes all blocks to render the inside planes instead of the outside planes, essentially granting the player a form of cave X-RAY. it is an essential component to the portal to the Dimension.
Item Casting Stand

## Lexicon Entry

In order to achieve your more grandiose casting arrangements, you will need to expand the grid beyond a 3x3, and that means you need a receptacle on which to store the items. Integrated into the structures around your table, these stands serve exactly that purpose, allowing you a 5x5 grid. The outer ring will need to be elevated by a block so that they have a clear line of sight to the table.

## Description

the casting stand is a block that serves as a receptacle for items, and is a core component in more complex Casting. When an item with Lumen is placed within a Casting Stand, it will emit a mixture of colored particles that represent the component lumens within the item.
Powering

## Introduction

Many constructs or tools will require some form of Lumen energy to function. There are several ways this energy can be transferred, so this page serves to categorize each method. To view an item or construct's method of powering, hold shift within the inventory. An Icon will appear on the bottom of the item. This indicates it's method of powering

## Charging

This is the first method of powering and is used exclusively for tools or other functional items. To charge tools, simply drop them in range of the correct type of Crystal Pylon or a Crystal Repeater connected to one (as indicated by the adjacent element icon). Sparks will transfer into the item, charging it.

## Pylon Beam

this is the most common method of powering, and is used for most stationary constructs. These constructs will pull lumen energy from any nearby Crystal Pylon or Crystal Repeater when placed to fill it's internal buffer. Breaking constructs with this power method will retain the energy stored.

## Relay Beam

This method of powering involves Lumen Relay networks, small scale variants of the Crystal Repeater. This method of power is used for constructs that require more frequent relocation.

## Ambient Lumens

This a unique method of powering used by Adjacency Cores and is supplied via an Ambient Lumen Distributor. This method of powering is used due to the often awkward placement of cores necessitating a field of energy to draw from rather than a focused beam.

## Storage Crystal

This method of powering requires the use of an Energy Storage Crystal which is inserted directly into the required construct. This method of powering is used by constructs that require such frequent movement that an internal buffer of energy is required to function.
Crystal Orchestra

## Lexicon Entry

*How many times have you banged out a tune on the different colors of crystals? With your new device, you should be able to attain even greater musical fidelity, complete with greater range, chord capability, and even -somehow- an oddly familiar melody that came pre-etched into the crystal matrix*

## Description

The **Crystal Orchestra** is a special construct that allows the user to play record and playback music using Crystal Lamps as a medium. To begin, 1 of each color of lamp must be placed around the crystal orchestra in a circle of radius 2 using the Standard Array (with Kuro placed northwards. Activating the orchestra with redstone will cause it to play the recorded song. Then, right click the orchestra to access its GUI. Due to the complexity of the GUI, each individual part will be viewed seperately.

## GUI

Left Buttons (Top to Bottom)

* File Import: This will open a secondary GUI that will allow the user to input a midi file from their hard-drive.
* Clear File: This will clear the current working file
* Clear Box: This is similar to clear file, but will only clear recorded notes in the selected box (see below).
* Backstep: This button will overwrite the previous note. Repeated presses will cycle through each previous note in succession.
* Sample Music: this button will play the pre-recorded sample music
* Beat/Rest: This button will change the note selection from beats to rests.

Central wheel: This wheel serves as a piano equivalent. Farther clockwise from north goes up by semitones, and farther from the center goes up by octaves. Playing notes on this keyboard will automatically record them into the matrix of the length selected on the right side selector.

Bottom boxes: These boxes allow the usage of chords. Each box has it's own 'sequence' of notes which are all played at the same time when activated. Simultaneous notes will be played as a chord.
Superconducting Wire

## Description

The Supercounducting Wire is the only wire with no limit on the amount of amps flowing through it and has no power loss over distance. It must be filled with coolant before being able to be placed in the world. This is done in either the Filling Station or Thermal Expansion's Fluid Transposer using 25mB of either Liquid Nitrongen or Gelid Cryotheum.
Gasoline Engine

## Handbook Entry

*"The gasoline engine, true to its name, runs on...ethanol. Simply load in ethanol crystals and watch them burn to produce 128 Nm of torque at 512 rad/s, or 65.536 kW of power."*

## Description

The **Gasoline Engine** consumes Ethanol Crystals as fuel to produce a total of 65.536kW. There are no dangers associated with this engine. This engine can be manipulated by an Engine Control Unit.
Chromic Lexicon

## Description

The **Chromic Lexicon** is the book where all of the player's accumulated knowledge of chromic magic is stored. It is the book where the player can view progress within the mod, place and recover info fragments, and is an in-game source of documentation. It also has a notebook function and a recipe viewer. There is a save & exit feature which will, when clicked and opened again, will display the last viewed entry in the lexicon. This is useful for constantly checking back at a recipe or crystal rune setup.

This is the book the player should always consult first for information, questions, and recipes. To navigate within the lexicon use the arrow keys or W, A, S, and D keys; holding shift will accelerate the movement. To insert an info fragment, hold shift and right click while holding the lexicon.

They can be found in any structure that generates a Loot Chest. In creative, a special version of the lexicon with all fragments can be spawned.

## Notes/Trivia

* Many of the entries contain hints, jokes, and even sarcastic remarks toward other mods for Minecraft.
Aura Pouch

## Lexicon Entry

*There are a great many tools available to you to grant you exceptional abilities, including those crystalline pendants you designed earlier. However, each of these needs to remain in you inventory to function. The end result is that you inventory quickly fills while mining, something not helped by the twenty kinds of stone you find underground. Putting these items in a backpack negated their effects, so that is not a solution, either. If only there was some way to put all these items in a bag and still have it bass on the items' effects...*

## Description

The **Aura pouch** is an extremely useful tool in Chromaticraft, allowing one to store up to an inventory's worth of special Chromaticraft - and other "active" - items. The most useful being one of each individual Pendant in the pouch.

If an item in the pouch gives an active effect, it can be toggled by left-clicking the slot the item is in to change the background of it to red. Another left-click will turn the background green again to activate the items effect.
Enderflower

## Lexicon Entry

*The growth pattern of these flowers - literally jumping from location to location - is no doubt a hint to their utility.*

## Description

Enderflowers are a type of plant that only generates within an Ender Forest biome. These flowers spawn teal-colored particles around them. They are a source of Distortion Crystal and are found frequently within the biome. Players may harvest the plant itself with shears, but using anything else results in the flower dropping motive dust. These flowers will spread to nearby grass blocks but at a very slow rate.

If RotaryCraft is installed, processing these flowers in a Grinder will yield 3 crystals per one flower.
Rock Flower

## Lexicon Entry

*Sparkling in the dark, there is something cleansing about the essence of this plant*

## Description

**Rock Flowers** are a gray plant with a pulsating white bulb that appears rarely in the underside of caves. It frequently emits white smoke downwards and has a faint glow (light level 3). It has a fortune-dependent drop of Purification Powder. It can also be more commonly found within the winding caves of the Dimension.
Blocks (GeoStrata)

## Rock

Setup: rock name, blast resistance (#x stone) \*additional information if neccesary

 Lava Rock, ?x \*Can deal damage + can fall through

## Blocks

Setup: block name \*additional information if neccesary

 Crystal Spike

## Vents

Vents generate randomly throughout the overwold, the nether, and in most other dimensions. They trigger randomly.

Setup: vent name, what it does

 Water Vent, water particle effect
Scissorweed

## Lexicon Entry

*Flowers. You cannot get enough of them, especially the ones that come in 16 colors. However, though you have the ability to create them using nothing but raw magic, harvesting them automatically has proven somewhat more difficult. On the advice of someone else, you made a drum and started banging on it with the same magic used to summon the flowers. Though it worked, your tree farm and crops nearby were also affected, causing you to revert to the loud and space-consuming piston and water contraptions. Now it finally hits you: You are planting flowers; a flower might be used to harvest as well.*

*Checks the flowers adjacent to it to know what to break*

## Description

**Scissorweed** is a functional flower that automatically shears nearby flowers within a 4-block radius (covering a 9x9 area centered on itself), dropping items on the ground. While not stated in the lexicon, Scissorweed requires direct sunlight to function and must either be visible to the sky or underneath an Artificial Sky block. Enrichment Vines can be used to increase the speed of harvest.

Flowers placed in one of the 4 blocks adjacent to the Scissorweed tell it what to harvest, including farmable Chromaticraft flowers such as Ether Berries or Resonant Clovers. Scissorweed will automatically harvest any Botania Mystical Flowers within its range even if no flower is specified.

**Scissorweed** requires a Munchdew for its recipe and the item is unavailable if Botania is not installed.
Worm Gear

## Handbook Entry

*The worm gear is a fast way to increase shaft torque without using a large number of intermediate gears, creating an equivalent 64:1 ratio with comparatively low material or space requirements. However, worm gears are inefficient and will lose some of their power, leading to a much slower output speed. This loss rate goes up as the input speed does.*

## Description

The **Worm Gear** is essentially a 64:1 gearbox specifically geared for torque. Due to it's specificity and it's speed loss, it often is skipped over for regular gearboxes and other avenues of altering torque. The worm gear also does not have any speed or torque limits.

## Notes/Trivia

* Worm gears can be fairly useful for winding up industrial coils before the players has access to the more powerful options.
Bedrock Breaker

## Handbook Entry

*The bedrock breaker will, when sufficiently powered, gradually grind away at the bedrock blocks in front of it and move on to the next block. When each block is consumed, it will expel some bedrock dust, which can be used to make the highest tier of tools or shafts and gears - bedrock. This machine's operational speed goes up as the input speed does. This machine will NOT break the bedrock at layer 0.*

## Description

The **Bedrock Breaker** is used to grind away at bedrock to produce Bedrock Dust. The first processing step will replace a bedrock block with a bedrock slice block. Each subsequent processing step it will decrease the size of the bedrock slice until it fully breaks (taking a total of 17 processing steps, the replacement of the bedrock with the slice included).

Bedrock dust is output through the top face of the machine and can be directly connected to an inventory or item piping.
Crystal Repeater

## Lexicon Entry

Your initial foray into transmitting lumen energy was a disaster. The basic wooden repeaters you created only marginally served their purpose, proved vulnerable to violent failure. In hindsight, wood was a monumentally foolish material to choose. Perhaps the crystal you have used so much of would be a better choice, being able to better focus and relay the energy rather than leaking and absorbing it. A rune to focus a specific color would improve them even better, though that would mean restricting it to only that color of transmission. You may find a way around that too...later.

## Description

Crystal repeaters are the capstone of a multi-block structure capable of transmitting pylon energy across long distances. Each repeater requires 1 Crystal Rune to attune to a specific lumen frequency and at least 2 Crystalline Stone to serve as a base. Crystal repeaters can, by default, transmit to and accept energy from up 32 blocks away, and must have direct and total line of sight to other crystal repeaters to connect.

Right clicking with a Elemental Manipulator once will either display a number that represents the repeater's order in the sequence (number of repeaters away from pylon), or a buzzing noise to indicate that the repeater has no valid connection. Right clicking twice will display a circular aura which represents a repeater's range.

## notes

* occasionally, a valid connection will become invalid if close to the max range, so if resources can be spared, building them slightly closer then the max range limit is recommended.
Ocean Temple

*Stories abound of strange structures left in the deepest parts of the ocean*

## Description

The **Ocean Temple** is a structure that can randomly generate within the Overworld. It can only generate in an ocean and is uncommon. It is big enough and distinct enough to be easily spotted above water and in minimap mods. Inside, there is a total of 8 loot chests (1 is inaccessible) and a number of spawned creepers. There are multiple dangers associated with the ocean temple, but the loot can offset that.

## Notes/Trivia

* Ocean temples were less common in earlier versions of CC; this caused frustration to players were unlucky with trying to find one.
* The night vision effect makes seeing underwater easier and therefore makes seeing an ocean temple easier.
* Ocean temples are more rare in a world that uses RTG worldgen.
Steam Engine

## Handbook Entry

*"The steam engine operates continuously if given a source of heat below it and water piped in. Slightly stronger than the previous engines, they can provide 32 Nm at 512 rad/s, or 16.384 kW."*

## Description

The **Steam Engine** produces shaft power from water heated to the boiling point. It can accept a heat source directly underneath it and takes water on the back face. It can overheat; any temperature at 150C or above will cause the engine to explode.

## Notes/Trivia

* It consumes more water at higher temperatures but the power output of the engine is fixed.
* It can accept heat from a Heat Lamp.
Main Page

* Go to Category:ChromatiCraft
* Go to Category:RotaryCraft
* Go to Category:ReactorCraft
* Go to Category:ElectriCraft
* Go to Category:GeoStrata
* Go to Category:CritterPet
* Go to Category:UsefulTnT
* Go to Category:Expanded Redstone
1/8
## Welcome to the Wikia!

This wikia is an attempt to better document information pertaining to the mods of a Minecraft modder named Reika. You may know him for his most famous mod called RotaryCraft and more recently ChromatiCraft. If you were to google other mods such as Thermal Expansion, Thaumcraft, Buildcraft, etc., you might be amazed at the shear volume of info available to you. The goal is to provide that level and quality of documentation or better for all of Reika's mods. Any assistance at all is incredibly appreciated in this endeavor.

Reika's Website - ☀https://sites.google.com/site/reikasminecraft/home

Reika's Youtube Channel - ☀https://www.youtube.com/channel/UCXZrHHIUz0QUvsRrXl0hPhg

You can start exploring by clicking on the pictures in the slideshow, following the links below, or by typing in the search bar something you are looking for.

* DragonAPI
* RotaryCraft
* ReactorCraft
* ElectriCraft
* ChromatiCraft
* Expanded Redstone
* Geostrata
* TerritoryZone
* MeteorCraft
* VoidMonster
* CaveControl
* CritterPet
* UsefulTnT
* LegacyCraft
* CondensedOres
* LootTweaks
* ArchiSection
* TreeClimbing

Dye Trees and Ender Forest are merged and adapted into ChromatiCraft.

## Want to Help?

Before contributing, read over the Contributors' Rules and Guidelines.

There is a rudimentary template for use to create an article for blocks/machines/items/etc, but it is likely preferable to view other already created articles for reference.

* Template (Thing)

http://reikasminecraft.wikia.com/wiki/Special:NewFiles - Here is where images should be uploaded/stored. Also accessible under the "Explore" section near the top of this web page. Feel free to use any of the existing, or upload your own. (Reminder: sometimes spaces in a file name are actually underscores).
Aspect Former

## Lexicon Entry

*Aside from their use as impromptu musical instruments, those jars of colored liquids you get when melting down random items have an actual use; When you decided to pursue another branch of magic, you found yourself in need of endless numbers of them. The problem is, the process of melting items into raw essentia is slow and hard to automate. With your knowledge of crystal energy, however, you have finally made a device capable of collecting crystal energy and converting it into essentia, though not exactly cheaply.*

## Description

the **Aspect Former** is a Thaumcraft compatibility construct that allows for the fabrication of aspects via Lumen Energy with a Lumen buffer of 4000. An essentia type must be first be discovered before it can be fabricated. To use it, simply place it directly on top of a warded jar. A specific aspect can then be selected in its GUI by scrolling through the aspect list manually, or by cycling through aspects by name by pressing their corresponding initial letter. The circle on the left shows the component Lumen Energy required for fabrication, which can be moused over for mor precise numbers. Clicking the aspect icon will cause it to fabricate the selected essentia at a rate inversely proportional to its complexity (how many different lumen types it requires). Alternatively, the yellow 'marker' button in the top-left can be clicked to set the Aspect Former to 'infer' mode. In this mode, it will infer what aspect to form by the jar placed underneath. any warded jar that contains essentia or a label will have the appropriate essentia automatically. In this mode, an empty and unlabeled jar will be left empty.

## Recipe

*casting level: 3*

* 1 Transformation Core
* 3 Chroma Alloy Ingot
* 2 Chromic Dust
* 2 Magical Alloys
* 4 Iron Ingot
* 2 Radiative Alloy Ingot

## Notes

once set into 'infer' mode, the Aspect Former will be stuck in this mode. Breaking it fixes this issue.
Transition Star

## Lexicon Entry

*Gray-colored energy seems to have the power to transmute and change, so it is a reasonable guess to think that if applied to the world, with some information of what blocks to place and replace, this power could be used to change large swaths of one block into another, greatly expediting the landscaping process.*

## Description

The **Transition Star** is a Casting Star that can swap blocks out with ones in your inventory, at the cost of power. Shift-Right clicking a block sets the filter that it will swap the selected blocks to. The mode selection tool (brought up by right-clicking the air) can be used to swap between the 4 modes the **Transition Star** has

1. Contiguous: Swaps all connected blocks of the same type with the filter block. Selection will be expanded if more blocks found.
2. Exposed Contiguous: Swaps all connected blocks of the same type with the filter block. Selection will *NOT* be expanded.
3. Volumetric: Right click 2 different positions to select a cubical boundary. All blocks in the selection will be swapped with the filter block.
4. Columnar: Replaces a single vertical line of blocks with the filter block.
Fermenter

File:Fermenter.png

## Handbook Entry

*The fermenter is how you produce the ethanol for the engines that require it. To make Yeast, place sugar in the top slot, and dirt on the bottom. To make sludge, put yeast on top and plant matter on the bottom. Put that in a furnace, and you will get crystals of ethanol. This machine's operational speed rises as the input speed does. This machine is temperature-sensative, and very low or high temperatures will slow it down or even kill the yeast. To automate this machine, use redstone to choose the target production item (displayed at the top-right of the GUI). The middle GUI slot is in fact a water guage, not an item slot.*

## Description

The **Fermenter** is the machine that produces Yeast and Sludge. Sludge will then need to be processed in the Centrifuge to then be smelted to ultimately produce Ethanol Crystals. It requires water in addition to its power requirements and a temperature that is not hot nor cold. One adequate temperature for both yeast and sludge is 25C. Yeast is made from Dirt and Sugar and Sludge is made from some type of plant matter and Yeast.

## Notes/Trivia

* Using different materials can produce different amounts of sludge. For example, using Oak Leaves will yield 2 sludge per leaf, whereas using Sugar Cane will yield 1.
* It might prove useful to construct two fermenters for making Ethanol: one for making yeast and one for making sludge.
* The optimum temperature for yeast is 25C. For sludge it is 35C. Temperatures past 60C are too high to produce either. A Heat Lamp can be helpful for attaining these exact temperatures.
Lumen Wire

## Lexicon Entry

*You took three steps into a ruined, overgrown stone structure deep in the jungle and were rewarded with an arrow to the face. Primitive as they might be, tripwires are an effective trap or other detector. However, they are just that - primitive. Not all constructions are amenable to redstone connectivity, and you would far prefer something a bit more visually appealing.*

## Description

**Lumen Wire** is a tripwire-like construct that emits a redstone signal when triggered. It powers both itself and the block it's connected to. Lumen Wires must be placed directly facing each other with no solid block between and have a range of 7. When connected, a blue line of energy forms between them that widens when activated. Unlike tripwires, They can be placed vertically.

## Recipe

*casting tier: 1*

* 1 Nila Crystal Shard
* 1 Glowstone Dust
* 2 Obsidian
* 3 Cobblestone
Rotational Dynamo

## Handbook Entry

*The rotational dynamo converts RotaryCraft power into ThermalExpansion redstone flux. Due to the limitations imposed by the internal magnetic fields, it can take a maximum of 1024 Nm of torque (2048 Nm if upgraded) at a maximum of 8192 rad/s. Any excess, while not dangerous, will be wasted*

## Description

The **Rotational Dynamo** is a machine that converts shaft power into redstone flux (RF). By default it can convert a maxmium of 8.389 MW of shaft power into 16131 RF/t. Upgrading it will double its torque limit, which will double its maximum RF output as well. RF is a more convenient and simple source of power to transport and can be converted back into shaft power, though with a variable amount of loss, using a Magnetostatic Engine.

## Power Specifications

Input Face: Back

Applicable Upgrade(s): Flux Amplitude Upgrade

## Notes/Trivia

* For most applications the amplitude upgrade is unneeded as the default limits are sufficient enough. The primary use of the upgrade is for converting the shaft power of a Gas Turbine into RF. Power sources stronger than this, like reactor steam turbines, are better off using a Turbine Generator instead of a rotational dynamo setup.
Space Simulator

Space Simulator is a challenge created by Drake in Season 1.

## Synopsis

The day started off with Drake leading the contestants to the cliff. Over the side, a shuttle was being supported by metal beams. Drake told them that he'd explain the challenge once inside of the ship, and let everyone in first. Once everyone was in, the doors shut, and the door-cam showed Drake pounding on it. The shuttle started to lift off skywards, towards space. Many of the contestants flipped out, and as the shuttle reached higher, things started shaking, and there was a bright light. When everyone came to, Drake could be heard, panicking. He had informed them that they indeed had gone up to space, and that he'd give them the instructions to get back. However, the communicators were cut off, and they were stranded. This threw them into immediate panic, though Tohru and Jasper were able to formulate plans on how to ration food and keep peace via telepathy. Tohru had decided that she'd work mainly on that, while Jasper would figure out how the shuttle worked.

Over the course of two weeks, the contestants slowly started slipping into insanity. Rations were running low, and the original plan had to be scrapped. Sire and Clarissa were most notably affected.

~To be continued.
Ownership Expansion Key

## Lexicon Entry

*You are sharing your house with a friend, but when they tried to use and of you construction, from the null to the null, all the got in return was a clear message of "not yours". Time to rectify this.*

## Description

The **Ownership Expansion Key** is an early game tool that allows one to share their Chromaticraft constructs with another player. The one who wishes to share their constructs must craft the key then give it to another player who must then sneak-click the key onto any construct owned by the sharing player.

The effect is REMOVED if the construct is destroyed then placed down again, requiring another key to be crafted per player wishing to share the construct.
Aura Cleaner

## Lexicon Entry

*By experimenting with the darker aspects of another branch of magic, you have suffered some serious consequences, including impaired vision and a nasty tendency for the air around you to come alive with hostile and destructive manifestations of that power. With this mixture, you should be able to work towards keeping those effects at bay.*

*Requires activation to be useful.*

## Description

This item is a compatability item for Thaumcraft 4. It comes in 2 forms; A bottle form (pictured here), and an amulet form. The bottle form is simply a stepping-stone to get to the amulet form. When the charged aura cleaner is in your inventory, it will negate all warp effects from occuring. Note that it does not *remove* warp, only keeps it inert.
Progress

In the Chromic Lexicon, at the top right corner, there is a tab labelled Progress. This tab acts as both an achievement system and mod progression, unlocking further information in the Lexicon via Info Fragments when specific tasks are complete. Please note that many of the methods for unlocking Info Fragments are hidden and not listed in the Progress tab. For a complete list of triggers to unlock research, please see the Progression page.

There are currently ? tiers in the Progress tab. Most of the individual achievements are linked to one or more achievements in other tiers.

Tier 1

* World Floor
* Sandy Burrows
* Buried Hollows
* Ocean Temples
* Magical Trees
* Monster Slayer
* Tangible Energy
* A...less than honorable attempt
* Secret Burrows
* Technicolor Trees
* Energy Beacons
* Endless Mobs
* The Forested Realm (Requires Twilight Forest mod)
* Orbs of Energy
* Magical Forests

Tier 2

* Elemental Awareness
* Damaging Discharge
* The Evil Realm
* Energy Internalization
* Fabrication
Infusion Stand

## Lexicon Entry

*Tossing raw shards into pools of chroma is one thing, but the purified shards you made do not respond to such a crude attempt at infusion. A better strategy would be to build a dedicated receptacle for the items, and surround it with a moat of chroma, thus setting up a vortex to funnel energy into the items.*

## Description

the **Infusion Stand** is the core component of the Infusion Ring Multiblock structure. It is used to turn Raw Crystal into Iridescent Crystal at the cost of Liquid Chroma. Each process consumes the full moat of Chroma, but the stand can cast up to 1 stack at a time, so it is highly recommended to use it in bulk.

## Recipe

**casting tier: 3**

* 1 Item Casting Stand
* 8 Chroma Alloy Ingot
Crystal Burrow

*Surely many treasures lie underground*

## Description

The **Crystal Burrow** is a structure that can randomly generate within the Overworld. It requires grass and an open view of the sky to generate and is actually quite common. There may be multiple crystal burrows in a single biome. The entrance is a 3x1 hole with the middle block being down another block and is often easy to miss completely if not paying attention. There is a total of 6 Loot Chests in a burrow.
Lighted Leaf

## Description

**Lighted Leaf** is a decorative leaf variant that occasionally replaces individual leaf blocks in the Luminous Cliffs or spawns on entire trees within the Dimension. the glowing points on the lighted leaf texture shift position frequently, and spawn circular yellow light particles that float eastward.

breaking them has a fortune-dependent chance of dropping a Shimmering Sapling.
RotaryCraft Handbook

## Description

**Rotarycraft Handbook** is the manual for RotaryCraft. It is a source of in-game documentation for the machines, blocks, and materials within the mod. It is navigated with the use of the mouse. Handbook entries for a particular machine with a GUI can accessed by clicking the '?' button, with no handbook required.

## Notes/Trivia

* Opening the handbook for the first time will reward the player with an achievement, 'Actually Doing the Research'. This is humorous given the amount of bug reports Reika gets for issues that are actually because of player ignorance or error.
Illumination Gun

## Lexicon Entry

*More than once during your cave expeditions, you have come across great fissures or hollows, and have had nothing but torches with which to (ineffectually) attempt to dispel the cavernous gloom. Sure, you have various constructs which can flood a large area with light, but most are either expensive, slow, or temporary, and at any rate none of those do any good when you venture into new regions without the requisite preparation. What you need is the ability to literally **fling** light into the depths.*

## Description

The **Illumination Gun** is a tool that shoots temporary light sources when used. The light sources created by this tool decay on the game's random tick, which means that they don't have a set duration.
Voidlinked Bucket

## Lexicon Entry

*You have a building full of storage tanks of vairous liquids, but that does you little good when you need to place a few buckets of lava across your base, 200 blocks away, or find some liquid ender you want to collect while out exploring. Besides the obvious(ly stupid) option of just running back and forth a dozen times, you could just cart drums around with you, but that is still a massive pain, and a lot of the time you find out you need the liquid when already far from the tanks. Something like a bucket which can be innately linked to one or more tanks would be a much more convenient solution.*

## Description

The **Voidlinked Bucket** is a bucket that can be connected to any number of liquid storage devices that allows for manual fluid collection, removal, and placement across any distance, even interdimensionally.

Shift right clicking on a valid storage device will register it to the Voidlinked bucket. Right clicking the air will display a GUI with all the registered liquid storage units. Shift right clicking the air will change mode from pickup and place modes. Right clicking in pickup mode on liquids will collect them and insert them into the specified storage, and right clicking in place mode will place them.

## Notes/Trivia

* This tool is useful for collection of generated Buildcraft oil. Manual collection with it is faster than setting up a temporary pump.
Groups

## Lexicon Entry

Rarely are individual elements used in final construction procedures; more often, several or even all colors need to work in harmony. To accomplish this, you will find yourself joining, fusing, and otherwise restructuring the shards.

## Description

Groups are a subset of items that form component parts of more useful ingredients, primarily the Crystal Core. Additionally, the primary crystal focus has a unique secondary use as the core of a Crystal Focus. each group is a combination of multiple Crystal Shards. Group crafting can substitute Crystal Shards with Boosted Crystal Shards for 4x the result per cast.

## Recipes

*casting tier: 3*

Primary Crystal Cluster

* 2 Red Crystal group
* 2 Green Crystal group
* 1 Tahara Crystal Shard

Secondary Crystal Cluster

* 2 Orange crystal Group
* 2 White Crystal Group
* 1 Kuro Crystal Shard

Red Crystal Group

* 1 Karmir Crystal Shard
* 1 Kurauri Crystal Shard
* 1 Nila Crystal Shard
* 1 Zambarau Crystal Shard
* 1 Aura Dust

Green Crystal Group

* 1 Asveste Crystal Shard
* 1 Kijani Crystal Shard
* 1 kitrino Crystal Shard
* 1 Vadali Crystal Shard
* 1 Nature Fiber

Orange Crystal Group

* 1 Galazio Crystal Shard
* 1 Portokali Crystal Shard
* 1 Ruskea Crystal Shard
* 1 Ruzova Crystal Shard
* 1 Chromic Dust

White Crystal Group

* 1 Argia Crystal Shard
* 1 Kuro Crystal Shard
* 1 Tahara Crystal Shard
* 1 Ykri Crystal Shard
* 1 Fixation Dust
Zambarau

**Zambarau** is the purple type of crystal energy.

This energy is not a force of its own, but serves instead to boost and enhance capabilities of other things. It is also capable of transferring that enhancement.

## Notes/Trivia

* Zambarau Cave Crystals will grant XP to any player near one. With enough crystals, they can negate the need for large essence oreberry or any similar xp farms. In addition, it may be useful to create Liquid Chroma with the XP obtained.
* "**Zambarau"** means "**Purple"** in Swahili
Crystal Core

## Lexicon Entry

*Rarely are individual elements used in final construction procedures; more often, several or even all colors need to work in harmony. To accomplish this, you will find yourself joining, fusing, and otherwise restructuring the shards.*

## Description

the *Crystal Core* is a critical component to all constructs and tools from midgame onwards. It is recommended to bulk craft these if possible, because many will be needed. They can be further upgraded into Crystal Stars or attuned into one of the following variants:

* Transformation Core
* Energy Core
* Void Core

## Recipe

*casting tier: 3*

* 1 Diamond
* 2 Primary Crystal Cluster
* 2 Secondary Crystal Cluster
Bacilio

The Legend, The God, The feeder Bacilio.

Known through out fcb as the one who triggers, this man is not allowed in the chat anymore for how big of a dick he has. The Tri-force even fear bacilio and his penis. The feared the man so much, they forgot to make wiki page of this glorious King, and even kicked him from the chat to save themselves of being unworthy.

Young Life

Bacilio was known throughout his career as a god, never faltering to that of the peasants such as Julius and their shit game Melee. He enjoyed the better things in life such as Tekken, and magic the gathering.

Founder of FCB

Bacilio is one of the founding Fathers of FCB right next to the cuck lord Cox, The Nigger Julius, The Sceenie Weenie Roger, The Cuck Daddy Jeremy, Christopher "I'm always triggered" Weible, Dillon " The Meme King Thomas" Hunter "The meme Queen" Thomas, and the giant crawling caterpillar himself Freebert "Third Place" Cavazos.

Post FCB

Bacilio was kicked from FCB after angering the cock sucking Tri-Force to the extend that they couldn't handle the memes the god himself dished out. He now resides in Victoria treating her well, occasionally triggering those in FCB and angering the autist Kourtlin.