Heroes

Heroes are characters that players send into battle. They can be recruited at various buildings unlocked throughout the game.

Each hero possesses a unique active and passive skill. **Active Skills** range from offensive (either by dealing more damage against single target or weaker damage against all opponents), restore (healing and revive), buff (increases various stats for few turns), debuff (inflicts various status effects against enemies) and utility (like stealing items and increasing resources earned). Each Active Skill has different cooldown and can only be used again after certain turns have passed. **Passive skills** are skills that provide special bonuses such as stat bonuses, immunity against various status effects, adding effects to normal attacks, or being able to gain better loot in battle. Some passive skill needs to be under special circumstances in order to activate the effects, such as defending, or being hit.

## **Recruiting**

Recruitment buildings are unlocked as player progresses throughout the game, with the tavern being available from start. Each of these buildings can be upgraded for
following bonuses:

* More recruitment slots
* More heroes available to recruit
* Reduced refresh time of new heroes
* Heroes available to recruit will be of higher starting level

Upon recruiting a new hero for the first time, players gain a permanent stat boost to all heroes. The unlocked hero will also be available to recruit regardless of the recruitment building's level.

Special payments (gems, event currency, jewels) for unlocking hero class are required only once. After that, heroes of those classes can be recruited for gold.

## **Buildings**

 **Forest** | Defeating the Figaro Forest's boss for the first time
 **Graveyard** | Defeating the Graveyard's boss for the first time
 **Factory** | Defeating the Cave to the Factory's boss for the first time
 **Mushroom Portal** | Defeating the Magic Realm's boss for the first time
 **Dragon Nest** | Defeating the Dragon Pike’s boss for the first time

## **Leveling up**

Leveling up increases stats of a hero and is one of the main ways a hero becomes stronger. Experience (XP) can be gained from battles, and the amount of XP gained can be increased by various items. At hero level 10, 25, and 50 players unlock a permanent boost to that hero stats, while reaching levels 10, 25, 50, 100, 250 and 500 with a hero, players unlock Mastery Bonus, permanent stat boosts to all heroes.

## **Statistics**

Each hero comes with different stats and attributes to determine the results of taking certain actions within a game, such as attacking and using skills. As a character levels up, they get increases in each stat. Various upgrade mechanics and equipment also give boost to different stats.

Each hero comes with an innate element. It determines the element of their normal attacks and various Active Skills.

## **Cost of Gem Heroes**

Below is a condensed table listing all the heroes that currently are unlocked with gems (in game currency).

## **Cost of Jewel Shop Heroes**

All previous Event exclusive heroes are now available to purchase in the **Jewel Shop**. Players are required to reach specific Dimension in order to have the access to purchase them. After unlocking, they can be found in the recruitment buildings for the rest of the game.

## **Hero Prestige**

Hero prestige will be available when a hero in the party reach **Level 100000**. The hero's level will reset to 1 with additional rank to indicate prestige status (example: **Level 1, II**) but any previous stats earned will be kept. Players can repeat the leveling up-prestige process over again to reach higher rank of prestige status.
An additional set of Mastery Bonus is also available for each time players prestige their heroes.

**Auto-Prestige** option in the Settings menu allows players to automatically prestige heroes upon reaching the required level.

## **Hero Facet Upgrade**

By completing a Hero Facet run, an upgraded version of the chosen Hero type will be made available. The upgraded version of heroes have 50% higher base stats compared to the original variant, and they are available to recruit at the same recruitment building as the original. They reuse the same sprite, but with a different color palette. The upgraded heroes retain the same skillset as the original with some exception.