Dor-en-Ernil

**Dor-en-Ernil** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Oak Shrubland;
* Beech Forest;
* Birch Forest;
* Poplar Forest;
* Apple/Pear Orchard;
* Orange Orchard;
* Lemon Orchard;
* Lime Orchard;
* Olive Orchard;
* Almond Orchard;
* Plum Orchard;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Horse;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;
* Swan;

## NPC

The following NPCs are spawned in this biome:

* Dol Amroth Man-at-arms;
* Dol Amroth Archer;
* Swan Knight;
* Mordor Orc;
* Mordor Orc Archer;
* Mordor Orc Bombardier;
* Mordor Warg;
* Black Uruk;
* Black Uruk Archer;
* Black Uruk;
* Black Uruk Archer;
* Olog-hai;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rhúdel;
* Umbar;
* Near Harad;

## Invasions

This biome can be invaded by the following factions:

* Umbar;
* Near Harad;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Tall Oak;
* Large Oak;
* Birch;
* Tall Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Cedar;
* Lemon;
* Orange;
* Lime;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Peach;
* Rowan;
* Oak Shrub (oak shrubland);

## Structures

The following structures can be encountered in this biome:

* Anorien Watchfort;
* Gondor Turret;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;
* Dol Amroth Watchfort;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;
* One of a kind of ruin;
* Dol Amroth Tower;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Dol Amroth (Gondor);
* Endil (Gondor);
* Methrast (Gondor);
* Eregost (Gondor);
* Toldil (Gondor);
* Galibur (Gondor);
* Edhellond (Gondor);
* Tarnost (Neutral faction);
* Spathlin (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);