Shield and Swords - Teams

(Image)Clicking the icon lets you view your current equipped Monsters. You can swap the positions of your Monsters by 'click and drag' from one position to another at any time. Move your hurt Monster from the front to the back to give them time to heal.

Tab 1 is your first group of equipped Monsters and Tab 2 (the Lock) becomes group 2 when you unlock it leveling Barracks to 6. The [<=>] arrows lets you switch from group 1 to group 2 as your active Monsters. You could switch from group 1 to group 2 any time but realize your Monsters do not level by fighting but by collecting gold and other Monsters. When your active Monsters are all killed the second group continues the fight until they are all killed sending you back to Area 1. Also note equipped Monsters do not take up space in your Inventory so when you 'Unlock Second Party' the first 5 Monsters in your Inventory are moved into group 2 freeing up those spaces. Swap them with Monsters you want in group 2 once you return to Area 1.

The [>] icon at the bottom is to switch between Level, Vitality, Strength, Intelligence and Speed information and Level, Fusion, Damage per Second and Health per Second information.

Click Players Guide to open that information panel.

Click above or below the [red box] to open that Monsters personal screen. Clicking on the [red box] levels your Monster with Gold or other Monsters from your Inventory.

### Monsters Personal Screen

The first box shows your Monsters image (the color under the image indicates their rarity - Common (Gray), Rare (light Green), Epic (Blue), Legendary (Yellow) or Master (light Blue), their 6 Skill boxes, Health bar, Lvl # and a Lock if that Monster is locked. A locked Monster can Learn new traits but won't be 'seen' by another learning Monster, Scrap or even the Altars' Tribute option keeping them safe. Unlock them when you need to transfer their trait, Scrap them or use them for Tribute. Normally when one Monster Learns a trait from another Monster, the Monster the trait comes from is Consumed but it is possible to transfer a trait without Consuming it if you have a Greater Dummy of the same or higher rarity. These are obtained from beating Tower rooms.

The second box shows their Name, TRIBE/MAGE or WARRIOR and their rarity - Common, Rare, Epic, Legendary or Master. Equipped Monsters have a number in a three-head image showing what group that Monster is equipped to. The shifting arrow indicates you can slide/swipe the box over for Vit, Str, Int, Spd and Fus info.

Click the [red box] if you have enough Gold to level your Monster. It may also show a Monster or number of Monsters you need to reach the next level. These come from your Inventory. If the [red box] is dark you need more gold or other Monsters to complete the leveling.

[Replace] to swap this Monster with one from your Inventory (when in Area 1).

[Unlearn] at the cost of blue Gems to remove a Learned skill to open up a skill slot for another skill. It might be better to just wait until you get another Monster of the same type with empty slots.

[FUSE] will become available for EPIC, LEGENDARY or MASTER Warriors when unlocked from the Secret Laboratory.

The Core skill and Learned skills are also shown here with descriptions. If an open slot is available you can 'Learn' another skill from your inventory Monsters. Learned skills can be leveled from this screen pulling Monsters from your Inventory if you have them. See Frontier for more information on leveling.