Sabertoothed Displacer Beasts

### Physical Attack(s)

**Claw** - +7 to hit, melee attack, 1 target. 1d4 + 4**Bite** - +7 to hit, melee attack, 1 target. 1d6 + 4. If the target is Medium or smaller, it is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the beast cannot bite another target.

**Tentacle** - +6 to hit, reach 10 ft, one target. 1d6 + 4 bludgeoning plus 1d6 piercing.

### Magic Abilities

**Avoidance** - if beast is subject to an effect that allows it to make a save for half damage, it takes no damage on a save and half damage on a fail**Displacement** - beast projects a magical illusion that makes it appear blurry, as if there are two beasts in it's space. In reality, there are two illusions of itself that are projected nearby it's actual location. Creatures who attempt to attack the beast roll with disadvantage. If the beast is hit with an attack the displacement effect is disrupted until the end of it's next turn.

## Physical Appearance

### Avg Length or Height

11' from haunches to nose; 8' tall from paw to head.Tentacles are about 12' long, seemingly able to retract and extend to a mild extent.

### Color(s)

Dark blue or black with deep purple stripes across the head, back, and limbs

### Distinct Features

Six legsTwo long tentacles with barbed ends

Two long tusk-like fangs

Six eyes, each with cross-shaped pupils, that appear to glow in the night

## Notable Appearances

### Brigade oneshots

RED LIST

**Sabertoothed Displacer Beasts**, also known as **Sabretooth Beasts**, are a species of monstrous cat native to the Southwestern Fringe. They seem to be descended from the Displacer Beasts of the Feywild, though through assumed interference via the Thunderfleet they appear to have several different physical features and mannerisms.

## History

Little is known about the exact origins or "purpose" of the Sabretooth Beasts, but due to the warped features of their bodies it appears that they were probably a released experiment of the Thunderfleet.

Some theorize that they provided extra eyes and other features in order to enhance the powers of the beasts, but their increased intelligence made them difficult to train/handle/control, resulting in their expulsion from the scientists' list of regularly manufactured creatures.

Upon their removal, the beasts had no problems with adapting to the already-monstrous ecosystem of the Great Northwest and Southern Mantle, though they appear to prefer sticking to the coastlines.

Their pelts are immensely valuable, resulting in them being hunted (an illegal action in the Northwest and a dubious/frowned-upon action in the Fringe) to the point that seeing them is a rarity. However, due to their duplication abilities the exact numbers of these beasts is entirely unknown.

## Description

A typical full-grown beast is about 11 feet in length from their haunches to the tip of their nose, and stands at about 8 feet tall from base of the paw to the top of their head. They are covered entirely in coarse fur, which can range from various shades of dark blue to black and have blue-ish purple-ish stripes lining their head, back, and limbs.

They have six legs, each of which house powerful, retractable claws. Two long, sturdy tusks eject from their mouths, which contain two rows of shorter sharp teeth within. They have six eyes, two "major" ones in the expected location as well as two pair of smaller eyes above and below them, all of which appear to be functional. Their pupils are cross-shaped, typically yellow or orange, with a distinct vibrant glow. A long leopard-like tail extends from their backs. Lastly, the beasts have two long, slender tentacles that extend from their shoulder blades, which seem to be 12 feet long at full extension but seem to be able to partially retract into the cat's bodies.

## Abilities

### Physical Abilities

#### Claw

*Melee Weapon Attack.* +7 to hit, one target. *Hit*: 6 (1d4 + 4) slashing damage.

#### Bite

*Melee Weapon Attack.* +7 to hit, one target. *Hit*: 7 (1d6 + 4) piercing damage.

If a creature of Medium size or smaller is hit by this attack, they are grappled (Escape DC 15). Until this grapple ends, the target is restrained, and the beast cannot move another creature.

#### Tentacle

*Melee Weapon Attack*. +6 to hit, reach 10 ft, one target. *Hit*: 7 (1d6 + 4) bludgeoning plus 3 (1d6) piercing damage.

#### Multiattack

*Option 1 (Tentacles).* The Sabertoothed Displacer Beast makes two attacks with its tentacles.

*Option 2 (Claws).* The Sabertoothed Displacer Beast makes two attacks with its claws, OR makes one attack with its claw and another with it's bite.

### Magic Abilities

#### Avoidance

If the beast is subject to an effect that allows it to make a save for half damage, it takes no damage on a save and half damage on a fail.

#### Displacement

The beast projects a magical illusion that makes it appear blurry, as if there are two beasts nearby its current space. In reality, there are two illusions of itself that are projected nearby it's actual location. Creatures who attempt to attack the beast roll with disadvantage. If the beast is hit with an attack the displacement effect is disrupted until the end of it's next turn.

## Ecology

Though full research on these interesting creatures has yet to be fully executed, it appears that they live in packs of 2-5, referred to as "glarings". They defend themselves by using their displacement abilities to appear to double their numbers.

Glarings seem to tend to their young in a communal fashion.

## Notable Oneshot/Campaign Appearances

Sabertoothed Displacer Beasts appeared for the first time in RED LIST, where, despite their appearances, managed to convey that they needed help from the Brigade members who came to investigate. Their young had been captured by Cherry's Reapers, with all but one slaughtered in order to lure them into a trap.

They briefly appeared in Finding SKIPPER, where they antagonized Skipper and her puppies due to their Blink Dog blood. Fortunately, the Brigade members who showed up were able to frighten the cats off and save the dog and her pups and return them to Old Man Whatterman IV.

## Gallery

A beast in the moonlight, displaying it's displacement abilities. Lilgreenfox.The eyes of a Sabertoothed Displacer Beast, as featured on the RED LIST oneshot banner. Lilgreenfox