SMITE Beta Version 0.1.1616.1

## New God: Chronos

###  Wheel of Time (Passive)

The wheel of time is always spinning and for Chronos, it is no different. Depending on where the wheel is when activating Accelerate, it provides a different benefit to Chronos.

**Section I:** +20% Magical Lifesteal
**Section II:** 75% Mana Refund On Abilities
**Section III:** +20% Magical Power
**Section IV:** +35% Magical Power Contribution to Basic Attacks
###  Time Rift

Chronos creates a rift in time, dealing 80/125/170/215/260 (+85% of your magical power) magical damage to all enemies in the area.

**Cost:** 50/55/60/65/70 mana.
**Cooldown:** 5s.
###  Accelerate

Chronos accelerates himself over time, allowing him to progressively move 10/15/20/25/30% faster for 8 seconds. While active, his attack speed is increased by 20/25/30/35/40% and he is not affected by the attacking movement speed debuff. This ability also stops the Wheel of Time.

**Cost:** 70/75/80/85/90 mana.
**Cooldown:** 15s.
###  Stop Time

Shooting forward spinning gears of time, any enemies hit by Chronos' attack are slowed to a stop, taking 30/50/70/90/110 (+40% of your magical power) magical damage on the initial hit and again when they are stunned for 1s.

**Cost:** 65/70/75/80/85 mana.
**Cooldown:** 16/15/14/13/12s.
###  Rewind

Chronos travels through time to where he was 8 seconds ago, gaining health and mana back to the values of that time. All of his cooldowns are instantly reset as well.

**Cost:** 100 mana.
**Cooldown:** 120/110/100/90/80s.

## New Skins

* Legendary Skins have been added to the game. Every gold skin purchase will award a Legendary Skin that is automatically given to the player for that god when they achieve Mastery Rank 10. NOTE: If your god is already rank 10 prior to the patch then you must play one match that gives rewards to unlock the new skin.

## New Voice Packs:

* Chronos
* Poseidon
* Vulcan

## General

* Jungle Buffs
	+ The buff holding leaders in the jungle camps now drop their buffs when they are killed. The buff remains on the ground for 30 seconds.
	+ Only the team that last hit the camp leader can pick up the buff.
	+ Each player can only have 1 jungle buff at a time. Players that already have a jungle buff will not pick up another buff when they walk over it.
* Newly created Smite accounts will now be given  Poseidon,  Neith,  Ymir,  Ra and  Thor as their permanently free gods. If you created a Smite account prior to the patch date, you will still own the previously provided permanently free gods (but will need to purchase any other unowned gods).
* The new free god rotation is  Aphrodite,  Apollo,  Ares,  Fenrir,  Isis.
* Fixed a bug in which the Recorded tab on the TV menu was not displaying some information correctly.
* Fixed a bug where players would see gods permanently in their stun pose.
* Gods with magical damage basic attacks now gain 100% of their magical lifesteal when hitting an enemy with their basic attacks. This currently affects  Zeus,  Isis,  Anubis,  Athena and  Chronos.
* The death recap screen no longer shows the killer first. It now sorts by the most damage done to you in the previous 10 seconds, showing the top 3 contributors.
* “Toggle Map Overlay” (default bound to ‘M’) shows color-coded outlines on paths in the Conquest map that lead to objectives.
* Teleport is no longer available in Assault mode.
* Player characters will now flash an outline if they take damage from your character or if you take damage.
* A number of inconsistencies related to projectile ranges have been addressed. The tower ranges in the Conquest map have been adjusted accordingly.

## Spectator Changes

* Fixed an issue where the red team’s wards were not visible.
* Fixed syncing issues for party spectating.
* Fixed an issue where chat was rendering in the wrong place.

## Items

###  NEW ITEM - Watcher’s Gift

* Cost - 800g
* +100 Health
* +10 HP5
* +5 MP5
* PASSIVE - The last hit bonus is given to the owner even when assisting on minion kills.

###  Bumba's Mask

* The movement speed buff has been removed from this item.

###  Demonic Grip

* The 10/20/30 Physical Power has been replaced with 20/40/60 Magical Power.

###  Meditation

* The heal has been reduced from 40% to 30% of your missing health.

###  Ward

* Enemy  wards are now detected by Towers, Phoenix and the Minotaur.
* Wards are now forced visible while teleporting.

###  Boots of Celerity

* Unique speed modifier decreased from +10/15/28% (40% out of combat) to +6/12/22% (35% out of combat)

###  Reinforced Greaves

* Unique speed modifier decreased from +10/15/21% (33% out of combat) to +6/12/18% (26% out of combat)

### All other  Boots,  Greaves,  Shoes, and  Tabi

* Unique speed modifier decreased from +10/15/21% to +6/12/18%.

## Gods

###  Athena

* Fixed a bug with her passive spear being blocked by friendly minions.

###  Bacchus

* General

* Some visual adjustments have been made to his model.

###  Loki

 **Vanish**
* The cooldown for this ability has been reduced from 18s to 15s.
* While invisible,  Loki now takes 25% less damage from all sources.

 **Decoy**
* The physical power contribution of this ability has been increased from 80% to 100%.

###  Neith

 **Broken Weaves (Passive)**
* Neith's broken weaves no longer act as wards.

###  Ne Zha

* General

* Ne Zha's model has undergone modest visual improvements.

###  Poseidon

* General

* Poseidon's model has undergone modest visual improvements.

###  Xbalanque

* General

* Some FX have been updated.

 **Rising Jaguar**
* The leap portion of this ability is no longer interrupted by crowd control.

###  Zeus

* Zeus' basic attacks now utilize a hit progression with a 1/1/.5/.5x timing and damage scale

Source