recursal/Fanatic-Fandom huggingface dataset:
Sprint

Sprint is a movement ability which is unlocked at pebble (white belt) that allows the player to build up speed in any direction so long as they don't turn too harshly.

### How to perform sprint:

1. One hand palm to the side, fingers forward, elbow bent 90 degrees with yoyr hand at your side.
2. Other hand palm to the side, fingers upward, elbow bent 90 degrees, with your hand at face height.
3. Then you will switch which hand is in each pose while walking with the stick to build up speed in the direction the stick faces. You do not have to swing very fast so save your energy!

Sprint can only be used when the player is on the ground but unlike other poses you can do it on **any** ground instead of **just** dirt.

Sprint has the **upsides** of being maneuverable and thus unpredictable which is why it never gets replacedby dash. This makes it good for weaving and slight curves and great for dodging if you are already sprinting. It is also silent which lends it to sneak attacks unlike dash.

The **downsides** are that it is slower to start than dash. It also requires a lot of movement which could make holding a structure harder to maintain. This means that it takes more predicting to be able to use it in split second escapes and you might choose dash in those cases.

### Common uses for sprint are:

* Doing pillar on repeat and overlaping the pose with sprint to pillar>sprint spam
* Dodging multiple attacks by weaving between them.
* Using it for a more controlled and less predictable jump arc than dash.
* Charging towards your opponent or covering ground fast.

Video tutorial from SDRAWKCABMIAY.
Kozuru Nayuu

Nayuu Kozuru works at a government facility where they work to eliminate a threat to humanity called ipo, but is commonly known as God. His position in this company is the department chief. His speciality is bioinformatics and he has gone as far as to do experiments on himself. he has been successful in some of the experiments and has become an artificial human created by the facility to be a weapon against ipo. He still has his humanity intact despite having become a weapon. He looks young despite being an adult and has blond shoulder length hair with a section of hair in the front that is longer. The longer section has a piece of cloth tide to it. Nayuu was born November 14th 1990 in California. He looks 18 despite being 32 years old.
Straight

Straight is a modifier which is unlocked at pebble (white belt) that pushes structures forward.

## To perform a straight:

1. One hand palm to the side, fingers up, about in front of your shoulder.
2. Other hand fingers forward, palm down, fully extended in front of you. Remember, you don't have to put force behind the poses.

Straight has a stronger force when applied on a grounded structure which is why straight>kick will go further and faster than kick>straight. The structure will be ungrounded (free) from the kick before the straight is applied in the latter combo.

You can use straight to deflect a structure before it hits you including small structures like disk! This also works when they are grounded but the timing is more precise for the smaller faster structures.

Video tutorial from SDRAWKCABMIAY.
Rumble Wiki

# Welcome To The **RUMBLE VR** Wiki!

RUMBLE is a multiplayer VR PvP game where you use earthbending to fight other players or fool around!

Majority contributed by: SDRAWKCABMIAY

## General

* **Rumble Wiki**
* Trouble shooting

#### Structures

* Disk
* Ball
* Pillar
* Wall
* Cube

#### Modifiers

* Straight
* Kick
* Stomp
* Uppercut
* Parry
* Hold
* Flick
* Explode

#### Movement

* Sprint
* Jump
* Dash

## Shift Stones

* Vigor Stone
* Guard Stone
* Flow Stone
* Stubborn Stone
* Charge Stone
* Volatile Stone
* Surge Stone
* Adamant Stone

## Locations

* Gym
* Arenas
* Park

## Combos

* Combo spreadsheet
* Flight
Ball

Ball is a structure which you unlock at Cobble (yellow belt). It creates a ball shaped boulder in front of you, flying straight up out of the ground. Below is an image of what that looks like.

Ball has a base power of 1. This means that it is equivalent to pillar if they are in the same state. Ball is very light allowing it to move very fast and with its small size, it can squeeze into tight spaces.

## How to do ball:

To perform ball, you will do the base pose followed by:

1. One hand rotating so that the palm faces to the side with the fingers remaining facing forwards and lifting straight up to a bit below shoulder height.
2. Other hand rotating so that the palm faces to the side with the fingers remaining facing forwards and fully extending while lifting up to a bit below shoulder height.

*Imagine drawing a bow!*

Video tutorial by SDRAWKCABMIAY
Kiara

## Origins

Kiara Mayancela made her debut during the first COVID-19 lockdown during Cameron's escapades on Yubo. Cameron, who was always desperate for e-friends, decided to download the Yubo app. This led to many people joining The New Era Cult but the only one who has withstood the test of time was Kiara.

## New Era Cult

During her time in the Cult: New Era server Kiara rated every member of the server; most notably Harry who received a shocking 3/10. She was also heavily involved in the Sylvester Incident iconically saying "sir you are about to make me act up" (I believe this may have been a lie.) She would then rate him a 1.5/10 (arguably generous :face\_with\_hand\_over\_mouth:) Although probably the most iconic member to come from the Clut: New Era she has faded into relative obscurity in recent years.

## Gamer Crib

Kiara joined the Gamer Crib on 19/08/2020 and has had little presence in the 2+ years.

## The Gaming Submarine

Kiara joined The Submarine late on the 08/12/2022. She gave an updated rating of a few of the memebers:

Josh W: 6 (looks young)

Corey: 5 (very white)

Binayak: 7 (looks like her ex?)

Cameron: 8.5

Harry: 3 (still...)

Kiara has been a permanent member since, being one of few to have kick immunity for not following the various Submarine themes.
Structures

Structures are the moves you will do to generate earth that is fit for bending and manipulating with the modifiers. Structure moves can **only** be performed on dirt. Standing on any other surface or being in the air will not allow you to create structures.

**The structures have different stats depending on their state and which structure they are. The states can add to the base stats to change the power of the structure.**

###### What breaks what?

1. Structures of equal power will both break when they collide.
2. The structure of MORE power will break the structure of lesser power when they collide. It will briefly pause and then continue to move in the same direction as long as it is not affected by an explode modifier.

## List of structures and base stats:

* Disk = 0
* Pillar = 1
* Ball = 1
* Cube = 2
* Wall = 3
* Giant = 5

(Ordered based on power)

## Interactions (What breaks what):

Here is a spreadsheet where you can check ✅️ if the **structures** are grounded and if they are moving! It will if the left side **structures** win, lose, or tie in the interaction. >Spreadsheet<
Poses

All earth bending (Including dust bending for jump and dash) is done by striking specific poses.

All poses (except for sprint) will only work if the player is **standing on the dirt**.

All poses require 2 main pieces: Location, and Rotation. You have to make sure the hands are in the correct locations and that they are facing the correct direction.

**Note: All poses are ambidextrous, and you *do not* need to close your hands to do moves!**

## Modifiers

Modifiers take only a single pose which makes it easy to smoothly link them together into combos! All that matters is that you strike the pose, the path you take to get there is irrelevant.

## Structures

Structures are two-part moves and require the base pose to be done before you can do the second pose to create your desired structures.

## Base Pose

To do the base pose for structures you put both hands palm up, fingers forward, just above your waist height and shoulder width apart.

*Note: It is very common for people to not fully return to the base pose when they are trying to repetitively do a move like disk or ball causing them to fail.*

## Movements

Movements are generally a single pose which makes it easy to smoothly link them together into combos! All that matters is that you strike the pose, the path you take to get there is irrelevant. Sprint is an exception as it is only really used by chaining the left and right handed mirrorings of the pose together to build speed.

## Shift Stones

Shift Stones usually do not need poses and are activated by many causes. The Guard Stone is a special case. It is also the only pose that remains active for as long as you stay in the pose and stops when you move away from the pose.
Cube

Cube is a structure which you unlock at Tor (blue belt). It creates a grounded narrow cube of stone in front of you.

Cube has a base power of 2. This makes cube very well rounded at being more durable than everything except for wall. While still being light and small enough to move relatively quickly with ease unlike wall.

## How to do cube:

To perform cube, you will do the base pose followed by:

1. Both hands rotate with the palm to the side and fingers upward with your hands at face height.

*Note: This is exactly like doing the high hand of pillar but with both hands.*

Video tutorial by SDRAWKCABMIAY
Shift Stones

Shift stones are small gems which can be inset into the back of the players hand to change how that person interacts with the game in various ways. You are able to put 1 on each hand which allows a max of 2 shift stones at a time. You can also choose to have no stones selected.

Shift stones apply to the entire player, not just the specific hand the stone is attached to.

## Vigor Stone

*"By consistently landing hits, counting up to a total of five points of damage dealt, you regenerate two points of health."*

## Guard Stone

*"Gain the ability to block incoming attacks by assuming the Guard pose! Blocked attacks deal one less damage to you, and taken knockback is lessened as well."*

**Note: This is the only pose that remains active for as long as you stay in the pose and stops when you move away from the pose.**

## Flow Stone

*"Gain the ability to perform either a single Dash or Jump while airborne. Landing back on the ground will allow you to use the ability again next time you are airborne."*

Your momentum will be canceled before the airborne dash is applied. This allows you to make sharp direction changes and close saves that would otherwise be impossible.

This is not true for an airborne jump. It will add the force to your current momentum which allows for more nuance when timing the second jump for more control of the effect.

## Stubborn Stone

*"Dashing or Jumping right before you get hit will reduce the damage you take by one, and you will take no knockback."*

## Charge Stone

*"Using Hold on a structure for longer than one second will increase the potency of the next force modifier applied to the structure, modifiers such as Straight and Kick."*

Note: To use this you first need to unlock hold by reaching Monolith (red belt).

## Volatile Stone

*"Greatly increases the knockback force of explosions resulting from your Explode modifier."*

## Surge Stone

*"Landing a hit on your opponent will temporarily increase your damage output by one point. The stronger the hit the longer the effect lasts."*

The length of the effect is based on the damage dealt. This means the base damage, *+1* if moving, and *+1* if grounded.

***Length(in seconds) = Damage×2.5 - 2***

This means the shortest time is 0.5s for a disk that is either moving **or** grounded. And the longest is 15.5 for a giant that is both moving **and** grounded.

## Adamant Stone

*"Hitting your opponent will temporarily decrease the damage you take by one point. The stronger the hit the longer the effect lasts."*

The length of the effect is based on the damage dealt. This means the base damage, *+1* if moving, and *+1* if grounded.

***Length(in seconds) = Damage×2.5 - 2***

This means the shortest time is 0.5s for a disk that is either moving **or** grounded. And the longest is 15.5 for a giant that is both moving **and** grounded.
Kamikura Waka

Kamikura Waka

Kamikura Waka is a high school girl who has the eyes of a "God". Waka is originally from Saga prefecture, and came to Tokyo in the hopes of meeting a god. When she was in her third year of middle school, she suddenly received the eyes of a god for reasons unknown to her.

## Appearance

Waka is a somewhat tall young adult with long, dark hair that she generally wears in a ponytail. She tends to wear sunglasses in order to hide her eyes.

## Personality

She usually speaks in the Saga dialect, but when she uses her god eye ability, she switches to standard dialect and her personality changes to that of a cold-hearted person.
Park

The park is a multiplayer playground for practicing with others. It is the only location where you can invite others and has many features and minigames.

The maximum number of players allowed in a park can go to six.

Parks can be set as either invite-only or public.

*-This page has been created for linking purposes but has not been finished yet.*
Disk

Disk is structure that you unlock at Pebble (white belt). It creates a rock Frisbee, applies an upwards force right before applying a forward force to launch the disk out in front of you.

Disk has a base power of 0. This means that it must be grounded and/or moving to do any damage.

## How to perform disk:

To perform disk, you will do the base pose followed by:

1. One hand extended fully with your fingers facing forwards and your palm to the side.
2. Other hand with the palm towards your body and fingers to the side, think "punching my other forearm".

Video tutorial by SDRAWKCABMIAY

## Common combos:

### Disk>Straight

#### What:

Bullet, fast disk, speed disk, whatever you call it. It goes **fast** and it doesn't go as high as a normal disk but also won't fall as low as a normal disk.

#### How:

After performing a disk rotate your far hand for the straight while pulling back your other hand into the straight.

### Disk>Explode

#### What:

A quick way to unground structures from a distance without knocking them back. This is great for weakening walls enough to be taken out by a grounded ball or pillar.

#### How:

Pull your far hand back and rotate it as it passed your other fist to hit the explode in time. A shortcut is to alter your disk to be close to the explode from the start where your far hand isn't fully extended in the first place.

### Also see:

Disk>Explode>Straight, Disk>Parry (see bonus note below)

*Bonus note: Due to the small window between the upward and forward force parry will do different things based on if it is done before or after the forwards force is applied. If it is done before then it will kill the upward momentum and just get the forward force resulting in it sliding along the ground. If it is done after the forward force is applied, then that will also be killed resulting in the regular expected parry effect.*
Combos

You can string together the many different structures and modifiers in a combo to do more powerful and complex earthbending!

List of combos:

* Flight

This will be expanded upon here later but currently you can look at Neighbourhood Canadian's spreadsheet HERE.

If you find a new combo that isn't on there (check the notes to make sure it's not just a sub-variant) then you can suggest them to be added to the sheet HERE.
Echoes act 3

# Появление

Появлялся в 4-ой части ДжоДжо и имел 3 акта (в игре только один акт)

Пользователь: Хиросе Коичи

## Атаки: (все атаки без прокачки!)

E-барраж - наносит шквал ударов по 1.0 урона

R-сильная атака - стенд наносит удар своей рукой сбивая противника с ног (урон 10.0)

T-three freeze - вес противника увеличивается и он падает на землю получая урон (урон 24.0)

Y-reverb releas - оглушает и отбрасывает противника создавая небольшую полупрозрачную, белую сферу (урон 19.9)

X-internal vibration - вы бьёт рукой противника после чего он начинает светится зелёным светом (урон 30.5) далее противник получает урон 1.8 и 19.3. Общий урон=51.6

Z-sudden pressure change - создаёт ураган который немного отбрасывает и ненадолго оглушает противника. Наносит 0.6 урона по нескольку раз

## Мелочи

Во время атаки на Z производится звук "хи-хи-хи-ха" (это звук от эмодзи смеющегося короля из клеш рояль)
Giant

Giant is a structure which cannot be created by the player. It spawns in predetermined locations in the Pit arena, the Gym, and the Park. The only map it does not generate on is the Gutter. It is an extremely large unevenly shaped boulder.

Giant has a base power of 5. This makes it the most durable structure in the game, stronger than any a player can create. *Note: The **only** thing which can break a giant besides another giant is a grounded moving wall and only if it is an unmoving free giant. See the structure page for why.*

Giant is also by far the largest structure in the game making it hardest to dodge but also easiest to hit yourself with.
Tokinaga Sachiyuki

Tokinaga Sachiyuki

Tokinaga is a young male veterinarian who belongs to the Anti-God Science Institute, Anti-God Weapon Development Department, Biotechnology Section.

## Appearance

Tokinaga has short hair, layered. He wears a black eye patch over his left eye, with an ancient symbol. When out in the field, he wears a long cloth mask over his mouth, sporting the same symbol as his eyepatch. His left eye is missing, and he uses his empty eye socket to store a rope with a circular handle. The rope handle is visible, as it sticks out under his eyepatch and over his mask. Tokinaga grabs it when he needs to fight, though we rarely see it used to actually cause harm.

Tokinaga is usually seen carrying a rifle over his shoulder to scare animals away.

For work, he is seen wearing a buttun up and slacks, his rifle, gloves and splints, and sometimes a long black skirt. He tends to wear vests over his button ups.

He wears scrubs during a physical examination of Snake God.

At home, he is seen wearing t-shirts, long sleeved striped crew necks, sweatpants or just his boxers.

In some covers and flashbacks, he is seen riding a motorized scooter with Obiwaka with more casual outside clothes. It consists of a jacket over slacks and a helmet.

He prefers to cover as much of his skin as possible.

[SPOILER] Tokinaga has scarred pinky and legs, which he covers up with gloves and splints. The scar in his eye progressively gets worse.
State

States change the stats of the structures by adding +1 to their power.

### Grounded/Free

When a structure is created (not including disk and ball) they will start grounded. This can be seen by the dark shadow at the bottom and the subtle height difference from it being pulled down into the ground.

Grounding **adds +1** to the base damage of a structure and can stack with the +1 from movement for a maximum increase of 2 power.

Structures can be freed in a **many** ways: kick, uppercut, parry, being in the AOE of explode when it goes off, and being lifted by another structure being created under it.

A downside to grounding is that it increases the friction which makes the structure not go as far. This is countered by the fact that straight and uppercut receive benefits when applied to grounded structures and that you can use kick or uppercut **after** a straight to reduce the friction at the cost of losing the +1 grounded bonus.

### Moving/Still

When a structure is moving **with enough speed** then it will be considered moving and can collide with players and structures. Otherwise the structure is considered still and will not break as it is leaning on a player or structure slowly.

Movement **adds +1** to the base damage and can stack with the +1 from grounding for a maximum increase of 2 power.
Arena

These are the multiplayer only locations where you will get to put all your practice stringing the modifiers, structures, and movement abilities into combos and techniques into practice by fighting real opponents!

It is also the **only place you can earn BP and rank up**. This means that whether you are playing with friends using the friends only filter or you are playing with random people you need to fight here to level up!

There are currently two arenas.

## The Gutter

A large flat circle of dirt surrounded by a gutter style pit moat. Ideally while in The Gutter you want to stay near the middle because getting knocked into the pit will cause you to lose all 20 of your health points! Lacking center control is the most common new player strategic mistake. A match can quickly turn around if a losing player manages to gain center control and pushes their opponent off the edge.

This arena feels like it has a much lower height limit than the other locations due to its shape so make sure that you don't go too high when using flight against your opponents!

## The Pit

An oval shaped arena with tall walls. There is no gutter to fall into here but be careful as there are large boulders with a damage that is 1 point stronger than even the wall. This is how matches can be turned around for a losing player. The substantial risk of manipulating something so powerful can be rewarded if you strike your opponent with it successfully.

Utilizing flight in this arena to close the distance when you are on the opposite end of from your opponent is much more lenient here since players do not need to be overly concerned of being excessively punished for losing control when learning to use flight effectively.
Uppercut

Uppercut is a modifier which is unlocked at boulder (green belt) that has two slightly different affects depending on if the structure is grounded or not:

1. Free: Applies a force forward and upward that is weaker than straight or kick in each of their respective directions.
2. Grounded: Does the same as when free but with a larger amount of force AND applies forwards rotation to the structure.

## To perform an uppercut:

1. One hand palm to the side, fingers up, about in front of your shoulder, with a slight forwards tilt. Most will put this hand **too high** because of how they learned straight, but you CAN use this hand position for both straight and kick which gives you less to remember!
2. Other hand fingers upward, palm towards your face, about halfway extended in front of your face. Remember, you don't have to put force behind the poses.

Remember: straight has a stronger force when applied on a grounded structure which is why straight>uppercut will go further and faster than uppercut>straight. The structure will be ungrounded (free) from the uppercut before the straight is applied in the latter combo.

You can use uppercut to deflect a structure before it hits you, mainly small structures like disk if you duck at the same time!

Video tutorial from SDRAWKCABMIAY.
Wall

Wall is a structure which is unlocked at Boulder (green belt). It creates a grounded wide wall of stone in front of you which is slightly taller than pillar.

Wall has a base power of 3. This makes it the most durable structure a player can create in the game. *Remember: a grounded moving ball will still break an unmoving free wall. See the structure page for why.*

Wall is also the largest player creatable structure in the game making it hard to dodge but also easy to hit yourself with. This also makes it the **only** player creatable structure that can break the giant.

## How to do wall:

To perform wall, you will do the base pose followed by:

1. Keeping both hands palm *up to the sky for the entire motion* and lifting them both straight up into the air.

Video tutorial by SDRAWKCABMIAY
Explode

Explode is a modifier which is unlocked at mountain (black belt) that is permanently applied to a structure. It adds a sphere shaped AOE for the **just** the knockback of the structure. This means that anything in that area will get knocked back when that structure breaks. It also frees grounded structures within the area which can be quite powerful.

## To perform a explode:

1. Both hands with your palms pointed at your stomach and your fingers aimed to the side. *Effectively fist bumping with yourself in front of your body.*

The knockback of explode's AOE **does stack**. This means that if two exploded structures collide and you are in both of their AOE's then you will get **both** of their knockback applied to you.

Video tutorial from SDRAWKCABMIAY.
Catch the rainbow

## Появление

Появлялся в 7-ой части ДжоДжо (которая есть только в виде манги)

## Атаки: (все атаки без прокачки!)

E-барраж - наносит шквал ударов по 0.8 урона

R-сильный удар - стенд наносит удар своей рукой сбивая противника с ног (урон 9.0)

T-Rainstorm - стенд вызывает дождь который пронзает противника каплями (урон 1.0 с баффом 1.2)

Y-Rain blade - стенд создаёт из капель воды лезвие которым вы бьёте 2 раза после чего возвращаетесь на исходное место (урон 19.0+21.2=40.2)

N-Catch the rainbow - усиливает Rainstorm и Rain aura на 0.2 урона и вызывает дождь на короткое время или пока вам не сбросят стенд

C-Rain heal - восстанавливает 15.5 хп носителю стенда

Z-Rocket revolver - вы стреляете в направление курсора из револьвера (урон 8.0)

X-Rain aura - вокруг вас появляется аура из воды и любой кто прикоснётся к ней получит 0.7 урона (с баффом 0.9)
Shadow Dio

### Появление

* Shadow Dio - появлялся в некоторых моментах когда Джозеф использовал свои силы отслеживания. В игре достаточно слабый и медленный станд. (не имеет барража)

## Атаки

* Uppercut - Сносит 18 хп, выглядит как удар рукой по челюсти снизу. Время перезарядки - 15 Секунд. Используется на E
* High kick - Выглядит как боковой удар по нижней части живота. Сносит 25 хп. Время перезарядки - 20 секунд. Используется на R
* Shadow uppercut - Как uppercut но при помощи станда. Сносит 24 урона. Время перезарядки - 35 секунд. Используется на T
* Shadow Strike - 3 удара при помощи станда наносящие по 7 урона за раз. Время перезарядки - 30 секунд. Используется на Y
* Checkmate - кидает 4 ножа которые сносят по 5 урона за раз. Время перезарядки - 25 секунд. Используется на G
* Timestop - делает останову времени которая длится 10 секунд. Перезарядка - 2 минуты. H
* Time skip - обычный телепорт. Время перезарядки - 20 секунд. Используется на Z
* The skales of horror - если оппонент атакует во время действия этой атаки, вы телепортируетесь ему за спину. Время перезарядки - 40 секунд. Используется на X

## Внешний вид

Shadow Dio - Выглядит как the world, но не имеет ног и имеет розово-синюю окраску. Имеет огонёк вместо ног.
The World

# Появление

JoJo The Stardust Crusaders - Главный злодей, JoJo Stone Ocean - Второстепенный персонаж.

# Атаки

м1 - просто удары

R - тяжёлый удар - станд становится перед пользователем и наносит тяжёлый удар, который сбивает врага с ног

Т - бросок ножей - Пользователь достает ножи (количество зависит от улучшения способности. макс. ножей 3) и бросает их (работает даже когда станд не призван)

Y - бараж ногой - станд становится перед пользователем и наносит шквал быстрых ударов ногой (последний удар шквала сбивает с ног)

H - остановка времени - останавливает время на несколько секунд (зависит от прокачки)

J - режим ярости - при активации режима ярости увеличиваются характеристики стенда (активация доступна когда шкала ярости полна)

G - РОДА РОЛЛА ДА!!! - пользоаатель взлетает в воздух, достает РОДА РОЛЛер и начинает Бить им врага, враг почти постоянно оглушен. В конце врага сбивает с ног

Z - станд джамп - высокий прыжок вперёд

X - тайм скип - телепортируется при помощи остановки времени

Пассив - может двигаться в остановленном времени несколько секунд (зависит от прокачки)
Whitesnake

Появился в 6-ой части ДжоДжо

### Маленькое описание

Высокий, бледнокожий стенд с чёрной маской в виде короны состоящей из латекса или резины

Пользователь: Энрико Пуччи

## Атаки (все атаки без прокачки!)

E-барраж - наносит шквал атак по 0,9 урона

R-сильная атака - стенд наносит удар рукой сбивая противника с ног (урон 11.0)

T-Stand DISC - забирает диск со стендом из противника тем самым блокируя его стенд на 5 секунд (урон 20.0)

Y-Spirit DISC - забирает диск со стилем боя из противника тем самым блокируя его стиль боя на 5 секунд (урон 20.0)

H-Melt Your Heart - Whitesnake образует вокруг себя лужу из кислоты которая наносит 2.0 урона+0.3 урона от отравления

X-Acid Spew - Whitesnake плюёт в противника кислотой которая наносит 15.0 урона+0.5 урона от отравления

Z-Pistol Fire - вы достаёте пистолет и стреляете в то место куда указал ваш курсор мыши (урон 8.0)

## Мелочи

У whitesnake есть эволюция в C-MOON, а из C-MOON в MADE IN HEAVEN но об этом чуть позже...
After God Wiki

**Welcome to the After God Wiki!**
Welcome to the After God Wiki! This wiki is a resource of information for the After God franchise by Eno Sumi. Join us for all the latest on the manga!

We're a collaborative community website about After God that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Kamikura WakaTokinaga SachiyukiNyababaObikawa KiyoshiMinami AkioTatsuno Yoriko

Twitter
* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Ultraspeed

**Spencer Jenkins**, better known as Ultraspeed, is a teenage superhero active in New York. He is Katelin Conner's best friend (and secret admirer) and frequently gets bullied by Jayden Hollis. Spencer got pushed by the latter into a highly expirimental particle accelerator during a school trip to the nuclear power plant, which gave him god-like speed. He would be played by Tanner Buchanan.

## Powers and abilities:

### Thanks to his superspeed powers, Ultraspeed can:

* Run at 2700 miles per hour
* Run over water
* Generate up to 300 million volts of electricity
* Travel through time, but this only been achieved twice
Crazy diamond

## Появление

### Фраза

Можете называть меня человеком, который действует под давлением, "Джоске Хигашиката"!

### Маленькое описание

Розовый стенд покрытый синей или голубой бронёй с шлемом в виде сердца

Появлялся в 4-ой части ДжоДжо

Пользователь- Хигашиката Джоске

## Атаки:

E-барраж - стенд наносит шквал ударов по 1.4 урона

R-сильная удар - стенд наносит удар своей рукой сбивая противника с ног (урон 17.3)

T-Form wall - стенд создаёт на земле стену из материала на котором вы хотите её поставить но стенку на стенку ставить нельзя (урон 0.0)

Y-Heal mod - от вашего стенда начинает исходить жёлтая аура. После удара противника его хп будет восстанавливается в зависимости от атаки стенда (E-0.5; R-6.0; m1-3.0; m2-4.0)

J-Rage mod - вы кричите и от вашего стенда начинает исходить почти незаметная красная аура урон от атак стенда увеличивается (E-1.7; R-20.7 и к противнику притягиваются камни которые останавливают его; Z-9.6)

X-Stand jump - ваш стенд отталкивается от земли и вы совершаете довольно высокий прыжок (урон 0.0)

Z-Bearing shot - ваш стенд стреляет пулей в то место куда указал ваш курсор (урон 8.0)

## Мелочи

Раньше хотели добавить реквием crazy diamond, но потом отказались от этой идеи
Wyspy Nonsensu

**Wyspy Nonsensu**- to archipelag wielu wysp, z których wszystkie mają jakieś dziwactwa. Wśród Wysp Nonsensu znajdują się między innymi wyspa Dowcipnisiów, Zmotoryzowanych lub Deskorolkowców. Były badane przez chłopców kolejno w kięgach XIII i XX. Jak komentuje A'Tomek ,,Wysp Nonsensu jest bez liku!".
Steelmuncher

### Relatives

Mark Custer (father) Emilia Custer (mother) Anne-Maria Custer (sister) Paul Custer (brother)

## Steelmuncher

**Hank Custer/Dunham** is a canibal assassin who built his own gadgets out of scrap, mainly a steel jaw that makes it easier to chomp through flesh (and even steel) and four mechanical claws which allow him to climb any surface. He's an enemy of Mister Liberty. He would be played by Chris Pratt.

## Powers and abilities:

### With his gear, Steelmuncher has:

* A steel jaw which gives him a bite force of 35000 Newtons
* 4 mechanical claws (two on each arm) which allow him to climb any surface
* The same 4 claws, but they can also be used in combat to afflict serious wounds

## Quotes:

"So you're relying on the Winged Paladin to liberate you from our hold, aren't ya? Heh, that's ridiculous."

-Steelmuncher taunting Katelin Conner.

## Trivia:

* He has a short temper, and easily gets annoyed by "Sweet Home Alabama" jokes.
Jeremy Flicker

**Jeremy Flicker** is a student at Optimum High. He has a reputation of smoking a lot of weed with his friends. Besides his usual friends, he also gets quite along with Spencer Curtis. He doubled his 3rd year in Optimum High. He would be played by Charles Christopher White, better known as Penguinz0.

## Powers and abilities:

Jeremy Flicker has no known powers or abilities.
Masquerade

### Aliases

The Psycho with AttitudeAsshole (by Spotlight) Douchebag (by Jitterbug) Runt (by Mayhem)

### Relatives

Lester Moranis (father)Joan Moranis (mother)

### Affiliation

The Moranis crime family (leader)The Malevolent Eleven (member)

### Occupation

Psychologist (formerly) Optimum City's kingpin of crime (current) Owner of the Copa Banana Club (current)

## Masquerade

**Waylon Masque** grew up in an abusive home. Therefore, at a young age, he started to develop Antisocial Personality Disorder. As an adult, he studied psychology and was good at it too. He quit his job however to persue a career in crime. His lack of empathy, sympathy and his rude remarks towards his victims has earned him quite the reputation. He "hunts" Nightshade II for the sport and thrill. He is one of the main enemies of Nightshade II. He would be played by Bruce Willis.

## Powers and abilities:

### As the leader of the Moranis crime family, Masquerade has:

* A small army of well-trained mercenaries
* A wide variety of dangerous weapons
* A lack of empathy and sympathy

## Quotes:

"WHY DO YOU KEEP LAUGHING AT ME??? THIS ISN'T COMEDY! THIS. IS. TORTURE!"

-Masquerade when unable to torture Captain Sparkxx enough to reach his breaking point.

## Trivia:

* Masquerade's reputation for making offensive and rude remarks has people often referring to him as the "Psycho with Attitude". But it is incorrect to call him that since he has Antisocial Identity Disorder, not Psychopathy.
Opening to Turning Red UK Southgate Cinemas (2022, Fanmade)

1. Southgate Cinemas - Coming Attractions
2. *Sonic the Hedgehog 2* - **U** - Paramount Pictures
3. *The Bad Guys* - **U** - Universal Pictures
4. *Fantastic Beasts: The Secrets of Dumbledore* - **PG** - Warner Bros. Pictures
5. *Minions 2: The Rise of Gru* - **U** - Universal Pictures
6. *The Railway Children Return* - **U** - StudioCanal
7. *DC League of Super-Pets* - **U** - Warner Bros. Pictures
8. *Spider-Man: Across the Spider-Verse* - **PG** - Sony Pictures Releasing International
9. *Lightyear* - **U** - Walt Disney Studios Motion Pictures
10. Southgate Cinemas - Feature Presentation
11. BBFC PG card (2019-present)
12. Walt Disney Pictures logo (2006-2022, 2011-2022 version)
13. Pixar Animation Studios logo (1995-present, 2019 reanimated version)
Bobcat

**Cecil Parker**, better known as Bobcat, is a vigilante who mostly operates in Diamondport, but also often in New York. He inherited 5.000.000.000 dollars from his deceased parents. He uses his money to buy himself a few gadgets that aid him in his crime fighting. He would be played by Bradley Cooper.

## Powers and abilities:

### Bobcat has:

* Extreme agility
* Night vision (with cat goggles)
* Claws
* A whip
* Grappling hook
Man-Leopard

**Barney Stakes** is a wannabe superhero who thinks he's part of A.E.G.I.S. after winning a promotional costume contest. The prize for winning that contest was getting to hang out at the A.E.G.I.S. headquarters for a day, but he thought he permanently became a member. He keeps showing up almost everyday despite A.E.G.I.S.'s efforts to install better security. He would be played by Danny DeVito.

## Powers and abilities:

Man-Leopard has no known abilities or powers.

## Quotes:

"911 what's your emergency please? What do you mean someone's trying to kill you? That shit's illegal, people can't do that!"

-Man-Leopard on his job as a 911 call operator.

## Trivia:

* The concept of Man-Leopard is a reference to Frank Reynolds from It's Always Sunny in Philadelphia, who dressed as a Man-Cheetah in one episode.
Custodians of the Universe

In the beginning, there were three gods who created the universe. Chronos, the God of time, Aether, the God of space, and an unnamed God of matter. Together, they created the cosmos, filling it with stars, planets, and all manner of celestial bodies.

As the universe took shape, the three gods divided their responsibilities. Chronos oversaw the flow of time, ensuring that everything moved forward according to plan. Aether presided over the vast expanse of space, shaping the universe and directing its movements. The unnamed God of matter brought physical form to the universe, creating the building blocks of matter and bringing substance to the void.

For eons, the three gods worked in harmony, watching over the universe and guiding its growth. But one day, Aether began to feel restless. He longed to explore the universe he had helped to create, to see the wonders that lay beyond the borders of his domain. Despite the objections of Chronos and the unnamed God of matter, Aether left his post and set out to explore the cosmos.

As Aether traveled further and further from his home, he began to lose touch with reality. He became consumed by his own power, convinced that he was the only true god in the universe. He began to manipulate the fabric of space, warping and twisting it to suit his whims.

As Aether's power grew, the universe began to suffer. Stars went dark, planets were torn apart, and entire galaxies were destroyed. The unnamed God of matter and Chronos knew they had to act, but they were powerless against Aether's might.

In their desperation, they called upon a fourth god, known only as The Observer. The Observer was tasked with watching over the other three gods, ensuring that they did not abuse their power or upset the balance of the universe.

With The Observer's help, Chronos and the unnamed God of matter were able to defeat Aether. But the damage had already been done. The universe was left scarred and broken, with many of its wonders lost forever.

From that day on, The Observer kept a close watch on the three remaining gods, making sure that they never forgot the lesson of Aether's downfall. And though the universe was forever changed, it continued to thrive, a testament to the enduring power of its creators.
Mayhem

**Michael Young** used to be Nightshade II's best friend, until a supercriminal who knew his relationship with Nightshade II kidnapped him and tried to gas him to death. This destroyed Michael's lungs, but he was given an expirimental artificial lung at the hospital. It was then he grew hatred towards Nightshade II. If he had simply killed that criminal this all wouldn't have happened. So he became a violent, out of control vigilante, out to kill criminals, prove Nightshade II wrong and finally kill him. The execution of his plans caused loads of chaos through Optimum City, this had inhabitants calling him Mayhem.

## Powers and abilities:

### Because of his intense physical training, Mayhem has:

* Peak human strength
* Extreme fighting skills

### Mayhem also has a few weapons:

* Throwing knives
* Double-sided switchblades
* Two big knives attached to chains, which are attached to his waist to improve combat

## Quotes:

Nightshade II: "Your form of justice makes no sense! What kind of justice system executes anyone without a proper prosecution?!"

Mayhem: "ONE THAT WORKS!!!"

-Mayhem and Nightshade II arguing in the midst of battle.

## Trivia:

* After his descend into Mayhem, Michael adopted the habit of calling people shorter than him "runt".
Tex Skullhead

**Morgan "Tex" Smith** is a terrorist whose only goal is to kill Nightshade II, because he blames the latter for not saving him when Masquerade horribly burned his entire head. He is a mastermind, and never to be underestimated. He is one of Nightshade II's greatest enemies. He would be played by Woody Harrelson.

## Powers and abilities:

### Tex Skullhead has:

* Extremely intelligent tactician skills
* Excellent gunmanship

## Quotes:

Lester Williams: "So, mister Smith, what is your current goal in life? What keeps you going everyday?"

Tex Skullhead: \*looks over at News footage of Nightshade II\*

Tex Skullhead: "Vengeance."

-Tex Skullhead when interviewed by Lester Williams about his post-acid life, before becoming a terrorist.

"Love is a sick, cruel joke. People claim to love you unconditionally, but that's only when it's convenient to **them**. When it isn't, you're on your own. They're all treacherous bastards, and the sooner you come to terms with it, the less it'll eventually hurt."

-Tex Skullhead's ideology.

## Dialogue:

Tex: "You're a real piece of shit, you know that, Nightshade? You think you're some kind of savior, but you're no better than the guys you beat up every night."

Nightshade: "I don't expect you to understand, Tex. You've gone down a dark path, and you can't see the light anymore."

Tex: "Oh, spare me your righteous bullshit. You're the reason I look like this, Nightshade. You and your meddling. You think you can just swoop in and save the day, but all you do is make things worse for everyone!"

Nightshade: "I didn't cause that explosion, Tex. You know that. It was an accident."

Tex: "An accident? You call this an accident? Look at me! I used to be a respected member of the O.C. Police Department, and now I can't even show my face in public! You took everything from me, Nightshade. You took my career, my life, my dignity."

Nightshade: "I'm sorry for what happened to you, Tex. I really am. But blaming me won't bring back what you lost. It won't make things better."

Tex: "No, but killing you will. And that's exactly what I'm going to do."
A.E.G.I.S. Containment Facility

The A.E.G.I.S. Containment Facility is a seperate division in the A.E.G.I.S. Headquarters to incarcerate super powered and extra-terrestrial villains, mentally insane or not. It's located underground as to minimize breakouts. Every villain gets their own personalized containment cell if necessary, since normal prisons can't hold them with regular cells. Inmates are imprisoned indefinitely.

## All inmates and their special cells:

* Crimson Vampire, a regular Titanium Containment Cell as long as he can't hear anyone inviting him to leave.
* Dendrophiliac, a concrete plated cell.
* Evaporator, a tungsten cell which is unable to melt/evaporate.
* Frogue, a regular Titanium Containment Cell.
* Hyperion, an Adamant plated Titanium Containment Cell.
* Impersonator, a regular Titanium Containment Cell.
* Jitterbug, a sound-proof Titanium Containment Cell.
* Oilspill, a Titanium Cistern Cell.
* Orca, a regular Titanium Containment Cell.
* Permafrost, a heated Titanium Containment Cell.
* Polterdice, a Spectrium Containment Cell.
* Power Surge, a bullet-proof Glass Containment Cell.
* Prism Wizard, a regular Titanium Containment Cell.
* Quellephant, a regular Titanium Containment Cell.
* Smokestack, a bullet-proof Glass Containment Cell.
* The Sloth, an Aluminum plated Titanium Containment Cell.
* Voodude, a regular Titanium Containment Cell.
* Xerxes the Annihalator, a nuclear-powered Titanium Containment Cell.

## Rules and regulations:

* There will be no communicating with fellow inmates.
* Inmates get 30 minutes to eat per meal, 3 times a day.
* There will be no visitors ever, except if the visitors are required by A.E.G.I.S. officials.
* Attempting to escape will result in own possessions being confiscated for an undecided time.
Evaporator

Evaporator is an extra-terrestrial criminal native to the planet "Dahg Hurr". His Dahg-Hurrian name is **Salmund'r**. The Intergalactic Blue Guards put him on the Top 10 Most Wanted list for smuggling of illegal goods and fabrication/distribution of illegal weaponry. He's well-known for his frightening evaporation-gun and is Captain Sparkxx's arch-nemesis. He would be played by Ryan Gosling.
Mario Sonic Kissing Frames

## Background

The famous gif of Mario and Sonic making out was a piece of fanart made by Pedro Menos, a Brazilian artist. This work was hand animated on cells back in 2010 and were being sold to the highest bidder in 2023. There was a few different cells for sale, one being bought and framed by Kwite for US$4000 (R$20,607) . They even did a live stream during the last 30 minutes of the action.

### Sources

1. ↑ https://twitter.com/menosplay
2. ↑ https://knowyourmeme.com/memes/mario-and-luigi-kissing/videos
3. ↑ https://youtu.be/R53vz84wAMg?t=1398
Spitfire

**John Oyler** is a mercenary working with the Assassin Association, but is a school teacher when he doesn't have an assigned target. He's a pyromaniac, making use of his flamethrower and fire-proof suit to aid him in his kills. He's often fought by Nightshade II. He would be played by Matt Smith.

## Powers and abilities:

### With his special suit, Spitfire has:

* A flamethrower
* Immunity to fire
* Immunity to smoke inhalation
* Smoke dispencers (for intimidation and subduing the target/foe)
Mugshot

**Francis Artinez** is an infamous mercenary who used to be active exclusively in Mexico, but has since moved on to the United States. He joined the Assassin Association and is often hired by Eric Santoni. He's mostly fought by Nightshade II. He would be played by Javier Bardem.

## Powers and abilities:

### Mugshot has:

* Excellent marksmanship
* Access to various firearms
The First Episode

Next: Riders of Space

A New Familiar was the first episode of season 14 of *Doctor Who*.

This episode kicked off the beginning of a new era of Doctor Who.

With a brand new Doctor, new companions, this episode also saw a brand new Tardis, and Sonic Screwdriver.

The Rutans made their first official appearance on-screen since their first ever appearance in-game.

This episode marked the first appearance of David Harewood's Fourteenth Doctor, Tilly Keeper's Maya Redburn, Parry Glasspool's Greg Redburn.

### Synopsis

The Doctor seeks help from two college students, brother and sister called Maya and Greg. As The Rutans have lost their planet, they want to use Earth as a war ground to continue their fight with The Sontarans. The Doctor needs some help.

### Plot

The episode opens with the introduction of the new companions, Maya and Greg Redburn, where on there way home from college, they see a Rutan. But moments later, they witness the Tardis fall to Earth and land in a nearby field.

Finding the Tardis, they meet the newly regenerated Doctor, who is talking rubbish. As he collapses, they call for help from their family.

As Karla and Frank arrive to help them, they family are attacked by The Rutans, where the Doctor helps them survive an attack, ultimately losing his Sonic Screwdriver.

Arriving back at the home of the Redburns, he comes up with a plan to make the Rutans think the Earth is uninhabitable for them, and make the planet too much of a danger for them.

After beating the Rutan's, The Doctor picks a new attire, as well as finds his Tardis, which has totally changed. The Doctor offers Maya and Greg a trip in the Tardis.

### Cast

* The Doctor - David Harewood
* Maya Redburn - Tilly Keeper
* Greg Reburn - Parry Glasspool
* Karla Redburn - Dawn French
* Frank Redburn - Mark Kemode
* Billy Redburn - Noah Jupe
* David - Connor Calland
Katelin Conner

## Katie Conner

**Katelin Conner** is a student at Optimum High, and the only person to know of Pigeon-Man's secret identity. Her boyfriend is Jacob Fletcher and her best friend is Spencer Curtis (whom unbeknownst to her, is the superhero Ultraspeed). She often helps Pigeon-Man think of strategies of battling crime and keeping him from accidentally giving away his secret identity. She would be played by Anya Taylor-Joy.

## Powers and abilities:

Katie Conner has no known powers or abilities.