Eruption

**Eruption** is a **Unique** Perk belonging to The Nemesis.
Prestige The Nemesis to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Eruption** for all other Characters.

The NE-α parasite provides you with the intelligence and awareness needed to set a trap.
<p>Performing the ''Damage Generator'' Action on a Generator<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> applies ''Eruption'':
\*All affected Generators are highlighted to you in '''<span class="luaClr clr clr2" style="color: #e8c252;">yellow</span>'''.
\*The next time any Survivor<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 5px"><span style = "display:none; width:24px;max-height: 24px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> enters the Dying State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> by any means, all affected Generators explode and immediately start regressing, which removes the highlighted Aura.
\*'''Instantly regresses''' the Generator by '''<span class="luaClr clr clr2" style="color: #e8c252;">-10 %</span>''' of its maximum possible Progression.
\*Causes all Survivors repairing the afflicted Generators to scream and reveal their Aura<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> to you for '''<span class="luaClr clr clr2" style="color: #e8c252;">8</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">10</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">12</span>''' '''seconds'''.
''Eruption'' has a cool-down of '''<span class="luaClr clr clr6" style="color: #ff8800;">30 seconds</span>'''.

The NE-α parasite provides you with the intelligence and awareness needed to set a trap.
Performing the *Damage Generator* Action on a Generator applies *Eruption*:
* All affected Generators are highlighted to you in **yellow**.
* The next time any Survivor enters the Dying State by any means, all affected Generators explode and immediately start regressing, which removes the highlighted Aura.
* **Instantly regresses** the Generator by **-10 %** of its maximum possible Progression.
* Causes all Survivors repairing the afflicted Generators to scream and reveal their Aura to you for **8**/**10**/**12** **seconds**.

*Eruption* has a cool-down of **30 seconds**.

The NE-α parasite provides you with the intelligence and awareness needed to set a trap.
<p>Performing the ''Damage Generator'' Action on a Generator<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> applies ''Eruption'':
\*All affected Generators are highlighted to you in '''<span class="luaClr clr clr2" style="color: #e8c252;">yellow</span>'''.
\*The next time any Survivor<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 5px"><span style = "display:none; width:24px;max-height: 24px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> enters the Dying State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> by any means, all affected Generators explode and immediately start regressing, which removes the highlighted Aura.
\*'''Instantly regresses''' the Generator by '''<span class="luaClr clr clr2" style="color: #e8c252;">-10 %</span>''' of its maximum possible Progression.
\*Causes all Survivors repairing the afflicted Generators to scream and reveal their Aura<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> to you for '''<span class="luaClr clr clr2" style="color: #e8c252;">8</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">10</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">12</span>''' '''seconds'''.
''Eruption'' has a cool-down of '''<span class="luaClr clr clr6" style="color: #ff8800;">30 seconds</span>'''.

The NE-α parasite provides you with the intelligence and awareness needed to set a trap.
Performing the *Damage Generator* Action on a Generator applies *Eruption*:
* All affected Generators are highlighted to you in **yellow**.
* The next time any Survivor enters the Dying State by any means, all affected Generators explode and immediately start regressing, which removes the highlighted Aura.
* **Instantly regresses** the Generator by **-10 %** of its maximum possible Progression.
* Causes all Survivors repairing the afflicted Generators to scream and reveal their Aura to you for **8**/**10**/**12** **seconds**.

*Eruption* has a cool-down of **30 seconds**.

## History

* 5.0.0
* 6.1.0
* 6.6.0

After kicking a Generator, its Aura is highlighted in **yellow**.
* When you put a Survivor into the Dying State, every affected Generator explodes, regressing their progress by **-6 %** and causing their Auras to disappear.
* Any Survivor repairing a Generator when it explodes will scream and suffer from the ***Incapacitated*** **Status Effect** for **12/14/16 seconds**.

*Eruption* has a cool-down of **30 seconds**.

After kicking a Generator, its Aura is highlighted in **yellow**.
* When you put a Survivor into the Dying State, every affected Generator explodes, regressing their progress by **-10 %** and causing their Auras to disappear.
* Any Survivor repairing a Generator when it explodes will scream and suffer from the ***Incapacitated*** **Status Effect** for **15/20/25 seconds**.

*Eruption* has a cool-down of **30 seconds**.

Performing the *Damage Generator* Action on a Generator applies *Eruption*:
* All effected Generators are highlighted to you in **yellow**.
* The next time any Survivor enters the Dying State by any means, all affected Generators explode and immediately start regressing, which removes the highlighted Aura.
* Applies an immediate Progression penalty of **-10 %** of their total progress.
* Causes all Survivors repairing the afflicted Generators to scream and reveal their Aura to you for **8/10/12 seconds**.

*Eruption* has a cool-down of **30 seconds**.

## Change Log

### Patch 6.1.0

* ***Buff:*** increased the Regression penalty from **-6 %** to **-10 %**.
* ***Buff:*** increased the duration of the ***Incapacitated*** **Status Effect** from **12/14/16 seconds** to **15/20/25 seconds**.

### Patch 6.6.0

* ***Rework:*** now reveals the Auras of Survivors repairing an affected Generator for **12 seconds** instead of applying the ***Incapacitated*** **Status Effect**.
* ***Change:*** modified the behaviour of the triggered Survivor screams to be consistent across all Unlockables:
	+ Survivor screams are now 3D with a maximum audible range of **19 metres** (used to be a map-wide 2D scream).
	+ Triggers a *Loud Noise Notification*.

### Patch 6.6.2

* ***Reversal:*** reverted the behaviour of Survivor screams to their original functionality.
	+ The reversal was motivated by the community's negative response to the range limit, which caused the Perks to end up weaker than before.

## Trivia

* The NE-α parasite referenced in the description of **Eruption** is a genetically-engineered parasite created by Umbrella as a work-around for brain damage caused by the T-Virus. When successful, subjects demonstrated human level intelligence, and the parasite could manipulate the host into handling weapons.
* **Eruption** is the first Killer Perk to feature a quote by a Survivor.
* **Eruption's** trigger condition extends to all outside sources that put the Survivor into the Dying State. This includes Add-ons, Killer Powers, and Survivor actions in which the Killer does not down the Survivors themselves, such as the Trapper using the Honing Stone, a Survivor being downed by a Zombie, Survivors entering the Dying State after ***Deep Wound*** elapses and Survivors downing themselves using Plot Twist.

## Gallery

* Aura of a Generator affected by **Eruption**