Power Score

The **Power Score** is the current attribute system of NRP. All members of the role-play will be using it when creating their characters, as a measurement of one's natural abilities. There are seven attributes in total, below is a list of them all as well as summaries of their purpose in role-play.

* **Strength.**Measures a character's physical strength.
* **Speed.**Measures a character's physical speed.
* **Chakra.** Measures a character's chakra levels.
* **Perception.** Measures a character's physical awareness.
* **Ninjutsu.** Measures a character's ability to use Ninjutsu.
* **Taijutsu.** Measures a character's ability to use Taijutsu.
* **Genjutsu.** Measures a character's ability to use Genjutsu.

These 7 attributes are measured from a 5-point scale, with four distinct categories of level that affect the potential of a character in role-play. **At max**, a character can only have 5 points in one attribute. The overall strength of a character is dependent on their rank, although these levels of power are closely intermingled within one another. Within a character's rank, each number represents a level of standard within said rank. **You can not have less than 1 point in an area of your Power Score, unless there is an in-character reason for it** (I.E, Rock Lee literally cannot use Ninjutsu or Genjutsu and hence has a minimum of .5 points in his attributes). All RPCs start with 21 points in their Power Score, regardless of rank.

1. **Inept.** Your character possesses an extreme ineptitude in this area.
2. **Subpar.** Your character possesses a lacking ability in this area.
3. **Average.** Your character is average, or mediocre, in this area. They do not stand out in any particular way in this regard.
4. **Skilled.** Your character possesses a knack for their ability in this area.
5. **Adept.** Your character possesses an extreme talent in this area.

**Important:** The Power Score, and its numbers, are only meant to act as a reference for how capable a character is within an area and should never be used to measure exact power within an area.

## Rank

A character's rank is not an attribute. However, they still hold an important role in explaining the strength of a character. Rank is an indicator of a character's general strength, while the Power Score of a character deals with the specifics. This means that a Chūnin would be more powerful than a Genin, even if the Genin had a higher score in their Strength attribute than the Chūnin. Below is a bulleted list for all the ranks, ordered from highest to lowest.

* **Kage**. The strongest ninja within a village of the Five Great Shinobi Countries, typically chosen in some fashion or another by the country's King as well as some of his most trusted advisors. However, different processes exist for how a Kage of a village is chosen.
* **Jōnin**. These are the most elite ninja within a village, hand-chosen by the Kage of their village.
* **Chūnin**. Ninja who have matured with their experience, this is where most ninja typically end up being. Instead of being directly chosen for their rank, a Chūnin must participate in an exam to earn their rank.
* **Genin**. Ninja that have little to no experience in their line of work.

## Strength

**Strength** is a general measurement of your character's physical strength. This can be contextually important in the role-play. The reason for this being, while Power Score attributes should never be used as an exact representation of one's Strength, it can at least give you a basis to work upon. This can help with: Wielding a weapon that requires strength to use effectively, performing a feat of strength; etc. The same abilities apply for all other attributes. Typically an attribute that close-ranged shinobi rely upon to strike the opponent as hard as possible.

## Speed

**Speed** is a general measurement of your character's physical speed. This can help with: Dodging out of the way of an incoming attack, performing a feat that requires speed; etc. Typically an attribute that shinobi who rely upon speed to overwhelm their opponent with quick attacks make the most use of.

## Chakra

**Chakra** is a general measurement of your character's chakra reserves. This can help with: Performing Jutsu of all varieties, dispelling certain types of Jutsu; etc. There is no definitive system to measure the exact amount of chakra one possesses. However, role-players are still expected to keep track of it during battle, and be capable of roleplaying these reserves realistically.

## Perception

**Perception** is a general measurement of your character's physical awareness. This can help with: Recognizing incoming attacks, detecting an enemy; etc. Typically an attribute that shinobi who rely upon their senses to judge all obstacles put before them.

## Ninjutsu

**Ninjutsu** is a general measurement of your character's ability to perform and execute all manners of Ninjutsu. This can help with: Judging the strength and speed of a technique, your character's knowledge of Ninjutsu; etc. Typically an attribute that shinobi who specialize in Ninjutsu use.

## Taijutsu

**Taijutsu** is a general measurement of your character's ability to perform and execute all manners of Taijutsu, including Bukijutsu. This can help with: Judging the strength and speed of a technique, your character's knowledge of Taijutsu; etc. Typically an attribute that shinobi who specialize in Taijutsu use.

## Genjutsu

**Genjutsu** is a general measurement of your character's ability to perform and execute all manners of Genjutsu. This can help with: Judging the strength and speed of a technique, your character's knowledge of Genjutsu. Typically an attribute that shinobi who specialize in Genjutsu use.