recursal/Fanatic-Fandom huggingface dataset:
Serkonos

**Serkonos** one of the four islands in The Isles, an archipelago located off the northwestern coast of the Pandyssian Continent. It is the southernmost of the four islands and home to Corvo Attano and Daud. Cities on the island include:

* Bastillian
* Cullero
* Karnaca
* Saggunto

## In-game description

**Serkonos**, the jewel of the South, is best known for its warm winds, spiced foods and endless beaches. While the city of Cullero sees the heaviest flow of travelers from across the Isles, Karnaca, on the Southernmost edge of the known world, is preferred among the elite of the Empire. It is said that a month spent resting beneath the sun on the beaches of Serkonos, or within one of the rural villages, can cure most maladies. Travelers bring back recipes and styles from the south, and the dances that all Serkonans learn in their youth are favored in Gristol for their sensuality, copied by the fashionable aristocracy in the capital city of Dunwall.

The only persistent trouble in Serkonos originates along the string of tiny islands stretching away from the mainland to the East. For generations, pirates have hidden among this archipelago, raiding traders passing between the Isles, and more recently, attacking whaling ships returning with rich stores of oil.
The Obtuse Arguments of Lady Boyle

**The Obtuse Arguments of Lady Boyle** is one of Anton Sokolov's paintings and a collectible in both *Dishonored* and *Dishonored 2*.

## In *Dishonored*

The painting is found inside Sokolov's House, on the lowest level.

When you capture him, Sokolov says he only painted Lady Boyle from the rear, and as such does not know which of the three Boyle sisters (Esma, Lydia and Waverly) she is.

## In *Dishonored 2*

The painting is found in Dr. Galvani's Apartment, in a room guarded by a City Watch guard. Behind it is the combination to the safe in the same room, a random 3-digit combination. It is worth 200 .
The Ancient Music

* Dishonored 2
* Dishonored

## In *Dishonored 2*

This book is found in a number of places:

* the outer office of the Vice Overseer on the third floor of the Karnaca Enclave.

## Content

> “
> [Excerpt from a longer work]
>
>
>
>
>
> ---
>
>
> Throughout the natural world there are ripples that we can barely perceive with our senses, an Ancient Music permeating everything as a fundamental structural rule. Through it, you can work wonders without violating the natural world or begging favors from unfriendly spirits.
>
>
> Throughout my studies I have found a 17 note scale derived from this phenomenon, and with the right equipment those notes allow for astonishing effects. Note the least of these is the ability to calm the turbulence originating from the Void, which we attribute to the Outsider.
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>

## In *Dishonored*

This book is found in a number of places:

* the workshop in the Back Yard behind the Office of the High Overseer.

## Content

> “
> [Excerpt from a longer work]
>
>
> Throughout the natural world there are ripples that we can barely perceive with our senses, an Ancient Music permeating everything as a fundamental structural rule. Through it, you can work wonders without violating the natural world or begging favors from unfriendly spirits.
>
>
> Throughout my studies I have found a 17 note scale derived from this phenomenon, and with the right equipment those notes allow for astonishing effects. Note the least of these is the ability to calm the turbulence originating from the Void, which we attribute to the Outsider.
>
>
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>
Samuel Beechworth

**Samuel Beechworth** is the boatman who ferries Corvo Attano between locations in Dunwall. His vessel is the "Amaranth". He is a member of the Loyalist Conspiracy. He lives in a small shanty behind the Hound Pits Pub.

When Corvo is betrayed, it is Samuel who is charged with poisoning the Lord Protector. The boatman only gives Corvo half the dose, hoping to not be discovered by the Loyalists while still hopefully not killing him. He then sets him adrift on a raft which winds up in the Flooded District

## Missions

* Dishonored
* High Overseer Campbell
* House of Pleasure
* The Royal Physician
* Lady Boyle's Last Party
* Return to the Tower
Stay Ready

This note is found inside the small guard station next to hte Tower Gate in the Tower District.

## Content

> “
> I want you in place, just after the Duke and our new Empress make their appearance. Things will happen fast.
>
>
> Do your part, and there's a share of the spoils for you and the others. Turn on me now, and I'll ask the Duke to send his assassin after your dear old parents.
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> Trust me, the so-called Crown Killer is the last dinner guest you want in your home.
>
>
> – Mortimer Ramsay
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Stilton and Abele To Discuss Miner's Fund

This issue is found on Aramis Stilton's desk in his new office in the altered present timeline.

## Content

> “
> Aramis Stilton, silver mine owner and advocate for workers, has called for a meeting with Duke Luca Abele to negotiate the creation of a new fund to benefit the victims of mining accidents. Currently, no such fund exists, and injured miners are simply “let go” from their positions, expected to find other work, despite missing limbs, blindness, and other serious impediments.
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> The meeting will be the third such for the two, with so far not much agreed upon. However, Stilton says he remains hopeful that the health fund will be established and well funded before the end of the year.
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Shopkeeper's Apartment

The **Shopkeeper's Apartment** is located at the end of Ravina Boulevard next to the Wall of Light in the Palace District. Inside, two door lead to the Grand Palace area, avoiding the Wall of Light.

To open the safe inside the apartment, take a close look at the silvergraph with the certificate of authenticity on the wall nearby.

## Items of note

* Safe
* Small-Scale Combustion Refinement
* Umberwood Cigar Box

## Gallery

* the silvergraph
* the safe code
The Crone's Hand

## Content

> “
> Serkonos’ Finest
>
> “You’re never alone in the hand of the crone!”
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> ---
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> Meeting place and purveyors of strong food and drink. Come one, come all. Nothing else compares!
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> ---
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> Home of the 5-Coin dice game! Strong Arm Competitions held nightly!
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> ---
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> Betting Encouraged
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> ---
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> Young gentlemen and ladies welcome. No age requirements!
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> The first of the month is always Ale Night! Purchase three ales and get the fourth for half.
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> ---
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> Easily found on Miramar Street, in the Dust District (formerly Batista District).
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The Outsider

**The Outsider** is a supernatural being who seems to be responsible for all magic in the world of *Dishonored* and *Dishonored 2*. While his motives and nature are shrouded in mystery, he appears to be fascinated by certain aspects of humanity. The Outsider bestows his Mark on certain people he deems "interesting", granting them supernatural abilities. Corvo Attano and the assassin Daud were two such people.

The Outsider was once human, and merged with the Void at the age of 15 over 4000 years before the events of *Dishonored*. He now exists as a godlike entity that represents the Void. His presence and influence are the subject of much of the Abbey of the Everyman's rhetoric, where he is viewed as a malevolent force who seeks to destroy humanity on both a physical and spiritual level.

In "Dishonored 2", the Outsider also gives his mark to Emily Kaldwin as she embarks on a quest to reclaim her throne. He is voiced by Robin Lord Taylor.
The Elixir Black Market

This book is found in the yard outside the Dunwall Whiskey Distillery.

## Content

> “
> [Excerpt from a letter]
>
>
> We've seen widespread looting since the Month of Clans.
>
>
> It wasn't prevalent at first, but it's a pattern now: There's an outbreak in one of the districts and the Watch moves in. We quarantine buildings, put down weepers, and deport anyone showing early signs. Afterward, the Dead Counters come through and the lawyers write up the paperwork to transfer ownership of businesses and homes at Parliament's discretion. Soon after, like clockwork, the gangs begin tearing the place apart.
>
>
> There's a fairly robust black market now, because everyone wants elixir and most can't afford it. Even Sokolov's brand won't help you if you've already got the plague, but getting a regular dose is your best chance if you want to avoid contracting it.
>
>
> Some of the gangs have taken to buying small amounts and watering it down before selling it. And I have to admit, if I didn't have an officer's ration, I'd be buying from them.
>
>
> Gerard Corey
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> City Watch, Third Regiment
>
> Estate District
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The Empress and the Empty Set

This is one of Sokolov's paintings. It is found above the fireplace in the room adjacent to the Lord Regent's Chambers on the second floor in Dunwall Tower (the room with the piano). The same room also contains the Moray Decor Plate and a flask of Sokolov's Health Elixir.

## Note

The painting is seen (defaced) inside the Royal Conservatory and also in the throne room of Dunwall Tower in *Dishonored 2*.
To the Lord Protector

This note is found in the Dunwall Sewers along with a crossbow and a folding blade and a key.

## Content

> “
> [Greetings, Corvo. Or should I say Lord Protector, as you were known before that title was wrongfully taken from you.
>
>
> We are servants of the Empire and of the true Empress, a group of loyalists who want very much to meet you. Take these weapons, crafted for you of the finest materials in the Isles, and meet with our man, Samuel, near where these tunnels spill into the Wrenhaven River.
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> All haste and luck. We share a common purpose.
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Vasco's Diary - Month of High Cold, 1850

This diary is found in Vasco's Office, to the immedate left of the safe, in the Disease Treatment wing of the Addermire Institute.

## Content

> “
> Alexandria’s new serum must never leave Addermire, and no one must ever know of our failure.
>
>
> We tested it on ourselves, which we often do, in fractional doses. The night was sheer horror. It’s hard to describe the effects on the mind, the frenzy it induced. We were - not ourselves. Alexandria muttered to herself, calling herself Grim Alex, almost as if she had a total shift in personality. I cannot commit to paper all that occurred, but I burn with shame remembering the way my perspective shifted, as if my entire morality was up-ended.
>
>
> The following day, after recovering my senses, I felt better than I have in years. The serum might hold the keys to improved lung function and general vigor. It could even ameliorate the effects of some of our worst fevers and infections.
>
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> But the costs are too high. The absolute loss of empathy; the unfettered appetites.
>
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> And yet, a week later I watched Alexandria on the terrace below. She was in a terrible way, disheveled, with words escaping her lips that were jumbled and wild. Her movements were unfamiliar.
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> In the morning I asked if she had tried the serum again. She was most alarmed, assuring me that she would never again touch even a drop of it. She swears that only a sample remains, safely locked away, for future study.
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Tallboy

**Tallboys** are City Watch guard units in Dunwall. They consist of a tall, mechanized exo-skeleton which completely encloses the actual guard until they are ready to attack, at which point the armored suit opens up to reveal the guard within, armed with a double longbow. The long legs of the armature keep the guards out of the reach of the plague-infested rats and also provide a better line of sight.

Tallboys can be found guarding Dunwall Tower, inside and out, as well as the Flooded District.
Special Fruit Delivery

This note is found near the street café, kitty corner from the dentist's office where Mindy Blanchard is waiting for the delivery of the body. On a crate between some pears, apples and plantain.

## Content

> “
> Cindy, I know it pisses you off that we keep a'changing the whens and hows of this arrangement. But what choice do we got? It ain't easy to steal fruit from the Grand Palace under the Duke's nose.
>
>
> But it's the best fruit and you know it, so I expect you to keep accepting our deliveries, even if we can't predict where and when they're going to drop. We got to make adjustments, just like any other business
>
>
> Elias
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The Light at the End

*This article is a stub. You can help Dishonored Wiki by expanding it.*

**The Light at the End** is the ninth and final mission in *Dishonored*. The leaders of the Loyalist Conspiracy have moved to a monumental lighthouse, the final military project devised by the Lord Regent. They're holding Emily as they struggle to tighten their hold over the city. It's time for Corvo to confront them, decide their fates, and determine the future of Dunwall. Depending on the choices made leading up to this point, the mission begins from a different landing.

## Objectives

### Reach the Lighthouse

* Ride with Samuel the Boatman one last time

## Special Actions

### Kill Admiral Havelock

Corvo can either kill or simply knock out the Admiral.

### Rescue Emily

It is possible to let Emily fall to her death.
THE SILVER SPIKE - On Howlers

Copies of this issue of the Silver Spike are found all over The Isles. One copy is pinned to the bulletin board in the Main Room of the Dreadful Wale, just prior to the Dust District mission.

## Content

> “
> [Your dear editor is stepping aside this week, to give you both sides of an argument raging across the city.]
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> ---
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> Guest Editor: The Howler Blight
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> The letter published last week by the Gazette was an outrage. How could Madam Anto suggest that the Dust District and even Karnaca itself would be better off if we legitimized Paolo and his Howlers in any way? Instead, decent folk should hope to wake one morning and read that Paolo is finally dead or in jail! And why should we “be wary” of the Abbey? Only a witch need worry about the wrath of the Overseers.
>
>
> The Howlers are nothing but a bunch of cutthroats who never worked a day in their life. Everything they have, they stole. If you want their so-called protection, it comes at a price. On the contrary, the Overseers have dedicated their lives to spreading the good values of the Seven Strictures. Believe me, the dust in Batista is not in our streets, but in our hearts. And only the Abbey will make us clean again.
>
>
> Sebastien Armitage
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The Leviathans' Sorrow

This book is found

## Content

> “
> [Excerpt from a report onm a treatise banned by the Rudshore Trade Council]
>
>
> Little is known of Pacotti, credited with this series of pamphlets arguing against the whaling trade. While he is gifted, his views are nonsense and threaten the economic underpinnings of the Empire.
>
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> 01 Enslavement: On the breeding and husbanding of whales, versus hunting the beasts in the wild after "a natural and free life cycle." Pacotti offers no solutions for where these massive, malevolent creatures might be "pastured."
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> 02 Dissolution: Laments on the destruction of "social" bonds between herd members. Pacotti actually uses the term "families."
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> 03 Harmony: Drivel on the "aesthetic wonder" of what is, in reality, the great and terrible Ocean that ever-threatens to swallow us. Includes arguments on the "gentle nature" of the brutes, a notion refuted by seamen who return to shore, wide-eyed with tales of the whales' savagery.
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> 04 Deception: Here Pacotti is on his weakest footing, issuing up feverish warnings against the displacement or transference of natural beasts from their native environments.
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The Golden Cat

**The Golden Cat** is a former bath house turned high-class brothel located in the city of Dunwall. It is run by Madame Prudence and frequented by the Pendleton Brothers as well as Art Dealer Bunting.

The building itself consists of main levels with themed rooms, a steam room on the lower level and a dormitory for working girls on the top floor.

## Items of note

### Ground floor

* behind the counter of the main lobby are:
	+ a copy of the Golden Cat Guest Ledger
	+ a copy of Weeper Identification and Handling
	+ some coins and two pouches of coins

### Second floor

* Landing / red-themed area
	+ 1 rune mounted on the wall
	+ Carmine Hound Statuette, on a small side table
	+ Daughter of Tyvia
* Madame Prudence's room
	+ bonecharm mounted on the wall above the fireplace
	+ chest containing: 2 Large River Krust Pearls and 1 piece of Tyvian Ore
* Madame Prudence's office
	+ Golden Cat floor plan map
	+ Golden Cat Master Key note
	+ Golden Cat Guest Ledger
	+ Hemlock Essence, a health potion and 2 mana potions

### Third Floor

* first room on the right as you enter the dormitory
	+ 1 rune
	+ Missing Women, Golden Cat
	+ some Kingsparrow Feathers, Medicinal Herbs, coins and a coin pouch
* second room: this is where Emily is being kept
* third room:
	+ 2 containers of Medicinal Herbs
	+ some coins and a coin pouch

## Map locations

Map of the exterior:

 The Golden Cat
 The Captain's Chair Hotel
Map of the interior:

 Location of map on the wall
 Main Entrance
 Steam Room
 Silver Room
 Ivory Room
 Second Floor
 Smoking Room
 Gold Room
 Madam's Office
 Dormitory
 Third Floor

## Gallery

* Bathroom, with courtesans
* Emily, in her room
* the Steam Room
* V.I.P. exit
Sewer and Pump Room Inspection

This note is found in the crawlspace under the walkway and stairs in the Pump Room of Dunwall Tower. In the same area, there is a flask of Addermire Solution, a box of Pistol Bullets and a rune.

## Content

> “
> Water levels normal. Had to burn a few river krusts next to gate 2B. They shouldn’t come back this time.
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> Water levels normal.
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> Severe rain. Water levels above normal.
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> ---
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> Can’t believe what happened today. Looks like we got ourselves a new Empress, out of nowhere. I don’t like it.
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> ---
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> I didn’t get word from anyone. Not sure if I’m supposed to continue working as usual. Removed a dead hound stuck in gate 14D. It doesn’t feel safe outside. I’ll just hide here for a while. I found myself a good spot near the pump room.
>
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> ---
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> I heard people talking in the sewers. Two of those strange women who came to live in the Tower with the new Empress. They were collecting moss and algae from the walls. Stayed maybe an hour, scraping and chanting. I wonder what it is for. Are they cleaning the sewers? That doesn’t make any sense. And do they know I still work here? Does anyone?
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> ---
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> The women came back. Still scratching the sewer walls for algae. But they talked about human bones they need for some kind of recipe? Or maybe I misunderstood. What should I do? I need to get out before they find me, or before I starve to death. I’ll take my chances tonight.
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The Fourth Stricture

## Content

> “
> [Excerpt from a work detailing one of the Seven Strictures]
>
>
> Restrict the Roving Feet that love to trespass. They pay no heed to the boundary stones of a neighbor's fields. They wander into foreign lands, only to return with their soles blackened by iniquity. Where have you strayed that destruction now comes behind you? Would you walk across burning coals or broken glass? They why do you prowl into the homes of the honest, or into the dens hidden things, for the result is the same. You will fall into the Void! Instead, rest your feet on a firm foundation so that when the winds of the Outsider shriek against you, you will stand firm and not be overthrown.
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## See also

* The First Stricture
* The Second Stricture
* The Third Stricture
* The Fifth Stricture
* The Sixth Stricture
* The Seventh Stricture
Security Reinforcement

This note is found on the desk inside the First Captain's Office on the ground floor of the palace (second level on the map). The actual location of the guard deployment varies.

## Content

* Delilah's Room
* Private Garden
* Duke's Office
* Grand Throne Chamber
* Duke's Chambers

> “
> Deploy additional guards to Delilah’s room, as his Eminence will stay there tonight.
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> “
> Deploy additional guards to the Duke’s private garden, as his Eminence will be there tonight.
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> “
> Deploy additional guards to the Duke’s office, as his Eminence will be there tonight.
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> “
> Deploy additional guards to the Grand Throne Chamber, as his Eminence will be there tonight.
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> “
> Deploy additional guards to the Duke’s Chambers, as his Eminence will stay there tonight.
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## Gallery

* Duke's Chambers
* Delilah's Room
Springrazor

*When triggered, this tightly-wound mechanism releases shrapnel. Can be locked onto most surfaces. Triggered by vibration.*

## In *Dishonored 2*

**Springrazors** throw out schrapnel. Use springrazor mines to kill enemies. Attach a springrazor to any surface by aiming at the desired location and pressing *[F]*. Springrazors release a cloud of deadly razor wires when enemies come within range.

Springrazors can be scavenged from the surrounding area. They can also be purchased for 50  or looted from black market shops.

### Upgrades

* Springrazor Reach, Cost: 300
* Double Release, Cost: 450 Coin
* Springrazor Storage +2, Cost: 450

## In *Dishonored*

A **Springrazor** is a tightly-wound mechanism which throws up a cloud of schrapnel when triggered. It can be locked onto most surfaces and is triggered by vibration. Corvo can only carry five of these at any given time.
THE SILVER SPIKE - Vice Overseer Murdered!

Copies of this issue of the Silver Spike are found all over The Isles.

## Content

> “
> So the venerable Abbey of the Everyman confirmed that their leader here in Karnaca has been killed. Goodbye, Vice Overseer Liam Byrne. No friend of mine, but allegedly a true believer, favored to someday be High Overseer.
>
>
> The Abbey boys have been clashing with Paolo and the Howlers in the Dust District, but look twice at anyone who tells you with a straight face that the Howlers are behind the Vice Overseer’s murder. Something else is going on, friends.
>
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> In any case, Byrne’s death has left the Abbey outpost in Batista in turmoil, with the mighty Overseers forced to abandon it, retreating from the area!
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> Their absence has made it possible for the Howlers to exert more control over the Dust District. Paolo has already started a whisper campaign promoting some of his people across the city, taking control of Karnaca a block at a time, telling rivals how it’s going to be. And it appears there is at least some part of our community that welcomes these developments.
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Silvergraph

There are a number of interesting **silvergraphs** found throughout *Dishonored 2*:

* "Aramis Stilton, Mine Baron"
* "Anton Sokolov"
* "Dr. Alexandria Hypatia, Addermire"
* "Duke Luca Abele"
* "Delilah Copperspoon"
* "Stilton Manor"
* "Breanna Ashworth, Curator"
* "Kirin Jindosh, Grand Inventor"
* "Skiff Approaching Dockyard"
* "Nala and Hector Cuerras, After A Double Shift"
The Hound Pits Pub

**The Hound Pits Pub** is the base of operations for the Loyalist Conspiracy in Dunwall. Once he escapes from Coldridge Prison, Corvo also makes it his base of operations.

Admiral Havelock has a room on the second floor, as does Treavor Pendleton. Callista, Cecelia and Wallace share some quarters and Corvo's Chambers are on the top floor. The third floor is inaccessible.

Piero's workshop is located at the rear of the pub.

## Points of interest

### Ground floor

This is where the bar is located. Also, under the staircase is an opening to the cellar with a chain leading down.

* Bar area: behind the bar counter is a jar of Hemlock Essence and some Powdered Crystal. There is also 15  under the table nearest to side door. Different items appear with each subsequent visit.
* Brewing room: This room is on two levels and has an exit to the rear fire escape. A total of 8  can be found.

### Second floor

This floor consists of the living quarters for the staff and guests.

* Admiral Havelock's Office
* Treavor Pendelton's Room
* Staff sleeping quarters
* Bathroom

### Third floor

This floor is inaccessible both inside and outside.

### Fourth floor

This top story is where Corvo's Chambers are located.

## Gallery

* Staff sleeping quarters
* Bathroom
* Admiral Havelock's room
* Stairwell with access to cellar
* Brewing room
* Furnace room
The Loyalists

**The Loyalists** is the eighth mission in *Dishonored*. It begins when Corvo emerges from the Old Port District Sewers via the door in the Abandoned Apartment across the street from the Hound Pits Pub.

## Objectives

### (Optional) Save Piero and Sokolov

* End the siege on Piero's workshop and ensure the safety of the two natural philosophers within
* Deliver the Blueprint to Piero
Silver Teeth Wanted

This note is found on the bulletin board just west of the Overseer Outpost in Batista District.

## Content

> “
> Do you have trouble making ends meet here in Karnaca?
>
>
> Did you have your bad teeth fixed with silver fillings?
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> ---
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>
> Despair no more!
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> I’ll buy all your silver teeth, whatever their condition, for a coin each.
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> Come to Valia Street every first day of the month.
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> Clean extraction tools. Bring your own whiskey if you need it.
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Sokolov's Needs

## Content

> “
> Note to staff,
>
> As you know, we have a special guest in the Assessment Chamber, the infamous inventor, Anton Sokolov.
>
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> While the facility is not noted for its creature comforts, I expect Sokolov’s basic needs and bodily functions to be taken care of so they never become a nuisance to me.
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> - Jindosh
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Sword Crossing

* Dishonored 2
* Dishonored

## In *Dishonored 2*

**Sword Crossing** is an upgrade to the Folding Blade in *Dishonored 2* which can be purchased from Black Market Shops. It costs 450 .

### Effect

* Gives you an advantage in locked-sword contests

## In *Dishonored*

**Sword Crossing** makes swords more effective when locking blades and pushing against an enemy. It can be purchased from Piero for  600.
Slackjaw's Shipment Note

This note is found in a boat docked just off Kaldwin Bridge.

## Content

> “
> Here's the elixir you need to sell on Kaldwin's Bridge this week.
>
> When you've moved everything, bring the money back to the distillery. I'll give you your cut and next week's shopment.
>
> If you're too dumb and you get caught, throw the elixir in the river so that they can't give it to Sokolov. I don't want him figuring out what we're doing. Then throw yourself into the river, too.
>
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> --Slackjaw
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Study Door Combination

Depending on the timeline in which it is found, this note may or may not be legible. In the past (1849) timeline, it is found on a small table in the gazebo where Aramis Stilton is standing in the Back Courtyard.

## Content

* Present
* Past

> “
> With Duke Luca coming tonight, there will be so many strangers in my house. I shouldn’t have agreed to host this cursed séance. Something is going to happen, I can feel it. Maybe I won’t attend. Feign sickness, or lock myself up in the bathroom.
>
>
> Anyway I need to change the combination to the Study door, as I was asked. Let’s focus on something else. Old memories.
>
>
> [The page is stained with mold, a blurry list of numbers is barely visible.]
>
>
>
>
>
>
>
>

> “
> With Duke Luca coming tonight, there will be so many strangers in my house. I shouldn’t have agreed to host this cursed séance. Something is going to happen, I can feel it. Maybe I won’t attend. Feign sickness, or lock myself up in the bathroom.
>
>
> Anyway I need to change the combination to the Study door, as I was asked. Let’s focus on something else. Old memories.
>
>
> 8 - The coins in my pocket when I left Morley and came to Karnaca. “One coin for each week until I take another boat and join you,” my mother said. But then she never came.
>
> 7 - My birth month. I’m probably the only person who knows the date since Theodanis passed away.
>
> 3 - The number painted on my lunch bucket when I worked the mines. I was just a kid, but it feels like yesterday."
>
>
>
>
>
>
>
>
Samuel Stays Wary

This audiograph is found in Samuel's camp behind the Hound Pits Pub.

## Transcription

> “
> Not liking the look of this one bit. That party died down inside awful fast, and now they called all the staff together. They said one more package for me to deliver, but I think I'll be keeping station at a safe distance from the riverbank and keep an eye on things for a while.
>
>
>
>
>
>
>
>
THE SILVER SPIKE - Scourge of Killings Continues Unabated

Copies of this issue of the Silver Spike are found all over The Isles.

## Content

> “
> An alarming number of citizens have been murdered in recent days! Is it the work of the Crown Killer, a copycat, or someone else? As usual, the Grand Guard is doing nothing to stop the violence, having uncovered no significant clues. So it saddens and angers me to report that the terror spree is likely to continue.
>
>
> This is the corruption, sloth and incompetence that we’ve come to expect under Duke Luca Abele and the once-proud Grand Serkonan Guard. The usual statements have flown from various bureaucratic offices, advising us to “be alert to anything odd” and to stay in our homes when possible. More smoke and noise, making it quite clear the Grand Guard has no hope of catching the villain and ending this crisis of wanton violence!
>
>
> So for now, dear readers, I’m afraid we’re on our own. We can only look to each other should a deranged miscreant come knocking in the night!
>
>
>
>
>
>
>
>
Strength

**Strength** is one of the enhancements Emily or Corvo can acquire. It allows you to throw objects farther. The base level of this enhancement costs 3 runes.

## Strategic tips

Distract enemies from a greater distance with sound by throwing an object such as a bottle. Or target an enemy directly with a thrown object, dealing more damage on impact.

Unaware enemies can generally be knocked out if hit in the head by thrown objects, but with this upgrade it's possible even in combat.
The Fifth Stricture

A copy of this book can be found under an armchair just outside the Meeting Chamber in the Office of the High Overseer.

## Content

> “
> [Excerpt from a work detailing one of the Seven Strictures]
>
>
> Restrict the Rampant Hunger or the intemperate will rise up among you like a virulent swarm, devouring everything wherever they go, even filth. For what goes into your body, poisons you, and if you eat filth then filth is what you will vomit up. Surely the glutton will sell away birthright, family, and friends for a morsel of meat.
>
>
>
>
>
>
>
>

## See also

* The First Stricture
* The Second Stricture
* The Third Stricture
* The Fourth Stricture
* The Sixth Stricture
* The Seventh Stricture
THE SILVER SPIKE - We demand the cure!

Copies of this issue of the Silver Spike are found all over The Isles.

## Content

> “
>  As the "Bloodfly Concern" gets worse, we're all waiting for a miracle cure. The question is, how many more have to die in agony?
>
>
> Addermire Solution is good for a miner's woes. Enriched, it's been used to treat bloodfly fever with some success. And Dr. Alexandria Hypatia has stated publicly that she could improve the formula. So where's the cure? What happened?
>
>
> Let me tell you: Duke Luca Abele shuttered Addermire Institute with Hypatia inside! She's a prisoner!
>
>
> There's only one explanation for this: It's quite plain that this precious remedy is not available to anyone but the Duke and his circle of rich cornies. It's my opinion that they intend to whittle down the impoverished to a manageable few! The Duke drinks copious amounts of Hypatia's cure while the rest of us perish!
>
>
>
>
>
>
>
>
Sweet Innocent Hypatia

This audiograph is found near Dr. Vasco, in the back room of the Recuperation area where Dr. Hypatia has her lab.

## Note

If you are pursuing the non-lethal option, do **not** listen to this audiograph before speaking with Vasco. Playing it brings Grim Alex immediately over.

## Transcription

> “
> I come and I go, putting Hypatia to sleep as I want. But even when she's awake, I'm with her, riding along in secret, looking out through her eyes. She's blind, a fool, can't see it. My cold, dry sister.
>
>
> She saves her love for the sooted worked, suffering deep down in the mines. For the children in hovels at the edge of the city, curse with short, nasty lives.
>
>
> And for Vasco, her trusted assistant, missing now for months Wherever did he go, dear sister?
>
>
> I long to take him apart, to roll in the mess. Rutting against his slippery skull, driving myself against his red femur. In time, good Vasco, in time.
>
>
>
>
>
>
>
>
The Flooded District

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**The Flooded District** could refer to either:

* the book "The Flooded District"
* the mission "The Flooded District"
* Rudshore Financial District, the location known as "The Flooded District" where that mission takes place
The Isometry of High Overseer Thaddeus Campbell

**The Isometry of High Overseer Thaddeus Campbell** is one of Anton Sokolov's paintings and a collectible in both *Dishonored* and *Dishonored 2*.

## In *Dishonored 2*

The painting is found inside the small Witch's Apartment on the fourth floor of the narrow blue building overlooking the docks in Dockyard Quarter of Karnaca. It is worth 200 .

## In *Dishonored*

There is one Sokolov painting in the High Overseer's Office, specifically in his secret chamber in the basement. It also appears to have been painted by Sokolov, as seen during the "hide and seek" tutorial sequence at the beginning of the game. The appearance of the painting changes to reflect whether or not the player takes the decanter from the table during the prologue.
The Child Empress

## Content

> “
> [Excerpt from a Historical Series]
>
>
>
>
>
> ---
>
>
> There was a definitive moment when people stopped calling Emily Kaldwin “the Child Empress.” It came after an ambush by the “Regenters,” an extremist group who wanted to return Dunwall to the authoritarianism of the Lord Regent’s time.
>
>
> On the way back to Dunwall Tower, Kaldwin’s carriage was blocked between two gates, with her attackers firing pistols, and even throwing a grenade. With the Royal Protector too far away to be of service, the young Empress, only fourteen, found herself all alone in the carriage, save for her friend, Alexi Mayhew.
>
>
> Kaldwin supporters are lucky that Mayhew was there, as she was brave enough to grab a grenade that had landed at their feet, throwing it back at the assailants and saving the Empress. When one of the men dropped down from the forward gate, it was Emily Kaldwin who yanked free a short railway brace and beat the man senseless with it. With the City Watch closing in, the two girls held their ground against the debris of the carriage until the situation was secure.
>
>
> It is said that Emily Kaldwin refused to have the “Regenters” executed for their crimes, and this is hailed by many as her first adult decision as Empress.
>
>
> Cited for her heroic actions, Alexi Mayhew was commissioned by the City Watch when she turned eighteen, and was later made Captain, by Emily Kaldwin herself.
>
>
>
>
>
>
>
>
Witch

**Witches** are women loyal to Delilah who use magic as their primary weapon. They create gravehounds to help them patrol areas and are extremely good at receding into the background. They can also teleport.

## Strategies for dealing with witches

* Howling bolts, and their upgraded form Ancient Howl bolts cause witches to flee

## Presence

* After finishing up at the Jindosh Mansion, Lower Aventa District has been decimated by three witches. They are heard before they are seen, as you arrive at Aventa Station. One is seated on the roof of the small guard station in the plaza out front, while her two compatriots are patrolling on the ground.
* The Royal Conservatory is totally overrun by witches
* The Tower District, upon your return is also overrun by witches, as is the Tower itself.
Souvenirs

**Souvenirs** are items which you can pickup that are subsequently added to a collection in your cabin aboard the Dreadful Wale. There are ten (10) of them.

* Blade Verbena Trophy
* Broken Gazelle Ornament
* Broken Whalebone Sword
* Calendar from 1849
* Clockwork Soldier Head-piece
* Grand Guard Helmet
* Mrs. Pilsen
* Samuel Beechworth Carving
* Silvergraph with Meagan: "Skiff Approaching Dockyard"
* Syringe
The Bone Charm Situation

This note is found in the rat-infested workshop in the back yard, near a vise containing a bone charm.

## Content

> “
> [Excerpt from a report to the Office of the High Overseer - By High Overseer Gerard]
>
>
> I was asked, should we not tolerate the possession of simple bone charms among the populace? Surely this is a trivial matter, merely a cultural practice seen across the Isles? Not as terrible as the creation and coveting of more complex occult runes?
>
>
> Such an insidious question.
>
>
> This foolish distinction weakens our mission while the stench of the Outsider grows thick around us.
>
>
> Perhaps, as some claim, our ancestors tolerated these cursed practices during the times before our modern Empire arose, to ease the lives of the lowliest serfs as they paved the roads to civilization. But there is no excuse for witchery in this brighter industrial age.
>
>
> Having adjudicated the trials of many heretics myself, I swear that their eyes, as the clarity of pain took their lives, were grateful to be liberated.
>
>
>
>
>
>
>
>
Successful Prototype!

This audiograph is found in the Overseer Chapel in Dunwall Tower

## Transcription

> “
> It worked! I painted the Chapel, but added a tree to the painting. After arranging the runes across the chair, both pure and corrupted. I was able to transpose the Chapel made of paint with the one made of stone. With more runes.
>
>
> I should be able to do the same to all the empire. This will be my greatest undertaking, transposing my painting - The World As It Should Be - with this wreteched dung heap we're all born into. At last, all will be made proper and good.
>
>
>
>
>
>
>
>
Selected Sayings of the Overseer

## Content

> “
> "Let not the eyes linger upon pretty things. Better to pluck them out than to rest them long on temptations."
>
> Sayings of the Overseers, 114
>
>
> "One heretical thought leads inevitably to more, as a single errant weed soon overtakes the field of wheat."
>
> Sayings of the Overseers, 401
>
>
> "Know this: There is only one path. It is the job of the Outsider to convince you there are many."
>
> Sayings of the Overseers, 31
>
>
> "The duty of the tongue is to speak the Seven Strictures, all else is heresy."
>
> Sayings of the Overseers, 18
>
>
> "Burn the non-believers from your midst, for they are a blight upon the earth."
>
> Sayings of the Overseers, 534
>
>
> "These are among the guises of the Outsider: the orphan with outstretched hand, the strumpet with luscious words, the scholar with copious tomes."
>
> Sayings of the Overseers, 103
>
>
> "The heretic cannot be redeemed, except by oil and flame."
>
> Sayings of the Overseers, 211
>
>
> "Beware the starving hordes, for they hunger for more than sustenance. In spirit they are destitute. In judgment they are lacking."
>
> Sayings of the Overseers, 140
>
>
> "Live in silence. For a single untruth or misspoken word can lead to ruin many times its magnitude"
>
> Sayings of the Overseers, 76
>
>
> "Do not accept to the invitation of the Outsider. The drink he offers is poison, and on his hearth death simmers."
>
> Sayings of the Overseers, 41
>
>
>
>
>
>
>
>
The Young Prince of Tyvia

This book is found in a number of locations, including:

* inside the bathroom on the second floor of the Hound Pits Pub
* on the second floor of Pratchett's House

## Content

> “
> [Excerpt from a theatre play]
>
>
> Lord Nathan Bayle, shaking with outrage
>
> How dare you, sir, clothed so in my very home?! I should hand you over to the Watch, depraved Tyvian!
>
>
> Prince Kallisarr, moving closer
>
> That's a harsh welcome for royalty, m'lord. Your daughter treated me with much more hospitality. Alas, she has gone out for the evening, leaving me all alone.
>
>
> Lord Nathan Bayle, stammering, studying the younger man before him
>
> What are you doing? Leave this house! Go back to your frozen wasteland, pale rascal!
>
>
> Prince Kallisarr, smiling coyly, reaching out
>
> No need for anger between us, Lord Bayle. Is it so wrong for me to be here? As I've proven, I've developed an affinity for you and your family.
>
>
> Lord Nathan Bayle, gasping
>
> Oh, my, Kallisarr, your skin is so warm, it burns.
>
>
>
>
>
>
>
>
Welcoming Speech

This audiograph is found in a dust-filled room on the fourth floor of the Overseer Outpost in the Dust District near the painting "Indiscrete Time Finds Aramis Stilton".

## Transcription

> “
> Lucia Pastor
>
> I know you’re all ready to begin. Our speaker tonight is none other than Aramis Stilton, who owns the mines where those you love toil beneath the ground. Mister Stilton is known for his fairness, and that reputation is not for show.
>
>
> Welcome to the stage, a friend to the Miners’ Family Committee, Aramis Stilton.
>
>
> Aramis Stilton
>
>
>
>
> Good workers, good people, thank you for having me. Our annual dinner is always a special time and I cherish the conversations and the toasts as we renew our bonds.
>
>
> My closest friend in this world, whose name some of you will no doubt guess, is known for this saying: “We rise together with the same dawn. We feel the same wind on our faces. We fish the same Ocean.” These are words worth remembering, spoken by a man who fills my heart with joy.
>
>
> As you dine tonight, surrounded by your families and the other miners from your teams, let those words echo in your thoughts. And above all, please enjoy yourselves. You’ve all earned it.
>
>
>
>
>
>
>
>
Shadow Run

*This article is a stub. You can help Dishonored Wiki by expanding it.*

**Shadow Run** is one of the enhancements Emily or Corvo can acquire. It allows you to move faster while in your stealthier form. It costs 2 runes.

## Strategic tips

With Shadow Run active, your movement speed is increased while in your stealthier form.
Secret Stash Tip

This book is found next to a corpse on a rooftop just inside the gate to the North End of Kaldwin Bridge. It refers to another building just inside the gate, on the right side of the street where there is a secret room with the Inchmouth Urn, 20  and a flask of Piero's Spiritual Remedy.

## Content

> “
> Higgins, I recently got a tip about a stash, hidden at the North End of Kaldwin's Bridge. Another crazy bastard keeping all his shiny stuff in a secret room.
>
>
> I was told you need to turn on the faucet in an old sink three times to open some kind of secret door.
>
>
> No information on the value of what's in this room, I only heard about a street speaker hanging over the road, just outside the door. Sorry about that, mate.
>
>
> Don't forget my share if you find it.
>
>
>
>
>
>
>
>
Twin Shades

*This article is a stub. You can help Dishonored Wiki by expanding it.*

**Twin Shades** is one of the powers Emily or Corvo can acquire. It allows you to summon two Doppelgängers who act independently of each other. It costs 3 runes.

## Strategic tips

Summon two Doppelgängers of yourself that can deal with more enemies.
Traditional Serkonan Songs 3

## Content

> “
> The King in the Month of Ice
>
>
>
>
> After sparrows three times call,
>
> After gull does three times fall,
>
> Come maiden, mistress, mouse and hen,
>
> Come fisher, farmer, frog and wren.
>
>
>
> Once a king dressed in red,
>
> Warmed by flames on feather bed,
>
> While all the town starving cried,
>
> Chilled by winds, the Month of Ice.
>
>
>
> Eat them of frost, eat them of snow,
>
> The monarch decreed to them below,
>
> Upon a spike they perched his head,
>
> Cursed his name, burned his stead.
>
>
>
> Hush-a-bye, and don’t be affright,
>
> Mama will sing through all the night,
>
> Many an hour before morning sun,
>
> Don’t dream of horror yet to come.
>
>
>
>
>
>
>
>
>
>

## See also

* Traditional Serkonan Songs [1]
* Traditional Serkonan Songs [2]
* Traditional Serkonan Songs [4]
The Waterlock

This note is found in somewhere around Dunwall Tower.

## Content

> “
> Lissa-
>
> You like your assignment? I’m bored out of my skull. I say let’s open up the waterlock, and have our own imperial fleet. I volunteer to be Delilah’s first captain!
>
>
> Ronica-
>
> You always was a fool. We had to close the Waterlock so that no ships or anything can get in. Delilah’s orders. She got enough to concern her without someone sneaking in through there. Keeping the Tower safe is her first priority, like she said just a night ago, which you would know, if you hadn’t been out looting. Yes, I saw you slip away.
>
>
> Lissa-
>
>
>
>
> I heard her message. Belinda passed it on when I came back. And if we stayed in the waterlock, instead of keeping it blocked off with all that old blockade junk, we could keep anyone from creeping up on the Tower. So I still don’t see why we can’t have our own fleet of ships with me a captain.
>
> "
>
>
>
>
>
>
>
>
The First Stricture

## Content

> “
> [Excerpt from a work detailing one of the Seven Strictures]
>
>
> Restrict the Wandering Gaze that looks hither and yonder for some flashing thing that easily catches a man's fancy in one moment, but brings calamity in the next. For the eyes are never tired of seeing, nor are they quick to spot illusion. A man whose gaze is corrupted is like a warped mirror that has traded beauty for ugliness an ugliness for beauty. Instead, fix your eyes to what is edifying and to what is pure, and then you will be able to recognize the profane monuments of the Outsider.
>
>
>
>
>
>
>
>

## See also

* The Second Stricture
* The Third Stricture
* The Fourth Stricture
* The Fifth Stricture
* The Sixth Stricture
* The Seventh Stricture
The Third Stricture

At least one copy of this book can be found in the Archive of the Office of the High Overseer.

## Content

> “
> [Excerpt from a work detailing one of the Seven Strictures]
>
>
> Restrict the Restless Hands, which quickly become the workmates of the Outsider. Unfettered by honest labor, they rush to sordid gain, vain pursuits, and deeds of violence. Of what value are the hands that steal and kill and destroy? Instead, put your hands to the plow, the fork, and the spade. For even the lowliest labor that is rigorous squeezes the muscles as a sponge, rinsing impurities from the mind and body.
>
>
>
>
>
>
>
>

## See also

* The First Stricture
* The Second Stricture
* The Fourth Stricture
* The Fifth Stricture
* The Sixth Stricture
* The Seventh Stricture
The Counter-Serum

*This article is a stub. You can help Dishonored Wiki by expanding it.*

This is an audiograph recorded Vasco, a former colleague of Doctor Alexandria Hypatia, and her lover. It confirms that she is the so-called Crown Killer.

## Transcription

> “
> Vasco
> I finally understand it. There's a part of Hypatia that she doesn't even know about. It's always there, riding along in her mind. Takes over, and forces her to use more of the original serium, with some regularity. The Duke keeps her here. And – if I'm right – sends her out on diabolical assignments. Hypatia is the one the newspapers are calling the Crown Killer. She leaves, and comes back leaving bloody footprints. But there's a cure, a counter-serum. I'll try to administer it, once I get my notes from the safe in Disease Treatment.
>
>
> Hello? Oh, Alexandria. I was just. No! It's you.
>
>
> Hypatia
>
> Yes, Vasco, my love. You're found out. And now we have some experiments to conduct. Come, I'll make you comfortable.
>
>
> Vasoc
>
> Noooo!
>
>
>
>
>
>
>
>