Bazza

## Synopsis

Bazza is a recent arrival to the Valley. He runs a successful IT security consulting business. He is a paranoid conspiracy theorist who always has at least 5 different burner phones and a lot of electronic equipment. When he is feeling particularly paranoid, he lines the inside of his hoodie with tinfoil.He has been searching for information on the widespread conspiracy that he is convinced is behind the destruction of his previous coterie by werewolves two years ago on the east coast.

He drives a 1999 Buick Lesabre with patches of primer paint on at least two panels. He is nearly always seen wearing a full-length leather duster and a hoodie. He often has Silence of Death and/or Unseen Passage up without realising he is doing it.

He's been reaching back to his engineering roots lately, and has discovered a creative outlet in doing so. Recently finished construction of a no-expense-spared cutting-edge surveillance van.

## Important Character Information

Recently obtained a proper haven for the first time in 2.5 years.

Will destroy anything Pentex-related given half an opportunity.

Loves uncovering conspiracies.

Recently elected Hound of the Valley council.

Probably watching you right now.

## Important Relationships

Bazza is a bit of a hermit and doesn't form close relationships quickly. He has surprised himself by finding people whose intentions he actually trusts, such as Anole, Paisley, and Artemis.

Respects, and feels vaguely competitive with, Derryn.

Part of him hopes he can trust the many other Malkavians in the valley, who he has so far quite liked - but isn't capable of trusting them yet.

Likes, but doesn't entirely trust, a friendly Glass Walker hacker he's met several times. Very much wants his own Net Spider.

## Backstory

Bazza grew up in Australia, then moved to the US in his mid-twenties to pursue a career in cyber security. After several successful years in the finance and healthcare industries, he was out getting a midnight snack at his local Wendy's and was attacked in the parking lot on his way back to his car. He woke up in a Saw-movie-like death maze, already embraced, with a handful of blood bags and a rat in a cage. Nearly a week later, he made his way out of the maze by exploiting a weakness in the electrical system and escaped into the night, knowing virtually nothing about the Kindred. Having led a largely nocturnal existence \*before\* his turning, he attempted to go back to life as usual, with mixed success and an increasingly poor grip on reality until a chance encounter with a Nosferatu named Bob, also a computer expert, opened his eyes to the world he had been unwillingly drawn into and led to his first membership of a coterie (in Stamford, CT).

Nearly ten years later, a group of werewolves burned down his haven and killed the entire coterie except himself and Bob, who was severely injured to the point of torpor. Bob was taken to a local Nosferatu haven and slowly nursed back to health, and Bazza spent the next several years using his computer skills to track down those responsible and thoroughly ruin their lives (digitally). So far, he has successfully dealt with most of the werewolves directly responsible, but has had limited success tracking the wider conspiracy that he is convinced is responsible for sending them. This trail is what lead him to California.

Bazza is now mostly on his own, and without a lot of the physical resources he used to rely upon. He is currently living in an abandoned warehouse basement, trying to turn his extensive online skills towards rebuilding what he used to have. Without the moderating influence of a coterie to mitigate his paranoia, he is finding this more difficult than anticipated - particularly when the edges of his consciousness can just barely detect some of the time shenanigans going on in the Valley these days.