War Mode Guide

## What is War Mode?

### Progress

War mode condenses faction PvP content into a shorter, more intense, season to keep competition hot. The faction season lasts one week and begins on Monday. Players can participate in various faction PvP content during the week to earn personal rewards as well as to score victories to increase the faction’s overall score. On Saturday, the faction scores are calculated to decide where the first assault will take place. The result of the assaults determine whether or not the Siege War will take place that evening. The outcome of the Siege War determines if the City Siege will take place on Sunday. If the conditions to open the Siege War and City Siege are not met, they will not take place that week at all. Rewards are distributed once the season has reset.

### Scores

The percentage at the top of the faction war menu shows the overall score based on victories in Conquests, Rhantegoth Statue Wars, Transport Escorts, and Blitzes. At the bottom of the menu, you can see the current percentage of victories in each content mode.

### Content Modes

There are several different modes of content that are related to war mode in different ways. To view detailed information, such as specific times and entry requirements, please go to their tabs in the faction war menu.

#### Battlegrounds

Battlegrounds are open every day of the week and have no effect on the faction war overall. Wins and losses are not counted and do not affect the scores, but participating in a battleground gives each player a buff that increases PvP Penetration and PvP Defense by 10% of your normal Penetration and Defense during war mode content.

#### Conquest

Conquests take place two times each day from Monday through Friday. This is a field PvP event that takes place in Deberne and Atalas, so there is no queue system to join. Players can participate by traveling to the location on channel 1. The skirmish begins 10 minutes before the Conquest’s start time, during which time players can receive extra rewards for killing enemy players.

#### Rhantegoth Statue War

The Rhantegoth Statue War takes place on Wednesdays. This is a field PvP event that takes place in Ludark, so there is no queue system to join. Players can participate by traveling to the location on channel 1~5.

#### Blitz

Blitz takes place once per day from Monday through Friday. You must join the queue at the appropriate time in order to participate.

#### Transport Escort

The transport escort takes place once per day on Monday, Tuesday, Thursday, and Friday. You must join the queue at the appropriate time in order to participate.

#### Assaults

Assaults take place at least once per day on Saturday. This is a field PvP event that takes place in various locations in the open world, so there is no queue system to join. Players can participate by traveling to the location on channel 1. The skirmish begins 10 minutes before the Assault’s start time, during which time players can receive extra rewards for killing enemy players.

The location of the Assault is determined based on the difference in overall score between the two factions:

* If the difference between faction scores is less than 10% (53% vs 47%, for example), the Assault will begin in Atalas, which is neutral territory.
* If the difference between faction scores is 10%~18% (59% vs 41%, for example), the Assault will begin in the weaker faction’s territory, in one of the nodes to either side of the central Atalas node (Berkan Battlefield or Rayren Battlefield)
* If the difference between faction scores is 20% or more (60% vs 40%, for example), the Assault will begin deep in the weaker faction’s territory, in one of the nodes at each end (Burning Desert or Destroyed Beach)

The results of the day’s first Assault determine the location of the second Assault. The location will move one node to the left or right depending on which faction won (Naiad victories move left, Vulcan victories move right). If Naiad wins an assault in the Burning Desert or Vulcan wins an assault in the Destroyed Beach, Siege War will be unlocked. If Siege War is unlocked after the first Assault, the second Assault of the day will not take place.

#### Siege War

The Siege War occurs on Saturday evening only if one of the two following outcomes occur:

1. Naiad wins an assault in the Burning Desert
2. Vulcan wins an assault in the Destroyed Beach

If the defending factions win in those areas or the assault never takes place in those locations, the Siege War will not occur that week. You must travel to your faction’s fortress in Ludark to join the queue at the appropriate time in order to participate.

#### City Siege

The City Siege occurs on Sunday evening if the Siege War was unlocked and the attacking faction won. If the defending faction won or the Siege War did not take place at all, the City Siege will not occur.

### Rewards

Rewards for the result of the faction war season are given to all players in each faction regardless of participation. The rewards are decided based on the overall outcome of the war, not on scores. Opening all the content results in higher rewards for the attacking faction and lower rewards for the defending faction, so it is very important to fight hard at every stage of the war to ensure that your faction receives the best rewards possible.

The King’s Audience Chamber is a special dungeon that is unlocked as a reward for the attacking faction only if they unlock and are victorious in the City Siege. The defending faction cannot unlock the dungeon even if they win the City Siege. If the City Siege does not take place, the dungeon cannot be unlocked.