recursal/Fanatic-Fandom huggingface dataset:
Buffy the Vampire Slayer

***Buffy the Vampire Slayer*** is an American supernatural drama television series based on the 1992 film of the same name. It was created by Joss Whedon under his production tag, Mutant Enemy Productions, with later co-executive producers being Jane Espenson, David Fury, David Greenwalt, Doug Petrie, Marti Noxon, and David Solomon.

The series premiered on March 10, 1997, on The WB and concluded on May 20, 2003, on UPN. The series narrative follows Buffy Summers (played by Sarah Michelle Gellar), the latest in a line of young women known as "Vampire Slayers", or simply "Slayers". In the story, Slayers, or the "Chosen Ones", are chosen by fate to battle against vampires, demons, and other forces of darkness. Buffy wants to live a normal life, but as the series progresses, she learns to embrace her destiny. Like previous Slayers, Buffy is aided by a Watcher, who guides, teaches, and trains her. Unlike her predecessors, Buffy surrounds herself with a circle of loyal friends who become known as the "Scooby Gang".

The series received critical and popular acclaim and usually reached between four and six million viewers on original airings. Although such ratings are lower than successful shows on the "big four" networks (ABC, CBS, NBC, and Fox), they were a success for the relatively new and smaller WB Television Network.

Despite the fact that *Buffy the Vampire Slayer* was almost entirely ignored by major award shows during its run, the series was nominated for the American Film Institute Award for Drama Series of the Year, Gellar was nominated for the Golden Globe Award for Best Actress – Television Series Drama for her performance in the show, and the series was nominated five times for Television Critics Association Awards, winning once in 2003 for the Television Critics Association Heritage Award.

The success of *Buffy* has led to hundreds of tie-in products, including novels, comics, and video games. The series has received attention in fandom (including fan films), parody, and academia, and has influenced the direction of other television series. The series, as well as its spinoff series *Angel*, and extensions thereof, have been collectively termed the "Buffyverse". As of 2018, a spin-off "sequel" of the series was being developed for television, with Monica Owusu-Breen as showrunner.
Bad Dream

## Bad Dream by unknown author

“Daddy, I had a bad dream.”

You blink your eyes and pull up on your elbows. Your clock glows red in the darkness — it’s 3:23. “Do you want to climb into bed and tell me about it?”

“No, Daddy.”

The oddness of the situation wakes you up more fully. You can barely make out your daughter’s pale form in the darkness of your room. “Why not, sweetie?”

“Because in my dream, when I told you about the dream, the thing wearing Mommy’s skin sat up.”

For a moment, you feel paralyzed; you can’t take your eyes off of your daughter. The covers behind you begin to shift.
AND THEN A SKELETON POPPED OUT

## And Then A Skeleton Popped Out by unknown author

**WARNING: IF YOU HAVE A HEART CONDITION DO NOT READ THIS. YOU WILL DROP THE FLOOR, FLOPPING LIKE A FISH, WHILE CLENCHING YOUR HEART SEEING AS YOU ARE HAVING A HEART ATTACK. ALSO: IF YOU HAVE A SENSITIVE ANUS DO NOT READ THIS; THE BRICK YOU SHAT WILL BE PAINFUL.**

A FEW YEARS AGO A MAN WAS WALKING DOWN A ROAD BECAUSE HIS CAR BROKE DOWN AND HE SAW A CAR COMING UP BEHIND HIM SO HE STUCK OUT HIS THUMB TO HITCH HIKE AND THE CAR STOPPED AHEAD OF HIM. HE RAN UP TO THE PASSENGER SIDE AND OPENED THE DOOR. WHEN HE OPENED THE DOOR A SKELETON POPPED OUT
The Invitation

## The Invitation by unknown author

(Note: The Shadow Lurker in this story is based off internet meme "the Horrifying House Guest".)

Have you ever had the feeling you were being watched? There are about a billion people on the planet but there's something abou*t this* person that just isn't right. There are however, ways to communicate with these things watching you. First it must be specifically 11: 59, one minute before midnight. Light a blood red candle in front of a mirror. This will be their entrance to this world. Then there are two things you must say. "Who are you? I invite you to my sanctuary.". Be warned, as some spirits are deceiving. If they say anything troublesome you can just quit and try again, no harm done. When you ask the being it will tell you a name and a number.

Write these down. After such you will need to draw blood unto the candle. Just a drop of it is needed. The flame will turn blue and a figure will appear. It will always be frightening at first but you'll feel a change once you become acquaintances with the figure. It will ask you its name and his number. If you get either wrong it will slit your throat and leave you for dead. If you get both right it will ask you one wish. Choose wisely. For example, asking for intelligence will reduce you to a very weak physical state but you will be so smart you will rival the likes of Einstein and Hawking.

Choose strength and you'll be mentally retarded for the rest of your days. Choose money and you will become very obese. Choose love and you will never be able to be with someone ever again if something happens to the person you love. Afterwards, just blow out the candle and go to sleep. Next morning your wish will be granted. However, there is a catch. If you want to kill somebody it will require the death of a loved one. Choosing riches means you will always be alone and cold hearted. Choosing love will cause you to become dangerously obsessed with the person.

Just be careful for the Shadow Lurker, he watches you. If you don't wish for anything you will die in your sleep. He is the only one with a real form, a ghastly face. If you encounter him you must bow down to him. He'll give you immunity to all diseases, strength, money, looks, smarts and love.
Upstairs

## Upstairs by unknown author

When I was a child I lived in a rented two-floor house. Both my parents worked so I was often alone when I came home from school.

One early evening when I came home, the house was still dark.

I called out, “Mum?” and heard a voice say “Yeeeeees?” from upstairs.

I called my mum again, and again got the same “Yeeeeees?” reply.

I felt she was calling back at me and climbed up the stairs.

When I reached the first floor I called her once more and the voice, “Yeeeeees?” came from the furthest room.

I felt both uneasy, but also felt a strong urge to see my mother, and started to walk towards the room.

But just as I was about to open the door into the room I heard the front door downstairs open and my mother come in, carrying a lot of shopping bags.

“Sweetie, are you home?” my mother called in a cheery voice.

Hearing her voice made me feel instantly better and I turned back to go downstairs at once… but not before I had a quick glance towards the room.

While I watched from the top of the stairs, the door to the room slowly opened a crack.

For a brief moment, I saw something strange in there. A pale face, staring at me.
The New Freddy Fazbear's

## The New Freddy Fazbear's by Opigee

The year was 1987. Freddy Fazbear's had re-opened. I decided to go. I was 12, so I thought the animatronic shows were kinda dumb. The Balloon Boy was stupid, Kid Cove was only for little kids, etc. But there *was* one area that I liked. The Puppet's area. He gave the prizes, nothing else. His area was not quiet, because it had a faint Music Box in the background that always calmed me down. The only downside was that the Puppet was creepy. He had an odd smiling face and never said a word. He only laughed when he gave kids prizes. But back to what I was saying. It was a great place with delicious pizza and fun games.

But sadly, one time, I accidentally got locked in the pizzeria. I walked around, trying to find a spare key or something to break the door with. I found a room labeled "Parts and Services". I knew old animatronic pieces were in there. They might break a door. I opened it. It was dark. Luckily, I had a flashlight with me. I turned it on. I found a loose arm on an old Bonnie the Bunny model and ripped it right off. I had trouble walking back to the exit.

I stumbled into the Puppet's area. The music box was playing. I found a key. I threw the arm behind me, knowing the key would be easier to use. The arm fell on the music box. It stopped playing. The Puppet then rose out of his box. He screamed "Let's play!" and ran after me. I was quicker, but just a bit. I quickly unlocked the door, got outside, and locked it back up again. I ran home, crying. I got back home, haunted, by the nightmare that forever stay in my mind.

The memory of that damn Puppet...
The Slender Files

## The Slender Files by Princess Callie

Slenderman... I see him...

These are the journal entries of a Private in the German Wehrmacht during World War II translated to English.

## 03/1/1941

How strange it was. A good friend of mine and I were patrolling around the base. That's when I saw something near a tree. At first I just thought it was my eyes playing tricks on me but, then my friend pointed it out.

We both turned and looked at each other, then we looked again and it was gone. We thought nothing of it and moved on.

## 05/1/1941

Our turn on patrol again. We saw it again, the thing, but it was closer this time. My friend and I were not the only ones to see it. The man in the guard tower saw it too. It was tall, thin, and looked like a man. It was nighttime so I could not see his face. Everybody was informed that there maybe someone trying to intrude the base and was told to stay on guard.

## 06/1/1941

It's closer and I'm frightened. It looks like Der Großmann, the faceless being I heard so many stories of when I was a child. He is closer to the base and stands there watching. It seems to have taken an interest in me personally. We've open fire on him multiple times nothing has happened. We are all going to die.

## 09/1/1941

This is my last entry. My friend, myself, and 3 other soldiers have locked ourselves in the food storage. He's killed almost everybody else except for small pockets of different soldiers holed up in places like us. I think he's outside, waiting. I see him whenever I look out the window. I may write more if we are not dead. God see us through this.

## 09/5/1941

Four days...only four fucking days we've been in here. It seems like it's been months. I'm terrified. This fucking thing keeps watching me. I've tried to get him to leave. I don't want to die I'm 22 years old I'm much to young. I hate this. I'm scared shitless...I haven't slept since he started to kill the others.

What is also very troubling is the fact that he hasn't even tried to get in. I'm sure that he could. But no he stands there at the window fucking mocking me. He is pissing me off. I've screamed at the top of my lungs at him. He has no eyes but at the same time I can feel him looking at me. I'm tired oh so very tired I think I might try to sleep. Hopefully I can get some I'm going insane.

## Aftermath

All the men were found dead that night with huge holes in their torso and blood everywhere. This journal was found with by a private of the U.S. Army after Germany surrendered. No one knows exactly how they died but It's assumed that they died that night. A few weeks later the Private who found the journal was found dead at his post.
The Siren Head

## The Siren Head by DarthKev696

(Siren Head © Trevor Henderson)

Just imagine you're living in a rural town that was evacuated days ago due to reasons you aren't yet aware of. You ride your bike to a nearby gas station trying to take advantage of the absence of people. It's 1 am and the stars aren't even visible because of light pollution. Everything around you is still and silent as if time itself had stopped. No crickets chirping, no birds whistling, no cars driving.

You arrive at the gas station after a 12 minute bike ride and it's conveniently, but unsettlingly empty. Despite intending to take everything you could, you were kinda hoping to find someone behind the register, someone to talk to. You grab everything you can and stuff it into your pockets and backpack. You exit the station and suddenly hear the faint sound of a siren. You freeze. You calm yourself saying "it's just the evacuation siren again" but you know it can't be, because the siren it would be coming from is on a pole right in front of you.

To your relief and dismay, the siren abruptly stops, leaving you in total silence. You begin riding back home. Six minutes into the ride back, the siren sound once again returns only this time much, MUCH louder. The shock of the noise freezes you in your tracks. You fall off of your bike, frozen with shock. You hate the fact that you react this way. You always imagined yourself running when in uncertain or terrifying circumstances, but alas, you freeze there.

You hear treetops rustling like bushes, twigs and branches snapping violently off of them. Finally you snap out of it and begin running home, the siren getting deafeningly louder with each passing second. Your heart is hastily pounding against the walls of your chest. You don't even know what the hell you're running from. You sprint past an abandoned car and, in the faint reflection in the dusty shattered side view mirror, you see it. An unimaginably tall being with mummy like skin, small veins poking throughout,. It smells like death, it's covered in flies, and it has 2 sirens in place of a head.

You yell every expletive you know. You run faster. All you can hear is its blaring sirens and the ringing of your ears. You're running at your fastest achievable speed, but every step it takes is equivalent to 10 for you. It reaches forward and grabs you by the neck with its cold flakey hands, and you scream into the starless unforgiving night. It lifts you up to one of its sirens. It's full of dull crimson stained teeth. You try to let out one last scream but it tightens its grip. You close your eyes and feel the worst pain and anger you've ever experienced... then nothing.
The Backrooms Entity 10: Skin-Stealer

## The Backrooms Entity 10: Skin-Stealer by 1000dumplings

**Entity Number:** 10

**Habitat:** Majority (Most commonly Level 1, Level 2, and Level 3)

# Description:

Entity 10, more commonly known as the Skin-Stealers, are large humanoid entities that can wear the skin of their victims as a disguise. They eat human flesh when in a hunger state, and otherwise roam aimlessly if they do not need to eat. Their blood is translucent, and they can mimic human speech. They are most commonly found on the first 4 levels but have been reported in several levels.

# Behaviors:

Skin-Stealers are typically docile creatures and will wander aimlessly if they do not need to feed. In this stage, they will not be hostile unless you aggravate them. In a hunger state, they will seek out humans wandering alone and will then use their strength to tear them apart with their hands.

# Biology:

Skin-Stealers are tall, pale yellow humanoids with sunken white eyes. Their outer layer of flesh is covered with microscopic bumps similar to the suckers of an octopus' tentacle. These stick to skin that is torn off of humans, and push and pull on it to make it fit, until the Skin-Stealer looks identical to a human. These bumps also pump blood and nutrients into the skin, to make it feel warm and alive as well as prevent decomposition. In addition, it heals the skin, hiding any cuts that may identify a real human. After a period of around 24 hours, the skin will be digested through the surface of the Skin-Stealer, and the Skin-Stealer will enter a docile state.

A Skin-Stealer also has the ability to speak, but it cannot understand language. It will repeat what it hears (often in varying languages) in order to lure in prey, but it cannot actually communicate. Although, since a typical Skin-Stealer rarely uses their voice, this is not a good way to tell them apart from real humans. The blood of a Skin-Stealer is completely translucent, so a good way to identify a Skin-Stealer from a normal person is by their blood.

# Discovery:

Sightings of Skin-Stealers have been reported over 5 years before the creation of the M.E.G.. As some of the most populous entities in The Backrooms, they are often one of the first entities new Wanderers will encounter.

# Do's and Don'ts:

### **Do:**

* Walk away slowly and calmly if you see one
* Check anyone you are traveling with for clear blood

### **Don't:**

* Trust people that barely speak, or say random assortments of words
* Aggravate the Skin-Stealer in its docile state
Hookman

## Hookman by unknown author

One summer night, a teenage boy was going out on a date with his new girlfriend. He picked her up at her house and they drove out to the edge of town. They parked the car in a secluded spot that was a well-known Lovers’ Lane. As they gazed out at the lights of the town, the boy put his arm around the girl and switched on the car radio so they could listen to some romantic music. He leaned over and the young couple began kissing and cuddling. Just as they were getting into the mood, the music suddenly stopped and a news­reader’s voice came on the radio.

“This is an emergency announcement. Earlier tonight, a crazed murderer escaped from the state mental asylum. Police are warning citizens to be on their guard since the patient is considered armed and dangerous. The insane killer is nicknamed “The Hook Man” because, after he lost his right hand in an accident, it was replaced with a steel hook. Everyone in the area should be on the lookout for a man fitting this description. If you see anything suspicious, you should report it to the police immediately.”

The girl became frightened and asked to be taken home. She knew that the state insane asylum was not far from the Lovers’ Lane. She was also worried that the remote area where they were parked was the perfect spot for a deranged madman to lurk. The boy was feeling brave and assured his girlfriend that they were perfectly safe. He locked all of the car doors, then tried to kiss her again. The girl became frantic and pushed him away, insisting that they leave immediately. In a huff, the boy slammed the car into gear and spun its wheels as he pulled out of the parking space. On the way back to town they both calmed down, but the girl still held on tightly to her boyfriend.

When they pulled up outside the girl’s house, the boy got out of the car and walked around to open the door for his girlfriend. For a long time, he just stood there, staring at the door. At first the girl couldn’t figure out what was wrong; then she realized that her door was still locked. She smiled and unlocked it. Still, the boy just stood there. The girl was puzzled and rolled down her window. Then she saw that the boy was staring down at the door handle. Slowly, she looked down herself and began to scream uncontrollably.

There, hanging from the door handle, was a bloody, stainless-steel hook.
The Girl in the Photograph

## The Girl in the Photograph by unknown author

One school day, a boy named Tom was sitting in class and doing math. It was six more minutes until after school. As he was doing his homework, something caught his eye.

His desk was next to the window, and he turned and looked to the grass outside. It looked like a picture. When school was over, he ran to the spot where he saw it. He ran fast so that no one else could grab it.

He picked it up and smiled. It had a picture of the most beautiful girl he had ever seen. She had a dress with tights on and red shoes, and her hand was formed into a peace sign.

She was so beautiful he wanted to meet her, so he ran all over the school and asked everyone if they knew her or have ever seen her before. But everyone he asked said "No." He was devastated.

When he was home, he asked his older sister if she knew the girl, but unfortunately she also said "No." It was very late, so Tom walked up the stairs, placed the picture on his bedside table and went to sleep.

In the middle of the night Tom was awakened by a tap on his window. It was like a nail tapping. He got scared. After the tapping he heard a giggle. He saw a shadow near his window, so he got out of his bed, walked toward his window, opened it up and followed the giggling. By the time he reached it, it was gone.

The next day again he asked his neighbors if they knew her. Everybody said, "Sorry, no." When his mother came home he even asked her if she knew her. She said "No." He went to his room, placed the picture on his desk and fell asleep.

Once again he was awakened by a tapping. He took the picture and followed the giggling. He walked across the road, when suddenly he got hit by a car. He was dead with the picture in his hand.

The driver got out of the car and tried to help him, but it was too late. Suddenly he saw the picture and picked it up.

He saw a cute girl holding up three fingers.
The Backrooms Entity 15: Wretches

# DescriptiPOOP:

* **Stage 1:** Initially, the symptoms manifest as itchiness and irritation, comparable to a poison ivy rash; over time, subtle psychological symptoms will set in, eventually resulting in erratic and aggressive behavior and a complete change in personality traits. These effects can be halted with normal bodily sustenance and all possible cures shown previously.
* **Stage 2:** During Stage 2 of the Wretched Cycle, skin and muscle tissue will begin to dissolve in an unnatural fashion, often developing orifices and pustules. The outer skin will start to redden and flake off, eyes become bloodshot and irritated, and hair loss sets in. Survivors of this stage often proclaim the itchiness of this stage to be "unbearable", even describing scratching layers of their skin off in an attempt to stop it. Speech is still intelligible, but consists only of pleas for water, food, and help. Almond Water and Reality Fresheners seem to be the only possible cure at this stage of the Wretched Cycle.
* **Stage 3:** At this stage all hope to return to normalcy has been lost. Nails and teeth fall out of their natural positions, often regrowing elsewhere in unnatural quantities and sizes. Eyelids, lips, and cartilage dissolve, forcing the eyes to remain open constantly and roll wildly in their sockets. It is unknown if the consciousness of the original vic

The behavior of an average Wretch is comparable to Entity 10, possessing little intelligence but astounding strength. Rarely, however, Wretches have displayed intelligent or even humanlike behavior, able to craft or wield weapons. In packs, Wretches often act in unison, behaving as a hivemind. Weaker Wretches exist, but the majority possess superhuman strength, often able to break through walls, despite their fragile, skeletal appearance. The speed of Wretches varies as well, ranging from a slow shamble to sprints surpassing human capabilities.

Vocalizations are the fastest and most reliable way to determine the threat level of a Wretch. Many Wretches produce gurgling and snarling sounds often and with little apparent purpose; low-pitched and slow sounds often indicate an unintelligent variant, while high-pitched vocalizations are often intelligent or unusually quick. This method is not always accurate, but it is the only relisakes such as clothing, supplies, and personal belongings will remain on the body, though often mutilated beyond recognition.

Mutations are frequent in Wretches, often resulting in misplaced eyes, disjointed or excess limbs, or even fleshy, skeletal "wings". A common and formidable variant manifests as a deformed mass of flesh, consisting almost entirely of eyes, mouths, and other orifices of unknown purpose.

# Do's and Don'ts:

### **Do:**

* Attempt to save yourself or another with the possible cures previously mentioned.
* Sleep, eat, and hydrate regularly to prevent onset of the transfor

### **Don't:**

* Do not attempt to save a Wretch at Stage 3.
* Lose yourself and your humanity to the Wretched Cycle.
The Rugrats Theory

## The Rugrats Theory by DollParts

The Rugrats really were a figment of Angelica's demonic and unimaginable imagination.

Chuckie died in 1986 along with his mother, that's why Chaz is a nervous wreck all the time.

Tommy was born in 1988, but he was a stillborn, that's why Stu is constantly in the basement making toys for the son who never had a chance to live.

The DeVilles had an abortion in 1990, Angelica couldn't figure whether it would be a boy or a girl thus creating the twins.

As for "All Grown Up" the teenage Angelica became addicted to various narcotics which further aggravated her Schizophrenia, bringing her back to her childhood and thus her creations she obsessed over, because of time lapse between the present and the last time she interacted with her creations, she made them older. Angelica was constantly taking hits of acid, so she would never have to live without her creations who were her only company. In a judgmental world, Angelica's mom actually died of a heroine overdose in 1982 just after Angelica was born, and Drew in his depression married a gold digging whore that Angelica idolized because she fooled herself into thinking it was her real mom but always had a concept of her mom, Cynthia, and took a barbie doll and made it after her mom's image, wearing an unwashed orange dress and having jacked up hair, which is why she was so attached to it. Later in life she followed in her mom's footsteps with drugs and everything, dying of overdose at age 13 when 'All Grown Up!' was "cancelled".

The only rugrat not to be fictional however, was unborn Tommy's brother Dil. However, Angelica didn't know the difference between Dil and her creations, although Dil didn't follow her commands. After endless crying and a refusal to disappear like the others did when Angelica was angry with them, she hit him. Due to this, he sustained a brain hemorrhage, which resulted in a deformation. As he grew up, his damage only became more evident and by the time he was 9 in "All Grown Up!" he lived as an outcast, being ridiculed for his weirdness and retardation. The immense guilt over this is what led Angelica to her drug use and is what led Angelica to un-create the Rugrats briefly, until her experience with hallucinogenics.

On a trip to Paris to find love, Chaz married a woman named Kira (He was actually going to marry a different woman named Coco, but she just wanted him for his money.) who had a daughter named Kimi that was torn from her because she was a cocaine addict (Angelica imagined her from Kira's stories). He lost his mind after the death of his wife and was in denial that she was ever prostitute. Upon return to America, Chaz and Kira married and she got her greencard. It was actually a really happy and romantic story. Kira continually struggled with addiction, but was relatively happy with her life and Chaz

Suzie was actually Angelica's only friend, who entertained the thought of Angelica's creations, for her sake. Angelica spent the last days of her life in the back of the school cafeteria, imagining friends around her and playing with the lives of her creations.
The Grifter

## The Grifter by the\_solipist

**The Grifter** is a video that was first mentioned somewhere on 4chan's /x/ imageboard. It was posted back in 2007-8 under some foreign link, the OP basically posted the link stating how fucked up it was. It was real grainy but from what I remember it showed strange images, like a bathtub full of writhing maggots, haunting paintings from old times melting, random forests, flashing colors, text in a different language. All while a strange voice played which sounded like a strange murmur.

Then the graininess lifted a little, and there was a video of a small puppy being held up by it's neck, it was moving like in pain but it's cries where like a human child's. It then cuts to a nursery with lots of cradles. All the children were still in their cots, presumed dead, it walked over to one of the cots, and one of the newborns raised up a little, began to cry, and bled from the eyes and mouth. then another shot of a basement with a malformed hand disappearing into it, blood stained.

Than it showed more text (someone stated it said "your race is one that is dying") with an image of a plant rotting very quickly, close ups of corpses, and what I can only describe as 'real' cases of exorcism and demonic possession, which clearly have never been seen outside the said country of origin. While this scene plays, the voice that was talking fairly calmly, breaks out into screams of intense pain and suffering, which is just as deeply chilling as the initial shock.

Finally, there is a message at the end of the video in Esperanto that says:

*"The following is a portrait of the deeds of the man-demon known as 'the Grifter', who committed acts of terror by the seas of the Balkans thirty years ago. He killed countless children and animals until he inexplicably disappeared in August Two Thousand and One of the Common Era.*

*Here we present two minutes of film deemed "acceptable" by international authorities for public knowledge. The rest was deemed too disturbing for general audiences.*

*The complete footage runs at almost 100 hours long, consisting of many acts of cruelty to all kinds of living things. For the most part, those sections have been sealed in an evidence vault and kept away from public view.*

*The sections you are about to see were provided by the police of several Balkan nations and approved for worldwide distribution.*

*The distributors of this film would offer their deep thanks to those organizations."*
Stairs

## Stairs by Jack

In 1984, an old widowed lady lived by herself in a two story house. She was completely immobile and bound to her wheelchair. Ever since the mysterious death of her husband, she required the aid of a caretaker who would visit her daily to help her with everyday tasks.

What made it so difficult was the fact that the two floors of the house were only connected by an old and decrepit staircase. When the old lady needed to move between the two floors, the caretaker would have to carry her frail body like an infant up and down the stairs. One day, the police received a call from the widow. There had been a murder.

Since police units were scarce at the time, and the murderer had already fled the scene, only one detective was sent out to conduct the initial crime scene report. He arrived to see the caretaker’s body splayed out on the floor with her vocal chords ripped out, leaving a pool of blood on the first level of the house. The old lady sat atop the staircase in her wheelchair watching him, still and silent, seemingly in shock. He immediately ruled her out as a suspect due to her inability to move up and down the stairs, and because she was trapped up there at the time the murder took place. It was similar to the death of her husband, who had suffocated in his sleep on the couch downstairs many years ago.

The detective put on his gloves, took photos, swabbed for evidence, and covered the body until the coroner arrived later; all routine business. He scoped the entire first floor for any clues, then asked the old lady if he could look upstairs. She insisted that she was upstairs the whole time and no one apart from her had been up there that day. Regardless of this, the detective ascended the staircase to which she slowly and hesitantly moved aside.

Beyond the staircase, there was a narrow corridor with three closed doors along it. He checked behind each of the doors. The empty bedroom, nothing. The bathroom, nothing. He became anxious as he slowly made his way to the final bedroom where the old lady slept.

He opened it and everything looked normal: a bed, a wardrobe and a bedside table with a lamp. He checked every wall of the room in horror, as it was not what he discovered, but it was what he didn’t discover that made him stop dead in his tracks and slowly reach for his gun in its holster. It was a detail so minor that they had completely overlooked it on the last investigation of the husband’s death.

There was no phone upstairs.

He suddenly heard a noise. He withdrew his gun and rushed out of the room, only to find an empty wheelchair atop the stairs.
WHO WAS PHONE?

## WHO WAS PHONE? by unknown author

So ur with ur honey and yur making out wen the phone rigns. U anser it n the vioce is "wut r u doing wit my daughter?" U tell ur girl n she say "my dad is ded". THEN WHO WAS PHONE?

## Original Version

(This version is far less known, but it apparently predates the above version.)

oK so basicaly its like this. youare at a friends house for like the night or watever and then you guys are making out on the couch (yeah!) and then like.. her dad calls on the phone and says "no i she likes it more if you use the other hand… yeah" and your alllike "oh dude your dad is trying to give me advice on how to diddle you" and then she's like… "i don't have a dad.." or whatever… but what!? WHO WAS PHONE?
Wayward Society: Moloks

## Aberration: Moloks by unknown author

Cryptid, threat level Orange, active PR.

**Description:** Ever see those Molok garbage bins? The ones so deep they go underground? How do garbage trucks manage to lift those things out? Well they don't.

Moloks are a subterranean, human-eating gang of apes. They hide underground during the day and hunt at night. They move fast. A dumpster opens and ten to twelve Molos jump out. Dressed in garbage, they brandish crude spears of rusted metal. The group makes a weird headbob movement to look out in all directions. Then they run. A few minutes later they're carrying people. Women, children, the elderly. They rarely attack men.

**Background:** H.G. Wells wrote about them (M-o-R-l-o-C-k). Said they lived thousands of years in the future. Well they live in our time too. The Molos are a now problem.

**Location and Population:** They don't even hide it. The entrances to their caves say plain and simple: "Molok" right on the front door. Anywhere you see a Molok garbage bin, there they are. Hiding. Watching. Eating. They can live in regular old fashion dumpsters too. Sometimes a gang of Molos will live in cliff-side caves or other holes in the ground.

Those dumpsters are deep. The Lord's Warders outfit raided a Molok cave to save some kids and couldn't find a single one. The tunnels stretch for miles.

**Hunting or Procurement Methods:** Moloks are a dirty business. Dress like you're entering a hospital where every patient has AIDS:

* thick boots laced tight
* hazmat suit
* gloves
* flares
* gas mask
* sleep gas

You get in there. Spray. They get sleepy.

Slow.

Like shooting fish in a barrel. Or sleeping Moloks in their cave.

Keep going, use flares. A few of the bigger ones might drop from the ceiling or burst from the floor. The craftier ones might attack from weird angles but the gas makes them slow.

Follow the smell of guts and you'll find the feeding cave. It's red. If you're lucky, some of the children are still alive. Don't get your hopes up.

Now it's time to leave. The caves stretch on for miles and there are other monsters down there. Monsters who feed on Moloks.

Get back to the surface and seal the entrances. Preferably with concrete. Scope the areas and find any other garbage bins that go too deep and seal those too.

Sleep around a fire. Moloks rip out wires and attack in sudden dark.

Stay in a group. Watch the fire in shifts. They want revenge.

Until all the caves are sealed and the Molos stop coming out, you aren't safe.

If you do it right, the sightings should stop. The attack reports should drop. But that doesn't mean they aren't there. Just that you can't see them. For every Molo you see, there's twenty you don't. This is a problem you need to check, week by week, day by day. Tedious yes, but I know therefore I act.

**Additional Notes:**

Those Molok bins are mighty fancy. Fancier than a dumpster has any right to be.

I would be surprised if those Molos made the dumpsters themselves, their constructions are crude.

It's like some one is helping them…
Where Bad Kids Go

## **Where Bad Kids Go** *by Unknown Author*

I must have been six or seven when I lived in Lebanon. The country was ravaged by war at the time, and murders were common and frequent. I remember during a particularly vicious era, when the bombings rarely stopped, I would stay at home sitting in front of my television watching a very, very strange show.

It was a kids' show that lasted about 30 minutes and contained strange and sinister images. To this day I believe it was a thinly veiled attempt on the part of the media to use scare tactics to keep kids in place, because the moral of every episode revolved around very uptight ideologies: stuff like, “bad kids stay up late,” “bad kids have their hands under the covers when they sleep,” and “bad kids steal food from the fridge at night.”

It was very weird, and in Arabic to top it off. I didn't understand much of it, but for the most part the images were very graphic and comprehensive. The thing that stuck with me the most, however, was the closing scene. It remained much the same in every episode. The camera would zoom in on an old, rusted, closed door. As it got closer to the door, strange and sometimes even agonizing screams would become more audible. It was extremely frightening, especially for children's programming. Then a text would appear on the screen in Arabic reading: “That's where bad kids go.” Eventually both the image and the sound would fade out, and that would be the end of the episode.

About 15 or 16 years later I became a journalistic photographer. That show had been in my mind all my life, popping up in my thoughts sporadically. Eventually I'd had enough, and decided to do some research. I finally managed to uncover the location of the studio where much of that channel's programming had been recorded. Upon further research and eventually traveling on site, I found out it was now desolate and had been abandoned after the big war ended.

I entered the building with my camera. It was burnt out from the inside. Either a fire had broken out or someone had wanted to incinerate all of the wooden furniture. After a few hours of cautiously making my way into the studio and snapping pictures, I found an isolated out-of-the-way room. After having to break through a few old locks and managing to break the heavy door open, I remained frozen in the doorway for several long minutes. Traces of blood, feces, and tiny bone fragments lay scattered across the floor. It was a small room, and an extremely morbid scene.

What truly frightened me, though, what made me turn away and never want to come back, was the bolted, caged microphone hanging from the ceiling in the middle of the room...
Sarah O'Bannon

## Sarah O'Bannon by unknown author

Coffins used to be built with holes in them, attached to six feet of copper tubing and a bell. The tubing would allow air for victims buried under the mistaken impression they were dead. In a certain small town, Harold, the local gravedigger, upon hearing a bell one night, went to go see if it was children pretending to be spirits. Sometimes it was also the wind. This time, it wasn't either. A voice from below begged and pleaded to be unburied.

"Are you Sarah O'Bannon?" Harold asked.

"Yes!" the muffled voice asserted.

"You were born on September 17, 1827?"

"Yes!"

"The gravestone here says you died on February 20, 1857."

"No, I'm alive, it was a mistake! Dig me up, set me free!"

"Sorry about this, ma'am," Harold said, stepping on the bell to silence it and plugging up the copper tube with dirt. "But this is February *19*57. Whatever you are down there, you sure as hell ain't alive no more, and you ain't comin' up."
YetAnotherCreepypastaWiki Wiki

**Welcome to the FearFic Wiki! Home of All Things Horror!**
We're a collaborative community website about FearFic that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## What is FearFic?

"FearFic" is a term coined by author Christopher Wolf (aka Slimebeast) to encompass all forms of online horror literature and as an alternative to the term "creepypasta". Although creepypasta is a big part of FearFic (indeed many of our categories are named after creepypasta), the FearFic wiki welcomes horror stories of all types. **NOTE: This wiki is not officially affiliated with Slimebeast in any way. Do not come here looking to start drama.**

We don't have any overly strict quality standards but we do have a few rules:

1: If the story you're posting isn't yours, ask for the author's permission or make sure it's already under a Creative Commons license. All author credits must be made on the page itself. If nobody knows who the author is (as is the case with many older stories) than say it's by "unknown author".

2: This is a wiki for horror stories. Horror stories of varying quality, yes, but horror stories nontheless. Post your Godawful Slender Mansion fanfics, x reader stories and shipping bullshit elsewhere.

3: On a similiar note: don't post spam or shitposts. Trollpastas are welcome here but only if they have actual effort put into them. Shitposts such as *"i ate a poo then i died n im ur ghost my hed fell off"* will immediantly be deleted unless they have important historical value like WHO WAS PHONE?.

4: Make sure a story hasn't already been posted here.

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## Places you can post stories from

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Your own Imagination!
SCP-173

## SCP-173 Entry by Moto42

**Item #:** SCP-173

**Object Class:** Euclid

**Special Containment Procedures:** Item SCP-173 is to be kept in a locked container at all times. When personnel must enter SCP-173's container, no fewer than 3 may enter at any time and the door is to be relocked behind them. At all times, two persons must maintain direct eye contact with SCP-173 until all personnel have vacated and relocked the container.

**Description:** Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.

Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behaviour should be reported to the acting HMCL supervisor on duty.

The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis.

'''Object Class''': Euclid

'''Special Containment Procedures:'''

Item SCP-173 is to be kept in a locked container at all times. When personnel must enter SCP-173's container, no fewer than 3 may enter at any time and the door is to be relocked behind them. At all times, two persons must maintain direct eye contact with SCP-173 until all personnel have vacated and relocked the container.

'''Description:'''

Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.

Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behavior should be reported to the acting HMCL supervisor on duty.

The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis.
The Wyoming Incident

## The Wyoming Incident by unknown author

   The Wyoming Incident (or The Wyoming Hijacking) is a lesser known case of television broadcast hijacking/hacking. A hacker managed to interrupt broadcasts from a local programming channel (believed to serve several smaller communities in the county of Niobrara) and aired his/her own video. The video contained numerous clips of disembodied, human heads showing various emotions and "poses". The camera position changed often (usually every ten-to-fifteen seconds) and the video was often interrupted by a "SPECIAL PRESENTATION" announcement. This clip is taken from one of these intervals.

The video is mostly locally well-known, and would probably not even be that popular if it were not for the effects it had on the few residents who watched it for an extended period of time. Complaints included vomiting, hallucinations, headaches, etc. While some believed it was paranormal, specialists have determined that the cause of these afflictions were frequencies played regularly throughout the broadcast. In this clip, the frequency being played is somewhere between 17 and 19 hz. This range of frequency, when played for long periods of time, causes the eyes to subtly vibrate, sometimes inducing visual hallucinations.

This video is significant in that is one of the most recent television hijackings. Such actions were rare even in the '80s (search for Chicago Max Headroom Incident) and are even more rare today. The hacker has not yet been caught, and all attempts to trace the video have proven futile.