recursal/Fanatic-Fandom huggingface dataset:
Magic

Magic is the art of fine-tuning will and consciousness within the world in order to bring about various effects impossible for the untrained and uneducated mind to produce. All magic is based upon the utilisation of two techniques, invocation and evocation. Magi, unlike mystics, are able to work with the Causal Plane, the domain of the temporal spirits of time and order. The first esoteric path, that of the oracles, deals almost exclusively with unravelling the mysteries of this alien landscape. The other four paths involve communion with temporal spirits in order to gain sufficient knowledge of consciousness to master it in different aspects.

### **Invocation**

Invocation is the entreating of spirits within the astral to carry out a caster's will. This is indirect interaction with these entities and does not require their summoning. These effects are usually elemental in nature (ie. manipulation of fire, earth, time etc.)

### **Evocation**

Evocation is the summoning of spirits to manifest within the material world to treat with you as master, servant or equal. This direct interaction with spirits is usually required for the teaching of new magical techniques. Evocation is also a named and established Path that magi can follow. While all magi can use evocation to at least a basic degree, dedicated evokers specialise in it, and devote their lives to forming compacts with spirits of all kinds.

All magical effects, both arcane and mystical, are the workings of spirits within the astral planes. Magi and clergymen entreat spirits to do work that serves their purposes. All religions, both new and old, require daily meditation and the development of a connection between the Fleshlands and the Astral. This daily practice is necessary for communion with the spirits of Creation, and this communion is necessary for invocation and evocation, the basic fundamentals of all magical art.

There are five Esoteric Paths of the Magi.

### **Chronomancy**

Chronomancy deals primarily with spirits of time.

### **Necromancy**

Necromancy deals primarily with spirits of death and cold.

### **Amaranthy**

Amaranthy deals primarily with spirits of fire, water, earth and air.

### **Psychomancy**

Psychics deal with all types of spirits within Creation.

### **Evocation**

Evokers, like psychics, deal with all types of spirits within Creation.
Vaeliang

Vaeliang, after her resurrection

## Other Information

### Abilities

Indestructibility, plague breath, huge claws and teeth, cunning, deception, vast historical knowledge

### Goals

To deceive Zak into returning her to life (succeeded), to witness the annihilation of the world (failed)

## Soul

### Alignment

Lawful Evil

Vaeliang was an ancient and powerful gwythaint, and a primary antagonist in the Blood Moon series. She was already many thousands of cycles old at the time of her slaying long before the Scourge of Shadows, and had laid plans for her resurrection as a heartless apophis. During the 3rd Era, she was unwittingly returned to life by the typhon archaeologist Zak, who united the two halves of her athanc within the ruins of the buried city of Marl.
Urana

Urana, the Open Sky

Holy symbol of Urana

Urana is the fourth of the eleven Primordials, its form being that of air, oxygen and the sky itself.

## **Associated Deities**

Urana rules over Grace and Greatness, and as such is associated with other divinities dealing with these precepts, such as Bekel, Et'Et'Ryll, Ningishzida, Resoul, Antheia, Hessath, Ichthys, Raniss, Rinn and Torm'Nthur.

## **Role in the Cabala**

Urana is "Greatness", the fourth Sphere and the magnificence of Divine love. Its its energies are made more flesh than those of the primal father in Mithras, a higher Sphere which shares energy patterns with Urana. It is the up-building in contradistinction with Dagon, which is down-breaking.

Urana is the giver of Law, taking the raw forces of Mithras that have now passed through the mother of forms, Oblivion. it is that which emanates the archetypal pattern, building them up as they are readied for manifestation lower down in the Cabalistic hierarchy. Urana is the concretion of the abstract, as the magus has now crossed the abyss of the three Primal Spheres. It provides the blue-prints for manifestation, and as such is the Sphere of planning.

As the central Sphere of the Right-Hand Path, Urana is ordered and merciful Law, and understanding this is important when working with the Astral, for when encountering inner plane energies, any image represents a higher function or energy that emanates directly from this Sphere.

Urana is the Sphere of formulation of the archetypal idea - the apprehension by consciousness of an abstract concept which is subsequently brought down the planes or levels of being and concretised. The benevolent masculine, it provides encouragement, guidelines and opportunities,embodying Mithras on a lower arc and Immol on a higher arc.

Its symbol is the representation of wind as laid over the underlying stone.

## **The Children of Air**

In addition to being the ultimate mother of all sylphs, Urana is also parent to numerous gods. Below is a list of hybrid spirits that contain the essence of air.

* **Artemis**
* **Bekel**
* **Chainorah**
* **Dakuwaq**
* **Et'Et'Ryll**
* **Evruss**
* **Falaz-Ur**
* **Geli-Mysh**
* **Hessath**
* **Indita**
* **Jycil**
* **Lucatiel**
* **Medhra**
* **Ogh'Enth'Em**
* **Phoenix**
* **Resoul**
* **Settra**
* **Tress'Ell**
* **Weendigo**
* **Yindaron**
* **Xarfinsel**
Tiamat

Tiamat, the Mother of Serpents

Tiamat's holy symbol

Tiamat is the primeval dragon which inherited the elemental power of Dagon, the Primordial Ocean. She holds dominion over hatred, poison and serpents.

Tiamat's worship is divided between typhons and various human cults located within Vaishun. Due to the rivalry between her typhon and naga children, nagas often choose to favour these human cults, allowing the devotees to ingest their poisonous blood and in doing so become half-serpent monsters known as Naga Scions. Nagas will not allow typhons to become scions of their draconic blood, and the serpentine dracoids hate humanoid naga scions and seek to destroy them wherever they are found. Tiamat herself seems content to let her servants fight amongst themselves for her favour, believing that the strong and cunning will survive and the slow and dull-witted be devoured.

## **Cleric Miracles**

### **Level 0 - Serpent-Kin**

Normal snakes will no longer be able to attack you unless you attack them first. Other serpentine creatures (nagas, typhons, jormungandr etc.) are not affected by this power.

### **Level 2 - Speak with Snakes**

This miracle is a power which allows you to converse with snakes and serpents of all sorts.

### **Level 4 - Form of the Serpent**

Transform into a large-sized snake (36 feet long) of your choice: cobra, constrictor, rattlesnake etc.

### **Level 5 - Call the Slithering Ones**

Functions as Call the Sea-Beasts, except that you summon to you reptilian serpents of any kind, terrestrial or otherwise.

### **Level 6 - Spew Corruption**

Spit forth a cloud of poisonous and corrosive mist.

### **Level 7 - Soul Venom**

Force a target to gain Corruption through directed malice.

### **Level 8 - Fang of the Hydra**

Create a magical kukri from the tooth of a naga.

### **Level 9 - Shadow of Tiamat**

As Form of the Serpent, except you can transform into a snake of huge size (up to 72 feet long).

### **Level 10 - Typhon Anathema**

This ritual may only be cast upon a typhon, but a typhon cleric of Tiamat may cast it upon themselves with careful arrangements. Upon its completion, the typhon is transmogrified and its life essence merged with the spirits of numerous poisonous snakes, becoming a hideous monstrosity known as an ophidius. The typhon's size becomes Huge as its body is now over 60 feet long. Its Attributes are modified as follows: STR +9, DEX +0, VIG +9, INT +6, DIS +6, PRE +6. Its alignment is now Chaotic Evil (1/14/6) as a small portion of its matron's mind now resides within its own.
Schemer

"Schemer" is one of the 33 archetypes within the Disposition system. A Schemer has an orderly approach to being, and they live heartless lives unconcerned with the suffering they cause.

## **General Overview**

### **Society**

A Schemer does whatever she can get away with - she is out for herself, pure and simple.

She sheds no tears for those she kills, whether for profit or convenience.

She is primarily concerned with herself and her own advancement.

She has no particular objection to working with others or, for that matter, going it on her own.

She has no qualms about betraying their friends and companions for personal gain.

She is an unscrupulous, self-serving character who is only out for herself.

It matters not who gets caught in the middle, as long as she comes out smelling like a rose.

She will lie, cheat, and kill anyone to attain her personal goals.

Neutral evil characters are not necessarily enthusiastic murderers - it’s so messy and causes so much potential trouble - but they rarely have qualms with the deed itself.

She values strength and ability alone.

The only important thing is that she gets what she wants.

She believes life is of no value, for those who cannot take advantage of their superiority don't deserve it, and they'll only interfere with the rightful pursuits of those who do.

She never feels compelled to keep her word and will attack and kill innocents.

She will use torture to extract information and to exact personal vengeance, but not for pleasure.

She will not help those in need without a reward and he works well alone or in a group.

She responds well to higher authority until that authority attempts to use the power to hamper her ability to pursue her own agenda.

She will follow the rules unless breaking them is in her best interest and she's reasonably sure that she will not be caught.

She may betray a family member, comrade, or friend if it is convenient to do so and it advances her agenda.

## **Alignment Reference**

The Schemer archetype corresponds with a Neutral Evil alignment with a Lawful tendency within the Nine-Point Alignment System.
Tzavoa

## Skills and Sparks

### Skill Grades

Athletics 8 (Running 12), Hand-to-Hand 6 (Bite 9), Intimidate 6 (Primates 9), Outdoorsman 7 (Aboveground Hunter 10, Aboveground Tracker 14), Perception 7 (Hearing 14, Sight 10, Smell 10), Sing 6 (Voice Impersonations 12), Stealth 7 (Hiding 10, Moving Silently 10)

## Sparks and Cinders

### Arcana

56 SparksSpirit Sphere: Dark (Seeping into the Cracks, Summon Demon [Facet or Aspect], Despondency, Entropic Ruin, Shadow Play, Tenebrous, Step Through Shadow), Spirit Sphere: Life (Arts of the Earth, Summon Gnome [Facet or Aspect], Plant Command, Earth Shift, Bull's Strength, Animate Trees, Step Through Trees)

### Feats

30 SparksCharging Attack, Conditioning (Health Gauge), Critical Charge, Evade (Dodge), Dispatch Extras, Unarmed Adept, Unarmed Master, Untouchable, Weapon Breaker, Weapon Speciality: Bite

### Talents

31 SparksAthletics (Running), Intimidate (Primates), Outdoorsman (Aboveground Hunter), Outdoorsman (Aboveground Tracker) x2, Perception (Hearing) x2, Perception (Sight), Perception (Smell), Sing (Voice Impersonations) x2, Stealth (Hiding), Stealth (Moving Silently)

## Traits

### Deity

Leucrotta (Piety 12)

A tzavoa is a demonic spirit serving Leucrotta, the Unhinged. A Tzavoa most commonly resembles a giant shaggy black hyena with fiery, unblinking eyes of baleful moonlight. To meet the gaze of a tzavoa's saucer-like eyes is said to mean death in the near future, as they are imbued with a powerful curse. It is believed that the footfalls of this beast are utterly silent, and the black hairs which cover its body sometimes wriggle in a deeply unsettling manner, as if they were cilia.
Punisher

"Punisher" is one of the 33 archetypes within the Disposition system. A Punisher is motivated to act upon consuming emotions that push them to relentlessly oppose those who inflict misery and destruction.

## **Alignment Reference**

The Punisher archetype corresponds with a strongly Chaotic and strongly Good alignment within the Nine-Point Alignment System.
Torm'N'Thur

Tormnthur, the Strongest.

Tormnthur's holy symbol.

Torm'N'Thur is the god of courage, lightning and strength.

## **Cleric Miracles**

### **Level 2 - Thunderbolt**

As an accelerated action, you project a small arc of lightning from any object of iron your wield, which strikes any opponent within melee range if they fail their Evade (Reflexes) roll contested against your caster check. Struck opponents suffer 1 point of lightning damage, in addition to being stunned and taking a -2 penalty on all rolls until the start of their next turn.

### **Level 6 - Call Lightning**

You call a number of lightning bolts from the sky equal to your VIG Rating, which strike any opponents at random, one bolt per round. For the damage these bolts inflict, roll your caster check against your opponent's Evade (Reflexes) roll. If you win this roll, the opponent takes shock damage. This rite boosts on a 1, and lasts for one scene or until all lightning bolts have struck.

### **Level 8 - Hammer of the Gods**

You forge an iron hammer, caestus, greathammer, greatsword or greataxe, imbuing it with lightning energy (additional damage equal to your Caster Status halved).

### **Level 10 - I Am The Strongest**

After casting this ritual, you gain a bonus to your STR equal to your full Piety for the remainder of the scene.
Sk4kids seasons

**Season 1** of [name of Series] consists of # episodes.

The season premiered on January 1, 2016.

## Plot overview

*This is where you write about the general story in the season so far. A few sentences will be enough for starters. You can expand this section later.*

## sk4kids trailers

*You can replace this text with a video trailer using our "Add a video" tool. Or you can remove this section entirely.*

## sk4kids episodes

* Link to episode 1
* Link to episode 2
Divines

REMINDER

They're kind of like Demons, but they reside in the Greater Plan, the realm of the Gods

They are consistent though. A demon could be anything. Not so much for Divines

Mele-Kai: Spirits of those gifted with benign immortality who chose to serve a god in the afterlife. Abilities are consistent across the board, but appearances, usually clothing but occasionally physical aspects, vary slightly depending on the god. Magical abilities include telekinesis, levitation, and a limited form of sorcery. Those who serve the less apathetic of the gods sometimes appear on Arjun for general benevolent reasons. Likewise, the crueler gods will send Mele-Kai down to wreak havoc. Mae-E-Ky

T'bekhu: Defenders of the Greater Plane. They are much more powerful than the Mele-Kai, but cannot leave the Greater Plane. The gods have to take a Mortal Aspect in order to interact with anything in a physical sense, and this leaves them in danger of being annihilated if the Mortal Aspect is killed. T'bekhu fight those of incredible power who attack the Greater Plane so the gods don't have to risk themselves being destroyed. Tae-Bek-O

Mortal Aspect: A god can only Create outside of a Mortal Aspect. If he wishes to Manipulate or Destroy, he must assume a Mortal Aspect. He creates a physical shell for himself to inhabit. The shell allows a God to access the other end of his power, and lets him interact with the world in general. While he inhabits the Aspect, the god no longer has the power to Create. It also places a limit on his power. While still incredibly powerful, he is no longer omnipotent. The Mortal Aspect is vulnerable to attacks. The god can abandon the shell on a moment's notice, but if the shell is destroyed, the god is as well
Planes

REMINDER

Alternate dimensions, essentially. With some exceptions, most of them follow the same basic rules. The rules, and even the nature, of magic is different from Plane to Plane.

Anything from another plane is called a Demon. Civilization resembling Arjun is very, very, very sparse, appearing in only a few Planes, and never on the same scale.

Planes show in the night sky as pin-pricks of light. The ability to travel to another Plane without assistance from a second person is called Planewalking. Traveling the Planes is tricky, because the position of the light in the night sky does not represent a Plane's relative position to another. Thus, it is easy to get lost. The only way to get a hint is to look at the brightness. The brighter the light, the closer the Plane.

There is the Greater Plane, which houses the Lesser Planes and is where the Gods and Divines reside. It's exceedingly difficult to travel to, and a very dangerous place to be. Once gotten to though, one can see a physical representation of the Planes, and one can use this representation to travel to said Plane
Shiva

Shiva, the Flame in Darkness

### Precepts

Cats, curiosity, enigmas, guardians, jungles, killing vermin, kiratas, matagots, narasihm, puzzles, quickness, rat catchers, riddles, speed, stealth and storing food.

### Sacred Colour

Black, red and gold

Shiva's holy symbol

### Alignment

Good

Shiva is the goddess of cats, curiosity and stealth. She is famed for her defection from the Court of Darkness not out of fear for her existence, but out of disgust at its intentions.
Varkolak

### Skill Grades

Academics 10, Athletics 10 (Climbing 15, Flying 15), Conditioning 10 (Health Gauge 15, Cold 15, Life Force 15), Diplomacy 8, Guile 8, Insight 8, Intimidate 10, Meditation 9, Occult 10 (Necromatic Sorcery 15, Qlippothic Lore 15), Perception 10, Speak Language 5 (Tartarian, Mannish, Sifan, Digoan, Uran, Palik), Spelunker 10, Theology 9, Weaver 9

## Sparks and Cinders

### Arcana

87 Spark Points (Caster Level 9)Accelerated CasterSpirit Sphere: Air (Arts of the Sky, Summon Sylph, Asphyxiate, Sonic Control, Gust, Flight, Touchstone, With the Wind)Spirit Sphere: Cold (The Frozen Arts, Summon Boreal, Frostbite, Frozen Breath, Hypothermia, Ice Shaper, Skin of Ice, Step Through Ice)Spirit Sphere: Dark (Seeping into the Cracks, Summon Demon Lar, Despondency, Veil of Night, Entropic Ruin, Shadow Play, Tenebrous, Step Through Shadow, Shadow Master, Enter the Void, Cast Into the Void)

### Feats

8 Spark Points (Combat Level 3)Weapon Skill Speciality: Hand to Hand (Bite), Projectiles (Spit)

### Talents

14 Spark Points (Talent Level 4)Skill Speciality: Athletics (Climbing, Flying), Conditioning (Health Gauge, Cold, Life Force), Occult (Necromantic Sorcery, Qlippothic Lore)

## Traits

### Alignment

Always Chaotic Evil

The varkolakas are demonic spirits serving the stillborn god Atropal.
Umbra

Umbra, the Faceless One

### Precepts

Assassins, cockroaches, contract killers, death-obsession, fetishisation, masks, morbidity, murder, necrophilia, night wind, serial killers

### Symbol

A white bloodstained mask with two eye-holes

### Sacred Colour

Black and red

Umbra's holy symbol

### Name of Day

7th of Moon's Thrall: The Long Night of Unmasking

### Alignment

Chaotic Evil

Umbra is the greater deity of assassins, masks and murder.

Umbra is the twin brother of Sheoth, the Lord of Laughter. Some heretics go so far as to claim that the two gods are in fact two faces of the same entity, so great is the split in the deity's self-perception. The truth is unknown, but these rumours have spread far enough that the followers of Sheoth are always beheld with a degree of wariness and even a tinge of true fear.
Paranormal Entities

REMINDER

Shades - Least powerful of the paranormal. Neither sapient nor sentient, incorporeal, and incapable of interacting with the world, they are bound to a single area. Visibility of a single shade will vary from invisible to translucent, even when the veil is pierced.

Ghosts - Sentient and sapient, incorporeal, and not bound to a single place. Incapable of interacting with the world, unless the ghost of a mage casts a very powerful spell, at which point a tiny bit of magic may pierce the veil and leak into the world. Invisible unless a live necromancer pierces the veil, then they're translucent and corporeal

Spirits - Sentient and sapient, incorporeal, not bound to a single place, and capable of interacting with the world. Translucent at all times. If the veil is pierced, they become corporeal

Wraiths - Sentient and sapient, bound to a place of great importance in their life, capable of interacting with the world, and able to become corporeal for brief moments. Translucent or invisible at will. Wraiths have their own brand of magic, revolving around possession and causing fear. However, wraiths that were powerful mages in life may carry their magical abilities over with them in death. If the veil is pierced, they become corporeal and translucent

Sentience/Sapience - Capable of thought and reasoning, and to that extent, may have agendas or goals

Corporealness - State of being solid or non-solid. Becoming corporeal forces a paranormal entity to become translucent. Being solid means they interact with the world

Interaction with the world - With effort of will, paranormal entities can move objects as if they were alive. This does not force corporealness. The living can easily overpower a paranormal entity unless they become corporeal

The Veil - The invisible barrier that blocks the living from seeing the lesser entities. It can be lifted for a brief time via necromancy. Opening the veil in an area will reveal all the entities in that area, you cannot choose an entity and reveal it
The Book of Black, Legends of Arjun

## What do you seek, Mortal?

Ask, and the Book of Black shall answer

What is Magic in Arjun?

What are the artifacts in Arjun?

What is the general history of Arjun?

What are the Beasts of Arjun?

What are the Gods who watch over Arjun?

What are the Demons?

What are the Divines?

What are the Paranormal Entities?

Who are the people of Arjun?

What are the religions of Arjun?

What are the Planes?

## Eras of Arjun

The Mythic Age

Sunset

Cataclysm

Arena

Dawn

Shadow

Gold

Chaos

Silver

Quake

Ruin

Flare

Twilight

Ash

## A message from Me

Legends of Arjun is my own mini mega project, the fantasy universe inside my head. General information, such as magic or a bestiary, can be found here, but in-depth histories of the various Eras and their historical figures are on their own wikis, which will be linked to here

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
The Canadian Conflict

On March 10th, 2018, TheGemBros of the Canadian Confederation attacked bluekum while he was partying in Canadian Territory. This caused everybody to get mad at TheGemBros and the Canadan Confederation, and declare war on the nation. The war was short, with TheGemBros being killed countless times and giving up multiple thousands of dollars. This war was a conflict started by TheGemBros typing "Do you know the wae" in the chat.
Les créatures

Tout d'abord, voici quelques liens de pages qui expliquent parfaitement les pets communs à Rappelz officiel:

1.Les pets <<Classiques>>

2.Les <<Appropriations de L’Âme>>

3.On passe maintenant aux créatures Appropriation de L’Âme **Veracruz** ,premièrement il faut savoir qu'ils n'ont pas de compétences aléatoires, tous les pets avec la même spécialité (Tank,Heal...) ont exactement les mêmes compétences.Vous trouverez des créatures de cette rareté au Monde FunZone,aux Anciennes Ruines, à la Boutique du site, ou encore grâce aux **Ullr Veracruz** (expliqué ici ). Ils possèdent diverses apparences (on en compte pas moins d'une cinquantaine différentes!) et de nouvelles sont ajoutées régulièrement, de quoi vous permettre d’agrandir un peu plus votre collection de créatures!

1. Les Veracruz Heal
2. Les Veracruz Tank
3. Les Veracruz Corps à Corps
4. Les Veracruz Distance
5. Les Veracruz Dégâts Magiques
6. Les Veracruz Hybrides
Neserus II

Neserus II and III

Neserus II is the second largest star in the Neserus ternary system in the Nova Arm.

## In-game Description

*"Neserus II is the second of the 3 stars in the Neserus ternary system. Although it is in a ternary system, Neserus II doesn’t generally appear to most scientists."*

## Physical Characteristics

Neserus II is a mid M-class star in a close binary relationship with Neserus III, but is itself also orbiting around Neserus I. This makes it an interesting star in that it's the secondary in an unconventional ternary system. It's unlikely that Neserus II hosts any planets, as it's simply too close to Neserus III to hold any close enough to it. However, there is a chance that planets could orbit farther out from the two stars, however this is unconfirmed. Neserus II shines a yellowish-orange, a result of its size. Due to this, it's quite a bit brighter than most red dwarves, but is still rather dim.
Shang Ming Lan

* Ming Lan
* Ming Lan Uniform

### Relatives

Mr.Shang(Adoptive Father) Nan Xi(Adoptive Mother) Ming Qing(Adoptive Brother) Ming Jing(Adoptive Brother)

## First Appearance

### Chapter

Chapter 1

A six grader girl with an open mind but not so open personality.

Having what seems to be an emotionless face, Ming Lan rarely smiles which makes her look somewhat shy. She isn't as innocent and obedient as she may look.

## Background

Immediately abandoned at an orphanage after birth, she lived with many different families who abused her before she turned 11. Ming Lan was then adopted into Julian’s household. After being kicked out of it and supposedly killed, Mrs. Shang, a benefactor of the charity found her and saw the resemblance between her and her late daughter and immediately adopted her into the Shang family.

At some point before being adopted into the Shang family, she learned survival skills and karate.

## Personality

Having been abandoned at a young age. She lived with many different families who constantly abused her, causing her to become distrustful and cold.

## Appearance

Ming Lan is considered as an extremely beautiful young girl who attracts all attention with her beauty. She has sapphire blue eyes, long grayish blue hair and a slender figure. Her skin is also very pale.

## Story

She has been an orphan since a young age and accidentally stumbled upon Julian resting in a field of flowers. She tried to ask whether or not he was an angel by writing the word but misspelled it as "Angla" which became his nickname for her. She was then kicked out by the head of Julian's house and was supposed to have been killed but Mr. Johnson intervened and set her free instead.

She was transferred to another orphanage and tried to run away again only to stumble upon Mrs. Shang and was then adopted by her.

## Trivia

* The official English localization changed Ming Lan's name to "Skye".
Shang Ming Jing

* Ming Jing
* Uniform

### Relatives

Mr.Shang(Adoptive Father) Nan Xi (Adoptive Mother) Ming Jing (Adoptive Brother) Ming Lan (Adoptive Sister)

## Background

Ming Jing was born with heart disease and left at an orphanage. He was later adopted along with his brother, although his adoptive father tried abandoning them back at the orphanage, they were later brought back home. He suffered from a fever when he returns, making him forget everything that happened.

## Personality

He was emotionally unstable,irritable,and stubborn. But later becomes more mature and nicer towards Ming Lan.

## Appearance

Ming Jing is a very handsome young man with light dirty blonde hair, golden brown eyes, and pale skin.

## Trivia

* In the official English Translation, his name is changed to Caspar Shang.
Sk4kids Wiki

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Apple flainsom
* Fun and Games
* General Discussion
* Main Page
* Mini wiki
* New on Wikia starter pages
* News and Announcements
* Questions and Answers
* Shopkins powerhouse of horror
* Shopkins powerhouse of horror/Transcript
* Sk4kids Wiki
* Sk4kids charatchers
* Sk4kids episodes
* Sk4kids halloween
* Sk4kids seasons
* Sk4kids trailers
* Sk4kids trivia
* Treefutomxsheriffcallie
* Warner bros/other
Donjon FunZone

#### Introduction:

On passe aux choses sérieuses avec ces deux donjons, premièrement car ils sont bien plus difficiles que ce qu'on a l'habitude de trouver sur Rappelz, mais aussi parce qu'ils permettent d'avoir les meilleurs équipements du jeu, et sont peuplés de monstres de type "Veracruz" , que vous pourrez, sans exception, tenter d'apprivoiser.

## Donjon FunZone:

   C'est le moins difficile des deux, il vous sera accessible une fois que vous aurez un équipement "Gouverneur" correct,ainsi qu'un bon pet heal. Les monstres de la zone la plus simple (*Tout autour de <<Dajon l'Enragé>> sur la carte*) ont environ les même statistiques que les boss du <<Monde Parallèle>>, mais d'autres zones sont bien plus dangereuses, si vous farmez régulièrement dans ce donjon, vous croiserez inévitablement les Crakens Affaiblies, ou encore les Draugs Anciens, qui lancent fréquemment des sorts capables de vous infliger plus de 100k points de dégâts! Aussi, notez bien que certains monstres sont insensibles aux Étourdissements,Fears, etc...

Mais vos efforts seront récompensés! En effet dans ce donjon vous pourrez trouver toute une panoplie d'items intéressants!

## Les Loots:

-Récompense Dorée de la Déesse. (*Très haute probabilité*)

-Fiole d'Eau Bénite. (*Très haute probabilité*)

-**Parchemins Légendaires.** (*Permettant d'identifier tous les items Légendaires*)

-**Armes Légendaires.**

-**Boucles d'Oreilles et Colliers Légendaires.** (*Très rare*)

-Potion de Mana,Potion de HP,Parchemin de restauration.

-Pierre Veracruz Légendaire. (*Uniquement sur les boss*)

-**Carte d'Appropriation de L'Ame Vide [Veracruz].**

-Coffret de Cartes de Compétence Maître. (*Uniquement sur les boss*)

#### Leurs Bonus:

***Notez bien***: Seuls les **bonus All stats**, et **Force Critique** sont obtenus avec 100% de probabilité, cependant, si la chance est avec vous,vous pouvez aussi avoir la totalité des bonus sur un seul item.

Les bonus Précision et Esquive dépendent du type d'item, par exemple, vous n'aurez pas de bonus Précision Physique sur un Sceptre 1 Main, mais un bonus Précision Magique.

#### -**Les Colliers:**

Premier Bonus:

 Dégats Infligés sur **tout type de cible** augmentés (*de +6% à +12%*).

Second Bonus: (*Un seul*)

-Réduction des dégâts Magiques reçus (*-15%*).

-Réduction des dégâts Physique (-5%) et Dégâts Magiques (*-10%*).

-Réduction des dêgats de Compétences reçus (-5%).

-Consommation de MP réduite (*-7%*).

-Restaure 45HP lorsque vous subissez un coup critique.

#### -**Les Boucles d'Oreilles:**

Premier Bonus:

Dégâts subis par **tout type d'agresseur** réduits (*de -6% à -12%*).

Second Bonus: (*Un seul*)

-Donne une chance d'appliquer l'effet "Boule de Feu" à la cible que vous attaquez.

-Donne une chance d'augmenter votre Précision Magique lorsque vous attaquez (*+50*).

-Donne une chance de vous appliquez l'effet Provocation lorsque vous attaquez (*+12% Atq,-10% Def*)

-Donne une chance d'augmenter votre Vitesse d'Incantation lorsque vous attaquez (*+50*).

-Donne une chance d'augmenter votre Rapidité d'Attaque lorsque vous attaquez (*+50*).
Sk4kids charatchers

<aside class="portable-infobox pi-background pi-europa pi-theme-wikia pi-layout-default">

## Character/preload

</aside>sk4kids charatchers is...

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Physical description

### Eye color

sk4kids eye color

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
LanChi Manhua Wiki

## Summary

Orphanages in China aren't as uncommon as you may think. Even if they aren't big in numbers, you can still find them occasionally. Children of all ages live there, some with names and some without. And some are even unwillingly sent there. Ming Lan was one of these children. She was given her name by the woman who decided to adopt her after seeing her blue eyes which reminded her of her deceased daughter. The same name and eyes as that deceased child but not the same person. Just a substitute.

In her new house Ming Lan lives with new parents and two brothers. Neither of them welcomed her with all that warmly however and the father who never saw her as more than a stranger. While receiving fake smiles and pranks under her roof, Ming Lan doesn't show much reaction whatsoever. But does this mean that she has accepted her new family or is it something else? And even if she were to leave them, would she have anywhere to go, anyone to go to? Especially when it comes to show that Ming Lan isn't your usual emotionless orphan girl?

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Supporter

"Supporter" is one of the 33 archetypes within the Disposition system. A Seeker exhibits personal deference to a codified set of rules that they believe will allow them to tell the perceived truth with honesty and integrity.

## **General Overview**

Additionally, lawful good characters are adept at deciding which actions are lawful and benefit all individuals rather than just the elite or specific minority.

With their focus on order, they can often build governmental stability where none previously existed.

These characters sometimes have problems defying existing laws, even when the laws are unjust.

Instead of disobeying or protesting against such laws, they work within the provided structure or system to change those laws, and they implore others to do so as well.

They feel guilty misleading others, even if only asked to fib to provide a ruse for their well-intentioned companions.

lawful good characters may feel compelled to excuse themselves from certain plans or attempt to reason with those more lenient in their interpretation of the law.

It’s much easier for lawful good characters to ignore lawless conduct when outside the direct jurisdiction of their governing body.

Lawful good characters regard law as necessary for the welfare of society. They fight to abolish or change laws they deem unjust.

Settling conflict and establishing a fair body of laws may be more often associated with politicians, legislators, and barristers, but an adventurer can pursue those ideals as well.

Whether she focuses on keeping the peace or fighting against those who seek to upset the traditions of a particular society.

## **Alignment Reference**

The Supporter archetype corresponds with a Lawful Neutral alignment with a Good tendency within the Nine-Point Alignment System.
Пилоты

## Пилоты отряда Поцелуй Богини

   **A**

* Ариэль Росси

**B**

* Биби Олин

**C**

* Carolina Morrie
* Cecile Renier

**D**

**E**

* Elin Miller
* Emily Windsor
* Emma Simson
* Ena
* Enomoto Tsubasa

**F**

**G**

**H**

* Ханазава Лена
* Hanna Fishcer

**I**

* Ilayda Mahn
* Irene Bell

**J**

* Janet
* Jean
* Дженни Риф
* Jiang Lun mei
* Jung E-na
* Jung E-young

**K**

* Karen Vergara
* Kellan Brown

**L**

* Lea
* Lily Fischer
* Liu Len
* Liu Xiao Yi
* Lunar Hansen

**M**

* Maria Regaskos
* Marina Garcia
* Мин
* Min You-hyun
* Min You-young

N

* Нэлли Бадрея
* Nicole Martin
* Нина Крюгер

**O**

**P**

**Q**

* Кью

**R**

* Rachel Stewart

* Rose Ludlum

**S**

* Sarah Anderson
* Sofia Dimitov

**T**

* Tanya Brown

**U**

* Unnamed Pilots

**V**

* Velen Pataky
* Victoria

**W**

**X**

**Y**

* Yuliya Lim

**Z**
Нэлли Бадрея

"Could you be an exercise partner of kiss scene?"

## Личность

I am usually a timid person with a lot of fear and shame,
When acting or performing
It changes positively as if it became another person.

## История

Nell began studying acting with his parents to fix his passive character.
One day, due to the injury of fellow actors
It happens to be popular in a drama starring as a chance.

The talent for acting then explodes.
In various films and dramas,
He will be reborn as a representative of Egypt.
She also has great talent for singing
All of the records on the list are on the top of the charts
It gets huge popularity as a singer.

But I did not fix the passive personality I wanted to fix.
When acting or singing, as if you were someone else
It is active, but when work is over, it came back to original appearance.
It was Nela who stepped down the street as a celebrity.
The whirlwind of war was inevitable.

The empire occupied Egypt
She was shocked to see that her country was being trampled by the Imperial Army.
Soon after, the Empire ordered Nella to obey her as a propaganda tool.
She makes a decision and sneaks out of her country.

And he enters the 'Red Liberation Front' where he guerrilla warfare against the empire while hiding his identity.
Here, Nell thoroughly defeated the Red Liberation Front crew.
Her mind control was amazing.
Only two years after she became a member, she became the leader of the Liberation Front.

One day I struggled with the empire.
He got trapped and became addicted to the video.
After liberation, she will join the goddess kiss.

Since coming to R.E.A.P
He made his debut as an idol again with his talents.
He also plays music and plays in dramas and movies.
When there is no operation, they perform concert performances on each base.
Saoshyant

Saoshyant, the Golden Dragon.

### Other Names

The Golden Dragon, Heaven's Executioner, the Headsman of the Sun, the Threefold Sword of Mithras

### Symbol

A guillotine or headsman's axe.

Saoshyant's holy symbol.

### Name of Day

6th of Sun's Height: The Day of Execution

### Alignment

Lawful Good

Saoshyant was the absolute dragon born of Mithras, and held dominion over justice, punishment and executioners.
Мин

"I will someday become an idol! Then please take care of the manager ~ ♥"

## Личность

There is no sense of honesty in talking about your feelings.
I think it's a hot personality,
The troops are just feeling wacky.

## История

Mihn was the only person who had to help with the farming after school day after day.
Then one day she radioed on the radio
The Korean idol is shocked to hear the song.
Although the lyrics were unknown, the song had something to ring in the chest.

Since then, Mihn has been singing dancing and singing,
I started studying desperately to study Korean,
Finally, he passed the international idol audition hosted by a large Korean agency.

But the happiness of the people was there.
Cain started the war and the whole world was surrounded by the flame of the phone.

Mihn, who could not forgive the empire that spoiled his dream and invaded his homeland
I became a guerrilla and fought hard with the empire.
But the power of the empire was so powerful.

The guerrilla forces that belonged to it were annihilated
Mihn is captured by the Empire and brainwashed by Ovidian.
And the Imperial Army appointed a brainwashed man as a mechanized unit unit pilot,
As a commander of the goddess kissing demolition operation, we put it into operation.

After liberation from Ovidian by the main character at the end of the battle,
Join the goddess kiss and start fighting again with the empire.
There is only one reason for Mihn to fight the empire.
I want to be an idol again after the war is over soon.

I want to perform the concert with Leela's idol like Nela recently.
I am swarming the headquarters.
But I can not waste too much of my power.
The situation is being rejected.
Кью

"Откуда ты узнал, что я прибыла с другой планеты? Моя маскировка была идеальна!"

## Личность

It is an optimistic personality,
It does not appear well on the outside.

## История

Кью родилась на планете Kemisol, которая находится на расстоянии 5 миллиардов световых лет от Земли. Будучи членом Космических Стражей, Кью увязалась в погоню за космическим пиратским кораблём «Корсет». В момент преследования их поглотила червоточина, и они оказались на Земле.

Кью сталкивается с проблемами, Империя и «Корсет» объединились и начали предпринимать попытки поймать её, но, к счастью, команда ПОЦЕЛУЙ БОГИНИ спасает её. Поняв, что «Корсет» использует «Невинность» для воплощения некого злобного плана, Кью присоединяется к ПОЦЕЛУЮ БОГИНИ, чтобы остановить «Корсет» и Империю.

В отряде Кью всеми силами старается скрыть свое инопланетное происхождение. Но, тем не менее, все члены уже давно всё поняли и лишь притворяются, что ничего не знают. В свободное время Кью любит исследовать Землю. Она особенно любит есть все виды Земной кухни, независимо от их происхождения.
Ариэль Росси

Пилот, чьи медали можно получить после завершения достижения. Для каждого достижения количество медалей разное.

## Личность

Серьезна, трудолюбива, полна воинского духа в поступках и словах, тем не менее добросердечна.

Из-за сумбура в детстве, любит порядок и формальную лексику военных, однако иногда забывается, и её голос приобретает весёлую девчачью интонацию.

## Биография

Ариэль провела своё детство в трущобах Италии, где уровень жизни был намного ниже стандартного. Бедность превратила её в профессиональную воровку по прозвищу «Ветер Рима».

Однажды Ариэль поймала группа мужчин в чёрных одеждах. Их босс представился как Генри и предложил присмотреть за ней, признавшись, что её мать была его первой любовью. Ариэль решает последовать за ним.

Генри заменяет ей отца. Тем временем Кайн со своей Империей начинает мировую войну. Бывшего талантливым разработчиком оружия, Генри в качестве консультанта зачисляют в Отдел конструирования и разработки оружия R.E.A.P. Ариэль также вступает в Поцелуй Богини, чтобы как можно скорее вернуться к счастливой жизни с крёстным отцом. Вместе с И-Янь Янг она помогает командующему докладами о ситуации и предложениями операций.
Ladar

**Ladar** is a moon of Aurus with a very thick atmosphere.

## In-Game Description

"*Ladar is an Eve-like moon and the first moon orbiting Aurus. Like other moons such as Sern, Ladar may have once been more similar to lush worlds like Taythe, but it has since entered a runaway greenhouse effect, significantly warming the atmosphere to a more hostile world. Some kerbals, however, refuse this, and believe that under Ladar’s cloudtops the moon has dense jungles on the surface, but they have failed to provide proof."*

## Atmosphere

TBA (sulfur and water vapor - no rain though)
Биби Олин

*«Не подходите к Наталии! Наталия - моя!»*

## Личность

Вопреки ее милому виду, вспыльчивая и злая; высокомерная, но она совершенно другая с Наталией, командиром «Поцелуй Богини», и командиром Кристиной, которая ранее командовала взводом Валькирий.

## История

Она была воспитана отцом с самого детства после смерти матери. Ее отец — пилот, работающий на Международный союз, всегда был ее образцом для подражания.

После того, как разразилась мировая война, и отец Биби был сдан в эксплуатацию в R.Е.А.Р. и отправлен на фронт, Биби передали в штаб-квартиру R.E.A.P. для защиты.

Когда Биби только начинает привыкать к жизни в R.E.A.P, она слышит новость, что ее отец умер на войне.

Потеряв последнего члена семьи, она какое-то время живет в отчаянии, затем решает отомстить за отца.

Она подает заявку в армию R.E.A.P, но отвергается из-за ее молодого возраста. Она продолжает пытаться, используя поддельные паспорта и другие усилия, но это не работает.

Однажды верховный главнокомандующий Валькирии Кристина находит Биби, которая снова поймана с поддельным удостоверением личности.

Чувствуя что-то особенное в Биби, Кристина пускает ее к себе.

Биби присоединяется к 8-му взводу Валькирии и вскоре выделяется во многих сражениях.

Ей нравятся все в ее взводе, особенно Наталия. Биби старается держать липнущих мух(?) подальше от Наталии.

После отправки в «Поцелуй Богини» она разочарована тем, что больше не делит комнату с Наталией. Биби, кажется, прокрадывается в комнату Наталии каждую ночь (Наталия чувствует себя неловко из-за этого).

В последнее время Биби настороже, чтобы держать командира «Поцелуй Богини» подальше от Наталии.

«Не подходите к Наталии! Она моя!»

## Навыки

Провоцирует врагов (на 1 ход)
Снижает АТК врага на 90% (на 1 ход)
Провоцирует врагов (на 1 ход)
Снижает АТК врага на 90% (на 1 ход)
Smokescreen

Smokescreen is an Autobot warrior and was the youngest member of Team Prime. When Smokescreen first arrived on Earth, he was subject to too much suspicion as the other more-experienced Autobots believed him to have a nefarious purpose in mind. However, after Optimus Prime gave him the condolences to jointhe group's efforts, Smokescreen succeeded in winning the trust of his fellow Autobots. Smokescreen hoped to become a great warrior someday, like his idol Optimus Prime. When Optimus was close to dying, Smokescreen was to become the next Prime. This however all changed when Smokescreen used the Forge of Solus Prime to revive his leader. Optimus was revived by what's left of the power in the Forge of Solus Prime and Smokescreen remained a rookie; something he can be a little resentful of sometimes. Smokescreen is also part of Team Prime's Stealth Team.

When Cybertron was reborn once more, Smokescreen abandoned his dreams of becoming a great warrior, partly due to Bumblebee taking charge and it being impossible to pass on the Matrix of Leadership, something he never really wanted to begin with. However, Smokescreen has looked up to Bumblebee and works on the team against anything that comes in their way.
Ханазава Лена

*«Я особенная, и я стану ещё более особенной!»*

Ханазава Лена — второй пилот, завербованный в игре, и одна из двух пилотов, к которым гарантированно имеет доступ каждый игрок в игре, другой — И-Янь Янг.

Она является пилотом типа «Защита» и использует Боевой Костюм FCV.

## Личность

Лена ненавидит притворство и всегда говорит прямо. Она — личность, которая относится ко всем неуважительно, но все равно быстро «теплеет» и сближается.

## История

Лена принадлежит к королевскому роду Ханазава Кенго. В детстве Лена потеряла своих родителей из-за террористической атаки Империи Прозена. Дедушка Лены, Кенсиро — очень благородный человек, забрал её к себе, помог преодолеть душевную травму и вырасти жизнерадостным человеком.

В подростковом возрасте Лена узнает, что тело её мертвого отца не было обнаружено после бомбардировки Империи. Она вступает в «Поцелуй Богини» в надежде встретиться с отцом, а также отомстить за смерть матери.

Несмотря на то, что она закончила школу, она все еще носит видоизменённую школьную форму, поскольку у нее осталась тоска по потерянным подростковым годам.

У Лены тяжелая одержимость едой, и она может легко съесть десяток гамбургеров в одиночку. Её зарплата обычно уходит на покупку новых симпатичных кукол. Семья Ханазава обладает большим политическим, экономическим и дипломатическим влиянием, а Кенсиро является одним из десяти основателей R.E.A.P.
Jack Darby

**Jackson "Jack" Darby** is a 16 year old teenager who has wanted a motorcycle since he was little.

With Arcee as his guardian and partner, his dream had become more than he had wished for. He is laid back, not really the exciting type, but he is still a valuable member of Team Prime.

Jack is compared to be a younger version of Optimus before he became a Prime.

## **Biography**

Jack's father had left him and his mother for unknown reasons. Jack worked at KO drive burger joint where he was often harassed by bullies. He wished to save his money in order to afford a motorcycle in order for him.

## Friends

* **Sierra**
* **Miko Nakadai**

## **Trivia**

* Jack Darby is named after Alex Kurtzmen's son Jack and Jeff Kline's daughter Darby.
* Jack has similarities to Sam Witwicky in the three live action Transformer films produced by Michael Bay.
* Jack is one of the most popular human characters in Transformers lore. He is frequently depicted in multiple fanfictions based off him and is frequently present in AUs based off Prime.
* In Crisscross Jack is revealed to actually be a pretty good pickpocket-er, as shown when he stole Silas's radio.