Abberations

Undocumented Eldritch Entities

Of the varying threats humanity faces, none are more elusive or terrifying than that of the Aberrations. These creatures exist within our reality to cause harm, nuisance or simply exist without even being aware, aimless things with little to no purpose. They come in a myriad of forms with different goals to accomplish. Everything from the lowly Vaarg, the horde like shamblers, and far worse things, peeking beyond the dark.

## Known Aberrations

### Vaarg

The first of these beings is the Vaarg, a horrid and small creature who only finds purpose in causing mischief and harm. Their acts range from things small and petty such as theft, property damage and simply causing fright in it's victims, to far more grizzly endeavors, such as murder of children and pets, and in some cases forcing the parents of said children to eat their offspring's remains. While they are weak and near the bottom of the food chain of their kind, they are known to have a combative sense by throwing fiery projectiles at would be attackers. Recommended to kill with two well placed shots in the torso and one in the head, similar to a human.

### Gaunts

Gaunts are winged creatures, reaching wing-spans of up to a maximum of 2.3 meters. Simple minded beasts, they will often swoop down, picking up any small creature unlucky enough to be it's sights, ascending to the sky and dropping them. They most often attack small children, animals and have even been documented killing Vaarg's through these means. They possess no direct means of combat excluding that of the aforementioned dropping of victims. Ideal to shoot their wings as they are the largest part of their body. Once disabled, shoot their torso and they will more than likely die.

### Slinkers

The shadows of alley ways and buildings hold things far more dangerous and terrifying than the petty criminal and murderer. In these dark corners creatures known as Slinkers wait for their pray. As soon as a poor soul comes close, they shall either be decapitated or dragged into the shadows, taken away out of sight, and reality. To where they go we know not, only that pain and death await them. There are no known ways to combat them, avoidance is ideal.

### Shamblers

The Shamblers, a known type of Draugr, are reanimated corpses of previously living humans. They are capable of wielding and utilising tools as weapons, including firearms, alongside retaining ability to control vehicles. They do, however, demonstrate poor control in usage of these tools, often firing inaccurately and driving either slowly or poorly to the point they crash not seconds afterwards. Combating these creatures may take more rounds than combatants may think, since their inability to feel pain ensures they can withstand a good few shots before succumbing to their wounds.

### Sirens

Of all the beings and creatures on this list, none are more chilling than the Sirens. Oft found wandering aimlessly down streets and alleyways, they have the appearance of homeless or elder women, primarily due to a fragile looking state. Do not let the looks deceive you, for if an unsuspecting victim happens to close their distance, the creatures head shall quickly snap it's vision to it's prey, and begin to emit a loud, high pitched screech from it's mouth. This sound is capable of causing haemorrhage of the ears, alongside rupturing internal organs. They are, however, quickly dispatched if identified quickly enough, succumbing to gunshot wounds to the torso and chest primarily, similar to most humans.

### Brutes

The Brutes are large, humanoid creatures, covered in scaly skin, tough enough to stop even firearms from penetrating, dependent on the calibre. They seem to have a fondness of destruction, often destroying buildings and killing people in it's vicinity simply for the joy of it. It primarily attacks through brute force, but is capable of using objects as tools if it wishes, such as using lampposts as a pole arm, or throwing vehicles. Due to it's armoured skin, it is highly advised to engage it with a group, while also utilising anti-material weaponry.

### Eldritch Entities

This term does not refer to any singular type of being, but instead gives description of a various group of creatures that inhabit the space between the material universe, and the realm utilized for faster than light travel. These beings will often appear at the exit points ships create when exiting faster than light travel. Utilizing these points to enter the universe, they often take the form of apparitions. Twisted and grotesque images of people mangled into shapes inhuman, creatures and xenos before encountered and slain, and sometimes far more indescribable masses of flesh and sinew. They hunt down passengers and crew members of the ships they exit with, relentlessly killing for reasons unknown. No known means of effectively combating them are known at this moment.