Random Issue Gear, or RIG tables.

Following here i will add a couple of Random Issue Gear tables. Henceforth referred to as RIG tables.

The RIG table within the core rulebook is great, but sadly a single table will get dull after a while. So therefore here are a few ready made tables for you to use. I have done a mix of creating myself and using the tables of others.

**Table 1.**

<0 A case of discharged Powerfield fuel cells.

0-5 A suit of Best Craftmanship Stormtrooper Carapace, inlaid with gold fresco's of Saint Katherine's life, sized for a female ratling.

6-10 A 3 meter tall statue of Sanguinius in a Packing Case labeled "Field Entertainment Centre class XX"

11-15 100 pairs of socks in a variety of sizes.

16-20 A set of tread tensioning tools for a Capitol Imperialis.

21-25 A set of dental tools.

26-30 20 Combeads

31-35 A case of a thousand copies of "Our Friend, Promethium"

36-40 A case of 5 Combat Shotguns

41-45 A presentation copy of the Tactica Imperialis bound in Tyranid Chitin covers

46-50 A 12 pack of Frag grenades

51-55 A good quality Forearm mounted Las Pistol with Fluid Action and Quick Release.

56-60 A five litre bottle of a passable but not extraordinary Amasec.

61-65 An unarmed Sentinel equipped with cargo handling arms.

66-70 A field chaplains kit complete with an eviscerator and a compact Hand Flamer.

71-75 A Pictcaster equipped Servoskull.

76-80 A Suspensor rig for a Heavy Weapon

81-85 A Mole Mortar and 10 Infernus rounds for it.

86-90 A hundred blank dataslates, with secure circuits capable of handling grade obsidian messages, if you had a relevant encryption key.

91-95 A Fiat Lex pattern Vox Operated Hand Cannon with ammunition selector and extra grip. Included is two rounds of each exotic ammunition usable with a hand cannon.

96-100 10 Best quality sets of the player's regiment's Dress Uniform with concealed Synskin underlayer.

101-105 A gas hypo injector and 20 doses of Obscura.

106-110 Spiritus Fortunadio, A best quality reinforced force staff with sacred inscriptions and exterminator.

111-115 A Chimera outfitted as a company command vehicle.

116-120 Any 1 item of Players choice of Up to Very Rare Availability

121+ Any 1 item of Players choice of Up to Extremely Rare Availability

*All thanks to Littleredfox on RPG.net for this table.*

**Table 2.**

(-19)-(-10): Lux Imperator pattern hellgun powerpack, casing only, 1 000 pieces.

(-9)-0: Firelighter / depilator / luminator attachment for standard lasgun powerpack, 1 000 pieces. Mode selection via unlabelled three-way switch. Uses one 'round' per 30 minutes operation.

1-10: Bolt ammunition, Godwyn .997 pattern, 20 000 minus 2d10 individual rounds, already fired. 2d10 dud rounds, each in individual satin-lined rosewood box.

11-20: Hats, cultural, raccoon-pattern, orange, 554 pieces. Hat, cultural, raccoon-pattern, black, 1 piece, equipped with spring-loaded peak and Commissariat insignia.

21-30: Projectile rifle, muzzle-loading, musket pattern, 300 pieces, plus 20x 2.199 gallon barrels Munitorum-standard gunpowder, micro-forge, shot mould and 1'000x 2.2lb lead ingots

31-40: Servitor, cherub model, flying, 3 pieces. Banner not included. Operating breviary for cherub-model servitor, lingua-technis standard.

41-50: Pistol, las, twin-linked, compatible with company issued power packs, individually parchment wrapped and boxed, 3 pieces. Each box labelled 'QA FAIL - SEND TO FRONT LINES' in Low Gothic.

51-60: Grenade, frag, anti-personnel, command-detonated, pole-mounted, 50 pieces, pole not included. Blueprints for assembling precision lathe using Munitorum issue equipment and locally sourced wood, literacy not required. Axe head, silicon carbide, razor sharpness, 5 pieces, test cut certificate included, compatible with Munitorum standard haft. Axe haft, wooden, Munitorum standard, 5 pieces, rotten.

61-70: Lux Imperator pattern hellgun, dual-fuel model (type-XLVI electric, liquid alkali metal). Potassium, solid, 1-ounce disc, individually greaseproof paper wrapped and boxed, 40 pieces, found on inspection to have degraded during transit. Promethium-powered electric generator, pull-type starter, belt-mounted, type-XLVI power attachment. Fuel tank, backpack-mounted.

71-80: All-terrain kit for RH-1 pattern APC, comprising: Suspensor, x.large contragravity, olive-drab, 4 pieces. Attachment kit for suspensor to underside of RH-1 pattern APC, 4 pieces. Armour drill, 16 sanctioned uses, inc. LED sanction counter, 1 piece. Armour repair paste, dried-out, 4lb

81-90: Shipping container marked FIELD KITCHEN. Contents: Salamander, Dionysius pattern (replace hull-mounted heavy bolter with mobile thermal heating unit, large refrigeration unit, infectionbane preparation surface, service counter); assorted field-approved utensils, silicone and nanosilver, 46 pieces, assorted field-approved mixing bowls, silicone and nanosilver, 12 pieces; crates, olive-drab, catering standard, partially sealed, labels illegible, 28 pieces; rats, common brown, ~ 4 000 pieces. Assorted organic detritus.

91-100: Shipping container marked TRENCH GEAR. Contents: flakboard, olive-drab, 7ftx4ft sheets, 1 000 pieces; entrenching tool, chain-augmented, compatible with company issue powerpack, 3 pieces; Bangalore torpedo, melta-bomb variant, 10 pieces (3 marked and sealed QA PASS and 7 marked QA FAIL - DO NOT ISSUE); heavy stubber, .776 calibre, mud-auger stability tripod, integrated suspensor, 1 piece; ammunition, stub, .667 calibre, 20 000 rounds.

101-110: Ripper gun, platinum-plated, artificer quality, inscribed 'FOR VALOR' in Low Gothic on all surfaces and flat of integrated power bayonet, 1 piece. Weight of item: 20kg. Magazine for ripper gun, platinum-plated, 50-round drum pattern, empty, 6 pieces.

111-120: Pistol, plasma, field-stripped, stasis-box packaged; ammunition, pistol, plasma, stasis-box packaged. Box stamped QA FAIL - DO NOT ISSUE. Gun and ammunition marked and sealed QA PASS.

*All thanks to Requiem\_17\_23 on RPG.net for this table.*

**Table 3.**

<0 A case containing 30 doses of a rare combat drug that grants the user psyker abilities (Spook). Opening the box summons the inquisition to deal with the 'smugglers'. Players must talk fast to avoid being put to the question.

0-5 A dataslate of one-time pads for high level encryption. All of them are Used, and no longer valid for any comms.

6-10 A Chimera chassis. No doors, armor, motor, tracks, or any other parts included, just the frame.

11-15 100 sets of 'sexy' underwear, by the standards of a very prudish commissar.

16-20 50 drums of water, distilled, and one drum of grain alcohol, also distilled.

21-25 A three-ton auto-organ that plays devotional music constantly unless it is inside it's crate.

26-30 A inquisitor inside a stasis box. When the box is opened, he springs out, announcing that he has come for a senior general of great popularity.

31-35 A set of sports equipment and team jerseys, marked for the Swindon Town Skoodilypoopers.

36-40 A shipping container full of terrified women between the ages of 15 and 50, all naked. Within days, the smugglers responsible will try to buy them back from the PCs. Flip a coin-on heads, the ladies are harmless, on tails, they have hypno conditioning to make them instant death-cult assassins.

41-45 A conversion kit to make a Long-las from a standard regiment pattern lasgun. A tech-use check is required, as the instructions packet has gone missing.

46-50 A crate of replacement carapace plates, gauntlets only.

51-55 Two crates of heavy stubber ammo, different calibers, neither appropriate for the regimental pattern.

56-60 Formal vestments for the regimental chaplain, much uglier than his current vestments.

61-65 A detailed map of the hydrologic, geologic, and tectonic conditions, and all fortifications...on the other side of the planet

66-70 A medi-kit with advanced burn-treatment measures, and instructions on how to treat plasma-weapon injuries, especially the self inflicted kind.

71-75 10 Dress uniforms, in the correct size, and almost correct for the unit. Almost.

76-80 A crate of used paperwork and secret messages, marked for destruction. One melta-bomb included.

81-85 A complete set of replacement parts for a Chimera, including multilaser or heavy bolter, missing only a chassis and assembly instructions.

86-90 20 talking grenades that count down until detonation in the local lingo. Ten are frag, ten are simply loud bangs to scare people.

91-95 Instructions on how to convert a Baneblade to a Fellblade, using the standard issue munitorium Fellblade kit. Said kit is a Unique item, and cannot be obtained by rolling on this list.

96-100 A squad of stormtroopers are dropped off by accident at your base and until their flight out of here shows up might be willing to join your missions.

101-105 Three pieces of kit that will prove useful on the upcoming mission, selected by the GM. The more strange they are, the better.

106-110 A general's power sword of Best quality, recently refurbished and all the dings knocked out of it. The general will be grateful for it's return, wrathful if it is misused.

111-115 12 cases of Lho-sticks, 15 cases of Amsec or ale, 2 cases fresh socks and underwear, sanctified cleaning-fluids for weapons, and any other little things that make life in a combat area more tolerable.

116-120 Any 1 item of Players choice of Up to Very Rare Availability

121+ Any 1 item of Players choice of Up to Extremely Rare Availability

*All thanks to Vehrec on RPG.net for this table.*

**Table 4.**

<0 A duffel filled with uniforms in desperate need of laundering.

0–5 A case of finely tailored dress uniforms, sized for Ogryns.

6–10 A 200 litre drum filled with concentrated acid.

11–15 A case of 20 suits of survival clothing appropriate to a climate that is not present within their field of operations.

16–20 A case of 20 magazines of ammunition for a special weapon that neither the squad nor their regiment normally fields.

21–25 A case of 12 spare components used for routine servitor maintenance.

26–30 A case of 10 standard entrenching tools.

31–35 A case of 100 copies of The Imperial Infantryman’s Uplifting Primer.

36–40 A case of 10 lasguns identical with those in the Standard Regimental Kit.

41–45 A 200 litre fuel drum filled with promethium.

46–50 A case of 40 power packs sized to fit the lasguns in the Standard Regimental Kit.

51–55 A case of 50 Ration Packs.

56–60 A case of 100 servings of Recaf.

61–65 A case of 4 grav chutes.

66–70 A case of 20 grenades (Game Master’s choice for type).

71–75 A file folder marked “High Command Only” containing extensive high-resolution orbital images of the battle front.

76–80 Inside of an unmarked wooden crate resides an ornately jeweled box that bears the seal of the Inquisition. (Contents of the box subject to the Game Master’s discretion.)

81–85 A case containing a single Heavy Weapon (Game Master’s choice) and 6 standard magazines/missiles/shells ofammunition for it.

86–90 A case containing 2 suits of Storm Trooper Carapace Armour.

91–95 A case of 24 Demolition Charges.

96–100 A case of 24 servings of High Provender.

101–105 A case of 48 doses of Stimm.

106–110 A case of 144 packs of 20 lho-sticks.

111–115 A case of 12 bottles of amasec.

116–120 Any 1 item of the player’s choice of up to Very Rare Availability.

121+ Any 1 item of the player’s choice of up to Extremely Rare Availability.

*Table from the core rulebook.*

**Table 5.**

<0 A lasgun maintenance kit, missing that hex key which is the only tool anyone cares about.

0–5 Ratling boots, 50 pairs. Considering ratlings don't like to wear boots.... who knows.

6–10 A 200 litre drum filled with already used frying oil. It's got a rather musky smell.

11–15 A case of 20 bittle's and tacks for Grox.

16–20 A fine gold inlaid Laslock with an overcharge laspack. It lacks a focusing crystal.

21–25 A box of replacement track guards for Chimera.

26–30 Wooden crate with 200 knives in varying states of disrepair, some are rusty, some are bloody. The crate also lacks packaging material.

31–35 A case of 1000 copies of "Hymns of the Emperor", a rather cheap collection of bad devotional texts and psalms to the emperor.

36–40 One special weapon used by the regiment, with 2 clips of ammunition.

41–45 A high pressure tube of spray-on-ferrocrete. Can spray on roughly 1 square metre of material.

46–50 A case of 10 Scopes. With standard fittings.

51–55 A case of 100 Ration Packs. Sadly they are nutri-paste.

56–60 A case of 12 bottles of decent, low end amasec.

61–65 A case of 5 sets of extreme weather survival gear, for a type that IS present in this field of operation.

66–70 A case of 6 demolition charges.

71–75 Personal letters and/or items for the regiments commander or other person in high command.

76–80 Reports of one of the people in charge of supplies, proving that said person is swiping gear and selling it off.

81–85 A working assault cannon for a terminator armour, with 2 cases of ammo.

86–90 A case containing 3 suits of Light Carapace Armour, styled for skitarii.

91–95 A case of 12 Melta bombs.

96–100 A case of 48 servings of High Provender. Sadly it is full of something the regiment really doesn't like to eat.

101–105 A case of 24 doses of Slaught.

106–110 A case of 150 nutritious candy bars.

111–115 A weapon with a rarity of up to Rare Availability which the guardsman or someone else wanted.

116–120 Any 1 item of the player’s choice of up to Very Rare Availability.

121+ Any 1 item of the player’s choice of up to Extremely Rare Availability.

*Courtesy of me Klomster.*

**Table 6.**

<0 Packet of dessert, type 'Ice-cream', packet not frozen and expired 1D10 years ago.

0–5 Box of 100 Blue dress uniform pants with row of buttons on sides. Uncomfortable.

6–10 A litre of grox lard.

11–15 A pack of 4 grox burger patties. Enough to feed about 2 guardsmen. No bread.

16–20 Finely decorated bolter. Exceptionally poor craftsmanship. Poor combat performance and small clip of sub-par bolts.

21–25 A standard issue Leman Russ toolkit. Slightly oversized but perfectly usable tools.

26–30 Large crate, with a pack of 200 empty sand bags, single laslock, gun-shield for heavy stubber. Crate is massive without packaging material so items inside are roughed up and of poor quality.

31–35 A single copy of the memoirs of Colonel Rhegis Lux. Very enjoyable read.

36–40 Box of 5 lasguns of an odd pattern not usually used by the regiment. Uses standard laspacks. Box comes with 10.

41–45 Box of 5 chainsaw bajonets.

46–50 A single preysense Scope. With standard fittings.

51–55 Suitcase with signed requisition form, this should give +10 to a logistics test. Better not get caught with it tho.

56–60 A box of 6 anti-plant grenades. Instantly lethal to plant life. Does 3D10 E, Tearing damage to Orks and other plant creatures.

61–65 Box of 5 blankets of wool and conductive weaves. Keeps user comfortably warm from ranges to +30\*c to -30\*c when sleeping.

66–70 A case of 2 melta bombs.

71–75 Uniform for the highest ranking officer on this front. Probably will appreciate getting it back.

76–80 Box of up-to-date orbital data from this frontline, in a box marked for destruction... is someone sabotaging high command?

81–85 Rosewood case of 2 finely balanced dueling chainswords (Balanced quality).

86–90 Standing rack of 5 explosives clearing suits. Armour 3 with 4 in the front. They get +3 armour against explosions.

91–95 Shipping crate of 4 regimental standard special weapons with 2 clips for each.

96–100 Stack of 10 exciting porno mags, these should trade for a fair bit.

101–105 Long barrelled lascannon. (3x range)

106–110 Stasis pod with vat-grown death cult assassin. With codes for opening casket and setting a mission for her. Instructions include "Do NOT let subject see any humanoids apart from hostiles. Highly volatile."

111–115 Eviscerator. With exterminator cartridge.

116–120 Any 1 item of the player’s choice of up to Very Rare Availability.

121+ Any 1 item of the player’s choice of up to Extremely Rare Availability.

*Courtesy of me Klomster.*