Hantengu

## Portrayal

**Hantengu** is a major antagonist in both Demon Slayer, and Demon Slayer: Blade of the Night. He works for Muzan Kibutsuji, and holds the position of Upper Moon 4.

## **Appearance:**

* Base
* Sekido
* Karaku
* Aizetsu
* Urogi
* Zohakuten
* Urami

**Hantengu** is a short, frail man with a very thin and skeletal body, covered with veins and wrinkles, and is usually seen crouching. His most noticeable feature is a large bump on the top of his head, alongside a pair of symmetrical horns. His face is very sharp, and he often wears an expression of fear in his face. Hantengu has wavy black hair, which displays a receding hairline

Hantengu wears a dark kimono that is split in the middle, the right half being covered in a pattern of flowers and lines, while the left half is plain dark red, with no patterns.

**Sekido** is a tall young adult man with a lean muscular build and long wavy hair that goes past his shoulders, featuring red eyes. He has two prominent curved horns on his forehead and markings under his eyes that give his face a cracked appearance. He also has the kanji for "anger" etched into his tongue. He is usually seen wearing an irritated or enraged expression on his face.

Sekido wears the same kimono as Hantengu, as he is formed from Hantengu's headless body.

**Karaku** is a tall young adult man with a lean muscular build and shoulder-length hair with green eyes. He has two prominent curved horns on his forehead and cracked markings under his eyes, similar to Sekido. Karaku also has the kanji for "pleasure" etched into his tongue. He is usually seen wearing a gleeful expression on his face.

Karaku wears nothing but hakama pants, accompanied by a Yuigesa harness.

**Aizetsu** is a tall young adult man with a lean muscular build and shoulder-length hair and narrow, deep blue eyes. He has two prominent curved horns on his forehead and cracked markings under his eyes. Aizetsu also has the kanji for "sorrow" etched into his tongue. He is usually seen wearing a melancholic expression on his face.

Aizetsu wears a black kimono with white lines running through various areas of the clothing and rope-like accessories tied around his shoulders.

**Urogi** is a tall young adult man with a lean muscular build and long wavy hair that goes past his shoulders and gold eyes. He has two curved horns on his forehead and crack marks under his eyes. Urogi also has the kanji for "joy" etched into his tongue. He is usually seen wearing an overjoyed expression on his face, looking far more manic than his counterpart Karaku

Unlike the rest of Hantengu's humanoid manifestations, Urogi possesses an avian physiology, possessing two large wings on his back and raptor-like feet armed with sharp talons that take the place of his hands and legs. Urogi has a thick coat of brown fur around his legs, reaching down to his knees, and he only wore a chain of gold colored pearls around his waist

**Zohakuten** is a short and muscular young boy with short black hair that spikes up at various angles around his head and narrow gold eyes. Zohakuten also has the kanji for "hatred" etched into his tongue. He is usually seen wearing an angry scowl on his face, similar to Sekido.
Zohakuten's clothing seems to be a combination of Sekido's, Karaku's and Aizetsu's clothes, along with Urogi's own biology
He wears black hakama pants covered with a piece of cloth bearing a close resemblance to Sekido's kimono and tied together with a long strap of white cloth. He also wears long sleeves that bear a resemblance to Aizetsu's kimono. Finally, he dons a plate of golden armor that only covers his chest.

Zohakuten has a series of drums connected to each other that are inexplicably floating behind his back, with each drum having the kanji of "hatred" displayed on them.
**Urami** is identical in appearance to Hantengu, and has the kanji for "resentment" etched into his tongue. Unlike Hantengu, he also wears an exasperated and furious expression on his face instead of an expression full of terror and fear. Urami seems to possess a much more muscular physique than Hantengu and noticeably has veins popping out all trough-out his body

## **Personality:**

* Base
* Sekido
* Karaku
* Aizetsu
* Urogi
* Zohakuten
* Urami

Hantengu's primary form has a persona of extreme cowardice and agitation. He was easily frightened by what occurred in his surroundings, showing traits of paranoia, fear and delusion. He was always shown to cry out in fear at even the most insignificant things. This extreme paranoia is especially evident in the fact that he always chooses to crawl instead of walking up straight. Even in combat, Hantengu was shown to be extremely cowardly and afraid, crying when he was slashed by Muichiro Tokito and when he was hiding from the Demon Slayers throughout most of the battle.

Oddly, it was this trait of his that allowed him to survive his initial encounter in the Swordsmith Village.
As the manifestation of Hantengu's anger, Sekido was in a constant state of vexation, irritation, and rage, even towards his fellow clones, which could be seen when he easily got angered when they failed to meet his expectations and were subdued by the Demon Slayers. Sekido doesn't seem to care about the other clones whatsoever, as shown when he forcibly absorbed them against their will to form Zohakuten, a process that appears to be intensely painful.

As the manifestation of Hantengu's pleasure, Karaku showcased himself to be the most relaxed and laid-back of Hantengu's clones. This was demonstrated during his battle with Nezuko, when, instead of finishing her off immediately, he decided to tease and play with her despite being able to easily overpower her anytime he wanted. He also seems to display slight masochistic tendencies, which could be seen when he happily expressed his interest in the new sensation upon being shot by Genya, commenting that he had never been injured like that before.

As the manifestation of Hantengu's sorrow, Aizetsu was portrayed to be completely dejected, sour, and negative, constantly describing everything as depressing. Out of all the manifestations, Aizetsu was shown to be the calmest and most collected out of all five of them, as seen when instead of frivolously wasting time on entertainment as Urogi and Karaku or immediately getting agitated and enraged by anything like Sekido, Aizetsu was shown to calmly analyze his opponents and think out his strategy and figure out his opponents' abilities and weaknesses before attacking.

As the manifestation of Hantengu's joy, Urogi is the most jovial and giddy of Hantengu's clones. Similar to Karaku, he seemed to view the entire battle against the Demon Slayers as nothing more than a game or as a source of entertainment, as seen when he happily complemented Tanjiro on his intelligence for correctly guessing that neither one of the four clones was the "real" body and constantly exclaimed that the entire fight against Tanjiro was delightful.

As the manifestation of Hantengu's hatred, Zohakuten shared many personality traits with Sekido, as he too was easily enraged and was incredibly spiteful and hateful towards his enemies, due to him deeming them as "evil" for bullying the "weak and innocent" Hantengu. He too is incredibly foul mouthed, calling Mitsuri Kanroji a plenty of degrading names both to her face, and internally.

As the manifestation of Hantengu's resentment, Urami was shown to be just as hypocritical and delusional as Zohakuten and Hantengu, as he angrily told Tanjiro not to bully and hurt his "weak and innocent" self. He is much more aggressive and quick to anger than his smaller counterpart, as he actively tries to seek out humans to replenish his regeneration and became enraged when Tanjiro vowed to decapitate him.

## **Synopsis:**

Not much is known about Hantengu's human life, other than at one point, he was accused of a murder, which, despite committing, Hantengu insisted on his innocence. Shortly before his execution, Hantengu was found by Muzan Kibutsuji, and was subsequently turned into a demon, eventually joining the 12 Kizuki.

## **Abilities:**

**Immeasurable Strength:** Hantengu, as a member of the 12 Kizuki, is amazingly, almost impossibly strong, despite lacking feats.

**Immeasurable Durability:** Hantengu, in base, had a form so incredibly durable that direct slashes from Genya Shinazugawa and Tanjiro Kamado did nothing, and with said durability, he was able to survive.

**Immeasurable Speed:** Hantengu, in base, was said to be incredibly swift by Muichiro Tokito.

**Demonic Concealment:** Displayed in base, and it is unknown if any of his other forms have such a trait, but Hantengu is incredibly stealthy, to a supernatural degree, to the point where he was able to sneak into the Swordsmith Village, and in the building where Muichiro Tokito and Tanjiro Kamado resided without either of them noticing, only really having his stealth broken when he entered their direct line of sight.

## **Fighting Style:**

### **Blood Demon Art:**

* Base
* Sekido
* Karaku
* Aizetsu
* Urogi
* Zohakuten
* Urami

**Emotional Splitting:**  Hantengu is able to split into a total of five different clones, each representing an emotion. These clones can either spawn when he is cut down, or by his own will. It can be noted that the clone spawning is a one-use way to bail himself out of a decapitation. It is unknown, but probable, that Hantengu can only summon one of each clone at a time. It is currently unknown if he can summon them all at once, or if he requires a certain order of summoning.
Hantengu seems to apply a degree of strategy when summoning his clones, such as summoning them as an initial pair, all the while using it to bail himself out of decapitation, only to double down after the opponent has made a wrong assumption about the nature of his Blood Demon Art.

These clones cannot be killed until Hantengu's main body has died, and they will regenerate forever as long as Hantengu is alive. Notably, the clones can fuse together to form Zohakuten, which is monumentally stronger than all of the others.
**Eletrokinesis:** Sekido's Blood Demon Art allows him to generate electricity that flashes blue and red from his Khakkhara. Considering the tool is made from his flesh, it possible that he can summon electricity independently of his weapon. His electricity is extremely potent, instantly paralyzing targets, even if they are in mid-air, and causing them to lose consciousness in a short period of time.

**Aerokinesis:** Karaku's Blood Demon Art allows him to generate powerful gusts of wind, typically via the use of his maple leaf-shaped Uchiwa. y simply swinging his Uchiwa down, Karaku can generate a gust of wind strong enough to blow Muichiro into a distant forest in an instant, leave gigantic craters and level an entire building with ease.

The limits of Karaku's ability are currently a mystery, considering his relaxed and unfocused behavior, he may be more powerful than his initial appearance leads on.

**Force Projection:** Aizetsu's Blood Demon Art allows him to project whatever force he applies, typically via his spear. Due to Aizetsu's non-confrontational nature, and lack of enthusiasm, the limits of this technique are currently unknown

#### **Techniques:**

* **Weeping Spears** *(Gekirui Shitotsu)*: Aizetsu violently thrusts his Yari, creating multiple long-ranged projections of the spear attack.

**Sonokinesis:** Urogi's Blood Demon Art allows him to generate powerful sound waves, typically from his mouth. The power from Urogi's scream is strong enough to make Tanjiro bleed from his nose and ear, momentarily stunning him. He can even utilize it while not whole, as shown when his leg was severed but still attached to Tanjiro, enabling him to manipulate his flesh into a mouth to use the scream again.

**Dendrokinesis:** Zohakuten's main Blood Demon Art grants him the ability to generate wood out of his flesh and blood and manipulate it by striking the drums at his back. The wood he creates is extremely durable, being impervious to sword slashes from a demon-enhanced Genya Shinazugawa. Zohakuten's dragons have incredible maneuverability, and their numbers make them even more deadly to deal with. As these wooden dragons are made from his flesh and blood, they can regenerate quickly if they are damaged.

**Emotional Splitting:**  Zohakuten possesses the additional ability to split back into the four base emotions, being able to expel at least two clones without losing his form. A drawback to this is that he remains unable to use the split clones' abilities until they are reabsorbed.

**Eletrokinesis:**  Zohakuten, much like Sekido, can spawn and manipulate electricity. Zohakuten usually spawns the electricity from his dragons for added range and speed of attack, but logically, he is able to spawn it manually.

**Aerokinesis:** Zohakuten has yet to display this technique, but it can be inferred that he is capable of controlling powerful gusts of wind like Karaku.

**Force Projection:** It is severely implied that Zohakuten can manipulate the force that he himself projects, much like Aizetsu. He has yet to display this ability.

**Sonokinesis:** Much like Urogi, Zohakuten is able to produce and manipulate powerful soundwaves, typically from his mouth, or his dragons' own. These soundwaves are absurdly powerful, much more than Urogi's originally were.

#### **Techniques:**

* **Crazed Cry of Thunder Death** *(Kyomei Rai Satsu)*: Zohakuten strikes a drum, commanding two wooden dragons to unleash Sekido's electricity and Urogi's sound waves respectively.

* **Compressed Sound Waves** *(Kyoatsu Meiha)*: Zohakuten opens his mouths and unleashes extremely loud and powerful sound waves that were able to knock a Pillar unconscious.

* **Countless Striking Trees** *(Muken Goju)*: Zohakuten incessantly strikes his drums, unleashing numerous wooden dragons to create a wide-ranged attack.

**Sonic Scream:** It is displayed that Urami can scream extremely loudly. It is unknown if this is the same as Urogi's ability, as it was displayed to be considerably weaker than the former.

## **Equipment:**

* Sekido
* Karaku
* Aizetsu
* Zohakuten

**Khakkhara:** Sekido wields a Khakkhara fashioned from his flesh. It serves as his main tool in combat when used in conjunction with his Blood Demon Art, allowing him to channel his lightning and strike at close and wide ranges to shock, paralyze, and incapacitate his targets. Sekido has also been shown to create multiple Khakkharas at the same time, as he formed a new one in his hand to attack Tanjiro whilst his previous one was still embedded in Nezuko's neck.

**Uchiwa:** Karaku wields a maple leaf-shaped Uchiwa fashioned from his flesh. It serves as his main tool in combat when used in conjunction with his Blood Demon Art, allowing him to generate powerful gusts of wind to launch his enemies a far distance and to level any battlefield and turn it into one full of torrents of wind, making it extremely difficult for his opponents to fight or even move. However, this Uchiwa can be used by anyone, which makes Karaku susceptible to having his wind Blood Demon Art used against him by his opponents.

**Jumonji Yari:** Aizetsu wields a Jumonji Yari fashioned from his flesh. It serves as his main tool in combat, being used to unleash close to mid-ranged thrusting or slicing attacks as well as allowing Aizetsu to block and parry attacks from his opponents as a traditional weapon. His Blood Demon Art works in conjunction with his Yari, allowing him to project and lengthen the spear's attacks to strike his targets from afar.

**Double-Bladed Dagger:** Zohakuten wields two bone-like double-bladed dagger fashioned from his flesh and blood. It serves as his main tool to unleash his Blood Demon Art, using it to strike the drums on his back and activate his techniques.

## **Battles:**

* Sekido, Karaku, Aizetsu and Urogi vs Tanjiro, Nezuko and Genya
* Zohakuten vs Mitsuri
* Urami vs Tanjiro and Genya
* Aizetsu vs Aki and Suguru
* Zohakuten vs Aki and Suguru

## **Trivia:**

* Hantengu's name can be broken down into [Han], or [半], meaning "Half", [Ten], or [天] meaning "Heaven" and [Gu], or [狗] meaning "Hound". Notably, the [Tengu] section of Hantengu's name is written the same way as the mythological creature Tengu, which, much like Karaku, utilizes fans to control the wind, and like Urogi, has bird wings.
	+ Meanwhile, Sekido's name, is broken into [Seki], or [積], meaning "Product" and [Do] or [怒], meaning "Anger". Note how "Seki" can be used as a swear. In general, Sekido's name can be read as "Anger", and it is notably similar to "Gekido", which literally translates to "Anger"
	+ Karaku's name is broken down into [Ka], or [可], meaning "Possible", while [Raku], or [楽] means "Comfort/Peace". Karaku's whole name can be also read as "Pleasure". It is also similar to the work "Kairaku", which means "Pleasure"
	+ Aizetsu's name is broken down into the following: [Ai], or [哀], meaning "Sorrow/Grief", while [Zetsu], or [絶] means "Sever/Abstain". In its whole, Aizetsu's name can be read as "Sorrow". It is also similar to the word "Aitsu", meaning "Sorrow"
	+ Urogi's name is a mystery to the editor of this wiki. The kanji for [空] has no ties to either of the syllables in his name, neither does [喜], which in the intended interpretation, can be read as [Ki]. It is known that his name can be read as "Joy", though this time the editor has no idea on to how. The editor apologizes, but at least [空] means "Sky", potentially tying to his wings, and [喜] stands for "Joy".
	+ Zohakuten's name can be broken down into the following: [Zo], or [憎] means "Hate/Detest", while [Haku], written as [珀] means "Amber", and [Ten], or [天] means "Heaven".
	+ Urami's name, meanwhile, is the simplest of them, meaning "Resentment" when read whole, it is formed by the kanji [恨] for [Ura], which means "Regret/Resentment/Hatred", while [Mi], or [み] is a suffix.
* Hantengu's first four clones, Sekido, Karaku, Aizetsu and Urogi, are all based on the Yojijukugo "Kidoairaku", a four-character idiom, which meaning is the range of human emotions. [喜怒哀楽] can be broken down into:
	+ 喜/Ki = Joy
	+ 怒/Do = Anger
	+ 哀/Ai = Sorrow
	+ 哀/Raku = Pleasure
* It is implied via both his rank and method of fighting that Hantengu becomes weaker due to his splitting, so one may wonder how strong he is, should all his strength be coalesced in a single body.