Kruphix

**Kruphix** is worshipped as the god of mystery and secrets. Kruphix is almost a primal force who barely needs worshippers to sustain his power. Every time a secret is kept, a lie is told, a deception is made, or something is hidden away, his power grows.

His followers claim that he knows not only everything that is known at present, but everything that has ever been known by anyone.

## Myth

It's said that Kruphix came into existence when the first secret was kept. His power only grew when humanity continued to lie to each other and obscure the truth.

## Influence

Many seekers of fame try to solve the mysteries of the universe, discover lost societies, and find hidden magical items in hopes of receiving Kruphix's blessing.

## Worship

Kruphix is worshipped by liar and truth seeker alike. Those who wish to deceive, lie, or conceal information or objects pray to Kruphix so that their deeds may never be known to others. Those who seek to solve the mysteries of the universe or even just local crime invoke Kruphix so that the truth maybe revealed to them.

## Piety

#### **Earning and Losing Piety**

You increase your piety score to Kruphix when you expand the god’s influence in the world in a concrete way through acts such as these:

* Keeping a dangerous secret despite personal cost
* Revealing a critical truth at an important moment
* Mediating a major dispute or conflict
* Aiding the weak or impeding the strong

Your piety score to Kruphix decreases if you diminish Kruphix’s influence in the world, upset the balance of power, or make him look biased or petty through acts such as these:

* Revealing a secret that should remain unknown
* Selfishly refusing to share information
* Showing favoritism toward any other god or group
* Furthering the aims of another god in defiance of Kruphix’s will

Kruphix doesn’t care about the righteousness of a cause, only about upholding impartiality in both appearance and action. This sometimes means that his followers stay out of situations that seem morally straightforward, such as refusing to help a squad of hoplites finish off a band of vicious raiders.

**Kruphix’s Devotee**

*Piety 3+ Kruphix trait*

As a devotee of Kruphix, you have proven yourself a devotee of reality’s mysteries and laws. You can cast detect evil and good with this trait a number of times equal to your Intelligence modifier (minimum of once). You regain all expended uses when you finish a long rest.

In addition, you know the mage hand cantrip. Intelligence is your spellcasting ability for these spells.

**Kruphix’s Votary**

*Piety 10+ Kruphix trait*

You can cast detect thoughts with this trait, requiring no material components. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Intelligence is your spellcasting ability for this spell.

**Kruphix’s Disciple**

*Piety 25+ Kruphix trait*

As a true champion of Kruphix, you can use your mage hand cantrip to protect yourself. While your spectral hand is within 5 feet of you, you gain a +2 bonus to your AC against ranged attacks.

**Champion of Horizons**

*Piety 50+ Kruphix trait*

You can increase your Constitution or Intelligence score by 2 and also increase your maximum for that score by 2.