recursal/Fanatic-Fandom huggingface dataset:
Yakumi Hisako's Hospital

**Yakumi Hisako's hospital** is a hospital located in School District 13. It is apparently as an anti-terrorism trap, lured with the prospect that Yakumi Hisako, member of the Academy City Board of Directors, living in it. Moreover, not only is it a hospital but a facility used to manufacture new assassination methods and test it on humans.

## Principles

To prepare for worst case scenarios, different universities had built large hospitals in the district. The hospital is "officially" known as a detached part of a university, though it is not known which university it is "officially" a part of. In actuality, operated for the sake of a single patient, Yakumi Hisako. It would treat over 500 patients every day, but all of those were handled by the hospital’s "excess" ability.

Like any regular hospital, it contains an emergency power supply, which immediately restores power if the regular power source is cut-off. Power however, is diverted first to the most important equipment first. The hospital is labyrinthine in structure and has hidden rooms, most likely to fool attacks from terrorists, as well as to keep hidden the facilities that are questionable in nature.

As part of the protocol, at the event of an attack, apparently Hisako is to evacuate the hospital. There are hidden passageways for Hisako to use to shorten this process, such as a secret elevator shaft that leads directly to the underground parking garage.

Unlike other hospitals however, this hospital contains unusual equipment and facilities. It had a large electric furnace that could surely and swiftly dispose of bodies carrying dangerous viruses, it had nanotech pharmaceutical production devices that could do work on a level more minute than the membranes and valves of organs. The explanation given for their appearance in the hospital is that is because of its "university connections." In reality, these facilities and equipment were used to create new assassination methods as well to conduct experiments on humans.

The hospital is also the location where all 40 of the hypothalami of persons that could operate Rensa are kept.

### Notable Rooms

* **Critical Pathogen Specimen Freezer** (危機的病原菌検体保管庫, ***Critical Pathogen Specimen Freezer***?): It is a freezer found in basement floor 5 of the hospital, as its name states, is the freezer where dangerous pathogen specimens are frozen. It is here that Tsuchimikado Motoharu steals the highly virulent bacteria *Wildcard coccus*.
* **Planning Room** (設計室, ***Planning Room***?): It is a secret room where Hisako could relax and feel at ease. This is was Hisako's base of operations for the Agitate Halation Project.

## List of Notable Staff

* Yakumi Hisako
* Rensa

## List of Notable Patients

 N/A
 N/A
Ruins of Kurzun

**Kurzun** was once a bustling Orcish city, and its university was once the pride of Uswyn. It was destroyed by Eshkar during the Great War, and its ruins now rest silently in the heart of the Ashlands. After the defeat at Kurzun, the Uswyn Federation dissolved into warring factions, allowing Huldan to expand its dominance over the continent.
World Rejecter Arc

A clash of right hands: Kamisato Kakeru (left) and Kamijou Touma.

## Chronology

### Light Novels

The **World Rejecter Arc** is the eleventh story arc of *Shinyaku Toaru Majutsu no Index*, covered in *Shinyaku Toaru Majutsu no Index* Volume 14. The story arc introduces Kamisato Kakeru, a "normal high school boy" who wields a right hand with a mysterious power that's different from Kamijou Touma's, and the consequences of their first formal encounter while dealing with two supernatural creatures that involve Patricia and Leivinia Birdway.

This arc directly follows the events of the Magic God Invasion Arc, occurring on the night after High Priest's rampage on Academy City.
MY DC UNIVERSE!

This is my idea for my very own DC Universe

## Phase One:

* Superman Legacy (Movie)
* Batman: Reborn (Movie)
* Wonder Woman (Movie
* Booster Gold (TV Series)
* Supergirl: Woman of Tomorrow (Movie)
* The Flash (Movie)
* WALLER (TV Series)
* Aquaman (Movie)
* The Lanterns (Tv Series)
* Creatures Commandos (Tv Series)
* Kill The Batman (Movie)
* Streets of Gotham (Tv Series)
* The Authority (Tv series)

## Superman: Legacy

### Summary:

The movie follows the origin story of Superman, from his birth on the planet Krypton to his adoption and upbringing on Earth as Clark Kent. As he learns to control his powers, he finds himself facing off against General Zod, a Kryptonian criminal who seeks to conquer Earth.

#### Act 1

Krypton's destruction and Kal-El's journey to Earth The movie begins with the destruction of Krypton and Jor-El's decision to send his son, Kal-El, to Earth to save him. The journey to Earth is difficult, and Kal-El crash-lands in Smallville, Kansas. There, he is discovered by Jonathan and Martha Kent, who adopt him and name him Clark.

#### Act 2

Clark learns to control his powers As Clark grows up, he discovers that he has incredible powers, including superhuman strength, speed, and the ability to fly. With the help of his adoptive parents, Clark learns to control his powers and keep his true identity a secret.

#### Act 3

General Zod arrives on Earth General Zod, a Kryptonian criminal, arrives on Earth and demands that humanity submit to his rule. Clark realizes that he must use his powers to stop Zod and protect his new home.

#### Act 4 Superman vs. General Zod

Superman faces off against General Zod and his army, battling them across the skies of Metropolis. In the end, Superman emerges victorious, but not before the city is left in ruins.

#### Act 5

Clark Kent becomes a reporter at the Daily Bugle In the aftermath of the battle, Clark decides to use his powers to help humanity in a new way, by becoming a journalist at the Daily Bugle. There, he begins to investigate stories that shed light on the injustices of the world, and he uses his powers to protect those who cannot protect themselves.

#### Post-credit scene

In a post-credit scene, we see Bruce Wayne watching news coverage of Superman's battle with General Zod. He realizes that there are other powerful beings in the world, and he begins to investigate ways to protect Gotham City from future threats. The scene ends with Bruce staring at a bat-shaped symbol on his computer screen, hinting at his future as Batman.
White Spring Holdings

**White Spring Holdings** (ホワイトスプリングホールディングス, *Howaitosupuringu Hōrudingusu*?) is a company which owns many convenience stores and import supermarkets.

## Background

Not much is known about White Spring, other than the fact it owns many convenience stores and imported goods supermarkets. The company is owned by Shirai Kuroko's family.

One of the company's properties is the **White Springs Shopping Center** (ショッピングセンター・ホワイトスプリング, *Shoppingusentā Howaitosupuringu*?) in Academy City, a well-known mall described as like a department store and supermarket fused together, allowing one to buy anything from food to a wedding ring.

The company is running tests towards automated convenience stores. It also recently had a deal where a customer could order a printed garment online and receive it via delivery service in less than half an hour.

The marketing department helped design Tokiwadai Middle School's uniform.

In Shibuya, White Springs employs part-time workers delivering food, providing rental kick scooters for transportation. There are stations for the kick scooters in multiple places, described as small boxy structures similar to unmanned convenience stores, which also accept synthetic backpacks used by delivery workers and have a vending machine-sized unit in a corner which a worker holds their phone up to and receives tokens, cheap-looking gold coins resembling toy coins or casino chips, which are then traded for cash at convenience store or drugstore. According to Kumokawa Seria, the idea is likely to have people circulating bits of ordinary plastic as though they had value, an investment apparently meant to eventually allow a small number of private companies to take control of the currency system away from the world's governments. She also remarked how White Spring's lack of tradition makes them less reluctant to try bold new ideas.

## Chronology

### Shinyaku Toaru Majutsu no Index

#### Element Arc

*Main article: Element Arc*

During the heat wave, the Kamisato Faction occupied the White Springs Shopping Center while seeking out Kihara Yuiitsu and preparing their counterattack.

### Souyaku Toaru Majutsu no Index

#### Operation Handcuffs Arc

*Main article: Operation Handcuffs Arc*

Shirai Kuroko and Rakuoka Houfu visited one of White Spring's convenience stores while en route to an Anti-Skill station during the first phase of Operation Handcuffs.

#### New Year's Eve Arc

*Main article: New Year's Eve Arc*
On December 31st, when Kamijou Touma went to Shibuya for a part-time job and money to survive until January 4th, he ended up doing food deliveries for White Springs using one of their kick scooters, with Index and Kumokawa Seria renting their own ones to accompany him.
Wax Magic

**Wax Magic** refers to magic that uses wax for spells.

## Principles

### Wax doll

The most famous usage of wax in magic is folklore-related, the cursed doll. Here, the user puts hair or a fingernail of their target inside a wax doll, which would then allow them to remotely attack their target by damaging the doll with a pin. A form of Infection Magic, the wax doll's sorcery is similar to the Ushi no Koku Mairi.

### Corpse wax

#### Hand of Glory

*Main article: Hand of Glory*
The usage of corpse wax have countless legends in folklore, one of which is the idea of the Hand of Glory, a candlestick created out of a prisoner's arm once it turned to corpse wax. This would then invite good fortune.
Yotsuba

**Yotsuba** (四葉, *Yotsuba*?) is a minor character in *Toaru Majutsu no Index*, mentioned in the first volume. She is a Level 4 esper and member of Judgment.

## Chronology

### Toaru Majutsu no Index

#### Index Arc

*Main article: Index Arc*
When Kamijou Touma hurriedly calls Tsukuyomi Komoe to ask her about "Mind Hound-related matters" (memory manipulation), Komoe recommends calling in a guest esper who specializes in that field. Komoe then points out Yotsuba, who she describes as a Level 4 esper of the Telepath category that is also a member of Judgment.

## Abilities

As mentioned by Tsukuyomi Komoe, Yotsuba is apparently a Level 4 telepath.
Toomine Kanari

**Toomine Kanari** (遠峰（とおみね）叶理（かなり）, *Tōmine Kanari*?) is a posthumous character introduced in *Astral Buddy*. She was a researcher of the Clone Dolly Ideal, the third lab of Clone Dolly Workshop. She was also a doctor and main caretaker for the ghost girl.

## Appearance

She is a young adult woman in light colored hair, possibly brown. which she ties in a bun, with long fringes on both sides of her face. She is shown usually wearing a labcoat over her shirt. Since the Ghost girl noticed that she isn't wearing any makeup, it is likely she is a regular user of it.

## Personality

Initially shown to be callous toward the children, after being asked where "Misaki-chan" was, she is later shown to be likely the only researcher in the entire Clone Dolly Ideal facility to truly care for the children and their future for their esper development. Her callousness being used to hide the fact that the true Level 5 esper powers development was focused on a single girl: Shokuhou Misaki.

Alone with the Ghost Girl, she acts motherly towards her, giving her whatever she wants so long as she can figure it out as the Ghost Girl doesn't outright say or request anything for herself. This indicates a deep connection with her.

## Background

Toomine always wanted to be a hero. After watching tokusatsu heroes, Toomine decided to save the children. She was not very athletic, so she studied science to become a hero and protect the peace. After graduating Oua University working under Professor Minami, she invited to Clone Dolly Ideal to fulfill her dream.

## Chronology

### Astral Buddy

#### Astral Buddy Arc

*Main article: Astral Buddy Arc*
Though deceased in the present, Toomine appears in several flashbacks to the past.
William Robert Woodman

**William Robert Woodman** (ウィリアム・ロバート・ウッドマン, *Wiriamu Robato Uddoman*?), primarily referred to as **Woodman** (ウッドマン, *Uddoman*?), was a Magician and one of the Three Founders of the Golden Dawn.

## Appearance

When reproduced, Woodman appears as a short elderly man who is seen in a hunched over position. He wears glasses and hold a cane.

## Personality

At first he appears to have some signs of elitism, but there is a valid logic behind the imagined future he leads people towards. He may look like a cold and composed aristocratic scion, but actually he treats people kindly and never imposes his authority on others.

## Background

Not much is known about Woodman, but what is known is that he founded the Golden Dawn, alongside Samuel Liddell MacGregor Mathers and William Wynn Westcott. He eventually retired from the cabal before Aleister Crowley's rebellion and the Battle of Blythe Road.

At some point after his death, William Robert Woodman was reproduced along with other members of the Golden Dawn by Choronzon, through the application of Tarot-based grimoires, as part of her anti-Crowley countermeasures.
Wind Defense

**Wind Defense** (妨害気流（ウィンドディフェンス）, *Bōgai Kiryū (Windo Difensu)*?, lit. "Jamming Air Currents") is an anti-sniping defense equipment used to protect VIPs in Academy City.

## Principles

They are machines which resemble gigantic electric fans and can be equipped on special crane-like vehicles. The equipment deliberately creates gusts around the designated VIP, throwing off the trajectories. This is done as sniping can be easily affected by the wind. Usually, four of them are used to create wind swirls that surround the VIP's assembly area. The third generation versions use random numbers to generate random air currents.

## Chronology

### Battle Royale Arc

*Main article: Battle Royale Arc*
During Sunazara Chimitsu's attempted assassination of Oyafune Monaka, there were several Wind Defense installed around the assembly area. However, Chimitsu managed to silently disable all of them using his MSR-001.
World Wars I and II

**World War I** (第一次世界大戦, *Daiichijisekaitaisen*?) and **World War II** (第二次世界大戦, *Dainijisekaitaisen*?) are two global conflicts which occurred in the first half of the 20th century, the first two classified as world wars before the conflict known as World War III.

Given the circumstances surrounding the two wars, their influence on the events and setting of the *Toaru* series, and the current amount of information and references connected to them within the story, the information from the series connected to both conflicts will be covered in this single article.

## Principles

### World War I

**World War I** (第一次世界大戦, *Daiichijisekaitaisen*?), also known as the **First World War** and contemporarily as **the Great War**, often abbreviated to **WWI** or **WW1**, was the first of the two global conflicts, lasting from 1914 to 1918.

### World War II

**World War II** (第二次世界大戦, *Dainijisekaitaisen*?), also known the **Second World War**, often abbreviated to **WWII** or **WW2**, was the second of the two global conflicts, lasting from 1939 to 1945.

## Background

### Interim

In 1920, following lessons learned during World War I, the British battlecruiser HMS Hood, which would meet its end in a notable naval battle in World War II, was built. Somehow, Aleister Crowley's magical symbols ended up in the ship's construction.

### Aftermath

Tokyo was among the many cities around the world that received heavy damage during the war and during the post-war reconstruction period, Aleister Crowley took advantage of the situation to purchase a parcel of land in western Tokyo and establish an scientific and academic institution, in the name of educational and technological recovery, which would become Academy City.

Even in modern times, there are occasional accidents in Europe and Africa involving mines buried during the war.
Unzen Reika

## Abilities

### Esper Power

**Micro Structure** (微細構築（ミクロステラクチャー）, *Bisai Kōshiku (Mikuro Suterakuchā)*?, lit. "Micro Construction")

## Debuts

### Novel

NT Volume 14

**Unzen Reika** (雲仙零華, *Unzen Reika*?) is a character introduced in *Shinyaku Toaru Majutsu no Index*. She is a cybernetic esper and a high-ranking agent of CERBERUS.

## Appearance

Reika is a slender young girl who has short black hair with bangs that cover her glowing red right eye. Her left eye is a sort of deep violet. Her attire consists of a navy blue schoolgirl uniform with a white bow on the chest which is covered by a cape with a hood and a tiny bow.

## Personality

Reika describes herself as the type of person who will take up a fight with the one who is picking on her, and apparently has no compunctions on killing someone if she does out of the fight. Although she normally displays a taciturn and frank personality, she can become very wild and violent when in battle.

## Background

Unzen Reika's background prior to joining CERBERUS is unknown.

## Abilities

Reika's Level 4 esper power is known as **Micro Structure** (微細構築（ミクロステラクチャー）, *Bisai Kōshiku (Mikuro Suterakuchā)*?, lit. "Micro Construction"). It allows her to perform psychokinesis on the level of particles to alter the behavior of molecules. According to Kihara Seisuu, with computer assistance, she could become a Level 5 if she wanted.

## Quotes

* *"I'm the type to take up a fight someone's picking with me. And don't expect me to take any responsibility if you carelessly get yourself killed."*
Tour Guide Girl

* Novel
* Railgun

The **Tour Guide Girl** (ツアーガイドの少女, *Tsuā Gaido no Shōjo*?) is an unnamed woman who acts as a tour guide in London and is a messenger for Necessarius.

## Appearance

She's about 15 years old and normally dresses like a Japanese tour guide, hence the appellation. She also wears a cap that has a cross symbol on it.

## Background

Not much is known about her other than that she has a job and a limited knowledge of the Magic world, when she is on the job she acts somewhat serious as she has no magical ability.

## Chronology

### Toaru Majutsu no Index: Kanzaki SS

*Main article: Toaru Majutsu no Index SS: Kanzaki*
She spends most of the time in Kanzaki SS being a messenger and supporter for small tasks.

## Quotes

* "How can you say that!? Kanzaki is a girl! She's a sexy girl with a nice body!! How could you let her head into the hidden base of a magic cabal all on her own!?"
Unabara

*For her grandson, see Unabara Mitsuki.*

**Unabara** (海原, *Unabara*?) is the current chairwoman of Tokiwadai Middle School and the grandmother of Unabara Mitsuki.

## Appearance

Unabara is described as looking like a young woman. Her real age is unknown, but she is considered an old lady and has a grandson. She has curled dark long hair that reaches below her shoulder. She wears a light-colored suit, a light-colored polo neck and a necklace.

## Personality

Unabara opens her school to anyone regardless of their past and believes in an absolute meritocracy. She is also relentless in breaking up the relationship (e.g. Shundou) by weighing the pros and cons. According to Shokuhou Misaki, she is a Tokiwadai supremacist who puts improving her schools's status above all else, doing and discarding anything to that end.

Although she works behind the scenes, she claimed to Shokuhou to want to 'take the heavens' by force with the strongest possible Tokiwadai rather than sneaking off with them, apparently believing that only the truly strong could take them, mentioning that lies are always found out and cannot defeat the truth. She also professed belief that the trick to winning was in diversification.

## Background

Unabara is a member of Academy City Board of Directors and the current chairwoman of Tokiwadai Middle School. Despite being an old lady and having a grandson, she is so afraid of aging and has even competed with Yakumi Hisako, a board member influential in the medical field, over methods of staying young.

At some point in the past, she financially funded Shundou Toshizou and his lab, Ideal, as a business partner. After the tragic failed experiment using child espers, she backed out from funding, which was thanks to Shokuhou Misaki making a deal with her. Shortly after Shokuhou's admission, one year prior to the main story, she had a meeting with her via hologram.

During events surrounding Tokiwadai's Student Council Election late in the main story's first year, Shirai Kuroko mentioned that Unabara hadn't appeared before the students since she enrolled.

## Abilities

According to Shokuhou, Unabara definitely has a rare talent for running a school, as shown by Tokiwadai's social standing. She can project a hologram of herself using her necklace.
Wooden Stake Magic

**Wooden Stake Magic** (木の杭の魔術, *Ki no Kui no Majutsu*?) is a spell that was to be used by the Roman Catholic Church against Academy City during the invasion of Academy City, specifically, to skewer the masses who has fallen unconscious due to Vento of the Front's Divine Punishment.

## Principles

Based on a theory of the Pythagorean Order from before Christ in Greece, the caster sets themselves up like a hand of a sundial, where his shadow his separated into twelve pieces to correspond to each hour on a clock. The caster glowing unnaturally may be the reason for this separation. The shadows may have been the key to activating the magic because each of them was continually growing and contracting according to some kind of instructions. Most likely, each hour has some symbolic meaning if the caster chooses: "Three indicates the heavens, four indicates the earth, and twelve indicates the world," when it was setup by the magician. According to Tsuchimikado Motoharu by giving meaning to a certain number, the magician is able to work in in units of "vast amounts". This is most likely indicates the number of stakes that can be used in the spell. The caster can fire several shots of wooden stakes at once. Furthermore, seven stakes are then set up as cores of the spell. If an opposing magician, like Motoharu, wants to seal the spell, the magician needs to find the seven stakes acting as the core of the spell by destroying one of them.

The stakes are over three meters long and have a diameter of fifteen centimeters. They are made from the windmill palm. Windmill palm was a wood that represented "blessings". Using that characteristic, it was possible to give it the ability to slip past defenses that would otherwise hold it back or repel it. If Motoharu were to use a defensive magic, it would've been recognized as a "blessing" and can easily pass through his defenses.
Twilight Theater

The **Twilight Theater** (薄明座, *Hakumeiza*?) is an abandoned art theater in Eastern Tokyo about three kilometers away from Academy City.

## Background

It is square-shaped building which is larger than a stadium with a small parking lot in front of it. Near the building is a bus stop and a multi-story parking garage. After it was abandoned the entire building was surrounded by metal plates and iron bars about 2 meters tall. During its first three weeks of being abandoned none of the walls or glass in the building was vandalized or broken. The buildings entrance consists of five large glass doors.

## Chronology

### Toaru Majutsu no Index

#### Orsola Aquinas Rescue Arc

*Main article: Orsola Aquinas Rescue Arc*
On September 8, three weeks after it closed down, Stiyl Magnus and Agnese Sanctis met with Kamijou Touma here when Stiyl was sent to Japan by Laura Stuart to retrieve The Book of the Law and Orsola Aquinas. Stiyl "kidnapped" Index while Touma was helping with the set up for Academy City's Daihaseisai Festival and passed on a letter to him via Tsuchimikado Maika which told him to meet there if he wanted her back. The kidnapping and subsequent meeting at the theater was arranged to give a motive for Touma to leave Academy City and get involved in the Magic Side.

Later, the Amakusa Christians attack Touma's group just outside the theater and recapture Orsola Aquinas from them. Agnese and her group later uses the vicinity near the theater, for their preparations in attacking the Amakusa Christians and recapture Orsola.
Tsuchimikado Bishu

**Tsuchimikado Bishu** (土御門美秋, *Tsuchimikado Bishu*?), born **Urabe Bishu** (卜部美秋, *Urabe Bishu*?), is a woman from Necessarius who was forced to change her family name to play the part of being a family member of Tsuchimikado Motoharu along with Ashiya Touzu.

She is the one who suggested that her fake son Motoharu adopt a girl to pose as his sister.

## Etymology

Bishu's last name is derived from the Urabe clan, an historical clan of state diviners using turtle plastron for divination (known as plastromancy) at the Heian court in ancient Japan. They claimed descent from the *kami* Ame-no-Koyane.

Her first name is part of the theme of the Tsuchimikado family being based on seasons. The 'shu' part of Bishu (美**秋**) can be translated as autumn (秋, *aki*?).

## Background

After Tsuchimikado Motoharu was tasked with becoming a spy for Necessarius in Academy City and becoming an esper, Bishu was apparently tasked to play the role of one of his family members, not liking that she was forced to change her name. She suggested to Motoharu to adopt a sister from an orphanage outside the city to fool their intelligence department. Motoharu doubts it could work and that they would be outed in a matter of three days but Bishu states that three days is enough for the world to be changed.

## Quotes

* (To Motoharu, from NT 7) *"If you are to fake your identity as a student, you must have all the relationships that come with it... In other words, a family."*
* (To Motoharu, ibid) *"Three days is long enough for the entire world to change."*
Monokuma

* Personaje
* Stats

****Monokuma**** es tu hdp usual de toda la vida, tiene **5 C.M**, lo cual es impresionante para un vagabundo como él, no se sabe porque no trabaja de mago profesional o encantador, sus stats se basan en rango y durabilidad, tiene un potencial muy impresionante para ser un cualquiera.

Su cantidad de mana es de: **2.000 UM**

## Apariencia

A un lado de Monokuma, vemos una coloración blanca que tiene la clásica expresión de un oso de peluche. Sin embargo, en el otro lado, hay una presencia más oscura, donde el color es negro, presenta una franja roja vertical que sirve como un ojo, junto con una sonrisa siniestra. Si bien Monokuma se ha dividido en dos lados opuestos, solo ciertas áreas no se ven afectadas, como su hocico y vientre, los cuales aún exhiben un tono blanco. Además, Monokuma luce un notable ombligo, que tiene forma de "X".

## Personalidad

Monokuma a menudo se describe como tranquilo y alegre a primera vista, pero con un trasfondo muy siniestro. Sin embargo, siempre revela bastante rápido su naturaleza malvada al describir el juego de asesinato y su deseo por el dinero. También es muy conocido por su hábito de decir y hacer lo que quiera, aunque eso le suele acabar metiendo en problemas. A pesar de todo es padre de familia, eso hace que logre sacar su lado sensible de vez en cuando. Eso no quita que siga siendo tremendo hijo de puta en todos los aspectos.

## Monokuma (Versión OP)

"Ayudadme esteroides de gungnir"

Los stats potencial, rango y precisión de Monokuma han sido reducidos casi al mínimo, esta forma prioriza la fuerza, velocidad y la durabilidad, su consumo de maná es muy elevado, por culpa de eso no puede estar en esta forma por mucho tiempo.

## Historia y orígenes

##### **DanganCrosspa 1:**

ya pero diganle de sacar el capitulo uno

(Apariencia y personalidad con ayuda de la wiki "oficial" de Danganronpa (Monokuma) )
Midori

**(Personaje en proceso)**

Proviene de una familia especializada en magia oscura, la qual tiene mucha influencia en el nexo, todo i que parezca una persona tranquila o pacifica, tiene un interior i una dieta algo perturbadora.

Midori no se especializa en magia ya que ella no pose C.M, su familia planea en algun momento darle alguna C.M, lo que le falta en magia, lo compensa en una abrumadora capacidad fisica,
Karasu Okabe

> To put yourself in the most dangerous situations.. is just a part of the Britannian Job as being a regular citizen. And so I ask you this.... If I don't do it, who will?
>
> Karasu Okabe

## Character Information

### Relatives

Rintaro Okabe (Father)
Kurisu Makise (Mother)
Issain Makise (Older Brother)
Kaijhun Satan (Paternal Grandfather)
Akemi Okabe (Paternal Grandmother)
Shouichi Makise (Maternal Grandfather)
Lilycia Gottwald (Maternal Grandmother)
Rintaro Okabe (Canon) (Godfather)

### Affiliation

* Britannian Empire
	+ Future Gadget Technologies
	+ Asticassia School of Technology

### Occupation

Scientists
Knightmare Pilot
Teacher
Lecturer

### Other Name(s)

Christina 2: Electric Boogaloo (by Issain)
Fangz (@chan username)

## Biographical Information

### Age

4 (E.o.E)
14 (U-Event)

### Power Level

68 (E.o.E)
2,000 (Start of the U-Event)
500 - 1,600 (VR)
Ornstein Von Britannia

> Hear me, God! If defeating you and stopping the Third Impact is gonna be my last stand. Then I will stand here and fight you with all I've got! What you lack in sight.. you seem to make up for in strength! So let's fight... one on one... until our last breath...
>
> Ornstein Von Britannia

**Ornstein Von Britannia** was the 97th and 99th Emperor of Britannia and the Main Protagonist of Code Geass: Spearhead of Ornstein aswell as beng the Secondary Protagonist throughout the Whole Series. He was also the father of Charles zi Britannia, Dion Ai Britannia and Ciel Bia Britannia. The adopted father of Rolo Haliburton and Clara Lanfranc and the Grandfather of Lelouch Vi Britannia.

## Ornstein Von Britannia

* Old
* Some 100% Worldlines
* Young

## Character Information

### Aliases

Seven
Thirteen
Zero

### Relatives

C.C. (Second Wife)
Mila Stadtfeld (First Wife)
Charles zi Britannia (Son)
V.V. (Son)
Rolo Haliburton (Adopted Son)
Clara Lanfranc (Adopted Daughter)
Dion Ai Britannia (Son)
Ciel Bia Britannia (Daughter)
Sir Dash (Great-Grandfather)
Henry Shal Britannia (Father)
Edward Von Britannia (Younger Twin Brother)
See Britannian Imperial Family

### Affiliation

* Britannian Empire
	+ Britannian Military
	+ The Black Paladins
	+ Knights of The Round
	+ Knights of The Winter's Order
* Emissionary Division of English Nations
	+ Project Seaside
	+ Rubicon III Research Institute
* Benerit Group
	+ Balam Industries
	+ Arquebus Corporation
	+ B.A.W.S
	+ Principality of Oceania

### Occupation

Knightmare Pilot
Gundam Pilot
Knight-Core Pilot
Emperor
Politician
Professional Boxer (Formerly)
Professional Wrestler (Formerly)
Scientist
Knight of The Round
Knight of The Round Table
Terrorist
Contractor (Formerly)
God (Temporarily)
Anti-God (Temporarily)

### Knightmare Frames

Arthur
Ganymede
Lagann (Framed Copy)
Evangelion Unit-01
Evangelion Unit-07
Evangelion Unit-13 (E.D.E.N)
O.V.B
GF13 G. Gundam
Tengen Toppa G. Gundam

### Other Name(s)

Ornsty
The True Spiral King

## Biographical Information

### Species

Human (Formerly)
Vampire (Ekon) (Currently)
Divine Spiral Vampiric Hybrid (Ekon/God/Anti-God) (Temporaily [R3])

### Age

33 (Physically)
100+ (Actually)

### Power Level

100,000,000 (Approximate in R1)
1 Billion - 9.99 Billion (Movies)
12 Billion to 50 Trillion (R2)
Fluctuates between 1 Trillion & 5 VOPL (E.o.E)

## Physical Description

### Gender

Male (Most 100% Divergence Worldlines)
Female (Some 100% Divergence Worldlines)

### Eye Colour

Purple (Formerly)
Yellow (Currently/Mainly)
Red (During Vampiric Abilities)

### Geass Colour

Purple (R1 - S.t.D)
White (R1 Temporarily)
Orange (P.o.O - C.o.t.S)
Orange & Cyan (L.o.t.T - E.o.E)
Boburs

Los Boburs son una tribu de niños que no envejecen, los boburs han evolucionado de una manera algo extraña.

## Caracteristicas fisicas:

Los boburs son niños con el pelo rubio, son todos casi iguales, asi que cuando nace una hembra, se le viste de una forma diferente, los boburs aunque pequeños, poseen una capacidad fisica comparada con un monstruo de classe D, han conseguido esas capacidades gracias a cierta fruta que consumen en un ritual.

## **Costumbres:**

Los boburs tienen una sociendad establecida en rangos, primeramente, las mujeres son bastante importantes ya que nacen pocas y son dificiles de encontrar, cuando nace una mujer, automaticamente son tratadas con mucho cuidado. Son 3 rangos:

**Rangos**
 Bastante importante
 Algo importante

Los Boburs son bastante justos por lo que representa su sociedad, asi que si ocurre un crimen es muy raro.

## Casas

Sus casas son tiendas indias a primera vista, peró, cuando entras te vas a encontrar con una cabaña de madera. Los Boburs utilizan un tipo de magia espacial que hace que una tienda o cualquier cosa pueda tener una casa por dentro. Hay diferentes tipos de tiendas y casas, hay de mas grandes i caras o mas pequeñas y baratas,todo depende de cuantas bobunedas tengan y se puedan permitir.

## Moneda

Los Boburs a diferencia de otros lugares, ellos tienen su propia moneda: la Bobuneda. Las bobunedas estan hechas de boburita impura, por lo que resulta facil hacerlas. Normalmente, cada dia se gastan minimo 5000 Bobunedas, la cantidad es tan poca porque los objetos que compran no son tan caros como en otras sociedades.

## Trabajos

Los Boburs puenden optar a varios trabajos, los mas comunes son: Cazador, recolector y minero. Despues existen trabajos mas complejos que menos Boburs pueden optar que son: agricultor, ramadero y guerrero. Y finalmente existen los trabajos mas exclusivos que solo pocos Boburs tienen: Herrero, chaman y domador. Los comunes son faciles de hacer y a la vez muy importante para la supervivencia. Los agricultores, guerreros y ramaderos son muy bien vistos por su sociedad por sus conocimientos y su fuerza, a los guerreros se les permite comer una segunda vez la fruta bobur.
Ghoul

## Descripcion

Un ghoul es una criatura no muerta, no necesita ni respirar, dormir, o recuperar energia. Una cosa de los ghouls que otras criaturas no muertas no tienen es que necesitan comer para sobrevivir. Aunque eso pueda ser un desventaja para otros no-muertos, a los ghouls les da una regeneracion increible y una fuerza aterradora. Los Ghouls tienen la piel algo verdosa, con algunos ghouls teniendo partes necroticas. Sus ojos son usualmente blancos a no ser que sea una variante, sus dientes son pequeños y afilados, en caso de que se rompan, que no es usual, se regeneral en 3 minutos si no han comido carne humana y casi instantaneo si han comido carne humana. Solo algunos Ghouls llevan taparabos, no todos los quieren, y solo los que conservan algo de humanidad lo llevan

## Ghoul

"Un monstruo legendario comehumanos, ironicaente, es un derivado de los humanos"

### Probabilidad de domarlo

12% de ??? sin trabajo domador i sin mascara

### Conseguir CM

Hay un 30% de conseguir una CM i 3% de una CMB

## Habilidades

Los ghouls tienen varias habilidades, y algunas unicas de ellos:

Super fuerza: Los ghouls son fisicamente muy fuertes, podiendo levantar minimo 1T y max 4T

Hyper regeneracion: Los Ghouls tienen una vitalidad muy poderosa, mientras consuman regularmente carne humana, se pueden regenerar muy rapidamente de un gran daño

Transformacion: Algunos Ghouls pueden llegar a tomar apariencias mas humanas

Essencia Oscura: Cuando los Ghouls estan muy desesperados, pueden activar esta habilidad, esto les da poder extra y poder utilizar energias oscuras

## Vias evolutivas

Los Ghouls provienen de dos vias evolutivas, de los no-muertos o de los humanos, los no- muertos en un momento evolutivo, habran de decidir un camino que puedan seguir, el camino magico, el camino de los huesos y el camino de la carne, si deciden escoger el camino de la carne, evolucionaran a un zombie, su siguiente evolucion sera el Ghoul. si eres un humano, siendo expuesto a "La essencia del abismo" o al "abismo" y siendo expuesto a la duskerita, puede hacer despertar a las **CMB** y comezar el proceso evolutvo de volverse un Ghoul.

## Debilidades

Aunque los ghouls son bastante resistentes a los ataques fisicos y a la magia, es bien sabido que la magia sagrada les puede provocar algo de daño, aunque la magia relacionado con la oscuridad tambíen funciona bastante bien

## Localizacion

Por suerte, los Ghouls son bastante raros y solo se encuentran en tumbas, cementerios o por la noche, hay algunas islas donde abunda la isla oscura, alli habitan una cantdad inhumana de Ghouls, por lo que es recomendado no ir a no ser que tengas algun trabajo relacionado con magia sagrada (ej: paladin, santo,"el papa") o magia oscura/chamanica/necrotica

## Habilidades i cantidad de CM obtenibles

Una vez que has aconseguido matar a un Ghoul, que no es tarea façil aunque tengas magia oscura/sagrada, habras de extraer su corazon y venas magicas, dissecarlas y bañarlas en sangre. Una vez que las partes se han vuelto rozij
Post-Handcuffs Arc

Live Adventures in Wonderland

## Chronology

### Light Novels

The **Post-Handcuffs Arc** is the fifth story arc of *Souyaku Toaru Majutsu no Index*, covered in *Souyaku Toaru Majutsu no Index Volume 5*.

On December 29th, Kamijou Touma awakens to find that a mysterious girl named Alice has snuck into his blanket while he was asleep, complicating his already severe problems, in danger of being held back and with extremely limited funds to last the week. Things get worse when while shopping for food on the Delivery Go Round, the prison train Overhunting crashes and surviving prisoners from Operation Handcuffs escape into the city, causing Touma to be tangled up in the operation's aftermath and the lingering effects of Academy City's darkness.
GRUPOS/SECTAS/CULTOS

## Importancia de los Grupos/sectas/cultos

En este mundo hay muchos grupos de interés, algunos solo venden cosas, otros tienen negocios i son exitosos i otros se dedican a negocios no tan legales como el tráfico de humanos, extracción de CM, tráfico de órganos, quimeras ilegales y mucho más. Entre ellas hay tiers: T1, son los grupos más pequeños, T2, son pequeños, T3, son medianos, T4, ya son grandes, T5, son muy importantes, i finalmente, la T6, las más grandes y poderosas de todas, aunque no hay muchas de ellas.

## Tier 1

Aquí solo hay los mercaderes itinerantes o cosas así, aunque hay algunos de ellos que son muy importantes
El Nexus

## Que es el Nexus

El Nexus es el mega continente central con más influencia económica que hay, comparado con otras naciones, quizás los únicos que les pueden hacer sombra es la organización del mercado negro. El Nexus mide aproximadamente 13 asias unidas, es uno de los continentes más grande descubiertos hasta ahora, solo lo supera **Oron**, con unas 20 asías unidas. Es donde reside la gente más rica o influente del planeta, ya que, vivir en el Nexo resulta muy expensivo y muy frecuentemente, gente se va de allí porque no puede llegar a pagar, o porque la competencia lo ha arruinado económicamente.

## Las zonas del Nexus

En Nexus está dividido principalmente en dos zonas, la normal y la rica. Hay una zona donde los precios son asequibles para la gente normal y hay trabajo, claro que, la calidad allí es menor comparado con la zona rica. La zona rica consiste de lujos, empresas y casas muy buenas, las condiciones de vida allí son muy buenas, pero los precios son muy altos, las condiciones mínimas para vivir es que tengas una empresa mediana y algunos negocios extras, aunque esto puede llevar a que rivales te intenten arruinar, también se recomienda contratar a magos del rango mínimo de **Mago t2**, porque seguramente enviaran asesinos, la supervivencia en el nexo es difícil y dura, pero tiene muchos beneficios para ti mismo.

## Desventajas del Nexo

Hay varias desventajas cuando se vive en la parte rica del Nexo, generalmente, la gente en la parte normal no tiene tantos problemas, claro que, normal significa que tienes suficiente dinero. Las desventajas más obvias son la competencia, eso es una de las partes más duras de vivir en el Nexo, ⁣ otra desventaja son los precios, son extremadamente caros, pero la calidad de todo es sorprendente, los atracos también son usuales y los asesinatos no tanto, pero también ocurre algo frecuentemente, la desventaja más grande es que hay cosas que se ha de pagar con esperanza de vida.

## Ventajas del Nexo

Sinceramente, las ventajas superan a las desventajas, en primer lugar, las viviendas son de primera calidad, allí se encuentran ítems que en otros lugares sería casi imposible de conseguir, allí residen 2 encantadores, un fragmento de registro Akasihico y un **Pozo del despertar**. Esos ya son ventajas muy increíbles, pero lo más grande de todo es que hay una montaña con **venas terrestres de dragón**, eso solamente ya supera casi todas las desventajas.

## Ubicaciones importantes

Las ubicaciones más importantes son:

-**El gran mercado**

-**La montaña de los dragones**

-**El santuario Akasihico**

-**El pozo del despertar**
Winterworld

**Winterworld** (冬世界, *Fuyu Sekai*?) is a parallel world where the entire earth has frozen over in an eternal winter. This world is designated as **Universe 579** (ユニバース ５７９, *Yunibāsu 579*?).

## Principles

This world line diverged from the Proper Human History in 1570 AD when an asteroid struck and plunged the world into an eternal ice age. Most humans died, and while Russians were used to the cold and prepared for such weather, 90% of their population perished and they were on the cusp of extinction. Ivan the Terrible and his mages were able to save the country by combining humans with magical beasts, creating the Yaga, with Ivan himself becoming the first.

Ninety days have passed since an alien invasion began and in that time, the entire Earth was bleached white. Countries around the world, particularly the United States, tried resisting, but they were wiped out within days. What few humans remain are dumbfounded by the endless nothingness and have resigned themselves to the end. But one refused to accept the end without knowing the why or how of the invasion. On an old motorcycle he found, he began riding across the white wasteland. The invasion lasted ninety days, so someone must have noticed signs leading up to it, or someone knew it was coming and let it happen. Taking it upon himself to discover what happened, David Bluebook begins his search for answers.
Wiki DanganCrosspa Universe

**¡Bienvenidos a la Wiki del Universo de DanganCrosspa!**
(Todo está en proceso)

Toda la información sobre el sistema mágico, la línea de tiempo, los personajes y la historia de todo el universo de DanganCrosspa.

## Navegación

1. PERSONAJES
2. SISTEMA DE PODER
3. ITEMS
4. LUGARES/UBICACIÓNES
5. DIOSES
6. GRUPOS/SECTAS/CULTOS
7. LÍNEA DE TIEMPO
8. "SÉRIES"

## Introducción

Bienvenido a un universo donde todo es posible. Este mundo está alimentado por la energía mágica de algo conocido como células mágicas, que son la fuente de toda la magia y habilidades que existen aquí. Sin células mágicas, muchas cosas que parecen imposibles en otros mundos se vuelven posibles aquí. Las células mágicas son la clave para desbloquear increíbles poderes y habilidades que desafían la imaginación.

En este universo, encontrarás dioses y deidades que ejercen un inmenso poder e influencia. Existen sectas y cultos que rinden culto a estos seres divinos, cada uno con sus propias creencias y prácticas. La magia producida por las células mágicas es la explicación de todas las cosas fantásticas y de otro mundo que existen aquí, desde hechizos y encantamientos hasta increíbles proezas físicas.

Personajes de todo tipo, de varias series de videojuegos y otras fuentes habitan este universo. Es posible que conozcas héroes legendarios que poseen poderes increíbles o villanos astutos que buscan manipular y controlar el mundo que los rodea, con lo que seguramente encontrarás seres con habilidades y rasgos únicos que nunca antes habías visto.

Hay muchas islas extrañas y reinos de otro mundo para explorar en este universo, cada uno con su propia historia y cultura. Estos lugares están llenos de maravillas increíbles y vistas impresionantes que te dejarán asombrado. Pero ten cuidado, este universo también tiene un lado muy oscuro. Hay seres y entidades más allá de tu imaginación más salvaje. La mayoría de estos seres son peligrosos y letales, acechan en las sombras y esperan para atacar o directamente violan al instante.

Además de las muchas historias diferentes que tienen lugar en diferentes épocas, todas estas historias están conectadas de alguna manera, revelando una vasta e intrincada red de relaciones y conflictos que se extienden a lo largo de las épocas. ¿Aún crees que lo sabes todo?, pues no papu, y bien que te queda por saber. :v
The Between

## The Between

*Imagine! a world ruled by stone clouds and sugar,*

*Where a ring of dried worms trapped somewhere in fire*

*Hears a ghostly old song that's only sung once.*

*A clock ticking backwards howls softly, and*

*The special little Mountain brings heroes out of hiding.*

*Here and there in the Between,*

*Everyone's name might be Ashpax or Bricbrac or Nightwing, but*

*They still live in huts and houses and caves.*

*They love, they fight,*

*They ---.*

*If the fog ever clears,*

*I'll miss the unknown.*

*I'll miss the Between.*
Anti-God

**Anti-God** is the Main Antagonist of Code Geass: The End of The Evangelion and the Secret Antagonist throughout the whole series. Not much is currently known about Anti-God aside from base information, an appearance, a description of certain powers and the relation to God and The Gospel.

## Character Information

### Aliases

Anti-Spiral (by Nia Teppelin)
The True Enemy (by God)
The Betrayer (by God's Race)

### Relatives

Zefon (Son)
Iblis (Grandson)
Adovaquiel (Grandson)

### Affiliation

Anti-Spiral Homeworld
The Fifth Impact Coalition

### Occupation

Opposing Force of God
Leader of The Fifth Impact Coalition

## Biographical Information

### Status

Alive (Currently)
Deceased (Post-E.o.E)

## Physical Description

### Gender

Beyond The Concept of Gender (Actual)
Male (Preferred)
Eshkar Wiki

**Welcome to the Eshkar Wiki!**
What is Eshkar?

Eshkar is the name of a loosely connected series of locations, objects, people, and ideas. The characters profiled on this page often interact with some form of "Eshkar" at some point in their lives (to the benefit of some and dismay of others).

**Characters**:

M. Vinilore - folk hero turned court advisor turned exile turned explorer of the unknown.

Kieu - She led her people to freedom and saved her planet from complete destruction. Now, blessed with an unusually long life, she wonders what it was all for.

**Locations**:

Eshkar - a mountain, for now.

Idrey - an idyllic coastal town threatened by pirates, deep sea tremors, and politicians.

Ruins of Kurzun - a relic to a failed friendship.

**Fauna**:

Moon Kestrel - a nocturnal bird of prey, the name of a feared starship, and an inspiration for one very weird ode.

**Flora:**

(Coming Soon!)

Who is the author?

The author is an English teacher, musician, and enchilada-enthusiast. He currently lives in Washington, DC with his partner, although they will probably leave here soon. A big fan of fantasy and sci-fi, the author thought he would try his hand at making his own alternative world, guided by one question: can fantasy worlds really help us understand anything about our own?

We're a collaborative community website about Eshkar that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Mount Eshkar, as seen from the Rings of HuldanKieu, Savior of NateriaM. Vinilore, a lovesick old curmudgeon

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.