Sanguine Blade

## Stats

+55 attack damage

+15% life steal

## Passive

Unique: +<span style="color:**Script error: The function "keyword" does not exist.**;">10 Lethality (*<span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="10 \* (0.6 + 0.4 \* x / 18)" data-values="" data-label2="Armor penetration" data-useformula="10 \* (0.6 + 0.4 \*x / 18)" data-displayformula="Armor penetration = Lethality\*(0.6+0.4\*Level/18)" data-values1="☂" data-values2="☂6.22☂6.44☂6.67☂6.89☂7.11☂7.33☂7.56☂7.78☂8☂8.22☂8.44☂8.67☂8.89☂9.11☂9.33☂9.56☂9.78☂10" >6.22 − 10 (based on level) armor penetration*)

Unique – Blood Pursuit: While near one or fewer visible enemy champions gain <span style="color:**Script error: The function "keyword" does not exist.**;">8 lethality and <span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="20 to 80" data-values="" data-key2="%" data-start2="20" data-end2="80" data-values1="☂" data-values2="☂20☂23.53☂27.06☂30.59☂34.12☂37.65☂41.18☂44.71☂48.24☂51.76☂55.29☂58.82☂62.35☂65.88☂69.41☂72.94☂76.47☂80" >20% − 80% (based on level) **bonus** attack speed, decaying over 3 seconds if other enemy champions get too close (1350 radius).

## Menu

Attack › Damage

Attack › Life Steal

**Sanguine Blade** is a finished item in  League of Legends.

## Cost Analysis

**Gold Value**
* 55 attack damage =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 15% life steal =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 10 lethality = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

*Blood Pursuit Gold Value at level 1*

* 8 lethality = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 20% attack speed = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Stat Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

*Blood Pursuit Gold Value at level 18*

* 8 lethality = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 80% attack speed = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Stat Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 84.58% gold efficient. While its Blood Pursuit is active, its gold efficiency increased to 99.58% - 152.58%.

## Similar items

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Duskblade of Draktharr**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Edge of Night**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Umbral Glaive**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Youmuu's Ghostblade**

## Notes

* Blood Pursuit considers all  champion units, including  clones.

## Season 6 Version

* Hide
* Show

## Sanguine Blade

### Stats

+45 attack damage
+10% life steal

### Passive

Unique: Your basic attacks grant <span style="color:**Script error: The function "keyword" does not exist.**;">+6 attack damage and +1% life steal for 8 seconds (maximum 5 stacks).

### Menu

Attack > Damage
Attack > Life Steal

Recipe

## Cost Analysis

**Gold Value**
* 55 attack damage =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 15% life steal =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 45 attack damage = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 10% life steal = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

**Statistical Value per Stack**

* 6 attack damage = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 1% life steal = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Stat Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

**Total Stat Value at 5 stacks** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 81.25% gold efficient. Its gold efficiency increases by 10.31% per stack, becoming gold efficient after two stacks and reaching 132.81% gold efficiency at maximum stacks.

Similar items
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****The Bloodthirster**
Notes
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** was released for the Dominion game mode where it replaces **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**. It is also available in the Twisted Treeline.
* Multiple **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** do not grant extra stacks for every auto attack, nor do they increase the maximum cap of stacks obtainable.

Strategy
* Because **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** requires the holder to remain in combat to maintain stacks, it is often beneficial to attack minions while waiting for an opening to ensure that the weapon will be fully stacked when a team fight breaks out.

## Patch History

V10.9
* Total cost reduced **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Combined cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Attack damage increased to 55 from 50.

V9.23 - November 21st Hotfix
* Total cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Combined cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Bonus attack speed reduced to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="20 to 80" data-values="" data-key2="%" data-start2="20" data-end2="80" data-values1="☂" data-values2="☂20☂23.53☂27.06☂30.59☂34.12☂37.65☂41.18☂44.71☂48.24☂51.76☂55.29☂58.82☂62.35☂65.88☂69.41☂72.94☂76.47☂80" >20% − 80% (based on level) from <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="40 to 100" data-values="" data-key2="%" data-start2="40" data-end2="100" data-values1="☂" data-values2="☂40☂43.53☂47.06☂50.59☂54.12☂57.65☂61.18☂64.71☂68.24☂71.76☂75.29☂78.82☂82.35☂85.88☂89.41☂92.94☂96.47☂100" >40% − 100% (based on level).

V9.23 - Re-added
* Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Stats: 50 attack damage, 15% steal.
* Unique Passive: 10 lethality.
* Unique Passive - Blood Pursuit: While near one or fewer visible enemy champions gain 8 lethality and <span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="40 to 100" data-values="" data-key2="%" data-start2="40" data-end2="100" data-values1="☂" data-values2="☂40☂43.53☂47.06☂50.59☂54.12☂57.65☂61.18☂64.71☂68.24☂71.76☂75.29☂78.82☂82.35☂85.88☂89.41☂92.94☂96.47☂100" >40% − 100% (based on level) **bonus** attack speed, decaying over 3 seconds if other enemy champions get too close.

V6.14 - Removed
* Removed from Twisted Treeline thus from the game.

V6.3 - February 22nd 2016
* Removed from Crystal Scar because the map was removed from the game.

V5.22
* Total cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Combine cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.

V5.8
* Removed from Howling Abyss.

V4.14
* Passive stack duration increased to 8 seconds from 4.
* Attack damage increased to 45 from 40.
* Life steal reduced to 10% from 15%.

V3.13
* Total cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Combine cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Attack damage reduced to 40 from 50.

V3.11
* New Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Old Recipe: (Unknown items) + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Attack damage reduced to 50 from 65.

V1.0.0.154
* Combine cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Attack damage increased to 65 from 60.
* Attack damage per stack increased to 6 from 5.
* Max stacks reduced to 5 from 7.

V1.0.0.152
* Total cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.

## List of Items

Starter items
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Potions and Consumables

Trinkets

Distributed

Basic items

Advanced items

Finished items

Minion and Turret items

Special Game Mode Exclusive items

Removed items

cs:Sanguine Blade
de:Blutklinge
es:Espada Sanguinaria
fr:Épée Sanglante
pl:Krwawe Ostrze
ru:Кровавый клинок
zh:血色之刃