Blood Horn

## *Blessed of Morloch*

*Bathed in the blood of their enemies and sanctified by Morloch himself, Blood Horns are the pinnacle of Minotaur might and savagery. Blood Horns are usually the chieftains of their tribe and are a bane to magic users.*

**More Blood Horn Lore**.

## Discipline Information

Healer
 **Races Available**
 **Classes Available**
Barbarian
Doomsayer
 **Disciplines Prohibited**
Thrall

### Discipline Locations

* **Name**: Aurrek Elf's-bane
* Microzone: Minotaur Stronghold
* Macrozone:
	+ Vorringia: Aurrochs Skrae - 52056, 69990
	+ Vorringia: Doomhorn Skrae - 49004, 79811
	+ Dalgoth: The Horned Plateau - 61176, 84840
	+ Dalgoth: Mountains of Mur-Tark - 34213, 84221
	+ Aerynth: Skratha Tundra - 100060, 52351
	+ Aerynth: Korroth Tundra - 114411, 62851
* **Name**: Hrorek, Master Bloodhorn
* Race: Minotaur
* Microzone: Volgarth Holm
* Macrozone:
	+ Vorringia: Hethland Holm - 47031, 67034
	+ Vorringia: Kralgaar Holm - 41143, 76250
	+ Vorringia: Ragnir Holm - 54455, 78810
	+ Dalgoth: Eisenorr Holm - 41148, 90076
	+ Aerynth: Volgarth Holm - 111799, 55514

## Discipline Powers

### Blood Hooves

Blood Hoove's Power Cameo
*"Personal Snare Break and Movement Rate Buff"*

**Granted**: Level 20

**Power Rank**: 0

**Teachers**: Master Blood Horn

**Focus Skill**: None

**Stamina Cost**: 25

**Casting Time**: 0.2 seconds

**Recycle Time**: 120 seconds

**Generates Hate**: No

**Power User Requirements**: None

**Mode Required**: Either Combat or Non-Combat Mode

**Requires Hit Roll**: No

**Target and Range**: Self/No target

**Applies Effect(s)**: (From Power Ranks 0 to 20)

* Duration: 20 seconds
* Does not stack with any other movement buff.
* Movement Rate: +5% to 25% (from power ranks 0 to 20)
* Removes *Snare* Effect

### Blood Horns

*"Weapon Power and Bleed Damage"*

**Granted**: Level 20

**Power Rank**: 40 ( Grand Master)

**Teachers**: None (*skill cannot be trained*)

**Focus Skill**: None

**Stamina Cost**: 25

**Casting Time**: 0.2 seconds

**Recycle Time**: 20.0 seconds

**Generates Hate**: Moderate

**Power User Requirements**: None

**Mode Required**: Combat Mode Only

**Requires Hit Roll**: No

**Target and Range**: Self/No target

**Applies Effect(s)**:

* Attack Bonus: +50%
* Damage Dealt: +50%

### Blood Roar

*"Single Target Dispel Flight and Mana Recovery Debuff"*

**Granted**: Level 20

**Power Rank**: 0 ( Untrained)

**Teachers**: Master Blood Horn

**Focus Skill**: None

**Stamina Cost**: 15

**Casting Time**: 2 seconds

**Recycle Time**: 120 seconds

**Generates Hate**: Moderate

**Power User Requirements**: Player must not be moving when he activates this power

**Mode Required**: Either Combat or Non-Combat Mode

**Requires Hit Roll**: No

**Target and Range**: Player Only (80 Units) - Can affect caster and group members

**Applies Effect(s)**:

* **Duration**: 30 to 45 seconds (from power ranks 0 to 20)
* **Stackability**: Cannot be stacked with other effects of type 'RecoveryManaDeBuff' (0)
* Mana Recovery Rate: -30% to -45% (from power ranks 0 to 20)

**Removes Effect**:

* Removes *Flight* Effect

### Blood Luck

*"Personal Dispel Debuff"*

**Granted**: Level 20

**Power Rank**: 0 ( Untrained)

**Teachers**: Master Blood Horn

**Focus Skill**: None

**Stamina Cost**: 15

**Casting Time**: 2 seconds

**Recycle Time**: 0 seconds

**Generates Hate**: Moderate

**Power User Requirements**: Player must not be moving when he activates this power

**Mode Required**: Either Combat or Non-Combat Mode

**Requires Hit Roll**: No

**Target and Range**: Self/No target

**Applies Effect(s)**:
**Removes Effect**:

* Removes *Debuff* Effect

### 01/14/2004

* Added the new Discipline of Blood Horn.