Peculiar Pyramid

**Peculiar Pyramid** is a non-linear map in evades. It is also one of six maps with named areas, with the others being Frozen Fjord, Shifting Sands, Mysterious Mansion, Magnetic Monopole, and Cyber Castle. It is also the only map with another, differently named map inside of it (Shifting Sands). There are two routes: the spiral and the perimeter.

The spiral route can be accessed by going to the right-hand side of tunnel 3. It is one of the easiest paths in the game. Defeating inner 9 will reward the player with 1 Victory Point.

The perimeters can be accessed by going down in tunnel 3. Defeating chamber 1 (at the end of perimeters) will reward the player with 1 Victory Point and Rameses (if it has not unlocked). It has a word in order: TOPIC.

T: Tunnel

O: Outer

P: Perimeter

I: Inner

C: Chamber

**Peculiar Pyramid** was added to Evades in its own update, along with a few other small changes, on September 23 of 2018.

The spiral route is relatively simple. There are teleporters in outer 8, inner 4, and inner 8. These teleporters are 1x1 yellow tiles in the top left corner of the area. Going in to the teleporter will send you back 4 areas. It's recommended that players avoid these, for obvious reasons, but they can provide a very quick route back to the start.

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The perimeters route is much more dangerous and difficult, but it allows you to reach Rameses’ chamber (which, upon beating, unlocks Rameses). About halfway through perimeter 2, against the bottom, is a 1x1 teleporter. This teleporter leads to perimeter 3. Once you enter perimeter 3, you can't return to perimeter 2. If you choose to go to the end of perimeter 2, you'll find another 1x1 teleporter that teleports you to outer 6. You can die going through this teleporter, as it doesn't spawn you into a safe zone. At the end of perimeter 7, there are two teleporters:

* The 1x8 teleporter (flush against the wall) sends you to chamber 1. This is the way to Ramses’ chamber.
* The 2x2 teleporter sends you to inner 4. You can die going through this teleporter, as it doesn't spawn you into a safe zone.

## Tunnels

### Tunnel 3

Be sure to duck into Perimeter 1 for a bunch of upgrade points, even if you do not plan to head that way. This trick is also useful before attempting other maps.

## Outer spiral

### Outer 1

Outer 1-5 are reminiscent of 11-20 in Central Core.

### Outer 6

Outer 6-8 are reminiscent of 21-30 from Central Core.

### Outer 8

Outer 8 is a significant spike in difficulty from the previous areas.

## Perimeter

The perimeter levels are reminiscent of Dangerous District, although the teleporting enemies are from Elite Expanse. It's recommended to play with a team for this, as areas here are long and difficult.

### Perimeter 2

If you want to reach Rameses’ chamber, be sure to go through the teleporter in the lower middle of the level. Once you do, you cannot go back, so save your teammates BEFORE going in.

If you’re good at dodging bullets, the 1x1 portal at the end takes you to Outer 6, which is useful for speedruns. It is possible to die going through this portal, as it doesn't spawn you into a safe zone.

### Perimeter 7

At the end of perimeter 7 lies two teleporters, one of which is 1x8, flush against the wall, and one of which is 2x2 against the floor. The 1x8 teleporter brings you to chamber 1, while the 2x2 teleporter brings you to inner 4, just outside of the safe zone, so be careful when going through.

## Inner spiral

These levels feature the slowing and draining enemies in large quantities.

### Inner 8

Use the portal at the end safe zone to quickly return to Outer 4.

### Area 30

Victory area! The center takes you out of the game, so be careful if you want to head back.

## Chambers

### Chamber 1

Entered through the 1x8 teleporter that is flush the end of perimeter 7. This is the final challenge before reaching Rameses’ chamber! Enemies here move very slowly, and the area isn't long, so it is not that difficult.

### Chamber 2

Victory area. Unlocks Rameses. Very useful for leveling up your hero before attempting other maps, such as Monumental Migration. Be aware that in Peculiar Pyramid, there is a level cap of 100 (101 if you enter Monumental Migration at max level, as Monumental Migration has no level cap).

## In-game Changelog History

**02-12-23**
Points earned from reaching Perimeter 1 have been slightly reduced.