recursal/Fanatic-Fandom huggingface dataset:
Ironstar Spindleback

An itsy bitsy spider that got washed down the water spout into the Ironstar Caves

### Location

Ironstar Cave
 Mt. Ironstar II
 Mt. Ironstar III

## Additional Information

### Drops:

?% | Spindleback Ab x 1
?% | Gold x 12-14
 ?% | Dew Spores x 1

### Attacks:

Melee
Ranged

### Experience

175

This creepy crawler is found within the Ironstar Cave and on top of Mt. Ironstar. This arachnid is an essential for the ???? quest for the beginning adventurers.
Tinderfrost Hide

The hide from a monster of the Tinderfrost. Can be refined into Tinderfrost Leather.

## Stats

### Weight

20

This hide is the eighth tier that can be collected for use of the Tanning skill. Players must be at the Tanning Station in a crafting house in order to turn this into Tinderfrost Leather. They must also have a Hide Scraper in their inventory.

5 Tinderfrost Hide -> 1 Tinderfrost Leather
Pyramid

The Pyramid is found by talking to the Ember Knight at the Inn in Armistin. Once a player talks to him he will give them the choice of warping to it.

Players must be Level 30 before they can enter.

To reach the final floor of the Pyramid, each player must activate the following switches in the correct order:

1. Purple 1
2. Red 2
3. Red 1
4. Purple 2
5. Yellow 2
6. Yellow 1
7. Pink 1
8. Pink 2
9. Green 2
10. Blue 2
11. Green 1
12. Blue 1
13. Purple Circle
14. Red Circle
15. DarkBlue 1
16. Lime 2
17. DarkBlue 2
18. Lime 1

The final four switches are found after traveling through a secret passage north of a room with a ladder.
Soveth

Soveth is an echo boss who only appears during echo events. These events occur on Friday at 17:00 in server time (21:00 UTC) and the boss can only be attempted once per event. The event ends at 18:00 in server time (22:00 UTC). The dungeon can be accessed through the dungeons UI or through Cassie in the Armistin Hunters' Lodge.

Soveth spawns one minute after the dungeon is started. The boss does minimal damage but has high health. The player(s) have nine minutes to defeat it after the dungeon is started and Soveth spawns. A blue topaz or emerald is recommended to defeat Soveth. Upon its death, the event rewards are given and the player is teleported to their revival pillar similarly to the rest of the dungeons.
Skythistle Cloth

## Skythistle Cloth

Cloth made of Skythistle. Used in various crafting recipes

## Stats

### Weight

2

The processed version of Skythistle. Use these to craft cloth-type armors.

**Known Creation:**

*From Weaving:* 5 Skythistle -> Skythistle Cloth

**Known Recipes:**

*Weaving: (Requires lvl 5)*

* 3 Skythistle Cloth -> Skythistle Hat
* 5 Skythistle Cloth -> Skythistle Garb
* 3 Skythistle Cloth -> Skythistle Boots
* 3 Skythistle Cloth, 1 Bat Leather -> Tome of Ironstar
Sweetbriar Cloth

Cloth made of Sweetbriar thread. Can be used in various crafting recipes.

The processed version of Sweetbriar, this cloth can be used to create various beginner cloth type equipments.

**Known Creation:**

*From Weaving:* 5 Sweetbriar -> 1 Sweetbriar Cloth

* 3 Sweetbriar Cloth -> Sweetbriar Hat
* 5 Sweetbriar Cloth -> Sweetbriar Robes
* 2 Sweetbriar Cloth -> Sweetbriar Shoes
* 3 Sweetbriar Cloth, 1 Mouseling Leather -> Tome of Gandor
Moonflower

A rare and delicate Moonflower.

The tier 8 harvestable plant. It requires a Sickle to be havested, however the Sickle's tier has to be a minimum of 7 (Titanite Sickle) to be able to harvest the plant. Successfully harvesting a Moonflower grants 7,000 EXP and 800 Herbalism EXP.

* 5 Moonflower -> 1 Moonflower Cloth
Stats

## Primary Stats

### **Strength**

*Gives a bonus to damage/healing with Strength-based weapons (Estocs, Greataxes, Spears, and Swords) and Strength-scaling spells. Grants 0.1% parry for every 4 points.*

### **Agility**

*Gives a bonus to damage/healing with Agility based weapons (Bows, Daggers, Jians and Scythes) and Agility-scaling spells. Grants 0.1% dodge and 0.1% critical chance for every 4 points.*

### **Intellect**

*Gives a bonus to damage/healing with Intellect-based weapons (Staves and Wands) and Intelligence-scaling spells. Each point increases maximum spirit.*

### **Endurance**

*Gives a bonus to health depending on the class/subclass. Grants 2 defense per point.*

### **Willpower**

*Gives a bonus to damage/healing with Willpower-based weapons (Bells, Cudgels, Lyres, and Dulcimers) and Willpower-scaling spells. Increases out-of-combat health and spirit regeneration. Grants 0.1% reflect for every 4 points.*

## Combat Stats

### **Parry**

*A chance to completely parry your enemy's attack..*

Max 75%

### **Dodge**

*A chance to completely dodge your enemy's attack.*

Max 75%

### **Reflect**

*A chance to reflect your enemy's attack back at them.*

Max 75%

### **Crit**

*A chance to critically strike your enemy, dealing 50% more damage.*

Max 75%

### **Lifesteal**

*Restores health from basic attacks by a certain percentage of the total damage dealt.*

Max 10% on Page, Knight, Blademaster, and Shade. 5% on remaining classes/subclasses.

### **Spiritleech**

*Restores spirit from basic attacks by a certain percentage of the total damage dealt.*

Max 10% on Magi, Cleric, Necromancer, and Wizard. 5% on remaining classes/subclasses.

### **Block**

*A chance to negate all damage that would be deal on each normal attack.*

Max 75%

### **Lethality**

*A percentage of the armor of your opponent is ignored when attacking.*

Max 25% on Page, Knight, Blademaster, Warden, Ranger, Shade, and Jester. 15% on remaining classes/subclasses.
Traveling Merchant

The Traveling Merchant may be classified as a world boss, but it is actually just a humble merchant. He appears every 3 hours in Armistin for only 30 minutes. He carries a variety of wares for purchase.

The merchant can sell *any* item that currently exists in a Shop, including event shops. Currency needed for purchase remains the same at the travelling merchant. For examples, if an item needed 50 Platinum in the Mythra Merchant, and the Traveling Merchant offers it, it will need Platinum from the Traveling Merchant, and the price can either be higher or lower. The stock of an item is a maximum of 2 and a minimum of 1.Due note that the merchant **CAN NOT** offer spells, [L] items, boss chests, recipes, blessings, currency, unique items like race changes,containers such as loot boxes or key types.
Typhon

A mighty warrior from ancient times

This colossal warrior can be found in the depths of the Pyramid and is summoned by using Pyramid Ruby on the plaque within his chambers where you also can summon his brother Saurtr. This beast has such immense power that it used to be nearly impossible to take him on alone. Most adventurers used to take groups of three or even, in some cases, eight just to attempt taking this warrior down.
Titanite Bar

A solid bar of Titanite. Very sturdy.

 Titanite Crafting

The **Titanite Bar** is the seventh tier of the Smithing skill, the counter part to its gathering skill Mining. To craft the **Titanite Bar**, players must be in the crafting house and drag the Titanite Ore to the anvil with an Ingot Mold in their inventory. A Hammer is also required to be able to create any of the equipment listed in the table below.

### **Known Creation:**

###### (with use of Ingot Mold)

**Known Recipes:**

*Smithing:(Requires level 50 smithing)*
Thrisilia

Thrisilia, a plant found in abundance in the Emerald Hills. Its fibres can be spun into cloth.

## Stats

### Weight

25

The tier 7 harvestable plant. It requires a Sickle to be havested, however the Sickle's tier has to be a minimum of 6 (Darksky Sickle) to be able to harvest the plant. Successfully harvesting Thrisilia grants 5,500 EXP and 700 Herbalism EXP.

* 5 Thrisilia -> 1 Thrisilia Cloth
The Start of the Journey

## The first steps in Life Forge

https://i.gyazo.com/1044378366cd6bc1f7d2c5156dbc9959.png"

If the player is seeing this. They've embarked upon an unforgettable story of rivalries, friendships and community!

Note: reading the text is incredibly important as there are many non-intuitive gameplay tips and tricks that new players will need to know.

Clicking continue will lead the player here. They will have been nursed back to health by the Old Man and Woman.

https://i.gyazo.com/1a8a78f67a30e6a0eeff70a2e3b0f9b5.png
Tribal Fighter

An ancient fighter from the Delga Temple south of Armistin

This fighter from ancient times is known for its keen eye sight, spotting players before they can even see him. This fighter dishes out a might blow and can withstand many hits despite having no armor. The fighter can only be found inside the Delga Cave along with many other dangerous monsters.
Shops

Shops are places where they sell items to players. There are three types of shops in LifeForge. There are Gold based shops where one usually buys new equipment, spells or items. Each item level tier has its own shop of this kind. Higher tiers give better prices when selling items to the NPC. The second type is the Platinum based Mytha Merchant. This shop contains mounts, cosmetics, crates, furnitures, and other exclusive items. Lastly, there is the farsight based Farsight Addict in the Duskin Dessert. This shop will trade you rare items for Farsight.
Warhammer

A long lost jungle Warhammer. Often used in sacrificial ceremonies.

This bulk of a weapon is used by the most talented of all warrior in the realm of Life Forge. The weapon is said to be used in sacrificing ceremonies in ancient history. An adventurer can only obtain this Warhammer as a drop from the infamous Root Queen\* located in the Delga Temple.

######
Wands

Wands are *ranged one-handed weapons* that mainly give **Int** and **Will** boost.

Mostly used by *Magis*, *Necromancers*, *Wizards* and *Clerics*, they have a decent fire rate and they should be used with a Shield on the second hand.

Wands have actually a range of *4 tiles* (1 less than Staves) and cannot fire throught elements that the player cannot walk over like : trees, stones, walls, void.
Skills

## Spells

### **All Classes**

Windblade (Has a chance to drop by Duskin Shrieker )

Venom Strike (Has a chance to drop by Malice)

Crown of Flame (Has a chance to be dropped by King Marken)

Draken Aura (Obtainable by spending 100 Marshweed)

First Aid

Healing Wind

Resurrection

Taunting Shout

Enfeeble

Blitz

Bolster

Occult Relief

Flash

### **Magi**

Spark

Shiver

Aura Siphon

Dark Aura

Overgrowth

Water Slash

Spirit Blast

### **Wizard**

Cyclone

Dark Waters

### **Necromancer**

Cyclone

Toxin

### **Cleric**

Life

Starlight

Saving Grace

Spiritfire

### **Page**

Heavy Strike

Lacerate

Bash

### **Blademaster**

Blade flurry

Rage

Crush

### **Knight**

Valor Strike

Rage

Crush

Courage

### **Guardian**

Stelwart

Rage

Crush

Courage

### **Hunter**

Camouflage

Wild Slash

Echo Blast

### **Ranger**

At Peace

Soulshot

Volley

Shadowfire

Shadowbleed

### **Shade**

Darkside

Shadowbleed

Shadowfire

Meditate

### **Warden**

Hedgehog Form

Hawk Form

Moose Form

Bear Form

Lifeblood

### **Bard**

Battle Ballard

Ballard of Hope

Harmonic Strike

Lullaby

### **Muse**

Green Slime

Gator

Stone Golem

Flame Spirit

Deadly Melody

Harmful Tune

### **Minstrel**

Song of Speed

Song of Wisdom

Stoic Tune

Crescendo

Deadly Melody

Harmful Tune

### **Jester**

Siphoning Song

Waking Dreams

Dark Echo

Blinding Ballad

Song of Speed

Deadly Melody

Harmful Tune
Skythistle

A plant that grows upon one mountaintop in the known world. Can be used for crafting.

## Stats

### Weight

2

Venturing to the top levels of Mt. Ironstar, one can find blue flowers growing beautifully. These Skythistles can be harvested with a Sickle and then weaved to make sheets for cloth-type armors.

**Known Recipes:**

*Weaving:* 5 Skythistle -> 1 Skythistle Cloth
Wizard

Wizards possess huge damage capability but have very little defense and endurance. They function best as a DPS, dealing massive damage with a variety of spells as well as being able to effectively maintain stun on a single enemy.

## **Unique Abilities:**

In pvp they lose to almost every class in game due the lack of defense, hunters/shades are likely to one shot kill them after you hit level 20 in pvp areas, they will probably not solo bosses and enemies might kill them easily.

Wizards can be more useful in parties as a dps and they can often can one shot kill enemies and players(Well shades will likely stay invisible and will probably take the first shot killing the Wizard.)
Special Events

This is a list of all the special events that occur in Life Forge.

Quests: Activities: Rewards: Special NPC's:

**Christmas**

Quests: Activities: Rewards: Special NPC's:

Quests: Activities: Rewards: Special NPC's:

**Easter**

The Easter Bunny has lost his Easter Eggs, some of the monsters in Life Forge have stolen them!

Go slay the beasts to get them back. If the player is lucky, they'll catch the greedy beast who stole multiple.

5 Easter Eggs can be traded for a pair of Easter Ears.

Be quick though, after a week all the eggs will have rotted and be of no use anymore!

**Halloween**

Quests: Activities: Rewards: Special NPC's:

**Christmas**

Quests: Activities: Rewards: Special NPC's:
Tinderfrost Leather

Leather composed of hides from the Tinderfrost. Used in high tier crafting.

The processed version of Tinderfrost Hide. This leather can be created into Tier 8 Hunter gear. Players are required to have a Hide Scraper in their inventory in order to process the leather into gear.

5 Tinderfrost Hide -> 1 Tinderfrost Leather

**Known Recipes:**

*Tanning* (Requires Level 35)*:*

 Tinderfrost Garb | 3,000
 Tinderfrost Boots | 2,250
Vaulter

A friendly fellow who will help keep your items safe.

This NPC is one of the most useful throughout out all of LIfe Forge. This NPC allows players to access their own private storage. It's essential for any adventurer to store their precious items in their vault to prevent its loss. These Vaulters can be found in every town in Life Forge. With the exception of the Vaulter in Gandor, they may be found in buildings that have a symbol like the one used for Gold.

Mounts can be deposited in a player's bank, however the player cannot store a mount if they are riding one, even if the mount they want to store is not the one they're even riding as per a previous update in Life Forge. In addendum, spells may not be used while the player is accessing their bank. They may still be used in the building however.
Snow Wolf

This Gem allows you to summon the Snow Wolf.

Here is what the mount looks like.

The Snow Wolf is one of a series of mounts that were sold for a select period of time from the Mythra merchant via platinum the premium currency for the game. It, like others, is now discontinued with a handful of them left in-game.
Talents

Talents are one way to gain more stats. A player will start getting points at level 5 and from there they get one point per level.

The paths for talents and max amounts per talents are shown in the picture.

**Max Agility: 83**

* True Shot-15
* Hunter's Mark - 5
* AllSpark - 3
* Flurry - 20
* Eye of the Void - 10
* Rainfall - 20
* Patience is a Virtue - 10

**Max Strength: 78**

* Traveler's Strength - 10
* Light of Hope - 20
* Hand of Fate - 5
* All Spark - 3
* Patience is a Virtue - 10
* Golden Touch - 20
* Eye of the Void - 10

**Max Intelligence: 38**

* Traveler's Strength - 10
* Fire of Justice - 20
* Hand of Fate - 5
* All Spark - 3

**Max Willpower: 53**

* Hand of Fate - 5
* All spark - 3
* Road Less Traveled - 30
* Whirl - 10
* Arc Bolt - 5

**Max Endurance: 63**

* Shield of Fire - 20
* Hand of Fate - 5
* All Spark - 3
* Life Blood - 10
* Whirl - 10
* Winds of Fate - 10
* Arc Bolt - 5
Tribal Warlord

This warrior has become so infused with power that he has turned pink

This warlord is just one of the many monsters whom reside just at the entrance to the Delga Temple. This monster has quite a output of damage to any class of character who may cross its path. Along with its massive hits this warlord also has very keen eyesight allowing it to sense characters over a long distance.
Soot Knight

```

 ### Location

 Cursed Crypt

 ### Level

 60

 ### Approximate Health

 1,000,000

## Additional Information

 ### Drops:

 ?% | Ashen Helmet x1?% | Ashen Armor x1

?% | Ashen Greaves x1

?% | Ashen Shield x1

?% | Ashen Sword x1

?% | Scaling Boots x1

 ### Respawn Time

 10 minutes

 ### Experience

 50,000 exp

```

The Soot Knight is located in the Cursed Crypt. The Cursed Crypt is accessed by taking a Skystone to the strange slab at the Mt. Ironstar Base.
Starfire Bar

```

 A bar of Starfire. This can be used in higher tier crafting.

 ### Type

 Crafting Material

 ### Level Req.

 20 Smithing

 ### Utility

 Smithing

## Stats

 ### Value

 1,800

 ### Weight

 20

```

 Starfire Crafting

The **Starfire Bar** is the fourth tier of the Smithing skill, the counter part to its gathering skill Mining. To craft the **Starfire Bar**, a player must be in the crafting house and drag the Starfire Ore to the anvil with an Ingot Mold in their inventory. To process a Starfire Bar to create any of the items below, a Hammer must be on hand as well.

### **Known Creation:**

###### (with use of Ingot Mold)

**Known Recipes:**

*Smithing:(Requires level 30 Smithing)*
Webby Eggs

"Eggs laid by Empress Webby herself, these precious eggs can be used to craft some high grade items."

## Stats

### Weight

2

Webby Eggs are used in crafting special equipment unlocked with recipes. Fifteen or sometimes thirty are obtained upon each defeat of Empress Webby. The recipes involving this item are also obtained from Empress Webby.
Tanning

Tanning is the crafting process of taking hides and turning them into leather. It takes 5 hides to make one leather. This leather is then used to create leather armor. Leather armor is primarily used by hunters and requires agility to wear it.

* Mouseling Hide x 5 = 1 Mouseling Leather
* Bat Hide x 5 = 1 Bat Leather
* Desert Hide x 5 = 1 Desert Leather
* Delga Hide x 5 = 1 Delga Leather
* Firefly Hide x 5 = 1 Firefly Leather
* Marken Hide x 5 = 1 Marken Leather
* Ezera Hide x 5 = 1 Ezera Leather
* Tinderfrost Hide x 5 = 1 Tinderfrost Leather
* Orc Hide x5 = 1 Orc Leather
* Dino Hide x5 = 1 Dino Leather
Staves

Staves are *ranged two-handed weapons* that mostly give **Int** boost.

They offer higher damage output than Wands, but at lower fire rate, often with better boosts.

Staves have a range of *5 tiles* (1 more than Wands) and cannot fire through elements that the player cannot walk over like : trees, stones, walls, void.

*Note that Desert Star has higher attack range than other staves.*
Rosalina

bloop.

### Relatives

Marcella (maternal great-grandmother, deceased), Igneel (maternal great-grandfather, deceased), Thrissa (maternal great-grandmother, deceased), Corn (maternal great-grandfather, deceased), Keila (maternal grandmother, deceased), Crysanthus (maternal grandfather, deceased), Ryuu (maternal great uncle, deceased), Ophelie (maternal great aunt, deceased), Ranica (maternal great aunt, deceased), Nyssa (maternal great aunt, deceased), Celina (mother, deceased), Gizmo (father, deceased), Eruraviel (maternal aunt, deceased), Darek (brother), Pyrrhon (brother), Mohawk (brother), Isabella (sister), Pilvi (mate, deceased), Amy (daughter), Phosphora (daughter), Ice (son), countless cousins and extended family
Smithing

## Overview

Smithing is the counter-skill to Mining. Raising this skill allows players to be able to craft higher tiered metal equipment of various kinds, ranging from swords and armors to tools for harvesting. An Ingot Mold is required however to smelt Ore into these bars. After the Ores have been processed at a furnace/anvil, a Hammer is required to turn these bars into equipment. Also, there are many pieces of equipment that may require an additional second item (usually a Plank created through Carpentry of their respective tier).

## Bars

There are currently eight tiers of bars that are craftable through smithing.

## Craftables

```
In Progress.

```
Tribal Guardian

A blue-skinned crocodile beast

This reptilian beast known as the Tribal Guardian is currently one of the most feared among all of the Life Forge Realm. The Tribal Guardian can be found just outside the Delga Temple and rests just 1 level bellow the level cap of 40 as a force to be reckoned with even among the top characters. [and now with a level cap of 80... we squash him]
Talk of the town

"Talk of the Town" is the first quest that can accepted, and will guide the player to npcs that can inform them about the games base mechanics. Upon completion, it will award the player 100 Exp and 100 Gold.

To complete, talk to Josie, Janet, Everett and James. Rewards will automatically be given upon completion
Weaving

## Overview

The Weaving skill is the go to for any magi class interested in crafting their own gear. Weaving is the crafting counterpart to the herbalism skill. It is to be started by first gathering flowers through gathering the tier 1 flowers Sweetbriar. This skill is the same as to all other crafting skills in the fact that you need 5 basic pieces of the material in order to craft the cloth. Weaving is preformed at a Loom located in a crafting station, and is done by dragging one of the flowers to the loom.

## Cloth

Cloth is the crafted form of the flower harvested through herbalism.
Episode 1.2

**Episode 1.2** is the second episode in the first series of the BBC comedy drama ***Fleabag***.

## Synopsis

Haunted by memories of her dead best friend, dumped by her emotionally fragile boyfriend and now desperately trying to sell her stolen goods, Fleabag attempts to rekindle romantic fires to distract her from the mayhem of her life.

## Cast

* Fleabag – Phoebe Waller-Bridge
* Claire – Sian Clifford
* Martin – Brett Gelman
* Harry – Hugh Skinner
* Boo – Jenny Rainsford
* Dad – Bill Paterson
* Yoga Girl 1 – Daniella Isaacs
* Yoga Girl 2 – Olivia Gray
* Arsehole Guy – Ben Aldridge
* Older Man – Kevin McNally
* Shop Owner – Jeff Mirza
Soarius Cloth

The processed version of Island Flower, this cloth can be used to create various Tier 9 cloth type equipments.

**Known Creation:**

*From Weaving:*5 Island Flower -> 1 Soarius Cloth

**Known Recipes:**

*Weaving: (Lvl 70 req.)*

* 3 Soarius Cloth -> Island Hat
* 5 Soarius Cloth -> Island Robes
* 2 Soarius Cloth -> Island Shoes
* 3 Soarius Cloth, 1 Orc Leather -> Tome of Kinraas
Tribal Witchdoctor

A magi that has spent many years in the Delga Jungle learning the ancient magics

## Additional Information

### Drops:

?% | Jungle Wand x 1
90% | Gold x 0-?

### Attacks:

Ranged
Stun

### Experience

??

The Witchdoctors are monsters whom reside at the entrance to the Delga Temple. This is one of the many monsters of the temple which specializes in magic arts and regardless of an adventurers class will blast them with ranged magi attacks.
Firefly

## Firefly

### Relatives

Bill (Dad)Kim (Step Mom)

Linda (Mom)

Sam (Step Dad)

Melissa (Sister)

Josh (Brother in-law/Deceased)

Chris (Brother in-law)

McKenzie (Niece)

Trace (Nephew)

William (Nephew)

Landon (Nephew)

Ray (Grandpa)

Eileen (Grandma/Deceased)

Pearl (Step Grandma)

Una (Grandma)

Otis (Grandpa/Deceased)

Ed (Step Grandpa \*kind of\* Deceased)
Sharu

Sharu (Autumn, Year 4 - Autumn, Year 5) is a first-generation poolborn. From the very beginning of his life he met a feather named Zarri, who became his mate for life. Over the seasons they had seven offspring together.

## Markings and Mutations

* Ancient Stompers
* Stubby, Flightless wings
* Neck lengthener x2
* Wagtail
* Belly (white)
* Full Leg (#7c736b)

## Personality

After his emergence from the Colour Pools, Sharu showed himself to be an awkward, insecure feather. From day one he was an open book and completely readable. One look at his face could tell someone exactly what he was thinking. He was extremely modest and easily embarassed, so it was not rare to see him all flustered and sheepish.

Sharu was not blunt. On the contrary, he would beat around the bush on especially touchy matters, launching into more detail than necessary in order to avoid topics to pacify issues and not come across as offensive. However, he was also honest, so his honesty and eager-to-please personality clashed and often overwhelmed him.

He was also a naive and a clumsy fellow who avoided conflict. He tended to worry often and put thoughts into his head that may not have even been true. He worries and overthinks about things he shouldn't worry about, and this was his biggest flaw.

The biggest aspect of Sharu's personality, however, was his kind-hearted and nurturing nature. He was very mothering, which was a unique characteristic for his gender. He was always there to help others no matter the situation and would go out of his way to take care of them. Sharu's motherly instincts and his ability of (usually) being calm and mature created some of his strengths and made him a good individual to confide in.
Shoryu

```

 ### Aliases

 *Unknown*

 ### Relatives

 *Unknown*

 ### Affiliation

 Explorer

## Biographical information

 ### Marital status

 *Unknown*

 ### Date of birth

 Spring, Year 5

 ### Place of birth

 *Unknown*

 ### Date of death

 Alive

 ### Date of death

 *Unknown*

## Physical description

 ### Species

 Scale

 ### Gender

 Male

 ### Height

 *Unknown*

 ### Weight

 *Unknown*

 ### Eye color

 Light Grey

```

Shoryu is the son of Orymium and Bismuth. He is a 4th gen scale, who loves to fly and enjoys, or even fights for the title of being the fastest creature in the Canyons, or even the whole world of Vive.

```
Mutaions

```

Flight Tail

Huge Wings [Fe]

```
Markings

```

None

```
Family Tree

```

N/A
Sukeru Tribe

The Sukeru Tribe is an all-scale group that was founded by Tobalth Sukeru. Based in Speculum Canyon, they believe in scale superiority and have been looking to expand their ranks and start taking over other groups and territories.

## Synonymy

The Sukeru's name comes from the Japanese word スケール (Sukēru), meaning "scale."

## Location

The Sukeru reside in Speculum Canyon, located in the Jagged Mountains. The Speculum Canyon is their main territory and homeland, however there have been efforts to expand their borders further. They also have a portion of the Hot Springs, claimed by Yooki Sukeru. Other regions are yet to be claimed by them.

## Tribe Culture

### Current Culture

Most individuals of the Sukeru tend to be guided by the teachings and legacy of Tobalth, whom they revere as their founder and guiding spirit. They are a proud, aggressive group of scales who believe that they are the ultimate of the three species of Vive.

All members of the Sukeru Tribe are required to carry "Sukeru" as their surname.

It is expected for all Sukeru to be loyal and stay in the tribe, especially those who were born in it. Originally, if members were to leave the group they would be wounded or killed, while offspring who do the same were to be kept prisoner and brainwashed. It is unknown whether this practice is still applicable.

### Ranks

The Sukeru Tribe did not have an official ranking system under Tobalth or Edge's leadership. Sometime during the Triplet's Reign, Ice proposed new tribe rankings and wanted there to be only one leader to ensure tribe loyalties are not divided. Ice's hierarchy is as follows:

#### Leader

The leader of the Sukerus. They are required to have the blood of Edge in their veins. They make all the decisions, and their first-hatched will be their successor.

#### Heir

The next leader of the Sukerus. The eldest surviving hatchling of the current leader. They must learn with utmost care how to properly lead the Tribe.

#### Generals

There are four of these; trusted Scales that back up the Leader and Heir, and are tasked with protecting the Tribe from danger and bad influence. They lead expeditions, organize territory patrols, and take control when the Leader is for any reason unavailable.

#### Full Sukerus

Scales that have been fully accepted into the Tribe, and have pitted their loyalty to the Leader, Heir and Generals. They go on patrols, find food, and represent the Sukerus when they meet another Vivian. They are to make up the bulk of the Tribe one day.

#### Trainees

Young Sukerus and newcomers. They have not yet learned the ways of the Sukerus in full, and thus are not full Tribe members.
Solar

```

 ### Aliases

 N/A

 ### Relatives

 *Unknown*

 ### Affiliation

 Explorer

## Biographical information

 ### Marital status

 *Unknown*

 ### Date of birth

 Autumn, Year 6

 ### Place of birth

 Colour Pools

 ### Date of death

 Alive

 ### Date of death

 *Unknown*

## Physical description

 ### Species

 Fur

 ### Gender

 Male

 ### Height

 *Unknown*

 ### Weight

 *Unknown*

 ### Eye color

 Pale-ish Blue

```

Solar has been born in the Colour Pools, and is naturally brave. He has a good sense of smell and is intending to build a pack of his own, and maybe even find a mate.

```
Mutations

```

None

```
Markings

```

None

```
Family Tree

```

N/A
Quest

Quest emerged as a 14th-wave poolborn in Summer, Year 3. Shortly after leaving the caves he became MIA. It is unknown what ever became of this scale.

## Personality

When one first places their sights upon this scale they see a reckless young creature ready to take anything that comes his way. That's what he is. A fighter by nature, he was destined for survival. Adventurous and constantly searching for some exploit, he has learned to confront challenges head on. Yet he also has a sense of compassion that allows him to have an attitude to help others that may need him. He tries to be social and friendly, willing to strike up conversations, but sometimes he needs time to be alone. Quest dislikes doing nothing and always needs to be kept occupied with something new. He's strong at starting things but usually ends up losing interest and finding something else to grab his attention.

If he gets angry or frustrated, it definitely shows as he will try to distance himself from whatever is frustrating him and steam over it.

 He has a slight lisp that makes him a little awkward at speaking sometimes, and he can be incredibly self-conscious about it. Quest dislikes it when he's not good at something because it makes him feel inadequate. He can get baited into arguments easily because of his inability to let challenges go. This fighting mindset doesn't mean he lacks intelligence or common sense however, and in fact actually comes up with clever ideas sometimes. One thing he enjoys doing is finding objects while he's exploring and collecting them.

## History

Quest was birthed from the waters of the fourteenth wave. From this moment, Quest watched the others speak. When he gave his own voice a try, Quest found himself faced with speech difficulties and was unable to form the words he wanted. He grew frustrated and silent when he couldn't talk like the others could. Crysanthus, the wave guide, attempted to encourage him and in the end he was able to say his first word, "Vive."

After Quest was led to the Bright Place he began to explore and practice his words. He quickly met two of his other wavemates on the fringe of the Glowing Forest. The three of them venture in and become friends as they witness new experiences together. When the three of them finally parted ways, Quest's whereabouts became unknown.
Win at Sportsball

Zissi can get a pearl by winning a game of Sportsball at the Port Town Sports and Recreation Facility.

To play, simply enter the arena and score five goals. Your opponent will make this somewhat more difficult, but it's actually not possible to lose – Zissi has no goal of her own to defend.

If you win, the compartment under the scoreboard will open, revealing a box containing a pearl.

Leaving the arena will reset Zissi's score to zero.
Powerup

**Powerups** are items that Zissi can collect to gain new abilities. Once a powerup has been collected, its effects are permanent.

Icons representing the powerups that Zissi has acquired so far are are displayed along the left side of the screen.

# List of powerups

* Tomatoes
* Flashlight
* Master Key
* Bubbles
* Shoes
* Magical Leaf
Bobbythebrony

## About:

Bobbythebrony is a popular user on TheTopTens.com. He is a brony and one of the most notable ones on the site. He is currently 19 years and lives in the Tennessee town of Fayetteville which is on the Tennessee/Alabama border. He was born in Great Britain at a Bon Jovi concert in June 1995.

## Trivia:

He is known for having an unusual obsession with true crime, particularly serial killers. He is also politically outspoken and is not afraid to voice his dislike of Barack Obama and ISIS.

While he is less than social, he is not afraid to express his opinions on anything and anyone.

He is a fan of rock and metal, and his favorite bands include Bob Jovi, Skillet, Journey, Iron Maiden, AC/DC, Metallica, and Slayer. He also likes Michael Jackson, Eminem, Dr. Dre, and the old Snoop Dogg.

His favorite shows include MLP: FIM, Spongebob Squarepants, and Forensic Files. His favorite TV characters are Trixie Lulamoon, Vicky the babysitter, Plankton, and Squidward, while he has an intense hatred of Derek Morgan from Criminal Minds.

His best friends are Moses Saldana Aka CaptainEevee and Mary Wilbourn who is his female counterpart.

He has been on TheTopTens since March 2014 and also started the trend known as Ways to Kill Real People.

Currently he has the sixth most list, Seventh in highest member score, and over 250+ followers.

His has three blog series: Autistic Game Critic, Bobby's School of Criminology, and Movie Reviews and is currently in production of TheTopTens: Russian Roulette and Two TopTenners Play. If you are on TheTopTens, you are sure to see one of his lists.

Last thing, he suffers from Major Depressive Disorder, Bipolar Disorder, Asperger's Syndrome, Paranoid Schizophrenia, ADHD, Passive Aggressive Disorder, and Severe Anxiety. Despite all this, he still leads a normal, though insane life.
Suri

### Relatives

Edgar (father), Athalia (mother), Cid (brother), Zuria (daughter), Zoralth (son), Zook (son), Asuga (daughter), Mattroi (son), Trick (grandson), Apriccio (grandson), Kian (grandson), Aojiroi (great-granddaughter), Mago (great-grandson), Marama (great-grandson), Caikioru (great-grandson)

## Physical description

### Eye color

Dark grey

Suri is a 5th gen scale born in The Eme's Orchard (The Jagged Mountains) alongside her brother, Cid, to Edgar and Athalia. She mated with Zelbor and had Zuria and Zoralth, then later in life with Newt, bearing Zook, Asuga and Mattroi and raising them alone.
Top Hat Raptor

Use this Gem to summon Top Hat Raptor.

This is what the mount looks like.

The **Top Hat Raptor** could've been obtained through the purchase of the $100 Founder's Pack which was available in the early stages of Alpha. Unlike the normal Green Raptor, the **Top Hat Raptor** as well as the Nova Phoenix can only be used if the player has a Membership.
Yooki Sukeru

Yooki is a white scale who is the daughter of Edge Sukeru and Yoshi. She was hatched with two other siblings named Ice and Zelbor. She was born into the Sukeru Tribe, and she and her siblings became its leaders after their father died, beginning what was to be called The Triplet's Reign.

## Markings and Mutations

* Small arms
* Thunder Legs
* Fierce Claws (Silver)
* Triple Horns (Silver)
* Long, thick balancing tail
* Slithering split-tongue mouth (C
* Eye Rims (dark blue)
Vertroue

"..." *- Vertroue, who hardly speaks*

Vertroue is a blue feather, born in Winter of Year 5. She was born in the 37th wave, but interacted with no-one. She carries about a bumblestalk named Fauna as her partner, as a memory of her first friend - Sky. She was intended to be a member of Team Summer Frost in the 3rd Birthday Event, but the event was cancelled and she fled.

## Markings

* Flight Feathers in #6aa0ed
* Stomach Streaks in #7c3f81
* Triple Patch in #6c67ee

## Personality

Vertroue is a shy and quiet feather, hardly ever speaking and only actually doing so when she cannot communicate with gestures. She may not trust others on first sight, or for a while after, but after a lot of hard work and bonding, one would have to do a lot to sever her trust. She isn't brave or strong, but quite intelligent and clever. If faced with a tough situation, she'd not be able to help much. However, she's a great place to come for advice, if you need it. You just have to work her into talking to get it.
Thorne

Thorne is a yellow scale with blue markings. He was the seventh to be born in the color pools in the 42nd wave. Right away from the time he crawled out of the pools he was a flirt and looking at the ladies wondering who to talk to first. He especially took a liking to one of the guides, Kihista. After he left the caves he met a blue scale, Ganymedes. Thorne totally creeped her out with his flirting at first but eventually warmed up to him.

## Markings

* Body Splodges
* Forehead Splodge

## Personality

Thorne is sarcastic and egotistical with a bit of a devious streak. He's very flirtatious and flirts with every girl no matter their species. He'll wink, raise his eyebrows, and smile at almost every girl he sees. He is, though, very sweet and protective of his friends. Since meeting Gan, he has become a little less sarcastic, though he is still very flirtatious. She, however, has earned his respect and friendship.

## Trivia

* His first words were "My name is Thorne," practiced under his breath so he could impress Kihista without stuttering.
Murpah

### Relatives

Icarii(mate), Jakinn(son), Leaf(daughter), Avar(daughter), Aquila(granddaughter), Yasuke(granddaughter), Quenstedite(graddaughter), Faol(grandson), Alkaia(granddaughter), Harkin(grandson), Karhu(grandson), Mailo(grandson), Smoldec Frehnihr(great-grandson), Tyran(great-grandson), Fijj(great-grandson), Mango(great-granddaughter), Xandria(great-granddaughter), Vera(great-granddaughter), Aloe(great-granddaughter), Kumatora(great-granddaughter), Iorek(great-grandson), Zulati(great-granddaughter), Brynson(great-grandson)

## Physical description

### Eye color

*Unknown*

"Rarhghhghhhraaahhh," *-Murpah's first words(?)*

Murpah is the second member of the sixth wave. He's Icarii's second mate, a blue fur with a thick pair of front legs and a face almost gradient-like in its markings.
AgressiveBlaze

## About:

AggressiveBlaze is currently a hated user on TheTopTens. He likes Heavy Metal, and he keeps coming back to "reform", he is also known for his list "Reasons why Metallica Sucks". The list sparked outrage amongst NikBrusk, Metal\_Treasure and etc. the list was bashed by a lot of metalheads. He made two other accounts ElectricCorpseSlayer and DarkenedBrutality both accounts promised to reform but didn't.

* He lives in the state of Tennessee, the exact same state that his biggest rival, BobbyTheBrony, lives in.
* He is annoying and he won't leave the wikia alone. He keeps "retiring" and keeps coming back.
* He has deleted two TheTopTens wikias
* He also a few trolling wikis and even a wiki bashing Bobbythebrony

The reason why his named is incorrectly spelled is that they won't allow it be put in his actual username.
Gems

Gems increase stats and can strengthen attacks against certain types of monsters.

A chart of effective elements is included here. If an enemy is not present on the chart, it either has no effective topaz or has not yet been listed.

Notice the patterns for effective gems and monsters. Slimes often are weak against wind and darkness elements, and are strong against fire. The fire element is a risky element. It may or may not work, but when it does, it'll be ineffective or often be very effective. Monsters that have weaknesses to wind and darkness tend to have strengths against fire. The earth element is nearly useless, as its effective status can almost always be matched or surpassed by other gems against the same monster.
Neonco31

## About:

Neonco31 is a user from TheTopTens who joined in August 2016. He joined even earlier in June as NexusUnterganger639 but he left his old account and made a new account.

He is popular with over 100 followers.

## Trivia:

He is a brony since March 2016 and his favorite MLP ponies are Fluttershy and Rarity.

He has a YouTube channel.

His birthdate is August 27, 2001, making him 15 years old as of November 2016.
Fertilize the flowerpots

A woman in Port Town wants Zissi to fertilize seven flowerpots, in exchange for a pearl.

As hinted by another citizen in Port Town, Zissi can fertilize the pots by firing tomatoes at them.

To complete the quest, simply fertilize all seven pots, and then return to the woman for your reward.

# Flowerpot locations

* Right next to the woman who gives the quest.
* Behind the woman who gives the quest, in the corner of Port Town, near the shooting gallery
* In another corner of town, near the gazebo
* Near some crates and barrels along a fence, where the yellow kid is looking at the shooting gallery
* Along the fence overlooking the beach, tucked under the overhang of a building
* Next to a house near the gazebo and the clock tower
* On top of the shop in the center of town that sells the shoes
Vive Wiki

## Welcome to the Vive Wiki

```
**Vive**

```

Vive is a magical world, where you can create new creatures by mutating, and breeding. This world is in a different universe than the planet earth, and some may say it's a different dimension or planet. There are three main species, and a few creatures of prey in this world. The main species are: Scales, Feathers, and Furs. The first generation of these creatures are created in a place called, "Colour Pools", where a guide informs them about the world and it's inhabitants. After that your creature can go on an adventure of it's own and explore some of the locations, like the Jagged Mountains or Golden Fields.

You can explore the lands of Vive with your character, join groups, and form friendships or rivalries. This is a friendly roleplaying community, where new members are welcome.

This is the link to the site where the world of Vive is established and built:

☀http://vive.boards.net

```
**Scales**

```

Scales are one of the three species of creatures in Vive. They are, as their name says, covered in scales. They can have wings, legs, tails, or even antlers, just like other species. They start off as a snake-like creature with a stub-of-a-tail, but can mutate into dragons, insects, or anything else your mind can think of!

```
**Feathers**

```

Feathers are, as said in their name, are covered in feathers. They start out without any wings, but can mutate a pair or two. Feathers can become penguins, pelicans, toucans, or anything else! Use your imagination.

```
**Furs**

```

Furs, as you might already guess, are covered in fur. They can become jaguars, monkeys, unicorns, gazelles, etc, or any combination, if you have the right mutations. Furs start off with one pair of legs when they are born from the pools.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Master Key

The **Master Key** is a powerup. It unlocks the barred golden doors found throughout the island.

# Things that can be unlocked with the Master Key

* Gold doors
	+ One in (TODO: town name), gaining access to a small cave containing a stack of gold bars (TODO: confirm).
	+ One in the tunnel between Richport and Port Town, gaining access to a network of sewer tunnels containing several high-value coins and a pearl (TODO: confirm)
Information

Basic Information about the game

* The player can reset key bindings in options.
* Middle Mouse Button switches to a second hotbar.
	+ This button can't currently be rebound.
* The player will get 3 Stat Points a level.
* The player will get one Talent Point a level starting at 5th level.
	+ See Talents for the Talent Tree.
* After the player reaches level 15 they get Daily Login Rewards and have a chance to get double the reward if the right card out of 3 cards is selected.
	+ Day 1- Harvest Potion 1
	+ Day 2- Harvest Potion 2
	+ Day 3- Harvest Potion 3
	+ Day 4- Harvest Potion 3 and Skill Exp Potion 2
	+ Day 5- Bonus Exp Potion 2 and Skill Exp Potion 3
	+ Day 6- 2 Platinum, Skill Exp 3 and Bonus Exp Potion 3
	+ Day 7- 3 Platinum, Loot Crate I and Bonus Exp Potion 3
* Dungeons reset daily and the Echo Dungeon is only available on Fridays.
	+ Dungeons give gold and dungeon tokens as a reward.
	+ Currently the only use for the token is buying a race change potion from the dungeon master.
* Weekly Events are under Events.
* Information about prefixes and suffixes are in Equipment.
* Each of the 4 classes has a DPS, Hybrid and Tank subclass with bonus to dmg for DPS, dmg and defense for Hybrid and defense for Tank.
* Pressing "V" while hovering over a house deed in a shop allows the player to preview what the house looks like.
Find the Princess' mirror

Find the Princess' missing mirror to earn a pearl.

* Visit the Princess in her apartment on the second floor of the castle.
* Visit the Chancellor in his house right next to the Princess'. He'll tell you that he saw the mirror in the guard tower.
* Visit the guard tower along the rampart of the castle. The guard will tell you to see Rita, the Princess' maid, in Castle Village (the small collection of buildings to the right of the castle's outer walls). She'll tell you that the mirror has been in the Princess' apartment all along.
* Return to the Princess to collect your reward.
Teleporter

**Teleporters** are high-tech devices which can instantly transport Zissi to various locations around the island.

# Activating the teleporters

Before Zissi can use the teleporters, she must acquire the computer chip and give it to Nerderico.

# Locations

* In front of Nerderico's house, on a hill near (TODO: town name)
* Campo Village
* Farside
* Tree City
Pearl

Zissi must collect at least 20 **Pearls** in order to make a necklace for her grandmother and win the game.

# Where to get pearls

* By solving the maze near Farside.
* In a box on the cliffs above Farside. One of the wind statues is tipped over – use its breath to get up onto the first cliff. Then jump across two courses of balloons, and simply follow the ledges the rest of the way up.
* In a giant glass bottle in the lake with the witch's hut.
* Fertilize the flowerpots in Port Town.
* Win at Sportsball in Port Town.
* Find the Princess' mirror
* Find the missing cat
Find the missing cat

A lady in a house in (TODO: town name) wants you to find her missing cat.

There are several cats in various places around the island. If you hear meowing, then look around for the cat. Only one of them is the correct cat.

Once you have picked up a cat, the others will disappear until you've taken the current cat back to the lady to find out if it's hers.

# Cat locations

* On the cliff immediately above the lady's house
* On top of a building in Port Town, next to the clock tower
Zolamix

### Relatives

Keese(Mate), Kiron(Son), Max(Son), Cecilfara(Daughter), Keezola(Daughter), Athena(Daughter), Harland(Son), Redcap(Son), Keelamix(Daughter), Spriggan(Son)

## Physical description

### Eye color

*Unknown*

"Anyway, I was just thinking that it was funny that there are three of us here right now, and, we're each one of the three basic poolborn colors~ ...Though, I guess maybe it's not that funny." - *Something Zolamix notes and jokes about during the meeting with her Father-in-Law, Jeff.*

Zolamix was a female fur, born in the Colour Pools during Trisha and Mol's tenure as cave guides. She was born in Winter, Year 4, and died in Winter, Year 5.

## Mutations

* Long Climbing Arms
* Little Round Ears
* Bug Cruncher

## Family

* Keese(Mate)
* Kiron(Son)
* Max(Son)
* Cecilfara(Daughter)
* Keezola(Daughter)
* Athena(Daughter)
* Harland(Son)
* Redcap(Son)
* Keelamix(Daughter)
* Spriggan(Son)
* Azuna(Granddaughter from Keezola and Gregory)
* Lazomix(Grandson from Keezola and Gregory)
* Auberon(Grandson from Keelamix and Faol)
* Jungo(Granddaughter from Keelamix and Faol)
* Tikaso(Grandson from Keelamix and Faol)
* Purpuro(Grandson from Keelamix and Faol)