Terminus

Jagged mountains stretched as far as the eye can see. Cold winds flow from nearby oases providing shelter from the never ending heat.  Our planet is Kepler 452b. It is located 1800 light years away from Earth and its orbital period is 384 days. The radius is 1.5 times bigger than Earth and is in the habitable zone. Its mass is about five times of Earths and the surface gravity is about two times of Earths. It has tons of volcanoes due to its bigger size than Earth and the clouds are thick and misty.

Our spices on Terminus are multiple creatures that live on different territories. For example the Shax ᴀᴛ 6 ꜰᴇᴇᴛ ᴛᴀʟʟ, ᴡɪᴛʜ ᴡʜɪᴛᴇ ʀᴇᴛʀᴀᴄᴛᴀʙʟᴇ ᴛᴜꜱᴋꜱ ᴀɴᴅ ɴᴀᴠʏ ʙʟᴜᴇ ɢᴇᴀʀ. ᴛʜᴇ ꜱʜᴀx ᴘʀᴏʙᴀʙʟʏ ᴏɴᴇ ᴏꜰ ᴛʜᴇ ꜱᴛʀᴏɴɢᴇꜱᴛ ᴀɴᴅ ꜱᴍaʀᴛᴇꜱᴛ ꜱᴘᴇᴄɪᴇꜱ ᴏɴ ᴋᴇᴘʟᴇʀ - 452ʙ. ᴛʜᴇ ꜱʜx ʜᴀᴠᴇ ᴅᴇᴠᴇʟᴏᴘᴇᴅ ᴏᴠᴇʀ ᴛɪᴍᴇ ʙʏ ꜰɪɴᴅɪɴɢ ᴏᴜᴛ ʜᴏᴡ ᴛᴏ ᴍᴀᴋᴇ ʜᴀʀᴠᴇꜱᴛɪɴɢ ᴛᴏᴏʟꜱ, ᴡᴇᴀᴘᴏɴꜱ, ᴀɴᴅ ɴᴇᴡ ʀᴇꜱᴏᴜʀᴄᴇꜱ ᴛʜᴀᴛ ᴡɪʟʟ ʜᴇʟᴘ ᴛʜᴇᴍ ꜱᴜʀᴠɪᴠᴇ. And then we have the centis, The Centis is one of the smallest creatures on Kepler 452-B, at less than a foot long across when its puny little body is scuttling across the ground. It seems to be of a species classification similar to the Earthen arthropod, as it shares many traits. Unlike arthropods though, it is not an invertebrate, as it has a present spine. We also have The Syrinx, a species of humanoid aliens native to Terminus. The species are known for their very warlike culture and hostile nature. The vertigos which are similar to snakes, Vertigos live in an area that looks kind of like a spiral. That spiral has water swirling around the land. The reason this area is like this is because it was shaped like this to be compatible with both genders. It meant for both genders to stay in the area they enjoy being more at, while they are still next to each other. And lastly the Cervidae Semis (lit. deer half) is an alien species with a humanoid upper half and deer-like lower half, similar to a centaur.

Our global history starts from 4-26-22, when our government was voted on by the people with power. Throughout that point in time decisions were voted on our land and our borders. The government that we use for our civilization is an oligarchy. Everyone has a say on what we vote on. We are a government that decides on what happens to the people and the planet of Kepler 452b. But, on 5-24-22 we joined two other civilizations to create what is now called Potentia. We went from Terminus to Potentia in 1 month. The reason we as a government decided this is because we wanted to expand on our resources and create a way to make things easier to live on. Soon after we found out that there were people trying to fight against the HSB, the organization that gives us our resources and makes us upgrade our tiers. The HSB gave us an opportunity to make an alliance with them to defeat the opposing enemies which are known as the rebels. We then sought out to have a document that states what the HSB thinks of the rebels. From there on we were declaring war on the rebels

## Etymology

The original name of our civilization is Terminius, the latin word for “frontier” or “the end”, representing the planet being the final frontier. This planet was supposed to be the final point for civilization, a place where we could endlessly prosper.

## History

### Wrenches

One of the first major dilemmas of Kepler-452b was a deadly version of the corona-virus. The source of it was a bat that was transported on our cargo ship while we were moving to Kepler. While the bat was being moved onto the ship it bit the worker but he didn't think of it being serious. He wasn't feeling any different from normal but after a couple days he started to feel really sick. But by that time he had already spread it to other crew members on the ship.

Because we were scared of facing another problem without having a leader we had an election soon after. We had two people run for leader, this would be who would take office the next day. In the next days we were lead by the great leader [Walton] during this time of great advancement we created multiple tools and weapons. After our advancements we needed a way to unite people so we created foofism a religion for the vertigos.

Terminius' second problem was famine. With many people's stomachs empty the government didn't do anything about it. Citizens had to start rationing what they had left. Each person was given 2 pounds of sugar and things like meat and vegetables were given out based on age and occupation. Not long after the government noticed and finally decided to take action. They gave a speech saying that they were limiting exports of food and to explore more sustainable ways to produce food. Their ideas were to improve water infrastructure to save water, using ration books, and to explore if animals could help. After 6 grueling months for the citizens laws were eventually passed.

Our last major event throughout our timeline so far was economic recession. On earth in the United States of America there have been 47 recessions since 1777 meaning on average more than one happened every 6 years. Recessions occur in “older” countries more than “newer” countries. The U.S. government's response to this was to increase government spending. This would then be put into work and infrastructure then to workers who would spend it therefore boosting the economy. The media talks about how everyone is struggling rather than keeping up with events that go on currently. Outcomes are obviously people losing their jobs and also people going into poverty making them homeless and hard to get back up on their feet. After The Great Depression a third of all banks failed, unemployment rates were at 25%, and housing prices skyrocketed. To counteract this we acted similar to how the US did but also added more government jobs to decrease unemployment.

### War Against the Rebels

The war was a battle of the flags. 5-31-22 the war had begun, it was a tough battle but at the end we the HSB and its alliance took victory. The History that the war has brought to our land is incredible because at the end of the war when the rebels were defeated we had total control over what we can do with the rebels, we had 2 choices: to save the rebels, let them join our civilization, and expand throughout the planets, or imprison them and take control of all their resources. The HSB came to a vote saying that we will control them and take over their resources and make sure that the rebels will no longer bother us. The HSB has also voted to remove one of their own members to make sure that no one shall betray the HSB organization again. This brings me to our geographic conclusion where all the territories are now controlled by the HSB organization and now we are expanding throughout the land that has been conquered from the rebels. Kepler-452B and other planets that belong to the HSB’s alliance are now fully accessible to the people of the HSB.

## Government

The government is similar to a feudalism in that we are states that give resources to the leader . In return, we get help in military conflicts. By creating separate states, we can have people specialize in types of work so that we are more efficient when farming resources.

## Resources

### Food

The foods eaten on Terminus consist of crops brought to Terminus from earth such as potatoes and lettuce and

## Economics

The economic system of our country will be largely based off of the systems that are already in place in the real world. We will mix our economic systems with our government so that we can have them work together without them having to change what they are doing. In this document I will go over the affects that the government and the economy will have on our overall civilization.

The Economic systems we have in place on our civilization would be similar to to places where there is natural resource economics policies to make sure that the natural resources of kepler 22 maintain a pace so that it can stay renewable. The government will spend more money researching clean and renewable energy sources so that they can get clean energy before climate change makes big effects on the world. Climate objectives will have specific amounts of carbon emissions that we have to meet. This creates a more fathomable goal instead of having to completely remove all emissions from economical practices.

Our civilization could be a purely capitalist market where there is no centralized government. The biggest drawback to this would be the lack of public goods like schools, parks, and roads. Most of these problems could be solved by having something to join people together but there would be people who don’t want to work for the group and instead want to work for themselves. An effect this would be that the people with power wouldn't have to compromise with others when making decisions. This could also be a negative when people make uneducated or biased decisions. The positives of having this government would be that you don’t have to worry about public opinion and the market is able to go to where it takes itself and isn’t relegated by a government.

The government we would employ would be a federation that uses a state system that divides our country into 3 parts that each have 2 representatives that have voting power. The representatives are decided by an election that takes place every year.  Within the voting process everybody will get 2 votes, and the 2 people who got the most votes for each section will become the representatives for their respective state. The voting process will be confined to your own respective state. After electing representatives we will have an election where the 6 representatives will each get 1 vote and they will vote for the representative they want to be the tiebreaker in the case of a 3-3 split. If there is a tie in this election the previous tiebreaker will decide or they are ineligible for this the 2 people tied will play roshambo best of 3.

To mix the ideas of capitalism and a federation we will create two government systems that rule side by side to regulate our trade and our distribution of goods. The people that produce the most resources will be given decision power when it comes to regulating the trade outside of of our own civilization, but when it comes to the distribution of goods within the civilization that will be controlled by the representatives of each state. This will create a government that limits the inefficiencies that plague modern day governments.

## Demographic

### Inhabiting Species

#### Centis

The Centis is one of the smallest creatures on Kepler 452-B, at less than a foot long across when its puny little body is scuttling across the ground. It seems to be of a species classification similar to the Earthen arthropod, as it shares many traits. Unlike arthropods though, it is not an invertebrate, as it has a present spine.

#### Cervidae Semis

The Cervidae Semis (lit. *deer half*) is an alien species with a humanoid upper half and deer-like lower half, similar to a centaur. They originated in the equator of Proxima Centauri b, a cold planet part of the triple star system Alpha Centauri, living with the nation of Tahiti. It is unknown what foreign organism they descended from. Eventually the species mysteriously arrived on Terminius, allegedly due to the supposed incompetence of the government on Tahiti.

##### On Tahiti

On Tahiti, the Cervidae Semis greatly contributed to the creation of a standardized language as well as developing Tahiti’s first method of obtaining energy, which was by harnessing stellar winds through solar sails, satellites, and rectifying antennas. This method took advantage of how the planet was extremely vulnerable to stellar winds, and also took advantage of the presence of the three suns (Alpha Centauri A, B, and the closest being C.)

Since moving from Tahiti they retained their culture and kept speaking Proxima Centauri b’s Tahitian language (not to be confused with the polynesian language by the same name.) Their culture has been affected by the transfer, as many children’s books and forms of writing have been theorized by historians to be an allegory for the change. The species later learned to speak the new language on their new planet. Due to having already adapted to the cold planet they previously lived on, the Cervidae Semis live in the coldest parts of Kepler-452b, a planet that generally has the mild climate of a warm spring.

##### Combat and Laterality

    The Cervidae Semis typically use bows and crossbows as a means of combat, with a few exceptions resorting to their antlers which are typically used to carry and hang things by the general population. This is due to the left and right hemispheres of the species brains being completely min-maxed and built like a one trick pony. Strength is attributed solely to one side, meaning their dominant arms or sides are significantly stronger and more coordinated than the other. This is to maximize their ability to use a bow, additionally resulting in extremely low rates of cross-dominance or cross-laterality and ambidextrousness. Similarly, their single eye is aligned with their dominant side, and rather than using a second eye for extra depth perception, the Cervidae Semis relies on their hypersensitive ears which have strength in auditory depth perception. The hypersensitivity makes up for the non-dominant ear that barely functions. The Cervidae Semis can also intentionally change their heart rate and rhythm to be more ideal for aiming, anywhere between eight to twenty beats per minute above their resting heart rate.

##### Folklore and Mythology

Ever since their origins in Tahiti, the species has been quite abundant in their storytelling, particularly enjoying tales of folklore and mythology. One such myth involves wind chimes. There is extremely little documentation of Cervidae Semis childlore, and there are little folklore artifacts displaying what children played with excluding small bows and safer arrows. The Cervidae Semis’s folklore, mythology, and culture has brought many Tahitian proverbs to Terminius, though none have spread significantly outside of locations with denser populations of the species. The proverbs are known to sound notably impractical and strange through both English and Terminius-speak translation, likely due to the cultural differences from Tahiti.

###### Fyolkaylorian Lore

Their orally spread folklore has been revised and converted into a series of novels, epics, and anthologies by a Cervidae Semis author, Fol K. Lore (sometimes anglicized as Fyol K. Loa). There are currently three out of forty-six chapters of his work *Myths of the Cervidae Semis Volume 1* unofficially translated into English (Polaris, Schadenfreude/Dossier, and Arsenic Spring). The first chapter details the creation of Tahiti’s planet. It takes place on “the first planet” which is inhabited by beings implied to be god-like. Two of them, Polaris and Equus, make blueprints in the snow for the creation of a planet, and are forced to make the blueprints into a reality once Ovibos informs them of a time limit, being an incoming blizzard. Polaris is unconcerned but gets to work, leading to a lack of tension and a peaceful atmosphere, until Polaris is betrayed by Equus by the end of the story. The second chapter is the longest of the translated three, focusing on the characterization of Ovibos and introducing Narval’s character, as well as the existence of a justice system or prison. The last chapter details how Equus is affected after getting arrested in the second chapter. Unlike the previous chapters, which begin with smooth and long sentences to generate a scene, the first paragraph in the third begins with shorter and choppier sentences to make itself distinct from the rest, serving as a reflection of what the reader supposedly already knows about Equus’s character motivation. The narrator in the third chapter also has a stronger personality than the first, and is more connected to the chapter’s protagonist, similar to the second chapter. The narrator is also more arrogant, and the chapter has more present stakes than the other chapters (the effectiveness and actual severity of the “stakes” being somewhat debatable), with the majority of the chapter following a chase scene. The first three chapters are the most well known of the forty-six in the first volume.

The following chapters follow other the plights of god-like beings. Chapters are organized into "arcs", and while the first three chapters are one arc covering Polaris, Ovibos, and Equus, they still play a role in later chapters.

The translator notes that Fol K. Lore frequently uses loan words from Earth languages, most commonly taking from English, Latin, and sometimes German and French. Several chapter also make references to ancient symbols from ancient human civilizations, leading most to speculate that the author was fascinated with the fallen Earth culture their species was meant to succeed.The title of the second chapter is officially *Dossier*, however, due to printing errors caused by the transfer of Tahiti to Terminius, many copies were printed with the original title of the third, *Schadenfreude*.

Several works of Fyolkaylorian lore have been edited to create children's books versions.

##### Misc. Writing

Those studying the Cervidae Semis have found an untitled blog written before humanity departed for Tahiti. The identity of the blog author was unknown, but comment and view counts show they were famous as humanity began to fall into ruin. At some point, their fame peaks, and reads sharply decline. It is implied that the majority of blog readers likely passed away overtime.

Kepler-452b Art Print 1 (Color Shifted)Kepler-452b Art Print 2 (Color Shifted)Kepler-452b Art Print 3 (Color Shifted)
#### Shax

Living in the snowy mountains of Kepler-452b, The Shax standing at 6 feet tall has a very muscular physique and retractable white tusks integrated into their bodies with nave blue armor. They're considered to be one of the strongest and smartest species on Kepler-452b. Over time the Shax have learned how to make weapons and develop new ways to harvest resources. Using the "Shax-mobile" as transportation they can go up to speeds of mach 3 and using "Exowater" to power it.

#### Syrinx

The Syrinx are a species of humanoid aliens native to Terminius. The species are known for their very warlike culture and hostile nature

##### Characteristics

* The Syrinx are recognizable through features such as having 4 arm-like appendages, a semi-transparent skull, red skin, and 3 nostrils. These features are speculated to help with their combat prowess.

##### Culture

* The culture and hierarchy of the Syrinx is based around combat and war, with gladiatorial combat believed to be a major fixture in their life. Due to their hostile nature, any and all attempts at trying to observe their culture have ended in violence, meaning that most knowledge of the species is mere speculation. These acts of violence against humans have led to the Terminian government declaring Syrinx inhabited regions as restricted areas.

#### Vertigos

##### Overview

Vertigos are creatures that are very similar to snakes, mainly in appearance and how they move around. They are extremely advanced, and have managed to create amazing architecture, a religion, and some really cool weapons and other artifacts. Vertigos are found on the planet Terminius, usually around where Vertigos Palace is located, but some of them are scattered throughout the rest of the planet. Vertigos are truly unique creatures, that are specialized in creating poison, and cures for poison. They are extremely advanced, and have managed to do many amazing things, besides having the bodies of large snakes.

##### Abilities

Vertigos have the ability to make you feel dizzy by biting you just as if you actually had vertigo. Usually, vertigos will do this to someone for self defense, or to weaken their prey before a kill. Once the venom has reached your blood, the extreme dizziness will last around three days before going away. A vertigo bite also allows it to hypnotize the creature or person that has been bitten. Vertigos will use this ability to force creatures who can do things like build and farm to do it for them. This is how Vertigos are able to create architecture, weapons, and other artifacts, despite having the appearance of a snake.

Vertigos don’t sense any temperatures, because they have thick protective scales all over their body. This allows them to go outside of their homes at any time on any day without worrying about getting hot or cold. In order for the scales to continue to be effective, Vertigos have to use a special form of shedding at least once every month.

##### Genders

(Mefales and Females) Just like humans, Vertigos have different genders that they are split into. For Vertigos, those genders are mefales and females. Even though they are the same creatures, there are some differences between the two genders. Both mefales and females can survive and live comfortably in both land and water. However, over time, mefales have adapted and evolved to be more comfortable living on land, while females adapted to living in the water. So most of the time, mefale Vertigos are found on land, and female Vertigos are found in the water, though this doesn’t mean the opposite can’t be true. Mefale and female Vertigos also have differences in appearance. Even though they both look a lot like snakes, they don’t look exactly the same. Mefales look similar to cobras, with a wider face, longer tongue, and thicker body. Females look like water vipers, with longer, skinnier bodies, slimmer faces, and smaller eyes. Even though they are the same creature, mefale and female vertigos are not at all the same. They may even be mistaken for completely different creatures, because of the exotic features they both have.

##### Environment

Vertigos live in the region called “the palace of vertigo” commonly known as “Vertigos palace” is the place Vertigos live in. The environment of this place contains an equal amount of water and land. Vertigo's palace looks a lot like a spiral, that land of spirals has water swirling around it. The reason the land is shaped like a spiral is because its supposed to be inclusive for both genders, females enjoy spending more time in water so they can stay in the water part, and mefales enjoy being at the land part more. Both genders could stay at the places they like while they still can both interact with each other because they are next to each other.

Vertigos don't mind living in any environment since their thick skin can handle any weather, but they would still rather live at a place that includes both water and land.

##### History

At first there was only one gender, the Mefales. Mefales are compatible with both water and land but they still would rather to live on land, at some point in life some of the Mefales started spending more of their time in water, they were curious about sea.this has caused their form to change, their form has changed to make them be more compatible with water, their form changed so much that they were completely unidentifiable from a normal Mefale. This led to a creation of a new type of Vertigos, a type that prefers to stay in water more than land, that type was called Females. Females had different features than Mefales, they were less likely to fight and more likely to get food from the sea, that's why they had less sharp teeth and smaller and sharper eyes. After all that the population was split into two, Females and Mefales.

##### Artifacts

###### Ras Alrumh

Ras alrumh are weapons that Vertigos built so they can use them in battle. Typically, they will bite you, then use that moment of weakness to kill you with Ras Alrumh. These weapons are basically spearheads with a hole in the bottom, which allows the vertigos to stick their tail inside, and use the weapon. Ras alrumh was created by early vertigos, that were around 50 million years ago. As they were developing deadly poisons that they could use to kill other creatures, they realized it would be convenient to have some more traditional weapons, so they went to work planning and creating the weapons. They hypnotized a confused traveler known as Mahmoud, and they told him exactly what to do to create the weapon that is now the most popular weapon for all Vertigos.

###### Haroofas

Haroofas are large bowls located in Vertigos Palace, decorated with colorful designs. They are filled with warm water, and are used to help Vertigos shed their skin each month. These bowls also have a religious meaning. In Foofism, the religion that most Vertigos follow, these bowls are considered prayer locations, and Vertigos will spend time praying as they are submerged in water. This is done once a month, to keep their spirituality alive and to help with their protective scales.

###### Architecture

Vertigos palace. Vertigos palace is the name of the holy building vertigos pray at. If you didn't know, religion is a very important part of the culture of Vertigos. The religion “Foofism” is pretty popular in the region they live in. A Lot of religions have their own holy building they go pray at such as mosques, so Foofism has its own holy building called Vertigos palace. The building was built by using bricks, it kinda looks like a miniature version of a castle. It has a big crystal sphere on top of it, crystal spheres express unity, and completeness. The inside of this building is decorated very elegantly, it has a red carpet in the middle, next to the red carpet there is a row of Haroofas on each side of the carpet.

###### Houses

The houses Vertigos live in are pretty big, they look pretty similar to ancient Egyptian houses. The houses are very big because more than one Vertigo lives in that house. The houses are made of mud, mud can be turned to brick, so that the houses can be more stable and can survive throughout natural disasters and wars. The houses look very similar to Vertigos palace, except they have less detail. The houses have a bigger orb that has a spiral on it, spirals represent birth, rebirth, and creation.

###### The Cimex

The cimex is a travel craft used by Vertigos to help them travel to other planets and make trades, or war. The cimex is a multistage stage spaceship, the reason it was built as a multistage rocket is because staging allows the rocket to reach its final speed, by losing the weight. The reason it's called cimex is because it looks like a beetle, Cimex means bug in latin.

## Media and Culture

The culture of Terminius is mainly inspired by Western Culture but has aspects of Asian and African cultures. Terminius is distinct from other civilizations in its religion, music, media, and art forms due to its diverse population and the cultures that were brought with them to Terminius.

### Religion

While religion isn’t a major component in daily life on Terminius, the region of Vertigo’s Palace is home to the most prominent religion in Terminius, Foofism. The Foofist ideology embraces concepts such as honesty, peace, respect, love, and pacifism. As of a recent census, 45% of Terminian citizens identify as Foofist, with 50% identifying as Agnostic/Atheist, 1% identifying as either Christian, Jewish, or Islamic, and .5% identifying as Dudeist, a religion inspired by the ideology of “The Dude” from the 1998 comedy movie The Big Lebowski.

### Art

The art of Terminius contains influences from many eras of art, such as Art Deco, Pop Art, and The Renaissance. One of the most notable artists of Terminius is Christian Walton, the first elected leader of the Terminius, who has designed multiple pieces of art for the civilization.

### Music

Terminius has many different kinds of music, being inspired by genres such as Hard Rock, Electronica, Hip Hop, and Pop. One of the most popular genres of music that originated from Terminius is “Hyper-Industrial-Death-Core”, which is often described as a mixture of Ministry, 100 Gecs, Death Grips, and Cannibal Corpse. Other popular genres in Terminius include Kanye-Core, Jazz-Crunk, and Nu Country Doom. One of the most famous songs from Terminius is the Terminius National Anthem, written by one of the founding members of Terminius, Connor Martinson.

### Social Norms

The main species of Terminius are the Cervidae Semis, Vertigos, Centis, Syrinx, and Shax. Some social norms that are unique to Terminius are when people greet each other, they do a signal with their limbs almost like a wave. They also say a greeting “Tschla - molay”, which the closest translation to it would be “good day.” But greetings also depend on the species they are, similar to a dialect. Due to the influence of a human government, most species on Terminius have social norms relatively similar to humans, such as shaking hands in business and making eye contact in conversation. Another example of social norms would be talking in a whisper. One reason species on Terminius would whisper instead of talking in a volume that humans talk in, many of the species have sensitive ears. Most species on Terminius are also expected to be considerate of both cultural and physical differences when communicating with different species. They avoid using phrases or terminology that is specific to their dialect and speak in a standardized language for inter-species communications.