recursal/Fanatic-Fandom huggingface dataset:
Lothar of the Golden Hair

Thief

Eigth of the Roots

Lemi of the Golden Ark (Brother)

Adolf Oak-Heart (Brother)

Martha the Weaver (Sister)

Wilheim the Poisoner (Brother)

Heinrich the Duke (Brother)

Leide the Informer (Brother)

Athelstan the Mapmaker (Brother)

House Azair (Descendants)

House Ferro (Descendants)

Lothar (Future Self)

> "*Look at me. I won't do it by strength. Cleverness is a much better option.*"
> ― Lothar to Arin
>
>

Lothar of the Golden Hair is the founder of House Azair, an adventurer of of the Yphdran Forest and one of the Primordial Humans.

## Biography

Lothar began his life, on Arantawn, as the son of Yggdrasil and of a woman. He was blessed at birth by Sephirot which allowed him to live a very long time. Born at the end of the War of the Seven, he happened to live in the gigantic Yphdran Forest where he visited the whole forest and many other places. During one of his travels, he didn't return and so Yphdrans took over his lands, founding the castle Light. When Lothar came back in -13,695, he went to the Yphdrans who led it and took the castle using his wits. There he ruled for some time over the lands, before killing himself when his heir was old enough to assume the leads of the lands.

## Personnality

Lothar is very clever and witty. He is best qualified as a deadpan snarker and is cynical, sarcastic and teasing. He was known to love all his siblings dearly and valued deeply the Yphdran Forest. Lothar also cared about Yphdrans, loving their tales. He seemed to lack the ruthlessness his siblings could show as he took Light without making a single drop of blood spill. He loved to travel and barely listened to his siblings if their advices prevented him from discovering something new.

## Powers and Abilities

Lothar, as a Primordial Human, has many powers.

* **Magic:** Lothar was a powerful life magician. He often used it to heal himself.
* **Extended Life:** Lothar was able to live extremely long.

## Facts and Trivia

* The blonde hair and green eyes are a distinctive sign of House Azair.
* Lothar is mainly known as Lothar of the Golden Hair but was also called Lothar the Clever.
Licssi

The Land of Freedom

Eleon Nastre (750-761)

Altrius Nastre (783-807)

Geon Arten (980-987)

Filiun Saurius (1001-1007/Licssi)

Carlus Anasthase (1001-1007/Free Licssi)

> "*Licssi is the land of freedom, we claimed independance from Belzeen*"
> ― Louis to Sarah Zebuth
>
>

Licssi, also known as the Yellow Country, in long form, the Kingdom of Licssi and later the Republic of Licssi or the Empire of Licssi, is a nation, the last nation derivating from Belzeen, it evolved into a powerful kingdom before a terrible revolution changed it into a republic.

## History

The first inhabitants of Licssi, at that time known as Loegres, were Corvidii tribes, collectively called Loegrish, who fought the Belzeenian Empire. When it was conquered, despite Nelemen's best efforts, Loegres was included in the mighty empire, going by the name of Terra Barbari.

6 years after the fall of the Belzeenian Empire, in 516, Licssius Ferro claimed independance and became king of both Balpheg and Lucifa. When Maraa was discovered, a part of Irond was taken by Licssi.

Later, the two nations Balpheg and Licssi were separated and, with Marie and Louis as the rulers of Licssi, even entered at war in 720.

In 725, the rebellion happens to overthrow the power and king, Louis, and queen, Marie, are captured and killed, a republic is created, it's Maximillien Saurius who starts the Terror in Licssi and attacks both Malm and Alonia merging the two and forming the united-kingdom of Malm and Alonia, he is himself executed in 730 and a true democracy is made.

In 750, a man, Eleon Nastre, takes the power and claims to be the Emperor of Licssi. He rules for eleven years before losing a war against Malm and ending up exiled. A new republic is created for roughly twenty-two years before being once again destroyed by Eleon's nephew, Altrius Nastre who constructs a new empire.

The Second Empire of Licssi exists for twenty-three years before eventually dissapearing a few years after the Licssian-Balphegian War of 803, for the last time becoming a republic.

## Name

Licssi's nickname of Yellow Country comes from the Licssian armors which are of a yellow color.

## Politic

Licssi is a quite close country with poor relations to its direct neighbours except for Malm, they're in rivality with Belzeen and in direct war against Balpheg for most of their common existence.

Like most of Sipherionian nations, Licssi is a monarchy and the ruling family is the Ferro Family, after 725, it becomes a republic.

## Trivia

* Licssi is inspired by France.
* Licssi and its former name, Lucifa, are inspired by Lucifer, the patron demon of pride, as well, the royal family "Ferro" means "bear".
Ocran Remiun

Belzeenian Warlord

Archdemon of Gluttony

Demon of Gluttony

Gluttony Demon

House Remiun

> "*I shall wage war against you, my foe ! This is my duty as a fiend from Hell !*"
> ― Ocran Remiun to Arcal Farostr
>
>

Ocran Remiun is a Human, one of the eight greatest generals, the Belzeenian Warlord of the First Human War and a member of House Remiun, an old and powerful noble family from the Kingdom of Belzeen.

## Biography

Ocran is born in 480, in Belzeen as a member of House Remiun. He grows up raised by his parents and starts a career as a lawyer while reading about cultures' paganisms. Later starting to be a senator, he started to gather more and more power. Knowing he would be punished for his actions after his rule would end, he then titled himself General of Belzeen and convinced the Republic of Belzeen to declare war on Akerathon and Yphdreg, thus starting the First Human War. He served in the First Human War and illustrated himself as a great general able to fight and conquer parts of Yphdreg and defeat the Sand Army of Akerathon, killing Karath, its leader, paving the way for Absalom. With his lover, he had a daughter Julia Remiun, who would later take the family name for herself. He was badly harmed by Mura Vorongard during her duel with him. After the war, liked by commoners and pratically untouchable, he started to conquer Loegres, defeating his former general, Nelemen C'hall. He died the same year, assassinated.

## Personnality

Ocran is cunning and clever. He is quite proud of his achievements and takes great joy in seeing and causing chaos. A ruthless politician, Ocran was skilled in politics, and manipulation, and knew the laws by heart. Knowing his country's history, he was able to use it when needed, and knew what lines not to cross, like titling himself a King. He was an amazing warlord and could defeat easily people due to strategy. He could be impressed by redoutable foes, such as Artemius, Nelemen or Mura. Common with Belzeenians, he didn't think highly of women, although he was adored by them. Eventually, his pride and ambition proved to be his own fall as he was seen as a tyrant by the senators.

## Powers and Abilities

Ocran, as a Human, has an Autility.

* **Fertility:** As a human, Ocran was fertile and could have children.
* **Satiety:** Ocran's Autility. He is able to resist to hunger and to make others resist as well.
* **Upper Intellect:** Ocran is intelligent and clever.
* **Millitary Skills:** Ocran is an amazing fighter and can defeat many people in war.

## Facts and Trivia

* Seeing Belzeen's quick developpment, Ocran can be compared to Julius Caesar.
Empire of Akerathon

The Desert of Nimun

> "*Akerathon, home of necromancers and worshippers of death*"
> ― Zachary Terstem to Ciemno
>
>

Akerathon, also known as the Pale Country, in long form, the Empire of Akerathon, is an ancient and powerful nation which covers all of the Desert of Nimun's western part.

## History

Akerathon's lands were that of the powerful Kingdom of Kemet ruled by the mighty House Necrull that managed to unify the whole desert under its power. When Sophia invaded the Kingdom, she left House Necrull as Monarches of the Desert of Nimun. Despite rebellions, House Necrull was considered a loyal vassal house. Until Maragon Necrull was poisoned by his own son, Akerathon Necrull who soon proved to be unloyal and claimed independence from Atalar.

Centuries later, a soldier, Absalom fought in the First Human War and, in the absence of orders from higher warchiefs, led the Akerathi in the war winning it. This action made of Absalom a well known general and he was eventually made Warlord of Akerathon, In his honour, the subcontinent was named Absalia.

Shortly after, Belzeen took controll of Akerathon. As such, it became a Province of the Empire.

## Color Name

Akerathon's nickname of Pale Country comes from the Akerathi tunics and clothes who are often of a pale or white color.

## Towns

Unlike many countries, Akerathon follows a system of nine cities only. These cities rule over regions and the greatest city, Kemet, rules over the whole country.

These eight cities are Anubran, Settra, Ralmaresh, Osirkop, Isaryo, Amoltar, Morkatoth and Nulnerin. As said previously, Kemet is the capital city and its ruler has authority over all towns.

Most of these towns were former foes of the Kingdom of Kemet that got submitted.

## Politic

Akerathon is a big empire, extending on all of the Desert of Nimun's Tiaman Part. It was focused on necromancy and a worship of death.

The Empire of Akerathon is led by House Necrull. The rulers of the eight greatest towns lead the eight regions of the same name, only these nine families have a last name.

## Trivia

* Akerathon is inspired by Egypt and by the fictive nation of Nehekhara from Warhammer.
* Akerathon's name is a fusion of Aker, an egyptian god of earth, death and horizon, and of Akenathon, a pharaoh of Egypt who tried to make Egypt monotheistic.
* Settra, Akerathon's second most important town's name is a ruler of Nehekhara, Warhammer's equivalent of egypt.
* The eight towns' names are inspired by egyptian deities, Anubran (Anubis), Settra (Set), Ralmaresh (Ra), Osirkop (Osiris), Isaryo (Isis), Amoltar (Amon), Morkathot (Thot) and Nulnerin (Nun).
* Akerathon's logo is the symbol of the Churh of Myrkul, the God of Dead from Dungeons & Dragons: Forgotten Realms.
Rider

### Clothing

Black Inky RiderBlack Inky Rider + Hero Jacket (Hero Mode)Steel Platemail (Splatoon Costume Bonus)

### Shoe

Octoling BootsSteel Greaves (Splatoon Costume Bonus)

## First Appearance

### Voice Actor

Konosuke Yoshikawa

**Rider** is the leader of **Team Yellow-Green** and a temporary member of the **S4.**

## Appearance

Rider has the appearance of a typical Inkling with a rounded face, pointed ears and sharp teeth. His tentacles are in the "Topknot" hairstyle. His tentacles are a light green (described as yellow-green) that can change colour at will.

In both the *Splatoon* 1 and 2 eras, he wears the Fake Contacts, Black Inky Rider and Octoling Boots- despite them no longer existing in *Splatoon* 2.

In the *Splatoon* Hero Mode arc, he wears the Black Inky Rider over the Hero Jacket and the Octoling Boots.

## Character

When he was first shown, Rider was shown to be heavily egotistical- not caring for his teammates and only gathering them to participate in the tournament. However, after the fight against Team Blue, his demeanour changed drastically and though he still remains serious and prideful, he begun to care for his teammates and have fun in battling.

## Trivia

* Rider takes very good care of his weapons
* Rider has been pantsed the most out of the Splatoon manga characters.
* Rider's philosophy is to 'keep believing in yourself'
* Rider practices with other weapons to learn how to counter them.
House Necrull

Great House

Emirs of Akerathon

House Necrull is the ruling family of Akerathon. They were formerly Monarches of the Desert of Nimun. Their words are ***"Rise Once More."***

## History

Founded by Apophis the Black, House Necrull descended from Nathamal. They founded the city of Kemet and ruled over the Kingdom of Kemet where they started a conquest of the Desert. In -7000, the Kingdom of Kemet ruled over the whole desert. As such, they were made Monarches of the Desert by Atalar. House Necrull eventually rebelled under the rule of Akerathon Necrull. After the Flood, House Necrull still ruled part of the Desert, focusing more than ever on necromancy. Neither conquest nor invasion made the House extinct and the Akerathi remained faithful to their lords.

## Members

* Nathamal (First of the family)
* Aswad (Ancestor of the family)
* Apophis the Black (Founder)
* Memphis Necrull
* Aswad II Necrull
* Maragon Necrull
* Akerathon Necrull
* Avadan IV Necrull
* Aroparn Necrull
* Azrael II Necrull
* Ramses Necrull
* Ankou Necrull

## Trivia

* Akerathon's looks was common in House Necrull. It was seen as a sign of luck.
* Necrull meant "Withering" in Daeva.
Ariath Arfaltras

Founder of Revelation Society

Nobleprince of Yphdreg

Proxy of Kespeth

Founder of Revelation Society

Poor victim (By Irneus)

Tribe Prince

Maria Arfaltras (Younger Sister)

Asla Arfaltras (Grandmother)

Aran Arfaltras (Great-Grandmother)

> "*So, my dear, would you like to do a contract ?*"
> ― Ariath Arfaltras acting as the demon of wrath
>
>

Ariath Arfaltras is a human, a member of the Arfaltras Family, the founder of Revelation Society, a prince of an Yphdregian Tribe and the man that serves as Kespeth's proxy.

## Biography

Ariath is born in 220 as the grandson of Asla Arfaltras, the ruler of the Serian Region, Ariath was raised as the prince of one of the most powerful and richest Yphdregian Tribes, he also learned, at ten years, of his lineage to the former chief of mankind, Aran Arfaltras.

At 20 years, he fled from his home and founded an organization called the Revelation Society, wishing to unite all tribes under his rule. He also started terrorist actions in some countries like Levigm and Belzeen. At 23, he was present when his older sister was burried and promised to find her killer. Two years later, discovering who killed his sister, Ariath was killed by Irneus. In 782, Kespeth decided to use him as a proxy.

## Personnality

Ariath is cunning and very clever, like most Natasians, he has a lot of knowledge about Sipherion's history. He is very manipulative. Despite his claims that he wanted to unite Yphdregian Tribes, he really wanted to controll and rule over Yphdreg. He doesn't really like Kespeth.

## Powers and Abilities

Ariath, as an Human, has some powers.

* **Extreme** **Resilience:** Ariath's Autility, it is almost impossible for him to die and even 235 years of torture in the Infernal Garden left him fully conscient and sane, so far, only Irneus is known to have outpassed this Autility.
* **Fertility:** Ariath, as a human, is able to have children.
* **Upper Intellect:** Ariath is intelligent and clever.
* **Magic:** As a proxy, Ariath is able to use dark magic's wrath variation.

## Facts and Trivia

* The role of Ariath as a proxy is similar to Adam Moonlit's role in the Evillious Chronicles while his role as the founder of Revelation Society is inspired by Raiou Zvevda's role.
* Despite not being an Archdemons, Ariath is an important person to their people, him being the founder of the Revelation Society.
Depths of Sipherion

Underground

> "*Go deep, deeper in Sipherion, at the bottom, you'll only find a new world*"
>
>
>

Sipherion is a planet with an underground.

Unlike Sipherion's surface, it is not controlled by humans.

## History

Before Ayin killed Archeus, she created a planet for her youngest child. The planet, Dortos, was dominated by Ayin and his voidborn, when humans chose him over his siblings, Ayin allowed them to live on Dortos modifying them to survive on Dortos. One day, crashed on the planet four beings, the Great Ancients, who started to corrupt everything around, Ayin fought them and, helped by dark fairies, angels and elementals along with Chaos' creations, managed to seal them, Azzaans and Castarians, hid in their last city, Castaria while Zal'gatoth and the Nezperdians founded Nezperdia.

In 6, Castaria fell and Castarians fleed to new locations, close to the jails of Great Ancients. In 52, Atalar, the first human empire, fell underwater and Sophia, the empress, made a deal with Famine in order to survive. Humans locked underground were left to die by Atalar but quickly evolved and became the Wyrms. With time appeared an other species, the Nagas, led by their queen, Nazja, and so, the Kingdom of Ahs-Nag appeared. Ziltherian, tasked of watching underground, took the First Cave as his location, later corrupted, he took a volcanic chamber as its new home to keep his children. Eventually, Oblivion hid the Heart of Obliteration in the Coffin of Annihilation underground, it was later recovered by Eris who used it to destroy the world.

## Lands' Disposition

Unlike Sipherion's surface, there is no continent underground, only a few oceans and land everywhere else, the Snake Swamps are located at the north-west with the island of Ahs-Nag in the center, extreme north-west is a Nihilite desert, the Desert of Ashes. At the extreme west is Silin, a Castarian Empire, located in the Swarm Forest. Extreme south-east is the location of Clamm, an other Castarian Empire, and of the Desert of Uzrezius. At the west of Clamm is the Sophian Sea which is the location of the underwater empire, Atalar. At north of Atalar is the First Cave and at north-east of it, Vebbun, Castarian Empire. At extreme north-east of Vebbun and Clamm is an archipelago called the Archipelago of Shadows. At the center of the depths is the Forest of Insomnia, which has at its west, Ziltheria, the place where Onyx Dragons hatch. Extreme south is Scelgoag, within is the Desert of Halraz'ax. Castaria at the extreme north is a Fallen City and the promised land of all Castarian Empires. Many Swarms of Wyrms were formed everywhere.

## Living Species

* Wyrms
* Atalari

* Nihilites
* Nagas
* Castarians
	+ Scelgoagians
	+ Vebbuni
	+ Clammu
	+ Silinites
* Dragons
* Nezperdians

## Underground Nations and inhabitants

* **Desert of Ashes:** Nihilites
* **Ziltheria:** Dragons
* **First Cave:** Dragons
* **Scelgoag:** Scelgoagians
* **Vebbun:** Vebbuni
* **Clamm:** Clammu
* **Silin:** Silinites
* **Wyrm Swarms:** Wyrms
* **Atalar:** Atalari
* **Nezperdia:** Nezperdians
* **Ahs-Nag:** Nagas
* **Castaria:** Scelgoagians, Vebbuni, Clammu and Silinites
Ayinian Empire

The First Nation of Nihilia

> "*Our Empire will rise, young one, rise from the ashes, rise and retake what was once to my master*"
> ― Nihil to Kastan
>
>

The Ayinian Empire is the first nation of Nihilia, created and led by Ayin.

## History

In -100,000, Nihilia is created and Ayin takes it as his planet, as it was his gift. He founds the Ayinian Empire and spent time founding first cities and training his armies. When a Voidborn discovered a Nihilite land, Ayin took it and built the capital city of his empire, Nimun. Operators were also accepted in Nimun. Eventually, four people became the generals of Ayin. Nihil, leader of Operators, Satan, the first Demon, Ziltherian, greatest of Void Drakes. and Nahash, the first of Ayin's followers.

The Ayinian Empire waged war against all other countries, be it the Zenithian Empire, the Native Empires or even the Archean Empire. Watching the fall of the Zenithian Empire in -15,031, Ayin feared that the Archean Empire would take it as a colony, something that eventually happened.

In -15,000, Nahash was captured and managed to get freed one year later. Eventually, Ayin was defeated and his empire fell, leaving Sophia found Atalar on Nihilia, now known as Sipherion.

## Politic

The Ayinian Empire was a monarchy where Ayin was worshipped in the same way that Archeus was worshipped by Humans. Churches existed to pray Ayin. It is also was an extremely warmongering country in war with both the Archean Empire, the Zenithian Empire and the Native Empires. However, all beings were accepted in the empire as long as they proved their faith to Ayin.

Like most of Sipherionian nations, the Ayinian Empire is a monarchy. However, due to Ayin being unable to die, the leader would always be the same.

## Locations

### Nimun (Capital City)

The Capital City of the Ayinian Empire and the seat of power of Ayin and his generals. Today fallen, on that town was built the capital city of Kemet. It was described as very Akerathon-like in architecture as Akerathon took its architecture from Nimun.

## Trivia

* The Ayinian Empire's logo is the Sheikah Tribe's symbol from Zelda. Seeing how Sheikah were all executed except for somes, it is fitting.
	+ It's even more fitting with the fact that Sheikah are close to Hyrule, whose symbol is the Triforce. Atalar, which had the Third Triangle as a symbol, and the Ayinian Empire are linked as well.
Primordial Humans

Primitives of the Atumhi Tribe

Arkeo-Humans

Titans

The Precursors

Humans of Origins

> "*Primordial Humans, the first humans, original mankind, the followers of the sole Goddess*"
> ― Yggdrasil explaining what are Primordial Humans
>
>

The Primordial Humans are the first followers of Archeus, either Primitives from the Atumhi Tribe or their descendants, they later derived into many species including Wyrms, Humans or Operators.

## History

When the Atumhi Tribe did the test that Archeus made, they were converted into Primordial Humans, the ancestors of mankind. Gaining power over reality as a result of worshipping the Absolute of Existence, they lost this power after Archeus' death.

When the War of Seven happened, three factions formed, some Primordial Humans chose to fight Ayin, some chose to don't fight anyone and some chose to help Ayin. Heka had mercy of the neutral ones and gave them a gift for magic, even while not following her, this formed the Nuruta. Ayin's followers became the Operators.

Primordial Humans later derivated further and, after Prism, Aran Arfaltras, Yggdrasil and Marauer removed their power, eventually became Humans, Autility being a remnant of the essokinesis that their ancestors possessed.

## Powers and Abilities

* **Reality Warping:** Primordial Humans can warp reality. They lost this power after the death of their creatress.
* **Resistance:** Like many of their descendants, Primordial Humans can resist to most physical damages.
* **Fertility:** Primordial Humans can have children.
* **Evolution Skills:** Primordial Humans can evolve extremely quickly, this being the reason why there is so many evolutions of Mankind.
Nihilite Empire

The Western Empire

> "*We'll fight, my siblings, against the Dark God*"
> ― Jeni to her species
>
>

The Nihilite Empire was a nation formed by Nihilites, Nihilite Empire covered the north of Nihilia, the Nihilite Empire had only one ruler from its foundation to its end.

## History

In -375, Jeni reunited Nihilites with her friend, Niraad, under her rule and started an empire, allying with the Oni Empire of Onare. That started the Native Empires. During the War of Seven, Jeni and her species locked Niraad, who was corrupted by Zenith, and fought against the Zenithian and Ayinian Empires, sometimes fighting and sometimes helping the Archean Empire. The last year of the war, the empire was attacked and destroyed. Surviving Nihilites fled to the west and founded the Desert of Ashes, with Jeni's foster son, Aranath, taking her place as ruler of Nihilites.

## Politic

The Nihilite Empire extended on the north of a whole continent. Unlike many countries, it was always an empire. The Empire was powerful enough for Ayin to take it seriously.

The Oni and Nihilite Empires were allied and formed the Native Empires during the Battle of the Two Bridges.

## Trivia

* The Nihilite Empire is inspired by Golden Horde, like the Desert of Ashes.
Ahs-Nag

The Swamp Kingdom

> "*Ahs-Nag is a young nation compared to the Zenithian Nations or Atalar but it has many few rivals*"
> ― A Naga
>
>

Ahs-Nag, in long form, the Kingdom of Ahs-Nag, also called the Naga Empire, is an island and nation underground, in the depths of Slavenia. Its inhabitants are Nagas. It is an extremely powerful thalassocracy, only surpassed by Atalar.

## History

Nagas were a natural species appeared on the island of Ahs-Nag, building independant cities, they were unified in 80 by Nazja who founded the Kingdom of Ahs-Nag.

Ahs-Nag eventually became a powerful kingdom which rivaled the Castarian Nations and traded with the Desert of Ashes, forging an alliance with it.

An incarnation of Nahash was a Naga, in that form, he convinced the queen to found the first Ayinian Church, over time, the Cult of Void's Ayin version became the main and official religion of Ahs-Nag.

## Politic

Like most Sipherionian nations, Atalar is an absolute monarchy led by a sovereign, supposed to be chosen by Ayin speaking through the previous queen. Before the Cult of Void existed, the ruler was chosen by the previous queen.

Ahs-Nag possessed many seas though the island itself was quite small.

## Trivia

* Ahs-Nag is loosely inspired by Nazjatar from Warcraft.
* Ahs-Nag can be seen as an equivalent of India.
Gargoyles

Levian Wizards

> "*Kill you ? What a strange idea ! We're humans as you are. We just made ourselves stronger.*"
> ― A Gargoyle
>
>

The Gargoyles are Levians who, during the Cataclysm of Levigm, tried to survive by using magic. Though the spell worked, it turned them into statues of stone that could not move when sunlight shined on them.

## History

In 339, using Ziz Maldifib's body, Behemoth and Leviathan were freed and let their wrath ravage Levigm. Beholding the power, Aleksei Sersen led others in the use of an ancient spell that could save them. While the spell did work, the consequence was that they were turned into Gargoyles, mighty creatures of stone.

Later, the Gargoyles would be used to guard the Crypt of Levigm.

## Powers and Abilities

* **Resistance:** Being made of stone, Gargoyles can resist to most physical damages.
* **Immortality:** Gargoyles, being statues of stone, can live forever without dying nor withering.
* **Super Strength:** Gargoyles are very strong and able to stand their own against a Dragon or a Wyrm.
* **Super Speed:** Despite their stone body, Gargoyles are able to move quickly though Wyrms are faster.

## Weaknesses

Will not be listed obvious weaknesses like Primordial Species, Primogenitum and Absolutes

* **Dragons:** Dragons are able to kill Gargoyles though Gargoyles can also kill Dragons.
* **Wyrms:** Gargoyles' most terrible enemies. While one Wyrm will be no match for a Gargoyle, Wyrms, often gathered in packs, can kill a Gargoyle and are strong enough to pierce through its stone skin.
* **Arcane:** Gargoyles can't use arcane magic anymore and are vulnerable to its effects.
Deities

Deceased Humans

Our Lords and Maidens

> "*We helped in the creation of the world! And for that, we were thanked with the power to rule it.*"
> ― Abraxas explaining what are deities
>
>

The Deities are Primordial Humans who, during the War of Seven, died. Unlike the Spirits of the Nature, they helped in the creation of the Physical Universe and became deities, later being worshipped by Humans along with other beings.

After some time, two civil wars happened and three factions formed, the Bright Gods, the Dark Gods and the Promised Ones.

## History

During the War of Seven, many Primordial Humans died. Some people helped in the creation of the world and nine of them were reborn, gaining powers and a personal realm, the Theopolis, in the process.

After some time helping humanity, Yggdrasil talked about his desire to let them to their fate, Leviathan and Behemoth were revoled and tried to attack the God of Nature. The twins were locked under Levigm and the gods who helped them became the Dark Gods while Traum accepted to help Yggdrasil, becoming known as the Bright Gods along with the God of Nature himself. Traum was forbidden by Yggdrasil to act. When the War against Marauer started, four Deities joined him and became known as the Promised Ones, to prevent them from destroying creation, Traum acted, helped by Aran Arfaltras, ressurected as the leader of the Spirits of the Nature.

Around the creation of Telcha, the God of Dreams, Traum, had his first nightmare, that was incarnated in the shape of Akumu, God of Nightmares.

## Deities

### Bright Deities

* **Yggdrasil:** Deity of Nature
* **Traum:** Deity of Dreams

### Dark Gods

* **Behemoth:** Deity of Body
* **Leviathan:** Deity of Mind
* **Akumu:** Deity of Nightmares

### Promised Ones

* **Marauer:** Deity of Fate
* **Abraxas:** Deity of Illusions
* **Bhaal:** Deity of Destruction
* **Baine:** Deity of Pain and Murders
* **Nathamal:** Deity of Death

## Powers and Abilities

* **Concept Control:** Deities have a concept they control.
* **Resistance:** Deities can resist to most physical damages.
* **Teleportation:** Deities can teleport.
* **Immortality:** Deities can live forever and can't wither nor age.
* **Super Strength:** Deities are the strongest variations of humans, as they are on par with Archangels or the Stygian Council.
Fallen City of Castaria

The Fallen City

Empire of Scelgoag

Theocratic Empire of Vebbun

> "*Castaria ? Did this city even exist ?*"
> ― Arcal Farostr to a undead Scelgoagian
>
>

The Fallen City of Castaria was a city-state that existed in the northernmost point of Sipherion. It was an anarchy formed after the Great Ancients were locked.

## History

In -15,031, the Great Ancients were defeated and locked away. Castarians, helped, rather than dominated, by Azzaans founded Castaria. This city worshipped Great Ancients though a few groups considered Zenith to be a dark era in their short history and that they needed to forget it. One group in particular refused any kind of worship.

In -15,001, the City of Castaria is destroyed. Only four groups survived and fled using the tunnels underground, these four groups arrived to Friggia, to Maraa, to Absalucifa and to Somnia, forming the Castarian Empires of Silin, Vebbun, Scelgoag and Clamm.

## Politic

Castaria was a small nation. Churches existed to pray Great Ancients and Houses of Debates were created in -15,028 to allow Castarians to debate of a defined subject. All citizens were considered all equal and there wasn't any kind of rule though the philosophers were more respected like was the army. Many Azzaans were left in sleep at their demand to be cryogenized in order to serve at a last try. Globally, they were respected, especially heroes of war like Uzrezius, and their families were respected as well. It also was a quite closed country with very few relations to other countries except for a few trades with other Zenithians.

## Trivia

* Castaria is inspired by Azj'Aqir in Warcraft.
* Because Castaria was a Zenithian State, it wasn't defined by a color though the term of Fuchsia Country was mentionned.
Nag-Kasmodans

Chrysos

> "*Nagians, Kasmodans, they're very similar, you know ? They both came from the Kasmodan Crescent, after all*"
> ― Osman Sectan to Dravia Indin
>
>

Nag-Kasmodans were an ethny that appeared in the Kasmodan Crescent of Absalia. Descending from the Omniarchy of Atalar, the Nag-Kasmodans extended to a golden age. These who migrated to the east became Kasmodans and these who migrated to Telcha became Nagians.

## History

After the War of Seven, some humans came in the Kasmodan Crescent where they evolved, becoming the Nag-Kasmodans. Atalar eventually got dominance over the region. Their leader was Maragon Necrull. Kasmodans remained in northern regions.

After the Flood, Nag-Kasmodans who lived in Kasmoda became Kasmodans, these who lived in Telcha became Nagians.

## Countries

Three countries are known to have mainly Nag-Kasmodan lineage. These are:

* **Telcha:** After Nag-Kasmodans migrated to Telcha, they became Nagians.
* **Kasmoda:** After Nag-Kasmodans conquered the regions around the Crescent, they became Kasmodans.
* **Chrysos:** A result of wars between Chrysos and Kasmoda, some Kasmodans live in Chrysos.

## Trivia

* Purplish hair and eyes were characteristic of the clan's members.
* Nag-Kasmodans are equivalents of Indo-Iranians.
Silnarion Voctimen

The Betrayer

Heir of the Primitive Empire

Silnarion Ach'alair (Birthname)

> "*I, Silnarion Ach'alair, legitimate heir to the throne of the Primitive Empire, swear my oath. I swear that I will serve you no matter the cost and be at your side.*"
> ― Silnarion, to Archeus
>
>

Silnarion Voctimen is a Primordial Human and a member of the noble Ach'alair Dynasty. He is also an user of void magic and the being known as the Betrayer by Primordial Humans.

## Biography

Silnarion was from an august family. His grandfather, A'lnerion Ach'alair was the last Emperor of Primitives. His ancestors founded the Primitive society as a whole. His father fought to submit the rest of the lands before the empire fell. As such, Silnarion was raised in luxury and even had a family name, Ach'alair, before the Great Choice. He was even taught High-Primerian. He nonetheless chose Archeus during the Great Choice.

During the Pre-Universe, Silnarion served his master, even serving as an emissary to the Ethereal Tribe, similar to Kespeth. When the War started, Silnarion served as a soldier. He had a theory that Voidborn would be best fought with Void and was exiled for his ideas and experimentation of it. He experimented and proved it was true. This theory was what Kespeth noted in his notebook and what he had in mind when building the Snakeswords. He was after catched and killed by Nihil, after trying to attack Ayin or Nahash.

## Personnality

Silnarion is cunning and clever but extremely prideful, due to his lineage. He has a very aristocratic view of society and often claimed Kespeth was Aran's "Royal Scientist" despite both their claims about him being only a scientist. He's also very sure he's right and is ready to do anything to achieve his goals. He is however mostly respectful when speaking, to the point of being over-the-top sometimes.

## Powers and Abilities

Silnarion is a Primordial Human and so has no Autility.

* **Reality Warping (Formerly):** Like all Primordial Humans, he could warp reality, an ability he lost with Archeus' death.
* **Fertility:** As Silnarion chose Archeus, he's fertile and can have children.
* **Magic:** Silnarion is able to use magic. He was good in Void Magic. He's however said less good than Nihil on that.
* **Upper Intellect:** Baine is extremely intelligent and clever.

## Facts and Trivia

* Silnarion spoke many languages, not only limited to Primordial Language but also High-Primerian, Vonemii, Primogenitum's language and even tried to learn Absolutes' one, though he eventually didn't manage to do it.
House Ferro

Great House

King of Western Lucia

King of Southern Lucia

Emperor of the West

Dux of Loegres

### Crest

A golden sword in blue field. Two blue lions in yellow field. A golden fleur-de-lys in blue field.

### Seat of power

Glory Hall (West)Licssiusian Castle (East)

Belzeen Castle (South)

### Branches

House SorinHouse Aachens

House Ramnulf

House Vurgoni

House De Lys

House Ferro is the ruling family of Licssi and of the Three Lucias until the Licssian Revolution. After, some descendants still lived in different nations though the main lines went extinct. Their words are ***"Family and Honour."***

## History

House Ferro descended from the Azair Incident. In service to the Belzeenian Empire, the Ferro were granted titles of nobility and were titled Dux, reigning over Loegres. In 910, Licssius, the Dux of Loegres, supported the Xiongnu and is crowned Lord of Yphdreg, ruling over the Licssiusian Empire. His three children, Lothar, Valerius and Mathilde, argue and found the three Lucias. During the ensuing decades, the Licssian Royal Family successfully ruled and greatly expanded the Yellow Country's power. Western Lucia was renamed Licssi in honour of Licssius.

Before the Licsso-Malmian War, House Ferro went extinct in the main line, while Edward Sorin was the best as grandson of the former king. Another branch was selected. Another then was chosen at the end of the Licssian War of Succession. With time, House Ferro became more and more powerful.

After the Licssian Revolution, the Ferro were executed. Cadet branches survived but only as pretenders.

## Members

* Lucian Ferro (First of the family)
* Licssius Ferro (Founder)
* Lothar I Ferro
* Valerius I Ferro
* Mathilde I Ferro
* Marie Ferro
* Louis Ferro
* Aya Ferro

## Trivia

* The name Ferro is based on Luci**fer**, the patron demon of Pride.
* Blonde hair and blue eyes were characteristics of House Ferro.
* House Ferro descends from the Azair child who was supposed to be the vessel of Leviathan and Behemoth.
Heinrich the Duke

Poisoner

Sixth of the Roots

Lemi of the Golden Ark (Brother)

Adolf Oak-Heart (Brother)

Martha the Weaver (Sister)

Wilheim the Poisoner (Brother)

Leide the Informer (Brother)

Lothar of the Golden Hair (Brother)

Athelstan the Mapmaker (Brother)

Cursed Houses (Descendants)

Heinrich (Future Self)

> "*Every of them was a sin. I am the last. Seven people for seven sins. Immortality at last.*"
> ― Heinrich, explaining his motives
>
>

Heinrich the Duke is the founder of Houses Hoenfels, Ambers, Harold, Gaunt, Tachsen and Vespa, a lord of of the Yphdran Forest and one of the Primordial Humans.

## Biography

Heinrich began his life, on Arantawn, as the son of Yggdrasil and of a woman. He was blessed at birth by Sephirot which allowed him to live a very long time. Born at the end of the War of the Seven, he happened to live in the gigantic Yphdran Forest, where he ruled at the east. There he married to his first wife that he killed five years later. He did the same to five other women, marrying, siring a child and then killing them, each of them killed in a span of five years. When his sixth wife was killed, Heinrich waited five years then killed himself. From what he told, he thought each of his wives embodied a Deadly Sin while Heinrich embodied the last one.

## Personnality

Heinrich is cold and ruthless. He was the coldest to his siblings and considered even the closest to him as nothing more than pawns in his mind. As such, he wasn't a loving father to his children and saw them as extensions of himself. He tolerated his wives but never really loved them, although he found them useful. He was even uncaring of the orders of his siblings.

## Powers and Abilities

Heinrich, as a Primordial Human, has many powers.

* **Magic:** Heinrich was a powerful life magician. He also was extremely skilled at dark magic.
* **Extended Life:** Heinrich was able to live extremely long.

## Facts and Trivia

* The red hair and green eyes are a distinctive sign of Houses Hoenfels, Ambers, Harold, Gaunt, Tachsen and Vespa.
* As he worked in a cycle, it can be calculated the times of his marriages. His first was in -13,955, his second in -13,950, his third was in -13,945, his fourth in -13,940, his fifth in -13,935 and his sixth in -13,930.
* Every of his wives embodied a sin, according to himself. His six wives were:
	+ His first wife was a prostitute, as such embodying Lust.
	+ His second wife was a gourmet, as such embodying Gluttony.
	+ His third wife was a thief, as such embodying Envy.
	+ His fourth wife was a negociator, as such embodying Sloth.
	+ His fifth wife was a fighter, as such embodying Wrath.
	+ His sixth wife was a gambler, as such embodying Greed.
	+ Eventually, himself, a landlord who thought himself above all consequences embodied Pride.
Serinius

The Ruler of Pismerial

The Strategist

The Might of Helheim

The Shield of Helheim

Ruler of Pismerial (Moniker)

Ruler of the Graveyard (Moniker)

Natharion (Older Brother)

Tanaria (Youngest Sister)

Necrotheists (Conversions)

> "*Do not forget this lesson, young one*"
> ― Serinius to Myrkul
>
>

Serinius is a Necrotheist, one of Helheim's lords, the first Ruler of the Graveyard and a creation of Maveth.

## Biography

Serinius began his life in -1010 when Maveth created the four rulers of the Afterlives to rule Helheim's afterlives from his energy. He was tasked to watch over ambitious souls, ruling over the Graveyard that was called Pismerial at that time. Anyone willing to was converted into a Necrotheist.

Serinius served at the end of the War of Seven, serving under Maveth and fought against Ayin's forces. Leading the armies of death in battle, he was congratulated by Natharion for his knowledge. He also welcomed Khelzor among the rulers and the creation of the Abyss to jail the worst souls.

After 400, Myrkul went to Pismerial and asked dominion of the place, rather than killing him, Serinius took the deity under his wing, training him in the ways of strategy, necromancy and strength, eventually leaving him take the realm, becoming his trusted advisor.

## Personnality

Serinius is extremely cunning and clever, maybe as much as Kespeth, he is also proud, he has an meritocratic view of society, he can also be extremely sarcastic when it suits him. He is though most often polite and respectful to whoever he spoke to and is usually serious. He is known to like Myrkul, often calling him "son".

## Powers and Abilities

Serinius, as a Necrotheist, don't has Autility, he has many other powers.

* **Fertility:** Serinius, despite being immortal, is fertile and can have children.
* **Immortality:** Serinius don't ages nor wither.
* **Creation:** Serinius forged Necrotheists from souls.
* **Upper Intellect:** Serinius is extremely intelligent and clever, more than any of Helheim's lords.
* **Graveyard Embodiment:** Serinius is the physical incarnation of Pismerial and so is able to shape it in any forms. His death would also destroy the Graveyard.
* **Teleportation:** Serinius is able to move from one place to another.
* **Cryokinesis:** Serinius is able to shape, generate and controll Death Cold.
* **Telepathy:** Serinius is able to read minds and to speak by telepathy.

## Facts and Trivia

* Serinius is inspired by the Primus from Warcraft.
* The -us end of the name is chosen because it is often linked to Latin.
Ethereals

The First Immortals

The Priests

The Transcended

Priests of All

Primogenitum (Formerly)

Primitives (Formerly)

Primitives (Relatives)

> "*Be aware that a great foe will come, the murderer of our goddess, the one who is also a god for us, you're one of the Twenty Great, be careful*"
> ― Adarian to Elysium
>
>

Ethereals were the first immortals appeared on Arken, they're known for having derivated by worshipping Primogenitum and Archeus.

Immortal, the Ethereals led the Primitives for centuries since the Great Choice until the death of Archeus.

## Characteristics

Unlike the Primitives, Ethereals have lost all of their evolution abilities and don't evolve at all biologically, they also don't mutate and are immortal. They are able to use all of the nine concepts the Primitives worshipped (Existence, Time, Space, Light, Darkness, Life, Death, Magic and Nothingness) though they lost Existence and Nothingness as a result of Archeus' death and Ayin's punishment upon everything that had not followed him.

They're also faster and stronger than other immortal species and are naturally able to see supernatural species' true forms, they are also sterile as they are immortal.

## History

During the Great Choice, nine Primitives chose to worship all Primogenitum and Archeus, they became the Ethereals and the leaders of the Primitive species.

After Archeus' death, two factions appeared among Ethereals, one, led by Elysium, considering that Ayin must pay for his betrayal and the other, led by Mayron, considering that, as Ayin was their God as much as every other Primogenitus, they shouldn't act. Elysium and his followers helped in the War of Seven, eventually, Ayin removed the power to use nothingness for all Ethereals as a punishment.

Later, Tempus, Asherah and Sephirot ordered the death of Ethereals and Primitives, this event, known as the Primitive Genocide, wiped out thousands of Primitives and killing all Ethereals.
Operators

Followers of Ayin

The Slender Men

Primitives (Relatives)

C'thuni (Evolution)

> "*Come, come and kneel before the one true lord of Nothingness, Ayin*"
> ― Razion to Uriel
>
>

The Operators are Primordial Humans who, during the War of Seven, chose to follow Ayin.

However, some Operators chose Oblivion, willingly or not, and became the C'thuni.

## History

At the beginning of the War of Seven, some Primordial Humans chose to follow Ayin, they were converted by Ayin into Operators.

## Powers and Abilities

* **Electrokinesis:** Operators can disturb electricity.
* **Resistance:** Operators can resist to most physical damages.
* **Teleportation:** Operators can teleport.
* **Immortality:** Operators can live forever and can't wither nor age.
* **Super Strength:** Operators are stronger than Wyrms and on par with the Spirits of the Nature.

## Weaknesses

Will not be listed obvious weaknesses like Primordial Species, Primogenitum and Absolutes

* **Sterility:** Operators can't have children.
* **Spirits of the Nature:** Spirits of the Nature are as strong as Operators and can prevent their teleportation ability.
Jeni

The Empress of Nihilites

Nihilite Empire

> "*Then, Sophia ? What do you think of my offer ?*"
> ― Jeni to Sophia Atalar
>
>

Jeni is a Nihilite, a master of assassination and magic, the co-builder of Jenezi and the Empress of Nihilites.

## Biography

Jeni is born in -15,100 on Nihilia, born near Antiem. She, along with Niraad, led the construction of Jenezi, supposed to lock Syon-Terith. Her sworn brother also chose Olria, a town at the east of the Nihilite Empire as their capital city, taking advantage of the fact it was close to the Oni capital city of Onigashima to forge an alliance with them. She then did so and met Onare.

Noticing Niraad's fear of Zenith, C'thaoldod mentally attacked him. Dreaming of horrible events happening because of Great Ancients, he grew anxious and paranoid, even starting to doubt his own friends and allies. Eventually becoming convinced that joining Zenith was the only way to prevent his and everyone's deaths, he vowed allegiance to the Zenithian Empire. Quickly arrested by his sworn sister for that, he was judged guilty and sent to Jenezi, which was used to jail Nihilites, after capture. Later, she adopted an orphan Nihilite, naming him Aranath.

In -15,020, she forged another alliance, with Sophia Atalar of the Archean Empire. During the Battle of Castaria, she died, leaving Nihilites to divide, and eventually become a remnant of what they once were.

## Personnality

Jeni is mainly described as a proud woman, she was prideful and perfectly aware of how to best use her skills. Refusing to serve under anyone, Jeni always made sure of allying only to the condition of being equally powerful to the leader of the other side.

## Powers and Abilities

Jeni, as a Nihilite, has many powers.

* **Upper Intellect:** Jeni is very intelligent and clever.
* **Magic:** Jeni is able to use dark magic.
* **Immortality:** Jeni is able to live forever and isn't subject to age or withering, she can however have children.
* **Smoke Move:** Jeni was able to move from one place to another by turning into a cloud of smoke.
* **Knife Proficiency:** Jeni was more than skilled at using knives and was described as a skilled fighter and knife wielder.
House Wilhomer

Great House

Count Palatin of the Elbe

House Wilhomer is the ruling family of Beralia and of the Palatinate of the Elbe until the unification of Yphdran nations. After, some descendants still lived in the region as wealthy people. Their words are ***"Of The Forest, We Are The Heart."***

## History

House Wilhomer descended from Yggdrasil through his son, Wilheim the Poisoner. Ruling over a tribe of Yphdreg, the Wilhomers supported the Xiongnu and crowned Licssius Lord of Yphdreg. His two children, Lothar and Mathilde, argue and found the two Lucias with Wilheim Wilhomer as Mathilde's servant. House Wilhomer ruled over Beralia. At some point, Martha Wilhomer joined the Revelation Society.

## Members

* Yggdrasil (Famous ancestor)
* Wilheim the Poisoner (Founder)
* Wilheim Wilhomer
* Martha Wilhomer
* Eduard Wilhomer

## Trivia

* Brown hair and green eyes were characteristics of House Wilhomer.