Level 86

**Survival Difficulty: Class 4**
**》Unsafe**
**》Unsecure**
**》High Entity Count**
**Level 86** is the 324th level of The Middlerooms.

Level 86; prior to extinction

## Description

**Level 86** is a wasteland of multiple islands scattered with numerous hostile presences. The coconut trees have dried out, leaving only logs. A strong wind is always present at the level, making it hard to sail in the ocean. The ocean contains a chemical by the name of "Botulinum Toxins, Type H," which can severely injure you or, at worst, kill you, so it is not recommended to go near the ocean at all without the proper equipment. The waves have documented leaving any items, including almond water or, rarely, fire salt behind, prior to the extinction. Today, that has changed; the waves leave behind the Hydrolitis Plague on the sand, so it is not recommended to either go near or touch the sand without the proper equipment, as said above.

What happened to this paradise? ~ Name

Ever since the extinction event, numerous entities have been wandering around the level. They will attack and kill anyone on sight. They roam near the edge of the island. Some entities die from the Hydrolitis Plague or the Botulinum Toxins present in the water as they get too close to the shore or the water reaches them.

An island near the main island taken by a anonymous wanderer

A rough estimate of the entities present on 1 island is 24-31 entities. With 7–13 dying.
Before the extinction event, there was only one entity present, and that was the quest master. The Quest Master today has been missing since the extinction event and has been presumed to have died. The level has multiple events that happen occasionally, one of them being the rain. The rain is an event where there are clouds that rain acid. These acids can kill anyone if they don't have the necessary gear. This event is the rarest out of all the events that occur. The second event is the tsunami event, and by far the deadliest one; the tsunami event makes a 0.762-kilometer-tall tsunami, and as mentioned before, the ocean water has The Hydrolitis Plague, making it difficult to survive. Even with the proper equipment to survive The Hydrolitis Plague, you still have the risk of drowning. The third event is Sunny, where the sun will be 2x hotter, letting to more sunburns when exploring the level. This event is the most safe out of all three and the most common. It is recommended to bring sunscreen when exploring **Level 86**

### The Cave

**Survival Difficulty: Class 4**
**》Unsafe**
**》Unsecure**
**》High Entity Count**
The Cave is a part of Level 86's main island.

## Description

The cave was previously a safe part of Level 86 with harmless spikes. Originally, the cave had a treasure trove filled with almond water and other various items. That has changed, and these treasures appear to not be looted upon viewing, but they are also surrounded by traps. Upon going near the chest, these traps will activate and make spikes go up, killing the wanderer that goes near the spike. The cave has right or left turns, which can make someone lose themselves in the cave. Communication and GPS signals seem to be disrupted here, similar to Level 0.

The cave contained an entity named "Leopard". Leopard was a friendly giant spider that roamed around the cave. Leopard did not harm anyone who came into contact with him. During the extinction, Leopard seems to have become hostile and will sprint to anyone that is in sight with him. If Leopard reaches your body, he will inject venom that slowly kills you. Below are the symptoms that the venom gives you.

### Symptoms and How to Treat It

 Severe Sneeze
 Fever
 Severe Fever

The Cave makes you feel defenseful at anything. It will make you think you are strong and can kill any entities that come across you face to face. This is fake; you cannot kill Leopard with any ordinary means such as knives, bows, etc. The only way to "scare" Leopard is having a gun and shooting at at him or the ceiling. After wandering around the caves; you will find a destroyed wall that has a sign. The sign reads "Go in there". Prior to the extinction; the sign read "Do not go in there.". with a wall. If one proceeds in the pathway; they will be sent to Level 8.

## Entities

### The Quest Master

There isn't anything new about The Quest Master. A image captured by a camera of the old documentation will be put here.

### Description

The Quest Master appears to be a tall pirate-like creature. He is on the left of the main island. Once one talks to him, he will give a quest ranging from difficulty 1 to 3, with 3 being the hardest. Once a wanderer has been assigned a quest and does it correctly with no or two fails, the quest master will give them an item based on the difficulty they picked. Difficulty 1 will always be almond water. Difficulty 2 will be a random rare item, not including fire salt. Difficulty 3 will always be Fire Salt.

### Behaviour

The Quest Master is on the left of the main island. He is always there at all times. The quest master is docile and will not attack anything unless provoked. If provoked, the quest master will force you to do an extremely hard task. Only two wanderers succeeded in completing this task. The task is to try to swim to the farthest island within the range. When reaching the island, the quest master will arrive in the center of the island and give you a bottle of Super Almond Water. Once receiving the prize, they will be teleported back to the main island. When going near The Quest Master, he will ask you if you want to do a quest, and upon saying yes, he will ask what difficulty to pick. Upon completing the quest, the quest master will give you a reward.

### Biology

The quest master appears to be a pirate. The size of The Quest Master is 7'3, which is abnormally tall. The Quest Master's right eye appears to have been blinded, and the Quest Master cannot see with the right eye. The Quest Master claims that he had an accident a long time ago. His left foot appears to have been broken, and only a black spike remains. The Quest Master claims that this was also an accident.
An investigation of finding The Quest Master by The MITG has started but no traces of The Quest Master has been found, leading to many thinking that it died.

~~This is the only non-common entity within the level, which is now missing~~.

**Wrong.**

>
> It heard me... Something is here. I dont know what it is though, it sounds like... a mother? It's whispering to me. It's saying... "Come back sweet heart; there are presents waiting for you in The Cave." It's talking about... A cave? I think I saw an entrance near the main island. Me and my friend carefully entered. And my friend screamed like there was something chasing her; and she disappeared out of nowhere. I desperately started to look for her, that's when I saw her body. It was too late. She was far too gone. Blood spilled across my legs and eyes look at me. **I was next.** I started r [End of Note]
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## Colonies and Outpost

After the extinction, only a few colonies survived, but today only two of the survivors are still standing, with one of them almost destroyed. Unfortunately, we have only documented three of these colonies that have been destroyed.

### Survivors Treatment

* They are located on an island southwest. Upon reaching the island, they will greet you with respect and give you the necessary resources, such as almond water and weapons.
* Their previous location before the extinction was on the main island. During the extinction, it was too hot, and there were many hostile entities present on the island, making it impossible for the colony to help wanderers.
* A lot of members died during the extinction event. The colony moved to a nearby island, using the protective gear they had. A lot of people died because the colony ran out of protective gear. Upon arriving, there were also too many entities present on the island when they arrived, so they went to another island instead. This island only had a few entities. Today, they have 23 members.

### MITG Base Alpha 2 [DESTROYED]

* They were located on the main island in the center. The walls of the base seem to still be in the center but are broken. They were giving people resources, such as survivors treatment, but also giving them home. within the base.
* During the extinction, the MITG Base survived; however, the entities eventually caught the remaining people of the base. While some survived, they headed for survivors treatment, making the base deemed destroyed.
* Prior to the extinction event, there were almost 600 members at the base. The total members prior to the extinction were 587, making it the most populated base in the entire level.

### Sea Removal [ALMOST DESTROYED]

* They are located northwest, near the main island. Due to them being near the main island, they paced many entities and are almost destroyed. They are planning to merge with Survivors Treatment in order to prevent more deaths. Evacuations are being planned by both bases.
* Prior to extinction, Sea Removal was purifying the ocean water to make it drinkable. and sell it to other bases for a good price. They did this until the extinction. During the extinction, Sea Removal quickly left their island in the southwest and headed for the north. They eventually find another island and set up camp. It was not long before the entities reached them. Approximately 1 month ago, their base was raided by entities; many people died during this raid, and the base eventually received approval to merge with Survivors Treatment.
* Prior to the extinction, they had 78 members and 37 civillians living in the base with the remaining 47 in different roles. During the extinction, they lost 44 members leaving them with only 34 members. Today they only have 12 members and only 3 civillians.

## Miscellaneous

### THE DESTROYING OF SAFE LEVELS THEORY 1

#### 7/25/2023

Ever since the start of 2023, many safe havens have become dangerous. The exact reason why this is happening is unclear and hasn't been proven. This theory will cover how and why safe havens are becoming dangerous.

The following safe havens have been turned to dangerous levels/unsafe/class 2+:

* Level 6.1
* Level 11
* **Level 86**

This theory is not proven and can be wrong, so do not entirely believe it.

It all started when Level 11 was unsafe. The people living in Level 11 fled to Level 1. The exact reason why Level 11 became unsafe at the time is not clear and is still being investigated. This theory is speculating on the "Level 11" effect. The "Level 11 Effect" was in Level 11 and Level 6.1. Both levels are either unsafe now or destroyed, and there is now an entity infestation. We believe that the Level 11 effect is temporary and expires at some date. Today is that date. We are not sure when the Level 11 effect kicked in. The oldest recorded date of the Level 11 effect was May 8, 1932, exactly 91 years from now. This is the theory for now.

More updates soon

Why?
*Why. Why?*

Just when I reached my dream level. It all went down. Tree's were falling down. There were thousands of entities and a near-death experience. I heard that this level was a paradise. Did they lie or was it just a coincidence that this safe haven turned to one of the freakiest moments of my life.

The entities were chasing me. I climbed a tree and survived. There were Smilers, Hounds and all the common hostile entities. But how did they get here? Is there a portal that allowed them to get here? What happened to the Level 86 Effect where the entities disappear as soon as they enter the level?

I emailed MITG about this after I left and they replied "We will investigate". I thought they had a MITG base here? Did it get destroyed? I assumed that the entities targeted the MITG base first. I quickly left the level after by going through a green door. I ended up in a mountain on a island. - A note found in a random island

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**A mail has been sented to you**

**4/15/2023**

**From:** Marie (marieee1112393@backmail.com)

**To:**  MITG (megcontact@backmail.com)

**Subject:** Undocumented level

Level 86 is not safe. I dont know what happened to it. Can you please investigate.
- Sincerly, Marie

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**Who can access:**  MITG Officer (benpazertofficial@backmail.com) + 4 others.

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**A mail has been sented to you**

**4/16/2023**

**To:** Marie (marieee1112393@backmail.com)

**From:**  MITG Officer Ben (benpazertofficial@backmail.com)

**Subject:** Undocumented level

Hello, it seems pretty weird that a completely safe level became dangerous. I guess it's realistic as that also happened to Level 6.1 and Level 11. We'll investigate this case. We havent heard from the other MITG base on the level. We hope they are okay.
- Ben

**↩ Reply**

**Who can access:**  MITG (megcontact@backmail.com) + 4 others.

### Log #43761

The following is recorded right before the extinction on the now destroyed MITG Base.

Marie: Hey uhh Jerald, can you please give me a almond water. I'm thirsty.

Jerald: Sure!

Marie: Thx.

<A loud bang can be heard>

Jerald: What the f-ck was that?

Marie: I dont know. It seems to have come from the ocean.

Marie: I think I heard someone scream near the beach.

ANNOUCEMENT: The authorities of the base has issued a warning to all residents within the MITG base. An entity swarm has been spotted near Cozy Beach. Please get out of the island as soon as possible.

Jerald: Entities!? How are they here! This is a safe level!

Marie: Just go with it! Let's evacuate to Survivors Treatment!

Jerald: Are you even sure their colony is still even standing!

<Screams can be heard around the base>

Marie: Just go with it! We gotta get our things fast!

<A few minutes elapses>

Jerald: Ok, let's go!

ANNOUCEMENT: There are 2 remaining boats left. Everyone must race to a boat in order to have a chance to live. Please evacuate to Sea Removal or Survivors Treatment. Do not evacuate to any unknown groups as they may be hostile.

Marie: Yes! A map! We know where Survivors Treatment is!
<The rest of the log is corrupted with unreadable text.>

### EXTINCTION EVENT

On the day of April 15, at 7:??AM, a seemingly "worm hole" opened near the MITG base present at the time. Thousands of entities came through the hole. The worm horms seem to look like a galaxy. Screams can be heard from the MITG base. There were only 10 boats left. One boat can only take three people. There were 56 of them. Meaning that 26 of them had to perish. An hour passes, and the entire base is filled with dead bodies and thousands of entities. The wormhole also spit out a lot of botulinum toxin, contaminated the air in the surrounding area for a day, and permanently contaminated the water. The wormhole closed just a day after the event. All survivors are now on the other bases.

Upon closer inspection of the low-quality videos by survivors, we can see that the wormhole is a dark, purple, and pink rotating galaxy-like object. The hole is colored yellow and is where the entities drop. We do not know what caused this phenomenon to happen and are investigating this case. There are no more leads; however, we, the MITG, are actively searching. Please be patient.

### Archived Theories

These theories have been disproven because of the wormhole incident.

### THEORIES

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#### **THEORY 1: Level 86 IS HIDING SOMETHING....**

Is it possible that Level 86 is a trap? Sure, some levels, such as The Great Lakes and The Promised Land, are safer than Level 86, but they are all **anomalous levels**. They are not assigned a level. However, because Level 86 has a level number, it is not regarded as anomalous. **No trap levels were anomalous,** they all were... numbered. Some people regard Level 86 to be paranormal. It is too safe, yet its properties, such as the water, can cause a burning sensation. Why is this the case? I suppose we'll never know..

#### **THEORY 2: THE FAKE WATER**

Why is the water on Level 86 causing you to experience scorching sensations? Is it linked to its sub-level, Level 86.1? The water appears to be water from The Frontrooms, but its qualities are different. This water, unlike The Frontrooms, cannot be treated. It has been tried and tested. It's not water. This is something different; it must be some unknown liquid. Sure, it appears to be water, but it is not.

## Entrances and Exits

### Entrances

* Finding a island in Level 7
* Finding an hole in the top of the cave in Level 8 will bring one here.
* There is a small chance that when you enter any sea or island level, you will teleport here rather than there.
* Escaping the coast, dodging the Level 86.1 Shark and finding an island will send you here.
* Going through the same green in Level 213 will lead here.
* Falling in a pond in Level 0.99 will bring you here.

### Exits

* Going out of bounds will lead to sub-layer Level 86.1.
* Finding a broken phone will sent you back to Level 18.
* Finding a green door will lead to Level 213.
* Forcibly drowning yourself in the seas will bring you to Level !-!: "Hotel Chase"

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