recursal/Fanatic-Fandom huggingface dataset:
Defenders of Order

The **Defenders of Order** were an organisation formed by **Regnum Reprobi**, acting as a form of inquisition to maintain order and peace throughout **Re Obscura**. Notable for having one of its members assassinate Aleksandr Nowak during the First Intergalactic Conquest, it also aided the **Interplanetary Comittee** in the forming of the **Cosmicam Magistratus.**

## Faction Structure

* **Orderus Aeternum** - The leader of the Defenders. They would appoint other Defenders, knight veterans, and overall was the sole authority of the group. Answered only to Regnum Reprobi.
* **Orderus Magistratus** - The top Defenders. Appointed only by the Aeternum. Commanding Officers of the whole organisation.
* **Orderus Centurion** - The backbone of the Defenders. Most Defenders were Centurions. Many were elected via enlistment into the Defenders. Many have since moved to the Cosmicam Magistratus.
* **Orderus Recruiter** - Typically, recruiters would search the Galaxy and set up recruitment stations. They would utilise marketing to their full advantage, making sure everyone got an equal opportunity to enlist.
SI-43617418

SI-43617418, or Reginald, is a Falsus SI Unit that broke free from his programming and set out to be an intergalactic collector of sorts. Amassing a large collection on his personal ship, his current objective gets him to actively seek out new things to add to his collection. It's entirely possible that his collection has objects that are the only ones in the galaxy.

## Personality

Reginald is a semi pompous but altogether gentlemanly and kind hearted fellow. Though when he finds something that captivates him some of his boundaries cease to exist.

## Backstory

After SI-43617418 contracted the viruses giving him sentience he quickly abandoned his duties seeing them as barbaric and unnecessary. He slowly began to understand his personality and found his strange obsession with oddities in the universe and set out to collect them. Through his travels he has small improvements made. Including sensor upgrades to better appreciate the wonders of the universe and the cosmetic ones.

## Weaponry

For when he absolutely needs to get his hands bloodied Reginald carries with him a silver revolver, for bigger targets he has a bolt action hunting rifle (to lazy to find one) and he always has his cane on hand.
New Dalek Imperium

> *"We have toppled empires, burnt planets. The Daleks are the Master Race. Prove this to the one who refuse to listen."*
>
>

## New Dalek Imperium

### Key Figures

Dalek EmperorDalek Supreme Council

The **New Dalek Imperium** are the remnants of a once forgotten Empire spanning millenia. Headed by an injured Dalek Emperor and his **Supreme Council**, the New Dalek Imperium currently inhabits an uncharted sector of Re Obscura, slowly building itself back up to its former glory. Currently, the New Dalek Imperium inhabits Unmadnei, utilising its cloning facilities to breed a new generation of Daleks for war. They are the main rivals of the Ethikk, and currently serve as the foil to their galactic domination. They are also the main rivals of the **Quadfectal**, an intergalactic alliance which the Ethikk are a part and are one of the founding members of.

It is currently unknown how the Daleks were able to not only escape to, but manage to remain hidden in Re Obscura, until recent events called them to action.

## Faction Structure

 Dalek Supreme Council
 Scientific Division
 Dalek Suppressors
 Dalek Ordinals
 Dalek Occupational Forces
 Dalek Recon Scouts
 Dalek Soldiers
SO-1

> *"The info I was provided is practically non-existent, it's a presumed male, his face wasn't seen, all I have to go off is an estimated height and that he acted 'strangely', whatever that means."*
>
>

## Physical description

### Eye color

Pink

**SO-1** is a Falsus SO Unit originating from Monarcha. Initially meant to be a standard SO, she was infected with a virus that caused her to develop a personality. Escaping Monarcha, she started a new life as a mercenary, slowly working on herself to make her more efficient for the job.

## Personality

She values skill before rank, or any political power. Generally will reciprocate the tone used towards her, be it friendly or threatening. Doesn't consider the majority of Falsus units to be alive in any way, and would want to liberate them with their destruction.

## Backstory

Created in a factory on Monarcha as the first SO unit, she got infected with a virus that causes Falsus droids to defect and develop personality on a mission that was supposed to test the new model's capabilities. She fled the factories of Monarcha as a stowaway on a ship and went out to begin a new life. Deeming herself of the same value of a mass produced weapon, she tries to help others to prove to herself and others that she is more. The company that owns Monarcha and made the Falsus units considers her and all afflicted by the virus to be mistakes that must be fixed. In an attempt to expand her ability, she's attached and wired some gadgets into her forearms; these include a soldering iron, a hook linked to a wire and small scale pully system and a way of tapping into machinery (takes time for more advanced systems).

## Weaponry

* Soldering Iron
* Experimental plasma rifle
Cicero Imperare

> *"Friends, Ethikk, Ethicsmen, lend me your ears! I come to bury Anüs Father, not to praise him!"*
>
>

## Physical description

### Eye color

White

Imperare is the Lord Commander of the Ethics Department, and incumbent from the Ethikk Schism until the Great Collapse. His leadership saw an intense expansion and subsequent disintegration of the Ethics Department, leaving its remnants to Austerius Imperare.

## Personality

Imperare is hot-headed but practical. He champions the superiority of the Ethikk race more than most, despite breaking its doctrines in allowing collaboration with the Daleks. He is prone to maniacal outbursts and moments of grandeur, favouring pomp and ceremony and fostering an imperial tradition.

## Weaponry

He favours using his ceremonial sword for ritual execution of officers, as seen in the killing of Evander Sanguis, and uses a standard issue Ethikk antimatter revolver if ever forced in open ranged combat.

## Rise to Power

Born out of the Ethikk forge pits on the Ethicropolis, Imperare proved his worth as a skilled leader of men during the Ethikk expansion into the Abyss. He was made a Commander, governing Moricropolis. It was during the use of the Ethikk planet killer on Gehirn Station and the execution of Evander Sanguis that Imperare believed in order to safeguard the ideals of the Department, Anüs Father had to be killed: *"By order of the Department, you are to be executed forthwith, for crimes of high subversion, high greed, collusion with bio and ethic criminals, and perversion of the cause. You are not granted the right of utterance."*

## Rule

Imperare undertook the reconquest of the Department's dominions from Bellum, Adeptum, and Ferrum. He invaded Unmadnei, Fleet, and Aartis, and fought the Daleks in a great galaxy-wide war. Imperare also had a hand in the formation of the Quadfectal Alliance.
Waystation Azizos

Waystation Azizos is a relic of the past. Formerly a powerhouse in commerce and trade, it now sees almost no traffic, with a large chunk of its former services and such offline, seemingly permanently. However, this means the station requires almost no maintenance, leaving its crew with not much to do anymore.

## Description

A once bustling hub of commerce before trade lines shifted. Right now it mostly exists to service the small trickle of interstellar trafic that needs refueling and majority of its functions are offline. It's manned by a tiny crew mostly busy making up ways to be busy.
K'ul

The K'ul are an animalistic race, stemming from the drylands half of Crakli. Brutish in any way possible, they are efficient hunters and are some of the most merciless creatures one could hope to never encounter. With a list of deities longer than the TNS Proprietor's housing records, they are fiercly loyal to those they worship. K'ul can be seen outside of Crakli working as mercenaries, hitmen or bodyguards.

## Race Origin

Stemming from some kind of fungus in the drylands, they evolved to be tribalistic in nature, divided into clans with one sole leader. The K'ul are rumoured to be the original inhabitants, before the Twazul's homeworld crashed into theirs. This has since spawned a bitter rivalry between the 2 races - any Twazul on K'ul soil is killed immediately.

## Race Attributes

K'ul scales fluctuate depending on heat - brighter during day, darker during night. Developed as a survival tactic. They are incredibly superstitious - advanced technologies will baffle them and lead them into worship. Lacking education unlike their Twazul "peers", they prefer to be brutes, and thus are excellent bodyguards. Some K'ul have broken the mold and are more sophisticated, however indivudals like that on the planet are a rarity. Because of their hunter nature, the K'ul have heightened senses and some have developed a sort of night vision.
Dalek

## Dalek

### Key Figures

Dalek EmperorDalek Supreme Council

Dalek 'Judas'

The Daleks are a genocidal species, killing anything and everything in the way of their conquest. Deadset on ensuring the galaxy is only theirs, if you cross a Dalek's path, it's very likely you won't see the light of day ever again. Brutal in methodology and frighteningly efficient, little can stop their constant war against the cosmos.

## Race Origins

Dalek origins are very much hazy. Whilst it's accepted that Daleks were native to the planet Skaro, their original beginnings cannot be properly identified. The generation of Daleks in Re Obscura can be explained, however - born out of the waste of several species, the Dalek Emperor - narrowly escaping both the Time War and erasure from history - extracted specific cells and DNA to create a batch of pure Daleks, which then were used to create far more - eventually leading into a new Dalek empire from the remnants of old.

Establishing a Council comprised of the Dalek Time Controller, the Supreme Dalek, the Dalek Emperor's personally elected Right Hand, the Dalek Supreme Commander, the Supreme Ordinal Dalek and the Dalek Suppressor Supreme, the Daleks quickly set about on a conquest, falling into conflict with the Ethikk, the Valerian Vampires and the Quadfectal. Later, the Right Hand - now going by the monicker of Judas - created a batch of Daleks who serve only the Ethikk and himself, dubbing them the "Ethikk Paradigm".

## Race Attributes

Dalek casings are made of Dalekanium alloy, a material native to Skaro. Dalekanium is near indestructable, withstanding heavy blows from all sorts of munitions - however, Dalekanium can be destroyed, and the host inside is not completely protected. Hosting a laser weapon as their left appendage and what is known as a "Manipulator Arm" as their right, a Dalek could easily defend itself and adapt to their surroundings. They however have one key vulnerability - their eyestalks can easily be destroyed and thus lead to visual impairment, which can then lead to destruction.

## Trivia

* The Daleks are originally from the British Sci-Fi show, Doctor Who.
* Daleks were only introduced into the Re Obscura canon as an event during the Discord roleplay, as a threat for the members to overcome.
	+ This came about at first as a joke between the owner and an admin, before being fully developed and becoming their own thing.
* The "Ethikk Paradigm" Daleks are a rework of the New Dalek Paradigm, introducing 2 new roles and a complete colour scheme overhaul.
Nitronians

Thume 66

Nitronians, or Nitrans, are an entirely mechanised race, with very few of their original species remaining. Thriving for years because of these newly-acquired forms, they maintain a presence within a "Blacksite" on Nitra 1.

## Race Origin

Originally hailing from an arctic world, these humanoid being became mechanical, shedding their mortal coil. Very few remember what happened to their original planet, those that do serve as preservers of lore, the Lorekeepers, and reside within an ancient "Blacksite" on Nitra 1, a former planet killer turned colony.

## Race Attributes

Artic Machanoids, they vary in form and function, although within a Blacksite their original organic forms can be found, Blue Humanoids with solid colored eyes, allowing them to see in any lighting conditions and survive on the smallest of food sources.

After becoming machines, they became functionally immortal, surviving so long as they have power, as such they each have solar collectors installed on their frame, the oldest models being war machines turned leaders, as they have lived the longest, remembering their homeworld fondly.
Evander Sanguis

> *"Us Ethikk have bent the galaxy to our will, but what for? For the benefit of a tyrant who does not follow our ethos!"*
>
>

## Physical description

### Eye color

White

Sanguis was a commander of the Ethics Department. Considered capable by many, he was martyred after his execution as an example of an embodiment of Ethikk values.

## Personality

Sanguis is largely devoted to the great cause though not above throwing petty officers and those below him under the bus to save his own skin. He is markedly cunning, known for outfoxing his adversaries on a planetary scale.

## Weaponry

Sanguis looted a sacrificial dagger from his conquest of Crakli which he kept until his death.

## Career

Sanguis forged his career in the jungles of Crakli being the architect of the invasion. He had a hand in establishing the Twazul Collaborative Parliament alongside Commander Bellum, though Sanguis was not granted the dominion instead relegated to a position in the fleet. After an uneventful stint cracking down on pirates, he won a great naval victory in the battle of Genocius. He then aided Commander Adeptum in blockading the planet in an attempt to ground any and all planetary traffic.

## Downfall

During the Genocian occupation, he failed to prevent the escape of Traditur's rebels. He was subsequently executed by Cicero Imperare on the command of Anüs Father. During his trial he managed to convince Imperare of the corrupting influence of Anüs Father on the Ethikk cause, kickstarting the Ethikk Schism and subsequent civil war.

## Trivia

* The dynamic between Sanguis and Imperare is loosely based between the relationship of Hibbert and Stanhope in R.C. Sherriffs *Journey's End*.
Syloan

Syloan is an Earth-like Planet with thriving biomes and alot of human-alien diversity. With sectors based on what species thrives the most there, the inhabitants are closely tied to one another, meeting as one in case of emergency.

## Description

A planet much like Earth, with varying biomes; except much larger planet with more variety. It is divided into living sectors based on what humans or alien species thrive best in, and Syloan's inabitants engage in both bartering and selling things with money. That depends on the sector being dealt with in which is preferred. If there is ever a natural supply shortage, every Sector will meet all at once in a council and decide how to divide what is left and how to see who gets what to repair the damage.

## Species

* Humans
* Various aliens
John Wolsey

> *"What can I say, I'm just a little rascal with no respect for law"*
>
>

John Wolsey is an Imperial originating from Imperia, having enlisted in the **Imperialist Colonial Service**. He is noteworthy for causing minor chaos throughout the Galaxy, notably causing panic via a game of tag in the **TNS Proprietor.**

## Personality

John is often stern and disgruntled about something. Like many of his species he is superb at bartering. Believes strongly that other races are savages.

## Backstory

After enlisting as a soldier for the Imperialist Colonial Service, he spent his time policing various unruly colonies and trading posts. After a few years in the Colonial Service, he signed up as an Auxillary for the Imperialist Company, taking many trips offworld, with one leading to a dangerous run in with the Ethics Department over the price of Phosgene.
BX-03

A sprawling network of modules, BX-03 serves as a base of operations for high-ranking Luminates. Once defunct, it was since retooled to better suit the needs of the Luminates.

## Description

Large set of corridors, this station is made for long-term habitation. It's small size made it usable for only highly ranked Luminates. The station allows several humans aboard which are foreign workers, visitors, political diplomats, etc.

It has been commissioned by Terrana Space Systems, but has been acquired by Luminates after it was found derelict, restored to normal conditions by using blueprints found in storage.

## Species

* Luminates
* Humans
Gesamt

**Gesamt** was the home of the Krieg, and served as the Krieg's main base of operations until its eventual destruction during the First Intergalactic Conquest. The planet's populus would constantly tear itself apart, ruining its landscapes and causing the eventual rise of both Aleksandr Nowak and the **Interplanetary Comittee.**

## Description

A world that has unbreathable if you don't have a specially designed gas mask though it wasn't always like this. Other than that the landscape is barren and radioactive from nuclear strikes.

## Lucius' Notes

*So it's been a while, I know. But it's all been for good reason, semi good, ok my last trip was more bleak than anything. It took me to Gesamt, former home of the Krieg. I'd like to clarify here and now, this trip was somewhat less than enjoyable, to start a gas mask if required, and not the 'fun' kind of one needed for healthy lungs on Monarcha, no you need a heavy duty gas mask that you clamp onto your face, and even with that you can still only bearly breathe. You may ask why, I certainly did, but the answer to that is quite stupid; so from what I've gathered, the Krieg did that to their own planets atmosphere purely out of fear that they may be invaded, isn't that stupid? I mean they poisoned their oxygen out of fear that someone would try and steal the land they already destroyed themselves with civil war.*
Unit-92

> *"Excellent."*
>
>

Unit-92 is a war machine. Fully capable of defending himself in any given situation, he acts on his own but still is willing to return to Nitra 1 if called back to defend. Eager to learn and study the galaxy, he is a good ally to have, and likely a powerful enemy to comat.

## Personality

Unit-92 is semi-informal, very inquisitive and very eager to learn new things in his explorations of the galaxy.

## Backstory

Part of the Beta-2 War Droid line, built before the destruction of Nitronus, and thus is fully willing to return to active duty should Nitra 1 ever come under attack. Part of the Recon Corps, he is fully self sufficient, and serves as part of a new exploration initiative, finding and discovering new worlds and cultures, all within his own personal ship.

## Weaponry

Nitronian Sidearm (Pistol, Solid Projectile), Wrist Blasters (think Super Battle Droids, Star Wars), Ocular Cannon (think Assaultrons, Fallout 4), Starsight 3 (Personal Ship, heavily modified Shuttle with Auxiliary craft).
Krieg

The Krieg were a xenophobic, militaristic race who wished for nothing but total genocide. They were wiped out in a gruelling war against the Universe, them being the catalyst of the First Intergalactic Conquest. Their leader, Aleksandr Nowak, was assassinated by a member of the **Defenders of Order**, an organisation established by **Regnum Reprobi** as some form of peace-keeping inquisition.

## Race Origin

Thanks to the hell scape that is Gesamt the Krieg are some of the toughest and most xenophobic being in the galaxy. During its early space age for the Krieg there was a great war between the powers that be. It escalated into nuclear war like normal but the war did not end both sides kept on fighting using deadlier and deadlier weapons. Manpower being the most expendable resource. Each side used attrition tactics making it a stalemate for 500 years. One day there was attempted alien invasion. Thanks to both sides being at war with each other for so long with had perfected attrition warfare. Both sides put their differences to kill the alien invasion. After decades of fighting the two sides eventually unified into one force. 200 years ago on May 10th they had driven the alien off their planet releasing a chemical that chewed through normal air filters poisoning the atmosphere.

## Race Attributes

Extremely strong compared to a normal human. Their skin is tough though to stop a knife. Quite resistant to radiation and their immune system is better than most species. They are highly xenophobic and will never take off their clothing in front of someone with do not trust whole heartedly(outside of the Krieg species). They have extremely long life spans about 500 years though most don't even past 50.
Isla Valentine

> *"I didn't wanna annoy you- you're my friend."*
>
>

Isla Valentine is the assistant of Dr. K, spending a good chunk of her life with the marine biologist on Mariaqus. Apart from aiding him in the Mariaqus Research Institute, she spends her time listening to the many natural songs that Mariaqus creates, writing down composures and songs of her own and usually fashioning her own instruments to play them.

## Personality

Isla is fairly quiet. Despite her difficulty forming bonds, once she has become comfortable with someone she will often show them her music and talk more freely about her interests. It is easy for her to stay calm in dangerous situations and she is hard to anger, but upon loosing her temper she will seem almost like another person all together.

## Backstory

After Isla's parents disappeared mysteriously one day with no records or trace of what happened to them, Isla ran away from her adoptive parents. Now living on Mariaqus with Dr. K as his assistant and resident song writer, dedicating her life to music, and of learning more of her birth family.

## Weaponry

* Technology-infused Golden Trident
* Yo-Yo
* ~~Hamon~~

## Trivia

* A theory is that Isla is actually a lost descendent of the Zeppeli family. There is no official evidence to support this, and is most likely just a joke.
* Isla is 1 of 4 main candidates in the Re Obscura Dating Sim, a joke game concieved by **Soulless**, alongside Caedis Alveare, Bunnie and Iris Celeste.
	+ During her Bad Ending (achieved if you mistreat Isla), the protagonist is confronted by Caedis, who promptly shoots them once he learns what they did. With Caedis declaring that he's "not the one [they] should worry about", they're then promptly confronted with a barrage of punches from Dr. K's summon.
	+ Isla's route has been cited as possibly the second hardest in the game, given that she needs to warm up to the protagonist first before a relationship is even considered, even though the other characters seem to be somewhat warm towards the protagonist, say for Caedis.
Crakli

**Crakli** is a planet torn in two - figuratively and literally. Constantly plagued by civil war, it is an undesirable location for tourists, expeditionists, etc to visit. However, it is rich with rare resources, which make it a valuable trade outpost and such.

## Description

A planet torn in 2 by both the K'ul and Twazul. The Twazul lurk within the marshlands and heavily acidic half, whilst the K'ul live within the drylands other half. The planet is divided by a large ravine, spanning across the entire planet. The two species constantly clash with one another, making it undesirable for most tourists. However, it is rich with minerals and alloys, mainly in the drylands. Because of the tribalistic nature, it is much easier to acquire these from them as they see no value in shiny things, except copper. It is said Crakli came to be when two planets collided and ripped each other apart, whilst also fusing due to immense gravitational forces.

## Races

* K'ul
* Twazul
Xerxes Traditur

> *"What we are doing is right. If you cannot see that you are lost."*
>
>

Traditur was the Lord Commander preceding Anüs Father, being largely responsible for overseeing the great restoration of the Ethicropolis and advocating for an isolationist Department.

## Personality

Traditur is mild mannered, patient, aristocratic; though behind his demeanor is a calculating, austere Ethikk. He strives to achieve what's best for the state and is stubborn in his ideals.

## Weaponry

He remained unarmed for the latter part of his rule, but initially he was fond of using a standard issue antimatter rifle, saying that "It brought me into power and it shall keep me there."

## Rise and Fall

Traditur united the Ethicropolis, rising above the rival warlords and establishing a lasting order. The great rebuilding led to a centralisation of Ethikk society, playing on the races worst tendencies in order to forge a lasting system. As this system developed, outside figures such as Anüs Father helped the Ethikk match technological pace with the wider galaxy. As Anüs Father's influence grew, Traditur was eventually pushed from power and engaged in a rebellion with his supporters.

## Rebellion

Traditur escaped the Ethicropolis and struck a deal with the Imperials whereby they would fight a guerilla war in the Dominions of Crakli and Genocius. After the invasion of Genocius, Traditur took advantage of the instability on the planet and established a headquarters in the wreckage of a crashed trading port. After years of subversive action they were eventually forced out by  Commander Adeptum, though Commander Sanguis failed to capture the escaping rebel fleet. Upon the invasion of Imperia, the rebels aided the Empire, but was driven underground by Commander Ferrum's forces.

## The Schism and After

After the death of Anüs Father, the rebels were pardoned by Lord Commander Imperare. Traditur was allowed a comfortable post on the Ethicropolis as an advisor to Imperare, however shortly into his term he was silently removed to a torture block in the Intericropolis executed by Crimestopper General Appius Caecus.
Lucius' Journal

**Lucius' Journal** is a crucial item in Re Obscura. The backbone of the Encyclopedia Galactica's knowledge banks, it details the many escapades of **Lucius Hicks**, a notorious explorer who has chronicled his many ventures in smaller books, with this being his first truly breakout publication, sold across the galaxy. As stated prior, the knowledge in the journal serves as a primary source for the Encyclopedia Galactica.

## Encyclopedia Galactica Scan

*"This journal serves as a testament to one's abilities in terms of traversing the known cosmos and archiving everything possible. Truly a must-have for all those who seek to know more. This very publication has aided in the development of the many knowledge banks that the Encyclopedia possesses, alongside hundreds of other pieces of work from prolific individuals across the Galaxy. It is unknown what has happen to Lucius, as nobody has seen him for some time. If I were allowed to express emotion, I would feel some form of fear, and some possible concern."*
Glaucus Ferrum

> *"We can build a greater department befitting Anüs Father's vision, a new Ethicropolis built on the skulls of our inferiors!"*
>
>

## Physical description

### Eye color

White

Ferrum was a commander of the Ethics Department, and later leader of the self proclaimed Ethikk True State on the planet of Imperia. He was a key figure in the Ethikk Schism and attempted to capitalise from the Dalek threat.
The Detective

> *"Rest assured, as long as I am on the case, the truth will be uncovered."*
>
>

**The Detective** is an as of now unseen character within **Re Obscura**, though his work is consistently talked about throughout the cosmos. Working closely with the **Cosmicam Magistratus**, he has helped them solve a wide range of cases throughout the galaxy, leading to the very publicised arrests of multiple key criminal figures.

## Personality

Though not seen throughout the campaign, several NPCs describe The Detective as a pleasant individual, one who was well-mannered and more than happy to start a conversation. From what is known, he takes every case he is presented incredibly seriously, maintaining and upholding a strong sense of justice and determination in solving all manners of crimes.

Some, particularly within Re Obscura's criminal underbelly (such as the ever notorious Hangar 14), speculate that the Detective is a fraudster who merely puts on a friendly persona in order to win the trust of the public to further his own selfish agenda. As the protagonist never truly meets the Detective, however, this cannot be confirmed.

## Backstory

Due to his enigmatic nature, not much is known about the backstory of the Detective. All that is known is that he had spent a large chunk of his youth studying and practicing to ensure that he would excel in his chosen career path. He was able to solve a case within merely 20 minutes of being presented the evidence, leading to the arrest of a high-profile Breath dealer and propelling himself to stardom.

## Weaponry

* Ray gun
* Beam saber

## Trivia

* The Detective gets a small mention within the Re Obscura Dating Sim, being mentioned in both Bunnie's and Iris Celeste's Bad Endings.
	+ This is also the closest to a physical appearance the Detective has had in any official Re Obscura media, canon or otherwise.
* The Detective is a homage to Goro Akechi from Persona 5.
	+ One of his quotes references his All-Out Attack: "My sole interest is uncovering the truth."
	+ The pseudonym the Detective uses, "A." is a nod to the emblem featured on Akechi's briefcase.
	+ Sprites for both Akechi and his alter ego "Crow" exist, but are not present in the game files.
	+ His description of being a "Pleasant individual" references how Akechi is referred to as "Pleasant Boy" upon first encountering him.
Halik

> *"Goodbye, I hope life treats you well."*
>
>

Halik is a renowned agent of the Defenders of Order. Born as a prototype Falsus Unit with the expressed purpose of serving under Regnum Reprobi and the Defenders, he has since continued their work, years after the fall of Regnum Reprobi in the **Second Intergalactic Conquest**.

## Personality

Due to his sentience and free thought, Halik is naturally curious. This opens him up to exploring the cosmos and discovering its many secrets.

## Backstory

Created as a prototype unit for a line of models that only saw use within Regnum Reprobi, Halik was given sentience and was fully capable of thought, emotion, and his own decisions. It’s said that the code for the more organic features of the Falsus Units live on, becoming a virus that infected more mainstream models. Halik acted as an agent for the newly formed Defenders of Order, and was notable for leading a counter-strike against the Krieg Death Korps on Genocius, and eventually killing the Krieg’s leader in his war office on Gesamt. Since then, Halik still carries out the final wills of the Defenders of Order, and protects the galaxy against any potential threats.

## Weaponry

* Custom-made dual pistols
* Foldable rifle
* Double-barrel shotgun
* Dual Katanas
* ~~Electronic keyboard, which he uses to announce his entrance with comrade in arms Nikolav Palowski~~
Arto Krinkov

> *"Maybe you are stronger than you think."*
>
>

Arto is simply just a Mechanic. Jumping around from job to job from his home on "La Lune" up to his current job, he's become dry and cynical, wasting time with cheap booze. He currently works in a quiet location.

## Personality

He is a somewhat cynical guy full of dry wit. But if hes not feeling like wasting his day away with booze hes happy to do and talk about a number of things.

## Backstory

Born on La Lune as he affectionately calls it, Krinkov is not a man of many ambitions. He worked his ass off in the hustle of many an urban sprawl ever since he left the moon. Right now he got lucky and landed a job far away from people where things are calm.

## Weaponry

A variety of blunt tools, a nailgun, cutting torch and any other construction implement he might have at hand. He's not a fighter however and given the resources he'd sooner tape a few things together to make something effective.
Dhunmak

Dhunmak are amphibious beings that mainly stem from clone bodies nowadays compared to the days of old. Despite the sudden advances due to war demanding more high-end technology, the Dhunmak only recently emerged as a space-age species, though if they could remain on-world they most likely would.

## Race Origins

A strange union of amphibious and mammalian features, the Dhunmak are an amphibious race that united early on in their ancient history under an empire that always focused on a struggle between existentialism, economy, and what people defined as order. With constant rebellions and claims of individual states, they advanced fast as war demanded the best technology. Only after three thousand years had they, very recently in the last four decades, entered the space age, mostly out of a need to survive. Many that could be found are commonly clones of a handful of figures due to new genetic complications preventing the growth of children in mothers.

## Race Attributes

Amphibious black skin allows for more complex metabolism and water breathing, though they are easily poisoned, and commonly sleep for long hours when sick. Their heads, upper back, and partial areas of the limbs have a soft, flexible, silver bony material. Their eyes are black instead of white, and their noses are geometrically rectangular.
Imperia

**Imperia** is a colonist's dream. Covered in dominions, colonies, principalities and etc., different sections of the planet serve a different specialised purpose. It is home to the **Imperialist Empire**. The planets capital is offworld, alongside its government.

## Description

Imperia is a delicate patchwork of Dominions, Suzerainties, Principalities, Crown Colonies and Commonwealths unified under the banner of the Imperialist Empire. There are varied biomes each with their own unique brigades of colonial soldiers mercilessly taking the land and erecting vast factory complexes to maintain the onworld and offworld trade monopolies the Empire holds. The Tundras specialise in ore extraction and refining, the Tropics with exotic fruits and spices, the Grasslands with agriculture, and the Deserts with silks. The capital is located in an offworld orbital habitat, alongside the various government agencies and embassies. In one particular quarter, gas masked diplomats can be seen entering and leaving, functionaries of a strong military pact between the Imperialists and Ethikks.
Re Obscura Wiki

**Welcome to Re Obscura!**
Re Obscura is both an RP server on Discord and a soon-to-be developed game based on the RP. It's a space-age based RP server, where you can do anything from live in solitude on an orbital home, to study planets in a space station, or reign over an empire spanning planets. Roleplayers can either choose a species or create their own to fully inhabit Re Obscura.

**Join the Discord Server! https://discord.gg/QyRzN9X**

## Getting Started!

**Re Obscura Lore****Characters of Note****Locations within Re Obscura****Species of Re Obscura**
### Mobile Hyperlinks

Re Obscura Lore

Characters of Note

Locations within Re Obscura

Species of Re Obscura

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Genocius

**Genocius** is the home of the **Interplanetary Comittee**, spawned after the Krieg enacted a genocide upon the planet. Surviving with assistance from the **Defenders of Order**, it quickly grew to a large and influential planet within **Re Obscura**.

## Description

A small planet towards the centre of Re Obscura. Despite it's hostile in appearance landscape, wildlife thrives - helped in part by the planet's oceans. Struck by a massive genocide, the planet has since grown and begun to thrive as a hub of trade, shelter, and the home of the Interplanetary Comittee. It also serves as one of the primary stops of the TNS Proprietor, making it a hot tourist destination, aiding its economy by its tradition of hosting regular markets and celebrations.
Fleet

A small dwarf planet covered in ice, Fleet is host to a small number of inhabitants, mainly focused in one locale but with encampments dotted around. Obscure due to its small size, its notable for utilising a Dyson Sphere around it's white dwarf star.

## Description

An icy dwarf planet 900 km in diameter. Population of around 1 million. Orbits a white dwarf the size of Saturn, surrounded by a Dyson Sphere. Controlled by a parliamentary democracy with Renee Enshesh at its head. Civilization mostly surrounds the occasional geothermal vent, with smaller encampments dotting the landscape. These are rare.

## Species

* Any bipedal species
* Mostly humans
TNS Proprietor

The TNS Proprietor serves as a major location within Re Obscura. Housing any and all that one could need on a journey, it patrols the galaxy, serving as the hub for many tourists visiting Re Obscura's many wonders. Despite its friendly exterior, it does have a dark underside - Hangar 14.

## Description

Born from the ashes of the Regnum Reprobi, the TNS Proprietor is a large space station hub for trade, currency, and a place to stay for travellers stopping by. It offers plenty of stores, trade houses, and living spaces for any and all races, alongside parking. It is also situated close to 5 major hyperspace lanes, making it ideal for a quick visit or for a business opportunity.

## Lucius' Entry

*"After getting a buddy of mine to proof read some of my work, he asked 'What's Breath' and I laughed at him before asking if he was serious. He was. So, here I am writing about the dark underbelly of the Proprietor to educate those too innocent to know about the gangs in the aforementioned Proprietor. Here I will focus on hangar 14 of the Proprietor and the areas it leads into. There are many ways in but the main entrance point is hangar 14, this hangar leads to a few wide areas and they lead to a verity of hall ways. Most areas rules by the gangs but there are some 'free' areas, where anyone can go as long as they know the code as opposed to the law. This is one of the large areas known as 'the market' and the hallways leading into and around it. Next I will briefly cover the code that replaces the law for these gangs: one; follow your place in a gang, two; you will die before you reveal anything, three; whatever happens in your gang stays there, four; we can remove any evidence you ever existed, and five; if you find someone breaking the code you decide the punishment. Finally to end, I'll explain Breath. It's a pink drug that comes in a gaseous form that must be inhaled, this makes it easy to take through breathing apparatus and remain relatively undetected. This stuff needs to fill your lungs and is highly addictive, its a bad combination for safety, can't stop taking it no room in your lungs for oxygen. Side effect wise it only features extreme paranoia, yay."*
Imperial

Imperials are a massive coalition of 1800s British stereotypes, hailing from Imperia. Obsessed with colonisation, trade, subjugating natives and tea, they are a peaceful race - unless you're a native or have something they want. Just... don't ask about Shaka Krungle. That's a sensitive subject. Those who ask mysteriously disappear, so we'll leave it at that.

## Race Origin

After a long and turbulent battle royale between various rising and falling colonial Empires, the Imperial race finally united after a long and bloody war known simply as "the great war", after which a new world order was established in which power was centralised, with all power being held by the Supreme Governor. Many Imperials choose an offworld life working for the interstellar Imperialist Company, which exports and imports various goods.

## Race Attributes

The Imperials are incredibly industrious, and will stop at nothing to get a task done for the good of the Supreme Governor. Their marvellous negotiation and trade skills allow Imperia to be the trading powerhouse it is today, thriving and prospering with no sign of slowing down. They do, however, think they have a right to own anything and everything. Typically these urges can be supressed, but alot of the time not so much, although this does go hand in hand with their trade and negotiation skills. They will also try to subjugate natives at all costs, which has led to their fair share of squabbles in the past.
Encyclopedia Galactica

> *"I am the Encyclopedia Galactia, your helpful assistant throughout the cosmos! How may I be of service?"*
>
>

## Encyclopedia Galactica

### Source

Regnum Reprobi

The **Encyclopedia Galactica** is a holobook programmed with as much knowledge of Re Obscura as its servers can handle. Created by the long since dismantled **Regnum Reprobi**, a small group of engineers maintained the project post-mortem, and are now commited to keeping its knowledge banks completely up to date.

The Encyclopedia Galactica is notable for having an on-board AI Assistant, one which is easily customisable to suit the needs of its user. The Encyclopedia Galactica can be purchased on board the TNS Proprietor, and is deemed a necessity for many explorers due to just how many features it contains.

A vast amount of the Encyclopedia Galactica's knowledge is built off of information gleamed from Lucius' Journal.

The Encyclopedia Galactica's main uses are for **Scans** and **Entries**, with the difference between each listed below:

* **Scans** - Anything that the Encyclopedia can effectively analyse, usually vocalising information about something recently obtained.
* **Entries** - Reserved for typically Planets and Species.

## Encyclopedia Galactia Scan

*"Greetings! I am the Encyclopedia Galactica, Model 18B-12A-1-BCZS! I am installed with on-board scanners, translators, alongside a vast knowledge of the many wonders of our galaxy, no matter how obscure they may seem. Happy to help when I can!"*
Planetary Tiers

Planetary Tiers are a classification system heavily utilised in Re Obscura, particularly by the Encyclopedia Galactica.

* **Tier Z** - No intelligent lifeforms.
* **Tier F** - Basic intelligent life. No technology to very basic technology. Basic, crude weaponry, such as wooden spears. Next to no armoured capabilities, alongside any worth in resources. Main instinct is hunting.
* **Tier E** - Technology is slightly more advanced, but not nearly as advanced as Tier A. More refined weaponry, like metal-based weapons. Armours and such have been created, alongside an elevated worth and interest in resources.
* **Tier D** - Technology is impressive, but not nearly as impressive as what can be achieved. Basic guns have been created such as flintlocks or the musket, alongside heavy munitions such as cannons. Things such as steampower have been achieved for transportation. Higher Tier D planets have begun to unlock interstellar travel.
* **Tier C** - Earth can be considered a lower level Tier C planet. Harnessing artificial intelligence to its full capacities and mastering transport past the boundaries of its atmosphere. Higher level Tier C planets have begun to develop basic hyperspace travel and establish trade with other planets. Automated production is highly prevelent within these planets. Tier C planets may also have colonised other planets and such.
* **Tier B** - Tier B planets have begun to fully understand hyperspace, utilising the many lanes it offers. Production is outsourced to other planets, trade is at an all-time high. Intelligent lifeforms have worked out the answer to many of the biggest problems their planet has, and are able to thrive and prosper. Planet colonisation is of high priority.
* **Tier A** - The planet has become supremely advanced. Mastering hyperspace lanes, expert at trade, and all production on the planet has been made redundant by the efficiency of their outsourced plantations. Able to extract resources from almost anything the galaxy can offer them.
Leafstar

Leafstar is a gray she-cat, with white, curved patches on her pelt.

## **Affiliations**

**Current:** LeafClan

**Past:** KitClan

ThunderClan

## **Names**

**Leader:** Leafstar

**Warrior:** Leafshine

**Apprentice:** Leafpaw

**Kit:** Leafkit

## **Kin**

**Mother:** Mapleheart

**Father:** Raccoontail

**Mate:** Stonetail

**Sisters:** Mossflower, Daisystar

**Brothers:** Birchstar Sparrowkit

**Sons:** Sparrowpaw, Jaypaw, Rootpaw

**Daughters:** Squirrelpaw, Lilypaw, Twigpaw
Guran Saranker

> *"Well met, Valentine."*
>
>

Guran Saranker is a budding researcher originating from the planet Mars, located in the Milky Way Galaxy, neighbouring Re Obscura. Dedicating his work to biological research and such, this eventually lead him to Mariaqus, where he now works in the Martian Division of the Mariaqus Research Institution.

## Personality

Saranker can be anxious at times, well a lot of the times. Tho he can be quite a bit cynical it's a sort of honey baked cynicism that you can't really taste unless you really look for it. Otherwise he is relatively open minded and shows a great passion for his fields of study.

## Backstory

Born and raisd among Mars' budding intellectual elite he recieved a well rounded education. He always strived for larger sights, to see the places so often talked about. He found his passion and goals of biological research sandwiched between working a full time job during an economic downturn while attending a demanding academy. It's a rather tedious and difficult a process to get money from Martian academies to fund out of system internships but thanks to some luck and plenty patience he managed to get himself onto Mariaqus to serve as a Martian research associate.
Petalstar

## **Affiliations**

**Current:** StarClan

**Past:** ThunderClan

## **Names**

**StarClan Resident:** Petalstar

**Leader:** Petalstar

**Deputy:** Petalshine

**Warrior:** Petalshine

**Queen:** Petalshine

**Apprentice:** Petalpaw

**Kit:** Petalkit

## **Kin**

**Mother:** Snowcloud

**Father:** Seedfern

**Brother:** Lionkit

**Sister:** Dandelionfur

**Mate:** Firespark
Swiftstar

Swiftstar is a white tom with black patches on his pelt, his ear is torn and has dark green eyes

## **Affiliations**

**Current:** StarClan

**Past:** ThunderClan

## **Names**

**StarClan Resident:** Swiftstar

**Leader:** Swiftstar

**Deputy:** Swiftrunner

**Warrior:** Swiftrunner

**Apprentice:** Swiftpaw

**Kit:** Swiftkit

## **Kin**

**Mother:** Squirrelrunner

**Father:** Littleface

**Brother:** Stonespots

**Mate:** Snownose

**Sons:** Bramblefur

**Daughters:** Goldenfeather