recursal/Fanatic-Fandom huggingface dataset:
Jason Michael Snow

Jason Michael Snow is an actor, performer, and writer. He currently plays Trisden in The Portals of Brae, and previously played Lochlyn in the GodSlayer Chronicles.

His resume includes Broadway: The Book of Mormon, South Pacific (Quale). National Tour: Xanadu (Thalia).

Playwrights Horizons: Saved (Zac). Goodspeed Opera House: Pirates! (Frederic).

Television credits include This Is Us (NBC), One Day at a Time (Netflix), and A Christmas Story Live (Fox
Owlin

Featured in The Secret in the Wings and Fowl Play, these Owl Like species existing peacefully with the Dentros on Megkruen. They love commerce with the exchange of fallen leaves, and are fiercely competitive in the Tree Toots. Owliver Whootman is perhaps the most well traveled Owlen in all of Megrkuen.
Mapping the Portals of Brae

## The Portals

All through the land, ancient and mysterious portals have dotted the countryside for as long as anyone can remember. Each portal has a series of runes engraved in the stone, mostly illegible to casual observers. Interested scholars and mystics alike have been able to make out the word "Brae", seemingly a name or title, somewhere on each portal; but no one has been able to make sense of this mystery.

*In the 1000th year after the Godslayer Chronicles, some of the portals have activated... opening up travel throughout the Feywild for the first time in memory.*

What can these portals mean, where do they lead.... *and why have they started working now?*
First Steps: The Unexpected Beat

The full episode can be watched here.

*Previously on... the Portals of Brae*

After discovering a hidden portal underneath the city of Priom, the group enters the undiscovered continent of Dasakloob, a dive bar that has seemingly become sentient and gradually expanded itself into a continent of its own throughout the last millennium.

The continent of Dasakloob is divided into the haves (the VIP,) and the have-nots, who spend their lives dancing, serving, and desperately trying to ascend in status.

Luckily for the group, as they enter through the portal, they are immediately granted VIP status. Unluckily, the Portal to Dasakloob does not behave like previously encountered portals, and travels around the continent seemingly of its own accord.

When their only other way home is pickpocketed, the group realizes they are trapped. A friendly juarimana-dealing dwarf gives them a tip: The VIP exit is in the VVIP area for the next few days. A series of trials begins! The adventurers will have to upgrade their status. Through DJing, dance battles, and rapping against local icons, the adventurers quickly ascend the social ranks. But with their new status granted, will returning home be as simple as walking through a door?
Leia Laerien

The Astral Twin of Inara Laerien, Leia was born to a Herald decreed pairing and sent to the Atheneum in her youth.

She and Inara each found a matching set of spell books in their time at school, and Leia mistakenly created a portal to the Feywild, a land unknown to them. Her phylactery became sapped of it's additional power from the school bank, and she and Inara found themselves stranded in town. After being separated from Inara at The Battle of Hallstatt, Leia’s whereabouts were unknown until episode 3 of the Portals of Brae. Aramaya, the defected Cacique of Jurakan’s Jutur Army, reveals that Leia has been with her in Cauta for the past decade.

It seems that Leia has found a new calling under the God Of Chaos, and has even betrayed Aramaya by stabbing her during a planned escape from Cauta.
Dark Crystal

For thousands of years, the balance of the Feywild was ripped back and forth by thes immortal powers, of Titania and The Dark Queen, until Titania and the other Gods found a way to imprison the Dark Queen in total isolation for 1,000 years. During this time, the imprisoned Queen poured all of her pain and all of her suffering into **one single artifact:** The Dark Crystal.

This Crystal became so powerful, it could devour and trap even the Gods. The evil Queen used it to trap Titania and the Seelie Court, and the Feywild went to war against an unstoppable army of darkness.

In time, heroes emerged and fought their way to the Queen herself. In a moment of arrogance, she attempted to devour all 4 of the Godslayer Gems with the Dark Crystal. In doing so, the Crystal shattered, releasing Titania and the Seelie Court and ending the evil Queen’s reign. The Gods split the Dark Queen's soul into 5 pieces and trapped each within a shard of the Dark Crystal, which they hid deep in the realms of the Feywild.

The Dark Crystal is united again in the Godslayer Chronicles, where it is ultimately destroyed, along with the Godslayer Gems.
That Girl

# Who is.. That Girl?

A mysteriously lucky NPC that seems to land on the right side of fate, against all the odds. The counterpoint to (and distant descendant of) That Guy, an NPC in The Godslayer Chronicles that had notoriously foul luck.

## Background

Born in the Willage of Hallstatt, That Girl was present for The Battle of Hallstatt. She survived (of course) and is now out and about in The Feywild.

## Instances of Luck

* Ep. 1 A New Frontier: Prologue : A soldier in the Jutar Army misfired his weapon while attempting to shoot her pointblank, the first misfire in the history of the army.
Plurmkins and Flurkeys

The full episode can be watched here.

*Previously on... the Portals of Brae*

After a long journey, the adventurers arrive at the new portal long before the RATs and head through to the strange continent of Tanki Gibin.

Unfortunately, as they pass through the portal, they interrupt a ceremony and send a box of sacred offerings tumbling into the fire. The denizens of Tanki Gibin, whom all wear plurmpkins on their heads, are distraught. This mistake will mean a year of bad fortune for them.

An older civilian has a heart attack and collapses, and Trisden jumps to her aid. The natives cry out in Draconic, which, surprisingly, most of the party speaks. Trisden heals the woman and takes her away to recover, which lightens the tone between the party and people of Tanki Gibin. To make amends, Cypress, Aramaya and Inara offer to recover the destroyed offerings so that the ceremony can continue.

A local named Andre reveals himself and greets them. The residents are actually kobalds. He informs them that they’ll need to collect three items: A Turkephant Egg from the Green Bean Forest, Widow’s Treat from the Gravy-yard, and Flurkeys from the Mashed Potundra.

Off to the Green Bean Forest! Turkeyphants are dangerous and territorial creatures, but the group is skilled with tracking and quickly finds the creature’s nest. Cypress spiders out and attaches the egg to his back with webbing. As they flee, however, the mother pursues. Aramaya distracts the creature and teleports to safety. They’ve lost it… for now.

Onto the Gravy-yard, where they trudge through knee-deep gravy to reach a creepy, withered island. On the way, a skeletal arm in the gravy offers Cypress a magical ring. Cypress accepts and puts the cursed object on, which limits him to a single HP as long as it’s worn.

He decides to wait while the party continues on.

On the creepy island, they meet the spirit of a woman who commands them to speak words of power to her. The adventurers work together with a local squirrel to find the words, and speak them aloud. The spirit rewards them and points out the rare fungus known as Widow’s Treat.

Back to Tanki Gibin to drop off the cursed Cypress and pick up Andre! Trisden is busy getting close with his patient. Off to the Mashed Potundra to fetch the final ingredient, flurkey! This creature, a burlap sack that contains flour, is known for frightening easy. When frightened, its first instinct is to kill itself. A quick sleeping spell gives them the required 3 flurkeys for the ceremony, and they flee back to Tanki Gibin with minutes to spare before the sun rises.

The ceremony goes off without a hitch, and the local God, Negory Graybours, appears. He releases Cypress from his curse and thanks them for their offering. But as they distract the God, the wild Turkephant storms the ceremony. The group springs into action and takes the massive creature down, with Andre landing the final blow. Negory thanks for adventurers by showing them to another portal. Trisden meets them. The old Kobald woman was a demon. “Not again.”
The Battle of Hallstatt

## History

The Battle of Hallstatt took place during the Annual Great Shoe Festival of Willagia, in the Feywild,

A meteor of energy slams the earth killing several knights, villagers, and festival attendees instantly. Jutar soldiers materialize out of thin air and begin slaughtering everyone. Jurakan, the God of Chaos, appears. He commands his daughter, Aramaya, to kill Cypress. She does as he commands, but as she lands a mortal blow, Cypress’ sister appears and sacrifices herself. Aramaya has a painful flashback: Her own family being slaughtered by the Jutar. She makes a split-second decision: to disobey her father. She allows the young dragonborn to escape, and follows her father back into Cauta.

Trisden and the Knights of LaGraene retreat into the portal alongside anyone else left alive. In the chaos, Inara is separated from her twin and summoned back to her world, delayed in returning by a forced meeting of the Council.

## Notable Characters

* Main Characters
* That Girl
* Titania
* Jurakan
* Zanthia
Council of Telda Mar

## About

Made up of the 12 highest ranked of the Illustrati, according to age, feats, magic ability, position in society and experience. The Council is in charge of the education and oversight of those that remain in their learning institutions, as well as delivering staff assignments to the tutors and graduating students of the Athenaeum and Scholomance of Telda Mar. These assignments may include complicated portal traveling, conducting intricate experiments, or research full time in the Library.

## Responsibilities

The Council is responsible for permitting use of the power bank provided by the phylacteries linked to each school, as well as determining how much power each student may lend to that bank. They oversee any illicit pulls of power, rare as they are, and determine the order of importance for current assignments out in the field. They report their decisions, new findings, and any difficulties to the Herald, so that the society of the Illustratus may prosper.

## Members

The members of the council are kept hidden from the every day elves of Telda Mar. This is to avoid abuse of power on part of the council, or the temptation of bribery or coercion for the elves in society.

## Associated Characters

* The Archivist
* The Herald
* The Illustratus

## Associated Locations

* Telda Mar
* The Athenaeum
* The Scholomance
A Funny Thing Happened on the Way to Rendon

The full episode can be watched here.

*Previously on... the Portals of Brae*

Still reeling from their experiences in Dasakloob, the group heads out in a wagon carrying a weakened and newly de-armed Cypress.

Things start off with a competitive vibe when the Registered Alliance Team appears and informs them that they’re all heading in the same direction. A race begins. Alongside earthquakes, T-Rex encounters, circus gnomes and RATs encounters, a few more significant events unfold.

Armored soldiers are heading towards Priom, as they’ve heard that the red Dragonborn known as Cypress is stationed there. The group affirms that Cypress is in Priom and continues on without conflict, but it is once again discovered that some unknown force is looking for Cypress.

Inara’s spellbook begins to act strangely and flies out of the carriage and into the forest. Inara pursues it and the others pursue her to an abandoned temple, now overgrown with weeds. It is a Temple of Zanthia. Inara discovers a Scroll with an unknown spell on it and takes it. Aramaya flips through history books and discovers that Zanthia once existed in Pacifica until something happened with the elves and the Lyceum Bell hundreds of years ago. Afterwards, Zanthia was banished from the continent, and has been unable to return ever since. Inara takes her new scroll back to the carriage and they continue on their journey.

What seems like a simple act of animal mischief turns deadly when a Squibble steals Aramaya’s Void Token – the artifact she wears that keeps her invisible to deities. As soon as she loses it, Jurakan contacts her and demands that she return to Cauta. When Aramaya refuses, Jurakan threatens to burn down all of Pacifica to find her. Aramaya goes on a wild goose chase to find and catch the Squibble, but the damage is already done.

The group hurriedly reaches their destination: a new portal outside of Rendon. They beat the RATs there by a healthy amount of time. But when Cypress asks Aramaya what her plan is to counteract her Father’s threats, Aramaya is unable to respond.
Arcanist

Modeled after the Sage.

## Sage

The most Knowledgeable. Is very Scholarly and studies all expects of magic.

Is always right, even when he's wrong.

He plays like a typical Mage or Wizard. He studies the arcane arts and has a wide variety of spells to use.

This comes in three standard varieties. Arcane, Fire and Ice.
The Archivist

## About

The Archivist is a 20 foot tall being that inhabits the Library of the Athenaeum. Thought to be in control of the seemingly sentient stacks, the Archivist logs, collects, and protects the information in the entire library. He is often non responsive or quite cryptic when addressed by students or tutors, and often shirks the rigid hierarchy of the Council.

## Notable Events

* Ep 1, A New Frontier: Prologue - the Archivist summoned Inara back to the Athenaeum in the midst of the Battle of Hallstatt, leaving behind Leia. He insisted on calling upon the Council due to the illegal use of the phylactery's power.

A Dark Hall of the LibraryThe Corridor Inara and Leia found their SpellbooksThe Library
## Associated Characters

* Inara Laerien
* Leia
* Tutor Corvis
* The Council of Telda Mar

## Associated Locations

* The Astral Plane
* The Athenaeum
* Telda Mar
Haemblen Halls

In a rugged territory of Haemblen, on the continent Pacifica, dwelling deep within the Brohn Mountains, lies this realm of the Dwarves. This Kingdom, led by the Dwarf King, sheltered Trisden, of the Paladin Knights of LaGreane, during his youth. They are known for their finely crafted armor, strong ale, and physical strength; and for the relative peace the Dwarves haves achieved while living in these halls.
Button Faeries

A species of faery that are shaped like red plastic buttons.

Often mischievous and full of humor, their buttons do all sorts of impractical things. They were running rampant in Mah'r at one time, for a cause the Alliance could not discern. The button faeries come from the Button Mama, a plump happy faery Godmother. When found in Episode 03, she explains that the fairies usually live short lives that last only as long as they fall asleep and die, but that they haven’t been sleeping because they haven’t had a bedtime story and song. The group lovingly obliges, tells a scary story, sings a song, and returns to the Feywild.
Dasakloob

This continent of the Feywild was introduced in Episode 05 of the Portals of Brae Campaign.

Connected by a portal in the sewers of Priom, the Capital of Mah'r, Dasakloob is a continent that was created through the power of dance. Once small and quite enclosed, the size and scope of the country grew thanks to the determined (and often forced and strictly regulated) dancers that make up the population.

The hierarchy of Dasakloob is quite rigid, with regular folk at the lowest rung, followed by the Veeyapis's, the V-Veeyapi's, and finally the rare V-V-Veeyapi's. Ascendance to the higher levels of society is promised to the population of Dasakloob through diligence to their work assignments, and something terrifyingly known as "The Drop". Each citizen is given a wristband at age 5, which details the length, type, and location of what will be their lifelong vocation. Each segment of Dasakloob has its own city structure both geographically and politically, with the leaders of each section being able to grant access to high achieving citizens.

Some sections seen in episode were the MahnStaj, Rookstahr, Howsestahr, Rahpstahr, Popstahr, Bakstah, and the Tower, as well as the easternmost Veeyapi section.

The leaders of said sections are detailed on the right, along with a map of the known portion of the continent.

Upon entering the continent, the four adventurers meet Stix, a fun loving elf-lover who surreptitiously picks their pockets and robs the group of their bag of Tuliports, as well as gold. On their journey to find her, they encounter Geeblet, a stoned genius who tracks the inconsistencies of the Veeyapi exit door.
Moraan

# Port Town of Moraan

Located in Haemblen, on the continent of Pacifica, Moraan sits just upriver from Lynwood and is tucked right up to the Brohn Mountain Range. It is a peaceful and prosperous town, and where Trisden spent many years selling dwarven armor with his father.

Moraan is the home of the Portal of Moraan, which links to Argand.
Calypso

Introduced in Episode 04, Calypso is an Aarakocra Bloodhunter working for the Alliance of Mah'r, who is focused on placing F.L.L.A.G.S of sovereignty after swearing himself for the Alliance. Working in tandem with a team of explorers, it's their mission to thwart the main characters at every turn. Or atleast, that's how it feels. Calypso is the personal Nemesis of Cypress, who encountered him during his past ten years in the forests around Bellville.
Trisden

# **Syr. Trisden Cernyw**

## Biography

**Syr. Trisden Cernyw** is now a fully knighted member of the LaGreane Paladins. He has taken his Oath of Conquest and branded his arm with the sigil of his order. But the warning of the Dwarf King still echoes in the back of his mind. And though he is living a life of happiness and heroism, Trisden can’t shake one haunting thought… was the King right about the Knights of LaGreane?

Born in the small mountain town of Lynwood, Trisden Cernyw lived a life most folk would dream of. During the week he and his father would journey downriver to the bigger cities, such as the Port Town of Moraan, selling weapons and armor the likes of which most had never seen. (Armor/Weapons made from violet diamonds) And this was because…

When the week was over, Trisden and his father would return back up to the Brohn Mountains and journey deep within… to the realm of the Dwarves.

For as long as Trisden could remember, the halls of Haemblen were his playground, the Dwarven children his friends, and, later on, his training companions. (Show picture of drinking) Well… mostly.

Throughout his years, Trisden learned to fight, to drink, to appreciate finely crafted armor and weapons and to tell very tall tales. Until one day… a letter arrived. Trisden had been selected to train with the prestigious Paladin Knights of LaGreane

Trisden and his father celebrated– but the Dwarf King became disquieted. “The Knights of LaGreane have changed,” he warned. “They have become vain, haughty. Their hearts bend toward the darkness.”

Trisden nevertheless answered the call.

Now, a fully knighted member of the LaGreane Paladins, Trisden has taken his Oath of Conquest and branded his arm with the sigil of his order.

## Gallery

Trisden undergoing KnighthoodThe Dwarf KingThe Port Town of MoraanHall of the DwarvesThe Paladin Knights of LaGreaneLynwood

## Associated SPC's and NPC's

* Paladin Knights of LaGreane
* The Dwarf King of Haemblen Halls
* Kentil

## Locations

* Lynwood
* The FeyWild
* Haemblen Halls
* Moraan
* Kingdom of Mah'r
* Xetas
* Old Frai
The Godslayer Chronicles

***The Godslayer Chronicles*** was the first campaign by Nat One DnD, featuring the same cast, which initially started in March 2020 during the pandemic and lasted between 2020-2022. The final two episodes can be found here; Final Two Episodes

The narrative of the Godslayer Chronicles followed a multitude of characters, namely: Ciri, Lochlyn, Setna, and Zzyzx. We followed these players throughout the campaign,with the exception of Setna, who was an SPC that was featured in the first year, and in start of the second year of the campaign became a main playable character.

## History of the Godslayer Chronicles

1,000 years in the Feywild have passed since the Dark Queen's soul was shattered. The Godslayer Gems, scattered across the 4 Realms (Winter, Summer, Autumn and Spring,) have reawakened and the mortal Kingdoms all have reasons for needing them.

As the mortals go to War with one another over control over these world-bending Artifacts, an evil cult named the Nil Vastum seeks to reunite the 5 Shards of the Dark Crystal. Across the universe, the Shards are spilling out evil energy.

In this chaotic landscape, Four Heroes emerge. Throughout their years-long journey to collect all Four Godslayer Gems, they uncover the truths of the past and their own ironic fates: to release the Queen of Air and Darkness. Despite doing everything in their power to stop it from happening, the Dark Crystal is reunited and the Dark Queen emerges. The cycle of war between the queens begin to repeat itself. Titania and the Seelie Court are once again devoured by the Crystal. An army of Darkness lays the majority of the world to waste. The last survivors gather in the Winter Kingdom, ruled over by the proud Dragonborn King Zzyzx.

In a final war against an army of over 1 million nightmarish creatures, almost all life is wiped out. In the end, the evil Goddess merges the shards of the Dark Crystal to the 4 Godslayer Gems, and in doing so, accesses their powers. As she believes herself to now be an invincible force that's transcended beyond even a God, the 4 Heroes use her distraction to make one final act: They destroy each other's Godslayer Gems. In doing so, the Feywild is completely shattered. Titania and her twin are released from their eternal battle. They grant each of the Heroes a wish for the new Feywild.

Then, both fade from existence, hand in hand.

They promise a new world where dark and the light don't fight for control, but rather live hand in hand.
The Herald's Tower

## The Tower

The home of The Herald, located in Telda Mar on the The Astral Plane. It's many floors are where all Illistratus are brought during key milestones in their long lives to have their fate scried by the Herald. It is impossible to locate without an invitation from the Herald himself, and is warded against unfriendly magics and illicit portals.

## Associated Characters

* The Council
* The Herald
* The Illustratus
* Inara Laerien

## Associated Locations

* Telda Mar
* The Athenaeum
* The Scholomance
* The Astral Plane
Xetas

Located in Pacifica, Xetas was once the bountiful land of the elves, once known as the "Third Empire," an elven stronghold. Hundreds of years ago, the elves unleashed something that plagued their lands with darkness. Now, Xetas is a forbidden territory filled with terrible creatures.

This darkness is spreading due to the incident at Old Frai, linked to the Knights of LaGraene.
Spatial discordance

What is “spatial discordance?” The Feywild is an ever-changing place, and the land adjusts and moves on its own.

Pacifica is only affected by this in minor way’s, like forests slowly traveling across the continent, months at a time, but other continents are \*extremely\* affected. Argand, as Trisden already knows, is a prime example. As the continents of the Feywild are slowly being uncovered, how they deal with Spatial Discordance will be unique to each location and vary wildly given its strength on that land.
Queen of Air and Darkness

## The Dark Queen

The foil to Titania, and ruler of the Unseelie Court in the Feywild. In her arrogance, she attempted to gain power over the Godslayer Gems, and ended up imprisoned for 1,000 years. She poured all of her magic and pain into the Dark Crystal, which became powerful enough to kill and entrap Gods. She used this crystal to entrap Titania, and bring about a period of war and Darkness. She was later imprisoned into her own Dark Crystal, which was subsequently shattered into 5 Shards and scattered across the realms of the Feywild.

She was later freed by the efforts of the cult of Nil Vastum, who wanted to control the Feywild through necromancy and the blessing of the Dark Queen. They were eventually able to unite these shards, and cause the events in the finale of the Godslayer Chronicles.

The Four Heroes of the Chronicles united and destroyed each gem in unison, causing the Feywild to shatter and both queens to find peace together. The Dark Crystal and its shards no longer exist.
Back to Priom

The full episode can be watched here.

*Previously on... the Portals of Brae*

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Before stepping through the new portal, the adventurers decide to check back in with Renlock at his headquarters in Priom.

While there, Cypress is once again confronted by a nameless deity. He offers Cypress a gift: a new arm to replace the one he lost. Afterwards, Trisden confronts him telling him not to accept any gift as nothing good will come of it.

Meanwhile… a local witch offers Inara a collection of ominous visions:
Trisden, fighting an army of undead.
Cypress, possessed by Godly powers.
Inara, battling her sister atop a red tower…
and Aramaya, lying dead at the feet of Jurakan.

Unsettled, the group heads back to the Owlin forest and through the new portal to find themselves…

In a long-abandoned system of tunnels. And through the darkness, it quickly becomes evident... that the group is not alone…
Kentil

## Background

Although her heart was the purest of them all, many of the Knights of LaGreane sneered when a Tiefling was invited to join their ranks. "We'll have to cut holes in her helmet, it isn't good for our image." Of course, words would never be enough to make Kentil doubt herself. Her resilience shone brighter as a result of their discomfort.

## Key Events

Kentil was present for the Battle of Hallstatt, during the Great Shoe Festival. She was grievously injured in battle and was revived by Trisden, her accompanying Paladin.

## Associated Characters

* Trisden
* Paladin Knights of LaGreane

## Associated Locations

* The Feywild
* Hallstatt
* The Portal of Hallstatt
* The Great Shoe Festival
Mah'r

*First introduced in Episode 2 of the Portals of Brae.*

As the largest nation on the continent of Pacifica, Mah'r is situated centermost, and divided into two parts, Mah'r and West Mah'r. Ruled by an Alliance as opposed to a monarchy, Mah'r has been typically peaceful in recent history.

## Notable Locations in Mah'r

* Bellville
* Priom
* Sunnyvale
* Rendon

## Neighboring Nations located in Pacifica

* Haemblen
* Xetas
A New Frontier: A Decade or a Day

The full episode can be watched here.

*Previously on... the Portals of Brae*

*Following the events of the Hallstatt Massacre, 3 lives are forever changed.*

Cypress grows up alone in a strange land. The young dragonborn druid vows to find a way to return home. A decade later he gets his chance when a stranger visits him. “The Portals of Brae… not just pathways, but choices. A Portal to Willagia will open soon. Your journey begins in Priom.”

Trisden and his best friend Kentil return home. A decade later, the Beloved Knights of LaGreane have become a disbanded disgrace. Trisden spends his time drinking in taverns, but a dark presence is stalking him. Running out of coin, a mysterious old man tells him there’s soon to be plenty of money to be made in Priom.

Inara Laerien is separated from her Astral Twin and called back to the Astral Plane. When her elders refuse to listen to her, Inara sneaks into the library and finds a forbidden tome of magic. She reads a spell and appears in the Feywild.

**3 paths meet on the way to Priom, where a new career is beginning. But as factions emerge, the adventurers will have to choose in which direction their allegiance will fall.**
Renlock Renier VII

Renlock is a local entrepreneur who’s hiring adventurers to explore the new portals and beyond.

He is first spotted in Episode 2, in a busy city square of Priom, rattling off his schpiel. His intentions are simple: He wants to map the Feywild, set up communication and trade. Any time his adventurers are the first to find a new portal, a new continent, or setup a significant contact for Renlock, they’ll earn coin. In this episode, He tells Trisden he wants to hire him, but he’s only accepting teams.

Renlock is also the inventor of the Telefan, a communication device that works... much like a telephone and a fan. He intends to sell these to the denizens of Pacifica and the newly opening feywild for a hefty fee, with the promise of easy, instant communication. It connects 2 people from any distance, but he’s particularly eager to know if it will work between continents.
Astral Plane

# The Astral Plane

## History

The Astral Plane is the realm of thought and dream, where visitors travel as disembodied souls to reach the Outer Planes. It is a great silvery sea, the same above and below, with swirling wisps of white and gray streaking among motes of light like distant stars. Most of the Astral Sea is a vast, empty expanse. Visitors occasionally stumble upon the petrified corpse of a dead god or other chunks of rock drifting forever in the silvery void. Much more commonplace are color pools — magical pools of colored light that flicker like radiant, spinning coins.

Creatures on the Astral Plane don’t age or suffer from hunger or thirst. For this reason, humanoids that live on the Astral Plane (such as the githyanki) establish outposts on other planes, often the Material Plane, so their children can grow to maturity.

A traveler in the Astral Plane can move by simply thinking about moving, but distance has little meaning. In combat, though, a creature’s walking speed (in feet) is equal to 3 × its Intelligence score. The smarter a creature is, the easier it can control its movement by act of will.

## Inhabitants

Long ago, a groups of elves called the Illistratus ventured from the Feywild to the Astral Plane to be closer to their god. Life in the Silver Void has imbued their souls with a spark of divine light. That light manifests as a starry gleam in an astral elf’s eyes.

Because nothing ages on the Astral Plane, astral elves who inhabit that plane can be very old, and their longevity gives them an unusual perspective on the passage of time. Some are prone to melancholy, while others might display an absence of feeling. Many look for creative ways to occupy themselves. Whether they choose to live in quiet contemplation or strike out to explore the reaches of the multiverse, astral elves tend to see things through the lens of time as having little or no meaning to them. Astral elves who don’t dwell on the Astral Plane can live to be more than 750 years old.

## Locations in the Astral Plane

* Athenaeum
* Scholomance
* The Herald's Tower

1. ↑ D&D Beyond
2. ↑ D&D Beyond
Koukouvaya

A village in Megkruen, Koukouvaya is Owliver Whootman's Hometown.

They have a socialist society. Fallen leaves (and only the fallen ones) are their currency. They have equal rights with both species and as a culture they believe in taking care of one another. Because of this their continents community and giant trees continue to grow and sustain them. The trees also provide homes for bea

utiful animals and agriculture.

They welcome tourists (humans as Ive said are still controversial for some) and love to show their beautiful home they’ve created in hopes other continents will adopt their ways of living harmoniously and hopefully create multiverse peace.

The people are happy here. They prioritize art, literature and music. Delicious consciously farmed foods. Street markets. Etc. But the one thing that divides them is which team they root for in the Tree Toots. A very serious and highly regarded competition game with a national players league. It is a show choir style competition with a major baseball league internal business structure. Some of the players, Tootletes, who are essentially singers though it is offensive to only call them singers, are very famous, have sponsorships and charities and are local heroes.
Tutor Kethry

## Tutor Kethry, NPC

Inara's biological mother, and a mated pair with Tutor Corvis. Tutor Kethry is responsible for teaching War Magics, Battle Tactics, and The Use of Divine Magics at the Scholomance. She has a distant and strictly professional relationship with Inara, in accordance with the customs of the Illustratus.
Alliance of Mah'r

The Alliance of Mah'r was formed by a group of individuals tired of the war and violence breaking out over the continent of Pacifica.

Pacifica was once a bloody and war filled place. The elves, dwarves, centaurs, orcs, gnomes, and halflings, all lived separately and in constant distrust of one another. There used to be a small dragonborn city, but it was wiped out in the bloodshed the Orc Wars. The continent was unstable and chaotic. Then an unlikely group of allies formed, first of just a few folk from every tribe who were tired of the bloodshed and founded Priom, a place where race wouldn’t determine laws, but rather a united vision in a common good.

The Alliance began to foster peace and trust amongst the various tribes and cultures, and Mah'r was born. Slowly, the Alliance won over the minds and the hearts of the entire continent, with the exception of the dwarves in Haemblen. The alliance considers themselves on good terms with Haemblen, but hopes to add them into their fold in time.

The Alliance is currently offering representatives monthly funding, access to their resources, access to their Quest Board, and access to F.L.L.A.G.s (Figribbidy’s Long-Lasting Ascending Geotransitor), which act as permanent teleportation markers. However, those who join the Alliance take a blood oath to do right by the Alliance.
Bellville

The largest town in the center of West Mah'r, on the continent Pacifica, Bellville is also a half days journey north from the portal that linked to Hallstatt. It was the site of massive tragedy a decade ago due to the Battle of Hallstatt, and is currently the subject of much controversy due to the massive slaughter of that battle.

It was in the forests near Bellville that Cypress grew up in solitude, learning the ways of his new continent and coping with the loss of everyone and everything he had known.

1. ↑ A New Frontier: A Decade or a Day
Owliver

## Owliver Hootman

Within the continent of Megkruen is the Owl village named Koukouvaya (co-co-viyee-ya) where Owliver Whootman resides. Don't let his 4 foot stature fool you, he is a fierce flying shapeshifting fighter with a heart of gold. He takes pride in his work of helping others. He comes from a long line of Tootletes but chose to pursue writing instead much to his family’s dismay as he has a beautiful singing toot. His heart yearns for adventure and exploration. He knows every square inch of his own continent but has dreamed of exploring other worlds like the ones he’s read about.
His best friend is Leaf (pronounced Lay-fff, saying Leef would be very offensive) who is a timid Dentrien. They are the perfect yin and yang, small and large, outspoken and quiet, brave and hesitant. Owliver pushes Leaf out of his comfort zone and Leaf reminds Owliver to slow down and look at the big picture. They have been friends for a very long time and others have always felt they would make a wonderful couple but neither have been brave enough to take that step.
Illistratus

## History of the Illistratus

Long ago, In a war only known as the Great War, a benevolent goddess lifted up her people and gave them safety with a new existence, forming the City of Telda Mar in one small corner of the Astral Plane. Those people became known as the Illustratus, a clan of Astral elves that, over many centuries, have made their legacy the pursuit of power, so that they might never again feel so powerless. Using ancestral knowledge, god -given foresight, and innate or learned magic, the Illistratus have gained the ability to move between Realms at will using portals.

Life in the Silver Void has imbued their souls with a spark of divine light. That light manifests as a starry gleam in an astral elf’s eyes.

Because nothing ages on the Astral Plane, astral elves who inhabit that plane can be very old, and their longevity gives them an unusual perspective on the passage of time. Some are prone to melancholy, while others might display an absence of feeling. Many look for creative ways to occupy themselves. Whether they choose to live in quiet contemplation or strike out to explore the reaches of the multiverse, astral elves tend to see things through the lens of time as having little or no meaning to them. Astral elves who don’t dwell on the Astral Plane can live to be more than 750 years old.

## Schooling

At age 5, each elf is ceremonially separated from their family and given a path and a purpose by their Herald, a Mystical figure that has overseen the clan since the First Portal. He founded Telda Mar, the home of the Illustratus.

Over the many centuries, the Illistratus founded two schools; the Scholomance and the Athenaeum Eternis. Those at the Scholomance are born with an innate or religious magical ability, such as Clerics, Paladins, and Sorcerers. The Athenaeum was founded later for those with the desire or knack for learning and containing magical power they claimed through studying. It became refined in the nature of Prophecies, Divination and War Magic.

## Life Purpose

At a mature age, once graduated from the Universities, the Illistratus are given assignments from the Council of Telda Mar, and go out into the Astral Plane in search of knowledge, new types of power, and more. They generally return to their home plane to give back to the community once their mission is completed, and settle down to teaching, helping the community, or to study their individual pursuits.

## Later in Life

At a certain age, The Herald decrees mating pairs of elves, to try to grow the community past its diminutive numbers. With his ability to see many life paths and the strings of fate, the pairings tend to be successful, even if it is over the course of very many years. Children are rare, and even rarer to have two in the same generation. If two children are born in the same moment of time, they are known as Astral Twins, a soul bonded pairing that is seen as an holy bond. This has happened very rarely in the span of time of the Herald, perhaps only thrice.
Garrett Clayton

Garrett Clayton plays Cypress in the Portals of Brae, and previously played Zzyx in the Godslayer Chronicles. He is an actor and producer, known for Hairspray Live! (2016), King Cobra (2016) and Teen Beach Movie (2013). You can find him every Monday before each episode on his podcast, a Gay in the Life, on Spotify.
The Herald

The Herald has been the leader of the Illistratus since the dawn of the first portal to the The Astral Plane. He lives in the Herald's Tower, which is impossible to portal or teleport to without a direct invitiation. The Herald uses his divine magic to scry for elves coming of age, to place them in schools such as Athenaeum or the Scholomance, and again later in their life to assign partnerships with the hopes of creating some of the sought after offspring.

It is under the Herald's instructions and rule that most Astral Elves are born and live out their incredibly long lives.
Inara's Spell Book

## History

Found in the 30th year of Inara Laerien's schooling at the Athenaeum, in a matched pair with Leia Laerien. Leia uttered a spell written on the last page of her book aloud, and unknowingly created a portal into The Feywild.

The girls waited to be found and brought back to the Athenaeum, unable to bring themselves back due to the drain on their phylacteries.

In Episode 002 of The Portals of Brae, Inara was able to find this spell book again after going past a treacherous room of sexy books, and crawling through a small tunnel behind a hidden bookcase. Much like with Leia, a spell appeared on the last page, and brought her back to the Feywild, where she met Trisden and Cypress in the middle of combat.

Later, in Episode 004, Inara asks questions of her spellbook in a frustrated manner, revealing that the book is in fact named Gregg.

## Uses

It is now Inara's main spell book and is carried by her daily. This book has been known to reveal spells to her in times of need, or when she wakes, in accordance with her visions of divination.
Luly Ciu

Introduced in Episode 04, Luly is a Tiefling Sorceress working for the Alliance of Mah'r, focused on placing F.L.L.A.G.S after swearing herself to the Alliance with a blood pact. She is incredibly intelligent, sexy, has an innate understanding of her natural magic, and is dating Jus Chadd. Working in tandem with their team of explorers, it's their mission to thwart the main characters at every turn. Or atleast, that's how it feels. Luly is the personal Nemesis of Inara.
Aramaya

***Aramaya*** comes from a peaceful village she cannot remember much of. She was indoctrinated into the army of Jurakan, the God of Chaos. For many years and battles, Aramaya fought for Jurakan, wreaking havoc in the multiverse. She is now trying to piece together her history and amend the damages she caused.

## Background Information On Aramaya

Standing in full Jutar armor, Aramaya sticks out in the feywild as a Shadar-Kai Chronurgy Mage. She grew up in a loving family in a beautiful village in another point of the multiverse. But it was all lost when the God of Chaos, Jurakan, destroyed her village and killed her family. Something also changed in Jurakan that day as he gazed down at a small raven haired girl. Instead of killing her as he’s done to so many others, he adopted her and raised her to be the High Cacique of his Jutar army. She was second in command and won many battles across the multiverse. Claiming and destroying other villages and kingdoms in the name of unity, or thats what she was taught to believe.

She didnt remember her life before Jurakan. She didnt remember her family or her village. It felt as though it was locked away in a safe she didnt even know existed.

Until the battle at Ladiya, she encountered a powerful warlock who was able to make the smallest crack in that memory vault. Aramaya for the first time in her life saw a flash of her time from before. It was the briefest of moments but the largest of impacts. She suddenly realized all the hurt and pain she caused to so many innocent lives. She was able to escape her adoptive father and his army and has now found herself in the Feywild.
She is determined to master time magic so she can rewrite all the wrongs and hopefully restore the destroyed lands she and Jurakan plagued. She hopes to one day bring back her own village and be reunited with her family. But for now, at the very least, she is trying to restore her memories and fight for those who can not fight for themselves.

## Gallery

Aramaya Leading the ArmyAramaya's Portal to the FeywildThe Jutar ArmyJurakan and Young Aramaya

## Associated SPC's and NPC's

* Jurakan
* Jutar Army

## Locations

* The Multiverse
* The FeyWild
* Cauta
Athenaeum Eternis

## History

**The Athenaeum Eternis**, the second of two schools founded in The Astral Plane by the Illistratus, was built under the instruction of The Herald. It was formed to educate and and hone the abilities of those with an internal desire or innate knack for learning, and to help contain the power they learned to harness. Each student takes diligent notes, usually in the form of a spell book, and often that book is one the seemingly sentient Library chooses for it's current pupils. The Athenaeum Tutors instruct those whose magic ventures into the realm of prophecies and divination, such as Wizards; as well as those who choose to make pacts with otherworldly beings, such as Warlocks.

### Structure

Each student is given a decade to fine tune their abilities, starting from a young age. At each 5 year mark, they undergo strict testing to determine their power level and natural gifts, and are given a school of study associated with those benchmarks. At the turning of the decade, they undergo a placement exam that last the course of two weeks, and determines whether or not the student moves up in title and responsibilities in school. *e.g. Inara began as a Junior Undersecretary Apprentice of Divination, then graduated to Undersecretary, then Junior Apprentice by her 30th year in the Athenaeum.*

These tests are overseen by the Council of Telda Mar, and logged into the schools internal filing system at the library. Each pupil is kept at the Athenaeum until they reach their maximum power or advancement, and at that time they are then given an assignment by the council, usually involving field work at an introductory level.

### Associated Characters

* Inara
* Tutor Corvis
* Leia Laerien
* The Herald
* The Archivist
* Illistratus

### Associated Locations

* The Astral Plane
* The Scholomance
* Telda Mar
Michelle Parker

Michelle (or Mars) Parker is a prop master and art director for film, commercials, and television. She currently plays Inara in the Portals of Brae, and previously played Eowyn and Setna in the Godslayer Chronicles.

She has worked professionally in both stage and film from 2010-2022, most recently in the Art Department on NBC's *Law and Order SVU* (2017-2021).

You can find more information on her website, here, or catch her streaming most Wednesdays on Twitch.
The Bellville Portal

This portal, located a half days journey south of Bellville, in West Mah'r, once linked to The Hallstatt Portal on the continent Willagia. It was the site of massive tragedy a decade ago due to the Battle of Hallstatt, and is currently the subject of much controversy due to the massive slaughter of that battle.

As survivors of the tragedy of that day piled through the portal, the runes became dim and eventually darkened back into stone, signalling the destruction of the linked destination. Those from Willagia that escaped made a new life in the surrounding towns, including Cypress.

1. ↑ A New Frontier: Prologue
Hallstatt

# Willage of Hallstatt, Willagia

## About

A small willage in a forgotten corner of the Feywild, birthplace to Cypress, and dedicated to the memory of Zanthia. It is here one of the first portals that became active.

## History

A once peaceful village, known for its shoe exports and kind and loving villagers. This changed abruptly, however, ten years ago.

As the willage celebrated Zanthia and the joy of an active portal, destruction rained down upon them as The Jutar magically materialize, slaughtering everyone as Jurakan, the God of Chaos, appears. War erupts in the center of town, destroying homes and causing death and havoc immediately. This event later becomes known as the Battle of Hallstatt.

The Knights of LaGraene fight valiantly to clear the portal for the townsfolk, and aid those able to flee, as Cypress, Inara, and the townspeople desperately fight to stay alive. Aramaya, the daughter of Jurakan, finds her first moment of rebellion in this fight.

Zanthia appears and clashes with Jurakan, causing the God of Chaos to flee, but not before permanently damaging the Hallstatt Portal.

This is the first appearance of the Four Main Characters of The Portals of Brae campaign.

## Notable Places in Town

The Ceremonial Display of ShoesThe Legendary Fountain of ShoesThe Willage Wall of ShoesThe house with two feet, and more importantly, two shoes!
Inara's Phylactery

# The Athenaeum Phylactery

## History

Given to Inara Larien at age 5, during her introduction into the Athenaeum, her school on the Astral Plane. It siphons some of a student's power into a bank of magic for the school to use while teaching students, and loans power to projects and rituals with the approval and oversight of tutors, such as Tutor Corvis.