recursal/Fanatic-Fandom huggingface dataset:
Phantom

Phantom. The Phantom is an NPC that moves in to a suitable house once the Solar Eclipse's final boss, Fallen Eclipse, has been beaten in Super mode.

## Description

The Phantom looks like a player with a white shirt, black pants and shoes and wearing a black robe. His face is skin color, he has red eyes, the default hair style, and half of his face has a phantom mask.

## Defense

The Phantom attacks enemies by throwing bloody machetes at them.

## Quotes

* "Do you got the other part of my mask?"
* "No, I prefer "Withering Heights"".
* "The best baths are the blood baths."
* "Like the Soul Blocks? Killed em' myself."

#### During Day

* "I hate the sunlight! I have sensitive skin, you know..."
* "This house has some shade, right?"
* "Dark tamale, dark, dark tamale!"
* "I was just speaking with [Name of Merchant]. He said he prefers his skulls in the trash." (Only when Merchant is available)

#### During Night

* "Yup, night is the best. My ol' zombie pals should be here soon."
* "What's in that cauldron? Blood?"
* "Those stars make me think of that time I murdered a Demon Eye with a shuriken. Good times, Good times."
* "Gimme a knife and i'll be on my way."

#### During Blood Moon

* "Wanna know the story of how my eyes turned red? Well, first I had to get some blood and-...... hey, where'd you go and what was that screaming noise?"
* "I got some great deals! Only 500 Platinum a piece!"
* "Man, [Name of Dryad] is so sensitive about the moon!" (Only when Dryad is available)
* "I don't know.... do you prefer your head off or on?"

#### During a Party

* "I will only come to parties that have bobbing for eyeballs."

## Names

* Riley
* Alaric
* Slayrage
* Shroudsnare
* Deadghast
* Lustbrood
* Corpselust
* Furyrage
* Witchrip
* Cursetear
* Warpspawn
* Banedemon
* Gravecast
* Demonvenom

## Notes

* Most of his names are two words combined to make eerie names.
* Despite the Phantom wearing a mask, he does not sell it.
The Epic RPG - Keenaklha Tower Floor 2

The second floor is drastically different than the first. It's fancy and made out of marble, with ancient text written on the walls. Full pillars are scattered around the room. There's a large main gate to your left, which quickly opens upon your arrival. Out the gate comes two Tower Slime 1s and a Rune Beast.

Rune Beast Pattern: Enchant (one enemy gets x2 attack for five turns), Dodge, Slam, Slam, Dodge, Side Guard (team member attacks deal x0.5 damage to enemy for three turns), Hex, Stun Spray, Energy Harness (1/2 of damage dealt by anyone this turn is turned into HP regen), Dodge, Rocky Fist, Dodge, Spear Stab, Spear Stab, Spark, Dodge, Mechanical Flames, Dodge, Cast Redfire (redfire for five turns), Enchant, Rapid Spin, Dodge.

Rune Beast Stats: 4250 HP, 95 defense, immunity to stun and curse, x2 damage from plague

You slay the beast and slimes, earning yourself 12 Darkshards, along with a Healing Potion from the Rune Beast. A hole appears in the ceiling and a ladder falls down, allowing you to reach the floor above.
The Epic RPG - Deep Marsh

The marsh is a large contrast to the path that lead to it. There's deep pools of water scattered all over the place, and few trees, however they're still those ominous hanging ones. In the water is a deposit of 25 Ocean Ore. If you have a Chalcum Pickaxe, you can mine it. You leap across a few lilypads. One of the trees starts shaking violently. It picks itself up out of the ground. You're engaged in battle with a Marsh Ent!

Marsh Ent Pattern: Magic Beam, Dugout (Weakest party member is knocked out), Hi Jump, Triple Hit, All-Out Attack (100 damage to everyone), Dodge, Magic Beam, Triple Hit, Aura, Dodge, Moisture Suck, Watergun Soak, Dodge, Mega Guard, Oily Spit, Syrup Drowner (140 damage to two party members and stuns them for three turns), Watergun Soak, Dodge, Hi Jump, All-Out Attack, Branch Bam (Instakill strongest party member). Marsh Ent Stats: 3000 HP, 8 defense, immunity to spells, x2 damage from all fire types

After slaying the large ent and gaining 30 Darkshards, you leap across a few more lilypads. You reach the last one. There's nowhere else to go. You decide to swim in the water to reach the other side.
The Epic RPG - Indigosprout Town

The town is inviting. The people that reside here are friendly and thankful that you've defeated the creature that had hexed their village. One of them invites you and your party members to stay at their house until morning. You and your party member's HP and mana is restored! You wander around the town the next day. There's a small building resting over the water you can enter, and a travelling cart selling potions you can approach. There's also a path leading to Xai Desert.
Phantom Sniper

Phantom Snipers are Super mode, post-Fist of Pain enemies that spawn underground.

## Description

Phantom Sniper take the same appearance as Lunatic Cultists, except they have no visible eyes, their face is covered in black fade, they have horns on their hood and emit a purple, vortex-like glow around themselves that counts as a light source.

### Attack Style

Phantom Snipers have an AI similar to the Mage AI. When in range of a player, they will teleport, take a shot with their vortex sniper, and repeat until death or de-spawning. The travel through any kind of walls, deal extremely heavy damage and travel insanely fast. They can be dodged, although skill must be required.

## Stats

HP: 220

ATK: 250  (Bullet) 5  (Contact)

DEF: 25

Immune to: All debuffs

Drops: Phantom Orb (3.5% chance)

Environment: Underground

AI Type: Mage AI

Rarity: Rare

KB Resist: 100%

Coins: 1 - 2 Gold Coins
The Epic RPG - Gargoyle Maze

You enter the maze tunnel, and immediately having no idea where you are. You wander aimlessly around the maze until you find a pathway that leads to the middle, where a sparkly golden chest lies. You approach the chest cautiously, but a Gargoyle swoops in to protect its treasure!

Gargoyle Pattern: Winged Guard (x1.5 defense for two turns), Fire Breath, Dodge, Spear Stab, Large Claw, Large Claw, Fatal Cut, Dodge, Snap (knocks out half your team members), Dodge, Winged Guard, Prey, Prey, Dodge, Big Crunch, Big Crunch, Dodge, Boulder Crush (930 damage to one party member), Dodge, Shatter Claw (500 piercing damage and shattered for one turn), Fatal Cut, Dodge, Soul Steal (400 lifesteal damage to one party member), Dodge, Winged Guard, Ominous Aura (all mana costs doubled), Cancel Skills (disables skill abilities), Dodge, Shatter Claw, Levitate.

Gargoyle Stats: 5000 HP, 85 defense, immunity to curse, bleeding, and shattered, x2 vulnerable to defense reduction and demonfire

You reduce the Gargoyle to mere pebbles, then swiftly open the chest. Inside the chest is 5 Shiny Ore, 15 Shade Ore, 5 Soliditium Ore, a Spirit Tome, and the Haunt Plan! You can craft new items! You find your way back to the mountain peak.
The Epic RPG - Gilded Savannah

You walk down the path into a expansive savannah. All the trees are made out of... gold. Or, at least, it looks like gold. It quite possibly could be pyrite. Up ahead, you see a chest made out of gold as well. You prepare to open it, but it shakes violently, and out of it appears a Savannah Lurker!

Savannah Lurker Pattern: Glitter (500 damage and confuses for three turns), Spear Stab, Dodge, Big Crunch (700 piercing damage to a team member and bleeding for four turns), Spark, Dodge, Demonfire Imbue (All attacks inflict demonfire for the next three turns), Uppercut, Large Claw (620 piercing damage to two team members), Spark, Dodge, Diamond Shield (All magic attacks are reflected this turn), Pickarang (890 damage to player and all team members), Chest Crush (950 damage to one team member), Dodge, Dodge, Demonfire Imbue.

Savannah Lurker Stats: 3100 HP, 85 defense, immune to all fire types and plague

You slay the Savannah Lurker. You then take the contents of the chest, which are 7 Shiny Ore, 3 Shells, 1 Ruins Sword, and 6 Pearls. You close the chest and move it off the path, then continue onwards.
Drillbones

Drillbones is a Super mode enemy that spawns underground. They attack mainly by running towards the player and drilling them with a Drax. If you get hit by the drill once, you will be snagged to it and take a ton of damage. Basically, an insta kill if you get drilled.

### Stats

* HP: 990
* ATK: 120 (Drill)
* DEF: 65
* Drops: 5 - 10 Bones (50% chance)
* Coins: 10
* AI: Fighter AI
* KB Resist: 100%
* Rarity: Uncommon
Nimbus Lord

> ***"Legends say if you use a special cloud calling device in the sky, you can summon the ruler of Nimbuses." -Guide***
>
>

## Stats (Basic)

### Damage

85 (melee), 35 (small lightning), 60 (big lightning), 90 (giant lighting), 50 (rain), 150 (cloud bomb)

## Other

### Drops

Either Sky Aurora, Sunplate Mace, Spark Shot + 60-99 musket balls, Firework Launcher + 60-99 rockets, Rainrod, Aerial Strike, or Stormcast Staff (1/7 chance for one item), either Cumulus Charm, Gusty Amulet, or Drafty Ring (33% chance for one item), Super Healing Potion (3-10), Nimbus Lord Trophy (10%), Nimbus Lord Mask (14.29%), Nimbus Lord Treasure Bag (expert/master) Nimbus Lord Relic (master), Drifting Cloud (25%, master)

### Bestiary Entry

Recently it has been discovered that the Nimbuses have some sort of monarchy. The Nimbus Lord is miles stronger than its people.

The Nimbus Lord is one of the two final bosses of hardmode (the other being the Moon Lord) summoned with the Cloudcaller Test 1 while in the Sky or Space biomes. Killing him enables Dream Mode.

## The Battle

When you summon the Nimbus Lord, he will rise down and start firing lightning bolts while summoning Angry Nimbuses at 1 per 10 seconds, to a cap of 6. He will occasionally swoop down to the player and deal contact damage.

When at half health, the lighting bolts become bigger and deal damage, the max Nimbus count becomes 10, and the Nimbus Lord will swoop down more often. Large raindrops will also occasionally fall from Nimbus Lord.

At 1/3 health, the Nimbus Lord's lightning bolts will become bigger and the max Nimbus count will become 13. Raindrops spawn more, and a new cloud bomb attack will appear, where it drops from the Nimbus Lord, exploding in a 10-tile radius once hitting an entity or a tile.

### Enraged Nimbus Lord

If the player leaves the Sky or Space biome, the Nimbus Lord will become enraged. All damage will be doubled, the max Nimbus count will be 15, and all lighting bolts, regardless of health, will be giant. At 1/3 health, the cloud bombs will spawn much more often.

## Achievements

 **Weather Reporter •** *Defeat the Nimbus Lord, king of the skies and disastrous weather.*
Defeat the Nimbus Lord for the first time.

## Trivia

* The Nimbus Lord was originally the Wall of Clouds, and would act like the Wall of Flesh. It was changed for originality and to make sense how it would work.
Iron Arm

***"You feel vibrations from deep below..."***
This page is an archived page. It is content that is no longer being used for an idea, and as so has been retired. It is not deleted for those who wants to see what it used to be.

Iron Arms are guns that can be crafted from the drops of the Wandering Zombie. Only one of each drop (excluding Pincushion exclusive) is needed.

## Stats

* 83 Ranged Damage
* 4% Crit Chance
* 5.5 KB
* 2 Use Time (Insanely Fast)
* Tooltip: *"Power of steel made this a gun." 25% chance not to consume ammo*
* Rarity: Maroon
* Sell Price: 20 Gold Coins
* Consumes 3 bullets.
Steel Chain

The Steel Chain is a usable item that functions as a rope that can be thrown, attached, or extended.

### Use

The Steel chain is a very useful and multifunctional tool that can be used for a variety of things. Upon clicking LMB, the steel chain will be thrown a short distance from the player's hand. The chain will roll down steep terrain and hang off ledges. If the chain is on a flat surface then it becomes useless until picked up. If the chain is hanging off a ledge, the part that is hanging off can be climbed on, similar to a rope.

If the player chooses the place the chain in the form of a block, they can press the "E" key while holding the chain and it becomes a solid, placeable block, Clicking anywhere except in the air will place the chain. The chain will fall if it is not supported by walls or attached to a block. If the player wishes to extend the chain to its fullest length (the default length is 22. Minimum is 3, max is 30), they can do so by dragging the chain with their cursor. Consumables and blocks can also be attached to the chain. An example would be a bomb. The bomb itself will hang off the end of the chain, and will explode if touched (this can be used as an effective trap).

## Trivia

* At one point, weapons could be attached to the chain, working as some sort of storage function since the hanging weapons would not despawn until picked up. This was later removed due to an unknown reason.
* If a sticky bomb is attached to a chain, and the bomb somehow sticks to a block, and the block is removed, the game will crash. [citation needed]
The Epic RPG - Ocean Cliff

You swim through the water, fearing that you may drown soon. As you move forwards, two luminescent squids catch your eye. You start staring at them, forgetting about what you're doing, because they're just so darn beautiful...

...and then they attack. (You have 44 turns underwater before starting to take 200 piercing damage each turn.)

Glow Squid Pattern: Hypnotize (800 damage and brainshock for three turns, which makes you attack your teammates), Snatch, Barrel Fling, Dodge, Dodge, Ink Fire (700 damage to three team members), Ink Fire, Snatch, Dodge, Dodge, Dodge, Snatch, Ink Fire, Dodge, Hypnotize, Slam, Slam, Snatch, Dodge, Dodge, Ink Fire, Dodge, Slam, Ink Fire, Dodge, Barrel Fling, Dodge, Dodge.

Glow Squid Stats: 2850 HP, 85 defense, immunity to stun, brainshock, and all fire types, x1.5 damage from plague

You manage to defeat the mesmerizing sea creatures, obtaining 8 Tyro Tokens. You find a chest buried in the water. You open it and find 20 Ocean Ore, 2 Tyro Tokens, and a Scuba Mask (x1.2 damage and infinite breathing time underwater)! You can swim in one of three directions; northeast, north, or west.
The Epic RPG - Marshy Waters

You swim through the water, drenching your clothes, if they weren't wet enough. You see a log drifting in the water that you swim to. As you latch onto it, it shakes you off and opens a mouth, revealing itself to be a Camogator! Two Puddle Slime 2s also approach you.

Camogator Pattern: Jaw, Jaw, Dodge, Soulsteal, Dodge, Cyclone Trap, Drain (100 damage to one party member and +100 HP to enemy), Dugout, Jaw, Dodge, Foresee, Aura, Dodge, Magic Beam, Drain, Dodge, Soulsteal, Jaw, Dodge, Camo (x3 defense this turn), Jaw, Dodge, Magic Beam. Camogator Stats: 950 HP, 9 defense, immunity to stun and all types of fire

After defeating the attackers and collecting 20 Darkshards, you continue swimming. It's a few minutes of swimming before you reach the shoreline.
Nightmare Soul (GDhaxer95 Things)

The Nightmare Soul Is an Crafting Material Made of all of the three mech boss souls. This Item Can be used to Make the True Soul.

#### Tooltip

*An amalgated Soul of Sight, Fright and Might...*

## Crafting

#### Recipe

**At an Soul Anvil**

* *Nightmare Soul* = Soul of Sight (1) + Soul of Might (1) + Soul of Fright (1)

#### Used In

**At an Soul Anvil**

* True Soul = Soul of Natura (1) + *Nightmare Soul* (1) + Equilibred Soul (1)

**At an Ancient Manipulator**

* Bleeding Brain = Bloody Nerve (1) + Brain of Confusion (1) + Adhesive Bandage (1) + *Nightmare Soul* (20)

* Mechanical Probe = Damaged Probe (1) + Mechanical Turbine (1) + *Nightmare Soul* (30)

**At an Demon Altar**

* True Hellbrand = *Nightmare Soul* (20) + Keybrand (1) + Broken Hero Sword (1) + Hellstone Bar (15)
Snake Sword

Snake Sword. The Snake Sword is a Super mode weapon dropped by the Serpent of the Temple.

## Snake Sword

### Damage

85  (Farthest Snake) 100  (Middle Snake) 120  (Original Snake)

## Description

The Snake Sword resembles a green gardener snake on a handle. When swung, the Snake Sword will create 2 extra snakes to increase it's length. The snakes do different damage depending on how close they are to the sword handle: The snake farthest out does the most least damage, the snake in the middle does more damage, and the original snake does the highest damage. The snakes also have some fade in their color depending on which one is the farthest out: The one farthest out is mostly faded, the one in the middle is somewhat faded, and the original one isn't faded at all.
Corrupt Chicken

Corrupt Chickens are the Corrupted version of Chickens. The only difference is their entire body is purple and red eyes in appearance. They do not lay eggs and attack by chasing the player at high speeds. Corrupt Chickens are spawned by feeding a Chicken Corrupt Seeds or during a Blood Moon.

### Stats

* HP: 220
* ATK: 50
* DEF: 9
* Immune to: None
* Drops: 2 - 4 Corrupted Eggs (9% chance)
* AI Type: Fighter AI
* Rarity: Common
* KB Resist: 0%
* Coins: 5
Neptune's Chair

Neptune's Chair is a placeable decorative item that spawns in Neptune's Room with Neptune himself sitting on it. It is basically a big, gold-sided chair with red cushions for the seats. It also has 2 tridents attached to each side of it and it emits a blue glow + particles when placed.

### Spawning

The chair spawns in Neptune's Room, exactly in the middle. Neptune will be sitting on it when the Guards and Devotes on the sides. If the chair is attempted to be broken while Neptune is sitting on it, he will immediately enrage and kill the player in one hit with the death message "The King belongs on his seat. Seriously."

Breaking

The chair cannot be broken until Neptune himself has been defeated.

### Placing

The chair can be placed after breaking and is exactly 10 x width and 15 x height.

#### Effects

Once placed, the player can click the seat and sit in it like an NPC. The player will also get the effect "Neptune's Blessing" for 10 seconds, and will constantly be getting it when sitting in the chair.

### Notes

* This chair cannot be crafted.
* NPCs will also sit in this chair if they reach it, and it counts as the chair(s) needed for a proper NPC house.
* NPCs can also gain the effect.
Rising Sun (Projectile)

The **Rising Sun (Projectile)** is one of the Undead Cultist's Special Attacks.

### Appearance

The Rising Sun, as the name implies, looks just like a small, bright sun risen slightly above the cultist's head.

### Behavior

Once spawned, the sun will stay over the cultist's head until 3 charges are completed. First, the sun will fire 10 Flaming Beams directly at the player. It will repeat this 3 times until dissipating, as explained before. The sun will always attack the Player, and it does not matter how close they are to it.

### Stats

* Invincible: Yes
* Attacks: Flaming Beams
* Lifespan: After 3 successful charges will dissipate
Supermode

***"You feel the air getting colder around you..."*** This article is a work-in-progress! When it is completed, please remove this template.

Supermode is an optional mode that can be unlocked after defeated Moon Lord. New enemies, bosses and items will be unlocked once Supermode is acquired. It is also a pretty short Mode, as defeating the Final Boss of **Supermode will** instantly turn the world into Void Mode.

## Enemies

There will be lots of new enemies. I can't list them all here, so please go to the "Supermode Enemy List" or "Supermode Enemies" category to view enemies and bosses. There will also be new biomes and items in a similar category.

## Message

If you choose Supermode, then you will get a message that covers the whole screen. The background will be dirt and there will be your Terraria Player in a constant walking gif in the middle. The message will slowly scroll down because the message will be too big to fit in one frame. Message is listed below:

*The world is getting harder...*

*Just when you thought it could't get any worse...*

*It does...*

*New enemies will be attacking you...*

*Crazy bosses will crush you...*

*Biomes will destroy you with their forces...*

*This world used to be safe...*

*But things have changed...*

*NPCs will scream...*

*Everything is a threat...*

*Everything is after you...*

*Can you stand it all...?...*

*Let's hope you can...*

*Besides...*

*This world was hard enough...*

*No congratulations for defeating the Moon Lord...*

*He was nothing for you, right?...*

*Too bad...*

*These new bosses will laugh at him..*

*Even worse, they will laugh at you...*

*You better stick up for yourself...*

*Because everything is challenging you...*

*If you are playing Expert Mode...*

*And you enter this mode...*

*...I wouldn't want to be you in the future...*

*So...Is this challenge accepted?*

*It better be...*

*Well, too bad...*

*...It's already started...*

*Come on, don't be scared...*

*Besides, there is no one with you...*

*Ha ha ha!...*

*...Not funny, right?...*

*Well, It's pretty obvious..*

*It isn't...*

*That is what Supermode will be like...*

*Are you prepared for this?...*

*Yes, I have asked you this question before...*

*But I must repeat myself...*

*Because that's how hard Supermode is going to be...*

*Well, probably not. Don't listen to this random splash text.*

*Just get a move on, Player...*

(Message is over. You will return to your spawn point and the word will be in Supermode).

## Notes

* Unlike the other modes on this wiki, Supermode is *optional*, so if you don't want your world any harder you can select the "Decline Supermode" button (the option panel for Supermode activation appears after the Moon Lord dies) on the option panel. However, if you choose for Supermode to be activated in your world, it cannot be changed. Same with declining it.
Mysterious Map

***"You feel vibrations from deep below..."***
This page is an archived page. It is content that is no longer being used for an idea, and as so has been retired. It is not deleted for those who wants to see what it used to be.

## Mysterious Map

### Cost to sell

15

The Mysterious Map is an item used in the Gem of Wonders. It can also be used for an easy way to see the character's name.

## Stats

* Rarity: Black
* Tooltip: *The dot must be you, right? I mean, what else could it be?*

## Crafting

### Recipe

* 3 Mystic Paper Shards
* 1 Dotted Pen
* 1 Jarred Spirit

### Used in

**The Gem of Wonders**

* 1 Gem of Truth
* 1 Radioactive Rock
* 1 Mysterious Map

## Trivia

* The tooltip and the sprite are a reference to the Marauder's Map from Harry Potter.
Poisonous Antidote

Poisonous Antidote. Poisonous Antidote is a Super mode throwable item.

## Description

Poisonous Antidote looks just like Antidote, except the whole sprite is green.

## Effects

When thrown, the bottle will be thrown a long distance, about the distance of a regular arrow being shot by a default wooden bow, and explode into green dust and glass shards upon contact with blocks or enemies. It will deal about 50 damage and give the enemy(s) 3 random negative Debuffs. The explosion also deals splash damage, meaning it can damage several enemies in one throw.

## Drawbacks

The Poisonous Antidote can be thrown infinitely, but has a cool down of several minutes and consumes all mana.

## Crafting

The Poisonous Antidote can be crafted with the following:

## Notes

* It is a hard decision because you have to use the Antidote to craft it, which this is used for offense and the Antidote is used for defense.
The Epic RPG - Keenaklha Tower Floor 11

You fall headfirst into the ground. You take 150 piercing damage. You get up, and drink up a Healing Potion, then look around. It's a bland room. Interesting...

The ground starts shaking violently. An altar rises up from the ground, firing chunks of the floor everywhere. It starts glowing quite violently. The altar is suddenly struck with lightning, summoning a humanoid at it. The altar falls back down, and the hole in the ground heals itself. The being summoned by the altar stares at you, malice in its eyes. It certainly isn't happy with you entering its domain. It spreads its wings and gets ready to attack.

Elite Winged Ancient Stacker Pattern: Swipe of Fury (500 piercing damage to three party members), Dodge, Winged Guard, Concentrated Blast (800 damage to two teammates), Dark Claw, Shadow Breath, Dodge, Fatal Cut, Crackdown (instakills a random party member), Summon Slime, Dodge, Dodge, Dodge Roll, Concentrated Blast, Charge Up, X Claw, Dodge, Plain Fist, Dodge, Who Am I?, Summon Slime, Quick Stack (summons four Stacked Slimes), Dodge, Dodge, Dodge, Swipe of Fury, Winged Guard, Dark Claw, Dodge, Dodge Roll, Firework, Water Spear, Dodge, Rocky Fist.

Elite Winged Ancient Stacker Stats: 11500 HP, 95 defense, immune to curse, red fire, metal inferno, and stun, x1.35 vulnerable to defense reduction, x2 damage from plague

You defeat the Elite Winged Ancient Stacker. You're about to spare their life just because you feel like giving mercy when they suddenly disappear in a flash of light. You stare at where they were. A chest then appears where they were. You open it, getting 25 Darkshards, 5 Shade Ore, a key, and a note saying "Fun having battle with you. See ya later." It's signed by... Voidsioz? Well, they seem quite skilled in combat. You carefully traverse down the tower and back to Soul Plains.
Sandy

Sandy. Sandy is a debuff caused by the Sand Elemental's sand streams, Sandy Bones and Tomb Monsters.

## Effects

Upon getting the debuff, your whole character becomes covered in sand and unable to move for about 5 - 8 seconds. The screen also has a few patches of sand covering it.

The duration of the debuff lasts 5 - 8 seconds.

## Cause

The Sandy debuff is caused by getting hit by one of the Sand Elemental's sand streams, Sandy Bones and Tomb Monsters.
Rifle

Template:GunThe **Rifle** is a **Post-Golem** event drop from a **Tactical Rifleman** which is apart of the **Skeleton Militia event**. It has a Slower fire rate and smaller damage than a Regular **Sniper Rifle**. The **Rifle**is dropped by A Tactical Riflemen  (**10% Chance of dropping**) during a **Skeleton Militia**event.

The **Rifle** has a 'Focus' Ability when holding right-click allowing it to Aim further and shoot more accurately than before.

The **Rifle**lacks **Auto Fire** though.

It also allows you to **Headshot**enemies causing it to deal damage x5.

## Notes

* The best modifier is either **Unreal**or **Ruthless**.

## Achievements

1. **Right in the Eye!**: Hit an enemy in the head.
2. **What's inside?**: Receive a **Rifle**from a **Tactical Riflemen**

## Trivia

* It is undecided if the **Sniper Rifle** is better then a **Rifle**.
The Epic RPG - Diminished Campsite

You approach the camp. It's very broken down, with teared tents and a pile of rotten wood probably used as a campfire at some point. You look around and find a Spectre's Lock (disables mana costs of weapons for two turns every nine turns) inside one of the tents!

You hear some sort of ominous noise, so you look out of the tent you are in at the once-campfire. The chunk of logs starts floating up from the ground, collecting rocks from all over the area. It then grows eight jagged legs, and the wood itself ignites into a massive flame. It looks at you, ready to fight!

Blazed Behemoth Pattern: Blaze Alight (inflicts everyone with fire for seven turns), Inanimation Curse, Dodge, Boulder Throw, Sharp Leaf, Pollinate (summons an Angry Dandelion), Dodge, Dodge, Summon Shield, Summon Shield, Dodge, Spore, Group Slice, Infectious, Dodge, Dodge, Seed Blast, Erupt (620 damage to a party member and demonfire for five turns), Dodge, Summon Shield, Sharp Leaf, Coil, Dodge, Dodge.

Blazed Behemoth Stats: 9696 HP, 81 defense, immunity to stun, entangled, and curse, x0.5 vulnerable to sapped, heals from all fire types

You defeat the Blazed Behemoth. It produces an ear-piercing sound as it burns out. It crashes to the ground. Its legs retract, and the stones are scattered all around the campsite. The wood disintegrates into 12 Darkshards, a key, and Flare Armor (+75 defense and turns all damage from all fire types except metal inferno into health)!

You take the items from the creature and walk a long way backwards.
Soul of Fire

Soul of Fire. Souls of Fire are Super mode items dropped by Dragons.

## Appearance

Souls of Fire look like Souls of Fright, except they pulse in and out and cycle through yellow, red and orange colors.

## Use

The Soul of Fire can be used to craft several items:

 Sun Arrow | Souls of Fire

## Notes

* If sold onto the ground, the soul won't change colors for some reason.
Omega Branch

The Omega Branch is a spear that can be dropped from the Purity Ent. It acts as a normal spear, with the added bonus of creating a projectile similar to the North Pole's that appears as a spinning stick. The stick creates leaves under it that can pierce one enemy. Both the projectile and the leaves will dissipate upon hitting blocks.
The Epic RPG - Keenaklha Tower Floor 5

The floor is flooded with water, except a small area around the staircase. From the water rises a Rune Beast and two Water Drips.

Water Drip 1 Pattern: Tsunami (700 damage to three party members), Dodge, Levitate, Ram (600 damage and stun), Tsunami, Dodge, Rapid Spin, Fling (800 damage to one party member, 200 piercing damage recoil), Dodge, Dodge, Dodge Roll, Tsunami, Dodge, Pounce, Mark of Death, Rapid Spin, Dodge, Assist, Wisp, Dodge, Curse, Tsunami, Dodge.

Water Drip 2 Pattern: Ram, Dodge, Dodge, Dodge, Dodge Roll, Stun Spray, Doomsday, Dodge, Curse, Tsunami, Dodge, Water Spear (600 piercing damage), Dodge, Who Am I?, Dugout, Pain, Dodge, Dodge, Dodge Roll, Rapid Spin, Dodge, Dreading Fate (400 piercing damage to a team member and dooms them for 7 turns), Dodge, Water Spear, Tsunami, Ram, Ram.

Water Drip Stats: 3750 HP, 70 defense, immunity to all fire types, curse, and defense reduction, x1.5 damage from plague, x2 damage from spells

You destroy the Water Drips and Rune Beast, their bodies awarding you 14 Darkshards. You scoop up the Darkshards. Floating in the water is three Melting Somethings! You then climb a ladder on the left wall to reach the room above.
Starvalley ore (item)

***"You feel vibrations from deep below..."***
This page is an archived page. It is content that is no longer being used for an idea, and as so has been retired. It is not deleted for those who wants to see what it used to be.

## Starvalley ore (item)

### description and obtaining

**Starvalley ore (item)** is an ore that looks blue-violet and shines even if there is no light,

you obtain it by breaking StarValley ore (block)

in a furnace you can make it into starvalley bars with three ore

###
The C.O.R.E (GDhaxer95 Things)

The C.O.R.E Is an Flail made of Sunstone Fragments, Ectoplasm and a Lava bucket at an Soul Anvil. When you hit an Enemy with it, it will generate a Small explosion Thats doesn't destroy tiles. Its best modifier Is Legendary.

## Stats

* Deal 81 melee damage
* Knockback = 6 (Average)
* Use Time = 25 (Average)
* Critical Chance = 7%
* Effect = Generate a Small explosion Thats doesn't destroy tiles when hit

## Crafting

#### Recipe

* **At an Soul Anvil**

* *The C.O.R.E* = Sunstone Fragment (25) + Ectoplasm (10) + Bucket of Lava (1)

## Notes

* The Name of this Weapon Is an Reference to "The C.O.R.E" Area in Undertale.
Terra News Archives

An archive for all of the old Terranews. The way the title of it is done is this: User's name (link to their talk) the time it was published, the month and day, the year (UTC)

## Chipper, the official thin crow (talk) 18:00, September 25, 2017 (UTC)

'This is Halloween, this is Halloween, Halloween, Halloween, Halloween, Halloween!'

## Chipper, the official thin crow (talk) 14:51, October 7, 2017 (UTC)

'The wiki has a new logo, made by me. It will change to a different one when October is over.'

## Chipper, the official thin crow (talk) 15:33, October 9, 2017 (UTC)

'..Blah blah blah, news stuff, chatter chatter chatter...'

## ***YOUTUBEMANI5*** ~ *Pencil Lord* (User) 19:06, October 25, 2017 (UTC)

Moon Lord v.s. Sun Lord! Who will win? The Moon Lord, obviously!

## GDHaxer95, 19:22, May 29, 2018 (i did this in us time) (this is old) (also GDHaxer is inactive so I did this)

Happy New Year!! (In France Is already 00:00)

- GDhaxer95

## *YOUTUBEMANI5* ~ Pencil Lord (talk) (contributions) 23:24, May 29, 2018 (UTC)

This is... returning?

YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSs

## Chipper (Messages) 11:27, December 2, 2018 (UTC)

Note that all of my Lunar Mode pages are being deleted. I suggest anyone who's contributed to this mode does the same to their Lunar Mode pages.
Neptune's Blessing

Neptune's Blessing is an effect caused by sitting in Neptune's Chair, and it also applies to NPCs when sitting. The icon of the effect has a light blue background and a picture of a green-recolored Icy Merman holding a Trident.

### Effects

When under this effect, 2 small Merman Minions will spawn around the player. They cannot be damaged and hold a small trident. They are very fast and always stay near the player. When an enemy comes by, the Mermen will fire a trident at the enemy that deals 50 damage and a cool down of 1 second.

The Mermen will only disappear once the effect has worn off. Constantly sitting in Neptune's Chair will make the effect and Mermen last infinitely.

### Notes

* The Mermen are also programmed to attack Bosses, but they do -10 damage.
Drippy Ritual

The Drippy Ritual is a Super mode event caused by activating the Slime Aura.

### Description

Once the Drippy Ritual has started, the message "A drippy, slimy and wet event has occurred!". Then several enemies will be spawning around the area of where the player is and near the broken Slime Aura crystal (200 enemies must be killed to end the event). During this event, it will start raining, but just cosmetically. Once the event has finished, it will stop raining and the broken Slime Aura crystal will break and appear as a dropped item. Once collected the item is remade into "Broken Slime Crystal". You will also obtain a Special Item after the event is done.

*Note: Once this even has finished, several new enemies will start spawning around the world.*

#### Enemies

* Mr. Galoosh (Enemy, Slightly Common)
* Slime Walker (Miniboss, Common)
* Goo Soldier (Enemy, Very Common)
* Goo Archer (Enemy, Very Common)
* Goo Gangsta (Enemy, Very Common)
* Goo Mage (Enemy, Common)
* Reaper of the Marsh (Miniboss, Uncommon)
* [WIP]

#### Additional Info

After event completion, you will be able to fight the Squishy Trio.
Recycled Wings

Recycled Wings are wings that can be crafted with 1 Recycle Bin and 1 Mesh.

### Effects

Cans, paper, pots and other recycled objects fly off when you fly with these wings.

## Description

#### Appearance

Recycled Wings look like Stick Wings except they are covered in cans, paper, water bottles and other recycled stuff. They also give off an effect (see inbox) when you fly.
Night Bender

The Night Bender is an item sold by the Phantom for 1 at night. It looks similar to the Enchanted Sundial except there is a purple moon instead of a sun, the base is blue, the rest of the pillar is dark blue, the disk is light purple and the spike in the middle is white.

### Ability

When placed, the bender will start glowing. When clicked/used, the time will instantly turn to night (does not work if it is already that specific time). All night enemies will spawn and NPCs will also act as if it is night. This item can only be every 2 days, and, if attempted to click during night, the bender will break and drop as an item.

#### Stats

* Type: Furniture
* Placeable: Yes
* Dimensions: 2 wide x 3 high
* Use Time: 14 (Very fast)
* Tooltip: *Since when did it get so dark so early?*
* Sell: 50

#### Notes

* Any events or invasions are calculated as if a real day had already passed.
* The time changed will also effect the Angler's quests.
The Epic RPG - Flowing Arena

You swim into... an arena? Underwater? How peculiar. There are many seats surrounding the area. Various marine animals start swimming into the seats and turn to watch you. You have a bad feeling about the entire thing. A large turtle swims in and takes the spot of the commentator. It seems to be saying something, but you can't quite understand it because it's a *turtle*. A gate behind you opens, releasing a Jellyfish, Spearheaded Fish, and Silent Floater!

Spearheaded Fish Pattern: Spear Stab, Dodge, Burst Forward (750 damage to a party member), Water Dash, Dodge, Dodge, Bubble, Bubble, Dodge, Burst Forward, Seeing Eye, Dodge, Dodge, Dodge, Snatch, Barrel Fling, Burst Forward, Dodge, Dodge, Sharpen (1/2 damage dealt by enemy is piercing for two turns), Water Dash, Barrel Fling, Spear Stab, Dodge, Dodge, Burst Forward, Bubble, Dodge, Snatch, Dodge, Watch, Watch.

Spearheaded Fish Stats: 2150 HP, 75 defense, immune to piercing and all fire types, x0.5 vulnerable to damage reduction, x2 damage from plague

Silent Floater Pattern: Silent Drift (500 damage to you or a party member), Dodge, Dodge, Silent Drift, Silent Drift, Dodge.

Silent Floater Stats: 2790 HP, 95 defense, immune to piercing, plague, and all fire types, x1.25 vulnerable to defense reduction, x1.5 vulnerable to curse

You defeat the three sea creatures. The crowd cheers you on. The gate releases a greater, larger beast....

Leviathan Pattern: Burst Forward, Dodge, Bubble Stream (800 damage to two team members or you and a team member), Seeing Eye, Dodge, Dodge, Sharpen, Barrel Fling, Burst Forward, Snatch, Dodge, Snatch, Dodge, Dodge, Dodge, Watch, Stare (250 piercing damage and curse for five turns), Bright Lights, Dodge, Seeing Eye, Water Dash, Claw Snap, Dodge, Dodge, Slam, Slam, Slam, Dodge, Loud Call (summons an Ocean Eye), Burst Forward, Dodge, Bubble Stream, Glow, Burst Forward, Dodge, Dodge, Dodge, Seeing Eye, Snatch, Dodge, Slam.

Leviathan Stats: 19870 HP, 85 defense, immune to stun, confusion, brainshock, and all fire types, x0.65 vulnerable to bleeding and corrosive acid, x1.25 vulnerable to curse

The large beast is destroyed. You gain 30 Tyro Tokens. The crowd goes wild. You gain an additional 10 Tyro Tokens, along with a Life Gem, a Soul Shard, and a Beast's Staff (deals 310 damage and inflicts curse for three turns every seven turns). A party member's max HP and mana has increased by 50! You're released from the arena and sent back to the main sea.
Roleplay: Masters of Terraria

Speices

???

Gender

???

Other Names

"Needle Master" -Galactic Republic

Apperance

Pitch Black, with a White Pontiy Boomerang-Shaped Mask, a Dark Pink "Skirt", carrys a traditional Needle and Thread as a weapon.

Class: Fighter

Origins: Mysterious Warrior that walked into Porthmal and settled down. No-one knows where it came from, what species it is, or it's gender.

**Fyrtht (Fie-Reth-t)**

Speices

Underworld Monster

Gender

Female

Other Names

"Fy" -Hornet

"Fy-Guy" -Basmer

Apperacne

Blood Red, with a pair of dragon wings and a Javlin

Class: Poker

Origins: Devilish Being that left the underworld to kill off humans. Instead, he became fond of them and learned to like them. A civilization once recongnized him as a god.

**Basmer**

Speices

Slime

Gender

???

Other Names

"Bass" -Hornet

"Bazz" -Fyrtht

Apperance

Light Green, with a Magic Orb in the middle.

Class: Mage

Origins: Was once happliy bouncing around in the jungle, when he fell down a pit, and absorbed a magic orb. He was then shunned by his scocitity for having a non-semicircle object inside of him. Then he was found and accepted by terrarians. He was greatly loved, known all around the Crater for being "The only FREINDLY Slime".

**Julie**

Species

Wolf/Dog

Gender

Male

Other Names

"Ju-Ju" -Hornet

Apperance

White Fur with a Blue Collar, and a Emreald Tag Labeld Julie

Class: None...

Origins: Just appered at Hornet's Doorstep one day, and they instantly bonded and became Best Freinds.

**Cas**

Species

The Before-Men

Gender

???

Other Names

"QWERTYUIOPASDFGHJKLZXCVBNM" -Tablet Of Wisdom

Apperance

Pitch Black, White Eyes, No other details

Class: Savage

Antagonist

Grown-Up 1: Hey, why don't you go explore, kay?

Kid: Kay.

Narrator: And the kid wandered the peir. He found a strange building, labled "Fables". He went in. Inside was a old man.

Old Man: Hello there, I'm Keth. We don't get many young around here any more. Would you like to hear a story?

Kid: Yes!

Narrator: The Old Man reached under his chair and pulled out a large dusty book. The Wisdom Book. A book as old as time... but they did'nt know that. All those storys are true.

Old Man: In a magical-

Narrator: In a world of pixels and blocks, evil and good, 4 still remain. As the dust settles down, evil emerges, and corrupts the world. And 3 Gods were asked, "What to Do?"

Orithan: What do we do?

Narrator: Just then, the leader of the forces, Cas, burst through the council's door.

Cas: I'LL TELL YOU WHAT TO DO!

Narrator: and then, the 3 gods felt... diffrent. Infront of them, Cas held the 3 Gods Souls. The Soul of Co, The Soul of Cr, and The Soul of Ha. For Co, he sealed inside the The Eater of Worlds, and sealed the Eater of Worlds away with Worm Bait. For Cr, he sealed inside the Brain Of Cthulu, and sealed away the Brain of Cthulu with a Bloody Spine. For Ha, he sealed inside the Wall of Flesh, and sealed away the Wall of Flesh with a Guide Voodoo Doll, and the Fountian of Forever Lava. With the gods sealed away, Cas was free to take over the world...

**TO BE CONTINUED**
Slime Soldier

*For the pet version, see Slime Soldier (Pet)*

Slime Soldiers are enemies spawned by Squelch.

## Description

Slime Soldiers basically look like Skeleton Snipers, except their body is covered in slime and their weapons vary.

### Variants

- Slime Stabber: This variant holds a knife and attacks enemies at close range. 50% chance to do headstrike and deal double the damage. If 3 hits are successful they will do a super swipe which deals 300 damage.

- Slime Sniper: This variant carries a sniper rifle. When enemies are in line-of-sight, the slimy soldier will crouch on the ground for about 1 second and fire a fast sniper bullet that does about 250 damage.

- Slime Shotty: This variant wields a shotgun. When enemies are in close range, the soldier will fire and deal lots of damage close-range.

- Slime Minigunner: This variant has a minigun. When in a medium-large range, the soldier will walk towards the target slowly, while the minion spews a rain of bullets and also tracks to target itself.

- Slime Bazooker: This variant owns a slimy bazooka. When in far range of the player, this enemy will stop for 1 - 2 seconds and then fire a large black rocket at the player that will explode and deal 400 damage.

## Stats

Slime Stabber:

HP: 800

ATK: 120  (melee) 240  (headstrike)

DEF: 45

Slime Sniper:

HP: 620

ATK: 240  (Sniper bullet)

DEF: 35

Slime Shotty:

HP: 1500

ATK: 90  (bullets)

DEF: 75

Slime Minigunner:

HP: 1200

ATK: 20  (per bullet, ranges from 14 - 22)

DEF: 60

Slime Bazooker:

HP: 750

ATK: 400  (rockets)

DEF: 52
The Cloud

> ***"The Cloud is like if the sky and the ground had a child. Which is really weird, considering that one is terrain and the other is air." -Explorer***
>
>

The Cloud is a biome that spawns when Dream Mode is unlocked. Its underground counterpart is the Underground Cloud.

## Blocks

* Clouded Grass
* Infectious Cloud Block
* Draftsprout
* Aerowood
* Skynite Ore

## Enemies

* Harpy Warrior
* Harpy Archer
* Mysterious Breeze
* Levitation Slime
* Crane
Super Whip

Super Whip. A Super Wip is a Super mode weapon dropped by the Serpent of the Temple.

## Description

The Super Whip resembles a Whip with a gold handle and a blue-colored whiplash. When using, the whip will throw out the whiplash and have a large range of 18 blocks. When the whiplash shoots out, a trail of blue particles will be left. The whip has a high mana cost so you can't spam enemies by using the whip over and over. The whip also inflicts the "Slashed" debuff.

## Mana Cost

The Super Whip costs mana so you can't spam enemies by using it constantly.

Mana Cost: 20 (Per lash)
Roleplay:Pencil World

A roleplay about the planet of Pencil World, located besides the 'life' planet of the Universe of Terraricity. Most talking pencils live here.

## Characters

* The Pencil Lord (YOUTUBEMANI5) - King of Pencil World. Gets super energetic after drinking milk. Has a spaceship that brings him to Terraricity.

## Roleplay

THE PENCIL LORD - He looked at the rows and rows of talking pencil troops, looking at them with a serious eye. They are going to fight their Revolutionary War against the talking pencils at Terraricity.

1. ↑ Yes, we here at Pencil World fight wars.
The Alps

***"You feel the air getting colder around you..."*** This article is a work-in-progress! When it is completed, please remove this template.

The Alps. The Alps is a Super mode biome that can be accessed by building up into space when you are above a snow biome and then you should be walking on very high mountains with snowcaps. Note that in Supermode, the limits of space are greatly increased, meaning that you can go much higher into space.

## Description

The Alps look like mountains with snowcaps that cover the whole top. Different snow-themed monsters will spawn on The Alps, too. When you on top of The Alps, you will always have the chilled effect. Wearing a Hand Warmer (See a Terraria Wiki) can counter this. The background shows a blizzard, which can be slightly annoying the snow can sometimes zoom in and pass your screen.

## Enemies (So far)

* Frosts
* Yetis
* Icy Eyes
* Snow Monsters
* Frisks
* Mr. Boomsnows
* Snowman Executioners
* Snowlites
Lightning Bolt (Projectile)

The **Lightning Bolt (Projectile)** is a projectile shot by the Undead Cultist during Stage 2.

### Appearance

There is no technical appearance of the Lightning Bolt, other than looking like a very fast-moving bolt of light blue lightning.

### Behavior

The Lightning Bolt, when summoned, aims directly at the target (Player). It travels extremely fast and is just as hard to dodge, and passes through walls. If the bolt successfully hits the player, it will deal about 110 damage and inflict the "Shocked" debut. Also, the cultist can shoot up to 3 bolts at a time.

### Stats

* Damage: 110
* Inflicts: "Shocked" with 100% chance
* Invincible: Yes
* Lifespan: 1 second
The Epic RPG - Keenaklha Tower Floor 7

The levitation of the pad ends, and you fall onto the floor. Ouch. You get up, and take a look at this room. It looks like a cave, and it even has a chunk of 7 Shade Ore. You use the time you have before enemies appear to take out your pickaxe to mine it, but the ore transforms into an Ore Mimic! A Hellhound and a Water Drip 1 also appear.

Ore Mimic Pattern: Self Fling, Dodge, Mana Absorption, Fair Game, Dark Claw, Dodge, Dodge Roll, X Claw, Dodge, Dodge, Trap (300 piercing damage to one team member for four turns), Doomsday, Plain Fist (720 damage), Dodge, Plain Fist, Self Fling, Dodge, Damascus Slice, Grenade (450 damage to all team members), Dodge, Trap, Dodge, Life Rob (600 lifesteal damage to one party member), Plain Fist, Tactics (x1.3 damage and x1.3 defense for three turns), Dodge Roll, Dreading Fate, Mana Absorption.

Ore Mimic Stats: 5400 HP, 75 defense, immunity to defense reduction, bleeding, and shattered

You slay the Ore Mimic and the other enemies, collecting 12 Darkshards. Some of the stalactites shift into a ladder to help you get to the next floor.
Ninja

The Ninja is a town NPC that spawns after defeating King Slime. He attacks with shurikens.

## Names

* Hattori
* Nagato
* Ezio
* Masamune
* Takamori
* Goemon
* Ishida
* Haytham
* Kato

## Quotes

 I hear that in some other realm you can upgrade your thrown weapons with stealth. Crazy, right?
 The world has tons of fancy weapons, but the basic ones with no special abilities are best.
 Those weird blue thingies around these parts are really hard to dodge.
 Me and <name of Pirate> don't get along well.
 In the jungle you can sometimes find these weird bulb thingies. I'd be happy to shred them into bits, but they have dire consequences.