Elemental Manipulation

## The Elemental Quirk

Hinata uses Elemental Assault against Mira

Mira using Elemental Assault

Elemental Manipulation (元素操作: Genso Sōsa), formerly known as Elemental Assault (エレメンタルアサルト: *Erementaru Asaruto*), is a special emitter quirk that allows its wielder to absorb elements. With it the user can create, combine, and deal out extremely potent and powerful attacks. It was formerly wielded by Darius Takeyama's Grandmother, and through the use of his Genetic Alteration quirk, he is able to access it, being the current wielder. Elemental Assault is often called just Elemental, and it has the ability to release/use elements/energy to use various attacks. All elements can be used, although So far the elements shown to be used are, Water (Snow and Ice), Fire (Lava and Magma), Rock, Lightning, Wood, Sand, Wind, Darkness, Light, and even the combination of all them, being Cosmic Energy.

## Description

Elemental Assault allows its wielder to create numerous attacks and techniques with any element.

## Usage

The user can create things such as, beams, energy waves, powerful blast, tornado's, avalanches, tsunami's, volcano's, storms, and many things that can be considered devastatingly painful and fatal. The user can also absorb elemental abilities, furthering their own physical and elemental power.

## Abilities

* **Elemental Manipulation:** The power to control every element. This includes things like water, ice, thunder, lightning, fire, magma, lava, dust, dark matter energy (known by users as darkness), metal, earth, plants, life, light, and even Cosmic-like energy.
* **Missile Generation:** The ability to Create missiles of respective element.
* **Reflective Attacks:** An attack that allows its user to release attacks of element that can bounce off of any surface.
* **Rewind Resistance:** The ability to not be able to have the Rewind quirk used on the wielder.
* **Scatter Shot:** Releasing respective element blasts that split into multiple fragments.
* **Sword Beam Emission:** Releasing respective element blasts from swords and other such bladed weapons.
* **Wave Motion Blast:** Launch a massive wave of respective element.
* **Absorption:** The power to absorb elemental abilities.
* **Zap:** A tiny short release of element to cause pain or discomfort, usually too low-powered to be destructive.

## Weaknesses

* **Overexertion:** Over using the quirk will cause exhaustion.
* **Absorption:** If too much elemental power is absorbed the user could go unconscious, leaving lasting effects upon the user.
* **Elementaless:** If someone does not have a quirk and/or don't have an ability that corresponds with an element, absorbing will prove useless, serving as only a hinderance.
* **Energy Bound:** The quirk known as Energy Bound, can absorb the elemental attacks.

### Limitations

* Users may require an outside source of element to create a blast.
* Users may not be immune to the effects of their own blast.
* Firing can be an involuntary reaction, or released in constant stream.
* Users will be exhausted when too much energy is used.
* Users can be over-charged/wounded if too much energy is used or absorbed at once.
* Users need control in order to avoid unnecessary destruction.

## Associated Quirks

* Elemental - (Variant Quirk)