Game Areas

WARNING NOTICE: As this Wiki continues to develop, each of these areas will probably end up getting their own pages, this page may get repurposed or removed.

This page concerns the various "levels" that are in-game. They are split into sub-areas, all under the larger group.

## Laboratory

The **Laboratory** is the first area reached in-game, and Troy's birthplace. It is a huge laboratory with many mutants and fleshy monsters within, with infections everywhere.

**Sub-areas:**

### Laboratory I - [not named]

This is the beginning of the game, where we meet Troy, and they escape from their chamber.

### Laboratory II - Nightclub of Nerds

This is a relatively short area, consisting of a stage with a microphone (witch also contains a passed-out scientist wearing the games first Hat) and a room with a checkpoint.

#### Achievements obtainable in this level:

**DJ Troy**

Aaaaand- Mic Drop. M-Mic Drop? Oh no, it's stuck in my arm! Ah crud, it's the first hour showcase all over again!

### Laboratory III - Lethal Specimen Facility

This level is Troy's first encounter with anything actually dangerous. As such, it consists of **several** hazards. during it, Troy finds a button which, when hit, releases the various experiments. The brothers must then escape while the Spiky Fetuses fall from cages above.

#### Achievements obtainable in this level:

**It's okay to cry**

Trust me, you WILL get this achievment...

**Helping Hand**

Long live the Party King...

**Mission Impossible**

No-damage run the pod room. "Dun, dun, na-na- dun dun, na-na- dun dun..."

### Laboratory IV - Late-Night Regret Department

This area contains the large acid/toxic waste pool with a tight rope, as well as the elevator and the Pig.

#### Achievements obtainable in this level:

**Elevator Repair Monster**

Have you tried turning it off and on again?

**Fleshy Infiltration**

Find the abandoned meeting room.

### Laboratory V - Irreproachable Ventilation Network

This is a large area, encompassing the vents and all connected rooms as well as the storage room. While Troy is in the vents, a huge swarm of rats begin to fill the various rooms he explores in a high-octane chase.

#### Achievements obtainable in this level:

**Prophet of the Swarm**

Have three rats on Achillies and Hector's body at once.

**These Rats are Chasing**

Escape the rat swarm.

### Laboratory VI - Waste Disposal Wing

This area has a single, large room with a crane and some acid pools.

## Cave

A massive subterrainian network of mines and caverns that acts as a dumping grounds for the lab's failures. This huge mineshaft is flooding with acid. The boss is Amadeus.

**Sub-areas:**

### Cave I - Mines of Mistakes

This consists of confusing terrain with lots of pipes that spew acid.

### Cave II - On the Steps of the Firstborn

A very short level, this one has 2 pipes that must be plugged to continue, and one that has to be unplugged. After completing this, Hector and Achilles will meet their first Abomination God, Amadeus. After the boss battle is complete, Amadeus will open the path to a small room that leads to the next area.

#### Achievements obtainable in this level:

**Ecologist**

Use only one plug to get to Amadeus. That's usin' the ol' noodle!

**Chemotherapist**

Defeat Amadeus the Firstborn

**Fully Treat Æmadeus**

I think you just rocked Amadeus...

### Cave III - Trials of the Glittering Mine

This area contains several challenges involving using Hector and Achilles' new detachable arms.

### Cave IV - Lombric Hunting Ground

The area opens with a rather morbid cutscene of a Lombric consuming a scientist. The area is full of Lombrics, who must be evaded to continue. lombrics can be avoided by baiting them with an arm and then rushing through while its still receding.

### Cave V - Mechanical Bone Crushers

This area is filled with hazardous gears that can crush Troy if he's not careful, and puzzles surrounding that. They have no known purpose. There's also a crane, used to evade Lombrics.

#### Achievements obtainable in this level:

**King Stealer**

Steal the Rat King's crown.

### Cave VI - Lab Interns' Prototyping Area

The Prototyping Area has a puzzle that must be completed to continue. 2 goats are found, one being fed to a Lombric.

### Cave VII - A Song of Acid and Bones

This is the final area in the cave, and contains an escape from a rising tide of acid caused by a rat chewing on a large tank-like machine after being commanded to do so by the rat king. At the end of this explosives are triggered, blowing up the cave, and opening a hole to the surface in the middle of nowhere.

#### Achievements obtainable in this level:

**Helping Arms**

Get grabbed by those disgusting, mangled hands!

## Canyon

Troy finally escapes the mine, they're beaten up and in terrible pain from slamming themselves across the ground for so long. This western canyon and Greek ruins introduce new mechanics such as geysers and launching Troy by building momentum like a slingshot. The boss is Agamemnus. This is the largest chapter in the game, clocking in at eleven sub-areas.

**Sub-areas:**

### Canyon I - Stereotypical Western Desert

This is the first level that takes place outdoors, in a western-American desert setting, as the name would imply. The level is full of geysers and cacti.

#### Achievements obtainable in this level:

**Double tap**

Push your luck with that saloon. "And don't come back now, ya hear?!"

### Canyon II - Hikers' Club Training Grounds

This area introduces hikers, who must be traversed to continue. Many can be found here.

#### Achievements obtainable in this level:

**Sun's out, Guns out**

Find the secret tanning spot.

### Canyon III - Deadly Signage

A smaller area, this one has a multitude of signs that have to be grabbed onto mid-swing.

### Canyon IV - Cacti Canyon

This level has many difficult obstacles involving avoiding cacti, often with branches.

### Canyon V - Emergency Plane Landing

After a short jump, Troy will find a dirt bike here. A cutscene then plays where a plane is forced to land, and Troy must escape the airplane it as it plows through the landscape.

#### Achievements obtainable in this level:

**Clutch**

Survive an "Emergency Plane Landing."

### Canyon VI - Lake of the Giant Mangroves

Water is common here, with no cacti found.

#### Achievements obtainable in this level:

**Aquatic Abomination**

Can Lombric come out to play?

### Canyon VII - Airline Zipline

This area still contains giant mangroves, as well as ziplines and many hikers.

### Canyon VIII - Sundown Gymnastics

In this level, momentum must be used to launch over thorny vines to reach a zipline, which takes Troy to encounter Agamemnus. After the boss?, there's a bridge to the next area.

#### Achievements obtainable in this level:

**A box full of joy!**

Woo Pandora.

**I like France**

Woo Paris.

**Romantic wild ride!**

Woo Ulysses.

**Escape is the only option...**

Girls can be sensitive, and bosses are no exception.

**Super Seducer**

I'm sure you'll be a very "Heartful Boyfriend."

### Canyon IX - Vestiges of the Muscle Nation

Many, many traps are present in these ancient ruins. They must be evaded to reach the temple at the end.

### Canyon X - Muscle Temple

The temple has many more traps, and Troy must often hold onto javelins to fly over spikes.

#### Achievements obtainable in this level:

**Ancient Romance**

Open the door of the secret tomb.

### Canyon XI - Stairs of the Forgotten Gods

This level contains a massive flight of stairs, leading up to the final challenge. There, an ancient statue triggers a falling floor where Troy must dodge traps on either side whilst falling on a platform which gets progressively smashed into a smaller size. At the end, Troy falls into a patch of *strange* mushrooms, releasing purple spores and ending the level.

## Buzz

Under the effects of the spores, Hector and Achillies are quite literally lost in their own mind. All sense is thrown out the window as the brothers traverse an outrageous realm of insanity (-and ducks). The boss is Metaphorical Duck and Morpheus.

**Sub-areas:**

### Buzz I - Magical Fungi Kingdom

In this magical wonderland, Troy traverses singing mushrooms and flies through clouds of pink... air. Throughout the level, some elements from previous levels can be seen. At the end, there's a door leading to the next stage. In this stage and all ones after it, Hector and Achilles' cries are replaced by text-to-speech voices saying "ow" and similar things.

### Buzz II - Literal Space Jam

This level starts in a court with a ball, and the basketball hoop grows taller while Troy flies through pink clouds to try and score. After reaching space and scoring, another door is reached and Troy can continue.

### Buzz III - Friendly Neighborhood Flesh Monster

Many floating city buildings are the setting here, with ducks that puke trash all around. Many mushrooms are here too, and hard jumps involving swinging with one arm. After vaulting through the door, Troy goes through a spooky graveyard filled with the ghosts of scientists and goats.

### Buzz IV - Galaxy Brain Summit

This level is a recreation of the beginning room of Troy's adventure, albeit with a crowd and stage present. Here, Achilles and Hector give a speech about their situation and the nature of the game.

### Buzz V - Pre-Alpha Level Design

An insight onto the brainstorming of the game is seen here, with checkpoints being drawn pictures and the environment being made up of blueprints and paper. Many puzzles involving moving things by pulling them by mouth nodes are found.

### Buzz VI - Anatidaephobia

This level is a jarring lurch from the happy tone of the other 5 levels, starting in a wasteland of a city with a few mushrooms. Then, the player must face the final boss and defeat Morpheus, freeing them from the dream world and completing the game.