Demonic Transformation

The Demonic Transformation provides some common traits regardless of the specific demonic bloodline one belongs to. It is a temporary transformation an Akuma can undergo, requiring a Full Round Action and lasting for ½ their Con Modifier number of turns. When in this state the Akuma are considered as Outsiders.

## Genkaku Ketsueki

The following changes are applied to its acquired template:

Damage: Whenever the base creature inflicts damage upon another, it can impart two Negative Levels on the damaged creature, unless said creature succeeds on a Will Save (DC 11 + Character Level + Wis Modifier + Highest Level of Jutsu).

Saves: The base creature’s Will Save become as if all their classes had good Will Saves (3 \* Character Level).

Special Attacks: Deathly Binds come into play in the event a Genkaku Ketsueki succeeds on a grapple or is grappled against. The opposing creature is bound in the cloth covering a Genkaku Ketsueki’s body, and sealed. In either case, the opposing creature can make a Reflex Save (DC 10 + Character Level + Wis Modifier + Highest Level of Jutsu) to avoid being sealed. The seal remains in place for 2d6 turns and while in this state the sealed creature is considered Helpless.

Hands That Shape The World is a technique striving to embody the core of Yin Release, granting form to that which has none. The practical application of this technique enables the user to designate a specified area, 100 ft + 5 ft per 10 character levels, wherein a Mirror World is created. The Mirror World is a duplicate of the surrounding area that it overlaps with. It is a separate plane of existence, and it persists for as long as the user concentrates or until it is dispelled.

The user must remain in the Mirror World and maintaining its expends 30 points of chakra per turn. Other creatures can be brought into the Mirror World with their consent. Those in the Mirror World are unaffected by the outside world, and vice versa. The user is able to manipulate the terrain of the Mirror World for additional chakra cost during that turn, to attack others.

The save (DC 10 + Character Level + Int Modifier + Highest Level of Jutsu) for this depends on the attack made, as well as the resulting condition, but should damage be dealt, it is 2d6 per CL points of damage (Max 50d6). It is a Full Round Action to establish the Mirror World and a Standard Action thereafter to maintain it.

Special Qualities: The Art of Illusion now grants the base creature a bonus to genjutsu and or such mind-altering effects of ½ their character level.

Regeneration grants the Genkaku Ketsueki the ability to recover from wounds quickly and can even regrow or reattach severed body parts. Damage dealt to the creature is treated as nonlethal damage, and the creature automatically cures itself of nonlethal damage at a fixed rate per round equal to their character level.

## Ogumo Ketsueki

The following changes are applied to its acquired template:

Armor Class: The base creature gains a racial bonus of ½ their Hit Dice to Armor Class.

Attack: The base creature gains an additional pair of arms, with six in total, granting them an additional eight attacks instead of four on their attack roll.

Full Attack: The base creature’s Full Attacks ignore armor and shield bonuses from all sources except epic magical equipment.

Saves: The base creature’s Fortitude and Reflex Saves become as if all their classes had god Fortitude and Reflex Saves, while their Will Save becomes as if all their classes had bad Will Saves (Good: 3 \* Character Level; Bad: 2 \* Character Level)

Special Attacks: Spider Web, the Ogumo are able to shoot strong strands of webs from their mouth, up to 60 ft. + 10 ft. per CL (This range also applies to maneuvers and all other applications of these webs). These webs are immune to all except cold damage, with an amount of Hit Points equal to the ⅓ of the Ogumo’s total Hit Points.

Special Qualities: Earth’s Kismet can be drawn upon three times per day to amplify the offensive and defensive capabilities of the Ogumo, and also grants the following passive effects. Ogumo with levels in Sage do not need to remain motionless while absorbing nature energy. Their connection with the earth gives them an innate resistance to the negative effects of excess nature energy, preventing the onset of such effects by two stages (E.g. Instead of turning to stone when it has five times its Constitution in nature energy, the Ogumo turns to stone when it has seven times its Constitution in nature energy).

## Shinku Ketsueki

The following changes are applied to its acquired template:

Saves: The base creature’s Reflex and Will Saves become as if all their classes had good Reflex and Will Saves, while their Fortitude Save become as if all their classes had bad Fortitude Saves (Good: 3 \* Character Level; Bad: 2 \* Character Level).

Special Qualities: The Shinku Ketsueki’s energy resistance to—fire, cold, electricity, acid and sonic—deducts an amount of ½ their character level, before applying damage from these sources.

Crimson Bright, the maximum temporary ability score bonus gained from this ability increases to 100.