recursal/Fanatic-Fandom huggingface dataset:
Fairy Tail

**Fairy Tail** (*Fearī Teiru*) is the strongest guild in the Kingdom of Fiore. The name of "*Fairy Tail*" represents a sense of adventure for one to be able to discover more about mysteries and fate.

## Strength

Ultear Milkovich stated that Fairy Tail is the strongest guild in Fiore. She also commented that Zeref's retrieval from Tenrou Island could be problematic as Fairy Tail's main members were currently situated there. Later, Lahar of the Magic Council notes that Fairy Tail is one of the three biggest protuberances of the Magic world, alongside Grimoire Heart and Zeref. There are around 100 Mages in Fairy Tail.

During the S-Class Mage Promotion Trial all of Fairy Tail's most powerful members, including its Guild Master, disappeared. After that incident, Fairy Tail's strength dropped significantly until the missing Mages reappeared 7 years later. Even though the lesser members grew stronger, the loss of the core members still greatly affected Fairy Tail's strength, especially in comparison to guilds like Blue Pegasus and Lamia Scale, whose powers grew exponentially. After winning the Grand Magic Games in X791, the guild regained it's status as No. 1 in Fiore.

## Members

### Guild Master

* Makarov Dreyar (3rd & 6th Guild Master)

### S-Class Mages

* Erza Scarlet
* Gildarts Clive (5th Guild Master)
* Jellal Fernandes
* Laxus Dreyar
* Mirajane Strauss

### Prominent Members

* Bickslow
* Cana Alberona
* Carla
* Elfman Strauss
* Evergreen
* Freed Justine
* Gajeel Redfox
* Gray Fullbuster
* Happy
* Juvia Lockser
* Levy McGarden
* Lisanna Strauss
* Loke (Temporary member)
* Lucy Heartfilia
* Meredy
* Natsu Dragneel
* Panther Lily
* Romeo Conbolt
* Wendy Marvell

### Minor Members

* Macao Conbolt (4th Guild Master)
* Mavis Vermillion (1st Guild Master)
Party Kitty

**Party Kitty Fazcat** to animatronik-kot który występuje w The return to Freddy's 2.

## Wygląd

Kitty to różowy animatronik-kot, reprezentujący prawdopodobnie żeńską wersję Sugara. Jej kolorem podstawowym jest różowy. Posiada 3 palce u nóg i 4 u dłoni. Posiada rozrosłe, jasne ,,futro" na policzkach, 2 długie kły i laskę. Jej oczodoły mają kwadratowy kształt, a oczy kolor fioletowy. Muszka jest koloru czerwonego i ma rumieńce w tym samym kolorze.

## Zachowanie

Aktywuje się raczej wcześnie, bo w nocy 2.

## Ciekawostki

* Jumpscare Kitty jest podobny do tego który ma Freddy w FNaF 2 i jednocześnie w TRTF 1.
* Kitty tak jak Sugar i Dug są jedynymi toy animatronikami w uniwersum TRTF.
* Kiedy się porusza wydaje dźwięki Ballon Boy'a z FNAF 2, ale w niższym tonie.
* Jej jedynymi zębami w górnej szczęce są długie kły.

## Galeria

Jumpscare KittyKitty w korytarzuIkonka Kitty w custom night
Pallas

**Pallas** is a Goddess with a profound link to Athena that goes back to the ages of myth. She harbors a deep and mysterious love-hate bond towards Athena, and her influence causes Athena's power to wane. Leading an army comprised of Palladian warriors known as Pallasites, she aims to destroy Athena's body and soul, as well as the Saints who would get in her way. Her Pallasites wear armors called Chronotectors which are similar to the cloths of the Saints of Athena. Pallas is believed to be the primary antagonist of the second season of Saint Seiya Omega. It's been revealed that Pallas is just pawn used by the first class pallasites so they could wait for their true master. It was later revealed that Pallas knew that she's being used by the 4 kings who follow but never acted against them only to show her love for Athena. She knows how great the god the kings follow.

## Physical Appearance

Pallas first appears as a little girl with short, blond hair wearing a simple chiton, the traditional clothing of females in Ancient Greece. Her skin is a dark tan and her eyes are of a pink hue.

## Personality

Pallas appears as a kind young girl who accepts her fate as someone who would bring about a holy war. Athena tells Seiya to kill her with his golden blade in order to cut the bond that ties her and Athena together thus preventing another holy war. However, Seiya is unable to bring himself into committing murder, much to the surprise of Pallas. She is shown to be loving to athena and it's proven because she knew she was being used but let it if it meant pallas will fufill her love.

## Powers and Abilities

**Godly Cosmo Power**:

* **Intuition**:
* **Miraculosity**:
Amegakure

**Amegakure** (*Literally meaning*: Village Hidden by Rain; *English TV*: Hidden Rain Village) is a small but highly industrialized hidden village located in an unnamed country. As its name suggests, it rains almost constantly in Amegakure and the surrounding area. All the water seemingly ends in a large lake that surrounds the village.

Ame ninja are said to be notoriously short-tempered, while their village trains them to their fullest potential, resulting in the creation of many original techniques. Ame is frequently hired for assassination missions, an area of expertise prized by many countries. A common trait of shinobi from this village is wearing rebreathers.
Land of Iron

The **Land of Iron** (*Tetsu no Kuni*) is an icy, snow-covered country. It is politically unusual in that it has remained neutral and never been involved in the ninja wars. In fact, the shinobi have a rule since long ago that they would not meddle with the land. Despite this, it is said to have an incredibly strong military which is manned by samurai, instead of ninja. When the Fourth Shinobi World War began, the Land of Iron joined the Shinobi Alliance and was fully prepared to participate in the war against Akatsuki's Project Tsuki no Mei. It is located among three mountains called the **Three Wolves**. Its leader is Mifune, the general of the country.

The Kage Summit took place in the Land of Iron due to its security and neutrality, which it has prepared for by strengthening its guard. According to the Tsuchikage, Ōnoki, it has its own distinct culture, and there is "nothing fun about" meeting there. When Sasuke Uchiha attacked the summit, he was declared an international criminal for challenging the five great ninja villages and for meddling with the neutral Land of Iron. During the Fourth Shinobi World War, having realized it threatened the world, not just the Five Great Shinobi Countries, Mifune committed the Land of Iron and the samurai to aid the Five Great Shinobi Countries.
Dragon Slayer

The **Dragon Slayers** (*Doragon Sureiyā*) are people who use Dragon Slayer Magic, a form of Lost Magic.

## Description

Dragon Slayers are a unique type of people who utilize a form of Lost Magic, Dragon Slayer Magic. Each Dragon Slayer has their own form of Magic, just like each Dragon is a master of their own element. In addition, they also have the ability to consume the element which they wield, just as long as it is not created from their own Magic. Doing so rejuvenates them and enhances their abilities. Dragon Slayers are known to possess keener senses than those of normal humans such as in smell, sight and hearing, as well as distinctive characteristics and features such as slitted pupils and noticeably sharper teeth.

Furthermore, if a Dragon Slayer manages to successfully kill a Dragon, they become stronger after bathing in their blood. However, Dragon Slayers can transform into Dragons themselves through excessive use of their Magic; the most famous example of this is Acnologia, who not only killed nearly every single Dragon in existence, but as a drawback was transformed into a Dragon who was also "not quite a Dragon". The only known way to prevent this "Dragonification", as it were, is for a Dragon to enter the body of a Dragon Slayer via a secret art and sleep there, creating antibodies as they do so. After enough time has passed from the point of their creation, the Dragon Slayer is almost guaranteed to never turn into a Dragon.

Also, when a Dragon Slayer is attracted to someone they love by the opposing gender, both individuals' bodies begin to imprint on the person of their affections.

There are three generations of Dragon Slayers: the First Generation, who learned their Magic from actual Dragons; the Second Generation; who have had Dragon Lacrima implanted into their bodies; and the Third Generation, who are a combination of the previous two generations.

It seems that, for some reason, all Dragon Slayers of an advanced "level" suffer from severe motion sickness. At lower "levels", this isn't much of a problem, as shown with Gajeel prior to the year X791, having rode on both the Super Mage Giant Phantom MK II and the ship to Tenrou Island with ease. However, after three months of intense training, he, too, became vulnerable to motion sickness, having trouble running on a chain of vehicles during the Chariot event. Unless the vehicle is specially designed to accommodate Dragon Slayers, or if they believe the transportation is more of an ally than a vehicle, they will almost definitely experience motion sickness.

## Dragon Slayers

This is a list of several known Dragon Slayers:
Five Great Shinobi Countries

The **Five Great Shinobi Countries** (*Shinobi Godaikoku*; *English TV*: Five Great Shinobi Nations) are the five largest countries and the main focus of the entire *Naruto* series. These countries are led by governmental leaders, known as the Damiyō, who are in charge of ruling their individual nations solely through a monarch-like government. These countries are divided equally on an unknown continent to create balance in the shinobi world. They are the Land of Earth in the Northwest, the Land of Lightning in the Northeast, the Land of Water in the East, the Land of Wind in the Southwest, and the Land of Fire in the center. The countries are named after the dominant chakra nature of each of the areas.

These superpowers are the major players in the politics and trade between the shinobi nations. They are the most powerful of all nations and each has an extremely powerful shinobi village. The Land of Earth has Iwagakure, the Land of Lightning has Kumogakure, the Land of Water has Kirigakure, the Land of Wind has Sunagakure, and the Land of Fire has Konohagakure. These five villages are the only ones to have a Kage as the village head.

Although the Five Great Shinobi Countries are equal enough in power and military strength to create a fairly stable balance of power, the Land of Fire is considered the most powerful and influential. Similarly, the Land of Fire's shinobi village, Konohagakure, is considered the most powerful of all shinobi villages and Konoha's Hokage has been considered to be the pinnacle of the shinobi world. However, after the damage done to Konoha from both Orochimaru's Konoha Crush and Pain's Assault, Kumo has supplanted Konoha as the most powerful of the five villages.

The five countries are currently allied together, along with the samurai of the Land of Iron, in preparation to stop Tobi's Project Tsuki no Mei in the Fourth Shinobi World War. Following the aftermath of the Fourth Shinobi World War fifteen months later, the Five Great Shinobi Countries were able to finally put their differences and remain great allies, able to discuss anything without prejudice clouding their judgement, forming the Shinobi Union, then the New Allied Forces with other warriors from three other worlds.
Holy Sword Hyperion

**Holy Sword Hyperion** is one of the three Heavenly Kings of Pallas, formerly serving both Pallas and Saturn, as well as one of the Pallasites First Class. In terms of strength, he is the strongest among the Pallasites First Class. In the crossover series, he is a member of the New Axis Powers, wherein he is one of the Spriggan 25, being known as the "First Shield".

## Profile and Stats

**Alias**:

**Tier**: At least 3-B

**Attack Potency**: Multi-Galaxy( beat all four of the bronze saints with no difficultly)

**Speed**: massively FTL

**Lifting Strength**:

**Striking Strength**:

**Durability**:

## Powers and Abilities

**Fire Manipulation**:

**Space-Time Manipulation**:

**Flight**:

**Telepathy**:

**Master Swordsman Specialist**:

**Expert Hand-to-Hand Combatant**:

**Immense Strength**:

**Immense Speed**:

**Immense Durability**:

**Immense Endurance**:

**Tremendous Cosmo Power**:

* **Intuition**:
* **Miraculosity**:

### Techniques

**Chrono Destruction**: A technique that freezes the time and space of the user, turning them into stone.

**Shock of Destruction**: Hyperion creates five clones of himself, to attack multiple enemies at once.

**Chrono Catastrophe**: Hyperion sacrifices his life-force into a powerful explosion, killing both himself and his opponents. He only uses this as a last resort.

## Equipment

**Tenchihōmetsuzan**:

**Destructiontector Armor**:
Romulus

**Romulus** is one of the four Heavenly Kings of Mars. Romulus can use the element of Earth.

## Profile and Stats

**Alias**:

**Tier**: At least **5-A**

**Attack Potency**: **Large Planet level** via power-scaling

**Speed**: **FTL+**

**Lifting Strength**: **Class T**

**Striking Strength**: **Class XJ**

**Durability**: **Large Planet level** via power-scaling

## Physical Appearance

Romulus is a tall, muscular Martian who has only visible, spiky dark hair, while the rest of his body, is covered by his **Romulus Galaxy** Armor.

## Personality

Like his companions, when he returns to battle, Romulus has a definite personality. It appears to be only one zombie handled by Pisces Amor. Previously, he was the leader of the Four Heavenly Kings of Mars.

## Powers and Abilities

**Earth Manipulation**:

**Fire Manipulation**:

**Darkness Manipulation**:

**Master Hand-to-Hand Combatant**:

**Immense Strength**:

**Enhanced Speed**:

**Immense Endurance**:

**Immense Durability**:

**Tremendous Cosmo Power**:

* **Intuition**:
* **Miraculosity**:

### Techniques

**Cremito Rupis**: Romulus attracts rocks to his fingers, and with its heat melts them creating a big ball of magna that is thrown at the enemy with budget.
Hokage

The **Hokage** (*Literally meaning: Fire Shadow*) are the leaders of Konohagakure. They are generally acknowledged as the strongest in the village, although ideology and renown plays a large part in their nomination for the position. Four shinobi and one kunoichi have gained this title so far, with another shinobi gaining the title of Hokage Candidate.
Saori Kido

**Saori Kido** is the latest reincarnation of the goddess Athena, born with the aim of leading her Saints to defend the Earth in Holy Wars. Saori can use the element of Light.

## Profile and Stats

**Tier**: At least **4-B**

**Attack Potency**:

**Speed**:

**Lifting Strength**:

**Striking Strength**:

**Durability**:

## Physical Appearance

Being the reincarnation of Athena, Saori has the appearance of a beautiful woman with fair skin, green eyes, and light-purple long hair. She is currently dressed in a white gown with Greek sandals.

## Personality

Growing up as Mitsumasa Kido's spoiled granddaughter, young Saori Kido at first did not get along well with the children who would eventually become her protectors. She treated them like slaves. Seiya was among the few who resisted such treatment.

When she turned thirteen, having learned the truth about her origins from her dying grandfather, Saori had already matured, renouncing her spoiled lifestyle and facing both her duty as the Kido heiress and the crisis in Sanctuary with the support of the children who by then had become Saints. They helped her reluctantly at first – for example, she had to lure a distrustful Seiya in by promising to help him find his sister Seika – but the chain of events that followed convinced them that she was the incarnation of Athena and that the change in her was genuine. They slowly found their devotion and dedication to her, and forgot the grudges they had against her for her past abuses.

A very important figure in the life of the twentieth century Athena was Mitsumasa Kido, in whom she saw a father and guide. His memory burns brightly in her life, and she wanted the Bronze Saints to know that he was indeed an honorable and good man who did not abandon his children out of selfishness or ambition as they all believed, but because he devoted himself to the destiny imposed on him by the stars, to protect Athena. Saori has a loyal follower in her butler, Tatsumi Tokumaru, Kido's former right hand and the only person who knew of her heritage along with his master.

## Powers and Abilities

**Light Manipulation**:

**Telepathy**:

**Healing**:

**Expert Staff Specialist**:

**Enhanced Strength**:

**Enhanced Speed**:

**Enhanced Durability**:

**Enhanced Endurance**:

**Master Strategist and Tactician**:

**Godly Cosmo Power**:

* **Intuition**:
* **Miraculosity**:
* **Arayashiki**:
* **Godhood**:
Taijutsu

**Taijutsu** (Literally meaning "*Body Techniques*") is a basic form of techniques and refers to any techniques involving the martial arts or the optimisation of natural human abilities. Taijutsu is executed by directly accessing the user's physical and mental energies, relying on the stamina and strength gained through training. It typically does not require chakra, though chakra may be used to enhance its techniques. Taijutsu generally requires no hand seals to perform, occasionally making use of certain stances or poses, and are far quicker to use than ninjutsu or genjutsu. Taijutsu is simply put: hand-to-hand combat and physical conditioning.

## See Also

* Genjutsu
* Ninjutsu
Kirigakure

**Kirigakure** (*Kirigakure no Sato*; *English TV*: Hidden Mist Village, *Literally meaning*: Village Hidden in the Bloody Mist) is the hidden village of the Land of Water. As the village of one of the Five Great Shinobi Countries, the Hidden Mist has a Kage as its leader known as the Mizukage, of which there have been five in its history. Befitting its name, the village is surrounded by a thick mist, with several mountains in the background, making it difficult to find by foreigners. The Kiri architecture is composed of several cylindrical buildings, with the Mizukage's Residence being the widest and largest. Most of the taller buildings have trees on them.

The standard attire for Kiri-nin revolves around a pinstriped material which the shinobi wear as bracers and greaves which merge into their sandals. Underneath this, they wear a full-black shirt and pants over which they wear the villages' standard grey flak jacket. Some also wear waist-guards. Many Kiri-nin use Water Release techniques. Due to the village's high number of missing-nin, Kiri has a subdivision of Anbu known as hunter-nin that are specifically tasked with eliminating these defectors.
Wind Release

**Wind Release** (*Fūton*; *English TV*: Wind Style) is one of the five basic elemental nature transformations. It is performed by making chakra as sharp and thin as possible. Wind Release is mainly short to mid-ranged offensive techniques that combine brute force and keen precision to deal cutting and slashing damage. A rarity among the five chakra natures, wind techniques are usually performed by generating air circulation and can be enhanced through this method as well. Wind-natured chakra can also be channelled into blades to increase their cutting power and overall range. The wind affinity is seemingly more common amongst shinobi of Sunagakure.
Zeroth

**Zeroth** is one of the **Five Heavenly Kings** of the Roman Sea God Neptune. His element is Fire.

## Profile and Stats

**Alias**:

**Tier**: At least **Low 5-B**

**Attack Potency**:

**Speed**:

**Lifting Strength**:

**Striking Strength**:

**Durability**:

## Physical Appearance

In human terms, Zeroth is a tall, muscular man with pale skin, a chin stubble, crimson eyes, shoulder-length blonde hair with similar length bangs, and a scar on his right forearm.

## Powers and Abilities

**Fire Manipulation**:

**Master Hand-to-Hand Combatant**:

**Master Swordsman Specialist**:

**Enhanced Strength**:

**Enhanced Reflexes**:

**Immense Speed**:

**Immense Endurance**:

**Immense Durability**:

**Expert Strategist**:

**Tremendous Cosmo Power**:

* **Intuition**:
* **Miraculosity**:

### Techniques

**Inferno Bomber**:

**Blazing Roar**:

**Neptune's Fire**:

## Equipment

**Zeroth Scale**:

**Broadsword**:
Melee Combat

**Melee Combat** is a fighting style adopted by several characters in the *Fairy Tail* series.

## Description

Melee combat is a fighting style which, as the name itself suggests, revolves around close-range confrontation, with users assaulting opponents physically. Widespread around Fiore, this form of combat can be employed by normal people and Mages alike. While the latter ones were described by the Vanish Brothers as lacking the ability to fight at close range due to their time being devoted to studying Magic, some Mages are in fact shown to be fearsome melee fighters, even specializing in such form of combat. Magic itself can be a valuable asset when engaging foes in close quarters, with many forms of Magic being focused around melee combat.
Frosch

**Frosch** is an Exceed and a Mage of the former strongest Guild in Fiore: Sabertooth. It is also a member of its team, the Twin Dragons of Sabertooth, being Rogue Cheney's partner.

## Profile and Stats

**Alias**:

**Tier**:

## Physical Appearance

As an Exceed, Frosch is a small, long-tailed, green anthropomorphic cat that can stand on its hind legs. Frosch has large, round eyes, each complete with a pair of prominent eyelashes, and rosy cheeks.

The entirety of Frosch's body, aside from its face, is covered by a pink frog-like suit, of which the vast majority is covered by black spots. The suit sports a plain belly, webbed hands, and a hood which forms the frog's head, complete with two beady eyes resting on the hood.

## Personality

Frosch is happy-go-lucky and lighthearted, has a habit of speaking in the third person, and agrees with other people's opinions, regardless of what they may be. Also, Frosch has a habit of asking questions that others may deem to be redundant, such as when it was scolded by Lector for asking who would win between Orga and Warcry. Frosch is also very fond of Yukino, apparently having a good relationship with her when she was in Sabertooth, and was seen visibly saddened by her excommunication from their guild, and, afterwards, mentioned that it felt lonely. Frosch has a fear of being excommunicated from Sabertooth, but, according to Rogue, Frosch's fears are for naught, as he is there with it.

Frosch loves Rogue, and was very worried when Rogue was being beaten by Jiemma. Frosch is also very outgoing and is willing to put itself in danger to protect the ones it loves, as seen when it ran to where Gajeel and Rogue were fighting, intent on making the "Shadow" leave Rogue's body, and when it arrived, protected Rogue, who would die if the fight continued any further, from Gajeel.

Frosch also has a very good relationship with Lector, and is always, if not with Rogue, in Lector's company. When Lector was "killed" by Jiemma, Frosch was left in a state of total shock. Later, on the final day of the Grand Magic Games, Frosch was very visibly depressed without its friend by its side.

## Powers and Abilities

### Magical Abilities

**Aera** (*Ēra*): Like all Exceed, Frosch is able to sprout angelic wings that enable it to fly.
Kamui's Dimension

**Kamui's Dimension** (*Literally meaning*: Kamui's time–space dimension) is an alternate space that was created by Obito Uchiha's Mangekyō Sharingan. Kakashi Hatake's and Obito's Kamui share this same dimension when teleporting objects, due to the fact that each has one of Obito's eyes. This is further evidenced by the fact that objects warped by the former ability were still able to interact with Obito, despite his otherwise comprehensive "intangibility". Prior to learning the reason of this connection, Kakashi exploited it to injure Obito, still under the guise of Tobi, during the Fourth Shinobi World War.

Due to the two eyes being the only known pathways into and out of this dimension, there seems to be no other way of escaping it.
Iwagakure

**Iwagakure** (*Iwagakure no Sato*; *English TV*: Hidden Stone Village, *Literally meaning*: Village Hidden in the Stones) is the hidden village of the Land of Earth. As the village of one of the Five Great Shinobi Countries, the Hidden Stone has a Kage as its leader known as the Tsuchikage, of which there have been three in its history. The rocky mountain ranges that surround the village provide a natural stronghold that it is very proud of. The village's infrastructure is built from much of the surrounding rock and stone, shaped into tower-like structures that are interconnected by a network of bridges. The Tsuchikage's Residence seems to be the tallest structure with a cone-shaped roof and bears the kanji for "Earth" on it.

The standard attire for Stone shinobi consists of red outfit - which can either have one, or both sleeves - a lapel which is usually found on the side without a sleeve and a brown flak jacket - which also may, or may not have a pouch attached to it. They also tend to wear mesh armour around their ankles. Many Iwa-nin use Earth Release techniques. Iwa is well-known for the rock-hard attitude of its shinobi; as soon as the Tsuchikage gives an order, the Iwa-nin follow it without hesitation, even if it means death.
Posia Courtier

## Information

* **Name:**Posia Persephone Courtier
* **Age:**16, almost 17
* **Tier:**
* **Gender:** Female
* **District:** 11
* **Alternative District:** 13
* **Greek Goddess:** Persephone
* **Family:**
* **Home:** District 11 (birthplace), District 13 (second district of residence)
* **Occupation(s) before Games:** Orchard worker
* **Usual alliance:** With somebody she trusts or she'll go it alone
* **Love Interest(s):** Hale Olympus

### Appearance

Posia has light brown hair and distinctive green eyes, as well as a fair complexion. She stands at a reasonable height of 5'9".

Due to her working with sickles in the orchard, there are scars and gashes on her hands.

In terms of what she wears, Posia dresses modestly, unlike Annabel. She normally likes wearing pastel coloured clothing or floral clothing, as well as a flower crown. However, in darker times, she can be seen wearing black clothing instead, especially a black cloak that's surprisingly similar to the cloak Annabel wears when she's under her alter ego of Ara.
The Grand Conspiracy

Please read everything on this page before submtting characters. It's **highly important**, especially for what type of quest this is.

This is going to pave the way for a development of a major storyline - mainly the storyline of one of my characters, with other characters getting involved. Because of this, the quest will take some time.

**Despite this, however, you still have to be 100% active in this and be committed. I won't allow the quest to die out (even though I will be busy, which I do acknowledge. But I will try and fight procrastination and get everything done).**

## Prologue

The Elemental Academy has a history stained with violence and scandal. After all, it had been a vital part of Elementrium for many centuries.

So it was no surprise when a body was found in the Lunar Classroom. But, unlike most murders in the Academy, this one was under mysterious circumstances - and on the course of going unsolved...

Unless there was an intervention.

## Characters

The submitted characters must be characters that you enjoy roleplaying. I will try and fit the characters into the storyline.

The amount of characters that users can submit depends on how many characters they are able to roleplay (e.g. if you can roleplay about seven characters, submit seven).
Darian Bereva

I know I said that I retired from making tributes, but if I manage to complete the profiles of my current tributes, I may post the profiles of some new tributes.

## Information

* Name: Darian Bereva
* Age: 16
* Gender: Male
* Tier: Hephaestus
* District: 15, 7 if 15 is not used
* Appearance: Black hair with a red streak, pale skin due to anemia, grey eyes, dark rings under his eyes

## Personality

Darian's mind appears to be an enigma - hardly anyone understands his way of thinking. To other people, he is unpredictable. He used to try and conceal his personality by not speaking as a child, but as he grew into a teenager, he started to use his personality as a coping mechanism to help deal with his reality and life. He relies on it so much that he doesn't have a great understanding of other people, especially their feelings and opinions.

As of his way of thinking itself, it is the result of severe schizophrenia. He believes himself to be in another dimension, a dimension that, to him, is utopia. If he was to describe this dimension to other people, which would be very unlikely, they would consider it to be dystopia (unless they have an interest in the supernatural or the occult).

Other qualities that he possesses includes respect for the human life cycle, accepting that death is inevitable and hoping for an honourable death, and his love for animals, animals being valuable in his dimension. He will do what he can to protect them.

## Inspiration

He was inspired by Gundham Tanaka from Super Danganronpa 2: Goodbye Despair.
Shinobi Union

The **Shinobi Union** is the successor to the Allied Shinobi Forces following the Fourth Shinobi World War. Whereas the Allied Forces were composed only of the shinobi of the Five Great Shinobi Countries, the Union draws from any hidden village that wishes to participate. Principally led by the Gokage, the Union accepts missions from clients and forms a team from all its member nations' shinobi who are found to be most suitable for the mission. Such a system provides equal opportunity to all villages, eliminating the need for future conflicts, proving its equality for all villages.

Under the Union, the hidden villages and their associated countries quickly recovered from the Fourth Shinobi World War. In the interest of preserving the peace, a representative from each member village is stationed in every other hidden village so that they can discuss common issues and pursue mutual interests. Currently, the union is comprised of the five great villages, along with the Land of Iron and three other villages.

## Representatives

* Konohagakure: Shikamaru Nara
* Sunagakure: Temari
* Kumogakure: Omoi
* Kirigakure: Chōjūrō
Shadow Knights

The **Shadow Knights** (*Kage Kishi*) are one of the two official teams from the New Allied Forces, which consists of several heroes from the worlds of *Naruto*, *Saint Seiya Omega* and *Fairy Tail*. They are the major supporting protagonists and are close friends to the Fairy Knights.

## Members

### Leaders

Kakashi Hatake (Co-Leader)Sagittarius Seiya (Co-Leader)Jellal Fernandes (Third-in-Command)
### Founders

Shikamaru NaraIno YamanakaChōji AkimichiLibra ShiryūCygnus HyōgaAndromeda ShunPhoenix IkkiLevy McGardenMirajane StraussElfman StraussLisanna StraussUltear MilkovichMeredy
### Later Members

Killer BRakiSeleneLaxus DreyarSting EucliffeLectorRogue CheneyFrosch
Salvage Buster

### Straty

Kostium prawej ręki, prawa dłoń, lewy nakolannik, kilka zębów, szczęka endoszkieletu, prawe ucho, połowa lewego ucha

### Pierwsze pojawienie się

Torture Buster

**Salvage (Torture) Buster**- antagonista w grze **The Return to Freddy's: The Storyteller 's Sohn** i jednocześnie bardziej zniszczona wersja znanego z **The Return to Freddy's 5 Torture Bustera.**

## **Wygląd**

Na temat jego ogólnego wyglądu nie trzeba się rozpisywać, bo wiadomo jak wygląda **Torture Buster,** a jeśli nie wiesz niczego o nim to zapraszamy do przeczytania artykułu. W tym przypadku jest on bardziej zniszczony. **STB**
 jest pozbawiony lewego nakolannika, co ukazuje dobrze
endoszkielet kolana. Pierwszy od góry
guzik na brzuchu został urwany, a na dolnej części brzucha został i tak 1 guzik i
zielona muszka na klatce piersiowej. Jego prawa ręka została pozbawiona kostiumu i całkiem dłoni, ale naramiennik został. a w lewej
ręce, a przynajmniej w dłoni po prostu pozbawiono go części kciuka i 2
palca.
 Część głowowa nie ucierpiała, jest pozbawiony kilku zębów
kostiumu górnej szczęki oraz ma wyrwaną szczękę
endoszkieletu. Jego uszy zostały wyrwane, ale z lewego ucha ostała się dolna część.

## **Zachowanie**

**Salvage Torture Buster** aktywuje się w **nocy 1**, więc nawet wcześnie, zaczyna w alei sław i wybiera sobie kamery po których po kolei przechodzi do prawych lub lewych drzwi. Jeśli podejdzie pod któreś drzwi to gracza uprzedzi o tym typowi dźwięk biegania, ale o tyle gorzej, że **Buster** chowa się za ścianą po tym dźwięku i jeśli gracz się na tym nie skupił to może być problem, ale jeśli wie to po prostu wystarczy zamknąć drzwi i odejdzie, jeśli nie to zaatakuje.

## **Ciekawostki**

* To jedyna postać z **endoszkieletową** ręką.
Torture Freddy

* Demo
* Story Mode

***Torture Freddy*** to torturowana wersja **Freddy'ego**,

**Party Freddy'ego** lub **Fantasty Freddy'ego**.

## **Wygląd**

**Tortury Freddy** jest koszmarną wersją **Freddy'ego Fazbeara** z gry "**Powrót do Freddy'ego 2**". Jego ciało ma wiele dziur przewodów w ich miejscach. Jego oczy są czerwone z czarnymi źrenicami i czarnymi okrywami. Jego głowa składa się z 2 części i są połączone szarymi, metalowymi częściami cylindra z szarą, grubą obwódką. Ma brązowy nos, z nozdrzami na nim wbudowanymi. Jego kapelusz ma teraz biały pasek i jest odbijający światło. Jego jest większa, a jego podbródek ma ogromną dziurę i ma 2 rzędy zębów kostiumowych i 2 rzędy endoszkieletowych. Jego zęby są czyste, białe, a jego szkieletowa szczęka jest bardzo widoczna. Jego tułów jest stosunkowo długi, a muszka i guziki stosunkowo małe i mają kolor czarny.

## Ciekawostki

* W **TRTF:tsts** wydaje śmiech, ale się nie porusza (prawdopodobnie dlatego, że gra jest ciągle w alfie).
* Ilekroć jest w nowej wersji **TRTF 5** to ma inny kolor.
* W nowej wersji **TRTF: The Storyteller's Sohn** występuje jako **Salvage Torture Freddy.**
Torture Springbonnie

* Nowy
* Demo

**Torture Springbonnie** to Torturowana wersja nieoficjalnego **Springbonniego** z **TRTF 2**. Występuje w **TRTF 5** i jego nowej wersji.

## **Wygląd**

**Torture Springbonnie** to typowy torturowany, humanoidalny animatronik królik. Jego dłonie mają 5 palców z jaśniejszymi końcówkami, za to stopy ich nie mają. Kostium ma złoty kolor z jaśniejszym brzuchem, końcem pyska i wnętrzem uszu. Ma 2 guziki na brzuchu i czerwony nos i oczy, a kostium ma pełno dziur mniej więcej w brzuchu, na stopach i w nogach oraz brakuje mu połowy prawego ucha. Posiada 4 pary szczęk-2 kostiumu i 2 endoszkieletu. Ma nawet bardzo dobrze widoczne części endoszkieletu.

## Zachowanie

**Torture Springbonnie** aktywny jest (narazie) w pierwszej nocy **GPD mode**. Nie można na niego patrzeć przez kamery na podczerwień. Jeśli podejdzie wystarczająco blisko podejdzie, a gracz nie zamknie drzwi, do czasu usłyszenia dźwięku biegania, **Animatronik** zaatakuje.

## **Ciekawostki**

* Błędnie jest nazywany **Springtrapem.**
* Początkowo jego kolorem był miętowy.
* Pojawia się tylko w **GPD mod**.
* Symetrycznie ma największą głowę spośród animatroników.
* Najpierw jego kolorem był zielony, dlatego nazywany jest **Springtrapem**.
* Jego inną wersją w innej wersji **TRTF 5** jest **Salvage Torture Springbonnie**.
* W 2 wersji GPD mode zastępuje go w TSS Torture Creation.
* Jest to animatronik z najlepszym doborem kolorystycznym.
Torture Sugar

**Torture Sugar -** torturowana wersja **Sugara** z **TRTF 1** lub **2** , to animatronik występujący w **The Return to Freddy's 5**, jego nowej wersji i nowym **story mode**.

## Torture Sugar the Cat

* Demo-stare
* Story mode

### Kolor

Brudno-granatowy, brudno-błękitny, złoty, czarny, srebrny

## **Wygląd**

**Torture Sugar** to animatronik o typowej budowie ciała składającej się z dwóch rąk, nóg i głowy. Jego wygląd w żadnym wypadku nie pasuje do wyglądu **Sugar'a** z poprzednich części **TRTiF**. Jest równy rozmiarami do **Torture Lockjawa** i **Torture Kitty**. Nosi cylinder z białą opaską, monokl na prawym oku i czarną muszkę szerszą niż jego tułów. Posiada dwie pary szczęk uzbrojonych w ostre zęby. Jego kolor zmienił się z niebieskiego na na brudno-granatowy z brudno-błękitnym brzuchem, naramiennikami,pyskiem i wewnętrznymi częściami uszu. Jego srebrne wąsy są mało dostrzegalne. Ma świecące metalowe oczy ze złotymi tęczówkami, na brzuchu ma dwa guziki, trzy-palczaste stopy, a w kostiumie pełno małych dziur.

## Ciekawostki

* Najmniej się zmienił w przeciwieństwie do innych
* Dostał swój jumpscare dopiero w story mode i w nieoficjalnym, nowym TRTF 5.
* Nie posiada swojego wizerunku w menu nowego TRTF 5, ale występuje i jest jednym z najaktywniejszych animatroników.
* W Story Mode jest najmniejszy spośród wszystkich animatroników.
* Nie ma swojej Salvage wersji.

## Galeria

**I tak niby chyba prawdziwi twórcy Candy'ego zmienili?Zabrali *WSZYSTKO* od niego....**
Party Chica

**Chica the Chicken** powraca w **The Return to Freddy's 2** jako jeden z antagonistów w grze. Jest **animatronikiem** używanym w **Fredbear Familly Dinner**.

Twórca zadbał oto, aby miała nową teksturę, która mimo to nawiązuje do oryginału, ale w arsenale ma nowy system poruszania się i bardzo odstające od **Starej Chici** z ***Five Nights at Freddy's*** zachowanie oraz nawet własny, unikalny **Jumpscare**.

Podobnie jak **TRTF Classic**, **Bonnie** wciąż jest nawiedzany przez **BFP**, który desperacko pragnie, aby ktoś go zauważył, aby mógł zostać uwolniony od nieuniknionego przekleństwa.

## **Wygląd**

**Chica** na ogół zachowuje styl oryginału. Jej kostium jest w kolorze żółtym, już nie brudnym. Posiada stożkowaty, pomarańczowy dziób, brwi i czarne powieki. Tak samo, jak w ***The Return to Freddy's*** zęby są tylko w dolnej części dzioba, ma różowo-pomarańczowe oczy oraz na klatce piersiowej nosi biały śliniak z napisem ,,**LET'S EAT**", ale jest inaczej wykonany, a napis jest w kolorze pomarańczowym. Widać u niej również połączenia pomiędzy poszczególnymi segmentami modelu, który poza twarzą i dziobem jest w całości chropowaty.

## **Zachowanie**

**Chica** tak, jak w poprzedniej grze startuje na scenie wraz z **Bonnie'm** i **Freddy'm Fazbear'em**. Po uruchomieniu się znika i powraca już w Pokoju Imprez 1, gdzie wpatruję się w obiektyw kamery. Pomiędzy zmianą lokacji wytwarza zakłócenia uniemożliwiające zobaczenia jej ani obrazu żadnego monitorowanego pomieszczenia, ale zaraz po teleportacji wszystko wraca do normy. Następny taki incydent powoduje pojawienie się jej w korytarzu, a bez szybkiego założenia maski, kończy się jej atakiem i śmiercią **Cawnoth'a Cotts'a**. Jeśli jednak gracz zdecyduje się uratować mu "życie" i założy **maskę Freddy'ego** oraz wytrzyma wystarczająco długo, pójdzie sobie myśląc, że nocy stróż tak naprawdę jest jej "przyjacielem", ale będzie ciągle powracała i stanowiła zagrożenie zaliczenia **GAME OVER** aż do **6AM** i zakończenia jednej nocy.

**Chica** wraz ze swoimi towarzyszami na **scenie** i **Marionetką** zaczyna się poruszać od **nocy 1**.

## **Ciekawostki**

* Ona, **Kitty Fazcat** i **Marionetka** są jedynymi kobiecymi animatronikami w **TRTF** od 1 do 3, poza 4 i ponownie w 5.
* W tej części **Chica** nie ma swojej babeczki z pierwszej części **The Return to *Freddy's***.
* Na każdej kamerze i **korytarzu Chica** ma tak samo położone ręce.
* W **Nocy Niestandardowej** jej lewa brew jest szara, najpewniej jest to motyw światła.

## Galeria

Chica ,Freddy i Bonnie na scenieChica w Pokoju Imprez 1Chica w korytarzuChica w Custom Night
Party Marionetka

**Marionetka** powraca po raz ostatni w ***The Return to Freddy's 2*** (Pomijając **minigry**). W nowej grze otrzymała ona wraz z resztą animatroników nowe tekstury, a także jej zachowanie uległo zmianie.

Kwalifikuje do oryginalnej szóstki, a także jak pozostałe animatroniki (Pomijając **Dug'a** w alfie) jest w stanie zaatakować.

## **Wygląd**

Cały praktycznie kostium jest tu czarny, a jedyną białą cześcia jest maska. Tutaj zamiast mienia głowy i maski to cała głowa jest zrobiona w stylu maski. Ma okrągłą głowę z nierównościami, jakby była wykonana niestarannie z papieru. Łzy są niebieskie, nie fioletowe oraz cieńsze, pomarańczowe elementy ciała (Rumieńce, szminka) są wyraziście czerwone w nowym modelu, posiada mniejszy uśmiech oraz puste oczy w każdej grafice, ale ma bardziej wyraziście zaznaczone końcówki. Poza tym brakuje jej białych pasów na kończynach i sama w sobie w ***The Return to Freddy's 2*** jest mniejsza od poprzedniczki. Jej ręce i nogi nadaj są długie, ale ciało już nie ma takiej szczupłej sylwetki, tylko jest na swój sposób przeciętna. Palce na dłoniach są ciągle 3, ale bez pasków.

## **Zachowanie**

Marionetka zachowuje się kompletnie inaczej niż w ***The Return to Freddy's (Classic)***. Nie przemieszcza się po lokacjach, a jej nowa forma ataku przypomina oryginalną **Marionetkę**. Wyskakuje ona znikąd po pewnym czasie, jeżeli poziom nakręcenia **Music Box**, która znajduje się w **Pokoju Imprez 2**, spadnie do 0 nawet na chwilę. Wyskok ten jest oczywiście **Jumpscare'm** i kończy się **GAME OVER**.

## **Ciekawostki**

* W przeciwieństwie do ***Five Nights at Freddy's 2*** można ustawić jej inteligencje w **nocy niestandardowej**.
* Gdy nas atakuje wydaje się na początku kierować lekko na prawo, a potem zawracać z powrotem na właściwy kierunek.
* Podczas jej ataku nogi są widoczne przez cały czas, a oryginalna **Marionetka** i poprzedniczka chowają je podczas **Jumpscare**.
* Posiada po trzy palce na obydwóch dłoniach.
* Jedynymi elementami, które się porusza podczas ataku to ręce.
* W **minigrach** posiada białe paski na kończynach, w grze nie oraz nie ma rumieńców i szminki, jak w rozgrywce.
* Po przypatrzeniu się **jumpscare'owi** widać, ze z małego uśmiechu Marionetka robi duży i dodatkowo jej łzy zwisają z górnej wargi.
* Po rozświetleniu maski z **cutscenki** można zobaczyć, ze jej łzy są namalowane również wewnątrz maski.

## Galeria

Ikona Marionetki w menu Nocy standardowejJumpscare MarionetkiMaska Marionetki zakrywająca naszą twarz w Cut-ScenkachPodświetlona Maska Marionetki
Party Freddy

**Freddy Fazbear** powraca tym razem w bardziej oryginalnym stylu.

**Twórca** zadbał oto, aby miała nową teksturę, która mimo to nawiązuje do oryginału, ale w arsenale ma nowy system poruszania się i bardzo odstające od **Starego Freddy'ego** z **Five Nights at Freddy's** zachowanie oraz nawet własny, unikalny **Jumpscare**.

Jednak chęć zbicia gracza, nadal w nim pozostała.

## **Wygląd**

Ogółem zachował wszystkie cechy **Freddy'ego Fazbear'a** z ***The Return to Freddy's (Classic)***, ale nie jest podniszczony. Nie posiada pęknięć w kostiumie oraz nie jest brudny i nie wystają z niego przewody. Jednak widać endoszkielet rąk łączący ze sobą ich segmenty. Nosi czarny cylinder i muszkę, na których są (prawdopodobnie przez błąd tekstur) liczne białe plamki, jakby były wytarte w mące. Model jest chropowaty, a szczególnie jaśniejszy brzuch. Ma niebieskie oczy. Jego palce na stopach mają 3 palce a w dłoniach 4. Kostium ma kolor kawowy z jaśniejszym pyskiem i brzuchem.

## **Zachowanie**

Główna zmiana od ***The Return to Freddy's (Classic**)* polega na tym, że zaczyna się poruszać od pierwszej nocy.

Po włączeniu się będzie wędrował do **biura** aż stanie w korytarzu. Przechodzi wtedy pośrednio przez **Pokój Imprez 1**, o czym uprzedzi gracza nisko-głosowy śmiech, potem wejdzie do korytarza. Żeby się bronić należy założyć jego zapasową głowę, lecz nie za długo ze względu na jej toksyczność, co spowoduje, że nas nie rozpozna i po chwili zniknie, ale nie przestanie nękać **nocnego stróża** tak długo, jak wszystkie pięć (Włączając dodatkowe - siedem) nocy się nie skończą wraz ze zmianą 5AM na 6AM. Wiąże się z nim pewna sposobność-kiedy wejdzie do **korytarza** nawet w **nocy 1** to nie będzie czekał, aż gracz się zdecyduję zdjąć kamerę. Może przy zacięciu gry pojawić się nagle w **korytarzu** wychodząc ze sceny.

Poza tym, jak w pierwszej części atakuje, gdy skończy się energia. Tyle, że tutaj wyczerpuje się ona, gdy skończy się poziom nakręcenia generatora mocy we **Wschodnim Korytarzu**.

## **Ciekawostki**

* W przeciwieństwie do jego **Five Nights At Freddy's**, jest on pierwszy aktywny w **Noc 1**, zamiast normalnie w **nocy 3**.

## **Galeria**

### **Menu Główne**

Freddy w menu głównymJeden wariant nagłej zmiany w menu głównymJeden wariant nagłej zmiany w menu głównymJeden wariant nagłej zmiany w menu głównym
### Noc niestandardowa

Ikona Freddy'ego w menu nocy niestandardowej
### **Lokacje**

Freddy i kompania na Scenie.Freddy na scenieFreddy w pokoju imprez 1Freddy w korytarzu w biurze
### **Inne sytuacje**

Freddy w korytarzu w biurze po skończeniu się energii
Magic

**Magic** (*Mahō*) is the main form of combat utilized by Mages, and is bought and sold all throughout the world of *Fairy Tail*.

## Overview

Magic is the physical embodiment of the spirit. When the physical spirit of an organism connects with the spiritual flow of nature, the spirit forms Magic as a product of the connection. Only ten percent of the world's population is able to use Magic, which is noted to keep a balance between ordinary people and those with Magic. It takes an enormous amount of concentration and mental ability to use Magic.

## Usage

### Magic Power

To utilise Magic, a Mage must use **Magic Power** in their body. Magic Power is the source of Power for all Mages, it is composed of Ethernano. Every Mage has a container inside their body that determines the limits of their Magic Power. In the case that it becomes empty, Ethernano comes from the atmosphere and enters the Mages' body and, after a while, their Magic Power is returned to normal. However, recent studies have identified another, unused, part of a Mage's Magic container that contains a large amount of dormant power: the **Second Origin**. If a Mage somehow manages to unlock their Second Origin, they will then receive an enormous boost in Magic Power, or they can wait until the right moment to unleash the Magic Power of their Second Origin in order to gain an advantage in the battle.

### Magic Transfer

Some powerful Mages (or certain other magical beings) are able to pass on Magics, often the most rare, to other Mages for them to utilize. Doing this leaves a mark in the form of a tattoo on the Mage's body that seems to fade away if they don't have access to the Magic that was given to them. Only four cases of this are currently known:

## Taboo

Every Magic has its own set of rules that must never be broken, known as a taboo. Different taboos that are broken have different effects on the user's body. One of them can lead to death or sickness.

## Classifications

There are two main classifications of Magic: Caster Magic and Holder Magic. Within these two classifications there are many sub categories such as Lost Magic and Magic Items.

* **Caster Magic** is Magic that is expelled from the body as opposed to Magic done through the use of a weapon or outside source.
* **Holder Magic** is Magic that requires a Mage to use an external source to produce the Magic. It usually requires the use of Magic Power, though there are some exceptions such as Edolas Items that are powered by Lacrima.
* **Ancient Spell** as its name implies, is Magic from ancient times. It includes all forms of Lost Magic, Nirvana, Memory-Make as well as all of the Black Arts.
	+ **Lost Magic** is a type of Magic that has been obliterated from the history of the world due to their immense power and the sheer gravity of their side effects on the users. However, users of such Magic still exist, though the Magic itself is believed to be extremely rare.