recursal/Fanatic-Fandom huggingface dataset:
Bone Jangles

**Bone Jangles** is a skeleton blood hunter player character played by Andrew

## Background:

He is the skeleton of a human that died in 1889. He was reanimated through some magical means but has no idea what they were.

In his human life he was from Connell.

He has had one flashback of a foggy beach after seeing Jose Azbara in Riverlarch. On the beach was a figure in a red robe, the only thing he could remember was pure hatred towards this figure.

## Adventures:

### *Siege of Greenest**:*

Joined the Cult of the Dragon with Ruhk and Sid Wardragon. Under the Black Dragon Speaker Fran Mondag he rose to the rank of Black Dragonclaw after their help at Siege of Greenest.

* Bone Jangles convinced the Cult of their commitment by murdering the innocent child of Lenny and Lilan Swift.
* He is tasked with mission to collect as much gold and wealth as possible to add to the Cult of the Dragon's Hoard.

Owner of Fred Durst the red guard drake.

### *Arrival in Alfitaria:*

Traveled to Alfitaria where he, Ruhk, and Sid Wardragon broke into the Moschet Manor. They successfully stole the deed to Moshet Manor and flipped it to Axelrod Remax at Remax Realty for 20,000 GP.

Helped put the Alfitaria City Zoo back in order after it lost power.

### *Round Cheese Origins:*

Bone Jangles worked with Ruhk and Sid Wardragon to rescue Floon Blagmaar and Renaer Neverember from the Xanathar Guild. For their help Ruhk, Bone Jangles, and Sid were given the deed to Trollskull Manor.

Bone Jangles, Ruhk, and Sid Wardragon fixed up the place and established The Round Cheese. The Round Cheese quickly became one of the most popular pubs in the North Ward.

Along with the other owners of The Round Cheese he joined a branch of the Zhentarim Network under Davil Starsong and the Harpers.

* Realizing that the Zhents and Harpers were contesting factions the Round Cheese were very careful when dealing with the two groups.

### *Search for the Stone of Golorr:*

After investigating the cause of the Gralhund Villa Bloodbath, he helped Ruhk obtain the Stone of Golorr. The Round Cheese was attacked by multiple different factions attempting to get the stone.

### *Vault of Dragons Heist:*

Bone Jangles, Ruhk, and Sid Wardragon eventually figured out the location of the Vault of Dragons and collected the three keys. The three of them entered the vault with Jalester Silvermane and the Doom Raiders. After obtaining a bunch of money from Aurinax they managed to sneak past Xanathar and his thugs in order to escape, willingly leaving the Doom Raiders behind.

Bone Jangles became recognized as an official member of the Lord's Alliance after returning so much gold to Laeral Silverhand and the City of Alfitaria.

### *Battle Royale Rumble I**:*

He got second place in the Battle Royale Rumble I

### *Xanathar's Lair:*

He was a part of a strike force that went into the sewers of Alfitaria to destroy the Xanathar's Lair.

## Notable Items:

* Anklets of Swiftness
* Hat Of Disguise
* Helm of Aquatic Command
* Linx's Claw
* Ring of Southpaw
* Winter Wolf Cloak
* Schrödinger's Javelin
* White Dragon Mask
Jalester Silvermane

**Jalester Silvermane** is a human fighter non-player character who works for the Lords' Alliance.

## Background

Jalester is an agent of the Lords' Alliance and works directly under Laeral Silverhand in Alfitaria. He is usually found at the Yawning Portal or other taverns that adventurers are known to frequent.

## Adventures

### Enter the Vault

He raided the Vault of Dragons with Ruhk, Bone Jangles, Sid Wardragon, and the Doom Raiders.

### Xanathar's Lair

He was also a part of the strike team that went into the sewers of Alfitaria to destroy the Xanathar's Lair.
Day of Devotion

The holy day of Freyja is a holiday were partners celebrate their love for each other. Most commonly people pray to Freyja for continued love in their relationship.

Some celebrate their devotion to their family, others celebrate their platonic relationships with friends and coworkers.

While still others pray to Freyja so that they may find love in the coming years. Some make promises to Freyja of things they will do if she grants them love before the next **Day of Devotion**.
Gnome

Gnomes are a small race of humanoids known for their work ethic, cleverness, and sense of humor.

## Appearance

Gnomes typically stand just a bit taller than halflings, being around 3 ½ feet tall, and weighing just above 40 pounds. Gnomes have somewhat exaggerated features compared to humans, such as pointed ears, or large eyes or noses. They have the same range of skin and hair tones as humans, though their hair tends to be wild and seemingly unkempt. Deep gnomes are the exception, having gray skin that resembles stone, and seemingly no hair to speak of.

## Subraces

### Gnome Traits

Gnomes are known for their cleverness, and have remarkable fortitude when it comes to resisting magic that affects the mind. Due to often living in underbrush and in burrows, gnomes are capable of seeing within dim light and even darkness.

### Rock Gnome Traits

Rock gnomes are the most hardy and inventive of gnomes. They are often master tinkerers, and many make hobbies of crafting small clockwork devices.

### Forest Gnome Traits

Forest gnomes are the most nimble of gnomes, and have mastered creating minor illusions to keep themselves hidden. Forest gnomes capable of making rudimentary conversation with small beasts.

### Deep Gnome Traits

Deep gnomes, also known as Svirneblin, live deep within the underdark, and as such have superior darkvision compared to other gnomes. Their rough grey skin helps them remain hidden against the rocky terrain of their caves. Some also learn innate magics, allowing them to conceal themselves from magical detection, as well as blind or deafen their foes, disguise their form, and blur their body to make themselves harder to be hit.

## Notable Gnomes

### Player Characters:

* G'norp
* Gerbo Frug Dimble
* Jebodiah Crox
Human

Humans are the most common race found in Beacallia. They are known for their ambition and tenacity.

## Appearance

Humans typically stand from 5 feet to just over 6 feet tall, and usually weigh anywhere between 125 to 250 pounds. Human skin tones range from nearly black to very pale, and their hair is typically either black, brown, blonde, or red, with various textures such as curly, kinky, or straight.

## Notable Humans

### Player Characters:

* A'yark Caldwell
* Elkrin Cinderhawk
* Oliver

### Non-Player Characters:

* Hugo Bentley
* Cory Counterclockwise
* Jalester Silvermane
* Carter Winter
Cory Counterclockwise

**Cory Counterclockwise** is a human rogue non-player character.

## Background

The leader of the Waterdeep West Side Gang until he left it in 2018

He had a wife and two daughters who died in the Explosion of Waterdeep.

He was a friend of G'norp because they joined the Waterdeep West Side Gang at the same time.

## Adventures

### Terramort Prison Break

He orchestrated the Terramort Prison Break with the help of G'norp, Moki, and Bandol. They broke out the necromancer, Briar Harvestar. Cory was hoping that Briar could ressurect his wife and daughters.

## Trivia

Cory Counterclockwise was created as a passing joke when Joe heard about the character Wallace Widdershins.
Silver Raven

## Description

This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will.

A **figurine of wondrous power** is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.

The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.

The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.

## Usage

Rewarded to G'norp from Morendorf for winning the Battle Royale Rumble I. His raven is named Atlantis.
Troll Hunt

A few days before Trolltide, Hiscan Mascadre, owner of the Gentlehand, came to The Round Cheese. He asked Bone Jangles, Elkrin Cinderhawk, and Ruhk to bring him a troll head. He needed it so he could make it into a realistic mask for the children of a wealthy client.

## Location

The adventurers traveled from Alfitaria, south and west to the Midgewater Marsh.

## Adventure

Elkrin lead the party into the marsh as the sun was going down. They wandered the the wetlands, lost, for several hours. Eventually they managed to find a troll cave where they fought and slayed a troll and multiple mud mephits.

Elkrin cut off the head of the troll immediately but it regrew very quickly as the party didn't know about the troll's regeneration ability. Eventually they figured out fire could stop the regeneration.

They found a few skeletons in the cave, and Ruhk used animate dead to cause a skeleton to rise. He named that skeleton Gregory.

With two troll heads and an extra skeleton the party headed back to town. While traveling through the marsh they came across a Planar Arch. Ruhk figured out how to activate the arch even though he couldn't read the runes inscribed in it. He stepped through the arch, and Gregory collapsed. Knowing that they had to get the troll heads back to Hiscan as soon as possible Bone Jangles and Elkrin headed back to Alfitaria after leaving a note engraved in the skull of Gregory.

Elkrin and Bone Jangles collected their reward. Wanting to find Ruhk, Elkrin headed back into Midgewater Marsh to find the Planar Gate again. He couldn't remember which rune Ruhk had picked so he a selected a random one and stepped through the portal.
Carey Fangbattle

**Carey Fangbattle** is a dragonborn rogue non-player character.

## Background

She was a member of the Sentinels, and trained and operated on a team with Killian and Boyland.

Some of her other fellow initiates were G'norp, Moki, Thiz, Corvus Wyren, Rowan Widestripe, and Tig.

## Adventures

### Meeting the Sentinels

Carey was introduced to Moki, G'norp, and Thiz as a fellow initiate

### Murder on the Rockport Unlimited

After the explosion of Waterdeep she helped provide relief to the denizens of Waterdeep.
Tarbaw Nighthill

**Tarbaw Nighthill** was a human non-player character.

## Background

Tarbaw is a noble who became the governor of the small town of Greenest, located in the Fields of Fum.

## Adventures

### Siege of Greenest

He lead his people in the defense of the Greenest Keep from the Cult of the Dragon. He died when the cult was let in the secret passage to the Keep by Rukh, Bone Jangles, and Sid Wardragon.
White Dragon Mask

## Description

This gleaming mask is white with highlights of pale blue and is topped by a spined crest. The mask reshapes to fit a wearer attuned to it. While you are wearing the mask and attuned to it, you can access the following properties.

**Damage Absorption.** You have damage resistance to cold. If you already have damage resistance to cold from another source, you gain immunity to cold damage. If you already have immunity to cold damage from another source, you regain hit points equal to half of any cold damage you are dealt.

**Draconic Majesty.** While you are wearing no armor, you can add your Charisma bonus to your Armor Class.

**Dragon Breath.** If you have a breath weapon that requires rest to recharge, it gains a recharge of 6.

**Dragon Sight.** You gain darkvision with a radius of 60 feet, or an additional 60 feet of darkvision if you already have that sense. Once per day, you can gain blindsight out to a range of 30 feet for 5 minutes.

**Dragon Tongue.** You can speak and understand Draconic. You also have advantage on any Charisma check you make against White dragons.

**Legendary Resistance.** (1/Day) If you fail a saving throw, you can choose to succeed instead.

**Winter's Fury.** While your current hit points are equal to or less than half your hit point maximum, you deal an extra 1d8 cold damage with your melee attacks.

## Usage

Worn by Varram the White until his ship was plundered by Captain James Whitclaw. The members of The Round Cheese eventually bought it off of him in Leviathan. Bone Jangles currently carries it.
Holyhands House

**Holyhands House** was a temple to all deities in the East District of Alfitaria

## History

This temple was once a villa that belonged to the Maernos noble family and was a bequeathal by the last of the Maernos line, Ultas Maernos. Before he passed away, he began re-purposing the compound and decorated it with artwork and statues by various non-human races. He died sometime in 1872 AD, and thereafter the Maernos estate was known as Holyhands House. It was initially administered by his former halfling retainers, but it has since become a place for all to worship any deity the want.

## Adventure

Rukh has been worshipping Bahamut with Authuro here.
Pharblex Spattergoo

**Pharblex Spattergoo** is a non-player character.

## Background

The chief and shaman of a bullywug tribe in Midgewater Marsh near Castle Naerytar.

He killed Suncaller the lizardfolk chief of theScaly Death Tribe.

## Adventures

### The Sunrise Rumble

He trapped Elkrin Cinderhawk and Trozk Zornot in a spike growth and surrounded them with other bullywugs and cultist. While disguised as Fran Mondag, Rukh convinced Pharblex that there was someone impersonating Fran and that Pharblex needed to go find them. Pharblex was killed shortly after when Voaraghamanthar landed in the courtyard and blasted him with acid breath.
Death Curse

The death curse was a disastrous and far-reaching event that occurred on Beacallia. The curse prevented the raising of the dead, even when using resurrection spells, and caused creatures that were previously raised from death to wither and die.

## Adventure

A group of adventurers were sent from New Gorlan south to Chult. These adventurers included Artus Cimber, A'yark Caldwell, Marcus, Obliterator, Gerbo Frug Dimble, Wert, and Qe. They traveled on foot through the ruins of Old Gorlan, over the Gundabad Ridge, and continued south to Tipa. They took a boat from the Fellapelago to Port Nyanzaru. In Port Nyanzaru, they hired Ships Ahoy and Xabu to be their guides into the jungles of Chult.
Craven Edge

## Description

This beautifully crafted onyx blade is a large two-handed greatsword.

You gain a +2 bonus to attack and damage rolls made with this magic weapon. It has the following additional properties.

**Sentience.** Craven Edge is a sentient, chaotic evil weapon with an intelligence of 16, a Wisdom of 12, and a Charisma of 18. It has hearing and darvision out to a range of 60 ft. This weapon can understand abyssal & common, and can communicate with anyone who's wielded it telepathically. While you are attuned to it, Craven Edge also understands every language you know.

**Devour the Weak.** Whenever Craven Edge damages a living creature, that creature must roll a Constitution saving throw (DC 12). On a failed save, this blade drains 1 point from the creatures' Strength score and transfers it to the wielder (increasing to a maximum of 25). Strength loss/gain from this feature lasts until your next long or short rest. Creatures brought to 0 Strength by this feature are slain.

**Gluttonous Evolution.** If Craven Edge devours enough Strength to bring the wielder to a Strength of 25 the blade shifts form into a larger, jagged blade that seeps shadow. Until your next short rest, all attacks with this sword deal an additional 2d6 necrotic damage.

**Dark Aura.** While you wield Craven Edge unsheathed, you emanate an aura of shadow granting you advantage on Charisma (intimidation) checks.

**Sentience.** Craven Edge is a sentient, chaotic evil weapon. This weapon can understand abyssal and common, and can communicate with anyone wo's wielding it telepathically. While you are attuned to it, Craven Edge also understands every language you know.

**Personality.** Craven Edge is cold, vicious, and seeks violence at any opportunity. It wishes to be used by merciless creatures who will feed it when ordered to.

## Usage

Elkrin Cinderhawk found it in the Mausoleum of Ebondeath below Uthtower. He has died from it twice and been revivified both times. Elkrin has further entered a Hexblade Pact with Craven Edge.
Elf

Elves are humanoids with fey ancestry. They are known for their pointed ears, lithe build, and exceedingly long lifespans.

## Appearance

Elves are similar to humans in many respects, though they are first identified by their long, pointed ears. Elves often have an almost supernatural beauty about them, a hint at their fey origin. Elves are slightly shorter than humans, ranging from less than 5 feet tall to just over 6 feet. They tend to be more slight than humans weighing around 110 pounds, though there are exceptions.

## Subraces

### Elf Traits

Despite the various differences in subraces, all elves have many traits in common. Elves are renowned for their dexterity and keen senses, capable of seeing within dim light and even darkness. Due to their fey ancestry, elves are resistant to being beguiled, and magic cannot put them to sleep. In fact, elves do not even require sleep, instead needing only to meditate in a trance for four hours.

### Wood Elf Traits

Also called copper elves, wood elves were a populous subrace that lived simply in the forests. They tend to be some of the wisest of their kind. Elves of the wood are fleet of foot and train themselves to remain hidden in the natural environment.

### Dark Elf Traits

Dark elves, also known as drow, are often charismatic. Due to living in the Underdark, drow have superior darkvision compared to other elves. However, they are unused to the light of the sun, and have difficulty seeing outside on sunny days. Drow have some natural magic ability, being able to create dancing orbs of dim light that fly under their control. More powerful dark elves are able to unleash a spray of these lights at their enemies to mark them as targets, and can also create pockets of magical darkness.

### High Elf Traits

High elves, also called sun elves or gold elves, tend to be studiously minded. Many high elves train themselves in the arcane, learning some basic wizardly magic.

### Pallid Elf Traits

Pallid elves, also known as moon elves or silver elves, are as wise as their wood elf cousins, and are supremely insightful. They also have a modicum of innate magic like dark elves, able to cause small objects to brightly glow with a touch. More powerful pallid elves can cause others to fall into a magical slumber, and can wreath themselves in invisibility. They lived a nomadic lifestyle, and often interacted with other races.

### Sea Elf Traits

Sea elves are the most constituted of elves, able to withstand the chill of the deep ocean. As such, they are adept swimmers and capable of breathing underwater. Sea elves are also capable of rudimentary conversation with undersea beasts.

## Notable Elves

### Player Characters:

* F'ive
* Marcus
* Yensid

### Non-Player Characters:

* K'thriss Drow'b
* Ryfon Norgolor
* Davil Starsong
Helm of Aquatic Command

## Description

An open faced helmet with curved horns. The entire thing has fish scales carved into it.

**Fish Command.** The helmet has 3 charges. While you wear it, you can use an action and expend 1 charge to cast Dominate Beast (save DC 15) from it on a beast that has an innate swimming speed. The helmet regains 1d3 expended Charges daily at dawn.

**Protective Helm.** You gain a +1 bonus to AC and saving throws while wearing this helm.

## Usage

Purchased by Bone Jangles from Garfield the Deals Warlock
Morendorf

A half-elf wizard player characters played by Connor

## Background

Was rejected from Wizard school because of his "dumb name"

Turned to a life of crime where he learned some magic and stole food to survive.

He left his cousin Ethan Daman by a tree and has been searching for him ever since.

His previous lover was the druid Corey Johnson

He and Waiofar are lovers

## Adventures

### Quest for the Magic Apple

Entered the ruins of the Dragonheart Stronghold with Waiofar and Oliver to find Effram Oakheart. Meepo agreed to guide them to find Effram if they helped Queen Nyxdrail get the kobolds' "dragon" back. They rescued the dragon, a blue dragon wyrmling, and named it Froakie. Froakie tried to kill Meepo because the kobolds had been keeping him imprisoned. The party tried to kill Meepo but he escaped.

They found Effram and he revealed that they had all been chosen as champions of Gaea.

They traveled through the stronghold to an underground garden to find that Corey Johnson has been conducting experiments that combine nature and necrotic magic to create undead. Corey Johnson was also planning to use the magic apple in his experiments.

They traveled back through the kobold territory only to find that Meepo had killed Queen Nyxdrail and taken her place. So the party killed the remaining kobolds by causing the stronghold to collapse as they escaped.

### Quest for the Orange Orb of Power

After the Orange Orb of Power was stolen from the Mage Tower in Blackcliffe Morendorf, Waiofar, and Oliver were hired to retrieve it. They got help from the tracker Hugh Penache. They tracked the William Sanchez Gang northeast to an ancient temple to Ra in the Lanayru Desert.

Within the temple the party rescued the priest Aten. Morendorf triggered a trap that caused him to die. He was visited by a Asmodeus they made a deal and Morendorf was returned to life. They made a deal that Morendorf would have to take another life in place of his. While climbing to the top of the temple he attempted to kill Oliver in order to complete his deal. He was unsuccessful.

A fight broke out on the roof of the temple as it turns out that William Sanchez and his gang had hired the Sorcerer Jerdax to resurrect and extend the life of his wife. Combat broke out and Morendorf touched the orange orb which caused him to vanish completely.

## Items

* Alphabet Ring
* Jar of Tumbleweed Ash
* Ring of Chaotic Power
Oliver

A human wizard player character played by Elysha

## Background

She was originally from Connell. She has a huge family with relatives all over Gatrot.

She is known to some as The Queen of Tokyo's Underground.

## Adventures

### Quest for the Magic Apple

Entered the ruins of the Dragonheart Stronghold with Morendorf and Waiofar to find Effram Oakheart. Meepo agreed to guide them to find Effram if they helped Queen Nyxdrail get the kobolds' "dragon" back. They rescued the dragon, a blue dragon wyrmling, and named it Froakie. Froakie tried to kill Meepo because the kobolds had been keeping him imprisoned. Oliver tried to protect Meepo for a short time but then the rest of the party tried to kill Meepo, and he escaped.

They found Effram and he revealed that they had all been chosen as champions of Gaea.

They traveled through the stronghold to an underground garden to find that Corey Johnson has been conducting experiments that combine nature and necrotic magic to create undead. Corey Johnson was also planning to use the magic apple in his experiments.

They traveled back through the kobold territory only to find that Meepo had killed Queen Nyxdrail and taken her place. So the party killed the remaining kobolds by causing the stronghold to collapse as they escaped.

### Quest for the Orange Orb of Power

After the Orange Orb of Power was stolen from the Mage Tower in Blackcliffe Morendorf, Waiofar, and Oliver were hired to retrieve it. They got help from the tracker Hugh Penache. They tracked the William Sanchez Gang northeast to an ancient temple to Ra in the Lanayru Desert.

Within the temple the party rescued the priest Aten. Morendorf triggered a trap that caused the roof to crash down onto him. While climbing to the top of the temple he attempted to kill Oliver. Morendorf later explained that he tried to in order to save his own life, from a deal he made with Thanatos.

A fight broke out on the roof of the temple as it turns out that William Sanchez and his gang had hired the Sorcerer Jerdax to resurrect and extend the life of his wife. Combat broke out and Morendorf touched the orange orb which caused him to vanish completely. Oliver then watched Waiofar touch the orb and turn into a giant dinosaur.
Cult of the Dragon

The **Cult of the Dragon** was a semi-religious evil organization venerating dragons, evil dragons in particular and specifically evil dragons.

The Cult is organized into five sects. Each sect is aligned with a different color of Tiamat's head.

## Ranks and Titles

* Dragonclaw
* Dragonfang
* Dragonwing
* Dragonsoul
* Wyrmspeaker

## Cult Members and Leaders in 2019 AD

These are the five chromatic factions of the cult and their Wyrmspeakers.

* Fran Mondag (Black Wyrmspeaker)
* Blue
* Green
* Red
* White

### Other Members

* Odell Langwrath (Black Dragonsoul)
* Shillben Minetoe (Black Dragonsoul)
* Dralmorrer Borngray (Black Dragonwing)
* Hediaz Duskgrass (Black Dragonclaw)
* Kagan Duskgrass (Black Dragonclaw)
Linx's Claw

Magical Weapon (Shotel), Very Rare, Requires Attunement

## Description

A dark steel shotel with a pink gem in the hilt. The runes along the base of the barbed blade give the attuned the *Face steal* ability.

**Magic Weapon.** You gain a +2 bonus to attack and damage rolls made with this magic weapon. It does d6 piercing damage and has the *light*, and *finesse* properties.

Attacks with this weapon ignore bonus to AC from shields.
Jehora

A primal god and the younger of the Twins of Chaos. Born by Anshar and Gaea releasing anarchy into the world. She worked with her brother Jeheyu to induce anarchy into the perfect world their younger siblings had created. This put them in direct conflict with Themis and Tyr when creating their children the cultural gods.

Jehora seduced Poseidon in his loneliness and together they had the Storm Twins.

## Relationships

Daughter of Anshar and Gaea.

She was the twin and consort to Jeheyu.

She was an older sibling to Themis, Tyr, Poseidon, Pan, Anahita, Ra, Khonsu, Myrkul, and Oona.

Her oldest child Loki, God of Trickery, was a loyal devotee.

Her children with Poseidon were Kozah and Umberlee together they make storms that rage across the world.

Her son Mars, God of War, often followed her anarchy.
Upoover

### Races

Dwarves - 80%, Gnomes - 15%, Genasi - 1%, Goblins - 1%, Halflings - 1%, Elves - 1%, Others - 1%

### Religions

Moradin
Gond
Helm
Mars
Sarenrae
Gaea
Tyr
Themis

### Factions

Harpers
Lords' Alliance
Zhentarim Network

**Upoover** is a dwarven stronghold dug into a mountain pass that connects Foon and Fum.  It is a well traveled road by many people traveling from one side of Gatrot to another.

The largest remaining city of what was once a closely allied group of smaller dwarven kingdoms and city-states all along the Tharis Range. Upoover is now a member of the Lords' Alliance.
Tabaxi

Tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world's wonders. Ultimate travelers, the inquisitive tabaxi rarely stay in one place for long. Their innate nature pushes them to leave no secrets uncovered, no treasures or legends lost.

## Appearance

Their bodies are slender and covered in spotted or striped fur. Like most felines, Tabaxi have long tails and retractable claws. Tabaxi fur color ranges from light yellow to brownish red. Tabaxi eyes are slit-pupilled and usually green or yellow. Tabaxi are competent swimmers and climbers as well as speedy runners. They have a good sense of balance and an acute sense of smell.

## Notable Tabaxi

Player Characters:

* Xolarich

Non-Player Characters

* Garfield the Deals Warlock
Insignia of Claws

## Description

A broach with the insignia of the Ironblood Order on it. It flares with red light when you enter combat, empowering your natural fists or natural weapons.

While wearing the insignia you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical.

## Usage

Tova Stevenson gave the insignia to Bone Jangles after his initiation to the Ironblood Order.
Meepo

**Meepo** is a kobold npc in the Quest for the Magic Apple.

## Background

A kobold who was raised in a the Lastfinger Clan under the rule of Queen Nyxdrail. He was raised worshipping dragons.

Eventually he was given the coveted role of Dragon Keeper after the previous keeper was eaten.

## Adventures

### Quest for the Magic Apple

The dragon he was tasked with taking care of escaped. He got help from Morendorf, Waiofar, and Oliver to find the dragon. It immediately tried to kill him, and nearly succeeded until Oliver stepped in and saved him. She tricked the dragon into thinking she was it's mother and the party named the dragon Froakie. Meepo tried to bring Froakie back to his queen but the party didn't want to go back to her yet. Morendorf decided it would be easier to kill Meepo so he attacked Meepo. To everyone's surprise including Meepo's a tunderous wave burst out of him and knocked everyone back. Allowing him to escape.

With his new found power he was able to kill Queen Nyxdrail and take over as King of the Lastfinger Clan. Eventually Morendorf, Waiofar, and Oliver made their way back to the Lastfinger Clan's hall where they caused a cave in.
Fey Honey

## Description

This small glass container contains a thick honey. It is the consistency of mercury with a brilliant silver iridescence and has a sweet and intoxicating flavor.

When you consume this honey, your Charisma score changes to 21 for 1 hour. The honey has no effect on you if your Charisma is equal to or greater than 21. When the effect ends you must succeed on a DC 13 Constitution saving throw. On a failed save roll on the Wild Magic Surge table as a burst of Fey energy erupts from you. Creatures with the Fey type automatically succeed on the saving throw.
K'thriss Drow'b

**K'thriss Drow'b** is a drow warlock npc currently employed as a bartender at The Round Cheese in Alfitaria.

## Background

A mysterious figure who was hired by Bone Jangles, Ruhk, and Sid Wardragon to work as the bartender and front man at The Round Cheese. He is the highest payed employee at 6 gp per day. This is because of his great skill, as well as him keeping his mouth shut about different events at the tavern.

He has revealed that he does some other work on the side, but has never specified what that work is.

He has mentioned that he is a follower of Ur. His patron has granted him the blessing of X-ray vision when he needs it.

He is a good friend of Larry Freeball, who spent a lot of time at The Round Cheese.

## Adventures

### Fireball Bombing of Trollskull Alley

After the bombing, K'thiriss accompanied Bone Jangles, Ruhk, and Sid Wardragon to find the bomber.

### Xanathar's Lair

As members of The Round Cheese coordinated with the Lords' Alliance in Alfitaria to destroy the Xanathar's Lair. K'thriss followed them in as backup and brought Larry Freeball with him but they split up so he could go accomplish a task from his own agenda. Members of The Round Cheese found him leaving a room. In the room was the dead body of another Drow. When they asked him what he was doing he never gave them a straight answer just telling the group that the guy owed him information.

### Fratricide

K'thriss watched Sid Wardragon murder Carter Winter in the basement of The Round Cheese. Once Sid was arrested, K'thriss pulled some strings to get Zardoz Zord to rescue him.

### Trollskull Alley

K'thriss helped fight against Ziraj the Hunter and Davil Starsong as they attacked Ruhk and Bone Jangles on Trolltide.
Grog of Substantial Whimsy

## Description:

**Grog of Substantial Whimsy**: Brewed from the talents of the finest senile wizards, the magic of chaotic absurdity now comes to the player at such a low price! It's mainly a tool used for adding quirks and perks to give the player's characters a little more character!

The goal was to make magical effects that neither help or improve the PC, nor majorly stunt the player's ability to play.

Each grog can at max have 4 effects. If the PC gets the same effect, the effect is canceled. PC cannot have the same effect twice in each individual grog.

Effects are considered curses and are affected by the spell Remove Curse.

## Usage:

Purchased by Sid Wardragon from Garfield the Deals Warlock

Sid Wardragon used the grog to get Zardoz Zord addicted to the grog

1. ↑ https://www.dandwiki.com/wiki/Grog\_of\_Substantial\_Whimsy\_%283.5e\_Equipment%29
Ahmaergo

**Ahmaergo** is a dwarf fighter non-player character.

## Background

The Xanathar's majordomo and the most influential member of the guild after his master.

The most competent slaver of the Xanathar's Thieves' Guild

Ahmaergo had a fascination with minotaurs.

Was in charge of buying and selling the slaves acquired by the guild. He was also in charge of the logistic aspects of the slave market, moving them to and from those involved.

He was considering leaving the Xanathar Guild to work as an independent slaver.

## Adventures

### Xanathar's Lair

While on patrol in Xanathar's Layer he was ambushed by Elkrin Cinderhawk, Ruhk, Bone Jangles, and Jalester Silvermane. They chased him through the lair and after a final battle with ten thugs and a little help from Larry Freeball. Ahmaergo died when Elkrin magically catapulted his axe into Ahmergo's Face.
Twinned Crowns of Myrmoran

## Description

The Twinned Crowns of Myrmoran were a pair of magical crowns that allowed an empathic link between their wearers. Individually they were known as the Twinned Crown of Yarlith and the Twinned Crown of Uthtower.

Each crown grants its wearer certain protections:

* You have a +2 bonus to AC while wearing the crown.
* You are hidden from divination magic. You can't be targeted by such magic or perceived through magical scrying sensors.
* You are immune to the Charmed condition.
* You are immune to all devices, spells, and effects outside of these crowns or anti-magic zones that read emotions or thoughts.

When both crowns were worn by seperate wearers, an empathic link was formed between them. This link allowed each wearer to senese the emotinal state of the other and communicate telepathically.

When the crowns were worn by identical twins, the wearers formed an even stronger bond. Each wearer could reach into the mind of the other and cast spells the other had memorized or have spells that they cast upon themselves affect their twin instead. It even allowed one to activate magical items held by the other at any distance.

## Usage

The Twinned Crown of Yarlith was worn around the finger of Voaraghamanthar.

The Twinned Crown of Uthtower was retrieved by Trozk Zornot in the Mausoleum of Ebondeath. It was given to Voaraghamanthar during Beneath Uthtower. Waervaerendor was wearing it when he met Trozk.
Bent Nail

A small wooden sign above this shop's main door is bare except for a large, bent nail sticking out of it. The front room contains displays of ornate wooden furniture, as well as a selection of bows and crossbows. The wall behind the counter is lined with rows of finely carved wooden canes, quarterstaffs, and shields.

A woodworking shop in Alfitaria in Trollskull Alley owned by Tally Fellbranch

Tally sells wooden weapons and shields at normal cost. He also crafts and sells furniture and wood sculptures.

## Inventory

* Bows - 25 gp
* Crossbows - 50 gp
* Staves - 1 gp
* Canes - 5 gp
* Engraving (+50%)
* Javelins - 5 gp
* Arrows x20 - 1 gp
* Songhorn -5 gp - *A recorder, a simple type of flute, carved from wood*
* Longhorn - 15 gp - *A type of flute commonly found in civilized regions and elven communities. A lyrical musical instrument: very portable and easy to play, as well as elegant.*
* Yarting - 35 gp - *A yarting is a stringed instrument, similar to a guitar*
* Birdpipes - 10 gp - *A type of pan pipe, birdpipes are quite popular among the wood elves. Birdpipes are somewhat related to the common longhorn. Their rich sound comes from a series of vertical tubes of different lengths, and is said to be able to charm ferocious animals.*

### Special Inventory

* Longhorn of Illusions - 120 gp - *While you are playing this musical instrument, you can create harmless, illusory visual effects within a 5-foot-radius sphere centered on the instrument. If you are a bard, the radius increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing.*
* Staff of Flowers -135 gp -*This wooden staff can cause a flower to sprout from a patch of earth or soil within 5 feet of you, or from the staff itself. Unless you choose a specific kind of flower, the staff creates a mild-scented daisy. The flower is harmless and nonmagical, and it grows or withers as a normal flower would.*
Gatrot

A continent of Beacallia that is home to the Lords' Alliance, which is made up of seven city-states and other smaller towns in between.

## Geography

* Fellapelago
* Greater Foon
	+ Connell Forest
	+ Gundabad Ridge
	+ Rebenian Plains
* Greater Fum
	+ Fields of Fum
	+ Midgewater Marsh
* Gaulchester Sea
* Giant's Steppe
	+ Giant's Path
* Greatwood Coast
* Hietennemur Range
* Nihon-Ja
* Skandian Peninsula
* Stormwhite Sea
* Teutland Plains
* Thairis Range
	+ Barrelbottom Valley
	+ Mount Rhun
	+ Pawan Wilds
* Wasai Desert
	+ Mount Salamanstron

## Notable Locations

* Araluen
* Alfitaria
* Al-Shabad
* Barrell Haven
* Blackcliffe
* Candlekeep
* Celtica
* Gleeba
* Goldcliff
* Greenest
* Hallasholm
* Hateno Archives
* Hogsbottom
* New Gorlan
* Old Gorlan
* Parnast
* Pawa
* Picta
* Rauru
* Riverlarch
* Rockport
* Salamanstron
* Shella
* Stornway
* Soccorro
* Tokyo
* Upoover
* Waterdeep
* Wolfpine
Locations

* Akkala

* Alfitaria
* Araluen
* Blackcliffe
* Calimport
* Celtica
* Chult
* Fields of Fum
* Fishburg
* Giant's Steppe
* Goldcliff
* Greenest
* Gundabad Ridge
* Hallasholm
* Hambley
* Hibernia
* Marr's Pass
* Midgewater Marsh
* Mount Rhun
* New Gorlan
* Norgate
* Old Gorlan
* Picta
* Port Nyanzaru
* Rauru
* Rievaulx Abbey
* Rockport
* Round Dragon Kingdom
* Shella
* Stornway
* Soccorro
* Terramort
* Teutland
* Tipa
* Thay
* Tokyo
* Tweedsmuir Wilds
* Upoover
* Waterdeep
Material Plane

The **Material Plane**, or sometimes **Prime Material Plane**, is the plane of existence in which the world of Beacallia exists.

## Beacallia

→ *Main article: Beacallia.*
Beacallia is the world on which most campaigns take place.

## Relationship to Other Planes

In some places, the barriers between the Material Plane and other planes become thin or are simply punched through. Some rifts are stable for long periods: there are settlements around long-lasting rifts with the Elemental Planes, and known portals to the Feywild, for example. The barriers regularly become thinner during the annual solstices: Winter's Crest and the Zenith of Ra. The barriers become especially thin under a celestial solstice.

Once opened, rifts can be widened or they can be sealed. Long-term doorways can be established between planes and realms, starting with anchor glyphs and building a permanent enchantment around them, similar to building a permanent *teleportation circle*.

Ancient Planar Gates can be found throughout Beacallia. They can be used to travel to any other plane.

### Echoes of the Material Plane

#### Feywild

→ *Main article: Feywild.*
The Feywild, or Plane of Faerie, overlaps the Material Plane.

#### Shadowfell

→ *Main article: Shadowfell.*
The Shadowfell, like the Feywild, overlaps the Material Plane.

### Transitive Planes

#### Astral Plane

→ *Main article: Astral Plane.*
The Astral Plane, or Astral Sea, contains gateways to other planes.

#### Ethereal Plane

→ *Main article: Astral Plane.*
The Ethereal Plane overlaps the Material Plane, but they are somewhat out of phase with ech other.

There are several spells, items, and even innate abilities allowing creatures on the Material Plane to interact with the Ethereal Plane. Creatures who use the spell *True Seeing* can see into the Ethereal Plane out to 120 feet. Creatures slathered in *oil of etherealness* enter the Ethereal Plane for an hour. The spell *Blink* allows the caster to enter the Ethereal Plane for short periods and move up to 10 feet to a different position in the Material Plane; a phase spider or an incubus can switch between the Material Plane and Ethereal Plane at will.

### Inner Planes

#### The Elemental Planes

The Elemental Planes intersect with the Material Plane. They include:

* Elemental Plane of Fire
* Elemental Plane of Water
* Elemental Plane of Air
* Elemental Plane of Earth
Amulet of the Frog

## Description

A gold frog amulet that sits on top of an etched globe.

While attuned to this amulet you can cast Jump on yourself twice per day.

Your movement speed is not halved when swimming.

If a Druid attunes to this necklace they gain the following beast shapes: Rat, Raven, Giant Rat, Poisonous Snake, Stirge, Constrictor Snake, Giant Frog, Giant Poisonous Snake, Crocodile, Giant Spider, Giant Toad, Giant Constrictor Snake, and Giant Crocodile. This knowledge is permanent.

If the attuned is not a druid, as an action they can transform into a Frog once per day.

## Usage

Ruhk wears this after taking it off the dead body of Ryfon Norgolor.
Helci Widleeberry

**Helci Widleeberry** is a gnome artificer npc.

## Background

Helci had a great upbringing as she was raised wealthy in Alfitaria.

She attended the University of Alfitaria. Once she graduated she started her own enchanters shop called Berry Fine Enchanters.

## Adventures

Elkrin Cinderhawk has requested that a set of armor be made from the hide of a Battering Krasis.
Anklets of Swiftness

## Description

Silver anklets with blue wings on them.

While wearing these you can activate the anklets using the command word to gain the following effects:

* Your move speed is increased by 10 ft,
* You can run on the wind. You can go up 10 feet for every 10 feet you travel.
* At the end of your turn if you did not move you descend 30 feet.

Once activated the anklets' effect lasts for 10 minutes. Once the time is up they can't be activated again untill the next dawn.

## Usage

Bone Jangles bought a pair for 500 gp from Hannah Widleeberry at Berry Fine Enchanters.
Connor (PC)

## Characters

* Morendorf
* Marcus
* Sheeps Ahoy
* Sid Wardragon
* Elkrin Cinderhawk

## Campaigns

* The Beginning
* Tomb of Annihilation
* Hoard of the Dragon Queen
* Battle Royale Rumble I

## Stats

* Character Deaths: 3
* Character Revivals: 2

## Trivia

* Has the most Player Characters in the Grattoverse
* Controlled Tova Stevenson for Catching Ryfon Norgolor
Abea Tilar

**Abea Tilar** is a half-elf cleric npc.

## Background

Member of the Alfitaria City Guard

Was engaged to Carter Winter

Worshiper of Helm

## Adventures

Arrested Sid Wardragon in The Round Cheese when she caught him impersonating Carter Winter. While bringing Sid to the nearest guard station she was shot in the leg by an unknown attacker who rescued Sid.
Triton

Tritons guard the ocean depths, building small settlements beside deep trenches, portals to the elemental planes, and other dangerous spots far from the eyes of land-bound folk. Long-established guardians of the deep ocean floor, the noble tritons have gradually become increasingly active in the world above.

## Appearance

Tritons are slightly shorter than humans, with a stockier build. Their colored skin will often have patches of small or shiny scales. They have webbed fingers and toes as well as some fins to aid in their swimming

## Notable Triton

Player Characters

* Moki

Non-Player Characters

* Katie Current
Elkrin Cinderhawk

**Elkrin Cinderhawk** is a human fighter player character played by Connor

## Background

When he was a child an adventurer named Kahn shot Elkrin in both his knees because he threw a rock at the adventurer. He now has two wooden prosthetic legs that start above his knees.

He is originally from Cimmera Vos.

## Adventures

### Xanathar's Lair

He was a part of a strike force that went into the sewers of Alfitaria to destroy the Xanathar's Lair.

### Exploring the Beastlands

Elkrin went on a solo adventure searching for Ruhk. He met Mielikki and agreed to become a follower and to try stop killing things indiscriminately.

### Caravan Life

Elkrin tried to take advantage of the rustic hospitality of in Riverlarch but told the woman who answered the door that he was travelling with the Cult of the Dragon.

### Arrival at Castle Naerytar

Fran Mondag was not a fan of the stunt he pulled in Riverlarch and publicly punished him in front of the rest of the cultists as she sprayed him with acid. He survived the onslaught and was allowed to live.

### Beneath Uthtower

Elkrin found Craven Edge in the tomb underneath Uthtower.

### The Sunrise Rumble

He tore through many bullywugs using the increased power of Craven Edge. He unlocked the Gluttonous Evolution through this long fight.

## Notable Items

* Battleaxe (Weapon Bonded)
* Bear Cloak of Mielikki
* Craven Edge
* Insignia of Claws
* Greataxe (Weapon Bonded)
* Gregory's Bones
* Flametongue Greatsword
* ~~Oversized Longbow~~
Cerunnos

A child of Anahita and Pan he is the Nature God of Beasts. He created animals and protects them all equally.

## Relationships

Son of Anahita and Pan.

He lay with his sister Demeter to create Agrotis. He carries disdain for Agrotis as he was the one who taught humans how to cage and tame animals.

His younger siblings are Artemis and Apollo. He has a rivalry with Artemis and other dieties who hunt his creations, like Corellon and Skerrit.
G'norp

**G'norp** is a gnome rogue player character played by Joe

## Background

Originally from Connell, but was kicked out because he played to many pranks on other residents.

Joined the Waterdeep West Side Gang with Cory Counterclockwise.

He and Moki had a failed heist in Waterdeep where they had to escape the city because they were wanted.

## Adventures:

### Fishburg Lighthouse

Got a mechanical mask off of an old soldier of the Giddish Empire

### Battle Royale Rumble I

Winner of the Battle Royale Rumble I. His reward was he got to keep the Silver Raven.

## Items

* Blink Dagger
* Giddish Mask
* Ring of Drowning
* Silver Raven
Marlin Feffledoor

**Marlin Feffledoor** is a halfling monk non-player character. He was originally a player character controlled by Schuyler in a different campaign Dungeon Mastered by Simon (PC).

## Background

Marlin was a sailor and captain of the Gallant Guppy. He retired to Alfitaria and lives there.

## Adventures

### Arrival in Alfitaria

He applied for a staff position at The Round Cheese. Despite his ability to do a backflip, he was turned down from the job.
Gerbo Frug Dimble

## Connections

### Party

A'yark Caldwell
Marcus
Obliterator
Qe
Wert

### Location

Chult

A rock gnome sorcerer player character played by Christian

## Background

Originally from Gundabad Ridge

He has a Cousin named Piji Dimble

Kidnapped and kept as a slave in Soccorro, escaped on a boat

## Adventures

### Death Curse

He traveled with fellow adventurers to Chult

## Items

* Grappling Belt
* Health and Wellness Manual
* Mariner's Armor