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Emerald Bandit Maeve Collection

**Emerald Bandit** is a collection for Maeve released on March 4, 2020.

Emerald Bandit Maeve Collection(Epic)
Release date: March 4, 2020
Exclusive  •    •    •   Sands of Myth Battle Pass Level 40  Includes: Emerald BanditExclusiveEmerald Bandits DaggersExclusiveEmerald Bandit Voice Lines
Exclusive

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Feed the Spirits

Armor / Weapon

**Feed the Spirits** is one of the Cards available to Mal'Damba in Paladins.

**Description**

Reduce your active Cooldowns by {10|10}% after getting an Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Feed the Spirits

Reduce your active Cooldowns by 10% after getting an Elimination.
1

Feed the Spirits

Reduce your active Cooldowns by 20% after getting an Elimination.
2

Feed the Spirits

Reduce your active Cooldowns by 30% after getting an Elimination.
3

Feed the Spirits

Reduce your active Cooldowns by 40% after getting an Elimination.
4

Feed the Spirits

Reduce your active Cooldowns by 50% after getting an Elimination.
5
FN-01 Helios Fernando Collection

**FN-01 Helios** is a collection for Fernando released on March 22, 2017.

FN-01 Helios Fernando Collection(Epic)
Release date: March 22, 2017
Exclusive  •    •    •   Bounty Store  •   Includes: FN-01 HeliosExclusiveFN-01 Helios IncineratorExclusiveFN-01 Helios Voice Lines
Exclusive

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Fearless Leader

Armor / Weapon

**Fearless Leader** is one of the Cards available to Fernando in Paladins.

**Description**

Reduce your active Cooldowns by {10|10}% after getting an Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Fearless Leader

Reduce your active Cooldowns by 10% after getting an Elimination.
1

Fearless Leader

Reduce your active Cooldowns by 20% after getting an Elimination.
2

Fearless Leader

Reduce your active Cooldowns by 30% after getting an Elimination.
3

Fearless Leader

Reduce your active Cooldowns by 40% after getting an Elimination.
4

Fearless Leader

Reduce your active Cooldowns by 50% after getting an Elimination.
5
Eternal

Rune of Travel

**Eternal** is one of the Cards available to Talus in Paladins.

**Description**

Increase the duration of Rune of Travel by {1|1}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Eternal

Increase the duration of Rune of Travel by 1s.
1

Eternal

Increase the duration of Rune of Travel by 2s.
2

Eternal

Increase the duration of Rune of Travel by 3s.
3

Eternal

Increase the duration of Rune of Travel by 4s.
4

Eternal

Increase the duration of Rune of Travel by 5s.
5
Eternal Strife

Armor / Weapon

**Eternal Strife** is one of the Cards available to Azaan in Paladins.

**Description**

Using an ability above Ire threshold Heals you for {75|75}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Eternal Strife

Using an ability above Ire threshold Heals you for 75.
1

Eternal Strife

Using an ability above Ire threshold Heals you for 150.
2

Eternal Strife

Using an ability above Ire threshold Heals you for 225.
3

Eternal Strife

Using an ability above Ire threshold Heals you for 300.
4

Eternal Strife

Using an ability above Ire threshold Heals you for 375.
5
Encouragement

Armor / Weapon

**Encouragement** is one of the Cards available to Ying in Paladins.

**Description**

Reduce your active Cooldowns by {1|1}s after getting an Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Encouragement

Reduce your active Cooldowns by 1s after getting an Elimination.
1

Encouragement

Reduce your active Cooldowns by 2s after getting an Elimination.
2

Encouragement

Reduce your active Cooldowns by 3s after getting an Elimination.
3

Encouragement

Reduce your active Cooldowns by 4s after getting an Elimination.
4

Encouragement

Reduce your active Cooldowns by 5s after getting an Elimination.
5
Featherlite

Prowl

**Featherlite** is one of the Cards available to Maeve in Paladins.

**Description**

Reduce your damage taken by {5|5}% while Prowl is active.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Featherlite

Reduce your damage taken by 5% while Prowl is active.
1

Featherlite

Reduce your damage taken by 10% while Prowl is active.
2

Featherlite

Reduce your damage taken by 15% while Prowl is active.
3

Featherlite

Reduce your damage taken by 20% while Prowl is active.
4

Featherlite

Reduce your damage taken by 25% while Prowl is active.
5
Engulfing Mire

Deadly Domain

**Engulfing Mire** is one of the Cards available to Omen in Paladins.

**Description**

Increase the deploy range of Deadly Domain by {10|10}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Engulfing Mire

Increase the deploy range of Deadly Domain by 10%.
1

Engulfing Mire

Increase the deploy range of Deadly Domain by 20%.
2

Engulfing Mire

Increase the deploy range of Deadly Domain by 30%.
3

Engulfing Mire

Increase the deploy range of Deadly Domain by 40%.
4

Engulfing Mire

Increase the deploy range of Deadly Domain by 50%.
5

<"noinclude><"/noinclude>
Enveloping Magic

Envelop

**Enveloping Magic** is one of the Cards available to Rei in Paladins.

**Description**

Increase the maximum amount of damage mitigated by Envelop by {7|7}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Enveloping Magic

Increase the maximum amount of damage mitigated by Envelop by 7%.
1

Enveloping Magic

Increase the maximum amount of damage mitigated by Envelop by 14%.
2

Enveloping Magic

Increase the maximum amount of damage mitigated by Envelop by 21%.
3

Enveloping Magic

Increase the maximum amount of damage mitigated by Envelop by 28%.
4

Enveloping Magic

Increase the maximum amount of damage mitigated by Envelop by 35%.
5
Fear

**Hard CC**  Banish  •   Cripple  •   **Fear**  •   Knockup  •   Polymorph  •   Root  •   Silence  •   Stun  •   Void Grip
**Soft CC**  Knockback

**Fear** is a Status Effect in Paladins. Fear counts as *Hard Crowd Control*, because it is able to interrupt Movement Abilities.

Fear forces the target to run away from the status effect's source and prevents the target from taking any kind of action.

## Sources

* Yagorath cannot be feared and will be stunned instead.

**Champions**Champions**Abilities →** Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
**Damage Types →** Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
**Effects →** Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth
**Playstyle** **Cards**  •  **Talents**  •  **Items →** Credits
**Game Modes**Game Modes  •  Capture Point  •  Payload
**Maps**Maps  •  Map Features  •  Callouts
**Game Mechanics**Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn
**End of the Game**Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen
Fauna

Armor / Weapon

**Fauna** is one of the Cards available to Willo in Paladins.

**Description**

Increase your Movement Speed by {8|8}% while Out of Combat.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Fauna

Increase your Movement Speed by 8% while Out of Combat.
1

Fauna

Increase your Movement Speed by 16% while Out of Combat.
2

Fauna

Increase your Movement Speed by 24% while Out of Combat.
3

Fauna

Increase your Movement Speed by 32% while Out of Combat.
4

Fauna

Increase your Movement Speed by 40% while Out of Combat.
5
Evie’s Year-End Yuletide

This page contains information about a past event or game feature that may or may not return in a future version.

**Evie’s Year-End Yuletide** is an event. This event started at December 11, 2019 and ended at December 22, 2019.
During this event the player receives double Battle Pass XP.

## Overview

Twas’ the night before Evie’s Year-End Yuletide and all through the Realm:

Not a Champion was stirring, not even Fernando under his helm.

Happy Holidays to all in the Realm!

To all of our Champions, ‘tis the season of giving! And Evil Mojo is going to be giving you 12 days of thanks for being a part of our community.

## Plan

**Day 1 – December 11th**

2X Battle Pass XP Begins (Will continue until the end of the event!)

**Day 2 – December 12th**

Mistletoe Spray Returns (50% OFF)

**Day 3 – December 13th**

25% OFF Ice Cold Chest (Runs December 13th-15th)

Chest includes the following skins:

* Black Ice Evie
* Winter Grover
* Ice Walker Inara
* Merrymaker Lian
* Arctic Pip
* Jotumn Terminus
* Red Winter Tyra
* Frostmare Mount

**Day 4 – December 14th**

Gingerdead House (Death Stamp) – First Win of the Day Reward

**Day 5 – December 15th**

Secret Avatar of Adanas – First Win of the Day Reward

**Day 6 – December 16th**

All Champions Unlocked

**Day 7 – December 17th**

Naughty Yeti Spray Returns (50% OFF)

**Day 8 – December 18th**

2X Champion XP Begins (Continues until end of event!)

Day 9 – December 19th

All Champions Unlocked (Continues until end of event!)

**Day 10 – December 20th**

40% Lunar Chest (Runs December 20th-22nd)

Chest includes the following skins:

* Madame Seris
* Firecracker Willo
* Heirloom Crest Ash
* Prosperous Makoa
* Lotus Tyra

**Day 11 – December 21st**

Festive Furia Spray – First Win of the Day Reward

**Day 12 (Final Day) – December 22nd**

25 Crystals per First Win of the Day (Up to 100 total!)

## First Win of the Day Rewards

December 14Gingerdead HouseDeath Stamp
December 15Lenny the PirateAvatar
December 21Festive FuriaSpray

Source
Field Deploy

Turret

**Field Deploy** is one of the Cards available to Barik in Paladins.

**Description**

Heal for {20|20} each time one of your Turrets hits an enemy.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Field Deploy

Heal for 20 each time one of your Turrets hits an enemy.
1

Field Deploy

Heal for 40 each time one of your Turrets hits an enemy.
2

Field Deploy

Heal for 60 each time one of your Turrets hits an enemy.
3

Field Deploy

Heal for 80 each time one of your Turrets hits an enemy.
4

Field Deploy

Heal for 100 each time one of your Turrets hits an enemy.
5
Fire From Above

Explosive Personality

**Fire From Above** is one of the Cards available to Betty La Bomba in Paladins.

**Description**

Increase the vertical movement from each use of Explosive Personality by {40|40}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Fire From Above

Increase the vertical movement from each use of Explosive Personality by 40%.
1

Fire From Above

Increase the vertical movement from each use of Explosive Personality by 80%.
2

Fire From Above

Increase the vertical movement from each use of Explosive Personality by 120%.
3

Fire From Above

Increase the vertical movement from each use of Explosive Personality by 160%.
4

Fire From Above

Increase the vertical movement from each use of Explosive Personality by 200%.
5
Escape Plan

Stealth

**Escape Plan** is one of the Cards available to Strix in Paladins.

**Description**

Heal for {100|100} after entering Stealth at or below 65% Health.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Escape Plan

Heal for 100 after entering Stealth at or below 65% Health.
1
10

Escape Plan

Heal for 200 after entering Stealth at or below 65% Health.
2
10

Escape Plan

Heal for 300 after entering Stealth at or below 65% Health.
3
10

Escape Plan

Heal for 400 after entering Stealth at or below 65% Health.
4
10

Escape Plan

Heal for 500 after entering Stealth at or below 65% Health.
5
10
Extermination

Armor / Weapon

**Extermination** is one of the Cards available to Yagorath in Paladins.

**Description**

Reduce the duration and effectiveness of Crowd Control by {5|5}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Extermination

Reduce the duration and effectiveness of Crowd Control by 5%.
1

Extermination

Reduce the duration and effectiveness of Crowd Control by 10%.
2

Extermination

Reduce the duration and effectiveness of Crowd Control by 15%.
3

Extermination

Reduce the duration and effectiveness of Crowd Control by 20%.
4

Extermination

Reduce the duration and effectiveness of Crowd Control by 25%.
5
Firing Stance

Iron Sights

**Firing Stance** is one of the Cards available to Viktor in Paladins.

**Description**

Increase your Movement Speed by {10|10}% while using Iron Sights.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Firing Stance

Increase your Movement Speed by 10% while using Iron Sights.
1

Firing Stance

Increase your Movement Speed by 20% while using Iron Sights.
2

Firing Stance

Increase your Movement Speed by 30% while using Iron Sights.
3

Firing Stance

Increase your Movement Speed by 40% while using Iron Sights.
4

Firing Stance

Increase your Movement Speed by 50% while using Iron Sights.
5
Eternal Guardian Khan Collection

**Eternal Guardian** is a collection for Khan released on January 6, 2021.

Eternal Guardian Khan Collection(Epic)
Release date: January 6, 2021
Exclusive800   •    •   Eternal Pyre Battle Pass Level 30  Includes: Eternal GuardianExclusiveEternal RepeaterExclusiveEternal Guardian Voice Lines
Exclusive

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Extraction

Dash

**Extraction** is one of the Cards available to Vatu in Paladins.

**Description**

Increase your Movement Speed by {5|5}% for 2s after Dash ends.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Extraction

Increase your Movement Speed by 5% for 2s after Dash ends.
1

Extraction

Increase your Movement Speed by 10% for 2s after Dash ends.
2

Extraction

Increase your Movement Speed by 15% for 2s after Dash ends.
3

Extraction

Increase your Movement Speed by 20% for 2s after Dash ends.
4

Extraction

Increase your Movement Speed by 25% for 2s after Dash ends.
5
Fatalis

Crippling Throw

**Fatalis** is one of the Cards available to Grover in Paladins.

**Description**

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by {0.6|0.6}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Fatalis

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
1

Fatalis

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
2

Fatalis

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.8s.
3

Fatalis

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
4

Fatalis

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
5
Feral Strength

Guardian Spirit

**Feral Strength** is one of the Cards available to Io in Paladins.

**Description**

Increase Luna's Health by {225|225}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Feral Strength

Increase Luna's Health by 225.
1

Feral Strength

Increase Luna's Health by 450.
2

Feral Strength

Increase Luna's Health by 675.
3

Feral Strength

Increase Luna's Health by 900.
4

Feral Strength

Increase Luna's Health by 1125.
5
Everlasting Vision

Gravity Vice

**Everlasting Vision** is one of the Cards available to Omen in Paladins.

**Description**

Increase the range at which you can use Gravity Vice by {10|10}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Everlasting Vision

Increase the range at which you can use Gravity Vice by 10%.
1

Everlasting Vision

Increase the range at which you can use Gravity Vice by 20%.
2

Everlasting Vision

Increase the range at which you can use Gravity Vice by 30%.
3

Everlasting Vision

Increase the range at which you can use Gravity Vice by 40%.
4

Everlasting Vision

Increase the range at which you can use Gravity Vice by 50%.
5

<"noinclude><"/noinclude>
Equivalent Exchange

Reversal

**Equivalent Exchange** is one of the Cards available to Androxus in Paladins.

**Description**

Heal for {10|10}% of the damage Absorbed by Reversal.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Equivalent Exchange

Heal for 10% of the damage Absorbed by Reversal.
1

Equivalent Exchange

Heal for 20% of the damage Absorbed by Reversal.
2

Equivalent Exchange

Heal for 30% of the damage Absorbed by Reversal.
3

Equivalent Exchange

Heal for 40% of the damage Absorbed by Reversal.
4

Equivalent Exchange

Heal for 50% of the damage Absorbed by Reversal.
5
Essence

This page contains information about a past event or game feature that may or may not return in a future version.

 **Essence** was a currency in Paladins. Essence was used to craft Cards. This currency was removed from the game on December 18, 2017 after a major card system rework.

## Information

Essence was automatically obtained in exchange of duplicated cards from Radiant Chests, and could be earned by completing Quests and earning Awards. Players could also receive essence through the Daily Login Reward, where the 4th, 5th and 6th bonuses granted essence while the previous 3 days awarded  Gold.

Completing the Basic Tutorial would award 36,000 . Purchasing the Founder's Pack granted 72,000 .

 **Defunct** Bounty Coins  •   **Essence**  •   Viewer Points  •   VIP Points
Getting Jumpy

Armor / Weapon

**Getting Jumpy** is one of the Cards available to Octavia in Paladins.

**Description**

Reset the Cooldown of Commanding Leap after dropping to or below {10|10}% Health.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Getting Jumpy

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.
1
20

Getting Jumpy

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
2
20

Getting Jumpy

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
3
20

Getting Jumpy

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
4
20

Getting Jumpy

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.
5
20
Eternal Retribution Koga Collection

**Eternal Retribution** is a collection for Koga released on January 6, 2021.

Eternal Retribution Koga Collection(Epic)
Release date: January 6, 2021
Exclusive800   •    •    •   Eternal Pyre Battle Pass Level 1  Includes: Eternal RetributionExclusiveEternal Submachine GunsExclusiveEternal Retribution Voice Lines
Exclusive

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Escape Artist

Weightless

**Escape Artist** is one of the Cards available to Pip in Paladins.

**Description**

Increase the duration of Weightless by {0.4|0.4}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Escape Artist

Increase the duration of Weightless by 0.4s.
1

Escape Artist

Increase the duration of Weightless by 0.8s.
2

Escape Artist

Increase the duration of Weightless by 1.2s.
3

Escape Artist

Increase the duration of Weightless by 1.6s.
4

Escape Artist

Increase the duration of Weightless by 2s.
5
Full Throttle Vivian Collection

**Full Throttle** is a collection for Vivian released on March 28, 2018.

Full Throttle Vivian Collection(Epic)
Release date: March 28, 2018
Limited Rewarded for reaching Gold 5 on Ranked Season 1 Includes: Full ThrottleLimitedFull Throttle ChopperLimitedFull Throttle Voice Lines
Limited

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Generator

Oppressor Mine

**Generator** is one of the Cards available to Kinessa in Paladins.

**Description**

Reduce the Cooldown of Oppressor Mine by {1.3|1.3}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Generator

Reduce the Cooldown of Oppressor Mine by 1.3s.
1

Generator

Reduce the Cooldown of Oppressor Mine by 2.6s.
2

Generator

Reduce the Cooldown of Oppressor Mine by 3.9s.
3

Generator

Reduce the Cooldown of Oppressor Mine by 5.2s.
4

Generator

Reduce the Cooldown of Oppressor Mine by 6.5s.
5
Galactic Scion Lian Collection

**Galactic Scion** is a collection for Lian released on May 26, 2018.

Galactic Scion Lian Collection(Epic)
Release date: May 26, 2018
Exclusive  •    •    •    •   Bounty Store  •   Includes: Galactic ScionExclusiveGalactic Scion's PulsarExclusiveGalactic Scion Voice Lines
Exclusive

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Essence Drain

Savage Tear

**Essence Drain** is one of the Cards available to Kasumi in Paladins.

**Description**

Your Savage Tear deals an additional {2|2}% base damage per stack of Curse on your target.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.
1

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.
2

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
3

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.
4

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
5
Gifting

**STORE ➞ CHESTS AND GIFTS**

**Gifting** in Paladins allows players to send gifts directly to other players.

## Description

### Sending a Gift

Players can find the option to gift in the in game store, their player profile, friends list, or the end of match lobby. Both, the giving and the receiving player, must be at least account level 20 to be able to send or receive gifts. On the Gifting Screen, players will be able to choose and confirm who they want to send a gift to as well as pick from a selection of short messages to accompany the gift. Sending gifts costs  Crystals. There is a purchase limit for gifts of 1,500  crystals per day.

#### Messages

* Thank You!
* You are Awesome!
* Let’s Play Again!
* Happy Holidays
* Happy Birthday
* This one’s on me
* GG

#### Gift Options

Gifts contain several types of cosmetic items. Player Gift options are as follows:

* **Small Gift** contains Rare and Epic Emotes, Titles, and MVP Poses similar to  Flair and Style Chest
* **Medium Gift** contains Rare and Epic Skins, Emotes, Weapons, and Sprays similar to  Golden Cache
* **Large Gift** contains Epic and Legendary Skins similar to a  Diamond Trove

Similar to treasure chests, a gift will roll one of the items contained in it. All gift contents have equal chances to be unlocked, and players cannot be gift any cosmetic item they already own.

### Receiving a Gift

When a player receives a gift they will receive a notification at the time the gift was sent. If the gift is sent mid-game, this will be delayed until after leaving the match. This notification will be displayed in a new category in the Reward Center.

Players will need to navigate to the gift and choose to open it in order to unlock gifted items. If the player already owns all items in the gift, a Event Pass Team Booster will be given instead.
Glyph of Siphoning

Armor / Weapon

**Glyph of Siphoning** is one of the Cards available to Torvald in Paladins.

**Description**

Gain a {100|100}-Health Shield after getting an Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Glyph of Siphoning

Gain a 100-Health Shield after getting an Elimination.
1

Glyph of Siphoning

Gain a 200-Health Shield after getting an Elimination.
2

Glyph of Siphoning

Gain a 300-Health Shield after getting an Elimination.
3

Glyph of Siphoning

Gain a 400-Health Shield after getting an Elimination.
4

Glyph of Siphoning

Gain a 500-Health Shield after getting an Elimination.
5
Glyph of the Fist

Armor / Weapon

**Glyph of the Fist** is one of the Cards available to Torvald in Paladins.

**Description**

Increase your maximum Ammo by {1|1}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Glyph of the Fist

Increase your maximum Ammo by 1.
1

Glyph of the Fist

Increase your maximum Ammo by 2.
2

Glyph of the Fist

Increase your maximum Ammo by 3.
3

Glyph of the Fist

Increase your maximum Ammo by 4.
4

Glyph of the Fist

Increase your maximum Ammo by 5.
5
Frigid Field

Ice Block

**Frigid Field** is one of the Cards available to Evie in Paladins.

**Description**

Heal for {60|60} every 1s while Ice Block is active.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Frigid Field

Heal for 60 every 1s while Ice Block is active.
1

Frigid Field

Heal for 120 every 1s while Ice Block is active.
2

Frigid Field

Heal for 180 every 1s while Ice Block is active.
3

Frigid Field

Heal for 240 every 1s while Ice Block is active.
4

Frigid Field

Heal for 300 every 1s while Ice Block is active.
5
Enriched Blood

Swarm

**Enriched Blood** is one of the Cards available to Lillith in Paladins.

**Description**

Increase the damage and Healing of Swarm by {4|4}%, but reduce its duration by {0.35|0.35}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Enriched Blood

Increase the damage and Healing of Swarm by 4%, but reduce its duration by 0.35s.
1

Enriched Blood

Increase the damage and Healing of Swarm by 8%, but reduce its duration by 0.7s.
2

Enriched Blood

Increase the damage and Healing of Swarm by 12%, but reduce its duration by 1.05s.
3

Enriched Blood

Increase the damage and Healing of Swarm by 16%, but reduce its duration by 1.4s.
4

Enriched Blood

Increase the damage and Healing of Swarm by 20%, but reduce its duration by 1.75s.
5
Germination

Seedling

**Germination** is one of the Cards available to Willo in Paladins.

**Description**

Generate {1|1} Ammo after using Seedling.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Germination

Generate 1 Ammo after using Seedling.
1

Germination

Generate 2 Ammo after using Seedling.
2

Germination

Generate 3 Ammo after using Seedling.
3

Germination

Generate 4 Ammo after using Seedling.
4

Germination

Generate 5 Ammo after using Seedling.
5
Force of Nature

Armor / Weapon

**Force of Nature** is one of the Cards available to Grover in Paladins.

**Description**

Gain a {150|150}-Health Shield for 3s after dropping to or below 50% Health.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Force of Nature

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
1
30

Force of Nature

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
2
30

Force of Nature

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
3
30

Force of Nature

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.
4
30

Force of Nature

Gain a 750-Health Shield for 3s after dropping to or below 50% Health.
5
30
Extraplanar Power

Projection

**Extraplanar Power** is one of the Cards available to Corvus in Paladins.

**Description**

Increase your Movement Speed by {6|6}% for 3s after activating Projection.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Extraplanar Power

Increase your Movement Speed by 6% for 3s after activating Projection.
1

Extraplanar Power

Increase your Movement Speed by 12% for 3s after activating Projection.
2

Extraplanar Power

Increase your Movement Speed by 18% for 3s after activating Projection.
3

Extraplanar Power

Increase your Movement Speed by 24% for 3s after activating Projection.
4

Extraplanar Power

Increase your Movement Speed by 30% for 3s after activating Projection.
5
Floor is Lava

## See also

Limited Time Modes

Game Modes

**Floor is Lava** is a Limited Time Mode in Paladins. This mode was first released on September 9, 2022.

## Official Description

Don't slip! Try and reach the high ground in this special variation on Primal Court, with moving lava that deals damage over time!

## Additional Information

Play a modified version of Onslaught on Primal Court where lava periodically fills the bottom half of the map. Additional boxes also appear when the lava is up. Only 200 points are needed to win, as opposed to the usual 400.

## Limited Times of the Mode

Time periods where this mode was available:

* September 9th, 2022 - September 12th, 2022
* Febuary 10th, 2023 - Febuary 13th, 2023

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
Glacier Keep

This page contains information about a past event or game feature that may or may not return in a future version.

## See also

Callouts

Map Features

**Glacier Keep** was one of the maps in Paladins and was released in the Paladins CB15 update.

## Description

Originally a far larger map, this map was eventually split into 3 different sections with mirrored layouts and was designed for 2 teams of 5 players. Each section had a Capture Point in the middle. The bases were located at opposite ends of the map. This map featured Stealth Grass.

At a later point, two of the individual sections would eventually be turned into their own standalone maps. The third capture point eventually became its own map of the same name (Glacier Keep) but was removed later in the game’s beta.

* Frozen Guard
* Ice Mines

## Lore

**Trials of the Realm Bio:**

"One of the key strongholds during the Goblin Scourge, Glacier Keep stands to this day on the borders of the Frozen North. It originally belonged to a different noble family, but House Aico still keeps it manned in respect for the long departed."

**Other Information:**

This location is part of a bigger area known as 'Aico Tundra' alongside Ice Mines and the Ruby Throne, as revealed in Trials of the Realm.

The old in-game map itself is unlikely to be completely canon, though Glacier Keep is still the name of a canon location in the Realm, as can be seen in the Trials of the Realm.

Because of this map being removed, it is unknown if the lore location known as "Glacier Keep" refers to the removed third section of this map specifically, or another unseen area.

## Gallery

* Closed Beta version minimap
* Closed Beta version minimap v2
* Minimap after Glacier Keep become it`s own normal Siege map

## Trivia

* Concept art shows glittering curtains present around the main capture point.

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  **Glacier Keep**  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex

1. ↑ File:ToTR\_Glacier\_Keep.png
2. ↑ https://twitter.com/PaladinsGame/status/768094422307368960
3. ↑ https://www.instagram.com/p/BJdOQM-jhSA/
Forged in Battle

Sanctuary

**Forged in Battle** is one of the Cards available to Azaan in Paladins.

**Description**

Reduce the Cooldown of Sanctuary by {0.6|0.6}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.
1

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.2s.
2

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.8s.
3

Forged in Battle

Reduce the Cooldown of Sanctuary by 2.4s.
4

Forged in Battle

Reduce the Cooldown of Sanctuary by 3s.
5
Gale Storm

Skewer

**Gale Storm** is one of the Cards available to Koga in Paladins.

**Description**

Generate {3.5|3.5}% Energy after earning a Killing Blow with Skewer.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Gale Storm

Generate 3.5% Energy after earning a Killing Blow with Skewer.
1

Gale Storm

Generate 7% Energy after earning a Killing Blow with Skewer.
2

Gale Storm

Generate 10.5% Energy after earning a Killing Blow with Skewer.
3

Gale Storm

Generate 14% Energy after earning a Killing Blow with Skewer.
4

Gale Storm

Generate 17.5% Energy after earning a Killing Blow with Skewer.
5
Forsaken

Armor / Weapon

**Forsaken** is one of the Cards available to Terminus in Paladins.

**Description**

Generate {10|10}% of a Calamity Blast charge for each enemy hit with Massacre Axe.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Forsaken

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
1

Forsaken

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
2

Forsaken

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
3

Forsaken

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.
4

Forsaken

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.
5
Flicker

Blink

**Flicker** is one of the Cards available to Evie in Paladins.

**Description**

Heal for {30|30} after using Blink.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Flicker

Heal for 30 after using Blink.
1

Flicker

Heal for 60 after using Blink.
2

Flicker

Heal for 90 after using Blink.
3

Flicker

Heal for 120 after using Blink.
4

Flicker

Heal for 150 after using Blink.
5
Goblin

**Goblins** are a race in the realm. They're largely small, and although this means some of them are weak, others aren't.

They were notably responsible for the two Goblin Scourges, though they're mostly peaceful in the modern day, however, there are still some more violent goblins, such as a group that attacked the Red River Orcs, as mentioned in Grohk's bio.

## Card Art Goblins

* Jetpack Goblin (from Ruckus' card Extended Magazines)

* High Ranking Goblin (from Ruckus' card First Class)

* Rocket Goblin (from Drogoz's card Fuel Tank)

* Surfing Goblin (from Makoa's card Surf)

## Trivia

* Buck refers to Ruckus as a "gremlin" (▶️). It is unknown if this is another name for goblins, or if Buck misidentified what Ruckus is and gremlins are their own species.

**Directions**Anti-Abyss  •  Anti-Darkness  •  Nature Protectors  •  Neutral
**Groups** Bomb Kingdom  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  House Arturos  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Shadow Tribunal  •  Summer Court  •  Tau-Kor Monastery  •  Thousand Hands Guild  •  Warders  •  Unknown Groups
**Noteworthy Items / Forces**Crystals  •  Magic  •  Souls  •  Warder's Key  •  Warder's Relic
**Notable Positions**Abyssal Lord  •  Border Lord  •  Grand Magister  •  Pyre Lord
**The Realm**Abyss  •  Aico Tundra  •  Crosswind Hold  •  The Eight Oceans  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  Temple Isles  •  Trade Row  •  Warder's Watch
**Races**Abyssal Creature  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  **Goblin**  •  Human  •  Leipori  •  Orc  •  Pyre Creature  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin
**Complete Timeline**Complete Timeline  •  Paladins Chronicles
**Story Arcs**Crystal Arc  •  Darkness Arc  •  Ska'drin Arc
**Time Periods**The Ancient Age  •  The Age of the Paladins  •  The Golden Age  •  The Age of Resistance  •  The Lost Future
**Notable Events**Dragon Scourge  •  Goblin Scourges  •  Golden Age  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  Battle of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess' Return  •  The Summoning of Raum  •  The Darkness Released  •  Shift of Power
**Other**NPCs  •  Updated Bios  •  Alternate Realities  •  Canon Skins  •  Statues  •  Legends  •  Misconceptions  •  Retcons  •  Character Feats  •  Alpha Lore

1. ↑ https://youtu.be/AAg2a\_ST5ic?t=1263
2. ↑ File:ToTR\_Splitstone.png
3. ↑ File:Goblins.png
Futile Efforts

Armor / Weapon

**Futile Efforts** is one of the Cards available to Yagorath in Paladins.

**Description**

Reduce the Cooldown of Piercing Quills by {0.05|0.05}s each time you hit an enemy with Caustic Spray.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Futile Efforts

Reduce the Cooldown of Piercing Quills by 0.05s each time you hit an enemy with Caustic Spray.
1

Futile Efforts

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.
2

Futile Efforts

Reduce the Cooldown of Piercing Quills by 0.15s each time you hit an enemy with Caustic Spray.
3

Futile Efforts

Reduce the Cooldown of Piercing Quills by 0.2s each time you hit an enemy with Caustic Spray.
4

Futile Efforts

Reduce the Cooldown of Piercing Quills by 0.25s each time you hit an enemy with Caustic Spray.
5
Glyph of Health

Armor / Weapon

**Glyph of Health** is one of the Cards available to Torvald in Paladins.

**Description**

Increase your maximum Health by {150|150}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Glyph of Health

Increase your maximum Health by 150.
1

Glyph of Health

Increase your maximum Health by 300.
2

Glyph of Health

Increase your maximum Health by 450.
3

Glyph of Health

Increase your maximum Health by 600.
4

Glyph of Health

Increase your maximum Health by 750.
5
Gate Crasher

Shoulder Bash

**Gate Crasher** is one of the Cards available to Ash in Paladins.

**Description**

Reduce the Cooldown of Shoulder Bash by {0.8|0.8}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Gate Crasher

Reduce the Cooldown of Shoulder Bash by 0.8s.
1

Gate Crasher

Reduce the Cooldown of Shoulder Bash by 1.6s.
2

Gate Crasher

Reduce the Cooldown of Shoulder Bash by 2.4s.
3

Gate Crasher

Reduce the Cooldown of Shoulder Bash by 3.2s.
4

Gate Crasher

Reduce the Cooldown of Shoulder Bash by 4s.
5
Footwork

Counter

**Footwork** is one of the Cards available to Zhin in Paladins.

**Description**

Increase your Movement Speed by {10|10}% for 3s after activating Counter.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Footwork

Increase your Movement Speed by 10% for 3s after activating Counter.
1

Footwork

Increase your Movement Speed by 20% for 3s after activating Counter.
2

Footwork

Increase your Movement Speed by 30% for 3s after activating Counter.
3

Footwork

Increase your Movement Speed by 40% for 3s after activating Counter.
4

Footwork

Increase your Movement Speed by 50% for 3s after activating Counter.
5
Gather

This page contains information about a past event or game feature that may or may not return in a future version.

**Gather** was a Healing Burn Card. It provided bonus healing when picking up health drops.

This burn card was removed from the game with Paladins Closed Beta Version 0.33.1266.1, the patch released on September 12, 2016.

## Tiers

 Nimble  •   Master Riding  •   Morale Boost  •   Chronos
 Kill to Heal  •   Life Rip  •   Rejuvenate  •   Veteran
 Bulldozer  •   Deft Hands  •   Lethality  •   Wrecker

**Removed Items**
 Blast Shields  •   Develop  •   Sterilize
 Equestrian  •   Huntsman
 **Gather**
 Aggression  •   Cauterize  •   Provision
Future Generations

Chain Heal

**Future Generations** is one of the Cards available to Rei in Paladins.

**Description**

After taking {2000|-125} damage, your next use of Chain Heal does not cause it to go on Cooldown.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Future Generations

After taking 2000 damage, your next use of Chain Heal does not cause it to go on Cooldown.
1

Future Generations

After taking 1875 damage, your next use of Chain Heal does not cause it to go on Cooldown.
2

Future Generations

After taking 1750 damage, your next use of Chain Heal does not cause it to go on Cooldown.
3

Future Generations

After taking 1625 damage, your next use of Chain Heal does not cause it to go on Cooldown.
4

Future Generations

After taking 1500 damage, your next use of Chain Heal does not cause it to go on Cooldown.
5
Gathering Shadow

Ambush

**Gathering Shadow** is one of the Cards available to Vatu in Paladins.

**Description**

Reduce the damage you take by {5|5}% for 2s after Ambush ends. This applies to each Ambush in the chain.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Gathering Shadow

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.
1

Gathering Shadow

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.
2

Gathering Shadow

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.
3

Gathering Shadow

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.
4

Gathering Shadow

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
5
Frog Isle Redo

This page contains information about a past event or game feature that may or may not return in a future version.

**Frog Isle Redo** was one of the Test Maps in Paladins and was fist released on February 22nd, 2017.

## Description

This map had mirrored layouts and was designed for 2 teams of 5 players. There was a Capture Point in the middle. The bases were located at opposite ends of the map.

The only Game Mode that was playable in this map was Siege.

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  **Frog Isle Redo**  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex

1. ↑ https://www.youtube.com/watch?v=Rel8MpnijZE
Fortitude

In Pursuit

**Fortitude** is one of the Cards available to Lex in Paladins.

**Description**

Heal for {25|25} for each shot hit while using In Pursuit.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Fortitude

Heal for 25 for each shot hit while using In Pursuit.
1

Fortitude

Heal for 50 for each shot hit while using In Pursuit.
2

Fortitude

Heal for 75 for each shot hit while using In Pursuit.
3

Fortitude

Heal for 100 for each shot hit while using In Pursuit.
4

Fortitude

Heal for 125 for each shot hit while using In Pursuit.
5
Flak Jacket

Armor / Weapon

**Flak Jacket** is one of the Cards available to Viktor in Paladins.

**Description**

Increase your maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Flak Jacket

Increase your maximum Health by 50.
1

Flak Jacket

Increase your maximum Health by 100.
2

Flak Jacket

Increase your maximum Health by 150.
3

Flak Jacket

Increase your maximum Health by 200.
4

Flak Jacket

Increase your maximum Health by 250.
5
Fragments

Armor / Weapon

**Fragments** is one of the Cards available to VII in Paladins.

**Description**

Heal for {10|10}% of your maximum Health over 5s after latching to a wall with Grappling Hook.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Fragments

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
1

Fragments

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
2

Fragments

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
3

Fragments

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.
4

Fragments

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
5
Foundation

Barricade

**Foundation** is one of the Cards available to Barik in Paladins.

**Description**

Increase the duration of Barricade by {0.6|0.6}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Foundation

Increase the duration of Barricade by 0.6s.
1

Foundation

Increase the duration of Barricade by 1.2s.
2

Foundation

Increase the duration of Barricade by 1.8s.
3

Foundation

Increase the duration of Barricade by 2.4s.
4

Foundation

Increase the duration of Barricade by 3s.
5
Gift Giver

Healing Potion

**Gift Giver** is one of the Cards available to Pip in Paladins.

**Description**

Heal yourself for {20|20}% of Healing Potion's effect if you hit an ally but not yourself.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Gift Giver

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
1

Gift Giver

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
2

Gift Giver

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
3

Gift Giver

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.
4

Gift Giver

Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.
5
Fracture

Shatter

**Fracture** is one of the Cards available to Ying in Paladins.

**Description**

Heal your Illusions for {20|20}% of their maximum Health after activating Shatter.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Fracture

Heal your Illusions for 20% of their maximum Health after activating Shatter.
1

Fracture

Heal your Illusions for 40% of their maximum Health after activating Shatter.
2

Fracture

Heal your Illusions for 60% of their maximum Health after activating Shatter.
3

Fracture

Heal your Illusions for 80% of their maximum Health after activating Shatter.
4

Fracture

Heal your Illusions for 100% of their maximum Health after activating Shatter.
5
Gentle Breeze

Blossom

**Gentle Breeze** is one of the Cards available to Grover in Paladins.

**Description**

Increase your allies' Movement Speed by {5|5}% for 4s after they are Healed by Blossom.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Gentle Breeze

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
1

Gentle Breeze

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.
2

Gentle Breeze

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
3

Gentle Breeze

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.
4

Gentle Breeze

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
5
Gathering Power

Reckoning

**Gathering Power** is one of the Cards available to Azaan in Paladins.

**Description**

Heal for {70|70} for each enemy hit with Reckoning.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Gathering Power

Heal for 70 for each enemy hit with Reckoning.
1

Gathering Power

Heal for 140 for each enemy hit with Reckoning.
2

Gathering Power

Heal for 210 for each enemy hit with Reckoning.
3

Gathering Power

Heal for 280 for each enemy hit with Reckoning.
4

Gathering Power

Heal for 350 for each enemy hit with Reckoning.
5
Golden Age

**The Golden Age** was nearly a century of peace following the end of The Age of the Paladins and the chaos from that period. The Paladins would disband, with no need for a group of warriors when there were no threats, giving the Realm to the Magistrate. Though this age of peace couldn't last forever, as a new discovery would soon cause massive changes to the Realm.

This information comes from this stream and the A Realm Divided lore cinematic.

**Directions**Anti-Abyss  •  Anti-Darkness  •  Nature Protectors  •  Neutral
**Groups** Bomb Kingdom  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  House Arturos  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Shadow Tribunal  •  Summer Court  •  Tau-Kor Monastery  •  Thousand Hands Guild  •  Warders  •  Unknown Groups
**Noteworthy Items / Forces**Crystals  •  Magic  •  Souls  •  Warder's Key  •  Warder's Relic
**Notable Positions**Abyssal Lord  •  Border Lord  •  Grand Magister  •  Pyre Lord
**The Realm**Abyss  •  Aico Tundra  •  Crosswind Hold  •  The Eight Oceans  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  Temple Isles  •  Trade Row  •  Warder's Watch
**Races**Abyssal Creature  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  Goblin  •  Human  •  Leipori  •  Orc  •  Pyre Creature  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin
**Complete Timeline**Complete Timeline  •  Paladins Chronicles
**Story Arcs**Crystal Arc  •  Darkness Arc  •  Ska'drin Arc
**Time Periods**The Ancient Age  •  The Age of the Paladins  •  **The Golden Age**  •  The Age of Resistance  •  The Lost Future
**Notable Events**Dragon Scourge  •  Goblin Scourges  •  **Golden Age**  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  Battle of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess' Return  •  The Summoning of Raum  •  The Darkness Released  •  Shift of Power
**Other**NPCs  •  Updated Bios  •  Alternate Realities  •  Canon Skins  •  Statues  •  Legends  •  Misconceptions  •  Retcons  •  Character Feats  •  Alpha Lore