Tabaxi

Tabaxi are large cat people with large paw-like hands and feet. They are, as expected, descended from a number of Were-cats. Many people want to divide the Werecats- And thereby Tabaxi- into many separate types; The Kahn and Bubatsi and the like, and Tabaxi to follow these categories. Most people don't care enough to do so. As such, Werecats are all called the Simba, and their descendants, the Tabaxi.

Tabaxi are incredibly fast, and usually quite stealthy. They are built to be ambush predators, much like the cats they are descended from. This leads many Tabaxi warriors to take up rogue-like training.

* Tabaxi as DnD Characters
* Tabaxi as FATE Characters

## Tabaxi as DnD Characters

Tabaxi share the following traits, regardless of subrace;

**Medium Humanoid; Dexterity +2; 35 ft. Walking speed**

**Claws and Fangs**. You possess d6 Finesse natural weapons, which are your cat-like claws and fangs.

**Hunter's Instinct**. You gain proficiency and a d6 intuition die in your choice of Acrobatics, Athletics, Intimidation, Perception, or Survival.

### Tabaxi Paragons

Tabaxi blood runs thick with lycanthropy, increasing your regenerative abilities massively. You regain all your hit dice at the end of a short or long rest, and you may spend your hit dice to regain hit points as a reaction at any time, even if you are unconscious or otherwise unable to take actions. You consider your hit dice as magical healing for the purposes of recovering from injuries.

### Epic Tabaxi

Epic Tabaxi inherit the true wrath of a lycanthrope. You possess expertise in your natural weapons, which are also considered magical silver. When you hit a creature with your natural weapons with advantage, or a creature who's level is lower than yours, you increase the damage by your level. Twice this if the attack was critical, or if the creature was both lower level and you had advantage to hit them, or quadruple your level if both conditions were applied and the attack was critical. Further, if you add your level twice or more, you inflict a bleeding wound. This wound's die is your natural weapon's damage die, and deals additional damage equal to your level.

Like all other Lycan-descent Beastkin, Tabaxi are then split into subraces based on their quasi-mythical lycanthropic heroes;

### **King Caineghis**

**Strength +2**

**King's Strength.** You add your Tier to your strength modifier for the purposes of gaining boons from a high ability modifier.

**Lion Roar.** A number of times each short rest equal to your proficiency modifier, you may use your bonus action to Roar, intimidating all creatures within a range equal to your proficiency modifier times 15 feet. All creatures within this radius must make a wisdom saving throw or become frightened of you for 1 minute. They may repeat their save at the end of each of their turns, ending the fright on a success.

### Heroic Lions

King Caineghis, despite being a Simba, was not known for his shapeshifting. Indeed, the King never left his Glabro, or Near-Human, form, and disdained those who relied on their shifting. When you Roar, any creature not in their original form possess a -10 on the save. If they fail their save, they are forced to revert to their original form, if possible to do so; If not, they suffer irreducible psychic damage equal to your level at the beginning of each of their turns while shapeshifted and frightened.Sample Stuff