Level 2

**Survival Difficulty: Class 3**
**》Unsafe**
**》Fairly Stable**
**》Envrionmental Hazards**
**Level 2** is the 3rd level of the Backrooms, and the final one you could feasibly start out in.

## > Description:

**Level 2**’s structure consists of a vast, continually expanding network of long, dim, and claustrophobic maintenance tunnels, with all sorts of pipes lining the walls and ceilings, and cables lining the walls. Each of these hallways stretch on for millions of miles, which results in **Level 2** being practically infinite. It is also possible to encounter elevators and Staircases within **Level 2**. **Level 2** is generally described as being more decayed at ham Level 0 and Level 1, and is way more dangerous than Level 1.

**Level 2**’s pipes leak out various forms of liquid, ranging from Almond Water, to human blood, to viscous, Black liquid. The aforementioned black liquid is shown to be unsafe for consumption; upon doing so, wanderers will melt into a puddle of ink.

Ventilation ducts can also be found in **Level 2**. The covers of these vents can easily be taken off via punching them. The inside of these vents contain various spider webs, although no spiders can be found within the vents. Like expected, these vents are small, requiring wanderers to crawl through them.

Doors can be occasionally found in **Level 2**, although most of them are either locked, or lead to dead end rooms. Upon walking in a dead end room, the door will almost immediately shut behind a wanderer, rendering them trapped until someone else opens the door. It is also possible to encounter employee bathrooms, rooms with machinery via these doors.

Some hallways and rooms within **Level 2** are completely devoid of light, being completely pitch-black. In these areas, known as “Black Areas”, it is possible for a fire to start in the pipes, showing off the only known light source in these Black Areas. Similarly to Level 6, absolutely no other light source other than the pipes’ aforementioned fires will work in the Dark Areas of **Level 2**.

Contrary to popular belief, **Level 2** actually *does* have Internet. However, it is very limited, only being able to get to 2 bars. Devices such as phones and tablets within **Level 2** will also frequently glitch, most likely due to the heat.

## > Hazards:

**Level 2** poses 1 Entity, along with frequent Environmental Hazards, each one being vastly different from eachother. These Hazards are mentioned below:

* **Entity**: Level 2 poses a significant life-form threat known as “The Humanoid on Level 2”, or Entity 1 in the Entity database. Entity 1 will follow wanderers around **Level 2** after a varying amount of time, and will attack them the moment they stop walking, or walk up to Entity 1. Entity 1 can easily be stalled via shining a light source, such as a flashlight, in it’s face.
* **Heat**: The hallways of **Level 2** are hot, usually being 103 °F, or 39.4444 °C. In some hallways, the heat can turn up to 200 °F, causing wanderers to either die of a heatstroke, or get lit on fire, resulting in them burning to death. Staying within **Level 2** for too long will also result in the place they’re in closing up on them, cooking wanderers alive.
* **Fires**: The fires within **Level 2**’s Black areas may burst out and reach the regular areas of **Level 2**. The fires will burn anything and anyone that happens to get in their way, before getting out out after 4 hours - 1 day and 2 hours. Fire extinguishers and water have been proven to be ineffective against these fires.
* **Black Sludge**: Like mentioned previously, the aforementioned Black Liquid (dubbed Black Sludge for convenience) is unsafe for consumption; consuming it will result in wanderers melting into an ink puddle. Puddles of black sludge can also be found within **Level 2**, in which standing on them for 3 seconds will result in a hand dragging you down into the puddle.

## > Entrances & Exits:

### >> Entrances:

There are currently 4 known ways to access **Level 2**:

* **Level 2** is the final level one can properly access from baseline reality.
* **Level 2** can be accessed from Level 1 by simply continuing to explore the Backrooms until their surroundings fade into **Level 2**.
* Manholes found in outdoor levels have a chance of bringing wanderers all the way back to **Level 2**.
* **Level 2** can also be accessed from The Hub.

### >> Exits:

* No-clipping through a pipe, or entering a fire exit will lead one to Level 3. The latter option is recommended due to no-clipping through a pipe being difficult.
* Specific elevators may take wanderers to Level 4, or rarely Level 5, and even rarely back to Level 1 when entered.

Other exits include **Level 2**’s sub-Levels.

## > Rooms:

### >> Mark’s Bathroom:

   **Mark’s Bathroom** is a specific type of bathroom within **Level 2** that contains various differences from the other bathrooms of **Level 2**, with the most notable differences being a massive trash pile, along with a humanoid entity named “Mark”. Mark is an entity which resembles a man in his 50’s, and likes alcoholic drinks, and dislikes his “nagging wife named Jane”.
Upon attempting to drink any one of Mark’s drinks, or taking anything from his trash pile, the ceiling will fall on you, crushing you to death. If you happen to somehow escape or survive, he will eventually start to attack you via kicking and punching you, and throwing shards of glass at you.

### >> Office Space EL3A:

    Several tunnels within **Level 2** may lead to **Office Space EL3A**, a concrete hybrid of an office space and a warehouse. This room is far more renovated from the rest of **Level 2**, and is highly populated by wanderers. Office Space EL3A also functions as a storage site, containing various objects found in the Backrooms.
The size of Office Space EL3A is huge, although it is noticeably smaller than **Level 2**. It is also possible to encounter vending machines within Office Space EL3A, with each one automatically restocking a drink 3 seconds after it was disposed.

« Level 1 | Level 2 | Level 3 »

**The M.E.G.**
**Exploring and Documenting the Backrooms since 1909.**

**Open Author & Licensing Information**

**Close Author & Licensing Information**

Author: NightmareFreddybear

Original Authors: 1000dumplings, Generic3

Original Page: Wikidot, Fandom, Liminal Archives

Images: Unknown.