Eridanos Atmospheric Complex

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## Map

**Eridanos Atmospheric Complex** is the human occupied landmass hovering over Eridanos

## Layout

Starting from the landing pad, the party exits to the west of the pad, heading under the Unreliable to the east of the pad, near the ship's rear landing struts, a bin, 20 heavy ammo and 10 energy cells can be found. Heading to the north and turning west past the barrier an ammo bin 30 light ammo and a light pistol mk3 can be found; heading to the south instead leads to an open crate which contains another bin.

Heading directly forwards from the Unreliable's exit is the elevator down to the plaza. On first descent Bellhop Norville will be waiting to greet the party. Turning to the right and doubling back under the pad, a Crux 2000 workbench can seen with armor parts and a bin on the crate next to them. Continuing to the rear then turn left a large bin can been sat on the ground and just past it, tucked between the crates a locked (Lockpick 55, Mag-Pick 3) ammo bin can be seen. Upon reaching the corner and turning left again another bin can be found on the far side of the plaza from the hangar.

Taking another left and following the wall, there are two doors, the first leading to the elevator down to the Grand colonial and the second the stairwell down. Looking to the left of the first door a large bin can be seen and another bin is against the wall between the two doorways. On the south of the plaza, there is a sealed door, with another on the south corner. Heading east there is a large crate which if one jumps into and goes around its contents there is a large bin with a Mag-Pick and an Adreno on the crate next to it. Inevitably, the only path forwards is through the hotel itself.

Starting from the luxury landing pad stairwell down, the reception desk can be seen to the left with a pack of High Society Cigarettes and a copy of The Dissident Queen, Chapter 1, to the right is the passageway to the elevator back up to the landing pad. Turning left next to the reception desk leads out the promenade outside the Grand Colonial, with the hotel in the center of the landmass its entrance is directly opposite the reception. Turning right and following the road, the first right turn leads to the bridge to the Pilot House. Continuing on, the next bridge leads to the distillation. Heading past the bridge the road splits into a crossroad, turning left leads to a side door into the hotel and stairs up to the second floor balcony, the right leads to the scenic deck. Going ahead slightly the sun parlor can be seen on the right and beyond it is the bridge to the wilderness.

Returning to the path, two more stairwells can be seen on the left and another path leading to the automechanical deck. Continuing beyond this the bridge to the orchards is immediately ahead, taking the left instead leads up onto the pool plaza and continuing over to the opposite side the path reconnects. Turning left heads back to the front of the hotel, the right to the bridge toward the Pireaus Spaceport. Rather than going either way, leaving the path directly ahead leads to a storage area, turning to the left there is a stack of crates with a bin on the ground along with the thief's note, a pack of Spacer's Corona, cigarette lighter and 10 light ammo. Going to the right of the crates a large locked bin (Lockpick 55, Mag-Pick 3) and a ramp up can be seen. Going up the ramp and following it around to the right there is ladder ahead leading up to the landing pad level; the only item of note up here is a large bin. To the right of the ladder is a sealed door and to the left a ramp down back to the front of the hotel. To the right of the ramp base, over the fence a bin can be found in the corner, to the right is a building containing a Zero Gee Brew, a bin and a pocket watch; taking any of these counts as theft.

### Bridge from Hotel to Pilot House

On the bridge end Amelia Sitwell can be found guarding the entrance to the bridge and to the left of her is an residence building containing a purpleberry fizzy tea, a bin, two bypass shunts, 10 light ammo and 20 energy cells. Taking the contents of this room is counted as theft, along with all other bins is counted as theft.

### Bridge from Hotel to Distillation

On the bridge end to the right is store building containing a coolant tank, Adreno, large bin, 10 light and 10 heavy ammo plus a bit cartridge for 10 bits.

### Scenic Deck

The scenic deck has two stairwells up: one from the path and another from the sun parlor. Just to the right of the path stairwell their is a bin just under cart, to the left a table with a cigarette lighter and a pack of Cosmic Smoke. Looking to the north there are two telescopes and several tables. On the table closet to the right hand telescope, the Grand Colonial Hotel menu can be found with a bottle of Spectrum Vodka Green. On the table just behind the left hand telescope a bit cartridge for 10 bits can be found; to the left of the same telescope, a bottle of Purpleberry Wine. Heading to the stairs to the sun parlor another table with a Knock You Out bar can be seen.

### Sun Parlor

Entering through the door from the scenic deck, the sun parlor opens up into a greenhouse, on the far wall is the greenhouse terminal. Heading towards the terminal on the right and passing the first central flowerbed there is a crate on the right with a set of shears on it and next to it a shelf with a coolant tank and next to it a cart with a bin sat upon it. Continuing past the second flowerbed a bed can be found next to the counter against the wall. Turning left upon reaching the far end an locked (Lockpick 55, Mag-Pick 3) bin can be seen. Turning left and heading forward the main door to the path and be seen on the right in line with the end of the second flowerbed.

### Bridge from Hotel to Wilderness

Like the previous bridge ends, there is a building, however, this one is locked (Lockpick 90). Going around to the northwest side there is a ladder onto the roof that leads to a hole in the ceiling; jumping in, the door can be unlocked via the lever by the door. In here the is an ammo bin under the desk by the window plus 20 heavy ammo and a Dead-Eye assault rifle II, on the bench towards the rear is 10 light ammo and a bin in the corner. In the corner by the door there is also 20 energy cells. Stepping out of the building a vending machine can be seen to the left.

### Automechanical Deck

Heading up the steps to the automechanical deck the are three charging ports just to the left at the far end. To the right of the steps a Rizzo and T&L vending machine are stood. Within the building on the left is another charginbg point and a pack of 10 light ammo and 10 heavy ammo. Passing the building, there is a large bin and a small bin against the buildings western wall with a further 10 light ammo and 10 energy cells.

### Bridge to Orchards

This bridge is patroled by a singles Rizzo's security guard, on the left after climbing the stairs there is a Rizzo and C&P vending machine against the side wall of the building; going behind the building 20 light ammo and 10 heavy ammo can be found. Within the building itself there is a large bin immediately to the left and a further 10 heavy ammo plus 10 energy cells. On the shelf directly opposite is a box of Purpleberry Crunch and a Purpleberry Bunch; to the left of this shelf is a set of lockers.

### Pool Plaza

Stepping on to the plaza from the west one is faced with the knockout court; there is pillar to the right with a memo warning users not to use Tossball equipment on it. In the northwest corner of the court is a table with a pocketwatch upon it. Heading east and up the steps leads to the pool; Dolph McAllister can be found here advising the empty pool is closed and the corpses of three sprats. Facing away from the pool to the north another side entrance to the hotel can be seen.

### Bridge to Spaceport

Climbing the steps to the bridge two SLUG bruisers are patroling the exterior. To the left is the door to the building and two vending machines: one for Rizzo and the other C&P. Inside the building is an ample supply of ammunition (40 light and 30 heavy) alongside a might assault rifle mk3 stored in the bed storage. Next to the rifle is a Mag-Pick and a bin can be seen on the floor next to storage. On the table in front of the door is a bottle of Zero Gee Brew and on the shelf in the southeast corner a shampoo bottle is on the cabinet.