Freexa Cogsteal

***"Pay to Win!"*** - A truly inspiring words to live by, or a battlecry.

Tzar Cogsteal (father; deceased)

Familia Boss

Witch

## Description

*Freexa Cogsteal is a healthy, fit and good-looking woman of the Goblin species, with bright red eyes and dark purple hair, all garbed in rich and opulent clothing of the 1%. Expensive makeup and skincare products further illuminate her visage, as does her confident posture and swing in her steps, behavior and expression both radiating a level of poshness and authority.*

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### Personality

*Her personality is a package uneasy to unpack. Having been born and raised in a total state of hedonistic utopia, she is extremely spoiled and bratty even in her mature age. In addition, she is quite arrogant, self-assured, self-glamorous, prideful and cocky, all traits taken to their extreme with the factor of her wealth, status and magical abilities. However, she is also quite sheltered - and while having a stellar education in regards to the outside world, it can be fair to say she lacks a lot of life experience, on different subjects of it aswell. However, one simply cannot deny that she possesses great talent and wit, her potential just scratching the surface of what a Glorious goblin she could become. Whatever feats of willpower, risk-taking or bravery she way possess are quite likely atleast in part explained by her overwhelming egomania. While harsh and mocking with others, she is not necessarily cruel or malicious in truth, but she does lack some proper compassion towards the less-fortunate than her, and she does think little of them in her ignorance or arrogance.*

Still, given her age, especially as a Goblin, and her intellectual talents as a Cogsteal, it may be possible, however unlikely, for her to develop some humility or wisdom, in time - especially if such is provoked by experience which she does intend to garner. As of right now, however, she is but a silver platter brat lost in self-serving grandeur of egoticism.

## Background

* Freexa Cogsteal is the eldest child of a Goblin Familia (Corporate Wealthy Elite Share Holders, some of which sometimes bound by blood but not necessarily) and family known as Cogsteal, possessing a palace situated somewhere in or near Gadgetzan, the Steamwheedle Capital. Against all odds Freexa (and possibly her siblings) has grown up in an ideal, utopian scenario for a Goblin - wealth and pleasures at her disposal, servants pandering to her every needs since childhood. Not only that, but as a person and a *Cogsteal*, Freexa had found out she possessed incredible talents and the ability to improve quickly in a maryad of challenges - challenges which she ironically barely takes, due to her sedentary and sheltered lifestyle of hedonism that demands no self-improvement whatsoever;
* Her late adulthood's complacency begins to fade with the introduction of ominous, vague and metaphysical dreams and nightmares manifesting in and ruining her sleeping schedule, with these incoherent visions of her mind eventually pushing her to 'activate' herself, perhaps deliberately in a very *fateful* timing in regards to what Azeroth is experiencing or will experience in time;
* In addition to that, growing concerns to the health and thus stability of the head of the Familia, her father, begin to show, as it is made apparent that sooner or later someone else must take over the bulk of corporate shares he holds - and, likely, the position as a Mogul of the Prince he is likely to receive, should he survive his medical complications. As Freexa is being groomed to be that successor and have slowly and surely been forced to perform in place of her father, another volatile factor to the future of the Cogsteal businesses reveal itself - an important, city-wide meeting of business figures to be held, with great potential for profit for all that sign on it. Yet, rivals from the shadows had began a conspiracy to topple down the Cogsteals in their time of fragility, and reap all the benefits Cogsteal would receive for themselves instead;
* Freexa Cogsteal proceeds to the meeting in her father's place, signing on the papers required to secure the interests of her Familia. However, the malicious plan of her rivals see her knocked out unconscious and kidnapped, to be assassinated away from prying eyes - with the rest of her siblings allegedly to follow. An old rival of her father, known as the Kingpin reveals himself as the main perpetuator of the scheme, wishing the Mogul position and Cogsteal assets for himself, intending to plant a puppet figure in charge of what little is going to remain of the Cogsteals' influence, in order to maintain a public sense of "balance" in the corporate game.
* At this point Freexa is revealed to have taken precautions for such a scenario, dating years back, and that she had intentionally let herself be subjected to her abduction. Having recorded key evidence of her rivals' scheme and ordered the execution of her counter-conspiracy plan, she nonetheless survives her own abduction by sheer miracle. Rescued, she throws all pretense and caution to the wind, taking a dangerous and gutsy approach to dealing with her enemies - by force. Mercenaries and saboteurs run amock on her orders as she personally executes her vengeance onto the Kingpin and his co-conspirators, taking some joy in doing it so by witchcraft and might as opposed to scheming and bureaucracy.
* After the dust settles, those that stood against the Cogsteal Familia were either incredibly weakened or dismantled all together; knowing that the Trade Prince might appreciate such a Plot of Intrigue and Guts, Freexa sends forth all information in regards to the event to the Big Man's Men, in the off chance it would convince him that now that both her father and her rival are dead, she Herself might be perfect to offload that Mogul position all were competing for onto!
* Still tormented by her dreams aswell as a new kindled spirit for adventure, Freexa makes her intentions known of journeying out of the Palace for a while, into the wide world, to seek answers to her visions, hone her underdeveloped skills in Witchcraft, and find glory for herself and by extension, her Cartel!

## Recent History

Freexa began her first world journey, travelling to Booty Bay and from there, north - visiting various locations of interest, amongst which Goldshire, where she met a young warlock plebeian named Varien Keshar. Opting to sightsee the Kingdom of Stormwind's lands by air, her transport was damaged over the conflict now known as The Invasion of Northshire, resulting in her brief cameo, before her men repaired the aerial carrier and the Mogul continued on with her tour.

It would come to be that the ever-escalating calamities of the ongoing Shattering put a pause to her aspirations for a long journey - receiving reports of a very real threat of rising sea levels threatening multiple Cartel settlements, Gadgetzan included, Freexa Cogsteal and many other Mogul were commanded by their Prince to organize damage control. As such, the Goblin "Lady" took a tour back towards Gadgetzan, making a stop by neutral Ogre-occupied Dire Maul - with crowned Pirris Starshifter rulling within. The Highborne employee of Baron Noggenfogger himself was thus engaged into negotiations, with Freexa employing a relatively minor level of status pressure and manipulation, coercing the Technomage specialist to return back to Gadgetzan, in order to join the efforts being organized there by Cogsteal and other figures of power against the threat of complete flooding of the Steamwheedle Capital, in exchange for promised fame, funding and monetary compensations ofcourse.

(expanded with RP)

## Mogul of the Steamwheedle Cartel

### Entertainment & Showbusiness

Freexa Cogsteal's Share of Corporate Assets are specialized in the provision and production of Entertainment - both in services aswell as equipment, most notably the distribution of fireworks and lightshow machinery, aswell as the tinkering of tools of the trade related to circus and showbusiness needs, with her brands spread over the Cartel with the approval and monopolistic influence of her Trade Prince.

### The Cogsteal Familia

The Cogsteal Familia is also a regional economic power in the city of Gadgetzan, Tanaris, acting as a more 'static' and public center of the Mogul and the rest of figures that may be involved in her businesses. The Cogsteal Familia owns a large palace, in the outskirt villa zones of Gadgetzan.

Allegedly, a plan to renovate and restructure the Palace is in the works.

w.i.p

### Authority and Forces

With her official status as one of the Moguls of the Steamwheedle Cartel, Freexa possesses a massive amount of authority and sway on all Steamwheedle holdings, her influence at its peak within Gadgetzan and Tanaris. Being that form of an Agent of The Prince, the 'Lady' is part of the Wealthy Elite, the High Society of the Goblin World, and was extremely prolific in it until recent times - the magnate likely part of one or any secret societies aswell.

While internal intrigue, power plays and rival Mogul limit the effective range of her power, Freexa Cogsteal is for all intents and purposes a name to pay tribute to or tread lightly around, atleast within the Steamwheedle - applying to any Strata lower on the social ladder of the Cartel than herself, bar few specific Trade Barons.

Freexa Cogsteal is a prolific employer of her own spy network, information brokering and tracking - as any Mogul worth their title must be, else they would not be Mogul for long.

As of armed forces, the Cogsteal Familia has vast economic reserves to draw from, should they need 'hard' power; however, Freexa herself prefers to keep a standing and compact Security Staff on her disposal for the time being, preferring hiring muscle based on talent and loyalty, not numbers. The standing mercenary/contract forces listed below:

**Type:**  Palace Guard Mercenary

Security forces stationed within Cogsteal's own home and key Corporate Asset holdings throughout Tanaris; they are a privately-employed equivalents of Bruisers.

**Number:** *30*

**Upkeep:** *Cogsteal Estate Paychecks*

**Type:**  Cogsteal Retinue - Custodians

   These are an elite group of heavily armored and armed privately-employed mercenaries sworn on a contract to provide the Personal Security of Freexa Cogsteal, aswell as escort and support her in any and all travel journeys or combat; specializing in the survival of their client and being hard to kill themselves, they are basicly great bodyguards to bring on the field, but are limited in their number. They move where-ever Freexa moves and are always within a call's reach to intervene, should there be a concern for her safety or ordered to do so.

**Number:** *10*

**Upkeep:** *Cogsteal Estate Contract*

**Type:**  Non-Combat Staff and Employees

These are not to be mistaken by workers employed in individual companies or workplaces under the Umbrella of Cogsteal; rather, these are simple waitresses, secretaries, maids, servents etc who simply tend to the comfort needs within the Cogsteal Palace, and are thus non-combat and non-profit.

**Number:** *10*

**Upkeep:** *Cogsteal Estate Paychecks*

**NPC Total:** *50*

### Corporate Shares & Assets

**Cogsteal Umbrella** - the catch-all term of the intertwined net that is the different, technically separate, Companies and Corporations which Freexa Cogsteal is CEO of or has significant Shares in. The following business entities are covered by the Umbrella:

* Cogsteal INC. (officially regulates alot of the other entities listed below)
* Cogsteal Lightshows CO.
* Desert Nights Services CO.
* Fajira Enterprises CO.
* Qarmati Amenities CO.
* Other minor business brands.

## Skills and Abilities

### Witchcraft, Occultism and Demonology

**"Power can be taken. Or bought."** - Freexa's new motto operandi in collecting occult knowledge she may have lacked prior.

> \*Conventional/Traditional Schools of Witchcraft Knowledge:
>
>

By the time of leaving the Palace to undergo her first journey, as a Witch and a Warlock, Freexa's own knowledge in the dark arts was lacking - there was a limit in both practicality and, more importantly, desire to delve deeper into the subject. Coinciding with her 'crowning' as a Mogul that desire to study this terrible path to power peaked, however, and she would use all her resources at her disposal and her innate talent to it to catch up as fast as she can!

Even during her past period of low interest in the occult, she had managed to display great level of tinkering with the conceptual side of Witchcraft, developing the following Unique rituals, cantrips and powers to invoke herself; with knowledge mounting up, so should the potential to develop more of her own spellwork grow:

> \*Unique Void/Shadow Manipulations:
>
>

- Cogbeam: An evocation/Destruction shadow spell loosely based on the Shadowbolt; after a lengthy channel, a void beam of thin measurements but high speed and penetration capabilities is fired forward like a magical bullet.

- 'Perfect' Shadowbolt: An allegedly-perfected version of the original spell; even greater concentration and effort is spent in exchange to unparalelled direct control and flexibility of a single, high-powered Shadowbolt.

- No Bound Void Entities;

> \*Unique Demonologist/Fel Manipulations:
>
>

- None;

- No Fel Exposure;

- No Bound Demonic Entities;

- No Demonic Pacts;

> \*Unique Nethermantic/Soulmantic Manipulations:
>
>

- None;

- 0/0 Soulshards;

### General Education

Cogsteal's education as the eldest child in her Familia is described as 'Stellar'. Mentored by skilled teachers and top brains since young, Freexa possesses vast theoretical knowledge on subjects both scientific aswell as abstract; Azerothian history and geography; political intrigue, Law and Economy. Last but not least, at the minimum she can speak freely the following Languages: Goblin, Common, Orcish, Thalassian, Zandali, while a few other languages (such as Darnassian and Eredun) can only partially be understood. She can also fire typical Goblin firearms, drive Trikes, Hot-Rods and Shredders, and ride camels.

### Goblin Engineering and Alchemy

As a Mogul and a CEO of multiple corporations that oversee mechanical equipment of the civilian kind, Freexa had to receive some baseline training in tinkering - if not for anything else but not be embarassed when speaking on the topic publicly. As such, she has the tinkering skills equivalent of a Novice Engineer, while her alchemical knowledge remains purely theoretic.

## Unique Material Possessions

Aside from the hundreds of types of luxuries and everyday items her lifestyle and station can afford, below are lists of possessions that are deemed atleast somewhat worthy of mention, as they often serve one or another practical or thematical purpose, however mundane or specialized:

### Inherited, Owned, Leased or Rented Property:

* The Cogsteal Palace in Gadgetzan, together with its plot of land;
* Factories in Gadgetzan and other Cartel settlements supplying her Entertainment financial empire with related-to-business gadgets produced;
* Several managed Inns, Clubs and Brothels throughout Gadgetzan and other Cartel settlements;
* a Camelry; a dozen or so Camel mounts (replenishable);
* A collection of Mobiles - few Trikes and Hot-Rods each owned or leased (replenishable);
* A few typical Shredders (replenishable)
* A few private air balloons; a rented Zeppelin transport (slowly replenishable);
* Jewelry, Fashion Products, Clothing and Fabrics of high quality; (slowly replenishable)
* Palace Armory: Weapons, Armor, Supplies and Ammunition for the use of Cogsteal mercenaries of both the mundane and elite type (slowly replenishable);
* Other items and goods.

### Adventure-Lain Items:

Through a combination of character arrogance and the preferences of her writer, Freexa shuns the idea of accumulating a mass of unique Items by the means of Adventuring - having mocked it as being a "hobo-like practice" to loot random glowing trinkets from the corpses of creatures one slew, or to plunder their abodes off riches. Still, should any such 'Event' Item find itself worthy enough of the ego of Cogsteal, said item would be listed below:

- No Event Items.

## Trivia

- Freexa Cogsteal is the alternative, paralel, non-copy version of another Cogsteal called Djezal, who existed on a different server. The name Cogsteal has thus become a theme of Goblin Characters who possess great talent (especially in the fields of magic), but are considered oddball and unorthodox compared to other goblinkind;

- Freexa Cogsteal, unlike her paralel "sibling" mentioned above, is written as a character less centered around Adventuring and personal, individual power, but more focused on her socio-economical standing as a Wealthy Elite. In turn, this translates to Freexa serving much better as a 'plot device' or a "support" character, one that can use wealth and influence to create or enrich roleplay, instead of being a direct frontline "hero" or "villian" of a given plot.

- 'Freexa' as a name is an obvious reference to the franchise of Dragonball; there, an alien galactic emperor called Freeza ruled the stars with a malevolent iron fist, all the while being bespoke and regal in his mannerisms. Dragon Ball Z Freeza's Final Form was also known as being quite short, drawing an indirect connection to Freexa being a goblin and thus, subjectively short. Finally, both Freexa Cogsteal and Djezal from the other server know or knew custom spellwork that referenced Freeza's own techniques in the show, namely the Cogbeam, which behaves quite similiar to what Freeza's Death Beam did in the Dragonball franchise.

- The Cogsteal Custodian bodyguards are a moderate reference to the universe of Warhammer 40k, where heavily armored and armed elite bodyguards and personal retinue known as the Adeptus Custodes would directly serve and fight alongside the Emperor of Mankind.

- Freexa's "Pay to Win!" motto is based on parody series made by Bruva Alfabusa, this moment from Part 3 of BRO TRIP 40k, which in turn is an ironic tongue in cheek parody and social commentary related to commerce and gambling in the Gaming industry, particularily the phenomenon known as 'Lootboxes'. Freexa herself and her Custodian bodyguards are also "pay to win", as in - possessing the funds needed to afford very high quality equipment, gear, supplies, information or knowledge, if desired to; the capacity to 'pay' to "win".

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