Archespore

## In the *Blood and Wine* expansion

The bestiary entry can be obtained by reading "Journal of Research into Archespores". They tend to be found near abandoned sites and graveyards.

### Bestiary entry

**Looks like a flower to me. A hideous, disgusting flower.*
– Blasco Tennerbe, last words*
*Archespores look like gigantic, aesthetically unpleasing flowers with some of the traits of exceptionally cruel and bloodthirsty sundews. They are, however, far more dangerous than even the most colossal sundew. Their peculiar appearance makes them practically impossible to discern amidst other plants. By the time one draws close enough to realize what they are, it is often too late to flee.*
*According to popular belief, archespores are cursed plants grown in soil fertilized by the blood of the dying. They are most often found in places which in the past saw pogroms, bloody rituals or cruel murders. Four types of archespore have been catalogued to date, differing from one another in terms of coloring: brown (the least dangerous), green and purple (the most dangerous). The final variant, said to have been cultivated by mages from Ban Ard, is the yellow archespore, whose strength is similar to that of its green-colored cousins.*
*Regardless of color, all archespores fight using similar methods: attacking with powerful, jaw-like leaves. If their victim is out of reach, they can also spray caustic acid which, if it makes any contact whatsoever with the skin, can provoke a reaction similar to that caused by severe poisoning.*
*Like other plants, all archespores are extremely vulnerable to fire, which is one of the most effective methods of fighting them. Silver also works well, as does any sort of shock wave. Archespores do not like strong vibrations, which cause them to flee underground at once. Due to the nature of their origins, oil damaging to cursed beings can also be useful against them.*

## In *The Witcher* computer game

**Archespores** caused the witchers to consider adding herbicide to their arsenal. Fortunately, fire proved an equally efficient remedy for these cursed plants, and using the Igni sign does not require carrying an inconvenient tank on one's back.

### Journal Bestiary Entry

*"Some crimes are so terrible that they fill people with terror and offend the gods. The criminal's ill will and the cruelty of his deed conceive a curse that brings the **archespore** to life. The beast attacks innocent creatures hatefully, trying to take vengeance until justice is done."*
### Location

* Swamp
* Kaer Morhen valley (In *The Price of Neutrality* premium module)

### Sources

* In Chapter III, Geralt can talk with a "Townswoman" sitting at The New Narakort. She is blonde and wearing a green dress with a yellow shirt. She will tell him she is in the mood to spin a tale but she is thirsty. Depending on her mood, she will ask for "a mug of beer" or milk, in exchange telling Geralt about Basilisks, Wyverns and eventually Archespores.
* Geralt must exit and then re-enter the inn (or meditate) after each tale to speak to her again. After Geralt has acquired all the entries she knows about, she will still ask for milk and beer but will not give any new tales or journal entries.
* Curses and the Cursed

### Notes

* Archespore remains will not contain Archespore Juice unless you have their bestiary entry.
* Torches also provide a good alternative weapon against these voracious plants.