Ignition Release (Bloodline)

## Ignition Release

The Ignition Release was developed by a select few Seinaru Enjo Clansmen who failed to harness it's true powe. These failed clansmen began mastering their Katon, depending on their physical prowess and fire abilities alone. Eventually their different brand of mastery over fire would allow them to pressurize their flames, giving them great explosive force, often released in physical impacts. This gave rise to the physical application of Bakuton. The progenitors of this new clan would come into contact with an explosive Rival, the clay Bakuton users. Their explosive and fiery and direct nature clashed with the artistic undertones and grace of the explosive clay art users, leading to the destruction of great clay sculptures created by the clan before their proper time of destruction. Ever since, the two clans have refused to see eye to eye and loathe one another.

## Ignition Traits

* Requires the Fire Element.
* The user may convert 5 fire ninjutsu per body rank to bloodline techniques, removing their consumption of ninjutsu slots.
* Ignition Release is the official name of this kekkei genkai. While it does fit under Bakuton as a category (formerly physical method), users rely on the katon element to utilize it and thus do not have access to the doton-based Explosive Clay Art version without an implant. The opposite is also true.
* The explosions created by the Ignition Release are inert against their own body, meaning the user is not directly harmed by them, nor are they subject to being blown back by them unless specified by the user during the technique's execution.
* Any Taijutsu or Bukijutsu styles learned grant an additional 1 point to spend for a total of 3 stat points per style.
* The user's fire based techniques are highly pressurized, doubling in size and range while adding a knock back effect of five feet per rank of the parent technique. If the parent technique already produces a knock back effect the user's fire technique gives a knock back of ten feet per rank.

## Bloodline Attributes

**▱▰▱ Volatile Arsonist |** The user has mastered their explosive flames, causing tiered trauma to their fire based techniques. Additionally, their katon techniques now create thunderous booms, causing deafness for two posts.

**▱▰▱ Armor Penetrating Shot |** The user's fire based techniques ( including clan techniques ) have a volatile force behind them. Any katon technique with a single target has the ability to shatter armor medium tier and below on contact while heavy armor takes two instances of contact. Additionally, they are able to puncture shield techniques and barriers with equal chakra to the parent technique as though they were one rank lower.

**▱▰▱ Signature Explosion Style |** The user gains access to one additional taijutsu slot and may choose one Taijutsu style as their signature style as though they were Taijutsu class. The custom techniques gained in this way must be used in conjunction with that style and the Ignition Release. If the user is already Taijutsu class they recieve the additional custom slots for their current signature style and those must be used for the combination of bloodline and style.

## Ignition Techniques

**▰ Explosion [ Bakuha ] | Rank X | Spiritual | Supplementary**

The user channels their chakra to the surface of their hands, feet, elbows or knees. This chakra becomes super heated and explosive, staying dormant in the desired body part until physical contact is made. This explosion expands 10 feet outward per rank of the technique, throwing those in it's range to it's furthest limits with concussive force, causing tiered burns and trauma. This is often used to augment the user's taijutsu or basic combat attacks to grant them additional force.

**▰ Explosive Action [ Bakuhatsu Koi ] | Rank X | Complex**

The user expels their explosive chakra in a jet like funnel from a body part at any point they would like. This explosive jet of flames measuring five feet in length gives the user a 1 point increase in speed or agility when used at C rank or below while B rank and above grants a 2 point increase. This jet of flames, if contacted grants tiered burns and has a knock back effect of five feet per rank. This is often used to throw a melee attack at a faster rate while defending the user's back but can alternatively be used as a spiritual technique to clear a large distance in a single moment, clearing 10 feet per rank and allowing the user to make mid-air movements normally not possible.

**▰ Landmine Stance [ Jirai Dachi ] | Rank X | Simple**

The user separates their legs, dominant backwards, and separates their arms, hands open, to either side as if they are ready to catch something. From here, the user gains a 1 point increase in their agility or endurance when used below C Rank while granting a 2 point increase to either when used at B rank or above. In addition, from this stance, the user may expel flames from their open palms as a supplementary action that create a concussive blast that shields the user, paying chakra equal to the rank and power of the technique it is interacting with.

**▰ Explosive Wave [ Baku Shuuha ] | Rank X | Spiritual**

The user throws their hand before them as though they would physically strike the target but stop just short of the foe, expelling a powerful explosive flame that spreads in a conical wave, sweeping over a three foot distance maximally, exchanging it's potential range for concentrated damage. This concussive flame causes tiered trauma, burns and burning, and deafness while knocking foes to the furthest reach of it's range.

**▰ Timed Explosion [ Jigen Bakuhatsu ] | Rank X | Spiritual | Supplementary**

The user pays the cost of this technique and it remains dormant within the user's arms as they show cracked fiery veins around the wrists and hands until the user makes physical contact with an object. When a target is contacted the user may choose to transfer this chakra to the target as their body becomes riddles with fiery veins as the explosive chakra remains in their body for one post per rank of the technique with a maximum of five posts. This explosion, when released will cause a blast that measures ten feet per rank of the technique, expelling flames, concussive force and a deafening blast. This inflicts tiered burns, burning, trauma and deafness upon contact. The concussive blast throws targets an additional ten feet per rank.

**▰ Explosive Catapult [ Ekusu Kataparuto ] | Rank X | Spiritual**

The user directs their hand(s) in whatever manner they wish to move opposite of. The user releases a focused concussive flame from the palm of their hand and expels no further than ten feet. These concussive blasts of flames cause tiered burns and burning while propelling the user through the air at high speeds, clearing twenty feet per rank of the technique in an instant. If used to enter a ten foot radius of a target, the target is caught off guard, losing one activation their next post and reducing their agility by 1 point when used C rank and below while reducing agility by 2 points at B rank and above.

**▰ Infernal Body [ Jigoku no Karada ] | Rank C | Training**

The user heats their muscles with their burning hot flame chakra at a constant rate, increasing their muscular performance and granting a one point increase in their strength at C Rank body and another 1 point increase at S Rank for a total of 2 points. Additionally, physical contact with the user's body causes tier one burns to the contact point.

**▰ Total Body Mortar [ Zenshin Hōhei ] | Rank B | Complex**

The user charges their entire body with their explosive flame chakra and releases a pressurized expanse of flame that engulfs a forty foot radius as they expand their arms to their sides. This flame causes a thunderous boom that deafens everyone within earshot while it's bright flash causes tier blindness and tier two burns and burning, throwing foes back to the furthest extent of it's range.

**▰ Landmine Explosion [ Jirai Bakuhatsu ] | Rank A | Spiritual**

The user places their palm on the ground, flooding the earth below them with explosive chakra, consuming the activation upon usage. When a target steps into a ten foot radius of the placement of this chakra, the detonation occurs, sending a fifty foot pressurized ball of flames expanding outward that causes tier three burns, burning, trauma and deafness. Additionally, the concussive blast carries targets in it's fireball radius back an additional fifty feet. Alternatively, this explosion may be triggered with a snap of the user's fingers if a target does not reach the detonation ring. This consumes an activation.

**▰ Howitzer Impact [ Hauzā Inpakuto ] | Rank S+ | Complex**

The user darts aggressively toward a target, leaping into the air as three small explosions no larger than ten feet in radius occur in succession around the user to propel them into a circular motion while continuing toward their target. The user's body spins faster and faster, engulfed in flames as they form a twister of flame and ash that reaches any point within the topic, freely allowing the user to change their trajectory until striking a surface or target. Upon impact, the user slaps their hand on the target or surface, releasing a devastating amount of explosive firepower from their hand. This explosion is focused and jettisons through the entire target, shattering techniques as though they were two ranks lower in strength and ignoring all armors, spreading one hundred feet in width and height. After the fiery explosion, a wave of concussive force washes over the entire topic, washing the area with flames and ash while throwing all objects within the hundred foot radius back up to two hundred feet while causing tier four burns, burning, vertigo, trauma and deafness. Targets stricken by this technique directly are incapacitated and nearly unrecognizable due to the horrific explosion that occurs on their person, requiring medical attention from a hospital or a S+ Ranked healing technique before regaining consciousness.