Mizumi Marriot

> "*The world can be yours, it's up to you... stand your ground against those who want to take it from you. You.... Are.... Free!*"
> ― Mizumi Marriot
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Pre Time Skip

Post Time Skip

## General Status

### Affiliation

Scarlet Hawk (Co-Captain)Nomad Federation

### Relatives

Alltero Marriot (Father)Miu Marriot (Sister)

## Keosu Ability

### Type

Henkō

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**Mizumi Marriot** (みずみマリオット) is a young boy who grew up in Chi-Chi Village in a dojo known to house many delinquent children in need of discipline and a well rounded home. After finishing his training, he leaves the dojo to help look for a cure to aid his older sister who is in a coma-like state after attempting to voyage to the Void World.

## Personality

Mizumi is one of the quickest-thinking characters as he often analyzes a situation with great ease and accuracy. Despite his young age, his way of thinking, knowledge, and pragmatism gives him the attitude of an adult. He is initially very confident about his abilities. Mizumi often shows a lack of interest in anything other than his own goals, he prefers to keep his distance from others, so he often comes across as aloof and elusive. He has a rather cynical and even misanthropic view of the world around him, often belittling and mocking others around him and their emotions and the significance they place on friendship and life, though this seems to change little by little as his friendship with Saiga Horizon continues. It is obvious that deep down he holds a certain amount of respect and kinship for his teammates but rather not show it due to his lack of knowledge on showing affection for another. This is mostly due to the traumas he endured as a child when his sister fell to sickness.

Mizumi's attitude towards battle is just as ruthless but refuses to show those weaker than him attention, showing his back to them or not putting forth any effort during combat as he has an honor code that prevents him from going all out against an opponent he perceives as weaker than himself. He is also phenomenally arrogant, and has a tendency to underestimate his opponents; this was noted to be one of his greatest weak points, but despite his rather harsh ways he still has a kind sense of morality.

Once Mizumi helps form the Scarlet Hawk, he started to take pride in the role of Saiga's rival and often deciding that he is better than him. Mizumi and Saiga mostly bump heads on every occasion, but their teamwork is labeled the best among the group, some even going as far as to say the two working together is unbeatable. Mizumi has a deep love for the seas and hopes to someday sail the seven seas with his sister once again.

## Background

At only the age of 8, Mizumi went out to sea with his older sister Miu Marriot, After sailing the many seas of Entropia, Mizumi's older sister, who is a former nomad, was starting her new journey to travel to the mysterious world known as the Void world. Mizumi could not participate in this journey due to the dangerous nature of this mysterious world. To keep him safe, Miu left Mizumi to her former Reiku teacher Master Koga, enrolling him into his dojo at the age of 10. Shortly after 4 years have gone by Miu returned in a coma-like state hospitalized with numerous specialized doctors not understanding what illness she is under that's keeping her in this coma. After training with Master Koga, Mizumi decides to leave out on his own quest to find a way to help restore his sister to her normal state. Shortly after finishing his training with Master Koga, Mizumi leaves the dojo to take part in the Nomad Foundations Qualification Inspection in order to gain better knowledge on how to voyage to the mysterious lands of the Void World

## Abilities & Powers

**Reiku:** After enrolling in Master Koga's dojo his training to learn Reiku took place. Master Koga states that Mizumi's affinity for Reiku is extremely high. Mizumi being a Henko typing gives him the ability to transform his Reiku into any property that his body can best adapt to. In his case, it will be the element of water. Master Koga states transforming aura into water is an extremely daunting task as one has to feel comfortable with all its properties. Mizumi has proven to become adept at controlling the very properties and flow of water almost becoming one with the element. Mizumi's spirit is also extremely high but not as intense as his rival Saiga, though Master Koga states Mizumi's aura is more refined and will be the cause for Mizumi mastering higher-level components of Reiku before his rival.

**Accelerating Self-Healing:** By Mizumi being a Henko Reiku typing, he has the ability of amplifying his healing abilities by using his manipulated element, which in his case would be water. By using the purity of his element he is able to have a healing factor, speeding up the process slowly but surely while enveloped in the natural element.

* **Aquatic Adaption:** Mizumi is able to survive and adapt to underwater environments far longer then any normal human can holding the worlds record of 3 hours underwater, he can also swim well and endure high water pressure and extreme water temperatures while using his senses to perceive normally regardless of the distortion/pressure of the water, including ignoring various impurities that would otherwise reduce his visibility.
* **Hydro-Locomotion:** Mizumican walk or run on the surface of the water by literally defying the surface tension and can move across the surface of the water as easily as they would be able to move on land by binding the element fusing it with his own aura, allowing him to fuse them together and manipulating it to keep his feet above the surfaces of the water he is attempting to run across.
* **Arctic Adaptation:**  Mizumi is able to survive and adapt to conditions where the climate consists of cold weather, as he possesses adjusted breathing capacity, as well as high tolerance (even immunity) to the cold after brutally training himself in such conditions. While being in the extremely cold climates, Mizumi's Reiku also adapted to the arctic colds allowing him to burn the sensation of cold climates into his memory and change his water base transformation into icy elements.
* **Bodily Vibration Manipulation:** Mizumican maintain his body temperature in sub-zero temperatures simply by his natural application of vibrating his body at rapid speeds, this allows him to defrost and restore frozen body parts before necrosis can set in. This can also allow him to sweat profusely while simultaneously boiling the water his aura transforms into, creating a deadly gas called vapor.

* **Accelerated Thought Process:** Mizumi can process information at incredible speeds, allowing him to analyze and come to conclusions at an unprecedented rate and perceive everything at a faster time frame. He has enhanced wits, meaning he's quick on his feet, very clever, able to adapt to new and changing situations, and is able to remain cool at all times. He is hard to surprise or impress, and can think his way in and out of any situation by knowing what he needs to do and how he needs to do it, and come up with ideas on the fly. His level of strategy and tactics makes him able to see through most angles/information/patterns/perceptions of most subjects, conflict, conditions, environments, etc. This gives him the ability to come up with plans/actions that will guarantee victory and make the wisest/optimal strategic and tactical decisions for the short and long term.

* **Mixed Martial Artist**: Mizumi is a disciple of Master Koga and was trained in the style of ancient martial arts. His primary fighting style involves the use of rapid attacks to overwhelm his enemies before they can react with most of them being fast palm strikes but he does utilizes some punches as well. Mizumi was already a practitioner of several other martial.

* **Enhanced Strength:** Mizumi has incredible strength, capable of severely injuring adults or creatures several times larger then him leaving his handprints from his strikes on his opponents from the intense force of his attacks.

## Keosu Ability (Chaos Special Ability)

2. Water Binding: This is used to trap a victim inside a virtually inescapable cube of water. The only downside to this technique is that the Mizumi must keep his hands on the target inside the cube at all times for the victim to remain imprisoned. Even though the prison is made up entirely out of the water, it is stronger than steel. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water, it can be used, to a limited extent, for defensive purposes if performed on oneself.
3. Furious Judgment Current: Allows Mizumi to create a torrent of water. This will lead the target into drowning. By liquefying his reiku around his entire body at will, this technique makes it impossible to receive damage from physical attacks. From a single hair to the skin and muscles, everything will have liquefied reiku around it. Be it to evade an enemy's attack during a short-range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Using this, Mizumi can also re-shape his body parts for suitable situations. But the weakness is if he is hit directly with reiku based attacks it will cause damage
4. Judgment Expanding Water: Mizumi project's water that expands rapidly on contact with an object protecting it from harm.
5. Wave Of Rage: He releases water blasts from hands directly at a target.
6. Omni-Path of Judgment: He sends out a wave of water in all directions.
7. Cutting Edge Water Judgment: He uses water to slice enemies like a sword.

8. Boiling Point Vapor X: Mizumi boils the reiku based water after drastically exhausting himself to emanate a large amount of an extremely acid vapor from the water-based reiku. After all the water evaporates from his body temperature increases, the user can control the steam so that it surrounds his body in the same formation as the water, creating a kind of steam armor capable of melting any type of object and the steam moves as Mizumi moves to make it hard for an opponent to evade the vapor during a futile escape. Mizumi can control the ph-level of the steam around him to become immune to its acids effects but also creating a deadly C02 or carbon dioxide that can fill the surroundings due to the vaporization of water. Apparently one of the disadvantages of this technique is that Mizumi dehydrates and runs out of reiku, since he boils the water using his body heat.

9. Cold Judgment Permafrost: After mastering his water ability and withstanding freezing temperatures for 3 years he was able to transmute his reiku into ice as well as water. Using this ability to solidify his water ability takes more energy to use as opposed to using regular water.
10. White Whale Permafrost: Mizumi creates a One Horned White Whale out of ice and sends it hurling at his opponent
11. Permafrost White Blizzard Rage: Mizumi creates a snowstorm in a short radius using his reiku to affect his surroundings. The storm is strong enough to freeze opponents in a matter of minutes, opponents can get frostbite or completely be frozen solid depending on how long they are in the 20-meter radius of Mizumi reiku.
12. Poseidón Reliquia: After training to utilize the nature of Hōyō reiku typing, Mizumi was able to create a Trident from his reiku, this has the power over the sea while it also makes tsunamis and waves, along with seafoam. He can calm the water or make it roar. If Mizumi strikes the Earth with his trident, a catastrophic earthquake will happen. It also appears to have some sort of control of marine creatures.