recursal/Fanatic-Fandom huggingface dataset:
Corroded Sphere

You can use this to attempt to bestow a trait or suffix to an applicable weapon of your choice.

Normal Corroded Sphere

You have a chance to obtain this item by leveling the bi-monthly FRG Pass, by opening Tier I, Tier II, and Tier III Crates, as well as dropping one from a TTT treasure chest.

**Using this will destroy this item (Succeed or Fail)**

The chance to bestow a trait is a base 5% for all tiers and a 33% chance if the jewel is enhanced.

These traits are:

* Cheeseburger (of Cheeseburger suffix) - Has a 1 in \*\* [10 - 15] chance to fire a Cheeseburger that deals damage and increases the body size of the player that it hits.
* Avoidance (of Avoidance suffix) - Double Tapping USE will make it harder to aim at you for \*\* [15 - 18] seconds.
TTT wiki

## TTT

There are three roles you can be given while in any given round of TTT.

As **Innocent**, you have to kill Traitors. You don't know who is who, Traitor or Innocent. Only person you can really trust is Detective.
As **Detective**, you must kill Traitors and help Innocent with either your DNA scanner of your detective tools. Innocents know who the detective is, but the Detective doesn't know who is innocent and who is a Traitor.
As **Traitor** you must kill every single Innocent and Detective. Just make sure you dont get caught.
If you did not understand something, as in the comments, press F1 in the game or continue reading.

## Inventory

The Forerunner Gaming TTT servers are all able to use an inventory system that has plenty of unique and special guns alongside multiple randomized guns that have specific similarities.

Guns can have the ability to light someone on fire or shoot out a laser occasionally every time its chance is called upon.

There is a lootcrate gambling system tied into this inventory as to allow players for acquire their own copy of a gun or trade other players for them.

## Minigames

Last Man Standing

* Attack with Left Click, Block with Right Click and stay within the circle

One Clip Chaos

* You are given a weapon with only one clip of ammo and told to kill someone with it. Every time you kill you get the next weapon, if you use all your ammo in that weapon you get the previous weapon you had.

1. Gun Game Variant

* Similar to OCC but instead you are able to reload and shoot all your ammo without the risk of being de-ranked.

OBC

* There will be OBC laser strikes randomly shot at the players, the goal is just to dodge and survive till the end. (Glowing red circles on the ground are indicators that an OBC is about to strike)

Bouncy Mayhem

* This is what you would get if dodgeballs bounced and could still hit someone, every time it bounces it loses some of its damage it could deal to a player.

Spider Queen

* One player is chosen to fight against the rest of the players as a BOSS. The spider has several skills they can use to disable poison and kill players while they have to kill the spider solely with bullet damage.

Dragon

* One player is chosen as a DRAGON to fight against the rest of the server. Suffixes and traits still work on the dragon as he has the ability to shoot fireballs at a minigun like rate if you click fast enough. Once the dragon is at half health he becomes enraged and is capable of shooting a nuke which hits through walls but is locked to a small vertical range. (as to prevent people camping forever)
Gem of Bones II

You can use this to attempt to bestow a trait or suffix to an applicable weapon of your choice.

This is a seasonal Item!, but you have a chance to obtain this item by adding Candy Piece III to a Trick or Treat Bucket, or by choosing a random tile inside a Jack-o-Lantern V as well as a possible drop from defeating Grim.

**Using this will destroy this item (Succeed or Fail)**

##### The chance to bestow a trait is

* Godlikes, Exotics, and Celestials : 10%
* Primordials : 15%
* Legendary or below : 30% - 40%

##### These traits are:

* Has a 1 in 4  chance upon rightful kills, to spawn a pumpkin that will regen your clip, grant health, and grant mobility to any player that picks it up. (Applies to NPC kills too)
* Explodes and deals \*\*[35 - 40]% extra damage to users wielding weapons that have Halloween Traits.
* Skulls : (of Skulls suffix) - Has a 1 in \*\*[-] chance to shoot a Skull that deals 25 or more damage, and inflicts bleed for 5 seconds.
* Has a 1 in \*\*[-] chance to jump scare targets, playing spooky sounds and making them  jump for \*\*[-] seconds.
* Paranoia : (of Paranoia suffix) - Has a 1 in \*\*[-] Chance to inflict paranoia on your targets, which causes them to hear gunshots, footsteps and other sounds all around them for \*\*[-] seconds.
* Pumpkin Teleport : Has a 1 in \*\*[-] chance to prompt you to perform a Pumpkin Teleport.
* Foul : (Foul prefix) - Has a 1 in \*\*[-] to cause your target to take damage when crouching for \*\*[-] seconds.
* Vampire Morph : (of Vampire Morph suffix) - Upon taking damage, there is a 1 in \*\*[-] chance to prompt you to perform Vampire Morph.
Crates

Crates are, well, crates. They can contain certain items and weapons, based on the type of crate.

On FRG Servers, you can acquire crates from:

* Playing on the Trouble in Terrorist Town servers
* Doing events, like boss fights in the lobby
* Completing daily challenges / various difficulty challenge scrolls

## **Normal Crates**

> These crates will always be obtainable.
>
>

* Item Crate
* Item Crate II
* Crescent Case
* Crescent Case II
* Tidal Crate
* Case Of The Seraph
* Case Of The Leviathan
* Ancient Case
* Bone Crate
* Bone II Crate
* Frostburn Crate
* Hellfire Crate
* Crystallized Crate

## **Limited Crates**

> These crates can only be obtainable for a limited time.
>
>

* Christmas Present I, II, III
* Red/Green/Blue Christmas Present
* Accessory Crate I, II
* Enhanced Crate I, II, III
* Vanity Crate 1
* Easter Eggs I, II, III, IV

## **Event Crates**

> These crates are only obtainable from events.
>
>

* Crate Of Misery I, II
* Crate Of The Damned I, II
* Easter Egg III
* Community Crate I
* Tribulation Loot Pouch

## **Other Crates**

* Sealed Djinn
* Gift Packages
* Jack-O-Lantern I, II
* Flashback Crate
Godsword

### Obtained by

Going to Arvid and having him combine all the godsword shards (1, 2 and 3) with a hilt, obtained from the Frostburn Crate.

There are five variant type of Godswords.

Once you acquire a Godsword hilt and the 3 Godsword shards, speak to Arvid in the Lobby. When you ask him about the hilt and agree to give all 4 pieces to him, he will give you the completed Godsword after 4 hours have passed.

 Avian
 Barbaric
 Sagacious

If you have all the hilts, the 3 Godsword shards and an Ancient Gemstone, you can make an Elder Godsword.
Easter Shards

Dropped from seasonal Easter Eggs. Easter Shard II drops from the 2020 Easter Egg V, and Easter Shard III drops from the 2021 Easter Egg VI. 25 Easter Shard II are used in the crafting of a Platinum Lucky Egg, and 100 Easter Shard III are used in the crafting of Supreme Lucky Rabbit's Foot.

Shards can also be used in an Easter Device to create Easter Eggs or Easter Device unique drops specific to their year.
Astrea

Creado por el conflicto entre Nevrum y Moish, Astrea es el guardian del Mundo Cosmico, ya que la gran parte de su alma es de Nevrum (proporcion 99-1). Gracias a esta proporcion, el Cosmos no la rechaza como rechaza a los demas, y logra establecer comunicacion entre ella, la Tierra y el universo.

En su vida Astrea vivio en el nucleo de la Tierra, el lugar mas puro que conserva mas fisicamente a la esencia de lo que fue Nevrum. Ella crea un portal inmaterial en el centro del nucleo, el cual usa para establecer estas comunicaciones con el universo. Gracias a esto, ella aprende las 100 Verdades sobre el universo y sobre la Tierra misma que nadie mas podria saber. El unico que ha escuchado alguna de estas verdades fue Kai, que controla el nucleo mismo.

Todo lo que aprende en general se lo ha guardado para ella, solo lo que Kai escucha se filtra entre los guardianes, pero segun Astrea, si no conoces todas las verdades, nada tiene sentido. Esto es asi porque cada verdad explica algo diferente, una parte de la esencia del Cosmos, y de Nevrum en parte. Kai escucha 3 verdades, que irrumpen con el orden que existia en la Tierra, que en el futuro sucumbira en los humanos.

Estas sabidurias son transmitidas luego de su muerte a Wameus (segunda generacion).
Snow Globe

The Snow Globe is a Miscellaneous slot item that when activated creates a AoE globe around you for a limited amount of time dealing damage and slowing, while increasing your mobility when it does so. This can be placed on the ground and the AoE will continue for its duration, but there is a global cooldown.

Obtained from the Flashback Crate originally from an old Christmas Present.
Trading

You can type !trade [username] to send a trade request to a player, or use the "Start a Trade" button in the Inventory.

## The Trading Process

If a player accepts your trade, a new window will popup showing some trade slots, a trade chatbox, and your Inventory. You can click on items in your Inventory to offer them, you can also right click on the other player's offered items to check out their estimated price.

Once a deal has been struck, another window will appear, showing both players' offered items and a checkbox in the bottom left asking for consent to the trade.
Fishing

Fishing is an activity which can be performed on the lobby server. There's two fishing locations in the lobby, the lake in the forest where also the Kraken boss resides, and the lake at the VIP area. The VIP Fishing area has increased catch rate and increased chance of receiving Rusty Keys  making it recommended to anyone who has access to it. To start fishing, you need to have a Fishing rod with remaining durability in your inventory and say "!fish" in chat near a body of water. In case if you have multiple Fishing rods in your inventory, the first one in order is selected. The fish are untradable, and can be sold to either Fishing Shop NPC in exchange for Fishing Tokens, which are used to buy rods, baits and a fishing bag. Fishing experience is only received on fish catches, and the heavier weight the fish is, the more Fishing Tokens you receive for selling it.

## Fishing rods and baits

Each Fishing Rod has three stats: catch rate, durability and strength. The catch rate dictates how long you have to wait until you catch a fish, the higher catch rate meaning the quicker in succession your catches are. Durability is lost each time you have a

   successful catch, and the higher it is on a rod, the better. Fishing rod's strength decreases the lost durability per successful catch.

When Fishing rod's durability hits zero, it can no longer be used. To repair a Fishing rod from zero to full costs 5,000 coins for all rods. It can be done on either of the Fishing shop NPC's.

Using a bait increases your catch rate with the given amount, and thus it is highly recommended to save up and always use the Nightcrawler bait at the cost of 480 Fishing tokens. Fishing at the Forest Lake has a chance of spawning the Kraken boss, and this chance can be increased with the Kraken Lure.

## Chances

When catching a fish, you are given a quick time event where you need to hit the right keys in succession. Each incorrect key decreases the chance of catching the fish. The higher quality loot, the more letters there is on the quick time event. The approximate chances for different catches are as follows:

Other possible drops which aren't included in the previous list and drop rates are unknown:

* Terranable weapons
* Viking Helmet
* Pirate Hat
* Easy and Medium Challenge Scrolls
* Tidal Crate
* Hyper, Immovable, Accelerated and Incandescent Fishing rods
* Loud Discombobulator
Dragon Strike

### Traits

Torment - Has a 1 in x to make your target take x% more damage whenever he is damaged for x seconds.

### Specials

Holding right click releases a stream of fire from each pistol that deals 6 damage a tick

The Dragon Strike is a Celestial secondary which is obtained by combining two Hellfires and an Ancient Gemstone by giving them to Arvid. Upon creation, the Dragon Strike can get a special trait called Torment. The Dragon Strike can also get random traits and suffixes.
Oxylus Jewel

The jewel from Oxylus' body

You can use this to attempt to bestow a trait or suffix to an applicable weapon of your choice.

**Using this will destroy this item (Succeed or Fail)**

Obtainable by participating in the Dilapidation Event (Higher chance to obtain if not hit by Oxylus)

* Root Rewind: (No suffix) - Allows you to plant a tree root by double tapping reload, which rewinds you to that location after \*\* (15 to 25) seconds, or when you double tap reload again.
* Lichroot: (of Lichroot suffix) - [DATA CORRUPTED PLEASE EDIT]
Bajo Marte Wiki

## Que es *Bajo Marte*?

Bajo Marte es un mundo parecido al nuestro, donde desde antes de que la Tierra se formara, existian dioses denominados guardianes. Ellos crean a los Humanos, dandole capacidad para emplear "magia", que es una especie de esencia que fluye alrededor de la Tierra.
Los humanos en la Tierra sufren una guerra interplanetaria con sus vecinos los marcianos (humanos tambien), y se encuentran obligados a excavar hacia el centro de la Tierra, con tal de sobrevivir a la catastrofe producida por la guerra en la superficie terrestre.
La civilizacion terrestre se desarrolla desde entonces en las profundidades de las excavaciones. La historia se centra en una organizacion de gente con ciertos talentos, quienes por mera casualidad descubren la naturaleza de los humanos, su origen y su capacidad de utilizar esta "magia". Leer mas.

## Sinopsis

Los humanos viven bajo Tierra. Generacion tras generacion han expandido las cavernas hasta el presente. En el decadente conglomerado Limhte, una organizacion de mercenarios secreta actua desde las sombras resolviendo problemas de cualquier bando: autoridades, nobles, ricos, pobres, humildes. Su reputacion es agridulce, pero en la primer mision asignada a Mertsu, algo cambiara el rumbo de el, la organizacion y los humanos mismos: el secreto detras de la magia.

## Indice

Origenes:

* Genesis

Guardianes:

* Nevrum (La Tierra misma, El Descendiente del Cosmos)
* Moish (El Asteroide Perdido)
* Astrea (Guardian del Mundo Cosmico)
* Kai (Guardian de El Corazon de la Tierra)
* Kagaku (Guardiana de los Elementos)
* Azaler (Guardian de los Ecosistemas)
* guardian\_gen2\_1 ()
* guardian\_gen2\_2 ()
* guardian\_gen2\_3 ()
* guardian\_gen2\_4 ()
* Kegruh (Guardian del Control)
* Lakane (Guardiana de las Creaciones)
* Humfei (Guardian del Equilibrio)

* Antes de Colonizar la Luna
* Colonizacion Lunar
* Colonizacion Marciana
* Revolucion Marciana
* Guerra Interplanetaria entre Marte y Tierra
* Mister Freeze
* Devolucion Tecnologica

* Pre-Revolucion Alicat
* Revolucion Tecnologica de Alicat
* Post-Revolucion Alicat

	+ Darius Stepheard (El Trio Arcano)
	+ Anorl de la Luz (El Trio Arcano)
	+ Amance Pheels (El Trio Arcano)
	+ ac
	+ bc
	+ little\_imp
	+ skrillex\_frisk
	+ duo\_amoroso
	+ d
	+ Maria
	+ Mertsu (Protagonista)
* Magias y Tecnologias

Humanos, Era del Renacimiento:

* Vuelta a la Superficie
* Invasion a Colonias Marcianas en Tierra
* Segunda Guerra Interplanetaria, la Reconquista
* ??? (luego de la guerra)

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Rusty Key

Rusty Keys are obtainable through fishing or by purchasing them off other players. They can be used to open the rusty chest at the bottom of the lake, in both locations. The chances of obtaining a rusty key is roughly 1/450 catches.

Possible Loots include:

* Tidal Crate
* Fishing Rod
* Easy-Expert Scroll
* Hydra
* Vorpal
* Scylla

The Rusty Chest can be found in both locations (Regular and VIP).
Skrillex frisk

En su infancia, llevaba un sweater muy especial que le dio alguien o algo (no definido), tiene un valor muy importante para ella, la hace ser lo que es hoy en dia y le da fuerza para seguir adelante.

Algo pasa en un momento de su vida (y antes de entrar en la organizacion) que hace que cambie su forma de pensar, y ser. Visualmente, los restos del sweater lo usa desde entonces como bufanda, y en su particular peinado aparece un misterioso "tatuaje" (que en realidad es algo relacionado con una tecnologia desconocida que no pense aun).

Se une a la organizacion tras el suceso que le cambia la vida, por qué? Algo descubrió, y tiene una misión relacionada con su pasado y lo que le pasó en ese dia.

Por que es 8 y 31.

Ese suceso importante que pasa en su vida, hace manipular sus recuerdos, y es encontrada y reclutada a la organizacion nuevamente.

(juanga tonto falta pensar falta terminar de escribir)
The Watchers

Many societies have legends of the watches, be that as passive gods that watch over their world or Observers that would bring knowledge to the world and then just leave. Watch "Temples" have been found in many systems, the material that are made out of is still the subject of many a research project to work out how it was made. Although there is many examples of their writing Linguists have never been able to crack even the simplest of word. Some say if they can then the knowledge of this races has been been left written down for the one who have the vision to decipher it. Their Technology was said to be Crystalline based, Everything growing in beautiful geometric shapes. Example of it are still considered wonders on their worlds.
The Spacial Transport Guild

Said to be based on a
number of ancient works detail how space travel would operate, the
Guild was put in place after the AI wars by the Emperor as a way to
navigate the stars and fulfil his love of all thing grand. Holding
the whole of intersystem travel under his control is thought to be
one of the ways the Emperor has kept his empire under control all
these years. It is also how the Empire has kept in check the
influence and fear of Psyckers for having an undue influence on the
political scene of his empire as well. The Rule in the Empire is
simple. If you are a Psycker, you join the Guild.

No one in the guild is
truly free. Once you have become a guild navigator you can never
leave. You are in the Guild for life, subject to the rules of the
guild and controlled by its structures. You Navigate a Fold Hex and
that is your only job.

The main ship of the
Guild is the Fold Hex, a ship in the shape of a Truncated Cube that
is nothing more really than landing pads, docking ports and fold
engines. Although it does have system engines they are very slow and
it takes a Hex weeks to accelerate to near light. A Fold Hex is also
unarmed and resembles a station rather than a ship, hold the
Navigators and his Servants in its luxurious surroundings.

It is said the Inside
of Fold Hex are like some pleasure world, and when you get right down
to it you only work a couple of hours a week, but a cannery in a
gilded cage is still a pet. But then it could be worse, you at least
get to leave the Hex, the Guild Slaves do not even get that pleasure.

Guild Navigators have
Guild slaves. And that is not as bad as it sounds. Anyone that is
shown to have Psionics is handed over to the guild, but only the most
powerful become navigators. The rest become Guild servants or Guild
slaves as they are called. Not allowed to leave the guild in the same
way the Navigators are they are given NITEs so they can not develop
powers. Compared to people living on Imperial worlds though they have
lives of complete luxury, but they are not free. They handle the day
to day running of the Hex and do the engineering and work the
environmentals. They also make up the defensive guard of a Hex,
although they are not allowed to leave it and board other ships, part
of the Guild's charter, they can not have an offensive force or
Weapons on a Hex
Crafting NEW

Crafting is an entirely new system released on June 23rd, 2019. Its features include:

* Crafting Materials to create new guns as well as experiment with combining of traits
* Craft-Only traits
* 3 new base weapons (M14 EBR, ACR, Scar-L)
* Unlockable auto dismantling and key crafting inside the inventory
* A new rarity tier
* Secret recipes to discover

This update also provides a use for every item (literally) to be useful for crafting, as well as making old events like Survive worth doing.

## Crafting Materials

Crafting Materials are the heart and soul of this update. These materials are obviously used in a wide variety of recipes and creating new guns.

Godlike Catalysts are used to craft upgrade Godlike-tier weapons to Extinct. See: Godlike Shard | Forerunner Gaming Wiki | Fandom

## Secret Recipes

By playing events, there is a rare chance to acquire a Metal Tablet which displays a part of the recipe for an item, however, some characters are replaced with random symbols. Users must work together and combine similar Tablets in order to find the specified recipe. This work in progress list is what the community publicly knows right now. If you have information on how to create these recipes, edit the page and add your details below. **As of now (7/16/22), all tablet recipes are discovered, until more uniques drop from events like Hard Mode Dilapidation and/or Tribulation, tablets/slabs are useless and can be deconstructed for resources.**

## Unique Item Recipes

Amped Stone Recipe

x5 Reload Crystals, x2 Abyssal Zoisite, x50 Hell Shards, x7500 Crystal Dust, x15000 Scrap

**Abyssal Jewel Recipe: (Consumable)**

x30 Forewing Fragment, x10 Catalyst Shard, x1 Abyssal Zoisite, x1000 Crystal Dust, x1000 Scrap

* **Note**: Dragging the Abyssal Jewel onto an Acheron's Obscurity will guarantee the trait that gives you extra mobility with lower health, referring to its description *"Perhaps you should try to drag this onto things."*

**Melancholic G11 Recipe: (Primordial Assault Rifle)**

x1500 Scrap, x1000 Crystal Dust, x1 Broken Weapon, x15 Catalyst Shard, x10 Gold Bar, x50 Legendary Fragment, x10 Primordial Fragment

**Maverick K1A Recipe: (Primordial Assault Rifle)**

x280 Scrap, x150 Crystal Dust, x1 Legendary Mini Uzi, x1 Primordial Galil, x1 Jump Crystal, x23 Primordial Fragment x45 Legendary Fragment, x133 Rare Fragment, x18 Gold Bar

**Maverick M1887 Recipe: (Primordial Shotgun)**

x280 Scrap, x175 Crystal Dust, 1 Legendary M1 Garand, 1 Primordial Shotgun, x20 Primordial Fragment, 48 Legendary Fragment, x125 Rare Fragment, x18 Gold Bar
Cursed Gobble Essence

You can use this to attempt to bestow a special gobble to a weapon of your choice.

This item is was first obtainable as either a post-round givaway wheel, a loot orb in TTT, doing bosses like Kraken or Lyrus in lobby, or craftable with the recipe below.

It also has a chance, success or fail to give a Melee weapon, the Gobblestaff.

**Using this will destroy this item (Succeed or Fail)**

The chance to bestow a trait is a base 20% for all tiers.

The traits are:

* Gobbling (of Gobbling suffix) : Has a 1 in \*\*[3 - 4] chance to cause you or your target to gobble like a turkey when damaged.
* Turkey Morph (of Turkey Morph suffix) : Has a 1 in \*\*[10 - 12] chance to turn your target into a turkey for \*\* [4 - 5] Seconds.

Recipe
 Raw Energy x1
Puzzle

From Scrolls

Feel free to help out if you find another puzzle that doesn't have an example picture. -Bathory (She/They)

Easy: For 3x3 slider puzzles, I use Analogbit's tool.

Medium: For 4x4 slider puzzles, I use Analogbit's tool.

Hard: For 3x3 and 4x4 Analogbit's tool

Expert: For 5x5 I use This tool

Professional: For 6x6 this tool may work, haven't tested it yet but it works for experts. -Joao

End Pictures

Red Pillar Puzzle
The Black Void

No one really knows much about the Captain, or even his real name. All you know is one day he was there and you needed a place to live, a place to be fixed, a place to call home. And that is the Black Void. A Bishop Class Fast Cruiser, this ship is no converted Heavy Freighter, no. She is a ship of the line, fully fitted for war and ready for boarding. 94 years she has been plying the space lanes, raiding ships and calling for their surrender. Many have tried to stop her but the Captain has always stayed one step ahead. You live by a simple creed, Freedom or Death. No slave, No prisoners. You take the cargo and you leave, anyone wants to come with you, then that is they choice.

The Captain has gone now. His Crew well set for their job under the command of Captain Firefly, who has already made a name for her self as a scourge to slavers
Eveningstar

### Traits

Unique Right Click when fully leveled, but has a potential unique walk on ice trait.

Eveningstar is a Godlike Famas currently only droppable from Flashback Crates (originally from one of the old christmas presents).

At max level the Eveningstar unlocks full auto mode (you can use burst if you prefer), a right click ability to shoot multiple ice pieces that will slow and do a considerable amount of damage if not shot, and a custom skin.

\*There is an exotic eveningstar fully leveled, the only difference from a godlike eveningstar fully leveled is the glow.\*
Junker Nation

Waste not and you shall not want

Junker Nation have always been engineers. Their main source of income has come from spatial salvage, with a small sideline in construction and ship building. Junkers tend to be social and friendly with an easygoing outlook on life, but piss them off and you see the front end of a Junker Battle fleet in your face. Their family ships tend to be huge super freighters or construction ships and move in tens or twenties supported by cruisers and fighter wings. Junkers tend to recycle everything including ships that most others would see as a hulk. You can know a Junker by the tool belt they always wear.
Skills

### Engineering (I)

With engineering you can fix ships guns pocket watches or Australian Death Rays.

### Computers (I)

This is the skill of finding information online and hacking servers when that information is not readily available.

### Medic (I)

This is the skill for fixing up all those people that have Firearms. Also the skill for telling how some died, more than likely from said fire arms.

### Special Knowledge (I)

This is the skill for knowing something specia... Wait... That seems obvious. You pick what the thing is you know about and then you are an Expert on it. This is 'writing books about' level authority. (OK you may only have 1 skill point in it but we did not say they were good books.)

### Technorg (I).

With this skill you can alter the the genetic make up of a thing and
turn it into a piece of techno-organic machinery, if you have the
splices to do it.

### Ecology (I).

The
skill of setting up ecological systems and terraforming world through
techology and organic ecosystems.

### Athletics (P)

This is the skill of jumping around and being all fit. Use this skill to dodge, climb, play Cricket and throw Grenades.

### Firearms (P)

This is the skill of firearms and lasers (that shoot Fire... get it). You this skill to fire any kind of projectile.

### Close Quarters Combat (CQC) (P)

This is the skill of punching someone in the face, hip throwing them into an airlock or cutting them with a vibro blade . Use the air lock to flush them is ship operations.

### Star Jamming (P)

The skill of somehow, and by shear luck, working out the entry vector for the Spacial Anomaly that holds a star together, and using it to hyper accelerate your self beyond the speed of light. Also known as Insanity. Can only be taken by Nomadd a characters at Creation, or after with a card draw requiring a Joker pull.

### Stealth (P)

This is the skill of sneaking around and thieving thing. Also use stealth for pickpocketing or planting.

### Diplomacy (W)

This is the skill of lying and making people believe it. It is also the skill used to calm people down when they are ready to throw down.

### Empathy (W)

This skill is used to tell if someone is lying. It is also the skill you use to make people like you and think your a swell guy.

### Intimidate (W)

The skill of being a scary B'Tard. Use this to get people to stand down from a fight or quiver in fear.

### Leadership (W)

The skill of being a leader of men. Use this skill to command men to stand and fight or retreat when they are being brave but stupid.

### Mental Defence (W)

The skill of running lists and number sequences when trying to stop a Psycker trying to pry something from you mind
The Builders

It was thought the Builders were a peaceful race that built great Spacial Structures and are thought to be the Builders of the Stargates

They are the most enigmatic of the ancient race with the littlest known about them. They are also the first to disappear at around 100,000 years ago, about the time the Manipulators entered their space. There is no planet based ruins left of them, although it looks like orbital stuff has landed on a planet... And survived re-entry. Thought to be much taller than most races at about 9 foot tall, the few machines and structure found built by them are at the same time, very simple and very advanced, having very simple computerisation and mechanisms, but made from materials so advanced that it takes on most of the mechanical necessity. It is thought that the Builder's were the makers of the Stargate System, examples of which can be found in many systems in and out of what was builder space.
The Grey House

## **Only History is Black and White**

Bounty Hunters, Bodyguards, Assassins and Seekers of all kinds… the Agents of The Grey House are made up of those who have consigned their history to electronic oblivion. Gone is their name, gone their family and silenced their past victories, failures and crimes… now they are only their number and colour designation.

The Grey House serves as a neutral party, willing to lend its military might and specialist agents to those willing to meet its terms. They seldom, if ever interfere directly in political manoeuvrings, unless they are threatened, when they bring their extensive military might to bear in quick, decisive and bloody obliteration.

While the majority of the members of The Grey House are ex-military, seeking a new purpose, there are also all types of desperadoes, disgraced nobles and fugitives, who have used the offer of anonymity to escape a murky past. Grey-1demands only loyalty, effectiveness, teamwork and a complete disassociation with your past life… when the past is somewhere you wish to escape… could you refuse its offer?

*“I serve The Grey House… We are The Grey House”*

Beige-66

Grey House Assassin
The Forge

Of all the knowledge worlds of the galaxy one sits all but unknown from the majority of academics and scholars, positioned as it is deep in the Badland Sector, a place of learning only for those that join their ranks. The Forge of Empirical Knowledge and Truth, or simply The Forge for short, is a System of great learning as well as a place that produce great wonders. Sitting somewhere in the Patlag Nebula, it's location is not widely given out for good reason. The inhabitance of the world have concurred many technologies that even the major power would covet, so security of location is important.

Giving themselves the Mantle of Technomancers, the Priest like researchers of the Forge go to the four corners of the four arms of the universe to find are record technology and return it to their world. Mostly just by them selves of in small groups they move in a way that is not threading, never in mass, never in ships, only reviling them selves to one they trust, or ones that have technology that they want to study. For those outsiders that have visited the Forge system tell of a placed so advanced that they do not know if any fleet or army could concur it.  2 of the Worlds of the Forge system are said to have Ring station around the planet. Forge Stars are a Trinary, and one is said to have a Dyson Sphere encompassing it. No world of the Forge is uninhabited. Nothing goes to waste. It is even said they have matter replication technology that can make material from energy.
Kuken

Item modeled by The Fucking Goblin

**Overview**

The Kuken was obtained from the 2020 Christmas Seasonal Event Pass. The Kuken is a legendary melee with a primary and secondary melee option. The primary melee option, +Mouse 1 when pressed, will melee a target as a normal melee. The secondary melee option, +Mouse 2 when pressed and held, will charge a melee attack that will throw the target in the direction of the hit. The secondary melee option can be held for optimum timing. The Kuken can be deconstructed to a catalyst for crafting, and has a max trait limit of 6.

Kuken Stats
 Mobility: 15%
The Union of Free Trades

The largest of all the free trade Collective and the freest, the UoFT is the catchword for Unrestricted trade in the Badlands and beyond. Its rules are simple.

The Sanctity of the docking port is key;

When a UoFT ship docks everything the other side of the customs checks is none of your business. I can not import illegal goods to you, you can not check if I have illegal on my ship as I have not imported it to you and could be carrying it somewhere it is completely legal.

The Contract must be Carried out:

If you take a contract it must be carried out, no backing out, no welching on it, be you a merc, carrying cargo or just delivering a person. Do not take a contract you can not complete, not circumstance might mean you can not complete, but be ready for an arbitration if that is the case.

Help your fellow Members:

If you get a Destress signal with a UoFT then you must do everything in your power to help. This is why Mercs get Free Associate Membership.

Blacklisting:

Anyone or association that is blacklisted cannot be traded with and cannot use Credits. If you do so you yourself will be blacklisted.

Blacklisted Faction you might come into contact with.

Black Void,

Gallant Scorpion

Varius CORP

Nemisis Industies

The Phig Serpant Clan

The one exception to trading with these groups is free ports. Free ports are Unregistered ports that have no rules on trade what so ever. The UoFT keeps an unstable alliance with them as long as the hold the tenants of free trade.
Skilika empire

The Skilika Empire Is known to rule a large section of the Northern Spiral Arm of the Milky Way. Many races fall under their control, but the Skilika are the most numerous, making up almost 89% or the Empires Population. Although calling its self an Empire the Ruling political structure of the government seems to be some sort of meritocracy, but none has been able to work out how the rulers are chosen or want make them eligible to rule. when asked about it subjects of the Empire, seem to not know or are unwilling to talk about it. Although a much older race that human they seem to have lagged behind humans in technology in the last 300 years, though their Terraforming technology Artifact seems to be sitting at TL11 when most other Tech is at TL7 pushing 8.
The Khajuharo Family

The Khajuharo is a ship of pleasure. Plying its trade from system to system in the Badlands, giving sensuality to worlds that are rough and hard. No one knows where the ship came from and the crew are not talking, but the rumour is that the ship was a slaver and the descendants of the current crew overthrew their captives and took this almost new ship for them selves. The ship its self is a thing of beauty. All sleek lines and fast. Twice pirates have tried to take her and have paid for their folly. This ship is like its residents, beautiful, but dangerous if crossed.
Game 5

### News Report

It is with great Pleasure and true Honour that on this, the last watch of this year, Maliuc Hisbo, of the line Hicks and Bolaji, Dating Back to the Leaving of the Colony Ship CRF7693, Chief  Liaison to the Watch, respected member of the community and Clan, will be asked to step down from his Crew position and take the mantle of an elder of his People.

Maliuc shall be the youngest to have ever join the Ruling Council of Elders but his inclusion was passed by a unanimous secret vote with all in agreement in the after debate that he has done more in the past year to increase the well-being of his Clan than most have done in the work of a lifetime.

So. At Last Minute, Last Shift of the year 2720, raise a glass to the man that has giving you work and credits in your pocket, food on your table and welcome him to your Heart as one that will guide us in the future.

### News Report

An unknown class of Bio Ship has been spotted in the badlands in the past 3 week. Reports say it has been calling at a number of ports trading and enquiring after information about Bio Tech users. At first the Seneschal was though to be Human in Bio armour but this reporter has it on good authority that musculature and bone structure do not conform to any species on record.

It has also been reported that the ship has bee attack at least once by pirates and it did not go well for the pirates. Survivors speak Nightmarish like creature attacking and killing all that stood before them. Werther these are illegal Bio Weapons or some other aspect of this species this reporter does not know.

More on the story at End, 2nd Shift

### News Report

A number of incidents have occurred were entire convoys have been wiped out or left scuttled. These have ranged from faux merchant ships, to full cruiser class all belonging to the Sikatla empire, all having be set upon by cloaked ships, trapping them in tractor beams or leaving ships disabled before either boarding or deep scanning for a member of species called Bolsair. The Sikatla are the survivors of a once dominant species of the northern arm of the galaxy, witness have described them as look like shaved cats of various skin types of height 7 foot. Rumours are this as new species also seeking a bore out comet which has the ability to produce replicated army from its core. The Sikatla fleet operating in the Badlands,based on witness reports, is said to consisted of 100s of ships of the line.
Reaver Nation

Together We Are One

For a long time people have known of the psychological problems of excessive cyber augmentation, but no one could see the long-term picture of how this would change people. CAS or Communal Augmentation Syndrome was first diagnosed in small groups in the Night City area of the old USA in the 2030’s. this psychological disorder that is related to Cyber Psychoses make people that are highly augmented come together with a new type of empathy towards each other. Some eight-hundred years later this condition has led to the rise of the Reaver Nation. All heavily augmented the Reavers have become known as the scourge of all known worlds. Reavers will attack without provocation and kill or enslave anyone that stands in their way. Reavers do not have family ships as children do not tend to live long in the Reaver lifestyle. Expansion of the Reaver population comes from the slaves that they take, most will die but some become full Reavers. Know a Reaver by their cyberware.
Core Dynamics

Focusing on advanced drive and power cores, Core Dynamics is a bit of an anomaly when it comes to corporations. Though making money is still important to them they seem to spend this money quite considerately when it comes to their staff. Most of the corporation is set up to make the life of it's workers as comfortable as possible, using automation and safe working practices even if it would be much more profitable just to use cheep labour and quickest way possible.  AI are full members of the corporation, some holding the highest roles with the Board of Directors which does mean they have some problems with groups that suffered hard under the AI wars, but as the Corporation is mainly based out in the Badlands Sector this is not really an issue.
The Corporation was set up by the genius Diamond Diamanic in the 2516 and was a bit of a safe harbour for moderate AIs during the the war 7 years later, meaning that when many peoples could no longer fold space Core Dynamics could still trade and communicate system to system. Core Dynamics hold 23 systems, but with only 3 habitable worlds they terraformed their selves, the Corporation preferring orbital facilities and asteroid mining.
The Pasilada System

The Pasilada System only has the one planet on it, but the system itself is located in a nebula, and the oort cloud is relatively close to the rest of the system

The Organic species of the system created AI after the planet started to become uninhabitable to them due to climate shifts from asteroid impacts. Once the shift to AI was made, the planet moved to focus more on internal system farming and such, as the nebula the planet was in was a great source of hydrogen, and the asteroids being in such close proximity made harvesting minerals and such fairly simple.  However, at this point they hadn't developed a means of inter-system transportation, and wouldn't for a fair while. As the planet got more and more battered and less and less inhabitable a new project was set in motion. To use the mineral wealth of the system to stabilise it and create a new home for all. The project was grand and would take a 1000 years, but the  Pasilada System would become a ring world and no longer would they live in fear of the asteroids that had ravaged their planet.

Before the Ring was complete though the Organics died out, so low was their number that could no longer sustain their population, but the AI kept working and buy the time of the completion of the Ring world had gained self awareness.

It was almost another 5000 years before another organic arrived in the System. A miss-jumped Nomad ship appeared in 2496. The crew of the ship were fascinated by the construction Marvell that was the ring world and the Palisans were fascinated that they were not the only people in the galaxy, their view of the night sky obscured as it was by the Nebular and had not even conceived of life outside of the nebular. It was at that point the Council of Resource Management set up the Exploration Executive to see what was out there. First 10 braves AI left with the Nomads that had came to the system to explore and bring back new technology. Only 3 returned, but with the plans for fold engines and the location of an ancient fold gate that was bought to the system.

Palisans do not have many inter-system ship, mostly relying on others passing through the system to carry members of the  Exploration Patrols when they leave, But sometime they will build a ship frame for the sole purpose of leaving the system and going out in to the universe to explore areas that others have not explored before them.

All Palisans have their name written on their frame.  Whilst it is a meaningless symbols to most, it is quiet noticeable.
Characters

## Characters

### **Nomad Factions**

#### **The Carthage Drift**

Cran Walvar Chief Watch Liason

‘Carth’ Station AI & Owner

Hispo Member of the Elder Council

Ja Helli Medic

Parl Medic

Kura AI Medical Ship

#### **The Khajuraho**

Sa Hastet Seneschal

Lein ('Len')

Miao Companion Crew

Dowd Chief Engineer

Aron Medic

Avra New Recruit

#### **The Reavers**

“Number One” Captain

Cutter of Tongues

Shooter of Guns Ships Gunner

### **Corporate Factions**

####

#### **Saltair Corporation**

Elor Clevet Senior VP Mining

?? Senior VP of Security

Rich Tor

#### **Core Dynamics**

Tobina

Safen Carbon Ship AI

#### **Falcrum Industries**

(mage 1)

(mage 2)

(Mage 3)

### **Mercenary Factions**

#### **Reinhardt**

Covan

Def

Mark

Slorps

(Reinhardt 5th man)

#### **The Grey House**

####

Grey 1 Leader

Yellow-9

Cyan-72

#### **45th Gruther**

Major Gruther

CPT. Ferris Kelbor

'Brick'

### **Pirate Factions**

#### **Black Void**

Firefly Captain

Stiletto

Rack

Peacekeeper

Padre Chaplain

"Space Janitor"

Lubs Afral

### **Alien Factions**

#### **Palisan Homeworld**

Epsom Robot Explorer

Somni AI Explorer Ship

Alistair Robot Doctor

#### **Tsuga**

Large Form of En Biological Ship

Small Form of En Human Sized Tsuga

### **Other Factions**

Brynjolf Trader Captain (Skanda Vik Group)

Zeke Walker AI

Lord Derry Fiddlesworth IV

**Charles**

## **None Player Characters**

### **Varius**

Haval Labell, Age: 42, Rank: Fleet Executive 95th Punitive

Kern Labell, Age: 45, Rank: Vice President of Security

Darl Harcona, Age: 78, Rank: Vice President of Corporate Relations
Game 3

ships hit the Varius Trade station and Fleet supply Depot in the Kurile System, destroying the last of it's cruiser in the sector. The raider,
thought to be of the Serpent Nation of Nomads, stripped the supply depot
 clean also take a significant number of slaves and smaller ship. Varius Corp have been unavailable for comment but rumors are saying that the
are considering their position in the sector and thinking of
concentrating on the west and north of the Badlands.
The Mercean Households

Many have wondered how a society so strict as the Imperium could have a group so outside its structure living inside it, but that is exactly what the Mercean Households are. Dating back to the very founding there ancestor fought along side the Emperor himself in the carving out of the empire from the end of the AI Wars. He trained those with psychic power how to far see and use their minds as the control navigation system for your ships fold engines, the only other group given this gift being the Space Guild. Many wars were fought by the Merceans and many of their number were made Barron of their won worlds, but as they did more would join their ranks and they rolled over many world claiming them for the Empire.

After the 40 year War of Claiming the Imperium was settled down into the structures it lives by today and the Merceans questioned what they would do about them selves. None could be trusted to be a single leader of such a large army so what would happen. They did not want to break up a brother and sisterhood that spanned 2 generations so the Emperor himself suggested that they live by a different political structure.

Mercea is Governed by a council of Regimental Families. Each family own land on Mercea and have holding a ships in orbit around Planet 4 Barracks. All infighting among Merceans is highly illegal, by both law and under their very strict honour system, disputes being settled by a kind of mock war that does not weaken the families and in most cases only resulting in some broken bones. Although Men and women are equal in Mercean Society they take on very different and divided role, Women Being dominate in the Aerospace aspects of combat and men being dominate in ground combat, but those roles are not as defined as they once were, though some sexism is still evident, especially among bridge crew of ships of the line.

The recorded system population is some 4 billion souls, though at any one time there is no more than 1 billion living there, most out on station on other world or fighting in wars of some Imperial Lord somewhere. The Mercean fleet is said to be some 300,000 ships of the line with numerous other troop transports and support ships. If a Barron hires Mercia to take a new planet, he can be assured he is going to become a Duke.

In the past 30 years Planet 6, Forest Hunt, has been terraformed in the System of Mercea and seeded with wild beast. All the Great House have hunting lodges on the world and it is a great honour to be given a hunting permit, although very dangerous.

You need to be born on Mercea or to a Mercean to be a warrior, This is how Mercean Household get their servants and staff. Work in a Mercean Kitchen, or a Shipyard and you son or daughter can become a warrior and have a rich and charmed life, not so much a conferable one as Mercean training is hard and growling. Any that fail it  are shamed by having to leave the system. Not a good fate if you are a son or daughter of one of the great houses.