Patch 0.5.1.9

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Содержание патча: Ранний доступ (ЭКСПЕРИМЕНТАЛЬНЫЙ) - **в. 0.5.1.9** – Сборка 176089. Этот патч был выпущен 17 декабрь, 2021.

Исходный пост можно посмотреть на Discord.

## Вступление

Привет, Первопроходцы!

Всех снова приветствуем, этот патч содержит в себе все новейшие исправления версии Раннего доступа, а также более нестабильные, которые останутся пока только на экспериментальной версии.

Единственной отличие от версии Раннего доступа - содержание различных изменений, связанных с выделенными серверами.

И как обычно, если мы добавили в игру большк ошибок и проблем, то дайте нам о них знать на нашем сайте https://questions.satisfactorygame.com/ Исправим все, как только сможем!

Счастливого рождества FICSIT™! Увидимся после праздников, надеемся, что вы их проведете замечательно ❤️

## Исправление ошибок

* Fixed a crash related to Vehicle Automation for Clients
* Fixed a bug in the Load Vehicle Path UI where the “Used by this vehicle” checkmark was missing for Clients
* Fixed a crash when bringing up the Nobelisk Ammo Selection wheel without having any type of ammo on inventory
* Fixed `G` key not being properly bindable for “Interact” due to a conflict with the “Cycle Nobelisk Ammunition” binding
* Load/Save Path menu is now disabled when there are no paths
* Fixed Productive Packer Deluxe minigame being stuck in the world after the HUB was dismantled

## Известные проблемы

* Packet routing is incompatible with multihome, so we're automatically disabling the former when the latter is enabled
* A reminder for people who have been having issues with unexpected crashes on startup or weird behavior with the game, in that case please try to verify your game files.

You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files...
And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Verify
This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that.
If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too.

* If you are experiencing issues launching the game or loading a save and you have already verified your files, you might have some incompatibility with DX12 as the default renderer, you can try the following launch options to try to force DX11, DX12 or Vulkan to run respectively.
	+ d3d11
	+ DX11
	+ d3d12
	+ DX12
	+ vulkan
* Dedicated Server Crash reports, Currently Crashes that happen on a Dedicated Server are automatically sent to us, this is enabled by default, we plan on including a toggle for this in GUI but for the moment, if you want to disable automatically sending crash logs you can do this:
	+ Go to the Server Install folder
	+ Open “Engine.ini”
	+ Add the following:

```
    [CrashReportClient]
    bImplicitSend=False

```

* + Save changes and restart the Server
* To Disable Seasonal Events on Dedicated Server, you need to enter this command from the server console and then reload the game or restart the server: (Save and Load from the Save Manager also works)

```
    FG.DisableSeasonalEvents 1

```

Using the following launch option should also work:

```
    -DisableSeasonalEvents

```