Gourmand

**Gourmand** **(27 RP)**

**Type (3 RP):** Monstrous Humanoid

**Ability Scores (-1 RP):** None

**Size (0 RP):** Small, with a +1 size bonus to AC, a +1 size bonus on attack rolls, a –1 penalty on CMB and to their CMD, and a +4 size bonus on Stealth checks.

**Speed (0 RP):** 30 ft base speed

**Languages (0 RP):** Gourmands begin play speaking Common and Gourmand. Gourmands with high Int may select Intergalactic,

**Darkvision:** Gourmands have darkvision 60 ft.

**Sticky Tongues (16 RP):** Gourmands have four sticky tongues. This is a secondary attack. A creature hit by this attack cannot move more than 10 feet away from the attacker and takes a –2 penalty to AC as long as the tongue is attached (this penalty does not stack if multiple tongues are attached). The tongue can be removed by the target or an adjacent ally by making an opposed Strength check against the Gourmand as a standard action or by dealing 2 points of damage to the tongue (AC 11, damage does not reduce the Gourmand's hit points). A Gourmand cannot move more than 10 feet away from a creature stuck to its tongue, but it can release its tongue from the target as a free action. A Gourmand can only have one creature attached to each of its tongues at a time. Gourmands can pull any creatures attached to their tongue 5 feet toward them as a swift action.

**Projectile Vomit (5 RP):** Gourmands can swallow objects with their sticky tongues. The round after they swallow an object, it becomes a projectile weapon that can be expelled from its stomach. These are primary natural attacks that deal 1d6 acid damage. The projectile vomit must be fired in 1d4 rounds or you become sickened for one minute and lose any uses you have remaining. If you are already sickened, you become nauseated instead and cannot use this ability until you are no longer nauseated.

**Swallow Whole (6 RP):** If a creature attached to a Gourmand's sticky tongue is pulled into the Gourmand's space, the Gourmand may make a grapple check against them. If successful, the creature is swallowed whole. A Gourmand can only have one creature swallowed at a time. Swallowed creatures take 1d6 acid damage every round. If a Gourmand uses its tongues to create projectile vomit, or have any projectile vomit held, the swallowed creature automatically takes the associated damage and the gourmand cannot use them as projectiles.

**Insatiable (-2 RP):** Gourmand need to eat four times as much food or four times as often as a regular creature of their size to stave off the effects of hunger. They take a -2 penalty on saves against ingested poisons and saving throws made to resist eating. When a Gourmand is presented with food they must make a will saving throw to not eat everything presented to them, even taking the time to stop whatever they're doing to consume whatever is before them. This requires a will saving throw equal to the craft check made to create the food (Usually 10-15 for normal food items, 16-20 for exquisite cuisine, 21-30 for gourmet food, and 30+ for divine and nearly flawless delicious meals). If the creature fails its save it must eat as much as it can of the meal (Though if in a dangerous situation it can still defend itself or fight to keep its meal safe).

### Half-Breed Rules:

Dominant: Lose two of the Sticky tongues (-8 RP)

Non-Dominant: Gain Projectile Vomit (+5 RP)