recursal/Fanatic-Fandom huggingface dataset:
Congratulation

Congratulation is an expressive speech act, a genre of epideictic speech, a polite expression of one's own joy and sympathy for the addressee about a joyful event for the addressee ("Happy birthday!"). The purpose of congratulations is to evoke a positive emotional response from the addressee in order to maintain the right tone in the relationship. Like other typed acts, congratulations are associated with generally accepted norms of behavior and have stable ways of expression. A successful greeting differs from a compliment in that it describes the real state of affairs or an event favorable to the addressee and in sincerity (when social norms evaluate the event as positive for both the addressee and the speaker).

The reason for congratulations is usually:

* a "milestone" in life: a birthday (especially the coming of age or a "round" date), a family holiday (for example, an engagement);
* outstanding success of the addressee (for example, a sports victory);
* luck is a favorable event that did not require any effort on the part of the addressee.

## Wish

Congratulations are usually accompanied by a close speech act, a wish. Unlike a greeting that declares the onset of a holiday and joint joy, a wish describes the present or the future (for example, a wish for love and good luck) and expresses benevolence. A wish usually follows a greeting, for example, "Congratulations on your wedding anniversary! I wish you a happy family life!".

## In culture

In every culture, the norms of communication prescribe situations and forms in which it is customary to express congratulations; if you deviate from these norms (for example, in the absence of an expected greeting), a person will feel offended.

In the Russian culture of communication, informality is valued, because congratulations and wishes are often long statements of a personal nature; and in cultures that value formal politeness (for example, German), a short neutral cliche is used for congratulations.

The importance of specific reasons for congratulations also varies:

* Christmas greetings are important for an American (and a Russian), but its absence will not surprise a German;
* birthday greetings are expected by a German, it is very important for a Russian, an American will expect it only from family and very close friends;
* personal success always implies congratulations; its absence is perceived not just as impoliteness, but as a sign of dislike.
Toby/RWS Article

## Toby the Tram Engine

Current Blue

**Toby** is an old-fashioned steam tram who works the Ffarquhar Quarry Tramroad.

## **Biography**

Toby was built by the Great Eastern Railway at Stratford Works for use in tramway and harbour traffic. In his LNER days, Toby was put to work at a harbour with other members of his class, taking goods to and from the big station. Toby was eventually moved to a tramway in East Anglia, where he hauled trucks for farms and factories and passengers in an old coach named Henrietta. Over time, busses and lorries took most of Toby's work away and left the line a shell of its former self. Sir Topham Hatt and his grandchildren discovered Toby while on holiday in East Anglia and took a liking to him. When the tramway finally closed, Toby was purchased by Sir Topham Hatt for use on the Ffarquhar Quarry Tramroad on Thomas' Branchline; the new police constable thought Thomas unfit to run a tramroad as he had no cowcatcher or sideplates.
Big City Engine

The **Big City Engine** (also known as the **Foreign Engine**) is a green tender engine who once came from the Mainland to visit the Island of Sodor.

## Biography

The Big City Engine came from the Other Railway on the Mainland, visiting Vicarstown and talking with Gordon and Duck. The three engines had a disagreement over the name of stations on the mainline in London. While Gordon believed the station was King's Cross, Duck thought it was Paddingtion. According to the Big City Engine, London was Euston.

The Big City Engine later returned home.

## Technical Details

### Basis

The Big City Engine is based on an LMS Patriot Class, built by both the LMS Crewe Works and LMS Derby Works. 52 engines were built - being based on the chassis of the Royal Scot and boiler of the Claughton Class, the LMS Patriot Class earned the nickname *Baby Scots*.

### Livery

The Big City Engine is painted in Brunswick green with red cylinder lining, and grey wheels and cylinders. While his tender was never seen in his Railway Series appearance, his merchandising depicts it with a fictional "BCE" logo in red. All of his merchandising erroneously depicts him with green wheels.
The Little Old Engine

**The Little Old Engine** is the fourteenth book in The Railway Series.

## Blurb

"You remember in Four Little Engines that Sir Handel Brown, The Owner, sent Skarloey away to be mended. These stories tell what happened when the 'Little Old Engine' came home. Skarloey is not real. You can only see him in these books. But there is a real engine just like Skarloey. He is very, very, old, and has been mended. His name is Talyllyn, and he lives at Towyn in Wales. You would all enjoy seeing him at work."
Stick-in-the-Mud (RWS)

Rheneas comes to Skarloey's rescue when he becomes stuck in a landslide.

**Stick-in-the-Mud** is the third story from the book Very Old Engines.

## Plot

As Skarloey is telling his audience about his new wheels and cab, Rheneas takes over and tells the rest of the story.

The attention Skarloey received from the coaches inflated his ego and he became boastful, much to Rheneas' annoyance. After Skarloey told Rheneas to get a cab, they got into an argument where Rheneas was called 'an old stick-in-the-mud'. Their quarrel would last for days.

One rainy morning, Skarloey was taking the workmen to the quarry when he ran into a landslide past the tunnel. Skarloey's Guard came down to warn Rheneas, but Rheneas was reluctant to help the arrogant engine. When he was reminded that Mr. Bobbie and the quarrymen were suffering too, Rheneas agreed to pull the work train. As Skarloey was being helped home, he apologized and admitted he was the true stick-in-the-mud.

As it was getting dark, the audience thanks the two engines for their stories and promises that their birthday next week will be splendid.
Thomas & Friends Encyclopedia Wiki

#### The Steam Team

 **Thomas**

 **Gordon**

 **James**

 **Percy**

 **Emily**

 **Nia**

 **Rebecca**

#### The Newest Characters

 **Darcy**

 **Stefano**

 **Lorenzo**

 **Beppe**

 **Gabriela**

 **Gustavo**

 **Ester**

 **Tamika**

 **Isla**

#### Places on Sodor

 **Tidmouth Sheds**

 **Knapford**

 **Search & Rescue Centre**

 **Ulfstead Castle**

 **Brendam Docks**

 **China Clay Pits**

 **Sodor Steamworks**

 **Crovan's Gate**

 **Vicarstown**
The Twin Engines

**The Twin Engines** is the fifteenth book in The Railway Series.

## Blurb

"The Fat Controller ordered *one* goods engine from Scotland and was surprised and disturbed to receive two, called Donald and Douglas. Unfortunately they had lost their numbers and they were identical twins. You can imagine the confusion they caused, for no one could tell which was which."
Henry/RWS Article

## Henry the Green Engine

**Henry**is a green mixed-traffic engine.

## **Biography**

Unfortunately, Henry's history prior to his purchase by the North Western Railway is foggy. Henry is purported to have been built from plans stolen in 1919 from Sir Nigel Gresley by a spy working for a rival locomotive builder. The spy erroneously grabbed drawings of an earlier prototype, but the mistake wasn't noticed until after Henry was built. Quick to get rid of the flawed engine, the locomotive builder sold Henry to The Fat Controller who, in 1922, was experiencing a locomotive crisis. Instead of the Atlantic he wanted, he was forced to accept a Pacific riddled with problems.

Henry's Pacific configuration (today, referred to as **Henry I**) gave The Fat Controller a great deal of trouble. On one occasion he stopped in a tunnel during the rain and refused to come out. Much of his poor performance stemmed from the size of his firebox, which was too small to build up heat sufficiently. By his fireman's suggestion, expensive Welsh coal was ordered for Henry I to use instead, which successfully remedied his poor steaming.

An unfortunate accident with the Flying Kipper in 1935 gave the Fat Controller the excuse he needed to fully rebuild Henry. Due to the Fat Controller's alleged connections with William Stanier, he was able to arrange for Henry to rebuilt at Crewe into a much more refined Stanier design. Henry's new shape (now known as Henry II) had a likeness to a Stanier 5MT and was free from the problems that plagued Henry's original Pacific form.

## References

1. ↑ RWS "The Island of Sodor: Its People, History and Railways" pg. 129
2. ↑ RWS "Coal" (Henry the Green Engine)
Stepney the "Bluebell" Engine

**Stepney the "Bluebell" Engine** is the eighteenth book in The Railway Series.

## Blurb

"Duck, Edward, Thomas and all the engines on the Fat Controller's line are delighted when Stepney comes to visit them from the famous Bluebell Railway - a real railway where old engines can find a Use and a Happy Home. They are all soon firm friends, and before he goes Stepney shows a scornful big Diesel just what an old engine can do!"
Nia

**Nia** is a tank engine from the African country of Kenya who now resides at Tidmouth Sheds on Sodor.

## **Biography**

Nia used to work on the East African Railway, pulling goods trains in places like Kenya, Dakar Docks in Senegal, and Dar es Salaam Docks in Tanzania. She met Thomas and joined him in travelling the world, their final destination being Sodor. The shed where she used to live in Africa wasn't there anymore, so she moved into Tidmouth Sheds.

## **Personality**

Nia is a real optimist with a great sense of fun. She’s also driven by a strong moral compass and takes being fair and kind to others seriously. She’s not afraid to speak her mind when she needs to. Nia is both thoughtful and practical and often comes up with very creative ideas. Her kind heart and infectious enthusiasm never fail to win over others in the end.

## **Technical Details**

### **Basis**

Nia is based on the 2-6-2T Kenya-Uganda Railway ED1 class built between 1926 and 1930 by Vulcan Foundry. The last example of this class, KUR 327, has been preserved by the Nairobi Railway Museum.

She differs from her basis, being 4 ft 8 1⁄2 (inches) gauge rather than 3 ft 3 3⁄8. There are other minor differences, like the addition of buffers and screwlink couplings

### **Livery**

Nia is primarily painted orange with a variety of patterns in yellow, green, red and purple. Her name and number 18 are painted in yellow on either side.

## **References**

1. ↑ T&F "Big World! Big Adventures!"
2. ↑ T&F |The Official Website
Crosspatch (RWS)

Skarloey sulks when he is asked to pull trucks instead of coaches.

**Crosspatch** is the first story from the book Very Old Engines.

## Plot

While Nancy is preparing Skarloey for his 100th birthday, she calls him a crosspatch for not wanting to be polished. Skarloey then tells her the story of how he really was a crosspatch when he first came to Sodor.

Skarloey and Rheneas were built in England along with their twins, who live on another railway. Skarloey was finished before Rheneas and sent to Sodor by ship. The wobbly journey and poor unloading made Skarloey cross, but he soon made friends with Neil, the engine who took him to the 'Wee Railway'.

The next morning, Skarloey learned he has to pull trucks instead of the coaches he wanted, which puts him in a bad mood. When the Manager, Mr. Mack, comes to have Skarloey steamed, Skarloey won't go and puts up a fuss. Tired of trying to steam him day after day, the Manager calls Skarloey a crosspatch and puts a tarpaulin over him.

While Nancy thinks Skarloey deserved it, a crowd of people who have silently gathered wants to hear more.
Rebecca

**Rebecca**is a mixed-traffic tender engine from England who works North Western Railway.

## **Biography**

Rebecca used to work on the mainland before coming to Sodor. She was brought onto the railway to help Gordon with the express during busy times, and she currently resides at Tidmouth Sheds.

## **Personality**

Rebecca is a very cheerful and happy engine. Her paintwork reflects her positive outlook on life. She always sees the best in others and enjoys helping everyone around her feel good about themselves. Despite her warm nature, Rebecca is not afraid to stand up for herself or her friends, and is not intimidated by the more experienced engines on the railway.

## **Technical Details**

### **Basis**

Rebecca is based on the unrebuilt Southern Railway West Country class, which are streamlined 4-6-2 Pacific steam locomotives designed by Oliver Bulleid. 110 members of the class were built between 1945-1951.

### **Livery**

Rebecca is primarily painted yellow and navy blue with white lining and orange and red stripes.
Enterprising Engines

**Enterprising Engines** is the twenty-third book in The Railway Series.

## Blurb

"Flying Scotsman visits the Fat Controller's Railway and Henry is jealous because he has two tenders. Duck makes Henry look silly, but it is Henry who rescues the passengers when the diesels break down. Douglas helps Oliver escape from the Other Railway, and Duck's Branch Line gets a new name."
Very Old Engines

**Very Old Engines** is the twentieth book in The Railway Series.

## Blurb

"One hundred years ago when Skarloey and Rheneas first arrived on their railway, they were young and silly. Skarloey was sulky and bouncy. He and Rheneas quarrelled . . . But they soon learned sense and have given regular service ever since; and now the Owner gives them a wonderful hundredth birthday, in which the other engines join."
Thomas' Train (RWS)

Thomas leaves his train behind.

**Thomas' Train** is the second story from the book Thomas the Tank Engine.

## Plot

Thomas grumbles to the bigger engines that he never pull passenger trains, but the other engines just laugh. Thomas sees a chance to prove them wrong when Henry is ill one morning and is due to take the first train.

Thomas is impatient and eventually the fat director agrees to let Thomas take the train, but when Thomas does set off he leaves the train behind.

He is eventually stopped at a signal, and the signalman asks him where his coaches are. Poor Thomas is very sad and returns to the station. The passengers forgive Thomas when he finally takes the train, but the other engines teased Thomas about it.for a long time afterwards.

## Characters

* Thomas
* Henry (does not speak)
* Edward (illustrated)
* The Fat Director
LKevil takes over the world

This is Blackie sootfur’s 4th video. in the video, The smiley cats are watching tv when a cat named LKevil announces that he’s going to take over the world. He accounces that he’s going to get rid of graffies in animal crackers and he’s going to try to kill Kellie. However, another cat comes in and stops him by interrupting him and hugging him.
Blackie sootfur Wiki

## Welcome to the BS wiki!

Welcome to the Blackie Sootfur wiki, a wiki where blackie sootfur’s YouTube and devainart is posted. go to youtube.com/pewdipie and subscribe

## Blackie sootfur

Please check out blackie sootfur’s YouTube and devainart! She deserves some love! ❤️❤️❤️

## Latest videos/art

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Neil

**Neil** was a green tank engine with a Scottish accent who worked on the Sodor and Mainland Railway. Simple but kind, he befriended Skarloey when he arrived on Sodor.

## Biography

Neil was built around 1856 at Hyde Park Works in Scotland, owned by Neilson & Co. He was built for the Sodor and Mainland Railway.

In 1865, Neil received Skarloey at the Kirk Ronan port and delivered him to Crovan's Gate. During their travel, Neil gave a warning to Skarloey about trucks and the two became friends.

Neil's history after this period is largely unknown, but by the Sodor and Mainland Railway's closure in 1901, Neil and his brothers had been scrapped.

## Personality

Neil has been described as "ugly but kind" by Skarloey.

## Technical Details

### Basis

Neil is based on a prototype Neilson 0-4-0 box tank. These engines were built in Glasgow, Scotland and were sold worldwide. Neil's Scottish heritage is reflected in his name and class.

### Livery

Neil was painted dark green with **S & M 2** painted on his tanks in yellow.

## Merchandise

* ERTL (*discontinued*)
* Wooden Railway (*discontinued*)
* Trading Cards (*discontinued*)
Kellie

### Eye color

BlueGreen and Pink(If Sugar-rushed from eating a doughnut)Green (If Sugar-rushed from eating sour candy)Purple with Red pupils (If sugar-rushed from eating chocolate)

Kellie is a yellow, dog-like alien with brown ears who glows neon when using her powers and is one of Blackie sootfur’s first OCs.

Is in:

A Lot Of Blackie Sootfur's Videos

Here are some of them:

https://www.youtube.com/watch?v=omAIFSXpcs4

https://www.youtube.com/watch?v=\_OwSeC09l-c

https://www.youtube.com/watch?v=CrtDTgMzTZY

https://www.youtube.com/watch?v=8Rx9uE9ETmk

https://www.youtube.com/watch?v=t9Oci2ujDdk&t=93s
Thomas and the Great Railway Show

**Thomas and the Great Railway Show** is the thirty-fifth book in The Railway Series.

## Blurb

"Thomas's fame is spreading. The people at our splendid National Railway Museum in York heard of him and asked if he could pay them a visit. The Fat Controller wasn't quite sure how he would manage without him, and the big engines were jealous, but it was a very great honour, so Thomas was allowed to go."
Bucking Bronco (RWS)

Skarloey gets too excited when pulling the Directors' train.

**Bucking Bronco** is the second story from the book Very Old Engines.

## Plot

Skarloey had learnt his lesson and the Manager brought Mr Bobbie, who had helped in building Skarloey, to drive him. The two went to work constructing the railway and it was finished by the time Rheneas came. Rheneas was found to be a well behaved engine, while Skarloey had a very rough ride.

Skarloey was chosen to pull a special train carrying the Directors and another carrying The Inspector the next day. Rheneas warned him to mind his bounces, but Skarloey paid no mind and went to fetch the coaches. The coaches had never seen Skarloey before and their leader, Agnes, told them not to trust him. The upward journey went well and The Manager convinced Mr. Bobbie to drive Skarloey on the way home. As Skarloey started to bounce, The Manager closed the regulator, causing Skarloey to bump the coaches. Offended, they bumped back and knocked The Manager into a bush. He opted to ride in Beatrice, the guard's van, for the rest of the trip.

The Directors were cross and ordered Rheneas to pull The Inspector's train for the following day. The Inspector ended up being pleased with the railway and with Rheneas, but visited Skarloey in his shed to recommend him a pair of trailing wheels.
Eleanor Hunter

## Informações do Personagem

### Família

Venwine (descendência)Hunter (casamento/legítima)

### Parentes próximos

John Hunter (marido)Alexander Hunter (filho)

Simon Hunter (filho)

Enid Hunter (filha)

Brenda Hunter (filha)

Daemon Venwine (pai)

Sonea Mayers (mãe)

Tyron Venwine (irmão)

Michael Venwine (irmão)

Vincent Venwine (irmão

Adam Venwine (meio-irmão)

### Afiliações

Academia de Magos de WayfordAliança Mardukke
Dragonfire’s story

Dragonfire’s story is Blackie sootfur‘s 5th video. The story is about Dragonfire, his wife Aqua, and his son Red. Dragonfire, aqua, and red are a happy family until one day a lion comes. Red gets scared, so he runs away. The lion attacked Dragonfire and aqua. Dragonfire survived, but aqua sadly didn’t. Dragonfire spent the rest of his time looking for red and craving for aqua ever since then.
Overtime series.

Overtime is a comic series crested by Markanine, and is co-crested by Mippness, UltiB-Man247, TrueBlueSam, Octo-J (a.k.a Lee) and Jinx Shimote . This series is a mix of action, fantasy, and adventure as you look into the lives of four teenagers, Mark, Tye, Sam, and Angel. They live in a world where everyone has some sort of special superpower. They'll join a hero agency that doubles as an academy that trains future superheroes.

## Protagonists

Mark, with the powerful ability of flame he can disperse and control fire from his body at will. He is the most confident out of the group,but this high level of confidence leads him to act poorly in battle. He has a great fighting spirit, and won't hesitate to protect the one's he loves in a fight.

Sam, the laziest one of the group, has the ability of Super Speed, which allows Sam to run at incredible speeds. Sam has a very lazy nature, and doesn't really exercise much due to his power doing most of the work for him.

He has a good heart, and is really friendly to those he meet for the first time. Especially towards his childhood friend Mark. In battle Sam has a great advantage with his power giving him increased speed, mobility, and reflexes, though it's not impossible to get a hit on him even with these abilities

Tye, another main character, and probably the one with the most tragic past. Tye has the sheer cold ability of Frost also known as cryokenisis gives Tye the ability to control Ice. He can freeze over entire lakes, make giant glaciers, and can create snowstorms or blizzards. Though at the cost of him nearly getting frostbitten. Tye comes off as a cold, uninteresting, and quiet person because of his trust issues he developed as a child. Due to an abusive father, Tye grew to trust only one person whoever truly loved him. His mother, and he wants to be a hero so that he can protect people, his drive coming from his mom not being protected at all by her husband, and not beingprotected by Tye due to him being a child.

Angel, Being the smartest out of the four, he has a powerful ability called Espurr . This ability gives Angel many psychic powers like telekenisis, telepathy, and the ability to exert massive amounts of psychic energy out in powerful compact blasts. Angel is a calm, down to earth person, usually more concerned about making new scientific discoveries than participating in regular school based activities. Thanks to his family's name, Angel often gets called "spoiled" or "lucky" because of his parent's wealth, though Angel doesn't use his family's reputation as an excuse to act above other people
Thomas and Gordon (RWS)

Thomas is cheeky to Gordon the big engine.

**Thomas and Gordon** is the first story from the book Thomas the Tank Engine.

## Plot

Thomas enjoys being cheeky to the bigger engines, but Gordon decides it is time to pay Thomas out. His chance comes one morning when Thomas is arranging his coaches - instead of waiting for Thomas to be uncoupled, Gordon starts suddenly with his express, bringing Thomas along for the ride!

Thomas has never gone this fast, and he quickly starts to feel tired, but he has to keep going until Gordon finally comes to a stop at a station. Gordon asks Thomas, "Now you know what hard work means, don't you?", but Thomas is too tired to reply and puffs away to have a long drink and a rest.

## Characters

* Thomas
* Gordon

The coaches also appear.
Thomas and Victoria

**Thomas and Victoria** is the forty-first book in The Railway Series.

## Blurb

"Toby and Henrietta are overcrowded carrying workmen from the Quarry. The Fat Controller doesn't know what to do, but Thomas finds the perfect solution when he meets Victoria - a lovely, old carriage. Meanwhile, Daisy discovers that she doesn't like snakes very much! And once renovated, Victoria becomes part of a very special train."
Apple

**Apple** is a female contestant on Crazy Object Olympics.

## Personality

Apple is a notoriously nonsensical, ignorant, and idiotic contestant. Apple's foolishness has caused her to get in countless amounts of trouble. But she has shown that she has slight intelligence in rare situations.

Despite her mostly kind character, Apple can be a rather vengeful and cantankerous person.
Speed

## Description

Speed allows Sam to move at incredible speeds. This power doesn't only increase the user's running speed, but it also increases agility, reflexes, and stamina. The limits to this power spans from how long the user has been running. Sam  can run up to 20 minutes non-stop before needing a break.

## Usage

This power obviously consists of many quick, and agile movements. Most attacks starting with evasions, then head on strikes. With increased speed this makes the user less likely to be hit be homing attacks. Avoiding attacks takes little to no effort with this power, also does countering with a stronger attack in the blink of an eye.

Sam uses his abilities to his advantage by being able to move quickly making him great at missions that require lots of enemies being taken out at once, which is also something Sam can do with ease. This makes it so that Sam has no trouble taking out multiple enemies in a heartbeat
Rokku Myujikku

Rokku is a squad member of team Overtime, he's training to be an officer

## Appearance

Rokku is an average sized boy with a skinny body. He has a thin face with pointed eyes. He has bright and faded pink hair with the sides cut off. He wears a thin, loose dark purple t-shirt with ripped sleeves. The shirt has the design of two eyes on the front. He wears a small black choker with fingerless gloves that have spikes around the wrists. He wears dark and thick cargo pants with two large pockets on the sides with black boots.

## Affinity

Reverberation (反響) Gives Rokku the ability to manipulate and bend sound.
Tye Toketsu

Tye is one of the main characters of Overtime

## Appearance

Tye is an average height boy with a decent build. He has sharp eyes with blue pupils. He has white hair with the sides shaven and dyed black. He keeps his hair in shape with a pair of goggles he always wears on his head with black straps. Tye wears a light blue sweater with a collar and a necklace with a black "T" on it, and dark brown pants.

## Affinity

Frost, Tye has the ability of cryokinesis. Tye can spawn and control ice and later he learns to control different versions of ice like snow, and sleet. He can make ice paths to slide on, make ice spikes for multiple uses, make condensed ice blasts and freeze is breathe to shoot out and many more. The downside is that Tye slows down as he uses his ice more and more and he starts to experience numb limbs after a while.

## Moveset

* Icey Breath: Tye shoots a wave of freezing air at the opponent, sometimes freezing parts of their body
* Ice Beam: Condensed into a ray, Tye shoots out a beam of energy with ice qualities. He uses this to mostly freeze objects super quickly and disable opponents
* Blizzard: Tye casts a giant wave of ice from behind him, hitting any enemies is a large radius
* Ice Punch: Tye's fist is shrouded in ice and he hits the opponent with it
* Frost Bite: Tye uses a large amount of Hama to spawn teeth like icicles around his mouth and rushes at the opponent to bite them with great force
* Snow Cast: Tye manipulates the air around him, making it snow. This gives him a temporary Affinity Boost.
* Icicle Cannon: Icicles shoot from Tye's hands at the opponent
	+ Icicle Cannon: Drill Spin: Tye makes one giant icicle in the form of a drill and shoots it out quickly. It takes a while to charge
* Snowball Barrage: Tye shoots a barrage of snowballs from his mouth. They each have intense weight added onto them
* Snow Plow: Tye rides a wave of snow as if it were a raining avalanche and he lands on the opponent
* Sleet Slick: Tye covers is hands with sleet and touches a part of the opponent and it perma-freezes that part of their body
* Mist Shroud: Tye covers the area with mist, impairing the opponent's view
* Ice Wheel: Tye spins while he's in the air covering himself is snow, the momentum slams him into the opponent

### Ultimate

* Subzero Slasher: Tye uses his two giant kunai like blades and increases their size with ice and he cuts the opponent
	+ Subzero Slasher: Gyration: Tye spins in a circle, slashing through an opponent

## Trivia

* Tye was an alcoholic in the original Overtime comic
* Tye's goggles used to look like [1]Guzma's from [2]POkemon Sun and Moon but they were changed to look more like snow goggles
* Tye expels cold air from his mouth when he snores, making it hard for anyone to bunk or have a sleepover with him (he solves this by sleeping with a hospital mask)
* He loves ice pops (specifically the coconut flavor)
Tiarsus Artroy

Tiarsus Artroy is currently a member of the Boros Legion. He is the father of Lywenn Artroy and former husband to Ardreth Artroy.

## Background

Tiarsus was born into the Selesnya Conclave, and as such grew up trying to embody what he saw as his duty to those around him. At age 26, he married Ardreth Artroy and raised a single child with her, a son named Lywenn. When Ardreth left Tiarsus and their son to join the Boros, he grew to resent the Legion for stealing her away with what he sees as empty claims of justice and purity. Following her death however, he resolved to take her place as a Boros Soldier, seeking to honor her memory and what she believed in.

Tiarsus has turned down all offers of promotion, preferring to live his life as a quiet foot-soldier as his wife did during her time with the Boros. This has not had the desired effect, only increasing his renown in a guild that values humility and the strength of the common man.
Overtime Comics Wiki

## Welcome to the **Overtime** Comics Wiki!

Welcome to the **Overtime comics** wiki page. This is a project that's worked on by many team members that intend to tell a great story and entertainment you all

## Description

**Overtime** is set in a world where everyone is born with some sort of superpower, and if your power is strong enough as you grow older, you have a chance to sign with a hero agency to become a part time hero. These hero agencies around the country pick up rookies with a certificate they get after middle school that allows them to go to an academy that trains future heroes. The reason these agencies try to train heroes of the next generation is to stop villainous organizations from using gifted people's power for evil acts. So we enter the lives of 4 teenage boys that enrol in one of the top hero agencies in the country that will train them to become part time superheroes. Along with their other classmates, you'll watch as everyone grows as a person,meets new people, learn to control their abilities, and work hard to eventually achieve the ultimate goal of becoming a hero
Red Book

The Red Book refers to a small, seemingly typical notebook found by Bozzix during the gang's first foray into Precinct Zero. It contains several names and personal notes written by Bayul in order to inform his trusted lieutenants on the details of potential recruits. Each line in the Red Book appears to be a quick thought written by Bayul at different times, explaining the free-form way in which the Red Book seems to be written. It was first spotted by Nicoletta, who saw an unknown insect-human hybrid retrieve the books from the corpse of an Orzhovian slave. During the next several hours, the Red Book was placed into the possession of Grigore Anlo, who attempted to pass it off to another Lamplighter before dealing with the gang. Following Grigore's death, the Red Book is being kept by Bozz.

### Contents

1. Bayul claims there is something he is missing about Tiarsus Artroy.
2. Xarune is called 'quiet but strong' and has been lit
3. Bozz is 'promising, but too smart...' and has been 'tasked with hunting down Mariial'. This doesn't seem to worry Bayul.
4. Orabdai is 'far smarter than you'. Bayul instructs his lieutenants to wait for Mariial's help.
5. Rill is 'and idiot', and is a confirmed Lamplighter.
6. Mazirek is 'too ambitious'.
7. Ludmilla is a confimred Lamplighter despite being 'much weaker without her sisters'.
8. Therdos followed Ludmilla, and is confirmed Lamplighter.
9. Vict's parents were killed in a Boros raid, and is a confirmed Lamplighter.
10. Bayul notes that Vox seems like a bad fit, but 'his blue interests me'. Following a line of nothing but question marks, Bayul claims to have high hopes for Vox.
11. Lywenn Artroy is a high value target, but Bayul is uncertain. While he admits Lywenn looks bad on the surface, Bayul says there is 'something there'.
12. Nicoletta 'seems very good'. This page contains the only direct call to action from Bayul, who wants his lieutenants to follow up on her older brother.
13. Grigore Anlo is confirmed to be a Lamplighter.
14. Micas is a confirmed Lamplighter, despite Bayul claiming she was 'attached to her guild'.
15. Glorendal and Nym Xyrric are insane, according to Bayul. Following another full line of question marks, they are confirmed to be a lamplighter.
16. Zeno is initially described as being friends with Vox, before the next line makes it clear that Bayul was wrong to think so. He 'seems likely'.
Zen

Szkoła: Mentalistyka

Poziom zaklęcia: 1

Czas rzucania: 1

Czas trwania: natychmiastowy

Koszt: 10

## Opis działania

Zaklęcie to uspokaja jedną postać, niwelując efekty paniki, lęku, paranoi czy podekscytowania.

Oprócz tego zaklęcie to rozprasza zaklęcia mentalistyczne rzucone na postać przez kogoś innego. Zaklęcie to nie jest w stanie rozproszyć zaklęć rzuconych na siebie samego (w szczególności barier mentalnych).

Maksymalny poziom rozproszonego zaklęcia jest o jeden większy od talentu magicznego rzucającego.

## Wzmocnienie

Rzucający może rozproszyć zaklęcia o maksymalnym poziomie o jeden większym, niż swój talent magiczny.
Glorendal and Nym Xyrric

Glorendal and Nym Xyrric were originally a single merfolk biomancer, who underwent self experimentaion in an attempt to copy their psyche in to two separate bodies. Called project Xyyric, this experiment was a success, and the two act as a single married couple, working with a frenzy to plumb the deepest depths of the living mind and how the individual relates to the different colors of mana.

Lywenn Artroy was at one point a member of the lab run by Glorendal and Nym, but he left due to conflicting scientific philosophies.

## Background

15 years BCS, an unknown Simic biomancer decided that there wasn't anyone who could rival their intellect and passion. Distraught over this realization, they began project Xyrric, a project designed to split the single psyche of the distraught merfolk into two seperate bodies. The results of Project Xyrric now go by the names Glorendal and Nym, and act as a married pair of Clade Leaders. They are currently the lead researchers on Project Gish, a secretive project that the two claim will overturn everything Ravnica thinks it knows about mana.
Siivot

Siivot is a giant in the employ of the Orzhov, and is Nicoleta's direct superior. He takes great pride in his job a a debt collector, and believes that a clear goal is the key to a healthy life. One of his favorite sayings is "Those with idle hands don't deserve them".

During the second session, it was discovered Siivot had been magically dominated by Grigore Anlo
Bayul

Bayul is a large, pale Loxodon who serves the Selesnya as an Evangel and as a Dignitary. He is 86 years old, and boasts a combined 67 years of service in various roles to the Conclave. His right tusk is chipped and scratched heavily from his years as a soldier, and he is blind in his right eye.

### Background

Bayul was born to a well-off guildless family of artists and craftsmen, and led a simple childhood away from the politics and schemes of Ravnica's guilds. As a Loxodon child, he was destined to begin his adult life and a woodworker like his father. During his teenage years however, his emotional nature and certain future as an craftsmen came at odds with each other. At age 19, considered adulthood for Loxodons, Bayul left his home to join with the Selesnya, seeking what he called his "only fitting future". Bayul now works tirelessly despite his old age, seeking to make Ravnica a more balanced place for those outside the machinations of the guilds.

As his name appears first in the Selesnya chapter of the Black Book, Captain Bozzix currently suspects Bayul of being heavily involved with the Lamplighters. This is in line with interviews from multiple former Lamplighters.
UltiB-Man247

UltiB-Man is one of the co-Creator's for the Overtime series . His jobs include: redesigning characters, finalizing character designs, putting pieces of the plot together, script writing, rough sketches of characters, and edits

## Characters Designed

* Sam (re-design)
* Mark (re-design)

### Role(s)

Character DesignScript Writing

Edits

Plot work
Precinct Zero

Precinct Zero is the name that Ravnicans have given the vast, magical system of tunnels, caves, and underground rivers that make up the area underground Precinct Ten. Very little of Precinct Zero has been mapped yet, and permission to enter a new territory has been granted only very slowly by the Azorious. Prior to the start of the campaign, Vox was tasked with putting together a team to explore, map, and study this new precinct. Following the gang's first foray into Precinct Zero, it was discovered that the caverns underneath were being used as a base of operations for the Lamplighters.
Grigore Anlo

Grigore Anlo was a Syndic of the Orzhov Guild under the command of the Knight Siivot. He was a childhood rival of Nikoleta's for many years, and was the leader of the group that attacked her. As such he was the primary suspect in her murder. During the events of the second session, Grigore and a magically dominated Siivot attacked Nikoleta in Precinct Zero. During the ensuing conflict, Grigore was killed by Bozz and Braka. Nikoleta keeps a vial of his ashes on her person as a memento.

Grigore was one of many adopted children and employees to the Angelo family, whose name was made "less pleasing" and given to him in the form Anlo, a practice common among the Orzhov.
Szata

Szkoła: Manipulacja

Poziom zaklęcia: 1

Czas rzucania: 1

Czas trwania: stały

Koszt: 10

## Opis działania

Zaklęcie to pokrywa kwadrat o boku o długości pół metra zwartą szatą roślinną, która wygląda tak samo, jak naturalna roślinność w okolicy rzucenia zaklęcia. Zaklęcie to można rzucić na ziemię lub dowolny obiekt, który ma styczność z ziemią. Obiekt skryty w ten sposób jest niezauważalny dla istot, chyba, ze wykonają trudny (8) test na spostrzegawczość, choć oczywiście domyślą się, że coś jest nie tak, jeśli będzie to jedyna kępka roślinności w zasięgu wzroku.

Powstała w ten sposób roślinność może zaistnieć w warunkach, w których normalnie by nie wyrosła (pustynie, miasta), lecz z czasem uschnie (w naturalnym tempie)

## Wzmocnienie

Każdy punkt talentu magicznego powyżej minimum zwiększa maksymalną powierzchnię roślinności czterokrotnie.
Ardreth Artroy

Ardreth Artroy was the wife of Tiarsus Artroy and mother to Lywenn Artroy. She died as a member of the Boros Legion while fighting off a Gruul raid.

## Background

Ardeth was born guildless, and sought to join the Selesnya in order to feel as if she was part of a larger role on Ravnica. After marrying another Selesnya member and raising a son in the Conclave, she left abruptly to join the Boros as a warrior, leaving her family behind to pursue her ideal of justice.
Żaboki

Żaboki stanowią jedną z ras inteligentnych humanoidów, zamieszkujących Półwysep Ostatniej Kończyny. Sami nazywają się Umhayatep, lecz nazwa ta jest zbyt skomplikowana dla pozostałych ras.

## Cechy fizyczne

Żaboki są podobne rozmiarami do ludzi, lecz wydają się nieco mniejsze ze względu na przygarbioną posturę i chodzenie na ugiętych nogach. W porównaniu do ludzi mają mniejsze tułowie i słabsze ręce, za to większe, mocniejsze nogi. Posiadają także płazie cechy: błony między palcami, wydłużone stopy oraz pokrytą śluzem skórę. W skórze na ich karkach znajdują się gruczoły wydzielające truciznę.

## Występowanie

Żaboki są przystosowane do życia nad wodą. Zamieszkują głównie w licznych osadach nad jeziorami Końcówki, jednak nie mają nic przeciwko życiu w miastach, o ile są to miasta o wilgotnym klimacie, położone nad słodką wodą. W Końcówce stanowią 16% populacji, w Mieście Luster 5%, w pozostałych prowincjach 1%.

## Zachowanie i kultura

Żaboki nie unikają ludzi, ale żadko podróżują, ponieważ wolą pozostawać w pobliżu wody. W Końcówce są lubiani, ale w Mieście Luster cieszą się złą sławą z dwóch powodów: ponieważ zamieszkują głównie Doki oraz Easternside, będące biednymi dzielnicami o dużej przestępczości, a także ze względu na popularne wśród nich kaptury, dzięki którym zabezpieczają się przed nieprzyjemnym powietrzem dużego miasta.

Jeśli są zmuszone walczyć, używają głównie włóczni i małych łuków. Ich stosunkowo słabe ręce nie pozwalają na zadawanie silnych ciosów, dlatego polegają na wytwarzanej przez siebie truciźnie i silnych nogach, by stosować walkę podjazdową.

Ze względu na delikatną, pokrytą śluzem skórę, nie mogą nosić zwykłych ubrań. Ich odzież wykonana jest ze specjalnego gatunku trzciny. Wszystkie ich zbroje muszą również by specjalnie wykonane z podszewką z tej trzciny, aby nie drażnić ich skóry. Mimo że jest to możliwe, żaboki nie lubią nosić zbroi, zwłaszcza metalowych.

## Cechy w mechanice

* uzyskują karę -1 do techniki, gdy używają broni przeznaczonych dla ludzi
* otrzymują premię +2 do kondycji, gdy używają nóg, oraz karę -1, gdy używają rąk
* nie mogą nosić zwykłej zbroi/ubrań
* wytrzymują pod słodką wodą cztery razy dłużej, niż ludzie
* produkują truciznę, którą mogą użyć do zatrucia broni. Ilość wyprodukowanej w ciągu jednego dnia trucizny pozwala zabić jednego człowieka
* są wrażliwe na gazy, pyły oraz upał
Stop Sign

**Stop Sign** is a male contestant on Crazy Object Olympics.

## Personality

Stop Sign tends to call things he dislikes (Boredom, for example) against the law. He is of course, a police officer. And a strict one at that. He takes everything very seriously, and if someone doesn’t follow a law, he goes insane. He patrols the area in between challenges, making sure everyone is following the rules.
Reia Kagema

Reia is a squadmate of team Overtime, and is training and working as an Officer

## Appearance

Reia is a mid height, lean built boy with orange/ginger colored hair with the sides shaved and is parted off to the right. Big slanted eyes with this pupils. He wears a necklace with a metal pendant on it with the kanji for "wind" on it which was given to him by his mother. He has a black t-shirt with dark purple fingerless arm sleeves that go up to his forearms. He has grey skinny jeans with black shoes.

## Personality

Reia is very kind hearted, calm, and he's a rational thinker. Reia is far from an idiot either, he knows right from wrong and best ideas from the worst. He's extremely honest when it comes to not sugarcoating anything to his peers. He likes to get straight to the point, to him talk is pretty cheap unless you can back it up. Reia tries to be kind of like the big brother figure in everyone's lives to keep them in check and make sure they're making the right choices in their lives. He can seem a bit self centered and controlling but overall he just cares deeply for his peers and squadmates. He's a pretty simple person,not really wanting to go overboard in anything he does. Which goes along with clothing, not wearing anything too showy or bright.

## Affinity

Gale (強風) Reia's power allows him to produce and manipulate wind. Reia can propel himself and allies in the air using his wind, it's strong enough to hold back multiple projectiles coming at him and it allows him to be one of the fastest opponents anyone has to deal with. With his wind he is extremely versatile in combat. Being a good front liner in attack and defense.

## Moveset

* Aero Blast: Reia blasts a gust of air at the opponent. Holding massive kinetic power behind it
* Aerial Cutter: A thin wave of air shoots at the opponent in the shape of a slash
* Skysphere: Generating a ball of air, Reia shoots it at an opponent
	+ Skysphere: Whirlpoool: Reia traps multiple opponents in a ball of air, knocking the literal breath out of them by the intense air pressure
* Twisting Tornado: Reia casts a tornado, he uses it for multiple offensive reasons
* Falling Feather: Reia spawns feathers all over his body as he falls downwards towards an opponent and connects with them
* Speeding Sparrow: Reia uses his wind to accelerate his movements
* Tunneling Tornado: Reia casts two tunnels of wind from his arms and one or multiple opponents
* Pressuring Air Afflict: Reia increases the air pressure in an area, affecting only the opponent, though this takes alot of effort to preform so it can't be used long
* Swallow Safeguard: A pair of wings form from Reia's arms being used as protection from attacks
Lighter

Lighter is a male contestant on Crazy Object Olympics.

## Personality

Lighter is very mean, aggressive, forceful, cruel, and sadistic. No matter who he comes across, it is guaranteed that he will treat them with hostility. He's also considered bossy, and uses violence as a threatening message to the other contestants if they ever disobey him. He is considered as a stereotypical "jerk" character in many object shows.
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Pewność siebie

Szkoła: Mentalistyka

Poziom zaklęcia: 1

Czas rzucania: 1

Czas trwania: natychmiastowy

Koszt: 10

## Opis działania

Mentalista dodaje wybranej postaci tyle pewności siebie, że uzyskuje ona premię +1 do pierwszego zadania (testu), jakiego się podejmie.

## Wzmocnienie

Każdy punkt talentu magicznego powyżej minimum niezbędnego do rzucenia zaklęcia zwiększa zapewnianą premię o 1.
Floor Lamp

Floor Lamp is a female contestant on Crazy Object Olympics.

## Personality

Floor Lamp is very nice and helpful. Although Floor Lamp can also be clumsy and depressed at times. Floor Lamp also sometimes goes insane, if anything does get her in an confusing way constantly. Floor Lamp also likes to try and be nice to anyone around her. She also likes to act and look "cute" to gain more friends as well. Floor Lamp hates anyone bad kinds of people.
Netty

**Netty** is a female contestant on Crazy Object Olympics.

## Personality

Nobody knows how she became the person she is right now. She is super hyper, extremely speedy, and unspeakably obnoxious. When she gets excited or happy, she tears like heck around the place, and when she's bored, she makes annoying noises. She's either had a lot of sugar, something really good happened to her, etc. The world may never know. She tends to talk a whole lot, and really REALLY loves butterflies.
Boss Better Wins

Boss Better Wins is a male contestant on Crazy Object Olympics.

## Personality

Boss Better Wins is one of the most controversial and hated characters of all time. He typically makes long and off-topic comments relating to his hatred of his life, his unhealthy obsessions, or his desire to be normal. He is a jerk or evil to most people, and he likes destroying people.
Ignorowanie

Szkoła: Mentalistyka

Poziom zaklęcia: 3

Czas rzucania: 1

Czas trwania: 5 minut

Koszt: 20

## Opis działania

Mentalista zmusza umysł ofiary do ignorowania jednej rzeczy. Może to być jakiś fakt lub nie większy od szafy przedmiot. Zaklęcie nie działa w czasie, gdy przedmiot się porusza, ale jeśli zatrzyma się ponownie przed upłynięciem czasu działania, ponownie zacznie działać. Zaklęcie zupełnie przestaje działać w momencie, gdy przedmiot zrani ofiarę.

Ofiara będzie instynktownie unikać przedmiotu lub tematu, który ignoruje. Będzie też racjonalizować wydarzenia, które ich dotyczą, w sposób najbardziej dla siebie naturalny.

## Wzmocnienie

Mentalista o talencie magicznym 5 może sprawić, że ofiara będzie ignorować żywą istotę, która podlega takim samym ograniczeniom, jak przedmiot.

Czas działania zaklęcia zwiększa się do pół godziny na poziomie 4, dwóch godzin na poziomie 5 oraz doby na poziomie 6.