Resources

**Resources** are items used to produce equipment and to construct, refuel, and repair Vehicles and Structures. They are stored under the  section of base stockpiles. They can be categorized in four groups: Raw Resources, Materials, Large Materials, and Supplies.

## Raw Resources

Raw Resources are mined from Resource Fields in the world or obtained from Resource Mines. They need to be refined into usable materials at a Refinery. Wreckage is the exception as it is obtained from Rare Resource Nodes and sorted using right click context menu at a Refinery rather than refined. Components can alternatively be transformed into Concrete Materials in a Concrete Mixer.

* Salvage
* Coal
* Components
* Damaged Components
* Sulfur
* Aluminum
* Iron
* Copper
* Wreckage

## Materials

Materials are obtained by refining raw resources at a Refinery (or at a Concrete Mixer for Concrete Materials). They are used in construction and production. They can be packed in to crate and unpacked via the right click context menu when in the inventory of a Storage Depot, Seaport, or Shipping Container.

### Construction & Production Materials

These materials are used to build/upgrade structures, and produce various items and vehicles. Certain vehicles do not require these materials, and are constructed with other materials.

* Basic Materials
* Refined Materials
* Explosive Materials
* Heavy Explosive Materials
* Concrete Materials
* Gravel
* Construction Materials
* Processed Construction Materials
* Steel Construction Materials

While Basic Materials are capable of constructing certain Facilities, Construction Materials, Processed Construction Materials, and Steel Construction Materials are all materials needed to construct more advanced structures and their respective upgrades.

Gravel is exclusively used for constructing Foundations, while Concrete Materials are used for upgrading Bunker Bases, constructing certain structures, and upgrading Foundations to their Concrete versions.

### Facility Materials

These materials are used/produced in various Facilities, either as outputs, or consumed in order to produce different materials.

These materials are only created in Facilities.

* Oil
* Water
* Coke
* Heavy Oil
* Enriched Oil
* Construction Materials
* Processed Construction Materials
* Steel Construction Materials
* Assembly Materials I
* Assembly Materials II
* Assembly Materials III
* Assembly Materials IV
* Assembly Materials V

While Assembly Materials are primarily used to produce vehicles, the Assembly Materials V is the only assembly material that requires other Assembly Materials to produce.

### Technology Materials

Materials used to advance the Technology. These materials are refined in a Refinery from either Aluminum, Copper, or Iron. They are only used in the Engineering Center to progress the tech tree and unlock new vehicles, structures, and weaponry.

* Aluminum Alloy
* Iron Alloy
* Copper Alloy

### Fuel

Materials used to fuel vehicles and structures (Resource Mines, Engine Rooms).

* Diesel
* Petrol

## Large Materials

Large Materials are construction materials used to build certain defensive structures. They can be produced in crates at a Factory, or in certain Facilities with certain upgrades. They are Large Items that need to be carried individually. (Large Items being carried are visible shown on the player's model)

* Sandbags
* Metal Beam
* Barbed Wire
* Pipe

## Supplies

Supplies are resources stored and consumed by bases. They have no function outside of them.

Garrison and Bunker Supplies prevent decay on surrounding Structures. The base must have the **Small Garrison**  upgrade. Garrison Supplies prevent decay of all nearby structures whereas Bunker Supplies only prevent decay on Bunkers and Trenches.

Garrison Supplies are also needed to to prevent decay to Facilities and Railway Tracks. These can be stored in Maintenance Tunnels, which can also produce Garrison Supplies within them. (requires Construction Materials and power to produce them)

* Garrison Supplies
* Bunker Supplies
* Soldier Supplies

*Despite Soldier Supplies being categorized as a Medical item in Factories and Bases, they operate just like other Supplies in that they are only consumed in bases, and have no other function outside of them.*

For more information, read the Community guide on logistics or select one of the materials below to read more.