recursal/Fanatic-Fandom huggingface dataset:
Armadilhas

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*Este artigo é um esboço. Você pode ajudar Fortnite Wiki ao expandir isso.*

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**Armadilhas** são itens usados para combater monstros da Tempestade. Elas podem ser encontradas no mundo, recebidas como recompensas ou criadas. Elas são uma das principais mecânicas do jogo, e são usadas para a proteção do forte. Há uma grande variedade de funções e opções de posicionamento disponíveis.

### Visão geral das armadilhas:

* Existem 3 tipos de armadilhas: parede, teto e piso, com base em qual superfície elas se ligam.
* Armadilhas têm um alcance de gatilho e um alcance de efeito. Para a maioria das armadilhas, é um bloco de distância para ambos. (Neste texto, suponha que o intervalo de disparo e efeito seja 1, a menos que seja indicado o contrário).
* As armadilhas têm um tempo de recarga, que é o tempo entre os gatilhos da armadilha. Algumas das armadilhas maiores e mais poderosas podem levar até 12 segundos para recarregar.
* As armadilhas têm durabilidade, que é o número de vezes que uma armadilha pode disparar.
* Uma vez que a armadilha tenha ficado sem durabilidade, ela desaparecerá.
* As armadilhas *não podem* ser reparadas, mas a superfície à qual estão ligadas pode.
* Armadilhas *não podem* ser removidas. Você precisa remover a superfície em que ela está ou esperar até que a durabilidade se esgote.
* A superfície em que uma armadilha está anexada *não pode* ser editada até que a armadilha seja destruída ou fique sem durabilidade.
* Se a parede na qual uma armadilha está instalada for destruída por carcaças, a armadilha também morre.
* Armadilhas não podem prejudicar os jogadores.\*

> \*As armadilhas do lançador de jogadores podem potencialmente ser usadas maliciosamente para direcionar um jogador desavisado em direção a sua destruição.
>
>

## Tipos de Armadilhas

* Armadilhas de Teto
* Armadilhas de Piso
* Armadilhas de Parede

## Vídeo

Fortnite Live - Armas, armadilhas e pedaços de munição (Como funcionam as armas e as armadilhas)

## Mudanças

**Patch 1.10 (6 de dezembro de 2017)**
* Armadilhas não mais acionam tanques de propano. Isso permite aos jogadores mais controle sobre quando o tanque de propano explode e impedirá a explosão de danificar as próprias armadilhas dos jogadores.

1. ↑ https://www.reddit.com/r/FORTnITE/comments/6rcr3a/trap\_overview/
Habilidades

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*Este artigo é um esboço. Você pode ajudar Fortnite Wiki ao expandir isso.*

**Habilidades** são ofensivas, defensivas, ou Traços de utilidade que pode ser ativado pelo jogador enquanto joga Missões.

Cada Herói também tem um número de Vantagens passivas que dão atributos ou modificam como as habilidades do Herói funcionam.

## Lista de Habilidades

Existem 4 habilidades principais associadas a cada classe de Herói,  com cada subclasse tendo acesso a 3 delas.

### Habilidades de Soldado

* Traço ausente icon.png

Granada de Fragmentaçãoarquivo não encontrado

## Habilidades por nível aprendido

Cada uma das habilidades acima é aprendida em um nível diferente para cada subclasse. Os níveis em que cada Herói aprende as habilidades de sua classe são mostrados abaixo:

## Mudanças

**Patch 2.2.0 (January 17, 2018)**
* Impact from abilities will now properly scale with Hero Ability Damage. As a result abilities will now correctly stagger, stun, and knockback enemies at high levels.
Monsters

*This article is a stub. You can help Struggle for Gera Wiki by expanding it.*

**Monsters** are one of two types of cards in Struggle for Gera. Monsters take their place on the battlefield, enact their abilities on the opponent, and attack as soon as the player wishes them to. Each monster has a power value; a combination of the conventional attack and health values.
Temporada 4

A **Temporada 4** do Battle Royale começou em 1 de maio de 2018. Tematicamente, a Temporada se concentra em super-heróis, filmes de super-heróis e ambientes urbanos sombrios. A Temporada 4 apresenta a conclusão da conspiração do Meteoro que desempenhou um papel tão importante durante a Temporada 3 com a destruição do Depósito Empoeirado.

Novos lugares como Bobinas Traiçoeiras e outros pontos de interesse como o Covil dos Vilões, a Mansão e o Estádio de Futebol Aberto também foram adicionados juntamente com as alterações bi-semanais e atualizações para o mapa.

## Teasers

A partir de 28 de abril, a Epic Games lança uma série diária de teasers que sugere o próximo tema da temporada. Cartazes que foram lançados mostram personagens diferentes em um vetor de queda de meteorito junto com citações. No 5º dia, a Epic Games finalmente revelou um cartaz promocional com as silhuetas de personagens heróicos.

* "Lute. Adapte. Vença."
* "Lute com honra."
* "Olhe cada esquina, caixa e moita."
* "Deixe sua marca."
* "Preparar para impacto."

# Passe de Batalha

 Artigo principal: Passe de Batalha da Temporada 4
O Passe de Batalha da Temporada 4 está disponível para compra através da Loja por 950 . Os jogadores do Passe Gratuito recebem um desafio diário na quarta temporada. Os donos do Passe de Batalha recebem dois desafios diários adicionais, bem como desafios especiais semanais. Os donos do Passe de Batalha recebem três conjuntos especiais de Desafios: o Visitante e os Desafios do Carboneto are unlocked immediately while the Omega Challenges set is awarded upon reaching Tier 100.

## Desafios

Os jogadores do Passe gratuito recebem um desafio diário na 4ª temporada. Os donos do Passe de Batalha recebem dois desafios diários adicionais, além de desafios semanais especiais. Todos os jogadores recebem um conjunto especial de desafios ao atingir o Nível 2. Os proprietários do Passe de Batalha recebem três conjuntos especiais de Desafios; os Desafios Filmaço e Carboneto são desbloqueados imediatamente, e o conjunto de desafios Omega é concedido ao atingir no nível 100.

### Desafios da Semana 1

 Cause 500 de dano com Rifles de Precisão a oponentes
Granada de Impulso

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*Este artigo é um esboço. Você pode ajudar Fortnite Wiki ao expandir isso.*

**Granada de impulso** é uma arma explosiva consumível Predefinição:Raritytext no Battle Royale. Pode ser arremessada para lançar inimigos e o jogador para longe do ponto de impacto.

## Mudanças

**Patch 4.2 (May 16, 2018)**
**Battle Royale**
* Impulse Grenade drop rate has been increased by 5%.

**Patch 3.5 (April 11, 2018)**

**Save the World**:
* Doubled the knockback distance against enemies.
* No longer affects allies.
O Corvo (desambiguação)

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 *Esta **desambiguação** A página que lista artigos associados a um mesmo título. De um ligação interna referido aqui, você pode desejar mudar a ligação para apontar diretamente para o artigo adequado.*

**Nevermore**pode se referir a um dos seguintes:

* O Corvo, uma sub classe do Salve o Mundo.
* O Corvo (conjunto), um conjunto de aparências do Battle Royale.
Parque Agradável

Arquivo:Pleasant.png
O Parque Agradável é uma área no mapa do Battle Royale.

## Localização

O Parque Agradável está localizado no quadrante noroeste do mapa, entre Lago do Saque e Colinas Assombradas.

## Guia de Estratégia/Dicas

* Um ponto de pouso comum para muitos jogadores
* Muitas pequenas casas aqui que você pode verificar rapidamente o saque.
* Lembre-se de verificar também os telhados, se possível.
* O campo de futebol americano/futebol no meio do Parque muitas vezes tem um baú no meio, mas ele é à céu aberto e muito perceptível, por isso certifique-se de não levar um tiro enquanto abre o báu.
* Um bom lugar para pousar está no telhado do posto de gasolina no lado leste. Geralmente, há pilhagem aqui, e o local oferece um bom ponto de vista com vista para toda a área.
* Ao Sudoeste do Parque tem uma montanha com algumas árvores e um baú. Se você encontrar um lá, então você pode ir até o Parque e emboscar as pessoas enquanto ainda estão saqueando casas.
Trajes

Um **traje** ou **skin** é um tipo de item cosmético que os jogadores podem equipar e usar em Fortnite para mudar a aparência geral de seus personagens (bonecos).

Trajes não fornecem nenhuma vantagem ao jogador de forma geral. Entretanto, é conhecido que alguns trajes fornecem certa camuflagem ou disfarce a depender das condições de jogo.

A maioria dos trajes é baseada em Modelos de Personagem previamente definidos.

Alguns trajes também acompanham seus Acessórios para as Costas - mochilas, capas ou Pets que podem ser equipados acompanhando ou não o traje com a qual foram compradas. Outros são trajes específicos associados à Heróis no Salve o Mundo.

No Capítulo 2: Temporada 1, todos os Trajes de Recruta (modelos padrão) receberam uma atualização no design.

## Obtenção

Trajes podem ser obtidos, no geral, como recompensas por avançar de nível no Passe de Batalha, através da Loja de Itens com V-Bucks ou dinheiro real e, raramente, distribuídos de forma gratuita, através de parcerias ou pela conclusão de desafios.

Aqui você pode encontrar dados específicos para cada tipo de traje:

* Trajes do Passe de Batalha
* Trajes da Loja de Itens
* Pacotes da Loja de Itens
* Ofertas por tempo Limitado
* Trajes Promocionais
* Trajes Gratuitos
* Trajes não-lançados

## Mudar de traje

Jogadores não podem alterar seus trajes durante uma partida, a não ser que tenham acesso a uma Cabine Telefônica Azul. No entanto, algumas ações no jogo permitem que o jogador altere seu traje de forma temporária, a saber:

Atualmente:

* Cabines Telefônicas permitem aos jogadores disfarçarem-se como capangas até causarem ou sofrerem dano de qualquer tipo, ou se encostarem em um Capanga;
* O traje Mística tem um Gesto atribuído que permite ao jogador disfarçar-se com o traje do último jogador que eliminou por um curto período de tempo;

Anteriormente:

* Entrar na Cidade Torta dava ao jogador um traje de cowboy enquanto estivesse dentro da cidade;
* O MTL Ultimato dava ao jogador a chance de tornar-se o traje Chivauri por um curto período de tempo;
* No MTL Recompensa por Wickd, todos os jogadores usavam trajes formais;
* No MTL Guerra de Comida, a cabeça do jogador era substituída por um tomate.
Escudo Antitempestade

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*Este artigo é um esboço. Você pode ajudar Fortnite Wiki ao expandir isso.*

Escudo Antitempestade ou "Base Inicial", é um mapa onde os jogadores podem construir sua própria base pessoal e permanente. Os jogadores podem entrar em seu **Escudo Antitempestade** para construir ou armazenar itens a qualquer momento, e o progresso na construção será salvo mesmo se o jogador deixar a missão sem iniciar a fase de defesa. Os jogadores têm um escudo contra tempestades separada em cada local do mapa.

## Defesa do Escudo Antitempestade

A Defesa do Escudo Antitempestade é uma das principais séries de tarefas que os jogadores devem completar para progredir no jogo. Each map location has ten Storm Shield Defense missions. Completing Storm Shield Defense missions increases the range of mission power levels available to the player.

## Armazenamento do Escudo Antitempestade

In addition to the player's inventory, which is accessible during missions, players have a separate storage location in their Storm Shield that is only accessible while inside the Storm Shield map. While the Storm Shield base is unique to each map location, the player's storage inventory persists between locations. This storage starts with only 5 storage slots, but the number of slots can be increased through the Skill Trees and Research.

When players receive rewards for Expeditions that do not fit into their main inventory storage, any excess is automatically placed into the Storm Shield's storage. This can cause the player's Storm Shield inventory to exceed the maximum number of storage slots they have access to. This will not result in the loss of items, but will simply prevent the player from accepting any additional expedition rewards that would add items to their Storm Shield storage until they reduce the number of items in storage to below their storage maximum.

As of patch 3.2, Expeditions may no longer continue to add more items to the Storm Shield storage even after the maximum has been exceeded. Instead, players are prevented from claiming additional items. These excess items are not lost, they are simply inaccessible until there is room in the Storm Shield storage to accept them.

## Esquadrões Defensores

Players can designate up to five Defenders per map location to be summonable in that location's Storm Shield. These defenders do not count towards the regular 4-player cap that Mission defenders are affected by, therefore up to five Homebase Defenders may be summoned in addition to a full team of players or Mission defenders. Therefore, it is possible to have up to eight defenders in a Storm Shield Defense mission if a solo player summons all five of their Homebase defenders in addition to their three available Mission defenders.
Data de Lançamento

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*Este artigo é um esboço. Você pode ajudar Fortnite Wiki ao expandir isso.*

O Fortnite foi anunciado pela primeira vez em 2011 e deve se tornar totalmente gratuito para jogar em 2018.

## Linha do tempo de lançamento

* O Fortnite foi anunciado pela primeira vez em 2008 no Spike Video Game Awards.
* Em abril de 2014, as inscrições fechadas para o Alfa do Fortnite começaram e o jogo foi revelado a ser destinado para um modelo gratuito para jogar.
* Em dezembro de 2014, a primeira etapa do Alfa do Fortnite começou.
* Em março de 2015, a segunda etapa do Alfa começou.
* No outono de 2015, o Fortnite foi anunciado como compatível com computadores Mac, e a beta fechada começou.
* O Fortnite tornou-se disponível para acesso antecipado no Windows, Mac, Xbox e Playstation para quem pré encomendou o jogo em 21 de julho de 2017 e em 25 de julho de 2017 para quem não fez a pré-encomenda.
* O Battle Royale foi lançado como gratuito para jogar em 26 de setembro de 2017.
* O Salve o Mundo está programado para se tornar gratuito para jogar em algum momento de 2018.

## Referências

1. ↑ Spike TV Announces 2011 “Video Game Awards” Winners
2. ↑ Epic Games Reveals Cartoony New IP Fortnite
3. ↑ Fortnite alpha signups are now open
4. ↑ Gears of War dev's PC-exclusive Fortnite has Diablo-like looting
5. ↑ Epic Games kicks off Fortnite alpha on Dec. 2
6. ↑ Fortnite kicks off second closed alpha with a livestream this afternoon
7. ↑ Fortnite Early Access has started for those who pre-ordered Founder’s Packs
8. ↑ Tweet by @FortniteGame
Ataque Aéreo

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*Este artigo é um esboço. Você pode ajudar Fortnite Wiki ao expandir isso.*

**Ataque Aéreo** é uma engenhoca no Salve o Mundo. It is unlocked in Skill Tree: Tier 1 for 1 Skill Point.

## Description

Cooldown: 300 seconds.

Drops 5 bombs, causing high damage per bomb, in a designated area.

## Upgrades

### Skill Tree Tier 2

**Air Strike Upgrade: More Bombs!** (2)
*Improves Air Strike's volume of fire.*
**BONUSES:**
Upgrade Air Strike: Increases number of Air Strike bombs by 2.
### Skill Tree Tier 3

**Air Strike Upgrade: Cooldown** (3)
*Air Strike now has a shorter cooldown.*
**BONUSES:**
Upgrade Air Strike: Reduces the cooldown of Air Strike by 60 seconds.
**Air Strike Upgrade: More Bombs!!** (3)
*Improves Air Strike's Volume of fire.*
**BONUSES:**
Upgrade Air Strike: Increases number of air strike bombs by 2.
### Skill Tree Tier 4

**Air Strike Upgrade: Damage** (4)
*Increases damage dealt by Air Strike bombs.*
**BONUSES:**
Upgrade Air Strike: Increases the damage of Air Strike by 45%.
**Air Strike Upgrade: More Bombs!!!** (4)
*Improves Air Strike's volume of fire.*
**BONUSES:**
Upgrade Air Strike: Increases number of Air Strike bombs by 4.
## Changes

**Patch 2.2.0 (January 17, 2018)**
* Fixed the tool-tip for Air Strike which incorrectly stated that Air Strike drops 12 bombs, instead of 13.

**Patch 1.7 (October 4, 2017)**

* After using the Air Strike gadget, a weapon will now automatically be equipped.
Ônibus de Batalha

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*Este artigo é um esboço. Você pode ajudar Fortnite Wiki ao expandir isso.*

No Battle Royale, os jogadores saltam do **Ônibus de Batalha** no começo de cada partida. Enquanto caem, os jogadores podem optar por uma "queda-livre" onde eles caem mais rapidamente, ou "planar" usando a Asa-Delta para cair mais devagar.

Ao aterrissar, os jogadores podem começar a interagir com o mapa e outros jogadores, incluindo saquear Baús de tesouro e usar armas.

## Mudanças

**Patch 4.3 (30 de Maio de 2018)**
**Correção de Bug**
* Players now face the correct direction when jumping from the Battle Bus.
Snow Dynasty

The Snow Dynasty was the royal family of that ruled the Snow Empire. It began with Snow Yue-Han, who took control of the Chela collective in Geran year 1349, and ended with the death of King Vega Lukisu Fyuri, killed in 1800. Rule was originally passed from father to eldest son, and to the king's oldest brother if there were no sons. The ascension of Queen Emira in 1494, however, established that the throne could be claimed by the King's eldest daughter if there were no eligible sons or brothers. Though relatives of the Snow Dynasty are still alive, there are no remaining members of the male line and King Fyuri never had children. As a result, the 450-year-old dynasty is considered extinguished.

## History

### Struggle for Gera

8-year-old Nin Mi has become the focus of the Royal City. Though other relatives of the Snow Dynasty had existed, Caius killed, arrested, or allied with nearly all of them. Nin Mi, however, managed to escape detection until his mother, Nei Hela, had sought the protection of the Royal City. She claimed that her late husband, Nin Dinamo, was the great-great-grandson of Snow Karu, a daughter of Queen Rugen. Snow Hehi, she claimed, survived the massacre carried out by her uncle, King Lonsank, but was so traumatized that she fled the Royal Palace, changing her name and marrying a noble. The legend had been secretly passed through Nin Dinamo's family for generations. The remaining courtiers latched out this, and Nin Mi is touted by them as the true heir to the throne.

## Monarchs

Throughout the history of the Snow Dynasty, there have been several kings and two queens who ruled the Snow Empire. Though they are given a normal name at birth, for centuries it has been tradition for a monarch to take a royal name upon ascending to the thrown, which their primary name from there on out.
Armas do Battle Royale

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No Battle Royale, armas podem ser obtidas em Baús de Tesouro, Entregas de Suprimentos, no chão do mundo, ou eliminando outros jogadores.

O Battle Royale compartilha alguns tipos de armas com o Salve o Mundo, entretanto, algumas versões do Battle Royale tem visuais diferentes e também atributos diferentes da sua versão do Salve o Mundo.

## Rifles de Assalto

### Rifle de Assalto

 Dano à Estruturas | 30

 Tempo de Recarga | 2.2

 Tempo de Recarga | 2.2

 Tempo de Recarga | 2.1

 Tempo de Recarga | 2.1

### Rifle de Assalto com Rajada

Rifle de Assalto com Rajada (Battle Royale)

### Metralhadora Leve

 Tempo de Recarga | 5

 Tempo de Recarga | 4.75

## O Cofre

As seguintes armas estão indisponíveis para ajustes no balanceamento do jogo. Elas podem retornar no futuro.
System requirements

*This article is a stub. You can help Struggle for Gera Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Struggle for Gera*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## See also

* How to play guide for Struggle for Gera
* Release date
Blood of the Abele House

Several copies of this book can be found scattered about Karnaca.

## Content

> “
> Chapter Four, Introduction
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> This chapter will focus on Edithia Abele, steward of Cullero! With sword in hadn, she swept the marshes of raiders, sacrificing her life for Serkonos. We will provide newly uncovered insights into the exploits of Rabinos Abele, who built the ornate wooden bridges of Saggunto.
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> Follow along as we map out the expansions occurring under the Abeles, through which trade routes to the other Isles were established, bringing riches to the nation-state. Even as waves of settlers continued to join Serkonos from Morley, the Abeles balanced growth against Serkonan culture.
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> In later chapters, we will detail the times of Theodanis Abele, true son of Serkonos. Brave and benevolent, he united the East and West as no other before him. Even the rowdy people of Bastillian swpre loyalty to him. One Isle, one Serkonos, united under House Abele! Lastly, we will settle on Luca Abele, who rules today, partaking in feasts and merriments of all kinds, bringing joy to our fair Isle!
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The Struggle for Gera

*This page is about the in-universe civil war. For the game, see: Struggle for Gera.*

The Struggle for Gera is widely used term for the continent-spanning war that broke out in Geran Year 1800, following the death of King Fyuri and the dissolution of the Snow Empire. Though there are more than a dozen factions with large amounts of territory, all are allied with at least one of the five major powers: Vos, Zeminar, Efsisi, Rinwald's Pirates, and the Dark Canopy.
Government Rank

The government rank system has been instituted by the Snow Empire as a system of ranking to keep track of an individual's contribution to the Empire's governance. It is awarded by everyone from nobles to existing government officials, who can each promote up to twelve individuals of any rank below them to a higher rank each month.

## History

The government rank system was first instituted in Geran Year 1689 by an Efsisi advisor known as Kamana Rem. Its goal was to establish a more meritocratic system for appointing people to ranks in the peerage system and other government offices. Government workers of any time were given a starting rank, and as their superiors could choose to promote them by a rank if satisfied by their performance. The system quickly grew popular in Efsisi, and it began to become known in the other dominions. By 1740, Zeminar, the last dominion to resist adopting the system, caved in and began to issue government ranks to its workers. By 1780, having certain government ranks was seen as a de facto prerequisite to be appointed to most government positions.

## Ranks

There are six ranks that function as ordinal numbers, though each rank is also divided into "primary" and "secondary" (which are written -I and -II, respectively). For example, the rank written 2-I is read "second primary" and 6-II is read as "sixth secondary". When first given a government rank, 6-II is given without exception. The highest government rank is 1-I.
A Lecture on Bloodfly Fever

This book is found on the counter in the room next to Hamilton, in Disease Treatment at the Addermire Institute. Later, another copy is found in the Main Room of the Dreadful Wale.

## Content

> “
> Transcript of a lecture given at the Academy of Natural Philosophy by Doctor Alexandria Hypatia:
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> Direct Attention to Chart 7
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> Here you have the final stage of the bloodfly infection. This patient is 37 years of age, and was a school headmistress before her unfortunate encounter with a large nest in her deceased uncle’s greenhouse. Note the lesions on her face and arms, and the larval swellings throughout the body.
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> But what the drawings cannot show you is her demeanor before death; the most striking symptom of progressed infection is the protective attitude demonstrated towards the nest. This tells us, even prior to autopsy, that the larvae, or their byproducts, have infected the intention center of the victim’s brain.
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> Direct Attention to Silvergraph Image 4
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> There is no cure once the condition has advanced this far, though you can make your patient less agitated with a generous dosing of opiates. The subject died three days after this silvergraph was taken.
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> Direct Attention to Chart 8
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> And here is the fully mature insect, after its post-bloodfly transformation. Now in beetle form, note it has dropped its wings. It is no longer aggressive, and has many beneficial qualities - especially in the field of agriculture. Without these insects many crops across Serkonos would suffer, leading to loss of yield and a marked reduction in profits.
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Netkhal

Netkhal is a ethno-cultural classification used by people in Gera for humans who are thought to have originated from Ferilos. Along with the Migelayn and the Wailoloyan, the Netkhal are one of the three major divisions into which the humans of Gera classify themselves. The Netkhal people, via two primary waves of migration, have spread to many areas in Gera, though Ferilos, eastern Vos, and some areas of Efsisi are the main population centers. In Battlist lore, the Netkhal people were those who stayed neutral in the war between Winter and Mighel. To avoid the conflict it is said that they fled to the edges of the world.

## Netkhal Subgroups

The Netkhal are divided into four main large groups. The Netkhalyen inhabited Ferilos and parts of Dugong Island. The Yuhanyen, who generally have about 10% Waioloyan ancestry, inhabit the eastern coast of the continent and parts of Efsisi. The Shaiyan inhabit central Vos, and the Baryan, with 40% Waioloyan ancestry on average, inhabit central Vos.

**Netkhalyen**

* East Netkhalyan
* West Netkhalyan
* Tukon

**Yuhanyen**

* Yuhan
* Setulyan

**Shaiyan**

* Shaikiiyan
* Bazayan

**Baryan**

* Baryan
Bunting

This note is found on the table next to the rolling metal door to the storage room inside the Old Dunwall Distillery.

## Content

> “
> This art dealer, Bunting, is a man of taste. If anyone left in Dunwall has something worth stealing, it's him. So whoever opens the safe gets double the normal cut.
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> --Slackjaw
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Livro de Coleção

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*Este artigo é um esboço. Você pode ajudar Fortnite Wiki ao expandir isso.*

O **Livro de Coleção** dá a você recompensas por colecionar heróis, planos, defensores, e sobreviventes. Colocar qualquer um deles no Livro de Coleção permite que o jogador suba o nível do livro. Cada nível oferece uma recompensa de valor crescente.

## Colecionando

**Aviso:** Colocar um item no Livro de Coleção usa o item - é uma ação permanente.

Colocando um item no Livro de Coleção dá pontos de experiência baseado no tipo, nível e raridade do item. Quanto melhor o estado do item, mais pontos você ganha. O jogador pode também aprimorar o item depois de colocá-lo no livro para conseguir mais pontos.

Há recompensas até o nível 350.

## Recompensas

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Dominion

A dominion (Royal: *peisar*) is the highest-level administrative division in the Snow Empire. The dominion was first established by the Snow Empire in Geran Year 1422 with Chela (Ferilos), Vos (then called Dedo Zin), and Zeminar as its only members. The dominion of Efsisi was added in 1460 and expanded as the original Efisi was conquered, and the Royal Dominion was separated from Vos in 1528. The five dominions remained the same until the Snow Empire collapsed. The dominions have little unites all of them: Zeminar and Efsisi function like vassal states, Vos and Ferilos are lose confederations of often unrelated peoples and nations, while the Royal Dominion acts as the seat of power for the entire empire. All except the Royal Dominion, however, are ruled by High Lords. In the Struggle for Gera, 3 of the 5 major powers are direct successors of the the Snow Empire's dominions, though two of those dominions were themselves continuations of ancient empires.
King Fyuri

Snow Vega Lukisu Fyuri (Royal: *Mësit Vehë Lukisu Fyuri*), King of Chela, ruler of the Ferilos realms and Emperor of the Snow Empire, most commonly known as King Fyuri, was the ruler of the Snow Empire from Geran Years 1755 to 1800. In 1800, he was assassinated by the rogue mage Kahner. His death left the royal family without a direct heir, ending the Snow Dynasty, destabilizing the Snow Empire, and kickstarting the Struggle for Gera.

## Early Life

King Vega Kulisu was the first child born to reigning King of the Snow Empire, Snow Dunkel. His mother was Dak Andabera, an 'Aloai woman who had been causing great unrest in Saipul. King Dunkel, at the time only 22 years old, became captivated by Andabera after witnessing her behavior during an interrogation. Though his original plan had been to start a genocidal campaign against the 'Aloai, Dunkel crafted a deal in which he would ask for the hand of Dak Andabera in marriage in exchange for lowered tributes and slightly increased autonomy for the 'Aloai regions of the Snow Empire. Knowing that refusing might mean death for her people, Andabera reluctantly accepted. Though a peasant woman marrying into the Snow Empire's royal family was unheard of and the decision caused great controversy, Dunkel was adamant. And as the only known descendant of the original Snow royal line, his advisors and cabinet were forced to comply. The marriage was painted as the ultimate offering of peace between the Netkhal and the 'Aloai. Andabera was forced to leave her family behind to travel to the Royal Province. A year later, she died giving birth to her first child. Though she died, her child survived, and was given the name Snow Vega Lukisu.

Andabera's death caused King Dunkel to spiral into a depression. He rarely left his chamber, and most of his duties, including raising his son, were left to his advisors and court. Dunkel refused to remarry, so the young prince was the last direct descendant of the royal line. As such, his caregivers sheltered him heavily, and many closest to him tried to curry favor with the prince. When Vega Lukisu was 15 years old, his father apparently boarded a small raft and left out to sea, never to be seen again. In a few months Vega Lukisu was crowed as the new King, and was given the royal name Fyuri, meaning "precocious".
Domino Jeksen

Domino Jeksen (Royal: *Domino Jeksën*) is a man known throughout Efsisi as one of, if not the, strongest hand-to-hand combatants in Gera. He is the only person known to have bested Baranov in his Lordship challenge, but he refused the position, instead continuing to move from bar to bar in Efsisi looking for worthy opponents. In Geran Year 1786, he fought Habuero, a primeval, ancient entity with immense natural magic abilities, to a standstill and bested him with the help of Kenedi Fayaduri.
Caius Talwan

**Caius Talwan** (Royal: *Kayës Talwan*) was a Lord of Vos. A commoner who entered the King's Army, Caius Talwan benefited from the more meritocratic system spearheaded by King Lonsank and quickly rose through its ranks. His most famous feat, and the one that brought him to the young King Fyuri's attention, was his victory against and personal killing of Robert “Little Cape” Buret, a leader of the New Calpirites that had taken over large swathes of territory in the central Vos.
Anton Sokolov's Diary - Started painting again

This diary is found in the Main Room of the Dreadful Wale, next to the painting of Delilah.

## Content

> “
> My thoughts dart here and there. I am at the whim of my aging brain. I smell an orange and it triggers a memory! All at once I am a boy back in school, suffering under the cruelty of Professor Olliphant! Her horrible wigs and the smell of old wool. The wool reminds me of my suits, I used to have them custom made. The suits remind me that I was once a man of position. And then I am thinking of my own cruelties, terrible deeds, performed in the name of science, progress, or profit. And then I am flooded with regrets and guilt. Then just as suddenly I am hungry or thinking about my knees or a nap.
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Dragon

Dragons are a hexapodal, sapient species that was once widespread in Gera. More skilled in natural magic than any other being by far, their use of natural magic has even been likened to a far more powerful version of Epzinic magic. Dragons and humans have competed for millennia, but following the Dark Ages dragons began to decline, as humans needed far less food to support themselves. Although dragons could live for thousands of years, they would spend much of that time in an extended torpor, waiting for their reserves of natural magic to recharge. As of Geran Year 1800, there are two known dragons in all of Gera: Savior of the Sharpened and Firepit Draconid.

## Biology

Dragons vary immensely from one another in physical appearance. However, they are all capable of interbreeding. Such an event is rare, however, as even during their golden age dragons likely numbered less than 3,000. Despite resembling reptiles, they are an extremely divergent animal lineage; they are as related to reptiles and amphibians as humans are.
Ishiguro

**Ishiguro Lemigo** (Royal: *Iciguro Lemigo*) is an official advisor to Baranov. Having been Baranov's friend since they were both relatively young, Ishiguro has proven himself extremely wise and competent in Baranov's eyes, to the point where he has been offered dukedom twice. Nonetheless, Ishiguro has refused Baranov's offers of dukedom, as well as cynberzinic enhancement, preferring to live a simple life close to nature. In addition to acting as Baranov's advisor on matters of philosophy and spirituality, Ishiguro frequently publishes philosophical treatises that are eagerly awaited by the Snow Empire's intelligentsia.

## Early Life

Ishiguro was born in Alwa's largest city, Kumasia, to a Setulyan father and Kalayn mother.
Struggle for Gera Wiki/Section 3

Guides

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How to play guide for Struggle for Gera

*This article is a stub. You can help Struggle for Gera Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Struggle for Gera***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Darfler

Darfler Cheptna (Royal: *Darflër Ceptna*) is a Efsisi scientist and engineer. Though he has been continuously loyal to Baranov for most of his life, he was a key contributor to both the failed cyberzinic soldier experiments and the successful but unpopular goon experiments, both of which were funded by the royal archmage Kenedi. His latest invention, the Makerplane, has been used by Baranov as a military reconnaissance device in the Struggle for Gera.

## History

### Early Life

Darfler was the only child born to a relatively wealthy and high-status family in Sand City. He was tutored successfully from an early age, and showed a strong interest in science and engineering. From early on, he never wanted to attend college, despite his parent's insistence. From a young age, Darfler was of the opinion that the discoveries he was after could best be pursued on his own time, and shared with others in the scientific community. And this was proven correct, when at the age of nineteen, he received a personal invitation to work in Baranov's lab complex on cyberzinics, his primary specialty up to that point.

### Family Conflict

However, he would come into conflict with his parents over this decision. They both wanted him to stay local and start a family, to continue building up their family's wealth and prestige in the Sand City area. Though they were wealthy, Darfler's family was still relatively low on the totem pole among Sand City's upper class. In his family's eyes, Darfler's genius and earning potential would set him apart from the crowd, and as such a much wealthier and more prestigious family may be willing to marry a daughter off to him, and pay the family a handsome under-the-table dowry. Upon hearing this, Darfler rashly declared that he never intended to start a family, and that his work was a much greater pursuit than marrying simply to pursue status and wealth. His family proceeded to disown him, barring him from their funds and sending him packing. Though he still had the job at Baranov's complex, it was a four-year contract, after which he would have to find other work. Though he earned enough in those four years to purchase his own lab, he still knew he would have to seek further work.
Efsisi

Area | 2077750 km²
 Population Density | 26/km²

Efsisi (Royal: *Efsisi*), was an empire that existed for most of recorded history that later become a dominion of the Snow Empire. Efsisi was among the first entities to establish itself as an independent major power in the Struggle for Gera. It is administered by Baranov, who has ruled the area for approximately 50 years.
Royal

Royal (Royal: *Mëlhën*) is the lingua franca of the Snow Empire. Originally a pidgin developed in approximately Geran Year 1380 between the related Wis language of the Yuhan conquerors and the several Netkhal languages spoken by the people living in what would become Ahu and the Royal Province, it quickly spread as the original conquerors' descendants continued to overwhelm Gera. Following the conquest of Zeminar in 1422, an enormous amount of words from Old Zeminarian, preserved as a liturgical language, and the modern Migelayn languages entered Royal's vocabulary, and today up to 60% of Royal's vocabulary is derived from these sources, though it is mostly technical terms. It is spoken at some level by approximately 50% of Gera, and between 70 and 80% of its urban population. Royal is the primary language of government, science, trade, and literature. Since its birth, Royal has diverged into numerous local dialects, some of which are slightly difficult for other speakers to comprehend. Though the Weis language was, as all the Netkhal languages of Ferilos were, written with a logographic script, a script based on the Efsisi abugida was adopted to write Royal in approximately 1450.

## Linguistic Properties

### Sounds

Though there is considerable variation in Royal dialects, the eastern Vos dialect is the basis for standard Royal. Though the Royal Dominion dialect was originally standard, there are sounds common in that dialect that are have fallen out of favor among most other mainland dialects; sounds only found in other dialects or proper names are put in parentheses. The current Royal standard has six vowels and about eighteen consonants, while other commonly spoken dialects may have up to twenty two consonants. Though Royal is written with the Efsisi abugida, it is transcribed with the Latin alphabet for the sake of the reader. Some letters represent more than one sound depending on their location.

Stress is usually placed on the first vowel of a syllable. However, in words with *ë* and at least one other type of vowel, the stress is on the first vowel that is not *ë*.

### Grammar

For an in-depth description of Royal grammar, see here.
Fitz

## Description

Fitz increases both the success rates and rewards for ganks, while granting out-of-combat movespeed to decrease downtime. However, Fitz's effectiveness is severely hindered if you are not able to successfully execute on gank attempts.

## Gallery

* Default Skin's Artwork

Pets
Bounder • Fiki • **Fitz** • Luster • Mystik • Pincer • Plunder • Razer • Tink • Topps • Tortus • Zen
Cyberzinics

Cyberzinics is a relatively new branch of technology that binds inorganic machines to organic life via the process of healing magic. A crude form of cyberzinics was first invented in Geran Year 1368 in order to create the C.R.O.W.'s. Though it was little more than fusing metal plating to organic material at first, as the years went by cyberzinic technology progressed slowly into a form usable by humans.
Klein

**Klein Goldi** (Royal: *Klain Goldi*) was the Snow Empire's Royal Ambassador and head of the Cultural Court. As a member of the Klein family line, he is one of the few gnolls in the Snow Empire with political influence, and the highest-ranked non-human in Gera after Lorewell. Following the death of King Fyuri, Klein went on a quest to capture Kahner in order to secure a bounty from Lorewell which would allow him to revive his friend Gossamer.
Callista's Progress Report

This audiograph is found in Emily's Tower.

## Transcription

> “
> There's hardly a need to work on table etiquette. She knows it all, even is she chooses not to employ it. She'd rather hold her spoon by the wrong end and pretend it's a sword. Then, suddenly, she changes and she's all manners, asking for a tea party. I tried to oblige her, but I have little to work with, no proper plates. Instead of a cloth napkin I've only the bar rag. Ale mugs, instead of teacups. I've asked for things befitting her, but they have their minds on other things. For now, Emily and I decided to make a pretend dinner setting using paper, and little things she's found here and there - on the floor I suppose. Not right for a princess, but it'll have to do.
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The Scrolls

The Scrolls are the primary religious text of Battlism. Its exact authors number in the dozens, and it is likely that ideas from hundreds of poets, philosophers, mystics, and prophets were written into it.

## History

In Geran Year 274, Chieftain Grité Milan of Isila had become fascinated by the tales of Cal and the creation dieties, most often known by names similar to Mighel and Winter, that had been circulating in his domain. He was annoyed, however, at how contradictory and impossible to reconcile the various tales were. The vague tales told by merchants from other Migelayn chieftains and kingdoms differed even more. Therefore, he decided to send emissaries to all the other Migelayn realms, asking them to suspend any hostilities they might have towards his chiefdom and to send a few of their greatest scholars, poets, and mystics to find the true history of the world. Most other states accepted, and Grité, true to his word, accepted them and set them to work on a series of scrolls. The tales that went into the creation of these scrolls were mostly ones that the scholars had heard in their homelands, but they worked to reconcile the different details and make the overarching narrative consistent. Several scholars left or died while the Scrolls were being created, but more would be sent to fill their place.

## Volumes

The following are a list of the individual books of the Scrolls, and their main focus. As there are no authors, they are all named after the first word of the passage in its original Old Zeminaran.

 Void
 Expanse
Mantra

Nin Mantra (Royal: *Nin Marania*) was a commander in Efsisi's army. She was later chosen to be one of King Fyuri's ceremonial guards during the Festival of Light.

## History

### Early Life

Mantra was born into the Nin family, one of the most powerful noble Setulyan families in Efsisi. The Setulyan family was one of the premiere families among which the Setulyan sect of Battlism emerged. The Setulyan sect, practiced only in central Efsisi, assigned careers to their children based on birth order, which in turn was based on the order in which the first humans are created in the Scrolls. Because she was her parents' first child, Mantra was ordained to be a warrior. From an early age, she was trained in fighting and battle tactics. Though she was reluctant to be a warrior at first, her parents were quite cruel to her in order to both subdue her and strengthen her mentally.

### University

Mantra went on to attend Genro university in Vos — Gera's foremost military academy. Though she trained herself in the ways of combat, she vastly preferred the shield over the blade. In addition, she studied as much military history and tactics as she could. It was at Genro that she met her friend Melody. Though their backgrounds could not have been more different, they found that their personalities and skills complimented each other. Mantra excelled at planning and plotting out battle formations, but she was often too risk-averse and faltered when a battle went unexpectedly, while Melody was excellent at thinking on her feet. With each others' help, Melody and Mantra managed to graduate at the top of their class. Eventually, both returned to Efsisi and joined its army, where Mantra's credentials and noble parentage and Melody's skills and connection to Baranov allowed them to rise up the government ranks and soon become co-commanders.

### Commandership

Upon becoming a brigadier commander in Efsisi's army in 1798 GY, she and Melody's first assignment was to command the forces stemming the recent flow of beasts from the Dark Canopy.
Card types

*This article is a stub. You can help Struggle for Gera Wiki by expanding it.*

There are two **card types** in Struggle for Gera, Monster and Action.

## Monster Cards

Monsters take their place on the battlefield, enact their abilities on the opponent, and attack as soon as the player wishes them to. Each monster has a power value; a combination of the conventional attack and health values.

## Action Cards

Actions, are anything from magical spells or complex battle tactics which supplement their efforts.
Struggle for Gera Wiki/Section 1

Welcome to the Official Struggle for Gera WikiWelcome to the Struggle for Gera Wiki
The Struggle for Gera guide for Characters, Monsters, Actions and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Struggle for Gera

Struggle for Gera, or "SFG", is an in-progress digital trading card game with five playable characters, each with their own unique abilities. The player's objective is to reduce their opponent's health to zero, and there are two types of cards which help to accomplish that—monster and action cards. Monsters take their place on the battlefield, enact their abilities on the opponent, and attack as soon as the player wishes them to. Each monster has a power value; a combination of the conventional attack and health values. Actions, however, are anything from magical spells or complex battle tactics which supplement their efforts. To use a card, a player must expend either their monster tokens or their action tokens depending on what type of card they wish to use. Each player receives three monster tokens and action tokens at the beginning of their turns; these tokens function as a form of income to be spent rather than a replenishing resource.[Read more...]
New Calpirites

The New Calpirites, colloquially known as the Rooster Gang due to the rooster featured in their emblem, are a quasimilitary organized crime syndicate and terrorist organization. It is by far the largest crime syndicate in Gera. Though they originated in Vos, they are extremely active in Zeminar, and they are attempting to increase their influence in Efsisi as well. Though they are nominally a Battlist organization whose stated goal is to create a new Calpirium modeled after the example of Cal, in practice they fund their attempts to conquer territory primarily by engaging in protection rackets, robbery, smuggling illegal substances or weapons, and human trafficking. Due to the anarchy brought on by the Struggle for Gera, the New Calpirites were able to secure control of relatively large swathes of territory in Vos.
Callista's Final Words

This audiograph is found in Emily's Tower behind the Hound Pits Pub if your gameplay has been consistently high chaos and Havelock has had her killed.

## Transcription

> “
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