recursal/Fanatic-Fandom huggingface dataset:
Catacombs

## Description

This is the first major dungeon that introduces the concepts of switches and doors. The entrance to this dungeon is a magic portal located in North Swamp that forms when the player is near the structure at the top-right portion of the map.

A special feature in this dungeon are enemies not respawning once killed.

Most rooms contain either 1 or 2 skeletons, and may contain the occasional switch.

## Enemies

* Skeleton
* Liche

## Level 1

12 Skeletons populate this floor.

5 switches must be activated to unlock the golden door leading to the next floor.

There are also multiple interactable boxes to obtain gold from.

As enemies do not respawn, players have time to heal and regenerate before opening a new door.

## Level 2

15 Skeletons populate this floor.

There are 2 switches here, with each unlocking a different portion of the map from the other switch.

## Level 3

The final floor of the dungeon has 7 skeletons, 2 liches, and the Minotaur boss.

The first forced path leads to a Liche guarding a switch. Activating the switch leads to a bridge forming over the pit where the boss can be found 2 doors away.

The last door is unlocked upon defeating the Minotaur, where a chest containing a Hunters Bow can be found and a portal leading out of the dungeon back into North Swamp.
Generated Let's be Lens

## Let's be Lens - Quest Guide

1. Talk to Cas in Sterlin Town
2. Buy Raw Diamond from Loleth in Dovanhelm.
3. Harvest Raw Diamond from Deep Stone that can be found at Mountain Passage (Dondheim City), Mountain Passage, Mountain Passage, Mountain Passage, Mountain Passage.
4. Talk to Seymour in Hammer And Tongs (Tolhain Settlement) and get lens
5. Talk to Cas in Sterlin Town
Craggy

## Description

Craggy is a witch that lives in the Deep Swamp. Her sister is Naggy who lives in the Dark Forest.

## Quests

Craggy gives the quest Green Heart when the player asks her for The Dark Arts book, required for the Dark Arts quest.

## Shop

Craggy also sells a small number of items.

Small Mana Potion Recipe - 1500

Small Focus Potion Recipe - 1500

Book of Spells - 100000
Frost Caves

## Description

A dungeon found in the Mountain Peak.

As no prerequisites to entering the dungeon exist, any player can enter the dungeon at any time.

There are no friendly NPCs in this area and no safe areas for the player to rest.

## Enemies

* Frozen Dead  A hero frozen in time
* Yeti  The elusive beast of the snow

## Level 1

10 Frozen Deads roam this floor.

There is a chest that contains ~350 gold at the end of the north path.

The left path leads to the next floor.

## Level 2

5 Yetis and 7 Frozen Deads fill this level.

The top left path leads to the next floor.

## Level 3

The final level of the dungeon contains 5 Yetis, 3 Frozen Deads, and the Golem boss.

Players should be sufficiently equipped to deal with the high damage of Golem plus the other enemies constantly being attracted to the player.

## Quests

* Bold and Cold: Get 10 Frozen Blood from Mountains
* Fancy a Brew: Get 5 Yeti Horns for Doris's Tea
Generated Four Eyes

## Four Eyes - Quest Guide

1. Talk to Crane in House (Town of Bala)
2. Harvest Daisy from Daisy that can be found at Aria Town, Caws Mawr Farm (Aria Town), Aria Graveyard (Aria Town), Wilderness (Aria Town), Swamp Bridge.
3. Harvest Willow from Bush that can be found at Aria Graveyard (Aria Town), Swamp Bridge, Shroom Town, Swamp, Mountains (Dondheim City).
4. Harvest Poppy from Poppy that can be found at Swamp Bridge, Sacke Outskirts (Sacke Town), Sacke Town, Shroom Town, Mountains (Dondheim City).
5. Talk to Crane in House (Town of Bala)
Generated Eye See You

## Eye See You - Quest Guide

1. Talk to Komir in Dwarf Halls
2. Harvest Daisy from Daisy that can be found at Aria Town, Caws Mawr Farm (Aria Town), Aria Graveyard (Aria Town), Wilderness (Aria Town), Swamp Bridge.
3. Harvest Willow from Bush that can be found at Aria Graveyard (Aria Town), Swamp Bridge, Shroom Town, Swamp, Mountains (Dondheim City).
4. Harvest Poppy from Poppy that can be found at Swamp Bridge, Sacke Outskirts (Sacke Town), Sacke Town, Shroom Town, Mountains (Dondheim City).
5. Talk to Crane in House (Town of Bala) and get spectacles
6. Talk to Komir in Dwarf Halls
Ancient Dwarves

Modern dwarf thinking is that we have as a race only ever been brute force and beer, but I believe this is not our true history.

Ancient scrolls discovered in the recent digs show dwarves creating enchanted weapons and armor using the old magics.

There are even said to be mechanical wonders including fire powered arrows and exploding powder.

It is a great shame that our history is lost but with help it can be recovered!
Crypt

## Description

The Entrance to the Crypt located in the Aria Graveyard.

This is the first dungeon players will experience, resulting in weaker enemies throughout.

## Quests

* Lost Locket: Retrieve a Gold Locket
* An Eye for an Eye: Obtain an Eye of Beholder

## Enemies

* Zombie
* Ghoul

## Level 1

The first level of the crypt serves as a transition area and is a safe place for players to rest.

## Level 2

    This is the first dangerous area where 13 Zombies roam.

### Treasure

* There are two crates in the top left of the area with gold in it.
* There is a chest in the top left of the area with gold.

## Level 3

A stronger version of the zombie can be found here.

Ghouls deal more damage and have higher health than zombies.

Players should take care to not be overwhelmed by them.

### Treasure

* There is a crate in the middle of the map with gold

## Level 4

The final level of the dungeon continues to be populated by both zombies and ghouls.

Take the left path leads to the first boss of the game, the Beholder.

### Treasure

* Past the Beholder are 2 chests with gold.
Forest Road

## Description

North of Dark Forest

East of Sacke Outskirts.

West of Gates of Gombard.

## Kills

* Doe
* Stag

## Resources

* Trout
* Pirch
* Stone
* Beetle

## Foraging

###   Iris

* Near exit to Sacke Outskirts (West)
* Near exit to Gates of Gombard (East)

###   Bush

* Two can be found near exit to Sacke Outskirts (West)
* Near exit to Gates of Gombard (East)

###   Apple Tree

* Near exit to Gates of Gombard, by the pond (North by Northeast)

###   Roots

* Near exit to Gates of Gombard, by the pond (North by Northeast)
Foothills (Upper)

## Description

This area can be found north of Foothills (Lower). Traveling to the east leads to the high ground of Gombard Bluff, where the Watch Tower stands. The cave entrance leads to The Hollows.

## Enemies

* Orc
* Orc Archer
* Hobgoblin

## Quests

* Bow to the Orcs: Retrieve a Orc Short Bow
* Father and Son: Retrieve Orc Ears
* Clawing Back: Retrieve a Hobgoblin Claw
Gem Stone

## Where to get it

This quest is given by Harald who can be found tucked away in his stall at the castle in Manheim

## Description

Harald wants to make a legendary sword but requires a special gem in order to do so

## How to Complete

Head back through the passage in the mountain pass and find the room with skeletons and liches. It will have a water pool and statuesque like columns. Behind is a chest and inside is a Green Emerald. Collect this and take it back to Harald
Formal Toasting

Toasting appropriately at dinner is a truly compliacted action. One must take into account both tradtion and the audience.

A traditional human based 'For Yore!' or 'Up the Land' is a good starting point, however we must consider the races of the land and their requirements.

To toast a wood elf, consider 'May the light be blessed' or 'Thine heart be glad' - though these may not go down well with the high elves or their seafaring cousins.

For halflings, we must focus, as always, on food. Suggestions include 'To Breakfast!' or 'May your belly remain full.'

Further, when toasting a dwarf, be sure to raise the beer high above your head and shout 'And down they fall!' No one really knows what it means, but it will certainly bring you favor and identify you as a true friend of our stock friends.

Finally, if you ever do come across a Bagu, avoid toasting. It's considered bad manner and may end in a fight.

## Location

Grog's Potions and Elixirs - Tolhain Settlement
Bear

Poke me with a stick!

**Bears** like a sleep and laze around inside bear cave. They are neutral mobs and as such, do not attack unless provoked.

## Spawning

Bears spawn up to 2 at a time in the cave. They take about 8 seconds to respawn.

## Drops

When killed, there is a chance bears will randomly drop a Bear Ear. Otherwise, they will drop nothing upon being killed.

## Quests

* Snakes and Bears!: Collect 5 Bear Ears for Dolin

## Trivia

* Bears only spawn as brown bears
* Bears' technical in-game classification is a monster
Dog's Dinner

## Where to get it

This quest is given by Samuel who can be found in Dark Forest

## Prerequisites

This quest requires Lost Love to be completed before it can be started.

## Requirements

You must have a Cooking skill of at least level 7.

You must own the recipe for Roast Turkey (recipe).

## Description

Cowel has been Samuel's dog for many years. He wants to make cowel a treat but it's hard to find ingredients.

## How to Complete

Kill some Turkey in the Gates of Gombard to get Turkey Leg. Bring the ingredients to the Manheim Castle Cooking Table and cook Roast Turkey. You will need at least 1.

When you bring the Roast Turkey to Samuel, he'll mention that it smells good and that Cowel will love it. He offers you a relic from his younger, extroverted years: a Ringmasters Hat!

## Rewards

* Ringmasters Hat
* Get to feed a good boy

## Tips/Tricks

Additional notes for completing this quest
Dwarven Language

While there is no quest for learning the Dwarven Language, it is a critical part of progression. You need to read the book Legend of the Half Dwarf to learn about the hidden book of the Dwarven Language. You'll need to acquire the Tusk Helm from the quest Dwarven Helm. While wearing the helm, you then have to fight your way through The Hollows to the 3rd level and enter through the Dwarven magical barrier.

## Steps

* Go to the Tavern at Manheim
* Read the book in the Tavern
* While there, talk to Arne and acquire the Dwarven Helm quest
* Go to the Mountain Passage and go to area 6 on the right to acquire the Tusk Helm
* Go to the third floor of The Hollows
* Equip the Tusk Helmet and enter the room on that floor
* Touch the mural to learn the Dwarven Language
Generated Mark of Gombard

## Mark of Gombard - Quest Guide

1. Talk to Craggy in Creepy Cottage
2. Kill Mother Slime to get Slime Heart. They can be found at Stump Level 3.
3. Talk to Fungus in Mushroom (Shroom Town)
4. Talk to Craggy in Creepy Cottage and get The Dark Arts
5. Talk to Toad in Mushroom (Shroom Town)
6. Talk to Janice in Gombard Port
7. Talk to Toad in Mushroom (Shroom Town) and get Scroll of Gombard
8. Talk to Janice in Gombard Port
Classes (Melee)

**Melee** class is usually based on High **Defense (DEF)** with stats on **STR** and **CON**.

**General Gameplay:**

TBD

**Equipment (Gears) for Melee Users:**

TBD

-Head: Full Horn Helm (+7 Def)

-Face: Amulet of Protection (+2 Def)

-Body: Burnt Plate (+6 Def) (Extra +2 Def with Oil Imbue Enchant)

-Legs: Burnt Greaves (+4 Def) (Extra +2 Def with Oil Imbue Enchant)

-Feet: Steel Boots (+2 Def)

-Primary: Crooked Blade/Mithril Flail

-Offhand: Ender Eye Shield (+7 Def) (Extra +2 Def with Oil Imbue Enchant)

-Cloak: Striped Cloak (+3 Def)

**Total DEF:**

-Without Armor Enchant: **31 DEF**

-With Armor Enchant: **37 DEF**

-With Stone Skin Enchant+Armor Enchant: **45 DEF**

-With Stone Skin Enchant+Riposte Ability+Armor Enchant: **50 DEF**

**Melee Abilities:**

-To check out Melee abilities, please check out the 'Melee Abilities Tab'.
Equipment

*Placeholder, mostly taken from game guide.*

Equipment comes in two forms, that which you use and that which you wear.

Useable items are held in your inventory (and potentially quick slots). These items are used by either selecting the "use" option or double clicking/tapping on the item in your inventory (click once if in your quick slots). These items generally serve a simple purpose, like viewing a map but do not consume the item.

Other equipment is worn or wield. These items have a "slot" or position on the body in which the item is equipped. You can only wear or equip one item in any given slot, e.g. you can only wear one helmet at a time. The equipment slots are as follows:

 Primary
 Offhand | Used for ammo, shields and magic tomes Back Used for cloaks, capes and rivers
Generated Pots of Berries

## Pots of Berries - Quest Guide

1. Talk to Naggy in Dark Forest
2. Harvest Green Berries from Green Bush that can be found at City Of Manheim (City of Manheim).
3. Harvest Teal Berries from Teal Bush that can be found at Town Of Bala.
4. Harvest Red Berries from Red Bush that can be found at Swamp Bridge, Canal (Shroom Town), City Of Manheim (City of Manheim), Gombard Bluff (Gombard Port).
5. Talk to Naggy in Dark Forest
An Eye for an Eye

## Where to get it

This quest is given by Mirf who can be found in Aria in House (Mirf)

## Description

According to legend, there is a hideous monster down in the crypt. Bring Mirf it's eye and he'll give you a reward.

Mirf wants you to explore the Crypt south of Aria Town, kill the Beholder in it's depths, and return to Mirf with the Eye of Beholder.

## How to Complete

### Steps

1. Travel down to the fourth level of the crypt
2. Slay the Beholder to receive an Eye of Beholder
3. Speak to Mirf with the eye in your inventory

## Tips/Tricks

You'll do better if you have the first sword and wear the Leather Cap and Leather Armour to complete this quest.
Chaos Rules

## Where to get it

This quest is given by Awlor who can be found in the Dwarf Halls at Dovan Helm

## Prerequisites

Speak to the elves about lore
Must know how to speak the Dwarven Language
Must have completed Popping Out and Hot Pie to access Dwarf Halls

## Description

must speak to elves about lore: that fool Komir thinks he knows the ancient history, but Awlor is the true designate of chaos. The elves told me. says he carries the power from his father. He asks you to help out the cause and get some gargoyle claw to receive an ancient weapon.

## How to Complete

Head to the Ovenore dungeon in the Dark Forest. Descend to level 10 and defeatthe Gargoyle, who will drop a Gargoyle Claw.
Return with the claw to Awlor and he says that once you give him the claw, he can start working on chaos so the elves will pay for their treachery. He'll reward you with a Mithril Flail.
Generated Father and Son

## Father and Son - Quest Guide

1. Talk to Idon in Dondheim Castle (Dondheim City)
2. Talk to Liko in Dondheim City
3. Talk to Idon in Dondheim Castle (Dondheim City)
4. Kill Orc to get Orc Ear. They can be found at Foothills, Cellar Level 1, Cellar Level 2, Catacombs Floor 2, Catacombs Floor 3, .
5. Talk to Idon in Dondheim Castle (Dondheim City)
Generated Ages and Ages

## Ages and Ages - Quest Guide

1. Talk to Toad in Mushroom (Shroom Town)
2. Talk to Inga in Castle Manheim (City of Manheim)
3. Talk to Liv in Castle Manheim (City of Manheim)
4. Talk to Lord Bumble in Bumble Manor (Sacke Town) and get Bumble's Letter
5. Read the My Enemies that can be found in Castle Manheim (City of Manheim).
6. Talk to Liv in Castle Manheim (City of Manheim) and get Book of Ages
7. Talk to Toad in Mushroom (Shroom Town)
Bow to the Orcs

## Where to get it

This quest is given by Mayor Perkins who can be found in the Town Hall which is the bottom-left building in Gombard.

## Description

The mayor warns you to be cautious as many dark elements pass through his town. Mention *dark* and he says he often receive gifts from visitors in exchange for safety. Ask him about *orcs* and he will offer to reward you if you can bring him one of the orc bows they carry.

## How to Complete

Head south out of Gombard and find the narrow path north out of the Gates of Gombard to find the Orcs. Kill Orc Archers until one dropws the Orc Short Bow. Bring the bow back to Mayor Perkins in Gombard and TBD

## Tips/Tricks

Orc Archers are signified by a blue hat and can be found in the Foothills above Gates of Gombard
Bold and Cold

## Description

Speak with Becca about *things*. She tells you that she can make most anything with the right ingredients. She's just heard of a magic shield spell that uses frozen blood, and wants to know if you know where to get some. If you say *yes* she'll ask if you can bring her 10 and she'll give you the rune that she makes in return.

## How to Complete

Go to the frozen mountains and inside a cave kill the frozen monsters. TBD
Dondheim

Dondheim City is the primary Area for this region. It is a small town with a small castle and several shops and homes.

## Buildings

* Magic Shop: Hearty Herbs (Left, green roof)
* Tavern: The Mighty Horn (Top right, blue roof)
* Dondheim Castle
* House (Freya) (Top left, red roof)
* House (Gorm) (Bottom right, green roof)

## NPCs

* Cosmo
* Liko
* Bjorn
* Ulf
* Erik
* Baldur
* Gorm
* Frode
* Thore
* Idon
* Freya

## Quests

 The Orb | Liko
 Lend Me Your Ears | Idon
Cellar

## Description

The Cellar is is a dungeon located below Shroom Town under Fungus' house.

## Enemies

* Orc
* Kobold

## Bosses

* Beholder
* Ayagi

## Level 1

A large map, 2 boxes near the entrance can be opened for gold.

There are mainly Orcs throughout this floor with a Beholder guarding the entrance to the next level.

To get to the next floor, take the path directly below the 2 boxes. Then, take the first long left available and the first available north entrance.

## Level 2

This floor also contains many Orcs with Kobolds thrown into the mix.

No Beholder exists here to guard the entrance.

Up to 4 Orcs and 5 Kobolds can spawn simultaneously.

The right path leads to a dead end. To get to the next floor, take the first left and go straight down.

## Level 3

This floor is completely populated by Kobolds, with as many as 9 of them spawning at once.

Players can use this area as a grinding spot by standing in the middle to have a constant stream of enemies.

The way to the next floor is the rightmost path.

## Level 4

The largest map in this dungeon is populated by 14 Kobolds and the big troll boss, Ayagi.

The boss room is located at the top right of the map, also containing 2 chests.
Castle Manheim

## Description

Castle Manheim is the center of the Northern Lands.

## NPCs

 Vey - King of Manheim

 Ase - Queen of Manheim

 Sunet - Prince of Manheim

 Gourd is a Castle Guard in Castle Manehim and administers the test of courage.

 Inga is a handmaiden in Castle Manheim

 Torsten is the Castle Manheim Man-at-arms

 Liv is a handmaiden is Castle Manheim

 Sheyf is the cook at Castle Manheim

## Books

* My Enemies
* Queen's Diary
Due South

## Where to get it

This quest is given by Svend who can be found in the left tower of Manheim castle.

## Description

Svend wants you to collect two components so he can make you a magical device.

## How to Complete

Head to Shroom Town and speak to Gypsy and collect the wooden lid. Next head to Gombard and speak to Erica, in the farm shop, to collect the needle. Take the two components back to Svend in Manheim castle to complete the quest.
Generated Purple Bone

## Purple Bone - Quest Guide

1. Talk to Bayorn in Tower (City of Manheim)
2. Kill Purple Slime to get Purple Slime. They can be found at Stump Level 2, Stump Level 3, Mountain Passage (Dondheim City).
3. Open Chest in The Hollows.
4. Kill Liche to get Bones. They can be found at Mountain Passage, Catacombs Level 3, The Hollows, Small Crypt (Island).
5. Talk to Bayorn in Tower (City of Manheim)
Aldon

## Description

Aldon is a wisen of the elves in the Elven Hall.

## Quests

* Serpent Woman - Prove to Aldon that the snake woman exists

## Extra

Aldon is proud of the elves being skilled fighters but claim they do not need muscle to defend themselves. She also thinks that the people who mine and drink studied the magic of chaos, which should stay forgotten.
Humans and Other Primitive Races

Humans come in many shapes and sizes, but all possess the same childlike wonder in the world.

They have for the most part no comprehension of how the world is bound with magic, with some few having some limited ability to harness it.

Of all the new races the humans are by far the easiest to interact with although their primitive language can be some what guttural.

As for the others, the dwarfs have forgotten their history, the bagu and halflings hide away and slowly waste away.

Only the shroom folk show great promise, with their lust for knowledge and understanding they can be trusted.
Serpent Woman

## Where to get it

This quest is given by Aldon who can be found in the Elven Hall

## Prerequisites

You must have completed Soul Man to know about the secret under the snake statue.

## Description

Aldon believes her wisdom helps her to discredit myths. She says that even though the world is full of demons and monsters, some are simply made up by the uneducated races. A common myth is about a snake woman with fire in her eyes. If you can bring her proof, she will change her mind.

## How to Complete

Enter the secret area beneath the snake statue in the Dark Forest and kill the Medusa. She will drop a Medusa Eye. Bring this eye to Aldon and she says she's never seen anything like it. Aldon will give you a new spell Holy Fire.

## Tips/Tricks

The Medusa is very tough; for a character playing a mage, a good strategy is to cast Freeze or Greater Freeze on Medusa and kite the other giant snakes until she dies.
Jobs Worth

## Where to get it

This quest is given by Olior who can be found in Mine Entrance in Dovan Helm

## Prerequisites

You must be able to speak the Dwarven Language to talk to Olior.

You must complete Popping Out and Hot Pie before you can access the Mine Entrance.

## Description

It's hard work in a dwarven mine. Olior wants an apprentice to help out, and he's willing to teach you dwarven mining skills.

## How to Complete

After speaking with Olior, Guthor has something to say. He says he's been mocked because he has nothing dwarfish to do with his life. He mentions his brother runs a tavern, which is an appropriate job for a dwarf.

Head out to the tavern in Dovan Helm, The Bloody Skull and speak with Huthor. He tells you that Guthor is a disappointment to the family because he has nothing to do with his days. Huthor mentions that their father had high hopes for Guthor. Huthor will tell you that their father is a palace guard named Wada.

Head to the Ante Chamber and look for a guard named Wada. Speak to him about his sons and he'll tell you how his son who runs the tavern is a true dwarf, but that the other one hasn't worked out his way yet. Wada says his son should get a good dwarf job, like keeping beer, fighting or mining the earth.

Return to Guthor and mention the mining apprenticeship. He sounds excited and wants to know when he can start!

Talk to Olior about Guthor and says he'd be a great apprentice. He's surprised that his father has already agreed, and is impressed at how quickly you work.

## Rewards

* Fine Pickaxe
* Iron Ingot (recipe)
* Dirk (recipe)
* Iron Shield (recipe)
Malekian Codex

Some thousand years ago, two brothers were lost in the desert. It was on the 5th day that Armi and his brother Malek, came across two stones sparkling in the sand.

One blue, one red, both calling to the brothers. Armi being the eldest chose first, picking up the blue stone he instantly vanished leaving his brother alone in the desolate place.

Malek looked down at the remaining stone, frozen in place with fear. Desparate to find his brother he picked up the red stone and was lost to the sands.

Days later Armi was found wandering outside S'thel, mumbling of his lost brother and the darkness he'd seen. No trace of Malek could be found.

As the years passed, evil creatures appeared in the desert, dark magical forces were sensed by the seers and the name Malek was whispered across the dunes. The desert people know only that he is there and he is evil.
Out of my Skull

## Where to get it

This quest is given by Gourd who can be found in Manheim Castle

## Description

If you admire Gourd's shield, he will give you one if you can pass a test. A nearby cave has a dark undead knight. If you can beat the knight and get his skull, you can get a shield.

## How to Complete

Take the northwest exit from the Gates of Gombard, northeast through the Foothills where Orc live. There is a cave set into a cliff face where Hobgoblin spawn called The Hollows. Fight through Skeletons, Undead Warriors, and Undead Heroes until you reach the very bottom level of The Hollows. This is where you'll find the Dark Knight. Kill it to receive a Skull.

Bring the Skull back to Gourd and he will give you a Manheim Shield.

## Tips/Tricks

The Dark Knight is currently the toughest boss in the game, so open with a Freeze and focus on staying alive.
House (Mirf)

## Description

The residence of Mirf located in Aria Town.

## NPCs

 Mirf is one of the townsfolk in Aria. His family have lived in Aria since the time of legends. He is interested in something down in Aria crypt.

## Books

* The Lost Cow
* The Art of Combat

## Treasures

* A crate on the first floor contains some gold.

## Triva

Mirf has a painting of a pixelated version of The Starry Night by Vincent van Gogh on his wall.
Four Eyes

## Where to get it

This quest is given by Crane who can be found in Bala.

## Prerequisites

This quest requires Eye See You to be started.

You need to have a Fine Scythe to forage for Willow (resource).

## Description

Crane says he makes glasses in his workshop, but that they are difficult to make. He's willing to help you out if you help him with his hobby of flower arranging.

He requires 2 Poppy, 2 Daisy and 5 Willow (resource). Giving him the things he asks for, he tells you he enjoys the beautiful things in life and gives you the glasses.
Gombard

Gombard is an urbanized port on the east cost of Yore. Gombard has a variety of small buildings and shops.

## Buildings

* Town Hall (Middle left, red roof)
* Magic Shop: Bright Sparks (Top left, green roof)
* Weapons Shop: Cleavin' Axes (Bottom right, green roof)
* Tavern: The Sloop Inn (Middle right, brown roof)
* Ursula's House (Bottom right, blue roof)
* Erica's Farm Shop (Top left)
* Gombard Marketplace (Top right)
* Heroes Guild (Middle top, brown roof)
* Two player house plots (Bottom)

## NPCs

* Janice
* Marcel
* Jill
* Richard
* Perkins
* Bong
* Erica
* Heckle
* Issac
* Ursula
* Gunther

## Other locations

### Gombard Bluff

North of Gombard you'll find the Gombard Bluff, where you can find Sarah and the Southern Watchtower. Sarah can assist you in the patreon Quest 'Bad News'. The Southern watch tower contains a few quests and two NPCs. Gombard Bluff also has a fishing location.
Green Heart

## Where to get it

This quest is given by Craggy who can be found in Deep Swamp

## Prerequisites

You must have started the quest Dark Arts before Craggy will give you this quest.

You must have completed The Orb in order to enter the Stump dungeon.

## Description

Speak with Craggy and mention the *book*. She'll tell you she wrote "The Dark Arts" and might have one copy left. She asks what you will *trade* for it, and she says she's working on a spell that needs the heart of a slime. If you bring it to her, she will give you her last copy.

## How to Complete

1. Kill the Mother Slime located in in the Stump dungeon on level 3, and retrieve the Slime Heart.
2. Take the heart back to Craggy in the Deep Swamp and tell her you have the *heart*.
3. She'll give you The Dark Arts (a book bound with human skin)

## Rewards

"The Dark Arts" quest item book that is required for completing Dark Arts

## Tips/Tricks

Mother Slime is very tough; it's advisable to have leveled up your Enchanting to at least 9 so you can use the Shield rune.
Recommended equipment is Chain Mail, Steel Helmet, Wooden Shield, Jeweled Sword and about 50 Small Health Potion.
Try to minimize the number of slimes still around Mother Slime by picking them off while she's out of sight. Too many purple slimes will reduce your health too fast, and getting her alone is almost guaranteeing a win.
Get Me a Sandwich

## Where to get it

This quest is given by Wurzel who can be found in Caws Mawr Farm, east of Aria.

### Steps

1. To start this quest, head east of Aria to the Caws Mawr Farm and talk to Wurzel about *food*.
2. He'll mention that he's hungry but has no time to head into town.
3. Head back to Aria and go inside The Frosty Parrot to start talking to Dibbler. Click 'buy' and purchase a sandwich for 100 gold.
4. Return back to Wurzel to complete the quest, and he'll refund you with four times the amount that you originally payed for the Sandwich.

## Tips/Tricks

### Places to Get a Sandwich

* Any tavern, most notably from Dibbler in The Frosty Parrot
Aria

## Description

The home area is Aria Town. Aria is the spawning area when first starting the game. Aria is a small town with only a few shops, but they give you enough items to start off the game.

## Buildings

* Weapons Shop: Sharps Shop (Top Left)
* Tavern: The Frosty Parrot (Top right)
* Magic Shop: Pots of Potions (Bottom left)
* House (Mirf) (Bottom right)
* Heroes Guild (Bottom left)

## NPCs

* Navie
* Yorn
* Yoric
* Coop
* Onan
* Dibbler
* Hawk
* Gaffer
* Dalf
* Mirf

## Quests

In Aria, there are enough quests for a player that just started to get enough money and equipment to start playing the game. It is recommended to complete all quests in Aria (except A good beer and Eight Legs) before moving forward.

## Related Locations

### Aria Graveyard

Just south of Aria you will find the Graveyard, where you can find Igor. Igor gives you the Lost Locket quest. He will also give you a Stargazer Lily if you have the Stargazer quest. In the Graveyard you will also find the Crypt dungeon, which has low level Zombies and Ghouls as well as the first boss in the game, the Beholder. Killing the Beholder grants you with the Eye of Beholder which you can give to Mirf of Aria to complete the quest An Eye for an Eye.

### Caws Mawr Farm

To the east of Aria you will find Caws Mawr Farm. Caws Mawr farm is a small area with not much to offer. There's a pond, two fields, and Wurzel who will give you the quest Get Me a Sandwich. He will also give you milk if you have the Gooey Potatoes quest. There's also Wurzel's house, but not much of value is in there besides a book with a small amount of lore.

### Wilderness

North of Aria lies the Wilderness. This path is guarded by Navie, who warns you about bandits.
Myth Magic

For too long wizards of our land have been lying to us! Since the time of legends magic has been seen as a force for good, always used to benefit us.

They say it can only be use this way. That any attempt to use magic for evil purposes will fail as if the universe itself was protecting its most fond powers.

I tell you here and now, this is not the case. Magic has light and dark, good and evil. We must be on our guard, for there will be a time that evil magic spreads across the world again!
One Year Event

The one-year event ran from May 16th, 2022 to TBD. It celebrates the one-year anniversary of Tales of Yore. The fairground(located west of Aria Town) is where the event is located, adding a quest along with eight unique items, although only four of them can be obtained by any one player.

## Items

Talking to Zak will allow you to purchase a party hat for ten gold. If you talk to Jaybee he can sell you a balloon for ten gold. Both the party hat and the balloon are available in three colors, orange, yellow, and green. If you buy a hat or balloon the respective NPC will no longer be selling that item, allowing you to only have one type of party hat/ballon. Both NPCs will sell you Candyfloss(also known as Cotton Candy or Fairyfloss in the US and Australia respectively) for 100 gold each. Unlike the balloon or party hat, you can buy as much Candyfloss as you want. You can also get the party blower from Orrid's quest.

## Quest

Obtaining the party blower isn't technically a quest because it doesn't appear in the questbook nor is it required to get 100% completion, but it does follow a storyline like a quest, and also gives a reward. The "quest" required the following steps to be completed:

1. Head to the fairground in Aria
2. Go into the tent on the right and talk to Orrid
3. Orrid will complain about Henray not doing his job. Pick the "Jobs" dialogue option and then talk to Henray
4. The reason Henray isn't completing his job is he lost his pet duck, Flappers. Offer to find the duck for him.
5. Leave the tent, and go into the tent on the left.
6. Talk to Zoon, the zookeeper. He'll tell you Flappers ran away.
7. Report back to Henray, who says there's nothing he can do about it and that he'll get back to work.
8. Finally, talk to Orrid who will reward you with a party blower.

## Trivia

* The balloons aren't able to be equipped as a cosmetic. This is intentional. In cokeandcode's words, he did it "...because I didn't want people wandering around in combat holding balloons. If you want to do it now, you have to sacrifice your shield slot, which will be enough of a deterrent I hope."
* The left tent holds an elephant and a giant snail, with a pun for each animal. The signs read "Whats grey and doesn't matter? An irelephant. " And "How do snails fight? They slug it out"
* Note that "Whats" in the elephant joke is misspelled. It should be "What's".
Generated Power Circle

## Power Circle - Quest Guide

1. Talk to Gariboldi in The Rusty Spoon (Sacke Town)
2. Talk to Revna in Conjurers Nest (City of Manheim)
3. Talk to Gariboldi in The Rusty Spoon (Sacke Town)
4. Buy Circlet Of Power from Charlton in Axe And Blade (Sacke Town).
5. Kill Goblin Shaman to get Circlet Of Power. They can be found at Goblin Village.
6. Talk to Gariboldi in The Rusty Spoon (Sacke Town)
Impish Dealings

## Where to get it

This quest is given by Lord Bumble who can be found in Sacke Town.

## Prerequisites

You must have started the quest The Orb before Lord Bumble will give you this one.

## Description

Lord Bumble says he has the Orb of Adur, but wants you to recover something for him first. Ask *what* and he tells you that he dropped his diary in the Caves, and an Imp stole it. Bring it back to Lord Bumble and he will give you the orb.

## How to Complete

Travel back towards Aria and enter the Caves dungeon which can be found in the Wilderness. Level 3 of the Caves has an Imp that might drop Lord Bumble's Diary.

Head back east to Sacke and return the Diary to Lord Bumble. He will hand you the Orb of Adur.

## Tips/Tricks

Be careful, the Giant Spider also lives in the Caves and is very dangerous. Make sure to keep your potions and sandwiches stocked.
Old Tattered Book

... and from the depths of despair I managed to raise my dying torch above my head. There I saw the wyrm in all of its desperate glory. Twenty men tall and just as wide, teeth as long as my arm and eyes of fire that burned a hole into my soul.

Why it left me unscathed I do not know, but I swear by all the gods I heard a strange voice in my mind tell me ' never to come this way again '

And since that time I have never set foot under the mountains again. The door is now sealed with my mark and I shall pray it never be opened again.
Shattered

## Where to get it

This quest is given by Bong who can be found in Gombard.

## Description

Ask Bong about *stories* and he will tell you about the stuff of legends, such as a magic chicken that could not be killed and cows that exploded. Mention *spells* and he will remember an old spell rune that was smashed. Bong says the mages around these parts all have a piece. If you bring him the pieces, he can fix it.

## How to Complete

### Rune Shard 1

In Aria, talk to Dalf about the *rune* and he will give you the first Rune Shard (Left). For Dalf to give you his shard, you will need to complete his quest Eight Legs first.

### Rune Shard 2

Proceed to Dondheim next and talk to Baldur. Ask him about the *rune* and he will give you the second Rune Shard (Top).

### Rune Shard 3

Head to Shroom Town and speak with Mycena about the *rune*. She will give you the 3rd Rune Shard (right).

*The three rune shards for reference*
Goblin

Commonly farmed for Goblins Ears to craft Small Health Potions.

## Description

A tiny horned orc. Closely related to Goblin Shaman. The golden version of Goblins have a 1/1500 chance of spawning.

## Stats

* HP: 5
* Attack Damage:2-5
* Defence:?
* Movement Speed:?
* XP: 6
* Gold: 5-9

## Found

* Goblin Village (7)
* Passage (5)
* Mountain Pass (5)
* Mountains (5)
Mouth Full

## Where to get it

This quest is given by Bayorn who can be found in Manheim Tower (east)

## Description

Asking Bayorn about something strange he will mention a strange old bow. But he's working on a potion and needs 10 snake tongues before he will help you.

## How to Complete

Kill snakes in the Dark Forest until you have 10 Snake Tongues. When you return to Bayorn and give him the tongues, he will announce that the "elves will have nothing on me!" and give you an Enchanted Bow.
Power Circle

## Description

Talk to Revna about *spells*. She will deny knowing any spells, but mention that she knows lots of *things*. She tells you that when she was in Sacke she heard tale of a magical circlet that had been lost, but that she doesn't remember who mentioned it.

## How to Complete

Head south to Sacke and speak with Gariboldi.

Travel west to the Deep Swamp and then north until you find the Goblin Camp. Kill the Goblin Shaman until one drops the Circlet of Power. Return to Gariboldi.
Popping Out

## Where to get it

This quest is given by Dunik who can be found in Dovan Helm

## Prerequisites

You must be able to speak the Dwarven Language to talk to Dunik.
You must have a Scythe in your inventory to forage.

## Description

If you want to pass, there is one thing Dunik wants. He wants to impress a girl with poppies.

## How to Complete

You can gather Poppy from many locations. Poppy are red flowers with black centers. The closest Poppy gather point is in Manheim on the eastern side.

## Rewards

He says you can pass if Gurdin says it's ok.
Of Elves

The forest is a magical place, to be sure. There are a people, a race, who live in the forest hidden among the trees. We call them The Fay or The Elves.

The elves worship and revere the spirits of nature. Respect of the earth and the sky is their prime concern. If you do happen across them, show respect.

It is said in times past that the elves controlled mystic forces to forge magical items that increased the arcane arts of those that wore them.
Grimoire of Magic Stones

Stone of Kardashia - grants the owner fame and fortune without any need of skill or talent. The effect is limited to the family of the owner.

Ilisia Jewel - Blesses the owner with eternal youth at a cost of extreme poor health. Effect takes a year or more to enchant the owner.

Orb of Adur - A meaningless shiny stone obsessed over by those that are weak of mind and manner.
King Ettin

## Where to get it

This quest is given by Hawk who can be found in The Frosty Parrot in Aria.

## Description

Hawk challenges you to prove your mettle in battle by bringing him the crown of the king of the ettins.

## How To Complete

Head south of the Aria Graveyard and follow the pathway to the right to the Forest Dungeon. Go down about 3 levels and kill the King Ettin.
Mysterious Monuments

## Text

**Mysterious Monuments**

Early explorers described the Plains as a wasteland, much different from the ones that we know today.

With no trees and no shrubs, the isolated plains were nothing more than a huge area of grassland, but peppering this seemingly dead landscape were huge, menacing monolithic statues that weighed up a massive amount.

Without materials for making rope or lumber, visitors wondered, how could the early inhabitants have mounted these enormous sculptures into place?

How did they have the skills and the knowledge to carve such statues in the first place? Or perhaps they were there long before the first inhabitants of the land arrived?

To this day, nobody knows who built these menacing monuments, and neither do they know their name, nor their purpose.

## Location

Located on Swamps Edge (north then east of Bala) in barrels between Patricia and Quentin
Generated Shattered

## Shattered - Quest Guide

1. Talk to Dalf in Pots Of Potions (Aria Town)
2. Kill Giant Spider to get Spider Fang. They can be found at Caves Level 3, Mountain Passage, Hidden Room.
3. Talk to Bong in Bright Sparks (Gombard Port)
4. Talk to Dalf in Pots Of Potions (Aria Town)
5. Talk to Mycena in Mushroom (Shroom Town) and get Rune Shard
6. Talk to Baldur in Hearty Herbs (Dondheim City) and get Rune Shard
7. Talk to Dalf in Pots Of Potions (Aria Town) and get Rune Shard
8. Talk to Bong in Bright Sparks (Gombard Port)
Shroom Town

## Description

   A hidden town west of Aria, it's denizens are Myconids.

The Cellar dungeon is located beneath Fungus' Mushroom.

## Mushrooms

* Tavern: Gypsy's Mushroom (Center, blue door)
* Magic Shop: Mycena's Mushroom (Bottom right, purple door)
* Fungus' Mushroom (Top left, red door)
* Cleft's Mushroom (Bottom left, blue door)
* Toad's Mushroom (Top right, green door)

## NPCs

* Mycena
* Gypsy
* Cleft
* Fungus
* Toad
Generated Sliding Scales

## Sliding Scales - Quest Guide

1. Talk to Iston in Mystic Acorns
2. Kill Giant Snake to get Snake Scale. They can be found at Dark Forest, Medusas Cave.
3. Kill Snake to get Snake Scale. They can be found at Ovenore, Ovenore, Ovenore, Ovenore, Ovenore, Dark Forest, Medusas Cave, Manheim Sewers (City of Manheim).
4. Talk to Iston in Mystic Acorns
Generated Night Rose

## Night Rose - Quest Guide

1. Talk to Ase in Castle Manheim (City of Manheim)
2. Talk to Sunet in Castle Manheim (City of Manheim)
3. Talk to Ase in Castle Manheim (City of Manheim)
4. Talk to Igor in Aria Graveyard (Aria Town)
5. Kill Goblin to get Goblin Ear.
6. Kill Snotling to get Goblin Ear. They can be found at GrodusMaur, GrodusMaur, GrodusMaur, GrodusMaur, GrodusMaur, Hidden Cove.
7. Kill Goblin Shaman to get Goblin Ear. They can be found at Goblin Village.
8. Kill Goblin to get Goblin Ear. They can be found at Swamp Bridge, Mountain Pass, Mountains (Dondheim City), Passage, Goblin Village, Catacombs Floor 1 (Catacombs Respite 1), Catacombs Floor 2.
9. Talk to Jill in Gombard Port and get Night rose
10. Talk to Ase in Castle Manheim (City of Manheim)
Ruins of Ovenore

## Description

The Ruins of Ovenore is located in the Dark Forest and is where the entrance to the dungeon of Ovenore is located. The actual dungeon itself is generated upon entry, meaning there is no fixed map for the dungeon.

Within the dungeon are various rooms and enemies, progressively getting harder in difficulty as the levels are passed.

Overnore is a unique 10-level dungeon where 2 bosses spawn instead of the usual 1. While the dungeon map itself is generated upon entry, the mob spawn rules are fixed.

## Enemies

* Rat
* Wolf
* Snake
* Lizardman

## Bosses

* Warg
* Gargoyle

## Quests

* A Hell of a Tail: Retrieve a Warg Tail
* Chaos Rules: Retrieve a Gargoyle Claw

## Ovenore Level 1

Only Rats exist in this level.

* Maximum rooms: 10
* Maximum enemies per room: 2

## Ovenore Level 2

Wolves and rats can spawn in this level, with rats having a double chance to spawn compared to wolves..

* Maximum rooms: 10
* Enemies per room: 1-2

## Ovenore Level 3

Wolves and rats can spawn in this level, with wolves having a double chance to spawn compared to rats.

* Maximum rooms: 15
* Enemies per room: 1-2

## Ovenore Level 4

Only wolves exist in this level

* Maximum rooms: 15
* Enemies per room: 1-2

## Ovenore Level 5

The halfway point of the dungeon, wolves populate the rooms together with a single Warg boss.

* Maximum rooms: 10
* Enemies per room: 1-2

## Ovenore Level 6

Wolves and snakes exist with equal chance to spawn.

* Maximum rooms: 10
* Enemies per room: 1-2

## Ovenore Level 7

Only snakes spawn in this level.

* Maximum rooms: 16
* Enemies per room: 2-3

## Ovenore Level 8

Snakes and lizardman spawn in this level, with lizard man having half the spawn chance of snakes.

* Maximum rooms: 16
* Enemies per room: 1-3

## Ovenore Level 9

Snakes and lizardman spawn in this level with equal spawn chance.

* Maximum rooms: 12
* Enemies per room: 1-3

## Ovenore Level 10

Snakes and lizardman spawn in this level with equal spawn chance. A Gargoyle boss also spawns here.

* Maximum rooms: 12
* Enemies per room: 1-3
Mountain Passage

Remember all the caves in pokemon where you had to navigate your way blind? Yup, this is the this game's version of that! This is a dangerous cave where first time adventurers are likely to get lost trying to navigate their way through the maze-like structure and multiple portals per map.

## Description

The main entrance of Mountain Passage is considered to be the portal from Dondheim as players are forced to enter via that portal first. The Mountain Passage thus connects Dondheim to Manheim, with the latter considered to be the main exit.

## Enemies

* Pumpkin Horror
* Purple Slime
* Skeleton
* Ghoul
* Liche

### Bosses

* Giant Spider
* Cyclops

## Locations

These locations are areas of interest, The area numbers signify where in the reference map (on the right) they can be found.

* Area 3: 3 Giant Spider bosses
* Area 5: Exit to Manheim
* Area 6: NPC Mart and the Tusk Helm chest, guarded by a Liche
* Area 8: Emerald chest, guarded by a Liche
* Area 10: Cyclops boss

There are no safe locations in Mountain Passage.

Adventurers should have decent armor and the ability to restore HP through potions or spells.

## Quests

* Dwarven Helm: Find the ancient dwarf helmet.
* Gem Stone: Find a gem stone for Harald to make a sword
* One Eye One Horn: Retrieve the Cyclop's horn
* Wayward Son: Deliver supplies to Sten's son.
Manheim

## Description

The City of Manheim is the primary Area for this region. It is a large castle courtyard surrounded by a moat.

## Buildings

* Castle Manheim
* Weapons Shop: Gleeming Steel (Left)
* Tavern: The Iron Goblet (Center)
* Magic Shop: Conjurers Nest (Bottom, blue roof)
* Manheim Marketplace
* Tower (Svend) (Left)
* Tower (Bayorn) (Right)
* Sten
* Harald
* Heroes Guild (Left, brown roof)
* Cosmo

## NPCs

* King Vey
* Queen Ase
* Prince Sunet
* Gourd
* Inga
* Torsten
* Liv
* Sheyf
* Singrid
* Singe
* Hilda
* Gudrun
* Arne
* Revna
* Astrid
* Sune
* Svend
* Bayorn
* Sten
* Harald

## Exits

* Mountain Clearing
* Castle Manheim
* Mountain Pass (West)
* Mountain Pass (East)
Quest Items

TBD

Quest Items in the game necessary for certain quests. Like Epic Items and Special Items, Quest Items are protected and not lost upon Death.

## Protected Items

* Starting Spawn Equipment:
	+ Sword
	+ Shirt
	+ Belt
	+ Brown Boots
* Equipment
	+ Overalls
	+ Tusk Helm
	+ Circlet of Power
* All Tools
* Runes:
	+ Spells
	+ Melee Abilities
	+ Ranged Abilities

* Gear
	+ Map
	+ Magic Compass

### Cosmetic Items

* Gold Crown
* Miner Hat
* Blue Cap
* Fedora
* Sparrow Hat
* Safari Hat
* Black Fedora

### Festive Items

Red Hat

Black Cap

Present

### Subscriber Items

Witch Hat

Chef Hat

Fancy Hat

Big Pirate Hat

### Monster Drops

Kobold Blood

Ayagi Tooth

### Epic Items

White Plumed Hat

Tome of Power
Generated Not my Boots!

## Not my Boots! - Quest Guide

1. Talk to Astrid in City Of Manheim (City of Manheim)
2. Must have completed the Key to the City quest.
3. Talk to Astrid in City Of Manheim (City of Manheim)
4. Find the sewerpool in Manheim Sewers (City of Manheim).
5. Find the sewerpool in Manheim Sewers (City of Manheim).
6. Talk to Astrid in City Of Manheim (City of Manheim)