Kireina/Path Board

## Path Jewels

Paths, Kireina's very own creation. By combining all the powers she have earned about controlling the System, and then adding the possibility of fusing System Functions together without being hindered by limits, she have created the Path.

The Path is a special power within her very Soul, something that cannot be easily suppressed, even if the System were to stop functioning around her, the power that she get from the Path Board would never go away. After all, the System might have borrowed power, but the Path Board is her own creation and part of her very soul.

The Path Board is an endless Board that represents her very soul, it has countless Orifices where she can fit Path Jewels and acquire Skill Trees of such Paths. Path Jewels can be created through a variety of methods, most easily done through the fusion of Skills, Classes, Titles, and more, and by spending large quantities of Divine Skill Points. After all of such powers are merged into one, a Path Jewel is born.

The Path Jewel, when inserted inside a Path Orifice within her Path Board, will merge with her Soul, and grant her the endless powers within it. Such powers are endless, however, they needed energy and resources to be unlocked and strengthened. This means, even more, Skill Points.

Path Jewels are also limited by Ranks, her current Ranks of Divinity. However, she can raise them through these Ranks as she pour more Divine Skill Points into them. There are also several ways to create a Path Jewel.

* The first method and easiest method is to fuse several already existing Skills, Titles, Classes, and more while pouring a certain amount of Skill Points into it to form one.
* The second method is to create a Path Jewel from only one single Skill, which would create its own Skill Tree, however, this one is more complicated, and it shouldn't be worth it unless she do it with Path Jewels Skill Trees Abilities, branching them over and over.
* And the third method is to create a Path Jewel without any other existing power being used, simply by spending a ton of Skill Points and using her own imagination to create it, this would be like an advanced Skill Creation, which would give birth to a new Path Jewel instead of a Skill. Unlike the other two methods, this one uses the most Skill Points.

## Eight Path Orifice

Greater Archdemon Goddess
Use your inner connection with the Plane of the Gates of Hell to gain power from it and even visit it, slay other Demons to gain new Demonic Powers and Divine Points, and more!
The only limit is the one you make for yourself.
[Path Jewel Grade: God (Rank 3)]

As an Archdemon, you have an enormous and pressuring authority that overwhelms weak-willed entities that you don't consider allies. Additionally, your power over other Demons increases, and as an Archdemon, anyone below Archdemons who does not serve another Archdemon is forced to obey you.
Passive Effect: Grants a passive Aura of Pressure and Authority over anything that is seen as non-ally. Demons that don't serve any other Archdemon can be suppressed by your might and forced into slaving their souls to yours, sharing a part of their powers and energy.
Active Effect: Unleash your Aura of Domination over our foes, lowering their stats and worsening their elemental weaknesses, those who have committed many sins are more affected by this ability.

**[Sin-Purifying Hell Flames (300/300)]**
Passive Effect: As the flames purify sins, they grow stronger and more intense. Damage dealt against sinful beings is increased by 200%
Active Effect: Release the flames that have purified countless sins and are even stronger than any fire attribute flames of the same realm as yours, even being able to burn entities who are otherwise immune to flames themselves.
The more sins these flames burn from your enemies (you don't count), the more they grow in power.
Deal 200% damage over time-based on your Aether Stat, bonus damage can be increased through the consumption of sinful souls.

**[Root of Evil: (300/300)]**
Passive Effect: You're the root of all evil who purifies the souls of mortals who have sinned, showing them what truly is to be an infernal archdemon entity, damage dealt against sinful beings and holy entities increases by 200% while using the abilities of this Path Jewel.
Active Effect: Unleash a dark and blazing Aura of Inferno, coating your body with it and enhancing it based on how many evil beings or heavenly entities you have slain.

**[Infernal Archdemon Goddess Transformation (400/400)]**
Passive Effect: Harness the power of your Archdemon Soul and Bloodline and transform yourself into your Archdemon Goddess form, growing in size and becoming the true embodiment of all your infernal existence, increasing all of your Stats by 600% while Divine Energy Regeneration increases by 200%, however, this form is exhausting for you and cannot be used indefinitely or the power it brings might end up destroying you.
Active Effect: While transformed, your entire body is coated on Infernal Flames and a domain of Archdemon's Authority is activated, where you can torture anything that steps on it that you don't consider an ally with your infernal punishment.

**[Gates of Hell (400/400)]**
Passive Effect: While activating the Active Effect of this Ability, your damage dealt is increased by 100%.
Active Effect: Conjure the forbidden magic of an Archdemon, summoning several gates in the middle of space and time that distort the space around them, dealing damage to anything they touch, while burning them through the flames of the Plane of the Gates of Hell. Damage is based on the Aether stat.

**[Infernal Archdemon's Hellish Core (500/500)]**
Passive Effect: As an Archdemon you're capable of forming your Infernal Archdemon Hellish Core and Cultivate it through the consumption of Infernal Energy only obtained by doing evil acts or by consuming the souls of other Demons from within the Gates of Hell.
Each Stage of Cultivation of your Infernal Archdemon's Hellish Core will bring bonus stat boosts, new Abilities, upgraded versions of abilities, new ability effects, and the inner comprehension of the Laws of Fire, Darkness, and Chaos.
Active Effect: Activate the Ability to create your new Infernal Archdemon's Hellish Core, generating a powerful core that harbors all the power of your infernal existence as an Archdemon within your body.
By infusing power into it, your stats will increase by 200% temporarily and any damage you deal will carry sin-devouring and soul-destroying abilities that can also drain Infernal Energy from foes that possess it.

**[Gate To Hell (500/500)]**
Passive Effect: While being inside the Plane of the Gates of Hell, all your Stats and those of your allies increase by 200%.
Active Effect: Conjure the Gates to Hell and bring forth your inner connection to your homeworld, the Interdimensional Plane of the Gates of Hell, an immensely vast plane that is bigger than any world, potential bigger than an entire galaxy in size alone. This immense land made up of near-endless layers is where all True Demons and True Archdemons Dwell, governed by the King of Hell, Lucifer.
By conjuring the gates, you form a connection to your homeworld and can travel inside at any time you desire.

## Ninth Path Orifice

Goddess of the Primeval Tree of Life and Nature
As you develop this Branch, your connection with the Yggdrasil Branch is enhanced, alongside that of your daughter Druantia.

Your Magic over Life and Nature has become akin to transcendental, any type of spell you use through this Ability has lowered cost, can be instantly conjured without magic circles, and has divine energy-infused on them. You can also opt to use only Mana and save Divine Energy.
Passive Effect: While using any Spell with Divine Energy, their power is increased by 200%.
Active Effect: You become capable of using any Spell related to Life and Nature you've ever learned or created, while also being able to create new Spells easily through your vast knowledge.
Offensive Spells acquire a 200% boost in power while using Divine Energy, while Healing Spells increase their effectiveness by 200% while using Divine Energy.

**[Ethereal Connection: Yggdrasil Branch (300/300)]**
Your Connection with the millenary and ancient Yggdrasil Branch is transcendental, giving you the ability to create a permanent connection with it and enhance all of your capabilities based on the level of growth of the tree. The more you grow the stronger it will grow, and vice versa.
Passive Effect: Enhance your connection with the Yggdrasil Branch by 200%.
Active Effect: Activate this Ability to enhance your connection with the Yggdrasil Branch by 200% and become able to draw more power.

**[Ethereal Connection: Druantia (300/300)]**
Your connection with your newborn daughter, a young Yggdrasil Tree is constantly growing, the more she grows the more power she can offer to you, while you also can offer your power to her to boost her growth.
Passive Effect: Enhance your connection with Druantia by 200%.
Active Effect: Activate this ability to bring forth the power of your daughter, enhancing all the power of any Ability within this Path Jewel by 500%.

**[Primeval Guider of All Life (400/400)]**
You are capable of guiding all Life into your path, those that walk through the path of life will feel completely entailed by your existence, seeking you and seeing you as their divine mother.
Passive Effect: Enhances the growth of all those Guided by you by 500%. You can now draw more power from their belief and prayers.
Active Effect: You possess a natural aura of life and nature, which attracts all beings related to it and naturally makes them see you as someone they could trust.

**[Nature's Rage (410/400)]**
Passive Effect: Every time you conjure Nature's Rage, the volume of the Nature you can summon enhances exponentially.
Active Effect: Unleash the power of nature, summoning countless trees, plants, plant monsters, and all types of natural animals into your Domain, and use their power to shower your enemies with the power of nature, draining their life off with each of these beings attacks and dealing up to 500% damage, which is calculated by your Aether Stat.

**[Yggdrasil-Druantia Fusion Transformation (400/400)]**
Passive Effect: While using this transformation you can passively drain life from all entities around that are not considered your allies.
Active Effect: Fuse with the Yggdrasil Branch and your daughter Druantia to take over a supreme Primeval Tree Form, extending your body endless through incredibly hard bark, powerful vitality, amazing regeneration, and outstanding magic, enhancing all your capabilities, soul regeneration, and more by 600%.

**[Heavenly Experience Points Tree Sap Spring (500/500)]**
Passive Effect: Enhances EXP Points gained by drinking this sap to anyone that drinks it by 200%.
Active Effect: Your body can secrete an incredibly exquisite tree sap endless like a spring, using your Divine Energy or Primordial Essence, you can feed Experience Points to anyone that drinks it.

**[Primeval Divine Points Fruit of Knowledge (500/500)]**
Passive Effect: Enhances Divine Points gained by eating this apple to anyone that eats it by 200%.
Active Effect: Use either Divine Energy or Primordial Essence to produce a beautiful and red apple from your mere hands, which can be eaten by you or anyone else to gain Divine Points (Divine Skill Points and Dungeon Points). The amount given is based on how much energy is spent.