Doblin of the Dobleshken

The Grand Ambassador of the Dobleshken

## Backstory

Doblin was born into a subterranean goblin community, the Dobleshken, that had not seen the light of day in centuries. He didn't know his parents: the deep goblins were taken away at birth and raised in a communal nursery. Growing up, he was told tales about the evils of the surface world and the *really* evil monsters, "gods", who ruled over it with an iron fist and constantly had their slaves fight each other. Doblin was curious and travelled from the deep goblin settlement into the nearby caves, where he eventually met a young dragon. Doblin proved entertaining to the dragon, who decided that Doblin was worth keeping around, and eventually the two became friends of a sort. Doblin got in trouble for leaving the settlement and was given an ultimatum: stay and become an alchemist or be imprisoned. Doblin did the smart thing and became an alchemist. Through his alchemy, he eventually discovered the secret to creating life, and forgot to tell people because he didn't think it was that important. He did sciencing for many years, before the community's expansion brought them into inevitable contact with surface people from a village in Rhondil's Misty Mountains in the Principality, who eventually tried telling the goblins that the surface wasn't as bad as they thought. Doblin volunteered to be an "ambassador" to the surface, learn of their ways, and bring them home to enrich the community. Doblin took being an ambassador as an excuse to adventure, and so went on adventures with his homunculus and dangerous chemicals. To facilitate that, he ran away from his bodyguard into the wilds, and has been ambassadoring alone. On his travels, he discovered these things called "crossbows", which were unheard of in his community. He modified one to make it better.

## Time with The Chosen

Doblin met The Chosen while doing some work making poisons for some rather shady individuals. Doblin hitched a ride with them and joined their party. He has a good relationship with Dante of Alikandri, who he calls "Big One".

Doblin has memory problems about his time with The Chosen due to the fumes released by the chemicals he uses to make ammunition for his RPG.

The party was given an opportunity to get some free magic items, which Doblin used to request a sun blade, hoping to show it to his people so the ones who don't go above the surface can see sunlight. On a mission with The Chosen to stop some nasty things in the forest, Doblin sacrificed his sun blade to cast Dispel Magic on a monolith that was causing bad things to occur. Aldor has promised to acquire a new one for him.

At one point after a battle Doblin cannot remember, Doblin encountered a dwarf who did artifice, like Doblin. Doblin struck a deal with him to acquire gunpowder for him in return for money. Doblin acquired much gunpowder, which he sold, as well as a single keg he kept for himself.

When The Chosen went into the imperial embassy because they didn't trust the elves not to kill their friend, when pressed for why they were there, Doblin explained that he was an ambassador for the Dobleshken, and that he was there to negotiate trade. Doblin then had a meeting a few weeks later where he negotiated trade and making his home a protectorate of the empire.

Doblin supplies Dante and Taldos with lots of questionable potions. He also uses some drugs himself, but mainly uses them on others owing to his knowledge of the effects drugs can have on people.

Doblin made an enchanted Hammer of Returning and Shield of Repulsion, which he gave to Big One as gifts. He is also fond of making glowing pebbles. He has given one to Big One, and another to Kazum.

Along with the rest of The Chosen, thanks to Kazum, Doblin became one of the world's first paratroopers, raining fire down on a fort of orcs and hooved ones with Aldor. Doblin gave up his gunpowder to make an explosion to avoid being shown up by Aldor's fireball.

## Personality

*"Olohkesh!!!" -Doblin, while saving the world.*

Doblin is fairly innocent when it comes to the surface world since it is all new to him. This has led to the occasional time when people think he is much more innocent than he actually is.

Doblin is a mad scientist by trade and is prone to coming up with outlandish ideas to get the job done, such as trying to convince an ogre to carry a howdah for him and Aldor to give the group a portable weapons tower.

Doblin is an alcoholic and has issues when it comes to inhaling the fumes of his experiments. It has led to him having memory problems, forgetting entire battles right after they have happened.

Doblin, like most of the Dobleshken, hates the gods. Doblin hates them so much that he has gained power from it. He disagrees with the rest of The Chosen for being willing accomplices of the "evil monsters", and keeps trying to sway them towards iconoclasm and SCIENCE! He is aiming to try to use science to fix Taldos without the aid of the gods.