recursal/Fanatic-Fandom huggingface dataset:
Хвататели

**Хвататель** — существо вселенной "internet universe".

## Описание

Хвататели представляют собой гуманоидных существ, некогда бывших людьми, подвергшимися воздействию "белой слизи".

Обращение производится двумя способами: вследствие непосредственного взаимодействия с "белой слизью" или при контакте с зараженным ей. Точного биологического пояснения процесса обращения нет, известно лишь что для заражения обращенный должен "обнять" жертву и запустить в её дыхательные пути (например, нос или рот) упомянутую субстанцию. После попадания слизи в дыхательные пути зараженный впадает в кому примерно на минуту, во время которой его кожа зеленеет, вскоре зараженный приходит в сознание, но начинает проявлять признаки агрессии. Через 20-30 минут кожа зараженного полностью белеет, а рот застывает в неестественной улыбке, веки значительно расширяются. В этот момент зараженный становится полноценным хватателем и начинает заражать других. Лекарство от недуга не найдено.

## Характеристики

Как показывают исследования, у хватателей отсутствует инстинкт самосохранения, так как в основном многие особи атакуют в лоб. Однако, как ни странно, они также показывают признаки слабого интеллекта (возможно, даже не интеллекта зараженных вовсе), порой они способны уклоняться от выстрелов, работать в команде и устраивать ловушки для жертвы. Например, они способны прикидываться мёртвыми, чтобы напасть на зазевавшегося путника. Помимо людей также нападают на животных, меньше их по размеру.

Иногда можно заметить хватателей, прижавшихся к стене и плачущих, не проявляющих агрессии к персонажу. Это может говорить о том, что слизь не полностью контролирует нервную систему зараженного, и тот всё ещё может стараться сопротивляться её воздействию.

В пассивном состоянии замечены спящими в вертикальном положении.

## История

Хвататели - результат воздействия "белой слизи" на нервную систему человека. Нулевой пациент был заражен хватателем - громилой (гуманоидной формой белой слизи). Эти существа были созданы на второй день Второй Вселенской Войны, когда ученым Редленда стало очевидно, что деспаситы, которые также заражают людей, которые вскоре становятся беконоволосыми, слабофункциональны. Они хоть и способны создавать полноценных разумных солдат, но их творения настолько разумны, что способны дезертировать в опасных и рискованных ситуаций, например, в битве за Бостон весь 45-й стрелковый батальон беконоволосых покинул поле боя, что обеспечило людям победу. В результате Средний Генерал Редленда собрал слизь с планеты Каму и с помощью ритуалов превратил её в гуманоидный сгусток, способный перемещаться и обращать своих жертв в хватателей. Таким образом он создал хоть и малоразумных солдат, но способных, путём заражения людей, пополнять свои ряды прямо в боевых условиях.

## Галерея

Лицо хватателя, появляющееся с вероятностью в 30% при смерти игрока от упомянутого.Хвататель-охотник
Первая Вселенская Война

Первая Вселенская Война - конфликт в мире Internet Universe

## Предыстория

Война началась довольно внезапно. Планета Изис буквально с первых же секунд конфликта была поглощена силами Тёмного Лорда и его приспешников. До того как ''Конфедерация людей галактики'' приняла удар на себя системы захватывались тёмными силами одна за другой. Лишь планета Роблокс, благодаря силе великана, смогла недолго держать суверенитет, отражая атаки агрессора, за что, впоследствие,
モワーズ (ロマニウム大族長)

## モワーズ

**老モワーズ**(Moise/720-796)は、初代ロマニウム大族長。27年の彼の治世の前半は比較的凡庸であったが、晩年は狂気に取りつかれて実の孫娘暗殺に至った。重税を取り立てた強欲な老モワーズは人気のない統治者であったが、ロマニウム大族長領を成立させた人物として歴史に名を残している。

生涯
--

### **ロマニウム大族長領の成立**

彼の幼少期については詳しく知られていない。彼の名が『匿名の年代記』で初めて言及させるのはロマニウム大族長領が成立した769年のことである。モワーズの名はロマニウム族族長ドブロミルと共にボット族族長ジンベェ夫妻暗殺の容疑者として挙げられている。ジンベェ暗殺の真犯人は明らかになっていないがモワーズの晩年の治世を見ると彼が疑われるのも頷ける。モワーズはロマニウム大族長領成立の最初から日和見主義的で妥協的な指導者であったと言える。

ボット族族長暗殺による長靴半島中部の不安定化に伴いロマニウム族とウストレアムおよびジュスティン族は一触即発の状態となったが、コルネリウ・スコットの仲介によりドブロミルと和解したモワーズはロマニウム大族長領を成立させた。モワーズは大族長にこそ就任するも、中心部族はロマニウム族であり、ドブロミルが摂政兼政務長として評議会入りを果たした上に、軍務長にはドブロミルの息のかかったヴラドが任命された。つまり、モワーズの大族長としての地位は名ばかりであり、その実態はドブロミルとの連立政権であるどころか、彼の傀儡であった。

この背景としてドブロミルの影響力の強さを指摘する者もいるが、同時に、ジンベェ暗殺に始まるロマニウム大族長領成立自体がドブロミルとモワーズが計画した茶番であったという以下の様な仮説がある。即ち、半島中部の部族が分裂したままでは南部の強力なカリケー王国やムルジカ王国に併呑されてしまうと危惧したドブロミルはモワーズと秘密裏に部族連合を計画した。だが、ロミリウス家の縁戚であるペペロンチウス家との三頭政治ではチェッカー家の権力がそがれるとモワーズは考え、ドブロミルと共にジンベェを暗殺することで権力を分割することにしたのである。この仮説を証明する史料はないが、ドブロミルとモワーズの25年以上に渡る友好関係や両者の冷酷さを勘案すると単なる妄想として退けられない説得力がある。

### **ウストレアムの陽気な者たち**

貪欲なモワーズは重税により民衆を苦しめ、その結果、後年の芸術化の想像力をかきたてる義賊集団であるウストレアムの陽気な者たちのような無法者を生み出す事となった。

コルネリウ・スコットの努力にもかかわらず、ロマニウム大族長領では密輸が絶えず、ウストレアムの陽気な者たちによる強奪も相次いだ。だが、モワーズは何ら対策を講じることなく犯罪の横行を黙認した。

だが、優柔不断なモワーズの性格が勿怪の幸につながることもあった。というのも、モワーズは逮捕されたウストレアムの陽気な者たちの頭領ロビン・チャットを極刑に処すことなく、むしろ彼を登用したのである。結果的にモワーズは優秀な部下を得ただけでなく、民衆に人気の義賊を公認することで支持を獲得できたのである。

ロビン・チャットとウストレアムの陽気な者たちの力で軍事力を増強させたロマニウム大族長領は、族長継承で混乱するバサリウム族を服属させ、カリケー併合戦争に参加して疲弊していたネデリア大族長領を征服、さらに長期に及ぶ戦乱の影響を受けて弱体化していたムルジカ王国からルニアを奪って領土を拡大した。

### **疑心暗鬼**

凡庸な族長であったモワーズは60歳に近づくと次第に疑心暗鬼に襲われ始める。きっかけは些細なことであった。誰かが金庫からゴールドを盗んだと思いこんだモワーズは、臣下はおろか家族すらも信頼できなくなる。

生涯j自身を支え続けた貞淑な妻キュルト・パンニが浮気をしているという疑いに駆られたモワーズは、自分の血を引いていないかもしれない子供たちに対しても辛く当たるようになった。例えば、娘達がムルジカ軍に捕縛されてもモワーズは彼女たちを救出しようとはしなかった。一方、長男レヴィンだけは後継者として溺愛した。

海賊がロマニウム大族長領を襲撃すると、モワーズは略奪者の背後にはクリュソーザ王やヘテジア大族長がいると主張し始めた。両国はモワーズの息子たちが婚約する同盟国であったが、ロマニウム大族長領は「親戚関係を利用して自分から財産を収奪しようとしている」という妄想に取りつかれ両者を批判する手紙を出した。周囲のとりなしにより両国との関係が悪化する事態は避けられたが、もはやモワーズのパラノイアを隠すことはできなくなった。

貞節な妻に疑いの目を向けるモワーズは、60代の老人であったにもかかわらず、権力や金銭でメイドを手籠めにし、有力者の女性を誘惑するなど醜態をさらして顰蹙を買っていた。年を取るにつれ欲望に歯止めが利かなくなるモワーズはムズカ族長領を奪おうとと考えた。ドブロミルと共に幼いムズカ族長メデニ暗殺計画を練ったモワーズであったが、酒に酔ったドブロミルが計画を全て吐露してしまった。ドブロミルが陰謀家であったことは公然の秘密であったため驚きを呼ばなかったが、モワーズが幼女暗殺の陰謀に加担していたことが暴露されたことは大族長の評判にとって大きな痛手であった。さらに、ムズカ族長が実際に暗殺されるとモワーズとドブロミルの厚顔無恥さに人々は閉口してしまった。

60代に入って暴走を始めたモワーズへの信頼は日に日に失われていたが、老人が臣下の幼女を公然と暗殺するという衝撃的な事件は、臣下の離反を決定的に促した。ロマニウム大族長領の有力者たちは、モワーズの後継者とみなされる凡庸な長男レヴィンの代わりに、ヘテジア女大族長と結婚した次男シモヤカを次の大族長として支持したのである。

### **狂気**

794年にレヴィンが24歳の若さで不審死するとモワーズの疑心暗鬼は狂気の域に達した。「次男シモヤカが権力を欲するあまり、臣下をたぶらかして兄を暗殺した」と信じ込んだモワーズは、復讐としてシモヤカの娘を暗殺することで同じ苦しみを味わわせようとした。実際、レヴィンを暗殺したのはシモヤカ一派であったため、この度のモワーズの疑いは正しいものであった。しかし、シモヤカは証拠を残していなかったため、当時の人々の目にはモワーズは狂人に写ったことであろう。

ドブロミルや子供ら周囲の人々に見放されたモワーズは孫娘のメイドを買収、796年4月に2回の失敗を経て4歳の孫娘を枕で窒息死させた。実の孫娘を殺したという老モワーズの狂気は世界に知れ渡った。底知れぬ悲しみに襲われたシモヤカは親への復讐を誓うも、同年10月に初代ロマニウム大族長モワーズは76歳で老衰した。
Agu Isela

Agu Isela is the main protagonist of Coban: Prometheus. He is the first modern Alchemist as he is the rediscover of magic after the Ancient Alchemists. Agu is a Gravity Alchemist, but he also taught the first alchemist of the other three magic types: Electro-Magnetic, Weak Magic, and Strong Magic.

### Arc

##### Early Childhood

Agu's mother died in childbirth, leaving his father to hide his grief in his work as a merchant traveling all over Coban. Agu was raised by his grandmother from his earliest years, but was a sickly child, often being bed ridden. His grandmother taught him the basics of reading during this time, and his subsequent illnesses were all spent reading as much as he could. It was not long before Agu came across the legends or myths of the Ancient Alchemist. Magic soon become the only topic the young boy would read. Gradually his chronic illnesses receded at the age of 9, and Agu was able to venture out of the home more frequently.

It was during this time that he first met Lindela who he enjoyed playing with. Agu never became very close with the other children, but would often play in the evenings with the village kids.

##### Discovering Magic

By the time Agu was 15, he was convinced that magic was real and not an exaggerated myth. He began experimenting with ways to use magic. As he did not know which magic he possessed, he attempted each of the four several times. Some of his attempts were quite dangerous. On at least one occasion, Agu lept from a cliff hoping to unlock the magic of gravity and only survived by extreme fortune.

Ultimately, Agu's rediscovery of magic would be realized when he............

### Personality

Agu is an introverted, somewhat awkward, but ultimately happy and optimistic character. He is idealistic and often misinterprets the world around him. He has a difficult time seeing the bad in people, and although he was likely made fun of as a child, he was never aware of it. Much of Agu's personality stems from having very different interests from his peers: namely reading. With very few other interested in the topics he enjoys discussing, Agu often spends time alone reading and is quiet in most large social gatherings. This disconnects him from much of the rest of the world. His father's merchant enterprises allow him to spend time to himself learning.

Although not a natural charismatic leader, Agu's passion for magic (and as its rediscoverer) lead him to teach many others the ways of Alchemy.

### Trivia

Agu always wished to have Vallen magic as a child due to it's ability to transmute materials which fascinated him. But this would quickly be forgotten once he became a Traho.
Background Character

**Overview** Spoilers Gallery

Full body illustration of Placeholder's name

"Background Character" was one of the various background characters featured in the 1970's television series, Welcome Home.

## Personality

Background Character's Personality. Example: Not enough information has been uncovered to deduct what ???'s personality was like.

## Trivia

* Background Character's 1 Trivia
	+ Background Character's 2 Trivia
* Background Character's 3 Trivia
Sibyl

## Background

Sibyl was Venessa Demiliore's Shadow Guard and closest companion. Although she was Venessa's bodyguard, their relationship was as close as sisters, and she viewed Venessa's son Keith Argus Demiliore, as if he were her own.

## Appearance

Because she was a powerful Auror, she looked to be in her 40s, despite actually being 60.

Keith later gave her a youth/beauty potion that returned her appearance back to her 20s.

## Trivia

* Her first kiss and first time was in Chapter 177.
Traho

The Traho (to draw)

Those attached to the force of gravity became known as the Traho. They eventually migrated into the mountains. Gravity magic made surmounting the highest summits an easy task. The Traho often enchant objects to be far lighter than they normally would be or to float all together. Eventually, in one of the greatest undertakings of Traho history, an entire mountain would be enchanted to be a floating city. Midst from waterfalls below rise to provide water.

In combat, the Traho often rely on both numbers and maneuverability. The Traho are not as artful in metal work as the other nations, often opting for stone or bronze for weapons. Stone shields are enchanted to be more manageable (but the extra mass is still difficult to maneuver to the untrained). Dancing is a significant part of Traho culture, with the floating acrobatic maneuvers dazzling crowds all over the land. The Traho are ruled by a somewhat priestly order of Alchemists which are highly valued above any other occupation, even more so than other nations. Traho-Shalan is the capital.

Social Structure - Traho society is structure in several clearly defined social layers beginning with families, then extended family, neighborhood, town/city, district, and administrative levels. However, while Traho society is clearly defined, it is largely understood through tradition as opposed to strictly written code or judiciary laws.
Trudonites

Trudonite (Trudon - to push)

The Trudonites are the people of the electromagnetic force. They settled in the iron rich desserts and became skilled in iron manipulation. Many of their buildings are metal to allow for better manipulation. As cobalt is ferromagnetic, their colors of choice are cobalt blue, especially the magnetic. Politically they are a coalition government ruled by two leaders, and this division of electric and magnetic significantly weakens the otherwise powerful nation. Shields are more important than swords as runes can be placed in greater numbers.

The Electro use metal cord as weapons to allow conduction of electricity.

The Magneto
Welcome Home: OCs Wiki

## \*•.¸♡ ♡¸.•\*

Unoffical Discord Server

Join now!

## **Feel free to visit the wiki's Discord to interact with other wiki members!**

.✩ ◛ ✩.
**Is... the mic working? #-..., Oh? is it? Alright, Thank you #-.... Now Can you get out of my officer room? Thank you**
**Ah! Greetings, PLAYER\_NAME!, I didn't know you were there, but... It seen like you visiting this website, aren't you? Well, we don't have any problem with that! We are a friendly wiki that features original characters in the welcome home ocs fandom! We provide creators with the tools to create neat, professional-looking bios for their original characters.**

**...**

**Ho-ho-ho!****, Enjoy, And Thank you for visiting!**

*...3 days later...***HO-HO-HO!. It's seen you got a letter!, open it and read it please!**
`- As soon you open the letter...`

This wiki will often contain images or descriptions that could be considered disturbing. Trigger warnings include gore and derealization. if someone gave their oc/Original Character lore on the page they created (sarry for my grammar)

-by The former creator of Playfellow Workshop.

**... Oh!.**

Peek-A Boo. Peek-A Boo.

To create a new article, simply enter the article title in the box below: **Trouble getting started?**
* *If you are new to wikis, check **Help:Getting Started***
* *Don't be afraid to just jump in and start it! Others can edit and improve whatever you make.*
* *Check out the **community portal** to see what the community is working on, to give feedback or just to say hi.*
Ferran

### Introduction

Named Ferran (like German for traitor). Originally sent to stir up conflict between the Traho and Trudonites, he has a turn of heart. He has a tattoo of a disintegration rune on his left arm.

Ferran grew up protecting Idir from other would-be bullies. After being adopted at the age of 10, Ferran was basically apprenticed to an old, depressed Validian alchemist who trained him when not drinking away his PTSD from the war. Needless to say, it was not the best place to grow up and Ferran grew bitter and silent. He ran away and joined with the Citiri before the other main characters. Leevan noticed Ferran’s drive, and began instructing him himself as well with the Validian assassins. Ferran never really bonded with the Validian assassins, but deeply respected Leevan’s leadership. He did not think much about what the Citiri were doing, but just the high level rhetoric Leevan would publicly proclaim. He joined missions and began acquiring a fast rising number of kills. Since Validan magic takes a long time to learn before drawing your first rune, he would bring the runes with him.

This all changed when Ferran overheard a drunk captain of the Citiri talking about “the plan.” When questioned the captain revealed he couldn’t wait for the outcasts to be destroyed and that soon they would be completely wiped out. Ferran was shocked and given that he had recently reunited with Idir at the Citiri rally, his protectionism of Idir quickly trumped any superficial loyalty he had to the Citiri. He looked around Leevan’s office where he found written communication leading to a plot on the Traho High Alchemist. Leevan finds him, but blood tattoos a disintegration rune on his arm. Before Leevan can find out anything, he runs and gets Idir and the gang and they head to Traho Salon with Traho soldiers in pursuit.

Ferran has a character arc that shows him positive ways to use his magic. He feels dead inside and unredeemable for his assassinations, but he eventually heals some from this. Love interest is Koshe throughout the show, although she often joins Powaga in teasing Ferran.
Vallen

The Vallen (Cursed)

Though not what they refer to themselves as, the Cursed are the people of the weak force. The name Cursed is a result of the radioactive activity they leave behind wherever they live. Radioactivity is not understood but the deathly effects are seen. The Cursed have runes which protect themselves from radiation in the lands they inhabit. A generation ago they were the slaves of the Validians. In a great coalition of the Traho, Trudonites, and Cursed, the Validians were devastated and the Cursed were freed. Their newfound freedom did not come with the respect of the other nations, and the Cursed are still despised more than the rest. They have no particular geography they stick to, but no outsider can enter their lands without protection.

They place runes on their swords that embrittle Iron to Manganese, shattering their opponents weapons. It is an advanced skill that only professional alchemists can do, but they can give the runes to soldiers for their use.
Bima Moon

**Overview** Spoilers Gallery

Bima Moon as she appears in The Neighborhood Page

**Bima Moon** was one of the 10 neighbors that lived in The Neighborhood during the 1970s television series, Welcome Home.

## Neighborhood Description

"According to uncovered scripts, **Bima** was a once spirit who lives on the moon, *Beautiful as it was, glowing pale as the purest jewel, the spirit felt very lonely. Up in its remote hiding, a world of silvery rocks and limpid silence, it longed for a companion. Far below, the earth was full of life.*

*Each time the moon spirit looked down it could see humans and animals, climbing the tallest mountains, and riding the deepest seas, The descent was exhilarating: falling and falling down, it crossed twinkling stars and soft clouds. And finally, the spirit landed on earth.* *Everywhere around. was a dark forest. In this mysterious world, everything looked weird and amiss. As she walked and walked, its radiance grew dimer and dimer till it finally faded completely and found... abandonment puppet in the middle of no-where"*

## Appearance

Bima Moon was an spirit that was inside of puppet with salmon skin, Her hair wear pigtails on with her with a heart instead of a ribbon, There are four fingers on each hand, like most of the other neighbors. She has downturned, oval-shaped eyes with black pupils and two eyelashes on each eye. Her eyebrows are small and black. Her nose is round and orange. Bima doesn't smile since it was revealed Bima moon is emotionless.

she wore a laced cap thing with ribbons and a heart, her torso has a heart-like shape filled with ribbons inside, along with the ruffles outside it, her belt is just a ribbon and the skirt with a cape below it and has a pattern with ruffles, her socks are striped with a heart as a garter of the socks, her sleeves have a line thing.

## Personality

Bima Moon is a soft-hearted and nonchalant person that has been described by others to be very patient and calm. She has been shown to have a low tolerance for pusillanimity and ill-mannered actions and gentle, wise, and incredibly intelligent individual. However, despite its usual kind, caring, and considerate disposition and personality

However Bima Moon is sometimes an endearing person, she was never arrogant, furious at all, She is a well-calmed and a precious person, she sometimes try to hold her anger out because she doesn't wanna offend anyone at all.

## Relationships

**Barnaby B. Beagle**

Not much is known about the relationship between Barnaby and Bima, however, it was revealed Barnaby and Bima are possibly soulmates and close friends. Since Barnaby allows her to go inside his house

## Trivia

* Even Bima Moon's Genderless, Bima moon uses she/her.
* The reasons why Since Barnaby allows her to go inside his house, because she was canonically homeless
* Bima was based on lollipop heart cookie, Since her appearance is so similar to her.
* Bima was acesexual.
The Executioner

### Introduction

An Outcast living in Trudon, The Executioner (self-named) has honed his skills to be a living weapon. More like a battle ax than a sword if the comparison is to be made. He uses a variety of weapons and techniques to kill Trudonites. At first Idir thinks he is incredible but realizes the executioner has no morals at all and is extreme in every way. During the Citiri uprising he slaughtered dozens upon dozens of would-be captors. After being released from Outcast imprisonment, he ventures down an even darker path than before, threatening Outcast City.
Coban: The Universe of Citiri and Prometheus Wiki

**Welcome to the Coban Wiki!**

In the world of Coban, magic of the four fundamental forces has divided humanity into tribes. Alchemist must use the magic types of Gravity, Electro-Magnetism, Weak Magic, and Strong Magic to work together or face utter destruction.

## Important articles

PlaceholderCoban: CitiriPlaceholderCoban: PrometheusPlaceholderCoban

## Coban: Citiri

Seasons
 Season 4: Strength

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Koshe

### Summary

Koshe is an Alchemist in training of the Trudonites. Her mother is the General of the Magneto. She can do both electric and magnetic magic (technically everyone can but it is frowned upon). She leans towards magnetic at first, and has to reference her spellbook for electric spells. Her notebook is extremely disorganized and she can be a bit scattered brained, but she is strong in creativity and eventually she learns to not rely on her notebook. She even comes up with new ways to do what magic she wants to do. As a result, she eventually rediscovers light magic. ISFP personality.

She is comically bad at remembering people's names. She is disorganized and an adventure junkie. Very Non-traditionalist. Brotherly-sisterly relationship with Powaga. She pressures Powaga to do adventurous things with her. She eventually is romantically involved with Ferran, although at first she is more likely to join Powaga in teasing Ferran.
Sovienna Health Clinic

## Description

One of the most renowned Private Hospitals in the Netheria Country.

All the Nurses in the Clinic were pretty girls, there seemed to be a criterion for beauty for the Nurse's job here. And strangely, the scrubs they wore varied in colors. The Nurses in the Clinic, wearing scrubs of the shades of blue, are Medical Students, of junior and final year, who work part-time here to gain experience and get familiar with the environment. The rest of the Nurses are all well educated, possessing Diplomas in Nursing, and their scrubs are in order of seniority. The senior-most nurses wear white coats, and they are generally busy in private wards. On the other hand, all new nurses wear pink scrubs.
Powaga

### Introduction

From the Traho comes a dancer named Powaga (Aga for short). He is comical and eventually learns how to defend others with his gravity magic. Aga is the son of the advisor to the High Alchemist. He is a disappointment to his father, but he is in denial about it. He has always shied away from responsibility as he deep down fears failure so much he only sticks with what he can handle. A bit of a perfectionist. He eventually grows to accept his responsibility.
Elemental Planes Story Overview

+ Kommen auf einen Friedhof und finden die Grabsteine von Isabella und Richard van Freid (wieso gehen sie dort hin?)
	+ Finden im Schloss Jannett van Freid versteinert mit einem Zettel in der Hand
	+ Auf Zettel steht grob, dass plötzlich jeder weg war und alles anfing, zu versteinern. Sie rannte bis hier her doch sieht nur noch wie die Versteinerung immer näher kommt. "Bitte helft mir", schreibt sie, "ihr müsst es in den Verließen finden, bevor..."
	+ Als nächstes startet ein Kampf durch das Verließ von Lirindal, auf der Suche nach dem Artefakt
* Ort: Ruinen von Lirindal

### Elemental Plane of Air:

* Backstory Elanja
	+ Wird andere Siren wieder begegnen
Caesar

## Description

He was the head butler of the Demiliore Estate, and his family had been serving the Demiliore Family for centuries.

And **Caesar** was not just the Head Butler of the Estate, but also the Head of the Shadow Guards that protected the Demiliore Family. He possessed immense power in his hands and controlled the information network of the Demiliore Family. Additionally, he was a Cultivator of great power, and he was the one who had trained Yingying to become Keith's shadow.
Südlande

Die Südlande sind eine hügelige Region südlich von Eldorin, die von kleinen Bauerngemeinschaften bewohnt wird. Die sanften Hügel sind mit grünen Feldern und Weiden bedeckt, auf denen Schafe und Rinder weiden. Die Landschaft ist von einem Netz aus kleinen Flüssen und Bächen durchzogen, die den Gemeinden als Wasserquelle dienen.

Die Bauern der Südlande sind bekannt für ihre Fertigkeiten in der Landwirtschaft und produzieren eine Vielzahl von Nahrungsmitteln, die in den Märkten von Eldorin verkauft werden. Es gibt eine Vielzahl von Produkten wie Gemüse, Obst, Milchprodukte, Fleisch und Wein.

Die Hügel der Südlande sind auch reich an Mineralien, insbesondere Eisen und Kupfer. Es gibt eine lange Tradition des Bergbaus in der Region, und die Gemeinden haben sich auf den Abbau und Verkauf dieser Ressourcen spezialisiert. Einige der kleineren Dörfer haben eigene Minen, während andere Bergbaukooperativen gebildet haben, um die Ressourcen gemeinsam zu nutzen.

Die Südlande sind bekannt für ihre idyllische Landschaft und die Freundlichkeit ihrer Bewohner. Wanderungen durch die Hügel bieten spektakuläre Ausblicke auf die umliegenden Täler und Hügelketten.
Coban

The Island of Coban is home to the four tribes of the Traho, Trudonites, Vallen (Cursed), and Validian. It is approximately \_\_\_\_ acres.

### Demographics

#### Territories

Coban is divided into four primary Territories belonging to the four nations of Coban. Although the precise boarders have been conflicted throughout history, the general regions have been occupied by the people for millennia.

#### Major Cities

###### Ancient Alchemist

During the era of the ancient Alchemist, there were at least four major cities in the land of Coban. These structures were only for Alchemists occupation, whereas the lower cases lived in rural poverty outside of the cities, except for labor purposes. The cities were Traho-Salon, Tudon, Validia, and Vallous.

###### Alchemist Age

At the beginning of the rebirth of the Alchemist, some of the ancient cities were rejuvenated. Prior to this, a single major city in the center of Coban served as the administration center of the loosely united Island under the head king. Castles were more common as well with most of the population in rural villages.

###### Citiri Age

Major cities at the beginning of Citiri are only Traho-Salon and Trudon. Validia was devastated in the Validian War, and Vallous was never reoccupied in the age of the Alchemists. A city founded by Idir was created in Outcast Valley which grew into a crucial trading center.
Coban: Prometheus

Coban: Prometheus is the prequal series to Coban: Citiri. It explores how magic was reintroduced into the world after the sudden disappearance of the Ancient Alchemist. The events of the story primarily follow the first Modern Alchemist Agu Isela as he attempts to bring magic back into the world starting with Gravity.

### Summary

The story begins with Agu Isela rediscovering magic and how his village responds. He is declared a witch (which he corrects to warlock) and nearly killed on a few occasions by mobs. Not everyone responds this way. Some are genuinely intrigued by the magic. Others see an opportunity to profit or use magic to their advantage. At first, Agu gives out runes to anyone who asks, but he discovers people begin using his runes to rob others. This is the beginning of a struggle throughout his life of trusting too easily. It is not long before others wish to learn the ways and he begins to teach how to become an Alchemist. His secret school opens but his first class of students does not go as smoothly as hoped. Some students quit out of frustration, some out of fear, and Agu's most talented student named \_\_\_\_ leaves to use his alchemy to start an uprising of the peasants. Those that are left are wanted by King \_\_\_\_ who recognizes the threat magic is to his rule.

Agu's search for the rest of the magic types?

Eventually, Agu's native village and surrounding area begin to accept magic and follow him as High Alchemist. Although he does not desire such a role, his fame leaves him with little choice. He is quickly overwhelmed by the headship, but this is resolved by creating a council of Alchemists which are revered to a similar degree as himself. The King responds by attacking the fledgling Traho Nation, but a careful retreat to Traho-Shalan and last minute ativation of the ancient rune allows for a escape.

Later the King sends and army to wipe out magic once and for all, but a decisive victory means the end of the single Kingship. However, the Trudonites become a major antagonist, lead by his former student?
Idir

### Summary

Idir is an Outcast and plays a major role in mediating hostilities between the four nations. Raised as an orphan in his early years, he was eventually adopted and raised by \_\_\_\_\_ in the Refuge located deep in Vallen territory.

He grew up as an Orphan with Ferran, his basically brother. Then he was adopted as an eight year old by a elderly, pacifist Validian (who knew his parents). He then grows up in the refuge where he becomes an idealist. He also trains a lot; he feels lesser than magic people to some degree. He is disciplined and persistent. And he roasts people in ways we are unsure of. He then gets involved with Citiri where he meets Powaga and Koshe. Then he meets Ferran at a later rally. As he goes he learns weapons to counteract magic. His view matures but unlike Leevan he doesn’t compromise. He realizes he might not full his dream but other can bring it to fruition as long as it is passed on and they do not give up.

### Skills and Abilities

Although Idir is unable to use any magic type, he is highly motivated and discipline in such skills as combat, reading, and strategy.

### Equipment

#### Weapons

Idir primarily uses metal batons initially for combat, but his arsenal grows significantly by the end of Coban: Citiri.
Bluehairedsheep universe Wiki

**Welcome to the Bluehairedsheep universe Wiki!**
this is just for funzies lol, just me combining my series to create this ig

We're a collaborative community website about Bluehairedsheep universe that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Fest der Lichter

Das Fest der Lichter ist ein jährliches Ereignis in Eldorin, das im Frühling stattfindet. Es ist eines der bekanntesten Feste in der Stadt und zieht jedes Jahr Tausende von Besuchern aus der ganzen Welt an. Das Festival ist bekannt für seine aufwendigen Lichtinszenierungen, bei denen die Straßen und Plätze der Stadt mit Tausenden von Lichtern und Lampen geschmückt werden. Die meisten Gebäude sind auch mit leuchtenden Dekorationen versehen, darunter magische Lichter und spezielle Feuerwerk-Displays.

Das Fest der Lichter dauert normalerweise mehrere Tage und beinhaltet verschiedene Aktivitäten und Veranstaltungen, darunter Paraden, Musik- und Tanzvorführungen, Feuerwerke, kulinarische Spezialitäten und magische Shows. Während des Festivals werden auch viele lokale Kunsthandwerker und Händler auf den Straßen und Plätzen der Stadt zu finden sein, die ihre Produkte verkaufen.

Das Fest der Lichter hat seinen Ursprung in der Geschichte der Stadt und wird oft als Zelebrierung des Frühlings und des Neuanfangs angesehen. Viele glauben, dass die Lichter und Feuerwerke während des Festivals auch böse Geister vertreiben und Schutz und Wohlstand bringen sollen. Das Festival ist ein einzigartiges Erlebnis, das sowohl für Einheimische als auch für Besucher gleichermaßen faszinierend ist.
Lindela

### Skills and Abilities

In order to make a living, Lindela became an excellent pickpocket and petty thief. She developed stealth techniques and a little bit of sneak attacks which she further develops over time. Although not skilled in full out combat, she usually can find creative ways to counter opposition. She is a quick learner when it comes to skills such as animal riding.
Smaragdwald

Der Smaragdwald nördlich von Eldorin ist ein dichter und weitläufiger Wald, der sich so weit das Auge reicht erstreckt. Das Blätterdach ist dick und üppig und bildet einen natürlichen Regenschirm über dem Waldboden. Die Bäume selbst sind massiv, mit so breiten Stämmen, dass mehrere Personen nötig wären, um sie zu umkreisen.

Der Wald ist voller Leben, von den kleinsten Insekten bis hin zu großen Raubtieren wie Wölfen und Bären, was ihn zu einem gefährlichen Ort für Unvorbereitete macht. Die Tierwelt im Wald ist vielfältig, und es gibt zahlreiche Arten von Vögeln, Reptilien und Säugetieren, die im dichten Laub zu Hause sind.

Tief im Wald liegt ein Stamm mächtiger Druiden, die ihre Domäne erbittert schützen. Es wird gemunkelt, dass sie über mächtige Magie verfügen, mit der sie den Wald vor Eindringlingen schützen. Nur wenige Außenstehende haben die Druiden jemals gesehen, und noch weniger konnten den Wald lebend verlassen, nachdem sie ihnen begegnet waren.

Trotz seiner Gefahren ist der Smaragdwald eine wichtige Ressource für Eldorin. Die Bäume stellen eine wertvolle Holzquelle dar, die beim Bau von Gebäuden und Schiffen verwendet wird, und der Wald bietet auch eine Fülle anderer Ressourcen wie Kräuter, Früchte und Pilze, die in Medikamenten und Tränken verwendet werden. Die Anführer der Stadt achten jedoch darauf, den Wald nicht übermäßig auszubeuten, da sie wissen, dass die Druiden nicht zögern würden, ihre Heimat vor Schaden zu verteidigen.
Pasalor Windwalker

Pasalor Windwalker wuchs in einem kleinen Dorf mit seinem menschlichen Vater Gregory auf, der nie von seiner Mutter sprach. Er wusste nur, dass er und sein Vater von den anderen Dorfbewohnern gemieden wurden und dass sein Vater, Gregory, eines Tages mit einem Halbelfen-Baby ins Dorf zurückkehrte. Bei einem plötzlichen Angriff eines riesigen, grünen Drachen schützte sein Vater Pasalor vor dem sicheren Tod, indem er ihn in einem Keller unter ihrem Haus versteckte. Während des Angriffs wurde Gregory jedoch tödlich verwundet. Auf dem Sterbebett seines Vaters erzählte Gregory Pasalor von seinem wahren Erbe; dass seine Mutter Jannett van Freid hieß, Gregorys Halbschwester und eine Adlige im westlichen Königreich Arkanthia. Er war das Ergebnis einer verbotenen Affäre mit einem unbekannten Elfenmann. Diese Offenbarung löste widersprüchliche Gefühle in Pasalor aus, aber da ihn nichts mehr dort halten konnte, verließ er sein Dorf, um die Wahrheit über seine Herkunft aufzudecken. Während seiner Abenteuer im ganzen Land wurde er ein erfahrener Waldläufer und Schwertkämpfer, um eines Tages den grünen Drachen zu Fall zu bringen, der seinem Pflegevater das Leben nahm.

### Stammbaum:

**Pasalors leibliche Eltern:** Jannett van Freid & unbekannter Elf

**Gregory & Jannett:** Halbgeschwister

**Gregory's leibliche Eltern:** Althea & Tynan

**Jannetts leibliche Eltern:** Tynan & Isabella van Freid

Althea ist bei der Geburt von Gregory gestorben. Nach ein paar Jahren traf der Vater von Gregory - Tynan - Isabella van Freid. Schnell entstehte eine Affäre, obgleich Tynan klar war, dass Isabella bereits mit Richard liiert ist. Diese geheime Affäre führte zu einem Kind namens Jannett van Freid. Richard kam nie dahinter und hatte gedacht, dass Jannett seine leibliche Tochter ist. Als Jannett eines Tages in die Wildnis ging, traf sie einen unbekannten Elfen. Schnell entstehte eine verbotene Beziehung zwischen diesen, aus welcher Pasalor herausging. Sie traf sich mit Gregory, um all dies geheim zu halten.
Herz der Welt

Das Herz der Welt ist ein mächtiges magisches Artefakt, das von einer Gruppe von Gottheiten erschaffen wurde. Es soll ein kleines, leuchtendes, rotes Kristallherz sein, etwa so groß wie eine menschliche Faust, mit komplizierten Mustern, die in seine Oberfläche geätzt sind. Das Herz leuchtet in einem sanften, pulsierenden Licht und soll eine mächtige magische Aura ausstrahlen, die von denen in seiner Gegenwart gefühlt werden kann.

Das Artefakt wurde als Symbol für die Macht und Einheit der Gottheiten geschaffen und war von immenser magischer Energie durchdrungen. Das Artefakt ist verantwortlich für die Stabilisierung und die Balance des Multiverse zwischen den einzelnen Planes. Im Laufe der Zeit wurde das Artefakt jedoch beschädigt und seine Macht begann außer Kontrolle zu geraten. Um die von dem Artefakt ausgehende Gefahr einzudämmen, entschieden sich die Gottheiten, es in der Stadt Eldorin zu verstecken, in der Hoffnung, dass es dort sicher bleiben würde.

Leider hat die Macht des Artefakts in Eldorin seltsame magische Phänomene verursacht, darunter Ausbrüche magischer Energie, unvorhersehbare Wettermuster und verzauberte Objekte, die eine Bedrohung für die Einwohner der Stadt darstellen. Trotz der Gefahren blieb das „Herz der Welt“ ein begehrtes Objekt, begehrt wegen seiner immensen Kraft und der Geheimnisse, die es birgt.

Nach und nach begann sich das Artefakt zu verfärben und nahm mehr und mehr dunkle Fasern an, bis die magische Energie in dem Artefakt zu stark wurde und es eine riesige Explosion ausgelöst hatte, welche die komplette Stad Eldorin zerstörte. Daraufhin war das Artefakt verschwunden und schon kurze Zeit später begannen, die einzelnen Elemente, welche von den Elemental Planes dargestellt wurden, auseinanderzubrechen.

Das mittlerweile mit Dornen umgebene, komplett schwarze Herz der Welt befindet sich nun in den Neun Höllen, auf der tiefsten Ebene:
See der Reflektionen

Der "See der Reflektionen" ist ein magischer See, der in der Nähe von Eldorin liegt. Er ist bekannt für seine kristallklaren Gewässer, die eine perfekte Spiegelung der Umgebung bieten. Es wird gesagt, dass der See eine magische Kraft hat, die das Wasser und die Luft um ihn herum reinigt und heilt.

Der See der Reflektionen ist auch ein beliebter Ort für Abenteurer, die nach seltenen und mächtigen magischen Artefakten suchen. Es wird gemunkelt, dass in den Tiefen des Sees eine geheime Höhle existiert, die von einer Gruppe von Wassernymphen bewacht wird. Diese Nymphen haben die Fähigkeit, die Gedanken und Träume derjenigen zu lesen, die in ihre Nähe kommen, und können geheime Wissen und Schätze preisgeben.

Allerdings ist der See auch ein gefährlicher Ort, da es Berichte über mysteriöse Verschwinden und tödliche Unfälle gibt. Einige glauben, dass dies auf die Anwesenheit eines bösartigen Wasserdrachen zurückzuführen ist, der tief im See lebt und eine Bedrohung für jeden darstellt, der seinen Bereich betritt.
Museum der Antiquitäten

Das Museum der Antiquitäten in Eldorin ist ein faszinierendes Gebäude, das von außen genauso beeindruckend ist wie von innen. Es ist in einem klassischen, neoklassizistischen Stil gebaut und hat Säulen und Verzierungen, die es zu einem der auffälligsten Gebäude im historischen Viertel von Eldorin machen.

Das Innere des Museums ist genauso atemberaubend wie das Äußere. Die Ausstellungsräume sind groß und geräumig und bieten viel Platz für die vielen antiken Schätze, die in den Vitrinen und auf Podesten ausgestellt sind. Die Ausstellungsstücke stammen aus allen Teilen der Welt und aus verschiedenen Epochen und Kulturen.

Das Museum ist in verschiedene Abteilungen unterteilt, darunter antike Kunstwerke, Waffen und Rüstungen, Münzen und Schmuck sowie andere Artefakte und Relikte. Besucher können sich auf eine Reise durch die Geschichte und Kulturen der bekannten Welt begeben und sich von der Schönheit und der Handwerkskunst der antiken Schätze begeistern lassen.

Die Mitarbeiter des Museums sind Experten auf ihrem Gebiet und stehen den Besuchern jederzeit zur Verfügung, um Fragen zu beantworten und zusätzliche Informationen zu geben. Das Museum der Antiquitäten in Eldorin ist ein wunderbares Ziel für jeden, der sich für Geschichte, Kunst und Kultur interessiert.
Mathew Frost

Stollen by Javier Alvarez:

* Hannah Reyes
* Maria Valeca

Lost:

* Valaena Ford (Dead)
* Woman raped by his father

## Background

**Mathew** was a Child of Destiny with the Flower Plucking System that helped him seduce beautiful woman. His girlfriend of six years, Melissa, broke up with him to marry someone else, and he awakened his system after losing his virginity to a 16 year old prostitute name Julia, whose virginity he had also claimed.

## Plot

He recieved a mission to acquire the fiance and sister of Javier Alvarez, Hannah Reyes and Zoey Alvarez respectively. However Zoey was instantly inammored by Keith Argus Demiliore, and Mathew's mission for her failed when Keith took her virginity. While Hannah initially had no interest in her fiance and was attracted to Mathew instead, Keith helped Javier take Hannah's virginity, by spiking her drink during a drinking game, making Mathew fail his second quest.

Although Mathew's quest for Amira and Reina Goldsmith, technically hadn't failed because Keith hadn't taken their virginities yet, Keith made it impossible for Mathew to succeed, by paying the "bride price" to the Goldsmith Family to formally accept the twin sisters as his lovers, and having them move in with him.

Additionally Keith blocked Mathew's conquest of Maria Valeca by encouraging Javier to either kill her or take her as his second wife, and Javier chose to marry her.

Keith then further cut Mathew's fate value by having his first lover, the three week pregnant Julia, die by falling down the stairs, although it is heavily implied she was actually killed by Isuel. Mathew was able to recover a little by taking the virginity of Stella Stone, and began pursuing her mother Valaena Ford.

Keith used a potion to enslave Mathew's butler, Stella Stone, and Valaena Ford, and had the two ladies cheat on Mathew by engaging in a threesome with the butler. Mathew killed them all in his anger, while Keith and Isuel watched, and then Keith beheaded Mathew.

Mathew's protective pendant was given to Isuel.

## References

1. ↑ Ch 272
2. ↑ Ch 269
3. ↑ Ch 272
4. ↑ Ch 272
Javier Alvarez

## About

Javier Alveraz was the elder brother of Zoey Alvarez, and the heir to the Alvarez Family in Mystich City. He has always been in love with his childhood friend Hannah Reyes from the Reyes Family.

## Plot

Javier formally engaged to Hannah by their families, despite the fact that Hannah was not romantically interested in Javier. During that time Mathew Frost came along, and Hannah felt herself deeply attracted to him.

Mathew met and befriend Keith Argus Demiliore during his engagement party with Hannah.

Before Mathew could successfully capture Hannah, Keith helped Javier take Hannah's virginity by secretly slipping an aphrodisiac in her alcohol during a drinking game. The engaged couple then went into a room together where Javier took her virginity and impregnated her.

After Keith informed him of Maria Valeca's situation and advised he either kill her or make her his ally, he decided to ally with her, and show his sincerity/trustworthiness by taking her as his second wife.

After the multiple scandals surrounding Mathew and his family, and his fate value degenerated, making him less attractive, in addition to learning she was pregnant with Javier's child, Hannah finally moved on from Mathew and started returning Javier's affection.
Mankind's Betrayal Wiki

**Welcome to the Mankind's Betrayal Wiki!**
We're a collaborative community website about Mankind's Betrayal that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Grayson Family

## History

The **Grayson Family** was a Powerful and Wealthy Family that arrived in the Sameran City over a hundred years ago. Recognised as one of the Six Major Families in the Sameran City, the Grayson were part of the same fraternity as the Demiliore Family, however, contrary to public view, the relationship betweent the two Families was not harmonious in the least. It was mainly because all the industries that the Grayson opertated in were ruled by Demiliore Family, and the **Grayson Family** wanted to surmount them, which led the two in a constant business warfare. For Demiliore, it was a healthy competition, but for Grayson, it was a constant struggle.

However, they eventually becamed allied with the Demiliore Family after their daughter Rebecca Grayson became engaged to, and later married, Keith Argus Demiliore, the heir of the Demiliore Family.

1. ↑ Chapter 18
Phase 10 Wiki

**Welcome to the Phase 10 Wiki!**
We're a collaborative community website about Phase 10 that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Welt von Eldaria Wiki

**Willkommen im Welt von Eldaria Wiki!**
Folgendes Wiki stellt die Planung für eine Kampagne dar, welche in der Welt von Eldaria spielt.

## Wichtige Artikel

Eldorin

* Universität von Eldorin
* Museum der Antiquitäten
* Herz der Welt
* Fest der Lichter
* Südlande
* Smaragdwald
* See der Reflektionen

Charaktere:

Pasalor Windwalker

Grunt

Elanja Cesic

Sessions:

Prolog

Elemental Planes Story Overview

Akt 1