recursal/Fanatic-Fandom huggingface dataset:
Gamahebi

(ガマヘビ変化, Gamahebi henka?, lit. Toad Snake Transformation)

AKA: Frogsnake Demon

The **Gamahebi** is the final boss of the Twilight of Edo Japan chapter. The Infiltrator. It is the final demonic form of Ode Iou: a giant, venomous frog monster with a snake draped across it.

## History

### During The Infiltrator

As Ode Iou is cornered on his castle rooftops by Oboromaru and the prisoner, he assumes this form to fight them, proclaiming himself the eternal ruler of Japan. While his new form proves formidable, it is no match for the righteous pair, who overcome it's hellish strength and slay it, ending the rule of the Ode.

### Final Chapter: The Dominion of Hate

A statue of the Gamahebi found in the chamber of statues inside the Archon's Roost, alongside the other incarnations of Odio. It is fought once more with only Oboromaru in the true ending route, as part of a gauntlet of every incarnation. If Oersted is selected as the protagonist, the Gamahebi is briefly playable in an alternate outcome of its battle with Oboromaru and the prisoner.

## Stats

* Combat Stats
* Information

## Stats

### Power

13
640
251

### IQ

253
80
100

## Techniques

### Technique 2

Poison Fangs
Croak

### Technique 4

Poison Serpent Whip
Drink Blood

## Other Values

### Movement Rate

3x3
0

### Back LVL

- 4
- 10

## Field Tile Absorbs

### Electric

O

## Immune to

### Paralyze

O
O

### Neck

O
O
O

* Affinities
* Detrimental Statuses

## Increased resistance against

### Thrusting

O
O
O

### Grappling

O
O
O

### Fire

O
O

## Detrimental Status Affinities

### Fire

Random

### Earth

LVL - 2

## Strategy

Oboromaru will want to attack from a distance with his stronger techniques, including Phantom Butterflies or Death Blossom. As usual, the prisoner will be lacking in terms of damage dealing, and is best used for support, such as interrupting the Gamahebi's Venomous Scourge technique with Warning Shot. Several of the Gamahebi's attacks create poison field tiles around it, which may heal it immensely, to counter this, use Oboromaru's Fireflies' Wake or Waterspout to replace them. Avoid standing diagonally to it since it will use its strongest attack Drink Blood. As this is the final battle of the chapter, healing items may be used liberally.

### Remake

The Gamahebi is resistant to all physical affinities, and is weak to Spirit techniques. Unfortunately, both playable character's Spirit techniques, Bloodlust and Warning Shot, aren't strongly equipped for damage dealing, so their stronger techniques are still recommended.

## Gallery

The Gamahebi's in game sprite (SFC)
Longtusk Hog

(アーケオテリウム, Ākeoteriumu?, lit. Archeotelium)

Archaeotherium

* Front
* Back

**Longtusk Hog** is an enemy from the The First chapter. It's a male brown boar-like mammal based on the Archaeotherium.

* Combat Stats
* Information

## Stats

### Physical Attack

5
68
?

### Special Defense

?
?
?

### Accuracy

?
?
?

## Techniques

### Technique 2

Headbutt
Biting Fangs

### Technique 4

Dust Bath

## Drops

### Drop 3

Beast Fang
Haunch of Meat
Hard Rock

## Other Values

### Movement Frequency

1x2
0

### Back LVL

-4
-2

## Immune to

### Snare

Yes

* Affinities
* Detrimental Status

## Weaknesses/Resistances

### Spirit

Weak

### Void

Weak
Resists

## Detrimental Status Affinities

### Void

Charm
Stun

## Possible Encounters

* **Longtusk Hog** (x1) & Longtusk Sow (x1)
* **Longtusk Hog** (x1) & Longtusk Sow (x7)
Manservant

**Manservants** are an enemy from The Infiltrator scenario. They are the weakest members at Ode Castle and are tasked with guarding the entrances to the many buildings of the castle.

* Combat Stats
* Information

## Stats

### Power

2
40
16

### IQ

24
40
20

## Techniques

### Technique 2

Punch
Stone Throw

### Technique 4

Stone Throw
Stone Throw

## Drops

### Drop 3

Shrimp Rice Ball
Shrimp Rice Ball
Shrimp Rice Ball

## Other Values

### Movement Rate

1x2
1

### Back LVL

- 4
- 6

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Possible Names

Like most common enemies in the Secret Orders scenario, each Manservant has his own name:

* Yataro
* Gonsuke
* Senta
* Gonshichi
* Sanji
* Gonpachi
* Sukeroku
* Kinji
* Sukezo
* Kinji 2

## Possible Encounters

* Manservant (x1)
* Manservant (x2)
Lin

(リン, Rin?, lit. Lin)

**Lin** is an enemy from The Successor chapter. She is part of the Indomitable Fist kung fu elite fighters and fights along her sisters Xian and Chan.

* Combat Stats
* Information

## Stats

### Power

13
128
44

### IQ

99
24
52

## Techniques

### Technique 2

Twin Swords
Downward Slash (Enemy)

### Technique 4

Multi-Kick
Waterfoul Dance

## Other Values

### Movement Rate

2x2
6

### Back LVL

- 2
- 4

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Thrusting

Tech Limit 3

### Grappling

LVL + 1
LVL - 4

### Fire

LVL + 1

## Trivia

* She and her sisters are based off the chinese mahjong Dragon tiles.
* Being the shortest of the three makes her a reference to Final Fantasy's Mindy of the Magus Sisters.

## See also

* Xian
* Chan
Kuu Tribe

The **Kuu Tribe** are a caveman tribe from The First chapter.

## Background

### Before The First

They are a tribe of red haired cavemen that wear blue clothes. They worship a Tyrannosaurus rex called Odo. In fear of being ravaged by the dinosaur, they sacrifice females by tying them up to a wooden platform on top of a cliff. Then they begin to praise the female to the rhythm of a ceremonial song. This seems to attract Odo, who breaks the wooden platform as he gets near making him able to devour the sacrifice.

### During The First

Their most recent sacrifice, Beru, escaped from her prison. This makes the leader of the tribe send Zaki and a group of members of the tribe to chase after her in their stone cars. They eventually arrive at the cave of the Southern Tribe, where they beat up everyone and interrogate the Kuu chief. It is later discovered that Pogo was hiding Beru from them. This leads to a series of conflicts in which Zaki and Pogo face off. The Kuu Tribe eventually recaptures Beru and set her up to the sacrificial platform, but Pogo intervenes and defeats Odo with the help of Beru, Gori and Zaki. The Kuu Tribe then merges with the Southern Tribe to live in the grass fields that had been guarded by Odo.

## Members

* Zaki
* Kuu Warrior
* Kuu Chief

## Gallery

The Kuu ChiefKuu Chief demands a sacrifice for OdoThe Kuu Chief is angry, the sacrifice has escapedIn their stone cars, they give chase to BeruThe Kuu Tribe being easily defeated by Pogo
Demented Spin

Majistrate/Target spins

**Demented Spin (Top Spin)** is a move that is learned by Oboromaru and the Mimic Mammet at Level 13.

## Description

Set an enemy whirling and whirling without end with the technique of a lecherous magistrate.

## Animation

Oboromaru uses his arms to quickly spin and spin the target around.

## In Battle

It is a low damage short range technique. The move causes the target to spin in place when used for some turns but the use is quite limited.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Martial
6

### Charge Time

12
1
0

## Stat Dependance

### Resisted by target's

0% of SPD Stat
POW Stat

## Target Position Changes

### Turn 180°

O

## Detrimental Status Data

### Detrimental Status Time

Rotation

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O

## Trivia

* There is a secret way to learn this move, although it forfeits both the Mutsunokami and Lacquered Medicine Box, as well as the opportunity for 100 kills. Kill the Maid who the Minister is spinning around, and then have the minister spin Oboromaru ten times, and the minister will die (without counting as a kill) and Oboromaru will learn Demented Spin.
Foreigner

**Foreigner** are an enemy from the Secret Orders scenario. They are two foreigners that are found inside the castle's jail.

* Combat Stats
* Information

## Stats

### Power

4
120
32

### IQ

12
36
68

## Techniques

### Technique 2

GOT MINUTE?
NO PLEASE!

### Technique 4

Revolver Shot
Revolver Shot

## Drops

### Drop 3

Flap Lapel
Castella
Flap Lapel

## Other Values

### Movement Rate

1x2
0

### Back LVL

- 6
- A

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Grappling

LVL - 2

### Demonic

LVL - 2

## Possible Names

Like most common enemies in the Secret Orders scenario, each Foreigner has his own name:

* Very
* Nice
Focus

Building Up the Spirit (気合い溜め, Kiaidame?)

**Focus** is a move that is pre-learned by Masaru Takahara. It is one of his three starting techniques, the others being Blazing Fist and Roundhouse Kick.

## Description

Clear your head to restore a small amount of HP, remove all detrimental status effects, and harness your strength.

## In Battle

It is a selfheal technique. This technique is one the most important techniques to beat Masaru Takahara's chapter, since it is his only healing option and can cure detrimental statues effects. Aside from that, this technique has a chance to increase Masaru's Physical Attack, Special Attack, Accuracy and Evasion stats, allowing him to power up against tougher enemies.

* Combat Stats
* Information

## Technique Stats

### Level

Heal
Mind
0

### Charge Time

8
1
16

## Stat Dependance

### Resisted by target's

0% of IQ Stat
VIT Stat

## Detrimental Status Data

### Resistance depends on

POW Stat
POW Stat

## Can change User stats by

### SPD

+25%
+25%

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Sleep

Cure
Cure
Cure

### Dis. Arm

Cure
Cure
Cure

### Neck

Cure

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Ice Trap

**Ice Trap** is an enemy from the Secret Orders scenario. It is a small blue wooden mechanism with a demon face.

* Combat Stats
* Information

## Stats

### Power

7
120
32

### IQ

28
24
120

## Techniques

### Technique 2

Freeze
Freeze

### Technique 4

Freeze
Explosion

## Other Values

### Movement Rate

1x1
0

### Back LVL

0
0

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Possible Encounters

* Trap Master (x1), Fire Trap (x3), Gas Trap (x6) & **Ice Trap** (x3)

## See also

* Trap Master
* Fire Trap
* Gas Trap
* Electrode
Icon of Flame

**Icon of Flame** (**Flame Buddha Statue**) is an enemy from the Secret Orders scenario. It is an orange Buddha statue trap that guards the fortress's attics.

Oboromaru can learn Phoenix Call from them before level 12 if he goads them into using it.

* Combat Stats
* Information

## Stats

### Power

9
20
255

### IQ

255
120
255

## Techniques

### Technique 2

Flame Arts
Flame Arts

### Technique 4

Flame Arts
Phoenix Call

## Other Values

### Movement Rate

1x2
0

### Back LVL

0
0

## Field Tile Absorbs

### Electric

O

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## See also

* Water Buddha Statue
* Shura Buddha Statue
Gemparapet

**Gemparapet (Gem Parapet)** is an enemy from The Mechanical Heart chapter. It's a blue crystal alien with a green eye that appears only in the Captain Square minigame during the Saturn stage.

* Combat Stats
* Information

## Stats

### Power

7
144
32

### IQ

20
99
48

## Techniques

### Technique 2

SIO2
Barrier Burst

### Technique 4

Silicon Resin
Silicon Resin

## Other Values

### Movement Rate

2x2
0

### Back LVL

0
0

## Immune to

### Paralyze

O

### Neck

O
O
O
O

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Thrusting

Fear
Fear
Fear

### Grappling

Fear
Fear
Fear

### Fire

Fear
Fear
Fear

### Earth

Fear
Fear
Fear

### Demonic

Fear
Fear
Fear
Gut Punch

(ヘビーブロウ, Hebīburou?, lit. Heavy Blow)

**Gut Punch** is a is a move in that is pre-learned by Lawless.

## Description

Soften up an enemy and lay them out with a blow to the liver.

## Animation

Lawless attacks with a flurry of punches and finishes with a strong jab.

## In Battle

It is a medium damage shortrange technique. Its damage is based on Lawless' Physical Attack. It has a chance to inflict Paralysis on the target.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Martial
1

### Charge Time

32
1
0

## Stat Dependance

### Resisted by target's

100% of Physical Attack
Physical Defense

## Detrimental Status Data

### Detrimental Status Time

4

### Resistance depends on

POW Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Dis. Arm

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Kneeling Quickdraw Slash

**Kneeling Quickdraw Slash** is an enemy technique that is used by certain enemies with swords.

## Description

The user attacks the target with a strong orange slash.

## In Battle

It is a medium damage short range technique. It's damage is based on the Speed Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Sharp
3

### Charge Time

48
1
0

## Stat Dependance

### Resisted by target's

100% of SPD Stat
POW Stat

## Detrimental Status Data

### Detrimental Status Time

Tech Limit 1

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Fugue For the Lord of Dark

"**Fugue For the Lord of Dark**" is a song exclusive to the 2022 remake of *Live A Live*. It is a more intense, dramatic version of Odio, the Lord of Dark. It replaces the latter song in the remake from the credits of the Middle Ages chapter, The Lord of Dark, onward.

Fugue for the Lord of Dark

Theme of Odio*Trouble with the audio sample?*
Lariat No.1

**Lariat No.1** is an enemy from the Flow scenario. It is a red and gold fighting robot with big hands designed to use the lariat fighting move.

* Combat Stats
* Information

## Stats

### Power

4
72
20

### IQ

16
40
12

## Techniques

### Technique 2

Larilariat
Huge Whirlwind

### Technique 4

Exploding
Exploding

## Drops

### Drop 3

Power Parts
Power Parts
Power Parts

## Other Values

### Movement Rate

2x2
0

### Back LVL

- 8
- 12

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Earth

LVL - 4

## Possible Encounters

* Crusader (x1) & **Lariat No.1** (x2)
* Crusader RS (x1), **Lariat No.1** (x2) & Lariat No.2 (x2)
* Crusader (x1),**Lariat No.1** (x3),Lariat No.2 (x3) & Lariat No.3 (x2)

## See also

* Lariat No.2
* Lariat No.3
Majin Ryunosuke

“The Muramasa blade belongs to me and me alone... Leave, now... Or I will cut you down...”

—Majin Ryuunosuke before attacking Oboromaru

## Majin Ryunosuke

### Race

Material

**Majin Ryunosuke (魔神竜之介)** is an enemy from The Infiltrator chapter. He is the spirit of a warrior that protects the Muramasa blade.

## Strategy

Majin Ryunosuke is a very difficult boss. It is advised to be level 14 or higher before attempting to fight him. It is also recommended to have other party members such as the Prisoner or O-Robo as they can help with extra damage or tanking. Majin Ryunosuke has very high stats overall with an incredibly high HP and IQ stat. His attacks are strong and can cover a big part of the battlefield. Do not stand to his sides or he will use Violence Honed which deals extremely high damage. Keep your distance and use all of your strongest attacks like Shuriken Barrage or Death Blossom. Do not use any Fire, Water, Wind or Earth techniques as doing so will give him the Tech Limit 2 hidden status, locking him out of his first 2 moves and making him more likely to use In Silence Strike or Violence Honed. Heal when you need to, if you can defeat him, there is likely nothing you can't kill in this chapter.

## Stats

* Combat Stats
* Information

## Stats

### Power

15
1,248
90

### IQ

90
90
200

## Techniques

### Technique 2

Shattered Tranquility
Halfmoon's Light

### Technique 4

In Silence Strike
Violence Honed

## Drops

### Drop 3

Koban

## Other Values

### Movement Rate

1x2
5

### Back LVL

0
- 16

## Field Tile Absorbs

### Electric

O
O
O
O

## Immune to

### Paralyze

O

### Neck

* Affinities
* Detrimental Statuses

## Increased resistance against

### Thrusting

O
O
O

### Grappling

O
O
O

### Fire

O
O

## Detrimental Status Affinities

### Fire

Tech Limit 2

### Earth

Tech Limit 2
Tech Limit 2
Tech Limit 2

## Possible Encounters

* **Majin Ryunosuke** (x1) & Candlestand (x4)

## Trivia

* Majin Means demon or Djinn in Japanese. It's likely the former here considering the connotations of the Muramasa sword being depicted as a cursed blade in many Japanese media. The counterpart of the Muramasa is the Masamune in other media.

## See also

* Ronin
* Hannya-Maru
* Kyoshiro
* Dimensional Genzaemon
Indomitable Fist Disciple (Blue)

The **Indomitable Fist Disciple (Blue)**,known as **Yi Po Men Fighter**, is an enemy from The Successor chapter. They are the lowest rank members of the Indomitable Fist dojo. Being the lowest ranked members, they are relegated to tasks like terrorizing and looting towns for supplies.

* Combat Stats
* Information

## Stats

### Power

9
32
36

### IQ

40
32
12

## Techniques

### Technique 2

Pigtail Whip
Multi-Strike

### Technique 4

Multi-Strike
Multi-Strike

## Other Values

### Movement Rate

1x2
2

### Back LVL

- 2
- 4

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Possible Encounters

* **Indomitable Fist Disciple (Blue)** (x1)
* **Indomitable Fist Disciple (Blue)** (x2)
* **Indomitable Fist Disciple (Blue)** (x5)
* **Indomitable Fist Disciple (Blue)** (x9)

## See also

* Sun Tzu Wang
* Hot-Headed Lackey
* Indomitable Fist Disciple (Black)
Lariat No.3

**Lariat No.3** is an enemy from the Flow scenario. It is a green and orange fighting robot with big hands designed to use the lariat fighting move. They are a stronger version of the Lariat No.2.

* Combat Stats
* Information

## Stats

### Power

6
128
28

### IQ

16
72
99

## Techniques

### Technique 2

Larilariat
Dolylariat

### Technique 4

Flying Kick
Exploding

## Drops

### Drop 3

Power Parts

## Other Values

### Movement Rate

2x2
0

### Back LVL

- 7
- 11

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Possible Encounters

* Crusader RS (x1), **Lariat No.3** (x1) & Hebel No.1 (x7)
* Crusader (x1),Lariat No.1 (x3),Lariat No.2 (x3) & **Lariat No.3** (x2)

## See also

* Lariat No.1
* Lariat No.2
* Bull Komatsu No.1
Go-Nin-Ja (Clone)

**Go-Nin-Ja (Clone) (GoNinja (Clone))** is an enemy from The Infiltrator chapter. They are the four clones that Go-Nin-Ja created in order to protect his Storage Room.

* Combat Stats
* Information

## Stats

### Power

4
80
28

### IQ

88
20
80

## Techniques

### Technique 2

Overhead Slash
Ode Shuriken

### Technique 4

Top Spin (Enemy)
Firefall

## Drops

### Drop 3

Fuma Shuriken
Shinobi's Birdlime
Kotetsu

## Other Values

### Movement Rate

2x2
13

### Back LVL

0
0

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Increased resistance against

### Thrusting

O
O
O

### Grappling

O
O
O

### Fire

O
O

## Detrimental Status Affinities

### Earth

LVL + 2

## Possible Encounters

* Go-Nin-Ja (x1) & **Go-Nin-Ja (Clone)** (X4)

## See also

* Go-Nin-Ka
* Ninja
* Goemon
* Hayate
* Enma Tracker
* Shadow
Force Shutdown/1994

(マインドハック, Maindohakku?, lit. Mind Hack)

**Mind Hack** is a move that is pre-learned by Cube.

## Animation

Cube puts on it's goggles and then casts a purple spinning hypnosis aura on the target.

## In Battle

It is a low damage medium range technique. It´s damage is based on Cube's IQ stat. It can put enemies to sleep. It is one of Cube's weaker techniques, and finds low to near no use during the final chapter.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Evil
8

### Charge Time

12
1
0

## Stat Dependance

### Resisted by target's

25% of IQ Stat
VIT Stat

## Detrimental Status Data

### Detrimental Status Time

4

### Resistance depends on

IQ Stat
IQ Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Sleep

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Lizard Rock Back

Reaction — Hurt back many bad with lizard friend rock throw.

**Lizard Rock Back** is a move that is pre-learned by Zaki.

## Description

Zaki uses his lizard and counterattacks by launching a rock at the enemy.

## In Battle

It is a medium damage long range counter. It's damage is based on Zaki's Speed Stat. It is useful in the fight against O-D-O, in which you can use Zaki as bait in order to make him counterattack.

* Combat Stats
* Information

## Technique Stats

### Level

Counter
Firearm
7

### Charge Time

20
3
0

## Stat Dependance

### Resisted by target's

25% of SPD Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O

## Counterattacks against

### Thrusting

O
O

### Grappling

O
O

### Fire

O
Lightning Uppercut/1994

(イナズマアッパー, Inazumaappā?, lit. Lightning Upper)

**Lightning Upper** is a is a move in that is pre-learned by Matsu.

## In Battle

It is a medium damage short range technique. Its damage is based on Matsu's Power stat.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Hand
1

### Charge Time

20
1
0

## Stat Dependance

### Resisted by target's

50% of POW Stat
VIT Stat

## Target Position Changes

### Turn 180°

O

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Metal Strike/1994

## Metal Hit

(メタルヒット, Metaru Hitto?, lit. Metal Hit)

Metal Hit

### Learned at

Pre-learned by the Steel Titan

**Metal Hit** is a move that is used by the Steel Titan.

## Description

Throws out powerful punches.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Martial
0

### Charge Time

60
4
0

## Stat Dependance

### Resisted by target's

50% of POW Stat
Vitality Stat

### Ignores defense

No
No

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

Unusable
Unusable

### Dis. Arm

Unusable
Unusable
Gale Strike/1994

(烈風正拳づき, Reppū Seiken Tsuki?, lit. Gale Straight-Fist Punch)

**Blazing Fist** is a move that is pre-learned by Masaru Takahara. It is one of his three starting techniques, the others being Battle Cry  and Roundhouse Kick.

## Animation

Masaru quickly punches the target.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Martial
5

### Charge Time

16
2
0

## Stat Dependance

### Resisted by target's

25% of SPD Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Hannya-Maru

**Hannya-Maru** is an enemy from the Secret Orders scenario. He is a Ronin that became a demon and decided to kill humans. His overworld sprite wears a mask that is based on Hannya masks.

* Combat Stats
* Information

## Stats

### Power

1
240
36

### IQ

200
80
36

## Techniques

### Technique 2

Root of All Evil
Two Fears

### Technique 4

Three Great Defeats
Secret Sword! Onigashima Slash!

## Other Values

### Movement Rate

1x2
4

### Back LVL

- 2
4

## Immune to

### Paralyze

Yes

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Thrusting

Rotation

## See also

* Ronin
* Kyoshiro
* Majin Ryunosuke
* Dimensional Genzaemon
Jaggedy Jack

“Ohoho! A tasty treat... Oh yes, oh yes... Let's eat!
”

—The Jaggedy Jacks after encountering the party

The **Jaggedy Jacks** are a group of enemies from the final chapter, The Dominion of Hate. They are a horde of crystalline creatures that reside inside the Trial of Time. They sic themselves upon the party if they fail to exit the trial before the eighth bell rings. They are the guardians of the Cosmic Glove.

* Combat Stats
* Information

## Stats

### Power

16
384
199

### IQ

199
199
199

## Techniques

### Technique 2

Shock Massage
Spin Drive

### Technique 4

Space Phage
Razor Sonic

## Drops

### Drop 3

Power Parts
Magic Pendant

## Other Values

### Movement Rate

2x2
0

### Back LVL

- 2
- 4

## Field Tile Absorbs

### Electric

O

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Strategy

The Jaggedy Jacks may be a difficult boss due to their high stats and lack of space to move. One should have a party with a level of at least 13. The fight will only start if you haven't left the Trial of Time before the final knell, and the screen has faded to pitch black. If you want to avoid the fight, leave before that happens. The most important part of the fight is positioning, as one should avoid being in range of their powerful Spacephage. Even if you are out of it's range, they will try to push you back to it with Spool Up. Fortunately, the Jaggedy Jacks rarely move, so make sure to defeat one at a time to open more space in the battlefield.
Mano Toss

Demon Firm Reversal (鬼不動返し, Oni Fudō-gaeshi?)

Charge Tech/Hurl away strongly

**Mano Toss**, referred to as **Ogre Grip** in the fan translation, is a move that is learned by Masaru Takahara at Level 12 or from Jackie Iaukea.

## Description

Hurl an enemy into air and send them flying.

## Animation

Masaru charges against the target with a kick and tries to push it back.

## In Battle

It is a low damages short range technique. Its damage is based on Masaru's Speed Stat. It is recommended to use this technique along with Aloha Slap to keep enemies away.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Charge
0

### Charge Time

48
1
0

## Stat Dependance

### Resisted by target's

25% of SPD Stat
VIT Stat

## Target Position Changes

### Turn 180°

O

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O

### Neck

O

## Counterattacks against

### Thrusting

O
O
Gynophobia

Gynophobia

**Hygrophobia** (Gynophobia in fan translation) is an enemy from The Lord of Dark chapter. It's a humanoid creature coiled by a cyan slug meant to represent the fear of liquid that appears in The Archon's Roost.

* Combat Stats
* Information

## Stats

### Power

19
560
32

### IQ

180
48
140

## Techniques

### Technique 2

Melting Love
Sweet Whisper

### Technique 4

Melting Love
Melting Love

## Drops

### Drop 3

Alice Biscuit
Alice Biscuit
Alice Biscuit

## Other Values

### Movement Rate

2x3
2

### Back LVL

0
0

## Field Tile Absorbs

### Electric

O
O

## Immune to

### Paralyze

O

### Neck

O
O
O

* Affinities
* Detrimental Statuses

## Increased resistance against

### Thrusting

O

### Grappling

O

### Fire

O

### Earth

O

## Etymology

The word Hygrophobia comes from the Greek words that mean “Liquid” (Ygró) and “fear” (phobia). Hygrophobia is the fear of Moisture/Liquid. In the fan translation, the word Gynophobia comes from the Greek words that mean “woman” (gunē) and “fear” (phobia). Gynophobia is the fear of women.
Fuma Shuriken

Shuriken Tech/Powerful Shuriken

**Fuma Shuriken** is a move that is learned by O-Robo at Level 8.

## Description

O-robo throws a barrage of 10 Fuma Shuriken at the target.

## In Battle

It is a high damage long range technique. It's damage is based on O-Robo's Speed Stat. It is one of O-Robo´s best moves, as it does a very high ammount of damage and has longe range with a decent area of effect.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Firearm
3

### Charge Time

4
10
0

## Stat Dependance

### Resisted by target's

50% of SPD Stat
SPD Stat

## Detrimental Status Data

### Detrimental Status Time

1

### Resistance depends on

SPD Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Dis. Arm

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Hebel No.1

**Hebel No.1** is an enemy from the Flow scenario. It is a giant concrete wall robot that serves as a barricade.

* Combat Stats
* Information

## Stats

### Power

6
144
0

### IQ

60
255
8

## Techniques

### Technique 2

Iron Curtain
Iron Curtain

### Technique 4

Iron Curtain
Iron Curtain

## Drops

### Drop 3

Power Parts
Power Parts

## Other Values

### Movement Rate

1x2
15

### Back LVL

0
0

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Possible Encounters

* Crusader RS (x1), Lariat No.3 (x1) & **Hebel No.1** (x7)
* Crusader RS (x1), Kyokushin No.2 (x1), **Hebel No.1** (x6) & RC No.2 (x7)
Gatling Barrage

Template:Infobox attacks

**Gatling Shots** Is a move from Live A Live it is only used by O. Dio and has a long range diagonal reach. When used it inflicts garanteed 999 damage so one should stay out of range of this attack at all times. It can later become usable by the player in the final chapter if Oersted was chosen as the main character.
Guard

**This article is a disambiguation page for Guard**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Guard may refer to:

* Guard (Secret Orders)
* Guard (Flow)
LIVE A LIVE Soundtrack/Other

Here is a list of official arrangements done by Square Enix:

* War in China - The Bird Flies in the Sky, The Fish Swims in the River (Battle SQ Version)
* WANDERER (Beer SQ Version)
* Warm a Live - Live Over Again (Chill SQ Version)
* GO! GO! Buriki Daioh!! (Cure SQ Version)
* Live for Live (Chips SQ 2 Version)
* Wings That Don't Reach (Last SQ Version)
* MEGALOMANIA (More SQ Version)
* MEGALOMANIA (SQ Swing Version)
Giant Face

## Giant Face

### Race

Machine

**Giant Face** is an enemy from the Final Chapter scenario.

* Combat Stats
* Information

## Stats

### Power

15
144
8

### IQ

124
72
88

## Techniques

### Technique 2

Fire Spirit Kagutsuchi
Wind Spirit Shinatsuhi

### Technique 4

Water Spirit Mitsuhano
Earth Spirit Hanuyaso

## Drops

### Drop 3

Power Parts
Fujin's Scroll
Izanagi's Scroll

## Other Values

### Movement Rate

2x2
10

### Back LVL

0
0

## Field Tile Absorbs

### Electric

O
O
O
O

## Immune to

### Paralyze

O
O
O
O

### Neck

O
O
O

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Grappling

LVL - 2

## Possible Encounters

* **Giant Face** (x3) & Mustard Dragon (x1)
Kick Kick

Kick Tech/Nfuuu? Yaa, yaa

**Kick Kick (Teh! Teh!)** is a move that is pre-learned by Beru.

## In Battle

It is a medium damage low range technique. It is one of Beru's basic attacks. Its damage is based on Beru's Speed Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Foot
1

### Charge Time

12
1
0

## Stat Dependance

### Resisted by target's

25% of SPD Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O

### Neck

O
God´s Blessing

Heal Tech/Heal allies in area

**Heavenly Succor** is a move that is pre-learned by Uranus.

## Animation

Uranus casts four angels that spin around him. After that, healing energy rains down on the target area.

## In Battle

It is one of Uranus´s healing techniques. Its efficiency is based on the IQ Stat. It is useful considering that you will have a full party in this chapter.

* Combat Stats
* Information

## Technique Stats

### Level

Heal
Good
1

### Charge Time

48
N° of targets
0

## Stat Dependance

### Resisted by target's

25% of IQ Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
Kiss of Jealousy

"**Kiss of Jealousy**" is the battle theme of the Prehistory chapter, The First.

"Kiss of Jealousy" SFC Ver.

Battle Theme for Contact*Trouble with the audio sample?*

"Kiss of Jealousy" Remake Ver.

Battle Theme for The First*Trouble with the audio sample?*

## Arrangements

* A lyricized arrangement appears on the album *memória! The Very Best of Yoko Shimomura*, along with a karaoke version.
Fly Lizard Fly

Attack — Hurt one bad with lizard friend.

**Fly Lizard Fly** is a move that is pre-learned by Zaki.

## Description

Zaki launches the lizard that is covering his private parts to attack the target.

## In Battle

It is a medium damage long range technique. Its damage is based on Zaki's Speed Stat. It is one of Zaki´s stronger techniques and it is recommended to use this move in the battle against O-D-O.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Firearm
8

### Charge Time

32
1
0

## Stat Dependance

### Resisted by target's

25% of SPD Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Live A Live Wiki:News

This is the 'News Archive of the **Live A Live Wiki**, where news and events are reported in chronological order to the most recent date.

## 2023

### August

* 12- The Live A Live A Live 29th anniversary concert was held at the J:COM Hall Hachioji concert hall, from 1:30 PM TO 7:30 PM JST.

### April

* 27 - The Live A Live remake has been officially released for PS4, PS5, and Steam. In addition, the Live A Live A Live 2023 concert is scheduled for August 13, 2023.

### March

* 30 - Square Enix has announced that the Live A Live remake will be ported to PS4, PS5, and Steam on April 27th.

* 16 - Octopath Traveler: Champions of the Continent releases a collaboration with Live A Live, including Oersted and Streibough as playable heroes.

* 1 - The Live A Live song pack is released for Final Fantasy Theatrhythm: Final Bar Line.

## 2022

### July

* 22 - The Live A Live remake has been officially released worldwide for Nintendo Switch!

### June

* 28 - A demo was released during the Nintendo Partner Showcase, it contains three playable chapters: Twilight of Edo Japan, Imperial China and The Distant Future.

* 13 - Character trailers for the Present Day and Distant Future scenarios have been released.

### May

* 20 - The official "Live A Live" stream featured many songs, trailers for the Wild West, Twilight of Edo Japan, Near Future and Medieval chapters, gameplay for the "The Strongest" and "Twilight of Edo Japan" and an in depth look at the contents of the collectors edition.

* 13 - An official "Live A Live" stream has been announced for May 20 at 20:00 JST. You can see it here.

### April

* 13 - Character trailers for the Prehistory and Imperial China scenarios have been released.

### February

* 17 - The full contents of the collectors edition have been revealed: A model of Buriki Daioh, an enamel bag, a board game, two discs with the soundtrack and a physical copy of the game.

* 10 - A "Live A Live" remake has been announced for Nintendo Switch, releasing on July 22, 2022.
Kick (Enemy)

**Kick (Enemies)** is a move that is used by Crusaders from the Flow scenario and Ruffians from the Inheritance scenario. It is a low damage short range technique.

## Combat Stats

**Technique Stats**

* Technique Level: 0

* Basic Power: 24

* Ocurrence Time: 0

* Number of Hits: 1

**Stat Dependency:**

* Attack: None
* Defense: Target´s Vitality Stat

**Unusable if:**

* Stoned, Sleep, Numb or Disabled Foot

**Gives status:**

* None

**Counterattacks if:**

* None

**Changes position:**

* None

**Change in stats:**

* None
Live over Again

"**Live over Again**" is the true ending theme of *Live A Live*. It plays as the heroes are returned to their respective time periods.

"Live Over Again" SFC Ver.

Ending Theme for Live-A-Live*Trouble with the audio sample?*

"Live over Again" Remake Ver.

Ending Theme for Live-A-Live*Trouble with the audio sample?*
Live-A-Live

"**Live-A-Live**" is the title theme of *Live A Live*. In addition to playing on the title screen, it also plays at the start of the Middle Ages chapter, The Lord of Dark, and serves as the battle theme of the final chapter, The Dominion of Hate.

"LIVE-A-LIVE" SFC Ver.

Main Theme for Live-A-Live*Trouble with the audio sample?*

"Live-A-Live" Remake Ver.

Main Theme for Live-A-Live*Trouble with the audio sample?*

## Other Appearances

* The song, in its original form, appears in *Theatrhythm Final Bar Line* as a playable song.
Kyokushin No.1

**Kyokushin No.1** is an enemy from the Flow scenario. It is a fighting robot stylized as a karate fighter with golden hair that wears red robes.

* Combat Stats
* Information

## Stats

### Power

10
120
99

### IQ

40
60
9

## Techniques

### Technique 2

Wheelie Kick
Cow Killer

### Technique 4

Violent Kick
Violent Punch

## Drops

### Drop 3

Power Parts
Power Parts
Power Parts

## Other Values

### Movement Rate

2x2
0

### Back LVL

- 4
- 8

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Earth

LVL - 4

## Etymology

The word Kyokushin refers to Kyokushinkai, a school of karate martial arts.

## Possible Encounters

* Crusader RS (x1) & **Kyokushin No.1** (x3)

## See also

* Kyokushin No.2
* Mecha-Satake
KNOCK YOU DOWN! - Ultimate Strength -VICTORY ROAD- (Battle SQ Version)

"KNOCK YOU DOWN! - Ultimate Strength -VICTORY ROAD- (Battle SQ Version)" is an arrangement of the songs Knock You Down! and The Strongest - Victory Road for the SQ Album series as part of the Battle SQ album.

"KNOCK YOU DOWN! - Ultimate Strength -VICTORY ROAD-" Battle SQ

Battle SQ Version*Trouble with the audio sample?*
God´s Protection

Counter Tech/Guardian Angel

**God's Protection** is a move that is pre learned by Uranus.

## Description

Uranus casts four angels that surround him with a protective barrier to counterattack.

## In Battle

It is a medium damage counter that is used when Uranus is hit in close range. Its damage is based on the IQ Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Counter
Good
0

### Charge Time

60
N° of targets
0

## Stat Dependance

### Resisted by target's

50% of IQ Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O

## Counterattacks against

### Thrusting

O
O
O

### Grappling

O
O

### Fire

O
Minister (enemy)

**Ministers** are an enemy from the Secret Orders scenario. They are old men that are seen in some small rooms, although some are guarded by Shinobi. Minister Shohei will also provide a count of how many people you have killed. If you have 0 kills, he will congratulate you and give you 10 Castella.

* Combat Stats
* Information

## Stats

### Power

4
50
16

### IQ

12
40
18

## Techniques

### Technique 2

Diagonal Slash
Beg for life

### Technique 4

Bribe
Bribe

## Drops

### Drop 3

Topknot
Izanagi's Scroll
Topknot

## Other Values

### Movement Rate

1x2
0

### Back LVL

- 6
- 8

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Grappling

Tech Limit 3

### Fire

Tech Limit 1

### Earth

Tech Limit 1
Tech Limit 1
Tech Limit 1

### Demonic

LVL - 4

## Possible Names

Like most common enemies in the Secret Orders scenario, each Minister has his own name:

* Hino
* Tachikawa
* Takao
* Nakano
* Shohei

## See also

* Polydectes
* Shinobi
M-93 MBT

**Type 93 Medium Tank** is an enemy from the Flow scenario. It´s a military tank sent by Yamazaki to attack Buriki Daioh and prevent it from reaching Odeo Temple.

* Combat Stats
* Information

## Stats

### Power

10
128
68

### IQ

36
60
48

## Techniques

### Technique 2

88mm Tank Cannon
Vulcans

### Technique 4

Body Bash
Missile

## Other Values

### Movement Rate

1x1
0

### Back LVL

- 3
- 3

## Immune to

### Paralyze

O

### Neck

* Affinities
* Detrimental Statuses

## Possible Encounters

* Type 93 Medium Tank (x4)
* Type 93 Medium Tank (x14)

## See also

* Shoden
* Donryu
Longtusk Sow/1994

(アーケオ♀, Ākeo ♀?, lit. Archaeo♀)

Archaeotherium ♀

**Archaeotherium (Female)** is an enemy from the The First chapter. It's a female brown boar-like mammal based on the Archaeotherium.

* Combat Stats
* Information

## Stats

### Power

4
56
18

### IQ

12
43
3

## Techniques

### Technique 2

Headbutt
Body Bash

### Technique 4

Sand Spray

## Drops

### Drop 3

Meaty Bone
Meaty Bone
Big Stick

## Other Values

### Movement Rate

1x2
0

### Back LVL

- 4
- 2

## Immune to

### Neck

Yes

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

LVL - 2
Terror

### Demonic

LVL + 2
Charm

## Possible Encounters

* Archaeotherium (x1) & **Archaeotherium (Female)** (x1)
* Archaeotherium (x1) & **Archaeotherium (Female)** (x7)
Hallowed Wood

“The verdant forest that surrounds Lucrece Castle. The two great mounts stand opposite one another—the Hero's Rest in the northwest, and the Archon's Roost in the northeast. To the southwest lies Fugalia, a village whose people cultivate and harvest the healing herbs of the wood.
”

—Gameplay Tips, *Hallowed Wood*.

## Hallowed Wood

### Chapter

Middle Ages Chapter: The Lord of Dark/Final Chapter: The Dominion of Hate

The **Hallowed Wood** is the forest that connects the other four areas of the Kingdom of Lucrece. It is known as the **Silent Wood** in The Dominion of Hate.
Minister

**Minister** may refer to:

* The enemy from The Infiltrator.
* The Lucretian Minister from The Lord of Dark.

**This article is a disambiguation page for Minister**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Mammoth Cow

**Mammoth (Female)** are an enemy from the Contact scenario. They are brown female elephantidae based off Mammoths.

* Combat Stats
* Information

## Stats

### Power

12
480
60

### IQ

40
80
2

## Techniques

### Technique 2

Crush Underfoot
Thrunk Whip

### Technique 4

Body Bash
Uoooh!

## Drops

### Drop 3

Giant Meaty Bone
Hide
Giant Meaty Bone

## Other Values

### Movement Rate

3x3
0

### Back LVL

- 6
- 3

## Immune to

### Neck

O

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

Vigilant
Random

### Demonic

LVL + 2
Fascination

## Possible Encounters

* Mammoth (Female) (x2) & Mini-Mammoth (x1)
* Mammoth (Female) (x1) & Brontotherium (Female) (x2)

## See Also

* Elephas Naumanni
* Elephas Naumanni (Female)
* Mammoth
* King Mammoth
* Grangras
Lacquer Mist

Attack - Spray an intoxicating mist to confuse enemies.

### Learned at

Use the Kotobuki Lacquer as an item in battleEquip Taroimo or Cube with the Kotobuki Lacquer as an accessory (Robot-exclusive)

**Lacquer Mist**, also known as **Lacquer Spray Shot**, is an item-based move associated with the Kotobuki Lacquer item. Taroimo and Cube may add this move to their Abilities by equipping the Kotobuki Lacquer to their Accessories slot.

## Description

Spray an intoxicating mist to confuse enemies.

## Animation

The user sprays an orange (SFC) or purple (Remake) gas around themselves.

## In Battle

**Original:** It is a high damage, short range move. It's damage is based on the Vitality Stat.

**Remake:** It is a short range, medium damage move, with a short charge time and Water-elemental damage. The fumes may Intoxicate any enemies in its range.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Water
15

### Charge Time

36
1
16

## Stat Dependance

### Resisted by target's

50% of VIT Stat
IQ Stat

## Detrimental Status Data

### Detrimental Status Time

8

### Resistance depends on

SPD Stat
IQ Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Sleep

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Hurricane

“It's over.
”

—Sundown initiating Hurricane

Wind Shoot/Hail of Bullets

**Hurricane** is a move that is learned by Sundown at Level 16.

## Description

Sundown aims his gun at the target area and shoots a barrage of up to twelve bullets.

## In Battle

It is the ultimate technique of Sundown. It's a stronger version of the Wildfire and easily one of the strongest moves in the game as it can deal up to 999 damage to a target.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Wind
0

### Charge Time

60
12
32

## Stat Dependance

### Resisted by target's

100% of IQ Stat
SPD Stat

## Detrimental Status Data

### Detrimental Status Time

3

### Resistance depends on

SPD Stat
SPD Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Dis. Arm

O

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O
Goemon

**Goemon** is an enemy from the Secret Orders scenario. He is based on Ishikawa Goemon and is found on the castle's jail waiting to be rescued right next to Ryoma's cell.

* Combat Stats
* Information

## Stats

### Power

8
496
44

### IQ

120
140
36

## Techniques

### Technique 2

Thrown Rope
Nanban-Kiseru

### Technique 4

Iron-Cleaving Blade
Spiderweb

## Drops

### Drop 3

Fuma Shuriken
Shinobi Birdlime
Money

## Other Values

### Movement Rate

2x2
0

### Back LVL

- 1
0

## Immune to

### Paralyze

Yes

### Neck

* Affinities
* Detrimental Statuses

## Rescuing Goemon

In order to access his cell, you need a Basement Key, which can be gotten from the first Storehouse or from the Elite Samurai that guards the prison. If you decide to free Goemon, he will leave quickly and replenish most chests that you have already opened. The replenished chests have "Goemon was here!" written in them.

## See also

* GoNinja
* GoNinja (Clone)
* Ninja
* Hayate
* Enma's Minion
* Shadow
Mirrored Strike

Mirror Drive (ミラードライブ, Mirā Doraibu?)

Wind Counter/Counter from front.

**Mirrored Strike** is a move that is learned by Oersted at Level 7.

## Animation

After Oersted is hit, he spins his sword, which gains a blue glow around it to attack the target.

## In Battle

It is a high damage short range counterattack. Its damage is based on Oersted's Speed Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Counter
Wind
0

### Charge Time

8
3
0

## Stat Dependance

### Resisted by target's

25% of SPD Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O

## Counterattacks against

### Thrusting

O
O

### Grappling

O
O

### Fire

O

## Gallery

The technique's rangeThe technique's area of effect
Icebrand's Bite

Water Ki/Ice from palm chop

**Icebrand's Bite** **("Frozen Water Knife" lit. DongShouDao)** is a move learned by Yun Jou at Level 9.

## Description

Propel a wave of freezing air an enemy with focused knifehand strike.

## In battle

It's a technique with medium Damage and Range, being based on IQ stat. It can occasionally Stun the target. It's the counterpart for YanShouDao.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Water
8

### Charge Time

20
1
0

## Stat Dependance

### Resisted by target's

100% of IQ Stat
SPD Stat

## Detrimental Status Data

### Detrimental Status Time

3

### Resistance depends on

IQ Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Dis. Arm

O

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O
HP Lookup

I/Inspect target´s HP

**Info Research** is a move that is pre-learned by Cube.

## Animation

Cube puts on it's goggles which shine and reveal the HP of the target.

## In Battle

It is a low damage medium range technique that displays the target´s current HP when used. It is useful to keep track of the health of an enemy. Unlike most versions of enemy scan moves in other RPGs, Info Research also doubles as an attack, making it useful in dishing out quick damage too.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Sharp
12

### Charge Time

8
1
0

## Stat Dependance

### Resisted by target's

0% of IQ Stat
VIT Stat

## Target Position Changes

### Turn 180°

O

## Can change Target stats by

### SPD

-50%

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Live A Live Wiki:About

The **Live A Live Wiki**, aka **Live A Wikia**, is a Wiki for fans and players of Square's Live A Live. The Wiki is dedicated on gathering information of the game.

* **Date Found**: 10 December, 2015
* **Founder**: Mondorama

## See also

* Admin Listing
* Recent changes
* List of New pages
* List of New files
* Wiki Logs
Lost Soul

**Lost Soul** is an enemy from The Infiltrator chapter. They are harmless spirits that wander near Okyu in the main Storage Room and in Amakusa Shiro's basement. They are incapable of attacking but have high defensive stats. They are a good source of EXP since they respawn and do not count towards the Kill count.

* Combat Stats
* Information

## Stats

### Power

1
20
255

### IQ

255
255
100

## Other Values

### Movement Rate

1x2
4

### Back LVL

- 2
- 4

## Immune to

### Neck

O
O

* Affinities
* Detrimental Statuses

## Increased resistance against

### Thrusting

O
O
O

### Grappling

O
O
O

### Fire

O
O

## See also

* Amakusa Shiro
* Okyu