Anon

**Minor weakness** | Mobility

**Anon** is an Internet Troll hero. He is classified as a damage, control, and support class by the game.

## Description

Unlike the other heroes, **Anon** does not have a description. Instead his backstory text reads as follows: *"Streaming exclusively on Mixer. Follow me on Google+. And use my code “KEK2020” for 20% a price hike on Juicero refills."*

## Play style

Of all the heroes, Anon has some of the longest range attacks, letting him attack and irritate enemies from a safe distance far behind other, tankier heroes. However, Anon has an extremely low base AP/turn of 5, and a mobility of 5. This means that Anon isn't going anywhere fast, and the AP cost of Anon's attacks ensure that Anon can't move and attack without taking a turn or two to stock up AP. This means that Anon's starting positioning is key, as that's where he'll ideally be for the battle. Luckily, all of Anon's attacks ignore line of sight, meaning he can comfortably harass enemies without having to worry about obstacles, heroes, and other enemies being in the way. The biggest weakness that Anon has is his reliance on other enemies having a low/unbuffed Resistance stat, which will constrain his ability to inflict statuses on them.

**Just Trollin'** is arguably Anon's most important ability. Use **Just Trollin'** to taunt an enemy that can't attack Anon, and that enemy will be incapable of anything but moving. Make sure that the enemy you're taunting doesn't have any long range abilities, or abilities to teleport, fly, or otherwise get around obstacles and heroes, because they *will* use them to corner Anon.

**VPN** can reflect some damage back to attackers, but it has limited uses, and Anon is too fragile to tank much damage.

Anon's main damage dealing attack, **Flame Post,** does a considerable amount of damage, but buffs the enemy's attack. Use it on enemies to finish them off, or on enemies that have been hit with **Just Trollin'**.

If you get **Fake News,** you can use it to confuse enemies, causing them to potentially attack other enemies/buff your heroes. Use it on hard hitting enemies to make them eliminate other enemies, or use it on enemies designed to support other enemies to force them to support you instead. Just keep in mind that **Fake News** also imbues the enemy's attack with confuse, allowing them to potentially confuse anything they attack (the chance of this occurring increases the higher the damage they deal). This can either be great, if they attack an enemy, or bad if they hit a hero with a low resistance to confuse. Confused enemies that can't hit any hero will either do nothing but move or attack enemies, so try to target enemies far behind enemy lines.

**DOTCOM** is a low-damage DOT ability, but is the only other ability Anon has besides **Flame Post** that deals damage. Use it on enemies on the brink of death to finish them off, or in conjunction with DOT applied by other heroes.

**Hijack Thread** is a good way to remove enemy buffs, even if the buffs in question aren't really the best for Anon.

Anon's last ability, **Phishing**, is more of a last-ditch defensive ability than an offensive one. It has half the range of Anon's other attacks, and takes up the full 5 AP Anon gains per turn. Use it when Anon is being cornered to turn him into a copy of the enemy cornering him. Obviously, the effectiveness of **Phishing** depends on the enemy in question. Ideally, **Phishing** will either give Anon the close-quarters attacks necessary to dispatch the enemy, or the defenses necessary to survive the enemy's attacks, if the enemy deals a type of damage it itself is resistant to.

## Quotes

* "My K/D ratio doesn't care about age!" - on attacking
* "Take the L!" - when attacking
* "Your momma says it's bedtime!" - starting turn
* "Popup is an easy game." - on victory
* "I don't sub. I **dom**." - retaliating with **VPN**

## Trivia

* Anon is voiced by Charlie White or penguinz0 on YouTube.