recursal/Fanatic-Fandom huggingface dataset:
Countif Dates

Using Excel COUNTIF function with dates

If you want to count cells with dates that are greater than, less than or equal to the date you specify or date in another cell, you proceed in the already familiar way using formulas similar to the ones we discussed a moment ago. All of the above formulas work for dates as well as for numbers. Let me give you just a few examples:

**Criteria**

**Formula Example**

**Description**

Count dates equal to the specified date.

=COUNTIF(B2:B10,"6/1/2014")

Counts the number of cells in the range B2:B10 with the date 1-Jun-2014.

Count dates greater than or equal to another date.

=COUNTIF(B2:B10,">=6/1/2014")

Count the number of cells in the range B2:B10 with a date greater than or equal to 6/1/2014.

Count dates greater than or equal to a date in another cell, minus x days.

=COUNTIF(B2:B10,">="&B2-"7")

Count the number of cells in the range B2:B10 with a date greater than or equal to the date in B2 minus 7 days.

Apart from these common usages, you can utilize the COUNTIF function in conjunction with specific Excel Date and Time functions such as TODAY() to count cells based on the current date.

**Criteria**

**Formula Example**

Count dates equal to the current date.

=COUNTIF(A2:A10,TODAY())

Count dates prior to the current date, i.e. less than today.

=COUNTIF(A2:A10,"<"&TODAY())

Count dates after the current date, i.e. greater than today.

=COUNTIF(A2:A10,">"&TODAY())

Count dates that are due in a week.

=COUNTIF(A2:A10,"="&TODAY()+7)

Count dates in a specific date range.

=COUNTIF(B2:B10, ">=6/7/2014")-COUNTIF(B2:B10, ">6/1/2014")
Dog (s0da p0p d0g)

dog is one of the original Team Ice members, along side GD, tea & Sam, and is probably the one making this whole thing sound like an actual official wiki. Do I

## Appearances

### Portrayed by

me

have to do all the work around here?

Self Proclaimed "Archiver" and definitely the most powerful member of Team Ice, dog has been there since the beginning, rarely forgetting things that happened or things that have been said. They know most other members in a very profound and sometimes scary level.
Hannah Elizabeth

Hannah Elizabeth Marie Lawrence is the older of Carmen's children. When their mother unintentionally leaves them on an island occupied by only a harsh orphanage that forces the children to earn their keep by sending them out to collect things for The Matron, (Carmen thought it was a nice place where The Academy wouldn't find her five and two year old daughters), Hannah Elizabeth grew very protective of her little sister. In the sister's introducing scene in The Academy Gen. 2, Hannah Elizabeth sees Helen (Her younger sister) Climbing a cliff to collect the rare minerals that cling to the rock faces, she yells for her sister to get down, startling Helen so badly she nearly falls into the ocean. Hannah Elizabeth and her sister have drifted apart over the years of living on the island, and fight often. At the end of one of their spats, Hannah Elizabeth reveals that the reason she does not want to leave the island is because their mother PROMISED she would come back for them one day, when it was safe. Helen, who has no memories of her mother, doesn't care much and wants to leave with the Government Official, yelling: "This is our one chance to get off this desolate rock. Our ONE CHANCE. I don't CARE if our fantasy mother who ABANDONED us is coming back here to get us one day, because by then I will be *long gone*." The man who came to collect them then says "I know where she is.", causing both girls to go with him in exchange for information about their parents. They learned that their father and mother were criminals who were on the run from the law, but they are "... safely locked up now, in a top security prison." He also tells them that they have and uncle named Camren and a very little cousin named Aria. Hannah Elizabeth begs to see her mother, and they are allowed, after they get cleaned up. They both receive new clothes and their hair is washed, brushed, and done up. After that they are taken to see their mother. Carmen is in a filthy, empty cell, and her hair is short and uneven. She is thin and weak. She leans against the bars of the cell with her eyes closed. The guard kicks the bar she is leaning on and she wakes up. She sees her daughters and realizes who they are. She and Hannah Elizabeth both begin to cry. Carmen explains that their father betrayed them and told the Government where they all lived
Mayor (Saving Lark)

The Mayor is the antagonist of Saving Lark.

Not much is known about the Mayor. She lives in a palace at the top of a mountain that overlooks the entire City. She got 100% on her placement quiz.

Appearance

The Mayor has blonde hair that is always pulled into a bun. She wears form fitting business suits ranging from dark blue to black. She has a pin that she keeps on her shirt, showing her rank in the City.

The Mayor is very interested in training her successor, who happens to be Sovereign. The Mayor absolutely HATES Lark for unspecified reasons. Perhaps she is worried that Lark, being Sovereign's friend, well get in the way of training.
Lillian

Lillian is one of the main characters of an untitled story about Elf Hunters. She and her sister are orphans who get captured by the elf Hunters. This story is not connected to Saving Lark.

Lillian and her sister Willow are elves. Lillian is 13 and Willow is 12. Lillian has straight brown hair, and one of her eyes is green and the other is blue. She is taller than Willow, but only by a little bit.
Spike

spije undertale is a recur

ring character in the team ice lore. she
[information restricted. to view please provide c-class clearance]

clearance granted.

SCP-18398293849485954887666663773272818191919110010129938384747567 : spije
class: keter
spike is a memetic entity originating from an image posted by twitter user [redacted]. affected individuals will like adachi and have an uncontrollable speech quirk where they misspell words every time scp-18398293849485954887666663773272818191919110010129938384747567 is mentioned. they are also gay

containment: dont

this message brought to you by the team ice government division of the united states
The Two Groups

Years and years ago, humanity split into two groups. One group, calling themselves 'Rewinders', wanted to go back into more simple times, while the other group, called 'Advancers' wanted to advance technology. The groups split and co-existed without communication until 3896, when Princess Claude, a Decedent Rewinder, sent her husband, Adan, for Advancer doctors to save their premature baby, Alix. Before that, in 3887, Princess Victoria began to ask her mother if they could change the Rules of The Two Groups, after losing two children to ailments that might have been fixed by Advanced technology.
Arjuna May Sims

Arjuna was a from the Sims 4. She was a third generation sim, and had a son named Benny. Arjuna went through a variety of jobs, such as actress, teacher, office worker, then back to actress. She was not married. Her ex-husband, Travis Scott stayed in her old mansion, giving Arjuna only a small portion of the 1,000,000 dollar's she had received from her family when she moved out. She took her son Benny, who was a toddler at the time, and their dog, Koda. Unfortunately, Arjuna had to give Koda up for adoption, because she was a first time mother who was balancing a new job, bad living, and was unable to feed, walk and play with a dog on top of all that. Eventually she moved in with her parents and siblings, along with the family's two cats.

## Childhood

Arjuna was the child of Marie and Cameron Sims. She had a twin brother Enzo. She also had a little sister named Alisha. When Arjuna was a teenager, she began to become famous, so she moved out of the house and into Del Sol Valley. She got her first boyfriend, a teen named Pierce. Unfortunately, that relationship didn't work out. He dumped her when they were young adults.

## Adult Life

Arjuna started out life as a Young Adult with the sad moodlet from breaking up with Pierce. Soon, she attempted to start a relationship with another man, but stopped when he told her he was noncommittal. Finally she met Travis Scott, and before long they were married! They adopted a dog and named her Koda. She was a female husky. Soon after, Arjuna discovered she was pregnant! Unfortunately Travis was beginning to gain fame, and with that, quirks. He became vain. He was addicted to his phone, and to juice. He hated being touched by people outside of his immediate family. Poor Arjuna didn't notice a thing, preferring to stay upstairs cooking food, or downstairs in the baby's bedroom. Finally, a little boy was born! They named him Benny. But then Travis began yelling at Arjuna for no reason. Arjuna couldn't take it. She left. She took Benny, who was less then a day old, and Koda their dog. Eventually, they gave Koda away, and moved to the house where Arjuna had lived as a child. Her parents, twin brother and younger sister still lived there, along with the family's two cats
Quỷ Nhân

**Quỷ Nhân** tộc (鬼人族 *kijin-zoku)* là những sinh vật mạnh mẽ được tiến hóa từ tộc **Orge** qua một thời gian dài. Ngoài quá trình tiến hóa khi được một kẻ mạnh đặt tên, cứ vài trăm năm một lần, một Orge già có thể tự tiến hóa thành Quỷ Nhân, sức mạnh của họ cao bất thường. Khi là một Quỷ Nhân, họ có thể phát triển thành **Yêu Quỷ** hoặc **Ác Quỷ**.
Chân long

Chân long là chủng loài cao nhất từng tồn tại trong Tensura,các cá thể chân long cực kì ít,sức mạnh của họ cũng ở mức thàm họa tự nhiên.Các chân long xuất hiện từ trước tới nay gồm:Veldanava,Velzard,Velgrynd,Veldora,Velgaia,Rimuru Tempest.Yuuki và Milim ko được coi là một chân long mà thật sự họ là Long ma nhân
Rudra Nam Ul Nasca

Thông tin

## Ngoại hình

Rudra mặc một bộ đồ hoàng đế,mang đậm phong cách ngầu lòi,khá là khó để miêu tả bộ đồ của anh ấy nhưng nói chung là đẹp.Ngoài ra,nếu để ý kĩ bạn có thể thấy anh ta mặc một cái áo màu trắng ở trong cùng.

## Tính cách

Rudra mang tính cách của các vị lãnh chúa,thực ra ban đầu Rudra rất tốt bụng nhưng do sự cô đơn và phải duy trì ý chí cũng như chuyển sinh quá nhiều lần đã biến anh ta thành một con người độc ác và tàn bạo.Sau khi qua đời,Rudra được giải thoát,anh ta yêu cầu Rimuru Tempest bảo hộ cho đế quốc.Còn bản thân anh tan biến với nụ cười hạnh phúc trên môi.

Đến cuối đời,Rudra vẫn mong đế quốc được hạnh phúc,Rimuru cũng cảm thấy một chút đau thương khi anh ta qua đời............dưới bàn tay độc ác của Yuuki.

## Năng lực

### Ultimate Skills

**Vua chính nghĩa-Michael**

**.Amageddon:**phát động kỹ năng,triệu hồi 1.000.000 thiên sứ tối cao

**.Castle Guard:**bảo vệ bản thân khi nào còn có người trung thành với Rudra,kỹ năng cũng cho phép bản thân không bị ảnh hưởng bởi các kỹ năng tối thượng khác.Tuy nhiên không thể tấn công nếu đang thi triển kỹ năng

**.Regalia Dominion:**thống trị tuyệt đối với những người không có khả năng kháng cự như khi Tatsuya bắn đạn hoại tử vào Veldora,Rudra có thể dễ dàng thao túng Veldora

**.Domination Of Archangels:**thống trị tuyệt đối đối với người sở hữu kỹ năng tối thượng của một thiên sứ (Dòng đức hạnh).Bản thân cũng có thể trao kỹ năng thiên sứ cho người khác.

### Các khả năng khác

**.Thể chất tăng cường:**là một thánh nhân và là một chân anh hùng,Rudra rất trâu bò

**.Sức mạnh tăng cường:**là một thánh nhân và là một chân anh hùng,Rudra rất mạnh

**.Tốc độ tăng cường:**là một thánh nhân và là một chân anh hùng,Rudra rất nhanh

**.Gia tốc tư duy:**Rudra gia tốc suy nghĩ khiến bản thân trở nên thông minh hơn rất nhiều

**.Ý chí kiên cường:**Rudra sở hữu ý chí lớn nhất nhân loại,khiến anh ta có thể trụ được trước kỹ năng Vua chính nghĩa-Michael,đó là một việc đáng nể

.
Calrax the Destroyer

**Calrax the Destroyer** or simply **Calrax**, or formerly known as **Herax**, was a hybrid of Celestial/Demon DNA. A warlord from the Shadow Dimension, Calrax was a fierce, deadly warrior and cunning leadership skills caught the eye of the "Great One", who recruited him to act as the official head of the Dominion of Empires. He managed to gain control of a majority of the galaxies that belong to the Alliance of Empires. He vastly reduced their numbers to a mere millions in a matter of days, and quickly subdue the Imperial Remnant, New Confederacy in a prolong siege against them. He also managed to kill Emperor Odios, while simultaneously ordering the death of Grand Admiral Thrawn.
Lagaxy Univer

## Sơ lược

Lagaxy là nhân vật chế do Lagaxy Univer tạo ra nốt,là anh cả trong gia đình Satoru,sau đó chết khi còn trẻ và được chuyển sinh đến thể giới này,Lagaxy cũng là nhân vật phản diện chính và mạnh nhất của Tensura

Anh ta có chỉ số EP cao nhất mà Rimuru từng đối đầu,sở hữu:800.000.000.000 EP tức là 800 tỷ tỷ tỷ điểm sức mạnh chuẩn

## Lagaxy Univer

### Danh hiệu

Vị thần bất tửChân ma thầnKẻ hủy diệt các hành tinhHoàng đế Valkarok

### Màu mắt

Đen(ko kích hoạt power)Tím(kích hoạt power)Đỏ(kích hoạt Sandra)

### Mối quan hệ

Mẹ(đã chết)Em gái(đã chết)Chị gái(đã chết)Rimuru Tempest(em trai)(còn sống)
Chân Dũng sĩ

Danh hiệu chỉ được gọi cho nhân loại đã làm nở được trứng Dũng sĩ . Cần phải có ý chí rất kiên cường mới có thể trở thành chân dũng sĩ. Các chân dũng có một mối duyên với chân ma vợp t, có táể sẽ hc,sẽ đánh nhau hoặc đình chiến.Ng oà i a khi đã đạt đến cảnh giới cao nhất,có thể tiến hóa thành Bán thần

thầ.n
Octagram

**Người sáng lập:**

Hội đồng ma vương được sáng lập bởi các ma vương nguyên thủy,bao gồm Guy Crimson,Milim Nava và Ramiris

**Tên gọi chính thức:**

Các ma vương mất một khoảng thời gian rất lâu để đặt tên,thậm chí là lấy tên do con người gọi là Thập đại ma vương Warpugis.Sau này Rimuru Tempest mới đặt tên hội đồng ma vương là Octagram hay Bát tinh ma vương

**Thành viên:**

Hội đồng ma vương có rất nhiều người đã từng tham gia,những người đó có thể là quá yếu hoặc bị giết.Cho đến hiện tại thì các ma vương đã được xác định bao gồm:

**.Guy Crimson:**người đứng đầu tộc ác ma **Tình trạng:**vẫn còn trong Octagram

**.Milim Nava:**người đứng đầu tộc long ma nhân **Tình trạng:**vẫn còn trong Octagram

**.Rimuru Tempest:**người đứng đầu tộc Slime **Tình trạng:**vẫn còn trong Octagram

**.Dagruel:**người đứng đầu tộc khổng lồ **Tình trạng:**vẫn còn trong Octagram

**.Ramiris:**người đứng đầu tộc Tinh Linh **Tình trạng:**vẫn còn trong Octagram

**.Luminas Valentine:**người đứng đầu tộc ma cà rồng **Tình trạng:**vẫn còn trong Octagram

**.Leon Cromwell:**người đứng đầu tộc ma nhân **Tình trạng:**vẫn còn trong Octagram

**.Dino:**người đứng đầu tộc đọa thiên sứ **Tình trạng:**vẫn còn trong Octagram

**.Clayman:**đã chết

**.Frey:**rời đi

**.Carrion:**rời đi

**.Roy Valentine:**đã chết

**.Kazaream:**rời đi

ko biết những người còn lại..........

**Mục tiêu:**

Thực ra nó giống tiệc trà,chỉ đơn giản là relaxxxxxxxx.........
Tử Quỷ Tộc - Goblin

Tử Quỷ Tộc [Goblin] - tức Tộc Quỷ Nhỏ là một chủng tộc Ma Vật Rank E, mỗi cá thể thường yếu hơn người trưởng thành bình thường một chút nhưng lại xuất hiện theo bầy.

Goblin là chủng tộc có tuổi thọ kém, thế nên chúng sinh sản và trưởng thành rất nhanh để bù đắp lại cho số lượng tử vong, đây được xem là một chủng Ma Vật yếu đuối và có trí tuệ kém cỏi.

Cấp độ tiến hóa tiếp theo của Tử Quỷ Tộc [Goblin] được gọi là Nhân Quỷ Tộc, nếu là nam thì sẽ gọi là Hobgoblin, nếu là nữ thì sẽ gọi là Goblina.

Lưu ý: Nhân Quỷ Tộc [Hobgoblin] khác với Quỷ Nhân Tộc [Kijin].
Tinh Linh

Tinh linh là một trong những chủng tộc phổ biến nhất thế giới này,nó giúp cho người bình thường có được sức mạnh,giúp điều hòa cơ thể.Ngoài ra nhân loại còn có thể biến nó thành một sinh vật sống và họ có thể kiểm soát nó

Tinh linh có nhiều hệ nguyên tố và tùy mục đích nhưng có điểm chung là thân thiện nếu ko động tới chúng

Tinh linh cũng là điều kiện nhất là tinh linh ánh sáng .Chúng có thể khiến người đó trở thành Chân anh hùng nếu họ ko đủ tiêu chuẩn

Ví dụ nếu xác suất Chân anh hùng là 30% thì tinh linh ánh sáng có thể biến chúng thành 50% hoặc 70%

**Ác ma-----> Thiên sứ----->Tinh linh----->Ác ma**
Main Page

**Welcome to the Tensei Shitara Slime Datta Ken Wiki!**
We're a collaborative community website about Tensei Shitara Slime Datta Ken that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Count unique values Excel

# Steps

1. Start with *SUMPRODUCT* function **=SUMPRODUCT(**
2. Type “1/” to divide 1 by next function **1/**
3. Continue with COUNTIF function **COUNTIF(**
4. Use the data range for both arguments of COUNTIF **D3:D10,D3:D10**
5. Close both functions **))**
6. Press the **ENTER** key to finish the formula.

# How

The idea behind the **SUMPRODUCT** – **COUNTIF** combination revolves around two things:

1. The **SUMPRODUCT** function is capable of working with arrays and this allows other functions to return arrays instead of single values.
2. Making every repeating value a fraction of its occurrence, by dividing 1 by their counts.

The **COUNTIF** function returns the count of values based on a criteria. Using a range (an array of cells and values) to create a criteria makes the function calculate for all cells in the criteria range. As a result, the return value becomes an array instead of a single value. For example,

COUNTIF(D3:D10,D3:D10) returns *{3;3;3;2;2;1;2;2}*

Each unique item repeats as many times as the count limit (e.g. count 3 for 3 times, count 2 for 2 times …). Therefore, dividing 1 by the result and adding the fractions for each unique item returns 1.

1/COUNTIF(D3:D10,D3:D10) returns *{0.33;0.33;0.33;0.5;0.5;1;0.5;0.5}*

1. ↑ https://www.spreadsheetweb.com/how-to-count-unique-values/
Agatha's Abduction (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.
Writing Director: Christophe Guignement.
Literary Creator: Sébastien Dorsey.

## Synopsis

Producer Oscar Doolitle invites Agathe to take part in his clairvoyance show. The show is a success but, a few minutes after the performance, Agathe mysteriously disappears.

## Characters

### Major characters

* Agathe
* Hercule
* Jaz
* Doug
* Lucie Scarfield
* Alice
* Tobi
* Knock Knock
* Disaster
Le trésor des pirates

Objets requis pour la quête

* 60 pièces d'or;
* 1 tablier blanc;
* Une pelle.

\*Allez parler à Frank Barberousse, un pirate qui se promène sur le quai de Port-Sarim au sud de la taverne. Dites-lui que vous êtes à la recherche d'un trésor.

Le pirate peut vous aider à en trouver un, cependant en échange vous devez l'aider. Vous devez lui apporter une bouteille de rhum de Karamja.

Seul problème, les douaniers surveillent attentivement les marchandises qui quittent Karamja, car ils réprimandent sévèrement l'exportation d'alcool.

\*Allez sur Karamja en empruntant le bateau qui se situe juste à l'est de la magnétite de Port-Sarim, cependant le voyage vous coutera 30 pièces d'or.

Une fois sur l'île, allez à la taverne et achetez une bouteille de rhum.

Il vous faut maintenant trouver un moyen de la faire traverser en bateau.

\*Pour ce faire, allez parler à Luthas dans sa petite maison.

\*Demandez-lui si vous pouvez avoir un emploi.

Il vous demande de passer dans l'arrière-boutique et de faire un peu de ménage.

\*Traversez la porte au fond de la boutique et fouillez la caisse des bananes pour retrouver votre bouteille de rhum.

Lorsque vous avez retrouvé votre bouteille, allez la remettre au pirate, Frank Barberousse. Il vous remettra alors une clé. Cette clé devrait ouvrir le coffre de l'ancienne chambre d'Hector, un pirate très riche qui a été tué, à l'auberge de la Lune bleue de Varrock.

\*Allez à l'auberge de Varrock, puis montez à l'étage.

\*Allez dans la chambre la plus à l'ouest, puis ouvrez le coffre qui s'y trouve. Vous obtiendrez un message, lisez-le

Il s'agit en fait d'une énigme vous disant où vous devez creuser pour trouver le trésor.

\*Allez dans le parc de Falador (la ville des chevaliers blancs), puis trouvez une statue de Saradomin. À ces pieds, vous pouvez voir la forme d'une croix blanche, creusez en son centre.

Un jardinier de niveau 4 vous attaquera. Tuez-le et creusez à nouveau.

Félicitations, vous avez terminé la quête **Le trésor des pirates**!
Compétence

Les compétences de RuneScape représentent les capacités de votre personnage.

Chaque fois que vous effectuez une action associée à une compétence, vous gagnez des points d'expérience (XP) dans cette compétence. En gagnant de l'XP dans une compétence, vous arriverez à améliorer son niveau.

Les niveaux supérieurs des compétences débloquent des nouvelles activités : équipement à fabriquer, lieux à explorer, quêtes à accomplir, et bien plus.

Les compétences indiquées par cette icône sont des compétences pour abonnés . La plupart peuvent être entraînées jusqu'au niveau 5 par les non-abonnés pour découvrir un aperçu de la compétence.

La seule exception est la compétence Invention, qui est une compétence d'élite accessible par les abonnés de haut niveau.

**\*\*Compétence abonné seulement**

Agilité\*\*

Archéologie\*\*

Attaque

Cuisine

Constitution

Construction\*\*

Artisanat

Défense

Divination\*\*

Assaut de donjon

Agriculture\*\*

Pêche

Feu de camp

Archerie

Herboristerie\*\*

Trappeur\*\*

Invention(Élite)\*\*\*\*

Magie

Exploitation minière

Prières

Combat à distance

Création de runes\*\*

Pourfendeur

Métallurgie

Force

Invocation\*\*

Larcin\*\*

Coupe de bois
Archéologie

**Compétence Abonné**

Mettez au jour un savoir perdu qui vous donnera accès à l'Invocation antique et l'Invention antique, et à des reliques qui offrent des bonus passifs lorsque vous jouez.

## **Tutoriel**

Afin de commencer l'entraînement de la compétence d'archéologie, le joueur doit réaliser un tutoriel qui lui présentera les grandes lignes de la compétence.

Voici les étapes de ce tutoriel :

1. Parler au maître de guilde intérimaire Reiniger au site des fouilles de Varrock, sur le port. Elle donnera le premier ensemble d'outils pour l'archéologie.
2. Elle donnera aussi un piochon de bronze au joueur. Il devra cliquer de ssus pour l'ajouter à sa ceinture porte-outils.
3. Le joueur doit maintenant se diriger vers le Sol de Senntisten pour le dégager et ainsi découvrir le carré de fouilles.
4. Cliquer sur les restes de centurion pour le mettre à jour et ainsi obtenir des matériaux et des échantillons de sol de Senntisten.
5. Lorsque la barre bleue au dessus de sa tête est pleine, le joueur obtiendra un artéfact, une Épée d'apparat de centurion (abîmée).
6. Cliquer sur l'artéfact pour voir les informations comme les matériaux nécessaires pour la restaurer.
7. Retourner parler au maître de guilde intérimaire, elle vous remettra plus d'échantillons de sol à tamiser.
8. Le joueur doit maintenant se diriger vers les tamis un peu plus a l'ouest et tamiser les échantillon de sol afin d'obtenir les matériaux manquants.
9. Le temps est maintenant venu de faire une restauration. Le joueur doit se diriger vers le conteneur à matériaux à l'ouest.
10. Cliquer sur l'établi d'archéologue, puis restaurer l'Épée d'apparat de centurion.
11. Aller la montrée à Reiniger. Elle vous dira de la remettre à une collectionneuse.
12. Aller parler à vélucia pour lui remettre l'épée en échange d'une coupe mortelle et de 1000 chronotes.
13. Retourner parler à Reiniger pour avoir plus d'informations.
14. Le joueur doit maintenant intéragir avec le monolithe mystérieux. Il débloquera ainsi le pouvoir Fontaine de vie. Canaliser le afin de l'activer.
15. Aller parler au maître de la guilde intérimaire qui est maintenant dans le bâtiment principal de la guilde pour vous expliquer ce qui se trouve dedans.
16. Parler à Ezreal pour obtenir la boîte à échantillons archéologie.
17. En reparlant à Reiniger, le joueur obtiendra le Journal d'Archéologie ainsi que le certificat de qualification de Stagiaire.
18. Le tutoriel est maintenant terminé!
Marmiton d'un jour

**Objets requis pour la quête**

* Un pot vide;
* Un seau vide

Parlez au chef dans la cuisine du château de Lumbridge.
Le chef cuisinier du château de Lumbridge a un grave problème. Allez lui parler dans sa cuisine pour lui demander ce qui ne va pas.

C'est l'anniversaire du Duc Horacio, le dirigeant de Lumbridge, et pour l'évènement le chef cuisinier est censé lui préparer un beau gâteau avec des ingrédients spéciaux. Il a cependant oublié d'acheter les ingrédients et si le gâteau n'est pas prêt, le Duc va le renvoyer.

Acceptez de l'aider. À ce moment le cuisinier vous donnera la liste des ingrédients dont il a besoin pour faire son gâteau :

-Un gros œuf;

-Un seau de lait de qualité supérieure;

-La meilleure farine qui soit.

Malheureusement pour vous, il ne sait pas où trouver ces ingrédients. Habituellement c'est son assistant qui va les chercher, mais ce dernier a récemment démissionné. Cependant, il vous indique en rouge des endroits sur votre carte.

Avant de partir à la recherche des ingrédients, vous pouvez prendre le pot vide qui se trouve sur la table, si vous n'en avez pas déjà un.

Vous pouvez aussi descendre l'échelle pour aller au sous-sol. Vous y trouverez un seau vide.

**\*l'œuf**

allez à l'endroit marqué «Poulets» sur la carte

Vous verrez, au sol, un très gros œuf. Prenez-le.

Vous avez maintenant les trois gros œufs.

**\*Le lait de qualité supérieure**

Assurez-vous d'avoir un seau vide pour cette étape de la quête. Si vous n'en avez pas, vous pourrez en prendre un à côté de la vache.

Allez à l'endroit indiqué par le mot «Vaches» sur la carte

Du côté EST de l'enclos des vaches, vous verrez une vache laitière de premier ordre. Cliquez dessus pour la traire.

Vous obtenez ainsi un seau de lait de qualité supérieure.

**\*La meilleure farine**

Pour cette étape de la quête, assurez-vous d'avoir un pot vide.

Allez à l'endroit indiqué comme étant le moulin sur la carte

Avant d'entrer dans le moulin, allez cueillir du blé dans le champ tout près.

Par la suite, entrez dans le moulin et dites à Millie Meunière que vous cherchez de la farine de qualité supérieure.

Elle ajustera le moulin afin qu'il produise la meilleure farine qu'il soit.

Grimpez deux fois à l'échelle qui se situe à l'ouest du moulin afin d'arriver tout en haut.

Utilisez votre blé sur la trémie (encadrée en jaune sur l'image).

Une fois votre blé à l'intérieur, activer les commandes de la trémie (encadrée en bleu sur l'image).

Redescendez par l'échelle pour arriver tout en bas. Cliquez sur le bac de farine pour obtenir votre ingrédient.

**\*Le gâteau**

Une fois que vous avez les trois ingrédients en votre possession, retournez au château de Lumbridge pour les redonner au chef cuisinier.

Le cuisinier vous remercie de lui avoir apporté les ingrédients pour faire le gâteau du Duc. Malheureusement, malgré l'aide que vous lui avez apportée il ne peut pas vous inviter à la petite fête organisée pour le roi, cependant il vous remet tout de même une récompense.

Félicitations, vous avez terminé la quête **Marmiton d'un jour**!
Le fantôme a perdu la tête

Rejoignez le père Aéreck dans l'église de Lumbridge et dites-lui que vous êtes à la recherche de quêtes.

Justement, il en a une pour vous, acceptez de la réaliser.

Il aimerait que vous le débarrassiez du fantôme qui est dans le cimetière au sud de l'église. Le père Urhney, un ami du père Aéreck et expert en fantômes, pourra vous aider.

Pour rejoindre le père Urhney, allez dans la maison la plus au sud dans le marais de Lumbridge.

Dites-lui que c'est le père Aéreck qui vous envoie, car son cimetière est hanté par un fantôme.

Ayant fait le voeu de quitter la ville et d'habiter dans cette petite maison pendant deux ans, le père Urhney ne peut pas se rendre lui-même au cimetière pour exorciser le fantôme, cependant il vous donne une amulette de fantôme.

Cette amulette permet à celui qui la porte de parler aux fantômes. Il vous indique aussi que les fantômes sont habituellement condamnés à errer, car ils doivent accomplir une tâche. Si vous réussissez à trouver la tâche que doit réaliser le fantôme, peut-être il voudra quitter les lieux.

Équipez l'amulette et retournez dans le cimetière de l'église de Lumbridge et ouvrez le cercueil.

Un fantôme apparaitra, parlez-lui.

Demandez-lui de vous parler de son problème.

La dernière chose dont il se souvient est d'avoir été attaqué par un sorcier pendant qu'il minait dans la mine au sud du marais de Lumbridge et maintenant, il n'a plus de tête. Il manque sa tête dans son cercueil.

Votre tâche sera donc de retrouver sa tête afin qu'il puisse reposer en paix.

Allez vers le sud jusqu'à la mine. Vous verrez alors un gros rocher, fouillez-le pour trouver la tête du fantôme.

Un sorcier squelette de niveau 7 sortira et vous attaquera. Tuez-le.

Par la suite, retournez parler au fantôme. (Il faudra sûrement ouvrir le cercueil à nouveau).

Il vous demande de déposer son crâne dans le cercueil. Faites-le en utilisant le crâne dessus.

Dès que le crâne à rejoint le reste des ossements du fantôme, ce dernier peut enfin retrouver la liberté!

**Félicitations, vous avez terminé la quête Le fantôme a perdu la tête!**
Agilité

**Compétence Abonné**

Augmente la vitesse de récupération de votre endurance et permet aussi d'utiliser des raccourcis un peu partout dans le monde.

**Les Parcours**

* Le parcours gnome au sud du Grand-Arbre ainsi que le gnomeball.

* Le parcours de Brimhaven

* Le parcours de l'avant-poste barbare(après la mini-quête la tournée des bars)

* Le parcours des Pingouins(après la Guerre froide)

* Le parcours de l'Atoll des singes(après Monnaie de singe)

* Le parcours des Terres Sauvages

* Le parcours du loup-garou et le skullball

* Le parcours de Dorgesh-Kaan

### Les bottes et plume de faucons

Il est possible d`obtenir des bottes de faucon en jouant à la chasse au trésors ou en jouant à un mini-jeux, il est possible d`acheté des plumes de faucons au grand marché pour gagné de l`xp en agilité lors de l`entrainement de compétence mais cela coûte très chère.
Audrey and Friends

Audrey and Friends is a British animated television series created by David Bennett. It aired on Channel 5's children's blocks (Milkshake! and Shake!) in the early 2000s, and later aired on ABC in Australia in 2001. No information about this show exists online, but one episode has been found, along with an IMDb page for it.

Due to the show being nudged to teens, some descriptions of the episodes, and it being directly on the Shake! website, this show was also possibly on Shake!.

## Synopsis

The show follows the adventures of a sassy teenage girl called Audrey and her friends, who inhabit a modern world of text-messaging, the Internet and medieval love potions.

## Episodes

1. Valentine
2. Lost Dog
3. Alt Healing
4. Jailbird
5. Fruit
6. Shampoo
7. Fads
8. Popstars
9. Foreign Exchange
10. Ow
11. Daydream Believer
12. Rudley TV
13. Sleepover Makeover
14. Rounball in Love
15. Stupid Boys
16. Heroes
17. Project
18. Glam Stan
19. Silence
20. Rounball at the Vets
21. Away
22. Episode 22
23. Episode 23
24. Episode 24
25. Episode 25
26. Episode 26

## Characters

### Main Characters

Audrey (voiced by Nicola Stapleton): The main character of the series. She has a pet dog named Rounball.

Stan (or Constance) (voiced by Kate O' Sullivan): One of Audrey's friends.

Mona (voiced by Kate O' Sullivan): One of Audrey's friends.

Rounball: Audrey's petdog
Hercule

## Hercule

* Civil
* Swimsuit
* Marriage (face)
* Marriage
* pyjamas

### Relatives

Agathe (wife)Alice (best friend)
Jaz (grandson)
Lucie Scarfield (stepdaughter season 2)
Tobi, Knock Knock and Disaster (adopted sons)

## Appearances

### Debut

The magic book

Agathe's husband, a brilliant inventor with wacky inventions.

## Competence and ability

* **Genius Intelligence:**
* **Inventor, handyman and engineer:**
* **Chemist and scientist:**
* **Steering:**
* **Endurance:**
* **Shooter:**
* **Swimming:**

## Inventions of Hercules

*List of inventions of Hercules/series Phantom Spirit (2002 TV Series)*
May (Temporary)

May is the 17 year old sister of July and August. She is level-headed and caring, and when their parents abandoned them she took up three jobs to support her brothers.

May has curly brown hair and pale skin. She has freckles along her nose and cheeks. She is tall and attractive. She has bright green eyes.

## May

### Relatives

July (Younger Brother)August (Younger Brother)

### Occupation

Waitress at Greasy Joe's Hamburger and Pizzeria
Barmaid

Employee of Maria's Hardware Store
Ghost comedians (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.
Writing Director: Christophe Guignement.
Literary Creator: Sébastien Dorsey.

### Director

Jean-Jacques Lasarte.

The 21 episode of the second season of Phantom Spirit.

## Synopsis

A director asks Agathe and Hercule for permission to shoot a movie about vampires in their mansion. The real Dracula decides to take the main role.

## Characters

### Major characters

* Agathe
* Hercule
* Jaz
* Lucie Scarfield
* Tobi
* Knock Knock
* Disaster

### Recurring Characters

* Supernatural Investigation Department Police
	+ Policemen
* Allies
	+ Thomas
	+ Friend's Thomas
	+ unnamed station master
	+ civilians

### Minor characters

* Enemies
	+ Dracula
	+ Jeronimus

* Allies
	+ Aurore
	+ Bellaloupine
	+ Micheal
	+ Oscar Doolitle
Thiên Sứ

Thiên sứ được sinh ra từ đại tinh linh ánh sáng,có thể coi họ là chủng loài quyền năng nhất,các thiên sứ đầu tiên được sinh được gọi là Thất thiên sứ nguyên thủy với kẻ đứng đầu là Feldway.Trái ngược với Thất sắc thủy tổ với người đứng đầu là Guy Crimson nhưng sức mạnh của thiên sứ lại yếu hơn rất nhiều nếu so với ác ma thậm chí lại còn bị khắc chế.Có 1 quy luật như sau:

**Ác ma-----> Thiên sứ----->Tinh linh----->Ác ma**

Họ chỉ mạnh lên chút do có sự trợ giúp từ Vua Công Lý-Michael..........................
A weekend at Alice's (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.Writing Director: Christophe Guignement.Literary Creator: Sébastien Dorsey.

## Synopsis

Over the weekend at Alice's, Knock-Knock gets hungry and slips away to look for food. He finds some soup but it's not really to his liking. He then decides to add some ingredients.

## Characters

### Major characters

* Agathe
* Hercule
* Jaz
* Doug
* Lucie Scarfield
* Alice
* Tobi
* Knock Knock
* Disaster
Botello's Revenge (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.
Writing Director: Christophe Guignement.
Literary Creator: Sébastien Dorsey.

## Synopsis

Barsini is visited by Botello who is looking for the blue diamond.

## Characters

### Major characters

* Agathe
* Hercule
* Jaz
* Lucie Scarfield
* Tobi
* Knock Knock
* Disaster

### Recurring Characters

* Supernatural Investigation Department Police
	+ Doug
	+ Policemen
* Allies

### Minor characters

* Allies
	+ Barsini
* Enemies
	+ Botello
Knock knock is in love (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.
Writing Director: Christophe Guignement.
Literary Creator: Sébastien Dorsey.

## Synopsis

During the night of Checkzebel, the evil Trias goblin is said to roam the forest in search of lost travelers to throw them into a bottomless pit. Little Marie, who walks alone in the forest, does not seem to know this legend. She does not know what awaits her.

## Characters

### Major characters

* Agathe
* Hercule
* Jaz
* Doug
* Lucie Scarfield
* Alice
* Tobi
* Knock Knock
* Disaster
Il Teatro Piccolo, the Puppet Theater (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.
Writing Director: Christophe Guignement.
Literary Creator: Sébastien Dorsey.

## Synopsis

Assistant puppeteer Botello has found a way to use his dolls to stage heists. After bewitching the Colombine puppet, he takes advantage of the doll's small size to order it to break into a jewelry store. He is convinced that his plan is foolproof.

## Characters

### Major characters

* Agathe
* Hercule
* Jaz
* Doug
* Lucie Scarfield
* Alice
* Tobi
* Knock Knock
* Disaster
Isibis, the strange Slave (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.
Writing Director: Christophe Guignement.
Literary Creator: Sébastien Dorsey.

## Synopsis

When Lucie decides to go and interview the famous Egyptologist Pastor, she does not yet suspect the dangers that threaten her. Indeed, Pieskes, an Egyptian notable, has been looking for him for more than 1500 years.

## Characters

### Major characters

* Agathe
* Hercule
* Jaz
* Doug
* Lucie Scarfield
* Tobi
* Knock Knock
* Disaster

### Minor characters

* Pieskes
* Pastor
Disaster

A fearful ghost of blue color, quite round.

## Competence and ability

**Intelligence:** Disastre is a real fan of guessing, which is demonstrated in the episode "Game Hell". Where he solves puzzles with Tobi and Knock-knock for fun, later helping Jaz and Lucie to stay alive.

**Steal:** Like all ghosts, he can fly with great agility and ease. Can travel very long distances without too much effort, although caution is required and objects can help a little.

**Intangibility:** Like all ghosts, Disaster can turn intangible to pass through walls or other solid matter.

## Weakness

* **Water:** Ghosts are vulnerable to water at the slightest voluntary or accidental contact, permanent disappearance guaranteed. Unless you are careful, fast enough and take cover, the danger is reduced, but remains. Ever since Alice made them a potion that permanently immunized them against water. Finally allowing them to find it without danger.
* **Magical:**
* **Candy (cute sin):**
* Material or object that can retain or stick them.
Charlie Chalk

Charlie Chalk is a British stop-frame animated children's television series that is produced by Woodland Animations Ltd (the company behind *Postman Pat*, *Gran* and *Bertha*).

## Episodes

The 13 episodes of Charlie Chalk were produced during Autumn 1987, before they were actually broadcasted on the BBC from 20th October 1988 to April 1989.

## Credits

* Created by Ivor Wood.
* Written by Jocelyn Stevenson.
* Voices by Michael Williams, John Wells and Barbara Leigh-Hunt.
* Music and Lyrics by Mike Redway.
* Director of Animation: Derek Mogford.
* Film Editing by Martin Bohan.
* Song Vocals by Ken Barrie.
* Props by Brian Driver.
* Produced by Woodland Animations Ltd.
* © Woodland Animations Ltd 1987.

## Trivia

1. ↑ BBC broadcast date: 20.10.1988 @ 3:50pm
2. ↑ BBC broadcast date: 27.10.1988 @ 3:50pm
3. ↑ BBC broadcast date: 3.11.1988 @ 3:50pm
4. ↑ BBC broadcast date: 10.11.1988 @ 3:50pm
5. ↑ BBC broadcast date: 17.11.1988 @ 3:50pm
6. ↑ BBC broadcast date: 24.11.1988 @ 3:50pm
7. ↑ BBC broadcast date: 01.12.1988 @ 3:50pm
8. ↑ BBC broadcast date: 8.12.1988 @ 3:50pm
9. ↑ BBC broadcast date: 15.12.1988 @ 3:50pm
10. ↑ BBC broadcast date: 22.12.1988 @ 3:50pm
11. ↑ BBC broadcast date: 5.4.1989 @ 1:25pm
12. ↑ BBC broadcast date: 12.4.1989 @ 1:25pm
13. ↑ BBC broadcast date: 19.4.1989 @ 1:25pm
A troubled marriage (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.
Writing Director: Christophe Guignement.
Literary Creator: Sébastien Dorsey.

### Director

Jean-Jacques Lasarte.

The 24 episode of the second season of Phantom Spirit.

## Synopsis

It's Jaz and Lucie's wedding day. The party is getting ready but the two witches of Salem are back and are determined to take revenge.

## Characters

### Major characters

* Agathe
* Hercule
* Jaz
* Lucie Scarfield
* Alice
* Tobi
* Knock Knock
* Disaster

### Recurring Characters

* Supernatural Investigation Department Police
	+ Doug
* Unnamed citizens
* Unnamed citizens
* Priest

### Minor characters

* Enemies
	+ The Witches of Salem
Count Horloff's Castle (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.
Writing Director: Christophe Guignement.
Literary Creator: Sébastien Dorsey.

## Synopsis

Two schoolchildren, Thomas and Lisa, get lost in the forest of Chislet during a school outing. The two children find refuge in a strange residence: the castle of Count Horloff, a dreadful vampire.

## Characters

### Major characters

* Agathe
* Hercule
* Jaz
* Lucie Scarfield
* Alice
* Tobi
* Knock Knock
* Disaster

### Recurring Characters

* Supernatural Investigation Department Police
	+ Doug
	+ Policemen
* Enemies
	+ Count Horloff
* Student
	+ Thomas
	+ Lisa
A seductive witch (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.
Writing Director: Christophe Guignement.
Literary Creator: Sébastien Dorsey.

### Director

Jean-Jacques Lasarte.

The 16 episode of the second season of Phantom Spirit.

## Synopsis

To throw the world into chaos, a witch must seduce Jaz and get a kiss from her.

## Characters

### Major characters

* Agathe
* Hercule
* Jaz
* Lucie Scarfield
* Alice
* Tobi
* Knock Knock
* Disaster

### Minor characters

* Enemies
	+ Devil
	+ Chaka
Agathe

* Civil
* Marriage (face)
* Marriage
* pyjamas

Agatha is a medium with a vast knowledge of the supernatural and a large library, the wife of Hercules.

## Competence and ability

* **Medium:** She is able to see things that others cannot perceive, sensitive to influences or phenomena not perceptible by the five senses. Communicate with spirits
	+ **Telepathy:**
	+ **Tarot:** Agatha has the ability to foresee the future, using tarot cards to aid her.
	+ **Extrasensory perception:**
		- **spiritual insight:**
* **Magic:**
* **Intelligence and knowledge:**
* **Endurance:** She is very enduring,
* **Strength:** In the episode The Wedding of Dracula, Agathe helped by Distracting Disaster
* **Conduct/Pilotage:** Although she knows how to drive a car, her manner leaves something to be desired. His conduct is inadequate, a mixture of security and danger, and it gives me heartache. Either way, her luck is amazing enough to be left with her and her passengers in one piece.
* **Cuisine:**
Crooked moon

Crooked moon is witch and sister of Morgan

## Personality

She was very mean and jealous of her sister for things she didn't have, including beauty, happiness, and a wonderful husband. Especially stupidly despite her face looking a bit like a witch's, Crooked Moon is beautiful. Out of selfishness and jealousy, Crooked moon bewitched Morgan to make her unhappy. A conversation between her and Morgane possibly shows that she was not comfortable in her own skin.

When Camille and Julien arrived, without knowing why, to the delight of her sister, believing she had finally become a mother, she could not stand it and decided to kidnap them and turn them into a pig to hurt her sister. Crooked Moon is smart because she quickly knew how to kidnap the children without Morgana noticing.

After forcibly swallowing a potion, her personality changes as if emerging from the fog. Becomes kind, friendly, grateful and at peace with herself, her hatred towards Morgane gives way to love between sisters.

## Competence and ability

**Magic:** Her magic is more powerful than her sister's, although the spell cannot be lifted, however, it can be modified.

**Potion Making**: The ability to brew potions.

**Intelligence:** Crooked Moon is smart because she quickly knew how to kidnap the children without Morgana noticing.
Alice

* Civil
* Marriage (face)
* Marriage

The wacky witch over 127 years old, friend of Agathe, Hercule does not like her at all and treats her like an old owl all the time.

## Competence and ability

* **Intelligence and knowledge:** Alice has vast knowledge about the spirit world in worship and magic. Although since her 118th birthday she has some memory lapses.
	+ **Knowledge of plants:** Due to her nature as a witch, she has a great knowledge of plants especially for potions.
* **Magic:** His magical power is not very strong, which does not prevent him from being able to accomplish things, such as breaking the curse of Prince Altard with a little help or allowing a dead person to have eternal rest. Alice is a gifted witch in her field.
* **Potion Making**: The ability to brew potions.
* **Longevity:** As a witch, Alice can live a very long time aged 127.
Balaka Adventures (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.
Writing Director: Christophe Guignement.
Literary Creator: Sébastien Dorsey.

### Director

Jean-Jacques Lasarte.

The 23 episode of the second season of Phantom Spirit.

## Synopsis

Hercules sends Jaz, Lucia and the little ghosts to the past to return his stolen medallion to the Prince of Balaka and thus allow him to become emperor.

## Characters

### Major characters

* Jaz
* Lucie Scarfield
* Tobi
* Knock Knock
* Disaster

### Minor characters

* Enemies
* Allies
Borak's Return (Phantom Spirits)

### Writer

Written By Sébastien Dorsey, Saint Gui, Fernando Worcel, Franck Salomé, Nicolas Sedel, Victoria Poulain.
Writing Director: Christophe Guignement.
Literary Creator: Sébastien Dorsey.

## Synopsis

Earl Henry of Borak is a powerful man who has everything he desires, except for a wife. Also, when his brother, Philippe, is going to marry the one he loved in secret, he decides to take revenge. The day Philippe gets married, Henry de Borak withdraws to make a pact with the devil.

## Characters

### Major characters

* Agathe
* Hercule
* Jaz
* Lucie Scarfield
* Tobi
* Knock Knock
* Disaster

### Minor characters

* Henry of Borak
* Philiphe of Borak
* Elisabeth
* Duke of Borak