Kung Fu Tower

> *"Jimmy remembers when his uncle told him that he might have had some bo staff training."*
>
>

The Kung Fu Tower is one of the Six Nexus Points, it is located in Everchip and populated by Martial Artists and Ninjas, as well as Sages. As Jimmy traverses through the Kung Fu Tower, he will re-experience his memories associated with Lars, like every other Nexus Point.

Each floor of Kung Fu tower has one piece of treasure on it that requires you to completely clear the floor of Martial Artists, which doesn't necessarily mean fighting them. Each floor has it's own gimmick on how to get rid of Martial Artists.

Random encounters can be triggered by praying to the golden statues for HONOR through COMBAT. This is the only way to encounter the 8-bit King of Fops and the Goblin Hero outside of the Arena and Dark Dungeon.

## Floor 1

* Instructor: Beat all other Martial Artists on the floor and then he'll fight you.
* First Martial Artist: Tell her you're strong and then say you want to fight.
* Second Martial Artist: When she offers you money, decline.
* Old Man: He studies patience, the only way to beat him is through combat.
* Third Martial Artist: She studies courage, the only way to beat her is through combat.
* Fourth Martial Artist: She just ranked up! The only way to beat her is through combat.
* Sleeping Martial Artist: Shake her to wake her up, a fight will trigger automatically.
* Fifth Martial Artist: She is guarding the staircase, simply tell her you do not want to fight.

## Floor 2

* Instructor: He's a grump, the only way to beat him is through combat.
* Sad Martial Artist: Talk to her as the Sunflower.
* Patient Martial Artist: Shake her with Goon a few times, a fight will trigger automatically.
* First Martial Artist: She beats herself up when you talk to her so you don't need to do anything.
* Second Martial Artist: She tries to relieve your stress, the only way to beat her is through combat.
* Left Martial Artist: Accept her bribe, you get a free 1,000 bucks and get to avoid a fight!
* Right Martial Artist: The only way to beat her is through combat, but she heals you after her fight.
* Third Martial Artist: She is guarding the staircase, tell her yes, yes, no.

## Floor 3

* Instructor: Talk to him from behind after he turns around.
* First Martial Artist: Take the left path and circle back round, then talk to her from behind.
* Second Martial Artist: She is spinning around to avoid being talked to from behind, you just have to time it right.
* Third Martial Artist: Is confused on whether you are a ghost or not, the only way to beat her is through combat.
* Old Man: Use Bear form to find the secret door, it should be between two suits of armor, tell the old man he shouldn't stop.
* Left Martial Artist: She is facing the wall, simply talk to her from the *side*, not the back.
* Right Martial Artist: She has her back to the wall, use Goon to pull her away from it and talk to her from behind.
* Fourth Martial Artist: She is blocking the staircase, the only way to beat her is through combat.

## Floor 4

* Instructor: Grab him in Goon form after he turns invisible.
* First Martial Artist: Use Bear form to find the secret door, go through and then talk to her from behind.
* Toybox Martial Artist: Interact with toybox that isn't behind a wall to find her, the only way to beat her is through combat.
* Old Man: Use Bear form in the room below the toyboxes, go through the secret door and talk to the old man.
* Shrubbery Martial Artist: Interact with the plant to the left of the plant that looks like a martial artist.
* Impostor: Say no to his lesson, then tell him he's not the instructor.
* Second Martial Artist: She is the Sneakiest Sneak - use Bear form to reveal a hidden door, then ambush her in the side room.
* Fake Stairs Martial Artist: Take the "stairs" to the left, the only way to beat her is through combat.

## Floor 5

* Instructor: Don't fight him yet!
* Left Martial Artist: The only way to beat her is either through combat or giving her money.
* Right Martial Artist: Just talk to him.
* Instructor: NOW fight him.
* Super Nice Martial Artist: Shake her with goon.
* Scared Martial Artist: After shaking the girl on the right, talk to the girl on the left from behind.
* First Martial Artist: The only way to defeat her is through combat.
* Second Martial Artist: Use Bear form to uncover the secret door right after the last fight, go through and talk to her.
* Old Man: The only way to beat him is through combat.

## Enemies

* The King of Fops
* Digital Guardian
* Goblin Hero
* Sage
* Martial Artist

## Treasure

* ♪ Four Blackbelts in a Pinto ♪
	+ The music that plays in Kung Fu Tower.
* Weapon Rack (Furniture)
	+ +3 ATK; 1/6th of the Pixel Set.
* Champion Gi (Clothing)
	+ +20AGI, +45DEF/MDF; +10% critical chance.
* Kung Fu Punch (Manual)
	+ 500% physical damage; 5-turn cooldown.

Every treasure is behind the thin wall on each floor, to open it you have to defeat every Martial Artist on that floor. See above for how to clear each floor. Floor 1 contains Four Blackbelts in a Pinto, it is immediately to the left of the entrance.Floor 2 contains a Weapon Rack. It is immediately left of the entrance.Floor 4 contains the Champion Gi. It is left of the golden statue, and then through the left hallway indicated in the screenshot.Floor 5 contains Kung Fu Punch. It is past the rich Black Belt through the left archway shown in the screenshot.
## Light-Bulb

Kung Fu Tower's light-bulb is behind the thin wall on the **3rd floor.** See above for how to clear the 3rd floor.

## Nexus Orb Text

*"Jimmy hears some beeps and boops through a tinny, little speaker. A synthesized explosion booms. He's played that game before. Uncle Lars let him borrow it once on a family trip. He sat behind Jimmy and gave him tips, like how you can level up quickly by fighting the ghosts in the third level. Uncle Lars told him the locations of all the secret treasures. They drove all the way across the country, and Uncle Lars never asked to play. 'I like watching you play,' he has said. A door opens. The sound of footsteps masks the video game. 'Are you going to stay here all night?' a woman asks. 'I can bring you a blanket." Uncle Lars's voice responds with little more than a whisper: 'That's okay. I don't mind staying up with him.'"*