Login System Update (5.5.2022)

### General

* **Bug Fix:** Fixed a bug with several abilities that used wrong acceleration formula. (Incorrect prediction on client side).
* **New theme music.**
* **New:** Jump sound effect.
* **New:** Settings is now accessible from in-game.
* **New:** You are no longer able to jump after teleportation.
* **New:** Now if you log-in with Google account, it will remember your login for next time.
* **New:** Atmospheric details setting (disabled by default).
* Improvements in **Hard AI.**

### Heroes

 **Arel**

* Stats
	+ Initial Health increased to 600 from 575.

 **Kumihu**

* Enhanced Attack (J)
	+ Duration decreased to 1.2 seconds from 1.5 seconds.
	+ Projectile distance decreased to 110 from 115.
	+ Base damage decreased to  90 from  100.
* Magical Orb (K)
	+ Damage per level decreased to 2 from 4.
	+ AP Modifier increased to  75% from  70%.

 **Hazel**

* Stats
	+ Health Regeneration per level increased to 0.5 from 0.3.
* Heroic Slash (L)
	+ Stun duration increased to 0.8 seconds from 0.5 seconds.

 **Veil**

* Enhanced Damage ( Enhanced J or  Enhanced L)
	+ AP Modifier increased to  65% from  60%.

 **Sparrow**

* Stats
	+ Initial Armor decreased to 2 from 3.
	+ Initial Attack speed decreased to 1.15 from 1.2.
	+ Attack speed per level increased to 0.03 from 0.02.
* Enhanced Attack (J)
	+ Animation duration reduced.
	+ Damage reduced to  115% from  125%.
	+ Stun duration decreased to 0.2 seconds from 0.3 seconds.
* Dash (K)
	+ Cooldown reduced to 6 seconds from 6.5 seconds.
	+ **Removed:** Scaling stun duration with level.
	+ **New:** Stun now has flat duration of 0.5 seconds.
	+ **New:** Now deals  115% of normal damage and applies all physical damage modifiers.

### Items

 **Corrupted Light Slayer**

* **Removed:** No longer provides 140 health.
* **New:** Now provides 20% Attack Speed.
* Damage increased to 15 from 14.

 **Divine Sword**

* Damage absorption reduced to 50% from 100%.
* Duration reduced to 1.5 seconds from 2 seconds.

 **Divine Staff**

* Ability power increased to 16 from 13.
* Cooldown Reduction reduced to 10% from 12%.
* Bonus Movement Speed reduced to 10 from 15.

 **Vampiric Rod**

* Health increased to 150 from 140.

 **Iron rod**

* **New:** Now displays item's passive cooldown.

 **Magic Harpoon**

* Damage increased to 70 from 65.
* **New:** Now displays item's passive cooldown.

 **Shirt**

* Health reduced to 60 from 75.

 **Titan’s Armor**

* Cooldown increased to 38 seconds from 30 seconds.

 **Kirin’s Defender**

* Cost reduced to  400 Gold from  450 Gold.
* Magic Resistance reduced to 30% from 35%.
* Health Regeneration reduced to 5 from 6.
* **NEW (Passive)** **- Unique:** Block an CC Effect once every 36sec, after successful block provide additional magic resistance.
* **OLD (Passive) - Unique:** When you take magic damage, the item creates a barrier that reduces all negative effect duration by 75% and provides you bonus 23% Magic Resistance for 4 seconds.
* **New:** Now displays item's passive cooldown.

 **Chest of Malevolence**

* Magic Resistance reduced to 0 from 20%.
* Cooldown Reduction increased to 12% from 10%.
* **NEW (Passive)** **- Unique:** When you take any damage, the attacker's Ability Power will be reduced by 18% for 3 seconds. (Cooldown: 10 seconds).
* **OLD (Passive) - Unique:** When you take Magic Damage, the attacker will be silenced for 5 seconds. (Cooldown: 40 seconds).

 **Void Armor**

* Damage reduced to 0 from 10.
* Armor increased to 3 from 2.
* Health increased to 150 from 120.
* Attack Speed increased to 25% from 20%.

 **Frost Armor**

* Armor increased to 5 from 4.

 **Garun’s Defender**

* Health reduced to 100 from 150.
* Cooldown increased to 40 seconds from 30 seconds.

 **Vampiric Shield**

* Health Regeneration increased to 6 from 5.
* Healing reduced to 20 from 22.

 **Frost Ring**

* Ability Power reduced to 12 from 18.