Karissa Rosales

### Friends

"Zane's friends are something, but so are The UnderSquad we like causing chaos!"

### Storybook Romance Status

"I'm Aromantic Asexual, I have no interest in dating or romance"

## Other Information

### Powers

* Death related powers
* Underworld related powers
* Blessed fire powers

### Skills

* Fighting skills
* Weapon proficiency
* Parkour skills
* Running skills
* Swordsmanship
* Dagger usage
* Knifemanship
* Persuasion
* Flexibility
* Leadership

### Interests & Hobbies

* Dancing

Karissa Rosales is a 2022-introduced and all-around character. She is the daughter of Merau, goddess of the underworld and death, from Hawaiian Mythology, and currently attends Ever After High through the Mythology Program. In the destiny conflict, she is on the Roybel Side, since she wants to make her mother proud, but her stories are a bit unknown to the rest of the world.

## Character

### **Personality**

All of Karissa’s characteristics, traits and mannerisms can be summed up in one phrase: a classic and true hero. The daughter of Merau is a confident leader with self-pride that extends to all aspects of her being. Karissa has an unshakable awareness that she’s perfectly capable and that, combined with her natural sense of responsibility, makes her appear inherently trustworthy and command deep respect. In return, Karissa strongly values the people who place their trust in her, and strives to see them flourish and improve with her help. Given her heritage, it is unsurprising that Karissa favors the dark. She considers herself the Lady of The Underground and takes it upon herself to be “Death’s ambassador”. To Karissa it is a duty to comfort those who have uncerties about the Afterlife. However, Karissa does resemble traits of an Aphrodite kid. Karissa is loving and is mostly all about love and positive emotions. Karissa firmly believes that love isn’t exclusive and that anyone and everyone can partake in it, though she doesn’t enjoy love herself (Bein Aro-Ace). Karissa is a mysterious individual. She is warm and welcoming to those around her, but she has very strange behavior. Karissa takes part in weird things such as reading tea leaves, meditating near the water and is somehow able to move from place to place without people noticing.

But, Karissa is mostly very calm, even when people freak out around her. She is relaxed every morning and helps people understand their feelings with her aura reading. At school, Karissa shows signs of chaotic behavior. She believes that her myth is too unknown for her type, and wants to flip the script. Ironically, she isn't as active as someone who'd want an interesting story would act, and prefers to go the lazy way. Karissa also has a careless side, seeming to be unfazed by dangerous things or when her friends are mildly suffering. Karissa is a bit of a trouble maker, though it is all in good fun. She sticks up for what she believes in, and will always be there to help out her friends in their time of need, even if it means lying to others to help herself, or her friends. She has her small sibling rivalry with Zane (who is her cousin), though the two are really partners in crime. Though Karissa may seem quiet and calm most times, other times, she's also chaotic and extra. When she's around close friends, Karissa is excitable, loud and very easy to laugh at. She can often be found hanging off a friend's arm, or shooting mischievous smirks.

### **Appearance**

Karissa is often described as a beautiful seventeen year old girl of Polynesian (Hawaiian) and Puerto Rican descent and is standing at average height (5’8). She is often described as having smooth and warm tanned skin, dark brown eyes, and long and wavy black hair, usually tied in a ponytail with some hair falling in her face. Her main colors in many of her outfits are black and different shades of purple. Her main outfit is a black zip up jacket, a dark purple and black skirt, a black shirt that says “Lady Death'' in white writing, and purple and white sneakers.

### **Hobbies and Interests**

#### Dancing

Though Karissa doesn't show it much, she *loves* to dance. She loves making up her own moves to her favorite songs and using her powers to make the whole experience more "cinematic".

## Myths

### **How does Karissa fit into it?**

Karissa, as the daughter of Merau, is destined to be apart of any myth her mother was in

### **Viewpoint on Destiny**

Don't get Karissa wrong, she does lover her mother, however, she believes that her myth is too unknown for her type, and wants to flip the script, but she does want to honor her mother, so she is a roybel

## Powers/Abilities

### Merau Kid Powers

* She has the power of necromancy, or the power to communicate with and control dead things.
* She can sense when a friend is dead or dying.
* She can see peoples' life auras.
* She has the power of umbrakinesis, or the ability to control shadows and darkness.
* She can Shadow travel.
* She can vanquish any undead with just one attack.
* She can turn people into ghosts and send them to the underworld.
* She, like Aubrey, has a blessed power, that power is Pyrokinesis or fire manipulation.
* She can see the dead and communicate with them.
* She can go invisible for a short amount of time.
* She can erase memories of certain events, things, or people.
* She has the power to sense death.
* She can minorly drain her opponent's life-force, though not enough to kill.
* She has the power to disguise people as undead and back.
* She has the power to enter and exit the Underworld as she pleases.
* She knows the name, gender, and cause of death of everybody that has recently died in a select radius, but she can block those thoughts if she concentrates hard enough.
* She is able to summon lost spirits to guide them since she has the power of necromancy.
* She can send spirits back to the underworld.
* She can conjure a shield dome of solid shadows around her as a defense against attacks.
* She can create weapons and constructs out of shadows to a certain extent.
* She can bend shadows to a certain extent to hide herself, people, or objects.
* She can speak to the dead and see lost souls.
* She can summon skeletons and ghosts to help fight battles

### General Abilities

* ADHD: Like most demigods, she possesses inborn supernatural battle reflexes and senses that she uses to analyze the fighting style of her opponent.
* Dyslexia: Karissa's brain is hard wired for Ancient Hawaiian
* Weapon proficiency: Karissa is good with most weapons
* Parkour skills: Karissa is good a parkour
* Running skills: Karissa is very fast
* Swordsmanship: Karissa is good with a sword
* Dagger usage: Karissa is good with a dagger
* Knifemanship: Karissa is skilled with using a knife
* Persuasion: Karissa is known to be very persuasive
* Flexibility: Karissa is very flexible, which helps in battle and in dancing
* Leadership: Karissa is known to be a good leader
* Superhuman strength: Being a demigod, Karissa is far stronger than the average mortal and most demigods
* Superhuman agility: Being a demigod, Karissa is a lot more agile than a regular mortal
* Superhuman durability: Kairssa is shown to be far more durable than a mortal and most demigods
* Superhuman reflexes: Karissa has incredible reflexes, which was proven throughout her life
* Spanish: Karissa, being Puerto Rican, can speak Spanish Fluently
* Hawaiian: Karissa, being from Hawaii, can speak fluent Hawaiian

## Relationships

### **Family**

#### Merau (Mother)

Though Karissa has never met her mother, she does respect her. Karissa wishes her mother could have at least visited once as a kid. Merau however, does care for her daughter and is proud of her accomplishments

#### Alexander (Father)

Karissa doesn't like talking about her father. Growing up, he was an alcoholic, and was very neglectful. Karissa was soon taken by her aunt, who had married Zane's uncle, so the two cousins met each other. She over all has a negative relationship with her father.

### **Friends**

#### Zane Wind (Son of Shu)

Zane and Karissa got off on the wrong foot when they first met. The two met when Karissa was taken in by her aunt, who married Zane's uncle, who had taken in Zane. As children they often got into arguments and often teased each other. It wasn't until their first monster attack and when Zane decided to leave since he felt he was putting his family in danger, that Karissa decided to travel with them. On their journey, the two became closer, but the two still have their arguments at times

### **Romance**

Karissa has no interest, as she is Aromantic-Asexual

## Class Schedule

**1st Period:** Mythos Magic

**2nd Period:** History of Heroes

**3rd Period:** Mythematics

**4th Period:** Alchemy

**5th Period:** Olympian Olympics

**6th Period:** Home Echthonics

### Clubs

Kairssa is not apart of any clubs, though she does admire The Seven Rings

## Quotes

"If you build the guts to do something, anything, then you better save enough to face the consequences."

"Sell their houses to who Cassy, fucking Aqua-man!?”

"Oh, shut up Zane"

"What we have done for ourselves alone dies with us; what we have done for others and the world remains and is immortal."

"And above all, watch with glittering eyes the whole world around you because the greatest secrets are always hidden in the most unlikely places. Those who don't believe in magic will never find it."

"Hello, Hello, I'm not were i'm supposed to be"-when she enters the wrong class

"You know, I've always said life is a one way ticket to Death, but I'm mostly joking when I say that"

## Outfits

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No doll lines

## Trivia

* Karissa and Zane are my second pair of Oc's to be related but from different pantheon. Maddy and Damian are the second pair with Dee being Greek and Maddy being Norse
* Karissa's blessed power is fire manipulation
* Karissa is a fan of Bo Burnham
* Karissa's favorite son is The World's Smallest Violin by AJR
* Karissa is often called Kari by others
* Karissa's favorite food is Cheese Cake