United's Blessing

*Once wild and free, Eos embodies the very essence of the elements. Subdued and caged during the First Crusade, it's radiating power contained and harnessed by dark contraptions.*

*Dropped by Eos, God of Unity.*

### **Active Shard**

*When above 50% HP:* Engulf your Sword in flames, and perform a fiery thrust, dealing 75 damage but damaging you for 20% HP.

*When below 50% HP:* Engulf your Sword in pure water, and perform a fluid thrust, dealing 50 damage and healing you for 20% HP and stamina.

### **Infusions**

#### **Adaptative Bloodburst**

*When above 50% HP:* [BLOODBURST] is engulfed in flames, dealing 25% extra damage, but leaving a burning debuff on you, dealing 5% HP 3 times.

*When below 50% HP:* [BLOODBURST] refreshes you with calming waters, granting 4% HP and 4% stamina 3 times.

#### **Adaptative Attack**

*When above 50% HP:* Every 3rd [CHARGE ATTACK] erupts in flames, dealing 20 damage to the enemy but also 5 damage to yourself.

*When below 50% HP:* Every 3rd [CHARGE ATTACK] unleashes a torrent of pure waters, healing you for 4% HP and 4% stamina 3 times.

#### **Adaptative Dash**

*When above 50% HP:* Using [DASH] through attacks will grant you a 20% damage increase for 3 seconds, but also damage you for 5% of your health every second.

*When below 50% HP:* Using [DASH] through attacks will grant you a "Water" buff, giving you 4% HP and 4% stamina 3 times.

#### **Adaptative Slide**

*When above 50%:* [WINDSLIDE] increases the damage of Windleaves by 150%, but also deals 3 damage to you every time they hit.

*When below 50% HP:* [WINDSLIDE] causes each Windleaf to regenerate 4% HP every time they hit.

#### **Adaptative Eye**

Upon Storm's Eye activation, an additional effect triggers:

*When above 50% HP:* Storm's Eye activation engulfs you in flames, increasing your damage by +20% but dealing 5% HP damage to you every 1s for 4s.

*When below 50% HP:* Storm's Eye activation engulfs you in refreshing waters, granting you 5% HP and stamina recovery every 1s for 4s.

#### **Adaptative Leafstorm**

*When above 50% HP:* Stormleaves explode in a fiery burst on contact, dealing 20% extra damage.

*When below 50% HP:* Stormleaves explode in a watery splash on contact, healing for 11 HP in close proximity.

#### **Adaptative Slash**

*When above 50% HP:* [BERSERK SLASH] erupts into flames, dealing 25% extra damage, but burning you for 10 damage as it hits.

*When below 50% HP:* [BERSERK SLASH] is followed by pure waters dealing only 80% damage, but leaving the "refreshing waters" buff on you, granting you 5% HP and stamina every 0,5 seconds.

#### **Adaptative Breaker**

Hitting with [WORLD BREAKER] causes all Fury Fragment to gain unique properties:

*When above 50% HP:* When a Fury Fragment is collected, a burst of fiery flames surrounds you, increasing your damage by 20% but also dealing 5% damage to you every 1s for 3s.

*When below 50% HP:* When a Fury Fragment is collected, a swirl of pure waters surrounds you, granting you 4% HP and stamina every 0,5 for 3s.

#### **Adaptative Shock**

*When above 50% HP:* Tectonic Shock is infused with blazing flames, dealing an extra 20% damage, but also damaging you for 20% of your max HP.

*When below 50% HP:* Tectonic Shock is infused with calming waters, dealing only 80% damage, but granting a buff restoring 4% HP and stamina for 1,5s.

#### **Adaptative Counter**

*When above 50% HP:* [COUNTER]'s swing is engulfed in flamed, dealing 140% damage, but leaving a "burning debuff" on you that damages you for 5% of your HP 3 times.

*When below 50% HP:* [COUNTER]'s swing swirls with pure waters, dealing only 90% damage, but leaving the "refreshing waters" buff on you, granting you 5% HP and stamina 5 times.

#### **Adaptative Blade**

*When above 50% HP:* Fatal Blade shield also causes you to take 3 damage every 1,25s, but you deal +25% damage while the shield holds.

*When below 50% HP:* Fatal Blade shield is reduced by 30%, but you gain 4% HP and stamina while the shield holds.

#### **Adaptative Ground**

*When above 50% HP:* Stand your Ground area now also burns in a fiery storm, dealing 3 damage to enemies, and 3 damage to yourself while in it.

*When below 50% HP:* Stand your Ground area now also contains a calm pool of waters, healing for 2% HP and 2 stamina while in it.