recursal/Fanatic-Fandom huggingface dataset:
Carry on My Wayward Fynn (song)

**"Carry On My Wayward Fynn"** is a song written by the bard Corin Ironcheek. Considered one of Ironcheek's magnum opuses, it tells the story of a young man named Fynn and the attempts by his friends and family to resurrect him from the dead. Expert consensus agrees that the song is largely autobiographical, with Ironcheek in the first person "I" role. The other mentioned characters are members of the Fate Fighters. How much of the narrative occurred as written, or whether Fynn's death is intended to be metaphorical, has long been a matter of debate. Ironcheek himself has stated, "I won't confirm nor deny, but let's just say there's someone responsible out there who better sleep with one eye open. You know who you are."

## Lyrics

> *Carry on my wayward Fynn*
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> *You’ll be back once we begin*
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> *Raise your weary head to us*
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> *Don't you die no more*
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> *Once you rose above the noise and confusion*
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> *Just to get a glimpse beyond this illusion*
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> *You were soaring ever higher, but you flew too high*
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> *Though my eyes could see I still was a blind man*
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> *Though my mind could think I still was a madman*
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> *I hear the clerics when I'm dreamin’ — I can hear them say*
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> *Carry on my wayward Fynn*
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> *You’ll be back once we begin*
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> *Raise your weary head to us*
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> *Don't you die no more*
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> *Masquerading as a rat with a reason*
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> *Mr. Cheese couldn’t last another season*
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> *And Jasper claims to be a wise man; that surely means that he don't know*
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> *On a stormy sea of teleportation*
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> *Wu’s on his way to end your vacation*
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> *I take a horse toward Silvercliff, and I hear your sister say*
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> *Carry on my wayward Fynn*
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> *You’ll be back once we begin*
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> *Raise your weary head to us*
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> *Don't you die no more*
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> *Carry on, you will always remember*
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> *Carry on, nothing equals the splendor*
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> *Now your life's no longer empty*
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> *Surely glory waits for you*
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> *Carry on my wayward Fynn*
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> *You’ll be back once we begin*
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> *Raise your weary head to us*
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> *Don't you die no more*
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## References

1. ↑ *Goblin Up the Gnome, Vol. XXIX.* "Corin Ironcheek Always Wanted to Be Famous, but It Took Insurrection, War, and World-Ending Prophecies to Get Him There."
D’anner

D’anner is a city in the Traversers campaign.

## Summary

D’anner is an independent City-State located east of the Grammercian Empire. It is a port city that sees a great deal of trade from further north and over the sea.

The Wyrd Menagerie briefly stayed here on their way to investigate strange mists troubling the land and were target by a Cult that claimed to worship Strahd von Zarovich.
David Cavanaugh

David Cavanaugh is a male human in the Om campaign.

David “Dirty Dave” Cavanaugh is a pirate in the Brotherhood of the Coast and captain of the *Abyss*. He fought in the Battle of Dead Man’s Cove and likely in the Battle of Waymere.

## Battle of Dead Man’s Cove

Cavanaugh commanded the *Abyss* during the ambush of Gildornian ships at what became the Battle of Dead Man’s Cove. The battle was a wholly lopsided victory against the Gildornians.

## The Battle of Waymere

The *Abyss* was likely one of the Brotherhood ships fighting at the Battle of Waymere.
Crossroads Inn

The Crossroads Inn is a roadhouse in the Emeron campaign.

## Location

The Crossroads Inn is located exactly where the road to Yuvid and Kyalax meet and is right on the 3 way border on the estates of Yuvid, Kyalax and Hibbon (a fact that is proudly explained by the proprietor if anyone asks.)

## Description

The inn is a large single story timber framed building, with several leaded glass windows and dwarf-wrought iron tables and chairs. Accommodations consist of several hammocks in the common room for a cost of 2 silver pieces..

The innkeeper is a young female human named Wynna. She is helped by two employees, a dim man named Dug and a barmaid named Linn.
Davessi Glam

Davessi Glam is a female Twi’lek NPC in the Star Wars: Agents of Chaos campaign.

## Biographical Information

### Current Status

Active

Davessi Glam was a citizen of Lessu who became a resistance member after the city was taken over by the Church of Starry Wisdom and the Shadow Faction of the Temple of Day and Night. While conducting operations in the city she came upon Tohar Anlon, who had become separated from the rest of the crew of the *Eclectic Mayhem*.

Tohar was able to convince Davssi that he and his companions were bringing them a cache of weapons to aid their cause and she brought Tohar back to the resistance’s headquarters, where the rest of Tohar’s companions had made their own way there.

Davessi and her mother Pinacia believed that the first strike against the Church of Starry Wisdom and the Shadow Faction should be to strike the Grand Temple to secure information on the intentions and movements of the Shadow Faction and Davessi volunteered to lead that mission.
Cyna Aliri

Cyna Aliri is a female human in the Emeron campaign.

## Background

Cyna Aliri was the Baroness of Plainswatch in 1159. Her mother, Ginyth, sent her to Emeron City for her formative years and Cyna loved the culture and luxuries there. Cyna's older brother Alek died when Cyna was in her teens and still in Emeron City and Ginyth died when Cyna was in her mid 20's. Cyna returned to Plainswatch to take up her position as Baroness.

Cyna found to her disappointment that the culture and luxuries she'd grown so accustomed to in Emeron were sorely lacking in the rural Plainswatch. With very little to do she quickly grew very bored. This, coupled with a belief that the barbarians and monsters of the Plains of Galmar would never organize a sizable enough force to ever be a real threat, led her to spend most of her days trying to stave off boredom.

Bored, mercurial and impatient Cyna frequently overindulged in food and drink and spent lavish amounts on banquets and bards to try to keep her entertained. This resulted in her growing massively fat over the years, a state that did not appear to concern her in the least.

Baroness Cyna married many years ago on her own terms, however her husband died in 1149. She has one child, a daughter named Celia, whom she heaped a great deal of praise and honors upon. Cyna named her daughter a knight at 19 and her Baronial Marshal only a few years after that.

The Aliri crest is a green serpent.

## History

On the 23rd of Griffon, 1159, coordinated attacks from barbarians and monster tribes, all under the banner of Melia Sedri, attacked all along the eastern border of the kingdom. Baroness Cyna was utterly shocked that Barbarians and monsters had marshaled such a large force. Cyna's daughter urged her to call a war council of her nobles on the 1st of Lion, which she did.

When the council had gathered Celia and those directly loyal to her murdered all the nobles present, including Baroness Cyna herself. Celia proclaimed herself is Baroness of Plainswatch and declared fealty to Melia Sedri.

## Appearance

Baroness Cyna has brown hair and green eyes. Her regular overindulgence showed as she stood only 4’9” but was massively obese. Her physique and complete lack of muscle tone prevented her from moving easily and when she needed to move about much she was pushed in a chair modified with wheels or simply used a litter carried by several stout men.
Ervyn

Ervyn is a male human in the Om campaign.

Ervyn is one of "The Piper's" orphans. After "The Piper" was killed he was taken in by the Fate Fighters.

## Background

Ervyn is an orphan who lived in Waymere and was taken in by "The Piper" who required him to help steal for him.

"The Piper's" preferred method was to have all the children he'd taken in rush a victim and overwhelm them taking everything they could get their hands on. Often "The Piper" would use a blowgun to poison the victim first.

On the 31st of Gatekeeper, 465, "The Piper" attempted to rob the Royal Explorers, and was promptly killed by Noel Gorehammer.

## After "The Piper"

After the death of "The Piper" Ervyn and the rest of the orphans went back to their hideout, except for one, a human boy named Debnas, who was captured by the Royal Explorers.

After a short time Debnas returned, claiming that Wu Xen was offering to take the children in. Ervyn and the rest of the "The Piper's" orphans agreed and Wu took them to Stonewatch Abbey.
Cassa Cerico

Cassa Cerico is a female human cleric of Akana and an NPC in the Emeron campaign.

## History

Sister Cassa is the chaplain for Lord Walter Obert in the estate of Naxov. A good hearted woman, she realized that the Joined of Vesper were being falsely accused of trying to murder Lord Walter.

The night of the supposed murder attempt she had been tending to one of Walter's chambermaids with whom he was having a sexual dalliance. As a result she spent most of the night in Farchester Hall within earshot of Lord Walter's chambers.

She did not know why Lord Walter wanted the Joined of Vesper dead, but was loathe to see innocent people executed. As a result she requested permission to provide last rights for the condemned and used the opportunity to smuggle them a little equipment and inform them of the rumors of a secret exit beneath the castle.
Channa Sundown

Channa Sundown is a female alien NPC in the Star Wars: Agents of Chaos campaign.

## Biographical Information

### Current Status

Active

Channa Sundown is the head mechanic of a remote refueling space station in the mid rim under the command of Captain Andros Wain. When the Republic fell and the First Order took over they assumed control of the remote station and allowed the crew to remain in position so long as they agreed to work for the new regime. Left with little choice, Captain Wain agreed.

Later, the First Order demanded that Wain and his crew capture the criminal, Rycar Ryjerd, but provided no resources for the matter. Wain immediately realized that his new commanders were setting him and his crew up to fail. Fortune smiled upon him, however, when the *Eclectic Mayhem* arrived seeking a new hyperdrive engine to replace their destroyed one.

Wain struck a deal with the crew that if they would recover Rycar, he would “lose” an engine for them and have it installed in payment. The crew agreed, and after only a day, *Eclectic Mayhem* returned with Rycar in bindings. True to his word, Captain Andros ordered Channa to install a replacement hyperspace engine in the ship.
Caledonia

Caledonia is a region in the Om campaign.

## Summary

A land of frozen mountains, frigid tundra, and dense pine forest, Caledonia is home to ice barbarian tribes known as the Iqot. Most human societies throughout the continent trace their ancestry back to the Iqot. Prominent among these are the Eskari of Eskar, the Ahote of the Prairie, the Thuuns of the Trinn River Basin, and the Balerians of the Balearic City States.

Much like their Thuunish cousins to the south, the Iqot live in tribal societies ruled by chieftains and held together by familial ties. Iqot society is far less organized than their southern cousins and they possess inferior technology and farming techniques.

Sometimes charismatic chieftains are able to unite two or more tribes of Iqot into confederations, but these do not usually outlive the strongman that cobbled the alliance together in the first place. If such an alliances were to last, woe to the nearby realms. A united Caledonian army would be a fearsome sight to behold and a devastating force in the field.

Notable Caledonian Tribes are: Netsik, Nunavut, Inuktut, Yupkit, Maleut, Inupoq, Natuquok
Dhavit

Dhavit is a male human NPC in the Traversers campaign

## Summary

Dhavit is a cook in the Wachter household in village of Vallaki. When The Wyrd Menagerie raided the Wachter manor house to arrest Lady Fiona Wachter, Dhavit fought back, attacking Fenris Buckthorn. The fight was short, however, and Fenris immediately rendered Dhavit unconscious and arrested him as well.

Dhavit was tried by Lars Kjurls, the new captain of the guard, and was given a light sentence of community service.
Centimir

Centimir was a formerly human NPC vampire fighter in the Emeron campaign.

## Summary

Centimir was a former knight and adventurer who wielded the artifact *Stouthammer* and fell to a vampire in combat, losing his beloved weapon and causing him to rise as a vampire himself. He is responsible for the deaths of many as he fed himself, including Vivienne Youngblood, whom he also turned to a vampire. He eventually found and reclaimed the *Stouthammer*, but was tricked into a *Geas* by it’s new owner to remain in White Plume Mountain as a guardian. There he was slain by the Joined of Vepser.

## Background

Centimir was once a powerful fighter and adventurer of some local fame from Dwarfwatch. He frequently traveled through the Dwarven Mountains in his exploits and was even granted a knighthood by Sir Rhalikor Prordosh, the Lord of Dwarfwatch, in 1109.

During his travels he unearthed the powerful artifact *Stouthammer* and wielded it for a number of years.

Unfortunately, Centimir fell in combat fighting a vampire and was turned into one himself. As a result he lost the *Stouthammer* though he became obsessed with recovering it.

## Life as a Vampire

During his travels and efforts to find the hammer he found himself in a small village outside of Hibbon City. It was not unusual for him to leave a trail of bloodless bodies wherever he went, and this village was no different. This time though his target was a beautiful young lady named Vivienne Youngblood whose beauty captivated him, and his desire to taste her blood caused him to be more bold than usual, so he attacked her home in spite of it being shared with a man.

He attacked her in her home, taking her quickly and draining her. He ensured she would rise again after a few days as another vampire. It was easier than expected to convince the newly risen Vivenne to travel with him, as the man she had lived with, her brother, had fled the village immediately after her “death.”

## Recovering the *Stouthammer*

The two traveled with Centimir teaching Vivienne how to survive as a vampire while he continued to quest after the *Stouthammer*. Eventually he found the weapon in White Plume Mountain and he entered to recover it. Though he defeated the guardians protecting the weapon and claimed it, he was subsequently tricked by Klavok the Black, the powerful wizard in charge of the dungeon, and subjected to a powerful *Geas* that required him to remain there, though still in possession of his beloved artifact.

Vivienne, unwilling to remain in one spot, abandoned Centimir, leaving to pursue her own interests closer to her former home in Imyan.

## Second Death

After several years in White Plume Mountain Centimir finally met his end at the hands of the Joined of Vesper, who were questing after the *Stouthammer* themselves. Centimir was almost immediately struck down by Edella Montfort and returned to his coffin, where he was pursued by the heroes as they staked him through the heart, severed his head, and anointed his remains with holy water, destroying the Centimir once and for all.
Caskthane Kingdom

The Caskthane Kingdom is a nation in the Asprana campaign.

## Summary

The Caskthane Kingdom is a nation in the north of Asprana. It is bordered on the west by North Prodan, on the south by Vadray and Zecvale to the northeast. Its population is primarily dwarves.

The geography is mountainous and while most of the region is temperate it is colder the farther north you go and almost polar at the northern coastline.

The nation's economy is booming and they specialize in trade of ores, minerals and oil.

As the name suggests, the nation is ruled by a monarch.
Doru

Doru is a male human NPC in the Traversers campaign.

Doru is the son of Donnovich, the local cleric of Barovia.

Doru and a group of locals formed a group at the behedst of Mordenkainen to go and slay the vampire Strahd von Zarovich, who had been tormenting Barovia as long as anyone could remember. The battle was a disaster and all of Doru’s companions were slain except for him. Doru was instead turned into a vampire and let go.

Unsure of what to do Doru returned to his father. Donnovich was unable to slay his son, even if he was now a bloodsucking predator, and instead locked him in the basement of his church, leaving him bereft of social contact or any form of sustenance, for over a year.

Driven mad by the betrayal and his situation, Doru spent his time wailing in fury and agony for well over a year. It was not until The Wyrd Menagerie came to the temple and fed Doru some wolf’s blood that he was able to regain some sense of lucidity and relate his story to the adventurers. At the mention of Strahd’s name, however, Doru again went mad and had to be locked up again.

Donnovich speculated that the only thing that could save his son was the death of the vampire that had turned him…Strahd. Rosaline Wyrd vowed that she would destroy Strahd and thus cure Doru of his vampirism.
Chester Vorehann

Chester Vorehann is a male human NPC in the Om campaign.

Chester was a resident of Waymere who fled amid a caravan of refugees after the Battle of Waymere. While on the trail his brother, Joehan, vanished along with nineteen other refugees. Chester brought the matter to Jasper Conroy, who had become the *de facto* leader of the caravan. Initially Jasper did not seem very receptive, which coupled with Jasper’s tendency to call him “Curtis” earned Chester’s ire.  Thankfully with the help of Opal they were able to track the missing refugees.

Jasper, Opal, and Kelathadan tracked the missing refugees to find a squad of Orlesean soldiers who had taken them as slaves. The trio engaged the Orleseans, slaying them, and freed Joehan and the other refugees.

Chester praised Jasper and thanked him, even though Jasper continued to call him “Curtis.”

Along with the rest of the caravan Jasper led them to Midway Inn, where there was no room, so the caravan continued to Fernstead.
Drezzenville

Drezzenville is a settlement in the Confederation of Halfling Shires in the Emeron Campaign.

## Drezzenville

### Economy

Agriculture, Trade, Mining

Drezzenville is the central most shire west of the Long River. As with all the settlements west of the river, Drezzenville is a pastoral farming shire. However due to it's central location most of the trade coming from the western shires passes through here and the locals tend to farm the earth though there is some limited mining in the Teakettle Hills to the north.

This shire, named for famous Halfling hero Eddie Drezzen, was renamed after him after he returned to the shires when the Battle of Unity ended. Although it was learned much later that this Eddie was actually an impostor who had taken his shape and personality, which explained why he taxed so heavily and spent so lavishly on his own home. Those who tried to run for office against him abruptly changed their mind or suddenly or vanished.

Decades later the ruse was discovered by some of his fellow Heroes of Unity working with the Heroes of Prophecy and then came to the area returned to slay the creature. The real Eddie was found a short time later kept in stasis by the creature and was reawakened. Since then Eddie sought the chance to fix the damage done in his name and was elected Mayor. He kept his word and restored his image and Drezzenville is now an incredibly pleasant place to live. Eddie lived here the rest of his life, eventually retiring at age 75 and dying 12 years later of old age in his bed.

Eddie’s elven wizard friend and fellow Hero of Unity Taltharian, who refers to himself as a fire mage, also came to Drezzenville to work alongside Eddie during his time here. In fact the elf seems to consider Drezzenville his home and remained long after Eddie’s death.
Elanar

Elanar is a male elf NPC in the Om campaign.

Elanar is a Wild Runner who went to Halthadrian’s Tomb with Gallerius, presumably to claim Halthadrian’s crown before Merith could do so. The party was promptly attacked by the skum who lived in the cave systems below the tomb. Gallerius ordered his men to continue to fight their way through, however during the fighting he was poisoned and captured by the skum known as "Steve."

 Elanar and the rest of the Wild Runners were outnumbered and things were looking grim when Merith and the Fate Fighters suddenly appeared and joined the fight, soundly defeating the skum and rescuing Gallerius.

Merith spared Gallerius and the other Wild Runners, urging them to join him in rebuilding a new Kirathi Kingdom, and Elanar guarded the still incapacitated Gallerius while Merith and the others continued on to the Tomb of Halthadrian.

When Merith emerged from the tomb with the crown, he brought Elanar and the other Wild Runners back to Dralthanor so Gallerius could be treated for his injuries.
Dwarven Mountains

The Dwarven Mountains are a massive mountain chain north of the Kingdom of Emeron on the continent of Pherosum.

## Location and Details

While the Enormous mountain Chain that is is part of the Dwarven Mountains stretches from the Thorgain Kingdom all the way to Eastern Realms, only the area that encompasses the Thorgain Kingdom, north of the Kingdom of Emeron, is actually called the Dwarven Mountains.

The climate in the mountains is colder than the south, particularly farther north. The mountains of the region is difficult to pass and while the dwarves have carved out a number of paths in the mountains, for the most part it is untouched and difficult to travel through as the dwarves mostly connect their kingdom underground rather than above.

In the center of the Dwarven mountains is a massive flat spot, as if some great power blasted apart the mountains in the region. It is merely called The Flat and none seem to know how or what it occurred to create it, though it is said to be haunted by the dwarves.

The Osquad River originates in the Dwarven Mountains and it flows down through the Kingdom of Emeron and into the Long River. A handful of dwarven settlements dot the Dwarven Mountains, but these are settlements from beneath the mountain that expanded above rather than the other way around.

Many monsters also live in the mountains, including ogres, stone giants, cyclops' and ettins. Occasionally they will ambush dwarves or travelers but never in numbers large enough to cause major issues.
Dorathanus

Dorathanus is a female half-elf NPC in the Sanlow campaign.

## Summary

Dorathanus is a half-elf born woman who serves as the surgeon on the *Supreme*.

Dorathanus was born to a human father and elven mother in the estate of Forestwatch. Shortly after Dorathanus was born her parents broke up and her mother took her back to the Glave Woods to live with her family. Dorathanus was not treated well by her elven family and after her mother died of illness she left to return to Forestwatch.

Dorthanus found life with her father unsatisfying and soon enough moved on to take up residence in Zoupland where she spent some time "surviving by doing things I'm not proud of." Eventually, however she sought to leave town and signed up to work on the *Supreme* under Captain William Hennit, where she continue to serve happily.
Come On Inn

The Come On Inn is an establishment in Roadshire in the Emeron campaign.

## Description

The inn is a two-story timber and brick building, with a reinforced wooden door and a large cellar. Accommodations consist of several small rooms with wooden cots and wooden cots near the hearth. The building is a bit run down and the furniture is somewhat rough and uncomfortable. Still, the common area and some of the rooms are designed for humans.

The proprietor is a halfling man named Haiduc who, despite the rough shape of the inn, is quite capable at his job.

## History

The Joined of Vesper stayed here during their visit to Roadshire in the spring of 1159, mostly because they were delighted by the pun in the Inn's name.
Drunken Minstrel Tavern

The Drunken Minstrel Tavern is an establishment in the Sanlow campaign.

## Summary

The Drunken Minstrel Tavern is an establishment in the town of Lyzol. It is owned and operated by Maven, who is a devout worshiper of The Brewmaster. The tavern is comfortable and well maintained and is considered the best tavern in town.
Enil Duggin IV

Enil Duggin IV was a male human in the Emeron campaign.

## Summary

Enil Duggin IV was the lord of the estate of Mimidet. He was a colorful and flamboyant man. Although highly learned and intelligent he was rather weak-willed and as such easily influenced. Unfortunately his wife Lady Cerbalia was little better. As a result Mimidet is currently in a period of decline as he tended to be walked on by other nobles as well as servants and his people.

As a younger man Enil once dated Hilda Hone, who fell deeply in love with him. He broke up with her however, prompting her to have a lifelong hatred of him. She went into the service of Lord Walter Obert and suggested ways for him to take advantage of Enil's passive nature. She even attempted to magically disguise herself as Enil to cast blame upon him when Sir Cecil Torton and the Joined of Vesper came to confront her for her evil schemes.

The Duggin crest is an orange Ram’s Head.

## Fall of Mimidet

In 1159, Mimidet was overrun with undead raised by Sir Connell Sullivan, who was under the control of the Charnalite Ring. The estate fell rather quickly and Enil and his family were turned into undead, where they joined Sir Connell as his entourage in his continued campaign to overrun the nearby settlements.

## Death

By Wolverine of 1159 Sir Connell's campaign had brought his undead army to Keypton, where they besieged Norris Keep. Lord Walter Obert had capturing the town and was trying to defend it against Connell's horde of undead. The Joined of Vesper attacked during their siege, seeking to slay Sir Connell to end the havoc being caused by the Charnalite Ring. During the fighting Lord Enil was killed by a combination of magical attacks from Zenga and Delilah Farmeski.
Donavan Allard

Donavan Allard was a human male fighter and an NPC in the Emeron campaign.

Donavan was born in Lyzol but joined the Reikland Baronial army as a boy. One of his missions took him to the town of Redwyne to help fight off some lizard folk harassing towns on the border. While on the mission he stayed in the village of Redwyne and fell in love with it. When his term of service was up he returned and secured a position as a deputy under Constable Grover Ruskadell.

## History

In late 1158 Donavan was kidnapped by Grover Ruskadell and a few acolytes from the Temple of Guya and dragged to the Brokenback Swamps and mentally enslaved by a Naga who dwelt there. The cult the Naga was forming was slowly taking over Redwyne and had already taken full control of the temple and Grover.

On the 2nd of Lion, 1159, Grover was alerted to a disturbance at the Golden Grain Inn. Knowing that the Inn was one of the centers for the cult activity, he sent word to the Temple of Guya (the other center) and hastily gathered a group of cult members to investigate, which included Donavan. When Donavan and Grover approached the Inn to investigate they were met at the door by the Joined of Vesper.

Grover quickly determined that the Joined had slain the cultists within the Inn and demanded that the Joined surrender themselves, threatening to attack in force if they did not. The Joined refused, though Froderik Penderghast provided Grover with a letter and stated it it would clear everything up.

The letter turned out to be a ruse, however, and when Grover read it the document detonated in a magical explosion that killed him and Donavan and damaged the Inn.
Repulse

## Users

1. Melie
2. Alma
3. Seth

**Repulse** is an elementary protection spell meant to defend against incoming damage. It appears to be effective to both physical and magical attacks alike.

## **Overview**

The magical ability appears to be one of the basics defensive maneuvers. After gathering up Fantasia, the conjures up a lime-green barrier of magic to block an incoming projectile or attack. The barrier takes the shape of a catholic pentagram, with cursive outlines stretching from each corner of the inner triangle. It seems that the protection spell wards off damage directly ahead of where the user is facing.

When cast by Melie, its range appear to be minuscule. However, a superior Sorcerer - such as with Alma - could spawn the barrier several meters ahead in order to protect Seth from an onslaught of angry villagers. In addition, her conjuration of the Repulse technique was much larger in scope and thus could shield a larger radius.

The shield of Fantasia shakes with each hit applied. For piercing attacks, the sharp edges will simply get stuck within the compact amassing of energy. Once sufficient force has been applied, the protection barrier will wear off, and allow the rest of the flowing carnage to rain down upon the caster.

## Gallery

* Animated Gifs
* Images

Seth employing the use of Repulse to block Grim's Fantasia strike.Melie casts Repulse in order to block the downpour of arrows from the Inquisition.

Melie casts the warding in order to block an incoming swarm of arrows.The shield seems to hold steady despite the first volley of attacks.
Explosive

The *Explosive* is a ship in the Om campaign

The *Explosive* is a Gnomish Confederation Destroyer. She participated in the Battle of Waymere, where she was presumed to have been sunk or captured.

## Battle of Waymere

On the 20th of Twins a massive fleet of Orlesean, Brotherhood of the Coast and Kythonian ships attacked Waymere and the Gnomish Confederation.

The Gnomes launched all available ships and sent word to Waymere to request immediate assistance. The *Explosive* was among those ships and fought to hold off the enemy navy until help arrived. Unfortunately the help did not come in time and the battle was lost.
Damien Shrike

Damien Shrike is a male human in the Om campaign.

Damien Shrike, also known as Emperor Shan I, is the ruler of the Jade Empire. He is said to possible be descended from a younger Gildornian prince, which would technically make him the cousin of the king of Gildorn.

At some point Shrike became aware of The Triad and the five gates needed to bring them back to Om. He managed to rise to the head of the Blood Dragon Society and used that position to initiate a coup in the Jade Empire and supplant the traditional emperor in 460 AC, making himself the ruler of that nation. He then used the Blood Dragon Society to assassinate anyone who was powerful or influential enough to realistically oppose his rule.

He is the master of Felix Lapubelle, and once took the Orlesean spymaster to see the Green Gate and speak directly to one of The Triad.

In 465 Shrake declared war on the The Balearic City States with the intent to press on and secure Caledonia, where the White Gate is believed to be.
Drezzen's Destroyers

Drezzen's Destroyers is a military organization in the Emeron Campaign

Sigil for Drezzen's Destroyers, based of a crest designed by Eddie Drezzen

## Information

The Drezzen's Destroyers is a calvary unit based in Roadshire in the Confederation of Halfling Shires. Named for the most famous of Halfling warriors, Eddie Drezzen, they are tasked with the defense of the Shires, particularly Roadshire, and the patrol of the Plains Road through the Bandit Woods.

The organization was formed in 1133 after a period of increased bandit activity from the Bandit Woods that saw not only decreased trade from the Kingdom of Emeron but also raids on some of the northernmost hamlets in the Shires themselves.

Destroyers are trained to ride and fight using a variety of weapons, and they have the market cornered on the Pony market in Roadshire, selecting the best mounts available to train and ride.
Cliffshire

Cliffshire is a city in the Confederation of Halfling Shires in the Emeron campaign.

## Cliffshire

### Economy

Mining, Agriculture

Cliffshire is located at the southeastern base of the Uphigh Mountains. The mountainside facing the town ends in a sheer cliff, as though some huge warrior cleaved part of the mountain off. The shire performs mining in the base of the mountains and a fair amount of agriculture. It is a relatively rural community, but the ore they pull from the mountains supplies most of the rest of the shires with their metals. It is periodically attacked by the giants of the Uphigh Mountains.

## History

In 1073 the Heroes of Unity Eddie Drezzen, Taltharian the elven fire mage, and the pixie mage Dandy Lion emerged from the mountains with an infant hill giant after investigating recent giant attacks. Evidently they had slain the babe’s parents and were not content to abandon the creature to certain death. The community of Cliffshire agreed to raise it as one of their own. The giant grew to become Lucky Bigfoot who was considered part of the community and helped them constantly with infrastructure and defense.

Lucky has long since passed of old age but as a result of his efforts Cliffshire has excellent infrastructure, several stone towers, and excellent mining facilities above the ground as Lucky had performed a great deal of the labor.
Deena

Deena is a city in the Emeron campaign

Deena is a the capital of the Kingdom of Gallerea.

The city connects the inland Watermark Sea and the Eastern Sea through a central canal constructed by Gallerean engineers.

Deena is a fortified capital with ample land and sea protections and bustling trade routes. The Royal palace sits in a central square with the main religious institution, the Temple of Akana, and the two most powerful guilds in the city, the Merchant Guild and Engineer Guild.

## Districts

Deena is separated into several districts which consist of several smaller neighborhoods.

### **Little Dromma**

Little Dromma is the poorest district of Deena with a high population of refugees and immigrants from the Kingdom of Dromma. The area is something of a slum. The rents are cheap in this district, but the homes are apt to be small and ramshackle.

### **Thaleri Quarter**

The Thaleri Quarter is a lower class portion of the city, and there is a large population of Thalerians living here. The rents are low, but so is the quality of living quarters.

### **Naval District**

The Naval District is a middle class portion of the city. Much of the area is given over to the business of supporting Gallerea's large and powerful navy.

### **Royal District**

This district is the power center of the city, boasting the Queen's Palace, the Temple of Akana and several of the major Guildhalls. This is, by definition, the richest district in the city.

### **Dockside**

Dockside is a rich upscale district with nice homes and a great deal of upscale businesses that support the thriving port trade of Deena.
Carrington

Carrington is an estate in the Barony of Sellingsburg in the Emeron campaign

## Location

Carrington is the easternmost estate in the Barony of Sellingsburg. It is bordered on the north and east by the Osquad River, to the south by the estate of Rupmon in the Barony of Rupmon and the estate of Dibmy in the estate of Fishton. To it's west and north is the estate of Dwarfwatch.

Carrington is a small and rural estate, it's primary industries are agriculture and fishing along the Osquad River.
Celia Aliri

Celia Aliri is a female human NPC in the Emeron campaign.

## Summary

Dame Celia Aliri was a knight and Baronial Marshal and heir to the Barony of Plainswatch. In 1159 she betrayed her mother and her vassals, murdering all of them at a war council, and declared her fealty to Melia Sedri.

## Celia Aliri

### Title

Baronial Knight, Marshal of Plainswatch, "Baroness of Plainswatch"

## Vital Statistics

### Eye Color

Blue

Ceila Aliri is the daughter of Baroness Cyna Ailiri, a Baronial Knight and the heir of the Barony of Plainswatch. She is a talented fighter and has honed her skills in many skirmishes and battles against the monsters and barbarians of the Plains of Galmar. Her mother knighted her when she was 19 and shortly afterwards named her as the Baronial Marshal.

## History

Evidence uncovered by the Joined of Vesper in Naxov indicates that Celia was a follower of the dark god Kanar and would spearhead efforts to capture and slay the Joined of Guya. She appears to have been largely successful in doing so, as only two members of that group seem to have survived.

On the 23rd of Griffon, 1159, coordinated attacks from barbarians and monster tribes, all under the banner of Melia Sedri, attacked all along the eastern border of the Kingdom. Dame Celia urged her mother to call a war council on the 1st of Lion, which she did.

With the council attended Celia and those directly loyal to her murdered all the nobles present, including Baroness Cyna herself. Celia proclaimed herself is Baroness of Plainswatch and declared fealty to Melia Sedri.

## As "Baroness" of Plainswatch

After proclaiming herself ruler of Plainswatch and declaring her fealty to Melia Sedri, Celia initiated a purge of any one who protested her new alliance and began marshaling her forces to help conquer the Kingdom of Emeron.

Chamberlain Milyn Yeovis claimed command of the estate of Ina and declared fealty for Celia. Chamberlain Lyn Imbarta of Yebart stated that she would follow the wishes of the lords of the region, essentially granting control of that estate to Celia as well.

Celia commanded the 10 year old Gery Wiladen, the heir of Bogan, to swear fealty to her and hand over the two surviving members of the Joined of Guya to her. Instead, the boy declared himself Lord of Bogan by right of inheritance and refused to recognize Celia's authority. He was bolstered by the presence of Sir Imlott Ebberholt, and began preparing the estate of Bogan for Celia's inevitable attack.
Essa Elvid

The Essa Elvid is an organization in the Star Wars: Agents of Chaos campaign.

## Summary

The Essa Elvid were a group of all female force users that existed on the Denelian moon ever since the Denelian family and first colonists arrived. Ever since their founding they worked behind the scenes to control the rulers of Denelian to keep the balance between nature and the growth of the civilization. They worship and rever The Force, which they call the Oneness. Queen Lydia Denelian was a member of the Essa Elvid and her best friend, Camille Nikitas, was affiliated with them despite having no powers of their own.

Despite their best efforts to remain secret, they seem to have been discovered and wiped out by the Knights of Ren.
Emeron Road

Emeron Road is a major highway in the Duchy of Emeron. It runs from the foothills of the Dwarven Mountains in the north all the way down to Portside in the southernmost portion of the duchy. A huge amount of trade and traffic crosses Emeron Road, as it connects to River's Edge in the north and Emeron City in the south, as well as a number of lesser settlements along the way. Additionally it connects to Aquil Road, the major highway leading from east to west in the duchy.

Due to all the trade and traffic on the road it is a major target for highwaymen and bandits, but the local lords try to combat criminal activity by robust patrol routes.
Elgen Cross

Elgen Cross is a male human NPC in the Om campaign.

Elgen Cross is a miner in Silvercliff. He was given the nickname "Red Dog" by the other miners due to his red hair and his tendency to frequently sniff in the mines to attempt to detect any poison gasses. Elgen was injured by formians while working in the mines but was able to get out of the mines and taken to the hospital in the town.

While in the hospital he was treated by Wu Xen and became interested in the teachings of The Dragon. Wu was happy to tell Elgen a number of tales and about the teachings of Leelin.
Camur

Camur is an estate in the Barony of Reikland in the Emeron campaign.

Camur is located at the southernmost point of the Barony of Reikland, making much of it's southern border not only the border of the barony, but also the entire duchy of Rupmon. Just over the border is the western portion of the Brokenback Swamps and the lords of Camur have traditionally kept robust patrols to keep an eye out for monsters from the swamp crossing into their territory. The southern tip of the estate of Lyzol is on Camur's eastern border.

## Events

### Trouble in the Capital

In the summer of 1159 Sir Reyny Indsott came to Camur, telling of corruption that taken hold in the capital and the Crown's false accusations against good and noble lords and ladies. Camur's ruler, Sir Alexander Quaylith, vowed to hear him out and help as best he could, but he never got the chance to make good on this vow.

### The War of the Alliance

On the 18th of Lion, 1159, an army of Lizardfolk and Bullywugs invaded southern Rupmon, They sacked the village of Redwyne, and the refugees fled to Camur ahead of the monster armies. Sir Alexander took in the survivors and scrambled to raise his forces to fight the enemy. Sir Reyny, still present, offered his services in the upcoming conflict. Thanks to the warning from the people of Redwyne Alexander had just enough time to prepare.

#### The Battle of Camur

*See also: The Battle of Camur*

On the 21st of Lion, 1159 the Alliance army, led by Vossk, attacked Camur. was successfully defended, though the enemy was not broken and remained an immediate threat in the area. Sir Alexander died in the fighting, making a bold charge at the enemy commander who was working to breach the walls.

#### The Second Battle of Camur

*See also: The Second Battle of Camur*

On the 11th of Bear, 1159, Vossk, the leader of the army of lizardfolk, bullywugs and troglodytes from the Brokenback Swamps, rallied his forces and made a second, concerted attack on Camur. With the defenders vastly outnumbered, the estate fell this time and Sir Alexander's son and heir, Lord Evalgard Quaylith and his wife Lady Gwennyth were captured.

Vossk left behind a garrison to hold the area and continued north on his campaign into Rupmon.
Cassie

Cassie is a female human in the Om campaign.

## Summary

Cassie is a housekeeper in service to the Fate Fighters at Stonewatch Abbey. She wishes to marry well and retire from working.

## Background

Cassie was a citizen in Waymere who fled the city during the Battle of Waymere along with a small group of refugees. She made her way to Stonewatch Abbey to seek refuge. Wu Xen granted her refuge and hired her as a housekeeper.
Claudiu Tomescu

Claudiu Tomescu is a male human NPC in the Traversers campaign.

## Associations

### Relatives

Dag (father), Stephania (mother), Martin (younger brother), Viggo (younger brother), Yolanda (younger sister), Davian (grandfather), Adrian (uncle), Urwin (uncle), Elvir (uncle), Brom (cousin), Bray (cousin)

## Biographical Information

### Current Status

Active

Martin Tomescu is the eldest son of Dag and Stephania Tomescu. His family operates the Wizard of Wines Vineyard and Winery.

The family business is vital in the region around Barovia, but his family was forced to withdraw from it when it was overrun by blights, sent by a coven of druids who served Strahd von Zarovich.

Claudiu’s grandfather, Davian, requested that The Wyrd Menagerie clear out the blights from the family farm and they obliged. Claudiu's family took him back upon their return. As his brother and many in his mother’s family are wereravens there is a chance that Claudiu is as well.
Emerald Knights

The Emerald Knights is an elite military unit in the Emeron campaign.

An Emerald Knight

## Summary

The Emerald Knights are an elite military force in the Kingdom of Emeron. They consist of 100 highly trained warriors who answer to none but the Monarch of Emeron directly. Their name is derived from the Green on the Royal banner. They are rarely without some aspect of green in their dress, from a simple green cloak all the way to polished green armor.

The order was founded in 1075 by King Joslin Woodbridge, who felt that there should be a specific and committed organization dedicated to protecting the family of the King or Queen of Emeron.

The primary responsibility of the Emerald Knights is to defend the King and the Royal Family although sometimes they are sent on specific missions or to command particular forces. So far they have never taken the field *en masse* as single military unit.

Each is highly trained and incredibly deadly. All members of the Emerald Knights hold the title of Knight, though they receive no lands and wear no crest beyond the Royal Green. They are paid directly by the royal coffers. Those who join the Emerald Knights take vows of chastity and abstinence, foregoing all other obligations and titles or inheritance so their only focus is to their duty.

The head of the Emerald Knights in 1159 is Dame Annill DeWard, a stern faced warrior whose abilities and courage in battle are matched only by her complete devotion to her duty.
Dimitri Krezkov

Dimitri Krezkov is a male human NPC in the Traversers campaign.

## Summary

Dimitri is the Burgomiester of Krezk. He and his wife, Anna, were devastated by the loss of their son Ilya due to illness.

Dimitri originally refused to allow The Wyrd Menagerie to enter his walled settlement, as he feared spies of Strahd. He agreed to make an exception, however, if they would restore the deliveries from the Wizard of Wines Winery. The group agreed and returned a few days later with a delivery.

Dimitri was shocked when The Wyrd Menagerie later returned, stating they had convinced The Abbot to return his son to life. He readily accepted and agreed to join the alliance to defeat Strahd that the heroes were forming.
Dead Man's Cove

Situated northeast of the Thunder Hills, Dead Man's Cove is virtually unapproachable by land. The rocky, broken hills that surround the area are treacherous to navigate, and are filled with marauding monsters, bandits, undead, and a few tough as nails homesteaders. The unforgiving hills lead to steep cliffs and deep ravines that hug the coast. In one of these maze like areas lies Dead Man's Cove

## Demographics

Population: 3500

Government: Ruled by the Brotherhood of the Coast, Silas Thatcher's pirate confederation

Imports: Everything

Exports: Piracy

## Geography

### Dog Leg Channel

The entrance to the cove is a narrow, zig zag passage through a series of hidden reefs, sandbars, and sunken rocks called Dog Leg Channel. The Pirates also filled some areas with debris in order to create a deliberate, slow approach that would open enemy ships to fire from the defensive batteries. A platform with 20 Archers and 2 Ballista is on each side of the channel. The emplacements shoot fire arrows and hurl explosive kegs at oncoming enemy craft. The ships moored in the outer road as well as the two emplacements there can also fire their catapults if necessary.

One needs a chart of the passage to navigate it.

### The Outer Road

After dog leg channel, the passage opens up into a smaller bay known as the outer road, that has been partially enclosed by artificial and natural walls. It opens into a larger inner cove and harbor. The outer road has 2 large stone formations at either end called the twins. They are not large enough to be called islands but large enough to support catapult platforms/watch towers.

### The Inner Harbor

The inner harbor is a natural deep water inlet. When Silas Thatcher first discovered it, he immediately recognized it's potential as a near impregnable fortified harbor. Dog Leg Channel and the Inner Road lie to the east. The western and southern sides of the harbor are lined with stretches of fine, white sand beach that run a hundred yards up to steep, rocky cliffs that are riddled with natural caves. Facing north is a huge sea cave with a deep bottom, large enough to moor a capital ship.

### Biscuit Toss Channel

The pirates enlarged a natural channel leading to a hidden southern exit. It is so narrow, the first sailors to try it commented that "You could hit the other side with a well tossed ship's biscuit." Hence Biscuit Toss Channel. It is used as an emergency escape route and ambush launching point.