Version History/Changelogs

**New Pokemon**

* Added Phantump quest in Goldenrod hotel
* Added prisms for Necrozma quest in several caves
* Added postgame Necrozma questline starting at Lavender Tower
* Added fused Regirock, Regice, Registeel encounters in Sealed chamber
* Added new underwater temple area to replace the old Regigiagas sealed chamber
* Added new regi triple fusion
* Added fossil maniac battle in Saffron City to obtain the Sail or Jaw fossil
* Added Carvanha quest in Fuchsia hotel
* Added Oricorio quest in Pewter City
* Added Stufful static encounter in Saffron city
* Changed johto daycare-egg to Rockruff
* Added Rockruff egg in secret garden
* Added Goomy egg on Route 15
* Added Noibat egg in Rock Tunnel
* Added Hawluch egg in Saffron City
* Added Swablu egg on Route 23
* Added Snorunt egg in Seafoam Islands
* Added wild Oricorio encounters in National Park (all forms)
* Added wild Oricorio encounters in Sevii Island (different form for each island)
* Added wild Venipede/Whirlipede encounters in Safari Zone (night)
* Added wild Carvanha encounter in Safari Zone
* Added wild Sharpedo encounter in Sevii Islands
* Added wild Phantump encounter in Ilex Forest
* Added wild Cacnea encounter in Safari Zone
* Added wild Sableye encounter to Mt. Moon and Rock Tunnel
* Added wild Mareanie encounter in Chrono Island (fishing)
* Added wild encounters for ice cavern (Swinub, Piloswine, Snorunt, Glalie)
* Added possible Sableye encounter in waterfall cave
* Added ice puzzle in Ice mountains cave with Froslass static encounter
* Added basement to Brine road sunken ship with static Dhelmise encounter
* Added random Trubbish encounters when checking trashcans
* Added random Sandygast encounters when destroying sandcastles
* Added Sail Fossil and Jaw Fossil to possible rock smash items

**System**

* Improved loading speed for dynamic version
* Added message when completing a quest
* Added basic level caps option

**Fusion**

* All fusion data is now calculated dynamically from the base Pokémon

(Mostly under the hood stuff. It should function the same as before in-game)

* Fusion growth rate now uses the lowest of both instead of being harcoded to medium
* Removed all type exceptions for fusions except for Normal/Flying Pokémon
* When a Pokemon head's 1st type is the same as the body's 2nd type, the fusion will now use the body's 1st type as its 2nd type instead of becoming mono-type
* Added music after fusion animation
* Made it possible to pick whether to evolve the body or head if both can evolve at the same time

**Pokedex and Sprites**

* Sprites select page now opens automatically when registering a new Pokemon to the pokedex
* Pokedex is now shown after fusing, evolving, hatching, and reversing
* Alt sprites page now opens on the currently selected sprite if it's been manually selected by the player
* Added forms sprites select option in Pokedex for Necrozma (and eventual Pokemon with multiple battle forms)
* Missing base sprites can now get automatically downloaded
* Repositioned all Pokemon sprites for battles
* Added shadows to enemy Pokemon in battles
* Individual Pokemon can now have up to 62 alt sprites

**Graphics**

* Updated Koga's overworld sprite
* Changed outside appearance of route 5 daycare
* Added several missing item icons

**Miscellaneous Gameplay**

* Bike is no longer needed for sky pillar
* Nerfed mankey paw money loop
* Having a mareanie or toxapex fusion in your team now scares off the corsolas in the sevii island
* Jasmine now gives a Mareanie instead of Mareanie doll
* Added poison jab tm in rock tunnel
* Added cardboard tyrantrum fight in Goldenrod mall
* Added Linking Cord to Radio tower quiz prizes
* Strength HM is now obtained directly after waking the Snorlax on Route 12
* Made Mimikyu's puzzle more straightforward
* Removed moves that are no longer unobtainable from special move tutors
* Made it impossible to go under bond bridge (was too buggy)
* Remade the first floor of Seafoam Islands
* Added Scald TM in Ember Spa
* Moved network chip item to Treasure beach in the sevii islands

**Bugfixes**

* Fixed head species not being registered in Pokedex after unfusing
* Fixed rival duplication glitch in Silph Co.
* Fixed resizing issue causing half pixels in battle sprites
* Fixed nightime battle backgrounds not displaying corectly
* Added missing battle transitions for Agatha and Kurt
* Fixed music not resuming after fusing from PC
* Fixed various tiling issues

## Version 5.x

### 5.3.1.2

Release Date: 2023-09-17

**New Features & Changes**

* Changed dynamic sprites download source

**Bugfixes**

* Fixed bug making it impossible to obtain the infinite splicers
* Fixed bug causing water splashes on some bridge

### 5.3.1

Release Date: 2023-08-07

**New Features & Changes**

* Made if possible to use the side arrows to scroll faster in Pokédex and long lists
* Added overworld shadows for player and npcs
* Added water animation for surfing an puddles
* Added small animation after defeating Mt. Silver boss
* Increased the number of points for box link to 5000

**Bugfixes**

* Fixed a bug causing screen effects to linger after losing to Mt. Silver boss
* Fixed lag in Sinnoh trio portals
* Fixed trainers not using fused Pokémon on Kin Island's Pokémon club
* Fixed an issue causing autogenerated sprites to not download properly

### 5.3.0.7

Release Date: 2023-07-17

* Fixed bug causing corrupt savefiles when saving after cancelling fusion the quiz
* Added spriter credits to DNA Reverser and evolution screens
* Made it possible to use the left and right arrow keys to scroll faster in the Pokedex and long menus

### 5.3.0.6

* Fixes crash when the game is unable to create a fusion icon (typically because of pc permissions)
* Fixed an issue with how eggs were resized in the pc screen

### 5.3.0.5

* Fixed several missing sound effects
* Fixed crash when retrieving a Pokemon fossil that was given to the museum before the 5.3 update
* Fixed error when selecting the Fuse option in the PC while holding a Pokemon
* Added several missing sound effects

### 5.3

Release Date: 2023-07-02

**New Features & Changes**

* Updated most base pokemon sprites for custom-made sprites
* Added Pokemon Box Link item to access PC from anywhere (with some restrictions)
* Pokémon are no longer healed from the PC
* Added Pokémon Fusion quiz minigame in Goldenrod Radio Tower
* Added option to sort bag items
* Capture rate of fused Pokemon now uses the lowest instead of averaging the values
* Removed mega typings for double fusions
* Spriters can now be challenged to a fight in Art Gallery
* Base stat mode levels are now based on the number of gym badges

**Game Progression Changes**

* Small changes to Cinnabar story cutscene
* Moved Jasmine Gym Leader Fight to Kin Island
* Chrono Island section is now completely optional
* No longer possible to capture the Pokémon on top of Mt. Silver. After it is defeated, it unfuses and you can find the Pokemon it was made of elsewhere

**Bugfixes**

* Fixed issue causing the game to get stuck in Ecruteak Tower
* Fixed possible crash when reviving fossils in Pewter City
* Fixed fusion icons bug when multiple Pokemon of the same species are displayed at once (thanks Jodiark and kurayamiblackheart )
* Fixed issue with Static and Magnet Pull abilities (thanks SylviBlossom)
* Fixed glitch preventing to obtain Johto triple fusions after obtaining the Hoenn triple fusions
* Fixed issue preventing the game to start when a savefile is corrupt
* Fixed issue preventing to download base Pokémon alt sprites
* Various overworld map fixes

### 5.2.1

* Makes it possible to switch alt sprites for base Pokemon
* Adds warning before opening the randomizer menu for the first time

### 5.2

Release Date: 2023-05-07

**New Features & Changes**

* Updated modern mode teams to showcase more recent custom sprites (Thanks Tomate! :Tomate: )
* Added option to change the game's difficulty in the update man's menu
* Added update man in Viridian City's Pokemon center
* Made fade-out transitions a bit snappier
* Shinies (and Volcarona) no longer flee in the Safari Zone
* Eggs hatched on hidden ability routes now have a chance of having a hidden ability
* Top 100 spriters list in credits sequence is now dynamically generated
* Alt sprites now get downloaded automatically when viewing the Pokedex
* Alt sprites credits are now properly displayed
* Made it possible to select a specific spriter in the Goldenrod Art Gallery after you've visited often enough
* Made it possible to register splicer items

**Bugfixes**

* Fixed crash when using Moonlight/Morning Sun on certain maps
* Fixed infinite steps glitch in Safari Zone
* Fixed issue where Lantern would turn off after wild battles
* Fixed an issue when downloading custom sprites on mobile in dynamic version
* Fixed issue with switching alt sprites in dynamic version
* Fixed bug with Pick Up ability
* Fixed glitch allowing players to enter Celadon sewers early

### 5.1.3.6

* Bugfixes + actually adds the missing celadon cutscene that was mentioned in the changelog

### 5.1.3.5

* Fixed issue with some sprites not displaying correctly in dynamic version

### 5.1.3.4

* Fixed issue with custom sprites only randomizer option in dynamic version

### 5.1.3

Release Date: 2023-04-10

**New Features & Changes**

* Spriter names are now displayed on fusion screen and in Pokedex
* Added Art Gallery building in Goldenrod City which features sprites from a random spriter daily
* Added a new cutscene before Celadon City sewers
* Changed the order of some events on Mt. Silver

**Bugfixes**

* Fixed some problems with controls in battles
* Fixed bug causing Pokémon to lose their hidden ability after evolving into a Pokemon that has a different hidden ability
* Fixed ability capsules

### 5.1.2

Release Date: 2023-03-04

**New Features & Changes**

* Added option to automatically download missing custom and autogen sprites at runtime (requires internet connection)
* Added Battle Tower
* Added new NPC selling evolution items in Battle Factory
* Added Eviolite to Battle Factory/Tower prizes list
* Replaced Eviolite with Reaper Cloth in Lavender Hidden Tomb
* Added new loading screen (Thanks Ceryn/Rhys)
* Added experimental game mode in which levels don't affect stats
* Removed the dive spot on route 21
* Improved male character's walk / run animation (Thanks Ducky#3767 )

**Bugfixes**

* Fixed bug that made it possible to surf on land in certain areas
* Fixed bug that made it possible for rival to follow you outside of Silph Co
* Fixed exploit that made it possible to get all quest rewards early
* Ghosts in Ecruteak tower now teleport away after pushing the player to prevent getting stuck
* Fixed some tiling issues (Thanks Hugo Maia#8496)
* Fixed the quiz answers in Goldenrod Gym

### 5.1.1

Release Date: 2023-01-07

**New Features & Changes**

* Re-added quest journal
* Re-added hidden ability routes
* Wild fused Pokemon on hidden ability routes can now have any hidden ability instead of just their 1st one
* Added NPC in Fuchsia city that tells the current hidden ability route
* Added Dream Mirror item which allows to see which route has Pokémon hidden ability (obtained on Boon Island)
* Made it possible to nickname Pokémon from the PC
* Hall of Fame screen now pauses on the team picture until the player presses a key
* Added current date, game mode and difficulty to Hall of Fame screen
* Increased Kangaskhan's encounter rate in Safari Zone

**Bugfixes**

* Fixed broken type graphics for triple fusion custom types
* Fixed several wrong item icons
* Fixed missing cries for Honedge line
* Fixed bug that made it possible to catch some Pokemon that should not be catchable
* Fixed crash when playing Voltorb Flip
* Fixed glitch that made it possible to use DNA Splicers on eggs

### 5.1

Release Date: 2022-12-08

**System**

* Redid the savefile system to allow for multiple savefiles
* Added intro cinematic (Massive thanks to Kiwi and everyone else who participated in making the intro)
* Added loading screen
* Improved start up time
* CustomBattlers sprites are now indexed by head
	+ New sprites can still be added directly to the CustomBattlers folder, they will be moved to the correct folder automatically on startup

**Story / Maps**

* Redid Giovanni cutscene in Silph Co.
* Added rival fight in Silph Co.
* Changed Giovanni fight in Silph Co.
* Removed Team Rocket legendary birds event in Seafoam Island / Power Plant / Mt. Ember
* Cinnabar Team Rocket event now always takes the player to Mt. Ember
* Added new route South of Cinnabar Island
* Redid Mt. Ember's interior
* Added new Team Rocket cutscenes in Cinnabar Island and Mt. Ember
* Added new Giovanni boss fight in Mt. Ember
* All three legendary birds can now be caught after finishing the Mt. Ember Team Rocket events
* Seagallop Pass is now obtained after completing the Mt. Ember Team Rocket events
* Removed Team Rocket custcene in Goldenrod City
* Added full Mt. Silver dungeon
* Added Rock Climb HM

**Miscellaneous**

* Train pass is no longer required to take the train to Goldenrod
* Moved Colress to Mt. Moon for triple fusion
* Made unselected options in the options menu gray

**Bugfixes**

* Fixed bug making it possible to clone Shedinja fusions by reversing them
* Fixed some trainers being unavailable in Modern mode
* Fixed Stance Change not swapping Special Attack and Special defense
* Fixed bug causing real shinies to be considered fake when fused as the head of a fusion
* Various small bugfixes

### 5.0.36.3

Release Date: 2022-11-16

**New Features & Changes**

* Disabled custom sprites for unfused Pokémon
* Replaced Sailor NPC sprite (thanks Knuckles)
* Made it possible to evolve Kirlia into Gallade regardless of gender
* Replaced Cinnabar Ditto quest reward with Metal Coat
* Saffron badge is now required to Surf
* Updated the Seagallop boat's look

**Bugfixes**

* Fixed a few overworld issues
* Fixed bug causing players to be able to surface anywhere while diving
* Fixed broken diving music
* Fixed warp in Mt. Ember causing players to be let in without the gas mask
* Fixed bug causing to have to wait until Mt. Silver for triple fusions
* Fixed bug causing Pokeradar exclusive encounters to appear even when the player didn't encounter every Pokemon on the route

### 5.0.36

Release Date: 2022-11-06

**New Features & Changes**

* Fusing now shows the preview for both possible versions at once
* Trade evolution items can now be used as evolution stones
* Added Linking Cord item which allows to evolve trade evolutions like a stone
* Added an option to select which nickname to keep when fusing two nicknamed Pokémon
* When fusing Pokémon where only 1 has a nickname, the fusion will now always keep the nickname
* Increased odds of encountering special encounters with Pokeradar
* Made it possible to fly to the Battle Factory
* Added an extra floor to the burned Tower in Ecruteak
* Updated the overworld sprite for SS. Anne Captain (Thanks Knuckles)
* Added doors to enterable buildings in Celadon City
* Added sprites for the whirlpools in Dragon's Den (Thanks Knuckles)
* Added additional Rotom encounters in Celadon and Saffron City

**Bugfixes**

* Fixed Fletchinder's typing
* fixed Honedge line not being able to learn TMs
* Fixed bug causing fusions with Stunfisk as the head to be offset by 1
* Fixed bug causing some trainer's Pokemon to have the wrong moves
* Fixed Mankey Paw not working
* Fixed Team Rocket guard in Saffron gates only fighting the player when spoken to directly
* Fixed issue causing the lights in Celadon Café to go out when player is inside
* Fixed bug with Cinnabar robot
* Fixed crash that sometimes occured when fusing from PC
* Fixed Pokedex numbers not being displayed in the pokedex
* Fixed bug causing genuine shinies to have black stars
* Fixed a few small visual bugs

### 5.0.35.1

Release Date: 2022-10-16

* DNA Splicers no longer get randomized in shops
* Double shinies now display a 2nd star icon
* Shiny star icon is now black for shinies obtained through debug mode
* Fixed some shinies that didn't previously change color
* Glitter balls now only give the shine effect, without making the Pokemon an actual shiny
* Fixed issue causing the game to be considered randomized even when it's not (which prevented players from obtaining the magic boots after completing the dex

### 5.0.35

Release Date: 2022-10-08

**New Features & Changes**

* Added shinies
	+ Odds are 1 in 4096
	+ Shiny colors are determined algorithmically
	+ Every fusion has 3 possible shiny palettes, depending on if the body or head or both is shiny
* Added Shiny Charm - obtained after beating Mt. Silver
* Self fusions now gain boosted exp,
* Battle Factory now only picks Pokémon with custom sprites by default
* Added an option for Battle Factory to use Pokemon with generated sprites too
* Battle Factory now awards tokens for each battle won, even if the challenge was not completed
* Added Dubious disc and choice items to Battle factory prizes
* Moved Draining Kiss TM to Mt. Moon
* Slight changes to early game encounters
* Changed default controls when using Controller (only applied if no custom controls have been set)
* Changed default speedup button to Spacebar instead of Q

**Bugfixes**

* Fixed some exploits using the shop randomizer
* Fixed wrong name being displayed when choosing movesets options after fusing
* Fixed Battle Factory double battle modes not being double battles
* Fixed custom starters option not being available when starting a new game

### 5.0.34

Release Date: 2022-09-24

**New Features & Changes**

* [Randomizer] Made it possible to randomize items and TMs using 1-to-1 mapping
* [Randomizer] Added an option to randomize shop items
* [Randomizer] Added options to randomize items and TMs given by NPCs
* [Randomizer] Added a Randomness degree slider directly in the randomizer menu for wild Pokemon and trainers
* [Randomizer] Rearanged some randomizer menu options
* [Progression] Made it possible to pay the toll to enter Saffron City after 2nd gym
* [Progression] Increased the price to enter Saffron City early to $100,000
* [Progression] Added Cut trees in front of Celadon's gym
* [Progression] Blocked off Route 5 until the 2nd gym badge is obtained
* [System] Added a confirmation message before trading a Pokémon in Wonder Trade

**Bugfixes**

* Fixed issue with the move Conversion
* Fixed some blurry overworld tiles (Thanks Kiwi)
* Fixed generated self-fusion sprites (Full download) (Thanks Kiwi)
* Fixed bug allowing players to go in Saffron City early without paying the toll
* Fixed bug preventing players to enter Saffron City from certain gates
* Fixed Oak sometimes not giving Pokéballs at the start of the game
* Fixed bug when randomizing Pokemon by route without custom sprites
* Fixed Lt. Surge dialogue in randomized mode
* Fixed causing Pokemon from previous gamefile to be considered traded
* Fixed stats of Pokémon from previous gamefile not being recalculated

### 5.0.33

Release Date: 2022-09-18

**New Features & Changes**

* Re-added option to randomize wild Pokémon by area (Now also compatible with Custom sprites only option)
* Re-added option to randomize static encounters
* Integrated Modern mode into the main game (without needing an external download)
* Poison no longers reduce health in the field on easy difficulty

**Bugfixes**

* Fixed crash with fused encounters when randomizing wild Pokemon to custom sprites only without selecting "Fuse everything" option

### 5.0.32

Release Date: 2022-09-05

**New Features & Changes**

* Added Move tutors for moves that cannot be obtained normally in Knot Island and Boon Island
* Updated types chart to gen 7 mechanics
* When a held item gets consummed in a battle, a new one is now automatically added after the battle if the player has more in their bag
* Made it possible to go slower with the Racing Bicycle by holding down the run button
* Added NPC selling a Bagon egg in Knot Island Pokemon Center
* Made Dubious Disc more obvious in Bill's house
* Removed Pokémon seller in Knot Island and Game Corner in Boon Island
* Increased price of incubators

**Bugfixes**

* Fixed Resort Gorgeous crash
* Fixed bug preventing players who have the unlimited pass from making wondertrades if they don't have tickets
* Fixed bug causing it to sometimes rain indoors
* Fixed Surf race starting early after losing once
* Fixed crash when using Super Splicers
* Fixed bug causing abilities to sometimes switch when evolving
* Fixed bug making it possible to fuse a Pokémon with an egg
* Fixed Incubators and Super Incubators
* Fixed Ability balls
* Fixed a bunch of autogen sprites (Thanks to Aegide) - Full download only

### 5.0.31

Release Date: 2022-08-19

**Features**

* Converted modern mode to v5.0 (separate download)
* Drastically reduced time needed to randomize wild Pokémon when custom sprites only option is selected
* Fused Pokemon's level is now displayed on the fusion preview screen
* Fusion preview screen now displays the full sprite instead of the silhouette if the trainer has seen the Pokemon before
* Super Splicers now use the highest value for each IVs when fusing (averaged with regular DNA Splicers)
* Added shortcut to view a Pokemon's Pokedex entry from the summary menu
* Re-added screen size option in options menu
* New Game Plus is now unlocked after beating the league instead of after Mt. Silver
* Team Rocket now uses Rocket Balls
* Removed fusion control panel in Mt. Moon
* Moved Squirtbottle to Ecruteak City - removed ledge on Route 36
* Updated custom sprites to pack 80 (Full download)

**Bugfixes**

* Fixed BST not being taken into account when randomizing wild Pokémon and trainers
* Fixed Mahogany and Ecruteak gym badges being swapped
* Fixed issue with surfing race starting early
* Fixed Talonflame and Fletchinder icon sprites being swapped
* Fixed glitch allowing player to give Pokemon items in Battle Factory
* Fixed crash when a Pokémon reaches level 100 in a battle
* Removed bugged overlay effect in Berry Forest
* Fixed Money window sometimes appearing over text
* Fixed bug with yellow Cinnabar lab robot causing team to be deleted when losing

### 5.0.30

Release Date: 2022-08-04

**Features**

* Made custom sprite indicator brighter in fusion preview screen
* Made it possible to reverse Pokemon from PC
* Added a PC in battle Factory

**Bugfixes**

* Fixed crash that can sometimes happen when running away from starters in Viridian River
* Fixed issue causing Sevii boat to not be available
* Fixed issue that made players unable to enter Sprout Tower
* Fixed Hall of Fame sprites being misplaced
* Fixed crash with Jump function while organizing PC boxes

### 5.0.29

Release Date: 2022-07-21

**Features**

* Re-added all autosave options from 4.9.
* Changed Pokemon tower boss fight to Gengar/Marowak fusion
* Made it so that only unfused Pokemon are shown when fusing from PC
* Gave move relearner npc his own desk
* Made Sprout Tower accessible during the day
* "Quit game" option now takes you back to the main menu instead of quitting the game entirely (soft reset)

**Bugfixes**

* Fixed missing Healing sound effect in Pokecenters
* Fixed Professor Elm starter crash in Randomized mode
* Fixed bug causing infinite loop when Resting in the battle factory
* Fixed bug causing players to get stuck after exiting Sealed Chamber
* Fixes sprites being oversized in hall of fame
* Fixed glitched Hall of Fame background
* Fixed ghost image of the player sprite lingering after the credits
* Fixed issue with steps autosave causing lag as the game tried to save multiple times on the same step
* Fixed nickname length not being the same everywhere

### 5.0.28

Release Date: 2022-07-03

**Features**

* Abilities and nature descriptions are now displayed when fusing
* Added descriptions to options menu and randomizer options
* Improved battles loading time
* Added rain in Sevii islands when Feebas can be caught in the route
* Gym leaders now give TMs of their type in randomized mode

**Bugfixes**

* Fixed DNA Splicers not being consumed after use
* Fixed single species mode crash
* Fixed crash when backing out of the Teleporter

### 5.0.27

Release Date: 2022-06-20

**Features**

* Added an option to switch between alternate sprites from the Pokédex
* Changed the music on name select screen
* Added more items to triple battle prizes pool

**Bugfixes**

* Fixed bug with the ball swap NPC
* Fixed not being able reshuffle wild Pokemon with a BST higher than 15 when using custom sprites only
* Removed critical captures

### 5.0.26

Release Date: 2022-06-11

**Features**

* Remade the Team Rocket cutscene in Mt. Moon
* Made it possible to forfeit trainer battles
* Implemented Stance Change ability
* Waterfall HM is now obtained from Professor Elm
* Made Sky Pillar less punishing

**Bugfixes**

* Fixed some broken background music
* Fixed crash for Elekid trade in Celadon
* Fixed crash when fighting trainers in Pokemon Club on Kin Island
* Fixed crash when trying to use the Azure Flute from the bag
* Fixed Shedinja static encounter crash in Ilex forest

### 5.0.25

Release Date: 2022-06-04

**Features**

* Added/ Updated battle animations for basically every move (Credits to the Augmented Reborn Animations project)
* Added new TM for Scald
* Added sprites for pre-evolved triple starter fusions
* Triple starter fusion eggs now hatch into 1st stage
* Hall of Fame is now displayed on 2 rows like in the older versions
* Updated custom sprites to spritepack 78 (full download only)

**Bugfixes**

* Fixed TM55 being Scald instead of Water Pulse
* Fixed crash when battling champion in randomized gyms
* Fixed crash when displaying the game's credits

### 5.0.24

Release Date: 2022-06-04

**Features**

* Re-added fusing from PC
* Re-added the new tileset renderer (Improves performance)
* Made Instant text speed option only available after beating the game
* Re-added Autosave to options menu

**Bugfixes**

* Fixed issue causing long loading screens during map transitions
* Removed unknown\_item from the randomizer's items pool
* Fixed crash with Professor Assistant in New Bark Town after winning Pikachu minigame
* Removed NPC that crashes the game on Boon Island

### 5.0.23

Release Date: 2022-05-15

**Features**

* Champion's pokemon are now always fully evolved in random mode
* Added version number and randomizer information to error message window
* Eggs now get transferred to the PC when the party is full

**Bugfixes**

* Fixed compatibility issue for some TMs
* Added failsafe for when randomizer can't find a Pokemon quickly enough
* Fixed crash that sometimes occur when starting a new game
* Fixed crash when fighting champion in randomized mode
* Fixed error with hidden power

### 5.0.22

Release Date: 2022-05-09

**Features**

* Scientist npc now tells you to go to Goldenrod after getting the legendary bird
* Added random Pokemon to Vermillion fan club
* Made it so that you don't lose money against Cinnabar robots
* Improved battle sprites placement

**Bugfixes**

* Reverted to the old tileset renderer because of an issue causing major lag during map transitions
* Fixed Pokemon not being registered in Pokedex when unfusing
* Fixed bug with Black Market
* Fixed bug where trainers with pre-determined moves would keep them even when randomized

### 5.0.21

Release Date: 2022-05-02

**Features**

* Re-added randomizer
	+ Randomizing wild Pokemon by routes still unimplemented
	+ Randomizing static encounters separately still unimplemented
* Added new randomizer option to use only custom sprites for wild battles (when 'Fuse everything' option is selected)
* Added new randomizer option for gym trainers to keep their teams after each battle attempt
* Added new randomizer option to use only custom sprites in gym trainer battles
* Made it possible to only randomize gyms and not regular trainers
* Randomized trainer held items are now selected from the list of items that have a battle effect instead of all items
* Pickaxe can now be obtained earlier (Vermillion)
* Removed Pikachu's Adventure minigame (again)
* Re-added wild fusions
* Reimplemented Fusion Incense

**Bugfixes**

* Fixed an issue that caused map cache to keep building up
* Fixed Jirachi encounter crash
* Fixed Viridian River crash
* Fixed an issue with transform
* Fixed Pokemon sprites appearing too large in the Pokedex
* Fixed Pokemon sprites appearing too large in the PC

### 5.0.20

Release Date: 2022-04-24

**Features**

* Improved lag in the overworld
* Altered some teams in Vermillion City gym
* Re-added chance of obtaining items while fishing
* Re-added fishing rod autohook upgrade
* Sibling now gives starter egg instead of starter
* Changed the tall grass in Viridian Forest to make it compatible with the Pokeradar
* Reimplemented field move effects for Moonlight and Morning Sun
* Re-added Pikachu minigame
* Added Mewtwo-Deoxys-Genesect triple fusion

**Bugfixes**

* Fixed triple fusions not being able to learn TMs
* Fixed crash when converting the Pokedex via the update man
* Fixed bug preventing the dex number from being displayed on the summary page
* Fixed triple fusion NPC crash
* Fixed some quests being off by 1
* Fixed eggs not using their custom graphics
* Fixed eggs appearing too small in the summary screen
* Added some missing battle backgrounds

### 5.0.19.1

Release Date: 2022-04-19

* Fixes crash when talking to the Pokeradar quest NPC
* Fixes Pokedex crash when starting a new game
* Fixes encounters on the first step when using the Pokeradar without a repel

### 5.0.19

Release Date: 2022-04-18

**Features**

* Reimplemented Pokédex
	+ You might need to go to the Update man to sync your boxes with the new Pokedex
* Pokeradar rare encounters now require seeing all Pokemon in the route again
* Pokeradar now displays the pokemon that can be found in the current route
* Made it possible to use the Pokéradar while surfing or in caves
	+ No rustling grass equivalent, but possible encounters are displayed
* Added additional pokeradar encounters in some Johto routes
* Added the option to keep one Pokémon's entire moveset when fusing

**Bugfixes**

* Fixed icons being misaligned on fly map
* Fixed issue that prevented Pokemon from forgetting TMs
* Fixed issue with new game plus when no existing save files
* Fixed battle type option being determined by the text speed for some reason
* Fixed trainer turning invisible while fishing

### 5.0.18

Release Date: 2022-04-15

**Features**

* Added New Game +
	+ Unlocked after beating Mt. Silver (If you have already beat Mt. Silver, you will need to either go to the Update man and select fix game or beat it again)
	+ All Pokemon from the previous save carry over to the new game
	+ All Pokémon from the previous save are reverted to their first stage and set to level 5
* Added special mode where you can set all trainer fusions to use a specific Pokemon (like April Fools Chinchou version)
* Changed how to obtain Spiritomb
	+ Need to fill OddKeystone by seeing ghost type Pokemon faint 108 times

**Bugfixes**

* Fixed some tile issues in Pokemon tower
* Fixed crash after Mt. Silver fight
* Fixed Sealed chamber warp
* Fixed error message that appeared when unfused Pokemon have stat boosting held items
* Made it so that HMs can be forgotten again
* Temporarily disabled Pikachu adventure minigame in New Bark town
* Fixed OT resetter NPC in Violet City

### 5.0.17

Release Date: 2022-04-06

**Features**

* Re-added option to nickname Pokemon from the menu
* Rematch trainers now evolve their Pokemon by half-steps (only head evolves, then only body, and so on)
* Rematch trainers can now evolve their Pokemon even if the trainer has no badge
* Reduced the number of badges needed for subsequent evolutions
* Rematch trainers can evolve up to 4 times (max nb of evolutions for fully evolved)
* Reduced the number of rematches needed for each evolution
* PoisonMushrooms can now be used to restore a bit of health. They also poison you.
* Viridians forest mushrooms now have a chance of being a Paras
* Changed trainer teams in Fuchsia Gym
* Increased price of evolution stones
* Slightly lowered the levels in gyms 5, 6, 7, 8
* Added a few items that respawn in the Safari Zone

**Bugfixes**

* Fixed issue with Dive & Scuba gear
* Fixed Ability Capsule crash
* Fixed Saffron City ball shop crash
* Fixed Pokémon-specific held items not working with fusions

### 5.0.16

Release Date: 2022-03-24

**Features**

* Added Premium Wonder Trades
	+ Guaranteed to a get a Pokemon with a custom sprite
	+ Better odds of getting rare Pokémon
* Standard Wonder Trade tickets can now be purchased as soon as you get the first badge
* You get premium Wonder trade tickets for defeating gyms. They can also be purchased directly after beating the league
* Increased price for standard Wonder Trades and unlimited pass
* Legendaries can no longer be obtained from Wonder Trade before beating the league (except very rarely from Premium wonder trades)

**Bugfixes**

* Fixed Espeon/Umbreon quest in Celadon

### 5.0.15

Release Date: 2022-03-13

**Features**

* All 16 badges are now displayed at once on the trainer card
	+ Badges are now in colour on the trainer card
* Altered some trainer teams in Celadon Gym
* Treasure beach Pyukumuku now retreat into the water
* Treasure beach Pyukumuku now reset after leaving map
* Added NPC that tells where Feebas is roaming

**Bugfixes**

* Fixed pricing issues for some items
* Fixed water currents not working
* Fixed Pyukumuku not appearing on Treasure Beach during rain
* Fixed Saffron IV checker
* Fixed footprints not appearing in sand
* Fixed racing bicycle not being usable from bag
* Fixed Hidden Power NPC in Ruins of Alph
* Fixed not being able to surface when diving
* Fixed trainer card badges not being displayed
* Johto badges now have the correct icons on the trainer card

### 5.0.14

Release Date: 2022-03-05

**Features**

* Move Reminder can now be found on the top floor of any Pokémon center

**Bugfixes**

* Fixed Lapras static encounter
* Fixed Copycat girl quest reward crash
* Fixed Vermillion Farfetch'd trade
* Fixed Celadon egg quest crash
* Fixed Sudowoodo fight crash
* Fixed bug that allowed player to revive Aerodactyl in Pewter
* Removed buggy trades in S.S. Anne
* Fixed invisible bridge in Mt. Ember
* Fixed Magmar crash in Mt. Ember
* Fixed Victreebell in Sprout Tower
* Fixed triple lounge battle crash
* Fixed tracker item crash
* Fixed Bill's lighthouse being walkable
* Fixed ice stone not being usable
* Fixed bug causing player to get stuck when exiting the sunken ship in the Sevii Islands
* Fixed ruins of alph hidden chamber
* Fixed "exotic Pokemon" quests

### 5.0.13

Release Date: 2022-01-02

**Features**

* Fusion preview screen now shows typing
* Hall of Fame screen now displays chosen difficulty
* Reimplemented Pokéradar
* Pokéradar no longer needs to be recharged
* Temporarily disabled needing to see every Pokemon in the area for Pokeradar special encounters (until Pokedex is fullly reimplemented)
* Re-implemented all custom Pokéballs

**Bugfixes**

* Fixed Pokémon cries not playing
* Fixed sprites size on Hall of Fame screen
* Fixed some autogen sprite issues (full download)

### 5.0.12

Release Date: 2021-12-26

**Features**

* Implemented Multitype ability for fused Pokemon
* Changed quick surf option to be visible before obtaining Surf
* Re-added Reverse mode
* Re-Added Hard Mode (except held item changes)
* Re-Added Easy Mode
* Made Black Market preview window display custom sprites when they exist

**Bugfixes**

* Fixed invisible bike race checkpoints
* Fixed Mahogany Gym
* Fixed unfused Pokemon appearing too high in battles
* Fixed Team Rocket black market crash
* Fixed issue when sending pokemon to pc after unfusing
* Fixed crash when trying to access the randomizer options
* Fixed mapping issue near Cinnabar Island
* Removed Pokedex key item
* Removed Roulette minigame in Game Corner

### 5.0.11

Release Date: 2021-12-22

**Features**

* Added back unreal time system by FL
* Added back time window when opening menu
* Replaced Delibird's hidden ability with Snow Warning
* Set default number of boxes to 30

**Bugfixes**

* Fixed Kin Island club's featured Pokemon not resetting every day
* Removed NPC in Bill's house for additional PC boxes
* Removed Bidoof NPC on Route 29
* Fixed Mist Stone crash
* Fixed crash when rematched trainers evolve their Pokémon
* Fixed Goldenrod Pokeball swap crash
* Removed Dragon Rage from Charmander's early moveset
* Fixed TMs and move tutors not working
* Fixed egg moves not being updated to gen 7
* Resized sprites in evolution screen
* Fixed trainer becoming invisible when on bike

### 5.0.10

Release Date: 2021-12-20

**Features**

* Added Kin Island Club
* Added quick surf option

**Bugfixes**

* Added missing icons
* Removed Trainer House
* Removed random reflections when walking over or close to the void
* Fixed not being able to show legendary birds to Eusine
* Fixed copycat girl quest reward
* Fixed some static Pokemon causing crashes
* Fixed underwater rain in Sevii Islands
* Fixed invisible seaweed underwater
* Fixed bug causing the player to get stuck in Kyogre's room
* Fixed lantern crash
* Fixed teleporter crash
* Fixed crash when using items from register quick menu
* Fixed legendary birds overworld sprites (full download only)

### 5.0.9

Release Date: 2021-11-20

**Features**

* Added sprite for Gold at Mt. Silver boss fight
* Updated Celebi shrine sprite

**Bugfixes**

* Fixed cerulean quest crash
* Fixed sudowwodo and rotom encounters crash
* Fixed Mimikyu + Banette static encounters crash
* Removed the Convert Pokemon option from the update menu
* Fixed gym leader and elite 4 battle banners not appearing
* Fixed Surfing race
* Fixed Crimson City bridge missing texture
* Fixed Eevee quest being impossible to complete

### 5.0.8

Release Date: 2021-10-16

**Features**

* Added animation for using Cut in the overworld
* Added animation for using Rock Smash in the overworld
* Traded Pokémon now become owned by player when fused (so they can be unfused)
* Oak no longer gives a Johto starter after beating the league

**Bugfixes**

* Fixed sprite size in summary and fusion screens
* Fixed HM items
* Fixed glitch with Dive
* Fixed invisible bulldozer in Azalea Town
* Fixed Azalea Town's gym puzzle

### 5.0.7

Release Date: 2021-10-09

**Features**

* Reimplemented several HM items (Shears, Surfboard, Handtruck, Scuba Gear, Jetpack)

**Bugfixes**

* Fixed Vermillion Lighthouse causing players to get stuck
* Fixed Pokémon turning around when attacking
* Fixed Battle factory egg tutor giving tokens instead of taking them
* Fixed side stairs causing players to get stuck - probably, mostly
* Fixed wonderguard fusions having more than 1 HP

### 5.0.6

Release Date: 2021-10-03

**Features**

* Made Oak's Lab look more like the HGSS version
* Minor dialogue changes
* Updated some of the information in the Pokemon academy
* Added overworld sprites for Agatha and Bruno (Thanks UnworthyPie)
* Added backsprite for Lance (Thanks UnworthyPie)
* Updated Bruno's battle sprite (Thanks UnworthyPie)

**Bugfixes**

* Improved lag when entering battles
* Fixed crash when talking to one trainer on route 34
* Fixed Rock Smash crash
* Removed National Park's fountain animation

### 5.0.5

Release Date: 2021-09-19

**Features**

* Added speedup button (Q key by default) (Thanks to UnworthyPie)
* Added egg move tutor in Battle Factory (Thanks to barafanatic)
* Battle Factory now gives Factory Points instead of Rare Candies
* Added money windows for Heart Scales and Battle factory points
* Added more item prizes to battle factory

**Bugfixes**

* Fixed Saffron city gates battle crash
* Fixed move deleter crash
* Fixed burned tower F2 crash
* Fixed custom evolution stones not working
* Fixed money window sometimes getting over speech bubbles

### 5.0.4

Release Date: 2021-09-12

**Features**

* Made fainting animation faster
* Added end credits
* Fixed Hall of Fame sequence
* Added gen 6 status move immunity for certain types
* Updated critical hits to gen 6 mechanics

**Bugfixes**

* Fixed Celadon trashcan (for real this time)
* Fixed Red Gyarados
* Fixed XSpecial items crash
* Fixed sewer battle crash
* Removed invisible wall in front of Celadon Gym
* Fixed eggs
* Fixed Teleport/Fly overworld effect (map icons might still be misplaced)
* Fixed broken fainting animation
* Fixed not being able to descend waterfalls
* Fixed credits crash
* Fixed Burned tower crash
* Fixed not gaining exp after catching Pokémon

### 5.0.3

Release Date: 2021-09-10

**Bugfixes**

* Improved loading time when loading a new map or a battle
* Fixed Team Rocket grunt crash in sewers
* Fixed exiting buildings causing the player to get stuck inside of doors in Celadon City
* Removed fountain animation in Celadon dept. Store
* Fixed crash after obtaining postgame badges
* Fixed crash when picking up XDefend items
* Fixed trap Pokéballs in Power Plant
* Fixed nature changer crash
* Fixed Battle type menu option only unlocking on new save files
* Fixed crash when obtaining eggs from NPCs
* Fixed move relearner crash
* Fixed Violet Gym crash
* Fixed Celadon trashcan crash

### 5.0.2

Release Date: 2021-09-05

**Bugfixes**

* Fixed XSpecial item name
* Fixed some NPC trades causing crashes
* Fixed Rival not evolving its starter correctly and crashing the game
* Fixed fusions not having the correct ability
* Fixed Shiny Stone and Dawn Stone crashing the game
* Fixed NPC that crashes the game in Vermillion

### 5.0

Release Date: 2021-09-04

**Added Features**

* Technical
	+ MKXP player is now used to run the game instead of RGSS player
	+ Fullscreen & resizable screen
	+ Performance improvements
	+ Built-in controls binding (F1)
		- Includes native controller support
	+ The game now continues running when it's in the background
	+ Savefiles have been moved to the appdata folder (Windows)

* UI and Menus
	+ Changed the battle UI's appearance
	+ New options in in-game menu:
		- Default movement
		- Text entry type
		- Battle type
	+ Added Instant text speed option
	+ Menus and controls should be more responsive in general
	+ Added visual indicator for selecting fusion order on the title screen

* Gameplay
	+ Exp. gain when catching Pokémon
	+ Now possible to register multiple items at once
	+ Adds several new moves from generations 5 to 7
	+ Added back double battles
	+ Added triple battles lounge in Knot Island
	+ Added Battle Factory
	+ Changed how levels are calculated when unfusing:
		- Level when originally fused + experience obtained while fused
		- Levels gained via Rare Candies are NOT taken into account
		- NB: Pokemon that were fused in previous versions still use the old method
	+ Updated all movesets to gen 7
	+ Added 12 new TMs and 5 new Move tutors
	+ Removed the Mt. Silver requirement for making triple fusions
	+ Added an option to set the default battle type (single, double, triple) \*\* Only available if beat the game at least once

* Maps
	+ Changed some tiles in Vermillion City
	+ Added Dive section to Kindle Road

* Tweaks / Balance
	+ Reduced DNA Splicers price to $300
	+ Tweaked Sprout Tower to make it a bit easier
	+ Moon Stones, Sun Stones, Dawn Stones, Dusk Stones and Shiny Stones are now sold at the Goldenrod Dept. Store instead of Celadon
	+ Changed some trainer teams in Lavender tower

* Miscellaneous
	+ Resort Gorgeous now prioritizes Pokemon with custom sprites
	+ Renamed Spring boots to Golbat Boots
	+ New debug options
	+ Item stack limit increased to 999

**Bug Fixes**

* Fixed random memory crashes
* Fixed random crash when catching Pokémon
* Fixed several moves and abilities which were previously broken (Crafty Shield, Fairy Lock, Purify, Gale Wings, Moxie, Innards Out, Magician, Pickpocket, Protean, Disguise)
* Fixed double battles

**Removed Features**

* Features that will be coming back eventually
	+ Quest log
	+ Hidden abilities routes
* Features that probably won't be coming back
	+ Elite Battle System (includes EBS and NxtGen UI battle UIs, battle motion, etc.)
	+ Autorun button toggle
	+ Gen 5 style bag
	+ DemIce's endgame challenge
	+ Bill's battletower mod
	+ Modern mode compatibility
	+ French pack compatibility

**Known Issues**

* Long loading time when starting up the game
* Some areas might have abnormal lag (please tell me in the discord if you find one that's unreasonably laggy)
* Some custom items have not yet been reimplemented
* Some battle backgrounds might be missing

## Version 4.x

### 4.9.2

Release Date: 2022-03-26

* Fixed bug that sometimes caused crash when unfusing Pokémon
* Fixed Bellsprout trade in Viridian City
* Probably a few other small bugfixes

### 4.9.1.1

Release Date: 2021-12-23

* Bugfixes

### 4.9.1

Release Date: 2021-09-11

* Implemented v5 unfusing mechanics
	+ EXP gain is tracked individually for each part of the fusion
* Fixed league champion being overleveled depending on starter

### 4.9.0.4

Release Date: 2021-07-03

* Fixes:
	+ The Stunfisk crash
	+ Fusing from PC
	+ Other small bugs

### 4.9.0.3

Release Date: 2021-04-22

* Bugfixes

### 4.9.0.1

* Made creepy house basement accessible no matter the time of day
* Changed requirement for encountering Jirachi (Now need to have seen at least 777 different Pokémon)
* Bugfixes

### 4.9

Release Date: 2021-03-24

* Removed Cinnabar Island volcano
* Moved Moltres to Mt. Ember
* Nerfed E4 levels (not including rematch)
* Updated camper battle sprites to the BW versions
* Added more autosave options
* Removed EBS battle UI option
* Made Classic battle UI the default option when starting a new game
* Added roaming Latias / Latios (event starts by interacting with the TV in Boon Island's Pokémon Center)
* Added Deoxys event (quest on kin island)
* Added Jirachi event (sleep at hotel after having seen all non-legendary Pokémon)

### 4.8.6.2

Release Date: 2021-02-14

* Fixes a few bugs from the last patch

### 4.8.6

Release Date: 2020-12-28

* Removed the following moves' effects:
	+ Crafty Shield
	+ Fairy Lock
	+ Purify
* Removed the following abilities' effects:
	+ Gale Wings
	+ Moxie
	+ Innards Out
	+ Magician
	+ Pickpocket
	+ Protean
	+ Disguise
* Removed early evolutions script
* Added several previously removed scripts
* Reverted several code refactors to the 4.6 version
* Added image showing controls at the start of the game
* Added an option to fuse Pokémon directly from the PC (WIP)
* Pokémon storage PC performance improvements

### 4.8.5

Release Date: 2020-12-22

* Added easy mode
	+ Gen 8 exp gain mechanics
	+ Selectable at when starting a new save
* Removed new Safari Zone mechanics
* Bug fixes

### 4.8.4

Release Date: 2020-12-01

* Added option to randomize gift Pokémon
* Added Fusion Balls
* Added different sound effect for receiving key items
* Added music when obtaining a badge
* Added custom OW and battle sprite for Kurt (thanks Kiwi & Knuckles)
* Added custom OW and battle sprite for Prof. Elm (thanks Knuckles)
* Added several missing icons (Thanks Katten & Kiwi)
* Fixed base sprites using self-fusion sprites for newly added Pokémon
* Seagallop Pass now obtained after beating Silph Co.
* Train Pass now obtained after Cinnabar Rocket event
* Ball image on summary screen now uses item sprite
* Locked day-care behind cut trees
* Removed early happiness evolutions
* Made it possible to battle Goldenrod gym trainers after answering the quiz correctly
* Made it possible to play hard mode and reversed mode in randomizer
* Added missing sprites
* Fixed update man wild area randomizer crash
* Fixed (some of the) random crashes

### 4.8.3

Release Date: 2020-10-19

* Fixed pokédex height
* Fixed daycare eggs hatching too fast
* Removed double battles (maybe temporary)
* Changed some trainer battles in celadon sewers
* Modified some of the Pokéradar locations
* Fixed Safari Zone glitch
* Fixed Rock Smash crash

### 4.8

Release Date: 2020-10-12

* Removed happiness evolutions completely
	+ Golbat (lv. 40), Chansey (lv. 42), Buneary (lv. 22)
	+ All level evolutions can happen up to 10 levels early when happiness is maxed
* Added sub-area in power plant that is accessible early
* Added new desert area in Safari Zone
* Added haunted house on Route 15
* Fixed Mahogany gym trainers sometimes moving into positions that make the puzzle unsolvable
* Added Pokéradar
	+ Obtainable from Oak assistant in Cerulean City
	+ Added exclusive pokéradar encounters on most routes
* Added all pre-evolutions of incomplete lines
* Added Quests Journal
	+ Previously completed quests should be automatically synchronized with the journal
* Fixed trainer movesets in randomized mode
* Ability prompt now comes before learning moves while fusing
* Fixed battle positions for Pokémon 352+
* Temporarily removed Klefki's Crafty Shield

### 4.7

Release Date: 2020-09-06

* Remade Groudon's cave on Mt. Ember
* Added new menu for setting randomizer options
* Replaced ticking sound when randomizing
* Changed the game's icon
* Added in-game volume control options
* Removed 3d mode option
* Reduced Pokédex lag
* Modified Viridian City's layout to be closer to the original game
* Added Kyurem's BW2 fusions signature moves to its fusions with Reshiram/Zekrom
* No longer possible to breed legendaries by fusing them
* Slightly altered the Lavender Tower event
	+ Master Ball now obtained at Silph Co.
* New abilities
	+ Innards Out
	+ Magician
	+ Gale Wings
	+ Disguise
	+ Moxie
	+ Protean
	+ Pickpocket
* New moves
	+ Purify
	+ Crafty Shield
	+ Fairy Lock
* Added 30 new Pokémon
	+ Roserade
	+ Drifblim
	+ Lopunny
	+ Breloom
	+ Ninjask
	+ Banette
	+ Rotom
	+ Reuniclus
	+ Whimsicott
	+ Krookodile
	+ Cofagrigus
	+ Galvantula
	+ Ferrothorn
	+ Litwick
	+ Lampent
	+ Chandelure
	+ Haxorus
	+ Golurk
	+ Pyukumuku
	+ Klefki
	+ Talonflame
	+ Mimikyu
	+ Volcarona
	+ Deino
	+ Sweilous
	+ Hydreigon
	+ Latios
	+ Latias
	+ Deoxys
	+ Jirachi
* Added starter triple fusions

### 4.6.2

Release Date: 2020-08-16

* Performance improvements for loading Pokémon information (thanks to Andracass from Pokémon Reborn)
* New Safari Zone mechanics (thanks to Barafanatic)
* Added Infinite Super Splicers and Infinite Reversers
* Made it easier to cross dragon's den after you get the city's badge
* Fixed incubators having the same effect as Super incubators
* Navel ticket is now given by Chuck
* Added maps in Pokémon Centers
* Moved professor oak's aide talking about hidden abilities to route 3
* Nerfed Giovanni gym fight
* Added overworld sprite for Raicune

### 4.6.1

Release Date: 2020-07-19

* [experimental] Added an option to randomize wild Pokémon by area instead of globally
	+ The randomized encounter settings are stored in the Data/encounters\_randomized.dat file and can be shared between players.
* Replaced Fusion Repel by Fusion Incense - has opposite effect
* Added item for Strength (Route 13)
* Added item for Waterfall (Route 9)
* Fusions sprites in front of the logo on title screen

### 4.6

Release Date: 2020-07-02

* Added birds at Navel Rock
* Version number on title screen is now text instead of an image
* Moved some houses around in Vermillion City
* Added fairy type moves to level up movesets
* Added daily random static encounter in Mt. Mortar
* Added static Jynx, Electabuzz and Magmar in Seafoam, Power plant and volcano respectively
* Added encounters in Burned Tower
* Fusing now averages the IVs of both Pokémon
* Added visual indicator in Azalea Town's gym puzzle
* Removed the Pinecos on Route 29 for Violet City's quest
* Title screen now uses custom sprites
* Added Assist pokéballs in Golbat Soar
* Added a visual indicator for number of jumps left in Golbat Soar
* Removed Dive spots on Routes 12/13
* Fixed bug causing rematch levels to reset after rematching a different trainer
* Small AI improvements (healing items)
* Fixed map border issues around Cerulean
* Made it possible to fly to Victory Road
* Teleporter and Lantern can now be registered from the bag
* Added sprite pack 55 to the base downlaod
* Added Bara's postgame mod
	+ Additional gym battle in Viridian
	+ Bill's BattleTower: new area where you can battle teams based on various members of the discord

### 4.5.10

Release Date: 2020-05-03

* Added simple savefile backup system
* Hard mode: The game doesn't tell you what Pokémon the opponent is about to send
* Improved town map (script by Marin)
	+ All regions in one map
	+ No flight restrictions between regions
* HM05 (Waterfall) is now given by Oak after beating the league
	+ The way to New Bark Town is through Tohjo falls
* Spring boots can now be obtained at Sprout Tower as an alternative to the Golbat minigame
* Fixed Saffron City team rocket lag
* Made pickaxe quest easier require only 1 Rare Bone
* Fixed Hidden ability routes
	+ Not every Pokémon on the route will have their hidden ability
	+ Unfused "sparkling" Pokémon always have their hidden ability
* Added battle with fossil guy for getting the other generation fossils
* Added buyable incubators at johto daycare
* New field moves: Morning Sun, Moonlight, Rain Dance, Sunny Day, Hail, Sandstorm
* Rival now keeps his starter for the entire game in randomized mode and in classic mode with non-kanto starters
* Made Heart Scales from rock smash more common
* Lowered level penalty from unfusing with regular DNA Splicers from 25% to 20%
* Lowered DNA Reverser price to 300
* Bugfixes

### 4.5.9

Release Date: 2020-04-12

* NPC trainers now get stronger the more you rebattle them
* Eggs hatch faster while in the water in the ember spa
* Increased the experience gain from Exp. All
* Bug fixes
* Baby Pokémon evolve by level instead of happiness
	+ Munchlax: level 30
	+ Mantyke: level 20
	+ Others: level 15

### 4.5.8

Release Date: 2020-03-27

* Route 3 is now accessible before beating Brock
* Moved Fuschia City rival battle outside of the Pokémon Center
* Added an NPC explaining hidden ability routes on route 2
* Discounted fusion items if you save every Silph Co. Worker
* Added Reversed mode (flips the fusions of every trainers)
	+ Can be enabled/disabled via the update man or at the start of a new game
	+ (Only available if you already have a savefile)

### 4.5.7

Release Date: 2020-03-15

* Held items are now returned to the bag when wonder trading
* Added the shiny sparkle to Pokémon caught on hidden ability maps
* Added a new route between Blackthorn and Mahogany
* Altered the Burned Tower
* Bug fixes

### 4.5.6

Release Date: 2020-02-02

* Made Ruins of Alph puzzle a bit more difficult and also optional to get raicune
	+ Instead it now leads to a room where you can learn hidden power of a specific type
* Fixed Eusine glitch
* Morty can now be challenged before getting the spring boots
* Moved Magnet Stone outside the power plant
* Pokémon are now sent to the PC when unfusing with a full party
* Removed Alolan types on self-fusions
* Added Sevii Islands map / fast travel
* Added overworld sprite for Genesect encounter
* Added option for randomized trainers to only use Pokémon that have Custom sprites
* Added option to skip the intro
* Added more custom sprites to the base download
* Added Hard mode
	+ (Only available if you have beaten the game at least once)
* Hidden abilities can now be passed on to fusions
* Pokémon with their hidden abilities will appear in a random map.
	+ Resets every 1500 steps.
	+ A NPC on boon island tells you which map

### 4.5.5

Release Date: 2020-01-12

* Added option to randomize held items
* Eviolite now also acts as an Everstone
* Added option for setting icons style
* Added back support for custom icons
* Added simple karma system (used for Darkrai and Arceus)
* Nerfed Brock and Erika slightly
* Added icons for triple fusions
* Debug mode now carries over to new games.
	+ (You need to activate it once + save before starting a new game if you obtained it in an earlier version)

### 4.5.4

* Old amber quest can now only be done after getting Cut. Adjusted the levels accordingly.
* Custom sprites now appear in fusion preview screen
* Party screen icons now use the icons from both fused Pokémon
* Removed rival double battle in Lavender Tower
* Made the Fuschia city surf race a bit easier
* Added hard mode new game option (beta feature)
	+ Trainers always use the best AI
	+ Adds a few levels to everything
	+ Gives an healing item to every trainer
	+ Only available after beating the game once

### 4.5.3

Release Date: 2019-11-23

* Added option to start with custom starter (only available if you have beaten the game at least once)
* Fixed Mankey paw working with No Guard
* Removed alolan forms for self fusions (types not changed back yet)
* Added secret area where starters can be caught in the wild
* Added NPC selling EV berries on Kin Island

### 4.5.2

Release Date: 2019-11-03

* Fixed the randomized mode starter preview window
* Made the jumpluff in the golbat soar minigame not as high
* Changed reward system for golbat soar minigame
* Lowered arceus's level
* Fixed route 21 rival battle
* Updated in-game credits
* Infinite splicers now work like super splicers
* Holding mankey paw now guarantees critical hits, but halves accuracy
* Fixed fusion repel glitch
* Remade Silph Co. to be more like in the original games
* Party screen now uses the body Pokémon as icons instead of generic dna icon (test)

### 4.5.1

Release Date: 2019-10-06

* Implemented teleporter item
* Added a way to set the encounter rate / turn off wild Pokémon fusions after beating the game
* Fixed Entei bug in Victory Road
* Fixed encounters on Route 37 and Mt. Silver
* Fixed HP bars in ebs ui
* Altered the controls in golbat soar minigame
* Added update man in sevii island pokécenters
* Fixed berry forest zoroark in randomized mode
* Resort gorgeous now gives master ball instead of rare candy the first time (and every 10 times)
* Fixed Ecruteak gym in randomized trainers mode
* Fixed Safari Zone crash
* Fixed P2 Laboratory warp
* Fixed Dive glitch
* Fixed Pokédex number offset
* Fixed Shiny Stone not working on Eevee (Sylveon)
* Fixed wild encounter crash in randomized mode
* Changed default animations for water and fairy moves

### 4.5

Release Date: 2019-09-29

* Features
	+ Added Sevii Islands (See new maps section)
	+ Added DemIce's endgame mod
	+ Replaced all fused Pokémon sprites (special thanks to @Aegide from the Discord server)
	+ Added 36 new Pokémon
		- 7 gift Pokémon
		- 5 static encounters (non-legendary)
		- 12 legendaries
		- 12 evolutions
	+ Added Chuck, Morty, Pryce and Jasmine as new postgame Gym Leaders
* Fusion
	+ Fused Pokémon EVs now determined by the body
	+ Removed same species fusion restrictions.
		- Mega evolution and Alolan form sprites are now used for self-fusions when they exist
		- [Only the sprites and types change. They don't have the stats or abilities from their megaevolutions/alternate forms]
	+ DNA Splicers now work according to the order selected
		- regular splicers average the Pokémon's levels
		- super splicers take the highest level
	+ Now possible to use Team Rocket's machine to create legendary triple fusions (limited to legendary trios) [LATE POSTGAME]
		- (The sprites are still very rough at the moment)
* Pokémon
	+ Now possible to start a game with Sinnoh starters
	+ made Ho-oh/Lugia encounter level 60 (increased from 50)
	+ Entei is now encountered in Victory Road.
	+ Eusine now only requires catching the legendary birds & beasts for Arceus
	+ Eggs can now be transfered directly to the PC.
* Tweaks / Adjustments
	+ Replaced Sabrina's Kadamoth by Esreon
	+ Added Onix as a rare encounter in Mt. Moon
	+ Nerfed Giovanni Celadon fight
	+ Wild fusions are now less common
	+ Added Johto music for Johto gym leaders
	+ Elekid, Magby, Smoochum now evolve at lv. 25
	+ Magmar & Electabuzz now evolve at lv. 50
	+ Moved the Stone maniac from Lavender to Goldenrod
	+ Removed badge stats boosts
	+ Second rival fight is now optional, like in the original games
* Graphics / UI
	+ Added throwing graphics for new pokéballs
	+ Added some missing item icons
	+ Randomized mode now shows a preview while choosing starters
	+ Moved HP bars in NextGen Battle UI
	+ Added versus images for Johto leaders
	+ Replaced Pokémon icons by the gen 6 versions (thanks to /u/Endeolion on Reddit)
	+ Replaced Eusine's sprite
* Misc.
	+ Now possible to set species with debug mode
	+ Added two minigames
	+ Removed Rock Tunnel's portion of the Lavender Bell sidequest
* New Maps
	+ Johto
		- Ecruteak City
		- Mahogany Town
		- Lake of Rage
		- Route 37
		- Route 42
		- Route 43
		- Sinjoh Ruins
		- Newmoon Island
	+ Sevii
		- Knot Island
		- Boon Island
		- Kin Island
		- Chrono Island
		- Kindle Road
		- Brine Road
		- Water Labyrinth
		- Resort Gorgeous
		- Sky Pillar
		- P2 Laboratory
* Lag / Performance
	+ Removed random rain on most routes
	+ Removed wild double battles
	+ Converted all battler sprites to indexed mode
* Bug Fixes
	+ Fixed Goldenrod lotto
	+ Fixed disappearing Pokémon bug in PC
	+ Fixed light screen bug in tag battles
	+ Fixed Pikachu minigame bug with coffee item
	+ Bunch of other minor bugfixes

### 4.4

Release Date: 2019-05-29

* Added new move animation for Dig
* Added Gligar trade in Fuschia City
* Fighting Dojo is no longer blocked off before Silph Co.
* Increased price of Unlimited Wonder Trade pass to 200k
* Changed teleport pads in Saffron gym
* Implemented Secret Capsule (no way to get it outside of random mode yet)
* Made first part of Violet Gym a bit easier
* Fixed gym types always being random even when option isn't selected(random mode)
* Changed randomizer BST range selection menu
* Added battle background for Power Plant
* Added battle background for Seafoam Island
* Happiness evolutions now evolve a bit earlier
* Made the old boot easier to fish for when using the old rod
* Fixed prompt for random trainers BST range not displaying when wild Pokémon aren't randomized
* Fixed Pokédex crash
* Fixed Johto Pokémon not appearing in Pokédex
* Fixed body Pokémon not registering in Pokédex when unfusing
* Slightly improved Pokédex loading speed

### 4.3.3

Release Date: 2019-04-13

* Added TMs for Draining Kiss and Play Rough
* Added some item icons
* Altered some encounters
* Fixed fusion stats
* Fixed Porygon-Z not being able to learn TMs
* Made text color more legible in NxtGen UI mode

### 4.3.2

Release Date: 2019-04-12

* Changed default UI style (classic UI still available in options)
* Fixed Mist Stone
* Changed Pewter city Machop trade for Tyrogue
* Kanto leaders can now be rematched after beating the E4 once. Giovanni and Johto leaders after Mt. Silver
* Added exception for Magnet Stone and Cell Battery when playing with randomized items (for the power plant puzzle)
* Added fix for postgame glitch without having to rebattle the league (update man -> fix game)
* Fixed strength message
* Added some boulders in Slowpoke Well

### 4.3.1

* Improved icon and Pokémon sprites loading time
* Removed gender differences

### 4.3

Release Date: 2019-04-11

* Added the ability to start a game with Johto or Hoenn starters
* Super plicers now allow to choose the nature
* Fossils no longer available in Rock Smash pre-E4
* Added back the step limit in Safari Zone
* Nerfed Exp. All
* Saffron City gym is no longer required to trigger the Team Rocket event in Cinnabar Island
* Team Rocket event in Cinnabar no longer required to enter the mansion / gym
	+ Completing it gives the seagallop pass to go the sevii islands

### 4.2

* Added Gym Leader rematches
* Stronger Elite 4 after Mt. Silver
* Switched some abilities for balance
* Added hotel in Violet City
* Removed some less family-friendly dialogue.
* Many bugfixes

### 4.1

Release Date: 2019-02-12

* Fusion
	+ Changed how abilities are passed: Fused Pokémon now get the first ability from the body and the second from the Abilities can now be chosen when fusing
		- Head (head's first if it only has one)
		- Can be chosen while fusing
	+ Switched the order of some abilities
	+ Fusing is back to being based on levels with regular splicers.
		- based on order selected with super splicers
	+ Added species for fused Pokémon in Pokédex
	+ Fused Pokémon can now be bred
	+ Added color attribute in Pokédex for fusions
	+ The exp curve for fused Pokémon is now the same as the base body Pokémon
	+ Pokédex entry is now shown after fusing a new Pokémon.
	+ Removed double letters in middle of fusion names
* Story / Maps
	+ Added Routes 26-27
	+ Added Victory Road
	+ Added Elite 4 + champion
	+ Changed Celadon City gym
	+ Added Goldenrod City (Accessible from the Magnet Train in Saffron City)
	+ Added the following postgame cities areas
		- Azalea Town
		- Violet City
		- Cherrygrove City
		- Blackthorn City
		- New Bark Town
		- Ruins of Alph
		- Ilex Forest
		- Union Cave
		- Dark Cave
		- Routes 33, 32, 31, 30, 29,
	+ Removed Mewtwo from the Team Rocket storyline
	+ Changed the boss battle in Saffron City
	+ Added event with Team Rocket in Goldenrod City before the 8th gym
	+ Removed Giovanni event in Crimson City
	+ Altered Bill's dialogue
	+ Added Navel Rock
	+ Added Cerulean Cave
	+ Added ways to obtain every legendary from gen 1 and 2
* Battles
	+ Added 35 new Pokémon from generations 3 and 4
		- some only available post-game
	+ Adjusted gym leaders levels
	+ Made Meowth and Persian normal types again
	+ Teleport now flees from the battle when used on or by a wild Pokémon.
	+ Removed in-battle visual effects from Sandstorm and Sunny Day
	+ Hidden Power now always deals neutral damage when used by Unown
	+ Gym Leaders and rival will now use healing items
	+ Nerfed eviolite
* Game mechanics / UI
	+ Added more options to customize random mode
		- the stats range can now be manually set in randomized mode.
		- added option to randomize wild Pokémon to fused Pokémon
	+ Battle UI style can now be selected in options
	+ Trainers now keep the same team during rematch in randomized mode
		- Gym leaders and trainers are still re-randomized each time
	+ Minor visual changes to the Pokédex
	+ Improved Pokédex entries navigation
* NPCs
	+ Added npc that swap a Pokémon's Pokéball (Goldenrod)
	+ Added NPC that makes traded Pokémon not traded (postgame)
	+ Added travelling npc who sells flutes
* Items
	+ Added Exp. All (Route 15 gate)
	+ Super Splicers can now be purchased earlier
		- No longer unfuses traded Pokémon
		- Fuses according to order selected, not level
		- Reduced level loss when unfusing
	+ Added incubator
	+ Added Magnet Stone to evolve Magneton
	+ The gen 4 legendaries orbs now work on every Pokémon (not currently available in classic mode)
	+ Added TM97 to TM103
* Miscellaneous
	+ Added tool for converting Pokémon from a 3.0 or before savefile
	+ Custom sprites can now be loaded directly from the CustomSprites folder
	+ Gym Leaders say their randomized type in randomized mode
	+ Gym Leader background changes according to type in randomized mode
	+ Surf now requires 5 badges instead of 6
	+ tiny mushrooms and big mushrooms are now rarer in viridian forest
	+ Completing the Pokédex (not counting fusions) unlocks Debug Mode
	+ Coin case is now obtained at the café like in the original games
	+ Removed footprints in Pokédex entries
	+ Added water effect when standing in shallow water
	+ Additional storage box price now caps at $200 000
	+ Removed ability to fish while surfing
* Bug Fixes
	+ Learning moves after fusion now displays the correct Pokémon type
	+ Fixed Moltres not appearing at volcano
	+ Fixed music not playing after fusing
	+ Fixed eggs showing type in pc

### 4.0.6

Release Date: 2018-03-25

* Bug fixes
* Trainers and wild Pokémon can now be randomized independently.
	+ You may have to go see the update man if you were already playing a randomized game
		- (\*Update man -> Advanced game options -> Change randomizer options to change the settings)
* Static encounters can now be randomized
* Added Dubious Disc as a trainer house prize

### 4.0.5

Release Date: 2018-03-02

* Added fairy wind + altered some movesets
* Weather effects are now shown during battles
* Pokémon will not learn moves during fusion if A and B buttons are pressed simultaneously (X and C).
* Removed 25% stats boost to fused Pokémon in order to make regular Pokémon more viable
* Giovanni Mt. Moon fight is no longer randomized
* Giovanni Silph Co. back to level 45.
* Rival actually uses the other two Pokémon fused together for the first battle in randomized mode.
* Added a way to buy Super Splicers (silph co. 8 badges)
* Several bugs fixed

### 4.0.4

Release Date: 2018-02-19

* Fixed missing Typhlosion fusions
* Unfused Pokémon now have their own sprite instead of using the sprite of the fusion with themselves
* Item randomizer now only randomizes item balls and hidden items
* Fixed pokéballs positioning when catching Pokémon
* Modified resizing ratio to limit bad compression
* Added pagination to Pokédex entries (still have to stop it from cutting words in half, but at least now we get to read the full entries)

### 4.0.3

Release Date: 2018-16-02

* Fixed some positioning issues
* Subtle changes to the intro screen

### 4.0.2

Release Date: 2018-15-02

* Added items and TM randomizer
* Added stones NPC in Lavender Town

### 4.0.1

Release Date: 2018-12-02

* Fixed Up-grade and Dubious Disc
* Fixed legendary birds crash

### 4.0

Release Date: 2018-02-04

* Added gen 2 Pokémon and cross-generation evolutions (all fusable - 75 625 pokémon total)
* All Pokémon also have new sprites
* Fusion is now determined by order selected
* Added DNA Reverser
* Made fusing animation a bit quicker
* Normal/Flying Pokémon now only pass on the flying type (again)
* When the two base Pokémon evolve at the same level, the two parts now evolve at the same time.
* Fixed Sucker Punch
* Baby Pokémon have colored eggs
* Added several gen 2 Pokémon in the wild
* Changed battle UI to use Elite Battle System (Luka SJ)
* Updated evolution screen (EBS)
* Added a few trades for some gen 2 Pokémon
* Redid trainer teams to include more unfused Pokémon
* Added Ice stone (evolves Eevee and Sneasel)
* Hotel price lowered to 50
* You can now choose how long you want to sleep in hotels
* Changed how exp is calculated
* Added new Pokémon to the intro screen
* Tipping clowns raise your Pokémon's happiness by a little bit
* Battles yield 10% more exp and money when battle style Set is used

## Version 3.x

### 3.1

* Bugfixes and various tweaks
* Changed legendary bird event at Cinnabar Island
* Added seafoam Islands
* Randomized Mode: Gyms are now assigned a random type (only works with a new game)
* Added Surfboard
* Other legendary birds can now be fought after the 8th gym

### 3.0

Release Date: 2017-09-10

* Fusion
	+ DNA Splicers can now unfuse Pokèmon
		- Cannot be used on PokÈmon obtained in a trade
	+ Added a preview screen before fusing PokÈmon
	+ Held items are now automatically returned to the bag when fusing
	+ Added weight and height fields to fusions
	+ Added prompt to select which moves to keep upon fusion
	+ Fainted PokÈmon cannot be fused anymore (duplication glitch)
* Story / Maps
	+ Added new intro
	+ Modified Mt. Moon Team Rocket sequence
	+ Expanded route 18
	+ Added Cycling Road
	+ Added Routes 19,20,21
	+ Added Saffron City
	+ Added Cinnabar Island
	+ Added Power Plant
	+ Added Crimson City, north of Cerulean Cape
* Pokèmon/Moves
	+ Added crys to fused Pokémon
	+ Meowth and Persian are now pure Dark types. All other PokÈmon are back to their original types.
	+ Nerfed Teleport
	+ Added Rock Smash overworld
	+ Added Surf overworld
	+ Buffed Erika's gym team
	+ Added two more Fairy moves: Draining Kiss and Play Rough
	+ Poisoned Pokémon no longer faint in the field
	+ Starters now use their gen 3 movesets
* Items
	+ Added Exp. Share
	+ DNA Splicers now cheaper
	+ Pokédex can now be used in battles to identify the opposing Pokémon's type. It also gives your team a boost according to your badge count.
	+ Added Gender ball, Trade ball, Ability ball, Virus ball, Shiny ball and Perfect ball
	+ Added a few HM items (Cut: Machete, Rock Smash: Pickaxe, Flash: Lantern)
	+ Added chance to get items while using Rock Smash (like in hgss)
	+ Added Shiny Charm
	+ Added a chance to get random items while fishing
* Graphics/Music
	+ Updated evolution cutscene
	+ Made night not as dark
	+ Changed Vermillion city tiles
	+ Changed Vermillion city music
	+ Added S.S. Anne outside deck
	+ Revamped the UI
	+ Made water an animated autotile
	+ Added support for perspective mode (3d mode)
	+ Changed town map graphic
* NPCs/Events
	+ Added WonderTrade
	+ Added Berry Master npc
	+ Added maniacs that buy rare items in Pewter, Cerulean, Celadon, Saffron, Route 18
	+ Added trades in Viridian city, Pewter city, Vermillion City, Celadon City
	+ Added Clefairy event at Mt. Moon square
	+ Added new quests in most cities
	+ Added second clerk in pokémarts selling special pokéballs and gems
	+ Added several move tutors scattered everywhere
	+ Added IV checker (Saffron City)
	+ Added Groomer (Fuchsia City)
	+ Added Move Deleter (Vermillion City)
	+ Added Happiness Checker (Cerulean City)
	+ Added psychiatrist npc to change natures (Cinnabar Island)
	+ Added npc to increase number of storage boxes (Bill's Lighthouse)
	+ Viridian City mushrooms now respawn daily
	+ Rival can now be named by talking to his mom.
	+ Made it possible to go to Saffron early by paying a toll. Most events/buildings are still blocked until after badge 5.
	+ Rematches no longer give money
* Bug Fixes
	+ Fixed glitch where some fusions had the wrong icon
	+ Removed 45k redundant icon files
	+ Fixed bug where fusions became monotype if p1's 1st type was the same as p2's 2nd type.
	+ Fixed escape rope not working
	+ Capped stats at 255 to avoid overflow
	+ Fixed Flash glitch and made radius bigger
	+ Fixed wobbly bicycle
	+ Fixed repels ending too quickly
	+ Fixed several other minor glitches (and most likely created several more when adding new shit)
* Misc.
	+ Redid the internal name system for fusions to allow for eventually adding more Pokémon
	+ Added optional Autosave option (Saves in Pokémon centers)
	+ Added screen to set controls
	+ Added randomizer mode
	+ Added turbo button
	+ Made HMs forgettable at any time (don't be stupid and you won't get stuck)
	+ Made time slightly slower
	+ Increased number of characters allowed for nicknames
	+ Made bike a bit faster. Can be improved with a sidequest.

## Version 2.x

### 2.2

* Bugfixes
* New quests

### 2.1

* Bugfixes
* Eevee quest

### 2.0

Release Date: 2016-03-11

* Content until 5th badge
* Female character option
* Sidequests
* TMs & HMs
* Gen 5 style speech bubbles
* Trainer house
* Changed intro
* Bug fixes

## Version 1.x

### 1.7

Release Date: 2015-12-29

* Reworked older maps
* NPC adjustements
* Bug fixes

### 1.6

Release Date: 2015-07-11

* Bug fixes
* Shinies
* Auto-run toggle

### 1.5

* Bug fixes
* Fusion improvements

### 1.3

* Bug fixes
* Content until Rock Tunnel
* Day-night cycle

### 1.1

* Bug fixes
* Fossils

### 1.0

Release Date: 2015-04-25

* Initial release. Playable until 2nd badge
	+ (Full rpg maker project)