Freyja Grimsdöttir (HeckinRose)

Síðasti Norðurúlfurinn

## Early Life

Freyja was born during a cold winter night in the viking kingdom of Jarlaheim. Freyja's mother, Thyra, passed shortly after Freyja was born and as such she was raised primarily by her father Grimur Bjornson "The Viking King" of the *Norðurúlfur* bloodline.

Before she could barely walk her father taught her to ride on his old Fjord horse Heimdall. Freyja soon became a masterful rider. As the only child and heir to the great viking ruler, Freyja's father was overly protective and began training her in combat at a young age in hopes that she would be able to defend herself. Freyja's father had tried hard to teach her close-range combat skills, however, Freyja never really got the hang of wielding a sword or axe. Her father had nearly given up on training her, but as one final act of desperation he decided to hand her a bow. Much to her father's surprise, Freyja was a natural with the bow and soon became a proficient archer and huntress.

Despite her father's wishes, Freyja spent most of her teen years off exploring beyond the town. In her travels she came across a pair of orphaned wolf cubs, upon discovering them she immediately took them into her care and raised them as her own. She named the male cub *Bjorn* after her grandfather, and she named the female *Skaði* after the goddess of archery and hunting. With two powerful wolves at her side, Freyja quickly earned herself the title *Úlfadrottningin* meaning "The Wolf Queen".

### The Fall of Old Jarlaheim

Shortly after reaching adulthood, Freyja's world was uprooted after a raid from Jarlaheim's oldest rivals, the Dauðafærir clan. They had used fire to burn Jarlaheim to the ground and Freyja's beloved father was lost to the flame, WIP

## Re-building Jarlaheim

After the fall of Jarlaheim, Freyja and the other survivors fled across the sea WIP

Shortly after she had started the re-construction of her home, she met Zev of the Mazverdagon house who helped her gather much needed wood and ores to continue the construction of Jarlaheim. Eventually, after getting to know each-other a little better, Zev invited Freyja and her town to join the great nation of Myr, which she gratefully accepted. After joining Myr, Freyja made many new friends and allies in the city of Jaedary. Although Jaedary had a very different culture than the viking traditions she was used to, Freyja quickly took on some of Jaedary's traditions such as owning cows named "Boobie". Freyja continued to build round-the-clock until Jarlaheim was for the most part, complete.

### The Disappearance

Shortly after Zev passed the Myr crown to Kay Mazverdagon, Freyja disappeared on a long journey. She had left without telling anyone and was gone for a many months before she finally returned to her town, which had luckily remained untouched and under her control. However, upon returning home she found Myr in shambles. Freyja was left confused and unsure of what her next steps would be, however, Sedric Edellgard who was the ruler of Tajka, Jarlaheim's closet neighboring town was kind enough to help her piece together what had happened and offered for Jarlaheim to become apart of The Rohkime of Rathel. Since her return, Freyja has been hard at work expanding Jarlaheim's walls, creating new houses, expanding the farms, and re-constructing the bridges that connect Jarlaheim to the surrounding land.

## Personality

In general, Freyja is well known for her kindness, creative mind, and overall laid back personality. She can be quiet and will often keep to herself among strangers, however, those who have earned her trust and gotten to know her will come to find that she has a humorous side to her and that she always enjoys a good joke or two. Like most vikings, Freyja enjoys her alcohol, maybe a little bit too much at times.... Drunk Freyja tends to be a lot more social and often gets herself into trouble.

## Animal Companions

Freyja has always had a deep connection with animals, and her love for animals has lead her to bond with various creatures of the years. It is not easy to make Freyja angry, but harming one of her animals is one sure way to get you on her bad side. She would rather sacrifice herself and go down fighting than let harm come to one of her beloved companions.

### **Notable Animal Companions**

* Skaði & Bjorn (wolves)
* Vín (cat) aka "Grape Juice"
* Sleipnir, Embla, and Heimdall (horses)

SkaðiVín "Grape Juice"Heimdall