Update 0.7.23

The **Forested Fun** update was released on May 28, 2022, and added new backgrounds to the forest, a new orb, and balanced some content.

A hotfix was released a few days later, fixing major issues with the Allorbnothing and Suffer the Sling.

## Content Changes

* New Forest backgrounds! The forest will now start lighter and will become dark as you progress deeper into the woods.
* Modified enemy health UI to make text easier to read, especially on lower resolutions or smaller screens.
* The Allorbnothing at level 3 now gains an ability that causes any buffs to regular damage to instead apply to crit. (So the basic blade would apply (+0/+1) instead, and the Power Glove instead applies (+0/+2)!
* New Orb: Extra-Orbinary - We liked the new effect of the Allorbnothing so much that we had to make its counterpart. The Extra-Orbinary has high regular damage and at level 3 gains "Effects that would apply (+X/+Y) instead apply (+(X+Y)/+0)
* These two orbs have some experimental new art as we consider upgrading all of our orb art to 16x16 (currently many of them are 9x9, but that doesn't give us enough detail to support the number of orbs we're aiming for), definitely let us know how you feel about the new art!
* New Relic - Puppet: Prevent the first time you would take damage each battle.
* Decoy Orb art upgrade - With the puppet we introduced a new system where some orbs would go grayscale when no longer usable, but the decoy orb was already so gray that you couldn't tell! So we updated its art to be a bit more of a decoy :)
* New Relic - Complex Claw: Attacks get (+0/+1), the counterpart of the Basic Blade
* Parchment added to Cruciball level description to help make it easier to read.
* Easy shield encounter map tweaked to help avoid multiballs getting stuck while we work on a more robust fix

### Bugfixes

* Safeguard in place for black screen issue when beating the final boss. Some save files were becoming corrupted, often due to changing Steam branches (but not always), so we've made some improvements there, and removed the joke-relics branch (but those relics can be modded in if you'd like to keep playing with them!
* Self-damage from orbs correctly triggers Ring of Indignation again.
* The Cake relic no longer disappears visually when saving & reloading
* Turned Knight movement returned to 2 slots
* Destroying a shield no longer triggers effects on enemy destroyed (like the Refreshiv)
* Orbsium now correctly triggers crits multiple times after Gift That Keeps Giving has been obtained
* Refreshiv + Refillibuster no longer wastes the damage from the triggered refresh
* Defeating an enemy with non-attack damage should no longer result in there being no enemies on the board with an extra shot required to end the battle.
* Fixed Nosforbatu description issue that was causing it to report 0x damage to all in several languages.
* Allorbnothing multiballs should now correctly light up if a critical peg has already been hit
* Attempted fix for keming issues, since our fonts decided to sabotage us in our last update for some reason.

## v0.7.24

*Release Date: May 31, 2022*

*Patch Notes*

* Allorbnothing level 3 ability fixed
* Fixed Suffer the Sling incorrectly providing +2/+1 instead of +1/+2