recursal/Fanatic-Fandom huggingface dataset:
Emotes

*This article is a stub. You can help Battlerite Royale Wiki by expanding it.*

Each Champions is able to perform various emotes in the game lobby and in the game. All of these are animated and contain sound as well. They can be found in chests, purchased, or obtained with a battlepass, depending on the Emote.
Skies of Arcadia Toys

## Sega Collection Meigurumi

**Sega Collection Meigurumi** (セガコレクションぬいぐるみ Sega Collection Plushies) are a series of plushies. Fina and Cupil are a part of Vol.2 of the series. They could be won in crane games in Japan from October to December of 2000

## First 4 Figures

### Vyse

Vyse is First 4 Figures' third figure in their SEGA All Stars Range. There is an exclusive edition and a standard edition. The exclusive edition is limited to 425 and the standard edition is limited to 1000 pieces. The exclusive edition comes with a switch-out right arm holding the Pirate's Cutlass. On a 1/6 scale, Vyse measures 11" tall while the whole statue measures 17' tall.

### Aika

On June 12th, 2020, First4Figures announced an Aika figurine

## External Links

* Sega Collection Meigurumi Gallery
* First 4 Figures Vyse Exclusive
* First 4 Figures Vyse

1. ↑ Dreamcast Magazine (JP) 2000-19 (2000-06-02)
2. ↑ https://www.first4figures.com/blog/a-first-look-at-the-skies-of-arcadia-aika-statue.html
Bakko

Health
 Movement Speed
 Size
 Gold
 Diamonds
 Portrait

## Abilities

War Axe(LMB)0s8%Cast Time: 0.35ssMeleeMelee attack that deals 9 / 9.7 / 10.4 / 11.2 damage. Successful hits reduce cooldown of Blood Axe by 0.5s and charge your weapon, increasing the damage of your next Blood Axe. Max Weapon Charges: 3**Legendary Bonus**: War Axe hits reduce the cooldown of Bulwark by 0.5s.

Blood Axe(RMB)3s12%Cast Time: 0.5ssProjectileThrow an axe that deals 13 / 14 / 15.1 / 16.1 damage and inflicts Fading Snare. Deals 5 / 5.4 / 5.8 / 6.2 bonus damage per weapon charge. Fading Snare: Reduces target's movement speed to 0% and gradually restores over 0.8s.**Legendary Bonus**: Blood Axe hits heal you for 4 health plus 2 additional health per weapon charge.

Valiant Leap(SPACE)12s / 10.8s / 9.6s / 8.4s9%Cast Time: 0.1ssMobility, AoELeap into the air and strike down at target location, dealing 17 / 18.4 / 19.7 / 21.1 damage to nearby enemies and inflicting Snare. Snare: Reduces target's movement speed by 30% for 1s. Air Time: 1s**Legendary Bonus**: Valiant Leap grants 35% damage reduction for 2.5s to nearby allies.Notes:

• Pulls targets towards Bakko upon impact.

• Goes through (and interrupts) counters and directional shields.

Bulwark(Q)10s / 9s / 8s / 7sCast Time: 0.1ssBlock, ReflectPut up your shield and block projectile and melee attacks in front of you. Reflects enemy projectiles and inflicts Stun on enemy melee attackers. Stun: Target is unable to move or use abilities for 1.2s / 1.3s / 1.3s / 1.4s. Duration: 1.5s**Legendary Bonus**: Bulwark can be recast to use Shield Bash. It deals 8 damage and inflicts 40% Weaken for 2s.Notes:

• Units who are immaterial can still be stunned by Bulwark.

Shield Dash(E)10s / 9s / 8s / 7s8%Cast Time: 0.2ssMobilityDash forward and grab an enemy, pushing them in front of you. Pushing them into a wall deals 12 / 13 / 13.9 / 14.9 damage and inflicts Stun. Stun: Target is unable to move or use abilities for 0.45s.**Legendary Bonus**: Hitting an enemy with Shield Dash causes your next War Axe to deal 10 bonus damage.

War Shout(R)16s / 14.4s / 12.8s / 11.2sCast Time: 0.15ssAoE, ShieldLet loose a war shout that grants a Shield to nearby allies, absorbing up to 26 / 27 / 28.1 / 29.1 damage for 3s.**Legendary Bonus**: War Shout increases attack speed of War Axe and Blood Axe by 33% and movement speed by 15% for 3s.

Heroic Charge(F)1sCast Time: 0.8ssAoE, MobilityRush forward and grab an enemy, dealing 25 damage and pushing them in front of you. Deals 25 area damage an inflicts Stun when reaching max range or colliding with a wall or another enemy. Stun: Target is unable to move or use abilities for 0.25s.
Pestilus/Responses

Please remove this template after page has been updated.

### Character Select

* ▶️ I am clearly the best choice.
* ▶️ Do you recognize true talent?
* ▶️ Watch and learn from a true leader!
* ▶️ I will annihilate anyone who gets in my way.
* ▶️ It is always a good time for a blood offering.
* ▶️ Rasal hungers for blood.

### Greeting

* ▶️ Your assistance is not required.
* ▶️ Keep out of my way, small fry!
* ▶️ If you are useful, I will allow you to live.
* ▶️ I hope you don't faint at the sight of blood.
* ▶️ Watch your back!

### Intro

* ▶️ My swarms are restless to fight.
* ▶️ I will drain their life.
* ▶️ Parasites and vermin I have in abundance.
* ▶️ Their blood will sustain the Burrowing God.
* ▶️ They will bend to my will.
* ▶️ I am itching for a battle.
* ▶️ Noone is more fit to rule.

### Kill

* ▶️ You are finished!
* ▶️ What a pathetic effort!
* ▶️ Of course; you are no match for me!
* ▶️ Stay down!
* ▶️ You are worm food!
* ▶️ Of course you are no match for me, hehahaha!

### Shoutout

* ▶️ Praise to Rasal!
* ▶️ Excellent tactics!
* ▶️ That's the way!
* ▶️ Bask in my awesomeness!
* ▶️ All part of the plan!
* ▶️ Very useful indeed!
* ▶️ Clever!
* ▶️ By blood and rot!
* ▶️ Well done!

### Taunt

* ▶️ Rasal will grant me victory.
* ▶️ Weak!
* ▶️ Where did you learn this, the cradle?
* ▶️ What was that?!
* ▶️ You have terrible strategies.
* ▶️ I'll feed you to the swarm!
* ▶️ Not the smartest, are you.
* ▶️ A potato would give me a better fight.
* ▶️ You can do better... or, maybe not.

### Death

* ▶️ Ugh-whbough-chwelfpf!
* ▶️ Hnng-grargh-grardd!
* ▶️ Bmoowm'kurgh-ukhukh-chlur-uechlghue!
* ▶️ Eurrgh-gchkchachkrchouw!
* ▶️ Oharrgh-b'hergrhurblde!
* ▶️ Yarrrrghl!
* ▶️ Kbuh-euh-haawgh!

### Ultimate Ready

* ▶️ Ultimate ready!
* ▶️ Ultimate ready!
* ▶️ m'Ultimate ready!

### Ultimate

* ▶️ Bow before the Burrowing God!
* ▶️ Lay waste to my enemies!
* ▶️ Accept their blood as my offering, oh Rasal!
* ▶️ Kneel!
* ▶️ Witness the power of my gift!
* ▶️ You won't withstand this!

### Round Won

* ▶️ We are victorious.
* ▶️ They knew we would win.
* ▶️ Keep up the good work.
* ▶️ Let's do that again!
* ▶️ There was no contest.
* ▶️ You should just quit now.
* ▶️ Just watch, I'll win them all!

### Game Won

* ▶️ We won big.
* ▶️ You are a great fighter, Blood Priest!
* ▶️ Time to celebrate!
* ▶️ Let's have a great big cheer!
* ▶️ Give credit when it's due!
* ▶️ Ultimate victory!
* ▶️ Wave to the crowd!

### Wound

* ▶️ Eugh!
* ▶️ Mmgh!
* ▶️ D'ough!
* ▶️ J'oon!
* ▶️ D'eaugh!
* ▶️ Uugh-de!

### Heavy Wound

* ▶️ D'awh!
* ▶️ M'urrhf!
* ▶️ Q'raah!
* ▶️ G'nurrsh!
* ▶️ T'cheugh!
Blossom/Changelog

Please remove this template after page has been updated.

* 0.13
* 0.13.0.2
* 0.13.0.1
* 0.13.0.0
Patch Notes 0.13.0.2 - (Steam)

* Nourish (M2)
	+ Animation and effect updated.
* Hop (Space)
	+ Fixed an issue with the invisibility effect.
* Forest Sanctuary (EX Q)
	+ Fixed a bug where overkilling Forest Sanctuary with AoE damage could result in additional damage being dealt to bound targets.
Patch Notes 0.13.0.1 - (Steam)

*As always with a new Champion we’re keeping a close eye on balance and how the Champion plays. As Blossom is intended to be a beginner friendly champion we wanted her abilities to be responsive and direct which resulted in almost all abilities having low or close to zero cast times. One of the issues with this approach however is that it offers less counterplay as it’s harder to react or foresee her next move. To better balance this we decided to increase the cast time of Boom Bloom and make the cast more apparent to better distinguish it from her primary attack and other abilities.*

*This should add a bit more counterplay and moments for opponents to react to her casting, while also allowing Blossom to fake cast and bait cooldowns.*

*Another smaller tweak was made to her R ability, allowing melee attacks to go through as it offered very little counterplay with the combined knockback, projectile reflect and melee immunity. This should allow players to interrupt it with certain dashes and leap/melee attacks.*

* Hop (Space)
	+ Fixed a bug where invisibility did not fade when supposed to.
* Boom Bloom (E)
	+ Cast time increased from 0.35s to 0.7s.
	+ Effects tweaked.
* Gust (R)
	+ No longer blocks melee attacks.
	+ Effects tweaked.
	+ Voice over when casting is now layered correctly (if you have turned off voices, it will no longer play regardless).

Battlerites

* Error: Table Battlerites not found.
	+ Fixed a bug where Bountiful Tree did not work correctly with the Healthful Bark Battlerite.
Patch Notes 0.13.0.0 - (Steam)

* Blossom introduced!
Zander

Health
 Movement Speed
 Size
 Gold
 Diamonds
 Portrait

## Abilities

Trick Shot(LMB)0.45s10%Cast Time: 0.35ssProjectileThrow two magical cards. Each card deals 7 / 7.6 / 8.1 / 8.7 damage to enemies and applies Hearts to allies. Hearts: Restores 10 / 10.8 / 11.6 / 12.4 health over 4s.**Legendary Bonus**: With the help from your Illusions, hitting with at least three cards inflicts Fading Snare for 0.4s.

Grand Conjuration(RMB)5s14%Cast Time: 1ssProjectileA piercing projectile that deals 34 / 36.7 / 39.4 / 42.2 damage and inflicts Arcane Catalyst. Bounces upon wall hit up to 1 time but can't hit an enemy more than once. Arcane Catalyst: Target takes 20% more damage for 3s. Damage Reduction Per Hit: 40%**Legendary Bonus**: Grand Conjuration bounces up to 2 times instead and has 20% increased ranged.

Mirror Image(SPACE)12s / 10.8s / 9.6s / 8.4sCast Time: 0.1ssMobility, SummonTurn immaterial and dash in target direction, leaving an Illusion where you stood. Air Time: 0.6s Illusion: A duplicate that copies your Trick Shot casts, throwing a single card. Illusions can not be interrupted and gain no energy. Illusion Health: 30 Duration: 4s**Legendary Bonus**: Your first Trick Shot after using Mirror Image includes an additional card for you.

Portal(Q)13s / 11.7s / 10.4s / 9.1sCast Time: 0.1ssMobilityPlace a portal at target location that teleports allies one at a time, removing them from the fight for 1.4s before reappearing at a target destination of their choice. Teleporting an Illusion increases its duration by 1s and grants you the ability to recast Portal to pick its target destination. Duration: 4s Recast Duration: 4s**Legendary Bonus**: Using Portal transforms you into a rabbit with 80% increased movement speed for 1.5s.

Sheep Trick(E)9s7%Cast Time: 0.3ssDebuffTurn enemies inside target area into harmless creatures, reducing movement speed by 40% and rendering them unable to use any abilities for 2s / 2.3s / 2.6s / 2.9s. If the target takes 20 damage, the effect is broken. Impact Delay: 0.9s**Legendary Bonus**: Summons an Illusion when you inflict Sheep Form on at least one enemy.

Spotlight(R)12s / 11.4s / 10.8s / 10.2sCast Time: 0.3ssHealing, AoEEnlighten target location, healing allies for 24 / 26.9 / 29.8 / 32.6 health over 2.5s. Impact Delay: 0.55s**Legendary Bonus**: While you stand in the Spotlight, your Trick Shot inflicts Blind. The Blind gets stronger with each hit.

The Prestige(F)1sCast Time: 0.6ssSummonConjure a Grand Illusion at target position. Grand Illusion: Copies your Trick Shot and Grand Conjuration casts. The illusion will also assist you in performing Sheep Trick, increasing its radius by 25%. Illusion Health: 50 Duration: 6s
Lucie/Changelog

Please remove this template after page has been updated.

* 0.12
* 0.11
* 0.10
* 0.9
* 0.8
* 0.7
* Beta
* 0.12
Patch Notes 0.12 - (Steam)

*Lucie has been struggling a bit since the patch which changed up how M1s work. As Lucie's kit can easily become very powerful if it is not handled carefully, this is a first step to help her out a bit against the other speedier champions.*

* Clarity Potion (Q)
	+ Radius increased from 1.8 to 1.9.
* 0.11.2.0
Patch Notes 0.11.2.0 - (Steam)

* Toxic Bolt (M1)
	+ Range reduced from 7.5 to 7.2.
	+ Cast time reduced from 0.5s to 0.4s.
	+ Cooldown increased from 0.4s to 0.55.

* Healing Potion (M2)
	+ Radius increased from 1 to 1.1.

* Crippling Goo (F)
	+ Air time reduced from 0.8s to 0.75s.
* 0.10.0.2
* 0.10
Patch Notes 0.10.0.2 - (Steam)

*Lucie's Barrier receives a slight increase to its cooldown to put it more in line with Shield abilities of other Champions.*

* Barrier cooldown increased from 10s to 11s.
Patch Notes 0.10 - (Steam)

* Healing Potion - Revitalize healing reduced from 8 to 6.
* 0.9
Patch Notes 0.9 - (Steam)

*Lucie has performed exceptionally well during the latest patch. To get her more in line with other supports she has received a slight reduction in damage on the Toxic Dart debuff that has been granting a lot of value per hit. Her EX Abilities are still very strong and used far more than her ultimate, a few changes have been made to balance this out.*

* Toxic Bolt damage over time reduced from 12 to 9.
* Deadly Injection range reduced from 10 to 8.5.
* Petrify Bolt cast time increased from 0.3s to 0.5s (animation changed).
* 0.8
Patch Notes 0.8 - (Steam)

* Petrify Bolt
	+ Petrify duration reduced from 3.4s to 3s.
	+ No longer petrifies nearby enemies unless the projectile hits an enemy.
* 9/29/16
* 9/20/16
Patch Notes 9/29/16 - (Steam)

* Barrier cooldown reduced to 10s from 12s.
* Crippling Goo
	+ Impact damage increased to 18 from 12.
	+ Now deals area damage instead of over time damage. (which means that the goo can deal lethal damage)
Patch Notes 9/20/16 - (Steam)

* Clarity Potion can no longer knock enemies back that are immaterial unless the immaterial effect is caused by a buff that can be dispelled.
* 0.6.187
Patch Notes 0.6.187 - (Steam)

* Toxic Bolt
	+ Range increased to 7.5 from 7
	+ Energy gain increased to 6% from 5%
* Healing Potion healing reduced to 14 from 16.
* Barrier duration increased to 2.5s from 2s.
* Clarity Potion
	+ Cast time reduced to 0.15s from 0.25s.
	+ Can now be casted while moving.
* Roll distance increased by 25%.
* Negated Petrify Bolts no longer inflict Petrify.
Blossom

Health
 Movement Speed
 Size
 Gold
 Diamonds
 Portrait

## Abilities

Thwack!(LMB)0.6s8%Cast Time: 0.3ssProjectileThrow an infused acorn that deals 13 / 14 / 15.1 / 16.1 damage. Your weapon charges over time. When fully charged, the acorn heals you for 13 / 14 / 15.1 / 16.1 health. Charge Time: 9s**Legendary Bonus**: Charged Thwack! inflicts Weaken, reducing target's damage and healing output by 40% for 1.5s.

Boom Bloom(RMB)7s16%Cast Time: 0.7ssAoELaunch a boom bloom seed, dealing 16 / 17.3 / 18.6 / 19.8 damage. The seed will take root and bloom after a short delay, dealing 12 / 13 / 13.9 / 14.9 damage and inflicting Stun on nearby enemies. Stun: Makes targets unable to move or use abilities for 0.7s / 0.9s / 0.9s / 1s. Impact Delay: 1.1s**Legendary Bonus**: Boom Bloom hits charge your weapon by 50%.Notes:

* Initial hit of Boom Bloom slightly knocks back target.

Hop(SPACE)13s / 11.7s / 10.4s / 9.1sCast Time: 0.1ssMobilityLeap towards target location and avoid incoming attacks. Upon landing, become invisible, gain 20% increased movement speed and remove movement impairing effects. Using any ability ends this effect. Duration: 1.5s Air Time: 0.5s**Legendary Bonus**: Hop grants 20% increased damage and healing output to nearby allies for 3s.Notes:

* Cooldown count begins once Blossom exits stealth.

Forest Sanctuary(Q)12s / 10.8s / 9.6s / 8.4sCast Time: 0.1ssAoE, SummonSummon an immovable tree that heals nearby allies for 16 / 17.3 / 18.6 / 19.8 health over 2.2s. When the tree expires, it inflicts Entangle on enemies in the area. Entangle: Makes targets unable to move or use abilities for 2s. Any damage taken breaks this effect. Tree health: 24**Legendary Bonus**: When Forest Sanctuary expires, it grants nearby allies 40% increased movement speed for 2s.

Rampant Growth(E)7s / 6.7s / 6.3s / 6s7%Cast Time: 0.3ssAoESpawn an exploding plant at target location, dealing 12 / 13 / 13.9 / 14.9 damage to enemies in the area and knocking them back. Impact Delay: 0.7s**Legendary Bonus**: Rampant Growth inflicts Fading Snare for 1s.

Gust(R)14s / 12.6s / 11.2s / 9.8sCast Time: 0.1ssBlock, ReflectSummon a barrier of wind that blocks projectiles and melee attacks in front of you. Reflects enemy projectiles and knocks enemy melee attackers back. Duration: 1.5s**Legendary Bonus**: Gust can be recast to launch a gust of wind. It deals 12 damage and knocks you and the targets apart.

Dance of the Dryads(F)1sCast Time: 0.1ssProjectileLaunch into the air, then unleash a series of 3 piercing energy waves upon landing. Each wave deals 22/26/30 damage. Air Time: 0.5s Channel Duration: 2.1sNotes:

* Immaterial during air time.
Адриано Лобо

Файл:Adriano Lobo portrait.jpg

* Dricoftw
* adriano-lobo-lopes-de-souza-dias-7288282b

**Адриа́но Ло́бо** (англ. *Adriano Lobo*), полное имя — **Адриа́но Ло́бо Ло́пес де Соу́за Ди́ас** (англ. *Adriano Lobo Lopes de Souza Dias*) — сетевой разработчик в составе компании Студия Хайпиксель с ноября 2020 года.

## Повесть

Адриано родом из Маринги, Парана, Бразилия.

### Образование

С 2009 по 2014 годы он окончил Государственный Университет Маринги со специализацией в технологическом проектировании и машиностроении, а с 2013 по 2014 годы окончил Университет Аликанте в Сан-Висенте-дель-Распеч, Испания со специализацией программиста в едином управлении конечными точками и управлении пользовательской средой по программе академического перемещения Университета техники и управления в Джайпуре, Раджастхан, Индия.

### Работа

С июля по декабрь 2014 года Адриано работал стажёром над сетевыми решениями Echotech gbmH, а с марта 2015 по ноябрь 2020 года работал отобразительным сетевым разработчиком в компании Nearshore Software Development (DB1 Global Software), после чего в ноябре 2020 года вступил в Студию Хайпиксель на должность сетевого разработчика в соприще сетевых служб и площадок. Любит игры, настольный теннис и японскую и бразильскую кухни.

## Внешние ссылки

* adriano-lobo-lopes-de-souza-dias-7288282b
* Dricoftw

## Сноски

1. ↑ а б в г «Адриано Лобо Лопес де Соуза Диас» — LinkedIn
2. ↑ а б «Наше соприще — Студия Хайпиксель» — hypixelstudios.com
3. ↑ Adriano Lobo (@Dricoftw) — Твиттер

* CptCharles
* Аарон Донагей
* Бакстер
* Бенджамин Кёберле
* Бенджамин Смит
* Брюс Блэр
* Буддакот
* Джон Макдональд
* Джон Хендрикс
* Елисей Мауэр
* Йозеф Гриффит
* Кайл Гилмор
* Картер Гейл
* Кевин Карстенс
* Киран Гейнор
* Киран Фицпатрик
* Кристофер Торстен
* Мехраша Мифа
* Мэттью Селлерс
* Мюэн Пэйдж
* Ник Креклоу
* Николай Готье
* Николас Драбш
* Оскар Гарвин
* Патрик Бэйлор
* Патрик Дербик
* Полина Логадо
* Пьер Фрик
* Рик Манн
* Роддан
* Саймон Шлютер
* Скотт Робертсон
* Тим Налдер
* Тимоти Лестрейд
* Томас Фрик
* Холли Джонстоун
* Чарли Трэн
* Шон Маккаферти
* Шэй Гленн
* Эмбер Макайвор
* Эрикас Шупыс
* Ян Хендерикс
CptCharles

Файл:CptCharles avatar.jpg

* CptCharlesA

«**CptCharles**» — строитель игрового мира в составе компании Студия Хайпиксель.

## Сноски

1. ↑ CptCharles (@CptCharlesA) – Твиттер

* Аарон Донагей
* Адриано Лобо
* Бакстер
* Бенджамин Кёберле
* Бенджамин Смит
* Брюс Блэр
* Буддакот
* Джон Макдональд
* Джон Хендрикс
* Елисей Мауэр
* Йозеф Гриффит
* Кайл Гилмор
* Картер Гейл
* Кевин Карстенс
* Киран Гейнор
* Киран Фицпатрик
* Кристофер Торстен
* Мехраша Мифа
* Мэттью Селлерс
* Мюэн Пэйдж
* Ник Креклоу
* Николай Готье
* Николас Драбш
* Оскар Гарвин
* Патрик Бэйлор
* Патрик Дербик
* Полина Логадо
* Пьер Фрик
* Рик Манн
* Роддан
* Саймон Шлютер
* Скотт Робертсон
* Тим Налдер
* Тимоти Лестрейд
* Томас Фрик
* Холли Джонстоун
* Чарли Трэн
* Шон Маккаферти
* Шэй Гленн
* Эмбер Макайвор
* Эрикас Шупыс
* Ян Хендерикс
Iva/Cosmetics

Please remove this template after page has been updated.

Outfits
 File:Outfit iva default.png

 File:Outfit iva firered.png

 File:Outfit iva darkblue.png

 File:Outfit iva lovelyrags.png

 File:Outfit iva scrappersrags.png  Weapons
 File:Outfit iva default.png

 File:Weapon iva lovelyboomstick.png

 File:Weapon iva ironboomstick.png

 File:Weapon iva brasspaindealer.png

 File:Weapon iva lovelypaindealer.png

 File:Weapon iva ironpaindealer.png

 File:Weapon iva brasstroublemaker.png

 File:Weapon iva lovelytroublemaker.png

 File:Weapon iva irontroublemaker.png

    Poses
 File:Outfit iva default.png

 File:Pose iva wackymetal.png

 File:Pose iva rocketlove.png
Taya

Health
 Movement Speed
 Size
 Gold
 Diamonds
 Portrait

## Abilities

Razor Boomerang(LMB)0s8%Cast Time: 0.3ssProjectileThrow a piercing boomerang that deals 14 / 14.6 / 15.1 / 15.7 damage and returns upon reaching maximum distance. Damage Reduction per Hit: 40%**Legendary Bonus**: During Haste, Razor Boomerang inflicts Fading Snare for 0.4s.

X-Strike(RMB)7s9%Cast Time: 0.7ssProjectileThrow two wall-piercing boomerangs in an arc. Each boomerang deals 10 / 11.2 / 12.4 / 13.6 damage and inflicts Stun on the way out. Deals 12 / 13.4 / 14.9 / 16.3 bonus damage if both boomerangs hit at the intersection. Stun: Target is unable to move or use abilities for 0.5s. Damage reduction per hit: 40%**Legendary Bonus**: During Haste, X-Strike can be used while moving at 60% movement speed.

Haste(SPACE)12s / 10.8s / 9.6s / 8.4sCast Time: 0.1ssMobilityGain Haste and remove movement impairing effects. During Haste, Razor Boomerang deals 3 bonus damage and can be used while moving. Haste: Movement speed increases by 80% over the course of 2s. Duration: 2s**Legendary Bonus**: Haste can be recast to perform an immaterial Wind Dash.

Zephyr(Q)13s / 11.7s / 10.4s / 9.1s8%Cast Time: 0.1ssAoE, MobilityDash forward and perform a spinning melee attack that deals 14 / 15.7 / 17.4 / 19 damage to nearby enemies and knocks them away.**Legendary Bonus**: Zephyr inflicts Stun for 1s to enemies knocked into walls.

Wind Bomb(E)9s / 8.1s / 7.2s / 6.3s7%Cast Time: 0.2ssAoEThrow a wind bomb to target location. The impact pulls nearby enemies to the center and inflicts Fading Snare. Fading Snare: Reduces target's movement speed to 0% and gradually restores over 1.4s / 1.6s / 1.8s / 2s. Impact Delay: 0.7s**Legendary Bonus**: Wind Bomb spawns a vortex that pulls enemies towards its center for 2s.

Tornado Trap(R)12s / 10.8s / 9.6s / 8.4sCast Time: 0.7ssMobilitySummon a trap that flings the first enemy that steps on it high into the air for 2s. Deals 12 damage upon landing. Activation Time: 0.5s Trap Duration: 15s**Legendary Bonus**: Reduces cast time of Tornado Trap by 50%.

Companion Call(F)1sCast Time: 0.1ssMobility, SummonYour companion rushes to you from target location, dealing 24 damage to enemies in its path. When it reaches you, you mount and gain a Shield. While shielded, you can't be dismounted and you can cast Razor Boomerang that deal 3 bonus damage. Shield Value: 32 Duration: 4s
Avatars

Besides progression and special avatars the only way to obtain avatars is by finding them in Chests. Progression avatars are unlocked by reaching champion level ten with any champion.

## Normal Avatars

* Drop 01
* Drop 02
* Drop 03
* Drop 04
* Drop 05
* Drop 06
* Drop 07
* Drop 08
* Drop 09
* Drop 10
* Drop 11
* Drop 12
* Drop 13
* Drop 14
* Drop 15
* Drop 16
* Drop 17
* Drop 18
* Drop 19
* Drop 20
* Drop 21
* Drop 22
* Drop 23
* Drop 24
* Drop 25
* Drop 26
* Drop 27
* Drop 28
* Drop 29
* Drop 30
* Drop 31
* Drop 32
* Drop 33
* Drop 34
* Drop 35
* Drop 36
* Drop 37
* Drop 38
* Drop 39
* Drop 40
* Drop 41
* Drop 42
* Drop 43
* Drop 44
* Drop 45
* Drop 46
* Drop 47
* Drop 48
* Drop 49
* Drop 50
* Drop 51
* Drop 52
* Drop 53
* Drop 54
* Drop 55
* Drop 56
* Drop 57
* Drop 58
* Drop 59
* Drop 60
* Drop 61
* Drop 62
* Drop 63
* Drop 64
* Drop 65
* Drop 66
* Drop 67
* Drop 68
* Drop 69
* Drop 70
* Drop 71
* Drop 72
* Drop 73
* Drop 74
* Drop 75
* Drop 76

## Halloween Avatars

* Halloween 01
* Halloween 02
* Halloween 03
* Halloween 04
* Halloween 05
* Halloween 06
* Halloween 07
* Halloween 08
* Halloween 09
* Halloween 10

## Christmas Avatars

* Christmas 01
* Christmas 02
* Christmas 03
* Christmas 04
* Christmas 05
* Christmas 06
* Christmas 07
* Christmas 08
* Christmas 09
* Christmas 10
* Christmas 11
* Christmas 12
* Christmas 13
* Christmas 14
* Christmas 15
* Christmas 16
* Christmas 17
* Christmas 18
* Christmas 19
* Christmas 20

## Valentine's Day Avatars

These avatars were given out to everyone who logged into the game between February 14th 2017 and February 21st 2017.

* Valentine's Day 1
* Valentine's Day 2
* Valentine's Day 3

## Progression Avatars

* Progression Alysia
* Progression Ashka
* Progression Bakko
* Progression Blossom
* Progression Croak
* Progression Destiny
* Progression Ezmo
* Progression Freya
* Progression Iva
* Progression Jade
* Progression Jumong
* Progression Lucie
* Progression Oldur
* Progression Pearl
* Progression Pestilus
* Progression Poloma
* Progression Raigon
* Progression Rook
* Progression Ruh Kaan
* Progression Shifu
* Progression Sirius
* Progression Taya
* Progression Thorn
* Progression Varesh

## Season Avatars

### Season 1

* Season 1 Bronze
* Season 1 Silver
* Season 1 Gold
* Season 1 Platinum
* Season 1 Diamond
* Season 1 Champion
* Season 1 Grand Champion

### Season 2

* Season 2 Bronze
* Season 2 Silver
* Season 2 Gold
* Season 2 Platinum
* Season 2 Diamond
* Season 2 Champion
* Season 2 Grand Champion

## Special Avatars

* Alpha Avatar
* Beta Avatar
* Default Avatar
* Dev Avatar
* Founder Avatar
* Hafu Custom
* Masters Of Bacon Avatar
* Shouter Avatar
* Starter Avatar
* Streamer Avatar
* Stunlock Avatar
* Supporter Avatar
* Unknown Avatar

## Unused avatars

These two avatars were reworked, see this reddit thread.

* Drop 36 old
* Drop 37 old

This avatar was originally meant to be the reward for players who played in Season 1.

* Season 1
Shifu

Health
 Movement Speed
 Size
 Gold
 Diamonds
 Portrait

## Abilities

Spear Slash(LMB)08%Cast Time: 0.35sMeleeMelee attack that deals 10 / 10.8 / 11.6 / 12.4 damage. Successful hits charge your weapon, increasing the damage of your next Impale. Max Weapon Charges: 3**Legendary Bonus**: Spear Slash hits increase your movement speed by 20% for 0.8s.

Impale(RMB)29%Cast Time: 0.3sCleaveLunge forward and thrust your spear in a line, piercing enemies to deal 12 / 13 / 13.9 / 14.9 damage. Deals 5 / 5.4 / 5.8 / 6.2 bonus damage per weapon charge. Dmg Reduction per Hit: 40%**Legendary Bonus**: Impale inflicts Fading Snare for 0.4s. Increases duration by 0.2s per weapon charge.

Fleetfoot(SPACE)13s / 11.7s / 10.4s / 9.1sCast Time: 0.1sMobilityYou become Immaterial and remove negative effects. Your movement speed increases by 25% and damage dealt reduces by 50% for the duration. Immaterial: Attacks cannot hit you for 1.4s. Duration: 1.3s**Legendary Bonus**: Spear Slash hits during Fleetfoot heal you for 8 health.

Kunju(Q)10s / 9.5s / 9s / 8.5sCast Time: 0.1sCounterCounter the next melee or projectile attack. When you counter an attack, teleport to target location, gain Readiness and heal yourself for 12 / 13.4 / 14.9 / 16.3 health. Readiness: Your next Spear Slash has increased range and deals 7 / 7.6 / 8.1 / 8.7 bonus damage. Lasts up to 3s. Counter Duration: 1.2s**Legendary Bonus**: Countering an attack grants you 2 weapon charges.

Javelin(E)8s12%Cast Time: 0.25sProjectileThrow a javelin that deals 18 / 20.2 / 22.3 / 24.5 damage and leap towards the enemy hit. Javelin can be used to pull yourself to a wall, this allows you to recast Javelin. Air Time: 0.2s-0.4s**Legendary Bonus**: Javelin inflicts Root for 1s.

Tendon Swing(R)15Cast Time: 0.6sCleaveSwing your spear in a cleaving arc to deal 10 damage and inflict Incapacitate. Incapacitate: Target is unable to move or use abilities for 1.4s / 1.6s / 1.8s / 2s. Any damage taken breaks this effect.**Legendary Bonus**: Tendon Swing hits grant you Readiness.

Whirlwind(F)1sCast Time: 0.4sAoESpin into a whirlwind dance and deal 80 damage over 2.75s to nearby enemies. Grants you a Shield and movement speed increase for the duration. Haste Percent: 50%-20% Shield Value: 16
Lucie/Responses

Please remove this template after page has been updated.

## Character Select

* ▶️ Brewing! Almost done.
* ▶️ I love the smell of sulfur!
* ▶️ I love the smell of alchemy!
* ▶️ I love the smell of chemistry.
* ▶️ These potions are not made for drinking. They're made for throwing.
* ▶️ The chemistry between us is just perfect!
* ▶️ Been waiting!
* ▶️ Can't wait to try these out!

## Greeting

* ▶️ How you doin'?
* ▶️ I'm here!
* ▶️ I'm here!
* ▶️ Hello!
* ▶️ Hello?
* ▶️ Hi there!

## Intro

* ▶️ These chemicals are cooked and ready for battle!
* ▶️ I just love what's brewing in the crowd.
* ▶️ I just love the sound of the crowd, cheering for my great experiments!
* ▶️ I just love the sound of the crowd, cheering for my great experiments!
* ▶️ Oh, I'm reacting with the crowd, I'm brewing!
* ▶️ Ahaha, oh, it's starting!

## Kill

* ▶️ Sweet dreams!
* ▶️ Hah! Got you there!
* ▶️ Sleep tight!
* ▶️ Buh-bye!
* ▶️ Ahahaha!
* ▶️ Hahaha!
* ▶️ Ehahah!
* ▶️ Ehahaha!
* ▶️ Better luck next time!
* ▶️ Try not to pee yourself.

## Shoutout

* ▶️ Good job!
* ▶️ Fantastic work!
* ▶️ Amazing!
* ▶️ Excellent!
* ▶️ Great!
* ▶️ Fantastic!
* ▶️ Incredible!
* ▶️ Unbelievable!
* ▶️ Astounding!
* ▶️ Extraordinary!
* ▶️ Super!
* ▶️ Remarkable!
* ▶️ Peachy!
* ▶️ Cool!
* ▶️ Cool!
* ▶️ Cool!

## Taunt

* ▶️ You won't know what hit ya!
* ▶️ C'mon, scaredy cat!
* ▶️ Come and get me!
* ▶️ I'll teach you some basics.
* ▶️ I'll show you alchemy!

## Death

* ▶️ Agh!
* ▶️ Augh!
* ▶️ Ungh!
* ▶️ Auauggh!
* ▶️ Aaaaggh!
* ▶️ Aaah!

## Ultimate Ready

* ▶️ Ultimate ready!
* ▶️ Ultimate ready!
* ▶️ Ultimate ready!
* ▶️ Ultimate ready!
* ▶️ Ultimate ready!

## Ultimate

* ▶️ Take this!
* ▶️ Try this!
* ▶️ Eureka!
* ▶️ Eureka! Hahahaha!
* ▶️ Here goes nothing!

## Round Won

* ▶️ Great work! Let's keep it up!
* ▶️ Ain't I just great?
* ▶️ I hold the recipe for success!

## Game Won

* ▶️ And I'm just here for fun.
* ▶️ Are we surprised? Nope!
* ▶️ I'm just so amazingly awesome at this.
* ▶️ Like water and oil, we just don't mix.

## Basic Attack

* ▶️ Hah!
* ▶️ Hah!
* ▶️ Hagh!
* ▶️ Hah!
* ▶️ Hnng!
* ▶️ Haah!
* ▶️ Hnnh!
* ▶️ Heh!

## Heavy Attack

* ▶️ Hnngh!
* ▶️ Hahngh!
* ▶️ Hu!
* ▶️ Hehng!
* ▶️ Heeyah!
* ▶️ Hya!
* ▶️ Hyuh!
* ▶️ Hyah!

## Wound

* ▶️ Euh!
* ▶️ Ennhh!
* ▶️ Euff!
* ▶️ Euh!
* ▶️ Aug!
* ▶️ Ahuh!
* ▶️ Euhgh!

## Heavy Wound

* ▶️ Agh!
* ▶️ Owie!
* ▶️ Euggh!
* ▶️ Oww!
* ▶️ Ugh!
* ▶️ Eegh!
* ▶️ Ow!
Oldur

Health
 Movement Speed
 Size
 Gold
 Diamonds
 Portrait

## Abilities

Sands of Time(LMB)0.45s9%Cast Time: 0.4ssProjectileLaunch a projectile that deals 12 / 13 / 13.9 / 14.9 damage and inflicts Time Bomb. Time Bomb: Detonates after 5s, dealing 3 / 3.2 / 3.5 / 3.7 damage. Can be applied up to 3 times on the same target.**Legendary Bonus**: Time Bomb can be stacked up to 4 times.

Chrono Bolt(RMB)5s12%Cast Time: 0.6ssProjectileLaunch a projectile that deals 20 / 22.4 / 24.8 / 27.2 damage. Consumes Time Bomb to deal its damage instantly and toss the enemy up into the air for 1.6s.**Legendary Bonus**: Chrono Bolt heals you for 4 health for each stack of Time Bomb consumed.

Shifting Sands(SPACE)12s / 10.8s / 9.6s / 8.4sCast Time: 0.1ssMobilityTurn into sand and travel to target location. Air Time: 0.5-0.65s**Legendary Bonus**: Shifting Sands leaves behind a Chronoflux that reflects enemy projectiles and slows enemy movement through it for 2s.

Time Bender(Q)10s / 9s / 8s / 7sCast Time: 0.1ssBlockNegate projectile and melee attacks in front of you. Knock enemy melee attackers back and capture the first negated projectile within your hourglass. Recast this to launch the captured projectile. Duration: 1.2s Recast Duration: 4.5s**Legendary Bonus**: When you capture a projectile with Time Bender, your movement speed is increased by 30% while the projectile is stored.

Quicksand(E)9s8%Cast Time: 0.3ssAoEThrow an hourglass to target location, exploding to deal 18 / 20.2 / 22.3 / 24.5 damage and create an area of quicksand that slows enemies over 3.5s Impact Delay: 0.95s**Legendary Bonus**: Quicksand can be recast to throw Lesser Quicksand.

Temporal Strike(R)12s / 11.4s / 10.8s / 10.2s10%Cast Time: 0.1ssMobility, MeleeWarp forward and strike enemies in front, dealing 16 / 17.3 / 18.6 / 19.8 damage and inflicting Fading Snare and Time Bomb. Fading Snare: Reduces target's movement speed to 0% and gradually restores over 1s / 1.1s / 1.2s / 1.3s.**Legendary Bonus**: Temporal Strike spawns a shockwave that hits all enemies in a line in front of you.

Borrowed Time(F)1sCast Time: 0.2ssMobilityIncreases movement speed by 65% and attack speed of Sands of Time by 30% for 3.5s. When effect ends, teleport all nearby players back to the location where Borrowed Time was activated, inflicting Stun to nearby enemies. Recast to end the effect early. Stun: Target is unable to move or use abilities for 1s.
Items

There are three types of drops in Battlerite Royale: Consumables, Equipment, and Abilities. Drops are mainly purchased from merchants, obtained from orbs, or found upon killing other champions, though certain items can be obtained through other means.

## Consumables

Consumables are used to gain superiority over the enemy or vice versa to flee away with critical health.

Consumables stack by rarity. Common stacks up to 4, Rare stacks up to 3, Epic stacks up to 2 and Legendary stacks up to 1.

Common consumables cost 40 gold, Rare consumables cost 50 gold, Epic consumables cost 70 gold and Legendary consumables cost 100 gold. Rocks cost 20 gold each though.

Currently you may have 4 different Consumables at the same time. You can't have multiple stacks of a single type of consumable.

## Equipment

Equipment is used to gain superiority over the enemy such as additional Damage, Health, Movement Speed, Lifeleech.

Currently you may have 4 different equipment items at the same time.
Hytale Wiki/Копь

↓ Прошло **1874** дня со дня обнародования Хайтола.
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Lucie

Health
 Movement Speed
 Size
 Gold
 Diamonds
 Portrait

## Abilities

Poison Bolt(LMB)0.6s9%Cast Time: 0.4ssProjectileProjectile attack that deals 14 / 15.1 / 16.2 / 17.4 damage and inflicts Poison. Poison: Deals 3 / 3.2 / 3.5 / 3.7 damage over 6s. Can be applied up to 3 times on the same target.**Legendary Bonus**: Poison can be stacked up to 4 times.

Rapid Fire(RMB)7s7%Cast Time: 0.8ssProjectileFire a series of 3 toxic bolts. Each bolt deals 11 / 11.9 / 12.8 / 13.6 damage and inflicts Poison. Poison: Deals 3 / 3.2 / 3.5 / 3.7 damage over 6s. Can be applied up to 3 times on the same target. Channel Duration: 0.4s**Legendary Bonus**: Using Roll reduces the cooldown of Rapid Fire by 4s.

Roll(Space)14s / 12.6s / 11.2s / 9.8sCast Time: 0.1ssMobilityRoll forward and avoid attacks. Duration: 0.4s**Legendary Bonus**: Roll increases movement speed by 30% for 1.5s

Catalyst(Q)9s / 8.1s / 7.2s / 6.3sCast Time: 0.15ssAOEThrow a reagent to target location, knocking nearby enemies back and inflicting Snare. Consumes Poison from enemies to deal 8 damage and heal yourself for 4 health per stack. Snare: Reduce target's movement speed by 25% for 2s / 2.3s / 2.6s / 2.9s Impact Delay: 0.7s**Legendary Bonus**: Catalyst removes positive effects from enemies and negative effects from allies.

Panic Flask(E)9s16%Cast Time: 0.7ssProjectileThrow a chemical flask that deals 12 damage and inflicts Panic. Panic: Target runs away in a panic for 1.4s / 1.6s / 1.8s / 2s at 10% reduced movement speed. If the target takes at least 20 damage, the effect breaks.**Legendary Bonus**: Panic Flask explodes dealing 8 damage and inflicting Lesser Panic to other nearby enemies.

Alchemist's Brew(R)12s8%Cast Time: 0.3ssProjectileThrow a brew to target location that heals self or ally for 12 / 13.4 / 14.9 / 16.3 health and an additional 12 / 13.4 / 14.9 / 16.3 health over 3s. The brew can be enhanced by Drag and Dropping a potion onto this ability slot, consuming the potion to grant Alchemist's Brew an additional effect. Healing Potion: Applies a shield absorbing up to 12 damage for 3s. Stealth Potion: Turn invisible for 1.5s Rabbit Potion: Turn into a rabbit with 50% increased movement speed for 2s. Ultimate Potion: Gain 100% increased energy from abilities for 3s.**Legendary Bonus**: Increases the effect of Alchemist's Brew enhancements by approximately 25%

Crippling Goo(F)1sCast Time: 0.3ssAoEThrow a vial of noxious chemicals to target location that deals 15 damage and inflicts Snare on impact. It covers the ground in sticky goo that deals 50 damage, slows enemies, and inflicts Poison over 6s. Snare: Reduce target's movement speed by 35% for 0.5s. Impact Delay: 0.75s
Raigon/Responses

## Character Select

* ▶️ Thank you for the opportunity.
* ▶️ I will not disappoint you.
* ▶️ The usurper's evil will not go unchecked.
* ▶️ You are in good hands.
* ▶️ I hope for our journey to be a pleasant one.
* ▶️ My father will recover. I'll make sure of it.
* ▶️ I will fulfill my task.

## Greeting

* ▶️ It's an honor.
* ▶️ Be careful out there.
* ▶️ Count on me!
* ▶️ Don't worry, I got your back!
* ▶️ This is not my first battle.
* ▶️ Hello!
* ▶️ Hi.

## Intro

* ▶️ My sword is ready!
* ▶️ My father's sword will get good use today.
* ▶️ A fight or two will keep my skills up.
* ▶️ Everyone should know a bit of hand-to-hand combat.
* ▶️ Keep your weapon and your wits!
* ▶️ Stay behind me!
* ▶️ Prepare yourself!

## Kill

* ▶️ I tried to warn you.
* ▶️ I will honor your struggle.
* ▶️ Well fought!
* ▶️ It's a pity I can't save you.
* ▶️ You've kept your honor.

## Shoutout

* ▶️ You are a capable ally.
* ▶️ Keep at it!
* ▶️ Together, we will win this match!
* ▶️ You have much potential!
* ▶️ That was a good one!
* ▶️ I can always spot a skilled person.
* ▶️ Your timing so far is perfect.
* ▶️ Good work!
* ▶️ I see you've been practicing.
* ▶️ Good!
* ▶️ Great!
* ▶️ Excellent!

## Taunt

* ▶️ That was... an attempt.
* ▶️ You're being unreasonable!
* ▶️ Stop! I'd rather you didn't hurt yourself.
* ▶️ My skill is more than enough to deal with you!
* ▶️ You need more training!
* ▶️ You missed much more than I thought.
* ▶️ There is no shame in being a novice.
* ▶️ You are taking the first steps toward mastery.
* ▶️ Not good enough!
* ▶️ Worse than I thought.
* ▶️ I thought higher of you.

## Death

* ▶️ Uaaagh!
* ▶️ Deaugh!
* ▶️ Aaugh...
* ▶️ Uuugh...
* ▶️ Agh ugh...
* ▶️ Ooogh...
* ▶️ Gaaah!

## Ultimate Ready

* ▶️ Ultimate ready!
* ▶️ Ultimate ready!
* ▶️ Ultimate ready!

## Ultimate

* ▶️ Ultimate blade!
* ▶️ This is a strong one!
* ▶️ Endless power!
* ▶️ Dodge this!
* ▶️ I will end this!
* ▶️ Time to end this!
* ▶️ Time to finish this!
* ▶️ Tiger slash!

## Round Won

* ▶️ With our current strategy, we can win again.
* ▶️ Be careful when we go out there again.
* ▶️ Are you ready for another round?
* ▶️ Let's go for the big win!
* ▶️ We make a good team.
* ▶️ The crowd seems to like us.
* ▶️ Not bad! We should spar sometime.

## Game Won

* ▶️ As you can see, I'm passing fair with a sword.
* ▶️ So, have I proven my worth?
* ▶️ I will get stronger and save my father.
* ▶️ This is one step of a long journey.
* ▶️ Meet all challenges without hesitation.
* ▶️ Not all victories are won with strength alone.
* ▶️ Victories are often gained by losing many battles.
* ▶️ Don't hang your heads. You fought with honor.
* ▶️ Learn from this lesson, and come back stronger.
* ▶️ The next time we meet, you will do better. I'm sure of it.

## Basic Attack

* ▶️ Hm!
* ▶️ Ha!
* ▶️ Hya!
* ▶️ Huh!
* ▶️ Hah!
* ▶️ Ha!
* ▶️ Hya!
* ▶️ Huh!

## Heavy Attack

* ▶️ Hrrgh!
* ▶️ Haaa!
* ▶️ Haaaa!
* ▶️ Huaaa!
* ▶️ Hooah!

## Wound

* ▶️ Uh!
* ▶️ Ah!
* ▶️ Nngh!
* ▶️ Ah!
* ▶️ Oh!

## Heavy Wound

* ▶️ Ugh!
* ▶️ Ah!
* ▶️ Ah!
* ▶️ Augh!
* ▶️ Ggh!
Белый бер

Обитель существа | Морские и речные побережья

См. также: Бер

**Белый бер**, или **белый медве́дь** — возмутимое животное, обитающее в Северии.

## Обитель

Белые беры обитают в местах морских и речных побережий Северии на Орбисе.

## Поведение

Белые беры оборонительны и нападают на любого врага, который их потревожит.

Белые беры могут время от времени гулять по льду и плавать в холодных водах Северии.

## Изображения

* Белый бер в обзорнике Хайтола.

 Враждебные
* Трорк
 Нейтральные
* Козерог
* Клепень
 Животные | * Рогалица
* Бородавочник
* Летучая мышь
* Зубр
* Вепрь
* Кошка
* Кура
* Гова
* Краб
* Мокроног
* Коркотел
* Ворона
* Олень
* Пёс
* Утка
* Рыба
* Пламеняк
* Лиса
* Лягушка
* Бурый бер
* **Белый бер**
* Волк
* Комонь
* Земляной волк
* Макалица
* Жгучка
* Сурекот
* Мурена
* Мышь
* Сова
* Попугай
* Воробей
* Свинья
* Голубь
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* Прежде, чем игре Hytale было дано текущее название, её временным наименованием было «Standalone» (ru *«Одиночка»*).
* Аарон Донагей утверждает, что игра Neverwinter Nights оказала влияние на приключенческий режим Hytale.
* С декабря 2013 по июль 2014 года покупки ранга MVP+ на сервере Hypixel предоставили приобретение «раннего бета-доступа к тестированию предстоящей игры Hypixel», который должен был стать доступен в первой половине 2016 года; однако, это было ещё до того, как игра Hytale был полностью осмыслена, так что, возможно, это была иная игра.
* Изначальный образ Гайи присутствует в ряде мировых культур. Так, в древнегреческой мифологии Гайя — богиня, а в славянской культуре — имя одухотворённой Земли.
Freya

Health
 Movement Speed
 Size
 Gold
 Diamonds
 Portrait

## Abilities

Bash(LMB)07%Cast Time: 0.3sMeleeMelee attack that deals 10 / 10 / 14 / 10.8 / 10.8 / 15.1 / 11.6 / 11.6 / 16.2 / 12.4 / 12.4 / 17.4 damage. Deals 2 / 2.2 / 2.3 / 2.5 bonus damage if enemy is affected by Static.**Legendary Bonus**: Landing the third Bash hit on a target affected by Static grants a shield that absorbs 10 damage.

Storm Mace(RMB)49%Cast Time: 0.3sProjectileThrow a mace that deals 14/ 15.1 16.2 / 17.4 damage and inflicts Static. Consumes Static instead if the enemy is already affected by Static, knocking them back and inflicting Incapacitate if knocked into a wall. Static: Target movement speed is reduced by 10% and is vulnerable to Freya's attacks for 3s. Incapacitate: Target is unable to move or use abilities for 1.5s. Any damage taken breaks this effect.**Legendary Bonus**: Storm Mace hits increase your movement speed by 30% for 1.8s.

Spring(SPACE)12 / 10.8 / 9.6 / 8.4Cast Time: 0.1sMobilityLeap to target location and gain Spring. Spring: Movement speed increases by 75% and then fades over 1.5s. Your next Bash hit consumes this effect to deal 6 / 6.2 / 6.5 / 6.7 bonus damage. Air Time: 0.45s**Legendary Bonus**: Your next Bash also inflicts Fading Snare for 1s.

Electric Shield(Q)10 / 9.5 / 9 / 8.56%Cast Time: 0.1sCounterCounter incoming melee and projectile attacks. Countering any attack pulls that enemy towards you and inflicts Static. Grants you a Shield when you counter the first attack. Static: Targets movement speed is reduced by 10% and is vulnerable to Freya's attacks for 3s. Counter Duration: 1s Shield Duration: 3s Shield Value: 16 / 17.3 / 18.6 / 19.8**Legendary Bonus**: Electric Shield deals 12 damage to nearby enemies over its duration.

Thunderclap(E)97%Cast Time: 0.1sAoEJump into the air and slam your maces into the ground. Deals 10 damage to nearby enemies and inflicts Static. Deals 6 bonus damage to enemies already affected by Static. Static: Targets movement speed is reduced by 10% and is vulnerable to Freya's attacks for 3s. Air Time: 0.4s**Legendary Bonus**: Move forward during Thunderclap.

70Charged Strike(R)12Cast Time: 0.25sCleaveCleaving melee attack that deals 12/ 13 / 13.9 / 14.9 damage and grants a Shield for each hit. Consumes Static from enemies to increase the value of the Shield. Shield Duration: 3s Shield Value: 12 / 13 / 13.9 / 14.9 Shield Bonus: 12 / 13 / 13.9 / 14.9**Legendary Bonus**: Charged Strike inflicts Root for 1s.

Lightning Strike(F)1Cast Time: 0.1sAoE, MobilityLeap high into the air, then strike down at target location. Deals 35 damage and inflicts Static. Deals 10 bonus damage to enemies already affected by Static. Static: Targets movement speed is reduced by 10% and is vulnerable to Freya's attacks for 3s. Air Time: 0.9s
Health

**Health** is a floating point (decimal) number used to denote any champion's current health. Incoming damage reduces a champion's amount of HP, if the HP reaches 0, said champion dies. Champions have different maximum health that can be increased by picking up various equipment items.

## True and Recovery health

In Battlerite, a champion’s health pool is divided into two different values – True health and Recovery health. Recovery health acts like a 40HP barrier/shield that absorbs incoming damage. Recovery health can be replenished using self-healing abilities and certain consumables. Any damage dealt past the 40HP mark reduces champion’s maximum (True) HP, which makes burst damage more valuable than sustained damage. The Death Vortex skips the Recovery health and deals True damage instantly.

## Ways to replenish True health

There are several ways to replenish a champion’s True health:

* Consuming Health Potions
* Interacting with Mushrooms
* Standing in Healing Shrines
* Standing in Player's Death Healing Shrines

**Note**: all of the aforementioned ways to replenish True health leave the Recovery health untouched unless the healing excesses champion’s max health. Excessive healing is then converted to Recovery health.
Ezmo

Health
 Movement Speed
 Size
 Gold
 Diamonds
 Portrait

## Abilities

Arcane Fire(LMB)6%Cast Time: 0.1ssProjectileLaunch bolts of arcane fire that deals 5 / 7 / 9 / 6 / 8 / 10 / 6 / 9 / 11 / 7 / 9 / 12 damage. Reload Duration: 1s**Legendary Bonus**: Displace increases your Arcane Fire attack speed by 30% for 1.4s.

Chaos Grip(RMB)6s16%Cast Time: 0.4s-1.3ssProjectileHold to charge a projectile for 0.2-1.3s to increase damage and range. It deals 12 - 24 / 13.4 - 26.9 / 14.9 - 29.8 / 16.3 - 32.6 damage, inflicts Silence, knocks nearby enemies back and pulls enemies far away towards you. Silence: Target is unable to use abilities for 0.3s.**Legendary Bonus**: Increase Silence duration to 0.8s.

Displace(SPACE)12s / 10.8s / 9.6s / 8.4sCast Time: 0.1ssMobilityTurn into arcane energy, travel to target location and reload Arcane Fire. Can be recast. Recast Duration: 1.6s Air Time: 0.3s**Legendary Bonus**: Displace grants a shield that absorbs up to 10 damage for 2s.

Arcane Barrier(Q)10s / 9s / 8s / 7sCast Time: 0.1ssBlockNegate melee and projectile attacks in front of you. Negating attacks grants Arcane Fire charges. You gain 1 charge per 10 damage absorbed or 1 charge for each non-damaging attack. Duration: 1.5s Max Weapon Charges: 6**Legendary Bonus**: Each charge gained fires a bolt of Arcane Fire forward and heals you for 4 health.

Shackle(E)8s10%Cast Time: 0.7ssAoEManifest shackles at target location, dealing 12 / 13 / 13.9 / 14.9 damage, inflicting Root, and knocking away nearby enemies. A rooted target is unable to move for 1s / 1.2s / 1.3s / 1.4s. Impact Delay: 0.3s**Legendary Bonus**: Summon a Tome of Destruction when casting Shackle that fires up to 3 Arcane Fire bolts alongside yours.

Siphon Life(R)15s / 14.3s / 13.5s / 12.8s10%Cast Time: 0.2ssChannelChannel a sapping beam that drains up to 20 / 21.6 / 23.2 / 24.8 health from enemies hit. Channel Duration: 1.6s**Legendary Bonus**: Movement speed increases by 15%.

Grimoire of Chaos(F)1sCast Time: 0.3ssAoEThrow the Grimoire of Chaos to target location. The power of the grimoire draws nearby enemies towards it. It explodes after 2s, dealing 40 damage. Impact Delay:
(Flame) Damage Taken = Force Strike Damage VI

(Flame) Damage Taken = Force Strike Damage VI

Description

If a team member is attuned to Flame: increases the damage dealt by their next force strike by **20%** upon taking damage. Benefits your whole team.

Generic Name
(Flame) Damage Taken = Force Strike Damage

Adventurers with this co-ability

* Hunter Berserker