Final Boss: Meliodas and Elizabeth

Published June 15 2023

# Characters to use

## Best team for points

* Red Zeldris: Zeldris provides Ult control; being a Coin Shop unit, he’s pretty cheap. Also, he can even be used at level 90 if you don’t have enough mats. His Holy Relic is required to increase stats from his allies and make the best possible of this strategy (it's possible to complete this without the Holy Relic, but the highest potential is reachable with it)
* Red Skadi: Your primary damage dealer and the unit that can help you make a lot of points by cancelling Meliodas’ Stances. She can also help with sustainability if she gets most of the debuffs on herself. Her Holy Relic is not required but can be good having it.
* Green Halloween Gowther: His Unique proves helpful by increasing the Attack-related stats of your units over time while also providing much-needed rank-ups to set up Skadi. He also provides Ult control thanks to his debuff skill. His Holy Relic is not required.
* Blue Matrona: She increases the stats of Skadi, helping to get more points while at the same time boosting the overall consistency of the team. Her Holy Relic is required.

### Alternative characters

* Green Brunhild: She can deal much damage since Elizabeth keeps filling the Ultimate Move Gauge of herself and Meliodas. Also, her Holy Relic can significantly help her tank (if she gets targeted continuously by Meliodas) since she’ll receive only one debuff so that Ignites won’t stack on her out of control while granting her extra stats. She can replace Red Zeldris, her Holy Relic is not entirely required but it would be good having it.
* Red Hawk: Since we will usually take the “Clear without using Ultimate Moves” Oath of Combat to make the highest points possible, Red Hawk will increase all our units’ stats by 15% (during this event) as soon as we get full Ultimate Move gauges. This translates into extra damage since we won’t use our Ultimate Moves.

## Alternative Team for points

* Light Mael of Sunshine: The principal damage dealer of the team, Mael can deal massive damage while also providing protection with his Unique, which reduces the damage received. Furthermore, his Ultimate Move can Remove Stances, effectively making Meliodas easier to damage during Phase 2. It doesn’t need dupes, being effective even at level 1.
* Red Tarmiel: His Unique increases the basic stats of his allies while providing a reliable source of damage. Also, his Grace grants him supreme sustainability by healing him continuously. His Holy Relic is not required since Meliodas and Elizabeth are immune to its effect.
* Blue Festival Ludociel: The sole reason we can cleanse debuffs and land more points. The upgrades granted to her Ultimate Move at 6/6 have no effect since Meliodas and Elizabeth are immune to those debuffs (among others) but can still hit really hard. Her Holy Relic is not required, but it’s good to have it.
* Red Ragnarok Ban: He can reduce enemies' damage output by decreasing their Pierce Rate, Crit Chance and Crit Damage while at the same time increasing our Attack-related stats by 10%. Remember that Ban is also a free unit, featured in the Jump Snatch Box 2 Event. His Holy Relic is not required.

### Alternative Characters

* Red Jericho: She can help by increasing the damage output of your Red Tarmiel. Since you won’t get to land any Crit on any of your enemies, it’s better to increase this way your damage.
* Blue Jericho: In the same line, Blue Jericho can help increase the damage output of Blue Festival Ludociel. This is less recommended since most of the damage she deals will come from her Ultimate Move.
* Red Hawk: Since we’re trying to farm, we can use the Ultimate Moves being stronger to make it even faster. Red Hawk can increase our stats by 15% once we fill our Ultimate Move Gauge.
* Blue Tristan: He can increase the durability of your Goddess team by increasing their Defense-related stats for each Goddess on the battlefield. This works in case you don’t have them entirely built up, or you want to attack without any risks against the Stances that Meliodas sets.

## Best team for farming

* Blue “The One” Escanor: Your main damage dealer, a solid unit with two single target skills and an Ultimate, which is a pseudo-AOE Ultimate Move; he was in the previous iteration of the Starter Rush banner. His Holy Relic is not required, although at least one dupe on his Ultimate Move is recommended.
* Red Freyr: Also a great damage dealer, his Ultimate Move is akin to Escanor’s, and he also has a Stance Removal. On top of that, he makes your team immune to Ignites. Therefore, you won’t have to worry about those particular debuffs (just those, because Corrode and others still apply).
* Blue Fairy King Harlequin: Harlequin is here to set barriers and mitigate a bit the damage dealt by Meliodas while also increasing the damage his allies can deal. He can also remove buffs and debuffs with his Ultimate Move. His Holy Relic is not required.
* Red Ragnarok Ban: As in other teams, Ban is helpful to increase the damage your units can deal, while also hindering your enemies’ offensive capabilities.

### Alternative Characters

* Red Thonar: She can be a good replacement for Freyr to Cancel Stances. She also provides some degree of Ult Control against the enemy.
* Red Eris: Another good strategy to flash-farm in lower difficulties is using a Human Mono-Red team. Red Eris can take advantage of this since her Unique has these requirements to increase their Attack-related stats.
* Red Kyo: In the same line, Kyo can help to place debuffs to which this Final Boss isn’t immune.
* Red Rudeus: If you don’t have Kyo, Rudeus can place debuffs thanks to his Infect skill. He also helps complete another objective of the run, although that doesn’t matter much.
* Red Brunhild: The main damage dealer of the team, thanks to the set-up laid by Red Kyo or Red Rudeus, she can deal massive damage with her Weak Point skill.
* Red Jericho: She can help by increasing the damage output of Red Freyr (and other units, depending on the team you use).
* Blue Jericho: In the same line, Blue Jericho can help increase the damage dealt by Blue “The One” Escanor by increasing his Attack-related stats.
* Green Festival Zeldris: If you use a flash farming strategy, Red Zeldris can use the number of debuffs placed on the enemies to strengthen your units.

## General Strategy

Overall, there are some essential pointers for this Final Boss:

* Meliodas and Elizabeth will fight at the same time during both Phases.
* Furthermore, during both Phases, both enemies will receive -50% damage from Light and Dark units and will deal +50% damage to them.
* During Phase 1, Meliodas’ Stance will only react to debuffs. You can use attack skills and Ultimate Moves on him, and it won’t activate, but if you use a debuff, he will counter you. During Phase 2, his counter reacts to any attacks directed at him (although it remains with him being unable to counter Ultimate Moves)
* During Phase 2, in the first turn, Meliodas and Elizabeth will have a gray buff which will reduce the damage they receive by 70%, so save your strongest skills for the second turn. Also, Elizabeth will taunt the unit with the highest remaining HP at the start of her turn. Meliodas, on the other hand, will increase his stats massively if she dies, so it’s better to kill him first.

## Points Strategy

The most optimal team for a high score is:

* Red Zeldris: HP / Def
* Red Skadi: Attack / Defense
* Green Halloween Gowther: HP / Defense
* Blue Matrona: HP / Defense

This strategy focuses on draining enemies’ Ultimate Move Gauge just when the enemies will use their Ultimate Moves with Zeldris’ first skill to keep an oppressive battlefield while at the same time increasing the stats on his allies thanks to his Holy Relic. By using the “Clear without using Ultimate Moves”, you will maximise your points. Gowther should keep the rank-ups ready to use when Skadi moves to cancel Meliodas’ Stances. Attacking with Skadi’s first skill while continuously receiving debuffs on top of Zeldris’ Holy Relic increases, making all his teammates too difficult to hurt is the correct play. Keep in mind that Meliodas will continuously use his Stance. Ideally, by the time you reach  Phase 2 (around turn 5 and 6 at max), you should have removed Meliodas’ Stance one or two times and have 2 Stance breaking skills in hand (just what you need to reach three Stance cancels, keep in mind that if for some reason he dies to the skill you used to remove his Stance, it won’t count as such). Kill Meliodas at first to prevent him from gaining a big bonus in stats (which will happen if you kill Elizabeth first during this Phase), and then end your run fighting to your heart’s content.

## Alternative Points Strategy

The second most optimal team is:

* Light Mael: Attack / Defense (Defense can be borrowed)
* Red Tarmiel: HP / Defense
* Blue Festival Ludociel: HP / Defense
* Red Ragnarok Ban: HP / Defense

For this strategy, you won’t use the Oath of Combat of “Clear without using Ultimate Moves” and instead will use the “Clear without food” one. You should use Tarmiel’s buff during your first turn and attack Elizabeth directly. All your attacks should be directed at her during this Phase. Also, whenever you get Tarmiel’s buff, you should use it to clean your hand. Brute force your way out of this Phase, but save Ludociel’s buff until just before you kill Meliodas. Since he gets extra stats for every buff you have, use it right after you kill him (as a last skill in your final turn), so you cleanse all the debuffs, get that mission, and also get to reduce the duration of this buff to just one turn; therefore Meliodas won’t capitalise on this. Also, for Phase 2, you should have your Ultimate Moves ready. Remember that they will have the gray buff in the first turn, which reduces the damage they take, so wait until the second turn of this Phase and use all your Ultimates. Aim at Meliodas this time; try killing him first. Then, fight freely against Elizabeth and finish the run. This method should land you (at least) 5.5k points.

## Farm Strategy

An optimal and accessible team to farm is:

* Blue “The One” Escanor: Attack / Defense
* Red Freyr: Attack / Defense
* Blue “Fairy King” Harlequin: Attack / Defense
* Red Ragnarok Ban: HP / Defense

This team is mainly of F2P units, Escanor was in the previous iteration of the Starter Rush Banner, and Red Freyr is a gift the same as Red Ragnarok Ban. A high number of dupes is optional too. Your main goal is to keep the barrier up and do damage while using it. Attack once with King and then attack with Escanor. Freyr can help break Meliodas’ Stances and prevent you from accumulating any Ignites by making your team immune. Push for your Ultimate Moves for the next Phase; remember that Meliodas and Elizabeth will have the gray buff in the first turn.
In the first turn of Phase 2, just place your barrier and wait for the second turn to throw all your Ultimate Moves; remember to aim at Meliodas to kill him as soon as possible and finish off Elizabeth to end the run

## Speedrun Strategy

* Red Eris: Attack / Defense
* Red Kyo: Attack / Defense
* Red Brunhild: Attack / Defense
* Red Jericho: Attack / Defense

There is basically no strategy for this team since you will choose lower difficulties. This team can carry you even in Hell difficulty easily. Your primary damage dealer is Brunhild; as long as she’s strong enough, you will move through both phases really fast.

Overall, Meliodas and Elizabeth are challenging Final Boss when trying to make points and can prove dangerous if left unchecked.