recursal/Fanatic-Fandom huggingface dataset:
NiP gnilwoB

niP gnilwoB is a contestant on Infamous Object Show. His name is "Bowling Pin" spelled backwards.

## Personality

niP is a bit of a pushover; he readily believes Dollar when he says he doesn't sell coffee, and was later blackmailed by Mug, who said he'd expose him for conspiring to do some old stuff, to destroy some property, The only time he really stood his ground is when he left the show and felt it was against the will of nature to turn off the force of gravity.

## Appearance

niP is a bowling pin whose head and torso are flipped. He was manufactured by the Brunswick Corporation.

## Trivia

* In episode 1, during the hallucinatory sequence, niP flies across a Brunswick promotional film from 1960.
* niP apparently thinks Davy Crockett (1786 – 1836) sang with The Beatles (1960 – 1970). The former died WAY before the Beatles was formed.
* niP said he did some stuff in like... 18-something? Which implies that either niP has a time machine or is really old.
Alex (Wii Sports)

Alex is a CPU Mii in Wii Sports, Wii Sports Resort, and Wii Party.

In Tennis, Alex does poorly, being the 12th worst player, with a skill level of 160 to 180. He doubles with either Fumiko or Martin.

In Baseball, he is pretty good, at a skill level of 545 to 736. He has a Baseball team consisting of himself, Daisuke, Haru, Naomi, Ashley, Rachel, Lucia, Ren, and Yoshi. He plays on the Baseball teams of Ai, Yoko, Tyrone, Andy, Tatsuaki, Steph, Ryan, and Hayley.

He is sometimes a Pro in Boxing, with a skill level around 905 to 1095, being the 15th best player.

In Wii Sports Resort, Alex's skill levels start to improve a bit, apart from Cycling.

In Swordplay, Alex is an early Pro, at a skill level of 1046 to 1050.

In Basketball, he is a great Pro, with a skill level of 1136 to 1140. His teammates are Emma and Nelly.

In Table Tennis, he is great, with a skill level of 791 to 795. He is the last player in the 700s. His shots are very fast, as he keeps his paddle at the middle and making backspins.

He is the 4th worst cyclist in Cycling, however, coming in at 95th out of 98.
Alfred Molina

Alfredo Molina (born 24 May 1953) is a British-American actor who has appeared in over 200 films, television, and stage productions. He first rose to prominence in the West End, earning a nomination for the Laurence Olivier Award for Best Newcomer in a Play for his performance in the production of Oklahoma! in 1980. He made his film debut as Satipo in Raiders of the Lost Ark and his Broadway debut as Yvan in a production of Art from 1998 to 1999. His other Broadway roles include Tevye in the musical Fiddler on the Roof from 2004 to 2005 and Mark Rothko in the play Red from 2009 to 2010.

## VOICE ROLES

* **Professor Knight (Monsters University)**
* **Viggo (How to Train your Dragon)**
* **Professor Jeffries (Chill Out, Scooby-Doo!)**
Calligraphy Deer

**Calligraphy Deer** is a popular ATBW Blog franchise created by Danny Anguilla on January 10, 2001 after the second game for Signature Deer Vs Artie was cancelled due to the game's poor sales, as well as licensing issues between the developers Pittsman and Anguilla, the latter was ten years old when he first started. Due to his young age at the time however, his dad had helped him to start and manage the franchise until he graduated high school, and since then, Anguilla has had full control over the entire Calligraphy Deer franchise. The company that owns the franchise is Calligraphy Studios, which was founded on the day the franchise debuted and it is owned by its founder, who created the franchise.

The new franchise released the game of the same name on ATBW Blog two weeks after the franchise was created, which grew in popularity. Two twin games on the Game Boy Color and ATBW 2D were released in July 2001 as Calligraphy Deer Blue Edition and Calligraphy Deer Gray Edition, each version has a different antagonist, being King Blue Whale and Freakout respectively. More games would eventually be released afterwards, including the online multiplayer game Deer Tracks Racing in 2004, and Calligraphy Deer Paradise in 2006.

There is also a wiki dedicated to the topic which can be found here.
Akuma/Quotes

This is the list of the quotes that is said by the evil brother of Gouken and Grim Reaper to Ryu.

* ENG: Richard Epcar
* JAP: Taketora

## QUOTES

* "You should've saved them even if you are risking your life in the process."
* "Ryu. It seems that you're still troubled on your life..."
* "Everyone thinks that they'll be the one to face me. But no one has escaped the demon's wrath."
* "Slow. Sloppy. Pathetic."
* "Fool!"
* "You're not living to the legend... (In Japanese) Warrior."
* "Fear is a strong point for me. You abandon your humanity and your life is gone, but your body will be driven in carnage!"
* "What's wrong, boy? Lives flashing before your eyes?"
* 'Go on. Strike me. Strike. Me."
* "Just a ordinary boy after all..."
* "(In Japanese) Run, little dragon. You won't escape the wrath of Death."
* "(In Japanese) Why can't the child abandon his humanity as I ordered him to when I wanted his soul in the first place?!"
* "Fool! You are making this hard for my power! I came here for an small cub like you that hasn't trained so much either from me or my pathetic brother! But he was right... I don't see him anymore. The Power of Nothingness has gave him so much..."
* "Live your life, Ryu, live it well."
* "But you know that we will meet again?"
* "Farewell."
The Infamous Object Show

The Infamous Object Show (or TIOS for short) is an American animated reality TV viewer-voting web series created by DatBoiYT. The series is about a competition between inanimate, anthropomorphic objects. It premiered on 12 May 2019.

## The Infamous Object Show

### Genre

* Reality
* Comedy
* Action
* Drama

### Contestants

* Bristles
* Copyright Claim
* Crave Me Bar
* Google Image
* Imagination Meme
* Mask
* NiP gnilwoB
* Pixel
* Record
* Regurgitated Stuff
* Smerph
* Useless Thing
* Water Bear
* XD

## Trivia

* Since Photosynthesis Explained, there seems to be a pattern. Every odd number episode has a challenge (3, 5 and 7) and every even number episode has an elimination (4 and 6).
* The font the show uses is Cooper Black.
Signature Deer Vs Artie

**Signature Deer Vs Artie** is an ATBW Blog game title released in July 1999 for the ATBW C4, ATBW 2D, and Game Boy Color. Mr. Buck must stop a new rival Artie from taking his love interest and advance through six levels, each containing three stages. Artie would eventually be used as the main protagonist in the Calligraphy Deer franchise in 2001 after the second game was cancelled due to poor sales. It is the sixth game in the Signature Deer series, and it is the first game featuring Artie (though he would eventually be taken by his creator in 2001 to be used in later games).
Water Ruins

**Water Ruins** is the 5th world in Signature Deer 4 and is notoriously known for it's 4th level Water Ruins Level 4: Try Balancing, which is notoriously known as one of the most difficult levels throughout the game, largely due to mass presence of Woodchucks, which will annoy Mr. Buck by throwing projectiles (berries, pinecones, wood planks), name-calling him, and for the 4th level, even making him stand on a ball on a rope while they laugh constantly watching him trying to keep balance.
Main (disambiguation)

Disambiguation page for Main (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.Main is a word

or main page
Woodchucks

**Woodchucks** are mischievous yet devious rodents that first appear in Signature Deer World in 1996, where they throw lumber and destroy things for fun, and in Signature Deer 4 in 1997, where they try to throw health hearts in the water in Water Ruins, which are needed to regain health. Mr. Buck fortunately can easily kill them.

## Description

Even though they are not enemies of Mr. Buck and do not work for King Coyote or any villain in the series in any way, they are considerably troublemakers, as in Signature Deer 4, where they steal health hearts to prevent you from getting another hit point, and in Signature Deer World, where they throw lumber wood at things.

They are also incredibly impolite and laugh at Mr. Buck when they hit him in Signature Deer World, and call him "wedged deer" in Signature Deer 4, alongside "bigheaded deer", "largemouthed freak", "shirtless guy", "killer's pet", and even "deer hopper" as a form of taunting him, which can be a very annoying and aggravating situation to those who are easily angered, as they will continuously say them every 2 to 5 seconds.

Furthermore, they can also be very annoying, especially in Signature Deer 4, where they constantly try to jump on him to annoy him nonstop, as well as purposely mocking his movements while laughing at him, throwing objects (pinecones, rocks, or pieces of wood) at him, and in one level, even force him to stand on a ball as he struggles to keep balance on it and laugh hard as he tries to keep his balance. See Water Ruins Level 4: Try Balancing for more description on this.
Flower Garden

The **Flower Garden** is an area after finishing Cloudtop Valley, and a place full of flowers of numerous types and colors, including daffodils, as well as forms of life within the area, which are harmless in the levels, including butterflies, bees, squirrels, rabbits, ladybugs, and birds (robins, cardinals, goldfinches, blue jays, and chickadees). Bees though are not aggressive, but may get annoyed if chased around for too long, so don't walk near them for too long.

## Signature Deer World

In Signature Deer World, moles working at the flower garden get defeated when woodchucks throw pieces of wood, in which they laugh when doing so. Mr. Buck must defeat all 16 of them by throwing berries at them, in which all run away. The moles thank Mr. Buck for his bravery and he is given one of the ten gems in which he needs to get to certain worlds of the game (outside Buck Island).

However, if Mr. Buck is hit by a plank, he will lose -4 hit points of health (Mr. Buck has 10 hit points as his health). However, hearts in the stage appear throughout the entirety of the mission, which gives Mr. Buck +3 hit points. Mr. Buck however, still needs to be cautious as the woodchucks will throw their planks in any direction Mr. Buck is standing from them, even throwing when he's in their area to defeat them. Each woodchuck takes 3 hits to defeat and after all three are defeated, a blue heart will appear there, which gives you +12 hit points\*. Halfway to the finish after 8 are defeated, a green heart will appear, which gives you +6 hit points.

NOTE: The \* indicates that the character generally has +10 hp, but is ideal if the character is extremely low on health, or if the character doubles his health after getting a yellow heart, which doubles your hp count.

## Other Games & Media

**Flower Garden**, alongside Snowcap Mountains and Mr. Buck's home village, are used in Signature Deer Racing, as well as Snowcap Mountains being used as the background of the main menu in the original games. The anime movie also takes place in Mr. Buck's home village as well, but the flower gardens is where he ventures into in the movie.
Drachen

**Drachens** are red and yellow Chinese dragons that breathe fire at the protagonist. They appear almost merely in castle stages of each level, yet appear in all worlds of the game, making them common enemies in almost the entire game, especially the castle stages.

* Red Drachen
* Pink Drachen
* Green Drachen
* Blue Drachen
* Teal Drachen
* Purple Drachen
* Orange Drachen
1/7

## Variants

There are 7 variants of Drachens in the second game, which all are listed below (as per above gallery).

### Red Drachens

Red Drachens are normal drachens in the game. They breathe fire on the player and must be avoided at all times. They can be stomped on by Mr. Buck or Cotton Rabbit.

### Pink Drachens

Pink Drachens will chase the player right after it breathes out fire towards the player. They can still be killed by both characters.

### Green Drachens

Green Drachens fly above them, but then fly right towards them while breathing fire depending on how high the player is. They can be killed by both characters. However, because they fly super fast, it is very difficult to defeat them.

### Blue Drachens

Blue Drachens are tougher versions of red ones in the game. Only Mr. Buck can kill them.

### Teal Drachens

Teal Drachens are tougher versions of green ones in the game. Only Mr. Buck can kill them.

### Purple Drachens

Purple Drachens are tougher versions of red ones. Even Mr. Buck cannot kill them.

### Orange Drachens

Orange Drachens are tougher versions of pink ones. Even Mr. Buck cannot kill them.
Mr. Buck

**Mr. Buck** is the main protagonist of the Signature Deer Series, and has to save Ms. Doe from an evil coyote named King Coyote. Players can only play as him, but only true for most of the games. In Signature Deer Racing, you can select either of the characters from there and play as that said character. He is able to run, jump, climb mountains, and swim in the game, as well as throw berries as projectiles in Signature Deer 4. He is notably also the hero of Cotton City in Signature Deer 2 as well and Ms. Doe's hero.
Bison Drachen

**Bison Drachen** is the fourth boss in Signature Deer 2: Cotton Catastrophe who appears in the boss stage after Power Line Blues. He is an enlarged Drachen mixed with that of a Bison and a Warthog. He will attack by flying towards the player and spit out projectiles towards him. This boss fight is considered to be frustratingly difficult because the exposed part of the wires will shock the character on contact if touched and the only way to attack is to get him to fly from underneath the character and have him electrocuted. This has to be repeated eight times before he is defeated and the character can advanced to the next level.

He returns as the fifth boss in Signature Deer 3: Drachen's Fire, but this time on top of a mountain.
Cloudtop Valley

**Cloudtop Valley** is the world you beat after completing Snowcap Mountains when defeating the Yeti Boss on the highest snowcap point. Side-scrolling resumes back to horizontal for this world, but the boss in this world, however, is automatic side-scrolling and as such it scrolls, making the player need to rush as fast as possible. The boss in this world is a Large Albino Drachen who rules the cloudfields, which then becomes a negative place, dangerous and full of storms and negativity. After the boss is beated, the cloudfields resume to their normal, white, fun, and safe character.
Signature Deer (Game)

**Signature Deer** is a pc game released in April 1994, after the initial success of the original Signature Deer Game, which was released in 1992 exclusively on ATBW Blog. The original game had only 4 colors, which were Pink, Cyan, White, and Black in the outside levels, while underground they're Red, Green, Yellow, and Black, giving a total of 8 colors. The 1994 release gives out 256 different colors, making the colors of the outside world and underground areas, which allowed for shading as well as detailed scenery, including the Flower Garden.
Snowcap Mountains

**Snowcap Mountains** is a world in the original 1994 Signature Deer Game and is where Mr. Buck must go to get to Cloudtop Valley. It is reached after completing Crystal Lake, which is reached after completing Flower Village. Unlike most of the other worlds in the game, which the levels mostly work horizontally, Snowcap Mountains' levels work vertically, largely due to the player having to climb the mountains to reach to the Snowcaps of the mountains. However, these levels appear later in the world and the first few stages are horizontally scrolled. The levels do not get vertical until after finishing Level 5.
Signature Deer Wiki

**Welcome to the Signature Deer Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Signature Deer is a 1990s game that was initially published on PC on April 20, 1994. If you need help with anything, then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Cotton Rabbit

**Cotton Rabbit** is Mr. Buck's sidekick in Signature Deer 2: Cotton Catastrophe, where he encounters him at first as an enemy. He ultimately finds out he is a hero trying to stop King Coyote and retrieve their supplies back. His first appearance in the game is Cotton City, where rabbits and sheep live and reside, and also where most of the cotton in the game is produced. Unlike Mr. Buck, he cannot ram, or kill certain enemies by standard attacks.
NPC

## Doflamingo

- Sells you Devil fruits (Price: 250k)

- Sells you Haki books (Price: 100k)

*(Description of the island: Has a cliff in the middle with a couple houses and has a mansion in the middle with trees all around)*

## **Zoro:**

- Sell you:

1SS (Price: 5k)

2SS (Price: 25k)

3SS (Price: 75k)

### **Location found:**

- Ice island (3SS)

- Desert island (2SS)

- Spawn Island (1SS)

*(Description of islands:*

Ice island: An island of snow and ice that is inhabited by ice monkeys.

Desert island: An island of sand inhabited by Crocodile and desert bandits.

Spawn island: An island of beginners inhabited by bandits.)

## **Whitebeard:**

#### **How to find him?**

- Spawns every 2 hours and de-spawns within 15 minutes after being spawned.

## **Mihawk:**

#### **How to find him?**

- Spawns every 2 hours and de-spawns within 15 minutes after being spawned.

## **Shanks:**

#### **How to find him?**

- Spawns every 2 hours and de-spawns within 15 minutes after being spawned.

## Monkey

- Sells you:

Electro fighting style (Price: 100k)

### **Location Found:**

- Found in Monkey island.

*(Description of island:*

Monkey island: An island inhabited by haki monkeys with buggy and monkey there selling you items.)
One Piece Millenium (NEW) Wiki

**Welcome to the One Piece Millenium (NEW) Wiki!**
This is wiki based on the new version of One piece millennium. This is targeted for new users who are struggling to make it through the game as it is quite difficult to make your way through if you are new. I will provide as much information as I can here with everyone that is in the One piece millennium world.

**GAME** **NEWS:**

☀*Recent update:*

- Rokushiki Fighting Style Added

-Loguetown Tomorrow

-Level Cap Increase --> 1200

-Stat Cap Increase --> 600

-(Rokushiki Fighting Style Also Has Soru (R))

**WIKI NEWS:**

- Working on fixing every page, adding new information and such.
5 Players (Motorcycle)

## ***Twist And Jump***

Part 1 : Meet up in the tunnel underneath N.Mountain Drive.

Part 2 : All riders take the jump by the S.Mountain Drive Gas Station to stop the clock.

## ***Finish Wheelie Well***

Part 1 : Every rider travel 2,000 yds without crashing

Part 2 : All riders pop a Wheelie at the same time, to stop the clock.

## ***Gassing Up***

Part 1 : Meet up in the Gas Station on S.Mountain Drive.

Part 2 : Now drive through the southern-most Gas Station on E.Lake Drive. Last player stops the clock.

## ***Wheelie Rickety***

Part 1 : Meet up by the Eagle Statue on the corner of Ross & E.Lake Drive.

Part 2 : Every rider Wheelie over the wooden bridge on W.Crawford Ave to stop the clock.

## ***Builder's Fun***

Part 1 : Meet up inside the West Acres Construction Site in Paradise Wharf.

Part 2 : Every rider land 10 jumps using the Construction Site to stop the clock.
Weapons

## Devil Fruit

**Cost:** 0 belior 300k beli

**Find**: Random spawn point under a tree or buys it at black market

*Trade-able with players*

01 Strength : (Z) Devil Fruit Move 1: ass

15 Strength : (X) Devil Fruit Move 2:big

30 Strength : (C) Devil Fruit Move 3:oiled

50 Strength : (V) Devil Fruit Move 4:plugged

## Combat

**Cost: 0 Beli (The only thing you get as a starter)**

Find: N/A

**Find: Islands, Npc(Whitebeard & Shanks), Robux**

Players are able to possess Cannon and Katana together

## Katana

**Cost: 5,000 Beli**

**Find:**on the Principal Island

**25 Strength : Lion Song**Dashes into foes doing damage.

**50 Strength : Pheonix Cannon**does a slash that travels where the users cursor is pointing

## 2SS

**Cost: 25,000 Beli**

**Find: Usopp Island**

**25 Strength: Twister** User creates a tornado around them, doing damage.

**50 Strength: Cross Slash** User does a double slash that travels where the users cursor is pointing

## 3SS

**Cost: 75,000 Beli**

**Find: Yeti Island**

**25 Strength: Consecutive Slashes Not update**

**50 Strength: Hybrid Slashes**You do 3 slashes that travel where the user's cursor is pointing

## Black Leg

**Cost: 250,000 Beli**

**Find:Sky Island**

**25 Strength: (L) Diable Jambe** Turns one of the user's leg into fiery leg that increases damage.

**50 Strength : (Q) Upper Kick** Launches the foe into the air

## Gryphon

**Cost: Free**(Find **Shanks**)

Find: Shank only spawns once per server, like Whitebeard

( Spawn Island, Buggy Island, Snow Island, Monkey Island, Desert Island, Marine Island, Maple Island, Usopp Island)

**25 Strength: Swift Strike***:*User dashes into foes doing damage .

**50 Strength: Haki Burst :**User summon red lightning pool doing continuous damage.

## Bisento

Cost: Free (Find **Whitebeard )**

Find:Random Spawn Point From 00:00:01 second to 04:00:00 hour Server

(Spawn Island**,**Buggy Island, Snow Island, Monkey Island, Desert Island, Marine Island, Maple Island, Usopp Island)

**25 Strength -** **Sturdy Slash**:User slashes and creates an air blade into foes doing damage.

**50 Strength -** **Colossal Burst**: fires a small light dome that explodes

**Yoru**

**Cost: 750 Robux**

Find: Buying gamepass

**25 Strength: Swift Strike - slashes into foes doing damage**

**50 Strength: Compressed Slash - does a green colored slash that travels where the cursor is pointing.**

## Cannon

**Стоимость: 25k**

Location: Principal Island
Water Ruins Level 4: Try Balancing

**Water Ruins Level 4: Try Balancing** is the 4th level in Water Ruins in Signature Deer 4 (1997). This is the arguably the hardest level in the whole game, largely due to mass presence of Woodchucks, which are extremely constant and annoying in the level, as they constantly annoy him by name-calling him different names, throw objects (berries, pinecones, and wood planks) at him, and for this level, even force him to stand on a ball while doing so on a rope and laugh crudely hard as he tries to keep balance on it.

The first time they will be encountered in the level, like most other levels in the game with woodchucks, is close to their burrows, and several more are encountered throughout the levels. While they are not enemies in the game (they will not hurt Mr. Buck if touched), they are mischievous and devious creatures in the game, constantly aggravating both Mr. Buck and the player.
Signature Deer 2: Cotton Catastrophe

**Signature Deer 2: Cotton Catastrophe** is the second game in the series, released in 1995. Cotton Rabbit also debuts in this game. Mr. Buck has to go on a mission to save Ms. Doe, as well as turn Cotton Village back to normal after King Coyote sends Ratters to steal all the cotton from the farms and use it to mass produce webs made by Coyote's other minions. The game also introduces new characters, including Scarlett, who is a female red fox, and Rocky, who is a male gray fox. They are both thought be be enemies since foxes are canines just like coyotes. However, Mr. Buck finds out they are foxes, which are not actually minions but are actually both independent. Scarlett joins Mr. Buck, while Rocky provides items needed for them to keep on with their journey. Scarlett mostly enjoys preying on mice while Rocky primarily hangs out with his other forest buddies. As a hero, Scarlett can swallow Ratters whole while still alive since she loves eating mice. This would make having her almost a necessity in some levels due to certain ratters that cannot be defeated by normal attacks.
3 Players (Motorcycle)

## ***Miss The Boat***

Part 1 : Meet up at the Angus Boat Rental in Heartbreak Hills.

Part 2 : Every rider get 3 Oncoming Near Misses on E. Lake Drive, without crashing.

## ***Fly Missing***

Part 1 : Head over to Newton Drive and get 1 Aerial Near Misses using the gap between the lanes.

Part 2 : Use the Super Jumps on the west side of Big Surf Beach to park up on top of the building between them.

## ***Make A Reservation***

Part 1 : Meet up inside the Car Park just north of the Wildcats' Baseball Stadium.

Part 2 : Now race around to Webster Ave and get on the southern-most platform to stop the clock

## ***Camping Supplies***

Part 1 : Meet up inside Frankie's Camp Ground on the corner of Nelson & Cannon.

Part 2 : Now meet up on the roof of the Meade Farm Storage warehouse, just off Nelson Way.

## ***Root Canal***

Part 1 : Meet up inside the Cinema Car Park on the corner of Root & 4th.

Part 2 : Race to meet up inside the covered plaza off Harber.
2 Player (Motorcycle)

## ***Pier Fear***

Part 1 : Meet up in the warehouse off South Bay Expressway & S. Rouse Drive.

Part 2 : Race east to take the dock-side Super Jumps.

## ***Highway To Heaven***

Part 1 : Meet up at the tollbooths between Sections 2 & 3 of I-88.

Part 2 : Now drive up onto the iron girders covering I-88.

## ***Mines A Wheelie***

Part 1 : Meet up by the Sunset Valley Stadium off Chubb Lane.

Part 2 : Race down to Tindle's Mine and collectively pull 10 Wheelies inside.

## ***Kicking Gas***

Part 1 : Meet up in the Nelson Way Gas Station by the Uphill Steps.

Part 2 : Now race to the Gas Station on the South Bay Expressway. Second player stops the clock.

## ***King Kicker***

Part 1 : Each rider get 2 Aerial Near Misses using the ramps along the west side of King Ave.

Part 2 : Head south down King to the big ledge jump. Both riders use it to jump over each other.
Devil Fruits

☀The devil fruits are small fruits found under tree, when eaten by the players, they will reset and then gaining the abilities of the respective fruits. The devil fruits appear every 60 minutes and disappear after 15 minutes. For example, a fruit appears at 01:00:00 and disappears at 01:15:00. The next fruit will appear EXACTLY 1 hour after the harvest of the last fruit of the devil, or it will disappear. .Also, they can also be purchased for 300,000 Beli from the black market provider at Usopp Village . There are currently 15 devil fruits in OPM.

## Description

Currently, there are three types of Devil Fruits, which are Logia, Paramecia, and Zoan.

Logia is immune to normal attacks that is without haki, however, the yami doesn't seems to be immune to normal attacks in this game.

Paramecia is a just normal type of Devil fruit.

However, there is only one Zoan type of Devil fruit in this game, which is [Hito no Mi|Hito Hito no Mi].

## Recommendation for the starters

* Get Logia if possible. It is recommending, because logia is immune to attack from bandits on starting island, so it would make more easier to play.
* One of easy way to earn a devil fruit is asking other strong players for it. But don't ask them rudely, nor beg too much. Otherwise, they might get annoyed by it and kill you.

## List of Devil Fruits

**Logia**

[Goro no Mi|Goro Goro no Mi] - (Rumble-Rumble) Logia

[Hie no Mi|Hie Hie no Mi] - (Ice-Ice) Logia

[Magu no Mi|Magu Magu no Mi] - (Magma-Magma) Logia

[Mera no Mi|Mera Mera no Mi] - (Flame-Flame) Logia

[Moku no Mi|Moku Moku no Mi] - (Smoke-Smoke) Logia

[Pika no Mi|Pika Pika no Mi] - (Glint-Glint) Logia

[Suna no Mi|Suna Suna no Mi] - (Sand-Sand) Logia

[Yami no Mi|Yami Yami no Mi] - (Dark-Dark) Logia

**Paramecia**

[Bara no Mi|Bara Bara no Mi] - (Chop-Chop) Paramecia

[Doku no Mi|Doku Doku no Mi] - (Venom-Venom) Paramecia

[Guru no Mi|Guru Guru no Mi] - (Spin-Spin) Paramecia

[Ito no mi|Ito Ito no Mi] - (String-String) Paramecia

[Nikyu no Mi|Nikyu Nikyu no Mi] (Paw-Paw) Paramecia

[Yomi no Mi|Yomi Yomi no Mi] - (Revive-Revive) Paramecia

**Zoan**

[Hito no Mi|Hito Hito no Mi] : (Human-Human, Model Buddha) Zoan

## Top Devil Fruits

* [Hito no Mi|Hito Hito no Mi]

- npcs can't damage you in budda form(except for the npcs like ito bandits that can use skill can damage you)

* [Bara no Mi|Bara Bara no Mi]

- immune to the sword attack, so great for farming in the revolutionary army. Also another advatage for pvp.

* [Pika no Mi|Pika Pika no Mi]

- overall, 2nd fastest fly + great damage + medium/long range attacks= one of best df

* [Hie no Mi|Hie Hie no Mi]

- freezes others, which allows you to attack them while they are frozen. Plus, it does a great damage too.(Bruh Moment)
7 Players (Cars)

## ***Time And Tide***

Part 1 : Meet up on the Big Surf Beach.

Part 2 : 45 Takedowns as a team on the Big Surf Beach will stop the clock.

## ***The Cave One***

Part 1 : Meet up inside the Cave off Newton Drive.

Part 2 : Everyone get on top of the Yellow Bridge along the railroad in Crystal Summit to stop the clock.

## ***Clock N' Roll***

Part 1 : Everyone get on top of the Yellow Bridge along the railroad in Crystal Summit.

Part 2 : As a team land 40 Barrel Rolls onto the railroad from Read Lane to stop the clock.

## ***Live And Let Fly***

Part 1 : Every driver launch car off the Read Lane ramp.

Part 2 : Head down the railroad as a team to accumulate 1,000 yds of Jump Distance over the Gas Station on Nelson Way.

## ***The Dirt Race***

Part 1 : Meet up at Lone Stallion Ranch.

Part 2 : Every driver get 3,000 yds of Drift inside the Stock Car Racing Track as quick as you can.

## ***Finding The Right Spot***

Part 1 : Meet up on the roof of Hall Avenue Car Park.

Part 2 : Dash over to the roof of the Car Park on Young Avenue. Chop, chop!

## ***Cruisin' For A Bruisin'***

Part 1 : Each driver get 3 Aerial Near Misses over the 1st Street Bridge.

Part 2 : Race to the roof of the 1st Street Car Park to stop the clock.

## ***El's Angels***

Part 1 : Meet up on the tracks of the El-Train Station in River City.

Part 2 : Jump from the Car Park on the EAST side of Angus Wharf to meet up on the Car Park on the WEST side.

## ***Board Run***

Part 1 : Meet up in the Toll Booth between Section 2 & 3 of I-88.

Part 2 : As a team smash through 40 Billboards like your lives depended on it.

## ***Somewhere New?***

Part 1 : Meet up in the Car Park on Moore Avenue.

Part 2 : Every driver get 2,000 yds of Oncoming while driving in reverse on I-88. Focus people!
5 Players (Car)

## ***Rock Around The Clock***

Part 1 : Meet up at the Observatory.

Part 2 : Everyone jump through the Rock Arch off North Mountain Drive to stop the clock.

## ***High Roller***

Part 1 : Meet up at Lone Stallion Ranch.

Part 2 : Land 25 Barrel Rolls off the Rockridge Cliff as a team to stop the clock.

## ***Crash And Burn***

Part 1 : Meet up inside the Airfield.

Part 2 : The team must get 30 Takedowns inside the Airfield as fast as they can.

## ***Fish Smash***

Part 1 : Meet up inside the Paradise Wharf Fish Market.

Part 2 : The team must smash 20 Billboards to stop the clock.

## ***High Times***

Part 1 : Meet up in the Toll Booth between Sections 1 & 2 of I-88.

Part 2 : Meet up on one of the sections of freeway in construction above I-88 & South Routh Drive.

## ***Fly Fishing***

Part 1 : Each driver get 3 Aerial Near Misses at the Manners Pier.

Part 2 : Race to get inside the Paradise Wharf Fish Market before the timer runs out.

## ***Navy Wheels***

Part 1 : Meet up inside the Warship at the Naval Yard.

Part 2 : Every driver get 2,000 yds of Oncoming while driving in reverse on the South Bay Expressway Bridge.

## ***Down And Dirty***

Part 1 : Meet up at Angus Boat Hire in Heartbreak Hills.

Part 2 : Every driver get 2,000 yds of Drift inside the Stock Car Racing Track as quick as you can.

## ***Jump Backwards***

Part 1 : As a team land 15 Jumps using the Super Jump by the junction of Schembri and Lucas.

Part 2 : Every driver reverse 1,000 yds along Schembri Pass to stop the clock.

## ***Down To Earth***

Part 1 : Meet up at the Observatory.

Part 2 : Every driver get a Vertical Takedown using Dead Man's Edge. Work together to stop the clock!
3 Players (Car)

## ***Dizzy Yet?***

Part 1 : Land 17 jumps between you over Paradise Avenue Bridge.

Part 2 : Meet up inside the Wildcats Baseball Stadium to stop the clock.

## ***Webster Run***

Part 1 : Meet up inside the Wildcats Baseball Stadium.

Part 2 : Every driver get 2,000 yds of Oncoming whilst drinving in reverse up and down Webster Avenue

## ***Crush Hour Traffic***

Part 1 : Every Driver crush another with a Vertical Takedown using the South Bay Steps.

Part 2 : Race to the Toll Booths between Sections 4 & 1 of I-88 and drive through it before the clock finishes.

## ***Ticket To Ride***

Part 1 : Meet up in the Toll Booth between Sections 1 & 2 of I-88.

Part 2 : Everyone squeeze onto the roof of the train yard before time runs out. You'll need Webster Car Park to get there!

## ***Ranger Danger***

Part 1 : Each driver get 3 Aerial Near Misses using the steps by the Ranger Station.

Part 2 : Each driver jump over all the others using the Ranger Steps - quickly!

## ***Clock-A-Hoop***

Part 1 : Land 15 Jumps through the Airfield Hoops as a team.

Part 2 : Everyone drive through the Auto-Repair on Nelson Way to stop the clock.

## ***Rolling Stock***

Part 1 : Everyone get on top of the Yellow Bridge along the railroad in Crystal Summit.

Part 2 : As a team land 10 Barrel Rolls off the Read Lane Ramp. Focus People!

## ***Back Hans***

Part 1 : Meet up inside the Pipeline off North Mountain Drive,

Part 2 : Every driver do a single Reverse Drive of 1,000 yds along Hans Way. Go, go, go!

## ***Smashing Time***

Part 1 : Meet up at Lone Stallion Ranch.

Part 2 : Every driver smash 3 Billboards as fast as possible.

## ***Train Time***

Part 1 : Meet up at the Observatory.

Part 2 : Everyone drive through the Building Site on the junction of East Crawford and Moore Ave to finish.
4 Players (Car)

## ***Lap Time***

Part 1 : Meet up in the Toll Booth between Sections 1 & 2 of I-88.

Part 2 : Everyone complete a lap of I-88 before time runs out.

## ***Fast Car***

Part 1 : Meet up inside the Downtown Park.

Part 2 : Jump from the Car Park on the EAST side of Angus Wharf to meet up on top of the Car Park on the WEST side.

## ***Tow The Line***

Part 1 : As a team get 1,000 degrees of Flat Spin using the Towing Service Building on the Corner of 1st and Hamilton.

Part 2 : Everyone drive through the Paradise Wharf Fish Market before the timer runs out.

## ***Milling Around***

Part 1 : Meet up inside the Lonely Acorns Trailer Park.

Part 2 : Every driver jump all of the others using the Old Mill House on Lucas Way. Get organized!

## ***Life On The Edge***

Part 1 : Meet up inside the Pipeline off North Mountain Drive.

Part 2 : Land 25 jumps over Dean Man's Edge as a team to stop the clock.

## ***Out Of Trouble***

Part 1 : Get 12 Aerial Near Misses as a team over the broken bridge off Nelson Way.

Part 2 : Meet up on top of the Red Bridge on West Lake Drive.

## ***Leaps Of Faith***

Part 1 : Meet up at the Communication Station on Lewis Pass

Part 2 : As a team get 9 Jumps off the Viewpoint on North Rouse Drive before the clock runs out.

## ***The Back Cave***

Part 1 : Meet up inside the cave off Newton Drive.

Part 2 : Head around to the Lawrence Road Tunnel and each driver get 2,000 yds of Reverse Oncoming to stop the timer.

## ***Smash Hits***

Part 1 : Meet up inside the Disco Car Park.

Part 2 : Smash through 16 Billboards like there's no tomorrow.

## ***Water Wings***

Part 1 : The team must land 9 jumps over the 1st Street Bridge while driving in reverse.

Part 2 : Everyone drive through the Wildcats Baseball Stadium to stop the clock.
6 Players (Car)

## ***Jump In Time***

Part 1 : Everyone jump through one of the Hoops at the Airfield.

Part 2 : Each driver take it in turns to jump all the other drivers inside the Airfield. Fly folks!

## ***Elevated Action***

Part 1 : Meet up on the tracks of the El-Train Station in River City.

Part 2 : As a team accumulate 3,000 yds of Jump Distance anywhere in Paradise City. Fly!

## ***Fast Food***

Part 1 : Meet up in the Car Park of King Lam's Grill on Chubb Lane.

Part 2 : Each driver get 750 yds of Reverse Driving inside Tindle's Mine. Fast as you can now!

## ***Thrill Grill***

Part 1 : Meet up in the Car Park of the Waterfall Diner on East Lake Drive.

Part 2 : Land 20 Jumps as a team over the gap north of the Wind Farm to finish the challenge.

## ***Turn Back Time***

Part 1 : Meet up at Lone Stallion Ranch

Part 2 : Everyone jumping off the Rockridge Cliff and collecting a combined 6,000 degrees of Flat Spin, will stop the clock.

## ***Takedown Battle***

Part 1 : Meet up inside the Wildcats Baseball Stadium.

Part 2 : The team must get 40 Takedowns inside the Wildcats Baseball Stadium before the timer runs dry.

## ***It's A Squeeze***

Part 1 : Meet up on the roof of the 1st Street Car Park.

Part 2 : Every driver reverse 10 yards inside the broken pipes off Lambert Parkway to stop the clock.

## ***Lap Of Gods***

Part 1 : Meet up in the Toll Booth between Sections 4 & 1 of I-88.

Part 2 : Everyone complete a lap of I-88 before time runs out.

## ***All Aboard***

Part 1 : Meet up on the roof of the Hall Avenue Car Park.

Part 2 : Everyone squeeze onto the raised platform in the West Acres Train Trench to stop the clock.

## ***Shop 'Til You Drop***

Part 1 : Meet up on the top floor of the 3rd Street Shopping Mall.

Part 2 : The team must land 45 jumps using the backstreet ramps off Angus Wharf to stop the clock.
6 Players (Motorcycle)

## ***Crash & Learn***

Part 1 : Meet up at the tollbooths between sections 2&3 of I-88.

Part 2 : All riders must complete a lap around I-88.

## ***Nightmare On 7th Street***

Part 1 : Meet up on top of the Ocean View Steps.

Part 2 : As a team get 18 Near misses on 7th Street to stop the clock.

## ***Young Fliers***

Part 1 : Meet up in the underground garage on the corner of Paradise & Young.

Part 2 : Every rider now get 5.00 seconds of Air time using the building across the road.

## ***Art Attack***

Part 1 : Meet up by the Large Ring Fountain on the corner of 1st & Glancey.

Part 2 : As a team land 30 jumps using the steps of the gallery by Glancey Ave.

## U***p & Over***

Part 1 : Meet up inside Construction Site opposite Racks Ribs.

Part 2 : Every rider jump through one of the hoops in the Airfield. Last rider stops the clock.
4 Players (Motorcycle)

## ***Make An Exhibit***

Part 1 : Meet up outside Sheri's Restaurant in the pedestrianized street off 4th & Glancey.

Part 2 : Race to the covered entrance of the Exhibit Hall by Harber Street.

## ***End Of The Line***

Part 1 : Meet up under the train shed by the north end of Hamilton Ave.

Part 2 : Follow the train line south and land the Super Jump at its end in West Acres.

## ***Near Hit***

Part 1 : Meet up in the shortcut between Hall Ave & S.Rouse Drive.

Part 2 : As a team get 15 Near Misses along North & South Rouse Drive.

## ***Drive To Meet You***

Part 1 : Ever rider travel 2,000 yds anywhere except Downtown.

Part 2 : Race to Wildcats' Baseball Stadium to stop the clock.

## ***Cry Me A River***

Part 1 : Meet up on the roof top of the Waterworks Building behind the Dam.

Part 2 : Every rider land 4 Jumps on top of the Dam (Geldard Drive) to stop the clock.
8 Players (Cars)

## ***Flyby***

Part 1 : Each driver get 3 Aerial Near Misses over the gap north of the Wind Farm.

Part 2 : Meet up in the Waterfall Diner Car Park on East Lake Drive to stop the clock.

## ***Time And Punishment***

Part 1 : Meet up inside the Airfield.

Part 2 : 50 Takedowns inside the Airfield will stop the clock, but how quick can you do it?

## ***Rapid Transit***

Part 1 : Meet up on the tracks of the El-Train Station in River City.

Part 2 : The team must land 50 jumps using the backstreet ramps off Angus Wharf to stop the clock.

## ***Sand Timer***

Part 1 : Meet up on the roof of the Young Avenue Car Park.

Part 2 : Each driver take it in turns to jump all the other drivers on the Big Surf Beach. Jump around!

## ***Whites Of Their Eyes***

Part 1 : Meet up on the top floor of the 3rd Street Shopping Mall.

Part 2 : Every driver get 2,000 yards of Oncoming while driving in reverse along Andersen Street. Make it happen!

## ***Smashed***

Part 1 : Meet up inside the Downtown Park.

Part 2 : Smash 30 Billboards together to stop the clock.

## ***Toll To Toll***

Part 1 : Meet up in the Toll Booths between Sections 1 & 2 of I-88.

Part 2 : Meet up in the Toll Booths between Sections 3 & 4 of I-88. Watch out for traffic!

## ***Lonely?***

Part 1 : Meet up inside the Lonely Acorns Trailer Park.

Part 2 : Everyone get on top of the Red Bridge along West Lake Drive to stop the clock.

## ***Ring 'N' Repair***

Part 1 : Land 10 jumps between you through either of the Hoops in the Airfield

Part 2 : Get out of the Airfield and everyone speed through the Auto-Repair on Nelson Way to finish.

## ***Lemmings***

Part 1 : Every driver get a Vertical Takedown off the Rockridge Cliff.

Part 2 : Everyone drive past Lone Stallion Ranch to stop the clock.
2 Players (Car)

## ***Slam Dunk!***

Part 1 : Meet up inside the Big Surf Basketball Court

Part 2 : Get to Hamilton Avenue Car Park and jump off the roof as quickly as possible

## ***Time Travel***

Part 1 : Meet up by the steps of Central Station

Part 2 : Rush to the Downtown Park Fountain and every driver get 1,000 yards of drift.

## ***Racking Up Reverse***

Part 1 : Meet up at Angus Boat Hire in Heartbreak Hills.

Part 2 : Each driver get 1,000 yards of reverse driving in one go along Rack Way. The clock is ticking.

## ***Free Fall Fix***

Part 1 : Score a vertical Takedown on each other in West Crawford Tunnel

Part 2 : Both drive through the Auto-Repair on Nelson Way, as fast as you can.

## ***Tran-sports***

Part 1 : Meet up inside the Wildcats Baseball Stadium.

Part 2 : Use the ramps on the Fry Avenue Car Park to meet up on the DJR sports centre.

## ***Partners In Time***

Part 1 : Each driver get 3 Aerial Near Misses using the ramps on the Big Surf Beach.

Part 2 : Jump over each other on the Big Surf Beach.

## ***Aerodynamics***

Part 1 : As a team, get into the Airfield and land 8 Barrel rolls.

Part 2 : Every driver land a Barrell Roll through the Grey Hoop in the Airfield to stop the clock.

## ***Flying Banners***

Part 1 : Meet up inside the Airfield.

Part 2 : Smash 10 Billboards before the time runs out.

## ***Chopper Race***

Part 1 : Meet up in the Heli Pad Car Park along North Rouse Drive.

Part 2 : Everyone race to get inside Tindle's Mine before the timer runs out.

## ***Look Behind You***

Part 1 : Meet up at the Observatory.

Part 2 : Every driver get 2,000 yards of Oncoming in reverse on Read Lane, but hurry!
Freezey Pop

*Our community needs more information on this page! Can you help out? Click here to add more.*
> "Ready Camp Set!" *-Freezey Pop*
>
>

## Personality

Freezey Pop is not much of a adventurous person not because she is lazy because she is scared. She is scared of a lot of things and stays home so she can keep herself calm. But lately she was wanting some adventures in her life so she decided to give this camp a shot. -*Freezey Pop's sign-up*
Characters in color order

This is a list of every character of the show (contestant, host or extra) in Rainbow order.

## Pink-Maroon

ThingCranbyPen BBandanaUseless ThingPlaid
## Brown-Tan

Burnt ToastCoffee PodSkeeterMugWater BearCrave Me BarBurg?????Disposable CupHead
## Cyan-Periwinkle

Copyright ClaimPen EBergBleu CheeseSmerphHard Hat
## Black-White

Binder ClipColeNESPen AGearsMicrowaveNiP gnilwoBRegurgitated StuffGoogle ImageArrowheadMaskRecord
Fromage de chèvre !

Sixième épisode de Smash Sixteen.

## Synopsis

La compétition se poursuit; la porte s'ouvre et les candidats sont aspirés vers le Jardinfini. L'épreuve du jour se déroule en extérieur.

## Événements importants

* Changement de langue de Têtarte
* Élimination de Pac-Man

## Épreuve du jour

* Une mascotte est attribuée à chaque équipe. Elles sont alors cachées quelque part dans le Jardinfini et doivent être retrouvées. Les équipes vont se diviser en plusieurs groupes pour mener les recherches.
C'est Têtarte qui fait gagner les Canards Factices en trouvant la mascotte dans le confessional, où Skelerex l'avait re-cachée.
Booh

**Booh** est l'organisateur, présentateur et arbitre des jeux télévisés Smash. C'est lui qui décide des épreuve et de leurs règles. Il s'agit d'un robot fantômatique.

## Personnalité

«*Bonjour à toutes et à tous, je m'appelle Booh et je serais le présentateur de cette émission que l'on appelle Smash Twelve. Tiens ? D'après mes données, quatre personnes ici ne sont pas sur la liste des candidats. Je vous inscrit. Tiens ? Maintenant vous êtes seize et plus douze. Donc je renomme l'émission Smash Sixteen.*»

En bon robot, Booh est d'une nature assez impassible, sa voix synthétique est très monotone.
Cela ne l'empêche pas d'avoir du caractère : il est très appliqué à la réalisation de l'émission mais n'est pas aussi sérieux qu'il en a l'air; il lui arrive souvent de n'avoir rien prévu ou d'oublier certains détails et de se retrouver à improviser quelque chose sur le tas. Il change souvent d'avis et peut même se montrer assez farceur envers les participants.
Il voue une certaine adoration à la couleur orange.

## Habilités

Booh est capable de voler et d'analyser divers éléments, comme par exemple les relations entre plusieurs personnes. Lorsque sa voix de synthèse ne fonctionne plus, il en utilise une autre qui ressemble à un chuchotement.

## Histoire

On apprend dans Experistash qu'il est le résultat d'une expérience menée par le Professeur Moh et son équipe. Ce dernier avait utilisé sa chaise de bureau et le corps d'un ancien ennemi du nom de Salami pour créer une forme de vie intelligente. Ses premières versions étaient encore affectées par Salami, ce qui le poussa à brûler sévèrement Rabidia et à blesser Mr Goomba, ce qui lui laissa une cicatrice sur le haut du crâne qu'il cache avec son chapeau. Selon Désagréable, une membre de l'équipe, il n'était pas censé savoir qu'il est une machine. Cependant, Booh lui-même y fait souvent référence et finit par dévoiler qu'il a toujours été au courant.

## Trivia

* Il s'agit très certainement du personnage avec le plus de temps de passage à l'écran.
Smash Rapide

**Smash Rapide** est une série dérivée des jeux Smash. Toujours présenté par Booh, il s'agit du même concept que ses autres émissions, condensé en un seul épisode. À chaque partie son casting différent et son vainqueur.

## Liste d'épisodes

1. "Smash Rapide"
2. "Smash Rapide 2 : Le chausson"
3. "Smash Rapide 3 : SFSFTM"
4. "Smash Rapide 4 : Battle Royale"
Brooks Travel Guide to Eorzea

**Brooks Travel Guide to Eorzea**
The realm of Eorzea is the most beautiful and fascinating part of our world. It forever attracts wanderers, heroes, and villains, all seeking to change the face of the world or the course of history. Often less knowledgeable than they ought to be, they frequently damage that which they seek to claim, or lose their lives or limbs to the exotic, terrible creatures and dangers that lurk upon this fair land.

Wishing to answer all of these concerns, a young adventurer from far away begins an endeavor to preserve the land's rich history and culture, uncover truths, and educate other adventurers, for a better and more glorious future!

*(("Ceredan Brooks" is a player character on the Mateus server of Final Fantasy XIV. All information and imagery contained in this Wikia is subject to copyright and patent by Square Enix. We're not making a real dime off of any of this, nor in-game gil. It's all about loving this awesome game.))*