recursal/Fanatic-Fandom huggingface dataset:
Ixipaz

The ixipaz are the race of anthro fruit bats. They are common on the Drakontas continent in the nations of Ayixpi, Aveyma, and Jaskirri.
 Because of their limited ability to fly they're also very popular crew
on ships, and that has been enough to pepper them in very small numbers
in the more open-minded nations around the world.

Ixipaz are another race that often face unfair discrimination due to the fact that they are frequently confused with ixisan, the meat-eating, blood-drinking anthro bat race.

Ixipaz are fairly thin in build. They typically range from 5 feet to 6 feet in height.

STAT MODIFIERS:

DEX +1

INT -1

CHA -1

* SPECIAL ABILITY: FLY (CON CHECK DC 10 + 1 FOR EVERY MINUTE OF

FLIGHT, 2 FAILED CHECKS WHILE FLYING EQUAL EXHAUSTION WHERE ONE CANNOT
SUCCESSFULLY FLY FOR 5 MINUTES)

* SPECIAL ABILITY: GLIDE (LOSS OF 5 FEET PER SECOND)

* =THESE ABILITIES ARE SUBJECT TO CHANGE IN-GAME BASED UPON IN-GAME CIRCUMSTANCES. GM WILL DICTATE.
Laspira

Laspira are anthro lizards. One thing that sets
laspira apart from other races is that laspira have respiratory pouches
that allow them to breathe fire, smoke, steam, icy mist, pressurized
water, or acid. It's even been reported that some laspira have two such
pouches and thus two abilities, but these are exceptionally rare.

Laspira are on the continent of Drakontas, in Aveyma, Jaskirri, and especially in the all laspira nation of Esslaris.
 They're also populate a fairly harsh island terrain at the west of the
Cenorte Sea and far south of the Drakontas continent. That island, known
 as Vissdrak, has no ports as the laspira on that island have made it clear that they want no contact from outside races.

Laspira are easily the most variable in height, ranging from 4
feet to 12 feet tall. They also seem to have different subtypes.
Ssachifu are thinner with brighter colored scales and tend to have
leathery moustachelike tails around their mouth. Shartis are broader
with typically duller-colored scales. For both, some have hornlike
protrustions on their heads and some do not.

Laspira are not very social beings and can be fairly irritable.
However, that seems to be the case when raised in their own societies.
In mixed societies they are more open, less hostile, and less
distrusting.

One very important thing: laspira thrive in tropical climates and
 are lethargic in cold ones, as they remain semi-cold blooded and thus
cannot regulate their temperature as well as other races.
Temperatures below 50 degrees evoke a -1 dex penalty, and if it gets
below 30 degrees it's a -2 dex penalty. Temperatures above 90 degrees
require them to seek shade, as they grow uncomfortable and a bit
irritable.

STAT MODIFIERS:

AC +1 (scale armor)

CON +1

INT -1

CHA -1

CONCENTRATION +2

BREATH ATTACKS:
2d6 of an element (fire, smoke, steam, icy mist, acid) for first 5
levels and effects a 5 foot radius (affects max of 2 medium-sized
enemies))
4d6 of an element for levels 6-10 and affects a 10 foot radius (max of 4
 medium-sized enemies)
6d6 of an element for levels 11-15 and affects a 15 foot radius (max of 6
 medium-sized enemies)
8d6 of an element for levels 16-20 and affects a 20 foot radius (max of 8
 medium-sized enemies)

Can be used 2x daily, takes 8 hours to 'recharge' normally.
Krigar

# Krigar

Krigar, anthro bears, are the largest of the accepted races as the osambre
 are not welcomed into society by much of anyone from other races.
Krigar face some of the stigma as well because both resemble bears.
Osambre just average 12 feet tall while Krigar average 7 to 10 feet. The
 osambre are a violent, barbaric lot that raids towns and villages more
often for food than for actual warfare.

Krigar do tend to have a bit of a leaning toward physical
combatants in their societies. It's very common to find a krigar ranger,
 fighter, or barbarian, but it's almost unheard of to find one
practicing magic. Most krigar consider magic the tool of the weaker
races to compensate for the fact they are smaller and less physically
capable. That said, some have been known to accept magical enhancements
for their strength or size especially, or any magic that is simple
enough to operate without much study.

STAT MODIFIERS

AC -1

STR +2

DEX -1

CON +2

CHA -1

INTIMIDATE +2

Krigar range all over the map. They have their own exclusive nation in Urrhan.
 Some, especially those to the northwest of the Urrhan nation, breed
freely with the osambre and worship them as a member of their racial
family. The krigar near Urrhan tend to have a more closed-minded view
toward the other races, regarding them as physically inferior and
therefore unworthy of being part of their society. The others across the
 world have a more tolerant view of other races but still will often
share the elite idea that they are better because of their physical
capabilities.
Codrayha

The codrayha are a collective race of
anthropomorphic minks, ferrets, stoats, weasels, skunks, and wolverines.
 While they are all grouped together each can only breed with its
individual kind: weasels with weasels, minks with minks, and so on.

Codrayha both enjoy and suffer from the reputation that they are
deceptive, sneaky, and covetous. It provokes a little fear but it also
makes it a little harder to live with one's neighbors in some cases.
They tend to be very quick but not particularly strong... save for the
wolverine, who trades the quickness for strength.

The codrayha do in fact refer to each other as codrayha but can
describe someone as a weasel, wolverine, or so on to describe them. It's
 easy enough to see the relationship, as most animals that we would see
on earth are on Osopelea and the anthros of the world are familiar
enough with them.

Most codrayha are about 5 to 6 feet, save for the wolverine which is about 6 - 7 feet.

STAT MODIFIERS (wolverine, the exception, is actually fairly equal on attribute mods)

STR -1

DEX +2

CON -1

CHA +1

MOVE SILENTLY +1

The way codrayha are viewed in part varies based upon where one is in the globe. They're a valued race in Quayimar and aren't treated so badly in Aveyma. In Jaskirri and in any nation where they are a minority they're viewed suspiciously across the board. Often humans
 seem to have a difficult time with the codrayha a little more than
others; but then, many codrayha do seem to have a grudge against humans.
Kejarrik

Kejarrik is a fairly large nation of ekrate
 that view themselves as better than most other races. The ekrate here
are distrustful of outsiders and tend to have magical observations as
well as patrols around the mountainous borders and even along the shore.

Kejarrik is an absolute monarchy, ruled by emperor Skravis. Kejarrik has skirted all-out wars with its neighoring countries (Aveyma to its north, Ayixpi to its southwest, and Narsuri to its west). It tends to have a fairly mild relationship with Quayimar in the south, although it is heavily suspected that Quayimar acts almost as a puppet nation for Skravis.

Often tensions will increase when ekrate from Kejarrik either
raid another nation or decide to 'detain' diplomats or merchants from
other nations. It's suspected that they are forced into slavery although
 it is hard to be sure as most are never heard from again.

While each of the other nations have mounted attacks and even
formed alliances against Kejarrik, they have not succeeded. Kejarrik
does little to expand its borders, however.

Yet Kejarrik remains a powerhouse economy and some merchants
enter it without fear. It is believed that they buy their way into
Skravis's or one of his lords' good graces so that they will not be
bothered. Even this is no guarantee as every once in a while a boastful
favored merchant will vanish.

Kejarrik is primarily mountainous, with much of the terrain very
difficult to navigate in any speedy or safe sense. Most of its people,
commerce, and focus is on the underground tunnels and occasional caverns
 or passages that briefly reach the surface. This means that it's
possible to live or travel undetected on the surface, if one dares.

There are several prominent cities and towns in Kejarrik, including Rikase, Uvarik, Faryskof, Kizar, Drast, and Niaskis.
Wieża Syleth

## Architektura

Masywna wieża wykonana z ciemnej odmiany marmuru wzmacnianego wielokrotnie różnymi stopami metali, a w ostatnim czasie głównie demonicznym żelazem.

Składa się z pięciu głównych pięter, parteru oraz Iglicy Mroku.

## Parter

Do wieży prowadzi nieduży przedpokój, ozdobiony palisadą kolumn. Po jego przekroczeniu ukazuje się nam most zwodzony, którego koryta wypełnia rozgrzana do czerwoności lawa, wypływająca z demonicznych głów. Liczne kolcze dodatki nadają wejściu ponurego charakteru. Nawa główna składa się z kilku piętrowych podestów połączonych schodami. Po prawej i lewej stronie, górują platformy łucznicze na smukłych kolumnach, zintegrowane ze sobą solidnym mostkiem Na najwyższym punkcie wywyższeń znajdują się drzwi, prowadzące do dalszej części wieży. Są solidne i w całości wykonane z żelaza. Wolne przestrzenie poniżej półek strzeleckich wypełnia magma, podnosząc temperaturę do nieznośnych poziomów.
Ekrate

Ekrate are anthropomorphic rats. Generally they're
noticeably more intelligent than the other races. They're also a bit
less hearty and smaller in stature; such factors tend to steer ekrate
toward more intellectual trades and paths rather than physical ones.
Ekrate usually vary in size from about 4.5 to 5.5 feet.

STAT MODIFIERS

STR -2

DEX +1

CON -1

INT +2

WIS +1

KNOWLEDGE POINTS +1 EACH LEVEL

The ekrate range all over the globe, some in exclusively ekrate
communities, some in mixed-race nations. In the exclusive communities
they tend to view all others a bit suspiciously. In mixed-race
commnunities they sometimes are close to the ekmuse and at other times they're neutral. They tend to be wary of ferai, fetaig, raposa, varg, and vikayo.
Солдат с булавой

Солдат с булавой - это нападающий в ближнем бою. Он обычно используется на более низких уровнях. Он идеально подходит для атаки против юнитов дальнего боя. Его быстро и легко тренировать. Он может быть улучшен с исследовательской башни до ветерана солдата с булавой (перевод неточный), более сильного в наступлении.

## Внешность

Солдат с булавой вооружен металлической булавой с шипами. Они носят стальной шлем с носовой пластиной, коричневую тунику и коричневые кожаные перчатки. Их цвет щита и дизайн такие же, как у герба игрока.
Proku

# Proku

Proku are anthro raccoons. They are found mostly on the Drakontas
 continent, but they are scattered in lesser amounts on the remaining
two. Proku are relatively solitary except when it comes to business and
commerce, when they are all too eager to be social. Otherwise, though,
it's fairly common to see a single proku more than a family. Rarely do
they have father figures. Often proku families kick out youngsters by
age 15 if they haven't left on their own. This has often led to proku
looking to unsavory trades to make some money while young.

The proku have never really organized to form their own nation.
They're perfectly fine operating among other races. Some of them are
easy prey for the dishonest, and for the more honest crafter or merchant
 they're good customers. It's normal to see some proku in politics, for
while they won't organize among each other to make their own nation,
they have no problem delving into the political machine to carve out a
little more for themselves. They're viewed as biased politicians, never
quite fair. But one common conception is that proku are quite ambitious.
 They're also skilled with their handpaws, making them great crafters.

Proku are fairly average in height (5 - 6 feet).

STAT MODIFIERS

STR -1

INT +1

WIS +1

CHA +1

+2 NATURAL MOD TO ANY CRAFT ROLL
Rat King

Rat King is an enemy of Night Hawk

Victor Ragnan was once a famed and renown bio scientist at Apex Industries. When Victor's daughter Riley was found to have cancer, Victor worked day and night without trying to find a cure using lab rats as test subjects. At one point Victor went 98 hours with out rest and after trying a new chemical formula on one of his rats, Victor passed out. After Victor passed out, the rat he tested started to mutate due to the formula and the rat escaped from the lab and bit Victor. This caused Victor's body to mutate painfully as he started to gain rodent like traits and abilities. Victor then was forced out of his house by his own family after seeing what he became and Victor fled to the sewers. He then started to create a device that would turn everyone into rat like hybrids like himself causing him to battle Night Hawk.
Catlin

## Historia

W roku 1685 stała się odpowiedzialna za bezpieczeństwo Gildii Magów.

56 Wiosna 1695 - Wita Alarika przybywającego do Hielat's Gate .

70 Lato 1696 - Podczas wyborów na pozycję arcymaga głosowała na Isylię .

*7 Jesień 1696* - Została poinformowana przez Poszukiwaczy Przygód, że „Ktoś chce zabić Everlasta  w przeciągu tygodnia.” Słysząc tak bezpośrednie słowa, zaprosiła drużynę na prywatniejszą rozmowę w ruinach wieży na północy. Szybko opuściła miejsce. Na drzwiach pozostał glif strażniczy a w pomieszczeniu Pan Zabijałem-Już-Klientów-Gildii-Magów-Wielokrotnie. Niedaleko budowli stał Pan Pogardliwe Spojrzenie i rzucił na nią zaklęcie burzy płomieni. Catlin**nigdy** nie wspomniała Poszukiwaczom Przygód o tej sprawie.'

Według informacji od Papuszkanera  tego samego dnia udała się na drugi koniec wyspy.

Dzień później teleportuje się wraz z Cyrikiem  i Alarikiem  po nieudanym zamachu na Sygnusa. Zostaje wysłana przez arcymaga by sprawdzić czy zabójca znajduje się w okolicy.

W alternatywnej rzeczywistości opowiedziała się po stronie Ilmachalla.

Zostaje pilnować portalu. Kiedy zostaje zaatakowana przez czarny promień z Fałszywego Zwoju Czasu dzierżonego przez Nadwornego Maga, osuwa się na ziemię a gdy odzyskuje przytomność tworzy wokół siebie barierę, która odbija atak i zabija agresora. Aby rozstrzygnąć co zrobić z Eyelin (która towarzyszyła Nadwornemu Magowi), odczytuje jej myśli. Następnie przepuszcza ją.

Gdy Poszukiwacze Przygód powracają z Asyllum, Catlin nie znajduje się już w pomieszczeniu. Wokół portalu unosi się ochronna tarcza. Po chwili przybywa z Isylią  i Alarikiem, a bariera znika, gdyż osoba, która ją rzuciła jest bliżej niż sto metrów.

Kiedy do Gildii Magów zostaje przesłana informacja o odnalezieniu "Błędnego Ognika", zjawia się Catlin wraz z dwoma Panami W Niebieskich Szatach. Gdy Andrion Balsion jest niekooperatywny, stwierdza, iż jet to nierozsądne i już nigdy więcej się nie spotkają. Wyteleportowuje się ze stosem i spalonymi zwłokami osoby podszywającej się pod Wielkiego Inkwizytora .

W nocy statek atakują mocne, magiczne wichury.

W podziemiach pod Gildią Arcymagów przed pomieszczeniem z ciałem nekromanty napotkano na jej hologram mówiący: „W imieniu Gildii Magów nakazuję Ci zaprzestać tego działania.”
Arsenic

Arsenic is a villain to Fusion.

## Bio

Larry Dillard was a scientist and engineer who was put in charge of creating new poisoned base weapons for the military, along with a suit that was block the effects of the toxins. While being a very bright man, Larry was also an opportunist and decided that his weapons would be better fit for a life of crime, taking the name Aresnic.

Arsenic then faced off against Fusion multiple times and every time he was thrown into prison. Eventually Arsenic joined Jack Frost's villain team, the Syndicate.

## Involvement in Civil War

Arsenic was chosen a part of Stephen Stryders anti super human task force known as the Exterminators. While in a battle with Grid, Arsenic was nearly shocked to death but he survived due to his armor.
Мечник

Мечники - обычные солдаты, атакующие в ближнем бою, но на ранних уровнях они являются мощными юнитами. Это делает их основными юнитами для начинающих. Они стоят 85 монет и нанимаются в казармах 3 уровня. Лучше использовать их в большом количестве, чтобы иметь больше шансов на успех. Не используйте их, если атакуете большую армию или для защиты.
Замок Барона-разбойника уровней 1-10

Все замки баронов-разбойников на этой странице имеют 20% защиты стен и 20% защиты ворот. Капитан-грабитель в каждом замке дает + 15% в ближнем бою и + 15% в дальнем бою для обороняющихся войск, за исключением капитана 10-го уровня, который дает + 19% в ближнем бою и + 19% в дальнем бою для защитников. Эта информация также приводится в верхней части каждого раздела, как и информация о них. Атаки могут быть достигнуты с меньшим количеством войск за счет меньшего количества добычи. Эти атаки отмечены. Все атаки были дважды проверены командиром без предметов, чтобы гарантировать результат. Однако некоторые небольшие ошибки в игре могут дать вам один или два урона при экипировке вашего командира. Вы можете уйти с меньшим количеством войск, если ваш командир хорошо экипирован, например, теоретически, атака + 10% для ближнего боя означает, что вы можете уменьшить с 11 тыс. до 10 тыс., но это не было проверено. Там, где указаны инструменты атаки, они могут быть уменьшены соответствующим бонусом вашего военачальника. Например. для каждой -10% защиты стены вашего военачальника вы можете использовать на одну лестницу меньше у стен.

## Уровень 1

Замок: 20% стена, 20% ворота. Барон-разбойник: +15% к ближнему бою, +15% к дальнему бою.

Максимальная добыча: 15-24 древесины, 15-24 камня, 41-60 еды, 28 монет, 1 XP.

### Уровень 1.1 победа до 2 уровня.

Защитника замка:

 Юниты левого фланга

Ваша атака для победы:

 Юниты левого фланга
 Потери юнитов

0 / 1 копейщик / 0 проходит без потерь, но можно унести только треть добычи.

**[Будет дополняться]**
Redback

## Powers/Abilities

**Spider Physiology**: Thomas Baxter possesses the proportionate powers of a spider, received to him from an irradiated Redback Spider (Latrodectus hasselti). Thomas's DNA was mutated from certain exposure to certain frequencies of radiation, having complex mutagenic enzymes from the radioactive spider's blood, triggering numerous changes that granted him superhuman strength, speed, toughened flesh, and wall-crawling. This resulted into a mutation that granted him an "enhanced chromosome pattern".

**Wall-Crawling:** Redback has the ability to stick to any surface, no matter how rough or slippery. Although this ability is still a bit of a mystery to him, he believes his molecules somehow bond to the surface of whatever he wills. Once he does cling to a surface, nothing can pull him away unless he releases his bond.

**Superhuman Strength:** Redback has the proportional strength of a spider. This allows him to lift 10 tons or more (if he's under extreme stress or sufficiently enraged), allowing him to perform even greater levels of strength.

**Superhuman Speed:** Redback is as fast as any Olympic runner, if not faster.

**Superhuman Stamina:** While perhaps not to the extent of other heroes, Redback possesses exceptional stamina. Being capable of holding his breath for minutes at a time, among other things.

**Superhuman Durability:** Redback is able to withstand a lot of damage, most of which would kill any normal human.

**Superhuman Agility:** Redback is also extremely agile. Not only among human standards, but in the superhero community as well. Being able to contort to dodge bullets, or whatever an villain might use against him.

**Regenerative Healing Factor:** Redback has an extremely advanced healing factor, being able to recover from injuries in days that would take an average human weeks.

**Superhuman Equilibrium:** Redback has near perfect balance and coordination.

**Superhuman Reflexes:** Redback's reflexes are significantly enhanced and are currently forty times greater than those of an ordinary human. In combination of his danger sense, his reflexes allow him to dodge nearly any attack or gunfire. Peter has also been shown to be dodging gunfire using his reflexes without the use of his Spider-Sense.

**Superhuman Jumping**: Redback is able to leap multiple stories in a single bound, which is thought to be proportional to a jumping spider.

**Spider-Sense:** Redback possesses a precognitive 'Spider-Sense' that warns him of imminent danger through a tingling or buzzing sensation in the back of his head that varies in intensity depending on how imminent or particularly dangerous the threat is. Being able to detect anything from flying bullets to tainted meat, and even the well being of others, this extra sense is also a bit of a mystery. It does, however, seem to be a product of some kind of psychic ability.

**Tolerance To Cold:**
Жилой дом

*"Увеличивает население и доход от налогов; понижает общественный порядок."*

Жилой дом - здание в игре «Goodgame Empire», которое, за счёт понижения общественного порядка, увеличивает доход от налогов. При сильном снижении общественного порядка из-за большого количества домов, это так же уменьшит производство и скорость найма солдат, поэтому рекомендуется поддерживать его на стабильном уровне.
Имеет улучшенную версию покупающуюся за рубины - городской дом.

опыта
Fusion (Earth 12)

## Bio

Fusion (Earth 12) is the Earth 12 version of Fusion. He came to the Infinity Force for help after the Conquerers took over his universe. He ends up brining the Conquerers to Earth 1 after Night Beast set a tracking beacon on him. He is later killed by Ion during the Conquerers Arc.

## Powers

While earth one's Fusion is powered by green fusion, Earth 12 Fusion is powered by white matter.
Ferai

Ferai are anthropomorphic lions. They range from about 6 feet to 7.5 feet in height.

The ferai are a very physically competitive race, valuing
strength, dexterity, and stamina. As a result they tend to be rather
gruff with less insight into their own actions. They understand
dominance and power but at times do so without seeing the consequences
of their greed, fury, or competitiveness.

STAT MODIFIERS

STR +2

CON +2

WIS -1

CHA -1

CLIMB +1

MOVE SILENTLY +1

Ferai are more respectful of the 'strong' races, such as krigar, fetaig, and varg. They tend to cluster in areas where other strong races exist.

This competitive spirit and the high value of the physically
hearty especially holds true in the males of the race, but it makes for a
 screwed up family life a lot of the time. Fathers see sons as rivals
more than individuals who need guidance, and some grow to be quite
reckless. The females cannot rein in the children and try to resort to
physical force, which works when they are young but fails soon after
adolescence. Throughout the race it's brought about somewhat short
tempers all around, with too many conflicts resulting in violence.
Civil War

## *History*

**Civil War** is a LAG Comics event/storyline. Many LAG heroes/villains were divided on the issue, and a "Civil War" ensued.

The event/storyline took place in Earth-1.

## *Teams*

**Pro-Registration**

* American Dash
* Kinesis
* Equilibrium
* Avalanche
* Hawk Wing
* Cyclone
* Cyber Man
* Dr. Matter
* Firecracker

**Anti-Registration**

* Cobalt Shadow
* Fusion
* Riptide
* Night Hawk
* Emerald
* Nitrous
* Redback
* Stronghold
* Grid

**Villains Included**

* Cold Warrior
* Detonator
* Arsenic
Respublica:Origines

**Respublica Origines**

This server was created after AA and alongside Legacy by Drakontos, MrFinder and Leondonis. It included work and help from Rhald, UglyBigD, Prometheus39, Rad, Hokehs, Trenchman and SgtSultana.

Set in the early Roman republic focused on the island of Elba and two competing factions in Rome and the Etruscans. There was also a third presence on the island in the form of the native civilisation led by their king Galendos. Eventually Drak,Finder and Leo lost interest in the project and moved on, leading to the playerbase returning to Legacy, which had practically died during RO's duration.

It was later succeeded by Respublica

Here is the PMC link to Amphipolis; the admin built city:

http://www.planetminecraft.com/project/valetiae---roman-colonia-of-malta/
Respublica2

Respublica: Mortem Senatus was a modded server that served as a sequel to Respublica. Run primarily by Daruskiy and Rad it continued the storyline of the previous server with the islands now a year after the conclusion of the war and Caesar's victory.

It saw the rise of a rebel warlord known as Sasan in the north as he tried to use the instability after the withdrawal of both Pompey's and Caesar's forces for Pharsalus. In the south in Malta a great political struggle was ongoing between many families such as the Ilii, Atilii and Iuventii to name just a few.

Eventually the server shut down as Daru and Rad's interest in MC diminished and they looked elsewhere for mediums through which to make projects.

**Story**

Following the surrender of the Pompeian troops, the Caesarian legion left a single cohort on the isles and withdrew back to Sicily. However the northern isle of Gozo rebelled against Rome thanks to the machinations of a local religious leader named Sasan. Eventually the Romans managed to defeat his beachhead on Malta and contain him to Gozo but before they could sail across and finish him, political infighting in the city took hold of everyone's attention leading to a series of manipulative conflicts and real life games of chess between the families, all the while holding out against rebels and bandits.

Assorted pictures of Respublica can be found in these two albums:

http://imgur.com/a/KFYVO#0

http://imgur.com/gallery/aD4Kr/

And here is the PMC link to the capital:

http://www.planetminecraft.com/project/valetiae---roman-colonia-of-malta/
Marmuste

# Marmuste

Marmuste are anthro otters. They vary in height from 5 -6 feet typically.

The marmuste are the natural-born swimmers of the races, quite at
 home in the water. Because of this they usually feel very at home on
the sea, on the shore, or by rivers. It's certainly not to say that they
 can't go anywhere but their greatest comfort is around great bodies of
water.

The marmuste range from silly to serious but all can be fairly
playful and funloving. Some just don't know how to sober up while others
 can make time for work and play.

The marmuste are fairly well-rounded in stats but are keen swimmers.

STAT MODIFIERS

STR -1

DEX +1

CHA +1

SWIM +4

The marmuste are found all over the known world because they tend
 to go where ships go. Some settle down while others are continually on
the move. They're fairly amiable to all races and are among some of the
least prejudiced.
The Conquerers

The Conquerers are a group from Earth 13 whose goal is to take over the multiverse. The group consists of evil versions of the Infinity Force. They where eventually destroyed with the members either being dead or imprisoned in The Cube

## Living Members

Ion-Ion is the Earth 13 Version of Fusion. While Fusion was exposed to green fusion energy, Ion was exposed to red ionic energy. This caused his skin to melt and powers to be more powerful and unpredictable.

Soviet Streak-He is the Earth 13 version of American Dash. This version of Steven Peterson was a soviet spy and was given the same experiment that Earth One's Overdrive took.

Mancer-Mancer is the Earth 13 version of Kinesis. This version of Kinesis had her mind destroyed by her own powers causing her to become insane and kill her sister.

## Dead Members

Night Beast-Night Beast is the Earth 13 version of Night Hawk. He was a serial killer and tech genius who was given the same formula that Night Hawk was given. He then rose to become the head crime boss of Rivet City.

Crimson Shadow-Crimson Shadow was the Earth 13 version of Cobalt Shadow. This version was a the leader of a up and coming soviet strike force team before joining her cousin in a life of crime.

Ship Breaker-Earth 13 Riptide

 Wolf Spider-Earth 13 Redback

Speed Monger-Speed Monger is the Earth 13 version of Nitrous. This version of Nitrous is able to steal the speed of other speeders.

Negative Man-Negative Man is the Earth 13 version of Equilibrium. This version of Equilibrium gave into the negative energy and destroyed all the postive energy inside him.

Cold Front-Earth 13 Avalanche

Ruby-Earth 13 Emerald

Monsoon-Earth 13 Cyclone

Main Frame-Earth 13 Cyber Man

Hell Fire-Earth 13 Inferno
Xicatlcharsheet

Name: Xicatl

Age: 34

Species: Ixisan

Sex: Male

Height: 6'3"

Weight: 204 lbs.

LEVEL 9 (L6 Rogue, L3 Spymaster)

HP 89/89

AC 19

INIT +9

```
STATS
STR 18
DEX 21
CON 17
INT 13
WIS 14
CHA 12

```

```
BASE ATT +5
MELEE    +9
RANGED   +10

```

```
FORT     +6
REFLEX   +13
WILL     +7

```

```
## SKILLS             (RANK + MOD + MISC = TOTAL)
 APPRAISE               6 +  1         =  7
 BALANCE                7 +  5         = 12
 BLUFF                  9 +  1         = 10
 CLIMB                  7 +  4         = 11
 DIPLOMACY              3 +  1         =  4
 DISGUISE              10 +  1         = 11
 DISABLE DEVICE         5 +  1         =  6
 ESCAPE ARTIST          6 +  5         = 11
 FORGERY                7 +  1         =  8
 GATHER INFORMATION     6 +  1         =  7
 HEAL                   3 +  2         =  5
 HIDE                  11 +  5         = 16
 INNUENDO               6 +  2         =  8
 INTIMIDATE            13 +  1  +  2   = 16     (2 from ixisan)
 INTUIT DIRECTION       2 +  2         =  4
 JUMP                   5 +  4         =  9
 LISTEN                10 +  2         = 12
 MOVE SILENTLY         12 +  5         = 17
 OPEN LOCK              8 +  5         = 13
 PICK POCKET            7 +  5         = 12
 READ LIPS              4 +  1         =  5
 SEARCH                 7 +  1         =  8
 SENSE MOTIVE           8 +  2         = 10
 SPOT                   9 +  2         = 11
 SWIM                   5 +  4         =  9
 TUMBLE                 3 +  5         =  8
 USE ROPE               7 +  5         = 12
 WILDERNESS LORE        2 +  2         =  4

```

```
## KNOWLEDGES         (RANK + MOD + MISC = TOTAL)
 GOVT (AVEYMA)          6 +  1         = 7
 GOVT (AYIXPI)          5 +  1         = 6
 GOVT (VISPAI)          4 +  1         = 5
 RACE (IXIPAZ)          2 +  1         = 3
 RACE (IXISAN)          8 +  1         = 9
 RACE (ORC)             2 +  1         = 3
 RACE (VARG)            2 +  1         = 3

```

```
## FEATS
 BLINDSIGHT (FREE FEAT TO IXISAN/IXIPAZ)
 CHINK IN THE ARMOR
 COVER IDENTITY (YACHIT, RUZAT CITY GUARD +4 DISGUISE, +2 BLUFF AND
    GATHER INFO)
 HAMSTRING
 POINT BLANK SHOT
 PRECISE SHOT
 QUICK DRAW
 RAPID SHOT
 SNEAK ATTACK (+4D6)
 UNDETECTABLE ALIGNMENT

```

```
## EQUIPMENT
 ANTICOAGULANT HAND SCYTHE (2D4, OPEN WOUNDS DO 1 DAMAGE PER ROUND,
    4X CRIT)
 LEATHER ARMOR (+2 AC)
 PROTECT RING (+2 AC)
 REPEATING CROSSBOW (5 SHOTS BEFORE RELOADING, RELOAD 1 ROUND)
 15 SHOCK BOLTS (DO 1D4 ELECTRIC DAMAGE)

```

41 gold

Xicatl is a very experienced fellow, well-trained in stealth, assassination, and spying. He's loyal to whomever he works, and while it may seem like he has no moral code, it's actually quite the opposite. Not a big talker, he lets others babble to their heart's content and only says something when it's needed. As an ixisan, he does drink blood and may head out on the town to satiate that need with some spare gold.
Izzair/Cytaty

## Cytaty

*”To był ta kopalnia głupcze”*

**Izzair**: *”Możesz poręczyć za swoich towarzyszy?”*

**Boska Ręka**: *”Oczywiście”*

**Sail**: *”Jestem całkowicie oddana Kapłanowi i jego sprawie dobra”*

**Izzair:** *"Niewątpliwie”*

*”Z Tobą, Zenonie, rozprawię się inaczej.”*

 *”Złapcie mnie za ręce.”*

 *”To moi towarzysze.”*
Crime Control

## Bio

Crime Control is a vigilante team lead by mercenary and former Night Hawk associate Bishop Fitz (Sting Wing). After Bishop kills Carnivore at the end of the "Apex Predator" arch, Bishop Fitz has his title of Hawk Wing stripped from him due to breaking Night Hawk's no killing rule. Tired of letting criminals live Bishop reverts back to the Sting Wing and starts the vigilante team "Crime Control".

## Roster

Sting Wing

Stronghold

Killjoy

Buckshot

Ronin
Cobalt Shadow

Caped Outfit

***Backstory***

- Born: May 13, 2001

- Age: 16 years old

- Goes to Citadel Preparatory High School (Sophomore - Honor Roll)

## Personality

***Works with two best friends: Chris and Thalia***

**Chris Anderson**: Technology and engineering expert; martial arts trainee; Attends Citadel Preparatory High School w/ Ashley

**Thalia Valencia**: Artist, fashion designer (designs suit) , and information broker; Attends Citadel Preparatory High School w/ Ashley

## Powers/Abilities

**Expert Acrobat:** Proficient in gymnastics and acrobatics after 10 years in gymnastic and acrobatic training

**Martial Artist:** Cobalt Shadow trained with her cousin Steven as her coach in the military teen preparatory training program. Proficient in various forms of martial arts and combat.

***Weapons User:***  Through her martial arts and military training, she has become very knowledgeable in shooting, sword-fighting, and melee weapons as well as weapon/device science. Her knowledge has grown through her experience in the MTPTR, training and learning in Japan, and training with her friends, Chris and Thalia.

**High Level of Intellect:**  Beginning from when she was very young and learning from her parents, she has become proficient in four foreign languages (French, Mandarin, Japanese, and Russian) and is very advanced in her academic studies taking classes such as college-level calculus and computer science by tenth grade.

* ***Polymath***: She has studied Biology, Technology, Mathematics, Chemistry, Geography, and History. Particularly proficient in Computer Science, engineering, and mathematics.

## Paraphernalia

**Costume**

- Black Leather Jacket w/ Cobalt Blue Highlights

- Kevlar-reinforced Gray/Cobalt Blue Costume w/boots

- Utility Belt

- Katana Sheath

- Cobalt Blue Arm Warmers

- Wide Double Silver Bracelets w/Digital Transceiver and Dart Launcher

**Gadgets**

- Katana

- Smoke Grenade

- Tranquilizer Darts

- Grapple Hook

- Digital Transceiver
Blood Wing

Blood Wing is Night Hawk villain.

## Bio

   Stills Mogler was a low level criminal doing jobs for the gangs of Rivit City. He, along with six other criminals are hired by King Kobra to rob a bank. Stills is betrayed by his parthners in the middle of the heist and he is left for dead. Mongler manages to crawl into the sewers where he finds Sting Wing's original suit. He modifies the suit becoming the villain Blood Wing.

After terrorizing Rivit City for a number of years Blood Wing is killed by the original Sting Wing

## Personality

Stills feels no remorse for other people. He is excessively manipulative and cruel to everyone he meets.

Stills is a psychopath and remorseless killer.

## Weapons and Equipment

Blood Wing Suit-The Blood Wing suit is a modified version of the original Sting Wing suit.
Charsheets

Agarcharsheet

Ajrafcharsheet

Curwirrischarsheet

Dakkischarsheet

Figjamcharsheet

Juganthcharsheet

Keisikcharsheet

Ketakrischarsheet

Krizzikcharsheet

Kurrigancharsheet

Kyjaskcharsheet

Ledgecharsheet

Lijumcharsheet

Radgildcharsheet

Rakesischarsheet

Resseicharsheet

Secharikcharsheet

Shogaktcharsheet

Ugrenshcharsheet

Vizurncharsheet

Xicatlcharsheet
LAG Comics Wikia

## Welcome to the LAG Comics Wikia

**Welcome to the The LAG comics Wiki, your #1 source for all things about the LAG Universe!**

 This wiki discusses **the different heroes and villains of the LAG universe.** The **LAG Comics Wiki** is a collaborative website dedicated to the **LAG Comics** Characters and Universe. The wiki format allows anyone to create or edit any article, so we can all work together to create new pages and work on improving the site. Our goal is to collaborate with other fans in order to build a reliable, accurate, and informative resource database with as much detailed information as possible about all subject matter relating to the **LAG Universe**. All are welcome to join in and contribute here, so long as edits are constructive, discussions are positive, and both are relevant to **LAG Universe**.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Ayixpi

Ayixpi is the one true haven for ixisan on the continent of Drakontas. While they are allowed to be citizens in Jaskirri or Aveyma,
 the two democratic nations on either end of the continent, to be an
ixisan in either place is to be an outcast and invite confrontation.
(Although some ixisan thrive on that.) Ayixpi also is home to the
largest number of ixipaz, though many are slaves or lower-class citizens there.

Ayixpi is bordered to the east by Quayimar, the northeast by Kejarrik, the northwest by Narsuri, and the west by Esslaris. No relations are friendly; all border on hostility.

A mixture of hills, mountains, and jungle, Ayixpi has a variety
of communities in a variety of settings. There is the large mountain
town of Huacti made from a series of caverns and tunnels along the underground section of the Xica River. There's also the treetop city of Opecatli, very large, spanning for over ten miles in diameter and walled in by stone walls some fifty feet high and ten feet thick.

Ayixpi has a very prominent slave trade, and it has been known to
 do business with Kejarrik and Quayimar once in a while even though it
is not exactly on friendly terms with either. Their slaves are often
forcefully bred, and they force the ixipaz who cultivate fruits and
vegetables to tribute their harvests to feed the slaves so that the
slaves remain healthy for when the ixipaz do what they truly raise their
 slaves for: use their bodies for sustenance. Some are merely drained of
 blood, others killed and their carcasses eaten.

Trespassers have no rights in the nation, but diplomats, required
 to wear an orange cloak and carry a letter of recognition, are left
alone... usually. There have been misunderstandings about cloaks being
stolen or lost, and accidents that follow from the result. These are
uncommon as Ayixpi does recognize that some nations are only looking for
 a good enough reason to go to war... a circumstance which would prove
very messy to both sides as Ayixpi has a large population. As one can
imagine Ayixpi sets up forces to guard the border (boltwardens, as they
are known) and to keep slaves or refugee ixisan from leaving.

Ayixpi is ruled by Scourge Nahactec.
NPS

Замки, башни и крепости NPS случайным образом появляются на карте. Они увеличиваются на 1 уровень (только вам)(кроме Фортов ураганов) если вы атакуете их, они часто бросают оборудование, когда у них уровень 3 или выше.

Часто, если вы шпионите за одним, все NPS с тем же уровнем будет иметь точно такое же формирование войск

Замки NPS иногда могут атаковать игроков.

Таблица уровней Замков NPS
Arathun

## Informacje Ogólne

Miasto położone nad jeziorem w północno - centralnej części kontynentu. Jego założycielami są Templariusze wciąż sprawujący część władzy jako autonomiczna organizacja, mimo iż miasto uważane jest jako nieodłączna część Zachodniego Cesarstwa. Głównym towarem kupieckim są ryby, występujące w niezwykłej obfitości w przymiastowym akwenie. Podczas wojny zaopatruje całą północ w zapasy pożywienia i wody.

## Architektura

Pod względem wielkości jedno z najbardziej rozległych miast kontynentu. Piękno i urok zawdzięcza rozporządzeniu wydanemu zaraz przy akcie twórczym, stanowiącym iż wszystkie budowle wykonane zostaną z marmuru, a dachy pokryte kafelkowaną mozaiką.

### Ratusz

Budynek na planie kwadratu z licznymi rotundami i pięcioma kopułami w całości pokrytymi mozaiką. Wzniesiony w kierunku wschodzącego słońca, tak by z każdej strony, przechodnie widzieli je na tle blasku w porannych godzinach. Ten zabieg bardzo często wykorzystywany jest w miastach *Zachodniego Cesarstwa.* Jest to główna jednostka administracyjna i wizytówka Arathun.

### Twierdza Templariuszy

Najlepiej strzeżona lokacja w mieście. Nikt bez pozwolenia Przewodniczącej Zakonu nie może przekroczyć Bramy Wiary. Przed powstaniem Ratusza to w jej murach mieściły się organy administracji miastowej, jednak by niejako odciąć się od politycznej władzy, zostały przeniesione. Wciąż jednak pełni rolę Sądu. Sami lokatorzy stanowią większość straży miejskiej, tworząc nieco autonomiczną oazę w centrum Cesarstwa. Warownia nigdy nie została zdobyta, mimo iż miasto upadło podczas ostatniej zarazy.
Officer Kildus

Officer Kildus is a antagonist to Night Hawk. He was the corrupt leader of the RCP and was known for taking bribes and commiting crimes like theft and murder without punishment. Kildus has an extreme hatred for hybrids and evos, putting him at odds with Nighthawk and American Dash. Kildus created an armour suit to fight Nighthawk known as the Enforcer-03. Kildus was killed in a battle with Night Hawk and Kinesis after Kildus injected himself with a hybrid formula containing crocodile DNA to fight Night Hawk. He threw a helicopter at Hawk witch was launched back at him by Kinesis causing him to be impaled by the chopper's blades.
Amphipolis

**Amphipolis**

This city was the staff build for Respublica:Origines and never ended up being used in roleplay. It was originally textured for and built by MrFinder and Leondonis. When they moved on and the pack was updated/converted into the Respublica pack, the Respublica server began to update and rebuild the city, adding interiors and a new temple.

Not Roman in design, this city was inspired by Greek architecture and has been maintained and updated by daruskiy, Rad and Prometheus, with some interior aid from others such as XDlillexD and Glenalmond.

It's also been used as a hunger games map and there is a server scenario prepared and written by Rad around the city which focuses on Philip and Alexander besieging the island it is on, both as practice for invading Persia and to put down any notions of Greek revolt against Macedonian rule.
Osopelea Wikia

## Welcome to the Osopelea Wikia

This is for the fantasy world Osopelea for a small group of roleplayers.

Utilizes Dungeons and Dragons 3.5, modified.
# Main Page

And so it begins.

Present year: 872 ACW (After the Chaos War)

GMNotes - Charsheets - Races - Knowledge - Gods - Ancient Lore Characters

Continents - Islands - Nations - Cities

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Thalamus

Thalamus is a villain in the LAG universe mostly acting as a villain to American Dash.

## Bio

Shawn Corton was an average man with nothing special really about him. He worked as a computer repair man, was divorced, and was all around a boring man. This was until the evo virus hit Shawn causing his life to change.

Shawn's body began mutate including his eyes turning red, his skin turning gray, and his cranium growing to a huge size. He also started growing smarter, smarter than any other man on earth. He also gained mind warping powers

With his new powers and abilities Shawn took the name Thalamus and began committing high scale high scale crimes that took the interest of the Goverment and American Dash.

## Powers and Abilities

### Powers

* **Psychokinesis**

* **Telekinesis**
* **Telepathy**

* **Mind Control**
* **Illusion Casting**
Victor zomg

**Vic AKA victor\_zomg/VictorFabulous**

**Server History**

Vic joined the Romecraft community during the first weeks of the original iteration of Legends of Rome in August/September 2011. He begun as a Roman named Victorius Scipio and soon after his arrival to Augusta and the town of Portuna he joined the ranks of Cohort X of Legio Augusta. He recieved his first promotion from the centurion of Cohort X (Hokies).

Vic continued to be an active member in the community contributing to roleplaying and server development.

**Roleplaying**

His roleplay characters include:

Victorius Flavius Scipio - Evocatii, Cornicen, Cornicularius, Cohort X

Gnaeus Ninnius Scipio - Served as a personal messenger to the highest ranking officers of the legion.

Decimus Cornelius Scipio - ?

Pict (Name?) - Príomhfheidhmeannach (chieftain) of the Novantae tribe

Titus Araneus Varius - ?
Killjoy

Killjoy is a anti hero in the LAG universe who mostly works in Rivit City.

## Bio

### Early Life

Born in Rivit City, Max Mendez was a small and meek boy growing up. Max had a sick mother that he constantly had to take care of and an alcoholic father who would abusive him on a daily basis. When in middle school Max was constantly bullied by his classmate Zigmond Crigler. Eventually around high school, Max's mother died and in a fit of rage he beat up his father and later at school punched out Zigmond's tooth. He than ran away from home when he was eventaually found by the military.

### Project Killjoy and the Afghanistan War

A young Max Mendez was brought into the military to be experimented on for project Kill Joy, a super solider program witch enhances the physical attributes of the subject. After being experimented on for a number of years, Max was drafted into a special units force to fight in the Afghanistan War
Atom Master

Atom Master is a fusion villain. He is founder of the cult "The Church of Atom".

## Characteristics

### Gender

Male

Alec Isadore was a researcher speializing in fusion energy and dark matter. He also had a keen knowledge for the Evo virus. Isadore became very interested in the hero Fusion and became obsessed with harnessing his powers. He decided to create a cult known as the church of Atom to control and cause fear in people to accomplish his goals, now using the aliases Atom Master.
Shadowfax2409

**Shadowfax**

Joining on Legacy, but having been aware of the server from as early on as FI due to her brothers Crusader and Erundar, Shadow roleplayed in both the spqr and classis on the server. Upon the server shutting down she roleplayed for a little while on LoR and Respublica before departing the community. She sometimes pops up on enjin to like the occasional wall post/screenshot.
Hawkeye/Cytaty

**Wąż**|*"Plany posuwają się dostatecznie dobrze."*

**Hawkeye**|*"Zabiłeś bogu winnego księgarza."*

**Wąż**|*"Mógł pokrzyżować plany. Musiałem go zlikwidować. Wątpię by ktokolwiek wiedział."*

**Hawkeye**|*"Nasze spotkanie nigdy się nie odbyło."*

**Wąż**|*"Powinienem w najbliższy tydzień wykonać zadania. Dam Ci znać."*

### II Rozmowa Hawkeye'a z Wężem

**Wąż**|*"Sygnus dokonał żywota."*

**Hawkeye**|*"Dobrze się spisałeś. Czy ktokolwiek wie o sytuacji?"*

**Wąż**|*"Jacyś dziwni ludzie plączą się po mieście."*

**Hawkeye**|*"Zlikwiduj ich. Czy będziesz w stanie ich zabić po dopłynięciu?"*

**Wąż**|*"Tak. Czyli moja misja w Hielat’s Gate jest już zakończone."*
Abyss

Abyss is a major villain of the hero Riptide.

## Bio

Redius Chem was a high ranking general in the US military who saw the new discovery of Hydronians as a threat to the world. Redius funded the creation of Project Sting Ray and Project Urchin to destroy Hydronia. Both of these plots were stopped by Riptide.

Eventually the goverment found out about his projects and Redius was expelled from the army. Redius later found the mask of guldar, and after putting it on it bounded to his body giving him incredible powers.
Sir Grizzly

**Sir Grizzly**

Grizzly was a very active player throughout AA, Legacy and Respublica, serving in almost every faction at some point. He memorably was a member of classis and he and minerwulf would often lead little SICARII ASSASSINATION PROJECTS.

**This reign of terror imposed by their jewish dagger-men antics saw many slain across vinovia, before eventually being put down by a small corps of legion elites, ending with Grizzly's decapitation in the forums without a trial by the Centurion at the time Rad.**
EpicKnight2149

Epicknight joined Legacy in the middle of it's duration. He was promptly banned along with his brother reer for "griefing" and stealing the gold blocks from the rams of the ships in the harbour. Eventually he successfully appealed and served in classis shortly before the server died. He has popped in from time to time since but has been running his own servers based on a lesser form of roleplay for over five years.