recursal/Fanatic-Fandom huggingface dataset:
GPC 002 - Violino

**Descrição:**

  esse GPC ele pode ser altamente perigoso ou ciumento, ele possui um Violino especial

que é capaz que alcançar notas extremamente graves ou extremamente agudas, e

esse Violino também é capaz de alcançar notas binaurais.

Procedimentos Especiais de Contenção:

O GPC 002 deve ser mantido em uma camará trancada e vigiada durante 24h.

Essa camará também deve ser completamente aprova de som para que nenhum

de nossos funcionários sejam afetados pelo som de seu violino.

Caso algum funcionário tenha que entrar na cela de contenção do 002

ele tem que estar com fones apropriados aprova de ruídos para que o 002

não tente atordoa-lo com seu violino.

  **Habilidades:**

  Esse GPC tem uma resistência muito alta e alem de isso ele contem a habilidade de

atravessar objetos que estão contra ele como misseis , espadas , tiros e etc.

  Essa habilidade ele só consegue usa-la por 5 segundos , não se engane ele não atravessa paredes

ele só atravessa projeteis e coisas do tipo.

   Violino conseguiu essa habilidade apos matar um GPC,ele roubou muito dinheiro de amanda sua

ex namorada , ela se separou dele e ele ficou com o dinheiro dela , com esse dinheiro ele pagou

assassinos altamente treinados para roubar um GPC de nossa fundação e com isso ele matou esse GPC

com suas propiás mãos e depois ele pagou diversos médicos para transplantar os poderes do GPC

para ele , não se sabe ao certo como esse transplante foi feito mas ele conseguiu.

  O violino assim como seu nome diz ele contem um Violino e com isso ele pode tocar seu violino

a uma frequência que pode atordoar as pessoas a sua volta.

   **Aparência:**

  Violino tem a aparência de um homem bonito por volta dos 20 anos.

ele tem cabelos meio enrolados e que vão até seu pescoço.

E também antes de ser capturado como ele tinha muito dinheiro ele

contem roupas bem elegantes.
GPC 005 - Cosmic TopHat

**Descrição:**

   esse GPC  ele é uma cartola de um antigo magico e qualquer pessoa que coloca ela em sua cabeça

ganha habilidades do antigo mago , a pessoa pode ouvir a cartola falar em sua mente ,

a pessoa vira um psicopata sem controle algum de seu corpo, a cartola domina a pessoa completamente.

**Procedimentos Especiais de Contenção:**

O Cosmic tophat fica em uma Cela de contenção básica nível 3

e ele fica dentro de uma caixa de vidro para que não ataque nossos integrantes

caso tenhamos que fazer algum procedimento no local

**Habilidades:**

  A pessoa que possui a cartola ganhara as seguintes habilidades :

1 - ilusão

2 - desaparecer

3 - flutuar

e etc ...

**OBS :**

  Hoje em dia a cartola já possuiu um hospedeiro, ele se chama denis, ele esta a tanto tempo

sendo controlado pela cartola que não possui mais controle de seu corpo, a cartola esta em completo controle

do corpo de denis.
Lista Dos Gpc

Gpc 001 - The Wizard

Gpc 002 - Violino

Gpc 003 - O Troll

Gpc 004 - EspadaUnkown

Gpc 005 - Cosmic TopHat

Gpc 006 - Nard

Gpc 007 - Nikari

Gpc 008 - Fake Zero ( Jujuba )

Gpc 009 - The Black Cat

Gpc 010 - The Water Dimension

Gpc 011 - Vaccum Bullet

Gpc 012 - Troll Kleber

Gpc 013 - BHMN

Gpc 014 - As cartas do Viajante no Tempo.

Gpc 015 - QTX

Gpc 016 - ball without impact reduction

Gpc 017 - Mask Seller

Gpc 018 - ...

Gpc 019 - Glods

Gpc 020 - King

Gpc 021 - Fifteen

Gpc 022 - Jester

Gpc 023 - Pontos Brilhantes

Gpc 024 - General Mahoraga

Gpc 025-A - Depphorus

Gpc 025-B
GPC 003 - O Troll

**Descrição:**

esse GPC é muito perigoso em certas circunstancias, ele tem a aparência de

um troll como já diz seu nome então ele é bem baixinho e enrugado.

Ele é muito ágil, veloz e tem grandes garras afiadas para atacar seus inimigos.

E pelo que nossos agentes da fundação analisamos o Troll é capaz de criar clones

ou algo assim, mas ele não faz isso com frequência pelas nossas observações.

Os clones registrados são citados logo abaixo de ''poderes''.

Aparentemente só Troll femininos são capazes de criar clones.

**Procedimentos Especiais de Contenção:**

Para a contenção deste troll só é necessário mais que sua cela seja vigiada 24h para

que não haja nenhum problema e para que ele não tente escapar, e também sua

cela deve ter grandes refletores nos cantos do teto pois parece que as habilidades

do Troll ficam mais fracas quando ele esta exposto a luz.

Caso nossos agentes tenham que entrar na cela do Troll, ele deve levar consigo

uma barra de chocolate e esteja acompanhado com 3 guardas para que o Troll

não tente atacar nosso integrante.

**Habilidades:**

  o GPC 003 tem a habilidade de se transformar entre gnomo e troll , e ainda tem uma alta habilidade

e seu rosto é bizarramente engraçado , e ele tem uma bela pontaria.

  Uma coisa que é útil se você encontra-lo é que se ele estiver no modo agressivo contra você é só

você dar uma barra de chocolate para ele , assim ele se acalma e pode ate mesmo virar seu amigo,

mas nunca pegue comida ou doces do troll pois ele pode ficar muito agressivo.

**OBS :**

Esse troll foi localizado em uma mansão aonde ele cuidava de 3 trolls bebes

1 - troll Kleber ( GPC 012 )

2 - troll com maxilar aberto

3 - troll que faz parte da fundação

  O troll - 3  alem de ser um troll ele é um agente que testou o Troll , ele trouxe o troll original

a nossa fundação para fazermos pesquisas sobre ele , João que é o nome do troll 3 , ele estava

na cela do troll original e quando  ele foi fazer o teste de agressividade , quando joão pegou o

chocolate do troll ele foi gravemente ferido pelo troll , esse foi um dos acidentes que ocorreram

   em nossa fundação por causa deste troll

  João nosso troll ele roubou o rim de um de seus irmãos trolls para sabermos mais sobre como é

o organismos deles .
GPC 025-B - Depphorus

**Item nº: Gpc-025-b**

**Classe do Gpc: 6-7**

**Descrição:** Gpc 025-B é uma variação do Gpc 025-A, não sabemos se o 025-B é uma mudança na aparência do 025-A ou se eles são gps diferentes, mas a fundação acredita que se sua aparência muda já podemos considera-lo outro gpc.

O 025-B é como o 025-A mas com uma unica diferença, assim como o 025-A o 025-B é um cubo de 2,5 por 2,5 metros, mas oque diferencia os dois é que o 025-B ao invés de ter uma cor completamente preta ele tem como espelhos em todas as suas faces, é como um cubo de espelhos mas sua durabilidade e ações são exatamente como a do 025-A, acreditamos que o 025-B seja um risco a mais a ser considerado pois ele ao observado debaixo da água chega a ser encantador sua aparência, se você o enxergar também, pois como ele esta refletindo a água ao redor é relativamente difícil de se observar o 025-B, outra diferença que ele tem do 025-A é seu interior que é completamente transparente, assim se você esta dentro do 025-B você terá a visão do fundo do mar até o seu fim.

Temos anotações escritas de Agentes que encontraram o 025-B mas o acesso é apenas para funcionários acima do setor 7.
Viteism/Season 1

**viteism/Season 1** is the first season of **viteism**.

* No. in Season: 1
* No. in Season: 2
* No. in Season: 3
* No. in Season: 4
* No. in Series: 4

## Trivia

* Cuby was absent in viteism out of context 2, but his name can be seen for a split second in the episode.
* Lila didn't appear in viteism out of context 1.
GPC 017 - mask seller

**Descriçao:** Um ser alto magro que usa um sobretudo desgastado, este homem usa uma grande mochila em suas costas

aonde contem as mascaras que ele vende, ele usa um capuz então não conseguimos ver seu rosto, mas nossos

agentes supõem que ele seja coberto por sombras e não somos capazes de ver sua verdadeira forma.

Procedimentos Especiais de Contenção:

Nao conseguimos ainda capturar este GPC pois ele consegue escapar facilmente de nossa fundação de formas

que nos ainda não identificamos, quando o capturamos as câmeras de sua sala de contenção, começam a falhar

como se uma força magnética muito forte interrompesse a conexão das câmeras.

**Habilidades:**

Aparentemente ele não contem nenhuma habilidade ou poder, mas pelo que vimos ele usa as suas mascaras ao seu favor,

como cada mascara tem uma habilidade ele provavelmente deve saber oque cada uma delas fazem, então podemos deduzir que ele

as usa para fugir de sua cela de contenção.

Ja tentamos retirar as mascaras dele, mas quando tentamos ele fica muito hostil e ataca nossos agentes.

**Mascaras:**

Agora citaremos algumas mascaras que conseguimos observar ele usando e suas habilidades.

**Mascara de Lobo:**

Esta mascara deixa o mask seller mais ágil e faz com que suas mãos sombrias virem garras afiadas que ele ja usou para atacar

nossos agentes, essa mascara tem a aparência de um lobo obviamente.

**Mascara de Troll:**

Esta mascara contem uma aparência muito estranha de um ser enrugado e bravo, esta mascara é capaz de deixar o GPC 017

muito mais forte, pelo que vimos esta mascara aumenta sua massa muscular e sua agilidade, com essa mascara

ele é capaz de ficar brevemente invisível por alguns segundos.

**Mascara de Coruja:**

A mascara de Coruja pelo que vimos/deduzimos, ela faz com que ele consiga ver no escuro, e aumenta extremamente

seus reflexos e sua visão, essa mascara faz com que a audição do individuo aumente extremamente fazendo com que

ele possa ouvir minimas coisas a muitos e muitos metros de distancia.

E o mais estranho das habilidades desta mascara é que ela pode fazer com que o pescoço do individuo seja capaz

de virar 180° com sua cabeça.

**Mascara de Hyottokko:**

Esta mascara faz com quem o individuo seja capaz de se transformar em qualquer pessoa que ele já tenha

visto alguma vez na vida, o gpc 017 já conseguiu se transformar em diversos agentes de nossa fundação.

Essa mascara ela era antigamente usada por antigos ferreiros orientais pois eles acreditavam que era um espirito da sorte.

Quando o individuo usa esta mascara ele se torna capaz se cuspir fogo com a boca.

**Mascara de Tartaruga:**

Quando o individuo usa esta mascara sua resistência é aumentada em níveis impossíveis para um ser humano, ao usar esta

mascara o ser se torna quase indestrutível, Nossos agentes em um dos processos de contenção deste GPC descobriram que

a GPC 011 Vaccum Bullet é capaz de facilmente destruir a defesa da mascara de tartaruga.

O gpc 017 possui mais mascaras mas ainda não identificamos-a direito e não temos muitas informações sobre elas
Eeries

**Eeries** are a type of monster in The Manse on Soracca.

### Description

Eeries are a race of creature spawned by Gurathnaka. Their forms can change dependent on who is perceiving them and in what environment they encounter them. On Soracca, the player will encounter two varities: Greater and Lesser.

**Lesser Eeries:** The form of a Lesser Eerie is highly dependent on the state of mind of the viewer. They have a tendency to appear as dopplegangers, though others have reported clouds of mist, or simply sound and static prior to being consumed by them.

**Greater Eeries: I**f they are ever seen, Greater Eeries tend to manifest as amorphous masses. More often than not, one will feel a Greater Eerie before they see it, if they ever do. The sound of a Greater Eerie is denoted as a static-like echo, typically mimicking sounds the listener has heard in their infancy.

Both varieties of Eerie are birthed when Gurathnaka consumes the mind of a sentient being that has wandered into The Dreamlands. Greater Eeries a manifestation of one's childhood trauma, while Lesser Eeries are born of the hateful energy accrued throughout one's life. Like Gurathnaka, they both feed on mental energy and instinctively chase after beings with blood relation to the one they were born from. An Eerie does not kill, however. After catching prey, they lull the victim into a comatose state so that they may feed upon them. After they are sated, the being is released and returns to consciousness. Eeries do, however, have a habit of pulling their victims into The Dreamlands, which may as well be a death sentence in its own way.

### Behavior

Lesser Eeries will begin to chase the player only if they have picked up a shard of Alhazred's Amulet. If the player has one of these, looking into a mirror may cause one to emerge. The more shards they have, the higher this chance becomes. Once they begin their pursuit, there is little the player can do to shake them without the aid of Noltholi's Halo. If the player doesn't have one, they are better off running to a different floor, as Lesser Eeries will only get faster the longer they remain active.

Greater Eeries only spawn in one location on the Second Floor. If they are seen, they will vanish immediately and summon two Lesser Eeries in a far-off room. There is nothing the player can do to stop this. As such, it is highly recommended that the player acquire Noltholi's Halo before heading toward the sound of the Greater Eerie.
Difficulty

**Difficulty** (also known as **Game Mode** or **Moon Phase**) refers to the mode selected at the start of the game in The Manse on Soracca.

### Moon Phases

Hushed New Moon (Purple): The easiest mode. This mode has less traps, and the monsters are far less aggressive. It is impossible to reach the final boss on this mode.

Eerie Crescent (Green): The default mode. This is what is recommended for first time players.

Bloody Gibbous (Red): A harder mode. It is unlocked after completing the game on Eerie Crescent. In this mode, monsters are more aggressive, and Lesser Eeries can spawn from bloodspots the player leaves after dying.

Vicious Full Moon (Yellow): The hardest game mode. This mode shuffles the locations of items and makes the monsters even more aggressive.
GPC Wiki

Aqui citaremos todos os gpcs listados até o momento da função gpc (Glitch protetc Content)

**Oque é nossa fundação?**

A fundação GPC é uma fundação que contem os Gpcs (Criaturas, coisas, lugares que contem habilidades especiais que chamamos de Glitchs.)

Lista de Gpcs encontrados até o Momento.

**Ordem das Classes de Gpc**

**1 -** Seguro, esses gpcs são geralmente objetos e são facilmente contidos e podem até ficar soltos.

**2 -** Estes gpcs costumam ser objetos também mas as vezes devem ser contidos por motivos de segurança mesmo que não

apresentem ameaça.

**3 -** Esses devem ser contidos em celas, eles geralmente apresentam uma certa ameaça.

**4 -** Eles tem celas de contenção um pouco mais reforçada que a de um de classe 3.

**5 -** Gpcs de classe 5 apresentam uma grande ameaça e devem ser contidos a todo momento.

**6 -** Gpc de classe 6 são extremamente perigosos, eles devem ser contidos imediatamente.

**7 - Capaz de causar destruição mundial.**

**GPC Wiki**
 Arquivo:Placeholder
## Links

* Articles (29)
* Random
* New
* Changes
* Help
* Log in
Ambrosia

The **Ambrosia** is a consumable item found in The Manse on Soracca. It is located on the bottom row of the player's inventory and can be quickly accessed using the '5' key.

### Description

The Ambrosia is a golden fruit with a pink spot on the bottom. When used, it gives the player a temporary speed boost and immunity from damage and enemies. This makes it very useful for no-death runs.

The Ambrosia can be found in the Kitchen on the Ground Floor, as well as at the bottom of a tree on the western shore of Lake Hali. In most game modes, the Ambrosia will not respawn. However, it will respawn in the Kitchen on 'Hushed New Moon' mode.
Star Vampires

**Star Vampires** are a type of monsters in The Manse on Soracca.

### Description

Star Vampires are invisible creatures from outer space. The body of one is gelatinous and conical, with a bulbous head that tappers down into a spindly mess of tentacles. These tentacles are their primary means of feeding. They hunt unwitting prey by latching onto their bodies with a myriad of suckers and quickly draining them of all their blood. Once a Star Vampire has fed, it becomes much more visible, as its body is filled with the blood of its victims.

### Behavior

Happening upon a Star Vampire is mostly a matter of chance, though some do stake-out particular areas. Once one begins to hunt its prey, a low chitter can be heard as it approaches. Star Vampires are one of the largest monsters in the game, and their long bodies make them difficult to dodge. However, their bodies will very briefly become visible on their approach, so a keen-eyed player can spot one and attempt to move to a more open area.

Star Vampires only appear in outdoor areas like The Shores and The Deepwood. However, on rare occasions, one may appear in the garden areas of the Ground Floor. If this happens, it will pursue the player indoors.

Killing a Star Vampire is impossible without the Starcycler, a secret weapon found in The Catacombs. However, the player can push Star Vampires back with the Tremor Totem. Because of this, it is recommended that players simply avoid the Star Vampire as much as possible. Its slow movement makes it easy to out-maneuver, provided you can figure out its location.
The Manse

**The Manse** is the setting for The Manse on Soracca. It is a two-story mansion used by the Yellokult located on the island of Soracca. A majority of the events in the game take place within the confines of The Manse.

### Locations

The Manse is comprised of two stories and two basement levels.

* Ground Floor
* Second Floor
* The Ruins
* The Catacombs
* The Oubliette

There are also two areas outside of The Manse.

* The Shores
* The Deepwood

These locations can be reached from within The Manse, but are not a part of The Manse themselves.

* Lake Hali
* Aldebaran
Shoggoth

The **Shoggoth** is an monster in The Manse on Soracca.

### Description

Traditionally, Shoggoths are large, protoplasmic creatures of an indefinable shape. They are servants of the Elder Things, being used to build their great cities.

The Shoggoths found on the island of Soracca, however, are a bit different. These creatures are the result of a botched ritual performed by the Yellokult in an effort to summon servants of their own. While they technically are members of the Shoggoth family, they are far less intelligent and more prone to violent outbursts. They are capable of sliding through small spaces, allowing them to move through the portcullises on the Ground Floor. Various warding rituals bar them from entering the Second Floor or The Ruins.

### Types of Shoggoth found on Soracca

Verdant Shoggoth: The Verdant Shoggoth wanders the Ground Floor of The Manse. On partial moons, the Shoggoth's pattern is predictable. However, on fuller moons, it becomes more erratic, and can be accompanied by a partner. It attained its green hue after being trapped in The Courtyard for aeons.

Cavern Shoggoth: The Cavern Shoggoth is found in The Oubliette. It is similar to a Verdant Shoggoth, though far more aggressive and quick. Its purple hue is closer to its extraterrestrial cousins.

Ashen Shoggoth: An Ashen Shoggoth is one that has been petrified by Lustrous Ash. While a small amount of the ash will simply stun a Shoggoth, a continuous, dense assault of it will cause the Shoggoth to enter a sleep state. Only strong disturbances (such as pulses emitted by implements of Vibur) can cause an Ashen Shoggoth to awaken from this state.
Litera

## Background

Litera’s parents were good teachers with high reputation.

They naturally wanted her daughter to become a teacher, but she shut herself at home, afraid of establishing relationships with others due to her introverted personality.

Then she found a book of black magic in her mother’s study.

She was awakened as an OVE while reading it and she got so excited that she misunderstood herself as a witch.

Although her mother told her that it is an ordinary paleograph, the excitement of that moment was enough for her to change herself.

### How to Get:

* Ove Recruit
* Fusion

## Battle Stat

Status (Max Value)
 Attack
 Magic
 Crit%

## Skills

 **Leviatorfe** | ?
 **Febres** | ?

## Boost!!

 Boost 2
 Boost 3
 Boost 4
 Boost 5
Lila

xX\_MitakeRanStan\_Xx

【ｉ　ｂｅａｔ　ｕｐ　ｌｉｔｔｌｅ　ｋｉｄｓ】（ギ殴スネざ）

producing music

## Media

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

**Lila**, also stylicized as *lila* (without the capital letter), is a main character in viteism. She is the gayest person in the world, according to her wording.

## Trivia

* She sometimes wears glasses.
* She started shaving legs 1 year ago.
* Despite not liking CSN:S, she thoroughly enjoys playing it with her friends. Original (AI) is her favorite game mode.
* They currently host a Discord server called Blackdown Studios, which is in partnership with viteism on a partial level.
* Her favorite anime is *Serial Experiments Lain*.
Second Floor

The **Second Floor** is an area within The Manse. Deadly Byakhee and Eeries make an appearance on this floor. There are five items spread across this floor. Challenges related to the Masks are located here. The Second Floor connects to the Ground Floor and The Deepwood.

### Areas of Interest

**Hallway Journals**

On both the east and west wing, there are two long, linear halls that stretch from north to south. These halls are mostly empty, but should be noted as an ideal place to fight any intruding Byakhee. Of greater significance, are the books that can be found on the tables. These books contain clues for completing The Library puzzle. The passages in these books, combined with the passages from the Books the player finds throughout The Manse, create a complete version of Cassilda's Song. Correctly arranging these passages will tell the player what order the books need to be placed on the shelves.

**Bedooms**

There are three guest bedrooms and a master suite on the Second Floor. The two northern bedrooms contain a Book and a Revolver. The master suite has a painting that can be tilted to reveal a hidden passage in the southern bedroom, which leads to the Safe.

**Unfinished Room**

In the northwest corner of the Second Floor, the player will find an unfinished room filled to the brim with crates. This room is important for two reasons, the first being the code for the Safe scrawled on the floor in three different areas beneath boxes. The player may need to dodge a Byakhee to reach these, so it's recommended that they have a gun at the ready. The second is the window that said Byakhee can crash through. This window can be jumped through, which results in the player landing in a secret area of The Deepwood (rather than perishing).

**The Library**

The Library is the site of one of the game's Mask Puzzles. Four books must be placed on each of the back shelves to open a secret passage behind the large painting. One of those books can be found on the sparse shelf in the bottom left.
The Deepwood

**The Deepwood** is an area located outside of The Manse. It has two items and an abundance of ammunition hidden beneath breakable rocks. It can be entered from both the Ground Floor and the Second Floor, but can only be exited into the Ground Floor. Star Vampires are a threat the player must be aware of within the woods.

### Areas of Interest

**Urgotha Statue**

In the center of the woods is a statue to the deity Urgotha. It is unknown exactly what Urgotha is, though it can be theorized that it's a being related to the waters surrounding Soracca, perhaps related to the creation of the islet itself.

**Forgotten Graves**

Toward the northwest corner of the woods you can find an assortment of unkept graves. To the south of that, the player can find Noltholi's Halo. Touching this relic will invoke the wrath of Star Vampires.

**Northern Cliff**

If the player enters The Deepwood from the Second Floor, they will land on the northern cliff edge. From here they can find the corpse of a Byakhee and the Void Key.
The Catacombs

**The Catacombs** is a location divided into two zones within The Manse. There are three items to be found, and its only connection is to The Ruins.

### Areas of Interest

**Shadow Halls**

The Shadow Halls are a small series of tunnels that connect the southern portion of The Ruins via ladder to the Ritual Machine. This area is packed with Lhaug'hauls that may aggress the player even if they don't have the Rusted Key. A ~~█ █ █ █ █~~ of ~~█ █~~ █ █ ~~█ █ █~~ █ 's █ █ ~~█ █ █ █~~ can be found in a small █ ~~█~~ █ █ █ █ █ █ from the ~~█ █~~ █ █ ~~█ █ █ █~~ .

**Ritual Machine**

The Ritual Machine is a large computer located at the back of the Shadow Halls. It is linked to the Gateway in The Ruins and must be ignited if the player wants to finish the game. To ignite the machine, one must make the computer display show the correct symbol.

**The Dead Maze**

If the player steps in a pitfall in the gardens of the Ground Floor, they will end up in The Dead Maze. Where they land is random, but the exit is always in the southwest corner of the area. A Flashlight can certainly help the player escape, but they may need to spend a few bullets to dispatch the myriad Lhaug'hauls that roam these halls. The Starcycler can be obtained behind a wall in northeast corner of the map if the player has the Writhing Key. The Map can be found in the northwest corner at the back of a windy hallway. While The Dead Maze is quite perilous, is has a number of useful tools that warrant a visit at least once in a playthrough.
Tremor Totem

The **Tremor Totem** is an important item in The Manse on Soracca. It is located on the top bar of the player's inventory and can be accessed quickly using the '1' key.

### Description

The Tremor Totem is a stone implement with a green and black hue. When used, an invisible zone is projected in front of the player that damages certain environmental objects. While in use, the player is immobile. The Totem can awaken Lhaug'hauls and will knockback Star Vampires.

The Tremor Totem is an implement of Vibur, a Great Old One with psionic abilities. It is unknown how the Totem made its way onto Soracca, though it is assumed to have been acquired by a member of the Yellokult.

The Tremor Totem can be upgraded with a crystal found in Aldebaran. When upgraded, it cases out additional zones when used, which can hit multiple objects or damage a single object multiple times. This makes it very useful for breaking the portcullises found on the Ground Floor.
The Shores

**The Shores** are an area outside of The Manse. It is the first area the player must navigate and serves to help familiarize the player with the controls of The Manse on Soracca. There are three items to be found, and it's only connection is to the Ground Floor of the manse itself. Upon revisiting this area later, the player must contend with Star Vampires.

### Areas of Interest

**The Graveyard**

The Graveyard lies to the east of the front gates. There, the gravestones of previous tenants are kept in poor repair. The player can find the Gilded Key here.

**Twisting Monument**

Just after leaving the beaches, players can find a set of odd statues to the right of the main path. If the player brings one of the Masks here and presents it before the statue, they'll reveal the Writhing Key.
Noltholi's Halo

**Noltholi's Halo** is a tool found in The Manse on Soracca. It is located on the top row of the player's inventory. It does not have a hotkey associated with it.

### Description

Noltholi's Halo is a chipped ring made of bone that possesses magic properties. When used, any hidden items in the room will be highlighted with a white ring. Additionally, if an Eerie attempts to approach the player while the Halo is emitting its ring, they will be banished and disappear.

### Location

The Halo can be found in the farthest parts of The Deepwood. Like most eldritch objects, picking it up has consequences. When acquired, up to two Star Vampires may spawn and begin chasing the player. These monsters are particularly difficult to dodge in The Deepwoods, due to the winding nature of the areas pathways.
Flashlight

The **Flashlight** is a tool in The Manse on Soracca. It is located on the top bar of the player's inventory. It can be quickly accessed by pressing the '3' key.

### Description

The Flashlight is a simply and invaluable tool. Simply holding it while in a dark room will greatly increase the player's field of view. While the game states that it is a shaker flashlight, it does not need to be recharged.

### Finding the Flashlight

The Flashlight can be found in two separate locations. The first is in The Ruins on the western side of the Rotsmell Room. Breaking the right side of the back wall with the Tremor Totem will reveal a hidden room with ammunition and the Flashlight.

The second location in can be found is in the Wine Cellar. The Wine Cellar is located past the gardens on the Ground Floor. It is on the eastern side of the room between two of the shelves.
Soracca Wiki

A Wiki for all things related to "The Manse on Soracca"

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Key Ring

The **Key Ring** is a tool used throughout the course of The Manse on Soracca. It is located in the middle of the top row of inventory items. It does not have a hotkey associated with it.

### Description

The Key Ring is a small metal loop designed to hold keys. Herbert Castaigne originally kept all of his keys on it, but they were washed away when he was thrown overboard, so it's empty now. Keys are used by selecting the Ring and pressing the use key in front of a gate. If the player has the appropriate key, the gate will open.

**List of keys and their locations**

* Gilded Key: Found atop a grave plot in the graveyard in The Shores. It is only used to open the wrought iron gate in The Manse's front yard.
* Rusted Key: Found on a stone plate immediately outside the gateway to Lake Hali. It is used to open brown/copper gates found in The Ruins. Possession of this key will cause Lhaug'hauls to attack the player when they walk past.
* Bloodstained Key: This key is beneath the Ashen Shoggoth in the Courtyard on the Ground Floor. It is used to open yellow/gilded gates on the Ground Floor.
* Void Key: The Void Key is found in The Deepwood on the edge of the northern cliff. Reaching it requires jumping out of the window in the Unfinished Room on the Second Floor. It is used on the gate that locks the player in The Manse on the Ground Floor, as well as the black/purple gates in the The Oubliette.
* Writhing Key: This green, slimy creature acts as a key to enter The Catacombs through The Ruins. It also opens the false wall in The Catacombs that leads to the Starcycler.
Alhazred's Amulet

**Alhazred's Amulet** is an important tool used in The Manse on Soracca. It is located in the last slot on the bottom row of the player's inventory. It can be quickly selected using 'R'.

### Description

Alhazred's Amulet is a gold-colored piece of metal on a thick cloth loop. When used, the player projects a large beam in front of them. This beam can be used to kill a large majority of the monsters in The Manse, including the Shoggoth (if it has been frozen with the Lustrous Ash).

The Amulet has very strong magic qualities and is capable of banishing even Great Old Ones with enough exposure.

### Obtaining the Amulet

The Amulet is split into four separate shards that are scattered across the game world. Once the player collects all of them, they must take them to the Charnel Altar at the back of the garden on the Ground Floor to assemble them.

**List of Amulet Shard Locations**

Shard 1: 0n The Shores b̶e̸n̷e̷a̸t̷h̶ tʜɘ ɿoɔʞ on t̶̘̲̖̗̤̐́͝h̶̰͉̀̔ȩ̶̢̜̱͎̣́̅ ̸̧͗͘b̸̧̠͉̙̠͒̄̓ė̸͖͖̜̩̮̓ȃ̷͖̀̆̌̕͝c̴̢͖̩̤̘̐̈̄̎̊͜h̸͇̉̂̽̊̕͝

Shard 2: 𐐒ɘʜind you ȉ̴̛̺̪̘͔͖͙͕̺̣͔͙̘͚̤̼̫̠̔̃̐̈́̎́̽̅̐̄́̒̐̉́̀̒̌͗̀́̊̑̓͘̕̕̕͜͝͝͝͝ͅ ̵̧̧̧̢̛͍͓̬̠̤̣̜̺̯̣̙̪̤̮̝͉̖̬̺̘̟̪̳̗̞̜͍̣͔̮̇̽̈̂̆̓̍́̂̇̈́̽̿̌͊̄͘͝ͅͅd̵̢̡̢̧̨̯̯̤͚̻͓͔̹̦̮̜̖̫͇͍̳͍̭͎̙̭͖̜͇̹̝͖͖̺̝̞̣͙͈̹̙̬̟͑͛̆́̒͑̃͆͜o̴̢̢͙͍̤̺͖̱̟̱͎̗̲͚͒̈́̉̑͜n̶̞̲̦̤̰͙̦̪̘̲̫̘̙̠͖̝͇̞̓͑̅̊͐́̌̾̀̓̆͛̐́̇́̂̃͐̐͌̍͌̍̓̈́̑̑̊͗̇͂̃̀̊̂́̄̃͗̚͘͠͠'̷̡̛̙̹̱̗̤̤̩͚͕͔̩̟͙͔̬̰̮̪̫̦̯̟̼̯̉̓̌̏͐́̽̀̋͑͑̏̾̓͒͂̄͐́̊̈̍̀͒͗̐̂͐͗̃͂̚͜͝͠ͅͅT̴̥͇̈́̂̓͊̋̃̊̂̌͑͆̋̊͑̄̓̕͘͠͝ in the Wine Cellar

Shard 3: Tucked in a thin coT̵̡̼͍͕̦̬̤̝̻͕̫̼̲̯̯̲͕̼̫̖̲̳̪̘̝̣̻̪̖̭̖̲̲͖͍̃͂̈́̓͛̔͂̈́̌͐̂̾̒̚͠ͅͅH̷̡̡̤̠͈̯̠̤̹̯̹̦̗̺͈̟̝͈͖̬̟̤̹̠̣̟͈̮͉̪̩͝ǐ̴̟̼͈̮͔͚̹̩͕̳̯̝̹͗̏̊̈̓̌͑͂̀̚͘͝͝ņ̵̢̢̨̢͕̹̟̬͙̲̗͉͉̤̤̯͖͙̩͉̰̈́̎̄̉͆̊͐̄̌̈̒̽͐̾͊̐̾̆̏̽́̿̋̓̑̐̈̏͠͝ͅk̶̢̺̦̬̹̙̠̠͉̣̥̹̰̞̺͕̼͍͓̮̺͔̹̖̙̳͚̹͍̩͓̼̺̙̪̹̹̄̐̏̀̿̈́̔̑͑̇͐̈́̀͊̈́̈̊̃͝͝͝ ̶̡̨̛͕̲͓͙̮̖̥̠̠̟͖̩̖͉̘̮̹̱̹̘̿̊̅̌͗̔̓́͆̒̽̽̽̽̓̌̽̑̈́̀̍͆̂̑̇̓̇̏̀͊͆̑̽͌̎̚͘̚͜͠͝͝Ş̵̧̛̘͈̼̠͋̄͗̍̿̅̓̓̄́̃̋́̍̀͌̃̈́̎̀̅͌̆̓͋̄̈͘ơ̸̛͙̘͍̫̞̦̯͍̭̺̙̭̻͙͉̇̉̈͒̂̒̍͌̎̽͌̈͆́̊̌͂̋̐́̐̈́́͗̃̎͋͗̒́̋͝͠ͅͅ adow Halls

Shard 4:ç̶̧̢̡̨̢̡̛̯̹͈̜̗̫̪̙̘͖̙͙̯̜͉͇̝̟̥̫̯͇̠̺̹̹͈̮̜͉͚̦̬̹̹͉̹̙̤̜͉̙͚͉̻͇̑̀̄͒̽͒͜͜͝͠ͅͅH̴̛̛̛̠̫̤̟̀͛͂̌͊̂̇̍͆̏͆̓̓̑̅̍͊͐̐͝͝͝ę̷̢̛͇̞̘͔̥͕̯̣̼̬͚̪̹̝̤̱̼̭̮̱̝̥̬͚̟̜̻̰̹͕̰͈̪̥̝̹̏̆͛́́̀̓͋͒̀̀͐̆͛̓̌̆̒̎̒͐͋̈́̓̇͒͐̊̽̍͛̄̀̂̂̋͋̂̃̌̚̚͜͜͝͝͠͠ͅǍ̵̧̯̖̺̹͉̞͎͎̺̹͙͈͍͌͊͒̈́̈̑̈́̿͒́͋͂̔͆̍̇̊̈̀̇̄́̂̏̈̒̔́͑̏̏̈́̊̃̑͂̅̃̃̎̊̏̎͊̒͊́̊̑̔̕̕͘͝͝͝T̸̡̡̧̡̨̛̛̹͖͉̠͍̟͙̪̯̥̹̖̩̙̹̭̘͍͓̟̠̣͔͍̬͇̬̙͓̦̙͎̦͎̘̻̼̯͓̻̖͉̪̝̞͙̟̘̰̮̊͑̈́͗́̒̊̌̓͑̉̆̀̀̔͑̎͒̒̀͊̉͊́͒̌̊͐͊̇̐̈́̾͂̑̎̔͆̌͊̉́̋͌͂͐̎̊̚̕͜ͅe̵̛̛̺͓͖͈͉̰͚̠̺̥̜̖̮̰͙͙͓̟̻̼͊̈́͌̈́̔̎̿̀͐̄̏̎̈́͗̋͗͛̇̍́̈̀̎̎̌̄͐͒̀́̅͒̈̋̈́̆͆̿͛̄̿̐̉̂́̒̅̽̒͂͗͗̏̍̃͆̀͑̊̕̕͘̕̚͜͝͝ͅͅR̴̛̻̟̞̪̺͕̫͎̗̻̩̺̘͍͚̣̖̟̖̀̈̏̈́̅͒̀̀́̎̌̓͋̌̄͂̽́̐̈͐͑̇̏̋̈́̏͗̀̂̈̏̓͑́̂̽̏̈́̐̔́̑̉̾̑̒̀̈́̄̈́͗͆̍͒͋͗̚̚̚̚͜͝͠͠ Aldebaran
Items

**Items** are objects found in The Manse on Soracca that are kept in the player's inventory. Items come in three varieties: tools, key items, and consumables. Tools are used repeatedly throughout the game, while key items are gathered to complete specific tasks. Consumables can be considered resources that have finite uses. Some consumables can be replenished, while others cannot.

**List of Tools**

* Tremor Totem
* Weapons
* Flashlight
* Key Ring
* Noltholi's Halo
* Alhazred's Amulet

**List of Key Items**

* Masks
* Books

**List of Consumables**

* Ammunition
* Ambrosia
* Lustrous Ash
Lustrous Ash

The **Lustrous Ash** is one of the items in The Manse on Soracca. It is located on the bottom bar of the player's inventory. It can be quickly equipped by pressing '4'.

### Description

The Lustrous Ash was gifted to a member of the Yellokult by the ultimate villain. Presumably, they were given a large sum of the material, as it is used throughout The Manse as an implement of warding against the various monsters that dwell within it. This can best be seen outside the Library on the Second Floor, where a line of the ash is used to prevent the byakhee from entering.

### Usage

The Lustrous Ash is capable of briefly freezing monsters in their tracks. When used, a small burst of ash is thrown at a short range in front of the player. Monsters hit with this projectile are frozen in place and turn gray. If the Shoggoth is frozen with this, then hit with Alhazred's Amulet, it will be killed. The Lustrous Ash is very useful in no-death runs, as it can freeze many enemies that cannot normally be killed.
Byakhee

The **Byakhee** is a type of monster in The Manse on Soracca.

### Description

Byakhees are large, winged creatures with large jagged beaks and six eyes with chimeric features. Their wings are somewhat translucent, often having patterning that makes them appear as though they were tattered and torn. Their legs have reverse-bent knees with hoof-like feet, and their arms end in two claw-like protrusions. Byakhee have a large thoraxes similar to a wasp that can be used to puncture prey.

The Byakhee are servants of a certain deity, traveling in herds and acting on his command. Their presence on Soracca is a blessing bestowed by him. The Byakhee serve the Yellokult by hunting on other lands and bringing them food that the cultists would otherwise lack on their tiny islet. They also aid in security by monitoring the waters around Soracca, ensuring that no unwanted guests arrive.

### Behavior

When the player walks too close to a window on the Second Floor, a Byakhee may swoop by. The player will know they are too close to a window when their danger indicator lights up. If the Byakhee does not attack them, it will wait until the player has left before checking on them again.

When the Byakhee attacks, it crashes through the window and begins pursuing the player, screeching as it follows. Players must take care not to simply wound the Byakhee, as damaging it will enrage the beast and cause them to hasten their pursuit.

Byakhee are particularly weak to Lustrous Ash, as they are completely incapable of crossing barriers constructed with the material. This makes The Library a safe zone to strike back at the monsters; the player can stand back and take shots at a pursuing Byakhee with little resistance.
The Oubliette

**The Oubliette** is a small area only accessible on Vicious Full Moon. It is accessed via the Ground Floor and exits into The Ruins. It contains two items and is home to the Cavern Shoggoth and a number of Lhaug'hauls.

### Areas of Interest

**Hidden Totem**

North of the ladder leading out of The Oubliette is a hidden Tremor Totem that the player will need to exit the cell in The Ruins.

**The Black Gates**

At the northern end of The Oubliette lie two black gates, similar to the ones that bar the player from entering The Shores. These can be opened with the Void Key. Behind them are narrow pathways that lead to Y̶̧̧̧̡̧̛̭̜̗̝͍̣̹̺͈̺̖̥̝̞̟̠̼̺̬̰̼̥͔̺̘̘͔͉̘̗̦̜̳̜̺̦̥̲̗͔̠̫͇̝̻̳̙̯͍̬͓̣̘͉͕͉͚̥͍͇̞̮̗̲͓̲̻̠̼̮̮̹̣̠̞͇͗̎̉͂̎̎͊͐̍́͆̂̍̀̀̇̉̔̽̈́̽̑̅̽̂̃̓̓̌̌̾͗͐̍̈́̐͑́̈̋̔̍͌͗͘͘͜͜͝͝͝͝͝͠ͅͅͅͅͅanỠ̸̡̡̨̢̢̛̫̖̰̱̺̥͎̹̦̼͔͉̝̥͍̲͓͈̗̙̟͍̮̫̳̘̙̲͍̳̳̰͍͇͈̩͉͚̼̙̖͔̥͉̗̤͈̣̺͇͕͖̤̞̬͎̭̬̽̎͗̆́̀͌̒͒͒̂̊̑̈́̅̒̌̇̍͆̑̽͛͌͒̅͂̏̆̊̈̅̈̉͆͑̋͘͜͝͠͝ͅͅamỪ̶̡̨̨̡̛̛̲̩͓̤̼̫̣̳̺̦͇͎̖̰̲̺͖̪̮̥͉̞̗̥̗̺͙͕̼̘͈͇̮͓̺̦̫̹͙̘͍̰̟̟̼̥͚̭̠̥̩̂̋̏̀̏̀̀͛͑̌͂̄̔̊̍̽͌̆̋̾̎͛̐͌̇̒͋͂̾́̑̀̋͛̿̎̃̀͐͊̋̇̇̉̈̉̈́̃̆̈́̂̋̉̇͑̌́̋̉̈́͊̐̅̐̍͘̚͘͘͘͘͠͝͝ͅͅule ̶̧̢̨̨̧̨̺̪̜̪̻̙͙̞̣͍͓̗͇͍̙̘̬͖̗̫͔͙͖̬̖͈͕̟̦͎͈͇͖͚̠̲͙͔̜̟̣͇̫͍͈̤͙̺̯͕̹͚̱̠̹͓̘̝̗͈̘̺̜̘̎̈́͂̂̎͆̃̔̉̐̒̎̀̅̑͆̒̔͊̌̊̿̌̓͌̆͂̾̀̂̾̒́̐̄́̒̃́̆́̉͑̾̽̅̐͊̓̅̉̚̕͜͝͝͝͠͠C̵̨̨̧̧̡̼̬̼͔̰̫̰͉̺̖̦̞̲̙̰̮̮̟̣̘̥̝̼̖̬̯̼̙͈̖̭̗̼͍͖̭̭̳̻̻̜̩̪̰͙̖̣͎̘̬̻̆̆̂́̍́̿̓̾̍̂́̂̃̀͑̅̌͌͊̆͗̇̌͐̃̋̓́̽̑̂͋̽̆̑̽̀̾͌̎̓̈́͋́͋̾̑̆͑̎͒̈́̍̑̿̂͊̊̉̈́̾̈́̃̑͘̕͘̚͜͜͜͝͠tpA̵̧̡̨̢̢͖̬̼̻̩̲̼͚̝̙̥̞͈͇͉͕͕͕̖͔̮͖̣̖͙̖̩̟͉̰̥̰̮̮̲̭̘̭͈̼̘̳̥̭͓̻̬̗̘̰͚̳͇̭̻̹̜̦̝̲̝͉̎̋̈́̉̀̀̒͌̒̎̂̅̈̔̒̄̉̕͜͝͝ͅͅͅieN̴̨̨̛͍̙͈̮͎͓̰̯̬̻̞̘͔̻̘̩͈̬͚̭̠̼̺̹͖͈̾͌͊̿̂̂̈́̀͐͑̄̍̿̅̔͊̓̐̄̔̃̅͐̂̉̄̀̒͊͊̒͆̈́̐͌́̅͌̿͛́̃͗̃̆̔̋̑̌̈́͆͑͘̚̚̚̕͜͝͠ce'̸̢̢̨̧̢̡̡̛̜̭͈̙͕̰̞͈̙̲̫̝̱͕͈̫̞̙̲̜̪͉̯͉̘͉̯͔̪̻̱͇̹͈̟͚̳̮̩͖̟̳̳͔͉̥̐̑̓̉́̀͆͋̆̑̃̆͗̒̐̅̓̐͆̅̀̀̍͐̔̑̆́̀̆̋̑̓̓̀͒̄͗̎̑̈́̌̅͋̓́̔̌́̄̾̂͛̆͂͐̋̈́̀̑͑̌̈́͐͂̏̀̍̐̄͋͘͘͘͝͝͠͠͝͠͠͝ͅͅͅT̷̡̻͉͉̮̠̮͙̹̲̱͉̫̭̦͎͚̟̯̖̰̜̭̭͚̹̟̟̿̃̎͛̌̈̽̓̏͌̋̋̊͑̉̋̀͒̈́̔͐̏̊͐́͌̈́̈̉̓́̄̊̏̽̓̒̉̐͑̊̓͌͆̒̀̓͒̓͒͛̓͋̍͛̑̔̋̽́́͒̀͘͘̚͘̚̕͜͠͝͝͠͝͠͠͠͠͝ͅ
11/3/20 - Exploration

**Adventurers:** Alton, Egg, Ekenir, Elora, Lavender, Muk, Radavel, Shae, & Spenser

**Ekenir’s log**

Explored with other travelers. Spenser found more rats! Then, BIG rat. I went down. Thanks to Radavel bring me back up. Found dead elven lovers once hidden. Group buried. What’s up with weird coins?

**Elora Journal Entry #2**

No dreams remembered. I joined a group of brave souls gathering to explore a nearby ruin. Only the basement remained. It was overrun with rats, some of whom had formed an unnatural bonding of some kind. After we slayed the rats and the aberation, we discovered the corpses of two elves. In a nearby pile of detritus we discovered a number of ancient looking coins. Aware of the evil taint of this place, I carefully picked up three of the coins using a cloth. Here is a rubbing of the coin's front and back. I plan to take the coins to whatever passes for an explorer's guild or library here so that others wiser than myself may examine them safely.

**--Alton's Footnotes of Flavor**: Not much to report this time. We did find some scrumptious looking nuts while looking around outside the cellar that will help give my next dish a little something extra. I was very disappointed that the cellar didn't have any aged wine or honey in it; everything was gone as far as we could tell. Probably those rats ate it, but now that it's all cleared up it would be a perfect place to store and age our good supply. Especially the room where we found the two dead elves; they boarded it up from the inside for some reason; but it kept the rats out at least. So very secure for aging a fine mead I think.
Weapons

**Weapons** are reusable items in The Manse on Soracca. They sit on the top bar of the player's inventory in the second slot. They can be quickly accessed by using the '2' key.

### Description

There are three different weapons the player can use: the Revolver, the Shotgun, and the Starcycler. When the player has one equipped, pressing the use key will fire the weapon in whatever direction the player is facing. The player is briefly immobile while firing, so a missed shot could lead to a game over. The weapons follow a hierarchy of acquisition; Revolver, then Shotgun, then Starcycler. If the player finds the Shotgun before the Revolver, the Revolver will not spawn. The same is true for the Starcycler in regards to the two previous weapons.

**List of weapons and their locations**

* Revolver: The Revolver is likely the first weapon the player will find. It is located in the Flashy Bedroom on the Second Floor. The player can hold a maximum of 6 bullets for it. The Revolver fires a single, large round in a straight line. The bullet can veer slightly from the firing position, so shots made on far away targets have a chance of missing entirely. Each bullet does 1 damage.
* Shotgun: The Shotgun is a massive upgrade over the Revolver. Picking it up replaces the Revolver. It is found in the Sideyard on the Ground Floor. The player can hold a maximum of 12 shells for it. The Shotgun fires three pellets in a spread. Each bullet does 1 damage, meaning the Shotgun has a maximum damage output of 3 damage to a single target.
* Starcycler: The Starcycler is the ultimate weapon of the game. It is located in the northeastern corner of The Catacombs only accessible with the Writhing Key. The player can hold a maximum of 18 charges for it, however, charges are pulled from the player's bullet and shell pool. It can be fed up to 6 bullets and 12 shells. When fired, it produces two energy balls that move in a helical pattern. Each of these balls will deal 2 damage to a target, meaning the Starcycler has a maximum damage output of 4 damage to a single target. Additionally, these projectiles pass through walls, making the Starcycler the most effective and easy-to-use weapon in the game. It is also the only weapon that can deal damage to the final boss. When fired in the presence of it, the energy balls' damage output is reduced to 0.25 damage.
Vite

music

modding

## Media

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

**Vite**, also stylicized as *vite* (without the capital letter), is a main character in viteism. She is the goddess of this religion, and is related to summer.

## Trivia

* She, alongside Cuby, came with the idea of creating viteism.
* She is the creator of Out of Context.
* She considers herself a protogen starting with Viteism/Season 2 and no longer a dragon.
	+ It was later decided primagen fits better.
* She occasionally visits e621.net.
Viteism Shorts/Season 1

## **Viteism Shorts/Season 1**

### **Next**

viteism shorts/Season 2

**viteism shorts/Season 1** is the first season of **viteism shorts**.

## Characters

### Main Characters

* Vite
* Cuby
* Zacko
* Lila
* GodMachine

### Recurring Characters

* Kaj
* ENAGiC
* Max
* Kris
* Snyder

## Guests

* Notus
* CJ
* ENAGiC
* cybercatseto
* Snyder
* EnderOichi
* Pistollers
* Infernal
* bgbg
* TheEliteProject
* Rayhan
* Mukmuk
* Razur
* NoBaH
* Vitella
* Minkind
* **sometimes. i drink about cheese** from Cubebot clones

* No. in Season: 1
* No. in Season: 2
* No. in Season: 3
* No. in Series: 3

## Trivia

* There are several differences compared to the Out of Context series.
	+ Zacko is replaced by GodMachine as part of the main characters.
	+ Every episode has an intro and an outro.
		- Viteism shorts 2 uses a different intro and outro.
* There are also some similarities.
	+ The episodes have the same title style.
* This season features 1 special episode.
Viteism

***viteism*** is a server on the social gaming platform Discord. Its name is based on the creator's name, Vite, "-ism" being added as a joke in the idea of making it a religion. It quickly became a community and it's currently trying to attract even more people into its out of context meme hell.

The server was born on 27th October 2019.

## Gallery

Halloween Adine (Season 1)Birthday Adine (Season 1)Christmas Adine (Season 1-2)Valentine's Day Adine (Season 2)Spring Adine (Season 2)Adine with plants from PvZ 2 (Season 2)Easter Adine with plants from PvZ 2 (Season 2)100 Discord server members celebration Adine (Season 2)Summer Adine (Season 2)Summer Night Adine (Season 2)Hunting the context with viteism Adine (Season 2)
Counter-Strike Nexon: Studio

## System requirements

**Recommended**

**CPU**
Intel(R) Core™2 Duo CPU E4xxx or higher

**RAM**
4 GB

**Graphics Card**
NVIDIA GeForce 8xxx or higher

**Operating System**
Windows 10

**Network**
Broadband Internet connection

**Hard Disk Drive**
10 GB available space

**DirectX**
9.0c

**CSN:S**, formerly known as **Counter-Strike Nexon: Zombies** ***(CSN:Z)*** and later **Counter-Strike Nexon: Studio**, is an adaption of the original *Counter-Strike*, currently developed and published by NEXON Corporation of South Korea with oversight from Valve Corporation, distributed in via Valve Corporation's Steam content delivery system, available from 7th October 2014 onward.

## Trivia

* Most of the members/characters of viteism play this game.
	+ They occasionally play together a game mode called *Original (AI)*.
		- You can see footage of that in some episodes.
ZMBIO.REALGAMES.RO

***ZMBIO.REALGAMES.RO*** was a *Counter-Strike* server created by Cuby back in 2020.

## Background information

**Cuby** made the server just for fun but he quickly noticed that he wants to do something more with it. In 2020 he switched it to a public server and started working on it almost everyday.

> "Sometimes, everything pisses you off and you just want to quit because you just can't find a way to fix it, but, after a long time, I realised that this is one of the things I really like and it matters to me even to this day."
>
>

>
>
>
>

The server lasted almost 10 months till he lost interest in it and took the hard decision to close it.

As a commemoration, he published a video on **YouTube** saying goodbye to all the good things and memories he made along the way.

## Videos

The only video that showcases an
update to the server

The video in which Cuby says goodbye to
everything that happened during that time

## Trivia

* The fight between Cuby and Vite happened 4 months after the creation of the server.
* **Cuby** was working on it during viteism out of context 2.
* He decided to change his gamer nick from *CubyXX543* to *cubyX10* while working on the server.
	+ This happened between viteism out of context 1 and viteism out of context 2.
* He wanted to go through the memories one last time using some old videos recorded for this occasion.
	+ This happened almost 6 months after the closure of the server.
Out of Context

**Out of Context**, also known as **OOC** or **viteism out of context**, is a series of videos created and uploaded by Vite on YouTube, which are considered **viteism episodes**. Most of them include funny moments and unpredictable things happening during voice chat in the Discord server.

## Trivia

* The seasons will most likely consist of 2, 3, 4 or 5 episodes each.
* People can show support and encourage the making of episodes in the Discord server.
* Viteism/Season 2 was announced on 25th February 2021.