Deities & Cryptids

There is a large gap of power between god and mortals that is filled with deities. These "deities" are supernatural beings, and more often than not they have a god-*like* amount of power. Unlike gods, they are more present in the mortal realms. They can be summoned, and each deity is unique in its own way. Some are mysterious, some are cryptids, and some are unexplainable monstrosities of unimaginable existence.

## Winter Spirit

Classification: Deity/Cryptid

The Winter Spirit is said to only be found in the coldest places. It is called the "guardian" or "keeper" of the tundra, wielding a one-of-a-kind magic staff. Rumors say it only reveals itself when its tundra is disturbed. There are many recent stories regarding the Winter Spirit. These aren't confirmed to be true, but give us a hint at its existence. These stories include a psychotic maniac in a tundra and alchemist gone mad with fire potions. This deity is truly mysterious, and may not even exist, but does hold a big reputation in the tundra village of Parathon.

## Nature Beasts

Classification: Deity/Cryptid

Nature Beasts, also known as Illunars, are said to be made of pure nature. Always hidden in the deepest parts of the outside world; they are very difficult to find. Famous adventurers have all said different things about it, but it usually consists of a large four-legged creature with a pill-shaped body. The only difference is that they always seem to look exactly like the environment around them. They seem to be masters at camouflage, but could also be using a special type of magic. From the information that has been gathered, they seem to have a very minimalistic base form, and are able to adapt their appearance to forests, caves, deserts, volcanos, and sand dunes. Its singular eye can also change appearance.

## Indunar

Classification: Deity

This vikkin hero, later known as the Chaos Beast, is an extremely powerful deity. As he went desperate to save his race, he sought after an deity-like item called the Chaos Core, which he knew could save the vikkins. After finally acquiring it, this average vikkin changed mentally and physically; gaining extraordinary abilities through the power of chaos magic. Unable to control this power at first, he uncontrollably created a rip in reality between dimensions. This tear would open every dawn and dusk, causing what people call the Astral Event. A team of powerful magic-users then weakened him by using the Order Stone, successfully capturing him. This deity made a return in the 18th dawn, becoming a great enemy to the Heralds of Retha.

## Oblivion

Classification: Deity

First known only as the ever-expanding singularity, this monstrosity of nature is the deity with the most potential out of all of them. Once known only as a myth, Oblivion spent his days floating in the Astral Plane, gathering his power, until he was ready. Eventually, he was. This led to Oblivion manipulating Sindren Vasson and absorbing nearly all of Retha's population. With each person he absorbed he became stronger, unlocking multiple stages of evolution. He was eventually defeated and destroyed by the Heralds of Retha, restoring every person he once absorbed.

## Braeburn Man

Classification: Cryptid

This mysterious entity wasn't considered a deity, but was very powerful. He left a poem behind, stating that his power and essence will live on in something new. He was referring to the Braeburn Flail, a magical weapon hidden in a dungeon where only the worthy can learn to wield it. It was eventually found by Eljenai Alminak, who proved himself worthy. Since then Eljenai has been in possession of this flail, and the Braeburn Man's power. He can even communicate to the spirit of this cryptid through the flail.

## Flying Ship

Classification: Cryptid

This large ship has sometimes been spotted flying in the air around Senothia. Who's piloting it and why are still unknown. There have been very few sightings, putting this cryptid's existence into question. A witness once illustrated what they claimed the ship looked like.

## Great Bird

Classification: Deity

The beast of peace, mother of all things flying, the great watcher. This enormous creature is a divine entity that spends its time in the Kin of Law's dimension or flying around Senothia. Its tasked with transporting people, like the Heralds of Retha, in and out of the Colosseum of Reality. It has the power to travel between realms. Every now and then it decides to fly around Senothia, most notably Retha, and inadvertently leave its massive feathers behind.

## Shifters

Classification: Cryptid

The Shifters are very illusive creatures. It is said that they can change their shape at will, being able to turn into anybody. There is most likely a restraint on their power; keeping them from turning into gods or other deities. Their bare form is very simplistic, not having many facial details and whatnot. They can keep their changed form for as long as they wish, meaning they can pose as anybody. Someone you've known for a long time could be a shifter.

## Odd Ones

Classification: Cryptid

These creatures are essentially normal people or animals but with some sort of strange ability. Whether it be seeing spirits, stretching their limbs, or seeing the future, their ability is always odd and unnatural. They are simply born with this abnormal trait, making them odd ones from birth. They usually keep their power a secret from the rest of society. Similar to the shifters, they can be anyone. Sometimes they may not even know they're special themselves or haven't discovered their power at all.

## Great Ocean Guardian

Classification: Deity & Cryptid

A creature of power and supremacy, this colossal creature is so big that it is sometimes referred to as the ocean itself. It is the most powerful leviathan on the planet. It occasionally leaves the Abyss, usually staying in the depths of the ocean. It has access to an incredible power, and has even bestowed small bits of it to others, creating Water Humans. These special mortals assist the guardian in watching over and protecting the planet. The ocean guardian can additionally conjure items and telepathically speak to others of his choice. This deity is not one to be messed with, it may just leave you trapped at the bottom of the Abyss.

## Dragon Lord

Classification: Deity

The "Dragon Lord" is a title rather than a person itself. The person in this position of power has control over all dragons. This mythical duty was created to watch over the dragon population. It is unknown how someone is chosen, but whoever carries the title usually spends his time in the Dragon Dimension among the other dragons. Possessing dominance over all dragons; this line of deities is not to be messed with.

## Light's Bane

Classification: Deity

This deity is a little different from the rest. It takes appearance as a sword accompanied by an evil spirit. Whoever touches it becomes Lightsbane's wielder, and the more then wield this deity, the sooner they get consumes. Lightsbane can talk to its user; usually influencing bad deeds. In other cases it can take control of its hosts body. The only way to remove Lightsbane is with a special containment spell. It is recommended to do this before its too late.

## Overseer

Classification: Deity

The guardian of the Plane of Law, it is rumored that the sun is the Overseer's eye. This is why they say nights are dangerous, and why solar eclipses are as dangerous as they are. It hasn't been proven, but although watching over the Plane of Law is usually the Kin of Law's task, if the threat is great enough, such as the Plane of Law at risk of destruction, the Overseer will interfere. Its power is great, so much so that it once weakened and defeated Indunar.

## Mossgock

Classification: Deity

This gnome was a brave warrior during the Great Purge. He valiantly fought the Voidal Knights and defended gnome-kind. His acts of bravery were great enough that he was acknowledged by the gods. He was then given the position and power of a demigod, and shortly after a deity. He met his unfortunate end while fighting Levinara, a member of the dark knights he once fought against.

## Releasers

Classification: Deity

The "Releasers" are a group of devoted cultists, driven to destroy the Astral Plane and fuse every realm together. To do this they've been trying to seek out a magical relic known was the Athanasia, but they have not had any luck. Not many people know about them as they keep their presence and activities hidden.

## Nurmor

Classification: Deity

Ancient Dark Lord Nurmor, a being of pure darkness, and the leader of the Voidal Knights. He was also the main antagonist of the Great Purge. Nurmor and his henchmen are some of the most powerful threats that the universe has ever encountered. They rival heaven, hell, and everything in between. He has absolute command over his knights, as they have no other purpose than to serve him. As many believe, he will probably return to spread death to whoever he comes across, but it is fabled that a brave team of heroes will defeat him.

## Spiritmancers

Classification: Deity

When people die, the Spiritmancers supposedly guide their souls to eternal peace in the spirit realm. They are also responsible for defending said realm. There are eight of them, as most people know. They do not seem to be good or evil; they simply fulfill their task. They have powerful weapons and magic to defend the home of the dead. Additionally, they are immortal, and do not have to worry about aging. However, they can still die.

## Angel King

Classification: Deity

The Angel King commands the angels of his realm, and the heavens, which he is also the ruler of. The souls of fallen heroes are kept and allowed to guard the heavens.

## Demon King

Classification: Deity

The Demon King commands the demons and is the leader of all nine rings of hell. He keeps the souls of evil individuals to punish them for the rest of eternity.

## Trivia

* Most illustrations seen in this page are from the Wick Hickens Deites & Cryptids book, which contains a lot of useful information for different mystical beings in the universe.