Book and Quill of the Akashic Record

**Descriptors**: Enhanced (dagger), Enhanced (light shield)

**Class**: Guru, Kheshig, Nexus, Radiant, Soulforge, Vizier

**Slot**: Hands

**Saving Throw**: See text

*A steel chained lariat wraps around the veilweaver’s hand. From this chain hangs two charms that depict a book and a quill.*

Shaping this veil allows you to conjure a book and quill directly
from the akashic record. These objects do not necessarily have to
be a book and quill; they take the shape of a writing implement you
are most comfortable using, and a book-like object you would
write in using that implement (you could conjure a fountain pen, if
you know of them, or a chisel and slate).

The quill conjured by this veil can be wielded as a dagger, and can
produce its own ink when writing in any color you can
imagine, the color of which can be changed as a swift action. A
thrown quill dissipates after the attack is resolved.

The book produced by this veil can be wielded as a light shield
and contains an infinite amount of pages. Anything you write in the
book is retained between shapings of this veil. You may tear a page
from the book to permanently remove something you wrote,
which causes the page to disintegrate upon being removed. This
book also reacts to your will, turning to whichever page you like
upon being opened.

The book created by this veil can also be used to draw
information directly from the akashic record in a very limited way;
whenever you would make a Knowledge check, you may spend a
full-round action to flip through the pages of the book to receive a +2 insight bonus to that check. This also applies to Research
checks, if using the Research rules.

The book and quill produced by this veil are enhanced as
separate items.

**Essence**: For each point of essence invested into this veil the bonus
granted by the knowledge checks utilizing the book increases by
+1, and you gain a +2 insight bonus to damage rolls made using the
quill. For every 2 points of essence invested, you gain a +1 insight
bonus to attack rolls made using the quill.

**Chakra Bind (Hands): [Guru 2, Kheshig 2/5, Nexus 2, Radiant 3, Soulforge 2, Vizier 2]**Binding this veil to your Hands slot imbues
the ink produced by the quill with wondrous properties when used
in combat. You may cause your quill to produce one of the1
following types of ink, which modifies its damage as per the type
of ink chosen:

* Neon Green: The quill deals acid damage instead of piercing damage. The quill’s attacks deal full damage to objects and ignore an amount of hardness equal to your veilweaving level + your veilweaving modifier.
* Cobalt Blue: The quill deals cold damage instead of piercing damage. Creatures struck by the quill must make a Fortitude save or have their movement speed halved until the end of their next turn.
* Brilliant Yellow: The quill deals electricity damage instead of piercing damage. You gain a +4 bonus to attack rolls using the quill against creatures made of metal, wielding a metal weapon, or wearing metal armor.
* Crimson Red: The quill deals fire damage instead of piercing damage. Creatures struck by the quill must make a Reflex save or be lit ablaze, taking a number of points of fire damage each round equal to your veilweaving modifier + 1d4 per point of essence invested in the veil at the beginning of each of their turns. At the end of each of their turns, or as a standard action by attempting to douse the flames, they make a new Reflex save to end this effect.
* Royal Purple: The quill deals force damage instead of piercing damage, and is treated as if it had the ghost touch property.
* Abyssal Black: The quill is treated as an Evil-aligned weapon for the purposes of overcoming damage reduction, and for other effects affected by being struck by an Evil-aligned weapon (such as stopping regeneration). Good-aligned creatures struck by the quill must make a Fortitude save or become sickened for a number of rounds equal to your veilweaving modifier.
* Celestial White: The quill is treated as a Good-aligned weapon for the purposes of overcoming damage reduction, and for other effects affected by being struck by an Evil-aligned weapon (such as stopping regeneration). Evil-aligned creatures struck by the quill must make a Fortitude save or become sickened for a number of rounds equal to your veilweaving modifier.
* Platinum Grey: The quill deals sonic damage instead of piercing damage. Creatures struck by the quill must make a Fortitude save or become deafened until the end of their next turn.