recursal/Fanatic-Fandom huggingface dataset:
Fechin

Fechin is a region in Galben, Nova.

Fechin has a relatively low population distributed very thinly and with a small military. The region has a number of small villages divided by race, including a half-orc village, a wood elf village, a dwarf fortress, a goblin lair and more. Each recognised settlement (including the recently recognised goblin lair) has an elected representative who, for their year-long term, spends most of their time in the capital, the high elf town of Rysendrathalar. Important decisions are made by this council, with each representative having equal status. If a bill has majority approval, then it goes ahead.

The residents of Fechin are generally surprisingly open-minded and dividing the towns by race helps reduce racial tension (although this is by no means enforced). They mostly believe in the system and fight to defend it, reducing risk of outside attacks as many races will have one or more settlements here. Their biggest threat is the Yuan-ti, who haven't attacked them yet, but remain a constant potential risk. However, this system is clearly open to abuse and arguments do of course happen, especially with the new goblin councillor.
Lykos

**Warning: This page contains spoilers!**

## General Information

Lykos is king of the Vin Thalun. His counsellor is Calidus.

After the defeat of the Vin Thalun at Jerolin, Lykos, then a young warlord, began subduing the three islands, Panos, Nerin and Pelset, defeating their warlords, uniting the Vin Thalun for the first time in their history. A year before the events in Malice, the last great sea-battle amongst Lykos and the warlords had occurred.

## Physical Attributes

Lykos has grey-streaked hair, filled with iron rings. It is unclear how old he is, but his face is described as weathered and lined, with sharp eyes. Veradis thought that there was something wolf-like about the way that he walked.

## Events

### Malice

Lykos meets with Nathair after he has brokered the treaty with the Vin Thalun to pledge his support and tell him that he believes Nathair to be Seren Disglair.

Nathair and his warband use Lykos’ fleet to shorten their journey to Tarbesh, and Lykos encourages Nathair to look for the fabled city of Telassar. He mentions that he has spies all over the Banished Lands.

## Allegiance

Lykos is loyal to Asroth.

1. ↑ Malice, Chapter 35 (Veradis), p.276
2. ↑ Malice, chapter 30 (Veradis), p.228
Sar

Sar is a region in Vaerun, Nova.

Sar is famous for it's farming methods and high crop yields. The soil here is incredibly fertile and they've developed their methods to maximise growth and export the food to develop the nation further. They have a democratic government, voted for by landowners whose votes are weighted by the amount of land they possess. The democratic process is constant, without fixed election dates. Instead, the patriarch of a land-owning family will constantly be in support of a particular person, and to change their support they must either send a letter with their house seal or travel to the capital, Medrin, to state this. Should a different individual become the candidate with the majority of the votes, they will become the Paramount Chief at the start of the following month. Recognising the threat of the Jun Empire, they have built a great military, easily sustained by their plentiful food. They also enforce a two-year military training period for all resident Sarians on their 16th Birthday so that they can conscripted if required.

Many of the minor native races were pushed to the fringes of Sar or abroad due to various issues in early Sarian history. There is an ongoing reassimilation of the other races continuing, but there are lingering strains and resentments that continue within certain elements. Sarians have relatively mixed skin tones, from sand to honey coloured, especially in the central regions which tend towards warm weather. They tend to have a fairly average build with wide variety in appearance, but tend towards softer facial features.

Sar has several regions, including Winnalow and The Ritau Coast as the most southerly regions
Noirra

Noirra is a region in Galben, Nova.

Noirra is scarred by conflict between countries and encroaching darkness from Forgwyre. The population is low but does exist. Much of the wildlife has been tainted by darkness and ancient structures have become haunted from Baethin's influence. However, people still find a way to survive in these conditions and the population is mostly comprised of nomadic tribes of hardy humanoids (and sometimes other creatures).They are often a wide mix of races, brought together through pure survival instinct. As such, mixed-race creatures are extremely common and all inhabitants are inherently stoic to survive the mental battering from the darkness and the conditions they live in.
Blood Letter

Return to Coordination Abilities

## Description

Veins and arteries, make just a small snip, and the blood will flow forever.

While not a very damaging technique, it's easy to land will allow constant damage due to bleeding.

## Ranks

### Novice:

An quick stab to the wrist, not very damaging but ohh so hard to fix.

* Target get bleeding x1 weapon Dam for 5 Turns.

### Apprentice:

A stab down towards the ankle.

* Target get bleeding x2 weapon Dam for 5 Turns.

### Intermediate:

Aiming higher towards the thigh.

* Target get bleeding x3 weapon Dam for 5 Turns.

### Advanced:

Now to zero in on the jugular.

* Target get bleeding x4 weapon Dam for 5 Turns.

### Master:

Aim for the heart, might as well cut to heart of matter. Get it?

* Target get bleeding x5 weapon Dam for 10 Turns.
Halfach

## Overview

Halfach is Evnis’ huntsman and father of Rafe. He is a bully and has many disagreements with Corban and his family.

## Events

### Malice

When Thannon confronts him about Rafe, they fight, and Thannon knocks him unconscious.

With Rafe and Vonn he confronts Corban about Storm. He sets his hound on Corban, and Shield comes to his rescue, killing the dog.

In the Battle of Dun Carreg, he attacks Corban with Rafe. While Rafe escapes, Halfach is killed when Storm rips out his throat.
The Jun Empire

The Jun Empire is a region in Vaerun, Nova.

A vast, advanced country with multiple major cities and ports along the great river Obus that empties into the Arnean Ocean, and along the ocean front. Along with Sar the two major military powers on the landmass. Emperor Wei holds three states. Junault is the original, residing in the north of the region. It holds strong defences and large structures. Seinhault is a technologically advanced state with many of Nova's leading scientists and philosophers, being pushed into developing weapons, armour and siege weapons. Seinhault has been heavily developed since it was annexed, being much use to the Jun Empire as their cities are located closer to the mouth of Obus. Seinhault has always taught people to be curious, observant and appreciate their surroundings. They used to act as a communist state and the transition to the Jun Empire has been taxing for them. There are rumours of underground resistance groups gathering. Barault was the most recent state to be annexed - a collection of wood elf tree villages led by the Council of Elders who conceded after losing too many of their young. As such, there is still much enmity towards the Jun Empire, but they play their part to keep their people safe. Their ancient knowledge of nature and battling in the forest may be crucial to the Jun Empire in future wars.
Egress

Egress is a region in Vaerun, Nova.

The Krale tribes from the plains lost the Demon Wars against Sar and were forced into the wilderness beyond the Atoan Mountains, a thin and unimportant country bordered mostly by mountain and sea. The Krale are an embittered people who eke out a meager existence in the shadow of the now dominant and prosperous Sar. Each tribe is led by a chieftan and they live quite independently of one another. Communication between tribes is normally friendly and they regularly trade and celebrate. They are wary of outsiders and normally threaten them for being on their land, but they rarely actually cause them harm. There has been talk recently of planning an attack on Sar while they are distracted by the Jun Empire.
Gar

**Warning: This page contains spoilers!**

## General

Gar begins the series as stablemaster of Dun Carreg. Cywen works for Gar as a stablehand. He is an old friend of Corban's family. His horse is named Hammer.

## Physical Attributes

Gar is tall with dark hair and a stony face. An old leg wound prevents Gar from training in the Rowan Field or riding with a warband. He has a limp, which seems to disappear during battles.

## Events

### Malice

After a run-in with Rafe and Crain, Gar offers to train Corban to fight.

Corban begins training with Gar soon after Dylan's death. They begin with exercise, then move to learning the sword dance, and finally to working with training swords.

Gar's stallion, Hammer, sires a skewbald colt that he gives to Corban.

In the battle in the throne room of Dun Carreg, Gar reveals his mastery of the sword. He kills 10 of Nathair’s elite Eagle Guard, including Rauca, one of Nathair’s champions. He then duels Sumur but is unable to finish the fight.

## History

Gar is sent to Dun Carreg by Meical to protect Corban.
Song of Morning Light

Return to Charisma Abilities

## Description

Whatever mysterious lurk in the dark will always be defeated by the dawn.

Reveals sneaking or hidden enemies.

## Ranks

### Novice:

* All targets within Cha. Range are revealed

### Apprentice:

* All targets within Cha. range are revealed

### Intermediate:

* All targets within Cha. range x2 are revealed

### Advanced:

* All targets within Cha. range x2 are revealed
* All targets are stunned for 1 turn

### Master:

* All targets within Cha. range x4 are revealed
* All targets are stunned for 2 turns
Otherworld

The otherworld is the world of the immortals, of the Ben-Elim and The Kadoshim. Mortals do not have access to it but it is a land of endless war between Light and Dark. The starfall of the starstone served to weaken the barrier between the real world and the otherworld, and allowed Asroth to influence things on the mortal plane.
Dylan

**Warning: This page contains spoilers!**

## General

Dylan is the son of Darol and is a friend of Corban, even though Dylan is a few years older. He works on his father's farm, Darol's Hold, on the outskirts of the Baglun Forest. He is also a skilled woodsman. He has a sister named Elin.

## Plot

### Malice

Dylan and his family leave Marrock's handbinding early and are slain by a group of Braith's bandits, led by Camlin.
Helveth

**Helveth**is a country in the central region of the Banished Lands. The capital of Helveth is Halstat.

## Geography

Of all the nations in the Banished Lands, Helveth is the safest from outside invasion based on geography alone. Being a landlocked country prevents an attack by sea and multiple ranges, including the Bairg Mountains and the Agullas Mountains prevent invasion by land from their neighbors. Though these features make Helveth safe from attack by other countries, they are still on the doorstep of Forn Forest, which means constant threat of attack by the Hunen.

## Settlements

-Halstat

-Taur

## The Warriors of Helveth

They are typically identified by their symbol of a black hammer.

## Notable Characters

-Braster

-Lothar

-Ventos
Starstone cauldron

The Starstone Cauldron is one of the Seven Treasures made of the starstone from the fallen star before The Scourging.

It holds healing properties but it is unknown what these are.

## Events

### Malice

Evnis believes that the Cauldron is the only thing that can save his wife’s life.

Asroth appears in dreams to Nathair and Corban telling them to get the Cauldron so that he can be made flesh.

Calidus tracks the Cauldron to the fortress of Murias, an old giant fortress.
The Battle of Dun Cadlas

**The Battle of Dun Cadlas**was the first of many battles that contributed to Rhin's domination in the west. Following the invasion of Ardan by Narvon, which was planned by her, Rhin ordered her warband from Cambren to mobilize and begin invading Narvon first, with plans to invade Ardan as well, thereafter. With the recent bloody conflict between Narvon and Ardan, neither nation was prepared to defend against her warband. With the fall of Dun Cadlas, the capital of Narvon, it is likely that the rest of the country surrendered immediately.

## The Battle

Although the battle did not happen from the viewpoint of any character, it is likely that Rhin's forces took the castle without heavy casualties. In fact, without any real leadership, the defenders of Dun Cadlas might have surrendered immediately, unwilling to put up a hopeless fight.
Prophecy

### History

The prophecy was first mentioned at the Council of Kings in Malice. It was found by Meical in the writings of Halvor, a giant from the time of The Scourging, in the city of Drassil.

Meical read the prophecy to the Council as a means of raising awareness of the impending God-War.

### Wording

> *Two born of blood, dust, and ashes shall champion the Choices, the Darkness and Light.*
>
>

> *Black Sun* *shall drown the earth in bloodshed, Bright Star with the treasures must unite.*
>
>

> *By their names you shall know them - Kin-Slayer, Kin-Avenger, Giant-Friend, Draig-Rider, Dark Power ‘gainst Lightbringer.*
>
>

> *One shall be the Tide, one the Rock in the swirling sea.*
>
>

> *Before one, storm and shield shall stand; before the other, True-Heart and Black-Heart.*
>
>

> *Beside one rides the Beloved, beside the other the Avenging Hand.*
>
>

> *Behind one, the Sons of the Mighty, the fair Ben-Elim, gathered ’neath the Great Tree. Behind the other the Unholy, dread Kadoshim, who seek to cross the bridge, force the world to bended knee.*
>
>

> *Look for them when the high king calls, when the shadow warriors ride forth, when white-walled Telassar is emptied, when the book is found in the north. When the white wyrms spread from their nest, when the Firstborn take back what was lost and the Treasures stir from their rest.*
>
>

>  *Both earth and sky shall cry a warning, shall herald this War of Sorrows. Tears of blood spilt from the earth’s bones and at Midwinter’s height, bright day shall become full night*
>
>
Vicious Stab

Return to Strength Abilities

## Description

A powerful thrust aimed at the the guts, with the intent on causing as much pain as possible. A spear or any melee weapon with range will be able to hit both squares in front of you so be mindful to not wound an ally. This stab can eventually incapacitate an opponent in a single hit. The difficulty is landing such a devastating blow.

## Ranks

### Novice:

* Bleed for 2 turns = to 1/2 Dam of weapon
* Attack hits both squares in front if range is applicable.

### Apprentice:

* Bleed for 3 turns = to 1/2 Dam of weapon

### Intermediate:

* Bleed for 4 turns = to 3/4 Dam of weapon

### Advanced:

* Bleed for 5 turns = to 3/4 Dam of weapon

### Master:

* Bleed for 5 turns = to 1x Dam of weapon

## Range

 Apprentice
 Intermediate
Rafe

**Warning: This page contains spoilers!**

## General

Son of Helfach and a member of Evnis' hold. He was cruel, boastful and someone that Corban made a point of avoiding. He was one year older than Corban. Rafe is often beaten by Helfach as punishment.

## Events

### Malice

Rafe beats Corban and Dath, then steals the practice swords given to them by the merchant Ventos. Cywen later retaliates against Rafe, for which Rafe mocks Corban.

Bethan and Corban catch Rafe and Crain beating Farrell with practice swords, after Rafe’s long night, and promotion to warrior. A cowardly low act of bullying. Corban rushes in to protect Farrell. He is hit from behind by Crain, with the practice sword and knocked to the ground. Rafe drawers his steel sword and swings at Corban, Storm then attacks Rafe, savaging his leg and goring his arm to the bone.
Centaur

## Stat Bonuses

+1 Strength

+3 Agility

+2 Wisdom

+1 Intelligence

-4 Wit

-5 Charisma

## Appearance and Size

\*Special Note: Centuars take up two Squares either vertical or horizontal

Centaurs have Human torsos but the body and legs of horses. The Human half can vary wildly, the horse half can be different patterns and colors of fur. From hoof to top of head, they are on average are about 6.7-7ft tall.

## Armor and Weapon Limitations

### Armor

Head - No helms made for Minotuars, Satyrs or Cyclops.

Torso - No armor made for Minotuars.

Arms - No Restrictions.

Legs - Can only wear grieves made for Centaurs.

Hands - No Restrictions

Feet - Centaurs can not wear anything on their feet.
Giant

## General information

There are five Giant Clans in the Banished Lands.

## Physical Description

Giants are half a man taller than humans. Black leather armor covers them, wrapped about in strange patterns. Tattoos spiral their arms. They have black braided hair, pale angular faces and sunken eyes. The men have long drooping moustaches. They speak Irish.

Giants can run for long periods of time without food or rest.

## History

The giant clans all have blood feuds with the other clans from the time of the War of Treasures.

## Notable Giants

-Alcyon

-Uthas
Minotuar

## Stat Bonuses

+2 Vitality

+5 Strength

+3 Agility

-5 Intelligence

-5 Wisdom

-2 Charisma

## Appearance and Size

Minotaurs are huge, usually 8-9ft tall with the body of a large muscle bound Human and the head of a bull. Both male and female Minotuars have horns though the males tend to have slightly larger ones. The fur can be any color but eye color is either yellow or red.

## Armor and Weapon Limitations

### Armor

Head - Can only wear helms made for Minotuars.

Torso - Can only wear armor made for Minotuars.

Arms - No Restrictions.

Legs - No grives made for Centuars or Satyrs.

Hands - No Restrictions.

Feet - No Restrictions.

## Immunities:

Cyclops are immune to fear, intimidation and shame.
Romar

**Warning: This page contains spoilers!**

## General Information

Romar is king of Isiltir. He's the uncle of both Kastell and Jael.

Romar is in possession of one of the seven Treasures - the starstone axe - until it is stolen just before the series begins.

## Events

### Malice

Romar attends the King's Council in Jerolin. He agrees to join Aquilus' alliance.
Rhin

**Warning: This page contains spoilers!**

## General Information

Rhin is the queen of Cambren. Morcant is her first-sword.

## Physical Characteristics

Rhin has silver/white hair, and her face is lined, wrinkles creasing around her eyes when she smiles. She wears a ring and her crown is a band of silver around her neck. Her skin is mottled and paper thin, with blue veins visible through it. Her Cambren cloak is checked black and gold, but she also wears a sable cloak, trimmed in white fox fur. Her fingernails are long and she is straight-backed despite her age. There is something predatory about her.

## Events

### Malice

Rhin, along with Uthas, assists Evnis in pledging himself to Asroth.

Rhin attends the King's Council, but declines to join Aquilus' alliance.

Evnis, under orders from Rhin, disguises himself as a member of Brenin's warband and assassinates Uthan, the son of Owain, as part of Rhin's plan to fool Owain and Brenin into a war against one another.
Sirak

## General Information

The Sirak come from the Sea of Grass. They are also known as the horse-lords.

## Physical Characteristics

Short and lean, wearing loose-fitting breeches and only a sash thrown diagonally across their torsos. Their heads were shaven clean, apart from a single thick braid of dark hair, small black eyes glowering from beneath jutting brows.
Rauca

## General

Rauca, the third son of a local baron, serves alongside Veradis and Bos in Nathair's army.

## Physical attributes

Rauca grins a lot and has a short, dark beard. He is likeable, easy natured and quick in the weapons court.

## Events

### Malice

Rauca accompanies Nathair and Veradis to find out which baron is meeting with Lykos.

He becomes the standard bearer for Nathair’s warband, and is close friends with Veradis.

He is killed, along with many of Nathair’s Eagle Guard, by Gar at the end of Malice.
Starstone necklace

One of the Seven Treasures, the starstone necklace is a necklace made from the fallen star. It was made for Nemain, the wife of King Skald. It is found with The Book in the vaults under Dun Carreg.

## Physical appearance

It is a necklace of dark stone, obviously giant made. It has one large jewel.

## Characteristics

The necklace emanates a power that scares Evnis when he finds it.

Later on he feels the necklace calling to him. He does not know how to use its power.
Wiki Mario Party Fanon

## Bienvenue sur Wiki Mario Party Fanon! Nous sommes aujourd'hui le **mercredi 31 janvier  2024** et il est  **09:59!**

Bienvenue sur Wiki Mario Party Fanon! Un wiki où vous pouvez créer des Mario Party fictionnels! Vous êtes des fans et vous avez envie de quelque chose de nouveau? Vous êtes déçu par les Mario Party récents ? Rejoignez le wiki dès maintenant et venez créez vos propres Mario Party ou autres Party Game !! Comme dans l'univers de Mario Party, les possibilités sont infinies, venez faire la fête !!

* Voulez-vous adopter une page abandonnée par son créateur/ propriétaire? Voire la liste de nos **pages abandonnées**.
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## Règlement

Avant de contribuer sur ce wiki, il est important de lire le règlement. Cela peut vous éviter de graves ennuis.

## Billets de blog récents

Un billet de blog est un bon moyen pour informer les autres contributeurs d'un nouveau évènement.

**Il n'y a pour l'instant aucun billet récent, mais ce n'est pas grave, car vous pouvez en créer un.**

## Activité du forum

Un forum est aussi un bon moyen de partager des annonces ou des actualités à tous les utilisateurs, sauf qu'il est plus visible et peut être lu par tout le monde, il parle vraiment au centre de l'actualité du Wiki Mario Party Fanon & des annonces sur Mario Party. Si vous voulez que ce soit une catégorie bien précise et qu'il soit bien important (annonce "brûlante" par exemple), écrivez-en un ! Il est également possible de trouver de l'aide là-bas. <wikiaforum />

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## Articles en vedette

Les articles en vedette sont les meilleurs du wiki. Les sondages pour déterminer les meilleurs articles se trouvent ici. Les pages qui sont déjà les meilleures se trouvent ici. Le sondage disparaît après 1 mois! Les 3 articles qui auront le plus de votes seront classés dans la catégorie «meilleurs articles».

## Sondages

Article détaillé: Wiki Mario Party Fanon:Sondages.

## Chat

Le chat est un bon moyen pour communiquer avec les autres et pour se faire des amis. Vous pouves même utiliser des émoticones! La liste complète se trouve dans **MediaWiki:Emoticons**!

<chat/>

## Évènements

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## Activité récente

Dans cette section, vous trouverez les modifications récentes faites pas d'autres contributeurs.
Kun

Kun is a region in Vaerun, Nova.

The islands of Kun grow exotic fruits that are exported to the rest of the world. Many plants and animals evolved on the cold climate of Kun, so it seems very different to anywhere else. Kun remained undiscovered for hundreds of years because of the thick mist that constantly surrounds it. Settlers travelled there in 1300 NC, making it the newest region. Through lack of resources as well as preference, the natives have a rather primitive society despite seemingly being as civilised and educated as people from other regions. There’s rumours that they are cannibals and in times of war they often raid vulnerable settlements from the sea. This is the one area left completely untouched from Baethin and her escape.
Draig

Draigs are lizard-like bred by the giants for use in war. Their torso is low to the ground, carried on four bowed legs with curved, raking claws. They have a broad, flat skull and a square jaw with protruding razored teeth and a thick tongue. Nathair and Veradis defeat the Shekam giants in a battle where the giants ride draigs. After requesting one, Nathair is later given a draig egg by Alcyon and this becomes his mount.

Draigs are fiercely loyal and will only commit to one rider in their life. To raise a draig you must train it from the moment it hatches from its egg.
Alona

**Warning: This page contains spoilers!**

## General Information

Queen of Ardan, wife of King Brenin. She had two brothers, Pendathran and Rhagor. She is the mother of Edana.

## Physical characteristics

She has a warm smile and sits on an ornately carved oak chair, draped with furs.

## History

Her brother Rhagor, was killed by brigands in the Darkwood Forest. Alona blamed Evnis for Rhagor's death. Others, including Pendathran, blamed Anwarth, saying that he played dead during the brigand attack.

## Plot

### Malice

Alona presides over the King’s Justice when Corban brings Storm back to Dun Carreg. She says that Corban can keep Storm as long as she does no harm.

Alona rides out with the group from Uthandun. She is captured by Morcant. In the escape, she is shot in the back with an arrow and later dies of her injuries.
Morcant

## General Information

Morcant is first sword to Queen Rhin of Cambren.

## Physical Characteristics

Morcant is a slim man, young, cold and as arrogant as a hawk with a swaggering confidence in his walk

## Events

### Malice

Morcant accompanies Rhin to the King's Council in Jerolin.

Rhin challenges Brenin‘s champion, Tull, over Brenin giving protection to Halion and Conall. Tull wins the duel.

Morcant, known as Scar to the bandits, kills Tull in the Darkwood.

Morcant catches up to the group fleeing the ambush. He kills Ronan.
Forn Forest

**Forn Forest**is a large wooded area in the central region of the Banished Lands. The forest is dense and has no permanent human settlements within its borders. It was the home of the Hunen giant clain until they were eventually wiped out by an alliance of several countries at the Battle of Haldis.

## Settlements

-Haldis - the capital of the Hunen.

-Drassil
Brenin

**Warning: This page contains spoilers!**

## General Information

**Brenin**was the king of Ardan. His wife is Alona and daughter is Edana. He rules until he is killed in The Battle of Dun Carreg.

## Physical characteristics

He wears a royal torc, which is thick, twisted and gold, around his neck. He wears a chainmail coat and has a muscular build. He is tall and broad, though not as broad as Pendathran. He has fair hair bound in a single warrior braid. He dresses simply in a white linen shirt and breeches. His blue eyes are clear and piercing, and he has an atmosphere of leadership about him.

## Events

### Malice

Brenin announces in the feast-hall that he will be travelling to Tenebral to attend a King's Council. He leaves Alona in charge of Ardan in his stead. He also announces that Pendathran will take a warband into the Baglun Forest to find who was responsible for murdering Darol and his family.

Brenin leaves for the King's Council in Jerolin, along with Tull, Heb and four score warriors.

Brenin is one of five kings who agree to join Aquilus' alliance at the King's Council.

After the death of his wife, Brenin becomes a drunk.

In the Battle of Dun Carreg Brenin is killed in his feast hall by Evnis.
Bos

## General

Bos, son of one of Aquilus’ eagle-guard, serves in Nathair's army, alongside Veradis and Rauca.

## Appearance

Bos is thick-necked and broad shouldered, with arms like knotted oak. He is a big man.

Later on, a large chunk of his ear is missing.

## Events

### Malice

Bos accompanies Nathair and Veradis to find out which baron is meeting with Lykos.
Thannon

**Warning: This page contains spoilers!**

## General Information

Thannon is the father of Cywen and Corban as well as the husband of Gwenith. His hound is Buddai. He is the blacksmith for Havan, near Dun Carreg. He was the fist champion of Dun Carreg for as long as Corban could remember.

## Physical characteristics

A bear of a man, known to have a bad temper.

 Events

### Malice

Thannon is slain by Nathair during the Battle of Dun Carreg.
Domhain

Dohmain is a country in the northwest, along the coast. The capital of Domhain is Dun Taras.

## Geography

**Domhain**has a harsh climate with rough, uneven terrain. It has a natural mountain barrier that protects it from its neighbors: Cambren and Benoth.

## Notable Characters

-Baird

-Conall

-Coralen

-Eremon

-Halion

-Lorcan

-Maeve

-Nara

-Quinn

-Rath

-Roisin
2018 Ritau Coast Campaign Index

This campaign starts in the Ritau Coast, a region of Sar in Vaerun, Nova.

This index page links commonly used materials for the campaign for background information on locations, NPCs, PCs, quest notes, etc. and will be updated after each session to include a recap (with links) of what has happened previously, including things of interest for players who can't make certain sessions.
Telassar

### Overview

Mentioned in Halvor’s Prophecy as white-walled Telassar. It is a fabled city protected by a glamour in the hills of Tarbesh. It is the home of the Jehar, a group of warriors who are dedicated to preparing for the God War.

### Location

Telassar sits at the source of the Rhetta in Tarbesh, between the land of Rahim and the Shekam giants.

Due to the glamour that hides it, the Vale in which Telassar lies is very different to the arid Tarbesh around it. It is green and full of life.
Pendathran

**Warning: This page contains spoilers!**

## General Information

Pendathran is the brother of Queen Alona. He was often called the Bear. He also had a brother, Rhagor.

Pendathran is King Brenin's battlechief.

## History

His brother, Rhagor, was killed by brigands in the Darkwood Forest. Pendathran, blamed Anwarth, believing that he played dead during the brigand attack. Alona blamed Evnis for Rhagor's death.

## Events

### Valour

In Valour, Cywen discovers a captive Pendathran deep within the secret tunnels which run underneath Dun Carreg. He is the prisoner of Evnis who believes Pendathran to be hidden so well that he cannot escape, nor be discovered.
Elyon

**Warning: This page contains spoilers!**

## General Information

He is the creator of all things. He first created the Ben-Elim then created the land now called the banished lands. After the Asroth induced greed surfaced on the land he stripped all inhabitants of their immortality. He is also responsible for the Scourging that happened long ago to end the War of Treasures. Now he is supposedly ignoring all that is happening on the banished lands and he will not intervene if another land-wide war would rage through the land.

The opposite counterpart of Asroth.

Leader of the Ben-Elim. Also known as the All-Father.
Veradis

**Warning: This page contains spoilers!**

## General Information

Veradis ben Lamar is son of Lamar, Baron of Ripa, a city in Tenebral. His brothers are Krelis and Ektor.

He is First Sword to Nathair.

Veradis is aged 18 at the beginning of Malice.

## Physical Characteristics

Being from Ripa, Veradis typically wears a kilt made of worn strips of leather. He wears iron shod sandals, a chainmail shirt, and a linen tunic underneath. He carries a spear, and a shield on his back. He has close-cropped hair and a warrior braid. He has a broken nose, and cannot grow much of a beard, just straggly whiskers.

Upon joining Nathair's army, he then wears a leather cuirass with a silver eagle standing out in the boiled and black dyed leather. He has a scar on his palm from a blood oath. During snow in Jerolin, he wears a cloak and boots. He later grows a short, stubbly beard, wears leather around his chest and his hair pokes out from under his iron helm.

## Events

### Malice

Veradis accompanies Krelis to Jerolin, taking a Vin Thalun prisoner, Deinon, to see King Aquilus. In exchange for his life, Deinon tells Aquilus that the Vin Thalun king, Lykos, is meeting in secret with one of Aquilus' barons. Veradis is sent, along with Nathair, to find out which baron has betrayed Aquilus, if the story is true.The story given them by Deinon was a ruse for the old man, Calidus, to meet with Nathair. The Vin Thalun wish to sign a treaty with Tenebral.

During the encounter, Veradis believes that Nathair is in trouble, and jumps through a wall of flames to save him. This impresses Nathair, eventually leading to Veradis being named his first-sword.

At the King's Council, Veradis and Nathair witness a gigantic column of ants devour a dog and nearly consume a small child. Veradis, with help from Kastell and Maquin, saves the child. Veradis, Kastell and Maquin become friends.

The more Veradis follows Nathair, the cloudier his mind becomes. In battle he is seized by a fanatical dedication to him, indicative of Asroth’s corruption. When Mandros is thought to have killed Aquilus Veridas hunts him down and eventually kills him without question.
Carnutan

Carnutan is a country in the southwest. The capital of Carnutan is Dun Bagul.

## Geography

Though Carnutan is predominantly flat and open, it has significant mountain ranges on both the eastern and western border, protecting the country from its neighbors. Unless the fortress of Tarba, which guards the only pass between **Carnutan** and Tenebral, can be taken, the country can only be attacked via amphibious assault from the south, or by land from Isiltir to the north.  **Carnutan** lies in the south west of the Banished Lands, in the centre of Ardan, Isiltir, Helveth and Tenebral.

## Settlements

-Dun Bagul - the capital

-Tarba

## Notable Characters

-Mandros

-Gundul

-Belo
Brina

**Warning: This page contains spoilers!**

## General Information

Brina is a healer. She had a reputation as a witch amongst those that lived around Dun Carreg. She has an intelligent crow (a familiar) called Craff. She is very good friends with Heb.

Following a dare, from Rafe , to sneak into **Brina**’s house and steal a trinket, **Brina** catches Corban. As recompense Corban agrees to do choirs for Brina and becomes a sort of apprentice. Corban, visits **Brina** often, learning some of her healing skills and they develop a close relationship, a bit like grandmother and grandson, **Brina** is teaching Corban in preparing poultices, mixing herbs and remedies, although he is not aware of it.

## Physical Characteristics

Brina has long, silver hair. She is nimble for her age.

## Events

### Malice

Brina is put in charge of healing the severely wounded brigand, Camlin.
Jael

**Warning: This page contains spoilers!**

## General Information

Jael is King Romar's nephew and cousin to Kastell. He begins the series as a baron of Isiltir. He holds a deep-seeded grudge against Kastell. Jael's father had been killed in a raid by Hunen giants.

## Events

### Malice

At the King's Council, Kastell and Jael spar. Kastell wins by kneeing Jael in the groin.
Edana

**Warning: This page contains spoilers!**

## General Information

**Edana**is the daughter of Brenin and Alona and the last heir to the throne of Ardan. Ronan is her shieldman. Since escaping from The Battle of Dun Carreg, Edana is the last of Brenin's bloodline to still be alive.

## Physical Characteristics

### Malice

She is a tall, willowy girl, with long golden/blonde hair, framing a pretty, serious face. She wears a cloak with a hood. After the incident with her family, there are dark shadows under her eyes, her face is pale, and there are red streaks where she had scratched her face in grief, looking like tears of blood.

### Valour

When on the run, her fair hair is bound tight in what looks like a warrior braid. The natural blonde of her hair is dull with dirt and sweat. Her cloak and clothes are torn and mud-stained.

## Events

### Malice

Edana befriends Cywen early in the series, impressed with Cywen's knowledge of horses.
Gadrai

**Warning: This page contains spoilers!**

## General Information

The Warriors of the Gadrai were a group of warriors, all volunteers, that patrolled the edge of the river that cut a valley through Forn Forest, mostly to guard merchant ships that used the river, but also to act as a bulwark against any forest-dwellers tempted to wander into Isiltir. Only those that had killed one of the Hunen, the giant clan that dwelt still within Forn Forest, were allowed to join the Gadrai, as their troop came to be called. Warriors of the Gadrai often went on to serve as shieldmen of Romar, King of Isiltir.

## Notable Members of the Gadrai

-Kastell

-Maquin
Calidus

**Warning: This page contains spoilers!**

## General Information

Counsellor to Lykos. Alcyon is his servant.

Calidus is Asroth's Kadoshim representative in the physical realm. He is also High Captain of the Kadoshim.

## Physical Attributes

Calidus appears to be and old man, judging by his silvery hair, pulled back and tied neatly with a leather cord at his nape. There was a strength, a sense of energy about him, his bare arms wiry with lean muscle. His face was deeply lined, a hint of good humour dancing in his eyes, which looked strange. His eyes were tinged with yellow.

## Events

### Malice

Calidus plants a story about a betrayal amongst Aquilus' barons as a ruse to get Nathair to meet with him. He convinces Nathair to agree to an alliance with the Vin Thalun.

Calidus uses Aquilus’ distrust of the Vin Thalun to distance him from his son.

He leads Nathair to Telassar and by enchanting himself to look like one of the Ben-Elim, secures the support of the Jehar for Nathair.
The Battle of Dun Carreg

**Warning: This page contains spoilers!**

**The Battle of Dun Carreg**was the decisive engagement between Ardan and Narvon that ended the reign of Brenin as king of Ardan when he and his capital fell to the invading force led by King Owain of Narvon. The outcome of this battle determined the outcome of the brief war between these two nations, with Narvon as the victor.

## Prelude

Following with the death of Uthan, the prince of Narvon, under the orders of Evnis, (a servant of Rhin as well as a counselor to Brenin), the warband of Narvon mobilised quickly and without warning to seek vengeance for the death of their prince. During the Long Night the fortress of Badun fell to the invading force. Following the sack of Badun, the enemy warband quickly mobilised again and marched on Dun Carreg, the capital of Ardan.

## The Battle

Evnis betrays Brenin and Ardan and opens the gates to Owain.

Nathair and his Eagle Guard are with King Brenin and betray him when Evnis walks into the throne room.

Thannon seeks to fight his way to his King and dies in the process.

After Gar defends their reatreat, Corban, Storm, Gwenith, Edana, Halion, Gar and others escape the citadel through the underground tunnels.

## Casualties

Brenin

Conall

Cywen (presumed dead)

Halfach

Rauca

Thannon
Daerrûn

Daerrûn is a region in Vaerun, Nova.

Daerrûn is an uninhabitable place regarded with mystery and fear. A wild magic burst during one of Baethin’s many escapes created a fissure through the terrain here, permeating even the plane itself into raw magic. Little vegetation grows here, and attempts to encourage growth have led to deformed, mutated plants with short life spans. Travellers avoid the area and countless stories exist about unspeakable horrors coming from Daerrûn. Congenital disabilities are often thought to be caused by Daerrûn’s influence, and people with these are often shunned and called Rûn-touched. No one is known to have visited Daerrai, the island that is part of Daerrûn, not only through fear but also because of the rapid waters and sharp rocks surrounding it.
Sumur

Sumur is the leader of the Jehar and pledges them to Nathair. He took over from his father Tukul when he disappeared, presumed dead.

## Physical Appearance

Sumur is a well built man with long dark hair tied at his neck. He is first seen in a loose fitting linen shirt, but then appears dressed for war. He wears a black leather cuirass over a coat of black mail.

## Events

### Malice

At the end of Malice he has a one-on-one duel with Gar, but it is inconclusive as the two do not finish the fight.
Tenebral

**Warning: This page contains spoilers!**

**Tenebral**is a country on the southern coast of the central region of the Banished Lands. It is the oldest and most powerful of the nations of men. The capital of Tenebral is Jerolin. The kings of Tenebral descend from Sokar, the first king of the Exiles. They are recognized as the High Kings of the Banished Lands.

## Geography

**Tenebral**is a large country with a Mediterranean-style climate, similar to that of Italy. Though it does have some forests and mountains, Tenebral is mostly flat and open, making it a hub of agriculture in the Banished Lands. A large river flows south from the Agullas Mountains to the sea, splitting the country in half.

## History

Sokar is the first king of Tenebral. At the start of The Faithful and the Fallen, Aquilus is king. After his death, Nathair takes his place.

## Settlements

-Jerolin - the capital

-Ultas

-Balara

-Ripa

-Narvus

## The Warriors of Tenebral

Their symbol is a white/silver eagle on a black field. The eagle is embossed on black polished leather breastplates, edged with silver. They wear their kilts in strips, and typically carry tall spears, and have longswords hanging off their hips.

## Notable Characters

-Aquilus

-Armatus

-Bos

-Ektor

-Fidele

-Krelis

-Lamar

-Marcellin

-Meical

-Nathair

-Orcus

-Peritus

-Rauca

-Veradis
Tull

**Warning: This page contains spoilers!**

## Physical characteristics

His upper body was thick and corded as an old oak. He was quick for his size. He was clothed in wool and boiled leather, grey-streaked hair pulled back and tied at the nape of his neck, his longsword strapped to his saddle.

## Events

### Malice

Tull leaves with Brenin to attend the King's Council in Jerolin.

At the Council Tull defeats Rauca in a practice bout.

At the Midwinters eclipse Tull defeats Rhin’s Champion, Morcanth, to win the Trial by Combat.

When Braithe and his outlaws attack in the Darkwood, Tull holds them off to try to give Alona, Edana and Cywen time to escape. He eventually is stopped by arrows, and then stabbed by Morcanth.
Dath

**Warning: This page contains spoilers!**

## General Information

Dath is Corban's best friend. He has a sister named Bethan. His mother had died before the beginning of Malice. His father drinks heavily and sometimes beats him.

## Physical characteristics

Dath has a slight, wiry frame. He is a fantastic climber.

## Events

### Malice

During the festival celebrating Marrock's handbinding, Rafe beats Corban and Dath, then steals practice swords given to them by the merchant Ventos.
Aquilus

**Warning: This page contains spoilers!**

## General

Aquilus, King of Tenebral and High King of the Banished Lands, was married to Fidele. He had one son, Nathair.

Aquilus resided in Jerolin, the capital of Tenebral. His counselor is Meical. His battle chief was Armatus. His first sword is Peritus.

Aquilus' personal troops are called the eagle-guard.

Aquilus is descended from Sokar, the first king of the Exiles.

## Physical Attributes

Aquilus had creases around his eyes and mouth, silver in his close-cropped hair and stubbly beard.

## Events

### Malice

Aquilus sends Nathair and Veradis on a mission to find out if one of his barons was secretly meeting with Lykos, king of the Vin Thalun, close to Navus.

When Meical returns to Jerolin, Aquilus sends riders to every King in the Banished Lands, calling a council regarding the coming God-War.

###
Jehar

## Overview

The Jehar are a warrior clan from the city of Telassar. They speak the original form of the Common Tongue, from before The Scourging. This is also spoken by Calidus. The Jehar are sworn to the Seren Disglair. They fight using the sword dance, and are superior to almost any opponent.

## Notable Jehar

Akar - who greets Nathair and his party and leads them into Telassar

Gar

Sumur - The chief of the Jehar

## Events

### Malice

When Nathair reaches Telassar, he claims to be the Seren Disglair. This claim is supported by Calidus, who tricks them into thinking that he is one of the Ben-Elim by ‘revealing’ his true form. They then pledge their loyalty to Nathair.
Plot ideas

* Kh'Zar learning of Mo's existence and sending a team of adventurers to overthrow it.
* Getting trapped in Shadowfell and having to travel to another destination to find a gate
* Led to the Feywild to find a disaster that they were trying to prevent has already happened when they return. Given a quest through a geas spell by a powerful fey in exchange for a wish spell to reverse the time warp.
* Recruited by the Snake Eaters to kill the Yuan-ti leader or overthrow Yuan-ti control of an area (including pureblood spies)
* Developing a town / shop allowing for increased product selection as development progresses
* Artifacts that absorb magical corruption into magic items?
* WMD-like magical weapon preparing to be used on a rival country
Marrock

**Warning: This page contains spoilers!**

## General Information

Marrock ben Rhagor is nephew to Elona and Brenin. He is married to Fionn ap Torin.

## Physical characteristics

Scars raked one side of his face, testament to his fight to the death with a wolven from the Darkwood.

## Events

### Malice

Marrock left with Pendathran's warband in search of the brigands who killed Dylan's family.
Trunk

Trunk, or Trunks, as any normal person would refer to him, is the son of Vegeta and Bloomer. He is a bit weird and a total nerd, unlike his dad, who is really cool and badass. Trunk is an embarrassment to his father even though he came back from the future to save him and the entire world, Vegeta cannot get over the fact that his son owns a replica sword, has a bowl cut and tucks his shirt into his pants.

## Bio

Despite being Vegeta's son, Trunk is almost the exact opposite of his father in every way. Which means he isn't cool. For some reaon, Trunk has grey hair, possibly because of all the stress he has gone through in his life.

Still, Vegeta hates him, and that's all there is to it. He can't even find shelter without his father screaming at him to do so. Despite thinking he's really smart, he clearly knows nothing about time as he tells Android 13 that he can't kill him because in the timeline he comes from he does not exist, even though he probably does, and they simply haven't met, yet makes an extreme leap in logic, completely disregarding the fact that he clearly can die because he spent the entire movie getting his ass kicked.

In another instance, Vegeta entirely abandons him in favour of Broly who is basically a lumbering moron who can barely string together a sentence and flies into a weird hissy fit about carrots because like a child, he refuses to eat vegetables or something. This shows just how deeply Vegeta resents his pathetic son and loathes to be around him any longer than he has to be. Is it any wonder Vegeta is so angry when his only son and heir is such a colossal disappointment?

Even when stood in line for a peep show of some sorts with an old pervert, a pig and Clearin he manages to make everyone else look cool.

Trunk also thinks he's really clever for being suspicious of Paragus, despite the fact that Paragus ~~was clearly evil the entire time~~ was perfectly normal and had nothing to hide.
Gwenith

**Warning: This page contains spoilers!**

## General

Gwenith is the mother of Cywen and Corban as well as the wife of Thannon.

## Appearance

Gwenith wears a dress pin of silver with a red enamel inset. She has large brown eyes and long fingers. Her hair is dark.

Later, she begins to develop deeper lines in her face, and dark hollows about her eyes.

 Plot

### Malice

Gwenith escapes Dun Carreg along with Corban, Gar and a few others after the Battle of Dun Carreg.