Stat

Stats affect the cowboy's performance in combats. There are four stats in Westland Survival.

Damage - *Higher damage means you will inflict more damage to the enemy on every hit.*

Atk. speed - *Higher speed means you will attack faster both melee and ranged*

Defense - *Higher defense means less damage taken from enemy attacks*

Spirit - *Spirit points allow you to control animals and other creatures*

## Changing stats

Stats can be affected in the following cases.

1. Through equipments. All equipment but bags affects the cowboy's stats.
	* Weapons change damage and atk. speed
	* Armor increases defense and sometimes atk. speed or spirit depending on the armor.
	* Rings and amulets grant each some points on one of the four stats.
2. Through level up. The cowboy receive one free point every level to be allocated to the stats.

## Preferred stats

At different stages the preferred stats varies.

* In early stages, when the cowboy uses low damage weapons, puting points into damage or spirit help.
	+ With high spirit wild animals except the random spawns become passive and making resource gathering easier.
	+ Alternatively, high spirit can be used to tame animals to support the cowboy so as to survive easier in the wilds.
	+ Putting points into damage will make life in the wild less easy than that into spirit but it will also make the weaker weapons or even the fists deadly. Moreover, with higher damage stats, the weapons can kill enemy with fewer hits so that the weapons can be used longer.
* In mid game, when the cowboy has access to T2 or T3 weapons, points in spirit help most since at this stage the cowboy usually need to grind for resources for various tasks. However, after the recent update(0.17.0) stones and ores are mainly found from mines where spirit can't help much and in such case, damage or attack speed had increased in priority.
* In late game, when the cowboy has access to the higher damage weapons of T4 the effect of attack speed on DPS becomes unmatched by damage and DPS will be essential for the challenge events like Canyon Trials or Spirit Cave. Although spirit in this stage still helps in gathering in some locations other then the mines, it is still regarded as undesirable because it cannot help much in those challenge events.

## Creature reaction to spirit level

Aggressive animals

* Coyote, Boar, Wolf - 5
* Lynx - 10
* Mature wolf - 15
* Jaguar - 20
* Bear, Gray wolf, Bobcat - 25
* Cougar - 30
* Black mature wolf - 35
* Black jaguar - 40
* Bear (800HP), Dire wolf - 45
* Mature lynx - 50
* Pack leader (Wolf) - 55
* Mature lynx - 60
* Bear (1200HP), Furious wolf - 65
* Texas jaguar - 70
* Alpha wolf - 75
* Red lynx - 80
* Grizzly - 85

Neutral animals

* Rabbit - can't be tamed. Not aggressive, tries to run out from the player.
* Deer - can't be tamed. Not aggressive, tries to run out from the player. It will attack you if you hit him.
* Buffalo - can't be tamed. Not aggressive, tries to run out from the player. It will attack you if you hit him.
* Bighorn Sheep - can't be tamed. Not aggressive, tries to run out from the player. It will attack you if you hit him.

Mythical creatures

* Piasa, Uktena and Achery can't be tamed or made passive.
* Wendigo is immortal, it can't be tamed or made passive. It is afraid of fire, so use a torch to make it run away.