recursal/Fanatic-Fandom huggingface dataset:
Mitch Allen

**Mitch Allen** is a minor character featured in *Days Gone*.

He is a member of the Deschutes County Militia, holding the rank of sergeant, who must be rescued from both marauders and a horde of Freakers during the *Just Doing My Job* storyline.

## Biography

### Early life

Nothing is known of Mitch's early life. Following the outbreak in 2017, he survived for an unknown amount of time before enlisting with the Deschutes County Militia. He was stationed at the Diamond Lake encampment under the command of Captain Derrick Kouri. He performed supply runs and reconnaissance missions for the militia, eventually attaining the rank of sergeant.

### Events of *Days Gone*

In 2019, Mitch is sent on a mission to reconnoiter a camp of suspected anarchists near the Santiam Pass. His squad is ambushed and Mitch is taken captive inside a system of caves. Deacon St. John is sent by Captain Kouri to rescue Mitch, killing the anarchists in the process. After rescuing Mitch, he flees from the caves while Deacon is attacked by a horde of Freakers.

## Notes

* Mitch shares his surname with Rose Allen, a woman who escaped from the Hot Springs encampment. It is unknown if there is any relation between the two.
I Was Distracted

**I Was Distracted** is a mission in *Days Gone*.

## Storylines

### I Remember

*Watching Rikki trying to teach Addy how to ride reminded me of all those summer days I spent with Sarah, riding the back roads around her work, letting her get a feel for the bike. That's when I realized her work! Sarah worked for Cloverdale. She had federal clearance because of her work. O'Brian said that when NERO bugged out, only those who had federal clearance went with them. I know, it's a long shot. But it's all I've got.*

### Someone That I Used To Know

*Seeing Rikki and Addy arguing over stupid shit made me think maybe life can get back to normal. Out on the road we didn't have time for hurt feelings. Too busy looking for our next meal, keeping our guns clean, finding fuel, bike parts. Out in the shit, if you were arguing? You had your gun out and your finger on the trigger.*
Mobile Medical Unit Recording - 1301

## Description

NERO Depot High Desert Sawmill is shut down and personnel relocated to Iron Butte. Log Note: Using the wigwam burners for corpse disposal turned out to be a disaster — temperatures never reached levels necessary for cremation.

## Transcript

SFX: MACHINERY, TRACTORS MOVING

**Lt. Owens (O.S.):** Come on people, keep moving. We have another shipment coming in. We gotta clear this one out of here. You got that? Let's go!

**Lt. Owens (O.S.):** Okay, you got it. That's it, back up, let's go.

**Sgt. Reyes (O.S.):** In here. Bring 'em in here. Get another forklift over here! I don't care, tell 'em we need it. We got three thousand pallets coming in. Stack the bodies over there. No, do NOT take them out of the body bags. What the hell are you thinking?

**Lt. Crawford:** Oh my God, what is that smell?

**Cpl. Russo:** Oh yeah, that's right, you're new here. They fired up the wigwam burner.

**Lt. Crawford:** The what?

**Cpl. Russo:** The wigwam burner — ya see it? Right over there — looks like a giant, rusty salt shaker.

**Lt. Crawford:** Well, I sure as hell can smell it —

**Cpl. Russo:** Yeah, back in the sixties, they used to burn sawdust in them, kept 'em going twenty-four hours a day — kind of looked like little volcanoes.

**Lt. Crawford:** And now they're burning corpses —

**Cpl. Russo:** I think this is the last load from Farewell — they're shuttin' it down. We're being moved to a mass grave site over in Iron Butte.

**Lt. Crawford:** At least — it won't smell as bad?

**Cpl. Russo:** Yeah, let's hope.

**Lt. Crawford:** Ugh —

SFX: RECORDING SHUTS OFF
Lines Not Crossed

**Lines Not Crossed** is a mission in *Days Gone*.

## Description

Help Skizzo search the Lucky Lad Mine for TNT.

## Objectives

* Find a way into the Mining office.
* Clear the roof of Newts.
* Get the Keys.
* Find the Flares.
* Unlock the door.
* Enter the Lucky Lad Mine.
* Explore the mine with Skizzo.
* Retrieve the Lock Box Keys from the Newt.
* Return to Skizzo.
* Help Skizzo.

## Storylines

### Earning Our Keep

*I had my doubts but maybe Skizzo isn't so bad after all. At least he lives by the same code as me and Boozer. You don't leave anyone to the Freaks, alive or dead. And like I said, there's some lines I haven't crossed. Good to hear Skizzo say the same.*

### Keep Your Friends Close

*Learned a couple of things about Skizzo today. First, that like me, there's line he won't cross, chowing down on a dead friend being one of them. Second, also like me, that he won't leave anyone behind to the Freaks. Maybe we're not so different after all. I still don't like the sonofabitch.*
Mobile Medical Unit Recording - 0820

**Mobile Medical Unit Recording - 0820** is a NERO Intel in *Days Gone*.

## Description

A NERO checkpoint is overrun. Log Note: this was the seventeenth NERO checkpoint to be overrun in a period of less than six hours. Command is still investigating how the chain of communication failed so miserably.

## Transcript

SFX: MOBILE MEDICAL UNIT INTERIOR, OUTSIDE VOICES YELLING

**Lt. Booth:** Our unit is getting ready to pull out. Got word a few minutes ago, all the work we've been doing out here is a waste of time -

**Sgt. Reyes (O.S.):** Sir! We gotta move! We're pullin' out!

**Lt. Booth:** — hundreds — of infected people are swarmin' up the highway out of Farewell — There's no stoppin' them — Checkpoints are all overrun — okay, I'm comin' —

**Thompson:** We're being overrun! Call Command! Someone get on the Goddamn radio!

SFX: GUNFIRE, PEOPLE SCREAMING

**Lt. Booth:** No — Wait! No! They didn't do anything! Don't —

**Sgt. Reyes (O.S.):** Pull back, pull back — No, no!

**Lt. Booth:** God help us all —

**Cpl. Lane:** Infected — infected!

SFX: RECORDING SHUTS OFF
Iron Butte Pass NERO Checkpoint

**Iron Butte Pass NERO Checkpoint** is a mission in Days Gone.

## Storylines

*NERO personnel discuss the influx of refugees heading south, notably members of the cult Rest In Peace. Log Note: R.I.P. members are being tracked throughout the Iron Butte region and west into the McKenzie River basin. Command has ordered us to report any activity if they start interfering with field operations.*

## Location

East of the Black Crater Ambush Camp, west of the Crazy Willie’s Infestation and south of the Hot Springs Camp in the Belknap region.

## Rewards

* Hot Springs Camp Trust: 750 Points
* Hot Springs Camp Credits: 1200
* 1000 XP

## Collectibles

* IPCA Tech
* NERO Injector
* NERO Intel Recorder #22

## Loot

* Alarm Clock x1
* Bandage x3
* Beer Bottle x2
* Box of Nails x2
* Can x2
* Gas Can x1
* Growler x2
* Gun Powder x1
* Kerosene x1
* Medkit x1
* Poison x1
* Polystyrene x2
* Rag x4
* Scrap x2
* Spark Igniter x2
* Sterilizer x1
Marion Forks Tunnel NERO Checkpoint

## Aftermath

*NERO personnel are forced to turn away civilians after the refugee camps are ordered closed. Log Note: Suicide rates took an alarming jump in the second quarter — HR is ordering immediate psych evaluations for all personnel.*

## Location

North of the Belknap Caves Ambush Camp, east of the Bear Creek Hot Springs Ambush Camp, and east of the Marion Forks Infestation, in Belknap region.

## Rewards

* Hot Springs Camp Trust: 750 Points
* Hot Springs Camp Credits: 1200
* 1000 XP

## Collectibles

* IPCA Tech
* NERO Injector
* NERO Intel Recorder #15

## Loot

* Gas Can x2
* Kerosene x2
* Medkit x1
* Polystyrene x1
* Rag x2
* Scrap x1
* Sterilizer x2
He Never Came Back

**He Never Came Back** is a mission in *Days Gone*.

## Description

Ride out on a hostage rescue job for Copeland.

## Objectives

* Check last known location.
* Investigate the tracks.
* Scout the Surroundings.
* Infiltrate and Free the Hostage.

## Rewards

* 5,000 XP
* 3,950 Trust - Copeland's Camp

## Storylines

*Boozer once told me that he hated being in the Cascades because camps like Copeland's would draw in vagrants and murderers like flies to shit, and yeah, that pretty much sums it up. I managed to save the guy this time, but what about the next one? Or the guy after that? Cope's ideas about restoring law and order down the barrel of a gun are sounding better every day.*
Marion Forks Bumper Stickers

**Marion Forks Bumber Stickers** are tourism collectibles in Days Gone.

## Description

A set of bumper stickers found at the Marion Forks Store in Belknap.

## Location

Inside the Marion Forks Infestation area. Inside the Marion Forks Bookstore, in the back office.

## Trivia

* Tourism collectible entry #3
* Inside the same building is tourism collectible entry #4 - Marion Forks Postcards
Knucklebreaker

**Knucklebreaker** is a Patch in Days Gone.

It first became available as part of the Challenges DLC. Like the other patches, it will passively affect both Challenge Mode and the Main Game. It can be upgraded by increasing your rank in the Outride Challenge.

## Description

Mele weapon durability increased.

Level 1: +

Level 2: +

Level 3: +40% Melee Durability

This patch makes it so that melee weapons also cost more scrap to repair, in the same way that bigger bike tanks take longer to refuel.
Kouri - "To Protect and Serve"

**Kouri - "To Protect and Serve"** is a character collectible in *Days Gone*.

## Description

A letter from Kouri's family, found in Diamond Lake.

## Transcript

Derrick — the girls and I want you to know how much we love and miss you. They want to know how you like Wyoming, I know they just talked to you on the phone, but they want something they can read. Stories about what you're doing. I told them you work for the government and can't talk about your work. They don't understand classified, but they know what secret means. And they want pictures, real photos, not cell phones. Dad wants a roll of film he can develop. Mountains and forests. The girls can't wait for us to come out there once school is out, they say they've never seen real mountains. I tell them that Mount Michelle is a real mountain, but they just start groaning. Okay, photos, stories — not the secret kind — and don't forget — I still have that silk teddy you haven't seen. Love, Karie
Joe Haslin

**Joe Haslin** is a minor character featured in *Days Gone*. He resides within the Lost Lake encampment and acts as the Bounty collector, providing camp credits in return for Freaker ears.

## Biography

### Early life

Nothing is known of Joe's early life, although he presumably grew up in Oregon, United States.

### Events of *Days Gone*

Following the outbreak in 2017, Joe survived for an undetermined amount of time before joining up with Iron Mike and his camp at Lost Lake. Within the encampment, he operates the bounty table and provides camp credits in return for Freaker ears.
I Don't Wanna Hang

**I Don't Wanna Hang** is a mission in *Days Gone*.

## Objectives

* Ride to the Ski Lodge.
* Track Taylor.
* Clear the Ski Lodge area of Marauders.
* Find Taylor.

## Rewards

* 7,000 XP
* 1500 Trust (Wizard Island)

## Storylines

### An Officer And A Gentleman

*It seems like that's the only code we have left these days: never leaving the dead to the Freaks. Even a drug addict and murderer like Taylor. I remember, way back in the day, leaving Leon's body to the Freaks.. I know. We shouldn't have, me and Boozer. I burned Alvarez's corpse. Why not Leon's? I guess that makes Kouri a better man than me.*

### How He'd Survive?

*Like I said, I think Taylor was a good kid. He doesn't have to worry about being in pain no more.*

### Law And Disorder

*Yeah, the Colonel is an asshole. He doesn't give a shit about what happened to Taylor. Probably didn't even remember his name. I'll give the Colonel this though, he's right about the drugs. I've seen firsthand what that shit can do to you, and it was never pretty.*

### A Good Soldier

*I'm glad I was the one who tracked down Taylor - glad he won't hang I get it - why the Colonel's regulations are so harsh. Doc Jiminez was a good man. Didn't deserve to die. But Taylor didn't deserve what happened to him either. The whole thing is FUBAR, anyway you look at it.*
Patch 1.10

Patch 1.10 for Days Gone was released on June 6, 2019.

## Official Description

*Hey everyone! We are so excited to release Survival Difficulty Mode for free in this patch! Update to Patch 1.10 to receive this new difficulty mode along with a handful of fixes, adjustments, and new trophies.*

***Survival Difficulty Mode***

* *Survival difficulty mode has been included in this latest patch*

* *This mode includes an immersive HUD*

* *Enemies will deal more damage*

* *Fast Travel has been blocked in this mode*

* *Survival Vision has been modified in this mode*

* *Complete Survival difficulty mode for a new bike decal*

* *Two new trophies have been added exclusive to this new difficulty mode*

***Progression Issues***

* *Fixed the issue where players didn’t have access to the rock item during certain missions*

* *Items that drop from Bounty jobs should now be acquirable after the target is taken out*

* *Players should not be blocked from completing certain Bounty jobs*

* *The mission cinematic for “There's Nothing You Can Do” will properly trigger*

* *Resolved the issue with the knife in the mission “Sherman's Camp Is Crawling”*

***General Fixes***

* *Added a tutorial pop-up screen for recovering your bike*

* *Adjusted the reticle to be more visible when shooting*

* *Fixed a player respawn issue in Old Farewell*

* *Various bug fixes and stability improvements*

## External Links

* https://www.reddit.com/r/DaysGone/comments/bxink7/days\_gone\_patch\_110\_notes/
Indestructible

**Indestructible** is a Patch in Days Gone.

It first became available as part of the Challenges DLC. Like the other patches, it will passively affect both Challenge Mode and the Main Game. It can be upgraded by increasing your rank in the Reload Challenge.

## Description

Your bike takes less damage from jumps and water.

Level 1: +

Level 2: +

Level 3: +20% Damage Reduction
I've Got A Plan

**I've Got A Plan** is a mission in *Days Gone*.

## Objectives

* Obtain Samples of Water Hemlock
* Return Water Hemlock to Sarah.

## Rewards

* +70 Trust
* +10000 XP

## Storylines

*Now we're just buying time until I can figure out how to get us off this island and away from the Militia. Sarah sent me out to find Water Hemlock, but I know she's not making any poison weapon for the Militia. Just buying time. I'll figure something out. I didn't come this far to give up now.*
I've Had Better Days

**I've Had Better Days** is one of the missions in Days Gone.

## Rewards

* 7,000 XP
* 1500 Trust (Wizard Island)

## Storylines

### How He'd Survive?

*I was worried Taylor was going to get into trouble. Guy like that shouldn't be out in the shit, not by himself. He seems like a nice enough kid, but the kind that will get you killed by being careless. Don't get me wrong, I like the kid. He knew I was looking for Sarah and didn't say a word to Kouri or the Colonel. But I don't want to die saving him from his own stupidity.*

### A Good Soldier

*If there's anyone not cut out for the Military, it's Taylor. In Afghanistan I saw kids with way better training get chewed up and spit out. First time I saw him I knew it was only a matter of time. Some guys? The Colonel should just turn away.*
It's a Rifle, Not a Gun

**It's a Rifle, Not a Gun** is a mission in *Days Gone*.

## Objectives

* Ride to the location.
* Track the deer.
* Take Copeland's Gun.
* Track the dying deer.
* Gut the deer.

## Rewards

* 3,000 XP
* 600 Trust - Copeland's Camp

## Storylines

*Cope can be an asshole sometimes, but he knows his shit. Now I just have to do some hunting, get some red meat. Boozer's going to need it to get his strength back.*
Mobile Medical Site Order - TS-27-760GDQ

## Description

A memo detailing NERO reconnaissance efforts against RIP, authorizing extreme force against them.

## Transcript

NATIONAL EMERGENCY RESPONSE ORGANIZATION
ORDERS: TS-27-760GDQ

MEMORANDUM FOR RECORD

To all NERO personnel assigned to the Iron Butte Quarantine Zone:

Order TS-03-900SQM restricting contact with Rest In Peace cult members is RESCINDED.

You should continue to exercise EXTREME CAUTION when approaching members of the RIP cult. Reports of extreme, drug-induced violence by cult members against civilians, military, and federal personnel have been confirmed.

All NERO personnel are authorized to use extreme force against any confirmed member of the RIP cult. Repeat: EXTREME FORCE IS AUTHORIZED.

Michael J. Kapersky

NERO Head of Security

FOR NERO USE: AUTH: 10(677)&ADS W

FORMAT: 277
Iron Butte

**Iron Butte** is one of the regions in Days Gone. This region is locked until after the collapse of the Ripper Cult, after which it is open for exploration. This was the home territory of the Rippers.

## Region information

This region contains the following additional locations:

* Encampment jobs:
* NERO Checkpoint: 1
* Infestation: 0
* Ambush Camp: 2
* Horde: 0 (Only horde encountered here is a mission-exclusive horde)
* NERO Research Site: 1
* NERO Intel: 2
* Historical Marker: 6
* Character Collectibles: 4
* Tourism Collectible: 3
* RIP Sermons: 11
* Herbology (Regional): 4
Metolius Lava Cave - "Distillery Cave"

The Timber Boom of 1916 brought many lumberjacks to the Farewell region, all seeking to get in on the prospering industry. Unfortunately, they all came to find that alcohol had been banned in Oregon as part of the Prohibition. Unable to live without it, many lumberjacks used local caves and lava tubes to make moonshine without getting caught. When these "distillery caves" were found later, many of them still contained evidence of alcohol production dating back to the Prohibition Era.
I've Pulled Weeds Before

**I've Pulled Weeds Before** is a mission in *Days Gone*.

## Description

FLASHBACK: Learn from Sarah how to gather Lavender.

## Objectives

* Help Sarah pull lavender.
* Gather lavender plants.
* Return to Sarah.

## Storylines

*Boozer's not getting better. I can tell he's in pain, though he hasn't said anything. I remembered the time that Sarah dragged me out on one of her field trips. We'd been dating a few months by then. She showed me how to pick lavender, told me how it was used by pioneers to dress burn wounds. I don't know if it will help Boozer's arm, but I'll try anything at this point.*
He's Full of Crap

**He's Full of Crap** is a mission in *Days Gone*.

## Description

Ride up to the overrun NERO refugee camp to visit Sarah's memorial stone.

## Transcript

*Uh, hey. Me again. So uh, I took Boozer into the Lost Lake Camp, and - I know - I know, I told you I was never going back there with Iron Mike threatening to break my neck and all but - Didn't have a choice, See, Boozer - Boozer was gonna die. And uh - well, he still didn't wanna go - hell, I didn't wanna go. But - Like I said, I didn't have a choice. Neither of us did. So, it didn't matter. He um - He lost the arm anyway. And - and now he's stuck - I mean - we're stuck - Goddamn Skizzo - You know, I can't remember if I told you about this clown. But he's the kind of asshole that's glad this shit went down. He says he was, uh - gang-bangin' - in Sacramento, Fresno, I don't remember. But he says he's not from around here. And he's - he's not. Claims he was dealing drugs and guns, from California to Oregon, and then everything went to hell - And you know what? I think he's full of shit. To me, he kinda looks like a frat boy, like he was on the lacrosse team, peddling sodas at a - mini-mart - Or - no, no, no, man, he would've - He would've had a cushy job at his old man's accounting firm, making copies, and getting everyone their morning coffee. You know? Making more in a day than I ever made in a week. You know, it's the game that Boozer and I used to play, before we rode outta Lost Lake for good - We used to call it, uh - "who you were." You know, we'd look at someone, we'd try guess who they were before the shit went down, you know? You know, I've met a few drug addicts, lotta ex-cons. Uh, no accountants. So. That make sense, if ya think about it. First couple of weeks, after the shit went down - I mean, Jesus, that was a Freakshow. There's no way some accountant or pencil pusher lived through that shit. So I dunno, maybe Skizzo's tellin' the truth - I'm not sorry that you missed it. I'm not. Anyway, Boozer and I wanted to head north, and - get away from all this shit. But - that - that ain't happenin' anytime soon - or - or - Happenin' ever. Uh, hey - look on the bright side - Looks like you're uh - stuck with me. Okay. I'll stop by later. See ya.*

## Storylines

*Me and Boozer finally hit the road, but we didn't head north, like we planned. I had to head south, to the Lost Lake camp. There wasn't anything else I could do. I'm no doctor but I know blood poisoning when I see it and Boozer's in bad shape. If he doesn't get help, he's going to die. I know Iron Mike's not going to be happy to see me, but like I said, I had no choice.*
Lost Lake

Lost Lake is a region featured in *Days Gone*.

## **Description**

Lost Lake is a large freshwater lake in the center of the game world. The titular lake is home to Iron Mike's Camp, which is set up in the lake's resort area. The lake is not based on any specific lake, rather being an amalgamation of several different lakes between Iron Butte(Black Butte) and Three Fingered Jack. It appears to take it's heaviest inspiration from Suttle Lake, both in the design of the resort area and in it's location relative to other real world locations and landmarks.
Lava Arch Horde

**Lava Arch Horde** is a Horde Killer mission in *Days Gone*.

## Storylines

*This is the same Horde that chased me and Boozer out of Crazy Willie's, way back, just after the Rippers had torched his arm. I remember seeing come down the road and telling Boozer, "we have to go." Funny thing is? I don't think he remembers any of that.*
IPCA Stun Gun

The **IPCA Stun Gun** is a taser device accessible via the Survival Wheel after collecting all 18 pieces of IPCA Tech. Deacon has to hit the target with both pronged wires to have it work.

While the weapon isn't very efficient, it allows Deacon to stun Freakers and has a small chance of setting them on fire.

## Trivia

* The *IPCA Stun Gun* is a reference to Syphon Filter, a video game series also developed by Bend Studio. The IPCA is an espionage agency and the Stun Gun is one of their standard weapons.
Hungry Jim's Menu

## Description

A menu from Hungry Jim's found in Marion Forks.

## Location

Adjacent to the Marion Forks Gas Station, on a table at Hungry Jim’s Restaurant.

## Transcript

*BREAKFAST*
Breakfast is served until 11am

*BREAKFAST SPECIALS*
The Hungry Jim

2 hot cakes, a waffle, 2 slices of French toast, 3 eggs, 2 slices of bacon, 2 sausage links, ham steak, 2 homemade biscuits with gravy, served with your choice of potato

*Bunker Brunch*
4 eggs, 2 hotcakes, 2 strips of bacon, 2 sausage links, a bowl of fruit, and hash browns.

*Central Oregon Scramble*
4 scrambled eggs, cheddar cheese, bacon, mushrooms, jack, green onions, sausage, and avocado.

*Three Fingered Flapjacks*
3 hotcakes with butter and syrup, 2 slices of bacon, and a bowl of fruit

*Marion Forkful'a French Toast*
2 slices of French toast, with 2 eggs and 2 strips of bacon

*The Gregg's Benedict*
Classic Egg's Benedict served with your side of potato and a sprinkling of paprika, courtesy of our chef, Greg!

*OMELETTES*
The Yellow CAB Omelette

Avocado, bacon, and cream cheese

*Cheddar and Jack Omelette*
A blend of cheddar and jack cheese

*Denver Omelette*
Diced ham, onions, bell peppers, and cheddar cheese

*Jim's Jambalaya Omelette*
Chicken and andouille sausage, tomatoes, onions, green pepper, grilled shrimp, and rice, topped with our homemade creole seasoning! Mardi Gras's come early to Marion Forks!

*Hot Springs Omelette*
3 egg omelette stuffed with seasoned ground beef, sour cream, tomatoes, cheddar and jack cheese, and mushrooms
Memorial of The Unknown Mailman - "Pioneer Mailman"

The Unknown Mailman was a postmaster who had been delivering mail from Willamette Valley to Eastern Oregon. While attempting to ski Christmas mail over the McKenzie Pass in the winter of 1877, he froze by his mail pouch in his shack atop the pass. Neither rain nor snow could stop this legendary and mysterious postmaster from delivering his mail, and though he was never identified, he is still known throughout Oregon for his dedication.
Mobile Medical Unit Recording - 1111

**Mobile Medical Unit Recording - 1111** is a NERO Intel in *Days Gone*.

## Description

Deschutes County Militia use explosives to close the Santiam Highway. Log Note: DCM troops are infesting the area. Their HQ appears to be somewhere inside Crater Lake. We are requesting more intel on their operations.

## Transcript

SFX: TRAFFIC, GUNFIRE, MEN YELLING

**Sgt. Reyes (O.S.):** Hey! What are you doing? This is a restricted area! You can't — hey, what the hell? No, no — you can't — stop!

**Lt. Owens (O.S.):** Come on, get 'em out of there. Move those trucks! Look out, look out!

**Lt. Thompson (O.S.):** Drop your weapons! We will shoot!

**Cpl. Russo:** Mayday, mayday. We are under attack. Repeat. We are under attack.

**Militia Soldier A:** Stand down! Stand Down! Drop your weapons!

**Militia Officer Thompson:** Stand down! You heard her! Stand down or we open fire!

**Lt. Owens (O.S.):** Don't shoot! Don't shoot! Hey, come on — we're all on the same side out here! You guys here me? Come on! Don't shoot, Goddammit!

**Militia Officer Thompson:** Drop your weapons! We will shoot!

**Cpl. Russo:** You're not authorized —

**Militia Soldier A:** I am an officer in the Deschutes County Militia — that man out there — Colonel Garret? He's all the authorization I need —

**Lt. Owens (O.S.):** Stop! We give up! We're not going to shoot!

**Cpl. Russo:** Militia? Who? What — what are they doing —

**Militia Officer Thompson:** We're the Deschutes County Militia — we are now in charge here! This highway is now closed!

**Militia Soldier:** Just following orders — you do the same, maybe we let you come with us —

**Militia Soldier B (O.S.):** Back it up. Get those explosives set.

**Militia Officer Thompson:** Clear, clear!

**Cpl. Russo:** They're setting explosives?!

**Militia Soldier:** We're closing the highway. Someone's gotta stop this Goddamn plague — now move —

**Militia Soldier B:** Fire in the hole!

**Militia Officer Thompson:** Fire in the hole!

**Cpl. Russo:** What are you doing?

**Militia Soldier:** Shit, get down, get down!

**Sgt. Reyes (O.S.):** No, stop! You can't do this! Stop! No — no!

SFX: HUGE EXPLOSIONS, ROCKSLIDE

SFX: RECORDING SHUTS OFF
Not Gonna Kill Anyone

**Not Gonna Kill Anyone** is a mission in *Days Gone*.

## Description

Sneak into the Lost Lake Encampment to find antibiotics.

## Objectives

* Head to the Lost Lake Encampment.
* Sneak into the Camp.
* Sneak into the Infirmary.
* Steal the Antibiotics.

## Storylines

### He's My Brother

*Boozer made me promise not to kill anyone at the Lost Lake camp - that must have been his fever talking. I've never killed anyone who didn't have it coming, or unless they were trying to kill me first - and I managed to get all the way to the infirmary without being seen, so not a problem.*

### We've All Done Things

*Sneaking back into the Lost Lake camp didn't feel great, especially since the last time I saw Iron Mike he threatened to shoot me. Seeing him again tonight though, I have to say, I've missed the sonofabitch. Yeah, he yells a lot. But I could always believe what he said and always knew where I stood with him. That's saying something.*

### Keep Your Friends Close

*The first time we rode in to Lost Lake, over a year ago, Skizzo was already head of security. I didn't get it then and I don't get it now. What's Iron Mike see in this guy? He comes off like a tough gangbanger, but I never believed it. Not then, not now.*
I Remember

**I Remember** is one of the storylines in Days Gone.

## Missions

* Bad Way To Go Out
* They're Not Sleeping
* What Did You Do?
* Searching for Something
* What's A Nice Girl
* Making Contact
* It Was On Me
* I've Pulled Weeds Before
* I Should Have Left Her
* I Need Your Help
* It's On A Mission
* He's Full of Crap
* You Could Have Done More
* It's Been Crazy Here
* No Beginning and No End
* Drowned Them Like Rats
* I Was Distracted
* Why Am I Here?
* Only Thing Keeping Me Sane
* Mayday! Mayday!
* Not From Around Here
* We're Fighting A War
* I Promise To Never Leave You
I'll Double It

**I'll Double It** is a mission in *Days Gone*.

## Storylines

*I never trusted Richard Marsdon. We saw him, me and Boozer, way back in the day, riding with a bunch of Drifters that had hit Copeland's Camp. I told Tucker about it but she shrugged if off. So long as Marsdon did runs for her, I don't think she cared what else he got up to. But now three of her own men are dead, and I'm guessing she wishes she had listened to me.*
Keep Your Friends Close

**Keep Your Friends Close** is one of the storylines in *Days Gone.*

## Missions

* Not Gonna Kill Anyone
* We've All Done Things
* Now You See It
* With Other Men's Blood
* I Got a Job for You
* It Couldn't Be That Easy
* Some Kinda Freak Expert
* Lines Not Crossed
* We're Not Hiding
* That's His Mistake
* Drinking Himself to Death
* Not Like I Got A Choice
* Outta The Darkness
* Trying To Help The Camp
* Don't Get Caught
* They Don't Feel Pain
* It Was The Only Way
* I Kept My Name
* Should Have Seen It Coming
* Riders Sent To Find You
* They Will Never Stop
* I'm Good With That
* Shadow Of Death
* You Can't Do This Alone
* For An Outlaw Biker
* Like Your New Digs?

## Rewards

* Pipe Bomb
* 100% - Keep Your Friends Close Custom Accent
* 100% - SSR
No Starving Patriots

**No Starving Patriots** is one of the story jobs in Days Gone.

## Objectives

* Locate the Cascade Radio Tower Ambush Camp
* Clear the ambush camp.
* Repair Tower Power Supply.
* Flip the switch.
* Investigate the bunker.

## Storylines

### Gear Up For The Ride

*Speaking of truther bullshit, I had to clear out a marauder camp west of O'Leary Mountain. Cope thinks I did it for him, to restore power to the radio tower there, so he could keep broadcasting Radio Free Oregon. But that isn't why I did it. I did it for Boozer, keep O'Leary Mountain clear of vagrants and marauders.*

### Ambush Camp Hunter

*We'd seen these guys before, me and Boozer, but we just never got around to dealing with them. We meant to. They were too close to O'Leary Mountain and Boozer had spotted them setting a clothesline trap along the Old Belknap Road. I'm glad we waited though, since now I got Cope paying me to clear them out.*
IDF Pup

The IDF Pup is a primary weapon and assault rifle in this game. It is a bullpup assault rifle.

## Description

*Solid accuracy, recoil and ammo capacity with high damage, this rifle has it all* - In game description

**Condition:** Level 5 (*Special Forces*)

**Damage:** 5 (*Average*)

**Range:** 9 (*Very High*)

**Accuracy:** 9 (*Very High*)

**Rate of Fire:** 10 (*Maximum*)

**Penetration:** 4 (*Below Average*)

**Stopping Power:** 3 (*Low*)

**Magazine:** 45 round box magazine, 65 rounds after extended magazine upgrade.

**Maximum Ammunition Capacity:** 175 rounds.

**Cost:** Unlockable only.

## How to Unlock

This weapon unlocks for free after completing 50% of the Horde Killer storyline. The extended mag upgrade for this weapon is available after completing 75% of Horde Killer.[1]

## Trivia

* IDF stands for Israeli Defense Forces. This indicates that this weapon is from Israel and is made by Israel Weapon Industries (IWI). The "Pup" in the name is because it has a "bullpup" frame (a firearm that has the magazine well behind the trigger group, rather than in front of it like a conventional rifle).
* This chimera weapon's design seems to be a hybrid of the IWI Tavor TAR-21 and the Famas G1.
I Don't Have A Pic

**I Don't Have A Pic** is a mission in *Days Gone*.

## Description

Ride with Captain Kouri to Wizard Island.

## Objectives

* Ride with Captain Kouri to Wizard Island.

## Storylines

### An Officer And A Gentleman

*Kouri asked if I had a pic. I lied to him. Not going to let him, or anyone else, know that I'm looking for Sarah until I know what's going on. Who are these guys? Why are they overrunning survivor camps? How did Kouri get my Mongrel's ring? Until I find out, I'm not taking any chances.*

### A Good Soldier

*Have to hand it to them, the Militia. Riding down into the Crater Lake rim, across that pontoon bridge onto Wizard Island? They've built quite a fortress here. Probably the only time I've ever felt safe from the Hordes. No way anything's getting onto this island alive, if the Militia doesn't want them to.*
Never Give Up Hope

**Never Give Up Hope** is a mission in *Days Gone*.

## Description

Ride out on a hostage rescue job for Wizard Island.

## Objectives

* Head North of Chemult.
* Rescue Justine Norwood.

## Storylines

*Norwood's a good example of why you always have to look over your shoulder out here. She's been doing this, drifting out in the shit, as long as me. She's good, as good as it gets. But dropping your guard, even for a second, will get you killed. Norwood almost learned that, the hard way.*
It's All A Lie

**It's All A Lie** is the second radio segment of Radio Free Oregon.

## Description

Copeland's Radio Free Oregon broadcasts about government lies and misdirection.

## Transcript

*The War on Terror. Global warming. None of that matters now that we're in The Shit. But it's all just part of the Goddamn conspiracy — so listen up. The War on Terror was just smoke and mirrors, started by good old Uncle Sam, usin' war as an excuse to look for weapons of mass destruction that didn't exist. And global warming? Just a buncha lying scientists well in the pockets of those gunnin' to profit off of all the doom and gloom. When you think about — all of this? Just another way to build unrest in the people. If we're too busy arguing about polar ice caps and genetically altered food and jihad, then we're blind to what's really going on behind the curtain. Don't be fooled by all their misdirection, folks. They point one way? You look straight at ’em.*
Old Wagon Hotel

The **Old Wagon Hotel** is a location in *Days Gone*. It is a two-story hotel located in Marion Forks, Oregon, situated across the street from the church.

On the second floor are two locked doors which cannot be jimmied open with the Boot Knife. To access these rooms, climb onto the exterior awning in the back of the building via a gray platform and climb in through the windows of each room. Inside each room can be found a large amount of supplies and ammo, making this a smart place to go in the early game when players will need to stock up.
Jessup Teller

**Jessup Teller** is an unseen character mentioned in *Days Gone*. He was an early pioneer of Farewell, Oregon, and his family home later became a historical site.

## Biography

### Early life

Nothing is known of Jessup's early life. He was a fur trapper by trade who settled with his family in the area around Farewell in 1851. Teller attempted to clear the land using fire, resulting in the deaths of nearly a dozen indigenous people. In an act of retaliation, several natives as well as local settlers united to storm the Teller cabin and proceeded to murder the entire Teller family.

The Teller Cabin still stands where it was constructed as of 2019, considered to be a site of local historical significance.
Harlan Nelson

**Harlan Nelson** is an unseen character mentioned in *Days Gone*.

## Biography

### Early life

Nothing is known of Harlan's early life. Prior to the 2017 Freakers outbreak, he was a fully patched member of the Mongrels Motorcycle Club based in Farewell, Oregon. He died of lung cancer shortly after Deacon St. John was patched into the gang. He was subsequently buried in Pioneer Cemetery.

## Trivia

* His grave is located at Pioneer Cemetery and can be visited by Deacon. The gravestone is decorated with the emblem of the Mongrels MC but does not list a date of birth or date of death.
	+ Additionally, Harlan's grave is the only marked one in the cemetary; the rest are all blank.
Medkit

The **Medkit** is one of the supplies in Days Gone.

## Locations

Medkits are very common around the open world.

Notable locations to find Medkits are:

* Cascade
	+ Horse Lake NERO Checkpoint
	+ Little Bear NERO Checkpoint
* Belknap
	+ Marion Forks Tunnel NERO Checkpoint
	+ Iron Butte Pass NERO Checkpoint
	+ Bear Creek Hot Springs Ambush Camp
* Lost Lake
	+ Old Sawmill NERO Checkpoint
	+ Santiam Tunnel NERO Checkpoint
* Iron Butte
	+ Rogue Tunnel NERO Checkpoint
* Crater Lake
	+ Volcanic Legacy Scenic Byway NERO Checkpoint
	+ Spruce Lake NERO Checkpoint
* Highway 97
	+ Chemult Community College NERO Checkpoint
	+ Pilette Bridge NERO Checkpoint
King Bolete

## Description

*“King Bolete is a mushroom with a large cap. This mushroom is often used in cooking and sometimes considered a delicacy.”*

## Location

While exploring Cascade, King Bolete is usually found in wet areas, close to rocks.

Good locations to find and collect King Bolete are:

* Horse Creek Ambush Camp
* Cascade Radio Tower Ambush Camp

## Uses

Since King Bolete cannot be used to make anything, the plant serves no purpose besides increasing Deacon’s trust level with camps.

## Trivia

King Bolete is one of 33 plants players need to collect for the Herbology selection of the *The Broken Roadshow* achievement.
How Do I Get Them?

**How Do I Get Them?** is a mission in *Days Gone*.

## Objectives

* Locate the Marauder camp.
* Clear the Marauder camp.

## Rewards

* 5,000 XP
* 1800 Trust (Wizard Island)

## Storylines

*You'd think these guys had the right idea, setting up camp on the roof of a gas station, especially since they had the hardware to back them up. Here's what they didn't count on: a combat vet who served in Afghanistan with the 10th Mountain, who learned all about fighting the enemy entrenched in the high ground. These Marauders never stood a chance.*
Marion Forks Infestation

**Marion Forks Infestation** is a mission in *Days Gone*.

## Storylines

*When we first started dating, me and Sarah used to ride through Miriam Forks all the time, stop at Hungry Jim's for French toast and flapjacks. I remember saying, if I ever get married, it's going to be in that little church, right over there. That woman always knew exactly what she wanted, and she always got it.*
I Knew These People

**I Knew These People** is a mission in *Days Gone*.

## Description

Find a way inside the Cloverdale Facility and look for a way in.

## Objectives

* Walk with Sarah.
* Find a way into the Cloverdale warehouse.
* Climb onto the Fire Escape platform.

## Storylines

*We made it to Cloverdale. The good news? The power's still on. Food is growing. Irrigation works. The bad news? Someone murdered all of Sarah's co-workers, while they were trying to get out, two years ago. At least that's what it looks like. And whoever did it? Is still here.*
Jim - "Advisory Warning"

**Jim - "Advisory Warning"** is a character collectible in *Days Gone*.

## Description

An advisory warning about Deacon, found at Cloverdale in Iron Butte.

## Transcript

Be advised. Subject's name is Deacon St. John. He is authorized to wait at the gate on orders from Dr. Whitaker

- James Moore, Cloverdale Head of Security

## Trivia

This collectible also has a surveillance photo of Deacon at the front entrance of Cloverdale, dated "08/10/17" and timestamped at 14:29:01:04.
MG55

The **MG55** is a medium machine gun, categorized as one of the special weapons in-game in Days Gone.

## Description

*A tactical military-grade weapon with a very low recoil. Manufactured by the U.S. of A.* - in-game descriptive text.

**Condition:** Level 5 (*Special Forces*).

**Damage:** 4 (*Average*)

**Range:** 10 (*Max*)

**Accuracy:** 8 (*High*)

**Rate of Fire:** 10 (*Max*)

**Penetration:** 4 (*Average*)

**Stopping Power:** 5 (*Above Average*)

**Magazine:** 75-round belt (115 rounds with extended magazine upgrade).

**Cost:** Unlockable only.

## Unlocking the MG55

It's available after defeating 60% of the total hordes in the Horde Killer storyline. It will be found in your weapons locker in the Special Weapons section. The 115-round extended magazine upgrade is awarded later on after defeating 85% of the total hordes.

## Trivia

* The "U.S. of A." was intended as a joke pun, relating to the real-life United States of America, which is U.S.A., meaning the United States manufactured this tactical military-grade weapon.
* It is likely based on the real-life M60E4, without the deployable bipod.
I Got a Job for You

**I Got a Job for You** is a mission in *Days Gone*.

## Objectives

* Drive to Location.
* Walk with Rikki.
* Ride north with Rikki.

## Storylines

### Earning Our Keep

*When I asked Rikki what job she had for me, she said "Does it matter?" like I didn't care. Which is a lot of crap. I do care. I'm working my ass off for this camp. After Addy saved Boozer's like, I know I got a debt to pay down. I'm doing what I can.*

### Someone That I Used To Know

*On the ride to the dam, Rikki talked about what it was like over in the valley, when shit went down. You think things were bad here, along Highway 97? Think about what it was like along Interstate 5? One giant freeway connecting Seattle, Tacoma, Portland, Eugene, Sacramento, Los Angeles. I heard rumors about mega Hordes, too many Freaks to count. A miracle Rikki made it out.*

### Keep Your Friends Close

*Marsh duty. Yeah, Skizzo would love that, getting me to do all of his shit jobs. I have no idea what he was doing before he landed here at Lost Lake. I know we never saw him before, me and Boozer, in the year we drifted all over the Farewell Wilderness. I figure he came up Highway 97, before it was shut down. What he did before that? No idea.*
Just Another Acquisition Form

**Just Another Acquisition Form** is a mission in *Days Gone*.

## Objectives

* Drive to location.
* Follow Sarah to her tent.
* Follow Sarah to your bike.

## Storylines

*Do I care that "Matt" gave my wife a gun? No. Did I ask why a Colonel of a Militia is giving new recruits gifts? No. Do I care that my wife is living in a tent on an officer's ridge? No. All I care about is that we're going on a run. The sooner she finishes this bioweapon? The sooner we ride out of here.*
Meet The Campfire Cadets

## Description

A brochure about the Campfire Cadets found at Camp Pioneer in Lost Lake.

## Transcript

THE CAMPFIRE CADETS

WHO WE ARE

The Campfire Cadets were formed on July 10, 1915. Our original creed was to "uphold patriotism, teach courage, and instill good values" into the youth of America. Since then, our influence has grown across the United States, becoming nationally recognized for our mentorship and community service.

THE CADET IDEOLOGY

The Campfire Cadets provide the youth of America with comradery, fellowship opportunities, and long-lasting friendship, in order to create responsible citizens, develop character, and breed self-reliance through participation in outdoor activities, community service, learning opportunities, and by providing hands-on leadership experiences.

THE CADET OATH

"On my honor as a Cadet, I will strive to uphold the Cadet Creed, to help those in need, to protect the weak, and to be the best that I can be."

THE CADET CREED

"A Cadet is loyal, helpful, friendly, kind, courageous, caring, responsible, respectful, brave, courteous, and strives to make the world a better place."

HOW TO DO THE FIRESIDE SALUTE

The Fireside Salute is the Campfire Cadet's official salute! To perform, hold your hand up, palm facing forward, and tuck your thumb in. Waggle your fingers in front of your face to form a fire of your own! This salute symbolizes the crackling fire of the Campfire Cadets' logo, and the eternal flame of Campfire Cadet unity.

And remember, THE CAMPFIRE MOTTO: "Always Help Those in Need!"
Just Checking In

**Just Checking In** is a mission in *Days Gone*.

## Objectives

* Ride to Applegate Peak Radio Tower.
* Climb tower and radio Boozer.

## Rewards

* 4,000 XP
* Trust 1000 (Iron Mike's)

## Storylines

*I had to check in on Boozeman, see how he's doing. His spirit seem high, now that Iron Mike made him head of security, and now that Skizzo's gone. One thing I know for sure — no way he misses working at the farm pulling weeds under Skizzo's thumb.*
Matteo Scaglietti

"Momma thinks school is what I should focus on, but dad thinks football is what I should focus on."

**Matteo Scaglietti** is a third-generation character

## Matteo Scaglietti

### Aliases

- Matty
- Scaglietti
 - Type 148

### Relatives

Armani Scaglietti - Father
Anastasia Castellanos - Mother

## Appearance

He stands a 6'0, has Sienna brown eyes, and Rusette brown hair. He wears his football jersey everywhere. His jersey number is 25, He has the Greek and Italian look combined.

In the winter, he puts on a parka hoodie, with black tundra pants, and he wears boots.

## Personality

He's a smart boy, who hides it around his teammates; because he's afraid of being considered a nerd. He's nice to everybody, and wants to be treated nicely in return.

One thing nobody has noticed about him, is that he focuses more on his school work, instead of trying to get the most girls. He's happy being single, because he gets more time to get his work done and hang out with his friends.
Iron Mike's Camp

**Iron Mike's Camp** is one of the encampments in Days Gone. It is often also referred to as the **Lost Lake Settlement.**

## Description

The Lost Lake Encampment is run by "Iron" Mike Wilcox, who is desperately struggling to rebuild society.

## Amenities

#### Bounties

Bounties can be turned in here for the following rewards:

 Swarmer Ear | 3 Trust, 5 credits

### Mechanic

The Mechanic has the following available upgrades:

#### Performance

* Engine
* Exhaust
* Forks
* Frame
* Fuel Tank
* Nitrous
* Rear Suspension
* Storage
* Tires

 Saddlebags II | Allows your bike to store ammo (fill with ammo at the merchant) | 2,400 credits, Trust Level 3

#### Visual

* Brakes
* Exhaust Tip
* Front Fender
* Handlebars
* Headlight
* Shroud
* Wheels

#### Paint

* Glossy
* Matte
* Metallic

## Inhabitants

* Iron Mike - founder and first leader (deceased)
* Rikki Patil - second leader
* Skizzo - head of security and lieutenant (under Iron Mike)
* Addison Walker - doctor
* Deacon St. John - bounty hunter
* Boozer - farmer, later promoted to head of security
* Blair - gun merchant
* Joe - bounty collector
* Sarah Whitaker
* Lisa Jackson - bounty hunter
* Mia
* Eddy
* Torres
* Evans
* Nicole
* Jen
* Eric
* Blake
* Carl
* LJ
* Guitarist/ Zander Reese

## Trivia

* There is a guitarist who plays and sings the song ‘Yesterday’ an original song of Days gone. It is likely that this character is based on the real world singer and writer of the song Zander Reese
Outta The Darkness

**Outta The Darkness** is a mission in *Days Gone*.

## Storylines

### Earning Our Keep

*Sarah's been dead for over two years but thanks to O'Brian's bullshit, it feels like I just lost her yesterday. I don't think Rikki gets it, but I'm not ready for - anything. At least the lights are on. And the way Iron Mike was talking, maybe I've finally done enough to pay our way here, especially now that Boozer's strong enough to start doing shit on his own.*

### Someone That I Used To Know

*Hey, I'm not going to lie, I thought about it, me and Rikki. She has this way about her, this passion for life. And she doesn't give up. ON anyone. There was a moment there, between us. But here's the thing. To me? Sarah's not dead. Look, I know she's dead, has been, for a long time. But until I feel it? Rikki, or anyone else, isn't going to happen.*

### We've All Done Things

*Like I said before, Iron Mike yells a lot, he's got a big mouth, but he's got a big heart to go with it. He didn't have to let us back in, me and Boozer, but he welcomed us and gave me a chance to earn a place here. He also didn't have to thank me like that, for helping Rikki get the lights back on. But that's the kind of man Iron Mike is.*

### Keep Your Friends Close

*During Iron Mike's speech I saw Skizzo skulking around, like he wasn't happy we got the lights back on, like he wanted to see me and Rikki fail even if it meant keeping everyone in the dark. I never know what to make of that guy. He seemed okay, helping get the explosives from the mine but then he wanted to turn on Iron Mike. Now this.*