Flickering Flame

# Description

### Family

Mother: Beauty of SummerFather: Ancient TreeSisters: Rhythm of Drums, Scratch on Wood, DelilahBrothers: Hawk Feather, Answered Riddle

### Profession

Adventurer

Flickering Flame, a female tabaxi, has the visage of a savannah cat, and wears a brown, Celtic ruana wrap, over which she has a chain necklace with an amber crystal ornament on it. She adorns her ears and extremities with the teeth and bones of various small creatures. They wear the Lynxheart Armour, which is half plate and is the sign of Flicker having a pact with Rakar the Deity of Hunt. On their right arm they were enchanted cloth wraps, adorned with intricate nature-themed embroidery. Flicker stands at 3'10" and stands as a short but fierce warrior, ready to fight against everything.

## Personality

Flicker is a very cautious person, who expects danger is around every corner. This had caused her to sometimes appear as paranoid. However in social encounters, Flicker is heartwarming and very calm but sometimes nervous. She is always seen to be accompanied by her companion Mandible who is her blink dog mount. Throughout time, Flicker is known to help out whenever it is needed and without any questions.

# Biography

## Background

While traveling, Flickering Flame and her family were abducted during the Wild Hunt. In a desperate attempt to free her family, she made a pact with Cerunnos, the Wild Hunt master, sealed by a mysterious tattoo etched upon her skin, symbolizing her unbreakable bond to the hunt. One night, a rift suddenly tore through the fabric of the realm and flung Flame from the Feywild into the material plane of Chromosh. She later discovered that her family had been scattered across the realms by the Wild Hunt. Driven by guilt and her unshakable desire for redemption, Flame’s goal is to reunite with her kin and free them from their otherworldly captivity. She seeks answers to the rift, and a way to navigate the unfamiliar terrain of Chromosh. Through her journey, she hopes to find a way back to the Feywild, where she can reunite with her family, confront Cerunnos, and perhaps, break the supernatural chains that bind them all.

## Campaign: Prophecy Unleashed

### Arc 1: Battle of Chaos

In the year 904 of the Okolo Era, a month after the start of the new year, Flicker was on an expedition with the Wild Hunt in the Feywild when they had then came across an unknown rift. After careful inspection of it with her companion Mandible, they had been pulled in by a strong gravitational force that took them both away from the Feywild and now into the Material plane. They had woken up in the middle of an unknown forest and after exploration for many days, they discovered a tiefling male who introduced themselves as Kai Yuan and had seen the potential Flicker had.During Flickers time with Kai, a glaive engulfed in flames had founded their way to Flicker and that glaive had a message which was to locate specific adventurers. With the help of Kai, Flicker had founded the adventurers the message ad mentioned and had joined the adventurers in an important mission to stop the adventurers enemies. Upon travelling with the adventurers, they had went on a path of curiosity but had the thought of fear as they knew the Wild Hunt was not far behind, and they were right. Barbara a ruthless and ferocious warrior that was a member of the Wild Hunt had found Flicker and attempted to take Flicker back to the Wild Hunt, but failed and with the help of Flicker's new allies, she was able to banish Barbara away.

During the Battle of Chaos, Flicker had fought against multiple enemies and had fought ferociously remembering the training she had with the Wild Hunt. This had helped Flicker and had caused the outcome of them stopping the actions of the villains in Arc 1. The villains were either killed or eternally banished to the 9 Hells. After the Battle, Flicker had witnessed a warforged ally called E.N.O sacrifice themself and so for 4 months after the battle they had searched many planes just to track down where E.N.O had vanished to. However after no progress they had then moved on and went on a separate journey with the purpose of Self Reflection. During the next 8 months of self reflection they had found their way back to the Feywild and had been able to free her family but had still been bounded to the chains that Cerrunos had placed on her.

### Arc 2: The Hunt

As a year passed after the Battle of Chaos, Flicker reunited with the other adventurers that Kai had introduced her to by the hands of Balthazar, who is the tavern keeper of the Rusty Tankard Tavern. Flicker and the others were invited to a celebration party taking place in another kingdom but instead of taking ship they will be taking instead a luxurious airship. While on the airship and enjoying their time on board, they were attacked by the MBV. The MBV is a group of hunters, that is hunting Flicker and the others down. Flicker successfully overwhelmed them and survived. Upon returning to their room , an albino raven messenger appeared and gave Flicker the message that there is a traitor amongst the ranks of the Wild Hunt and that all members must attend a trial taking place in a few days. This had caused worries for Flicker and this had then ignited the spark for Mandible her companion to act. Mandible had revealed himself to serve a different deity. The deity Mandible served was Rakar, the Deity of Hunt in the Feyline Pantheon. Mandible had became the light of guidance and had offered Flicker a new pact. A pact that will not bind Flicker by chains but instead grant them freedom from Cerrunos. Flicker had taken this offer and had been gifted the Lynxheart Armour by Rakar himself and also a new pact. This made a very big mistake which was giving Mandible the freedom to now talk.

After the landing of the airship, Flicker wanted to learn more about being a druid and the attunement to nature so had turned to an ally called Peerless who is a highly experienced ruid. During the druid 101 between Flicker and Peerless, they were surprised attack by shield guardians and this encounter ignited the spark of Flickers Magic shifting their magic slightly but also their magical items.

# Relationships

## Mandible

Mandible and Flicker has an extremely strong bond. Flicker has raised him since he was a blink dog pup and while she was fairly new to the Wild Hunt. Together they assisted each other during their time there. Mandible had seen Flicker as he slowly grew as an older sister and so had became very protective over her. As they trained together they began to work together forming a mounted combatant relationship with each other. This had caused them to become deadly as a duo. Over time, Mandibles power grew at the same rate as Flickers and learned new Fey abilities giving them a blinking step and more making the deadly duo more powerful.

# Character Information

## Notable Items

### Current Items

* Feyhuntress Glaive - originally the Hellfire Glaive but after making a pact with Rakar, the weapon transformed into they Feyhuntress Glaive. It grants them new abilities and more possibilities.
* Lynxheart Armour - gift from Rakar
* Kazuki's Aetherium Bow - gift from an ally at the start of Arc 2. A magical longbow that is to help with supporting
* Bracelet of Wild Strength

### Former Items

* Hellfire Glaive - used to grant and deal fire damage and resistance. However was transformed into the Feyhuntress Glaive
* Mithral Half Plate - armour worn while part of the Wild Hunt but replaced the armour with the Lynxheart Armour

## Abilities

### Feats:

* Sentinel
* Tough

### Warlock Abilities:

* Feyborne Wrath - Rakar infuses you with the raw power of the fey, allowing you to channel this energy into your attacks. When you hit a creature with a melee weapon attack, you can expend a pact magic spell slot to deal additional radiant damage. The damage is **2d8** at 1st level, **3d8** at 5th level, **4d8** at 9th level, **5d8** at 13th level, and **6d8** at 18th level. This radiant damage overcomes resistances and immunities.
* Pact of the Tome - Your patron gives you a grimoire called a Book of Shadows that grants you additional cantrips that don't count against your number of cantrips known. If you lose the book, you can perform a 1-hour ceremony to receive a replacement during a short or long rest.
* Lynx Agility - Rakar's influence enhances your reflexes and agility. You gain proficiency in Dexterity saving throws, and when rolling a dex save on success you don't take any dmaage and on a fail you take half damage. You can use this ability once per short rest.
* Eldritch Invocation
	+ Lance of Lethargy - Once on each of your turns when you hit a creature with your eldritch blast, you can reduce that creature’s speed by 10 feet until the end of your next turn.
	+ Agonizing Blast - When you cast eldritch blast, add +3 to the damage it deals on a hit.
	+ Aspect of the Moon- You no longer need to sleep and can’t be forced to sleep by any means, and you gain the benefits of a long rest while doing light activity.
	+ Eldritch Mind - You have advantage on Constitution saving throws that you make to maintain your concentration on a spell.

### Tabaxi Abilities:

* Cat's Talent - You’re proficient in Perception and Stealth.
* Darkvision - You can see in dim light within 60 ft. of you as if it were bright light and in darkness as if it were dim light, only discerning colors in that darkness as shades of gray.
* Feline Agility - When you move on your turn in combat, you can double your speed until the end of the turn. Once used, you can’t use this trait again until you move 0 ft. on one of your turns.

### Proficiencies:

* Armor: Proficient in Medium, and Light Armor, Shields
* Weapons: Proficient in Glaive, Simple Weapons
* Languages: Common, Draconic, Druidic, Elvish, Sylvan