recursal/Fanatic-Fandom huggingface dataset:
Ava's attractor

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Ava's attractor
 Weight | 4.5 kg

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File:Ava's attractor detail.png
**Ava's attractor** is a reward from the Animal Magnetism quest. It randomly generates iron arrows directly into the players inventory. The attractor can be upgraded to Ava's accumulator when the player reaches level 50 Ranged for 75 steel arrows; if the player already has 50 Ranged when they receive it, it will already be upgraded. Its appearance is blue when first received (and if the player does not have 50 Ranged, it will also stay blue), however once upgraded, its colour changes to green.

The device only works when worn. In addition, if players are wearing metal torso armour the device is unable to function properly and they receive a message: *"Your armour interferes with Ava's device."*, instead of collecting arrows. However, there is no interference when wearing Fremennik armour, a Bandos chestplate, Varrock armour, a granite body, Initiate and Proselyte armour, black armour (t), sacred clay armour, Khazard armour, Carnillean armour, or fighter torso. Even if not wearing metal armour, the device doesn't seem to work in snowed or frozen places, like the Ice Mountain or the Asgarnian Ice Dungeon.

As of 4 January 2007, the device will collect most of the players' own arrows, bolts, etc. as they fire them, saving them from having to pick them up, but it cannot do this if there is something in the way. When it is working properly, the player's ammunition should often not be consumed.

In addition, the player may bring the attractor to Nomad in Soul Wars to have it enchanted. Once enchanted, the ability of the device to retrieve lost arrows will be passed on to the player's Soul Wars cape. As of 17 November 2009, the accumulator can also be taken to Lanthus to make it pick up arrows in Castle Wars. Additionally, players have the option of preventing their device from picking up random iron items but still letting it retrieve their arrows. This can be toggled on or off by right-clicking the attractor.

In a Postbag from the Hedge letter, Ava asked a player how they would like their accumulator upgraded. This hinted at a third version in a future update, which turned out to be Ava's alerter, obtained during the Do No Evil quest, and kept as one of the rewards.

## Attracted items

The attractor works with:

* Blisterwood stakes
* Bow arrows
* Crossbow bolts (Includes royal bolts, kebbit bolts, and broad-tipped bolts. It will not work with black bolts, bone bolts, nor Silver bolts.)
* Darts
* Javelins
* Throwing axes
* Throwing knives
* Toktz-xil-ul

Other items that the accumulator can occasionally attract and deposit in the inventory include:

* Iron Arrow (most common)
* Iron ore
* Iron helms
* Iron darts
* Iron knives
* Iron bars
* Iron bolts
* Iron arrowtips
* Steel helms
* Toy mouse (rare)

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Attuned portent of restoration IV

Attuned portent of restoration IV
 Weight | 0.4 kg

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File:Attuned portent of restoration IV detail.png
**Attuned portent of restoration IV** is a portent created with level 37 Divination and level 30 Constitution using 30 glowing energy and 1 tuna, yielding 7.8 Divination experience. When a player's life points drop below 50%, this item will automatically heal 750 life points if it is in the player's inventory.
Bandit Duty Free

**Bandit Duty Free**

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**Bandit Duty Free** is a general store run by Notterazzo. It is located in levels 17 to 24 Wilderness in the Bandit Camp. It is one of four general stores that used to buy items at the high level alchemy cost, as opposed to the normal general store cost. If players talk to Notterazzo about his store buying at high prices, he will explain that the tax collector does not tax his store due to its dangerous location. Since the Grand Exchange update, however, the prices are the same as regular general stores.
Asgarnian ale (barrel)

Asgarnian ale (barrel)
 Materials

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The **Asgarnian ale** barrel is a piece of furniture that can be built in the Kitchen of a player-owned house with the Construction skill. The barrel, used with an empty beer glass, supplies the player with an unlimited amount of Asgarnian ale. The beer cannot be taken outside of a player-owned house.

Asgarnian ale taken from a POH barrel **cannot** be used to make another barrel of Asgarnian ale or be used to make Asgoldian ale. If you teleport or leave the house with Asgarnian ale taken from your POH barrel, the glasses of ale will disappear. If you attempt to bank it using a servant, the servant will refuse to bank it.
Bandos armour set (lg)

This article is about the platelegs version. For the plateskirt version, see Bandos armour set (sk).

Bandos armour set (lg)
 Weight | 2.2 kg

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File:Bandos armour set (lg) detail.png
A **Bandos armour set (lg)** is a set of Rune god armour made by exchanging all the components with a Grand Exchange clerk. The set is purely to save space and for use in trading. It is made with, and can be exchanged for, a Bandos full helm, a Bandos platebody, Bandos platelegs and a Bandos kiteshield. The items included, like all Treasure Trails god armour, **cannot** be received as a drop or made with the Smithing skill.
Ballista bow

Ballista bow
 Weight | 1 kg

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File:Ballista bow detail.png
The **ballista bow** can be bought from Lanthus for 2 silver Castle wars tickets. This is one of the four components used to create a ballista. When combining a ballista base, a ballista bolt stack, a ballista chamber and a ballista bow within Castle Wars, a ballista can be created. The ballista bow in itself cannot be used as a weapon, and the ballista is unusable outside of Castle Wars.
Banana plantation (Musa Point)

"Banana plantation" redirects here. For the banana plantation on Ape Atoll, see Banana plantation (Ape Atoll).

 Karamja General Store | ←

 File:Bananas.png
Luthas' **banana plantation** is across from Zambo's bar. Players can collect bananas for Luthas and put them in the box outside his hut. When they've filled the box with 10 bananas, Luthas will pay them 30 coins. Luthas is useful if a player forgets their money and cannot go back from the island. There are 33 banana trees in the plantation, each with 5 bananas on each tree. This is a rival money making method to making stew for the guard in a tree in Draynor, although it is better to collect the bananas and sell at the Grand Exchange for a much higher price.

## Pirate's Treasure

The plantation is critical in completing Pirate's Treasure. After purchasing Redbeard Frank's rum, the player must get it off the island. However, attempting to board the ship will have the customs official confiscate the rum and keep you on the island. Instead, the player should get a job from Luthas, then use the rum on the crate before it's full. This is will hide the rum. The player will then sail to Port Sarim as usual, and get a job at the grocery store, allowing them in the back of the store to retrieve the rum from the crate.

### Notes

* After completing the quest, the customs official will recognise the player as an employee of the plantation and not search them, as long as they aren't carrying rum; however, she will do a "spot search" and confiscate the rum if the player is carrying any.
* It is one of the few jobs that players can do, following the tutor update.
Attuned crystal wand

This item has a regular variant..
This weapon has an off-hand variant: attuned crystal orb.

Attuned crystal wand
 Weight | 0.4 kg

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File:Attuned crystal wand detail.png
The **Attuned crystal wand** is a better version of the crystal wand that requires 80 Magic and 50 Agility to equip. It is made by Crystal Singing at the crystal bowl in the Ithell Clan district of Prifddinas, requiring 90 Smithing and completion of The Eyes of Glouphrie. This turns an attuned crystal weapon seed and 1,000 harmonic dust into the attuned wand, giving 1500 Smithing experience.

With this wand (and another attuned weapon or shield in your off-hand slot), you have a small chance of doing 25% extra damage on a hit. This chance varies with your Agility level and maxes out at 12% at 99 Agility. So at most, this gives it a 3% damage boost over the virtus wand, which has identical stats otherwise.

The attuned crystal wand degrades during use. Each wand has 50,000 charges and consumes 2 charges for every auto attack, ability used or hit taken. If used in Prifddinas it will only consume 1 charge, lasting twice as long. Upon death, this weapon will lose 10,000 charges (20%). It is recommended to keep this item on death, if possible, to save the charges.

This weapon can be stored using a Keepsake key, but only if has not yet been equipped. If it has, one must take it to Eluned so she can repair it, returning the weapon to its untouched state.

## Trivia

* Before 5 January 2015, attuned crystal weapons degraded to dust instead of reverting back to a seed.
Banana Store

**Banana Store**
 Location

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The **Banana Store** is a shop that sells bananas. It is run by a banana merchant. It is located in the monkey colony. It is built in the quest Do No Evil, using 2 teak planks and 2 bolts of cloth and must then be stocked with 10 bananas.

## Stock

File:Banana Store stock.png

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Avantoe gloves

Avantoe gloves
 Weight | 0 kg

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File:Avantoe gloves detail.png
**Avantoe gloves** are a reward that can be purchased with 100 Fist of guthix tokens from the Fist of Guthix minigame or from Stanley Limelight for 80 thaler. When equipped, the player will get a 50% chance that any herb dropping monster will drop a Grimy avantoe. After 100 drops they will crumble to dust. They require 60 herblore to wear.

They are a great item to wear when killing chaos druids/cave crawlers whilst also having a macaw out for herblore ingredient collecting.

The number of charges used corresponds to the number of grimy avantoes dropped at a time.

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Angry vampyre

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**Angry vampyres** are a possible result of using a dose of Guthix balance on a vampyre juvenile or vampyre juvinate. They become enraged, and attack you, but unlike normally, they can be harmed with any weapon, not just silver. They physically appear to be a larger version of the feral vampyres that inhabit Morytania, and they do in fact count for Vampyre Slayer assignments.

## Trivia

* Previously the kind of vampyre you use a potion on affected the name of the Angry vampyre you got, so you could get angry juvinates from vampyre juvinates near Burgh De Rott.
* If a female vampyre juvenile is transformed into an angry vampyre, they lose all female characteristics.
Attuned crystal legs

This item has a regular variant: Crystal legs.

Attuned crystal legs
 Examine | **•** **Used and unused**: A strange piece of armour made from tarddian crystal.
 Weight | 9.071 kg

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**Attuned crystal legs** are degradable armour, available after The Light Within. It can be purchased with 1,250 Tarddian crystals. This armour set has the highest defence of any Hybrid armour set in the game.

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Amelia

This article is about the child from Burgh de Rott. For the Zarosian woman, see Amelia (Avarrocka).

Amelia
 Race

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File:Amelia chathead.png
**Amelia** is a child in Burgh de Rott who, along with Rory, retells what happens in the Myreque quest series. She is part of a small group of NPCs that retell the story of past quests which also includes Bard Roberts and the Stanky Penguins, Ali the Wise, Gwir, and Khoochak.

She stands in front of the well just south of the gate arguing with Rory. Like most citizens, her clothes are ripped and she has some injuries. She has pale skin, unlike the adults of the village who have a more green skin tone.

## Trivia

* Amelia and Rory are references to the popular Doctor Who series.
* When she says "My mum says if you don't have a bath you turn into a vampyre." Rory replies "That's just to scare you." which is in reference to tales parents tell children in order to get them to do things.
* Amelia appears to have knowledge of Zaros, as she mentions that Drakan betrayed him.

Template:Myreque quest series
Template:Quest recollectors
Autocast

Selecting a spell to autocast.
**Autocast** is an option controlled via your spellbook or action bar, if the spell has been dragged to your bar. In your spellbook, "Autocast" is the default option (left-click) for combat spells, with "Cast" as an alternate option (right-click). Non-combat spells, and combat spells such as curses and Vengeance, do not have an autocast option. All spells placed on an action bar have cast as their default action, but combat spells have an additional right-click autocast option.

Once an autocast spell has been selected, a player will continue casting this spell as their default attack as long as have sufficient runes.

When you are dual-wielding magic weapons, you can select if you want to auto-cast a spell for the mainhaind or for the off-hand when clicking auto-cast in the spellbook.

## History

Originally, a staff was required to autocast a spell. When wielded, the combat style tab would present you with an autocast spellbook button to press with only the combat spells of your spellbook shown.

After an update on 2 September 2009, staves were no longer needed in order to autocast spells. Instead, magical items such as Ahrim's staff, Master wand, Void Knight mace, Zuriel's staff, Corrupt Zuriel's staff and Ancient staff received a 10% magic damage bonus.

Even after the update, Teleportation, Alchemy, Curses, Enchantment spells and Lunar Spells cannot be autocasted due to the potential for "away from keyboard" training. Also, when you boost your magic for a specific spell, you cannot autocast it. This may be a glitch.

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Ascension Keystone Quintus

Ascension Keystone Quintus

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File:Ascension Keystone Quintus detail.png
The **Ascension Keystone Quintus** is a rare drop from the slayer monsters in the Monastery of Ascension. It is required to unlock the door to Legio Quintus's lair, so you or your slayer partner must have one before entering.
Bacon addict

Bacon addict
 Race
 Examine | Crazed by the smell of bacon!

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File:Bacon addict chathead.png
**Bacon addicts** are people who become addicted to bacon, which has been discovered by a farmer named Eli. They meet their end when the Adventurer drugs the bacon and Eli turns their remains into food for the pigs, though it is not clarified if the addicts are killed by the drugged bacon or by Eli himself.

## Gallery

 File:Bringing Home the Bacon concept art.png
Attacker's flamethrower

Attacker's flamethrower
 Weight | 0 kg

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The **Attacker's flamethrower** is obtained by an attacker role in the hard mode of Barbarian Assault after all players have deposited five of their roles required items (an attacker requires obtaining five barrels). Once obtained players must chant from their scroll in the correct order to make the Penance King vulnerable to the flamethrower.
Attuned portent of degradation I

Attuned portent of degradation I
 Weight | 0.4 kg

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File:Attuned portent of degradation I detail.png
**Attuned portent of degradation I** heals the player while damaging the opponent when a player's life points drop below 50%. It can be created with 50 elder energy and 1 shark; requiring 77 Divination, 80 Constitution along with the completion of Fate of the Gods.
Attuned crystal deflector

This item has a regular variant: Crystal deflector.

Attuned crystal deflector
 Weight | 2.7 kg

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File:Attuned crystal deflector detail.png
The **Attuned crystal deflector** is a better version of the crystal deflector that requires 80 Ranged and 50 Agility to equip. It is made by Crystal Singing at the crystal bowl in the Ithell Clan district of Prifddinas, requiring 90 Smithing and completion of The Eyes of Glouphrie. This turns an attuned crystal armour seed and 1000 harmonic dust into the attuned deflector, giving 1500 Smithing experience.

With this shield (and an attuned weapon in your main-hand slot), you have a small chance of doing 25% extra damage on a hit. This chance varies with your Agility level and maxes out at 12% at 99 Agility.

The attuned crystal deflector degrades during use. Each deflector has 50,000 charges and consumes 2 charges for every auto attack, ability used or hit taken. If used in Prifddinas it will only consume 1 charge, lasting twice as long.

It has the same stats as an eagle-eye kiteshield.

This shield can be stored using a Keepsake key, but only if has not yet been equipped. If it has, one must take it to Eluned so she can repair it, returning the shield to its untouched state.

## Trivia

* Before 5 January 2015, attuned crystal armour degraded to dust instead of reverting back to a seed.
Bandit (Diamond in the Rough)

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In the quest Diamond in the Rough, the **Bandits** and their king ambush players upon reaching the second sundial.

## Drops

### Universal drops

1. ↑ The Sundial gnomon only drops upon being the last bandit killed.

## Gallery

Bandit (Diamond in the Rough) v1.pngA bandit wielding a hammer.Bandit (Diamond in the Rough) v2.pngA bandit wielding sickles.Bandit (Diamond in the Rough) v3.pngA bandit wielding a spear.Bandit (Diamond in the Rough) v4.pngA bandit with knives.
Ballista chamber

Ballista chamber
 Weight | 4 kg

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File:Ballista chamber detail.png
The **Ballista chamber** can be bought from Lanthus for 2 Castle wars tickets. This is one of the four components used to create a Ballista. When combining a Ballista chamber, a Ballista base, a Ballista bolt stack and a Ballista bow within castle wars you create a Ballista. The Ballista bow is one of the weapons that can't be used outside of Castle Wars.
Automaton Tracer

Loading...Post-questDuring The World Wakes
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**Automaton Tracers** are powerful ranged-based opponents created by Cres, a Guardian of Guthix, to protect Guthix's chamber. They can be found in the central room of Guthix's lair after the completion of The World Wakes. They require 67 Slayer to be harmed and are known for dropping many various mid-priced stackable loot and their unique gloves as a rare drop.

Automaton tracers currently provide the most kills per hour out of the Automatons, due to a stronger ability skill set/rotation being available to melee (especially when dual wielding).

## Strategies

*See main article: Automaton/Strategies*
Players should be aware of the monster's special attack, in which it starts pounding the ground with both arms, doing a pulsing area of effect damage around the automaton at regular intervals, but roots the monster in place (note it can still perform regular auto attacks while the special is active). This can quickly do 1000+ damage if multiple pulses contact with the player. With a well timed stun however, they will still do the animation of the attack but it will not do damage.

 File:Automaton special attack.gif

Turmoil, Anguish, or Torment significantly increase damage when fighting this monster, as the monster has high combat stats in all areas (but Turmoil provides the correct bonus against its weakness). In general, profit from obtaining more tradeable goods exceeds the cost of prayer dosage, as well as increasing the likelihood of defeating the guardian before the special attacks occur.

Players should evade the special by defeating it quickly before it activates the special. This can be done reliably with drygore weapons, ideally the maces since they are weak to crush (although chaotic weapons will barely suffice), through chaining multiple threshold abilities; such as Destroy, assault, flurry or strong ultimates like berserk (preferably using Void Knight equipment). Once the player masters this, the Scrimshaw of vampyrism alone (or vampyrism aura) is enough sustain the player indefinitely, allowing prayer to be conserved for Turmoil (Penance Aura is useful as well), essential in achieving many kills.

The ranged ability escape can also be used to evade most of the damage of the special attack if timed properly.

Other convenience include: the quest reward Sixth-Age circuit, providing a quick teleport back to the area and Solomon's General Store pet variants, which automatically loots the plethora of stacking objects.

## Drops

### Rare Drop Table

This monster has access to the rare drop table.
 The ring of wealth is **not** required to access the table.

## Trivia

* Its name may be a reference to tracer ammunition, used for real world ranged weapons.
Asgarnian hops

Asgarnian hops

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File:Asgarnian hops detail.png
**Asgarnian hops** can be used to brew Asgarnian Ale; this requires four hops. They can be grown from Asgarnian seeds at level 8 Farming in a hops patch. It requires four seeds to plant.

Planting the seeds yields 8.5 Farming experience. The hops takes approximately 45 minutes to mature. Harvesting the hops yields 12 Farming experience for each hops received.
fi:Asgarnian

For one sack of onions, a farmer will look after your crop of Asgarnian hops.

For 15 Asgarnian hops, a farmer will look after your crop of Reeds.
Asgarnian Ice Dungeon resource dungeon

File:Asgarnian ice dungeon resource dungeon map.png

The **Asgarnian Ice Dungeon resource dungeon** is a resource dungeon located inside the Asgarnian Ice Dungeon, in the area between the hobgoblins and ice warriors. It is only available to members. The entrance to this area is between the two, then players need to turn left as it is in an offshoot of the dungeon. A Dungeoneering level of 85 is required to enter. Players will be granted 15,000 Dungeoneering experience upon first entrance to the dungeon.

Players cannot cast high or low alchemy in the dungeon.

## Getting there

The most convenient way to get there is by taking the Port Sarim Lodestone and running south. The Hoardstalker ring teleport is the quickest method of getting to the Asgarnian Ice Dungeon. Players could also use the Fairy ring code "A•I•Q", the cabbage teleport from the explorer's ring 3 or 4. A teleport to house teleport will also work if it is located in Rimmington.

## Inside the resource dungeon

Inside is an icy cavern that contains 12 frost dragons, which players often kill for their valuable drops and most notably, frost dragon bones. There are six dragons on both sides, although the southern ones are closer to each other than the northern ones.

An anti-bot update on 1 August 2012 made it so your Dwarf multicannon will instantly decay when you leave the cave. It must be reclaimed from Nulodion or Isak. Another anti-bot update created Frost dragon bone spawns that are unobtainable by any means (including telegrabbing). Players who die in the dungeon will have their graves placed outside the dungeon's entrance.

## Frost dragons

This place is the only location where frost dragons can be found outside of Daemonheim. When first introduced to the game players could make upwards of 5M gp per hour. Being a 100% drop, frost dragon bones have dropped significantly in price; however, they are still good for making money and currently sell for around 12,238 each.
Armadyl coif

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For the armour obtained from the God Wars Dungeon, see Armadyl helmet.

Armadyl coif

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File:Armadyl coif detail.png
File:Armadyl coif chathead.png
The **Armadyl coif** is part of the Dyed silver d'hide blessed set and worn in the head slot, and was introduced with Treasure Trail Update on 4 August 2010. The player needs at least 60 Defence to wear these coif. To obtain one the player can either complete a Level 4 Treasure trail or trade with another player. This coif **cannot** be made using the Crafting skill.

This item counts as Armadyl armour in the God Wars Dungeon, protecting you from followers of Armadyl.

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Bagged willow tree

Bagged willow tree
 Weight | 10 kg

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File:Bagged plant detail.png
A **Bagged willow tree** can be bought in Falador from the Garden supplier for 10,000 coins. This item cannot be bought or sold to the Grand Exchange. They can be planted in the garden of your Player-owned house if you have a Construction level of 30 or higher, providing 100 experience to both Construction and Farming. This tree is only for decoration.
Ashuelot Reis

Ashuelot Reis
 Race
 Examine | An ancient spirit of nature.

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File:Ashuelot Reis chathead.png
**Ashuelot Reis** is a nature spirit who resides in the Ancient Prison of Zaros's Army, atoning for past sins. She is located between the prison main area and the boss's chamber, where Nex resides. If asked, she will explain in detail about the Ancient Prison and its inhabitants, and she can also offer you access to your bank.

She is likely named after the Ashuelot River in New Hampshire.

## History

During the God Wars, the last army of Zaros battled the forces of Saradomin and Zamorak near the Mahjarrat Ritual Site in an attempt to capture the site and gain the upper hand on the Zamorakian Mahjarrat. This army was led by Nex, a powerful Zarosian. During this battle, Nex and her army were lured into an icy cave and put in an enchanted sleep by Saradominist forces. These Saradominist forces then built a temple around the cave to contain the Zarosian army, this temple is the God Wars Dungeon itself. Ashuelot was originally a Saradominist, as were many of her kin. Ashuelot and her kin grew tired of the violence and destruction of the God Wars. During this time they were approached by a mysterious stranger who spoke to them of Guthix, a god capable of ending the God Wars. This stranger told them about a ritual capable of awakening Guthix, who would end the God Wars. Ashuelot and her kin quickly abandoned the cause of Saradomin and learned Guthixian ways through the stranger, becoming Guthixian in the process.

The stranger brought them into the icy caves to perform the ritual to awaken Guthix. Ashuelot and her kin performed the ritual, however the ritual instead awakened Nex from her enchanted sleep. With Nex awake, the stranger revealed himself to be Sliske, a Zarosian Mahjarrat. To save herself, Ashuelot used her Guthixian teachings to become a nature spirit, and now stands guard in the Ancient Prison.
Astea frostweb's journal

Astea frostweb's journal
 Weight | 0 kg

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**Astea frostweb's journal** is dropped by defeating Astea Frostweb in Dungeoneering. It is randomly received, just like other Dungeoneering journals. It is the first Miscellaneous journal. Astea's journal narrates her struggles with Bilrach as she longs to be with Lexicus Runewright.

In her first entry, she notes that Bilrach claims that underneath lies the largest magical discovery in the history of RuneScape, but as to what the discovery itself is, she cannot fathom a guess. However, in doing her work, she must be separated from Lexicus Runewright. The separation pains her, but she insists that she shall visit him in his library as they have been apart as long as she can bear.

Her second entry starts with a cautious tone; she is severely skeptical of the tasks Bilrach has recently asked her to perform. Bilrach asserts that magical barriers must be built to ensure that outsiders do not interfere with their plans. However, she notes that the traps and mechanisms can just as easily keep people trapped inside as they can keep them out. She concludes that she has grown too suspicious of Bilrach's motives and must consult with Lexicus before it is too late.

The final entry of Astea's journal is rather short. Astea has affirmed her suspicions of Bilrach as Lexicus has unearthed a truth too fearsome for the two to understand. In her last few lines, she states that the only possible course of action at this point is to kill Bilrach and put and end to the terror that might unfold otherwise.

## Transcript

4th Age, year 1724. Date unknown.

Entry 1

It has been five years since Lexicus and I first signed up with Bill to assist in his work. It pains me to be away from my Lex. He is deeper beneath the ground, but I prefer the temperature up here as I am used to the cold climate. I shall visit my Lex later in his library; I have gone starved of his embrace for too long. Bill claims we are digging toward the biggest magical discovery in the history of RuneScape, and, with what I have witnessed here, deep beneath the surface of the world my love and I left behind, I become more convinced every day it is true. I can only postulate to what awaits us at the culmination of all our efforts.

Entry 2

I have been asked to perform some peculiar tasks today - troubling almost. Bill has asked Lexicus and I to create various magical traps and obstacles on the floors of the dungeons above us. The reasoning he has given is to ensure progress continues unhindered from uninvited guests, but the traps and mechanisms he is asking us to build seem just as capable of keeping people trapped inside the dungeons as they are keeping unwanted visitors at bay. I am beginning to grow suspicious of Bill's motives. I will take my concerns to my beloved; perhaps, together, we can make sense of this.

Entry 3

Lexicus has uncovered a truth too horrible to comprehend. We must kill Bill. We go now to confront him, and put an end to this madness. May the gods protect us.

## Trivia

* The line "We must kill Bill" in the third entry of her journal is a reference to the movie Kill Bill.
Assistant archaeologist Kerner

Assistant archaeologist Kerner
 Race
 Examine | He looks a bit dusty from troweling.

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File:Assistant archaeologist Kerner chathead.png
**Assistant archaeologist Kerner** is involved in Dealing with Scabaras. He can be found together with Lead archaeologist Abigail.

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Banana seedling

Banana seedling
 Weight | 0.9 kg

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A **banana seedling** is created by sowing a banana tree seed in a plant pot filled with soil with a gardening trowel, granting 1.2 Farming experience. Once watered, it will turn into a banana seedling (w), which will grow into a banana sapling. However, while the seedling is growing into a sapling, it is possible to salvage the seed from the plant pot, granting another 1.2 Farming experience. Salvaging the seed can fail, but uncommonly. A banana sapling requires level 33 Farming to plant in a fruit tree patch.
Bagged evergreen

Bagged evergreen
 Weight | 10 kg

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File:Bagged plant detail.png
A **Bagged evergreen** can be bought in Falador from the Garden supplier for 45,000 coins. This item cannot be bought or sold to the Grand Exchange. It can be planted in the menagerie of your Player-owned house if you have a Construction level of 67 or higher, providing 373 experience to both Construction and Farming. To create the Polar habitat, 1,000 air runes and 1,000 water runes must be used.

## Trivia

* Contrary to the examine, this plant cannot be planted in a garden hotspot.
Ballista ammo

Ballista ammo
 Weight | 0 kg

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File:Ballista ammo detail.png
**Ballista ammo** is the ammo for the Castle Wars ballista. It can be bought from Lanthus for 4 silver Castle wars tickets. Players can only buy 100 Ballista ammo at a time but when their ammo runs out they can restock. Ballistas can only hold 100 ammo at a time. They cannot be picked up off the ground once fired.
Asylum surgeon's ring

Asylum surgeon's ring
 Weight | 0.006 kg

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File:Asylum surgeon's ring detail.png
The **Asylum surgeon's ring** is a reward from completing Broken Home in under 37 minutes post initial completion of the quest as well as completing all the other designated challenges beforehand. It requires level 85 Defence to wear and grants bonuses to Strength, Ranged, and Magic. Wearing the ring gives the player a 10% chance to prevent adrenaline loss when using threshold abilities. It also has a 40% chance of saving a quarter of a special attack's original cost (e.g. 60% becomes 45%). The ring, along with the Sixth-Age circuit and the Onyx ring (i), are tied for the second highest strength bonuses of any all-class ring, after the ring of death.

If lost in the wilderness, it will disappear. Nothing appears for the killer, and it cannot be picked up by the victim.
Ascendancy mine

Ascendency mine
 Weight | 0 kg

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File:Ascendancy mine detail.png
The **Ascendancy mine** is an item unlocked after 500 boss kills in the Dominion Tower. Upon claiming 10 mines from the Strange face, another 500 bosses must be defeated to obtain more. Therefore a player should claim their mines after every 500 kills to maximise the number of mines owned. Claiming this reward will not reset the total number of bosses killed. The mine can be used against a number of quest boss monsters, although it cannot be used in the Dominion Tower. It seems to do 2000 damage, though this varies between bosses. It seems that there is no limit to the number of mines that can be used on a boss, however they cannot deal the finishing blow. Two mines may be placed in a minute; a notification will appear in the chat window when the minute is up.

Since Ascendancy mines cannot be used within the Dominion Tower, if one has defeated all of these quest bosses outside of Dominion Tower, these mines have no current use.

The Ascendancy mine is unaffected by bosses with damage caps and will still hit 2000 on Nomad even though he is capped at 750.

The following boss monsters are affected by the mines:

* Arrg
* Arrav
* Ayuni
* A Doubt
* Balance Elemental
* Barrelchest
* Barrelchest Mk II
* Damis
* Dessous
* Dagannoth Mother
* Dagannoth Sentinel
* Decaying Avatar
* Eruni
* Fareed
* Giant Scarab (From both Contact! and Dealing with Scabaras)
* Giant Roc
* Ice Demon
* Kamil
* Leeuni
* Nezikchened
* Nomad
* Pest Queen
* Sea Troll Queen
* The Everlasting
* The Illusive
* The Inadequacy
* The Untouchable
* Zenevivia

## Trivia

* Despite the examine text implies it affects big enemies, only some bosses could be damaged with it, including some small ones like The Illusive.
* When deployed, the examine text is "Tread carefully."
* The deploy animation is the old animation of burying bones.
Atrew

Atrew

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**Atrew** was a Guthixian druid active during the late God Wars. He appears only in the FunOrb strategy game Armies of Gielinor.

Atrew appears on both "The Beautiful North" and "Alarm Call" levels of the "Guthix Awakens" campaign. On "The Beautiful north" he is shown heading to the area of "Alarm Call" and in "Alarm Call" he condicts a ritual to awaken Guthix alongside the other four Druidic leaders Rief, Ria, and Thera. It is unknown what happens to him after the ritual. He is now presumably deceased.

Unlike the druids in modern RuneScape, he wears a green robe instead of a white one.
Bagged plant 2

Bagged plant 2
 Weight | 10 kg

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File:Bagged plant detail.png
A **Bagged plant 2** can be bought in Falador from the Garden supplier for 5,000 coins. This item cannot be bought or sold to the Grand Exchange. They can be planted in the garden of your Player-owned house if you have a Construction level of 6 or higher, providing 70 experience to both Construction and Farming. It is only for decoration.

## Results

When built in a house, they will turn into one of the following:

## Gallery

Small fern built.pngA small fernThistle built.pngA thistleBush built.pngA bushLarge leaf bush built.pngA large leaf bush

fi:Bagged plant 2
Bandos armour set (sk)

This article is about the plateskirt version. For the platelegs version, see Bandos armour set (lg).

Bandos armour set (sk)
 Weight | 2.2 kg

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File:Bandos armour set (sk) detail.png
A **Bandos armour set (sk)** is a set of Rune god armour made by exchanging all the components with a Grand Exchange clerk. The set is purely to save space and for use in trading. It is made with, and can be exchanged for, a Bandos full helm, a Bandos platebody, Bandos platelegs and a Bandos kiteshield. The items included, like all Treasure Trails god armour, **cannot** be received as a drop or made with the Smithing skill.
Baby basilisk/dialogue

* **Player**: Well, when you grow up, your eyes will have the power to weaken and kill people.
* **Baby Basilisk**: ...
* **Player**: ...
* **Baby Basilisk**: Cool!

### **Conversation 2**

* **Baby Basilisk**: So, how did I come to be?
* **Player**: Is this the birds and the bees question?
* **Baby Basilisk**: I have no idea. Yes?
* **Player**: Well, you began life as a serpent egg that got hatched by a chicken.
* **Baby Basilisk**: But which came first, the chicken or the egg?
* **Player**: Good question. I'll get back to you.

### **Conversation 3**

* **Player**: Hello there, little creature.
* **Baby Basilisk**: Mum!
* **Player**: Er, no, I'm not your mother.
* **Baby Basilisk**: Not mum?
* **Player**: Well, no, but I will be taking care of you... I suppose.
* **Baby Basilisk**: Mum!
Baby impling jar

Baby impling jar

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File:Baby impling jar detail.png
A **Baby impling jar** is the result of successfully catching a Baby impling, while also having an empty impling jar. Baby impling jars are not that commonly looted because of the low value of the loot. Instead, the jar can be traded in singularly to Elnock Inquisitor for 3 empty impling jars. This allows the player to collect 3 more higher level implings for them to loot.

Selling this jar on the Grand Exchange will make a profit of 340. Trading this jar to Elnock for 3 empty jars and selling the empty jars on the Grand Exchange will give a profit of 246.

If a player catches an impling without an empty impling jar, they would automatically receive the loot instead.

You can trade 3 of this jar, along with two young impling jars and one Gourmet impling jar to Elnock for a vial of Imp repellent.

## Loot

Looting a baby impling jar can result in getting any of the items.

1. ↑ Ignores selling Impling jars.
2. ↑ Negative numbers represent a loss.
Baby basilisk

Baby basilisk
 Skill requirement
 Food
 Examine | Too small to turn people into boulders.

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File:Baby basilisk chathead.png
A **Baby basilisk** is a pet that a player can buy for 40 Zeal points in Soul Wars or from Stanley Limelight for 480 thaler. A stuffed or unstuffed basilisk head is needed to buy one. It eats eyes of newt. It does not grow into an adult version.

The baby Basilisk will say "Yummy!" every time you feed it.

## Trivia

* The Baby Basilisk will occasionally shout "I will blind you" or "My eyes feel like burning, My eyes feel like burning!" or "Don't look into the light!"
* The text "Don't look into the light" might be a reference to the film Poltergeist, in which the mother says: "Don't go into the light, Carol-Anne".
* The Baby Basilisk has the same examine text, and 'sayings' (like the above), as the Minitrice.
* The Baby Basilisk mistakes the player for its mother; this commonly happens through a process called 'imprinting' in real life; for example if the first thing a duckling sees is a human it will follow it and mistake it for its mother.
* One of the quotes refer to an old question "Which came first, the chicken or the egg?"
Audience

Audience
 Race
 Quest NPC
 Examine | Eager audience members.

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The **audience** in Balthazar Beauregard's Big Top Bonanza determines the score players receive while participating in the circus. During your performance, the audience will react either positively or negatively on whether they like your actions or not. Doing standard emotes and performing the audiences' requests will earn more points.

If players mimic the clothes the nearby audience is wearing, they will obtain a better score.

Audience Appearances

The circus audience now appear as gnomes, when it is located near the Tree Gnome Stronghold.
Aspidistra plant

Aspidistra plant
 Race
 Quest NPC

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The **Aspidistra plant** is a piece of interactive scenery that lives in Brimstail's cave in the South West area of the Tree Gnome Stronghold. It sits next to a machine that the player must operate during The Eyes of Glouphrie quest.

If the player searches the plant, it will speak to him or her, saying 'Gronda Gronda!'. Gronda is an anagram for Rangdo or Dragon.

The plant is an 'easter egg'-style character who serves no purpose during the quest, but draws reference to The Adventure Game, a puzzle-based gameshow shown in the UK in the early half of the 1980s. This show featured a sentinent, quivering aspidistra called Rangdo.

Other references to the show include:

* All the main characters in the show had names which were anagrams of 'Dragon' (the main characters were supposedly all dragons who shape-shifted into humans).

* The TV show used a currency called Drogna (also an anagram of 'dragon') which were small plastic discs inset with coloured geometric shapes inside them. The value of the coins was based on the shape and colour of the geometric shapes. During The Eyes of Glouphrie quest the player obtains a number of similarly-valued coloured crystalline shapes which are used in a very similar way.

* In one of the puzzle games on the show the players had to unlock a crystal on a pedestal similar to the one south of the machine in Brimstail's cave.
Archers' ring (i)

{{#NewWindowLink:2007:Archers' ring (i)|}}

Archers' ring (i)
 Weight | 0 kg

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File:Archers' ring (i) detail.png
An **archers' ring (i)** is the upgraded version of a regular archers' ring. It can be imbued as a reward from the Mobilising Armies minigame at the cost of 205,900 reward credits if the player has a rank of 300 or more or from Stanley Limelight for 180 thaler. The player must provide an archers' ring themselves and show it to Lord Marshal Brogan at the top floor of the Officers' Tower. The archers' ring (i) is currently tied for highest Ranged bonus for a ring, alongside the ring of death.

## Comparison with other rings

fi:Archers' ring (i)
nl:Archers' ring (i)
Bandit shopkeeper

Bandit shopkeeper
 Race

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File:Bandit shopkeeper chathead.png
The **bandit shopkeeper** runs Bandit Bargains and is found in a tent in the Bandit Camp. All the items he sells help survive the desert.

**NOTE:** all open water, such as bowls of water and buckets of water, evaporate in the desert before players can drink it. If players are going through the desert and don't have water, they should buy waterskins.

Even though he is one of the bandits, he does not react if players are equipping an item related to Saradomin or Zamorak.
Ascension Keystone Sextus

Ascension Keystone Sextus

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File:Ascension Keystone Sextus detail.png
The **Ascension Keystone Sextus** is a rare drop from the slayer monsters in the Monastery of Ascension. It is required to unlock the door to Legio Sextus' lair, so you or your slayer partner must have one before entering.
Bagged flower

File:Formal garden.png
A **Bagged flower** can be bought in Falador from the Garden supplier. They can be planted in the garden of your Player-owned house if you have a Construction level of 66 or higher. They each require a Watering can to plant. They serve no purpose other than decoration, and give an equal amount farming and construction experience.
Ballista bolt stack

Ballista bolt stack
 Weight | 5 kg

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File:Ballista bolt stack detail.png
The **Ballista bolt stack** can be bought from Lanthus for 2 Castle wars tickets. This is one of the four components used to create a Ballista. When combining a Ballista bolt stack, a Ballista base, a Ballista chamber and a Ballista bow within castle wars you create a Ballista. The Ballista bolt stack is one of the weapons that you can't use outside of Castle Wars.
Baby black dragon

{{#NewWindowLink:runescape:Baby black dragon|}}{{#NewWindowLink:w:c:2007.runescape:Baby black dragon|}}
This article is about the monster. For the Summoning pet, see Baby dragon (pet).

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**Baby black dragons** are the offspring of adult Black dragons and are the strongest baby dragons in the game. Unlike their adult form, they are too young to breathe flames, so an anti-dragon shield or other protection from dragonbreath is not needed to fight them. However, players may still need to bring protection, as they are found in locations that also contain adult dragons.

One baby black dragon can be found inside the Evil Chicken's Lair; it is reachable by using a rope on a hole towards the back of the cave (the rope will disappear after a few minutes). Several may also be found with the Green dragons in the Chaos Tunnels.

Baby black dragons have comparable combat stats to those of an adult green dragon.

## Slayer task

Due to being much weaker than their adult counterpart, Black dragons, they are a much easier method for completing Black dragon Slayer tasks. The trade-off is that they give far less Slayer experience and don't have any valuable drops.

An easy method for this is to take Guthan's, regular melee armour, an anti-dragon shield, raw chicken and a rope to the Evil Chicken's Lair (only **one** resides here). Equip the anti-dragon shield and use the raw chicken on the statue to gain entrance to the lair. Run to the hole that leads to the **Baby black dragon** and use the rope on it. Switch to your normal shield slot item and continue to kill them until your health is about half-full. Switch to Guthan's and use it until you're fully healed then switch back to your normal equipment. With this method, you could kill them for an extremely long time.

## Drops

### Other drop

1. ↑ Only when on a special slayer challenge from Vannaka
Avantoe potion (unf)

Avantoe potion (unf)

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File:Avantoe potion (unf) detail.png
An **Avantoe potion (unf)** (more commonly called an **Unfinished avantoe potion**) is an unfinished potion made via the Herblore skill. Players make it by using a clean avantoe on a vial of water.

It can be used to make the fishing potion at level 50 by adding a snape grass, earning 112.5 experience, the super energy potion at level 52 by adding a mort myre fungus, earning 117.5 experience, and the hunter potion at level 53 by adding kebbit teeth dust, rewarding 120 experience.

## Potions

These costs are calculated based on buying the unfinished potion premade. This allows you to skip putting clean avantoe in a vial of water. However, this method is more expensive. The extra loss accumulated via this method is 177 per potion, however, the experience per hour is doubled.

## Profitability

The profit for making an unfinished avantoe potion using either a vial of water or filling your own vial is as follows.
Aubury's Rune Shop

**Aubury's Rune Shop**

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The shop logo
**Aubury's Rune Shop** is a weapon shop that sells runes. It is run by Aubury. It is located in the south-east of Varrock behind the east bank.

Despite the shop's small size, it is often quite crowded, especially on non-members worlds. This is due to the fact that apart from being a popular rune shop, it is the only convenient way for non-members to teleport to the rune essence mine except with Wizard Sedridor in Wizards' Tower, which is far from Draynor Village bank.

Aubury offers free samples of 30 air runes and 30 mind runes, primarily for new players trying to experiment with magic.

## Macroers

Many macroers used to auto-buy runes from the shop in free worlds. In addition, other macros used Aubury to teleport to the rune essence mine, mainly on members worlds to mine Pure essence. They then sell the runes or collected essence from whatever they did on crowded worlds. However, there is a mugger in close proximity to the area. For this reason, players often see macroers dying in the shop. This lead to some of the macroers training to level 13 combat so the mugger wouldn't attack them. The mugger has since been removed.

## Notes

* After the update to the quest Rune Mysteries on 28 November, 2012, it is no longer required to complete the quest in order to teleport to the Rune Essence mine.

## Gallery

AuburyRuneShopInside.pngAubury's Shop from a bird's eye view

fi:Aubury's Rune Shop
Bagged sunflower

Bagged sunflower
 Weight | 10 kg

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File:Bagged plant detail.png
A **Bagged sunflower** can be bought in Falador from the Garden supplier for 5,000 coins. This item cannot be bought or sold to the Grand Exchange. They can be planted in the formal garden of your Player-owned house if you have a Construction level of 66 or higher, providing 70 experience to both Construction and Farming. It is only for decoration.