Level 16

**Level 16** is the 17th level in The Voidclusters.

## Description

Level 16, also known as "Cabin Hell" is a series of endless cabin room doors along a hallway all made of wood. Most of the time the doors are closed but there are exceptions. The doors which are open usually lead to a bedroom with not much furniture to it, a bed, lamp, closet, etc. The only other type of door are the bathroom doors, they all lead to an empty room with mirrors. The level's hallways contains lamps every door, and trash bins at the end of every long hallway. There's also exit signs sometimes, and following them after some time can lead you into an Exit door. Some people say that the level can be exited by random windows seen throughout the rooms and halls, but this has not been attempted just yet. So far, this is only a conspiracy.

The hallways have fire alarms on them that should not, under any circumstances, be pulled. Even if a fire happens, it will attract a being known for loud noises. It has the appearance of a humanoid, but the stench of rotten eggs and the sound of a faint hum buzz. They call this entity the Wrilly, due to a paper note indicating its name. Wrilly is said to be blind, only hearing the sounds of his victims. It's completely unknown if he has bad hearing, but either way its noted not to make noise when you feel his presence. You will hear the faint hum buzz when he is near.

Aside from the creatures located here, which more are being discovered as of lately, they all seem to be hostile. In one way or another, the entities have been granted this behavior by unknown means. The odds of finding a passive creature is like finding a needle in a haystack. The odds of surviving an encounter with the entities here are low, even with the necessary equipment needed to take on these foul beasts. Their aggression has been recorded at a 5/5, being the highest anybody can witness. Other then that, the level is completely uneventful.

You can also find snack machines, but this is very rare, once you find one there's a number of codes you can use to get different items:

* Inputting the code 874 can give you Oat Milk
* Inputting the code 404 will teleport you to Level 404
* Inputting the code 88 will teleport you into Level 88
* Inputting the code 009 will give you a paper saying "*Have you ever experienced deep sleep?"* And then make you fall asleep into Level 9.
* Inputting the code 000 will lead you back into Level 0
* Inputting the code 172 will spawn a random hostile entity that isn't native to this level.

## Discovery Log: Date: March 30th, 2013:

"I have found a cabin in Level 0, and entered it to see what I could potentially find. My entry was, not looking too bright, as I was attacked 2 seconds in by a Lurker. Why do I need to start running immediately? Whatever. My plans in this new level is to form a colony, but as to how I am very uncertain of where I start, and how to pull it off. My best bet would be to explore the level to see what I find about it, even if it is anything odd, or straight up super natural."

### Date: April 1st, 2013:

"This place was bigger then what I could process. It is just hurting my brain knowing the size of this cabin. Like Jesus. I have walked one kilometer I think, and all I saw was a hostile Roamer. That's literally it. I will go into the rooms right now, and, just as I thought. Uneventful, and yet people say this place is dangerous. No wonder... If only I [faint hum buzz in the background], since when did this level have fluorescent lighting?"

"I don't know what to do. This "thing" has been on my tail for at least an hour now. I looked behind me and it is hideous. Very ugly. I don't know if this thing can say anything to me but whatever it is, it ain't messing around. This bastard has been really testing my running skills. I am very tired. Tired to the point that I could almost pass out. I wish I could but that just leaves an opening for this damn thing. [Footsteps] I think it has found me. This might be the end yeah? Goodbye cruel... AAAAAAAAAAAAAAAAAAAAA"

"H E L L O ! T H E N A M E I S W R I L L Y ! I A M V E R Y E X I T E D T O P L A Y W I T H A N E W F R I E N D ! I T H A S B E E N V E R Y L O N E L Y I N T H I S C A B I N Y O U K N O W !"

End of log

## Colonies and Outposts

* **The wooden lords**

*Population: 17*

The wooden lords are the most active group on this Level, they don't have a definitive base but they are found near the snack machines usually, helping wanderers get supplies and around the Level, they're the most friendly group on the Level. They usually reside in rooms to not be the next victim of Wrilly.

* **The roomers**

*Population: 67*

The roomers are an Economic Association of Wanderers which started on Level 16 and expanded into other Level's, this is their main base, they aren't open for new habitants but they are always open for trade, their main trade is Roamer Skin (reason of their name) and Oat Milk. They also have a strict policy for anybody interested in joining. Every week they need to bring back 1 kilogram of Roamer Skin if they don't want to be kicked out.

## Creatures

The only and the Most common entity on this Level are:

**Roamers**

Roamers are common on Level 16, some even consider it as the point of origin of roamers. Roamer hunting is a really popular activity in Level 16, which has caused hallways near outpost to be empty of them, as they always get killed near them so Roamers try to avoid outposts and colonies.

Dog Walkers

This creature is spawned manually when someone inputs the code 173. The entity will only last 10 minutes before despawning completely. It is unknown how this process works, but it has to do with the machine itself.

Meinyou

You can summon this entity by inputting any code on a specific vending machine. The machine used to spawn the entity will look in poor condition and has been done before. Fortunately it doesn't cause any weird effect to happen on the level, as the entities behavior is kill one, move on. The entity has even stated that it has no interest in being in the level for long, and quote "Has better things to take care of".

## Entrances

The only known entrance to Level 16 is from entering a wooden cabin in Level 0.

## Exits

Using the snack machine and putting the code 404 to get to Level 404, 88 to Level 88, or 000 to Level 0.

There's a rumor that putting 009 code will make you fall asleep into Level 9.

Entering a door with an Exit sign will lead into Level 26.

Author: FrelipeCPA

Wrilly, grammar fixes and other concepts were done by Cyrix.