Force power/Legends

This article details a subject that falls under the Legends brand.

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 File:The Force.png

> Nothing is impossible with the Force.
>
> Kreia, Star Wars: Knights of the Old Republic II: The Sith Lords

**Force powers** were the manifestations of a Jedi, Sith, or other Force-adept's connection with the Force, an energy field that bound everything in existence. These powers were supernatural abilities not described by science.
The powers were usually taught by Force-using organizations, but there were examples of individual, self-improving methods of learning to use the Force. There were many kinds of Force powers, but not all were available to a single person, since some of them required a deep connection with one side of the Force and others were secret. Also, as a side note, it should be taken into account that the Force is not "magic," nor does it have specific "spells" or "powers," and they are far more interrelated than the list might suggest. Alternatively, the Force was used as a form of magic by users such as the Nightsisters, Mind-witches, and users of Sith magic and Sith alchemy.

## Aspects of Force powers

The Force had a range of powers that functioned in accordance to fundamental attributes that were cardinal in nature, and categorized by the way in which a user was able to focus on the Force while using an ability. The aspects of the Force were divided into Control, Sense, and Alter by the Jedi Order. Under these three themes were several core abilities, that could be expanded upon and changed, depending on the user. Stemming from the core ability were several different ways to manipulate the Force, some of them mainstream within the Jedi and Sith teachings, others personally developed and unique.

### Control

 File:CenterofBeing.jpg

> Control is internal. It is the Jedi's ability to recognize the Force in himself and to use it to his benefit.
>
> Jedi Master Bodo Baas, Jedi vs. Sith: The Essential Guide to the Force (real-life book)

The Jedi Order's teaching method began with the aspect of **Control**, taught to Jedi Initiates as a way to open their minds to the Force and establish a base point for further development. The theme of Control was centered on the ability to control one's own body, as self control was the starting point for all Jedi teachings. Development of these skills would continue throughout a Jedi's life, as the basics of all other disciplines of Force use began here. One of the most well known side-effects of mastering the discipline of Control was prolonged life and the avoidance of decay.

Three main abilities were centered around Control: *tutaminis*, *curato salva*, and *altus sopor*. These three umbrella abilities incorporated many of the abilities Jedi used throughout their service to the Republic.

* **Alchaka**
* **Art of Movement**
* **Breath control**
* **Center of Being**
* **Control Pain**
* **Detoxify Poison**
* **Enhance Attribute**
* **Flashburn**
* **Force Body**
* **Force Enlightenment**
* **Force ghost**
* **Force healing**
* **Force speed**
* **Force stealth** Also known as **Force Concealment**
* **Force valor**
* **Hibernation trance**
* **Morichro**
* **Tapas**
* **Thought Shield**
* **Cloak of Shadow**

### Sense

> …Sense involves the next step, in which the Jedi recognizes the Force in the universe outside herself.
>
> Jedi Master Bodo Baas, Jedi vs. Sith: The Essential Guide to the Force (real-life book)

Classified as **Sense abilities** by the Jedi Order, these techniques were taught to Padawans to broaden the scope of their Control abilities. Dipping into a deeper understanding of the Living Force, Sense abilities allowed Force-wielders to immerse themselves in the environment. By the end of their apprenticeship, Padawans were expected to use the Force as an additional sense, constantly attuned to the undulation of the Force.

The Jedi Order saw the Sense abilities divided into four main groups: *prima vitae*, *tactus otium*, *tai vordrax*/*psychometry*, and projected telepathy. While there were many other styles to the Sense family, these were considered the most vital to Jedi teachings.

* **Instinctive Astrogation**
* **Flow-walking**
* **Force Listening**
* **Force Smell**
* **Force meld**
* **Force sense**
	+ **Precognition**
		- **Battle Precognition**
		- **Shatterpoint**
	+ **Psychometry**
	+ **Force empathy**
	+ **Farsight**
* **Force sight**
* **Force vision**
* **Telepathy**
	+ **Comprehend Speech**
* **Shadow Vision**

### Alter

> Alter is the third and most difficult area to master, for it involves the student's ability to modify the Force and redistribute its energies.
>
> Jedi Master Bodo Baas, Jedi vs. Sith: The Essential Guide to the Force (real-life book)

An advanced form of Force-use, many non-trained Force-sensitives stumbled upon this group of powers accidentally, usually resulting in disastrous events. Untamed, these Force powers can cause mass chaos, as the art of manipulating other objects must be perfected and honed. Within the Jedi Order, these abilities were considered to be ***Alter*** abilities and were taught to Jedi Knights who had mastered the art of Control and Sense. Capable of affecting the environment, these abilities were vital to a successful Knight, as without them, individuals could see the Force, but were incapable of manipulating it.

In the Order of the Jedi, the great Masters considered the techniques of telekinesis, affect mind, and alter environment to make up this family of abilities.

* **Alter Damage**
* **Alter Image**
* **Alter Environment**
* **Animal friendship**
* **Battle meditation**
* **Cleanse Mind**
* **Combustion**
* **Conceal Other**
* **Crucitorn**
* **Cryokinesis**
* **Dampen Presence**
* **Dark transfer**
* **Deadly Sight**
* **Dopplegänger**
* **Drain Knowledge**
* **Droid Disable**
* **Electric Judgment**
* **Fold Space**
* **Force bellow**
* **Force blinding**
* **Force cloak**
* **Force confusion**
* **Force Defend**
* **Force deflection**
* **Force Destruction**
* **Force drain**
* **Force fear**
	+ **Force horror**
	+ **Force insanity**
* **Force-flash**
* **Force flight**
* **Force Illusion**
* **Force Immersion**
* **Force Jump**
* **Force Light**
* **Force lightning** Organic limbs & extremities required
	+ **Chain lightning**
	+ **Force shock**
	+ **Force storm (lightning)**
* **Wall of light**
* **Force Orb**
* **Force persuasion**
* **Force projection**
* **Force Pull/Push**
* **Force scream**
* **Force Scribe**
* **Force Stun**
	+ **Force Stasis**
		- **Force Stasis Field**
* **Force Slow**
	+ **Force Affliction**
	+ **Force Plague**
* **Force storm (wormhole)**
* **Force Subjugate**
* **Force suppression**
	+ **Force Breach**
* **Force Throw**
* **Force travel**
* **Force Wave**
	+ **Force Repulse**
* **Force weapon**
* **Force Whirlwind**
* **Force Whisper**
* **Pyrokinesis**
* **Force wound**
	+ **Force choke**
	+ **Force grip**
	+ **Force crush**
	+ **Force rend**
* **Kinetite**
* **Levitation**
* **Malacia**
* **Mechu-deru**
* **Midi-chlorian manipulation**
* **Mind control**
* **Mind Shard**
* **Mind trick** Also known as **Affect Mind**
* **Protection bubble**
* **Plant Surge**
* **Revelation**
* **Revitalize**
* **Sever Force**
* **Sith alchemy**
* **Spear of midnight black** Also known as **Darkshear**
* **Spirit Transference**
* **Telekinesis**
* **Teleportation**

* **Torture by Chagrin**
* **Thought bomb**
* **Shadowstrike**

## Using Force powers

> Remember: abilities are not inherently good or evil, it's how you use them.
>
> Kyle Katarn, Star Wars: Jedi Knight: Jedi Academy

According to the theory that the Force is one, the light and dark sides did not actually describe the Force, but rather defined how an individual used it: to directly harm his enemies or to help himself overcome situations. Thus the aggressive or vengeful abilities inherently belonged to the dark side, while those which were healing, defensive, self-empowering, or diversionary belonged to the light side.

 File:ForceJump-JA.jpg
For example, a Dark Jedi could cast powers that inherently belonged to the light side (like Persuasion). Kyle Katarn, who allied himself with the light side, made use of dark side powers such as Grip and Lightning, possibly because of his experience while fighting Maw, and later on Dromund Kaas. This indicated that skillful Jedi of strong character could use these abilities according to their wisdom since their high experience prevented them from drifting towards the dark side.

### Core

 File:YodaForceLift.jpg
The Core powers were the first powers a Jedi learned, and directly affected his own body or objects without actually harming or benefiting anything (except for Push, which could be used against enemies).

#### Control

The most basic Force techniques, requiring mastery over self. Control was the first basic abilities to be learned by a Jedi.

* **Force speed**
* **Force stealth** Also known as **Force concealment**

#### Force Sense

The Force technique of Force Sense included all abilities enhancing perception of the world around a being.

* **Force sight**
* **Farseeing**
* **Force empathy**
* **Telepathy**

#### Alter

The most perceptive to the dark side, alter was the last technique taught to younglings. It included powers to create external phenomenon.

* **Telekinesis**
	+ **Force Jump/Leap**
	+ **Force Pull/Push**

### Universal

 File:Yodasforcedeflection.png
Universal powers were generic Force techniques which were associated with neither side of the Force. Almost all Core powers also qualified as Universal powers, but many of them were uncommon and not an integral part of basic Jedi training.

* **Art of the Small**
* **Aing-Tii fighting-sight**
* **Battle meditation**
* **Breath control**
* **Comprehend Speech**
* **Dopplegänger**
* **Force bellow**
* **Force Body**
* **Force Comprehension**
* **Force Confusion**
* **Force deflection** (without a lightsaber)
* **Force Listening**

 File:Oppobattlemeditation.jpg
* **Force-flash**
* **Force Illusion**
* **Force meld**
* **Force suppression**
	+ **Force Breach** advanced version of Force Suppression
* **Force Throw**
* **Force barrier**
* **Force vision**
* **Force Whirlwind** variation of Force Push
* **Force Wave** advanced version of Force Push
	+ **Force Repulse** another advanced version of Force Push
* **Force weapon**
* **Force Whisper**
* **Phase**
* **Precognition**
* **Psychometry**
* **Sever Force**
* **Shatterpoint**
* **Tapas**

### Light

> A Jedi uses the Force for knowledge and defense, never for attack.
>
> Yoda, Star Wars: Episode V The Empire Strikes Back

Light side powers were the Force powers that the user accessed through the Force's light side. The Jedi used them for protection, increasing physical and mental capacities, and for defense. They could also inspire and increase the resolve of allies. Certain light side powers could also be used offensively, but did not directly cause physical harm.

 File:Force Light.jpg
* **Alter Environment**
* **Animal bond**
* **Battlemind**
* **Combustion**
* **Crucitorn**
* **Dark transfer** Originally believed to only be accessible through the Dark side, but later discovered to also be accessible through the Light side
* **Droid Disable**
* **Electric Judgment**
* **Force blinding**
* **Force Enlightenment**
* **Force healing**
* **Force ghost**
* **Force Light**
	+ **Wall of light** Can be used by the combined might of many Jedi, though the results may be catastrophic.
* **Force Orb**
* **Force projection**
* **Force protection** A power only achieved by high-rank Jedi Masters, Force protection made the bearer invulnerable to a wide range of attacks; the ultimate power in terms of defense.
	+ **Force defend** Reduced damage taken by Force powers.
		- **Force absorb** A trained Jedi may have converted all kinds of Force attacks used against them to additional Force charge. As the energy used to perform Force-related powers was limited, a Jedi could use the enemy's attacks to their own benefit, instead of receiving damage from them.
	+ **Protection bubble** With this Force power, the user could create a defensive sphere around the body, which would protect him from a wide range of attacks, deflect laser blasts, and inflict a certain amount of damage upon contact with the enemy.

 File:Qui-Gon mind trick.png
* **Force Stun**
	+ **Force Stasis** advanced version of Force Stun
		- **Force Stasis Field** the most advanced version of Force Stun
* **Force valor**
* **Hibernation trance**
* **Levitation** Not restricted to Jedi usage
* **Mind Trick** Also known as **Affect Mind**
	+ **Force Persuasion** Less powerful than the Mind Trick
* **Malacia**
* **Morichro**
* **Transfer Force**
* **Plant Surge**
* **Precognition**
* **Revitalize**

### Dark

> A Sith knows when to unleash the fury of the dark side, and when to hold back. Patience can be a weapon if you know how to use it, and your anger can fuel the dark side if you learn how to control it.
>
> Darth Bane, Darth Bane: Rule of Two

Dark side powers were used to harm, debilitate, or kill. Some, like **Rage** and **Drain**, were used to benefit the user personally, akin to powers of the light side, with the difference that these were used at the expense of his or her own health or another individual's Force reserve. The dark side drew its power from negative emotions, and while the intent behind their use may well have been good at the time, it was most likely to lead one to further spiritual corruption from overuse, without the proper self control and mindset. Continuous use of dark powers was shown to have a physically corrupting effect on the Force-user, regardless of intent, due to the body's inability to handle such power for long periods of time.

* **Dark Energy Trap**
* **Dark transfer** Originally believed to only be accessible through the Dark side, but later discovered to also be accessible through the Light side
* **Darksight**
* **Deadly Sight**
* **Drain Knowledge**
* **Fiery Energy**
* **Force Destruction**
* **Force drain**

 File:Force fear BoS.JPG
* **Force Fear**
	+ **Force Horror** advanced version of Force Fear
	+ **Force Insanity** the most advanced version of Force Horror
* **Force lightning** Organic limbs & extremities required
	+ **Chain lightning** variation of Force lightning
	+ **Force shock** variation of Force lightning
	+ **Force storm (lightning)** advanced version of Force lightning

 File:ForceLightning-SOC.jpg
* **Force Maelstrom**
* **Force phantom** Originally but not exclusively employed by the Sith
* **Force rage**
* **Force scream**
* **Force Slow**
	+ **Force Affliction** variation of Force Slow
	+ **Force Plague** advanced version of Force Slow
* **Force Sphere**
* **Force storm (wormhole)**
* **Force wound**
	+ **Force grip** advanced version of Force Wound
	+ **Force choke** variation of Force Grip File:Force choke BoS.JPG
	+ **Force crush** the most advanced version of Force Wound
* **Kinetite**
* **Mechu-deru**
* **Midi-chlorian manipulation**
* **Mind Control**
* **Sith alchemy**
* **Spear of midnight black**
* **Spirit Transference**
* **Sutta Chwituskak**
* **Thought bomb**
* **Torture by Chagrin**
* **Waves of Darkness**

### Force powers applied to lightsaber combat

The Jedi and other Force organizations that used lightsabers also developed specific Force techniques especially for lightsaber combat.

* **Alter Damage**
* **Dun Möch**
* **Saber Barrier**
* **Saber Throw**
* **Telekinetic lightsaber combat**

## Behind the scenes

 File:Lukechoke2.png
The various abilities listed above have been seen in the movies, the Star Wars Roleplaying Game and Star Wars games licensed or developed by LucasArts, where 'official' names and definitions are given. In some of the games, the Potentium point that Force powers themselves were not inherently evil, but rather reflected the alignment of the Force-user is sometimes stressed, depending on the source.

The Control/Sense/Alter splitting was developed for RPG rules, and was treat as game mechanics, but the *Jedi vs. Sith: The Essential Guide to the Force* canonized it as in-universe.

Note that some powers, although they have multiple names, are describing the same power, in different levels or ways of use.

It is also important to note that the rigidity of the above system merely reflects the various game design and storytelling strategies, as opposed to some actual delineation.

Despite its name, the Force kick is highly unlikely to be a power.

## Appearances

* *Star Wars: Tales of the Jedi*
* *Star Wars: Knights of the Old Republic*
* *Star Wars: Knights of the Old Republic II: The Sith Lords*
* *Return*
* *Star Wars: The Old Republic*
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* *Darth Bane: Path of Destruction*
* *Darth Bane: Rule of Two*
* *Darth Bane: Dynasty of Evil*
* *Darth Plagueis*
* *Star Wars*: Episode I *The Phantom Menace*
* *Star Wars*: Episode II *Attack of the Clones*
* *Star Wars: Clone Wars*
* *Star Wars: The Clone Wars* film
* *Star Wars: The Clone Wars* TV series
* *Star Wars*: Episode III *Revenge of the Sith*
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* *Star Wars: The Force Unleashed*
* *Star Wars: The Force Unleashed II*
* *Star Wars: Empire at War*
* *Star Wars: Empire at War: Forces of Corruption*
* *Domain of Evil*
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* *Star Wars*: Episode IV *A New Hope* (First appearance)
* *The Jewel of Yavin*
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* *Operation: Elrood*
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* Template:Journal (Mentioned only)
* *Star Wars*: Episode V *The Empire Strikes Back*
* *Star Wars: Shadows of the Empire* Ertl minicomic (Mentioned only)
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* *Star Wars*: Episode VI *Return of the Jedi*
* *Star Wars Episode VI: Return of the Jedi* novel
* *Star Wars Episode VI: Return of the Jedi* junior novel
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* *Star Wars: Jedi Knight: Dark Forces II*
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* *Heir to the Empire* and comics
* *Dark Force Rising* and comics
* *The Last Command* and comics
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* *Star Wars: Jedi Knight: Mysteries of the Sith*
* *Dark Empire*
* *Dark Empire II*
* *Empire's End*
* *Jedi Search*
* *Dark Apprentice*
* *Champions of the Force*
* *I, Jedi*
* *Star Wars: Jedi Knight II: Jedi Outcast*
* *Children of the Jedi*
* *Darksaber*
* *Planet of Twilight*
* *The Crystal Star*
* *Star Wars: Jedi Knight: Jedi Academy*
* *Before the Storm*
* *[Star Wars Jedi: Fallen Order]]*

## Sources

* *Star Wars Word Puzzles* (Indirect mention only)
* *A Guide to the Star Wars Universe* The Force
* *Star Wars: The Roleplaying Game*
* *Star Wars Gamemaster Kit*
* *Star Wars Miniatures Battles*
* *Heir to the Empire Sourcebook*
* *Star Wars: The Roleplaying Game*, Second Edition
* *Dark Force Rising Sourcebook*
* *Galaxy Guide 9: Fragments from the Rim*
* *Dark Empire Sourcebook*
* *Planets of the Galaxy, Volume Three*
* *The Movie Trilogy Sourcebook*
* *Star Wars Miniatures Battles*, Second Edition
* *The Last Command Sourcebook*
* *Star Wars Sourcebook*, Second Edition
* *Imperial Sourcebook*, Second Edition
* *Star Wars Miniatures Battles Companion*
* *The Star Wars Planets Collection*
* *Classic Campaigns*
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* *Platt's Starport Guide*
* *Galaxy Guide 1: A New Hope*, Second Edition
* *Galaxy Guide 5: Return of the Jedi*, Second Edition
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* *The Truce at Bakura Sourcebook*
* *The Jedi Academy Sourcebook*
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* *Shadows of the Empire Sourcebook*
* *The Secrets of Star Wars: Shadows of the Empire*
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* *The Thrawn Trilogy Sourcebook*
* *Galaxy Guide 3: The Empire Strikes Back*, Second Edition
* *Tales of the Jedi Companion*
* *Live-Action Adventures*
* *Star Wars: The Roleplaying Game, Second Edition, Revised and Expanded*
* *Shadows of the Empire Planets Guide*
* *Endgame*
* *Gamemaster Toolkit: Live-Action Adventures*
* *Star Wars Gamemaster Screen, Revised*
* *Wretched Hives of Scum & Villainy*
* *Introductory Adventure Game*
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* *Star Wars Roleplaying Game Core Rulebook*
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* *The Dark Side Sourcebook*
* *Ultimate Alien Anthology*
* *Power of the Jedi Sourcebook*
* *Star Wars Roleplaying Game Revised Core Rulebook*
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* *Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide*
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* *Jedi vs. Sith: The Essential Guide to the Force*
* *The Force Unleashed Campaign Guide*
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* *The Complete Star Wars Encyclopedia*
* *The Clone Wars Campaign Guide*
* *Fate of the Jedi: Dramatis Personae*
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* "Secrets of the Force"—*Star Wars Insider* 123
* *The Jedi Path: A Manual for Students of the Force*
* *Star Wars: The Old Republic Explorer's Guide*
* *Star Wars: The Old Republic Encyclopedia*
* *Book of Sith: Secrets from the Dark Side*
* *Star Wars: The Ultimate Visual Guide: Updated and Expanded*
* *Star Wars: Edge of the Empire* Core Rulebook
* *Star Wars: Force Collection* Card: Zuckuss (★★★★) (Indirect mention only)

## Notes and references

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 *Jedi vs. Sith: The Essential Guide to the Force*
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 *The Jedi Path: A Manual for Students of the Force*

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