Arthur Prise

> "Once you see one, you never forget. And rest assured, my uncle will never let IT forget about him either."
>
> Arthur discussing Arteries

## Overview

Arthur prise is a genasi that, through a series of unusual events, found himself a part of the Alea Iacta Est party post-conception, and more recently, a member of the Alea Vitae Company. Arthur is known for his strong affection for combat, seeking to kill the most dangerous beasts known to man. However, after his introduction to the Alea Iacta Est party, he thought it prudent to use this opportunity to investigate displacement, after his own experience with it in the northern reaches of Adam Sol.

## Backstory

Arthur is the son of two humans, however, for reasons unknown even to Arthur, he was born a dark-skinned Genasi. Growing up, Arthur was a keen student. He was notably talented in the subjects of geology and archaeology, whilst struggling greatly with history. He was incredibly interested in the ancient archaeology of Adam Sol, finding the frozen ruins very interesting from an architectural standpoint, but showing no interest in the people that once dwelled within them. It was during these years in schooling that he decided upon a profession for which he would dedicate himself to achieving; Masonry.

For reasons unknown, when Arthur reached the age of 16, a great argument took place within the Prise family, and Arthur was effectively disowned and sent to live with his uncle, Kal Prise, in the northern tundra of Adam Sol. There, in the isolated tundra, Kal educated Arthur on the ways of surviving, teaching him basic hunting, foraging and survival skills. Arthur came to respect his uncle a great amount, specifically his skills, and he came to admire him as both a teacher and a guardian. Arthur enjoyed hearing his Uncle's tales of bravery, and so he began to yearn for the opportunity to have his own stories of success and valour.

This continued into adulthood, at the age of 25 Arthur had seen Kal as a father-like figure, however it was only a minor mend for the damage to Arthur's heart. For he truly wished for his father's approval beyond anything else.

One night, Arthur and Kal sensed a disturbance in the forest in which they lived. The pair set out to investigate the aberration. After some time, they came to a large lake that rested a few hours north of their home. In the air above the shore they saw what appeared to be a cut in the sky. Confused, they moved closer. The very air around them seemed to thin and all sound began to vanish. Before they could approach the cut vanished, and for a moment they felt light, as if they didn't exist at all. In a flash, an artery appeared from where the cut had once hovered. Arthur intended to attack the beast, but it proved too much for him at the time. Kal slayed the beast with some difficulty, resulting in the loss of one of his arms up to the elbow. Arthur and Kal bought passage to Kirhi-na, where Kal intended to seek medical attention. Arthur however, intended to take his savings and key possessions and set off on his lonesome, hoping to find magnificent beasts to fell, and ideally, another Artery to slay so that he may live up to his uncle's honour.

## In-Game History

Arthur first entered the story when he encountered the Alea Iacta Est party in the Astenhul Diarchy. He was grouped in with the party as they entered the tournament in Xianshao Arena. He noticed the peculiar way the party interacted with the Deus Vitae party, acknowledging that there seemed to be some greater context to the two parties beyond being opponents in an Arena. As he and the Alea Iacta est party fell, the Acradenza in Nia Draix's pocket burst into a bright light, teleporting the party away. He, alongside the rest of the party, experienced a vision from Ghenis, who instructed the party to meet with Einar in Uhled. Arthur, who had previously been roaming recklessly searching for beasts, decided to stick with the party due to the extremely strange events that seem to be following them.

He travelled with the Alea Iacta Est party to Uhled, where they met with the Zanyarika tribe. It is unknown what Arthur thought of the Zanyarika tribes, though it is possible he felt a respect for the people of Uhled, having lived an isolated life of hunting and survival just as he had with his uncle. The party met with Einar on Mt. Ahnrod, where he requested the party's aid in ridding the world of suffering through the exodus of humankind. Arthur, with the other party members strongly disagreed with his methodology, and found Einar to be a person of note, acknowledging his strange demeanour and abilities.