Update Notes

## Updates Notes:

Our most recent updates are listed from most recent to the oldest.

## Update 1.15

Technical updates, added a way to connect fane to Plarium Play.

## Update 1.14.7

Technical updates. Enjoy an improved gaming experience.

Stability improvements. Encounter fewer crashes, bugs and other interruptions to your game.

Smoother gameplay. Experience faster performance.

## Update 1.14.6

Hey Exiles! With this update you can enjoy a richer, smoother experience with bug fixes and improvements.

## Update Notes

#### Update 1.14

What's up exiles? We've got some good news for you -- the most expected update for a while will be live shortly! Check out the notes below to see what features were added and how they work:

#### PVP

Ever wanted to raid another exile's shelter? Now's your chance. Starting from Update 1.14. PvP becomes available to all players. In order to activate it, you need to build a new workstation - the Locksmith's Table. **NOTE,** **once it has been built, PvP will become available automatically**.

However, there are some players that you are unable to attack:

* Your clanmates
* Novices (players that have not yet built the Locksmith's Table)
* Protected Players. For example, a player's shelter is automatically protected for a period of time time after getting hit with a PvP attack. **NOTE, this protection will be lost if the protected player initiates an attack on another player's shelter.**

In order to initiate the attack, you need to locate the shelter on the World Map and tap the attack button. It's better to take your horse along if you have it since the horse allows you to steal 2 chests from the defender's shelter. Raiding a shelter without the horse will allow you to take a maximum of 1 chest.

**IMPORTANT NOTE: stolen chests expire after a time and must be opened at the Locksmith's Table. Otherwise, all item they contain will be lost.**

If your exile dies in the defender's shelter, the attack fails and you will not be able to return to the same shelter until the next attack becomes viable. Your horse automatically returns to your own shelter when you are revived.

If you leave the defender's shelter, you will be automatically forwarded to your own.

As a defender, you will be able to protect your shelter with the help of so-called protection packs(Spawners). There are six packs available:

* Goblin Leader Pack
* Spider Pack
* Wolf Pack
* Undead Pack
* Bear Pack
* Bonebreaker Pack

Any of these packs can be purchased for Tokens and placed in any free slot in your Shelter.

Each spawner generates a specific number of NPCs. After the last NPC has been spawned, the spawner will break down.

#### What happens to the defender's shelter after an attack

First of all, it is important to understand that a shelter can only be attacked by one player at a time.

As soon as an attack in initiated by someone, that specific shelter is placed under protection and cannot be targeted by any other attacks for a certain time. The duration of this protection will depend on the damage done to the shelter.

Any stolen items can be recovered. To do that, go to the recovery tab and use tokens to redeem the desired items. **NOTE you only have 7 days to do that, otherwise all items will expire.**

#### Avoiding PvP

If you do not want to participate in PvP battles, you can simply disable it via the Locksmith's Table menu. **NOTE you can only do that if you have not initiated a PvP attack for 7 days or more.**

#### Tokens

From now on, you can destroy unwanted items and convert them into tokens by placing into the circle of power. these tokens will be automatically added to your account.

as a bonus, you will receive daily bonus quests that will allow you to earn more tokens by destroying certain items.

#### Character Customization

Per numerous requests, we've added more customization options!

* 5 skin tones
* 8 male haircuts
* 8 female haircuts
* 5 hair colors
* 10 tattoos.

We hope that with so many extra options, everyone will be able to create a unique exile! Feel free to share screenshots of your characters in the comments!

#### Workstation Upgrades

As of update 1.14, you will be able to instantly upgrade workstations for sapphires. This is a good alternative for players who are tired of gathering all the resources necessary to upgrade the desired workstation in a conventional way.

#### Clan Members Limit Upgrade

Henceforward, any member of the clan can expand the maximum number of people in their clan by paying a set cost in Sapphires.

#### Boosting Craft Time for Ads

Any player can boost their crafting time by watching an ad now.

#### Free Premium Program

Players who do not participate in the premium program will be able to activate it for 1 hr just by watching an ad.

#### Clan Rewards

If a player leaves his or her clan before the end of the mission, his/her points will be deducted from the overall clan score and won't be returned even if that player rejoins the clan.

#### Bug Fixes

* Fixed the "object is too far" error
* Fixed the issue causing error 500 to appear when a player tried to leave a clan.

## Update Notes

### **Update 1.13**

Hey, exiles! We proudly announce something we’ve been working on for quite some time!

This update will contain many new features, as well as some really pleasant mechanics changes and bug-fixes. So let’s take a closer look at what we’ve prepared for you ;)

#### Adventure Quests

This will be a brand-new type of Questing, that will differ greatly from what we currently enjoy! In order to start these new Adventures, you’ll need to have the Treasure Map. It can be obtained from the Daily Loyalty Program.

There will be 3 new Adventures in total, and you will find them all in the Loyalty Program.

Each Treasure Map will open a new Location, where the Adventure will take place. These Adventures, as well as the special Locations, will be time-limited, so don’t miss your chance, exiles! Same as with the regular Locations - you’ll be able to visit it an unlimited amount of times until it closes. Movement speed, deaths, and all the other details correlate with the general Locations rules.

During Adventures you will also face new NPC’s, new enemies, and new Locations!

Be creative with your tactics, because some of the Quests will have alternative ways of completing them ;)

#### Premium program

Starting from Update 1.13 you’ll have access to the Premium program that will provide you with the considerable Boosts, such as:

* +50% Experience Boost;
* +25% Repair efficiency;
* +50% to Faction Reputation points;
* +50% to Challenge Points;
* -25% visibility for your exile;
* +25% Hunger, Thirst and HP efficiency;
* and even the ability to get the Smuggler’s rewards without watching the Ads!

These Boosts will be active for 7 or 30 days accordingly, alongside what you currently enjoy!

P.S. All the players who had their Premium Daily Loyalty Program active will instantly receive the unclaimed rewards, plus they will receive the new Premium program for 7 days.

#### Challenge chests update

Try new Daily Quests and earn Rewards easily with our streamlined UI. Accumulate Quest Points to get powerful Reward Chests.

We’ve decided to remove the Cards system, and now there will be Daily Quests instead of them. They will be refreshed at 00:00 UTC.

#### Auto-Battle

Set the game to Auto-Play to defeat enemies and collect Resources automatically!

From 1.13 update your exile will be able to auto-collect resources on the Locations even if there are still enemies. If the enemies attack the exile he will fight back, and then when the enemy is killed, he’ll continue to gather resources.

The only things you’ll need to make sure you have, are:

* Locations have resources to collect;
* you have free slots in the Inventory;
* you have the needed tools to collect resources.

Another exciting thing about the Auto-Battle feature, is that your weapons, armor, food & drinks, and healing will be switched/applied automatically as well!

If your Hunger or Thirst drops below 25 points, food & drinks will be applied from your Inventory, if you have them there. Same with the Health, but the healing/food will be applied if the Health drops below 30 points.

In this case the game will choose the items which restore the Hunger/Thirst/Health the best firstly. Same rule applies to Weapons/Armor.

#### New enemies

Since you’ll now have the new Adventures, we’ve decided to add some new rivals for you as well to make them challenging! For this, be careful fighting with these strong and extremely dangerous creatures of the Easter Marshes:

* Swamp Goblins;
* Dark Swamp Goblins;
* Orcs;
* Lava Golems/Giant Lava Golems;
* Ice Golems/Giant Ice Golems;
* and the powerful Spider Queen!

Effects on the Locations

Beware of Locations that afflict your Exile with increased Thirst or Curse Points.

Again, some of the new Adventure Maps will create harder conditions for the exiles. Be ready for the increased Curse points while visiting Swamps, and prepare yourselves for the fact that Volcano and Lava Dungeon will make you extremely thirsty!!

#### Interesting features:

* Remember you’ve asked for an option to hide walls in the Construction menu? Now you have it ;)
* We’re adding some new levels of the Cursed Forest Location, and new Dungeon level!
* New Undead animation!
* Daily Loyalty Program updates!

#### Bugfix

* “split-personality” issue is fixed;
* “object is too far” error is fixed;
* fixed the issue with the Factions rewards. Now you should be able to collect them without any problems;
* fixed the issue when you couldn’t upgrade the Workstation having all the needed materials;
* rewards for several Clan Missions has been improved;
* fixed the issue with the 500 server error while trying to leave the Clan;
* Adventurer’s trousers are now displayed correctly on the player;
* fixed the issue where some players on low-speed Internet couldn’t collect the rewards after watching the Ads.

## Update Notes

#### Update 1.12.5

Hey, exiles! We’ve decided to split Update 1.13 into 2 parts. We’ve done that before, so we hope you won’t be surprised :)
Make yourself comfortable and take a moment to look through the changes that are coming in Update 1.12.5.
This release won’t contain much in terms of new mechanics. Instead, it will mostly consist of improvements/bugfix. So, what’s coming now:

* Rewards for watching videos
* Meet the Smuggler, watch videos, and claim fantastic Rewards!
* Each player will have an option to open up to 4 Chests per day. The Chests will refresh every 2.5 hours and will reset every day at 00:00 UTC. You won’t be able to open more than 4 Chests per day.In order to open the Chest, you need to watch a small ad, so it’s up to you to decide
* Once the Chest is open, you’ll need to pick one of 3 reward items. After you claim the reward, the Chest will be refreshed, and you’ll need to wait 2.5 hours until the next reward.
* Tweaked Hunger and Thirst mechanics
* Maintain your Hunger and Thirst above “0”.
* We're slightly changing the mechanics in the way so that now you will lose the HP even if you're offline. Sounds bad? Not really!   In contrast to that, you will no longer die from Hunger or Thirst, as your HP can't drop below 1 hit point. Unless you got hit by an enemy, of course. We believe this should balance the things up, and put everyone into equal conditions.
* Smoother Gameplay
* Experience better and more stable gameplay with our bug fixes!

 Bugfix:

* Reward Chests fix. It refers to the error: “Couldn’t open chest: user has only [X] points but [XX] are required.”
* Fixed the bug that appeared when trying to repair weapons.

#### Update 1.12

Greeting, exiles! Update 1.12 for Stormfall: Saga of Survival is now live! Take a moment to read through the Release Notes to see what’s new!

#### Factions

Progress through Factions and receive Rewards Encounter three new Factions - Arcanists, Frontier Wardens, and Shadowmongers. Each Faction has an Ambassador who will visit your Shelter from time to time. Complete their Faction Quests to receive Medals and ascend the Faction hierarchy.Learn more about the world and the background of the Factions by collecting Notes strewn across the map. Each Note chronicles a small part of the Faction's lore. Collect them all to piece together the story of the Factions.Defeat Faction enemies, collect Medals, and gather Notes to accomplish Faction Feats for Rewards. Completing Feats will also upgrade your Faction Rank. Each Faction has 10 Ranks for you to progress through. Prove your worth and earn their trust!Rank up in all three Factions simultaneously and survive the harsh wildlands. Don't miss out on this thrilling new Feature!

#### Other Tweaks

* New Clan Mission Milestones. Prove yourself in these new challenges to earn Rare, Epic, and Legendary Rewards.
* New Items. You will find Broken Boxes, Cracked Barrels, Wrecked Carts, and Debris. They might hold something valuable!
* Signal Fire Update. As of this update, Signal Fire is required to access certain High-Level Locations as well as the Global Map itself.

**Important: If you had Signal Fire built before the update it will be moved to your Vault and will need to be placed again.**

* Carpenter's Bench Modification. From now on, you need to build the Carpenter's Bench to start building Floors and Walls. It's also needed to unlock Armor and Weapons Repair.
* Description Changes. Adjusted item description to better explain the significance of Items in the Crafting section.

#### Bug Fixes

* Fixed the bug causing some resource nodes becoming unlimited;
* Incorrect notifications while Auto-gathering have been fixed;
* “Unexpected error” pop-up has been fixed;
* Traps can be moved now, as intended;
* Tree and bush textures in the Rugged Cliffs Location have been fixed;
* Bed now restores Health Points correctly;
* Minor Chat issues have been fixed;
* “Pink textures” around Spiders have been fixed;
* From now on, if a player leaves a Clan, the points they contributed to the Clan Missions do not disappear;
* Animation of some NPCs has been fixed;
* Many issues causing the game to crash have been fixed;
* Some other minor fixes.

## Update Notes

Hey, exiles! Update 1.11 is here now :) It might not contain any major features, but it does fix a number of annoying bugs!

#### Update 1.11

So here’s a list of things that will be changed or fixed:

* Chat update! Though not huge in scale, this is a much requested addition. From now on, players can switch between chat rooms.
* New animations! Repairing Weapons, Damage and Armor Breaking effects will receive cool new animation ;) Also, some of the stones will receive new models!
* Smoother Gameplay! We’re constantly working on improving the game, and this update is no exception. A number of connection issues and crashes should be fixed now.
* Locations update! We have added a couple of alternative ways to the large chests in the Chieftain’s Stronghold, so walls shouldn’t be an issue now

#### **Bugfixes:**

* Fixed issue that allowed Longbow to shoot through the walls in the Raider’s Hideout (cave).
* Peddler's Wagon icon is fixed.
* Tilled Field lootbox is removed from all Locations.
* Fixed the issue preventing players from using the Bed when everything but their Health was full.
* Fixed the issue preventing resource gathering with the Legendary Axe and Legendary Pickaxe

## Update Notes

#### Update 1.10.1

* Minor bug fixes for Android and iOS.
* Removed button added in 1.10.0

#### Update 1.10.0

Hello, exiles! Our latest update brings about a lot of really cool changes. Check them out:

#### Clan Missions

Clan Missions can be accessed through the Clan Interface (bullseye shield icon). There are 3 types of missions:

* XP Challenge: Requires your Clan to earn XP through various in-game tasks. The more XP you earn, the greater will be the rewards.
* Resource Race: Compels your Clan to craft Items, cook Food, or collect Resources.
* Battlethon: Provokes your Clan to defeat enemies at locations.

When the Clan Mission starts, your Clan must work together and earn Mission Points. Clan Mission Points fill up the progress bar and determine the level of Rewards you can claim once the mission ends.

Note that you must earn a minimum number of Mission Points to claim the Reward at the end. If your contribution is too small, your Clan members will get their Rewards but you won't.

So, take the initiative and earn amazing Rewards!

#### Other Tweaks

* 12 new Weapons and 3 sets of cool Armor have been added to the game: Get them as rewards. These will come in handy!
* Battle Mechanics have been tweaked. Now you can select who to attack by tapping on the enemy you want to hit. If the enemy is within range, a label with its name will appear above your Exile indicating that you can interact with it. Once you tap an enemy, the label will show the name of the enemy you are interacting with.
* Additional Interface Buttons have been added. Enjoy more interactivity! Remember that time when you wanted to loot an enemy but you picked a Blueberry instead? Or when you ended up cutting a tree instead of opening a chest? Despair no more! Now you can choose the action you want to do with a range of interaction buttons, including a 'Break Wall' button when you just want to rage.
* We've also added New Weapon Parameters: Now you can use Weapons in new ways. Each Weapon now has its own Sneak Attack stat (which is more powerful than a regular attack) and Wall Damage stat. Try it out!
* Exile Fights have been implemented. Watch out for rogue exiles at locations! They can be quite dangerous.

#### Bug Fixes

* Texture issues in different Locations have been fixed;
* Revival dialogue error has been fixed;
* Crossbow Traps can be in the Furniture mode now;
* The issue causing chests to get stuck if the player attempting to open them was attacked has been fixed. The chest opens correctly now.
* The issue with the in-game avatar not being displayed in the Community has been fixed;
* The issue causing the thirst bar to remain unchanged while the player fought unarmed has been fixed
* The error caused by the player attempting to mount their horse while Auto-gathering resources have been fixed;
* Multiple crashes have been fixed;
* Multiple localization issues fixed;
* Other minor bugs have been fixed.

## Update 1.09

#### Update 1.09

Greetings, exiles! Festive time is coming up so the time has come to decorate your shelter, and set a Christmas tree! And this update is full of new festive features. Check them out!

#### Armor and Weapon Repair

We've added an ability to repair your Weapons and Armor. From now on, you can fully restore weapons' and armors' HP bar by using Hammers or Sapphires (Hammers can be found on locations or received as a reward).

Acquire 5 types of Hammers to repair items - the Novice's Hammer, Assistant's Hammer, Workman's Hammer, Expert's Hammer, and the Grandmaster's Hammer. Better Hammers have more durability, with the Grandmaster's Hammer being the most durable. Hammers can be looted at locations or purchased at the Bank.

The efficiency of Hammers depends on your new *Repair Skills.*

There are three Repair Skills added to the game:

* Armor repair
* Non-magical weapon repair
* Magical weapon repair

Each skill has 10 levels (by default your skill are on the 1st level). The higher your skill level, the more weapons'/armors' HP you can restore by using Hammers. Upgrade your skills' levels by repairing weapons and armors of each type and by applying special Tomes (Tomes can be found on locations or received as a reward).

To repair your weapon or armor, go to your inventory and tap on the anvil icon.

#### Chests Upgrade

This feature allows you to increase the capacity of your chests. The number of slots is not increased, but the capacity of each slot is increased by upgrading a certain chest. That means, the higher the level of your chest, the more items you'll be able to place in one slot.

Each chest has five levels.

#### Legendary Equipment

Yet another level of equipment is added to the game. Legendary weapon and armor have much higher durability, which makes this type of equipment even more valuable. All Legendary equipment is marked by a violet star.

#### Festive Location and Decorations

And of course, to get you into the holiday spirit, Stormfall Santa in collaboration with our Dev Team has added amazing holiday decorations to the game. Start crafting festive items after reaching level 10, and scour locations for Christmas Tree decorations. Once you've decorated the Christmas Tree and crafted all the festive items, go to the map to access the unlocked Festive location. This is a friendly place where you won't run into any enemies. Explore it to claim a powerful weapon!

**NOTE:** If you encounter an Ambushed Caravan event (a time-limited event for low-level players), please wait until it ends. Even if you meet all the Festive location requirements, it will only unlock after the Ambushed Caravan event finishes.

#### Bug Fixes

* Workstations are not allowed to build in the same cell where the player is situated;
* Crash fixes;
* The sound of player's walk has been fixed;
* Now, the horse doesn't disappear when you switch your exile's gender on locations;
* Now an exile can pass between two Trunks if they are placed close to each other;
* The texture of mountains on the Cursed Forest location has been fixed;
* The showing of keys for Dungeon Chest has been fixed;
* Other minor fixes.

## Update 1.08

Greetings Exiles! Check out the new features that went live with Update 1.08:

#### Clans

Clans are a brand new feature that allows players to join together and form groups of up to 30+ players, compete with other clans, and earn various bonuses.

Keep in mind that this is just the first iteration of the Clan feature (level 1). This means that, for now, Clans will only include some basic functions. This is a list of what players will be able to do:

* Creating and Disbanding Clans;
* Joining Clans;
* Choosing the name, the banner, and the description of the clan;
* Clan chat.

Other mechanics will be added in future updates. Later on, you will be able to upgrade your clan to level 20. Each level will provide you with access to new clan mechanics and greater bonuses.

#### Energy Removal

We've decided to remove Energy from the game entirely. Now you can move from one location to another almost without limits.

From now on, you can travel as frequently as you wish, and you will travel at the same speed as you would "Run" prior to this update. **Note limits on traveling distance per one journey will remain the same. This means you will need a horse for long distances.**

#### Note:

* Using the bed no longer restores your energy. Instead it restores your hunger, HP and thirst. In addition, it now nullifies your Curse points;
* Energy potions have been removed from drops.

#### Other tweaks and changes:

* A new type of daily challenges has been added - Visit a Location. To complete this challenge players need to visit a location that will be specified in the Challenge Description. This location will change from day to day.
* From now on you will be able to link your game not only to Google Play and App store account but also to your Facebook page.
* Our moderators have been given the means to mute players who break the rules in the global chat.

#### Bug Fixes

* Fixed the bug affecting Axe and Pickaxe crating while the player is in a location
* Adjusted the game compatibility with a number of devices using non-standard resolution
* Added a number of missing sound effects
* Fixed the issue causing objects on locations to disappear if the player turned auto gathering mode on and accessed the community after that
* Other minor bugs have been fixed

That's it for now! get used to the new features and prepare yourself for much more significant changes in further updates:)

## Update 1.07

Greetings Survivors! Look out for these new features in version 1.07:

#### Horse

Build a stable, tame a horse, and travel long distances. To build a stable, you need to reach level 20 and collect the required materials. Then start collecting items needed to tame your first mount. Once all the required items have been collected, the taming process starts.

To start riding the horse feed it hay. The horse can have a maximum of 150 energy so you can travel great distances. **Note that while you can ride the horse to locations, you need to dismount to fight enemies, collect items, and enter hidden locations.** Tap the horse icon above the craft menu to dismount at any time.

Equip the horse with saddlebags to be able to bring more loot from locations. To open the horse inventory, tap on the horse icon in your inventory or tap the stable icon when it's resting there.

The horse section has 2 tabs - the Tame Horse tab and the Saddlebags tab. you can equip the horse with 2 small or large saddlebags (or any combination of the two when added) to unlock slots in the saddlebag tab. Any items you loot can be transferred from your inventory to any of these slots or to the two open slots in the tame horse tab.

**Note if you die, your horse will respawn with you. You can ride it to the spot you died to collect all your equipment along with your saddlebags.**

#### New types of enemies

Fight against Goblins, Golems, Walkers, Toads, and new types of Frogs, Boars, Wolves, Bears, and Spiders. **Note: some enemies are quite strong and have Armor, watch out for armor icons above enemies.**

#### Hidden Locations

While exploring locations, you can now find hidden entrances to other locations. The Rugged Cliffs now lead to the Pit Cave, the Rocky Spires now lead to the Tunnels, the Raider's Hideout to the Cellar, and the Chieftain's Stronghold to the Grotto. Search for a portal icon and tap on it to enter the hidden location.

#### Locked Chests

Loot keys from dead enemies, find locked chests, and open them to uncover valuable treasure.

#### Bag Durability

You can now find your bag with your other items once your hero dies. After respawning for free, you can return to the location where your hero died to retrieve it. Depending on the the type of bag it can be retrieved once, twice or three times. If you choose to revive your hero with sapphires, your bag along with all your other inventory will remain with you.

#### Other tweaks and rebalances

* Daily Quests have been updated: we increased the number of Build Quests and added new enemies to the Combat Quests.
* Some of the crafting recipes have been rebalanced.
* Bed recipe has been changed.
* Chat now doesn't display the latest message on the main screen.
* Range attack mechanics have been improved.
* And most importantly, now you can watch ads to get additional Energy!

## Update 1.05

Greetings Survivors! This update is full of new features. Check them out!

#### New Survivor Program

The Survivor Program lasts for 5 days. Once you have claimed Rewards for all those days, you will receive new rewards for the next 5 days.

Every Exile can receive free Rewards just by logging in and claiming them. You can also claim Premium Rewards by getting Premium Status. Premium Status means that you get both sets of Rewards every day.

If you miss a day, the Program will not reset. You will continue receiving Rewards at the same point when you next log-in.

Note: The first two days of Survivor Program will have powerful items available: +50% XP Boost and -50% Energy Consumption Items. These items are time sensitive and will be automatically activated as soon as you claim the Reward. Use them Wisely!

#### Quest Points

Quest Points are a brand new feature, used to unlock Reward Chest. The more Quest Points you earn, the better the chests you can unlock. Big Rewards lie ahead for those who take on the challenge!

You can start earning Quest Points by completing the following types of Quests:

* Daily Quests
* Crafting Quests
* Combat Quests
* Construction Quests

Quest Points will go towards your Reward Chest progress bar, which will show you how many more Points you have to earn until you get a Reward Chest.

There are 2 sets of Daily Quests every day. You will receive Quest Points, Sapphires and Energy as soon as you start a Set. Starting a Set will automatically trigger the timer for the next Set. When that timer runs out, the next Set starts and the previous Set is closed, even if you have not finished all of the Quests. You can start the next Set at any time, but you cannot work on more than one Set at a Time.

You can change one Quest in Crafting, Combat and Construction once a day. Once you have changed one Quest, you cannot change another Quest in any other category.

**Important:**

* Reward Chests scale in how may Quest Points they require to unlock. With each additional Chest you can earn, the number of Points you require for the next one increases.
* There is no time limit on how long you can take to reach the highest Reward Chest.
* The Rewards you receive will be automatically moved to your vault.
* Reward Chests open automatically once you earn the required number of Quest Points.

#### Equipment Scrolls

Scrolls are a brand new feature, used to improve your weapons and armor. You can find Scrolls at different locations on the Map, received them as Rewards, or purchase them at the Bank.

From now on, every weapon and piece of armor will have a level. This will be represented by stars.

* Level 1 (One blacked out star)
* Level 2 (One stars)
* Level 3 (Two stars)
* Level 4 (Three stars)

All weapon and armor Items are Level 1 by default. To unlock Level 2, you must find enough Level 2 Scrolls for each specific item.

The number of required Scrolls depends on the item itself. For example, you need to study three Level 2 Hardened Spear Scrolls to be able to craft Level 3 Hardened Spears. Once you upgrade the Item, its stats (Attack, Durability, and Threat Distance) will be improved.

**Important Notes:**

* When you find a Scroll, it will be put into your Inventory. You can study it immediately or choose to do so later.
* If you find a Scroll that you have studied before, you will receive XP for studying it again.
* A new upgrade only affects new Items that will be crafted after you have studied the required Scrolls. Any items you had before the upgrade will remain the same level.
* Item recipes will change based on the level of the Item. Recipes for high level Items will require more valuable resources.

**Re-balances**

* Crafting time for most of the items has been reduced.
* The cost of crafting Armor and Weapons has been reduced, too.
* Iron Axe and Iron Pick-axe now mine 2 times more Resources
* Hunger and Thirst do not increase with time when the exile is not active
* Energy restores twice as fast.
* And most importantly, Energy Consumption has been reduced - this means you can run to more locations and loot more Resources and Treasures!

## Scrolls

Hello, Exiles! Are you looking forward to being able to level up your Weapons an Armor? The update is going live very soon! The main goal of this update is making all types of Weapons and Armor more affordable for our Exiles. We will simplify the initial recipes for all Armor and Weapons in the game significantly. At the same time, you will have the opportunity to craft an upgraded version of the same Armor piece or Weapon from the start. Higher levels of the same item will be more difficult to craft, of course, but you will be able to choose which level you wish to craft. Are you intrigued? Let's see how this works!

Scrolls are about to arrive in the Eastern Marshes!

Scrolls are the parts of ancient drawings. Using them, every exile can significantly upgrade the stats of their Weapons or Armor! Alas, these Scrolls have been broken into several parts and hidden away somewhere in the Eastern Marshes by ancient craftsmen. So only the bravest Exiles can find this powerful knowledge. You will need to raid locations more actively than ever before, as with Update 1.05 you will be able to find Scrolls there!

How does it work?

Each Armor or Weapon will have 4 levels (Stars).

Level 1 - 0\*(hollow star)

Level 2 - 1\*

Level 3 - 2\*

Level 4 - 3\*

By default, all your Weapons and Armor are 0\*. To unlock Level 2 (1\*) you will need to find a certain number of 1\* Scrolls for each specific item. The number of required Scrolls depends on the Item ( form 2 to 6). For example, to upgrade your Battering Symbol from 0\* to 1\* you will need to find 6 1\* Battering Symbol Scrolls.

Once you have found them all, you will be able to unlock the 1\* level of your Battering Symbol for crafting. To do this, go to the crafting menu, choose the item you've found all the Scrolls for, then tap the "Learn" button.

Once upgraded, Item Stats, (Attack, Durability or Threat Distance) will be increased.

You can upgrade your Armor or Weapons one step at a time (from 0\* to 1\*, from 1\* to
2\*, and from 2\* to 3\*). This means that even if you find all the 3\* Scrolls for your Battering Symbol, you will not be able to upgrade it to 3\* if the current level of your Battering Symbol is only 1\*. Upgrade it to 2\* first! Once you find a Scrolls, you can either learn it right away or take it to your inventory and learn it later.

**Important:**

* If you find Scrolls that you already have, you'll receive experience points after learning it.
* The upgrade only affects new items that will be crafted after the fact. Any current items you might have in your inventory will remain at the same level as before the upgrade.
* Item recipes will be changed according to the current level of the Item. Initial recipes will be simplified, whereas high-level recipes will require more rare resources.

## Update 1.04

Hey exiles! Update 1.04 is available, it’s relatively small but brings some
pleasant changes still. Check out the release notes below, and let’s see what
our developers have prepared for us this time.

#### New Features

* Combat animation update! This update is the first step in creating a unique combat animation for each weapon type. From now on, combat in the game will be looking more and more realistic with each update
* Tracks on the global map. Just like we promised, exiles will be able to see the last

two locations that they’ve visited by the tracks on the global map.

* Ambushed Caravan. This is a time-sensitive event for newcomers that will appear on the

global map. Hurry up and loot it the moment you see it! Each Caravan will only
be available for 1 hour, so don’t miss your chance.
**Bug Fixes**

* NPCs will no longer stop attacking you after you’ve crossed the border of a location.
* Identical items will be added into the same Inventory slot when taken from the Vault.
* Now you’ll be able to enter the in-game forum both from your home and from locations
* The error with refreshing the global map has been fixed.

That's it for now! Get used to the new features and prepare yourself for much more significant changes in 1.05.

## Update 1.03

Greeting, exiles! Update 1.03 for Stormfall: Saga of Survival is now live! But take a moment to go through the Release Notes before going into the game to test all these changes yourself. We did not add many major new features this time, but you may find some changes to be quite interesting.

* You’ve been asking us to open the chat for a while, and as of this update it is available to all exiles! There are three tabs in the chat window: Global Chat, Regional Chat, and Clan Chat. As the Clan feature is not available in the game yet that tab will remain locked.

* Rankings: Exiles will be able to compete in several weekly nominations. You can earn ranking points during a week, and the reward will be given each Monday at 10:00 a.m. UTC. The following nominations will be available:
	+ Wood collection (points are given for collecting wood);
	+ Stone collection (points are given for collecting stone/ore/clay);
	+ Crafting Items (points are given for crafting items that are not for food);
	+ Killing deer, boars, wolves, and bears (points are given for hunting and slaying wild animals, frogs and spiders are not counted);
	+ Food production (points are given for crafting food);
	+ Distance (points are given for the distance that the Exiles traveled either by walking or running);
	+ Killing Undead (points are given for slaying Undead and Bonebreakers).

The exiles who earn their place in the TOP-3 of each nomination will get associated rewards. Moreover, they will get special titles to boast their achievements. These titles are going to be passed from one winner to another like a champions’ cup each week.

To make matters fair, there will be a separate league for exiles below level 25. This will ensure they too have a good shot at earning rewards and only need to compete with people on par with them in terms of experience.

* It has come to our attention that certain items were difficult to find or loot while adventuring at locations. So balance was tweaked a little, certain items and resources should drop more often. And do not be surprised when you find new objects to loot and even new enemies waiting for you!
* After a lot of consideration, we’ve decided to remove Skill Points altogether. From now on, to learn a Crafting Recipe you will just need to reach the required level
* From now on you’re able to name your chests (just don’t give them personalities). This way you’ll be able to manage your own personal warehouse of resources with ease. Just label the crates as “Food”, “Resources”, “Things to stab the Undead with” or whatever you wish!
* From now on you’re able to name your chests (just don’t give them personalities). This way you’ll be able to manage your own personal warehouse of resources with ease. Just label the crates as “Food”, “Resources”, “Things to stab the Undead with” or whatever you wish!
* And last but not least, we fixed a bunch of bugs. The most prominent ones are listed below:
	1. The full-screen mode on Samsung S8 and S9 is working properly now.
	2. The issue with “wiggling” monsters is fixed.
	3. Fixed the issue with displaying in-game forum posts on iPhone X.
	4. Several minor graphical bugs have been fixed.

That’s all for now! Check out the new update and share your feedback in the comments below!

## Update 1.02

Hey, exiles! Update 1.02 is available, as well as our Dev Notes for it. Let’s turn our attention away from the football World Cup for a minute and discover new cool features that are coming to the Eastern Marches :)

* First of all, we’ve integrated a forum directly into the game itself. It’ll give you an opportunity to communicate with other exiles and check out the news, all without the need to close down your game and switch apps! To unlock the forum, you need to reach level 4 and visit a location first. In the future, we’ll be focusing on multiplayer features, so communication with other players is going to become one of the most essential parts of the game. And our forum will help you with it.
* We’ve added a female Exile! This feature has been announced on this very page several times already, and now you can finally choose your gender at the start of the game!
* Survival Challenges. There are two types of Survival Challenges: Daily Challenge and Weekly Challenge.
	+ Daily: the more time you spend in the game, the more bonuses you’ll get. It's broken down into several stages. You receive a reward for reaching the next stage. These Rewards can differ. The daily program resets at 00:00 UTC.
	+ Weekly: you will receive rewards for each consecutive day during a week. When the program ends another weekly program is launched. Extra rewards? We’ve got a feeling that you’ll enjoy those!

* We've also slightly tweaked Daily Quests. Before you could only complete 5 Quests a day, but now you’ll be able to complete up to 15! Complete the first five Quests to unlock the next five. Complete those five and a new set of five will be unlocked. Needless to say, the rewards for completing that final set are the best!
* New levels have been added to workstations. Keep in mind, you’ll need a lot of resources to upgrade your workstation to the highest level. On the other hand, these new levels will also provide better bonuses as well. As an example, a high-level Campfire will allow you to cook food faster and unlock more recipes.

* Re-balance. As the game is brand-new, we continue tweaking in our quest to find the Holy Grail of perfect balance role for every workstation, location, weapon, etc. With this update, we've made some changes to healing mechanics, crafting and fighting enemies. There a lot of minor changes, but to sum it all up, they influence the game balance significantly. Unfortunately, the format of our Dev Notes doesn’t allow us to go through every little change, but we’ll do our best to answer your questions as they come.

Oh, and last but not least. In this update, you’ll find a lot of new cool armor sets, items, recipes, and materials for crafting. That's it for now! We hope you adapt to these changes as soon as possible. Stay tuned for the information about future updates in our official communities.

## Update 1.01

Hello Exiles! Version 1.01 of the Stormfall: Saga of Survival Beta is now available for Android AND iOS.

#### Game Play Notes:

* Expect to die. A lot. This is part of the game play. You can save items for when you resurrect by crafting the Chest and leaving them there, but anything in your character inventory will be lost each time you die.

#### Release Notes:

* We’ve changed the UI in workstations. Before, you needed ‘fuel’ of some kind to run a process, now they’re just treated as an additional crafting component.
* We’ve added our first version of daily quests.
* The application is a smaller download size, but this means it will take much longer to load up the first time you play. This is normal.

#### Support Notes

* Since the game isn’t currently available on any stores (it isn’t officially out yet), you won’t be able to automatically update until we give you a new build directly here. We apologize for the inconvenience (sorry Mario, Jade!) but it’s the only way to give you first-look before anyone else.
* As this is a Beta version, expect bugs and weirdness. We’re counting on you to help us find these, so please keep sending us that direct feedback.

Have fun, and keep that feedback coming!

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