recursal/Fanatic-Fandom huggingface dataset:
Thep9.html

**Thep9.html** was the ninth part of Theory.html accessed by clicking the link labeled "09" in an updated version of the page.

## Information

The page contained two links to private videos titled "Shinigami Akira's Suicide Nippon" both made on the same day. Clicking the right arrow led to Thep10.html and clicking the left arrow led to Thep8.html.

## Old Version

The first version of the page contained an entry from "Shinitai Riron", an old diary from the manager. The full note resurfaced on the day the diary was removed, on November 27th, 2014, via a complete archive of the diary. In the note, the manager says that they live every day by deceiving themselves, using one feeling of happiness to compensate for 99% pain. The note is also similar to the ones in Smp100613.html and Thep10.html (first version).

## Remarks

* English
* Japanese
* Titles in English and Japanese

This video was originally posted as a hint video that was linked to on a certain page.

I wanted to make the hint video horror-themed as well, so it was rejected.

元々ヒント動画としてページのあるところにリンクを貼っていた動画。

ヒント動画もホラーテイストにしたくなったので没に。
**JP:09. Shinigami Akira's Suicide Nippon**/**EN:09.死神晶のスーサイドニッポン**

## Videos (original and reuploaded)

死神晶のスーサイドニッポン【第1回】進むためのヒント(2015.02.01)The first hint video linked on this page. (no longer working)死神晶のスーサイドニッポン【第2回】階段の少女(2015.02.01)The second hint video linked on this page. (no longer working)死神晶のスーサイドニッポン【第1回】進むためのヒント(2015.02.01) reupload-2A reupload of the first hint video.死神晶のスーサイドニッポン【第2回】階段の少女(2015.02.01) reupload-2A recreation of the second hint video.
## First Version Note

* 9篇

99% pain diluted with 1% happiness

Everyday I live by deceiving myself.

99の苦痛を1の幸福で薄めて

自分を誤魔化し生きる毎日
## Trivia

* In July 2021, the two videos featured in the most recent version of the page were taken down by YouTube as part of a security update. While the former has resurfaced, the latter has yet to resurface and only the audio track and a low quality thumbnail picture are available online.

## References

1. ↑ https://youtu.be/6qzCS0IfrdM?t=411
2. ↑ https://mustnotserch.bbs.fc2.com/?act=reply&tid=4848464 See the post made on "2014/11/27 (Thu) 19:28:49", linking to a URL with a full archive of the notes.
3. ↑ https://support.google.com/youtube/answer/9230970
Thep21.html

This article is about a page that is **no longer in the game and is now inaccessible**. As such, this page can only be visited through the Wayback Machine or similar archive websites.Also, keep in mind that this page may use Adobe Flash Player, which has been discontinued since January 12, 2021, and may not work on most browsers due to them no longer supporting it.

## Thep21.html

A screenshot of the first version of Theory.html. The link to the page (labeled 21篇) can be seen at the side.

## Page Information

### Link

N/A

"**Thep21.html**" was a diary entry from the first version of Theory.html accessed by clicking the link labeled "21篇".

## Information

The page contained an entry from "Shinitai Riron", one of the manager's diaries. The full entry along with the entire diary resurfaced on November 27th, 2014, the day of the diary's removal. In the note, the manager says that he wants to end 20000 days of water with a few seconds of pain. This could refer to him ending the days of his life, since water is consumed every day, with suicide.

## Note

* 21篇

I want to end 20,000 days of lukewarm water with a few seconds of pain.

微温湯の2万日を数秒の苦痛で終わらせたい
## References

1. ↑ https://mustnotserch.bbs.fc2.com/?act=reply&tid=4848464 See the post made on "2014/11/27 (Thu) 19:28:49", linking to a URL with a full archive of the notes.
Sanrenme

### Appears In

/tgwailnlkellely.html, /priclu.html, /oshowgatsu.html, /dpiaoeyla258am.html, /twinklegallery.html, /smposhowgatsu.html

**Sanrenme** (**三連眼**, **sanrenme*, lit. "three groups of eyes"*) is a female head that appears in six pages.

## Appearance

Sanrenme is a head with long black hair and white skin. She also has three eyes with her mouth wide open and is upside down.

## Mechanic

Sanrenme appears in Priclu.html. In the page, she will fly down from the top of the page the first time the player clicks the open rainbow door. She also appears in Oshowgatsu.html and Smposhowgatsu.html as a part of the Rush screamer events caused by Mimi. She formerly appeared in Dpiaoeyla258am.html. If the player walked up to the door and clicked left to go back, she would appear hanging from the ceiling, laughing at the player. The player could then kill her with the Magic Sword.

## Trivia

* Sanrenme appears in one of the LINE Stickers in Volume 1 showing her wearing a black kimono, crossing her arms and saying "NO!".
* The creator stated in a reply to a fan's post on Twitter that she was removed from Dpiaoeyla258am.html in the HTML5 update because it was difficult to recognize her, but that they are considering moving her to a different page, which ended up being true when she was added to Priclu.html later that year.

## Gallery

Transparent image of her.Her appearance in Smposhowgatsu.html.Her appearance in Oshowgatsu.html.Sanrenme in the old version of Dpiaoeyla258am.html.Sanrenme in the LINE stickers.
## References

1. ↑ https://twitter.com/fancy\_island/status/1224504839050104832

## Navigation

***Fancy Island* characters**
This template: view • edit
League

In *Puzzle Fighter*, a player can battle against other players from across the world in online battles and fight to earn points. Players can win or lose points in Online matches only. Points will increase or decrease based on match outcomes. The amount of points a player has determines their rank. The player's rank determines the contents from the Chests in the Shop and the rewards obtained monthly in Season Chests.

## Notes

Rookies receive less Timer Gems and have reduced health.
Uozokjonasawuagukob.html

**Uozokjonasawuagukob.html** is a page found after entering the right code in Puzzledoor.html.

## Information

In this page, there is a YouTube video featuring Yukan no Shonen and an answer bar below it. The video begins with him introducing the game, and afterwards playing Jan Ken Pon, which the player must complete using the answer bar. Clicking "English Version" takes the player to Okjonasawuagukobeng.html. The correct actions are scissors, rock, paper, rock, rock, scissors. After entering the code and clicking on the door, the player will be sent to Atelierdesu.html. Entering an incorrect code results in Yukan no Shonen's eyes appearing as a minor jumpscare.

There is a hint at the bottom left corner of the page to help players understand the puzzle. It states that the player must infer based on what Yukan no Shonen acts out and answer accordingly.

## Gallery

ScissorsRockPaperScissors pushRock pushPaper pushYukan no Shonen's head which shows a hint.The link for the English version.Panel without the rock, paper, and scissors button.The panel disappearing and a door appearing after the player figures out the Jan Ken Pon puzzle.Hint for the page.A close-up of Yukan no Shonen's eyes that appears if the player doesn't do the puzzle correctly.
Alastor

*This page refers to Puzzle Fighter character in game informations only. For full details about Alastor please check this page.*
**Alastor** is a character with a Blue Affinity.

## Drop pattern

Alastor drops gems on the opponent in this order: (Bottom to top)

## Health

Alastor's Health is shown as below:

 2
 3
 4
 5
 6
 7
 8
 9

## Power

Basic attack damage values are shown below.

 2
 3
 4
 5
 6
 7
 8
 9

## Skills

Alastor's Skill Cards, Assist, and Super below:

### Common Skill: Vortex

Alastor's Common Skill.

 2
 3
 4
 5
 6
 7
 8
 9
 10
 11

### Rare Skill: Air Raid

Alastor's Rare Skill.

 2
 3
 4
 5
 6
 7

### Epic Skill: Stylish Upper

Alastor's Epic Skill.

 2
 3
 4

### Super: Round Trip

Alastor's Super.

 2
 3
 4
 5
 6
 7
 8
 9
The Dueling Rules of SPill

The Old Dueling Rules of SPill are long and complicated, going to such an extent that they could take up to three hours to recite verbatim and were never written down in their entirety, even by the most dedicated scholars. Samples include:

Rule 53d: A duel cannot be challenged on a lamppost.

Rule 53e: A duel cannot be fought with a lamppost.

Rule 29: One cannot have a cat stand in as their second.

and Rule 357: One cannot joust on a black rolling desk chair as their Duel. Blue and green rolling chairs are perfectly acceptable, as long as one is not fighting with meter sticks.

(See Rule 37 of the Town Rules stitched into the hem of the Town Council's trench coat, which reads that no rolling chairs other than those colored black are allowed into SPill due to their ability to attract the Profit Prophets, who then attack the person sitting in the chair with their heavy, multicolored cloaks.)

Rule 358: One cannot fight with bowls of chili.

This is only a snapshot of the 537 rules, many with their own subsections, so a group of students and alumni from our resident Treetop High School/College spent countless hours compiling these rules into a much shorter list that now only takes up about a page, and can be recorded with ease.

1a: An umbrella, the type of which can be decided between the combatants.

1b: A spoon, the type of which can be decided between the combatants, as long as it is not a ladle.

1c: A plastic lawn flamingo, the color can be decided between the combatants.

2) One must have a witness to the calling of such duel.

3) One must respect proper dueling etiquette, which can be relearnt with the proper payment to the Profit Prophets.

These rules may be added to, but are still much easier to understand in truth, so it seems to be a positive addition to SPill!
Smpatelier.html

**Smpatelier.html** is the last page in the mobile version before the gallery/ending, accessed from clicking the mirror in Smprtdwmod.html.

## Information

On the page, Tomato Onna is shown sitting on a chair facing towards a door. There are left and right arrows on the sides of the page, which the player can click to see a portrait of either Kanrinin no Yorishiro or Psychedelic respectively. Underneath one randomly selected portrait is a shotgun, which the player can collect to defeat Tomato Onna. After the player returns to the room with Tomato Onna, she will appear in front of the player with a loud laugh. The player can then shoot her to proceed through the door to Smpstrangespace.html. Failing to equip the shotgun and returning to the room will result in a game over.

## Trivia

* The page's title (without "smp" and ".html") reads "atelier", meaning "workshop" or "studio".

## Gallery

Portrait of Kanrinin no Yorishiro.Portrait of Psychedelic.Tomato Onna's jumpscare.
Thep4.html

### Link

https://web.archive.org/web/20150308172634if\_/http://www.lomando.com/thep4.html

**Thep4.html** is a page containing the silhouette of 404'san, accessed from the old version of Theory.html and Theorymokuji.html.

## Information

The page contains a silhouette of 404'san on a white background. The remarks tell the player that there is a page that can only be seen by changing the "1" in "Kaidan1.html to "2", making Kaidan2.html. Clicking the left arrow will take the player to Thep3.html and the left arrow will take them to Thep5.html.

### Old Version

The first version of the page contained an entry from "Shinitai Riron", one of the manager's old diaries. The full note along with the entire diary resurfaced the day of the page's removal on November 27th, 2014. In the note, the manager says that all of their problems will resolve when they die.

## Remarks

* English
* Japanese
* Titles in English and Japanese

A hidden page which the site does not link to.
The "stairs room" URL (http://www.lomando.com/kaidan1.html)

If you change "Kaidan1" to "Kaidan2", you can see it.

サイト内にリンクが存在しない隠しページ。
階段の間のURL(http://www.lomando.com/kaidan1.html)

の「kaidan1」の部分を「kaidan2」に変えると見ることができる。
**JP:04.【裏技】隠しページの存在** / **EN:04. [Trick] Existence of hidden pages**

## First Version Note

* 4篇

All my problems, all my problems will be solved if I die.

私の悩み、死ねば全て解決します
## References

1. ↑ https://mustnotserch.bbs.fc2.com/?act=reply&tid=4848464 See the post made on "2014/11/27 (Thu) 19:28:49", linking to a URL with a full archive of the notes.
Thep13.html

This article is about a page that is **no longer in the game and is now inaccessible**. As such, this page can only be visited through the Wayback Machine or similar archive websites.Also, keep in mind that this page may use Adobe Flash Player, which has been discontinued since January 12, 2021, and may not work on most browsers due to them no longer supporting it.

## Thep13.html

A screenshot from the starting point of the first version of Theory.html with the hyperlink for Thep13.html (labeled 13篇) at the side.

## Page Information

### Link

N/A

**Thep13.html** is a scrapped part of the first version of Theory.html accessed by clicking the link labeled "13篇".

## Information

The diary entry was formerly apart of Theory.html, but was scrapped due to the removal of the diary. Before deletion, a partial amount of the note contents were posted via Twitter, and the full entry along with the entire diary resurfaced on November 27th, 2014, the day of the diary's removal. In the note, the manager says that if a person dies, they lose, but even if they don't die, they still lose.

## Note

* 13篇

If you die, you lose.

Even if you don't die, you still lose.

死んだら負け

死ななくても負け
## References

1. ↑ https://twitter.com/inari\_musume/status/467654088063078401
2. ↑ https://mustnotserch.bbs.fc2.com/?act=reply&tid=4848464 See the post made on "2014/11/27 (Thu) 19:28:49", linking to a URL with a full archive of the notes.
Thep2.html

### Link

https://web.archive.org/web/20150308172808if\_/http://www.lomando.com/thep2.html

**Thep2.html** was a page accessed from the old version of Theory.html and Theorymokuji.html.

## Information

The page contains a black and white image of Toushinfla.html which when clicked on redirects to the page itself. Clicking the right arrow will take the player to Thep3.html and the left arrow will take them to Thep1.html.

### Old Version

The first version of this page contained an entry for "Shinitai Riron", one of the manager's old diaries. Before its deletion, a partial amount of the contents were posted via Twitter,, and the full note resurfaced on the day of the diary's removal via an archive of the notes. In the entry, the manager says that too many dishonest people exist in the world, and that the honest ones have little influence.

## Remarks

* English
* Japanese
* Titles in English and Japanese

The urban cityscape didn't fit the atmosphere of the site very well, so it was rejected.

都会の街並みがあまりサイトの雰囲気に合っていなかったので没に。

**JP: 02.【没ネタ】飛び降りるFLASH**/**EN: 02. [Rejected Story] Jump off FLASH**

## First Version Note (Full and Partial)

* 2篇
* 2篇

There are too many cunning people out there.

A world in which serious people eat up.

ずる賢い人間が多すぎて

真面目な人間が煽りを食う世の中

Cunning human beings...

ずる賢い人間が…
## References

1. ↑ https://twitter.com/069\_lu/status/446866317425922049
2. ↑ https://mustnotserch.bbs.fc2.com/?act=reply&tid=4848464 See the post made on "2014/11/27 (Thu) 19:28:49", linking to a URL with a full archive of the notes.
Smpengpref.html

**Smengpref.html** is the page with a heads up notice about the game. It is also the smartphone version of Epref.html.

## Information

The page contains some information about what the game is actually about and some information about the game being updated. At the top of the page, there is an official banner that shows Mimi and the content warning right below it. Right below the end of the content warning is some text that says "Well then, please take care." And a pink curtain right below it, the curtain will redirect the player to Smpmain.html, and right below that is links to the LINE stickers.
Thep17.html

This article is about a page that is **no longer in the game and is now inaccessible**. As such, this page can only be visited through the Wayback Machine or similar archive websites.Also, keep in mind that this page may use Adobe Flash Player, which has been discontinued since January 12, 2021, and may not work on most browsers due to them no longer supporting it.

## Thep17.html

A screenshot of the first version of Theory.html. The link to the page (labeled 17篇) can be seen at the side.

## Page Information

### Link

N/A

"**Thep17.html**" was a diary entry from the first version of Theory.html accessed by clicking the link labeled "17篇".

## Information

The page contained an entry from "Shinitai Riron", one of the manager's diaries. The full entry along with the entire diary resurfaced on November 27th, 2014, the day of the diary's removal. In the note, the manager states that since they were born without a choice.

## Note

* 17篇

I was born, so I have no choice but to live.

生まれてきてしまったので仕方なく生きています
## References

1. ↑ https://mustnotserch.bbs.fc2.com/?act=reply&tid=4848464 See the post made on "2014/11/27 (Thu) 19:28:49", linking to a URL with a full archive of the notes.
Honda's Hundred Hand House

**Honda's Hundred Hand House** is a place where players can win random rewards after winning an online match. Five rewards are giving each day. After the fifth reward is obtained, the shop is closed and players must either wait until the next day or pay a price to unlock five new rewards.

Honda's fishObtaining a rewardRewardsClosed
Smpelibon.html

**Smpelibon.html** is the smartphone version of Elizabeth.html, and can be accessed by clicking the first dot on Smpmain.html. The page contains 4 constantly laughing Elizabeths that vary in sizes. The masks will all redirect to other content.

## Redirects

1. The first mask from the top sends the player to a smartphone version of Akeru.html. However, nothing on the page is clickable, and Pieyama Pie-Man will jumpscare the player shortly.
2. The second mask sends the player to a jumpscare featuring Konkon-san knocking on the player's screen, leaving a dead-end.
3. The third mask sends the player to Smpbaby.html.
4. The fourth mask displays an image of Purapura. Clicking her three times will redirect to a note.

## Old Version

The old version is slightly different from the current version. The Elizabeths were centered and idle instead of moving around the page. The first, second, and fourth masks redirected to Smpakeru.html, Smpooyasan.html, and Smpipcuhria.html instead of being on the page itself. The page also has no sound.

## Gallery

The note received from Purapura.The old version of the page.
Nash

*This page refers to Puzzle Fighter character in game informations only. For full details about Charlie Nash please check this page.*
**Nash** is a character with a Yellow Affinity.

## Drop pattern

Nash drops gems on the opponent in this order: (Bottom to top)

## Health

Health is shown as below:

 2
 3
 4
 5
 6
 7
 8

## Power

Basic attack damage values are shown below.

 2
 3
 4
 5
 6
 7
 8

## Skills

Nash's Skill Cards, Assist, and Super below:

### Common Skill: Sonic Boom

Nash's Common Skill, Sonic Boom.

 2
 3
 4
 5
 6
 7
 8
 9

### Rare Skill: Tragedy Assault

Nash's Rare Skill, Tragedy Assault. Besides damage, this move saps energy from the opponent's Super meter to the user's own Super.

 2
 3
 4
 5
 6

### Epic Skill: Sonic Scythe

Nash's Epic Skill, Sonic Scythe.

 2
 4
 5

### Assist: Tragedy Infiltration

Nash's Assist, a move similar to Tragedy Assault. Causes damage and saps energy from his target's Super meter to his ally's Super.

### Super: Judgement Saber

Nash's Super, Judgement Saber.

 2
 3
 4
 5
 6
 7
 8
Skull Slider Puzzle

The **Skull Slider Puzzle** (Japanese: **髑髏スライダーパズル**) or **Hokora Puzzle** was a puzzle used in Puzzleandfancy.html and the old version of Hokora2.html.

## Information

The puzzle consists of 15 pieces that must be moved around into the correct position to solve the puzzle. Clearing this puzzle in Puzzleandfancy.html will do nothing related to progressing through the game, but yellow text that says CLEAR!! will appear in the middle of the puzzle and a sound will play. However, the puzzle did serve a purpose in the old version of Hokora2.html. After solving the puzzle in the page, the player would be redirected to the shrine containing the 412559 code. The puzzle also had extra details in Hokora2.html where it would sit on a path to the shrine. The puzzle was scrapped from the page on March 4th, 2014. As of December 2020, the puzzle is entirely scrapped from the game and can only be found via archived links.

## Gallery

Full view of the shrine in Hokora2.html with the puzzle laying on the passage to it.A close-up of the puzzle with the stone covering in Hokora2.html.The puzzle with the stone covering off in Hokora2.html.The fully solved puzzle in Hokora2.htmlA slab of stone that covers the puzzle.Transparent image of the puzzle scrambled up.The puzzle when you beat it with the CLEAR!! text on top of it.Recreated animation of the puzzle being solved in Puzzleandfancy.html.The fully solved puzzle without the stone that surrounds it.Surrounding stone around the puzzle pieces.1st puzzle piece.2nd puzzle piece.3rd puzzle piece.4th puzzle piece.5th puzzle piece.6th puzzle piece.7th puzzle piece.8th puzzle piece.9th puzzle piece.10th puzzle piece.11th puzzle piece.12th puzzle piece.13th puzzle piece.14th puzzle piece.15th puzzle piece.Shadow/unmovable puzzle piece.
## References

1. ↑ Swf file name: https://web.archive.org/web/20190331154756/lomando.com/hokorapuzz.swf
2. ↑ https://youtu.be/k51dAwtJofA?t=1850
3. ↑ http://warotopi.shime-saba.com/ The notes for version 1.43 read "I removed the slider puzzle from the shrine and made it different."
Xmastop.html

This article is about a page that is **no longer in the game and is now inaccessible**. As such, this page can only be visited through the Wayback Machine or similar archive websites.Also, keep in mind that this page may use Adobe Flash Player, which has been discontinued since January 12, 2021, and may not work on most browsers due to them no longer supporting it.

## Page Information

### Link

https://web.archive.org/web/20200129142659/http://www.lomando.com/xmastop.html

**Xmastop.html** was a Christmas-style redesign of the old version of Index.html.

## Information

The page has been recolored, the labels have been changed to a green color with bells at each side, the Nekoshow banner redirecting to his LINE page is much larger, and the banner below is not there. The TV advertisement of Nekoshow is not present, and Mimi has been replaced with Santa Mimi in the middle. There's a link to the left of the page labeled "トップページ" which will take the player to the Japanese top page.

## Trivia

* In place of an advertisement, this page contains a blue banner with a snowflake pattern. It does not redirect to any content.
* The page's HTML title (メリークリスマス) translates to "Merry Christmas".

## Gallery

Snowflake banner.Special colored copyright notice found at the bottom of the page.Slightly altered introduction text for the game.Notice that is supposed to link back to the top page.Notice that links to updates.Notice that shows the characters.Christmas version of Mimi found on the page.
Shinitai-onna

### Appears In

/shinitai.html, /smpprofile.html, /profile.html, /smpikizon.html, /tgwailnlkellely.html, /twinklegallery.html, /kouryakupc1.html, /kouryakupc2.html

**Shinitai-onna** (Japanese: **死ニタイ女**) or **Shinitai Chan** (**死にたいちゃん**) is a woman that appears in eight pages.

## Appearance

She appears as a young woman with grayish skin, short black hair, and a blank expression wearing a gray kimono. Her neck appears thin and dried out and most of her facial features seem distorted, having thin eyebrows and small black eyes that are extremely far apart from her nose.

## Appearances in pages

She appears in Shinitai.html and Profile.html (after clicking Kanrinin no Yorishiro), where a GIF is displayed of several versions of them shaking their heads in front of static with the GIF content altering. They appear in several different spots and varying levels, with three (two vanishing) appearing in the first part, two in the second and third parts, and four in the final part of the GIF. Throughout the static is gray (red in Shinitai.html) text reading "shinitai" (死にたい), which means "I want to die". In Smpprofile.html and Smpikizon.html, she also appears in front of static shaking her head, but with only one of her and the "shinitai" text appearing above her. Her movement is also much more erratic in Smpikizon.html, moving her head in a high-speed circular pattern. Her final two appearances are in Twinklegallery.html and Tgwailnlkellely.html.

## Trivia

* In Tgwailnlkellely.html, the "死" character in her name is censored, being stylized as "〇ニタイ女". It is unknown why this was done.
* Shinitai-onna appears in one of the LINE stickers in Volume 1.
* Her name translates to "I want to die woman".

## Gallery

Shinitai-onna in the LINE stickers. Translation: Ah... I want to escape from here...Shintai-onna in Smpprofile.html.Her appearance in Smpikizon.html.Her appearance in Profile.html.Transparent image of Shinitai-onna found in a SWF file.A recreated GIF of Shinitai-onna shaking her head.
## Navigation

***Fancy Island* characters**
This template: view • edit
Smpmealzeeven11.html

### Link

https://web.archive.org/web/20160830182022/http://www.lomando.com/smpmealzeeven11.html

**Smpmealzeeven11.html** was a jumpscare page that was accessed from Smpmoanzee1.html.

## Information

The page contains a jumpscare of Kubishime Onna with no sound. Afterwards, a Game Over occurs.

## Text

* Japanese
* English

【死因】

首を強く絞められたことによる室息死 。

【Cause of death】

Death by asphyxiation caused by a strong stranglehold on the neck.
## Trivia

* The name of the page rearranged (without "smp" and ".html") says "Maze Eleven 11".
Smpstrangespace.html

**Smpstrangespace.html** is the official ending of the mobile version, being a gallery of images of characters encountered throughout the player's journey. It is accessed from killing Tomato Onna in Smpatelier.html. Unlike the desktop gallery, this version contains fewer characters and isn't blocked by a code. Below is a list of characters in the gallery.

## Characters

ふぁんしーあいらんどトップ絵(2代目) / Fancy Island Top Picture (2nd Generation)

大かむろ / Ookamuro

エリザベス / Elizabeth

日本人形 / Nihonningyou

ピエ山ピエ男 / Pieyama Pie-Man

コンコンさん / Konkon-san

Baby

ぷらぷら / Purapura

死ニタイ女 / Shinitai-onna

見つめる目 / Mitsumeru-me

Betty

生首の女 / Namakubi no Onna

胴衛門 / Doemon

今そっちへ / Ima Socchi

神出鬼没 / Elusive

エリス / Eris

幽鬼江 / Yukie

マンドレイク / Mandoreiku

おしろい / Oshiroi

幽管の少年 / Yukan no Shonen

首串 / Kubi kushi

目ーズ / Meezu

トマト女 / Tomato Onna

闇討ち爺 / Yamiuchi Ji

首絞め女 / Kubishime onna

管理人の依り代 / Kanrinin no Yorishiro

## The Final Screamer

Clicking on the image of the ギャラリーマスター / Gallery Master will have her run towards the player's screen. After shooting her, the player can view her picture.

## Old Version

The old version of the page was mostly the same with a few minor differences; Kanrinin no Yorishiro and Gallery Master are not featured, the text at the top is different, and there is an additional section. The section shows information about better content featured in the PC version, including over 50 more pages and better compatibility with sound made possible with Flash. The section also featured a unique image showing characters exclusive to the PC version (Pieyama God, J-ker, and Kageboshi). Clicking the image would redirect the player to Index.html.

## Gallery

An image from the old version of the page featuring PC-exclusive characters.The Gallery Master jumpscare.Killing Gallery Master.
## Navigation

***Fancy Island* pages**
This template: view • edit
Thep31.html

This article is about a page that is **no longer in the game and is now inaccessible**. As such, this page can only be visited through the Wayback Machine or similar archive websites.Also, keep in mind that this page may use Adobe Flash Player, which has been discontinued since January 12, 2021, and may not work on most browsers due to them no longer supporting it.

## Thep31.html

A screenshot of the first version of Theory.html. The link to the page (labeled 31篇) can be seen at the side.

## Page Information

### Link

N/A

"**Thep31.html**" was a diary entry from the first version of Theory.html accessed by clicking the link labeled "31篇".

## Information

The page contained an entry from "Shinitai Riron", one of the manager's diaries. The full entry along with the entire diary resurfaced on November 27th, 2014, the day of the diary's removal. In the note, the manager says that he is someone who should never appear in the public eye, but that there are other people who are forced to.

## Note

* 31篇

I'm someone who should never be in the public eye.

But there are who have no choice but to appear in the public eye.

決して表には出てはいけない人間なのに

表に出ざるをえない人間
## References

1. ↑ https://mustnotserch.bbs.fc2.com/?act=reply&tid=4848464 See the post made on "2014/11/27 (Thu) 19:28:49", linking to a URL with a full archive of the notes.
Santa

### Appears In

/xmaschallenge.html, /merryxmas.html, /eventpage.html, /seasonevent.html, /xmasver3t.html, /index.html

**Santa** (**サンタ**, ***Santa***), also known as **Santa Claus** (**サンタクロース**, **Santa kuroosu**), is a seasonal character who appears in six pages.

## Appearance

His appearance looks cartoony. He has a fluffy white beard, white eyebrows, and a peach face. He wears a red sweater and has white gloves.

His old appearance in Merryxmas.html and Seasonevent.html looks much different than the current one. He has a rough white beard and rough white eyebrows. He wears a red sweater, red pants with a brown belt, brown shoes, and white gloves. He also holds a green present with a yellow ribbon. He also carries a white bag full of gifts.

## Behavior

His current appearance is in Xmaschallenge.html, in which he will offer the player three presents, each containing a randomly generated gift. If the wrong one is clicked (the wrong one is triggered randomly), his appearance will become much darker, and he will fire a black ball to start a Rush. In Merryxmas.html and Seasonevent.html, Santa will offer one gift. Before the Visitor clicks it, a speech bubble spoken by Santa includes the text "ho, ho, ho, I have a present for you, good boy!" Once the player clicks the present on either page, Santa's appearance will change to a much darker color scheme, and the present will have a red ball flying out, which sends the player to Fire.html. He also appears in Xmasver3t.html as a banner. Clicking the banner will take the player to Merryxmas.html. In older versions of Index.html, he would appear as a banner and a redirect to Xmaschallenge.html.

## Trivia

* He is one of the few characters to not appear in any gallery along with Cursed Cat, Yomi, Nekoshow, and Kuma.
* He appears in one of the LINE stickers in Volume 2 of the LINE stickers in his shadowy form with his old appearance and tentacles coming out of his opened present.

## Gallery

Santa as he appears in one of the LINE stickers. Translation: Merry Christmas...His current appearance in a shadow-like form with everything but his eyes completely blacked out.His old design only found on Seasonevent.html and Merryxmas.html.His old design in a similar shadow-like form as the current version.An exclusive banner with Santa's old design found via archive links.Santa in Eventpage.html as a redirect.Santa's head.
## Navigation

***Fancy Island* characters**
This template: view • edit
SoulAdventures Wiki

## Welcome to the SoulAdventures Wiki

Welcome to SoulTown, inhabited by, you guessed it, Souls. Your average town, filled with thieves and gladiators and occasionally killer moles, there's certainly plenty of adventure to be had here...
Help Rogue Soul punish rude guards in his quest to one-up a fellow thief, or carve your own path to become the best fighter in town!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Thep3.html

### Link

https://web.archive.org/web/20150308173003if\_/http://www.lomando.com/thep3.html

**Thep3.html** was a page that was accessed from the old version of Theory.html or Theorymokuji.html.

## Information

The page contained the file for the Skull Slider Puzzle along with the remarks. The skull slider puzzle is nearly the same as the one from Puzzleandfancy.html, but is smaller. Clicking the right arrow leads to Thep4.html and the left leads back to Thep2.html.

### Old Version

The first version of the page contained an entry from "Shinitai Riron", an old diary from the manager. The full note resurfaced on the day the diary was removed, on November 27th, 2014, via a complete archive of the diary. In the note, the manager says that if they die, they'll be able to escape things they dislike, but they will never escape reality.

## Remarks

* English
* Japanese
* Titles in English and Japanese

The skull slider that was implemented in the shrine room until March 2014.
It was a tedious specification that you can't go to the next level unless you complete the puzzle, so it was rejected.

By the way, I modified the puzzle above to only show "CLEAR!!" when it is completed.

2014年3月まで祠の間に実装されていた髑髏スライダー。
パズルを完成させないと次へ行けないという面倒臭い仕様だったので没に。

ちなみに↑のスライダーは完成させても「CLEAR！！」と出るだけに改造してあります。
**JP: 03.祠の髑髏スライダーパズル**/**EN: 03. Shrine Skull Slider Puzzle**

## First Version Note

* 3篇

If I end my life.

Even if I can run away from things I don't like

I can't escape reality.

死なない限り

嫌なことからは逃げれても

現実からは逃れられない
## References

1. ↑ https://mustnotserch.bbs.fc2.com/?act=reply&tid=4848464 See the post made on "2014/11/27 (Thu) 19:28:49", linking to a URL with a full archive of the notes.
Yomi

**Yomi** (Japanese: **よみ**) is one of Mimi's friends who appears in two pages.

## Biography

Much like Nyami and Mimi, Yomi has a character card in Index.html and Englishtop.html that contains a short biography about her. The biography states that she is 10024 years old, her hobby is cosplaying, and she enjoys bubble tea. Her Japanese biography also says that she is the third member of the "Cat Ear Tribe."

## Appearance

She appears as a girl with short blonde hair, pink eyes, and a very small neck. She has a beauty mark under her right eye. She wears a purple outfit and has purple cat ears. One of her most notable features is that her most recent appearance shows very little of her full body, unlike Mimi and Nyami.

There's also an early version of her that appears drastically different. Most of her features (including her cat ears) are a lot thicker than the most recent version of her. In addition, her eyebrows are moved down slightly, and her entire body is shown, unlike the most recent picture of her. She also has a significantly bigger smile and some shading above her eyes.

## Trivia

* She's one of the only characters who doesn't appear in any gallery along with Cursed Cat.
* She appears in Volume 1 of the LINE stickers.
* The picture of Nyami, Mimi, and her posing together was originally modelled after the Pris sisters from the video game Tail Concerto.[*citation needed*]

## Gallery

Yomi in Volume 1 of the LINE stickers. Translation: Oh, that's very nice ♥Early version of her posing with the early versions of Nyami and Mimi.Yomi's profile on the main page. (English)Yomi's profile on the main page. (Japanese)
## Navigation

***Fancy Island* characters**
This template: view • edit
Thep38.html

This article is about a page that is **no longer in the game and is now inaccessible**. As such, this page can only be visited through the Wayback Machine or similar archive websites.Also, keep in mind that this page may use Adobe Flash Player, which has been discontinued since January 12, 2021, and may not work on most browsers due to them no longer supporting it.

## Thep38.html

A screenshot of the first version of Theory.html. The link to the URL (labeled 38篇) can be seen at the side.

## Page Information

### Link

N/A

**Thep38.html** was a scrapped page from the first version of Theory.html accessed by clicking the text labeled "38篇".

## Information

This was the last known entry from the first version of Theory.html, added alongside Thep35.html, Thep36.html, and Thep37.html in late 2014. While no footage or screenshots of the page have resurfaced, the full note contents were posted to an old forum. In the note, the manager says that any happiness will eventually become poisoned if it is not refreshed.

## Note Contents

* 38篇

Any happiness becomes poison when it is not fresh.

どんな幸福も鮮度が落ちれば毒になる
## References

1. ↑ https://web.archive.org/web/20220311013643/https://mustnotserch.bbs.fc2.com/?act=reply&tid=4848464&2ch=1 see the 369th post.
Soulons

Soulons are the form of currency in most of the games. They are usually portrayed as coins.

## Rogue Soul

Soulons play a big role in the original Rogue Soul. The main goal of the game is to beat Borin' Hood's bounty of 5000 soulons. Soulons are obtained in various ways, such as defeating an enemy or collecting treasure (coins, purses, golden helmets, etc.).The game is won after collecting 5000 or more soulons.

## Swords and Souls

Soulons are used to buy various things in the game, such as weapon and armor upgrades and building parts of the house. They can be obtained in several ways: fighting in the Coliseum, collecting revenue from the Museum or from feeding the Champroom.
Thep11.html

### Link

http://web.archive.org/web/20150729002954if\_/http://www.lomando.com/thep11.html

**Thep11.html** was the 11th and final part of Theory.html accessed by clicking the link labeled "11" in an updated version of the page.

## Information

The page contains an image of the newspaper found in Chaos.html which has information about the Fancy Island Amusement Park. Clicking it will not redirect to anything. Clicking the right arrow leads to Theory.html and clicking the left arrow leads to Thep10.html.

## Old Version

The first version of the page contained an entry from "Shinitai Riron", an old diary from the manager. The full note resurfaced on the day the diary was removed, on November 27th, 2014, via a complete archive of the diary. In the note, the manager says that if they were just a little more patient, they could've changed something. It is unknown what they are referring to, but it's likely they are talking about their life path.

## Remarks

* English
* Japanese
* Titles in English and Japanese

The newspaper is distorted in page "ｃｓづあぽい。ゎおいぐｖ" (Chaos.html). The headlines "Fancy Island Closed" and "The Manager Suddenly Disappears" were written because the original setting of the park was "Fancy Island", a fun amusement park that has fallen into ruin due to the mysterious disappearance of its manager, and has become home to ghosts.

ページ『ｃｓづあぽい。ゎおいぐｖ』で歪んでいる新聞。見出しに「ふぁんしーあいらんど閉園」「管理人が突然失踪」 と書かれているのは、当初の頃の設定が「楽しい遊園地『ふぁんしーあいらんど』は、管理人の謎の失踪により荒廃してしまい、 幽霊の住処になった。」というものだったため。

**JP: 11.新聞**/**EN: Newspaper**

## First Version Note

* 11篇

If only I could have been a little more patient.

It could have been changed again.

もう少し我慢できていれば

また変わっていたかも知れないのにね
## References

1. ↑ https://youtu.be/6qzCS0IfrdM?t=411
2. ↑ https://mustnotserch.bbs.fc2.com/?act=reply&tid=4848464 See the post made on "2014/11/27 (Thu) 19:28:49", linking to a URL with a full archive of the notes.
Theoryhead.html

### Link

https://web.archive.org/web/20150126144140/http://www.lomando.com:80/theoryhead.html

**Theoryhead.html** was a page containing a leftover asset of the banner from Theory.html and its parts.

## Information

The page contained an infinitely repeating image of the banner from Theory.html featuring Ichimatsuko. The text on the banners can also be modified. The original text in both English and Japanese can be found below.

* Japanese
* English

ふぁんしーあいらんど
アーカイブ

～裏話や没ネタなど～

Fancy Island Archive

~ Rejected Stories, Backstories, Hidden Content, etc~
Training

Training is how players improve horses performances. Training is currently only available in the Jumping and Racing games.

## How To Train

### In The Jumping Game

In the Jumping game the horses improve over time. Their AI's learn better methods in jumping the more that are used. They do not have stats to show their improvement.

### In The Racing Game

In the Racing game there is a training option where players can train their horses. When trained a horse's stats will improve and they will perform better. Horse's stats do not improve when raced.
Бельтион: Свод Равновесия

## Предварительная настройка

**Разрешение экрана** можно поменять на кастомное в файлах
Документы\My Games\Beltion\user.cfg и
Beltion - Beyond Ritual\bin\beltion.cfg (оба открываются при помощи блокнота; важно, чтобы настройки в обоих файлах совпадали):

в user.cfg
["Mode"] ="ШиринаxВысота" (например, 1440x900)

в beltion.cfg
ALLVIDEOMODES = {"800x600","1024x768","1152x720","1280x720","1280x960","1280x800","1280x1024","1680x1050", "ШиринаxВысота"};
GameOptions.Video.Mode = "ШиринаxВысота"

**Соотношение сторон** выставляется в файле beltion.cfg:

GameOptions.Video.CameraAspect = x/y (например, 16/10)

## Базовые функции

**Свободная камера (от третьего лица):**включается клавишей F4 при активированном режиме отладки (см. ниже)

**Угол обзора:**изменяется в beltion.cfg: GameOptions.Video.CameraFov = x  (по умолчанию 50.0)

## Режим отладки

В игре присутствует и включена по умолчанию консоль (клавиша ~), но команды к ней неизвестны. Наиболее полезный функционал режима отладки включается в beltion.cfg изменением строки GameOptions.Game.releaseMode = true на GameOptions.Game.releaseMode = false. После этого в игре становится доступно несколько горячих клавиш:

* F2 - отображать отладочную информацию в верхнем левом углу экрана
* F4 - свободная камера
* F10 - переместить персонажа к камере
* Pause/Break - остановить время в игре (с сохранением возможности движения камеры).
Внутриигровая фотография: вики

## Hello, World!

Эта вики - открытый репозиторий, посвящённый теории и практике внутриигровой фотографии. Здесь можн

   о найти техническую информацию об особенностях съёмки в конкретных играх, о полезных программах и модификациях, о свойствах конкретных движков и общих особенностях внутреннего устройства игр, а также совсем не техническую информацию - например, о посвящённых внутриигровой фотографии сообществах и о том, что происходит с фотографией, когда она становится игровой механикой. Или, скорее, можно будет найти - пока что здесь довольно пусто (но вы всегда можете поучаствовать в пополнении этой вики).

## Создать страницу

Вы можете улучшить эту вики. Создайте новую статью!

<createbox>
width=24
break=no
buttonlabel=Создать новую страницу
</createbox>
Так же вы можете улучшать уже созданные страницы.

Наше сообщество, посвящённое ингейм-фотографии и смежным областям внутриигрового искусства: INGAME
Smpeyekotobab.html

### Link

https://web.archive.org/web/20170602093027/http://www.lomando.com/smpeyekotobab.html

**Smpeyekotobab.html** was a page that was redirected from Smpeyekotoba.html after clicking on the text reading "上のボタンが正しく反応しない方はコチラ".

## Information

The page is nearly identical to the old version of Smpeyekotoba.html but with extra text displayed. The text states that if the button presented on the page does not respond correctly, the player should replace the "○" characters in "○○○○○.html" with the text they found on the memo (Smporoethhashi.html). The page functions the same as the old version of Smpeyekotoba.html.
Cabela's Alaskan Adventures

## Базовые функции

**Свободная камера (от первого лица):** включается командой **noclip** **[0/1]**. Если персонаж заходит за пределы разрешённой области (например, оказывается внутри объекта), игра достаточно быстро возвращает его в ближайшую допустимую позицию. Кроме того, с видом от первого лица невозможно изменить угол обзора. Наиболее действенным выходом служит использование вкупе с noclip вида от третьего лица в **режиме отладки камеры** (см. соответствующий раздел).

**Угол обзора:**изменяется командой **cam\_fov** **[0-179]**, которая действует только в транспорте (когда noclip недоступен). В режиме отладки камеры изменяется колёсиком мыши - но в меньшем диапазоне.

**Отключение интерфейса:**производится консольной командой **rdrawhud [0/1]**

## Консоль

Чтобы активировать консоль и все доступные команды, запустите игру с параметрами **-cheats -developper**

Консоль открывается кнопкой ~. Чтобы просмотреть полный список команд, введите **help** или **?**. Ниже приводятся наиболее полезные для съёмки команды (исключая упомянутые выше).

* **gun\_fov [1-179]** - изменить угол обзора для рук персонажа с оружием. значение 1 можно использовать, чтобы скрыть оружие.
* cam\_angle - изменить поворот камеры (в транспорте)
* cam\_angleup - изменить угол наклона камеры (в транспорте)
* cam\_thirdperson - переключиться на вид от третьего лица
* fogstart / fogend - изменяют ближнюю и дальнюю границу тумана, соответственно
* **mod\_stealthmode** **[0/1]** - животные не могут обнаружить игрока
* **mod\_animalfreeze [0/1] -** не даёт животным сдвинуться с места
* mod\_enablefog [0/1] - отключить/включить туман
* rdrawdebug[0/1] - отображать отладочную информацию
* rdrawskel [0/1] - отображать скелеты моделей
* rdrawmodelstatic [0/1] - переключает отображение статичных объектов

## Режим отладки камеры

Включается консольной командой **debugcamera [0/1]**. Позволяет использовать несколько горячих клавиш:

* **Z** - камера следует за объектом / установить статичную камеру, следящую за объектом. Помимо животных, в качестве такого объекта может выступать и игровой персонаж - это наиболее удобный вариант свободной камеры из присутствующих в игре.
* **V** - переключиться на следующий объект
* **B** - переключиться на предыдущий объект
* **X** - вернуться к виду от первого лица
* **Колёсико мыши** - изменить угол обзора (работает только с видом от третьего лица; диапазон значений в данном случае чуть меньше, чем при использовании команды cam\_fov)

## Другие горячие клавиши

* Numpad 4 - переключает отображение земли
* Numpad 5 - переключает отображение неба
Войны древности: Спарта

## Предварительная настройка

Чтобы сменить **разрешение** в игре на кастомное, откройте с помощью блокнота файл profile.ini, находящийся в папке [Путь к игре]\Profiles\Profile01, и замените значения в строках

```
**ResolutionX        [ширина]**
ResolutionY        [высота]

```

Интерфейс, впрочем, не масштабируется.
Чтобы активировать **консоль** и **редактор**, необходимо вписать в файл local, ini, находящийся в папке [Путь к игре]\Sparta, строки

```
**g\_cheats 1**
gui_enable_menu_shortcuts 1
d_console 1

```

Консоль вызывается в игре клавишей' ***~'***

## Базовые функции

**Свободная камера** активируется в редакторе карты. Для того, чтобы попасть в редактор, необходимо нажать в игре сочетание клавиш Ctrl + E (сочетание клавиш Ctrl+G возвращает в игровой режим). Пока вы находитесь в редакторе, время в игре останавливается. Свободная камера включается в меню редактора View -> free camera.

**Отключение интерфейса** производится повторным нажатием Ctrl + E в редакторе.

## Список известных команд

ch\_add\_item\_to\_curr\_player - Дать игроку указанный предмет (например, оружие). Предмет можно использовать в бараках при постройке юнитов. Если наименование предмета не вводить, то добавятся все сушествующие предметы по одной штучке.
**ch\_all\_missions\_available 1 - Открыть все миссии.**
ch\_fast\_produce 1 - Быстрая скорость производства юнитов (не зданий).
ch\_starvation\_disable 1 - Отключить голодание.
giveme\_all - Дать игроку Еду, Дерево, Золото.
giveme\_food - Дать игроку Еду.
giveme\_gold - Дать игроку Золото.
giveme\_wood - Дать игроку Дерево.
**r\_fog\_of\_war 0 - Убрать "туман войны".**
r\_glow\_value (от 0 до 1) - яркость свечения