Cecil

He is the tetartagonist of *Lab Animals*. He is a snapping turtle who is forced to undergo various genetic mutations by a mad scientist named Parker, who seeks to make her a better fighter and make money from battles.

## **Physical** **Appearance**

### **Initial**

Before being mutated, Cecil was an average looking snapping turtle with dark green skin and a large brown shell. He had large yellow eyes with black slit pupils, a long neck, large nostrils, and a sharp beak on the end of his snout. Two tiny round ears with dark pink insides sat on top of his head, which was slightly disproportionately large compared to his body, and he had a stubby, ridged tail. He had long legs with brown claws.

## **Mutations Gained**

### **Attack**

**Strong Paw:** Raises Attack stat by 2.

**Snake Head:** Raises Attack stat by 2.

**Strong Paw:** Raises Attack stat by 3.

**Spider Head:** Raises Attack stat by 3.

**Powerful Paw:** Raises Attack stat by 3.

**Spider Paw:** Raises Attack stat by 5 and Crit Chance stat by 1%.

**Bone Paw:** Raises Attack stat by 3 and Crit Chance stat by 1%.

**Dinosaur Legs:** Raises Attack stat by 5 and Crit Chance stat by 1%.

**Knife Paw:** Raises Attack stat by 10 and Crit Chance stat by 2%.

**Lizard Head:** Raises Attack stat by 16 and Crit Chance stat by 5%.

**Magmatic Paws:** Raises Attack stat by 16 and Crit Chance stat by 4%.

**Octopus:** Raises Attack stat by 10 and Crit Chance stat by 2%.

**Snail Head:** Raises Attack stat by 10 and Crit Chance stat by 3%.

### **Defense**

**Sword-Bearer:** Raises Defense and Evasion (Dodge) stats by 2% and HP by 24.

**Plates:** Raises Defense stat by 1%, Evasion stat by 2%, and HP (Lives) by 35.

**Iron Shell:** Raises Defense stat by 2%, Evasion by 3%, and HP by 35.

**Hairy Body:** Raises Evasion stat by 3% and HP by 30.

**Cockleshell:** Raises Defense stat by 2%, Evasion by 3%, and HP by 45.

**Rocket Launcher:** Raises both Defense and Evasion stats by 3% and HP by 35.

**Spines:** Raises Defense stat by 3%, Evasion stat by 4%, and HP by 40.

**Brain Mechanism:** Raises both Defense and Evasion stats by 3% and HP by 50.

**Ladybug:** Raises Defense stat by 3%, Evasion stat by 4%, and HP by 50.

**Propeller:** Raises Defense stat by 3%, Evasion stat by 5%, and HP by 55.

### **Healing**

***Triceratops* Crown:** Raises Heal3% and HP by 35.ing stat by 8.

**Terrible Skulls:** Raises Healing stat by 12.

**Plumage:** Raises Healing stat by 15.

**Lemur Tail:** Raises Healing stat by 10.

**Vespiary:** Raises Healing stat by 20.

**Strengthening:** Raises Healing stat by 16.

**Chameleon Tail:** Raises Healing stat by 12.

**Rhinoceros Horne:** Raises Healing stat by 10.

**Rocket Volley:** Raises Healing stat by 12.

**Stegosaur Tail:** Raises Healing stat by 12.

**Bone Snake:** Raises Healing stat by 22.

## **New Skills Gained**

### **Attack**

**Claw Rake:** Medium damage from claws. Gained from the Strong Paw Mutation.

**Hard Bite:** Strong teeth bite, inflicts medium damage. Gained from the Snake Head mutation.

**Poisonous Fangs:** Strong teeth bite and inflicts poisonous effect for 2 moves. Gained from the Spider Head mutation.

**Hard Double Kick:** Double kick by hind legs, inflicts medium damage. Gained from the Powerful Paw mutation.

**Stunning Kick:** Jump kick, stuns enemy. Gained from the Dinosaur Legs mutation.

**Poisonous Double Kick:** A series of kicks by paws, inflicts massive damage plus poisons.

**Claw Strike:** A series of kicks by claws, inflicts massive damage to enemy. Gained from the Octopus mutation.

**Lightning Bite:** Inflicts Crit Chance effect, massive damage. Gained from the Snail Head mutation.

### **Defense**

**Shield:** Defensive effect up by 40% for 3 moves. Gained from the SwoOctopusearer mutation.

**Dodge:** Evasion effect up 20% for 3 moves. Gained from the Iron Armor mutation.

**2 Stunning Shields:** Increases Defense effect by 60% for moves and stuns enemy. Gained from the Cockleshell mutation.

**Stunning Dodge:** Increases Dodge effect by 30% for 3 moves and stuns enemy. Gained from the Rocket Launcher mutation.

**Stunning Heal:** Immediate healing, stuns enemy. Gained from the Brain Mechanism mutation.

**Healing Needles:** Increases reflect damage effect 135% for 3 moves and immediately heals.

### **Healing**

**Medicine:** Immediate wounds healing. Gained from the *Triceratops* Crown mutation.

**Toxic Gas:** Inflicts poisonous effect on enemy for 2 moves. Gained from the Terrible Skulls mutation.

**2 Swords:** Raises Attack effect by 60% for 3 moves. Gained from the Lemur Tail mutation.

**Toxic Cloud:** Inflicts poisonous effect on enemy for 3 moves. Gained from the Chameleon Tail mutation.

**Increased Accuracy:** Crit chance effect up by 33% for 3 moves. Gained from the Rhinoceros Horne mutation.

**Poison Lightning:** Critical hit effect 30% for 2 moves, poisoning for 3 moves. Gained from the Stegosaur Tail mutation.

**Medical Lightning:** Increases Critical hit effect 30% for 2 moves and immediately heals. Gained from the Bone Snake mutation.

## **Trivia**

### **Likes:**

* Meat
* Fish
* Human flesh
* Being wet
* Chewing things
* Sleeping
* Sunbathing
* Swimming
* Quiet
* Fighting

### **Dislikes:**

* Loud noises
* Humans
* Other turtles
* Dogs
* Being disturbed
* Children