Epic Games podcast 15

Topic
 Release date
 Featuring
 Length
 Post link

*For other podcasts, see podcasts.*
**Epic Games podcast 15** is the fifteenth podcast published by Epic Games and the third podcast to contain information regarding *Infinity Blade*. It features Donald Mustard, creative director of Chair Entertainment. The podcast was conducted by Raczilla (Will Kinsler) and PixelK1tty (Natalie Brickell) and was released on March 15, 2013.

The podcast can be found here.

## Podcast questions and answers

**Note**: All questions and responses have been reworded and/or truncated to be more concise.

#### 01:10

**Q**: What prompted Chair to make *Infinity Blade I* available for free?

**A**: Apple approached us with an App of the Week proposal in which the original *Infinity Blade* was made free for a short time. We thought it was a great opportunity to draw new people into the game. Later, we were so excited to see new people playing that we decided to extend the promotion for another few weeks.

#### 1:45

**Q**: I'm aware that *Infinity Blade II* has additionally been put on sale. What can you tell us about that? What's the new price point, and how long will this last?

**A**: This decision was made in conjunction with the Apple advertisement featuring *Infinity Blade* that recently aired. The new price point is $2.99, which will last until the end of the week.

#### 2:23

**Q**: For the fans that aren't familiar with ClashMob yet, can you explain it for us? Additionally, what can you tell us about the upcoming *Gears of War* ClashMob events?

**A**: ClashMob is a cooperative gameplay mode that allows you to participate in rewarding challenges alongside other players from across the world. As for the *Gears of War* part, we'll be using the Butcher in several upcoming ClashMob events in order to celebrate the release of *Gears of War: Judgment*. These events will also reward the player with several *GoW*-themed items, including The Judge (note - Donald mistakenly calls this weapon "The Judgment" in the podcast).

#### 3:49

**Q**: Do you have any ClashMob tips for new players?

**A**: Find friends to join your Mob via Facebook and Game Center. The more friends you have in your Mob, the more rewards you can obtain, and the more turns you have to participate.

#### 5:16

**Q**: What are a few general tips for beginners?

**A**: Learn to parry skillfully. Also, be sure to read enemies' moves and respond accordingly. Be sure to use combo attacks as well. In addition, make sure you're always using equipment items you haven't mastered yet so that you're always gaining XP.

#### 6:53

**Q**: Do you have any tips for veteran *Infinity Blade* players?

**A**: Gems are very important. The best gems can't be found; they must be forged. The most hardcore *Infinity Blade* players have found most of the hidden gems in the game, but there are still one or two left that haven't been uncovered yet.

#### 9:17

**Q**: Is there anything like an Easter egg inside the game that hasn't been discovered yet?

**A**: We at Chair are always trying to insert references from ancient mythology into *Infinity Blade*. While some of the theories on the forum are getting close to our overall message, there's still more to be unveiled.

We're also big fans of things in popular culture like *Lost* and *Star Wars*. We're always placing references to these kinds of things in *Infinity Blade*.

#### 11:35

**Q**: Can you explain the story of *Infinity Blade* to new players who aren't very familiar with it?

**A**: In the world of *Infinity Blade*, there is a group of immortals called Deathless. They rule the planet with an iron fist. Different Deathless rule different kingdoms full of mortals. One Deathless known as the God King has been searching for an immortal-killing weapon known as the Infinity Blade. He wants to use the weapon to gain power over other Deathless. This is the prerequisite to *Infinity Blade I*, where we control a hero known as Siris that wants to take down the God King. The God King stabs Siris in the chest, which causes the blade to begin to glow. The God King realizes that he must kill more mortals from the hero's lineage in order to activate the Infinity Blade's Deathless-killing abilities. This isn't necessarily true, it's just what the God King believes.

#### 14:23

**Q**: What was the process of developing the *Infinity Blade* story like? Can you give us any details?

**A**: The story of *Infinity Blade* is something that my brother and I have been thinking about since long before we began working on the game. We wanted to create a fantasy world that was considerably grounded in reality and science. It is evident at some points that many of the "magical" elements in the game turn out to be possible due to very advanced technology. Brandon Sanderson, while writing, *Infinity Blade: Awakening*, helped us to develop the story even more.

#### 16:38

**Q**: How did you go about working with Brandon? How did you plug him into the story creation process?

**A**: We already had the "shell" of the story worked out. Brandon helped us polish it and make sure there were no contradictions in the storyline. Another thing he helped us do was assure that there was enough of the storyline figured out at an early stage that we could safely allude to plot elements that wouldn't occur until much later.

#### 20:17

**Q**: *Infinity Blade: Awakening* acts as a bridge between *Infinity Blade* and its sequel. Has this fact influenced gameplay?

**A**: Yes. When the book takes a gameplay element, such as the use of rings, and then expounds it, that influences future development.

#### 22:00

**Q**: Why is the moon shown at the end of *Infinity Blade* destroyed? Does the game take place on post-Apocalyptic Earth?

**A**: I can't explain why it's destroyed at this point, but the moon is definitely significant to the story.