Lelmedell

The lush green territory is surrounded and crossed by all types of body of waters, from small creeks to torrential rapids. This has made the most important forms of traveling be across ships, boats, and tree bridges. All the land is rich in nutrients for farming, it also possesses the highest population of both herbivores and carnivorous species to date, being the forest creatures the most numerous beast inhabitant. To travel the land of the green, it is necessary to have the knowledge of a ranger or guide to know how to venture the natural maze made by irregular geography, tumults trees and marvelous nature. Travelers also comment on how nature here seems eerie when observed in isolation. They say you can see the foliage ignore the sway of the wind and move as hand looking for coins on the ground. In addition to that, many say if fire is started or the place disturbed, you may see plants either running or going to attack you, but they are unrecognizable from the rest of the flora otherwise. A second name given to Lemedell is “the Heart of the Wilderness” due to the preeminent presence of The Yinrel culture and believers of Terra, which explains at great length why is this land so fruitful; more than a simple biome, it is a garden heavily guarded from danger. Followers of Terra, who consider the goddess the most powerful of the elemental spirits, believe these domains are the gardens inherited from their devoted deity and that they must take care of it by always caring for the seeds, avoiding hunting more than needed and understanding cycle of life. Key to these are the Rangers and Sorcerers who make sure Lemedell remains a natural paradise, whereas in other lands seem to be worried on exploiting resources for their own benefits or their progress in respect to other places. Since the domain is quite expansive and it is only bordered by rivers, travelers divide by the closest towns and the trees next to it.

The capital and all the close cities are under control of the Centurion Order - a united government where the state solely represents the protectors of the area, leaving all development growth to the community and centering on maintaining of the old ways. This body is mainly kept by the power of Rangers who act as commanders, and many platoons conformed by regular soldiers, and conscripted specialists. Jordan Greenhill keeps the title of the Forest Guardian and has under his command the most skillful rangers of the region. The other and less recognized side of the Centurion is that of the Earthlen. Even being one of the most important factors in all of this, they are nicknamed “Radical Naturist”. These are the Earthlen who challenge the ways of old and represent the Centurion and its actions in front of the Grand Elders.

**Important Places:**

**- Lelmedell Sanctus:** It is an extremely beautiful riviera town. It encompasses numerous white bridges, circling cascades, descending streams, and ornate architecture with chromatic rings. Numerous are the catamarans that travel from one side of the river to the other, as well as boats and other river transport. Lelmedell is also known to be the center of healing, having many of the best medics known to science and magic. Its hospital center is one of the most advanced due to the full integration it has with local government, and the philosophy held by Yinrel is that all life is sacred. In the middle of the town there is a gargantuan statue of Terra made of pure limestone rock, she stands there protecting the town with her gaze and it is a place of worship for those who are dedicated followers to the spirit of earth.

One of theist unmistakable feature of Lelmedell’s Capital is the hub for many high level Earthlen as well as the home to the Grand Elders themselves. This building is known as the (something) and sits hundreds of feet in the air!

**- Dehlos, A Thousand Arrows:** A village at the top of the trees where the Ranger Order lives and trains in communion with nature. The name comes from a historical reference when the town was attack by an enormous raid of bandits that found themselves falling to death from above, a storm of arrows falling without mercy, killing them as if they were simply sitting ducks. Here the market for hunting and archery equipment is famous, second only to that of their rivals in Sohouma. Many special bows and other ranger equipment can be bought at the best prices, leather armor is top-notch and there are traps galore.  Every 2 years, a hunting festival is held where the best prize is rewarded 10 times the value of the prey and spends one day as the King/Queen of the Forest, there is also a lot of chanting, incredible mead, and just about the only place in the region where you will find meaty grills with the freshest game of all varieties.

**- Mellven, the Sacred Spring:** Strange waters whirl where three rivers meet to collide pulses a strange manifestation of mana. Sorcerers who first discovered this phenomenon were able to trace its manifestation as an accident of magic, a ley line collapsing that was a natural occurrence. Soon it was discovered that mana users who drink from it have all their mana restored, making it a special center of recovery. Sorcerer schools and other magical channelers decided to move close to the area to have access to inexhaustible magical powers and with that be able to experiment with it. Because of this, Mellven is one of the most popular places to craft, trade, and sell magical items, have wizards duels, and try new theories of magic. The Earthen School of Magic also has its main establishment here.

**- Lernon-Rivera:** A small town in Lelmedell known to be rich in various natural resources such as raw foods and silver. It would be relatively peaceful and ordinary location if it were not located in the borderlands. Settled after a military outpost was built to keep watch to the south of Sohouman encounters, it is basically a backwater place merely dedicated to keep watch on that side of the world. Also, many troops and ranger are trained here since the vast wilder lands surrounding it serve as a perfect exercise in expedition.

**Important People:**

* **Jordan Greenhill, Sovereign of the Greenbelt**: Ironically, the Greenhills were the children of Lelmedell and first to establish the faith of Terra. Always involved in politics, always showing their face to crisis and always ready pull up their resources to help. They are considered a charitable, family highly educated and one of the few able to understand the Grand Elders.
* **Dego Whitewater, Seedmaster:** Unique in his specialty and knowledge, Dego was born among the Palefoot with a special trait, an olfactory capacity as good as any dog’s. Being able to identify people, animals, and plants by their scent. So, he has been a fan of pleasant fragrance such as the one expelled by flowers, herbs and certain fungus. This life dedicated to nature has made him a sage of the plants. Knowing the largest list of remedies, teas, salads, and nutrition facts pertaining to the use of fruits, vegetables, legumes, and an expert in flower tincture. He resided in a workshop near Lernon-Rivera and has a flock of followers who desire to learn from him. He is considered the Green-meal Guru.
* **Osla of Lelmedell, The Forest Keeper:** With the eyes of an eagle, Osla is the most competent huntress and marksmanship in the region. While she does not hold any other position than a Ranger and a Ranger Trainer, she is accepted to be in the top five best archers, sword fighters and beast tamers. She has never wanted to be a leader or take a position of power, however she had been referenced as the most stable trainer there is and the best tutor a ranger can have.
* **The Guardian Spirits:** These are mythological beasts that remain unknown for non-locals and most who have not ventured far enough into books that mention such things, but Earthlen contemplate in the pantheon of Terra her beast children who are intelligent beast who dwell between her pure domain the Everlush, and the Overworld. It is known they sometimes visit to check under their common species and see how the world is doing, normally they are powerful heralds bringing a message related protecting the environment. Some of them have been told to be enormous lions, elephants wearing mystic tattoos or owls capable of seeing the immediate symbol. It has always been feared that with the rising threat of dark forces at play, if evil where to succumb one of these great beast to malicious acts, many if not all would be doomed.