Amazing Spider-Woman/Patch History

* **Team-Up Bonuses**
* **Gallery**
* **Dialogues**

## December 18, 2015 Patch Notes

**Bugs and Balance Fixes**

* When Binding Web expires and Recovering is applied, it will now also prevent Tangled Web along with Binding Web
* Amazing Spider-Woman’s Impact Webbing has had its damage slightly reduced
* Amazing Spider-Woman’s Impact Webbing has a lower chance of applying Webbed to other enemies
* Amazing Spider-Woman’s Impact Webbing will no longer apply a third application of Webbing to the main target should the Impact Webbing trigger
* Amazing Spider-Woman’s Magnetic Maneuver is no longer Subtle and is now Stealthy
* Amazing Spider-Woman’s Magnetic Maneuver has had its damage increased slightly
* Amazing Spider-Woman’s Repelled Uppercut has had its damage reduced slightly
* Amazing Spider-Woman’s Magnetic Velocity now appears on her tooltips

## October 16, 2015 Patch Notes

### **New Uniform: Amazing Spider-Girl**

Available Classes: Blaster & Scrapper

* Passive: Thirst for Vengeance
	+ Chance to Pre-counter Webbed Attackers
	+ Web Slingshot is now Stealthy

## October 1, 2015 Patch Notes

*Bugs and Balance Fixes*

* Amazing Spider-Woman's Danger-Sense has been renamed to  Amazing Spider-Sense
* Amazing Spider-Woman's Amazing Spider-Sense can no longer trigger on attacks made by symbiotes

## September 17, 2015 Patch Notes

### **New Hero: Amazing Spider-Woman a.k.a. May Parker**

**Bio** – In an alternate reality, Peter Parker married Mary Jane Watson and had a daughter, May "Mayday" Parker. Inheriting her father's powers, Mayday donned Ben Reilly's old costume in order to confront the new Green Goblin. Against her parents' initial misgivings, she continued being a Super Hero. After her father's death at the hands of the Inheritors, May rechristened herself the Amazing Spider-Woman, continuing on with the tradition that with great power comes great responsibility.

* **Class: Blaster**
	+ Passive: Danger Sense
		- Chance to Evade and apply Dizzy
	+ Passive: Spider Equilibrium
		- Gains Magnetic Velocity after attacking
* **Action 1: Web Slingshot**
	+ Unlocked at Level 1
	+ Targets One Enemy
	+ Type: Melee, Unarmed
	+ One Enemy
		- Incapacitation (2 rounds)
			* Chance to lose a turn
			* Counts as Stun for actions that affect those targets
		- Disoriented (1 round)
			* Single-target attacks have a chance of hitting allies
			* Removed after attacking an ally
* **Action 2: Impact Webbing**
	+ Unlocked at Level 2
	+ Targets One Enemy
	+ Type: Ranged
	+ Special Properties
		- Impact Webbing
			* Has a chance to Apply Webbed to all enemies
	+ One Enemy
		- Webbed x2 (2 rounds)
			* Reduces Evasion
			* Attacks do 20% less damage and cannot crit
			* A second application of Webbed applied Tangled Web
			* A third application of Webbed applies Binding Web
* **Action 3: Magnetic Maneuver**
	+ Unlocked at Level 6
	+ Targets All Enemies
	+ 2 Round Cooldown
	+ Type: Debuff
	+ Special Properties
		- Quick Action
			* Grants an immediate free turn after using
			* Does not trigger follow-up attacks
			* Can only use 1 Quick Action each round
		- Subtle
			* Does not trigger most status effects
	+ All Enemies
		- Magnetized (3 rounds)
			* Attacks from this character can't crit
			* Can't dodge attacks
		- Grounded (2 rounds)
			* Flying characters are no longer immune to Ground attacks
			* Ignores most evasion effects
			* Ground attacks are guaranteed to be critical hits
* **Action 4: Repelled Uppercut**
	+ Unlocked at Level 9
	+ Targets One Enemy
	+ 1 Round Cooldown
	+ Type: Melee, Unarmed
	+ Special Properties
		- Deadly Crits
			* Deals extra damage on critical hits
		- Exploit Webbing
			* Deals extra damage against Webbed targets
		- Exploits Magnetism
			* Deals extra damage against Magnetized targets