AMR-50 "Goliath"

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## Attributes

* Single Shots
* Piercing Shot
* X-Ray Vision
* Bipod
* 10X Zoom

## Appearance

It is a bolt-action sniper rifle with the dark military finish. Its attachments consists of the built-in bipod and the 10X scope.

## Performance

This sniper shoots regular bullets with instant bullet travel time. It also possesses a 10X zoom optical sight that allows fighting in longer ranges. Moreover, it also has an x-ray vision attribute, which allows seeing all players that are behind walls.

When reloading, the magazine from the bottom of the weapon is taken out and is replaced by another. It has no delay mechanics.

## Strategy

### Tips

* Use this weapon at long distances to maximize the scope's usefulness.
* Be sure to aim for the head to maximize damage and conserve ammunition.
* When against an unarmored opponent, aim for the center of mass instead. They will be downed in a single bodyshot, and aiming for the center of mass can make aiming easier.
* Take the time to aim first if locked in a sniper duel.
* This can one shot players so try to be accurate so you can get fast kills.
* Use it like the Third Eye, but with 10X zoom.
* As always, don't stand still while shooting.
* In Team Fight, pick off key targets (i.e. Ghost Lantern users) to prevent enemies from getting fast easy kills.
* Recommended range for weapons of this type is long range.
* If you are a pro, snipe with this weapon to see where they are then use a wall break weapon such as the Thunderer.
* Its mobility is good, but not too optimal for fleeing purposes, so you have to use this weapon for defensive purposes.
* It has a usable bipod, but you may wish not to use it if you are not used to stationary duties.

### Counters

* Get in close with a weapon with lots of damage. However, if you approach head-on, experienced players can kill you without using the scope. Ambush the user or attack from behind for the best results.
* A fast-firing weapon with a scope such as the Guerrilla Rifle will make the most of the weapon's slow firing speed.
* Avoid routes which other users are known to frequent.
* You can counter this with another sniper weapon.
* Pick off its users from long ranges while still unsuspected.
* Area damage weapons are good counters due to their knockbacks where it will mess the users' aim. Use them in a range where the users can't mostly dodge the projectiles.
* Don't try to hide, because the player will be able to detect you with the X-Ray vision. Moreover, even if you hide, try running and strafing constantly.
* In medium/long range fights, move around and strafe with a heavy or a primary. Be wary though, as an experienced player can aim and hit you easily.
* While the X-Ray vision is hampered due to the non-wall break projectiles, the user can switch to wall break weapon (possibly performing the infamous three-category spam) to counter such a caveat.
* Hiding is fine since the bullets do not actually wall-break. Be aware of the positions of a Third Eye user at all times.
* Try to scout the area with the X-Ray scope for nearby enemies.
* Outrun its users with the high mobility weapon.
* Best of all (if the user is skilled enough), avoid its user's sight by moving around in a confusing way.

## Performance Analysis

 Fire Rate
 Capacity
 Mobility
 Accuracy
 Range
 Cost to buy

*Cost to buy is dependent on the ease of being obtained*

## Trivia

* It looks identical to the Overseer.
* Its name (being surrounded by the quotation marks) actually refers to the nature of its power that it packs as a punch.
* Like most sniper weapons introduced in this fandom version of the Pixel Gun 3D, the damage multiplier for headshot is usually 2x.
* Its one shot ability is reminiscent to most real world anti-material rifles.
* It is called "Killer Sniper Rifle" in the game data.
* The Oracle wouldn't do anything to this weapon since this weapon already has x-ray vision.