Hunter

>    Place for training Monster Hunters. With the improvement of skills opens up new levels for Hunters
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See the new player guide for strategy regarding use of heroes, and their gameplay style in the late game. The weapon and armor pages have equipment selection strategies for each hero.

This class can be effective at both close and long range with its use of both slashes and shots. The Hunter's defense skills are more focused toward utility than being purely defensive

The hunter is a somewhat offensive class, and has a decent health pool. The mix of melee and ranged attacks allow you to switch tactics on the fly when combating difficult enemies. The Defense skills provided by this class either allow you to make a dash forwards, decrease enemy defense, or send out even more ranged projectiles.

Alongside the Archer, their key characteristic is Agility, granting them +40% more movement speed, +50% more fight speed, and +50% more resistance to poison of the other classes, for each point invested.

## Skills

#### Quick Attack

**Lunge** - A rapid attack, dealing damage in a straight line.

* Level 1 = +5% damage
* Level 12 = +60% damage
* Level 25 = +125% damage

**Bloodsucker** - not too powerful lunge, having a chance to absorb some of the health of the enemy when killing.

* Level 1 = +3% damage, +70% chance of vampirism, +21% efficiency of restoring
* Level 12 = +36% damage, +81% chance of vampirism, +32% efficiency of restoring
* Level 25 = +75% damage, +94% chance of vampirism, +45% efficiency of restoring

**Execution** - a powerful attack with a wide swing, which has an increased chance to cause critical damage to the target, whose health is less than 30%.

* Level 1 = +5% damage, +1% crit chance, +18% attack area, -30% attack speed
* Level 12 = +60% damage, +12% crit chance, +51% attack area, -30% attack speed
* Level 25 = +125% damage, +25% crit chance, +90% attack area, -30% attack speed

#### Special Attack

**Killer Step** - the hunter makes a dash towards his goal, causing a small loss to all who are nearby.

* Level 1 = +6% distance , +5% attack area, 0,7 damage
* Level 12 = +72% distance , +60% attack area, 1,7 damage
* Level 25 = +150% distance , +125% attack area, 3 damage

**Sign of Sacrifice** - Hunter marks all nearby enemies, reducing their defense for 10 seconds and stopping the regeneration of health.

* Level 1 = +10% attack area, +23% armor penetration

* Level 12 = +120% attack area, +56% armor penetration
* Level 25 = +250% attack area, +95% armor penetration

**Fan of Knives** - the hunter sways a lot of knives in all directions around them.

* Level 1 = -45% damage , 3 knives
* Level 12 = +10% damage , 7 knives
* Level 25 = +75% damage , 12 knives

#### Power Attack

**Crossbow Shot** - A ranged attack that deals medium damage, which also depends on the type of ammo.

* Level 1 = + 3% damage
* Level 12 = +36% damage
* Level 25 = +75% damage

**Crossbow Volley** - A slow shot, releasing a lot of shells.

* Level 1 = +2% damage, 2 arrows, -25% attack speed
* Level 12 = +24% damage, 3 arrows, -25% attack speed
* Level 25 = +50% damage, 5 arrows, -25% attack speed

**Spider Bolt** - A ranged attack with reduced damage, having the chance to slow down the enemy.

* Level 1 = +2,5% damage, -20% movement speed, +20% chance of imposition
* Level 12 = +30% damage, -31% movement speed, +31% chance of imposition
* Level 25= +62,5% damage, -44% movement speed, +44% chance of imposition

## Main-Hand Items

***Note:*** Numb. of Runs stands for the maximum amount of times you can start with a piece of equipment in the dungeons after you purchase it, before you must purchase it again. This is listed as (maximum number without upgrading Blacksmith on the Base Screen) / (maximum number with fully upgraded Blacksmith).

***Note:*** \* denotes an incomplete entry.

SORTING THE BELOW TABLES: The below tables are large - they can be organized by clicking the top of the column you are interested in, to organize alphabetically/numerically according to that column.

The Hunter can also use weapons from the Warrior and Berserker classes. The weapons of these classes are of type Blade.

## Off-Hand Items

Note: While the Hunter's Off-Hand items are classified as equipment, the crossbow attack will apply the enchantment of whatever weapon is equipped in the Main Hand. For example, a hunter carrying a Short Sword with the Exploder enchantment in the Main Hand will apply that effect to any monster killed by the crossbow shot.

Using this quirk with certain enchantments can help immensely with the swarms of lower level monsters that are this classes main weakness.