recursal/Fanatic-Fandom huggingface dataset:
A Hell of a Read

A Hell of a Read

 Preceded by:

## Objective

Kill Duergar Theurges and recover the **Scroll of Vile Summoning**.

## Summary

Antor BrenGreetings, brave one. I am on a sacred mission to rid the world of diabolical artifacts, a quest that has led me to seek the Scroll of Vile Summoning. The rituals on that scroll can summon powerful devils from the Nine Hells. It must be destroyed!
But alas, my unfortunate diabolical heritage betrays me. As I get closer to the scroll I feel a growing to claim it for my own.

I know the evil thing is in the hands of one of the duergar Theurges that inhabit these mines. Will you seize the scroll in my place?

## Steps

* Capture the Scroll of Vile Summoning
* Bring the Scroll to Antor Bren
* Throw the Scroll into the Lava Pit
* Return to Antor Bren

## Dialogue

#### Bring the Scroll to Antor Bren

Antor BrenYou have the scroll, I can sense it! But whatever you do, do not give it to me. The temptation to my cursed diabolical nature might prove too great.
Please do me one more favor. The magma in the fissure below burns hot enough to consume that foul artifact. Step out on the ledge behind me and throw the scroll into the lava pit. I'll rest easier once I see it destroyed.

But be careful near the edge, it's the scroll I would see destroyed, not you!

PlayerVery well.

## Completion

Antor BrenThe Scroll of Vile Summoning is destroyed, and my mind is free of its temptation. You have done the world a great service, friend. I thank you.

## Walkthrough

*There is no walkthrough for this quest yet. You can help Neverwinter Wiki by writing one.*
"The Forest of Peril" Survey

"The Forest of Peril" Survey

The **"The Forest of Peril" Survey** is a campaign item from the Forest of Peril variant of Respen's Marvelous Game during Day of the Dungeon Master events. Completing the Survey Says... task in Respen's Marvelous Game campaign requires both this item and ["The Dreadful Dungeon" Survey].

The Dreadful Dungeon variant drops ["The Dreadful Dungeon" Survey] instead.
50" of Rope

50" of Rope

**50" of Rope** (aka 50 inches of rope) is a joke item intended to poke fun at the traditional 50 feet of rope (50') often carried by adventurers in tabletop Dungeons & Dragons games and the occasional confusion between using ' for feet and " for inches.

## Acquisition

* Chance to acquire upon using [Robes of Useless Items].
(Ongoing) Making the Rounds I

(Ongoing) Making the Rounds I

## Objective

* Patrol locations around the Mushroom Gardens and the Crystal Fields in the Fiery Pit and Defeat Enemies in those

## Summary

Captain MontroseWe're short on soldiers, so we need somebody to go out to the Mushroom Gardens and the Crystal Fields and help thin out the enemy's ranks again. Patrol to key points and deal with any resistance you meet along the way.

## Steps

* Patrol 3 areas in the Mushroom Gardens
* Defeat 50 enemies in the Mushroom Gardens
* Patrol 3 areas in the Crystal Fields
* Defeat 50 enemies in the Crystal Fields
* Return to Captain Montrose

## Completion

Captain MontroseThank you. Your diligence will make it safer for others in the field.
A Reason for Distress

A Reason for Distress

## Objective

* Survey 5 **Damaged Areas** in Market Square and the Skyship Docks.

## Summary

Aluiries ArborshateYou made it so far on foot? Impressive. Perhaps you can assist me. Something powerful attacked this place a long time ago. Something that I believe is still here. For our safety, we must discover what it is.
I'd like you to search the damage in the city and make record of anything that seems like it was not caused by standard weaponry. I urge you to make haste. I have already seen signs that this creature may be-- no, no, I will not engage in speculation. Return after your survey is finished, and I will tell you then.

## Steps

* Survey 5 Damaged Areas
* Return to Aluiries Arborshate

## Completion

Aluiries ArborshateIt is... it is as I feared. These acid burns, their pattern and placement, combined with the other pieces of evidence we have uncovered... this is the work of a black dragon. There is a black dragon somewhere on this island.

## Walkthrough

*There is no walkthrough for this quest yet. You can help Neverwinter Wiki by writing one.*
A Final Favor

A Final Favor

## Objective

* Kill 5 **Plaguechanged Soldiers** in Apprentice Row.

## Summary

Sergeant DanrickEvery soldier in Scar Company suffers from the Spellplague. Eventually the plague changes a person into something no longer human, something terrible.
We all make a promise to our comrades: when the time comes and we cross the line, our brothers-in-arms will make an end of it for us.

We have plaguechanged men over in Apprentice Row who need to be put out of their misery, but our orders are to guard the wizard, Quorthon.

You can do us a favor by killing any plaguechanged soldier you encounter in Apprentice Row. It may seem harsh, but it's really an act of mercy.

## Steps

* Kill 5 Plaguechanged Soldiers
* Return to Sergeant Danrick

## Completion

Sergeant DanrickI'm glad to hear you put those men out of their misery… but sad at the same time.
You've done well. I could tell you were someone who knows what it means to keep a promise to a comrade-in-arms.

Thanks.

## Walkthrough

*There is no walkthrough for this quest yet. You can help Neverwinter Wiki by writing one.*
3rd Year Crate

3rd Year Crate

**3rd Year Crate** can be bought from event shop of Protector's Jubilee.

It contains below:

* [Anniversary Transmute Crate] Binds on Pickup (Character)
* [Anniversary Gear Crate] Binds on Pickup (Character)
* 10x [Companion Upgrade Token] Binds on Pickup (Character)
* 5x [Protector's Figurines] Binds on Pickup (Character)
* [Personal Greater Stone of Health] Binds on Pickup (Account)
* 5x [Genie's Gift] Binds on Pickup (Account)
* 10x [Preservation Ward] Binds on Pickup (Account)
Bad weather

Food production and extraction are affected by periods of bad weather. During rainy periods, yields of these goods will change:

 Fish | +20%

Bad weather will start to appear from time to time after you build your first Wheat Farm. Prior to the bad weather you will get a warning so you can prepare.

You can prepare for bad weather by stockpiling food in the Resource Panel and buy more of a resource in the trading panel.
Production Chains

Wheat Farm - 3 Farmers. Produces Wheat

Hop farm - 3 Hopgrower. Produces Hops

Windmill - 2 Millers. Wheat = 1 Flour

Bakery - 2 Bakers. 2 Flour + 1 Water = 1 Bread

Brewery - 1 Brewer. 2 Wheat + 1 Hops + 1 Water = 2 Beer

Sheep Farm - 1 Farmer. Produces Wool

Weaver Hut - 2 Weavers. 1 Wool = 1 Cloth

Tailor's Workshop - 1 Tailor. 1 Cloth = 1 Common Clothes

Dairy Farm - 1 Farmer. Produces Milk

Cheesemaker - 2 Cheesemakers (job). 5 Milk = Cheese

Stonecutter Camp - 5 Stone Cutters. Produces Stone

Stonemason Hut - 1 Stone Mason. 1 Stone = Polished Stone

Forester Camp - 1 Forester. Plants Trees.

Hunter's Hut - 1 Hunter. Hunts Boar

Lumber Camp - 3 Wood Cutters. Produces Wood

Sawmill - 3 Carpenters. 2 Wood = Planks

Iron Mine - 5 Miners. Produces Iron Ore

Coal Hut - 3 Charcoal Burners. **1** Wood = **1** Coal

Iron Smelter - 2 Iron Smelters. **1** Coal + **2** Iron Ore = **1** Iron

Blacksmith (building) - **2** Blacksmiths (job). **1** Coal + **1** Iron = **1** Tools

Weaponsmith - 1 Blacksmith (job). **1** Iron + **1** Coal + **1** Tools = **1** Sword

Cooperage - 3 Coopers. **4** Planks + **1** Iron + **1** Tools = **1** Barrel

Vineyard - 3 Vinegrowers. Produces Grapes

Winery - 2 Vintners. 10 Grapes + 1 Barrel = 1 Wine
A Noble Deed

A Noble Deed

**A Noble Deed** is the first quest in The Odious Court episode of the Sharandar Campaign. It becomes available upon completing the final quest of the previous episode, To Hades and Back Again.

## Summary

Merrisara WinterwhiteAdventurer, the assistance you have provided us is much appreciated, and your exploits in Faerûn are legendary. Sadly, our work is unfinished. The hags yet run free.

Word of the threats here has spread, and a guest has come from Neverwinter They have asked for you by name.

## Completion

Etrien SaelAdventurer, it is good to see a familiar face. I came here as soon as I heard that Sharandar and the fey crossing, my ancient home, were in danger.

Dryads from the Mended Grove have come to us seeking aid, forced from their homes. Do you think the hags may be responsible?
A Shadow in Rothé Valley

A Shadow in Rothé Valley

 Preceded by:

## Objective

* Travel to Rothé Valley to meet with the ranger **Dassar Truebow** and battle the drow slaving expedition.

## Summary

Sergeant KnoxYou've Faced many dangerous foes on Neverwinter's behalf, but this could be the most dire threat yet. A group of rangers reports that the farming village of Rothé Valley has been attacked by a massive drow slaving expedition. Should they gain a foothold on the surface world, all of the Sword Coast could be in peril.
The Rangers are led by an elf named Dassar Truebow. You may remember him from Helm's Hold. He'll be able to tell you more about the situation once you arrive.

## Completion

Dassar TruebowLord <character's name>! Corellon be praised! Neverwinter has sent you to our aid, then they understand how serious this situation truly is.
When the drow first attacked I believed they had simply sent a slaving expedtion, but I fear I greatly underestimated their ambitions. It is clear the drow have launched a full-scale assault, and whatever their plans, I have no doubt it bodes ill for Neverwinter.

## Walkthrough

*There is no walkthrough for this quest yet. You can help Neverwinter Wiki by writing one.*
A Barrel of Goods

A Barrel of Goods

These similar rewards as the [Medium Chest of Goods] except they give three times as much. They can be obtained through Leadership tasks.

They can contain:

* [Potion of Healing]
* Skill Kits
* [Quartz]
* [White Pearl]
* Common profession resources
* [Mark of Potency, Rank 2]
* Uncommon profession resources

or rewards as if it were a [Large Chest of Goods].
A Lesson in Infiltration

*This article is a stub. You can help Neverwinter Wiki by expanding it.*

A Lesson in Infiltration

 Preceded by:

A Lesson in Infiltration is a weekly repeatable quest in the Well of Dragons for the Tyranny of Dragons Campaign.

## Summary

Harper BowardThe Harpers wish to infiltrate the Thayans' operations in order to gather information about their plans. The Red Wizards' arcane expertise makes any sort of magical disguise easy to see through, but a more mundane approach may work.
If you can acquire the Thayan Wizard gear from their camp and bring it back to us, we should be able to piece together some convincing disguises. You should be able to gather it either from defeating Red Wizards, or raiding their supplies.

## Steps

* Acquire Thayan Wizard Gear (0/10)
* Return to Harper Boward.

## Completion

Harper BowardHmm. Some of this gear is a little more signed and torn than I would have hoped, but we should be able to work with it. Good thing I had you bring back so much, just in case we received some unworkable pieces.
Very well, we'll take it from here, and you can leave the infiltration to our trained spies. I'll let you know if we need anything else.
1st Year Crate

1st Year Crate

**1st Year Crate** can be bought from event shop of Protector's Jubilee.

It contains below:

* 10x [Companion Upgrade Token] Binds on Pickup (Character)
* 5x [Protector's Figurines] Binds on Pickup (Character)
* [Personal Greater Stone of Health] Binds on Pickup (Account)
* 5x [Genie's Gift] Binds on Pickup (Account)
* 10x [Preservation Ward] Binds on Pickup (Account)
A Right to Bear Arms

Collect from Avandro Perth in the Tavern in Lonleywood (913, 1985)

Kill 25 Ice Trolls (The Troll Camp is at 2514, 1633)

"The ice trolls continue to be a threat to the town despite the heavy casualties they have suffered. I suppose that's always going to be the case against an enemy that can regenerate their injuries.

The next time you enter the Lonelywood, could you thin their ranks some more? Any try not to let the wounded escape."

Rewards: 8486 XP, 31 Silver, 66 Copper, 50 Voninblod, 2 Ten-Town Supplies
A Misguided Hand

Preceded by:

## Objective

* Confront **Dyrl Godsword** in his home in the Protector's Enclave

## Summary

Aralynn the PiousMy friend, I have distressing news. Sergeant Knox has been investigating Dyrl Godsword. I'm afraid he doesn't like what he's found.
Many of Godsword's followers have gone missing, and a few days ago, one turned up dead. Worse, the soul of the deceased follower is not reachable by Kelemvor's Doomguides. Dyrl Godsword has some very dark hobbies indeed.

We know you've been in contact with Godsword, with the best of intentions, I'm sure. We need you to confront the false oracle and put a stop to his schemes. his home is here in the Protector's Enclave. Good luck.

## Steps

* Go to House of Dyrl
* Uncover Dyrl's Secrets
	+ Confront Dyrl Godsword
	+ Defeat Dyrl Godsword
* Claim your reward
* Return to Aralynn the Pious

## Dialogue

### Confront Dyrl Godsword

Image of Dyrl GodswordFoolish cleric. Cyric thanks you for eliminating my rivals. You've been the hand of the God of Murder.
Does that upset you? Then come. Seek your vengeance on me. I shall be within, waiting for you.

## Completion

Aralynn the PiousCyric!? I suppose I shouldn't be surprised that a cult to Cyric had formed in the ruins of Neverwinter, but I am disappointed. The god of lies, murder, deceit, blasphemy, strife... He is a powerful force rightly hated in all corners of the world.
Dyrl had you believing you worked the will of the gods. Perhaps by deceiving you and incurring your wrath, he drove you to do just that. It is hard to see the gods' will, even when it is done.

## Walkthrough

* Go to Dyrl Godsword's house at (796, 926). Interact with the door to enter
* Speak to the Image of Dyrl Godsword
* Go through Dyrl's house, defeating the bandits in your way. There are stairs down into a cave system at (84, 107)
* Find Dyrl Godsword in the final room (-291, -228) (boss cutscene plays at (-272, -155)) and defeat him
	+ Adds spawn in twice during the fight, approximately at 2/3 and 1/3 health
* Collect your rewards from the Treasure Chest (-299, -305)
* Leave through the portal (-277, -295)
* Talk to Aralynn the Pious
A Lich's Lament

A Lich's Lament

 Preceded by:

## Summary

A Lich's LamentWe have received reports of cursed whispers and nefarious magic coming from a strange object recently unearthed in the graveyard. With all of the undead rising, I have no one able to investigate. I suspect it may be a powerful magical focus, or cursed trinket, but I trust you to handle this situation with care. Will you retrieve this artifact and return to our camp?

## Steps

* Investigate the Artifact
* Take the Phylactery to First Resting Place
* Take the Phylactery to Second Resting Place
* Take the Phylactery to Third Resting Place
* Take the Phylactery to Doomguide Volahk

## Dialogue

#### Take the Phylactery to First Resting Place

ZarifraxNo, this won't do at all!
The Doomguides have been here. I can still feel the smug sanctimoniousness of their rituals radiating from the very stone.

How did we end up with Undead-hating Kelemvor as a god of death anyway? I, for one, blame Cyric. Now Jergal, there was a god of death! Of course, Bhaal and Myrkul had their qualities, too.

Bah, I'm rambling. Let's try the next spot.

#### Take the Phylactery to Second Resting Place

ZarifraxNo, no, no! This location is even worse!
The Thayans would surely find my phylactery here. Then I'd either have to tutor some young power-mad necromancer, or become a lackey for Szass Tam, or end up trying to "reason" with Valindra Shadowmantle.

Now, don't get me wrong. I respect Valindra's dedication to evil, but that woman is simply not right in the head.

No, this location won't do either. Let's try another.

#### Take the Phylactery to Third Resting Place

ZarifraxWhat have they done to this place!
This would have been a perfect location. Commanding view, lovely stonework, and now look at it! Ruined! I bet this was done by some greedy adventurer looking for a few measly gold pieces or a paltry magic sword. I tell you, there's just no respect anymore.

That does it! I've been searching for the perfect spot for a decade, and apparently there's no quiet place left on all Faerûn. Well, this is it. I'm done!

Take me to a Doomguide. Let them destroy me. I don't want to unlive on this planet anymore.

## Completion

Doomguide VolahkBy Kelemvor's Blade! <name>, this is the phylactery of a lich, a powerful undead mage. It is a miracle it did not try to consume your very soul.
We Doomguides strive to destroy the undead, but for one this powerful, that may not be possible. Fortunately, we have constructed an impenetrable vault in a secure location which safely hold (sic) such evils for centuries, if that's what it takes.

Curious. I'd swear the spirit within seems to be... laughing.

It must be mad. No matter. We shall imprison it without delay.

### Screenshots

* Dialogue at first location
* Dialogue at second location
* Dialogue at third location
A Seafood Diet

A Seafood Diet

## Objective

* Gather Crab Meat and Eel Grass from Raven Cliff Beach in Drowned Shore.

## Summary

Vigilance Task. You may only have 4 of these tasks at a time

Guard HarrisI'm not ashamed to say that I plundered food from the larder of the Broken Crown Inn after it was abandoned. But the Sea Elves can't eat such fare. They have been forced to get by with the meager stock of fish they can take from the mill pond here. There is plenty of good food from the sea available down at the shore, but gathering has proven very dangerous, what with the Crushing Wave and their allies swarming around the Fountain of Delights. If you could gather crab meat and some of the edible seaweed called eel grass it would go a long way toward keeping these folks strong and healthy.

## Steps

* Gather 10 Crab Meat
* Gather 5 Eel Grass
* Return to Guard Harris

## Completion

Guard HarrisThis fare is a bit fishy for my taste, but my friends here will thrive on it. Thank you for gathering it for us.
A Subtle Infection

A Subtle Infection

## Objective

* Defeat **Branded Zealots** to find **Evidence of Conspiracy** in Scar Alley in Helm's Hold

## Summary

Brother SatarinI have a nagging feeling that there was something, before the invasion, something happening just under my nose. You're an adventurer, right? Maybe you'll help me scratch this itch.
If there was something going on here before the invasion, some conspiracy, those responsible should be punished. I've seen some familiar faces among the Branded Zealots of the Ashmadai. If you rough up enough of those zealots, you might discover a lead that would help us find the collaborators.

If you come across any evidence of conspiracy, bring it to me and we'll figure out what to do next.

## Steps

* Collect Evidence of Conspiracy from Branded Zealots
* Speak to Brother Satarin

## Completion

Brother SatarinI knew it! You have succeeded where others failed. I don't know who sent you, but it must have been the gods, because you were just the thing to solve my troubles.
Now, let's find the owner of this letter.

## Walkthrough

Defeat Branded Zealots in the area highlighted on your map until one drops the item Evidence of Conspiracy. Pick it up and return to Brother Satarin to complete the quest.
A Well Chronicled Tragedy

A Well Chronicled Tragedy

 Preceded by:

## Objective

* Gather **Adventurer's Journals** from Plaguechanged Adventurers and their abandoned camps.

## Summary

QuorthonAs you may have deduced from the presence of our menial friend over there, you are not the first adventurer to pass this way. A rather large expedition came before you, but alas, it appears they met with disaster.
Hardly surprising really. They were all swagger and bravado and no substance.

Nonetheless, any notes or record they kept might provide important information--for all their shortcomings the average adventurer seems to be quite keen on keeping a record of their deeds. Ego, I suppose.

At any rate, be sure to gather up any journals you may discover.

## Steps

* Gather 5 Adventurer's Journals
* Return to Quorthon's Astral Projection

## Completion

QuorthonAh, you've recovered some of the departed adventurer's journals. I will peruse them for useful information when time allows. Thank you for your efforts.

## Walkthrough

The abandoned camps, rogues, bandits/adventurers, clerics, and wizards all have a chance to drop journals.
(Daily) Battle of Mistral Point

(Daily) Battle of Mistral Point

**(Daily) Battle of Mistral Point** is a daily quest in **Spinward Rise**.

## Objective

* Participate in the success of the Battle of Mistral Point Heroic Encounter at Mistral Point in Spinward Rise.

## Summary

Marshal RhaegosAerisi Kalinoth, the so-called Air Prophet, occasionally musters her forces at Mistal Point in an effort to reclaim land close to the Foot of the Heavens. When the call goes out, head there and join the other heroes in stopping her!

## Steps

* Participate in Heroic Encounter
* Return to Marshal Rhaegos

## Completion

Marshal RhaegosWell done! I'm sure the Cult of the Howling Hatred will try once again to re-take Mistral Point, but we'll be there to stop them!
A Leaky Proposition

Preceded by:

## Objective

* Go to Raven Cliff Beach and knock holes in Bandit Rowboats.

## Summary

Old LennYou know what would slow them scurvy Blackdaggers down some? I'll tell ya!
The bandits use their rowboats to capture ships what get run aground off shore.

If you was to knock some holes in them rowboats, that would cause a bit of chaos, eh?

## Steps

* Knock Holes in Bandit Boats (0/4)
* Return to Old Lenn

## Completion

Old LennFound the rowboats did you? That will slow them down!

## Walkthrough

*There is no walkthrough for this quest yet. You can help Neverwinter Wiki by writing one.*
A Hero in Hiding

A Hero in Hiding

## Objective

* Meet with **Mayor Gunderson**, Rothé Valley's leader and a former adventurer.

## Summary

Imbross Irri'KarrThe drow still believe I'm one of them, and they think the raid last night was organized by Rothé Valley's mayor, a former adventurer named Morgan Gunderson. I spoke to the people you rescued, and I've found out where he's hiding.
I need to stay here and keep an eye on the camp, but you should find Mayor Gunderson. He may know more about what the drow are planning. He's located at his old family farm. It's south of here, reachable by the old tunnel to the east.

## Completion

Mayor GundersonI'd heard that you were in the valley, Lord/Lady <character's name>. I would have preferred if you'd shown up when the drow first attacked, but I know what the life of an adventurer is like. Then again, maybe this is for the best. The drow are up to something, and we need help to stop them.

## Walkthrough

*There is no walkthrough for this quest yet. You can help Neverwinter Wiki by writing one.*
A New Day

A New Day

## Objective

* Use [Thayan Scroll]s to **Study Thayan Writings** in the Dread Ring Campaign, then return tomorrow for more quests in the Dread Ring.

## Summary

Sergeant KnoxThay has been at war with its neighbors since its inception. It is fair to say that mastering warfare has occupied the thoughts of the powerful minds of Thay for centuries. Scrolls describing spells, conditioning techniques, and methods of warfare have been amongst our most valuable acquisitions here.
By collecting scrolls and using ciphers to study them, you might learn some of the Thayans' secrets. Why don't you try it?

## Steps

* Speak to Sergeant Knox
* Return to the Dread Ring Tomorrow
* Return to Sergeant Knox

## Dialogue

* What else can I do?

Sergeant KnoxYou can rest, and gather your strength. We have a foothold, but we can't push much farther without great risk. I would have you strong and ready for tomorrow's needs.
If you insist on soldiering on, talk to Abbey Fargo about the Dread Legion skirmish, or purchase a Thayan Lair key from Dell McCourt to assault the Dread Spire, Death Forge, or Phantasmal Fortress. You can also collect and trade Onyx Fragments for Vanguard Scrip or other items with the Bounty Master.

Either way, you should return tomorrow. We'll surely have need of you.

* As you wish.

## Completion

Sergeant KnoxIt is good to see you, <name>. There's much to do.
A Practical Demonstration

A Practical Demonstration

 Preceded by:

## Objective

* Defeat 4 Ashmadai Warlocks to test their abilities.

## Summary

* Wizard Class Quest

Gurzek BalegazePleased to meet you, wizard. You have questions about our magicians? I am no magician. Where I come from power is abundant, but tightly controlled.
You wish to see a demonstration? Go and do battle with the Ashmadai Warlocks. They tap into our power with their passions, and they can channel much of it through their bodies. However, even in great danger, they cannot take more than is granted to them. Such is their contract with our rulers.

## Steps

* Battle Hellfire Warlocks (4)
* Return to Gurzek Balegaze

## Completion

Gurzek BalegazeSo you see? Though they badly wish to overcome you, they cannot... They did not bargain for enough power.
A Matter of Dwarves and Farms

A Matter of Dwarves and Farms

## Objective

* Speak with Captain Belgold in Protector's Enclave.

## Summary

Neverwinter RecruitHello, <name>. One of the guards in Neverwinter, Captain Belgold, is looking for you.
He said he needed the help of an able adventurer, due to the Neverwinter guard being stretched thin.

Would you be willing to talk to Captain Belgold and help?

## Steps

* Meet with Captain Belgold in Protector's Enclave

## Completion

Captain BelgoldYes, <name>, I could use the help of an Adventurer.
There's an issue that I need investigated that I do not have the manpower to handle myself.

Interested? I'll make sure to make it worth your while.
"Great Weapon Fighter" Heckler

"Great Weapon Fighter" Heckler

A **"Great Weapon Fighter" Heckler** is a novelty item from the Day of the Dungeon Master event that can be slotted in a slot for consumables. When used, it will tell a heckling joke about its namesake class.

This item can be used indefinitely and it has a cooldown of 1 minute.
A Dim Augury

## Objective

* Help the **Oracle of the Moon** pierce a veil of shadows in Vellosk

## Summary

Image of Dyrl GodswordShadows flit between the trees of Neverwinter Wood, and Selûne's light cannot pierce them. The eye of a servant of Silver is blinded and the Moonmaiden is muted by the dark. The looming shadow stretches toward the wounded city, giving cover to the creeping doom.
Behind this point where you see me, the Oracle of the Moon struggles to see Selûne's plan for her. The Shadar-Kai spread Shar's influence, darkening all visions. This diviner needs your help.

Render her the aid she seeks in vanquishing Shar's darkness from this wood, and the gods will continue to bless you.

## Completion

Oracle of the MoonBlessings of the Moonmaiden upon you. Would that I could say your coming was foretold.

## Walkthrough

* Speak to the Image of Dyrl Godsword at (2334, 2633), north-east of the Battle Father's Shrine
* Continue up the path to the Battle Father's Shrine and talk to the Oracle of the Moon at (2140, 2526)
A Heartfelt Thanks

A Heartfelt Thanks

615
2 57

**A Heartfelt Thanks** is the final quest of Protector's Jubilee. You can receive this quest right after Protector's Jubilee ends.

## Objective

* Purchase a [Thank You Crate] from Xalliana at the Event Podium in Protector's Enclave.

## Summary

As a show of appreciation from Elminster for sharing fun facts, Xalliana is holding onto a Thank You Crate with your name on it. She is waiting on the event platform in Protector's Enclave.

## Completion

Quest completes upon buying Thank You Crate.
"The Dreadful Dungeon" Survey

"The Dreadful Dungeon" Survey

The **"The Dreadful Dungeon" Survey** is a campaign item from the Dreadful Dungeon variant of Respen's Marvelous Game during Day of the Dungeon Master events. Completing the Survey Says... task in Respen's Marvelous Game campaign requires both this item and ["The Forest of Peril" Survey].

The Forest of Peril variant drops ["The Forest of Peril" Survey] instead.
5th Year Crate

5th Year Crate

**5th Year Crate** can be bought from event shop of Protector's Jubilee.

It contains below:

* [Anniversary Transmute Crate] Binds on Pickup (Character)
* [Anniversary Gear Crate] Binds on Pickup (Character)
* [Anniversary Mount Crate] Binds on Pickup (Character)
* [Anniversary Companion Crate] Binds on Pickup (Character)
* 10x [Companion Upgrade Token] Binds on Pickup (Character)
* 5x [Protector's Figurines] Binds on Pickup (Character)
* [Personal Greater Stone of Health] Binds on Pickup (Account)
* 5x [Genie's Gift] Binds on Pickup (Account)
* 10x [Preservation Ward] Binds on Pickup (Account)
A Heroic Undertaking

A Heroic Undertaking

**A Heroic Undertaking** is a weekly quest in New Sharandar given by Commander Riverwind. It becomes available upon completion of the main Sharandar quest Under Pressure.

## Objective

* Complete Heroic Encounters in the Ruins of Malabog.

## Summary

Commander RiverwindIt appears the Bashin' Ordur has various plans in motion within the ruins that must be dealt with. Are you of a mind to lend us aid?

As powerful as you are, stopping the Bashin' Ordur will more than likely require the help of another adventurer.

## Steps

* Complete a Major Heroic Encounter (0/1)
Complete a Minor Heroic Encounter (0/3)
* Return to Commander Riverwind

## Completion

Commander RiverwindYou return! This is good tidings. The Council of the Iliyanbruen will see to it you are compensated for your time.
A Skyship's Remains

A Skyship's Remains

 Preceded by:

## Objective

* Search 5 **Piles of Wreckage** near the Wreck.

## Summary

Scout TragoldOver here at this end of the awful bog is the reason Company Yargo landed us in this place: the wreckage of a skyship. They say it used to be called the Magister's Hope, or something like that.
There's a problem, though. The lizards. They're all over the place near the wreck. Probable near their tribal grounds or something, given our luck. Anyway, I'm not being paid enough to try to fight a horde of lizardfolk. Maybe they're paying you more, though, so if you want to take the job of searching through the wreckage, you can have it.

## Steps

* Search 5 Piles of Wreckage
* Return to Scout Tragold

## Completion

Scout TragoldNo lick finding anything useful, huh? Of course not. It was a fool's errand they sent us on. The ship's been sitting in a swamp for decades being picked over by lizardfolk. Why would there be anything useful left?

## Walkthrough

*There is no walkthrough for this quest yet. You can help Neverwinter Wiki by writing one.*
"Oathbound Paladin" Heckler

"Oathbound Paladin" Heckler

A **"Oathbound Paladin" Heckler** is a novelty item from the Day of the Dungeon Master event that can be slotted in a slot for consumables. When used, it will tell a heckling joke about its namesake class.

This item can be used indefinitely and it has a cooldown of 1 minute.
A Fate Unknown

A Fate Unknown

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**A Fate Unknown** is a daily quest during the Protector's Jubilee event.

## Objective

* Search a newly opened grave in Neverdeath Graveyard for evidence of who was buried there.

## Summary

Elminster AumarMany years ago a friend of mine vanished while on a mission near Neverwinter. I never knew what became of her and that has always weighed heavily on my mind.
Quite by chance, I recently discovered a notation in the city records that leads me to believe my friend perished on her quest and was buried in Neverdeath Graveyard. Ordinarily I would never disturb a grave, but I am told that portion of Neverdeath has been plundered by necromancers.

Please investigate the gravesite. Perhaps you can find some clue as to who was buried there.

## Steps

* Search the open grave
* Bring the [Tarnished Ring] to Elminster

## Completion

Elminster AumarAlas, yes. I recognize this ring as belonging to my friend. There can be little doubt that she was the person spoken of in the records.
This does little to help with our present concerns, but it sets my mind at ease to finally know the truth. I am very grateful to you for th
Abandoned Gear

Abandoned Gear

the Abandoned Gear is a bag that can be dropped by mid level foes while equipped with a Quartermaster's Enchantment.
The bag can donated to your Stronghold Coffer for 50 Surplus Equipment resources. If opened, the bag can contain:

* Skill Kits
* Injury Kits
* Potions
* Common or Uncommon Profession Resources
* Unidentified equipment

Each bag also contains an enchantment up to Rank 7 (The total chance to drop a bag from all quartermaster's enchantments you have equipped determines the rank of enchantments found in the bag.)
A Warning for Bilgewater

A Warning for Bilgewater

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**A Warning for Bilgewater** is a daily quest during the Protector's Jubilee event.

## Objective

* Speak to Bilgewater in Tragold's Camp on Pirate Skyhold.

## Summary

Elminster AumarAre you familiar with Skyships? Only a few of these great magical works remain, making them an invaluable resource in the right hands. This also means they are a threat to those that plot against us.
I would send a message to the privateers of Company Yargo but I fear that my words would fall on deaf ears among those sky-sailing rogues. Fortunately there is one among the crew who might be more receptive, a former Harper who renounced his allegiance on less then amiable terms.

He goes by the unfortunate alias of Bilgewater these days. Seek him out on Pirate Skyhold and give him this warning.

## Dialogue

* I bring a warning.

BilgewaterDon't know why the Old Sage sent you to talk to me. I turned my back on anything to do with the Harpers years ago. And he knows why, too!
Still...a man would be a fool to ignore a warning like this. Tell, Elminster he's a meddling old coot! And you can also tell him...tell him...well, thanks I guess

* I'll tell him.

## Completion

Elminster AumarOnce a Harper, always a Harper. I knew "Bilgewater" would take my warning to heart.
You have done well, my friend.
A Reward in the Garden

A Reward in the Garden

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**A Reward in the Garden** is a daily quest during the Protector's Jubilee event. You can receive this quest by completing the other 4 daily quests Elminster gives you.

## Objective

* Enter the Protector's Garden and get your reward.

## Summary

Elminster AumarWell, it's been quite a day, hasn't it? I think you deserve something for your efforts, and I've set aside a little something for you up in the Protector's Garden. You should also take a look around the place while you're up there. Continue to help me out, and I may be able to put in a good word with the city and secure you continued access to it once the Protector's Jubilee ends.

## Steps

* Find Your Reward in the Protector's garden

## Completion

Quest completes upon taking reward from the chest in Protector's garden.
A Breath of Fresh Air

A Breath of Fresh Air

 Preceded by:

## Objective

* Clear Blocked Air Passages in Icespire Peak.

## Summary

Belauk ForgearmThere are still survivors trapped in the mithral mines further up in the mountain. We've been trying to rescue them, but the frost giants are using some kind of ice magic to freeze over the air vents. If we don't get those open, the survivors will all suffocate.

I've requisitioned some alchemist's fire from Nalias back at the camp. Here, take it and get those air vents open. The thought of our clanmates trapped down there, cold, alone, struggling for air... we can't let it happen.

## Steps

* Clear Blocked Air Passages (0/6)
* Return to Belauk Forgearm

## Completion

Belauk ForgearmThank you for that act of mercy, friend. The Icehammer clan will not forget how many live you saved today.

## Walkthrough

*There is no walkthrough for this quest yet. You can help Neverwinter Wiki by writing one.*
A True Professional

A True Professional

 Preceded by:

This quest is granted by Sergeant Knox in Protector's Enclave, but is a tutorial/character growth quest, not part of the main Protector's Enclave or Spellplague story arcs. It can be gained once the player reaches level 20, and completing it enables the character to pursue one or more Professions.

## Summary

Sergeant KnoxYou have done much to help Neverwinter as an adventurer, but have you considered investing any time or money in pursuing a Profession? Much of the city still needs to be reclaimed and restored. The more skilled Professionals we have for this process, the better.
If you are interested in this, speak to M'tari Prin'tal, the Profession Supplies merchant. She can get you started.

## Completion

M'tari Prin'talSergeant Knox told me you might be dropping by.
Professions allow you to gather resources and make items unavailable anywhere else. At times you may need outside resources for certain activities. That's where I come in. I can supply you with some of the more common resources needed by Professions.

But I'm getting ahead of myself. The first thing you need to do is hire yourself some good help.

Please take a few supplies to get started in your Profession.

I'm sure we'll both make a mutual profit in the future!

Press N to open the Professions window.

## Walkthrough

*There is no walkthrough for this quest yet. You can help Neverwinter Wiki by writing one.*
(Ongoing) Making the Rounds III

(Ongoing) Making the Rounds III

## Objective

* Patrol locations around the Merchant District and the Water Pumps in the Fiery Pit and Defeat Enemies in those

## Summary

Captain MontroseWe're short on soldiers, so we need somebody to go out to the Merchant District and the Water Pumps and help thin out the enemy's ranks again. Patrol to key points and deal with any resistance you meet along the way.

## Steps

* Patrol 3 areas in the Merchant District
* Defeat 50 enemies in the Merchant District
* Patrol 3 areas in the Water Pumps
* Defeat 50 enemies in the Water Pumps
* Return to Captain Montrose

## Completion

Captain MontroseThank you. Your diligence will make it safer for others in the field.
A Hand Above

A Hand Above

## Objective

* Give **Skrýmir's Beard** to Erren Rockstrider as proof that you have slain the leader of Hrimnir's Hands.

## Summary

This beard is proof that you have slain Skrýmir, leader of Hrimnir's Hands. Certainly the Icehammer's will be pleased that he has been defeated.

## Steps

* Give Skrýmir's Beard to Erren Rockstrider

## Completion

Erren RockstriderThat's... that's Skrýmir's Beard? You killed Skrýmir?! By Moradin's left-- phew, you're a real terror, aren't you? I'll send a message down to Florin and Orreft first chance I get.

## Walkthrough

Kill Skrýmir (2215, 3608) to receive [Skrýmir's Beard]. He is found nearly all the way to the top of Lakkar's Lap and is on the way to the last step of To Remember the Fallen quest.
Abandoned Treasures

Abandoned Treasures

An **Abandoned Treasures** is a currency in The Cloaked Ascendancy Campaign.

## Acquisition

It can be acquired from completing Quests, Heroic Encounters, or Dig Sites in River District or by completing tasks in The Cloaked Ascendancy Campaign.

## Small Icon

The small inline version of the icon  can be used in other wiki pages via the syntax {{Abandoned Treasures}}.
A Signal from Afar (Mire)

A Signal from Afar (Mire)

**A Signal from Afar (Mire)** is a repeatable quest in The Odious Court episode of the Sharandar Campaign.

## Objective

* Light the Iliyanbruen beacons in the Mire.

## Summary

Etrien SaelHave you seen the beacons in the Ruins of Malabog, and the Mended Grove? Several lie in the Dark Fey Mire, as well. Gathir needs them lit, to recall his scouts throughout the area. The beacons are marked on your map, light all three.

## Steps

* Light the Illefarn Beacon
Light the Fen Beacon
Light the Tranquil Beacon
* Return to Etrien Sael

## Completion

Etrien SaelWe shall send word to Gathir and let him know that the beacons have been lit.
A Test for Gauntlgrym

A Test for Gauntlgrym

**A Test for Gauntlgrym** is a quest in the Elemental Evil Campaign.

## Objective

* Prove your knowledge to Captain Montrose in the Fiery Pit.

## Summary

Captain MontroseLook, I know a lot of you adventurers just skim over the reports instead of fully digesting them, so I'd like to reward those of you who do invest the time. Prove to me that you fully understand the reports, and I'll give you a little leg up in the fight ahead.

## Steps

* Prove Your Knowledge to Captain Montrose

## Dialogue

Captain MontroseA well-informed adventurer is more valuable to us than one who hasn't put forth the effort to understand what we're up against. Prove to me you've been paying attention, and I'll reward your attention to detail.

Do you recall who our primary adversary is here?

* The Cult of the Eternal Flame (Correct Answer)

Captain MontroseGood.

Now, why have we asked you here?

* You've taken back the first half of Gauntlgrym, but are running low on supplies and forces. (Correct Answer)

Captain MontroseThat's right.

I'm sure you're aware of who we're here to help, right?

* Descendants of the Delzoun Dwarves. (Correct Answer)

Captain MontroseGlad to see you're picking up on all this.

Now, what was unusual about Gauntlgrym's renewal efforts?

* Artisans from the surface were hired to speed up the reconstruction. (Correct Answer)

Captain MontroseWell now, perhaps you've done your reading.

Who, or what must we be extremely careful about waking?

* The ancient fiery primordial, Maegara. (Correct Answer)

Captain MontroseExcellent, one more question, then.

What are the duergar doing here?

* Trick question. We're not sure yet. They seem to be attacking everyone. (Correct Answer)

## Completion

Captain MontroseWell, you seem to have read the reports and know enough to help us without putting the mission at risk. Sgt. Knox has already vouched for your skills and your character, and I'm glad I can trust you to take these missions seriously. Welcome aboard.
4th Year Crate

4th Year Crate

**4th Year Crate** can be bought from event shop of Protector's Jubilee.

It contains below:

* [Anniversary Transmute Crate] Binds on Pickup (Character)
* [Anniversary Gear Crate] Binds on Pickup (Character)
* [Anniversary Mount Crate] Binds on Pickup (Character)
* 10x [Companion Upgrade Token] Binds on Pickup (Character)
* 5x [Protector's Figurines] Binds on Pickup (Character)
* [Personal Greater Stone of Health] Binds on Pickup (Account)
* 5x [Genie's Gift] Binds on Pickup (Account)
* 10x [Preservation Ward] Binds on Pickup (Account)
(Ongoing) Making the Rounds II

(Ongoing) Making the Rounds II

## Objective

* Patrol locations around the Fallen Halls and the Great Forge in the Fiery Pit and Defeat Enemies in those

## Summary

Captain MontroseWe're short on soldiers, so we need somebody to go out to the Fallen Halls and the Great Forge and help thin out the enemy's ranks again. Patrol to key points and deal with any resistance you meet along the way.

## Steps

* Patrol 3 areas in the Fallen Halls
* Defeat 50 enemies in the Fallen Halls
* Patrol 3 areas in the Great Forge
* Defeat 50 enemies in the Great Forge
* Return to Captain Montrose

## Completion

Captain MontroseThank you. Your diligence will make it safer for others in the field.
A Matter of Dragons

A Matter of Dragons

## Objective

* Participate in the guild event, The Greed of the Dragonflight, and help defeat at least one dragon. Speak to the Travelling Wizard during the activity, "The Travelling Wizard," or purchase a [Golden Bell] from the Zen Store to trigger this event. The dragons in this event are recommended for a party of 10 to 15 adventurers.

## Summary

Travelling WizardAh, Adventurer, hello, hello! Did you know that four very dangerous dragons terrorize the lands nearby? They will, no doubt, turn their eyes towards the Stronghold.
I have a method to lure these dragons to this land, but I can only use said method infrequently, or with the aid of a magical item.

I'm sure I know the answer, but would you be up for some... dragon slaying?

## Steps

* Defeat at least one dragon in the Guild Event, “The Greed of the Dragonflight”
* Return to the Travelling Wizard

## Completion

Travelling WizardExcellent work, the people of the Stronghold were cheering when they heard of the dragons defeat.
Did I mention that there were more than four dragons in the area? Hrm, I hope I did...

If you're ever eager to fight more dragons, just speak to me and I'll see what I can do.
A Winch In Their Plans

A Winch In Their Plans

 Preceded by:

## Objective

* Destroy Winch Mechanisms to disable duergar mining cranes.

## Summary

Malm AxbridgeThe duergar minin' and forgin' operations are going full tilt. That's a bad news for the Guild and the surface world.

The raw ore is comin' from deep shafts down below and the duergar 'ave built a batch of cranes to help 'em lift it to these levels. Without those cranes the ore will have to be hauled up on the back of the miners. It'll mean a big hit to their efficiency.

All you really 'ave to do is destroy the winching mechanism that operates a crane and you'll send the whole thing crashing to the bottom of the pit!

## Steps

* Destroy Mining Crane Mechanism (0/5)
* Return to Malm Axbridge

## Completion

Malm AxbridgeGood for you, taking out those cranes! It'll do those duergar good to pack a heavy load up a few thousand feet of twisty tunnels!

Wish I could've been there to see the looks on their faces when those lift platforms came crashin' down! Ha!

## Walkthrough

*There is no walkthrough for this quest yet. You can help Neverwinter Wiki by writing one.*
(Daily) Heroic Encounter: Cornered by Crabs

(Daily) Heroic Encounter: Cornered by Crabs

## Objective

* Participate in the success of the Cornered by Crabs Heroic Encounter in Drowned Shore.

## Summary

Guard HarrisI don't know how they're doing it, but the Crushing Wave has gained control of certain forms of sea life which they're using to further their twisted plans. Iolas tells me a host of cult-controlled giant crabs is lurking just offshore, ready to pounce on any unsuspecting sea elves that come ashore. Those poor elves are out of their element on land and can't defend themselves properly. Gather some friends, drive off those crabs and save the sea elves.

## Steps

* Complete the “Cornered by Crabs” Heroic Encounter

## Completion

Guard HarrisWord is you not only saved a lot of lives, but you put an end to a powerful weapon in the form of that giant crab. Well done!
A Northern Journey

A Northern Journey

## Summary

Duvessa ShaneCatti-brie has created a garden in Lonelywood dedicated to the goddess Mielikki. In that garden grows a special plant.
In order to open this ice cocoon without harming Artus or his son, Makos needs a special thistle from this plant as a ritual component.

Travel to Lonelywood with Wulfgar, locate Catti-brie, and get this thistle.

## Steps

* Go to Lonelywood.
* Retake Lonelywood.
* Speak to Avandro Perth.
* Clear the Bryn Shander Trail (6)
* Defeat the Invaders in Town (6)
* Defeat Frijin and his troops.
* Speak to Avandro.

## Completion

Avandro PerthI am in your debt. I didn't seek to become a councilman in Lonelywood, but I won't have anyone in my town come to harm if I can prevent it. Between the troll attacks and the unnatural cold, many of these people would not have survived the night in that camp.
A Village in the Webs

A Village in the Webs

 Preceded by:

## Summary

Mayor GundersonThe drow have set their spiders to weaving, covering the village in webs and trapping anyone left in their homes inside. If you can go kill some of those spiders, I can get some of those folks out of there. Killing them in the village south of there is best, but honestly, dead spiders anywhere in Rothé Valley will help.

## Steps

* Kill 20 Spiders
* Return to Mayor Gunderson

## Completion

Mayor GundersonThanks to you, I was able to get some of those where were trapped to safety. Good work.

## Walkthrough

*There is no walkthrough for this quest yet. You can help Neverwinter Wiki by writing one.*