Rider (Fate/Crossover - Risky Boots)

**Rider** (ライダー, *Raidā*) is the servant of ??? in the ??? Holy Grail War.

"*Who am I? I'm Risky Boots, queen of the Seven Seas, and anyone who opposes me will be crushed flat! Men!! Spank this one extra hard for mommy!*" - Risky Boots

## Profile

### Identity

Rider's true identity is **Risky Boots**, The nefarious lady-pirate is Shantae's nemesis and is known throughout Sequin Land for her love of wealth, power, and all shiny things. Risky is an unchallenged and self-appointed 'queen of the Seven Seas', and will caution and toll anyone who thinks otherwise. Risky is a villain with the skills and luck usually reserved for the good guys. Capable, dominating, and deadly, Risky isn't afraid to claim what's not hers. She commands an endless army of Tinkerbats who follow her orders without question, building her weapons of war and scavenging the resources that make her schemes become reality. It is shown that her mentor was the Pirate Master.

### Personality

Risky Boots has shown to be cruel and cunning to her enemies, specially Shantae, this is evidenced by the fact she constantly attacks Scuttle Town and tried more than one time to enslave Shantae and all the genies for her own benefit. Aside from that, Risky is also greedy when it comes to treasure, priceless artifacts, and money in general given her role as a pirate.

Risky holds an intense grudge against Shantae since the first time she was defeated by her and even has shown to dislike her and anything/anyone too "goody-goody" or law abiding, demonstrating her dislike for good things and preferring to stay evil instead. Despite this, she has shown to have some respect for her since battling with the Pirate Master for the fate of the world, although at the end Risky made a point with Shantae that both should take different paths as Risky is happy as long as she can be captain and promised that they'll be still enemies as such.

Risky also likes to gloat and make herself known for her actions, even if these implicate destruction and chaos, the most known being the constant attack on Scuttle Town and its inhabitants. She is also sneaky and deceptive and has no problem with having to lie or manipulate others to get her way, just like she did back disguised as genie she tricked Shantae into collecting one of the stones for her only for Risky to capture Shantae and take the stones from her. Risky Boots can get very violent and even sadistic when she's enraged, one of her most sadist moments was in the first game threatening to slice up Shantae for destroying the Tinker Tank, and after being defeated by her, she decided to escape and let Shantae die on the ruins.

Although in recent games she has shown to have more calm and morality in contrast to her first and second appearances, this does not stop however of keep doing misdeeds through Sequin Land, going as far as punishing her own crew when they don't obey her or if they try to defy her in any way as evidenced in Shantae: Pirate's Queen Quest, where she punished the Tinkerbats for invading a remote island without her and later on the same happened at the end after their failure at making the Dynamo work correctly, although taking in consideration it was Risky all along the narrator of Shantae: Pirate's Queen Quest it's presumed she actually didn't punish them at all

## Abilities

Though she prefers to leave combat to her machines and Tinkerbats (and in the third game, to Shantae), Risky Boots has proven to be a powerful fighter (first shown at the end of the first game). In combat, Risky's main weapon is a large pirate scimitar that she can rapidly slash with or throw like a boomerang, and she also carries a flintlock pistol that fires bullets. Risky can also dash around in mid-air for dive-bombing attacks and perform a brutal slide-kick when on the ground. Her boots seem enchanted and able to endow super-speed upon the wearer, while her hat is useful as a hang glider or parachute. She is also able to perform various acrobatic feats akin to parkour, which seems to suggest superhuman levels of athleticism. She also appears to have a high level of endurance for a human, as she is able to take many hits from Shantae's magic, and still have enough energy to escape almost unscratched from her final fight with Shantae in the first game. Risky is also highly intelligent and surprisingly effective with technology, being able to conceive grandiose machines for her Tinkerbats to build and to operate them quite effectively.

In Shantae and the Pirate's Curse, Shantae could upgrade Risky's items once she had gathered them from going through dungeons. Later on Shantae: Pirate's Queen Quest, Risky can upgrade her own items as she collects Dark Magic. Despite her deadly proficiency in the first game, Risky claims to be completely defenseless without her sword and pistol; in Pirate's Curse she was unable to combat a single Cacklebat, even with her kicking moves. Whether she truly felt defenseless or whether she simply feared of becoming possessed herself is unclear.

Risky's main strength, however, lies in manipulating others. From Risky's Revenge onwards, Risky primarily moves her schemes along by getting others to do her bidding - knowingly or otherwise.

### Noble Phantasm

#### **Tinkerslug (P.O.O.P. T.O.O.T.)**

The Tinkerslug (whose full title is Part Omni-Organic, Partially Titanic, Ocean-Optional Tinkerslug) is a giant slug with a back-mounted ship and cannons. Risky stands in the Crow's Nest while the Tinkerbats can be found over-crowding the deck.

#### **Go my Tinker Attack**

Risky Boots Tinker Bat crew fire a barrage of attack at her enemies, whether it is cannons, the Tinkerbrain or The Tinkerslug (P.O.O.P. T.O.O.T.) They attack and deal damage to all enemies within their range.

## References

https://shantae.fandom.com/wiki/Risky\_Boots

https://villains.fandom.com/wiki/Risky\_Boots

https://vsbattles.fandom.com/wiki/Risky\_Boots

https://www.deviantart.com/stoneificaunt/art/Fate-Grand-order-card-Risky-Boots-834431770