Hatchling Dragon Knight's Familiar

Hatchling Dragon Knight's Familiar

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�Fire pet. Mastercraft; can make the monster easier to Burn.�

Related items:Other items of the Hatching Dragon Knight set: * Weapon:  Hatchling Dragon Knight's Fang
 * Armor:  Hatchling Dragon Knight's Hide
 * Shield:  Hatchling Dragon Knight's Scales
 * Helmet:  Hatchling Dragon Knight's Crest
Other versions of this pet: *  Hatchling Dragon Knight's Familiar Z
 * Hatchling Dragon Knight's Familiar
 *  Young Dragon Knight's Familiar
 *  Adolescent Dragon Knight's Familiar
 *  Adult Dragon Knight's Familiar Z
 *  Adult Dragon Knight's Familiar
 *  Mature Dragon Knight's Familiar
 *  Elder Dragon Knight's Familiar
 *  Ancient Dragon Knight's Familiar
 *  Wyrm Knight's Familiar
Location:  https://forums2.battleon.com/f/tm.asp?m=21910016 - The Dragon's Maze!Level	45

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PowLvl 45 MC

Price 226
Sell 113

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Element: Fire
Training Difficulty: -66

ATTACK
Hits: 3
Type: Magic, Melee, Melee
Element: Fire
== Hit #1 ==

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Damage 5-11
Stat% 149
BTH 11

## Hit #2

Damage 2-6
Stat% 74.5
BTH 11

## Hit #3

Damage 2-6
Stat% 74.5
BTH 11

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EFFECT
 * If the first hit connects and does more than 0 damage, then the monster makes a save* with a +0 bonus:Level: PowLvl vs MonsterLvl
Major: YourCHA vs MonsterEND
Minor: YourLUK vs MonsterLUK***If it fails, then it gains  Burn Weakness -20 for two turns**.

 * If the monster is already burnt or is Weak to Burn, then the pet's attack gains +4 BTH instead.

SET BONUS
If you also have the armour, shield, and helmet of the set equipped, then each of the Melee hits will attempt to make the monster  Bleed***. The monster makes a save with a +0 bonus:Level: PowLvl vs MonsterLvl
Major: YourCHA vs MonsterEND
Minor: YourLUK vs MonsterLUK***The Power of the Bleed is 0.03, and it does 1-3 damage each turn. If the monster is already Bleeding, then +0.03 is added to the Power of existing Bleed instead.

*The monster endures the worst of the flames.
**The monster is surrounded by flames!
***Inspired by your armaments, your Adolescent Dragon Knight's Familiar strikes so ferociously that your opponent begins bleeding!
Your Adolescent Dragon Knight's Familiar's ferocious attacks make the bleeding worse!

DESCRIPTION
Uh-oh! It looks like some poor creature was transformed by the Mana Dragon's curse! Luckily, it seems to have taken a liking to you. Its breath isn't hot enough to burn, but it can make your opponent easier to burn!

 http://media.artix.com/encyc/AQ/AQPedia2/Pets/Dragon\_Knights\_Familiar.gif

Image thanks to Dragoon23. Basic stats thanks to Dragoon23 and RedEyedDrake. Numbers thanks to In Media Res.

Analysis

Starts off as a standard pet:Level	45

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PowLvl 45 MC

Damage 9-22
Stat% 298
BTH 11The first hit does 50% damage, while the second and third hits do 25% damage each.

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The pet's Mastercraft is used to give it the ability to make the monster easier to Burn. If this ability isn't needed (because the monster is already inflicted with Burn or Burn Weakness), its attack gains +4 BTH instead, which is roughly equivalent to a standard 5% damage increase.

The full set bonus is paid by the fact that you rarely want to use a Fire pet while wearing a Fire armor, shield and misc. item.

Updates

November 17, 2013: The pet was released.
January 9, 2015: The Burn Weakness inflicted by the pet now lasts for 2 turns instead of 1.

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< Message edited by Carandor -- 3/29/2016 19:27:13 >