Hotdog

## Bridget Murphy as "Hotdog"

### Folder Link

https://drive.google.com/drive/folders/1lQZVvPLaNsDAm9zZhaMNdmdVSlXqMCnG?usp=sharing

# Character Information

### Summary

Changeling thief with doglike characteristics and a habit for thrill seeking that has landed her in trouble before.

### Goals

* Stay out of jail.
* Continue being a criminal.
* Rob the world blind.

## Background

A young SURGE, Bridget grew up with surprisingly supportive parents, despite the dog ears and tail. Perhaps the already reclusive Nocturna were perfectly suited for such a responsibility, being subject to a small amount of alienation, even among the members of the nocturnal underground. She took to wandering the streets of the underground any chance she got, often weaseling her way out of chores and homework to go exploring and collecting trinkets. Utilizing her small frame and athletic tendencies, she proved a formidable thief, so long as whatever she wanted she could actually carry. Nonetheless, her parents tried to get her to focus on school, find a job, but she seemed ill suited for it, yearning for the world above and all the riches she had heard stories of around the fire barrels of the night urchins. Eventually, she left her home, becoming a prodigious thief in the downtown until she tried to rob the wrong person in Bel-Red, ending up a yowling ball of fur and fear caught in a net of a particularly security conscious runner who had retired there. Being a young entrepreneur, she made the best of her time inside, if not socializing, then by accruing an impressive stash of things stolen from the other inmates, the guards, the janitors, the visitors, and everyone else in between. She emerged with a reputation for having the ability to get anything from anyone. Despite the obvious rumors of her continued criminal enterprise, she was granted parole for good behavior (and for handling a certain sensitive issue for the head of the parole hearing board) after only a year behind bars. Now she's free to roam the streets with the police breathing down her neck, but the presence of the lawman has done little but whet her appetite, the fear of going back to a concrete cell making every heist more exhilarating.

## Narrative Significant Qualities

* SURGE- Bridget has the ears, tail, sense of smell, and fluffy fur of a dog.
* Catlike- Bridget is a thief by trade and relies on her exceptional skill at staying hidden.
* Day Job- Bridget works a 5PM-1AM at her local McHugh's.
* Ex-Con- As a criminal on parole, Bridget is a known quantity for law enforcement and expects the occasional check-in from her parole officer, a Dean Simmons. Dean is a stodgy little pencil pusher who is more than content to rely on his stringent schedule. Should Bridget fail to accept his call or not be at home for his weekly Friday afternoon home visit, it will go against her.
* Poor Self Control (Thrill Seeker)- Bridget is a daredevil at heart and enjoys the feeling of the odds being against her.

## Run History

- Run I've Been On
- Other Run I've Been On
- Etc.

## Affiliations

### Contacts

 Bio Betty
 Contact 2
 Contact 3

# In Character Information

## Symbols and Signatures

While not fond of leaving signatures, her being a black dog person does tend to raise some eyebrows outside of biomodder circles.

## Matrix Search Table

 3
 6+

## Shadow Community Table

 3
 6+

## Assensing Table

 2
 3
 4
 5+

## SINs

```
  R4 Layla DeVry, UCAS

```

```
  R4 Mage License
  R4 Bounty Hunter's License
  R4 Adept License

```

## Appearance

### Clothing

Black techwear, often showing off her toned stomach.