TDB

Health | 100 (1.0 regen)
 Attack damage | 25 (0.80 aspd)
 Range | 6

* TDB
* Negation Bot
* Utility Bot
* Maintenance Bot
* Guardian Bot
* Perks
* Lore
* Tips

TDB currently utilizes the Original System.

Cooldown: None
 Negation Bot (Active)
Cost: None
Cooldown: 60 Seconds
Creates a Negation Bot that specializes in debuffing enemies.
Any upgrades or stats on the TDB also apply.
A maximum of 2 can be active.
Utility Bot (Active)
Cost: None
Cast time: 3 Seconds
Cooldown: 120 Seconds
Creates a Utility Bot capable of attacking on the move, supporting allies, and contructing explosive Cleaning Bots.
Any upgrades or stats on the TDB also apply.
 Cost: 25 Energy
Cooldown: 30 Seconds
Deploys a field at the target bot that restores 250 health over 10 seconds for all allied units in a radius of 5.
 Maintenance Bot (Active)
Cost: None
Cooldown: 30 Seconds
Creates a maintenance Bot that can heal allied units and structures.
Any upgrades or stats on the TDB also apply.
A maximum of 3 can be active.
\_\_\_\_\_\_\_\_\_\_ (Sentry Bot)
Cost: 50 Energy
Cast time: 1 Second
Charge cooldown: 30 Seconds
Creates a Sentry Bot that follows an alllied unit for 60 seconds, rapidly fires lasers at nearby enemies dealing 15 damage.
 Network Protection (Active)
Cost: 60 Energy
Cooldown: 130 Seconds
All bots deploy a field for 25 seconds, negating all damage received by allied units in a radius of 6.
Guardian Bot (Active)
Cost: 30 Energy
Cooldown: 120 Seconds
Creates a Guardian Bot at a target ally, can endure heavy damage and stun groups of enemies.
Any upgrades or stats on the TDB also apply.
 System Overdrive (Active)
Cost: 50 Energy
Charge cooldown: 120 Seconds
Increases the stats of all bots on the map for 30 seconds.
Damage increased by 30%.
Damage received reduced by 30%.
Movement speed increased by 10%.
Attack speed increased by 10%.
Holds up to 2 charges.
Direct Overdrive (Active)
Cost: 50 Energy
Charge cooldown: 120 Seconds
Massively increases the stats of a single allied unit for 30 seconds.
Damage increased by 90%.
Damage received reduced by 90%.
Movement speed increased by 50%.
Attack speed increased by 50%.
Holds up to 2 charges.

Cooldown: 20 Seconds
Reduces the movement speed of enemies in a radius of 7 by 50% for 10 seconds.
 Cost: 10 Energy
Cooldown: 90 Seconds
 Cost: 15 Energy
Cooldown: 10 Seconds
Enables the bot's weapons for 10 seconds.
Right-click to enable autocasting.

Cooldown: 5 Seconds
 Cost: None
Cooldown: 90 Seconds
Increases attack speed by 10% and attack range by 1 for allied units in a radius of 3 for 30 seconds.
 Cost: 30 Energy
Charge cooldown: 40 Seconds
Creates a Cleaning Bot that will seek nearby enemies and detonate for 100 damage in a radius of 2.
 Cost: 10 Energy
Cooldown: 120 Seconds
Increases movement speed by 100% for 5 seconds.

Cooldown: 5 Seconds
Restores 45 health for allied units in a radius of 2.
 Cost: 15 Energy
Cooldown: 10 Seconds
Enables the bot's weapons for 10 seconds.
Right-click to enable autocasting.

Cooldown: 30 Seconds
 Cost: 10 Energy
Cooldown: 5 Seconds
Creates a barrier that absorbs up to 400 damage for 20 seconds.
 Cost: 10 Energy
Cooldown: 120 Seconds
Increases movement speed by 100% for 5 seconds.

No perks.

On the first day, Grunty created the universe.
On the second day, Grunty gave birth to all living things, Zerg and heroes alike.
On the third day, Grunty created chicken. His favorite creation was the chicken.

Basics

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Playstyle

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Advanced Tips

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 Health | 300 (0.3 regen)
 Attack damage | 20 (0.50 aspd)
 Range | 6.0

 Health | 200 (\_\_\_\_\_\_\_\_\_\_ regen)
 Attack damage | 15 (\_\_\_\_\_\_\_\_\_\_ aspd)
 Range | \_\_\_\_\_\_\_\_\_\_

 Health | 100 (\_\_\_\_\_\_\_\_\_\_ regen)
 Attack damage | 25 (\_\_\_\_\_\_\_\_\_\_ aspd)
 Range | \_\_\_\_\_\_\_\_\_\_

 Health | 2000 (2 regen)
 Attack damage | 35 (3.00 aspd)
 Range | 1