USAS-12

USAS-12 icon

10
(20)

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### Ignores Collisions?

explosion\_usas
False

## Bullet Explosion Stats

### Shrapnel Count

42
0
9

### Shrapnel Falloff

5
5
1

### Shrapnel Speed

3.8-6.2
20

### Shrapnel Tracer Length

#333333
.1
.5

## Calculated Stats

### Avg Burst Damage

12
12
12

### Avg Headshot DPS

24
24
24

### Obstacle DP Magazine

120
120

### Firing Duration

120
5

The **Daewoo Precision Industries Universal Sporting Automatic Shotgun (USAS) 12 gauge**, known as the **USAS-12** in-game, is an explosive Shotgun that uses 12 gauge Ammunition. It was added into the game on the v0.6.3 "*Into the woods*" update on October 18, 2018.

## Info

The USAS-12 shoots explosive rounds (FRAG-12 shotgun shells) that deal a large amount of damage, being able to kill a survivr with no armor in 2-3 shots. It is a very accurate, automatic shotgun that fires explosive rounds, producing a great damage output. The first-ever gun gives players the ability to control its range, much like Throwables.

* If a player points their mouse somewhere close to their character when they shoot the USAS-12, its bullets will explode on their crosshairs.
* The bullets can ricochet off reflective Obstacles and the Pan.
* The shots will explode on impact with any non-reflective objects and players.
* The explosives will automatically detonate when they reach the end of their range.
* The payloads do not go over Obstacles, unlike Frag Grenades and MIRV Grenades.
* Good RoF for a Shotgun, of two rounds per second.

## Obtaining

The USAS-12 can be found only in four event maps. It does not appear in the classic mode. It can be found:

* In Golden and Normal Air Drops on the Woods Map.
* In the Hatchet Case in the Hatchet Bunker and Storm Bunker on the Woods Map. This is where the USAS-12 is most often found.
* Rarely in the big Logging Orange Tree on the Woods Map.
* In 50v50, the USAS-12 can be found uncommonly in Gold Military Meteor Crates.
* By switching weapons in the Potato Map, by destroying a Potato or killing an enemy with a gun.
* Very rarely in Cobalt from Rare Demo Class Pod.

## Strategies

### Using

* Be careful while firing this weapon, as you can damage yourself with the blast.
* The USAS isn't ideal for close-quarters combat as you can easily damage or even kill yourself. It also has a long barrel, meaning you are vulnerable to Melee Weapons and other Shotguns.
* Due to how rare and powerful the gun is, many people will want it, so make sure to be well-equipped. Many people will also target you, so always run when you can't fight all of them at once.
	+ Since the USAS has a custom world sprite, your enemies will know when you are holding it. Holding a regular weapon and switching to the USAS during a fight will not only surprise your enemy (who have probably underestimated your weapons) but also prevent players from targeting you for having the USAS.
* Try to get a larger scope than 2x, as some of your enemies may fire at you with a long-range weapon.
* If your team does manage to get the USAS-12, your squad will attract some attention. Stay together and play your best to fend off attacking squads. The USAS-12 user can help out their teammates a lot because the explosion, coupled with the high ammo per magazine, can easily take out-groups.
* Beginning players will love this gun because it requires less aiming due to the blast. Use this to your advantage.
* The fragmentation ability allows you to flush enemies out of indestructible objects, especially ones like the hedgehog. The 10 round magazine allows you to relentlessly frag your opponent and leaving them with nothing to hide behind.
* If you get 2 USAS-12s, hold down the fire button and quickswitch as fast as possible. It should fire in a pattern similar to the MP220
* The USAS is best paired with another weapon, preferably a long-range one like an accurate Assult Rifle or a Sniper Rifle. This way, the USAS is much more versatile.
* Be sure to watch your health while using the gun, as the overconfidence gained from such a powerful weapon can leave you vulnerable.
* A USAS-12 paired with the Firepower perk is very powerful because it allows the USAS-12 to have a magazine for 20, making it arguably the most powerful mid-range weapon. So, if you have the gun, make sure to try and pair it up with the Firepower perk.
* Because of the explosion, you usually need to shoot only once to blow up an explosive object like the barrel. If your opponents walk near a barrel, shoot it to get massive damage.
* This gun is best suitable for mid-range. This gun does not have a good range like the SPAS-12 or Super 90 does, and the explosion can damage yourself if it is too close to you.
* Try to limit usage while playing on mobile since you do not have control over how far to shoot it. However, if you still want to use it, try to keep a constant 2x scope range with your opponent. It has a maximum range of that and will explode even if your opponent dodges it.

### Countering

* Whatever you do, do not get into mid-range with a USAS-12 user. It is almost impossible to beat if you are in mid-range. Long-range is best, and short-range is okay as the USAS-12 user will be damaging themselves.
* At close range, rushing USAS-12 users with high DPS weapons like the MP220 or Saiga-12 can take them out before they deal significant damage to you.
* At long range, weapons like the M134 or sniper rifles also are effective against a USAS-12 user. Just make sure that the USAS-12 user is not advancing on you, because nearly no weapons can outgun a USAS-12 user at mid-range except for the Super 90 and some other extremely high DPS weapons.
* In duos/squads, have your teammates help defeat them unless you are confident you can take them out yourself.
* Because the USAS-12 fires explosive rounds, the Flak Jacket Perk is a very good counter against it. However, this Perk and the USAS-12 are only found together in the 50v50 Map and Cobalt Map.
* Try to pick users off from a long distance with a ranged weapon. This can be used to defeat a USAS-12 user without being damaged at all. Be noted that they might have long-range weapons, though. If you aren't a super good shooter, clear the area of trees with either a strobe or frag grenades. This gives you a chance to damage them severely. However, it also opens the area up for them if they have a long-ranged weapon, making it easier for them to hit you as well.
* Probably the best counter is to hit them with an AWM-S and then spray the area with a LMG. Be prepared to hit them again because level 3 equipment is a lot more common in the Woods Map. However, AWM-S's are extremely rare, so don't count on finding one. This can also work with a Mosin-Nagant or a SPAS-12.
* Players can also hide in a Bush or under a Tree, cook a Frag Grenade for 3-4 seconds, and then throw at the USAS user.
* If you get very close to a USAS player, the explosion will damage them as well, as you hack away at them with your Melee Weapon.
* Be aware that if you see this weapon on the ground somewhere, the odds are good that someone is using it to bait people into a trap because of it's rarity and usefulness. Look around for areas other survivrs can hide before you rush towards it. This is especially true on the Woods Map because of the large number of trees.

* Bullet
* Explosive
* Shrapnel

## Sounds

* Reloading
* Firing
* Explosion
* Swapping To

## Links

* https://surviv.io/img/loot/loot-weapon-usas.svg

## Trivia

* The USAS-12's use of fragmentation rounds may reference the game Battlefield 3 or Battlefield 4, where the USAS-12 also made appearances. In both games, the USAS-12 was notorious for its compatibility with 12 gauge frag rounds, and players deemed the weapon extremely overpowered.
* It is the second automatic shotgun in the game, the first being the Saiga-12.
* Like the Saiga-12, the USAS-12's firing speed is also extremely slow in-game compared to its real-life counterpart.
* It has the largest magazine out of all shotguns, with ten shells per magazine.
* This is the first gun to shoot explosive rounds in surviv.io. The second is the Potato Cannon. Strangely enough, though all other explosive weapons count towards the pass' challenge for grenade damage, the USAS-12 does not.
* It's the third limited-time weapon added in the game, after the Model 94 and Peacemaker. The BAR M1918 later joined after the USAS.
* The old skin of the USAS-12 looked similar to an M416, FAMAS, Vector, or Mk 12 SPR.
* The explosion sound of the USAS's frags sounds like the MIRV Grenade's first explosion.
* This automatic shotgun was designed in the US and manufactured in South Korea during the 1980s.
* The bullet shows up as a red tracer.
* The USAS-12's explosion formerly could not damage the shooter in the first Woods mode.
* This gun is one of the few guns that is not affected by the Splinter Rounds perk.

## History

* v0.6.95
	+ Nerfed USAS blast radius
	+ Decreased USAS drop rate
* v0.6.71
	+ Changed world image from  to
	+ Changed world tint from 14211288 (#D8D8D8) to 16777215 (#FFFFFF)
* v0.6.3
	+ Added

## Gallery

A fellow survivr holding a USAS-12 before the re-skinA survivr breaking a Hardstone block,dropping a USAS-12,AWM-S and a M249.A survivr both holding a USAS-12 and DEagle 50.