Light Queen Elizabeth

Published December 5 2023

## Skill Effects

Punishment, Fury, Intervention of Light, Goddess's Protection, Goddess's Wrath

## Location

Festival Draw Hero, Festival Power Up Tickets

## Association

[Brilliant Protection] Queen Elizabeth has a skill which can deal greater damage the higher her Goddess's Wrath stacks.

## Ultimate

**If the hero is participating in battle and there are 2 or more allies surviving at the end of the allies' turn, the ally with the lowest remaining HP percentage receives Goddess's Protection for 1 turn. (Limit 2 turns)**

**Increases Attack-related Multiplier: 5%**
**Ultimate Damage Multiplier: 50%**
**3/6: 1 ally without Goddess Protection has their damage taken decreased by 20% for 1 turn.**
**6/6: Allies without Goddess Protection has their damage taken decreased by 20% for 1 turn.**

## Hero Guide

Light Queen Elizabeth was released on December 5 2023 as part of the 4.5 Anniversary Festival unit and equipped with multiple new skill effects that apply defensively and offensively. Light Queen Liz strongly impacts the Goddess team by adding more DPS. Light Queen Liz at a high ultimate level reduces damage with the added effect of a revive on top for allies.

### Pros

* Damage reduction and revive for allies
* Elizabeth can be applied to multiple teams
* Built-in single-target stun effect
* The Intervention of Light effect prevents enemies from ultimate rushing

### Cons

* Goddess’s Wrath takes a while to build up and is only received when an ally uses an attack card
* Require a high ultimate level to apply the Goddess’s protection effect to allies
* Elizabeth is reliant on the Goddess’s Wrath effect
* Revive and Damage Decrease is countered by buff removal and won't work if ally dies from reflection

## Skill Review

**Expurgation** - This is Elizabeth's first of two attack cards. This card has a new effect called Punishment and the effect is 3 times Pierce damage but each Goddess’s Wrath that Elizabeth currently has adds 20% more damage. An important note with this card is that when Elizabeth has max Goddess’s Wrath this is the card you use on an enemy to apply the stun on them.

**Divine Sparkle** - Elizabeth’s second attack card. This card is an AOE attack card with a new effect named Fury. Fury’s effect is every 1% additional damage for every percent of health left on Elizabeth and a 50% increase in damage dealt for every Goddess’s Wrath Elizabeth has. In simpler terms, Fury works the same as the Flood effect so Fury’s damage can be increased with the help of a HP gear set.

**Wall of Light** - This Ultimate has a lot of things built into it essentially working as an ultimate and an extra passive if you have enough ultimate dupes fed into Elizabeth. Using the ultimate at the start gives Elizabeth bonus attack-related stats and reapplies Intervention of Light to the enemies for two turns. The passive side of this ultimate is at 1/6 an ally with the lowest health receives Goddess’s Protection. Goddess’s Protection is a revive and revives the unit for the amount of health that they were defeated with. From 3/6 to 6/6, it gives allies without Goddess’s protection damage reduction by 20%.

**Queen’s Authority** - A straightforward passive at the start of the turn Elizabeth applies Intervention of Light to all enemies and what this effect does is decrease the enemy's attack by -10% and gives you the ability to remove 1 ultimate guage from the enemy if they have 3 ultimate orbs or more. The second part of this passive is every time an ally or Elizabeth uses an attack Elizabeth applies one Goddess’s Wrath onto Elizabeth and Goddess’s Wrath does two things first each stack of Wrath Elizabeth has increases her attack-related stats by 4% to 4 times. At 4 stacks her single target ability has the effect to stun one enemy.

## Gear Recommendation

Elizabeth is a situational character who can work equally well with HP Defense and Attack Crit Damage sets. Although it is recommended that you run Attack Crit damage sets if you are below 3/6 ultimate and anything at 3/6 or above it will be best to run HP and Defense sets. Since Elizabeth is geared towards PVP most of the time both sets are good choices and depend if you want to use her more offensively or defensively.

Substats:

* Bracer/Ring - Attack
* Necklace/Earring - Defense
* Belt / Rune - HP

## Usage

### PVP

Light Queen Elizabeth is a powerful unit bringing a revive for one unit and damage reduction for the rest also outputting high DPS. There are two teams that Elizabeth can fit on and work amazingly on. The first team is an AA team with Mael, LR Ludociel, and either Blue Tristan or Green Ellatte in the back. The second team is a Sins team with Red Festival Diane, LR Meliodas, and Green Merlin for ultimate rushing variate or any other backline if you choose to not ultimate rush.

### PVE

She can help out clear out most end game content if required units are Seven Deadly Sins, Human or Goddess. Her revive will make sure diffuclt bosses can’t kill your weakest unit off.

She can be iffy in Demonic Beast Battles as her passive will not apply to some situational allies who aren’t the applicable allies however they can still benefit from her revive and damage decrease. However some Demonic Beasts have frequent buff removal that will make it a issue.