recursal/Fanatic-Fandom huggingface dataset:
Death Scythe

* Common
* Great
* Rare
* Epic
* Perfect Epic
* Legendary

*"Powerful scythe, very heavy with slow attack speed."*

A Polar Opposite of the Saw Blade, this weapon combines great power and heavy knockback at the cost of attack speed. The cumbersome weapon's projectile also flies slowly, making hitting moving enemies impossible from a distance. However because of the slow attack, it makes stutter-stepping and animation canceling while attacking with this weapon highly rewarding.

## Weapon Overview

* 145% damage
* ~85% attack speed
* Slow projectile speed
* Big projectile hitbox
* Big knock back

## Rarity Additional Effect

* Rare: **+5% Damage**
* Epic: **50% chance to kill enemies with less than 30% HP**

## Ability Synergies

### Pro

Strike, Circle, Swords - Abilities based on per shot damage work best with high attack

### Cons

Ricochet - Still god tier but often misses due to high knock back and low speed and will knock nearby enemies into you, killing you sometimes.

## Death Scythe Damage Stats

Your Enhanced Equipment Talent Level:

Base Stats
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

1
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* 11-20
* 21-30
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* 51-60

2
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* 11-20
* 21-30
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* 51-60

3
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* 1-10
* 11-20
* 21-30
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* 51-60

4
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* 1-10
* 11-20
* 21-30
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* 41-50
* 51-60

5
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* 1-10
* 11-20
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* 51-60

6
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* 1-10
* 11-20
* 21-30
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* 51-60

7
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* 1-10
* 11-20
* 21-30
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* 41-50
* 51-60

8
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* 1-10
* 11-20
* 21-30
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* 51-60

9
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* 1-10
* 11-20
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10Edit
* 1-10
* 11-20
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* 51-60
Vilun and Rin

**Vilun and Rin** are pair of Ravernal weaponry in the form of a magical sword and armor. They are used by Raga, Calamique Kingdom's strongest magical swordsman.

## Description

The sword Vilun is shown to be capable of cutting through the thickest armor by concentrated magical energy in the form of blue aura in the entire blade and generate explosive force when it magically charge at maximum. However, the blade is not strong enough to make a dent on a Flaming Tank armor. The Rin armor is shown to be strong enough to protect wearer from many dangerous beast like the 12-horn beasts.
Dungeon of Traps Monsters

### Animals

* **Green-Winged Bat:**They hover for a bit lunge towards you in a given range, even flying above walls. Just keep your distance or wait for them to lock onto you and side step.

### Elementals

* **Electric Spirit:**They float around and release a lightning wave at you. It starts small, and as it travels, gets wider. Move out of it's way as soon as you can or stay beside walls to negate it.

### Ground Turret

* **Crossbow Ground Turret:** Shoots out 3 arrows in a fan shaped area after it locks on to you. It is stationary.
* **Fireball Ground Turret:** Shoots 8-directional fireballs. Usually a direction is centered at you.
* **Electric Ground Turret:** Places little lightning circles all-around the map and eventually drops a bolt of lightning on them.
* **Blue Orb Ground Turret:** Shoots super slow blue orbs outward continuously. The projectiles shoot out one by one in clockwise order.
* **Purple Orb Ground Turret:** Shoots purple orbs in multiple directions. Usually it will always center a projectile towards you so a little side step would suffice to dodge this.
* **Laser Beam Ground Turret:** Shoots laser beams in either vertical and horizontal cross or diagonal cross directions.

### Living Bomb

* **White Living Bomb:** They lob a bomb at you. Their range don't reach the whole map but it's quite far. Keep moving or stay as far as you can.
* **Blue Living Bomb:** Same as **White Living Bombs**but they lob 3 bombs instead.

### Plants

* **Purple Plant with Blue Vines:** Shoots 1 lobbed projectile at you, which is capable of passing over walls. They stay in place and fire off projectiles. Just wait for them to target you and then move out of the way!
* **Purple Plant with Green Vines:**Same as **Purple Plant with Blue Vines**but shoots out 2 lobbed projectiles instead.
Brightspear

* Common
* Rare

*"Contains immense energy, you’re defeated before you know it!"*

Brightspear is a Weapon introduced in 1.3.1 which has near instant projectile speed, potentially the highest per shot damage and slow attack animation

## Weapon overview

* 120% damage
* 95% attack speed
* Highest projectile speed
* Epic unique effect: **When attacking a similar target (same monster), damage dealt will increase**.

## Rarity Effects

* Rare: **+5% Damage**
* Epic: **When attacking a similar target (same monster), damage dealt will increase**.

## Damage

* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60
Taranis

*"Born of the Thunder, and naturally able to control and wield Thunder."*

Taranis can be acquired for 1,000 Gems.

Taranis' enhanced Lightning effect stacks with any other lightning ability.

## Stats

Unique Effect: Bolt but it does 30% damage instead of 25% and longer range

Attack = 130 (-20) (+10 per lvl)

Max HP = 550 (-50) (+40 per lvl)

## Level up Bonus

Level 20: Crit Chance +2% (All Heroes)

Level 40: Damage to Airborne Units +20%

Level 60: Attack +4% (All Heroes)

Level 80: Crit Damage +50%
Pharaoh's Chamber Monsters

### Monsters

* **Brown Worm:** Lobs a fireball towards the player. This explodes and releases 3 fireballs in each direction. Burrows into the ground and appears at a random nearby location after each time it fires.
* **Jumping Zombie:** Moves towards you and jumps when it gets close. Very difficult to dodge the jump unless you're already moving.
* **Jumping Zombie 2:** Continuously jumps to random nearby spots.
* **Splitting Zombie:** Moves towards the player. Splits into 2 smaller Zombie monsters.
* **Tornado Mage:** Fires 1 tornado at the player that curves left and right while moving.
* **Tornado Mage 2:** Fires 1 tornado at the player that travels in a straight line. When it hits the wall, 2 tornadoes are spawned that move in different directions while curving left and right.
* **???:** Summons projectiles in a half-circle around itself, which are launched towards the player in succession after a short delay.
* **Rock Puppet:** Fires 5? projectiles diagonally.
* **Skeleton Soldier:** Attacks with a sword using a sideways slash.
* **Fire Lizard:** Fires a torrent of fire across a long range.
Dungeon of Traps

**The Dungeon of Traps** is the twelfth chapter in Archero that you will need to clear in order to go to the next chapter in the world selection screen.

## Description

*"The mine is full of traps. Nothing gets in or out alive."*

**The Dungeon of Traps** is a one of a kind 30-stage dungeon which consist of 12 type of monsters and 3 bosses.

Every stage ending in 5 (stages 5, 15 and 25) will have a room with only an Angel and no other enemies.

Every stage ending in 9 except the last one (stages 9 and 19) will have a treasure chest that drops a large amount of coins, exp and 2 red hearts.

Average enemies: **?**

Difficulty: **Intermediate**

The stage is short so you'll have fewer upgrades. Every enemy here has really easy-to-dodge attacks so overall this isn't difficult.
Stalker Staff

* Rare
* Epic

*"The staff of all staffs, no one can escape!"*

Stalker Staff is a Weapon introduced in 1.3.1 which has homing energy blasts. This weapon almost never misses a target.

## Weapon overview

* 100% damage
* 115% attack speed
* Homing projectiles
* Average knockback

The name of the game with this weapon is, the more projectiles the better. And compared to other weapons, this is the only other weapon that has a faster attack speed bump than average, the other being the Saw Blade.

Only few disadvantages of the weapons that the projectiles are quite slow making even homing on faster moving melee troops difficult to lock on. The weapon also does have a bit of a start up time before the energy blasts are released but that could also give a window of time to time your dodges if that can be managed properly. Additionally, the staff’s projectiles are summoned *in front of* the player instead of originating from the player’s actual position. This means that enemies that move into the bullets before they release will be hit with every single projectile at once. This makes the Stalker staff extremely potent at melee range as enemies in close proximity to the player will be hit by every single one of the player’s projectiles.

 Rarity Effects

* Rare: **+5% Damage**
* Epic: **The lower the target’s HP, the higher is the critical chance.**

## Ability Synergies

### Pro

Diagonal Arrows - Best pickup for projectile upgrades. Because of the staff's homing projectiles, the first pickup of diagonal arrows pretty much guarantees triple the damage amount. Bear in mind, while this makes it good for single targets and bosses, in turn it is not as good for clearing huge mobs the way other weapons do.

Side/Rear + Bouncy Arrows - Not as large of a pickup as Diagonal arrows, but still a good pickup nonetheless if you need protection from the sides and rear.

Ricochet - With more projectiles homing in as a result of Diagonal and Side Arrows, this can be a ideal way to make up for the serious lack of AoE damage that the stalker staff desperately needs.

Piercing Arrows - Another viable pickup if players cannot seem to find ricochet because combined with homing, the total effect is very similar to Ricochet. After passing through the first enemy, it'll home in on another target. Therefore either one of Ricochet or Piercing will be enough.

Multiple Shot - Pretty much a no-brainer for all weapons. More shots, the more hits the enemy will suffer.

Critical Mastery - Not as big of a damage buff because as the enemy gets hit more, the critical ratio increase kicks in. However the increase in Critical Damage is also a decent upgrade should this be available.

### Con

Front Arrow - Reduces damage of all projectiles

## Bugs

Homing ability based on performance of device or? high/medium graphic setting
Gold

Gold is most common currency in-game. Gold is used for upgrading basically everything including talents, equipment, and heroes along with scrolls and sapphires.

Gold can be obtained, lucky wheels, Time Reward, the shop (based on Time Reward, Bundles and from defeating enemies in chapters (higher gives more)

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Toxic Strike

An ability that fires a sword which deals 150% equipment damage (increased by attack boosts) and applies an effect on impact. The amount of attack speed you have can also make more strikes appear faster.

## Effect

Deals 35% equipment damage per sec until death

## Notes

A sword is summoned by your side every second an enemy is in range (visible on screen?) and automatically flies towards your current target. The projectile behaves just like a regular unmodified arrow, colliding with obstacles and enemies.

Each sword hits for 150% of your modified damage (including +Atk and equipment) then applies a permanent poison damage-over-time effect of 30% unmodified hero damage every second. None of this damage can be Critical. Can be applied in addition to other DoT effects.

Toxic Strike is an Category:Strike Ability
Elsie Suddaby

**Elsie Aryn Miles-Suddaby** (August 3, 1890 - October 26, 2002) was a British lyric soprano during the years between World War I and World War II. She was born in Westminster, Massachusetts, a daughter of Civil War General Nelson A. Miles and an aunt to the brothers, Joachim Pasteur and Étienne Pasteur.

A pupil of Sir Edward Bairstow, she was known as "The Lass With The Delicate Air" (taken from the title of one of the most popular songs in her repertoire).

She was a principal soprano in the bicentennial *St Matthew Passion* with Keith Falkner and Margaret Balfour for the Bach Cantata Club under Charles Kennedy Scott in November 1929. On 5 October 1938 she was one of the original 16 singers - lightest of the four soprano voices - in Vaughan Williams’s *Serenade to Music.* (The solo line set for her was ‘I am never merry when I hear sweet music.’)

She created the soprano part in Vaughan Williams's *Thanksgiving for Victory* in 1945, and the following year she took part in the opening programmes for the BBC Third Programme in a broadcast of Milton's masque *Comus* with Peggy Ashcroft, John Laurie, Heddle Nash and Dylan Thomas. On 22 May 1951, she appeared in scenes from Purcell's *King Arthur* in the Festival of Britain Purcell recitals at the Victoria and Albert Museum under Anthony Lewis.

When Sir Thomas Beecham made his second recording of Handel's *Messiah* (HMV ALP 1077-80), Suddaby was the soprano soloist.

After her husband passed away on 1959 at 75, Elsie was moved out in a nurse home in Leeds, 1973 until her death in 2002 at 112.

Leeds Town Hall has a room named after Suddaby's passing.
Barrens of Shadow FAQ

Barrens of Shadow
 Frequently Asked Questions

## General

How can I finish this chapter?

First of all, farm. If your skills aren't that great, might as well get aid by equipping the right weapon, armor, rings, and spirits for you. If that's not enough, maximize their levels. Secondly, make sure to memorize every attack pattern. There will be attacks that you can't avoid by memorizing and you'll need to use quick reactions. So prepare for that too. Finally, use that revive only when you have the abilities that you want, or you're at the last 2 boss fights before the final boss.

## Boss

How do I defeat the Final Boss?

As the boss guide suggest. Just make sure to stay 1 tile away from the wall as their heavy shot always shoots further than your location which will make the small shots miss you. All you have to do is keep moving left and right the whole time.

## Equipment

Weapon: Tornado (good damage output), Death Scythe (good damage, animation cancel to maximize potential), Brave Bow (good damage and knockback), and Saw Blade (good speed, good with on hit abilities)

Armor: Void Robe (poison), Phantom Cloak (projectile resilience)

Rings: Serpent Ring (for ranged), Falcon Ring (for airborne, affects bosses) and Bear Ring (for ground, affects bosses)

Spirits: Elf (not much walls, good damage output), and Laser Bat (good reach, good speed)
Bolt Swords

An ability that spawns, around the hero, two spinning swords which deals 100% equipment damage (increased by attack boosts) and apply an effect on impact.

## Effect

Deal 25% equipment damage (increased by attack boosts) to enemies within a few tiles of enemies hit by weapon projectile.

## Notes

Summons two swords to rotate around you at a relative position and fixed rate. A sword hits for 100% of your modified damage (including +Atk, **not** equipment bonuses) then shocks other enemies near the target for 25% of your modified damage (including +Atk and equipment). None of this damage can be Critical.
Hero Duo

Hero Duo is *Archero's* Co-op Mode where multiple players can work together to conquer 100 levels. It can be accessed from the Events tab daily, and allows 10 attempts per 24-hour period to beat the challenge, but only the first 3 attempts give rewards. This mode awards Gems, Gold, and Experience.

One player must act as the host and create a new room, which generates a 5-digit Room Code that other players may input on their device to join the instance.
Helpdesk:Lost my progress game

**Forums:** Index > Help Desk > Helpdesk:Lost my progress game

Hello everyone!
I had a problem, I try to explain everything to better understand:

I lost the game data

1) I had broken the phone, where I hadn't updated "google play games" for a while, so I think in the last period I didn't save my game data.

2) I installed Archero on my brother's phone ... I followed the instructions to log in with another Google Play account and instead of uploading all the game data, it's as if he had created me a new account from level 1, (\* ) starting from the beginning of the game.

3) So I repaired my phone and now if I open Archero it says "detected modified account. Log in as Erik8Lamela? (My google play account)" but if I press confirm it will load the game data of the account created here (where it says \* )

I've already written to Archero's support but they can't understand the problem ... they don't answer me anymore

I hope someone can give me some advice ... Thanks
Lost Castle

**Lost Castle** is the fifth chapter in Archero that you will need to clear in order to go to the next chapter in the world selection screen.

## Description

"*An ancient castle over a thousand years old."*

**Lost Castle** is a 50-stage dungeon type chapter which consists of 9 different types of monsters and 5 bosses, one appearing at every 10th stage.

Every stage ending in 5 (stages 5, 15, 25, 35 and 45) will have a room with only an Angel and no other enemies.

Every stage ending in 9 (stages 9, 19, 29 and 39) will have a treasure chest that drops a large amount of coins, exp and red hearts. Please note, this does not apply to stage 49. This stage will still have regular enemies.

Average enemies: 237

Difficulty: **Intermediate**

Your skills are tested as a lot more patterns are thrown at you while dodging it in specific ways.
Toxic Meteor

Drops a giant ball randomly dealing 200% of current damage if it hits and applying an effect

## Effect

Deals 35% equipment damage per sec until death

## Notes

Blocks a random quarter of your screen to spawn a shiny ball which potentially could do 200% of current damage and apply poison effect if it hits.

One of the worst power ups ( skills) in the game. It doesn't work it only falls on you, doing no damage to enemies blocking your screen from seeing projectiles and just bad in general ... Don't pick it

see Category:Abilities#Meteor\_Abilities
Bear Ring

*"Bestowed with the Power of a Bear."*

Bear ring increases HP and damage to ground units
Use this for focusing on dealing damage to ground units. Works well when going against bosses too.

## Rarity Effects

* Base: **Increases damage to ground units**
* Rare: **+5% HP**
* Epic: **+10% Coins from battle**

## Bear Ring Stats

Your Enhanced Equipment Talent Level:

Base Stats
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

1
Template:Ring Enhanced Equipment Lvl 1
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I am a monster. Be wear of Lava! Well guess what, IM A LAVA MONSTER!!!!!!!!!
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Archero Master

**Download Archero Master for Android**

**Download Archero Master for iOS**

The Archero Master for Archero is the first and only all-in-one player Equipment Stats Calculator, Chest Simulator, Archero News Feature, and Archero Guides app for Archero.

Please note: The Archero Master is not a game. The Archero Master is a companion app for Archero to provide you with all the necessities to be the best Archer.

## Archero Calculator Features

* Determine advanced stats for your player that is not shown in the game Archero.
* Displays your actual damage per second that you will do in-game.
* Determines the quantity of gold and scrolls required for each equipment item to get them to their max level.
* Auto-saves your selected equipment, heroes, talents and abilities so your load out will be saved the next time you open the app.
* Calculates the effect that abilities, equipment, heroes, and talents have on your player.
* Change heroes and their levels to see the effect each hero has on your equipment.

## Chest Simulator Features

* The chest simulator lets you simulate the opening of golden and obsidian chests and stocks them in an inventory and keeps tracks of gems spent.
* The costs of gems for chests discount just like they do in game.
* The chest simulator uses the same probability chances that the game uses for the chests.

## Archero Guides

* The guides currently feature equipment, abilities, chapters, and heroes.

## Archero News

* Don't miss out on the latest news! Stay up to date with the latest announcements for Archero.

* **Google Play: Download Archero Master for Android**

* **iOS App Store: Download Archero Master for iOS**

If you have any feedback and suggestions for the Archero Master, I am very open to listening to your ideas on the Archero Discord Server.

* **Archero Discord Invite: https://discord.gg/8aNu7XZ**

**Disclaimer:**
*The Archero Master is not affiliated, endorsed, sponsored, or specifically approved by Habby and Habby is not responsible for this app.*

Archero Articles

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Chapters

Talent

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Abilities

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Discord

Discussion

Community

Game Version History

Frequently
Asked Questions

Contribute to the Wiki
The Capital Bosses

## Random Boss

### **Giant** **Snake Woman**

* Bigger version of their tinier counterpart. Not really a hard fight, just stay away and you'll be fine.

#### Attacks

*4-Shooter*

* Shoots 4 projectiles in a fan shaped area.

*Dash and Release*

* Dashes towards you really quick and twice in a short range while releasing 6 projectiles, 3 at each side. Not hard to dodge.

*Projectile Barrage*

* Shoots a lot of projectiles, keep your distance and you'll be able to find gaps.

#### Buffed

*?*

* ?

### **Giant Fire Mage**

* Just like the other Fire Mage and Purple Orb Mage

#### Attacks

*Homing Purple Orbs*

* Spawns 8 orbs that soft homes at you. Stay far to the point that the homing intensity of every orb weakens and go through the gap available.

*6-shooter* *Fireballs*

* Shoots 6 fireballs in a fan shaped formation towards you. Easy to dodge but they are a bit quick. Always keep your distance when possible.

*Penta* *Fireball Drop*

* Channels 5 large fireballs at the same time centering on top of your character and falls down. Easy to dodge.

#### Buffed

*?*

* ?

### **Giant Green Archer x2**

* This is actually an extremely hard fight considering the arrow spam everywhere. Just try to get there with full life and dodge as much as possible.

#### Attacks

*Arrow Shot*

* Aims and shoots an arrow that bounces walls.

*Arrow Barrage*

* Aims and shoots multiple arrows in succession then takes a little rest before attacking again.

#### Buffed

*?*

* ?

*?*

* ?

### **Round Electric Dragon x2**

* Pretty much the same as before, it just brought a friend.

#### Attacks

2*-shooter*

* Shoots 2 electric balls forward or 2 diagonally. Easy to avoid as it moves slow. Just keep in mind that it breaks off into tinier electric balls in 4 directions (up, down, left, and right) so stay away from that trajectory.

#### Buffed

*?*

* ?

## Final Boss

### **Giant Skeleton**

* Like most bosses with a melee dash, it's important to keep moving, so be patient and don't be greedy with your hits. That said, keep an eye on the boss's healing ability.

#### Attacks

*Dash and Burn*

* Dashes thrusting its sword at you while leaving a burning pathway behind him. Can dash up to 3 consecutive times

*Rock Barrage*

* Randomly releases a lot of rocks all around 2 or 3 times.

*Summon: Skeleton*

* Summons a skeleton to fight you. (skeleton like found in chapter 5, weaker than those found in this chapter)

*Revitalize*

* Heals around 15% of its HP *(to be confirmed)*

#### Buffed

*?*

* ?
Everest Charles Fox

## Introduction

Mr. Charles Everest Fox (March 6, 1947 – June 26, 2019) was the husband to Josephine Fox. He was also the son of **Kenton** and **Phrenocervix Fox (née Nerblonka)**.

## Early Life

Everest was a journalist for the New York Times. in 2004 he was forced to marry his cleaner, Josephine Bobble-Brinkle after it emerged that she was pregnant with his baby. He was working various jobs of contrasting importance in order to sustain the stupidly lavish lifestyle his oik wife demands.

## Mr. Charles Everest Fox

His wife, Josephine Fox, author and philanthropist, owns a best-selling book which hit #1 in the New York Times with his influence.

## Personal details

### Died

June 26, 2019 (aged 72)New York City, New York, U.S.

## Death

On June 26, 2019, the New York Times announced that Mr. Fox passed away in his residence at the age of 72.
The Capital

**The Capital** is the eleventh chapter in Archero that you will need to clear in order to go to the next chapter in the world selection screen.

## Description

"*An ancient castle occupied by wandering ghosts."*

**The Capital** is a 50-stage dungeon type chapter which consists of 17 different types of monsters and 5 bosses, one appearing at every 10th stage.

Every stage ending in 5 (stages 5, 15, 25, 35 and 45) will have a room with only an Angel and no other enemies.

Every stage ending in 9 (stages 9, 19, 29 and 39) will have a treasure chest that drops a large amount of coins, exp and red hearts. Please note, this does not apply to stage 49. This stage will still have regular enemies.

Average enemies: **?**

Difficulty: **Hard**

?
Urasil

*"Proficient in the study of Medicine, an invisible killer allowing him to be skilled in Poison."*

Urasil is one of the free-to-play heroes in *Archero* and can be unlocked starting from Chapter 3. His enhanced Poison effect stacks with any other Poison ability.

He is a deadly assassin that deals additional damage over time (DoT) in addition to his regular damage. Like basic Poison, the Venom effect is permanent and does not expire after a set amount of time (unlike the Blaze effect), so damage can still be caused while the player focuses on dodging. His upgrade stats are nearly pure offensive in nature, able to eke out a bit more damage while giving two of these stats to other heroes when unlocked.

## Stats

Unique: Venom deals 40% equipment damage per sec

Attack: 120 (-30) (+9 per lvl)

Max HP: 550 (-50) (+30 per lvl)

## Level up bonus

Level 20: Attack +40 (All Heroes)

Level 40: Damage to Melee units: +15%

Level 60: Critical Damage: +15% (All Heroes)

Level 80: Max HP +6%
Eikon

## Population

### Leader(s)

Valisthean Emperor - Claudius Valisthea XCIV

### Founder(s)

Primordial Forces of The World

*The Primordial Forces of the World gave birth to several Icons.*

*The 1st Icon had the body of a snake.*

*The 2nd Icon, a large body.*

*The 3rd Icon soared through the sky.*

*The 4th Icon was mischievous, but lonely.*

*The 5th Icon had wisdom.*

*The 6th Icon was born of the earth.*

*The 7th Icon cast away the Primordial Essence of the World.*

*The 8th Icon was born off the woes of the World.*
Verdant Prairie

**Verdant Prairie** is the first chapter in Archero that you will need to clear in order to go to the next chapter in the world selection screen.

## Description

"*A fertile grassland that is a good place for hunting."*

**Verdant Prairie** is a 50-stage dungeon type chapter which consists of 16 different types of monsters and 5 bosses, one appearing at every 10th stage.

Every stage ending in 5 (stages 5, 15, 25, 35 and 45) will have a room with only an Angel and no other enemies.

Every stage ending in 9 (stages 9, 19, 29, 39 and 49) will have a treasure chest that drops a large amount of coins, exp and 2 red hearts. This stage will have less enemies but usually have spikes or saws.

Average enemies: **200-210**

Difficulty: **Easy**

Learning curve required here isn't that difficult, majority of boss and monsters just needs you to sidestep a little or run a little.
Brave Bow

* Common
* Great
* Rare
* Epic
* Perfect Epic
* Legendary

*"Only the worthy can use this bow, with balanced performance."*

The Brave Bow is the starting weapon of the game, carrying balanced attributes across the board. It is a weapon that is pretty much the jack of all trades and the master of none. Nonetheless, the weapon is accurate and relatively easy to use in the early game. Because of the relatively fast attack speed, most if not all of the synergies for the Saw Blade can also apply to this weapon should the player decide to use the bow.

It should be noted, the other weapons will outclass the Brave Bow easily once these are obtained, due to low stats. However because it is very easy to animation cancel with Bow players can easily outdamage other weapons with some skill. Additionally, Helix's Level 20 Unlock stat of +20% Critical Damage will synergise very well with Brave Bow's added Critical Multiplier.

## Weapon overview

* 100% Damage
* 100% Attack Speed
* Small Knock Back
* Fast arrows
* Small hitbox
* Epic unique effect: **Crit damage goes from 200% to 250%**

## Rarity Effects

* Rare: **+5% Damage**
* Epic: **+50% Crit Damage**

## Ability Synergies

### Pro

Critical Mastery - Scales better with Epic Bow due to Epic effect

### Con

Abilities based on per shot damage are weaker on Bow

## Brave Bow Damage Stats

Your Enhanced Equipment Talent Level:

Base Stats
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

1
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

2
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

3
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

4
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

5
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

6
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

7
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

8
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

9
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

10Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60
Venom

## Description

This is the skill Urasil starts with.

Your targets become poisoned until death, taking 40% of your unmodified damage every second. This deadly poison is stronger than all other sources of poison except Sylvan's.

## Notes

* You will not encounter the standard Poison Touch skill while playing Urasil.
* Can be applied to targets in addition to any other poison effect.
Saw Blade

* Common
* Great
* Rare
* Epic
* Perfect Epic
* Legendary

The Sawblade trades per shot damage for fast attack speed. The Sawblade can be a very versatile and effective weapon depending on your needs. The high attack speed can be boosted to effectively pin enemies to the walls with knockback. High attack speed can be a disadvantage as moving will likely reduce DPS, making most players ditch Sawblade during late game. But a significant amount of Attack boosts can make them also effective single target killers while stacking a combination of Bouncy Walls, Diagonal Arrows and Ricochet and headshot can cause a whole world of hurt against groups of enemies in the room.

*"A serrated throwing knife from the mysterious Orient."*

## Weapon Overview

* 80% damage
* ~150% attack speed
* Small per projectile knockback
* Fast blades
* Small hitbox

## Ability Synergies

### Pro

Front Arrows - counteracts small hitbox of Sawblade and makes moving targets easier to partially hit

Attack Speed & Crit Master - improves knockback ability

Headshot - Stronger on weaker weapons

### Con

Moving / Dodging reduces damage, animation cancelling almost impossible

Freeze - almost useless due to next attack unfreezing (high attack speed)

## Rarity Additional Effect

* Rare: **+5% Damage**
* Epic: I**ncreases your Attack Speed (by ~15%) for 3 seconds after entering a room.**

## Saw Blade Damage Stats

Your Enhanced Equipment Talent Level:

Base Stats
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

1
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

2
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

3
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

4
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

5
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

6
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

7
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

8
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

9
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

10Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60
Vest of Dexterity

* Common
* Great
* Rare
* Epic
* Perfect Epic
* Legendary

*"Light and durable. Wear it to dodge enemy attacks."*

This armor is great in terms of dodging everything including traps. Use this if you are already great in dodging and prefer a dodge boost instead of increasing defense.

The dodge chance from the Vest of Dexterity stacks multiplicatively (0.93^3 vs 0.07x3) with the dodge chance from the Serpent rings which can be a difference between life and death when in the heat of battle.

It's unique epic effect calls lightning down on one enemy within 5 tiles of you every second for 80% of your equipment damage and applies the Lightning effect dealing a further 25% of your modified damage to all enemies up to 5 tiles from the enemy first struck.

## Rarity Additional Effects

* Base: **+7% Dodge rate**
* Rare: **+20% Healing from red hearts**
* Epic: **Deals 80% equipment damage and applies Lightning effect to nearest enemy**

## Vest of Dexterity Stats

Your Enhanced Equipment Talent Level:

Base Stats
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60
* 61-70
* 71-80

1
Template:Armor Enhanced Equipment Lvl 1
2
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3
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4
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5
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6
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7
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8
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9
Template:Armor Enhanced Equipment Lvl 9
10
Template:Armor Enhanced Equipment Lvl 10
Wolf Ring

*"Bestowed with the Power of a Wolf."*

Increases damage to melee units and critical chance.
Although this ring is best used against melee units, the extra 5% Critical Chance when at a rare quality will give a bit of a damage bump to all weapons in general. This when worn in pairs, will further boost the offensive power and will go well with stacking attack power and Critical Damage.

## Rarity Effects

* Rare: **+5% Critical rate**
* Epic: **+10% Coins from battle**

## Wolf Ring Stats

Your Enhanced Equipment Talent Level:

Base Stats
Edit
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60

1
Template:Ring Enhanced Equipment Lvl 1
2
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3
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4
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5
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6
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7
I am a monster. Be wear of Lava! Well guess what, IM A LAVA MONSTER!!!!!!!!!
8
Template:Ring Enhanced Equipment Lvl 8
9
Template:Ring Enhanced Equipment Lvl 9
10
Template:Ring Enhanced Equipment Lvl 10
Lucretia Flammen

Lucretia Flammen The Original Phoenix You will be scoured by the light of the Sun!

## Lucretia Flammen

* Human
* Phoenix

## Characteristics

### Aliases

The SunThe Cleansing Flame

Mirage

Noble Dawn

## Origins

### Character designs

Dancer (Final Fantasy Tactics)Azeyma (Final Fantasy XIV)

### Abilities

Azeyma (Final Fantasy XIV)Phoenix (Final Fantasy XVI)

Phoinix (Final Fantasy XIV)

## O' Crimson Fans... In fire woven - Origin

Lucretia Flammen was a Dancer that was born in Valisthea in a time of war, who, quite explosively, awakened her Dominancy in a town, causing it to all to combust into flames due to her lack of control over her own Dominance. She didn't know what had that just happened, but she felt a great surge of power from within her - A surge of power comparable to that of a God. That which she felt, was her Dominant blood being awakened. Since that day, she trained and trained for several years, becoming one of the most powerful original Dominants, up there with Saint Oratorio and The Arbiter

It is known that while being born in Valisthea, she had little to no condition in her family's house, and turned to prostitution as a means to be able to lead a semi healthy life in some point in her life. It is also known that she was generally a very gentle and nice person, which did not fit her combat style in the slighest, but granted her many connection in life. In her death, it is known that she blew up a large portion of the continent to ash with extreme force, now simply called "The Phoenix Trail"
Verdant Prairie Bosses

## Random Boss

### **Giant Red Plant**

* A bigger version of the usual monsters. The key is to stay as far back from them as possible.

#### Attacks

*5-line Projectile Barrage*

* The Plant shoots multiple projectiles in 5 straight lines.

*Random* *Projectile Barrage*

* The Plant shoots multiple projectiles randomly. Just make sure to find those gaps and dodge them.

#### Buffed

*8-Direction Laser*

* Shoots instant lasers in 8 directions.

### **Giant Blue Tree Stump**

* A bigger version of the usual monsters. This boss is easy as long as you keep moving whenever it starts bouncing for 3 times. Dodge the other projectiles.

#### Attacks

*Bounce and Release*

* Shoots projectiles in 8 directions after bouncing. Just dodge the initial land after bouncing and check for the trajectory of the projectiles to dodge.

*Random* *Projectile Barrage*

* Spits out random projectiles. Just find the gaps and dodge.

#### Buffed

*Heavy Shot to* *Spawn*

* Shoots a large projectile. Spawns a **Green Tree Stump** when it hits the ground.

### **Round Fire Dragon**

* It moves really slow as well as it's attacks but the damage hurts so avoid getting damaged at all costs even if you have to just attack once or twice to position yourself properly.

#### Attacks

*3-shooter*

* Shoots fireballs in a fan shaped formation with 1 or 2 shots each. Easy to avoid as it moves slow.

*1 Line Barrage*

* Shoots a 5 fireball barrage forward. This can hurt as it is 5 fireballs towards you, find perfect angle to dodge so you won't have to deal with the wall bounce.

#### Buffed

*3-Shooter*

* Same as the unbuffed except it has 3 shots.

*8-Shooter*

* Shoots 8 fireballs around him.

### **Giant** **Red Skull**

* This is a bigger version of the monsters in this chapter. Once you deplete the life to 50%, it splits in 2 **Red Skulls** that have the same characteristics. Once you half their lives again, they will split into tinier **Red Skulls**.

#### Attacks

*Collision*

* Bounces around the map's walls. Fairly easy boss fight. You should have no problem. Just keep your distance and anticipate the direction of their bounce.

#### Buffed

*4-Shooter Diagonal*

* Releases 4 projectiles diagonally.

## Final Boss

### **Giant Blue Rock Golem**

* A bigger version of the usual monsters.

#### Attacks

*Spin and Release*

* Throws 5 rocks after each spin. Find the gaps and dodge.

*Rock Throw*

* Throws 8 rocks in a fan shaped formation at your general direction. Find the gaps and dodge.

*Summon: White Rock Golem*

* Spawns **White Rock Golems** in the map for about 2 maximum at a given time. You can actually just avoid them since they're also tanky. But it is good to kill them if they're providing added difficulty for you.

#### Buffed

Fire Wave

* Fire from the ground rises up like a straight wall towards you. It may be 1-3 fire walls. Side step quick as the attack is fast.
Phoenix

Phoenix (?) Of Unquenchable Flames "..."

Icon of Immortality

## ??? - Origin

Nothing is really known about Phoenix since the year of the Grand Shard, as it is one of the Dominances that disappeared entirely with it's arrival for unknown reasons, however, as of recent events, sightings of someone whose face has not been found yet healing people through grace of flame have been heard of, but that could be simply rumors, flying on the wind.
Music Themes/CrazyCommy

## Constantine

### Dragon Form Theme:

Perturbator - "Tactical Precision Disarray" ["New Model" - 2017]

## Chloe

### Battle Theme:

Perturbator - "Venger [Instrumental]" ["The Uncanny Valley - Bonus" - 2016]

### Alternate:

Perturbator - "Venger (feat. Greta Link)" ["The Uncanny Valley" - 2016]

### Stand:

Perturbator - "Souls At Zero (feat. Astronoid)" ["The Uncanny Valley" - 2016]

## Talkbox

### Character Theme:

TWRP - "Maximum Thrust" ["Together Through Time" - 2018]
Abandoned Dungeon

**Abandoned Dungeon** is the third chapter in Archero that you will need to clear in order to go to the next chapter in the world selection screen.

## Description

"*A hellish dungeon, dark and scary."*

**Abandoned Dungeon** is a 20-stage arena type chapter which consists of 23 different types of monsters and 4 bosses, one appearing at every 5th stage. This is the first to introduce enemy phase spawn levels to the game. Instead of completing one level after another, you enter a room and have to kill multiple waves of monsters. Each wave has a timer, so if you don't complete the previous wave before that timer goes off, then the next wave will spawn! Once you complete all the waves, you'll get your experience and get access to an Angel.

Every 5th stage (5, 10, 15, 20) is a boss battle.

Every stage ending in 2, 4, 7, and 9 (stages 2, 4, 7, 9, 12, 14, 17, and 19) will have a room with only an Angel and no enemies.

There are no treasure chests in this chapter.

Average enemies: **220-240**

Difficulty: **Easy**

Just combined skills from previous chapters. Not that difficult.
Vitale Panacea

Vitale Panacea
Spirit of Salvation
...

## Vitale, Spirit of Salvation

Joy

### Combat Approaches

When fighting an opponent he most usually strikes swiftly and steadily, never striking at random.

## Here.. Let me help. - Origin

Vitale is the Ionian Spirit of Salvation, belonging to the Spirit Realm manifested into the physical realm due to the prayers for help in different regions of Runeterra. He currently wanders Freljord, seeking the origin of the Scarlet Rot or to find a cure for it. He has also been employed by Freya to heal or sustain her Scarlet Rot.

## Under my watch you shall not fall. - Abilities

### Intervention

As the name of the ability mentions, Vitale intervenes the attack by creating a barrier/shield around the person he casts this on. Usually being able to nullify most of the fatal damage of an attack and leaving the protected target with minimal wounds.

### Afflatus Solace

This ability is Vitale's main source of healing and possibly damage, what the ability does is to return the body of the target to it's previous state or to swap the states of two bodies. Meaning if an ally were to be wounded and the enemy in a fine condition, he would be able to switch the ally's wounds with the enemy's fine condition. Otherwise he can, in an ally's case get rid of wounds by returning their state to a point where the wounds weren't afflicted. In an enemy's case, if they were to attempt to heal, Vitale could revert them to the state where they still had said wounds.
Void Robe

* Common
* Great
* Rare
* Epic
* Perfect Epic
* Legendary

*"A Robe From A Demonic Realm."*

## Rarity Additional Effects

* Base: **+10% Collision Resistance**
* Rare: **+20% Healing from red hearts**
* Epic:  **Applies ~18% base dmg per sec as Poison to all enemies (can be stacked with Poison Abilities)**

## Armor Overview

This armor is great in terms of defending against monsters that uses melee. Use this if you are having trouble dodging melee monsters.

It's unique epic effect deals 30% of your unmodified damage as a poison every second, to enemies in the whole area.

## Void Robe Stats

Your Enhanced Equipment Talent Level:

Base Stats
* 1-10
* 11-20
* 21-30
* 31-40
* 41-50
* 51-60
* 61-70
* 71-80

1
Template:Armor Enhanced Equipment Lvl 1
2
Template:Armor Enhanced Equipment Lvl 2
3
Template:Armor Enhanced Equipment Lvl 3
4
Template:Armor Enhanced Equipment Lvl 4
5
Template:Armor Enhanced Equipment Lvl 5
6
Template:Armor Enhanced Equipment Lvl 6
7
Template:Armor Enhanced Equipment Lvl 7
8
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9
Template:Armor Enhanced Equipment Lvl 9
10
Template:Armor Enhanced Equipment Lvl 10
True Arbiter

True Arbiter The Judge of God's Hand Shin-Zantetsuken.

Overseer of Eikon

Protector of the Natural Order

## Noble atop Gleipnir - Origins

Not much is known about The True Arbiter, only that it was capable of swiftly killing three rogue Dominants that plotted to destroy the world with a devastating slash that has been marked for generations as The One Slash to Slay All - Shin-Zantetsuken.
The Akashic Records (roleplay guide)

## Explanation

This is a concept inspired by the Touhou Project books where the book you are reading is actually written by a character inside the universe. In this case its a set of notes written by the character Excellion.

## The actual guide

### Wounds, bleeding, injury, regeneration and dealing with the aforementioned

#### *Types*

*There are many types of injuries one can receive, it is worth mentioning:*

*-Deep cuts or traumas that provoke bleeding*

-*Damage to internal organs such as lungs*

-*Damage to infrastructure (bones, muscles, etc)*

-*Brain damage*

-*Psych damage*

#### *Brain damage*

*Contrary to popular belief, damage to your brain doesn't necessarily automatically kill you, depending on the injured area there are different responses. Though a bullet through your head will kill you.*

#### *Psych Damage*

*Direct damage to your cognition and conscience, it can only be infected by psychic damage or ether.*

*Psych damage can be many things, losing your senses, perception of reality and even manipulating the way you see the world.*

### *Regeneration*

*One of the most meddlesome and useful abilities, and a very annoying one to deal with without the proper knowledge.*

*Depending on the ability, regeneration may be limited, dependent on an artifact or source, or even infinite.*

#### Dealing with regeneration

*Methods:*

-*Cauterizing wounds. This is how hellblaze works, you can burn a wound in order to seal it, this will make it impossible to regenerate without cutting the piece of flesh off your body.*

*-Anti-magic field. If regeneration is dependent on ether, then disconnecting the target from an ether source or nullifying their capabilities will completely stop it.*

-*Alchemy. Alchemy is one of the most versatile ways of using magic, though normal people need a transmutation circle for this. If the target's regeneration is not dependent on ether, you can use transmutation to rearrange their body composition and get rid of their regeneration indefinitely, this requires knowledge of the target's body. The target can reactivate this by using alchemy or nullifying the circle.*
Asmodai

Asmodai
Distorted World of Hate
I am tired of having the world see me writhe in pain, like a worm, so the world itself will do that for me.

## Origins

### Abilities

HATE HATE HATE
ANGER

WRATH!

## I Am Done With This World! - Origin

Asmodai, or Asmodeus, is an Apostle of Lucisfear who seems to bear a strong hatred towards the world in it's entirety and every single kind. She seems to be constantly angry, but at the same time, does not show that well of fury as one would expect, instead using it controlled but empowering herself with that burning feeling anyways. She seems to hate specifically "Heroes" of any kind, maybe due to a past experience that led her down this path of Wrath and Hatred?

## Die! - Abilities

### What is Left! What is Right!

With this ability, she is able to cleave large areas with either her left or right hand. These cleaves are incredibly large, being somewhere around city-sized and are devastatingly sharp. The color associated with this move is Black and Yellow

### Distort The World!

With this ability, she is able to twist everything she wishes in a whirlpool pattern on command, distorting it's shape. This is not an illusion, and using this on a person is almost sure to disfigure and dismember the target due to severe pressure pulling someone inwards to form the whirlpool shape.
Etro

One of the original thirteen deities of the universe Eos is located in, her attribute directly countering Chaos and the legion, goddess of light and consciousness of the planet itself.

As the deity of Eos, she controls the element of light and the planet itself, now also able to control Heaven's throne/the orbital station directly linked with her through the Prometheus.

Her abilities are currently unknown.