Provinces of Rukania

This is a list of the various provinces, cities, and towns and territories controlled by Rukania:

(entire article is to be organised)

## Mainland

* Chudosvo Vysokii, Chovysa - the High and Wonderful Light, capital city of Rukania.
	+ It is located at the centre-south of the country, so it only has snow in some years, while other winters are just rainy enough to cause occasional floods.
	+ The warm climate also allows palm and cherry trees to grow at the same time, and even thrive between alternating snow and rainy winters.
* Chovyschyna - the other towns around the capital city, Chovysa. Nowadays, the districts south of the city along a vast river, known for their marble cobblestone roads and magnificent buildings.
* Stryhana - the main river of Rukania, a southwards river that flows into the sea. Chovysa and the Chovyschyna cities are along its flow.
* Bilboroza - the legendary ancient port of Bielgorodaz, known to travellers across the world as "the Gate to the East" (towards Esami) or "the Gate to the West" (towards Randros and Vozolaz).
	+ Its emblem is a three-humped camel, representing its image as an "exotic" city in various records across ancient history.
* Shistjvaliv Islands - the Six Points, six archipelagoes to the south of mainland Rukania.
* Zaliris Castle - a large castle where many young men were trained as knights.
* Zalarskiy - a town to the east of Zaliris Castle. Half of its people were the knights trained at the nearby fortress.
* Vyrbukhta - Whirlpool Bay, the capital of the Shistjvaliv Islands as a region. Known for its winding alleys and its many taverns, it is located at the northern shore of Zlovis Island, named for the storms and malaria in older times.
* Moremul - Sea Barrier, a port at the tip of its cape, at the eastern part of Rukania.
* Great Wall of Oruz, Barrier of King Orzula - a large wall that was formerly the northern border of Rukania, built to protect the land from vampire hordes and raiders. Much of it, now in Sevraejan territory, has been torn down to build the castles between it.
* Daistarno - a southeastern province known for its savannas, jungles, and the many raptors that were ridden by its cavalry. The start of the Chocolate Road, where traders went down south to exchange different chocolates and other luxuries from all over the continent.
* The Chocolate Road - a route along the western coast of Darros, starting from the southeastern tip of Rukania near the Tirrian border. It was named for shipments of chocolate, grown in both Rukania and Tirkiatlor, but prepared in different ways and grown in different soils that made them develop distinctive tastes.
* Trident Gate and Candle Gate - a single gate, converted to a watch tower, built at the sparse southern border to Rukania. The trident is at the southern side, while the candle is at the northern side. All around it are empty fields for herdsmen from both nations to let their animals graze.
* Khradona - a northerly city near the Sevraejan border known for its vast laboratories and research facilities.
	+ Known as the City of Science, the City of Svaroh, or the Green City after its traditional flag.
	+ The city is under the jurisdiction of the House of Iskortalj.
* Orchid Point (Taloma Veska) - the tripoint between Rukania, Sevraeja, and Baniorel. A market town on a forested hill, known for its taverns, inns, fountains, and chariot stadiums.
* Vyspori - an ancient city that was the capital of the third recorded democracy in historical records, the Republic of Vyzbori.
	+ Its emblem is a bard sitting and playing music within an eight-rayed star. This represents Memajon, an ancient bard turned into the god of music, whose star represents the coming of summer and winter. When Memajon's Star, Kanopion, is seen over the town, summer begins, and Memajon's spirit is believed to return to visit his people.
* Tyurev - a city in the north that was the capital of the strong Kingdom of Tyarvo, known for defeating the alien Aspuruk raiders.
* Koloraju Sich - a large castle at the northeast. One of the oldest cities in Rukania, dating back to the Fourth Age.
* Scar Canyon - a vast canyon at the arid northeast rich in gems.
* Smodny Desert, "Lonely Desert" - the large desert-scrubland at the northeast of Rukania, caused by isolation from northerly rainy winds by mountain ranges. In spite of its arid climate, this region has vast deposits of gems, minerals, and metals, another source of Rukania's riches.
	+ Smodnish spinels cannot regrow unless by artificial means, but these are prized like their Pjuvian counterparts to the Gauvajuts and Vozonids as symbols of longevity.
	+ Just north of this desert are the rainforests of southeastern Sevraeja, caused by volcanic soil and more cooler rains from the north.
* Loner's Lake, Ozro Odnje - a lonely lake surrounded by forests in the middle of the central plains, around the northeast. Beyond is the Smodny Desert and its sand and gems.
* Ozro Komo, Lake Komo - a lush lake in the centre of the country, known for its blue domed marble palaces. The one in the northwest is the summer villa of the Royal Family.
* Komna River - a westward river flowing from Ozro Komo.
* Mryjiv - an abandoned ruin surrounded by farms and a single stone circle temple, dating back to the Seventh Age. It was rebuilt to house Arnadjanai refugees who fled slavery in the Thralondian empire, who venerate the tomb as a kurgan.
* Kam'jansjka - one of the oldest Burrow-cities in the world, it is now a large castle inhabited by a duke. In contrast to Nova Kam'jansjka, it is a more dignified settlement, where its inhabitants are more formal.
	+ Yet the jousting stadiums of this castle city are a dream for many young sportsmen in the whole kingdom, even as the Arnadjanai boys and girls there are lucky enough to play there every week!
* Nova Kam'jansjka - a metropolis southwest of Kam'jansjka's castles and towers. Home to the largest Arnadjanai community in all of Rukania, it became the City of a Thousand Gyms, due to the large amount of gyms, stadiums, parks, and sports-themed venues to accomodate this unruly blonde people.
* P'javorta - City of the Five Gates, City of the Five Towers. A major city at the western shores of Rukania, known for its Ardeschen influences. The city's emblem is a gryphon, reflecting the former flocks of gryphons that migrated eastward in ancient times to the mountains.
	+ This was also where Gauvajuts and Vozonids used to land and buy sacred spinels from local temples, since ancient times. The usage of gryphons in P'javortian heraldry also represents the Vozonid community that settled there, as architects, engineers, scholars, and craftsmen.
* White Stork Tower, Bileryk Veža - a white marble tower on a cliff in P'javorta, overlooking the ocean. It is a library, named after the flocks of storks who best and perch on its roofs. Its architecture caused some people to call it a "pagoda", confusing it with similar structures and temples from Daizhou.
	+ From the Fifteenth Age onwards, after its construction, this pagoda was considered as the first thing sailors saw that marked the end of an easterly voyage beyond Zarijana.
* Svitlochas - a large city in the centre surrounded by lakes, rivers, and forests, known for its universities and research facilities.
	+ It, P'javorta, and Khradona are known for being the kingdom's "triumvirate of science".

## Outer territories

* Stribohschyna - a large portion of land in the polar continent of Velskeprodia located northwest of Moroztrana Severej, which was controlled by Bujan and the Jerde Alliance. This mountainous realm of ice and snow is known for its vast network of fortresses, to stop the empires of the Great Game from ever taking over the rest of the continent and waging more wars against the world.

## See also

* Provinces of Bujan
* Provinces of Heronoja
* Provinces of Sevraeja