News

## Ongoing Events

* **Wanderer** ~ Ends in 07 16 19 21:00:00 UTC

* **No I in Team - Sophie Storyline** ~ Ends in 07 16 19 21:00:00 UTC

* **Fire Month Market** ~ Ends in 07 16 19 21:00:00 UTC

## News Report

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* Event
* Announcement
* Update
* Bug Update

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Thank you to all players for your support and feedback for the game. Recently, we performed the following adjustments and fixes to the game:
⦿ 8/21 Post-update fixes
* Fixed new quest value for Venture Mode's "Civil War [2]"
* Fixed issue with Maria's character storyline event quests.

⦿ 8/15 17:00 Post-update Fixes
* Fixed issue with Naya MZ's passive skill.

⦿ Additional 8/14 Post-update Fixes
* This week's Wonderland Trial's chest description adjusted to only add 50% to "Attack Effect" in order to match the skill.
* Fixed this week's Wonderland Trial's treasure chest to permit multiple attacks on one character and attacks on all enemies.

⦿ 8/14 Post-update fixes
* Fixed issues with Quest R3-L.
* Fixed issue with Leah and Leah [Alt] so that they will no longer hit enemies that die during the attack.
* Fixed issue with Tier N and Tier R Fatima's Advisor Skill activation timing.
* Fixed the effect of Naya MZ's Advisor Skill. After the fix, Naya MZ's Advisor Skill will only affect the front row character on the player's team

⦿ 7/31 Post-update fixes
* Kittyeyes SP's 4-orb skill description
* Enemy stats in Tuesday's Wonderland trial "Struggle to Survive"
* The effect of increasing Stamina and Vitality values in Exploration mode
* Adjusting Morris' passive skill in the Roster to show the same description as the in-game description. Only the description will be adjusted; it will not affect the skill effects.
* Fixed the issue which occurs when Law's Advisor skill is combined with the whole team's attack skills. Before the fix, the damage value may have been incorrect when attacking multiple enemies at the same time.
* [Fixed] Issue that occurs when Angelia MZ is paired with Hestia SP. When Hestia SP's bubbles are stacked to four, it causes Angelia MZ's passive skill to act abnormally.
* [Fixed] Angelia MZ's 1-orb skill may trigger Dagger [Alt]'s passive skill.
* [Fixed] Sione MZ's advisor and passive skills are inconsistent with the description. After the fix, the skill effects will be modified to be consistent with the description.
* [Fixed] Leah [Alt] 2-orbs and 4-orbs skills issue. After activating the skill of throwing the red egg, the continuous attacks are not affected by Vulnerability.
* [Fixed] In the third and fourth battle wave of Monday's Wonderland Trials [Hard], there are enemy counterattack issues.

⦿ 7/24 Known issues
* Issue with the timing of the sharice and Fatima Advisor skills. After the fix, it will affect the following order of the current skills:
1. After the fix, the timing of Sharice Advisor skill will be activated before the Runestone in the Monday Wonderland Trial level.
2. After the fix, Fatima's Advisor skill will be activated before Naya [Alt] passive skill.
* Issue with Dylan [Alt], Lio [Alt], Kittyeyes SP and Deemo passive skill launch timing. It will be corrected to be activated when the battle starts, after the fix, the skill launch sequence will take place at the start of the battle which is before player's turn start.
* Issue when the gold position Angelia MZ is paired with the black position Hestia SP, and Hestia SP bubbles are stacked to four, it will cause Angelia MZ passive skill to act abnormally.
* Issue with Angelia MZ one orb skill, which could trigger Dagger [Alt] passive skill.
* Sione MZ Advisor and Passive skills are inconsistent with the description. After the fix, the skill effects will be modified to be consistent with the description.
* Leah [Alt] 2-orbs and 4-orbs skills issue. After activating the skill of throwing the red egg, the continuous attacks are not affected by Vulnerability.

⦿ 7/17 Post-update fixes
* [Fixed] Law and Dagger [Alt] passive skills' interaction issue. After the fix, when Law has one stack of Fury and casts 1-orb skill, it won't trigger Dagger [Alt]'s passive skill.
* [Fixed] Issue with the enemy's cooldown in Sophie's character storyline level "Starry Night".
* [Fixed] Materials obtained through guilds can now also be accumulated in the material missions.
* [Fixed] Content of Wonderland Trials rules explanation.
* [Fixed] Sentry Certificate effects. After the fix, carrying the Sentry Certificate will also be effective if the Thorn monster is encountered.
* [Fixed] Effects of Leah [Alt]'s Advisor skill. After the fix, after casting the advisor skill, the enemy will have Vulnerability and Exhaust but no Stun.
* [Fixed] Issue where being resurrected by Devious' was possibly considered a Healing skill.
* [Adjusted] Nolva SP's display image in the Roster.
* [Fixed] Interaction issue between Hyde's passive and Rune's advisory skill. After the correction, Hyde's passive skills can be randomly changed.
* [Fixed] Battle scene issue in Lio's character storyline level "Unconditional Trust" and Ned's character storyline level "The Poleva Challenge".
* [Fixed] After completing the third chapter of the second season, an abnormal error message may have appeared.
* [Fixed] Leah SP uses 1-orb skill to attack the characters with Undead effect may lead to attack issue.
* [Fixed] Continuous effects from Law's Advisory skill and Elio's 4-orb skill.

⦿ 7/17 Known issues
* In the third and fourth battle wave of Monday's Wonderland Trials [Hard], there are enemy counterattack issues.

⦿ 7/5 Known Issues
* Error with this week's Wonderland Trials Chest [When 8 or more gold orbs are on screen, grant 3 stacks Enhance to gold character before casting skill]

⦿ 7/3 Post-Update Fixes
* [Fix] In some cases Rune's advisor skill wouldn't be activated after ally characters have been defeated.
* [Fix] Koll's passive skill together with Devious' advisor skill issue. After the update, if this team is used and there is any allied defeated, then Devious' advisor skill can be buff Koll's Passive skill attack.
* On this week's Wonderland Trials chest effect "when the board has more than 8 black orbs , the black character would grant self three stacks of enhancement before the skill is cast" together with Ned Alt's, under conditions of the chest, it would lead Ned Alt's passive skill to be activated many times. This issue will be fixed on 7/3 04:00(UTC). After the fix, under the conditions of the chest, Ned Alt's passive skill would only be triggered once.
* [Fix] The Advisor skill effect for some characters (Roger, Nigel, Fatima...etc.) may disappear if an allied character dies in Wave 1 and is Resurrected in Wave 2.
* [Fix] Rei's chapter guiding dialogue couldn't be triggered automatically.
* [Fix] Sharice's passive skill might be triggered when Sharice was resurrected.
* [Fix] Abnormal forging message in the Workshop of Exploration.

⦿ 7/3 Known Issues
* Issue with Sharice's passive skill and Fatima's advisor skill timing. This issue causes the trigger limit to be reset and affects the number of triggers. If Jerome is at the beginning of a battle, he can trigger his passive skill many times.
* Lio's Character story line "Unconditional Trust" and Ned's Character story line "The Poleva Challenge" Battle scene performance issue.
* Leah[Alt]'s advisor skill does not work properly.
* After completing Season 2 Chapter 3, an error message may show up when switching seasons.

⦿ 06/24 Known Issues
* When choosing a guild advisor for Monday's Wonderland Trials Quest, you may receive the following error message: "Team does not reach Quest requirements". This will cause issues when entering the battle. We are currently in the process of investigating the reason behind this.

⦿ 06/20 Post-Update Fixes
* After the 6/19 2.0.2 version update, due to issues that arose when enemies were summoned, the player may not have been able to continue exploring after completing the Slums area in the "Balzac's Challenge" Exploration Quest or the 24th day of "Deep Into Atlas". After the 6/20 11:00 (UTC) update, the problem has been prevented by adjusting the enemy combinations used in these levels. The "Deep Into Atlas" level issue will be fixed in the next update. Before 6/24, the Team will collect the data of the players who were stuck in the Slums level and couldn't receive their rewards, moreover, the Team will send an amount of Crystals same to the amount of Raw Crystals (which the player originally had) to the players and 4 Shortcut Scrolls as compensation. We apologize for any inconvenience. The Sdorica team appreciates your support and encouragement. We will continue to work hard to provide a better gaming experience. Thank you.

⦿ 06/19 Post-Update Fixes
* [Fixed] Issue where Misa might not be able to launch her 4-orb skill which completely heals all characters if she has 3 stacks of Vulnerability. After the update, Misa will be able to fully heal all characters, as noted in the skill description.
* The Golemwalt [Alt] option will be removed from the "Replace a teammate" choices in Venture Quest's Hard Mode.
* [Fix] When Lisa [Alt] is paired with Elio, this may cause some orb color issues when Lisa [Alt]'s 2-orb skill is activated.

⦿ 06/19 Known Issues
* In the second chapter of the second season, the dialogue with Rei may not be triggered automatically. Before the issue is fixed, players may try to re-do Level 1-4 "The Journey Begins" in order to see the dialogue.

⦿ Game Mechanism Description
* Drain is not considered a Healing skill. If the character has Undead, it can be used with Drain in order to regenerate.

⦿ 06/12 Post-Update Fixes
* [Fix] After Hestia Alt gains the Undead effect, it might display some number of stacks issue.
* [Fix] Issue with the order of Rune's 2 orbs skill description. After being fixed, Rune's 2 orb skill will give him enhance first, then attack.
* [Fix] When Rune is paired with Ned Alt or Sione SP as adviser, Rune would also give allies Tear.
* [Fix] Issue in which Rune's 1 orb skill will make Fatima to obtain Enhance effects.

⦿ 06/12 Known Issues
* Level C14-13 issue with the enemy Experiment. In some cases, even if the health of Experiment is above 30%, it still can be harmed by our characters.

⦿ 6/5 Known Issues
* Some characters may not be able to display the Charisma BUFF in some situations (such as the passive skill activated after Misa's resurrection). This affects the visuals but not the skill effects.
* When Lisa [Alt] is paired with Elio, this may cause some orb color issues when Lisa [Alt]'s 2-orb skill is activated.

⦿ 6/5 Post-Update Fixes
* [Add] Product description for Treasure Map
* [Fix] Issue in Wonderland Trial's "Siren Challenge" quest which leaves some enemies remaining on the - screen even after being defeated.
* [Fix] The effect of the "Sentry Certificate" in Exploration mode.
* [Fix] Dumb Bear Soldier's animation display issue on the Roster and team selection screen.
* [Fix] Issue in which the team to be used is not displayed on the Guild members' page.
* [Fix] Description of Fatima SP's 2-orb skill. After the correction, the described value and the actual damage are consistent.

⦿ Additional Information Concerning Game Mechanisms
* Currently in Wonderland Trials, the chest effect "Immune to damage from allies" does not apply in the following situations:
	+ Effects that trigger the death of allies, like Devious' 1-orb/2-orb skills and Nolva [Alt]'s 4-orb skill.
	+ HP deduction from Nolva [Alt]'s 2-orb skill
	+ Damage from advisory skills.

⦿ 5/27 known issues
* Wonderland Trial's week reward issue. The WT Soul Energy compensation reward will be sent out before 05/28 10:00 (UTC) through the Inbox.

⦿ 05/23 21:00 Post-update fixes
* [Fix] Karnulla Alt and Morris R, SR skill issues
* Fix the The recommended level for the third Wonderland Trial quest to Lv60.

⦿ Android 2.0.1 Post-update fixes
* Fix the issue which won't allow players to skip the opening animation

⦿ 05/23 Post-update fixes
* [Fix] Some Exploration Mode levels are having issues.

⦿ 05/23 Post-update known issues
* Issue with certain Android devices that happens after the first installation, which won't allow players to skip the opening animation. At the moment, this issue is being reviewed as first priority. This problem can also be solved by reinstalling the game or clearing the game content before updating. Sorry for the inconvenience.
* Some Exploration Mode levels are having issues.
* Karnulla [Alt] and R/SR Morris skill issues are under review. This issue may also affect levels that require these characters, like Character Storylines or Dances with Heroes, such that the player cannot pass them smoothly. Currently, this issue is being taken as a priority.

⦿ 05/22 Post-update fixes
* The issue of some levels that can't be completed and would show Error/INVALID\_FLAG\_ID has been fixed. Please re-enter the game and try again.

⦿ 05/22 Post update known issues
* Karnulla Alt and Morris R, SR skill issues

⦿ 05/22 post-update fixes
* [Fixed]Orbs can be used before cleared by character skills with certain maneuvers.
* [Fixed]When attacked multiple time in 1 turn by black character, Jahan may abnormally trigger his Passive Skill multiple times.
* [Fixed] Crushfang [Alt] may disappear while casting skills, in specific levels.
* [Fixed] Tier SSR Crushfang's Advisor Skill CD issues
* Fixed. Display issue when repeatedly pressed on Taunt's icon.
* Fixed. Sound issues when Investing and Leveling up
* Fixed. Issue with damage value when Hestia SP Advisor skill goes with Pang SP 1-orb continued skill attack.
* Fixed. RX-6 Level's reward quantity is wrongly displayed.
* Fixed. Issue with Kittyeyes A2 Gametag effect, that after being defeated the effect would still remain.
* Fixed. Display Issue with Morris' Name on the Roster's page.
* Fixed. Koll's R and SR Passive skill issue, when ally is killed by the enemy could also smoothly trigger its effect
* Fixed. Issue with Dumb bear 4-orbs skill, that might not be triggered in some specific levels.
* Currently, Experiment SR Icon can be acquired by passing the Exploration level.

⦿ Known issues
* Upon dealing damage with certain skills to enemies with reflect skills, only the last hit will be reflected. For example, when dealing damage with Nigel SP's 1-orb skill to an enemy with reflect skill, only the second hit damage will be reflected.
* Yamitsuki SP's Passive and Advisor skills have different effects.
* Shirley's Passive Skill may mess up the triggering of enemy Retaliate and Reflect
* Pang [Alt]'s Advisor Skill description, requires more explanation to further clarify the skill effects.
* The Advisor skill effect for some characters (Roger, Nigel, Fatima...etc.) may disappear if an allied character dies in Wave 1 and is Resurrected in Wave 2.
* Nolva [Alt], when paired with gold characters Lio SP/Jahan/Karnulla and Advisor Yamitsuki [Alt], may cause the Trigger Limit to not work properly when triggering the Advisor Skill. We will fix the skill effects so they reflect the skills' descriptions. Take the following team comp for example: Any white/ Nolva [Alt]/ Lio SP + Advisor Yamitsuki [Alt]. The correct skill effect should be something like this: Cast Nolva [Alt]'s 2-orb skill (Grant Lio SP 1 stack of Overload) -> Before the end of player's turn, trigger Lio SP's 1-orb skill (Remove 1 stack of Overload), Nolva [Alt]'s 1-orb skill (Trigger Limit on Lio SP, does not get Overload) and white character's 1-orb skill. After the entire chain is over, Lio SP should have no Overload stacks.
* When Lio's Passive Skill reaches the required stacks, if Lio casts multiple skills that turn, the stacks may not reset correctly. Correct skill effect: If Lio casts multiple skills in that turn, only the first skill cast will be buffed by his Passive. The stacks will reset after this first cast.
* After Sharice kills enemies with her Advisor Skill, the enemy will react differently.
* On the turn where enemies with Reflect die, the Reflect damage may be affected by Damage Reduction and Vulnerability, which will cause the damage numbers to be wrong. In the future, we'll fix this so that on the turn where the enemies die, the Reflect damage will no longer be affected by Damage Reduction and Vulnerability.
* Certain team comps like "Leah + Dagger as Advisor", "Lio + Sherlock [Alt] as Advisor", and "Nigel + Lisa SP as Advisor" may cause the skill ratio multipliers to not work properly when the characters' Passive Skills are triggered.
* Due to limitations of the current program framework, downed characters can't cast skills normally. The grant Armor effect of Deemo's Passive Skill was realized through a special programming string. When calculating the buffs/debuffs and triggers, it will function differently compared to other regular skills. Therefore, this resulted in a situation where this ""death effect"" cannot work properly with other Passive Skills, Advisor Skills, and environmental effects. Right now, we also noticed similar issues with Shirley's death effect (Which damages enemies automatically every turn). We will address these issues when we rework the program framework in future patches.
* Fatima SP's 2-orb skill damage is higher than what the description says.
* Some permanent skills, like Aosta [Alt]'s 4-orb skill, might be unavailable after 99 rounds. This issue will be fixed to be effective regardless of the turn.

Thank you to all players for your support and feedback for the game. Recently, we performed the following adjustments and fixes to the game:
⦿ 04/24 06:00(UTC) Post-update fixes
* [Fixed] Some characters with health level on 0 but alive due to "Undead", leading to effect issues.
* [Fixed] "Undead" effect; after fixes, characters won't be able to be healed by Armor shift's Healing effect.
* [Fixed] "Undead" effect might lead to issues with Fatima in Saturday's Character Mineral Quest Easy.

⦿ 04/24 The two post-update known issues related to "Undead", will be fixed after 4/24 06:00(UTC) update, thanks for your understanding.
⦿ 04/24 post-update fixes
* Fix Karnulla [Alt]'s Passive Skill where if black and white characters are defeated at the same time, the Passive Skill will not properly activate.
* Fix Experiment's sound issues in the team selection screen.
* Fix issue with Naya's death sound.
* [Fixed] 《Balzac's Heritage》Anniversary event, enemy's skill "Hallucination" effect.

⦿ 04/24 known issues
* Some characters with health level on 0 btut alive due to "Undead" effect; for example: Jahan's counterattack passive skill, Crushfang's passive, Shirley's passive.
* Under "Undead" effect, with Armor shift might be possible to Heal the character. After the fixes it is expected that the character can't receive heal effects from Armor shift.

⦿ 04/18 post-update fixes
* Fix issue with anniversary event "Balzac's Heritage". After clearing the quest once, entering the quest lobby for a second time may result in a display issue.
* Fix crash issue with Tica's Character Storyline "Songs Of Midnight".

⦿ 03/20 post-update fixes
* [Fix] When opening the chat window in the main screen and pressing the X button when the chat haven't finished loading might cause that the chat window couldn't be closed.
* [Fix] Exploration quests [Monster Migration] Day 1, the conversation with the village chief may produce irregular blank text boxes.
* [Fix] In the team build UI, pressing the Guild Advisor will display a level reset button. Tapping it will cause your own character to reset abnormally.

⦿ Known issues
* Upon dealing damage with certain skills to enemies with reflect skills, only the last hit will be reflected. For example, when dealing damage with Nigel SP's 1-orb skill to an enemy with reflect skill, only the second hit damage will be reflected.
* Orbs can be used before cleared by character skills with certain maneuvers.
* Yamitsuki SP's Passive and Advisor skills have different effects.
* Shirley's Passive Skill may mess up the triggering of enemy Retaliate and Reflect
* Pang [Alt]'s Advisor Skill description, requires more explanation to further clarify the skill effects.
* The Advisor skill effect for some characters (Roger, Nigel, Fatima...etc.) may disappear if an allied character dies in Wave 1 and is Resurrected in Wave 2.
* In Wednesday's WT quest "Dark Zone", Crushfang [Alt] may disappear while casting skills.
* Nolva [Alt], when paired with gold characters Lio SP/Jahan/Karnulla and Advisor Yamitsuki [Alt], may cause the Trigger Limit to not work properly when triggering the Advisor Skill. We will fix the skill effects so they reflect the skills' descriptions. Take the following team comp for example: Any white/ Nolva [Alt]/ Lio SP + Advisor Yamitsuki [Alt]. The correct skill effect should be something like this: Cast Nolva [Alt]'s 2-orb skill (Grant Lio SP 1 stack of Overload) -> Before the end of player's turn, trigger Lio SP's 1-orb skill (Remove 1 stack of Overload), Nolva [Alt]'s 1-orb skill (Trigger Limit on Lio SP, does not get Overload) and white character's 1-orb skill. After the entire chain is over, Lio SP should have no Overload stacks.
* When Lio's Passive Skill reaches the required stacks, if Lio casts multiple skills that turn, the stacks may not reset correctly. Correct skill effect: If Lio casts multiple skills in that turn, only the first skill cast will be buffed by his Passive. The stacks will reset after this first cast.
* After Sharice kills enemies with her Advisor Skill, the enemy will react differently.
* On the turn where enemies with Reflect die, the Reflect damage may be affected by Damage Reduction and Vulnerability, which will cause the damage numbers to be wrong. In the future, we'll fix this so that on the turn where the enemies die, the Reflect damage will no longer be affected by Damage Reduction and Vulnerability.
* When attacked multiple time in 1 turn by black character, Jahan may abnormally trigger his Passive Skill multiple times.
* Certain team comps like "Leah + Dagger as Advisor", "Lio + Sherlock [Alt] as Advisor", and "Nigel + Lisa SP as Advisor" may cause the skill ratio multipliers to not work properly when the characters' Passive Skills are triggered.
* Due to limitations of the current program framework, downed characters can't cast skills normally. The grant Armor effect of Deemo's Passive Skill was realized through a special programming string. When calculating the buffs/debuffs and triggers, it will function differently compared to other regular skills. Therefore, this resulted in a situation where this "death effect" cannot work properly with other Passive Skills, Advisor Skills, and environmental effects. Right now, we also noticed similar issues with Shirley's death effect (Which damages enemies automatically every turn). We will address these issues when we rework the program framework in future patches.
* Tier SSR Crushfang's Advisor Skill might have CD issues
* Fatima SP's 2-orb skill damage is higher than what the description says.
* Some permanent skills, like Aosta [Alt]'s 4-orb skill, might be unavailable after 99 rounds. This issue will be fixed to be effective regardless of the turn.

Thank you to all players for your support and feedback for the game. Recently, we performed the following adjustments and fixes to the game:
⦿ 03/18 Explanation for Game Issues
* [Fixed] Today's reward from yesterday's Wonderland Trials experienced some issues. And also a compensation letter have been arranged and sent to the affected players' inbox before the correction was made. We are sorry for the inconvenience caused.

⦿ 03/13 post-update fixes
Fix animation display issue with Dumb Bear Soldier after Resurrection.
⦿ 02/27 post-update fixes
* [Fix] Tica SP will abnormally trigger Dagger [Alt]'s Passive Skill
* [Adjustment] Dagger [Alt]'s Advisor Skill now has same description as his Passive Skill

⦿ 02/27 known issues
* Exploration quests [Monster Migration] Day 1, the conversation with the village chief may produce irregular blank text boxes. Before the issue is addressed, players can tap the black text bubble to continue playing.
* In the team build UI, pressing the Guild Advisor will display a level reset button. Tapping it will cause your own character to reset abnormally.

⦿ 02/23 post-update fixes
* The server issues this morning that caused players to be unable to login have been resolved. We apologize for the inconvenience we caused.

⦿ 02/21 post-update fixes
* [Fixed] Irregularity with battles' waves in Thursdays' Wonderland Trials. Expected fix time: Today 06:00 (UTC)
* [Fixed] Irregularity with the display of the remaining days of Trading Permission. After the fix, players' future mails will show the correct display of the remaining days.

⦿ 02/20 post-update fixes
* [Fix] When being defeated in Exploration Mode, if the player immediately exits the game before the clearing. Then when opening the Exploration Mode again, an Error message would appear.
* [Fix] When Karnulla is granted Vigilance, would show an abnormal performance.
* [Fix] To explain the effects of the skill clearly, Dagger Skill Book's passive skill description adjust from "Upon cast skill by ally, if enemy CD is altered, grant Enhance for 2 turns." to "Upon cast skill by ally, if enemy CD is altered, granted said ally Enhance for 2 turns."
* [Fix] The content of the displayed message when forging items after the Warehouse is full.
* [Fix] The displayed name of weekly free character Ned Skill Book (as gold position) in Wonderland Trials.
* [Fix] Fatima's Character Story "Fatima Battle Extreme" Character's level error.

⦿ 02/20 Post-update known issues
* When opening the chat window in the main screen and pressing the X button when the chat haven't finished loading might cause that the chat window couldn't be closed. Before the problem is completely fixed, when opening the chat window, please wait for the chat to finish loading before closing the window.
* Some permanent skills, like Aosta Skill Book 4 orbs skill, might be unavailable after 99 rounds. This issue will be fixed to be effective regardless of the turn.

⦿ 02/13 post-update fixes
* [Fix] Issue with Pang SP's "Guilt" effect. In order to match the buff's description, it will be adjusted to: Character with "Guilt" can still be affected by the Heal and Grant Armor effects from Advisor Skills and the environment. In addition, Regen, Tank Up and Armor Shift do not count as Heal and Grant Armor effects. Therefore, after the fix, these three buffs will not be affected by Guilt as well.
* Fix, after completing the level from exploration mode it would alter the player guild's reputation display value.
* Fix, Alice character story - Alice good Night irregularity.
* [Fix] When obtaining Nolva SP for the first time from Whimsical Infuse, might not receive the character icon. To resolve this issue, please restart the game. You'll be able to obtain the icon once you login to the game again.

⦿ Post-update known issue
* If Player is in the Exploration mode, Atlas Day 20, before the update, the player might not be able to successfully update. Players currently at Day 20, please finish the level first and could update to the latest content. We apologize for the inconvenience, we will keep improving the quality of the game to provide our players a better gaming experience.

⦿ Ver1.6.2 update
* [Fix] Fix issue with iPhone 6 and other older models. Game will no longer crash abnormally due to lack of RAM space.
* [Fix] Fix issue in some Story quests, where defeated enemies' models will disappear.

⦿ 01/31 post-update fixes
* [Fix] Hestia SP's Advisor Skill effect will not work normally with skills that attack all enemies. The skill ratio increase will stack abnormally when attacking multiple enemies.
* [Fix] Pang SP's walking animation issue.

⦿ 01/30 post-update fixes
* Fix issue with Exploration quest "Deep Into Atlas", where the quest gets stuck on Day 2 and Day 11. Please restart the game to resolve this issue.
* After adding Dagger to your team on quest 2-1 of the Main Storyline, you might encounter issues with later tutorial quests. The current adjustment is that players will be temporarily forced to not use Dagger in Main Storyline quest 2-1. We will fix this issue when the next version updates. Dagger will be usable in 2-1 again once the issue is resolved.

⦿ 01/30 Known issues
* Issue with Pang SP's "Guilt" effect. In order to match the buff's description, it will be adjusted to: Character with "Guilt" can still be affected by the Heal and Grant Armor effects from Advisor Skills and the environment. In addition, Regen, Tank Up and Armor Shift do not count as Heal and Grant Armor effects. Therefore, after the fix, these three buffs will not be affected by Guilt as well.
* Hestia SP's Advisor Skill effect will not work normally with skills that attack all enemies. The skill ratio increase will stack abnormally when attacking multiple enemies.
* Pang SP's walking animation issue.

⦿ 01/23 post-update fixes
* [Fix] Issues with Masked girl's animation after she is downed in battle
* [Fix] In the character's comment section, if you tap on a comment several times, it might take you back to the main screen.
* [Fix] Main Storyline 14-1, the story abnormally end when Fredrica shows up
* [Fix] Main Storyline 11-1, in the middle of the battle, Hyde's skill description won't display properly
* [Fix] Issue with error message "Error/Inconsistent gamedata"

⦿ Known issues
* Upon dealing damage with certain skills to enemies with reflect skills, only the last hit will be reflected. For example, when dealing damage with Nigel SP's 1-orb skill to an enemy with reflect skill, only the second hit damage will be reflected.
* Orbs can be used before cleared by character skills with certain maneuvers.
* Yamitsuki SP's Passive and Advisor skills have different effects.
* Shirley's Passive Skill may mess up the triggering of enemy Retaliate and Reflect
* Pang [Alt]'s Advisor Skill description, requires more explanation to further clarify the skill effects.
* The Advisor skill effect for some characters (Roger, Nigel, Fatima...etc.) may disappear if an allied character dies in Wave 1 and is Resurrected in Wave 2.
* In Wednesday's WT quest "Dark Zone", Crushfang [Alt] may disappear while casting skills.
* Nolva [Alt], when paired with gold characters Lio SP/Jahan/Karnulla and Advisor Yamitsuki [Alt], may cause the Trigger Limit to not work properly when triggering the Advisor Skill. We will fix the skill effects so they reflect the skills' descriptions. Take the following team comp for example: Any white/ Nolva [Alt]/ Lio SP + Advisor Yamitsuki [Alt]. The correct skill effect should be something like this: Cast Nolva [Alt]'s 2-orb skill (Grant Lio SP 1 stack of Overload) -> Before the end of player's turn, trigger Lio SP's 1-orb skill (Remove 1 stack of Overload), Nolva [Alt]'s 1-orb skill (Trigger Limit on Lio SP, does not get Overload) and white character's 1-orb skill. After the entire chain is over, Lio SP should have no Overload stacks.
* When Lio's Passive Skill reaches the required stacks, if Lio casts multiple skills that turn, the stacks may not reset correctly. Correct skill effect: If Lio casts multiple skills in that turn, only the first skill cast will be buffed by his Passive. The stacks will reset after this first cast.
* After Sharice kills enemies with her Advisor Skill, the enemy will react differently.
* On the turn where enemies with Reflect die, the Reflect damage may be affected by Damage Reduction and Vulnerability, which will cause the damage numbers to be wrong. In the future, we'll fix this so that on the turn where the enemies die, the Reflect

damage will no longer be affected by Damage Reduction and Vulnerability.
* When attacked multiple time in 1 turn by black character, Jahan may abnormally trigger his Passive Skill multiple times.
* Certain team comps like "Leah + Dagger as Advisor", "Lio + Sherlock [Alt] as Advisor", and "Nigel + Lisa SP as Advisor" may cause the skill ratio multipliers to not work properly when the characters' Passive Skills are triggered.
* Due to limitations of the current program framework, downed characters can't cast skills normally. The grant Armor effect of Deemo's Passive Skill was realized through a special programming string. When calculating the buffs/debuffs and triggers, it will function differently compared to other regular skills. Therefore, this resulted in a situation where this "death effect" cannot work properly with other Passive Skills, Advisor Skills, and environmental effects. Right now, we also noticed similar issues with Shirley's death effect (Which damages enemies automatically every turn). We will address these issues when we rework the program framework in future patches.
* Tier SSR Crushfang's Advisor Skill might have CD issues
* Fatima SP's 2-orb skill damage is higher than what the description says.

⦿ Extra clarification on game mechanics
* When choosing a Guild advisor, there is an option to switch freely between the skill sets owned by that Guild member.

Thank you to all players for your support and feedback for the game. Recently, we performed the following adjustments and fixes to the game:
⦿ 1.6.1 server under maintenance
* Right now, the server for Sdorica Ver 1.6.1 is currently under maintenance. The system will be reopened once the maintenance is complete. We would advise players to not update the game in App Store/Google Play for now, as it may cause the game to not work properly. We apologize for the inconvenience. Thank you for your consideration.

⦿ 01/19 post-update fixes
* Fix issue of fixed characters' levels in Hestia's character storyline.

⦿ 01/07 post-update fixes
* Fix issue in Hyde Battle Quest Extreme, where the Runic Stone will abnormally gain Invincibility when alone. Now, players can easily defeat the weaken Runic Stone when it’s alone.

⦿ 01/02 post-update fixes
* Fix Hyde's Advisor skill. Correct description: 2 orbs become white.

⦿ 12/26 post-update fixes
* [Fix] Nolva [Alt] incorrectly triggers Dagger [Alt]'s Advisor Skill.
* [Fix] Under certain circumstances (e.g. when paired with Sherlock [Alt] and his Passive Skill has been stacking for multiple waves), Ned [Alt] may deal less damage to back row enemy in the same attack.
* [Fix] Dagger's Advisor Skill (increase black character's skill ratio) may not work properly when pairing with black characters that attack multiple times.
* [Fix] Under specific situations, an error message would pop up when SR Izumi casts his 2-orb skill
* [Fix] Crushfang [Alt] might not work properly when allies' Armor is reduced to 0 continuously.
* [Fix] When Experiment [Alt] is paired with Sherlock [Alt]'s Passive Skill, its Enhance for all turns effect may no longer be affected by Lasting after the third wave.
* [Fix] Stack display issue with Karen's Passive Skill
* After Shirley is Resurrected, she will no longer incorrectly trigger Angelia SP's Passive Skill
* Fix the issues with Jahan and Karnulla's retaliate skill. If they are attacked multiple times by the black character during the same turn, they will now follow the Retaliate Limit description and won't trigger several times.
* Fix the issue with Dagger [Alt]'s Passive Skill. No longer irregularly grant self Enhance after successive Passive Skill activations.
* Recover the signature of Sione SP in her character info.
* Adjust Sione [Alt]'s judgment timing so that it determines whether or not there are more than 2 enemies before her attack. This way, her Passive Skill will trigger accordingly to the description.

⦿ 12/19 post-update fixes
* The issue when Frederica's Advisor is set, then there is an oponent defeated and a error message would pop up is fixed.
* Issue with the free character Sherlock's name in Wonderland trials.
* The issue with the effect of the advisor skill of Karen when heals the black position character
* [Fix] When attacked multiple times in 1 turn by the black character, Jahan may abnormally trigger his Passive Skill multiple times.

⦿ 12/14 Post-update known issues
* Tier SSR Crushfang's Advisor Skill might have CD issues
* Issues with Masked girl's animation after she is downed in battle
* Under specific situations, an error message will pop up when SR Izumi casts his 2-orb skill
* Fatima SP's 2-orb skill damage is higher than what the description says.
* In the character's comment section, if you tap on a comment several times, it might take you back to the main screen.
* Main Storyline 14-1, the story abnormally end when Fredrica shows up
* Main Storyline 11-1, in the middle of the battle, Hyde's skill description won't display properly

⦿ 1.5.2 post-update fixes
* [Fix] When using Izumi's 2-orb skill under the Open status, would still trigger Dagger [Alt]'s Passive Skill even if the enemy's CD didn't change.
* [Fix] In Main Storyline 11-8, if Angelia is downed, the game may not proceed to the results screen properly.
* [Fix] Resurrecting allied characters after death may cause Yamitsuki [Alt]'s Advisor Skill trigger order to not work properly (Gold>Black>White).
* [Fix] If Izumi dies from the reflected damage, her module might disappear.
* [Fix] Yamitsuki Battle Easy's falling rocks environment effect might stop triggering after turn 18.
* [Fix] When Jahan [Alt] is attacked by black character, it might not trigger his Passive Skill properly.
* [Fix] When the enemy is within kill range of Dylan SP's 4-orb skill, the visual and sound effects of Dylan SP may not work properly.
* [Fix] In WT quest "Secret Spell: Rejuvenation", ally Heal skills triggered by Jahan [Alt] might not work properly.
* [Fix] After a character Resurrects, it may abnormally trigger certain (e.g. Sharice) Advisor Skills.
* [Fix] Enemies on certain quests (Ex. C13-3 Patience Pays Off, R1-L Military Drill) and Jahan's Advisor Skill will trigger player character actions on the enemy's turn. When this occurs, the Trigger Limit on some character skills will behave irregularly. It may cause a second trigger at the start of the next turn. Here are

the affected character skills: Angelia [Alt]'s 4-orb skill, Angelia SP's 4-orb skill, Dylan's 4-orb skill, Dylan [Alt]'s 1-orb skill, Puggi [Alt]'s 4-orb skill.
* [Fix] If a chest is opened when the network connection is unstable, it might cause the players to be stuck in the quest. This issue can be resolved by stabling the network connection or restarting the game.
* [Fix] During replays of Sharice Character Storyline, the levels of the fix characters are wrong
* Fix the issue in Main Storyline 10-2, 10-3, Hyde's Avatar display problem.
* Fix the issue in Main Storyline 14-7, dialogue's display irregularity.
* Fix the issue in Main Storyline 16-5, Second wave's battle Advisor's CD display problem.
* Fix the issue in Main Storyline 16-5, Elio's special effects irregularities.
* Fix the issue in Fatima's Character Storyline [Prohibited Territory], at the middle of the battle, Jerus' information panel might pop-up.
* Fix the issue in R3-S, female student's 2-orb skill's effect might remain; presenting irregularities.
* Fix the issue of Regen's special effects that might remain, presenting irregularities.
* Fix the issue of Crushfang's irregularity of 2-orb skill's display
* Fix the issue of Friend's Ensemble characters list irregularity that might appear as a blank space.
* Fix the issue with Contract Crafting. Now, after Contract Crafting a character, you can complete the Character Mineral Mission for said character.
* Fix the issue of the specific situation in which on the selecting menu, some characters might be displayed defeated.
* Fix the issue in Wonderland Trials (Sunday) [Behind the Wall], that if the Rune Stone is affected by Tear, then Normal Attacks might have irregularities.
* Fix the issue in Wonderland Trials [Siren challenge], that if Shirley is defeated, it will lead to the end of the level.
* Fix the issue of Dagger's Advisor skill's effect that would lead the Black positioned character to have irregularities in the attack.
* Fix the issue of Elio's Advisor Skill that sometimes in the same turn by attacking several times, it would lead to the group damage of the character to give the back row enemy a lower amount of damage.
* Fix Masked Girl's 4-orb skill description to "If this character has... increase skill ratio of this skill by 15%. (Up to 45%)" to match the actual skill effect.

⦿ Known issues
* Upon dealing damage with certain skills to enemies with reflect skills, only the last hit will be reflected. For example, when dealing damage with Nigel SP's 1-orb skill to an enemy with reflect skill, only the second hit damage will be reflected.
* Orbs can be used before cleared by character skills with certain maneuvers.
* Yamitsuki SP's Passive and Advisor skills have different effects.
* Nolva [Alt] will incorrectly trigger Dagger [Alt]'s Advisor Skill
* Stack display issue with Karen's Passive Skill
* Shirley's Passive Skill may mess up the triggering of enemy Retaliate and Reflect
* Pang [Alt]'s Advisor Skill description, requires more explanation to further clarify the skill effects.
* The Advisor skill effect for some characters (Roger, Nigel, Fatima...etc.) may disappear if an allied character dies in Wave 1 and is Resurrected in Wave 2.
* In Wednesday's WT quest "Dark Zone", Crushfang [Alt] may disappear while casting skills.
* Nolva [Alt], when paired with gold characters Lio SP/Jahan/Karnulla and Advisor Yamitsuki [Alt], may cause the Trigger Limit to not work properly when triggering the Advisor Skill. We will fix the skill effects so they reflect the skills' descriptions. Take the following team comp for example: Any white/ Nolva [Alt]/ Lio SP + Advisor Yamitsuki [Alt]. The correct skill effect should be something like this: Cast Nolva [Alt]'s 2-orb skill (Grant Lio SP 1 stack of Overload) -> Before the end of player's turn, trigger Lio SP's 1-orb skill (Remove 1 stack of Overload), Nolva [Alt]'s 1-orb skill (Trigger Limit on Lio SP, does not get Overload) and white character's 1-orb skill. After the entire chain is over, Lio SP should have no Overload stacks.
* When Lio's Passive Skill reaches the required stacks, if Lio casts multiple skills that turn, the stacks may not reset correctly. Correct skill effect: If Lio casts multiple skills in that turn, only the first skill

cast will be buffed by his Passive. The stacks will reset after this first cast.
* When selecting Guild Advisor, players can abnormally select which Tier they use
* After Sharice kills enemies with her Advisor Skill, the enemy will react differently.
* When Experiment [Alt] is paired with [Sherlock Alt]'s Passive Skill, its Enhance for all turns effect may no longer be affected by Lasting after the third wave.
* When under certain circumstances (e.g. when paired with Sherlock [Alt] and his Passive Skill has been stacking for multiple waves), Ned [Alt] may deal less damage to back row enemy in the same attack.
* On the turn where enemies with Reflect die, the Reflect damage may be affected by Damage Reduction and Vulnerability, which will cause the damage numbers to be wrong. In the future, we'll fix this so that on the turn where the enemies die, the Reflect damage will no longer be affected by Damage Reduction and Vulnerability.
* Dagger's Advisor Skill may not work properly when pairing with black character's damage skills that attack multiple times.
* When attacked multiple time in 1 turn by black character, Jahan may abnormally trigger his Passive Skill multiple times.
* Certain team comps like "Leah + Dagger as Advisor", "Lio + Sherlock [Alt] as Advisor", and "Nigel + Lisa SP as Advisor" may cause the skill ratio multipliers to not work properly when the characters' Passive Skills are triggered.
* Due to limitations of the current program framework, downed characters can't cast skills normally. The grant Armor effect of Deemo's Passive Skill was realized through a special programming string. When calculating the buffs/debuffs and triggers, it will function differently compared to other regular skills. Therefore, this resulted in a situation where this "death effect" cannot work properly with other Passive Skills, Advisor Skills, and environmental effects. Right now, we also noticed similar issues with Shirley's death effect (Which damages enemies automatically every turn). We will address these issues when we rework the program framework in future patches.
* Crushfang [Alt] might not work properly when allies' Armor is reduced to 0 continuously.

Thank you to all players for your support and feedback for the game. Recently, we performed the following adjustments and fixes to the game:
⦿ 11.17 post-update fixes
* Fix issue with WT quest [Payback Desperation], where an error message will appear at the end of battle. Please restart the game to resume normal play.

⦿ Explanation regarding repeat obtains of Treasured Sheets
* Currently, we've discovered the issue that if players play with multiple accounts on the same device, once you collected a Treasured Sheet with one account, the second account might not be able to find a Treasured Sheet at the same location. For players who encountered this situation, please try to reinstall or clear the game data. You should be able to collect Treasured Sheets at the same locations afterward. You can also contact service@rayark.com and our CS reps will send you the missing items. Thank you.

⦿ 1.4.3 post-update fixes
* [Fix] Fix issue where using Passive or Advisor Skills to kill the summoned enemies may cause the quests to not be cleared automatically.
* [Fix] Fix issue with Contract crafting's notification, which appears repeatedly after players clear quests.
* Fixed issues with "Dance with Karnulla" and "Dance with Fredrica".
* Issues from R5-S have been fixed.
* Issues from Main Storyline 11-8 have been fixed.
* Improvements to special quests [Behind the Walls] and [Villain Deeds: Brawling] so that at the end of the battle, the error will no longer occur.

⦿ 11.14 post-update fixes
* Treasured Sheets Event's rewards have been added after the 10:30 (UTC) update. Players, please restart the game to see the added rewards.

⦿ 11.12 post-update fixes
* In the issue of "Nocturne Extreme", DEEMO having full HP and that couldn't be completed, has been solved.

⦿ 11/10 fixing progress
* 2018/11/10 14:00 Content of the Update

After today's update, we've found the setting of WT quests abnormal, which caused 4 Lv.60 quests to open. We are sorry for causing your trouble. Under thoroughly consideration, replacing the current quests with temporary ones may improperly reset the scores and the team comps. Thus, we decide to keep the current 4 quests but lowering the difficulty of the 2 quests to Lv.30 and Lv.45 respectively.Also, today's quests setting would only be available today. Thank you for your understanding.
* 2018/11/10 10:00 Notification Content

The quest setting of today's Wonderland Trial has found improper issue, we're now taking action on it with the first priority. We'll fix the stages become the same quest series as the last Saturday(11/3), corresponding with levels 30/45/60/60 as usual, please wait for fixing process. Sincerely sorry for the inconvenience. Thank you for your kind understanding.
⦿ 11.09 post-update fixes
* Fix display of weekly reputation in the Guild
* Fix issue so that the Guild Curren and Crystallines obtained through missions are now counted in the weekly donation records.

⦿ 11.07 post-update fixes
* Fix issue in Venture Quest C15-17 where killing the enemy Kalta Beast with Shirley's Passive Skill may cause Kalta Beast's Passive to not work properly.
* Fix issue of the hold function in Guild Facility. Players can now press the produced item to see the item description.
* Fix issue where certain light-colored backgrounds may cause players to be unable to read the dialogue clearly.
* Fix issue in certain quests' team building UI where the "Return" button on the top-left corner may be harder to click.
* Fix issue in certain quests where the number of dropped items is displayed incorrectly.

⦿ Known issues
* Upon dealing damage with certain skills to enemies with reflect skills, only the last hit will be reflected. For example, when dealing damage with Nigel SP's 1-orb skill to an enemy with reflect skill, only the second hit damage will be reflected.
* Orbs can be used before cleared by character skills with certain maneuvers.
* If Izumi dies from the reflected damage, his module might disappear.
* Yamitsuki SP's Passive and Advisor skills have different effects.
* Enemies on certain quests (Ex. C13-3 Patience Pays Off, R1-L Military Drill) and Jahan's Advisor Skill will trigger player character actions on the enemy's turn. When this occurs, the Trigger Limit on some character skills will behave irregularly. It may cause a second trigger at the start of the next turn. Here are the affected character skills: Angelia [Alt]'s 4-orb skill, Angelia SP's 4-orb skill, Dylan's 4-orb skill, Dylan [Alt]'s 1-orb skill, Puggi [Alt]'s 4-orb skill.
* Nolva [Alt] will incorrectly trigger Dagger [Alt]'s Advisor Skill
* Stack display issue with Karen's Passive Skill
* Shirley's Passive Skill may mess up the triggering of enemy Retaliate and Reflect
* In Wonderland Trial quest [Long Grueling Slugfest], the enemy Tica's Passive will trigger at the wrong time
* Pang [Alt]'s Advisor Skill description, requires more explanation to further clarify the skill effects.
* Yamitsuki Battle Easy's falling rocks environment effect may not trigger after turn 18.
* The Advisor skill effect for some characters (Roger, Nigel, Fatima...etc.) may disappear if an allied character dies in Wave 1 and is Resurrected in Wave 2.
* In WT quest "Secret Spell: Rejuvenation", ally Heal skills triggered by Jahan [Alt] might not work properly.
* When the enemy is within kill range of Dylan SP's 4-orb skill, the visual and sound effects of Dylan SP may not work properly.
* In Wednesday's WT quest "Dark Zone", Crushfang [Alt] may disappear while casting skills.
* "Nolva [Alt], when paired with gold characters Lio SP/Jahan/Karnulla and Advisor Yamitsuki [Alt], may cause the Trigger Limit to not work properly when triggering the Advisor Skill. We will fix the skill effects so they reflect the skills' descriptions. Take the following team comp for example: Any white/ Nolva [Alt]/ Lio SP + Advisor Yamitsuki [Alt]. The correct skill effect should be something like this: Cast Nolva [Alt]'s 2-orb skill (Grant Lio SP 1 stack of Overload) -> Before the end of player's turn, trigger Lio SP's 1-orb skill (Remove 1 stack of Overload), Nolva [Alt]'s 1-orb skill (Trigger Limit on Lio SP, does not get Overload) and white character's 1-orb skill. After the entire chain is over, Lio SP should have no Overload stacks.
* When Lio's Passive Skill reaches the required stacks, if Lio casts multiple skills that turn, the stacks may not reset correctly. Correct skill effect: If Lio casts multiple skills in that turn, only the first skill cast will be buffed by his Passive. The stacks will reset after this first cast.
* When selecting Guild Advisor, players can abnormally select which Tier they use
* If a chest is opened when the network connection is unstable, it might cause the players to be stuck in the quest. This issue can be resolved by stabling the network connection or restarting the game.
* After Sharice kills enemies with her Advisor Skill, the enemy will react differently.
* When Experiment [Alt] is paired with [Sherlock Alt]'s Passive Skill, its Enhance for all turns effect may no longer be affected by Lasting after the third wave.
* When under certain circumstances (e.g. when paired with Sherlock [Alt] and his Passive Skill has been stacking for multiple waves), Ned [Alt] may deal less damage to back row enemy in the same attack.
* On the turn where enemies with Reflect die, the Reflect damage may be affected by Damage Reduction and Vulnerability, which will cause the damage numbers to be wrong. In the future, we'll fix this so that on the turn where the enemies die, the Reflect damage will no longer be affected by Damage Reduction and Vulnerability.
* After a character Resurrects, it may abnormally trigger certain (e.g. Sharice) Advisor Skills.
* Dagger's Advisor Skill may not work properly when pairing with black character's damage skills that attack multiple times.
* When using Izumi's 2-orb skill under the Open status, would still trigger Dagger [Alt]'s Passive Skill even if the enemy's CD didn't change.
* Resurrecting allied characters after death may cause Yamitsuki [Alt]'s Advisor Skill trigger order to not work properly (Gold>Black>White).
* When attacked multiple time in 1 turn by black character, Jahan may abnormally trigger his Passive Skill multiple times.
* [Update 11/16] Jahan [Alt] might not work properly after multiple attacks from allies ( Like from Deemo, Leah SP, Nolva [Alt]).
* ~~When using certain characters like Karen in WT quests "Behind The Wall" and "Villain Deeds: Brawling", an error message will appear after clearing the quests.~~
* Certain team comps like "Leah + Dagger as Advisor", "Lio + Sherlock [Alt] as Advisor", and "Nigel + Lisa SP as Advisor" may cause the skill ratio multipliers to not work properly when the characters' Passive Skills are triggered.
* ~~Error message may appear when entering R5-S's battle. We would remove the mission at 5:00, 11/09(UTC+8).~~
* ~~Using Passive or Advisor skill to kill the summoned enemies may cause the quests to not be cleared automatically. However, after players exit the quest manually, quests could be cleared without issues.(This issue is expected to be fixed in version 1.4.2 as our first priority)~~
* ~~Contract crafting's notification may keep appearing repeatedly after players clear quests. (This issue is also our first priority to fix currently)~~
* ~~Currently, weekly guild donation's Curren and Crystalline record are not counted properly. (This issue would be fix to include the donation from Guild Mission. )~~
* ~~When sorting Guild members by "Weekly Reputation", players’ reputation may be reset after clearing quests (This issue would be fixed to reset on every Monday)~~
* Due to limitations of the current program framework, downed characters can't cast skills normally. The grant Armor effect of Deemo's Passive Skill was realized through a special programming string. When calculating the buffs/debuffs and triggers, it will function differently compared to other regular skills. Therefore, this resulted in a situation where this ""death effect"" cannot work properly with other Passive Skills, Advisor Skills, and environmental effects. Right now, we also noticed similar issues with Shirley's death effect (Which damages enemies automatically every turn). We will address these issues when we rework the program framework in future patches.
* ~~In Main Storyline 11-8, if Angelia is downed, the game may not proceed to the results screen properly.~~
* ~~Dance with heroes of Fredrica and Karnulla quests might not be able to clear properly.~~
* In Sharice's Character Storyline, her level is incorrect when she is the locked character. This is currently listed as a priority issue to address and the level will be adjusted on the 11/21 update.

• Crushfang [Alt] might not work properly when allies' Armor is reduced to 0 continuously.
Thank you to all players for your support and feedback for the game. Recently, we performed the following adjustments and fixes to the game:
⦿ 11.02 post-update fixes
* Fix issue where Tica SP's Advisor Skill would be affected by downed allies.
* Fix issue where Tica SP's Advisor Skill did not match the skill description. The trigger timing is now "Upon the end of players' turn".
* Fix issue where Tica SP's 4-orb Skill did not match the skill description. Casting Tica SP's 4-orb Skill will not affect enemies' CD now.

⦿ 10.31 post-update fixes
* Fix issue in Nigel Battle Extreme where Aosta's skill animation didn't work properly.

⦿ 10.24 post-update fixes
* The Guild facilities' maintenance cost issue has been addressed in 10/20. The system will return 1.5 times of the abnormal deduction amount to the affected Guilds from 10/29 ~ 10/31. A notice with the return details will be sent to the guild leaders afterward as well. (If during the return process, there is a change of the Guild's President, the notice will be sent to whoever was the leader on 10/26. The amount returned won't be affected.) If you have any questions about the return details, please contact us at service@rayark.com

⦿ 1.3.2 post-update fixes
* Fix issue where certain maneuvers will cause the turn count to not work properly.

⦿ 10.17 post-update fixes
* Fix issue where Sherlock's Passive Skill would not be triggered correctly when the command zone is altered multiple times in one turn. The skill can now be triggered multiple times in one turn.
* Adjust the description of Fatima [Alt]'s 4-orb skill to better reflect its actual effect. The description after the adjustment is "True Damage with enemy with lowest %HP, Grant self Tear for 3 turns"
* Fix issue where the guild facilities' countdown timer doesn't work properly.
* Fix issue in WT's survival-focus quests where enemy CDs don't work properly.

⦿ 10.09 post-update fixes
* Add missing parts from the second scene of Main Storyline quest [15-6 Sinner's Greed For Life].
* Fix issue where Leah SP's Resonate cost was incorrect.
* Fix issue in Wednesday's Mineral Quest Extreme. After the enemy Puggi triggered allied 4-orb skill and cleared random orbs, will no longer trigger an additional 4-orb skill.
* Fix issue in Sunday's Wonderland Trial quest [Long Grueling Slugfest], where the enemy Tica's Passive will be triggered at the wrong time
* Fix issue where if Shirley died and resurrected when she has Tank Up, it may cause the Armor value to not be displayed correctly. (The skill effects are not affected)
* Fix issue in WT quest "Secret Spell: Rejuvenation", where ally Heal skills triggered by Jahan [Alt] might not work properly.
* Fix issue where environmental damage would not work correctly in WT quests like "Lightning Challenge". The lightning damage would now trigger Tank Up.
* Fix issue in Wave 1 of R7-6, when triggering Koll's Passive Skill with Roger's 4-orb skill, the enemy Tica's Passive Skill may be incorrectly triggered.
* Fix issue where upon using Experiment [Alt]'s 1-orb skill, the skill will not only remove Shock Lock, but also incorrectly remove Vulnerability and Exhaust that is not part of Shock Lock.
* Fix issue where Dylan SP's 4-orb skill would not be triggered correctly when affecting by the enemy's Reflect.
* Fix issue with Leah SP's Passive Skill Heal effect. It now heals equal to 30% of the target character's max HP.
* Fix issue where upon Lio's Passive Skill reaches the required stacks, if Lio casts multiple skills that turn, the stacks may not reset correctly. Now, only the first skill cast will be buffed by his Passive Skill. The stacks will reset after this first cast.
* Fix issue of certain chest effects that trigger at the start of each battle. They will no longer be incorrectly triggered again when a character Resurrects.
* Fix issue in WT quests with fixed turn scores. The turn count would no longer reset when a character is Resurrected during battle.

⦿ 10.04 post-update fixes
* Restore Elio's voice for victory quotes.
* Fix the issue regarding Elio's Resonate materials.
* Fix the issue where the skill description doesn't display correctly when players use Elio as Advisor.

⦿ 10.03 post-update fixes
* ~~Fix issue where Leah SP's resonate cost was incorrect.~~
* Fix issue where Elio's Passive Skill couldn't be triggered in Chapter 12 and Chapter 13.
* Fix issue where guild facility's description doesn't display properly. Players can now read guild facilities' description completely.
* Fix issue where Leah SP's voice was missing.
* Fix issue where the item's content display is missing when collecting items from guild facilities. Players can now see the content of items when collecting them.
* Fix issue where shutting down a guild facility will cost the previous day's cost and produce the reward.

⦿ 10.02 1.3.1 post-update fixes
* Fix issue where character voices will disappear at certain places.
* Fix issue where upon using the device's return button at the Character Storyline selection list, the UI bugs out.
* Fix issue in Wonderland Trial where the recorded team comp for WT quests will affect other quests as well.

⦿ Version 1.3 Issue of oversized game storage explanation
The version 1.3 update this time would cause the size of downloaded file to be oversized due to the changing of the files' storage structure.
Besides, the duplicate file of the game would occupied too much storage in the device.
The issue where Sdorica occupied over 2GB storage space can be dealt with in the following ways.
Android users
Please go to "Settings" >> "Apps & notifications" >> "Sdorica" >> "Storage & memory" >> click "Clear Data" button
This way, players can clear all the data.
iOS users
iOS users can not clear the downloaded app's data. Please delete the game and reinstall it.
!! Important !! Before clearing data or reinstalling, players in guest mode have to bind the account to Rayark Pass to avoid losing accounts data. After clearing data or reinstalling, please use bounded account to log in.
⦿ 09/26 post-update fixes
* Fix issue where if Lisa [Alt] removes an orb, the colors of the orbs may not display properly.
* Fix issue where upon casting skills continuously, it may cause some allied characters (Ex. Yan-Bo, Crushfang, Dylan...) to be stuck on the enemy side.
* Fix issue in Thursday's WT quest "Dark Zone", where the error message "metagame coroutine crash" appears.
* Upon encountering click-type chest, players can now walk past them without stopping.
* When revisiting cleared Character Storylines' battle quests, players now can skip the battles.
* Fix issue where upon using the "Go to target quest" function from the Missions tab, it may guide players to the wrong quests.
* Fix issue in Friends Ensemble quests, where the character list may display nothing.

⦿ Known issues
* Upon dealing damage with certain skills to enemies with reflect skills, only the last hit will be reflected. For example, when dealing damage with Nigel SP's 1-orb skill to an enemy with reflect skill, only the second hit damage will be reflected.
* Orbs can be used before cleared by character skills with certain maneuvers.
* If Izumi dies from the reflected damage, his module might disappear.
* Yamitsuki SP's Passive and Advisor skills have different effects.
* Enemies on certain quests (Ex. C13-3 Patience Pays Off, R1-L Military Drill) and Jahan's Advisor Skill will trigger player character actions on the enemy's turn. When this occurs, the Trigger Limit on some character skills will behave irregularly. It may cause a second trigger at the start of the next turn. Here are the affected character skills: Angelia [Alt]'s 4-orb skill, Angelia SP's 4-orb skill, Dylan's 4-orb skill, Dylan [Alt]'s 1-orb skill, Puggi [Alt]'s 4-orb skill.
* Nolva [Alt] will incorrectly trigger Dagger [Alt]'s Advisor Skill
* In Wednesday's Mineral Quest, enemy Puggi's passive will be incorrectly triggered
* Stack display issue with Karen's Passive Skill
* Shirley's Passive Skill may mess up the triggering of enemy Retaliate and Reflect
* In Sunday's Wonderland Trial quest [Heroic Challenge Pt. 1] Wave No.5, the enemy Yan-Bo could still Retaliate after being killed under certain circumstances.
* In Sunday's Wonderland Trial quest [Long Grueling Slugfest], the enemy Tica's Passive will trigger at the wrong time
* Pang [Alt]'s Advisor Skill description, requires more explanation to further clarify the skill effects.
* If Shirley died and resurrected when she has Tank Up, it may cause the Armor value to not be displayed correctly. (The skill effects are not affected)
* Yamitsuki Battle Easy's falling rocks environment effect may not trigger after turn 18.
* Casting multiple skills that alter the command zone may cause Sherlock's Passive Skill to not trigger properly.
* The Advisor skill effect for some characters (Roger, Nigel, Fatima...etc.) may disappear if an allied character dies in Wave 1 and is Resurrected in Wave 2.
* In WT quest "Secret Spell: Rejuvenation", ally Heal skills triggered by Jahan [Alt] might not work properly.
* In WT quest "Lightning Challenge", the lightning damage can't trigger Tank Up.
* When the enemy is within kill range of Dylan SP's 4-orb skill, the visual and sound effects of Dylan SP may not work properly.
* Fatima [Alt]'s 4-orb skill description. Description will be adjusted so that it better reflects the skill's actual effect
* In Thursday's WT quest "Dark Zone", Crushfang [Alt] may disappear while casting skills.
* In Venture Quest C15-17, if an enemy Kalta Beast is killed by SSR Shirley's Passive Skill, the Kalta Beast's Passive may not work properly.
* Nolva [Alt], when paired with gold characters Lio SP/Jahan/Karnulla and Advisor Yamitsuki [Alt], may cause the Trigger Limit to not work properly when triggering the Advisor Skill. We will fix the skill effects so they reflect the skills' descriptions. Take the following team comp for example: Any white/ Nolva [Alt]/ Lio SP + Advisor Yamitsuki [Alt]. The correct skill effect should be something like this: Cast Nolva [Alt]'s 2-orb skill (Grant Lio SP 1 stack of Overload) -> Before the end of player's turn, trigger Lio SP's 1-orb skill (Remove 1 stack of Overload), Nolva [Alt]'s 1-orb skill (Trigger Limit on Lio SP, does not get Overload) and white character's 1-orb skill. After the entire chain is over, Lio SP should have no Overload stacks.
* In Wave 1 of R7-6, when triggering Koll's Passive Skill with Roger's 4-orb skill, the enemy Tica's Passive Skill may be incorrectly triggered.
* When removing self Shock Lock with Experiment [Alt]'s 1-orb skill, it may incorrectly remove Vulnerability and Exhaust as well.
* Dylan SP's 4-orb skill may not work properly when his HP is affected by enemies with Reflect.
* Leah SP's Passive Skill may not work properly when the character with the lowest %HP is not the character with the lowest HP.
* When Lio's Passive Skill reaches the required stacks, if Lio casts multiple skills that turn, the stacks may not reset correctly. Correct skill effect: If Lio casts multiple skills in that turn, only the first skill cast will be buffed by his Passive. The stacks will reset after this first cast.
* For certain chest effects that trigger at the start of each battle, it may incorrectly trigger again when a character Resurrects.
* ~~Character voices in the team building UI and the Roster page are currently missing.~~ ( 10.02 1.3.1 post-update fixes )
* ~~After entering the "Select Character" page for Character Storylines through the "Character" tab at the bottom of the main screen, using the "return" button on Android devices might cause the UI on the right side to disappear. Please re-enter to the "Select Character" page and leave by clicking the blue crystal sign on the side. The UI will then be restored.~~ ( 10.02 1.3.1 post-update fixes )
* ~~Under certain conditions, characters used in WT quests may be unavailable in normal quests. If you encounter this issue, please restart the game in order to fix this issue.~~ ( 10.02 1.3.1 post-update fixes )
* Players are unable to see the description of the items by holding the item.

The chest from the Material Warehouse will contain:
Random Region Rare Material x1
Random Color SSR Soul Energy x2
Players may be unable to see the chest's content by clicking "Collect All" in the storage menu. However, this issue does not affect the items players received. We are currently fixing the aforementioned problems.(Paritally fixed)
* Casting Advisor Skills at the extremely short period before the start of the battle would cause the CD to not work properly.(Expected to be fixed in the next update)
* In WT quests with fixed turn scores, the turn count may not work properly when a character Resurrects during battle.
* Casting certain characters’ 1-orb skill at the extremely short period before the start of battle would trigger the 1-orb skill and not be counted as a turn.(Expected to be fixed in the next update)
* When selecting Guild Advisor, players can abnormally select which Tier they use.
* ~~Error with the sound of Elio's victory quote.~~ (10.04 post-update fixes)
* ~~Error with Elio's Resonate materials.~~ (10.04 post-update fixes)
* Leah SP's Resonate cost was incorrect.
* If a chest is opened when the network connection is unstable, it might cause the players to be stuck in the quest. This issue can be resolved by stabling the network connection or restarting the game.
* After Sharice kills enemies with her Advisor Skill, the enemy will react differently.
* When Experiment [Alt] is paired with [Sherlock Alt]'s Passive Skill, its Enhance for all turns effect may no longer be affected by Lasting after the third wave.
* When under certain circumstances (e.g. when paired with Sherlock [Alt] and his Passive Skill has been stacking for multiple waves), Ned [Alt] may deal less damage to back row enemy in the same attack.
* In Nigel Battle Extreme, animation issue with Aosta's skill cast.
* On the turn where enemies with Reflect die, the Reflect damage may be affected by Damage Reduction and Vulnerability, which will cause the damage numbers to be wrong. In the future, we'll fix this so that on the turn where the enemies die, the Reflect damage will no longer be affected by Damage Reduction and Vulnerability.
* After a character Resurrects, it may abnormally trigger certain (e.g. Sharice) Advisor Skills.
* Certain light-colored backgrounds may cause players to be unable to read the dialogue clearly.
* Dagger's Advisor Skill may not work properly when pairing with black character's damage skills that attack multiple times.
* When using Izumi's 2-orb skill under the Open status, would still trigger Dagger [Alt]'s Passive Skill even if the enemy's CD didn't change.
* Resurrecting allied characters after death may cause Yamitsuki [Alt]'s Advisor Skill trigger order to not work properly (Gold>Black>White).
* When attacked multiple time in 1 turn by black character, Jahan may abnormally trigger his Passive Skill multiple times.
* When Jahan [Alt] is attacked by black character, it may not trigger his Passive Skill properly.
* When using certain characters like Karen in WT quests "Behind The Wall" and "Villain Deeds: Brawling", an error message will appear after clearing the quests.
* In certain quests' team building UI, the "Return" button on the top-left corner maybe harder to click.

⦿ Extra clarification on game mechanics
* Sione [Alt]'s Passive and Advisor Skill description " If more than 2 enemies are present, ally damage skill grant Vulnerability for 2 turns." The skill's trigger timing is after allied characters attack. After the attack, the system will determine if the remaining enemies meet the skill requirement. If after the attack, the number of enemies go from more than 2 to 2 or less, the skill will not trigger. In the future, we will adjust the skills' description so it better explains the trigger timings of these skills.

Thank you to all players for your support and feedback for the game. Recently, we performed the following adjustments and fixes to the game:
⦿ 09/17 post-update fixes
* Fix issue in Puggi Battle Extreme, where the enemy Aosta will crash the quest when reviving his front row ally under certain situations.
* Fix issue in R2-L Bandit's Treasure, where the quest may froze during gameplay.

⦿ 09/06 post-update fixes
* Fix issue where the cover illustration for the Character Storylines will disappear.

⦿ 09/05 post-update fixes
* Got a chiropractor for Charle [Alt]. Will no longer suffer from a crooked back when attacked.
* Fix the abnormally large shadow in Main Storyline 14-4, scene 2

⦿ 08/29 post-update fixes
* Fix issue where HP changes due to Tear might cause Dylan SP's 4-orb skill to work irregularly.
* Fix issue where Izumi and Shirley's Passive Skills may cause irregular damage to enemies who have Invincibility
* Fix issue where Puggi [Alt]'s Passive Skill will trigger at the wrong timing after front row character dies.
* Fix issue with Lisa [Alt]'s 2-orb skill where, upon back-to-back triggers, will have a chance to not trigger gold character's 1-orb skill
* Fix display issue with SR Karen's Flamethrower skills where they will wrongly trigger a grant-armor effect animation.
* Fix issue with battle team members in Koll Character Storyline's Battle quests (Hard, Special). Now team member will be a fixed level
* Fix issue where upon Shirley's death, Fredrica's Advisor Skill will cause Shirley's Passive and Fredrica's Advisor Skill to not work properly.
* Fix issue where under certain situations, Fredrica's Advisor Skill will Heal allies who are already dead
* Fix issue in WT quest "Heroic Challenge Pt. 1", where Yan-Bo's Passive Skill may not trigger when receiving Enhance from enemy Sione.
* Fix issue with enemy Young Frogodile where, upon multiple attacks to Karnulla, will lock on to the wrong target.

⦿ Explanation regarding ASUS Zenfone 3's game crashes
We've received multiple feedbacks from players regarding an issue. When playing the game on the ASUS Zenfone 3, the game will crash quite often. The chances of this issue occurring are different for each quest. As of now, based on our knowledge, the quest with the highest chance to crash is the Friends Ensemble quest "Whistlewood Valley's Thick Fog". After analysis and investigation by our programmers, the core reasons for the crashes are the device's firmware and rendering engine. Under certain rendering processes, a compatibility error will occur. Since this issue does not stem from the game's logistics or materials, we are unable to fix this issue entirely and can only try to avoid or lower the chances of this issue happening as much as possible. We would like players to try updating the device's firmware or contact the manufacturer to receive more help on this issue.
⦿ 08/22 post-update fixes
* Fix issue where Karen's Passive effect may not work properly after attacking multiple times in one turn
* Fix issue with Nolva's 1-orb skill, where if paired with Lisa's Advisor Skill, may cause the quest to end abruptly.

⦿ 08/15 post-update issue with Jahan [Alt]
After the 08/15 update, we discovered that Jahan [Alt]'s Passive Skill is not the same as before the update.
After some investigation, when we did the Skill Description Adjustment back in 07/18, the team discovered that Jahan [Alt]'s Passive Skill "Upon incoming damage skill, if have Taunt, trigger random ally 1-orb skill." may not match the Trigger Limit "Before next self-turn, a character skill cannot be triggered a second time by this skill." under certain situations. Therefore, this issue was immediately added to the list of bugs waiting to be fixed.
Unfortunately, due to our own mistakes, we missed this issue while organizing the list. This led to the situation where this issue was not part of the announcement when it very much should have. It also led to player confusion after this issue was addressed. As of now, the team has decided that Jahan [Alt]'s Passive Skill still has issues regarding irregular triggers. If Jahan [Alt] was attacked by an ally (Ex. Sharice's Passive Skill), it may cause multiple irregular triggers of his Passive Skill in the next enemy turn. The team will continue fixing Jahan [Alt]'s Passive so it matches the Trigger Limit.
Due to an error on our part, we did not inform the players about Jahan [Alt]'s Passive Skill changes beforehand. We are very sorry about that. If players feel that the changes to Jahan [Alt] have caused you to be dissatisfied about purchasing this Skill Book, please contact customer service at service@rayark.com. The CS team will assist you in returning the Jahan [Shiny Derpy Pinky] Skill Book and refund you 1990 Crystallines.
* This refund is on available to Jahan's [Shiny Derpy Pinky] Skill Book, and only for those who purchased it before this announcement was released.

⦿ 08/10 game fixes
* Fix issue with Passive Skill effects that can be triggered multiple times in one turn, characters affected: Leah, Dylan, Karnulla, Nolva, Fatima [Alt] and more. Repeat triggers can now showcase the correct skill effects.
* Fix issue with Wonderland Trial, where the total damage number doesn't match up with the rankings. This is a display issue and has been addressed.

⦿ 08/08 post-update in-game fixes
* Fix issue with the abnormal walking animations after certain inputs
* Fix issue with Kittyeyes SP's Passive Skill, where it will be abnormally triggered by environment effects
* Fix issue with SSR Naya's 4-orb skill, where the Critical Strike effect is not displayed normally
* Performance optimization for devices with iOS RAM under 1GB (Ex. iPad Air, iPod Touch 6th)
* Fix issue with the SID copy function for the Android version

⦿ Known issues
* Upon dealing damage with certain skills to enemies with reflect skills, only the last hit will be reflected. For example, when dealing damage with Nigel SP's 1-orb skill to an enemy with reflect skill, only the second hit damage will be reflected.
* HP changes due to tear might cause Dylan SP's 4-orb skill works unexpectedly.(08/29 post-update in-game fixes )
* Orbs can be used before cleared by character skills with certain maneuvers.
* If Izumi dies from the reflected damage, his module might disappear.
* Yamitsuki SP's Passive and Advisor skills have different effects.
* Enemies on certain quests (Ex. C13-3 Patience Pays Off, R1-L Military Drill) and Jahan's Advisor Skill will trigger player character actions on the enemy's turn. When this occurs, the Trigger Limit on some character skills will behave irregularly. It may cause a second trigger at the start of the next turn. Here are the affected character skills: Angelia [Alt]'s 4-orb skill, Angelia SP's 4-orb skill, Dylan's 4-orb skill, Dylan [Alt]'s 1-orb skill, Puggi [Alt]'s 4-orb skill.
* Lisa [Alt]'s 2-orb skill, upon back-to-back triggers, will have a chance to not trigger gold character's 1-orb skill (08/29 post-update in-game fixes )
* When Lisa [Alt] removes an orb, it may cause the orbs to display the wrong color
* Nolva [Alt] will incorrectly trigger Dagger [Alt]'s Advisor Skill
* In Wednesday's Mineral Quest, enemy Puggi's passive will be incorrectly triggered
* In Thursday's Wonderland Trial quest [Destruction Rhapsody]'s third wave of battle, when Shirley is in the lineup and dies, it may incorrectly trigger enemy skills
* Stack display issue with Karen's Passive Skill
* Puggi [Alt]'s Passive Skill will trigger at the wrong timing after front row character dies. (08/29 post-update in-game fixes )
* Display issue where SR Karen's Flamethrower skills will wrongly trigger a grant-armor effect animation. (08/29 post-update in-game fixes )
* Izumi and Shirley's Passive Skills may cause irregular damage to enemies who have Invincibility (08/29 post-update in-game fixes )
* Shirley's Passive Skill may mess up the triggering of enemy Retaliate and Reflect
* In Sunday's Wonderland Trial quest [Heroic Challenge Pt. 1] Wave No.5, the enemy Yan-Bo could still Retaliate after being killed under certain circumstances.
* In Sunday's Wonderland Trial quest [Long Grueling Slugfest], the enemy Tica's Passive will trigger at the wrong time
* Pang [Alt]'s Advisor Skill description, requires more explanation to further clarify the skill effects.
* If Shirley died and resurrected when she has Tank Up, it may cause the Armor value to not be displayed correctly. (The skill effects are not affected)
* Yamitsuki Battle Easy's falling rocks environment effect may not trigger after turn 18.
* Casting multiple skills that alter the command zone may cause Sherlock's Passive Skill to not trigger properly.
* The Advisor skill effect for some characters (Roger, Nigel, Fatima...etc.) may disappear if an allied character dies in Wave 1 and is Resurrected in Wave 2.
* In WT quest "Secret Spell: Rejuvenation", ally Heal skills triggered by Jahan [Alt] might not work properly.
* In WT quest "Lightning Challenge", the lightning damage can't trigger Tank Up.
* When the enemy is within kill range of Dylan SP's 4-orb skill, the visual and sound effects of Dylan SP may not work properly.
* Fatima [Alt]'s 4-orb skill description. Description will be adjusted so that it better reflects the skill's actual effect
* In Thursday's WT quest "Dark Zone", when the enemy Rune Stone is killed while alone, the error message " metagame coroutine crash" will appear. The error message does not affect the clearing of the quest or the quest's final score.
* In Thursday's WT quest "Dark Zone", Crushfang [Alt] may disappear while casting skills.
* In Venture Quest C15-17, if an enemy Kalta Beast is killed by SSR Shirley's Passive Skill, the Kalta Beast's Passive may not work properly.
* Nolva [Alt], when paired with gold characters Lio SP/Jahan/Karnulla and Advisor Yamitsuki [Alt], may cause the Trigger Limit to not work properly when triggering the Advisor Skill. We will fix the skill effects so they reflect the skills' descriptions. Take the following team comp for example: Any white/ Nolva [Alt]/ Lio SP + Advisor Yamitsuki [Alt]. The correct skill effect should be something like this: Cast Nolva [Alt]'s 2-orb skill (Grant Lio SP 1 stack of Overload) -> Before the end of player's turn, trigger Lio SP's 1-orb skill (Remove 1 stack of Overload), Nolva [Alt]'s 1-orb skill (Trigger Limit on Lio SP, does not get Overload) and white character's 1-orb skill. After the entire chain is over, Lio SP should have no Overload stacks.

Some players have contacted us and stated that's it's unfair to compensate every player. They hope we can take back the clear rewards from players who completed the quests this morning, or only send compensation to players who didn't clear the quests. We are issuing a unified response to all these feedbacks.
Since the irregular availability of the quests was caused by an operation settings error, we will not take back the clear rewards from players. At the same time, if we only compensate players who didn't clear the quests, that can certainly equalize the amount of Crystalline gained by all players. However, that itself is unfair to players who already cleared the quest, because they spent time and effort clearing the quests, but ended up receiving the same amount of rewards as those who did not. The core of this problem is that under a situation where "Some players did clear the quests, while some players did not", a solution that is universally fair to everyone simply doesn't exist. That's why we made the decision to compensate all players.
We understand that for players who did not participate in this availability error, there will definitely be a feeling of "missing out" when compared to those who did. From a game operations perspective, we always try our best to ensure fair play among players. However, for this particular incident, a certain degree of unfairness will always exist, regardless of what we did.
Allow us to offer our sincerest apologies. Attached with the letter is compensation for this incident. Due to the reasons stated above, this compensation will be sent to all players as well.
Thank you to all players for your support and feedback for the game. Recently, we performed the following adjustments and fixes to the game:
⦿ 08/01 post-update in-game fixes
* Fix issue on certain devices (Zenfone 3/Xiaomi series), where Leah's 1-orb skill will cause the game to crash
* Fix issue with the Tear effect in R2-S [Just Another Day]
* Fix issue with Saturday's Wonderland Trial Quest [Instinct And Intellect], where the third wave's enemy passive will trigger incorrectly
* Fix issue with Lio [Alt]'s skills, where the effect animation will not display properly when increasing enemy CD
* Fix issue with Crushfang [Alt]'s Advisor Skill, where the trigger will be messed up if the target dies
* Fix issue with Ned [Alt]'s Passive Skill, where upon receiving Enhance from Hestia [Alt], the skill functions incorrectly

⦿ 07/25 post-update in-game fixes
* Fix issue with Retaliate against enemies that summon units, which cause the number of retaliates to be incorrect
* Fix issue with Saturday's Character Mineral Quest Special, where Dylan SP will cause the quest to bug out
* Fix issue with SSR Leah, where under certain circumstances, her 2-orb skill is unable to be buffed by her Passive
* Fix issue with Jahan's Advisor Skill, where after the Advisor Skill is triggered, the next trigger skill will be unable to trigger said target's 4-orb skill
* Fix issue with Sunday's Wonderland Trial Lv. 45 quest "It's A Trap", where Nigel SP will cause the Kalta to summon multiple times
* Fix Lisa [Alt]'s Advisor Skill, where when enemies are at CD:1, the number of triggers will be incorrect
* Fix Karen's Advisor Skill, where it will bug out on quests with no gold character

⦿ 07/18 post-update in-game fixes
* Fix Nigel SP's 1-orb skillAgainst enemies with "Immune to 1-orb skill", the second swing no longer deal irregular damage.
* Fix Friends' Assemble questsCan select Advisors normally now.
* Fix R and SR Ned's 4-orb skillNo longer deals irregular damage.
* Fix SSR Nigel's Advisor SkillNow says"Upon receive Armor of ally, grant self Taunt for 2 turns."
* Fix Guild Market's buttonFunctions normally now.

⦿ Google Play Issue
An error occurred on the Google Play platform. This caused successful purchases to display the error message "Other issues", leading to players unable to receive the item they purchased.
After an investigation, we discovered that this issue is related to Google Play's billing process. This issue caused the information of successful payments to not be relayed to the game itself. Google Play has fixed this problem. Players can purchase normally now.
For players who are affected, Google has also actively canceled all transactions that encountered the issue. If you still have questions regarding details of the transaction, please visit Google Payment.
We apologize for the inconvenience. If you have any questions, please contact us at service@rayark.com
⦿ 1.1.8 game fixes
In Ver 1.1.8, fixed the issue that may cause the game to crash when logging in under certain internet environment (ipv6). For players who encountered the login issue when using cellular data, please visit the App Store/Google Play store to update the game to Ver 1.1.8 for the best gameplay experience.
⦿ 07/12 post-update in-game fixes
* Fix Friday's Wonderland Trial quest - Secret Spell: Rejuvenation

When judging "If no allies are present, grant self Invincibility for all turns." for enemies, the judgment timing will now be set to the start of the player's turn.
* Fix Crushfang's Passive Skill

Can now normally trigger Passive when receiving Armor less than 1% of max Armor from allies.
* Fix issue in quests with locked gold characters, ex."Yamitsuki Battle Special" in Yamitsuki's Character Storyline

Will no longer display an error message when bringing Izumi as Advisor.
* Fix Angelia SP's 4-orb skill

Can now trigger allies' 4-orb skills normally
* Fix Nolva [Somnus Puppeteer] Skill Book's 2-orb skill

The HP removed from allies is now the correct amount.
* Adjust Karnulla

When paired with Jahan's Advisor Skill, will no longer trigger multiple Taunts and attacks.
* Fix Nolva [Somnus Puppeteer] Skill Book's Passive Skill

Can now be correctly applied to the second trigger of 4-orb skill in the same turn.
* Fix Izumi's Advisor Skill

When using Izumi as Advisor, gold character dodging attacks with Vigilance will no longer cause Izumi's attack to stop.
* Fix Naya's 2-orb and 4-orb skills

When triggering 4-orb skill with 2-orb skill, it now count as a 4-orb skill.
⦿ Known issues
* Upon retaliating enemies with summon skills, unexpected retaliations will happen.

For example, using Jahan in Thursday Wonderland Trial - Ragdoll Waltz, Jahan retaliate more times than expected in a turn. (7/25 post-update in-game fixes )
* The second hit of Nigel SP's 1-orb skill can abnormally damage enemy with "immune to damage caused by 1-orb skill" skill. (7/18 post-update in-game fixes )
* Upon dealing damage with certain skills to enemies with reflect skills, only the last hit will be reflected. For example, when dealing damage with Nigel SP's 1-orb skill to an enemy with reflect skill, only the second hit damage will be reflected.
* HP changes due to tear might cause Dylan SP's 4-orb skill works unexpectedly.
* Orbs can be used before cleared by character skills with certain maneuvers.
* Certain devices (Zenfone3 and Xiaomi phones) will crash upon using Leah's 1-orb skill. (8/01 post-update in-game fixes )
* If Izumi dies from the reflected damage, his module might disappear.
* Naya's 4-orb Critical Strike effect disappeared.
* In R2-S, the debuff “Tear” might work abnormally. (8/01 post-update in-game fixes )
* Saturday Mineral Quest Extreme, presence of Dylan SP may cause errors. (7/25 post-update in-game fixes )
* Kittyeyes SP's Passive Skill (Support) May be accidentally triggered by damage from environmental effects.
* In Friends Ensemble quests, unexpected behaviors occur when choosing Advisors.

(7/18 post-update in-game fixes)
* Yamitsuki SP's Passive and Advisor skills have different effects.
* Enemies on certain quests (Ex. C13-3 Patience Pays Off, R1-L Military Drill) and Jahan's Advisor Skill will trigger player character actions on the enemy's turn. When this occurs, the Trigger Limit on some character skills will behave irregularly. It may cause a second trigger at the start of the next turn. Here are the affected character skills: Angelia [Alt]'s 4-orb skill, Angelia SP's 4-orb skill, Dylan's 4-orb skill, Dylan [Alt]'s 1-orb skill, Puggi [Alt]'s 4-orb skill.
* Lisa [Alt]'s 2-orb skill, upon back-to-back triggers, will have a chance to not trigger gold character's 1-orb skill
* When Lisa [Alt] removes an orb, it may cause the orbs to display the wrong color
* Nolva [Alt] will incorrectly trigger Dagger [Alt]'s Advisor Skill
* In Wednesday's Mineral Quest, enemy Puggi's passive will be incorrectly triggered
* In Thursday's Wonderland Trial quest [Destruction Rhapsody]'s third wave of battle, when Shirley is in the lineup and dies, it may incorrectly trigger enemy skills
* Stack display issue with Karen's Passive Skill.

⦿ Extra clarification on game mechanics
* Friday's Wonderland Trial quest - Secret Spell: Dead End

The enemy Angelia will judge whether or not to summon minions when her CD changes to 1. If there are still minions alive, she won't summon any. If some minions are dead, she will.
* Buffs that deal damage, such as: Tear, Poison, Reflect...etc. will not trigger actions like Retaliate, Therefore, they should not affect Izumi's "Open" position.

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