1.2.4.204

The **1.2.4.204** update rebalanced a large amount of the weapons obtained in the Godseeker Mode stage of the game along with rebalancing most of the mod's armor sets. It also added the Sepulcher boss servant to the Supreme Calamitas fight.

## Additions

* Added Brimrose.
* Added Brimrose Mount.
* Added Brimstone Heart and Sepulcher.

## Changes

### Bosses and Enemies

* Astrageldon Slime now drops 12-20 / **18-30** Nebula, Solar, Stardust, and Vortex Fragments after the Moon Lord has been defeated.
* Brimstone Elemental now drops the Brimrose in Revengeance Mode after Providence, the Profaned God has been defeated.
* Buffed Bumblebirb's health from 250,000 / **375,000** / **450,000** / **825,000** to 380,000 / **570,000** / **750,000** / **1,125,000**.
* Cosmic Lanterns are now immune to Ichor.
* Renamed THE LORDE to SELF-INSERT BOSS UNCREATIVE AS FUCK BABY RAGE K U LOL BAI.
* The large Slime Gods now teleport above the player if they are too far away from them.
* Supreme Calamitas changes:
	+ Bullet hells now last half as long.
	+ Now has a new phase after her first bullet hell and at 8% life, which spawns 10 Brimstone Hearts based on arena size, along with the Sepulcher.
	+ Halved the amount of time it takes for her projectiles to despawn upon reaching 1% life.
	+ The fight must now last at least 75 seconds for her to drop loot instead of 150.
	+ Increased the speed of her Brimstone Monsters.
	+ Now directly spawns her brothers instead of using projectiles to spawn them.
	+ Brimstone Darts now collide with tiles.
	+ Brothers no longer despawn if the player is too far away.
	+ Adjusted the brothers' speeds.
	+ Reduced hitcap from **25** / **20** / **10** to **20** / **15** / **5**.
	+ Simplified enemy spawn reduction code.

### Items

* Galaxia now fires the fireballs from Cursed Flames while in The Corruption instead of Vilethorn's projectile.
* Tweaked Subsuming Vortex's dusts.
* Suspicious Looking Jelly Bean now blocks extra jumps from accessories like Cloud in a Bottle.

## Balance

### Armor and Accessories

* Aerospec armor's set bonus no longer scales with the player's health and gives 5% critical strike chance and movement speed at all times.
* Revengeance Mode Affliction changes:
	+ Nerfed life regeneration boost from 4 to 3.
	+ Nerfed damage reduction boost from 8% to 7%.
	+ Nerfed defense boost from 45 to 40.
	+ Nerfed damage boost from 15% to 12%.
	+ Nerfed health boost from 20% to 15%.
* Astral armor changes:
	+ Set bonus no longer provides highly increased movement speed scaling with the player's health, and instead now grants 22% increased damage and critical strike chance along with an additional 25% increased movement speed.
	+ Astral Helmet no longer provides damage and critical strike chance boosts.
* Ataxia armor changes:
	+ Set bonus no longer provides increased damage, defense, and critical strike chance as the player's health lowers, and instead provides a 5% increased damage and critical strike chance boost at all times.
	+ Increased Ataxia Armor's damage boost from 5% to 8%.
	+ Increased Ataxia Subligar's critical strike chance boost from 5% to 7%.
	+ Chaos Spirit's chaos flares now last 2 seconds instead of 5.
* Auric Tesla armor changes:
	+ Set bonus no longer provides stat boosts as the player's health lowers.
	+ Removed the second "and" from the line “20% increased damage and critical strike chance and +7 max minions" in the Helm's tooltip and replaced it with a comma.
	+ Auric Tesla Body Armor now provides an 8% damage boost and a 5% critical strike chance boost.
	+ Auric Tesla Cuisses now provide a 12% damage boost and a 10% critical strike chance boost.
* Bloodflare armor changes:
	+ Bloodflare Mask now provide a 10% damage and critical strike chance boost.
	+ Increased Bloodflare Body Armor's defense from 33 to 35, and decreased its critical strike chance boost from 12% to 7%.
	+ Bloodflare Body Armor's tooltip now specifies the critical strike chance boost it gives.
	+ Bloodflare Cuisses now provide a 10% damage and critical strike chance boost.
	+ Set bonus now has a cooldown between hits for when it can spawn Hearts and Mana Stars.
* Daedalus armor changes:
	+ Decreased Daedalus Brestplate damage and critical strike chance boosts from 5% to 3%.
	+ Set bonus no longer provides increased damage, critical strike chance, and defense as health lowers, and instead provides a 5% damage and critical strike chance boost at all times.
* Demonshade armor changes:
	+ Rewrote Demonshade Helmet's tooltip to say "critical strike chance" instead of "crit. chance".
	+ Changed Demonshade Breastplate's tooltip to say "critical strike chance" instead of "crit".
* Elemental Quiver now splits projectiles 25% less often and split projectiles now deal 50% damage instead of 80%.
* God Slayer armor changes:
	+ Removed the second "and" from the line “14% increased damage and critical strike chance and +3 max minions" in the Helm's tooltip and replaced it with a comma.
	+ God Slayer Leggings now provide a 10% damage and critical strike chance boost.
* Reaver armor changes:
	+ Set bonus no longer provides increased damage, critical strike chance, defense, and speed as the player's health lowers, and instead provides a 10% damage and speed boost and a 5% critical strike chance boost at all times.
	+ Merged movement speed tooltip line with Lava and Cursed Inferno immunity tooltip line.
	+ All five helmets now have the word "and" between the damage and critical strike chance boosts in their tooltips.
	+ Reaver Cuisses now provide 9% increased damage and 4% increased critical strike chance instead of 5% increased damage and critical strike chance.
* Silva armor changes:
	+ Decreased Silva Helm's damage and critical strike chance boosts from 15% to 13%.
	+ Silva Armor now provides a 12% damage and 9% critical strike chance boost.
	+ Silva Leggings now provide a 12% damage and 10% critical strike chance boost.
* Statigel armor changes:
	+ Set bonus now provides a 10% damage and 7% critical strike chance boost instead of a 7% damage boost and 5% critical strike chance boost.
	+ Set bonus no longer provides increased stats as the player's health lowers.
* Tarragon armor changes:
	+ Set bonus no longer provides increased stats as the player's health lowers.
	+ Buffed Tarragon Helm's defense from 27 to 30.
	+ Tarragon Helm now provides a 10% damage and critical strike chance boost.
	+ Buffed Tarragon Breastplate's defense from 30 to 42, but lowered its critical strike chance boost from 10% to 5%.
	+ Tarragon Leggings now provide a 10% damage and critical strike chance boost.
* Victide armor changes:
	+ Lowered set bonus' damage boost from 15% to 10%.
	+ Victide Breastplate now provides a 5% critical strike chance boost.
* Xeroc armor changes:
	+ Set bonus no longer provides increased stats as the player's health lowers.
	+ Increased Xeroc Mask's damage and critical strike chance boosts from 10% to 12%.
	+ Xeroc Plate Mail now provides a 6% damage and critical strike chance boost.
	+ Decreased Xeroc Plate Mail's movement speed boost from 12% to 6%.
	+ Decreased Xeroc Cuisses' critical strike chance boost from 7% to 5%.

### Weapons

* Buffed Aether's Whisper's damage from 500 to 1000.
* Nerfed Alluvion's damage from 52 to 50.
* The water spouts spawned by Alluvion and Monsoon's typhoon arrows now only last 1 second instead of 2 and have a localNPCHitCooldown of 6 instead of 5.
* Nerfed Anti-materiel Rifle's damage from 4500 to 4000.
* Nerfed Apoctosis Array's damage from 75 to 58.
* The Terrarian orbs, mini star cells, ichor shots, and water bolt projectiles from Ark of the Cosmos and Galaxia now pierce once.
* Buffed Arterial Assault's damage from 210 to 232.
* Nerfed The Ballista's damage from 110 to 90.
* Banshee Hook's blade projectiles now deal 1.75x the weapon's base damage.
* Nerfed Biofusillade's damage from 70 to 58.
* Nerfed Blissful Bombardier's damage from 95 to 85.
* Briny Baron's briny typhoons and razorwind blades now pierce three times instead of infinitely.
* Nerfed Celestus' damage from 90 to 85.
* Nerfed Claret Cannon's damage from 280 to 255.
* Buffed Cleansing Blaze's damage from 120 to 150.
* Buffed Cosmic Kunai's damage from 90 to 108.
* Cosmilamp's cosmic lanterns are now more inaccurate and have a localNPCHitCooldown of 24 instead of 16.
* Buffed Deathhail Staff's damage from 90 to 100.
* Buffed Deathwind's damage from 160 to 200.
* Buffed Devil's Devastation's damage from 310 to 342.
* Nerfed Effervescence's damage from 38 to 23.
* Nerfed Elemental Blaster's damage from 90 to 73.
* Nerfed Elemental Eruption's damage from 30 to 26.
* Nerfed Elemental Lance's damage from 110 to 99.
* Nerfed Elemental Ray's damage from 180 to 171.
* Nerfed Elemental Shiv's damage from 150 to 135.
* Elysian Arrow's meteors now scale with the player's ranged damage instead of always dealing 100 damage.
* Buffed Energy Staff's damage from 210 to 231.
* Buffed The Enforcer's damage from 825 to 1650.
* Buffed Essence Flayer's damage from 220 to 280.
* Buffed Ethereal Subjugator's damage from 200 to 240.
* Buffed Excelsus' damage from 140 to 161.
* Nerfed Fate's Reveal's damage from 73 to 60.
* Nerfed Galaxia's damage from 130 to 98.
* Nerfed Genisis' damage from 35 to 24.
* Buffed Gilded Proboscis' damage from 228 to 320.
* Buffed The God's Gambit's damage from 26 to 28.
* Buffed Golden Eagle's damage from 115 to 145.
* Nerfed Greatsword of Judgement's damage from 66 to 58.
* Buffed Holy Collider's damage from 160 to 400.
* Nerfed Holy Fire Bullet's damage from 25 to 23, and its explosions now deal 33% damage.
* Buffed Magnetic Meltdown's damage from 90 to 127.
* Nerfed Mineral Mortar's damage from 41 to 27.
* Buffed Minigun's damage from 260 to 310.
* Buffed Mirror Blade's damage from 220 to 260, and decreased its use time from 14 to 9.
* Nerfed Mistlestorm's damage from 80 to 75.
* Buffed Molecular Manipulator's damage from 530 to 636.
* Nerfed Monsoon's damage from 63 to 52.
* Buffed Mourningstar's damage from 290 to 330.
* Increased Murasama's size and decreased its localNPCHitCooldown from 3 to 2.
* Buffed The Mutilator's damage from 420 to 630.
* Nerfed Napalm Arrow's fire shard damage from 30 to 12.
* Buffed Neptune's Bounty's damage from 265 to 330.
* Nerfed Nettlevine Greatbow's damage from 110 to 104.
* Buffed Nuclear Fury's damage from 80 to 92.
* Buffed The Obliterator's damage from 55 to 88.
* Buffed Phangasm's damage from 120 to 220.
* Buffed Phantasmal Fury's damage from 300 to 400.
* Buffed Primordial Ancient's damage from 190 to 230.
* Buffed Purge Guzzler's damage from 39 to 80.
* Buffed Sanguine Flare's damage from 165 to 182.
* Buffed SDFMG's damage from 140 to 172.
* Buffed Shadowbolt Staff's damage from 113 to 126.
* Shredder's energy blasts now deal 75% of the weapon's base damage instead of dealing full damage.
* Shroomer's mushroom projectile now penetrates 2 times instead of 5 and lasts for 2 seconds instead of 5.
* Buffed Solar Flare's damage from 80 to 88.
* Buffed Solstice Claymore's damage from 270 to 300.
* Buffed Soul Piercer's damage from 120 to 150.
* Buffed Stellar Striker's damage from 320 to 640.
* Nerfed The Storm's damage from 80 to 44.
* Buffed Storm Surge's damage from 18 to 22, and decreased its use time from 22 to 15.
* Buffed Stream Gouge's damage from 230 to 280.
* Buffed Subsuming Vortex's damage from 110 to 130.
* Buffed T1000's damage from 142 to 174.
* Buffed Terror Blade's damage from 200 to 330.
* Buffed Vanquisher Arrow's damage from 18 to 33.

### Other

* Reduced the strength of Extreme Gravity and Icarus' Folly's horizontal velocity debuffs.
* Being inflicted with Vulnerability Hex no longer instantly kills the Nurse.