recursal/Fanatic-Fandom huggingface dataset:
Lore/Last will of Theodor Freeman

*If you are reading these lines, I am not with you anymore, for some I might be just another war casualty, for some a lost friend, for others, something more or less. Please don't be sad over this for too long, everyone has to go one day, and I am not an exception. I knew the clock was ticking, it would come sooner or later. Some people called me naive and stupid for my kindness in a war. If all people would behave the same way and count how many people they helped or saved, instead of how many they wounded or killed, maybe we wouldn't even have this stupid war. But because humans are assholes, as long as there are at least two people left on the planet, there will be conflict. It's the human nature, we have to argue about everything and anything. And then fight for our arguments, even with guns or worse. Can't there just be peace? Hope you learned something from this.*

 *I dedicate all my money and property to the Ular Boys under one condition. Sell my stuff, add it to the money, and make a cease-fire happen. At least for a few days. I don't care how, contact the faction leaders or international peacekeepers, whatever.*

**There are a few people that**

**I would love to thank**

**Sophie**, for holding me up in the darkest of my times, you were really a great friend to me.

**Diablo**, for being an amazing friend, we've had some great moments together.

**Cody**, for being an awesome friend and a great guy to talk to.

**Millie**, for always knowing how to make a smile on my face and being a great friend.

**Tuna**, for being a great leader and doing the right thing.

**Alex Michaels**, for being a fantastic friend, even though we both were on the other side of the war.

**Behnam**, for always being there for me, and being a really good friend.

**Ethan**, for being the marvelous friend you were to me.

**Tamashii**, for helping me out when the whole of Panau was running low on medicals, you save lives and you are pretty damn good at it, keep doing what you are doing.

**Ellen**, for letting me talk my stress out, and the warning.

**Aniket**, for being one of the friendliest enforcers I have ever seen.

**Cassie**, for also being an amazing friend.

**Jeffrey**, for being an amazing leader, and a great superior.

**Matt and Saul**, for being the medics they are, and talking medicine with me.

**Reece**, for hearing me out and helping me, when I was completely *shattered*.

**Alexander Haug**, for being the amazing friend, able to hear me out and cheer me up.

**Helios**, for showing me that life is not a walk in the park, and saving me at least once.

And last but definitely not least

**Ruby**, for being who you are, making my life a whole lot better, making this war seem less horrible than it is, saving my life and much more.
TLN

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**TLN** (Talon) is a fictional cryptocurrency, tied to actual price of XNO. It can be acquired in the form of inventory items (Nanogear Kit, Nanofiber Injector, Nanocrystal) and re-sold at a lower or higher market price.
Introduction to Roleplay

Each player is given control over one or multiple characters in the fictional Panau universe, which have their own legal names, backstories, motivations and dreams.

## Realms

### Out of Character

OOC realm is the real world, denoted in-game through use of **((** and **))** from both sides. Information in this realm doesn't actually reach your character. Out-of-character, everybody knows Panau is just a fictional world inside Just Cause 2 video game.

```
Luca Koester: (( afk have to go to the shop ))

```

### In Character

IC realm is the fictional world, in which your character exists. Information reaches your character through voices of other characters next to you, the speaker of the radio and through whatever your character sees with their own eyes. If you happen to tell others through in-character means that Panau is a fictional world in a video game, others might think that your character has gone insane.

```
Luca Koester says: I have a deal to attend to, catch you later.

```

## Chat Commands

*Main article: Chat Command*
Most out-of-character chat commands are identical to in-character commands, but with a letter **b** at the end. The following chat commands are most important for roleplay:

### Faction Radio

* As your character:
	+ **/f** (**f**action) – say something to teammates over the faction radio.
	+ Y is equivalent to typing "/f ".

* As yourself:
	+ **/fb** – chat with players that play the role of teammates.
	+ Y B Space is equivalent to typing "/fb ".

### Nearby Chat

* As your character:
	+ **/s** (**s**ay) – say something (75 meters radius).
	+ **/sh** (**sh**out) – shout something (200 meters radius).
	+ **/l** (**l**ow) – whisper something (15 meters radius).

* As yourself:
	+ **/b** – chat about something (75 meters radius).

### Roleplay Action

* **/me** – as your character, perform a roleplay action.

Example:

```
/me throws the Assault Rifle in Chase Kraino's direction

```

Result:

\* Luca Koester throws the Assault Rifle in Chase Kraino's direction.

### Roleplay Description/Prompt

* **/do** – describe something through roleplay means, as if it was told by a storyteller.

Example:

```
/do The rain is still pouring

```

Result:

\* The rain is still pouring. (( Luca Koester ))

It may also be used to prompt a roleplay response from other players:

*Player 1*: /do Do you resist arrest?

*Player 2*: /do Yes, I shoot a handgun out of my jacket's left pocket.

### Roleplay Attempt

* **/try** – a shorthand for "/me tries".

### Roleplay Outcome

* **/outcome [success rate]** – display an outcome for an attempt targeting your character.

Success rate is a number between 1 and 4, or any of these words:

1. *slight*, *tiny* – 10% chance
2. *low*, *small* – 20% chance
3. *good*, *medium*, *decent* – 40% chance
4. *high*, *great*, *large* – 60% chance
Faction

**Faction** is an official organization that you can join unless blacklisted from or it's not in current rotation.

## List of factions

There are 4 playable factions in JC2RP:

* Enforcers
* Reapers
* Roaches
* Ular Boys

## Locations

Each faction has a Headquarters, Outpost and a Naval Outpost which cannot be taken over. They can also own capturable territory.

## Resources

Factions have a bank account in Panauan Dollars, a storage of Vehicle Parts, Construction Resources, Components and Surface-to-air Missiles.

## Ranks

*Main article: Rank*
Each faction has 7 ranks, names of which are varying between factions.

## Roles

*Main article: Role*
Each faction has its own list of roles.

## Constructions

*Main article: Constructions*
Factions have a quota of Construction Value, which allows Rank 5+ members to extend and build new constructions in the faction's construction zone.
Signature Gun

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

## Vehicles

### Damage

1 AP

**Signature Gun** is a weapon.

*Signature Gun* does not appear in the Black Market, unless the player has Specialist Perks, provided upon reaching Level 100. In order to purchase the weapon, Just Cause 2: Rico's Signature Gun DLC must be owned and installed, which is a technical limitation.

*Signature Gun* features an underbarrel grenade launcher which fires one projectile. Upon impact, it deals up to 2 HP damage to vehicles within 8 meters from the point of impact, and no damage to infantry.

## Armor Penetration

Grenade projectiles deal 2.0x damage to air vehicles. In addition to that, they deal increased damage to the following vehicles:

### 1.33x damage output

* Garret series
	+ Garret Traver-Z
	+ Garret Traver-H

* Hedge series
	+ Hedge Lightray
	+ Hedge Wildchild
	+ Hedge Rocketeer

* Poloma series
	+ Poloma Renegade
	+ Poloma Radical
	+ Poloma Insurgent

* Si-47 Leopard

* Sivirkin series
	+ Sivirkin 11 Mayhem
	+ Sivirkin 12 Thunder
	+ Sivirkin 15 Havoc

### 1.5x damage output

* AH-33 Topachula
* H-62 Quapaw
* G9 Eclipse

* UH series
	+ UH-10 Chippewa
	+ UH-11 Cherokee
	+ UH-12 Firebolt

### 1.75x damage output

* MTA series
	+ MTA Powerrun 77
	+ MTA Mako RX
	+ MTA Shark 54

* Saas PP30 Ox

* SV series
	+ SV-1003 Raiju
	+ SV-1005 Sentinel
	+ SV-1007 Stonewall

* Winstons series
	+ Winstons Heaven 42
	+ Winstons Amen 69

### 2.0x damage output

* GV series
	+ GV-101 Ravager
	+ GV-103 Marauder
	+ GV-104 Razorback
	+ GV-105 Eradicator

* URGA series
	+ URGA-9105
	+ URGA-9380
	+ URGA-9410

## Infantry

### Assist Range

200 meters

For members of the Bodyguard role, Black Market offers a modified version of the *Signature Gun*, which can hit infantry further away, and generally deals more damage to infantry when used at long ranges.
Precision Shooting

**Precision Shooting** is a game mechanic which grants up to 50% bonus damage for taking time before firing any direct-shot weapons, except Sniper Rifle and Hundeluft S37 Anti-Materiel Rifle. The damage output linearly scales from 1.0x at weapon's defined fire rate to 1.5x at doubled fire rate value, after which it resets back to 1.0x. For example, the Assault Rifle which has a defined fire rate of 0.15s will deal 1.0x damage at 0.15s since last shot, 1.5x damage at 0.30s since last shot, and 1.0x when more than 0.30s has passed, meaning the bonus does not apply to initial shots, only successive.

## Trivia

* *Precision Shooting* was introduced in Q4 2018 to balance out players with different FPS (Frames Per Second) values, which result in different weapon fire-rates due to base game's engine.
Faction Roles

A faction role reflects the assigned department in which your duty belongs, each department has their own set of pros and cons with a various of different features.

## List of Roles

####  Reapers

* Architect
* Bodyguard
* Cavador
* Commissar
* Diplomat
* Electrician
* Guard
* Hacker
* Hound
* Hunter
* Mechanic
* Medic
* Pilot
* Recruiter
* Sailor
* Scavenger
* Scientist
* Scout
* Sniper
* Wayfarer

####  Enforcers

* Architect
* Bodyguard
* Defender
* Diplomat
* Dispatcher
* Electrician
* Hacker
* Hound
* Jackal
* Marksman
* Mechanic
* Medic
* Pilot
* Ranger
* Recruiter
* Runner
* Sailor
* Scientist
* Scout

####  Roaches

* If you are a Roach, please help by expanding the list.

####  Ular Boys

* Architect
* Bodyguard
* Diplomat
* Electrician
* Guard
* Hacker
* Hound
* Hunter
* Liangcat
* Mechanic
* Medic
* Pilot
* Recruiter
* Sailor
* Saudagar
* Scavenger
* Scientist
* Scout
* Scribe
* Sniper
Lambert's Repeater

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

## Vehicles

### Damage

2.7 AP

**Lambert's Repeater** is an energy weapon.

*Lambert's Repeater* does not appear in the Black Market, unless the player is a Specialist Patron or Founder. In order to purchase the weapon, Just Cause 2: Black Market Boom Pack DLC must be owned and installed, which is a technical limitation.

*Lambert's Repeater* features an underbarrel grenade launcher which fires 3 projectiles 0.2s apart. Upon impact, each projectile deals up to 2 HP damage to vehicles within 8 meters from the point of impact, and no damage to infantry.

## Armor Penetration

Grenade projectiles deal 2.0x damage to air vehicles. In addition to that, they deal increased damage to the following vehicles:

### 1.33x damage output

* Garret series
	+ Garret Traver-Z
	+ Garret Traver-H

* Hedge series
	+ Hedge Lightray
	+ Hedge Wildchild
	+ Hedge Rocketeer

* Poloma series
	+ Poloma Renegade
	+ Poloma Radical
	+ Poloma Insurgent

* Si-47 Leopard

* Sivirkin series
	+ Sivirkin 11 Mayhem
	+ Sivirkin 12 Thunder
	+ Sivirkin 15 Havoc

### 1.5x damage output

* AH-33 Topachula
* H-62 Quapaw
* G9 Eclipse

* UH series
	+ UH-10 Chippewa
	+ UH-11 Cherokee
	+ UH-12 Firebolt

### 1.75x damage output

* MTA series
	+ MTA Powerrun 77
	+ MTA Mako RX
	+ MTA Shark 54

* Saas PP30 Ox

* SV series
	+ SV-1003 Raiju
	+ SV-1005 Sentinel
	+ SV-1007 Stonewall

* Winstons series
	+ Winstons Heaven 42
	+ Winstons Amen 69

### 2.0x damage output

* GV series
	+ GV-101 Ravager
	+ GV-103 Marauder
	+ GV-104 Razorback
	+ GV-105 Eradicator

* URGA series
	+ URGA-9105
	+ URGA-9380
	+ URGA-9410
Territory Influence

**Territory Influence** refers to influence held by the capturable location's owner. Influence decays over time, causing the location to become neutral upon reaching 0%, and invaded by Raiders.

## Raising Influence

Done through selling desired items, or delivering cargo to the location.

## Decreasing Influence

Done through selling food or drinks of  Trash quality to the location.
Organizations

List of player-made companies and organizations:

* People's Commissariat
* The Deathwatch

## Government

Government was a playable faction that portrayed the small administrative elite who took control after the fall of old regime. The faction was first closed from new members after a series of rule breakings from multiple elite ranking faction members and eventually removed from the server entirely.
Vessel

**Vessel** was a proposed, later cancelled radio show concept on *Simulator Radio* to play experimental electronic music.

*"Globally obscure DJ, växla returns to add a new mix of Drum N' Bass, Experimental Beats, UK Hip-Hop and Jazz-Funk for SimulatorRadio"*

— Show description

The show would've been hosted by växla, to play experimental electronic, UK hip-hop and dancehall. It was advertised as a techno/drum and bass show, but featured a more expansive selection of genres.

After talks with the station and partners, Vessel was not produced due to musical and structural differences.

## Trivia

* The show's title is a reference to Jon Hopkins' track 'Vessel" and an homage to the movie "The Boat That Rocked"
* Much like Scorched Earth Policy, the show features pledge drives and commercials, and voice messages left by listeners and friends.
* The show planned to open up submissions to smaller artists to showcase their music.
Hundeluft S37 Anti-Materiel Rifle

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

## Vehicles

### Damage

6 AP

**Hundeluft S37 Anti-Materiel Rifle** is a weapon, available for purchase in the Black Market for members of the Hound role. It is identical to Sniper Rifle in most aspects, being superior in the damage that it deals to vehicles.

Similarly to the Sniper Rifle, it also produces varying damage outputs for different body parts of the characters it hits.

 arm13.75 HP

## Armor Penetration

*Hundeluft S37* deals increased damage to the following vehicles:

### 1.33x damage output

* AH-33 Topachula
* H-62 Quapaw

* Garret series
	+ Garret Traver-Z
	+ Garret Traver-H

* Hedge series
	+ Hedge Lightray
	+ Hedge Wildchild
	+ Hedge Rocketeer

* Poloma series
	+ Poloma Renegade
	+ Poloma Radical
	+ Poloma Insurgent

* UH series
	+ UH-10 Chippewa
	+ UH-11 Cherokee
	+ UH-12 Firebolt

* Si-47 Leopard

### 1.5x damage output

* G9 Eclipse

* MTA series
	+ MTA Powerrun 77
	+ MTA Mako RX
	+ MTA Shark 54

* Saas PP30 Ox

* SV series
	+ SV-1003 Raiju
	+ SV-1005 Sentinel
	+ SV-1007 Stonewall

* Winstons series
	+ Winstons Heaven 42
	+ Winstons Amen 69

### 1.75x damage output

* GV series
	+ GV-101 Ravager
	+ GV-103 Marauder
	+ GV-104 Razorback
	+ GV-105 Eradicator

* URGA series
	+ URGA-9105
	+ URGA-9380
	+ URGA-9410
Cookie Corp

## About

**Cookie Corp** was a Scottish-American cookie factory founded by **Jamie Hosie** moments after **Bread Barns.** As their name suggest, the primary line of products were cookies.

Cookie Corp closed on June 21st, 2021 after CEO Jamie Hosie publicly announced the dissolution of the once blooming bakery empire. Their remaining assets will be transferred to Bread Barns, their largest competitor. When asked to comment, växla responded with "Eh."

## Products

Cookie Corp's variety of products is significantly smaller than Bread Barns' however still remains in business due to high demand of cookies over bread.

* Cookies (most flavors)
* Cookie Sandwiches (in former partnership)
* Woof Cookie (straight up ripped off Bread Barns' *Catbread*)

## Cookie Corp VS Bread Barns

The two year long battle between Cookie Corp and Bread Barns was never officially settled. Although the two parties did form an alliance at some point (with Cookie Corp moving it's headquarters temporarily to The Resident Cow Offices) it didn't last long and the two large conglomerates went right back at it, launching lawsuits and cease and desist orders at each other. Cookie Corp burned down the Bread Barns' temporary factory on June 10th of 2019. Shortly after Bread Barns (with Caroline's help) launched hundreds of nukes to the Cookie Corp HQ in Scotland.

Afterwards many insults have been thrown by both sides, mainly the

> You burned the [product here] again?
>
>

### Spread of misinformation

Big B (a presenter at Hive365) stated that

> The cookie and bread corp are going out of business #OFFICIAL
>
>

This was later confirmed to be an attempt to calm the two parties, though it was quite unsuccessful

It is unknown if the two have settled or not.

## Snappel's Apple Empire

On February 26th, 2019, Snappel announced his new company, Apple Empire which was set out to be a large apple distributor (but in reality it was just a disruption for Bread Barns and Cookie Corp.

> "Everyone knows Cookie Corp and Bread Barns could never set aside their differences long enough to take down the Apple Empire"
>
>

His company however, was never heard of after this heroic statement.

### Cookie Corp acquisition

On May 9th, 2020, Apple Empire CEO, Snappel announced his plans to buy out Cookie Corp and defeat Bread Barns together.

> We have been flying under the radar. Fortunately, our coffers are full from misdirected donations and purchases from clients thinking we are either Apple Computers or Apple Records, so we have more than enough purchasing power to buy out Cookie Corp and all its rights thereof.
>
>

Commented Snappel when was asked to elaborate. Cookie Corp CEO, Jamie Hosie, is yet to comment on these plans.
Characters/Terrence Newfield

## Prior to Panau

Newfield grew up under extremely strict and elitist parents. Beginning in early education institutions, they were raised to believe that through academic excellence, intellectual brilliance, and performative perfection, they could achieve all of their parents' goals.

In college, Newfield traveled through Central and South America and imbibed a number of psychoactive plants. This compounded with their existing trauma. They have experienced innumerous psychological disturbances. Their parents sent them to a full panel of psychiatrists, counselors, and other expensive experts to no avail.

Following a psychotic episode, Newfield believed that it was their purpose to serve a collective. Having read about the Reapers in their studies, they used their parents' money to purchase a one-way ticket to Panau.

## Present Day

Newfield currently serves the Reapers as an Electrician. Since meeting Reaper Medic Ellen Krue on their first day, they have already taken their first steps towards what might be a breakthrough...or a total psychological break.
Postavy

Postavy a frakce na které jsme narazili a měli nějaký význam.

### Naše strana

naše parta

Old

Krooza

Katrice

Caleb Monroe

Melanie

Shifty

### Spojenci, kontakty, buddies

Ronnie

Dogg

Biggs

Fletcher

Pyle

Amanda

Bella Mantis

Faraoni

### Zmrdi

Kramer

Burry Fields

General Scott

Humanis

Ordo Latis Anthros

SS

RCS

Dikobraz

Dikobrazův Gang

Bratr Felix

### Kolemjdoucí

Vláda Bostonu

MIT

Telestris

Sphere

Vceam

Steel Rats

Kramerová

### Korporace

Renraku

LoneStar

ZetaIMP
Lore/Daughter has risen from the dead

**The normal scheduled broadcast is interrupted by a message**

**You hear the Panau News tune and the broadcast starts**

*We are interrupting the scheduled program to infrom you that Venus Qew, who was poisoned some time ago, was found in a coma and has already woken up.*

She is said to be in a fine condition, with no permanent damage.

It seems that miracles do indeed happen.

We'll keep you updated on any more information that we get about this incident.

Stay tuned for the evening program where we'll go into this in detail.

**The tune plays again, the broadcast ends.**
Hunger and Thirst

**Hunger** and **Thirst** are game mechanics adding minor benefits for regularly consuming Food and Drinks.

## HUD Indicators

*Hunger* and *Thirst* are indicated on the HUD underneath the minimap, visible only when the character could use some food or drinks, or the opposite, when the character is well-fed or very much not thirsty.

### Cyan

* Raises Health Regeneration limit from 80% to 90%. With both hunger sated and thirst quenched, it is increased to 100%.
* Increases Health Regeneration rate, from each *Hunger* and *Thirst*:
	+ When the health is 30% to 50%, by 0.025 HP per 0.25s.
	+ When the health is above 50%, by 0.005 HP per 0.25s.

### Hidden

* Increases Health Regeneration rate, from each *Hunger* and *Thirst*:
	+ When the health is 30% to 50%, by 0.010 HP per 0.25s.
	+ When the health is above 50%, by 0.002 HP per 0.25s.

### Yellow

* Reduces Health Regeneration rate, from each *Hunger* and *Thirst*:
	+ When the health is 30% to 50%, by -0.010 HP per 0.25s.
	+ When the health is above 50%, by -0.002 HP per 0.25s.

### Orange

* Reduces Health Regeneration rate, from each *Hunger* and *Thirst*:
	+ When the health is 30% to 50%, by -0.025 HP per 0.25s.
	+ When the health is above 50%, by -0.005 HP per 0.25s.

## Item Consumption

Hunger is sated by consuming Food, while thirst is quenched by consuming Drinks:

* Trash and  Common consumables remove a medium amount of *Hunger* or *Thirst*.
* Rare,  Very Rare and  Legendary consumables fully remove *Hunger* or *Thirst*.

However, there are also downsides:

* Trash Food increases *Thirst* by a small amount
* Trash Drinks increase *Hunger* by a small amount.

## Desert Biome

Thirst is increased by 50% within the desert biome. This is somewhat balanced with the Lightning Anomaly not occurring within the majority of the desert mainland area.
Lore/SPECTRE - The Stakeout

*This happened when Anthony was the Ular Shaman and Adrian was a Roach Hitman*

"Spotter-1, in position," Shae whispered into her radio.

"Roger that, Spotter-2 almost to the target site. Black Widow with ya?" Anthony Salvatore replied.

"She had to answer the call of nature. I think she's coming back right now... making enough noise to alert half of Deathwatch along the way..."

"Heh heh... yeah Adrian can't sneak for shit. I left him behind by the road to alert us as to when they pull in."

Naku Hatsumi Vizla stumbled out of the brush behind Shae, quickly dropping to the ground and crawling up next to her, "Su'cuy Sha'ika. They here yet?"

Shae whispered back, "If they were, this mountain would be being fired at by now."

Naku shrugged, "C'mon, I'm a little tired. Haven't had my morning coffee yet."

"Shhhh."

The radio suddenly buzzed with the voice of Adrian Yootz, "Pell, Reaper, inbound."

Shae and Maya held their breath as the pell flew above. Shae looked up to see a man hugging the canopy, screaming "AHHHHHHHHHHHHHHHHHHHHHHHHHH" as it flew by. She shook her head and went back to looking through her sniper scope at the abandoned military outpost below.

Anthony could be heard cursing, "Goddamn Techs screaming for my help again. Asking for promotions... goddamnit."

Adrian suddenly spoke up, "Shh, two Ular MVs and a Roach MV pulling in."

Shae rested her head against the scope and closed one eye, staring through the scope at the approaching vehicles. "Stay sharp everyone, remember don't fire a shot unless absolutely necessary.

Naku crawled forward a little more to her left, using her binoculars to get a better view. "Looks like... four Ulars, and a Roach."

Anthony, "I've identified the Ulars. I also snapped a pic of the Roach so Adrian can identify him later."

Shae replied, "Good, pull out. No point sticking around."

Shae and Naku slowly crawled backwards until they were out of sight, then crouched and disappeared into the brush. "Shame there were no Reapers or Enf down there. Seems like a waste of a trip."

Naku shrugged, "More DW we identify the better. It'll make it easier to fight them if they ever decide to make a move again."

"Viktor Woltz was a bold move. I doubt they'd ever try something like that again. Honestly we're just doing this to make sure the government decides that we're not worth the hassle. Make it look like we're doing some good, yeah?"

Naku shrugged again.
Finales

## About

Each Season ends on May 5th and begins when the next episode airs.

To celebrate another year, växla presents a Season Finale which is usually 2-3 hours long.

Each year, a special Thank You banner is created, thanking everyone that helped the production of the show.

## Season 1

Season 1's Finale was presented on May 4th of 2019. The special send-off was a remix of the beloved closing song at the time, Renard by Neo. The show was rated positive upon audience feedback.

Listen to the Season 1 Finale here

## Season 2

Season 2's Finale was presented on May 3rd of 2020. The special send-off was a 10 minute radio-play featuring most if not all characters created by the show throughout both seasons. The show was rated positive upon audience feedback.

Listen to the Season 2 Finale here

Listen to "The Rise and Fall of Caroline" here

## Season 3

Season 3's Finale was presented on May 6th of 2021.

Listen to the Season 3 Finale here
Sniper Rifle

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

## Vehicles

### Damage

3 AP

**Sniper Rifle** is a weapon. It can only be fired when looking through the scope, and not earlier than 0.5s after scoping in.

*Sniper Rifle* and its derivatives are the only weapons that are affected by Movement Inaccuracy and produce varying damage outputs for different parts of the body.

 arm13.75 HP

## Marksman's variant

For members of the  Marksman /  Sniper role, Black Market offers a modified, more precise version of the *Sniper Rifle*.

 chest27.5 HP
Akyrei XAN SMG

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

## Vehicles

### Damage

0.45 AP

**Akyrei XAN SMG** is a compact submachine gun available exclusively for members of the  Runner /  Wayfarer /  Dealer /  Saudagar roles. It has a more spread out firing pattern, features an additional reserve ammunition magazine with 30 bullets, and is able to hit two people at once.
Lore/Memory Lane

*Oliver takes a deep breath, thinks about what he’s going to do, and then secures his network. The light bulb in his office in the mountains flickers as Oliver begins typing the email. His fingers are cold from the air seeping around the unsealed door, but Oliver ignores the numbness and continues typing away.*

*After sending the message to Lilith and Solomon, Oliver locks his end of the terminal and leans back in his chair, reminiscing his time on Panau, and how unlucky his ending seems to be.*

He remembers when he first landed on Panau with just his wit and willpower for his mission. He thinks back to when he joined the Enforcers and began to familiarize himself with how Panau worked; when he left the Enforcers to join the Government and attempted to gather intelligence behind officials’ backs, and how much trouble he got into. Oliver smiles as he recalls being burned by the Government and Peacekeepers, and being called a fugitive, just to infiltrate behind enemy lines and join the Reapers. He remembers how soon his foes, the Reapers, turned into allies, and how soon the Peacekeepers he thought were on his side abandoned him. Oliver thinks about how he performed many reconnaissance missions on Reaper High-Command and provided daily reports to his contacts in the Peacekeepers and PBI, only for all of it to blow up in his face after being out-spied by his own ex-girlfriend. Oliver smirks at how long the spy-games had been played out, and how many people had been affected, both physically and mentally, just for him to get more questions than answers by the old man.

He stands up and walks over to the table on the other side of the office. Oliver takes out a small note and pins it on the board against the wall, another addition to his research into Law’s Neurotoxin. He stands there for a few minutes reviewing the notes, circling the important bits.

Oliver starts to remembers the bombardments on that beach, and how Deathwatch had finally been buried into the ground, literally. He clenches his fists as he thinks about Cedric and Carthik, along with all the hatred and death they spread. After taking a deep breath, Oliver leans on the table in front of him and begins to study map of Reaper HQ:

As Oliver marks key points on the map such as entry/exit routes, the medbay and bunker, and ENF/PK sniper positions, he begins to think about his wife. He ponders on whether or not he should tell her about his plan, to include her in the danger of it all. He thinks back to all his past decisions he made as a Reaper Elite, the people he promoted and trusted to be his allies - his friends - and decides to trust in them, enlisting Commander Jane’s help in this fool’s journey.

As he finishes off marking the map, he folds his arms and says, *“This should be interesting...”*
Medicine

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Medicine** refers to inventory items which allow Medic role members to heal themselves and other characters in proximity or in the same vehicle. Use of Nanofibers Injector does not require player to be a Medic.

It is recommended to assign medicine to hotkeys for more convenient use.
Headquarters

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Headquarters** is a 700 meter radius area within a faction's Plane Hangar.

## Benefits

* Access to Chameleon Grid.
* Infantry is protected from damage.
* Safe haven from proximity-based Bounty tracking.
* Faction Shop.
* Faction Garage.

## Downsides

* No access to Talon's delivery services.
Character Selection

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Character Selection** is a game mechanic allowing players to switch between their characters. Currently it does not feature an UI, and is done with the chat command `/characters` or `/chars`.

## Cooldowns

Switching to a different character is not possible if less than 30 seconds has passed since one of the following actions:

* Joined the game
* Switched to a different character
* Performed a monetary transaction

## Restrictions

Switching between characters is not possible when:

* Inside of a vehicle
* Contributing to the Capture Balance
* Carrying a Gold Suitcase
Panau

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Panau** is an island country, every part of which can be explored by the player.

## Government

For the past years, Panau has been ruled by a president, name of which was never revealed bar a few select individuals. Most public responses are either broadcasted anonymously through the official announcement channels, or addressed by Vice President Walter Ozias who responded to the election issue with a vague statement implicating that "his hands are tied".

## Economy

The official currency of Panau is the Panauan Dollar.
Revolver

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

## Vehicles

### Damage

2 AP

**Revolver** is a weapon.

## Infantry

### Assist Range

200 meters

For members of the Bodyguard role, Black Market offers a modified version of the *Revolver*, which can hit infantry further away, and generally deals more damage to infantry when used at long ranges.
Lead Marker

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Lead Marker** is a white outlined circle, shown next to non-allied aircraft for characters in supported vehicles, to assist in leading shots. It often does not appear instantly and requires the character to aim the weaponry of their vehicle *where the lead marker currently is*, while not being able to see it. Aiming can be done precisely or in general direction, although precise aiming results in lead marker appearing much quicker.

*Lead Marker* can be temporarily suppressed with Electronic Countermeasures.

## List of supported vehicles

* Si-47 Leopard
	+ versus Rotary-wing – 30 delay units
	+ versus G9 Eclipse – 60 delay units
	+ versus Si-47 Leopard – 120 delay units
	+ versus Peek series – 30 delay units

* G9 Eclipse
	+ versus Rotary-wing – 30 delay units
	+ versus G9 Eclipse – 120 delay units
	+ versus Si-47 Leopard – 40 delay units
	+ versus Peek series – 30 delay units

* Firebolt series, Sivirkin 15 Havoc, AH-33 Topachula
	+ versus Rotary-wing – 120 delay units
	+ versus G9 Eclipse – 30 delay units
	+ versus Si-47 Leopard – 20 delay units
	+ versus Peek series – 20 delay units

* SV-1007 Stonewall, GV-104 Razorback, GV-105 Eradicator
	+ versus Rotary-wing – 20 delay units
	+ versus G9 Eclipse – 20 delay units
	+ versus Si-47 Leopard – 20 delay units
	+ versus Peek series – 20 delay units

* Peek series
	+ versus Rowlinson series – 20 delay units
	+ versus Pell series – 10 delay units
	+ versus Peek series – 30 delay units

## Mod chips

Lumen Trace mod chip reduces the delay units in half.

## New players

Delay units may vary between 0% and 100% based on player's recorded experience in that specific category, for example the delay for Si-47 Leopard to receive a lead marker on AH-33 Topachula is based on "Fixed-wing vs. Rotary-wing" experience.
Fishing

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Fishing** is a game mechanic that allows player to catch fish, valuable items and various trash, using the fishing rod or a grappling hook. To start fishing, the player must aim at a deep spot in the water, and press the dual-wield key, which is key 2 by default.

Pekan Buah Melambak features a fishing pier with access to fish of better quality (in terms of value), and more valuable items. The chat command `/sw pier` can be used to set waypoint to the pier.

## Fishing Rods

Fishing Rod items can be equipped for auto-fishing. Treasure Fishing Rods provide a higher chance of catching valuable items.

## Minigame

*Fishing* minigame requires following a circle with own mouse cursor, and matching its size.
Assault Rifle

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

## Vehicles

### Damage

1.3 AP

**Assault Rifle** is a weapon.

## Infantry

### Assist Range

200 meters

For members of the  Ranger /  Hunter role, Black Market offers a modified version of the *Assault Rifle*, which can hit infantry further away, and generally deals more damage to infantry when used at long ranges.
Vehicle Parts

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Vehicle Parts** (or *VP*) is a faction resource that can be used to purchase new vehicles at faction-owned vehicle factories and renew reimbursement for existing vehicles. It is earned by completing missions and, if the faction is under soft limit of 25,000 VP, through passive income from captured bases, harbors and airports.
Machine Gun

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

## Vehicles

### Damage

2 AP

**Machine Gun** is a weapon. It deals less damage from farther away, and any shots from more than 128 meters away (against infantry) / 256 meters away (against vehicles) will only deal 20% of the normal damage.
Lore/Recent Deathwatch Activity

The sister Sophitia von Gremory, former politician turned reaper, was captured and held for ransom by several privateers of the pirates calling themselves "The Deathwatch". She was ransomed to her boyfriend the peacekeeper Jacky Chen for $250,000. The thugs got greedy however and attempted to hold Jacky for ransom as well. Several peacekeepers arrived on scene preventing this however and despite a short standoff the pirates were forced to flee. A minor victory for Panau's finest.

Joseph Mc, a peacekeeper, tasked to monitor the bank was held hostage inside during a robbery. He received multiple injuries from his captors before he was then used as a human shield and kidnapped by a member of the Deathwatch. He was taken to an isolated island where he was forced to pay his own ransom of $250,000. He was left on the island to find his own means of returning to freedom.

There have been several other failed attempts at capturing government officials recently, please remain vigilant as these criminals are out there and they continue to threaten the livelihoods of honest citizens of Panau.
Characters

List of player-made and player-controlled characters:

* Aiden Krana
* Alex Forcythe
* Anton Knox
* Bryce Hart
* Butch Safari
* Dante Knox
* Darron Bruce
* Fero Londo
* Grover Nelson
* James Roth Solomon
* James Suarez
* Lawrence Oldfield
* Oliver McQueen
* Peter Sullivan
* Roald Qew Amundsen
* Shae Vizla
* Terrence Newfield
* Theo Freeman
* Timothy Freeman
* Tyger Shepherd
* Walter Pate Postimies
Season 2

This page is where all of the DCU Character Elimination Season 2 episode pages is posted and the votes from the season. There are a few joining/rejoining ceremonies this season. Starting Episode 2, new episodes are released every Wednesday until Episode 23, then it will go every 2 weeks for Episode 24 & the Finale
Gecko 72 Handgun

**Gecko 72 Handgun** is a fully automatic version of the Handgun, available for purchase in the Black Market for members of the Recruiter role.

It features otherwise identical stats, except for additional 24 bullets in reserve ammunition.

It is still possible to fire individual shots via tap firing, allowing to use the most out of extra ammo with the benefits from precision shooting.
Construction Models

*This list is incomplete.

You can help JC2RP Wiki by taking screenshots of construction models at daytime, uploading them as "CR Model Namehere.png" and adding them to the sections below (edit any section to see how it is done).*

**Construction Models** are pre-defined models used by Constructions.

## List

### Blocks

#### Tier 1 - Meranti

   Concrete Block Reflective1,000 CR + 2 T1
   Glass Angled250 CR + 1 T1
   Overlook Platform Resort2,500 CR + 3 T1

#### Standard

    Bamboo Platform Elevated500 CR
    Bar Wall100 CR
    Chrome Platform250 CR
Lore/The hunter and prey

*Most of the following events were confirmed by the survivor of this incident, Charles James.*

**Enforcer court, 12:00**
Theo and Charles James were accused of some nonsense the enfs came up with. Weeks earlier they had some problems with them at bank, and from a little misunderstanding it came to a big case, that went to court. Theo was just discussing details to the case with his lawyer Tuna Swift. *“You got any more questions?”* *“No, I am all good, let’s win this case!”*

When they walked in court, Theo recognised most of the faces. Charles was already here, Helios as well, Aniket as the prosecutor with Tamashii and some other people that Theo didn’t know at all. The court started and both sides presented their evidence, witnesses and it was looking pretty good for the defendants. Theo just finished explaining his objection and suddenly the judge stood up, took out a weapon and shouted *“Charles James and Theodor Freeman are coming with me!”* *“Oh for fuck’s sake”* Theo thought as he put his hands up and followed the kidnapper. A tank was waiting outside. They load Theo in and drive off.

In the tank, Theo realizes what’s going on. Raul gets his mask off, and says something to Ruby who is driving the tank. It’s the Quiver yet again, at its finest. It turned out that another person named “Paz” who is apparently an enforcer Srg. was in the tank as well. Theo introduced himself, as the gentleman he was, and got hit in the head by the buttstock of Raul’s gun, went down, unconscious.

**Unknown location, 15:00**
Theo wakes up on the ground by Charles James and Paz. Raul starts *“Theo, my buddy!”* Theo, disgusted by all of Raul’s actions, tries to resist and ends up being shot in both legs. Paz gets mad at Raul, tries to charge him with no luck and gets shot as well. “Raul! Leave her outta this, you want me and Charles, just let her go!” Enforcers, tracking her position, come to rescue their colleague. They succeed to get Paz out, but they don’t manage to get Charles and Theo. They get transported once more, to a different location.

**Another unknown location, 15:50**
Raul, Ruby, Charles. Pain. Torture. Misery. No escape. Theo’s mind was blank at the time. The only thing he wanted was to live. To see another day. To say hi to his friends again. After getting shot, his both legs being cut off and getting shot again, it didn’t seem well for him. Theo tried to resist, help Charles with all the strength he had left. He even managed to punch Raul when he was about to cut his neck. Still, all for nothing. Raul woudn’t stop before anything and Theo knew it. Raul set up a recording, grabbed defenseless Theo, put a knife on his neck and said *“Any last words?”* *“J-j-ust say to my friends that I loved them with all of my heart”* Theo finishes the sentence, and Raul finishes his job. Theo drops to the ground, dead.
Lore/A Letter for the Commander

***February 15th, 2016 - 12:00***
***Reaper HQ, Panau***
*After months of absence, he finally returns to Reaper HQ in a matte-finished, slate blue Mancini Cavallo 1001, carrying what appears to be a weapons crate. After bypassing the main gate through one of the holes in the fence, he begins to drive on the runways, attempting to get attention, like always. He drives to the Reaper Elite Hall, parks his car, and lugs the crate with him, slamming it down in front of Commander Jane, who was doing some paperwork with Commander Fordring.*

*Gustapo takes out his crowbar and cracks open the weapons crate, revealing Oliver’s personal sniper rifle: the OD-green bolt-action M40A5. Attached inside of the crate is a note, handwritten by Oliver, addressed specifically for Commander Jane.*

*Gustapo assembles Oliver’s sniper rifle, displaying the custom suppressor and internal specs to Commander Fordring. There is a small note left at the bottom of the crate, possibly addressed to Commander Jane.*
Vehicle

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Vehicle** refers to a machine that can be controlled by the player's character, and transport characters and goods over distances.

**Vehicles** can be obtained via various locations from anywhere in Panau.

## List of vehicles

### Helicopters

* AH-33 Topachula

* UH series
	+ UH-7 Sparrow
	+ UH-10 Cherokee
	+ UH-11 Chippewa
	+ UH-12 Firebolt

* Sivirkin series
	+ Sivirkin 11 Mayhem
	+ Sivirkin 12 Thunder
	+ Sivirkin 15 Havoc

* Rowlinson series
	+ Rowlinson K23
	+ Rowlinson K24

* H-62 Quapaw

### Planes

* G9 Eclipse

* Si-47 Leopard

* Pell series
	+ Pell Silverbolt 7
	+ Pell Silverbolt 8

* Peek series
	+ Peek Airhawk 225
	+ Peek Auldearn 145
	+ Peek Vestige 170

* Bering I-86DP

* Aeroliner 474
Mario

mario

MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO MARIO

## MARIO

* MARIO NORMAL
* MARIO BED
* MARIO MOVIE
Siren Head

### appearance

siren head resembles a tall pole with 2 sirens on topSiren head.jpg

   but has mummified skin and the only

metal part are the two sirens on top its head

### facts

siren head is part of the group The demons

siren head can kill evil postman pat

siren head first appeared in the episode s1 ep 15 DEMONS UNITE!

## Physical description

### Height

40ft

siren head coming towards the player in a game
Random pages Wiki

**Welcome to the Random pages Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! ~~Edit this so many times, so you can learn better!~~ ⬅Please don't.

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

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Bull's Eye Assault Rifle

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

## Vehicles

### Damage

0.7 AP

**Bull's Eye Assault Rifle** is a weapon. In order to purchase the weapon, Bull's Eye Assault Rifle DLC must be owned and installed, which is a technical limitation.

*Bull's Eye Assault Rifle* features a laser sight attachment, which cannot be removed or toggled off.

## Infantry

### Assist Range

200 meters

For members of the Scout role, Black Market offers a modified version of the *Bull's Eye Assault Rifle*, which can hit infantry further away, and generally deals more damage to infantry when used at long ranges.
Main Studio

## About

The **Main Studio** is one of seven studios located in **The Resident Cow Offices.** Every show and extra episodes are recorded here including Caroline's voice overs, Michelle & Jonathan's pledge monologues and various company announcements.

## Features

* 300 channel mixing and mastering suite
* Production Hall
* 3 Vocal Booths
* Studio Room
* Server Room IIIB
Imperium Group

Imperium Group Headquarters in Oregon

The **Imperium Group** is the main antagonistic faction of *Bread Barns* and *Cookie Corp*, who were previously seen as enemies and threats, are actually just fronts or divisions for the Imperium Group. It is hinted that in fact, *The Resident Cow INC* is also a front, which would mean that The Group owns almost every company in the world.

The Imperium Group is an investment group that was formed by Minister Eric Waburtz after the fall of the Soviet Union, manipulating major world events for gain in wealth and power.

## About

The group was formed by Minister Eric Waburtz after the fall of the Soviet Union in 1991, with his goal of building a massive trillion-dollar machine underneath Astoria, Oregon (which resembles a hadron collider). The organization made most of its money on oil from the Gulf War and used the internet to collect data from the world's population, most notably using America as a test subject.
Evil postman pat

evil post man pat is the evil version of postman pat who turned evil

from falling in lava and is postman pats worst enemy

a red outfit and a blue gold thing

he used to be the owner of jess the cat before jess went to the good side

he is always angry

he does not deliver mail

he can eat 100 hotdogs in 8 hours

### Aliases

shape japersiren headbig chunguswaltergod of death and all that is unholynot postman pat

## Physical description

### Eye color

yes

pat as up thereevil pats final form as seen in episode pat and the deadly river