Custom

## Creation

This is the first screen you get once you choose to create a custom game and is used to set the basic parameters of your matches.

* Stadium (The arena used in Brawl)
* Factory (The arena used in Rumble)
* Royale (Still in development and thus locked)

Selecting one of them will automatically load the rules as they are in the associated game mode. Most of these rules can be changed however in the "Advanced Settings". And some can be changed on this starting screen. If you have changed some of these rules, changing the arena will also revert back all rule changes you made. Even those found in "Advanced Settings"

The next setting, "Players", is one that automatically changes, when selecting the arena, to the amount used in the associated game mode of that arena. This can be adjusted manually to allow for more or less players, up to a maximum of "eight". The minimum amount is "one" and means that you play alone without any opponents. This is useful for testing out your abilities, since you can basically only commit suicide to end the game or let the "Red Wall" gobble you up like a Thanksgiving turkey. It is still unclear how this setting will work once "Battle Royale" has been introduced, since this game mode/map is rumored to supports up to 32 players"

Up next is "Wins". This can be set to a maximum of ten and will result in multiple matches being played in close succession of each other. The player that wins the most matches ultimately wins.

The last setting is "Online". Setting this to "No" means that you can only play against the AI or with friends using local multiplayer. Setting this to "Yes" will allow you to send invites to other players online to join your custom match, or give them a room ID number to join. (Further explanation can be found at the bottom of this page)

## Advanced Settings

Here we will go over all the rules you can find under the "Advanced Settings". Please keep in mind that switching to another arena will result in these changes to be set to default again.

The first setting is "Timer". This decides how long each round should last until sudden death starts to do it's thing by producing the "Red Wall". It's default setting is set to 60 seconds, but can be changed by going to the left or right. The possibilities are:

Setting it to infinite will result in the game never going into sudden death. Not even when there are only two players left and will thus have to be fought out until one of them get's killed by the other or commits suicide.

The third setting allows you to switch "On" or "Off" the use of abilities. Turning this "Off" is a great way of evening out the odds between long term players and newer players, since newer players haven't had the chance yet to accumulate enough cores to upgrade their abilities.

The Fourth setting, "AI", determines if player slots should be filled up with computer controlled characters if there are less human players than the rules would allow. If the arena is set to a maximum of four players and only three human players are present, then there will be no computer controlled opponent added when this checkmark is absent.

The fifth setting named "Pinata" determines if players, once they die inside the arena, drop some of the power ups they accumulated throughout a match.

With the sixth setting decides if there can be a draw yes or no. A draw in Bomb Bots Arena means that the last players to die, die withing a fraction of a second of each other. If this is the case and a draw is allowed, than all players get to return and the match starts over. This keeps going until there is a clear victor.

The seventh setting determines if all crates drop a power up once destroyed or only four out of five crates. Removing the checkmark thus results in less power ups being available for all players and therefor can have an impact on gameplay. This setting does not interfere with the "Build" ability. A crate placed with this ability will always have a four out of five chance of dropping a powerup.

The eighth and last setting controls if power ups get destroyed by bomb blasts. Players will have to think very careful where they place a bomb in order not to lose too many power ups. This could also lead to interesting gameplay where one can set of a bomb to deny an opponent his power up.

## Inviting Players

If you have set your custom match to be online, you will be brought to a waiting screen so other players can join your match.

On the left side you will see this drop down menu. clicking on it will show you all the players that are currently in your party. There are two options to add players to you party. You can click the "invite button" above it to sent an invitation to players that are in your friend list, or you can give people the "Room Tag" located at the Bottom left of the screen.

On the right side you will see this drop down menu. Clicking this one will show you all the different rules of the match. Other players can also view what rules you have set for the match this way. By clicking the "Edit" button above it, you will be brought back to the previous screen so you can alter all the setting just the way you want them. Doing this will not change your old "Room Tag". Only playing a match will alter this.

Once all players have joined and you are happy with all the settings, you can begin the match by pressing the "Start" button to enjoy your custom game. Once you are done playing your match, you and your fellow players will be brought back to this screen. Where you can once again decide to add players, change the rules or just start another round.