Hektar Cruisers

The Hektar Cruisers are a line of cruisers featuring Modular Weaponry and the Hektar\_Virtual\_Store(tm). They appear with the other Slug Ships on Page 9.

## **Layout A**

*Hektar Industries(tm) introduces the new Hektar Cruiser(tm)! Cruise the stars in comfort and enjoy the benefits of modular weaponry right aboard your very own ship.*

* Default Name: Brand Loyalty
* Starting Crew: 3 Hektar Employee, 1 Tree Lizard Thing
* Starting Reactor: 8
* Max Hull: 30
* Crew Capacity: **9**
* Starting Systems
	+ Shields (3)
	+ Engines (3)
	+ Oxygen (2)
	+ Weapons (2)
	+ Medbay (2)
	+ Piloting (2)
	+ Doors (2)
* Starting Weapons
	+ Modular Cooldown Laser
* Starting Augments
	+ Hektar Virtual Store(tm)
	+ Hektar Ultra-Stick Gel(tm)
* Starting Resources
	+ 13
	+ 3
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Slugs? Why did it have to be Slugs... I'm sure you're here looking for a reward, and perhaps we can work out a deal afterwards. But first, we need to take out the Flagship. The Federation can't stand much more of this attack, and if you came all this way I'm certain you mean business."* **(SHIP\_SLUG)**

### **Unlock**

* Help promote change within Hektar Industries and bring about a brighter future for its workers to unlock this ship... OR win the game with any Retail Cruiser.

## **Layout B**

*The pleasures of both capitalism AND genocide brought straight to your door! Swap between Anti-Bio and Hull damaging properties with your weapons to fit your chosen strategy.*

* Default Name: Inhumane Resources
* Starting Crew: 2 Hektar Employee, 1 Tree Lizard Thing
* Starting Reactor: 9
* Max Hull: 30
* Crew Capacity: **9**
* Starting Systems
	+ Shields (2)
	+ Engines (1)
	+ Oxygen (1)
	+ Weapons (5)
	+ Medbay (1)
	+ Hacking (1)
	+ Piloting (1)
	+ Doors (1)
* Starting Weapons
	+ Modular Rad Beam
	+ Modular Hull Ion
* Starting Augments
	+ Hektar Virtual Store(tm)
	+ Hektar Ultra-Stick Gel(tm)
* Starting Resources
	+ 7
	+ 5
* Slots: 4 Weapons, 2 Drones, 3-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Slugs? Why did it have to be Slugs... I'm sure you're here looking for a reward, and perhaps we can work out a deal afterwards. But first, we need to take out the Flagship. The Federation can't stand much more of this attack, and if you came all this way I'm certain you mean business."* **(SHIP\_SLUG)**

### **Unlock**

* Get to Sector 5 with the Hektar Cruiser Type A to unlock this ship.

## **Layout C**

*This cruiser comes armed with an array of Modular missiles, and Recycler tech to make use of them.*

* Default Name: Enviro-Aware
* Starting Crew: 2 Hektar Employee, 1 Tree Lizard Thing
* Starting Reactor: 6
* Max Hull: 30
* Crew Capacity: **9**
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (4)
	+ Clonebay (1)
	+ Piloting (1)
	+ Doors (2)
* Starting Weapons
	+ Modular Accuracy Missile
	+ Modular Missile Base
* Starting Augments
	+ Hektar Virtual Store(tm)
	+ Hektar Ultra-Stick Gel(tm)
	+ Explosive Replicator [X]
* Starting Resources
	+ 25
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Slugs? Why did it have to be Slugs... I'm sure you're here looking for a reward, and perhaps we can work out a deal afterwards. But first, we need to take out the Flagship. The Federation can't stand much more of this attack, and if you came all this way I'm certain you mean business."* **(SHIP\_SLUG)**

### **Unlock**

* Get to Sector 5 with the Hektar Cruiser Type B or beat the game with the Hektar Cruiser Type A to unlock this ship.