Items

## Crathony Cask

The Crathony Cask is your primary healing item. It's uses can be recharged by resting at a spirit well. The amount of healing it provides can be improved by burning a Drift Marrow at a spirit well and will only effect casks gained when resting at that specific spirit well. Additional casks can be found as lootable items throughout the world and from merchants.

**Locations**: to be added.

## Drift Marrow

Drift Marrows have multiple uses. They can be found as lootable items in the world and are also sold by merchants.

* Can be purchased from merchants (Enschala and the Witch) for 2,500 exp each.
* Heals for 100% health as well as removes any max health penalties received from spirit wounds.
* Burn at a spirit well to increase the healing power of the crathony cask up to six times. **Note:** This improvement is locked to the spirit well the Drift Marrow was burned at.
* Conduct a ritual on one (at an altar or by burning a ritual oil at a spirit well to add altar functionality) to provide a 0.20 bonus to favor.

## Healing Unguent

Heals a small amount of health over time. Cures all status ailments.

**Location**: Can be purchased from Archegonia and the Witch as well as found as lootable items in the world.

## Witch Pods

Cures the venom status ailment. Increases venom tolerance by 30 points for 60 seconds after consuming. Both the venom status ailment and the witch pod items are colored purple which can make it easier to know which item to use to cure a specific debuff.

**Location**: Can be purchased from vendors as well as found as lootable items in the world. A small amount is given for free from Archegonia after saving her and again after sending her to the Witch (provided the Witch has been given a Child's Bones item prior to sending Archegonia to her).

## Rubicond Mold

Cures the bleeding status ailment. Increases bleeding tolerance by 30 points for 60 seconds after consuming. Both the bleeding status ailment and the rubicond mold items are colored red which can make it easier to know which item to use to cure a specific debuff.

**Location**: Can be purchased from vendors as well as found as lootable items in the world. Sometimes found on trees in the background of areas like the Bush. A small amount is given for free from Archegonia after saving her and again after sending her to the Witch (provided the Witch has been given a Child's Bones item prior to sending Archegonia to her).

## Sage Lichen

Cures the poison status ailment. Increases poison tolerance by 30 points for 60 seconds after consuming. Both the poison status ailment and the sage lichen items are colored teal which can make it easier to know which item to use to cure a specific debuff.

**Location**: Can be purchased from vendors as well as found as lootable items in the world. A small amount is given for free from Archegonia after saving her and again after sending her to the Witch (provided the Witch has been given a Child's Bones item prior to sending Archegonia to her).

## Breath Bulbs

Restores breath capacity to max.

**Location**: Can be purchased from vendors as well as found as lootable items in the world, specifically in the beach areas and underwater. A small amount is given for free from Archegonia after sending her to the Witch (provided as the Witch has been given a Child's Bones item prior to sending Archegonia to her).

## Thew Brew

Improves stamina regeneration by +10 for three minutes.

**Location**: Can be purchased from vendors as well as found as lootable items in the world.

## Osseous Brew

Increases max stamina by +30 for three minutes.

**Location**: Can be purchased from vendors as well as found as lootable items in the world.

## Nomad's Waterskin

Restores fatigue to max level (energized). Reduces fatigue buildup by 0.5 for one minute. A full waterskin has three uses to it and these uses can be replenished by drinking from a well.

**Location**: to be added.

## Bone Marrow

Restores fatigue to max level (energized) though it is not advised to use this item for that purpose due to its high value as a trading item (ex. can be traded with the Desperate Scavenger for a Crathony Cask). Reduces fatigue buildup by for one minute.

* Trade to the mask wearing NPC for an extra crathony cask.

**Location**: Can be purchased from vendors as well as found as lootable items in the world.

## Meat

Improves fatigue by a large amount. Can be traded for items from different NPCs.

**Location**: Can be purchased from vendors as well as found as lootable items in the world.

## Chub Grub

Improves fatigue by a medium amount. Can be traded for items from different NPCs. Reduces fatigue buildup by 0.5 for one minute.

**Location**: Can be purchased from vendors as well as found as lootable items in the world.

## Hard Pods

Improves fatigue by a medium amount. Can be traded for items from different NPCs.

**Location**: Can be purchased from vendors as well as found as lootable items in the world. A small amount is given for free from Archegonia after saving her and again after sending her to the Witch (provided the Witch has been given a Child's Bones item prior to sending Archegonia to her).

## Sweet Pods

Improves fatigue by a small amount. Can be traded for items from different NPCs. Reduces fatigue buildup by 0.5 for one minute.

**Location**: Can be purchased from vendors as well as found as lootable items in the world. A small amount is given for free from Archegonia after saving her and again after sending her to the Witch (provided the Witch has been given a Child's Bones item prior to sending Archegonia to her).

## Javelin

Throwable weapon. Can be purchased from the blacksmith. There is a very brief moment after using this item where it's trajectory can be altered by moving the left stick up or down.

* 100 Breaking damage
* Might scaling: **D**
* Finesse scaling: **D**

## Throwing Axes

Throwable weapon. Can be purchased from the blacksmith. There is a very brief moment after using this item where it's trajectory can be altered by moving the left stick up or down.

* 120 Chopping damage
* Might scaling: **C**
* Finesse scaling: **F**

## Stone Dart

Throwable weapon. Can be purchased from the blacksmith. There is a very brief moment after using this item where it's trajectory can be altered by moving the left stick up or down.

* 80 Piercing damage
* Might scaling: **F**
* Finesse scaling: **C**

## Flame Totem

Teleports the player to the last spirit well rested at.

**Location**: Can be purchased from vendors as well as found as lootable items in the world.

## Ritual Oil

Burn at a spirit well to add altar functionality for a limited time. Can be used as an item to restore a small amount of spirit power uses over 60 seconds.

**Location**: Can be purchased from vendors as well as found as lootable items in the world.

## Bone Ichor

Allows non-bone weapons to make contact with spirit enemies, such as floating ghosts and the second Grimalkin. The buff lasts for two minutes.

**Location**: Can be purchased from vendors as well as found as lootable items in the world.

## Pyrodon Oil Sac

Adds +80 fire aggravated damage to a weapon for 45 seconds. Also applies the burning debuff on enemies after enough hits.

**Location**: Can be purchased from vendors as well as found as lootable items in the world.

## Venom Sac

Adds +40 acid aggravated damage to a weapon for 45 seconds. Also applies the venom debuff on enemies after enough hits.

**Location**: Can be purchased from vendors as well as found as lootable items in the world.

## Noxious Spores

Adds +40 acid aggravated damage to a weapon for 45 seconds. Also applies the poison debuff on enemies after enough hits.

**Location**: Can be purchased from vendors as well as found as lootable items in the world.

## Caduceus

Teleports the player to the leystone obelisk that holds the corresponding moorstone. There are three of these items, one of which is found via normal game progression, in the Ancient City. That the moorstone that teleports the player to the Ancient City cannot be removed until Primus has been defeated. Inspecting the moorstone item in the keys tab will show the name of the obelisk it is set in.

## Vent Emberling

Provides a very subtle lighting effect around the player when used.

**Location**: Found on the Spirit Well in the Bone Valley.

## Traveler's Map

Use to view very crudly drawn map of the Beastlands.

**Location**: Given to the played by the Tribeless Elder on the left side of the Ancient Road. Must kill at least one Spirit Champion.

## Sparking Seashell

Can be dropped and used as a path mark. Has a subtle glow to it. Can be retrieved for further use. Can be very useful to determine if falling into a pit will kill the player or not, as the seashell emits a death sound if dropped into a bottomless pit.

**Location**: Can be purchased from vendors as well as found on the ground, typically near beach areas.

## Ornamented Ivory Comb

Changes the player's hair to one of the other options. Does not change the hair's color.

**Location**: The Bush. Dropped from Enschala at the end of her quest.

## Spirit Mold

There are three different types of Spirit Molds, all of which provide improvements to a stat chosen by the player. Note that in all NG+ playthroughs, the same amount of Spirit Molds can be found in their normal locations, however each one can only be used three times. Burn at a spirit well for 5,000 exp. Conduct a ritual on one for a 0.25 bonus to favor.

* Golden Spirit Mold: Improves max health or max stamina.
* Beryl Spirit Mold: Permanently increase weapon damage or spell power.
* Spinel Spirit Mold: Permanently improve all defenses or unlock one spirit power slot.

**Locations**:

## Anamnestic Ammonite

Use to refund all attribute points which can be redistributed at will. Burn at a spirit well to transport to a realm which allows any boss that has already been defeated to be fought again. Note that if the boss kills the player, another ammonite will need to be burned to return to the boss realm. Bosses killed here drop the same amount of exp as well as their unique remains items. Spirit Champion bosses (Tugen, Carnufex, and the Grimalkin) do not provide an additional level of favor like they do when they are initially beaten.

**Locations**: Can be found as lootable items in the world, specifically in the beach areas and underwater. Can also be purchased from NPCs.

## Inner Fire

Use to teleport to the last spirit well rested at, however all exp will be lost and a single spirit wound (-2.5% max health) will be applied.

* Favor can be used to avoid the exp penalty and spirit wound.
* Exp lost when using this item is dropped at the location it was used at and can be reclaimed as long as the player doesn't die again.