recursal/Fanatic-Fandom huggingface dataset:
Joseph des Grottes

**Joseph Bernart Germonde des Grottes** (August 31, 1741 - August 31, 1846), informally and widely known as the "**Hermit of Montignac**", was a French-born American practitioner of eclectic magick. He is best remembered as the founder, chief architect, and 1st Dean of L'Académie des Arts-Mystiques - Saint Louis (later Havenhurst Academy of the Unseen Arts). He was the only child of social outcasts and herbalists Estol and Durancina des Grottes, being raised largely by his extended family within the previously veiled Lascaux cave systems near the present-day French community of Montignac-Lascaux, Dordogne. As a distant descendant of dark practitioner Maurus des Grottes, he and his family were banned from practicing the Craft in Europe for life - a ban they very rarely adhered to, save for in public spaces. He was witness to his cousin Garsende's betrayal of the des Grottes family in 1756, which subsequently led to the executions of herself and twenty-two of their relatives - something that haunted him all his life.

## Early Life

Joseph des Grottes was born upstairs at a rundown Montignac inn on August 31, 1741. His parents were outcasts living on the far fringes of non-magickal society, practicing magick in the privacy of a veiled cave system beyond the town's limits. Estol des Grottes, his father, had feared a birth at home would be too much for his mother to bear. Using their entire savings, he paid for a few days' stay at a local inn for his wife, Durancina, to give birth in the presence of a midwife. Des Grottes' birth was rather uneventful and free of complications, much to both of his parents' relief. Estol and Durancina returned home a couple days later to much fanfare from their relatives, all of whom lived with them in the Lascaux caves.

All of Joseph's relatives older than him had a hand in raising him, and they all wanted him to have a thorough knowledge of the Craft. However, the entire Des Grottes clan was banned from practicing in any official capacity. They were not allowed wands, familiars, or to utilize charms or potions. The ban was in-place due to the actions of their distant relative, Maurus des Grottes - a dark practitioner directly responsible for the murders of countless magickal and non-magickal people, alike. As a result, the entire family was to suffer collectively under the Ordre de Magie's ban.

Immigrating to America in the early 1800s, he successfully established the first practitioners' school west of the Mississippi River.
Neverlie Quarles

**Neverlie Natania Quarles** is a practitioner of eclectic magick, who has served as the Dean of Havenhurst Academy of the Unseen Arts since 2015, beginning the 2015-2016 school year. She succeeded Dean Kindella Chartwell in the role upon the latter's resignation.

## Wand

Dean Quarles' wand specifications are as follows: 12 & 3/8", mulberry wood, minkworm silk core.
Devil's Hand

The **Devil's Hand**, formally known as the **Organization for Magickal Liberation** or **O.M.L.**, is a semi-centralized terrorist organization operating within both the magickal and non-magickal worlds. Established by the Holts in the late 1700s, the organization was instrumental in the events of and leading up to the War of Ill-Intent. During the U.S. Civil War and under the leadership of dark practitioner Averis Holt, the Devil's Hand enacted genocide and illegally occupied the offices of the premier American magickal authority, the Council on Magickal Practice. The organization was forcefully disbanded when the CMP was liberated in 1866, yet it remained in scattered, underground operation across the country.'

Today, the group has reorganized under the careful watch of the CMP and the larger TK. It is comprised largely of dark, chaos, and eclectic practitioners. Its stated leaders include Deborrah Jain, Solomon Idol , and Viann Zavala - infamous and renowned practitioners in their own right. Attempts to correct the Devil's Hand's public image and perception have largely failed, leading to many within once again turning toward nefarious deeds.
Félicity Hippogriffe

## Félicity Hippogriffe

* Humaine
* Manga

## Informations Générales

### Pouvoir(s) Spécial(aux)

* Vie/Mort
* Moduler la vue

## Affiliations

### Tante

* Summer Hippogriffe
* Merve Hippogriffe

### Frère

* Ibrahim Hippogriffe
* Boulet Hippogriffe

### Soeur

* Alexandra Hippogriffe
* Maxine Hippogriffe

### Cousin

* Karis Hippogriffe
* Bob Hippogriffe
* Raphaël Hippogriffe
* Kylian Hippogriffe
* Aominé Hippogriffe
* Alexsandar Pantazi

### Cousine

* Charlie Hippogriffe
* Nikita Sydorenko
Jaelon Bancroft

## Jaelon Thomas Bancroft

**Jaelon TK Bancroft** (b. April 4, 2000), affectionately referred to as **Jae**, is a magick practitioner and the protagonist of the *Halls of Whimsy* series. He first attended Havenhurst Academy of the Unseen Arts during the 2018-2019 school year, three months after graduating from a non-magickal high school. He is the son of dark practitioners Alder and Christina Bancroft (née McCalmont), raised by his maternal aunt and grandmother - Selma and Abigail McCalmont. A lifelong resident of Higley, Missouri, Jae was raised in a magick-practicing household under strict observance of the International Covenant of the Veil. His acceptance as a student of Havenhurst Academy, despite being the child of dark practitioners, was allowed following a three-year observation conducted by CMP home monitor Constance Mayweather.
Council on Magickal Practice

The **Council on Magickal Practice** **(CMP)** is the premier governing magickal authority in the United States of America. It has jurisdiction over all fifty States of the Union and the nation's various territorial possessions. It was established in TK by sympathizers to the American revolutionary cause within the British Offices of Magickal Authority, come to the New World to escape monarchical rule. Its role was legitimized in 1783 with the signing of the Treaty of Paris and consolidation of feuding, local magickal authorities. The CMP is responsible for the creation and administering of magickal law within the scope of its jurisdiction, as well as in accordance with the International Covenant of the Veil.

## Composition, Election, and Function

The Council, itself, is comprised of twenty-four councilors. The councilors are elected via private ballot by eligible members of the American magickal community. Eligibility requirements to be seated on the Council are the same as the requirements to vote: a.) be a citizen of the United States; b.) have attained the age of sixteen; and c.) not been stripped of the right to vote by either prior conviction or willing renunciation. The body is chaired by a chancellor, elected from within the body, who serves as the head of government, chief diplomat, and the tie-breaking vote in matters left unresolved by the councilors. The Chancellor may place their recommendation on any matter to the Council at-large for consideration, but their role during votes is limited solely to the act of breaking ties.

Chancellor Loutrisha Gould was first elected to the CMP's highest office in 2012, having previously served as councilor since 2006. She is the first chancellor to have been born in Nebraska.

The councilors oversee various governmental departments, including the CMP Department of Education, which is directly responsible for the administering of magickal law in regards to education. The D.o.E. issues mandates, updates approved curricula, and audits the various magickal schools of the primary, secondary, and post-secondary variety. They are the immediate supervisory body to all registered educational institutions in the nation, comprising the Hollywood Mystic College, Deliverance University system, Everglades College of the Craft, Havenhurst Academy, Southern College of Sorcery, and the Universidad de lo Divino.

Having been located in various locations throughout its history, the CMP is now headquartered in Boston, Massachusetts. Its headquarters complex houses offices, live-in facilities, vaults, libraries, archives, repositories, and more.

## History

### Post-Reconstruction to Modern Day

Loutrisha Gould was elected the TKth Chancellor of the Council on Magickal Practice on TK TK, 2012. As of 2018, she retains this role.

## See Also

* British Offices of Magickal Authority
	+ B.O.M.A. - Canadian Division
	+ B.O.M.A. - Oceanic Division
* Ordre de Magie
Règles du Wiki

Bienvenue sur la Page des Règles du Wiki. Tout ce qui y est écrit devra être respecté, sous peine d'une punition ^^

## Entre Utilisateurs

* Ne pas insulter ou blesser (après tout, c'est normal) > Punition : bannissement indéfini
* Ne pas critiquer une manière de penser ou de faire > Punition : bannissement indéfini

## Sur les Pages du Wiki

* Respecter la présentation > Punition : rien, juste une remarque mais si les consignes ne sont pas respectées, il peut y avoir un bannissement
* N'écrire des gros mots qu'à petite dose ou avec autorisation des admins > rien, juste une remarque mais si les consignes ne sont pas respectées, il peut y avoir un bannissement
Билл: Главарь Бандитов

Билл — загадочная фигура на сервере Minecraft "Мир Дикого Запада", ставший влиятельным и жестоким главарем бандитов, распоряжающимся зловещими районами в этом опасном и необузданном мире.

## Биография

Мало что известно о прошлом Билла. Он появился на сервере как таинственный незнакомец, но своими коварными умениями и безжалостностью быстро завоевал авторитет среди преступного мира.

### Восхождение к Власти

Билл проявил свои лидерские качества, собрав вокруг себя отъявленных бандитов и создавая могущественную организацию. Его хладнокровие и способность к тактичным действиям позволили ему стать главой.

### Закулисные интриги

Билл славится своей хитростью и умением управлять людьми. Закулисные интриги и тайные сделки сделали его ключевой фигурой в преступной и политической атмосфере сервера.

## Противники и Союзники

Вокруг Билла сложились многочисленные легенды и истории. Его противники дрожат от его имени, а союзники верны ему, зная, что он способен обеспечить им защиту и власть.

### Погони и Укрытия

Билл ловко уклоняется от погонь и умеет находить укромные места, где прячется от глаз закона. Его умение разрабатывать стратегии позволяет ему выйти сухим из воды даже в самых опасных ситуациях.

## Легенда

Имя Билла прочно вошло в легенды сервера. Его история служит предостережением и вдохновением для тех, кто мечтает о власти и влиянии в этом диком мире.

## Заключение

Билл остается тайным и властным персонажем сервера "Мир Дикого Запада", чье влияние простирается далеко за пределы его бандитской братвы.

## Карта

Его сложно найти и никто незнает как он выгляди. Но все думают, что он скрывается под мостом через каньон, недалеко от города РиверХилл. Показать на карте
Wiki La Famille Hippogriffe

*Par Louloulalouve et Lola Skywalker*

Avez-vous déjà imaginer que dans votre ville se cache une famille pour le moins étrange ? Que la grand-mère est passé un pacte horrible avec le diable ? Que des pouvoirs magiques se déclenchent chez certains ? Que des mariages soient arrangés maintenant, au XXI ?

La Famille Hippogriffe est tout ça à la fois. L'amour, la trahison, le colère, la peur, le bonheur, tout est mélangé pour formé cette histoire.

## Les Histoires Principales

### Les Cercles de l'Ombre

PlaceholderLe Cercle de la MagiePlaceholderLe Cercle de la PeurPlaceholderLe Cercle du Sang

## Les Personnages Principaux

Alexandra HippogriffeFélicity HippogriffeMaxine HippogriffeMarie GertrudeSummer HippogriffeDémon Dhainaut
## Les Fanfictions

PlaceholderUne page sur votre thèmePlaceholderUn personnage principalPlaceholderLe premier épisodePlaceholderUn lieu importantPlaceholderUn événement cléPlaceholderUn objet crucial
## Les Ocs

PlaceholderUne page sur votre thèmePlaceholderUn personnage principalPlaceholderLe premier épisodePlaceholderUn lieu importantPlaceholderUn événement cléPlaceholderUn objet crucial

*Pour commencer sur notre Wiki :*

* Règles à Respecter
* Un peu comme la Légende du Roi Arthur...
* Inscription
* Des Personnages hors du Commun
Marie Gertrude

## Informations Générales

### Pouvoir(s) Spécial(aux)

* Glace
* Météo

## Affiliations

### Enfant(s)

* Summer Hippogriffe
* Gabrielle Hippogriffe
* Merve Hippogriffe

### Petit Enfant

* Ibrahim Hippogriffe
* Karis Hippogriffe
* Nikita Sydorenko
* Bob Hippogriffe
* Raphaël Hippogriffe
* Félicity Hippogriffe
* Alexandra Hippogriffe
* Maxine Hippogriffe
* Alexsandar Pantazi
* Kylian Hippogriffe
* Aominé Hippogriffe
* Charlie Hippogriffe
* Boulet Hippogriffe
Aika Moon

* Original
* Render

## **Overview**

Aika (愛歌) Moon is a major character in Withering Oceans. She is 16 years old and a second year high school student. She has complications with emotional stability and decision making. She meets Okamoto, Saku, Hitomi, and Ethan in the course of the series.

## **Appearance**

Aika is a Japanese second year high school student at the age of sixteen. Her appearence does not change that much throughout the series. In Volume two, however, when Okamoto encounters her, each time she is shown with a rash around her neck, which later is explained it is from a suicide attempt from hanging. She is shown when outside of school wearing an flannel. But besides that, she is wearing her school uniform, especially when at The High Place, when she does not bother going home to change her clothes.

Aika has blue colored hair with the sides of her hair long enough to extend pass her shoulders. She has her hair in front overlap her shoulders. She has green eyes as well. She is said by her mother that she got her father's looks. She is always shown with a worried or depressed look, since she is always anxious or depressed.

Aika has appeared in both Vol. 1 and 2 and is planned to appear in Vol. 3.

## **Personality**

Aika is very sensitive when it comes to personal conversations or questions. For example when Saku asks her if Okamoto is her boyfriend as a joke, Aika gets furious and annoyed. She is very serious and will always take jokes seriously or the wrong way. She does not like humour and will get upset if told a joke or anything humourous.

Aika is a very sentimental person. She will easily grow attached to things, specifically people and relationships. She will share a strong bond with people she meet even if she does not express it or like that person. She is always looking to know more about the people she loves and cares about but she will respect it if the person does not share with them. She will avoid asking questions to avoid irritating those around her and herself.

Despite Aika's senstivity and unstability with emotions, Aika can appear rather apathetic, stoic, and/or emotionless. This behaviour is due to a method she has produced where she will attempt to hide her emotions as much as possible from others, including herself.

## **Background**

Aika was born on February 7, 1998 from Kaira Moon & Makoto Moon.

## **Gallery**

Art drawn by timidweeb showing Aika on a beachAika's school picture with her usual worried expression
## **Trivia**

* The original art of Aika Moon was drawn on a whiteboard by timidweeb. It has since been lost but it has been described as being "better than her current character design."
* November based Aika's character on himself
阿尔萨斯语

简介
--

1.使用阿尔萨斯语的国家和地区：法国阿尔萨斯地区

2.阿尔萨斯语的方言：北低地阿勒曼尼语（又称北部方言或下莱茵省方言）和南低地阿勒曼尼语（又称南部方言或上莱茵省方言）

3.使用阿尔萨斯语的城市：（1）北部方言：斯特拉斯堡、阿格诺、塞莱斯塔、萨韦尔讷等（2）南部方言：米卢斯、科尔马等

4.一些城市的阿尔萨斯语、德语和法语名称：（1）斯特拉斯堡阿尔萨斯语（北部方言）：Strossburi阿尔萨斯语（南部方言）：Strossburig德语：Straßburg法语：Strasbourg（2）阿格诺阿尔萨斯语：Hàwenau德语：Hagenau法语：Haguenau（3）塞莱斯塔阿尔萨斯语：Schlettstàdt德语：Schlettstadt法语：Sélestat（4）萨韦尔讷阿尔萨斯语：Zàwere德语：Zabern法语：Saverne（5）米卢斯阿尔萨斯语：Mìlhüsa德语：Mülhausen法语：Mulhouse（6）科尔马：阿尔萨斯语：Colmer德语：Colmar/Kolmar法语：Colmar

5.阿尔萨斯语属于高地德语的阿勒曼尼方言，和德国巴登-符腾堡州的施瓦本语及瑞士德语的关系很近。

6.阿尔萨斯语现状：（1）使用阿尔萨斯语的人不多（2）斯特拉斯堡和米卢斯等城市都有法语和阿尔萨斯语双语路牌（3）在斯特拉斯堡等城市的一些书店能买到阿尔萨斯语书籍

斯特拉斯堡（阿尔萨斯语：Strossburi）

科尔马（阿尔萨斯语：Colmer）

7.阿尔萨斯语和标准德语对比：

8.法国阿尔萨斯地区传统音乐：

另有一些蓝色路牌双语版和随拍
奥克语

简介
--

**1.使用奥克语的国家和地区：**

（1）法国：奥克西塔尼大区、新阿基坦大区、奥弗涅-罗讷-阿尔卑斯大区、普罗旺斯-阿尔卑斯-蓝色海岸大区

注：奥克西坦尼大区有一些使用加泰罗尼亚语的城市，例如：佩皮尼昂、科利尤尔等

新阿基坦大区有一些使用巴斯克语和奥依语的城市，例如：奥依语城市普瓦捷、尼奥尔等，巴斯克语城市莫莱翁-利沙尔、圣让皮耶德波尔等

奥弗涅-罗讷-阿尔卑斯大区有一些使用法兰克-普罗旺斯语的城市，例如：里昂（里昂市区基本没有人使用了）、安纳西等

（2）意大利：意大利南阿尔卑斯山脉东麓奥克谷地

（3）西班牙：阿兰山谷

（4）美国：瓦尔迪斯（北卡罗来纳州）

（5）阿根廷：Pigüé

（6）德国的巴登-符腾堡州的符腾堡地区：最后一批讲奥克语的人出现在 20 世纪 30 年代

等

**2.奥克语的方言：**朗格多克方言、普罗旺斯方言、加斯科涅方言、奥弗涅方言、利穆赞方言、维瓦赖-阿尔卑斯方言

**3.奥克语城市（部分）：**

（1）朗格多克方言：图卢兹（Tolosa）、蒙彼利埃（Montpelhièr）、贝济耶（Besièrs）、蒙托邦（Montalban）、纳博讷（Narbona）、阿尔比（Albi）、卡尔卡松（Carcassona）

（2）普罗旺斯方言：马赛（Marselha）、尼斯（Niça）、土伦（Tolon）、普罗旺斯地区艾克斯（Ais de Provença）、尼姆（Nimes）、阿维尼翁（Avinhon）、戛纳（Canas/Cano）

（3）加斯科涅方言：波尔多（Bordèu）、波城（Pau）、巴约讷（Baiona）

（4）奥弗涅方言：克莱蒙费朗（Clarmont-Farrand）

（5）利穆赞方言：利摩日（Limòtges）

（6）维瓦赖-阿尔卑斯方言：瓦朗斯（Valença）

（7）意大利的奥克语方言（属于维瓦赖-阿尔卑斯方言）：在意大利南阿尔卑斯山脉东麓奥克谷地，主要城市是瓜尔迪亚皮埃蒙特塞

（8）西班牙的奥克语方言（属于加斯科涅方言）：在阿兰山谷，主要城市是别利亚-梅迪奥阿兰（Vielha e Mijaran）

**4.奥克-罗曼语：**奥克语、加泰罗尼亚语（包括巴伦西亚语）

**5.图卢兹：**

图卢兹地铁是法语和奥克语双语报站、图卢兹也有很多法语和奥克语双语路牌（见右边栏）

**6.奥克语词源举例：**

（1）cabra（加泰罗尼亚语：cabra，法语：chèvre，意思：山羊）

词源是拉丁语：CAPRA

（2）flor（加泰罗尼亚语：flor，法语：fleur，意思：花）

词源是拉丁语：FLOR

（3）taula（加泰罗尼亚语：taula，法语：table，意思：桌子）

词源是拉丁语：TABULA

**7.法语和奥克语对比：**

法语：Cathédrale Sainte-Cécile d'Albi

奥克语：Catedrala de Santa Ceselha d'Albi

法语：Couvent des Jacobins

奥克语：Glèisa dels Jacobins

法语：cassoulet

奥克语：cassolet/caçolet

**8.奥克语现状**：虽然现在使用奥克语的人不多，但不像法兰克-普罗旺斯语和阿尔萨斯语那样大城市市区基本没有人使用了，目前大城市里仍然有很多人会奥克语。

9.奥克语城市风景欣赏之蒙彼利埃：

法语：Montpellier

奥克语：Montpelhièr

## 相关网站

**一、词典和翻译器：**

**1.法国语言翻译器：**

https://mr-dialect.com/fr/traducteur-de-dialecte-francais/

能翻译法语、阿尔萨斯语、现代勃艮第语、布列塔尼语、科西嘉语、西弗莱芒语、奥克语、普罗旺斯语（属于奥克语）、加斯科涅语（属于奥克语）、洛林语、诺曼语、普瓦图-桑通日语、瓦隆语这15种语言和方言。

**2.奥克语词典：**

https://dicodoc.eu/fr/dictionnaires

**3.法语-奥克语词典1：**

https://glosbe.com/fr/oc

**4.法语-奥克语词典2：**

https://www.jfbrun.eu/lengadoc/lexfroc.htm

**5.奥克语-英语，英语-奥克语词典：**

https://www.freelang.net/online/occitan.php?utm\_content=cmp-true

**6.奥克语维基词典：**

https://oc.wiktionary.org/wiki/Wikiccionari:Pagina\_d%27acu%C3%A8lh

**7.中世纪奥克语词典1：**

http://lengadoc.chez.com/lexic\_medieval.htm

**8.中世纪奥克语词典2：**

https://dom-en-ligne.de/dom.php?lhid=4dqN83calp4xbiz5Nsx8Wu

**二、学习网站：**

**1.简单奥克语：**

https://easy-occitan.github.io/index.html#

**2.奥克语普罗旺斯方言学习：**

https://www.mesexercices.com/provencal/

**3.在线学习奥克语：**

https://www.loecsen.com/en/learn-occitan#/en/Essentials

**4.奥克语语法：**

https://www.orbilat.com/Languages/Occitan/Grammar/index.html

**5.奥克语动词变位：**

https://dicodoc.eu/oc/conjugasons

**6.奥克语分类词汇：**

http://occitan.provencal.free.fr/index\_uk.php

**7.奥克语课程：**

http://occitanet.free.fr/cors/intro.htm

**8.奥克语网络资源：**

http://portail.langues.free.fr/langues/occitan.htm#bd

**三、其它：**

**1.奥克语介绍：**

https://www.omniglot.com/writing/occitan.htm

**2.奥克语的维基百科介绍：**

https://oc.wikipedia.org/wiki/Occitan
人造语-沃拉普克语

沃拉普克语是人工语言较成功的第一个，是世界语的先驱，1880年由德国巴伐利亚牧师约翰·马丁·施莱尔创造，一度流行于19世纪80-90年代，随后被新出现的世界语边缘化。形态学上它是粘着型的，但变格很多，动词形式很复杂，语法和词形系统复杂。Volapuk的根词是缩短的英语或德语词，猜出印欧源词困难，但会更具中立性。如Volapuk中vol来自world世界而puk来自speech话。

## 字母和语法

沃拉普克语的字母和语法:

沃拉普克语的字母包含了28个字母，其中包括了8个元音：a e i o u &auml; &ouml; ü和20个辅音。每个字母的发音永远是一样的，而且怎么念就怎么写。单词的重音永远在单词的最后一个音节上。所有的名词都依照一个唯一的规则变化：

单数 复数

主格 dom 一座房子 doms 一些房子

所有格 doma 房子的 domas 一些房子的

与格 dome 向 房子 domes 向 一些房子

宾格 domi 房子（宾格） domis 一些房子（宾格）

复数，无论在哪一个“格”上，都以加“-s”来组成。阴性用前缀ji-来表示。如:blod(兄弟）-jiblod（姐妹）；gok(鸡）-jigok（母鸡），或者用同样意义的前缀of。

形容词用后缀-ik来表示：gud（好，名词）-gudik(形容词，好的）；glet(大，名词）-gletik(大的，形容词）。比较级也是用一些专门的后缀来表示。基数词（bal-1,tel,kil-3,fol-4,ful-5......）加上专门的词缀即成为序数、倍数、分数和副词数词等等。

代词的变化，也是根据这一规则进行的,ob-我,ol-您，om-他，of-她，obs-我们，ols-你们......

动词都依照下面的规则变化：用前缀表示时间，用作为后缀用的代词来表示人称：例如：

不定式：lofon——爱

现在时陈述式：lofob——我爱

lofol——你爱

lofom——他爱

lofof——她爱

lofobs——我们爱

lofols——你们爱

lofoms——他们爱

lofofs——她们爱

其他各种时态，都只要在现在时上加上一些前缀即可：&auml;——过去时，e——过去主动进行式，i——过去完成式，o——将来时，u——将来主动进行式。例如：

alofob——我爱过

elofob——我过去是爱的

ilofob——我过去曾经爱过

olofob——我将要爱

ulofob——我将来时要去爱的

用类似的方法可以组成假定式、条件式和被动式。

## 其他信息

编辑 播报
沃拉普克语法的其他部分，也是由一些同样规则，但抽象和人造的形式组成的。

词汇
--

编辑 播报
数词
A Laywood Family Christmas (Book)

## Summary

Being sixteen is hard enough as is, and both Oliver and Trent need this holiday away from Hogwarts more than anything. With promises of fun, laughter and lots of presents from his mother June, the two prepare for an entire winter break at Trent's house. Their time together soon opens up new challenges, as well as old wounds, following along as they overcome fears, open up to each other and experience new things together. Taking a deep dive into the origins of their friendship, home lives, and mutual feelings for one another all while exploring the Laywood family home.
Magic! Airlines

> ***For when you need a pick me up, and magic just won't do! Why risk losing limb? Why go through the floo? Magic! Airlines is perfect for you!***
>
>

Apparition, being both difficult and dangerous, isn't for everyone. Especially when it comes to international travel. Magic! Airlines provides comfortable transportation to and from worldwide destinations for Wizarding kind, all from the access of any Muggle airport.

## Location and Usage

Located at Gate 13, Magic! Airlines provides two flight options due to Magical Customs: Antarctica for all international stops outside of the USA and Gary, Indiana for USA specific travel. These locations were selected to ensure that no Muggles would ever want to fly, and even if they did, the flights would then turn to "Delayed" whenever a Muggle would attempt to purchase a ticket. The famous Gate 13 sign also provides no information on boarding/departure times, plane numbers, etc, making it completely useless to those not traveling via Magic! Airlines.

To find and utilize Magic! Airlines, all one needs to do is visit any Muggle airport and locate Gate 13. Depending on the airport chosen, a "Gate 13" may already exist. If this is the case, the traveler will have to locate the Magic! Airlines gate, which will have hidden itself somewhere else in the airport. Claims of finding the gate anywhere from the washroom to the underground parking garages have surfaced, yet Magic! Airlines has not backed any of these statements. Once the plane enters the general vicinity of your destination, Gate 13 will appear at the closest Muggle airport and the plane will land.

Cancellations do not exist within Magic! Airlines, as the planes will fly rain or shine. Some pilots insist they fly better during intense weather, though this has not been proven.

## Ticketing

Tickets for flight can only be purchased at the Magic! Airlines counter with appropriate Magical currency. Muggle money cannot be used to purchase tickets and must be exchanged before booking. If you do not arrive for your flight's departure time, the plane will leave without you, even if you were the only passenger.

## Baggage

All passengers are allowed one piece of luggage on board and one below the plane, and are encouraged to enchant the items to hold more. All on board luggage must fit into the storage racks or be subject to magical disintegration.

## Seating

With select-your-own seats, Magic! Airlines makes sure you are always seated next to someone you actually want to talk to. Each seat is spacious and provides ample legroom for long flights and is equipped with in-seat viewing for entertainment such as B-rated standup comedians and bootleg movies.

## Flight Times

All flights depart 30 minutes from ticket purchase, unless booking in advance.

## Animals/Magical Creatures

All passengers are allowed to bring one magical creature or animal on board, as long as they are contained and do not exceed the size of the plane.
Silver Hippogriffe

## Affiliations

### Enfant(s)

* Summer Hippogriffe
* Gabrielle Hippogriffe
* Merve Hippogriffe

### Petit Enfant

* Ibrahim Hippogriffe
* Karis Hippogriffe
* Nikita Sydorenko
* Bob Hippogriffe
* Raphaël Hippogriffe
* Félicity Hippogriffe
* Alexandra Hippogriffe
* Maxine Hippogriffe
* Alexsandar Pantazi
* Kilyan Hippogriffe
* Aominé Hippogriffe
* Charlie Hippogriffe
* Boulet Hippogriffe
Освободить Джека из тюрьмы

## Описание (Джек)

Для выполнения задания вы должны найти возможность как поговорить с Джеком. Он вам расскажет, что ему больше не выбраться из тюрьмы и нужно предупредить главаря банды.

Для этого вы должны быть сговорчивым и убедить его... Главарь банды находиться под мостом через каньон, но проход туда знает только Джек.

За выполнение квеста вы получите опыт и монеты. Не пытайтесь говорить с главарем, не зная пароль...

## Награда

* 2шт. B-Коин
* 5 ед. Опыта
Nanopedia Wiki

**Welcome to the Nanopedia Wiki!**
A fandom community dedicated to a political roleplay on a minecraft server

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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* How to Contribute
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* Guides
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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
粤语

## 小故事

原文链接

狼long4 与jyu5 鹭lou6 鸶si1

狼long4 误ng6 吞tan1 咗zo2 一jat1 䊆gau6 骨gwat1 头tau4 ，非fei1 常soeng4 之zi1 难naan4 顶ding2 ，四sei3 围wai4 奔ban1 走zau2 ，寻cam4 访fong2 医ji1 生saang1 。佢keoi5 遇jyu6 见gin3 咗zo2 鹭lou6 鸶si1 ，倾king1 怗dim6 酬cau4 金gam1 请cing2 佢keoi5 取ceoi2 出ceot1 骨gwat1 头tau4 ，鹭lou6 鸶si1 将zoeng1 自zi6 己gei2 嘅ge3 头tau4 伸san1 入jap6 狼long4 嘅ge3 喉hau4 咙lung4 度dou6 ，鹐daam1 出ceot1 咗zo2 骨gwat1 头tau4 ，就zau6 向hoeng3 狼long4 要jiu3 订ding6 好hou2 嘅ge3 酬cau4 金gam1 。狼long4 回wui4 答daap3 讲gong2 ：“喂wai ，朋pang4 友jau5 ，你nei5 可ho2 以ji5 从cung4 狼long4 口hau2 度dou6 平ping4 安on1 无mou4 事si6 噉gam2 收sau1 返faan1 头tau4 来loi4 ，毋m4 通tung1 仲zung6 未mei6 满mun5 足zuk1 ，点dim2 解gaai2 仲zung6 要jiu3 讲gong2 报bou3 酬cau4 ？”

呢ni1 个go3 故gu3 事si6 讲gong2 明ming4 ，对deoi3 坏waai6 人jan4 发faat3 善sin6 心sam1 嘅ge3 报bou3 酬cau4 ，就zau6 系hai6 认jing6 识sik1 坏waai6 人jan4 毋m4 讲gong2 信seon3 用jung6 嘅ge3 本bun2 质zat1 。 作者：常ならむ https://www.bilibili.com/read/cv28599614/?jump\_opus=1 出处：bilibili
Флорист Афайя

**Флорист Афайя** - таинственная фигура на сервере "Мир Дикого Запада" в Minecraft, известная своим умением выращивать и ухаживать за растениями. Её невероятные сады и знание растительного мира сделали её знаменитостью среди игроков сервера.

## **Биография**

Афайя выросла в небольшой деревне в глуши, окруженной дикой природой. Её любовь к растениям и природе пробудилась с самого детства. Родители всегда поддерживали её увлечение и давали возможность заботиться о саде во дворе.

С годами она стала настоящей эксперткой в области растительного мира и вырастила сотни разных видов растений. Однако однажды она решила, что пора отправиться в путешествие, чтобы найти новые виды растений и поделиться своими знаниями с другими.

Так она попала на сервер "Мир Дикого Запада", где обнаружила множество удивительных видов растений, о которых она ранее не имела ни малейшего представления.

## **Достижения**

Флорист Афайя стала знаменитостью благодаря своим уникальным садам и знанию растительного мира. Её дом стал местом, куда приходили игроки, чтобы посмотреть на чудеса растительности, которые она выращивала.

Однажды, она даже нашла редкий вид цветка, который считался потерянным для науки. Её открытие принесло ей признание среди всех игроков сервера.

## **Легенда**

Истории о Флористе Афайе и её удивительных садах разносились среди игроков как легенды. Её знания и умения стали вдохновением для новых флористов и природоведов на сервере.

## **Финальное слово**

Флорист Афайя продолжает свою миссию в исследовании растительного мира и восхищает других своими невероятными садами на сервере "Мир Дикого Запада". Её история служит вдохновением для всех, кто разделяет её любовь к природе и растениям в мире Minecraft.

## Карта

Флориста можно найти на главной площади города РиверХилл, посмотреть на карте
Ковбойский клинок

## Введение

Ковбойский Клинок – это оружие, которое стало неотъемлемой частью легендарных историй Дикого Запада. Обладая характерным видом и мастерством изготовления, он может быть найден только на сервере "Мир Дикого Запада" в Minecraft. Этот клинок стал символом дерзости и отваги в этих беззаконных просторах.

## История

Легенда о Ковбойском Клинке начинается с первых поселенцев, пришедших на Дикий Запад. Он был создан мастерами-ковбоями, чьи навыки работы с металлом были несравненными. Каждый Ковбойский Клинок был уникален и нес в себе частичку духа этого невероятного времени.

## Кузнечное Искусство

Ковбойский Клинок создавался в мастерской знаменитых ковбоев, соблюдая древние традиции. Каждый клинок был выкован с особым вниманием к деталям, придавая ему не только отличные боевые характеристики, но и уникальный внешний вид.

## Мастерство в Руках Ковбоя

Считалось, что Ковбойский Клинок обретает свою истинную мощь только в руках настоящего ковбоя. Он становится продолжением его воли и инструментом в руках, способным защитить своего владельца в самые опасные моменты.

## Поиски Клинка

Для того чтобы добыть Ковбойский Клинок, нужно отправиться в путь сквозь беззаконные просторы Дикого Запада, сразиться с опасностями и найти место, где почитается истинное мастерство ковбоев.

## Заключение

Ковбойский Клинок – это не просто оружие, это часть истории и культуры Дикого Запада. Владеть им означает нести ответственность за собственное будущее в этом безжалостном мире.

## Характеристики

```
[Минимальный уровень]
- 5
[Классы]
- Ковбой
- Охотник
[Характеристики]
- Максимальное здоровье +1
- Урон +2
- Скорость атаки +2
- Скороть предвижение +0.03

```
Lupin's Bedroom

>
>
> Lupin's Bedroom
> ---------------
>
>
>
>
>
>
> ### Type
>
>
> Sleeping Quarters
>
>
> ### Location
>
>
> Potter Estate, Godric's Hollow, England
>
>
> ### Inhabitants
>
>
> Remus Lupin (1982-1992)
>
>
> *"The professor walked past him into the cramped room which was covered with obnoxious floral wallpaper and furnished with a multi-paned window, a single bed with a handmade quilt draped over the top, and photo frames scattered around the walls. The floorboards bowed slightly as Snape stepped further in, allowing Remus the space to enter." -His Fascination With Oliver Evans*
>
>

A cramped bedroom on the second floor of the Potter Estate with a small bed, rickety floors and sentimental pieces throughout.

## Appearances

In His Fascination With Oliver Evans, Remus invites Severus to his room to discuss personal matters paired with alcoholic beverages.

## Items

Photo of Remus and Severus

Bottle of Azule Buble
The Cosmic Preception

The Cosmic Perception acts as a sort of creator of all - the deity and creator of the universe, though the origins of the being itself is unknown.

Trivia:

Has yet to be mentioned anywhere in the game so far.

Its size is estimated to be larger than both the overworld and the cloudland's combined, making it the biggest thing to exist in the AHS universe
His Fascination With Oliver Evans (Book)

## General Information

His Fascination With Oliver Evans (HFWOE) is the first book in the incomplete series of Oliver Evans books written by J. E. Quinton. A two protagonist origin story between original character Oliver Evans and Severus Snape that follows along as they learn how to work together in the fight against the Dark Lord as well as discover and understand new things about themselves.

### Stats

* 117k+ word count
* 30 chapters
* Queer, Young Adult, Fantasy, Adventure, Romance

### Warnings

* Mentions of theoretical sex
* Mentions of drug/alcohol use
* Mentions of depression/mental illness
* Mentions of harm/abuse
* Mentions of sexual orientation exploration
* Mentions of death
* Strong language
* Romantic acts (hugging, kissing)
* No sexually explicit content

## Covers

First coverSecond coverThird coverFourth cover
## Editions

* First Edition
* Unspoken Dreams Edition

## Where to Read

Wattpad

Archive of Our Own
Dream Vampires

## History

   Little is known about Dream Vampires since research is nearly impossible without being able to enter the dream realm as they do.
Due to their unique ability to enter the dreams of another person without their knowledge, Dream Vampires often use this as a way of extracting information from parties they otherwise may not have been able to. A common tactic for a Dream Vampire is to learn and study their target before attempting to enter their dreams, giving them a better chance at a successful entry.

Some of the first documentation about Dream Vampires was released in the year 501 by the wizard and alchemist Rodrick Helm in his field guides, though he did not go into much detail as to what it was that he found other than his witness of a suspected Dream Vampire attempting to persuade a local villager into the barracks to sleep. The existence of Dream Vampires had only recently come to light after the publication of the auto-biography of the first self proclaimed Dream Vampire, Vrykolakas. In Vrykolakas' book, he speaks about his life and trials of being a Dream Vampire, as well as how he learned at a young age to never abuse his abilities. He also confirms the often debated rumour that Dream Vampires are not immortal, and live only slightly longer than non-turned Humans.

## Known Abilities

* Enter the dream realm at will of themselves or others
* "Read" minds by entering the subconscious of other human beings
* Can perform a "Kiss of Knowledge" to absorb the other's previous lived experiences and memories
* Highly persuasive and charming

## Dream Serum

In His Fascination With Oliver Evans, Professor Snape uses his previous research surrounding dreams to attempt brewing a serum that would give non-Dream Vampires the ability to enter someone else's dreams and walk the same realm as Dream Vampires. Entirely experimental, and having never been tested, Oliver Evans is the first subject to ingest the serum.
The Laywood Harpsichord

## History

Built in Dover, England in 1485 by Reginald Laywood and his wife Calico Abbey, The Laywood Family Harpsichord is an heirloom piece which has been passed down for generations. Having been moved from Dover, to Cambridge, and as far away as Moscow, it now resides in June Laywood's attic in Norwich, England. The teaching of how to play the Harpsichord is taught to all family members, usually before they turn four years old.
The Old Oak Tree

>
>
> The Old Oak Tree
> ----------------
>
>
>
>
>
>
> ### Type
>
>
> Area
>
>
> ### Location
>
>
> Hogwarts Grounds
>
>
> *“No one ever comes out this far, which is another reason I love this tree so much. I come here when I want to be alone or dealing with my demons, similar to what you mentioned.” -Oliver Evans*
>
>

## Location

The Old Oak Tree is located on the furthest accessible point on the Black Lake before the shoreline turns into soft ground. Easily visited on foot or by boat, though most do not frequent this area due to its distance from the castle and its seclusion away from the rest of the grounds.

## Lineage

In the 1991 school year, Oliver Evans confides in Professor Snape beneath The Old Oak Tree, and at this point in the life of the tree, it stood at least 40ft (12m) tall. It is believed to have been planted around 1921 by a first year in Hufflepuff, however the original planter has never come forward.

## Items

Oliver Evans is known for hiding things in plain sight, and one of his favourite places to write his poetry is beneath The Old Oak Tree, where he keeps a wand box of poems tucked within the branches. Inside are poems dating back before he began at Hogwarts, all the way through his Seventh Year.
Добудь немного камня

## Описание квеста (Шахтер Боб)

   Трудяга Боб заразился каменной болезнью и теперь не может спускаться в шахты и добывать ресурсы для строительства нового города. Тебе нужно помочь ему. Нужно добыть 32 блоков любого вида камня.

Недалеко от боба есть шахта в которой может быть

* Камень
* Уголь
* Железо

## Награда

1. Gold nugget (4 шт.) - 50%
2. Gold nugget (8 шт.) - 25%
3. Gold nugget (12 шт.) - 10%
4. Gold nugget (16 шт.) - 10%
5. D-Коин (1 шт.) - 5%
Remus John Lupin

```
***This page has spoilers under the category(ies) of: Relationships and Orientation***

```

## Relationships and Orientation

```
***Spoilers ahead***

```

### Sexual Orientation

Coming out when he was in his early years at Hogwarts, Remus spent the majority of his youth in a back and forth romance with Sirius Black, which turned into an open domestic partnership once they became adults. He self identifies as a pansexual male, who is also demisexual.
Masquerade Party

## Purpose

During the 1991 Pandemic, Hogwarts was quarantined and all those residing within were no longer allowed to leave the campus. Faculty decided to use this time to throw the Seventh years a party for Halloween, seeing as they may not be able to host the normal graduation ceremonies due to the current events. A huge tent, which had been enchanted to house an enormous grand ballroom and numerous other rooms within, was erected on the training grounds for the party, as well as the landscaping redone in gorgeous lighting and decorative arrangements. Professor Snape briefly mentions his displeasure around having to help set up for the party in His Fascination With Oliver Evans, as well as complaining later on over how loud they were that night.

## Attendees

* Oliver Evans
* Trent Laywood
* The Masked Man

## Activities

Providing a wide selection of things to do, students were offered entertainment to keep them busy all night long. Some of the most popular attractions at the event were:

* Portrait painting
* Ballroom dancing
* Wizard chairs
* Halloween Feast beneath the stars
* Fire dancers

## Rooms

Having enchanted the tent and spent many hours preparing the interior, the Hogwarts faculty truly put together a spectacular location to house the party. Each room was designed with details in mind, with ornate finishes and touches throughout.
The Halls of Whimsy Wiki

**Welcome to the The Halls of Whimsy Wiki!**
A database for all things whimsical, cataloguing the unseen.

We're a collaborative community website about The Halls of Whimsy that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Reginald Sandgrass

## Personal Life

Reginald settled in Dover, England in 1469 at age thirty and married Calico Abbey, one of the Australian maidens of his ship the Sea Temptress when he and the crew faced rough weather and had to anchor at port. Having met Calico at thirteen when they both worked upon the same fishing vessel, the two knew of the mutual feelings between them, though decided against marriage due to their difficult lives at sea. It was well known that Reginald wouldn't take any lovers, for his heart belonged to his dear Calico. A rumour even surfaced that one year on shore leave, Reginald strung up a man in a tree by his boots because he dared question the love he had for Calico, seeing as he would not wed her.

*"The sea is too unpredictable to be a good husband. You wish to propose and promise the love of your life she will soon be a widow? Well, I refuse." - Reginald age seventeen documented quotation from his time aboard the Sea Temptress.*

Once married, Reginald and Calico had three children

* Hollis
* Frances
* Duke

## Ships

   During his life, Reginald built twelve full-size wooden ships, as well as had a hand in building well over twenty others. His two most impressive builds were the *Sea Temptress* (constructed age sixteen), which sailed for thirty years, and *The Whimsy* (constructed age thirty-seven).

1. Sea Temptress - First build
2. Dalilah
3. Trenched Seabird
4. The Grand Mariner
5. Jeune Fille de L'eau
6. Fortnite
7. Genesis - Begin Dover builds
8. The Whimsy
9. Daisy Mae
10. Nightshade
11. Calico
12. Revelation - Last build

## Woodworking and Surname

Reginald was born at sea and spent the earliest years of his life aboard numerous trade ships, landing on the Australian coast at age two. It didn't take long before he found himself in the carpenter's guild at the age of five after making an impressive wooden ship's wheel without any advise. Within his time in the guild, he spent countless hours creating everything from trinkets to intricate parts to ships that others couldn't build due to their larger hands. By the time Reginald reached age seventeen, his surname "Sandgrass" had been replaced with "Laywood", which stuck after so much talk was spoken of the “man who could truly lay wood.”

At age forty-six, Reginald, with help from his wife Calico, built his most impressive non-ship piece, The Laywood Family Harpsichord. This instrument went on to be a family heirloom for generations and now resides in Juniper Laywood's attic in Norwich, England.
Boulet Hippogriffe

## Informations Générales

### Pouvoir(s) Spécial(aux)

* Voler
* Connaître les secrets honteux des gens

## Affiliations

### Tante

* Summer Hippogriffe
* Merve Hippogriffe

### Soeur

* Félicity Hippogriffe
* Alexandra Hippogriffe
* Maxine Hippogriffe

### Cousin

* Karis Hippogriffe
* Bob Hippogriffe
* Raphaël Hippogriffe
* Kylian Hippogriffe
* Aominé Hippogriffe
* Alexsandar Pantazi

### Cousine

* Charlie Hippogriffe
* Nikita Sydorenko
Гроза Бандитов

## Введение

Гроза Бандитов - это уникальное оружие, обросшее легендами и устрашающее своим видом. Оно может быть обретено только на сервере "Мир Дикого Запада" в Minecraft. Гроза Бандитов стала воплощением силы и авторитета в этих диких просторах.

## История

Легенды о Грозе Бандитов слагаются из историй бесчисленных сражений и разборок на беззаконных просторах Дикого Запада. Это оружие владельца покрывается славой сурового закона и уважения к тем, кто смог добыть его.

## Кузнечное Искусство

Гроза Бандитов была выкована в кузнице из самых прочных и драгоценных металлов, найденных в этих местах. Её лезвие было заточено так, что она стала великолепным средством в борьбе с беззаконием.

## Сила Бандитов

Считалось, что Гроза Бандитов несет в себе дух смелых и непокорных душ, готовых бороться за свою честь и свободу. Она стала символом сопротивления бандитам и преступности.

## Поиски Оружия

Для того чтобы обрести Грозу Бандитов, необходимо проявить истинную стойкость и смелость, вступив в бой с самыми жестокими преступниками Дикого Запада и доказав свою правоту.

## Заключение

Гроза Бандитов - не просто оружие, это символ справедливости и мужества Дикого Запада. Её владелец несет на себе бремя защиты закона и порядка, готовый пойти до конца в борьбе с беззаконием.

## Характеристики

```
[Минимальный уровень]
- 40
[Классы]
- Ковбой
- Охотник
[Характеристики]
- Максимальное здоровье +5
- Везение +10
- Урон +9
- Скорость атаки +4
- Скороть предвижение +0.03
[Доп. слот]
- Везение +10
- Максимальное здоровье +3

```
Дилан спаситель утраченного

## Зов Приключений

В эпоху, когда дикость Запада не знала границ, родился Дилан. Его история началась в самом сердце безжалостной земли, где каждый день был испытанием. Уже с ранних лет он испытывал горячее желание познать все тайны этого мира.

## Путешествие и Открытия

После многочисленных странствий и наблюдений за тем, что делает Запад диким, Дилан обрёл знания, которые стали его силой. Он понял, что приключения этого мира не всегда заканчиваются смертью. Он нашёл способ восстановления тех, кто потерял свои сокровища.

## Связь с Природой

Дилан обладает уникальным даром, позволяющим ему общаться с духами природы. Он изучал тайные обряды и способы воскрешения утраченных вещей, обретая уважение и учеников среди тех, кто стремится к выживанию.

## Раскрывая Тайны

Он понимает, что смерть — не конец истории. В его руках волшебное искусство, которое может вернуть утраченные вещи. Его способность помогает увидеть свет в темноте и снова обрести потерянное.

## Спаситель Запада

Дилан стал спасителем утраченного. Его жизненная миссия — восстанавливать инвентарь после гибели игрока, подарить новую надежду и веру в тех, кто оказался лишённым своих сокровищ.

У него можно восстановить свой инвентарь:

* 100% инвентаря можно восстановить только через донат.
* 75 % инвентаря - 16 шт. B-Коин
* 50% инвентаря - 8 шт. B-Коин
* 25% инвентаря - 16 шт. D-Коин

## Карта

Его можно найти в городе Ривер Хилл, недалеко от стрелка Данте. У него есть свое хранилище. Показать на карте

## Заключение

И так, Дилан продолжает свой путь по Западу, спасая потерянные вещи и возвращая утраченные сокровища. Его история — это история о восстановлении и надежде в самые тёмные моменты на этой безжалостной земле.
Лодочник Эндрю

**Лодочник Эндрю** — загадочная личность на сервере Minecraft "Мир Дикого Запада", известный своим умением управлять судами и исследовать водные просторы этого дикого мира.

## Биография

Мало что известно о прошлом Лодочника Эндрю. Он появился на сервере как таинственная фигура, всегда готовая рассказать и поделиться своими навыками в морском деле.

### Умение управлять судами

Лодочник Эндрю считается неоспоримым мастером управления судами. Его корабли считаются шедеврами искусства, и он может похвастаться множеством уникальных деталей и технологий.

### Исследование водных просторов

На своих морских путешествиях, Лодочник Эндрю исследует неизведанные острова и плавает по таинственным подводным глубинам, собирая важные ресурсы и открывая новые места.

### Отношения с другими персонажами

Лодочник Эндрю считается дружелюбным и отзывчивым персонажем, готовым помочь тем, кто ищет совета по морским приключениям.

### Тайны морских глубин

В его мастерской, скрытой в глубинах одного из портов, Лодочник Эндрю хранит множество тайн и редких артефактов, найденных им во время своих морских путешествий.

## Влияние на сообщество

Лодочник Эндрю стал неотъемлемой частью сервера "Мир Дикого Запада", вдохновляя других игроков на исследование морских просторов и развитие навыков в мире Minecraft.

## Заключение

Лодочник Эндрю остается загадочной фигурой сервера "Мир Дикого Запада", оставляя свой след в истории морских приключений этого блокового мира.

## Карта

Его можно найти на причале за отелем в городе РиверХилл. Посмотреть на карте
The Pandemic of 1991

## History

In September of 1991, an outbreak of a virus began in London, one that doctors had never seen before. The virus quickly spread to the surrounding area, and then all of England. Within three weeks of discovery, the virus had gone global, rendering thousands dead and millions infected.

## Death Toll

Although the exact numbers are difficult to put into absolutes due to the global spread and lack of perfect documentation, it has been reported that the death toll worldwide was a total of 6,925,797.

## Adjusting to New Life

Earth will never be the same after the Pandemic of 1991. With the virus now mutating and reinfecting person after person, it is safe to say that it will be with humanity for the rest of time. Thankfully, the majority of deaths ended in February of 1992 after science was able to catch up. People have reported living with after effects of the virus, which cause many to be unable to work or continue going school.