Bedrock Edition 1.16.0/Development versions

This is a list of Bedrock Edition 1.16.0 development versions.

## beta 1.15.0.51

**Beta 1.15.0.51** is the first beta version for Bedrock Edition 1.16.0, released on February 12, 2020, which adds several features from *Java Edition* and *Minecraft Education* and fixes bugs.

### Additions

#### Blocks

Allow and Deny  blocks
* Can be obtained by `/give` again.

Border blocks
* Can be obtained by `/give` again.

#### Items

Arrow of Slowness IV
* Can be crafted by tipping arrow to cauldron filled by potion of Slowness IV.

Lingering Potion of Slowness IV
* Can be brewed by adding glowstone dust to regular lingering potion of slowness.

Potion of Slowness IV
* Can be brewed by adding glowstone dust to regular potion of slowness.

Splash Potion of Slowness IV
* Can be brewed by adding glowstone dust to regular splash potion of slowness.

#### Gameplay

Enchantments
* Added Curse of Binding.

Emotes
* Hidden base code added. Currently can only be activated by external programs or add-ons.

### Changes

#### Blocks

Beacons
* The beam color can now be mixed with several different stained glass colors.

Conduits
* Now give Conduit Power to nearby players in rain.

Dispensers
* No longer require a fully repaired bow to be crafted.

Fence gates, pumpkins and jack o'lanterns
* Can now be placed without supporting blocks underneath.

Flower pots
* Potted plants can now be removed from the pot by tapping/clicking on it.

Iron bars
* Changed the inventory icon to match *Java Edition*.

Structure blocks
* Added detect button for save mode.
* Functionality is no longer only available behind Experimental Gameplay.

Saplings
* Oak and birch saplings grown within 2 blocks of a flower on the same Y-level have a 5% chance to have a bee nest.

Snow
* Now drops itself when mined with a Silk Touch shovel.

#### Items

Items
* Dropped items now turn into a 3D model and spin.

#### Mobs

Iron golems
* Improved spawn rates.

NPC
* Dialog and changeable skins have been readded.

Passive mobs
* Now spawn on blocks they are supposed to. (MCPE-47596)

Pufferfish
* Now semi-puff when a player approaches, and fully puff when a player is very nearby.

Wolf
* Now spawn in forest and giant tree taiga biomes. (MCPE-49792)

#### World generation

Trees
* Large spruce trees now transform nearby grass blocks into podzol when they grow.

#### General

Character creator
* Player in dressing room now has animations.
* Added new cape.

Particles
* Changed the particles of the eye of ender to match *Java Edition*.
* Changed the particles of Bad Omen from tan to green to match *Java Edition*.

Map making and add-ons
* Most attack goals are now data-driven.
* Added new documentation for new behavior fields.
* Most slime and swim goals are now data-driven.
	+ Added new documentation for new behavior fields.
* Tree generation is now data-driven.
* Wither skull attacks are now data-driven.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could occur when clicking 'Read More' on certain resource pack screens.
* Fixed an issue with invisible shulker boxes which could cause a crash when trying to open or break them. (MCPE-55894)
* Fixed a crash that could happen when dispensing bone meal into a grass block. (MCPE-53033)
* Fixed a crash caused by fire spreading to beehives.

Accessibility
* Fixed a bug that could cause the narrator to read text twice on Xbox One.

Gameplay
* Added the missing text for locked maps in the cartography table. (MCPE-58527)
* Players can transition from swimming to running on land more smoothly now.
* Casting a fishing rod whilst running no longer slows the player down. (MCPE-56199)
* The 'Sound the Alarm' achievement is now only triggered by hostile mobs and not players.
* The player's hitbox is now correctly reset when unequipping elytra mid-flight.
* The correct amount of berries can now consistently be collected from sweet berry bushes. (MCPE-47160)
* Using shift/sneak will now allow the player to move downwards correctly when swimming.
* Fixed the respawn location so that players no longer wake up with their head in a block after sleeping.
* The raid bar will now appear correctly when returning to an active raid from another dimension.
* Fixed a bug that would prevent redstone power from passing through barrels after reloading a world. (MCPE-46742)
* Falling blocks (such as sand) will no longer break when falling onto retracted pistons. (MCPE-20109)
* TNT no longer drops as an item when exploded.
* Fixed trapdoor collision shape. (MCPE-13451)
* Prevented elytra gliding rotations on the player when in first person view (MCPE-53092)
* Explosions can now deal damage in water
* Flying with elytra at high speeds no longer causes sound to become jittery. (MCPE-19945, MCPE-52931)
* Mobs are now damaged and items are destroyed when on top of cactus blocks. (MCPE-14303)

Mobs
* Increased Iron Golem spawn rate and modified spawn rules. (MCPE-47157)
* Fixed the jumping animation of tamed horses.
* Fixed Blaze path-finding and navigation. (MCPE-45469)
* Fixed a bug that allowed ghasts to exist when the difficulty was set to Peaceful. (MCPE-53383)
* Fixed an issue that was preventing pillager captains from being hostile. (MCPE-44987)
* Fixed an issue that was allowing fish to spawn in flowing water above ice blocks.
* Small mobs will no longer get trapped in gaps created by stair blocks.
* Villagers no longer run around inside their houses when being raided.
* Mobs no longer start shaking when entering minecarts.
* Guardians and elder guardians will no longer float in the air as they try and reach water. (MCPE-33641)
* Tweaked squid spawn rate and cap.
* Drowned can no longer drop tridents without having them equipped. (MCPE-32731)
* Fixed a bug that prevented cats from sleeping on a bed with the player
* Snow golems can now try and shoot snowballs at mobs when it is behind a fence block (MCPE-24840)
* Fixed a bug that allowed zombie villagers to break iron doors. (MCPE-43725)
* Sitting mobs will no longer slide around and breed. (MCPE-62160)

Items
* Unloaded crossbows no longer display the incorrect icon in inventory. (MCPE-53545)

Graphical
* Stopped offhand shield animation and bow animation from playing at the same time. (MCPE-41262)
* Fixed a bug that was preventing the cubemap from rendering correctly on Xbox One consoles.
* Items held by baby foxes now render correctly. (MCPE-52885)
* Stained glass now has the correct colors on maps. (MCPE-25702)
* Enchanted elytra will now show the enchanted glow when equipped. (MCPE-23020)

User interface
* Fixed a bug that could sometimes prevent the loading screen tips from showing correctly
* Entities and blocks are now shown consistently in the structure block's preview.
* The tooltip for leaving a boat is now consistent across platforms.
* The "grow" controller tooltip will now show when pointing bone meal at grass block or blocks underwater.

Commands
* Updated the grammar in the `/scoreboard` command description to make it consistent with other commands.
* Instant effects now use ticks instead of seconds when used with the `/effect` command. (MCPE-43393)

Add-ons
* Implemented a fix to ensure the player's mount updates all riders to ensure consistent smooth rotation for all riders.
* The `delayed_attack` behavior no longer causes mobs to freeze when they lose their target.
* Item tags can now be toggled in the UI using `/gamerule showtags`.
* The `on_unleash` event is now triggered correctly when unleashing from a fence.
* The 'Create New World' button text is now using the global color component.

Character creator
* Fixed an issue that could cause the wings costume piece to disappear with certain hairstyles.
* Fixed the default player model to overcome some texture issues that could be seen when choosing different heights and sizes in the character creator.
* Various user interface fixes.
* The Achievements screen can now be viewed through the character creator dressing room.

## beta 1.15.0.53

**Beta 1.15.0.53** is the second beta version for Bedrock Edition 1.16.0, released on February 20, 2020, which fixes bugs.

### Changes

#### Blocks

Observers
* No longer emit a redstone signal when placed.

#### General

Map-making and add-ons
* Item sprites are now data-driven.
* Drowned mobs are now data-driven.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.

Performance
* Optimized keyframe animation playback.
* Optimized performance when breaking lots of kelp plants.

Accessibility
* The text-to-speech reader now reads URLs properly.

General
* Lingering and splash potion particles now stay within their boundaries when in a confined space.
* Fixed a bug that prevented repeating and chain command blocks from being opened. (MCPE-63089)
* Cakes now have the correct texture states when partially eaten. (MCPE-14757)

Gameplay
* Fixed an issue that would cause a 'phantom' water block to appear when placing water on a fire near a sponge block. (MCPE-57063)
* Fixed an issue where water from bubble columns could not be collected. (MCPE-37571)
* Stacked minecarts that occupy the same space will now load and unload as expected. (MCPE-54244)
* Walking on scaffolding now makes correct sounds. (MCPE-53279)

Mobs
* Mobs now consistently take damage when spawning on magma blocks. (MCPE-47518)

Graphical
* Fixed an issue that would cause armor to unexpectedly render on mobs when being held in its hand.

Add-ons
* Custom entities that use the runtime identifier field now use the custom entity's name rather than the vanilla entity's name. (MCPE-56229)
* Fixed the `circle_around_anchor` behavior which could cause mobs to freeze when there were blocks nearby.
* Dispensed splash and lingering potions now have potion effects in their projectile component.
* Fixed collision box not updating from script.
* The `damage_sensor` component will now work on non-mob actors (such as ender crystals).
* A mob spawned in the air will no longer think it's on the ground once its movement is ticked.

Character creator
* Fixed an issue that meant some character creator selections would not be saved between sessions. (MCPE-32089)

## beta 1.15.0.54

**Beta 1.15.0.54** is the third beta version for Bedrock Edition 1.16.0, released on February 27, 2020, which fixes bugs.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could sometimes occur when traveling towards -z coordinates.
* Fixed a crash that could occur when adjusting certain JSON strings in behavior packs.
* Fixed a crash that could sometimes occur after resuming the game on Xbox One.
* Fixed a crash that could occur when using the character creator.
* Fixed a crash that could happen if a slime targeted something and lost sight of it.

General
* Fixed an issue that prevented players from being teleported to a nearby chunk that the game thought was too far away.
* Fixed an issue that was preventing chunks from loading in correctly when traveling between dimensions. (MCPE-63268)
* Fixed an issue that prevented strongholds from generating with libraries and portal rooms. (MCPE-63713)
* Ocean monuments once again generate with the correct interior structures. (MCPE-63523)

Gameplay
* Players will no longer be teleported underneath the main island when using an end gateway. (MCPE-63284)
* Fixed an issue that meant pillager patrols could spawn in unexpected places. (MCPE-58285)
* Fixed an issue that prevented inventories from being opened after riding a mount. (MCPE-63196)

Mobs
* Tweaked the iron golem strolling animation. (MCPE-63151)
* Fixed an issue that prevented polar bears, parrots, ocelots, and dolphins from being leashed. (MCPE-63095)

User interface
* The "Require players to accept resource packs to join" checkbox is now visible again.
* Fixed the 'Take a tour' navigation arrows in the Marketplace.

Add-ons and scripting
* Entities no longer freeze when a component group containing a navigation component is removed.

## beta 1.15.0.55

**Beta 1.15.0.55** is the fourth beta version for Bedrock Edition 1.16.0, released on March 4, 2020, which improves villagers and fixes bugs.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could occur when trying to enchant fishing rods.

General
* Marketplace ratings now appear correctly when scrolling. (MCPE-60287)

Gameplay
* Blocks will now lose their waterlogged state when pushed by a piston.
* Kelp will now keep growing after being partially broken by a piston, and the piece below will have a maximum random age of 24. (MCPE-57330)
* Blue wither skulls will once again break obsidian. (MCPE-63223)
* Ender dragon fireball attacks no longer cause excessive damage. (MCPE-40344)
* Hopper minecarts will now drop hoppers and minecarts when broken with a ranged weapon. (MCPE-55859)
* Multiple honey blocks can be crafted in the 2x2 crafting grid. (MCPE-63081)
* Crafting multiple honey blocks returns the correct amount of items to the player. (MCPE-63461, MCPE-58579)

Mobs
* Cured zombie villagers can now offer discounted trades. (MCPE-47040)
* Hostile mobs will now correctly seek out and jump on turtle eggs. (MCPE-36244)
* Cured zombie villagers no longer inherit XP unexpectedly, which would prevent them from acquiring a new profession. (MCPE-48712)
* Villagers will no longer become preoccupied with sharing carrots. (MCPE-32627)
* Vindicators that spawn in woodland mansions will now use the spawned event and become hostile before being attacked. (MCPE-43208)
* Villagers now have a chance to offer trident enchantment books as trades. (MCPE-35406)
* Creepers in boats now deal damage to players nearby.
* Wolves will once again heal when fed meat. (MCPE-63205)

## beta 1.15.0.56

**Beta 1.15.0.56** is the fifth beta version for Bedrock Edition 1.16.0, released on March 11, 2020, which fixes bugs.

### Fixes

Add-ons and scripting
* Bee spawn eggs can now be edited in content packs.
* Fixed an issue that was preventing custom blocks from being used in add-on packs. (MCPE-63121)
* Fixed an issue with add-ons that could cause the minecraft:timer component to fire prematurely in some conditions.
* Fixed an issue that was causing particle animation to become inverted.
* Using the `minecraft:pushable` component in add-ons will no longer break older content.
* Fixed an issue that was preventing animation controllers in behavior packs from running on dedicated servers and Realms. (MCPE-59881)

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that was sometimes caused by the use of custom blocks.
* Fixed a crash that could occur when trying to use a custom recipe add-on that also returns items to the player.
* Fixed a crash that could sometimes occur when loading a saved game when the player is in water or lava after using a potion of Fire Resistance or Water Breathing.
* Fixed an issue that could sometimes cause the game to crash when exiting game with a menu open.
* Fixing a crash with enchants being used during melee. (MCPE-63517)
* Fixed a crash that could sometimes occur when loading level data.

Gameplay
* Fixed an issue that would cause blocks to reappear after they have been broken. (MCPE-48914)
* Fixed observer blocks not being powered when being moved. (MCPE-63785)
* Enchanted weapons now apply their effects correctly again. (MCPE-63124)
* Changing armor will now update and show the correct armor visually. (MCPE-63135)
* Shearing a sheep will now update the sheep correctly. (MCPE-63188)
* Spruce and giant spruce trees no longer generate with missing logs. (MCPE-63658)
* Leaves no longer prevent saplings from growing into trees. (MCPE-63153)
* Hoppers will now collect bone meal from composters placed above. (MCPE-63809)

General
* Fixed an issue that could cause chunks to be overwritten when converting worlds from Console Editions to Bedrock. (MCPE-58480)
* Maps will now convert from Editions to Bedrock at the correct scale. (MCPE-58796)
* Fixed various arm animations in both third-person views. (MCPE-63088)

User interface
* The command block's UI will now fit correctly inside screens with a 4:3 ratio. (MCPE-41730)

## beta 1.16.0.51

**Beta 1.16.0.51** is the sixth beta version for Bedrock Edition 1.16.0, released on March 16, 2020, which adds some features from the Nether Update, more parity and fixes bugs.

### Additions

#### Blocks

Ancient debris
* Can be found throughout the Nether at any altitude, though it is much more common at lower levels.
* Can be refined into a netherite scrap by smelting in a furnace or blast furnace.
* Same blast resistance as obsidian, but is movable with pistons.
* Inventory item floats on lava.
* Cannot burn in lava or fire.
* A diamond pickaxe or better is required to mine it.
* Always spawns covered by lava and/or blocks on all sides.

Basalt
* Make up basalt pillars.
* Generates in soul sand valleys.
* Can be placed directionally, similarly to logs.

Block of netherite
* Can be crafted with 9 netherite ingots.
* Inventory item floats on lava.
* Cannot burn in lava or fire.
* Same blast resistance as obsidian, but is movable with pistons, similary to anvils.

Crimson and warped fungus
* Generate in crimson and warped forests.
* Can be placed on flower pots, dirt, coarse dirt, farmland, podzol, nylium, soul soil, and grass blocks.
* Bone meal can be used on fungi to grow it into the respective huge fungi when placed on the same type of nylium.
* Unlike mushrooms, fungi cannot spread.
* Fungi have a chance to generate by applying bone meal directly to a nylium block, making them renewable.

Crimson and warped nylium
* Resemble grass blocks.
* Can be spread to netherrack by using bone meal on a netherrack block next to a nylium block.
* If bone meal is used on a nylium block, it generates Crimson and warped fungus, Crimson and warped roots, and nether sprouts, depending the type of nylium.

Crimson and warped planks
* Does not burn.
* Crafted from the respective stem.
* Can be used to craft respective slabs, stairs, fences, fence gates, pressure plates, signs, buttons, doors and trapdoors.

Crimson and warped roots
* Foliage that generates in both crimson and warped forest biomes, as well as soul sand valleys.
* Can be placed into flower pots.
* Roots have a chance to generate by applying bone meal directly to their respective nylium block, making them renewable.

Crimson and warped stems
* Blocks that comprise the trunks of huge fungi.
* Have animated textures.
* Has a top texture similar to regular log blocks.
* Can be placed directionally, similarly to logs.
* Does not burn.
* Have respective stripped variants.

Nether sprouts
* Foliage that generates in warped forests.
* Have a chance to generate by applying bone meal directly to a warped nylium block, making them renewable.

Warped Wart Block
* A variation of the nether wart block, but cannot be crafted.
* Generates as a part of huge warped fungi. Sometimes generates in the ground replacing the warped nylium in the warped forest biome.
* Can be used in composters.

Polished Basalt
* Decorative block.
* Crafted from 4 basalt blocks.

Shroomlight
* Emits a light level of 15, similarly to glowstone.
* Can be mined with any tool, but axes and hoes are the most efficient.
* Generate as a part of huge fungi.

Soul fire
* Blue variant of fire.
* Fire lit on soul soil turns into soul fire regardless of dimension.
	+ Burns forever, similar to regular fire on netherrack and magma blocks.
* Generates naturally in the soul sand valley biome in the Nether.
* Deals damage at a rate of 2 per second as opposed to the 1 per second of regular fire.
* Does not extinguish when in the rain.

Soul fire lantern
* Gives off a light level of 10.
* Crafted similarly to a normal lantern, using a soul fire torch instead of a normal torch.
* Have an animated texture.

Soul fire torch
* Gives off a light level of 10.
* Crafted similarly to a normal torch, with soul soil being placed under the stick.

Soul soil
* Generates in the soul sand valley, alongside conventional soul sand.
* Fire lit on soul soil is soul fire.
* The player does not sink and is not slowed when walking in soul soil.

Target
* Redstone component that can be activated by shooting projectiles into it.
	+ Signal is stronger depending on how close the projectile is to the center of the block. The signal strength goes up to 15.
* Can be crafted using a hay block and 4 redstone dust pieces.
* Available only through Experimental gameplay.

Weeping vines
* Generates in the crimson forest.
* Is placed on the bottom of a block and grows downward.

#### Items

Netherite armor
* Upgraded with a netherite ingot and the respective diamond item.
* Does not burn in lava, as a dropped item.
* Floats in lava.
* Tougher than diamond armor.
* Has higher durability and enchantability than diamond. But does not have as much enchantablity as gold.
* Has a knockback resistance tag.

Netherite axe, hoe, pickaxe, shovel, and sword.
* Upgraded with a netherite ingot and the respective diamond item.
* Does not burn in lava.
* Floats in lava.
* All work faster than diamond but not faster than gold.

Netherite ingot
* Created with 4 gold ingots and 4 netherite scraps.
* Can be used to upgrade diamond tools and armor.
* Floats in lava.
* Cannot burn in lava.

Netherite scrap
* Created by smelting ancient debris in a furnace or blast furnace.
* Used to create netherite ingots.
* Floats in lava.
* Cannot burn in lava.

Spawn eggs
* Added hoglin and piglin spawn eggs.

#### Mobs

Hoglins
* Spawn in crimson forests.
* Attack players on sight.
* Drop raw porkchop. Do not drop leather yet.
* Have an adult and baby variant.
* Can be bred with crimson fungi.
* Are hunted by adult piglins.
	+ Baby hoglins are left alone by adult and baby piglins.
* Avoid placed warped fungi.

Piglins
* Spawn in crimson forests and nether wastes biomes.
* Randomly spawn with golden sword or crossbow.
* Adults are hostile; babies are neutral.
	+ Piglins do not attack players wearing at least one piece of golden armor.
	+ Adult piglins turn aggressive when a player is mining blocks of gold or opening chests, even if they are wearing gold armor.
* The player can barter with them by right-clicking with golden ingots or drop them on the ground, which makes them drop at least one item or block.
	+ Currently give only obsidian and flint and steel. This is a placeholder.
* Attack adult hoglins.
	+ Baby piglins do not attack and adult piglins do not attack baby hoglins.
* Adults attack wither skeletons and withers.
* Are creeped out by soul fire, soul fire torches, soul fire lanterns, and zombie pigmen.
* Can spawn with golden armor.
* Convert to a zombified piglin when in the Overworld and the End.
* Currently have none of the sounds from *Java Edition* and use the player hurt sound. This is a temporary placeholder.

#### World generation

Biomes
* Crimson forest
	+ A dense forest with huge crimson fungi. Nether wart blocks and fungi are found in patches on the ground and weeping vines are found under the trees and nether wart stalactites.
	+ Zombified Piglins, piglins and hoglins may spawn here.
* Soul sand valley
	+ A vast grotto composed of uncovered soul sand, soul soil, large pillars made of basalt, blue fog, and soul fire.
	+ Skeletons, ghasts, and endermen may spawn here.
* Warped forest
	+ A color variation of the crimson forest, but with somewhat different vegetation and blue particles and fog effects.
	+ Only endermen may spawn here.

Structures
* Basalt pillar
	+ Floor to ceiling pillars of basalt that generate in soul sand valley.

* Huge crimson fungi and huge warped fungi
	+ New structure resembling trees found in crimson and warped forests, respectively.
	+ Made of crimson and warped stem blocks as well as red nether wart blocks and warped wart blocks.
	+ Can be grown from their respective fungi.

#### Gameplay

Enchanting
* Implemented Curse of Vanishing
	+ Any item with this enchantment disappears when the player dies with the item in the inventory.
	+ The keepinventory gamerule prevents this.
	+ Cannot be removed with a grindstone.

* Fully implemented Curse of Binding
	+ Any item with this enchantment can not be removed by the player in survival mode, and can come off when the player dies.
	+ Cannot be removed with a grindstone.

### Changes

**This section needs expansion.**
You can help by expanding it.

#### Blocks

Corals and Coral Fans
* Now drop themselves when mined with Silk Touch.

Magma Blocks
* Now melt top snow sitting on it.

Mushrooms
* Variants of brown and red now have been renamed to "Brown Mushroom" and "Red Mushroom" respectively.

Mushroom Blocks
* Variants of brown, red and stem now have been renamed to "Brown Mushroom Block," "Red Mushroom Block," "Mushroom Stem" respectively.
	+ Variant of pores is still named "Mushroom."

Shulker boxes
* Can now be undyed in a cauldron.

Walls
* Walls do not have gaps anymore when stacked vertically.

#### Mobs

Mobs
* Mobs killed by lingering potions now drop XP and uncommon loot when the potion came from a player.
* Mobs now pickup items and equip armor.

Enderman
* Can no longer pick up netherrack, but can now pick up some of the newly added blocks.

Squid
* Now spawn more frequently. Ocean cap is now 4 and river cap is now 2.

Withers
* Can now be summoned using soul soil in the base.

#### Gameplay

Knockback
* Knockback resistance is now a scale instead of a probability.

#### General

Add-ons and map making
* Nether biome generation are now data driven.

#### Generation

Far Lands
* Skygrid in Overworld no longer generates.

### Fixes

Crashes
* Game no longer crashes when the `/kill` command is used while the dragon is respawning.

General
* Corrected fishing rod's bobber movement.
* Large quantities of snow no longer suddenly generates in chunks.

Gameplay
* Minecart hoppers now drop a hopper item when being destroyed by a ranged attack. (MCPE-55859)
* Placing a block against an interactive block while crouched no longer opens the UI.
* Interacting with a minecart hopper now opens the hopper screen and no longer blocks other screens from opening.
* Fixed Armor Stand and its contents dropping as items when broken when 'Tile Drops' rule is false.
* Flying Players are able to return to the overworld if an end portal is on their spawn point.
* Enchanted bows are no longer consumed when auto-crafting dispensers.
* Players can no longer breathe underwater when swimming under blocks with a Turtle Shell equipped. (MCPE-35769)
* TNT no longer drops as an item when exploded. (MCPE-38101)
* /locate now correctly displays the nearest structure. (MCPE-45526)
* Players no longer teleport through partial blocks when relogging. (MCPE-46858)
* Tools now make noise when they break. (MCPE-32355)
* State of Creative flying now remains after accessing world setting.
* Players no longer "swim" through the air after swimming in a bubble column. (MCPE-48958)
* Boats can now move and don't get stuck when on top of all partial block. (MCPE-34580)
* Boats no longer continue sliding on bottom half slab.
* Fire charges are now consumed when used to light campfires. (MCPE-46217)
* Player is no longer displaced into solid blocks on respawn by non-solid blocks resulting in x-ray vision. (MCPE-53460)
* Kelp no longer stops growing at too low of a height. (MCPE-57330)
* Enchantment tables no longer display options with no attached enchant.

Graphical
* Fire on half-slabs is now visible. (MCPE-44395)

Mobs
* Mobs now pickup items and equip armor. (MCPE-14211)
* Tamed horses can no longer be tempted by food that cannot be used to breed them.
* Some mobs had a large delay for finding their nearest attackable target (Wolves attacking sheep).
* Squid now spawn more frequently. Ocean cap is now 4 and river cap is now 2. (MCPE-39758)
* Iron golems now ensure they can reach a target before choosing to attack it. (MCPE-42402)
* Jumping animation is no longer broken for horses.
* Polar Bear no longer chases player on its two back legs.
* Sheep no longer eat grass through partial blocks.
* Fixed issue where Enderman would not attack the player when looked at.
* Mobs no longer start shaking when entering minecarts.
* Fish no longer spawn in flowing water.
* Despawn rules have been changed to closely match Java despawn rules (MCPE-21856)
	+ This change allows mobs to more consistently spawn around the player and improve the frequency of mobs spawning underground while the player is exploring caves, as well as trying to farm areas that spawn specific mobs (eg. wither skeletons, in nether fortresses).
	+ Any mobs that have been set to persist (tempted, name-tagged, tamed, bred, etc) never naturally despawn.
	+ Almost all naturally spawning mobs automatically despawn when they are 54 blocks or further away from the nearest players.
	+ Fish automatically despawn at a max range of 40 blocks or further.
	+ If mobs are between 32 and 54 blocks from the nearest player, they must not take damage for 30 seconds as well as successfully roll a 1 in 800 chance to despawn.

Blocks
* Trapdoor collision now matches their visual shape. (MCPE-13451)
* Paintings can no longer be placed on top of item frames.
* Cactus blocks now break when next to lava.
* Flowers in snow now break properly and drop the correct item. (MCPE-30147)
* Falling blocks no longer break when falling on ice blocks and glass.
* Falling blocks are now broken by partial blocks that are placed above piston arms facing up.
* Mycelium no longer wrongly turns to dirt due to not having enough light.

Controls
* Quality of life changes to the inventory screen when using a controller. Controls are now more user friendly and closer resemble the controls when using mouse and keyboard. (MCPE-34912)
* You can now strafe downward in water while swimming by holding the sneak button.
* Control profile now properly switches to water controls when getting out of a bed underwater. (MCPE-49632)

Sounds
* Flying with elytra at high speeds no longer causes the sound to become jittery. (MCPE-19945)

User interface
* The player can no longer type beyond what can be seen in the Book and Quill.
* Adjusted hover text position in inventory to respect input mode (controller mode should show hover text at the edge of the currently selected element).
* Carve tooltip is now displayed when pointing shears at pumpkin.
* Tooltip for leaving boat is now consistent across platforms.
* Added Grow tooltip when pointing bone meal at compatible blocks.
* Can no longer accidentally open keyboard when using book and quill with touch controls.

## beta 1.16.0.52

**Beta 1.16.0.52** was an unreleased beta version for Bedrock Edition 1.16.0 developed in mid-March 2020. The beta could previously be obtained from Google Play store.

## beta 1.16.0.53

**Beta 1.16.0.53** is the seventh beta version for Bedrock Edition 1.16.0, released on March 26, 2020, which fixes bugs.

### Additions

#### General

Worlds
* Added a legal disclaimer before loading a world: a new information screen informs the player that "Online play is not rated".

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could sometimes occur in split-screen when the host saves and quits the game.
* Fixed stability issues when using some custom character creator skins.

Performance
* Improved performance related to maps in item frames. (REALMS-1532)

General
* Dedicated server documentation fixes (BDS-1084, BDS-2341, BDS-3141, BDS-3051, BDS-1085)
* Fixed issue where imported world templates (.mctemplate) were not visible on Gear VR.
* Fixed an issue related to chunks not loading correctly in Realms. (REALMS-2037)
* Fixed skin texturing issue on "Alex" model.

Gameplay
* Fixed an issue with villager goals which prevented them from working.
* Add translation to other languages with vocabulary different with Java
* Newly-created maps now start with the correct zoom level. (MCPE-63416)
* Fixed an issue where maps from converted ‘Editions’ worlds were at the wrong scale. (MCPE-58796)
* Fixed shearing a sheep not updating its texture to sheared sheep model. (MCPE-63188)
* Fixed an issue with some enchantments not working correctly. (MCPE-63124)
* Fixed an issue with music disc names not showing in the correct language.

Graphical
* Fixed rendering issues for sign text through other transparent objects such as glass. (MCPE-55327)
* Fixed maps in item frames flashing purple and black image before the map loads.
* Animation scale now uses linear interpolation between keyframes.

Add-ons and scripting
* Switching to a different geometry using a render controller now immediately change the geometry in-game.
* Fixes for selectors with an empty tag as argument @e[tag=] and @e[tag=!].

## beta 1.16.0.54

**Beta 1.16.0.54** was an unreleased beta version for Bedrock Edition 1.16.0 developed in either late March or early April of 2020. The beta can be obtained from Google Play store through specific methods.

## beta 1.16.0.55

**Beta 1.16.0.55** is the eighth beta version for Bedrock Edition 1.16.0, released on April 2, 2020, which fixes bugs.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could occur when creating a new world on iOS.
* Fixed a crash that could occur when exiting a world with particles present.
* Fixed several crash issues related to the player entering water.
* Fixed a crash that could happen when a mob's state changed.

General
* Light propagation now works correctly, fixing hostile mob spawning. (MCPE-49616)
* Chunks should no longer fail to load properly in +250MB worlds. (MCPE-58514)
* Fixed a bug with light persisting after a block change.
* Ticking areas can no longer be removed on the same tick they are created (MCPE-36769).
* Lighting now propagates correctly through chunk/subchunk borders (MCPE-58182).
* Fixed an issue that could cause areas to show lighting errors on servers.
* Added new overload for `/replaceitem` with an option for destroy (the old behavior) or keep (the command will return an error if an item occupies that slot).
* The smooth camera option (from full keyboard gameplay) is no longer jittery and is smooth again (MCPE-54969).
* The screen no longer twitches when the player dies in the Nether or End.

Gameplay
* Water can now be collected from bubble columns (MCPE-37571)
* Casting a fishing rod will no longer attach itself to a parrot mounted on the player’s shoulder (MCPE-60361).
* Fully grown sweet berry bushes can now be harvested when holding bone meal (MCPE-54206).
* Parity: Carrot on a stick, shield, and shovel now lose durability consistently in Bedrock.
* Fire charges are now consumed after lighting a tnt block (MCPE-42938).
* Player icons no longer appear as a white square on locator maps.

Blocks
* Wall signs attached to doors are no longer left floating after the bottom half of the door is broken (MCPE-43748).

Mobs
* Creepers no longer lose aggro immediately after losing sight of its target (MCPE-32815).
* Ghast hitbox now matches its rendering (MCPE-44326).
* Fixed the "MeleeAttackGoal" to allow entities to hit target entities beneath them.
* The iron golem's legs don't swing as far anymore.

Graphics and rendering
* Experience orbs have been data-driven.
* Fireballs have been data-driven.
* NPC geometry and animations have been data-driven.
* Items no longer flash green when being removed from a furnace.
* Fixed a bug where glass and water could be drawn incorrectly when close to each other.
* Fixed the custom glint texture issue when added to compasses.

Scripting and components
* Removed type property from `minecraft:shooter` as it was never used.
* Updated `minecraft:spawn_entity` to have an internal entities object or array.
* Updated the `minecraft:behavior.circle_around_anchor` behavior.
* Added `attack_chance` to the `minecraft:behavior.defend_village_target` goal.
* Fixed removed or destroyed entities querying as valid in script.
* Invalid items in the `spawn_item` field of a `minecraft:spawn_entity` now display an error.
* `StompEggGoal` no longer uses `search_count` as it now searches all blocks in the specified area.
* Fixed `navigation.walk` to handle the case where it is used on a flying entity, so that the flying entity will not cause lag while it is touching the ground.
* The `minecraft:density_limit` component is now documented in the Spawn Rules documentation section (MCPE-61126).
* A content error will now show up if you provide an invalid item name to `minecraft:interact` in the `transform_to_item` field.

## beta 1.16.0.57

**Beta 1.16.0.57** is the ninth beta version for Bedrock Edition 1.16.0, released on April 15, 2020, which adds more Nether Update features, more parity and fixes bugs.

### Additions

#### Blocks

Blackstone
* Naturally generates in basalt deltas and bastion remnants.
* Generates in all Nether biomes below lava level.
* Can be used to craft stone tools and furnaces.

Blackstone Slab, Blackstone Stairs, Blackstone Wall
* Decorative blocks crafted from blackstone.

Chain
* Currently can't be crafted
* Generates in Bastion Remnants
* Has the appearance of top chain of lanterns, making them good for decorations.

Chiseled Nether Bricks
* Crafted from 2 Nether brick slabs.

Cracked Nether Bricks
* Obtained by smelting Nether bricks in a furnace.

Crying Obsidian
* Generates in Ruined Portals.
* Can be crafted into respawn anchor.
* Obtainable through bartering.
* Can be found in ruined portals and bastion remnant chests.

Gilded Blackstone
* Variant of blackstone that can drop gold nuggets.

Hyphae
* Variant of wood using the Nether types.
* Also has a stripped variant.

Lodestone
* Crafted with 1 netherite ingot and 8 chiseled stone bricks.
* Using a compass on it turns the compass into a lodestone compass which points to the connected lodestone.
* Works in all dimensions.
* Currently only available through Experimental Gameplay.

Nether Gold Ore
* Drops several gold nuggets.

Polished Blackstone
* Crafted from 4 blackstone.
* Can be crafted into pressure plates, buttons, slabs, stairs, and walls.

Polished Blackstone Bricks
* Crafted from 4 polished blackstone.
* Can be crafted into slabs, stairs, and walls.

Polished Blackstone Brick Slab, Polished Blackstone Brick Stairs, Polished Blackstone Brick Wall
* Decorative blocks crafted from polished blackstone bricks.

Polished Blackstone Button and Polished Blackstone Pressure Plate
* Redstone blocks crafted from polished blackstone.
* Works like their stone counterparts.

Polished Blackstone Slab, Polished Blackstone Stairs, and Polished Blackstone Wall
* Decorative blocks crafted from polished blackstone.

Quartz Bricks
* Variant of quartz blocks.
* Crafted from 4 blocks of quartz.

Respawn Anchor
* Crafted with 6 crying obsidian and three glowstone.
* Requires a diamond pickaxe or higher to mine.
* Can be used to respawn in the Nether
* It is charged with glowstone and can be charged up to four levels. Whenever someone who charged the respawn anchor dies, they respawn near it and the level goes down by 1.
* Can be charged with dispensers.
* When it is not charged, it does not do anything.
* Similar to how a bed explodes in the Nether, attempting to use a respawn anchor in the Overworld or the End causes it to explode.

Soul Campfire
* Acts the same as a normal campfire.

Twisting Vines
* Another variant of vines found in warped forests.
* Grows upward, unlike weeping vines.
* Can be climbed.

#### Items

Piglin Banner Pattern
* Creates a "Hoglin Face" on the banner.
* Generates in mineshaft and bastion remnant chests.

Pigstep Music Disc
* Plays Pigstep, by Lena Raine.
* Generates in bastion remnant chests.

Spawn eggs
* Added strider and zoglin spawn egg.

Warped fungus on a stick
* Crafted with a fishing rod and warped fungus.
* Can be used to control striders in the same way a carrot on a stick controls pigs.

##### Enchantments

Soul Speed
* Used to travel more quickly on soul sand and soul soil.

#### Mobs

Strider
* A new passive mob that spawns in the Nether on lava oceans.
* Can be saddled and controlled with warped fungus on a stick.
* Is damaged by water and rain.
* Can be bred with warped fungi.
* Can spawn with zombified piglins or baby striders riding them.
	+ If they spawn with a zombified piglin, they will also have a saddle equipped.

Zoglins
* Created when a hoglin is brought into the Overworld.
* Unlike hoglins, they cannot be bred or fed, and they do not flee from warped fungus.
* Attack most mobs on sight, except for creepers and other zoglins.

#### World generation

Basalt deltas
* A volcanic biome in the Nether with fog effects of ash.
* Filled with pillars of basalt and large areas of blackstone.
* Ghasts, magma cubes, and striders spawn in this biome.

Bastion Remnants
* Structures built from blackstone and filled with piglins.
* Contains chests, blocks of gold, and various forms of loot protected by piglins.
* Generate in every biome except basalt deltas.

Ruined Portal
* Structure found in the Overworld and the Nether
* May contain a Chest
* Can be found underground

#### Gameplay

Emotes
* You can toggle the emote menu with `B`, or  on Xbox one controllers, or  by default
* Added "Wave" emote

#### General

Ambience
* Added ambient cave sounds.
* Added ambient sounds for Crimson Forest, Warped Forest, and Soulsand Valley.

Music
* Added Rubedo, Chrysopoeia, and So Below, by Lena Raine.
* Added Update Aquatic underwater music.

Splashes
* Added the following splash text:
	+ "Honey, I grew the bees"
	+ "Find your claw!"
	+ "Everybody do the Leif!"
	+ "<3 Max & 99 & Ducky"
	+ "Bushy eyebrows"
	+ "Edit is a name"
	+ "From free range developers"

#### Command format

`/kick`
* Used to kick players from a world.

### Changes

#### Blocks

Beacons
* Can now be fed with netherite ingots

Smithing tables
* Now has functionality and used to upgrade diamond tools.

Jigsaw Block
* Changed texture.
* Now has functionality and can be obtained by `/give` command.

Basalt
* Can now be made if lava touches blue ice while flowing over soul soil.

Honey Block, Honeycomb Block, Netherrack, Nether Brick, Nether Quartz Ore, Bone Block and Soul Sand.
* Added new sounds.

Soul Fire Torch
* Renamed "Soul Fire Torch" to "Soul Torch".
* Can now also be crafted with soul sand.

Soul Fire Lantern
* Renamed "Soul Fire Lantern" to "Soul Lantern".

Block of Netherite
* Netherite blocks can now be used as the base of a beacon.

Target
* Are no longer only available through Experimental Gameplay.

#### Items

Hoe
* Are now the default tool for nether wart blocks, warped wart blocks, hay bales, sponges, wet sponges, leaves, dried kelp blocks, target blocks and shroomlight.
* Can be now enchanted with Efficiency, Fortune and Silk Touch.

Fungi, Nether Sprouts, Roots, Nether Wart, Nether Wart Block, Warped Wart Block, Twisting Vines, and Weeping Vines
* Can now be composted.

#### Mobs

General
* Mobs that panic now do so for all damage types

Creepers
* Now deal damage when in a boat on water.

Magma Cubes
* Spawn commonly in basalt deltas.

Piglins
* Updated the bartering to match *Java Editon*.
* Piglins now "inspect" the gold ingot before giving the player an item, as opposed to giving the item instantly.
* The health has been reduced from 24 × 12 to 16 × 8.
* Now have their own new sounds.

Hoglins
* Changed hoglin model to match *Java Edition*.
* Now have new sounds.
* Now drop leather when killed.

#### World Generation

Soul Sand Valleys
* Soul sand generates below lava level.
* Now generates Nether Fossils.

Bee Nests
* Now have a 3% chance to generate in flower forest.
* Now have a 5% chance to generate in plains and sunflower plains.
* Now have a 0.035% chance to generate in forest, wooded hills, birch forest, tall birch forest, birch forest hills, and tall birch hills biomes.

#### Command format

`/spawnpoint`
* Can now be used in the Nether.

#### Gameplay

Trading
* Villager trade values have been changed to closely match *Java Edition* (MCPE-47141).

#### General

"New Server" window
* Created a new server tab play screen layout to provide more information about third-party servers.
* Added new information sections about third party servers: description, screenshots, available games, and news/updates.
* Removed colors from third party server messages for accessibility purposes.
* Added message which explain what adding a server does.

Server moderation
* Players can be now be kicked or banned from worlds by pausing and going to the "Player Permissions" screen.
	+ Anyone with Operator permissions will be able to kick players.
	+ Kicked players will not be able to rejoin LAN games while the world is open.
* Realm owners can now change permissions of players in their Realm from the "Player Permissions" screen.
* Latency value is now provided separately from the user count when in a multiplayer world.

Pause screen
* The name of the Realm is now shown on the pause screen when in a Realms world.

### Fixes

Crashes
* Fixed a crash related to exploding beds in the nether.
* Fixed a crash that could occur when typing a character into chat that we don’t have a font sheet for.
* Using the `/fill` command with Soul Fire no longer causes the game to crash (MCPE-65672).

General
* Light propagation now works correctly, fixing hostile mob spawning (MCPE-49616).
* Typing in the inventory Search field no longer creates lag (MCPE-64584).
* The smooth camera option (from full keyboard gameplay) is no longer jittery, and is smooth again (MCPE-54969).
* Fixed an issue with the Marketplace not always loading in correctly.
* Fixed an issue with notifications not showing in iOS.
* The hay blocks in the town center in the Abandoned Village seed are now generated correctly.
* The screen reader now only reads the generating world message once when converting worlds to Bedrock
* Ender Dragon’s fireball lingering particles are no longer invisible
* Activator rails now dismount players and other mobs at the correct position (MCPE-30744).
* The Wither’s spawning explosion no longer breaks obsidian (MCPE-59502).
* Obfuscated text color code works on signs placed in the world (MCPE-33780).
* Bamboo has been changed to be unpathable by mobs to prevent them getting stuck (MCPE-46805).
* Target block redstone signal duration is based on projectile type - Long for trident and arrows, short for other projectiles (MCPE-65413).
* Armor stands no longer shift and fall through blocks when a world is reloaded (MCPE-29170).
* Fixed ping latency clarity for users.

Gameplay
* Giant spruce trees once again generate podzol underneath (MCPE-65046).
* Fixed an issue with player experience being lost when reloading a world.
* Minecarts no longer collide with other minecarts on parallel tracks (MCPE-59302).
* Falling top snow can no longer break solid blocks (MCPE-63214).
* Fixed a bug that sometimes allowed villagers and players to respawn inside blocks when getting out of bed (MCPE-46064).
* The XP cost is now readable in the anvil UI screen (MCPE-51908).
* Bamboo can now be placed on top of bamboo saplings without Experimental Gameplay being enabled (MCPE-50088).

Mobs
* The Iron Golem's legs don't swing as far anymore.
* Reduced the melee attack range of mounted mobs (MCPE-48539).
* Fixed a bug that sometimes prevented mobs from burning on bottom-half slabs (MCPE-32822).
* Turtles now lay eggs correctly (MCPE-59043).
* Guardians can now spawn in bubble columns (MCPE-37671).
* Fixed a bug that caused Vex mobs to move too slowly when moving on X and Z axes (MCPE-41879).

Blocks
* Smooth quartz now uses the correct texture (MCPE-42276).
* Using Silk Touch on giant mushrooms now drops the correct blocks (MCPE-34114).

Scripting and add-ons
* Implemented AvoidMobTypeDefinition and converted hardcoded properties to be data-driven.
* A content error will now show up if you provide an invalid item name to `minecraft:interact` in the `transform_to_item` field.
* Add documentation for `minecraft:density_limit` (MCPE-61126).
* Adding a new subject to filters so damage sensors can filter on projectiles.
* Fixed an issue with custom brewing recipes.

## beta 1.16.0.58

**Beta 1.16.0.58** is the tenth beta version for Bedrock Edition 1.16.0, released on April 22, 2020, which fixes bugs.

### Fixes

Crashes
* Fixed a crash that could occur when checking for Marketplace content updates.
* Android users will no longer crash when opening the Marketplace (MCPE-68973).

Gameplay
* Potions in cauldrons can now be correctly removed.
* Fishing rod can now be used repeatedly when holding the interact button (MCPE-63090).

User interface
* Double tapping Items on touch screen devices now groups those items together correctly again (MCPE-66458)
* Using the 'craft all' function with a controller now works correctly again (MCPE-65747).
* Searching in the inventory will now update the results correctly (MCPE-69039).

Scripting and add-ons
* `pre_effect_script` no longer runs when an entity is despawning with `minecraft:despawn`.

## beta 1.16.0.59

**Beta 1.16.0.59** is the eleventh beta version for Bedrock Edition 1.16.0, released on April 30, 2020, which makes some parity changes and fixes bugs.

### Changes

#### Blocks

Chains
* Can now be crafted.

Crimson trapdoors
* IDs have been changed from `crimson_trap_door` to `crimson_trapdoor`.

Nether sprouts
* Changed the texture to match *Java Edition*.

Polished basalt
* Can now be crafted by putting basalt in a stonecutter.
* Crafting polished basalt now gives the player the correct amount of blocks in return.

Soul fire
* Now burns on soul sand in addition to soul soil.
* Renamed "Blue Fire" to "Soul Fire"

Warped wart blocks
* IDs have been changed from `blue_nether_wart_block` to `warped_wart_block`.

#### Items

Banner patterns
* Renamed the piglin banner pattern to "Snout".

Spawn eggs
* The texture of the piglin and hoglin spawn eggs now match *Java Edition*.

#### Mobs

Hoglins
* Added sounds for converting into zoglins.
* Baby hoglins now have larger heads.
* Now flee from zoglins.

Piglins
* Now flee from zoglins.

#### World generation

Bastion remnants
* A magma cube spawner can now be found in the treasure room.
* Changed loot tables, removing and adding some items.

Ruined portals
* Will now generate made out of blackstone if generated in the Nether, instead of nether bricks.
* Tweaked chest loot.
* Now generate less frequently.

### Fixes

Crashes
* Fixed a crash that could occur when trying to stack different types of slab (MCPE-73435).

General
* Removed quotation marks from loading screen tips.
* Fixed the issue with ambient noises playing too frequently in the Nether (MCPE-69154).
* Renamed various blocks, and renamed JSON files to reflect changed block names (MCPE-65390).
* The “Change Emotes” button is no longer missing on Android devices (MCPE-69082).
* The "p" in "Pigstep" music disc is now capitalized (MCPE-70466).
* Adjusted hopper hitbox shape (MCPE-47541)
* Nether sprouts item texture no longer extends outside the bounds of an item frame when rotated.

Gameplay
* Spawned cave mobs aren't counted as surface mobs anymore (MCPE-41273).
* Added nether wood crafting recipes and make them not burn as fuel in furnaces (MCPE-65391).
* Fire now ticks properly, and can be extinguished by rain (MCPE-69072).
* Added chain crafting recipe (MCPE-69089).
* Added fire sound for soul fire (MCPE-66899).
* Gold ore can now be smelted in furnaces and blast furnaces (MCPE-68978).
* Smelting ancient debris now gives XP (MCPE-65787).
* Quartz bricks can be now only be crafted quartz blocks.
* Warped and crimson stems can no longer replace blocks when grown or are generated (MCPE-65661).
* Shields can now be dispensed and equipped to players.
* Fortune enchantment now works again (MCPE-67169).
* Pumpkins and melons will now grow when underneath observers (MCPE-48717).
* Fixed a bug that would cause the ender dragon to reset after leaving and returning to fight area (MCPE-51501).
* Fixed an issue with too many cats spawning in villages (MCPE-60331).

Mobs
* Hoglins no longer spin around when moving down full blocks.
* Fixed bug in `MeleeAttackGoal` where mobs would not attack if they were sitting in a boat or minecart.
* Tweaked spawn rates for piglins, hoglins, and zombified piglins.
* Piglins now correctly equip golden armor when it is thrown to them.
* Piglins that are admiring now drop gold ingot if one-shotted.
* Hoglin and strider babies now have the lead attached at the correct spot
* Zombified piglins are now immune to fire damage (MCPE-65381).
* Also changed the ‘fireimmune’ attribute to be correct for multiple mobs.
* Wither skeletons now render armor correctly.
* Fixed a bug where a mob could catch on fire if it was standing on an entity that was in lava.
* Bees no longer get stuck under stairs (MCPE-61625).
* Tweaked the baby strider hitbox which was too small.
* Mobs now correctly equip netherite armor.
* Piglins can now exist in Peaceful difficulty (MCPE-65405).
* Piglins no longer hover when aboard boats and minecarts (MCPE-68258).
* Endermen can now spawn in the soul sand valley biome.
* Piglins and hoglins now flee from zoglins (MCPE-69784).
* The correct sound now plays when hoglins transform into Zoglins.

World generation
* Ruined portals in nether now use blackstone.
* Fire charges can now be found in ruined portal chests.
* Tweaked ruined portal loot tables - changed number of rolls to match Java.
* Updated bastion loot tables (MCPE-69005, MCPE-68986).
* Magma cube spawners now generate inside bastions (MCPE-69424).
* Walls in generated structures now form the proper connections (MCPE-66369).

Graphical
* Golden tools that are being examined by piglins render correctly in their hands (MCPE-72477, MCPE-70868).
* Piglins arms now swing correctly when walking.
* Fire now burns blue when burning on soul sand (MCPE-65429).

User interface
* Fixed iOS keyboard covering the text input box when typing (MCPE-53030).

## beta 1.16.0.60

**Beta 1.16.0.60** is the twelfth beta version for Bedrock Edition 1.16.0, released on May 7, 2020, which fixes bugs.

### Fixes

Crashes
* Fixed several graphics-related crashes.
* Fixed a bug where the game would crash if the player attempted to purchase coins without being signed into Xbox Live .
* Fixed a crash that could occur when attempting to create a world with the "ZigZag" resource pack applied.

Graphics
* The fancy leaves option now appears correctly in the settings on Windows 10.
* Fixed an issue where cubemaps were not fully updating when resource packs were changed.
* Fixed a bug that could sometimes cause fonts to disappear after quitting to the main menu.
* Fixed an issue with flickering usernames above players' heads.
* Fixed an issue where chunks would flicker after altering render distance values.
* Fixed an issue where the missing textures were constantly being converted which would cause the game to spam warnings in the log message.

General
* Running the `/kill` command will now correctly kill summoned NPCs (MCPE-65403).
* Set the default chat font to Mojangles (MCPE-45857).

Marketplace
* Fixed bug where, on some platforms, thumbnails would infinitely load in the marketplace.
* Fixed issue where the download bar was not always functioning correctly.

## beta 1.16.0.61

**Beta 1.16.0.61** is the thirteenth beta version for Bedrock Edition 1.16.0, released on May 14, 2020, which fixes bugs.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay
* Fixed a crash at launch on Samsung Galaxy S Duos 2
* Fixed a crash that could occur in the End
* Fixed some crashes that occurred when changing dimensions, including going through portals with tamed animals
* The game no longer crashes when the `/kill` command is used while the dragon is respawning
* Using the `/fill` command with Soul Fire no longer causes the game to crash (MCPE-65672)

General
* Fixed an issue when reloading characters wearing classic skins
* Improved reliability of loading characters (MCPE-55968)
* Improved offline support for characters
* Classic skins are now loaded before Character Creator skins on multiplayer servers
* An error message will now appear when the uploading and downloading world file size exceeds the maximum
* Fixed an issue that could cause a failure when trying to import large worlds with limited space available on Windows 10

Gameplay
* Changed mob population cap to only count mobs with spawn rules (MCPE-54378)
* Mob despawn range is now tied to Simulation Range (MCPE-65570)
* Fixed an issue that sometimes caused Villagers to not link up to job sites correctly in multiplayer worlds (MCPE-49580)
* Fixed an issue that could cause overlapping Villages to be repeatedly created and destroyed
* Parity: Water now freezes from the edges, matching the Java Edition
* Fall damage protection will now work as expected from tall heights (MCPE-74561)
* Flying too fast with elytra into an unloaded chunk will no longer cause death by kinetic energy (MCPE-55671)
* Fixed ravines not being positioned correctly compared to older versions
* Fixed players being able to duplicate items by closing the title while on the respawn menu
* Dropping items enchanted with Vanishing now works correctly (MCPE-65649)
* Players can now only enchant one compass at a time, using an anvil in Survival
* Fixed an issue that sometimes caused Redstone torches to get stuck on or off when reloading a world (MCPE-48054)
* Fixed an issue that could cause Kelp to stop growing too soon - Kelp now checks the block in the ticking queue when attempting to add itself (MCPE-57330)
* Feather Falling and Protection enchantments now give the correct player damage protection (MCPE-74561)

Mobs
* Parrots no longer get stuck in flight mode (MCPE-64370)
* Mobs that panic now do so for all damage types
* Mobs that can pick up armor now prioritize iron over chainmail

Blocks
* Walls now connect to most blocks placed above them (MCPE-65404)
* Falling blocks are now broken by partial blocks that are placed above piston arms facing up
* Mushroom Stems now drop the correct block when mined with a Silk Touch tool (MCPE-69012)
* Target block redstone signal duration is based on projectile type, long for trident and arrows, short for other projectiles (MCPE-65413)
* Redstone torches will no longer get stuck on or off when reloading the world (MCPE-48054)
* The conditional setting for command blocks is now saved when copying via Structure Block
* Fixed an issue that allowed Jack 'o Lanterns to be placed on the side of blocks, breaking some Marketplace content
* Mushroom stems no longer drop brown mushroom blocks when silk touched (MCPE-69012)

Graphical
* Fixed an issue where chunks would flicker after altering render distance values
* Fixed an issue that caused maps to become invisible (MCPE-76166)
* Paintings now render correctly (MCPE-69652)
* Beacon beams now render correctly (MCPE-76224)
* The flame animation now shows correctly on burning mobs and flame arrows (MCPE-76384)
* Fixed an issue that stopped animated textures from working correctly (MCPE-76180)
* Fixed an issue that prevented firework particles from appearing correctly (MCPE-76341)
* Tooltip backgrounds and the controller cursor now render correctly (MCPE-76154, MCPE-76168)

User interface
* Fixed an issue that caused enchanted items to flicker with cursor movement
* Players are no longer occasionally prevented from selecting items when using touch controls with Classic UI
* Fixed an unhelpful error message that appeared when trying to play online without proper account permissions
* Fixed getting stuck loading resources after pressing 'Back' while on the ‘Your Realm will soon be updated’ screen
* Fixed an issue that prevented native text/character input when using Korean or Chinese virtual keyboards (MCPE-62596)
* Fixed text on signs extending past the edge of the sign (MCPE-64315)
* Fixed account error number -9 being displayed when launching the game while signed into an account, but no network connection
* Parity: Anvils now read “Enchantment Cost” rather than “XP Cost”
* Fixed an issue that occasionally prevented inventory items from being selected when using touch controls with classic UI

Commands
* Fixed an issue with teleporting 'tick\_world' entities over large distances that could cause them to disappear
* Now when teleporting an armor stand to a player, it rotates the armor stand to the player's orientation (MCPE-35979)

Add-ons
* Elytra is now data-driven
* Custom bones in geometry now respect their custom parent bones' transformations
* Fixed particles spawning with lifetimes that were less than 2x the current frame time would often not draw at all. This affected the ghost trail for the Advanced Mining content and any other content that has particles with lifetimes that are really short

## beta 1.16.0.63

**Beta 1.16.0.63** is the fourteenth beta version for Bedrock Edition 1.16.0, released on May 20, 2020, which makes some parity changes and fixes bugs.

### Additions

#### General

Accessibility
* Added "Text Background Opacity" setting that can be altered to change item tooltip backgrounds.

### Changes

#### Blocks

Nether Bricks, Nether Brick Fence, Nether Brick Slab, Nether Brick Stairs, Nether Brick Wall, Chiseled Nether Bricks, Quartz Bricks
* Changed texture to match Java Edition.

Crimson Door and Warped Door
* Changed textures slightly.

Chain and Respawn Anchor
* Added new sounds.

Lodestone
* Added new sounds.
* No longer behind Experimental Gameplay toggle.

Smithing Table
* Now plays a sound when used.
* Improved UI.
	+ Added an ingot outline to the second input slot.
	+ Added a hammer icon above the input slots, similar to the anvil UI.

Walls
* Now connects to the bottom and sides of glass panes and iron bars.

#### General

Splash and menu screens
* Updated Mojang Studios logo.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay
* Fixed a crash when auto crafting 64 honey blocks from recipe book in survival (MCPE-68604)
* Fixed an issue that could occur if the player equipped any piece of netherite armor, used a clear command to clear it, and then equipped another piece of netherite armor of the same type.
* Fixed a crash that could happen when a mob's state changed.
* Fixed navigation.walk to handle the case where it is used on a flying entity, so that the flying entity will not cause lag while it is touching the ground.

General
* Updated Mojang Studios loading screens.
* Nether biome distribution now better matches that in Java Edition.
* Fixed issue where players on Xbox One may have errors accessing the Marketplace.
* Improved reliability of loading characters (MCPE-55968)
* Fixed an instance where a character can be lost when offline.
* Fixed an issue that prevented achievements from being unlocked offline after reconnecting.
* Fix issue of incorrect player hand animations when using fishing rod in third person (MCPE-63088)
* Fixed the Xbox main menu getting stuck forever after cancelling the sync popup box (MCPE-53266)
* Secondary players in a splitscreen game will now animate properly when you look at them
* Suspending and resuming the game will no longer make a player's model disappear (MCPE-63119)
* The second player's hands in a split screen game will no longer disappear when you look at them with the first player (MCPE-58806)
* Nether Bricks texture has been updated.
* Chiseled Netherbrick and Quartz Bricks textures are updated.
* Crimson Trap Door is now called Crimson Trapdoor.
* Warped Forest are now more rare compared to other Nether biomes.
* When players enter Warped Forest, the previous music track now plays until it's finished.
* Bedrock Credits have been updated.
* Fixed issue where experimental mode was not being enabled for clients when the server level has it enabled.
* Optimised sound loading - "load\_on\_low\_memory" is now deprecated in sound\_definitions.json, as all audio can now \* play on low memory devices.
* Fixed a world conversion issue that was causing some items in chunks to convert to Bedrock incorrectly.

Gameplay
* Dyeing shulker boxes no longer causes items to vanish (MCPE-64164)
* Fixed incorrect spawn position when set on top of a pressure plate (MCPE-65487)
* Fixed issue where taking Arrows, Fireworks, or Nautilus shells into the offhand will break the offhand UI slot (MCPE-64227)
* Fixed an issue where lava would drop uncooked food (MCPE-74767)
* Added fallback to world spawn if the Respawn Anchor spawn is obstructed
* "Your home bed was missing or obstructed" message shows again
* "Respawn point set" message is now displayed for the Respawn Anchor in all cases (MCPE-73159)
* Respawn Anchors can be charged without setting respawn point and without exploding outside the Nether (MCPE-69044)
* Respawn Anchor can now be built against if it contains no charge
* Villagers will now harvest crops regardless of what crop amounts they have in their inventory (MCPE-67694)
* XP orbs shoot in random directions once again (MCPE-58715)
* It's now impossible to use beds if there is no room for the player to stand next to or on top of the bed when they wake up (MCPE-42881)
* It's now impossible to interact with Piglins who are admiring golden items (MCPE-69861)
* Respawn anchors no longer destroy blocks when detonated underwater
* Respawn Anchor now plays an appropriate sound when it depletes (MCPE-69265)
* Lodestone Compass is now supported in commands (MCPE-68994)
* Barrier blocks no longer generate in Bastion Remnants
* Chests in Bastion Remnants now always generate with loot (MCPE-69003)
* Mobs no longer consume one of two Swords of the same material dropped in the same place
* Smithing table sound not playing while using (MCPE-69066)
* Respawn Anchor charging sound no longer plays in Basalt Delta biome (MCPE-69189)
* Lodestone and compass now play an appropriate sound
* Twisting Vines Block is now called Twisting Vines
* 'Oooh, shiny!' achievement now unlock when distracting a Piglin with a Gold Ingot by right-clicking
* Twisting Vines and Weeping Vines are now destroyed, and popped as items, immediately when flooded
* Mined Nether Sprouts no longer produce an invalid item that could not be used (MCPE-74339)
* Fire now properly converts to Soul Fire on Soul Sand and Soul Soil when Fire ticking is turned off (MCPE-69823)
* Campfires can now be crafted with charcoal (MCPE-70862)
* Using Quartz Block in a stonecutter now produces Quartz Slabs instead of Smooth Quartz slabs (MCPE-57925)
* Dispenser now uses 1 glowstone when filling Respawn Anchor (MCPE-72686)
* Silk touch enchant now works on Respawn Anchor
* Silk touch enchant and `/setblock` command now works on Crimson Button, Warped Button, Crimson Hyphae, Stripped Crimson Hyphae, Warped Hyphae, Stripped Warped Hyphae, Weeping Vines, Twisting Vines, Blackstone Pressure Plate, and Polished Blackstone Button
* Chains can now be pushed by Pistons without breaking
* Soul Torches can now also be crafted with charcoal (MCPE-70585)
* Warped Fungus on a Stick can now be enchanted similar to Carrot on a Stick (MCPE-70948)
* Striders now take falling damage (MCPE-70886)
* Baby Strider sitting on an adult Strider now freeze when its parent is on land (MCPE-71413)
* Striders movement speed has been adjusted to closer match Java Edition
* Netherite items will not catch fire because they are fire resistant
* Large Basalt Columns can no longer be over 10 blocks tall
* Basalt Deltas now have the correct blocks generating in the biome
* Blackstone Buttons, Pressure Plates, Slabs and Walls now have the right appearance on Maps
* Respawn Anchor can now only be mined by Diamond or Netherite Pickaxe (MCPE-72102)
* Mobs now prefer Stone Sword over Gold Sword (except for Piglins)
* Twisting Vines and Weeping Vines now emit correct sounds when broken
* Chain now plays correct sound when placed
* Lodestone now requires a Pickaxe to be mined
* Many doors had their texture updated
* Warped Stem and Crimson Stem now have the same mining time as Oak Log
* Warped Planks or Crimson Plank slabs no longer appear as default in recipes for some items
* Player no longer spawns on a block after relaunching the world while falling
* Fixed an issue that could cause the player to respawn underwater
* Netherite shovel can now be used to extinguish campfires (MCPE-65730)
* Soul Soil can be mined more quickly with shovels now (MCPE-65382)
* Crimson and Warped Hyphae (including stripped) can now be crafted into planks in Bedrock (MCPE-73099)
* Weeping Vines can now be grown using bone meal with dispensers (MCPE-65660)

Mobs
* Fixed an issue where chickens on slabs wouldn't take damage from lava (MCPE-74990)
* Hoglins should now always be pacified after fleeing from Warped Fungus
* Mobs can now pathfind on Soul Sand blocks
* Piglins can now outrun Hoglins
* Hoglins will retaliate against crossbow wielding Piglins less frequently
* Villagers no longer drop items they pick up
* Using Pickblock on Zoglin now gives Zoglin spawn egg
* Netherite helmet now renders properly on Piglins
* Hoglins and Zoglins are now more resistant to knockback
* Piglins now make a retreating sound while fleeing from Soul Fire Torches, Soul Fire Lanterns and Soul Fire
* Piglins and Hoglins behavior while fleeing has been improved
* Zoglin and Zombified Piglin no longer drown in lava
* Changed many mobs' behavior while drowning in lava
* Aggravated Piglins no longer barter
* Gold Ingot now always properly render in Piglins hand during bartering
* Mobs should no longer consume items they pick up (MCPE-71542)
* Piglin now become angry when Trapped Chests are destroyed
* Hoglins no longer flee from Zoglins
* The Zombified Piglin texture has been updated
* Mobs that can equip helmet armor can now also equip Turtle Shell
* Fixed an issue where tamed pets would occasionally disappear after transferring to or from the nether (MCPE-66978)
* Angry Bees are now slower (MCPE-53689)

Blocks
* Iron Bars and Glass Panes now connect to Walls (MCPE-73989)
* Hyphae blocks can now be crafted into their respective planks (MCPE-73099)
* Moving blocks now have the correct collision box (MCPE-62419)

Graphical
* Fixed low light emitting block items not matching the placed blocks brightness
* Fixed mobs in mob spawners not being visible (MCPE-56879)
* Maps in item frames no longer have lines through them (MCPE-46154)
* Fixed maps missing textures after reloading world (MCPE-54228)
* Fixed issue where lighting wasn't refreshed when going through portals back into overworld (MCPE-69037)
* Fixed the excessive hand bob motion caused by playing an animation on the hand and camera together (MCPE-54072)
* Items held by mobs should now render correctly
* Lodestone Compass now renders properly in the inventory

User interface
* Tweaked Server Tab navigation
* Creative Recipe Books show item groupings again
* Added a background to title and subtitle text with adjustable opacity Opacity can be changed in the "Accessibility" tab in the Settings menu
* Added a background to the actionbar text used in the /title command The same background is also applied to the item text above the hotbar
* Smithing Table UI has been updated

Commands
* Fixed a bug where bees and other new mobs were missing a non-`minecraft:` version for `/summon` commands. (MCPE-58557)
* Added new overload for `/replaceitem` with an option for destroy (the old behavior) or keep (the command will return an error if an item occupies that slot)
* Fixed issue where the clear command would not clear damaged tools
* `/setblock` command fails on the new blocks if attempted with non-default state (MCPE-65395)
* `/setblock` command now works for more block states

Add-ons and scripting
* Fixed knockback issue that stopped crates in “Rescue Mission Lava Town” Marketplace pack from moving when hit
* Added a new loop mode to animations: now instead of omitting "loop" to have it stop playing when finished, or setting "loop": true to have it loop when finished, you can now say "loop": `hold_on_last_frame` to keep applying the last frame of animation
* A content error will now show up if a Range json node is defined as an array with a single value
* A content error will now show up if you use more than one Move Control Component, Jump Control Component, or Navigation Component
* Functions with a mix of invalid and valid commands will only execute the valid ones with command version 115 and below In these cases, the function name will not show up in the auto-suggestion list but can still be executed if typed out
* Starting on 116, functions with any invalid commands (for example incorrect selector syntax) will no longer register and cannot be called
* When setting the json variables `attack_interval_min` and `attack_interval_max`, the component will now correctly throw a content error if the max is less than the min (MCPE-63542)
* Fixed issue where sounds would sometimes have incorrect settings applied to them leading to 2D sounds to play as 3D and vice versa
* Fixed issue that was cutting off playing sound incorrectly, though can still easily occur if audio is loaded up that takes up a lot of memory
* Comments in JSON arrays no longer cause an error (MCPE-40873)

## beta 1.16.0.64

**Beta 1.16.0.64** is the fifteenth beta version for Bedrock Edition 1.16.0, released on May 28, 2020, which fixes bugs.

### Fixes

General
* New Nether biomes, blocks and structures no longer generates into worlds with a fixed version (MCPE-66357).
* Fixed an issue that prevented players from joining dedicated servers.

Gameplay
* Fixed an issue that could cause tile entities in a chunk to lose their data when the chunk is loaded (MCPE-78279).

Mobs
* Cured zombie villagers can breed again (MCPE-48533).
* Mobs that are path finding will be able to get to the end of their path
* Rabbits will hop properly again when moving (MCPE-74537).

Graphical
* Textures now load correctly when descending from high altitude. (MCPE-77490)

Add-ons and scripting
* Content using the player in the base pack will now swim correctly.
* Functions no longer give content log errors when using fake players with scoreboard.
* Playsounds with numbers in their names now play correctly.
* Fixed issue where `minecraft:knockback_roar` would not apply vertical knockback force.

## beta 1.16.0.65

**Beta 1.16.0.65** was an unreleased beta version for Bedrock Edition 1.16.0 developed in May 28 ~ June 4, 2020. This beta exists in Google Play store's database, and can be obtained from there via specific methods.

## beta 1.16.0.66

**Beta 1.16.0.66** is the sixteenth beta version for Bedrock Edition 1.16.0, released on June 4, 2020, which fixes bugs and adds two new emotes.

### Additions

#### General

Server list
* UI has been updated.
* Galaxite has appeared as a featured server and was inaccessible, displaying the text "Coming Soon".

#### Gameplay

Emotes
* Added "Over There!" and "Simple Clap" emotes.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could occur when attempting to create world with the Tropical City Resort mash-up pack.
* Fixed an issue that could cause a hang on start up when trying to open certain worlds.

General
* Fixed an issue with projectiles being destroyed prematurely if they didn't deal damage. This is now optional with the addition of 2 new flags to the projectile.

Gameplay
* Fixed an issue that could cause chests to generate without loot (MCPE-69003).

Graphical
* Fixed rendering issues while riding a mount

Add-ons and scripting
* Fixed an issue that could occur when the movement component is removed, meaning that a mob's speed has to ramp up from 0 again.
* Changes to components: `set_last_hurt_requires_damage` and `destroy_on_hit_requires_damage`. Each defaulting to true to respect old behavior, but can now be set to false if it is desired to have a projectile that is destroyed even when it doesn't deal damage.

Commands
* Added new overload for `/replaceitem` with an option for `destroy` (the old behavior) or `keep` (the command will return an error if an item occupies that slot).
* Fixed a bug where a mob wouldn't delete its goal if all goals were trying to be removed.
* Fixed spamming of particles, sounds, and events for looped, non-zero-length animations with timelines.
* Fixed a syntax error issue when running the `/xp` command with levels.
* Fixed an issue with “A Nightmare in Candyland” map which was no longer teleporting players correctly.

## beta 1.16.0.67

**Beta 1.16.0.67** is the seventeenth beta version for Bedrock Edition 1.16.0, released on June 11, 2020, which fixes bugs with account sign-in and multiplayer.

### Additions

#### General

Server list
* Re-added Galaxite to the featured servers list.

### Fixes

* Fixed several crashes that could occur when attempting to sign into Xbox Live / Microsoft account. (MCPE-20548, MCPE-64245)
* Fixed a crash that could occur when attempting to sign in when offline. (MCPE-29021)
* Fixed various sign in and account linking issues on Nintendo Switch. (MCPE-65511)
* Fixed an issue that would sometimes prevent game invites from being sent/received correctly on mobile devices.

## beta 1.16.0.68

**Beta 1.16.0.68** is the eighteenth and final beta version for Bedrock Edition 1.16.0, released on June 17, 2020, which fixes more bugs with account sign-in and multiplayer.

### Fixes

* Fixed several issues with account sign in and multiplayer.

## Notes and references

1. ↑ Bedrock Edition 1.15.0 would not be a version of the game and its betas are instead part of 1.16.0
2. ↑ Bedrock Edition 1.15.0 would not be a version of the game and its betas are instead part of 1.16.0
3. ↑ Bedrock Edition 1.15.0 would not be a version of the game and its betas are instead part of 1.16.0
4. ↑ Bedrock Edition 1.15.0 would not be a version of the game and its betas are instead part of 1.16.0
5. ↑ Bedrock Edition 1.15.0 would not be a version of the game and its betas are instead part of 1.16.0
1. ↑ https://web.archive.org/web/https://twitter.com/Chupacaubrey/status/1239595265264238593
2. ↑ "Minecraft Beta - 1.15.0.51 (Xbox One/Windows 10/Android)" , February 12, 2020.
3. ↑ https://web.archive.org/web/https://twitter.com/Chupacaubrey/status/1239595265264238593
4. ↑ "Minecraft Beta - 1.15.0.53 (Xbox One/Windows 10/Android)" , February 20, 2020.
5. ↑ https://web.archive.org/web/https://twitter.com/Chupacaubrey/status/1239595265264238593
6. ↑ "Minecraft Beta - 1.15.0.54 (Xbox One/Windows 10/Android)" , February 27, 2020.
7. ↑ https://web.archive.org/web/https://twitter.com/Chupacaubrey/status/1239595265264238593
8. ↑ "Minecraft Beta - 1.15.0.55 (Xbox One/Windows 10/Android)" , March 4, 2020.
9. ↑ https://web.archive.org/web/https://twitter.com/Chupacaubrey/status/1239595265264238593
10. ↑ "Minecraft Beta - 1.15.0.56 (Xbox One/Windows 10/Android)" , March 11, 2020.
11. ↑ "Minecraft Beta - 1.16.0.51 (Xbox One/Windows 10/Android)" , March 16, 2020.
12. ↑ "Minecraft Beta - 1.16.0.53 (Xbox One/Windows 10/Android)" , March 26, 2020.
13. ↑ "Minecraft Beta - 1.16.0.55 (Xbox One/Windows 10/Android)" , April 2, 2020.
14. ↑ "Minecraft Beta - 1.16.0.57 (Xbox One/Windows 10/Android)" , April 15, 2020.
15. ↑ "Minecraft Beta - 1.16.0.58 (Xbox One/Windows 10/Android)" , April 22, 2020.
16. ↑ "Minecraft Beta - 1.16.0.59 (Xbox One/Windows 10/Android)" , April 30, 2020.
17. ↑ "Minecraft Beta - 1.16.0.60 (Xbox One/Windows 10/Android)" , May 7, 2020.
18. ↑ "Minecraft Beta - 1.16.0.61 (Xbox One/Windows 10/Android)" , May 14, 2020.
19. ↑ "Minecraft Beta - 1.16.0.63 (Xbox One/Windows 10/Android)" , May 20, 2020.
20. ↑ "Minecraft Beta - 1.16.0.64 (Xbox One/Windows 10/Android)" , May 28, 2020.
21. ↑ "Minecraft Beta - 1.16.0.66 (Xbox One/Windows 10/Android)" , June 4, 2020.
22. ↑ "Minecraft Beta - 1.16.0.67 (Xbox One/Windows 10/Android)" , June 11, 2020.
23. ↑ "Minecraft Beta - 1.16.0.68 (Xbox One/Windows 10/Android)" , June 17, 2020.