recursal/Fanatic-Fandom huggingface dataset:
BS The Legend of Zelda: Ancient Stone Tablets

Name: BS The Legend of Zelda: Ancient Stone Tablets

Console: Satellaview

Released: 1997

***BS The Legend of Zelda: Ancient Stone Tablets*** (***JP***) is a Nintendo developed *Legend of Zelda* video game initially broadcast in 1997. The game is a sequel to *BS The Legend of Zelda*, and was one of the more popular games released on the service. It was released in four segments, or episodes.

Like the game before it, *Ancient Stone Tablets* does not star Link, but rather the Satellaview's mascots the Hero of Light. Before the game starts, the player can choose if the character is to be male or female, which was only present in this game and the one before it, but not in any other title in the series. The game is generally considered a remake of *The Legend of Zelda: A Link to the Past* on the SNES (Super Famicom in Japan), just as *BS Zelda no Densetsu* was a remake of the original *The Legend of Zelda* on the NES (Famicom in Japan). Nevertheless, there were changes, which are listed below.
Disney's Magical Mirror Starring Mickey Mouse

Name: Disney's Magical Mirror Starring Mickey Mouse

Console: GameCube

Released: 2002

***Disney's Magical Mirror Starring Mickey Mouse*** (***JP***) is a GameCube video game released in 2002 by Capcom and published by Nintendo. The game was a title starring Disney's most successful and popular property Mickey Mouse. The game is a point and click adventure where the player moves an on screen cursor to direct where the player character moves and does.
Famicom Golf: U.S. Course

Name: Famicom Golf: U.S. Course

Console: Famicom Disk System

Released: 1987

***Famicom Golf: U.S. Course*** is a game released exclusively for the Famicom Disk System that is based on the *Golf* game released prior to this title's release date. It featured Mario and Luigi as the playable characters and had courses that were based on real courses in the United States. A rare golden colored copy was given out to whoever won a competition in Japan. Exclusive stages were present on it that weren't present in the regular version of the game.
Crab Grab

Name: Crab Grab

Console: Game & Watch

Released: 1984

***Crab Grab*** is a Super Color Game & Watch video game released in 1984. It's model number is UD-202. In the game, crabs are moving towards your character. You must push them away and not let them pinch you. If three crabs pinch you, then it'll result in a game over, and you'll have to start over. There are four columns, each a different color (from left to right: purple, green, orange, and blue). The crabs will start to come from the top, and you'll have to move your character from left to right to push them away, though more and more will always come. The game was one of two Super Color games, the other being *Spitball Sparky*.

When Nintendo of America released the game, they made exclusive art for the box that wasn't present in the Japanese version. They also did this with *Spitball Sparky* and a couple of other titles. Within the game was a grey leaflet that told the gamer how to play. A similar leaflet was included in *Spitball Sparky*, though it was yellow instead of grey.
Famicom Mini Series: Balloon Fight

Name: Famicom Mini Series: Balloon Fight

Console: Game Boy Advance

Released: 2004

***Famicom Mini Series: Balloon Fight*** is a Game Boy Advance video game released in 2004 by Nintendo. It is a remake of the Famicom game *Balloon Fight*, and little to no alterations were made on the game to stay faithful to the original title. The game was not released in America or Europe, and thus was exclusive to Japan. It was part of the *Famicom Mini Series* that re-released a variety of classic Famicom games for the Game Boy Advance.

It should be noted that, worldwide, this was not the first time that *Balloon Fight* was made available on the Game Boy Advance. The same game was made as an e-Reader card in the form of *Balloon Fight-e*. That game was released in America, but not in Europe. However, likely to a slight difference in how the game is emulated, the graphics are re-scaled differently. Other than this, there are no major differences.

Among the few differences between this port and the original are the lack of a two-player mode, squished graphics, and slight music differences, all being simply the effect of the Game Boy Advance's capabilities.
Final Fantasy Crystal Chronicles

Name: Final Fantasy Crystal Chronicles

Console: GameCube

Released: 2004

***Final Fantasy: Crystal Chronicles*** is a Nintendo GameCube video game that was originally released in 2003 (Japan). It is the first Square Enix game that they developed for a Nintendo console since *Super Mario RPG: Legend of the Seven Stars*, which was relesaed years prior to this game's release.
Dead Line

Name: Dead Line

Console: Arcade

Released: 1978

***Dead Line*** is a rare price machine arcade game released in 1978 by Nintendo. It was one of at least two price machines released during this time period, the other being *Fancy Ball*. *Dead Line*, which was stationed in a blue arcade cabinet, was all about trying to get the falling marbles into the appropriate holes which would reward the player with candy or tokens.
Disney's The Little Mermaid II: Pinball Frenzy

Name: Disney's The Little Mermaid II: Pinball Frenzy

Console: Game Boy Color

Released: 2000

***Disney's The Little Mermaid II: Pinball Frenzy*** is a pinball video game released on the Game Boy Color by Left Field Productions and Nintendo. The game is based on the direct-to-video movie *The Little Mermaid II: Return to the Sea* as well as its theatrical predecessor, though with a pinball twist. The game is not the first Disney property that Left Field Productions handled on the Game Boy Color, as they also did *Disney's Beauty and the Beast: A Board Game Adventure*. In the game there are two boards you can play on. On the board, you'll have either three or five balls to play with, and the overall speed can be altered. Because of having a close release date, the game was generally compared to *Pokémon Pinball*, and expectedly didn't fair as well.
3D Classics: TwinBee

Name: 3D Classics: TwinBee

Console: Nintendo 3DS

Released: 2011

***3D Classics: TwinBee*** is a recreation of the original TwinBee game released back in Japan on a variety of 1980s consoles. Released on the eShop service for the Nintendo 3DS system, this port recreates the classic material of the original game but with the addition of the stereoscopic 3D feature over the otherwise classic graphics.

Another significant change is that unlike the original that was only available in Japan, the 3DS port is now available across all regions. The port itself was developed by Arika on behalf of Konami, and published by Nintendo who helped to promote the remake as part of their 3D Classics campaign.

As well as the 3DS port, there was another remake produced a long while ago for the Game Boy Advance system in Japan, back in 2004.
Electroplankton Nanocarp

Name: Electroplankton Nanocarp

Console: DSiWare

Released: 2009

***Electroplankton Nanocarp*** is a DSiWare video game released in 2009. It costs 200 Nintendo Points. *Electroplankton Nanocarp* is the same game as the Nanocarp mode in *Electroplankton* for the Nintendo DS. Virtually nothing has been changed, despite the omission of the nine other game modes (which were released separately on DSiWare).
Classic NES Series: Excitebike

Name: Classic NES Series: Excitebike

Console: Game Boy Advance

Released: 2004

***Classic NES Series: Excitebike*** (***Famicom Mini Series: Excitebike*** in Japan) is a Game Boy Advance port of *Excitebike* released in 2004. This game is not the first time that the original was remade for the Game Boy Advance, as Nintendo had previously released it as *Excitebike-e* for the e-Reader at a much more expendable price of $5 compared to this title's $20 price. There were no omissions to this game, but only one addition, which comes in the form of being able to save your tracks. The graphics and gameplay remain the same.
Dance Dance Revolution: Mario Mix

Name: Dance Dance Revolution: Mario Mix

Console: GameCube

Released: 2005

***Dance Dance Revolution: Mario Mix*** (known as ***Dance Dance Revolution with Mario*** in Japan and ***Dancing Stage: Mario Mix*** in Europe) is a Nintendo GameCube game based on the popular *Dance Dance Revolution* video game series, but with a *Mario* theme. *Mario Mix* utilizes an included *Mario*-themed dance mat. To play the game, players must step on the up, down, left, and right arrows when they line up with a bar on the screen. The player can choose to play with either Mario or Luigi in a number of modes and difficulty levels with nearly thirty songs.

*Dance Dance Revolution: Mario Mix* is the second dancing game to be released on the Nintendo GameCube. *Mario Mix* is not as intense as standard versions of *Dance Dance Revolution*; Super Hard difficulty is equivalent to "standard" difficulty in other *Dance Dance Revolution* games (though some later songs are considered "heavy" in the standard games, especially Bowser's Castle).

Nintendo lent out their famous characters from the Mushroom Kingdom to BBC Studios in order to make their own *Dance Dance Revolution* game for the Nintendo GameCube. It features many different *Mario* themes, but only a few playable characters, which oddly don't feature all of the favorite characters (such as Yoshi, Wario, and Princess Peach). However, it does features Mario and Luigi, as well as Waluigi.
Fire Emblem: New Mystery of the Emblem

Name: Fire Emblem: New Mystery of the Emblem

Console: Nintendo DS

Released: 2010

***Fire Emblem: New Mystery of the Emblem*** (***JP***) is a Nintendo DS remake of the Super Famicom video game *Fire Emblem: Mystery of the Emblem*. It is the second *Fire Emblem* video game released for the handheld, the first being *Fire Emblem: Shadow Dragon*.

It also adds several new chapters and playable characters, including an eight chapter prologue, several gaiden chapters which have their own new storyline, three DLC chapters, and all four chapters from *BS Fire Emblem: Archanean War Chronicles*.
Air Hockey-e

Name: Air Hockey-e

Console: e-Reader

Released: 2002

***Air Hockey-e*** is an e-Reader video game released in 2002 by Nintendo. The franchise Urban Champion game was free of charge and was available at a few retailers exclusively in America and Australia. The Australian version had more enhancements than the American one and, instead of being released at retailers, came packed in with the -e-Reader unit, meaning everyone who purchased an e-Reader in Australia also got the *Air Hockey-e* video game. *Air Hockey-e* only contained one card.
Art Style: CUBELLO

Name: Art Style: CUBELLO

Console: WiiWare

Released: 2008

***Art Style: CUBELLO*** is the second addition to the *Art Style* video game series. It was first released in North America on October 13, 2008, in the PAL regions on November 21, 2008 and in Japan on May 12, 2009. Unlike its predecessor, *Art Style: ORBIENT*, *CUBELLO* is an entirely unique title.
For the Frog the Bell Tolls

Name: For the Frog the Bell Tolls

Console: Game Boy

Released: 1992

***For the Frog the Bell Tolls*** (***JP***) is a Game Boy video game released in 1992 exclusively in Japan. The game name is based on the novel *For Whom the Bell Tolls* by Ernest Hemingway. The game features a typical save the princess story, though it's interesting because you're trying to save the princess before your rival kingdom does. The one who saves the princess is expected to be the more favorable one among the kingdom where the princess hails.
Conker's Pocket Tales

Name: Conker's Pocket Tales

Console: Game Boy Color

Released: 1999

***Conker's Pocket Tales*** is an action-adventure video game developed and published by Rare. The game was released for the Game Boy Color in 1999. It is the first game in the *Conker* series and follows the story of Conker the Squirrel as he retrieves his stolen birthday presents and rescues his girlfriend Berri, who has been kidnapped by the Evil Acorn. The cartridge is dual-format, allowing it to also run on the original Game Boy with some gameplay differences.
Anticipation (video game)

Name: Anticipation

Console: NES

Released: 1988

***Anticipation*** is a NES video game published by Nintendo and developed by Rare. The game included multiplayer support for up to four players, and is considered a game best played with friends rather than alone (though this option is available as well).

The game is usually compared to the popular board game *Pictionary*. Rather than someone drawing an image though, the computer does, and the first one to guess what the object being drawn is will progress on the game board.

Playing against the computer was often considered the toughest, and the computer *always* buzzed in on the die roll it needed to advance to the next necessary color. On seldom occasions the computer would get the answer wrong by typing in nonsense symbols. One rare review said that "as long as you play with your own type, you know, human, *Anticipation* will be a lot of fun."
Donkey Kong II

Name: Donkey Kong II

Console: Game & Watch

Released: 1983

***Donkey Kong II*** is a multiscreen Game & Watch video game that is Meant to be a successor to the Game & Watch version of *Donkey Kong*. It was released in 1983. It's model number is JR-55, the exact reason for this being unknown, though it is probably because the player controls Donkey Kong Jr. In the game, you try to save your father from Mario who has chained Donkey Kong up.
Alice in Wonderland

Name: Alice in Wonderland

Console: Game Boy Color

Released: 2001

***Alice in Wonderland*** is a Game Boy Color game released in 2000 by Nintendo and Digital Eclipse Software. It is based on the 1951 Disney film of the same name (which in turn was based on a novel). The story reflects that of the movie and in it you'll control the character Alice. She'll help the various characters that appeared in the movie. The game features sidescrolling portions and isometric portions as well.
Cruis'n USA

Name: Cruis'n USA

Console: Nintendo 64

Released: 1994

***Cruis'n USA*** is a Midway developed arcade, Nintendo 64 and Virtual Console game released initially in 1994 in arcades. The Virtual Console version of the game is a remake of the Nintendo 64 title. The game was published by Nintendo and is a simple racing game that takes the place across the United States, from the Golden Gate Park in San Francisco to Washington D.C.
Donkey Kong (video game)

Name: Donkey Kong

Console: Arcade, Nintendo Entertainment System and Famicom Disk System

Released: 1981

***Donkey Kong*** (***JP***) is an arcade video game released in 1981 by Nintendo. It was Nintendo's first big hit in North America and the very first game in the *Mario* franchise. The game was released a few years before the NES console was released, the first home console to feature this game was the Atari 2600 published in the following year of 1982. The game was a big hit with consumers and sold an estimated one million copies. The game was subsequently released on a variety of platforms, all of which can be seen below. The game spawned several sequels and was among the earliest platforming video games to be released and also the first to feature the characters Donkey Kong and Mario. In the game, the player controls Mario, originally known as **Jumpman**, across a series of girders in an attempt to rescue one of his first girlfriends, Pauline, known initially as "Lady," who was kidnapped by Donkey Kong. In the game, Jumpman is required to jump over barrels and other similar obstacles that Donkey Kong sends down to the hero.

The game is widely considered to be one of the most important arcade games released during the 1980s. It introduced jumping to the platform genre, and contained a plot, whereas in previous games players had no motivation for what they were doing. It was not only Nintendo's first real worldwide success, it was one of Shigeru Miyamoto's earliest gaming efforts. Miyamoto initially wanted the game to feature *Popeye* characters, though when they were unable to receive the license, he resorted to creating his own characters, who would soon grow into lucrative properties and the most successful and noticeable images in the video game industry {according to Nintendo Power}. Cut-scenes, while included in *Pac-Man*, were more impressive in this game and had a purpose to the plot. The multiple stages were also innovation and were only predated by Golf.

Nintendo released *Donkey Kong* in an attempt to replace unused *Radar Scope* units which proved unsuccessful in America, a territory where Nintendo saw potential in due to their increased interest in the industry. When *Radar Scope* eventually arrived, it was viewed by the general public as outdated, so when retailers refused to purchase the units, they were sent back to Nintendo. Nintendo needed to create a game that would either make or break them, and so the president of the company, Hiroshi Yamauchi, ordered Miyamoto to create a new game for the cabinet. He decided to do something new, and upon being released, it would capture the hearts of millions, start a new franchise, and shoot Nintendo to the top of the industry. This was the beginning of a fresh start for a nearly 100-year-old company. After a continuous stream of failures, Nintendo finally found their saving grace. A new generation started, and it was only the beginning.
Aura-Aura Climber

Name: Aura-Aura Climber

Console: DSiWare

Released: 2010

***Aura-Aura Climber*** is a DSi Ware video game by Nintendo. Released in 2010, the player controls Aura-Aura, a star that has fallen from the skies and crashed onto Earth. The player's goal is to guide Aura-Aura back up to the heavens. In order to do this, Aura-Aura must grapple onto spheres that are suspended in the air, launching himself upwards.
Flash Focus: Vision Training in Minutes a Day

Name: Flash Focus: Vision Training in Minutes a Day

Console: Nintendo DS

Released: 2007

***Flash Focus: Vision Training in Minutes a Day*** (***JP***), known in Europe and Austrailia as ***Sight Training: Enjoy Exercising and Relaxing Your Eyes***, is a puzzle game released for the Nintendo DS video game released in 2007 and 2008.

The game is considered as a spiritual successor to *Brain Age: Train Your Brain in Minutes a Day!* in that, it involves short sessions that are intended to improve your daily activities.
Card Hero Speed Battle Custom

Name: Card Hero Speed Battle Custom

Console: DSiWare

Released: 2009

***Card Hero Speed Battle Custom*** is a DSiWare video game released in 2009 in Japan. The game is a sequel of sorts to *Kousoku Card Battle: Card Hero*, which was released in Japan in 2007. In the game, players will collect cards and use them in battle against other players. The player can choose to fight against computer controlled characters or human players. A mode in the game allows the player to fight using a different deck every day. The decks have special themes depending on when you play (such as special summer themes during summer). The game supports Nintendo Wi-Fi Connection and local multiplayer.

When the player has the retail video game *Kousoku Card Battle: Card Hero* inserted in the *DS* slot, they will be able to get a rare card and 1,000 free in-game points which can be used to purchase items in the in-game shop.
BS Detective Club: Lost Memories in the Snow

Name: BS Detective Club: Lost Memories in the Snow

Console: Satellaview

Released: 1997

***BS Detective Club: Lost Memories in the Snow*** (***JP***) is a *Detective Club* video game released on the Super Famicom's Satellaview. There are three episodes in the game, each being broadcast at different times. After the game's initial broadcastings, they were rebroadcast over the following months. Like the games before it, *Lost Memories in the Snow* is a text-based game. It is a pseudo-sequel to the earlier Famicom Disk System game, *Famicom Tantei Club: Kieta Kōkeisha* that was released in April 1988, and its follow-up, *Famicom Tantei Club Part II: Ushiro ni Tatsu Shōjo*, released for FDS in 1989. More modern re-releases of these games came out in Japan for Game Boy Advance and the Wii Virtual Console in 2004 and 2007 respectively.
Art Style: precipice

Name: Art Style: precipice

Console: DSiWare

Released: 2009

***Art Style: precipice*** (also known as ***Art Style: KUBOS*** in the PAL regions and ***Art Style: NALAKU*** in Japan) is a DSiWare video game released in 2009 by skip Ltd. and Nintendo. The game has you controlling a character who jumps on blocks, though must not touch the ones falling from the sky or shaking. Jumping on blocks will alter their color.
Hillsbus Dural Depot

Hillsbus Dural Depot is a bus depot on 282 New Line Road, Dural. It currently houses 185 buses, making it the 2nd biggest bus depot under Hillsbus operations. It has a variety of different bus models: 1447 (Volvo B10BLE Custom Coaches CB60), 5320 (Volvo B7RLE (Volgren CR228L)), 6127, 6129, 6130, 6739-6745 (Volvo B7RLE (Volgren Optimus)), 6551, 7513, 7521, 7522, 7525, 7536, 7608, 7609, 7626, 7630, 7632, 7633, 7646, 7650, 7652, 7694, 7708, 7718, TV 5577 (Mercedes Benz O405 Custom Coaches 510), 8801-8804, 9321-9330 (Scania L94UB Volgren CR228L), and various other Scania K94UB and Scania K230UB Volgren CR228L vehicles.

Dural also houses 6432, a Volvo B7R Marcopolo Audace 1050, TV 5838, a Volvo B8R bodied by Coach Concepts and TV 9884 a Volvo B8R Marcopolo Audace 1050 which are used on charter services alongside TV 5577.

It is the furthest depot from the headquarters of Hillsbus at Foundry Road Depot.
Four Players' Tennis

Name: Four Players' Tennis

Console: NES

Released: 1989

***Top Players' Tennis*** (called ***World Super Tennis*** (ワールドスーパーテニス, *Wārudo Sūpā Tenisu*) in Japan and ***Four Players' Tennis*** in Europe) is a tennis video game developed by Home Data for the NES/Famicom.

The cover game prominently features tennis champions Chris Evert and Ivan Lendl, both of whom are former ATP number 1 ranked singles players.
Big Brain Academy: Wii Degree

Name: Big Brain Academy: Wii Degree

Console: Wii

Released: 2007

***Big Brain Academy: Wii Degree*** is a video game for the Wii. It is a sequel to the 6 million seller hit, *Big Brain Academy* for the Nintendo DS. It was announced on September 14, 2006, during Japan's Wii event. The game features new puzzles and mini-games that the player will be able to solve. The main characters of the games are the customizable Miis that you are able to make on the Wii console. The European name for the game is plainly ***Big Brain Academy for Wii***.
Fossil Fighters

Name: Fossil Fighters

Console: Nintendo DS

Released: 2008

***Fossil Fighters*** (***JP***) is a Nintendo DS video game developed by Red Entertainment, Nintendo, Artdink, and M2, Ltd., was published by Nintendo. The game has been compared to the *Pokémon* series in that you find monsters (in this case dinosaurs that are in the game known as vivosaurs) and battle them with other monsters.

The game can also be said to be similar to *Spectrobes* in that you find, dig out and revive dinosaurs that were buried in the ground. You'll have to use a variety of tools to revive them, and after doing, so you'll travel the world in search of other people who dig dinosaurs out and revive them as well, and then battle there dinosaurs with your own.

The game was followed up a sequel in 2010 called *Fossil Fighters: Champions*.
Excitebike-e

Name: Excitebike-e

Console: e-Reader

Released: 2002

***Excitebike-e*** is an e-Reader game released in 2002. The game is a port of the Nintendo Entertainment System video game *Excitebike* and was part of the first batch of classic NES ports for the e-Reader. The player could play the game by scanning five cards, each one with two barcodes excluding the fifth one, which only had one. When the game was first released, it cost a suggested retail price of $4.99, though as the e-Reader lost momentum the price dropped in many stores.
Classic NES Series: Dr. Mario

Name: Classic NES Series: Dr. Mario

Console: Game Boy Advance

Released: 2004

***Classic NES Series: Dr. Mario*** is a Game Boy Advance port of the Nintendo Entertainment System game *Dr. Mario*. This re-release does not enhance the game in any way or form. This is not the only time that *Dr. Mario* has appeared on the Game Boy Advance. For one, it appeared in the form of Dr. Wario in the game *WarioWare, Inc.*, while following this game they re-released it along with *Puzzle League* in *Dr. Mario & Puzzle League*. The game was part of the second batch in the *Classic NES Series*.
Electroplankton Trapy

Name: Electroplankton Trapy

Console: DSiWare

Released: 2009

***Electroplankton Trapy*** is a DSiWare video game released in 2009. It costs 200 Nintendo Points. *Electroplankton Trapy* is the same game as the Tracy mode in *Electroplankton* for the Nintendo DS. Virtually nothing has been changed, despite the omission of the nine other game modes (which were released separately on DSiWare).
Art Style: ORBIENT

Name: Art Style: ORBIENT

Console: WiiWare

Released: 2008

***Art Style: ORBIENT*** is a WiiWare video game developed by Skip and published by Nintendo that was initially released on September 29, 2008 in North America, in the PAL regions on December 19, 2008 and in Japan on May 12, 2009. It is a remake of *bit Generations: Orbital*, which was only released in Japan on the Game Boy Advance. It features enhanced graphics and controls that make use of the Wii Remote compared to the standard, intentionally unimpressive graphics and simple gameplay mechanics of the original.
Electroplankton Marine Snow

Name: Electroplankton Marine Snow

Console: DSiWare

Released: 2009

Electroplankton is a group of unique sound-manipulation applications all bundled together as one DS title. Designed by exhibition artist Toshio Iwai, it is a collective work of art disguised as a game. The title itself has gone on to become a cult hit. With the advent of DSiWare, Nintendo has seen fit to separate the games and release them individually on the service. Nearly four years after their original North American release, how do these little apps hold up all by themselves?

Marine-Crystals is an application where you interact with 'electroplankton' – undersea creatures that move about in the water and produce sounds when manipulated through the DSi. It is controlled mainly via the stylus, with basic functions being performed by the buttons: X zooms the top screen in on the plankton surrounded by a light gray circle (there is one per group) and Y zooms out; Select switches the groups of plankton (each group emits their own distinct sounds); Start takes you into 'intermission' (pauses the game); and B will exit back out into the main menu. There is no save feature, so if you create something you like, you'll have to remember how you did it for next time.

There are two modes available: Performance Mode and Audience Mode. In Performance Mode, you are presented with thirty-five snowflake-like plankton in one of three layouts: a grid, an oval or a double-circle. There are four different types of plankton cycling through the three layouts and each has their own distinct sound: piano, xylophone, music box or chimes. Tap one of the gently bouncing plankton to have it quickly switch places with the last one you touched (or the one surrounded by the light gray circle at the beginning). Drag your stylus through the group of plankton to produce scintillating glissando effects that evoke the very mental image of winter. The top screen focuses on only one plankton out of the available thirty-five – unlike in other Electroplankton releases where the top screen focuses on whichever plankton your stylus is tapping at the time. Though the plankton will all switch places as you manipulate them, if you leave the touchscreen alone for a minute or so, they'll all gradually float back to their original starting points – there is no faster way to reset them available, which would certainly have been nice, especially in terms of making music with this application.
F-Zero X Expansion Kit

Name: F-Zero X Expansion Kit

Console: Nintendo 64DD

Released: 2000

***F-Zero X Expansion Kit*** (エフゼロ エックスエクスパンションキット *Efu-zero Ekkusu Ekkusuekusupanshon Kitto***?**) was an expansion to the original *F-Zero X* that was released exclusively on the Nintendo 64 through the Nintendo 64DD add-on. It was the first of a few expansion packs that were released on the service, with one for *Doshin the Giant* being released a month later. The game offered fans of *F-Zero X* new features such as a vehicle and track creator, as well as 12 new tracks made exclusively for the expansion kit. Other changes or additions were made as well, and all of the features, tracks and vehicles of the previous game could be accessed once again.
BS Fire Emblem: Archanean War Chronicles

Name: BS Fire Emblem: Archanean War Chronicles

Console: Satellaview

Released: 1997

***BS Fire Emblem: Archanean War Chronicles*** (***JP***) is a game within the *Fire Emblem* series released in 1997 by Nintendo, Intelligent Systems, and St.GIGA. It was released through the Super Famicom's Satellaview service, and unlike many games released through it, *Archanean War Chronicles* was not a remake of a previous *Fire Emblem* game, but an original one (though the game took place in the same universe as *Fire Emblem: Shadow Dragon and the Blade of Light*, and the engine the game used was based on *Fire Emblem: Mystery of the Emblem*). The game was separated by four episodes which could be played during certain times of the week.

Each episode featured one map, with a total of four maps. A small amount, though an appropriate size for a Satellaview game. The episodes were each titled differently, including Fall of the Palace, The Red Dragoon, Thieves of Justice, and The Beginning. Each episode contained plot elements that were pivotal to the *Shadow Dragon and the Blade of Light*. Most of the characters from this game appeared in that one.
Cubivore: Survival of the Fittest

Name: Cubivore: Survival of the Fittest

Console: GameCube

Released: 2002

***Cubivore: Survival of the Fittest*** is a GameCube game developed by Saru Brunei and published by Nintendo (Japan) and Atlus (America). You take the role of a Cubivore who plans to overtake the king Killer Cubivore who is placed at the top of the foodchain. The goal of the game is to produce offspring, each one being more powerful than the one before it. After going through 100 offspring, the Cubivore will be so powerful that it can finally overtake the king.
Bit Generations: Dotstream

Name: bit Generations: Dotstream

Console: Game Boy Advance

Released: 2006

***bit Generations: Dotstream*** is a Game Boy Advance video game released in July of 2006. It is part of the initial batch of *bit Generations* games, and was never released outside of Japan. The game was published by Nintendo and developed by skip, Ltd. (*Chibi-Robo*, *Captain Rainbow*, other *bit Generations*/*Art Style* titles). As is the case with all *bit Generations* games, it was meant to provide innovative gameplay in a distinctly retro setting. Early in development the game was known as *bit Generations: Dotliner*.

In 2010, Nintendo and skip remade the game for WiiWare and called it *Art Style: Light Trax*. It was the first time that the game was released outside of Japan.
Bird & Beans

Name: Bird & Beans

Console: DSiWare

Released: 2008

***Bird & Beans***, known as ***Pyoro*** in Europe and as ***Tori to Mame*** (鳥とマメ, literally "***Bird and Beans***") in Japan, is a DSiWare game for the Nintendo DSi, and is a remake of the minigames "Pyoro" and "Pyoro 2" from *WarioWare, Inc.: Mega Microgame$!* It was released in Japan on December 24, 2008, in Australia on April 2 2009, in Europe on April 3, 2009, in North America on April 5, 2009 and in South Korea on April 15, 2010, as a launch title for the price of 200 Nintendo Points. The game stars the bird Pyoro who either has to eat or shoot as many falling vegetables as possible in order to score points and to prevent himself from being hit by the vegetables.

The player can choose between both minigames which are nearly identical to the original ones. The main difference is that the playing area has been extended to 30 blocks, while it lasted 20 blocks in the original. *Pyoro 2* has been renamed *Bird & Beans 2* in North America and *Tori to Mame 2* in the Japanese version.
Blast Corps

Name: Blast Corps

Console: Nintendo 64

Released: 1997

***Blast Corps*** is a 1997 video game released on the Nintendo 64. It was developed by Rare and published by Nintendo. The objective of the game is to clear a path for a truck carrying a nuke. The game has had a cult following, and was featured in one of Nintendo Power's Playback sections.
Donkey Konga 3: Tabe-houdai! Haru Mogitate 50 Kyoku

Name: Donkey Konga 3: Tabe-houdai! Haru Mogitate 50 Kyoku

Console: GameCube

Released: 2005

***Donkey Konga 3: Tabe-houdai! Haru Mogitate 50 Kyoku*** (***JP***) often known as simply *Donkey Konga 3*, is the third and final game in the *Donkey Konga* series, and the only one not to be released outside of Japan and released on the Nintendo GameCube in 2005.

Like the previous games in the series, *Donkey Konga* uses the DK Bongos accessory, which comes packaged with the game. In all the game includes four playable characters, including Donkey Kong, Diddy Kong, Dixie Kong, and Funky Kong.
Clubhouse Games Express: Card Games

Name: Clubhouse Games Express: Card Games

Console: DSiWare

Released: 2009

***Clubhouse Games Express: Card Games*** (***Chotto Asobi Taizen: Card Games*** in Japan) is a DSiWare video game released in 2009. It is a miniature version of *Clubhouse Games* that contains games released in the card game genre. It was rated T for Teen by the ESRB due to gambling simulation. The games that are included in the game are Blackjack, Five Card Draw, Last Card, Last Card Plus, and President. The game was succeeded by *Clubhouse Game Express: Trump Cards*.
Art Style: BASE 10

Name: Art Style: BASE 10

Console: DSiWare

Released: 2008

***Art Style: DECODE*** (known as ***Art Style: BASE 10*** in America and ***Art Style: CODE*** in PAL regions) is a DSiWare video game made exclusively for the Nintendo DSi. The game is downloaded through the DSi's Shop for 500 Nintendo Points. The game is a part of the *Art Style* series and, along with *Art Style: AQUARIO*, is the first to be released on a handheld (the others being released for WiiWare). The game has the player lining up numbers so that they equal 10, which will thus eliminate all numbers with the line the player created.
Clu Clu Land-e

Name: Clu Clu Land-e

Console: e-Reader

Released: 2003

***Clu Clu Land-e*** is an e-Reader game released in 2003. The game is a port of the Nintendo Entertainment System video game *Clu Clu Land* and was part of the third batch of classic NES ports for the e-Reader. The player could play the game by scanning five cards, each one with two barcodes excluding the fifth one, which only had one. When the game was first released, it cost a suggested retail price of $4.99, though as the e-Reader lost momentum the price dropped in many stores.
Donkey Kong Barrel Blast

Name: Donkey Kong Barrel Blast

Console: Wii

Released: 2007

***Donkey Kong Barrel Blast*** (ドンキーコング たるジェットレース ***Donkī Kongu: Taru Jetto Rēsu***, ***Donkey Kong's Jet Race***) known in Europe and Australia as ***Donkey Kong Jet Race***, is a racing game the Wii as a part of the *Donkey Kong* series. The game itself is developed by Paon and published by Nintendo. It is commonly comed across as a rerelease of the cancelled *Donkey Kong Racing*.
Famicom Mini Series: Wrecking Crew

Name: Famicom Mini Series: Wrecking Crew

Console: Game Boy Advance

Released: 2004

***Famicom Mini: Wrecking Crew*** is a Game Boy Advance video game released in 2004 by Nintendo. It is a remake of the Famicom game *Wrecking Crew*, and little to no alterations were made on the game to stay faithful to the original title. The game was not released in America or Europe, and thus was exclusive to Japan. It was part of the *Famicom Mini Series* that re-released a variety of classic Famicom games for the Game Boy Advance.
Balloon Fight-e

Name: Balloon Fight-e

Console: e-Reader

Released: 2002

***Balloon Fight-e*** is an e-Reader game released in 2002. The game is a port of the Nintendo Entertainment System video game *Balloon Fight* and was part of the initial batch of classic NES ports for the e-Reader. The player could play the game by scanning five cards, each one with two barcodes excluding the fifth one, which only had one.. When the game was first released, it cost a suggested retail price of $4.99, though as the e-Reader lost momentum the price dropped in many stores. This game is also identical to the japan-only Famicom Mini: Balloon Fight.
Dr. Mario Online Rx

Name: Dr. Mario Online Rx

Console: WiiWare

Released: 2008

***Dr. Mario Online Rx*** is a WiiWare video game initially released in 2008. The game was released in the WiiWare's launch window, and is basically a *Dr. Mario* remake featuring plenty of extras including online play and Virus Buster, a mini-game that was featured in *Brain Age 2* for the Nintendo DS.

Players are allowed to use their Miis instead of Dr. Mario, even while playing online.
Clubhouse Games Express: Strategy Pack

Name: Clubhouse Games Express: Strategy Pack

Console: DSiWare

Released: 2009

***Clubhouse Games Express: Strategy Pack*** (***Chotto Asobi Taizen: Onajimi Table*** in Japan) is a DSiWare video game released in 2009. It is a miniature version of *Clubhouse Games* containing a few of the titles that require a lot of thought from the Nintendo DS game.

The games featured in the North American and European versions are Backgammon, Connect Five, Field Tactics, Grid Attack, and Turncoat. The games featured in the Japanese version are Connect Five, Hasami Shogi, Koi-Koi (Hanafuda), Shogi, and Turncoat.
Famicom Mini: Hikari Shinwa - Palutena no Kagami

Name: Famicom Mini: Hikari Shinwa - Palutena no Kagami

Console: Game Boy Advance

Released: 2004

***Famicom Mini: Hikari Shinwa - Palutena no Kagami*** is a Game Boy Advance video game released in 2004 by Nintendo. It is a remake of the Famicom game *Kid Icarus*, and little to no alterations were made on the game to stay faithful to the original title. The game was not released in America or Europe, and thus was exclusive to Japan. It was part of the *Famicom Mini Series* that re-released a variety of classic Famicom games for the Game Boy Advance.
Donkey Kong (Game & Watch)

Name: Donkey Kong

Console: Game & Watch

Released: 1982

***Donkey Kong*** is a Multi Screen Game & Watch game released in 1982. It was based on the arcade game *Donkey Kong*, with gameplay based only on 25m, the first stage from the arcade version. This was the first Game and Watch game to be based on pre-existing Nintendo characters, and it was the first video game system to include the D-pad, a feature of all future Nintendo systems. The game unit's model is DK-52, with the DK standing for Donkey Kong. The game was a huge success, selling over 1,000,000 copies worldwide. The game comes with 2 LR44 batteries, which should last the player 6 months.

*Donkey Kong* for the Game & Watch was included in a variety of other games in its standard version and sometimes with enhancements. In the *Game & Watch Gallery* series, it was included in *Game & Watch Gallery 2* and *Game & Watch Gallery 4* in its original form and a new version that includes enhanced graphics. All of the enhanced games in the series replace Game & Watch characters with *Mario* characters, though because this game already had *Mario* characters to begin with, most of there unchanged. In both versions of the game, however, Pauline was replaced by Princess Peach. *Donkey Kong* was also included in the Club Nintendo exclusive game *Game & Watch Collection* for the Nintendo DS, which recreated the original accurately due to the two screens of the Nintendo DS.

As in all the Game & Watch games, *Donkey Kong* includes a clock that alarms at a set time if desired. The clock's icon in *Donkey Kong* is a bell. When the time arrives, a character that the instruction manual calls Mini Donkey Kong comes and starts ringing the bell. If the player isn't playing the game, the game unit will start making an alarm noise, though if he is playing the game, then the Donkey Kong character will just start shaking the bell.
Cruis'n World

Name: Cruis'n World

Console: Nintendo 64

Released: 1998

***Cruis'n World*** is a Nintendo 64 video game released in 1998. The game is based on the Arcade game of the same name. Unlike the arcade game, which Nintendo wasn't involved with, *Cruis'n World* was published by Nintendo. Midway Games also helped publish the game, though Eurocom took up the development duties.
Angel

**Please do not add any personal information on voice actors/actresses.
This including their birthday, real life names, irl pictures, and sexuality.**

* Angel
* Alice

Angel is a YouTuber who does reaction videos, creates series, and collaborates with others on various projects. She is mostly known for her ability to voice multiple characters, such as Toy Chica, Circus Baby, Vanny, Roxanne, and Cassie.

## History

Angel met SoftBunnie around January of 2023 and then officially became friends with her shortly afterwards.

Softbunnie was amazed by Angel's talent to voice act various characters, so she wanted to get Angel in on her project. She asked Angel if she would like to join the TFFS discord server, to which Angel accepted. Angel joined the TFFS project on *February 27th, 2023.*

Since then, she has voiced in multiple videos for the TFFS series. Her first outing as Roxanne Wolf and Cassie in the audition tape video. Then making her way to bigger roles such as *The Narrator.*

## Alice Fredbear's Origins

Angel has her own FNAF AU that she has been working on for years.

Alice Fredbear's Origins is a series created by Angel. Its original run consists of 12 episodes, before it concluded on *January 10th, 2023.* Angel wasn't satisfied with the outcome of the original series, so she had it rebooted, this time the episodes would be remastered in SFM.

After hearing this news, Softbunnie decided to fund Alice into her own original model to help Angel start her series.

Alice was completed on December 12th, 2023, ported to SFM shortly by Funtime Freddo, and then was released to Angel's friends on December 14th, 2023.

## Characters she voices:

* Roxanne Wolf
* Cassie
* Toy Chica [Incase Gracii is absent.]
* Circus Baby
* Vanny
* ~~Glamrock Chica~~ [Angel Birthday Special]
* The Narrator
* Alice [AFO]

## Trivia

* Angel has autism, which makes it difficult to communicate and interact with others.
* Angel also currently suffers with trauma after a past incident but is currently recovering. This trauma causes her to be often misunderstood by others.
* She is mostly known for her role as *Roxanne Wolf* on Glamrock Tour by AndrewJohn100. Softbunnie loved her Roxanne wolf voice so much that she gave Roxanne to Angel in TFFS.
* She is the third person to have multiple character roles in TFFS; The first being Logan, and second being Gracii.
* Angel's Channel Trailer is heavily based off The Owl House's intro, a show that Angel loves very dearly.
* The 64 in Angel's YT username is a reference to Super Mario 64, a game she and her brother had played. Angel has also stated 64 is a lucky number to her.
Advance Wars: Dual Strike

Name: Advance Wars: Dual Strike

Console: Nintendo DS

Released: 2005

***Advance Wars: Dual Strike*** (***JP***) is the third installment in the *Advance Wars* series. It is a tactical RPG for the Nintendo DS handheld system which is a sequel to *Advance Wars 2: Black Hole Rising* that was featured on the Game Boy Advance. In the game, you move your war fleet one by one over to the enemy's side, where you will then command them to take down the opponent. Right after, the enemy will go and do the same thing to you. The game can be controlled via the stylus, or by using the standard buttons.
Diamonds Gringos

*Diamandus Anglus Aburridus* o conocidos coloquialmente como Diamonds Gringos, es una especie alterna al Diamond normal, caracterizados por vivir en zonas del primer mundo del hemisferio norte, pasando por Estados Unidos hasta Europa.

## Hábitat

Los Diamonds Gringos suelen vivir en países del primer mundo, a países a los que Marina sí va. Tienden a comunicarse mediante grupos, los más conocidos son Diamonds On Tour y Marina Diamandis Fans.

## Comportamiento

Los Diamonds Gringos suelen colapsar cuando su cantante favorita Marina saca una nueva canción o álbum, menospreciando el trabajo de ella simplemente porque no es como Electra Heart. Además, en más de una ocasión intentaron cancelarla por "apropiación cultural" en una página en Tumblr, y también por decirles la verdad en Purge The Poison con el verso "Dios perdona a Estados Unidos por cada guerra", desatando furia, enojó y 1989 colapsos por día a los Diamonds Gringos de la zona de gringolandia aka estados unidos

A diferencia de los Diamonds normales, los Gringos suelen tener un humor insípido y aburrido. Un estudio en Chromatica puso en prueba a los Diamonds Gringos, poniendo shitpost de Marina en su hábitat. Esto provocó colapsos en cantitades industriales por parte de los Gringos y muertes por indigestión.
Hillsbus Route 609

Route 609, operated by Hillsbus, is a unique bus service operated by Hillsbus. It starts at Parramatta Train Station and goes to Gloucester Avenue opposite the Courtlands Village then continues to Parramatta. It is therefore classified as a loop service and is the only loop service Hillsbus operates. It operates every half an hour during peak hours, every hour off peak and on Saturdays and 3 times on Sundays and public holidays, departing from Parramatta at 9:50am, 1:50pm and 3:50pm. A full journey on this loop service can range from 27-35 minutes.

## Trivia

The morning peak services all start from Prince Street opposite Mary Street in North Parramatta while all the afternoon peak services end at Iron Street at Prince Street, North Parramatta. All other services start and end at Parramatta.

This route is often operated by Volvo B7RLE Volgren CR228L or Volvo B7RLE Custom CB60 Evo II buses.
BS F-Zero Grand Prix

Name: BS F-Zero Grand Prix

Console: Satellaview

Released: 1996

***BS F-Zero Grand Prix*** is a remake of the SNES launch title *F-Zero* that was made specifically for Satellaview in Japan. Many gamers argued that Nintendo was simply shrugging the service off by offering titles such as this game and *Dr. Mario* instead of delivering entirely new experiences, though in time Nintendo would give gamers what they were looking for. Interestingly, the game features a system that allows you to upload your score so others around the world can view it in a scoreboard, though unfortunately there is no multiplayer. The game was never released outside of Japan, though Nintendo Power did say that Nintendo of America considered releasing it stateside in the form of a cartridge.

There were four versions of the game released, each with a different league including Knight, Queen, King, and Ace. The vehicles in the game were unique to it. They included Blue Thunder, Luna Bomber, Green Amazone, and Fire Scorpion. The drivers of each vehicle are unknown, and are not fan favorites such as Captain Falcon and Samurai Goroh. The game featured the original 15 courses from *F-Zero*, as well as extras that share the environments from the previously made tracks.
Famicom Detective Club: The Missing Heir

Name: Famicom Detective Club: The Missing Heir

Console: Famicom Disk System

Released: 1988

***Famicom Tantei Club: Kieta Kōkeisha*** is a Famicom Disk System video game released in 1988 by Nintendo. It was never released in America or Europe for the NES. In Japan the game was made for the Game Boy Advance as part of the Famicom Mini collection and later on Wii's Virtual Console. The game was produced by the late Nintendo veteran Gunpei Yokoi.

The game is very similar to the *Shin Onigashima* series, which, like *Kieta Kōkeisha*, was released on two disks. It is a command based adventure game that requires both floppy disks if you desire to finish the story. This is not the case with the Game Boy Advance and Virtual Console remakes which contain both disks in one cartridge or download.