Armor

This page best viewed with the right sidebar hidden.
Money   Restricted Items   Weapons   **Armor**   General Equipment   Yuuzhan Vong Biotech   Services/Expenses   Encumbrance
Protective armor exists in the *Star Wars* universe, but only the lightest types see widespread use. Heavier armor is considered to be too expensive, too restrictive, and just not worth the trouble unless it serves an additional function (such as providing environmental protection, as in the case of Imperial snowtrooper armor). See *Table: Armor* for the list of armor types.
      Many forms of armor are restricted or even illegal outside of approved military uses. In locations where armor isn’t prohibited, the wearor of armor identifies himself as someone who eiter expects to cause trouble or expects trouble to come his way.

### Armor Qualities

To Wear Armor or Not
A character’s Reflex Defense can be improved with armor; however a character who wears armor chooses to apply the armor’s bonus to Reflex Defense instead of their heroic level. They also choose to take a penalty on certain skill checks (see Armor Check Penalty).
      As a character gains levels, armor becomes less enticing. For example, a 5th-level heroic character has little reason to wear armor that grants an armor bonus of +5 or leass, unless the armor confers some other useful benefit or the character has the Armored Defense or Improved Armored Defense talents. Still, some characters enjoy the benefit of having a higher Fortitude Defense and damage  threshold; against very dangerous opponents, armor can literally be the differnece between life and death.

If you choose armor for your character, refer to *Table: Armor* for details about the various armor types. The armor qualities on the table are explained below:
      **Cost:** The cost of the armor. Armor sized for Small characters costs half as much, while armor for Large characters costs double the listed price. Some armor has limited availability.
      **Armor Bonus to Reflex Defense:** When you are wearing the armor, you add this value as an armor bonus to your Reflex Defense (instead of adding your heroic level).
      **Equipment bonus to Fortitude Defense:** When you are wearing the armor, you add this value as an equipment bonus to your Fortitude Defense. Some types of armor do not provide an equipment bonus to your Fortitude Defense.
      **Maximum Dex Bonus:** This is the maximum bonus you can apply to your Reflex Defense from Dexterity when wearing this type of armor. Heavier armor limits your mobility, reducing your ability to avoid attacks. For example, an armored flight suit has a maximum Dexterity bonus of +3. A character with a Dexterity of 18 normally gains a +4 bonus to his Reflex Defense from Dexterity, but if he’s wearing an armored flight suit, he only applies a +3 bonus to his Reflex Defense.
      **Speed:** Medium and heavy armor reduces your speed to three-quarters normal (rounded down). *Table: Armor* shows this reduction if you have a speed of 6 squares or 4 squares. In addition, when wearing heavy armor, you can only move up to three times your speed when running (instead of four times your speed).
      **Weight:** The weight of the armor. Armor fitted for Small characters weighs half as much. Armor fitted for Large characters weighs twice as much.
      **Availability:** Some armor has limited availability, as indicated below:
      *Rare:* This armor is generally only available by going to its planet of origin or by acquiring it directly from its wearer (for example, getting vonduun crabshell armor from a Yuuzhan Vong warrior). When available on the open market elsewhere, these items usually cost double the listed price, sometimes much more.
      *Licensed, Restricted, Military, or Illegal:* Ownership of the armor is limited to certain people, as described in Restricted Items.

### Armor Check Penalty

While wearing armor with which you are not proficient, you take an armor check penalty on attack rolls as well as skill checks made using the following skills: Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, and Swim. The type of armor worn determines the size of the penalty: light, −2; medium. −5; heavy, −10. Additionally, you do not gain the armor’s equipment bonuses. For example, a character not proficient with light armor who dons a suit of stormtrooper armor takes a −2 penalty on attack rolls and certain skill checks (see above). In addition, he does not gain the armor’s equipment bonus on Perception checks and cannot apply the armor’s equipment bonus to his Fortitude Defense.

## Armor List

Money   Restricted Items   Weapons   **Armor**   General Equipment   Yuuzhan Vong Biotech   Services/Expenses   Encumbrance

Notes
There may have been some modification and/or removal of text from the original text written in the book. This was done for one or more reasons including but not limited to:

* To remove unnecessary redundancy, repetitiveness, or outright errors.
* Because the original formatting does not lend itself well to the web/wiki environment.
* The original text has been updated due to official errata.

In all cases, this contributor is confident that the context and meaning of the original text has not been compromised as a result of these edits. Edits that affect stats or that might have an impact on gameplay should contain reference notes on what was changed and why.