Yuumi/LoL/Gameplay

de:Yuumi/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS<span id="AttackSpeedBonus\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Howling Abyss

## Abilities

**Edit**

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**Info**

## Counters

### Projectile

See Notes

N/A

Notes
* This ability will apply to a basic attack already in flight, but will not augment it into a non-projectile.
* *Bop 'n' Block* will not proc if the attack is  dodged or **Yuumi** misses the attack while  blinded. It will proc even if the attack is  blocked.
* Although the shield doesn't expire, it will never stack with itself.
* Considering **Yuumi's** <span style="color:**Script error: The function "keyword" does not exist.**;">**base** mana, *Bop 'n' Block's* mana restore is increased by **at least** <span style="color:**Script error: The function "keyword" does not exist.**;">**Error: String exceeds 1,000 character limit.**.

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**Info**

## Damage type

### Sub-type

Spell damage

Magic

## Counters

### Projectile

Blocked

Blocked

Notes
* No additional details.

**Edit**

Bonus Attack Damage:**Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).** <span style="color:**Script error: The function "keyword" does not exist.**;">(+ **Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).**% **bonus** AD)
Adaptive Force:**Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).**
Adaptive Force per 100 **bonus** AD:**Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).**

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**Info**

## Counters

### Knockdown

Disabled

Interrupted

Notes
* The ability name for the recast is *Change of Plan*.
* *You and Me!* does not count as an ability activation for the purposes of on-cast effects such as Spellblade, charging **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, and stacking **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
	+ **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** cannot gain a stack for **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** while **Yuumi** is  untargetable.
* **Yuumi** will automatically detach in the following circumstances:
	+ When her *Anchor* starts a **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** channel.
	+ After the *Anchor* completes a **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** channel.
	+ Entering  resurrection.
	+ Her *Anchor* is sent to the **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
	+ She is pulled by **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
* The  dash has a maximum following range. If her target is too far away before the attachment, the *dash* is interrupted and *You and Me!* goes on cooldown.
* While attached to the *Anchor*, **Yuumi** is considered in being at her *Anchor's* position, regardless of where she is visually placed near them. For example,  turret shots will appear as if they were hitting the *Anchor*, but in reality they're actually hitting **Yuumi**.
* Her  monster aggression transfers to the *Anchor*.
* Enemies gain an assist on **Yuumi** if they damaged the *Anchor*.
* **Yuumi** gains assists on champion  takedowns from her *Anchor*.
* **Yuumi** will also become  stealthed if her *Anchor* does, and can cast her own abilities without breaking the stealth.
* **Yuumi** can channel the **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** while attached.
* If **Yuumi** is on the blue team, she will remain attached on the southwest side; if **Yuumi** is on the red team, she will remain on the northeast. While channeling **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, she will be behind her *Anchor*.
* **Yuumi** can dash to targetable  zombie state allies (currently only **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**), but she cannot stay attached for long.
* **Yuumi** doesn't *detach* instantly when her *Anchor* dies. There's a small grace period in which she can recast *You and Me!* to attach to another champion without the  channel.
* The player's screen will briefly flash red if **Yuumi** is affected by a  immobilizing or  grounding effect, or if she forcibly detaches from her *Anchor*.
* The *Anchor's* health bar will have a different frame to indicate the *attached* status:

* The following table refers for interactions while **Yuumi** is  channeling:

 Attacking
 Abilities
 Movement
 Items
 Interrupted by
 Consumables
 Spells
 Interrupted by
- Grounding effects
- Immobilizing effects
- Silencing effects

* The following table refers for interactions while **Yuumi** is  attached:

 Abilities
 Movement
 Items
 Disabled
 Consumables
 Spells
 Interrupted by

**Edit**

Heal:**Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).** <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 40% AP)

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* Map-Specific Differences

**Info**

### Targeting input

No Target

Notes
* Considering **Yuumi's** <span style="color:**Script error: The function "keyword" does not exist.**;">**base** mana, *Zoomies'* mana cost is increased by **at least** <span style="color:**Script error: The function "keyword" does not exist.**;">**Error: String exceeds 1,000 character limit.**.

**Map-Specific Differences**

 Ultra Rapid Fire differences

* Cooldown increased by 100%.

**Edit**

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**Info**

## Damage type

### Sub-type

Area damage

Magic

## Counters

### Projectile

See Notes

Blocked

Notes
* While **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 132: attempt to call field 'arguments' (a nil value).** will not activate until **Yuumi** detaches.
* Spell shield will only block a single instance of damage.
* **Yuumi's** facing direction during the channel is considered to be in *Final Chapter's* target direction.
	+ Using **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** during the channel will always cause **Yuumi** to  blink in the target direction of *Final Chapter*.\*
* The following table refers for interactions while **Yuumi** is  channeling:

 Attacking
 Abilities
 Movement
 Items
 Disabled
 Consumables
 Spells
 Interrupted by
- Silencing effects