Sacred Tree

The sacred tree

The Sacred Tree is the first progression boss in Ugmania. It is required to be beaten due to the Sacred Wood requirement to get steel tools, which are needed to progress in the game. It is found on all Lush planets.

## Finding the Sacred Tree

The Sacred Tree can be found on all Lush planets at a random location. It is always loaded in, which makes it easier to find, and it is also picked up by the Dowsing Rod. It is inactive by default, acting just like a normal tree. When it is chopped down, the fight will begin.

## The fight

The Sacred Tree has 2 melee attacks and 5 longer range attacks (it will only use 4 for the first segment of the fight however). It will use these attacks in a certain pattern. Upon starting the fight, a circular arena of trees will spawn, attempting to prevent the player from leaving. The fight has 4 phases, and progresses as follows:

### Phase 1:

At melee range, the Sacred Tree will use its default melee attack that deals 10 base damage and can cause bleeding. Every third melee attack however, it will do a more damaging smash attack that creates a shockwave and does 15 damage. Outside of melee range, the Sacred Tree do the following attacks in order: Cage the player, summon spikes that rise from the ground around the player, throw bouncy spiky balls that deal 10 damage, Cage the player again, raise spikes in a line toward the player, and then throw spiky balls three times. This pattern repeats.

### Phase 2:

At 75% health, the fight will enter the second phase. The Sacred Tree will attack 25% faster in this phase. The melee attacks are the same, but outside of melee range the pattern is slightly different: Cage the player, summon spikes that rise from the ground around the player, throw bouncy spiky balls that deal 10 damage, Cage the player again, raise spikes in a line toward the player, throw spiky balls, make a circle of spikes around the player that do 10 damage and can be avoided by staying still, and then throwing spiky balls twice more. This pattern repeats.

### Phase 3:

At 50% health, the fight will enter the third phase. The Sacred Tree will attack 50% faster in this phase. The melee attacks are the same, but outside of melee range the pattern is different: Cage the player, summon spikes that rise from the ground around the player, raise a circle of spikes, Cage the player again, raise spikes in a line toward the player, throw more spiky balls (5 instead of 3), raise a circle of spikes, and then throwing 5 spiky balls twice more. This pattern repeats.

### Phase 4:

At 25% health, the fight will enter the fourth and final phase. The Sacred Tree will attack 100% faster in this phase. The melee attacks are the same, but outside of melee range the pattern is different: Cage the player, summon spikes that rise from the ground around the player, raise a circle of spikes, Cage the player again, raise spikes in a line toward the player, raise a circle of spikes, and then throw 5 spiky balls twice more. This pattern repeats.

## Loot

The Sacred Tree drops 7 Sacred Wood, 20 Wood, 5 Biomass, 60 Money, and one type of Gem.

## Tips

* The Sacred Tree is most easily beaten at Iron tier gear, although it can be fought and killed at any point before that.
* Healing food is highly recommended.
* Knowing the attack pattern can help. The spiky balls can get annoying, especially if you get caged in with them, so always circle around the tree to avoid them.
* The Sacred Tree has a 50% stun chance, meaning the Meat Club will guarantee a stun (note that its attacks cannot be cancelled by stunning it).

## Trivia

* The circular wall of trees can actually be chopped down by the player to escape the arena.
* The Sacred Tree does not target or attack the player when the player is outside of the arena circle.