recursal/Fanatic-Fandom huggingface dataset:
Batterie

**Batterien** wurden im Update v0.01 zum Spiel hinzugefügt.

## Gameplay

**Batterien** werden verwendet, um die Taschenlampe aufzuladen. Derzeit haben sie keinen anderen Nutzen.

## Fundorte

Batterien können in Höhlen oder Koffern gefunden werden.

Wenn der Spieler eine Taschenlampe aufhebt, sind bereits Batterien enthalten.

Außerhalb von Höhlen lassen sie sich faktisch nur in Koffern finden.

## Trivia

* Der fiktionale Name der Marke des Batterienherstellers ist "batterytech"
	+ Die Firma hat den Slogan "HYPER CHARGE TECHNOLOGY SYTSEM"
* Die Textur des Gegenstandes zeigt eine Packung mit vier Batterien der Größe AA, wobei das Inventarsymbol eher eine Baterie der Größe C vermuten lässt.

## Galerie

* Batterien
* Batterien im Inventar des Spielers

## Versionsverlauf

 v0.20b | Fixed batteries in suitcases having torch icon
 v0.06 | Made feathers brighter, made batteries brighter (easier to see in inventory)
Batteries can now be used to restore charge in flashlight and lowered torch
Ausdauer

**Ausdauer**, auch als Erschöpfung bekannt, ist der Erschöpfungszustand des Spielers und wird durch den dickeren, hellblauen Balken unten rechts im HUD dargestellt.

## Gameplay

**Ausdauer** wird durch bestimmte Aktionen wie Laufen, das Fällen von Bäumen, Klettern an Seilen und den Kampf gegen Kannibalen verbraucht. Sie füllt sich nur bis zum höchsten Punkt der entsprechenden Energieleiste auf.

Mit dem Zusatz von Athletik in v0.29 ist es möglich, Erschöpfung und Energie effizienter zu nutzen. Athletische Aktivitäten, die mit Bewegung zu tun haben, werden schneller und effizienter mit einem höheren Grad an Athletik, so dass der Spieler seine Ermüdung und letztlich seine gesamte Energieleiste besser nutzen kann. Dies wirkt sich auch auf die Kraft aus, die ebenfalls in v0.29 hinzugefügt wurde. Es erlaubt dem Spieler, mehr Schaden anzurichten, was die Kosten für die **Ausdauer** reduzieren würde.

## Was nicht Ausdauer verbraucht

* Laufen
* Nichts tun
* Schwimmen (nicht schnell schwimmen)
* Das Reparaturwerkzeug verwenden
* Bodenangriffe mit dem Speer
* Boot rudern

## Was Ausdauer wiederherstellt

 Energy Mix

 Energy Mix +

 Soda

## Was Ausdauer verbraucht

* Waffe schwingen
* Sprinten
* Schnell schwimmen
* Bäume fällen
* Kletterseil erklimmen
* Abseilen (schnell abseilen verbraucht nur gering **Ausdauer**)
Captain Boom

*This article is a stub. You can help Vicious Circle Wiki by expanding it.*

**Captain Boom** is one of the playable mercenaries in Vicious Circle. He is a heavily-armed and armored gung-ho space marine who loves a good fight.

## Trivia

* Capatain Boom was first announced on July 2, 2019 on the Rooster Teeth Games site.
* Captain Boom is voiced by Dave Fennoy.

## References

1. ↑ https://www.games.roosterteeth.com/news/2019/7/2/captain-boom-fourth-announced-character-in-vicious-circle-to-be-voiced-by-david-fennoy
E-mail - "Megan"

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 Max. Stack | 1

**Megan Emails** are two story items. There are two emails, one sent and one replied. They were added in update v0.51 of ***The Forest***.

## Gameplay

The email is an exchange between Dr. Matthew Cross and his wife Jessica that can be found in the research lab near some red paint. It is the only clean, non-monstrous version of Megan that the player is able to see, when she was still alive.

## Transcription of email

### Sent

Matthew,

This is Megan's school photo. Please don't contact me again.

Jessica

### Reply

Jessica,

**If you file for a divorce you will regret it.**

Matt

## Theory

It appears to contain more evidence of the issues between Jessica Cross and Dr. Matthew Cross. It also serves as one of the several hints that the relationship between Cross and his wife had gotten rather ugly, and is perhaps a precursor to the restraining order that comes later.

## Gallery

* Megan's School Photo
* Email in full resolution
* Email reply (lower quality)
Geldschein

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**Cash** is a material item found in The Forest.

## Gameplay

Their purpose currently is a substitute for leaves when building and feeding fires or to buy soda or snacks at a machine in the laboratory. They can be found in suitcases, inside caves, and on the ground surrounding cannibal camps and other points of interest.

They can also be obtained by beating hanging dead bodies using most weapons and tools.

## Trivia

* **Cash** are all $100 bills, despite their name.
* SPOILER: At the end of the game, cash can be used in vending machines to purchase soda and snacks

## Gallery

* Cash in Inventory
Hasenfell

**Hasenfell** (auch bekannt als **Hasenfelle**) sind craftable Gegenstände, die von toten Hasen aufgesammelt werden können. Sie wurden mit dem Update v0.12 von ***The Forest*** hinzugefügt.

## Gameplay

Das Fell wird vor dem Hasenfleisch eingesammelt. Der Spieler kann bis zu 3 **Hasenfelle** im Inventar und 15 Stück auf einem Felllager unterbringen. Anders als Eidechsenhaut und Rehfell , kann **Hasenfell** nicht angelegt oder auf einem Rüstungsständer verstaut werden. Wird ein Hase mit einer Feuerwaffe getötet (Feuerpfeile, Signalpistole, Molotowcocktail), wird mit dem Tod des Hasen das **Hasenfell** durch das Feuer zerstört. Allerdings brät das Feuer gleichzeitig auch das Hasenfleisch zur sofortigen Konsumuation.

## Lagerung

**Hasenfell** kann gelagert werden im:

**Hasenfell** ist die einzige Tierhaut im ganzen Spiel, die nicht auf dem Rüstungsständer gelagert werden kann.

## Update History

**Überlebensleitfaden**
Blitz

*This article is a stub. You can help Vicious Circle Wiki by expanding it.*

**Blitz** is a playable mercenary in Vicious Circle. He is a blue wolf man with a jacket, sunglasses, and a fauxhawk haircut.

## Trivia

* Blitz's character design seems to be inspired by greaser subculture, which was popular among United States youth in the 1950s to 1960s.
* Blitz is voiced by Geoff Ramsey, one of the co-founders of Rooster Teeth.
* Blitz was first announced on June 17, 2019 by the Rooster Teeth Twitter account.

## References

1. ↑ https://twitter.com/RoosterTeeth/status/1140725805179215873
Monsters

*This article is a stub. You can help Vicious Circle Wiki by expanding it.*

**Monsters** are player-controlled opponents to the mercenaries. Each round, that player selects one monster to roam the arena and kill the mercenaries with, and wins once they are all dead. Presumably, hunting mercenaries who go off on their own to gather loot will be a good strategy.
Vicious Circle Wiki/Top section

About Vicious Circle

Vicious Circle is an upcoming gritty sci-fi multiplayer first-person shooter from Rooster Teeth Games, creators of RWBY: Grimm Eclipse. Players control one of four mercenaries or the monster they're tasked to kill. But only the mercenary who collects the most loot and survives wins, so players must balance working together to defeat the monster with exploiting the chaos for personal gain.

The game is currently scheduled to release in August of 2019.[Read more...]

Content

Mercenaries

Monsters

Characters

Blitz

Captain Boom

Cr45h and Burn

Zella
Dunkler Ölbaumtrichterling

Der **Dunkle Ölbaumtrichterling, auch Falscher Pfifferling** (engl. **Jack Mushroom**) ist eine verzehrbare und giftige Gattung der Pilze.

## Gameplay

Die Pilze können direkt gegessen werden oder mit einem Beutel gesammelt werden. Da sie giftig sind, schaden sie bei Verzehr der Gesundheit des Spielers geringfügig. Je nach Schwierigkeitsgrad unterscheidet sich jedoch der Schaden. Beim Schwierigkeitsgrad „Hartes Überleben“ kann der Verzehr weniger Beeren tödlich sein!

Gesammelte Pilze verderben nicht und können später gegessen, zum Bauen und Vergiften verwendet oder in einen Garten gepflanzt werden. Pilze können nur in Gärten angebaut werden, die sich in Höhlen befinden.

## Trivia

* Der Verzehr von Giftpilzen ließ den Spieler halluzinieren. Dies wurde später entfernt.
* Die essbaren Pfifferlinge sind auch in der Realität kaum von den giftigen **Dunklen Ölbaumtrichterlingen** unterscheidbar.
* Der Dunkle Ölbaumtrichterling ist biolumineszent: Die Lamellen leuchten im Dunkeln leicht grünlich.

## Galerie

* Dunkle Ölbaumtrichterlinge in der Wildnis

## Update history

 v0.67 | Fixed mushrooms always having sheen in inventory
 v0.66 | You can now make poison arrows using poisoned mushrooms
Mushrooms may now be collected using the pouch ! It is now possible to carry up to 10 mushrooms

**FLORA** ↗︎
Mercenaries

*This article is a stub. You can help Vicious Circle Wiki by expanding it.*

The **mercenaries** are playable characters that must work together to kill the monster while competing with each other for loot. The four mercenaries from the game's key art have all been announced. It is unknown if there will be more.

## Known mercenaries

* Blitz, the greaser wolf man
* Captain Boom, a heavily-armed space marine itching for a fight
* Cr45h and Burn, a small pink creature inside a robot suit
* Zella, the chameleon-skinned alien who fires dark matter blasts
Zella

*This article is a stub. You can help Vicious Circle Wiki by expanding it.*

**Zella** is one of the playable mercenaries in Vicious Circle. She has four arms, and utilizes her innate ability to turn invisible and harness the power of dark matter.

## Trivia

* Zella is voiced by Barbara Dunkelman, director of social and community marketing at Rooster Teeth.
* Zella was first announced on June 28, 2019 on the Rooster Teeth Games site and the Rooster Teeth Twitter.

## References

1. ↑ https://www.games.roosterteeth.com/news/2019/6/28/barbara-dunkelman-voicing-third-announced-character-in-vicious-circle-zella
2. ↑ https://twitter.com/RoosterTeeth/status/1144712827145465857
Cr45h and Burn

*This article is a stub. You can help Vicious Circle Wiki by expanding it.*

**Cr45h and Burn** are one of the playable mercenaries in Vicious Circle. Cr45h (read as "crash") is a round blue robot that serves as a keeper and housing unit for Burn, a small angry pink creature that can be seen through the glass plating on the front.

## Trivia

* Cr45h is voiced by Lindsay Jones and Burn is voiced by her husband Michael Jones. Both are prominent members of Achievement Hunter, a branch of Rooster Teeth.
* The pair were first announced on June 21, 2019 on the Rooster Teeth Games site and the Achievement Hunter Twitter account.

## References

1. ↑ https://www.games.roosterteeth.com/news/crashnburnreveal
2. ↑ https://twitter.com/AchievementHunt/status/1142114965815300098
How to play guide for Vicious Circle

*This article is a stub. You can help Vicious Circle Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Vicious Circle***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Echter Pfifferling

**Pfifferlinge** (*engl.* **Chanterelle Mushrooms**, *lat.* Cantharellus cibarius) sind essbare Pilze in *The Forest*.

## Gameplay

Die Pilze können direkt gegessen werden und dabei die Sättigung und Energie des Spielers leicht auffüllen oder mit einem Beutel gesammelt werden. Gesammelte Pilze verderben nicht und können später gegessen, zum Bauen verwendet oder in einen Garten gepflanzt werden. Pilze können nur in Gärten angebaut werden, die sich in Höhlen befinden.

## Trivia

* Die essbaren Pfifferlinge sind auch in der Realität kaum von den giftigen Dunklen Ölbaumtrichterlingen unterscheidbar.

## Update history

 v0.67 | Fix: Problem, bei dem Pilze immer im Inventar glänzten
 v0.66 | Pilze können jetzt im Beutel gesammelt werden! Es ist jetzt möglich, bis zu 10 Pilze zu tragen

**FLORA** ↗︎
Co-Op

*Dieser Artikel ist sehr kurz. Du kannst The Forest Wiki durch eineErweiterung herlfen.*

Der Mehrspielermodus (Coop) in dem bis zu 8 Spieler spielen können. Er kam mit Patch 0.09, die Steam Mehrspieler Unterstützung mit der 0.12.
Man kann vorhandene Spielstände laden oder einen neuen erstellen. Man kann auch mit einen anderen Spielmodus spielen. Es ist auch ein privater Modus möglich, dadurch können nur eingeladene Freunde der Spielsitzung beitreten.
Tremor

* Base

The Tremor is currently the only naturally-purchasable unit in the game that cannot be upgraded. In the Rana faction, this is made up for by the fact that Eth'Dra have two upgrades. Tremors are the Musicians of the Rana faction, and unlike other Musicians, they reduce enemy stats instead of increasing friendly stats. Although their specials and ability tailor them to a support role in combat, they are also formidable in melee combat in their own right, especially compared to Musicians from other factions.

The **Frightful** special is currently only available to Tremors, Legions, and High Legions via tier 3 specific troop improvement research, and is arguably one of the best specials in the game, especially for a tanky support troop.
Class

Classes in Songs of Conquest determine simply what skills and powers a Wielder will be able to randomly learn as they level up.

Reloading the game does not seem to change the skill options you will receive on level up, so you can't save scum your random skill acquisition.

The table below shows required skills and/or levels to acquire the skills. No skill will be guaranteed to show up as an option unless there are no other possible options. A "1" denotes that the skill is available immediately for the class. An "A" denotes that it is available to the class, but the requirements are not currently known. It is also not currently known whether certain skills have certain weights for certain classes, especially if they receive weights from higher levels of certain skills (for example, does having both Order Magic and Chaos Magic raise your chance for getting the option of Arcana Magic?). Note also that this data is not final and based mostly on testing with trial and error. Therefore there could be some incorrect entries, but these will still mostly be correct. Entries that are in *italics* are uncertain. Entries that are not in italics are reasonably certain.
Eth'Dra

* Base

Eth'Dra are the only unit in the game to upgrade into a unit (the Dragon) that has a different type (Ranged to Melee), completely different model and animations, and which also upgrades a second time (to the Elder Dragon). They are also the only unit in the game that has researchable upgrades which affect them and not their upgrades. Because of the complete difference in their upgrade, Eth'Dra more than any other troop in the game have tactical reasons to be kept in an army over their upgrade in some cases. They cannot be "jump upgraded" to the Elder Dragon , hence the Base Unit Upgrade Cost shown in the info box on this page is the cost of upgrading them once.

The Smoldering Cave is currently by far the cheapest Large troop producing building in the game (by about half the price of its counterparts), for its Tier 1 form. This is reflected in the fact that **Eth'Dra** are not on the same power level as their counterparts in other factions, but are more comparable to a powerful mid-tier unit, only costing 200 gold more than a Chelun, and not costing any resources other than gold. This solidifies **Eth'Dra** as having a unique place in a Rana army even when un-upgraded.
Release date

*This article is a stub. You can help Vicious Circle Wiki by expanding it.*

This page contains the **release information** for *Vicious Circle*.

Vicious Circle is scheduled to release in August of 2019.

## Release information

* January 7, 2019: Vicious Circle is announced on Episode 526 of the Rooster Teeth Podcast
* July 3, 2019: first appears on the Steam store

## See also

* How to play guide for Vicious Circle
* System requirements
Songs of Conquest Wiki/Section 4

Wiki Community

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Recent changes | New pages | Missing pages

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Handgemachte Keule

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Die **handgemachte Keule** ist eine Nahkampf-Waffe die im Update v0.08 von ***The Forest*** hinzugefügt wurde.

Auch Kannibalen können **handgemachte Keulen** haben.
Für deren Version, siehe Keule.

## Gameplay

Die **handgemachte Keule** ist, sowie die Kannibalen-Keule, eine langsame Waffe, die den Gegnern aber bedeutsamen Schaden zufügen kann. Außerdem ist sie wenn es ums Blocken geht, ebenfalls sehr effizient (sie ist genauso gut im Blocken wie die Moderne Axt und die Handgemachte Axt. Diese Waffe kann auch verbessert werden, genauso wie (seit kurzem) die Keule der Feinde.

Selten gibt es auch stärkere Kannibalen, wie zum Beispiel der angemalte Kannibale, die **handgemachte Keulen** besitzen. Nachdem man sie getötet hat, kann man die Keule mitnehmen.

## Upgrades

Wenn man mehr als 30 permanente Verbesserungen zu dieser Waffe hinzufügt, ist man nicht mehr in der Lage Alkohol für ein Feuer-Upgrade hinzuzufügen.

## Galerie

* Symbol für die **handgemachte Keule**
* Ein Spieler hält eine **handgemachte Keule**.
* Eine brennende **handgemachte Keule** (Feuer-Upgrate).
* The Eine Blutige**handgemachte Keule** nachdem man damit ein paar Feinde geschlagen hat.
* Die alte Version der **handgemachten Keule**.
* Ein angemalter Kannibale mit einer **handgemachten Keule**.
* eine gehaltene **handgemachte Keule**

## Update history

 v0.29 | Enemy held club and club crafted now both get bloody when used
 v0.24 | New model for regular crafted club
Lowered swing speed of craft club and held enemy club
 v0.08 | **Crafted Club added to the game**
New craftable item : Club (skull plus stick)

Vorlage:Weapons
Gegner

**Gegner** bezieht sich auf die Kannibalen und Mutanten in ***The Forest***.

Mutanten

Gruselige Mutanten

# Kannibalen-Arten

Dünner Mutant

Normaler Mutant

Feuer-Mutant

Blasser dünner Mutant

Blasser Mutant

Angemalter Mutant

Maskierter dünner Mutant

Maskierter Mutant

Dynamit-Mutant

# Gruselige Mutanten Arten

Armsy

Virginia

Cowman

Mutanten Baby

Blauer Armsy

Blaue Virginia

Wurm

Mädchen

End Boss
Creation

Pure creation spells are utility-control spells. Dealing large spell damage with creation takes some creativity, but can be done, and although it will take longer to reduce enemy troop numbers than Destruction Spells, creation builds can be more powerful in more drawn out conflicts. The faction with the largest potential for generating Creation Essence is currently Rana, with Arleon coming in solid second.

Note that duration refers to a troop round. If it is 1, it will last for the rest of the round and wear off before the troop's next-round turn.

Tier 2 of a spell unlocks when the wielder learns the Creation Magic skill at level 2, and Tier 3 unlocks at Creation Magic level 3. For Dyads (spells that require two types of essence), the wielder will also need the magic skill for that respective essence. The tier is chosen from the lower of the two magic skills, so if you only have Creation Magic, you will still cast all Creation-Dyad spells at Tier 1.
Vicious Circle Wiki/Bottom section

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Dragon Pyramid

* Tier 1

The Dragon Pyramid is the Troop Improvement Research building for the Rana. If the player loses their last Dragon Pyramid for any reason, all benefits from the improvements will be lost.

The Dragon Pyramid is the only Large building that is a prerequisite for another building's upgrade (Smoldering Cave Tier 3). Therefore, it is important to build it in a Camp (not a Settlement) if you want access to Elder Dragons.
Boiling Blood

* Tier 1
* Tier 2
* Tier 3

### Duration

2 Rounds: Instant Damage on Cast, then causes damage at the beginning of troop's turn during next round.

### Effects

Deal **15** damage to target troop each round.

### Duration

2 Rounds: Instant Damage on Cast, then causes damage at the beginning of troop's turn during next round.

### Effects

Deal **20** damage to target troop each round.

### Duration

2 Rounds: Instant Damage on Cast, then causes damage at the beginning of troop's turn during next round.
Baumstamm

Max. Stack | 2 in der Hand

**Baumstämme** sind eines der wichtigsten Baumaterialien und können durch das Fällen von Bäumen gewonnen werden. Sie wurden in Update v0.01 von ***The Forest*** hinzugefügt. Das Tragen von **Baumstämmen** hat Auswirkungen auf den Spieler.

## Gameplay

Die **Stämme** sind zu groß, um in das Inventar des Spielers zu passen, und deshalb muss der Spieler sie tragen, stoßen oder auf eine Schräge stellen, um sie herunterzurollen, um sie zu bewegen. Ein Spieler kann maximal 2 **Baumstämme** auf einmal tragen (oder zwei **Baumstämme** und eine Leiche). Wenn ein Baum gefällt wird, fällt er zu Boden und es entstehen 4-5 **Stämme** (sie können aufgrund der physikalischen Kollisionen mit Objekten am Boden in die Luft fliegen).

Stämme werden von der Spielphysik beeinflusst und können beim Gehen oder in einem Holzschlitten herumgeschoben werden. Ein getragener Stamm kann in einem Baumstammlager gestapelt oder für den Bau von Möbeln, Unterkünften, Fallen und Wänden verwendet werden. Sie schwimmen in Gewässern, aber der Spieler kann sie nicht direkt beim Schwimmen tragen. Stattdessen kann der Spieler sich zurückziehen und versuchen, den **Stamm** aufzunehmen, das es zu ihnen zieht, so dass der Spieler den **Baumstamm** nach ein paar Zügen aus dem Wasser ziehen kann.

## Wichtig

* v0.46 - *Fix*: **Baumstämme**, die im Wasser schwimmen und vom Pooling-System wiederverwendet werden, ohne dass ihr Auftrieb richtig zurückgesetzt wird (über 100 gespawnte **Bäumstämme**, die ältesten **Baumstämme** werden für neue Spawns wiederverwendet).
* v0.27 - (*Performance*) gefällte Bäume verwenden nun gepoolte **Baumstamm**-Aufsammlungen, die auf 100 Instanzen begrenzt sind (die ältesten werden entfernt, wenn neue über das Limit hinaus erstellt werden).

## Gebäude

Baumstämme werden in fast allen Gebäuden im Spiel verwendet:

## Bekannte Fehler

* **Holzstämme** auf dem Boden verschwinden, wenn sie zu weit vom Spieler entfernt sind, und werden nicht wieder erscheinen, wenn der Spieler zurückkehrt.
* Wenn ein Baumstammlager auf einem Hügel steht, kann es unmöglich sein, **Stämme** darin zu stapeln.
* Die **Baumstämme** können sich in der Hand verschwinden, was zu einem Fehler führt. Dies macht es unmöglich, **Baumstämme** ins Lager zu legen, aber sie können trotzdem in Gebäuden platziert werden.

## Gallerie

* Ein **Baumstamm** auf dem Boden
* Ein **Baumstamm**, vom Spieler getragen.
* Negative Anzahl an Baumstämmen (Dieser Fehler wurde behoben)
Crawler

* Base
* Upgrade

## Combat Stats

### Special

**Magic Resistance**
**+50%** Spell Damage Resistance

**Intimidating**
Give enemy units within 1 hexagons:
**-10** Defence
**-10** Initiative

## Combat Stats

### Special

**Magic Resistance**
**+50%** Spell Damage Resistance

**Intimidating**
Give enemy units within 1 hexagons:
**-10** Defence
**-10** Initiative

### Ability

**Wait**
Postpone your turn
Scavenged Bones

* Base
* Upgrade

**+50%** Spell Damage Resistance

## Blessed Bones

**+50%** Spell Damage Resistance

Sacrifice **1** unit and summon a **Temporary Oathbound** with **15** units in front of you.

## Improvement Researches

### Level 3

**Shielded**
**+50%** Ranged Resistance

**Scavenged Bones** is a basic unit of Barony of Loth in Songs of Conquest. Scavenged Bones can be upgraded to Blessed Bones. Scavenged bones have unlimited retaliations.
Songs of Conquest Wiki

Welcome to the
Songs of Conquest WikiWelcome to the Songs of Conquest Wiki
The Songs of Conquest guide for Combat, Wielders, Monsters and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Songs of Conquest

Songs of Conquest is an upcoming turn based game where you build a kingdom, raise armies and control powerful magicians called wielders. You’ll quest around for loot, fight monsters, optimize build orders and strategies to pick off the enemy teams. The game will be released in late 2020. [Read more...]

Content

* Kingdoms
	+ Buildings
	+ Troops
	+ Wielders
	+ Resources
* Factions
	+ Arleon
	+ Barony of Loth
	+ Doneria
	+ Rana

* Combat
	+ The essence
	+ Spells
	+ Monsters
	+ Fortifications

Featured Images

Guides

* Release date

* Game support

* System requirements

Videos

*See more videos*

Twitter

Tweets by @songsofconquestwindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

Wiki Community

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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Tinkerer

* Base
* Upgrade

Erect stakes in the hex in front of you with HP equal to the amount of units in the troop (Codex is outdated. Stakes can be placed in an adjacent hex of unit's choice)

## Combat Stats

### Special

**Flame Attacks**
Attacks also deal damage to troops behind target

### Ability

**Place Mine**
Place a mine in front of the troop with damage is equal to 10x the amount of units in the troop (Codex is outdated. Mine can be placed in an adjacent hex of the unit's choice)
Bazaar

* Tier 1

Bazaars and their equivalents from each faction in Songs of Conquest grant access to Resource Trading, which can be accessed by clicking on the building or the marketplace icon at the top-right of the screen, below the research button.

The first marketplace building a player constructs will allow them to trade resources. Players can only trade resources if they have at least one marketplace. Any additional marketplaces built will improve the exchange rate for the player, allowing them to buy resources for less and sell them for more. However, no additional improvement to the exchange rate is possible once the player has 5 marketplace buildings. A table of the exchange rates is shown below.

In Songs of Conquest, many maps will lack important resource-generating capturable buildings, so unless you get lucky with a Wielder skill providing the resource you need, or managing to find enough stashes, you will likely need to make use of Resource Trading to purchase the resources necessary for your strategy. Players will often find themselves at a surplus of gold, wood, and stone in the late game, so do not be afraid to offload them for some extra researches.
Arcana

Pure arcana spells are a mix of direct damage and positional utility spells. Though it won't deal as much damage as Destruction Spells, or maybe even Creation, the large size of Arcane Storm makes up for this, and the weakness of Psychic Spear is made up for in its availability as the cheapest single target damaging spell. The faction with the largest potential for generating Arcane Essence is currently Loth, with Rana coming in solid second.

Note that duration refers to a troop round. If it is 1, it will last for the rest of the round and wear off before the troop's next-round turn.

Tier 2 of a spell unlocks when the wielder learns the Arcana Magic skill at level 2, and Tier 3 unlocks at Arcana Magic level 3. For Dyads (spells that require two types of essence), the wielder will also need the magic skill for that respective essence. The tier is chosen from the lower of the two magic skills, so if you only have Arcana Magic, you will still cast all Arcana-Dyad spells at Tier 1.
System requirements

*This article is a stub. You can help Vicious Circle Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Vicious Circle*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Recommended requirements

 OS
 Processor
 Memory
 Graphics
 Network
 Storage
 Additional Notes

## Minimum requirements

 OS
 Processor
 Memory
 Graphics
 Network
 Storage

## See also

* How to play guide for Vicious Circle
* Release date
Piper

* Base
* Upgrade

## Steam Piper

**Piper** is a basic unit of Barya in Songs of Conquest. Piper can be recruited in a Piper's Post and can be upgraded to a Steam Piper at a cost of 105 gold.

### Steam Piper

**Steam Piper** is an upgraded **Piper**. Steam Piper can be recruited in an upgraded Piper's Post or upgraded from Piper at a cost of 105 gold.
Rat

* Base
* Upgrade

## Plague Rat

**Venomous**
Deals additional damage for 2 rounds based on the strength of its attack

**Rat** is a basic unit of Barony of Loth in Songs of Conquest. Rat can be upgraded to a Plague Rat. Rats gain more speed and damage, but lose defense as they are attacked. Rats are unique for Loth in that they do not have a "status" tag, thus they do not benefit from either Human or Undead troop improvements from the Forum of the Unseen, thus they do not have access to as many upgrades as most other troops. They do, however, have the potential to become formidable due to their large stack size, availability, and cheapness. Any bonuses that increase damage or health by a flat amount, like Brother Hillar's passive, Rigor and Brutal Powers, and certain Artifacts will have a disproportionately high effect on Rats, making the Rats-only strategy for Loth very powerful.
Militia

* Base
* Upgrade

Troop can perform one ranged attack, then needs to reload for a turn. Troop cannot ranged attack while reloading.

## Combat Stats

### Special

**Reload**
Troop can perform one ranged attack, then needs to reload for a turn. Troop cannot ranged attack while reloading.

### Ability

**Stakes**
Erect stakes in the hex in front of you with HP equal to the number of units in the troop (Codex is outdated. Stakes can be placed in an adjacent hex of the unit's choice)

## Improvement Researches

### Level 3

**+1** Range
**+1** Deadly Range

**Militia** is a basic unit of Arleon in Songs of Conquest. Militia can be recruited in a Peasant Hut and can be upgraded to a Sapper at a cost of 75 gold.

### Sapper

**Sapper** is an upgraded **Militia**. Sappers can be recruited in an upgraded Peasant Hut or upgraded from Militia at a cost of 75 gold. Sappers have a longer range, cause more damage, can erect stakes for protection and are more durable than Militia.
Ice Bolt

## Details

* Tier 1
* Tier 2
* Tier 3

### Effects

Instantly deal **30** damage to target troop and give it
**-10** Initiative
**-2** Troop Movement

### Effects

Instantly deal **50** damage to target troop and give it
**-10** Initiative
**-2** Troop Movement

### Effects

Instantly deal **75** damage to target troop and give it
**-10** Initiative
**-2** Troop Movement
Hellbreath

* Base
* Upgrade

## Combat Stats

### Special

**Reload**
Troop can perform one ranged attack, then needs to reload for a turn

**Helpless**
Can't retaliate

**Barrage**
Ranged attacks also damage all surrounding troops

## Combat Stats

### Special

**Reload**
Troop can perform one ranged attack, then needs to reload for a turn

**Helpless**
Can't retaliate

**Barrage**
Ranged attacks also damage all surrounding troops

**Inspiring**
Give friendly units within 1 hexagons:
**+5** Melee Offence
**+5** Ranged Offence
**+5** Initiative

## Improvement Researches

### Level 2

**+1** Range
**+1** Deadly Range
Bibel

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 Max. Stack | 1

The **Bible** is a story item that can be encountered in a number of spots on the peninsula. It can be examined by the player, but can't be added to the inventory or the player's notes.

## Theory

**Bibles** can most often be found near the Christian missionaries camps, both in and near caves, along with crucifixes. One can also be found on the yacht, suggesting that the unknown yacht family are also Christians.

## Update history

**Survival Guide**
Barony of Loth

### Basic information

**Barony of Loth** is a faction in Songs of Conquest. It is described as "an unholy coalition between the dead and the living, bringing death and a glorious afterlife to all who oppose them."

### Magic

Arcana  > Destruction  > Order

Loth may not have any units that produce three of the same essence like Arleon, but it does have access to a unit with **Charge Essence**, the Necromancer. This unit makes Arcana essence slightly edge out Destruction in availability for Loth when building for magic, which would make Arcane Storm the most accessible high-tier spell for Loth. However, the troop improvement line for Aurelian Scholars and Necromancers adds one Destruction essence to their existing one, and almost every troop in Loth produces one Destruction essence, making Fireball almost as accessible if built for, especially when using the wielder Ambertina. The most accessible high tier essence Dyad spells for Loth is Rupture, and with Loth's minor number of Order essences, a Loth player might be able to reach Rapid Fire in longer fights. If you are trying to access this spell, the Aldus wielder would be a good option. Other Dyad spells Loth would find easy to access are Strengthen Essence (which will greatly improve Necromancer essence generation), Destroy Essence, Justice, and Aegis.

### Units

Note that the upgrade cost from a base unit to an upgraded unit is always 150% of the gold difference between the two plus 100% of any non-gold resource difference (thus it will cost more in gold to upgrade a unit than it will to buy the unit already upgraded).

### Strategies

#### Rat Strat

This strategy is so simple and powerful it's hard to imagine it not getting nerfed in the future. Simply start with Brother Hillar and make one to two Rat Warrens. Focus entirely on rats, grabbing whatever benefits you can for +1 Damage or +1 Health especially. With stacks of 100-200, those numbers really add up. You will end up with beefy and devastating stacks of rats, and though you will lose some most every battle, they are so cheap and replenish so fast that replacing them is nothing.

#### Aurelian Sanctum

In this strategy, the best wielder will probably be Roderick. You will focus on the Aurelian Sanctum building and units. Get two stacks of Necromancers and split your Oathsingers into as many command slots as possible. Upgrade their defense stat as much as possible in the Forum of the Unseen. Oathsingers will be much more tanky than you expect. Use their musician ability every round to beef up your defense and your Necromancers' attack. Build your essence until you have the ability to use Rapid Fire. This strategy takes a while to build up and is low in power, but it is nonetheless effective especially against neutral armies.

## References

1. ↑ https://www.pcgamer.com/songs-of-conquest-is-a-mix-of-heroes-of-might-and-magic-and-total-war/
Songs of Conquest Wiki/Section 1

Welcome to the
Songs of Conquest WikiWelcome to the Songs of Conquest Wiki
The Songs of Conquest guide for Combat, Wielders, Monsters and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Songs of Conquest

Songs of Conquest is an upcoming turn based game where you build a kingdom, raise armies and control powerful magicians called wielders. You’ll quest around for loot, fight monsters, optimize build orders and strategies to pick off the enemy teams. The game will be released in late 2020. [Read more...]
Marketplace

* Tier 1

Marketplaces and their equivalents from each faction in Songs of Conquest grant access to Resource Trading, which can be accessed by clicking on the building or the marketplace icon at the top-right of the screen, below the research button.

The first marketplace building a player constructs will allow them to trade resources. Players can only trade resources if they have at least one marketplace. Any additional marketplaces built will improve the exchange rate for the player, allowing them to buy resources for less and sell them for more. However, no additional improvement to the exchange rate is possible once the player has 5 marketplace buildings. A table of the exchange rates is shown below.

In Songs of Conquest, many maps will lack important resource-generating capturable buildings, so unless you get lucky with a Wielder skill providing the resource you need, or managing to find enough stashes, you will likely need to make use of Resource Trading to purchase the resources necessary for your strategy. Players will often find themselves at a surplus of gold, wood, and stone in the late game, so do not be afraid to offload them for some extra researches.
How to play guide for Songs of Conquest

*This article is a stub. You can help Songs of Conquest Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Songs of Conquest***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Chaos Step

## Details

* Tier 1
* Tier 2
* Tier 3

### Effects

Target a friendly troop, then target a location up to **1** hexagon away. The troop will randomly teleport to an adjacent hexagon, not including the one they came from.

### Effects

Target a friendly troop, then target a location up to **2** hexagons away. The troop will randomly teleport to an adjacent hexagon, not including the one they came from.

### Effects

Target a friendly troop, then target a location up to **3** hexagons away. The troop will randomly teleport to an adjacent hexagon, not including the one they came from.
Songs of Conquest

Genre(s) | Turn-Based Strategy

**Songs of Conquest**, developed by Lavapotion AB and published by Coffee Stain Studios, is an upcoming classic turn-based strategy adventure that fuses RPG, armed conflict and kingdom management.

## About

Songs of Conquest is a turn-based strategy game inspired by 90s classics. Lead powerful magicians called Wielders and venture to lands unknown. Wage battle against armies that dare oppose you and hunt for powerful artifacts. The world is ripe for the taking - seize it!

### Adventure Awaits

Explore a wide variety of maps with diverse enemies and valuable loot. Venture into contrasting biomes with unique enemy factions, environments and battlefields.

### Build an Empire

Manage resources, research new advancements and expand your kingdom. Plan your towns to match your playstyle - will you utilise brute force, magic or a mix of both? There are many paths to world domination.

### Wage War

Dive into a deep combat system utilizing troop abilities and powerful magic. Combine troops to maximize available spells and damage potential. Use the battlefield to your advantage by claiming high ground and protecting bottlenecks.

### Alone or Together

Immerse yourself in epic single player adventure or challenge your friends to an honourable duel, online or local!

### In-game Level Editor

The in-game level editor allows you to create your own adventures using the same tools the developers use to create campaign and skirmish maps. Script in-game events, control the soundtrack, write dialogue and share your creations with others!

### Four Factions

Four factions are locked in an epic conflict. Arleon, knights of old battling each other for dominance. Rana, ancient tribes fighting for survival in the swamp. Loth, necromancers raising the dead to create a glorious future. Barya, bold mercenaries and inventors dedicated to coin, gunpowder and independence.

### A Choral Campaign

Listen to the bards as they celebrate your path to victory. Each of the two campaigns comes with a unique song that tells the tale of your rise and ruin. Unlock new verses as you complete missions, enjoying the full track at the end of the journey.

## Inspiration

The game draws inspiration from Heroes of Might and Magic and Total War

## Support

Lavapotion AB can be contacted about Songs of Conquest via their Discord server.
Insect Swarm

* Tier 1
* Tier 2
* Tier 3

### Duration

2 Rounds. Damage will happen instantly on cast and again at the beginning of troop's turn during the next round.

### Effects

Give target troop
**10** Damage
**-15** Initiative

### Duration

2 Rounds. Damage will happen instantly on cast and again at the beginning of troop's turn during the next round.

### Effects

Give target troop
**15** Damage
**-20** Initiative

### Duration

2 Rounds. Damage will happen instantly on cast and again at the beginning of troop's turn during the next round.
Chain Lightning

## Details

* Tier 1
* Tier 2
* Tier 3

### Effects

Deal **35** damage to target troop. Jumps to an additional troop within 2 hexagons 2 times, dealing full damage each jump.

### Effects

Deal **70** damage to target troop. Jumps to an additional troop within 2 hexagons 2 times, dealing full damage each jump.

### Effects

Deal **100** damage to target troop. Jumps to an additional troop within 2 hexagons 2 times, dealing full damage each jump.
Smoldering Cave

* Tier 1
* Tier 2
* Tier 3

The Smoldering Cave is the only non-central building in Songs of Conquest that is able to be upgraded more than once. It is also the only building in the game that requires a large building (Dragon Pyramid) to be upgraded (to Tier 3). This means you should be careful in your planning. If you want Elder Dragons, you need to make sure you do not build a Birthing Pools in your Camp, unless you have more than one Camp, because Tier 3 Smoldering Caves are impossible to construct in anything but a Tier 5 Camp.

The Smoldering Cave is also currently by far the cheapest Large troop producing building in the game (by about half the price of its counterparts), for its Tier 1 form. This is reflected in the fact that Eth'Dra are not on the same power level as their counterparts in other factions, but are more comparable to a powerful mid-tier unit, only costing 200 gold more than a Chelun, and not costing any resources other than gold. This solidifies Eth'Dra as having a unique place in a Rana army even when un-upgraded.
Knight

* Base
* Upgrade

**Charger**
Receives for each step:
**+10** Melee Offence

## Fist of Order

**Charger**
Receives for each step:
**+10** Melee Offense

**Knight** is a cavalry unit of Arleon in Songs of Conquest. Knights can be recruited in a Castle and can be upgraded to a Fist of Order at a cost of 450 gold and 1 celestial ore.

### Fist of Order

**Fist of Order** is an upgraded **Knight**. Fist of Order can be recruited in an upgraded Castle or upgraded from Knights at a cost of 450 gold and 1 celestial ore. Fist of Order can improve offensive statistics of allies nearby and are overall improvement over Knights.
Shaman

* Base
* Upgrade

## Sage

**Inspiring**
Give friendly units within 1 hexagons:
**+5** Melee Offence
**+5** Ranged Offence
**+5** Initiative

The Shaman is the only ranged troop recruitable from a small size building that does not have the **Reload** passive, making it arguably the most versatile early game ranged unit.
Vicious Circle Wiki

Wiki.png

Welcome to  Wiki
the *Vicious Circle* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

 About Vicious Circle

Vicious Circle is an upcoming gritty sci-fi multiplayer first-person shooter from Rooster Teeth Games, creators of RWBY: Grimm Eclipse. Players control one of four mercenaries or the monster they're tasked to kill. But only the mercenary who collects the most loot and survives wins, so players must balance working together to defeat the monster with exploiting the chaos for personal gain.

The game is currently scheduled to release in August of 2019.[Read more...]

Content

Mercenaries

Monsters

Characters

Blitz

Captain Boom

Cr45h and Burn

Zella

Guides

How to play guide for Vicious Circle

System requirements

Release date

Game support

Videos

Featured images

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
The Exchange

* Tier 1

Exchanges and their equivalents from each faction in Songs of Conquest grant access to Resource Trading, which can be accessed by clicking on the building or the marketplace icon at the top-right of the screen, below the research button.

The first marketplace building a player constructs will allow them to trade resources. Players can only trade resources if they have at least one marketplace. Any additional marketplaces built will improve the exchange rate for the player, allowing them to buy resources for less and sell them for more. However, no additional improvement to the exchange rate is possible once the player has 5 marketplace buildings. A table of the exchange rates is shown below.

In Songs of Conquest, many maps will lack important resource-generating capturable buildings, so unless you get lucky with a Wielder skill providing the resource you need, or managing to find enough stashes, you will likely need to make use of Resource Trading to purchase the resources necessary for your strategy. Players will often find themselves at a surplus of gold, wood, and stone in the late game, so do not be afraid to offload them for some extra researches.
Rally

## Details

* Tier 1
* Tier 2
* Tier 3

### Effects

All friendly troops get
**+10** Defence
**+10** Melee Offence
**+10** Ranged Offence
**+10%** Spell Damage Resistance

### Effects

All friendly troops get
**+20** Defence
**+20** Melee Offence
**+20** Ranged Offence
**+20%** Spell Damage Resistance

### Effects

All friendly troops get
**+30** Defence
**+30** Melee Offence
**+30** Ranged Offence
**+30%** Spell Damage Resistance