Ignited Bonnie/History

**Ignited Bonnie Navigation**

Overview
**History**
Gallery
Trivia

***The Joy of Creation***
Ignited Bonnie will start out-of-view in the hallway behind the left doorway. After a 25 seconds or so, he will slowly open the door. He will make a little creaking sound while opening the door.

If you are too slow at flashing the light at him, then he will instantly kill the player. This behavior is also shared by Ignited Freddy and Ignited Chica.

***The Joy of Creation: Reborn - Free-Roam Test***
Ignited Bonnie's red eyes are not seen within the glowing eyes of the other Ignited Animatronics. His dark silhouette can be seen very faintly, with only his red pupils flashing.

***The Joy of Creation: Reborn - Challenges***

Ignited Bonnie is the only animatronic active during Basement: Ignited Bonnie, and is significantly faster than Ignited Freddy. The glow of his red eyes and the thumps of his feet warn you when he is approaching. When you see or hear him, you must run until you are far enough away from Ignited Bonnie. If he is chasing the player, turning as many corners as possible while running will slow him down slightly. Ignited Bonnie will begin to chase the player as soon as they enter his line of sight. His jumpscare is very intense because he punches the player in the face, evidently with lots of force as determined by the sound of the THUMP the impact makes.
If you fail the objective, he will automatically turn towards the player's current position and chase them, eventually ending the game.

***The Joy of Creation: Story Mode***
**Bedroom**
Ignited Bonnie will attack the player from the door at the foot of the cot. He will knock three times before entering. The player must hide in their bed and turn off the light to avoid him, but only on the third knock when Ignited Bonnie enters the room; he can be ignored on the first and second knocks. If the player fails to defend against Ignited Bonnie by turning off the light and sitting down in the crib, he will teleport between a flash of darkness to behind where the player is currently looking.

**Living Room**
Ignited Bonnie will start attacking at 1 AM, right after Ignited Freddy and Ignited Foxy consecutively attack the player once. He will slowly approach from behind the double doors. Whenever he advances forward, he will make a moaning sound similar to the one his original counterpart makes in FNaF 1. Constantly checking the doors is not needed as long as the player takes note of the number of times the audio cue has played since Ignited Bonnie last attacked.
Ignited Bonnie goes through 5 phases before he enters the room:
Phase 1: He appears far from the door and is not visible.
Phase 2: He gets a little closer to the door, and his eyes are visible, but scarcely.
Phase 3: He moves closer to the door and his upper body is visible.
Phase 4: He is standing directly behind the door. Only his arm and part of his body is visible.
Phase 5: He is staring through the keyhole.
To avoid Ignited Bonnie, the player must stand against the wall where Ignited Bonnie enters from and wait until he closes the doors, indicating that it is safe to leave the hiding spot. Ignited Bonnie does not enter the room at the same time as Ignited Freddy or Ignited Foxy, so the player will need to prioritize who to deal with first.

**Office**
At about 3 AM, Ignited Bonnie will start appearing in the cameras, hanging around the corners at the edges of the camera's view. Looking at Ignited Bonnie's face while he is there will lead to him breaking the camera, preventing the player from warding off Ignited Foxy from that direction for the remainder of the night. This can be circumvented by looking at the floor through the camera, as looking at Bonnie's feet will not trigger him. Opening a door while Ignited Bonnie is hiding behind it will not trigger a jumpscare.

***The Joy of Creation: Ignited Collection***
***The Joy of Creation***
***The Joy of Creation: Reborn***
***The Joy of Creation: Story Mode***
**Bedroom**
**Living Room**