Sutir

Sutir are a race of humanoid insects often believed to be descendants of Arakeen who pledged loyalty to the Burning Host. Sutir resemble their Arakeen cousins not only in appearance, but also in culture and architecture. They make use of red-obsidian pyramids and potent magics, though have seemingly lost their penchant for technomagic.

## History

Sutir were originally Arakeen who chose to revert to a more primitivistc lifestyle. They forsook advanced technomagics ─ instead focusing on mystical arts and animism. They grew disillusioned with the ever growing hunger of the Arakeen, and saw their way of life as unsustainable.

They settled on the remote world of Suti-rana, far from the Arakeen host. There they lived for hundreds of years in undisturbed isolation. When Pyrmonde exploded, Suti-rana was caught in its wave of destruction. The sutir were faced with annihilation as their planet began to become inhospitable to them. A dalmachim by the name of Tarnazzar approached the high chieftain of the sutir and offered them a choice: join the Burning Host, or perish on their dying world. The sutir agreed to the ultimatum.

The sutir carried their mystical traditions with them to the Host, and then later when they formed the Endless Legion. They are potent spell casters and barbaric warriors. The sutir formed the Shiran Ra, the demonic counterpart to the Shuraad Ai. The Shiran Ra were responsible for the creation of the Dimensional Gates, large stone portals that connect the various demon worlds together, and allow them to invade the Physical Realms.

## Description

Sutir are bipedal insectoids with vaguely humanoid faces. Their carapace ranges in color from dark green to bright yellow. They possess a pair of glittering wings, which provide them with limited flight. Their exterior carapace is made up of an interwoven lattice-like chitin that protects the sutir from corrosive acids, poisons, and glancing weapon blows. Their arms are elongated and end in hands with three sharp claws.

### Combat

The sutir do not engage in direct combat very often, content to instead stay back and harass their foes with magical attacks. When they are forced into melee, they make use of transmutation spells to enhance their physical bodies to extreme degrees. If they are unable or otherwise robbed of their magical abilities, they either flee or in dire situations rely on their claws to rake and disable their opponents. They quick on their feet, and are deceptively tough to kill.

## Biology

Sutir blood is a green slim with a rancid smell. If left exposed it attracts maggots and other carrion. When consumed by mortals, it destroys all memory and transforms their bodies into powerful insectoid hybrids. These "hulks" as they're called, are favored frontline combatants of the sutir, and they are never seen without them.

Sutir eyes are extremely powerful, capable of seeing movement over several hundred feet away. When in the air they can serve as powerful scouts and observers, capable of seeing in every direction for nearly half a mile.

From the few have managed to dissect a sutir, they do not possess a brain like most humanoids. Instead, their entire body serves as the central nervous system, allowing sutir to continue to move and operate without their head.