Nightmare

Nightmare is a physical/magical damage dealer. If you distribute stats in agi as max stats you will deal more physical but still a bit of magical damage. If you distribute top stats as int, you will deal almost only magical dmg. Nightmare is a squishy dps char. So it may feel more comfortable to put some stats into str after maxing main stat. As example 1,25M agi and 1M str. But you could go agi/int or int/agi but take care. Everything can almost 3 shot you.

Requirements for T4 : full Paimon gear, then kill 100 enemies.

## Skills

**Haunting Dementia [Q]**

* **Effect: Target has a 25% chance to miss auto attacks and is more susceptible to receiving criticals with +5% Physical/magical critical chance.**
* **Damage:** (Top Stat + INT)x100 magic damage.
* **Curse Duration:** 5 seconds
* **Cooldown:** 6 seconds
* Combo sleeping nightmare: Reduce duration of all clone by 6 seconds. Each clone will attempt to cast Nightmare Wave at the Target, dealing INTx150 magic damage with doubled Magical Critical Chance/damage. (range : 1000).

active nightmare: don't cast nightmare wave on Q.

**Nightmare Clutch [W]**

* **Effect: Nightare dash and deals (agi + int)x80 magical dmg to target.**
* **Range dash: 600**
* **AoE dmg:** 900
* **Cooldown:** 6 seconds
* Combo: Consume a nightmare Clone within 300 AoE for guaranteed critical. Also reset cooldown of D and W.

**Delusional Nightmare [E] (Awaken clone)**

* **Effect: Dash forward, leaving a nightmare clone behind, deals top statx75 + agix90 magic dmg.**
* **Maximum Range:** 600
* **Cooldown:** 10 seconds (Cooldowns are not shared)

**Delusional Nightmare [E] (Sleeping Nightmare)**

* **Effect: Conjure a nightmare clone that dashes forward dealings topstatsx75+ agi x 90 magic dmg.**
* **Maximum Range:** 600
* **Cooldown:** 10 seconds (Cooldowns are not shared)

Darkrift Calling **[R]**

* A rift within the infinite darkeness opens and your nightmare clones clutch forth Dealing (agi+int)x60 magic dmg per clone in 600 aoe.
* fewer than 2 clone , Darkrift spawn an additional 2 clones.
* fewer than 4 clones, Darkrift spawn an additional 1 clones.
* **Cooldown:** 45 seconds.
* info : Additional Clones spawned deal double damage.

**One who was destroyed but reborn again [D]**

* Casting a spell or triggering Void Strike will spawn a clone (5 second cooldown)
* Each attack has a 5% chance to activate Fury. (Fury - MAX Attack Speed for 1 second.)
* [Void Strike]
* Each attack has a 15% chance of dealing (Agi+Int)x15 magic dmg.
* Each attack has 16% chance to critical for 5x dmg.
* Active: toggle between Awakened Nightmare mode and Sleeping Nightmare mode.
* Max 8 clones
* Cooldown: 5 seconds

[Awakened Nightmare]

Clones are represented by UP (unholy power), can move, last 25 second, are untargetable, attacks deal ATKx0.75 damage and reduce duration by 1 second, can trigger effects like a normal auto attack.

[Sleeping Nightmare]

Clones are represented by UP, cannot move or attack, last 25 second, are untargetable.

**Nightmare Shroud [T]**

* **Effect:** Deal Agi x 300 INT x 300 magic dmg and deals double if fury is active
* **Pure Damage : deals Int x 3 pure dmg if you have atleast 4 clones. (10 UP)**
* **Bonus AoE Evasion to Nearby Allies: 10**% Physical evasion, Magical evasion.
* **Range:** 1000
* **Bonus if AGI>INT:** grants self 10% additional Attack bonus.
* **Bonus if INT>AGI:** grants self additional 5% Magical Critical chance/Damage
* **Duration:** 7.5 seconds
* **Cooldown:** 75 seconds
* **Additional Info:** Can stack with itself.

**Eternal Nightmare** **[F]**

* A targetable Nightmare delusion split from your shadow. Your true nightmare connot be contained as nightmare. Clones rapidly split off from your delusion, **creation 2 clones per second.**
* nightmare delusion has Q, W, E spells, 150% Attack speed, 5000 Armor 50% magic defense and Half of nightmare's Max health
* duration : 20 second.
* **Cooldown:** 100 seconds.

## Item Choices

### **AGI>INT**

**Gloves:** Grim Fury/Solomon's Hand

**Weapon:** Infernal Claws/Class Weapon

**Accessory:** Solomon's Fate

**Flag:** Havoc

**Armor:** Meph Armor/void armor.

**Soul:** Plethon's Soul/lightning soul

**Oblivion Grimoire:** For oblivion you want to look for things that improve your physical damage output. Easiest one to get would be Cain's Murderer. For more late game options you can pick up Vassago's Sadistic Masochist or Unstable Murderer (fuse from Baal, Witgang and Cain).

**Spirituality Grimoire:** In this slot there are still plenty of options that improve your physical damage or alternatively you can pick up a Dash from Cloud for survivability. For damage there is True Power from Angel Powers, Eternal Training from Ose or Unstable Destruction from Baal.

**Salvation Grimoire:** Since there aren't really any damage upgrades to be had, go for the things that give you the best survivability. Ifrit's grimoire, Naked Skin from Griman and Hypnosis are the best options.

### **INT>AGI**

**Gloves:** Solomon's Hand/Vanquisher's Grasp/Grim fury

**Weapon:** Class Weapon/Apocalypse

**Accessory:** Hades Gates

**Flag:** Magic/Mystic

**Armor:** Meph Armor/Hatreous

**Soul:** Mephisto's Soul/fire soul/ soul of élements/water soul.

**Oblivion Grimoire: Vassago's** grimoire provides a good boost to magic damage. Havoc is also a decent option that provides extra damage to your magical critical strikes.

**Spirituality Grimoire:** The best grimoire by far is Unstable Magic (Baal + Levi + Erigos), since you would pretty much have 100% uptime for it. Unstable Destruction (Baal) is also a good choice for a good damage upgrade but a bit less consistency. If those prove to be a bit too hard to get, easier options include Witgang's and Plague's grimoires. Dash is also always a good option for survivability.

**Salvation Grimoire:** Since there aren't really any damage upgrades to be had, go for the things that give you the best survivability. Ifrit's grimoire, Naked Skin from Griman and Hypnosis are the best options. since u play hatreus , you can also play mana overflow. grim fused from erigos, envy, gremory.

## Tips to play Nightmare agi and Nightmare int.

* As nightmare int :
* Nightmare int is a caster, you only have a long combo every 100 sec.
* You deal more dmg the more clone you have spawned so the idea is to : E R Q; if you don't have you R just use E Q. You can also do E Q and press W after on each clone. You get a guaranteed crit on each W. It's basicaly the short combo.
* Each time you use Q : it reduces nightmare duration by 6 sec so you have to take care of your timing.
* To do a full combo, you need to spawn your ultimate F. Wait till you get 10 clones and press T and right after Q on the enemy. Also you need to control you clone. You need it to deal more dmg so you need to micro your own character and your clone. You have to press Q on your clone to. After that you can press E on clone and on your original nightmare since your clone disappears. Try to press Q on clone first. You got only 25sec duration on your F clone so make sure to use all his spells before he disappears. Don't forget to use R once you got 25 clones. fast resume of thinger over: f at10 clone (press apoc during this time if u have it, so it's get buffer by ur T) TQEQE at 25clone R, QEQE. a last Q on clone (f) before he desapears
* As nightmare agi : tbc

## Playstyle & Tactics

**Mephisto:** As nightmare int : you will do almost no dmg to Mephisto, Death and Sitael. Your job is to kill the phantom of Thirst and Slaughter and optionally to take the chain on Sitael. Just use the big combo on Thirst. Ask your team to wait untill you have your spells back off cooldown, before proccing Slaughter (if you are the only magical dmg dealer). If you don't have enough dmg use Q on slaughter and keep it till u get you get R.

As nightmare agi:

**Diablo:** As nightmare int, you can fully play this fight. Your only problem is that you are squishy so take care. You can dps diablo to the end even if you do magical dps. Your problem to combo is : you need to take care of F spell. The clone that u summon will also take ember from diablo so you have two solutions. After you dps when you proc a burn. give up the control of you clone, so he dies of the ember and you lost half of you dps if you dont Q fast enough. Also your Q is really usefull at Diablo since most of his dmg rely on his AA. Or you try to micro your clone and your hero at the same time but remember there is 4-5 other heroes in the area. In case your team died and you still have your ultimate: you can survive by proc breath with u clone and dash with W and use D to make you clone awakened E to dash. Untill Diablo finishes to breath, don't forget to put your clone asleep again.

**Solomon:** As nightmare int, if you proc "cannot touch", take care cause your combo have alot of waves so you can kill your team easily if you don't take care. If you want to help your team, use Q when u can , you can indicate for 5 sec who is real Solomon. Also use your dash wisely so you can travel far. The idea is if you can travel far, you can be able to juggle solomon aggro with your teammates.

As nightmare agi:

Just auto attack, idiots.

By HvsH