Update 0.4.0

**v0.4.0** was a major update that added Special Requests, re-balanced multiple cards, and fixed a few issues.

## Changelog

Special Requests are now live! Reach Lauda in any run to unlock them.

**Balance Changes**

* The Architect’s Curse M now has Fleeting
* Opti-Metabolizer now correctly interacts with Ambrosinium
* Tesh Compound’s modifiers are removed once the Attack is played
* Last Line now triggers if the player starts any round below 20 HP, not only at the start of the combat
* Increased Cunning’s cards choice size to 6 from 3
* Decreased Duplicity's cost to 0 from 1
* Decreased Plight’s cost to 3 from 4
* Increased Doltar’s teamwork perk

n
∗
2

{\displaystyle n\*2}

 to 20 Guard from 12
* Decreased Tyr-Nihl and variants’ damage by 2
* Increased Unforgiving Strike’s rarity to 2 from 1
* Increased Unorthodox Parry’s rarity to 2 from 1

**Improvements / Additions**

* It is now possible to hide a popup to consult the game state
* Improved gameover screen to be more concise and explicitly notify the player when a goal/an unlock was achieved (e.g. unlocking a new difficulty level)
* New counter-attack animations for Doltar and Nereide
* New attack animations

**Bugfixes**

* The Distiller now correctly shows “nothing” as his intent instead of “buff”
* Fixed an issue where upgrading a card with keyword alterations wouldn’t carry over to the selected upgrade
* Now the camera can see through the scenery

## 0.4.1

*Release Date: December 21, 2022*

*Patch Notes*

**Bugfixes**

* Fixed issues with Asian characters in the gameover screen
* Fixed minor localization issues
* Fixed a crash in Special Request “Incursion”
* Fixed an issue where the gameover screen wasn’t showing the gain of new Special Requests
* Fixed a rare issue where dead foes would still make their attack before collapsing to the floor

## 0.4.2

*Release Date: January 17, 2023*

*Patch Notes*

**Balance Changes**

* Architect’s Curse level 5 now scales per Act (Foes in Incursion gain 1/2/3 Fury)
* Architect’s Curse level 10 now scales per Act (Foes gain 5/10/15 max HP)
* Keepers of the Temples now gains 3 Fury when damaged instead of 2
* Increased possible warbands at the beginning of Act 2
* In His light M now reduces Manoeuver costs until played
* Increased Burning Faith’s (and variants) damage by 20
* Decreased And While we Breathe’s damage to 3
	+ Decreased And While we Breathe’s damage M to 3
	+ Increased And While we Breathe’s damage W to 6
* Increased Delayed Sentence’s (and variants) Guard gain by 4
	+ Increased Delayed Sentence’s M card draw to 2 from 1
* Increased Without Delay’s W guard and retribution gain to 12 from 10

**Bugfixes**

* Fixed several font issues
* Fixed the game loop to prevent a certain type of lock in fights that would prevent the game from moving on
* Fixed the intro sequence on Steam Decks
* Fixed an issue that was maintaining the slow-motion when it shouldn’t
* Fixed a Special Request localization issue

**Improvements / Additions**

* Improved the hand layout to accommodate loads of cards
* Improved enemy panel placements
* Cards without cost (i.e. that can’t be played) show no Pulse icon and/or symbol
* Hero and Faction Powers use different colors

## 0.4.3

*Release Date: January 19, 2023*

*Patch Notes*

**Bugfixes**

* Fixed a slow-motion issue that renders the game unplayable in certain scenarios

## 0.4.4

*Release Date: January 19, 2023*

*Patch Notes*

**Balance changes**

* Increased Autonomous Displacer threshold to random discard from 3 to 4
* Increased We Will Not Falter’s M retribution to 30 from 15

*Name Changes'*

* Deferred Sentence is now Deferred Verdict

**Bugfixes**

* Fixed a crash occurring the logo screen