Satori Road Network

The continent Satori has its own road network, composed of route 8 and its side roads (8A, 8B, 8C and Old Wagon Road). The road network has continental coverage. Unlike Jeogeot Road Network, the roads in Satori don't offer alternative ways (you cannot bypass a place by taking a different road to reach your destination). Also, unlike the roads of Nautilus, which are separated into North Nautilus Road Network and South Nautilus Road Network, all roads of Satori are interconnected.

## History

Satori was built fast, in 2007, in less then 6 months. Its road network was meant to be different. However, the Linden officials made an error and sold some land without thinking that there is a road along it. Sold parts of the road network were dismantled. So, the system ended-up with a few gaps.

To allow somehow people to pass through, the Linden officials built teleporters in the form of tunnels or billboards at road ends. Changes are as follows:

* *Route 8* has a removed section in North. However, even if the road surface is removed, there still is a virgin trail along its way.
* *Route 8A* has a large removed section in its center, spanning through 5 sims.
* *Route 8B* is said that was longer, further extending West.
* *Route 8C* was longer and reached the coastline in West.

In 2022, the road network of Satori was radically improved. New roads were built and new road sections were upgraded.

* *Route 8 (North)* had a gap where the road was unpaved but still could be used. The road was rebuilt although in a steep grade.
* *Route 8 (South)* had a missing bridge over the Bullet Lake. The bridge was finished and is accessible for all vehicles.
* *Route 8D* was added in South, linking route 8A with route 8C. The road continues West to Chiffre sim on the shores of Ashlite Sea, with a rezz zone for both cars and boats.

## Technical Data

Almost all roads are covered with asphalt. There are a few roads covered with pavement, as well as a few virgin paths and dirt roads:

* **Modern Road** - found on all roads in North and some in South. These roads are large enough for any vehicles, have asphalt surface and road marks and usually have subsurface reinforcement. The roads have info kiosks with maps, signaled rezz zones and signs showing sim crossings.
* **Central Route 8** has a different type of asphalt, with road marks yellow.
* **Pavement** is found in South, on short distances along route 8A and route 8C.
* **Virgin Paths** are located sometimes at the end of major roads. Also, a long virgin path connects route 8A with Old Wagon Road.
* **Dirt** is the surface of Old Wagon Road.

### Route 8

* Road surface: 19585 m
* Total including waterway: 19585 m

* Previous virgin trail: 413 m
* Previous missing bridge (waterway): 81 m

Route 8 is very long and spans the entire length of the continent. As seen on the map, it has a shape similar to number seven **7**.

It starts in North-West, inside Satori Rift. There, the road ends with a tunnel, which made some residents speculate that it was actually longer and it might had reached the West coast. There is no way we can know for sure. The road at first runs to North-East, then to East, heading to the intersection with route 8A in Nadelhorn.

From Nadelhorn to East, route 8 runs at the border between Slavic Sims and the rich North Satori Coast. In that area, there are private-owned roads connecting route 8 with the coast to North, with airports and with large docks. There was a missing road sector in Dammastock sim, flanked with tunnel ends. As for 2023, the missing sector has been paved and is a modern road. Before this, residents could teleport using the tunnel and rezz a new vehicle at the other end, while heavy traffic had to bypass the missing section by using route 8A and then route 8B, through Furki intersection (see below). There was a virgin trail connecting the tunnel ends through Dammastock sim, which can be used by walking or by using a vehicle able to fly. East from Dammastock, the road continues East to Toroge sim.

In Toroge, the road turns South and runs at some distance from the coast. At first, the road passes through the relatively flat and high plateau, then it crosses some rough terrain, with steep grades and tight curves in Montdidier and De Newnham sims, where it gets clsoe to East Satori Coast. After that, the road again runs through more flat terrain for a long distance, until in Cipactil it reaches route 8B.

South from Cipactil, route 8 has a different texture, with a light-blue asphalt surface and yellow road marks. It runs almost parallel with the coast until it reaches Peacock Park. From there on, the road again has the same texture as in North. It passes through some hills on the way South, finally reaching the South end of route 8A in Richfield. South from Richfield, the road climbs one more hill before descending into the Bullet Lake of South Satori.

The Bullet Lake is not an official name. I suggested the name, based on how it looks on the altitude map, like a bullet hole through an old piece of wood. The lake is a Geographic anomaly. Its cause is unknown. It does not look like anything else seen on Earth's Geography. Impact craters are surrounded by crater rims, sinkholes are surrounded by a plateau of similar elevation and tectonic lakes are always elongated. Could it be an extinct supervolcano?

Before 2022, the bridge was not finished or it collapsed. There were road signs on the right side of the road (which suggests that vehicles should drive on right). These road signs said:

```
*Bridge out ahead*
*No.. Really, the bridge is out!*
*Umm, why are you going faster?*
*What are you? Crazy?!?*
*The... bridge.. is.. out!*
*Are you trying to jump it?*
*OMG! You are crazy!*
*I can't look!*

```

After all these alarms, came a sector of 81 m of missing bridge. There were pieces of the fallen bridge in water, with a road sign saying:

```
*I told you but nooo...*

```

In 2023, the bridge is in a good shape and functional, becoming the greatest and longest bridge in Satori.

The road continues South from the bridge. It soon intersects route 8C (actually a very short road sector, see below). Route 8 further extends South to Bageera sim, where it ends. As far as we know, there was never a road or a planned extension South from Bageera, into the Far South Satori.

### Route 8A

* Length: 8021 m
* North section: 4758 m
* South section: 3263 m
* Road surface: 7892 m
* Virgin trail: 129 m

This road was intended to be parallel with route 8 and to bypass some of its traffic. However, land was sold in its middle section, between Aragonese and Ellingson sims, a section which should span through 5 sims.

The road starts in North, at Nadelhorn. From there, it heads South and after 1644 m it reaches the intersection with route 8B in Furki. It is the only intersection in Satori that looks like a cross **+** and it is the only intersection on the continent to have traffic lights. Of course, crossing on red light will not result on a fine. From here, freight traffic can go East on route 8B, bypassing the missing sector on route 8 in Dammastock.

Further South, route 8A advances through the flat plateau of Satori, reaching altitudes close to 100 m. In Kurkengrai sim, it intersects a virgin trail, simply labeled as *Protected Land*, which advances West towards the Old Wagon Road.

The road ends at Aragonese, at a tunnel. A short sector of virgin trail continues South from the tunnel, partially covered with vegetation. Between Aragonese and Ellingson, there is no remnant of the old road. Distance between the ends is around 1000 m. At Ellingson, there is no tunnel. The road ends with two large billboards which can be used for teleporting.

The road continues South and slowly turns South-East and then East, reaching route 8 in the end at Richfield. Along this final sector, route 8A runs mostly through flat terrain. There is a small sector in Dechene sim where road surface is covered with pavement.

Southern route 8A is connected to route 8C through the newly built route 8D.

### Route 8B

* Length: 3077 m

This road is a branch of route 8. It starts in Cipactli, where it separates from route 8 in a **T** intersection. After only 293 m, it intersects route 8A in Furki in a **+** shaped intersection, which is also controlled by a traffic light. The Cipactli - Furki - Nadelhorn bypass through routes 8A and 8B allows freight to pass the missing sector of Dammastock on route 8.

After Furki intersection, route 8B continues West and passes through some high elevations. In Nihole, inside the Slavic Sims, it reaches 110 m, the highest point attained by a road in Satori. The road further continues West and passes through a large loop in Ulyanovsk Oblast. The end point is in Camazotz sim, which is close to Satori Rift.

Some residents suggested that the road extended further West, perhaps reaching West Satori Coast. Nothing survived up to this date. The road ends sharply, without a tunnel and with large billboards that can be used to teleport.

### Route 8C

* Length: 3713 m
* Waterway: 447 m
* Road + waterway: 4160 m

Route 8C gives access to some places in South. It has a large missing sector in South, where it passes over Bullet Lake (unofficial name). The road has a modern texture, similar to other roads in Satori, except for a small sector which is covered with pavement and a missing sector replaced by a waterway.

The road starts in Davros sim, as a branch of route 8. After only 30 m, the road ends at a dock. There is no bridge over the lake. Instead, there is a long waterway, with rezz zones for boats and cars. This vehicle interchange system is also used in Corsica and the two Gaeta continents. A convertible boat - car vehicle can travel without problems. Road surface starts again in Valeyard sim.

From Valeyard, the road advances North for 3713 m, giving access to various sims. It gets close to Satori's West coast, named Ashlite Sea in this area.

The road ends at Oglivie, at a tunnel end. Initially, the road was longer and reached the West Coast further to North. It was one of the few roads reaching a coastline in the Eastern Continents.

Route 8C is connected to route 8A through the new route 8D.

## Route 8D

```
Chiffre: 0 m
Route 8C: 302 m
Route 8A: 622 m

```

This road was built in 2022. It connected road 8C with the other roads. Previously, the only way to get from route 8C to other roads was by boat over the Bullet Lake. Now, drivers can use route 8D to enter route 8A and from there go further to route 8. The road also links Satori's road network with the West coast, through a mixed boat-car rezz zone built in Chiffre sim, Ashlite Sea.

The road goes in a straight East-West direction, without significant curves and with a steep grade close to its Western end. It is entirely covered with modern asphalt.

### Old Wagon Road

* Length: 427 m, dirt road
* Branch: 294 m, virgin trail
* Total: 721 m.

The Old Wagon Road is said to be a historical remnant from the old days of Second Life. It spans through two sims, Sababurg and Rethymno. It is a dirt road, with teleporters and rezz zones at its end.

There are no records, showing if this road ever extended further from its current stretch. It appears that the road was built together with the other roads soon after the continent was completed.

There is a virgin trail, a long parcel named simply *Protected Land* that connects the Old Wagon Road with route 8A. It is not signaled by any means. The virgin trail passes through the foothills of Central Satori Mountains, part of Mountains Of Satori.

## Route 8Z (toll)

Route 8Z is a private-owned road in North Satori that links routes 8 and 8B. It is narrower than other roads and it has a toll station at its Northern end. By the way the toll station is built, it appears that the road was designed for driving on the right.

## Complete Data

* Total roads: 34889 m
* Total virgin paths: 423 m
* Old Wagon Road: 247 m
* Bypass waterways: 447 m
* Total ground network: 35559 m
* Including waterways: 36006 m.

## See Also

* Second Life Geography
* List Of Roads
* Satori