Goldcrest

Named after the Goldcrest Clan, a group of exiled dwarves who have decided to use their remaining influence to establish a trade network between the dwarves of Karak Kanamh-Mor and the people of the Lordship.

## Geography

Goldcrest lies on western side of the Greatspines, and is nearly impossible to enter, bar from the single large road, which follows the Queen's River, down south-west towards Newport.

Goldcrest was purposefully built underneath Barak Ordor, a dwarven city-gate, which serves as an entrance to the dwarven under-cities.

## Society

People of Goldcrest are varied, and it is one of the few surface settlements where humans are a minority, where instead hill dwarves and gnomes are the majority. Despite racial differences, people of Goldcrest live in relative peace.

### Religion

Being a mountain town which focuses on trade, the main two deities are Lapil and Opus, but due to the mercanitle and plutocratic nature of the town, Avaricia is also a common patron.

## Government

The town belongs to Lord Desmond Sparrow, the Whitemane, but operates underneath Morek of Clan Goldcrest, who holds the title of Duke of Goldcrest. Within the city, the modus operandi is plutocratic - the wealthiest control different aspects of the city.

### Major Groups (in order of wealth)

#### Clan Goldcrest

The richest of clans, and Morek serves as the head and master of clan. Clan Goldcrest operates and oversees every operation within the city, but primarily runs trade with the mountain dwarves of Barak Ordor.

#### Bluegrass Guild

A group of particularly mercantile halflings, which source the majority of precious commodities for trade with the dwarves.

#### Hammerhill Construction Company

Thanks to their knowledge of dwarven architecture, the Hammerhills serve as the main engineers, builders and architects for all of Goldcrest.

#### Copperfall Gunsmiths

Whilst not just gunsmiths, the Copperfalls are a group of talented gnome tinkerers, which primarily produce gunpowder weaponry.

#### Gate District Brewmasters

The local brewers, which use the cavehops used by the mountain dwarves to produce some of the highest quality alcohol on the surface.

#### Stockwell's Guards

A human group, which doesn't share the same skills of the trade as other inhabitants of Goldcrest, and decided to serve as the guard and militia. After all, it's easier to catch short-legged criminals when you have long legs.

## Commerce

The commerce within the town is split between Outside Trade, which is operated by the Bluegrass guild, and the Inside Trade, which is operated by Clan Goldcrest.

### Imports

Bluegrass Guild imports everything essential for the city. Due to it's location, Goldcrest can't produce enough food to sustain all citizens, so instead it's imported.

Another thing that the Bluegrass imports, is nightleaf - a dried form of nightshade leaves, which intoxicates the mind and body, causing great relaxation. It is extremely valued by the dwarves.

### Exports

Goldcrest primarily exports that which they trade with the mountain dwarves - stone, minerals, ore and precious metals. They also export some of the local produce, primarily Copperfall guns and Gate District alcohol.

## Defenses

The location of Goldcrest provides the most defense. Other than that, Stockwell's Guards serve as the main militia.

## Notable Locations

### Gate District

The Gate District is located directly below the entrance to Barak Ordor. It is the main place of trade between the mountain dwarves, but also it is also where the majority of local labourers work, which includes Copperfall Gunsmiths and the Gate District Brewmasters.

### Guildhalls

Guildhalls serve as the centre of the Goldcrest, it is where the majority of guild buildings stand.

### Smallspines Residential Area

The Smallspines are a huge block of housing, reminiscent of dwarven living halls.

### Golden Bazaar

Located on the southern entrance of the town, the Golden Bazaar is where a majority of outside trade happens. It is also where some other smaller shops are.