Backrooms

An image of "Level 0", allegedly the first area you enter after you "noclip" there.

## Societal

### Native species

Smilers
Facelings
 Skin Stealers
Clumps
Hounds
Countless others (sometimes depends on HC as the Backrooms has no "official" lore aside from its wikidot)

### Population

Unclear, well within the millions or even billions

"*If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in*."

-Unknown

## Overview

The Backrooms is an internat urban legend revolving around an extradimensional area beyond the bounds of our reality, supposedly accessible via "noclipping" out of reality.

It is a non-euclidean, labyrinthine dimension consisting of endless mono yellow-rooms and damp carpet. The sound of buzzing, fluorescent lights permeates the place.

## Levels

Originally the Backrooms only consisted of one level, however, as it got more popular, countless levels were added. Many of these differ from the original, with some taking the appearance of entire cities (i.e Level 11) or even more natural areas (i.e Level 39 and the Crimson Forest).

### Level 0

The starting level, consisting of mono-yellow rooms, damp carpet and the hum-buzz of fluorescent lights. This particular level is non-euclidean in nature, meaning one can return to the exact area they started in from just walking in a straight line.

### Level 1 "Habitable Zone"

Taking the appearance of an expansive warehouse, with concrete floors and walls, exposed rebar, dim lights and a low-hanging fog. Living up to its namesake, this level has a constant supply of water and electricity, meaning it can serve as long term habitation for any wanderers as long as the appropriate precautions are taken.

### Level 2 "Pipe Dreams"

This level consists of long maintenance hallways with steam pipes lining the walls and ceiling. The claustrophobic hallways and higher entity count make this level much more deadly than the previous two, as well the heat emitted from the steam pipes.

### Level 3 "Electrical Station"

A large complex of thin brick hallways and machinery, containing randomly segmented rooms across the level in no particular pattern. Similar to Level 2, the claustrophobic hallways and higher entity count make this level much more unsafe than the previous and thus ifs recommended to exit as soon as possible.

### Level 4: "Abandoned Office"

Quite self explanatory, this level takes the appearance of a large, abandoned office with no furniture. Due to the lack of hostile entities, many wanderers have settled here and formed entire colonies within the abandoned office-spaces. Those who come to this level sometimes choose to spend the rest of their life here, given the challenging nature of navigating the Backrooms.

Although countless other levels exist beyond these, for simplicity sake only these will be listed due how well known they are.

## Entities

The natives of the Backrooks are referred to as "entities", ranging from the menacing "Smilers" to the freakish "Clumps".