recursal/Fanatic-Fandom huggingface dataset:
Shop

In Lionheart: Dark Moon the Shop has 5 tabs: VM (Vault Master), Front, Keys, Currencies and Packs. By default the Front tab is visible.

**Front**: A curated selection of items on sale. Usually the special event packs are also part of the Front. Otherwise it contains the Diamond Bundle, the Pet Box and the Hughe Potion Bundle.

**Keys**: A selection of Keys, normally a Bronze Key, Silver Key, Golden Key, Golden Key Ring and Golden Key Hoard. While events are running it contains additional special event keys. They are normally high-end keys for special properties.

**Currencies**: Sells Loot Tokens, Crowns and Gold. While events are running the special event currencies are also sold.

**Packs**: Sells Daily Dungeon Tickets, Portal Tokens, Monthly Pack, Weekly Pack, Diamond Bundle, Pet Box, Big Pet Box, Gem Bundle, Big Gem Bundle, Potion Pack, Huge Potion Pack and Mysterious Big Pet Box. There are also changing Hero Packs on sale. While events are running, special Hero Event Packs are sold.

## What to buy

There is no clear guideline to buy or not to buy in the shop. This section is opinionated and should be read with care. But it contains some hints on what to spend. The currently best way to farm gold end-game is to make Draft Dungeon runs.

Daily Dungeon Tickets should be bought each day, you can easily make up for the Crowns spend. If the Reward Portal contains a Hero you want, it's also feasible to buy Portal Tokens.

If you save enough Crowns and want the rewards from an Event Chest, it is an option to buy the Event currency to get enough pulls from the chest.

Another good investment for your Gold may be the Gem Bundle, if you need Gems to upgrade hero skills.

If you want to support the game developers (ECG) but don't want to spend huge amounts of money on the expansive hero packs - the Weekly Pack is a good way to support them and get some Crowns for a good price. It gives you 2600 Crowns over 7 days and 250 VP.

The Daily Hero Tokens can be a good investment late-game, if you have enough gold and the option to farm larger sums.

## Daily Hero Tokens (Front tab)

Additionally in the front section you will find an extra column. Here you can buy random hero tokens, which change daily. You can buy a set of 3 different hero tokens chosen randomly, which usually are of 3 different Rarities.

The cost for the Hero Tokens scales with Rarity and increase by the number of tokens you buy, the following are lists of their cost:
Stitch Bone Caller

## Stitched Bone Caller

"If your books don't have the answer you seek, why not ask the dead authors who wrote them?" Stitched Bone Caller saying

## Description

Ghost-talker that revives allies and steals life from the enemy.

## Analysis

A sacrificial hero who can cut a quarter (Eighth if upgraded) of her HP to shield someone, or rather just kill herself to deal a huge amount of damage to all enemies based on the amount of health lost before using the skill in which will shield all allies after her death. You can avoid cutting her own health if a shield is present on her, preferably by a Stitch Scholar since she has better speed.

She can revive any hero even stitched elves to 1 HP, but if upgraded will grant a shield to protect them from death. Like all Stitched Elves, she cannot be healed and relies on shields to soak damage and large HP pool to survive long enough.

Stitch Bone Caller can sometimes be found in Underroads. She isn't much of a threat most of the time but if she has her sacrificial skill unlocked she'll be problematic.
Vault Novice Timothy

"Gods... What are we waiting around for!? There are people in trouble and we're doing nothing!" - Timothy Hypatos, most days.

## Description

One of the two last Vault Keepers, equipped with a burning sword. He's dedicated to protecting his sister and their order.

## Analysis

He's your first hero along with Vault Sage Natalia, taking as a role of a tank and a part damage dealer. Don't let his rarity let you down; he is the best common hero in the game and makes a good starting hero though your gameplay until you unlock better tanks.

His basic attack deals alright damage, with his area attack dealing similar damage. When upgraded both skills have a chance to burn targets, boosting his damage potential. He can protect your team while boosting his DEF significantly enough to soak a lot of damage. In case of being badly hurt he'll temporarily boost his own DEF allowing better survivability and give healers (if any) a chance to restore him to full strength.

He's useful in Tumbledowns but will fall short during or after Trelis due to stat limitations with his rarity and the fact that Mirror enemies will be much more frequently fought in chapter 5 and beyond. That is when you replace him with a higher rarity tank such as Mirror Knight and Ursus Warcaller, both good tanks for offense and defense respectively.
Gems

Gems in Lionheart: Dark Moon are resources needed to upgrade heroes' skills. There are different types of Gems, each related to a property. They come in three different sizes; Lesser Gems, Giant Gems and Titan Gems.

## Obtaining gems

Gems can be found in various ways:

* World battles - Lesser gems has a chance to be found in their related themed chapters (E.g. Wyld gems in Tumbledowns, a Wyld-themed chapter).
* Events - Themed events reward a large amount of assorted gems as you progress through each battle.
* Arena - Various amounts of assorted gems can be obtained from Gauntlet Chests earned by killing a certain amount of enemies.
* Shop - Either from gem packs or certain bundles.
* Daily Goals - Bounty goals have 3 lesser gems in it. The gem type depends on the type of enemies you have to kill (e.g. Gaea gems for gaea bounties)
* Side Quests - Depending on the theme of the quest, you can earn lesser, giant or epic gems from completing these timed quests.

## Gallery

* Lesser Gems
* Giant Gems
* Titan Gems

Lesser Dark GemLesser Gaea GemLesser Mirror GemLesser Elemental GemLesser Wyld Gem

Giant Dark GemGiant Gaea GemGiant Mirror GemGiant Elemental GemGiant Wyld Gem

Titan Dark GemTitan Gaea GemTitan Mirror GemTitan Elemental GemTitan Wyld Gem
Crossing

A *Crossing* is a feature in most locations, and involves a road intersecting with the track. On each side of the crossing, boom gates will swing down when your train passes by, temporarily stopping road traffic. If you use your train's horn while travelling through the crossing, you will be rewarded with 100 XP. If you don't use your horn, you will lose 50 XP.
Greater Bear

"That bear was dynamite!" Stunned group of hunters after animal attack.

## Description

A massive bear, with claws that tear through armor. She protects her cubs with her defensive hide. Lives far to the north.

## Analysis

A stronger and rarer variant of the Lesser Bear. Although it cannot heal itself and resist Elemental, it has the ability to protect your team while boosting its DEF high enough to take a lot of damage. As well as being tanky, it is able to deal heavy damage with its basic attack and its other skill that ignores DEF.

Great thing about this hero is that its skills only have a 2 turn cooldown, allowing frequent use of its skills. This hero is comparable to Mirror Knight, whose skillset is very similar except more offensive.

Greater Bears are sometimes found in Tumbledowns. It will immediately use 'To Shreds' which may heavily damage or kill your teammates, even tanks since it ignores DEF. Fortunately it has a pretty low SPD for most heroes to take it down or at least incapacitate it before it can do anything.
Ivy Elf Druid

"Solid sort, they. Tough as oak, and I mean that literally. Just watch that you don't tread on a dandelion." - Skein Scholar

## Description

A warm-hearted, oak-skinned druid. Her song heal allies over time, while she empowers the Wyld with strength.

## Analysis

A pretty decent Wyld healer, though healing isn't really her strongest suit as it only heals a single target and it takes a while to cooldown. She can cleanse her entire team while boosting the ATK of any Wyld allies present along with her passive that also boost Wyld ATK, making her pretty restricted to her own property for maximum benefit.

Her basic attack can tangle when upgraded, which can be useful to disable enemies though not that reliable. She has very poor HP, comparable to most rare heroes

Ivy Elf Druids can be found in Tumbledowns. She prioritizes healing her allies, though she is sometimes seen healing full HP allies. Otherwise she doesn't hit much as well as not being able to take much hits.
The different types of shops

There are different types of shops in the game. Additionally there are also different types of lottery, where you can try your luck and win awesome prices.

## Shops

* The Merchant "Shop": Buy items, heros or packs with real money or Crowns. There are special offers on events.
* The Friend Shop: With the Friend Coins your friends will send you you can buy items and hero tokens. The friends shop can be refreshed daily.
* The Tower Shop: Buy Legendary and Epic Heroes with the Tower Coins you get from beating floors in the Tower. The Tower Shop can be refreshed weekly.

## Gamling / Lotteries

* The Reward Portal: You can obtain Potal Tokens from Daily Goals to get random prizes, which change weekly.
* Event Chests: Try your luck to empty an event chest with the (different) event currenies you collect from beating events.
Star Key

## Lionheart: Dark Moon | Star Key

The best way to surely obtain a strong Hero (Epic or Legendary) is by using Keys to charge the Star Key; at the moment the possible drops from the Star Key are:

* Legendary Heroes
* Epic Heroes

Vault Master TimothyVault Sage NataliaIvy WardenMirror Weaver

Pride GoblinCadaverine ReaperCorbie DaemonologistSolar UnicornMirror ChampionMirror OgreCentaur Berserker
Bounty Locations

This page is intended to help people know just how many of what type of bounty you can find in a particular scenario.  For example, if you are assigned a daily goal of "Dark Bounty" and you have to kill 100 dark enemies, which scenarios provide how many dark enemies?  This table will also include how much XP each character is awarded for completing the scenario and how much power the enemy has, so that each player can decide which scenario they want to try to mine for the bounty based on where they are at in the game.  Newer players will likely want the lower level scenarios whereas more experienced players can hit the higher levels for faster completion of the bounty.
I have left off any mention of bounties for scenarios whose return is less than a scenario that is easier.  If the bounty is tied between two scenarios, then I will mention both so that you can choose to get more experience for the same amount of bounty.

## 1. Skein

Bounties found in Skein Easy
 2. Villainous Company
 Boss:  Reaver Cleaver

Bounties found in Skein Hard
 Boss:  Reaver Cleaver

Bounties found in Skein Doom

## 2. Caerholme

Bounties found in Caerholme Easy

Bounties found in Caerholme Hard

Bounties found in Caerholme Doom
 3. Ill Chances
Lesser Wolf

"Sire, the roads grow overgrown, and travellers report wolves moving in the woods." Account of the world after the Breaking

## Description

A smaller wolf with a wounding bite. Fast and agile, with a howl that leaves enemies undefended.

## Analysis

A regular wolf with a strong basic attack that can wound enemies. It can deal a nastier bite when there's another wolf ally in battle, which boosts their ATK.

Its signature skill reduces DEF of all enemies, effectively removing the base DEF of most heroes or countering weak DEF buffs such as Rose Elf Knight's 'Inspire'.

Lesser Wolves are commonly found in Skein, Tumbledowns and Trelis. Most of the time they'll immediately use 'Fearsome Howl' to weaken your team which can be troublesome as the enemy team would deal more damage. Best to dispatch them as a second priority.
Fragments

## Lionheart: Dark Moon | Fragments

Fragments or **Hero fragments** are collectibles needed to unlock any Hero's maximum level. Upgrading a hero makes it stronger under any aspect, thus making Fragments fundamental for any form of progression.

**Fragments** can be obtained by beating a map, quicklooting a map, they can also be obtained from quest and finally obtained at random from arena chest rewards.

Fragments are mainly farmed by players from maps' stages, and heroes' rarity dictates the quantity of fragments received:

* **Common** Hero Fragments received go from a minimum of **4** to a maximum of **6**
* **Rare** Hero Fragments received go from a minimum of **2** to a maximum of **4**
* **Very Rare** Hero Fragments received go from a minimum **1** to a maximum of **3**
* **Epic** Hero Fragments received is always **1** with the exception of quests
* **Legendary** Hero Fragments received is always **1**

Since patch 1.1.1 **Hero Fragments** started rotating monthly between maps.
Lesser Bear

"It's just a bear. I'm in full plate. What could possibly go wrong?" Last words of Lady Abrecht

## Description

A normal bear, that can restore health through hibernation. Their hide is so thick that it resists elements.

## Analysis

A tanky wyld hero who can act as a meat shield for its good HP and self healing skill. Being a common hero, its low stat caps and limited skills would be best used in Draft Dungeon.

* + Has a chance to lower DEF on an enemy.
* + Can recover with full HP and cleanse negative effects.
* + Has Elemental resistance to nullify property weakness.
* - Very low SPD, making it one of the last heroes to take turn
Hound Mistress

"I think whatever is out there hates us, hates the elven clans." King Caerlarsh, a week before his poisoning

## Description

A cadaverine noble of Wormwood. Her lash is laced with poison, and she can summon her allies back from the grave.

## Analysis

A damage dealer with several utility. Her basic attack deals high damage to a single target and has a area attack skill which causes poison, though don't expect her to be a reliable killer. While she is fast, her HP is very poor.

She has the ability to cause silence to a single enemy for 2 turns, preventing them from using any skills unless someone cleansed the target. She also has a unique ability to cause permanent heal block to all enemies which renders any healing, regenerative and revival skills useless.

### Boss variant

Hound Mistress serves as the boss of Caerholme. Like what her name implies, she is accompanied by two Plague Hounds, which she is able to revive them to half health with her unique skill *Summon Hound* when at least one of them is down.

Unlike the normal version, *Thorn Whip* damages 4 random targets.

In harder difficulties, most her skills are upgraded similarly to the original while *Thorn Whip* has a chance to poison and *Summon Hound* can revive both hound minions if both are down.

## Trivia

* For reasons unknown, her hero portrait has the legendary-themed borders.
* The description states that it is able to revive allies, although she has no such skill to do so. This may be based on her boss variant who has an exclusive skills which able to revive her hound minions.
Mirror Tick

"I looked into the dark... and it looked back with all its thousands of eyes! Ahahahah! Oh gods... Ahahah!" - Fenlands Madwoman

## Description

A tiny mirror beast that latches on to enemies to drain their life. Dangerous in groups.

## Analysis

A weak attacker that steal ATK and skill lock an enemy while gaining back HP with a small drain. Being a common hero, its low stat caps and limited skills would be best used in Draft Dungeon.

* + Can disable a random skill of an enemy
* + Can steal ATK to increase own damage
* - Low HP
* - Weak damage overall
Lava Elemental

## Flame Elemental

"Some of the witches of Trelis are able to call to the elements like a shepard commanding their hound." Collegium Account

### Role

Tank

A summoned daemon of the Pale Realms. Its every touch burns, and it can solidify itself to resist damage.

## Analysis

His little brother even if boasting a no supporting skills, make for a better candidate to the title of "Lava Primal of the year", the same can be said for his older brother, other than having a decent bulk and Burn on basic attack his AoE Purge is not worth trading him for another Supporter, if you really are in need of a burner look elsewhere.
Naga Archer

"As we walked towards the temple I realized that the steps were lined not with statues but naga archers." Pilgrim of Divulc

## Description

A holy, serpentine archer that fires blasts of solar arrows to purge the heretics. Absolutely no sense of humor.

## Analysis

A well-balanced fighter who has a high advantage against Mirror enemies with her passive ability that allows her to deal more damage to them. Her basic attack can purge an enemy and her other attack skill deals damage 3 times where the 3rd hit always crits.

She is also able to boost her own DEF and ATK, making her tougher and hit harder at the same time. If there are any negative effects present on her she is able to cleanse them all with the skill

Naga Archers are fought in Ibrim. She'll use any of her skills; *Arrow Storm* on priority targets, *Sun's Blessing* to cleanse/buff herself and her basic attack for the rest of the battle until skills finish its cooldown. Mirror heroes are her most likely victims
The Barghest

Also known as the 'friends of mankind'.

In the 4th age they'd been a diminished people, their kingdoms shattered during the renunciation crusade and their numbers further reduced during the Breaking. Yet of all the beast-kin, they (tragically) remained among the most loyal to humanity. When the Shard of Blades arose in 850, they marched to the Summerland's aid, offering up their lives to hold back the final onslaught of the Mirror general; a sacrifice that gave the north precious weeks to gather its forces and defeat the mirror forces.

For the past few generations, it's believed that that was the end of them. That the wolf men were no more. However their god Canumbris remained and still loved his children. Over the past few decades, babies have been born in the far north of the Summerlands, children with the eyes, tails and ears of great wolves. Living quietly in small isolated community many believe that the Barghest are being reborn, not broken as they were before but this time as a perfect balance between man and beast.

If true then as the mirror rises never have they been so needed.
There are a few Beast-kin you've not seen in Dark Moon. Specifically them, the Weavers (unfairly hunted almost to extinction), the Sirens (under the deep oceans) and the Minotaurs (living far to the west, beyond the mirrorlands).
Koscha the Deathless

## Analysis

Remarkably similar to Centaur Berserker in terms of skills except she is more offensive based. Her basic attack can burn targets, and has a charged skill that deals huge damage along with burn. She can boost her ATK (And DEF) with her skill and passively (At low HP) to deal more damage.

She has a unique passive ability that revives her to full HP on death, retaining any buffs she has previously. This makes her effective in Draft Dungeon as her passive can be renewed every battle (If finished or quit), making her near-immortal.

### Boss variant

Koscha serves as the boss of Trelis. She is assisted by a single Centaur Lancer in easy difficulty and two Flame Elementals in hard and doom, which can be a pain to deal with as they use *Burn Away* to remove all of your buffs.

Unlike the normal version, *Burning Rage* grants her regeneration instead of DEF.

She'll most of the time buff herself before attacking. On the last duration of her buff she'll initiate *Inferno Charge* to deal a high amount of damage to your team. You can counter this move once by killing her which cancels her charge upon being revived.
Shadow Dancer

"She got Sven! Never even saw'er coming." - Erik the Bold

## Description

Advanced assassin of the Cadaverine, slashing at enemies while staying permanently vanished.

## Analysis

A great mirror attacker unique for her ability to stay indefinitely vanished allowing her to avoid attacks half of the time unless there's an enemy Midnight Wolf around. She is also known for her high single target damage; her raw strength combined with corrupt will make her a powerful boss killer. While having good speed and power, she lacks HP and defence though her permanent vanish makes up for it. She can be a valid main damage dealer from the early-game way until the late-game.

She has a basic attack and a charged skill which can corrupt once and twice respectively. Her charged skill applies bullseye before dealing very high damage, where her permanent vanish has a chance to protect her from disabling effects. On a different approach she is able to grant herself double damage and true strike, preferably used on her basic attack as her charge skill will waste the true strike.

Shadow Dancers are found in numerous levels such as Solumnia and Howling Peaks. She mostly uses her basic attack to take out weak targets especially any sort of elves. In some cases she buffs herself with *Death Wish.*

## Talents

It's normally not recommended to use the rare Talent Stones on Very Rare heroes. That being said, Shadow Dancer is an S-Tier hero and can get your way into late-game.

The only viable option for her is 11/0/10. The last talent in the top tree will allow her to be healed when attacked (not hit!) by Corrupted enemies. This will give her survivability a huge boost. Together with the needed 2nd talent of the top tree she also has a 30% chance to corrupt attackers. The bottom row with the extra 500 HP is needed to help her survive longer.

## Pets

If you invested in Talents, a great pet for Shadow Dancer would be the Plague Pup, which corrupts attackers. As she will heal when attacked (not hit!) with the right Talents, this will make her survive a long time. To make SD survive more hits, DEF/HP would be the preferred stats. The goal would be to get her to 80% def, while still maximising her HP.

If you are still using her through late-game and want to invest more Gold, the legendary pet Ash Hart to increase her damage would be an option. The stats would be DEF/HP/CC.
Mana Primal

"The great row of machines turned, as one, and began marching toward the walls of House Tulpa's citadel, their footfalls striking the ground like terrible hammers." - account of the final battle of the War f Long Knives

## Description

A mechanical warrior, powered by mana and widely used in the 3rd age by the Empire of Chronos' legions. It was the perfect foot soldier for a nation enthralled with the lure of magic.

## Analysis

A slow, but balanced fighter who deals more damage in arena and has a unique passive skill that grants him true strike whenever he's hit. He's very comparable to the Dwarven Golem. The difference is that the primal lacks an additional attack and shields himself instead of protect/DEF self buff.

Although the Mana Primal is better in offense compared to the golem, he isn't a strong damage dealer and he is easily outclassed by the Red Branch Mercenary who has a stronger charged area attack skill and starts with true strike on first turn, plus much better stunning capability. Both compared heroes are easily available by normal means unlike the primal, overall making him a mediocre hero.

Mana Primal is only obtained for a limited time in the first Tournament of Champions.
Past Events

This is a list of past events for the purpose of documentation.

## 27./28. of April 2019: **Tournament of Flowers** (Arena Slayer)

### Bonus Heroes:

Rose Princess (200%), Ivy Harrow (200%), Stiched Morigana (200%), any Rose Elf, Stiched Elf or Ivy Elf (100%)

Personal progression rewards:

## 20./21. of April 2019: **The Great Hunt** (Wyld Hunt)

### Bonus Heroes

Rose Princess (300%), Rose Oracle Caitlyn (200%), Rose Valkyrie (200%), Rose Elf Knight (150%), Rose Elf Archer (75%)

### Description

During the event, you earn ROSE STONES by defeating enemies in World Battles! New reports of THORNED BEAST SIGHTINGS come in every 8 hours!

Warning: You only get once chance to clear the Sighting area!

Earn extra Rose Stones by using Bonus Heroes against the Thorned Beast and its allies.

You must have Loot Tokens to earn Rose Stones from battles. You may also QUICK LOOT Rose Stones from any World Battle! Use Rose Stones to progress through the Event.

### Rewards

Personal Progression Rewards:

* 350 Rose Stones: 20x Rose Elf Archer Tokens, Little Egg pet
* 350 Rose Stones: Golden Egg pet, 10x Giant Gaea Gem
* 350 Rose Stones: 20x Giant Gaea Gem, 100x Lesser Gaea Gem
* 350 Rose Stones: 25x Giant Gaea Gem, 100x Lesser Gaea Gem
* 350 Rose Stones: 15x Rose Elf Knight Token, Golden Egg pet
* 350 Rose Stones: Rose Key, 5x Epic Gaea Gem
* 350 Rose Stones: 5x Rose Princess Token, 5x Epic Gaea Gem
* 350 Rose Stones: Rose Key, 10x Rose Princess Token, 10000 Gold
* 350 Rose Stones: 250x Rose Coin, 15 Rose Princess Token, 10000 Gold

Guild Progression Rewards:

* 600.000 Rose Stones: x150 Tier 5 Gaea Cores, 65.000 Forge Dust, Ancient Key

Guild Reward: Golden Pig (1-50), Gaea Gems

Personal Rewards: Rolanda The Lion (1-100), Golden Egg (1-5000), Gold (10k-30k)

## Old Events in the order they appeared

* Wyld vs. Mirror

* Ursus Arena
* Red Branch Revenge!
* Summon The Watcher!

* Naga Oasis
* Cadaverine Ruins/Black Friday
Freight

***Freight*** is one of the two things that can be transported by train. Freight missions differ from People missions, due to the absence of stopping at stations. The player must simply travel from one area to another.

The actual freight can range from water tanks, shipping containers, box cars, to vehicles and logs.
Salamander Berserker

"Naga? Oh... they're good people. Good if scaly. Their cousins though.... ugh" Wise Ibrimite Traveller.

## Description

A cruel, barbaric naga that lunges at enemies for massive damage... to them, and to herself. Very, very strong.

## Analysis

She may look like the Naga Paladin but instead of healing and supporting your team she deals high damage and buffs her team while consistently hurting herself. She can double her own damage and deal high damage to a target at the cost of losing portions of her own health, so it is important to have a healer around so she can constantly use such skills without killing herself.

On the less risky side she can buff the ATK of all allies and use a basic attack which may burn when upgraded. Being at low health will boost her ATK similar to the centaurs.

Salamander Berserkers are rarely found in Desert of Fangs. She'll always use *Critical Dive* to annihilate one of your heroes, though be alert as she'll always deal critical damage if the target is Wyld. You can halt it by having a tough non-Wyld hero with a protect skill, in which she'll use *Galvanize* instead.
Reaver Cleaver

"I must... break you." Reaver Cleaver to rival.

## Description

Self proclaimed Bandit King with a corrupted cleaver that drains the life from enemies. The other cleaver just hurts.

## Analysis

Tough, mean and brutal. This hero has a large health pool and deals high area damage with the ability to drain his enemies. He has two area attacks, one which deals high damage and drains while the other deals low damage and causes wound. When both skills are under cooldown he has a strong basic attack that also applies bullseye to the target, though you need to up his speed or have a slower ally to make use of it.

His high HP allows him to last pretty long, supported by his passive skill that allows him to drain against low health targets combined with his high damage. Only his speed puts him down where stuns and purge will mess him up. Pets that increase his critical hit chance, skill, attack or defense would be extremely good on him. Increasing his speed would be a grave error in Arena/PvP, because his ability *Blackhand* drains enemies when he is at low health. If he goes first then he would be forced to deal damage, and if the other team in PvP has a Reaver Cleaver, then the the opposing Reaver Cleaver would use *Blackhand* and heal back the lost health.

### Boss variant

Reaver Cleaver serves as the boss of Skein and is the first boss you'll face in the game.

Unlike the normal version, *Cleaver Strike* does not apply bullseye and *Tomahawk* cannot wound. He also doesn't start with True Strike.

He'll cast *Tomahawk* first, and afterwards if wounded enough he'll initiate *Blackhand* to slightly restore his health while dealing significant damage to your team. For the rest of the battle he'll use his basic attack.
The Golden Tiamat

## Analysis

Very underwhelming. With full gear upgrades and high Crit pet, she still does horrible damage. God Arrow is decent, but not great with her not having 200% Crit and not having Crit boosting talents. Can’t burn better than elemental heroes, can’t heal better than Wyld heroes, not really good at anything, when bubbler pet prevented all Crit, she could outlast a lot of opponents with full Talents including cleanse, and slowly whittle opponents down with burn and God Arrow, but that went away.
Cat Sith Flame Caller

"Go forth Leave nothing standing! Leave no voice wailing! So commands our god!!!!!" Cat Sith battle cry

## Description

A bloodthirsty Cat Sith priest, summoner of burning flames that scald enemies for massive damage.

## Analysis

A hybrid tank and damage dealer with an attack skill that deals high damage to 5 random targets with a good chance to burn. He is even more dangerous with the fact that the skill only has a 2 turn cooldown, allowing frequent use of this skill. When there's buffed targets to deal with, its basic attack can purge their effects indefinitely.

As for support, he has a protect skill which shields himself to soak up damage before greatly healing himself making him an effective damage sponge especially since its racial passive skill enables vanish whenever he's hit to avoid damage half of the time. If needed, he has a fourth skill that grants an ally double damage.

### Boss variant

Cat Sith Flame Caller serves as the boss of Desert of Fangs. He is assisted by two Flame Elementals which he is able to revive them with half HP using *Summon Elementals*.

He is most likely to use *Pyromania* to annihilate your team and afterwards cast *Fire Dance* to heal himself if damaged enough, otherwise uses his basic attack or reviving the Flame Elementals.

In harder difficulties his skills are upgraded similarly to the original.
Tumbledowns Invasion

Beginners Event

After 2nd login and reaching player level 6

9 Fights, 7 Days after

Each round has 5 waves! This is different than any other event.

* #1 (131 Power): Lesser Wolf
* #2 (225 Power): 2x Lesser Wolf Token
* #3 (334 Power): 10x Lesser Wolf Token
* #4: Trelis Barbarian
* #5: 5x Trelis Barbarian Token
* #6: 10x Trelis Barbarian Token
* #7: Midnight Owl
* #8: Midnight Owl
* #9: Midnight Owl

Special Packs in the Shop

Event Chest
טקסי תאורג'ים

הטקסים השמאניים הם הקסם העתיק המקורי של הגארו. בניגוד למתנות הרוחות, את הטקסים לא ניתן ללמוד מרוחות והם אינם פעולות אינסטינקטיביות. כל דמות אשר יש בה טיפת נוסיס יכולה ללמוד טקסים ולבצע אותם אבל השמאנים של הגארו הם המומחים הבלתי מעורערים בכל הנוגע לטקסים.

מידע על טקסים שבאחראיות שומרי החוקים (טקסי עונש) ניתן למצוא כאן.

## שיטה

כאמור כל דמות שיש בה נוסיס יכולה לבצע טקסים. במידה וצריך, כוחו של טקס נמדד ע"י דירוג מספרי. הדירוג הזה נקבע על פי רמת היכולת של הדמות בטקסים ועוד מספר נקודות הנוסיס שהדמות משקיעה בביצוע הטקס.

לכל טקס ישנו מוביל, הדמות אשר מנהלת את הביצוע. דמויות אחרות יכולות להצטרף לטקס ולתרום נוסיס מעצמן.

טקסים לוקחים בדרך כלל בין מספר דקות למספר שעות לבצע.

טקסים אשר יש להם התנגדות כלשהי משתמשים בדירוג היכולת של המוביל פלוס על נקודת נוסיס שהושקע בטקס בתור הדירוג של הטקס.

דמויות מתחילות עם מספר טקסים שווה לדירוג שלהן ביכולת הטקסים. מאוחר יותר יכולה הדמות ללמוד כל טקס קיים  בעלות  של נקודות ניסיון. דמויות שאינן שמאנים לרוב לא לומדות את הטקסים העוצמתיים יותר מאחר ואלו חסרי תועלת בידיו של מישהו אשר איננו שמאן.

אפשר להשתמש בנקודות החופשיות על מנת לקנות טקסים במחיר של 1 ל-1. (לא משנה רמת הטקס).

## רשימת הטקסים

### דם הלהקה

טקס זה קושר קבוצה של גארו ביחד לריצה משותפת ומאפשר להם להנות מההטבות של ריצה כלהקה.

### טקסים מדרגה 3- (4 נק״ן)

פתיחת גשר הירח

זהו הטקס אשר גורם להיווצרות גשר ירח לקיירן אחר.

### הפינה המוסתרת

הטקס הזה הופך חלק מהאומברה לנסתר ובלתי נגיש מחלקים אחרים של עולם הרוחות למי שלא הוזמן פנימה.

### יצירת פטיש (Fetish)

טקס זה קושר באופן תמידי רוח לחפץ על מנת ליצור חפץ קסום.

### מאגר

טקס זה מאפשר לגארו להעביר את הנוסיס שלו לגארו אחר.

### זהו הטקס החשוב ביותר לגארו מאחר וכן הופך את הגור לחבר צעיר בשבט. כל חובות וזכויות הגארו חלות על הדמות אחרי טקס זה.

מעבר העולמות

טקס זה פותח מעבר בין האומברה הקרובה לבין אחד העולמות או הממלכות אשר במעמקי עולם הרוחות.

### הקמת הרוחות

מרבית הרוחות קיימות במצב רדום בתוך המעטה הפיזי שלהן, טקס זה מעיר רוח ממצב רדום.

### בניית קיירן

מכל הטקסים זהו הקשה והמסוכן ביותר, הוא יוצר קיירן חדש היכן שלא היה כזה קודם לכן או מחזק קיירן קיים. נדיר מאוד שטקס זה מבוצע וגם אז יש צורך בטובי השמאנים וכמויות אדירות של נוסיס בשביל שיצליח. עצם ביצוע הטקס גורם ליצורי תולע להימשך למקום ולנסות לתקוף. יצורי התולע נמשכים למקום הטקס בהמוניהם ולכן יש להחזיק כוח מגן מאסיבי מסביב למקום ביצוע הטקס.
Mirror Blighter

## Lionheart: Dark Moon | Mirror Blighter

"The village below us was on fire, a conlfagration that sent great pillars of ash and smore up into the sky. At it's heart, floating above the cult, was a figure I first thought was a woman. I... was wrong." Legion report, circa 699 4th age

### Role

Attacker

A cult leader, devoted to the Mirror King, whose body has begun to transform from flesh into an awful crystalline substance. Alien and almost always silent, they move like puppets; slaves to their dark master.
Mirror Cultist

"He comes soon! Comes in all his glory and the Storm wall will not hold back his wrath!" Nameless Preacher heard in Solumnia

## Description

A secret servant of the Mirror king, freshly converted and eager to serve by powering their Mirror allies.

## Analysis

A rare mirror counterpart of Vault Sage Natalia who casts a strong DEF debuff instead of a high damaging attack allowing more reliable damage dealers to dish out more pain. Her basic attack can corrupt and her double damage buff lasts much longer

She can be better than Natalia on the supportive side, though she's worse in combat and doesn't have great defense. Her only real downside in general is her very slow speed.

Mirror Cultist is commonly found in many levels in the world map such as Trelis and Desert of Fangs. She mostly uses her basic attack, though she'll buff one of her allies if needed. She is easy to take out and isn't much of a threat on her own
Ivy Elf Warden

"You can no more break me than you can break a great tree or hill. You're welcome to try though." Trystan, Warden

## Description

Chosen defender of the Ivy Elves, his seed arrows Tangle all enemies not blessed by the Wyld.

## Analysis

An ivy elf attacker known for his ability to tangle all enemies while damaging them, leaving all except owls, primals and certain ivy elves defenseless. Can steal a target's DEF with his attack skill while his basic attack ignores DEF. While being toughened up by his DEF steal, any damage he takes will be healed by his passive skill that gives him regeneration at the start of the battle. Unfortunately this effect is temporary

His skillset is very similar to the Wyld Cauldron, just much better in all areas. Though you can forget that rare hero as he is overall one of the top heroes in the game. His speed is also pretty good.

Ivy Elf Wardens can rarely be found in Tumbledowns. He'll always initiate *Seed Barrage* to disable your entire team so unless you have vanish, tangle resistance or a good damage dealer/disabler you'll have a lot of trouble with him.
Mirror Champion

"The worst of them all. Big, black and nearly invincible. Just be glad they stick to the battlefield." Ren, Wanderer

## Description

Mirror guardian, protecting allies and granting Mirror allies massive attack Boosts.

## Analysis

A tank with a extremely high HP growth, the highest of his rarity which tops to legendary level. Much like the Mirror Knight he is also an offensive tank with a strong basic attack which wounds anyone that isn't mirror and a standard huge damage skill with long cooldown, plus a protect skill.

He has two ATK buffs; one standard buff and a charged protect skill which buffs afterwards though with longer cooldown. Both of these buffs grant the effect twice if the ally is mirror, making them very powerful. Though he doesn't have high DEF, his reflect skill will be much more potent and can survive long enough thanks to his high HP.

Mirror Champion is found late in the world map in the levels of Solumnia and Howling Peaks. He'll mostly use *Reflect Shield* to protect and empower his team, with *Shadow March* coming afterwards. His topping HP makes it very tedious to take him down and leaves his much active allies to take care of you unharmed when he uses his protect skill. Disabling him and dealing with his allies will make him less of a threat.
Dark Blob

"Rumour has it the human magi have invented a weapon designed to hunt beast-kin... a blob of dark matter" 3rd Age Letter

## Description

A jelly-like blob that burns and poisons anything it touches. Best left alone (due to the smell).

## Analysis

Much like the Flame Blob it lacks any sort of skills and can only use its basic attack, instead it has a large set of passive abilities that grants itself many forms of effects. When attacking it will boost its own ATK, making it hit harder each turn until it caps at 3 active attack buffs. It has the chance to stun enemies for supportive but unreliable disabling.

Defensively it poisons attackers and has a high chance to boost its own DEF to reduce the next hit. It is immune to stun as well which would render many heroes' abilities useless against it. It is a pretty powerful hero but nothing else spectacular should be expected from it.

Dark Blobs can be found in Fenlands. This hero should be taken out immediately as it will become stronger with each hit. Purge can be useful to temporarily weaken it.
Stitch Invoker

## Stitched Invoker

"We were once different than you see us now. We peered into the eyes of the universe and demanded answers!" Invoker complaint.

## Description

A stitched elf master of traditional magic: Unleashing massive bolts of magic to destroy enemies.

## Analysis

A heavy attacker who is best charging up with his self buff skill that grants him true strike while slightly shielding himself. With the effect active, he can either deal damage to all while giving himself a significant amount of shield or just deal high damage to a single target which inflicts heal block similar to Ibrim Assassin's skill.

If upgraded well enough, you can combine his starting shield and gained shield to deal high consistent damage with his basic attack as it gains bonus damage depending on your shield. Like all Stitched Elves, (s)he cannot be healed and relies on shields to soak damage and large HP pool to survive long enough.

Stitch Invoker isn't found in the Underroads unlike other Stitched Elves. It takes a while to defeat him due to his high HP and the amount of shield he has, where the only counter is a purge user.
Friends

You can add other players as friends. The main purpose is to collect Friend Coins from them to buy items in the Friend Shop. The maximum number is 50 friends on VM8. Otherwise the default with at least player level 12 is 30 friends.

You can get Friend Coins daily from your friends. If they have send you a coin (possible every 24h), you can collect a coin.

The other option to get friend coins is by sharing some of your heroes in the Tower of Knowledge. If one of your friends use a shared hero, you will receive a friend coin in your Mail. You won't know who used it. It's considered common courtesy to use your friends heroes in the Tower, even if you don't need them.

## Friends UI

There are 6 tabs within the friends menu:

* **Friends**: Your current list of friends
	+ You can send and collect coins every 24h per friend
	+ Your friend will have to send you a coin before you can collect one
* **Shop**: The Friend Shop where you can buy items with your collected friend coins.
	+ You can refresh the shop every 24h for free or for 100 crowns as often as you like
* **Search**: You can search for specific players
* **Requests**: A list of open requests.
	+ Other players who requested your friendship.
	+ Your friends requesting specific heroes to be shared. If you select to share one of the requested heroes (if you have that hero) the selection of you shared heroes will be changed.
* **Share Heroes**: You can select the 6 heroes you are sharing with your friends in the Tower of Knowledge
* **Messages**: Not implemented yet.

## Friend Shop

The main feature of the friend system. You can buy Hero Tokens, Keys, Quick Loot Tokens, Random Lesser Gems and Pet Boxes.

* Most players use their Friend Coins daily for the Daily Dungeon Tickets and sometimes for Forge Dust. Forge Dust is not available within all refreshs of the items.
Centaur Drummer

"Flanks glistened, hard; with their harness bright, the drums sang, and to the great hall they came." The Kalakv, Great Poem

## Description

Greatest healer of the Centaur. Her drums restore allies and blast groups of enemies with deafening sound.

## Analysis

One of the top healers in the game with a dual set of healing skills to aid your team. One boosts the ATK of all allies which is further doubled if your teammate is Wyld. The other can cleanse with a short 2 turn cooldown for frequent healing. When healing isn't needed or under cooldown, she can deal damage to all enemies with her basic skill that lowers their ATK to weaken them. She can make a great synergy if your team has high DEF or simply DEF buffing skills.

Although she has a passive to boost her own ATK at low HP, she deals pitiful damage making her unreliable for attacking unless finishing off critically low HP targets. Be weary of her HP too as it is slightly low for someone at her rarity. Unlike most epic heroes, she only has 4 skills

Centaur Drummers are rarely found in Trelis. She'll use any skill she has depending on the situation where healing is a priority if her allies are damaged or just annoying your team with ATK lowering attack. Depending on your choice, it is best to dispatch any damage dealers before she could heal.
Ibrim Assassin

You can't even be sure he's real, nothing's left of his victims... other than their last whisper." Ren, Wanderer

## Description

Master of shadows and speed, his daggers block healing and deal massive critical damage.

## Analysis

A dark damage dealer with a strong basic attack which always crits on the last strike, along with a attack skill that deals high damage to a single target while causing heal block, preventing the enemy to revive itself if it can. He also as a x2 random target attack skill which can wound, though it is best used against bosses as his basic attack is more powerful for most cases unless you want to gamble to finish off 2 targets at once

He starts off with vanish, plus true strike if upgraded. Not only he's a strong attacker, he is the third fastest hero in the game behind the two Kitsune heroes. With his true strike bonus, he can take down most heroes with his huge damage skill before anyone can act.

Ibrim Assassin is rarely found in Ibrim. He'll always initiate *Jump Slash* to assassinate a priority target, killing them if weak enough. This can be problematic as he has incredibly high SPD so that he takes turn before almost all heroes.
Mirror Weaver

"It was big, skittering down in the caverns below our feet. Sven fell down... Didn't even hear him scream." Ren, Wanderer

## Description

A Chimera corrupted by the Mirror. Now she drains life and charges a massive, stunning blast.

## Analysis

A mirror version of Rune Mother. Her basic attack steals ATK twice allowing her to deal more damage for her other attacks, and to replenish her own HP she can drain an enemy for a significant amount. She has pretty high HP but very low SPD

She has two disabling skills; a charged area attack skill which stuns all enemies after charge and an area attack that silences all enemies. Both deal mediocre damage, so don't rely on her for crowd control and use it to prevent enemies from acting, whether it is from using their skills or completely missing a turn.

Mirror Weaver always uses her charged stun skill on first turn, which can be easily stopped if you have a stun-based skill or a powerful enough hero to take her down.
Midnight Owl

"It perched on her mother's coffin and in its eyes I saw my mother one last time, watching me from the Dust Lands." Mourner

## Description

Messenger of the Old Gods, vanishing as it swoops through all enemies for massive damage.

## Analysis

A rarer but more offensive variant of the Greater Owl, gaining a no damage ATK debuff to all enemies instead of healing like its lesser cousins. Despite that, it has an even poorer health growth making it easily defeated by alot of heroes but with its high speed it can vanish before the enemies can act.

Like the Greater Owl, the Midnight Owl has a basic attack that ignores DEF when upgraded and an attack that deals damage to all enemies, except that this skill gives it a 2 turn vanish allowing it to avoid damage half of the time. Good thing is that the cooldown is only 2 turns as well.

Midnight Owl is rarely found in Tumbledowns. It would immediately use 'Swift Swoop', but may use 'Gloom' if your team's ATK buffs are active or high enough. They can be slightly hard to deal with when their vanish is active.
Magma Garm

## Lionheart: Dark Moon | Magma Garm

"It's said the monster sleeps for years, waking briefly to feed for several weeks then vanishing again. Now it's stirring once more." -Trelis Skald

### Role

Attacker

An ancient northern evil that's haunted the high woods of Trelis for generations. Appearing as a giant flaming wolf, it taunts its victims as it drags them away into the forest.
Pets

## Lionheart: Dark Moon | Pets

**Pets** can be found after battles as rewards for winning. Each location/map has certain unique pets to earn. Pets can be equipped to heroes for additional stats. The pets come with a unique fixed bonus and additional stats which can be upgraded. The number of additional stats depend on the rarity of the pet.

 Rare
 Very Rare
 Epic
 Legendary

The additional stats can come in the form of:

* Health
* Attack
* Defense
* Skill
* Critical Chance
* Critical Damage
* Speed

**A pet's level can be upgraded**, which in turn increases the strength of the additional stats. Each upgrade costs coins, and the number of coins depends on the level of the pet, and it's rarity.

Pets also can be sold for coins. The number of coins received on a sale depends on the pet's rarity and level.

**List of the Pets:**

### **Common Pets**

These little guys will help your character's growth quite a lot, even though their stat increase is low compared to their higher rarity counterparts. They are still extremely useful in the start of your journey (If you find a Hart which boosts DEF, keep it and never let go of it, or at least until you find a Very Rare equivalent).

**Common Pet Stats at level 10**

**Common Pet Stats at level 60**

### **Rare Pets**

Unlike Common Pets, they boast 2 stats. The second stats gives a little less than half the points given by their first stat. Not an end game pet but it can definitely help, especially in **Properties** oriented events.

**Rare Pet Stats at level 60**
 **Second** | 210

### **Very Rare Pets**

Are what any beginner should look forward to, they can help you consolidate any team, are easy to use and can take you far into the game. Like their Rare brothers they boast 2 stats, which of course have a higher max value.

**Very Rare Pet Stats at level 60**
 **Second** | 302

### **Epic Pets**

Are high end pets which can get you all the way to the last map or DD level, you can definitely count on them, differently from the Very Rare pets they boast 3 stats thus increasing their values exponentially.

### **Legendary Pets**

They are the end game pets everyone looks forward to, and of course way more expensive than any previous category.