Monsters

Monsters are a standard part of life in the world of *Kumo Desu ga, Nani ka?*. They exist throughout the entire world, from the forests surrounding the Elf Village to the mountains of the Renxandt Empire and the Great Elroe Labyrinth that connects the Empire to the Kingdom of Analeit. Many of the monsters known are from the Great Elroe Labyrinth, as it is a vast place unconquered by humans.

All monsters are part of the System. Their natural System/Skill List and stats can increase the longer they live. They can even undergo Evolution, completely changing their abilities in some cases. When monsters gain the Overeating skill, they do not gain weight unlike humans.

## Monster Danger Level

Monsters have a universal danger rating scale used by guilds and governments to gauge the strength of a monster in order to help adventurers and mercenaries prepare for battle. They range weakest to strongest from F to S+, with further classifications for those unknown, non-quantifiable, or untouchable.

* **F:** The weakest monster. A normal person with no training or skills should be able to handle this level of monster.
* **E:** Extremely weak, may have a single unique tool to use, but often do not display intelligence. A rookie adventurer with some training should be able to handle a monster of this rating alone.
* **D:** May display advanced intelligence or strategies, or have stats a a couple times higher than the average human. A team of rookie adventurers with some training can take on a monster or group of monsters at this level.
* **C:** A dangerous monster with stats greater than most adventurers. It will display effective use of skills, stats, and environment to give itself an edge in a battle. A team of hardened adventurers may be able to handle a monster of this rating.
* **B:** A deadly monster with stats several magnitudes higher than even the strongest adventurers. Either due to stats or skills, fighting a monster of this rating is extremely dangerous. An organized force of several parties is required to begin engagement with a monster of this rating.
* **A:** An extremely deadly monster that displays a high level of intelligence, a clever use of skills, and has high stats. It is recommended that free adventurers avoid contact with these monsters at all costs unless receiving support from the local military force.
* **S-S+:** The limit of what humans have the potential to engage. Monsters of this rating are so powerful that an army and their greatest warriors are required to bring one down.
* **Legendary:** Beings powerful enough be considered gods. This classification of monster can control the weather and environment around them to suit themselves. Guardian dragons often fall under this classification and are not to be engaged upon under any circumstance.
* **???:** Monsters that do not have a class based on several factors. This monster may only be sourced from rumors, and due to rarity its class can not be quantified. On the other side, it may also mean that all engagements with this monster in combat have lead to the complete annihilation of the engaging force. If encountered, flee.
* **Error:** Monsters that exist outside the System. This distinction is usually given to ancient machinery that pre-dates the creation of the System.

## Tables by Species

 Origin Taratect | Demon Realm
 Arachne | None

 Elroe Guneseven | Middle Stratum | C
 Elroe Gunerave | Middle Stratum | B
 Elroe Gunesohka | Middle Stratum | A
 Fenerush | Multiple Locations

 Ogre | Multiple Locations
 Vampire | None

 Elroe Basilisk | Upper Stratum | C
 Small Rock Turtle | Upper Stratum | D
 Elroe Baladorado | Upper Stratum | C
 Elroe Baraggish | Lower Stratum | S

 Anogratch | Multiple Locations
 Bagragratch | Multiple Locations

 Gloria | Multiple Locations
 G-Tetra | Wasteland
 G-Tri | Wasteland

See also: Monster Encyclopedia