Version History

## Ver. 0.1.a

* ***Fancy Days:*** Updated Day-Night cycle with added ambient effects.
* ***The Birds and The Frogs:*** Biome and Time specific ambient effects added.
* ***Don't Step On Me:*** Interactive Vegetation reaction. (Vegetation shakes when player steps on it.)
* ***Knock On Wood:*** Block-based sounds and particle effects added.
* ***Clear Path:*** The move range tiles now hide everything below them.
* ***What Time Is It?:*** Void time set to 24 minutes a day with day-state changing every 2 minutes.

## Ver. 0.2.a

* ***Light My World:*** Added Light System. Light sources now emit light to its surrounding blocks, used to illuminate during night and in dark biomes.
* ***You Are Surrounded:*** Updated Vegetation. Now vegetation surrounds the player and other large objects.
* ***Gentle Watering:*** Rain particles now interact with vegetation to create a gentle shimmering effect.
* ***Eye For Detail:*** New and Improved Vegetation sprites added. Vegetation now generates randomly on spawn.
* ***Show Me The 60:*** Bug-Fixes and performance optimization to give a smooth and seamless 60 fps.

## Ver. 0.3.a

* ***It's Alive:*** Biome specific critters added that react to player input.
* ***Biomes:*** Functional biomes added with unique sounds, backgrounds, critters and vegetation.
* ***Hold On:*** Added loading screen to optimize initial spawn area to reduce lag
* ***Light Auras:*** Polished light sources with auras, which actively interact with critters.

## Ver. 0.4.a

* ***Hello There:*** Integrated chat system to communicate with other players in-game
* ***It's Crowded In Here:*** Proximity based hearing system, any sounds or chats beyond a particular range is effectively silenced.
* ***Do You Like My Hat?:*** Automated avatar update system implemented. Any changes made to the avatar will be visible to others in real-time.
* ***Look At The Rain:*** Updated particle system for the weather allowing custom sounds and particle-effects.
* ***Mad Lad Loader Guy:*** Updated Loading screen
* ***Dude, Trust Me:*** Bug-fixes and game optimization for seamless gameplay.

## Ver. 0.5.a

* ***Builder Mode:*** Allows players to edit terrain and structures in the map.
* ***Fancy Buttons:*** Updated Menu UI to reduce text and utilize visual icons.
* ***Hitch-hikers Guide To The Void:*** A Personal Book added.
* ***RPVoid Plans:*** Builder Mode allows player to create/modify in-game objects to allow wide-range customization.

## Ver. 0.6.a

* ***Actions:*** Now players can perform in-game actions such as foraging and fishing.
* ***Hold My Fishing Rod:*** Every item equipped allows the player to perform different actions on different tiles.
* ***Design Editor Is Back:*** Item/Object editor has been re-implemented.
* ***Matryoshka The World:*** Every block can have a droppable item.
* ***I Can Hear You:*** Objects and tiles now emit ambient sounds.
* ***Functional Backpack:*** An inventory system has been implemented to store objects player collects.
* ***Hearing System Update:*** Hearing system update with bug-fixes.
* ***Better Editor:*** A polished editor with a easy-to-understand UI/UX.
* ***Equipment Menu:*** Added equipment menu to see what the player has actively equipped and to allow changing objects.
* ***Coming Through:*** Player sprites no longer block other and can move through each other.

## Ver. 0.6.5.a

* ***Wander World:*** Now players can travel between maps through a randomly generated portal at the edge of a map.
* ***He Who Smelt It Deal It:*** Whenever a player builds or modifies the terrain, an icon will appear on their head to indicate it.
* ***This Is RPVoid:*** Bug-fixes and game optimization for a quality gameplay.
* ***Cha Cha Real Smooth:*** Added Music system that actively transitions depending on various factors
* ***Hear Me Out:*** A 'talking-bubble' will no appear on the player for identifying who is communicating
* ***Ye Muppet, I'm Talking To You:*** When communicating, the proximity of a player will decide the audio volume. Also players can now whisper to close-by players and scream to far-off players.
* ***Noise System Is Here:*** Sending messages will now create noise based on the content.
* ***I Can Sense You:*** Sight and Hearing now go hand-in-hand where a bright environment will allow players to see things clearly but will drastically reduce hearing range. In darker environments, players lose their sight but have improved hearing for echo-location.
* ***Temperature And Altitude:*** Added Void clock which shows a rudimentary representation of the time of the day and temperature around the biome. Altitude bonus is added to give player better view-range from higher blocks and reduced view-range from a lower range
* ***Build Preview:*** A translucent model of the object selected will appear on the selected block to visualize before building.
* ***Step On You:*** Players now have weight added to them. Walking on blocks causes the blocks to sink and rise respectively.

## Ver. 0.7.a

* ***A Void World:*** Worlds are now procedurally generated with mixed biomes.
* ***Intelligent Maps:*** Added growth system, now plants grow and spread over-time
* ***Stats And Modifiers:*** Added features of 'Health' and 'Sanity' with subsets affecting the gameplay
* ***Nom-Nom-Nom:*** Players will now have to consume food to stay alive. Avi(s) can automatically consume any food in the inventory when hungry.
* ***Wash Your Butt:*** Players can now use water blocks to clean themselves. Avi(s) will seek a water source to clean themselves if they're too dirty.
* ***ZZZ:*** Sleeping system has been implemented. Allowing players to enter a 'Dream world'. Avi(s) will automatically rest if the Tiredness reaches -100.
* ***Skelies:*** Corpses now create a skeleton, which acts as a source of bones for crafting.
* ***Fking Structures:*** Players can now enter structures which will generate its own map of varying sizes.
* ***Easy Walking:*** Walking has been simplified for a point-and-click experience with improved pathfinder mechanic.
* ***Goodbye Creative Mode:*** Now players will have to move in range of the location they want to build in.
* ***Craft Anything:*** Added Crafting menu, which allows the player to craft anything from the menu.
* ***No Tool Harvest:*** Players can now harvest resources without any tools.
* ***It Breaks Now:'** Objects have a durability system for gameplay balance.*

## Ver. 0.7.1.a

* ***Storage:*** Added storage system to accommodate what the player carries, what the player drops on a particular block and what is stored in boxes.
* ***Degradation:*** Objects degrade over time depending on various factors such as type, location and time.
* ***Polishing And Reworks:*** Polishing and Bug-fixes. Avatars have been slightly revamped.

## Ver. 0.7.7.a

* ***Fancy Buttons 2: Electric Boogaloo:*** Added controls showing on start.
* ***LOADING... :*** Sparkle animations were added to replace empty loading screen to smoothen those loading moments.

(P.S I doubt there will be images accompanying the updates henceforth)