Races of Vaseres

Hasania is a land full of races of all different kinds of backgrounds and histories. From the noble humans to the ferocious bugbears, every race has a place in Hasania. The below information will detail from where the race originally hailed, where they are now, and what they are doing.

## Humans

The humans of Hasania can trace their roots back to the Eldin Desert to the kingdoms hidden in the sands there. Nowadays, humans are everywhere, and their ability to adapt has seen them become the most dominant race in all of Vaseres. Despite this, other more long-lived races often have a slight disdain for the humans, and often view them as naive.

## Elves

Elves can trace their roots back to Alvaron, a large country across the Airon Ocean. The elves who have chosen to leave Alvaron and their holy lands have taken root in the forests across Hasania. Elves can be found in a great number in the Greater Forests and the Xorian Wilds, where they enjoy nature and the peace found there. They are inquisitive folk, and their long lives lead to them becoming masters in various paths such as magic or the arts. Many of the greatest mages in Hasania are elves. Despite this, they often try to refrain from rule, as they feel it is folly.

## Half-Elves

The elves who ventured from Alvaron took no time in exploring relations with the native races of Hasania. As a result, half-elves now make up a decent bit of the population.

## Dwarves

The dwarves emerged from the icy caverns of Torma ages ago, and have since spread across the world of Vaseres. They are a hardy folk, and enjoy nothing more than smashing stone beneath their hands. In Hasania, the dwarves can be found in most cities, though they are more often found near the mountains. Their main stronghold is the Fyure Holds, which the Xorian Republic gives them permission to run as an isolated goverment.

## Halflings

Halflings originally come from an area known as The Flats in southern Eldin, where they dominated the plains. Si'maro is their main civilization, though now they can be found in most places.

## Gnomes

Gnomes, like halflings, are a plainsfolk. Though they are from much farther north, making their homes in the Hizorn Steppes. They have since ventured south, and now bring their ingenuity with them wherever they go.

## Dragonborn

The dragonborn are a curious race who hails from the Fireside Mountains in Eldin. Due to the views on dragons within Hasania, it is rare to see a dragonborn outside of the depths they call home near the great volcano Skar'malgwah. However, since the Ladembe family received the Mark of Sentinel in 100 YS, they have ventured out more to provide their services and strength to society.

## Tabaxi

Tabaxi trace their roots back to Uro'mae, where they ruled the jungles. They have an affinity for scaling the thick vegetation, and even riding and taming the various dinosaurs which live in that region.

## Shifters

Like the Tabaxi, the Shifters are from the Uro'mae and Su'Mali mountain region. This race is one that is mostly human, though has bestial tenancies. Some believe that the ancient humans of Eldin had been cursed, and that the result was the Shifters of present time.

## Changelings

Changelings are seemingly everywhere and nowhere. Born of doppelgangers and humans, the changelings find their homes in cities where they can fully utilize their innate power of transformation and mimicry.

## Kalashtar

The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams – spirits called quori. Kalashtar are often seen as wise, spiritual people with great compassion for others.

## Goblinoids

The goblinoids, such as hobgoblins, goblins, and bug bears, are from all over Hasania, though they find their homes in the northern reaches, farther away from civilization in a land known as Deadwood. Often rather savage and uncivilized, these races have slowly found acceptance into a society that values the unique skills they can provide.

## Orcs

The orcs of Alvaron have slowly spread their more tribal peoples across Vaseres, ending up in Hasania some years ago. Though they are integrated into society to a degree, they are more often found in the outskirts of society in their own isolated tribes. This does not stop some from using their inherent strength and tenacity to force their way into society's upper echelon. **Half-Orcs** are a breed of orcs that result from the union of an orc and another race, such as a human.

## Warforged

The warforged were originally created as sentries and guards by House Torball. Though they are few in number, the powers that be see them as weapons and soldiers, so tensions have increased as to what their true purpose should be.