Explode-O-Nut

*Explode-O-Nuts provide protection, and when their shells are eaten, they explode to blow up zombies.*

## Almanac statistics

### Weakness

Won't explode if burnt or thrown off the lawn

### Price from shop

20,000  (10 copies of seed packets)

**"My only regret," says Explode-O-Nut, "is that I have but one chewy center full of nitroglycerin to give in defense of this lawn."**

**Explode-O-Nut** is the world seedium of Far Future in *Alternate UniverZ*. Once defeated, he explodes in a 3x3 area, similar to the area of a Cherry Bomb, dealing moderate damage to any zombies caught in the blast. However, if he is burnt, thrown off the lawn, or shoveled, he will not explode.

Explode-O-Nut can be unlocked through its seed packets, which are obtained through completing world quests or purchasing directly from the store.

## Almanac entry

* Normal
* Pro

**Explode-O-Nut**

SUN COST: 100

RECHARGE: 45

TOUGHNESS: 2000

DAMAGE: 800

AREA: 3x3

Explode-O-Nuts provide protection, and when their shells are eaten, they explode to blow up zombies.
Pro Status: -15s recharge, doesn't work at nighttime

"My only regret," says Explode-O-Nut, "is that I have but one chewy center full of nitroglycerin to give in defense of this lawn."

**Explode-O-Nut**

SUN COST: 100

RECHARGE: 30

TOUGHNESS: 2000

DAMAGE: 800

AREA: 3x3

Explode-O-Nuts provide protection, and when their shells are eaten, they explode to blow up zombies.
Pro Status: -15s recharge, doesn't work at nighttime

"My only regret," says Explode-O-Nut, "is that I have but one chewy center full of nitroglycerin to give in defense of this lawn."

## Plant Food effect

When given Plant Food, Explode-O-Nut gains armor that is capable of absorbing 3000 damage or one Gargantuar smash, plus an additional explosion when eaten.

## Costumes

* Current
* Pre 1.5

## Strategies

Explode-O-Nut has a lot of applicable uses. Because of how fast he recharges, he can be deployed very quickly. This is essentially placing down a Cherry Bomb for 100 sun. Some zombies will make him explode by using their abilities like Barrel Roller Zombie, Pianist Zombie or a Gargantuar. Else, he can explode as if he was a delayed time bomb that can only countdown if zombies attempt to destroy him.

If the player uses him in Far Future, the player should be aware of the Mecha-Football Zombie, as it can push Explode-O-Nut to the left tile instead of detonating him. This also applies to Excavator Zombie and Punk Zombie. Attacks that can transform or neutralize plants such as Wizard Zombie and Hunter Zombie are also a threat too. Also, in Frostbite Caves, take caution of Sasquatch Imps as they are immune to the explosion.

You can actually use Jester Zombie's ability to your advantage to get Explode-O-Nut's explosion to trigger more quickly. Place Explode-O-Nut in front of a Jester Zombie, and then have a physical-projectile-shooting plant shoot at him, and he will deflect their shots at the Explode-O-Nut, only to cause the explosion to trigger faster than normal. Stronger plants will speed up this process, as well as Explode-O-Nut's Plant Food effect.

A godly combo is the usage of both Explode-O-Nut and Intensive Carrot. As Explode-O-Nut needs to be eaten to work, it will be counted as a defeated plant. Hence, Intensive Carrot can revive a fully healed Explode-O-Nut for only 50 sun, and with his fairly fast recharge, one can potentially have a stockpile of Explode-O-Nuts anywhere on the lawn.

Like always, this is not a good plant to use in levels where you're not allowed to lose plants, as he will count as losing a plant when he explodes, even though his intended use is to be destroyed so that he can kill zombies.

## Balance Changes

### Version 1.1.1

* Toughness: 3000 > 2000
* Damage: 600 > 1000

### Version 1.3

* Sun cost: 75 > 100
* Recharge: 60 > 45
* Starting recharge: 30 > 22.5

### Version 1.5

* Damage: 1000 > 800
* Damage (Pro Status): 1500 > 1200

### Version 1.6

* Sun cost (Pro Status): 100 > 75
* Damage (Pro Status): 1200 > 800