Temple (of anubis)

Level Name: Temple of Anubis

Description: Dare to explore the foreboding depths of the Temple of Anubis. This ancient, majestic structure is a grand testament to the reverence the old Egyptians held for Anubis, the god of death and mummification. Intricate hieroglyphs cover the walls, and statues of jackal-headed Anubis loom ominously over the dusty corridors. Flickering torchlight casts long, eerie shadows, as the air thick with the scent of old incense and sandstone whispers tales of the past.

New Enemies:

1. *Anubite Warriors*: These animated statues move with surprising speed and agility. They wield khopesh (a type of Egyptian sickle sword) and shields, making frontal assaults difficult. (5hp)(1dmg)
2. *Temple Scarabs*: Oversized(3hp), gem-encrusted scarabs that swarm the player(1dmg), distracting and damaging them over time.
3. *Cursed Mummies*: Slow-moving but hard-hitting, these ancient protectors of the temple can take(20) and deal significant damage(2\*(~5 flies)). They have a chance to inflict poison upon contact that drains the player's health over time.

New Traps:

1. *Sand Traps*: Patches of quicksand that can trap the player, gradually sinking them if they don't escape quickly.
2. *Ankh Traps*: Ornate designs on the floor that trigger a blast of magical energy when stepped on, dealing damage(2) and knocking back the player.
3. *Sarcophagus*: These ornately decorated coffins occasionally spawn Cursed Mummies when the player gets too close.

Optional Level Boss:

*Guardian of Anubis*: A colossal, jackal-headed statue brought to life by ancient magic. The Guardian attacks with sweeping strikes(2) from its massive stone khopesh and can summon Anubite Warriors to its aid. Its only weak spot is the glowing hieroglyph on its chest, which the player must attack while avoiding its devastating blows(10hp). Upon defeating the Guardian, it crumbles, leaving behind the Book of Istite, a powerful artifact with mysterious properties.

Level Design Notes: 1-1 The Temple of Anubis is a maze-like structure, with different corridors leading to various chambers. Some areas may require solving puzzles or defeating all enemies to progress. As a homage to Anubis' role, death-related symbols and imagery should be prevalent throughout the level. The level's end is marked by a large burial chamber where the Guardian of Anubis awaits.

1-2 Level Boss:

If you place the Book of Istite on the ruby pedestal, summons the 1-2 Boss Anubis

*Anubis, the God of the Underworld*: As the guardian of the underworld and the judge of souls, he is an incredibly powerful foe.

Anubis is manifested as a towering figure with the body of a man and the head of a jackal, holding the Scepter. His eyes glow with ancient magic, and an aura of authority surrounds him. He can use his scepter to Use Runes, powerful attacks

Attacks:

1. *Divine Decree*: Anubis uses the power of the Power rune to send out shockwaves(\*3) of dark energy towards the player(2dmg).
2. *Soul Judgement*: Anubis uses the Life Rune to summon ethereal scales. Spirits then emerge from the ground and charge at the player. If touched, they latch onto the player, slowing them down and causing continuous damage until they are shaken off.
3. *Underworld's Wrath*: Anubis using the Death Rune calls forth a rain of sandstone blocks from the ceiling, which players must avoid.

Defeating Anubis:

Anubis is invulnerable to ordinary attacks. To defeat him, the player must dodge his attacks and wait for the opportune moment when Anubis uses Soul Judgement. While Anubis is distracted by the summoning, players must attack the ethereal scales to tip the balance. Doing this three times will overload the scales and cause them to explode, damaging Anubis and rendering him vulnerable to attacks for a short period. The player must repeat this process until Anubis is defeated(20hp).

Upon his defeat, Anubis transforms into a golden statue and drops the Scepter, a powerful weapon that shoots psychic blasts that lock on to targets, then rapidly (2/s) deals MASSIVE(10) damage , it doesn't even stop hitting even when the target is dead!

1-3 the player will find the

**Golden Door:**

At the heart of the Temple of Anubis, players may stumble upon an imposing, gilded door adorned with hieroglyphs and precious gemstones. This is the legendary Golden Door, the entrance to the City of Gold.

This door, with its intricate design and shining surface, radiates a powerful aura. Two statues of Anubis flank the door, their eyes glowing ominously. In the center of the door, there's a large, hollow impression in the shape of Anubis's Scepter.

The Golden Door is impenetrable by normal means. However, if the player has Anubis's Scepter - dropped by Anubis himself upon defeat - they can place the scepter into the impression on the door. it will do nothing. but if the player also has the Crown, the scepter will glow brightly and the Golden Door will slowly open, revealing the path to the fabled City of Gold.

But be warned: while the City of Gold is said to be filled with immense wealth, it is also known to harbor dangers and challenges unlike any other, reserved only for the most skilled and determined explorers.