Power of Eradication

## Info

Superpower developed by utilising mankind's untapped potential. The power was reportedly, first manifested by a warrior desperately fighting an orc. The power comes in several forms, some developed by particular countries and families. The Tower of Eradication is the organisation responsible for keeping these styles from becoming extinct in preparation for an eventual battle against the Calamities.

## Known Powers of Eradication

### The Pegasus's Music:

This Power of Eradication compels its enemy to follow its rhythm and promotes resonance with the external environment on the largest extreme.

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### Chaos of Armies:

A rare mutation of 'Pegasus' Music' The key to this power is in its incomparable perception of the user's surroundings.

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### Sin of Hell’s River:

An extremely rare and one of the least-recorded Power of Eradication. It originates from the most incredible potential of life, The will to survive. The Sin of Hell's River has no specific form; it can exist in any form and exercise its function. It awakens during moments when the users nearly die, stimulates all essence of life and exhausts all possibilities which will allow a person to live. The Sin of Hell's River has no specific form. It can exist in any of the forms that the other Powers of Eradication can take and hence even be referred to as the universal Power of Eradication. To awake this power one needs(allegedly, since no proper information exists): The Northland Military Sword Style + Young age + survive a highly deadly injury. May also require a literal trip to Hell's River, though one can't be sure whether the protagonists "*hallucination"* was real & necessary or unique to the protagonist.

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### Cries of Woe:

Probably lots of assassins awaken it. First mention in the Side Story 8.

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### Thawing of Glaciers:

It's one of the Four Main Original Superpowers, it’s known for taking advantage of the opponent's moves and counter-attacking and persistently strengthens resistance against pressure and perspective.

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### Wrath of the Dark Sky:

A mutated power of eradication only Arracca Murkh (Kingdom's Wrath) possess’ it

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### Glory of the Stars:

Prolongs mental excitement and the body's endurance substantially, it also dictates the tempo and rhythm the user’s movements.

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### Touch of Greed:

A different version of Glory of the Stars created by the Disaster Sword.

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### Sword of Baptism's Death:

The Power of Eradication that uses its offensive abilities to replace all manners of defense, and which is the absolute form of all counterattacks. It could dissipate the rhythm-dominance effect of The Pegasus' Music. It also has the capability to collapse a human's self defense mechanism.

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### Prayer of the Dead:

A different version of Sword of Baptism's Death, created by the Disaster Sword. It fights for the slimmest chances for its wielders' survival within milliseconds, and the ability to turn defeat into final victory is brought to its absolute limits.

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### The Wrath of the Sea:

A rare Power of Eradication. Its amplification towards power and speed is small but it can give you superb instinctive response. You will be able to react to any unforeseen situations