recursal/Fanatic-Fandom huggingface dataset:
Return to the Ruins

Drakkenforce is back! River recounts a tale of Veo, Sebastian and Pluto delving into the ruins of Drakkenheim.

## Synopsis

Pluto has lost his helmet because Veo and Sebastian were playing "keep away" with it using their mage hands. The helmet rolled into the crater when Sebastian was trying to pass it to Veo.

While they are heading ever nearer to the crater, a fight ensues. Veo gets paralyzed and goes down momentarily, and Pluto gets a bloody nose.

They head back towards champion's gate. They run into a group of pilgrims to the crater led by Nathaniel. Nathaniel hands Sebastian a letter from Lucretia Mathias. Lucretia has had a premonition about them going to the crater, and requests they come see her at the Chapel of Saint Gresha.

They meet with Eldrick Runeweaver, discussing the soil and stone samples they've gathered in the past week. It seems the Delerium crystals in the crater tend to be more symmetrical. Eldrick is very interested in obtaining a perfectly aligned geode, and wants Drakkenforce to undertake an expedition to the crater. Such a crystal might be used to restart the nexus in the Inscrutable Tower when used as a power source.

Eldrick and Sebastian have been investigating new magic together, including the Neutralizing Field spell, which protects people against contamination in a 10 ft radius. Sebastian has also learned the Purge Contamination spell.

Eldrick also mentions another lead: The Iron Banshee[1]. This Iron Banshee is actually a former mage of the Amethyst Academy, called Ryan Greymere. Eldrick is interested in obtaining her research around Delerium and the Haze.

Our heroes decide to look into the Iron Banshee sightings in the theatre district first. Rose Theatre is be most intact building still standing, so they focus of their investigation there to see if it could be serving as a hideout. They immediately encounter a huge Wall of Force around the entire theatre, being powered from inside somehow. After some other failed attempts, they use their magic to teleport through the barrier.

## Character Respecs

Some changes were made[2] to the character sheets of Veo, Sebastian and Pluto, in addition to leveling to 13.

Veo:

* Additional level in Rogue. +1 DEX, +1 CON for the ASI.
* Gained Lord Commander Steel armor, which has same abilities as the Lord Commander's Badge in the campaign setting book.
* Additional Spell: Misty Step
* Favored Enemy was replaced by Favored Foe
* Primal Awareness
* Steady Aim

Sebastian:

* Homebrew Shadow Sorcerer expanded spell list: Cause Fear, False Life, Darkness, Shadow Blade, Animate Dead, Summon Shadowspawn, Dimension Door, Shadow of Moil, Dance ??, Seeming.
* Elven Accuracy was replaced with Metamagic Adept
* Warcaster was replaced with Shadow Touched. Spells chosen are Invisibility and Inflict Wounds.
* Neutralizing Field and Purge Contamination
* Inscrutable Staff replaced by another Staff of Power

Pluto:

* New Maneuvers: Commanding Presence, Bait and Switch, Quick Toss
* Mage Slayer was replaced with Resilient (Wisdom)
Followers of the Falling Fire

The Followers of the Sacred Flame are the main religion in the Dungeons of Drakkenheim campaign world. There is, however, a splinter cult that has branched away from this faith and which follows the influence of a former flame keeper named Lucretia Mathias. She, like Sebastian Crowe, also had a vision of the Meteor falling on Drakkenheim and took it upon herself to compile sacred text and publish it for followers of her sect.

Followers of the Falling Fire take shelter in Saint Selina's Asylum and ritualistically embed Delerium into their hearts. They were encountered by Drakkenforce in Episode 25.

***\*Spoilers\****

At first detested by the heroes, the Falling Fire cultists and Lucretia in particular are shunned and shooed away. Eventually the heroes realize the importance of Lucretia and her message, and quickly recruit her to their alliance.
Cairn Hills

The Cairn Hills lies outside the city walls to the west of the city and north and west of The Sprawl. It is sandwiched between Market Street and Shepards Way. The hills are covered with small family plots and larger cemeteries.

This is the area through which one must travel between the old Eckerman Mill and the city.
Geldstadt

City several hundred kilometers south of Drakkenheim, ruled by Duchess Ursula von Syndow.

Wilhelm sets out meet with Von Syndow in S3E12, to discuss what to do about the approaching Elyrian army that is bound to siege the city on their march towards Drakkenheim.

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The Irregulars

A group of retired military agents reunite to save their friends from execution by a vengeful duke.

## Synopsis

Scarlet Fury, Yellowjacket and Blue Streak of the Achtungwald Irregulars set out to rescue Green Thumbs, Violet Tendencies, Purple Prose and Orange Crush before their execution sentences are carried out.

## Playtest

This episode was a playtest for some of the new subclasses included in Sebastian Crowe's Guide to Drakkenheim:

* Path of the Old Gods Barbarian
* Way of the Serpent Monk
* College of Doomsayers Bard
Nimble Quill

## Essential Statistics

This character is played by Jill Danaitis in the Untold Tales of Drakkenheim.

## Summary

Real name is Quill Nimble, though everyone calls him Nimble Quill. Volunteered to join in the ventures to the Tower in order to make a name for himself. Hopes to one day become a Archmage himself.

She receives a Gem Elemental of Stone from Eldrick.
Inscrutable Tower

The Inscrutable Tower of the Amethyst Academy is singularly the tallest structure in Drakkenheim, standing at 360 feet tall. Together with Castle Drakken and the Spires of the Cathedral of Saint Vitruvio give the city its distinctive appearance of a great, thorny crown.

The most notable thing about the mage guild's tower though is the large ~25 foot gap, separating the lower section from the top-most part of the spire. When the city was hit by the infamous meteor 15 years ago, a piece of the meteor hit the tower squarely about two fifths of the way up. But in defiance of gravity and logic the top piece of the tower did not fall, but remains, hovering in place. It can be seen that someone has strung a rope ladder, connecting the upper and lower pieces of the tower. Also around the gap are pieces of rock, debris from the tower, that are orbiting the breach. [1]

The tower is also the reported location of the mirror, formerly from Crowe Manor, which forms a gateway to Lenneth Eventide's Eldritch Sanctum, after Sebastian Crowe rescued it from the burning Crowe Manor using Thunderstep in Episode 15. Transported there by River and Eldrick Runeweaver (Sebastian's old mentor while he was at the Academy).
Parent Trap

Our three heroes venture in to the former home of the Crowe family, where it seems many secrets were buried and nothing is exactly as it seems.

## Synopsis

After finding a cloak, a pair of glasses and an amulet in an empty grave outside of the old Crowe Manor, our heroes venture into it and explore. In the master bedroom they find a strange mirror which, whilst wearing the aforementioned items they find they can enter and beyond they find a strange sanctum.
Cloak of the Mounteback

Lenneth Eventide's cloak

### Item Summary

This cape smells faintly of brimstone. While wearing it, you can use it to cast the Dimension Door spell as an action. This property of the cape can't be used again until the next dawn.

When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. The smoke lightly obscures the space you left and the space you appear in, and it dissipates at the end of your next turn. A light or stronger wind disperses the smoke.

## Discovery and Obtaining

First discovered in episode 13 as a dusty old cloak within Sebastian's old abandoned home in Emberwood Village, it plays a vital role in unlocking the mirror dimension that Lenneth Eventide, Sebastian's mom, had created for herself.

It plays a vital role for Pluto's combat skills as he has used it many times to get out of situations and place himself in ideal positions.

## Trivia

* Once belonged to Lenneth Eventide
* Currently being worn by Pluto Jackson
Indie(Indominus Rex)

### Relatives

Giganto(Husband), Unnamed children, Grampa Allo(Father), Unnamed Mother( deceased)

## Indominus Rex

Indie is a female hybrid dinosaur of the species Indominus Rex, directly related to the Indominus from the 2015 Jurassic World event by using the remains of that individual.

Her combat style includes her long, clawed arms, tail and intelligence thanks to the Velociraptor DNA from the original Indominus.

## Pre-Series

When she was only 2 weeks old, the scientists studying her injected kaiju DNA inside her, which made her grow to 17 meters tall, she shortly ran away from the facility where she was attacked by a Skullcrawler.

A fully grown, kaiju sized Allosaurus came to her rescue and drove off the menace with a green breath attack. After finding out that Indie's on her own and has no one to take care of her, the Allosaurus(Who's name is AlloFang), took her in to live with his mate, who is a grey colored Allosaurus.

Her surrogate mother passed away when Indie was a sub-adult due to am illness, after that, Allofang sheltered her and she didn't have many friends. Allofang began to train her to defend herself when he passes on as well.

By the time she was an adult, Allofang felt confident that she could defend herself. One day, they were forced out of their home by kaiju much stronger than them.
Divine Favours

Pluto, Veo and Sebastian travel through the city of Drakkenheim and revisit the city's castle.

## Synopsis

Drakkenforce negotiate with Lucretia Mathias for the High Flamekeeper's Phylactery.
She's unwilling to give it up without something in return, so our heroes agree to retrieve two relics of Saint Vitruvio. The shield's last known location is in Castle Drakken, while the scepter was stolen from the chapel of Saint Brenna[1] by a band of brigands led by a megalomaniacal gnomish mastermind (a reference to the Grave Robbers Untold Tale). Lucretia believes they sold it to the Queen of Thieves. They also have the option of returning Ignacious as one of the relics.

Drakkenforce sets out to recover the shield from Castle Drakken first. They fly there on Sebastian as a giant eagle (“Sebeagle”). They arrive there without issue, entering through Veo's old room once again. Once inside, a page from a book (“The Tale of the Two Curious Kittens”) that Veo's dad used to read to her often leads them to his offices.

They find an incorporeal form of Johann Eisner in his office, as he looked during the prime of his life. Some pleasantries are exchanged, and Drakkenforce tells Johann about the new would-be king Wilhelm and the need for all the seals. Johann explains he has actually met Wilhelm in the dream world (in S2E40 [2]), helping a unicorn that had gotten stuck there (after Sebastian summoned it in S1E50), as well as several druids that came looking for it. He also mentions that Wrath has helped to keep the rift shut, but not sealed.

Johann explains Drakkenforce that the shield of Saint Vitruvio used to be in the castle's chapel, but the chapel was never completed. King Ulrich had the shield moved to his personal chambers as a mantelpiece. Unfortunately several demons have taken up residence there, including a very large, awful fellow that calls himself The Regent.
Joe O'Gorman

## Joeseph "Joe" O'Gorman

Joseph "Joe" O'Gorman is one of the players of Season 1 and Season 2 of the Drakkenheim series.

In Season 1, Dungeons of Drakkenheim, Joe played Pluto Jackson.

In Season 2, Shadows of Drakkenheim, Joe is currently playing Wrath.

In Monsters of the Week, Joe plays Steve Miami Ashcroft.

In Untold Tales of Drakkenheim, Joe plays multiple characters: Rufus Stonewall of the Amethyst Academy, Sten of the Hooded Lanterns, Nathaniel of the Followers of the Falling Fire, The Boogeyman of the Queen's Men, Buddy Knox of the Silver Order, and Skip Featherwheat in Plight of the Pale Man.
Civil War

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After the meteor devastated Westemär's capital, King Ulrich's younger brother Mannfred von Kessel proposed to take the throne after multiple failed attempts to learn about the King's fate. Their sister Cecilia contested Mannfred's claim to the throne, for lack of conclusive evidence of the death of the King or his children. Westemär's nobility was divided over the issue, leading to a civil war which lasted for nearly a decade.

The civil war fizzled out when Mannfred and his children were ostensibly all murdered, and the mysterious death of Cecilia only days later.
Petra Lang

Petra Lang is a member of the Hooded Lanterns holding the rank of Captain, the adopted daughter of Elias Drexel (the Lord Commander) and sister to Ansom Lang.

She was rescued by Drakkenforce in The Rat's Nest from the burrows of the ratlings and Rat Prince located under the destroyed Rats Nest Tavern, making her the first of the Hooded Lanterns to be encountered by Veo, Sebastian and Pluto.

She is a quiet young woman who is short and slightly built, with auburn hair and brown eyes.
Sten Livingston

Sten is the unfortunate Hooded Lantern who, just like the old man that finds the meteor in the 1958 classic film The Blob, decides to examine the black goo that came from Lenneth Eventide's Eldritch Sanctum in Episode 15 and thrown by Pluto Jackson in an attempt to create a diversion in Episode 20. Sten is eventually consumed by the black goo and is buried in the next episode.
Pluto Jackson, in a fit guilt and conscience, confesses that he was the cause of Sten's demise and that he did not know that this would happen. The Hooded Lanterns, specifically the Lord Commander forgive him.

Sten was played by Joe O'Gorman as part of the Lantern-centric Untold Tales of Drakkenheim episodes First Light. He is described as a natural leader with potentially too much curiosity.
Slaughterstone Square

Slaughterstone Square is most notably the location of the Executioner and the was historically the location of all public executions in Drakkenheim.

Our heroes first encounter this locale at the end of Episode 6 as they, very wisely, distract and then run away from the Executioner.

Later, in Episode 32 they lure the Lord of the Feast to the Square and utilize the Executioner to dispatch him.
Plight of the Pale Man (Part 1)

Kelly is our dungeon master this week as the Dudes are joined by special guest Mitch from Quarter Life Gaming in this Untold Tale featuring three new heroes and their investigation into the Pale Man.

## Firsts

* For the first time in the history of Drakkenheim, Monty played a character instead of DM'ing.
* By extension, it was also Kelly's first time DM'ing a Drakkenheim episode.
Clouded Judgement

Pluto, Sebastian, and Veo return to Reed Manor to retrieve Lenore, the former Queen of Drakkenheim, but find they may have put their trust in the wrong place.

## Synopsis

Upon returning to Reed Manor, our heroes find Oscar Yoren and Lenore, the former Queen to have abandoned the place, leaving a surprise behind.
Screams in the Night

## Synopsis

After they killed the gelatinous monster who the shaggy creature describes as 'his son,' Wrath used Disguise Self to make himself look like a creature that would be his son. After a lot of harassment of whether he actually was Horus's son, Horus agrees to go to the Observatory of the Amethyst Academy. Horus gets locked in the cellar looking for varies objects that Wrath says that he needs. Wrath next contacts River, who is his sister, to come and take Horus for the Academy's purposes. She says that she will be there in about a week. In the middle of the night, everyone in woken up by a pounding on Wrath's door. This is Horus begging to see his son. After the group (again) tries to talk their way out of it, Horus decides that he has had enough and attacks. After a quick fight, the heroes are able to slay the monster. When River comes, she enlists the three of them as the Dusk Wardens. They are now to got to Schaffburg and contact Linus, another mage of the Academy. After that, they are to move to Todesfeld, and she gives them a coin to speak with the book. Finally, she will meet them in Dransmund, a major port city on the Crystal Coast.
Champions Bridge

The Champions Bridge is one of two bridges in the city that cross the Drann River. It lies almost directly on a line connecting the center of the Great Crater and the Clock Tower.

It is the setting for the battle where Pluto Jackson and our heroes killed almost a bridge worth of minotaurs in Episode 26. The bridge has many statues erected along both sides of various heroes from Drakkenheim's past. Some statues mentioned are ....
Slaughter at Slaughterstone

Our heroes race through the streets of Drakkenheim in a desperate attempt to lure the Lord of the Feast toward the deadly trap set at
Slaughterstone Square.

## Synopsis

Our heroes lure the Lord of the Feast to the Executioner. The Executioner kills him and his mount Shuva (a Shoosuvas, a hyena-shaped demons with scorpion-like tails given to powerful gnolls as gifts from Yeenoghu after victorious battles), making spectral beasts of them. The Lord Commander seems to be hit by the Lord of the Feast's flail, appearing to take psychic damage, but no actual physical damage. Retiring to the clocktower with the Lord Commander and some of the Hooded Lanterns, they go over their plan to take the Cathedral.

Sabastian finds a note in his mother's spellbook with instructions on how to contact her via a modified Contact Other Plane ritual when he is able to cast it, while Pluto makes progress communicating with the Clock Tower's robot inhabitants and repairers, the Modrons.
The Executioner

The Executioner of Drakkenheim is a construct which has been transformed by the Delerium that polluted the city 15 years ago. While presumably it was once controlled by the leaders of Drakkenheim, this is obviously no longer the case. It is unclear if it would even be *possible* to reassert control over it; certainly, one or more of the city badges would be required to accomplish this.

Presently, it is a machine of indiscriminate murder that attacks anything that enters Slaughterstone Square. Fortunately, it seems to be restricted to this area.

It normally sits quiescent near the well where it deposits the corpses it collects. When it detects movement or perhaps life, it begins to move. Though it seems to take a round to stand, when it does move it is fast, with a movement of 60'.

It boasts two "hands," one of which is a giant pincer, and the other which holds a huge executioner's axe (see insert). Its other offensive capability are the spirits which it has killed. These incorporeal undead fly ahead of the executioner and attack its prey while pleading for release from their torment.

It is learned by our heroes in Episode 6 that the fish people of the sewers call the Executioner "The Giver," alluding to the corpses it deposits in the well, their major source of food.

The Executioner has also gone by various nicknames such as "Gigantor," "Slam Hands," or "The Guillotine".

It is learned at the beginning of Episode 33 that the Executioner has managed to dislodge its executioner's axe hand and is in the process of replacing it with the magical flail previously wielded by the Lord of the Feast. This indicates either a rudimentary intelligence or at least sophisticated programming.
Fans

The fans of Dungeons of Drakkenheim are active and have contributed in many ways. Including simply being active during the live stream, as with the Cheers for Drakkenheim and by becoming Patreons and being active on the Discord server and contributing to the this wiki.

Some have applied their gifts and skills toward making lasting tributes to the campaign, the characters therein and the players, our wonderful DM and creator of the World of Drakkenheim, Monty Martin.

## Songs

* The Ballad of Drakkenheim
* Character Songs
* Fan Favorites

## Artwork

* The Duckwardens (by QueenWallin)
1/1
## Fan Favorites

* The Rat Prince
* The Sebastian-Pluto SHIP: Seluto
* Queen of Thieves Speculation
Corpse Hole

After securing the Clock Tower, Pluto, Sebastian, and Veo make for the Hooded Lanterns' Barracks to secure safe passage through the city gates. They'll have to pass through gnoll territory to get there, though!

## Synopsis

Drakkenforce levels up to level 5.

* **Veo** gains another attack and the ability to cast 2nd level spells, and she chooses the following

Rope Trick and Pass Without Trace

* **Sebastian** gains the ability to cast 3rd level spells and chooses

Hypnotic Pattern
Thunder Step

* **Pluto** also gains the ability to attack twice
Drakkenheim Wiki

**Welcome to the Drakkenheim Wiki!**
Greetings Adventurers! This is a fan-made unofficial wiki page of the Dungeon Dudes' "Dungeons of Drakkenheim" campaign! Here you will find the most up-to-date information about our heroes, the episodes, and the city of Drakkenheim itself! Please feel free to add or update to the page with the most up-to-date information you can provide! Thanks guys!

We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

The City of DrakkenheimDrakkenheim episodesThe HeroesThe Characters of DrakkenheimThe FactionsDeleriumThe Players

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
George Jackson

## Summary

George Jackson is a Caspian Prince, the nephew to Pluto Jackson, his mother being Pluto's sister Iris Jackson. He is a seemingly shy boy in his mid teens.

### **\*Spoiler Alert\***

George is one of the potential heirs to the throne of Drakkenheim. Having the Jackson's marry into the von Kessel household, through Queen Lenore von Kessel who was originally a Jones, should her children not be found in the aftermath of the meteor, the heir should fall to any in blood relation to Lenore.

This has been a crucial part of why Pluto has even ventured off into Drakkenheim, to find the last will and testaments of the last king of Drakkenheim to know who is the rightful heir to the throne.

Not having too much experience in the world, George is unsure of himself and doesn't know if he quite lives up to the task of running a kingdom, as well as not really wanting such a run down one.

He has much support behind him, where Elyria has marched an army to challenge the heroes claim, Caspia has marched their army to support George. Behind this alliance, the Hooded Lanterns, Witchcross, the Amethyst Academy, and the Followers of the Falling Fire all fall in line, each with their own intentions.

The Hooded Lanterns wish to support any rightful ruler of the crown and will most likely recruit any and all noble houses behind this cause, Witchcross wishes to support Veo Sjena and the crown as well, the Amethyst Academy wishes to control George and through him the kingdom, though they have their causes tied to Sebastian's, and the Followers of the Falling Fire wish to convert George to their religion and expand it through him as a king.

## Events

* When Pluto retrieves the documents from the Cathedral of Saint Vitruvio he sends word to Caspia and King Saul brings a big regiment to support Pluto along with bringing George
* George for the most part has stayed behind in safety until it's deemed safe enough to venture into Castle Drakken
Dog Days

Pluto, Sebastian, and Veo embark on the perilous journey through Drakkenheim towards the safe haven of Emberwood Village.

## Synopsis

On their journey back to Emberwood Village, the three must face off against Gnolls and their rabid pets, who we discover only were spotted after the meteor fall.

They make their way to the river, where Veo contacts an old friend by the name of Sticks, an undead who ferries the group across.

After leaving sticks behind, they come across an altercations between a group of Pilgrims being led by a Priest of the Falling Fire and a group of thugs that are identified as subordinates of the Queen of Thieves.

After an intense battle, many of the thugs were killed with a few escaping. The priest heals Sebastian of a few of his injuries and tells them that they are on their way to Saint Selina's Asylum. After a failed attempt to convert the team, they depart and head to Emberwood Village.

Finally arriving, they spot a blacksmiths shop that belongs to Sebastian's father. After a quick glance the episode ends.

At the end of this episode our adventurers level up to level 4. It is also explained that they would proceed to get some shopping done off-screen.
The Heroes

***\*SPOILERS INCLUDED\* YOU HAVE BEEN WARNED***

# Our Heroes

Our heroes consist of Veo Sjena, Sebastian Crowe and Pluto Jackson in Dungeons of Drakkenheim (Season 1).

In the second season, our heroes are Rudi Whittaker, Wilhelm Wolfsbane and Raphael "Wrath" in Shadows of Drakkenheim (Season 2).

# Dungeons of Drakkenheim

The main heroes in the first season are:

* Veo Sjena, Tabaxi Ranger/Rogue
* Sebastian Crowe, Half-Elf Shadow Sorcerer
* Pluto Jackson, Human Battlemaster

## Veo, Sebastian, and Pluto group names

Our group of heroes have had a friendly, running feud on name by which they would be collectively be known. This feud started in session zero, 11 minutes into the first stream. Veo Sjena advocated "Veo and the Pussycats", Pluto Jackson favored "The Jackson Three" and Sebastian Crowe promoted "The Three Crowes".

Other names that were considered or used briefly were "Fresh Meat/Blood, Blood Bareque"d "Rat God Ghosts/The Ghostly Three/The Three Ghosts", "The Potion Inspectors", "Triforce of Friendship" and "Strike Force!" and "The Bone Collectors".

The topic comes to a head in Episode 24, when Black Jack Mel asks them under what name they would like to be announced in the fighting pits of the Queen of Thieves. After a long discussion the team finally settled on ***Drakkenforce*** as the group's name.

## Veo, Sebastian, and Pluto Leveling Up

The heroes in Dungeons of Drakkenheim start the campaign as level 3. The details for each characters choices for each level up can be found in the description of the episode in which it happens:

* level 3 in Episode 1 - (YouTube)
* level 4 in Episode 5 - (YouTube)
* level 5 in Episode 8 - (YouTube)
* level 6 in Episode 15 - (YouTube)
* level 7 in Episode 21 - (YouTube)
* level 8 in Episode 30 - (YouTube)
* level 9 in Episode 36 - (YouTube)
* level 10 in Episode 40 - (YouTube)
* level 11 in Episode 46 - (YouTube)
* level 12 in Episode 50 - (YouTube)

# Shadows of Drakkenheim

The main heroes in the second season are:

* Rudi Whittaker, Shifter Eldritch Knight
* Wilhelm Wolfsbane, Human Swashbuckler Rogue
* Wrath, Aasimar Warlock of the Great Old One

## Rudi, Wilhelm, and Wrath group names

Dubbed "The Duskwardens" in the introduction of Shadows of Drakkenheim. The name is given to them in universe by River.

## Rudi, Wilhelm, and Wrath Leveling Up

These three happen to have started at Level 5 at the beginning of the campaign, reflecting the fact that their characters have had a little more experience when the story begins. The heroes level up in the following episodes:

* Level 6 in S2E09
* Level 7 in S2E17
* Level 8 in S2E22
* Level 9 in S2E41
* Level 10 in (unknown) [*citation needed*]
* Level 11 at the end of S3E02

## Pluto, Veo, and Wilhelm Group Names

Veo Sjena put forth "Veo and the Pussycats", Pluto Jackson promoted "The Jackson Three" and Wilhelm von Kessel suggested "The Wilhelm Brigade".
Camp Dawn

Camp Dawn is the staging ground for the Paladins of the Silver Order. It is a large, company-sized military camp and fort featuring a high, rectangular wooden palisade encircled by a water-filled moat laid with protruding spikes. There are gates to the east and west with drawbridges over the ditch and towers on each of the four corners. Mounted paladins constantly patrol the area, including griffon-riders; a stealthy approach is therefore extremely difficult as these outriders sound horns should anyone come near the camp.

The camp's interior is orderly and very well equipped. It boasts a chapel, command post, mess area, quartermaster, armorer/smith, storage areas, a small brig, and stabling for the expedition's various animals and mounts. Accommodations for personnel are very modest with most sleeping in orderly rows of communal tents, but these arrangements are kept clean, dry, and warm just the same.

There is a smaller, more well-fortified structure that lies a few hundred feet from the main camp. The walls here have more stone and its ditch is completely filled with water. This smaller encampment is the secure storage area for the flammable liquid which fuels the Order's flamethrowers. The liquid itself is stored in dozens of individual barrels, and it is these that are then loaded onto wagons to be distributed when needed.

It is from the safety of Camp Dawn that the Paladins were organizing a strategic cleansing by fire of the Sprawl with their flamethrowers.

The Heroes are bought here for the first time by Virgil Underwood at the end of Episode 16 and it is here that the heroes meet with the leaders of both the Silver Order and the Hooded Lanterns (who are staying in their own temporary encampment outside the palisades). It is during this meeting that the heroes reluctantly divulge, while under the influence of a Zone of Truth spell, that Queen Lenore von Kessel is in fact alive and that they discovered and rescued her.
Achtungwald Irregulars

The Achtungwald Irregulars was a military regiment of over a hundred soldiers [1] during the Civil War, of which Rudi Whittaker was a member.

## Known Members

* Rudi Whittaker, the "Red Huntsman"
* Uridine "Scarlet Fury" Morda (played by Jill Danaitis in The Irregulars)
* Sin "Yellowjacket" Noche (played by Kelly McLaughlin in The Irregulars)
* Mistral "Blue Streak" Wolkenlos (played by Ginni Di in The Irregulars)
* "Green Thumbs"
* "Violet Tendencies"
* "Purple Prose"
* "Orange Crush"
* "Golden Wings"
* "Black Coffee"

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A page about your topic

Candidate for deletionThis page has been nominated for removal from the wiki.Remember to check what links here and the page history before deletion.
Dungeons of Drakkenheim is set in a homebrew world of D&D made by Monty Martin who DM's. Clayton Masales and Kyle help with set up and camera's and microphones as well as editing the videos and talking with the fans during the stream... and the players-Kelly McLaughlin (Sebastian Crowe), Jill Danaitis (Veo Sjena) and Joe O'Gorman (Pluto Jackson).
Adamantine Crowe Armor

## Adamantine Crowe Armor (Plate)

Heavy armor, major tier, uncommon

Weight: 65 lbs

This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

The wearer has disadvantage on Stealth (Dexterity) checks.

If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.

## Discovery

Once the group rekindled with Sebastian's father and knew he was a blacksmith of renown, they set off as a side quest to obtain the ore of the meteorite and bring it back to Tobias Crowe and commission him to set about making a set of armor or weapons for them. Having to settle some things with the ratlings, they had them bring the ore to Emberwood Village where they met up again with River and had her bring the ore to Tobias as it was along her travel path.

There after a few days Tobias tolled away and gave Pluto his infamous armor.
Ansom Lang

Ansom Lang is a member of the Hooded Lanterns holding the rank of Capitan, the adopted son of Elias Drexel (the former Lord Commander) and brother to Petra Lang.

He was at the meeting with Drakkenforce, Hooded Lanterns and the Silver Order in Episode 24. There he was accused of being the leak in the Hooded Lanterns from whom the Queen of Thieves was gathering her inside information. He was cleared of suspicion by denying the charge while under the influence of a Zone of Truth spell cast by Ophelia Reed.
Hell or High Pond Water

Pluto, Sebastian, and Veo search the overgrown Queen's Park Gardens for an Eldritch Lily.

## Synopsis

Pluto, Sebastian, and Veo search the overgrown Queen's Park Garden for an Eldritch Lily for Oscar Yoren. After finding their first Eldritch Lily, they are attacked by two over-zealous gardening gnomes. They ultimately find and rescue Queen Lenore von Kessel.

Firsts:

* This episode has the first occurrence of Sebastian saying: "What's the worst that could happen?"

Sebastian's first statement was "What could go wrong?"
[1] wasn't quite right. He says it for the first time in the form he will later make famous, "What's the worst that can happen?" as Drakkenforce decides to follow the woman they spot in the park.
[2] (Veo Sjena replies "That we die! That we die in this forsaken place!", Pluto Jackson says "Don't say that!") Sebastian says it again a few minutes later, finally saying it exactly right, "What's the worst that could happen?"
[3] (Pluto Jackson says "You've said that twice now! What's your problem?") We are all pretty sure Sebastian is enjoying this...
[4] (Veo: "Famous last words" and Pluto "That's the **THIRD** time!") but then soon after Pluto parrots it back.[5] *If you can't beat them, join them!*

In later episodes he says it many more times, each time striking fear into his comrades hearts as to the twists of bad luck and fate he is summoning with those simple words.
Lucretia Mathias

Lucretia Mathias is the former flame keeper and leader of Followers of the Falling Fire.

## History

Lucretia was born in Drakkenheim, and manifested immense clerical powers from a young age. She has been credited with several miracles, including the miracle of True Resurrection. She predicted that the Meteor would strike Drakkenheim, and after its fall, she published her book, the *Testament of the Falling Fire*, and began the religious movement known as the Followers of the Falling Fire, who are marked by their condemnation of the Church of the Sacred Fire, their spontaneous and bizarre religious practices, and their belief of a calamity that will end this age and bring about a new one.

Lucretia's first appearance was in Episode 25, To Hell With You. After trekking through the blasted hellscape of the South Ward, the Heroes found themselves on the doorstep of the Abbey of St. Selena. Lucretia urged Sebastian Crowe to take the Sacrament and join the cult. After some hard talk, Sebastian declined, but Lucretia allowed them safe quarter in the Abbey for one night.

Lucretia later appeared in the meeting at the Cathedral in Episode 36, the Queens' Game. Arriving unannounced, she said she had come to offer her blessing to re-sanctify the Cathedral. She was sidelined for much of the conversation, as our Heroes preferred to negotiate an alliance between the Silver Order, the Hooded Lanterns, and the Amethyst Academy.

When the ratling horde infested Drakkenheim, Lucretia was said to have been able to pass through the throng unharmed thanks to her grace.

The Heroes besought Lucretia to serve as the new High Flamekeeper on the re-formed Small Council, and she accepted under the terms that she would instruct George von Kessel in her faith and give him the opportunity to take the Sacrament.

As the Small Council entered the Castle, Lucretia, too, was present. She gave up her badge to Johann Eisner, who used their power to strengthen himself and control the constructs of the Castle.

## Personality and Powers

Lucretia is very reserved, magnanimous, mysterious, and dogmatic. Faith is paramount to her, and she spurns doubt and disbelievers. She is never seen to grow enraged or upset, but she does rebuke the Amathyst Academy and Silver Order for their misguided beliefs regarding delerium.

Lucretia is a supremely powerful cleric. It is said that only the Hierarch, using the Temple of the Sacred Fire in Lumen is able to perform miracles like True Resurrection, but Lucretia claims to have been able to do so without the Temple's power. She regularly summons Mikayda, an archangel, to protect the faithful. She was once seen as a candidate to be the next Hierarch.
Tan Bag of Tricks

## Item Description

This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound.
You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. The creature vanishes at the next dawn or when it is reduced to 0 Hit Points.
The creature is friendly to you and your companions, and it acts on Your Turn. You can use a Bonus Action to Command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to Attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its Nature.
Once three fuzzy Objects have been pulled from the bag, the bag can't be used again until the next dawn.

**Tan Bag of Tricks possible Creatures**

## Discovery

The bag was discovered during Episode 29: The Battle Of Temple Gate 2 after defeating the hags within the Temple Gate.
The Rat Prince

The Rat Prince is a fan favorite NPC. This homicidal, psychopathic Ratling was one of the first NPCs introduced in the stream. Clearly meant not to survive his introduction, the obsequious "Yes Yes Yes" humorously played by Monty Martin has endeared him to the stream's fan base.

Subsequent encounters have seen the Rat Prince dressed as Petunia, a lovely little girl, to evade detection by the residents of Emberwood Village. Also, he has tried to earn the respect and the companionship of Drakkenforce by feeding them human limbs pillaged from unfortunate Hooded Lanterns. *"You no want to talk to me??? You no want to hang out with me???"*

The end of the Rat Prince came in the final episode. **(spoilers ahead)**

Having entered the castle during the final battle, the Rat Prince asks for the crown after a long fight in the throne room. Veo Sjena refuses and ends the 52-episode deception of the ratlings at last. The Rat Prince then delivers one last twist... he had always known that the PCs were lying to him.

*"Still you did it all... for us. You fools! We have always known! We have always known what you are! You are rats, like us. You say you kill me now? That is what you think? But you do not know, you can not know, how strong we have become! I am not rat prince anymore. I am rat KING! This throne is my altar to Rat God. No no no. You will not take this from me! You CAN NOT! WILL NOT!"*

And with a brutal attack against Veo with his Delerium blades, the Rat Prince and the ratling horde become the final bosses of drakkenheim. He was struck down by Pluto Jackson, his body tossed into a hell portal. His lieutenants Squeaks and Scritches jumped into the portal after him and have yet to be seen again.
Tin Ingot

## Tin Ingot

Made via refining tin-containing things in smelter

## Description

Made via refining tin-containing things in smelter

## Crafting Information

Materials Required:

* Using the Smelter
* 2 Tin Rod
* Crafting Time: 26 min 40

## Use

### Recipes

* 1 required for Tin Plate using the Workbench - 1 hour
* 1 required for Steel Ingot using the Advanced Smelter - 1 hour 30
* 1 required for Orichalcum Ingot using the Advanced Smelter - 1 hour 30
* 1 required for Ebonite Ingot using the Advanced Smelter - 1 hour 30
Drift Globe

*Wondrous item, uncommon*

This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the *light* or *daylight* spell. Once used, the *daylight* effect can't be used again until the next dawn.
You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.

## Discovery

The driftglobe was first discovered during Season 1 Episode 1 (The Rat's Nest) in a human skull, Sebastian finds a glowing orb, that abruptly stops glowing. The orb does not make another appearance until 40 minutes into Episode 5, where, after entering the sewers and realizing that Pluto Jackson would need a light source, Sebastian rolls a 20 for an Arcana check and discovers the orb is none other than a Drift Globe

## Trivia

* This was the first magic item acquired.
Blip Bloop

Blip Bloop is the fish person (the Duchess's favorite and sought by his friend Sssslurpy) who was briefly close to the hearts of our heroes. By this I mean pieces of him were close to their hearts briefly as those pieces continued down to their stomaches. Drakkenforce, later, when facing other fish people blamed Blip Bloop's death on the Umber Hulk they had also killed in the sewers. (Sebastian: "My name is Sebastian Crowe and I avenged your friend.") In their defense, he was 'Completely Delicious'.

Oddly this validates the prophetic graffiti left on the walls of the Eckerman Mill in Episode 1 by Pluto Jackson.

Veo eats rats.
Rats eat people.
Veo eats people.
Liberio

Liberio is the free city with approximately 200,000 inhabitants, slightly larger than the next biggest city, Lumen. It lies beneath Leuchten, and was first mentioned in episode 27 of Shadows of Drakkenheim. It is home to the Enigma Ziggurat, where the Amethyst Academy does most of their testing on Delerium.

Our heroes first visit Liberio in S3E09: Tourist Trap.
Great Halls and Fireballs

## Synopsis

Our heroes flee Castle Drakken to have to regroup with their allies and prepare to confront what lies within the depths of the castle.

In the first part of the episode, Drakkenforce gets a look in the throne room, fights some demons, and reads messages written in spilled wine. Sebastian wants to rest before facing the throne room challenge, and also say goodbye to his family, fully expecting he will not survive.
Of Rats and Men

## Synopsis

Our heroes visit the Rat Prince to discuss his role in their upcoming plans. Then they are ambushed in the streets, on their way to the academy, where they have a discussion of money and responsibilities.

Other trivial mentions:

* Sebastian proved to Veo that he is truly himself by revealing that he know she has a birthmark under her sixth nipple
* Jupiter shows his scars from fighting a manticore, and Veo purrs at the sight of his muscles
* The Rat Prince has a crown 👑 and children
* One young ratling wears glasses and can read and write (named Scritches by the "rat god")
* Drakkenforce convinces the Rat Prince to help kill the Queen of Thieves to be a head sacrifice for the rat god
* In the streets, Drakkenforce finds three Hooded Lanterns dead
* Someone is making a killing on selling equipment and provisions in the wake of war
* Sebastian's goggles of True Sight are ready. Player Kelly sports the new look
* Sebastian talks with his mom over the week, and goes insane three of the five days
* The name of the demon in the mirror (and who is holding Mouse) is "He Who Laughs Last"
Drann River

The Drann river springs from Lake Dray near Kesselholm and flows through Drakkenheim just north of the Great Crater, the South Ward and Saint Selina's Asylum. Two bridges cross the river in Drakkenheim, namely the Champions Bridge and the XX Bridge.

Far to the south-west, the city of Drannsmund gets its name from the nearby mouth of the river, emptying into Ash Bay.
Mr. Sticks

Mr. Sticks is the undead ferryman on the Drann River just outside the southwest wall of the city. In his undead state of being Mr. Sticks is doing exactly what his living self would have done if he were still alive, ferrying people from on side of the Drann River to the next with pay. Now in his undead state however he will take any sort of payment whether it is gold, copper, scraps, or body parts. His flesh is very water logged and falls off very easily.

For his services in Episode 5 he is paid by Pluto, one copper piece, by Veo, one gold piece (with instructions to carry them to a sewer grate and not the normal destination of the dock) and by Sebastian, a small round stone. It is here that we find out that Sticks can skip a stone at least 4 times, although he will only be able to try 9 more times as he also skipped one of his fingers.
Eckerman Mill

The old Eckerman Mill is an abandoned and graffitied mill which serves as a meeting place for people about to enter the city of Drakkenheim.

## Description

Description of the Mill by Monty Martin in  Episode 1:

As we begin we find our group gathering in the northwest fields outside the city of Drakkenheim by the old Eckerman mill, a place outside the city which has become a gathering point for adventurers, fortune seekers, bandits and treasure hunters.
Their last stop before heading into the city, the Eckerman mill is this old wooden mill, the farmhouse is long dilapidated and knocked itself over but this wooden mill still stands creaking in the wind of the overcast skies.
All around the mill and inside the machinery is broken down but the remains of dozens of campsites of the prior adventurers who have come to the city before you can be seen all around.
All manner of graffiti has been left on the walls as names one by one have been etched, the names of previous groups of adventurers who have come into Drakkenheim, some of which now bear deep scratches and gouges marked with the date that they passed away.
Other groups the names are still intact perhaps because they all made it out alive or perhaps because not a single one of them did.

## Graffiti Written on it's Walls

Described in Episode 1: [1]

* Various crude maps of the city
* Has anyone ever made it to the crater?
* Whatever happened to that old black ivory inn?
* Has anyone found the treasure at the old vaults by the guildhall?
* Don't go to Slaughterstone Square!
* Has anyone ever been inside the castle!
* Veo eats rats
* rats eat people
* Veo eats people (prophetic eh?)
* ~~The Jackson Five~~
* ~~The Five Crows~~
* ~~The Jackson Five~~
* ~~The Five Crows~~
* ~~The Jackson Five~~
* ~~The Five Crows~~
* On our way to the sewers, wish us luck
* ~~Rat Food~~
* ~~Gimble~~
* ~~Chubs~~
* Sebastian Crowe
* Pluto Jackson
* ~~CAT~~ Veo
Pilgrims (Part 1)

Three members of the Followers of the Falling Fire lead a band of new recruits to the Great Crater in their pilgrimage to find the light. The journey is treacherous and their faith will be tested.

## Synopsis

Nathaniel (played by Joe O'Gorman) leads a pilgrimage to the Chapel of Saint Gresha at the edge of the crater.
The Duchess

The Duchess is the purported leader of the fish people and is mentioned by Sssslurpy in Episode 5. The Heroes decline an opportunity for an introduction, instead choosing to stay on task to clear the Clock Tower of the harpies that stole it from Veo.

## Shadows of Drakkenheim

Our heroes pick up the trail of the Duchess shortly after arriving in Drannsmund in episode 14. With the help of the Silver Order, she is eventually killed in episode 26.