Previous Player Characters

Back to Main Page

* Notes - Acid scarring has disfigured the left side of his face, neck, and his left shoulder

#### Intro to the game (written by DM)

The bi-annual caravan was on it’s way out from Dragonswatch. You were accompanying a spice merchant, a favor to him, a bit of extra protection. In return, food and a tent to stay in during the night. The first 3 days went by slowly, traveling is dull and boring, especially through the desert.

Then, the storm on the horizon, and ahead of it, the raiders. Gnolls, large, brutish, looking for plunder. They struck as the first clouds of dust began to swirl by. There was fighting, dying, sand everywhere. The gnolls were dangerous, but you had fought their kind before. As you battled, and the storm moved over in full, your attention was drawn to the sky. Lightning flashed, but unlike any you had seen before. Purple lightning slashed eerily across pitch black clouds.

A figure appeared in your peripheral vision, for just a quick moment, a tall, horned figure, with a long spiked tail. You turned to get a better look, and the distraction cost you. You were hit from behind, knocked unconscious. You awoke to the feeling of being dragged through the sand, the gnolls heading away from the caravan, taking the treasures and prisoners that they had acquired, yourself among them. There was an urgency to their stride though, and they cast cautious looks behind and around them.

In your dizzied state you didn’t see the attack coming, as more of the horned figures appeared in the swirling dust of the storm, launching themselves with screeching howls of lust at anything that moved, tearing apart raiders and prisoners alike. They took no prisoners, they killed without hesitation, and gorged on the flesh of their victims. You lay on the ground, half buried in sand, and picked your time carefully. You ran.

It was nearly impossible to tell direction in the storm, but you hoped you were heading away from the beasts. The storm was everywhere, several times you nearly blundered into more of the horned figures, only sensing them at the last second and ducking away before they caught wind of you. Hours of this cat and mouse game passed. Exhausted, still battered from your capture, you came to a rocky patch of ground that sloped up into massive hills of granite. You found a cave and plunged in, eager to be away from the driving sand and its hidden horrors.

You weren’t the first to come this way, several corpses lay strewn about, ripped to shreds. You scavenged what armor and weapons that you could, and headed deeper into the cave, towards some measure of safety, you hoped.

A day, two days, three? Who could tell how long you wandered underground. Some period of time later, you emerged at the other side of the vast tunnel network and looked down on a small town.  The storm raged overhead, but its harsh winds did not touch this place, protected as it was by the surrounding hills and mountains.

Resting for awhile, you made your way into the town. With great relief you recognized the uniform of a King’s Guard, a fellow elf, with a tall red plumed helmet. He assured you that he would take you somewhere that you could rest safely.

#### Seaman Recruit Billy Tumul

* Race - Water Genasi
* Class - Storm Sorcery Sorceror (7)
* Background - Sailor
* Alignment - Neutral Good
* Deity - Osprem
* Notes - On extended leave from the King's Navy, although roughly 6 months past what he was originally authorized for.

#### Backstory (written by player)

Mother **Natsha Tumul** is in the Royal Navy. Virgin. Her ship capsized during a storm, 9 months later Billy was born.  Natural elemental magic, mostly water and air. Practiced to control earth and fire as well using innate talent.

Joined the Royal Navy as early as possible, at 16 years old, but has been on and off ships all his life.  When the Royal Navy set sail for Tsynac, they did not take Seaman Recruit Billy, at the request of his over-protective mother, stating he was too young/inexperienced.  This upset Billy, and he took a leave from the Navy.  Wanting to prove himself to his Mother in the wider world.

**Natsha Tumul**

She is now 45 years old, recruited to the Navy young. Growing up she had minor control over weather from some in-born magic.  The Navy groomed her and her powers to aid them by creating wind to fill the sails, and she could predict oncoming storms.  Discouraged her from all other magic, but treated her well so she would never get the idea to go off adventuring.

Loyal above all else to the King, she has black hair, wire thin build with an angular face.  Protective to a fault for her son Billy.  Named him Billy to try to disguise him as much as possible, make him as human an possible.  Discouraged his use of magic, wants for him to be a plain Seaman and maybe one day a great Admiral.

She used her influence to have Billy stay behind when the fleet set sail as a part of the crew left to protect the  port.

Billy knew it was his mother that had got him this rear-position.  He took it as her trying to protect him.  He wanted to prove to her that he could take care of himself, so he pulled some strings/called in favors to get granted some shore-leave time.  Billy ended up in Dragon's Watch, looking for adventure, some type of conflict that he could defeat and show his mom he is capable of going to war with her.

#### Tomrok Gaerwyn, of House Athelgard

* Race - Sky Elf
* Class - Swashbuckler Rogue (6), Hexblade Warlock (1)
* Background - Noble
* Alignment - Neutral
* Deity - Tymora
* Notes - Has an assassination contract taken on him by his father.

#### Backstory (written by player)

Tomrok spent the majority his younger years in the Davina Rainforest hunting and foraging, often away from home for weeks at  time. His mother was often distraught and afraid he would meet his end in the uncivilized forest areas around Daavingard. Tomrok's father often criticizes him for avoiding his 'civic duties' and believes he has failed to represent the family and their social standing they have struggled to achieve and maintain.

Tomrok met a beautiful drow princess during one of his extended hunts into the rain forest. On this particular trip he travelled further West than he had ever dared to before and found himself making camp one evening in the borderlands of Daavin's Folly. This where he met 'his princess' and their fates became entwined.

Unfortunately Tomrok was not in very good standings with his family and he realized their acceptance of the Drow princess would be unlikely. Tomrok tried to gain his families favor and acceptance of his new found love. His mother, being the kind spirited elf, immediately welcomed the princess and forms an immediate bond. Tomrok's father rejected the drow princess outright. Tomrok and his love purchased a small acreage and began a happy and quiet life.

When Tomrok was around the age of 70 his uncle returned from war in the wastes, with a crippled leg and hip. His uncle felt shame and believed he failed to represent the family with duty and honor. With his uncle having no where to go, Tomrok offered his home and hospitality. Tomrok maintained a keen interest in the world around him and soon found himself spending evenings with his uncle sitting by the fireplace, hearing tales of his adventures and the war. Tomrok shared his adventures into the rainforest with his uncle and told him of how he met the Drow princess. His uncle grew weary of sitting and wasting away. Being a man of purpose and strength, his uncle decided to find a new purpose. To share knowledge and kill, to train Tomrok on the ways of warfare and battle tactics. Honing his skill with the bow, sword and dagger.

Tomrok's father heard whisperings of him training with swords, daggers and bows with his uncle. Still reeling with anger for Tomrok's failures of the family and disgusted by the presence of this drow princess, arranged to have her arrested on a staged theft. The city guard, having found a family heirloom in her belongings attempted to arrest her. The princess heart broken and distraught, fled the city. Tomrok never saw her again.

Influenced with despair and sorrow, Tomrok found himself chasing his misery with tankards of ale and mulled wine in the seediest taverns he could find..

#### Mond Ghohlbrorn

* Race - Mountain Dwarf
* Class - Ferocious Bond Beastheart (7)
* Background - Folk Hero
* Alignment - Neutral Good
* Deity - Moradin
* Notes -

Back to Main Page