Savannah Thorn

## Savannah Jadis Thorn

* Human Form
* Mermaid Form

"*I'm afraid I wasn't born for happiness.*"
— Savannah to Niklaus

**Lady**/ **Minister Savannah Jadis Thorn**, O.M. (First Class), (b. 5 June) is a pure-blood witch, magical politician, and socialite of the noble House of Thorn and Walker family, as well as the former French Minister of Magic. She is the fourth-born child of Kristian and Pandora Thorn and the wife of Jonathan Knight, a member of the ancient Longbottom family, with whom she mothered two daughters, Sasha and Mariella.

Savannah was invited to attend Hogwarts School of Witchcraft and Wizardry at the age of eleven. During her sorting, she was declared a hatstall of 5½ minutes, having caused confusion for the sorting hat a to whether to be placed in the Ravenclaw or Slytherin house. Savannah was the first of her siblings to be sorted into the Ravenclaw house, and the only one to be sorted into a house other than Ravenclaw. She was instantly recognised as a bright student, with a high magical aptitude and willingness to learn. She was also praised for her talent on the violin. Savannah achieved an Outstanding grade in all of her O.W.Ls and complete an excessive number of N.E.W.Ts, to which she also completed successfully. Savannah went on to fulfill her dreams of becoming a professional violinist, though was cursed by her rival, Esther Barnicle, causing her hands to become extremely arthritic and swollen, causing long-term damage.

Savannah, like her mother and elder sister, Yvaine, is skilled at political manoeuvering and manipulation, working her way as Deputy Head of the Bureau de la Justice Magique to the role of French Minister for Magic. She is considered an exceptionally gifted witch, noted as achieving magical mastery, and is considered one of, if not the most powerful witch to exist in her family line. She also received a First Class Order of Merlin from the British Minister for Magic upon her return to England, for her participation in the magical community as Minister. Savannah is also a half-breed of Mermaid and human, though never embraced her gifts and instead projected her talents into the magical arts.

## Physical description

"*Such beauty. Surely you are one of God's own creations and not a descendant of those dark creatures who found no refuge on the Ark.*"
— Elijah regarding the Mermaid species

## Personality and traits

"*Fear rules. Not kings and queens.*"
— **Savannah Thorn**

## Magical abilities and skills

**Renata**: "*I suppose there are no promises one old witch can make to another.*"
**Savannah**: "*Sadly, my dear, there is nothing you can do for me that I cannot do for myself.*"
— Savannah acknowledging her power to Renata Sparrow

* **Magical mastery**:
* **Wandless** and **non-verbal magic**:
* **Duelling**:
* **Legilimency** and **Occlumency**:
* **Multilingualism**:

"*I am the Minister for Magic! If you call me any name other than that again, it'll be your own life you'll be begging for.*"
— Savannah to Seraphine

* **Defence Against the Dark Arts**:
* **Dark Arts**:
* **Charms**:
* **Potions**:
* **Transfiguration**:
* **Apparition**:
* **Divination**:
* **Herbology**:
* **History of Magic**:
* **Arithmancy**:
* **Astronomy**:
* **Alchemy**:

"*Be it magic, riches, intelligence, or an army, it makes no difference. You take power where you can find it.*"
— Savannah to Jonathan

* **Logical thinking and** **intelligence**:
* **Leadership skills**:
* **Political skills**:

### Mermaid abilities

* **Amphibious transformation**: Savannah is capable of taking on an ordinary human appearance through a quick metamorphosis that allows her to visit land for varying amounts of time. During this process, Savannah sheds the membrane of her tail and will decrease in length. She will undergo this metamorphosis again when returning to waters of a natural geographical origin.
* **Aquatic habitation**: Savannah is able to survive and adapt to any underwater environment she encounters due to her complex internal structure, including high water pressures and extreme water temperatures. This allows Savannah to habituate in some of the deepest zones of the ocean, between the mesopelagic and bathypelagic zones which range between depths of 200 and 4,000 metres below the surface.
	+ **Terrestrial habitation**: Savannah is also capable of surviving and adapting to terrestrial environments on land. Being of a half-breed nature, Savannah is able to remain at land or sea for as long as she desires, due to her natural biology and physiology being catered to suit both habitats.

* **Enhanced strength**: Savannah is noticeably physically much stronger than humans, and many other creatures, as mermaids are considered one of, if not the most physically powerful aquatic humanoid inhabitant, which is in part due to the bones and tissues of a mermaid being incredibly dense.
* **Enhanced speed**: In water, Savannah's powerful and streamlined tail allows her to propel through the roughest waters with incredible speed, grace, and agility with minimal restrictions to water resistance. Mermaids are noted as being five times faster than a sailfish, the fastest animal in the water.
* **Enhanced agility**: Mermaids are naturally agile creatures, due to their long tails that allow them great moves of flexibility and speed within the water.
* **Enhanced senses**: Similar to other aquatic mammals such as sea lions, whales, and dolphins, mermaids have superior enhanced senses to that of average beings, such as their ability to hear sounds far off the ultrasonic frequency. Mermaids also have enhanced sensory systems comparable to sharks, including smell, hearing, and sight. Below the water, Savannah can hear sounds with frequencies ranging from 10 hertz to 150,000 hertz, frequencies that exceed audibility for humans on both ends of the scale. She is also able to see clearly in the darkest of waters, due to the tapetum lucidum that is located behind the retina. This allows Savannah to see far more clearly in dim light than that of a human.
* **Underwater protection**: An ability popular in nautical folklore, Savannah can also grant a gift of temporary underwater protection onto a human by kissing them. For the duration they remain under the water, they can breathe as they do on land, though they are not immune to the dangers of the sea, such as water pressure and temperatures. When they return to the surface, the enchantment breaks.