recursal/Fanatic-Fandom huggingface dataset:
Apatras Kazamarith

The Narrative of True Kazamarith

เขียนโดย/Written By : Azenkl

#### 1th Narrative

-All existence under this narrative is part of the 1th Narrative. Inside and outside of this narrative there is only the 1th Narrative overlapping endlessly. possible and impossible

**A place without dimensions and planes of existence.**

#### 2th Narrative

-1th Narrative is part of 2th Narrative, while 1th Narrative is infinitely complex. They are within the 2th Narrative and the 2th Narrative also has infinite overlap.

#### 3th Narrative

-While 2th Narrative each one contains an infinite amount of 1th Narrative, 2th Narrative also adds infinite number, 3th Narrative also separates and overlaps, each 3th Narrative contains an infinite amount of 2th Narrative. The 3th Narrative is connected to a box.

### The 1th Narrative Box

-This box is a box that contains an infinite amount of the 3th Narrative, and the 1st Narrative Box contains an infinite number of itself.

#### 4th Narrative

-The 4th Narrative contains The 1st Narrative Box containing a large amount of itself. Although the 4th Narrative is a story, they view what is inside them as the 1st Narrative Box, just a dream. its own

#### 5th Narrative

-A narrative that stares at everything in it, including the 4th Narrative and the 5th Narrative, is overlapping and also containing itself.

#### 6th Narrative

-6th Narrative is a narrative that contains a massive 5th Narrative, and it still views the 5th Narrative as just a Quark within itself.

### The 2th Narrative Box

-This box contains an enormous amount of 6th Narrative, and the 2st Narrative Box contains an innumerable number of itself.

#### 3th Narrative Box

-This box contains The 2th Narrative Box and the 3th Narrative Box repeatedly contains itself.

### Indises Card

-It is a card that contains everything below (written above).
Breckish Colonial Company

The naval standard of the BCC

The **Breckish Colonial Company** was a joint-stock company organized by the Breckish League in 9782 AR to explore, settle, seize, and exploit natural resources outside the continent of Tretch. In 9874 AR they founded their first colony, First Landing, on the western coast of Yulia.
Binerious Kazamarith Cosmology

## This place is an orbit of solar system

### orgonathern

-This is the solar system's first and closest orbit. Here there are Mercury and a mysterious house that connects to the world of fiction and the world of ideas/theories.

### Inkanafenos

-This is the second orbit not far from the sun, here is Venus, and here is also a land with a huge spear in its center.

### unternessa

- In this orbit there is a planet Earth and in that world has 10 moons orbiting the earth. And there are huge stars orbiting here as well. Within that star is the Archverse so great beyond the Omniverse that it forms a star that orbits here as well as Earth.

### heirsera

- In this orbit there is Mars. And in this orbit there is an alien land as well, this land has a lot of high-tech stuff.

### Ingaran

- In this orbit there is Jupiter. And there are paradoxes such as test tubes that are 30 times larger than Jupiter, and there are everything that can be explained and inexplicable inside this test tube, as if this pin came from a gigantic realm.

### akasaera

- At this orbit there is Saturn and there is also a strange portal orbiting around here as well.

### Akafera

- In this orbit there is Uranus. There's a large mystery box orbiting here. And there are strange planets that are modified by humans.

### Inkaran

- In this orbit there is Neptune and another planet with no name and no information about life.

## orbits outside the solar system

### Imarature

-This is a land of extraterrestrial beings who view the entire solar system as relatively small, they think everything revolves around them.

### ferelona

- Lands full of multiworlds, and around them there is a land of mysterious creatures, most of them imperfect mutants in the form of half-humans.

### Jkonafa

-This is a test tube with existence such as Multiverse, sperverse, Gigaverse, Omniverse within it, and this test tube orbits the outer solar system and Imarature and ferelona.

### inkaratres

-This is The Box, orbiting the outer solar system. Each The Boxes contains existence, within which each box contains itself. The first box contains the 1st box, and the 2nd box contains the 1st box, and the 2nd box contains the 2nd box. It goes on like this

### ponerious

-This is a land of nothing and it is a void within this realm orbiting outside of this solar system.
The Microverse

# Smaller Than Microverse And Bigger Than it

เขียนโดย/Written By : Azenkl

This is A Small thing In Kazamarith: The Minus World, Kazamarith: The Basics

### Universe

-A Structure that conTained Cosmic Web ANd Cosmic web Are a messive Amount of Galaxy And Galaxy Contained Messive Amount Of Solar System and Star. Solar System Contained Planet

### Multiverse

-A Structure With messive amount of The Multiverse

### Superverse

-A Structure That Has Messive Amount Of The Multiverse

### Gigaverse

-A Structure That Has Messive Amount Of The Superverse

### Hyperverse

-A Structure That Has Messive Amount Of The Gigaverse

### Omniverse

-A Structure That Has Messive Amount Of The Hyperverse

### Quantum World/Dimension And Microverse

-A Structure That Smaller Than Quark. This Stucture Contained Eyerything Below IT(Written Above)

### Quarks

-A Structure That Smaller Than protons and neutrons And protons and neutrons Are made of Quarks

### Atom

-An atom consists of a central nucleus that is surrounded by one or more negatively charged electrons. The nucleus is positively charged and contains one or more relatively heavy particles known as protons and neutrons. Protons and neutrons make up the nucleus of an atom. How BIG It WAS It Will Still 3 DIMENSIONAL! YOU KNOW THAT AREN'T YOU!?

### Atom Realm

-A Small Realm That Created By Something And Aren't Made of An Atom.

## Exception

### Omni-essential

-It An Essence Of Something But It Full of Magic, Physical, All kind of Knowledge(Count Hierarchy Of Knowledge), Life, Death, Immortality, Invinsibility, Physics, LOVE, Creation, Destruction, Alpha, Omega, Absolute Zero, Absolute Infinity. It Was A Structure That Is part Of All Life Form most of them can't use it some life form can use only Magic, Physical And Some of Knowledge of it.

### DNA

-It A Structure That Is part Of All Life Form. it is something That is very important to life form
A Solar System(Minus World)

It A Solar System

มันเป็นระบบสุริยที่มาสารถคิดเองเออเองได้ ถึงแม้ว่ามันจะไม่สามารถพูดได้โดยตรงแต่มันก็สามารถคุยผ่านทางจิต

มันสามารถเปลี่ยนแปลงการมองเห็นของสิ่งต่างๆได้แม้แต่กล้องโดยปกติแล้วมันไม่อยากให้ใครเห็นลักษณะที่แท้จริงของ**พวกมัน** แม้แต่พวกเดียวกันเองยกเว้นจำเป็นจริงๆ

มันเป็นระบบสุริยที่มีดวงอาทิตย์ถึง4ดวงเป็นแกนกลางโคจรรอบตัวของพวกมันเลยมีช่องว่างให้มันสามารถสร้างตาปลอมๆไว้ได้ และยังมีดาวเคราะจำนวนนับไม่ได้โคจรรอบๆตัวของมันเอง

## ความสามารถ

มันสามารถควบคุมสิ่งของๆ รวมถึงดวงดาวรอบๆมันได้(ควบคุมได้ทุกสิ่งในตัวมันรวมถึงคณิตศาสตร์ที่ถูกกล่าวถึงใน Kazamarith: The Minus World Novel )

สร้างเปลวเพลิงหรือปล่อยลำแสงได้ตามที่มันต้องการ

การลบตัวตนจากการมีตัวตนและไม่มีตัวตน

การสร้างสิ่งต่างๆรวมถึงสิ่งมีชีวิต

ความฉลาดเกินมนุษย์
Kazamarith: The True Frontier

เขียนโดย/Written By : Azenkl

## The True Frontier

The True Frontier Is A Structure/Place That Seen Everything Below It As Fiction For Example Kazamarith: The Frontier > Kazamarith: THe Highway >  Kazamarith: The Singularity.

( "Stronger/Beyond > Weaker/Below" // "Weaker/Below < Stronger/Beyond" )

The True Frontier Are The Thing THat Almost Pinnacle Of Structure In Kazamarith Verse, It Was A Living Place, Living Structure There Are Also GODs In This Place Like God Of Light(Frontier), God Of Cloud(Frontier), God Of Earth(Frontier), God Of Sea(Frontier) And ETC. This Place Still Too Big For Them They Cannot Reach the end Of The True Frontier

No One Know Who Created It Like This But It Look Like A Jail Somehow But This Place Also Look Like Safe Zone For Some Entity Or Gods

Beyond This Was True Kzamarit Verse The Thing That Contained Kazamarith Verse And ETC.(If You Made Your Verse In True Kazamarith Verse Wiki)
Sarn (v.2)

เขียนโดย/Written By : Azenkl

## ประวัติตัวละครแบบสั้นๆ

Sarn นั้นเป็นผู้หญิงคนหนึ่งที่ชอบการผจญภัยมากๆคนนึง Sarn นั้นเป็นคนที่ค่อนข้างฉลาดแต่ไม่เปิดเผยว่านางนั้นฉลาดขนาดไหนเลยสักครั้ง นางนั้นมีตัวตนอยู่ใน Kazamarith: The Basics

## การปรากฏตัว

Sarn นั้นปรากฏตัวเป็นตัวละครเอกในนิยายของเวอร์ชั้นไทยและอังกฤษ

นิยายเวอร์ชั่นไทย: True Kazamarith : THe Basics ( Novel ) -TH- , True Kazamarith : THe Basics ( Novel 2 ) -TH-

นิยายเวอร์ชั่นอังกฤษ: True Kazamarith : THe Basics ( Novel ) -ENG-, True Kazamarith : THe Basics ( Novel 2 ) -Eng-

## พลังและความสามารถ

การควบคุมคณิตศาสตร์

การสร้าง

ความเร็วเหนือพื้นที่และกาลเวลา

สรีรวิทยาที่ไม่มีอยู่จริง (อาจจะ/มีโอกาสเป็น **การไม่มีตัวตนในอุดมคติ**)

ชำระล้าง

การลอย

[ พลังอื่นๆยังไม่แน่นอน ]
Keatile Kazamarith : Heaven-Hell Realm

### 1st Heaven and Hell

-Heaven in the Nak class is a place for pure and sinless souls known as angels/angels.

-The First Hell is a place to punish sinful souls. There are many demons here to torment sinners.

### Heaven and Hell Level 2

-This heaven is a heaven with high angels/angels like Arch-Angel.

-In this hell layer, there are many low level demons, but these demons are quite intelligent.

### Heaven and Hell 3rd Floor

-This heaven is a place where there are many angels.

-In this hell layer, there are countless high level demons.

### Mainternal

-This is a hell where there is nothing but a myriad of god-level demons and ethereal people with no bodies.

### Interchev

-Heaven here can't be explained concretely or abstractly, Heaven here is above everything here and below. The angels here are formless, even the angelic spirits here are truly invisible.

### The Surface

-This is a mysterious land that cannot be explained, including strange creatures here. None of the creatures under here can hear what language this creature speaks.
Handlingers

A **Handlinger** were extremely rare sentient parasitic creatures that resembled human hands, with the thumb terminating in a sharp thorn. **Handlingers** attached themselves to victims with their thumb-thorns, instantly killing the victim and allowing the handlinger to absorb their memories and personality. If they were found at all, they were almost always found in pairs: one left hand and one right hand.

They were thought to be semi-legendary and even some of the longest lived Lichdeans claimed to have only encountered them a handful of times, if at all.

## Description

The host body of a **Handlinger** was capable of many abilities that would otherwise be impossible for that host's species. Such abilities could include flight, acid breath, telepathy, and possibly others.
Arbormind

Parts of the Arbormind visible on the floor of the Ombraffen.

The **Arbormind** was a massive sentient mega-fungus that lived beneath the Ombraffen Forests of central Yulia. It was believed to extend its body beyond the confines of the prime material plane and was one of the very few intra-planar organisms known to exist.

## Description

The **Arbormind** was without personification. All of the interconnected fungus of the Ombraffen *was* the **Arbormind**, as it were. If necessary, it could use its spores to occupy the mind of other sentient creatures in order to communicate verbally, though it more commonly transmitted messages in a method indistinguishable from telepathy. In addition to this, the **Arbormind** was believed to physically exist in multiple planes simultaneously.

## Abilities

Due to the **Arbormind**'s ability to transcend space and time, it was capable of creating methods of travel between worlds on the material plane as well as many others.

## History

Some creatures from other worlds in the material plane were thought to have been pulled to Chebeth by the **Arbormind**, either intentionally or unintentionally. Explorers and naturalists working for the College of Hewliss believed that some of the unique fauna and flora native to the Ombraffen Forests may have originated elsewhere, brought to Chebeth by the **Arbormind**.

## Relationships

The Weaver was aware of the **Arbormind** and its abilities. Due to the extra-planar abilities of both creatures, it was believed they had dealings in the past.
Bullywugs

Amazilus the Magnificent, a Bullywug chief

**Bullywugs** were a primitive race of frog-like humanoids found throughout the bogs and marshes of Yulia, the self-proclaimed lords of the swamp. Savage and self-destructive, **Bullywugs** regularly tampered with forces beyond their understanding.

## Description

**Bullywugs** were amphibious humanoids with webbed digits that stood between 5′4″‒6′ (1.6‒1.8 m) and weighed 150​ to ​240 pounds (68​ to ​110 kilograms) on average, although they could vary in body type from 4​ to ​7 feet (1.2​ to ​2.1 meters) and 100​ to ​300 pounds (45​ to ​140 kilograms).

Their hides were smooth and reasonably tough, with mottled coloration ranging from emerald or olive green, yellow, brown, and gray. Bullywug skin was chameleon-like, so if they remained motionless in swampy terrain, they would shift through different hues and shades of their normal color range to match their surroundings.

The huge heads of bullywugs resembled those of frogs, with big, bulbous eyes, wide mouths, and long, flicking tongues. Said tongues were barely capable of navigating a stunted variant of Common, and they typically spoke in thick, guttural accents.
Corvoruum

The **Corvoruum** was a group of spies and thieves who were known to hire their services out from time to time. They maintained a strict honor code and wouldn't kill unless in self-defense. They were active in most parishes of Argosi, though the location of their headquarters and most of their safe houses were closely guarded secrets.
Kith

**Kith** is the collective term used in Chebeth for all sentient races. A handful of the following listings are for whole categories of beings, noted with an \*.

## Known Kith

* Aarakocra
* Abdead \*
* Autognomes
* Bugbears
* Bullywugs
* Centaurs (Horseborn/Savash'atuu)
* Changelings
* Cloydn-Fyw
* Crayfolk
* Dillow
* Djinn \*
* Dragons \*
* Dragonborn \*
* Dwarves \*
* Eladrin
* Elves \*
* Fey \*
* Firbolgs
* Folk of Leng
* Giants \*
* Gnolls
* Gnomes \*
* Goblins
* Golems \*
* Goliaths
* Halflings \*
* Handlingers
* Harengon
* Hobgoblins
* Humans
* Leonin
* Locathah
* Loxodons
* Orcs
* Ogres \*
* Sahuagin
* Tabaxi
* Tieflings
Nirvana Concept

**Nirvana** (Sanskrit: निर्वाण, *nirvāṇa*; Pali: *nibbāna*) is "blowing out" or "quenching" of the activities of the worldly mind and its related suffering. Nirvana is the goal of the Buddhist path, and marks the soteriological release from worldly suffering and rebirths in *saṃsāra*. Nirvana is part of the Third Truth on "cessation of *dukkha*" in the Four Noble Truths, and the "*summum bonum* of Buddhism and goal of the Eightfold Path."

In the Buddhist tradition, nirvana has commonly been interpreted as the extinction of the "three fires", or "three poisons", greed (*raga*), aversion (*dvesha*) and ignorance (*moha*). When these *fires* are extinguished, release from the cycle of rebirth (*saṃsāra*) is attained.

*Nirvana*, or the liberation from cycles of rebirth, is the highest aim of the Theravada tradition. In the Mahayana tradition, the highest goal is *Buddhahood*, in which there is no abiding in nirvana. Buddha helps liberate beings from *saṃsāra* by teaching the Buddhist path. There is no rebirth for Buddha or people who attain nirvana. But his teachings remain in the world for a certain time as a guidance to attain nirvana.
Tretch

Tretch

The smallest of the three continents of Chebeth, **Tretch** (pronounced *TRETCH*) is nonetheless heavily populated and once home to one of the largest contiguous empires in the world, the Breckish Empire, dwarfed only by the Shyfstone Empire of Ossus. Its technological level isn’t consistent throughout and much of it roughly corresponds to that of the Renaissance. Most advanced technology is relegated to the bustling western port cities that commonly trade with the Sisters of Yulia.

Outside the Free Cities located in the Broken Fingers’ region, much of the continent was once under the complete control of the Breckish Empire formed by the charismatic Balisaurius Breck long in the past.

A large variety of climates are present on the continent with thick forests in the north, fertile plains in the south and central lands, the Mountains of Morn extending the length of the western coast, and thick jungles and wetlands in the southeast.

## Geography

### Northern Tretch

**The Sylvan Queendom**

* Balisaurius
* Cavernetch
* Queensmont
* East Morn
* West Morn

### Central Tretch

**The Breckish League**

* Breckeep
* Fallsea
* Howell
* Lakeshield
* Pondswattle
* Stubin
* Ten Tulips

**The Howling Plains**

### Southern Tretch

**The Kingdom of Garranagrad**

* Garranagrad
* Jokarth
* Yenningrad

### The Broken Fingers

* Corlsport
* Tinger
* Ulbon
Harbount Squall

**Harbount Squall** was a parish of Argosi, lying astern of Pennywigs and port of Dry Moon.

## Districts

Owing to the fact that it was the smallest parish of Argosi, **Harbount Squall** was only divided into two districts.

* **Booktown** - This district lied aft of Harbount Conservatory. It was filled with numerous bookstores, libraries, paper sellers, ink merchants and the like. It was a very academically-minded commercial district, directly abutting the Pennywigs' district of Tarbazaar.
* **Harbount Conservatory** - Located fore of Booktown, this was the location of the largest and only major university in Argosi which also shared a name with the district. Most professors maintained residence in the district.
River Hewliss

**The River Hewliss** is a mostly subterranean river on the western coast of Yulia. The city of Hewliss is located at the spot this river reaches the surface coming up from the Spine. Numerous villages and settlements dot its northern and southern banks. It flows east-to-west and empties into the Wide Ocean.

## Notable Locations

* Bullywug villages
* Hewliss
Samuel Destmalchian

Official portrait of Samuel Destmalchian

**Samuel Destmalchian** *(pronounced Sam-yew-ehl dess-MALCH-ee-ehn)* was a famous explorer and anthropologist. He was a graduate of the College of Hewliss and many stories and rare artifacts can be attributed to him. He was a prolific writer in his later years and his two-volume book of memoirs *The Marvels of the World* was a bestseller throughout the Sisters.

## Description

On the older side of middle-aged, Samuel had a pock-marked and ruddy light-skinned face. While he did exhibit youthful vitality, his age was apparent by the deep wrinkles around his eyes and mouth. His hair was a dusty brown.

## Personality

He was rather sociable and quick to start conversations with any and all comers. Self-deprecating and a little crude, he was able to condense his personality into his writing, making him one of the most beloved authors in Yulia.

## Abilities

Not an especially proficient spellcaster, Samuel was only capable of casting a handful of cantrips. Despite being a human, he was somehow able to see in darkness, possessing an ability much like darkvision. He was a learned scholar and a veteran of many adventures, becoming incredibly skilled across a wide array of disciplines. He described himself as a true jack-of-all-trades.
Eldon Trumbo

Eldon Trumbo

**Eldon Trumbo** (pronounced *ELL-don TRUM-boh*) was a Gnome originally native to Queensmont in Tretch. He is notable as the founder and primary leader of the Goodbrothers, a secret-society of artificers, and sometimes assassin's guild. Following the Gnomish Diaspora he relocated to the continent of Yulia and eventually operated out of the Brownseye inn in the Breckish colony of First Landing.

He was a gifted tinkerer but was even more skilled organizing his Gnomish brothers and sisters into an effective terrorist organization, targeting the Elves of Queensmont and any others that persecuted the Gnomes of Chebeth.

## Personality

Fiercely protective of other Gnomes, **Eldon** was known to have suspicious of many other races, especially Elves and especially those Elves from the Sylvan Queendom. He is casually acerbic towards others and enjoys making taller kith look and feel ridiculous.

## Relationships

Eldon had numerous dealings with various adventuring parties throughout his life. He regularly hired mercenaries and adventurers for jobs.
Girad

**Girad** was a Chebethi deity associated with the Ostorian Pantheon. He and his twin brother Barsi were the first children of Annam the All-Father and Hiatea. Like Barsi, he was capable creating rifts between planes and other worlds of the material plane. He is believed to have died during the Rupture.
Ulbon

**Ulbon** (pronounced *UHL-bahn*) was a city in the Broken Fingers of southwestern Tretch. It occupied an small island of the same name and fiercely protective of its connection to the Feywild. Like it's neighbors, Tinger and Corlsport, Ulbon joined the Sisters in 9879 AR.

## Government

The city of **Ulbon** was led by Crown Mother Magna Boodoris. She ruled as a quasi-absolute monarch, deferring somewhat to the whims of the Crown Court of Ulbon, the structure of which was based on the Seelie Court of the Feywild.
The Tree Kazmarith

เขียนโดย/Written By : Azenkl

## The Tree Kazmarith(Tree of Knowledge)

### The Root

- This is the root of the tree. These roots contain cosmology that is not within The Narrative (Apatras Kazamarith), and these roots contain themselves.

### trunk of the Tree Of Knowledge

-This is the trunk of the Tree of Knowledge that contains itself continuously. Looking from the outside, the Tree of Knowledge has up to 5 trunks, and here there is an iron chamber of various creatures. who have been living here since the beginning

### branches of the tree of knowledge

-This place is an endless branch where each branch contains itself. And each of the branches was large enough to build a library. and large weapons storage rooms because they were already built.

### leaf of the tree of knowledge

-This is the leaf of the World Tree and seems to be the place of winged creatures. All forms include angels and archangels as well.

### top tree of knowledge

-This is the highest point of the World Tree, and it is floating above theTree of Knowledge. And here is like an island with two floors. The first floor was a place for powerful creatures. And the second floor is the place of the K3 council.
Fey

**Fey** were a category of beings that originated in the Feywild. While this term was rather broad and not all **Fey** could be considered kith, a number of different types of Fey have since made their home in Chebeth. More information on those can be found listed below.

## Common characteristics

Other than a common homeland, many **Fey** share a love of contracts both benign and malevolent. In addition, many Fey shared an affinity with nature.

## History

The **Fey** had a long history in treating with the kith of Chebeth. It's understood that the first **Fey** settled in the Broken Fingers early in the Golden Age of Antiquity. Centuries later, representatives of the Seelie and Unseelie Courts made contact with the populations of what would eventually become Corlsport, Tinger, and Ulbon, going so far as to establish embassies in those cities. Around that same time some others, notably Arda and her sisters, made homes among the Goliath tribes along the coasts of northern Yulia.

Shortly after the founding of Corlsport, an Eladrin was said to have sailed his ship known as the *Salt Godling* directly from the Feywild to the ports of the new city. According to the legend, he liked the culture of the city so much he had his ship hauled out of the harbor, dismantled, and then rebuilt in the center of the city, forming the locus of Corlport's Salt Godling Bazaar. That open-air marketplace persists to the time of the current campaign.

During the time of the current campaign, the embassies of the Feywild courts in the Broken Fingers had been vacant for generations.

## Fey in Chebeth

Sentient **Fey** are not limited by this list, but this merely collects the types of **Fey** more commonly encountered in certain regions of Chebeth.

* Bugbears
* Centaurs
* Changelings
* Cloydn-Fyw
* Eladrin
* Gnomes
* Goblins
* Harengon
* Hobgoblins

## Fey in the Feywild

The Fey that made their primary homes in Chebeth's Feywild were associated with numerous Fey Courts. Their society was exceedingly complex and prone to misunderstanding by non-Fey kith. To most outsiders, the politics and social mores of the **Fey** seemed strange, arbitrary, or outright hostile.

## Notable Fey

* Creepy Calvin
* The Fearsmith
The Deloraine

The Deloraine

### Notable passenger(s)

Ametrine, Dram Angrin, Elizabeth Anders, Delilah Williams, Yardak Truefinger, Janko Kukovic, Florian Clickupper

## Configuration

### Passenger capacity

20

**The Deloraine** was a sailing ship chartered with the Breckish Colonial Company working in tandem with the Breckish League. It was lost off the western coast of Yulia in 9879 AR.

## Description

**The Deloraine** was a medium-sized vessel with two masts. It contained numerous cabins for about 10 passengers and was administered by a crew of 20.

### Notable crew

* Oswyn Petham - Captain
* Anthonie Maycott - Second Mate, Sergeant-at-arms

### Notable passengers

* Therisi
* Janko Kukovic
* Florian Clickupper
* Syken
* Dram Angrin
* Delilah Williams
* Elizabeth Anders
* Yardak Truefinger
* Ametrine
Ombraffen Witchocracy

The **Ombraffen Witchocracy** was a mysterious body of magic users residing in the darkest heart of the forests bearing their name. The **"Ombraffen Witchocracy"** was not believed to be their true or chosen name, it was just a term given to them by the kith living in the region. Due to anti-magic sentiment in nearby S'lorris Cattsio, the **Witchocracy** was often used as a bogeyman in the former's propaganda.

## Government & politics

The **Witchocracy** was thought to be led by their elders, a small council of their oldest and most powerful members. They didn't operate like a traditional magic college or even a nation-state. The **Ombraffen Witchocracy** was more akin to a large family-unit or clan.

Some of the druids living in the Ombraffen Forests maintained contact with some members of the **Witchocracy**. Some were even friends. It was also possible that some of the **Witchocracy** were druids themselves.

## Culture & society

Little was known about the **Witchocracy**'s inner workings. Kith living in the forests would treat known members with deference. It was understood that the **Witchocracy** was an "open secret society." The existence of the **Witchocracy** itself wasn't a secret, but their true name, internal beliefs and practices were. Membership and recruitment criteria were known only to members though assumed to have something to do with magical proficiency as all known members were capable spellcasters of some kind.
Modern Era

The **Modern Era** was understood to have begun in 9516 AR and ongoing during the time of the campaign.

## Timeline

* 9516 AR - Year two of the Breckish Civil War.
* 9517 AR - Year three of the Breckish Civil War.
* 9518 AR - Year four of the Breckish Civil War.
* 9519 AR - Year five of the Breckish Civil War.
* 9520 AR - Year six of the Breckish Civil War.
* 9521 AR - Year seven, the final year of the Breckish Civil War. The Treaty of Ease is signed in Cavernetch. The Breckish League is founded. Both the Sylvan Queendom and the Kingdom of Garranagrad formally recognized by the Breckish League. The Breckish League adopts the Common Era calendar system, assigning year zero as the first year without the Breckish Empire i.e. 9515 AR is now 0 CE.
* 9577 AR - Point Perchance completes construction of the Awa Ku Moku harbor.
* 9666 AR - The Gnomish Diaspora begins.
* 9668 AR - Athiraj-Gold-Mask born.
* 9782 AR - Founding of the Breckish Colonial Company.
* 9801 AR - Samuel Destmalchian travels north to spend time with the Goliath lake clans for anthropological research.
* 9808 AR - Samuel Destmalchian returns to Hewliss after his travels.
* 9831 AR - Ivor born.
* 9844 AR - Dram Angrin born.
* 9852 AR - Elizabeth Anders born.
* 9854 AR - Yardak Truefinger born.
* 9859 AR - Ametrine born.
* 9865 AR - Rokket Skimgold born.
* 9879 AR - Founding of the Yulian Party. An explosion destroys Fallsea's docks leading to what would be known as the Summit for the Wide Ocean in Hewliss. Corlsport, Tinger, and Ulbon are admitted to the Sisters.
Vaetten Range

The **Vaetten Range** (pronounced *Vay-ten*) was an eastern extremity of the Spine mountain range. It was located to the east of Girad-Upon-High and west of Fallowfield and the Ombraffen Forests. While the chaotic wild magic energy of the greater Spine wasn't felt here, the nearby extraplanar influence of the Ombraffen Forests and its Arbormind would sometimes make itself known.
Xoraxes

Xoraxes

**Xoraxes** (pronounced *zohr-AXE-ees*) was originally an amethyst dragonborn and native of Hewliss. He was a student of the College of Hewliss though he claims to have never received a degree. It is unclear which school he was associated with but at one point he was able to achieve purchase and has lived for the last few centuries as a lichdean, albeit independent of the college.

He is most commonly associated with the Longscale, an organization he runs in Hewliss.

## Relationships

Xoraxes is the sole leader and founder of the Longscale, a mercenary company, mercantile organization, and semi-secret society headquartered in Hewliss.
Girad-Upon-High

Girad-Upon-High

**Girad-Upon-High** (pronounced *grr-AHD up-on hai*) is one of the oldest cities in Yulia, predated only by the Ostorian Kingdoms and Argosi. It is located in a shielded valley near the center of the Spine. It is one of the founding members of the Sisters, along with Mykatten and Lithrock.
Dry Moon

**Dry Moon** was a parish of Argosi, lying astern of Brunthouse and starboard of Pennywigs and Harbount Squall.

## History

**Dry Moon** claimed to be the first parish of Argosi. It's Great Step Pyramid was believed to be the only architectural artifact preserved from the city's founding.

## Districts

Dry Moon was subdivided into four districts.

* **Festoon** - A small district fore of Shyfsong and directly aft of Brunthouse, Festoon was the primary commercial district of **Dry Moon**.
* **Lofthymn** - Another small district starboard of Shyfsong and aft of the border with Brunthouse, It was responsible for most production in the parish.
* **Shoorpraer** - The largest district of **Dry Moon**, it was primarily residential. Filled to the brim with apartments, common houses, pubs, shrines, and other social buildings, it lied aft of Festoon, port of Shyfsong, and starboard from the harbor channel separating **Dry Moon** from Pennywigs.
* **Shyfsong** - The spiritual, cultural, and political heart of **Dry Moon** and, as some think, the cultural heart of Argosi. It was located aft and starboard of Festoon, aft and port of Lofthymn and starboard of Shoorpraer. The Great Step Pyramid of **Dry Moon** was located here, as was the homes of most of the clergy and politically important members of the Circle of Radiant Salt.
Leviathan's Eye Detectives

**Leviathan's Eye Detectives** was a small private investigative agency located in southern Brunthouse in Argosi. It was founded by and run by two kith, a Locathah known as Nathan Chard and a Sea Elf known as Levi. They gained some notoriety in the Argosi broadsheets after breaking their first few cases but over the years, their reputation languished.
Lithrock

Lithrock

**Lithrock** (pronounced *LITH-rawk*) is a city on the northwestern coast of Yulia, carved into a fjord at the base of the Arm, and facing the Wide Ocean. It is one of the founding members of the Sisters, along with Mykatten and Girad-Upon-High. Like its other sister Ante, Lithrock maintains a robust seafaring culture. Lithrock also boasts a long tradition of militant trade unionism.

Lithrock claims suzerainty over the entirety of the Arm peninsula, as well as large swaths of Yulia inland. Numerous tribes of Goliath barbarians live in the northernmost reaches of the continent and while Lithrock claims this land as well, allows those living there a large amount of autonomy.

## Government

Lithrock is governed by three species-specific trade unions. The Goliaths operate the Union of the Mountain, the Dwarves run the Stonemen, and the Orcs the Grumtusk. Together, these groups are known as the Federated Unions of Lithrock. The elected foremen of each of those unions gather periodically and to decide major matters of policy. The actual day-to-day governance of Lithrock is generally maintained by the Stonemen, shipping and business matters are attended by the Union of the Mountain, and shipbuilding industries are guided by the Grumtusk.
Raumo

A **raumo** was a type of magical storm that appeared semi-frequently off the western coast of Yulia. While they could be benign, this was uncommon. It was typical for a **raumo** to manifest various chaotic forms of precipitation ranging from boiling water, sand, blood, ink, or other strange effects like lightning strikes that would turn to stone on contact. The effects of a **raumo** were so wide-ranging as to be difficult to fully catalog.

It was believed that **raumos** were caused by any number of things: after-effects of the Rupture, magical garbage created by the students and wizards of Hewliss, aberrant wild magic surges, or even divine smite from any number of angry or malevolent deities.
The Sylvan Queendom

Queensmont is located in the northern third of Tretch

**The Sylvan Queendom** was a nation that dominated north and northwestern Tretch. It was known as the homeland of all Tretchi Elves, whether Drow, High, Wood, or Sea. Despite this, the Queendom was also home to large minorities of other races. Like the Kingdom of Garranagrad, the Queendom went through a period of independent rule before being absorbed into the Breckish Empire in 9065 AR, it would again regain its independence following the Breckish Civil War. It is believed to be the oldest organized nation in Tretch and, like the Kingdom of Garranagrad, can trace its founding to the Age of Antiquity.

## Geography

The following cities are members of the Queendom.

* Balisaurius
* Cavernetch
* Queensmont
* East Morn
* West Morn

Notable locales located in or partly in the Queendom.

* The Arboreal Academy
* The Emerald Coast
* Lake Morn
* The Queenswood
* The Mountains of Morn
* The River of Mists
Pondswattle

**Pondswattle** (pronounced *PONDS-wah-til*) was a city in the south of the Breckish League on the continent of Tretch. Along with the Princely State of Tinger and the Island, it was a homeland for Halflings on the continent. Located on the northern bank of the Thalweg, it was also considered to be the southern gateway into the Howling Plains.

Its primary industries surrounded the river trade with nearby Garranagrad and meatpacking and charcuterie production led by the powerful Clickupper family.

## History

Home to Halflings for eons, the lands that would one day be known as **Pondswattle** had been settled long before the city's founding.

## Organizations

The Halfling culture of **Pondswattle** has supported large and multifaceted family structures for generations. As such, a list of the most important Halfling families are listed below.

### Brambleglints

An ancient and respected family of ranchers, the Brambleglints were known to husband miniature horses and ponies. Their Bramblesteed and Pondsteed breeds were much sought-after by Halflings, Gnomes, and other smaller folk across Chebeth as their ponies were exceptionally sturdy and fast for their diminutive size.

### Clickuppers

Famed across Tretch for their meatpacking and restaurant empire, the **Pondswattle** Clickuppers were a large family. They had a smaller cadet branch based in the city-state of Tinger who also went by the Clickupper name.

### Paddybrooks

The most politically powerful of the families, the Paddybrooks were originally a cadet branch of the Pondswattlers, the original founders of the city. In league with the Thalwegwillows, they dominated the Breckish river trade along the Thalweg.

### Thalwegwillows

Older than the Paddybrooks but historically not as politically asute, the Thalwegwillows were river Halflings known for their colorful and ornately carved barges and skiffs.

### Truefingers

The smallest and most modest of the Halfling clans, the Truefingers were known as studious and obsessive hoarders of knowledge.
Fatbranch Family

The **Fatbranches** were one of the notable Halfling families of Chebeth. They were based in Tinger and together with the Leaspells and Cinderbellies, one of the three most politically powerful families in the city. The **Fatbranches** were known as patrons and friends to the Gnomes of Tinger and prone to their support mechanical and technological pursuits. Numerous workshops, mills, warehouses, and small factories through the Free Cities were owned by the family.
Kodeksthring

The **Kodeksthring** (pronounced *KOH-decks-thring*) was a code of honor of the Giants in Chebeth. It was independent of but deeply related to their religion. Like their religion, it had been taught through oral tradition and variations were known to exist. At its core, the **Kodeksthring** structured ancient and modern Giant society, and provided a backdrop for their own internal politicking.

While a deep part of their culture, not all Giantkind treated the **Kodeksthring** seriously or even bothered to follow it all.

## The Five Relationships

* **Ruler and subject:** The ruler has the ultimate responsibility for the welfare and prosperity of his people, and must lead with wisdom, virtue, and compassion. Subjects have a duty to support and obey the ruler, and to work for the common good.
* **Father and son:** The father has a responsibility to raise his children with love, discipline, and moral guidance, and to provide for their material needs. The son has a duty to respect and obey his father, and to honor his parents through filial piety.
* **Husband and wife:** The husband has a responsibility to love and care for his wife, to provide for her needs, and to treat her with respect and kindness. The wife has a duty to obey her husband, to support him in his endeavors, and to fulfill her duties as a wife and mother.
* **Older brother and younger brother:** The older brother has a responsibility to set a good example for his younger siblings, to teach them moral values, and to protect and support them. The younger brother has a duty to respect and obey his older brother, and to learn from his wisdom and guidance.
* **Friend and friend:** Friends have a responsibility to support and encourage each other, to offer advice and guidance, and to share their joys and sorrows. They should be loyal, trustworthy, and compassionate, and should uphold each other's moral values and principles.
Paddybrook family

The **Paddybrooks** were one of the notable Halfling families of Chebeth. They were the preeminent family of Pondswattle and held many positions of power within that city. It was understood that the **Paddybrooks** were indeed descended from the original Pondswattles that had founded the city.

## History

Only some decades after the founding of Pondswattle, a small upstart
Aalish

**Aalish** (pronounced *AE-lish*) was the Chebethi god of gunpowder, anxiety, potential, anticipation, and alchemy.

## Description

The youngest god. God of gunpowder, potential, anticipation, and anxiety. Often worshiped by alchemists and artificers, sometimes in conjunction with Morton or Tyr. Unlike the other Prime Deities, **Aalish** would try and intervene when events threatened the world of Chebeth. They alone were the only Prime Deity who takes an active interest in the world.
Fallowfield

**Fallowfield** was a settlement on the edge of the Ombraffen Forests, located near the eastern edge of Vaetten Range of the Spine in Yulia.

## Government

The town of Fallowfield was ruled by a Warden, chosen by a town lottery. Unless under very special circumstances, the Warden ruled Fallowfield for life.

## Commerce

**Fallowfield** was in a unique location in central Yulia, serving as a nexus between the western edges of the Ombraffen Forests as well as the eastern foothills of the Vaetten Range portion of the Spine.
The Goodbrothers

Goodbrothers' sigil

**The Goodbrothers** were a secret society of artificers, a sometimes assassin's guild, and considered a terrorist organization by the Sylvan Queendom. They were created in response to the racial discrimination and persecution experienced by the Gnomes living in Queensmont and Cavernetch that eventually led to the Gnomish Diaspora.

## Areas of activity

Though they were founded in and originally located in Queensmont, the **Goodbrothers** mostly left the Sylvan Queendom during the Gnomish Diaspora. In the years since, they primarily maintained their Tretchi presence in Fallsea, Pondswattle, and Tinger. In Yulia, there were known **Goodbrothers** active in First Landing and all of the Sisters, as Eldon Trumbo was known to have some dealings with the Longscale of Hewliss. Beyond the Spine, it was believed that the **Goodbrothers** operated an extended communications network between the Gnomes that ventured into eastern Yulia following the diaspora and most likely had safe-houses or other settlements hidden across the continent.
Keninvar

**Keninvar** was a medium-sized city in central Alendis. It lied upon the ring road that traversed the interior of the continent.

## History

At one point after 9880 AR, **Keninvar** was briefly besieged by hostile earth and fire elementals.

## Geography

The city was surrounded by a short (~25 ft tall) stone wall.

## Defense

**Keninvar** boasted an organized city guard.
The Treaty of Ease

The **Treaty of Ease** was a treaty signed by the three main belligerents of the Breckish Civil War: the Breckish League née Breckish Empire, the Sylvan Queendom, and the Kingdom of Garranagrad. Observers from each of the Free Cities of the Broken Fingers as well as the Sisters were also present.

## History

### Observed by

Representatives of the Breckish League, the Sylvan Queendom, the Kingdom of Garranagrad, the Sisters, Tinger, Corlsport, and Ulbon

### Outcome

Peace between the Breckish League, Sylvan Queendom, and the Kingdom of Garranagrad, dissolution of the Breckish Empire, the Breckish League formally recognizes the independence of Tinger

## History

In 9521 AR, representatives of the three belligerents of the Breckish Civil War signed the treaty in the Sylvan city of Cavernetch. This formally ended the war that caused the dissolution of the Breckish Empire and allowed the Queendom and Garranagrad to return to their pre-Imperial status as independent states. The remaining portions of the empire were reorganized as the Breckish League and were forced to recognize the independence of Tinger, a former Imperial province that had broken away in 9507 AR.
Tempus Cogitationis

The **Tempus Cogitationis** was a 10 day period of ritual fasting practiced in S'lorris Cattsio preceding their Sitim Bellat'oris festival. It's start date was based on that of the Sitim Bellat'oris, which was set on the first Ashday of every Tyron. It was meant as a time of reflection and both the Anastores and Humiliaris castes were required to refrain from eating meat, refrain from sexual activity, and refrain from bathing. The **Tempus Cogitationis** was ended with a bathing ritual known as the Baptismata.
Clickupper Family

The **Clickuppers** were one of the notable Halfling families of Chebeth. While there were countless smaller related lines, the **Clickuppers** were composed of two major branches, the original Pondswattle line and a cadet branch of Tinger **Clickuppers**, each based in those respective cities in Tretch. Both branches were known for their skill in the butchering, food production, wholesale, and restaurant industries.
Cryptotheology

**Cryptotheology** (pronounced *KRIPP-toe-thee-all-oh-gee*) was the study of mysterious, cultish, fictional, or possibly-fictional religions. It was often concerned with those that worshiped deities of the Emergent Pantheon as well as their unique eschatologies and hamartiologies.

## History

The discipline of **cryptotheology** was relatively new and studied by only a handful of very enthusiastic researchers. There were known scholars of the subject in Tinger, Cavernetch, Pondswattle and Fallsea in Tretch, as well as others in Lithrock, Hewliss, and Ochoa in Yulia.
First Craftsman

The **First Craftsman** was the title given to the elected head-of-state of the Breckish League. The position of **First Craftsman** was chosen from the ruling Guild Council located in Breckeep and elected by the same body. At the League's outset, the **First Craftsman** was often chosen from the nation's military elite. It was during the Breckish Years of Abundance beginning in 9591 AR that the **First Craftsman** would begin to be chosen from the merchant class.
Truefinger Family

The **Truefingers** were one of the notable Halfling families of Chebeth. They were the smallest of the major families in Pondswattle and were known as collectors and hoarders of books, scrolls, maps, and other assorted forms of recorded knowledge.

## Notable members

* Yardak Truefinger - a sorcerer imbued with chaos magic and a member of the Yulian Party.
Centaurs

### Homeland(s)

Feywild, very small communities in Yulia, isolated and rare communities elsewhere

### Favored terrain

Forests

**Centaurs**, called the "Horseborn" by most kith and as "Savash'atuu" *(pronounced saw-VAHSH-ah-too)* by themselves, were large creatures that lived in temperate forests. They were very rare throughout the Prime Material plane of Chebeth and much more common in the Feywild.

## Description

A centaur had the upper body of a humanoid, and the lower body of a large horse. They stood around 7 feet (2.1 meters) tall and weighed approximately 2,100 pounds (950 kilograms).
Westwatch

**Westwatch** was a city-state nestled between the western coast of Tretch and the Mountains of Morn. It had a long reputation for remaining both independent and neutral regarding the other major powers of the continent. Many of the most storied mercenary bands called **Westwatch** home and the city was well regarded as a birthplace of some of Tretch's fiercest fighters.
Kazamarith: Supreme Structure

เขียนโดย/Written By : Azenkl

It Seen Every Thing Below It As Fiction

* Kazamarith: Hyper Structure
* Kazamarith: Ultimate Structure
* Kazamarith: The True Frontier
* Kazamarith: The Frontier
* Kazamarith: THe Highway
* Kazamarith: The Singularity.
* Kazamarith: Black&White Palace.
* Kazamarith: True Cosmic Kazmarith
* Kazamarith: Cosmic Kazamarith
* Kazamarith: Kazamarith World...
* Kazamarith: Tamaranth World
* Kazamarith: Supernatural World
* Kazamarith: Real World
* The Basics (Smallest)
* Kazamarith: The Minus World (Smallest)

### The Supreme

-It a Structure That Contained Endless Upon Endless Amount Of Everything below It And also See It As Fiction

### The High Supreme

-It a Structure That Contained Endless Upon Endless Amount Of The Supreme And also See It As Fiction

### The Super Supreme

-It a Structure That Contained Endless Upon Endless Amount Of The High Supreme And also See It As Fiction

### The Ultimate Supreme

-It a Structure That Contained Endless Upon Endless Amount Of The Super Supreme And also See It As Fiction

### The Terror Supreme

-It a Structure That Contained Endless Upon Endless Amount Of The Ultimate Supreme And also See It As Fiction

### The Purify Supreme

-It a Structure That Contained Endless Upon Endless Amount Of The Terror Supreme And also See It As Fiction

### The Beyond Supreme

-It a Structure That Contained Endless Upon Endless Amount Of The Purify Supreme And also See It As Fiction

### The True Supreme

-It a Structure That Contained Endless Upon Endless Amount Of The Beyond Supreme And also See It As Fiction