recursal/Fanatic-Fandom huggingface dataset:
Red Led

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**Red Led** is a tech element in The Sandbox Evolution.

## Summary

A simple colored light that will not illuminate more than itself.
Sandbox2

* Steam - Evaporated water. Has less density than air, so it floats up. A lot of steam makes clouds!
* Multi - It generates endlessly any element that touches it for the first time.
* Mud - Allows plants to grow.
* Permafrost - Non-falling Ice that can be melted into water.
* Stone - Can be melted into Lava and eroded into Sand.
* Glass - A semitransparent and hard element that can hold acid, but will not stand a blow from a hero.
* Cooler - A particle that generates cold around itself.
* Water - Where there is water there is life.
* Liquid Nitrogen - A freezing element in the game.
* Dark Stone - A stone element that will not fall. It can be melted into Lava.
* Gas - A Flammable floating particle.
* Heater - A particle that generates heat around itself.
King

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**King** is a hero in The Sandbox Evolution.

## Summary

The King wields a sword to slash his foes and a shield to block them.

## Abilities

* 3-hit combo: He can perform a special three-hit combo attack.

* Shield: He can block enemy attacks and projectiles with his shield.

* Fast attack: His sword swings are quick.

* Guardian: He can protect friendly troops from being hurt by enemies when the shield is raised.

## Trivia

* The king can destroy some elements with his attack, such as Broken Wood.
* As the king can block arrows and other attacks with his shield, he can walk in front of friendly Crossbowman units with his shield raised to protect them while they pick off enemies.
* Off all the heroes in the game (up to April 2017), the King has the smallest jump, as he is weighed down by all his armour.
* If the King raises his shield at the same time he is attacked, the attack may still go through and the shield may lower itself. *(This may be a bug).*
Acid

**Acid** is a hazard element in The Sandbox Evolution.

## Summary

Melt almost anything with this powerful liquid.

## Uses

Acid can be used to melt almost every other type of element in the game, except for a few exceptions, such as Metal, Wall and Glass.

Acid can also be used as traps in game levels. A player or other NPC who comes into contact with acid will melt.

Acid will electrify metal if it comes into contact with it, also making it useful for creating circuits and advanced traps.

## Trivia

* Water will cause acid to disperse.
* Acid Steam will generate acid rain in the world.
Neon

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**Neon** is an art element in The Sandbox Evolution.

## Summary

Neon is an art element in the game, commonly used for pixel art. The colours are brighter than most other shades.
White House

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**White House** is a decoration element in The Sandbox Evolution.
Valve

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**Valve** is a tech and Brainiac element in The Sandbox Evolution.

## Summary

The valve is used to block or control the flow/direction of liquids travelling through a Pipe using electros.

## Trivia

* There is a guide available on The Sandbox Evolution's official forum for those who are unsure how to use this element, click here to see it.
The Sandbox Evolution Wiki/Section 2

**Elements**

Heroes

Bosses

Boom

Mechanical

Layout

Hazard

Enemies

Nature

Deco

Basic

Tech

Ghostbusters

Art

Laser

The Sandbox Evolution builds on the original’s artsy user-created worlds
The Sandbox Evolution Review: A Bigger Sandbox
Pixowl Launches The Sandbox Evolution on iOS, Android

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Spike small

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**Spike small** is a hazard element in The Sandbox Evolution.

## Summary

A hazard that damages controllables on contact.

## Uses

The primary use of Spike small is as a trap in runner worlds.
Red Arc

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**Red Arc** is a deco element in The Sandbox Evolution.
Orange Led

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**Orange Led** is a tech element in The Sandbox Evolution.

## Summary

A simple colored light that will not illuminate more than itself.
New Yorker

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**New Yorker** is a People element in The Sandbox Evolution.

## Trivia

* Will turn into a Zombie if bitten by one.
* Will dance if a Speaker is placed in the world.
Karma

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**Karma** was formerly a type of Currency in The Sandbox Evolution.

## Uses

Karma was used to unlock some elements, playable heroes, enemy bosses and occasionally special campaigns. Karma was rarer than Mana.

## Acquiring Karma

You could acquire Karma through the following methods:

* Completing some Campaigns.
* Rewarded randomly at the end of some player-created levels.
* Sometimes from watching video adverts.
* Part of the daily login rewards.
* Purchasing from the in-game store with money.

## Trivia

* Karma was only available in the mobile version of the game. It never appeared in the PC version.
* Karma was removed from the mobile version of the game to bring it in line with the PC version of the game, for balancing reasons.
* When Karma was removed from the mobile version, the Karma on player’s accounts was converted into Mana at a double rate.
* All the emelents that we’re previously purchasable with Karma, can now instead be bought with Mana or unlocked with a premium account.
Watermelon

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**Watermelon** is a Collectable Runner element in The Sandbox Evolution.

## Summary

Adds score and fills the power-up gauge in Runner levels.
Pagoda

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**Pagoda** is a decoration element in The Sandbox Evolution.

## Summary

A large Asian temple for decorating levels.
Dronkey

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**Dronkey** is a nature and Shrek element in The Sandbox Evolution.

## Summary

The children of the Donkey and Dragoness.

## Trivia

* These elements, much like the Parrot, will fly around the world.
Megadrill

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**Megadrill** is a Brainiac and Vehicle element in The Sandbox Evolution.

## Summary

This drill can be used to drill downwards through most elements.

## Abilities

* Drill - Using a void-drill, it can drill through most elements.
* Shielding - Has a shield composed of E.Blocks that can be turned on and off.
* Brainiac - Can be assimilated by Brainiac.

## Trivia

* Only Brainiac can operate this vehicle.
* The default Megadrill is quite flawed. Elements affected by gravity, such as Soil, Sand and Ice which lands on top of the drill can prevent it from ascending back to the surface. Because of this players often customise it by adding more voids, protected by E.Blocks, on the top.
* The Brainiac elements can be difficult for new or inexperienced players to figure out how to use. There is a guide available on The Sandbox Evolution's official forum, click here to see it.
Command Center

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**Command Center** is a decoration element in The Sandbox Evolution.
Wood

**Wood** is a layout element and basic element in The Sandbox Evolution.

## Uses

Wood is used to create structures, such as player-made trees and buildings.

Wood can be heated to create Fire.

## Trivia

* Wood is highly flammable.
* Wood can be destroyed by shooting it with vehicles like the Tank or certain Brainiac vehicles.
* Wood is not affected by gravity.
Tornado

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**Tornado** is a Disaster element in The Sandbox Evolution.

## Summary

A tornado will blow elements, humans, enemies and deco all over the world.
Power Pellet

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**Power Pellet** is a Pac-Man element in The Sandbox Evolution.
Yellow gem

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**Yellow gem** is a collectable element in The Sandbox Evolution.

## Summary

A yellow gem that is picked up from killing enemies or raiding chests, which adds to your total score.

## Trivia

* This element can be dropped from the Chest and some killed enemies.
* In order to place this element as a stand-alone, you need to create a Runner world.
* In Runner worlds, it adds score to the power-up bar.
Teleporter

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**Teleporter** is a mechanical element in The Sandbox Evolution.

## Summary

Will teleport players and entities between two points in the world.

## Uses

* The main use is to teleport players to a different part of the world.
* They can be used to create "multi-stage" levels, for example the player can enter a teleporter within a pixel art helicopter and end up in a different looking part of the world.

## Trivia

* The creator should be extra careful where they place teleporters. For example if it is too close to a wall, the player could get trapped.
Spaceship

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**Spaceship** is a Brainiac and Vehicle element in The Sandbox Evolution.

## Summary

A Frigate-class starship with twin cannons.

## Abilities

* Twin Cannons - Has twin photon cannons which can be fired.
* Twin Sphere Cannons - Has twin cannons which fire a sphere-like projectile.
* Brainiac - Can be assimilated by Brainiac.

## Trivia

* Only Brainiac can operate this vehicle.
* The Brainiac elements can be difficult for new or inexperienced players to figure out how to use. There is a guide available on The Sandbox Evolution's official forum, click here to see it.
C4

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**C4** is a boom and Tech element in The Sandbox Evolution.

## Summary

C4 is a special plastic explosive that detonates if it comes in contact with Electro particles
Purple gem

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**Purple gem** is a collectable element in The Sandbox Evolution.

## Summary

A purple gem that is picked up from killing enemies or raiding chests, which adds to your total score.

## Trivia

* This element can be dropped from the Chest and some killed enemies.
* In order to place this element as a stand-alone, you need to create a Runner world.
* In Runner worlds, it adds score to the power-up bar.
The Sandbox Evolution Wiki/Section 3

**Campaigns**

Caveman

Ghostbusters

Ninja

Pixel Art

Sandmix Vol.1

Machines

Genesis

Sandmix Vol. 2

Runners

Clones Tutorial

Clones

Pac-Man

**Campaigns**

Caveman

Ghostbusters

Ninja

Pixel Art

Sandmix Vol.1

Machines

Genesis

Sandmix Vol. 2

Runners

Clones Tutorial

Clones

Pac-Man

**Tools**

Brush

Line

Fill

Replace

Pickaxe

**Tools**

Brush

Line

Fill

Replace

Pickaxe

**Links**

Play Store
Facebook
Twitter
Forum
YouTube
YouTube Gaming

**Links**

Official Site

Pixowl Site

Play Store

Facebook

Twitter

Instagram

Forum

YouTube

YouTube Gaming
Ruins Block

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**Ruins Block** is a layout element in The Sandbox Evolution.

## Uses

* The main use of this element is as a layout element.
* It is also used for decorative purposes.
Sheep

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**Sheep** is a nature element in The Sandbox Evolution.

## Summary

These fluffy animals tend to roam your worlds.

## Abilities

* Tiny jump
* Will always drop Ham if killed by the hero

## Trivia

* Sheep will follow the Dog. And since the Dog will follow the Avatar hero, this can be used to create a shepherding world.
Speaker

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**Speaker** is a decoration element in The Sandbox Evolution.

## Summary

The Speaker is a decoration element that will add a disco feel to your world.

## Trivia

* If there is a speaker present in a world, all passive human NPCs (except the ones with attack abilities) will begin to dance.
Shotgun

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**Shotgun** is a weapon element in The Sandbox Evolution.

## Summary

A short-range gun with a medium attack.
Can Be Used By Arnold To Kill Zombies,

## Trivia

* One shot is equivalent to two shots of Arnold's default pistol.
* There is a delay of three seconds between shots, presumably to reload.
* When a Shotgun is collected, 20 Shotgun shell ammunition is added to the player's inventory and 10 points are added to the level score.
Normalizer

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**Normalizer** is a clone element in The Sandbox Evolution.

## Summary

Converts clones with jobs back into regular clones.

## Abilities

* Normalise clone - This is a job powder that will convert any clones with jobs (such as Miner, Builder and so on) back into a normal Clone.
Parachutist

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**Parachutist** is a clone element in The Sandbox Evolution.

## Summary

This clone deploy a parachute when it drops from a height.

## Abilities

* Parachute - Will deploy a parachute when it drops from a height.
* Circuits - Will activate Human Sensor and Lever.
Ninja Flag B

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**Ninja Flag b** is a decoration element in The Sandbox Evolution.
Nightie

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**Nightie** is an art element in The Sandbox Evolution.
Mushbouncer

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**Mushbouncer** is a mechanical element in The Sandbox Evolution.

## Summary

A Mushroom that helps heroes Jump higher.
Medieval House B

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**Medieval House B** is a decoration and Medieval element in The Sandbox Evolution.

## Summary

This old medieval residence has a sturdy entrance.
Submarine

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**Submarine** is a Vehicle element in The Sandbox Evolution.

## Summary

You won't drown while submerged with this vehicle. It can shoot torpedoes to deal with underwater threats.

## Abilities

* Underwater movement - Can move underwater.
* Torpedoes - Fires torpedoes.
* Air - Provides the hero with air while they are inside.

## Trivia

* This can be driven by any of the Heroes, except Brainiac.
Red House

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**Red House** is a decoration element in The Sandbox Evolution.

## Trivia

* Due to its appearance, most creators consider this element to be a temple rather than a house.
Japanese House 1

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**Japanese House 1** is a decoration element in The Sandbox Evolution.

## Summary

A Japanese style house for decorating levels.
Nitroglycerin

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**Nitroglycerin** is a boom element in The Sandbox Evolution.
The Sandbox Evolution Wiki/Section 1

Welcome to the Official
*Sandbox Evolution* Wiki
The Sandbox Evolution compendium by the players, for the players.
We currently have 548 articles.

Please feel free to contribute by creating new articles or expanding existing ones.

Welcome to the
*Sandbox Evolution* Wiki
The Sandbox Evolution compendium by the players, for the players.
We currently have 548 articles.

Please feel free to contribute by creating new articles or expanding existing ones.
Wolf

**Wolf** is an enemy in The Sandbox Evolution.

## Abilities

* Bite attack. Will attack heroes and passive nature elements with a bite attack.
* Pack hunter. If more than one is placed, they will attack the target in a pack.

## Trivia

* Wolves can be attacked by and killed by other predatory animals.
* Wolves will also attack "friendly" animals such as Sheep.
Witch

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**Witch** is an enemy and Shrek element in The Sandbox Evolution.

## Summary

This witch will drop dangerous potions on the player from above.

## Abilities

* Flying - the witch will fly in the air on her broomstick.
* Potion bomb - the with will drop potions on the player and friendly entities.

## Trivia

* Due to having a very small boom effect, dropped potions may sometimes damage the environment, such as Mud.
Warm/Cold

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**Warm/Cold** is an art element in The Sandbox Evolution.
Spewer

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**Spewer** is an enemy in The Sandbox Evolution.

## Summary

A zombie that spews blobs of infected bile.

## Abilities

* Spew - Will shoot blobs of infected bile at heroes and NPCs to cause damage.
* Zombie Virus - Blobs of bile that hit the surface will release Zombie Virus into the air.
* Convert - NPCs hit by the bile or infected by the zombie virus will convert into a Zombie.

## Trivia

* Is immune to drowning. This is because it is already dead.
* Is also immune to Acid, Lava and Fire, which is unusual for an organic element.
Yellow Led

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**Yellow Led** is a tech element in The Sandbox Evolution.

## Summary

A simple colored light that will not illuminate more than itself.
Punky

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**Punky** is a Pac-Man element and an Enemy element in The Sandbox Evolution.

## Summary

He's always vigilant and moves in Pac-Man's direction if he spots at him.

## Abilities

* Eye movement - Looks in different directions until Pac-Man is spotted.
* Attack - Moves in Pac-man's direction if Pac-Man is spotted. Stops if it hits a solid element.

## Trivia

* Useful for trapping Pac-Man in small levels.
* If eaten it will not respawn.
Wall

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**Wall** is a layout element in The Sandbox Evolution.

## Summary

The wall has no interaction with any other element.

## Uses

* Decoration and layout are the main uses of the wall.
* Containing destructive elements such as acid and dragons since the wall is invincible to them.
* Creating interesting mazes or dead ends in clone worlds.

## Trivia

* The wall element is immune to all other elements. It cannot be dissolved by acid for example, nor can it be destroyed by high damage enemies such as the Dragon.
* Clone miners, diggers and demolitionists cannot mine, dig or destruct the wall element, unlike other tough elements such as ruins.
Obtuse Elbow

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**Obtuse Elbow** is an Laser Element in The Sandbox Evolution.

## Summary

An entity you can turn by tapping to change a laser angle by 45 degrees.
Spike medium

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**Spike medium** is a hazard element in The Sandbox Evolution.

## Summary

A hazard that damages controllables on contact.

## Uses

The primary use of Spike medium is as a trap in runner worlds.
Ninja Flag A

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**Ninja Flag a** is a decoration element in The Sandbox Evolution.
POTUS

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**POTUS** is a People element in The Sandbox Evolution.

## Trivia

* Will turn into a Zombie if bitten by one.
* Will dance if a Speaker is placed in the world.
* Can only place one in the world. However a bug allows you to place two, by getting the first turned into a zombie, placing the second and then curing the first with the Antidote.
Sensei

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**Sensei** is a mechanical element in The Sandbox Evolution.

## Uses

* The Sensei is used just like the Sign element. The player can write a short message for the player.
* The primary use is to give players hints in game levels or add a some depth to their worlds with a story.

## Trivia

* The Sensei can be killed by hazardous elements such as fire, lava and acid, which will also destroy any message left by the player.
* The player can type a maximum of 72 characters (including spaces) into the Sensei, but can place more than one Sensei in the level.
* Unlike the Sign, the Sensei cannot be hidden behind other elements, such as underground, otherwise he will suffocate and die. Pixel art is an exception to this, however.
Sand Block

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**Sand Block** is a layout element in The Sandbox Evolution.

## Uses

* The main use of this element is as a layout element.
* It is also used for decorative purposes.

## Trivia

* Sand will turn into glass when heated.
* Sand is affected by gravity, meaning it will fall until it settles.
Vase

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**Vase** is a mechanical element in The Sandbox Evolution.

## Summary

The player wins the level when they grab all the vases on it.

## Uses

* The main use of vases are as a victory condition in game levels. When the player collects all the vases in the level, the game is won.

## Trivia

* There can be a maximum of three vases per level.
* Vases cannot be destroyed by destructive elements such as Lava and Acid, allowing them to be booby trapped using advanced circuits that the player needs to disable.
* The vase is part of the Ninja elements.
* The vase appears to be a Chinese jade Ming Dynasty style vase, despite the fact that Ninjas are Japanese, not Chinese.
Snowfall

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**Snowfall** is a Ecology element in The Sandbox Evolution.

## Summary

Create snow in your world with this element.
Shield

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**Shield** is a Collectable Runner element in The Sandbox Evolution.

## Summary

A power-up which temporarily makes the hero immune.
Survivor

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**Survivor** is a mechanical element in The Sandbox Evolution.

## Summary

There are four types of survivors (2 male and 2 female).

## Uses

* The Survivors are a victory condition.
* They need to be led to the Rescue Truckby the hero to win the level

## Trivia

* Survivors can also be used to make clever "E.Fail" circuits in more complex player-created worlds.
T-Rex

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**T-Rex** is an enemy and Dinosaur element in The Sandbox Evolution.

## Summary

A fierce Tyrannosaurus Rex. These ground monsters will wreak havoc on your world.

## Abilities

* Devastating charge attack.
* Can break through most basic elements such as Mud, Metal and Stone.
* Will deal 3 hearts of damage to heroes.

## Trivia

* The T-Rex is invincible to attacks while it is charging.
Tsunami

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**Tsunami** is a Disaster element in The Sandbox Evolution.

## Summary

A tidal wave that will pass through the whole level, from left to right, destroying anything in its path!
Traffic Agent

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**Traffic Agent** is a clone element in The Sandbox Evolution.

## Summary

This clone will block the path to prevent other clones from passing.

## Abilities

* Block - Stands still, preventing other clones from passing. Usually to protect them from death.
Spunky

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**Spunky** is a Pac-Man element and an Enemy element in The Sandbox Evolution.