Arc 2 Items

Items introduced in Arc 2, sorted alphabetically. For more items, see Arc 2 Stolen Items. Items marked with a "\*" behind their name were submitted via Patreon.

* **Birdseed**, found in Robyn's room in the Summer Mansion. They can summon a spirit in the form of a warhorse, pony, camel, elk or mastiff, that can telepathically communicate with the person that summoned it, and be seen by everyone. Until it dies, it can be summoned and dispelled at will, and after it dies it can be summoned again by using more birdseed. Robyn decides for an elk, and names him Cardinal.
* **Bracers of the Gricks\***, "These unassuming bracers bear the emblem of of the Glaceria Gricks, the local Orbula team. Though they look like merchandise, they are actually magically enchanted sports equipment stolen from the home of one of Grit's star players. While wearing these bracers, you can use a dash action to dash into an enemy. The enemy must pass a DC 13 STR save or be knocked prone. While wearing these bracers, you have adv. on any rolls made to avoid falling prone." Worn by Ash. [Magic Item adapted from a submission by Ian on Patreon, aka "The Bracers of I'M WALKING HERE"].
* **Ember Gem**, a large gem with raw elemental fire energy inside it. It was discovered in a mine far up in the mountains, and the dwarf who mined it died right on the spot the moment he touched it (but was later revivified by Clerics and got better). After a long legal battle, the Lovejoys bought it. It is the target item of the Arc 2 heist. Later it turns out that the elemental energy inside of it is a genie named Ember, who is Ash's father and was trapped inside the gem.
* **Gem Lovejoy's Crown** (and a replica thereof), an intricately crafted diadem made of gold and other precious metal that Gem wears to formal events, and that is an item she can identify herself with to the teleportation circles. The party exchanges the diadem for a replica made by Sasha Rose to be able to access the Summer Mansion.
* **Gloves of Infiltration\***, "Won in a card game early in her criminal career, these sleek black gloves have assisted Robyn on many a robbery. While wearing these gloves you have a +1 bonus to AC, Sleight of Hand checks, and Thieves Tools checks. These gloves allow the wearer to cast knock once per day, however, instead of the spell's loud knock being centered on the target object, it will emanate from any point the wearer chooses within 500ft." [Magic Item adapted from submissions by Paul and Andy on Patreon]
* **Lightning Line\***, "This modification to Sasha's Lightning Launcher was the result of a months-long personal project conducted in the back room of her armory. Tested but unused, Sasha's been waiting for the right opportunity to put this gadget to work. While wearing your armor, you can make an attack roll against an object using the stats of your lightning launcher. On a hit, a zipline of magical energy affixes to the object. If the object is secure, you can then immediately take the zipline itself all the way to the object, which will retract the lightning back into your armor, or keep the line active to allow others to use it. Anyone other than you who uses this zipline will take 1d6 lightning damage." [Magic Item adapted from a submission by Dan Mattingly on Patreon]
* **Lyndell's Luck\***, "Lyndell's trusted weapon for as long as she can remember, this maul was given to her as payment for one of her first muscle-for-hire jobs. Humble in design but solidly constructed, this steel weapon proudly displays years worth of hits as wear and scratches around the edges of its head. There is a +1 bonus to attack and damage rolls made with this magic weapon. This maul is magically enhanced to assist its wielder and can correct its course mid-swing to make middling attacks perfect. When you roll an 8 (on the die) while attacking with this maul you make a critical hit." [Magic Item adapted from a submission by Tatum S. on Patreon.]
* **Photo album**, found in Richard's room in the Lovejoy Summer Mansion. It shows the viewer the people or person most important to them.
* **"The Great Avians of Hyranor"**, a book about birdwatching found in Robyn's room in the Summer Mansion. It is hollowed out in the middle and includes a flask of wine, rolling paper, and tobacco.