All For One (Person)

All For One, real name Shigaraki is the former leader and benefactor of the League of Villains, the main antagonist of the Hideout Raid Arc, and one of the overarching antagonist of the series.

Once Japan's most powerful villain, and All Might's arch enemy, his full identity is unknown.

His true motive is to take his little brother's Quirk, One For All, the only power that can oppose him.

His current goal is to raise Tomura Shigaraki to become his new vessel by hijacking his body to steal One For All for good as well as to remake himself in greater power.

He was imprisoned in Tartarus after his second defeat at All Might's hands, until he escaped, laying low waiting for his new body to heal.

He, alongside Aisha Zazzala and Tomura Shigaraku, he serves as Krass's Arch Enemy, as well as Izuku Midoriya and All Might.

He is one of Team Redeemers's most dangerous enemies.

He is one of the Leaders of the Light, one of oldest actually alongside Salem and Zeref.

## Appearance

After being mortally injured by All Might years ago, All For One's face seems to be made entirely of scar tissue, extending from above his upper lip and covering his entire head and the back of his neck.

As such, he has no visible nose, ears, hair or eyes, though the outlines of eye sockets are visible.

As a result of being eyeless, All For One cannot see properly, but "sees" by using an Infrared Vision Quirk and by sensing the directions of vibrations in the area around him, similar to echolocation.

There are small holes in the palms of his hands.

In flashbacks, All For One possessed strong, imposing features, short white hair, and luminous red eyes.

However, his face was not clearly shown, and his eyes are often shadowed.

He usually wears a dark suit over a white shirt.

When All For One left his secret hideout during the Kamino Incident, he donned a navy blue, skull-like gas mask with angular tubes at the top, a wide collar-like life-support system around his neck with additional pipes connecting in the front and back, presumably to help him breath.

## Personality

All For One is a megalomaniac and an expedient psychopath.

His brother gave insights on his personality to Izuku Midoriya in a dream.

While All For One did use his powers to help people, it was done with ulterior motives and he asked for their aid in exchange for his help, but those who resisted his will were purged.

Aware of the feud between civilians and Quirk users, All For One encouraged it to acquire more Quirks and supporters.

All For One committed all these crimes, claiming he was bringing order to the world.

All For One did care for his younger brother, albeit in a condescending manner, and refused to kill him as he was his only family left, even giving him a Quirk to make him more powerful.

He has the belief that without power, one cannot assert his ideals, and he does not believe in justice or morality, claiming that they do not conform to reality.

All For One believes that his protégé, Tomura, has the ideal conditions to succeed him and continue his legacy.

Still, All For One is aware of Tomura's general immaturity and tries to teach him how to grow as a villain, although, unlike All Might, his methods of teaching are indirect.

He speaks kindly towards Tomura and gives him encouragement when he fails.

All For One came off as quite impatient, as he wanted to get rid of the Pro Heroes and Police Force attacking the League of Villains as soon as possible.

However, it is also possible that his body has a limit and he only wanted to do what he had to before the said limit was reached.

All For One has proven to be quite self-absorbed and obsessed with his powers, as he himself stated that he is unable to resist taking a Quirk once it piques his interest, much like a hoarder or kleptomaniac, even if he never truly had any real necessity for such a Quirk from the outset.

He claims that he wanted to return some Quirks to their rightful owners, but follows up saying that a Quirk has to be used whenever possible, and sooner rather than later. He particularly enjoyed being able to mix his different stolen Quirks to create powerful combo attacks, and despite being already massively powerful even with his damaged body, he still wanted to stock up in multiple Quirks.

All For One possesses a wrathful and vengeful side of him, particularly loathing All Might for taking away his power and status in their first fight.

He is also a firm believer in the hatred of the heart, believing it to be a very strong source of power.

When mentoring Tomura, All For One gave him the hands of his deceased relatives as a way for the negative feelings in his heart can always remain close.

When encountering the previous wills of One For All in the mental world, the vestige of All For One was not troubled when Tomura started to loathe him, stating that this hatred was only more fitting for the Symbol of Fear.

Due to his immense power and confidence, All For One has a calm and condescending demeanor, confident even when thwarted.

All For One prefers to use forceful actions rather than emotional words.

And despite his hegemony, All For One is respectful with his subordinates and associates, being generally polite rather than patronizing, although this can be construed as a means to maintain his status.

During his reign over Japan, he displayed an extreme God complex where he was content over how his acolytes would act out on his behalf and followed him without question, likening it to a dream.

He even stated that he loathed All Might for the followers he lost to Symbol of Peace in the past, stating the high view must have been nice standing atop their sacrifices.

This personality facet encapsulates All For One's attachment to his power and status.

While at his core All For One is completely selfish, his powerful desire to gain acolytes and Quirks resulted in a twisted form of selflessness.

Paradoxically, while he sees everyone, except his brother, as a means to an end and tools to be used, his belief in villainy and that a symbol of evil or fear should exist in the world has shown to be greater than his other wants.

While he would like to take control of Tomura's body and transfer his full consciousness into Tomura so that his protégé can become the "new" him, All For One acknowledges that Tomura could usurp him and take control, being the dominant personality.

In spite of this, All For One doesn't seem to mind and while he would prefer to be the symbol of evil and fear, the greatest demon king, he would also be content with Tomura being that symbol if the latter can prove to be a greater demon king.

His belief in a symbol of evil is similar to All Might's belief that there should be a symbol of peace.

Appearing calm and collected most of the time, All For One possesses a deep-seated obsession with obtaining One For All that borders on the pathological.

During his duel with the previous One For All users in the Quirk's ancient core, he displayed a need to control not only his brother's legacy Quirk, but all Quirks in general.

His inability to claim it in the past over and over again appears to be a particularly sore point for him.

His many horrendous crimes notwithstanding, when he explained the consciousnesses embedded into Quirks and the dreams of people whose Quirks he's stolen, All For One states that such episodes leave him discouraged.

This implies that he is capable of feeling some semblance of penitence, though he quickly scoffs at the idea of being able to feel remorse for his sins like a regular person, signifying his massive egomania and belief that he is above all other humans.

## Abilities

* **Overall Abilities**: All For One is a tremendously powerful villain; being the former leader of the League of Villains, revered as Japan's most powerful villain, living since the manifestation of Quirks, and having stolen Quirks from an innumerable amount of people, All For One has immense experience and power. For combat, All For One prefers to combine many of the Quirks he has collected throughout his long life (he lived for more than a hundred years due to the Life Force Quirk he was given) in order to maximize their power and effectiveness, often to truly catastrophic levels. In addition, due to his enormous array of Quirks, he can switch between various powers in the midst of battle, making All For One unpredictable, and all the more dangerous. Since he has no qualms with killing, he doesn't hold back in fights, and will even target defenseless people, using them as a distraction to his advantage. All For One's incredible prowess, overarching influence, and destructive nature earned him the epithet "Symbol of Evil". Even in his prime, All For One commonly defeated powerful Pro Heroes, making himself appear unequaled and unstoppable. The only individuals that can effectively oppose the Symbol of Evil are the inheritors of One For All, a Quirk All For One himself inadvertently created, and the only Quirk he can't steal (though he tried to steal it from Daigoro Banjo and En, twice). All For One battled each of the One For All users, excluding the hidden Hikage Shinomori, and while they held their own against him, with each new torch bearer being stronger than their predecessors, the multi-Quirk user still bested each of them, and in most cases, killed them. During his fight with Nana Shimura, All For One unleashed a powerful blast that simultaneously killed the 7th One For All user and annihilated the entire city in which they were fighting. 24 years later, All For One faced an efflorescent All Might and gave him a grievous wound (which would limit All Might's usage of One For All), but the Symbol of Evil was still defeated by the Symbol of Peace, while evading imprisonment. A sexennial later, even after his body was damaged to where he lost most of his cranium (his eyes, nose, and ears were destroyed by All Might), needs to be put on life support, and relies almost exclusively on his remaining senses, All For One displayed that even when physically impaired, he is still extremely lethal. All For One showcased the lone capacity to effortlessly overpower combatants such as Endeavor, Best Jeanist, Edgeshot, Mt. Lady, and Gran Torino, as well as fight on par with All Might until the blonde brute was exhausted out of his muscle form. All For One's presence was shown to be so malicious and dark, that it left Izuku, Tenya, Momo, Shoto, and Eijiro completely paralyzed with fear, despite members of the quintet previously experiencing life-or-death situations and encountering lethal villains. With his ultimate Quirk combination, coupled with All Might's weakened form and waning power, All For One was confident that he could finally kill All Might. And while he nearly succeeded in doing so, All For One was briefly outsmarted by All Might and found himself unexpectedly overwhelmed by All Might's heroic spirit and willpower that allowed him to defeat All For One, once and for all.

* **Immense Strength**: All For One is extremely strong, being able to easily trade blows with All Might, who's physical strength was thought to be unrivaled. In his zenith, he was able to effortlessly overpower pre-Nomu Hood, though the latter was weakened from battling O'Clock and his allies.
* **Immense Speed**: All For One has incredible speed, as shown when he completely destroyed the Nomu factory, defeated the 4 Pro Heroes that were there, and dealt significant damage to the surrounding area in a split second. He also has sharp reflexes, being fast enough to react to All Might's punches.
* **Immense Durability**: Despite being in a disheveled state with severe injuries, All For One possesses an inhuman amount of durability. During the entirety of his second battle with All Might, he, unlike the latter, never flinched or otherwise screamed from pain, proving that Symbol of Evil can withstand the Symbol of Peace's destructive blows with monstrous resilience. Another testament of his sturdiness was when All For One survived All Might's "United States of Smash", though was rendered unconscious afterward.
* **Enhanced Senses**: Due to All For One being blind, his hearing improved immensely, as he is able to perceive his surroundings by sound. He can also sense vibrations in the air. An example of this was displayed when All For One quickly dispelled a flame attack from Endeavor, who had arrived in the scene with Edgeshot. However, this ability does have its limits, which is shown when he is placed in Tartarus: the lack of sound and vibrations leaves him completely oblivious to his surroundings.
* **Indomitable Will**: All For One's will is so great that he can use his original Quirk to overwhelm Tomura's will and possess the young villain like a puppet. All For One intends to transfer his personality onto Tomura Shigaraki, intending to become a more powerful being.

* **Genius Intellect**: All For One possesses an ingenious level of intellect, most likely due to his advanced age and life experience. He is the true mastermind behind the League of Villains and has been pulling the strings the whole time. He also seems to possess a vast knowledge of the Quirks he's stolen, as shown when he knew about the advantages and disadvantages of his Warping Quirk, despite recently acquiring it. Using this extensive knowledge of Quirks in tandem with his own All For One Quirk, he can combine several Quirks to create devastating and catastrophic techniques, and even knows how to adjust the power of his combination Quirk attacks in order to blindside his opponents, and deceive them into believing that the Symbol of Evil is using his full power. It's possible that his intelligence and observation skills increased due to stealing Ragdoll's Search Quirk, which allows the user to observe people's weak points, coupled with All for One's already impressive knowledge and fighting experience. After he dispatched the Hideout Raid team members that were present at the Nomu Factory, All For One discerned that Best Jeanist's mastery over his own Quirk, Fiber Master, involved experience and training; after correctly speculating that Fiber Master requires much refinement, All For One expressed his disinterest in taking the Quirk from Best Jeanist. When All Might arrived to battle All For One a second time, the latter calculated that 30 seconds had passed since warping several Nomus from the destroyed Nomu Factory to the Villain Hideout that was 5 kilometers away. With this calculation, All For One deduced that All Might has gotten weaker in the 6 years that elapsed since their last encounter. Another terrifying aspect All For One's intelligence is his expertise in guerrilla warfare. While he was pinned down by All Might, All For One mentioned Nana, the Symbol of Peace's previous mentor. He continued to taunt All Might by calling Nana a pathetic hero with ideals which she couldn’t live up to, and brought up the fact the Symbol of Evil himself had killed her, resulting in a provoked All Might striking All For One in anger. Afterward, knowing that their battle was being televised, All For One decided to weaken All Might so that his true form will be exposed, all in an attempt to decrease the moral of All Might's supporters, and deprive the Symbol of Peace of his self-respect. He even went as far as to reveal Tomura as the grandson of Nana. This fact caused All Might to greatly despair over the fact he had been unknowingly battling his master's descendant. All For One elaborated on Tomura's kinship to Nana being part of the reason as to why he chose him as his successor, all so the Symbol of Evil can break All Might's spirit. Soon after, All Might mustered the last of his power, and All For One surmised that the weakened hero could only unleash 2 or 3 more powerful punches before he is completely out of power. And once All For One and All Might reached the climax of their battle, the former came to he revelation that, while the two were exchanging blows, One For All no longer dwelled within All Might, and the latter was battling with the remaining embers of the said power; All Might was struggling to maintain what little power he had left in order to regain the strength he once had. At the same time, All For One realized that Izuku is the new inheritor of One For All that All Might had chosen. In the aftermath of the Kamino Incident, it was revealed that All For One anticipated the possibility of his second defeat at the hands of All Might, and knew if that were to happen, he would be unable to transfer his All For One Quirk onto Tomura as planned. To ensure the inheritance of his power was fulfilled, the Symbol of Evil, prior to resurfacing, had his Quirk replicated by his physician, Kyudai Garaki, leaving All For One with the copied variant, and Tomura with the original variant. When attacking Tartarus with his army of High-End Nomu, All For One was able to overcome the prison's nearly impenetrable defenses through a coordinated attack from the outside (since his consciousness took control of Tomura’s body) and inside (where his original body was housed). While he fought the Tartarus guards from the prison's outskirts, his main body unleashed a powerful EMP attack that short-circuited all the electronics and gave the captive villains the chance to break free from their cells, and thanks to All For One's planning, he managed to free all the prisoners of Tartarus, including his original body. Given his inability to steal One For All, and knowledge of Quirks being imprinted with the original user's consciousness, it has been discussed that All For One primarily grooms Tomura's negative emotions so the former's will inside of All For One Quirk can more easily inhabit Tomura's modified chassis, all in a final attempt for the original Symbol of Evil to acquire One For All.

## Quirks

* **All For One**: All For One's Quirk allows him to steal other people's Quirks, leaving them Quirkless and allowing him to use the stolen superpowers as if they were his own. All For One can also redistribute his stolen Quirks to other people. His multiple Quirks grant him a very wide variety of options in combat, and he can combine his stolen Quirks to create compound attacks with devastating effects. However, he cannot steal the original users' Quirk proficiency and is therefore limited by his own skill with his stolen powers. Because of this, he prefers to steal Quirks that rely on raw power, rather than ones that take practice and experience to master. Shortly before the Kamino Incident, his Quirk was duplicated by Doctor Garaki and the original version of it was given to Tomura, while All For One kept the copied version. Even after giving his original Quirk to Tomura, All For One can still use it to override Tomura's will and control him like a secondary body, regardless of the distance.

All For One has stolen a wide variety of Quirks with his ability, including:

* **Warping**: All For One can produce a black liquid that acts as a portal, similar in nature to Kurogiri's Warp Gate. It appears All For One can use this Quirk on a large scale as he produces multiple black liquid portals that transport dozens of Nomu to the League of Villains' hideout. This Quirk, however, has many limitations: it is not a coordinate-based warping and can only warp things to and from his location, and it only works if it is used on someone with whom he has a close relationship.
* **Air Cannon**: All For One releases an air shockwave from his arms. This Quirk is further strengthened by its combined usage with Springlike Limbs and several other power-up Quirks.
* **Springlike Limbs**: This Quirk allows All For One to cock his muscles in order to enhance his physical strength, and can also be used to augment other Quirks, like Air Cannon.
* **Kinetic Booster**: This unnamed Quirk seemingly increases the amount of kinetic energy All For One creates and releases. All For One has four copies of this Quirk.
* **Strength Enhancer**: The unnamed Quirk seemingly enhances All For One's physical strength. All For One has three copies of this Quirk.
* **Rivet Stab**: All For One transforms his fingers into black tendrils that have red prominent cracked lines that extend from the users' fingers, although they can also emerge from other parts of the body such as the spine. These appendages can easily pierce bodies, however, the user may choose whether to wound the target or not, as seen when All For One used it with Forced Quirk Activation, without harming the target.
* **Forced Quirk Activation**: All For One can activate target's Quirk against their will, whether they are conscious or not. All For One has used this Quirk in combination with Rivet Stab.
* **Impact Recoil**: This Quirk seemingly enables All For One to completely reflect the impact of an attack back to the attacker.
* **Infrared**: This Quirk allows All For One to sense his surroundings using infrared senses. He uses this Quirk to compensate for his blindness. However, the amount that he is able to sense is very limited.
* **Air Walk**: All For One is capable of levitating in mid-air.
* **Multiplier**: This Quirk seemingly multiplies the number of All For One's arms.
* **Hypertrophy**: This Quirk seemingly enlarges All For One's Arm.
* **Rivet**: This Quirk possibly generates rivet-like growths on All For One's arm.
* **Radio Waves**: All For One can disrupt radio waves and cause communicators to malfunction.
* **Spearlike Bones**: This Quirk probably generates drill-like bone structures on All For One's arm.
* **Life Force**: All For One possesses supernatural longevity through the usage of this Quirk given to him by Doctor Garaki. Five generations after his brother passed on One For All, he remains active and dangerous.
* **Super Regeneration**: This Quirk enables rapid physical regeneration, however, it does not work for cicatrized injuries.
* **Unnamed Hardening Quirk**: Stolen from a fighter in the Underground Masquerade.
* **Unnamed Lightning Quirk**: This Quirk was shown to produce a surge of black lightning. The lightning is strong enough to blow up a warehouse in one go.

## Former Quirks

Quirks obtained via All For One and then passed onto others:

* **Power Stockpiling**: An unnamed Quirk which allowed All For One to stockpile power. He gave it to his younger brother, causing it to merge with his Quirk and create the Quirk One For All.
* **Muscle Augmentation**: This Quirk was given to Wolfram, allowing him to augment the power of his muscles, changing his appearance.
* **Overclock**: This Quirk was stolen from O'Clock and given to Number 6, allowing the latter to stimulate his brain's perception of information, granting him enhanced speed, reflexes, and an improvement to his healing factor.
* **Transforming Arms**: This Quirk was given to Hood.
* **Several unnamed Quirks**: All For One transferred several Quirks to fighters in the Underground Masquerade including: an electricity-based power, beast-like traits, making the user turtle-like with a spiked shell and cannon on their back, granting the user wings in place of arms, giving the user arm-scythes, making the user wolf-like, a strength enhancer, and a reptilian transformation.

It is also possible that he possessed some, if not all, of the Quirks possessed by his Nomu.

## Super Moves

* **Ultimate Quirk Combination**: All For One utilizes the strongest combination of Quirk that he currently holds inside his body to greatly enhance his right arm, combining Springlike Limbs, Multiplier, Hypertrophy, Rivets, Air Walk, and Spearlike Bones, as well as four Kinetic Booster Quirks and three Strength Enhancer Quirks. This combination of Quirks is what All For One attempted to use in order to kill All Might. He even added Impact Recoil onto this combination to better his chances of defeating All Might.

## Weapons

* **Breathing Mask**: All For One suffered serious damage in his battle against All Might and now has trouble breathing. He wears this mask to compensate.

## Family

* Unnamed parents (Deceased)
* Yoichi Shigaraki (Younger Brother)
* Tomura Shigaraki (Adopted Son)