recursal/Fanatic-Fandom huggingface dataset:
Birdie/Trials

Note:Commands written here are for characters facing right. All commands are reversed when facing left.

## Trial One

### Name

* Jumping Hard Kick
* Bad Hammer

### Input

* (Jump)
* +to

## Trial Two

### Name

* Jumping Medium Kick
* Standing Medium Punch
* Bull Horn

### Input

* (Jumping)
* (Standing)
* (Hold and Release)or

## Trial Three

### Name

* Standing Light Kick
* Standing Light Punch
* Weak Bull Head

### Input

* (Standing)
* (Standing)
* +

## Trial Four

### Name

* Crouching Hard Punch
* Roundhouse Hanging Chain

### Input

* (Crouch)
* {{DR}+

## Trial Five

### Name

* Bull Charge(Counter)
* Strong Bull Head

### Input

* +
* +

## Trial Six

### Name

* Jumping Hard Punch
* Standing Hard Kick
* Standing Light Punch
* EX Bull Head

### Input

* (Jump)
* (Standing)
* (Standing)
* +

## Trial Seven

### Name

* Crouching Hard Punch
* Enjoy Time
* Skip To My Chain

### Input

* (Crouch)
* +
* +

## Trial Eight

### Name

* Bull Horn
* Enjoy Time
* EX Bull Head

### Input

* (Hold and Release)or
* +
* +

## Trial Nine

### Name

* Standing Hard Kick(Counter)
* Crouching Hard Punch
* EX Hanging Chain

### Input

* (Standing)(Counter)
* (Crouch)
* +

## Trial Ten

### Name

* Bull Charge(Counter)
* Bull Horn
* Enjoy Time
* Skip To My Chain

### Input

* +
* (Hold and Release)or
* +
* +
M14 DMR Match

A specialized version of the classic M14 DMR assembled with match grade components, this gas operated semi-automatic Marksman Rifle is the most effective at ranged combat of all the 7.62x51mm rifles. Very tight dispersion and powerful optics combined with its stock Mk316 Mod0 ammunition make this rifle deadly at up to 1000m. The M14 DMR Match can also use the M80A1 rounds as well as the standard 7.62x51mm rounds; pairing the M14 DMR Match with the M80A1 rounds results in increased stopping power and damage at the expense of a slight reduction in effective range, this is ideal for <700m engagements. The standard 7.62x51mm rounds will give a slight reduction in power and a more significant reduction in effective range.

The M14 DMR Match can only be found at the Military Ranger barracks and is one of the rarest 7.62 rifles in the game. A variety of ammo options and semi-automatic flexibility make this rifle one of the best choices for sniper engagements from short to medium/long range.

## See Also

- M24A1 Desert

File:DMRSS.jpg
- M40A3 Camo

- M40A3 Ghillie

- M110 Desert

- Mk14 EBR

- Remington 700
Karin/Trials

Note:Commands written here are for characters facing right. All commands are reversed when facing left.

## Trial One

### Name

* Jumping Hard Kick
* Standing Medium Punch
* Short Mujinkyaku

### Input

* (Jump)
* (Standing)
* +

## Trial Two

### Name

* Jumping Hard Kick
* Standing Hard Punch
* Kanzuki-Ryu Hokojutsu Seppo
* Orochi

### Input

* (Jump)
* (Standing)
* + to +

## Trial Three

### Name

* Jumping Hard Kick
* Crouching Medium Punch
* Standing Medium Punch
* Weak Ressenha
* Senha Kusabi

### Input

* (Jump)
* (Crouch)
* (Standing)
* + to +

## Trial Four

### Name

* Jumping Hard Kick
* Standing Medium Punch
* Kanzuki-Ryu Hokojutsu Seppo
* Tenko
* Meioken

### Input

* (Jump)
* (Standing)
* + to
* +

## Trial Five

### Name

* Standing Hard Kick(Counter)
* Meioken

### Input

* (Standing)(Counter)
* +

## Trial Six

### Name

* Jumping Hard Kick
* Crouching Medium Kick
* Kanzuki-Ryu Hokojutsu Sepp
* Tenko(Fastest)
* Kanzuki-Ryu Hokojutsu Seppo
* Orochi

### Input

* (Jump)
* (Crouch)
* + to (Fast)
* + to +

## Trial Seven

### Name

* Jumping Hard Kick
* Standing Hard Punch
* Kanzuki-Ryu Hokojutsu Seppo
* Orochi
* Kanzuki-Ryu Hadorokushiki Hasha No Kata

### Input

* (Jump)
* (Standing)
* + to +
* +

## Trial Eight

### Name

* Jumping Hard Kick
* Standing Hard Punch
* Kanzuki-Ryu Guren No Kata
* Standing Medium Punch
* Kanzuki-Ryu Hokojutsu Seppo
* Tenko(Fastest)
* Guren Ken
* Guren Hosho

### Input

* (Jump)
* (Standing)
* +
* (Standing)
* + to (Press Fast)
* + to

## Trial Nine

### Name

* Jumping Hard Punch
* Standing Hard Punch
* EX Kanzuki-Ryu Hokojutsu Seppo
* EX Orochi
* Kanzuki-Ryu Guren No Kata
* Guren Ken
* Guren Hosho

### Input

* (Jump)
* (Standing)
* + to +
* +
* + to

## Trial Ten

### Name

* Standing Hard Kick(Counter)
* Meioken
* Kanzuki-Ryu Guren No Kata
* Guren Ken
* Guren Chochu
* Guren Hochu
* Kanzuki-Ryu Hadorokushiki Hasha No Kata

### Input

* (Standing)(Counter)
* {{MP}+
* +
* + to + to +
* +
Nash

**Nash**, formerly known as **Charlie**, is one of the playable characters in Street Fighter V. He was the first confirmed character to be in the game after the reveal trailer.

## Appearance

Charlie wears green cargo pants with boots of the same color and an orange flak jacket. He has glasses, which he takes off before a fight, and an exaggerated hairstyle consisting of a large forelock of blond hair. The glasses are not necessary for him to see, and appear to be purely cosmetic. His actual body appears to have been patched back together, as it is covered in grotesque staples, and patches of his skin are discolored. His right forearm and hand, right shoulder, and the front-right portion of his skull including his eye, are crudely replaced and stapled up with transplanted dark-skinned body parts. Another curious feature includes the green gem embedded in his forehead, which is similar to the ones implanted in Urien's foreheads. His flak jacket and cargo pants are brown while his combat boots are light green. The upper outlines and the collar of his flak jacket is golden yellow.

## Description

Nash is the one who taught Guile the Sonic Boom and Flash Kick. He is on the quest to destroy Shadaloo once and for all. Sadly, he was killed by M. Bison(with the help of an unidentified person on a helicopter). His corpse was thrown over a waterfall. For unknown reasons(most likely Illuminati), Nash is back and ready to finish his mission at all costs.

## Videos

Street Fighter V Gameplay Video Capcom Cup Extended CutThis trailer shows early gameplay of Ryu and Chun-Li. It also teases and confirms Nash.Street Fighter V Nash Gameplay Trailer - 1080P 60FPSNash's gameplay trailer. It also teases and confirms M. Bison.Epic Score - Nothing Can Keep Me AwayNash's trailer song.STREET FIGHTER V Nash Theme (long version)Nash's official theme song.SFV Character Introduction Series - NashAn introduction to Nash.
## Moveset

**Normal Throws**
Dragon Suplex | Target Down | Air Jack
**V-Skill**
Bullet Clear
**V-Trigger**
Sonic Move - Hide | Sonic Move - Blitz Air | Sonic Move - Steel Air
**V-Reversal**
Sonic Move - Avoid
**Unique Attacks**
**Special Moves**
Sonic Boom | Sonic Scythe | Moonsault Slash | Tragedy Assault
**Critical Art**

## External Links

* Nash's Official Page on the US Website
* Nash' Official Page on the Japanese Website
* Nash's page on Wikipedia
* Nash's page on the Street Fighter Wikia.
M. Bison

**M. Bison** is one of the playable characters in Street Fighter 5. He is the 4th charatcer revealed for the game and the 3rd returning character. It should be noted that he was both teased and revealed on a Tuesday.

## Appearance

His general attire consists of a red military uniform with large silver shoulder plates, wrist bands, and shin guards; on his peaked/service cap is the skull insignia of his crime syndicate known as Shadaloo. In this incarnation of Street Fighter, altering his red military uniform to look more like a trenchcoat while removing the cape. He also have white.

## Description

M. Bison is the head of Shadaloo. He controls everything in it. M. Bison is literally pure evil due to the fact that he forcefully removed the good energy in his soul in favor of the dark energy in his soul. M. Bison uses an inherently evil energy known as the Psycho Power. M. Bison doesn't have an actual body, but an eternal soul. The reason for this is that his power literally destroys the body that he is in possession on, leading to him changing bodies occasionally(this also shows his relationship with Ryu since M. Bison considers him the "perfect vessel").

## Videos

Street Fighter V M. Bison Reveal TrailerM. Bison's reveal and gameplay trailer.STREET FIGHTER V M.Bison Theme (long version)M. Bison's official them song.SFV Character Introduction Series - M. BisonAn introduction to M. Bison.SFV M. Bison Official Character GuideA character guide to M. Bison
## Moveset

**Normal Throws**
Psycho Impact | Psycho Fall
**V-Skill**
Psycho Reflect
**V-Trigger**
Psycho Power
**V-Reversal**
Psycho Burst
**Unique Attacks**
Hell Attack | Psycho Axe | Shadow Axe
**Special Moves**
**Critical Art**

## External Links

* M. Bison's Official Page in the US Website.
* M. Bison's Official Page on the Japanese Website.
* M. Bison's page on Wikipedia.
* M. Bison's page on the Street Fighter Wikia.
Tabby Slime

**Tabby Slime** to mięsożernyslime o kształcie kota. Są jednymi z najczęściej występujących Slimów w grze. Można je znaleźć niemal wszędzie, o każdej porze dnia. Te Slimy wyglądają i zachowują się jak udomowione koty.

Opis: "Those stripes, that tail, that wiggle, wiggle, wiggle."

## Slimepedia:

***Slimeology(Slimeologia):***
*Tabby Slime mają zadziwiająco wiele podobieństw do domowych kotów z Ziemi. Z ich żwawymi uszami, pasiastymi grzbietami, swawolnymi ogonami, mógłbyś je pomylić z prawdziwymi kotami… Jeśli, oczywiście, nie byłyby zrobione w całości z lepkiego szlamu.*

***Informacje dla ranczera:***
*Tabby Slimey nie są jakoś bardzo trudne do „wychowania”,  aczkolwiek podobnie jak koty z Ziemi, również*
mogą powodować dużo chaosu. Tabby uwielbiają kraść rzeczy, których nie jedzą np. owoce, warzywa. Z czego w rezultacie niecą wiele nieprzewidywalnych transformacji largo na ranczu.

***Plortonomics(Plortonomika):***
*Tabby Slime są kluczem do zwiększenia wydajności farmy, zapewniają dużo energii i entuzjazmu.*

## Tabby Gordo:

**Tabby Gordo**; Potrzebuje 50 mięsa do "zniszczenia", dawanie mu jego ulubionego jedzenia (Stony Hens) liczy się podwójnie. Dropi 10 Tabby Slimów, skrzynie z losowym łupem, odblokowuje dwukierunkowy portal do The Overgrowth.

**Tabby Gordo** (*The Beach*); Uwaga, musisz kupić Overgrowth za 1,795 newbucksów, aby odblokować skrót do Slime Gate obok dzikiego kanionu Pink Rock, aby dostać się na plaże.

Potrzebuje 50 mięsa do "zniszczenia", dawanie mu jego ulubionego jedzenia (Stony Hens) liczy się podwójnie. Dropi 10 Tabby Slimów, skrzynie z losowym łupem, odblokowuje portal do Ring Island.
Achievements

Here are the achievements of Street Fighter V.

## Miscellaneous Achievements

* The Never-Ending Path
* Mastering The Basics
* Playing Favorites
* All In A Name
* Make A Name For Yourself
* Sultan Of Titles
* Bodybuilding Is Life
* Priceless
* The outfit is the highlight of battle

## Leveling Achievements

* One Step Forward
* Quantity Over Quality
* No Rest For The Wicked
* Slow But Steady Wins The Race
* Vindicated Honor
* Burning Spirit
* Number 2 Is The New Number 1

## Story Achievements

* Your Story Starts Here
* Lucky We Met!
* The 16 Trials

## Survival Mode Achievements

* Win Or Die Tryin'
* A True Warrior's Spirit
* Back From Hell

## Combat Achievements

* Enlightenment
* Sudden Reversal
* Not Over 'Til It's Over
* Critical Beauty
* Go Out With A Bang

## Multiplayer Achievements

* Savoring The Win Streak
* I Know Kung Fu!
* Addicted To Winning
* Working Up An Appetite!
* Ceaseless Effort
* Bam, Bam, Win!
* Always Someone Stronger
* Fighting On The Internet
* Waiting Is Half The Fun
* All Going To Plan!
* A Fiendish Trap
* First Promotion!
* Muscles Bring Victory!
* Let's fight someone strong!
* Not-So-Secret Admirer
* Global Network
* Failing To Prepare Is Preparing To Fail
* See You In My Dreams!

## External Links

* Global Gameplay Stats ofStreet Fighter V
* Achievement Guide
Chun-Li/Trials

*Note:Commands written here are for characters facing right. All commands are reversed when facing left.*

## Trial One

### Name

* Jumping Hard Kick
* Crouching Medium Kick
* Hyakuretsukyaku

### Input

* (Jump)
* (Crouch)
* +

## Trial Two

### Name

* Jumping Hard Kick
* Crouching Hard Punch
* Roundhouse Spinning Bird Kick

### Input

* (Jump)
* (Crouch)
* +

## Trial Three

### Name

* Jumping Hard Kick
* Standing Medium Kick
* Standing Light Kick
* EX Hyakuretsukyaku

### Input

* (Jump)
* (Standing)
* (Standing)
* +

## Trial Four

### Name

* Jumping MK
* Roundhouse Airborne Hyakuretsukyaku

### Input

* (Jump)
* (During Vertical/Forward Jump)+

## Trial Five

### Name

* Standing Hard Kick(Counter)
* Crouching Medium Kick
* Hyakuretsukyaku

### Input

* (Standing)
* (Crouch)
* +

## Trial Six

### Name

* Jumping Hard Kick
* Rankyaku
* Yosokyaku
* Yosokyaku
* Forward Airborne Hyakuretsukyaku

### Input

* (Jump)
* +
* (During Jump)+
* (During Jump)+
* (During Vertical/Forward Jump)+

## Trial Seven

### Name

* Jumping Hard Punch
* Standing Light Punch
* Standing Medium Punch
* Hyakuretsukyaku
* Hoyokusen

### Input

* (Jump)
* (Standing)
* (Standing)
* +
* +

## Trial Eight

### Name

* Jumping Hard Kick
* Crouching Hard Punch
* Renkiko
* EX Kikoken
* EX Hyakuretsukyaku

### Input

* (Jump)
* (Crouch)
* +
* +
* +

## Trial Nine

### Name

* Hakkei(Counter)
* Renkiko
* Hakkei
* Standing Hard Punch
* Hoyokusen

### Input

* +
* +
* +
* (Standing)
* +

## Trial Ten

### Name

* Standing Hard Punch
* Renkiko
* Yokusenkyaku
* Crouching Light Punch
* Crouching Medium Kick
* Standing Light Punch
* Hyakuretsukyaku
* Hoyokusen

### Input

* (Standing)(Counter)
* +
* +
* (Crouch)
* (Crouch)
* (Standing)
* {{DR}+

## Video Guide

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Critical Art

**Critical Arts** are basically finishing moves introduced in Street Fighter V. Critical Arts provides an attack that deals a large amount of damage while also requiring and emptying a full EX Version. Critical Arts are the only moves that can cause damage to a blocking opponent (blocking special moves only results in recoverable damage).

## List of Critical Arts

* Shinku Hadoken
* Denjin Hadoken
* Hoyokusen
* Judgement Saber
* Ultimate Psycho Crusher
* Cross Stinger Assault
* Skip To My Chain
* Guren Enjinkyaku
* Ceremony of Honor
* Soul Offering
* Bloody Rain
* Peach Assault
* Altair
* Kanzuki-Ryu Hadorokushiki Hasha No Kata
* Bolshoi Russian Suplex
* Inazuma Spin Hold
* Yoga Sunburst
* Shishiruirui
* Heavy Hammer
* Sonic Hurricane
* Sonic Tempest
* Kachofugetsu
* Gigaton Blow
* Sakkai Fuhazan
Hull-Bedford

* The international Investment Bank where Burton works as a security and compliance officer
* Hill runs The Firm and Helena is his #2
* Jones is suspected of Insider Trading – all of his "Topeka" accounts consistently make the same returns each quarter
* Woody is handed Jones’ accounts after Jones dies
* Was brokering a deal in Montreal for White Sand Equity to buy Rare Earth Metals rights from The Paranoid Belgian.
* Now brokering an auction for Rare Earth Mineral rights for multiple buyers because the Paranoid Belgian refuses to work with White Sand / H.R. Arnault
* Burton quits the Firm in 105 because after meeting with H.R. he believes the auction is a sham, and has a dream that the Boy is actually what is being auctioned to buyers. Isla wins the auction for Mr. Song.
Alex/Trials

Note:Commands written here are for characters facing right. All commands are reversed when facing left.

## Trial One

### Name

* Jumping Hard Punch
* Standing Medium Punch
* Weak Flash Chop

### Input

* (Jump)
* (Standing)
* +

## Trial Two

### Name

* Jumping Hard Punch
* Standing Hard Punch
* Long Slash Elbow

### Input

* (Jump)
* (Standing)
* +

## Trial Three

### Name

* Jumping Hard Punch
* Lariat
* Standing Light Kick
* EX Flash Chop

### Input

* (Jump)
* +
* (Standing)
* +

## Trial Four

### Name

* Crouching Hard Punch
* EX Air Knee Smash

### Input

* (Crouching)
* +

## Trial Five

### Name

* Standing Hard Kick(Counter)
* Crouching Hard Punch
* Weak Flash Chop

### Input

* (Standing)(Counter)
* (Crouching)
* +

## Trial Six

### Name

* Standing Hard Punch(Counter)
* Fierce Flash Chop
* Power Drop

### Input

* (Standing)(Counter)
* +
* (Near Opponent)+(After Fierce Flash Chop or Sledge Hammer)

## Trial Seven

### Name

* Flying Cross Chop
* Standing Medium Punch
* Standing Light Punch
* Weak Flash Chop
* Heavy Hammer

### Input

* (During Forward Jump)+
* (Standing)
* (Standing)
* +
* +

## Trial Eight

### Name

* Jumping Hard Punch
* Lariat
* Rage Shift
* Standing Hard Kick
* Sledge Hammer
* Power Drop

### Input

* (Jump)
* +
* +
* (Standing)
* (During V-Trigger)+
* (Near Opponent)+(After Fierce Flash Chop or Sledge Hammer)

## Trial Nine

### Name

* Rage Shift
* Sledge Hammer(Hold Buttons)
* Standing Hard Punch
* Sledge Hammer
* EX Power Drop

### Input

* +
* (During V-Trigger)+(Hold Buttons)
* (Standing)
* +
* (Near Opponent)+(After Fierce Flash Chop or Sledge Hammer)

## Trial Ten

### Name

* Lariat(Counter)
* Crouching Hard Punch
* Rage Shift
* Sledge Hammer
* Heavy Hammer

### Input

* +(Counter)
* (Crouching)
* +
* (During V-Trigger)
* +
Guile

**Guile** is a playable character in Street Fighter V. He will be released on April 28, 2016, making him both the 2nd DLC character and the 2nd character of Season One.

## Appearance

Guile wears a white military button shirt with dark blue emblems in each sides, a matching dark blue tie on the collar, dark blue military pants with a black belt on his waist and black combat shoes. He wears his signature sports sunglasses as part of his default costume. His first alternate costume is his classic attire in Street Fighter II.

## Description

Guile may look all calm and composed, but he's actually a very hot-blooded man. Both his looks and his speech is cool - a very hard-boiled fighter.

He fights for peace in his native country.

M. Bison's organization Shadaloo, which is a threat to peace all across the world, and also responsible for what happened to his friend Nash, makes this a very personal case for him.

## Videos

SFV Guile TrailerGuile's gameplay trailer. This is so far the only current trailer who use the character's official theme song.STREET FIGHTER V Guile Theme (long version)Guile's official theme song.SFV Character Introduction Series - GuileAn introduction to Guile.
## Moveset

**Normal Throws**
Dragon Suplex | Judo Throw | Flying Mare | Flying Buster Chop
**V-Skill**
Sonic Blade
**V-Trigger**
Solid Puncher
**V-Reversal**
Reverse Back Knuckle
**Unique Attacks**
Guile High Kick | Knee Bazooka | Rolling Sobat | Spinning Back Knuckle
**Special Moves**
Sonic Boom | Somersault Kick | Sonic Cross | Sonic Break
**Critical Art**

## External Links

* Guile's Official Page on the Japanese Website.
* Guile's Official Page on the US Website.
* Guile's page on Wikipedia.
* Guile's page on the Street Fighter Wikia.
Balrog/Trials

Note:Commands written here are for characters facing right. All commands are reversed when facing left.

## Trial One

### Name

* Jumping Hard Kick
* Standing Light Punch
* Under Impact

### Input

* (Jump)
* (Standing)
* to  to

## Trial Two

### Name

* Jumping Hard Kick
* Standing Medium Kick
* Dash Straight

### Input

* (Jump)
* (Standing)
* +

## Trial Three

### Name

* Jumping Hard Kick
* Standing Hard Kick
* Hard Smasher

### Input

* (Jump)
* (Standing)
* to  to + to

## Trial Four

### Name

* Jumping Hard Kick
* Crouching Hard Punch
* Roundhouse Screw Smash
* EX Dash Straight

### Input

* (Jump)
* (Crouching)
* +
* +

## Trial Five

### Name

* Standing Hard Kick(Counter)
* Hard Pressure

### Input

* (Standing)(Counter)
* to  to + to

## Trial Six

### Name

* Jumping Hard Kick
* Standing Hard Kick
* Crouching Medium Punch
* Short Dash Grand Blow

### Input

* (Jump)
* (Standing)
* (Crouching)
* +

## Trial Seven

### Name

* Buffalo Pressure
* Standing Medium Punch
* Weak Dash Straight
* Gigaton Blow

### Input

* + to
* (Standing)
* +
* +

## Trial Eight

### Name

* Jumping Hard Kick
* Stomping Combo
* Crazy Rush
* Crouching Hard Punch
* Dash Straight
* Charging Buffalo
* Charging Buffalo
* Charging Buffalo
* Charging Buffalo

### Input

* (Jumping)
* + to
* +
* (Crouching)
* +
* (During V-Trigger/Special Move)+
* (During V-Trigger/Special Move)+
* (During V-Trigger/Special Move)+
* (During V-Trigger/Special Move)+

## Trial Nine

### Name

* Jumping Hard Kick
* Standing Medium Kick
* Crazy Rush
* Crouching Hard Punch
* Long Screw Smash
* Bursting Buffalo
* Bursting Buffalo
* Buffalo Pressure

### Input

* (Jumping)
* (Standing)
* +
* (Crouching)
* +
* (During V-Trigger/Special Move)+
* (During V-Trigger/Special Move)+
* + to

## Trial Ten

### Name

* Crouching Hard Punch(Counter)
* Crazy Rush
* Turn Punch
* Weak Dash Straight
* Bursting Buffalo
* Bursting Buffalo
* Charging Buffalo
* Gigaton Blow

### Input

* (Crouching)(Counter)
* +
* /(Hold and Release and Two Buttons)
* +
* (During V-Trigger/Special Move)+
* (During V-Trigger/Special Move)+
* (During V-Trigger/Special Move)+
* +
Urien/Trials

Note:Commands written here are for characters facing right. All commands are reversed when facing left.

## Trial One

### Name

* Jumping Hard Punch
* Standing Medium Kick
* Chariot Tackle

### Input

* (Jump)
* (Standing)
* +

## Trial Two

### Name

* Crouching Hard Punch
* Violence Knee Drop

### Input

* (Crouching)
* +

## Trial Three

### Name

* Jumping Hard Kick
* Crouching Medium Punch
* Dangerous Headbutt

### Input

* (Jump)
* (Crouching)
* +

## Trial Four

### Name

* Crouching Hard Punch
* EX Fierce Metallic Sphere
* Standing Hard Punch

### Input

* (Crouching)
* ++
* (Standing)

## Trial Five

### Name

* Standing Hard Punch(Counter)
* EX Dangerous Headbutt
* EX Chariot Tackle

### Input

* (Standing)(Counter)
* +
* +

## Trial Six

### Name

* Jumping Medium Punch
* Crouching Hard Punch
* Roundhouse Chariot Tackle
* Dominant Crush

### Input

* (Jump)
* (Crouching)
* +
* +

## Trial Seven

### Name

* Standing Hard Punch
* Aegis Reflector (Forward)
* Quarrel Kick
* Aegis Reflector (Forward)
* Crouching Hard Kick

### Input

* (Standing)
* ++
* +
* ++
* (Crouching)

## Trial Eight

### Name

* Crouching Medium Punch
* EX Long Metallic Sphere
* Aegis Reflector (Back)
* Short Chariot Tackle
* Crouching Hard Punch
* EX Violence Knee Drop

### Input

* (Crouching)
* ++
* +
* +
* (Crouching)
* +

## Trial Nine

### Name

* Jumping Hard Punch
* Crouching Hard Punch
* EX Dangerous Headbutt
* EX Chariot Tackle
* Aegis Reflector (Back)
* EX Fierce Metallic Sphere
* Standing Hard Kick(Hold Button)

### Input

* (Jump)
* (Crouching)
* +
* +
* +
* ++
* (Standing)(Hold Button)

## Trial Ten

### Name

* Standing Hard Punch(Counter)
* Quarrel Kick
* Aegis Reflector (Back)
* Standing Medium Punch
* Quarrel Punch
* Crouching Hard Punch
* Fierce Metallic Sphere
* Fierce Chariot Tackle
* Dominant Crush

### Input

* (Standing)(Counter)
* +
* +
* (Standing)
* +
* (Crouching)
* +
* +
* +
V-Skill

The **V-Skill** is one of the mechanics of the game.

## Description

V-Skill is free-to-use actions and one of the ways to fill the V-Gauge. Every V-Skill is different from the playable character. Some character's V-Skill is a guard(ex. Ryu's Mind's Eye and Zangief's Iron Muscle), others maybe a projectile(ex. F.A.N.G's
Nishodoku and Birdie's Drink Time) and it could be just a straight-up attack(ex. Cammy's Axel Spin Knuckle and Rankyaku. The use for it is unlimited, so they can used throughout the whole round/match.

## List of V-Skills

* Mind's Eye
* Rankyaku
* Bullet Clear
* Psycho Reflect
* Axel Spin Knuckle
* Break Time
* Banana Time
* Drink Time
* Quick Step
* Culminated Power
* Matador Turn
* Mic Performance
* Front Flip
* Airborne Eagle Spike
* Rolling Assault
* Nail Assault
* Meioken
* Iron Muscle
* Volty Line
* Linear Movement
* Yoga Float
* Nishodoku
* Overhaul
* Sonic Blade
* Tenrai
* KKB
* Buffalo Swing
* Buffalo Pressure
* Kasatushu
Slime

**Slime** są galaretowatymi w kształcie kuli, uroczymi obcymi stworzeniami, które żyją w Far, Far Range.

   Są kluczowym elementem gry, ponieważ są odpowiedzialne za produkcję plortów, które służą do zarabiania pieniędzy i tworzenia gadżetów w grze.

Istnieje kilka różnych gatunków slimeów, z których każdy znajduje się w określonych miejscach na Far, Far Range. Choć najczęściej są radosne, każdy rodzaj slimeów ma unikalną cechę, która służy do jego identyfikacji.

Każdy Slime - oprócz Pink, Puddle, Saber, Fire i Lucky - ma wyjątkowe ulubione jedzenie, które po podaniu Slimeowi podwaja plorty. Większość z nich można przekształcić w Largo Slimey, aby jeszcze bardziej zwiększyć wydajność.

**Slimey:**

Pink Slime

Rock Slime

Tabby Slime

Phosphor Slime

Rad Slime

Honey Slime

Boom Slime

Fire Slime

Hunter Slime

Crystal Slime

Puddle Slime

Quantum Slime

Dervish Slime

Tangle Slime

Mosaic Slime

Saber Slime

Quicksilver Slime

Twinkle Slime

Lucky Slime

Gold Slime
Balrog

**Balrog** is a playable character in Street Fighter V. He was released on July 1, 2016 to be released with Ibuki, making him the 4th male character to be DLC. His trailer was showcased after CEO Street Fighter V Grand Finals 2016.

## Appearance

Balrog wears a blue openly hooded robe with yellow outlines and ripped sleeves, at the back it has the design of "Crazy Buffalo" in a black round sign, a large golden crown with clouds and several red stars, the outline on his boxing gloves are black with gold star designs, his boxer shorts are black and he wears matching boxing boots with white outlines.

## Description

Balrog is one of the Shadaloo's kings. Balrog is willingly to do anything for money and fame, which was the reason he joins Shadaloo. He looks after Ed, a boy he rescued during the Street Fighter IV timeline.

## Videos

SFV Balrog Reveal TrailerBalrog's gameplay trailer. Also confirms the return of the Las Vegas stage now known as High Roller Casino. It also teases Juri and Urien at the end of the trailer.STREET FIGHTER V Balrog Theme (long version)Balrog's official theme song.SFV Character Introduction Series - BalrogAn introduction to Balrog.
## Moveset

**Normal Throws**
Dirty Bomber | Dirty Shot
**V-Skill**
KKB | Buffalo Swing | Buffalo Pressure
**V-Trigger**
Crazy Rush
**V-Reversal**
Buffalo Headbutt
**Unique Attacks**
Hard Smasher | Hard Pressure | Under Impact | Stomping Combo
**Special Moves**
**Critical Art**

## External Links

* Balrog's Official Page on the US Website.
* Balrog's Official Page on the Japanese Website.
* Balrog's Page on Wikipedia.
* Balrog's page on the Street Fighter Wikia.
M. Bison/Trials

*Note:Commands written here are for characters facing right. All commands are reversed when facing left.*

## Trial One

### Name

* Jumping Hard Punch
* Crouching Medium Punch
* Forward Double Knee Press

### Input

* (Jump)
* (Crouch)
* +

## Trial Two

### Name

* Jumping Hard Punch
* Standing Hard Punch
* Psycho Blast

### Input

* (Jump)
* (Standing)
* +

## Trial Three

### Name

* Jumping Hard Punch
* Standing Medium Punch
* Crouching Medium Punch
* Strong Psycho Inferno

### Input

* (Jump)
* (Standing)
* (Crouch)
* {{DR}+

## Trial Four

### Name

* Hell Attack
* Psycho Blast

### Input

* (In Air)to
* +

## Trial Five

### Name

* Shadow Axe(Counter)
* Crouching Medium Punch
* Strong Psycho Inferno

### Input

* to+
* (Crouch)
* +

## Trial Six

### Name

* Jumping Hard Punch
* Standing Hard Punch
* EX Psycho Blast
* EX Psycho Inferno

### Input

* (Jump)
* (Standing)
* +
* +

## Trial Seven

### Name

* Jumping Hard Punch
* Crouching Hard Punch
* Psycho Power
* Standing Hard Punch
* Psycho Blast
* EX Double Knee Press

### Input

* (Jump)
* (Crouch)
* +
* (Standing)
* +
* +

## Trial Eight

### Name

* Jumping Hard Punch
* Standing Hard Punch
* Roundhouse Double Knee Press
* Psycho Power
* Crouching Medium Punch
* Psycho Inferno

### Input

* (Jump)
* (Standing)
* +
* +
* (Crouch)
* +

## Trial Nine

### Name

* Standing Hard Kick(Counter)
* Psycho Power
* Psycho Axe
* Crouching Medium Punch
* Psycho Blast
* EX Psycho Inferno
* EX Head Press

### Input

* (Standing)(Counter)
* +
* +
* (Crouch)
* +
* +
* +

## Trial Ten

### Name

* Psycho Axe(Counter)
* Standing Hard Kick
* Psycho Power
* Standing Hard Kick
* Crouching Medium Punch
* Short Double Knee Press
* Ultimate Psycho Crusher

### Input

* +(Counter)
* (Standing)
* +
* (Standing)
* (Crouch)
* +
* +
Puddle Slime

**Puddle Slime** to wodny slime, który pojawia się w płytkich zbiornikach wodnych o każdej porze. Żeby przetrwać na naszym ranczu potrzebują specjalnego miejsca, jednak mogą też pływać w stawie który mieści się w The Docks i rzece w Mochi's Manor.

Opis: "Keep one in your boot and you'll always stay cool. But it's weird."

## Slimepedia:

***Slimeology (Slimeologia):*** *Puddle Slime to rzadki gatunek, który żyje w płytkich, słodkowodnych zbiornikach wodnych. Nie je on owoców, warzyw i mięsa jak inne Slimey, zamiast tego wchłania do swojego ciała wodę ze zbiornika. Potrzebuje do życia wody, jeżeli zostanie na powierzchni zbyt długo to wyparuje.*

***Informacje dla ranczera:** Puddle Slimey nie są trudne do ,,wychowania''* *,* *jednak trzeba mu kupić specjalną sadzawkę w której żyje. Ich plorty wyparują kiedy będą leżeć zbyt długo na ziemi. Są one bardzo nieśmiałe i nie będą produkować plortów, kiedy są w otoczeniu więcej niż trzech innych Slime. Nie mogą się połączyć z innymi Slime.*

***Plortonomics (Plortonomika):** Puddle Plorty są prawie w całości wykonane z niesamowitego związku wodnego znanego przez chemików w całej galaktyce jako H2Ohhhhh.* Ten związek jest używany do stworzenia absurdalnie drogiej marki butelkowanej wody pitnej, która jest poszukiwana przez elitarnych ludzi na Ziemi.
Nash/Trials

*Note:Commands written here are for characters facing right. All commands are reversed when facing left.*

## Trial One

### Name

* Jumping Hard Kick
* Standing Medium Punch
* Weak Sonic Boom

### Input

* (Jump)
* (Standing)
* +

## Trial Two

### Name

* Jumping Hard Kick
* Standing High Punch
* Weak Tragedy Assault

### Input

* (Jump)
* (Standing)
* +

## Trial Three

### Name

* Jumping Medium Kick
* Crouching Medium Punch
* Standing Medium Punch
* Forward Sonic Scythe

### Input

* (Jump)
* (Crouch)
* (Standing)
* +

## Trial Four

### Name

* Neutral Jumping Hard Kick
* Short Sonic Scythe

### Input

* (Vertical Jump)
* +

## Trial Five

### Name

* Spinning Back Knuckle(Counter)
* Fierce Tragedy Assault

### Input

* +(Counter)
* +

## Trial Six

### Name

* Moonsault Slash
* Rapid Punch
* EX Sonic Scythe

### Input

* +
* to
* +

## Trial Seven

### Name

* Jumping Medium Kick
* Rapid Kick
* Crouching Light Punch
* Short Sonic Scythe
* Judgement Saber

### Input

* (Jump)
* to
* (Crouch)
* +
* +

## Trial Eight

### Name

* Standing Hard Punch
* Fierce Sonic Boom
* Sonic Move - Hide
* Crouching Hard Punch
* Side Knee Attack
* Weak Tragedy Assault

### Input

* (Standing)
* +
* +
* (Crouch)
* +
* +

## Trial Nine

### Name

* Spinning Back Knuckle(Counter)
* EX Tragedy Assault
* Sonic Move - Steel Air
* Neutral Jumping Hard Kick
* EX Sonic Scythe

### Input

* +(Counter)
* +
* +
* (Vertical Jump)
* +

## Trial Ten

### Name

* Standing Hard Punch(Counter)
* Crouching Hard Punch
* Sonic Move - Steel Air
* Jumping Medium Kick
* Crouching Medium Punch
* Short Sonic Scythe
* Judgement Saber

### Input

* (Standing)
* (Crouch)
* +
* (Jump)
* (Crouch)
* +
* +
Trials

Here are the list of trials in Street Fighter V.

## List of Trials

* Ryu/Trials
* Chun-Li/Trials
* Nash/Trials
* M. Bison/Trials
* Cammy/Trials
* Birdie/Trials
* Ken/Trials
* Necalli/Trials
* Vega/Trials
* R. Mika/Trials
* Rashid/Trials
* Karin/Trials
* Zangief/Trials
* Laura/Trials
* Dhalsim/Trials
* F.A.N.G/Trials
* Alex/Trials
* Guile/Trials
* Ibuki/Trials
* Balrog/Trials
Quantum Slime

nazwa:***Quantum Slime*** opis: Szlam który naprawdę pokazuje swój potencjał (te żarty o fizyce)

dieta: owoce

ulubione:***Cytryna Fazowa*** (ang.:***Phase Lemon***)

ulubiona zabawka: ***Kostka Puzzle*** (ang.:***Puzzle Cube***)

można znajeźć w: ***Starożytne Ruiny,Szklana Pustynia*** (ang.:***The Glass Dessert)***

Quantum Slime jest szlamem poziomu 3 (lv1:pink-phosphor,lv2:rad-puddle,lv3:hunter-***quantum***,lv4:fire-mosaic) oraz występuje w ***Starożytnuch Ruinach*** (ang.:***Acient Ruins***). Ma on wyjątkową umiejętność do...**teleportowania!** Kiedy jest głodny,czasem zaczyna się "fazować" po czym pojawia się w miejscu wysłanego przez siebie **hologramu**.

nie mam czasu tego skończyć więc...to cześć. **-Ktl,Slime Rancher ProMaster and God of The Far,Far Range.**
Dhalsim

**Dhalsim** is one of the playable characters in Street Fighter V. He was confirmed at Paris Game Week 2015, making him the 15th character confirmed to be at launch, 15th character overall to be shown in the game and the final veteran fighter to be in SFV's launch.

## Appearance

Dhalsim is often depicted with pupil-less white eyes. His build is that of a normal man who exercises and weight trains regularly, except for his abdomen and waist, which appear much out of proportion and emaciated. His arms are also quite extraordinary in length, and he uses this to create an advantage over his opponents during fights, usually opting to wear them down from the outside. He wears torn yellow saffron shorts, held tied around his waist by a piece of rope, as his only clothing attire, as well as yellow saffron wristbands and anklebands. He has three red stripes adorning his head, hoop earrings, and metallic bracelets, sometimes also anklets. The skulls he wears around his neck are those of village children that died during a plague. He also have a long white beard and a turban.

## Description

Dhalsim is quite stoic, serious, self-disciplined, humble, and also very stern when needed. Being a pacifist, he will never hurt a person more than necessary, or kill an adversary, even the most evil ones such as M. Bison. His pacifistic beliefs also allow him to be a greatly loving father and husband towards his family. He does have a grudge for Balrog for killing one of his elephants.

## Videos

Street Fighter V Paris Games Week Trailer feat. DhalsimDhalsim's reveal and gameplay trailer.STREET FIGHTER V Dhalsim Theme (long version)Dhalsim's official theme song.SFV Character Introduction Series - DhalsimAn introduction to Dhalsim.
## Moveset

**Normal Throws**
Yoga Rocket | Yoga Hoop
**V-Skill**
Yoga Float | Yoga Float (airborne)
**V-Trigger**
Yoga Burner
**V-Reversal**
Yoga Mala
**Unique Attacks**
Drill Kick | Yoga Anvil | Yoga Upper | Divine Kick
**Special Moves**
Yoga Fire | Yoga Flame | Yoga Gale | Yoga Teleport
**Critical Art**

## External Links

* Dhalsim's Official Page on the US Website.
* Dhalsim's Offical Page on the Japanese Website
* Dhalsim's page on Wikipedia.
* Dhalsim's page on the Street Fighter Wikia.
Guile/Trials

Note:Commands written here are for characters facing right. All commands are reversed when facing left.

## Trial One

### Name

* Jumping Hard Kick
* Crouching Medium Punch
* Somersault Kick

### Input

* (Jump)
* (Crouching)
* +

## Trial Two

### Name

* Jumping Hard Kick
* Standing Medium Punch
* Crouching Light Punch
* Fierce Sonic Boom

### Input

* (Jump)
* (Standing)
* (Crouching)
* +

## Trial Three

### Name

* Taurus Combination
* Crouching Light Punch
* Roundhouse Somersault Kick

### Input

* to
* (Crouching)
* +

## Trial Four

### Name

* Guile High Kick
* Fierce Somersault Kick

### Input

* +
* +

## Trial Five

### Name

* Spinning Back Knuckle(Counter)
* EX Sonic Boom

### Input

* +
* +

## Trial Six

### Name

* Jumping Hard Kick
* Crouching Medium Punch
* Weak Sonic Boom
* Burn Straight

### Input

* (Jump)
* (Crouching)
* +
* +

## Trial Seven

### Name

* Jumping Hard Kick
* Standing Hard Punch
* Crouching Medium Punch
* Fierce Sonic Boom
* Sonic Hurricane

### Input

* (Jump)
* (Standing)
* (Crouching)
* +
* +

## Trial Eight

### Name

* Jumping Hard Kick
* Crouching Medium Punch
* Weak Sonic Boom
* Solid Puncher
* EX Sonic Boom
* EX Sonic Break
* EX Sonic Break
* EX Somersault Kick

### Input

* (Jump)
* (Crouching)
* +
* +
* +
* (During a Sonic Boom/Sonic Break)
* (During a Sonic Boom/Sonic Break)
* +

## Trial Nine

### Name

* Standing Hard Punch(Counter)
* Roundhouse Somersault Kick
* Sonic Hurricane

### Input

* (Standing)(Counter)
* +
* +

## Trial Ten

### Name

* Spinning Back Knuckle(Counter)
* Standing Hard Punch
* Solid Puncher
* Crouching Medium Punch
* Strong Sonic Boom
* Strong Sonic Break
* Strong Sonic Break
* Strong Sonic Break
* Strong Sonic Break
* Sonic Tempest

### Input

* +(Counter)
* (Standing)
* +
* (Crouching)
* +
* (During a Sonic Boom/Sonic Break)
* (During a Sonic Boom/Sonic Break)
* (During a Sonic Boom/Sonic Break)
* (During a Sonic Boom/Sonic Break)
* (During V-Trigger)+
Hunter Slime

Imię: ***Hunter Slime***

Opis: Nie przejmuj się królikiem, widziałeś jakieś kurczaki?

Dieta: Mięso

Ulubione: ***Roostro***

Ulubiona zabawka: ***Wypchany Kurczak***  (ang.:***Stuffed Chicken***)

Hunter slime jest rzadkim slimem który występuje w **Moss Blanket**. Może być niewidzialny przez co znalezienie jednego jest bardzo trudne, ale jego oczy i buzia zawsze będą widzialne. Nowe Largosy z Hunter slime'a zawsze będą dzikie! Zawsze trzymaj jedzenie, najlepiej mięso, bo wiesz, że on to zje. Normalnie jego plorty kosztują 70 **newbucksów**. Jednak pamiętaj, wystarczy,że sprzedasz jeden, a następnego dnia może nawet kosztować tylko (około) 30-40 **newbucksów!!!**
F.A.N.G

**F.A.N.G** is one of the playable characters in Street Fighter V. He was confirmed at PlayStation Experience 2015. This makes him the 4th newcomer confirmed to be in the game, as well as the 16th character in the game, making him the final character to be announced at launch.

## Appearance

F.A.N.G is a very thin and tall man with a goatee who wears a loose, purple Chinese qipao with round Chinese sign at the front of his qipao, black Chinese capris and a matching Chinese toe shoes and red long socks. He also wears black shades and a large black hat with red linings.

## Description

F.A.N.G is Shadaloo's second-in-command, ranked below by M. Bison. He is extremely loyal to M. Bison and loves the number "2" in general. F.A.N.G is mainly driven by an intense desire to survive, living his life believing every day could be his last. He grew up in harsh conditions, constantly surrounded by the death of others, so he draws strength from his indomitable will to live, a quality that impressed Bison when they first met. No matter the situation, F.A.N.G will always strive for the side that kills rather than the side that dies, as he was raised to know only these two things.

## Videos

Street Fighter V F.A.N.G Reveal VideoF.A.N.G's reveal and gameplay trailer. It also shows the Lair of the Four Kings. In addition, it confirms that Alex, Guile, Balrog, Ibuki, Juri and Urien will be Season 1 DLC.Epic Hybrid Epic Score - MechaDragon - EpicMusicVNF.A.N.G's trailer music.STREET FIGHTER V F.A.N.G. Theme (long version)F.A.N.G's official theme song.SFV Character Introduction Series - F.A.N.GAn introduction to F.A.N.G.
## Moveset

**Normal Throws**
Shimonshu | Kyoshitsugeki
**V-Skill**
Nishodoku
**V-Trigger**
Dokunomu
**V-Reversal**
Nikaiho
**Unique Attacks**
Senpukuga | Nirenko
**Special Moves**
Nishikyu | Sotoja | Ryobenda | Nikankyaku
**Critical Art**

## External Links

* F.A.N.G's Official Page on the US Website.
* F.A.N.G's Official Page on the Japanese Website.
* F.A.N.G's page on the Street Fighter Wikia.
Dhalsim/Trials

Note:Commands written here are for characters facing right. All commands are reversed when facing left.

## Trial One

### Name

* Jumping Hard Punch
* Divine Kick
* Yoga Fire

### Input

* (Jumping)
* +
* +

## Trial Two

### Name

* Jumping Hard Punch
* Crouching Hard Punch
* Strong Yoga Flame

### Input

* (Jump)
* (Crouch)
* +

## Trial Three

### Name

* Standing Light Kick
* EX Yoga Flame

### Input

* (Standing)
* +

## Trial Four

### Name

* Drill Kick
* Standing Light Kick
* EX Yoga Flame

### Input

* (During Jump)+
* (Standing)
* +

## Trial Five

### Name

* Standing Hard Kick(Counter)
* Crouching Hard Kick

### Input

* (Standing)(Counter)
* (Crouch)

## Trial Six

### Name

* Jumping Hard Punch
* Yoga Upper
* Yoga Burner

### Input

* (Jump)
* +
* +

## Trial Seven

### Name

* Weak Yoga Fire
* Standing Medium Kick
* Standing Medium Punch

### Input

* +
* (Standing)
* (Standing)

## Trial Eight

### Name

* Crouching Hard Punch
* Divine Kick
* Strong Yoga Flame

### Input

* (Crouch)
* +
* +

## Trial Nine

### Name

* Divine Kick
* EX Yoga Flame
* EX Yoga Gale

### Input

* +
* +
* (During Vertical/Forward Jump)+

## Trial Ten

### Name

* Yoga Anvil(Counter)
* Strong Yoga Flame
* Yoga Sunburst

### Input

* +(Counter)
* +
* +(Can be done in Air)
Owoce

Pogofruit

Cuberry

Mint Mango

Phase Lemon

Pricke Pear

Kookadoba

## Slimey owocowe

Pink Slime (wszystkożerca)

Phosphor Slime

Honey Slime

Quantum Slime

Dervish Slime

## Informacje o owocach

Większość owoców rośnie na drzewach owocowych (Kookadoba rośnie na malutkim krzaczku, który zmienia swoje położenie). Jedzą je wszystkie owocowe Slimey.

## Miejsca

Pogofruity rosną we wszystkich krainach. W The Dry Reff rośnie przy rozwidleniu dwóch dróg.

Cubbery rosną na wyspie łączącej The Dry Reff z The Moss Blanket.

## Ciekawostki

Kookadoba rośnie w krainie, której nie ma na mapie.

Mint Mango jest ulubionym jedzeniem Honey Slimea.
Vega

**Vega** is one of the playable characters in Street Fighter V. he was confirmed after EVO 2015, making him the 9th character confirmed for the game, as well as the 6th classic character. Unlike his previous appearance in the Street Fighter series, he is now a motion-based character whereas he used to be a charge-based character.

## Appearance

Vega retains his traditional matador pants and red waist sash but is now wearing a frilled shirt. The purple snake tattoo that encircles his torso can still be partially seen. His hair is once again blond since in Street Fighter 4 it was brown.

## Personality

Vega is one of Shadaloo's kings. Vega is a narcissistic man. He loves beauty and despite the ugly. He cares of how he looks, despite the situation he is in. He will wine even if the smallest scratch affects his face.

## Videos

Street Fighter V Vega Reveal TrailerVega's reveal and gameplay trailer.STREET FIGHTER V Vega Theme (long version)Vega's official theme song.SFV Character Introduction Series - VegaAn introduction to Vega.
## Moveset

**Normal Throws**
Rainbow Suplex | Crescent Line | Stardust Shot
**V-Skill**
Matador Turn
**V-Trigger**
Bloody Kiss - Torero | Bloody Kiss - Rojo | Bloody Kiss - Azul
**V-Reversal**
Backslash | Short Backlash
**Unique Attacks**
**Special Moves**
**Critical Art**

## External Links

* Vega's Official Page on the US Website.
* Vega's Official Page on the Japanese Website.
* Vega's page on Wikipedia.
* Vega's page on the Street Fighter Wikia.
Ibuki/Trials

## Trial One

### Name

* Jumping Hard Kick
* Shinten
* Raida

### Input

* (Jump)
* to  to
* +

## Trial Two

### Name

* Jumping Hard Kick
* Standing Medium Punch
* Standing Light Kick
* Roundhouse Kazekiri

### Input

* (Jump)
* (Standing)
* (Standing)
* +

## Trial Three

### Name

* Kobekudaki
* Standing Light Punch
* Weak Raida

### Input

* +
* (Standing)
* +

## Trial Four

### Name

* Agemen
* Short Kasumigake
* Weak Raida

### Input

* +
* +
* +

## Trial Five

### Name

* Standing Hard Kick (Counter)
* EX Raida

### Input

* (Standing)(Counter)
* +

## Trial Six

### Name

* Jumping Hard Kick
* Crouching Medium Punch
* EX Weak Kunai
* Weak Raida

### Input

* (Jump)
* (Crouch)
* ++
* +

## Trial Seven

### Name

* Shinten
* EX Kazekiri
* EX Airborne Kunai
* Weak Kunai Ikkinage

### Input

* to  to
* +
* +
* (Hold and Release Button)

## Trial Eight

### Name

* Crouching Medium Punch
* EX Weak Kunai
* Rokushaku Horokudama (Akebono)
* Weak Raida
* Long Kasumigake
* Fierce Raida

### Input

* (Crouch)
* ++
* +
* +
* +
* +

## Trial Nine

### Name

* Crouching Medium Punch
* Fierce Kunai
* Rokushaku Horokudama (Akebono)
* Standing Hard Punch
* Roundhouse Kazekiri
* Roundhouse Kasumigake
* Aoji

### Input

* (Crouch)
* +
* +
* (Standing)
* +
* +
* (During Jump) to

## Trial Ten

### Name

* Standing Hard Kick(Counter)
* Standing Hard Punch
* Fierce Kunai
* Rokushaku Horokudama (Akebono)
* Standing Medium Punch
* Fierce Raida
* Long Kasumigake
* Kachofugetsu

### Input

* (Standing)(Counter)
* (Standing)
* +
* +
* (Standing)
* +
* +
* +
Ken/Trials

Note:Commands written here are for characters facing right. All commands are reversed when facing left.

## Trial One

### Name

* Jumping Hard Punch
* Standing Medium Punch
* Hadoken

### Input

* (Jump)
* (Standing)
* +

## Trial Two

### Name

* Jumping Hard Punch
* Standing Hard Punch
* Fierce Shoryuken

### Input

* (Jumping)
* (Standing)
* +

## Trial Three

### Name

* Jumping Hard Punch
* Chin Buster 2nd
* Roundhouse Tatsumaki Senpukyaku

### Input

* (Jump)
* +to
* +

## Trial Four

### Name

* Jumping Medium Kick
* Crouching Medium Punch
* Short Tatsumaki Senpukyaku
* Fierce Shoryuken

### Input

* (Jump)
* (Crouch)
* +
* +

## Trial Five

### Name

* Standing Hard Kick(Counter)
* Quick Step

### Input

* (Standing)(Counter)
* (Hold to Unleash a Step Kick)+

## Trial Six

### Name

* Jumping Hard Punch
* Standing Hard Punch
* Fierce Shoryuken
* Guren Enjinkyaku

### Input

* (Jump)
* (Standing)
* +
* +

## Trial Seven

### Name

* Crouching Medium Kick
* Fierce Hadoken
* Heat Rush
* Lion Breaker
* EX Tatsumaki Senpukyaku

### Input

* (Crouch)
* +
* +
* to
* +

## Trial Eight

### Name

* Strong Shoryuken
* Heat Rush
* Weak Shoryuken
* EX Shoryuken

### Input

* +
* +
* +
* +

## Trial Nine

### Name

* Crouching Hard Punch(Counter)
* Weak Hadoken
* EX Tatsumaki Senpukyaku

### Input

* (Crouch)
* +
* +

## Trial Ten

### Name

* Standing Hard Punch(Counter)
* Quick Step
* Chin Buster 2nd
* Fierce Hadoken
* Heat Rush
* Fierce Hadoken
* Guren Enjinkyaku

### Input

* (Standing)(Counter)
* +
* +to
* +
* +
* +
* +
Urien

**Urien** is one of the playable characters in Street Fighter V. He was released on September 22, 2016 making him the 4th male DLC character and the final character to be released for Season One DLC.

## Appearance

Urien wears his business attire as his primary outfit. (under certain circumstances, he can burn his suit to reveal his classic Street Fighter III design) The suit is gray with white pinstripped designs, he wears an openly purple button shirt and has no tie.

## Description

Urien is the vice president of a secret society, although he was once a candidate for the top position himself. Arrogant and selfish, Urien's self-esteem borders on the narcissistic, and he takes great pleasure in flaunting his power to dominate the weak.

## Videos

SFV Urien TrailerUrien's gameplay trailer.SFV Character Introduction Series - UrienAn introduction to Urien.
## Moveset

**Normal Throws**
Spartan Bomb
**V-Skill**
Metallic Aura
**V-Trigger**
Aegis Reflector
**V-Reversal**
Anger Snap Fist
**Unique Attacks**
**Special Moves**
Chariot Tackle | Violence Knee Drop | Dangerous Headbutt | Metallic Sphere
**Critical Art**

## External Links

* Urien's Official Page on the US Page
* Urien's Official Page on the Japanese Page
* Urien's page on the Street Fighter Wikia