Weapons

*For a sortable list of weapons, see List of Weapons*

Weapons are a special type of equipment installed on your ship. Each ship has its own equipment space for weapons, separate from the normal equipment space. Additionally each ship also has unique hardpoints, with varying degrees of rotation, and limited space. A hardpoint which has a circle or half circle around it is called a turret. These have more rotation than regular turrets and can usually have a gunner crew assigned to it, but not always. Some more limited hardpoints may also allow gunners, but this is dependent on the ship.

In order to assign a weapon to a hardpoint on your ship, click on the equipped weapon and then click on a hardpoint on the ship image to the right in order to move it. If you have too many weapons on the same hardpoint, you will overheat right away and it will not be a very fun experience.

Weapons can be purchased from stations, looted from combat, scavenging, obtained from quests or crafted. As with equipment, looting from enemies is the only way to obtain gold tier weapons. Energy Weapons consume energy rather than ammo, but all other weapons require an ammo of some kind.

A few examples of crafted weapons are included at the bottom of the list, but there are too many combinations to list down everything.

Take note that you might even want to keep high quality low level weapons around to help equip a ship, especially when turret space or overall space becomes an issue. Weapon quality (white, green, blue) can be upgraded up to purple by using Ancient Relics.

Certain ships may have bonuses to specific weapon types such as Proxima ships having bonus damage for cannons or Venghi ships having bonus damage for energy weapons.

### Energy Weapons

#### Projectile

* Small Laser
* Light Laser
* Burst Light Laser
* PD Laser
* PD Rapid Laser
* Medium Laser
* Burst Medium Laser
* Rapid Medium Laser
* Fast Piercing Laser
* Heavy Laser
* Charging Laser
* Charging Heavy Laser
* Plasma Cannon
* Heavy Plasma Cannon
* Capital Pulse Laser
* Venghi Light Blaster
* Venghi Heavy Blaster
* Ion Cannon

#### Beam

* Light Laser Beam
* PD Laser Beam
* Medium Laser Beam
* Improved Laser Beam
* Heavy Laser Beam
* Ultra Laser Beam
* Capital Laser Beam
* Capital Laser Beam mk. II
* Venghi Death Ray
* Simple Mining Laser
* Heavy Mining Laser
* Miners Laser
* Simple Repair Beam
* Improved Repair Beam
* Ion Beam

### Cannon Weapons

* Light Cannon
* Burst Cannon
* Heavy Cannon
* Ultra Cannon
* Flak Cannon
* X-27 Flak Cannon
* Doom Cannon

### Missile Weapons

* Small Missile Launcher
* Burst Missile Launcher
* Pulson Missile Launcher
* Venghi Missile Launcher
* Demolition Missile Launcher
* Peacemaker

### Vulcan Weapons

* Rapid Vulcan
* Gatling Vulcan
* Heavy Vulcan

### Impact Mines

* Impact Mine
* Heavy Mine

### Crafted Weapon Samples

* Overload Laser Beam
* AP Overload Charging Cannon
* AP Overload Gatling Vulcan

### Notes

Proxima ships have a built-in ammo replicator. When you try to fire an ammo consuming weapon, but don't have ammo for it, it will automatically convert Scrap Metal in your hold into ammo for that weapon. It will convert 1 Unit of Scrap Metal into Cargo Space worth of Ammo.

Impact Mines use Missile Ammo, rather than having their own type of ammo.

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