ELVES

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The Elves are an ancient and long lived space fairing race, and Elves have been known to humans, and other races from the ancient times. Elf society can be very complex, with many political subtleties. Being lead the line of the Dawn Sun Empress and the theocratic order of the Sisterhood of the Sun who are the priestesses of the elven gods. The elven goddesses and gods are elves that reached an extreme state of psionic awareness and awakening that they ascended beyond the need of physical forms and are granted greater strength and power by the faith of their worshipers and the psionic power it produces.
 Elves being long lived and reach physical maturity long before they reach sexual maturity and are capable of reproduction, additionally elves have a relatively low birth rate compared to races like humans, and typically on average only 1 male is born for every 4 females. Understandably this has not only rather unusual traditions and customs on sexuality and marriage, as well as a rather matriaricle culture. Males typically are rather restricted as to what they can do, or who and when they may marry. This quirk of reproductive evolution is part of what lead to the protracted interest in humans in ancient times when it was learned that interbreeding was possible, however overtime these half-breeds were seen as rather taboo in open society, as at the time humans were seen as primitive. Traditionally in elven society homosexuality, and bisexuality among females are simply accepted norms, while homosexuality and bisexuality among males is stigmatized and demonized, more often than not such males face reprisal from the Sisterhood of the Sun and flee. An elven marriage is only granted to a breeding group. This group is usually made up of 2-4 romantically involved females that are selected to be wed to a male selected for them by the Sisterhood of the Sun.
 In most cases males are second class citizens often treated more like property in practice. Males are allowed to vote and travel but more often than not find the running of their day to day lives held at the whim of their appointed wives.
 It’s ironic but much of the rigid cultural traditions and structure that helps to keep elven society running smoothly, and moving forward, is the most common reason that elves, both male and female travel out on their own into the wider galaxy as a whole.
Personality: Elves have a rather reserved and subdued personality often coming across to other races as arrogant, pompous, or even simply blunt. Elves who are out on their own often gravitate towards smaller groups to join, preferring the company of other humanoid races as opposed to other types of aliens.
Females in particular can be abrasive to other races often seeing themselves as more desirable to humanoid males, additionally females may have a lack of respect to sexual boundaries when they find someone attractive. This leads to most female elves being seen as conceited. Conversely males tend to be either more muted and submissive, or they tend to be overtly loud and boisterous in compensation for the suppression of their masculinity found in traditional elven society.
Physical Description: Elves typically stand between 1.3 meters, and 1.6 meters, weighing between 38.5 kg and 58.9 kg. Elves are diverse in coloration with their skin ranging from an obsidian black to a pail white to a sandy brown, their eyes range from florescent blue, to acid green, to a bright purple, or amethyst. The range of natural elven hair colors can be mind boggling usually being a rather bright neon color with occasional white or black colorations.
 Homeworld: The Elven homeworld is the warm tropical world of Kalimaruss, a world made up of deserts, small freshwater seas and deep jungles scattered between several mountain ranges.
Language: Elves speak a fluid language of subtle intonations and intricate grammar. While Elven literature is rich and varied, it is the language’s songs and poems that are most famous.

 Male Names: Aramil, Aust, Enialis, Heian, Himo, Ivellios, Laucian, Quarion, Soverliss, Thamior, Tharivol.
 Female Names: Anastrianna, Antinua, Drusilia, Felosial, Ielenia, Lia, Mialee, Qillathe, Silaqui, Vadania, Valanthe, Xanaphia.
 Family Names (Common Translations): Amastacia (Starflower), Amakiir (Gemflower), Galanodel (Moonwhisper), Holimion (Diamonddew), Liadon (Silverfrond), Meliamne (Oakenheel), Naïlo (Nightbreeze), Siannodel (Moonbrook), Ilphukiir (Gemblossom), Xiloscient (Goldpetal).

 Age in Years: An elf reaches physical adulthood at about 30 years old, sexual adulthood at about 110 years of age and can live to be more than 900 years old.

-**ELVEN SPECIES TRAITS**-

• • -2 Strength, +2 Dexterity, -2 Constitution, +2 Wisdom, +2 Charisma

• • Medium: As Medium creatures, Elves have no special bonuses or penalties due to their size.

• • Elf base land speed is 10 meters

• • Low-Light Vision: An elf can see three times as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.

• • Automatic Languages: Ancient Elven, Elven, Regional or planetary language. Bonus Languages: anything but the secret languages.

• • Burst (Su): Three times per day, an elf can put on a burst of speed to increase her speed by 3 meters. These bursts of speed are considered a competence bonus to the elf’s base speed. A burst of speed lasts 3 rounds.

• • Immunity to psionic sleep effects, and a +2 racial saving throw bonus against sleep effects.

• • Elfsight (Ex): An elf has exceptional visual acuity. She gains a +4 racial bonus on Listen, Search, and Spot checks.

• • Naturally Psionic: Elves gain 4 bonus power points at 1st level. This benefit does not grant them the Wild Talent Feat.

• • Repletion (Su): An elf can sustain her body without need of food or water. If she spends 1 power point, an elf does not need to eat or drink for 6 additional hours before needing to make saves

• • The Elf gains the Wild Talent Feat at character creation. This ability only applies to elves that have a Wisdom score of 10 or higher at character creation.

• • Level Adjustment: +3.