Guidelines

**New World of Warriors** is an interactive, choose-your-story game based around the *Warriors* series by Erin Hunter. In this game, you will be allowed to adopt a cat, learn to become a warrior or a medicine cat, and participate in activities and tasks similar to that in the *Warriors* world.

Note that this game is not a roleplay. Cats are not as flexible and follow a rigid routine consisting of daily tasks in the *Warriors* world. This is so the game can run smoothly and consistently for an extended duration. As a general rule, special circumstances (for example, having three medicine cats within a Clan[1][2][3], a former kittypet joining a Clan[4], or an apprentice switching from warrior to medicine cat[5] and vice versa[6]) are not allowed, or moderation will become too complex for admins.

## Adopting a Cat

Users may adopt apprentices aged between 6 to 9 moons from any of the five Clans. Eligible cats are listed on the respective Clan's Allegiance page.

Note:

* **You may not create your own character.** Characters offered in the game have been crafted in detail by admins to ensure smooth running of the game. You may suggest a cat name and/or description to the admins, who will try their best to integrate it into the future of the game.
	+ However, they cannot guarantee that you will be allowed to play as that character should it be accepted into the game. Reservations and adoptions of player-created characters will follow the same process as other characters, and if someone claims your cat before you can, it will be granted to them.
	+ For the same reason, you will not be allowed to give your character a warrior name.
* **You may not surrender a character.** Once you have adopted a character and started their game, you cannot terminate your progress. The game will end once the character becomes deceased, the character retires to an elder, or (in the case of a warrior) the character becomes Clan deputy.
	+ In the case of unexplained inactivity, a character will be surrendered by default as will any other adoptions or reservations by that player. That character may be adopted by a different player within two weeks of it being surrendered. Players who have lost characters due to unexplained inactivity will be restricted from adopting or reserving cats for one month to give other players a chance.
	+ If you are a such player, you may seek an appeal with an admin.
* **You may reserve a kit.** Since kits are confined to camp until they turn six moons old and are apprenticed, in-game tasks such as patrols and Clan duties are unable to be completed as a kit. Instead, the game will begin once the kit becomes an apprentice. If there is a kit you would like, it may be reserved to you and the reservation may be cancelled up until a week before the kit's apprentice ceremony, from which time the game commences and you may not terminate your progress.
* **You may play up to three cats simultaneously, and no more than two from the same Clan.** To ensure that everyone has a fair chance, players can adopt up to three cats at any given time (includes kit reservations), and at least one of the three must be from a different Clan.
	+ Note that it is recommended not to play littermates. This is due to the fact that they will follow the same timeline, and there is a chance they will do exactly the same tasks. However, since it is possible that one littermate will train to be a warrior whereas another will train to become a medicine cat, adopting littermates is permitted.

## Gameplay

In **New World of Warriors**, two timelines will be referenced: "human" and "in-game". One human (real life) month is equivalent to one in-game season (three *Warriors* moons). Thus, one in-game moon roughly corresponds to every ten human days.

Every human week, patrols will be run, Clan duties will be delegated, herbs will be gathered, and training will take place. The tasks that a cat is required to complete will depend on their rank (for example, apprentices are required to do more Clan duties like taking care of elders and changing bedding than warriors are required to do).

Tasks will be assigned before the end of every Sunday at 23:59UTC, which is the timezone for the wiki clock. Players have until the following Saturday at 23:59UTC to respond to their tasks, or they are deemed unsuccessful. Lack of response for four consecutive weeks (one month) will result in the character being surrendered. On the other hand, if a player has informed an admin of probable future inactivity, their character will be treated as a default character for the duration of inactivity, and player choices will resume after this period has lapsed.

For more information about the activities and how to participate, see About the Game.

## Collectable points

Throughout the game, you will complete activities and tasks which will contribute to your progress. Each successful or unsuccessful completion will affect your character's collectable points.

Points will not be shown on the wiki, as it is just not feasible to have to update every character page after every week. However, if you wish to know your character's progress, send the admins a message on their talk page and they will respond to you within due course.

### Clan points

Clan points may be earned as an apprentice, warrior, and medicine cat, and demonstrate your character's reputation and relationships amongst Clanmates.

Clan points may be earned or lost through training, patrols, Clan duties, and participation in border fights. A cat must accumulate at least 80 Clan points to be considered deputy.

### Rival Clan points

Similar to Clan points, rival Clan points may be earned as an apprentice and warrior, and demonstrate your character's reputation and relationships amongst cats of other Clans.

Rival Clan points may be earned or lost through border patrols and border fights. There will be a separate set of points for each rival Clan (four sets in total). Positive rival Clan points indicate strong and encouraging relationships with other Clan cats. A cat must accumulate at least 20 points for each rival Clan to be considered deputy.

### Hunting points

Hunting points may be earned as an apprentice and warrior, and demonstrate your character's proficiency at hunting.

Hunting points may be earned or lost through training and hunting patrols. A cat must accumulate at least 50 hunting points to be considered deputy.

### Battle points

Battle points may be earned as an apprentice and warrior, and demonstrate your character's proficiency at fighting.

Battle points may be earned or lost through training, border patrols, Clan duties, and border fights. A cat must accumulate at least 50 battle points to be considered deputy.

### Warrior points

Warrior points may be earned as an apprentice training to become a warrior.

Warrior points may be earned or lost through training, patrols, Clan duties, and border fights. An apprentice must accumulate at least 20 warrior points to be eligible to attempt their warrior assessment.

### Mentor points

Mentor points may be earned as a warrior.

Mentor points may be earned or lost through patrols, Clan duties, and border fights. When kits are apprenticed, the warriors with the highest mentor points will be awarded the apprentice.

### Deputy points

Deputy points may be earned as a warrior.

Deputy points may be earned or lost through patrols, Clan duties and border fights. When the leader appoints a new deputy, the three cats with the highest number of deputy points and the required Clan, rival Clan, hunting and battle points will be considered.

If your character becomes deputy, you will receive an award for this achievement, however the game will conclude and the deputy is unplayable.

### Medicine cat points

Medicine cat points may be earned as an apprentice training to become a medicine cat.

Medicine cat points may be earned or lost through ailment treatments, Clan duties, herb gathering and treatment of wounds obtained during border fights. A medicine cat apprentice must accumulate at least 40 points to be eligible to receive their full medicine cat name.

## Awards

There are certain aspects to a warrior’s life which is permitted in this game, however would be too complex to be playable. These aspects will be recognised with an award, and range from achievements by a player in-game to participation on the wiki.

Such awards include:

* **Achieving the rank of Clan deputy.** Deputies are unplayable characters, due to their primary Clan duty role (organising patrols) being conducted by admins. However, obtaining this role means that the player has been diligent in participating in their weekly activities and has earned enough points to be considered deputy, and this honour is recognised through an award.
	+ This award is named after Brambleclaw.
* **Becoming a mentor.** Whilst mentors are still playable characters, their role is no different to a regular warrior’s role with the exception of the added weekly task of reporting to training. However, it is still a great honour to be trusted with the education of a young cat in the Warriors series, and is also an honour in this game!
	+ This award is named after Tawnypelt.
* **Becoming a senior warrior.** Senior warriors are acknowledged as so for their moons of service to their Clan. They are often consulted by their leader before announcements to the rest of the Clan. However, in this game, there are no consultations with the leader, and senior warriors do the same as the rest of the warriors. This award recognises a player's dedication to their character, allowing them to achieve this rank.
	+ This award is named after Dustpelt.
* **Leading a patrol.** Whether a player leads or follows, the patrol will end up the same and the player does not need to complete any additional tasks as a patrol leader. This award recognises a player’s diligence in collecting the number of points required to be allowed to lead a patrol.
	+ This award is named after Owl Eyes.

More awards will be added to the list as the game progresses. If you have a suggestion, please let the admins know — if they approve, the award will be named after you!

## Changes to the series

As this game is entirely conducted on the wiki, some aspects of Warriors life has been altered slightly to enable easier moderation for admins, which will allow the game to be maintained over a longer period of time.

* **Individual cats do not have a personality.** In the Warriors world, the cats have characteristics and feelings just like humans in life. However, since this game is a write-it-yourself story, characters are inherently influenced by the player whereas default cats act as bots. Thus, there is no defined personality for each individual cat.
* **Activities are less frequent.**
	+ Daily activities (such as patrols, hunting, and Clan duties) will only take place once per human week. This is to ensure that players have time to respond to their tasks, and that admins have time to moderate the game.
	+ Irregular activities (such as border fights) will take place once per human month (once per in-game season). The irregularity in-game will be when during the month the fight is conducted, and which Clans are involved.
	+ Gatherings and medicine cat Gatherings are not conducted live, so there is no attendance.
* **Medicine cats do not learn to hunt or fight.** In Warriors, medicine cats will receive basic hunting and fighting training to be able to fend for oneself if not travelling with other warriors. However, in order to keep things simple and manageable, medicine cat apprentices and full medicine cats are given a completely different set of tasks to warrior apprentices and warriors.
* **StarClan remains passive.** Whilst belief in StarClan and the warrior code are still integral to Clan life in New World of Warriors, it is simply not realistic to include prophecies, omens and dreams. They are subjective per individual and would be difficult to monitor.
* **Half-Clan kits will remain in their mother’s Clan.** Whilst this is against the warrior code, half-Clan kits do occur in the series. Likewise, they can occur in this game. However, they will be extremely unlikely and will only occur given that the parents in question have met certain requirements. In the case of half-Clan kits, the father’s has no claim to the kits and they will be raised in their mother’s Clan without dispute.
* **Special circumstances are prohibited.** As a general rule, admins will not allow special circumstances to be awarded to players to maintain consistency and neutrality in the game. However, as in all cases, there will be exceptions to the rule. A request for special consideration must be presented to an admin’s talk page, and may be awarded with reason. Requests that will be automatically denied include:
	+ A request for an apprentice’s training to be deferred from warrior to medicine cat or vice versa
	+ A request for a character not to die or retire
	+ A request to become a mentor
	+ A request to become deputy and/or leader
	+ A request to become a mother/father or stay in the nursery
	+ A request to name or create a character