Reides

The nation of Reides, aka The Reides (*Ree-des)*, are a powerful nation bordering Rokalia to the east and have sea territory bordering Kely-Halia. Reides are a stability-obsessed strict espionage powerhouse that is attempting to undermine Rokalian authority to become the next major power. The Reides nation is based on the Sylnin peninsula that is primarily hilly plains. Reides has grown hungry for success and are sick of being treated as a 'little brother' to Rokalia. The Reides are one of two nations presenting a Queen candidate: Izra Sens-Rei. Reides surnames include 'Rei' after the surname. The Reides hold a tense historical rivalry with Kely-Halia, who they refuse to call Haliojun, but instead the 'islanders'.

## **Society**

The Reides have long being a conservative nation following a political system that elected the next group in line that was approved by the Reides Council. The Council is responsible for 70% of the vote, whilst the residents are responsible for the remaining 30%.

The Reides are law-abiding and most hold an enforcement-like mentality. They enjoy security and this includes meddling in other countries' business to ensure stability. The Reides despise the Kely-Halia islands and do not recognise them as a country.

The capital, Reilanth is one of multiple cities within Reides. All cities have 'rei' somewhere in their names. The second-biggest city, Streidon is an example. Reilanth is a stronghold at the very tip of the Sylnin peninsula. It is strategically located in a hotbed of trade flow that leads into Rokalia. The obsession with 'rei' stems from ancient Reides language where 'rei' was 'ray'. The word ray was often used, and still is, to signal rays of light, with the law of the Reides being the light.

Cities across Reides house 'training facilities' to breed new generations of spies and military personnel. Some of these facilities are designed to take one in from birth. This is done through orphanage connections or donations. So-called spy schools are unique to Reides and are largely secret organisations that the outside world is not allowed to learn about. Reides have received several complaints regarding treatment of students within however have been met with silence.

#### **Reilanth**

Reilanth, the capital of Reides, is a rugged urban city with a reputation similar to that of a dystopia. Despite this reputation, Reilanth is a highly ranked in terms of raising youth and education. Reilanth, outside of typical Reides activities, is popular for its racing culture, with frequent vehicular races taking place around the heavily-industrialised city thus creating unique and interesting racing environments. The city is based on the south-west of the Sylnin peninsula, strategically developed to be on the mouth of water entering Rokalia. Reilanth houses roughly 22% of the population.

Reilanth is a statistical anomaly, whilst outsiders might look in and see an over-industrialised dystopia, the city ranks highly in happiness, life quality but averagely in life expectancy. Reilanth is found topping educational related statistics and is one of the highest-ranked cities in the continent to raise a child. This is because Reilanth, despite its strict nature, has unexpectedly developed a large hip scene in certain areas of the city, with the youth culture being among some of the best in the world. It statistically has second-lowest crime rate in the world, only behind Lumenthia. This is due to the Reides' culturally law-focused ideals.

## **Military**

Whilst the Reides have a strong military that could take on the likes of Kodra and Isoira, it is nowhere near the strength of the likes of Jesnara or Kely-Halia. Reides make up for their lacking military with an extensive spy network and are known as the espionage powerhouse of the Sine continent. Reides have insiders in every nation including Rokalia, arch-rivals Kely-Halia and the only nation to have any foothold in Isoira.

Reides have recently become a frequent troublemaker within the continent. They have scaled back trouble to aid Izra in her Queen race. The Reides must now perform a helpful facade in order for countries to not turn against them in the vote, they're already not liked by most. Fortunately for Reides, the islanders are not well-liked either.

## **Geography**

The nation of Reides' northern territories are similar to that, in appearance, a savanna. The rest of the nation is primarily hilly grassy plains. A lot of Reides' land is built upon for industrial purposes as well as a lot of private land. The southern territories house a more friendly climate. Siren beach is a long stretch of beach located on the eastern coastline. It is where the battle that forced the islanders off the mainland continent.

## **Historical Events**

The Reides and Kely-Halia share a similar history, but that history has spiraled both countries in very different directions. Reides used to border with the Haliojun. Kely-Halia was a small nation to the north of the peninsula, whilst Reides were settled at the southern tip. The Haliojun and Reides did not get along well, as the Reides are obsessed with stability and security whilst the Haliojun would constantly test their patience with their ego and differing political views. After political instability, a Reides' conservative party rose to power with the promise of dealing with the neighbouring Haliojun.

The party was overwhelmingly accepted over the rival party who promised instead to cut all ties with the Haliojun. The Reides chose rather to eliminate them entirely. What followed were years of preparation to push the Haliojun off the continent. The Haliojun, destitute and unknowing, did not stand much of a chance. The Reides eventually invaded the western section of old Kely-Halia and took it within days. The Haliojun heavily armed up their eastern territories. However, the Reides were too strong, the battle of Siren beach settled fates. Whilst many Haliojun died, many managed to evacuate to sea where they found unprotected islands.

Outside of this war, the Reides have a history of ensuring Sine stability even if a situation did not involve them. The Reides have recently been targeting various Isoir leaders who have been funelling money into Sylxa. The Reides have the least spies in Isoira, but have many in Sylxa. This is because the Isoira nation is very hard to become one with due to their religious practices. However, it is very important to have an espionage foothold in Sylxa, as that is where secrets are stored. The Reides were able to exploit a short moment of instability in Sylxa when capitalist leaders began overthrowing the old Sylxa Government.

## **Agenda**

The Reides present Izra Sens-Rei with the goal of becoming Queen. Upon election, Izra will seek to lax various regulations within the region in an attempt to allow current Reides espionage to claim various positions of power. Izra will also try to funnel money into Reides. In terms of dealing with other nations, Izra will support further independence of Sylxa. She will let the Furukanne deal with off-continent matters, as whilst they are built to bully, they are much stronger than Reides. Izra will ultimately attempt to shift power behind-the-scenes to Reides' individuals. When the time arises, Reides military will be on hand to invade the outside territories of Rokalia, whilst all the powerful members of Rokalian society will turn a blind eye. From there, Rokalia itself will be levelled with bombing attacks and a new Rokalia will be built.

In this way, their end-goal is similar to that of Furukanne. However, whilst the Reides say the Furukanne way is bloodshed, the Reides way is through insiding.

## **Nation Opinions**

What do The Reides think of other nations?

###### **Isoira**

*Like others, they say we are aggressive. If we are aggressive, then perhaps all of us are more similar than we thought.*

###### **Furukanne**

*We do not care for the Furukanne, even if they have a similar objective. Their way is bloodshed. Bloodshed breeds more hate. There is far too much hate in this world.*

###### **Kodra**

*The Kodra are an aggressive species that do not like doing what they are told. A minor nation that will soon be taken over by Jesnara are then Isoira once they're done sulking.*

###### **Sylxa**

*They hold a dislike towards the islanders. It's easy to see why. The Sylx are welcome in Reides and vice-versa.*

###### **Jesnara**

*Jesnara, the peaceful major nation who are always involved in a war somehow. Why is that? Maybe because in reality they're warmongers who love to flaunt their power.*

###### **Rokalia**

*A toilet that needs repairs. Only Reides has the society capable of reforming Rokalia into what it should be. Instead of a gleaming light of vice and glamour, it shall be a ray of law and order. Why must the capital of the best continent be a white-collar crime-riddled mess? Sine deserves better.*

###### **Reides**

*The law of Sine. If no one else is going to fix the continent, who will step up? We're astute in our beliefs and we have no problem sorting out other countries who desperately need it. Rokalia needs order, Kodra needs order, the islanders need to be ordered.*

###### **Kely-Halia**

*The smug little islanders who think they're everything. No doubt they think the same of us. The difference is, we actually won the war. The fact they refuse to accept this only highlights their insecurity even more. The islanders will lose again to us in the Queen race. Have you seen Jemi compared to our Izra? Hahahahaha.*

## **Candidate Opinions**

###### **Jemi Kalla-Haliojun**

*Jemi is a typical little islander brat. If a little islander was to become Queen, they'd only benefit themselves. As if they give even the slightest of shit about any other nation. We hate the islanders, if they're elected, expect some global turmoil. Our insider network is the size of an army, have fun with dealing with the revenge of The Reides, Sine.*

###### **Izra Sens-Rei**

*Izra, with her military prowess and real confidence will undoubtedly end the islander's attempts of securing more power. It should be an obvious vote, but with so many weak-minded nations in Sine, you can never be certain. However, Reides is inevitable. We lose, our insiders will climb to the top of every country and control everything. We win, we control everything. You choose Sine - a long-painful death or a quick death. Don't fear, you'll be revived under a new banner and we will thrive with real unity and focus on tasks as a race, not as hateful neighbours.*