Candy Cadet

* Activated
* Deactivated

Candy Cadet is a Candy Vendor who told dark stories in Freddy Fazbear's Pizzeria Simulator. Candy Cadet returns as a minor character in Security Breach's DLC, RUIN, and Five Nights at Freddy's: Help Wanted 2

## **Appearance**

Candy Cadet is a rusted, broken down robot with colorful lights wrapping around its head and torso. In the middle of his torso is a slot made to dispense candy, and above it are three small red lights. His right arm is a long, rubber tube with a two-pronged hand at the end, meanwhile his left arm is broken in the middle, revealing wires dangling out of the tube. His pelvis is made up of a large box with coin slots in it connected to two wheels, and another rubber tube connecting it to the torso. Finally, both Candy Cadet's antennas appear to be broken, with the right one being drooped downwards at all times, and the left one missing the orb at the top of it, revealing wires coming out, as well as the spring that wraps around the antenna coming off.

Candy Cadet's appearance is heavily altered from how the character looked like in FFPS. While most of his body remains unchanged, minus the withering, the head has the noticeable difference of the lights on Candy Cadet's head wrapping around the entire head, rather than remaining in the middle of his "face". As well as this, his antenna are no longer colored, and the large colored light on the top of Candy Cadet's head is now missing.

## **History**

Candy Cadet was one of many purchasable vendors in *Freddy Fazbear's Pizzeria Simulator*, costing $310 and providing 3 entertainment and 3 bonus revenue. Interacting with Candy Cadet allowed the player to dispense tokens for candy, with a small chance at Candy Cadet telling the player a dark story afterwards. As seen in RUIN, Candy Cadet was heavily damaged by the fire at the end of FFPS, but is still somewhat functional, and able to tell a new story about a mother and her son living in the woods with a monster.

## **Gameplay**

Candy Cadet's gameplay is similar to how it was in his debut game, with the player having to insert Faz-Tokens scattered around the area to listen to his story. Unlike his debut however, he dispenses no Candy, and only tells the story in parts, likely due to his damaged state. The story he tells is about a woman and her son living in the woods. A monster lurked in the woods before the mother caught it and trapped it in their basement. The monster commonly made noises that scared the boy, but the mother would reassure him that things would be okay, and would sing the boy a lullaby at night. Eventually, the monster learned the lullaby, and on a day that the mother was out, it sang the song, causing the young boy to open the door to where it was.

## **Gallery**

Candy Cadet seen in-game.Ditto but when activated.Candy Cadet attempting to activate when he's first found.An alternate render of Candy Cadet.Candy Cadet's model.
## **Trivia**

* It is possible that Candy Cadet's story is meant to be in direct reference to the story of RUIN as a whole, with the monster being the Mimic and the "young boy" being Cassie, lured downwards by a familiar voice.
* Candy Cadet has the most drastic model shift of any returning character from the original Clickteam games, as while others had slight edits, Candy Cadet's model seems to be entirely new.
* The pose Candy Cadet is in when he's found is very similar to his pose in Ultimate Custom Night, even jolting awake with his lights glowing like in that game when the player firsts approaches him.

 FNaF 1
 Help Wanted