Items

On this page you will find a compendium listing various types of items by their rarity. Some may seem mundane, others have wide uses, and some are relics of times past *and* of times present

(Have an item that you feel *should* be on here? Shoot staff a message!)

## Trash

Items dubbed with a gray colored name. Trash items are common items that are *so* common, they're worthless. A common item may have a use in trade or crafting, but trash items have *no* use. Broken, rotten and discarded items with gray names are considered trash. *Occasionally* trash items can be fixed, or otherwise "upgraded" to common, but this will rarely add much use to them.

Trash items, at their core reason for existing, are given to players who roll far too low on a loot roll, as filler items, or as joke items.

* Wooden Scale. A worthless item with no actual monetary value. A wooden coin cut into the shape of a scale as either counterfeit, or used as currency by hobos.
* Glass Scale. Similarly to the wooden scale, this has no value other than that it is given to hobos out of pity by scale mints. It is a glass coin identical to a scale, but has no metal dust alloyed into it; *Crystal clear.*

## Common

Items dubbed with a white colored name. Common items are just as they sound: common. There is nothing particularly interesting about them and they do not have many uses outside of mundane daily things. *Any* player has the right to make use of the anvil and "craft" common items, with the trust that they understand the items they are creating have no true use and are predominantly for flavor. Occasionally common items can be used in crafting or trade.

If you are a player who has renamed an item on an anvil and would like a little snippet of flavor text lored onto its tool tip, shoot a staff member a message and let us know! Just keep in mind that items of this tier do not have major uses.

* Chits. Worth 0.01 of a Scale. Iron oxide rust is alloyed with glass to form a fingernail sized coin.
* Shells (currency). Tribal and coastal peoples sometimes use shells in barter and trade. This may be the origin to the denomination of "Scales" namesake.

## Uncommon

Items dubbed with a green colored name. These items are not every day items. Typically currency and items crafted with professions are uncommon. Any item that gives an in-combat affect or bonus of any kind is by default uncommon. Most above average items obtained by gathering professions (such as finding gold, or copper, or a medicinal herb) are uncommon.

If you are a player attempting to craft something with uncommon or above ingredients, and the outcome item is of uncommon or above rarity then you must contact a staff member so that it can be observed, given the proper colored name, and proper lore tool tip.

* ice Tokens. Used as currency by frost giants of Asquala. User beware, unenchanted tokens will melt.
* Metal Piece. A coin or ingot of any regular type of metal. They do not represent a reserve, but are valued at their own worth in scales.
* Raw Gemstones. Most raw gemstones of lower value, such as quartz, are uncommon items. They can sometimes be used in barter and commerce as a currency based on their appraised worth.
* Scales. The basic denomination of currency on Darais. A large amount of copper oxide rust is alloyed with glass to form a medium sized coin.
* Scale *Notes.* Paper certificates that can represent any value of scales, created by a bank to represent a reserve.
* Scutes. worth 0.50 Scales. Copper oxide is alloyed with glass to form a small coin.

## Rare

Items dubbed with a blue colored name. These items are typically just as the name sounds, *rare.* They could be anything to rare metals, well grown crystals, rare animals, or any other thing that could be considered particularly rare. Rare items will usually be priced at more valuble slots in the market. Typically rares are from lucky finds in gathering professions, but are more commonly found from event loot. Rare items are not usually anything otherworldly, or unfeasibly natural.

Although *uncommon* tier items are typically all a player can craft, a player who has been observed working in a profession long enough, or has is solely using rare ingredients might be able to craft Rare items. Though typically these are event wins.\

* Cut Gemstones. Occasionally gemstones are cut into the shapes of scales and a value, based on the quality of the gem, is cut into it.
* Golden Scale. Worth 1,000 scales. Royal/Government currency. Not manufactured without special order. A large amount of gold is alloyed with the glass to form a Scale sized coin.
* Golden Scute. Worth 500 scales. Royal/Government currency. Not manufactured without special order. Gold dust is alloyed with the glass to form a Scute sized coin.
* Desert Gold. An strange type of gold that is as strong as steel, but is atomically elemental gold.

## Epic

Items dubbed with a purple colored name. These items are only found/won during events! They are magnificent, ancient, and powerful items with effects outside of the normal system of their type. Often times these are the weapons of a boss, or a trophy drop from a monster. Mechanic-wise players cannot craft these items, unless it is an event bound plot device (for example an NPC might declare: “Hero! The only way to defeat the beast is to craft the magical key! We must use the items we find to create it!”). However, Lore-wise NPCs can craft these.

Rare items are hardly *ever* nonmagical items. If you are in posession of a rare item, and you cannot figure out if it is magic or not, you may wish to take it to a magical NPC and have them *inspect* your winning.

* Chaotic Coins. Is it heads? Is it tails? Oh look, It’s flown out of your hand and into the nexus! Chaotic Coins are tokens used to get into Cerin’s *"Game of Greed"*!
* Dark Shards. The heart of eclipsal shadow elementals, "*Stalkers".* Dark shards are a mysterious magical item that have been in economic circulation for years.
* Saronite. A strange metal that occasionally falls from the sky, or can be found deep within the seas.

## Legendary & Artifact

Legendary items are dubbed an orange colored name. They are similar to epic items in that they cannot be crafted. The only “crafting” method for a legendary item would be a legendary quest line involving multiple events related to a storyline. Legendary items can only be granted/won from extremely powerful beings. They are typically rewards for season finales, or are obtained to defeat a season’s boss. While legendaries are typically one of a kind, it is not impossible for there to be more than one copy of an item. This means that should the situations be met, another of one legendary could possibly be produced.

Artifacts are dubbed with a yellow colored name. mechanically there are no differences between Legendary and Artifact item, other than the simple fact that artifacts are an absolute one of a kind. Legendaries have the potential to be recreated, where as artifact absolutely cannot ever be made again. There could be a couple of artifacts in a series, such as many items being forged from 1 artifact material, but said material or crafting circumstances would be equally one of a kind

## ((Out of Character & Joke Items))

Items that fall into this category are items that are either out of character (meaning your character doesn't *actually* own it, but it has just been given to you for funzies), *or* joke items (items that you might actually have in character, but the tool tip of it is completely fabricated). An example of an out of character item might be some sort of in game command tool or items gained from the /kit command. Joke items might be something like "*Dara's Supercalafragilisticexpialidocious Thwacking Rod: A extremely fabuluous stick!*" with an extravagant name and tool tip *but* in reality it is just an ordinary stick Lore-wise.

Joke items should, by our book, always be clearly indicated that they are *jokes.* Somewhere in the items tool tip it should be stated or labeled that the item is not a legitimate item, *or* the item's name may bear a strikethrough / double parentheses (()). However, joke items do not have any particular color-coding and may follow the color coding rules above. If you are unclear whether or not an item is a joke item, please feel free to ask any staff member.