Changelog/0.29.x

This is the changelog of the BeamNG.drive alpha versions released in July 2023. The updates coincide with a major partnership with the ***Gambler 500* rally event** taking place this summer, and as a result, most of the content bundled with this update, from vehicle configurations to new missions, is themed around the cheap fun and environmental ethics that comprise the *Gambler*'s style and spirit. This update is mostly just a content drop; version 0.30, slated to contain more game engine features and improvements under the hood, may be released in the short term later this summer.

Among more significant highlights, one new vehicle enters the playing field, **the Soliad Lansdale minivan**. Yes, you heard that correctly: the first vanilla minivan, complete with functioning sliding doors, and all the configurations befitting such a widely customizable platform: from cargo vans and European domestic models to street tuners and a *Gambler 500*-themed bruiser. In fact, six other vehicles were also given **unique – bordering on crazy – *Gambler* modifications**, some with six wheels, and all with wild paint jobs. A handful of new props – mostly standalone engine models – were also added. On the gameplay side, an array of **25 new missions** was added to the game's spacious maps, including a new category called **Trash Grab**, which involves collecting scattered rubbish from around an area of the map, appropriately in a *Gambler*-style beater. As far as backend work, relatively few improvements and fixes make their way into the update, among which are revamped tire squeals and other minor audio tweaks, and the usual enhancements in driving wheel ease of setup. Again, a larger bulk of these changes may make their way into the next major update.

* **(NEW!) Soliad Lansdale** – '90s American minivan with *plenty* of customization including:
	+ Factory cargo van, base, midrange, high-end and sport models
	+ Diesel-powered European models
	+ Decked-out tuner configurations with body kits
	+ The usual complement of Derby, Race, Rally and Drag configurations
	+ *Gambler 500*-oriented "Landslide" configuration
	+ New Soliad wheels: Platinum (17x7), Requiem (17x7), Chariot (16x7) and Emerald (15x7)
* Autobello Piccolina:
	+ Added "*Gambler 500* - La Brutta Anatra" configuration with new front suspension and bathtub
	+ Added "Drag" configuration
	+ Added option to install engines and transmissions from the SBR4
	+ Updated "Street Machine" config to use SBR4 engine
	+ Improved and optimized rollcage and cage meshes on "Baja" config
	+ Improved brake meshes
* Civetta Bolide:
	+ Added 6x4 "*Gambler 500* - Iron Owl" config utilizing LeGran drivetrain
	+ Fixed issue with bumper break groups
* Cherrier FCV: Small tweak to steering damper
* ETK I-Series: Updated interior materials to PBR
* Gavril D-Series: Fixed mapping on column shifter
* Gavril Grand Marshal: Added "*Gambler 500* - Grand Scavenger" config
* Ibishu 200BX: Fixed a typo in the name of stage 3 engine block as it was "literallyunplayable"
* Ibishu Covet:
	+ Added "*Gambler 500* - The Unstable" half-tractor 3 wheeled, 3 wheel drive config
	+ Added "*Gambler 500* - The Incapable" half-trailer config
	+ Fixed Automatic transmission shift behavior
* Ibishu Pigeon: Added "*Gambler 500* - Poogeon" config with D-Series rear axle and Porta Potty
* Soliad Wendover: Added "*Gambler 500* - Croco" config
* Box Utility Trailer:
	+ Updated tailgate to use latch system
	+ Updated lights
* Common:
	+ Updated rally part materials to PBR
	+ Updated Soliad hubcaps to PBR
	+ Added new shared 4 inch and 2 inch LED lights
* Props:
	+ Added Porta Potty prop
	+ Added Bathtub prop
	+ Added Engine props

Environment Art:
* Added new trash piles instances
* Added new trash bags assets

Missions:
* Added a new Mission Type: **Trash Grab** - clean up a required amount of trash in the least amount of time
* Added 25 new Missions across various maps:
	+ East Coast, USA: Barrel Master, Warbler Trail, Cuckoo Sprint, Sawmill Brawl, Forest Cleanup, Fields Cleanup
	+ Industrial Site: Catwalk Capers, Race Day Renovations, Motor Head, Dirty Tires
	+ Johnson Valley: Track Day, Desert Hauler, Rubbish Rustler, Toughman’s Trail
	+ Jungle Rock Island: Tropical Toboggan, Potty Shaker, Jungle Rumble
	+ Small Island, USA: HooptieX - Small Island, Pollution at the Dock, Wreck Recovery, Rough Road Test, Litter Liberator
	+ Utah, USA: HooptieX - Utah, Camp Cleanup, Sunshine Sprint

Gameplay:
* Enabled automatic headlights for missions during dawn, dusk, or night
* Fixed a case of missing navigation markers for Delivery missions (if enabled)

Input and Force Feedback:
* Improved resilience to stick drift by increasing the default deadzone in all sticks present on Fanatec steering wheels
* Added configuration for the new Moza R12 wheel base
* Added configuration for Genius TwinWheel PC/PS2 steering wheel
* Configured pedals in all Moza wheelbases, as well as tweaked button configurations, and improved default steering lock angle
* Simucube 2 Ultimate now ships a generic configuration that is compatible with all possible steering wheel rims, rather than being tailored to only a Tahko GT-21 rim model
* Slightly tweaked force feedback for the Logitech G29

Audio:
* Added new asphalt skid sounds
* Fixed near silent bypass shocks
* Improved and added new interior sounds for greater variety
* Set up sounds for Soliad Lansdale
 **0.29.1** | **5 July 2023** | Vehicles:
* Autobello Piccolina: Fixed missed backfaces on the hood
* Civetta Bolide:
	+ Removed leftover fender support mesh that was in roof spoiler jbeam
	+ Made Boost gauges work with superchargers
	+ Fixed a typo causing rear rear wheels to move to 0,0,0 position when middle suspension was removed and tuning settings applied
* ETK 800 Series: Fixed "WidebodyRear Right Door" name missing space
* Gavril D-Series: Fixed literally unplayable "Rear LEft Door Detent"
* Ibishu Covet: Removed leftover placement meshes from `.dae` to fix potential overwriting issues and tiny spelling mistake on quarter panel
* Soliad Lansdale:
	+ Fixed roofbar load collision fighting
	+ Fixed engine pulley alignment
	+ Removed 2.5 engine displacement badging from 2.2 configs
	+ Fixed 3.8 SE AWD config being unable to change the color via vehicle selector
	+ Fixed incorrectly named brown paint
	+ Tweaked orbit camera position
	+ Fixed Speedometer Readings
* Soliad Wendover:
	+ Fixed light covers not being placed correctly
	+ Fixed front lightbar panel (from *Gambler 500* config) conflicting with roof lightbars
* Common: Fixed typos on the #literllyunplyable race shifters for 1996 Pessima and Lansdale