recursal/Fanatic-Fandom huggingface dataset:
At the Helm (Questline)

At the Helm:

* Sunrise
* A Bowl of Soup
* The Competition
* Shadow and the Ukhtyans
* A Bit of Blue
* Echo and Polar-Side
* Elder Brother
* Roll of Tasks. Part 1
* Charlie and the Mires
* The Lost Way
* In Aery
* Roll of Tasks. Part 2
* Water Prison
* Charlie's Assignment
* The Last Assignment
* The Three Travelers
* Friends
* My Note
* Thieves
* Not a Fleck of Dust!
* Comeback
Fish (Item)

Purchase Price:??
Sell Price:1,000
Gift Value: 1,000
Weight: 1

## Item is Obtained from:

* exchanged for Collections:
	+ 50 from Eagle Set

* created in Barn:
	+ 10 from 1 Pyramid + 1 Ancient Coin

* created in Cottage:
	+ 20 from 25 Watermelon + 10 Wool

* created in Fisherman's House:
	+ 20 from 1 Cunning Bob + 50 Fire

* created in Aery:
	+ 10 from 1 Small Ruby + 1 Small Moon Stone
	+ 20 from 1 Large Ruby + 1 Moon Stone
	+ 30 from 1 Huge Ruby + 1 Large Moon Stone

* created at Arnica
	+ 50 from 5 White Ostrich Egg + 10 Tinplate

* created at Mirages:
	+ 20 from 5 Tinplate + 20 Pineapples
	+ 30 from 5 Tinplate + 10 Cherries

* created at Polar-Side:
	+ 10 from 1 Ancient Sign + 1 Pyramid
	+ 30 from 1 Statuette + 1 Crocodile
	+ 50 from 1 Mask + 1 Daemon

## Materials Created with Item:

* created at Indim
	+ 100 Horse Feed from 50 **Fish** + 50 Porridge

## Quests that Use Item:

* Unexpected Guests (Sleepy Valley Quest 1-3): Create 40, either porridge or fish.
Bone Set

Nothing goes to waste in Klondike. Even bones are brought to bear: they can be exchanged for coins and nails.

## Locations found

Player Station: Rocks

Expedition Treasure Caches:

Neighbor Buildings: tent

Neighbor Decorations:

Landscaping: Rocks

## Quests involved in

* Trading Water
* The Iron Glue
* Blind Sun
* The Forest: 10
* The Roaring of Blades: 3
* On a Halt (Indim Quest 1-2)
* The Bear Cub (Mirages Quest 1-8)

Temporary quest:

* The Scroll
Dyed Flax (Item)

Purchase Price:10
Sell Price:5,000
Gift Value:
Weight:2
Production Time: none

## Item is Obtained from:

* created at Ukhty Expedition Location from 15 Flax + 10 Beets

## Materials Created with Item:

* at Ukhty Expedition Location:
	+ Red Extract = 6 Dyed Flax + 3 Sauerkraut
* at Polar-Side Expedition Location:
	+ Packed Feed = 1 Turkey Egg Container + 1 Dyed Flax

## Quests that Use Item:

* Roll of Tasks. Part 2 (At the Helm Quest 1-12): create 2 Dyed Flax

## Quests that Reward Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3
Chuck Woody (Woodside Quest 1-2)

Previous

## Synopsis

"Khans told me you were looking for Mengu", said Chuck seating himself on the chair. "On my way to Khanbulat I came across a forest camp that he had abandoned", Chuck opened his flask and took some sips.

## Completion

There were footsteps that led from the camp to the glacier; footsteps of two people, not one', said Chuck rubbing his moustache. 'Go to Nameless Forest. There you'll find my old dugout. I hope it's still in a good state'.
Findings (Forgotten Trail Quest 1-10)

Previous

## Synopsis

Imagine our surprise when Silent Shadow found another Well! It was filled with gold and silver coins, too. I understood it was time to solve the riddle of the Wishing Well.

## Completion

We chose to go further into the woods. We found some more Wishing Wells on our way. There was a man in front of one of them; he was filling his bag with coins from the Well.
Charlie's Tale. Part 2

Previous

## Synopsis

After crossing the forest, I arrived to riverside. There was a hut there, and fish on a pot. The hut was empty. I entered in the hut, I took some supplies and an abacus (once again, unintentionally), but I left there the ring in exchange.

## Completion

While I was walking to the riverside, I decided that I would be a prospector. Three days later, when my supplies were almost over, I realized that I didn't want to be a prospector, I just wanted something to eat.
Curd Base (Item)

Purchase Price: 5
Sell Price: 86,000
Gift Value:
Weight: 1
Production Time: 30 mins

## Item is Obtained from:

* created in Bakery: 1 from 1 Shortcrust Pastry + 2 Curd Cheese

## Materials Created with Item:

* Cheesecake +35 Energy (Food); in Bakery
* Raspberry Chime +40 Energy (Food); in Bakery

## Quests that Use Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Quests that Reward Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3
Farm (Building)

Purchase Price:3,500,000

## Upgrade Requirements

Once stage 3 is complete, the Farm has 2 stalls and the ability to store 250 compound feed. Each upgrade adds 2 stalls and storage for 250 compound feed.

### Upgrade 1 / Stage 4

* **5 x Shelving**
* **50 x Nails**
* **10 x Window**

### Upgrade 2 / Stage 5

* **5 x Fittings**
* **40 x Bricks**
* **2 x Furnaces**

### Upgrade 3 / Stage 6

* **5 x Bed**
* **10 x Cement**
* **10 x Cheese**

## Notes

From
https://m.facebook.com/klondikegame/photos/pb.1394801860755000.-2207520000.1417925097./1569596786608839/?type=1&source=54

* Can be purchased at the Home Station, Indigo, or Wind’s Song for 3,500,000 Coins.

* In the Farm, animals eat only compound feed.

* Animal products are collected from the Farm like any other factory.

* Each Farm/Hennery has to be built and upgraded separately.

* Compound feed created in a Farm or Hennery belongs to this building and cannot be used in other Farms or Henneries. If you sell a Farm or Hennery, its compound feed will be irretrievably lost.

* In order to open a Golden Statue from a Hennery or Farm, you need to place it on the ground. Each herd/flock turns into 1 big statue.
Amber Expedition Location

About

## Station Warehouse : Submarine

### Reconstruction Requirements:

#### Submarine Stage 1

* **30 x Tinplate**
* **15 x Nails**
* **20 x Wire**

#### Submarine Stage 2

* **10 x Cord**
* **10 x Steel barrel**
* **5 x Shelving**

#### Submarine Stage 3

* **15 x Pipes**
* **20 x Mortar**
* **5 x Mounted belts**

## Associated Quests

* The Signal
* Amber
* Sea Devil
* Sea Eye. Part 1
* Sea Eye. Part 2
* Ice Columns
* The Discovery
* Ice Walkway
* What Should We Do
* The Crew
* The Impossible
* Mystery
A Good Fence (Blue Peaks Valley Quest 3-3)

Previous

## Synopsis

A good fence makes it easier to organize zones for work and rest. We'll spend the whole day building fences.

## Completion

We were done with the fence by nightfall. The cows will no longer trample the garden beds.

## Notes

* Fences are located in the market on page 3 of the "Decorations" tab. Buy and place any 8 of them in any location.
* The wooden paths are located in front of the tent's door by default. Use the "To Storage" icon on the Tools bar.
Clearing Land

## General Considerations

Clearing Land is practically a continuous task in the game. It is your primary source of ressources like Ordinary Logs\_(Item), Sequoia Logs\_(Item), Fir-Tree Logs\_(Item), Fresh Grass\_(Item) or Dry Twigs\_(Item). Unfortunately it is also extremely energy consuming. Clearing the entire starting area from all obstacles takes several thousands of units of energy. Unless you are willing to buy a considerable amount of emeralds to add 1.000 energy every time you run out of it, you need patience and some tricks to manage within your meagre energy limit.

## Clearing strategies for the home station

### Grass and Jasmin

The easiest, albeit somewhat longwinded way to get rid of grass and jasmin clusters is to have sheep or cows wandering about, eating it. This has two downsides, however. First, you will miss out on a lot of Worms\_(Item), which are needed to raise poultry and later on to catch fish, and you'll miss out on the occasional set item and the experience points that come when digging up grass patches.
Grass and jasmin patches are small enough to be cleared within the energy limit of a beginner.

### Bushes

Bushes are usually too big for anyone but a high-level player, but being sized in the low or mid twenties, they are easy to chop into player reach. For instance a size-23 bush can be chopped down 5 or 6 pieces and then be within the players energy limit. If you are over your energy limit, using the comestible trick or after an energy bonus, use this to chop several bushes down to your limit and pick them off one after the other. The same can be done with summer trees, which are comparable in size. As an added bonus they leave a small hide to harvest.

### Large Objects

Fir trees, Sequoias, rocks and ore deposits are usually too large to be in reach. Use the Quarry\_(Building) and the Sawmill\_(Building) to chop them down to below the energy limit, but keep an eye on them. If the workers clear them completely, you'll lose the massive hides they leave.

## Energy Management

Do not be tempted to loot hides right away. Keep them for when you want to max out your energy. Also, the hides can be looted by visiting friends and neighbours without "stealing" anything from you. Here's what my wife, who (unlike me) does not like using emeralds for energy-pushing, does every morning:

Since her energy has fully regenerated over night, she does one whack on a bush or grass patch, then uses the biggest energy-comestible she has in her storage. Then she visits all her friends and neighbours and after that she usually has 40 energy or more. After that she loots all the hides from the day before and this way she often starts the day with close to 100 energy or sometimes more, especially if she levels up in between. That gives her the option to bring home the heavy treasures from out-stations and to chop several bushes and small trees below her energy limit.
A Piece of Sun

Previous
 The Pilgrimage | [[This is the last quest in this series.]]

## Synopsis

I woke up an hour before the sunrise and tiptoed outside. I was holding a small bundle of dynamite and a box of fireworks that I had swapped for gems in the city of Dawson. I was making my way past the sleeping Inuit to approach the Golden Palm.

## Completion

A few minutes later, the sound of a wick on fire. I screamed to wake all Inuit and asked to depart. "I'll give each of you a piece of this hot countries. You may return to your tribes to create your own palms there!" - Yelled. After these words, an explosion happened behind me, and the fireworks soared into the sky. The dawn shone with a thousand lights and a few minutes later the gold dust in the faces and smiles of the Inuit began to shine the dawn.
Deadlock (Caldos Quest 1-17)

Previous

## Synopsis

Silent Shadow and Dull Echo were extremely worried for me and Alice, as the rest of explorers returned to the camp with their eyes round with fear.

## Completion

As we moved the heavy stones to clear the passage, we talked. Alice wanted to become a history professor and was writing a thesis about the people of Cory, but she lacked the materials and artifacts to base her studies on. She had sold her house to hire a group of archaeologists for the expedition to Caldos.

## Notes

* Special gifts also count, not just free gifts.
Dugout (Woodside Quest 1-4)

Previous

## Synopsis

I need to restore the dugout before it gets dark. I couldn't imagine what happens here at night if it's as dark as pitch even during the day.

## Completion

Having finished the repairs, I came out of the dugout to get some fresh air but faced the wall of darkness. The fire of the match could hardly cut the dense darkness, but the flames wallowed up the crowns, and warmth and light filled the glade.
A Cloud for a Ceiling

Previous

## Synopsis

The downpours seriously aggravated our working conditions. I had to finish the construction of the House with an attic quickly as possible.

## Completion

The house with an attic was completed and a shiny coat of varnish was already reflecting the sun, which appeared timid behind the clouds.

## Notes

* Stage 2/3 house with an attic requires 10 nails, 5 slate, 5 fabric.
* Stage 3/3 house with an attic requires: 2 beds, 2 tables, 1 buffet.
Aery Expedition Location

### Achievement Building:

**Tree House** that will allow you to breed Wild Turkeys (1 piece= 10 Turkey Egg+50 Fire) and Wild Peafowls (1 piece= 10 Peafowl Egg+75 Fire)

## Equipment Requirements

* **Tent**
* **Rope Ladder**

## Station Warehouse: Oak Tree

### Reconstruction Requirements

#### Stage 1

* **10 x Fabric**
* **10 x Tile**
* **3 x Slate**

#### Stage 2

* **10 x Cable**
* **1 x Bed**
* **3 x Chain**

## Associated Quests

* Reserves for the Future
* Barter
* Kerosene
* Kerosene

## Maps

* Quickest way to Oak with a Nest
* Map of Aery
Dragonwing (Dragonwing Quest 1-5)

Previous
 Exploration of the North (Dragonwing Quest 1-4) | None

## Synopsis

In the morning I asked the Scalp locals to draw a rough map of Dragonwing for me.

## Completion

I was ready to set off when one Inuk came up to me and said that there were legends about wild Inuit tribes who lived in the northern lands. I thanked the Inuk for the warning and headed for Indim.
Fisherman's Hut Guide

* Level 1: 20 Nails + 15 Beams +15 Bricks
* Level 2: 7 Tile + 15 Fabric + 7 Pipes
* Level 3: 3 Shelving + 1 Blue extract + 5 Slate

## Fishing 101: The Basics

* Hook is created in Tinker Factory or Metallurgy using nails and cable

* Once you create the float in the hut, open your Storage box and search for float using search box or choose the Other tab. It will be in that section.
* When you find the float, click on the Place button. This will attach the float to your mouse pointer.
* Now, hover it anywhere over the river and click to place it. The float will glow green over the area it can be placed. It will glow red if it cannot be set down in that particular location.
* Once the float is placed, you will have to wait until it is ready to be collected. Collection times are random. Hover the cursor over the float and it will tell how long it will be before it can be collected.

## Fishing 101: The Floats

### Float

* Unlocks at purchase of hut
* Created with 1 Worm + 1 Hook
* Guaranteed catch: 5 fish, 50 experience
* Other possible catch: 6 collection pieces, 2 more fish, 1 cunning bob, 1 styrofoam
* Collection time: Random, between 1-8 hours

### Buoy Float

* Unlocks with: 10 Horseshoes + 3 Red Extracts + 3 Cunning Bobs
* Created with 3 Worms + 1 Hook
* Guaranteed catch: 7 fish, 70 experience
* Other possible catch: 6 collection pieces, 1 more fish, 1 cunning bob, 1 styrofoam
* Collection time: Random, between 1-5 hours

### Round Float

* Unlocks with: 1 Sofa + 3 Yogurt + 3 Cunning Bobs
* Created with 1 Styrofoam + 1 Triple Hook
* Guaranteed catch: 15 fish, 100 experience
* Other possible catch: 7 collection items, 15 more fish, 2 cunning bobs, 2 styrofoam
* Collection time: Random, between 1-3 hours

### Ship Float

* Unlocks with 3 Mounted Belt + 3 Cheesecake + 50 Cunning Bobs
* Created with 3 Styrofoam + 1 Triple Hook
* Guaranteed catch: 20 fish, 5 collection pieces, 200 experience
* Other possible catch: 1 more collection piece, 30 more fish, 3 cunning bobs, 2 styrofoam
* Collection time: Random, between 1-2 hours

## Fishing 101: Collecting the Floats

When the floats are ready to collect, they will either bob up and down in the water or a small flag will appear at the top of the float. Simply click the float with your mouse to collect your fish and any other items you might have caught. The float and round float will bob up and down, while the buoy and the ship floats with show a little white flag.

## Fishing 2.0 : The Inuk's Float

* Created in Sunrise using 4 Triple Hook + 5 Styrofoam
* Collection time: 30 mins-1 hour
Falling Back (Item)

Purchase Price: 29
Sell Price: 0
Gift Value: 0
Weight: 25
Production Time: Instant

## Item is Obtained from:

* Purchase from the market for 29 emeralds
* Created at the Woodside Expedition Location: 1 from 10 Big Malachite + 10 Socks

## Quests that Use Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Quests that Reward Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3
Claw (Claw 1-4)

15 Hook
15 Triple Hook
 Previous

## Synopsis

The path to the House of Spirits was through hidden mires. We were carefully stepping on the moss grown hills, afraid to fall and stick in the bog. Luckily, Echo remembered these lands well and quickly found the right path. Before our boots filled with water, we saw the cliff of Bear Claw in the distance.

## Completion

I hear Echo...' an old stooped man came out to meet us. It was Shaman Inua. His thin neck was heavy with beads and amulets. It looked as he could walk straight again if he took them off. 'We are in trouble, my friends,' he said pointing at the burnt basement of the House of Spirits.

## Notes

* All of these can be made in the Spinnery or in the Manufactories.
A Beautiful Sunset (Blue Peaks Valley Quest 3-5)

Previous

## Synopsis

Today's task isn't an easy one, I probably be busy till late at night.

## Completion

Night has fallen; I'd better go to bed soon to wake up early tomorrow morning.

## Notes

* Despite what the quest says, do not sell gold only for money. Many quests later will require gold, and some recipes will need to be unlocked using gold.
Energy Guides

## How to get more than the maximum energy in your bar:

Have one less energy than the limit and then use a consumable energy. You can build on that even more by digging at friend's houses, opening hides, unloading grass bunches and some barrels and boxes from expeditions, finishing quests, leveling up (refills energy or if already full, will add the full amount of the maximum on top of what energy you have).

## Strategies for energy management

There are many strategies for managing your energy. Here are a few:

* Choose a set amount of energy and consumables to spend at a given time, then go back to your home station and harvest crops, manufacture, and feed animals last, letting you get time for your energy to regenerate.
* At the expedition location you are working on clearing, bank your energy snacks. This helps you not spend them as they are only available when you travel on an expedition.
* When you receive energy consumables, spend the small ones (5 or under) and save the large ones. This enables you to keep the higher value energy items for limited time lands and spend a limited number of energy snacks on longer term goals.

## Consumables/Collections

* You can send and receive free Cups of coffee to/from your neighbors. These can be traded for Dream breakfast consumables in the barn worth 5 energy each. 1 Dream breakfast costs 1 Cup of coffee and 1 Doughnut. *Doughnuts can only be given by the Klondike developers as generous gifts - do not expect them or depend on getting them regularly.*
* You can get consumables worth 5 energy each by trading in Horn collections.

## Unloading

* You can get some consumables worth carrying amounts by unloading grass, barrels and boxes from expeditions. Other times you will get straight energy from unloading (particularly with pieces of iron ore).

## Where to find energy at Neighbors

Some of the best places to dig for energy on a neighbor's property are:

* Animal Fences (cattle or poultry)
* Broken Bridge (the bridge prior to repair)
* Benches
* Tulips
* Incubators
* Rails
* Barn
* Tents
* Rabbitry / Large Rabbitry
* Fountains
* Quarry
* Box with lathe
* Halloween pumpkins
* Graves
* Green Lawn
* Pond (swans)
* Stone Path
* Eagle Totem
* Wanderer's Wagon
* Cake (4th year gift)
* Golden Lighthouse
* Santa's Sled
* Telephone Booth

## Where you can make energy snacks

Some buildings and expeditions allow you to make energy:

* Bakery at your Station: Cheesecake (+35), Raspberry Chime (+40), Bread (+5), Cookies (+10), Pie (+20), Blueberry Pie (+50)
* Polar-Side Expedition Location: Sausage (+5)
* Scalp Expedition Location: Honey (+5), Honey (+10), Honey (+15)
* Woodside Expedition Location: Fried Chanterelles (+6)
* Nord-Pas Expedition Location: Cappucchino (+5)
* Wallmond Expedition Location: Fried Chanterelles (+6)
* Utopia Expedition Location : Mushroom Soup (+15)

Railway stations: sausage (+5)

Weather Station: blueberry pie (+50) requires amber stone to make energy here
Cage (Item)

Purchase Price:
Sell Price: 700
Gift Value: 700
Weight: 25
Production Time: Instant

## Item is Obtained from:

* created at Aery Expedition Location: 1 from 5 Boards + 5 Nails
* exchanged for Collections: 1 from Butterfly Set

## Materials Created with Item:

* Fur Hat; at Polar-Side Expedition Location
* Box with Worms; at Mirages Expedition Location

## Buildings Constructed with Item:

* Chieftain's Hut in Ukhty Expedition Location , stage 2: 5 Cages
* Lighthouse in Arnica Expedition Location, stage 2: 10 Cages

## Quests that Use Item:

* Light in the Fog: must create 5, then use to build lighthouse in Arnica
* Barter: swap for 10 cages at Aery Station, bring cages home and unload into storage
A Backlog of Work (Blue Peaks Valley Quest 3-2)

Previous

## Synopsis

Many chores have piled up since this morning. I need to get everything done by lunchtime.

## Completion

All of the minor chores have been managed by lunchtime. Today we've got bean porridge and fried eggs for lunch - yum!

## Notes

* Any type of log in the Sawmill will count.
* The small hides won't actually get ravaged by forest creatures. Open them at your leisure.
	+ This may be in reference to the Russian Version of the game where neighbors CAN steal the contents of hides. In this version of the game the player can not be robbed.
* The energy gained from this quest reward will add to your Overmax level if you complete it while at maximum energy.
Flour (Item)

Purchase Price: ??
Sell Price: 1,500
Gift Value:
Weight: 1
Production Time:

## Item is Obtained from:

* created in Bakery: 1 from 5 Rye + 1 Millstones

## Materials Created with Item:

* Unleavened Dough; in Bakery
* Puff Pastry; in Bakery
* Shortcrust Pastry; in Bakery
* Sponge Dough; in Bakery

## Quests that Use Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Quests that Reward Item:

* Village History. Part 3 (50)
* Good Idea (40)
* Quest Example 3
Flight Around the World

Previous

## Synopsis

We greeted each other and sat down in the arbor in the shade of a vine. John told me he was circumnavigating the earth and was heading to Alaska, the hardest part of his journey. My station was his last chance to restore some supplies. Ahead of him, there was only a vast snowy desert and the cold waters of the ocean.

## Completion

John ran to the plane. "Every minute makes a difference!," - he said. "Oh, yes! Thank you for all. This is for you!" - said John delivering me a paper bag. I opened it and I saw a twig of a golden palm tree. "When I was flying over Caribe sea, the engine of my plane stopped. I landed in the water, near one the islands. One tribe of pygmies found me there. For my surprise the shaman of the tribe had all the pieces and tools that I needed to fix my engine. That shaman was a figure! He was wearing a bathrobe, can you imagine?" - said John, with a smile in his face. "This twig it's from there."

## Notes

* It is not required to grow, milk, or make the items for this quest. Selling them from storage will complete the objectives.
Beam (Item)

Purchase Price:1
Sell Price:6,000
Gift Value:6,000
Weight:5
Production Time: 45min

## Item is Obtained from:

* created in Furniture Factory from 3 Fir-Tree Logs + 1 Glue
* exchanged for Collections: 1 from Viking Set

## Materials Created with Item:

* Window; in Furniture Factory: 2
* Table; in Furniture Factory: 2

## Buildings Constructed with Item:

* Bridge in station
* Glassblowers: 25 beams needed for stage 1.
* Tinker Factory: 10 needed for Stage 1.
* Furniture Factory: 3 needed for stage 2.
* Cabin: 2 needed for stage 3.
* Quarry: 5 needed for stage 2.
* Smithy: 2 needed for stage 2.
* Pottery: 10 needed for Stage 1.
* Spinnery: 10 needed for Stage 2.
* Steelworks: 10 needed for Stage 1.

## Quests that Use Item:

* Temple. Bring 5 beams to Indigo.
* Quest Example 2
* Quest Example 3

## Quests that Reward Item:

* Temple. You get 3 beams back!
* Quest Example 2
* Quest Example 3
Fire (Item)

Purchase Price:??
Sell Price:??
Gift Value:
Weight: not transportable
Production Time: none

## Item is Obtained from:

* first created in various Locations with Matches + Dry Twigs
* once lit, the Fire can be multiplied with Dry Twigs, Firewood, Coal

## Quests that Use Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Quests that Reward Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3
Fabric (Item)

Purchase Price: ??
Sell Price: 25,000
Gift Value:
Weight: 10
Production Time: 1h 30min

## Item is Obtained from:

* Created in Spinnery / Manufactories: 1 from 1 Cotton Threads + 1 Cable
* Exchanged for Collections: 1 from Mining Set

## Materials Created with Item:

* in Barn:
	+ Tent (Supply) = 2 Fabric + 2 Wire
* in Spinnery:
	+ Ribbon = 1 Fabric + 10 Beets
* in Furniture Factory:
	+ Pillow = 1 Fabric + 3 Goose Feathers

## Buildings Constructed with Item:

* Tent: 3
* Check this as I am new, but I believe the Windmill at Wind's Song requires three Fabric for the 2nd stage of repair/construction.
Cornucopia (Building)

**Cornucopia**: a special Thanksgiving building

* Here is how it works: you upgrade it using Fruits of autumn and transform it into gifts at any stage you wish. The fuller your Cornucopia is, the better gifts you get.
* Your friends cannot leave their Fruits of autumn at your Cornucopia: you need to build it yourself using the Fruits that you bring from Wild Garden or find in your gift box.
* Cornucopia is available at the Market for 250K coins till December 14.
* Construction stages: 10, 50, 100, 200 Fruits of autumn.
* You can transform your Cornucopias whenever you want.

## Building Interface Actions

* Not applicable

## Materials Used

* There is no recipe location to combine the items. It is done automatically when the apples and pears are unloaded at home station. The Fruits of Autumn will then appear in the player's Storage.

## Construction Requirements

Cornucopia will gain additional decorations and grow in size depending on number of Fruits of Autumn used to build it with.

## Rewards

The transformed Cornucopia appears as a heap of gifts, with several stages corresponding to the amount of stages built.

* Phase 1 (i.e. unbuilt): 200 .
* Phase 2: 600 , 2 Instant Fertilizers, 2 Fruit Tree Fertilizers, a few Collection items.
* Phase 3: 1,000 , 12 Clay, 20 Coal, 12 Iron Ore, 20 Worms; 1 energy honey, 1 gold nugget.
* Phase 4: 20,000 , 300 Porridge, 300 Fish, many Collection Items; randomly various (in part high quality) items (e.g Cookies +10 Energy, energy honeys, Peafowl Egg).
* Phase 5: 40,000 , 1-4 , many Collection Items; randomly various (in part high quality) items (e.g. precious stones, gold, Peafowl Egg, White Ostrich Egg, Fittings, Worms).
A Cunning Plan

5,000 Experience
30 Instant Fertilizers
 Previous

## Synopsis

I know how we can defeat the witch. In order to do it, we are going to need the help of the kittens, or rather those who these kittens really are," said Silent Shadow.

## Objectives

 File:A cunning plan obj 2.png | Collect and exchange a Viking Set.

## Completion

One by one the kittens started turning into kids. Silent Shadow was busy making ghost costumes for them while I was explaining the kids the details of our plan.
Bravery Award (Arnica Quest 1-14)

Previous

## Synopsis

The fishermen didn't give us a chance to get breath. They carried me and Silent Shadow on their shoulders in triumph. Hope quickly made a fire to prepare some hot food for us.

## Completion

When we sat by the fire that evening, the fishermen told us about the travelers who arrived at their village before us. Those people did not respect the locals at all. 'Now I see you are nothing like them.' smiled the previously gloomy fishermen.
Cabin (Building)

Purchase Price:20,000
Sell Price:2,000
Exp. from purchase: 200
Total Experience: 420
Workers Housed: 3 , for up to 3h
The finished building is rotatable.

## Pricing for Hires:

* 1 hour 5 min - 300 coins
* 2 hours 10 min - 600 coins
* 3 hours 15 min - 900 coins

## Notes

The Cabin is available in 3 different colors. There is no difference in them with the exception of the color and slight size differences: the brown is 9x8, the pink 8x7, and the blue ??x??.
Box with Cherries (Item)

Purchase Price: 0
Sell Price: 0
Gift Value: 0
Weight: 25
Production Time: Instant

## Box with Cherries is Obtained from:

* Created at the Sunrise Expedition Location: 1 from 7 Ribbon + 3 Malachite

## Quests that Use Box with Cherries:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Quests that Reward Box with Cherries:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Notes

* Item is unloaded at Home Station along with other cargo. Gives 100 cherries.
EpilogueMW

Previous
 Moon Well (Moon Well Quest 1-35) | [[This is the last quest in this series.]]

## Synopsis

Blind Sun returned to his tribe. John received a sled and supplies, and then headed out towards the city. The bandits went south and nobody else heard them. Charlie got Silent Shadow. Now I know where all my silver spoons will stop, which ends up being a reason to visit them. The indian managed to find the bear, and became a respected hunter in his tribe. The pilgrims continued their journey.

## Completion

The only thing that keeps me awake at night is the explosion in the mountain pass and the two who Charlie told me about.
Echo (Wind's Song Quest 1-2)

Previous

## Synopsis

Not a single breath of wind in three hours. The Squirrel's torn a windbell off and must be examining it in its nest. Need to go and take a look around: it may all be just a coincidence and the windmill blades are going to get cracking any moment.

## Notes

* Grass can be collected anywhere, except as a gift. Small bundles of grass (3 kg) contain two pieces of grass even though only one is displayed when unloading. This objective should eventually complete on its own while trying to collect 20 moon stones.
* Moon stones must be obtained as a random drop from expedition items. They can be found in jugs, blue chests, crystallins, small chests, footlockers, gold stones, and silver idols. Note, however, that 5 crystallins and 10 gold stones are needed for the next quest.
Fir-Tree Logs (Item)

Purchase Price:1
Sell Price:75
Weight:1
Production Time: 8 min

## Fir-Tree logs are obtained from:

* Chopping trees on Home Station by Sawmill workers and the player.
	+ Spruce
	+ Tiny Spruce
	+ Small Fir-Tree
	+ Dry Fir-Tree
	+ Rare Fir-Tree
	+ Double Fir-Tree
	+ Snow-Covered Fir-Tree
	+ Snowy Large Fir-Tree
	+ Snowy Dry Fir-Tree
	+ Snowy Double Fir-Tree
* Digging under trees on Neighbor's Stations.
* Contained in treasure caches brought back from Expeditions by the player:
	+ ​A Bunch of Logs
	+ A Large Bunch of Logs

## Materials created with Fir-Tree logs:

* Beam; in Furniture Factory (3 Fir-Tree logs +1 Glue).
* Firewood; at Barn (1 Fir-Tree log + 3 Energy).
* Telegraph Pole

## Buildings constructed with Fir-Tree logs:

* Tent (Stage 2): x5
* Sawmill (Stage 2) : x10
* Quarry (Stage 1): x30
Charlie's Tale. Part 4

1 Chocolate
15 Energy
 Previous

## Synopsis

During the twilight, I was going home, light-headed. Lost my conscience, then I got up, and walked again. Then I felt and I couldn't get up anymore. I wake up in a hut. An indian was seated next to me, with some kind of stewed. He was laughing and talking in a language I didn't recognize. I got scared of that indian, and soon I gained strength to get up, I run.

## Completion

Isaac told me in a near station, so I decided to go there. On my way, passing through the forest, I took a hell of a scare with a terrible explosion and the sound of falling rocks. After that, I saw what seems to be two persons running in the dark. The flash lights coming from the helmets of prospectors illuminate there way. I got surprised to see prospectors in a remote place as this one.
Enjoy Your Work (Nord-Pas Quest 1-9)

Previous

## Synopsis

We got very lucky: we managed to get all the materials necessary for construction. More and more people were helping us build the cafe.

## Completion

The cafe became a cultural center for workers and travelers, where people got to know each other, exchanged their opinions, and had a good time. Even hard work was a pleasure.
A Curious Finding (Terra Quest 1-7)

Previous

## Synopsis

Dull Echo and the professor didn't find a way to get further down. How did the locals manage to get to the surface? Unfortunately the pictures didn't mention this.

## Completion

We decided to get back to the surface and explore the other craters. However something caught the attention of Dull Echo: the sand near the wall itself was loose, as if someone had dug it recently.
Basic item

**Basic items** are items that can be purchased without prerequisite items. They are often used as components for building advanced items, . They are generally cheaper than other items.

The general list can be found here: Category:Basic items.

## Upgradable Items

### Basic Items

Amplifying Tome
B. F. Sword
Blasting Wand
Boots of Speed
Brawler's Gloves
Cloak of Agility
Cloth Armor
Dagger
Faerie Charm
Long Sword
Needlessly Large Rod
Null-Magic Mantle
Pickaxe
Prototype Hex Core
Refillable Potion
Rejuvenation Bead
Ruby Crystal
Sapphire Crystal
The Dark Seal

### Support Items

Ancient Coin
Relic Shield
Spellthief's Edge

### Jungle Items

Hunter's Machete
Hunter's Talisman

## Not Upgradable Items

Bonetooth Necklace
Doran's Blade
Doran's Ring
Doran's Shield
Health Potion
Prospector's Blade
Prospector's Ring
The Black Spear

Template:Items
Comeback (Caldos Quest 1-21)

Previous

## Synopsis

We managed to come back safe and sound. The camp was lively and noisy: Alice was gathering people, crying out her orders and instructions. Silent Shadow and Dull Echo were trailing after me: they were afraid of losing me again.

## Completion

In the evening, Alice took me aside. 'I wouldn't have made it without you. Thank you!' she put the map of Canyon and a small gold coin in my hands. 'I think that was left for you.'
Chains (Item)

Purchase Price:??
Sell Price:8,000
Gift Value:
Weight:15
Production Time: 1 hr

## Item is Obtained from:

* created in Smithy: from 3 Wire + 1 Cable
* created in  Metallurgy: 10 from 30 Wire + 10 Cable
* exchanged for Collections: 1 from Gentleman Set

## Materials Created with Item:

* Furnace; in Tinker Factory
* Mounted Belts; at Polar-Side Expedition Location

## Buildings Constructed with Item:

* House With an Attic: 5
* Quarry: 10
* Pottery: 5
* Spinnery: 10
* Metallurgy: 15
* Observation Tower: 7
* Water Well: 10
* Station Warehouse at Aery Expedition Location: 3
* Oil Derricks at Oil Field Expedition Location: 3

## Quests that Use Item:

* The Housing Issue: build House With an Attic, needs 5
* The Decisive Actions (Indim Quest 1-8): create 7
* In the Forest (Woodside Quest 1-9): create 20

## Quests that Reward Item:

* Midday Heat: 5
* Village History. Part 5: 5
* Roll of Tasks. Part 1 (At the Helm Quest 1-8): 3
* Forgotten Notebook. Part 2 (Sunrise Quest 1-9): 5
* Wisdom: 10
Exploration (Halloween Quest 1-8)

10 Blue Leaf
10 Yellow Leaf
 Previous

## Synopsis

An hour had passed since the beginning of our operation. Echo was peacefully snoring while I wa rubbing my eyes and snapping myself on the cheeks to fight sleep.

## Completion

A sudden gust of wind made me choke on a cookie. Echo woke up and saved my life by slamming me on the back. We held our breath and saw a black figure flash across the sky and land on the doorstep of Silent Shadow's house.
Blind Sun

Previous

## Synopsis

The tribe's shaman came to our encounter. He shaked firmly my hand, but shouted when he saw Echo. "And what this maggot is doing here?!" "I'm so happy to see you too, Blind Sun" - said Echo, sarcastically.

## Completion

After the meal, Echo told Blind Sun about the old man and his disease. "We have the medicine necessary. A celestial bird with iron wings brought it a few days ago. The bird it's still in that tree. That place is now sacred to our tribe." - said Blind Sun.
Coal (Item)

*Coal is extracted from coal deposits*

* Contained in
* Dug Under
* Created By
* Material For
* Criteria Of
* Rewarded From

## Contained in

* Won from spinners acquired from clearing Polar Side, Mirages and Sunrise Achievements
* Exchanging the Shaman Set
* Received from other players as a Free Daily Gift
* Mined from deposits on home station by Quarry workers and the player.
* Contained in treasure caches brought back from Expeditions by the player:
	+ A Small Piece of Coal
	+ Average Lump of Coal
	+ Large Piece of Coal

## Dug Under Homestation Items

* Mined from deposits on home station by Quarry workers and the player.

## Dug Under Neighbor Items

* Digging under coal deposit on Neighbor's Stations

- none

## Items Created with Coal

* Fire
* Steel Ingot

## Quests that Use Coal

* When the Flame Goes Out
* Mill
* The Village
* Old Scores

## Quests that Reward Coal

* The Valuable Cargo
* Household Chores
* Sleepy Valley
* The Dream
* Guests
* Infallible Method
* Footsteps on Snow
* The Glacier
* Roll of Tasks. Part 2
* The Gold-Miners
* The Damage
* Comeback
* Ruins
* Job Search
* Gold Rush
* Light in the Fog
* Brave Heart
* We're Scared
* Time To Hit The Road
* The Prophecy
* Wolf Pack
* The Rite
* Shadow and the Ukhtyans
* The Fortune Teller
* Golden Palm. Part 1
* Hospitality
* Chuck Woody
* Settlement in Polar-Side
* The Chronicle
* Khanbulat
* EpilogueMW
* Azor
* The River's Mystery
* A New Home
* Judy
* Letter From Home
Catch Your Luck (Building)

Purchase Price: 150,000
Sell Price: ??
Gift Value: N/A
Weight: N/A
Production Time: Instant

Catch Your Luck is a roulette wheel that the player can spin to obtain energy food or construction items. The wheel can be spun with lucky coins which can only be obtained in timed lands (e.g. Easter Festival, Mine #9, Oakery).

## Obtainable Items

* **Mounted Belt**
* **Fresh Grass**
* **Bread +5 Energy**
* **Cheesecake +35 Energy**
* **Sun Idol +45 Energy**
* **Cookies +10 Energy**
* **Water**
* **100-Energy Dynamite**
* **Blue Extract**
* **Lucky Coin**
* **Worms**
* **Honey +15 Energy**

## Notes

* Sometimes your hired workers will go to this building to gather boxes. This does not affect anything.
* Digging/Shovelling this building at your neighbour's station will often grant you only 1 coin.
Back to the Swamps (Woodside Quest 1-6)

Previous

## Synopsis

Chuck has something that I need to get to the glacier. I need to go to Khanbulat, maybe I can use the information from the diary for our deal.

## Completion

'Do you really think you can catch this creature?', Chuck shouted and slammed his fist on the table. 'It's the most cunning animal in the world, believe me! Even if you do catch it, it won't let you hold itself', Chuck continued shouting. He got so angry that I decided not to argue with him and went to bed.

## Notes

* Doing a 2-hit combo on the Blueberries have a higher yield rate.
* Fly agarics can also be found at The Glade.
Apartments (Building)

Purchase Price:150000
Sell Price:?
Exp. from purchase: 1470

## Construction Requirements:

### Stage 1:

* Apartments stage 1.png
* **15 x Bricks**
* **10 x Wood Veneer**
* **10 x Nails**

### Stage 2:

* Apartments stage 2.png
* **10 x Pipes**
* **10 x Tile**
* **5 x Window**

### Stage 3:

* Apartments stage 3.png
* **4 x Beds**
* **1 x Table**
* **4 x Stools**

## Pricing for Hires:

* 6 hours 5 min - 600 coins
* 12 hours 10 min - 1200 coins
* 18 hours 15 min - 1800 coins
Blueberry (Item)

Purchase Price:1
Sell Price:3,000
Gift Value:3,000
Weight:1
Production Time: none

## Item is Obtained from:

* created in Barn: 1 from 5 Chicken Egg Tray + 20 Milk
* exchanged for Collections: 1 from Healing Set

## Materials Created with Item:

* Yogurt; in Dairy
* Pie +20 Energy (Food); in Bakery

## Quests that Use Item:

* Village History. Part 2 (Ukhty Quest 1-16): create 5
* It's Too Late (Sunrise Quest 1-1): send 5
* Back\_to\_the\_Swamps\_(Woodside\_Quest\_1-6): collect 10

## Quests that Reward Item:

* Tigroid Nugget: 5
* Companionship (Mirages Quest 1-12): 5
* The Morning (Moon Well Quest 1-16): 5
* Flight Around the World: 3
* Good Idea: 10
Deficit

Previous

## Synopsis

Now I only need to braid some more cable, but I've run out of water and flax. So I'll need to ask for help from the locals.

## Completion

The last reel has ended up in the warehouse. Today I needed a good night's sleep, since tomorrow we will start the day in the construction of the bridge.

## Notes

* The Inuit Set does not need to be collected, only exchanged in order to count toward the quest objective.
Coin (Inti Coast Quest 1-14)

Previous

## Synopsis

Aldeya grabbed her linen bag. I heard something clank: a tiny coin fell to the floor. The coin looked exactly like the ones we found in Caldos and here, at the riverbank!

## Completion

Where did you get it from?' I seized Aldeya by the arm. At the same moment, in the Temple's archway, I saw my friends: Silent Shadow and Dull Echo.
Expeditions

These are the locations available in Klondike. They are areas where the player can obtain additional resources and treasure. Some locations have an outpost building that can be repaired in order to establish a trading location for items that can't be obtained anywhere else as well as serve as an additional warehouse/storage area. Each settlement has a unique setting with it's own decorations and scenery. Some locations are close enough to the player's home station to be reached by sled non-stop. Distant locations require a break/stop over for the sled dog team at one or more locations en route to the final destination.

## Locations

* Locations are now listed on the Area page → Category:Area

## Expedition Equipment

Special equipment is required in order to be able to reach certain expedition locations. The requirements vary by location.

* **Axe**
* **Barometer**
* **Bear Coat**
* **Box of Candles**
* **Box of Matches**
* **Jerrycan**
* **Compass**
* **Fur Boots**
* **Harpoon**
* **Hunting Knife**
* **Kerosene Lamp**
* **Lifebouy**
* **Panama Hat**
* **Pot**
* **Rope Ladder**
* **Salt Cellar**
* **Shaman Hat**
* **Skeleton Keys**
* **Sleeping Bag**
* **Snowshoes**
* **Tent**
A New Home (Ukhty Quest 1-8)

Previous

## Synopsis

Frozen dark clouds were hanging over my head. I went back to the hut. I sat down on a chair and thought: since I'm here to stay, I need to put my new home in order. The first thing I need to do is to collect more construction materials.

## Completion

The stocked material will be enough to repair the hut. It was getting dark, or at least that was my impression. Actually, it was quite difficult to tell the time.
Darfoot

A quest to find papers that reveal where the lost expedition may have gone. They are buried in amber. Once you find the amber you will need Archaeologists to help remove the papers.

To rebuild the Archaeologists' House

```
 First Stage requires: 15 Glue + 6 Beam or "blow" it up with dynamite

```

If you bring extra Porridge you can take the sled back & conserve Kerosene
Dragon's Nest (Martu Quest 1-13)

Previous
 The "Fried Eggs" Mission (Martu Quest 1-12) | None

## Synopsis

I couldn't help smiling when I looked at the startled Inuit who saw that their settlement turned into a Dragon's nest. I knew that my time had come.

## Completion

When you were resting, the red dragon made a nest here. It's unlikely that you will still have your home here. But I can help you. Tell me where the dragon comes from, and I will ask him to let you stay here,' I said in a calm voice.

## Notes

* This quest completes the questline and moves you right into the Arcane questline.
Banishment (Wallmond Quest 1-9)

5 Hay Bale for 50 Portions
50 Pears
 Previous

## Synopsis

Those wolves that managed to get out of the trap ran to the tunnel. We decided not to wait for the leaders' revenge and hurried out of the cave, having taken the chest with us.

## Completion

Lewis was waiting for us at the entry to the cave. When he saw us unharmed, his indifference vanished: he was utterly happy to see us again.
Betrayal (Terra Quest 1-12)

Previous
 Surprising Turn of Events (Terra Quest 1-11) | None

## Synopsis

The so-called expedition went south and Dull Echo and I set out for Dawson to notify the Boston Institute of the fraud taking place. My friend did not utter a single word during our journey.

## Completion

I need to tell you something. It seems I'm a traitor...'Dull Echo suddenly said when we were near the resort. 'Your father is in trouble because of me.'
Back on the Road (Ukhty Quest 1-25)

Previous
 Hammer Blow (Ukhty Quest 1-24) | None

## Synopsis

When I went out through the village gates, I heard the joyful barking of dogs and rushed to the sound. There, I saw my sled. It was exactly where I woke up the other day.

## Completion

On leaving the village, I turned around. "I'll need to install lighting rods on the towers," - I thought. But not now. I took my compass, made sure it was working right and checked the direction I was going. After six hours of travel I finally got to my station. I dropped at Dull Echo's to tell him about my arrival, then looked at the tear-off calendar and was rendered speechless. It was May 10, which meant that I haven't even spent an hour in Ukhty.
Events/Archives

Klondike Summer | Event page

**Event**

During the event period, bring a summer mood to your station! Grow a bush of fragrant Hibiscus! Complete all tasks before 21 July and enjoy the beautiful hummingbirds!

Riding School | Event page

 **Event**

During the event period, visit The Riding School location. Miss Lucy's prized ponies are missing! Befriend the guard dogs at her rival's place and rescue the ponies! Gain three adorable ponies that reduces your factory production time by half!

Cherished Dreams | Event page

 **Event**

Build a music box with beautiful butterflies. Get an awesome fishing lure that looks like a wonderful pink lotus!

Longdale | Event page

**New Feature Event**

During the event period, you can master a new profession in Klondike. Become a geologist! Set out to Longdale and try yourself in this exciting role. Learn a new skill and restock your supply of useful resources!

The Bunny Hill Show | Event page

**Seasonal Event**

During the event period, visit The Bunny Hill Show location and build a Festive Stage while chasing away Gloomy Clouds by squeezing them and turning them into rainbows!
Exchange of Experience (Machaon Quest 1-11)

5 Beam
200 Kerosene
 Previous

## Synopsis

As soon as the rain stopped, Glenn and I took the chieftain to the observatory's tower. We told him how to determine the direction of wind using weather vanes and explained how to use a compass.

## Completion

Glenn gave the chieftain his little silver watch on a chain as a token of respect. The chieftain warmly thanked him and promised to let us go if we helped him save Machaon from the celestial lights. 'The shaman won't let us go that easily,' Glenn whispered to me.
Chocolate (Item)

*Do not confuse with Chocolates, a Halloween event item.*

Purchase Price:??
Sell Price:??
Gift Value:
Weight:2
Production Time:

## Item is Obtained from:

* created in Cottage: 1 from 2 White Gold Nugget + 1 Cheese

## Materials Created with Item:

* Cheesecake +35 Energy (Food); in Bakery

## Quests that Use Item:

* Need to Make 5 Chocolate for the Last Task in the Alaska day timed event.
* Xoko's Return (Claw 1-14): 5

## Quests that Reward Item:

* Summer Breeze: 1
* Trap (Woodside Quest 1-14): 4
Breath of Autumn (Sleepy Valley Quest 1-1)

Previous
 None

## Synopsis

It got cold. Waking up early became a painful duty that everyone at the Station would be glad to neglect. Yet the last rays of gentle sun reminded us that it was high time to get ready for the coming winter.

## Completion

I woke up early that day, welcomed by the red dawn. Yet there was someone who woke up even earlier... the whole Station was such a mess!