recursal/Fanatic-Fandom huggingface dataset:
The Old Gods

#### Evelyn Srim

Known as the embodiment of nature, Evelyn Srim held dominion over the vibrant and diverse life that thrived throughout Vrikeran. Her presence nurtured forests, creatures, and the balance of ecosystems. Her passing has left a void in the realm, reflecting the fragile balance of life itself.

#### Sejus Sricht

The god of peace, Sejus Sricht brings tranquility and harmony to the world. His influence seeks to quell conflict and promote understanding among sentient beings. He continues to play a vital role in preserving balance amidst the chaos.

### Death:

#### Cadath Srithss

As the god of magic, Cadath Srithss governs the intricate weave of arcane energies that shape the world. His domain includes the art of spellcasting, the manipulation of elements, and the intricate dance of rituals.

#### Amoun Sricht

The god of war, Amoun Sricht represented the intense and often brutal conflict that arises in the realm. His passing marked the end of an era marked by warfare, yet his legacy lives on through the consequences of battles fought.

### Luck:

#### Marilith Ithiv

Known for her dominion over trade, Marilith Ithiv was the patron of merchants and traders who sought fortune and prosperity. Her influence over economic ventures left an indelible mark on the realm's commerce.

#### Espel Ither

The god of exploration, Espel Ither inspired adventurers to seek the unknown, uncovering hidden secrets and pushing the boundaries of their world. Though gone, the spirit of exploration remains in the hearts of those who dare to venture into the uncharted.

### Misfortune:

#### Vane Ithel

As the god of crime, Vane Ithel represented the darker aspects of society. His domain encompassed deceit, stealth, and the shadows where ill intentions lurk. His legacy still echoes through the criminal underbelly of the realm.

#### Amiri Coith

The enigmatic god of the unseen, Amiri Coith embodies secrets, mysteries, and the hidden forces that shape events from the shadows. Little is known of Amiri's true intentions, as they manipulate events behind the scenes.

### Light:

#### Wen Wiith

The god of love, Wen Wiith radiated affection, compassion, and the bonds that tie individuals together. The loss of Wen Wiith leaves a void in the realm's capacity for emotional connections.

#### Keer Voith

As the god of day, Keer Voith symbolized the cycle of light and darkness, representing the sun's life-giving energy that illuminated the world and sustained life.

### Dark:

#### Pol Wiithll

The god of pain, Pol Wiithll embodied suffering, hardship, and the challenges that test one's resilience. In his realm, the harsh realities of existence were acknowledged and understood.

#### Tel Voithll

As the god of night, Tel Voithll represented the serene embrace of darkness, where rest and reflection provided a counterbalance to the activities of the day.
Ithllan

Ithllan refers to all intelligent races created by The Old Gods that possess consciousness and self awareness. Creatures such as humans, elves, dwarves, dragonborn, tiefling, gnomes, halflings, orcs, etc... are all Ithllan. Creatures such as most animals, monstrosities, constructs, undead, etc... are not considered Ithllan.
    It was approximately 1,000 years after the creation of Vrikeran (The first age) the first Ithllan walked the Index.
Predith

The devoted followers of Numens, known as "Predith," stand as the closest companions to their respective Numens, serving them directly with unwavering loyalty and dedication. These chosen individuals hold a unique bond with their Numens, acting as conduits for their divine will and embodying the virtues and principles that their Numens represent. As representatives of their Numens, Predith play a crucial role in maintaining the delicate balance of Vrikeran, ensuring that their Numen's influence is felt throughout the realm. Through their actions and reverence, Predith exemplify the harmonious relationship between the mortal world and the divine entities that watch over it.
Bawold

Nestled in the heart of Caleah, the bustling capital city of Bawold serves as a vibrant crossroads where the myriad civilizations of Vrikeran converge. As travelers from distant lands pass through its streets, Bawold showcases a rich tapestry of diverse races and cultures, each leaving their mark upon its finely crafted houses and bustling thoroughfares. The city reverberates with the harmonious symphony of chattering voices, each conversing in a unique tongue that resonates with the city's vibrant spirit.

### Architecture

Bawold is a testament to the finest craftsmanship, where houses bear witness to the dedication of skilled artisans. The architecture reflects the harmonious blend of Vrikeran's races, fusing their distinct styles into a harmonious whole. The city's streets are alive with the vibrancy of its inhabitants, creating an ambiance that is both dynamic and inviting. However, this luxurious experience comes at a cost, and living in Bawold is considered a privilege reserved for those who can afford its opulent lifestyle.

### Vaults of Quarock

At the heart of Bawold, encircled by imposing vaults hewn from the unyielding Quarock, lies the center of the city's financial might. These colossal vaults house untold wealth, encompassing the currencies of Vrikeran's many lands. Amid these vaults rises a majestic spire constructed from rare and unique materials, each donated from the far corners of the Index. This towering edifice stands as a testament to Bawold's prosperity and its status as a hub of commerce.

### An Equitable Climate

Bawold's climate is a marvel of equilibrium, offering a temperate haven that experiences the full spectrum of seasons with only a whisper of winter's snow. This climatic harmony further adds to the city's allure, attracting residents and travelers alike to its welcoming streets.

### A Multitude of Races

The spiritual heart of Bawold resonates with the numen Arcadius, the beacon of good fortune. The city boasts numerous temples dedicated to Arcadius, inviting all to partake in peaceful worship and share in the blessings of this benevolent deity. The sacredness of these spaces serves as a testament to the city's unity, where diverse faiths coexist harmoniously.

### A Kingdom Ruled by Veltruth

At the city's helm is King Veltruth, whose reign lends itself to allegations of a kleptocratic government. The power of rule is put to a vote every five years, with each city within Caleah participating in the selection of the new ruler, exemplifying the city's commitment to democratic principles.

### Guardians of Prosperity

Bawold stands as a testament to Vrikeran's boundless potential, a city where diverse races coalesce into a harmonious tapestry. The city's constabulary—comprising professional soldiers, guards, and vigilant town watch—work tirelessly to safeguard the bustling commerce that flows through its streets, ensuring that prosperity thrives and that the city's vibrant pulse continues to beat strong.
Timeline

*current: ~ 2,050 k.e.*

ie 2,050 III

### How to read Timeline

ex. 1,100 I.I Number indicates year First I indicates the age marked by large events. second I indicates which season.

I Spring II Summer - Fall -I Winter

ex. 1,100 II.- would indicate 1,100 of the second age during fall

("V" Indicating pre-Vrikeran)

134,000,000,000 V.I Civilization of Eloth

### The First Age

0 I.I Creation of Vrikeran

1000 I.I Ithllan enter Vrikeran

1900 I.-I Creation of the Wolf King

33,678,000 I.-I Founding of Frun Strunmah

33,679,000 I.II  The Long War begins

### The Second Age

0 II.I After the age of the long war the intelligent races no longer war with each other as they are more focused on threats within their region such as surviving the harsh conditions of poor farm land and intense climate or dealing with monsters.

0 II.- Malakon steals Vrikerans elements

1,633,766 II.I Founding of Hawold

1,633,000 II.II the Beginning of the end

### The Third Age

III.I - Post Karura Expansion - The third age - often refered to as "k.e."

III.I The third age is marked by the expansion of Karura

III.I Sejus Sricht

0 III.- Numens form from remnants of the long war in response to the imbalance of elements created by Malakon.

1,337 III.I Argelli Azure founds Xelcor Council

1,500 - 1550 III.I Agmen the seeker explored the ocean

1,612 - 1,658 III.II Life of Meliano Markell

1,645 III.II Birth of Martin Markell

1,646 - 1,733 III.II Creation of Edmure (the Kuo-Toa false god)

1,769 III.II - **Present** Creation of the Numar Council
Nekik Onol

## **Summary**

    A desolate icy tundra where few live. Only a complete degenerate or outlaw would want to live here. You could hardly call anything in Nekik Onol a city but the people who live here have been hardened by the conditions. Some warriors make the journey here to prove themselves and can only return with the hide of a basilisk they defeated.

## **Culture - The Land of Harsh Realities and Unyielding Determination**

*- The culture of Nekik Onol is defined by its emphasis on survival, self-reliance, warrior tradition, and a tight-knit community spirit. The people of Nekik Onol have developed a deep respect for the land and its challenges, resulting in a culture of strength, resilience, and unwavering determination.*

Nekik Onol's inhabitants possess a fierce determination and a resourceful spirit born out of the unforgiving conditions they face. Survival is a daily struggle and the people have adapted to the challenging environment through resourcefulness, endurance, and the mastery of combat and survival skills. These skills are passed down through generations, ensuring that every member of the community is equipped to face the dangers of the land.

Nekik Onol's culture places a strong emphasis on self-reliance and personal strength. Individuals are expected to be self-sufficient and capable of defending themselves and their communities. This has led to a society where independence and resilience are highly valued traits.

Combat and combat training are central to Nekik Onol's way of life. Warriors are respected figures in the community, as their skills are crucial for protection against both natural threats and potential invaders. Martial prowess is seen as a source of pride and a testament to one's dedication to survival.

Despite the harsh conditions, Nekik Onol's communities are tightly knit. People rely on each other for support, pooling their resources and knowledge to ensure the survival of all members. Bonds of trust and loyalty are formed through shared struggles and victories.

Nekik Onol's spiritualty centers aroudn the concept of strength in both physical and mental forms. While not deeply religious in the traditional sense, there is a reverence for the power of the land and the challenges it presents. Some might engage in rituals or ceremonies to honor the spirits of the land.

Nekik Onol's culture includes traditions such as storytelling around campfires, crafting practical tools and weapons, and engaging in physical challenges and contests to prove one's mettle. These traditions reinforce the values of survival, strength, and determination.

## **Cities**

Goukriskali- Capital

Ridfron

Sen
Thrain Stoneheart

### Physical Appearance

King Thrain is a sturdy dwarf, with a powerful build that reflects years of leading his people through challenges. His graying beard flows down his chest, a symbol of his age and experience. His eyes, though worn with wisdom, hold an unwavering determination that has seen his city through the harshest of times.

### Character Traits

The king is known for his unwavering devotion to his people, which often leads him to make difficult decisions. He believes that his duty is to protect his kingdom at all costs, even if it means making sacrifices that burden his conscience. Thrain values order and stability, often putting the needs of his people above his own.

### Leadership Style

Thrain Stoneheart is a pragmatic ruler, favoring practicality over sentimentality. He rules with a firm hand, ensuring that the laws of the land are upheld and that the people's needs are met. His rule has brought prosperity and security to Hjalfreskjali, but it has also garnered him a reputation for being unyielding in matters of law and order.

### The King's Ambitions

Behind the stern exterior of King Thrain lies a man who seeks to secure a legacy for his people. He yearns to be remembered as the ruler who steered Hjalfreskjali through challenges and safeguarded its future. Yet, as the campaign unfolds, the players will uncover the depths of his ambitions and discover whether they align with the kingdom's best interests.
Calabas

## **Summary**

    Heavily impacted by the abundant magic in the area many inquisitive gnomes congregate to this area. Adventurer's traveling to Calabas will know to have crossed the border when the cold air doesn't carry the same bite, and the feeling of being watched never seems to go away from within large forests of strangely twisted ash grey trees covered with colorful leaves that change with every season. The roads to Calabas are clear, especially of the  brigands from Nekik Onol who dare not linger near the forests from fear of being eaten by flesh eating spiders.

## **Culture - The Scholarly Haven of Diverse Knowledge**

*- Calabas is defined by its scholarly pursuits, magical exploration, and harmony between nature and magic. The region's universities, diverse population, and guardianship of ancient artifacts contribute to a rich and vibrant cultural tapestry centered around learning, magic, and a deep connection to the natural world.*

Calabas' cultural identity is rooted in the pursuit of knowledge, magical studies, and the preservation of ancient artifacts. The region's universities and libraries serve as bastions of learning, drawing inquisitive minds to study magic, history, and various disciplines. The pursuit of knowledge is highly valued, and education is accessible to all who seek it.

The region is a hub for magical research and experimentation, with magical energies flowing freely through the forests and landscape. Magical schools flourish here, shaping Calabas into a center of magical diversity.

The people of Calabas have developed a unique understanding of the balance between nature and magic. This harmony is evident in the architecture, where buildings are often constructed to blend seamlessly with the surrounding environment. Gardens, fountains, and mystical runes coexist with the natural beauty of the forests, showcasing the interplay of magic and nature.

Calabas is a melting pot of cultures and races, thanks to the constant influx of students, scholars, and visitors. This diversity leads to a vibrant exchange of ideas, art, and traditions. Festivals celecrating various cultures and magical practices are common, fostering an atmosphere of camaraderie and shared learning.

## **Groups and Factions**

    There are many different groups and factions within Calabas. The most popular is the Xelcor Council, a council of the greatest wizards in Calabas that work together to protect ancient magical artifacts. Another famous group is the Circle of Rugat, a druid circle, who awaits to defend the region from a great evil that lives beneath the ocean. Many who have traveled through Calabas have also met one of the druids of the living bark. These druids have agreed to allow safe passage of travelers through the dangerous forests in exchange for the forest's safety.

    There are more groups and factions within Calabas that are lesser known.

## **Cities**

**Pico** the capital of Calabas

**Snogurn**

**North South**
Caleah

Map of Caleah

Caleah is the trade capital of the world. Every person no matter shape or size can be found here trading unique merchandise from all over the world. The land is grassy with rolling hills. The people are unique and everyone has found a home in Caleah.

Caleah serves as the main trading center of all of Vrikeran. Near the end of The Long War many races struggled to gain control of the routes through Caleah.

## **Culture - The Trade Capital's Vibrant Culture**

*- Caleah's culture is a vibrant tapestry of diverse races, trade-focused values, and cosmopolitan ideals. Its people celebrate unity in diversity, foster cultural exchange, and embrace adaptability and innovation in their pursuit of prosperity and progress.*

As the hub of commerce, Caleah's culture is shaped by its constant interactions with various societies and its role in connecting the world. Trade is at the heart of Caleah's culture and most people take pride in their role as merchants, traders, and intermediaries. Markets and bazaars line the streets, offering exotic goods from all corners of the world.

Caleah's cosmopolitan nature is reflected in its architecture, cuisine, and fashion. The cityscape is a blend of architectural styles, reflecting the diverse origins of its inhabitants. Streets are lined with eateries offering a global culinary experience, and fashion trends from various cultures coalesce to create a unique Caleah style that's both eclectic and fashionable.

The city's culture values adaptability and innovation. The fast-paced nature of trade encourages Caleah's residents to be resourceful and open to change. This adaptability extends to magic, technology, and social norms, making Caleah a city where progress is embraced.

## **Groups and Factions**

* Arcadius' Chosen a guild of clerics and paladins funded by merchants believing in fair trade in Caleah.
* Goldest and
	+ Bawold's Four Gold are competing merchant guilds.
* Gold Watchers are a guild of neutral mercenaries often hired by merchants to protect their goods.
* True Song a guild of bards who share stories from around the world.
* Bawolds Finest Holds a chain of inns who want to provide safe lodging all around the world.
* The Gilded Gutters band of Barbarians

## **Government**

Caleah was once a democracy represented by "Reprative" (diplomats and leaders from Caleah) but has since been under the tyrannical rule of King Veltruth.

## **Cities**

* **Bawold** - Capital
* **Keer Loam**
* **Lac Cidus**
* **Efrestal**
* **Wulken**

## Roads

* Arcadius' Path
* Ember Trail
* Zephyr Pass
* Dunecrest Trail
Zetain (amethystzetain)

TikTok Description: Omnisexual Non-Binary Socialist Autistic Pfp: Moedxilly Stand with Ukraine 🇺🇦

Zetain is a JellyBean Clone that has 982 Followers

He also made a video about why does everyone hate on JellyBean ( https://www.tiktok.com/@amethystzetain/video/7078552283478445358?is\_copy\_url=1&is\_from\_webapp=v1 )

TikTok Profile: https://www.tiktok.com/@amethystzetain
Jelly bean clones Wiki

**Welcome to the Jelly bean clones Wiki!**
This is where Jellybean And Other Jellybean Clone Come.

We're a collaborative community website about Jelly bean clones that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Dewberry

oh no not a furry JellyBean Clone.....

Youtube Description: Howdy! I'm an Artist/Animator ^^ -- Just Call Me 'Dew' 13 She/her -- Fandoms: Furry Fandom Dsmp Warrior cats ✄┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ Im on the verge of Death

Dewberry is a JellyBean Clone with 120 Subscribers.

She claims that she is not a JellyBean Clone.

Youtube Channel: https://www.youtube.com/channel/UCzHAlD7\_Kh2223G5IsxDg\_Q
Jellybean

Youtube Description: ʅ（◞‿◟）ʃ

JellyBean (birthday: November 23), also known as Bean or BeanNotHere, is an **Mexican-American YouTuber known for uploading YouTube Shorts about Minecraft**.

JellyBean is also the one who created the Jellybean Clone Madness.

Youtube Channel: https://www.youtube.com/c/JellyBean69420
Sen Zebo

Youtube Description: A nomad with a dual personality. ■■◢◣

Sen Zebo is a JellyBean Clone with 515 Subscribers + He claims that he is not a JellyBean Clone but is because pngtuber and parkour in minecraft and starting after jellybean = JellyBean Clone!!!!!!!!!!!!!!!!!!

Youtube Channel: https://www.youtube.com/c/SenZebo
Voith Gul Divers

The Voith Gul Divers are a renowned and fearless group based in the region of Ushil Nir. Comprised of skilled adventurers, warriors, and experts in subterranean exploration, the Divers are dedicated to the perilous task of eliminating subterranean evils that threaten the safety of their homeland. Their name, derived from the deep crevices known as "guls" found in the rugged terrain of Ushil Nir, reflects their commitment to delving into the very heart of darkness to cleanse their world.

### Mission and Purpose

The primary mission of the Voith Gul Divers is to explore the intricate underground networks and caverns, facing off against creatures, monsters, and malevolent forces that dwell in the depths. Their aim is to ensure the safety and security of Ushil Nir's inhabitants by eliminating threats before they have a chance to emerge and wreak havoc on the surface.

### Equipment and Tactics

Equipped with specialized gear suited for subterranean exploration, the Divers use a variety of tools such as darkvision goggles, sturdy climbing gear, and magically infused weapons. They employ tactics that involve teamwork, strategic positioning, and a deep understanding of the underground environment to outwit their adversaries.

### Leadership and Structure

The Voith Gul Divers are led by Thora Stonehammer a skilled and experienced leader who coordinates missions, assigns tasks, and makes crucial decisions. The group operates with a hierarchical structure, where veteran members provide guidance to newer recruits. Despite their structured approach, the Divers value individuality and resourcefulness, understanding that adaptability is crucial when facing the unpredictable dangers of the depths.

### Impact and Reputation

The impact of the Voith Gul Divers on Ushil Nir's safety is immeasurable. Their relentless efforts have resulted in the clearing of many dangerous areas and the eradication of threats that would otherwise plague the region. Their reputation has earned them respect among the locals, who rely on them to safeguard their homes and communities from the darkness lurking beneath.
Neutrals

**Neutrals** or **Deuteragonists** are practically just characters whose characters are in no specific role as to whether they are allies or enemies. Those who are both allies and, at one point, enemies, are contrary to traditional heroes, although they may still have heroic qualities.

The alternate word for this faction are called **Anti-Heroes** (Male) or **Anti-Heroines** (Female).

"*.*"

—About Neutrals.

## Groups

Whether they operate independently or in a partnership, neutral anti-heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature neutral groups:

## See also

* Supportives
* Heroes
* Allies
* Villains
Villains

**Villains** or **Antagonists** are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in pursuit of a personal or professional objective that is usually at the detriment of the public, the greater good, and/or any other moral standard. As their actions usually cause community disturbance, Villains are actively opposed by Heroes who seek to curb the destruction the actions of villains cause.

A villain's motivation to break moral law varies; some break it as part of a personal pursuit of obtaining a goal (whether it be the ambition for power or the pursuit of revenge), others break it as a consequence of a professional occupation or task, others still will break it simply for kicks and for the thrill of "crossing the line" (due to a lack of empathy for anything beyond themselves) and there are others who are diagnosed as "Criminally Insane"; to whom laws like morality do not register due to mental instabilities.

"*.*"

—About Villains.

## Groups

Whether they operate independently or in a partnership, villains will sometimes need to team together with other villains to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature villainous groups:

## See also

* Supportives
* Heroes
* Allies
* Anti-Heroes
CSCU Wiki

**Welcome to the CSCU Wiki!**
The series follows the adventures of two master thieves who uses their skills for good, along with their savvy sidekicks and partners in crime, travels the world foiling V.I.L.E.'s evil plans -- with all of whom are pursued by Sly and Carmen's love interests.

We're a collaborative community website about CSCU that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Muggshot

## Overview Information

### Hobbies

Intimidating his opponents
Making money

### Goals

Continue the Cooper Legacy (ongoing)
Defeat the Fiendish Five (succeeded)
End Clockwerk's terror (succeeded)
Take back the Thievius Raccoonus (succeeded)
Take down Neyla (succeeded)
Defeat V.I.L.E. (succeeded)

## Alignment and Organizational Traits

### Previous Affiliation(s)

Fiendish Five (formerly)
ACES (briefly)

### Occupation

Nextline to the Great Thief of the Cooper Clan
Co-Leader & founder of the gang

## Personal Statistics

### Relative(s)

Conner Cooper (father) †
Unnamed mother †
Cooper Clan (ancestors

### Friend(s)

* Team Cooper Red Gang
	+ Carmen Sandiego (best friend)
	+ Murray (best friend)
	+ Bentley (best friend)
	+ Player
	+ Zack
	+ Ivy
	+ Shadow-san
	+ The Guru
* Sonia

### On-and-Off

* INTERPOL (sometimes)
	+ Carmelita Fox (sometimes, love-interest)
* A.C.M.E. (sometimes)
* Crackle
* Panda King
* Dimitri Lousteau
* Penelope (former member of the TCR Gang)

### Enemies

* Fiendish Five
	+ Clockwerk †
	+ **Muggshot**
	+ Mz. Ruby
* V.I.L.E.
	+ Professor Maelstrom
	+ Coach Brunt
	+ Roundabout
	+ Countess Cleo
	+ Dr. Bellum
	+ Mrs. Puffin
	+ Spinkick
	+ Flytrap
* Klaww Gang
	+ Neyla (betraying anyone she sees) †
	+ Rajan
	+ The Contessa
* Dr. M
* Don Octavio
* Mask of Dark Earth
* General Tsao
* Captain LeFwee
* Cyrille Le Paradox
* El Jefe
* Sheriff Toothpick
* The Grizz
* Ms. Decibel

## Powers and Abilities

### Skill(s)

Capable with his cane
Enhanced Strength
Enhanced Durability
Enhanced Speed
Enhanced Reflexes
Enhanced Stamina
Enhanced Agility
Enhanced Endurance
High Acrobatics Skills
Expert Combatant
Parkour
Gymnastics
Pick pocketing
Safe cracking
Leadership
High Intelligence
Mastery of disguise
Timeline 1961-2100

1961:

January 13: Joshua Middleton was born in Albany, New York.

1977:

April 24: A secret US Government bunker is completed under New York City with the purpose of developing advanced technology away from prying eyes.

1984:

April 2: Joshua Middleton begins work with the United States government to develop instant transmission technology.

October 4: Out of Touch by Hall & Oats releases.

1986:

May 9: Joshua Middleton's lab readies for their first full-scale test with the prototype "Instant Transmission Gateway"

May 16: New York City is vaporized by a blast, the size of which had never before been seen throughout all of human history. Most of the eastern part of North America was rendered inhospitable in a matter of seconds. The Reagan administration and most of the parliament of Canada are killed in the blast. The US Attorney General was the highest-ranking survivor of the incident, and was given presidential permissions as per the Presidential Succession Act of 1947. War on the Soviet Union was declared almost instantly.

May 17-20: The United States unloaded their entire nuclear arsenal upon the USSR between the morning of May 17th and afternoon of May 19th. By the morning of May 20th, every corner of the globe had been reduced to rubble. Human population may have gotten as low as a few hundred million due to the massive shift in sea level following the May 16 blast.

2011:

November 9: The first major nation on the North American continent was founded. The American Republic originally consisted of 13 city-states and 7 tribes in the central Great Plains region.

2012:

February 1: The American Republic annexes the Great Lakes Commune, granting them access to the Atlantic Ocean.
Males

**Males** (雄, *Jōyō*), are the biological term used throughout the many worlds, and beyond. They are a gender identity within the binary genders. **Men** (男, *Otoko*) is a term used for adults, and corresponds to the terms boy (for children), male (adjective) and masculinity.

"*.*"

—About Males.

## Overview

### Anatomy and Design

Children are born with penises and testes are often raised with the expectation that they will identify as men, although intersex children may also be assigned to this identity while possessing some but not all of the above characteristics, Men may be cisgender (assigned male at birth and identifying as male) or transgender (assigned female at birth, yet identifying as male).

Identifying as a man is often associated with male sex characteristics such as a penis, testes, narrow hips, a prominent Adam's apple and a low-pitched voice, as well as a masculine gender expression and gender role, but these are not neccessary, and it is still possible to identify as a man without them.

## External links

* Males *Wikipedia* — Wikipedia article on assassins.
* Males *MOGAI Encyclopedia*
* Males *Gender Wiki*
Locations

**Locations** are a content construct shown throughout all things. They are various places set in different world consisting of several countries. Every location spans over many climatic zones, from deserts and exotic islands to tundra, and has different landscapes - mountain ranges seemingly being very common.

"*.*"

—About Locations.

## Section heading

Write the first section of your page here.

## Section heading

Write the second section of your page here.
Ironbeard Clan

The Ironbeard Clan is a stalwart dwarven faction that calls the grand city of Hjalfreskjali their home. With a reputation for both formidable warriors and

skilled miners, the Ironbeard dwarves are a hardy and determined group that plays a significant role in the city's dynamics.

## Values and Traditions

1. Battle-Honed Valor: The Ironbeard dwarves pride themselves on their combat prowess and unwavering bravery in the face of danger. They view martial skill as a way to defend their kin and uphold their honor.
2. Respect for Ancestry: Ancestral bonds are deeply cherished by the Ironbeard dwarves. They maintain extensive records of their lineage and ancestry, upholding their forebearers' achievements and wisdom.
3. Mining and Craftsmanship: Expert miners, the Ironbeard dwarves extract precious minerals from the depths of Ushil Nir to forge powerful weapons, sturdy armor, and intricate artifacts.
4. Resilience in Adversity: The clan's history is marked by tales of overcoming adversity, whether it be surviving harsh conditions or repelling foes. This resilience is a core aspect of Ironbeard identity.
5. Kinship and Unity: Unity within the clan is essential. Ironbeard dwarves support one another in all aspects of life, making the clan a tightly knit community that values cooperation.

### Political Standing

The Ironbeard Clan's military strength and resource management contribute to their significant influence in Hjalfreskjali's politics. Their role as defenders and warriors often leads them to be consulted on matters of security and defense.

### Relations with Other Clans

The Ironbeard Clan shares a close alliance with the Crystalforge Clan, with both clans benefiting from the trade of minerals and crafted goods. Relations with the Deepforge Clan can be complex due to differing views on the importance of tradition and innovation.
The God Of Bawk (Character)

# God Of Bawk - (Character)

> *"bawk bawk im a cock" - GodOfBawk*
>
>

As the creator of this server, I also feel the need to write this wiki to describe what has happened so far.

### Personality

I do not like to interfere with this server in any way, But I will not hesitate to eradicate those who break my universal rules. ￼

(Easily swayed by outer opinion)
Beesechurger 73

nooooo my favorite youtuber has become a jellybean clone.......

Youtube Description: I make Minecraft memes. 🧀

**Michael "Mike"** (born: 1991-1992 [age 29]), better known online as **Beesechurger\_73** (or simply **Beese**), is an Mexican-American gaming YouTuber known for making videos on the video game Minecraft.

Youtube Channel: https://www.youtube.com/c/Beesechurger73
Sandiego Cooper (Universe)

The ***Sandiego Cooper*** (サンディエゴ・クーパー, *Sandiyego Kūpā*) universe refers to the series' collection of stages and properties that hail from the platform stealth action-adventure franchise series with educational elements owned by the Broderbund and Sucker Punch Productions.

It follows the adventures of two master thieves who uses their skills for good, along with their savvy sidekicks and partners in crime, travels the world foiling V.I.L.E.'s evil plans -- with all of whom are pursued by Sly and Carmen's love interests.

"*.*"

—About the Sandiego Cooper Universe.
Spicyee (Character)

*"Alex, kill the king." -Spicyee*

Probably the most powerful political figure on the server, somehow. Also seems to have some kind of friendship with [Server]. (In his words, they're 'tight')

### Affiliation

East Cock (Former)The Cock Union (Former)The Cock Empire (Current)

### Occupation

Prime Minister of East Cock (Former)Supreme Leader of The Cock Union (Former)

Emperor of the Cock Empire (Current)

## Appearances

### Personality

He has two distinctly different personalities. His normal self generally seems to be diplomatic, although he has been known to do some questionable stuff. His second personality, which he reffers to as "Anti Spicyee", is quite chaotic, and it seems like he will do just about anything to acheive his goals. He and Spicyee were recently seperated into different physical bodies, and no one has been able to track down Anti Spicyee since. Anti Spicyee has also claimed to have created and led the organization known as The Red Hand.
Neturi Mowzen

**Neturi Jaimee Mowzen** (4 October, 2815 - disappeared 19 April, 2837) was an Aneran politician who served as a cabinet member for Felix Mowzen II, head of the Civilian Defense Council, and daughter of Felix Mowzen II. She was arrested following the failed April Revolution of 2837, and escaped custody after Felix II was shot by Cyras Torelli, her husband and fellow anarchist. Neturi was last seen fleeing south into Sydney later that same day, though extensive manhunts by both governments turned up nothing.
History Repeating (Archie Jumbo Comics Digest, 2022)

## Characters

* Midge Klump
* Veronica Lodge
* Kevin Keller
* Betty Cooper
* Archie Andrews
* Alice Cooper
* Hal Cooper
* Trev Brown
* Jughead Jones
* Geraldine Grundy
* Waldo Weatherbee
* Moose Mason (cameo)
* Cheryl Blossom (cameo)
* Sabrina Spellman (cameo)
* Floyd Clayton (cameo)
* Devon Walters (cameo)
* Ethel Muggs (cameo)
* Reggie Mantle (cameo)
* Toni Topaz (cameo)
Arcadius' Chosen

The Arcadius' Chosen is a revered guild established within the heart of Caleah, a realm known for its grassy hills and serenity. This guild is an embodiment of unwavering devotion to the numen Arcadius, the deity of good fortune. Comprising paladins and clerics who have committed themselves to Arcadius' cause, they don distinctive grey robes adorned with elegant black trim, symbolizing their role as custodians of serendipity and harmony in a world often overshadowed by uncertainty.

### Guiding Principles

The Arcadius' Chosen guild operates under the guiding principles of compassion, kindness, and the restoration of equilibrium. Their sacred duty is to counterbalance the adversities of life with the blessings of good fortune, ensuring that the delicate harmony between misfortune and luck is preserved.

### Roles and Responsibilities:

1. Fortune's Healers: Guild members trained as healers harness their divine abilities to mend not only physical ailments but also the emotional wounds that afflict the downtrodden. By channeling Arcadius' blessings, they offer solace, hope, and rejuvenation.
2. Harbingers of Unity: These paladins and clerics excel in conflict resolution and mediation, defusing tensions and fostering understanding amidst discord. With their persuasive abilities and diplomatic finesse, they endeavor to mend relationships and prevent conflicts.
3. Bearer of Arcadian Blessings: Arcadius' Chosen orchestrate solemn ceremonies that invoke the numen's blessings upon individuals, communities, and even the land itself. These rituals imbue prosperity, optimism, and resilience, radiating Arcadius' benevolence far and wide.

### Hierarchy and Leadership

At the helm of the guild stands the esteemed figure of the High Sentinel, chosen for their unshakeable commitment and exemplary leadership qualities. The High Sentinel steers the guild's pursuits, ensuring adherence to Arcadius' teachings and principles.

### Initiation and Training

Initiates into Arcadius' Chosen undergo a rigorous training regime that sharpens their combat skills and divine prowess. Aspiring members must demonstrate their unwavering dedication through selfless acts of benevolence and valor. Many initiates embark on a pilgrimage through Caleah's tranquil landscape, signifying their willingness to embrace challenges in the pursuit of harmony.

The guild is deeply engaged with local communities, organizing events that infuse joy and hope into people's lives. They offer healing services, distribute essential supplies, and actively participate in festivities that remind all of the enduring power of optimism and good fortune.Through their actions, Arcadius' Chosen inspire their guild members and the broader population alike. Their deeds stand as a testament to the potency of positivity and serendipity, demonstrating how they can thrive even in a world marked by uncertainty and turmoil.
Heroes

**Heroes** (英雄, *Eiyū*) or **Protagonists** is/are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in dedication to protecting or otherwise serving for the greater good; using their skills to counter community issues, such as day-to-day crime and combat threats enacted by Villains.

Some heroes are motivated into their careers by a sense of responsibility or duty, while others are thrust into the role due to a formal calling. Others may also hold a personal vendetta that leads them into the heroic role or some may simply hold a strong belief in justice and humanitarian service and possess abilities to affect great change.

Regardless of their motivation, the heroic life is not for everyone; a willingness to risk one's own safety in the service of good is usually expected to be done so without expectation of reward and as such some heroes have to make great sacrifices in their personal or professional lives in order continue their heroic careers.

"*.*"

—About Heroes.

## Groups

Whether they operate independently or in a partnership, heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature heroic groups:

## See also

* Supportives
* Allies
* Anti-Heroes
* Villains
Show Time! (Archie’s Pals ‘n’ Gals Double Digest Magazine, 2003)

## Characters

* Veronica Lodge
* Nancy Woods
* Betty Cooper

## Trivia

* ”The Rocky Horrible Picture Show” is a parody of the 1975 film “The Rocky Horror Picture Show”.
* The plot of the story is a reference to the midnight showing phenomenon, where fans of The Rocky Horror Picture Show will attend screenings of the movie at midnight and perform alongside it and yell callbacks during the movie.
* Nancy’s “mad doctor” costume is a parody of the character Dr. Frank-N-Furter.
* Betty’s “helpless heroine” costume is a parody of the character Janet Weiss.
* Veronica’s “mystery maid from Mars” costume is a parody of the character Magenta.
* In the film, the Mr. Popoff character is a parody of Riff Raff.
Frost Fox

Youtube Description: Howdy, I am Frost Fox! I have been playing Minecraft since 2009, and I am a Minecraft Content Creator Whose Goal Is To Make YOU laugh! What I post are crazy shorts on a DAILY basis and Friday long videos! I love to share what I've learned with you throughout my days playing in building tips, Redstone contraptions, command block codes, PVP techniques, and so much more on how to improve your Minecraft experience!

Frost Fox is a JellyBean Clone that has 163K Subscribers.

He also made a video about people saying that he copied JellyBean but he did.

Youtube Channel: https://www.youtube.com/c/FrostFox
The Bawk SMP Wiki

# ***- God Of Bawk***

## Eras

The Peace Era

The Growth Era

The Chaos Era

The Void Era

## Mythical Items

* **Hoe of Panera**
* Signifies ownership of the massive wheat field known as Panera. Currently owned by hahapvp.
* **Boxhat**
* Signifies leadership of the Boxhat religion. No longer exists (Final holder: BoxhatWizard)
* **Clarent**
* Signifies leadership over The New Republic. Owned by ItsAlexEF.
* **Pick of East Cock**
* A symbol of industrialization and growth in The Cock Union. Owned by Spicyee.

## [Core] Nations

###### (Nations not part of the core four will be linked in the links below)

Panera (Nation)

Fashiko (Nation)

East Cock (Nation)

TKOTRT (Nation)

## Characters

The God Of Bawk (Character)

The Server (Character)

ChixenLegJo (Character)

Zenriritth (Character)

Hahapvp (Character)

Derkeiser2 (Character)

Spicyee (Character)

HorizonMazer (Character)

DeadlyPlum (Character)

AlexEF (Character)

Unbalanced (Character)

BoxHatWizard (Character)

The Void (Character)

## Misc Links

The Coalition of Nations

The Red Hand
Great Central Forest

All dates are listed in Earth Years unless otherwise specified.

The **Great Central Forest** is a single massive forested area covering most of north-central Cascana. It stretches from coast to coast, dominating an area comparable to that of Amazonia. The rich forest offered Earth's first interstellar colony, Anera, protection and resources during its chaotic beginning. 8 countries contain parts of the Great Central Forest within their borders, some of which are made up entirely of forested area.

## History

### Early History

The human survivors of the CASCANA-I crash called the region *Cascana's Forest*, after the ship that brought them there. When contact was first made with the North Aranet Civilization in 2527, translation difficulties led to the survivors calling the area *Anera*, a mishearing of the word *Aranell*. The Great Central Forest continued to be called *Anera* until the Menere Revolution of 2551. Aranelli access to the region was limited, as the northern reaches were incompatible with their biology. As a result, there is very little known about the forest before 2527.

### Modern Day

The Great Central Forest is vital to the entirety of northern Cascana, both economically and in terms of building material. This has led to an increase in unsustainable deforestation in recent years. To date, the forest resides within 8\* countries:

Anera (*\*and* *Calican Defense Council*)

The Technocratic Republic of Calico

Menere

Borea

Bearing

West Onari

East Onari

Sydney
United American States

The **United American States** **(UAS)** is a country on Earth, located in Southeastern North America. It consists of 17 states and 1 autonomous region (Detroit, Great Lakes Territory). All 17 states are located East of the Mississippi River, with the Great Lakes and the Bay of York separating it from the Arctic Union.
The Planet Poom

Editor Note: This article is *heavily biased*, but our mod team decided that the article subject was uninteresting enough to not warrant a proper article. For more information, see *MilkCo Offworld.*

The Planet Poom is the worst planet in the entire galaxy. There is absolutely nothing on it, the weather is always awful, the air is just breathable enough to survive on, but just toxic enough to make it painful, and the whole damn thing is baby-shit green. Even the rocks seem to hate this planet with how often they come tumbling down from the countless jagged peaks that decided they were too good for valleys. To make matters worse, MilkCo. decided there absolutely *had* to be a facility out here. You know what it does? It's for categorizing. That's it. It's literally a facility on the most backwoods, dirty ass planet in the Outer Rim, *just for paperwork.* Even this article documenting the planet's existence came from that very facility. That's right, the person who typed this out works on that facility on that disgusting little dustball that even God didn't want. And they get 2 days off world a year. That's an Earth year, by the way, because this planet's years only last about a week. This little rock goes through it's entire seasonal cycle in just 7 days. It's dreadful.
Archie’s Pal Jughead (1949) (Issue 5)

## Archie’s Pal Jughead #5

### Stories

* Femmes And Fowls
* A Bicycle Is Built For One
* Flyin’ High
* A Hair Brained Plot!
* Horsepitality
* Of Moose And Men
* The Cake Eater
* Second Fiddle
* Animal Cracks

## Gallery

Femmes And FowlsA Bicycle Is Built For One
Flyin’ High
A Hair Brained Plot!Horsepitality
Of Moose And Men
The Cake EaterSecond FiddleAnimal Cracks
Arctic Union

The **Arctic Union** is a confederation on Earth, occupying much of North-Central North America and Northern Eurasia. It consists of 27 fully autonomous territories, most of which are located in North America. The Arctic Union borders the United American States, the New English Empire, and California in North America, and Russia, Sweden, and Norway in Eurasia.
Astronomical Designation System

The UNASTA Astronomical Designation System is a system which is used to name astronomical bodies.

-Organization that discovered the object

-System ID, assigned in order of discovery

-Star (If an object orbits 2 or more stars, the larger star will be listed.)

-Planet or dwarf object

-Satellite

Examples:

UNASTA-UR15-ACh: 8th moon of the 3rd planet in the UR15 system, orbiting the parent star.

UNASTA-G2212-AA: First planet orbiting 3 stars in the G2212 system.
April Revolution of 2837

The **April Revolution** was an armed uprising in the Aneran Democratic Republic, occurring from 14 April to 19 April, 2837. It started in response to President Mowzen's unpopular stance on labor laws, and was led by his daughter Neturi. The Civilian Defense Council, a sect of the Calican Anarchists, made up a significant portion of the revolt. New Kit was under anarchist control for 20 hours (18 - 19 April 2837) before the Aneran Military reclaimed the city. The April Revolution resulted in the disappearance of Neturi Mowzen and the assassination of Felix II.
Jwormua

Youtube Description: stuff here

Jwormua is a JellyBean Clone who decided to be one because he wanted to.

He has 5.02K Subscribers and he made a video about expierience about being a PNGTuber on TikTok.

His character on TikTok is a Rabbit.

Youtube Channel: https://www.youtube.com/channel/UCxHYlkTWigbUvc-cmR7dXcQ