recursal/Fanatic-Fandom huggingface dataset:
Beaver (enemy)

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**This article is about the enemy. You may be looking for the playable animal.**

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## Information

### Worlds

Forest
River
Pond

### Hostility

Hostile

The **beaver** is an enemy in Animal Simulator. Its level ranges from 1 to 80. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Forest

River

Pond
Diplodocus

A Diplodocus

The **Diplodocus** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 15 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.
Albino sperm whale

The albino sperm whale

The **albino sperm whale** is a boss in Animal Simulator. Its level is at 140. It is the boss of the lost city of the ocean. It has the ability to echolocate the player. It gives the player 140 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.

## Trivia

* The albino sperm whale is the first boss to echolocate the player.
* The albino sperm whale is the first boss to have three words.
* The albino sperm whale is the first boss to be a cetacean.
* The albino sperm whale is the first boss to be a toothed whale.
* The albino sperm whale is based on the Moby Dick from the book of the same name. However, it is not called the Moby Dick because this game is rated E10+.
Afghan hound

An Afghan hound

The **Afghan hound** is an enemy in Animal Simulator. Its level ranges from 1 to 180. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

House

Neighborhood

Apartment

City

Park

Beach

Grassland

Rainforest

Desert
Damselfish

A damselfish

The **damselfish** is an enemy in Animal Simulator. Its level ranges from 1 to 140. It is passive, meaning that it will swim away from the player when approached. It either appears alone or in groups of 4. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

House

Apartment

Ocean
Drill

A drill

The **drill** is an enemy in Animal Simulator. Its level ranges from 10 to 160. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Beach

Cliff

Grassland

Rainforest
Cottontail rabbit

A cottontail rabbit

The **cottontail rabbit** is an enemy in Animal Simulator. Its level ranges from 1 to 250. It is passive, meaning that it will run away from the player when approached. It either appears alone or in groups of 4. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Forest

Grassland

Desert

Mountains

Cave
Carp

A carp

The **carp** is an enemy in Animal Simulator. Its level ranges from 1 to 180. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

River

Pond

Desert
Field

The field

The **field** is a world in Animal Simulator. The recommended level to go here is level 1. It has doorways to the neighborhood, city, park, farm, woodland, forest, and grassland. There is no boss in this world.

## Locations

The woodlandThe forestThe fieldThe grasslandThe roadThe neighborhoodThe cityThe parkThe farm

## Trivia

* The field has the most doorways of all worlds.
	+ It also has doorways to almost every world in the game.
* The map of the field is Spain.
Альберт Давыдов

**Альберт Давыдов -** известный на весь Нью-Йорк 35-ти летний детектив. Альберт Давыдов расследовал много дел, но почти всё время он гоняется за мафией Клиффтона. Женат на знаменитой певице, а также у него есть 15-ти летние дети - Лили и Мич.

## Внешность

Альберт Давыдов весь чёрный, ростом 179 см, с кудрявой, густой и длинной шерстью. У него большие, зелёные глаза. На расследования он ходит в обычной одежде, а когда шпионит или на праздники, одевает костюмы. Также у него очень меховые лапы и чёрные подушечки лап.

## Характер

Это очень добрый, смелый и серьёзный кот. Иногда бывает юморным, но когда он на задании, то серьёзен. Альберт никогда не унывает. Сыщик очень опытный и бодрый духом. Очень любил книгу про Шерлока Холмса, поэтому и купил дом на Западном Бейкер Стрите. Любит разные детективы, сочинять песни и писать свои книги. Очень любит свою жену и детей, хоть и Мич городской вор. Всей душой ненавидит мафию Клиффтона, но больше всех их босса.

*Этот раздел нуждается в заполнении.*

## Биография

Юный сыщик родился в Нью-Йорке в Озёрном селе, 29 сентября, в не очень богатой и не очень бедной семье.

*Этот раздел нуждается в заполнении.*
Bear (playable animal)

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**This article is about the playable animal. You may be looking for the enemy.**

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## Bear

* Adult
* Cub

## Information

### Special abilities

Scent
Wood destruction
Fall damage immunity
Roaring

### Diet

Omnivore

The **bear** is a playable animal in Animal Simulator. It costs 6 diamonds to play as it. If the player doesn't have a den for it, it starts in the forest. It has the ability to smell enemies from afar, destroy wooden obstacles only, be immune to fall damage, and roar at enemies. It is an omnivore.

## Skins

Grizzly bear skin (level 1)Black bear skin (level 5)Spirit bear skin (level 10)Asiatic black bear skin (level 15)Sloth bear skin (level 20)Spectacled bear skin (level 25)Sun bear skin (level 30)Cave bear skin (level 35)
## Cubs

The player can have cubs in their family if both male and female are at level 10 and they sleep in their den. Once they sleep, there is a notification that the female is pregnant. The female starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a cub is born. The player can pick up the cub, meaning that they can bring it to food where it is far away. The cub starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the cub or not.

## Trivia

* The bear is the first playable animal to be an ursine.
Bobcat

A bobcat

The **bobcat** is an enemy in Animal Simulator. Its level ranges from 1 to 200. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Neighborhood

City

Park

Farm

Forest

Desert

Mountains

## Trivia

* The bobcat is the first enemy to be a small cat.
Bat (enemy)

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**This article is about the enemy. You may be looking for the playable animal.**

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## Information

### Worlds

Grassland
Rainforest
Cave
Volcano
Underwater grotto

### Hostility

Neutral

The **bat** is an enemy in Animal Simulator. Its level ranges from 10 to 360. It is neutral, meaning that it will attack the player when provoked. It either appears alone or in groups of 3. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Grassland

Rainforest

Cave

Volcano

Underwater grotto
Caribou

A caribou

The **caribou** is an enemy in Animal Simulator. Its level ranges from 1 to 200. It is neutral, meaning that it will attack the player when provoked. It either appears alone or in groups of 3. It gives the player 7 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Forest

Grassland

Mountains

Tundra
German shorthaired pointer

A German shorthaired pointer

The **German shorthaired pointer** is an enemy in Animal Simulator. Its level ranges from 1 to 140. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

House

Neighborhood

Apartment

City

Park

Woodland

Field

Forest

Beach

Grassland
Cthulhu

A Cthulhu

The **Cthulhu** is an enemy in Animal Simulator. Its level ranges from 20 to 200. It is hostile, meaning that it will attack the player when approached. It also has the ability to paralyze the player and attack them within a distance. It only appears alone. It gives the player 50 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.

## Trivia

* The Cthulhu is the first enemy to be a god.
* The Cthulhu is the first enemy to be a monster.
Мисаби Эрими

## Внешность

Мисаби - белая девушка-кошка с рыжими пятнами по всему телу, а на пятнах - тёмно-рыжие полоски. Мисаби одета в красное китайское кимоно.

## Биография

Родилась Мисаби в маленькой семье. Когда ей исполнилось 3 года, её отправили в сад. Мисаби часто сидела на диване, в углу, в одиночестве. Когда Мисаби исполнилось 7 лет, она пошла в школу. Там её дразнили и обижали. Наконец, на первых каникулах, её семья и сама Мисаби отправились отдыхать в Германию. Мисаби встретила Шанни, когда гуляла. Они подружились, играли вместе и Мисаби поехала обратно в Китай. Когда Мисаби исполнилось 18 лет, она поехала учиться и жить в Германию.
Flying fish

A flying fish

The **flying fish** is an enemy in Animal Simulator. Its level ranges from 10 to 140. It is passive, meaning that it will swim away from the player when approached. It either appears alone or in groups of 4. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Ankylosaurus (transformation)

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**This article is about the transformation. You may be looking for the enemy.**

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## Ankylosaurus

An Ankylosaurus

The **Ankylosaurus** is a playable transformation in Animal Simulator. It requires a level 25 turtle to play as it. It costs 25 diamonds to play as it. The player can only play as it for 24 hours. If the player doesn't have a den for it, it starts in the Jurassic. It has the ability to cause destruction by destroying obstacles and snort at enemies. It is a herbivore.

## Skins

Ankylosaurus skin (level 1)Euoplocephalus (level 10)Gastonia skin (level 20)Anodontosaurus skin (level 35)
Blowfish

A blowfish

The **blowfish** is an enemy in Animal Simulator. Its level ranges from 10 to 360. It is neutral, meaning that it will attack the player when provoked. It also has the ability to poison the player. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Ocean

Underwater grotto

## Trivia

* When the blowfish attacks, it inflates like a balloon.
Bonobo

A bonobo

The **bonobo** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Trivia

* The bonobo is the first enemy to be a LGBTQ+ animal.
Cuscus

A cuscus

The **cuscus** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Bat-eared fox

A bat-eared fox

The **bat-eared fox** is an enemy in Animal Simulator. Its level ranges from 10 to 250. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Grassland

Cave
Dingo

A dingo

The **dingo** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Dire wolf

A dire wolf

The **dire wolf** is an enemy in Animal Simulator. Its level ranges from 1 to 300. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Forest

Grassland

Rainforest

Desert

Mountains

Tundra

Cave

Volcano
African wild dog

An African wild dog

The **African wild dog** is an enemy in Animal Simulator. Its level ranges from 10 to 140. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Cat (playable animal)

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**This article is about the playable animal. You may be looking for the enemy.**

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## Cat

* Adult
* Kitten

## Information

### Special abilities

Climbing
Fall damage immunity
Hissing

### Diet

Carnivore

The **cat** is a playable animal in Animal Simulator. It is for free because it is the starting animal of the game. If the player doesn't have a den for it, it starts in the hall of the house. It has the ability to climb on obstacles, be immune to fall damage, and hiss at enemies. It is a carnivore.

## Skins

Golden cat skin (level 1)Gray cat skin (level 5)Black cat skin (level 10)White cat skin (level 15)Tabby cat skin (level 20)Tuxedo cat skin (level 25)Calico cat skin (level 30)Tortoiseshell cat skin (level 35)
## Kittens

The player can have kittens in their family if both king and queen are at level 10 and they sleep in their den. Once they sleep, there is a notification that the queen is pregnant. The queen starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a kitten is born. The player can pick up the kitten, meaning that they can bring it to food where it is far away. The kitten starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the kitten or not.

## Trivia

* The cat is the first playable animal in the game.
* The cat is the first playable animal to be free.
* The cat is the first playable animal to start in the house.
* The cat is the first playable animal that starts without a den.
* The cat is the first playable animal to have special abilities.
	+ It is also the first playable animal to climb on obstacles and be immune to fall damage.
	+ It is also the first playable animal to hiss at enemies.
* The cat is the first playable animal to be a carnivore.
* The cat is the first playable animal to have drastic changes on their skins.
* The cat is the first playable animal to become pregnant.
	+ It is also the first playable animal to be a mammal.
* The kitten is the first offspring to be portable.
* The cat is the first playable animal to have an enemy counterpart.
* The cat is the first playable animal to jump.
* The cat is the first playable animal to be a domestic animal.
* The cat is the first playable animal to be a pet.
* The cat is the first playable animal to be a predator.
* The cat is the first playable animal to be a terrestrial animal.
* The cat is the first playable animal to be a quadruped.
* The cat is the first playable animal to be a carnivoran.
* The cat is the first playable animal to be a feliformian.
* The cat is the first playable animal to be a feline.
Alphadon

An Alphadon

The **Alphadon** is an enemy in Animal Simulator. Its level ranges from 20 to 360. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Jurassic

Tundra

Cave

Volcano

Underwater grotto

## Trivia

* The Alphadon is the first enemy to be an alphadontid.
Aardvark (enemy)

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**This article is about the enemy. You may be looking for the playable animal.**

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## Information

### Worlds

Desert
Cave

### Hostility

Neutral

The **aardvark** is an enemy in Animal Simulator. Its level ranges from 20 to 250. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 6 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Desert

Cave

## Trivia

* The aardvark is the first enemy to be an orycteropodid.
Clouded leopard

A clouded leopard

The **clouded leopard** is an enemy in Animal Simulator. Its level ranges from 20 to 200. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 6 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Rainforest

Mountains

Temple
Clownfish (playable animal)

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**This article is about the playable animal. You may be looking for the enemy.**

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## Clownfish

* Adult
* Fries
* Eggs

## Information

### Special abilities

Fast swimming speed
Underwater diving
Underwater breathing
Sea anemone immunity

### Diet

Omnivore

The **clownfish** is a playable animal in Animal Simulator. It costs 9 diamonds to play as it. If the player doesn't have a den for it, it starts in the ocean. It has the ability to swim faster, dive and breathe underwater, and be immune to sea anemones. It is an omnivore.

## Skins

Clownfish skin (level 1)Butterflyfish skin (level 5)Angelfish skin (level 10)Tetra skin (level 15)Rainbowfish skin (level 20)Piranha skin (level 25)Regal tang skin (level 30)Gourami skin (level 35)
## Fries

The player can have fries in their family if both male and female are at level 10 and they sleep in their den. Once they sleep, there is a notification that the female has laid an egg. The female starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a fry has hatched out. The player cannot pick up the fry, but they can bring food from afar to it. The fry starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the fry or not.

## Trivia

* The clownfish is the first playable animal to be immune to sea anemones.
* The clownfish cannot jump on land. Instead, it can only jump out of water. The player can do so by making them dive downwards and swim upwards quicky. The more the player dives deeper, the higher they jump.
* Like the goldfish, owl, eagle, frog, crab, vulture, shark, octopus, grouper, mahi-mahi, eel, lobster, seahorse, squid, pufferfish, fish, stingray, jellyfish, marlin, hyena, and axolotl, the female is larger than the male.
Fire salamander

A fire salamander

The **fire salamander** is an enemy in Animal Simulator. Its level ranges from 20 to 300. It is passive, meaning that it will run away from the player when approached. It also has the ability to burn the player. It only appears alone. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Fantasy realm

Volcano
Giganotosaurus

A Giganotosaurus

The **Giganotosaurus** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 20 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.
Flea

A flea

The **flea** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is hostile, meaning that it will attack the player when approached. It also has the ability to make the player bleed. It only appears alone. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Trivia

* The flea is the first enemy to appear in Insectopia.
* The flea is the first enemy to make the player bleed.
* The flea is the first enemy to be a parasite.
* The flea is the first enemy to be a hexapod.
* The flea is the first enemy to be an insect.
Bat (playable animal)

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**This article is about the playable animal. You may be looking for the enemy.**

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## Bat

* Adult
* Pup

## Information

### Special abilities

Flight
Echolocation
Bleeding damage
Shrieking

### Diet

Omnivore

The **bat** is a playable animal in Animal Simulator. It is for free. If the player doesn't have a den for it, it starts in the cave. It has the ability to fly, echolocate enemies, make them bleed, and shriek at enemies. It is an omnivore.

## Skins

Indian flying fox skin (level 1)Little red flying fox skin (level 5)Black flying fox skin (level 10)Straw-colored fruit bat skin (level 15)Vampire bat skin (level 20)Little brown bat skin (level 25)Ghost bat skin (level 30)Bumblebee bat skin (level 35)
## Pups

The player can have pups in their family if both male and female are at level 10 and they sleep in their den. Once they sleep, there is a notification that the female is pregnant. The female starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a pup is born. The player can pick up the pup, meaning that they can bring it to food where it is far away. The pup starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the pup or not.

## Trivia

* The bat is the first playable animal to start in the cave.
* The bat is the first playable animal to make enemies bleed.
* The bat cannot jump. Instead, it takes off in the air.
* The bat is the first playable animal to be a chiropteran.
Ermine

An ermine

The **ermine** is an enemy in Animal Simulator. Its level ranges from 1 to 200. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Forest

Tundra
Egret

An egret

The **egret** is an enemy in Animal Simulator. Its level ranges from 1 to 180. It is passive, meaning that it will fly away from the player when approached. It either appears alone or in groups of 4. It gives the player 5 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

City

Farm

Swamp

Lake

Grassland

Rainforest

Desert
Arctic hare

An arctic hare

The **arctic hare** is an enemy in Animal Simulator. Its level ranges from 20 to 200. It is passive, meaning that it will run away from the player when approached. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Mountains

Tundra
Chickadee

A chickadee

The **chickadee** is an enemy in Animal Simulator. Its level ranges from 1 to 60. It is passive, meaning that it will fly away from the player when approached. It either appears alone or in groups of 4. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Neighborhood

City

Park

Farm

Forest
Dragon (enemy)

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**This article is about the enemy. You may be looking for the boss.**

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## Dragon

A dragon

The **dragon** is an enemy in Animal Simulator. Its level ranges from 1 to 360. It is hostile, meaning that it will attack the player when approached. It also has the ability to burn the player and attack them within a distance. It only appears alone. It gives the player 30 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.

## Appearance

City

Farm

Field

Forest

Cliff

Grassland

Rainforest

Desert

Mountains

Fantasy realm

Cave

Volcano

Underwater grotto

## Trivia

* The dragon is the first enemy to burn the player.
Elephant bird

An elephant bird

The **elephant bird** is an enemy in Animal Simulator. Its level ranges from 20 to 300. It is neutral, meaning that it will attack the player when provoked. It also has the ability to attack the player within a distance. It only appears alone. It gives the player 10 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.

## Appearance

Rainforest

Tundra

Cave

Volcano
Dolphin (enemy)

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**This article is about the enemy. You may be looking for the playable animal.**

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## Information

### Worlds

Ocean
Underwater grotto

### Hostility

Hostile

The **dolphin** is an enemy in Animal Simulator. Its level ranges from 10 to 360. It is hostile, meaning that it will attack the player when approached. It also has the ability to echolocate the player. It either appears alone or in groups of 3. It gives the player 7 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Ocean

Underwater grotto

## Trivia

* The dolphin's hostile behavior is a reference to dolphins being playful in cartoons. However, the playfulness doesn't kill anyone unlike in the game.
Duck (enemy)

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**This article is about the enemy. You may be looking for the playable animal.**

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## Duck

* Farm
* Woodland, field, forest, river, pond, and temple

## Information

### Worlds

Farm
Woodland
Field
Forest
River
Pond
Temple

### Hostility

Passive

The **duck** is an enemy in Animal Simulator. Its level ranges from 1 to 200. It is passive, meaning that it will fly away from the player when approached. It either appears alone or in groups of 4. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Farm

Woodland

Field

Forest

River

Pond

Temple

## Trivia

* The duck is the first enemy to appear in the farm.
* The duck is the first enemy to change appearance depending on the world.
* The duck is the first enemy to be a waterfowl.
Frilled lizard

A frilled lizard

The **frilled lizard** is an enemy in Animal Simulator. Its level ranges from 20 to 250. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 7 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Rainforest

Desert

Cave
Gharial

A gharial

The **gharial** is an enemy in Animal Simulator. Its level ranges from 1 to 160. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 8 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Swamp

Lake

Rainforest
Allosaurus (transformation)

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## Allosaurus

An Allosaurus

The **Allosaurus** is a playable transformation in Animal Simulator. It requires a level 25 hyena to play as it. It costs 25 diamonds to play as it. The player can only play as it for 24 hours. If the player doesn't have a den for it, it starts in the Jurassic. It has the ability to charge, cause destruction by destroying obstacles, and roar at enemies. It is a carnivore.

## Skins

Allosaurus skin (level 1)Carnotaurus skin (level 10)Ceratosaurus skin (level 20)Acrocanthosaurus skin (level 35)
Frog (playable animal)

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## Frog

* Adult
* Tadpole
* Eggs

## Information

### Special abilities

Fast swimming speed
Underwater diving
High jumping
Paralyzing damage
Climbing
Fall damage immunity
Croaking

### Diet

Insectivore

The **frog** is a playable animal in Animal Simulator. It costs 7 diamonds to play as it. If the player doesn't have a den for it, it starts in the pond. It has the ability to swim faster, dive underwater, jump higher, paralyze enemies, climb on obstacles, be immune to fall damage, and croak at enemies. It is an insectivore.

## Skins

Bullfrog skin (level 1)Leopard frog skin (level 5)Wood frog skin (level 10)Tomato frog skin (level 15)Toad skin (level 20)Red-eyed tree frog skin (level 25)Poison dart frog skin (level 30)Golden poison dart frog skin (level 35)
## Tadpoles

The player can have tadpoles in their family if both male and female are at level 10 and they sleep in their den. Once they sleep, there is a notification that the female has laid an egg. The female starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a tadpole has hatched out. The player cannot pick up the tadpole, but they can bring food from afar to it. The tadpole starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the tadpole or not.

## Trivia

* The frog can both jump on land and out of water. The player can do so by making them dive downwards and swim upwards quicky. The more the player dives deeper, the higher they jump.
* The frog is the first playable animal to croak at enemies.
* Like the goldfish, owl, eagle, crab, vulture, shark, clownfish, octopus, grouper, mahi-mahi, eel, lobster, seahorse, squid, pufferfish, fish, stingray, jellyfish, marlin, hyena, and axolotl, the female is larger than the male.
* The frog is the first playable animal to be an amphibian.
Assassin bug

An assassin bug

The **assassin bug** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 7 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Border collie

A border collie

The **border collie** is an enemy in Animal Simulator. Its level ranges from 1 to 140. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

House

Neighborhood

Apartment

City

Park

Farm

Field

Beach

Cliff

Grassland
Giant forest hog

A giant forest hog

The **giant forest hog** is an enemy in Animal Simulator. Its level ranges from 1 to 160. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 8 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Swamp

Grassland

Rainforest
Dimetrodon (transformation)

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## Dimetrodon

A Dimetrodon

The **Dimetrodon** is a playable transformation in Animal Simulator. It requires a level 25 lizard to play as it. It costs 25 diamonds to play as it. The player can only play as it for 24 hours. If the player doesn't have a den for it, it starts in the Jurassic. It has the ability to growl at enemies. It is a carnivore.

## Skins

Dimetrodon skin (level 1)Cynognathus skin (level 10)Inostrancevia skin (level 20)Dinogorgon skin (level 35)
## Trivia

* The Dimetrodon is the first transformation to growl at enemies.
* The Dimetrodon cannot jump at all.
* The Dimetrodon is the first transformation to be a therapsid.
Gila monster

A Gila monster

The **Gila monster** is an enemy in Animal Simulator. Its level ranges from 20 to 250. It is hostile, meaning that it will attack the player when approached. It also has the ability to poison the player. It only appears alone. It gives the player 7 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Desert

Cave
Cave lion

A cave lion

The **cave lion** is an enemy in Animal Simulator. Its level ranges from 10 to 250. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 6 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Grassland

Rainforest

Desert

Tundra

Cave
Barsboldia

A Barsboldia

The **Barsboldia** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 9 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
African wild cat

An African wild cat

The **African wild cat** is an enemy in Animal Simulator. Its level ranges from 10 to 140. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Trivia

* The African wild cat is the first enemy to have three words.
Bowerbird

* Male
* Female

The **bowerbird** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is passive, meaning that it will fly away from the player when approached. It either appears alone or in groups of 4. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Blackbuck

* Bull
* Cow

The **blackbuck** is an enemy in Animal Simulator. Its level ranges from 10 to 160. It is passive, meaning that it will run away from the player when approached. It either appears alone or in groups of 4. It gives the player 6 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Grassland

Rainforest

## Trivia

* The blackbuck is the first enemy to be an antelope.
Gallimimus

## Gallimius

A Gallimimus

The **Gallimimus** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is neutral, meaning that it will attack the player when provoked. It either appears alone or in groups of 3. It gives the player 7 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Aphid

An aphid

The **aphid** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is passive, meaning that it will run away from the player when approached. It either appears alone or in groups of 4. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Ammit

Ammit

**Ammit** is a boss in Animal Simulator. Her level is at 250. She is the secret boss of the fantasy realm. She is hidden in the pyramid. She gives the player 250 remains of her flesh upon defeat. She is not portable, therefore the player cannot bring her anywhere.

## Trivia

* Ammit is the first boss to start at level 250.
* Ammit is the first boss to be female.
* Ammit is the first boss to be a goddess.
* Ammit is the first boss to be a hybrid.
Budgerigar

A budgerigar

The **budgerigar** is an enemy in Animal Simulator. Its level ranges from 1 to 160. It is passive, meaning that it will fly away from the player when approached. It either appears alone or in groups of 4. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

House

Apartment

Beach

Rainforest

## Trivia

* The budgerigar is the first enemy to fly away from the player.
* The budgerigar is the first enemy to be an aerial animal.
* The budgerigar is the first enemy to be a biped.
* The budgerigar is the first enemy to have wings.
* The budgerigar is the first enemy to be a bird.
* The budgerigar is the first enemy to be a psittacine.
Forest

The forest

The **forest** is a world in Animal Simulator. The recommended level to go here is level 1. It has doorways to the house, woodland, field, river, pond, swamp, lake, grassland, and mountains. The wolf is the boss of this world.

## Locations

The woodlandThe forestThe parking lotThe cabinThe camp siteThe fieldThe grasslandThe mountains
Blue jay

A blue jay

The **blue jay** is an enemy in Animal Simulator. Its level ranges from 1 to 60. It is passive, meaning that it will fly away from the player when approached. It either appears alone or in groups of 4. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Neighborhood

City

Park

Farm

Forest
Barreleye

A barreleye

The **barreleye** is an enemy in Animal Simulator. Its level ranges from 10 to 360. It is passive, meaning that it will swim away from the player when approached. It either appears alone or in groups of 4. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Ocean

Underwater grotto
Chinkara

A chinkara

The **chinkara** is an enemy in Animal Simulator. Its level ranges from 10 to 180. It is passive, meaning that it will run away from the player when approached. It either appears alone or in groups of 4. It gives the player 6 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Grassland

Desert
Dik-dik

* Buck
* Doe

The **dik-dik** is an enemy in Animal Simulator. Its level ranges from 20 to 300. It is passive, meaning that it will run away from the player when approached. It either appears alone or in groups of 4. It gives the player 5 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Desert

Volcano
Fox (playable animal)

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## Fox

* Adult
* Cub

## Information

### Special abilities

Scent
Underground digging
Fall damage immunity
Screaming

### Diet

Omnivore

The **fox** is a playable animal in Animal Simulator. It costs 6 diamonds to play as it. If the player doesn't have a den for it, it starts in the woodland. It has the ability to smell enemies from afar, dig underground, be immune to fall damage, and scream at enemies. It is an omnivore.

## Skins

Red fox skin (level 1)Gray fox skin (level 5)Silver fox skin (level 10)Swift fox skin (level 15)Bat-eared fox skin (level 20)Fennec fox skin (level 25)Raccoon dog skin (level 30)Arctic fox skin (level 35)
## Cubs

The player can have cubs in their family if both tod and vixen are at level 10 and they sleep in their den. Once they sleep, there is a notification that the vixen is pregnant. The vixen starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a cub is born. The player can pick up the cub, meaning that they can bring it to food where it is far away. The cub starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the cub or not.

## Trivia

* The fox is the first playable animal to start in the woodland.
* The fox is the first playable animal to be a wild dog.
Chicken (enemy)

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## Chicken

* Rooster
* Hen

## Information

### Worlds

Apartment
City
Farm

### Hostility

Passive

The **chicken** is an enemy in Animal Simulator. Its level ranges from 1 to 10. It is passive, meaning that it will run away from the player when approached. It either appears alone or in groups of 4. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Apartment

City

Farm

## Trivia

* The chicken is the first enemy to be a flightless bird.
Desert

The desert

The **desert** is a world in Animal Simulator. The recommended level to go here is level 20. It has doorways to the house, grassland, rainforest, and cave. The coyote, hyena, camel, and lizard are the bosses of this world. The secret boss here is Anubis.

## Boss

Coyote

Hyena

Camel

Lizard

Anubis (secret boss)

## Locations

The rainforestThe grasslandThe savannaThe dunesThe oasisThe outbackThe eucalyptus forestThe steppeThe caveThe canyonThe roadThe parking lotThe safari lodgeThe camp siteThe pyramidThe Nile riverThe ruinsThe villageThe gas stationThe ghost townThe abandoned bar
Cattle (playable animal)

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## Cattle

* Bull
* Cow
* Calves

## Information

### Special abilities

Charging
Destruction
Mooing

### Diet

Herbivore

The **cattle** is a playable animal in Animal Simulator. It costs 5 diamonds to play as it. If the player doesn't have a den for it, it starts in the farm. It has the ability to charge, cause destruction by destroying obstacles, and moo at enemies. It is a herbivore.

## Skins

Black and white cattle skin (level 1)Red and white cattle skin (level 5)Black cattle skin (level 10)White cattle skin (level 15)Yak skin (level 20)Ox skin (level 25)Bison skin (level 30)Gaur skin (level 35)
## Calves

The player can have calves in their family if both bull and cow are at level 10 and they sleep in their den. Once they sleep, there is a notification that the cow is pregnant. The cow starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a calf is born. The player cannot pick up the calf, but they can bring food from afar to it. The calf starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the calf or not.

## Trivia

* The cattle is the first playable animal to charge and destroy obstacles.
* The cattle is the first playable animal to moo at enemies.
* The cattle is the first playable animal to be a bovine.
Chimpanzee

A chimpanzee

The **chimpanzee** is an enemy in Animal Simulator. Its level ranges from 10 to 300. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Beach

Cliff

Rainforest

Volcano
Crab (enemy)

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## Information

### Worlds

Beach
Cliff
Ocean
Rainforest
Volcano
Underwater grotto

### Hostility

Neutral

The **crab** is an enemy in Animal Simulator. Its level ranges from 10 to 360. It is neutral, meaning that it will attack the player when provoked. It either appears alone or in groups of 3. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Beach

Cliff

Ocean

Rainforest

Volcano

Underwater grotto

## Trivia

* The crab is the first enemy to appear in the beach and cliff.
* The crab is the first enemy to range from level 10 to 120.
* Unlike all enemies, the crab moves sideways.
	+ This makes it the first enemy to have a different moving animation.
* The crab is the first enemy to be a saltwater animal.
* The crab is the first enemy to be a decapod.
* The crab is the first enemy to be an invertebrate.
* The crab is the first enemy to be an arthropod.
* The crab is the first enemy to be a crustacean.
Crocodile (playable animal)

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## Crocodile

* Adult
* Offspring
* Eggs

## Information

### Special abilities

Fast swimming speed
Underwater diving
Hissing

### Diet

Carnivore

The **crocodile** is a playable animal in Animal Simulator. It costs 7 diamonds to play as it. If the player doesn't have a den for it, it starts in the swamp. It has the ability to swim faster, dive underwater, and hiss at enemies. It is a carnivore.

## Skins

American crocodile skin (level 1)Nile crocodile skin (level 5)Black crocodile skin (level 10)White crocodile skin (level 15)Saltwater crocodile skin (level 20)Gharial skin (level 25)Caiman skin (level 30)Alligator skin (level 35)
## Offspring

The player can have offspring in their family if both bull and cow are at level 10 and they sleep in their den. Once they sleep, there is a notification that the cow has laid an egg. The cow starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that an offspring has hatched out. The player cannot pick up the offspring, but they can bring food from afar to it. The offspring starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the offspring or not.

## Trivia

* The crocodile is the first playable animal to start in the swamp.
* The crocodile cannot jump on land. Instead, it can only jump out of water. The player can do so by making them dive downwards and swim upwards quicky. The more the player dives deeper, the higher they jump.
Foo dog

A foo dog

The **foo dog** is an enemy in Animal Simulator. Its level ranges from 20 to 200. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 9 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Temple

Fantasy realm