Lancer (Fate/Crossover - Gambit)

**Lancer** (ランサー, *Ransā*) is the servant of ??? in the ??? Holy Grail War.

"*The gentleman assumes the pot is his to win... but I have a literal ace up my sleeve.*" - Gambit

## Profile

### Identity

Lancer's true identity is **Remy LeBeau**, also well known as Gambit.

Remy LeBeau has a reputation as the charming thief Gambit counting with the mutant ability to charge inanimate objects and cause them to explode. Born in the Thieves Guild, Gambit's dark path led him to become a secret agent for the atrocious Mister Sinister. After befriending fellow mutant thief, Storm, he was invited to the X-Men, and had the opportunity to redeem himself.

Although he morally conflicted with much of the X-Men's way of acting, Gambit's affection for lone kids caused him to integrate well into the team while getting close to many of its members, especially Rogue whom he developed a romance with. Upon the public reveal of his association with Sinister, the X-Men rejected his membership, though he eventually made it back to the team.

Soon after getting married to Rogue, Gambit joined the rest of most mutantkind on the mutant nation of Krakoa. Gambit then joined the diplomatic team Excalibur as a result of Apocalypse's machinations.

### Personality

A charming theft with a heart of gold and a ladies' man who was once a member of the Thieves Guild, but after taking a moral stand against the Guilds and the death of Julien Boudreaux, Gambit was exiled. Shortly after joining the X-Men, the Imperial Guard Gladiator was chocking Deathbird, feeling the need to do something Gambit stated, "Apologies Jubilee. I guess when you wear the uniform of a hero... hey I guess you sometime got to act the part." and attacked Gladiator (Uncanny X-Men #276). While he has somewhat of an ego, it's his way of maintaining strength, this ego along with his moral compass is what led him to join the X-Men and fall in love with Rogue.

## Abilities

Remy has the power to take the potential energy stored in an object and convert it to kinetic energy thus “charging” that item with explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object. The larger it is, the more time it takes to charge it. Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade. Gambit can also use his mutant abilities to accelerate an object's kinetic energy instead of converting its potential energy; for example, he can charge his Bo staff with enough kinetic energy and power to level a house. Gambit's ability can also be used to inject into organic lives(opponent), it can stimulate their physical potential and make them move or attack with additional momentum.

Gambit was temporarily given his full potential to battle his counterpart New Son. At his full power Gambit can control all aspects of kinetic energy up to even the molecular level, allowing him to fire energy blasts, defy gravity, heal wounds, charge objects within his line of sight without contact, additionally he can charge organic matter, blowing it up just by thinking about it and effectively exist as energy. He can also manipulate the potency of the energy release. He had the power necessary to cause another being to be unable to move or unable to stop if in motion. He was able to cause or simulate various energies by manipulating the kinetic energy present, such as infrared and microwaves by increasing molecular agitation, or cold by reducing it.

Gambit usually carries a deck of playing cards to charge with his kinetic energy to make them explode. He also often uses a telescoping Bo staff to attack in close combat. He is profound in throwing small objects, such as cards, bolas, knives and balls with great accuracy. Though not on the same level as Captain America, he is still a profound fighter often employing martial arts, street fighting and acrobatics. He is well adept in martial arts, Savate, French kickboxing and Bojutsu, the art of using a Bo staff.

### Noble Phantasm

#### **Molecular Acceleration: "A Gambler's Explosive Hand"**

Remy has the power to take the potential energy stored in an object and convert it to kinetic energy thus “charging” that item with explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object. The larger it is the more time it takes. He can charge a rock as big as a small house in the matter of seconds. Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade. Gambit can also use his powers to accelerate an object's kinetic energy instead of converting its potential energy, for example, he can charge his bo staff with enough power to level a house. His ability also allowed him to affect his own capability to heal but this is rarely seen, he's also used his power to accelerate organic material on a few occasions either causing them to explode or enhancing their own physical capabilities. These powers have been augmented once by Sage to enable him to accelerate his own regeneration process and better control his kinetic shifting and again by Faiza when he was shot through the head by a crime lord and spat a bullet back at him that eviscerated the latter.

This Noble Phantasm can be used for a wide. Variety of effects.

Cutting Ability: Charged objects can also have a razor edge emitting an energized flow that can slice through objects or work like an explosive cookie cutter by energizing around wherever Gambit wishes and having it explode harmlessly.

Dissolution: Gambit can also cause objects to pull themselves apart instead of exploding violently making them harmlessly melt down to nothing. Once having focused charging on dissolving shrapnel in a victims stomach and at times when jumpstarted able to overcharge falling debris from crumbling buildings. His control over this has increased to the point he can shatter ice he was encased in without blowing up.

Disruption: Gambit can tame his explosive acceleration to temporarily scramble a persons sensory awareness knocking them out cold.

Enhanced Conditioning: Gambit's ability to tap energy also grants him superhuman speed, strength, reflexes and reactions, flexibility, dexterity, coordination, balance, and endurance via charging himself. Bestowing him an added edge he has used to his advantage by developing a unique acrobatic fighting style. He can also augment others through this having once accelerated Sebastian Shaw to send him hurling through Sinister's machines.

Accelerating Regeneration: Gambit has affected his own recovery through this process having once healed after removing a piece of rebar lodged in his chest, once his eyes were damaged by a charged card exploding in his face and sage had augmented his powers enabling him to restore his sight.

Static Interference: Creates natural static, because of the charged potential energy always in his body, that shields his mind from intrusion by telepaths. Can increase the effect by holding a charged object near his head. Although reportedly uncomfortable for the parties involved, this shield does not totally prevent telepathic invasion.

Vibration Emission: Gambit, through the kinetic

acceleration instead of conversion can emit a shockwave accompanying a bright flashbang which leaves a sizable crater in the ground.

Hypnotic Charm: Subliminal psionic talent channeled through his voice that allows a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm, and people who are consciously aware of what he's doing can shake off the effects.

Hypnotic Charm: Subliminal psionic talent channeled through his voice that allows a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm, and people who are consciously aware of what he's doing can shake off the effects.

## References

https://marvel.fandom.com/wiki/Remy\_LeBeau\_(Earth-616)

https://hero.fandom.com/wiki/Gambit\_(Marvel)

https://aminoapps.com/c/fate-stay-night-1/page/item/lancer-gambit/qbaW\_RWI3I03DweBBb4DpKwjPLe7dZZdD