Lancer (Fate/Crossover - Reinhard Heydrich)

**Lancer** (ランサー, *Ransā*) is the servant of ??? in the ??? Holy Grail War.

"*I am not as impressive as you make me out to be.*
I do not know restraint. As such, I do everything with Sincerity. And before I knew it, that way of life gained me the status I currently have. I am akin to an unstoppable automobile. Regardless of how efficient one's engine is, anything that runs without rest would eventually travel around the planet once or twice.
I cannot begin to fathom what you expect from me, but that is the extent of the person known as Reinhard Heydrich. If you wish for amusement you have a number of interesting folk right there. Go to them.*" - Reinhard Heydrich*

## Profile

### Identity

Lancer's true identity is **Reinhard Tristan Eugen Heydrich**, the leader of the Longinus Dreizehn Orden and the main antagonist in Dies Irae. He occupies the seat I in the Obsidian Round Table. Reinhard was born as the Apoptosis of the Mercurial Snake. As such, from birth, he possessed a soul of extremely high quality, giving him superhuman abilities. Due to possessing the Sense of Foreknowledge, he was naturally talented at everything he did and, from a young age, he had to consiously hold himself back to avoid breaking things. He would eventually become a high ranking soldier in Nazi Germany.

After Karl Krafft successfully predicted an assassination attempt on Hitler, Reinhard was called in to help interrogate him. Reinhard took an interest in the man, deciding to take him under his custody.

Some time later, Reinhard was called to break up a fight between Eleonore, Beatrice, Wolfgang, and Wilhelm. At Karl's urging, Reinhard decided to stop holding himself back, easily defeating all four of the fighters and becoming fully aware of his sense of foreknowledge.

Following this, Reinhard and Karl formed the LDO.

Years will pass after the LDO was formed and it made up of all thirteen seats formed, with Reinhard and all others having been taught in the magical system of Die Ewigkeit from Karl Kraft that allows them to get stronger through the souls of both the German Army in battles or even innocent civilians. A ritual in Berlin during the cities' battle in 1945 in WW2's closing hours was performed, where it elevated Reinhard along with his three commanders to a separate plane of reality, waiting in time for another ritual that will allow Reinhard to rise to Godhood and fight a worthy adversary and fulfill his desire to fight with all of his power

### Personality

Prior to his awakening, Reinhard was quiet, courteous, and disinterested in almost everything. After his awakening, Reinhard discovered his passion for destruction and awakened a love for everything in the world. While Reinhard does love everything, to him, the only way to express that love is to bathe everything in his light and have all life fight as his immortal warriors for eternity. As Rea points out, the fact that Reinhard loves everything equally also means that he sees nothing as special or important.

## Abilities

Reinhard possesses the Sense of Foreknowledge. Due to being plagued by the feeling of deja vu, he seeks to end the Ghetto of Eternal Foreknowledge.

Reinhard's primary weapon is Longinuslanze Testament (Lance of Longinius). Just looking at it can destroy the souls of most beings. When thrown, it always hits it's target, is always faster then it's target, and will always destroy it's target.

Reinhard possesses tremendous charisma, enough for even Mercurius to call him the most charismatic being in the world and one fit to wield the Longinuslanze Testament. He once recited a speech during the Fall of Berlin that convinced 800,000 people consisting of ordinary civilians and soldiers to commit suicide and join his Legion. Is also charismatic to the point that Eleonore, a notoriously strong-willed woman, and Beatrice's superior, fall in love with him and made her willing to sacrifice herself as his shield and to destroy anybody who defies him. His aura is also fear-incuding as he is able to bring fear to all of his Legion members, even to those such as Schreiber who still retains his fear of him even while using his True Briah.

His power is restricted by the opening of the swastikas, with several of his powers, such as the undodgeable nature of the Longinuslanze Testament or it's all ending power, being sealed until all eight swastikas are opened. As a man who expresses his affection through the heat of battle and sheer destructive force, he refuses to use the Longinuslanze's effect unless he is truly irritated with how poor of a fight his foes are putting up or if he truly loves the battle he's received with them

### Skills

#### Class Skills

* Magic Resistance (B Rank): Cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for them to be affected. While a great being, Lancer had little anecdotes of truly facing the mysteries in his life. However ascending into a thing that is not man but instead practically an impulse originating from the root and the purity of his soul, he has become a great mystery that is simply hard to effect with normal mysteries such as magecraft. While not quite as immune to magecraft as a Golden Werewolf or a Saber-class servant with innate high magic resistance, to effect Lancer is still difficult indeed, but not impossible.

#### Personal Skills

* Omniamanta Exitium (A++ Rank):The Golden Beast of Destruction. The Saint Graph that walks is not that of a man but instead of a impulse given form. His origin awakened, his true nature and destiny actualized Lancer has ascended to a new existence that is himself unrestrained by the common sense of humanity. The concept of destruction imbues his very existence and all things become equal under his power to be laid to ruin and waste. While protections and defenses still have effect all things become possible for Lancer to destroy, even if it may in some cases be impractical. A power that exists out of the conventional channel of humanity one could call this a psychic power that is born from Assassin's origin and underlying view that destruction is love and that he loves all of existence. Having fully accepted himself there are few forces that can bring destruction as well as him in this world.

This also functions as Mental Pollution for the purpose of resisting mental interference.

* Charisma (EX Rank): A man that is not human, a man that is beyond human. Bare your necks and praise the golden splendor. The impermeable glint that bewitches reminds all of their dreams and promises salvation. The words of this man are dangerous, the words of this man must be heeded. Love him, fear him, hate him. To stand in his presence is to recognize that he is no ordinary being, not even among the stars of humanity. This is a transcendent curse of being that is admired and hated by others. To the weak willed this is akin to mental interference that works through the ego rather than through a suggestion or charm spell. It is a presence that is all-accepting, all-welcoming, and all the more frightening because of that. An army led by him or her will have a tremendous increase in abilities, becoming not simply a band of men but an army of champions that shall wage war until all that is known is destroyed. Wage war, wage holocaust. Grasp for victory and throw away the shackles of fate!

* Counter-Apoptosis (B- Rank):The self-destructive impulse born from a cycle that has continued too long, an existence born to end another that it is tied to. What Lancer is could only be called cancer, apoptosis. As a being meant for destruction, and specifically tied to an individual as their destined and connected end Lancer is in a manner a counterforce that exists to end the existence of \*\*\*\*\*\*. Expanded by his Saint Graph this skill allows him to designate himself as the apoptosis of a target. His Saint Graph will rise to a level that better equals their existence if they somehow are one much beyond Lancer as a counterforce. Furthermore he will take upon the facet of their conceptual destruction, with all attacks against them becoming a deadly attack that brings their destruction. However damage done to the designated being by Lancer causes damage to himself and with their death his spiritual core will surely fall apart as the cancer that ravages and slays the host will surely die itself.

### Noble Phantasm

#### **Lance of Longinius: The Genesis Of a New World**

A pillar of the world. Unlike Rhongomyniad that acts as an anchor that fastens the layer of the world that is human order to the planet. The lance of Longinius is that which represents the end of an era, a tool to raze through the current layer. It is not tearing it off the planet, no, instead it drives it deeper, supplanting the current layer with a new age, just as how it represented the turning of the Age of Gods to the arrival of the Age of Man. The light that is released comes from a function similar to the holy sword Excalibur, a amplifier that creates a light that shines and razes all in its path, destroying all so the old may be replaced with the new. A light that matches the spiral light of the end of Rhongomyiad. The light that is the dawn of a new world strikes as clearly as the cries of a newborn, laying its hands upon the planet and rising to primacy. It is said to be a spear that is additionally deadly to those divine, or to those who are in the seat of primacy but like Visavi Shakti this is simply a misnomer, the spear simply being deadly that all fall before its might.

Such a spear could surely erode and perhaps even supplant Human Order, but the circumstances for such are an infinitesimally small possibility, and the saint graph of a normal servant would not allow this to be a possibility.

#### **Gladsheimr: Eternal Valhalla of Gold**

A Reality Marble born from the internal world of Lancer, added to and manipulated through the workings and machinations of his friend and his order. This world egg is supported by the souls and legions that dwell within the castle of eternal war, similar to how the reality marble of the King of Conquerers is supported by his soldier. A world where the rule is that of gold. nigredo, albedo, rubedo, and citrinitas forming the basis of the castle as a skeleton with the souls of those offered to Lancer forming the plaster and pillars that support it. All are equal within its grounds, for all are equal within his love.

Normally it is hidden in the space of Imaginary Numbers, akin to the workshop of the King of Magic. To bring it forth into the world, even as a reality marble normally requires the pillars of Nigredo, Albedo and Rubedo to have been formed. The concoction of a city-wide ritual is required, souls offered at places where grudges and curses, misfortune or fortune, or leylines gather. As such a spiritually rich land is required for the invocation of Gladsheimr. In a way one could compare the ritual of Gladsheimr to be similar to that of a Holy Grail War.

Combined with the mantling of the concept of Valhalla, similar to how Merlin created a psuedo-Noble Phantasm by borrowing the name and concept of Airgetlam from Nuada and a base of Photonic Crystals. The selected champions and souls of Gladsheimr are a part of Lancer akin to how the beasts of a certain Dead Apostle Ancestor are all simply part of one amalgamate whole. Fueled by the Philosopher Stone-esque construct and combined with the status of Valhalla as "That where heroes go upon death to wage war." Gladsheimr could be said to be akin to a Holy Grail, and in a way it could even subvert a Grail War by taking the souls of other servants defeated by Lancer, or fallen in his presence instead of letting their spiritual cores pass to the Grail. Such a disaster would be an event that threatens the ritual akin to a second grail walking around and dividing up the souls in such a manner. Defeating the champions, the Einherjar of Lancer is not synonymous with slaying them. While requiring time to recover and be reconstituted should an Einherjar fall they do not truly die for Gladsheimr is a world of eternal gold. To slay the Einherjar would require the destruction of the soul, or some ability to "kill the world" in the area. Alternatively one would have to somehow separate them from Lancer, but such a task is simply impractical.

As those who are within Gladsheimr are in fact existences that are part of Lancer, similar to how a strand of hair or a fang in a mouth are part of a whole individual being, if servants were to be slain and brought to Gladsheimr as Einherjar Lancer could invoke and utilize their Noble Phantasms as though privileged with the status of being the original owner of the Noble Phantasm.

## References

https://shinzabansho.fandom.com/wiki/Reinhard\_Heydrich

https://vsbattles.fandom.com/wiki/Reinhard\_Heydrich\_(Shinza\_Banshou)

https://forums.spacebattles.com/threads/summon-a-servant-mark-vi-the-dark-six-f-sn-crossover-servants.370875/page-126#post-37634498