Stealing Refining Secrets

* **Heist Music**: https://www.youtube.com/watch?v=cfTonxlUiA0
* Overall order:
	+ Enter hangar
	+ Get through secure door far side of hangar
		- has to be unlocked by a droid in a security station on the other side of the hangar
			* always there 24/7
			* hard to get to him at night since he has a good view.
			* How to sneak to him? Some Clever Idea of Surn's?
			* **Hard** computers check will also get through the door, but they will be seen
		- A human guard is just inside the door behind a desk
	+ Work through offices and find a way to unlock secure door to refining area
		- Switch is in the desk of the entrance guard
		- a Hard computers check will also open any of the doors
	+ steal refining secrets
	+ If anything tips of Zydel, they encounter 6 (?) stormtroopers coming through the door
		- if it's an alarm in refining area, they have a couple minutes with the blast door closed where they can find a secret entrance
	+ Escape one of two ways:
		- back the way they came (much fighting, many guards)
		- down the conveyor belt to a robot offload area
			* tricky to navigate safely, but leads them to material movement tunnel where they can get back to main areas or to the academics
				+ First they find a contamination picker, with arms that remove contaminants
					- flashes of red lights out of glass viewports in the walls
					- unless they disable them, **Hard Coordination** check to not get picked up by the robot arms, 1 black dice before someone gets picked due to flashing lights
				+ Conveyor belt smashing section, either **Average Athletics** to jump through gaps quickly or **Average Cool** to wait for the right timing
					- getting hit puts them to zero hitpoints and they get carried down to the contamination removal section, then put in a bin
				+ Robot offloading area, easy to hop around the robot arms, ~~but **Average Athletics** check to dodge around big pieces?~~
			* at some point they come across a secure door or hatch (a giant merahtite blender with a walkway next to it and a ladder up?) that would keep them from coming in that way, but is easy to get out
				+ this door is alarmed, if they find this way in it will be guarded on the way out

* "nickel tour" that Taveera requested
	+ takes her to:
		- the office areas (not very interesting, he admits)
		- raw material processing
			* ~~the area above the escape hatch~~?
			* leads to a window into the conveyor system smashing, chopping, and grinding the merahtite
			* "Our current refining speed is actually quite a bit slower than our harvest rates, which is why we only harvest during the day, but we run this system all night. I've just secured funding from the corporation at-large to build another line that will more than double our capacity, but we haven't begun building it quite yet."
		- They move around in the elevator (see below)

* actually not that hard to get in, but much more difficult to get back out with the data
* If Surn Shode comes along, she can help them find the correct data much more easily

* The best way in is from the docks
	+ at night, the best way into the docks is actually from the outside
		- **Average** mechanics or **easy** computers check to break in from the outside
	+ can also get in from a locked door with a **hard** computers check and basic slicing gear
* Once they are in the right zone, they find an elevator with floors marked "Administration," "Docks," "Holding and Interrogation," "Processing," and "Merahtite Processing"
	+ Administration goes to offices. Wes is working late and meets them.
	+ "Docks" is the starting floor, Has a reception counter (empty at night) and the door to the docking bay
	+ "Interrogation" is a few rooms with the one-way mirror and tables, holding cells, and a torture room in the back. A guard is on duty in the holding cell room, if they are dumb enough to go in.
	+ "Processing" leads to the glass-walled overlook of the smashing and grinding sections
	+ Merahtite processing leads them to the map in the powerpoint