Multiple monitors

This page uses content or is imported from the monitors abandoned Miraheze counterpart of this page. You can view the original authors of this page monitors?action=history here.

== The Sinden Lightgun Wiki Has Moved ==

#### Please visit the new site: https://www.sindenwiki.org/wiki/Multi\_Monitor\_Configuration

**\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*METHOD IN THIS WIKI ENTRY CURRENTLY NOT WORKING DUE TO A CHANGE IN WINDOWS 10\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\***

Currently, the lightgun only works on the monitor chosen as the main display in windows display settings. No calculations and ratios needed. -Prof\_gLX 2022-02-10

## Test Case Details

File:Multiple monitors.jpg

Resolutions

### Example One:

You want to play on Monitor 1

Cursor offset x,y does not need to be changed as windows knows 0,0 is on monitor 1 (top left of monitor 1)

Ratio for x will need to be set but Ratio Y does not need to change as we are only 1 monitor high

To get Ratio X we will need to add up all the X asix values, and then get the X size of the monitor you want (this case Monitor 1) and put it over the total

(1920 + 1920 + 1440)

1920 / (5280)

= 0.3636363636363636...

so the first monitor has a ratio of 36%

This will be the Ratio X we need to put into sinden software Sinden uses decimals so it will be 0.36

This is all you would need to change for Example one

### Example Two:

You want to play on Monitor 3

This time we will need to have a cursor offset as the software needs to know you want to start moving the game crosshair when you are on montior 3 not monitor 1

Cursor offset Y does not need to change as all monitors are in the X axis line.

To get offset X we will need to add up all the X asix values, as we are looking for the start of monitor 3 we need to add up monitor 1 and monitor 2 and then divide that by the total.

(1920 + 1920 + 1440)

= 5280

to find the start of monitor 3 we have to add up the other 2 X axis

(1920 + 1920)

= 3840

now we put monitor 1 and 2 over the total to find the offset of the first 2 monitors

3840 / 5280

= 0.7272727272....

so the first 2 monitors has a offset of 72%,

This will be the offset X we need to put into sinden software Sinden uses decimals so it will be 0.72

for the X ratios we just need to put X pixels over total pixels

1440 / 5280

= 0.2727272727

so the third monitor has a ratio of 28% (rounding up)

This will be the Ratio X we need to put into sinden software Sinden uses decimals so it will be 0.28

This is all you would need to change for Example two

### Example three

Monitor 4: 1920×1080

File:Multi.jpg

You want to play on Monitor 4

This time we will need to change all X and Y Ratios and offsets.

In this example there is a brown dot on the image, this indicates where windows thinks 0,0 (X,Y) coordinate are located

i'm going to brake this down into Ratio X - Ratio Y - Offset X and Offset Y

#### Ratio X

This will be the same as example one:

To get Ratio X we will need to add up all the X asix values, and then get the X size of the monitor you want (this case Monitor 4) and put it over the total

(1920 + 1920 + 1440)

1920 / (5280)

= 0.3636363636363636...

#### Ratio Y

To get Ratio Y we will need to add up all the Y asix values over the total

(1080 + 1080) =21601080/ 2160

= 0.5

#### Offset X

To get offset X we will need to add up all the X asix values

(1920 + 1920 + 1440)=5280

1920 / 5280= 0.3636363636....

#### Offset Y

To get offset Y we will need to add up all the Y asix values, as we are looking for the top left of monitor 4 this would be a negitive offset. If Monitor 4 was under the virtical axis of monitor 1 then it would be positive.

(1080 + 1080) = 2160 / 2 (as we have 2 monitors)

Starting from 0 in top left of monitor 2, you go up by 1080 which means you have negative 1080

= - 1080 / 2160

= .-05