recursal/Fanatic-Fandom huggingface dataset:
Level List

## **Chapter I**

### Cluster I

Level ?!£]: NUMBERS

Level -1: The Graveyard

Level 0: Tʜɘ Գlɒɔɘ Oʇ ႧɘɒɈʜ/Starting Level

Level 0.5: The Forbidden IKEA

Level 0.666: Welcome To Your Demise

Level 1: The Endless Party

Level 1.5: The Creeping Farm

Level 2: The Demon’s Shop, It Lurks.

Level 2.5: Smiling Hall/Visiosubrideophobia

Level 3: Angel’s Place

Level 3.2: Blockland Lurks…

Level 3.5: β@ℓⓓ1‘s School

Level 4: The Spaceship

Level 5: The Hallway Of Certain Doom

### Cluster II

Level 6: Error: Cannot Define Level

Level 7: The Hacked Digital World

Level 8: The Secret Lab

Level 8.7: Eyeball Festival

Level 9: Welcome To The Fourth Dimension

Level 10: Bathmophobia

Level 11: Stuck In Your Dreams

Level 12: David’s Bedroom

Level 13: The Factory

Level 13.5: What It’s Like To Be In A UFO

Level 14: Bell Library

Level 15: Corn Maze…

### Cluster III

Level 16: Coulrophobia

Level 17: Garage?

Chapter 1 End: Room Z

## **Chapter II**

### Cluster IV

Level 18: Darkening Rememberance

Level 19: Pain And Agony

Level 20: Doomsday Initium

Level 21: Enemy Of The Portal

Level 22: Xanthophobia

Level 23: No Survivors

Level 24: Испытайте настоящую смерть

### Cluster V

Level 25: Quo vadis nunc?

Level 26: esaelP eM pleH

Level 27: Ryan Is [ANALOG REPLACED]

Chapter 2 End: Room Z ªY
Salamencite

Grand Crystal Canyons

**Salamencite** is a region on the south west of Arcanium in a large chunk of land characterized by dry deserts and mountains of clay.

This region holds a number of important monuments such as Temple of Scorch, Giant Ant Hills and Grand Crystal Canyon.

This region is mainly made of clay, sand and dust with many rocks in ocre tones - oranges, reds, browns, etc - and there are many mountains and canyon like structures in this region and very few spots with rich nature. In specific parts of this region ground and mountains have glowing blue stripes that glow very vibrantly with energy. The weather in this region is warm, but not as much as the one in the Desert or the Magma biome.

This region is well known to be a great spot for adventure and exploration, many challenges exist in this region for any Liit to participate and lots of treasure await to trade with the unique local tribe.

Tribes of Demokõar lead this region's economy that works in trades of goods.

Salamencite is the closest region to reach Surrken, the main passage into the Deepsea, with that, there is a small village with a large docking bay for Liit who travel back and forth from these places.

### Flora and Fauna

Salamencite is a region with little amounts of nature, but the amount it has is rich and distributed into different clusters. Palm Trees and Big Leaves, Bright green bushes and some tall grass decorate some of the aspects of this region alongside very few dry land trees.

Creatures here have a balance between very dangerous and quite passive. Here is a great place to find some of the best mounts, the easiest way to travel safely. Aside from that, giant creature like Dusty Death Worms terrorize these lands..

### Towns and Villages

Some of the towns in this region are the Capital town Derintreiyl, Ocreo village and Grant Camp.

### Trivia

* *The region was named after the mega stone held by Salamence, the Pokemon, and Salamence's natural spawn biome, the Mesa, in Pixelmon Reforged, a popular Minecraft mod.*
Vortex of Souls

*The Vortex of Souls is one of the monuments in Arcanium. It is a landmark of Mordread located at the very south west region.*

The **Vortex of Souls** is a place where most Liit avoid, even the bravest and strongest. The Vortex isn't a violent place, a rather calm and slow one that echoes screeches of unknown creatures from inside. It is not possible to see what there is in the middle of the Vortex from outside, but many believe that a very special relic or unimaginable amounts of treasure a hidden within.

The name is given by the fact that the echoing noises resemble the ones of ghosts and spirits while who enters the vortex does not come back, giving belief that the noises are indeed ghosts and spirits from those who dared enter the vortex and are now stuck as a ghost for the rest of eternity until the curse of the vortex is broken.. this of course if it is all true.
Florindell

Windgroove

**Florindell** is a region located at the central north part of Arcanium.

Florindell holds place to a number of important monuments such as Shrine of Prosperity, Glouver and Windgroove.

This region is characterized by beautiful plain biomes, flower fields and rich nature in bright greens and many pastels of colors and flowers of all types and shapes. The trees here are abundant and huge and their leaves come in all colors, so when they fall from the trees and get dragged from the wind it looks like a color show or a true artistic painting. There are plenty rivers and a windmill town. The region is known to be quite windy, but never too much, it just has a low gliding breeze followed by lots of sunlight and peace.

Florindell is a very rural place, Liit of lower classes who don't have much power to protect themselves gather in this calm region to farm their goods and work in their own way to sell very quality valuable handcrafted goods to travellers and each others.

Florindell is rich in land, so agriculture is a common practice. You're most likely to find the best prices for harvestable goods and exotic veggies and fruits imported from far lands.

### Flora and Fauna

This region is very plane and has huge grass fields and blankets of flowers that dance with the wind. There are plenty of rivers and not many forests. Bright blue skies with painterly clouds. There is also a wide abundance of nature and creatures who roam the region and live alongside other Liit.

There is a giant clover field where Glouver is located. A glowing tree of power in Shrine of Prosperity and so many other fascinating things.

Normally Fauna here is friendly but that doesn't mean there aren't scary monsters lurking by or legendary beasts.

### The Kite Festival

The Kite Festival is a annual event that happens in the windy months right before the offspring season in Windgroove.

Liit gather all together in the Kite festival to show off their beautiful kite creations and set them off to fly in the wind with other kite from Liit all across Arcanium, to later at night enjoy all the regional treats and night festivals with music and entertainment carefully prepared and hosted by the local Liit of Florindell.

### Towns and Villages

The only town in this region is Windgroove, while the rest of locations where Liit live are scattered in this region as some own vast areas of crop land.
Witch Avenue

Witch Avenue is a small place in Meinoul where many Liit and very few creatures experienced in high level potion making and brewing gather.

Excluded from society not by the differences but by the force of magic, Witched beings seems to posses more knowledge and magic fr their brewing when together in a remote place, like true introverts. They Live far away from Eichen and Lumium near the North Border of Meinoul.

These Witches will produce brews and potions in exchange for money and materials, or sell pre-made potions and other things.

Never make one of them angry or things might end up pretty bad for you...
Vikings

See Skills/abilities for combat abilities!

### Raids

Vikings can equip gear to go on raids and level up! Check Raids, Dungeon and Skills/abilities

### Work

Vikings are used to do certain types of work. This includes crafting items, gathering resources and constructing buildings. Their efficiency is improved by the skill levels of the village. These are improved by doing things related to the skill and levelling the skill by paying a small amount of gold. The skill bonuses are also improved 15% by having the Pixel Tribe membership.

* Construction
* Woodworking
* Mining & smithing
* Farming
* Ranching
* Cooking

The skills work in the following way:

t

n
e
w

=

t

o
l
d

/

(
1
s
k
i
l
l
b
o
n
u
s
)

{\displaystyle t\_{new} = t\_{old}/(1+skillbonus)}

As an example a wheat that takes 120 seconds to grow will take 60 seconds with 100% skill bonus (120/(1+100%) = 120/2 = 60).

### Display order

You can customize the display order of your vikings in the "Your tribe" tab by placing their respective houses vertically or horizontally in the order you wish. More specifically the columns order is followed: from top to bottom of the first columns, then for the second one, for the third one, etc.
Shop

## Treasure

The treasure section of the shop allows you buy several things with gems including a daily stock of 6 random items that refresh every day {at midnight) with the first item being free and the second item obtainable by watching a short video ad, the other 4 are purchased with gems.

 Pixel tribe membership
* **15% xp bonus**. All your vikings gain 15% more xp from all battles.
* **15 % work efficiency**. The efficiency of all skills (Woodworking,Cooking,Farming ETC.) are increased by 15%.
* **Passive health regen.** All your vikings regenerate health every minute. Heal amount = 0.5% HP every minute.
* 14 Days = 290 gems.
* 30 Days = 600 gems.

## Gems

The gem section of the shop allows you to do various things to obtain gems including inviting friends to the game, watching short ads & buying gems.

Send your invite code to your friends and have them redeem the referal by entering your code.Then you both receive the reward!
* you get **100 gems**
 Video reward
 Gems
* Pocket full of gems = 90 gems
* Pile of gems = 185 gems
* Bag of gems = 450 gems
* Sack of gems = 1000 gems
* box of gems = 2300 gems
* Chest of gems = 6300 gems
* Golden gem chest = 14000 gems

## Invite Codes:

Paste in your invite codes at the bottom so other people can redeem it and you both get 100 gems!

- 18CA7AAF0AC4A106 - (0/10) 22-01-24

- B0859C8CB69C91AB - (2/10) | 13-01-24

- 9B5B9067CE3886AD — (10/10) | 10-08-23 | Youru

- C03FAEFEE633CF18 — (0/10) | 9-25-23 | D3athByCake

- 11F8156D6F1D39BA — (10/10) | 9-25-23 | Gr1mPulse

- 10C11A86F498C4F4 — (?/10) | 08.21.2023

- 5FF12D17F1A7D1D0 — (?/10) | 26/08/23

- 8A18CC6A309EC82E — (?/10) | 9/24/24

- 44161DCDDF902178 — (?/10) | 09/22/2023

- 149362429AD09453 — (?/10) | 09/07/2023

- 7A8D9B9104891357 — (?/10) | 09/04/23

- 5FF12D17F1A7D1D0 — (?/10) | 09/01/23

- B9DDF6A4D2D76BD3 — (?/10) | 08/31

- 82965D28708365E — (1/10) | 24/08/2023

- E961FEE621BE4 — (?/10) | 24.08.2023

- E8A5244BA70AF4 — (?/10) | 14.08.2023

- 864B85FF1B78D — (?/10) | 8.2023

- 60ADE492B73B1A — (?/10) | 28-7-2023

- E117842832974C2 — (?/10) | 12-7-2023

- 6519468000 — (?/10) | 29-06-2023 | PapaUke

- 724CFB37AC — (?/10) | 20-06-2023

- 87440B38BCE6 — (1/10) | 19-06-2023

- 8F009067CA17D4 — (?/10) | 14-06-2023

-C18DD98A9B06 — (?/10) | 25.06.2023

-728686C137668 — (?/10) | 06.08.2023

- 20FA899C3336C — (2/10) | 06.10.2023

- E285B41F627327 - 0/10 27/09.2023

- F4A4006123904AB3 - 2/10 | 23.11.2023

- E581A27D24B17CF3 - 1/10 11/26/2023

-56C5F7E3E955B873 - (0/10) | 23/12/2023
Nashdiêr

Nashdiêr is a sky liitmade small town in the top of the high mountains of Hearthendel .

In this place, you have a specific wind path that swiftly and safely takes you from Nashdiêr to Sunspeak, in Arsioch, and from there to Pantocrater in Komerang. This path traverses from the top westnorth of Arcanium to Southeast.

Nashdiêr is located above the town of Donsheil, a large town in the Mountain's wall with some of the most unique architecture in the whole Arcanium. It's an incredibly dynamic city and the main ways of transportation are flying mounts or transport.

Sometimes the town closes its docking bay in case of snow storms coming from Slevenile .

Some Liit with wing traits that are not big or strong enough to fly, like to glide down from the docks of Nashdiêr, but this is rather dangerous because the winds can take you somewhere else, or can lead you to dangerous lands or the middle of the sea, rather than where you desire, so nobody is responsible for anyone's true safety other than belongings of Liit who stop their mounts of vehicles there.

Docking mounts of vehicles is free of charge, there is plenty of space.
Road

## Basic info

Roads are currently (5th Nov. 22) purely decorational blocks that cost 10 Gold per decoration

They visually connect to horizontally and vertically adjacent roads. They don't visually connect to diagonally adjacent roads. They take up a 1x1 tile space.

The Roads sometimes get a random accessory, like a small flower or a few dark or light spots on them when placed down, moved around or upon login. This is not unique to Roads, as both Trees and unused land has the same property.

You start the game with 4 Roads, and you have a max ammount of roads you can own, which increases as you level up

## Max Road Ammount per Level

Roads
 lvl 6
 lvl 56
Derintreiyl

The **capital town** of Salamencite, **Derintreiyl** is one remarkable place at the center of the region.. This town is shared with the local Demokõar tribe.

In this town there are travellers, locals and Demokõar living in it happily. Ruled by the Tribal Chief Homakareã, a strong and scary Demokõar with many physically visible trait advantages from your average Demokõar.

Derintreiyl is a remote oasis village, flourishing with crystal clear waters and beautiful tropical flora. Studies confirm that a strong flow of energy that creates the sinuous lines of glowing blue magic are the main reason why this part of the region is so vivid with life and very hospitable.

In this town there are two types of shops one can find alongside a bounty board.

* One shop kind accepts global currency, PC and PS.
* One shop kind accepts trade of goods.
* The Bounty board is self explanatory, you accept a bounty and finish it before the indicated time of completion and turn it in to receive rewards.

The town does not have many buildings; The buildings that do exist are made of clay and sandstone while the rest are tents set up by merchants, locals and implied to use by the tribe members. The tents come in all shapes and sizes, but only one color, Bright red with accents of Golden Yellow patterns. These tents are very characteristic to the Demokõar. They are also held up by giant bones or wood structures. The biggest tent in the town in owned by the Tribal Chief.
Shrine of Prosperity

*The Shrine of Prosperity is one of the grand monuments in Arcanium. It is the monument of Florindell located at the center of the region.*

The **Shrine of Prosperity** is a shrine built with some very resembling oriental architectural aspects and own unique touches. It surrounds a medium sized garden where a very large glowing tree sits in the middle.

The shrine is divided into three areas. Outside area, where anyone can roam and stay to pray near for the shrine's blessings. The middle area, where those who work in protecting and keeping the temple clean stay at. And the inner garden, where the *Prosperity Tree* sits so beautifully.

The *Prosperity Tree* is a large glowing tree that changes the color of the leaves depending on the season and goes through all colors of the rainbow in a year. Its leaves fall very often, slowly, and when they touch the ground they loose their glowing properties. There are Liit who are still in hopes of finding a way of keeping the glow of a falling leaf, because as soon as it is detached from the tree is looses the glow within seconds.
World of Arcanium Wiki

***Welcome to the World of Arcanium Wiki! Hosting 47 articles of helpful information as of Thursday, January 25, 2024***

The World of Arcanium wiki is a tool to help the Closed Species ARPG that takes place on the official Discord and Toyhouse pages have a more organized approach.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Giant Ant Hills

## Overview

*The Giant Ant Hills are one of the monuments in Arcanium. It is a landmark of Salamencite located at the bottom of the region right next to Grant Camp.*

The **Giant Ant Hills** as the name implies are giant dust and clay hills owned by giant ants. These Gaint ants have a crimson color and many spikes on their back, being the size of a boulder.

This location is not frequently visited, but some visit them because a very elder figure lives by.. They will trade or sell treasure only, and that is why it is considered a popular landmark.

The folk from Grant Camp love to slay down some of these ants and use their remains to cook great and filling meals with lots of protein!
Moon Island

**Moon Island** is a region located on the Mid West side of Arcanium in a land mass with the shape of a crescent moon.

Moon Island is a place that holds a very known and important location, Crescent City. In this region there is one grand monument, the Statue of Calamity, and one other landmark, Starfalls.

The Island has a darker blue and purple colored nature, similar to *Mordread's.* Glowing nature is a very significant characteristic here, since the Island is covered in a very interesting curse of eternal night time, there is never sunlight and every bit of life has adapted by creating its own light, making this one of the most beautiful regions. There is a common adoration of the night and stars by the locals, and every fifth moon cycle there is Moon Festival that happens in Crescent City.

This region has a lower second skyline where stars can be seen all the time shining bright.

### Flora and Fauna

Moon Island has a lot of lovely nature and Fauna. Many friendly creatures gather here and even live in total harmony. Things GLOW here.. From trees, flowers, mushrooms, bushes, bugs, mobs... rocks!

There is a high abundance of Stardust in this region due to all things above. Here in Moon Island is the only place you can find deposits of Moonstone.

### Towns and Villages

The only city in this region is Crescent City, a magical place where lights make the city lively and able to seen across many regions.
Eichen

*Eichen is a large village in the heart of Meinoul.*

Eichen is a very agitated village despite the geographical location, This village thrives and is heavily underrated by many in Arcanium.

This Village floats above water with sturdy wooden houses and structures decorated with embroidered curtains and towels that flow very calmly. In this town Liit traverse from point to point in canoes.

Canoes are part of a very special tradition in Meinoul that consists in painting these Canoes in a very unique way. Each resident of Eichen has their own custom Canoe that they take wherever they need. Canoes cannot leave Meinoul but can be upgraded to sustain greater winds or tides to travel longer distances outside of Meinoul and it's a joy to see a local from Eichen in other parts of Arcanium due to their recognizable transport.
Nightmare Tree

## Overview

*The Nightmare tree is one of the grand monuments in Arcanium. It is the monument of Mordread located at the very north of the region.*

The **Nighmare Tree** is a giant tree with dark blue wood that oozes a purple liquid from the core of the tree located in the trunk that then runs down the rocky mountains to a river that reaches the sea in Mordread. The tree has a large chunk of the very core exposed, pulsating with a large amount of energy, probably keeping all corruption strong enough to spread. The syrup glows a bright royal purple just like thundering wisps that float at the very top of the three. The syrup probably feeds all of the region's starve for corruption. Some folk believe that the tree is the reason corruption still exists in Arcanium, but any attempt at burning it was in vain as the wood of this tree is very hardly harvestable or flammable.

The leaves of the tree have a purple color with many hues just like the smaller normal sized tress in the rest of the region.

On the interior of the tree glowing lights and wisps float and dance all day and night, making it an impressive light show, it is believed that those are the nightmares of Liits that have grown stronger than themselves and took physical form into the world, now living in this tree.

Future generations plan on exploring more about this tree and its origins so that they can create new colonies and living spaces in the branches of the tree, which by the looks, feels safer to live than on the ground... aside from a big problem, the rays of corruption that twirl around the top part of the tree are unknown to have any effect in the living of critters

* *The effect of touching or/and consuming the syrup of corruption has shown to have a large number of negative effects on phasma.*
Ghost Shirk

The Abyss

Deepsea

Soul Jar

## Summary

The **Ghost Shirk** is a fish that resembles a shark. The Shirk once in a state of decay will loose its fins and regrow new ones made from phasma in a ghost form that glows brightly. The fish will continue to live until eternity but will soon become easy prey and normally it is dealt with by predator species to avoid overpopulation. It can be found at the beaches near Herdaille, Meinoul Swamp, The Abyss and Deepsea.

#### Details

The Ghost shirk is a Hostile mob of Uncommon Rarity with **45 HP** and **7 ATK** damage.

#### Trivia

* The Ghost Shirk was the first Mob to ever be created.
Reilsyin

The **capital town** of Mordread, **Reilsyin** is one remarkable place. Many call it the town of eternal Hallowliit, because it looks like this town is always celebrating the spooky season!

The town's houses are made out of giant carved pumpkins and there is a lot of overall spiky and spooky local decoration. The ambience is nice and the town is actually nowhere near danger despite being near a few small forests. It shares a coastal side of *Mordread's* inner ocean with a large area covered with Syrup of Corruption from the Nightmare Tree.

In this town not many trades of goods go on but some of the most valuable treasures get sent here to local markets. There is a big farm of Cuberoot in this town too that Liit like to export to other parts of Arcanium, yet some Liit don't like the Idea of grown goods in Corrupt land exported out, so many regions don't accept this veggie from being traded, you might only find it here!

Despite being a spooky place, this is one of the best spots to hire some of the best seamstress ladies and clothing designers according to most Liit.
Cliff of Renewal

The Cliff of Renewal is a mystical and quiet place in Hearthendel.

It is located somewhere in the middle of the mountains in a small cliff where an engraved stone base is surrounded by beautifully decorated pillars of stone. A strong energy flows in this place.

In the very center there is a small patch of dirt where a beautiful flower grows. It's called the Flower of Renewal. This flower can be harvested, because it grows back. This flower is the only flower in all of Arcanium to grow in only this place, the presence of the flower and the health of its growth signify peace. When the flower stops growing or dies in it's patch of dirt it means that the lands have fallen into great corruption and chaos has been installed.

The flowing of pure energy of this delicate flower is known to treat very bad illnesses or curses if prepared correctly.

Harvesting this flower requires someone pure of heart to use a golden shovel.
The Cabin

*The Cabin is a very strange location in the region of Meinoul.*

The thing about the cabin is that, it seems too not be there sometimes. It just disappears from time to time and nobody really knows where it goes but then it returns, rusty, old, swampy, yet accommodating.

In the cabin you can find The Stranger. The Stranger will sell you special items, and unknown relics. The stranger won't tell you anything about these items.. in fact, these items have no readable info in any books in all of Arcanium. The Stranger hums profoundly for hours, always with a smile on its face. The Stranger will ignore anything you say to him until you become interested in one of his products.

The Cabin is in the middle of a lake and can be reached by jumping from lilipad to lilipad.
Glouver

*The Glouver is one of the monuments in Arcanium. It is a landmark of Florindell located at the very south of the region.*

**Glouver** is a vast region in *Florindell* where all grass are clovers. There are many dandelions here too. The region has some flat and smooth hills that Liit love to roll down from in warm sunny days.

In this part of the region some of the architecture brought is resembling to the one shared in the Shrine of Prosperity.
Ice Cave

*The Ice cave is a monument in Slevenile.*

The Ice cave has a very unknown location, so most Liit cannot guide you, and those who know the way avoid spreading directions to its location. The cave is known to be inhabited by a ferocious ice dragon that has once terrorized the lands.

Rumors say that the same dragon is covered in a thin layer of ice in a deep slumber. Like any fairy tale, many believe that huge piles of treasure lay beside the dragon, only to be collected when the beast is tamed and slayed for good.
Otherworldly Gate

The Otherworldly Gate is a monument located in Hearthendel, on the southeast of the region.

This monument consists of stone circular structures with colossal sizes where other magical stone structures are seen floating in the middle of these said circular colossal stone structures.

It is believed that these are ruins of portals that lead to alternate universes, other worlds and even the underworld below Arcanium.

Others believe that this rather quiet and peaceful place will bring chaos and the end of the world.
Eater of Worlds

## Overview

*The Eater of Worlds is one of the monuments in Arcanium. It is a landmark of Mordread located at the very south east region.*

The **Eater of Worlds** is a landmark in Mordread of a giant skeleton of an ancient creature that once existed in Arcanium. The head of the skeleton is placed on a mass of land while the rest of the body is submerged in water, leaving a huge set of spines above water that can be seen from very far. Some of the other bones from the tail can be seen on another mass of land across the region bug the entire length of the body of the beast is unknown.

Legends tell that the skeleton came from a legendary almost immortal beast from The Abyss. The Adult Liit like to tell fantasy stories about a group of heroic Liit warriors that together defeated the Eater of Worlds long long ago.. now if that story is real we don't know.

### Trivia

* *The Eater of Worlds name is inspired by the Terraria's Eater of Worlds boss.*
Halo of Corruption

## Overview

*The Halo of Corruption is one of the monuments in Arcanium. It is a landmark of Mordread located at the western north region.*

The **Halo of Corruption** is a ring of giant floating crystals charged with a large amount of corrupt phasma energy, similar to *Charged Crystal.* This halo is arranged around 3 bigger crystals on the center that keep a visual harmony to the halo. The place where the halo is located is a flat surfaced hill near the rocky mountains of Mordread.

It is known that this area has a large amount of hostile creatures, probably lured in by the intense energy provoked by the crystals.

* *It is not known why the halo exists.*
Creature Index

## Summary

Creatures/Mobs in Arcanium are one big aspect of the overall system on obtaining Loot and making rank up functional.

The mobs are divided into different behaviour and rarity types according to how they should appear and act. This page should provide you with all information and take you anywhere to seek more in-depth content about the mobs, loot drops, and locations they spawn.

It is to keep in mind not all mobs can be found in the many regions of Arcanium at all times. Some will only spawn during limited time events or/and special occasions.

## HP and ATK

**HP** stands for **Health Points**, and that is the amount of health a mob has, such as the player. Each mob has a different amount of HP which make them unique.

**ATK** stands for **Attack**, and that is the amount of attack damage a mob can deal to a player's HP. Each mob has a different ATK damage value which is then multiplied by the number on the 6 sided die.

##### Mob Attack Mechanics

*So a mob can attack, a die of 6 sides is rolled, for example*, **landing on number 4**. *Because it landed on the number 4 and the* **attack value of a monster for example is 6**, *the attack damage a mob will do against a player's hp is the multiplication of 4 times 6, which equals 24*. **So a mob will deal 24 ATK to a players HP**

## Behaviour

Mobs will have different Behaviours that will heavily influence their HP, ATK and Rarity. This works through a sort of ranking system that goes from Passive to Boss.

* **Passive** - Passive mobs are the least dangerous, their attack pattern is less active, meaning they actually can miss an attack just like the player. They normally share a low ATK damage stat with low HP.
* **Neutral** - Just like Passive mobs, Neutral are not as dangerous and will have a less active attack pattern, being able to miss their attacks much like the player. They have a slightly higher stat comparison to Passive mobs.
* **Hostile** - Hostile mobs are aggressive and will always attack the player. They have stronger attack damage than Neutral or Passive mobs and can cause a headache if you're unlucky!
* **Miniboss** - Minibosses are strong mobs with a good amount of HP and ATK, they are rarer than any other mob overall and will provide a lot of good loot! This is the kind of mob that becomes hard to fight alone. They will never fail their attack.
* **Boss** - A boss mob is the strongest, with most HP and ATK and overall the hardest type of creature to fight. They may have special abilities in combat like extra damage, double attack, regeneration, etc. These types of mobs are only exclusive to quests, events, and other types of special activities. To fight these you will need some friends, so don't be afraid to bring some along with you! Missing the opportunity of such goodies would be a bummer..

## Mobs

Meinoul Swamp
The Abyss
 Loot

1-3 Fish
 Rarity
 Behaviour
 HP
 ATK
Meinoul

Meinoul is a region in Arcanium on the mid-west.

Meinoul is a region that consists of swampy waters, mud, and lots of humidity; Creatures lurking in the waters or shadows of the eerie trees that almost cover the sky from keeping in touch. Vegetation flourishes here like no other and algae and moss make great living space for the tiny critters.

Meinoul is home to some monuments such as, The Cabin, and Witch Avenue.

Meinoul is also territory for Swoulless, creatures that lurk in the shadows of the trees with leaf masks, mud tattoos and blow darts.

### Flora

Meinoul has some of the most rich Flora, and lots of moss. Since this is a highly humid and swampy biome not all kinds of vegetation grow here. The roots of Meinoul extend down into the earth, and it makes the Liit of Meinoul believe that this place has a special connection with the core and essence of Arcanium.

### Fauna

Meinoul is a great spawn place for many creatures. It's clear that many of them are rather exotic and posses toxins or venom.

### Towns and Villages

Minoul has one village and one camp, Eichen and Lumium.
Grant Camp

The **Grant Camp from** Salamencite is one small camp with wodden buildings owned by only Liit.

It is located in a very rough place in between the Grand Crystal Canyon and the Giant Ant Hills which are specially dangerous with nearby passings of Death Worms on the other side of the wide road that leads and connects the region most important locations.

In this town folk have a speciality of cooking with the remaining edible parts of Giant Ants and it is usually very spicy and savoury despite its origins.

Grant Camp does not hold any shops so passing travellers normally go straight for the old inhabitant that lives on the Ant Hills and sells and trades treasure since it's much worth it.

Not too far from Grant Camp there is a small oasis where Liit like to spend the night and restore their energies to continue their adventurous path in this challenging region of Arcanium.
The Wario

**The Wario** is a famous dance move invented by Wario. It is best known for being the subject of the 2007 hit "Do the Wario".

## The dance

Doing the Wario is simple. You just have to follow these steps:

* Swing your butt from side to side
* Do the disco
* Feel sorry for Wario
* Forget about Luigi (because he is dumb)
Temple of Scorch

## Overview

*The Temple of Scorch is one of the grand monuments in Arcanium. It is the monument of Salamencite located near the sandy North of the region.*

The **Temple of Scorch** is a challenging trial monument filled to the brim with ancient valuable treasure from the past guarded by a heavy amount of riddles and traps.

The temple's entrance is enormous and is built into a wall below a semi-open cave in the Canyons of this region. Two big creatures are placed as a statue at the entrance of the temple and there are many scripts in the walls in an unknown ancient language.

The walls are covered in symbols and scriptures in tiny to large tiles that tell a story. The story hasn't been fully uncovered due to the missing pieces of wall that are believed to be in the many rubbles in the facility or even in the hands of traders and sellers across Arcanium. The complexity of the story does not help decipher what could the missing pieces be aside from the translation of the story being vert difficult and only performed by very talented and Intellectual creatures.

There is a limit to how much a Liit can progress in the temple. There are many deadly traps.

The most adventurous Liit who have reached far into the temple have reported about a strange phenomena. The temple's wall scriptures and symbols start to glow a vibrant red the further you go and a strange, strong and pressuring aura keeps anyone from progressing. The red glow also seems to cause great fear and anxiety.

Sometimes Demokõar guard the temple, not because they want the treasure or the temple for themselves, but that there is a very high death risk by entering the temple for anyone that dares go in.

* *Something tells that this strange energy has as many evil traits and origins as corruption.*
Species Guides

## Size Charts

In Arcanium, species share many different sizes, naturally, but those same creatures may have mutations that drastically change their size aside from physical aspects. Here is a size chart that can help you look out for more accurate size comparisons. It is is cm/m.

* *Note: The sizes don't have to be strictly followed, but don't completely give it a new size off charts.*

## Coatliit

Coatliit are small, house cat sized creatures with a squishy body. Their front paws are normal and squishy while the back ones are phasma made stilts. The most important detail is the hood they have, it protects them from the dangers of the world.

* *The hood is not an accessory, and it is not necessary to be seen covering the head, like a normal hood it can be leaned off.*
* *The back legs MUST be always the ones made of phasma, unless a mutation is present.*

Here is a size by side view of Coatliit sizes:

## Dreamliit

Dreamliit are tall, almost human sized creatures with stilt legs and strong arms with huge claws. They normally don't open their eyes, but are still very expressive creatures. Unlike Coatliit, phasma present in the stilt legs can or cannot be visible naturally. A large amount of fur is present from the base of their neck to the top of their head.

* *Dreamliit have a round/oval face, not a snout.*
* *They have sharp triangle shaped teeth.*
* *They are tall and very flexible.*
* *They DON'T have paw beans.*

Here is a size by side view of Dreamliit sizes:
Windgroove

The **capital town** of Florindell, Windgroove is one remarkable place. This location is not only a town, the only town of *Florindell*, but also an important monument and festival host place.

In this town there is a high abundance of windmill structures as the region has an intense high breeze all year. The houses have a very rustic style, and although this is a town, it is no small one! This town is quite large and it is surrounded by murals that defend it from outside danger. This place is a great market zone for many and a great place to try some of the best dishes in Arcanium.

### Capital of the Wind

This city is believed to be blessed by the gods of the wind. There is a perfect balance between nature and the Liit who live in this region, keeping it a calm and soothing place to live.. the sky is always clear at night and the sun shines and smiles down all day.

Due to this peculiar region characteristic, many of the things done in *Windgroove*, given it's name are powered, crafted, inspired by the wind.

### Kite Festival

The Kite Festival is a very important festival that happens during the months right before the offspring season. Liit hold out their hand crafted kites and show them off with friends and other Liit in this yearly event that always brings lot of fun and joy to those who visit out *Florindell*!

### Shops

There is a small soup shop in the town called Soup Woop. Soup Woop focuses on making the best soup in all of Arcanium with the best naturally harvested and flavourful resources for the best result. To eat and cry for more. It is run by Shimshom and Paes.
Ocreo

A **village** **of** Salamencite, **Ocreo** is one important spot in this region, on the east.

Ocreo is a docking bay where most, but not all, creatures and Liit arrive from the seas to enter or exit this region.

It is also the safest and closest place to Surrken. Because of that there are a few business related to taking Liit to the deep sea.

As any docking bay or sea side town or village it has a great quantity of fish and sea items on sale, different from the rest of Salamencite.
Statue of Calamity

## Overview

During the early construction of the Crescent City an ancient statue of Calamity, the Deity, creator of all, was found in some hidden ruins. It was brought, cleaned and restored by the locals of Moon Island and is now showcased at the right region of the Crescent city's main street, to be adored and cared by all. Many sit by it at times of peace to thank for its blessings and times of crisis to ask for peace and prosperity.

* *Despite the find of the statue, nobody knows the true origins of this statue, and many believe it might be where Calamity hides in the form of a spiritual entity.*
World of Arcanium Map

## Summary

The World of Arcanium is formed by many regions surrounded by sea. In Arcanium everything is made of Phasma, a magical and powerful essence that gives life to the world. There are currently **16 regions** all over Arcanium.

#### Map

* *The map is a complete mess.*
* *The map is INCOMPLETE*
* *If you have any questions please do ask..*

## Regions of Arcanium

***These are the 16 regions of Arcanium:***

* Mordread - Mor.Dread
* Hearthendel - Heart.then.del
* Slevenile - Sleve.nie.le
* Salamencite - Salamen.cite
* Meinoul - Mein.oul
* Opah - Opah
* Saizen - Sai.zen
* Komerang - Ko.me.rang
* Summerseit - Summer.seit
* Archiion - Arc.ion
* Florindell - Flor.in.dell
* Arsioch - Arsi.oc
* Koruburn - Koru.burn
* Moon Island - Moon Island
* Sun Island - Sun Island
* Deepsea - Deep sea
The Abyss

*The Abyss is one of the remote individual regions in Arcanium. It is located adjacent to Mordread located in the west region.*

**The Abyss** is an individual place in Arcanium right next to one of the black sand beaches of Mordread. The place is like a trench but the water before the fall is stopped by unknown magic sources. Nothing can be heard from it, Nothing can be seen from it. The endless pit is a place no one dares to go.

* *Not much more is known about The Abyss, other than scary stories people make up or even stories some believe might of been true.*
* *It is believed that the bottom of The Abyss is a portal to Clismor, a land that equals "the end of the world".*
Always video

The **always video** is a cursed ear-destroying video created by Keapy in January 2022. The video is infamous for being insanely loud, and is frequently posted in the person group and East Dakota.

You can watch the video (if you dare) here.

## Creation

On January 11, 2022, LunarLemon tried downloading the Super Mario Style video using VideoEditBot, but accidentally pasted "download super\_mario\_style" twice, resulting in the bot adding random edits to the video. Keapy, being Keapy, for some reason decided to increase the volume of the video by 2374925724934535, and added the non-sequitur caption of "always". He immediately regretted it.

## Variants

There are two other variants of the video:

* The never video, created on April 10, 2022, which is extremely quiet
* The sometimes video, created on July 29, 2022, which is of normal volume

## Recreating the video

You can recreate the always video using VideoEditBot with these steps:

1. download P3QlqZLoW5s
2. destroy toptext=4.414060809648435
3. destroy topcap=35.63304548314591
4. destroy fisheye=1
5. destroy pitch=30
6. destroy volume=2374925724934535, topcap=always
Judgement Grounds

*The Judgement Grounds are one of the grand monuments in Arcanium. It is the monument of Slevenile located at the very north west region.*

The Judgement Grounds are just mere ruins of a forgotten ancient cult that left eons ago these far regions and moved off into the Mesmerious Fog.

The grounds are surrounded by ice spikes and snow. The grounds are located in a very dangerous region of Slevenile
VideoEditBot

**VideoEditBot** is a Discord bot (formerly also a Twitter bot) that edits videos and photos. The members of the person group frequently use the bot to make terrible (and usually loud) videos.

The bot frequently goes offline for extended periods of time. This has resulted in the bot's nickname being set to "AlwaysOfflineBot" in East Dakota.
The Stranger

*The Stranger, lives The Cabin in Meinoul.*

In the cabin you can find The Stranger. The Stranger will sell you special items, and unknown relics. The stranger won't tell you anything about these items.. in fact, these items have no readable info in any books in all of Arcanium. The Stranger hums profoundly for hours, always with a smile on its face. The Stranger will ignore anything you say to him until you become interested in one of his products.

The Stranger disappears with his cabin every so often, but he always comes back to the same place like if nothing had ever happened, in fact it seems like The Stranger's speech is off because despite him and his cabin disappearing, the moment you come back he asks something along the lines of:

* " HELLO. .. . Back so soon? "
* " Oh! YOU, are here. You've been here yesterday."
* "WHAT A SURPRISE... . .. ."

This strange individual provokes a one of a kind emotion.

The Stranger seems to react positively to music.

### Trivia

* The Stranger is inspired by The Strangeman from Fantastic Frontier.
Slevenile

**Slevenile** is a region located at the central west part of Arcanium in a large frozen mass of land.

Some of Slevenile's monuments are, Judgement Grounds and Ice Cave.

Slevenile is a popular place for many reasons: Having fun in snow, the everlasting xmas, tournaments in the Judgement Grounds, Aurora borealis sights at late nights and some of the best hot cocoa in all of Arcanium! Aside from all this, it's a great region for some biome-unique resources.

This region is completely covered in ice and snow. There are mountains of cold rock and ice. Huge lakes of ice and glaciers add up to the regional scenery with a touch of taiga and pine forests.

The aurora borealis events in Slevenile are very common. They can be seen from regions close to Slevenile's borders and have a natural magical beauty. There is a popular folk legend that says that these aurora's are the trail left by Calamity's tail when he leaves the region. Because of this legend there is a tradition amongst residents to leave offerings outside of their houses and dens so next time Calamity flies through the sky he can collect the gifts and bless the locals with peace, success and wealth!

#### Flora and Fauna

Slevenile holds a record for ice and fur covered amount of species, and even holds a variation of Owlseer for these cold temperatures! Creatures capable of mass destruction and very few lovely and friendly creatures..

#### Towns and Villages

The Towns and Villages of Slevenile are Nevoar, the Capital town and Kneal.

The villages in this region have an organic look and development. They are build on top of the mountain sides to avoid building them on top of fragile ice floors on massive bodies of water like lakes and rivers. In these villages some of the ice lakes are broken down to make space for boat docking.

The houses have a rustic style and are made of pine wood and stone. These houses are tiny and comfortable, and all Slevenile houses have at least one fireplace in a safe living space.

#### Trivia

* Indeed offerings made to Calamity in events of aurora borealis disappear.. to where? We don't know..