Leningrad Survivor Camp

***Information on this page is accurate for version v.784 and can differ from the current info in v.796.***

## Leningrad survivor camp

* City Icon
* Banner
* Map

## Generals

### Unique crafts

* PPS-43
* GP-4 gas mask

### Unique trader's items

* Cart
* Military uniform
* Dynamo Flashlight

### Quests

* Bartender´s quests
* Searching for Truth

Leningrad survivor camp, which also known as **Tourist Camp**, is the second camp players will reach while playing the story. It is located 30 km south of the city of Leningrad. The bartender will give players Shipment, Delivery, and Passenger quest for the first time due to player already unlocked 2 survivor camps (Olonets survivor camp and this one).
Before drifter going to travel Tver, the head guard stopped him for it, just like the boatman, he must help locals to travel next survivor camp.

## **Reputation**

Survivor camps operate on a reputation system for foreigners and those who are not part of their factions, which means, when the survivor makes contact with any of the settlements scattered throughout the former Soviet union, it will be normal for the locals to be wary of him.

This lack of confidence is reflected in the items available for sale with the local trader, a few special items will be locked; the same applies for the workshop, with a low reputation, the workshop can't be upgraded and, as for the the buyer, he will start with the lowest amount of money available when selling unwanted goods. The spending limit of the buyer will increase as the survivor reach the higher reputation in the camp.

## **Camp activities**

Leningrad survivor camp houses a wide variety of residents; some of them offer their services for a small fee. Leningrad uses black rubles as their currency.

## Inhabitants

### **Bartender: Quests**

What a better way to improve one's reputation and win a few money than visiting the local bar. The bartender is always looking for someone who can help around the settlement and its people. Accepting quests will allow the survivor to escalate in the reputation ladder and gain riches in the process.

Quests in the camp are classified by their difficulty, 1 star being the easiest quests and 5 stars the hardest; these quests range from escorting another survivor to a neighboring camp or fending off enemy attacks.

### **Trader and Buyer: Trading**

Trading supports life in the settlement as a stable economy increases the quality of life. The local trader offers an assortment of goods.

The trader will restock his supplies every 5 hours (real-time), although it can be skipped in exchange for 30 Caps for the first time and an additional 10 Caps every subsequent skip.

The buyer is here to help any survivor that wished to gain a few quick money instantly. He won't buy just about anything as some items are not within his area of interest. Once he is out of cash, the survivor must wait for him to restock again to be ready for business.

Just as the trader, the buyer will restock every 5 real time-hours or instantly if the survivor uses caps on the camp.
The amount of *money* which the buyer stock for trading with the survivor is determined by the reputation level.

### **Nurse: Health services**

Medical trained staff are highly valued in this new world. The nurse in the camp can bring a survivor at deaths door back to full health for a free. Very helpful for new player adapt the current harsh condition in the wasteland.

Prices are bound **to rise** **depending on the amount of damage** or severity of the sickness the survivor has at the moment of requesting the nurse services. **Initial prices are set to 20** of respected currency.

**Type of Healing Service**

### **Specialist: Crafts and repairs**

The specialist is a highly skilled master craftsman that runs the local workshop, offering both repair and crafting services. Helping the specialist to enhance his workshop will unlock schematics for new weapons and gears, some of which are unique for that camp, usually represent their identity. In order to upgrade the workshop, the survivor must increase their reputation first.

It is important to know that the *Specialist* does not have any materials with him, and thus he will need the survivor to bring in all necessary materials for the desired item to be manufactured, plus a fee for his work.

#### Leningrad specialist's crafting services

  GP-4 gas mask x1
 Gas Mask Filter x1

 Insulating tape x5

### **Workshop upgrading**

In order to gain access to better equipment schematics with the specialist, the workshop must be upgraded. To upgrade the workshop, the survivor must bring in all the materials necessary to improve the working conditions of the specialist. Upgrading the workshop will also allow the Specialist to repair more complex pieces of equipment.

 600
*(Reputation **Level I (Outsider)** required)*

## **Trivia**

* Introduced in major update v.701

* Tver Survivor Camp
* Tula Survivor Camp