recursal/Fanatic-Fandom huggingface dataset:
Sickle

*This is about the item used to collect Plant Items for Herblore. For the item used to obtain actual plant blocks, see Syrmorite Shears.*

## Sickle

### ID

sickle

The **Sickle** is a special tool that is used to harvest items from the various plants and coral of the Betweenlands for the Herblore process.

## Harvesting Plants

When the Sickle is used instead of something else to break a plant in the Betweenlands, the plant will drop its corresponding Plant Item. This item can then be ground into its corresponding Ground Item, which can then be used to make Infusions or can be separated into Aspect Vials.

The Sickle affects the following plants, fungi, and coral when used to mine them:

* Algae, Arrow Arum
* Bladderwort (flower and stalk separately), Blue Eyed Grass, Blue Iris, Bog Bean (flower or stalk), Boneset, Bottlebrush Grass, Broomsedge, Button Bush
* Cardinal Flower, Cattail, Cave Grass, Cave Moss, Copper Iris, Cryptweed
* Dead Weedwood Bush, Deep Water Coral, Double Swamp Tallgrass
* Edge Leaf, Edge Moss, Edge Shrooms
* Fallen Leaves
* Golden Club (flower or stalk)
* Hanger
* Lichen
* Marsh Hibiscus, Marsh Mallow, Marsh Marigold (flower or stalk), Milkweed, Mire Coral, Moss
* Nettle
* Pale Grass, Phragmites, Pickerel Weed, Pitcher Plant, Poison Ivy
* Rotbulb
* Shoots, Sludgecreep, Soft Rush, String Roots, Sundew, Swamp Plant, Swamp Tallgrass
* Tall Cattail, Tall Sludgecreep, Thorns
* Venus Fly Trap, Volarpad
* Water Weeds, Weedwood Bush

## Repairing

Like most other equipment with durability, a damaged Sickle can be repaired to full durability through an Animator. The more that needs to be repaired, the greater the cost of fuel and crystal charge is in the animation process.

## Corrosion

The Sickle is made in a "Good as new!" state of corrosion, with 0/255 corrosion points. Simply having it in your inventory will cause it to start corroding; using it as well as being in water will increase its rate of corrosion. Corrosion decreases the chance for a plant item to be obtained from mining a plant.

A corroded Sickle can be cleaned in the Purifier, resetting its corrosion value back to 0.

A Sickle can also be applied with Scabyst to give it up to 600 coating points, which keep the corrosion level static until they are depleted.

Finally, a corroded Sickle can be applied with Sap Spit to directly remove up to 255 corrosion points from it. Unlike the Purifier method, this can be done on a Sickle that is simultaneously coated with Scabyst.

Visit the Mechanics page for more details on corrosion.

## Middle Gems

The Sickle cannot be applied with Middle Gems.

## History

* Release 3.4.0: Can now be applied with Sap Spit to remove corrosion.
* Release 3.3.0: Added Advancement.
* Alpha 3.2.0: Can now be fully repaired in an Animator.
* Beta 2.0.0:
	+ Coating is no longer infinite and depletes over time.
	+ Coating recipe can now receive any amount of Scabyst.
* Beta 1.0.1: Can now be coated with Scabyst to prevent corrosion.
* **Beta 1.0.0**: Introduced.
Runged Mud Bricks

*Not to be confused with Mud Bricks, Carved Mud Bricks, or Carved Mud Bricks Edge. For other bricks, see Bricks (disambiguation).*

## Runged Mud Bricks

### ID

mud\_bricks\_climbable

**Runged Mud Bricks** are blocks that generate in the Labyrinthine Vaults of the Sludgeon, leading down to new layers after opening Dungeon Doors.

## Climbing

Runged Mud Bricks can be climbed up and down on their "runged" side, similarly to Ladders.

## History

* Beta 3.5.0: Introduced.

 Utility
Sporeling

**Sporelings** are small, passive cowardly mushroom creatures that spawn on Shelf Fungus in various forms of Weedwood Tree. They also spawn from decayed Yellow Dotted Fungus crops and can be animated by the player from Spores.

## Description

Sporelings appear as very small entities with brown-capped mushroom heads dotted with yellow spots. When a player is nearby, it will run away from them as fast as it can, leaving a colorful trail of particles behind. If it falls off a high place, it will inflate its head to float down in a chicken-esque manner and avoid taking fall damage.

Sporelings are attracted to Root Sprites. They have a chance to spawn while riding Gecko. During the Blood Sky event, they will spawn with Splodeshrooms on their heads and run at the player.

Sporelings can be killed in one hit using a rare loot weapon, the Critter Cruncher.

## Drops

The drops from Sporelings are derived from the sporeling loot table.

The following is a list of all of the items that can be dropped by Sporelings, including their rolls, quantities, and weights.

  **Spores** | 1(+0-1 per Looting level)

Visit the Loot Tables page for more information on loot.

## Advancements

 Critical Hit | Slay a critter with a Critter Cruncher | Chopping Boy

## History

* Release 3.7.0: Can now spawn with Splodeshrooms on them during the Blood Sky event.
* Release 3.3.0: Added Advancements.
* **Beta 1.0.0**: Introduced.
Smoked Anadia Meat

**Smoked Anadia Meat** is a smoked food item.

### Trimming

Smoked Anadia Meat is obtained from trimming any *smoked* Anadia item (that is *not* a treasure Anadia) in the Trimming Table. The amount obtained per item depends on the Anadia's Size attribute, with larger sizes yielding more meat.

## Properties

### Consuming

When eaten, Smoked Anadia Meat restores 8 hunger and 6.4 saturation.

#### Food Sickness

Like most other foods, Smoked Anadia Meat has a food sickness value between 0 and 180, initially at 0, that increases by 5 points each time it is eaten in the Betweenlands. The food's sickness value is represented by three tooltips for each stage, stating "Tastes good" between 0 and 49 food sickness points, diminishing to "Tastes plain" between 50 and 109 points, and then to "Can't eat this anymore" between 110 and 180 points. At 110 food sickness points or above, Smoked Anadia Meat only restores 2 hunger () when eaten, a third of the original hunger value (rounded down).

Food sickness can be counteracted by eating a different type of sickness-affected food that has less than 110 food sickness points, each deducting 3 points (4 if the new food is at or below 10 points) from every other food item. It can also be counteracted by eating Chiromaw Wings or drinking Witch Tea, which both reset all other food sickness values to 0 - though Chiromaw Wings will then become sickening to eat themselves.

Visit the Food Sickness page for more details on the food sickness mechanic.
Smoldering Peat

**Smoldering Peat** is a natural block.

## Usage

Smoldering Peat can act as a heat source for the Infuser, and is also necessary for operating a Smoking Rack. Smoldering Peat can be put out by left clicking it, which reverts it to normal Peat.

## Decoration

Placing a Weedwood Chip Path on top of Smoldering Peat will cause it to emit black smoke instead of its usual steam particles.

## Updrafts

If a player using a Volarkite glides closely above Smoldering Peat, the heat will create an updraft that pushes them upwards, giving them a constant vertical boost for about a second.

## History

* **Release 3.8.0**: Introduced.

 Utility
Slopes

*This is about the smooth Slopes exclusive to the mod. For the normal stairs, see Stairs.*

## Slopes

### Blast Resistance

Thatch: 2.5
Compacted Mud: 5.0
Mud Brick: 30.0

### Tool

Compacted Mud: None
Thatch: Hand or Axe
Mud Brick Shingle:
Any Pickaxe

### Renewable

Thatch: Yes
All Others: No

### ID

See Types

**Slopes** are craftable building blocks. They act functionally the same as Stairs, but are rendered as full, smooth slopes rather than steps.

## Types

This is the list of Slopes available, their IDs, and any additional sources they may have to being crafted:

  Thatch Roof | thatch\_roof

## History

* Release 3.6.0: Compacted Mud Slopes now generate as part of Sludge Worm Ground Spawners during Heavy Rain.
* Beta 3.5.0:
	+ Added Compacted Mud Slopes.
	+ Changed Mud Brick Shingle Roof recipe.
	+ Mud Brick Shingle Roofs now generate as part of the Sludgeon.
* Release 3.4.0:
	+ Renamed Mud Brick Roof to Mud Brick Shingle Roof.
	+ Changed Mud Brick Shingle Roof recipe.
* Release 3.3.0: Added Mud Brick Roofs.
* Beta 2.0.1: Reintroduced.
* Beta 2.0.0: Temporarily removed.
* **Beta 1.0.0**: Introduced.

 Utility
Slimy Grass

***Note: The following content is NOT currently properly implemented in the mod. Information is highly susceptible to being false, incomplete, and/or otherwise inapplicable.***

## Slimy Grass

### ID

?

**Slimy Grass** is a block that is currently unimplemented. It will be the native grass block of The Snail Realm.

## History

* **Beta 1.0.0**: Introduced, but unobtainable.

 Utility
Sludge Slicer

The **Sludge Slicer** is a unique melee weapon that can be found as treasure from animating Item Scrolls. It can also be found as Loot from chests in Shrines, Cragrock Towers, and the Wight Fortress.

## Attacking

Against most mobs, the Sludge Slicer only deals its minimum base damage; however, it will instantly kill any Sludges and Smoll Sludges it is used against, making it very useful. Like all Betweenlands tools, the Sludge Slicer deals more damage in the Betweenlands than vanilla tools.

## Repairing

Unlike most other equipment with durability, there is no way to repair a damaged Sludge Slicer.

## Corrosion

The Sludge Slicer is found in a "Good as new!" state of corrosion, with 0/255 corrosion points. Simply having it in your inventory will cause it to start corroding; using and swinging it as well as being in water will increase its rate of corrosion. Corrosion decreases its damage output.

A corroded Sludge Slicer can be cleaned in the Purifier, resetting its corrosion value back to 0.

A Sludge Slicer can also be applied with Scabyst to give it up to 600 coating points, which keep the corrosion level static until they are depleted.

Finally, a corroded Sludge Slicer can be applied with Sap Spit to directly remove up to 255 corrosion points from it. Unlike the Purifier method, this can be done on a Sludge Slicer that is simultaneously coated with Scabyst.

Visit the Mechanics page for more details on corrosion.

## Middle Gems

As with most equipment, the Sludge Slicer can be equipped with a Middle Gem as part of the Middle Gem Circle to apply additional buffs to the player using it. The type of gem equipped can be seen in its tooltip. The bonuses provided can be seen on the gem's own tooltip.

## History

* Release 3.4.0: Can now be applied with Sap Spit to remove corrosion.
* Release 3.3.2: Instant kill ability now affects Smol Sludges.
* Release 3.3.0: Added Advancement.
* Beta 2.0.0:
	+ Renamed to Sludge Slicer.
	+ Appropriated to fit the new vanilla combat mechanics.
	+ Coating is no longer infinite and depletes over time.
	+ Coating recipe can now receive any amount of Scabyst.
* Beta 1.0.1: Can now be coated with Scabyst to prevent corrosion.
* **Beta 1.0.0**: Introduced as Sludge Lance.
Rotten Support Beam

**Rotten Support Beams** are decorative blocks that can be found in the Labyrinthine Vaults of the Sludgeon. There are three different visual variants.

## Placement

Rotten Support Beams can only be placed on the side of most blocks. Breaking the block a Rotten Support Beam is attached to will cause the beam to break as well.

The way the Rotten Support Beam curves depends on what section of the block it is placed on; it will curve downwards if placed on the bottom half, and upwards if placed on the top half.

## Fuel

Rotten Support Beams can be used as fuel for the Sulfur Furnace or Dual Sulfur Furnace, smelting 1.5 items per beam.

## History

* Beta 3.5.0: Introduced.

 Utility
Shrine

Map Icon

*"These shrines...are found in the most despicably creepy of places. Vast flats of nothing but mud that wants to swallow you and sludge that clings to you, pulling you down...ugh."*

> *-From Explorer's Entries: Dungeon Shrine*
>
>

**Shrines** are structures that generate occasionally in Marsh and Sludge Plains biomes. They are small constructs that contain a single central spawner, as well as a single chest with loot.

Shrines have a world location that identifies the area they take up, as well as a title that appears briefly to players who approach them.

## Composition

Shrines consist of:

* Betweenstone Bricks
* Betweenstone Brick Slab
* Betweenstone Brick Stairs
* Betweenstone Tiles
* Chiseled Betweenstone
* Weedwood Chest, next to the spawner
* Monster Spawner, in the center

## Mobs

The Monster Spawner in a Shrine is capable of spawning Swamp Hags, Wights, Blood Snails, Termites, or Leeches.

## Loot

The Chest in a Shrine uses spawner\_chest as its loot table.

## History

* Beta 3.5.0: Chest loot table changed from dungeon\_chest\_loot to spawner\_chest.
* Release 3.4.0: Now appears on Amate Maps with an icon.
* Beta 2.0.0:
	+ Renamed to Shrine.
	+ Spawner can now spawn Blood Snails, Leeches and Termites.
* **Beta 1.0.0**: Introduced as Shrine Dungeon.
Silk Bundle

Silk Bundles are used in Steeping recipes.

* Clean
* Dirty

## Usage

Right-click with a Clean Silk Bundle in hand to open it. A Silk Bundle has 4 inventory slots that can each hold one item used in a Steeping recipe. Other items will not be accepted.

### Steeping

Put the item ingredients of a Steeping recipe in the bundle, then place it in a Steeping Pot with the fluid specified in the Steeping recipe.

After a recipe is completed or failed, a Dirty Silk Bundle is left behind, and must be purified before being used again.
Samite Canvas Panel

* Dull Lavender
* Maroon
* Shadow Green
* Camelot Magenta
* Saffron
* Caribbean Green
* Vivid Tangerine
* Champagne
* Raisin Black
* Sushi Green
* Elm Cyan
* Lavender Blue
* Brown Rust
* Midnight Purple
* Pewter Grey

**Samite Canvas Panels** are dyed decoration blocks. There are 16 colors, one for each dye. Panes will connect to adjacent panels.

## History

* Release 3.9.0: Introduced

 Utility
Rune Door Key

The **Rune Door Key** is an item dropped by a Barrishee when killed by a player.

## Description

The Rune Door Key is a single use key that instantly unlocks any Dungeon Door on use, setting it to the correct combination. It is dropped by a Barrishee when killed by a player.

Rune Door Keys can be especially useful in the seventh layer of the Labyrinthine Vaults, as the Moving Walls can spawn directly in the path of the door, making it difficult to enter the combination normally.

As only one Barrishee spawns in each Sludgeon, and do not respawn after being killed, Rune Door Keys are extremely rare.
Scabyst Ore

**Scabyst Ore** is an ore that drops Scabyst, which can be used to prevent Corrosion on equipment and for other uses.

## Obtaining

### Generation

Scabyst Ore generates uncommonly underground between Y-layers 45 and 0 within Pitstone, in the Lake Cavern layer.

### Drops

Scabyst Ore can drop rarely from Boulder Sprites.

## Drops

Scabyst Ore drops 1-3 Scabyst and 4-10 XP when broken. The block itself must be broken with a Silk Touch tool to be collected.

## History

* Release 3.4.0: Can now drop from Boulder Sprites.
* Beta 2.0.0: Increased generation rate.
* Beta 1.0.1: Introduced.

 Utility
Slabs

**Slabs** in the Betweenlands act functionally the same as vanilla slabs.

## Types

This is the list of Slabs available, their IDs, and any additional sources they may have to being crafted:

## Fuel

Wooden Slabs can be used as fuel for the Sulfur Furnace or Dual Sulfur Furnace, smelting 1.5 items per slab block.

## Notes

* Rotten Plank Slabs that generate on the Sludgeon Tower may be rigged as falling blocks, meaning they have a chance to fall if a player walks on or underneath them. A falling block can be indicated by the particles falling from it. The block will become unprotected after it falls.

## History

* Beta 3.5.0:
	+ Added Rotten Plank, Compacted Mud, and Sludgy Mud Brick Slabs.
	+ Mud Brick, Pitstone Brick, and Smooth Pitstone Slabs now generate as part of the Sludgeon.
* Release 3.4.0: Added Hearthgrove Plank, Nibbletwig Plank, Mud Brick Shingle, and Scabyst Brick Slabs.
* Release 3.3.0: Added Giant Root Plank Slab.
* Beta 2.0.3: Added Cragrock and Pitstone Slabs.
* Beta 2.0.2: Added Betweenstone Slab.
* Beta 2.0.1:
	+ Implemented recipe for Polished Limestone Slab.
	+ Re-added Thatch Slab.
* Beta 2.0.0:
	+ Added unobtainable Polished Limestone Slab.
	+ Temporarily removed Thatch Slab.
* **Beta 1.0.0**: Introduced.

 Utility
Structures

The following is a list of all **Structures** that are added by the Betweenlands mod.

## **Natural**

* Cavern: The Caverns of the Betweenlands, made up of Betweenstone and various cave flora.
* Chiromaw Matriarch Nest: A nest of giant winged beasts, often found on Raised Islands.
* Cragrock Spire: A mountainous formation of Cragrock found in Deep Waters.
* Giant Bulb-Capped Mushroom: A large glowing blue mushroom found in Patchy Islands.
* Giant Hollow Log: A large, rotten log of a fallen tree found in Swamplands.
* Giant Root: A large, overgrown and varying root formation found in Coarse Islands.
* Giant Weedwood Tree: A towering tree with a massive canopy and hanger vines.
* Hearthgrove Tree: A small, pale tree with an orange canopy found in Patchy Islands.
* Lake Cavern: The deepest part of the Caverns, made up of Pitstone and various cave flora.
* Nibbletwig Tree: A tall, brown tree with a dark green canopy found in Swamplands.
* Raised Island: A giant sky island supported by roots found throughout Raised Isles.
* Rotten Weedwood Tree: A deathly tree stripped of leaves found in Sludge Plains.
* Rubber Tree: An uncommon tree found in Swamplands that can be tapped.
* Sap Tree: An uncommon tree found in many Betweenlands locations that provides edible sap.
* Silt Beach: A coastal flat of silt found in Swamplands and Patchy Islands.
* Spirit Tree: A sentient, elderly tree whose power is determined by the wisps surrounding it.
* Underground Oasis: A patch of underground flora containing valuable natural resources.
* Weedwood Tree: The basic willow-like tree found commonly in the Betweenlands.

## **Buildings**

* Cragrock Tower: An extremely tall, monolithic tower filled with valuable loot.
* Druid Circle: A structure in the Overworld that provides the needs to get to the Betweenlands.
* Idol Head Statue: A giant head of cragrock with buried loot, found in Patchy Islands.
* Ruins: Small ruins of betweenstone or mud bricks, found in Marshes and Sludge Plains.
* Shrine: A small shrine with a random spawner and loot, found in Marshes and Sludge Plains.
* Sludgeon: A massive, labyrinthine, sludgy dungeon housing the Pit of Decay.
* Tar Pool Dungeon: A structure with a Tar pool that spawns Tar Beasts, found underground.
* Underground Ruins: Small ruins of pitstone bricks that spawn in the Lake Caverns.
* Wight Fortress: A massive fortress dungeon housing the Primordial Malevolence.

## **Post-Gen**

* Portal Tree: The tree created with the Swamp Talisman that allows travel to the Betweenlands.
* Tunnel Entrances: Holes that appear in the ground during certain events and spawn mobs.

## **Upcoming**

* Ancient Temple: A large and expansive temple with guardians and bosses.
* Tribe Settlement: A village of tribals with quests.

## History

* Release 3.6.0: Added Raised Islands and Chiromaw Matriarch Nests.
* Beta 3.5.0: Added the Sludgeon and Tunnel Entrances.
* Release 3.4.0: Added Spirit Trees.
* Release 3.3.0:
	+ Added Hearthgrove Trees, Nibbletwig Trees, and Giant Roots.
	+ Renamed Abandoned Shack to Ruins.
* Beta 2.0.0: Added Underground Oases.
* **Beta 1.0.0**: Introduced.
Stalactite

*Not to be confused with the Life Crystal Stalactite, a similar block that generates underwater in Lake Caverns.*

## Stalactite

### ID

stalactite

**Stalactites** are unique twisting stone blocks that generate underground in Caverns. They also drop from stalactite-headed Boulder Sprites and can be found as part of Underground Oases.

## Placement

Placed Stalactites connect vertically with each other, forming elongated stalactite or stalagmite formations that grow smaller the further they are to the tip.

## Collection

Stalactites drop nothing when harvested. The blocks themselves cannot be collected from harvesting in any way.

## History

* Release 3.4.0:
	+ Implemented item texture.
	+ Now drop from Boulder Sprites.
* Beta 2.0.0:
	+ Renamed to Stalactite.
	+ Now generates in Underground Oases.
* **Beta 1.0.0**: Introduced as Stalactite Block.

 Utility
Seared Snail Flesh

**Seared Snail Flesh** is a cooked food item.

### Drops

Seared Snail Flesh drops from Mire Snails, and can drop from Blood Snails, upon death if either are killed while on fire.

## Properties

### Consuming

When eaten, Seared Snail Flesh restores 4 hunger and 2.8 saturation.

#### Food Sickness

Like most other foods, Seared Snail Flesh has a food sickness value between 0 and 180, initially at 0, that increases by 5 points each time it is eaten in the Betweenlands. The food's sickness value is represented by three tooltips for each stage, stating "Tastes good" between 0 and 49 food sickness points, diminishing to "Tastes plain" between 50 and 109 points, and then to "Can't eat this anymore" between 110 and 180 points. At 110 food sickness points or above, Seared Snail Flesh only restores 1 hunger () when eaten, a third of the original hunger value (rounded down).

Food sickness can be counteracted by eating a different type of sickness-affected food that has less than 110 food sickness points, each deducting 3 points (4 if the new food is at or below 10 points) from every other food item. It can also be counteracted by eating Chiromaw Wings or drinking Witch Tea, which both reset all other food sickness values to 0 - though Chiromaw Wings will then become sickening to eat themselves.

Visit the Food Sickness page for more details on the food sickness mechanic.

## History

* Release 3.8.0: Now restores 4 hunger and 2.8 saturation, down from 6 and 5.4 respectively.
* **Beta 1.0.0**: Introduced.
Release 3.6.1

**Release 3.6.1** was a small update to the Betweenlands for Minecraft 1.12.2 that was released on May 20, 2020. It made some adjustments to content from the previous version and fixed some bugs.

## Changelog

### Additions and Changes

* Added Chiromaw Barbs to Chiromaw Matriarch loot table
* Added new arrows to Arrow Arsenal advancement
* Greebling Riders now target the Chiromaw Matriarch
* Chiromaw Matriarch is now immune to petrify effect
* Gem Singer now only uses durability when marking a gem, but has slightly less max durability
* Gem Singer is now more reliable at marking gems

### Bug Fixes

* Fixed Greebling Riders hanging from ceilings
* Fixed Tamed Chiromaws targetting each other
* Fixed some structure loot pools not working until reloaded
* Fixed infinite Tamed Chiromaw double jumps
* Fixed Greataxes breaking blocks on rightclick swing
* Fixed Ancient Greatsword extended reach only working for default keybind
Snot

**Snot** is an item primarily used in animating rocksnot pods.

## Uses

### Feeding

Snot can be right-clicked on an Olm to feed it, causing it to produce an Olm Egg Cluster. A single Olm can only be fed Snot once every 20 minutes.

### Upgrading

Snot can be used as an upgrade for the Amphibious Chestplate by shift right-clicking the armor piece and placing the item in one or more of its upgrade slots (up to 3 can be placed in each slot). Having a slot with a Snot upgrade causes the *full* armor set to provide full mining speed underwater when equipped.

Each Snot item at the top of an upgrade stack will receive durability damage when the armor itself is damaged, and will retain this durability loss even if taken out of the armor, becoming unstackable with other Snot items. Each item has a maximum durability of 64 before breaking, and the armor will then start using the next item down if it was stacked.
Hours

"**Hours**" is a song off of FKA twigs's first studio album *LP1*. The song was released digitally on August 6, 2014. The song is track number 4 on the album.

## Theme

In this song, FKA Twigs expresses an absolute adoration for her lover, the song begins harmoniously in a lustful manner, although it progresses into a darker tone towards the end when her vocals become more intense and the song leads more and more slowly into an obsession with her lover rather than simple adoration.

## Lyrics

**[Intro]**

I could kiss you for hours

**[Verse 1]**

Who'd have thought

I'd be here

In your mouth

Loud and clear

**[Pre-Chorus]**

Harder

Do you feel it with me?

Harder

Am I suited to fit

All of your needs?

Master of all of your needs

**[Chorus]**

I could kiss you for hours

And not miss a thing

Read my lips now

I could kiss you for hours

The feeling you bring

So deep in now

I could kiss you for hours

**[Verse 2]**

How would you like it if my lips touched yours

And they stayed close, baby, 'til the stars fade out?

How would you like it if I sucked before I bite

But it wasn't too hard, so it felt alright?

How would you like it if I held you in my arms?

Round off your edges, be a substitute for calm

**[Pre-Chorus]**

Harder

Do you feel it with me?

Harder

Am I suited to fit

All of your needs?

Master of all of your needs

**[Chorus]**

I could kiss you for hours

And not miss a thing

Read my lips now

I could kiss you for hours

The feeling you bring

So deep in now

I could kiss you for hours

**[Bridge]**

Driving heaven under the ground

The sweetest thing a girl like me has found

(I could kiss you for hours)

Flying in higher world of your own

A long lost boy aside a man that's grown

**[Chorus]**

I could kiss you for hours

And not miss a thing

Read my lips now

I could kiss you for hours

The feeling you bring

So deep in now

I could kiss you for hours

**[Outro]**

I could kiss you for hours

I could kiss you for hours

I could kiss you for hours

I could kiss you for hours
Rubber Tree Sapling

**Rubber Tree Saplings** are the sapling blocks of Rubber Trees. They have a chance to drop from decayed or harvested Rubber Tree Leaves.

## Growing

Planted Rubber Tree Saplings will eventually grow into Rubber Trees. Their growth can be expedited with Ground Dried Swamp Reed. They require a 9-by-9 space that is 8 blocks high in order to grow, but can reach a maximum height of 19 blocks.

## Compostability

Rubber Tree Saplings have a compost process time of 9 minutes and 10 seconds and a compost amount of 15. Visit the Compost page for more information regarding the composting mechanic.

## Reactivating the Druid Spawner

Like with most Saplings, Rubber Tree Saplings can be used to recreate the Monster Spawner of the Druid Circle that was spawning Dark Druids before the Swamp Talisman was assembled, in case the player wants to fight the Druids again for more Talisman Pieces. This can be done in the Dark Druid Altar assembly interface.

## History

* **Beta 1.0.0**: Introduced.

 Utility
Simple Slingshot

The **Simple Slingshot** is a craftable low damage ranged weapon. They are also used by Greebling Riders.

Although it is out-preformed by other Bows, the Simple Slingshot and its ammo are incredibly cheap to craft.

## Shooting

The Simple Slingshot behaves almost identically to any other Bow. Holding left click will draw the weapon back, and releasing it will shoot a pebble, consuming 1 point of durability. The further the slingshot is pulled back, the faster and further the released pebble travels and the more damage it deals. Its pullback time is about the same as a regular Bow's.

Unlike other Bows, the Simple Slingshot can only shoot Betweenstone Pebbles.

## Repairing

Like most other equipment with durability, a damaged Simple Slingshot can be repaired to full durability through an Animator. The more that needs to be repaired, the greater the cost of fuel and crystal charge is in the animation process.

## Corrosion

The Simple Slingshot is made in a "Good as new!" state of corrosion, with 0/255 corrosion points. Simply having it in your inventory will cause it to start corroding; using it as well as being in water will increase its rate of corrosion. Corrosion decreases its maximum pullback power.

A corroded Simple Slingshot can be cleaned in the Purifier, resetting its corrosion value back to 0.

A Simple Slingshot can also be applied with Scabyst to give it up to 600 coating points, which keep the corrosion level static until they are depleted.

Finally, a corroded Simple Slingshot can be applied with Sap Spit to directly remove up to 255 corrosion points from it.

Visit the Mechanics page for more details on corrosion.

## Notes

* Middle Gems cannot be applied to Simple Slingshots.
* Unlike bows, the Simple Slingshot does not work with the Draught of Sagittarius.
* If the player is afflicted by a Weakbow Draught, their Slingshot's maximum range will be severely reduced.
* If the player drinks a Swiftarm Brew, their Slingshot's pullback time will be drastically reduced.
Spores

* Full Maturity
* Stage 3
* Stage 2
* Stage 1

**Spores** are seed-like items that can be grown into **Yellow Dotted Fungus** crops, which can be harvested for Yellow Dotted Fungus.

## Obtaining

### Drops

Spores drop commonly from Sporelings upon death.

## Properties

### Farming

Spores can be planted in Dug Swamp Grass, Dug Swamp Dirt, Dug Purified Swamp Dirt, or Dug Purified Swamp Grass that has been fertilized with Compost. The spores grow into a Yellow Dotted Fungus crop that will produce edible Yellow Dotted Fungus.

Yellow Dotted Fungus crops will grow over time until ready to be harvested. Its growth can be augmented with Ground Dried Swamp Reed. When harvested at full maturity, the crop will drop Yellow Dotted Fungus and more Spores.

However, a Yellow Dotted Fungus crop's growth will halt if the composted block it is growing on become decayed. If the crop is mature when this happens, it will decay as well, dropping nothing but Spores and detaching the fungus part of the crop as a live Sporeling.

## Uses

### Compostability

Spores can be composted in a Compost Bin. They have a compost process time of 5 minutes and a compost amount of 10. Visit the Compost page for more information regarding the composting mechanic.

## History

* Beta 3.5.0: Are now compostable.
* Release 3.3.0: Added Advancements.
* **Beta 1.0.0**: Introduced.

 Utility
Spirit Fruit

**Spirit Fruits** are special food items.

## Obtaining

### Drops

Spirit Fruits can drop rarely from breaking any variant of Spirit Tree Leaves, or when they naturally decay.

### Loot

Spirit Fruits can be found as Loot from Offering Tables that sometimes generate next to Simulacra throughout The Betweenlands.

## Properties

### Consuming

When eaten, Spirit Fruits restore 4 hunger and 4.8 saturation. They also grant the  Regeneration II effect for 5 seconds, and the  Absorption effect for 2 minutes. They can be eaten even if the player's hunger bar is already full.

#### Food Sickness

Like most other foods, Spirit Fruits have a food sickness value between 0 and 180, initially at 0, that increases by 5 points each time they are eaten in the Betweenlands. The food's sickness value is represented by three tooltips for each stage, stating "Tastes good" between 0 and 49 food sickness points, diminishing to "Tastes plain" between 50 and 109 points, and then to "Can't eat this anymore" between 110 and 180 points. At 110 food sickness points or above, Spirit Fruits only restore 1 hunger () when eaten, a third of the original hunger value (rounded down).

Food sickness can be counteracted by eating a different type of sickness-affected food that has less than 110 food sickness points, each deducting 3 points (4 if the new food is at or below 10 points) from every other food item. It can also be counteracted by eating Chiromaw Wings or drinking Witch Tea, which both reset all other food sickness values to 0 - though Chiromaw Wings will then become sickening to eat themselves.

Visit the Food Sickness page for more details on the food sickness mechanic.

## Uses

### Simulacra Offering

When a Spirit Fruit is placed on an Offering Table next to a Simulacrum with a certain effect, a single fruit will be consumed to activate the effect. The details of this are hidden below in a spoiler tab.

## History

* Release 3.8.0: Updated texture.
* Release 3.7.2: Added Advancement.
* Release 3.7.0:
	+ Can now be found on Offering Tables that sometimes generate next to Simulacra throughout the Betweenlands.
	+ Can now be offered on an Offering Table to activate a certain Simulacrum effect.
* Release 3.4.0: Introduced.
Small Sludge Worm

*Not to be confused with Tiny Sludge Worm or Large Sludge Worm.*

**Small Sludge Worms** are hostile worm mobs that are spawned by Worm Holes in the first and second layers of the Labyrinthine Vaults of the Sludgeon. They can also spawn from Tunnel Entrances on the surface anywhere in The Betweenlands during the Heavy Rain event.

## Description

Small Sludge Worms are brown in color. They can be spawned in groups of 2-4 from Worm Holes when a player comes near.

## Drops

The drops from Small Sludge Worms are derived from the small\_sludge\_worm loot table.

The following is a list of all of the items that can be dropped by Small Sludge Worms, including their rolls, quantities, and weights.

Visit the Loot Tables page for more information on loot.

## Gallery

**Small Sludge Worm** crawling on a Labyrinthine floorAll variants of Sludge Worms spawning during Heavy Rain.

## History

* Release 3.7.1: Updated Spawn Egg colors.
* Beta 3.5.0: Introduced.
Sludge (block)

*Not to be confused with Sludgy Dirt or the Sludge; the mob.*

**Sludge** is a thin, layer-type block left behind in trails on opaque blocks by Sludges.

## Movement

Sludge slows down the movement of players and non-Betweenlands mobs greatly when walked over, and prevents them from jumping as well. Unlike most other slowing blocks, there is no way to negate this slowing effect, not even with Rubber Boots.

Betweenlands mobs are not slowed by Sludge.

## Collection

Sludge drops nothing when harvested, and the blocks themselves cannot be obtained in survival mode.

However, they can be mined with a Shovel to collect a Sludge Ball.

## History

* Beta 1.0.0: Introduced.

 Utility
Smooth Temple Brick

*For other bricks, see Bricks (disambiguation).*

***Note: The following content is NOT currently properly implemented in the mod. Information is highly susceptible to being false, incomplete, and/or otherwise inapplicable.***

## Smooth Temple Brick

### ID

?

**Smooth Temple Brick** is a decorative block that is currently unimplemented. It will be found in Ancient Temples.

## History

* Beta 2.0.0: Temporarily removed.
* **Beta 1.0.0**: Introduced.

 Utility
Rotten Bark

*Not to be confused with Carved Rotten Bark.*

**Rotten Bark** is a decayed wood block. It can be found as Giant Hollow Logs in Swamplands biomes, and as the outside layer block of Rotten Weedwood Trees. It can also be found in Sludge Plains Ruins and the Sludgeon Tower of the Sludgeon.

It also has a **Spreading** variant that generates from killed, naturally generated Spirit Trees.

## Spreading

If the Large Spirit Tree Face of a naturally generated Spirit Tree is killed, the tree will begin to die. The Spirit Tree Logs of the tree will slowly convert into Spreading Rotten Bark, which acts the same as regular Rotten Bark, but spreads to the nearby logs of the tree.

## Termites

When broken, Rotten Bark has a chance to spawn a large Termite, which will proceed to attack the nearest player.

## Fuel

Rotten Bark can be used as fuel for the Sulfur Furnace or Dual Sulfur Furnace, smelting 1.5 items per bark block.

## Compostability

Rotten Bark has a compost process time of 10 minutes and a compost amount of 25. Visit the Compost page for more information regarding the composting mechanic.

## History

* Beta 3.5.0: Now generates as part of the Sludgeon.
* Release 3.4.0: Added Spreading variant.
* Beta 2.0.0: Renamed to Rotten Bark.
* **Beta 1.0.0**: Introduced as Rotten Weedwood Bark.

 Utility
Sundew

**Sundews** are double-tall plants that generate uncommonly in Marsh biomes.

## Particles

Small particles resembling flies will occasionally float around Sundews.

## Collection

Sundews must be harvested with Syrmorite Shears to be collected. When harvested with a Sickle, they instead drop a Sundew Head, which can then be ground into Ground Sundew.

## Growing

Sundews will grow to adjacent plant-supporting blocks when on top of composted Dug Swamp Dirt, Dug Swamp Grass, Dug Purified Swamp Dirt, or Dug Purified Swamp Grass. However, their growth will halt if the composted block they are growing on becomes decayed, or if its compost is depleted after enough harvests.

## Compostability

Sundews have a compost process time of 6 minutes and 40 seconds and a compost amount of 10. Visit the Compost page for more information regarding the composting mechanic.

## Advancements

 I'm a Druid | Harvest ingredients using your Sickle | Herbalist

## History

* Release 3.3.0: Added Advancements.
* Beta 2.0.0: Can now be grown and farmed with composted blocks.
* **Beta 1.0.0**: Introduced.

 Utility
Spirit Tree Leaves

**Spirit Tree Leaves** are the leaf blocks of both natural and sapling-grown Spirit Trees. They come in a **Top** variant, as well as **Middle** and **Bottom** variants that droops down from it.

They appear drooping like a willow, and occasionally emit small, white butterfly particles.

## Placement

While the Top variant can be placed anywhere, the Middle variant can only be placed on the underside of the Top variant or itself, and the Bottom variant can only be placed on the underside of the Middle variant. Breaking a higher part of a growth of leaves will break all parts below it as well.

## Climbing

The edges of Spirit Tree Leaves can be climbed similarly to Climbing Rope, while the center is solid, and can support a player.

## Decay

Like other leaves, the Top variants of natural Spirit Tree Leaves spontaneously decay and disappear if they are not connected to any living wood block (based on random ticks).

On the naturally generated Spirit Tree, they will begin to decay once the Large Spirit Tree Face is killed, as the Spirit Tree Logs supporting them will slowly turn into Spreading Rotten Bark.

Spirit Tree Leaves placed by the player will never naturally decay, even without a supporting log.

## Collection

When decayed or broken normally, Spirit Tree Leaves usually drop nothing, but have a chance to drop a Spirit Fruit. The leaf blocks themselves must be harvested with Syrmorite Shears to be collected.

Unlike with other trees, Spirit Tree Saplings are not dropped from Spirit Tree Leaves, and instead only drop from the Large Spirit Tree Face when killed.

## Compostability

Spirit Tree Leaves have a compost process time of 9 minutes and 10 seconds and a compost amount of 6. Visit the Compost page for more information regarding the composting mechanic.

## History

* Beta 3.5.0: Are now compostable.
* Release 3.4.0: Introduced.

 Utility
Sludge Worm Arrow

*For other arrows, see Arrow (disambiguation).*

'
*Sludge Worm Arrows'* are special ammunition items that summon Tiny Sludge Worm Helpers to attack whatever they hit.

## Shooting

Like vanilla Arrows, Basilisk Arrows can be shot from any Bow, including a Weedwood Bow or Predator Bow. The velocity they are shot at depends on how far back the bow is pulled, as well as how corroded it is. The arrows deal damage based on their velocity to whatever entity they hit. If they do not hit an entity, they will instead stick into the block they land on and can then be picked up, but will eventually despawn if left untouched.

Additionally, shot Sludge Worm Arrows spawn a Tiny Sludge Worm Helper on entities they hit. Unlike their hostile variant, the Sludge Worme Helpers have 30 health (x15) and deal 3 contact damage () to their target. If the Sludge Worm Helper has no available target nearby, it will eventually despawn after a few minutes.

## Uses

### Lightning Effects

If Betweenlands Lightning strikes one or more dropped Sludge Worm Arrow items, they will transform into Shock Arrows, at a maximum exchange of 5 arrows per strike.
Sludge

*Not to be confused with Sludge (block) or Smol Sludge.*

**Sludges** are slime-like creatures that lurk in Sludge Plains and Sludge Plains Clearing biomes, as well as in Swamplands Clearing sub-biomes after the Spirit Tree in their center has been defeated.

## Description

Sludges are larger variations of Smol Sludges. They appear as relatively cubic blobs of murky brown sludge with an animated skull in their center. They are all the same size.

When first spawned, they may or may not be visible and if not will be submerged within a dirt-type block, such as Swamp Dirt, Mud, or Sludgy Dirt. If a player comes close enough, they will leap out of the mud to attack. Like slimes, they move by hopping about. They leave a trail of Sludge wherever they go, which can hinder the player's movement severely. They attack with melee and, unlike Slimes, do not split when killed.

Sludges can be killed in one hit using a rare loot weapon, the Sludge Slicer.

## Strategy

While they may not look too powerful, Sludges are rather deceptive. They move quicker than you would expect a slime-type creature to, and they hide in blocks only leaping out when you least expect it. Their attacks are also very rapid. The best way to deal with them is just to kill them as soon as possible to minimize the damage they will inflict on you. Also, break or avoid the sludge trails they leave behind, for they can make getting away much more difficult. Another good strategy is to lure one into water, which can turn whole hoards of sludges into cakewalks.

## Drops

The drops from Sludges are derived from the sludge loot table.

The following is a list of all of the items that can be dropped by Sludges, including their rolls, quantities, and weights.

Visit the Loot Tables page for more information on loot.

## Advancements

 Sticky Situation | Slay a **Sludge** with a Sludge Slicer | Chopping Boy

## History

* Release 3.7.1: Updated Spawn Egg colors.
* Release 3.3.2: Now only hides in dirt-type blocks.
* Release 3.3.0: Added Advancements.
* **Beta 1.0.0**: Introduced.
Slimy Bone Ore

**Slimy Bone Ore** is an ore that drops Slimy Bones, which can be used to make basic equipment and for other uses.

## Obtaining

### Generation

Slimy Bone Ore generates relatively commonly underground between Y-layers 128 and 45 within Betweenstone, largely in the Cavern layer.

### Drops

Slimy Bone Ore can drop uncommonly from Boulder Sprites.

## Drops

Slimy Bone Ore drops a Slimy Bone and 1-4 XP when broken. The block itself must be broken with a Silk Touch tool to be collected.

## History

* Release 3.4.0:
	+ Now drops from Boulder Sprites.
	+ Decreased generation.
* **Beta 1.0.0**: Introduced.

 Utility
Spirit Tree Face Mask

**Spirit Tree Face Masks** are special placeable and wearable items. There are two varieties - Small, which is a rare drop from Small Spirit Tree Faces and has an Animated variant; and Large, which is a reward for defeating the Large Spirit Tree Face if the average strength level determined by the Wisps surrounding the Spirit Tree is sufficient.

## Placement

Both inanimate Spirit Tree Face Masks can be placed decoratively on the sides of blocks. The Small Mask only takes up one block side, whereas the Large Mask requires a two-by-two area. Both placed Masks can be reclaimed simply by hitting them.

## Stats

The inanimate masks are wearable and have a unique overlay over the player's first-person vision when worn, similar to the effect of wearing a Pumpkin. Small Spirit Tree Faces become passive towards the wearer. However, the Large Mask additionally inflicts a Slowness () effect on the wearer while worn.

## Middle Gems

As with most equipment, both inanimate Spirit Tree Face Masks can be equipped with a Middle Gem as part of the Middle Gem Circle to apply additional buffs to the player using them. The type of gem equipped can be seen in their tooltip. The bonuses provided can be seen on the gem's own tooltip.

## Corrosion

All Spirit Tree Face Masks do not corrode.

## History

* Release 3.9.0:
	+ No longer provides armor. Now makes Small Spirit Tree Faces passive towards the player.
	+ Can be used to craft the Grub Hub.
* Release 3.4.0: Introduced.
Silt Crab

*(Not to be confused with Bubbler Crab)*

**Silt Crabs** are small hostile mobs that spawn on Silt Beaches in Patchy Islands biomes, or from Pots of Chance broken underwater.

## Description

Silt Crabs appear as small blue crabs with thick shells and orange claws and legs. They move quickly by walking from side to side. They will attack the player by giving them a quick nip before scurrying quickly away into the water. They cannot swim, and instead will simply sink. They do not drown however. When in the water, they will start attacking the player outright.

## Strategy

Silt Crabs are arguably one of the most annoying, if not necessarily dangerous, mobs to deal with. They are almost always found in great numbers and easily dodge sword strikes using their fast speed and small size, and after striking once they wait for you to get distracted by something else again to strike once more. Try singling out the crabs and chasing them somewhere where they will be slowed down or they will find it harder to get away from you.

## Drops

The drops from Silt Crabs are derived from the silt\_crab loot table.

The following is a list of all of the items that can be dropped by Silt Crabs, including their rolls, quantities, and weights.

Visit the Loot Tables page for more information on loot.

## Catching

Silt Crabs can be caught by baiting a Crab Pot with Anadia Parts.

## Trimming

Caught Silt Crabs can be trimmed into 2 Crab Claws and 2 Crabsticks in a Trimming Table.

## Filtering

Caught Silt Crabs are used with Crab Pot Filters for filtering recipes. See Filtering for more information.

## History

* Release 3.8.0:
	+ Can now be caught with a Crab Pot.
	+ Movement speed slightly increased underwater.
* Release 3.7.1: Updated Spawn Egg colors.
* **Beta 1.0.0**: Introduced.
Sap Tree Sapling

**Sap Tree Saplings** are the sapling blocks of Sap Trees. They have a chance to drop from decayed or harvested Sap Tree Leaves.

## Growing

Planted Sap Tree Saplings will eventually grow into Sap Trees. Their growth can be expedited with Ground Dried Swamp Reed. They require a 13-by-13 space that is 17 blocks high in order to grow.

## Compostability

Sap Tree Saplings have a compost process time of 9 minutes and 10 seconds and a compost amount of 15. Visit the Compost page for more information regarding the composting mechanic.

## Reactivating the Druid Spawner

Like with most Saplings, Sap Tree Saplings can be used to recreate the Monster Spawner of the Druid Circle that was spawning Dark Druids before the Swamp Talisman was assembled, in case the player wants to fight the Druids again for more Talisman Pieces. This can be done in the Dark Druid Altar assembly interface.

## History

* **Beta 1.0.0**: Introduced.

 Utility
Slimy Bone

**Slimy Bones** are items primarily used in making tools, shields, and armor.

### Water Filtering

Slimy Bones can be obtained from filtering Stagnant Water with a Mesh Strainer in the Water Filter.

### Drops

Slimy Bones drop from breaking Slimy Bone Ore with any pickaxe. They also drop from breaking the bone variant of Nesting Blocks.

Additionally, Slimy Bones drop from Swamp Hags, and can drop from Large Sludge Worms, upon death.

### Loot

Slimy Bones can be found as Loot from Pots of Chance in Underwater Ruins.

## Uses

### Crafting Uses

#### Ore Dictionary Uses

Slimy Bones can also be used in vanilla and other ore dictionary crafting recipes in place of Bones.

## Notes

* While Slimy Bones can be made into Bone Meal, note that Bone Meal *cannot* be used as fertilizer anywhere in The Betweenlands. However, it can still be used on Betweenlands plants and crops outside of the dimension, in place of Ground Dried Swamp Reed.

## History

* Release 3.9.0: Can now be obtained from filtering Stagnant Water in the Water Filter.
* Release 3.8.0: Can now be found in Pots of Chance in Underwater Ruins.
* Release 3.6.0: Can now drop from breaking the bone variant of Nesting Blocks.
* Beta 3.5.0: Can now drop from Large Sludge Worms upon death.
* **Beta 1.0.0**: Introduced.