Simulation 19194126

# First Session

Since the channel was read only, we were only able to communicate with emojis with the Tower

## Initializing

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> Initializing.
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> Time and time again, explorers venture here to discover the secrets of the Tower of Lost Times.
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> But time and time again, their time here ends and the progress they make is lost to the ether.
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> Now you are here, and soon you'll fail. Will your knowledge of what you've discovered be preserved until the next time someone encounters the Tower?
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> You find yourself in front of a large door at the base of a Tower. The Tower rises imposingly above you.
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> The door is slightly ajar.
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> What do you do?
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## Open Door

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> You push the door open and find yourself at the southern entrance of a large hallway.
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> To the north, at the far end of the room is a massive double-door. A symbol is carved into it.
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> To the left side of the room (west), there are 4 doors, equally spaced.
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> The right side of the room (east) also contains a set of 4 doors, equally spaced.
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## Look at Door West #1

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> Be warned, once your actions lead you astray, the Tower will be lost and must be found again. Many explore and the progress many make is lost as memories fade.
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> —-
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> The first door to the west is closed shut and has a strange symbol on it.
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## Look Symbol

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> You see something like an inverted 'V' above an eye.
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## West Door #1

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> **Warning: Instability Detected.**
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## West Door #2

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> The next door to the west is closed shut and has a strange symbol on it.
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## Look Symbol

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> You see something that looks like an infinity symbol, with an up arrow on the leftmost part and a down arrow on the rightmost part.
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## Look each Door Symbol

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> The remaining west doors have symbols that appear like:
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> An open book.
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> Two circles with three lines crossing at their center.
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> The east doors from nearest to farthest appear like:
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> A circle split at the top and bottom, with a small half circle facing left at the top and one facing right at the bottom.
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> An I with two lines hanging down from the top portions of the I, containing triangles.
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> A circle with a diagonal line and an arrow facing right at the bottom.
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> A lightning bolt.
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## Look North Door

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> The north door contains a faint outline of a circle with 8 darkened circles within, spaced equally along the edge.
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## Open Lightning Door

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> You open the door with the lightning bolt symbol.
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> You see a room of some sort beyond.
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## Open Book Door

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> You open the door with a book symbol.
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> You see a room of some sort beyond.
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## Open All Door

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> Opening each of the west and east doors, you find a similar room of some sort.
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> Opening the north door, you find a large octagonal room.
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> There are 8 doors (one on each wall, including the one you just opened).
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> The entire tower you are in begins to shake.
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## Look ALI Rooms

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> **Warning: System Integrity Critical**
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> **Actions: 16**
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> **Warning: Tampering Detected**
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> **Rerouting Processing.**
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> **Actions: 9**
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> **Time to Resolution: Unknown**
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> **1/9 Actions Queued**
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> **Awaiting remaining new actions.**
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> **Entering hibernation.**
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# 9 Actions

At the end 9 new channels named "Action" appeared - all having 4 ACTION FRAGMENTS

Only one of has some "decoded" ACTION FRAGMENTS

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> LOOK I N S I D E
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> A L
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> L R O
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> O M S
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> Action: LOOK INSIDE ALL ROOMS
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We added one more action:

## Close North door

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> CLOSE
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> NORTH
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> DO
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> Action: CLOSE NORTH DOOR
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and got this

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> As you close the north door, you hear a sound of grinding gears from the room beyond and something moving on the other side of the door.
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# 2 Actions

Since we did not know what to do with 9 actions we waited and got this:

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> Warning: System Integrity Critical
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> Actions: 2
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> Time to Resultion: Unknown
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> Warning: Shutdown Imminent
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> 0/2 Actions Queued
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> Awaiting remaining final actions.
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> Entering hibernation.
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It seemed that the 2 actions are something like two different simulation threads that can be run in parallel

## Action-Line 1

### Look inside all rooms

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> Looking inside all the rooms, you find identical pedestals in the center of each room.
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> It looks like something can be placed on it.
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> Each pedestal is marked with the same symbol as the door to the room.
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### Go in room with *lightning*

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> You enter the room with the lightning bolt symbol, observing the empty pedestal. The tower continues to shake violently.
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### Put *phone* on pedestal

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> The Tower shatters.
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REMARK: *So the north door is not shut and the tower is heavily shaking*

## Action-Line 2

### Close north door

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> As you close the north door, you hear a sound of grinding gears from the room beyond and something moving on the other side of the door.
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### Look around

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> You look around and notice nothing new. The door to the north remains closed, while the rest are partially open. The sound of grinding gears and shaking has stopped.
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### Go in room west 2

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> You enter the room with the infinity symbol, observing the empty pedestal. You wonder if your inventory contains anything of use.
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REMARK: *The north door is closed and the tower stopped shaking*

## The Simulation ends

We got this messages:

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> Date: 10/19/2020
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> Subject: Tower Status Report
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> System Progress:
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> Tower Shattered.
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> Entered the Tower.
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> No Resolution.
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> No Resolution.
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> No Resolution.
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> No Resolution.
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> No Resolution.
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> No Resolution.
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> No Resolution.
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> Terminated due to System Interference.
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> Terminated due to System Interference.
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> Terminated due to System Interference.
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> Terminated due to System Interference.
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> Terminated due to System Interference.
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> Terminated due to System Interference.
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> Terminated due to System Interference.
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> Global Status:
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> Simulation ID: 19194126
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> Simulation Methodology: Discord
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> Simulation User Pool: ALL
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> System Status:
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> Communication: ACTIVE
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> Simulation: OPTIMAL
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> Knowledge Bank: CRITICAL
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> ERROR: Tower Knowledge Bank corrupted.
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> ERROR: Secondary Knowledge Bank missing.
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> Next Simulation ID: 19194127
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> Awaiting Simulation Methodology.
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> Expected Response:
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> INITIATE\_METHODOLOGY <description of methodology>
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> Awaiting Simulation Parameters.
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> Expected Response:
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> ???
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> Awaiting Simulation Initialization
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> Expected Response:
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> ???
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> PLACEBOS Executive Summary: Progress through Tower simulation limited, additional subjects recommended. Status of Tower synchronicity optimal.
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> Spatiotemporal Message:
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> Is there anyone listening? We have heard you, and hope to follow your warnings before it is too late.
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