recursal/Fanatic-Fandom huggingface dataset:
Lighter

The **lighter** is an item that appears in The Bologna Incident and The Trial.

## Location

In The Bologna Incident, the lighter is found in Larry Johnson’s inventory during his segment in the temple.

In The Trial, the lighter is found at the far right end of the hallway on the first floor in the spirit world once all of the barrier spells have been destroyed.

## Uses

In The Trial, the lighter is required to find the final VHS tape and unlock the "Her Fate" achievement:

* As Sal, go to Room 104 and retrieve the carrot.
* Place the carrot on the ground outside of Room 101 and open Mrs. Gibson’s door.
* Switch to Larry and retrieve the lighter at the opposite end of the hallway.
* Walk to the other end of the hallway until reaching Room 101 and use the lighter on the rabbit.
* Switch back to Sal and the tape will be sitting in the rabbit’s place.

## Trivia

* The lighter belonged to Jim Johnson. Larry carried the lighter with him so he could always have a piece of his father with him.

## Navigation

504 Key • Baggie • Charley's Pony • Gear Boy • Hospital Key • Key Card • Quarter • Teacup • Walkie Talkie

Antenna • Cognition Key • Necklace • Puzzle Box • Super Gear Boy • Rubix Cube

Camera • Hex Key • Larry's Rock • **Lighter** • Light Bulb • Mrs. Packerton's Keys • Necrolights • Old Journal • Paper clip • Teacup • Tennis Ball

201 Key • Carrot • Cell Phone • Deadstone • Guitar • Knife • Larry's Note • Pocket Knife • Teeth • Temple Key • VHS Tapes

Asintmah
Tala Grey

**Tala Grey** is a minor character introduced in "Memories and Dreams". She is encountered in the third parallel world and is one of the living members of the Grey Tribe. In her only appearance, she is in a cave searching for her missing grandfather.

## Appearance

Tala has short, swept-back dark brown hair and a tribal sleeve tattoo covering her right arm. She wears a pale green striped tank top and darkish grey rolled up pants with matching boots.

## Personality

Tala is shown to be apprehensive, ready to fight Sal Fisher the moment she sees him. Though, as soon as he makes it clear he is not a threat, she is quick to open up to him about her missing grandfather. While she displays an interest in the history surrounding her ancestors and Nockfell, she is skeptical of its legitimacy, stating it is just "some silly story they probably told kids to keep them out of the woods at night."

## Biography

She is found in the first room in a cave in the third and final Pyramid section of "Memories and Dreams", she encounters Sal Fisher and tells her that she will fight him if he tries to attack. After sorting this out, she tells Fisher that she is in the cave because she's searching for her grandfather who recently went missing, she says that her grandfather was fascinated with the pictures in the cave and that they were depicting their ancestors.

If Fisher chooses to further talk with Grey, she'll continue talking about the paintings and say that her ancestors supposedly named Nockfell. She also says that she believes the paintings have something to do with her grandfather's disappearance. Talking about the "evil" beast will make her say that it isn't evil, rather hungry, she will lastly say that she doesn't believe it's real.

## Trivia

* "Tala" is a Native American name that means "Wolf". This correlates with the wolf imagery and folklore associated with the Grey Tribe.
* Tala is depicted in the distinct art style of Tim Burton.
	+ She is the only character that has not been depicted in the game’s regular art style.
Goat

**Goat** is an animal that appears in The Bologna Incident.

## Biography

It's unknown how and why the goat was killed and beheaded, but presumably by Mrs. Packerton. Its head can be found inside Mrs. Packerton's fridge, there is a tag on its right ear with the number 1047 used to change the radio station.

Its presumed that it was used for Demonic purposes for the The Devourers of God, The cult that Kenneth Phelps and Mrs. Packerton is involved in with other human's, presumably going to be used in the summoning of the Red-Eyed Demon plague.

Sal can summon its ghost with the Super Gear Boy when standing near the bloodstain. When the Goat is summoned, it tells Sal the code to access Mr. Packerton's room with the following sound; "Ba - BaBa - Ba - BaBa" (1212), and then it disappears.

## Trivia

* The Goat is one of the few animals in the game, with the others being Gizmo and Bob.

## Gallery

The Goat's head inside the fridgeThe Goat's ghost meets Sal Fisher
Neil

**Neil** was a character who made his first physical appearance in "The Trial". He was Todd Morrison's boyfriend.

## Appearance

Neil was a young African American man with brown hair and stubble.

He wore a yellow V-neck long-sleeved shirt and blue jeans with sneakers.

## Personality

Neil was a very easygoing and caring individual, lending a sympathetic ear to Sal's recurring nightmares and returning the boy's phone.

## Biography

Neil was Todd Morrison's boyfriend through high school and into college, moving in with him and Sal Fisher while the gang continued their investigation into the Devourers of God.

On the day of the Mass Murder at Addison Apartments, Neil lent an ear to Sal's troubled nightmares and returned the boy's phone before going to his shift at the local cafe.

After the Mass Murder, Neil attended Sal's trial, despite not losing any family in the incident.

In Memories and Dreams, Neil and Maple are kidnapped by The Devourers of God while Ash went out for action. They both later got their necks slaughtered while hanged by their ankles, along with two other victims, by the Cult for Red Eyes' revival.

## Trivia

* Neil is one of the three LGBTQIA+ characters in the game, the other two being Todd Morrison and Travis Phelps.
* According to Sal, Neil loves coffee.
* In a Twitter Q&A held on August 25, 2019, developer Steve Gabry revealed that Neil and Todd first met in the Nockfell High's school library.
* Apparently, Neil took care of Gizmo after Sal's death.

## Gallery

### The Trial

Neil's first physical appearanceNeil in bottom right corner in Sal Fisher's trial
### Memories and Dreams

Neil and AshAsh goes out for action and Neil waitingAsh meets NeilAsh thinking about a way to rescue Maple and NeilNeil and Travis persuading Ash to leave the churchNeil was one of four victims slaughtered for Red Eyes Devil's reviveNeil's remains while Ash battlingNeil's remains while Ash battlingNeil's remains while Ash battlingNeil's remains while Ash battlingNeil's remains while Todd is affecting by the Red Eyes
Nockfell High School

**Nockfell High School** is a school located in Nockfell. Sal along with friends: Larry, Ash, Todd and Neil attend here along with Travis, Chug, and Maple.

## History

At an unknown time, Mrs. Packerton began working at the school as a math teacher.

On August 10, 1992, Kim Yazzie was hired as a lunch lady, working in the school’s cafeteria.

In the mid-90s, Sal Fisher began attending the school with his friends, Larry Johnson, Ashley Campbell, and Todd Morrison. During their sophomore year, the teens decided to investigate the source of the school’s bologna after a particularly bad batch had been served during lunch. This investigation ultimately led them to discover that Mrs. Packerton had been killing people and making them into bologna.

Two years after The Bologna Incident, Sal and his friends graduated.

## Known Students

* Ashley Campbell
* Chug Cohen
* Sal Fisher
* Larry Johnson
* Todd Morrison
* Travis Phelps
* Maple
* Phillip
* Neil

## Gallery

The hall with two doors to two different classroomsMrs. Packerton's classroomSal, Larry, Ashley, Todd, Chug, and Maple on Bologna DaySal, Larry, Todd, and Ashley in the school's cafeteriaInside Mrs. Packerton's deskThe hall of lockersSal's lockerLarry's lockerAshley's lockerTodd's locker
Azaria

**Azaria** was a former resident of Addison Apartments, previously residing in Room 301 with her friends CJ and Sierra. She first appeared in “The Wretched”.

## Appearance

Azaria had curly shoulder-length black hair and green eyes. She wore a light grey and pale blue striped shirt underneath a long brown overcoat along with dark grey pants and brown boots. She also wore a green scarf around her neck.

## Personality

Azaria, much like CJ, was very open and friendly to other people, even those that were of a younger crowd than themselves such as Sal Fisher.

## Biography

At some point, Azaria moved into Addison Apartments with her friends, CJ and Sierra. The college students would often throw parties, where Azaria would host several party games.

### The Wretched

When Sal stopped by, Azaria was having trouble deciding on a game for that night’s party. When Sal suggested Telephone, she agreed with the suggestion.

### The Trial

At an unknown time, Azaria moved out of Room 301. Unfortunately, on the night of the mass murder, Azaria returned to the apartment complex to visit CJ.

Her soul was ultimately corrupted by the Dark along with all the other residents, resulting in her being killed by Sal to prevent the darkness from spreading.

## Trivia

* Azaria is one of three characters based on an actual person, the other two being Sierra and CJ. Their inclusion in the game was one of the incentives for donating $1000 to the game’s Indiegogo campaign. The IGG banner in their room alludes to this (IGG likely being an acronym of Indiegogo).

## Gallery

### The Trial

Azaria, infected by the Dark alongside her friendsAzaria, CJ, and Sierra after being murdered by Sal

## References

1. ↑  Twitter status by Portable Moose promoting the highest Indiegogo backers. June 3, 2017
Their Sins

**Their Sins** are one of Beelzebub’s artworks encountered by Sal Fisher during a dream sequence in The Trial.

## Appearance

Their Sins consists of nine flayed human faces. All but one are nailed to the wall, one face appearing to have fallen down. The fallen face is the only one that “speaks”.

## Personality

Much like Evelyn, Their Sins express great agony and pain that they credit to their present conditions.

## Biography

Their Sins were found by Sal behind Beelzebub’s second door. They spoke a harrowing message:

When Sal reported back to Beelzebub, he noted that Their Sins were in a lot of pain.

## Trivia

* Their Sins could refer to one of two sets of individuals:

1. The victims of Mrs. Packerton: all who were abducted by the cult were skinned and used to make bologna while the bones were kept for the use of the Red-Eyed Demon.
2. The people of Jim Johnson's homeworld: The first chapter of Jim's journal is very similar to Their Sins' dialogue when the Plague of Shadows invaded and consumed their planet. They watched in curiosity as the shadows descended upon them and screamed when they began to feed.
Sal's Dream

Sal's dream introduces us to the game and sets hints for the plot to come.

Sal wakes up in a hospital room with a bloody bed. He has bandages wrapped around his head, save for one eye, with hair poking out. On an old timey phone with its wires cut, he gets a call from a person who sounds like his dad telling him to come. He moves a metal cabinet to get a key and walks through lettered doors that lead outside. He sees people in all black around a grave. Past the group he talks to a dog with blood on its muzzle; it tells him that it "buried her alive". After walking back, Sal goes into the hole in the ground in front of the grave that is labeled as his mother's. In the ground he finds a door which needs a passcode. The numbers could be found in different places in the dream. After entering the numbers into the keypad the door will unlock with "batteries included" which gives the player access to batteries for an object later on in the episode. If you get the passcode wrong, or don't enter any passcode, the door will unlock but batteries aren't included. Sal goes through the door to find his father standing in a hallway muttering sentences about him, then he disappears. Walking further, the hallway leads to a mourge, and at the end of the room is a bed with a woman lying in it. When young Sal walks up to the bed he reveals that it is his mother. There is a close-up shot of Diane's face, and then the dream ends.

* The dream's outside setting was most likely influenced by Larry's paintings in his room in episode 2, as the dream came to Sal when he was older.

* The painting of a dog on the wall and the dog under the tree is probably a reference to Kenneth Phelps.
Mass Murder at Addison Apartments

Sal Fisher during the Mass Murder at Addison Apartments

**Mass Murder at Addison Apartments** is the event that Sal Fisher established the mass murder to prevent the infestation of Red-Eyes from spreading.

## The Infestation of Red-Eyes

When Sal returned home after his date with Ash, he received disturbing text message from Larry. When Larry didn't answer Sal's cell phone, Sal rushed to the treehouse behind the apartment building, only to find Larry's suicide note detailing the purpose of his actions: Red Eyes was starting to infect him.

Donning the Necrolight Guitar and requesting the assistance of Todd Morrison, Sal investigated the treehouse to find a single, empty alcohol bottle on the floor. Before a proper investigation could be made, Sal was teleported to the roof of the Apartment building, right by the Red-Eyes Capsule, by the Ghost of Alyson Rosenberg.

With the help of the Ghost of Larry, Sal destroyed the capsule and (temporarily) freed the residents from Red Eyes' grasp.

## Prior Sal's Arrest

Upon entering the room of Terrence Addison, Sal learned the truth. Red Eyes had made an effort to infect the building before, and succeeded in possessing all the members of the Addison clan and was halted only by a young Terrence who was able to fight off his influence long enough to slaughter his family and present him from spreading. The Endless One manifested inside Terrence and eventually overtook him and had been pretending to be him for decades.

Using the Nercolight Guitar, Sal killed the Endless One and briefly met the real Terrence Addison who gave him a most dreadful mission: Kill all who were under Red Eyes' influence or the shadows will consume the planet. After great deliberation, Sal conceded and butchered every single resident of the apartment building, including his own father.

After the deed was done, Sal left the building to be greeted by a horrified Ashley Campbell and the Nockfell Police Department.

## Red Eyes' Victims

* Mr. Addison
* Mrs. Gibson
* Ray Morrison
* Janis Morrison
* CJ
* Azaria
* Sierra
* David
* Chug
* Soda
* Henry Fisher
* Lisa Johnson
* Robert
* Todd Morrison

## Trivia

* The event took place in 1999, as it's revealed in *Memories and Dreams*.
Teeth

**Teeth** are items that can be found throughout Addison Apartments in "The Trial".

## Locations

A total of five teeth can be found in various places in Addison Apartments:

* N tooth: found in the abandoned apartment in the basement in the first bedroom.
* E tooth: found in Room 102 on the floor to the right of the door.
* Burned tooth: located in the bathroom of Room 202.
* S tooth: on the kitchen counter in Room 304.
* W tooth: Room 501 on the far right after the cutscene.

## Uses

All five teeth are required to complete the birdcage puzzle in Room 502 and receive the temple key.

## Trivia

* It’s possible the teeth may have come from the fire pit seen in the House of the Wretched minigame. While observing the pit, human remains and teeth are said to be among the ashes.

## Navigation

504 Key • Baggie • Charley's Pony • Gear Boy • Hospital Key • Key Card • Quarter • Teacup • Walkie Talkie

Antenna • Cognition Key • Necklace • Puzzle Box • Super Gear Boy • Rubix Cube

Camera • Hex Key • Larry's Rock • Lighter • Light Bulb • Mrs. Packerton's Keys • Necrolights • Old Journal • Paper clip • Teacup • Tennis Ball

201 Key • Carrot • Cell Phone • Deadstone • Guitar • Knife • Larry's Note • Pocket Knife • **Teeth** • Temple Key • VHS Tapes

Asintmah
Episode 1: Strange Neighbors

## Episode One: Strange Neighbors

**"Episode One: Strange Neighbors"** is the first episode of Sally Face. It was initially released on August 16, 2016 on itch.io, and later released again on Steam on December 15, 2016.

## Characters

* Henry Fisher ***(First appearance)***
* Diane Fisher ***(Flashback)***
* Dr. Enon ***(First appearance)***
* Gizmo ***(First appearance)***
* Police officer ***(First and only appearance)***
* Detective ***(First and only appearance)***
* Lisa Johnson ***(First appearance)***
* Larry Johnson ***(First appearance)***
* Red-Eyed Demon ***(First appearance)***
* Charley Mansfield ***(First appearance)***
* Mr. Addison ***(First appearance)***
* Mrs. Sanderson (as a corpse)
* Mrs. Gibson ***(First appearance)***

## Media

### Trailer

Sally Face, Episode One Strange Neighbors (Official Trailer)
### Gallery

Opening scene from *Strange Neighbors*Young Sal and a dogYoung Sal in a dreamAdult Sal and Dr. EnonHenry and Sal moving inSal exploring a room in Addison ApartmentsSal and Larry in Larry's bedroomQuater from Sal's inventoryGear Boy using the *House of the Wretched* cartridge
Pocket Knife

The **pocket knife** is an item that appears in "The Trial".

## Location

The pocket knife can be found in the kitchen of Room 203 of Addison Apartments.

## Uses

The pocket knife is required to find two of the nine VHS tapes and unlock the "Her Fate" Achievement:

* Tape 3/OTHERS: Using the pocket knife on the patch of carpet in the first bedroom of Room 201 allows access to the floor safe, which holds the tape.
* Tape 4/BRIDGE: The pocket knife repairs the broken tape in Room 404.

Using the pocket knife on the birdcage in Room 502 allows access to the tooth puzzle, which grants the temple key when solved.

## Trivia

* The pocket knife bears a symbol that is nearly identical to the alchemical symbol for sulfur, albeit inverted.

## Navigation

504 Key • Baggie • Charley's Pony • Gear Boy • Hospital Key • Key Card • Quarter • Teacup • Walkie Talkie

Antenna • Cognition Key • Necklace • Puzzle Box • Super Gear Boy • Rubix Cube

Camera • Hex Key • Larry's Rock • Lighter • Light Bulb • Mrs. Packerton's Keys • Necrolights • Old Journal • Paper clip • Teacup • Tennis Ball

201 Key • Carrot • Cell Phone • Deadstone • Guitar • Knife • Larry's Note • **Pocket Knife** • Teeth • Temple Key • VHS Tapes

Asintmah
Nockfell

A slightly obscured map of Nockfell

**Nockfell** is a small rural American town located in Nockfell County that serves as the main setting for *Sally Face*.

## History

The town of Nockfell was established in approximately 1623 when a Native American tribe known as the Greys settled around Wendigo Lake. According to legend, the tribe witnessed an unusual light while walking through the forest and sent their strongest hunter to investigate. When the hunter returned, he told the tribe of the lake, and soon the entire tribe had migrated there. When people began disappearing, it was revealed the hunter had “become a beast” and was eating people. In order to continue living on the land, the tribe made a deal with the beast which required them to make sacrifices to it.

In 1663, Citlali Grey—the tribe’s seer—spoke a prophecy, bringing together a faction of the tribe and forming the cult known as the Devourers of God. Over the centuries, the cult would secretly practice their occult beliefs and rituals, gaining a supposedly large following both within the community and potentially nationwide. Their actions are the source for numerous strange phenomena that have occurred in the town for decades, giving Nockfell a notorious reputation. However, the community at large managed to maintain the appearance of a quiet and peaceful town.

When the Addison family arrived from overseas in 1887, Alyson Rosenberg, the youngest and last surviving member of her family, sold them her family’s land out of loneliness. The Addisons then constructed an apartment complex, along with an underground extension of the cult's temple.

Nockfell Mills was established in 1934. The factory would provide a majority of the town’s employment for approximately 7 decades. Throughout the decades, the mill would mysteriously catch fire numerous times. These fires were presumably started by the cult, most likely as part of their rituals.

In 1992, Sal Fisher moved to Nockfell with his dad, residing in Addison Apartments. Even then, Nockfell was subject to ominous occurrences and events during the Fisher's stay in the apartment building, including the disappearance of various students from Nockfell High.

Nockfell, along with most of the world, became infected by the Plague of Shadows in 2004 due to the machinations of the Devourers of God. Though the Void was eventually sealed, 33% of the world (and a presumably large portion of Nockfell's population) were consumed by the shadows completely.

## Known Locations

* Addison Apartments
	+ Larry’s tree house
	+ Temple
* Chapel Hill
	+ Phelps Ministry
* Hillside district
	+ Nockfell Homes
* Lake Wendigo
* Neveroak Cemetery
* Nockfell High School
* Nockfell Mills
* Nockfell Prison
* Nockfell Courthouse

## Gallery

Neveroak CemeteryNockfell CourtAddison AppartmentsNockfell HighschoolNockfell HomesLake WendigoNockfell PoliceThe Cave by Lake Wendigo
## References

1. ↑  The date 1623 can be seen on the map of Nockfell that appears in "The Trial" and "Memories and Dreams", most likely referring to when the town was established.
Lisa Johnson-Fisher

*"Lisa Johnson" redirects here.*

* Johnson
* Johnson-Fisher

**Lisa Johnson-Fisher**, born **Lisa Garcia** and her first married name **Lisa Johnson**, was the janitor for Addison Apartments, ex-wife of Jim Johnson, and mother of Larry Johnson. She later married Henry Fisher, becoming Sal Fisher's stepmother.

## Appearance

Lisa was a tall brunette wearing a blue jumpsuit with brown gloves and shoes. The gloves are noticeably damaged as is evident by the patch that is sewn on one of them. She also had very droopy eyes due to her work.

## Personality

Lisa was a very kind, warm, and welcoming person. Welcoming her future husband; Jim Johnson, with open arms despite his fragile and somber state of mind at the time.

This courteous attitude continued even after her husband's disappearance when she first met Sal Fisher, though she was startled by Sal's mask at first, she quickly warmed up to him and offers to introduce him to her son.

## Biography

In the more peaceful and mundane years of Addison Apartments, Lisa Garcia led a very calm and uneventful life under the Addison family's employ. That is until she meets a mysterious visitor in the form of Jim Johnson, where she welcomes him, clothes him, shelters him, and later, marries him.

Lisa's marriage with Jim was happy when she gave birth to Larry and was later expecting a daughter, but things started to change when Jim worked with Alyson Rosenberg and the local cult known as the Devourers of God.

Eventually, Red-Eyes began to torment Jim and misfortune befell the family when the daughter was stillborn and her husband later vanished without a trace. This left her and her son alone, heartbroken.

When Sal Fisher arrives at Addison Apartments the day of Sandy Sanderson's murder, Lisa shares her sympathies with the newcomer and affirms that things aren't usually this gruesome in the building. Eager to help the boy settle in, Lisa introduces him to her son Larry.

When questioned about her wellbeing, Lisa explains to Sal her concern for Larry's adamant beliefs that he was cursed.

A couple of months after the arrest of Charley Mansfield, Lisa falls ill with a very bad cold and is bedridden for a few days under the care of her son.

During the events of the Bologna Incident, she is seen repairing the plumbing in their kitchen. She is eager to spend time with Henry Fisher and Sal when the latter proposes a movie night for the following weekend.

In the years that followed, Henry and Lisa got married and moved into Room 402 of Addison Apartments together. Unfortunately, their happiness was cut short by Sal after they were infected by Red Eyes.

## Trivia

* She believes her husband, Jim Johnson, left her and thus doesn't want any of his belongings in their house. Larry kept them and stores them in his tree house.
* In a dialogue option, she says that she has been living in the apartments for awhile, "goin' on ten years now".

## Gallery

### The Wretched

Lisa along with her son and husbandLisa got sick
### The Trial

Lisa sitting with her new husband, HenryLisa and Henry, infected by Red-EyesLisa and Henry, murdered by Sal
Sally Face Wiki

**Sally Face Wiki** is a collaborative encyclopedia for everything related to the *Sally Face* video game series.

There are 118 articles since the wiki was created in October 2016. The wiki format allows for anyone to create or edit any article, so we can all work together to create a comprehensive database for *Sally Face*.

CharactersEpisodesItemsLoreMinigamesSecrets

This Fandom is now on **Low Active**.
### The Staffs

Staff members have shown commitment to this wiki. However, they come and go and might not all be active. There are three levels of staff members: Administrators, Bureaucrat, and Wiki Founder. More info is on the Terms of Service page.

 **Administrators** | ZeroZeroEight | Active

 **Moderators** | Diablo. | Inactive

The **Red-Eyed Demon** is a malevolent demonic entity of extraterrestrial origin that serves as one of the main antagonists of the game. Acting in tandem with the Devourers of God, It appears to have only a single goal: to devour and destroy all life.
Asintmah

**The Three Pyramids of Asintmah** were created by Jim Johnson in order to resurrect the "Child of the Abomination", the one prophesied to be the enemy of the Devourers of God.

## Trivia

* In Athabaskan mythology, Asintmah is an earth and nature goddess that was said to have been the first woman on Earth.
* In "The Trial" one of the pyramids can be found in the shed sitting on the safe below the bulletin board.

## Gallery

The pyramid that can be found in the shed in "The Trial"
## Navigation

504 Key • Baggie • Charley's Pony • Gear Boy • Hospital Key • Key Card • Quarter • Teacup • Walkie Talkie

Antenna • Cognition Key • Necklace • Puzzle Box • Super Gear Boy • Rubix Cube

Camera • Hex Key • Larry's Rock • Lighter • Light Bulb • Mrs. Packerton's Keys • Necrolights • Old Journal • Paper clip • Teacup • Tennis Ball

201 Key • Carrot • Cell Phone • Deadstone • Guitar • Knife • Larry's Note • Pocket Knife • Teeth • Temple Key • VHS Tapes

**Asintmah**
Peering Eyes

The **Peering Eyes** are one of Beelzebub’s artworks encountered by Sal Fisher during a dream sequence in "The Trial".

## Appearance

As their name suggests, the Peering Eyes are a pair of giant, looming human eyes embedded into the wall. They track Sal around the room.

## Personality

The Peering Eyes are mournful of the transgressions they had committed.

When Sal attempts to converse with it further, all it does is apologize.

## Biography

Sal found the Peering Eyes behind Beelzebub’s first door. When approached, they spoke an unsettling message:

When Sal reported back to Beelzebub, he noted that the Peering Eyes were filled with regret and sorrow.

## Trivia

* The Peering Eyes could likely represent several different people:
	+ They could represent Charley Mansfield, as they speak of being prisoners in their own body and inflicting heinous deeds onto others. This would reference the Red-Eyed Demon seizing control of Charley to kill Sandy Sanderson for her interference in the Devourers of God's activities.
	+ They could also represent Luke Holmes, who surrendered to the Plague of Shadows and regretted the heinous actions he committed. The sorrow he experienced was so strong that he went on to take his own life.
	+ Another possibility is that they could represent Mr. Addison and the turmoil he went through during his transformation into The Endless One. Their appearance as nothing but a giant pair of eyes could also parallel how most of the time only his eyes could be seen while peering through his mail slot.
Little Dudes

Little Dudes are miniature keychain dolls Ashley Campbell made. They made their first and only appearance in The Bologna Incident, located in Ash's locker.

### **Appearance**

   There are two Little Dudes. Both of them have their arms raised high and are located above Ashley's locker. The doll on the left has a grayish-pale blue complexion, and its left leg smaller than its right, with saturated beige button eyes. It has multiple stitches; the longest stitch runs down from the top of its head curved to its right hip, a horizontal stitch on its right leg, stitches for its mouth, a vertical stitch on its left leg and right arm, and a dull lavender heart sewn on the right side of its chest. The doll on the left has a keychain ring the same color as its "heart".

The doll on the right has a dark brown complexion with white beady eyes. Its stitches includes a circular stitch on its head, stitches as its mouth, vertical stitches on its aubergine-like body, both of the bottom of its arms and left leg, a dull-rimmed square patch sewn on the bottom left of its torso. The doll on the right has a smokey red keychain ring.
Deadstone

The **Deadstone** is an ancient relic that Larry Johnson received from Miss Rosenberg. It allows Larry to interact with the living world.

## How to Use

To use it, press "R" to squeeze it tightly and summon the power from within.

The Deadstone can be used to interact with the pillar in The Trial to allow both Larry and Sal to access the rest of the rooms on each floor of Addison Apartments.

It can also be used to interact with objects in the spirit world (noted by a glowing white vertical lightning bolt) that correlate with objects in the living world. Through this, Larry can assist Sal and uncover objects not yet visible or interactable in the living world.

Larry also used the Deadstone to fight with Red Eyes in Memories and Dreams. Unfortunately, it got destroyed at the end of the battle.

## Trivia

* This is the first item in the game that is used by Larry instead of Sal.
* The three purple carvings on the front of the Deadstone resemble a sad or screaming face.
* Despite the fact that it was destroyed during the final battle, it was seen sitting next to the picture of Larry's Ghost and radio, suggesting that there is a way to bring Larry back to the mortal realm.

## Gallery

The Deadstone's descriptionLarry receives the DeadstoneClose-up of the Deadstone and LarryLarry uses the DeadstoneLarry using the Deadstone to help ToddLarry using the Deadstone to fightDeadstone as seen in the epilogue of "Memories and Dreams"
## Navigation

504 Key • Baggie • Charley's Pony • Gear Boy • Hospital Key • Key Card • Quarter • Teacup • Walkie Talkie

Antenna • Cognition Key • Necklace • Puzzle Box • Super Gear Boy • Rubix Cube

Camera • Hex Key • Larry's Rock • Lighter • Light Bulb • Mrs. Packerton's Keys • Necrolights • Old Journal • Paper clip • Teacup • Tennis Ball

201 Key • Carrot • Cell Phone • **Deadstone** • Guitar • Knife • Larry's Note • Pocket Knife • Teeth • Temple Key • VHS Tapes

Asintmah
Phelps Temple

Central chamber of the Phelps Temple, during a ritual.

The **Phelps Temple** is a centuries-old underground complex located beneath the Phelps Ministry. It was constructed by The Devourers of God prior to the construction of Addison Temple. Construction was finished by 1681, and the Phelps Ministry was constructed atop it in 1703 in order to conceal it from the public.

## History

The Phelps Temple was completed in 1681, and the entrance was concealed by the Phelps Ministry in 1703. It was used as the main headquarters for most of the cult's history, and remained active after the abandonment of Addison Temple. Jim Johnson had a laboratory in one of the rooms of the temple.

### Memories and Dreams

After Sal Fisher's execution, Ashley Campbell and Neil continued to work against the Devourers of God. They began to recieve letters from a mysterious insider, aiding them in their efforts to destroy the cult. In the days leading up to the ritual, Neil had acquired a large amount of C-4 that they planned to use to destroy the temple as a contingency plan. Ash snuck into the temple, and placed the explosives behind sacred jars where they would not be found and could not be removed if they were. When Neil was later abducted and Maple taken from her cell, Ash went quickly to Phelps Temple and found the two in the dungeon. Travis Phelps then entered the room, revealing himself as the insider, and warned Ash of the danger, telling her that she needed to leave. However, she had to be forced out, and could not bring herself to detonate the C-4.

Ashley later returned to interrupt the ritual, after being possessed by Sal. There, in the Central Chamber, they found Neil and Maple, along with two other unknown people, slaughtered and hanging by their ankles, and Todd restrained to the dais, all above a chasm that presumably led to the Void, but at the very least served as an access point for demons and the Plague of Shadows. Ash, alongside Sal and the ghost of Larry Johnson, were able to fight off the cultists, while the cult's leader, Kenneth Phelps, was struck down by Travis, causing both to plummet into the chasm. After being warned by a semi-possessed Todd to run, Ash attempted to detonate the C-4 (player choice), but to no avail, forcing the group to directly battle the Endless One, who was returning from the Void after Sal removed it from its host. After the Endless One had been defeated, the Temple was destroyed, and the game ends with Ash, Todd, and an ominpresent Sal sitting amongst the wreckage of the Phelps Ministry. However, during the unlockable epilogue, it's revealed that because the Void had been opened during the battle, 33% of the world's population had been destroyed by the Plague of Shadows, with the remaining members of the main group continuing to fight against it.
Mr. Packerton

**Mr. Packerton** is Mrs. Packerton's husband. He was bounded to the bed in the first bedroom in Packerton room.

## Appearance

Mr. Packerton is rather old, as such, his skin is slightly wrinkled and his hair is greyed.

## Personality

Much like the Unknown Man, Packerton is a prisoner of Addison Apartments that can't fully leave the physical or spectral planes, as such he is forever plagued by anguish and sorrow for his condition.

## Biography

Mister and Misses Packerton were happily married and led a fruitful life until the latter became involved with the Devourers of God and used the former to further the cult's goals.

For years, he was presumed killed in an accident and trapped in a vegetative state, a prisoner of his own flesh, until the day of the Bologna Incident. His salvation came in the form of Sal Fisher and Larry Johnson who summoned his spectral form and listened to his plea to be euthanized.

For the first time in years, Packerton was free.

## Trivia

* It is possible that the Devourers of God kept him alive to serve as the vessel for Red-Eyes when the day of the infestation arrived, a role Todd Morrison would later unwillingly fill.
* Packerton's Ghost describes itself as being trapped between worlds, a description that was also given by Evelyn in the tapes, and it is very likely that Jim Johnson (A.K.A. the Phantom) is trapped in this in-between as well (to a certain extent).
* Even if Sal decides not to unplug the machine, Larry will do it himself so there is no difference.

## Gallery

The full screen of the room he was inMr. Packerton's ghostThe code to the safe beneath Mr. Packerton's bed
Quarter

The **quarter** is an item that appears in both "Strange Neighbors" and "The Bologna Incident".

## Location

In "Strange Neighbors", the quarter is found in Room 402 in Henry’s bedroom. However, it can only be obtained after Henry has fallen asleep.

In "The Bologna Incident", the quarter is received from Rob for fixing his poster with the sticky tack.

## Uses

Unsurprisingly, the quarter is exchanged for other items:

* In "Strange Neighbors", the quarter is given to Chug in exchange for the key to Room 504.
* In "The Bologna Incident" the quarter is used to buy a cup of Addison Tea.

## Navigation

504 Key • Baggie • Charley's Pony • Gear Boy • Hospital Key • Key Card • **Quarter** • Teacup • Walkie Talkie

Antenna • Cognition Key • Necklace • Puzzle Box • Super Gear Boy • Rubix Cube

Camera • Hex Key • Larry's Rock • Lighter • Light Bulb • Mrs. Packerton's Keys • Necrolights • Old Journal • Paper clip • Teacup • Tennis Ball

201 Key • Carrot • Cell Phone • Deadstone • Guitar • Knife • Larry's Note • Pocket Knife • Teeth • Temple Key • VHS Tapes

Asintmah
Gear Boy

*"Super Gear Boy" redirects here.*

* Original
* Modified

The **Gear Boy**, later modified into the **Super Gear Boy**, is a handheld game system owned by Sal Fisher that can also be used to detect supernatural hot spots. It made its first appearance as the Gear Boy in Strange Neighbors.

## Introduction in the game

### Gear Boy

The Gear Boy was found near the TV in Sal's room and he can play a weird game with a cartridge that he found in lost n found box in the basement. According to Sal, it lights up when Megan is near but it doesn't light up every time.

### Super Gear Boy

With Larry's antenna from his police scanner, few extra parts from Sal's Walkie Talkie and his own equipment, Todd upgraded it into the **Super Gear Boy** to better detect supernatural hot spots. Now Sal can both play games and use ghost hunting mode with it.

## How to use

### Gear Boy

You just need to press Q and then choose the Gear Boy to play the game **House of the Wretched** if it's already found and unlocked.

### Super Gear Boy

You'll need to hold the system out with the antenna fully extended by pressing the "Shift" button, the screen will glow if it detects any paranormal frequencies in close proximity. While it's flashing, press the "R" button to produce a large electrical discharge. The surge of electricity will provide an ample source of power to energize nearby apparitions and other supernatural elements as well. In addition, Sal can use it to play the game **In Seeking Providence** that reveals some of the game's lore.

## Trivia

* The Gear Boy's appearance is based on a real-life handheld console produced by Sega called a Game Gear. Its color scheme and name is also derived from the Nintendo Game Boy.
* Even once its upgraded into the Super Gear Boy, the icon for the regular Gear Boy still appears when it lights up in the left corner of the screen.
* The Gear Boy is similar to the Pip-Boy from "*Fallout*". For example, the Gear Boy is really important and it's possible to play several mini-games on it, just like with PipBoy.
* One of the mini-games, Episode 6, on the SGB is based on a room in Episode 3.
* The Super Gear Boy makes a return in "The Trial" in Larry's possession.
* The Gear Boy functions similarly to the Game Boy Horror in *Luigi's Mansion*.

## Gallery

### In-game

The information detailing Gear BoyThe information detailing Super Gear BoyGear Boy lighting upSal using the Super Gear Boy
### Real Life

"Game Gear", the real-life counterpart of Gear BoyA Game Gear with TV Tuner plugged in, the real-life counterpart of Super Gear Boy
## Navigation

504 Key • Baggie • Charley's Pony • **Gear Boy** • Hospital Key • Key Card • Quarter • Teacup • Walkie Talkie

Antenna • Cognition Key • Necklace • Puzzle Box • Super Gear Boy • Rubix Cube

Camera • Hex Key • Larry's Rock • Lighter • Light Bulb • Mrs. Packerton's Keys • Necrolights • Old Journal • Paper clip • Teacup • Tennis Ball

201 Key • Carrot • Cell Phone • Deadstone • Guitar • Knife • Larry's Note • Pocket Knife • Teeth • Temple Key • VHS Tapes

Asintmah
Cognition Key

*"Computer Chip" redirects here.*

The **Cognition Key** is a computer chip that was sealed inside Jim Johnson’s Puzzle Box.

## History

At some point, Jim Johnson placed the chip inside his Puzzle Box, which was kept in Larry Johnson’s tree house following his disappearance.

When Sal Fisher managed to solve and open the box, he gave the chip to Todd, who proceeded to install it onto his computer. Once the chip had bonded to the computer’s motherboard, Sal was suddenly enveloped in white light and transported to the White Room. There, a jumbled voice (belonging to Jim Johnson in the form of the Phantom) spoke to Sal, telling him to not be afraid and more will be revealed in time.

Once the vision ended and Sal had returned, both the Puzzle Box and Cognition Key had mysteriously vanished and somehow been replaced with a Rubix cube. Furthermore, neither Todd nor Larry had any recollection of the items.

## Gallery

The Cognition Key in the Puzzle Box.The Cognition Key's description.The code that flashes on the screen when the chip is installed.
## Navigation

504 Key • Baggie • Charley's Pony • Gear Boy • Hospital Key • Key Card • Quarter • Teacup • Walkie Talkie

Antenna • **Cognition Key** • Necklace • Puzzle Box • Super Gear Boy • Rubix Cube

Camera • Hex Key • Larry's Rock • Lighter • Light Bulb • Mrs. Packerton's Keys • Necrolights • Old Journal • Paper clip • Teacup • Tennis Ball

201 Key • Carrot • Cell Phone • Deadstone • Guitar • Knife • Larry's Note • Pocket Knife • Teeth • Temple Key • VHS Tapes

Asintmah
Matriarch (Ali Ali Album)

**"Matriarch"** is the upcoming debut album by Swedish pop sensation, **Fergie Andersson**, aka **Ali Ali**. In February, 2017, via **Nylon Magazine**, Fergie announced the album alongside it's cover art and mentioned that it would be released for pre-order. The first single on the album was called **"Vanity"** and was about losing your insecurity through sex. This single was met with very decent success, rising to #1 in the region of South America and securing Fergie her fanbase right off the bat. Through the success of Vanity, Fergie was able to perform at the **2017 MTV VMAs pre-show** as well as covering magazines such as **L'Officiel Brasil** and **GLAMOUR Brasil**. The second single on the album is **"Fog Light"** which was met with an even better reception than that of Vanity. Fog Light was much darker, both sonically and lyrically, written about the dangers faced in the world of dating - date rape, murder, violence, etc. The album was announced during the promotional campaign of this single. So far, only the cover art as well as the two singles have been released. Fergie mentioned via Twitter that as time went by she would be releasing names of the album's tracks. The album is set for April/May 2017, and has yet to spawn a third single.
Dev Branch

In the field of software development, trunk refers to the unnamed branch (version) of a file tree under revision control. Often main developer work takes place in the trunk and stable versions are branched, and occasional bug-fixes are merged from branches to the trunk.

## Known Notes:

* Patch 0.0.0.43
* Patch 0.0.0.44
* Patch 0.0.0.45
* Patch 0.0.0.46
* Patch 0.0.0.67
* Patch 0.0.0.78
* Patch 0.0.0.79
* Patch 0.0.0.80
* Patch 0.0.0.81
* Patch 0.0.0.82
* Patch 0.0.0.91
* Patch 0.0.0.92
* Patch 0.0.0.93
* Patch 0.0.0.94
* Patch 0.0.0.95
* Patch 0.1.0.1293
* Patch 0.1.9.1937
* Patch 0.1.9.1966
* Patch 0.1.9.1977
* Patch 0.1.9.2027
* Patch 0.1.9.2143
* Patch 0.1.9.2166
* Patch 0.1.10.2488
* Patch 0.1.10.2483
* Patch 0.1.10.2540
* Patch 0.1.11.2952
* Patch 0.1.11.2995
* Patch 0.1.11.3055
* Patch 0.1.11.3166
* Patch 0.1.11.3208
* Patch 0.1.12.3306
* Patch 0.1.13.3391
* Patch 0.1.14.3666
* Patch 0.1.14.3748
* Patch 0.1.15.3836
Ray Morrison

**Ray Morrison** is a character in Sally Face, who is first introduced in The Bologna Incident.

## Appearance

Ray is bald on top of his scalp but has orange hair around the back of his head.

He wears a v-cut blue shirt and grey pants with grey socks.

## Personality

Much like his wife, Ray Morrison was very friendly and relaxed to Sal and Larry.

Ray was also passionate about nature, especially with regards to the cannabis he grew, and was not too thrilled about his son's fascination with technology.

## Biography

Ray, alongside his wife Janis, lived in Addison Apartments for an unknown period of time.

Ray devoted the majority of his time growing, smoking, and selling cannabis with his wife, as such, he was mostly ignorant of the events that transpired since Sal Fisher's arrival and his son's involvement.

On the day of the Red-Eyes infestation, Ray and Janis were temporarily infected by The Dark, but were released after the Dark Capsule was destroyed.

Ray, alongside the other residents of Addison Apartments, were slaughtered by Sal Fisher to eliminate the risk of the Red-Eyed Demon spreading.

## Trivia

* Ray and Janis's room can never be accessed throughout the game, as he is found in Todd's old room in "The Trial".

## Gallery

### The Trial

Ray and Janis Morrison, infected by Red-Eyes.Ray and Janis, murdered by Sal Fisher.
Necklace

The **necklace** is an item that first appears in The Wretched. It belonged to Megan Holmes.

## Location

The necklace is found in the Lost and Found box located in the basement of Addison Apartments. It is later in found near the bathroom.

## Uses

The necklace is required to summon Megan in the bathroom of Room 504, and thus proceed through the game.

## History

The necklace originally belonged to Megan’s grandmother, who later passed it on to Stacy. Stacy later gave the necklace to Megan hoping it would keep her safe.

Following Megan’s death, the necklace was placed in the Lost and Found box by an unknown person. There, it remained until it was retrieved by Sal Fisher, who believed the necklace could help summon Megan's ghost. This suspicion turned out to be correct, and Megan was happy to be reunited with her necklace. The necklace was hung on a towel rack in Room 504’s bathroom so that Megan could always have it close by since she could no longer wear it. It remained in the bathroom until it mysteriously vanished sometime before the mass murder that took place at the apartment complex. Its current whereabouts are unknown.

## Trivia

* Considering Megan was not wearing the necklace as a ghost, she was not wearing it when she was killed.

## Gallery

Megan wearing the necklace when she was alive
## Navigation

504 Key • Baggie • Charley's Pony • Gear Boy • Hospital Key • Key Card • Quarter • Teacup • Walkie Talkie

Antenna • Cognition Key • **Necklace** • Puzzle Box • Super Gear Boy • Rubix Cube

Camera • Hex Key • Larry's Rock • Lighter • Light Bulb • Mrs. Packerton's Keys • Necrolights • Old Journal • Paper clip • Teacup • Tennis Ball

201 Key • Carrot • Cell Phone • Deadstone • Guitar • Knife • Larry's Note • Pocket Knife • Teeth • Temple Key • VHS Tapes

Asintmah
Sanity's Fall

As introduced by Larry Johnson, **Sanity's Fall** (occasionally written as **Sanitys Fall**) is a fictional metal band from the world of *Sally Face*. In the game, the band is fondly regarded by Sal Fisher and Larry Johnson, and their songs can be played on Larry's stereo. In actuality, all songs are written and performed by Steve Gabry, the creator and developer of *Sally Face*.

## Songs

1. Singular
2. Hallow
3. Void
4. Ritual
5. Shadow

## Media

### Lyric videos

Singular (Lyrics) by Sanitys FallHallow (Lyrics) by Sanitys FallVoid (Lyrics) by Sanitys FallRitual (Lyrics) by Sanitys FallShadow (Lyrics) by Sanitys Fall
Carrot

The **carrot** is an item that appears in The Trial.

## Location

The carrot is found in Room 104 once all of the barrier spells have been destroyed.

## Uses

The carrot is required to find the final VHS tape and unlock the "Her Fate" achievement:

* As Sal, go to Room 104 and retrieve the carrot.
* Place the carrot on the ground outside of Room 101 and open Mrs. Gibson’s door.
* Switch to Larry and retrieve the lighter at the opposite end of the hallway.
* Walk to the other end of the hallway until reaching Room 101 and use the lighter on the rabbit.
* Switch back to Sal and the tape will be sitting in the rabbit’s place.

## Navigation

504 Key • Baggie • Charley's Pony • Gear Boy • Hospital Key • Key Card • Quarter • Teacup • Walkie Talkie

Antenna • Cognition Key • Necklace • Puzzle Box • Super Gear Boy • Rubix Cube

Camera • Hex Key • Larry's Rock • Lighter • Light Bulb • Mrs. Packerton's Keys • Necrolights • Old Journal • Paper clip • Teacup • Tennis Ball

201 Key • **Carrot** • Cell Phone • Deadstone • Guitar • Knife • Larry's Note • Pocket Knife • Teeth • Temple Key • VHS Tapes

Asintmah