Koopa Troopa

<Playable Characters

Koopa Troopa is a playable character in Super Smash Bros. The Blue City.

## Overview

Koopa Troopa is a newcomer in Super Smash Bros. The Blue City. He is one of the many minions of Bowser.

## Moveset

### Ground Attacks

#### Normal Attacks

* Neutral Attack - Kicks with his right, his left, then turns around and bashes his shell forward. (2%. 3%, 5%)
* Forward Tilt - Punches with his right hand forward. (4%)
* Up Tilt - Crouches down and jumps, slamming his shell upward. (6%)
* Down Tilt - Kicks his left foot forward. (5%)
* Dash Attack - Turns around and slams his shell forward. (11%)

#### Smash Attacks

* Forward Smash - Punches forward with both fists. (12%)
* Up Smash - Crouches and completely goes into his shell, spinning in place. This move can trap opponents. (2% - Hit 1, 3% - Hits 2-6)
* Down Smash - Jumps up and lands on his back, slamming his shell into the ground. This can bury opponents. (12%)

#### Grabs and Throws

* Grab - Reaches out with his right hand.
* Pummel - Headbutts the opponent. (2.5%)
* Forward Throw - Turns around and slams his shell into the opponent. (5%)
* Back Throw - Puts the opponent behind him before slamming his shell into them. (6%)
* Up Throw - Puts the opponent above him before crouching and jumping, slamming his shell into the opponent. (7%)
* Down Throw - Slams the opponent on the ground before going into his shell and spinning on them several times. (2% - Throw, 2% - Hits 1-4

#### Ledge and Floor Attacks

* Ledge Attack - Punches forward with his right fist. (4%)
* Floor Attack (Front) - Kicks behind then in front. (8%)
* Floor Attack (Back) - Kicks behind then in front. (8%)
* Floor Attack (Trip) - Kicks behind then in front. (8%)

### Aerials

* Neutral Aerial - Spins clockwise with his arms and legs out. (5%)
* Forward Aerial - Throws a fireball with black eyes forward. (6%)
* Back Aerial - Throws a fireball with black eyes backward. (6%)
* Up Aerial - Goes into his shell and spins several times. This can trap opponents. (3% - Hits 1-5)
* Down Aerial - Goes into his shell and sends himself downward. This makes recovery difficult. (9%)

### Special Moves

* Standard Special - **Goomba** - Pulls a Goomba out of nowhere and places it on the ground. The goomba then runs forward. The goomba is defeated easily with one hit. Koopa Troopa can have three out at a time. (7%)
* Side Special - **Green Shell** - Goes into his shell and slides across the stage similarly to green shells in Mario Kart. He will come out of his shell if the button is pressed again or if the player waits five seconds. He is unable to jump and can only go in the direction he was facing. (8%)
* Up Special - **Koopa Paratroopa** - A pair of wings appear on his shell, granting him the ability to fly for up to six seconds. If one of his wings are attacked, that wing will disappear, making recovery difficult.
* Down Special - **Shell Dash** - He takes off his shell and hops on top of it. He will then slide across the stage quickly, burying any opponents that get in his way. He is able to jump but not double jump during this. If the button is pressed again, he will stop and put his shell back on. The player can stay on the shell for as long as they want.
* Final Smash - **Spiny Shell** - He will go into his shell, which gets larger, turns blue, and gains wings and spikes. Once the button is pressed again, he will slam himself downward quickly, sending opponents flying. The player can control where he goes. This lasts for fifteen seconds. (40%)

## Attributes

 Wall Jump
 Wall Cling
 Tether Grab
 Hover

### Taunts

* Up Taunt - Faces the screen and throws his hands in the air before swinging his arms left to right. The dance he does in New Super Mario Bros. U.
* Side Taunt - Faces the screen and crosses his arms, smiling.
* Down Taunt - Claps both of his hands three times.

### Idle Animations

* Looks around.
* Leans forward and closes his eyes, about to fall asleep, before shaking his head and standing up straight.

### Entrance Animation

* Slides onto stage completely in his shell before coming out of it by jumping up and landing on his feet.

### Victory Animations

* Does a little dance before winding up his right fist and thrusting it upward, jumping.
* Slides on top of his shell before losing his balance and falling forward. His shell runs him over and keeps going, with him chasing after it.
* Does the same dance he does in Super Mario Party.

### Costumes

1. Standard design.
2. Red shell and red shoes.
3. Blue shell and blue shoes.
4. Yellow shell and yellow shoes.
5. Orange shell and orange shoes.
6. Purple shell and purple shoes.
7. Pink shell and white shoes.
8. White shell and white shoes.
9. Black shell and black shoes.
10. Gray shell, bluish gray shoes, and white skin. Resembles a Dry Bones.

Striker Outfit

1. Standard design with his striker outfit.
2. Red striker outfit. His striker outfit from Mario Strikers Charged.
3. Green outfit.
4. Blue outfit.
5. Yellow outfit.
6. Silver outfit.
7. Red and blue outfit. Resembles Mario's design.
8. Green and blue outfit. Resembles Luigi's design.
9. Pink outfit. Resembles Peach's design.
10. Light blue outfit. Resembles Rosalina's design.

Koops

1. Koops character swap.
2. Red hoodie, red pants, red shell, and red shoes.
3. Dark blue hoodie, dark blue pants, dark blue shell, and dark blue shoes.
4. Yellow hoodie, yellow pants, yellow shell, and yellow shoes.
5. Dark green hoodie, dark green pants, red shell, orange shoes with yellow bottoms, and green skin. Resembles Yoshi's design.
6. Magenta hoodie, magenta pants, light green shell, and pink bottoms on the shoes. Resembles Koopie Koo's design.
7. Gray hoodie, gray pants, gray shell, bluish gray shoes, and white skin. Resembles a Dry Bones.
8. Pink hoodie, red pants, red shell line, light green shell, and brown shoes. Resembles Goombella's design.
9. Purple hoodie, purple pants, white shell line, pink shell, and purple shoes. Resembles Vivian's design.
10. Blue hoodie, red pants, blue shell, blue shoes, and orange skin. Resembles Kooper's design.

## Other

* When he is shielding, he goes into his shell. The longer he's shielding, the darker his shell gets. This is similar to Yoshi shielding.