Mission 1: The Sandpit

**Mission 1** is the first mission of Assassin of Steve 3, where you must follow the Assassin's trail through the Disaster Desert.

## Walkthrough

In the Hub, press the button at the end of the hall to start your adventure. Upon doing so, you will see the Prologue cutscene, then the title 'Assassin of Steve 3: Endergeddon,' before finally coming down in the desert near Roger.
While talking with Roger a chest will spawn with some Wooden Swords (Wooden Stools in Chair Mode) and Steaks, and you can start the mission.
You have to move through the desert, following Roger's directions so you follow the magical path that the Assassin has left behind. You need to get to the large clay butte, then there should be a dirt track nearby. Follow this dirt track through the desert until you get to a large sandstone valley. Fall into the valley to activate the Sand Monster boss fight.

### Boss Fight: Sand Monster

#### Stage 1

Initially, the Sand Monster will attack you on his own. You need to attack and keep damaging him. After you deal a certain amount of damage to him, he will start emitting sand particles, gain a huge boost in speed, and also become temporarily invincible. This buff lasts a few seconds before wearing off. You need to damage him enough so he does this buff three times, and at the end of the third buff the Sand Monster will jump up and slam the ground, causing you to fall into a cave below.

#### Stage 2

In the cave you can damage and kill the Sand Monster, however in addition to the Sand Monster some Sand Twisters and Baby Sand Monsters will spawn. Once you defeat the Sand Monster all remaining enemies will despawn and you will get a reward chest. Then you can leave the cave.

## Mobs

* Sand Zombies are simple zombie mobs that move slowly.
* Desert Bandits are skeletons wearing dark orange leather armor. There are two types - one type wields a Bandit's Hatchet and the other wields a knife. The hatchet bandit has increased attack damage while the knife bandit has increased health.
* Desert Scarabs are spiders. They have a chance to drop a Scarab Fang.

In the Sand Monster boss fight:

* Sand Twisters are invisible zombies that emit sand particles. They move very slowly. If you have attack indicator set to 'crosshair', you can tell you are aiming at one if the sword beneath the crosshair has a plus next to it.
* Baby Sand Monsters are a fast baby zombie mob which were added in the 1.1 update. They move quickly, but have low health.

## Equipment

You can get two types of armor - Sand Armor and Bandit Armor. Both have exactly the same stats.

* Wooden Sword: 4 attack damage, 1 Sweeping Damage, 1.6 attack speed, 6.4 DPS.
* Bandit's Knife: 4 attack damage, 2 attack speed, 8 DPS.
* Bandit's Hatchet: 9 attack damage, 0.8 attack speed, 7.2 DPS.
* Scarab Fang: 5 attack damage, 1 Sweeping Damage, 1.6 attack speed, 8 DPS.
* Wooden Stool (Chair Mode only, instead of Wooden Swords): 24 attack damage, 0.25 attack speed, 6 DPS, -15% movement speed on user

### Recommendations

* Pick up any armor you can find an wear it as soon as possible.
* If you get a better weapon, you might as well use it. The Scarab Fang is essentially an upgrade over the Wooden Sword while the Bandit's Knife is a basic dagger and the Bandit's Hatchet is a basic axe.

## Chest Locations

* Next to the clay structure, there is a ravine on the right. In the right wall of this ravine, there is a Loot Chest.

* On the other side of this ravine, there is a small staircase leading into the ground. There is a loot chest in the room at the end.

* In the giant ravine next to the path, there is a loot chest.

* At the end of the main path that leads to the Sand Monster's arena, there is a small pile of wood on the left which contains another loot chest.

## Music

*Main article: Music*

At all times, the following tracks can play:

* **Intrepid** by Kevin MacLeod.
* **Desert Conflict** by Cinematic Waves.
* **Mystery Bazaar** by Kevin MacLeod.
* **Hidden Wonders** by Kevin MacLeod.
* **Ibn Al-Noor** by Kevin MacLeod.

During the Sand Monster boss fight, **Modern Combat** by Jason Shaw plays.

## Trivia

* This map is the only one in the trilogy that contains no starter mission.

* The Baby Sand Monster was added in a later patch after a vote in the BlazeandCave discord server with the Heavy Weapon update.
* The music track "Intrepid" also plays in Mission 4 of Assassin of Steve 1 and in Mission 6 of Assassin of Steve 2.
* The boss track "Modern Combat" also plays during the Minemaster's boss fight in Assassin of Steve 1.
* None of the other music tracks play anywhere else due to their distinctive desert/Middle East theme.