Jadetalon

* Jadetalon
* Golgoth Zeta
* Mint & Sea Salt Millefeuille

Jadetalon is an unlockable character in Otherworld Legends. She can be found in the Ophiculum, that is placed between Penhaligon's and Hayfa's tables in the living room. She is unlockable at the price of 12 Character/Universal Hero fragments / $1.99 or equivalent in other currencies in the Living Room Shop.

## Overall

Jadetalon attacks enemies with a long glaive that she swings in large arcs. She has powerful hp and armor, but low crit rate and attack speed at the same time. The movement speed is same as for most of melee characters.

Jadetalon's knockback effects are much stronger on bosses.

As a member of the Naga Clan, she does not have skill styles and instead uses Combat Arts to increase her powers. Instead of Power of Asura, she has access to a Chakra wheel. Her skills are always Worldbreaker as a primary and Wildfire Scythe as a secondary, and cannot be changed.

## Skills

***Note that all used damage numbers are the default values (damage stat=10), no chakra upgrade and scale with the damage stat.***

* **Default attack:** Jadetalon attacks with arcing sweeps in front of her. She will not dash towards enemies when attacking.
* **Rolls:** Jadetalon's forward roll has her dash forwards a short distance. Her back roll has her do a short hop backwards. Both have invincibility during their whole animation.
* **Worldbreaker:** Jadetalon slams the hilt of her glaive into the ground in a quick animation that has unflinching, dealing 20 damage to all enemies in the area around her and knocking them back. Enemies hit by the skill will be weakened for 4 seconds, symbolised by a broken shield above their heads, and non-DoT attacks that hit them during that time will deal 50% more damage to them. **Cooldown: 4 seconds**.
* **Wildfire Scythe:** Jadetalon does a huge sweeping slash with her glaive after a short windup, dealing 35 damage to everything caught and applying stacks of burn equal to 6% of the damage dealt by the skill (2 stacks at its base damage). Jadetalon is unflinching during this move. **Cooldown: 7 seconds**.
* **Long Glaive[passive skill]:** Enemies take more damage from Jadetalon's default attack swings the further they are from her. The slashes deal 2 damage at closest and 15 at furthest. Size and range buffs can increase the extra damage even further.

## Skins

* **Golgoth Zeta (unlocked at the Living Room Shop)**:

* Skin Effects:
	+ When Jade attacks with the default attack, a green trail appears, followed by geometric shapes.
	+ Upon the activation the Wildfire scythe skill, green ribbons with some symbols appear. The fireparticles effect of attack is replaced with neon green trail effect. In addition, green rectangles appear outside the attack area, which quickly disappear. During the attack, a pattern with squares appears on the top and bottom, in place of the interface.
	+ Upon the activation of the Worldbreaker, rectangles of different heights appear around the affected area. There are also square particles.
	+ When she rolls, the green aura of the character appears.
* **Mint & Sea Salt Millefeuille (unlocked at the Living Room Shop)**:

* Skin Effects:

## Combat Arts

Jadetalon has access to 4 Combat Arts. On 1-2, 2-1, 2-3 and 3-2, a Mark of Ouroboros will spawn, which will rank up one of her Combat Arts randomly. Each Art has up to three levels and has no effect if it has not been upgraded at least once. Up to two Arts can be equipped at a time. You can spend 150 Gold from the Inventory menu to switch all levels from one Art to other random Arts. Progress in the Arts is run-specific and will disappear after returning to the Living Room.

* **Iron Body:** Jadetalon gains max armor, and after every hit she lands, there will be a second hit dealing damage equal to ~7.5% of her current max armor. The max armor gained is 50%/100%/175% at level 1/2/3.
* **Vendetta:** After being hit, Jadetalon's next hit is greatly strengthened. The increased damage is 50%/80%/120% at level 1/2/3.
* **Phoenix Break:** When hitting burning enemies, they will take an extra hit of damage. This hit deals damage equal to 100%/200%/400% of the fire stacks applied to them at the time.
* **Skyrend:** The range of Jadetalon's default attack is increased to 120%/130%/150% of its original range at level 1/2/3.

## Chakra(Note: for base stat bonuses, the percentage is based on the character's default stats, said stats can be only be changed by weapons or Cracked Armcuff)

Jadetalon has access to a set of Chakra points she can use instead of Power of Asura. They are exclusive to her. To use Power of Six Realms, some Chakra points are required: 2, 5, 7 and 10 total points to unlock every slot. You can buy one level that will randomly upgrade one of her Chakra for a set of gems, increasing her power permanently.

Chakra level prices:

* 1st: 100 Soul Stones
* 2nd: 110 Soul Stones
* 3rd: 135 Soul Stones
* 4th: 180 Soul Stones
* 5th: 235 Soul Stones
* 6th: 310 Soul Stones
* 7th: 405 Soul Stones
* 8th: 515 Soul Stones
* 9th: 645 Soul Stones
* 10th: 790 Soul Stones
* 11th: 85 Sapphires
* 12th: 100 Sapphires
* 13th: 120 Sapphires
* 14th: 140 Sapphires
* 15th: 160 Sapphires
* 16th: 180 Sapphires
* 17th: 205 Sapphires
* 18th: 230 Sapphires
* 19th: 260 Sapphires
* 20th: 290 Sapphires
* 21th: 95 Rubies
* 22th: 105 Rubies
* 23th: 115 Rubies
* 24th: 125 Rubies
* 25th: 145 Rubies

**Total:** **3,425 Soul Stones, 1,775 Sapphires and 585 Rubies**

Each aspect of the wheel has 5 different levels, each more powerful than the last.

* **Improved Worldbreaker:**
	+ lvl 1: Enemies hit by shockwaves are stunned for 2 seconds
	+ lvl 2: Skill cooldown reduced to 70% of its original
	+ lvl 3: Enemies hit by shockwave recieve the daze control effect for 2 seconds
	+ lvl 4: skill damage doubles
	+ lvl 5: extra damage taken by enemies with the broken shield debuff increases to +200%
* **Improved Wildfire Scythe:**
	+ lvl 1: fire stacks increased to 10% of damage inflicted with the skill
	+ lvl 2: extra 1% damage for every 0.1 extra atk speed
	+ lvl 3: fire stacks increased to 15% of skill damage
	+ lvl 4: extra 2% skill damage for every 0.1 extra atk speed
	+ lvl 5: skill range drastically increased
* **Improved Long Glaive:**
	+ lvl 1: 25% extra basic attack damage
	+ lvl 2: 0.1 atk speed bonus every time you hit an enemy with your basic attack, up to 4 stacks (+0.4), each stacks lasts 5 seconds
	+ lvl 3: 50% extra basic attack damage
	+ lvl 4: atk speed bonus now caps at 8 stacks (+0.8)
	+ lvl 5: basic attacks now have an extra 50% chance to crit
* **Improved Offense:**
	+ lvl 1: base damage stat icreases 20%
	+ lvl 2: 25% extra damage from critical hits
	+ lvl 3: base attack stat increased by 40%
	+ lvl 4: extra 50% crit damage bonus
	+ lvl 5: base attack stat increases to 60% (final value: 16)
* **Improved Survival:**
	+ lvl 1: extra 40% base armor stat
	+ lvl 2: extra 10% base movement speed stat
	+ lvl 3: extra 80% base armor stat
	+ lvl 4: extra 20% base movement speed stat (final value: 2.2)
	+ lvl 5: extra 150% base armor stat (final value: 100)

(Note: for base stat bonuses, the percentage is based on the character's default stats, said stats can be only be changed by weapons or Cracked Armcuff)