Horse and Rider

Horse and Rider is a quest in Second Orc Book.

## Background

As part of Amari's plan, they have to ally with the Centaurs to have a cavalry unit, and take Salria as their new homeland.

The Centaurs, once peaceful with Salrians, came under attacks by the Salrian Army in times, mostly du to the xenophobic attitudes of returning Salrian veterans hating everything non-human. To make matters worse, Redfist soldiers lands on Salria, making it more difficult for the Centaurs.

But luckily, Rangul and the Orcs arrive to assist them, later on joined by Grofzag and Zairmak with Koydoss Tribe in tow, but the Daric's Mercenaries are on their trail. And also luckily, the Humans are busy fighting the Demons and the civil war that the Centaurs are talking about.

## Opening

Amari, Rangul, Vanessa and Sasrogarn arrived at Flammedus' camp, the latter welcoming them. Amari identified themselves to the Centaur, the latter saying that Humans like Vanessa are welcome. Rangul asks the situation about the war against Salrians. The Centaur said that they held the line in the area, but lost in other area, then taken over by Salrians and the Imperial and Royal Armies. The Salrians were led by a Centaur hating general that garrisoned the area. Sasrogarn suggests that they destroy the garrison and kill the general. Grofzag and Zaimak arrived at the area, with Bearmen on tow, the latter rebuffing Rangul's son. Rangul greeted them, and asked if they are successful in gathering survivors, Grofzag replied that due to the mercenaries and Imperials, they suffer a setback, but got Bearmen in turn. Zairmak just congratulated Rangul and rather, Amari for gathering many races under their wing. Amari greeted the newcomers. Rangul asked Flammedus if their forces are enough to defeat the Salrians, Zairmak noting that the mercenaries are coming soon. Flammedus knew a way to bolster their forces, by going to the Northern mountins, where Red Dragons are known to stay and breed, but there is a catch, that area was also ruled by red-skinned Orcs. Rangul agreed and he and Vanessa volunteered to go there, while leaving Sasrogarn and Amari in Flammedus to assist him in reclaiming their territory. Sasrogarn commanded the forces to prepare to battle, Zairmak tried in vain to stop the forces, Amari promised that they will not fall, but unsure in the case of Sasrogarn. Rangul and Vanessa left.

General Torash, leader of the Salrians are meeting with Cassius the Red, saying that the Orcs arriving are non-bearing and they can fight them alone, without Mercenary help. Cassius says that the Knights of Kome are better than them, but still lost to the Orcs, referring to their downfall. Torash reassured them that they are better than the Knights of Kome. Commander Thorn interrupted their argument, forcing the support on them, telling them that Duke Redfist sent them to assist the Salrians and Mercenaries to fight the Orcs. Torash tried to interrupt, but Thorn says that the Dwarves will assist them from the air. Torash tried to rebuff Thorn, but was killed by the Redfist commander. Then, forced the Salrians to follow his command, or die.

Logan the Skirmisher met with Cassius, still criticizing the fact that almost all forces were here, instead of fighting the Demons. Cassius tells his friend that he was recalled by Daric. Logan and Cassius promised each other that they will survive.

## Quest

### Main Quest:

* Destroy the base of the Knights of Salria (Purple).
* Kill Commander Thorn.

Description: The Centaurs are under attack by the Salrian forces. They are using the nearby garrison to reinforce outposts in the area. With the aid of the Orcs, Flammedus, leader of the Centaur tribes, hopes to push the Salrians back. Securing this area would allow the construction of a fortified base for the Orcs and their allies. However, for that to happen, the Salrians and their supporters have to be dealt with.

* Destroy the base of Cassius' Forces (Grey).

Description: The mercenaries who attacked Zairmak and Grofzag in Lor have followed the Orcs to Salria. It seems that they are tasked with eradicating the Orcs, a goal they share with the crimson soldiers of the Redfist. And they are in command of several Imperial Army Regiments. Cassius, one of the leaders of the mercenaries, appears to be a skilled leader and warrior. He must be dealt with if the Orcs have to build a new home in Salria.

### Side Quest:

* Find for the key in the vault to open it.

Description: A few days ago, Flammedus and his forces have found a vault in a human outpost which they have destroyed. However, they are unable to open the vault. Flammedus believes that the keys could be found in the human outposts in the area. Whatever it is contained within the vault, could be useful for the Orcs and their newfound allies.

## The Battle

Flammedus, Amari, Sasrogarn, Zairmak and Grofzag prepared multiple fortified positions on their three separate bases named Flammedus' Centaurs, Cliffhunter Clan and Deathbreeze Clan. Then, they focused building forces exploting their individual food limits, building forces with their best. Then, after destroying enemy attack waves, they waited for the Deathbreeze attack to push on.

When both attack waves clashed on, the group focused on one base. Despite heavy enemy defenses, they razed one then retreated and regrouped, taking a key looted in one base. The bases in front are: Salrian Defenders, Wolf Regiment and some Imperial Army remnants, then a Redfist base was on the south. Salrian Defenders have a strong defense and their production is far from the main base, the Imperial remnants have built an

Outpost between them and the Wolf Regiment, and the Wolf Regiment has their Castle nestled on a rocky cliff. The Redfist base has 2 entrance: one through the main path and another where they recently massacred a village who were suspected to be allied with the Centaurs.

Then, after regrouping, they took another base, then took another key.

The bases in the next line: Bull Regiment, Salrian forces and Imperial remnant main base and Cassius' Forces. The last line is the Salrian Army and the Dwarven Kingdom units. The Bull Regiment has a strong defense, the Imperials have built a large base, and the Salrians have their fortified base, and Cassius have hidden their base behind a forest. The main Salrian Army and their Redfist handlers have entrenched themselves properly. Then they looted the keys, then they tried each Key, until one Key unlocks the vault, taking the item inside, which was a book that can cast Chain Lightning, along with other loot. They then focused on their offensive.

After several-back-and-forth battles, repelling the enemy attack then rebuilt forces, the group destroyed the enemies, killed both Cassius the Red and Commander Thorn. They also had the option of razing the Dwarves nestled on the flanks

## Aftermath

The Salrians were defeated, and Commander Thorn died at the hands of Zairmak, after he fought countless Orc grunts. Flammedus thanked Amari for the assistance they did to the Centaurs. Then Flammedus told Amari that there is also another ally worth recruiting for, but there is a risk. Flammedus told them of Gnoll Island, where Gnolls, former Zyaise thralls built their new home and allied with Harpies, they are numerous and might be a good addition for their forces. But the Gnolls are quite either lukewarm in allying with other races, as former thralls of Humans. Amari accepted, despite Grofzag's protests

While on an island, Pyromaster Zelech heard where Amari goes, he left, informing the Duke about the Orcs' next mission.

News of Cassius' death at the hands of Orcs disheartened Logan the Skirmisher.

## Note

You control 3 groups: Flammedus' Centaurs, Cliffhunter Clan and Deathbreeze Clan, while Sasrogarn are intermittently send forces to attack the Humans, but the food limit is 80.

Also do note that a wrong key will activate the vault's defense. The keys were found in several Imperial Regiments. Names are: Gold Key, Ghost Key, Blood Key, and Blue Key.

Your enemies are: Bull Regiment, Wolf Regiment, Phoenix Regiment, Dragon Regiment, Redfist, Daric's Mercenaries, Salrian Army and Defenders, Falcon Regiment, Imperial Army remnants and Hammerfall and Bloodstone Dwarves.

## True Story

There are additions on the True Story. The additions are:

* Appearance of Gorthog the Beastlord, and Borean for the Tribal Dominion.
* Appearance of all Imperial Regiments generals, like Aveen Elvir, Kenos Harron, Zoia Blackwolf and despite not being on field, Dorbric Berangar.
* Early debut of Orie Redfist and new skin for Commander Thorn.
* Rangul given the mantle of being Warchief of the Orc Clans to Gorthog if something happens to him.
* The secret conversation of Rangul and Gorthog, the former knows he knew about Murlocs joining them, and the plan to include Pigmen of Salria as well.
* Food cap increased to 120. Removed control over Flammedus' Centaurs and the Cliffhunter Clan, making Okri and Flammedus unplayable. Added Goblin Federation earlier, and Cliffhunter Clan had different color.
* The Salrian Army in the middle line has been replaced by the Phoenix Regiment, while the Bull Regiment has already left the battle and was succeeded by the Falcon Regiment.
* The Falcon Regiment only cares about reconaissance and has no intention to stay there for long, and will let the Salrians take over her base after being attacked for a few times.
* Commander Thorn's Merciless bodyguards have been replaced by his exclusive Shocktrooper.
* In the ending, the process of Commander Thorn being overwhelmed by Orcs and hit by Zairmak's Finger of Death is skipped. There was further discussion of cultural crash between Flammedus and Amari.
* Leadership Boni mechanics for Amari, Zairmak and Grofzag is available here.
* Salrian Army replaced any remaining Imperial Army bases.
* Murlocs appeared near the Redfist camp, while Redfist forces had some of the fallen Knights of Kome members on their ranks, led by Sir Mecan.
* Grella the Bonespitter is added in the Cliffhunter Clan. Oneeye replaces Sasrogarn's role as the attacker, who instead "coordinates the allied reinforcements" led by the Destroyer.
* Bloodstone Dwarves now take initiative to send aerial reinforcements for Commander Thorn, instead of talking when the player approaches their base. They also have Constructors, a weaker variant of Flying Machine for defensive purposes.
* The Goldaxe Clan took the gold inside the vault as part of the sidequest.