recursal/Fanatic-Fandom huggingface dataset:
Return to the Factory 2: The McRoy House

**Return to the Factory 2: The McRoy House**, or RTTF2, is the official sequel to Five Nights at Wario's: Return to the Factory made by jeb\_yoshi. It was released October 28th, 2020. An update was in the works however it was cancelled due to jeb\_yoshi losing motivation and now working in the official FNAW remakes with WwwWario and NumberOneJenny

Game link: https://gamejolt.com/games/wario-actually-eats-the-stinky-garlic-number-2/527881

## Story **(Spoilers!)**

The game attempts to retell the era of FNAW3 in the main Wario's story, except in an alternate way. Sure, the main events take place, Wario either makes Rosalina send them back in time or receives an apology, but there are some minor differences. The house you play in is completely different, with 13 rooms instead of 11.

Edward Colman receives a phone call by the possessed Richard McRoy, and tells Edward that he needs to watch over his house while he is on "vacation". Edward agrees and heads over to the house. Little does he know that it is all a ruse, as he will spend the week being hunted by Wario and the gang, hiding in different rooms every night. Eventually he gets to Night 5, where his mind starts to mess with him.

If he does not have a music box by the end, Richard kills Edward, Peach returns to her normal body by escaping Richard's, and they all get sent back to 1988 where the cycle continues.

If he has the finished music box, he plays it, letting Bruno hear it. Bruno then finds Wario and crew after so long, where he apologizes. His apology is accepted, and the cycle is broken.

## Gameplay

Return to the Factory 2 plays similarly to Wario's 3, but with a new house, which means new rooms. Aside from the Entrance, no rooms plays the same as Wario's 3. After you beat a room, you have to hide in another from the next night.

Each room plays differently and has their own set of characters.

## Content

Return to the Factory 2 has 13 main rooms you can hide in which all play differently, and a bonus 2 rooms exclusive to Night 5 in the main game, making 15 total rooms.

The game has music box pieces to collect, Extras, a Custom Night, an All-Out Mode, and a randomized Custom Night run. The game also has two endings, a Bad Ending and a Good Ending.

## Wiki

Return to the Factory has it's own wiki. Take a look here: https://fmaw-return-to-the-factory.fandom.com/wiki/Return\_to\_the\_Factory\_Wiki

## Trivia

* This was one of the first sequels to a Five Nights at Wario's fangame to be released.
* RTTF2's planned release date was on the 31st. This was changed to the 29th, before eventually coming out on the 28th.
* This room features original songs composed by jeb\_yoshi, his first time composing music for one of his games.
* There was a scrapped room named the Patio, which was replaced with Study in the final game.
Peach (FNAW Rebooted)

Peach worked in the factory with Wario and Waluigi. Her job was to help in the storage, sometimes if Luigi was having trouble in the control room she would help him with some stuff in the control room but Peach was also shy sometimes but she still enjoyed her job at the factory, but one night when Peach was going into the factory took look for Wario, Waluigi and Luigi.... Bruno jumped out of the storage closet and stabbed her to death and her body was on the ground in the storage....

## Mechanics

Peach starts on Night 3. She will make her way towards the right window. The player must close the window on her in order to make her leave. Not closing the window will let her in. She will jam both buttons and eventually kill the player.

### Trivia

* peach's model was originally gonna be her dress
Wario Man (FNAW Rebooted)

Wario Man also known as Bruno Gate is the killer who killed Wario and his friends. Bruno stabbed Wario, Waluigi and Peach. He hunged Luigi by the neck and chopped Mario's head off and got the secret recipe... When Bruno had the secret recipe Wario and the gang went into their bodies again and the bodies were possessed and Wario and his friends went to kill Bruno for revenge... When Richard had to work for the daytime Bruno went in to try and kill people who went into the factory because he thought the people were going for the secret recipe so he was on the run after Richard but Richard kept avoiding Bruno... when it was 6 PM Bruno gave up and tried to wait for the next person to go in the factory and kill them....

## Mechanics

Wario Man is the only active character on Night 6. He will move around the building. Do not stay in the same room as him. Eat an Invisibility Mushroom to make it so he cannot see you, and therefore not be able to kill you.

## Trivia

* The gameplay during Night 6 is very similar to Five Nights at Wario's: Origins. Wario Man being the only active character is also similar to the Night 6 in Origins.

* Bruno's jumpscare is similar to his origins night 6 jumpscare
Kitchen 2 (CRE)

**Kitchen 2** is a room in Five Nights at Wario's 3: Custom Room Edition you can choose to play in Single Room Mode or Endless Mode (if you did not hide there previously).

If you choose it, Yoshi and Ashley are active.

## Appearance

Kitchen 2 is very symmetrical in its layout, with windows, cabinets, and ceiling lights on both the left and right. On the left there's an oven and a microwave. There is a plant in the center. To the right is a mini-microwave, put on top of the counter.

## Mechanics

* **Yoshi and Ashley** make their way to the room. The beeping noise coming from the microwave is the only way to scare them off.
* The microwave can be set to either 30 seconds or 1 minute (60 seconds). Once set, the microwave counts down as indicated by the red number.
* Once the timer reaches zero, the beeping noise plays.

## Paths

**Yoshi's** path is:

**Ashley's** path is:

## Tips

If you use the microwave you can slow the ghosts down even if they are not in the room
Yoshi (RTTF2)

Yoshi is an antagonist in Return to the Factory 2: The McRoy House. It appears in four main rooms total.

## Appearance

Yoshi is around the same height as Ashley. Yoshi is a dinosaur with green skin, a large nose, a red saddle, and brown shoes with white soles. Yoshi is covered in blood, similar to Luigi, and has blank white eyes with no pupils. Rips that expose bone can be seen on his legs and the back of his head.

## Mechanics

Yoshi can first appear on Night 2 if you chose the Bathroom. He behaves differently depending on which room you choose:

### **Bathroom**:

Yoshi appears as a shadow projected on the window. Run the HOT water until he goes away.

### **Laundry**:

Yoshi appears on the right side of the room just like Luigi. Turn on the Dryer (the right machine) until he goes away.

### **Bedroom 2**:

Yoshi starts sleeping in the room with you. While the static noise is on, he can wake up. To prevent this, search the cameras as fast as you can to find the OFF button.

### Cellar:

At 2AM - 4AM, Yoshi will try to attack from the left side. Repeatedly spam the boiler to scare him away.

## In the Story

Yoshi, after the events of RTTF1 and (technically in the timeline) FNAW2, followed Wario and his friends to the McRoy house, where Yoshi attempted to hunt Edward Coleman along with the rest.

## Trivia

* Yoshi's gender is not confirmed in the game.
* Yoshi is seen sticking his tongue out in certain areas, including his jumpscare in the Laundry.
* Yoshi is the least active character in the entire game (based on how many rooms he appears in).
* The rips in his body appear to look more like ribcages, even though no rips can be seen where the ribs should be.
EP055

Personajes

* Ash
* Jessie
* James
* Brock
* Piloto del avión
* Alexander
* Entrenadores del Poké Anilla

Pokémon

* Pikachu
* Charizard
* Garchomp
* Gengar
* Lucario
* Croagunk
* Meowth
* Wobbuffet
* Sobble
* Noctowl
* Pelipper
* Mandibuzz
* Altaria
* Doduo
* Pidove
* Talonflame
* Natu
* Fearow
* Chatot
* Sigilyph
* Rookidee
* Trumbeak
* Xatu
* Ducklett
* Wingull
* Cramorant
* Salamence
* Jumpluff
* Archen
* Butterfree
* Yanma
* Braviary
* Pidgeotto
* Dragonite
* Emolga
* Rufflet
* Braviary

Movimientos

* Rayo
* Electrotela
* Cola férrea
* Ataque rápido
* Puya nociva
* Lanzallamas
* Ala de acero
* Garra dragón
* Tajo aéreo
* Bola sombra
* Tinieblas
* Pulso umbrío
* Psíquico
* Esfera aural
* Ataque óseo
* Puño incremento
* Garra brutal
* Carga dragón
* Demolición
* Tierra viva
* Cometa draco
* Rayo burbuja
* Ataque rápido
* Pistola agua
* Destructor
* Ataque aéreo
* Bola voltio
* Ataque ala
* Pájaro osado
* Picotazo
* Tajo umbrío
* Dragoaliento
Rooms (CRE)

**Rooms** are areas the player can play in Five Nights at Wario's 3: Custom Room Edition. There are 15 available rooms to play total.

Ghosts can also wander through these rooms in order to reach the player.

## Rooms:

Pantry (CRE)

Study (CRE)

Indoor Pool (CRE)

Game Room (CRE)

Playroom 2 (CRE)

Attic (CRE)

Garage (CRE)

Bathroom 2 (CRE)

Bedroom 3 (CRE)

Kitchen 2 (CRE)

Closet (CRE)

Cellar 2 (CRE)
EP044

Personajes

* Ash
* Jessie
* James
* Brock
* Profesora Magnolia
* Sonia
* Lionel
* Roy
* Rose
* Olivia

Pokémon

* Pikachu
* Charizard
* Garchomp
* Gengar
* Lucario
* Croagunk
* Meowth
* Wobbuffet
* Copperajah
* Butterfree
* Sandshrew
* Sandslash
* Shuckle
* Sandile
* Krokorok
* Emolga
* Gossifleur
* Eldegoss
* Mienshao
* Scrafty
* Aggron
* Slowking
* Tauros
* Duraludon
* Charizard
* Zacian
* Zamazenta

Movimientos

* Rayo
* Electrotela
* Cola férrea
* Ataque rápido
* Puya nociva
* Lanzallamas
* Ala de acero
* Garra dragón
* Tajo aéreo
* Bola sombra
* Tinieblas
* Pulso umbrío
* Psíquico
* Esfera aural
* Ataque óseo
* Puño incremento
* Garra brutal
* Carga dragón
* Demolición
* Tierra viva
* Cometa draco
* Cabeza de hierro
* Onda certera
* Tajo umbrío
* Foco resplandor
* Hidropulso
* Cabeza de hierro
* Latigazo
* Pulso dragón
* Represión metal
Laundry (RTTF2)

* Main
* Gallery

The **Laundry (CAM 7)** is a room in RTTF2 you can choose to hide in on Night 4 if you have completed the Kitchen on Night 2.

If you choose it, Luigi, Yoshi and Mario are active.

## Appearance

The Laundry is small room with sepia-like lighting. There's a fuse box on the left, similar to the Laundry in FNAW3. The room also contains a wash and a dryer. There's a counter and a sink to the left. The wall is also covered in cabinets. The washer blinks a red light when turned on, and the dryer blinks a green light when turned on (seen in the image).

## Mechanics

* **Luigi** and **Yoshi** make their way towards the Laundry and eventually appear at the right door. To stop **Luigi**, you have to turn on the **WASHER**. If **Yoshi** appears, you have to use the **DRYER** instead. They will eventually leave.
* You also need to check the Fuse Box on the left. Click it to toggle the electricity menu. You need to make sure the Electricity doesn't drain completely. The Washer and Dryer drains electricity really fast, but it also goes down by itself.
* You need to recharge it, however you need to hold the recharge button down in short increments. If you charge too much electricity at once, Mario will move forward. If he reaches your room, you die instantly.

## Paths

* Luigi's path is CAM 4 (Bathroom). He has three stages in here.
* Yoshi's path is CAM 1 > 2 > 3 (Entrance, Parlor, Kitchen)
* Mario's path is CAM 11 > 5 > 12 (Game Room, Dining Room, Hallway)

## Tips

* You are allowed to hold the charge button for the electricity for about 4 seconds without it being an issue. After 4 seconds, close it, and charge it for another 4 seconds after a few seconds.
* Make sure to not stay tight to the left the whole night, otherwise the sound cue will **not** play when Luigi or Yoshi enter the room, making you very vulnerable to getting killed by them.
* While the washer or dryer is running, you can charge the electricity until they leave. This won't drain your electricity as much as it would normally.

## Trivia

* The left piece of the music piece is found here IF you miss it in Parlor or played the Bedroom instead.
* This room references Wario's 2's Generator mechanic.
* This room had an early intro tune that was replaced with the final one pretty late into development.
* It is said that Ashley hates this room in her Extras character description.
Game Room (RTTF2)

* Main
* Gallery

*Were you looking for Game Room in Custom Room Edition?*

The **Game Room (CAM 11)** is a room in RTTF2 you can choose to hide in on Night 4 if you have completed the Bathroom on Night 2.

If you choose it, Waluigi, Ashley and Mario are active.

## Appearance

The Game Room is a medium-sized entertainment room with TVs on the left and right side of the room. There is a large pool table in the middle of the room, and a staircase behind it. There is also some chairs, a small bookcase, and a piano.

## Mechanics

* **Waluigi** and **Ashley** wander into the Game Room. If they reach your room, the player must throw in a numbered pool ball to make them go away.
* **Waluigi** and **Ashley** will kill the player if they are inside the room and the Awareness meter reaches full capacity.
* Whatever pool ball you throw in delays them for that specific amount of time. For example, throwing in a 12 ball will delay Waluigi and Ashley for ~12 seconds.
* The **8 Ball** makes a weird noise and resets the Awareness to zero.
* If you throw in a striped ball, **Mario** will move forward (one room for 9-12, two rooms for 13-15). If he reaches your room, the awareness will increase much faster. Pull up the camera to make him go away.

## Paths

* Waluigi's path is CAM 8 > 12 > 10 (Bedroom, Hallway, Bedroom 2)
* Mario's path is CAM 2 > 3 > 5 (Parlor, Kitchen, Dining Room)
* Ashley's path is 1 > 6 > 9 (Entrance, Study, Bathroom 2)

## Tips

* This room is not very hard, as you always have the 8 Ball which resets the awareness. Save the ball and only use it when your awareness is high.
* In the main game, you can beat the night without Mario showing up once. However, in the All-Out Game, save the striped pool balls until the end, or use a few in the beginning to delay the characters.
* Use 6 and 7 first, as they delay Waluigi and Ashley the most without making Mario move.

## Trivia

* The music box handle can be found in this room IF you did not collect it in Dining Room or played the Study instead.
* This room is jeb\_yoshi's favorite room, and was one of the earliest rooms to be planned out.
* This room is the replacement for the Playroom being absent.
* Strangely, the pool ball images came from the Walmart website.
Bedroom (RTTF2)

* Main
* Gallery

The **Bedroom (CAM 8)** is a room in RTTF2 you can choose to hide in on Night 3 if you have completed the Kitchen on Night 2.

If you choose it, Ashley, Luigi, and DK are active.

## Appearance

The Bedroom is a fairly medium-sized bedroom with a twin bed. It has windows with curtains and a lamp with a crooked lampshade. Also inside the room are a few chairs scattered around the room, and a dresser behind the chairs. There's also a small mirror above the dresser, showing a door. The room's lighting is mostly warm, with the wallpaper being green and yellow.

## Mechanics

* On the camera there's a Flash Lights button that toggles the lights in the house once clicked. You need to spam the Flash Lights button for it to be effective against **Ashley** and **Luigi**.
* **DK** can randomly appear on your bed. If you don't lift up the camera in time, he jumpscares you, but doesnt kill you, ashe is just a hallucination that appears because the player inhaled too much smoke from the Kitchen the previous night.
* If the characters reach your room, you can be saved by the sound of an alarm clock, that replaces the normal clock in-game. It beeps every hour and scares away any ghosts that are inside the Bedroom with you.

## Paths

* Luigi's path is CAM 3 > 7 > 12 **(Kitchen, Laundry, Hallway)**
* Ashley's path is CAM 10 > 11 > 5 **(Bedroom 2, Game Room, Dining Room)**

## Tips

* This one is a little easier than Parlor, but you need to get used to spamming the Flash Lights button the entire night.
* Don't let the character get too close. This can work, but it is more risky than just spamming it while they are in Kitchen or Bedroom 2.
* Always leave a little bit of camera energy when pulling down the camera, NEVER let the camera die. This can leave you vulnerable to DK if you let the camera die.

## Trivia

* No music box piece in here!
* This room combines the mechanics of Bedroom 2 and Living Room 3 from FNAW3.
* This is the only room to feature DK, and the only room to feature three characters on Night 3.
* This is jeb\_yoshi's least favorite room in the entire game.
* The Bedroom intro was the first intro composed for the game. Bedroom was not on jeb's mind when he made it, but decided to give it to the Bedroom.

## Gallery

Bedroom as shown in the monitorWario in the Bedroom (Night 1)
Mario (RTTF2)

Mario is an antagonist in Return to the Factory 2: The McRoy House. He appears in a total of seven main rooms total.

## Appearance

Mario looks similar to his RTTF1 counterpart, except he is more de-saturated and warmer in colors, and his eyes are way more pixelated. He also does not play his music box from the first game, instead making an odd whistling noise when he moves.

## Mechanics

Mario is first seen on Night 4 in any room you choose. He behaves differently depending on the room you chose:

### **Laundry**:

Mario is lured by the sounds the Fuse Box makes when you charge the electricity too much at once. Eventually he will slowly be lured to the Laundry room. The only way to win against him is to charge the generator in short increments.

### **Hallway**:

Mario can be heard breathing behind you when he sneaks into the Hallway from the Laundry. Put the RED coat on and shake back and forth to make him go away.

### **Bedroom 2**:

Mario appears reflected in the mirror. Turn the noise on to make him leave.

### **Game Room:**

Mario makes his way to the Game Room only when you use striped pool balls to defend against Ashley and Waluigi. Pull your cam up when he appears in the room.

### **Bathroom 2:**

Attacks from the Game Room. Block off Game Room when you see him in there.

### **Pantry:**

Occasionally appears on the left or right side. Look away from him to make him go away. Don't use the camera.

### **Cellar:**

At 2AM - 4AM, Mario will try to attack from the right side. Look away if you see him, and do NOT use the night vision camera.

## In the Story

Mario, after the events of RTTF1 and (technically in the timeline) FNAW2, followed Wario and his friends to the McRoy house, where he attempted to hunt Edward Coleman along with the rest.

## Trivia

* Mario's eye design came from jeb wanting to recreate an effect seen when Mario was in the Staircase in the original FNAW3.
* Mario does have some dried blood around him, but his red clothing makes it hard to notice.
* Mario's shoes are almost gray instead of brown.
Five Nights at Wario's Rebooted

Five Nights at Wario's Rebooted

FNAW Rebooted was a fangame by LuigiAiden

the game has been removed from gamejolt with the link not working

Game link: https://gamejolt.com/games/wario-and-waluigi-eat-burgers-for-five-nights/528863 (Removed!)

Around 2014 in July Richard McRoy gets a summer job to work at Wario's Factory for Five Nights when he is working there he sees possessed bodies of Wario, Waluigi, Luigi, Peach and Mario. While Richard is working there for five nights he keeps seeing the possessed bodies of Wario and his friends like he even saw Luigi hanging in the corridor and Richard thought he was seeing things but it wasn't hallucinations they were real possessed bodies walking around in the factory to find the murder. On his 5th night at the factory while he is locked in the factory James goes there to unlock the doors and while he does it he gets killed by the possessed body of Wario and once Richard survives all five nights he leaves the factory but a worker named Gordon called him saying he has to work at 12 PM to 6 PM because there is someone named Bruno Gate who has the Wario Man costume on and he was going around killing people who get into the factory and the only was Richard could survive was move into another room and eat an invincibility mushroom to survive and once it reaches 6 PM Richards gets home and sees a Wario hat in his living room and he thought it was hallucinations but it wasn't it was real stuff that he was seeing. Richard went to bed at 12 AM and while he was sleeping he started to have nightmares of Wario and his friends haunting him in his dreams in a TV screen. What's next FNAW4 Rebooted OMG WHAT?!?!? NO WAY?!?!?!
White Warf

**White Warf** is a small dock surrounded by steep rocky cliffs. Home to Professor Piper's research facility, where new trainers receive their starter Pokémon in the Rica region. To the east, it connects to Route R1.

## Description

**White Warf** is where you begin your adventure in the Rica region. After a small walk up from the dock, you'll find yourself in front of the White Warf Research Facility where you can get your starter and embark on your journey.

Aside from breakable rocks dotted around the path, the area is very sparse, with nothing of particular note aside from the White Warf Research Facility.

## Mons

### Notes

The Minilith encountered via the breakable rocks will have their Hidden Ability; Sturdy.

## Gallery

White Warf Research FacilityWhite Warf Harbour
Five Nights at Wario's: Back in Time

Five Nights at Wario's: Back in Time is a game created by \_Xiory. It was temporarily cancelled on November 7th, 2020, although a demo is playable.

Game link: https://gamejolt.com/games/fnawbit/523581

## Story

After the bad ending from Five Nights at Wario's 3, Wario went to the church that was located on the same street as the McRoy house. The people running the church have reported sightings of Wario and the gang, and wanted to remove the spirits. They hire you to send these spirits away. After Night 5, the player needs to make the church bell toll before 6 AM, breaking the ritual. After Night 6, the ritual is broken, finally allowing Wario and friends to rest in peace.

## Gameplay

In the demo of the game, the player has access to Cameras and a Candle. If someone should enter the room, the player must blow out the candle to darken the room, making it hard for Wario or Waluigi to see them, and they'll eventually leave. A Normal and Hard mode are present in this demo, and only Night 1 is available.

## Trivia

1. In a teaser, Mario seems to have very visible pupils. In other FNaW games, he can sometimes be seen with pupils, albeit very faint.
2. Peach's AI was never planned before the temporary cancellation.
3. Peach and Mario's models are taken from Return to the Factory.
4. Waluigi's model is taken from Project M, instead of his usual Super Smash Bros. Brawl model.
5. Wario and Luigi's models are the same used in FNaW 3.
6. The game was originally not planned to take place in a church.

## Gallery

Five Nights At Wario's: Back In Time IconA teaser featuring Luigi on the Confession Room. (This is the same position when he is in his phase 4)A Teaser featuring Mario. Notice the very visible pupils.The note at the beginning.The wall without the note.The player's room.Menu Background image. (Edited from the original)Entrance Camera (CAM1)Virgin's Room Camera (CAM2)Basement Camera (CAM9)Hallway 2 Camera (CAM3)Closet Room Camera (CAM4)Attic Camera (CAM5)Bathrooms Camera (CAM6)Hallway 1 Camera (CAM7)Office Camera (CAM8)Confession Room Camera (CAM10)Luigi phase 1 in Confession Room (CAM10)Luigi phase 2 in Confession Room (CAM10)Luigi phase 3 in Confession Room (CAM10)Luigi phase 4 in Confession Room looking at the player. (CAM10)Unused Peach image on Garden. (CAM11)Garden Camera (CAM 11)
Five Nights at Wario's: Return to the Factory

**Five Nights at Wario's: Return to the Factory**, or RTTF1, is a game made by jeb\_yoshi. It was released July 19th, 2020, making it one of the earliest fangames to be released.

Game link: https://gamejolt.com/games/wario-smells-like-stinky-garlic-for-five-nights/513710

## Story

The game attempts to retell the era of FNAW1 in the main Wario's story, except...different. It is an alternate version of the same timeline, taking place at Wario's Fast Food Factory, except in a whole new building.

Wario takes the night shift at his newly opened factory. While working, he noticed his Wario Man costume mysteriously moving in the camera system. The thief, Bruno Gate, kills Wario, Waluigi, Luigi, Peach, and Mario after confronting Wario for the secret recipe. Their cursed souls posessed the crew's dead bodies, and kills Bruno Gate.

Seven years past, and an unknown company opens the factory again. They hire a man named Richard McRoy to work there during the night. During the week at his new job, he gets hunted by Wario and his crew. He eventually breaks out of the factory, ending the story of RTTF1.

## Gameplay

Return to the Factory plays similarly to Wario's 1, but with a new building, and new mechanics. You conserve the battery power for the building while turning on lights and closing doors, and use the new mechanics such as a broken middle light and a music player.

Wario and Waluigi function like they do in Wario's 1, except Waluigi enters through the right door. Luigi is different, as he appears in the new middle hallway. You have to use the broken light to make him go away. Peach appears in a random camera and you have to play the music in the cam she's in. THere's also an Audio Only Glitch mechanic that affects random rooms.

## Content

Return to the Factory has 8 nights total, with 7 main nights and the Wario Man introduction night, also known as Night 0. After Night 0, there is a long introduction cutscene, before transitioning to the main game. After completing Nights 5, 6, and 7, you get to see cutscenes advancing the story.

After Night 7, you earn the Extras and the Custom Night. You get to see another cutscene when you complete All-Out Mode (All characters and glitch set to 20). You also earn a Golden Wario statue.

## Wiki

Return to the Factory has it's own wiki. Take a look here: https://fmaw-return-to-the-factory.fandom.com/wiki/Return\_to\_the\_Factory\_Wiki

## Trivia

* This game is one of the earliest FNAW fangames. It was the third one known to be release, after Remastered (2016) and Reimagined.
* RTTF had a ton of cut content that never made it into the game.
* Unlike the original Wario's games which used Photoshop, RTTF's assets were made using Gimp.
* All music in the game come from other sources, such as other FNAW games.
* This game uses several assets from FNAW2, despite being a remake of FNAW1.
* The introduction night is a recreation of FNAW Origins' Night 6.
* This game received a sequel named Return to the Factory 2: The McRoy House.
Wario-Man

Candidate for deletionThis page has been nominated for removal from the wiki.Remember to check what links here and the page history before deletion.
Wario Man is a character from Five Nights at Wario's: Return to the Factory. He starts in the lobby, then the backdoor, the eatery, the storage unit, then the office hall and appears in both doors. The player will have to close the door on him.

Hey! I just edited some grammatical errors and punctuation. Sorry to whoever was the "Spanish idiot" who wrote this page in the first place. -Peach
Parlor (RTTF2)

<tabber>

Main =

The **Parlor (CAM 2)** is a room in RTTF2 you can choose to hide in on Night 3 if you have completed the Kitchen on Night 2.

If you choose it, Wario and Ashley are active.

## Appearance

The Parlor is a small living room when compared to the Living Room in FNAW3. The room has two sofas, a coffee table, and a bookshelf filled with pictures and other things. There's also a lamp on the table to the right of the farther couch, and a framed picture on the wall. The double-door leads to the Kitchen and Pantry, while the door behind the couch leads to the Entrance.

## Mechanics

* Wario makes his way into the room through the Entrance. When he enters the room, he will not be seen, because he is hiding hehind the couch. You must hold the lamp on for around 5-6 seconds  to make him run out of the room.
* While managing Wario, the player also has to deal with Ashley. She can be sent backwards by staring at her on camera. If you stare at her long enough, she gets sent back one room in her path. If she enters the Parlor, she stands in the room with you before eventually killing you.
* The lamp is limited to a battery that recharges on its own if you don't use it, similar to the camera system. However, if the battery runs out, it is permanently off for the entire night, allowing Wario to kill the player.

## Paths

* Wario's path is CAM 9 > 6 > 1 **(Bathroom 2, Study, Entrance)**
* Ashley's path is CAM 4 > 3 > 13 **(Bathroom, Kitchen, Pantry)**

## Tips

* This is one of the more difficult rooms in the game. Camera usage is REQUIRED to survive this night, unlike the Entrance and the Night 2 rooms.
* While the player should spent most of their time staring at Ashley, also occasionally check the Entrance to see if Wario is about to enter the Parlor.
* The player can keep staring at Ashley in the Bathroom to maker her go away. Unless you forget to check on her, she won't move outside the Bathroom this way.
* If Wario leaves the Entrance, first check Study to see if he backtracked. If you don't see him in Study, IMMEDIATELY turn on the lamp and leave it on for around 5-6 seconds.

## Trivia

* The left piece of the music box can be found on the couch to the left.
* Rarely you can see the Laundry covered in blood when hiding in this room.
* This room's lamp functions similar to the Bedroom lamp in FNAW3, depsite it being the Parlor instead of the RTTF2 Bedroom.
Maimed Mario

*Maimed Mario* is an antagonist in *Five Nights at Wario's: Graveyard Shift.*

## Appearance

Maimed Mario maintains his *Five Nights at Wario's 1* appearance, except he appears injured, with his clothes and hat torn and withered. The parts under his ripped shirt reveal pale skin, and his right arm is missing entirely, with nothing but gore and a bone left. He is missing his left eye, but his right one remains, still shining a piercing white. His right overall strap and button is missing, leaving a hole in its place. His legs and shoes appear to be in-tact however.

## Mechanics

*Maimed Mario* starts off-camera in the *Graveyard*. Once activated, he will be seen standing on the ground in the center of the area, where he is staring at the camera. He will then move to the *Entrance*, Where he is seen standing in-front of the church doors. He will then enter the *Main Area*, where he is seen farther away from the camera, making him slightly difficult to spot. He will then move to the *Lounge*, where he is seen standing in the doorway with his head tilted downwards. He will then move to the *Office Hallway*, where he is seen facing the *Office* doorway. When at this location, shining your flashlight at the doorway will cause *Maimed Mario* to be seen down the hall. He has two positions when in the hallway, the first is him being seen farther away down the hall. This is supposed to be a warning as when he will enter his attack mode. The second position is him being seen in the doorway to the *Office.* The lights will begin to flicker, and the player must use their crucifix to get rid of him. Failing to do this will result in a jumpscare and game over.

## Audio

Maimed Mario's Audio
that play before entering attack
enters attack mode.

## Trivia

* In *Custom Night*, he is referred to just as "*Mario*" instead of *Maimed Mario*.
* His footstep sounds are from *Five Nights at Freddy's*, except reverberated.
EP065

Personajes

* Ash
* Jessie
* James
* Brock
* Chris
* Lario
* Laki
* Oluolu
* Familia de Chris

Pokémon

* Pikachu
* Charizard
* Garchomp
* Gengar
* Lucario
* Croagunk
* Meowth
* Wobbuffet
* Sobble
* Togedemaru
* Vikavolt
* Smeargle
* Snorlax
* Scyther
* Magneton
* Rayquaza
* Spinarak
* Geodude
* Shellder
* Solrock
* Flaaffy
* Kecleon
* Pidgeotto
* Dedenne
* Buizel
* Misdreavus
* Bagon
* Staravia
* Impidimp
* Pikipek

Movimientos

* Rayo
* Electrotela
* Cola férrea
* Ataque rápido
* Puya nociva
* Lanzallamas
* Ala de acero
* Garra dragón
* Tajo aéreo
* Bola sombra
* Tinieblas
* Pulso umbrío
* Psíquico
* Esfera aural
* Ataque óseo
* Puño incremento
* Garra brutal
* Carga dragón
* Demolición
* Tierra viva
* Cometa draco
* Rayo burbuja
* Ataque rápido
* Pistola agua
* Destructor
* Rayo carga
* Impactrueno
* Megapuño
* Corte furia
* Foco resplandor
* Disparo espejo
* Electrocañón
* Bola voltio
Hallway (RTTF2)

* Main
* Gallery

The **Hallway (CAM 12)** is a room in RTTF2 you can choose to hide in on Night 4 if you have completed the Kitchen on Night 2.

If you choose it, Luigi, Wario and Mario are active.

## Appearance

The Hallway is a very large corridor that has doors on the left and right that leads to the Bedroom and Dining Room. There's a pathway on the right, and a boarded-up window on the left. There's also a grandfather clock in the middle, similar to the Entrance, though it doesn't make any noise.

## Mechanics

* **Wario** starts in Bathroom 2 immediately and eventually chooses to enter the Game Room or Bedroom 2. If you see him in either of these rooms, stare at him on the camera to make him go away, similar to the FNAW3 Staircase.
* There are **green** and **red** coats the player can wear to confuse **Luigi** and **Mario** in different ways.
* **Luigi** appears on the right of the hallway. The player must put the Green coat on and look away to make him leave.
* **Mario** eventually can be heard breathing behind the player. Put on the Red coat and shake back and forth multiple times to make Mario go away.

## Paths

* Luigi's path is CAM 13 > 3 > 5 (Pantry, Kitchen, Dining Room)
* Wario's path is CAM 9 > (EITHER 10 or 11) (Bathroom 2, EITHER Game Room OR Bedroom 2)
* Mario's path is CAM 4 > 7 (Bathroom, Laundry)

## Tips

* While Luigi is not in the room, it is best to keep the RED coat on at all times, because it is easier to notice Luigi and put on the green coat than it is for Mario.
* This room is one of the harder ones in RTTF2. Each of the three characters behave differently and you have to pay attention to each of them, especially Wario by checking CAMS 11 and 10.
* Checking CAM 7 along with 10 and 11 is useful as it will let the player know when Mario is going to enter the Hallway.
* You don't need to keep track of Luigi on camera as he's easy to notice when he attacks.

## Trivia

* The left piece of the music piece is found here IF you miss it in Parlor or played the Bedroom instead.
* This room's original image is actually a render of a hallway, not a photo of a hallway in real life.
* The Hallway's intro tune was the second one to be made. It sounds like a creepier version of the Kitchen intro from FNAW3.
* Mario’s breathing sound is actually the breathing noise from Five Nights At Freddy’s 4
EP066

Personajes

* Ash
* Jessie
* James
* Brock
* Giovanni
* Butch
* Cassidy
* Profesor Namba
* Soldados del Team Rocket
* Matori

Pokémon

* Pikachu
* Charizard
* Garchomp
* Gengar
* Lucario
* Croagunk
* Meowth
* Wobbuffet
* Sobble
* Persian
* Hitmontop
* Granbull
* Electabuzz
* Zygarde
* Riolu
* NidoranM
* Duskull

Movimientos

* Rayo
* Electrotela
* Cola férrea
* Ataque rápido
* Puya nociva
* Lanzallamas
* Ala de acero
* Garra dragón
* Tajo aéreo
* Bola sombra
* Tinieblas
* Pulso umbrío
* Psíquico
* Esfera aural
* Ataque óseo
* Puño incremento
* Garra brutal
* Carga dragón
* Demolición
* Tierra viva
* Cometa draco
* Rayo burbuja
* Ataque rápido
* Pistola agua
* Destructor
* Giro rápido
* Megapatada
* Amago
* Colmillo ígneo
* Mordisco
* Carantoña
Последний дозор Рунсуса

**Последний дозор Рунсуса** — локация майнкрафт-проекта VodahmeenRPG.

## ***История***

*Захоронение было построено во времена заката Драконьей Эры, примерно между 411 и 308 годами (DE 411-308). Из древних текстов можно понять, что Рунсус был очень могущественным жрецом Культа Дракона, а из-за его власти и, самое главное, жестокости, по отношению к людям, драконы и остальные жрецы решили запечатать его.*

## ***Местоположение***

*Захоронение находится на горе, чуть западнее Заброшенной тюрьмы Ковенанта и южнее Лагеря Билли.*
Отряды «Глаза мёртвых»

«Глаза мёртвых» - первые в своём роде отряды созданные для выявления заражения. Их существование засекречено и известно только Адольфу, I Совету Ковенанта и Главнокомандующему Арн Де Гаусу.

### Разработка

*Были созданы как вспомогательные отряды для «Пламени мертвецов», основной задачей которых является выслеживание возможных очагов заражения. Работают на более удалённых местностях, ведут разведку за границей. Были отобраны люди из похода и обучены шпионажу и медицинским основам. Ведётся наблюдение за местностью, осмотры гражданских на наличие «порчи» в крови и доклад руководству о ситуации.*

### Снаряжение

*Одеты как обычные крестьяне или купцы, что бы было легче внедрятся в толпу и не привлекать внимание, при себе имеют комплект мед. костюма и спец. пропуск для свободного посещения больниц в крупных городах, носят сумку в которой расположена: карта, компас; лечебные снадобья; набор ножей и отмычек; бумага со спец. символикой для определения подлинности письма от разведчика. Так же каждому разведчику выдан конь для облегчения в перемещение.*

### Быт

*Большую часть времени находятся в разъездах в отдалённых краях Ковенанта, посещают города других стран на границе для дополнительной деятельности (приказ о таком задание поступает прямиком от I Совета). Основными их задачами является выявление «чумы» у населения деревень и городов, при обнаружении симптомов берут анализы людей, почвы, растений и животных, а потом доставляют всё в специально расположенные по всему Ковенанту базы и проводят анализ. При обнаружении «чумы» по сети тайных каналов доставляется письмо I Совету, дальше остальным занимаются отряды «Пламя мертвецов», разведчики отмечают зону как «безопасную» после сожжения и повторного анализа.*
Ерависские пираты

**Книги и записки** — основной источник лора на майнкрафт-проекте VodahmeenRPG.

## **История автора**

Книга подписана инициалами - "**М.Ар**". Единственная информация о нём написана в этой книге. Неизвестно, какая судьба ждала автора после издательства книги.

## **Текст**

**Ерависские пираты**Я родился в глухой Ариамской деревушки, близ залива Гуроса. Да, пускай моя родина и не является первооткрывателем кораблестроения, представляя собою скорее безжизненную и необъятную пустыню, но на самом деле это не совсем так. Здешние пески пускай и могут обжечь чужеземцу ноги, но никакое другое место не может даровать такой душевный покой и внутреннюю свободу. Несколько лет спустя, прослыв доблестным героем я отправился в море. Именно там, где-то за буйными волнами и рвущими штормами находится она. Моя мечта.

Никогда не мог представить, что это и в правду случится. Я в море! Самое ужасное, что я и плавать толком не умею, но думаю, что мне не стоит по этому поводу переживать. Намного опаснее встретить их, ерависских пиратов. Ещё давным-давно дедушка рассказывал мне об одной группе исследователей и купцов, посланных Ковенантом в сопровождении опытных мореплавателей на Остров Магов. Но шли месяца и шли годы, а корабль так и не прибыв в назначенное место. Лишь десятилетие спустя, на просторах Ерависского моря поднялся флаг до боли знакомого всем судна. Но флаг этот был черный, темнее самой ночи, а эмблема на нем вселяла ужас купцам, решившим что море - самый безопасный способ товарооборота. Существует множество легенд и слухов: одни считают, что корабль захватили в районе залива Гуроса местные пираты, коих в то время было полным-полно, а другие говорят, что исследователи и купцы решили обмануть всех и скрыться со всем содержимом на борту, в ходе чего они и молги продать корабль. Но ничто не может объяснить его внезапное появление в самые неподходящие моменты, которое вечно сопровождается сильнейшим штормом. Все бы было понятно, и никакой моряк бы их не боялся, если бы не один ужасный факт - корабль пропал более трёх ста лет тому назад. Очевидцы по-разному описывают ерависских пиратов. По сей день неизвестно, люди они или морские чудища, захватившие корабль. А может это нежить? - Нет, навряд ли.

## **Интересные факты**

* *Существование пиратов Ерависского моря не доказано.*
Майло Балконский

*Майло Балконский* — персонаж майнкрафт-проекта VodahmeenRPG.

## **Внешность**

*Высокий мужчина крепкого телосложения, чей рост выше среднего. У Майло очень красивые голубые глаза и каштановые темные волосы, а на его левой щеке находится шрам от кинжала.*

## **Биография**

*Мужчина родившийся в крестьянской семье. Проживал как обычный деревенский мальчик. В свои 18 лет пошел служить в армию, где нашел хорошего друга, с которым он отслужил нужный срок в армии. Вскоре друг покинул его. Майло вернулся служить в армию в которой прослужил до 37 лет дослужив до звания сержанта. Подумав, что хватит с меня армии вернулся в деревню. Деревня оказалась заброшена. Майло не зная что делать вернулся в Северный замок Ковенанта, где по случайности встретил своего старого хорошего друга и товарища. Друг ему рассказав ситуацию в деревне(Рядом с деревней была кровавая битва, в которой все мужчины деревни были убиты нежитью защищая убегающих жен,детей,пожилых людей.Отец Майло погиб, а мать во время побега пропала без вести) предложил служить у него в тайном ордене. Майло из за ненависти к нежити вступил в орден где и продолжил своё существование.*

## **Отношения к другим**

*Дружелюбен, уравновешен, присуща жадность.*
Люди

**Люди** — вид врагов в майнкрафт-проекте VodahmeenRPG.

## **Краткая информация**

*Люди **(**И все, что на них похоже**)** - самые обычные смертные существа, чья плоть рубится даже кухонным ножом. Их главное преимущество - интеллект. Они делают ловушки и доспехи в попытках защитить столь хрупкое тело, а оружием владеют в совершенстве.*

## **Известные представители**

*Ниже будет приведен список известных подгрупп человекоподобных врагов, все они непохожи и по-разному опасны.*

#### **Бандиты**

*Плохо организованные преступные группировки, вершащие беспредел на территориях острова. У них нет общего командования, везде есть свой пахан, либо авторитет. Отличаются особой жестокостью и безразличием к окружающим. Воюют с Ковенантом и остальными государствами острова, стараясь активно помешать деятельности бойцов и стражи. Занимаются заказными убийствами, производством наркотиков и похищениями, а также работорговлей. Говорят, что они нашли общий язык с Орденом Душ, но это скорее всего лишь слухи.*

#### **Гномы**

*Умственно отсталые карлики, находящиеся на уровне развития пещерных людей. С трудом разговаривают, а умнейшие из них могут даже писать, правда с ошибками, от которых кровь к глазам приливает. Используют каменное оружие и шкуры зверей в качестве защиты. Невероятно агрессивный и любят человеческое мясо.*

#### **Гоблины**

*Говорят, что эти зелёные карлики - это деградировавшие орки, хоть и по их интеллекту этого не скажешь. Хитроумные ловушки и неплохое снаряжение как раз доказывают обратное. Довольно агрессивные, но чаще всего первыми не нападают на превосходящего противника.*

#### **Каннибалы**

*Брошенные на произвол люди. Ненавидят все живое и желают лишь одного - мяса. Из-за болезни куру не способны мыслить и внятно разговаривать, даже оружие в руках с трудом держат, но при этом невероятно сильны и почти не чувствуют боли из-за притупления чувств. Ненавидят дневной свет, который с большим шансом ослепит их, полностью сжигая сетчатку глаз, ни разу за столько лет не увидевших солнца людей. Воюют со всеми подряд, а также делают себе оружие из костей.*

#### **Некроманты Ордена Душ**

*Группа неизвестных фанатиков - культистов. Кому поклоняются - непонятно. Известно лишь то, что их снаряжение одно из лучших на острове. Также, как и нежить питаются тёмными силами некромантов, говорят, что попасть туда может лишь отчаявшийся, но это обычные городские байки.*

Местный житель Ковенанта

## **Интересные факты**

* *Нежить не относится к этой фракции врагов. Подробную информацию про неё можно узнать тут.*

* *Список не является на данный момент полным!*
Рисей

## Рисей Праведный

*Рисей, также известный как Рисей, повелитель Синего Пламени или Рисей Праведный* — персонаж майнкрафт-проекта VodahmeenRPG.

> *«Копчик, придумай сам»*
>
> *— и это тоже*

## **Внешность**

*Среднее телосложение, лицо в полупризрачном состоянии от "касания предков".*

## **Биография**

### ***Ранняя жизнь***

*Рождённый, в семье главы III поколения Ви Ола, с детства был обучен владению мечом и должен был заменить своего отца, но только доказав свою силу всему народу. Никто не мог оспорить его силу и оставалось лишь ждать конца III поколения, "Воссоединения душ", праздника, когда души предков даруют силу новому поколению и провожают в мир мёртвых старое.*

#### ***Действие***

*Настал день, небо окрасилось в синий и из него, словно водоворота, сошли души тех, кто был до нас. Величайший праздник, проходящий очень редко (с разницей от 70 до 100 лет).*
Старое поколение отдаёт силу новому, а глава передаёт всю свою мощь наследнику. Они становится призракоми во плоти, до тех пор, пока их души не заберут предки.
Так и произошло с Рисеем, сыном Ви Ола. Отец передал силу сыну и отправился на вечные луга с предками, оставив прошлое на сына.
Так и началось восхождение IV поколения и тридцатилетняя война с великанами..

## **Отношения к другим**

*К людям относится с милосердием, ставя превыше всего справедливость.*

## **Силы и способности**

*Ещё в подростковом возрасте уничтожил великана с одного удара, отрубив его голову и залив фонтаном крови всё вокруг. Обладатель силы, дарованной душами предков.*
Членистоногие

**Членистоногие** — вид врагов в майнкрафт-проекте VodahmeenRPG.

## **Краткая информация**

*Насекомые... Наверняка у каждого найдётся неприятное воспоминание о встрече с этими занимательными существами. Кому-то повезло встретиться с маленькой мухой и легко одолеть её, но чьи-то кошмары решили воплотиться в жизнь и ужасающие существа ждут своего часа в пещерах острова... Не стоит беспокоить их без весомых причин.*

## **Известные представители**

*Ниже будет приведен список известных подгрупп членистоногих врагов, все они непохожи и по-разному опасны.*

### **Паукообразные**

*Арахниды - существа, имеющие крепкий панцирь и сильные жвала. Столько воинов погибло от их лап и челюстей, думаю даже можно не хоронить. Также встречаются ядовитые особи. Против них идеально подойдет дробящее оружие, способное крушить хитин, как яичную скорлупу (Или эго создателя сервера). Молотки, шипованные дубины или даже двуручные мечи - все тяжелое способно нанести непоправимый ущерб арахнидам.*

#### Арахны

*Арахны - мутировавшие огромные пауки, живущие в глубинах пещер. Были созданы отцом - прародителем Зигмундом. Членистоногие с огромной скоростью эволюционировали, используя трупы шахтерских "канареек" для откладывания яиц, чему поспособствовал мутаген, повлиявший на Зигмунда. Невероятно сильны и защищены крепким хитиновым панцирем, который способно прорубить только острейшее оружие Ковенанта. Также существуют ядовитые подвиды, отличающиеся зеленоватым свечением, возможно это влияние мутагена.*

#### Челоеды

*Челоеды - более развитая форма арахнидов, обладающая большими размерами, более крепким панцирем и смертельным ядом, который токсичен настолько, что способен разъедать даже самые крепкие доспехи. Также, как и остальные арахниды - уязвимы к дробящему оружию, а также очень не любят топоры. Их жвала способны перекусить человека пополам, не говоря уже о силе матки этих отродий. Доподлинно неизвестно, откуда эти твари взялись, но некоторые ученые предполагают, что они развились из обычных арахн, населяющих пещеры и тоже являются творениями Зигмунда.*

#### Зигмунд-творец

*Некогда заключенный, которого послали с остальной группой на разведку в шахты, где произошел разлив зеленого мутагена, а также где позже стало слишком много пауков. Говорят, что вся группа пропала, но не нашли тело лишь одного Зигмунда, который медленно питался этим мутагеном, выживая в заброшенных катакомбах. В одну ночь с ним произошла необратимая мутация и он отрастил себе паучье брюхо с огромными лапами. Тогда же он и начал создавать подобных себе отродий, отныне они все поклонялись ему, как более развитой форме эволюции. Говорят, его оружием служит огромная глефа, некогда принадлежащая герою Ковенанта.*

## **Интересные факты**

* *Список не является на данный момент полным!*