All Might

* Current
* Young

* Hero Form
* True Form

> It's fine now. Why? Because I am here!
>
> All Might

> Even if my body rots and grows weak... Even if you try to expose that form... My heart will remain that of the Symbol of Peace! It is not something that you can steal even a single piece of!
>
> All Might to All For One

> My origin... I want to make a world where everyone can smile and live together.
>
>

## Summary

**Toshinori Yagi** (八木俊典 *Yagi Toshinori*), most commonly known as **All Might** (オールマイト *Ōru Maito*), is the former No. 1 Hero who bore the title of the world's Symbol of Peace and inspired a whole generation of heroes, including Izuku Midoriya, whom he passed the torch of One For All to. He teaches Foundational Hero Studies at U.A. High School.

## Powers and Stats

**Tier:** At least **High 8-A**, **higher** with Plus Ultra | **High 8-A**, **higher** with Plus Ultra | At least **High 8-A**, **higher** with Plus Ultra | At least **High 8-A**, **higher** with Plus Ultra

**Name:** Toshinori Yagi, All Might (Hero Name), "The Symbol of Peace"

**Origin:** My Hero Academia

**Gender:** Male

**Age:** Mid 50's (Had One For All for 40 years ever since he was a teenager)

**Classification:** Human, Former Pro Hero

**Powers and Abilities:** Superhuman Physical Characteristics, Supernatural Willpower, Awakened Power (Can break his limits and go beyond his 100%), Skilled Hand-to-Hand Combatant (Able to fight and defeat All For One, who according to Gran Torino has more than a hundred years worth of experience), Acrobatics (Can travel through urban areas with ease), Statistics Amplification (Can increase his strength, durability, and speed with One For All), Enhanced Senses (Possesses a supernatural sight), Air Manipulation (Can generate air pressure with his attacks. Can create tornadoes), Pseudo-Flight (Can propel himself through the air using wind pressure), Breath Attack (Able to put out a fire using his breath), Power Bestowal (Can give One For All to other people), Transformation (Can switch between his hero and true forms at will), Fear Inducement, Resistance to Power Absorption (One For All cannot be forcibly taken) and Fear Inducement

**Attack Potency:** At least **Multiple City-Block level** (Much stronger than even his wounded/weakened state. Deku compared his current 100% to All Might at his prime), **higher** with Plus Ultra (Defeated prime All For One while having his guts ripped out of his body) | **City-Block level**, **higher** with Plus Ultra (Massively more weaker than before.) | **City-Block level**, **higher** with Plus Ultra (Overwhelmed USJ Nomu's Shock Absorption to the point of knocking him out) | **City-Block level** (Somewhat weaker than in his weakened state, but still stronger than Endeavor), **higher** with Plus Ultra (Managed to overwhelm and defeat All For One with an United States of Smash)

**Speed:** **Hypersonic** (All For One considered his weakened form slow compared to his prime. Deku compared his Faux 100% to All Might at his prime) | **Subsonic+** (Much slower than before.) | **Subsonic+** (Could travel 5km in 30 seconds.) | **Supersonic** (Comparable to 100% Deku)

**Lifting Strength:** At least **Class M**, likely **far higher** (Could lift a tower) | **Class M** | **Class M** | **Class M**

**Striking Strength:** At least **Multiple City-Block level**, **far higher** with Plus Ultra | **City-Block level**, **higher** with Plus Ultra | **City-Block level**, **higher** with Plus Ultra | **City-Block level**, **higher** with Plus Ultra

**Durability:** At least **Multiple City-Block level**, **likely far higher** (Can take hits from All For One in his prime) | **City-Block level** (Able to endure the recoil of his own attacks) | **City-Block level** (Exchanged dozens if not hundreds of blows with USJ Nomu while not taking substantial damage) | **City-Block level** (Able to survive having his own power being reflected by All For One while they were clashing. Is still more durable than Endeavor, who got pierced by Rivet Stab while All Might was not)

**Stamina:** Superhuman (Has proven on numerous occasions to have the ability to break his limits. In his prime years, All Might was able to do hero work for more than 72 consecutive hours straight, and has never been shown to be tired even when fighting against multiple villains. Defeated prime All For One while having his guts ripped out of his body)

**Range:** Standard melee range, up to Tens of kilometers with One For All (Superior to his wounded state) | Standard melee range, up to Tens of kilometers with One For All (The aftermath of his Detroit Smash created an entire storm) | Standard melee range, up to Tens of kilometers with One For All (Somewhat weaker than in his wounded state) | Standard melee range, up to Tens of kilometers with One For All (Weaker than in his weakened state but still around the same level of strength)

**Standard Equipment:** None notable

**Intelligence:** Gifted (All Might was the top-ranked hero in Japan for his countless acts of heroism, having spearheaded multiple operations against villainous teams and saving countless lives during large-scale disasters. He is an expert in hand-to-hand combat with an intelligence to match his strength, deducing that Nomu's Shock Absorption had a limit and simply kept beating him until he went over that limit. After a stern talking from Gran Torino, All Might has also started to drop hints for Deku that allow him to greatly improve over the span of a few hours. However, as a hero to the core, he refuses to go all out if innocent lives could be harmed by the aftereffects of his attacks)

**Weaknesses:** Using One For All in his wounded and weakened state harms him, and he is only able to use his hero form for about 3 hours a day (which later decreased to around 1 hour and 30 minutes after giving his Quirk to Deku). His true form is sickly and often coughs up blood. He has a weak spot on the left side of his torso. Due to the destructive nature of his powers, he cannot go all out if there are innocent lives in the crossfire. Currently, his hero form is limited to seconds, preventing him from using it to do anything significant

**Notable Attacks/Techniques:**

**One For All:** Inherited from Nana Shimura, All Might's Quirk gave him access to an immense stockpiled power. By channeling this power through his body, All Might had superhuman strength, speed, agility, and durability. All Might was so talented with One For All that he was widely known as the most powerful person in Japan.

* **California Smash:** All Might attacks with a frontal somersault leading into a downward punch. This move was first used against a villain while he was studying abroad in the United States.
* **Nebraska Smash:** All Might rotates his arm while throwing a punch to create a tornado. This move was first used to destroy a swarm of two hundred Mini-Bombers.
* **Texas Smash:** All Might throws a right punch with enough force that the wind pressure sends anything made of liquid flying away.
* **Detroit Smash:** All Might performs that same attack as Texas Smash except this move is with a downward punch instead of a straight punch. This smash was powerful enough to bring a thunderstorm.
* **Missouri Smash:** All Might runs towards an enemy while keeping his hand flat and hit the enemy on the head while running past them.
* **Carolina Smash:** All Might runs towards an enemy while keeping his hands in a cross position, then in a downwards cross chop to the enemies head.
* **New Hampshire Smash:** All Might blasts himself towards his enemy and smashes his body into them, crushing and injuring them with his great weight.
* **Oklahoma Smash:** All Might whirls around while enemies have latched onto him, spinning with enough force that when they are released they are easily thrown through concrete.
* **United States of Smash:** All Might's final move, in which he concentrates all of his remaining power into a single downward strike that is powerful enough to break through All For One's enhancement Quirks and incapacitate him. However, after this move is complete, All Might will lose his use of One For All forever.

**Key:** **Prime** | **Wounded** | **Weakened** | **Two Heroes/Hideout Raid Arc**