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Mega Towers of Chaos Wiki

**Welcome to the Mega Towers of Chaos Wiki!**
Welcome to the Mega Towers of Chaos wiki. Here, you can find stuff about the OC Tower Fangame! We're a collaborative community website about Mega Towers of Chaos that anyone, including you, can build and expand. Make sure to follow the rules of this Wiki

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タービィ

**”鋭い刀で悪をさばき　時にはおだやか　でも短気。”**

説明
--

タービィはTURBYが作ったオリカビである。このwikiの管理人でもある。

主要
--

タービィはいろいろな場所を旅する侍である。好きな食べ物はアイスクリームである(本人はあいすくりんと呼んでいる)。お酒も時々飲む。だれかが何かしら悪いことをするとすぐに怒る。足は速い。愛刀の名前は**「瞬切り丸」**という。江戸から生きており、年齢は約300歳にもなる。腕のバンダナは傷がある。レモネルと言う娘がいる。ライムンは孫である。

技

一本切り

歯車切り

一線切り

十文字切り

過去
--

タービィは遥か昔、旅をしていた。そんなある時江戸にたどり着いた。江戸では**タイマーダークス**という集団が暴れ回っていた。タイマーダークスは人の記憶を消す力があった。そこでタービィは、自分の足の速さを活かし、タイマーダークスを倒した。それでタービィは江戸の英雄と言われるようになった。それから時が経ち、タービィは久々に家に帰ろうとした。タービィの家はとある島にある。その時タイマーダークスのボス、**グラマーダイマー**が現れた。タービィは戦おうとしたが、急に現れたことや船の上などで戦いずらく、あっけなくやられてしまった。その後、海に流され、自分の家がある島まで流れ着いたが、そのときには記憶を失っていた。名前が分からなかったがバンダナに書いてあったからわかった。そこに助けに来たのはライムンだった(ライムンもタービィが祖父であることを知らない)。

覚醒
--

何かしらのきっかけで記憶を思い出すと、覚醒する。覚醒すると攻撃力、防御力、すばやさがすべて上がる。覚醒時だけの技もある。

## 覚醒時技

千文字切り

極流無数斬
Tower of Knowing Everything New

ToKEN as seen in Zone 1.

**Tower of Knowing Everything New (ToKEN)** is an  Easy difficulty, ascension-based Tower located in Zone 1. The tower was made to be a tutorial, teaching a variety of mechanics that the player may find in **MToC**. It was made by flyingapleepie.

## Trivia

* The tower went through 5 revamps before getting to the finalized version, which is what it is now.
* Tower of Disturbing Jumps was the previous name before Tower of Knowing Everything New.
* An even older name was Tower of Simple Cakewalk. That version had an unequal frame size and a circle emblem like Tower of Peachy Punishments'.

## Gallery

**ToKEN**'s portal.**ToKEN**'s old portal, when it was still named Tower of Disturbing JumpsAn old image of **ToKEN**, when it was still named Tower of Disturbing Jumps
オレンジ

**”8つの能力使える万能オレンジ。　虹と無限のちからで　最終形態!”**

説明
--

オレンジ(オレンジカービィ)はorangekirby1221が作ったオリカビである。

主要
--

オレンジは8種類の能力が使え、ミックスすることもできる。能力は「炎、電、影、盾、氷、破、空、創」である。ミックスは「創+炎」と「空+炎」など、2つをミックスできる。兄と弟もいる。

技

炎　ファイアバウンス　壁などにあたると跳ねる炎を出す

電　プラズマビーム　細めだが威力の高い電気のレーザーを放つ￼

影　シャドウアッパー　陰に潜んで急に飛び出す

盾　ミラースフィア　弾幕を跳ね返すバリア（球型）を周りに出す。

氷　アイスレーザー　あたると凍るレーザー。ちなみに-273.5℃らしい。

破　アイスクラッシュ　周りの物を凍らせ5つ数えて一気に割る。

空　ディメンションメテオ　異空間ホールを開きそこから隕石を放つ。

創　アップウォール　いきなり壁を出現させる。（下から生えるように）これを使い大ジャンプも可能。

くわしくはhttps://scratch.mit.edu/projects/926925711/

## 最終形態

オレンジはピンチの時、虹と無限のエネルギーを吸収し、最終形態になる。最終形態中はほとんどのステータスが無限になる。だが使えるのは5分のみ。
Kiyotaka Ijichi (Assistant)

Role:
 Supporter

 623

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deal 100.0% melee Physical damage to the selected enemy
Deal 105.6% melee Physical damage to the selected enemy
Deal 111.2% melee Physical damage to the selected enemy
Deal 116.8% melee Physical damage to the selected enemy
Deal 122.4% melee Physical damage to the selected enemy
Deal 128.0% melee Physical damage to the selected enemy
Deal 133.6% melee Physical damage to the selected enemy
Deal 139.2% melee Physical damage to the selected enemy
Deal 144.8% melee Physical damage to the selected enemy

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Increases all allies' Physical damage by 24.3% for 2 turns
Increases all allies' Physical damage by 25.9% for 2 turns
Increases all allies' Physical damage by 27.5% for 2 turns
Increases all allies' Physical damage by 29.1% for 2 turns
Increases all allies' Physical damage by 30.7% for 2 turns
Increases all allies' Physical damage by 32.3% for 2 turns
Increases all allies' Physical damage by 33.9% for 2 turns
Increases all allies' Physical damage by 35.5% for 2 turns
Increases all allies' Physical damage by 37.1% for 2 turns

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Reduces all allies' damage received by 15.6% for 2 turns
Reduces all allies' damage received by 16.8% for 2 turns
Reduces all allies' damage received by 18.0% for 2 turns
Reduces all allies' damage received by 19.2% for 2 turns
Reduces all allies' damage received by 20.4% for 2 turns
Reduces all allies' damage received by 21.6% for 2 turns
Reduces all allies' damage received by 22.8% for 2 turns
Reduces all allies' damage received by 24.0% for 2 turns
Reduces all allies' damage received by 25.2% for 2 turns

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Recovers all allies' Ultimate skill gauge by 200.0
Recovers all allies' Ultimate skill gauge by 222.2
Recovers all allies' Ultimate skill gauge by 244.4
Recovers all allies' Ultimate skill gauge by 266.6
Recovers all allies' Ultimate skill gauge by 288.8
Recovers all allies' Ultimate skill gauge by 311.0
Recovers all allies' Ultimate skill gauge by 333.2
Recovers all allies' Ultimate skill gauge by 355.4
Recovers all allies' Ultimate skill gauge by 377.6

 Note: The Percentages for the Combo Effect can be increased with Dupes. A Detailed View of What Dupes do for each Character will be added in the Future.

/
Yaga

Role:
 Support

 738

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals 100% Jujutsu Damage to 1 Enemy.
{{{Normal Attack Effect 2}}}
{{{Normal Attack Effect 3}}}
{{{Normal Attack Effect 4}}}
{{{Normal Attack Effect 5}}}
{{{Normal Attack Effect 6}}}
{{{Normal Attack Effect 7}}}
{{{Normal Attack Effect 8}}}
{{{Normal Attack Effect 9}}}

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Increases All Allies' Physical and Jujutsu Attack by 27.8% for 4 Turns.
{{{Skill 1 Effect 2}}}
{{{Skill 1 Effect 3}}}
{{{Skill 1 Effect 4}}}
{{{Skill 1 Effect 5}}}
{{{Skill 1 Effect 6}}}
{{{Skill 1 Effect 7}}}
{{{Skill 1 Effect 8}}}
{{{Skill 1 Effect 9}}}

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals 100% Jujutsu Damage to 1 Enemy (5 Hits Total) and Increases the Damage Taken by that Enemy by 27.8% for 2 Turns.
{{{Skill 2 Effect 2}}}
{{{Skill 2 Effect 3}}}
{{{Skill 2 Effect 4}}}
{{{Skill 2 Effect 5}}}
{{{Skill 2 Effect 6}}}
{{{Skill 2 Effect 7}}}
{{{Skill 2 Effect 8}}}
{{{Skill 2 Effect 9}}}

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals 405% Jujutsu Damage to 1 Enemy.Decreases that Enemie's Physical and Jujutsu Attack and Increases the Damage Taken by that Enemy by 25%.
{{{Ult Effect 2}}}
{{{Ult Effect 3}}}
{{{Ult Effect 4}}}
{{{Ult Effect 5}}}
{{{Ult Effect 6}}}
{{{Ult Effect 7}}}
{{{Ult Effect 8}}}
{{{Ult Effect 9}}}

 Note: The Percentages for the Combo Effect can be increased with Dupes. A Detailed View of What Dupes do for each Character will be added in the Future.

/
Bodhianders

**Bodhianders** est une page de codes accessible en entrant le code "bodhianders" sur une page de codes. Bodhi Anders est un concepteur numérique basé en Nouvelle-Écosse, au Canada. Aucune connexion avec lui et le site Internet autre que la page le contenant n'a été trouvée.

## Contenu

La page Bodhianders est similaire aux autres pages de codes, se différenciant par son fond rose et sa photo de Bodhi Anders.
Noritoshi Kamo ( The blood of Big Three Families )

Role:
 Attacker

 721

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deal 100.0% ranged Physical damage to the selected enemy
Deal 105.6% ranged Physical damage to the selected enemy
Deal 111.2% ranged Physical damage to the selected enemy
Deal 116.8% ranged Physical damage to the selected enemy
Deal 122.4% ranged Physical damage to the selected enemy
Deal 128.0% ranged Physical damage to the selected enemy
Deal 133.6% ranged Physical damage to the selected enemy
Deal 139.2% ranged Physical damage to the selected enemy
Deal 144.8% ranged Physical damage to the selected enemy

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Stun the enemy for 1 turn ( Chance: 60.0% )
Stun the enemy for 1 turn ( Chance: 63.8% )
Stun the enemy for 1 turn ( Chance: 67.6% )
Stun the enemy for 1 turn ( Chance: 71.4% )
Stun the enemy for 1 turn ( Chance: 75.2% )
Stun the enemy for 1 turn ( Chance: 79.0% )
Stun the enemy for 1 turn ( Chance: 82.8% )
Stun the enemy for 1 turn ( Chance: 86.6% )
Stun the enemy for 1 turn ( Chance: 90.4% )

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deal 83.3% ranged Physical damage to 1 random enemy ( 3 Times Total )
Deal 89.9% ranged Physical damage to 1 random enemy ( 3 Times Total )
Deal 96.5% ranged Physical damage to 1 random enemy ( 3 Times Total )
Deal 103.1% ranged Physical damage to 1 random enemy ( 3 Times Total )
Deal 109.7% ranged Physical damage to 1 random enemy ( 3 Times Total )
Deal 116.3% ranged Physical damage to 1 random enemy ( 3 Times Total )
Deal 122.9% ranged Physical damage to 1 random enemy ( 3 Times Total )
Deal 129.5% ranged Physical damage to 1 random enemy ( 3 Times Total )
Deal 136.1% ranged Physical damage to 1 random enemy ( 3 Times Total )

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deal combined ranged damage of 58.3% Physical and 58.3% Jujutsu to 1 random enemy ( 3 Times Total )
Deal combined ranged damage of 64.7% Physical and 64.7% Jujutsu to 1 random enemy ( 3 Times Total )
Deal combined ranged damage of 71.1% Physical and 71.1% Jujutsu to 1 random enemy ( 3 Times Total )
Deal combined ranged damage of 77.5% Physical and 77.5% Jujutsu to 1 random enemy ( 3 Times Total )
Deal combined ranged damage of 83.9% Physical and 83.9% Jujutsu to 1 random enemy ( 3 Times Total )
Deal combined ranged damage of 90.3% Physical and 90.3% Jujutsu to 1 random enemy ( 3 Times Total )
Deal combined ranged damage of 96.7% Physical and 96.7% Jujutsu to 1 random enemy ( 3 Times Total )
Deal combined ranged damage of 103.1% Physical and 103.1% Jujutsu to 1 random enemy ( 3 Times Total )
Deal combined ranged damage of 109.5% Physical and 109.5% Jujutsu to 1 random enemy ( 3 Times Total )

 Note: The Percentages for the Combo Effect can be increased with Dupes. A Detailed View of What Dupes do for each Character will be added in the Future.

/
Ring

This article is incomplete. You can contribute to the *Sonic.exe: Time's Up Wiki* by expanding it.

*Were you searching for a different variation of a ring?*

The **ring** is an object appearing in the Sonic the Hedgehog series. Rings play a significant role in *Sonic.exe: Time's Up*. Like in original games, they serve as a unique health system and act as a form a currency in gameplay. They also increase stamina and increase sanity if you collect 100 of them.
Momo Nishimiya (Aerial Reconnaissance)

Role:
 Defender

 647

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals 100% Jujutsu Damage to 1 Enemy.
{{{Normal Attack Effect 2}}}
{{{Normal Attack Effect 3}}}
{{{Normal Attack Effect 4}}}
{{{Normal Attack Effect 5}}}
{{{Normal Attack Effect 6}}}
{{{Normal Attack Effect 7}}}
{{{Normal Attack Effect 8}}}
{{{Normal Attack Effect 9}}}

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Increases All Allies' Damage by 41.7% for 2 Turns or 1 Action. Gives Self Dodge Status for 1 Turn or 1 Action.
{{{Skill 1 Effect 2}}}
{{{Skill 1 Effect 3}}}
{{{Skill 1 Effect 4}}}
{{{Skill 1 Effect 5}}}
{{{Skill 1 Effect 6}}}
{{{Skill 1 Effect 7}}}
{{{Skill 1 Effect 8}}}
{{{Skill 1 Effect 9}}}

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Has a 50% Chance to Stun all Enemies for 1 Turn.Gives Self Dodge Status for 1 Turn or 1 Action.
{{{Skill 2 Effect 2}}}
{{{Skill 2 Effect 3}}}
{{{Skill 2 Effect 4}}}
{{{Skill 2 Effect 5}}}
{{{Skill 2 Effect 6}}}
{{{Skill 2 Effect 7}}}
{{{Skill 2 Effect 8}}}
{{{Skill 2 Effect 9}}}

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals 292% Jujutsu Damage to All Enemies and has a 40% Chance to Stun them for 1 Turn. Gives Self Dodge Status for 1 Turn or 1 Action.
{{{Ult Effect 2}}}
{{{Ult Effect 3}}}
{{{Ult Effect 4}}}
{{{Ult Effect 5}}}
{{{Ult Effect 6}}}
{{{Ult Effect 7}}}
{{{Ult Effect 8}}}
{{{Ult Effect 9}}}

 Note: The Percentages for the Combo Effect can be increased with Dupes. A Detailed View of What Dupes do for each Character will be added in the Future.

/
Angel Island

This article is incomplete. You can contribute to the *Sonic.exe: Time's Up Wiki* by expanding it.

## *Angel Island*

* Burning Hell
* Angel Island

### Inhabitants

Animals
Chao
Chaos
Knuckles the Echidna

**Angel Island**, also known as the **Floating Island** or **Angel Island Zone**, is a location appearing in the Sonic the Hedgehog series. It appears in *Sonic.exe: Time's Up*.

## Description

*Angel Island* is a massive piece of land that is floating high up above the clouds on earth, hence its name. This is owed to the Master Emerald, a giant jewel that is able to keep the whole island afloat whenever it is placed on its Altar. As such, if the Emerald is removed from its resting place, Angel Island will fall down from the skies. However, the island is not able to counter forces pushing it downward, such as the extra weight of the Death Egg. Either way though, Angel Island is still buoyant enough to float on top of the sea without sinking.

## Role

Tails is teleported to Angel Island, which was once again set on fire.

Knuckles was guarding the Master Emerald when Metal Sonic came out of nowhere and attempted to steal it.
Team Café

This article is incomplete. You can contribute to the *Sonic.exe: Time's Up Wiki* by expanding it.

**Team Café** is a group of various young developers and artists who make original and fan games. Founded by Pudim Abestado in 2020, *Team Café* was created solely for the development of a game of questionable quality called "Sonic Adventures in South Island", but the team later started to develop more games. All of their games are published on Game Jolt.

## Games made

* Sonic Adventure on South Island
* Sonic 1 Retro Remake
* Restriction
* Ferdinando: Noites de Terror
* Sonic Adventure 2 but it's Extremely Limited
* Friday Night Funkin' VS. Merg
* Another Sonic.exe Fan Game
* Another Sonic.exe Fan Game 2.0
* Five Nights at Freddy's: Never Stop
* *Sonic.exe: Time's Up*

## References

1. ↑ Team Café on X: Created by Pudim Abestado in 2020, Team Café was created... Twitter. June 30, 2022. Retrieved November 21, 2023.

## External links

* Team Café on X
* Team Café on Game Jolt
Ultimate Mechamaru ( Mode: Albatross )

Role:
 Attacker

 721

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deal 100.0% ranged Jujutsu damage to the selected enemy
Deal 105.6% ranged Jujutsu damage to the selected enemy
Deal 111.2% ranged Jujutsu damage to the selected enemy
Deal 116.8% ranged Jujutsu damage to the selected enemy
Deal 122.4% ranged Jujutsu damage to the selected enemy
Deal 128.0% ranged Jujutsu damage to the selected enemy
Deal 133.6% ranged Jujutsu damage to the selected enemy
Deal 139.2% ranged Jujutsu damage to the selected enemy
Deal 144.8% ranged Jujutsu damage to the selected enemy

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deal 175.0% melee Jujutsu damage to the selected enemy
Deal 186.9% melee Jujutsu damage to the selected enemy
Deal 198.8% melee Jujutsu damage to the selected enemy
Deal 210.7% melee Jujutsu damage to the selected enemy
Deal 222.6% melee Jujutsu damage to the selected enemy
Deal 234.5% melee Jujutsu damage to the selected enemy
Deal 246.4% melee Jujutsu damage to the selected enemy
Deal 258.3% melee Jujutsu damage to the selected enemy
Deal 270.2% melee Jujutsu damage to the selected enemy

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deal 125.0% ranged Jujutsu damage to all enemies
Deal 135.0% ranged Jujutsu damage to all enemies
Deal 145.0% ranged Jujutsu damage to all enemies
Deal 155.0% ranged Jujutsu damage to all enemies
Deal 165.0% ranged Jujutsu damage to all enemies
Deal 175.0% ranged Jujutsu damage to all enemies
Deal 185.0% ranged Jujutsu damage to all enemies
Deal 195.0% ranged Jujutsu damage to all enemies
Deal 205.0% ranged Jujutsu damage to all enemies

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deal 450.0% ranged Jujutsu damage to all enemies ( 4 Hits Total )
Deal 499.6% ranged Jujutsu damage to all enemies ( 4 Hits Total )
Deal 549.2% ranged Jujutsu damage to all enemies ( 4 Hits Total )
Deal 598.8% ranged Jujutsu damage to all enemies ( 4 Hits Total )
Deal 648.4% ranged Jujutsu damage to all enemies ( 4 Hits Total )
Deal 698.0% ranged Jujutsu damage to all enemies ( 4 Hits Total )
Deal 747.6% ranged Jujutsu damage to all enemies ( 4 Hits Total )
Deal 797.2% ranged Jujutsu damage to all enemies ( 4 Hits Total )
Deal 846.8% ranged Jujutsu damage to all enemies ( 4 Hits Total )

 Note: The Percentages for the Combo Effect can be increased with Dupes. A Detailed View of What Dupes do for each Character will be added in the Future.

/
Panda (Don't Blame the Doll)

Role:
 Tank

 752

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals 100.0% Jujutsu damage to 1 enemy.
Deals 105.6% Jujutsu damage to 1 enemy.
Deals 111.2% Jujutsu damage to 1 enemy.
Deals 116.8% Jujutsu damage to 1 enemy.
Deals 122.4% Jujutsu damage to 1 enemy.
Deals 128% Jujutsu damage to 1 enemy.
Deals 133.6% Jujutsu damage to 1 enemy.
Deals 111.2% Jujutsu damage to 1 enemy.
Deals 139.2% Jujutsu damage to 1 enemy.

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Taunt (1 turn) & reduce damage taken by 40.0% (1 turn)
Taunt (1 turn) & reduce damage taken by 41.0% (1 turn)
Taunt (1 turn) & reduce damage taken by 42.0% (1 turn)
Taunt (1 turn) & reduce damage taken by 43.0% (1 turn)
Taunt (1 turn) & reduce damage taken by 44.0% (1 turn)
Taunt (1 turn) & reduce damage taken by 45.0% (1 turn)
Taunt (1 turn) & reduce damage taken by 46.0% (1 turn)
Taunt (1 turn) & reduce damage taken by 47.0% (1 turn)
Taunt (1 turn) & reduce damage taken by 48.0% (1 turn)

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals 275.0% Physical Damage 1 enemy
Deals 298.1% Physical Damage 1 enemy
Deals 321.2% Physical Damage 1 enemy
Deals 344.3% Physical Damage 1 enemy
Deals 367.4% Physical Damage 1 enemy
Deals 390.5% Physical Damage 1 enemy
Deals 413.6% Physical Damage 1 enemy
Deals 436.7% Physical Damage 1 enemy
Deals 459.8% Physical Damage 1 enemy

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Grants Gorilla Mode to Self.Increases Physical Attack by 20%.Disables Special Gauge RiseCancels Damage TakenIncreases Flake Damage Amount by 20%.Deals 422% Physical Attack to 1 Enemy. If you have questions after reading this skill description, We have too.
The effectiveness of Physical Damage increases by 22.2%

Physical Damage increased to 468.8%!
The effectiveness of Physical Damage increases by 24.4%

Physical Damage increased to 515.6%!
The effectiveness of Physical Damage increases by 26.6%

Phyiscal Damage increased to 562.4%!
The effectiveness of Physical Damage increases by 28.8%

Physical Damage increased to 609.2%!
The effectiveness of Physical Damage increases by 31%

Physical Damage increased to 656%!
The effectiveness of Physical Damage increases by 32.2%

Physical Damage increased to 702.8%!
The effectiveness of Physical Damage increases by 34.4%

Physical Damage increased to 749.6%!
The effectiveness of Physical Damage increases by 36.6%

Physical Damage increased to 796.4%!
The effectiveness of Physical Damage increases by 38.8%

 Note: The Percentages for the Combo Effect can be increased with Dupes. A Detailed View of What Dupes do for each Character will be added in the Future.

/
RCBenzos Wiki

**Welcome to the RCBenzos Wiki!**
A wiki to help promote safety and harm reduction with the use of benzos, particularly RC benzos; we will include equivalency charts, subjective experiences of how each benzo 'feels,' health risks/peculiarities for certain benzos, best benzos to detox with, and so much more! This is your comprehensive guide to safely taking and using (RC) benzos!

We're a collaborative community website about RCBenzos that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Sonic.exe: Time's Up Wiki

*Welcome to the Sonic.exe: Time's Up Wiki!*
*The wiki about the Sonic.exe fan-game, Sonic.exe: Time's Up.*
*This wiki is under **MAJOR** development!!*

*19 articles in English!*

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Bromazolam

Bromazolam is a benzodiazepine that chemically differs from alprazolam in only the slightest - it has a bromine in place of the chlorine ring in the structure of alprazolam. While not quite as strong per milligram, it has subjectively rather similar effects.

Most of the pressed bars found on the streets are made of bromazolam, and if not, almost certainly another benzo. Street bars simply don't contain alprazolam - it's just easier to explain it as such when selling them to the average street fool.

Bromazolam has good muscle relaxant properties, mild to moderate euphoria, an average half-life, and tends to make people go to sleep pretty easily so start low when dosing without a tolerance.
Miwa

Role:
 Defender

 713

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals a Combined Damage of 50% of Physical and Jujutsu Attack each.
{{{Normal Attack Effect 2}}}
{{{Normal Attack Effect 3}}}
{{{Normal Attack Effect 4}}}
{{{Normal Attack Effect 5}}}
{{{Normal Attack Effect 6}}}
{{{Normal Attack Effect 7}}}
{{{Normal Attack Effect 8}}}
{{{Normal Attack Effect 9}}}

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Gives Dodge Status to Self. (2 Turns/1 Time)Applies Taunt for 2 Turns.Increases own Physical Attack by 20% for 2 Turns.
{{{Skill 1 Effect 2}}}
{{{Skill 1 Effect 3}}}
{{{Skill 1 Effect 4}}}
{{{Skill 1 Effect 5}}}
{{{Skill 1 Effect 6}}}
{{{Skill 1 Effect 7}}}
{{{Skill 1 Effect 8}}}
{{{Skill 1 Effect 9}}}

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Gives Counter Status to Self for 2 Turns.Counter Status: Deals 66.6% of a Combined Damage of 65% of Physical and Jujutsu Attack each as Counter Damage. (?) (Can Only be Activated Once per Turn)
{{{Skill 2 Effect 2}}}
{{{Skill 2 Effect 3}}}
{{{Skill 2 Effect 4}}}
{{{Skill 2 Effect 5}}}
{{{Skill 2 Effect 6}}}
{{{Skill 2 Effect 7}}}
{{{Skill 2 Effect 8}}}
{{{Skill 2 Effect 9}}}

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals a Combined Damage of 175% of Physical and Jujutsu Attack each to 1 Enemy.
{{{Ult Effect 2}}}
{{{Ult Effect 3}}}
{{{Ult Effect 4}}}
{{{Ult Effect 5}}}
{{{Ult Effect 6}}}
{{{Ult Effect 7}}}
{{{Ult Effect 8}}}
{{{Ult Effect 9}}}

 Note: The Percentages for the Combo Effect can be increased with Dupes. A Detailed View of What Dupes do for each Character will be added in the Future.

/
Miles "Tails" Prower

This article is incomplete. You can contribute to the *Sonic.exe: Time's Up Wiki* by expanding it.

## *Miles "Tails" Prower*

### Aliases

Miles
 Tails

### Relatives

Sonic the Hedgehog (best friend)
Knuckles the Echidna (best friend)
Doctor Eggman (frenemy)
Sonic.exe (enemy)

## Appearances

### Appears in

Sonic the Hedgehog series
 Another Sonic.exe Fan Game
 Another Sonic.exe Fan Game 2.0
 Sonic.exe: Time's up

### Debut

Sonic the Hedgehog 2 (1992)

**Miles Prower**, better known by his nickname **Tails**, is one of the main protagonists in *Sonic.exe: Time's Up*. He is an anthropomorphic fox who, due to a genetic abnormality, was born with two distinct twin-tails, hence his nickname. Due to this abnormality, Tails was a primary victim of bullying during his youth.

## Appearance

Tails is a young anthropomorphic fox with a genetic mutation leaving him with two tails instead of one. For attire, he wears white gloves on his hands and shoes that are red from the heel to the middle and white from the middle to the toe.

## Gallery

*Click here to view the gallery of Miles "Tails" Prower.*
Ring (disambiguation)

Disambiguation page for Ring (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
There are different variations of rings that appear in *Sonic.exe: Time's Up*. Which version in particular are you searching for?

## Types

* Ring, an object acting as a currency and health system.
* Red ring, an object negatively impacting your sanity.
* Green ring, an object positively impacting your sanity.
Maki Zen'in (Rebellious Failure)

Role:
 Attacker

 697

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals 100% Physical Damage to 1 Enemy.
Deals 105.6% Physical Damage to 1 Enemy.
Deals 111.2% Physical Damage to 1 Enemy.
Deals 116.8% Physical Damage to 1 Enemy.
Deals 122.4% Physical Damage to 1 Enemy.
Deals 128% Physical Damage to 1 Enemy.
Deals 133.6% Physical Damage to 1 Enemy.
Deals 139.2% Physical Damage to 1 Enemy.
Deals 144.8% Physical Damage to 1 Enemy.

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals 90% Physical Damage to 1 Enemy.

Reduces the Selected Enemy's Physical Attack by 30%.
Deals 95% Physical Damage to 1 Enemy.

Reduces the Selected Enemy's Physical Attack by 31.6%.
Deals 100% Physical Damage to 1 Enemy.

Reduces the Selected Enemy's Physical Attack by 33.2%.
Deals 105% Physical Damage to 1 Enemy.

Reduces the Selected Enemy's Physical Attack by 34.8%.
Deals 110% Physical Damage to 1 Enemy.

Reduces the Selected Enemy's Physical Attack by 36.4%.
Deals 115% Physical Damage to 1 Enemy.

Reduces the Selected Enemy's Physical Attack by 38%.
Deals 120% Physical Damage to 1 Enemy.

Reduces the Selected Enemy's Physical Attack by 39.6%.
Deals 125% Physical Damage to 1 Enemy.

Reduces the Selected Enemy's Physical Attack by 41.2%.
Deals 130% Physical Damage to 1 Enemy.

Reduces the Selected Enemy's Physical Attack by 42.8%.
Deals 135% Physical Damage to 1 Enemy.

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deals 70% Physical Damage to All Enemies.
Deals 73.9% Physical Damage to All Enemies.
Deals 77.8% Physical Damage to All Enemies.
Deals 81.7% Physical Damage to All Enemies.
Deals 85.6% Physical Damage to All Enemies.
Deals 89.5% Physical Damage to All Enemies.
Deals 93.4% Physical Damage to All Enemies.
Deals 97.3% Physical Damage to All Enemies.
Deals 101.2% Physical Damage to All Enemies.

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deal 480.0% melee Physical damage to the selected enemy ( 2 Hits Total )
Deal 533.2% melee Physical damage to the selected enemy ( 2 Hits Total )
Deal 586.4% melee Physical damage to the selected enemy ( 2 Hits Total )
Deal 639.6% melee Physical damage to the selected enemy ( 2 Hits Total )
Deal 692.8% melee Physical damage to the selected enemy ( 2 Hits Total )
Deal 746.0% melee Physical damage to the selected enemy ( 2 Hits Total )
Deal 799.2% melee Physical damage to the selected enemy ( 2 Hits Total )
Deal 852.4% melee Physical damage to the selected enemy ( 2 Hits Total )
Deal 905.6% melee Physical damage to the selected enemy ( 2 Hits Total )

 Note: The Percentages for the Combo Effect can be increased with Dupes. A Detailed View of What Dupes do for each Character will be added in the Future.

/
Sonic the Hedgehog

This article is incomplete. You can contribute to the *Sonic.exe: Time's Up Wiki* by expanding it.

## *Sonic the Hedgehog*

### Relatives

Miles "Tails" Prower (best friend)
Knuckles the Echidna (best friend)
Doctor Eggman (arch-rival)

## Appearances

### Appears in

Sonic the Hedgehog franchise
Another Sonic.exe Fan Game
Another Sonic.exe Fan Game 2.0
Sonic.exe: Time's Up

### Debut

Sonic the Hedgehog (1991)

**Sonic the Hedgehog** is a minor character in *Sonic.exe: Time's Up*. He is an anthropomorphic hedgehog born with the gift of super speed, presented to be the protagonist of the Sonic the Hedgehog franchise. He is mainly shown to be possessed by the unknown creature.

## Appearance

Sonic is a slim anthropomorphic hedgehog with blue fur that covers most of his body, and peach skin that covers his arms, muzzle, insides of his ears and front torso. He has small, triangular ears on top of his head, six long quills on the back of his head, two spines protruding from his back behind his shoulders, and a short tail. For attire, Sonic wears red boots with a white strap, cuff and gold buckle each; and a pair of white gloves with sock-like cuffs on the hands.

## Gallery

*Click here to view the gallery of Sonic the Hedgehog.*
Knuckles the Echidna

This article is incomplete. You can contribute to the *Sonic.exe: Time's Up Wiki* by expanding it.

## *Knuckles the Echidna*

### Aliases

Knuckles
 Knux
 K.T.E.

### Relatives

Sonic the Hedgehog (best friend)
Miles "Tails" Prower (best friend)
Doctor Eggman (frenemy)
Sonic.exe (enemy)

## Appearances

### Appears in

Sonic the Hedgehog series
 Another Sonic.exe Fan Game
 Another Sonic.exe Fan Game 2.0
 Sonic.exe: Time's up

### Debut

Sonic the Hedgehog 3 (1994)

**Knuckles the Echidna** is one of the main protagonists of *Sonic.exe: Time's Up*. He is an anthropomorphic echidna, the last of an echidna tribe and the guardian of the Master Emerald.

## Appearance

Knuckles is an anthropomorphic echidna with red fur that covers most of his body, a black nose on his peach-skinned muzzle, a white crescent-shaped patch of fur on his chest, and purple eyes. He also has seven dreadlock-like spines around the sides and back of his head and a medium-sized, tri-crooked tail. For attire, Knuckles wears red and yellow shoes, each with green cuffs, light gray soles, and metallic, sextuple-bolted plates on top. He also wears large, white, mitten-like gloves with sock-like cuffs and two spiked knuckles on each hand.

## Gallery

*Click here to view the gallery of Knuckles the Echidna.*
Sonic.exe

**Sonic.exe** is the titular antagonist of *Sonic.exe: Time's Up*. He is a possessed version of Sonic the Hedgehog caused upon attack by an unnamed entity.

## Appearance

Sonic.exe resembles the appearance of Sonic the Hedgehog, with notable differences. He has black eyes and red glowing pupils and is usually seen to be bleeding from his eyes.

## Gallery

*Click here to view the gallery of Sonic.exe.*
Pudim Abestado

This article is incomplete. You can contribute to the *Sonic.exe: Time's Up Wiki* by expanding it.

**Pudim Abestado** (born May 18) is a Brazilian video game developer, YouTube personality, and animator. He is the creator of *Sonic.exe: Time's Up* and the founder of Team Café.

## References

1. ↑ Pudim Abestado (@PudimAbestado) / X. *www.twitter.com* (retrieved November 21, 2023)

## External links

* Pudim Abestado on YouTube
* Pudim Abestado on X
* Pudim Abestado on Twitch
Another Sonic.exe Fan Game 2.0

This article is incomplete. You can contribute to the *Sonic.exe: Time's Up Wiki* by expanding it.

### Mode

Single-player

**Another Sonic.exe Fan Game 2.0** (abbreviated as **ASEFG 2**) is a 2D survival-horror platformer fan-game created by Team Café. It is a remaster of Another Sonic.exe Fan Game. The game was released on December 19, 2021 and was later ported to Android on March 29, 2022.

## External links

* Another Sonic.exe Fan Game 2.0 on Game Jolt
Victoria Knox

## Description

**Victoria Knox** is a character who serves as the tritagonist of **Barely Lethal** and formerly was the first agent of **Prescott Academy.** She has connections with **Heather** and is interested in using her for a future mission.

## Appearance

**Victoria's** hair cascaded down her back in soft waves, catching the light and shimmering like spun gold. The blonde locks were perfectly styled, framing her face in a way that highlighted her delicate features. Her eyes were the focal point of her face, with the dark eyeliner adding a touch of drama and intensity to her gaze.

**Victoria** went for a more practical look during the interrogation and styled her hair into a short and chic ponytail.

## Personality

Throughout the movie, **Victoria** is depicted as a confident and assertive woman who knows what she wants and isn't afraid to go after it. She exudes a sense of self-assurance that is both admirable and intimidating to those around her.

However, there are moments when she reveals a more reasonable and compassionate side to her personality. One such moment occurs during her interrogation with Hardman. Despite the high stakes of the situation, Victoria remains calm and collected as she confronts Hardman about his heinous crimes. She points out how he is stealing girls of their childhoods.
Mr Drumm

## Background Information

Mr. Drumm, a Biology teacher, plays a minor role in Barely Lethal. Alongside the majority of students, he is captivated by Cash. Responsible for teaching Biology, Mr. Drumm is portrayed by **Dan Fogler**.

## Appearance

**Mr Drumm** a man known for his rugged appearance, proudly displays his facial hair in the form of a well-groomed beard and a generous amount of body hair. Adding a touch of his unique style, he occasionally chooses to wear a t-shirt that is adorned with vibrant palm trees, creating a striking contrast against his natural ruggedness.

## Personality

**Mr. Drumm's** strong and self-assured demeanor is a defining characteristic that has earned him a reputation as a confident and assertive individual. He exudes a sense of authority and control in his interactions with others, which often commands respect and admiration from those around him. This confidence is rooted in his belief in his own abilities and his unwavering determination to succeed in all aspects of his life. He is also obsessed with **Cash** due to the fact that he is the popular kid, and the majority of the school adores him.
Isaac (Main Character)

Isaac is one of the main characters in Isaac and Eddie.

   Isaac is depicted as wearing a light blue button up shirt tucked into a pair of khakis with a belt and grey shoes. He also has parted hair. He is presented as being a 'nerd' in the show, always wearing formal clothes, always following rules, being technical, speaks with lots of 'big word' synonyms for normal words (i.e., significant instead of important), and overall is depicted as an intelligent, stereotypical teachers pet.

* Isaac goes by "Carpal Tunnel" by members of the No-Neck Gang and by Eddie while he is around the No-Neck Gang. This is a reference to Isaac being the (in real life) animator of the show and how animators can commonly get carpal tunnel from long periods of animating. Isaac (in real life) would complain after long periods of animating and his in-show No-Neck name was created from it.
* Isaac is named after and is meant to look like his actor and real life counterpart who is the co-creator of the show.
* In one of the episodes it is revealed that Isaac plays the bassoon. This is a reference to Isaac's real life counterpart who is a bassoonist. (In real life) Isaac also plays the French Horn, but said he wanted his character to be a bassoonist since "it would be funnier and easier to animate".
噬星兽

## 噬星兽（Stardevouring Beast）

噬星兽目噬星兽科噬星兽属。是一种极度适应各种环境的外星生物，它们具有各式各样的生物形态。

噬星兽是一种具有斗争，杀戮，并吞噬败者来取得进化与改变的生物。根据观测，噬星兽之间具有类似于动物群落一样的系统，每个群落都存在着像王一样的角色，它们统御着该群落。每个群落之间会互相战斗并吞噬对方，但也存在着类似于结盟一样的群落，不过这些群落大多数都比较弱小。因此可以推测有相当一部分的噬星兽的智力水平会很高。同时，它们还能开辟异空间，容纳自己的族人，以供生存。

星辰纪0纪元，星历年前1年，当它们出现在这颗蔚蓝色星球的时候，魔法少女便同时出现与之对抗，并且双方之间爆发了一场剧烈的大战。那场战斗后是否还有幸存者不得而知，因此相关资料并未存在。

这长达几万年的时间里，绝大多数噬星兽渐渐的改变了自己的姿态，变成了这颗星球上的绝大多数的动物形象。但魔法少女们依然可以精确地找出它们并将其讨伐。至于噬星兽为何未出现过人形直到现在依然是未解之谜。

噬星兽的部分相关资料作为魔法少女对各国政府的见面礼赠与了他们，也让各国政府知道了这颗星球有这么一个敌人的存在。

随着时代的发展，在星辰纪168纪元，星历年56年，出现了一批使用噬星兽力量的人，她们被称为「噬星使徒」。她们将自己的姿态视作人类与噬星兽的融合后进化的产物，她们建立了噬星教会，极度的信仰噬星兽。

噬星兽的出现对这颗星球的影响依然是未知数。但可以肯定的是，噬星兽已然适应了这颗星球，接下来这颗星球的命运便交于时间吧。
Panda (Panda Is Not A Simple Panda)

Role:
 Defender

 764

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deal 100.0% melee Physical damage to the selected enemy
Deal 105.6% melee Physical damage to the selected enemy
Deal 111.2% melee Physical damage to the selected enemy
Deal 116.8% melee Physical damage to the selected enemy
Deal 122.4% melee Physical damage to the selected enemy
Deal 128.0% melee Physical damage to the selected enemy
Deal 133.6% melee Physical damage to the selected enemy
Deal 139.2% melee Physical damage to the selected enemy
Deal 144.8% melee Physical damage to the selected enemy

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Reduces own damage received by 25.0% for 3 turns
Reduces own damage received by 26.6% for 3 turns
Reduces own damage received by 28.2% for 3 turns
Reduces own damage received by 29.8% for 3 turns
Reduces own damage received by 31.4% for 3 turns
Reduces own damage received by 33.0% for 3 turns
Reduces own damage received by 34.6% for 3 turns
Reduces own damage received by 36.2% for 3 turns
Reduces own damage received by 37.8% for 3 turns

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Attract all incoming attack to self,Reduces own damage received by 40% for 1 turn
Attract all incoming attack to self,Reduces own damage received by 41% for 1 turn
Attract all incoming attack to self,Reduces own damage received by 42% for 1 turn
Attract all incoming attack to self,Reduces own damage received by 43% for 1 turn
Attract all incoming attack to self,Reduces own damage received by 44% for 1 turn
Attract all incoming attack to self,Reduces own damage received by 45% for 1 turn
Attract all incoming attack to self,Reduces own damage received by 46% for 1 turn
Attract all incoming attack to self,Reduces own damage received by 47% for 1 turn
Attract all incoming attack to self,Reduces own damage received by 48% for 1 turn

* lvl 1
* lvl 2
* lvl 3
* lvl 4
* lvl 5
* lvl 6
* lvl 7
* lvl 8
* lvl 9
* lvl 10

Deal 350.0% melee Physical damage to the selected enemy ( 6 Hits Total )
Deal 388.6% melee Physical damage to the selected enemy ( 6 Hits Total )
Deal 427.2% melee Physical damage to the selected enemy ( 6 Hits Total )
Deal 465.8% melee Physical damage to the selected enemy ( 6 Hits Total )
Deal 504.4% melee Physical damage to the selected enemy ( 6 Hits Total )
Deal 543.0% melee Physical damage to the selected enemy ( 6 Hits Total )
Deal 581.6% melee Physical damage to the selected enemy ( 6 Hits Total )
Deal 620.2% melee Physical damage to the selected enemy ( 6 Hits Total )
Deal 658.8% melee Physical damage to the selected enemy ( 6 Hits Total )

 Note: The Percentages for the Combo Effect can be increased with Dupes. A Detailed View of What Dupes do for each Character will be added in the Future.

/
Eddie (Main Character)

Eddie is one of the main characters in the Isaac and Eddie Show.

Eddie is depicted as wearing a black leather jacket with a white shirt underneath, blue jeans, raised sunglasses, a wallet chain, black shoes, and messy black hair.

* Eddie goes by "Big Head Edd" by members of the No-Neck Gang. He got this name after completing his No-Neck duties as seen in the show's comic of the same name. There is no exact definition for the reason behind his No-neck name.
* Eddie is named after and is meant to look like his actor and real life counterpart who is the co-creator of the show.
Isaac and Eddie Wiki

**Welcome to the Isaac and Eddie Wiki!**
A wiki for the small project that's The Isaac and Eddie show

*The Isaac and Eddie Show is a work in progress show that's a creation of VanillaSnope and his anonymous friend. The show was first created during the summer after 8th grade for the two. The show wouldn't go into pre-production until their freshman year. All animation is hand drawn frame by frame, the soundtrack is original writing by VanillaSnope, and all other components were done solely by the two with little budget and lots of talent.*

The show features **Isaac and Eddie**; two teenage boys who are two vastly distinctive individuals who despite their differences (Isaac being a formal nerd and Eddie a laid back popular kid) are best friends for life. Eddie stumbles upon a gang group known as the "**No-Neck gang**" and starts to interact with them. Eddie's foolish interaction gets Isaac caught up in the mess who is extremely uncomfortable with it. Isaac reluctantly taking side with the No-Neck gang (only because of Eddie being in it), the "**Yes-Neck gang**" and other enemies now pose a threat to Isaac and Eddie! Isaac and Eddie both now have to find a way to get out of their messes while also trying to stick with their new friends from the No Neck gang all the meanwhile trying to balance out their life at school. This is, Isaac and Eddie!

## Important articles

Isaac (Main Character)

Eddie (Main Character)

The No-Neck Gang

Johnny No-NeckPlaceholderEddiePlaceholderIsaacPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial ItemIsaac (Main Character)Eddie (Main Character)Johnny No-Neck

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Johnny No-Neck

Johnny No-Neck is a supporting character in the Isaac and Eddie show. He is significant to the No-Neck Gang and all of its related events.

Johnny No-Neck is the leader of the No-Neck Gang. He is depicted as an extremely large giant (around 9 feet tall) that's always shirtless with a huge six pack, an enormous gold belt buckle of the No-Neck gang logo, a square head with beady eyes, large hands, and a pink Mohawk. Other than his belt buckle, he is completely naked (though due to its sheer size, it covers up his front and back areas). He rarely speaks actual words other than grunts and is considered the brawns of the No-Neck Gang. He is both the largest character, the tallest character, and the strongest character in the entire show.

* Johnny No-Neck has a son, Timmy Yes-Neck
* Although Johnny No-Neck speaks in grunts, Eddie and Timmy Yes-Neck are the only characters that understand him. They commonly translate his grunts for the rest of the gang to understand.
* His belt buckle is the No-Neck Gang logo which features Johnny No-Neck himself in the middle.
Megan Walsh

**Megan Walsh** is the main protagonist in Barely Lethal who previously served as an agent at Prescott Academy.

Megan strives to have the normal teenage life she never got to have due to her having no outside information while she was in Prescott.

## Appearance

Megan's appears to be above average in height. In her childhood at Prescott, she sported a classic uniform consisting of a white t-shirt accompanied by a grey vest displaying the emblem of Prescott. As she transitioned into her teenage years, Megan's rebellious spirit was apparent in the way she dressed, she had a white jacket with a white t-shirt underneath the jacket, this was apparent after she escaped from Prescott.

## Personality

She is experiencing a mix of emotions - confusion, fear, and excitement. Her excitement stems from the prospect of engaging in typical teenage activities, which she may not have had the chance to do previously due to her absence over at Prescott. She is also shown to be the popular kid as shown as when she was trying out for the school mascot and then some seniors from rival college tried to attack but, she overpowered them due to her intense training at Prescott.

## Trivia

Megan does not have the same surname as Mrs Larson due to the fact that she was apoted, she does have the surname "Walsh", hinting that she is of Irish descent,
Mágico

Mágico (真比古, *Mahiko*) is the Hatamoto representing El Salvador, and the leader of the Deep Ultramarine team.

## Appearance

Mágico has blue hair and orange eyes. He wears a blue samurai armor with a flowing white and blue cape, which symbolizes his leadership of the Deep Ultramarine team. He carries 5 golden spears behind his back.

In his civilian appearance, Mágico wears the standard Babel Lab uniform.

## In the Manga

### Main Episode

In the first episode we see it in outlined images when Kamamoto arrives at the Babel Lab comforting Rodrigo, who apparently had just done the Connect technique and was transforming into a baby.

In episode 5 we see him with his brothers also in outlined images when they are together at a dining room table while Kamamoto is with his thoughts on the other side.

In chapter 6 we see him again using the technique to connect with his brothers from C4.

## In the Official Site

調和を重んじる性格で、衝突や対立があっても理性的に収めようとする。

割といつでも冷静だが、日常でキャパシティを超える出来事が起こると長時間フリーズしてしまう癖がある。特に難しいクイズを出題されると、脳がフリーズしてしまうようだ。

フリーズしたときはすぐさま「星の王子様」を読み自分を取り戻す。彼にとって星の王子様（Little Prince）はバイブルのようなものである。

はしゃぎ過ぎた他の旗本たちを諌めようとしたマヒコくん自身が、あまりの騒がしさにフリーズしてしまい、逆に皆に心配された結果、場が静かになったりしたりすることもしばしば。

藍色が好きで、持ち物のほぼ全てを同色で統一している。

藍色でないものはわざわざ染料を手に入れて自分で塗ったりしている。

碧隊の「槍」担当。五本の槍を使いこなし器用に戦う。槍は接近戦のほか、投擲用としてもよく使われ、アーマーのパワーが発動すると数キロ先の敵にも届くほどの範囲を誇る。

He values harmony and tries to rationalize conflicts and confrontations.

He is relatively calm at all times, but has a habit of freezing for long periods of time when events beyond his capacity occur in his daily life. Especially when he is asked a difficult quiz, his brain freezes.

When he freezes, he immediately reads "The Little Prince" to get himself back on track. For him, "Little Prince" is like a bible.

Often, when Mágico himself tries to warn the other Hatamotos who are getting too excited, he freezes up because they are making too much noise, and everyone gets worried and the place becomes quiet.

He loves the color indigo, and almost all of his belongings are the same color.

If something is not indigo, he goes out of his way to get the dye and paints it himself.

He is in charge of the "spear" of the Deep Ultramarine team. He fights dexterously with his five spears. The spears are often used for throwing as well as for close combat, and they boast a range that can reach enemies several kilometers away when the power of their armor is activated.

## Quote

*[良い木の下へ行けば、良い日陰が君を守るだろう。] Go under a good tree and the good shade will protect you.*

## Trivia

* Mágico's name is derived from Mágico González, a Salvadoran former professional footballer.

## See also

• List of Hatamoto

• Characters