recursal/Fanatic-Fandom huggingface dataset:
Alma

## Alma Images

**Alma** (アルマ, *Aruma*) is a freelance Nemesis Hunter and serves as both Seth's mentor and foster mother after suffering from amnesia. She is a major supporting character in the series.

## Appearance

Alma is an older woman of average height with brown eyes and piercings below her lip, above her right eyebrow and both her ears.

Alma's most defining physical trait is her massive, disheveled head of dark brown hair. Her hair is held together in the form of a massive, unkempt ponytail. She has a white-and-purple scrunchy that sits at the middle, keeping the untamed bush bound.

Alma sports a purple vest over an orange blouse, baggy harem pants, and jester-like shoes on her feet. The woman usually travels with a sash-belt that runs laterally along her body and carries an assortment of potions and other small magical trinkets. Her right arm has been amputated, apparently as a precaution of keeping a strange Nemesis infection from spreading.

## Personality

   Alma is a very stern and authoritarian figure who doesn't take any nonsense from anybody. While she does have the capacity to control her emotion when needed, Alma is prone to fits of violence, and isn't afraid to put that violence to use to pacify some of her misbehaving comrades. The chief recipients to her assaults are usually Seth, Don, and Jiji. Although, she has shown to have more restraint when dealing with either commoners, or people she lacks familiarity with. As seen with her interactions on Islet 21, and refusal of violence even after a rock had been tossed her way. Nevertheless, when irritated enough, she will gladly resorts to threats such as her encounter with Pompo Hill's shopkeeper.

Alma is noted to be extremely intimidating as a result of her forceful nature and short-fuse. She's notably so intimidating that even Yaga, a powerful sorcerer and member of the Coven of the Thirteen, skips town and avoids her when possible for fear of accidentally setting Alma off. In the manga, the civilians also showed intense fear of Alma, as they sought to sneak out of her infirmary even after she spent two days helping them recover from the Nemesis Attack on Pompo Hills.

   Beneath all the aggression, Alma is sincere and caring, especially to those she consider to be her family or friend. These softer personalities, nonetheless, often show themselves in the form of tough-love. In the rare cases that Alma verbally expresses more intimate feelings, she often makes it more digestible by using sarcasm or comedic violence. This is best shown in Seth's departure where she waits for the boy to be out of view to finally let tears fall from her eyes.

## Reference

1. ↑ RADIANT Manga: Chapter 22 - Page 12. (Seth's explanation touches on the cause of Alma's missing arm.)
Doc

## Doc Images

**Doc** (ドク,, *Doku*?) is one of the main character of the series.
 He is a Researcher hailing from the Artemis Institute, and serves as the "brains" of the main group of sorcerers. Despite his inherent cowardice, Doc genuinely cares about Seth, Melie and the rest of his companions and will often risk himself for their sake - much to his chagrin.

## Appearance

* Young
* Old

After molting, Doc's body is reduced to that of of a newborn. He eventually rectifies the issue by using an Aging Potion that increases his body maturity to a child's. In this state, Doc's face is clean-shaven and smooth like a typical kid. He is of average height for his age, and sports a slim build.

He wears a cyan shirt with thin, dark blue stripes. Below, Doc has typically wear blue slacks with black slings that rises upward and fastens around the shoulders. The researcher also has matching blue boots, and wears a double tie around his neck. In this state, Doc's brown hair is well-kempt and put together.

Doc is a middle-aged man with an overweight build. He has an underdeveloped mustache that is sparsely haired on the opposite ends atop of his upper lip. Doc's face is best characterized by his tiny pupils and big eyes that are often highlighted when he's afraid or panicking.

He has unkempt, fuzzy brown hair and can typically be found wearing a striped blue shirt, blue slacks and boots. The slacks have black slings that connect to shoulders. He also typically wears a unique, doubled necktie. As a result of Doc's curse, over time he begins to molt. Once molted, he's reborn as a toddler from his old body.
## Personality

Doc is extremely cowardly, and values self preservation above all else. His timid nature never ceases to manifest at even the slightest hint of danger, much to the dismay of allies. Doc's fearful persona is so great that it serves as the basis for his attraction to the researching profession. As a result of his fear of dying when facing a Nemesis, Doc instead pursued a lifestyle as a Nemesis Researcher specialist as they don't often fight threats directly.

As a result of Doc's remarkable lack of luck, he's grown to be somewhat pessimistic, and often assumes the worse case scenario no matter what situation he encounters. This pessimism plays into his paranoia, as he typically feels that the universe is out to get him, and that any dangerous encounter may actually be his last.

He is known to be extremely sheepish, especially when around women he finds attractive, such as Mrs. Melba. Doc always finds himself flustered and fails to muster up the courage needed to confess his love to the barista. In the few instances when he manages to do so, his "confessions" are often meek and lacking in conviction, which leads to Ms. Melba taking his comments in a different light than intended.
Fantasia and Spells

**Fantasia** is a form of energy that exists within the Radiant universe. It can be utilized primarily be Nemesis, as well as Sorcerers for a slew of magical capabilities.

## Overview

Fantasia seems to be a mystical source of energy that exists in all form of nature. It's been noted that certain areas may have higher concentration of fantasia than others. In its default form, the energy appears to be invisible to the naked eye, however it immediately becomes perceptible when being gathered in large amount, usually in the form of a spell. Fantasia, while being a form of energy, can also tangibly effect the environment when whipped up into a fury; with higher concentration of the magical source of power being enough to shake the earth and kick start thunderous gusts of wind.

### Manipulation of Fantasia

In the the world of radiant, fantasia can be used by the Nemesis, as well as those infected by the Nemesis, also known as sorcerers. It's shown that with training, a wizard can adeptly gather greater quantities of Fantasia, normally to employ higher-leveled spells. Nevertheless, when gathering larger quantities of fantasia, it takes a great deal of control to use the amassed power competently. Once enough fantasia has been gathered, the use can control it's application in order to devise a myriad of different mechanics, and thus use a wide range of different spells.

Most sorcerers require some form of conduit in order to harness fantasia for deployment. This limitation can be circumvented with the proper curses and/or innate abilities, such as in Seth's case where he can regularly make use of spells barehanded.

In the world of Radiant, sorcerers can wield the ene

   rgy called fantasia. With this fantasia they can shape and control it to form different types of spells and powers. There are a wide range of spells that can vary from defensive shields, too powerful projectiles. There are even spells that can trap living objects and it can also be used to heal people as well. The limit of spells that sorcerer do , really depends on there imagination, spell can be taught and there are also sorcerers that can make their own original spells and attacks the main protagonist Seth has his own original magic known as Titan Punch, were he can gather fantasia in his hands and release a powerful punch that is strong enough to send a bolder flying. Each Sorcerer has their own unique way of using magic and each way is more amazing then the last.

**Attack Spells:**

Meteor drops: A sorcerer can gather Fantasia In their magic tools or weapons and shooting out multiple orbs of fantasia to attack their enemies.

Skull Attack: By focusing a good amount of fantasia a sorcerer can release a powerful skull like beam from their tool or weapon towards opponent.

Skull Burst: This a very powerful attack that comes out as a barrage of skull like projectiles combined together at an enemy.
Wyvern Nemesis

## Wyvern Nemesis Images

A Wyvern Nemesis is a massive, dragon-like Nemesis first encountered just prior to Seth's adventure to the Sorcerer-Knights.

## **Appearance**

As with all Nemeses, the Wyvern Nemesis possesses a white bone-like shell over its head, as well as the traditional tattoo or marking etched on its surface. This particular species of Nemesis is larger than average, with just its maw alone being more than enough to swallow a human's body whole.

It sports two massive, onyx wings that harbor a bone-shelling over its rims as well. The Wyvern finally possesses a massive tail that juts out from its back.

## **Abilities**

### **Physical Prowess**

Using its wings, the Wyvern can travel through the skies at incredible speeds, the wings may also be used to help propel the beast while underwater. At its top speed, the distance between this Wyvern and Seth was closed almost immediately, even as the latter put all of his effort into powering a state-of-the-art broom owned by Nick. If not for the effort of Melie, the Wyvern may have very well swallowed the budding sorcerer whole.

In addition to superior speed, the Wyvern possesses strength befitting its imposing stature. With ease, it was able to Seth despite the sorcerer's penchant for displaying immense levels of physical power. It's physical might, however, proved to be little match for the sorcerer's Berserker State.

### **Fantasia Abilities**

Like all Nemeses, the Wyvern has the innate ability to weld Fantasia. However, the Nemesis' application of Fantasia appear to be much more powerful than average. Upon charging up enough energy within their mouth, they can fire off a lightning quick beam of magic to vaporize anything in their path. The power of the Wyvern's Fantasia Beam was so ferocious that it easily bifurcated through mountainous landmasses. In addition to applying short bursts, the Nemesis may also continue to funnel energy for a continuous beam that moves whenever the creature's head shifts.
Spells

**magic,** or a **spell** is a supernatural phenomenon produced by the manipulation of fantasia. The use of these magical abilities is called spell-casting, sorcery, or witchcraft. Sorcerers and Nemeses are able to cast spells in order to vanquish threats, or make their day-to-day lives much easier.

## **Types of Spells**

### **Attack Spells**

Attack or offensive magic are spells that are primarily used to inflict damage onto a person or thing. Attack spells come in a myriad of shapes and forms, ranging from simple balls of fantasia that do little damage, to massive steams of fantasia that can level a block area! Attack spells can even be include techniques that bolsters hand-to-hand combat, such as the Titan Punch. This classification of sorcery has been shown to be the most common.

### **Defensive Spells**

Defensive spells serve as the direct opposition to attack spells. With defensive attacks, the sorcerer can nullify damage, divert an incoming blow, or repel a large portion of concussive force flowing through. Most defensive spells appear to have a limitation to how much damage they may endure, and thus attacks of sufficient power can render defenses obsolete after a period of attacking. Most spells shown thus far have been shown to revolve around the conjuration of shields or barriers.

### **Support Spells**

Supporting spells are supplementary skills that are used neither to defend nor attack. They range in general application, and can be used to heal, track, sense, seal, or absorb energy. Supporting spells are by far the most versatile of all spells, and thus tend to have their own sub-categories based on their general uses.
The typical sub-categories of these spells are listed as below.

* **Tracking Spells**
	+ These spells enable a user to detect or track a target. The effectiveness of these type of supporting spells typically depends on the distance between the caster and the target.
* **Binding Spells**
	+ Binding Spells usually involve some form of magic to restrict movement or imprison a target in some form of barrier or barricade. It effectively renders targets more vulnerable to follow up attacks, or makes them generally unable to continue combat.
* **Healing Spells**
	+ Healing Spells are a specific genre of witchcraft meant to accelerate the body's natural healing rate.
* **Sealing Spell**
	+ Sealing Techniques are similar to binding spells. However, whereas binding spells can trap a person in a physical barrier or render them immobilze, sealing spells tend to store targets away into another area.
* **Absorbtion Spells**
	+ A specific branch of techniques that absorb a person's energy.
Ο λόγος του Θεού «Ο ίδιος ο Θεός, ο μοναδικός (Γ΄)» (Απόσπασμα Α')

## **Εισαγωγή**

Ο Παντοδύναμος Θεός λέει: «Η μοίρα της ανθρωπότητας και η μοίρα του σύμπαντος είναι στενά συνυφασμένες με την κυριαρχία του Δημιουργού, άρρηκτα συνδεδεμένες με τις ενορχηστρώσεις του Δημιουργού· στο τέλος, δεν μπορούν να διαχωριστούν από την εξουσία του Δημιουργού. Μέσα από τους νόμους για τα πάντα, ο άνθρωπος κατανοεί την ενορχήστρωση και την κυριαρχία του Δημιουργού· μέσα από τους κανόνες επιβίωσης, αντιλαμβάνεται τη διακυβέρνηση του Δημιουργού· από τη μοίρα των πάντων, εξάγει συμπεράσματα για τους τρόπους με τους οποίους ο Δημιουργός ασκεί την κυριαρχία Του και τον έλεγχό Του πάνω τους· τέλος, στους κύκλους ζωής των ανθρώπινων όντων και των πάντων, ο άνθρωπος δοκιμάζει πραγματικά τις ενορχηστρώσεις και τις διευθετήσεις του Δημιουργού για τα πάντα και τα ζωντανά όντα, και βλέπει πραγματικά πώς αυτές οι ενορχηστρώσεις και οι διευθετήσεις αντικαθιστούν όλους τους επίγειους νόμους, κανόνες και θεσμούς, όλες τις άλλες ενέργειες και δυνάμεις. Υπό το πρίσμα αυτό, η ανθρωπότητα αναγκάζεται να αναγνωρίσει πως κανένα δημιούργημα δεν μπορεί να παραβεί την κυριαρχία του Δημιουργού και πως καμία δύναμη δεν μπορεί να επέμβει ή να τροποποιήσει τα γεγονότα και τα πράγματα που έχουν προκαθοριστεί από τον Δημιουργό. Είναι υπό τους θεϊκούς αυτούς νόμους και κανόνες που ζουν και πολλαπλασιάζονται, επί γενεές γενεών, οι άνθρωποι και τα πάντα. Αυτή δεν είναι η πραγματική προσωποποίηση της εξουσίας του Δημιουργού;». από το βιβλίο «Ο Λόγος Ενσαρκώνεται»
Broom

**Brooms**are a magical item used by Sorcerers that enable flight.

## Overview

Feathered Broom are a magical item that allows the user to manipulate the Fantasia nearby to maintain a constant propulsion. With this nifty tool, Sorcerers are able to travel the world and fly to far off islets as they see fit. Brooms seem to have the effect of enhancing speed, as most Sorcerers so far have been shown to be considerably faster when using a broom to get around.

While useful for navigation, they're also extremely fragile and can be broken easily in combat. They appear to be capable of maintaining considerable weight, with multiple persons being able to be carried by a single broom. In the anime, it has been shown that by overcharging a broom's feather with Fantasia, a Sorcerer can enhance the broom's speed even further to go into a turbo.

A broom may also be used as a conduit for spellcasting. This is shown in the manga by Yaga's use of Broom Bump, as his casting of Meteor Drops.

## Types of Brooms

### Traditional Broom

A traditional broom mimics the appearance of the common housing item. However, at the end, there are an assortment of arranged feathers, and the wood is presumably harvested from a Feather Tree as well. With this, they can manipulate Fantasia and propel themselves through the skies.

### Broom Scooter

A Broom Scooter is first seen in use by Melie. It's considerably more bulky than its traditional variant, with a larger end-point that has a thicker bush of feathers. It has two main wooden pieces that connect to one another, allowing for handles to placed at the top to aid with steering.

### Racing Broom

A Racing Broom is a broom designed for the purpose of competitive racing. It's design is reminiscent to a motorcycle, with the user(s) placing their feet on opposite ends, and having both hands on a handle for use. The superior design enables the equipment to gather Fantasia much more easily, and to more efficiently gain speed. The handles allow riders to more easily cut corners and change directions. These types of brooms are more costly, and thus are usually only seen the affluent.

## References

*RADIANT* Manga: Chapter 5 (p. 11).
The Radiant

video File:Placeholder
**Radiant** is the legendary lair of the Nemesis, the giant monsters which fall from the sky.
Whether **Radiant** exists or not is unknown, and many people, when told, are split on its existence. However, Seth is dead-set on the existence of **Radiant.** His belief in **Radiant**drives him to discover the location. This quest is the main driver of the manga, anime, and the whole series.
Pompo Hills Arc

The **Pompo Hills Arc**  is the first arc of RADIANT. It focuses on the beginning of Seth's journey as he faces his first Nemesis, and eventually resolves to end the threat the Nemeses pose to the world once and for all. To that end, he begins his adventure to locate the mythical Radiant to accomplish his goal.

## Synopsis

The story begins with Seth's reckless nature, and blatant ignorance of worldly matters landing him in hot water yet again. After mistaking cows for Nemeses, he eventually attracts the attention of an angry mob due to starting a cow stampede. After being reprimanded, a Nemesis Egg descends from the heavens as Alma rests, leaving the safety of the Islet to Seth!

The young Sorcerer simultaneously faces the Nemesis, while discovering and eventually thwarting the nefarious plots of the villainous group, the Bravery Quartet. Upon realizing that the Nemesis will simply spawn without relent and determining the fiends to be the true cause of the Sorcerers' anguish, Seth sets off to locate Radiant and destroy it once and for all!

Shortly after declaring the quest, Alma gives him the instruction of heading to the Artemis Institute to begin his journey. She tells him to seek out Yaga, a powerful sorcerer that can help Seth hone his skills. Along the way, the young boy encounters Doc and Melie, the latter of which had been captured by the Inquisition. After a brief skirmish, the trio of sorcerers manage to escape, and safely reach the borders of the Artemis Institute.

## Battle & Events

* Nemesis Attack on Pompo Hills
* Seth & Melie vs. Inquisitors
Baroness Alkon

## Baroness Alkon Images

Baroness Alkon is member of Baron Doussant's group of Merchant Barons that traveled to Cyfandir to instigate the battle at Caislean Merlin.

## Appearance

Baroness Alkon wears the characteristic puffed sleeves and pantaloons of the Merchants, covered by a long robe that covers her entire head and neck and stretches down to her ankles. Her hair is covered by the tall, conical hood of her robe, which exposes only her face and ears.

She has sharp features and a serious expression. Her eyes and lips are highly contrasted, and she has a piercing of some sort on the bridge of her nose.

## Personality

Baroness Alkon is a pragmatic woman, serious by nature. She rarely makes idle talk and prefers to focus on the present situation. She is one of the most proactive Barons when it comes to playing an active role or getting her hands dirty, so long as it is to the benefit of her faction.

Within the Merchant Barons, she appears to be the primary voice of rationality, alongside Baron Doussant.

## Relationships

She appears to be on good terms with most of the other Barons.

## Abilities

Baroness Alkon has demonstrated proficiency with various weapons, and is likely knowledgeable of the functions of the many weapons invented by the Merchant Barons. She has proven to also be a skilled markswoman.

Using a crossbow, she was able to shoot and consistently hit a fleeing Seth through the forested terrain at a great distance. Despite having no visibility through the rain and foliage, she successfully landed shots by coordinating with the vision of her pet falcon, Vigilann. She also captured Ocoho by firing and ensnaring Dracoon in a Black Silver net from a ballistae mounted on the Barons' airship.

Vigilann is Baroness Alkon's pet falcon. He often acts as a scout for the baroness, watching for threats from the skies. Baroness Alkon is capable of interpreting the meaning behind his calls.

## Trivia

* When Baron Doussant lists the decreases in profit brought on by resource scarcity for each of the other Merchant Barons, Baroness Alkon points out that they still have large weapon stores which they sell to the Inquisition at a high price. It's possible that this means she is primarily an arms merchant, hence explaining her familiarity with weaponry.
Dart Dragunov

## Dart Dragunov Images

**Dart Dragunov** is a member of the Inquisition and Captain of the current *Miracle Makers*, the **Thaumaturges**.

## Appearance

Dart is and average sized man with a medium build. He has long dark blue hair and orange colored eyes. His eyes have a ring around the pupil. He wears a frilled collar and a long cape. He wears an eye patch and he has a scar across his nose. His clothes are standard Inquisition Captain garments and he also has a Long Bow as his weapon.

## Personality

Dragunov is a carefree yet laid back man who tends to take his time in both strategizing and situations. Unlike most Inquisitors, he adheres to the rules and he will arrest anyone who harms the innocent, even if it’s an fellow Inquisitor.

Unlike Torque, he does not agree with the ideology that a person can change the world on their own, instead he believes that working with other people can help you change the world. And yet, despite his ideology, he has been a captain for quite a few years. He also is an experienced cook who cares for his crew and the innocent and appreciates the kindness and hard work they do. He cares greatly for those under his command.

## Miracle

His miracle allows him to teleport to where his arrows are shot. "Patrem Inquisitor, Institutor Of The Miracle, May Your Presence Discard All Distances"

## History

He once served as a Vice Captain, with Konrad as a soldier under him.

## Trivia

His name may be a reference to his weapon-- A" dragunov" being a Russian made military sniper rifle, and "dart" may be in reference to the arrow. (?)
Episode 2 (season 2)

**An Encounter in the Rain -Mist** (霧雨の邂逅 -Mist-, **Kirisame no Kaikō -Mist-**?) is the second episode of the second season in the *Radiant* anime series.

It first aired October 09, 2019.

## Summary

The episode starts with Seth running into Alma in her air ship. Alma was not alone with her was the newly reformed Bravery Duet. The Duet is now under the employment of alma as her assistances. As Alma and Seth were talking about the events in Rumble Town , in another air ship Captain Dart was talking about his new first mission as a thaumaturge to locate and capture Seth. The next morning Seth set out for Caislean Merlin when he was given some food and a new short broom from the Bravery Duet. As he arrived to the country where Caislean Merlin is he was accidently rammed by a giant air ship ,he was able to hold on the a docking boat that came out of the ship. The people on the boat were members of the Baron Merchants. They had a plan to try exploit the countries natural resources. As they talked Seth fell from the top of the boat
and landed on one of the merchants when that happened the merchant started to give chase to Seth in the forest.

Seth Was able to run away but one of the merchant caught him of guard as he jumped into the air. As the Merchant looked for where Seth mysterious Shadow creatures came from behind a tree and scared the merchant off. As it turns out those creature belong to Seth's ally Grimm. Grimm treated Seth's wounds from the chase and by the next morning Grimm put Seth on the right path towards Caislean Merlin and Seth continued on his journey for information on Radiant.
Alma's Observatory

**Alma's Observatory** is a floating house owned by Alma. It can typically be found over Pompo Hills, but can be moved when needed.

## Overview

The Observatory is a sizable house, with two massive telescopes jutting out from the rooftops. Attached to the roofing is a massive, hot air balloon that allows the home to remain afloat. When not being held in a stationary location, the Observatory can be attached to a nearby hill or Islet to remain stable when not floating.

The telescope on top of the house enables Alma to keep a watchful eye over Pompo Hills, it's range being so great that she could observe Seth in battle with the Golem Nemesis. Overall, her Observatory is spacious enough to allow multiple people to comfortably live within its confines.
Melie/Powers & Abilities

## Melie/Powers & Abilities Images

=== **Overview** ===
When first introduced, Melie - while being somewhat experienced - wasn't particularly well-rounded. In her default persona, she seemed to primarily be suited towards defensive or support combat. However, her skills steadily rise as she strives to stay on pace with Seth. Upon training, not only are Melie's defensive magic been improved, but her ability to react to a threat, as well as her offensive skill set has also been elevated.

== Physical Abilities ==
Strength

The full scope of Melie's physical prowess has yet to be explored. However, as a Sorcerer, she innately possesses superhuman capacity.

**Excellent Fantasia Control:** Mélie has shown to have very good control over her Fantasia and good control in casting her spells and attacks.

**Fast Learner:** Before she meet Seth she was not able to cast any attack spells without switching to her other self. But The way she saw Seth working hard to get stronger, the more she trained and learned to attack without even changing her personality.

**Good Instincts:** In battle Mélie make quick choices that help her survive and how she is able to catch others off guard, like the way she sealed Hamline's magical power with the plundering Lamp.

**Magic:**

**Gravem Carserem-** This is a type of trap magic that Mélie can do by making a giant Sphere wrapped with chains to trap a nemesis.

**Meteor Drops-** Mélie gathers fantasia into her Wand and waves it across the air, shooting out multiple orbs of fantasia to attack her opponent.

**Ignis Rumpere-** This is a very strong attack spell that sends explosive projectiles towards an enemy, but it can also be set as explosive mines.

**Repulse-** Mélie can create a shield made from Fantasia, that can block attacks too a certain point.
Sorcerer of the West

## Sorcerer of the West Images

The **Sorcerer of the West** is an unseen sorcerer that Alma appears to be acquainted with. As the title suggests, the sorcerer likely lingers towards the west of Pompo Hills. Like Alma, this individual serves as a protector to the isolated Islet, and often fights off nearby Nemeses.

## Powers and Abilities

Given that Alma entrusted the protection of Pompo Hills to the Sorcerer of the West in Alma's brief absence, one can assume that the sorcerer is fairly powerful in their own right. To what extent remains to be seen.
Fix

Fix is a female kenku and a master golem-smith.

She was once a student at the arcanum , but was expelled for experimenting with a flesh golem. Now she's working on a commission for Ironstaff Erasmus, head of the Bluecloaks.

As a kenku, Fix is unable to speak conventionally. Instead, she uses a form of sign language that has roots in local thieves' cant. She also teaches this sign language to her golems.

Fix met some of the Stormguard , and was cautiously friendly.
Doc/Powers & Abilities

Despite being a sorcerer, Doc doesn't regularly engage in sorcery or any form of combat whatsoever. His expertise instead is focused on his intelligence, which he puts to use in his career as a Researcher. Lacking training, Doc seems to lack any supernatural abilities as displayed by many other sorcerers in the series.

 Abilities

### Intelligence

One of Doc's most prominent character traits is his intelligence. As a certified Nemesis Researcher, Doc possesses a wealth of knowledge in all things magical, and often serves as the "brains" of the group. Seth often goes to Doc in order to get valuable information on various subjects. For example, Doc has noted to have been researching the strange symbols on Nemeses, and trying to draw connections to the different images that appear. While unable to decipher the logic of what the symbols actually meant, Doc possessed enough knowledge to know that they all glowed when a Nemesis was under control of a Dormitor.

## Techniques

* Curse
* Equipment

Molting

*Main Article: Molting*

Doc's curse is the ability to Molt! With this ability, his outer body eventually begins age rapidly, withering at into a husk of its former self. Once the process has reached its end, Doc is reborn inside of his old body, in the form of a toddler. Despite being 'reborn', Doc retains all of his knowledge and memories - although it's been shown that as a toddler he'll develop the bladder control of a person that age. With this curse, Doc is effectively immortal and doesn't seem capable of dying through natural causes.

Doc's Ship

*Main Article: Doc's Ship*

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Torque

## Torque Images

**Torque "The Beast"** (“野獣” トルク,, *"Yajū" Toruku*?) is a member of the Inquisition and General of the current *Miracle Makers*, the **Thaumaturges**.

## Appearance

Torque is a middle-age man. He has long spikey red hair and a five o-clock shadow. He has a big scar on one of his eyes. He has a black trench coat and he has a lot of medals on it. He wears black pants and boots.

## Personality

Not much is know about his personality but Torque seems to be serious and committed to completing his goals. He cares for the innocent and aims to create a disciplinary world so that everything can be in peace. He also has an ideology to change the world on his own, and believes that The Inquisition should keep their emotions in check so they don't ruin the situation.

## Miracle

His miracle allows him to nullify the Fantasia in everything he touches with his sword. "Patrem Inquisitor, Institutor Of The Miracle, May Your Light Strike Through The Darkness."
Molting

**Molting** is a curse that grants the user the ability to be continuously reborn.

## Ability

When the Molting curse activates, Doc's body rapidly begins to go through a period of extreme aging. His skin grows thin and wrinkled, as if deprived of proper hydration. He also begins to rapidly lose the excess fat on his frame, eventually becoming a husk of dead flesh. During the build up, Doc suffers from intense stomachaches, headaches, and a severe lack of energy. As the process completes, Doc is reborn as an within his outer body shell.

Despite being reborn as a toddler, Doc retains all of his knowledge and memory obtained in his original lifespan. Consequently, however, the sorcerer's bladder control and motor skills are reduced to that of a child of their bodily age. This curse effectively allows Doc to continuously cheat death, as he will presumably continue to be reborn - rendering natural deaths as an impossibility. The exact nature of the Molting curse isn't known, although it is most likely that the curse activates once Doc's body reaches a certain age.
Episode 10 (season 2)

**The Qualifications of a Knight -Quality**- (Kishi no Shikaku -Quality-, *騎士の資格 -Quality-*?) is the tenth episode of the second season in the *Radiant* anime series.

## Summary

The episode starts off with Seth training to control the dark free loader inside him. After he failed again Mry and Jill give a bracelet made from magic wood and Mry's hair. He explained to Seth that when he does loss control he can use that bracelet to anchor himself to the world and have better control over himself. Meanwhile the knight sorcerers are alerted to a nemesis that is on the out skirts of the town and mobilize to intercept it. A small centipede like nemesis was found attacking a farm in the country side and Lord Grandgoro slashed it in two. While Melie and Ocoho are helpin to clean up they start to talk and than suddenly a much more massive nemesis was spotted not far from the first so the knight move quickly to defeat it. As Melie and Ocoho were fly to help, Ocoho noticed that the nemesis that was defeated was actually a group of nemesis echoes that have now split and started to attack the farmers.

   Ocoho and Melie flew down quickly to face the echoes and save the people. Ocoho swooped in to save a little boy. She than starts to fight the echoes with close combat but there were simply too many for her to take on all at once. She tried to call for help but the other knight were too far way to hear her. So in a fit of desperation she casts a long distance gasoni spell and she was able to get the other knights to help her. After the people were saved Ocoho passed out from exhaustion and the other were un aware of what happen but the went down to help her. From a far two oh=f the Merchant Barons were watching the battle and said that they had planned what just happened.
Explosive Bottle

An **Explosive Bottle** is a magical potion that explodes on impact.

## Overview

The Explosive Bottle is held in an enormous, circular flask. Its size is so grand that the item has to be carried on the caster's back in order for them to comfortably move about. It has a long, thin handle at the top, allowing Sorcerers to more comfortable grab and launch the potion bottle in combat.

The liquid stored is responsive to force. Upon having the bottle thrown onto a surface, it explodes releasing a thick cloud of orchid vapor.

In the single instance the Explosive Bottle was used, the bottle was ineffective against the Golem Nemesis.
Pompo Hills

**Pompo Hills** is a floating archipelago located southeast of the Estrie Kingdoms.

## Description

The islands are characterized by their less industrialized, rural infrastructure. In addition, as a result of its quaint, plain nature, it doesn't appear to attract much attention from the Inquisition, whose headquarters is located to the north of the archipelago. As a result of the organization's apparent disregard, Pompo Hills is more friendly to sorcery, although still distrustful overall to the infected.

Two Sorcerers, in particular, are known to serve as protectors of Pompo Hills from Nemeses, Alma and the Sorcerer of the West. Due to the good works done by these Sorcerers, including Seth, the denizens in certain parts have warmed up to their presence.

## Locations

### Island 21

*Main Article*: Islet 21

Island 21 is the only part of Pompo Hills shown thus far. The island served as Seth's and Alma's primary stomping grounds, with the former often attempting to train in the Islet, or to befriend the denizens. Alma, on the other hand, seemed to come to the island only to purchase goods, or to clean up whatever mess Seth happened to make.

### Alma's Observatory

*Main Article*: Alma's Observatory

The Observatory is a floating home located just south of the main islands. This is where Alma and Seth live, away from the public. The floating structure also functions as a watchtower of sorts, enabling Alma to watch the skies and remain vigilant of any threat that may linger over Pompo Hills.
Us2 custom systems Wiki

## About

Welcom to the US2 custom system wiki you can do wiki pages here to help it grow you can even talk here in the comments of each page that is here please enjoy the wiki and get adding.

## Things you can do

You can make your own wiki page as you will get to make them from your simulations that you made in US2 please enjoy.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Broom Bump

**Broom Bump** is a mighty Fantasia stream launched by Yaga.

## Overview

Yaga is able to swiftly charge Fantasia into the bristles of his magic broom. At high speed, a stream of Fantasia jets from the end of the broom, engulfing the target in an outburst of energy.

Yaga is able to use this technique seamlessly after blocking one of Seth's incoming attacks.

## Trivia

* This ability is only shown in the Manga.
* It appears to be a trend where the majority of Yaga's abilities are directly named after the feathered tool that is being used as a conduit.

## References

*RADIANT* Manga: Chapter 5 (p. 11).
Ocoho

## Ocoho Images

**Ocoho** (オコホ,, *Okoho*?) is an apprentice of the Order of the Sorcerer-Knights of Cyfandir. After the battle in Caislean Merlin she is chosen as Cyfandir Princess by the queen Boudica herself.

Ocoho is currently traveling alongside Seth in the search for the *Radiant*.

## Appearance

Ocoho is a young woman with brown skin, brown eyes, and long greenish-black hair braided on the left side.

Her magic knight trainee uniform consists of a white tunic worn over black shirt and pants, paired with leather boots and arm guards and a hooded green cape. When going into battle she dons armor in the form of a breastplate, spaulers, tassets, and guards on her shoulders and knees. Her skull-shaped knee guards double as feather-weapons which emit Fantasia when she uses them to attack. Additionally, she wears feather adorned bracelets in and out of uniform.

## Personality

Ocoho is a friendly and strong young woman. She is nice to anyone that she meets and she has unstoppable determination when it come to becoming stronger as a fighter and a knight sorcerer. She can be very assertive in certain moments and she can also in invasive with personal space as shown when she jump on Seth's shoulders to talk to him.

## Relationships

### Seth

In Caislean Merlin, Seth befriends Ocoho. As an aspiring Sorcerer-Knight, his role is to protect the people of Cyfandir from the attacks of the Nemesis, or more recently, from the apparitions of Spectrums. He also has good relations with Doc and Mélie.

After Ocoho joined the group, their relationship grew stronger to the point where Ocoho trusts Seth immensely. It is implied that Ocoho may have begun to develop romantic feelings for Seth, this is evident during the events of the Bome arc in chapters 129 and 132.

## Abilities and powers

**Fantasia skills:**

**Gysoni:** This is a spell that allows casters to link their senses together and allows them to communicate with each other at long distances. She can also use Gysoni to control her dragon so that she can fight ant enemy.

**Deine:** This spell allows Ocoho to fill her knee skulls guards with fantasia and either hit enemy's with them directly or shoot them as projectiles she can control mid-flight.

**Retractable Shield**: Ocoho's bracelets can transform into retractable shields. She has been shown to use these shields both offensively and defensively.

**Skull Knee-Guards:** Just like her armor her knee guards are stored in a crystal and she can call it by touching the crystal.

* Ocoho using her shield to defend
* Ocoho using her shield to attack
1/2

## Trivia

Ocoho's curse is a mark just below the ear, when touched she obeys the commands of the person touching it, and does not have memories of what she did. ( episode 21, season 2)

Her date of birth is March 29th.
Episode 21

## Episode 21 Screenshots

This is the final episode of Season 1 Of Radiant and it ends with Seth leaving the Artemis Institute and heading for a country of Sorcerers to find a new lead on Radiant. During the episode Seth was having trouble dealing with the fact that his quest is too dangerous for his friends. By the end of the episode a new Nemesis attacked Artemis and Melie was cot in the middle and Seth had to save her. In the middle of the fight Seth went berserk again completely destroyed the Nemesis and that made him fell like his friends are not safe with him around.
Piodon

## Piodon Images

**Piodon** (ピオドン,, *Piodon*?), also called Syrdon is a member of the Inquisition and member of the **Conversos**.

## Appearance

Piodon's hair is loose and has little horns, just like Seth. He is dressed in a large black tunic and cloak, and wears the hood until the events of Rumble Town, where he reveals himself to Seth. He is dressed in brown trousers, a waistcoat and a little cloak, and a messenger bag. He also wears feathered gloves, although it's common knowledge that the infection allows him to cast spells with his bare hands.

He has a scar in cross shape on his forehead, whose origin is unknown. His resemblance to Seth and his other supposed "brothers" is striking.

## Personality

Not much is known about Piodon personality, but he seems to be very interesting in learning what people fight for and who they are fighting for. He also seems to agree about General torque ideology of changing the world on his own.

## Relations

### Seth

He is, in theory, Seth's older brother. Seth doesn't know anything about Piodon and doesn't trust him. At their first meeting, he offers to awake Seth's consciousness of Fantasia, in order to duplicate his power. The young man accepts despite his skepticism, which he bitterly regret later. The intervention of Piodon awoke in Seth a kind of black and evil force with unknown origins. When this force takes over Seth, he loses control of himself and no longer distinguishes friends from enemies.

After that Seth is able to see Piodon in his "dreams" but, fearing the worst will happen, he asks Piodon to leave and don't ever come back.

### Diabal

He would also be Piodon's brother. He says he was manipulated by Piodon, who taught him to use the Fantasia to resurrect this black force then led him to be tortured by the Inquisition. Diabal came out with significant physical and mental sequelae, and now is afraid of Piodon, to the point of not even trying to fight it.

Mistaking Seth for Piodon, he attempted to kill him when they first meet.

### Triton

The third known "brother" of Piodon. Not much is said about him, except that Piodon was the one responsible for awakening his blackness and he was seen by Diabal fighting in a battle at Vivacyne. It is unknown if he's still alive.

## Trivia

* On the back cover of Volume 8, we can see him younger, when he met Diabal.
Geta

Geta (Anthra b) is the first planet of the anthra system and is a old Mercury object

## temp drop

the planet will soon drop the temp to be habitable but sadly no atmosphere and water since it is too dry

## About this planet

This is the first planet of the star it is 6.5 billion years old it is 2.28x more bigger then earth mostly made of silicate and a bit of iron and it will take 7.58 months to orbit the star

## gravity

The planets gravity is stronger then earths due to bigger mass and radius the planet is still weaker then the gas giants and both stars

## trivia

this is the only sandy-dry area that has no water and atmosphere

the planet is land-able and has never been visited yet since it is at a far distance from us

The name geta is based off of beta
Episode 1 (season 2)

**Toward a New Adventure -Overture-** (新たなる冒険へ -Overture-, **Aratanaru bōken e -Overture-**?) is the first episode of the second season in the *Radiant* anime series.

It first aired October 02, 2019.

## Summary

The new season starts off with a recap of what happens in the pervious season. Seth continues his journey to learn more about Radiant, and he found out that there might be information in the Kingdom of Caislean Merlin. On the way he met alma and the bravery duet.

While at the same time Dart Dragunov walks across an extremely snowy mountain to get to a secret meeting. And When he arrived he found out that that he was chosen to become a thaumaturge.

## Characters in Order of Appearance

* Seth
* Dart Dragunov
Gatun

Gatun is the 5th planet and the first gas giant of the anthra system

## gases and materiel of Gatun

the planet contains Heulium silicate and iron methane and liquid nitrogen

## moons

1st moon: kala

2nd moon: Tako

## age

this gas giant is the oldest planet of 8.1 billion years old as it is not the largest planet in the whole system

## trivia

the planet is the only gas giant of Anthra

the gas giant has the most moons of anthra

the object formed it's 2 moons 7.60-7.79 billion years ago
The City of Stormgate

Stormgate is a large city that is divided by a large canal leading into the Stillwater bay. It is the capital of the Dominion, a growing nation that encompasses most of the north.

Stormgate is built with a notable sort of architecture, where one side of each building has curved walls. This trend is because of a unique phenomenon of the city, where once every 5 days a violent storm will crash in from the Ardent Sea. Every dock worker has a different tale as to why, but this happens every 5 days without fail. The locals have taken advantage of the storms, creating many wind powered devices to accomplish simple tasks like grinding flour or heating water.

It is very dangerous to be outside during a storm. Belltowers across the city ring in warning half an hour before the beginning of every storm, and there are emergency shelters in most neighborhoods where people can wait the weather out. Most storms take about an hour to pass.

Stormgate is also home to the Arcanum, a large arcane university that further the developments of magic in an attempt to understand the fabric of reality itself.

Ten years ago, Stormgate was the seat of power for the Twin Kingdoms, a binarchy that controlled the surrounding area. The kings, Tyman Varius and Cyrus Andrion, were deposed and executed by Stormgate's current ruler, Commissar Hector Tarkus.

## Geography

Stormgate's Main Street is 14 miles from one end to the other. Stormgate itself has a square mileage of 135.6 miles.
Vernista

Vernista is the 2nd star (Anthra being first) and is the smallest star in the system

## mass

the star is 214 Jupiter (0.204 suns) which is not the biggest in the whole universe

## secrets

the star is believed to be not as luminous as Anthra and is cooler then the main star

## trivia

This is the most sun-like object in the system

the star has the least amount of planets

the object is the most known star to people just like Anthra

the mass of the star is the lowest of the system for a star but it is still bigger then jupiter