Music in Lego Star Wars: The Complete Saga

This page documents infomation about music in Lego Star Wars: The Complete Saga.

## `MUSIC.CFG`

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;  LSW SE music.txt ported to NuMusic format by Steve Monks  ;
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; Global Settings

STRICT			; causes any errors to stop execution - during development

PATH "Audio\_Music\"	; prefixes all music track names

ALBUM "LSW"

; Main Music

quiet "Titles"	       		ID "Titles"

quiet "StatusScreen"   		ID "StatusScreen"

quiet "Ep4_TextCrawl"           ID "Ep4_TextCrawl"
quiet "Ep5_TextCrawl"           ID "Ep5_TextCrawl"
quiet "Ep6_TextCrawl"           ID "Ep6_TextCrawl"

quiet "Ep4_EndCredits"          ID "Ep4_EndCredits"
quiet "Ep5_EndCredits"          ID "Ep5_EndCredits"
quiet "Ep6_EndCredits"          ID "Ep6_EndCredits"

; In-Game Music + Ambiences

; Ep4

QUIET "Qui_BR_Tantive"		ID "Qui_BR_Tantive"
ACTION "Act_BR_Tantive"		ID "Qui_BR_Tantive" IX 00.00  IX 09.95  IX 28.50  IX 46.00  IX 57.70
NOMUSIC "amb_BR_Tantive"	ID "Qui_BR_Tantive"

; For generic Tatooine (outside)
QUIET	"Qui_Tatooine"		ID "Qui_Tatooine"
ACTION	"Act_Tatooine"		ID "Qui_Tatooine" IX 00.00  IX 11.50  IX 26.99  IX 35.29  IX 40.49
NOMUSIC	"amb_Tatooine"		ID "Qui_Tatooine"

; For Tatooine_B (inside SandCrawler)
QUIET   "Qui_Tatooine_B"	ID "Qui_Tatooine_B"
ACTION  "Act_Tatooine_B"	ID "Qui_Tatooine_B"   IX 00.00  IX 11.50  IX 26.99  IX 35.29  IX 40.49
NOMUSIC "amb_Tatooine_B"	ID "Qui_Tatooine_B"

QUIET	"Qui_Mos_A"	      ID "Qui_Mos_A"
QUIET	"Qui_Mos_B"	      ID "Qui_Mos_B"
QUIET	"Qui_MosAlley"	      ID "Qui_MosAlley"
QUIET	"Qui_MosCant1"	      ID "Qui_MosCant1"
QUIET	"Qui_MosCant2"	      ID "Qui_MosCant2"
QUIET	"Qui_MosHangar"       ID "Qui_MosHangar"

ACTION	"Act_Mos_A"	      ID "Qui_Mos_A"       IX 00.00  IX 25.84  IX 41.39  IX 63.36  IX 80.60
ACTION	"Act_Mos_B"	      ID "Qui_Mos_B"       IX 00.00  IX 17.37  IX 36.73  IX 66.78  IX 83.68
ACTION	"Act_MosAlley"	      ID "Qui_MosAlley"    IX 00.00  IX 25.84  IX 41.39  IX 63.36  IX 80.60
ACTION	"Act_MosCant"	      ID "Qui_MosCant1"    IX 00.00  IX 24.93  IX 42.84  IX 58.92  IX 89.89
ACTION	"Act_MosCant"	      ID "Qui_MosCant2"    IX 00.00  IX 24.93  IX 42.84  IX 58.92  IX 89.89
ACTION	"Act_MosHangar"       ID "Qui_MosHangar"   IX 00.00  IX 19.75  IX 39.90  IX 46.75  IX 55.65

NOMUSIC	"amb_Mos"	      ID "Qui_Mos_A"
NOMUSIC	"amb_Mos"	      ID "Qui_Mos_B"
NOMUSIC	"amb_MosAlley"	      ID "Qui_MosAlley"
NOMUSIC	"amb_MosCant"	      ID "Qui_MosCant1"
NOMUSIC	"amb_MosCant"	      ID "Qui_MosCant2"
NOMUSIC	"amb_MosHangar"       ID "Qui_MosHangar"

QUIET	"Qui_DS_Rescue"       ID "Qui_DS_Rescue"
ACTION	"Act_DS_Rescue"       ID "Qui_DS_Rescue" IX 00.00  IX 10.98  IX 38.91  IX 58.46  IX 86.76
NOMUSIC	"amb_DS_Rescue"       ID "Qui_DS_Rescue"

QUIET   "Qui_DS_Escape"	      ID "Qui_DS_Escape"
ACTION  "Act_DS_Escape"       ID "Qui_DS_Escape"  IX 00.00  IX 18.47  IX 33.56  IX 50.64  IX 67.90
NOMUSIC "amb_DS_Escape"       ID "Qui_DS_Escape"

; For DeathStarBattle_ABC (surface) - VEHICLE - No Quiet
ACTION	"Act_DSB_Appr"	      ID "Act_DSB_Appr"
NOMUSIC	"amb_DSB"	      ID "Act_DSB_Appr"

; For DeathStarBattle_D (trench) - VEHICLE - No Quiet
ACTION	"Act_DSB_Trench"	ID "Act_DSB_Trench"
NOMUSIC	"amb_DSB"	      	ID "Act_DSB_Trench"

; For DeathStarBattle_D (shield generator gone) - VEHICLE - No Quiet
ACTION	"Act_DSB_ShieldGone"	ID "Act_DSB_ShieldGone"
NOMUSIC	"amb_DSB"	      	ID "Act_DSB_ShieldGone"

; Ep5

; For HothBattle_ACDE (outside) - VEHICLE - No Quiet
ACTION	"Act_HothBattle_ACDE"	ID "Act_HothBattle_ACDE"
NOMUSIC "amb_HothBattle_ACDE"	ID "Act_HothBattle_ACDE"

; For HothBattle_B    (inside)  - VEHICLE - No Quiet
ACTION	"Act_HothBattle_B"	ID "Act_HothBattle_B"
NOMUSIC	"amb_HothBattle_B"	ID "Act_HothBattle_B"

; For HothEscape_ABC (inside)
QUIET	"Qui_HothEscape_ABC"	ID "Qui_HothEscape_ABC"
ACTION	"Act_HothEscape_ABC"	ID "Qui_HothEscape_ABC"   IX 00.00  IX 20.18  IX 34.18  IX 46.98  IX 65.80
NOMUSIC	"amb_HothBattle_B"	ID "Qui_HothEscape_ABC"

; For HothEscape_D (outside)
QUIET   "Qui_HothEscape_D"	ID "Qui_HothEscape_D"
ACTION  "Act_HothEscape_D"	ID "Qui_HothEscape_D" IX 00.00  IX 17.74  IX 33.06  IX 43.74  IX 56.65
NOMUSIC "amb_HothEscape_D"	ID "Qui_HothEscape_D"

; For Act_AstChase_ABC (space) - VEHICLE - No Quiet
ACTION	"Act_AstChase_ABC"	ID "Act_AstChase_ABC"
NOMUSIC	"amb_DS_Rescue"		ID "Act_AstChase_ABC"

; For Act_AstChase_D   (space w/ StarDests)  - VEHICLE - No Quiet
ACTION	"Act_AstChase_D"	ID "Act_AstChase_D"
NOMUSIC	"amb_DS_Rescue"		ID "Act_AstChase_D"

; For Act_AstChase_Cave   (Monster Mouth)  - VEHICLE - No Quiet
ACTION	"Act_AstChase_Cave"	ID "Act_AstChase_Cave"
NOMUSIC	"amb_AstChase_Cave"	ID "Act_AstChase_Cave"

; For Dagobah_ABCE (forest)
QUIET   "Qui_Dagobah_ABCE"	ID "Qui_Dagobah_ABCE"
ACTION  "Act_Dagobah_ABCE"	ID "Qui_Dagobah_ABCE" IX 00.00  IX 09.52  IX 18.57  IX 31.76  IX 36.26
NOMUSIC "amb_Dagobah_ABCE"	ID "Qui_Dagobah_ABCE"

; For Dagobah_D (caves)
QUIET   "Qui_Dagobah_D"		ID "Qui_Dagobah_D"
ACTION  "Act_Dagobah_D"         ID "Qui_Dagobah_D" IX 00.00  IX 14.23  IX 31.60  IX 50.38  IX 74.02
NOMUSIC "amb_Dagobah_D"         ID "Qui_Dagobah_D"

; For CloudCity_Trap (all inside)
QUIET   "Qui_CC_Trap"	ID "Qui_CC_Trap"
ACTION  "Act_CC_Trap"	ID "Qui_CC_Trap" IX 00.00  IX 15.32  IX 29.58  IX 46.53  IX 56.37
NOMUSIC "amb_CC_Trap"	ID "Qui_CC_Trap"

; For CloudCity_Escape_A (inside)
QUIET	"Qui_CC_Escape_A"	ID "Qui_CC_Escape_A"
ACTION	"Act_CC_Escape_A"	ID "Qui_CC_Escape_A" IX 00.00  IX 33.08  IX 60.37  IX 90.27  IX 124.45
NOMUSIC "amb_CC_Trap"		ID "Qui_CC_Escape_A"

; For CloudCity_Escape_BC (outside)
QUIET   "Qui_CC_Escape_BC"	ID "Qui_CC_Escape_BC"
ACTION  "Act_CC_Escape_BC"	ID "Qui_CC_Escape_BC" IX 00.00  IX 33.08  IX 60.37  IX 90.27  IX 124.45
NOMUSIC "amb_CC_Escape_BC"	ID "Qui_CC_Escape_BC"

; EP6

; For JabbasPalace_A (outside)
QUIET   "Qui_Jabbas_A"	ID "Qui_Jabbas_A"
ACTION  "Act_Jabbas_A"	ID "Qui_Jabbas_A" IX 00.00  IX 05.85  IX 15.84  IX 22.83  IX 34.27
NOMUSIC "amb_Tatooine"	ID "Qui_Jabbas_A"

; For JabbasPalace_BD (inside)
QUIET   "Qui_Jabbas_BD"		ID "Qui_Jabbas_BD"
ACTION  "Act_Jabbas_BD"         ID "Qui_Jabbas_BD" IX 00.00  IX 12.88  IX 28.60  IX 42.53  IX 65.57
NOMUSIC "amb_Jabbas_BDE"	ID "Qui_Jabbas_BD"

; For JabbasPalace_E (inside + Rancor)
ACTION 	"Act_Jabbas_E"		ID "Act_Jabbas_E"
NOMUSIC "amb_Jabbas_BDE"	ID "Act_Jabbas_E"

; For Sarlacc/Jabba Disco Room
ACTION	"Act_GamorrDisco"	ID "Act_GamorrDisco"
NOMUSIC "amb_Jabbas_BDE"	ID "Act_GamorrDisco"

; For Sarlacc_Pit_A (outside)
ACTION	"Act_Sarlacc_A"	ID "Act_Sarlacc_A"
NOMUSIC	"amb_Tatooine"	ID "Act_Sarlacc_A"

; For Sarlacc_Pit_B (inside)
QUIET	"Qui_Sarlacc_B"	ID "Qui_Sarlacc_B"
ACTION	"Act_Sarlacc_B"	ID "Qui_Sarlacc_B" IX 00.00  IX 15.04  IX 32.27  IX 54.45  IX 70.82
NOMUSIC	"amb_Tatooine" 	ID "Qui_Sarlacc_B"

; For Sarlacc_Pit_C (outside)
ACTION	"Act_Sarlacc_C"	ID "Act_Sarlacc_C"
NOMUSIC	"amb_Tatooine"	ID "Act_Sarlacc_C"

; For SpeederChase (Endor Forest)
QUIET   "Qui_SpeederChase"	ID "Qui_SpeederChase"
ACTION  "Act_SpeederChase"	ID "Qui_SpeederChase" IX 00.00  IX 19.56  IX 41.69  IX 68.09  IX 90.95
NOMUSIC "amb_EndorForest"	ID "Qui_SpeederChase"

; For EndorBattle (Endor Forest)
QUIET   "Qui_EndorBattle_ABC" ID "Qui_EndorBattle_ABC"
ACTION  "Act_EndorBattle_ABC" ID "Qui_EndorBattle_ABC"  IX 00.00  IX 11.63  IX 23.84  IX 43.16  IX 69.07
NOMUSIC "amb_EndorForest"     ID "Qui_EndorBattle_ABC"

; For EndorBattle (Endor Bunker)
QUIET   "Qui_EndorBattle_D" ID "Qui_EndorBattle_D"
ACTION  "Act_EndorBattle_D" ID "Qui_EndorBattle_D"  IX 00.00  IX 13.69  IX 32.59  IX 46.55  IX 63.00
NOMUSIC "amb_EndorBunker"   ID "Qui_EndorBattle_D"

; For EmperorFight (inside DS2)
QUIET   "Qui_EmperorFight" ID "Qui_EmperorFight"
ACTION  "Act_EmperorFight" ID "Qui_EmperorFight"  IX 00.00  IX 12.70  IX 32.13  IX 62.60  IX 80.41
NOMUSIC "amb_DSB_Int"      ID "Qui_EmperorFight"

; For DeathStar2Battle_A (outside DS2) - VEHICLE - No Quiet
ACTION	"Act_DS2B_A"	ID "Act_DS2B_A"
NOMUSIC	"amb_DSB"	ID "Act_DS2B_A"

; For DeathStar2Battle_BC    (inside DS2 piping) - VEHICLE - No Quiet
ACTION	"Act_DS2B_BC" ID "Act_DS2B_BC"
NOMUSIC	"amb_DSB_Int" ID "Act_DS2B_BC"

; For DeathStar2Battle_D     (inside DS2 Reactor/Beam) - VEHICLE - No Quiet
ACTION	"Act_DS2B_D" 	ID "Act_DS2B_D"
NOMUSIC	"amb_DS_Escape" ID "Act_DS2B_D"

; For DeathStar2Battle_EFG     (inside DS2 piping) - VEHICLE - No Quiet
ACTION	"Act_DS2B_EFG"	ID "Act_DS2B_EFG"
NOMUSIC	"amb_DSB_Int"	ID "Act_DS2B_EFG"

; For Bonus Level (END) LegoLand
QUIET	"Qui_Bonus" ID "Qui_Bonus"
ACTION	"Act_Bonus" ID "Qui_Bonus"  IX 00.00  IX 14.11  IX 37.61  IX 53.91  IX 64.64
NOMUSIC	"amb_Bonus" ID "Qui_Bonus"

; For Bonus LEGO-Cities
QUIET	"Qui_LegoCities" ID "Qui_LegoCities"
NOMUSIC	"amb_LegoCities" ID "Qui_LegoCities"

; ------  CutScenes  ------

PATH "Audio\_CutScenes\"	; prefixes all music track names

; Ep4

CUTSCENE "BlockadeRunner_Intro"
CUTSCENE "BlockadeRunner_Midtro"
CUTSCENE "BlockadeRunner_Outro"
CUTSCENE "BlockadeRunner_OutroA"

CUTSCENE "Tatooine_Intro"
CUTSCENE "Tatooine_Outro"

CUTSCENE "MosEisley_Intro"
CUTSCENE "MosEisley_Midtro"
CUTSCENE "MosEisley_Outro"

CUTSCENE "DeathStarRescue_Intro"
CUTSCENE "DeathStarRescue_Midtro"
CUTSCENE "DeathStarRescueOutro"

CUTSCENE "DeathstarEscape_Intro"
CUTSCENE "DeathstarEscape_Outro"

CUTSCENE "DeathStarBattle_Intro"
CUTSCENE "DeathStarBattle_Midtro"
CUTSCENE "DeathStarBattle_Midtro_inga"
CUTSCENE "DeathStarBattle_Outro"

CUTSCENE "Episode4Ending"

; EP5

CUTSCENE "HothBattle_Intro"
CUTSCENE "HothBattle_Outro"

CUTSCENE "HothEscape_Intro"
CUTSCENE "HothEscape_Outro"

CUTSCENE "AsteroidChase_Intro"
CUTSCENE "AsteroidChase_Midtro"
CUTSCENE "AsteroidChase_Outro"

CUTSCENE "Dagobah_Intro"
CUTSCENE "Dagobah_Midtro1"
CUTSCENE "Dagobah_Midtro2"
CUTSCENE "Dagobah_Outro"

CUTSCENE "CloudCityTrap_intro"
CUTSCENE "CloudCityTrapOutro"

CUTSCENE "CloudCityEscape_Intro"
CUTSCENE "CloudCityEscape_Midtro"
CUTSCENE "CloudCityEscape_Outro"

CUTSCENE "Episode5Ending"

; EP6

CUTSCENE "SpeederChase_Intro"
CUTSCENE "SpeederChase_Outro"

CUTSCENE "JabbasPalace_Intro"
CUTSCENE "JabbasPalace_Midtro1"
CUTSCENE "JabbasPalace_Midtro2"
CUTSCENE "JabbasPalace_Outro"

CUTSCENE "SarlaccPit_Intro"
CUTSCENE "SarlaccPit_Midtro"
CUTSCENE "SarlaccPit_Midtro2"
CUTSCENE "SarlaccPit_Outro"

CUTSCENE "EndorBattle_Intro"
CUTSCENE "EndorBattle_Outro"

CUTSCENE "EmperorFight_Intro"
CUTSCENE "EmperorFight_Outro"

CUTSCENE "DeathStar2Battle_Intro"
CUTSCENE "Deathstar2battle_midtro"
CUTSCENE "Deathstar2battle_outro"

CUTSCENE "Episode6_Ending"

;---------------------------

PATH "Audio\_Music\"	; prefixes all music track names

; LSW

; Main Music

QUIET "Credits2m"            ID "Credits2m"

quiet "Ep1_TextCrawl"           ID "Ep1_TextCrawl"
quiet "Ep2_TextCrawl"           ID "Ep2_TextCrawl"
quiet "Ep3_TextCrawl"           ID "Ep3_TextCrawl"

QUIET "Ep1_EndCredits"       ID "Ep1_EndCredits"
QUIET "Ep2_EndCredits"       ID "Ep2_EndCredits"
QUIET "Ep3_EndCredits"       ID "Ep3_EndCredits"

; In-Game Music + Ambiences

QUIET	"DexInside"          ID "DexInside"
NOMUSIC	"DexInside_Ambience" ID "DexInside"

QUIET	"DexOutside"           ID "DexOutside"
NOMUSIC	"DexOutside_Ambience"  ID "DexOutside"

; Ep1  Anakin's Flight - No Quiet
ACTION	"Ep1_AnakinsFlight_Action"   ID "Ep1_AnakinsFlight_Action"
NOMUSIC	"Ep1_AnakinsFlight_Ambience" ID "Ep1_AnakinsFlight_Action"

; Ep1_1  Negs
QUIET	"Ep1_1_Quiet"    	ID "Ep1_1_Quiet"
ACTION	"Ep1_1_Action"   	ID "Ep1_1_Quiet" IX 00.00  IX 18.47  IX 33.90  IX 60.85
NOMUSIC	"Ep1_1_Ambience" 	ID "Ep1_1_Quiet"

; Ep1_2  Gungan
QUIET   "Ep1_2_Quiet"    ID "Ep1_2_Quiet"
ACTION  "Ep1_2_Action"   ID "Ep1_2_Quiet" IX 00.00  IX 35.18  IX 67.56  IX 92.76  IX 115.08
NOMUSIC "Ep1_2_Ambience" ID "Ep1_2_Quiet"

; Ep1_3  Rescue
QUIET   "Ep1_3_Quiet"    ID "Ep1_3_Quiet"
ACTION  "Ep1_3_Action"   ID "Ep1_3_Quiet" IX 00.00  IX 32.82  IX 67.56  IX 95.47  IX 111.04
NOMUSIC "Ep1_3_Ambience" ID "Ep1_3_Quiet"

; Ep1_4  PodRace - VEHICLE - No Quiet
ACTION	"Ep1_4_Action"   ID "Ep1_4_Action"
NOMUSIC	"Ep1_4_Ambience" ID "Ep1_4_Action"

; Ep1_5  Retake
QUIET	"Ep1_5_Quiet"    ID "Ep1_5_Quiet"
ACTION	"Ep1_5_Action"   ID "Ep1_5_Quiet" IX 00.00  IX 20.06  IX 45.68  IX 68.92
NOMUSIC	"Ep1_5_Ambience" ID "Ep1_5_Quiet"

; Ep1_7  Maul
QUIET	"Ep1_7_Quiet"    ID "Ep1_7_Quiet"
ACTION	"Ep1_7_Action"   ID "Ep1_7_Quiet" IX 00.00  IX 38.46  IX 72.21  IX 118.50  IX 130.68
NOMUSIC	"Ep1_7_Ambience" ID "Ep1_7_Quiet"

; Ep2_1  Bounty Hunter Pursuit - No Quiet
ACTION	"Ep2_1_BHP_Action"   ID "Ep2_1_BHP_Action"
NOMUSIC	"Ep2_1_BHP_Ambience" ID "Ep2_1_BHP_Action"

; Ep2_1  Kamino
; For Outside, in the Rail Levels
QUIET   "Ep2_1_QuietA_F"    ID "Ep2_1_QuietA_F"
ACTION  "Ep2_1_ActionA_F"   ID "Ep2_1_QuietA_F" IX 00.00  IX 42.67  IX 84.22  IX 135.17  IX 154.13
NOMUSIC "Ep2_1_AmbienceA_F" ID "Ep2_1_QuietA_F"

; For Inside, in the Room Levels
QUIET   "Ep2_1_QuietB_E"    ID "Ep2_1_QuietB_E"
ACTION  "Ep2_1_ActionB_E"   ID "Ep2_1_QuietB_E" IX 00.00  IX 42.67  IX 84.22  IX 135.17  IX 154.13
NOMUSIC "Ep2_1_AmbienceB_E" ID "Ep2_1_QuietB_E"

; For Inside, Star Wars Disco
ACTION	"Ep2_1_StarWarsDisco"	ID "Ep2_1_StarWarsDisco"
NOMUSIC	"Ep2_1_AmbienceB_E"	ID "Ep2_1_StarWarsDisco"

; Ep2_2  Droid Factory
QUIET	"Ep2_2_Quiet"    ID "Ep2_2_Quiet"
ACTION	"Ep2_2_Action"   ID "Ep2_2_Quiet"  IX 00.00  IX 32.42  IX 56.74
NOMUSIC	"Ep2_2_Ambience" ID "Ep2_2_Quiet"

; Ep2_3  Jedi Battle - No Quiet
ACTION	"Ep2_3_Action"   ID "Ep2_3_Action"
NOMUSIC	"Ep2_3_Ambience" ID "Ep2_3_Action"

; Ep2_4  Gunship Cavalry - No Quiet
ACTION	"Ep2_4_Action"   ID "Ep2_4_Action"
NOMUSIC	"Ep2_4_Ambience" ID "Ep2_4_Action"

; Ep2_5  Dooku
QUIET	"Ep2_5_Quiet"    ID "Ep2_5_Quiet"
ACTION	"Ep2_5_Action"   ID "Ep2_5_Quiet" IX 00.00  IX 14.60  IX 60.75  IX 71.50  IX 79.50
NOMUSIC	"Ep2_5_Ambience" ID "Ep2_5_Quiet"

; Ep3_1  Dogfight - VEHICLE - No Quiet
ACTION	"Ep3_1_Action"   ID "Ep3_1_Action"
NOMUSIC	"Ep3_1_Ambience" ID "Ep3_1_Action"

; Ep3_2  Cruiser
QUIET	"Ep3_2_Quiet"    ID "Ep3_2_Quiet"
ACTION	"Ep3_2_Action"   ID "Ep3_2_Quiet" IX 00.00  IX 22.92  IX 52.81  IX 89.58  IX 115.89
NOMUSIC	"Ep3_2_Ambience" ID "Ep3_2_Quiet"

; Ep3_3  Grievous - No Quiet
ACTION	"Ep3_3_Action"   ID "Ep3_3_Action"
NOMUSIC	"Ep3_3_Ambience" ID "Ep3_3_Action"

; Ep3_4  Kashyyyk
QUIET	"Ep3_4_Quiet"    ID "Ep3_4_Quiet"
ACTION	"Ep3_4_Action"   ID "Ep3_4_Quiet" IX 00.00  IX 24.25  IX 64.47  IX 103.64
NOMUSIC	"Ep3_4_Ambience" ID "Ep3_4_Quiet"

; Ep3_5  Temple
QUIET   "Ep3_5_Quiet"    ID "Ep3_5_Quiet"
ACTION  "Ep3_5_Action"   ID "Ep3_5_Quiet" IX 00.00  IX 21.57  IX 50.66  IX 67.19  IX 92.26
NOMUSIC "Ep3_5_Ambience" ID "Ep3_5_Quiet"

; Ep3_6  Vader - No Quiet
ACTION	"Ep3_6_Action"   ID "Ep3_6_Action"
NOMUSIC	"Ep3_6_Ambience" ID "Ep3_6_Action"

; Ep4-1  Bonus Level (A New Hope)
QUIET   "Ep4_Bonus_Quiet"    ID "Ep4_Bonus_Quiet"
ACTION  "Ep4_Bonus_Action"   ID "Ep4_Bonus_Quiet" IX 00.00  IX 16.16  IX 31.10  IX 45.42
NOMUSIC "Ep4_Bonus_Ambience" ID "Ep4_Bonus_Quiet"

;---------------------------

PATH "Audio\_CutScenes\"	; prefixes all music track names

; LSW - CutScenes

CUTSCENE "Ep1_PodRace_PodExplode"
CUTSCENE "Ep1_PodRace_OutOfTime"

CUTSCENE "Ep1_AnakinPodExplode"
CUTSCENE "Ep1_AnisFlightIntro"
CUTSCENE "Ep1_AnisFlightOutro"
CUTSCENE "Ep1_DarthMaulIntro"
CUTSCENE "Ep1_DarthMaulOutro"
CUTSCENE "Ep1_FailedNegIntro"
CUTSCENE "Ep1_FailedNegOutro"
CUTSCENE "Ep1_GunganCityIntro"
CUTSCENE "Ep1_GunganCityOutro"
CUTSCENE "Ep1_InvNabooOutro"
CUTSCENE "Ep1_MawhonicCrash"
CUTSCENE "Ep1_PodRaceIntro"
CUTSCENE "Ep1_PodRaceOutro"
CUTSCENE "Ep1_PodRace_Sebulba"
CUTSCENE "Ep1_PodRace_Tusken"
CUTSCENE "Ep1_RescueQn_Intro"
CUTSCENE "Ep1_RescueQn_Outro"
CUTSCENE "Ep1_RetakePlc_Intro"
CUTSCENE "Ep1_RetakePlc_Outro"
CUTSCENE "Ep1_Complete"

CUTSCENE "Ep2_BountyHunterPursuit"
CUTSCENE "Ep2_Pursuit_Intro"
CUTSCENE "Ep2_Pursuit_Midtro1"
CUTSCENE "Ep2_Pursuit_Midtro2"
CUTSCENE "Ep2_Pursuit_Outro"
CUTSCENE "Ep2_DiscoverJango"
CUTSCENE "Ep2_DookuFight"
CUTSCENE "Ep2_DookuIntro"
CUTSCENE "Ep2_DookuOutro"
CUTSCENE "Ep2_DookuYodaArr"
CUTSCENE "Ep2_DroidFactIntro"
CUTSCENE "Ep2_DroidFactOutro"
CUTSCENE "Ep2_GunshipCavIntro"
CUTSCENE "Ep2_GunshipCavMiniDS"
CUTSCENE "Ep2_GunshipCavOutro"
CUTSCENE "Ep2_GunshipExplode"
CUTSCENE "Ep2_JangoIntro"
CUTSCENE "Ep2_JangoMines"
CUTSCENE "Ep2_JediBattleIntro"
CUTSCENE "Ep2_JediBattleMid"
CUTSCENE "Ep2_JediBattleOutro"
CUTSCENE "Ep2_KaminoIntro"
CUTSCENE "Ep2_KaminoMidtro"
CUTSCENE "Ep2_KaminoOutro"
CUTSCENE "Ep2_KaminoRevealClones"
CUTSCENE "Ep2_Outro"

CUTSCENE "Ep3_CruiserDefeatDooku"
CUTSCENE "Ep3_CruiserEnterDooku"
CUTSCENE "Ep3_CruiserIntro"
CUTSCENE "Ep3_CruiserMeetGrev"
CUTSCENE "Ep3_CruiserOutro"
CUTSCENE "Ep3_DogfightDie"
CUTSCENE "Ep3_DogfightIntro"
CUTSCENE "Ep3_DogfightOutro"
CUTSCENE "Ep3_GrevIntro"
CUTSCENE "Ep3_GrevOutro"
CUTSCENE "Ep3_KashIntro"
CUTSCENE "Ep3_KashOrder66"
CUTSCENE "Ep3_KashOutro"
CUTSCENE "Ep3_RuinIntro"
CUTSCENE "Ep3_RuinOutro"
CUTSCENE "Ep3_VaderFight1"
CUTSCENE "Ep3_VaderFight2"
CUTSCENE "Ep3_VaderIntro"
CUTSCENE "Ep3_VaderOutroExtended"
CUTSCENE "Ep3_VaderOutroShort"
CUTSCENE "Ep3_Outro"

CUTSCENE "Ep4_ANewHopeIntro"
CUTSCENE "Ep4_ANewHopeOutro"

;---------------------------

; INDY - Main Music

QUIET	"IJ_Titles"   ID "IJ_Titles"
QUIET	"IJ_GameOver" ID "IJ_GameOver"
QUIET	"IJ_Credits"  ID "IJ_Credits"

; In-Game Music + Ambiences

PATH "Audio\_Music\"	; prefixes all music track names

QUIET   "IJ_Qui_Level1"         ID "IJ_Qui_Level1"
ACTION  "IJ_Act_Level1"         ID "IJ_Qui_Level1"  IX 00.00  IX 11.98  IX 21.36  IX 53.80  IX 67.52
NOMUSIC "IJ_amb_Level1"         ID "IJ_Qui_Level1"

QUIET   "IJ_Qui_Level2"         ID "IJ_Qui_Level2"
ACTION  "IJ_Act_Level2"         ID "IJ_Qui_Level2"  IX 00.00  IX 25.72  IX 51.29  IX 77.60  IX 108.49
NOMUSIC "IJ_amb_PlaceHolder"    ID "IJ_Qui_Level2"

QUIET   "IJ_Qui_Level3"         ID "IJ_Qui_Level3"
ACTION  "IJ_Act_Level3"         ID "IJ_Qui_Level3"  IX 00.00  IX 21.35  IX 40.93  IX 67.37  IX 77.57
NOMUSIC "IJ_amb_PlaceHolder"    ID "IJ_Qui_Level3"

;  CutScenes

PATH "Audio\_CutScenes\"	; prefixes all music track names

CUTSCENE "IJ_LostTemple_Intro"
CUTSCENE "IJ_LostTemple_Midtro"
CUTSCENE "IJ_LostTemple_OutroLose"
CUTSCENE "IJ_LostTemple_OutroWin"

; end

```