recursal/Fanatic-Fandom huggingface dataset:
Brunthead

The brunthead (Scientific name: Stronkefali *caucasicum)* is a massive rhino-like mammal with a large round bone material on top of its snout. Bruntheads are massive creatures sometimes being twice that of a rhinoceros. Bruntheads are known to graze the plains of Sheighorash. With their massive size and the bump, bruntheads are infamous for destroying caravans. When charging, the brunthead will point the bump forward and rush straight towards a target. It is this that makes there downfall, as when they charge they can't turn very easily. Stopping has also been troublesome for it as well. This charge can prove devastating as it can do major damage to city walls and settlements. Bruntheads are known to be protective of young but tolerant of most humans. They have a psychology that lifeforms around the same size as it is a threat, making carriage services cautious for their routes.

## Appearance:

A brunthead typically measures around 20 ft with heights varying between 5-10 feet. As the brunthead grows, so does the keratin on the head making the blunt but strong material stinger over time. Brunthead's bumps are infamous for breaking the thickest bones and shattering through city walls. Despite this cities have taken measures to repel any attacking bruntheads. The feet of the animal is made of a tough callus like material adapted for trampling tough terrain and stomping over thorns, spikes and other sharp objects. Due to the brute strength and general toughness of a brunthead, they are highly sought after for poachers and bandits alike, making a perfect trophy for any display. This hunting of the animal has hardly afftected the population as they easily destroy any camps and breach any cages they are put in. In captivity i.e. preserves and arenas the brunthead is noted to be slightly more docile tolerating most visitors.
Snapgator

Snapgators are a common reptile found within most deserts. Alligators and crocodiles seem to have no direct evolutionary ancestry, and as such seems to be much closer to that of a monitor lizard and appears to be an example of convergent evolution. Despite there monitor lineage, they strangely behave much like the crocodiles they mimic. A snapgator is known to kill by clamping it teeth into the prey followed by it barrel rolling or, slamming the body into the ground to cripple the limb. Sometimes the snapgators will slam the prey to the ground in an attempt to break the neck. Snapgators are ambush predators, using the webbed fingers to bury and hide itself under sand, then it uses strong muscles near the jaw to open its mouth nearly 180 degrees wide. A specialized bone is used to lock the jaws into place until it is dislodged by unsuspecting prey. Due to their large size, and webbed feet, the snapgator is not that fast of a runner reaching a mere 12 mph.

## Appearance:

The snapgator is a large reptile resembling crocodiles and alligators. Unlike these however, the snapgator has a light tan skin with many small colored dots on the body to aid in camouflaging. Snapgators are also known to have 10-18 large dagger like teeth used to clamp on the prey. The animal also has webbing between the fingers which are used to burrow beneath the sand. Snapgators unlike those it mimics lack the scutes, a specialized scale for swimming, and feature a slimmer tail due to the low need of water in its environment. When the snapgator drinks, it will bite off sections of cacti in the area and crushes the cactus for water. To protect itself from the spikes, the roof of the mouth is armored with thick bone. In some regions the sands it buries itself in can reach temperatures of up to 210 degrees. Due to the excessive heat, a snapgator willingly exposes itself from the sand to cool off. Due to this, if it has the mouth trap opened, this could prove lethal to the reptile. As one would imagine, as a snapgator buries itself and sets its trap, sand will get into their mouth and may swallow some sand. Because of this, a snapgator has adapted to have a unique organ for processing sand separate from food. The resulting product is known as lygg, this byproduct can sell for a good handful of coin
Definca Mezixus

Born from the Chaos Anomaly the Definca Mezixus is a large ancient book cataloging all of magical spells and abilities. This book also has useful information on the ins and outs of each spell, i.e. what it's good for and what it can not do. The origins of this book are unclear, as the materials date back thousands of years ago but contains relatively modern phrasing and information. Like the other two, the Animalus and Frelas, it seems to have been penned by a Trivan Octan. efforts to track this individual down proved fruitless time and time again. There seems to have been no known pseudonyms to aid in the search. The Definca Mezixus has aided city guard with investigations and identifications. The book was located on Equis Majora during the Chaos Anomaly at the remains of Sohto amungst the castles remains. The king of the time had recollection of the book being within his possession nor any survivors of the castle's destruction. It was after the discovery of the Mezixus that the major cities were protected from destructive anomalies of the island through a spell found within the book. Scriptures from the book have been included with the sales of magic lessons, as a method of aiding those with the arcane ability
Council of the Gods

The Council of the Gods is the immortal inner circle. While the being on the council is purely optional, some have been grandfathered into the council. There are some major rules to the council that then apply to all gods. Breaking these rules can have drastic consequences depending on the severity. This council is lead by Odin, leadership of the council has changed through time. This council acts as the control on gods. There servants however (i.e. The Titans, demons and the G-Men) have more flexibility and serve a gods will. Some of these major rules include:

* Gods are not to kill mortals directly, exceptions being by request from mortal. (This is the most often broken one, however is often dismissed due to complications.)

* Gods are not to attack one another unless they agree to fight.

* Gods can not directly interfere with mortal processes (Exception if by request from mortal)
* Gods are to use servants fairly, and cruelty-free
* Worshipers are not to attack another gods worshiper

These core rules are what keep the Gods from attacking each other, some gods chose to break these rules and have since been punished. Some were stripped of there position and made mortal. These core principles are put into place keep gods from getting power hungry and mortals the power to choose who they worship, and work for. While some do not agree with the Council's rules, some beings like Nidhoggr who are classified as both god and Titan, are allowed some flexibility.

## "The Betrayal"

In the year 1E, Year 42, The disease god Evets had attacked Odin and took his eye from his head. In retaliation, Gaea, Ahxalon, Erra, and Morpheus had attacked Evets. Each affected in their own way. Gaea had disfigured his physical form, though successful, cost Gaea her staff and control over how disease spread. Morpheus then attacked Evets and failed. Costing Morpheus his domain over dreams, Evets now had ruled this aspect of life. Erra, had also attacked, horribly scarring the Evets, exposing several bones and his skull. Ahxalon during this crafted a maze to slow his assault. Ahxalon's traps left Evets ablaze, weakening him to fire.

This assault had forced the council to not only banish Evets to the mortal realm, and imprison his soul in Nastrond, to be guarded by Nidhoggr. Odin then spent the next few years revising the major rules. Evets motives are unclear, mortal involvement had him bound to Nastrond through The Amulet.It is believed that Kaon had some relation to this incident. This has not been proven but is suspected.
Marshtyt

"Oh ho! Well tickle my spade and grab my onions!Seeking my knowledge are you? I can give you a few pointers for sure.Just don't soil yourself and you will be ploughing in no time!"

## Pochodzenie

### Region

The Twanging Gardens

**Marshtyt** to Mistrz ogrodnictwa.

## Historia

Jego matka była ogrodniczką, stąd zapewne zamiłowanie do roślin już od młodego wieku.

Gdy Marshtyt był mały, poważnie zachorował po zjedzeniu nasion, które dała mu matka. Uratował go Fae, który potem zaczął go nauczać wielu umiejętności, co ostatecznie doprowadziło Marshtyta do odkrycia jak dostać się do innych wymiarów, gdzie dalej kontynuował studiowanie roślin. Nieco później, ten sam Fae, któremu zawdzięczał życie, zaproponował udanie się do Opal, miasta Bogiń. Tam został pobłogosławiony i stał się jednym z Mistrzów. Od tamtego dnia ani razu nie spotkał już swojego wybawcy.

Całe zdarzenie zostało przez niego opisane w jego biografii.

## Rola Mistrza

W zamian za plony może nauczyć Gracza wielu umiejętności z dziedzin ogrodnictwa.
Pulmovis

Native to the island of Sheighorash, a pulmovis is a large predatory bird unlike most Terror Birds, the pulmovis is capable of flight. This makes the animal as deadly in the air as it is on land. The pulmovis is known to reach speeds of about 45 mph on land and glide at 30 mph. Whle largely preferring to run due to the speed advantage, pulmovis will fly if it must, i.e. prey is across water or is otherwise inaccessible. The pulmovis also bears with it a highly deadly killing method involving paralyzing the prey and killing. Adventurers are advised to avoid if possible, but should one choose to engage a pulmovis or vice versa, it is suggested to hit the bird in the chest area. This will temporarily disable the breath attack and as an added bonus, slow the animal down. While normally solitary, pulmovis is known to gather others to tackle bigger prey like a Rattlespine.

Due to the high kill efficiency, pulmovis has made a highly popular selection for arenas and underground fighting rings. The powerful lungs also make the animal easy to bring down said illegal rings. In battle, a pulmovis will generally attack with the razor-edged talons and strong leg muscles. After swiping the with legs, they will back up to prepare for another attack. Seizing an opportunity to attack through counters and getting behind a target. For smaller prey, they will simply kick the target and stomp until dead. The pulmovis also tends to take jabs at prey with the blade like beak. On a subspecies, the beak is serrated and shreds the flesh off a target. The lung attack is its most powerful, and to use it, pulmovis will expand the lungs up to 3 times the original size and releases the attack to pin down prey. Shocked, one of the last things it would see is the talons slashing down on the unfortunate target.

## Appearance:

Pulmovis are large birds, standing at 9 feet and 6 feet at the hip. in coloring Pulmovis has season feathers, turning a blue-orange in warmer months and changes to a camouflage like grey and white. The talons are razor sharp often effortlessly slicing through skin. The wingspan measures up to 12.5 feet and will typically soar a few feet off the ground. Anatomical analysis show that the paralyzing lungs are powered by a three sets of lungs and made of a elastic-like tissue that allows the lungs to triple in size. The plumage on the chest is incredibly thick to hide the expanse in the lungs. The animals eyes are specially adapted to aid it in seeing in dark environments.
Equis Majora

According to the Lord Gyoelas legend, The island was formed as part of the remains of the horse Lord Gyoelas rode to battle. Equis Majora is host to many anomalous occurances, Thusly the AED investigates, to find out as much as they can about the events. Any lifeforms to emerge are enclosed, and immediately studied. The Island of Equis Majora is a massive island nation northeast of Sheighorash, of which is owned by the Equis Majora during the second era's Equine Titanus Major, and New Sheoth alliance. Since then the two nations have undergone name changes.

The island itself is no stranger to combat, as the Rasan Empire has tried multiple times to takeover the island and establish control through the seas and tides. Those that venture to the island find open arms and warm beds throughout. Equis Majora is home to several notable families such as the O'Clearys and there bitter rivals the O'Shays. The current king of Equis Majora is King Qi Djuan-Amrai, the capital of the island is Sohto, rich with culture and gold, Equis Majora is on of the wealthiest nations. Selling not only the gold but is the main source for information on zoology and arcanology.

## History:

Before Recorded history:

* Lord Gyoelas' horse fell into what would be the oceans its remains becoming the land.

* The first elves and humans arrive, founding the cities of what will become Sohto and Weslington.

* Major cave networks are uncovered, becoming the Underdark.

First Era:

* The island declares itself a nation known as Equine Titanus
* Under rule of the first king, E.T. sends back any citizens from New Sheoth due to the Interritus virus,
* Settlers of the Western coast revolt against the Dukes of Equine.
* The ill recorded Shoal massacre causes major uproar with the citizens

Second Era:

* New Sheoth makes an alliance with E.T.M.resulting in E.T.M. having empirical ownership over the island
* The "Chaos Anomaly" occurs founding the Anomalous Entity Division.
* War with Tabula Rasa is forged due to aggression between the nations lasting over 130 years
* The Homestead of Shawna O'Cleary is built, ushering a long standing farming empire with the family

Third Era:

* E.M.T. is renamed to Equis Majora
* The Fauna Assault Anomaly occurs, resulting thousands of citizens being killed by unusually strange animal behavior
* The AED deploys a potential method to thwart hostile anomalous entities.
* The seventh Temporal Rift Anomaly opens causing massive amounts of damage, destroying most of Sohto.

Fourth Era:

* The second King Novik Earthquake causes the south part of the island to shatter, forming a new one.
* King Novik is assassinated due to a belief that he caused the aforementioned earthquake.
Chapter 4: The Wild's Awaken

Kasai had made the decision to stay at Raven Rock for the coming days. The rest of the party (Scamp, Rhonas, Arpegio, Knott) made to Aurus in search of the next artifact. along the way as they cross the Great Dunes, the party encounters several Snapgators. The gators have fought hard but the adventurers were fierce and struck true. Upon arriving in Aurus, the party rested for the day, Scamp using the knowledge of peonies located the ancient tomb of Skald. Hiring some dwarves from the mines to dig out the area, in return they protected the dwarves from the wilds. While the journey was somewhat safe, the Pulmovis circled above, looking for a meal. As it swooped down, the adventurers sent it upwards. Upon arrival of the site, the dwarves quickly excavated the area. the tomb revealed, the adventurers went in. Inside was massive dead tree root, the ghost of a Skald and giant gates beyond the root. They were quick to notice the Staff of Gaea came to life. As Knott and Rhonas fought over the artifact the staff fired reviving the root, and revealed the entrance. The Skald warned the grounds were hallowed and to walk with respect. Going in, the adventurers were unharmed and found a hall of stories regaling of an event known as "The Betrayal." Ahead was the Cube of Ahxalon. all but Scamp made the decision to touch the cube. They were instantly transported to a room outside space and time, a single Holy Guardian stood guarding a copy of the cube. The Guardian protecting the artifact, gave the adventurers a test. This test was to slay Interirtted bodies, of which they succeeded. and were safely transported out of the space.
Chapter 1: New Beginnings

A ship passes along the ocean, the heroes wake up to the docks of Anvil. Upon arrival, Mason, Captain of the Guard greeted them to Sheighorash and recorded the basic information of the newcomers. Afterward, the four went to Tully's Tavernfor some drinks and quests. Of which were a scouting mission to locate any potential threats to Anvil, recovery of an ancient crown and a mission to clear out an animal from a town person's basement. Before starting their missions, the group went to the Arena to watch a gladiator fight a Pulmovis, with the gladiator barely being victorious. Starting off with the crown, the group made their way to the house of Alprazolam, a powerful wizard in the area. Heading to the house the group witnessed a Cerosaur battle a Rattlespine while taking cover from to animals to avoid being attacked, Kasai Uruloce had attempted to run, getting hit by the tail of the cerosaur.

While leaving the city, the group was stopped by another adventurer, who was kind to gift them pages of the Definca Animalus, however a gust of wind scattered them across the island. Upon arrival to the destination, Alprazolam had debriefed the adventurers and spitefully turned one into sheep. The crown was seen being worn by a goblin, though it was missing a part. With the piece recovered, the two had made off for the house to return it to the owner. Though slightly disappointed, the wizard repaired it and payed the adventurers a sum of 600 gold.

When they returned to the city of Anvil, they had decided to spend the night at the Tavern. The group saw Evets in the dreams. Though it did not interact in anyway with the players it let out a blood curdling howl snapping the party awake. Afterwards, they sought out the basement dweller and swiftly slain the Firespitter. The group spent some time harvesting the flame bladder from the animal. Since then, they sought out to find any bandits around the city and located one of the pages. Though no threats were located Captain Mason payed them for the time. Calling it a night the group slept at the Tavern again, and again Evets appeared wrapping his bony tail around the players with the processes of the bones poking into them, yet they could feel it despite being in their minds.
The Malformed

Created during the First Era on Sheighorash, The Malformed is a vaguely humanoid being that was made as an offensive tool against the settlers on New Sheoth. The Rasans that created it had the intention of it being a Holy Guardian, but there was nothing holy about The Malformed. Cast in a broken and beaten matrix with gold, The Malformed was set to harden in the sun. It is assumed that the being that created other Guardians mistakenly created this one, or had intended to use it to turn it against its creators. But upon the rising of The Malformed, it is written that it stood before collapsing to its arms letting out a blood curling shriek. Afterwards, it slaughtered those that stood before it, those that sought its containment for study and military ranks were also decimated. It would be a long time before the Malformed has been spotted again, but in the Third Era after a series of sightings near where Raven Rock now lies, the few remaining Holy Guardians pursued it, looking to capture it. After surrounding the beast, the Guardians were then killed in a shocking display of power.

Since the Third Era, nobody has witnessed The Malformed. Though some reports say that its nightmare inducing roar can be heard in the darkness. The origins of The Malformed is also something to marvel, being that it is the only Holy Guardian to have been created by those not of New Sheoth's settlements. City officials advise that any witnessing of The Malformed is heavily suggested to be reported immediately. Locals think that The Malformed hay dwell somewhere within the abandoned fortress on the Island of Horus. This has yet to be explored.

## Appearance:

The reports of The Malformed say that it is approximately 10-15 feet long, bares a hunched back and scrawny limbs. The legs resemble those seen in animals and claws like that of a sickle. Some reports of it state having a long skinny tail baring a bony display. Though reports are few, there have been encounters of adventurers seeing its face. Though greatly grotesque and misshapen, The Malformed's face is said to look like the great Rasan emperor, Lord Howe Les'Tremant. This is largely put off as a satirical remark to bolster the image of the invading Rasans. Like the other Holy Guardians, The Malformed has a yellow-gold aura emitting from it, though in its case, The Malformed has a more dulled down aura. The lingual skills of The Malformed seem to have a very rudimentary version of Celestial. The Third Era reports state that it may speak a very broken version of Common with a single report saying it spoke "Pain" and "Hatred.
Emperor Matyas Yeggerov

>
> *"Pouze blázen se pokusí zabít bohy"*
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> **-Matyas Yeggerov when threatened. Translated to "Only a fool will try to kill gods"**
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Matyas Yeggerov (Age: 56) is the current emperor of Tabula Rasa and is a key figure in the revolution of the continent. As a child Matyas wanted to be the most powerful man to live and sought this goal by any means needed. It is estimated that in his conquest to becoming the emperor of his continent, he killed around 50 men to rise in ranks. Matyas is a person you do not want on the bad side of, an unidentified man who has been referred to as "The man from Kiyr" was one of such. What the individual did to anger the emperor is unclear, however, Matyas tracked the man, his family and friends, captured all of them and forced the unidentified man to watch them suffer. The man was then brutally beaten by Matyas and his guard, then proceeded to toss his remains into his burning house. Suffice to say, Matyas will invoke fear among any who maybe near, as they know well of the consequences.Those that are brave enough to try killing him are met with a swift end, It is noted that he often will say the aforementioned quote to the failed assassins.

With the Rasan Revolution, it is the end goal to put an end to Matyas' reign and instate a new lord fit for the rebels vision. This will be no easy task however, Matyas not only is well aware of what is going to happen but his guards are the most well equipped for the task
Index

## Islands:

Sheighorash

Tabula Rasa

Equis Majora

## Cities:

Weslington

Sohto

Anvil

Aurus

Blueridge

Sulsheim

Hylgan

Raven Rock

## Species:

Axebeak

Brunthead

Cerosaur

Firespitter

The Interritus Virus

Pulmovis

Quetzal

Rake (Clicker)

Rattlespine

Snapgator

Splitjaw

Shrikethorn

Spadehead

## Characters:

Alprazolam

The O'Cleary Family

Kasai

Knott

Rhonas Revaine

Scamp

Arpegio

## Major Figures (Gods):

Hraelsvelgr

Trivactus

Ahxalon

Ki

Odin

Argaen

Holy Guardians

Nidhoggr

Jormungandr

Evets

## Items:

Definca Mezixus

Definca Frelas

Definca Animalus

Amulet of the Sun
Varg Keltersen

A noble warrior from Tabula Rasa, Varg Keltersen is the first King of Sheoth, Now known as Sheighorash. Varg lead the ships of refugees from the oppressive and war torn nation. Originally a slave captain in Taras Nabad, after seeing a slave getting beat for being a few seconds late on a report he decided to make the moves to get the slaves away from the land. His escape was gradual, convincing the emperor of the continent to get more boats to his settlement. At night he would lurk in the shadows and kill his higher ups strategically picking them off to corner the slavers. This would force the slavers to be powerless in the situation, giving Varg a window to escape. During the nights prior, he would give coded messages to the slaves in ancient Norse. Somewhere along the line the word of escape must've gotten out. Rasan Warriors lined the coast to stop Varg. However what the Rasans did not account for was the Slackbill nests in the area. The attackers were thought of as a threat to the birds and as such were attacked. This was no coincedence, during his off time Varg would go to the coast and feed fish to the slackbills. establishing trust with them.

With an escape in progress, spears were thrown at escape boats and Varg's people were on the way to safety. Stopping at Equis Majora known at the time as Equine Titanus for supplies. Settlers there were nicer than what the slaves were used to and set this as an example of how to act around each other. Upon arriving to Sheoth the people had found few instances of human life with a single ruined tower located in the middle of Sheighorash. The people thought that Varg's actions for the people made him fit to lead the new life. As such Sheoth was formed. When the time came to defend the island from the already angered Rasan army, the people of Aurus constructed several golems (Roughly 120) in the spanning days between the attack. What the Auran people did not know was that the golems would become Holy Guardians. Sworn defenders of the island and its creators the Holy Guardians set fire to the Rasan boats and killed the survivors.

Though the first few months were frought with fear for the lands. Varg knew his people were safe from the Rasan threat. Evets, the Demon God of Disease plagued the people with one of the first known instances of the Interritus Virus. Though drastically less lethal back then, death rates were still present. Varg enacteed the highest powered wizards to craft a spell to banish Evets from the realm and subsequently rid of the disease. Though the islands troubles had reached an end for now, Varg was restless, anxious of more tragedy in his life.
Hraelsvelgr

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> *"The great eagle pierced its talons into the winged beast, a electric beam blasted Nidhoggr"*
>  **-A description of a battle between the titans**
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Hraeslvelgr is a massive bird-god, resembling a eagle with four wings, the second pair located directly below the first. It's presence is largely associated with powerful storms and hurricanes said to be because of the powerful wings flapping. Although the animal has never been in directly witnessed in clear conditions citizens from all over the lands have claimed to have seen it during storms. It is also said to have long tail feathers, according to myth, these feathers are charged to create lightning. Once a storm has cleared, some citizens have claimed to have witnessed it flying towards the north. This is the only method to get estimated size, as such the Hraelsvelgr is said to have an ~750 foot wingspan, and a 500 foot length. Following the proportions on most birds, This would give the talons an approximate length of 50 feet.

Legends of Hrealsvelgr depict him battling Nidhoggr, since this battle, Hraelsvelgr has never been seen since this. Histroians theorize that the two titans were battling over dominance with Nidhoggr reigning supreme. Hraelsvelgr, out of fear or respect, chose to stay clear of Nidhoggr's new territory. Since the battle Hraelsvelgr only shows during a storm perhaps using it as a cloak against Nidhoggr. Prophecy foretells a legendary battle between him and Nidhoggr, what compelled the battle is unclear, however the legendary serpent Jormungandr is seen dead from the talons of Hraelsvelgr
Chapter 3: Patient Zero

When the players woke from their rest, the King, Gunnar Jörricksen, sent a letter to the adventurers summoning them to the court. As they arrived the King explained that a spiral of events has occurred due to some of recent events, as such requests to see the staff that was taken. The players who chose to stay outside held the staff and sought any records on it. Those that followed to the King, were permitted access to the royal library and museum, discovering the staff, among other things belonged to a powerful being. They however could not translate the runes on the scroll, Kasai Uruloce searched for any maps that maybe useful to them and found a map detailing a burial ground to the north near Aurus. As they leave, a mercenary arrived in town seeking Tully and the other two O'Clearys. Tully explaining the blood feud between his clan and the O'Shay clan stated that the mercenary was sent to kill him. Taking out the merc would not only make Tully safer but give the adventurers the rooms for free.

The adventurers, before making their way to Aurus make an errand to the Wizard, Alprazolam's mansion. They find the house surrounded by local guards and warned them of the crime scene, any interference would be tampering with evidence. Choosing to proceed anyways through stealth some chose to search the library while others stayed outside. Finding a book about Demons and reference guide on languages and runes, they leave. Later arriving in the mountain city of Raven Rock, before ascending the stairs, a Splitjaw had engulfed a buffalo just outside the walls. When inside the town, the adventurers decide to get some information from the bar. Bartender offers a powerful assortment of drinks and gave one drop to Rhonas, who was instantly drunk. the others went to the temple and asked for knowledge on languages. Some were given knowledge they seek, Brother Righman ripping the floorboards out and tapping the head to give the knowledge.
High King Jörrick Faltersen

High King Jorrick Faltersen (Age: 78) Is the current High King of Equis Majora and Sheighorash. His son King Gunnar Jörricksen is in charge of Sheighorash. Jorrick grew in his royal family not caring for the political rulership, seeking only money and adventure as any young person would. Jorrick gave that life up after watching his companion get mauled to death by a Cerosaur.
Aeaea

Aeaea (Pronounced Ay-uh-ee) is a large continent located east of Shieghorash. The continent has largely been referred to as the opposite of Tabula Rasa, as these people have come to understand peace through dialog. It is through this that Rasans have tried to attack Aeaea for the land only to be decimated by the defenses. That being said, they take security very seriously. If one ship were to be sent with bad intentions, the very boat will be reduced to splinters. They often have been compared to a bee, whereas if you do not disturb the bees, you will not have anything to worry about. This makes Aeaea a popular trading and tourism spot. Curiosly, during the Second Era, people of Sheigh (Now Sheighorash) were found with the Interittus virus and yet spreading was not observed on Aeaea. This was either a stroke of luck, or a mystical effect to the disease that locks it to Shieghorash.
Rake (Clicker)

Although communally called a clicker, the rake (alternatively spelled raek,) is a gopher-like mammal found commonly throughout cave networks. Though very nearly blind, rakes have exceptional hearing, and can hear prey moving nearly a mile away from the source. adventurers are asked to maintain silence and create as little noise as possible to avoid an attack. the nickname refers to the clicking noises they make with the jaws to locate prey via echolocation. Due to this, it can be common to see rakes fighting each other. Rakes are commonly found burrowing inside of caves, using a clicking sound produced by tapping its front teeth together in rapid succession. These clicks have been documented to be a form of communication between rakes. As stated earlier, this communication can be mistaken by another, causing a rake to fight one another. Digging claws on the front arms are used to make its burrowing easier.

## Appearance:

The rake is a small rodent with large front teeth separate front the jaw. Through this, the jaws will act on a separate muscle creating the clicking noise. The rake is a largely hairless creature and as previously mentioned, can not see very well, relying on sound and scent to detect others. The front claws are utilized for digging its burrows. The rake's clicking has been described as a snapping noise or that of clicking your tongue on the roof of the mouth. These animals are common to see in packs of 5 or more, although rare, a about 50% larger than a normal one will appear with others, being described as the "Rake Queen" if two queens are in the same vicinity, the two battle to the death over the other's pack. This event has caused many bandits or hunters to capture queens for sport and profit. As such, it is highly illegal to capture rakes for this purpose.
Aurus

Originally founded as a safe haven from the Rasans invading Anvil, Aurus now stands as one of Sheighorash's oldest cities. Aurus quickly became a mining colony after gold was discovered underneath the Great Dunes desert. Because of the high amount of gold, Sheighorash became a very prosperous city with high amounts of growth. The riches the city surmounted made the Rasans jealous and called for a raid on the settlement. As a defense the people set up Golems to stand as defenders. What the citizens were not aware of was that the gold would become a Holy Guardian. Sworn to defend Aurus and its people, the Guardians fended off the Rasans. Knowing they have a reliable defense, Aurus sent more Guardians to the small Capital, Anvil. Although the city does not play as much of a major role in current times, Aurus still serves as one of the major shipping towns on the island, second to Anvil.

Aurus' people largely resemble the Rasan people they descend from, One of the cultural celebrations of Aurus is called Aibara. Celebrated during the late summer as a commemoration for those that defended the city against the Rasan people so many years back. Some of the major attractions to Aurus are the Great Dunes, which is largely observed as the city's landmark while also making it one of the largest landmarks worldwide. Local fauna are largely reptilian due to excess of heat while baring some mammalian animals such as hares and jackals. Avian lifeforms tend to live near oases such as the Migratory Slackbill.
Seraphim

Seraphim (セラフィム *Serafimu*)
*Seiyū: Yōko Hikasa*
Seraphim, "Sera", para abreviar, es una dotada ninja vampiro que combina su única técnica de espada Tsubamegaeshi (気持ち悪いです) y los reflejos ninja con sus poderes de vampiro para luchar contra sus enemigos. Ella es capaz de formar un par de alas de murciélago y una katana a cabo de varias hojas. Como un vampiro, periódicamente necesita sangre para mantenerse con vida, y puede anestesiar a las personas con un beso con el fin de adormecer el dolor de las picaduras del cuello. Ella tiende a hacer esto generalmente con mujeres debido a su aversión general hacia a Ayumu. Ella viene a la casa de Ayumu para servir a Eucliwood, aunque cuando la rechazó, ella termina siendo siervo de Ayumu con la esperanza de que pueda cambiar de opinión. Ella es fría con Ayumu, constantemente le llama "un pedazo de mierda", aunque tiene un poco de respeto por sus habilidades en combate, además, durante la segunda temporada, cuando Sera está teniendo una conversación con Kyoko en el tejado de la escuela, Kyoko da a entender que Sera "posiblemente" esté enamorada de Ayumu, puesto que por alguna razón no se ha marchado de su casa (Sera se sonroja, incluso). Más tarde, en el mismo capítulo, Ayumu se marcha a hablar a solas con Kyoko y al rato, Yuu se percata de la cara de preocupación de Sera y le dice a esta: "Ayumu está bien".
The Hogg

The Hogg (also referred to as Hogg) is a large coastal nation of Tabula Rasa. The stretch of land functions less as a nations but more of a mass prison. Comprised almost entirely of the slaves and lower class of the continent. Those that are unfortunate enough to be sent to The Hogg are often accused of petty crimes, typically no less than theft of food. Sentences to The Hogg are typically lifelong or until the prisoner dies. Because of this, prisoners and guards are often regarded as citizens of The Hogg. The nations naming dates back to General Terr-Tan Hogg. Who used the land as a base for his operations for taking over the northern half of the land. At the time, it was dubbed "Death's Mansion" due to the high death rates of workers in the area. Since then, Hogg has been used as a prison, originally for highly dangerous people. It was then realized that The Hogg's prisoners could be better used as slave captains and punishers.
Axebeak

The Axebeak is a large migratory bird known for their splitting jaws and brute strength. As the name entails, the axebeak is known for having a very sharp, axe shape beak. This beak is actually divided into four parts. The axe, being the top and bottom jaws and the prying jaws in the sides used to pull apart wood or flesh. These protrusions are hinge like and have small hooks on the ends, This is what allows the animal to pry open and eat its food. Over years of use the axe will become dull, to repair the axe, they will scrape the beak on rocks to get rid of any debris or growths from the usage.
Firespitter

Firespitters are large amphibious creatures, which as there name entails are capable of eating flames. In addition to this, firespitters will also use these consumed flames as a weapon against a target making them a versatile foe against an adventurer or arena combatant. Firespitters tend to be nocturnal and dwell in caves. As such they will regularly attack the rakes that might be nearby. It does this by using a long barbed tongue used for wrapping around a rake and securing the kill. Firespitters have been seen outside there caves usually to drink from a river or to supply on flames. Using a specialized organ in its belly called a flame bladder, these animals can swallow any materials that are on fire. A similar action is used for fireballs or other magic related flame.

Firespitters have three attacks using the flames, one of which is a standard flame breath, the second being a multi-directional shot and the last is a long-range single fireball. While some express concern for forest fires involving this beast, firespitter flame are adapted to dissipate whenever the flame misses the shot. In the case of the flame breath, the flame will linger for a short while before dying. The amount of fire a firespitter is able to shoot can be seen by a orange glow in the belly. the brighter the glow, the more flame it can shoot. The Definca Animalus recommends to avoid attacking it as a firespitter will engage a human to either recharge its flame bladder or if its provoked.

## Appearance:

Firespitters though tough to see at night are covered in a thick black scaly hide allowing it to camouflage at night or in the caves. Due to its ability, firespitter hide is heavily resistant to flame attacks but is vulnerable to colder climates, as such they are known to hibernate during winter. A firespitter has a bodily length of 35 feet, has a long neck and an arrow shaped head. Through the use of specialized claws, it is able to easily scale walls though castles will not need to worry about an invading firespitter as the claws are not able to grab onto the walls. Settlements outside of the cities, however are at risk. Firespitters display a minor degree of sexual dimorphism with males having small spikes at the tip of the tail. A subspecies of the firespitter has a beak as opposed to teeth used to catch fish.
Chapter 2: It Begins

After the adventures of the last few days the wandering heroes of out tale they retire to the O'Cleary Tavern, the bounty board has a new mission entailing somebody to locate the killer of a pet. Upon arrival to the house they discover it was the very same house that they killed the Firespitter in. In an attempt to locate the killers the adventurers tell the noble that they were hired to kill it. The noble understanding they had no idea of the circumstances, he asked the adventurers to find and aprehend the one who hired them. Splitting into teams, they locate the noble's wife and bring her home. A feud had broken between the two, wanting to prevent a murder, the adventurers seek out a replacement. Noble had told them of a cave to the north of town they may live in. While exiting the city, a man clearly sick had collapsed on the floor and had vomited a black substance. A guard informing of the Mercy Kill law, permitted the death of the sick man. Afterwards they sought out the cave and stumbled upon a Poacher's Caravan. Upon arrival of the cave, they discover not a Firespitter but rather a large gate surrounded by an orb causing all to enter to immediately sleep. Just outside the orb was a golden staff, of which the players chose to take.

When returning, the players make their way to Anvil, the night watcher Kasai witnesses a Shrikethorn wound a wolf and wakes others to tend to it. Arriving at Anvil, Tully had been spooked by some recent visitors. Of whom spoke in a broken form of Common and picked up where one left off seamlessly. The visitors had attempted to purchase the staff off the adventurers, however failed and negotiated to purchase the staff and other objects upon retrieval for them. After the deal had been made, the visitors leave without a trace.
Tabula Rasa

Tabula Rasa is a continent west of the island nation Equis Majora, and is comprised of several countries within. The citizens of Tabula Rasa or largely referred to as Rasans, Some of the notable nations include Taras Nabad, D'nur and the United Meridian Republic. Tabula Rasa has had an extensive history with wars and violence making there people some of the finest warriors available, but, the combat expertise also has a cost of the people being largely oppressed by monarchs and other high standing people. Inspired by the anonymous Naxanore family massacre, the citizens of Taras Nabad revolted against their leaders in the name of equality. After a successful takeover, the Tarans inspired other nations to do the same sparking a civil war within the empirical land. Those that are for the equality within the citizens are referred to as "Hirohasans" an old Rasan word for fighter. meanwhile those in favor of the oppression are called "Gyaean" meaning higher one in Rasan. This civil war does have a silver lining for outer lands, being that with the Rasans in turmoil other nations have a period of peace before another attack. Main exports from Tabula Rasa are weapons and armor. The name Tabula Rasa refers to a behavior displayed by settlers of the land dating before the First Era. Those that had arrived to the island had no recollection as to the reason they came originally and simply decided to live on the island

In the image, the nations in red are those allied with the revolution. Those in blue are against. Grey indicated neutral or undecided, and green nations indicate unaffiliated meaning they do not wish to take place in the war. Mohamed Al-Sigir, The revolutions leader has had an incredibly high bounty due to his actions, as such, many assassination attempts have been put out often with the tables turning on the would-be assassin. His where abouts are unknown but are is believed to be in southern Taras Nabad. Al-Sigir is aiming to persuade D'Nur, a neighboring nation to ally with them, not just for territorial control but for a strategic edge allowing easier capture of the northern nations.

Trivia:

The map displayed has a typographical error, stating Hampton twice. The Hampton on the right is truly known as Y' Lombe, reasoning for this error was most likely an error from the cartographer.
Anvil

Anvil is the oldest city of Sheighorash dating back to the First Era originally as a shipping settlement, over the years and through the battles, its people rebuilt and restructured over the years making it the bustling capital it is to this day. The cities name was derived from one of the first settlements built, being a blacksmiths forge, it is this forge that made the armor and weapons for the city. The king made a note that the strike of the anvil subtly reminded him of the tireless effort and work that went into Anvil. thus creating the name. The forge that gave the cities name is still present to this day, but is unfortunately non-functional.

The city today is one of the most bustling and populated places in the island of Sheighorash, with a population estimated to be 250. Some of the more notable citizens of Anvil are O'Cleary family, King Gunnar Jörricksen and Duke John Lyssandus. Though the cities shipping days may be over, the docks of are used as a way to bring in visitors, immigrants and to transport cargo from other parts of the island. Some of the landmarks in the city are the Anvil Arena, Castle of Man and its included museum, Though the latter is typically closed to the public. Those that have audience with the court are welcome to browse the museum.

Anvil's Guards are of the most elite and top trained, led by Captain Mason Jerossman, Furthermore, two Holy Guardians stand at the main entrance and protect the city from major threats, though largely wildlife.
Sheighorash

Sheighorash is the island of which the campaign currently takes place. Sheighorash is home to rich history, financially prospering and has been subject to a recurring pandemic followed by the awakening of an ancient god. Further reading on this can be found on the Interritus Virus. Sheighorash is also host to seven major cities that oversee their own county as follows. The Capital of the island nation is Anvil on of the oldest cities present. The current king is Gunnar Jorricksen (Age: 54). Since his induction several changes to the island were made. Of such were the creation of the Anvil Arena, the founding of the New Gyaos County, ran by Blueridge, and construction of the Shenandoah Bridge making a road between Anvil and Cheidinhallr.

Anvil County - Anvil

Belfast County - Cheidinhallr

Davis Mountain Range County - Raven Rock

Fre'Lois County - Aurus

Hyacynth County - Hylgan

Merrik County - Sulsheim

New Gyaos County - Blueridge

## History

First Era:

* The nation of New Sheoth is founded, settlers escaping from the oppressive Tabula Rasa came for safety and shelter only to find a bare island with little remnants of civilization
* Rasans learn of this settlement, waging war to recapture these escapees.
* Varg Keltersen, The first king leads a successful expedition to nearby territories
* Anvil is founded
* Evets awakens, ushering in numerous deaths and panic through the settlements
* King Varg, along with a powerful army thwart the virus, aided by an unknown sage.
* The Amulet of the Sun is forged, Holy Guardians are created to banish Evets

Second Era:

* The Rasan War begins as powerful siege weapons are used against the founding cities over gold found in Aurus
* During the war, an enthralled firespitter shatters the Amulet. separating it into five pieces.
* King Torvik is killed in battle, his brother Ralos usurps the role
* Under rule of General Ralos, Sheoth fends off the Rasans
* To protect the amulet from the island, the fragments are locked behind mystic barriers.

Third Era:

* The Council of Shiegh is founded providing adivse to the kings
* With the amulet shattered, the barrier against Evets is broken, thusly the third Interritus Plague is started. First in 2,000 years.
* The Sheigh's highest wizards retrieve the fragments and reforge the amulet banishing Evets once more. Due to instability in the magic, the amulet quickly falls apart again, as such, the fragments are hidden again.
* Anvil's museum is created underneath the castle. showcasing several artifacts of the islands history, one of which is a fragment of the Amulet.

Fourth Era:

## Trivia:

* In the old Norse tongue, the island's name is translated to Shire's Hilt.
* There once was an island known as Horripilation Island said to make visitors hair stand on end. Due to reasons of which are unclear, this island is no longer present.
* It is often thought that the island is a fragment of Lord Gyoleas' Horse, Likewise the neighboring nation Equis Majora is the head.
Rhonas Revaine

When Rhonas was a young boy, he witnessed his clan get slaughtered by an immense dinosaur. He was the only survivor due to him hiding. He wandered the forests alone trying to survive. Until he met his mentor, Jin-yor. Jin-yor was a very strict ranger and brought up young Rhonas in the ways of the ranger. Rhonas was taught to track, hunt, and kill. Rhonas encountered the beast on a routine training with Jin-yor. He advised Rhonas to turn back, but Rhonas flew into a rage and went to go fight the beast. It was a long battle and just as Rhonas thought he was going to deliver the final blow the beast used its mighty tail to smash Jin-yor into a tree. The beast turned around and ate Jin-yor in one bite. Rhonas in pure terror ran away.

## Physical description

### Weight

180 lbs

Joining a group of adventurers arriving to Anvil, where in they had got acquainted with the O'Cleary family starting of the first bounty by slaying a Firespitter in a civillians basement of which was later revealed to be the childhood pet of a wealthy citizen. Rhonas and company had eventually hired Spiothur, a spear wielding bounty hunter and Ikeda Hamasuri a samurai from Equis Majora.