Battle Options (BoM 64)

In Book of Mario 64 , while Mario is in a battle, he and his Band Members can each select one from a variety of options each turn. These options, for Mario, include Dance, Objects, Stellarvinden, Politics, and Hammer. For Mario's Band Member, Dance, Hammer and Stellarvinden are replaced with Capacity. The options selected by the player will determine the outcome of each battle. Tinka's tutorial replaces 'Politics' with 'Please Stop.'

## Format

(Description of option archetype)

* (Name of specific option and its effects)
	+ (Option's description)
		- (Option's action command description, if unique)
			* (Post-text as a result of the option's effects)

## Options

### Objects

Availabe only to Mario. *For the list of Objects, see: Category: Items.*

* *"There's nothing like the things you can use today!"* (Text when Mario has no Objects)

### Politics

Available to both Mario and the Band Members. Using it, it is possible to change the Band Member alongside Mario, do nothing in one turn, or escape a battle.

* **Change Union:** Change the Band Member fighting with Mario.
	+ *"Changing your website!"*

#### Band Member descriptions:

**Goverman:** *"Explain it to the enemy. It is a great opportunity."*

**Corporate:** *"His specific enemy is attacking the earth."*

**Bowler:** *"The expert exploded."*

**Parakarius:** *"An expert at enemy air strikes."*

**Garlic:** *"It can be transparent and worthy of your surgeon."*

**Smoke:** *"Smoke is great when it comes to protection and paralysis."*

**Sushiya:** *"The eyes are particularly amazed by the enemy water."*

**Ceramics:** *"Remove the egg from the enemy."*

* **Anything:** Do nothing in the turn it is used.
	+ *"You do nothing during the trip!"*
* **Leave:** Escape the battle.
	+ *"Do not fight!"*
		- *"Press [A] the most!"*

### Stellarvinden

Exclusive to Mario. These are all the abilities the Stellarvinden guve to Mario upon their rescue. Each member rescued gives Mario 1 more Energy Star, along with a new move. If the Brainstorm Crest is equipped, the Band Members can use the move Think in battles

* **Think (0 POW):** Restores the Energy Star way more than what a single turn does.
	+ *"Download the Energy Star."*
		- N/A
			* *"You can't lift anymore!"* (Text when Energy Star is full)
* **Update (1 POW):** Restore 5 HP and FP, while curing negative status effects on Mario.
	+ *"Download 5 HP and FP. Causes toxicity and reduction."*
* **God of God (1 POW):** All enemies will fall asleep if it works.
	+ *"Sad enemies sleep in a lovely cot."*
		- N/A
			* *"Are you tired?"*
* **Star of Time (2 POW):** Send shooting stars that deals 7 points of damage to all enemies.
	+ *"Mario is the star of violence and hates you."*
* **Good (2 POW):** Decrease the attack power of all enemies by 3 for a few turns.
	+ *"When you work, you're a 3 year old granddaughter."*
		- N/A
			* *"Nepriatei'ske utocne sily padli!"* (Slovak for "The enemy attack forces have fallen!")
* **Have Fun (3 POW):** Restore 20 HP to Mario.
	+ *"Install 20 updates."*
* **It's Over (2 POW):** Might freeze all enemies for a few turns.
	+ *"If you work, the enemy works as quickly as possible."*
		- N/A
			* *"No enemy could now."*
* **Coming (2 POW):** Might turn enemies into stars to make them leave the battle.
	+ *"Then the enemies and the stars come out."*
* **Star Beam**

### Capacity

These are the Band Members' attacks, with each member having its 4 types of attacks. They start having only 2 Capacities, but Super Cabinets allow them to increase that number.

#### Goverman

* **Head (0 FP):** Attack the enemy twice.
	+ *"Check your enemies."*
		- *"Press [A] directly in front of the enemy!"*
* **Gossip (0 FP):** Gain information about the enemy, like HP and attacks.
	+ *"Ask for enemy's credentials and take HP courses."*
* **Load (1 FP):** Each time it's used, you get 2 more Force. It resets after attacking.
	+ *"Stimulate attack. That's not your usual report."*
		- N/A
			* *"The disturbances want Goombar 2-power!"* (Text when Load is used for the 1st time)
			* *"Attacks will increase the power of Goombar 2!"* (Text when Load is used successive times)
* **Bonkak (3 FP):** Attack the enemy similarly to Head, but many times in a row.
	+ *"Continue until you arrive at a loss order."*
		- *"Press [A] directly in front of the enemy!"*

#### Corporate

* **Shell Unlock (0 FP):** Toss yourself against an enemy.
	+ *"Toss a bullet at the enemy."*
* **Power Force (3 FP):** Similar to Shell Unlock, but attacks all enemies.
	+ *"Drop the cup of all enemies to the ground."*
		- *"Left [control stick] button takes time to make [the cursor] continue!"*
* **Circle Guns (4 FP):** Make all enemies on the ground dizzy.
	+ *"All the enemies on earth are losing and paralyzing."*
		- *"Press [A] the most!"*
			* *"Your enemy is too big and you can not move!"*
* **Hell (5 FP):** With your shell on fire, attack all grounded enemies (and extra damage to icy ones).
	+ *"Attack all enemies on the floor with a flame foam."*
		- *"Push [control stick] left to right!"*

#### Bowler

* **Slam Company (0 FP):** Ram yourself against an enemy.
	+ *"Test your enemy enemy"*.
		- *"Stop [A] and set to save [the cursor]!"*
* **Ball (3 FP):** Explode, dealing damage only to the enemy in the front.
	+ *"Remove and destroy the enemy on Earth"*.
		- *"Press [A] the most!"*
* **Electric Balls (6 FP):** Explode, dealing damage to all grounded enemies.
	+ *"Explosion and destruction of all enemies in the world"*.
		- *"Press [A] the most!"*
* **Ball Master (8 FP)**: An explosion that deals damage to every single enemy.
	+ *"Destroy all the bombs and enemies"*.
		- *"Press [A] the most!"*

#### Parakarius

* **Parachutism (0 FP):** Hits one enemy, wherever they are.
	+ *"Beat the enemy."*
		- *"Press [A] before crashing!"*
* **Gun Shot (3 FP):** Launch yourself into a enemy.
	+ *"Attack the air and hit the enemy."*
		- *"Press [control stick] left and release whenever you want [target]!"*
* **Remove Air (3 FP):** Pull an enemy out of the battle.
	+ *"If it works, the enemy leaves the war."*
* Lightning (6 FP):

#### Garlic

* **Punch (0 FP):** Hit one enemy up to 5 times.
	+ *"Shoot the enemy."*
		- *"Push [control stick] left to right!"*
* **Real Vision (2 FP):** Hide yourself and Mario from the next turn's attacks.
* **Ghost (3 FP):** Scare enemies to make them leave the battle.
* **Feel The Fans (5 FP):** Attack one enemy with a fan up to 5 times.

#### Smoke

* **Electro Drift (0 FP):** Shock an enemy, piercing through its defense.
	+ *"Request protection against the use of enemies and enemies."*
		- *"Stop [A] and set to save [the cursor]!"*

* **Power (2 FP):** Paralyze one enemy for a few turns.
	+ *"If it works, it deactivates the electrical shock of the enemy."*
		- *"Press [A] the most!"*
* **Jet Boost (3 FP):** Make Mario's Force increase for a few turns.
* **Mega Raise (5 FP):**

#### Sushiya

* **Stomach Ulcer (0 FP):** Strike the enemy with your belly.
	+ *"Hit the enemy."*
		- *"Left [control stick] button takes time to make [the cursor] continue!"*
* **Splash (3 FP):** Launch a jet of water at the enemy.
	+ *"Try some water, fire enemy."*
* **Water (3 FP):** If performed correctly, raise Mario's Army Protection by 1 for a few turns.
	+ *"Create the heat with water to increase the defense of Mario."*
		- *"Press [A] if [the cursor] moves on!"*
			* *"Mario is kept safe and temporarily blocked!"*
			* *"The impact of the water mass disappears."* (text when the turns expire)
* **Vaginal Toll (6 FP):** Launch water at all the enemies.
	+ *"Swim fool to create a wave that owes all enemies."*

#### Ceramics

* **Spin Wheel (0 FP):** Launch a single Heavy at the enemy.
	+ *"Remove the egg from the enemy."*
		- *"Move [target] with [control stick] and shoot [blue target]!"*

* **Dirty Growth (4 FP):** Launch many Heavys at all enemies.
	+ *"Horse eggs to all enemies."*
		- *"Push [control stick] left to right!"*
* **Nine Pants (4 FP):**
* **Storm (5 FP):** It may send enemies off the battle with winds.
	+ *"When working, to defeat the enemy in battle."*
		- *"Press [A] [B] once in a while!"*