Submachine Guns

## Overview

Submachine Guns are the guns with the highest rate of fire between all gun subtypes. Together with a minimal recoil and most packing respectable magazine sizes, a submachine gun is a medium-range specialist gun. The perks of a submachine gun, however, end here. The extreme ammo consumption, allied with a low efficiency per bullet and a slightly delayed reload time gives submachine guns a very strategic pace; unloading recklessly the gun in a spray-and-pray manuvever is asking to get yourself killed. Controlled bursts are necessary to keep a good efficiency between all the advantages this firearm type has to offer.

Submachine guns are divided between Automatic, Semi-Autoand Burst variants, exactly like pistols. The main difference is that a semi-automatic submachine gun chambered in the same caliber as a pistol is much more sturdy, has better efficiency and a better rate of fire; same for burst variants. This is offset by a submachine gun's difficulty to be repaired and maintained, when compared to a pistol.

There are no scoped submachine guns as per Deathwish 3.1.

* Automatic submachine guns are the most prevalent subtype. Most automatic submachine guns have a low spread. Usually a higher rate of fire trades off accuracy, meaning a higher spread and less uses in longer range. An example of automatic submachine gun is the vanilla SMG, called in Deathwish MP5SD.
* Semi-automatic submachine guns could be considered hybrids between a pistol and an SMG, as mentioned before, giving much more efficiency to a bullet and a higher rate of fire in exchange for a more complicated maintenance and more delayed reload speed. An example of semi-auto submachine gun is the MPX-K.
* Burst submachine guns fire 3-shot bursts which have very low spread, and are deadly in both medium and close-to-medium range when aimed well. The trade-off is a slower rate of fire when compared to other submachine guns. An example of burst fire submachine gun is the JL 45.

This type of firearm can be fed with a wide range of calibers, but most are fed with 9mm, 10mm or .45 ACP. A few are either fed with lower calibers (.22LR and 5mm) or higher (5.56mm).

## List of Deathwish 3.0 (Alpha 10) Submachine Guns

* MP5SD
* ASF-5
* Gael-9
* JL 45
* Ingram 10
* X-4 Lightning
* MPX-K
* Tek-Cel 16
* Wae Do K1
* Wae Do K9
* Courser 22
* SAF
* RSU-16D
* Franchi-75
* Satyr TMP
* Wraith M4
* Horus MSG
* Skorpio

## List of Deathwish 3.1 (Alpha 11) Submachine Guns

Deathwish 3.1 is divided between Deathwish Compact, Deathwish and Deathwish Xtreme. Each version of the mod adds the following submachine guns:

Deathwish 3.1 Compact: No new guns.

Deathwish 3.1:

* Tek-Cel 2K
* KBP 2K
* MP7
* CPW
* Rouge P9
* M3 Greaser
* Mikhail 74-U

Deathwish 3.1 Xtreme: Together with all submachine guns available in the Compact and standard variants, the Xtreme edition adds the following:

* MP9
* APC9
* RRA PDS
* Van Rik
* Magpul

Unconfirmed: These submachine guns are not confirmed for 3.1, but are predicted to be added at some point during development:

* Herstal 90 (Standard/Xtreme)
* Bull-64 (Standard/Xtreme)
* Casul 180 (Standard/Xtreme)
* SAFAM (Xtreme)
* Herstal 2K (Xtreme)
* Vector (Xtreme)
* CR-21 (Xtreme)