recursal/Fanatic-Fandom huggingface dataset:
Taiwan

**This Island is no longer available in krew.io.**
**The contents on this page has been deprecated but remains here for historical reference only.**

 **This island got removed after the 5 islands (1.15.0) update.**

 **Click here for an up-to-date list of islands.**

## Cargo Prices

Taiwan is one of the new islands added in the 2021 update. It lies in the central south western part of the map.

## Goods

* Rum for 210
* Coffee for 35
* Spice for 35
* Silk for 375
* Gems for 475
* Sugar for 180
* Bananas for 45

### Ships

Ships you can buy on Taiwan *Improve this wiki and add information.*

* Raft 2
* Raft 3
* Boat 1
* Boat 2
* Boat 3
* Trader 1
* Destroyer 1
* Destroyer 2
* Destroyer 3
* Royal Fortune
* Royal Fortune 2
* Junkie

### Upgrades

The upgrades available in Taiwan are:

* Distance Upgrade
* Attack Upgrade
* Damage Upgrade
* Ship Speed Upgrade
* Titanium Barrel
* Steel Reinforced Planks

based off in-game prices on 3-26-21

**Economy**
**Islands** | Spain • Guinea • Cuba • Jamaica • Malaysia • Labrador • Brazil

**Cargo** | Rum • Coffee • Spice • Silk • Gems • Sugar • Bananas
Ambrose Lab Notes 3

**Ambrose Lab Notes #3** is an audio log in *Peril on Gorgon*.

## Location

The portable phonograph with the audio log can be found in the Compound Harvesting, Enrichment, & Molecularization Lab. It is located on a shelf in Jasper Low's former office on the second floor.

## Transcript of the audio log

Olivia Ambrose: Night falls on Gorgon - though I suppose it's always dark here in the void. The lab is empty, and I am at last alone.

Olivia Ambrose: I'm preoccupied with thoughts of the single-celled xenocytes that make their home here on this rock.

Olivia Ambrose: These primordial creatures persist despite the hostility of their surroundings. No, they \*require\* adversity to thrive.

Olivia Ambrose: Perhaps that's why our bodies react to theirs. There is a... harmony in us.

Olivia Ambrose: The Law didn't craft us for the void, yet we scrabble across its cold worlds, building. Persisting, as the xenocytes do.

Olivia Ambrose: We live. Against all odds, we live. But for how long?

## See Also

* Ambrose Lab Notes 1
* Ambrose Lab Notes 2
Abandoned Prospecting Drone

The Outer Worlds creature

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> Thank you for your consumer loyalty, junior excavator!
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> —Abandoned Prospecting Drone
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The **Abandoned Prospecting Drone** is a unique automechanical found on Scylla. It can be found in a small, dark cave near the UDL Terraformer.

## Background

The drone is property of the Hephaestos Mining Company and was left behind on Scylla when the company abandoned the asteroid. Its primary function is excavation and, despite its limited dialogue capabilities, it can be spoken with, stating: *"Salutations. This unit's primary function is: Excavator. Owner: Hephaestus Mining Corporation. Other functions include: Dialogue, limited."*

The unit has only one active command – excavation – and is drilling through the rocks in search of minerals, metals and other forms of "matter designated as valuable". The Stranger may try to convince it to stop excavating since the mining operation is closed but it will decline and farewell them saying, *"This unit will store this exchange in its memory banks, always."*

## Companion reactions

* Nyoka: *"You know, it is a crying shame that automechanicals can't get drunk. Or laid. This thing needs both."*
* Ellie: ”*This unit needs to learn how to have a good time.”*

## Additional information

* The drone is equipped with the drill instead of a gun and is the only mechanical painted orange (possibly the color scheme of all Hephaestos Mining Company) automechanicals.

## Gallery

Drilling the rocks.Drone during the dialogue.
Los cambios hormonales en los hombre

## Los hombres también tienen cambios hormonales

¿Sabías que, como en las mujeres, los niveles de hormonas también disminuyen con la edad? Si estos niveles bajan demasiado pueden producir síntomas. Estos cambios ocurren en un 5% de hombres a los 50 años y aumentan hasta el 30% de hombres a los 80 años. Cansancio físico, falta de vitalidad y energía, bajo deseo sexual,  **problemas de erección, falta de concentración** ... Estos son algunos de los síntomas que muchos hombres suelen padecer y que, si bien pueden confundirse con el simple hecho de hacerse mayor, en La realidad es los síntomas de un déficit de prueba que tiene una solución fácil.

## la testosterona

Es la hormona masculina por excelencia. Cuando sus niveles desciendan, podríamos decir que el hombre atraviesa una etapa parecida a la menopausia femenina

Cansancio físico, falta de vitalidad y energía, bajo deseo sexual, **problemas de erección**, falta de concentración... Estos son algunos de los síntomas que muchos hombres suelen padecer y que, si bien pueden confundirse con el simple hecho de hacerse mayor, en realidad son síntomas de un **déficit  de testosterona** que tiene fácil solución.

esta claro que ninguno de estos problemas les pasaran durante la adolescencia pero este es como un capitulo extra solo para que sean precavidos a futuro
Agony

This infobox is missing key data, please help the wiki by filling it in.

By Hammersmith

This tranquilizer gun was modified not only to kill but to liquefy afflicted targets organs in a quick, yet agonizing, process. Its designer was promoted to assistant bureaucrat liaison for her contributions to the field of marauder demotivation.

## General Information

### Weight

3.00

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**Agony** is a unique weapon in *Peril on Gorgon*.

## Description

Agony is a variant of dead-eye assault rifle.

## Modifications

* SpeedyMate Barrel
* Extend-O-Sight

## Location

Agony can be found in Human Inquiry & Auditing, test chamber 3.
Anton Crane

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**Anton Crane** is the Outpost Administrator of Roseway and a lead scientist of Auntie Cleo.

## Background

Crane was tasked to develop the world's most effective appetite suppressant dental gel, using Raptidons as research subjects.

If the player speaks with Sophia Akande later on in the game, they will discover she assigned him with that goal, with the objective of soothing the worst effects of the famine that was about to descend on Halcyon.

According to Felix, Crane "cares more about his research than his own people."

## Player interactions

Crane is first encountered in the Roseway Communication Room. The scientist will explain that a group of outlaws, led by Cassandra O'Malley, broke into his lab and released the imprisoned raptidons, in a search for his valuable research. He will then ask you to kill the outlaws, put the raptidons to sleep and retrieve his research data, looking into his missing apprentice Jameson on the way.

It is up to the player to follow any of the objectives Crane tasks them with. He will become angered with Porter if the player convinces him to abandon his post and upset if the search for Jameson ends up in failure.

If the player fails to save Jameson, and fails to return the toothpaste recipe, they can tell Crane he is better off dead. After leaving the building and walking a short distance a gun shot is heard and upon re-entering the comms center will find him sitting dead at the central terminal pillar after shooting himself in the head.

### Related quests

* The Distress Signal: Anton's research is one of the pieces of data which can be sold to Gladys Culkelly.
* The Doom That Came to Roseway: Anton asks the Stranger to retrieve some research from his safe in his Covert Lab office.
* By His Bootstraps: Anton asks the Stranger to find Jameson in the Auntie-Biotics Lab.

## Notes

* If The Doom That Came to Roseway is completed in Anton's favor, he can later be found in Byzantium. He will reveal that he has been offered early retirement. He can be told to be careful, be encouraged to do it or told the true nature of the program if Why Call Them Back From Retirement? has been completed.
A Few Kindred Spirits

Zoe's location

**Part 2**
XP 1125

**Part 3**
XP 1125 + 3000
Bolter pistol
Deserters Reputation

**A Few Kindred Spirits** is a quest in *The Outer Worlds*.

## Synopsis

Grace Romero, one of the deserters camped at the botanical labs, asks the Stranger to help look for a missing deserter named Zoe Chandler. Zoe can be found in the abandoned industrial zone in the northeast part of Emerald Vale.

## Walkthrough

The quest is started by speaking to Grace Romero at the entrance to the botanical labs. She is concerned about members of her camp "wandering out" of it. In particular, a deserter named Zoe Chandler went missing a couple of nights ago and Grace is worried that marauders may have gotten her. She does not know where Zoe may have gone but suggests that the Stranger check her room or speak to Stefan Garcia, with whom Zoe used to be close.

### Search for clues

Speaking with Stefan Garcia will not give any clues to Zoe's whereabouts. However, Stefan will reveal that he and Zoe used to watch the serial, The Masked Marketeer, together and that he was planning to surprise her with a genuine copy of the latest episode before she went missing. He will also allude to her habit of writing things down on pieces of paper ("journaling"), which he considers a bit odd.

Zoe's house is located in the southeast of the botanical labs. Pages from her journal can be found inside and Page 22 will reveal that Zoe left the camp to join the marauders and become a bandit queen.

### Find Zoe

Zoe is hiding out with the marauders based in the abandoned industrial zone in the northeastern part of Emerald Vale. This is the band of marauders which also includes Guillaume Antrim on whom there is an active bounty. These marauders will be hostile on sight. When they are defeated, Zoe will appear in the street in the center of the area.

### Convince Zoe to return / Kill Zoe

Zoe is unharmed and very impressed with how the Stranger killed all the marauders "like some sort of heroic accountant running down a list". She doesn't want to return to the camp, believing that she belongs with the marauders. She can be convinced with a Persuade 15 or Intimidate 65 check.

Alternatively, the Stranger can return to the botanical labs and ask Stefan to lend them his copy of The Masked Marketeer to help with tempting Zoe back to camp. Stefan is reluctant to part with the item and must be convinced with a Lie 10 or Persuade 10 check. Once his copy of the Masked Marketeer is secured, it can be used to bribe Zoe to return to camp. She is unable to resist her favorite serial and will agree to return in exchange for the episode.

Alternatively, Zoe can be killed for the 8 Adrena-Time that she is carrying. Zoe's ring can be looted from her corpse as proof of what "happened" to her.

### Completion

After either convincing Zoe to return to camp or killing her and looting the ring from her corpse, return to the botanical labs and speak to Grace to complete the quest.
Bennett

**Bennett** is a resident of Stellar Bay. He can found smoking outside The Yacht Club and will be annoyed if he is interrupted from enjoying the moment.

## Background

Bennett is a smoker who prefers the "smooth menthol flavor" of Stogie Slims. He hates Stellar Bay as it is now, calling it a "Lawsforgotten town" which has been "removed from any culture". He is nostalgic for the good old days of Board-affiliation, when the town could get regular shipments of Auntie Cleo's best and all the serials.
Acid Steeper

Perfect for sanitization via "deep burn" sweeps. Deadly to all contaminants, not just microbial germs! WARNING: Part not tested in the wider market, license limited to blackmarket usage. Not insured against user death or disfigurement."

## Information

### Weight

N/A
N/A
0.00

**Acid Steeper** is a quest item in *The Outer Worlds*.

## Description

A part necessary for upgrading a Sanitation And Maintenance unit during the quest The Cleaning Machine. It is a combat-modified replacement part for the unit's default S.U.D.S. Steeper. The license for this part is limited for use in the black market due to not being tested in the normal commercial market.

## Location(s)

Can be found on a shelving unit in the locked armory of the Storage Facility in Roseway Gardens.

## References

1. ↑ Captain's Terminal, Search Term: SAM - Second SAM Result, The Unreliable
Penelope Bellerose

**Penelope Bellerose** is the only daughter born to Patricia Bellerose.

## Biography

Penelope Gracelynn Bellerose is the only daughter born to Patricia Bellerose on April 2, 1970 at San Francisco, Memorial Hospital.

## Powers and Abilities

**Basic Wiccan Powers**

* **Divination:** the practice of obtaining knowledge of the future, past or the unknown by supernatural means.
* **Potion Brewing:** the ability to brew potions with magical properties.
* **Spell Casting:** the ability to perform supernatural spells that affect the natural world.

**Individual Powers**

* **Molecular Immobilization:** the ability to slow down molecules of object/organism so they are motionless.

## Names Meaning

* **Penelope:** Possibly derived from Greek πηνελοψ (penelops), a type of duck. Alternatively it could be from πηνη (pene) meaning "threads, weft" and οψ (ops) meaning "face, eye". In Homer's epic the Odyssey this is the name of the wife of Odysseus, forced to fend off suitors while her husband is away fighting at Troy. It has occasionally been used as an English given name since the 16th century.
* **Gracelynn:**  Elaboration of Grace using the popular name suffix Lynn. Grace is from the English word grace, which ultimately derives from Latin gratia. This was one of the virtue names created in the 17th century by the Puritans.
* **Bellerose:** Means "beautiful rose" in French.
Adreno

Injectable healing enhancer.

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**Adreno** is a drug manufactured by Spacer's Choice. It applies the Adreno Healing buff for 2 seconds.

## Description

Adreno comes in a syringe made of metal and glass. The syringe features a green and red product label with orange lettering.

Upon consuming the drug the consumer experiences a 2 second boost to health.

## Location(s)

### Emerald Vale

* Ten Adrenos are given to the player at the start of the game.
* Two Adreno can be found inside a locker in the Unreliable.

### Groundbreaker

* Sold by Vera Krivanek.
* Sold by Martin Callahan.
* Sold by Idris Mfuru.

### Monarch

* Sold by Zeng Shuren.
* Sold by Duncan Elley.
Sugar

***Sugar*** is a type of cargo that can the bought and sold at any of the Islands, at different prices.

You can buy Sugar in Brazil and sell it in Spain.

 Brazil | 65

**Economy**
**Islands** | Spain • Guinea • Cuba • Jamaica • Malaysia • Labrador • Brazil

**Cargo** | Rum • Coffee • Spice • Silk • Gems • **Sugar** • Bananas
Anti-Manti Ray

By T&L

The Anti-Manti Ray carbine fires corrosive blasts to quickly burn down threats.

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The **Anti-Manti Ray** is a unique weapon long gun in *The Outer Worlds*.

## Description

A unique variant of the plasma carbine.

The Anti-Manti Ray is visually similar to a standard plasma carbine. It fires in 3 round bursts and lacks the ability to fire a charged shot, resulting in a 0 or its "Max Charge Time" stat. it is pre-fitted with a Mag-2-Melt for Corrosive damage. Other than damage stats, all other stats are the same.

## Location

Can be found in the Mantisaur Lair among a pile of skeletons.
A Momentary Taste of Purpleberry

Murder on Eridanos quest background.

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**A Momentary Taste of Purpleberry** is a main quest in the *Murder on Eridanos* DLC.

## Walkthrough

* Speak to Concierge Halston at the Grand Colonial Hotel reception desk to acquire the Grand Colonial Penthouse Keycard.
* Take the elevator up to The Penthouse suite.
* Interact with the video terminal to contact Administrator Ludovico.
* Go to the Purpleberry Orchards via the Bridge: Hotel to Orchards POI.
* Speak to Sidney Moyano for some quest related info.
* Use the Discrepancy Amplifier on the footsteps on the path.
* Speak to Jacob Yarbough for some quest related info.
* Continue following the path and using the Discrepancy Amplifier on the footsteps until you reach the Conservatory.
* Speak with Carter Reynolds for some quest related info.
* Continue following the path and using the Discrepancy Amplifier on the footsteps until you reach the Nursery Storage.
* Speak with Anna Summers for some quest related info.
* Continue following the footsteps until you reach the Wrecked Picnic.
* Use the Discrepancy Amplifier on the broken Tossball Stick.
* Examine the RR&DD Labs Security Access Card to acquire it.
* Go to the Rizzo's Research and Development District Labs.
* Speak to Dr. Blossom.
* Take the elevator down to the lower floor and either kill or knock them out the frenzied workers.
* Return to Dr. Blossom.
* Search Dr. Blossom's body for Dr. Blossom's Office Keycard.
* Use the Discrepancy Amplifier on the other scientists.
* Use the labs terminal near Dr. Blossom's body.
* Head North out of the lab and use the Discrepancy Amplifier in the small maintenance room.
* Go to Dr. Blossom's office to pick up the Spectrum Vodka Violet.
* Leave the Rizzo's Research and Development District Labs.
* Go to The Hive and sneak in through the East gate to avoid the Waspquito Swarms.
* Enter the building in The Hive and use the Hive Control terminal to end the cycle.
* Return to The Penthouse suite to report to Administrator Ludovico.

## Quest Stages

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> You updated Administrator Ludovico on your investigation in the Purpleberry Orchards. It seems that Helen was suspicious of some Rizzo's activities, but it's not yet clear what she was trying to find. Whatever it was, someone killed Dr. Blossom and tried to kill you to cover it up.
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## Behind the scences

The quest name is a reference to the science fiction novel *A Momentary Taste of Being* by American author Alice Sheldon, better known as James Tiptree Jr.
Adelaide's Watch

An antique that's been in her family for years. She says it should fetch a good price.

## Information

### Weight

1,750.00
0.00

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**Adelaide's Watch** is a junk item and can only be sold for bits.

## Description

Adelaide's Watch is a gold pocket watch with a gold chain. The cover features a sun.

## Location(s)

Adelaide McDevitt gives the Stranger this watch if she is sided with during Comes Now the Power.
Voetbalclubs uit 1968

Lijst op basis van 'sterkte':

1. **Fortuna Sittard (1)**

1864 • 1865 • 1866 • 1867 • 1868 • 1869 • 1870 • 1871 • 1872 • 1873 • 1874 • 1875 • 1876 • 1877 • 1878 • 1879 • 1880 • 1881 • 1882 • 1883 • 1884 • 1885 • 1886 • 1887 • 1888 • 1889 • 1890 • 1891 • 1892 • 1893 • 1894 • 1895 • 1896 • 1897 • 1898 • 1899
**1900-1999**
1900 • 1901 • 1902 • 1903 • 1904 • 1905 • 1906 • 1907 • 1908 • 1909 •
1910 • 1911 • 1912 • 1913 • 1914 • 1915 • 1916 • 1917 • 1918 • 1919 • 1920 • 1921 • 1922 • 1923 • 1924 • 1925 • 1926 • 1927 • 1928 • 1929 • 1930 • 1931 • 1932 • 1933 • 1934 • 1935 • 1936 • 1937 • 1938 • 1939 • 1940 • 1941 • 1942 • 1943 • 1944 • 1945 • 1946 • 1947 • 1948 • 1949 • 1950 • 1951 • 1952 • 1953 • 1954 • 1955 • 1956 • 1957 • 1958 • 1959 • 1960 • 1961 • 1962 • 1963 • 1964 • 1965 • 1966 • 1967 • **1968** • 1969 • 1970 • 1971 • 1962 • 1973 • 1974 • 1975 • 1976 • 1977 • 1978 • 1979 • 1980 • 1981 • 1982 • 1983 • 1984 • 1985 • 1986 • 1987 • 1988 • 1989 • 1990 • 1991 • 1992 • 1993 • 1994 • 1995 • 1996 • 1997 • 1998 • 1999
**2000-2019**
2000 • 2001 • 2002 • 2003 • 2004 • 2005 • 2006 • 2007 • 2008 • 2009 • 2010 • 2011 • 2012 • 2013 • 2014 • 2015 • 2016 • 2017 • 2018 • 2019
Adjutant Akande's Notebook

**Adjutant Akande's Notebook** is a log. It is obtained from examining the notebook on a counter top in Sophia Akande's office within the Halcyon Holdings Corporation Building in Byzantium.

## Log Text

This notebook contains a collection of assorted quotations and excerpts. Someone has left a bookmark on this page:

"Things fall apart; the centre cannot hold;
Mere anarchy is loosed upon the world,
The blood-dimmed tide is loosed, and everywhere
The ceremony of innocence is drowned;
The best lack all conviction, while the worst
Are full of passionate intensity.

Surely some revelation is at hand;"

## Notes

The text references \*The Second Coming\*, a poem by W. B. Yeats on the rising political and social tension before World War I.
Red Gunpowder

For pirates that want to have an advantage in distance and a strong will to make damage, Red Gunpowder is the perfect item to start a killing spree with.

It is a combination Steel Barrel and Blue Gunpowder, although both of them have higher individual stats, but this combines the advantage of both.

**Recommended Builds:**

30-20-0

15-5-30

## Tips

Best use it when you have a small war vessel, like the Baby Fancy and Silent Dragon. You can use the item to snipe the enemy down with it or to hunt other players. It gives you an advantage with the distance and the extra damage helps you sinking ships quickly.

Can also be used on high speed and hp big mama, such as the Night Wind or Flying Dutchman, because you do not have to move to dodge bullets while shooting due to having high hp. This means you can focus on shooting and killing your enemy and then drive over their loot to heal your ship.

Items
**Tools** | Fishing Rod • Spyglass

**Weapons** | Cannon

**Basic Upgrades** | Attack Speed Upgrade • Distance Upgrade • Damage Upgrade • Ship Speed Upgrade

**Ship Upgrades** | Air Pegleg • Nitro Peg • Reinforced Planks • Steel Reinforced Planks • Advanced Toolkit • Reinforced Toolkit • Corsair's Rampart

**Cannon Upgrades** | Steel Barrel • Titanium Barrel • Sinker's Gloves • Blue Gunpowder • **Red Gunpowder** • Revolver • Bruiser • Demolisher

**Hybrid Upgrades** | Swift • Drifter • Kraken's Caliber

**Other** | Fountain of Youth
Anderson's CHARON Medallion

This is the medallion you retrieved from Anderson's remains. It is inscribed with the letters "CHARON."

## Information

### Location

Abandoned Spacer's Choice Settlement, Emerald Vale

### Weight

N/A
N/A
0.00

**Anderson's CHARON Medallion** is a quest item and ship decoration in *The Outer Worlds*.

## Description

A CHARON medallion belonging to Nyoka's old teammate, Anders Watsworth.

## Location(s)

The medallion can be looted off of Anders Watsworth in the sealed building in the Abandoned Spacer's Choice Settlement during the quest, Star-crossed Troopers.

## Note

The medallion becomes a ship decoration after completing the quest, Star-crossed Troopers.
Advanced Defensive Helmet (Spacer's Choice)

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

None

* Standard

## Armor Rating

###

###

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17
17
17

###

###

17
17

## Tinkering Information

### Break down (WB/INV)

5
54
4/3

## Available modifications

### Gadget

✘
✘

### Utility

✘
✘

## General Information

### Sell

?
11.0

### Condition

1.00
4,000

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The **Advanced Defensive Helmet** & **Advanced Defensive Helmet Gold** are pieces of heavy armor worn by Spacer's Choice corporate soldiers and manufactured by Aramid Ballistics.

## Description

The Advanced Defensive Helmet, painted with the Spacer's Choice color scheme.

## Locations

### Advanced Defensive Helmet

* Sold by Martin Callahan on Groundbreaker

## Variants

* Advanced Defensive Helmet (Auntie Cleo)
* Advanced Defensive Helmet (C&P)
* Advanced Defensive Helmet (MSI)
* Advanced Defensive Helmet (Rizzo's)
* Advanced Defensive Helmet (UDL)
* MSI Elite Helmet
* SugarOps Helmet
Voetbalclubs uit 1977

Lijst op basis van 'sterkte':

1. **FC Volendam (2)**

1864 • 1865 • 1866 • 1867 • 1868 • 1869 • 1870 • 1871 • 1872 • 1873 • 1874 • 1875 • 1876 • 1877 • 1878 • 1879 • 1880 • 1881 • 1882 • 1883 • 1884 • 1885 • 1886 • 1887 • 1888 • 1889 • 1890 • 1891 • 1892 • 1893 • 1894 • 1895 • 1896 • 1897 • 1898 • 1899
**1900-1999**
1900 • 1901 • 1902 • 1903 • 1904 • 1905 • 1906 • 1907 • 1908 • 1909 •
1910 • 1911 • 1912 • 1913 • 1914 • 1915 • 1916 • 1917 • 1918 • 1919 • 1920 • 1921 • 1922 • 1923 • 1924 • 1925 • 1926 • 1927 • 1928 • 1929 • 1930 • 1931 • 1932 • 1933 • 1934 • 1935 • 1936 • 1937 • 1938 • 1939 • 1940 • 1941 • 1942 • 1943 • 1944 • 1945 • 1946 • 1947 • 1948 • 1949 • 1950 • 1951 • 1952 • 1953 • 1954 • 1955 • 1956 • 1957 • 1958 • 1959 • 1960 • 1961 • 1962 • 1963 • 1964 • 1965 • 1966 • 1967 • 1968 • 1969 • 1970 • 1971 • 1962 • 1973 • 1974 • 1975 • 1976 • **1977** • 1978 • 1979 • 1980 • 1981 • 1982 • 1983 • 1984 • 1985 • 1986 • 1987 • 1988 • 1989 • 1990 • 1991 • 1992 • 1993 • 1994 • 1995 • 1996 • 1997 • 1998 • 1999
**2000-2019**
2000 • 2001 • 2002 • 2003 • 2004 • 2005 • 2006 • 2007 • 2008 • 2009 • 2010 • 2011 • 2012 • 2013 • 2014 • 2015 • 2016 • 2017 • 2018 • 2019
All Halcyon in a Day

This infobox is missing key data, please help the wiki by filling it in.

Certified explorer's hat

**All Halcyon in a Day** is a quest in *The Outer Worlds*.

## Synopsis

Alonzo Vallejos of Byzantium's Bureau of Exploration has asked you to participate in a guided tour across the Halcyon system.

## Walkthrough

The player must start the quest by speaking to Alonzo in Byzantium's Bureau of Exploration. Alonzo explains that the tour is conducted by going around Halcyon and activating a series of beacons, and returning to the Bureau of Exploration to claim a hat as a reward.

The first beacon is located in Byzantium, on some grass in front of a building just outside the Bureau of Exploration. The player can simply hop over the low fence and activate the beacon.

The second beacon is located on Terra 2, north of Edgewater, near the lava. There are a number of Primals in this region which the player must get past to activate the beacon.

The third beacon is located on Scylla, near the landing pad. There may also be marauders along the route, particularly if the quest Solution Vital has not been completed. The beacon is a few meters outside of the force field that provides an atmosphere for Scylla, and normally the player would die before successfully activating the beacon and stepping back inside the force field. However, if the player uses consumables to increase base health and movement speed and decrease harmful effects, it can be possible to enter tactical time dilation, step through the force field, activate the beacon, and step back into the force field.

The fourth beacon is on Monarch, near the edge of the "river" near the UDL lab. As is the case for most of Monarch, the area may be frequented by packs of canids, marauders, raptidons, or mantisaurs.

After the player has activated the fourth beacon, they can return to Alonzo to claim their reward. Alonzo will then admit that they did not expect the player to survive, and had been using the beacon to record footage of mercenaries dying gruesomely to sell on Byzantium. However, Alonzo will reluctantly give the player the Certified Explorer's Hat, as promised.

## Gallery

Beacon on Scylla - outside of the force field.Beacon on Monarch - "Say hallo to the settlers".Beacon in Emerald Vale - the breadbasket of Halcyon.
A Cysty-Dance with Death

This infobox is missing key data, please help the wiki by filling it in.

**A Cysty-Dance with Death** is a side quest in *the Outer Worlds*. It is a quest given by Clive Lumbergh who wants the Stranger to kill Catherine Malin.

## Synopsis

Clive Lumbergh, owner of the C&P Factory, has made a counter offer to the price SubLight's Catherine Malin put on his life. If you betray her, he'll reward you.

## Walkthrough

This quest is started by informing Clive that the player was sent there by SubLight to kill him, but that something can be worked out. Clive will ask the player to go kill Catherine. She is found in Malin's House of Hospitality in Fallbrook. She can be talked to, but aside from her usual dialogue options, the only option is to attack her by saying that Clive made a counter offer that starts with taking her head. Once she is killed, the quest Slaughterhouse Clive is botched and SubLight reputation is decreased. After speaking to Clive, the quest is completed and he will say to expect periodic deliveries of boarst wurst to the Unreliable. C&P Boarst Factory reputation is also gained.

## Notes

This quest can also be acquired by convincing Clive to work with Catherine with a medical 55 check but then passing a persuasion 1 check to offer to kill Catherine anyway. If the quest was acquired this way, but Slaughterhouse Clive is completed peacefully instead, this quest will be botched.
Anton's Lab Keycard

A keycard allowing access to Anton Crane's personal office within the Auntie Cleo Covert Lab south of Roseway.

## Information

### Weight

N/A
N/A
0.00

>
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> This key opens the door to both Anton's office AND his room. Bet he forgot it worked on both when he gave it to you.
>
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**Anton's Lab Keycard** is a quest item in *The Outer Worlds*.

## Description

A keycard which opens the door to both Anton Crane's office in the Covert Lab and his room in the Roseway Luxury Apartments.

## Location(s)

Given to the Stranger by Anton Crane in the Roseway Communication Room, during the quest, The Doom That Came to Roseway.
Abandoned Datapad

The **Abandoned Datapad** is a log.

## Location

It can be obtained from examining the datapad on the ground near one of the legs of the Deforesting Machine in Roseway Gardens.

## Log Text

To whom it may concern,

I've been an Auntie Cleo man my whole life. When I got promoted to the Roseway Deforestation Team, I felt privileged and honored. I believed Auntie Cleo was going to tame the wild landscape and pave it over with civilization. "Better Than Nature" - that's your motto.

I wanted to be a part of that initiative. I wanted to see Roseway become an object of envy among corporate outposts. I wanted to wave our quarterly reports in front of every Spacer's Choice worker I've ever known and laugh in their face. I worked from dawn to dusk without a word of complaint.

Now you have me working on building walls around the town. We've given up on expansion, and half the town's already been relocated. Worst of all, the Deforestation Team's been disbanded, and my equipment's left to rust in the landscape.

If you're reading this, then you have found my letter of resignation. I would rather make my own way as an outcast, living outside the law, than work under these conditions.

-A. H.
Advanced Defensive Helmet (UDL)

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

None

* Standard
* Gold

## Armor Rating

###

###

###

53
53
53

###

###

53
53

## Tinkering Information

### Break down (WB/INV)

21
118
5/4

## Available modifications

### Gadget

✘
✘

### Utility

✘
✘

## General Information

### Sell

?
29

### Condition

1.00
10,000

## Armor Rating

###

###

###

84
84
84

###

###

84
84

## Tinkering Information

### Break down (WB/INV)

30
150
5/4

## Available modifications

### Gadget

✘
✘

### Utility

✘
✘

## General Information

### Sell

?
38

### Condition

1.00
10,000

>
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> Whoever said the best advanced defense was a good advanced offense was probably wearing this helmet!
>
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The **Advanced Defensive Helmet** & **Advanced Defensive Helmet Gold** are pieces of heavy armor worn by UDL corporate soldiers and manufactured by Aramid Ballistics.

## Description

The Advanced Defensive Helmet, painted with UDL's color scheme.

## Locations

Advanced Defensive Helmet

Advanced Defensive Helmet Gold

## Variants

* Advanced Defensive Helmet (Auntie Cleo)
* Advanced Defensive Helmet (C&P)
* Advanced Defensive Helmet (MSI)
* Advanced Defensive Helmet (Rizzo's)
* Advanced Defensive Helmet (Spacer's Choice)
* MSI Elite Helmet
* SugarOps Helmet
Back to Basics

This infobox is missing key data, please help the wiki by filling it in.

The Outer Worlds clothing

By Jolicoeur

Well-made clothing. Made for fashion, not protection.

* Standard

## Armor Rating

###

###

###

3
3
3

###

###

3
3

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> Feeling ennui? Want to be "one of the people"? Get Back To Basics, with Jolicoeur!
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**Back to Basics** is a piece of clothing manufactured by Jolicoeur.

## Description

A black doubled-breasted vest with a black cummerbund over-top a white pinstripe shirt. The trousers have black and white stripes while the shoes are just black.

## Location

Purchased from Celeste Jolicoeur in Jolicoeur's Haberdashery, Byzantium.
Calm Spirit

## About

It can be used as a trader, since it has same cargo as Trader 3 but higher speed.

## Design

The Calm Spirit's rigging seems to resemble that of a schooner.

## Technical

This ship can be considered a battel trader because of its high cargo, krew, and; compared to other trading ships, high speed.

The very front tip of the ship prevents you from turning because it is too narrow.

## Strategy

### With the Calm Spirit

You can sink Rafts, the Boat branch, Trader branch, Destroyer branch, the Baby Fancy (requires skill), and the Royal Fortune.

### Against the Calm Spirit

Baby Fancy and Silent Dragon are both good ships that can sink this.

## Recommended Builds

For the Calm Spirit use a sniper build like 0-50-0 with Sinker's Gloves or Demolisher, or 27-23-0 or 40-0-10 with Steel Barrel or Titanium Barrel. Alternatively, the krew members can use one of those and the captain can use 20-10-20 with Drifter or Nitro Peg for higher speed. If you have 3 or more krew members, having at least one krew with a high Fire Rate build like 30-0-20 with Sinker's Gloves or Demolisher would be helpful.

Ships
**Raft** | Raft

**Boats** | Boat 1 • Boat 2 • Boat 3

**Traders** | Trader 1 • Trader 2 • Trader 3

**Destroyers** | Destroyer 1 • Destroyer 2

**Big Mamas** | Queen Barb's Justice • Night Wind • Black Oyster • Fortune Trader • Flying Dutchman • Queen Anne's Revenge

**Others** | Baby Fancy • Silent Dragon • Raider • Junkie • Echelle • **Calm Spirit** • Royal Fortune • Battalion • Pinta
Voetbalclubs uit 2001

Lijst op basis van 'sterkte':

1. **Almere City FC (2)**

1864 • 1865 • 1866 • 1867 • 1868 • 1869 • 1870 • 1871 • 1872 • 1873 • 1874 • 1875 • 1876 • 1877 • 1878 • 1879 • 1880 • 1881 • 1882 • 1883 • 1884 • 1885 • 1886 • 1887 • 1888 • 1889 • 1890 • 1891 • 1892 • 1893 • 1894 • 1895 • 1896 • 1897 • 1898 • 1899
**1900-1999**
1900 • 1901 • 1902 • 1903 • 1904 • 1905 • 1906 • 1907 • 1908 • 1909 •
1910 • 1911 • 1912 • 1913 • 1914 • 1915 • 1916 • 1917 • 1918 • 1919 • 1920 • 1921 • 1922 • 1923 • 1924 • 1925 • 1926 • 1927 • 1928 • 1929 • 1930 • 1931 • 1932 • 1933 • 1934 • 1935 • 1936 • 1937 • 1938 • 1939 • 1940 • 1941 • 1942 • 1943 • 1944 • 1945 • 1946 • 1947 • 1948 • 1949 • 1950 • 1951 • 1952 • 1953 • 1954 • 1955 • 1956 • 1957 • 1958 • 1959 • 1960 • 1961 • 1962 • 1963 • 1964 • 1965 • 1966 • 1967 • 1968 • 1969 • 1970 • 1971 • 1962 • 1973 • 1974 • 1975 • 1976 • 1977 • 1978 • 1979 • 1980 • 1981 • 1982 • 1983 • 1984 • 1985 • 1986 • 1987 • 1988 • 1989 • 1990 • 1991 • 1992 • 1993 • 1994 • 1995 • 1996 • 1997 • 1998 • 1999
**2000-2019**
2000 • **2001** • 2002 • 2003 • 2004 • 2005 • 2006 • 2007 • 2008 • 2009 • 2010 • 2011 • 2012 • 2013 • 2014 • 2015 • 2016 • 2017 • 2018 • 2019
Drifter

For raft pirates, this upgrade should do the job by giving you a faster raft that deals a ton of damage.

This item has mostly the same advantage as Nitro Peg, with the additional bonus of damage and about 60k cheaper. However, it is a bit slower, which creates the risk of getting attacked by a Flying Dutchman with a Nitro Peg while you are using the Silent Dragon and **Drifter**.

Although if you can risk it, this item would give higher piracy yields, since kill speed increases as a result of higher damage.

## Tips:

Use the Drifter with the Baby Fancy, you will have a small hitbox, fast speed, and a good amount of damage.

Another tip, Drifter with Baby Fancy is faster than the Black Oyster with Nitro Peg.

This item is preferred over Nitro Peg when you are a solo captain, due to the damage upgrade, you would be able to sink ships up to 3000 hp alone when they move from one island to the next.

Items
**Tools** | Fishing Rod • Spyglass

**Weapons** | Cannon

**Basic Upgrades** | Attack Speed Upgrade • Distance Upgrade • Damage Upgrade • Ship Speed Upgrade

**Ship Upgrades** | Air Pegleg • Nitro Peg • Reinforced Planks • Steel Reinforced Planks • Advanced Toolkit • Reinforced Toolkit • Corsair's Rampart

**Cannon Upgrades** | Steel Barrel • Titanium Barrel • Sinker's Gloves • Blue Gunpowder • Red Gunpowder • Revolver • Bruiser • Demolisher

**Hybrid Upgrades** | Swift • **Drifter** • Kraken's Caliber

**Other** | Fountain of Youth
CAMBIOS PSICOLOGICOS EN LA ADOLESCENCIA

## ¿CUALES SON LOS CAMBIOS PSICOLÓGICOS EN LA ADOLESCENCIA?

Los cambios psicológicos se correlacionan con la aceptación y adaptación al nuevo cuerpo, el cual evidencia una apariencia muy distinta al cuerpo

de niño o niña. Se suelen preguntar acerca de lo que está pasando, si es normal, y así comienzan los estados de ansiedad y preocupación por los

cambios físicos en su cuerpo.

Los principales cambios psicológicos de la adolescencia se dirigen a tres cuestiones generales:

* A la propia entidad
* A la relación con su familia y las demás personas
* A lo que quieren ser
Assault Rifle

By T&L

A versatile weapon, packing a hard punch, usable for fast firing at close range as well as accurate shooting at longer ranges.

### Special effect

Stagger

* Standard
* Ultra
* Iconoclast

## Combat statistics

### Rate of fire

20→170
154→1308
7.692/s

### Crit chance

0.75s
3s
20%

### Effective range

130%
100%
50m

### Recoil

200m
30m
0.689°

### Sway

0.05°
1°
1°

### Ammo Per Shot

0m
0s
1

## Tinkering Information

### Break down (WB/INV)

5
54
4/3

## Available modifications

### Magazine

✘
✓

✓

## General Information

### Sell

?
38

### Condition

3.00
5,000

## Combat statistics

### Rate of fire

20→170
154→1308
7.692/s

### Crit chance

0.75s
3s
20%

### Effective range

130%
100%
50m

### Recoil

200m
30m
0.689°

### Sway

0.05°
1°
1°

### Ammo Per Shot

0m
0s
1

## Tinkering Information

### Break down (WB/INV)

20
113
5/3

## Available modifications

### Magazine

✓

✓

✓

## General Information

### Sell

?
91

### Condition

3.00
5,000

## Combat statistics

### Rate of fire

20→170
154→1308
7.692/s

### Crit chance

0.75s
3s
20%

### Effective range

130%
100%
50m

### Recoil

200m
30m
0.689°

### Sway

0.05°
1°
1°

### Ammo Per Shot

0m
0s
1

## Tinkering Information

### Break down (WB/INV)

15
90
4/3

## Available modifications

### Magazine

✓

✓

✓

## General Information

### Sell

635
63

### Condition

3.00
5,000

>
> “
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> Can't decide on what weapon characteristics are most important to you? Forget to switch weapons during a fight? This T&L assault rifle is for you. It's always a good choice.
>
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>

The **Assault Rifle**, **Assault Rifle Ultra** & **Iconoclast Assault Rifle** are long guns manufactured by T&L.

## Description

### Iconoclast Assault Rifle

>
> “
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> A darned good assault rifle from T&L, improved for use by (or on) Iconoclasts.
>
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An assault rifle modified by the Iconoclasts.

## Location(s)

### Assault Rifle

* Can be looted off of Marauders on Terra 2.

### Iconoclast Assault Rifle

* Purchased from a vendor in Amber Heights after gaining a good reputation with the Iconoclasts.

## Variants

* Thunder
* Medal of Honor
Battered Mardet Datapad (log)

## Battered mardet datapad

The **Battered Mardet Datapad** is a log.

## Location

It is obtained when purchasing the Battered Mardet Datapad from Gladys Culkelly in the Rest-N-Go on the Groundbreaker.

## Log Text

The old datapad contains incident reports from various Mardet security patrols. Most are details of simple fines and dust-ups between the crews of wildcat freighters and corporate haulers. Two entries have been marked for later review:

"August 7, 2344: Responded to a code ID-10-T at The Lost Hope. Vera asked us to bounce some Back Bay rat that got himself soaked in Spectrum Red. Drunken fool got into a scuffle with one of Engineer Tennyson's people. We tossed the rungleech back down to the bays. Asshole fought us the entire way, telling us we'd be sorry once he controlled the 'hammer's power.' If this is some new Hammersmith marketing stunt, I'm complaining to Sanita."

"October 25, 2344: Had another run-in with the rungleech from The Lost Hope. Don't know how the uppity piker crawled out of the Back Bays without us noticing. Locked himself into the repair bay off of docking slip 13 and refused to come out. Kept raving about the 'weapon's chaotic beauty' or some shit while we were trying to talk him out. Had to break off when our shift ended. Hullhead's gotta come out eventually."

## Notes

Provides a clue to the location of the Prismatic Hammer, as part of Weapons from the Void.
BOLT With His Name

This infobox is missing key data, please help the wiki by filling it in.

**BOLT with His Name** is a faction quest in *the Outer Worlds*.

## Synopsis

Sanjar needs a BOLT-52 cartridge to defend Stellar Bay. He believes you can find one in the ruins north of town.

## Walkthrough

* Speak to Sanjar Nandi about his Board problems to receive the quest.
* Travel to the ARMS Building in the Stellar Bay Ruins (North). It is near the bridge connecting this part of the ruins to Stellar Bay Ruins (South).
* The door to the ARMS Building is locked. It needs Lockpick 30 or the ARMS Building Key to unlock. The latter is located on the corpse of an Iconoclast, near the bridge leading to Stellar Bay Ruins (South).
* The terminal on the front desk directly opposite the entrance contains the data which Sanjar wants the Stranger to erase. It contains his MSI executive review.
	+ Optionally, erase the data from the terminal as requested by Sanjar.
* The BOLT-52 is located in a locked storage room on the top floor. The storage door needs Lockpick 100 (150 with Peril on Gorgon). There is an Iconoclast named Huxley trapped inside the room. There are a range of options for unlocking the room:
	+ Use the ARMS Building Key to unlock the door.
	+ Use Engineering 35 ask Huxley to try turning the handle upwards.
	+ Use Perception to ask Huxley to open the door from the inside.
	+ Use Intimidate 55 to prey on Huxley's claustrophobia, causing her to panic and open the door accidentally.
	+ Use Persuade 55 to encourage Huxley, prompting her to find the handle which opens the door.
* After the door is open, talk with Huxley to get +3 Iconoclast reputation then take the BOLT-52 cartridge and return to Sanjar.
* He will explain the rest of his plan to rejoin the Board, completing the quest.
An Interview with Dr. Ambrose, Part 1 (audio log)

This article requires an image. Please upload one and add it to the article.

 This infobox is missing key data, please help the wiki by filling it in.

## An Interview with Dr. Ambrose, Part 1

**An Interview with Dr. Ambrose, Part 1** is an audio log in *The Outer Worlds*.

## Location

The portable phonograph with the recording can be found in Office of Creative Incubation.

## Log Text

AN INTERVIEW WITH DR. AMBROSE, PART 1

Roscoe Clanton: About your test subjects. I assume you're trying new formulations on humans - correct?

Olivia Ambrose: [Silence]

Roscoe Clanton: Where do they come from Dr. Ambrose?

Olivia Ambrose: [Shifting in chair]

Roscoe Clanton: They come from Tartarus, don't they?

Olivia Ambrose: They do.

Roscoe Clanton: Why the reluctance? Providing life-affirming employment to the indigent, the criminal, the criminally indigent-

Roscoe Clanton: Why, that's a social good! Don't you agree?

Olivia Ambrose: I have a staff meeting to attend. Excuse me. [Chair scraping]
Arthur

**Arthur** is a mercenary from Fallbrook in the employ of Catherine Malin.

## Background

Arthur and his gang were responsible for making drops for some "big-shot client" of Catherine Malin's. During their last drop, they were ambushed by Marauders who blew the bridge and took off with the goods. Arthur escaped the ambush and is hiding in the Smuggler Tunnel when he meets the Stranger. He claims that he is merely catching his breath but in actuality believes his situation to be somewhat dire. He reckons that Catherine would reward anyone who is willing to go after the Marauders.

After meeting the Stranger, Arthur returns to Fallbrook and makes himself comfortable at the upstairs bar of Malin's House of Hospitality.

His mother is still alive and lives on Terra 2.

## Player interactions

With Medical 40, one can offer to look at Arthur's wounds, increasing their SubLight Salvage and Shipping Corporation Reputation.

### Related quests

* Errors Unseen: Catherine Malin asks the Stranger to investigate what happened to one of her supply teams. Arthur is the only survivor.

## Notable items

* Arthur's Will: Can be pickpocketed or looted off of Arthur's corpse.

## References

1. ↑ 1.0 1.1 Arthur's Will (log)
2. ↑ Dialogue with Arthur
Auto-Mag Pistol

By T&L

A semi fast-firing pistol, packing a greater punch than other brands' pistols.

* Standard
* Ultra

✓

✓

✓

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> If you want some serious firepower but aren't ready to step up to a heavy weapon, then the T&L Auto-Mag line is for you!
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The **Auto-Mag Pistol** and **Auto-Mag Pistol Ultra** are handguns manufactured by T&L.

## Location(s)

### Auto-Mag Pistol

* Sold by Gladys Culkelly on Groundbreaker.

## Variants

* Irion's Flintlock
* Contraband
Bolter Pistol

This infobox is missing key data, please help the wiki by filling it in.

By Joch

This pistol fires bursts of plasma bolts at the enemy. The weapon is lightweight and uses E-Cells that are quickly drained by the burst fire.

### Special effect

Stagger

* Standard
* 2.0
* 3.0

## Combat statistics

### Rate of fire

18→153
33 (x3)→278 (x3)
1.818/s

### Crit chance

0.5s
1.6s
20%

### Effective range

130%
100%
25m

### Recoil

200m
15m
0.2°

### Sway

0.8°
2°
1°

### Ammo Per Shot

0.5m
0s
1

## Tinkering Information

### Break down (WB/INV)

5
54
4/3

## Available modifications

### Magazine

✓

✘
✓

## General Information

### Sell

?
40

### Condition

1.00
5,000

## Combat statistics

### Rate of fire

18→152
33 (x3)→276 (x3)
1.818/s

### Crit chance

0.5s
1.6s
20%

### Effective range

130%
100%
25m

### Recoil

200m
15m
0.2°

### Sway

0.8°
2°
1°

### Ammo Per Shot

0.5m
0s
1

## Tinkering Information

### Break down (WB/INV)

20
113
5/4

## Available modifications

### Magazine

✓

✓

✓

## General Information

### Sell

?
88

### Condition

1.00
5,000

## Combat statistics

### Reload time

1.818/s
0.5s
1.6s

### Post armor multiplier

20%
130%
100%

### Noise range

25m
200m
15m

### Aim spread reduction

0.2°
0.8°
2°

### Max Charge Time

1°
0.5m
0s

## Tinkering Information

### Break down (WB/INV)

?
?

## Available modifications

### Magazine

✓

✓

✓

### Condition

1.00
5,000

>
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> This small lightweight pistol will make you feel like a big shot...who can fire a Big Shot!
>
>
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> „
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>

The **Bolter Pistol**, **Bolter Pistol 2.0** & **Bolter Pistol 3.0** are handguns manufactured by Joch.

## Variants

* Doctor's Orders
* The Negotiator