Civilizations

**There are 8 civilizations to choose from.** Each of them have their own unique unit type. Once you unlock your Castle you can unlock your unique unit and a new research tree. Each civilization has strengths and weaknesses dependent on their starter hero and their unique unit. Depending on which civilization you choose, you will get epic hero badges for your starter hero which makes it easier to max that hero's skills. If you change your civilization then your starter hero and the badges you get from events will not be affected, but your unique unit type and the corresponding research will be affected.

## Britannia

### Unique Units

Archers

Edward I is a cavalry hero with high offensive capability but lacks defense. He has some of the highest damage output of any of the epic heroes.

**Unique Unit: Longbowmen**

Can access the following research

* significantly increased ATK
* Moderately increased DEF
* Moderately increased HP
* Significantly increased ATK in the wild
* Significantly increased pincer attack damage

## China

### Unique Units

Archers

Choosing China will let you begin with Mulan, an excellent well rounded archer hero. She has a good balance of offense, defense, and mobility.

**Unique Unit: Chu Ko Nu**

Can access the following research

* Significantly increased ATK
* Moderately increased DEF
* Moderately increased HP
* Significantly increased ATK while garrisoning
* Significantly increased normal attack damage

## Holy Roman Empire

### Unique Units

Infantry

Hermann is the starter hero for the Holy Roman Empire. He has an advantage in the early game because he's a leadership hero which means his skills buff all unit types. So until other players who use specialized heroes have enough of their specialized unit type, you have an advantage because your skills apply to more units comparatively.

**Unique Unit: Teutonic Knight**

Can access the following research

* Significantly increased DEF
* Moderately increased ATK
* Moderately increased HP
* Significantly increased DEF while garrisoning
* Significantly increased heal from priests

## Japanese

### Unique Units

Infantry

Nobunaga will be your starter when you choose Japan.

**Unique Unit: Ninja**

Can access the following research

* Significantly increased ATK
* Moderately increased DEF
* Moderately increased HP
* Significantly increased ATK (yes, again)
* significantly increased normal attack damage

## Kingdom of France

### Unique Units

Cavalry

Charles Martel is a leadership hero with good defense. He's good at leading mixed armies.

**Unique Unit: Frankish Paladin**

Can access the following research

* Significantly increased ATK
* Moderately increased DEF
* Moderately increased HP
* Significantly increased siege damage
* Significantly increased heal from priests

## Korean

### Unique Units

Archers

Kim Deokman is a healer support hero. Starting with Korea won't be very great for the early game but once you reach the mid game you will have a very good healer who leads a priest army and will make your other armies much more survivable.

**Unique Unit: Hwarang**

Can access the following research

* Significantly increased DEF
* Moderately increased ATK
* Moderately increased HP
* Significantly increased DEF
* Significantly increased damage reduction

## Roman

### Unique Units

Infantry

Pompey is the only Epic Hero who deals damage in an area. His active skill deals damage in a large cone in front of him. If you want to have a strong archer hero who is able to take down multiple armies at once then this is your best choice.

**Unique Unit: Legionary**

Can access the following research

* Significantly increased HP
* Moderately increased ATK
* Moderately increased DEF
* Signicantly increased HP in rallies
* Significantly increased counterattack damage

## Russian Empire

### Unique Units

Cavalry

Ivan IV is the tankiest epic hero. He is an infantry hero with very high defense but low mobility. He's a very good choice for garrisoning your defense towers.

**Unique Unit: Cossack**

Can access the following research

* Significantly increased ATK
* Moderately increased DEF
* Moderately increased HP
* Significantly increased ATK in the Wild
* Significantly increased movement speed