Spaceman Reed

A daring unit famed for his quick reflexes and stunning maneuvers. Reed is always looking onward and upward, which might explain why he's so bad at driving in reverse.

**Description -** "*Known across the star system as a cocksure pilot who always keeps his thrusters at full speed, "Apollo" Reed has set galactic records for faster-than-light speed, barrel rolls, and the most barf bags in a single trip. You can't put a price on fame, but unfortunately for Reed you can put a price on space insurance. His premiums are astronomical!"*

## Upgrading Requirements

Gear 4: Lofty Fish II, Lofty Croissant II, Lofty Backpack I, Lofty Dynamite I, Lofty Quiver I, Lofty Coffee III

Gear 7: Lofty Fish III, Fancy Croissant III, Fancy Backpack II, Fancy Dynamite I, Grand Quiver I, Fancy Coffee III.

**Tile Obtainability:**

* Unlocks at 1 stars, requiring 10 tiles.
* **Monolith Waste -** C1.3: Brick By Brick
* **Monolith Waste -** C3.3: Another Brick in the Wall

## Abilities

**Laser Drill *(Basic, CD N/A)***

Level 1: Deals 80% damage to target foe.

Level 2: Deals 80% damage to target foe, and Reed has a 25% chance to gain **Critical Chance Up I** for 1 turn.

Level 3: Deals 85% damage to target foe, and Reed has a 30% chance to gain **Critical Chance Up I** for 1 turn.

Level 4: Deals 85% damage to target foe, and Reed has a 35% chance to gain **Critical Chance Up I** for 2 turns.

Level 5: Deals 90% damage to target foe, and Reed has a 40% chance to gain **Critical Chance Up I** for 2 turns.

**Antenna-Gun *(Special, CD 3 turns)***

Level 1: Deals 80% damage to target foe. If the ability critically hits the target, inflicts **Stun** on them for 1 turn.

Level 2: Deals 90% damage to target foe. If the ability critically hits the target, inflicts **Stun** on them for 1 turn.

Level 3: Deals 100% damage to target foe. If the ability critically hits the target, inflicts **Stun** on them for 1 turn.

Level 4: Deals 110% damage to target foe and inflicts **Stun** on them for 1 turn.

Level 5: Deals 120% damage to target foe and inflicts **Stun** on them for 1 turn.

**Shooty McShooty *(Special, CD 4 turns)***

Level 1: Deals 95% damage to target foe, +5% bonus damage for each buff on them (up to a maximum of 3 buffs).

Level 2: Deals 95% damage to target foe, +5% bonus damage for each buff on them (up to a maximum of 3 buffs). If Reed has **Critical Chance Up**,clears all buffs from the target.

Level 3: Deals 100% damage to target foe, +10% bonus damage for each buff on them (up to a maximum of 3 buffs). If Reed has **Critical Chance Up**,clears all buffs from the target.

Level 4: Deals 100% damage to target foe, +10% bonus damage for each buff on them (up to a maximum of 5 buffs). If Reed has **Critical Chance Up**,clears all buffs from the target.

Level 5: Deals 110% damage to target foe, +10% bonus damage for each buff on them (up to a maximum of 7 buffs). If Reed has **Critical Chance Up**,clears all buffs from the target.

**Classic Teamwork *(Passive)***

Level 1: At the end of his turn, **Reed** increases his pep by 3% if there is another active **SPACE** hero.

Level 2: At the end of his turn, **Reed** increases his pep by 6% if there is another active **SPACE** hero.

Level 3: At the end of his turn, **Reed** increases his pep by 9% if there is another active **SPACE** hero. At the start of battle, **Reed's** critical chance is increased by 2% for each **CLASSIC SPACE** hero.

Level 4: At the end of his turn, **Reed** increases his pep by 12% if there is another active **SPACE** hero. At the start of battle, **Reed's** critical chance is increased by 3% for each **CLASSIC SPACE** hero.

Level 5: At the end of his turn, **Reed** increases his pep by 15% if there is another active **SPACE** hero. At the start of battle, **Reed's** critical chance is increased by 5% for each **CLASSIC SPACE** hero.

## Trivia

* **Expedition 43 -** Appeared in 43 sets.
* **Episode 1 -** Debuted in 1978.
* **Multiverse -** Appears in the background of "THE LEGO® MOVIE™.".
* **Government-Issued -** Is the most common Classic Space minifigure.
* **One Small Step -** Was one of the first minifigures to be released in Classic Space sets, alongside the White Classic Spaceman.
* **Rare Air -** The red air tanks are extremely rare, since that prop saw a limited release in future sets.
* **Flyboy -** According to the designer of the Classic Space theme, the red spacemen represent pilots.