Gelatechnous

> "*How about Gelatechnous?*"
> ― Gelatechnous.
>
>

**Gelatechnous** is the Omnitrix's DNA sample of a Galvanic Mechamorph from Galvan Prime's moon, Galvan B.

## Appearance

### Jordan as Gelatechnous

Gelatechnous has a green exterior with black stripes that resemble circuitry all over him. The green circle on his head is his eye, which glows whenever he talks, and the Omnitrix symbol is inside the ring of his eye. . His body is made up of billions of small cell-like creatures called nanites. Gelatechnous is muscular, his circuit pattern has changed slightly, and Gelatechnous's front torso is colored green with black circuitry patterns.

## Powers and Abilities

Gelatechnous is not completely solid, as he can be both liquid and gelatinous. The nanites in his body are what allow Gelatechnous to reshape and move like liquid even though he's a solid being. Due to this, he can reshape himself to let projectiles or blows pass through him by creating a hole in his body at will. His physiology also makes him extremely flexible. Gelatechnous's shapeshifting abilities allow him to grow technological spikes and tentacles, even when merging with technology.

Gelatechnous can alter his body shape to match the body structure of another species, such when he morphed into a Tetramand and grew an extra pair of arms. He can also alter his own size, as demonstrated by a Mechamorph Guard.

Gelatechnous's DNA is "programmed" with blueprints of every alien technology, allowing him to merge with and possess any technology by encasing himself over it. The size of the device is not significant and he controls it as naturally as he would his own body. When he merges, he Gelatechnouss the technology, making the technology he possesses far more advanced and futuristic, causing new features to form. After he separates from a machine, it returns to normal.

He can know what is on any electrical device via his Technopathy.

Gelatechnous's technological possession can work on non-electrical machinery, such as a row machine in a gym. This ability extends to even sentient beings that are mechanical in nature, like Chronosapiens and probably Nanochips.

h ecan use his nanites to communicate with a variety of machines.

Gelatechnous can reconfigure technology to suit any situation, like transform the Rust Bucket into a battle armor, with an arsenal of heavy energy weapons, or even retractile robotic manipulator arms.

Possessing technology allows Gelatechnous to transform it with seemingly no limit, such as merging with a baseball pitching machine and turning it into a tripod-like robot that fires a seemingly infinite amount of baseballs.

Gelatechnous can make his head or face appear anywhere on the machines he possesses.

Gelatechnous can merge with organic beings, such as Rojo and Rex, as long as there is machinery integrated within them.

Gelatechnous can enhance certain devices, such as Rook's Proto-Tool, just by touching them.

By energizing his biomechanical blood, Gelatechnous can launch a powerful green plasma blast from his eye.

Gelatechnous can form energy constructs such as an energy spike and can generate a beam of light that can harm an Ectonurite, though mostly while merged with machinery and upgrading them into weapons.

Gelatechnous can travel through electrical currents and phase through most technology.

Gelatechnous can reshape his body to resemble a parachute in order to gently descend and glide through the air before landing safely.

Being inorganic, Gelatechnous is able to survive in the vacuum of space.

Due to being made of living metal, Gelatechnous is able to regenerate himself.

Gelatechnous possesses enhanced strength, being able to throw a sewer lid at a Megawhatt, push Vilgax off of a ship, and overpower Viktor.
Gelatechnous is durable enough to withstand a blast from the Proto-Tool without physical damage.

Gelatechnous can generate electrical charges capable of shocking his opponents into submission.
Gelatechnous can separate and release a part of him into technologies and control them without fully merging to them.

Due to being technological, Gelatechnous possesses digitalized vision.

Gelatechnous can repair damaged machinery with ease and come out unscathed, as demonstrated by Azmuth when he used the Retaliator Armor to repair the Rust Bucket by absorbing its remains into itself and reassembling them.

Gelatechnous can turn his hands into weapons or tools, such as maces and a flashlight, the latter of which has been demonstrated by several Mechamorph Guards.
Gelatechnous can extend parts of his body into cable or hand-like structures, as demonstrated by Gelatechnous.

Having a vast library to draw upon, Gelatechnous may be able to mimic and shapeshift into technology and non-electrical items, as demonstrated by Ship and a Mechamorph Guard.
Gelatechnous had the standard abilities of a Galvanic Mechamoprh, including eye beams, elasticity, shapeshifting, size alteration, regeneration, and the ability to merge with technology. The latter ability had a small twist; unlike most Galvanic Mechamorphs, he permanently absorbed the technology he merged with (as Gelatechnous himself put it, technology upgraded him instead of the other way around). He could even absorb the abilities of a Chronosapien.

Unlike most of his kind, Gelatechnous had sharp claws that he could use in close quarters. His third and fourth forms added sharp spikes to his back and forearms that could be used in a similar fashion.

Gelatechnous was very intelligent, with a lot of knowledge about the Omnitrix. After a battle with Ben, Gelatechnous could create an incomplete blueprint of the Omnitrix, which was used to create the Nemetrix.

Gelatechnous was immune to flame attacks, such as that generated by a Pyronite. He was also immune to the effects of the Tachyon Cannon due to his mutated DNA being different than that of other Galvanic Mechamorphs, although it did temporarily cause his body to be blasted to pieces.

Equipment

After absorbing the Tachyon Cannon, Gelatechnous was able to fire blasts that disrupted every individual cell with matching DNA in a certain radius, taking the target (or targets) apart on a subcellular level. If used on a human, the cannon could kill every human within a hundred miles at full power.

After absorbing Rook's Proto-Tool, Gelatechnous could project a variety of devices and weapons.

After absorbing several Plumber weapons in addition to the Tachyon Cannon, Gelatechnous was able to use their attacks at will.

After absorbing a Galvan Jetpack, Gelatechnous was able to travel between planets unassisted.

## Weaknesses

Gelatechnous's control over machines is not absolute, as sapient, intelligent machines like Slix Vigma can easily fight off Gelatechnous if he merges with them against their will. He may also be unable to override existing security systems, such as those of the Megacruiser or Plumber Headquarters.

Gelatechnous is sensitive to electromagnetic pulses/fields and magnetic fields.

Gelatechnous can be hurt if he is pulled and stretched hard enough, as shown when he was being pulled and stretched by Dr. Animo's Mutant Squid.
If he is being continuously attacked, Gelatechnous cannot regenerate himself.

Gelatechnous can be affected by technorganic viruses and a Nemuina's sleeping dust.
Despite his enhanced durability, Gelatechnous is weak against acid and intense heat such as lava.

Being liquid metal, Gelatechnous is weak against electricity, such as that generated by Nosedeenians and Conductoids, the latter of which has been demonstrated with Gelatechnous.

Gelatechnous can be encased by Petrosapiens, as also demonstrated with Gelatechnous.

Gelatechnous can be controlled by Vladats via their Corrupturas.

1. ↑ *OTTO Motives*
2. ↑ 2.0 2.1 2.2 ***Ben 10: Destroy All Aliens***
3. ↑ *The Ultimate Sacrifice*
4. ↑ 4.0 4.1 *The Alliance*
5. ↑ *It's a Mad, Mad, Mad Ben World: Part 1*
6. ↑ *It's a Mad, Mad, Mad Ben World: Part 2*
7. ↑ *Road Trip Rumble*
8. ↑ *Last Laugh*
9. ↑ 9.0 9.1 *Ben 10/Generator Rex: Heroes United*
10. ↑ 10.0 10.1 10.2 *Something Zombozo This Way Comes*
11. ↑ 11.0 11.1 11.2 *Tourist Trap*
12. ↑ 12.0 12.1 *Be Afraid of the Dark*
13. ↑ 13.0 13.1 13.2 *From Hedorium to Eternity*
14. ↑ 14.0 14.1 *Side Effects*
15. ↑ *Midnight Madness*
16. ↑ 16.0 16.1 *Trouble Helix*
17. ↑ *Showdown: Part 2*
18. ↑ *Pet Project*
19. ↑ 19.0 19.1 *Grudge Match*
20. ↑ *The Final Countdown*
21. ↑ *Animo Crackers*
22. ↑ *The More Things Change: Part 1*