Freezing (Tower)

Doesn't cause damage to enemies, but gradually slows them down by applying the freezing effect.

## Unique Characteristics

Freezing has "Poison Prolongation" and "Lightning Bonus Length" as its Unique Characteristics.

Poison Prolongation increases the duration (in seconds) of the poison effect when enemies are hit by the Venom tower and Minigun Tower poison's effect.

Lightning Bonus Length increases the chain length (in %) of the Tesla tower.

The benefits are only provided when Venom and Tesla attack enemies within Freezing's range.

Leveling up the tower increases Poison Prolongation and Lightning Bonus Length.

**Poison Prolongation = 20% + 2.5% / Tower Experience Level**

**Lightning Bonus Length = 15% + 2% / Tower Experience Level**

## Other Characteristics

Freezing does not have "Damage" stat instead it has two main statistics: freezing percent and freezing speed.

* **Freezing percent** - The speed reduction on enemies (at maximum). Max freezing percent is 65%.

* **Freezing speed** - The rate at which the freeze percent increases (while under the range of the tower)

Freezing tower applies the freezing effect on enemies whenever they enter its range. While under this effect, enemies' speed decreases at a rate of *Freezing speed* per second and slows down by up to *Freezing percent %.*

* When enemies go out of range, they gradually regain their speed back to their normal speed.

* If enemies continuously remain within range of other Freezing towers after exiting one's range, the freezing effect can be retained at its original strength. However if the new Freezing % is lower than previously afflicted freezing %, the freezing % will lower to match the new Freezing tower's freezing %, which leads to enemies gradually recovering a portion of their speed and vice versa.

* For example, if the enemy is slowed by 65% and leaves from the Freezing tower and then enters another Freezing Tower slowed by 50%. enemies will recover a 15% speed, since the slow changed from 65% to 50%.

* If enemies are within multiple Freezing's range. The highest freezing effect will be applied.

* Both freezing speed and freezing percent can only be increased through upgrade levels.

* Since Freezing tower does not deal any damage, it gains experience for reducing the speed of enemies. The more enemies slowed, the more experience it gets.

* Jet, Icy with its shield up and bosses are immune to the freezing effect.

* Armored and Icy (without shield) get slowed by half the amount from freezing effect.

* Enemies under the burn effect are slowed down by 33% less (multiplicatively) and take 3x longer to reach the maximum slowdown.

Freezing does not have rotation speed or projectile speed, instead it provides an aura that slows enemies.

## Stats

Freezing Tower Stats (not including research , PWR tower from Exp Levels, and Tile Bonuses)

## Abilities:

 Slow freezing
 Monitoring system
 Snowball
 Powerful

**Cold evaporation**: Each Freezing tower can apply a single stack of the freezing debuff to each enemy. For each freezing effect on an enemy caused by any tower with this ability, enemies will take 3% more damage (capped at a total of +9%) from all sources. Cold evaporation does not apply to enemies not affected by freezing.

**Slow freezing**: Halves the Freezing speed and increases Freezing percentage by 20%

**Monitoring system**: Freezing enemies generates more XP. Does not affect pasive XP generation.

**Snowball**: When no enemies are nearby, it crafts a snowball within 6 seconds and launches it at the road (up to 2 tiles), moving towards the portals. Enemies that touch the snowball will be stunned for 2 seconds. The stun duration increases with Tower Upgrade Level which is 2 + 0.55 / Upgrade Level - Max: 7.5 seconds

An enemy can only be hit by a snowball 6 times. If an enemy is still frozen, snowballs will phase through it until it can move again.

If an enemy enters the tower's range while the snowball is generating, it will get interrupted.

If there is no nearby road tile within 2 tiles, the snowball gets destroyed instantly.

## Strategy

Freezing Tower slows down enemies such that nearby towers have more time to kill them. The slower the enemies, the better because enemies will then be clustered together allowing Towers to easily hit multiple enemies

Synergizes in conjunction to Blast Tower in which Blast Tower can proc more stuns off.

Upgrading Freeze Tower to Level 10 is not needed since Freeze Tower Freeze Percent caps out at 65% and upgrading the tower only increases freezing speed and is done so through Slow Freezing, Power modifiers, Research and Power from tower levels. In addition, freezing tower won't have higher range so it is less likely to interrupt a snowball when a enemy goes near. In addition, Freezing Tower Experience Level 10 or higher also increases Freeze Speed.

Build some freezing towers all over the map to not only constantly slow enemies down but also be able to use snowball effect from some of them preventing any movement from enemies even more.

It is frequently useful to build 3 freeze tower near each other to take maximum advantage of Cold Evaporation ability. In this case you will frequently only choose to level up 1 of the towers.

**Best tile placement:** Range and Power

**Range** increases the area covered by Freezing Tower to slow more enemies. Be aware with higher level of research on Range, It is much easier to interrupt snowball.

**Power** increases freeze speed and freeze percent which slows enemies faster and better. This is widely used since it is able to reach the freeze percent of 65% easier

**Optimal Abilities:** Cold Evaporation, Slow Freezing, and Ultimate

**Cold Evaporation** supports other towers since it will give them more damage. Put 3 near each other and give a whopping 9% bonus damage to each attack.

**Slow Freezing** is needed to reach the 65% freezing cap under normal circumstances

**Ultimate** The snowballs allow you to add additional stalling ability to the tower.

**Alternative Ability Combinations**

**Cold Evaporation, Slow Freezing, and Power**: Useful if you won't have the coins to upgrade the tower enough to get to the 65% cap or the snowballs would appear in a manner that isn't useful.

**Cold Evaporation, Monitoring System, and Ultimate:** Helps to level up the tower quicker. Especially useful if you have the tower on a Power tile or are planning to have Power Mods attached to the Freezing Tower. Also useful if you are building them for the snowballs or if you are clumping Freezing Towers together to take advantage of stacking Cold Evaporation. It can also be useful later in the game to attach a Balance Mod to the tower to level up other towers.

## Research

(Does not include endless research)

These research are exclusive to Freezing Tower Only. To see all researches, see Researches

**Max Upgrade Level** - Upgrade Level Limit

Increases the max upgrade level of the tower (Upgrade level). At level 0, the max tower upgrade level is 3.

**Max Experience Level** - Experience Limit in levels

Increases the max experience level of the tower (EXP level). At level, the max tower experience level is 4.

**Freezing percent** - Max slowdown percentage

Freezing percent is multiplied by this value.

**Freezing speed** - Speed of slowdown

Freezing speed is multiplied by this value.

**Range** - Range in tiles

**Price** - Tower Price in Coins

Reduces the cost to build Freezing Tower. By default it costs 80 coins.

**Experience Multiplier** - Each XP point is multiplied by this.

**Upgrade Price** - Price of tower upgrades in coins

**Poison Prolongation** (Unique Characteristics) - Poison Buffs last longer

Poison Prolongation is multiplied by this value. This increases Poison Prolongation from 20% - 67.5% to 26% - 87.75% (Based on Tower EXP level)

**Lightning bonus** **length** (Unique Characteristics) - Chain lightnings are longer

Lightning bonus length is multiplied by this value. This increases **Lightning bonus** **length** from 15% - 53% to 19.5% - 68.9% (Based on Tower EXP level)

**Starting Level** - Initial Tower Level

When purchased, Freezing Tower will immediately start at that EXP Level. At Max level, Freezing Towers will start at EXP Level 4 with 1 Ability Unlocked.

**Passive XP at max upgrade level** - Amount of tower gets per second on max upgrade level.

If not at max level, the formula of XP/second goes by (XP rate / 10 \* tower upgrade level)

**Monitoring System - Experience multiplier** - Tower Ability Upgrade

This uses the base value of **Monitoring System - Experience multiplier** and adds it per level. (Additive)

**Cold Evaporation - Damage** - Tower Ability Upgrade

This uses the base value of **Cold Evaporation - Damage** and adds it per level. (Additive)

**Snowball - Duration on max upgrade lvl** - Tower ability Upgrade

This uses the base value of **Snowball - Duration on max upgrade lvl** and adds it per level. (Additive)

 Duration on max upgrade lvl (Snowball)

**Freezing Speed - Slow Freezing** - Tower ability Upgrade

This uses the base value of **Slow Freezing - Freezing Speed** and adds it per level (Additive)

**Freezing Percent** - **Slow Freezing -** Tower ability Upgrade

This uses the base value of **Slow Freezing - Freezing Percent** and adds it per level (Additive)

**Ultimate - Accumulation Speed** - Tower Ability Upgrade

This uses the base value of **Ultimate - Accumulation Speed** and adds it per level (Additive)

**First Generation** - Significant Increase of Characteristics

- Experience Multiplier +10%

**Second Generation** - Significant increase of Characteristics

- Freezing Speed +10%, Range +3%

**Third Generation** - Significant increase of Characteristics

- Upgrade price -2%, Freezing percent +10%

## Advinas Dialogue

### 1.5

**Advinas**: There's something new for you on this level; we call it Freezing tower.

**Advinas**: Freezing tower has an aura that slows down enemies nearby and will also give bonuses for towers you'll unlock later.

**Advinas**: It can't damage enemies but will give you extra time before enemies reach your base.

## Trivia

* Freezing is the only tower which gives out the *Snowballed* effect on enemies.
* Before alpha build 7, Freezing tower used to have different aiming options.