Dragonium Era — Detailed Ranking

* Calamity Viability Ranking
* Angelic Viability Ranking
* Technology Viability Ranking
* Guardian Viability Ranking
* Demon Viability Ranking
* Angel Viability Ranking
* Ultra Viability Ranking
* Aether Viability Ranking

## Top-Meta monsters (SS-OP)

Meta monsters are monsters who have a compilation of powerful gimmicks that make them superior to the other monsters in the game. Players wanting to be really competitive are more likely to be more successful using these monsters over monsters in any tier below.

**Super VoltaiK - OP**

Super VoltaiK is Thunder and Light Attacker who makes all the other Dragonium Season 1 mythics look like Common monsters! He's super powerful with the ability to kill all enemy monsters, if he has the chance to do that. Super VoltaiK is like any VoltaiK, but stronger due to his insane status caster, which is Stamina Regeneration. He also has fantastic stats and the best relics an Extra Turner can be given. His trait is bad, but is saved by the status caster, his stats are great with a great speed and good power stat, the only issue is life, whihc is pretty low. Overall, Super VoltaiK is a monster you must have on your side with good setup!

**Menace - SS**

Menace is a fantastic overpowered Fire denier with Possession, and access to Cold Blood. Menace's skills are very powerful and can really cause some big havoc on any enemy team if he has the chance to do that. However, there are a few minor things that kinda hold Menace back from being overpowered, starting with he only has one form of denial, which isn't good, that means he cannot chain deny, which is very important, and that's the only big negative to go over. So overall, Menace is a very powerful monster you should consider buying.

**Ralandao - SS**

Ralandao is a very strong attacker with Dodge Area. Ralandao's skillset is bland. Ralandao is one of those monsters where if you set him up correctly, he will be able to instantly kill a enemy or all enemies. Let's go over his stats, his power stat is the third highest with his life stat also being around the middle. His speed however lets him down being below the average 9,000. Ralandao's trait is fantastic, having the famous Dodge Area unranked, allowing Ralandao to dodge area attacks, at rank 1 he becomes Immune to Possesion which isn't very special, but his status caster makes him a really good monster, being Team Torture Immunity, which protects the entire team of tortures instantly. Overall, Ralandao is a must own monster and is super duper powerful and can easily win you the battle.

## Great monsters (A-S)

Monsters here are either great or meta. But aren't as good as OP monsters.

**Caronline - S**

Caronline is a fantastic Curser who is a better Professor Cat in so many ways! Caronline's skills feature over 4 tortures and combining the ability to spam attacks until she runs out of stamina completely! This makes her a thousand times better than Professor Cat as he only does a few attacks, while Caronline does as much as she can! Caronline's trait is pathetic though while she is also the squishest monster in the era with a bad speed, the only stat making her look powerful is obviously the power stat being average. Her relics are fantastic holding a Sword and Armor, Armor can restore stamina and sword the extra damage. Caronline can be a very powerful monster if used correctly, she is highly recommended.

**Clara Rause - S**

Clara Rause is a great Fire/Nature Denier who really puts a fight up on bringing back the Denier meta with her skillset. Let's start with her stats, starting with a great life stat, it's around the middle above average making it good. Her speed is insane being 9440, a super fast stat for a Denier. Clara Rause's trait time: Cold Blood is what saves this trait and the other traits really are a cherry on top because Water Protection will be helpful as Clara Rause is Fire and Nature so she's only weak to Water damage. At rank 4, she casts a random torture to the enemies at the start of the battle, which is very very nice, and at rank 5, she gains True Vision, which ensures her to never miss. She has fantastic relics with Essence and Amulet. Now onto her insane skills, which includes PER, Trait Disable, Extra Turns, CDA, Stun, and Random Tortures. All this to make Clara Rause's diverse movepool. Anticipation is no issue with Clara Rause due to having Trait Disable and plenty of PER skills. Overall, Clara Rause is a meta Denier who will be usable for a long time to come.

**Kaih the Warfighter - A**

Kaih the Warfighter is a Ancestor Fire Attacker with high damage output and many tortures to overflow his enemies with. To start out strong he has a decent trait with a good umbrella and status caster, which can help him, considering he has the lowest life out of all the current era monsters. Kaih the Warfighter has great damage output and a the highest power stat to go alongside it, while Kaih the Warfighter also has a great speed stat.

**Leavereron - A**

Leavereron is a Metal Support with many gimmicks, he throws heaps of PER at the enemy and has plenty of NER skills for his allies while he can also apply Shields and Precision to them. He has a Double PER + Extra Turn skill which is a really powerful skill while he also can apply Nanovirus to his enemies. Leavereron has weird relics for his role and a very bad trait. Leavereron is a monster you do not want.

**War Ingvar - A**

War Ingvar is a really good Light and Metal Tank with Taunt as a trait and status caster Megataunt. War Ingvar's skills focus mainly on supportive gimmicks while applying Nanovirus and Sunburn to his enemies, and having a few self NER skills which is insanely helpful in the current meta. War Ingvar also has two skills that reapply Megataunt! War Ingvar's stats features a high life stat. His trait we've been over and his relics are fantastic for more sustainability. Overall, War Ingvar is a monster you should most likely consider using as your tank.

## Mediocre monsters (C-B)

Monsters who have potential of becoming meta / tough monsters.

**The Flaming Maelstrom - B**

Section Stub*This part of the article is a stub. Please wait until it is expanded and finished by Mob.*
The Flaming Maelstrom is a very powerful Fire and Dark attacker!

**Vivoloo - B**

Vivoloo is a deadly Earth Attacker who has many damage-by-percentage attacks that really work well together. Vivoloo has Torture Immunity, which makes him even better. Vivoloo's stats are all great with one of the greatest life stats! His relics are also very good, offering the best for a Attacker! Overall, Vivoloo is a very powerful and can be used in plenty of situations.

**Aborasauris - C**

Aborasauris is a decent Nature and Metal Attacker with a few things that help him sustain a good chance at dealing great amounts of damage. Let's begin with the positives, his power stat is insane, being the third highest in the era. He has a PER + Nature Weakness + Self Extra turn skill that combines well with a 70 Dmg Nature based attack that can easily insta-kill a enemy of choice. On top of that, he has the Sword relic slot that allows him to deal even more damage. Shield is great for sustainability since (now we go into the negatives) he has the lowest life stat of the era, paired with a very low speed stat, meaning Aborasauris won't be getting turns in quickly. Aborasauris's trait is just mediocre, starting unranked with True Vision, which is good to garantee attacks, but doesn't offer any meta gimmick or protection. He then gets Poison Immunity which says nothing since that protects against a DoT and that sucks, his status caster casts Bleed to all enemies, not very good. Overall, Aborasauris offers lots of damage output but barely any meta gimmicks.

**SlicerCutt - C**

SlicerCutt is a Light and Metal Attacker who relies too much on raw damage output, for instance he has no PER or TD for a current era monster, which is required to be meta. SlicerCutt's skills include raw damage output, shield removal, shields, heals, Sunburn, and Guard Down. SlicerCutt should not be used in competitive play at all because he lacks plenty of meta gimmicks that make him good.

**War Shanarra - C**

War Shanarra is a unique monster, not because she's meta breaking, cause she's not. She has great Attacker skills. She can deal insane amounts of damage, while removing shields, applying Stun, Daze, and Curse to her enemies. She has a fantastic trait with great relics. War Shanarra is a monster you may wanna consider buying.

## Weak monsters (E-D)

Monsters who may never see any competitive play, and will eventually fall into the Useless/bad monsters section.

**Nefilslayer - D**

The Nefilslayer, kind of like Monster Legends' version of the all powerful DOOM Slayer, isn't actually quite as strong as one would expect. For an all powerful demon slayer, it's interesting how much he focuses on simple raw dmg to get the job done. Now he does have good skills that set up some solid DoTs like Bleeding and Bane which is always a scary DoT to get hit by, but a few of The Nefilslayer's skills are more focused around his own raw dmg output and Bleed setup, like his strongest Single which is a Single 70 without any side effects. Many of his skills also have Life Steal which is decent as Nefil is quite bulky. He also has a few Single Fear skills which would be better if they dealt any dmg. And aside from all of that the only other neat skill he has is a Self setup which gives him a Random Hater effect and Dark element Hater which can be interesting given how normally Dark monsters resist Nefil. On the whole though while there are some aspects to this monster's skills that are interesting, he falls flat in comparison to other stronger Attackers out there. His trait, just like his skills then, has a few interesting aspects. His permanent Undead Hater, while situational, can give him a big edge in a War scenario given how he too is present within the Undead Book. And a SC Self Random Hater can also be quite nice if he gets a good roll. The rest of the trait is pretty forgettable though. His Relic slots are very nice for him then, Sword of course boosting dmg and Armor giving some nasty bulk options on top of revenge options. Overall The Nefilslayer is an Attacker monster with a few interesting tricks, but nothing to really give him an edge in combat in the PvP meta.

**Roundly - D**

Roundly is one of those monsters who you'd wish never had Artifact because Roundly has plenty of supporting capabilities. He has plenty of supportive gimmicks, including Healing, Boosts, Precision and Life Regenration. Roundly is a bad monster. However, Roundly can sometimes be useful in rare situations.

**Dojima - E**

Dojima is a horrible Thunder and Light denier with Stun skills. He has nothing too good to talk about so no point wasting time.

## Useless/bad monsters (F)

These monsters are just here. They shall never going to be used.

**Beastolog - F**

Beastolog, a failure, a monster that could've been so good, however due to the fact he has a Status Caster Taunt instead of a Taunt trait, he went straight to the garbage can. However, Beastolog's ability to heal himself, is worthless as he does nothing in battle other than absorb damage from the enemies. Plus with Ralandao in the wild now, Beastolog might not even be able to live long enough. There are a few good things about him though, starting with a super-duper high life stat, going over 13,000 higher than the previous highest which was 150k! Beastolog has nice relics that help give shield and protection. But then he just falls off completely because everything else he does is just... horrible. If you do get him, he'll never be usable.

**Dragoni - F**

Dragoni is a Dark Curser who shouldn't even exist because he sucks that bad. Dragoni doesn't have any good skill, nor gimmick that makes him anywhere near usable. Do not use Dragoni at all, or you will lose all your battles.

**Rick - F**

Rick is a Fire and Earth Support monster. He is a rickroll for the Mobverse Community but that doesn't exactly make him good. Rick is a bad monster, bad relics, and a horrible trait. Do not use Rick, unless you wanna rickroll somebody.

**Rular - F**

Rular is a good example of making a unique monster "work", according to Mob Productions. Rular is a bad monster with only Total Blind, Blind, and Immunity skills. Let's start of with the stats, which are weird and poor. Horrible life stat, lowest power stat, and average speed stat. Rular is the type of monster you do not want to even use. He has a bad trait, and his the third monster who has Virtue traits, this time around is True Vision and Positive Effect Protection and requires the enemies to get 750k damage dealt to the enemies. Yes, the Virtues make Rular better but not good enough to be meta. Overall, Rular is a pathetic little monster who lives in F Tier.

**War Darmith - F**

War Darmith is a horrible excuse for a monster, but he is identical to Darmith's Bodyguard, but due to the current meta, he's horrible.

**War Holter - F**

War Holter is a bad Metal and Fire Attacker, all he does is apply Burn and dish out lots of raw damage output to all enemies whenever he has the chance. Let's go over his small amounts of pros, his trait is pretty good featuring Torture Immunity as a trait, allowing him protection against Caronline and any other torture dealer. However, even then, War Holter isn't that good. War Holter isn't a recommended monster. He deserves F-- rank!

**War Thetys - F**

War Thetys is a Water Denier who shall not be used in the meta.