Cheats

**Cheats** is a game mechanic that allows players to modify the game by altering various parameters, unlocking hidden features, or gaining advantages not normally accessible during regular gameplay.

# Commands

### available without cheats enabled

* list
* help
* bind
* cheats
* players

### available with cheats enabled

* tp
* spawn
* kill
* endless
* res
* forcestart
* dmg
* fly
* train
* minigame

# Command Help

## List

Typing "`list`" into the command console displays ‎all available commands.

## Help

Typing "`help`" into the command console describes how to use commands.

Use "`(command) /?`" for command-specific details.

Click a highlighted timestamp to expand a message containing additional details.

Only the host of a non-public lobby can enable cheats, using "`cheats`"

Use "`;`" to activate multiple commands in order "`help; list`"

Use brackets "`()`" to send a string with spaces as one parameter, ie cheat-only command "`bind y (spawn PickUp_Dynamite)`"

## Bind

Typing "`bind`" into the command console displays ‎all current bindings.

Use "`bind <keycode> <command>`" to bind a command to a keyboard/controller input.

Use "`bind <keycode> none`" to unbind that keycode.

Use "`bind unbindall`" to unbind all keys.

Example on what binding the H key to spawning a skillet would look like "`bind H (spawn Skillet)`"

More information on Keycodes can be found here.

## Cheats

Typing "`cheats`" into the command console displays ‎the current cheat state.

Use "`cheats <true/false>`" to activate or deactivate cheats. (only works as host and in non-public games)

## Players

Typing "`players`" into the command console displays ‎all connected clients in order of connection.

Tp
--

Typing "`tp`" into the command console describes how to use the tp command.

Use "`tp <x> <y> <z>`" to teleport to coordinates.

Use "`tp <location>`" to teleport to a named location.

Available locations: train, town, quarry and church

## Spawn

Typing "`spawn`" into the command console displays all spawnable props.

Use "`spawn <object> [count]`" to spawn a prop, optional count.

Spawnable props include:
BedPickUp
BenchPickUp
BucketPickUp
ChairPickUp
Coal_Large
Coal_Med
Coal_Small
CoffeePotPickUp
Crate
DutchOvenPickUp
Equipment_BullwormRifle
Equipment_CactusSeedPouch
Equipment_Canteen
Equipment_CymbalMonkey
Equipment_GhostBoard
Equipment_Necronomicon
Equipment_PogoStick
Equipment_QuickEscapeKnife
Equipment_RopeCrossbow
Equipment_SnakeOil
GrainSackPickUp
GramophonePickUp
LanternPickUp
PewPickUp
PickUp_Backpack
PickUp_CactusFruit
PickUp_Dynamite
PickUp_Ladder
PulpitPickUp
Skillet
StoolPickUp
TablePickUp
TinCanPickUp
TumbleWeedBaubble
TumbleweedPickUp

## Kill

Typing "`kill`" into the command console kills the player.

## Endless

Typing "`endless`" into the command console displays ‎the current endless state.

Use "`endless <true/false>`" to activate or deactivate endless. (only works as host)

Endless mode prevents the round from ending when any win condition is reached.

## Res

Typing "`res`" into the command console resurrects the player.

## Forcestart

Typing "`forcestart`" into the command console force starts the round regardless of player counts or teams. (only works as host)

## Dmg

Typing "`dmg`" into the command console describes how to use the dmg command.

Use "`dmg <value>`" to damage the player by value.

## Fly

Typing "`fly`" into the command console toggles flight. (only usable by Pardners)

Use "`fly <true/false>`" to activate or deactivate fly mode.

## Train

Typing "`train`" into the command console describes how to use the train command.

Use "`train ready`" to make the train immediately ready to leave.

Use "`train go`" to ready the train and start the departure timer.

Use "`train fuel`" to get the train current and max fuel.

Use "`train fuel <value>`" to set the train fuel value.

Use "`train keytp`" to teleport the key to the train

Use "`train keytp <x> <y> <z>`" to teleport the key to coordinates

Use "`train keylocate`" to locate the key.

Use "`train horn`" to activate the train horn. (ignores cooldown)

## Minigame

Typing "`minigame`" into the command console starts and ends a minigame instantaneously.

Use "`minigame [goalCount]`" to begin the escape minigame with optional goal count.

Use "`minigame end`" to end the current minigame.