recursal/Fanatic-Fandom huggingface dataset:
Agen

## Requirements

Own Character - "Spike"

Character Level Total - 5

***"Agen with his amazing firerate to mow down enemies faster than anyone else, but he lacks proper defense and may spray everywhere."***

Agen is a Minigun character that has great firerate and decent clipsize. However, Agen's accuracy is terrible, meaning there's a really high chance of you missing your shots.

## Level Upgrades

 50
 75
 99

## Trivia

* Agen was made by Veryfakeguest.
* Agen was Veryfakeguest's first creation.
噬菌体温床Phage Breeding Grounds

## **4e<Dem.p076>噬菌体温床Phage Breeding Grounds**

　　*这是一片的噩梦温床，充斥着腐烂的内脏和嚎叫的奴隶A nightmarish nursery of decaying viscera and howling slaves*

### **噬菌体温床特征PHAGE BREEDING GROUNDS TRAITS**

　　**类型Type：**深渊层面Abyssal layer.

　　**尺寸与形状Size and Shape：**一位消逝已久的荒神永恒地腐烂着的内脏，全长约10哩；有界；The perpetually rotting entrails of a long-dead primordial, winding approximately ten miles in total length; bounded.

　　**重力Gravity：**普通Normal.

　　**可塑性Mutability：**深渊易变性（恶魔领主和其祂神力能够影响周围的环境。）Abyssal mutability. (Demon lords and other powers are able to influence their surroundings.)

　　**腐败Corruption：**拥有疾病或毒素关键词的攻击，在攻击骰上获得+1奖励。治疗力量只能恢复正常的一半的生命值。Attacks that have the disease or poison keyword gain a +1 bonus to the attack roll. Healing powers restore only half as many hit points as normal.

　　无底深渊Abyss 的第53层 噬菌体温床Phage Breeding Grounds 是片所有种类恶魔都会避开、蜿蜒而黏着的腐烂隧道位面。那些勇敢闯入并活着返回的冒险者会发现它有些像大肠的内部，这个想法距真相已经很近了。

The 53rd layer of the Abyss, the Phage Breeding Grounds are a putrescent layer of winding, mucuslined tunnels avoided by all demonkind. Explorers who brave this layer and live to return describe it as something akin to the interior of a colossal swath of intestines, which isn’t far from the truth.

　　作为荒神 拉曼诺斯Ramenos——这一层面正是从他腐烂的尸体上形成的——的前配偶，史拉蟾领主the slaad lord 乌拉-纳斯Urae-Naas 统治着这片繁殖地。不可计数的半智能奴仆被囚禁在充满脓液的巨大腔室内，躯体被部分地埋在繁殖地的粘性墙壁中。产卵的史拉蟾母亲们将向这些不幸的寄主体内植入胚胎，这一肮脏的过程很快就将让寄主发疯。妊娠期将在几天后随着宿主“仁慈”的死亡结束，之后，一窝新生的史拉蟾蝌蚪将从受害者的头骨中钻出来。

The breeding grounds are ruled over by the slaad lord Urae-Naas, former consort of the primordial Ramenos, from whose rotting carcass this layer is formed. An uncounted number of half-conscious thralls are imprisoned here in vast, ichor-filled chambers, their bodies partially entombed within the breeding grounds’ viscous walls. Slaad brood mothers implant embryos in these unfortunate hosts in a foul process that quickly drives them to madness. The gestation period ends after a few days with the host’s merciful death, after which a clutch of newborn slaad tadpoles burrow out from the unfortunate victim’s skull.

　　乌拉-纳斯看上去是只肥胖到迈不动腿的臃肿史拉蟾。她将自己巨大的爪子插进自己王国的肉墙中，拖着自己的身躯穿过它粘液包裹的隧道，她那细长的舌头自由地摆动着，几乎是拖着地面刮来拐去。

Urae-Naas appears as a bloated slaad, too obese to use her legs. She drags herself through her realm’s slime-encrusted tunnels by digging her sizable claws into their fleshy walls, her elongated tongue dangling freely to nearly scrape along the ground.
努拉Nula

索引：【神力】

索引：【马兹特克神系】

## **2eFRMZ<Maztica Campaign Set—Gods & Battles.p032>努拉NULA：动物的守护者Guardian of Animals**

　　（动物的守护者Guardian of Animals）

　　**徽记SYMBOLS：**美洲豹Jaguar，蜂鸟Hummingbird，蛇Snake，秃鹰Buzzard，猴子Monkey

　　**阵营ALIGNMENT：**混乱中立Chaotic Neutral

#### **外貌特征PHYSICAL APPEARANCE：**

　　不同于其她女神，努拉Nula 通常以一只四肢修长、富有智慧的猴子的外观呈现。她有一条用作手的、长而弯曲的尾巴，她会用它来提举和操纵物品。不过，如果她想，她能呈现为她的任何生物的外观。

Unlike the other goddesses, Nula appears generally in the guise of a wise, long-limbed monkey. She has a long, sinuous tail that she employs as a hand, using it to lift and manipulate objects. She can, however, assume the guise of any of her creatures, when she desires to.

　　她喜欢大声而热烈地表达喜悦，无论那种喜悦是一种欢乐还是狂欢。当她发怒之时，她会尖叫和吐唾沫，并用难以置信的力量猛击。她的情绪能从一个极端突然转向另一个极端。

She is given to loud and exuberant displays of happiness, whether that be joy or hilarity. When she is angered, she shrieks and spits and pummels with incredible force. Her emotions can swing from one extreme to the other with surprising suddeness.

#### **角色ROLE：**

　　努拉在 马兹特克人Maztican 的宗教中，并没有 瓦蒂尔Watil 所拥有的那种地位，这主要是因为人类生存的中心是围绕植物，与植物相比动物的重要性远远不如。除了个别之类的家禽和一些小型犬外，马兹特克人并不蓄养牲畜。他们没有驮畜，野味普遍只是家庭饮食中的一点点缀，而非主食。

Nula does not have the stature in Maztican culture that Watil does, primarily because human survival centers around plants to a far greater extent than it does animals. Mazticans keep no livestock, save a few types of fowl and some small dogs. They have no beasts of burden, and wild game is generally an embellishment to, not a staple of, a family's diet.

　　努拉有些面相是针对大部分种类的动物（食腐动物、猫、鱼、鸟类、怪兽），而有些是针对几种特殊种类，包括蜂鸟、秃鹰、鹦鹉和鹰，以及蛇、海豚和火蜥蜴。

Nula has aspects devoted to most categories of animals (carrion-eaters, cats, fish, birds， monsters), and several specific types, including hummingbirds， vultures, parrots and eagles, as well as snakes, dolphins, and fire lizards.

#### **原则与祭司实践TENETS and PRIESTLY PRACTICES：**

　　渔夫和猎人最常在渔/猎获后提起努拉。人们将一颗种子或一块骨头作为小祭品，放在地面或水中。然而，随着外来者的到来，努拉的地位开始上升，正如现在，马兹特克人第一次遭遇了马、牛、以及猪。

Nula is most often invoked by a fisherman or hunter before he sets out after his quarry. A small offering of seed, or bone, is placed on the ground or in the water. With the coming of the foreigners, however, Nula's stature has grown, as now, for the first time, Mazticans encounter horses, and cattle, and swine.

　　努拉的祭司们有权选择主要领域的动物、战斗、守卫和保护法术。并被允许选择次要领域利爪、羽毛、植物、太阳和气象。

Priests of Nula can gain major access to the spheres of Animals, Combat, Guardian, and Protection spells. Minor access is allowed for hishna, pluma, Plants, Sun, and Weather spheres.
凯尔本·奥兰桑Khelben Arunsun

## **2eSP<Realmspace.p018>托瑞尔星球Toril（节选）**

　　**名字Name：****凯尔本·奥兰桑Khelben Arunsun**

　　**职业Occupation：**巫师Mage

　　**力量STR：**14　**智力INT：**18　**敏捷DEX：**16

　　**魅力CHA：**15　**感知WIS：**16　**体质CON：**16

　　凯尔本Khelben 总是在努力影响潮流、总是在努力展望未来，他认为魔法船是对托瑞尔星球而言是项重大突破。他愿意做任何事来让这一切持续下去。他个人则强调魔法船对 深水城Waterdeep 持续的贸易价值有至关重要的必要性。他这样做主要是为了与 卡林港Calimport 竞争。

Khelben, always working to influence trends and always looking ahead, views spelljamming as a major breakthrough for Toril. He would do anything to see it continue. He personally accented spelljamming to appear as a vital necessity for the continued trade-worthiness of Waterdeep. He did this mainly as a competitive venture against Calimport.

　　通常来说，除非对方是混乱或者邪恶阵营的，否则他的服务可以是免费的。他渴望看到魔法船继续下去，因此，他往往会向受影响的公会报告一切非法的外世界活动，这样他们就能决定是否亲自处理，如此一来，这些非法行为就能对政府保持隐形了。

Usually, his services can be had for free, unless the person in question is evil or chaotic in alignment. He wants to see spelljamming continue, so he tends to report any illegal out-worlder activity to the guilds affected so they can personally deal with it, effectively keeping such illegalities invisible from the government.

\_强显目录\_
Stargate Command Wiki

***Stargate*** is a military science fiction franchise, initially conceived by Roland Emmerich and Dean Devlin. The film that began the franchise was simply titled *Stargate*. Theatrically released on October 28, 1994 by Metro-Goldwyn-Mayer and Carolco, it became a worldwide hit, grossing nearly $200 million (USD) worldwide. Three years later, Canadian Brad Wright and Jonathan Glassner created a television series entitled *Stargate SG-1* as a sequel for the film. *Stargate SG-1* briefly held the record for the longest-running North American science fiction show in history with a total of ten seasons and 214 episodes. This series would set the scene for Stargate's ongoing legacy.

**Welcome to the SGC Wiki!**

*A database of everything SGC[1].*

We are currently working on 64 articles.

-*Major General devSparkle on duty at the SGC A52, Sub-level 28.*[1]
和平星Peaceon

## **2eSP<Realmspace.p046>花园星球的月亮们The Moons of Garden**

　　**卫星名MOON NAME：****和平星Peaceon**

　　**卫星尺寸MOON SIZE：**1 x 17 英里miles

　　曾为太空精灵一处停靠点的 **和平星Peaceon** 是颗扁平状形体。这颗月亮早已荒芜，但它唯一的建筑仍然完好无损地矗立着。

Peaceon, a planar-shaped planet, was once a stopping point for spacefaring elves. The moon has long been deserted, but its lone building still stands in perfect condition.
东方的崇山The Great Mountain of the East

## **2e<On Hallowed Ground.p060>东方的崇山The Great Mountain of the East**

**出版时间：**1996

　　有三位 苏美尔诸神力Sumerian powers——恩利尔Enlil、基Ki、宁-胡尔萨格Nin-Hursag——居住在 **东方的崇山The Great Mountain of the East**，极乐境Elysium 最雄俊的峭壁，南纳-辛Nanna-Sin 在他漫游地感到疲倦时，也会在此休憩。在这座山峰周围100哩内，陆地都是平坦的。缓慢的河流流经这一地区时将改道，使田野中的庄稼们能被充分润湿。这片平原四处点缀着小城市，每座城市中心都有一座神庙，供奉着神系的所有神力。在那里，苏美尔人祭司们将最好的食物献祭给这座崇山。

Three Sumerian powers - Enlil, Ki, and Nin-Hursag - live on the Great Mountain of the East, the mightiest crag on Elysium, and Nanna-Sin rests there as well when he tires of wandering. For a hundred miles around the Mountain, the land is flat. Sluggish rivers course through the area, diverted this way and that to make sure the crops in the fields stay watered. The plain's dotted with small cities, and in the center of each burg is a temple dedicated to all the powers of the pantheon. There, Sumerian priests sacrifice the finest foods the Mountain has to offer.

　　唯一被允许在崇山上行走的是祈并者们和那些带着合理诉求朝见诸神力的人（当然，他们会被交给代理人们——诸神可不会与凡人交谈）。但诸神对什么是“合理的诉求”有最终解释权，并且，如果有傻子请求不符合祂们那严格的要求，祂们一定会把这货逼疯——至少是疯到对方离开崇山前。而他得自己想办法找到离开的路。

The only folks allowed to walk on the Mountain itself are petitioners and chose who have a legitimate request of the powers (which, naturally, they give to proxies - the gods don't talk to mortals). But the gods have final say on what constimtes a "legitimaie request," and if a berk doesn't fit their stringent requirements, they're sure to drive him barmy - at least, until he leaves the Mountain. He'll have to find his own way down, too.

　　至于崇山的山顶嘛，好的，对任何意图攀登者而言这将是一场勇气的考验。当祈并者准备好于他的神力融合时，他必须设法登上最高峰——这个任务比听起来要难。即便是 多元宇宙multiverse 中最灵敏的攀登者在这座山上都会度过一段困厄的时光，而这些祈并者可并非什么熟练的攀岩家。这项任务看重的是决心，只有决心足够的挑战者才能登上顶峰。

As for ascending the Mountain, well, it'll test the mettle of any basher who wants to try it. When a petitioner's ready to merge with his power, he's got to make his way lo the tallest peak - a task that's harder than it sounds. Even the sharpest climbers in the multiverse'd have a hard time on the Great Mountain, and petitioners ain't skilled climbers. It's determination that counts for them, and only a basher with enough of it can get to where he's going.

　　如果祈并者从高处跌落摔死了，他将会重生、投入他的老任务中。他会记得自己身上发生的事，而当他下次决定要与神力融合时，这些知识会让他更有决心。另一方面，若是非祈并者坠落，这个蠢货无疑会出现在死亡之书中。诸神不会为那些不能驾驭自己的生命的家伙负责。

A petitioner who falls from the heights dies, but he's reborn the next clay into his old task. He remembers what's be fallen him, and the knowledge fills him with even greater determination the next time he decides he's ready for union with the powers. If a nonpetitioner falls, on the other hand, the berk's in the dead-book for sure. The gods don't take responsibility for those who can't manage their own lives.
地下城主之书The Dungeon Master's Book

## **2eFRMZ<Maztica Campaign Set—Maztica Alive.p002>地下城主之书The Dungeon Master's Book**

　　本书包含允许地下城主创建自己的马兹特克战役的冒险细节。其中包括对这片大陆的一般描述，以及各片土地与民族的具体细节——甚至超过了受过教育的 马兹特克人Maztican 的一般知识水平。这本书还介绍从 剑湾the Sword Coast 出发的代表性航线，并列出了这种远航可能出现的危险。对 真实世界the True World 中最奇妙的城市之一 图伦-伊茨城Tulom-Itzi，有着近乎完整的细节描述。

This book contains adventuring details that allow a DM to create his or her own Maztican campaign. Included are general descriptions of the continent, and specific details about the various lands and peoples—beyond what might be general knowledge to the educated Maztican. Also presented are representative sailing routes from the Sword Coast, and a listing of possible hazards of such sea voyages. The city of Tulom-Itzi, one of the most wondrous of the True World, is described in near-complete detail.

　　若玩家们是马兹特克人，这本书还将告诉你更多关于他们家乡的信息——你可以与特定地方的玩家分享这些信息。像往常一样，地下城主信息是你的，你可以随意使用，你可以只使用你喜欢的部分，发展和详述引起你兴趣的部分，而忽略掉任何不喜欢的部分。

If the PCs are Maztican, this book tells you more about their homelands—you can share this information with the players from specific locations. As always, DM information is yours to do with as you please, using the parts you like, developing and detailing the parts that pique your interest, and ignoring whatever does not.

　　最后，有几页的附录为你提供了开始冒险的简短遭遇和想法。本书还有几种新怪物的首次亮相。此外，还提供了一份已知存在于 马兹特克大陆Maztica 的怪物清单，以确保地下城主手头有足够的工具来挑战冒险的玩家们！

Finally, a few pages of appendices give you short encounters and ideas to begin adventures. Several new monsters make their debuts here as well. Also, a list of monsters that are known to exist in Maztica is provided, just to make sure the DM has a few tools at hand to challenge the adventuring PCs!
Clara

**Clara Bischoff** is a Shotgun character made by Cortonith.

## Appearance

Clara Bischoff is a white woman with Action Pack hair, black hat similar to Alexei Yamarov wears on [but her eyes hidden], a schoolgirl outfit with a red tie on, and black pants with diamond-cut pattern. She smiles desperately.

## Paintball Abilities

* There may be some players who don't know how to play as Clara due to her low HP and significant damage output.
* Clara has the lowest health of all Shotgunners present.
	+ However, her main trait is that she has the highest Health Regeneration of all characters in the game, enough to fill her HP in less than 2 seconds.
		- The only way to dispatch her quickly is that any Shotgunner who has high enough damage output, such as Clara herself and even Billy and Summer.
		- Snipers will do the trick, such as Reina or Noire.
		- Some advanced players will try to outshoot Clara's HP Regeneration down, such as Vinzent and NU-7.
* Clara **CAN'T** shoot continuously like all other Pistol-users do (similar to Jahara). Using it properly can give it on her maximum damage output.
* Clara has a rifle-like range, but she most of the time not putting most of her bullets on the single target due to her bullet spread is higher than Kat's.

## Trivia

* Clara is the first one to be banned on Juggernaut.
* She is Jahara's **Rare** replacement.
	+ This makes her the newest Rare character.
* Her name Clara derives of Cortonith's long distance friend.
	+ Her surname is a reference of Eric Bischoff, hence her attitude towards Benji sometimes.
Ridersoficarus Wiki

## Willkommen im Riders of Icarus Wiki

Im andauernden Kampf der Götter der Ordnung und des Chaos haben sich die Wächter des Lichts an die Menschen gewandt, um den Verlauf des Krieges entscheidend zu beeinflussen. Diese menschlichen Krieger waren als Rider bekannt - Helden mit der Fähigkeit, selbst die wildesten Kreaturen im Land zu bändigen und sie im Kampf gegen das Böse zu nutzen. Die mythischen Bestien wurden, sobald sie einmal trainiert wurden, zu einer extrem mächtigen Waffe und konnten von den Ridern am Boden und in der Luft zum Sieg in der Schlacht geführt werden.

**Klassen****Quests****Gefährten****Welten**
Reika

**Reika**, is a Sniper character made by Lyka\_S.

## Appearance

Reika has rather smooth hair, with brown jacket with gray fur collar and white t-shirt, and red skirt with black stockings and shoes.

## Trivia

* Due to Athena's role, she quickly changed into Sniper class.
* Reika is a reference to Reika Shimohira of *Gantz*.
* She appears in *Paintball Storm* as the same character.
卡达林魔石Chardalyn

索引：【神器目录】

## **3e<Lords of Darkness.p181>卡达林魔石Chardalyn**

　　*卡达林魔石Chardalyn* 最早由 耐瑟瑞尔人Netherese 矿工在4000年前发现，这些自然形成的黑色岩石能够包含一道法术。法术可以通过将石头掷向目标来释放。岩石非常易碎，将在击中硬物时碎成粉末状物质。耐瑟瑞尔人奥术师通常会给 *卡达林魔石* 灌注攻击性法术，比如 *火球术fireball*。

Chardalyn: First discovered in a Netherese mining camp over 4,000 years ago, *chardalyns* are naturally occurring black rocks that can contain a single spell. The spell is released by hurling the rock at a target. The rock is very brittle, pulverizing into a powdery substance when struck against a solid object. Netherese arcanists typically imbue chardalyns with offensive spells, such as *fireball*.

　　你可以将 *卡达林魔石* 掷出100呎远，射程增量为20呎。击中目标需要进行成功的远程接触攻击骰。当 *卡达林魔石* 撞击坚硬表面时，储存其中的法术将会被立即施展，效果如同创造了 *卡达林魔石* 的施法者所施展的一样。

You can toss a *chardalyn* up to 100 feet with a range increment of 20 feet. A successful ranged touch attack roll is required to strike an intended target. The spell stored in the *chardalyn* is cast immediately when the rock strikes a hard surface, with the same effect as if the spell had been cast by the *chardalyn*’s creator.

　　投掷 *卡达林魔石* 算作攻击动作。你一次只能投掷一个 *卡达林魔石*，不过如果你有多次攻击次数，那么每轮你也可以投掷多个。

Tossing a *chardalyn* counts as an attack action. You can toss only one *chardalyn* at a time, but you can toss more than one each round if you have multiple attacks.
NovaCypher

> "Get some!" - NovaCypher
>
>

NovaCypher is an Airman in the SGC and an SG-3 Team Member.

## History

### Early Life

NovaCypher enlisted into the SGC Program as a joint venture between the USCM and the SGC. He soon became a member of SG-3 after his BMT, providing security to off-world expeditions.

## SGC & USCM

### USCM Life

Nova rose through the ranks in the Colonial Marines, reaching the rank of Master Sergeant after 5 years of service. He mainly pilots aircrafts for the Marines, being the Executive Commander of the Aerospace Division.
伊尔明斯特·奥玛Elminster Aumar

**职业Occupation：**巫师Mage

　　**力量STR：**13　**智力INT：**18　**敏捷DEX：**18

　　**魅力CHA：**17　**感知WIS：**18　**体质CON：**14

　　伊尔明斯特Elminster 的完整详述在《被遗忘的国度战役设定集FORGOTTEN REALMS boxed set》-FR7《英雄祠Hall of Heroes》和《被遗忘的国度®精装版FORGOTTEN REALMS® hardbound》中。以下给出的是些新信息。

Elminster is described in full in the FORGOTTEN REALMS boxed set, FR7 Hall of Heroes, and the FORGOTTEN REALMS® hardbound. The information given below is new.

　　伊尔明斯特的年纪已有4个多世纪，他见证过多元宇宙几乎一切。没什么能逃脱他的那仔细而敏锐的双眼，包括魔法船工艺——迄今为止，他是 托瑞尔星球Toril 对这个问题最了解的人。唯一的问题是怎么撬开他的嘴。就像大多数巫师一样，他小心翼翼地守护着知识，就像战士们守护着自己最喜欢的武器一样。

Elminster, being well over four centuries old, has seen nearly everything in the known universes. Nothing has escaped his careful, astute eyes, including spelljamming technology—he is by far the most knowledgeable on Toril regarding the subject. The only problem is getting information out of him. Like most mages, he jealously guards knowledge as a warrior guards his favorite weapon.

　　他知晓天宇中每一座魔法船基地和魔法船港口的位置，但除非对面熟人，否则绝不会提及。事实上，大部分人都很难找到伊尔明斯特。他擅长一失踪好几年。

He knows the location of every spelljamming base or dock in the sphere, but unless one is more than a mere acquaintance, that information is never addressed. In fact, most people have a harder time just trying to find Elminster. He is expert at disappearing for years at a time.

\_强显目录\_
Cesar

***"Cesar never liked others, he never trusted others. He's always paranoid of his surroundings, and now, his weapon is devastating up close."***
Cesar is a two-shot Shotgun character, he does massive damage up close but very weak at further range. Not only is he bad at mid-range, his accuracy is low and his walkspeed is lower than the average shotguns, making him hard to use.

## Level Upgrades

 50
 75
 99

## Trivia

* Cesar was made by Veryfakeguest
* "Cesar will never be balanced." - veryfakeguest, Cesar received a lot of nerfs and buffs.
亚人神祇Demihuman Deities

**出版日期：**1998/12

**作者：**Eric L. Boyd

**缩写：**DD

**[P.002]诸国度的神系Pantheons of the Realms**

　[P.002]Format of Deity Entries

　[P.004]Extended Calculated THAC0s Table

　[P.004]Extended Priest Spell Progression Table

　[P.004]Extended Wizard Spell Progression Table

　[P.004]Extended Bard Spell Progression Table

**[P.012]卓尔神系DROW PANTHEON**

　[P.013]伊莉丝翠Eilistraee，善与美之女神　【校】子虚子

　[P.018]关纳德Ghaunadaur，软泥之神

　[P.023]齐雅温纱丽Kiaransalee，死灵术与复仇女神

　[P.026]罗丝Lolth，蜘蛛女神、卓尔主神

　[P.033]席文塔姆Selvetarm，武者之神　【校】Arcanum

　[P.036]维伦Vhaeraun，男性卓尔与盗窃之神

**[P.041]矮人神系DWARVEN PANTHEON**

　[P.042]阿巴索Abbathor，贪欲之神

　[P.046]蓓伦妮·真银Berronar Truesilver，家庭与传统女神

　[P.049]克兰贾汀·银须Clangeddin Silverbeard，战争之神

　[P.054]深地·杜菈Deep Duerra，征服与灵能女神

　[P.057]杜格马睿·明罩Dugmaren Brightmantle，知识与发明之神

　[P.060]杜马松Dumathoin，盾矮人与矿物之神

　[P.064]贡姆·古辛Gorm Gulthyn，守护之神

　[P.067]海菈·明斧Haela Brightaxe，次要的战争女神　【校】Eternal Sum

　[P.071]拉杜格Laduguer，灰矮人主神

　[P.074]马萨摩·杜因Marthammor Duin，移民、探索与闪电之神

　[P.078]摩拉丁Moradin，矮人主神

　[P.082]雪琳铎Sharindlar，治疗与生育女神

　[P.085]萨德·哈尔Thard Harr，野矮人与狩猎之神

　[P.088]维古丹Vergadain，商业与盗贼之神

**[P.092]精灵神系ELVEN PANTHEON**

　[P.094]艾德莉·法恩雅Aerdrie Faenya，翼精灵女神　【校】白鸟

　[P.097]安格芮丝Angharradh，三位一体女神，精灵母神

　[P.100]阿瓦切尔Avachel，即赫尔　【译】Catalpa's

　[P.100]柯瑞隆·拉瑞斯安Corellon Larethian，精灵主神与日精灵之神

　[P.104]深海·赛悉拉Deep Sashelas，海精灵之神

　[P.108]艾瑞汶·伊拉希尔Erevan Ilesere，精灵盗贼与恶作剧之神

　[P.111]菲勒瑞赛尔Felarathael，柯瑞隆的神仆

　[P.111]费马罗·莫斯德林Fenmarel Mestarine，精灵流浪者之神

　[P.114]哈娜莉·瑟拉妮尔Hanali Celanil，爱与美之女神

　[P.117]考瑞莎雅Khalreshaar，即梅丽凯　【校】白鸟

　[P.117]拉贝拉斯·恩诺瑞思Labelas Enoreth，时间与续命之神

　[P.120]拉什瑞埃尔Lashrael，柯瑞隆的神仆

　[P.120]瑞里芬·莱勒菲Rillifane Rallathil，野精灵与绿精灵中等神

　[P.125]莎罕妮·月弓Sehanine Moonbow，月精灵女神　【译】mercurius

　[P.129]谢瓦拉许Shevarash，复仇之神　【校】伊南娜的抄写员

　[P.132]索罗诺尔·杉岚德瑞Solonor Thelandira，狩猎与弓术之神

　[P.135]赞蒂拉Zandilar，即夏芮丝

**[P.136]侏儒神系GNOME PANTHEON**

　[P.137]贝尔凡·野游者Baervan Wildwanderer，林侏与森林之神

　[P.141]巴瑞瓦·影斗篷Baravar Cloakshadow，幻术与陷阱之神

　[P.143]卡勒杜兰·滑手Callarduran Smoothhands，地侏与采矿之神

　[P.146]弗兰达·钢皮Flandal Steelskin，采矿与锻造之神

　[P.149]盖尔达尔·铁手Gaerdal Ironhand，守卫之神

　[P.151]加尔·闪金Garl Glittergold，侏儒主神

　[P.154]奈贝伦Nebelun，即发明之神贡德

　[P.154]沙苟贞·大地唤者Segojan Earthcaller，岩侏与大地之神

　[P.158]厄尔德连Urdlen，邪诡侏与贪婪之神

**[P.161]半身人神系HALFLING PANTHEON**

　[P.162]阿尔伏林Arvoreen，守卫与战争之神

　[P.166]布兰多布李斯Brandobaris，冒险与盗窃之神

　[P.169]希劳拉妮Cyrrollalee，友谊与家庭女神

　[P.172]席拉·佩莉萝尔Sheela Peryroyl，自然与农业女神

　[P.175]泰摩拉Tymora，幸运女神

　[P.175]尤拉加兰Urogalan，死神

　[P.179]悠妲菈Yondalla，半身人主神

附录 1：亚人祭司Appendix 1: Demhuaman Priests

附录 2：法术列表Appendix 2: Spell Index

鸣谢：全体校对人员

特别鸣谢：Arcanum；艾思哲；浅水源；ES；大寒；Catalpa's；大佬y
\_强显目录\_
国度天宇Realmspace（书名）

目录
--

[P.002]简介Introduction

[P.003]天宇概述Sphere Overview

[P.005]太阳The Sun

[P.007]安迪亚星球Anadia

[P.012]克利尔星球Coliar

[P.018]托瑞尔星球Toril

　　[P.025]塞伦涅星球Selûne

　　[P.029]塞伦涅之泪The Tears of Selune

　　　　[P.030]龙岩星Dragon Rock（与花园星球卫星之一重名）

　　　　[P.030]洞穴星The Cave

　　　　[P.030]旅程之胫星Journey's Legg

　　　　[P.030]天空之眼星Eye of the Sky

　　　　[P.030]堡垒星The Citadel

[P.032]卡尔培星球Karpri

[P.036]查杜斯星球Chandos

[P.039]戈斯星球Glyth

　　[P.042]戈斯之环The Rings of Glyth

　　[P.042]天堂星Haven

　　[P.043]明加布星Mingabwe

　　[P.043]污染者星Polluter

[P.044]花园星球Garden

　　[P.045]孙辈星Grandchild

　　[P.045]耶尔塞德星Yerthad

　　[P.046]和平星Peaceon

　　[P.046]视网膜星Retinae

　　[P.046]图标星Icon（PS：原书正文中无对应内容，只在目录中出现）

　　[P.046]格洛里亚努斯星Glorianus（PS：目录中无此天体，但原书正文中又存在）

　　[P.046]峡湾星Fjord

　　[P.046]洛奇星Locci

　　[P.046]龙岩星Dragon Rock（与塞伦涅之泪小行星群的一颗小行星重名）

　　[P.046]滚纹星Knurl

　　[P.046]太阳之子星Sunson

　　[P.046]神殿星Templar

　　[P.046]远界星Farworld

[P.047]赫卡斯星球H'Catha

　　[P.049]特恩布尔星Turnbetl

　　[P.050]隆贝星Lumbe

[P.051]伊尔明斯特的庇护所Elminster’s Hideout

[P.053]附录：天体学Additional Astronomicals

　　[P.053]卡图特克彗星Comet K'Thoutek

　　[P.054]虚空头骨Skull of the Void

　　[P.055]卡伊尔·温德劳尔城堡Caer Windlauer

　　[P.056]盖伦船星云Galleon Nebula

　　[P.056]七彩喷射星云Color Spray Nebula

[P.057]Spacefaring Companies

[P.064]冒险点子Adventuring Ideas

[P.069]新魔法物品New Magical Items

[P.073]星海中的宗教Religion in the Stars

　　[P.073]欧吕尔Auril

　　[P.073]阿祖斯Azuth

　　[P.073]班恩Bane

　　[P.074]本莎芭Beshaba

　　[P.074]裳提阿Chaunte

　　[P.074]希瑞克Cyric

　　[P.074]迪尼尔Deneir

　　[P.074]埃达丝Eldath

　　[P.074]贡德Gond

　　[P.075]海姆Helm

　　[P.075]伊尔马特Ilmater

　　[P.075]洛山达Lathander

　　[P.075]莱拉Leira

　　[P.075]黎尔拉Lliira

　　[P.075]劳薇塔Loviatar

　　[P.075]犸拉Malar

　　[P.075]马斯克Mask

　　[P.075]梅丽凯Mielikki

　　[P.075]密里耳Milil

　　[P.076]密斯特拉Mytra

　　[P.076]欧格玛Oghma

　　[P.076]塞伦涅Selûne

　　[P.076]莎尔Shar

　　[P.076]西凡纳斯Silvanus

　　[P.076]淑妮Sune

　　[P.077]塔洛娜Talona

　　[P.077]塔洛斯Talos

　　[P.077]坦帕斯Tempus

　　[P.077]托姆Torm

　　[P.077]泰摩拉Tymora

　　[P.078]提尔Tyr

　　[P.078]安博里Umberlee

　　[P.078]渥金Waukeen

　　[P.078]卜塔Ptah

[P.080]怪物概要Monstrous Compendium

　　[P.080]Anadjiin

　　[P.081]空气巨龙Dragon, Air

　　[P.082]Fish, Chandos

　　[P.083]安迪亚星球半身人Halfling, Anadian

　　[P.084]Helian

　　[P.085]Lavaworm

　　[P.086]Oortling

　　[P.087]Plainsjan

　　[P.088]Praying Mantis, Gargantuan

[P.089]新船只目录New Ship Catalogue

　　[P.089]蝙蝠船The Batship

　　[P.093]The Locust

　　[P.094]The Tsunami
信仰与化身Faiths & Avatars

**出版日期：**1997/09/02

**作者：**Julia Martin，Eric L. Boyd

**缩写：**F&A

**国度时间：**1369 DR

[P.002]诸国度的神力Powers of the Realms【整章已译】

　[P.002]诸国度的崇拜Worship in the Realms

　[P.003]崇拜与神性力量Worship and Divine Power

　[P.004]神的影响范围Spheres of Godly Influence

　　　　[P.003]势力范围图Spheres of Influence Map

　[P.004]神性移民Divine Immigrants

　[P.004]神力的诞生The Birth of Powers

　[P.004]神力的陨落The Death of Powers

　　　　[P.014]多天宇神力，或者说提亚玛特是死是生？Multispheric Powers, or Is Tiamat Dead or Not?

　　　　[P.015]动荡之年The Time o f Troubles

　　　　[P.015]存在消逝Being Dead

　　　　[P.015]从消逝中归来Back From the Dead

　[P.015]神性能力Divine Abilities

　　　　[P.015]艾欧，神上神力Ao, the Over-Power

　　　　[P.016]所有的被遗忘国度®设定神祇All FORGOTTEN REALMS® Setting Deities

　　　　[P.016]强大神力Greater Powers

　　　　[P.016]中等神力Intermediate Powers

　　　　[P.016]弱等神力Lesser Powers

　[P.017]化身Avatars

　[P.018]神职成员Members of the Clergy

　　　　[P.019]祭司与神祇Priests and Deities

　　　　[P.020]非人类神职人员、祭司以及追随者Nonhuman Clergy, Priests，& Followers

　[P.020]在游戏中表现诸国度神力Running Realms Powers

　[P.020]神祇条目的格式Format of Deity Entries

　　　　[P.022]零级命中值扩展计算表Extended Calculated THACOs

　　　　[P.022]扩展祭司法术累进表Extended Priest Spell Progression

　　　　[P.022]扩展法师法术累进表Extended Wizard Spell Progression

　　　　[P.022]扩展吟游诗人法术累进表Expanded Bard Spell Progression

[P.023]泛费伦神系Faerûnian Pantheon

【已翻】[P.023]阿卡迪Akadi，气元素之神

【已翻】[P.027]阿曼纳塔Amaunator，太阳与秩序之神　【校】艾思哲

【已翻】[P.030]艾欧Ao，国度天宇神上神　【校】幽州第一老鸨

【已翻】[P.030]欧吕尔Auril，冬季女神

【已翻】[P.034]阿祖斯Azuth，法师之神

　　　　[P.036]班恩Bane，暴政之神

【已翻】[P.042]本莎芭Beshaba，厄运女神

【已翻】[P.044]巴尔Bhaal，死亡与谋杀之神

　　　　[P.047]裳提亚Chauntea，大地女神

【已翻】[P.051]希瑞克Cyric，大傻逼

　　　　[P.054]迪尼尔Deneir，文学之神

【已翻】[P.057]埃达丝Eldath，和平女神

　　　　[P.062]贡德Gond，科技之神

【已翻】[P.066]谷蓝巴Grumbar，土元素之神

【已翻】[P.068]海姆Helm，守护之神

【已翻】[P.071]艾布兰多Ibrandul，幽暗地域之神

　　　　[P.075]伊尔马特Ilmater，忍耐之神

【已翻】[P.078]依斯提悉亚Istishia，水元素之神

【已翻】[P.082]伊亚契图·希维姆Iyachtu Xvim，班恩之子

【已翻】[P.084]克兰沃Kelemvor，亡者之主

【已翻】[P.088]卡署斯Kossuth，火元素之神

【已翻】[P.090]洛山达Lathander，黎明之神

　　　　[P.093]莱拉Leira，幻术女神

　　　　[P.096]黎尔拉Lliira，欢乐女神

　　　　[P.100]劳薇艾塔Loviatar，痛苦女神

【已翻】[P.105]犸拉Malar，狩猎之神

　　　　[P.109]马斯克Mask，盗贼之神

　　　　[P.112]梅丽凯Mielikki，自然之女

【已翻】[P.116]密里耳Milil，音乐之神

　　　　[P.119]摩安多Moander，腐化之神

【已翻】[P.124]米尔寇Myrkul，第二代亡者之主

【已翻】[P.128]密斯特拉Mystra，第三代魔法女神（即午夜）【译】虚假之源；子虚子

【已翻】[P.131]欧格玛Oghma，知识与吟游诗人之神　【译】虚假之源

【已翻】[P.134]塞伦涅Selûne，月亮女神（旧译：苏伦）

　　　　[P.138]莎尔Shar，暗夜女神

　　　　[P.142]山达柯尔Shaundakul，旅行之神

　　　　[P.145]西凡纳斯Silvanus，自然之神

【已翻】[P.149]淑妮Sune，爱与美之女神（旧译：淑娜）

　　　　[P.152]塔洛娜Talona，疾病女神

　　　　[P.155]塔洛斯Talos，混乱与风暴之神

【已翻】[P.158]坦帕斯Tempus，战神

　　　　[P.162]托姆Torm，忠诚之神

　　　　[P.166]泰摩拉Tymora，幸运女神

【已翻】[P.169]提尔Tyr，正义之神

【已翻】[P.173]安博里Umberlee，海洋女神

　　　　[P.176]渥金Waukeen，财富女神（旧译：沃金）

鸣谢：全体校对人员

某不愿透露姓名的2e翻译组全体(群号320536027)

鸽团群群众(群号221754191)

特别鸣谢：Arcanum；艾思哲；浅水源；ES；大寒；Catalpa's；大佬y。
南蛮之地Southern Wilds

## **2eFRMZ<Maztica Campaign Set—Maztica Alive.p045>南蛮之地Southern Wilds**

　　此地包括了 泰兹卡之邸沙漠the House of Tezca 以南丛林密布、山势陡峭的区域。它们是 绿夷the Green Folk 的领地，地势的艰险令它们得以免受北方民族的入侵。

This includes the densely jungled, steeply mountainous regions south of the House of Tezca. They are the lands of the Green Folk, and the difficult nature of the terrain has kept them safe from incursions by the northern peoples.

　　绿夷的村庄散落在这些丛林中。在许多地方，可以发现杂草丛生的金字塔和植物茂密的废墟；绿夷的部落记忆中没有关于谁建造了这些东西从哪来、谁建造了它们、又是谁曾经居住在它们周围的内容。

The villages of the Green Folk are scattered throughout these jungles. In many places, overgrown pyramids and thickly-vegetated ruins can be discovered here; the Green Folk have no tribal memory of where these came from, who built them, or who used to live around them.

　　就像 犬戎the Dog People，绿夷也非常怀疑外来者，并倾向于先动手后问话。然而，他们也可以被——特别是那些明显的超自然现象——打动，而这些打动他们的人，可能将被他们接纳或被信任为朋友。

Like the Dog People, the Green Folk are very suspicious of outsiders, and tend to shoot first and ask questions later. However, they can be impressed—especially by apparently supernatural phenomena—and those who impress them may be accepted or trusted as friends.
乌拉-纳斯Urae-Naas

索引：【神与类神录】

索引：【类神力】

索引：【荒神】／【史拉蟾领主】

## **4e<Demonomicon.p076>噬菌体温床Phage Breeding Grounds**

　　*这是一片的噩梦温床，充斥着腐烂的内脏和嚎叫的奴隶A nightmarish nursery of decaying viscera and howling slaves*

### **噬菌体温床特征PHAGE BREEDING GROUNDS TRAITS**

　　**类型Type：**深渊层面Abyssal layer.

　　**尺寸与形状Size and Shape：**一位消逝已久的荒神永恒地腐烂着的内脏，全长约10英里；有界；The perpetually rotting entrails of a long-dead primordial, winding approximately ten miles in total length; bounded.

　　**重力Gravity：**普通Normal.

　　**可塑性Mutability：**深渊易变性（恶魔领主和其祂神力能够影响周围的环境。）Abyssal mutability. (Demon lords and other powers are able to influence their surroundings.)

　　**腐败Corruption：**拥有疾病或毒素关键词的攻击，在攻击骰上获得+1奖励。治疗力量只能恢复正常的一半的生命值。Attacks that have the disease or poison keyword gain a +1 bonus to the attack roll. Healing powers restore only half as many hit points as normal.

　　无底深渊Abyss 的第53层 噬菌体温床Phage Breeding Grounds 是片所有种类恶魔都会避开、蜿蜒而黏着的腐烂隧道位面。那些勇敢闯入并活着返回的冒险者会发现它有些像大肠的内部，这个想法距真相已经很近了。

The 53rd layer of the Abyss, the Phage Breeding Grounds are a putrescent layer of winding, mucuslined tunnels avoided by all demonkind. Explorers who brave this layer and live to return describe it as something akin to the interior of a colossal swath of intestines, which isn’t far from the truth.

　　作为荒神 拉曼诺斯Ramenos——这一层面正是从他腐烂的尸体上形成的——的前配偶，史拉蟾领主the slaad lord **乌拉-纳斯Urae-Naas** 统治着这片繁殖地。不可计数的半智能奴仆被囚禁在充满脓液的巨大腔室内，躯体被部分地埋在繁殖地的粘性墙壁中。产卵的史拉蟾母亲们将向这些不幸的寄主体内植入胚胎，这一肮脏的过程很快就将让寄主发疯。妊娠期将在几天后随着宿主“仁慈”的死亡结束，之后，一窝新生的史拉蟾蝌蚪将从受害者的头骨中钻出来。

The breeding grounds are ruled over by the slaad lord Urae-Naas, former consort of the primordial Ramenos, from whose rotting carcass this layer is formed. An uncounted number of half-conscious thralls are imprisoned here in vast, ichor-filled chambers, their bodies partially entombed within the breeding grounds’ viscous walls. Slaad brood mothers implant embryos in these unfortunate hosts in a foul process that quickly drives them to madness. The gestation period ends after a few days with the host’s merciful death, after which a clutch of newborn slaad tadpoles burrow out from the unfortunate victim’s skull.

　　乌拉-纳斯看上去是只肥胖到迈不动腿的臃肿史拉蟾。她将自己巨大的爪子插进自己王国的肉墙中，拖着自己的身躯穿过它粘液包裹的隧道，她那细长的舌头自由地摆动着，几乎是拖着地面刮来拐去。

Urae-Naas appears as a bloated slaad, too obese to use her legs. She drags herself through her realm’s slime-encrusted tunnels by digging her sizable claws into their fleshy walls, her elongated tongue dangling freely to nearly scrape along the ground.
吕岳Lu Yueh

索引：【神与类神总录】

索引：【神力】／【中国神系】

索引：【深渊领主】

## **简介**

与其它多位中国神系神明一样，吕岳有三头、六臂，并热衷于向他看上眼的高水准恶徒（比如朝全村公用的水井排遗）赠予礼物——瘟疫。

## **1e<Deities & Demigods (1st Print).p040>吕岳Lu Yueh**

　　（瘟神god of epidemics）

　　弱等神Lesser god

　　**防御等级ARMOR CLASS：**－２

　　**移动速度MOVE：**１２"／１２"

　　**生命骰HIT DICE：**３６７

　　**攻击次数NO. OF ATTACKS：**６次

　　**伤害／攻击DAMAGE/ATTACK：**每次１－１０

　　**特殊攻击SPECIAL ATTACK：**疾病Disease

　　**特殊防御SPECIAL DEFENSES：**见后See below

　　**魔法抗力MAGIC RESISTANCE：**标准Standard

　　**体型SIZE：**大型L（１０呎）

　　**阵营ALIGNMENT：**混乱邪恶Chaotic evil

　　**信徒阵营WORSHIPER'S ALIGN：**混乱邪恶Chaotic evil

　　**徽记SYMBOL：**３只恶魔之首 3 demon heads

　　**位面Plane：**深渊Abyss

　　**牧师／德鲁伊CLERIC/DRUID：**２０级牧师cleric

　　**战士FIGHTER：**１５级战士fighter

　　**魔法使用者／幻术师MAGIC-USER/ILLUSIONIST：**每种１９级

　　**盗贼／刺客THIEF/ASSASSIN：**１９级盗贼thief

　　**武僧／游侠MONK/BARD：**零Nil

　　**灵能能力PSIONIC ABILITY：**ＶＩ

　　**力量S：**２０（＋３，＋８）　**智力I：**１７　**感知W：**５　**敏捷D：**１７　**体质C：**２５　**魅力C：**－3

　　这位神明有着三个魔首、六只爪臂和绿色的鳞皮。他的脸上挂着死亡般的表情，身上带着腐烂般的气味。他的主要特征是施展 *腐烂病rotting sickness*（如同法术）的能力，如果敌人在２个近战轮中于对抗毒素豁免检定中失败，将因此被杀。除了爪击造成的伤害外，他的触碰还将引发 红热病Red Fever，在痊愈前，将每轮从被攻击者身上减去３点生命值。

This god has 3 demon-like heads, 6 arms ending in claws, and green scaled skin. He has a look of death about him and an odor of putrescence. His main attribute is the ability to cast a *rotting sickness* as a spell that will kill his enemies who fail to make their saving throw versus poison in 2 melee rounds. Besides his damage done by clawing, his touch causes the Red Fever that will subtract 3 hit points from those hit every melee round until cured.

　　他从不着甲，因为他身上的任何伤口都会立即自行愈合（换言之，吕岳Lu Yueh 拥有再生能力，速度为每轮２５点），而击中他的人，若身处其１０呎之内，也将遭受 *腐烂病* 的折磨（不可豁免）。

He never wears armor because all wounds instantly close themselves after being made (i.e., Lu Yueh regenerates, at a rate of 25 points per round), and those hitting him from less than 10 feet away will suffer the *rotting sickness* (no saving throw applicable).

　　他可以挥动他的手，创造一团３码×３码×３码大小的云团，对任何吸入之人造成红热病。

He can wave his hand and cast a sickness in a cloud 3" x 3" x 3" that will cause the Red Fever to all who breathe it.

　　吕岳会给那些他认为足够邪恶之人礼物。只要某一恶行影响到５００人以上，这就会发生。如果这位神明正在注视着（１％的可能性），则有５％的可能性他将无条件地给予这个邪恶生物病痛的礼物。

Lu Yueh bestows gifts on those he deems evil enough. This is decided whenever an evil act affects more than 500 people. If the god is watching (on a 1% chance) there is a 5% chance he will give the evil being a disease-causing present with no strings attached.
古老帝国Old Empires（书名）

## **目录**

[P.002]介绍Introduction

[P.003]古老帝国历史History of the Old Empires

[P.007]古老帝国周边地区Lands Surrounding the Old Empires

[P.011]穆尔霍兰德的族群与社会People and Society of Mulhorand

[P.014]穆尔霍兰德地理Geography of Mulhorand

[P.019]穆尔霍兰德当前经济Current Economy of Mulhorand

[P.020]穆尔霍兰德当前政治Current Politics of Mulhorand

[P.022]穆尔霍兰德法律Laws of Mulhorand

[P.022]穆尔霍兰德冒险者Adventurers in Mulhorand

[P.023]穆尔霍兰德宗教Religion of Mulhorand

　　[P.023]核心神系Central Pantheon

　　[P.026]诸神的神力Powers of the Gods

　　　　[P.026]显现体Manifestations

　　　　[P.027]转生体Incarnations

　　[P.027]诸神The Gods

　　[P.029]特别注意Special Note

[P.030]穆尔霍兰德名人榜Personalities of Mulhorand

[P.033]穆尔霍兰德文化Culture of Mulhorand

[P.034]穆尔霍兰德工艺Technology of Mulhorand

[P.035]恩瑟的族群与社会People and Society of Unther

[P.040]恩瑟地理Geography of Unther

[P.044]恩瑟宗教Religion of Unther

　　[P.044]核心神系Central Pantheon

[P.047]恩瑟名人榜Personalities of Unther

[P.049]恩瑟文化Culture of Unther

[P.050]阙森塔的族群与社会People and Society of Chessenta

[P.052]阙森塔地理Geography of Chessenta

[P.056]阙森塔当前经济Current Economy of Chessenta

[P.057]阙森塔当前政治Current Politics of Chessenta

[P.061]阙森塔宗教Religion of Chessenta

　　[P.062]安荷Anhur

　　[P.062]阿斯兰Assuran

　　[P.062]阿祖斯Azuth

　　[P.062]熵Entropy

　　[P.062]洛山达Lathander

　　[P.062]察斯萨Tchazzar

　　[P.062]渥金Waukeen

[P.062]阙森塔名人榜Personalities of Chessenta

[P.063]阙森塔佣兵队Mercenary Companies of Chessenta

[P.064]阙森塔文化Culture of Chessenta

[P.065]古老帝国冒险者Adventurers in the Old Empires

[P.071]南方魔法Southern Magic

[P.081]魔法物品Magical Items

[P.087]穆尔霍兰德的遭遇Encounters in Mulhorand

[P.088]新怪物New Monsters

**鸣谢：全体校对人员**

**特别鸣谢：艾思哲**
\_强显目录\_
卓尔家徽Drow House Insignia

索引：【魔法物品目录】

## **3eFR<Lords Of Darkness.p181>卓尔家徽Drow House Insignia**

　　这些金属令牌通常被系在链子上，或是在颈袋中的小袋子里。每座城市的每个贵族家族都有自己的徽记，且需要一段秘密命令才能激活。一件徽记拥有一种次级魔法能力，每日可使用1次，通常为一道3级或更低级法术。那种强大卓尔使用的家徽，则通常拥有各个力量等级的多种能力。一件家徽蕴涵的法术通常为：*朦胧术blur*，*猫之灵敏cat’s grace*，*暗力斗篷cloak of dark power*，*通晓语言comprehend languages*，*羽落术feather fall*，*跳跃术jump*，*阅读魔法read magic*，*碎物散射scatterspray*，*护盾术shield*，*蛛行术spider climb*，*隐形仆役unseen servant*，*水中呼吸water breathing*。

Drow House Insignia: These metal tokens are normally worn on a chain or in a pouch tied around the neck. Each bears a symbol of a noble house from a particular drow city and requires a secret command word to activate. An insignia has a single minor magical ability that can be used once per day, usually a spell of 3rd level or lower. Those belonging to powerful drow often have multiple abilities of various power levels. Typical spells for a house insignia are *blur*, *cat’s grace*, *cloak of dark power*, *comprehend languages*, *feather fall*, *jump*, *read magic*, *scatterspray*, *shield*, *spider climb*, *unseen servant*, and *water breathing*.

　　每件徽记——即便是同一贵族家族的——都略有不同，因此只要某人认得另一个人的徽记的独特形状，就能魔法地定位那个人。

Each insignia is slightly different, even those of the same noble house, so it is possible that a person aware of the unique shape of a person’s insignia can magically locate that person.

　　施法者等级：5；要求：制造奇物，适当的法术。标准价格：360 gp（1级能力），2,160 gp（2级能力），5,400 gp（3级能力）；重量：1/2 磅。

Caster Level: 5th; Prerequisites: Craft Wondrous Item, appropriate spell; Market Price: 360 gp (1st-level ability), 2,160 gp (2nd-level ability), or 5,400 gp (3rd-level ability); Weight: 1/2 lb.
Classe: Guerrier

Grommash Hurlenfer laissant sa fureur s'abattre sur les Kaldorei dans Orneval.

Grommash Hurlenfer

Main-noire le destructeur

Orgrim Marteau-du-destin

Cairne Sabot-de-sang

Magni Barbe-de-bronze

Genn Grisetête

Kilrogg Œil-mort

## Les guerriers dans Azeroth

Aussi longtemps que la guerre perdurera dans le monde d'Azeroth, il y aura des hommes et des femmes qui seront prêts à prendre les armes pour les mener. Les guerriers sont des combattants exceptionnels sachant combiner leur force physique, leur maîtrise des armes et leur sens tactiques pour venir à bout du plus puissant des adversaires.

Beaucoup de peuple comme les Orcs ou les Nains portent les guerriers en haute estime dans leur société où l'honneur et la bravoure sont des valeurs fortement considérés.

Ennemi redoutable comme allié de valeur, chevalier invincible comme paysan motivé, tout ceux qui souhaitent prendre les armes deviennent des guerriers.

## Les spécialisations des guerriers

### Les Guerriers polyvalents

Ces derniers se battent autant offensivement que défensivement et ils utilisent tous types d'armes et les maîtrisent toutes plus ou moins correctement.

### Les Duellistes

Spécialisés dans les armes à une main, ils manient une arme dans chaque main dans l'optique d'avoir deux fois plus de chance de toucher l'adversaire, généralement en armures moyennes dans l'optique d'harceler et d'agresser l'adversaire autant que possible.

### Les Spadassins

Ils utilisent d'énormes armes à deux mains dans l'optique d'infliger le plus grand nombre de dégâts à leurs adversaires, il nécessite une grande maîtrise pour manier une arme à deux mains sans soucis, l'entraînement et la condition physique sont des choses primordiales.

### Les Protecteurs

Les protecteurs sont les maîtres dans l'art de la défense. Une armure en plaque lourde sur le dos et un bouclier à la main, ils peuvent contenir l'assaut de nombreux ennemis sans flancher tout en protégeant leur compagnons.

## Les statistiques des guerriers

Les stats du système de la communauté pour chaque spécialisation:

**-Guerrier :**

Dextérité: 0-115

Esquive/parade: 0-115

Volonté: 0-100

**-Duelliste :**

Dextérité: 0-120

Esquive/parade: 0-110

Volonté: 0-100

**-Spadassin :**

Dextérité: 0-120

Esquive/parade: 0-100

Volonté: 0-100

Bonus: +1 Vigueur

**-Protecteur :**

Dextérité: 0-100

Esquive/parade: 0-110

Volonté: 0-110

Bonus: +1 PV
Asko1

"*Don't quote me on that!*"
―asko1
Asko1 is a retired Lieutenant Colonel in the United States Air Force. He is notable for being the Commanding Officer of SGSOC, and constantly going rogue. He is also supposedly part of the mysterious Red Team. He is known to spend a lot of time in his office.

## List of times asko1 has gone rogue.

* 01.12.2017
* 03.02.2018

**This list *is incomplete due to lost records. You can help by finding proof!***

## Trivia

* His favourite SG-1 episode is S8E7.
* He is today part of this very SGC only because of Ancientblue's SGC.
* He got the rank of Captain by transferring from KTA, which was a very hot subject when it happened.
* His favorite TV show is Rick and Morty. ~~That is why he has a high IQ.~~
* He has essentially never passed a BMT, because of his transfer from KTA. *Note from high-command: Yes, it's pretty obvious he didn't.*
* He once kidnapped then-Master Sergeant chekoventerprise in a jeep and drove him around Peterson AFB, until he was captured by SF.
* It's a running gag, that when Chek says "Asko!" Asko replies, "Chekov!" causing Chek to reply "Asko!", and hence causing an infinite loop until either of them tires out.
* His court martial never happened.
* Asko was here.
卓戈萨之鳞Scale of Dragotha

卓戈萨第一次出现于白羽山脉地图的注解部分,现在他已经被当成了龙巫妖的典型。

生平:2000年前,红龙卓戈萨还是提亚玛特的配偶和仆人。在一次执行前往主物质世界进行破坏的任务时,他遇见了一块奇异的巨石,这块石头宣称可以带给卓戈萨神奇的力量。不久,卓戈萨知道了这块石头里监禁着一位名为凯沃斯的半神。在凯沃斯的鼓惑和利诱下,卓戈萨与其达成了一项协议,凯沃斯给予卓戈萨永恒的生命。当提亚玛特得知了这次背叛,她毫不留情的将卓戈萨杀死。

近况:卓戈萨现在居住在蠕虫之缝(Wormcrawl Fissure),在那里他密谋着将自己现在的主人凯沃斯从监禁中解放出来。而他的计划已经接近成功。

资料来源:虫之年代系列冒险,龙杂志#134,地牢杂志#132,地牢杂志#134,S2:白羽山脉

卓戈萨之鳞(Scale of Dragotha)

次级神器

只要携带了一片卓戈萨的鳞片,该生物就可以免疫能量吸取和任何由负能量或死灵系法术造成的负向等级。此外,任何负能量造成的伤害将对该生物起治疗的效果,就犹如该生物为不死生物一样。每日一次,每片卓戈萨的鳞片可以通过"短讯术"与卓戈萨进行联系。
呓语空陷Gibbering Hollow

## **4e<Dem.p076>呓语空陷Gibbering Hollow**

　　*恶魔们在一片利爪与尖叫的海洋中互相堆积Demons pile atop one another in a sea of slashing claws and gibbering screams*

### **呓语空陷特征GIBBERING HOLLOW TRAITS**

　　**类型Type：**深渊层面Abyssal layer.

　　**尺寸与形状Size and Shape：**长达３００哩的蜿蜒地下隧道组成的国度；有界限A sprawling realm of winding subterranean tunnels three hundred miles in length; bounded.

　　**重力Gravity：**普通Normal.

　　**可塑性Mutability：**深渊易变性（恶魔领主和其祂神力能够影响周围的环境。）Abyssal mutability. (Demon lords and other powers are able to influence their surroundings.)

　　就体型而言，少有深渊实体能与 奥洛梅Ollomegh 匹敌。在很久以前，这位被遗忘已久的 荒神primordial 来到 无底深渊Abyss，寻找食物来填塞他永不餍足的食欲。在 **呓语空陷Gibbering Hollow**，无底深渊的第69层，他的饕餮欲望终于得到了满足。因不明原因，呓语空陷所诞下的 原魔mane（见本书第126页）比无底深渊其它任何层面都更多。即便奥洛梅毫不停歇地将无数吨这种生物吞下，但这个国度的隧道仍在被持续填满。

For sheer size, few abyssal entities can match Ollomegh. This long-forgotten primordial came to the Abyss long ago in search of food to satiate his unquenchable appetite. In Gibbering Hollow, the 69th layer of the Abyss, his gluttonous cravings met their match. For reasons unknown, the Gibbering Hollow spawns more manes (page 126) than any other layer of the Abyss. Even with Ollomegh endlessly devouring uncounted tons of the creatures, the tunnels of this realm continue to fill.

　　呓语空陷的魔口是如此的浓稠密集，让它的表面（字面意思地）盖满了蠕动着的可怜原魔和呓言乱语的原魔群。从此国度为数不多的入口进入的来访者，也会被困进挤压的躯块中，必须冒着窒息的危险奋力穿过原魔群（见《地下城主指南Dungeon Master’s Guide》，第159页）。在他的巨大洞穴中，懒散的奥洛梅被深埋在成堆的预备口粮之下。

Gibbering Hollow is so densely populated that its surfaces are literally covered with wretched, squirming manes and gibbering mane swarms. Visitors arriving here by way of the realm’s few portals are caught in the crush of bodies, and must fight their way through the manes or risk suffocation (see Dungeon Master’s Guide, page 159). In his great cavern, slothful Ollomegh lies buried deep beneath the sprawling mass of his victims.
Arelious

Arelious is a villain of The Iridium Series and the main antagonist in seasons 1, 2 and 6 and a secondary antagonist in seasons 3 and 5. He doesn't have any special abilities but he uses the portafab as his main weapon. The Elite 6 are his personal army of bodyguards, helping him on his evil plans. His goal is to plant a giant drill in the town hall and get his hands on the secret that lies beneath him.
北蛮之地Northern Wilds

## **2eFRMZ<Maztica Campaign Set—Maztica Alive.p045>北蛮之地Northern Wilds**

　　这片广袤的沙漠面积 泰兹卡之邸沙漠House of Tezca 基本相当，它是野蛮的 犬戎Dog People 的家园。这些部落栖息在泥屋或洞穴中的小村庄里，在各自的领地上过着半游牧的生活。这些村庄的人口在50到500之间。与其他马兹特克民族不同的是，在犬戎中妇女作为战士发挥着重要作用，并且男人一起参与其它任务。

This expanse of desert, nearly as great as the House of Tezca, is home to the savage Dog People. These tribes live in small villages of mud huts or caves, living a semi-nomadic existence across their domain. These villages contain anywhere between 50 and 500 people. Unlike other Maztican nations, the women play an important role as fighters, as well as joining in every other task with their men.

　　大部分城市居民都仇视犬戎，主要的例外是 奥托米部族the Otomi。他们热衷于俘虏和折磨任何不幸落入其手的旅者，这令他们的名声变得更加恶名昭著。当然，几个世纪来，任何被马兹特克人国家俘虏的犬戎都会被牺牲，所以罪恶的天平可能会更加倾斜。

The Dog People are considered enemies by most city dwellers, the primary exception being the Otomi. The reputation is enhanced by their proclivity for capturing and torturing any traveler unfortunate enough to fall into their hands. Of course, for centuries any Dog Person captured by a Maztican nation was routinely sacrificed, so the scales are probably even.

　　犬戎牢牢扎根在这片土地上，他们远比入侵者更了解他们的沙漠和其中的生命形式。他们不会联合起来抵御入侵者；相反，他们将在面对敌对世界时后退，因为他们知道，敌人最终会被迫撤回寻找食物。

The Dog People have their roots set firmly in the land, and understand their desert and its life forms far better than an intruder could. They do not unite to resist aggressors; instead, they fall back across their hostile world, knowing that the enemy will eventually be forced to turn back for sustenance.

　　在罕见的情况下，某位旅者可能会作出让犬戎们印象深刻的行为；这个人可能会因此被接纳为部落的兄弟姐妹。一旦被接纳，这位角色便有义务以任何方式来帮助部落，反过来，部落也会尽其所能地保护好他。

Rarely, a traveler may perform some act that impresses the Dog People; this individual may be accepted into the tribe as a brother or sister. Once accepted, a character is obligated to help the tribe any way he can, but conversely, the tribe devotes itself to his or her defense and protection to the limits of its abilities.
Alyssa Sakana

**Nom:** Sakana

**Prénom :** Alyssa

**Age :** 19 ans

**Race :** scarafins / humain

**Sexe :** femme

**Origine/Nationalité :** Atlantis

**Taille :** 1m65

**Personnalité :** curieuse, timide, peu sociable, habitué à la solitude, intelligente assez pacifique

**Inventaire/équipement/familier :** elle possède deux ceinture avec plusieurs gourdes au cas où accroché dessus

**Aspect physique :** elle est une belle femme-néon. Sa peau est brune et écailleuse, tandis que ses cheveux sont frisé et brun, tirant vers le noir. Seuls c'est deux mèches, la petite rouge, l'autre bleue, sont lisse et brillant comme les écailles des néons. Elle porte un haut et un collant noir ainsi que deux ceintures argentés. Ses mains et ses pieds sont palmés(modifié)

**Magie et capacité :** Magie d’eau
Niv 1 nettoyer des blessures empêchant ainsi une infection, projeter des boules d’eau sur vos adversaires (nécessitant toujours une source d’eau près de d'elle, une gourde ou quelque chose du genre fait aussi l’affaire)
Liens de parenté avec un autre personnage (s’il y en a) : aucun

**Histoire :** toute son histoire remonte à avant sa naissance. Son père, issue d'une famille de voyageurs humains, fut un jour kidnapper et réduit en esclavage... par d'autres hommes à cause du mélange ethnique de celui ci. En effet, ayant beaucoup voyager, sa famille regorgeait de culture dans son sang. Un jour il parvint à s'échapper et s'enfuit sans savoir où il allait ce qui le mena à rencontrer une belle scarafin, mais celle ci manque de le tuer (fallait s'y attendre). L'homme lui explique alors ce qu'il lui est arrivé et celle ci compatit alors. La scarafine décida donc de le cacher à son peuple et au siens et de l'aider à se remettre en état après ses aventures. Au fur et à mesure du temps, ils finirent par tomber amoureux et plus tard à donner naissance à Alyssa. Mais bien sûr, une hybride comme elle n'aurait jamais pu s'intégrer correctement. Elle grandit donc seule, caché, jusqu'à ce qu'elle fut assez grande pour découvrir le monde. Elle vivait dans une grotte en bord de mer avec son père. Cela lui avait toujours plus de vivre aussi près de l'eau. Sa mère venait donner à manger à elle et à son père une fois par jour, deux fois si possible. Au moins ils ne risquaient pas de grossir. Étant donné qu'elle avait énormément de temps libre et qu'il n'y avait pas beaucoup de danger aux alentours, son père lui racontait ce qu'ils savait, ses aventures, tout ça... tout ça... Ne se considérant que comme partiellement humaine, celle si étudiait à travers les paroles de son père l'espèce humaine comme s'il s'agissait d'un animal. Elle était assez curieuse quand il s'agissait d'en apprendre sur les races. A ses 19 ans. Elle se considéra assez grande pour partir découvrir elle même le monde.

**Stats :**

1. Force : 40

2. Agilité : 50

3. Technique : 50

4. Magie : 60

5. Résistance : 40

6. Intelligence : 60

Esprit: 0