Saverism

Saverism came to the Runick Kingdom in 1538 BBS during the rule of Baravor I, it is currently the most prominent religion in the Runick Empire. It has its roots from Nürstaggland, where, in 1789 BBS, it was said that Azrès, which is your typical monotheïstic god, spoke to the people of Nürstaggland via the Temple of Voices, which is now a ruin. Most of the early Nürstagglandic version is lost to time but the newer, Runick version is still fairly popular and especially widespread due to its rather forced popularity in the time of the First Runick Empire and Holy Runick Empire.

It states that there is only one god, Azrès, he created the elements, Earth, Fire, Water, Wind, Light and Soul. He then formed these elements into the Uaraes (basically heaven), the Overworld and Kráhsare (hell). The Nether and End were not widely found yet and thus aren't greatly detailed. Each of the realms were given life, Uarae was given the Zaeliar, four-winged, beatiful humanoids made of solid gold and dressed in silk robes with no facial features. Whilst Azrès sent his greatest of the Zaeliar was given humans and animals, and so was Kráhsare.

Æth was connected to Uarae by a bridge crossing the boundless waters andd humans were free to join Azrès whenever they liked, humans were also immortal. Until one of the Zaeliar, he whose name is forbidden, though his later nickname was Kũlrot, the Unspoken, attempted to take Uaraes from Azrès and did this by manipulating humanity into fighting against Azrès. He was then banished by Azrès to Kráhsare where he crowned himself king, he now feeds himself and his demon servants (other Zaeliar he manipulated) with the souls of the sinful.

As for humanity, the bridge was destroyed and humanity was stripped of their immortality, sort of. A figure known as the ferryman is able to bring people to Uarae but will first need to show the brightness of their soul which is determined by their good or bad deeds. Only those whose soul sines brighter than the Ferrymans' lantern are brought to Uarae, whilst most people are sent back to earth for a new life. However, those who have commited truly unforgivable sins, something like mass genocide (unless it in the name of Azrès (bruh)), they are sent to Kráhsare where they are continually fed an tortured to and by the horrid soldiers of Kũlroth. Kráhsare is divided into the five chiefdoms, led each by a demon chief.

The Five demon chiefs all answer to Kũlroth and represent each a different negative aspect of humanity, those being Hate, Jealousy, Regret, Pride and Greed. The Chiefs and their chiefdoms all reflect this aspect, for example, here's a text from the Kathedral of Cartholon:

*"In the realm of Ýreb, ruled by the chief of Greed, there lay a desolate land, a barren expanse where the departed found no solace, condemned to roam the boundless sands beneath the scorching gaze of six resplendent suns, their flesh seared by the divine fire."*

- Text from Kathedral of Cartholon

All of this and everything else is inscribed on the walls of Sàrntic kathedrals.

Then there are are also different subtypes of Saverism:

Sàrnte-Saverism:

Sàrnte-Saverism is a very strict version of Saverism, and also the most prominent one, with 83% of Saveristic people being Sàrnte-Saveristic. Sàrnte-Saverism is a very strict and dogma-based religion, and they are the ones who made all kathedrals, which along with engravings detailing the story of humanity, are filled with golden and silver altars, statues and other constructs.

Zhaji-Saverism:

During the Early Copper Ages the Runick Kingdom traded alot with the people of El-Kabhir and so a form of Saverism appeared which was a mixture of El-Kabhirian traditions and Saverism. Followers also believe in other gods than just Azrès and accept other religions.

Organization types: religion

Types: Lore