Party Time

* Go to the **airport**
* Parachute into **penthouse**
* Grab **lieutenant**
* Kill **lieutenant**
* Find the **storage room**
* Let in **Saints**
* Guard the **elevator**
* Clear out **Morningstar**
* Get to a **helicopter**
* Follow the **lieutenant**
* Grab **lieutenant**
* Respect
* Saints Penthouse (Crib)

* Takeover the City

"**Party Time**" is the fifth mission in *Saints Row: The Third*.

**Pierce**: "*Whatchu thinkin?*"
**Playa**: "*Some asshole is in my pool.*"
 — Pierce and Playa, before beginning the assault on the Morningstar-owned penthouse.

## Overview

While looking for Phillipe Loren, Pierce finds a penthouse owned by the Morningstar and sees an opportunity to both strike at the gang and claim a new headquarters for the 3rd Street Saints, who have been using Shaundi's Loft since their arrival in Steelport.

Playa skydives onto the penthouse and begins the attack on Morningstar. After learning the elevator code, they head to and unlock it, allowing Shaundi and a group of Saints to join the fray. Together, they clear out the remaining Morningstar reinforcements, but learn of a bomb that has been rigged to explode inside the penthouse. Playa chases a fleeing Morningstar lieutenant to a warehouse and forces him to reveal which wire to cut to disarm the bomb, and then relays that information to Shaundi.

With the penthouse now in the Saints' control, they have established a more appropriate headquarters in Steelport. At The Syndicate's boardroom, Matt Miller informs Killbane and Loren that the 3rd Street Saints may be a more legitimate threat than they first thought.

## Gameplay

Go to the **airport**
After reaching the Wesley Cutter Intl airport, the scene changes to Pierce and Playa in an Eagle.

Parachute into **penthouse**
Skydive from an Eagle into the penthouse as Kanye West's "Power" plays in the background.

It is not required to use the parachute, as Playa can dive-bomb straight from the Eagle to the pool and survive.

If Playa falls past the rooftop, before or after landing on it, a mission failure is triggered, with the message "You left the party".

Pierce's Eagle remains hovering over the party for the entire mission, above the altitude of the Reaper Drone, and cannot be destroyed.

Grab **lieutenant**
Grab the lieutenant to learn the code to the elevator.

It is not possible to kill the lieutenant during this objective.

He can be knocked off the building with a weapon after leading him onto the helipad, leaving the mission in a stalemate since it cannot be completed, but does not trigger a mission failure.

Kill **lieutenant**
While simply executing him suffices, throwing him off the penthouse is a more satisfying way to finish him off. It is not possible to leave the first lieutenant alive after grabbing him. It is possible to trigger a non-lethal release of a Human Shield by falling a short distance, such as half-way up the stairs. However, after the lieutenant stands up, he immediately dies.

It is not possible to kill him until taking him as a Human Shield and the dialogue has played out. He doesn't have a weapon, so when alert is raised, he attacks Playa by constantly punching him.

Find the **storage room**
Go downstairs to the storage room.

There are marked grenades, which can be used to destroy the barrier, but this is not required.

Let in **Saints**
Press the elevator button to let in the Saints.

Guard the **elevator**
Hold the position until the Saints arrive. It is not required to stay in proximity of the elevator, and is possible to go straight back upstairs.

Checkpoint
Clear out **Morningstar**
Once they arrive, head back upstairs and clear out abny remaining enemies - they are all marked on the HUD. Don't worry about killing fellow Saints if they are taken as a Human Shield.

Morningstar reinforcements arrive by elevator multiple times, as well as via an Oppressor which lands outside. When the Oppressor arrives, 4 Saints spawn upstairs. Standing in the elevator blocks more Morningstar reinforcements from arriving, but the objective remains active.

When all Morningstar are dead, Shaundi notes that a bomb has been rigged to blow.

Checkpoint
Get to a **helicopter**
Shaundi notices a Morningstar lieutenant fleeing in an Oppressor, and Playa assumes he knows how to disarm the bomb.

The lieutenant's Oppressor appears out of nowhere, and remains hovering outside the building until Playa goes outside, at which point Shaundi is automatically dismissed. Shaundi can be recruited again by going back inside, but automatically despawns above Sunset Park.

The Reaper Drone becomes usable once the lieutenant's Oppressor starts moving, but it cannot be destroyed. If the Reaper Drone is used the instant it becomes available, the lieutenant's Oppressor does not move, but spins in a circle.

Follow the **lieutenant**
Follow as close as possible. He lands outside Kinzie's Warehouse.

Grab **lieutenant**
The lieutenant can be grabbed as soon as he exits his Oppressor. If he is not grabbed immediately, he enters Kinzie's Warehouse, where there are a number of Morningstar waiting - killing them is not required.

Kill **lieutenant**
After learning how to disarm the bomb, kill the lieutenant to end the mission.

It is not possible to kill him until taking him as a Human Shield and the dialogue has played out. If released, this lieutenant does not automatically die, and resumes running away. The lieutenant can be released without killing him by falling off stairs, or walking into the water.

There is no requirement to stay near the lieutenant. Both Oppressors can be piloted, and although Shaundi is no longer at the penthouse, Pierce's Eagle is still hovering above it, so long as the mission has not be resumed from a checkpoint.

Failure
The mission can be failed by missing the roof, jumping off the roof at any point, or by letting the lieutenant escape. Destroying the Oppressor does not fail the mission, but ultimately results in the lieutenant escaping.

## Rewards

* Cash awarded at the end of the mission
* Saints Penthouse unlocked
* Gang Customization unlocked
1/3

* Cash: $6,000
* Respect: 1500
* Achievement: Opulence, You Has It (20 / )
* Mission: Takeover the City
* Crib: Saints Penthouse
* Customization: Gang Customization
* Diversion: 2 Assassinations

## Newscast

**Jane Valderamma**: "*Parties with the rich and famous usually involve expensive champagne, recreational drugs, and numerous hookers. Now, gunfights can be added to that list. Shots were fired in a downtown penthouse apartment resulting in several deaths and at least one noise complaint filed by a neighbor. The reason for the violence is unknown, however, some guests were seen fleeing the scene after a fight broke out. Among the attendees were several local and foreign businessmen, as well as a reported appearance from the Saints. This is Jane Valderamma with your Steelport Celebrity Crime Report.*"

## Trivia

* This mission contains many references to the CG "Power" E3 2011 debut trailer.
* The song that plays during this mission is Kanye West's "Power". It can also be heard on 95.4 KRhyme FM.
* The code for the freight elevator, 3-1-3-1, is the same code for the elevator to Benjamin King's penthouse in the mission "All the King's Men" in *Saints Row*.
	+ The choice of code relates to Kinzie's "31 Theory", which she mentions in her Homie conversation with Josh Birk.
* Throwing Morningstar gang members off the building earns easy Respect.
* The cutting of the red wire is a reference to depictions of disarming a bomb in popular media.
* This mission was first revealed in the pre-release Destructoid livestream.
* It is possible to complete this mission without Playa killing anybody. Although killing each lieutenant is a mission objective, both of them can be killed by enemy fire. The first lieutenant becomes a marked enemy when released, but immediately drops dead.
* Enemies on the roof of Kinzie's Warehouse use Annihilators, which can be obtained and kept.
* The Oppressor used in this mission is despawned after completion and does not remain parked at outside Kinzie's Warehouse.
* The post-unlock description for the Achievement "Opulence, You Has It" inaccurately describes the Saints HQ as "their first crib in Steelport".
* Playa's phone call to Shaundi asking if she has the place cleaned up is played due to a timer, and can occur before Playa has even entered the Oppressor.
* The elevator cannot be used during the mission.
* Pierce's line "it's owned by the Morningstar." is the first time the word "Morningstar" is used in the game. At no point is the word every shown on-screen or in dialogue before this. Despite never having heard the word "Morningstar" before, Playa responds as if he is familiar with the term.

## Transcript

### Prologue

**Pierce**: "*Glad you called. Think I found us a new place...*"

+**Playa - Male 2**: "*Pierce, you were supposed to be looking for Loren, not house hunting.*"

-**Playa - Female 1**: "*Pierce, you were supposed to be looking for Loren, not going house hunting.*"
**Playa - Female 2**: "*Pierce, you were supposed to be looking for Loren, not going house hunting.*"
**Playa - Female 3**: "*Pierce, you were supposed to be looking for Loren, not going house hunting.*"
**Playa - Male 1**: "*Pierce, you were supposed to be looking for Loren, not going house hunting.*"
**Playa - Male 2**: "*Pierce, you were supposed to be looking for Loren, not house hunting.*"
**Playa - Male 3**: "*Pierce, you were supposed to be looking for Loren, not going house hunting.*"
**Playa - Zombie**: "*Groans*"
**Pierce**: "*See, that's the beauty of this place -- it's owned by the Morningstar.*"

+**Playa**: "*Alright, I'm listening...*"

-**Playa**: "*Alright, I'm listening...*"
**Playa - Zombie**: "*Growls*"
**Pierce**: "*The Morningstar have a penthouse downtown where they're throwing some big party for their global contacts...*"

+**Playa - Female 3**: "*And their real estate agent will be there?*"

-**Playa - Female 1**: "*And their real estate agent will be there?*"
**Playa - Female 2**: "*And their real estate agent will be there?*"
**Playa - Female 3**: "*And their real estate agent will be there?*"
**Playa - Male 1**: "*And their real estate agent will be there, right?*"
**Playa - Male 2**: "*And their real estate agent's gonna be there?*"
**Playa - Male 3**: "*And their real estate agent will be there?*"
**Playa - Zombie**: "*Grumbles*"
**Pierce**: "*Real funny... I was going to say we crash the party, kill the Morningstar, and keep the place for the Saints.*"

+**Playa**: "*I'm game. What's the plan.*"

-**Playa**: "*I'm game. What's the plan.*"
**Playa - Zombie**: "*Groans*"
**Pierce**: "*The Saints will be downstairs until you can unlock the elevator for them to come up.*"

+**Playa - Male 2**: "*Wait, if I can't go up then how will I... oh, right, the penthouse...*"

-**Playa - Female 1**: "*Wait, if I can't go up then how will I... oh, right, penthouse...*"
**Playa - Female 2**: "*Wait, if I can't go up then how will I... oh, right, penthouse...*"
**Playa - Female 3**: "*Wait, if I can't go up then how will I... oh, right, penthouse...*"
**Playa - Male 1**: "*Wait, if I can't go up then how will I... oh, right, penthouses...*"
**Playa - Male 2**: "*Wait, if I can't go up then how will I... oh, right, the penthouse...*"
**Playa - Male 3**: "*Wait, if I can't go up then how will I... oh, right, penthouse...*"
**Playa - Zombie**: "*Groans*"
**Pierce**: "*That's right. Meet me at the airport.*"
 — Pre-mission Phone Call
### Cutscene #1

**Pierce**: "*Whatchu thinkin?*"
**Playa**: "*Some asshole is in my pool.*"
**Shaundi**: "*The crew's ready downstairs--say the word and we crash the party.*"
**Playa**: "*Let's do it.*"
 — Opening cutscene
### Gameplay

*Alright, you're clear.*— Pierce, at the start of the mission.
*Any day now, the crew's waiting.*— Pierce, nagging Playa to jump after 30 seconds.

+**Playa - Male 2**: "*At least I ain't scared of heights...*"

-**Playa - Female 1**: "*Why do I agree to this shit...*"
**Playa - Female 2**: "*Too late to make new plans now.*"
**Playa - Male 1**: "*I really gotta stop doing this shit...*"
**Playa - Male 2**: "*At least I ain't scared of heights...*"
**Playa - Male 3**: "*I gotta start thinking through these plans.*"
**Playa - Zombie**: "*Babbles*"
 — "Why Am I"

+**Playa - Female 3**: "*Shaundi, I'm in. I'll call you when I get the elevator code.*"

-**Playa - Female 1**: "*Touchdown. Shaundi, I'll get the elevator code and let you up soon.*"
**Playa - Female 2**: "*Be ready, Shaundi. I will have the elevator codes soon.*"
**Playa - Female 3**: "*Shaundi, I'm in. I'll call you when I get the elevator code.*"
**Playa - Male 1**: "*Shaundi, I'm in. Soon as I find someone with the elevator code I'll unlock it.*"
**Playa - Male 2**: "*Once I get the codes, I'll let you know.*"
**Playa - Male 3**: "*Shaundi, I'm in. Soon as I find a bloke with the lift code I'll unlock it.*"
**Playa - Zombie**: "*Growls*"
**Shaundi**: "*Just give the word, boss.*"
 — "Landed"

+**Playa - Female 1**: "*The freight elevator, give me the code.*"

-**Playa - Female 1**: "*The freight elevator, give me the code.*"
**Playa - Female 2**: "*You want to live. I want the freight elevator open. Now talk.*"
**Playa - Female 3**: "*What's the code to the freight elevator?*"
**Playa - Male 1**: "*What's the code to the freight elevator?*"
**Playa - Male 2**: "*I'm bettin' you know the code to the elevator.*"
**Playa - Male 3**: "*Gimme the code to the lift!*"
**Playa - Zombie**: "*Moans*"
**Morningstar lieutenant**: "*Go to hell!*"

+**Playa - Female 2**: "*You will be there long before me.*"

-**Playa - Female 1**: "*That really how you wanna play it?*"
**Playa - Female 2**: "*You will be there long before me.*"
**Playa - Female 3**: "*I love it when they play hard to get...*"
**Playa - Male 1**: "*Oh I love it when people say that...*"
**Playa - Male 2**: "*Really wanna play it like that?*"
**Playa - Male 3**: "*You really wanna play that game, sweetheart?*"
**Playa - Zombie**: "*Grunts*"
**Morningstar lieutenant**: "*Fine, code's 3-1-3-1, just watch the jacket...*"
 — "Interrogation Roof"

+**Playa - Female 1**: "*Wow, the crew's gonna love this place.*"

-**Playa - Female 1**: "*Wow, the crew's gonna love this place.*"
**Playa - Female 2**: "*Pierce did good. This place is perfect for the crew.*"
**Playa - Male 1**: "*Damn, Pierce picked a nice place for the crew.*"
**Playa - Male 2**: "*This beats the hell out of a studio apartment.*"
**Playa - Male 3**: "*Now this is more my speed.*"
**Playa - Zombie**: "*Groans*"
 — "React to"

+**Playa - Male 1**: "*Nothing some explosives can't handle...*"

-**Playa - Female 1**: "*Oh grenades, what problems can't you solve?*"
**Playa - Female 2**: "*A grenade or two should do it.*"
**Playa - Female 3**: "*Nothing some explosives can't handle...*"
**Playa - Male 1**: "*Nothing some explosives can't handle...*"
**Playa - Male 2**: "*Fun with grenades...*"
**Playa - Male 3**: "*Nothing some explosives can't handle.*"
**Playa - Zombie**: "*Growls*"

*What the hell's going on over there?*— Morningstar soldier, after barrels are destroyed.

+**Playa - Female 1**: "*Pierce should go through this shit later.*"

-**Playa - Female 1**: "*Pierce should go through this shit later.*"
**Playa - Female 2**: "*This looks like a warehouse. They will want this stuff back...*"
**Playa - Male 1**: "*Look at all this shit. No way they're givin' this up without a fight.*"
**Playa - Male 2**: "*Doubt they're lettin' all this go without a fight.*"
**Playa - Male 3**: "*This is some serious loot. Bastards won't go quietly.*"
**Playa - Zombie**: "*Babbles*"
 — "Comment on Stored"

+**Playa - Female 1**: "*Party crashin' time.*"

-**Playa - Female 1**: "*Party crashin' time.*"
**Playa - Female 2**: "*The party is not the same without you Shaundi.*"
**Playa - Female 3**: "*You ready Shaundi?*"
**Playa - Male 1**: "*Ready to crash a party?*"
**Playa - Male 2**: "*Party time, girl.*"
**Playa - Male 3**: "*Ready for the grand entrance?*"
**Playa - Zombie**: "*Garbled*"
**Shaundi**: "*We're comin' up. Keep the door clear.*"
 — "Elevator"
**Shaundi**: "*What's the plan here?*"

+**Playa - Female 1**: "*We mop up the rest of these assholes.*"

-**Playa - Female 1**: "*We mop up the rest of these assholes.*"
**Playa - Female 2**: "*Sweep the penthouse. Throw these assholes out with the trash.*"
**Playa - Female 3**: "*We kill a whole lotta people!*"
**Playa - Male 1**: "*Clean the rest of these bastards out of our new place.*"
**Playa - Male 2**: "*We kill all the bitches in our new place!*"
**Playa - Male 3**: "*Clean rubbish out of our new flat!*"
**Playa - Zombie**: "*Grunts*"
**Shaundi**: "*Easy enough.*"
 — "Clean Out Penthouse"
*Boss, guys are getting dropped off outside!*— Shaundi, "Helicopters Dropping Off"

+**Playa - Male 1**: "*How's it going, Shaundi?*"

-**Playa - Female 1**: "*Gimme an update, Shaundi.*"
**Playa - Female 2**: "*How is the housekeeping, Shaundi?*"
**Playa - Female 3**: "*Talk to me Shaundi...*"
**Playa - Male 1**: "*How's it going, Shaundi?*"
**Playa - Male 2**: "*Talk to me, Shaundi.*"
**Playa - Male 3**: "*Shaundi, how's it coming?*"
**Playa - Zombie**: "*Sneers*"
**Shaundi**: "*Good news: we've cleared them out. Bad news: the boys are saying this place is rigged to blow.*"

+**Playa - Female 3**: "*Figures. We're about due for another explosion.*"

-**Playa - Female 1**: "*Isn't that fun...*"
**Playa - Female 2**: "*I knew this was going too well.*"
**Playa - Female 3**: "*Figures. We're about due for another explosion.*"
**Playa - Male 1**: "*Well shit...*"
**Playa - Male 2**: "*Yeah, I'd say that's bad.*"
**Playa - Male 3**: "*Bloody hell...*"
**Playa - Zombie**: "*Roars*"
 — "Finding Explosives"
**Shaundi**: "*Where's that guy in the helicopter going?*"

+**Playa - Female 2**: "*If they are rescuing him, he must be important. He will know how to disarm the explosives.*"

-**Playa - Female 1**: "*I'll ask him how to disarm that thing.*"
**Playa - Female 2**: "*If they are rescuing him, he must be important. He will know how to disarm the explosives.*"
**Playa - Female 3**: "*Not sure...but he might know how to disarm this place.*"
**Playa - Male 1**: "*Bet he knows how to disarm this place.*"
**Playa - Male 2**: "*He probably set the damn bomb.*"
**Playa - Male 3**: "*He'll know how to disarm this place.*"
**Playa - Zombie**: "*Babbles*"
**Shaundi**: "*Then try not to kill him.*"
 — "Helicopter Escape"

+**Playa - Male 1**: "*Shaundi, you have the place cleaned up yet?*"

-**Playa - Female 1**: "*How's the cleanup going?*"
**Playa - Female 2**: "*Shaundi, are you finished with the cleanup?*"
**Playa - Female 3**: "*Shaundi, you have the place cleaned up yet?*"
**Playa - Male 1**: "*Shaundi, you have the place cleaned up yet?*"
**Playa - Male 2**: "*Hope everything looks spotless when I get back, Shaundi.*"
**Playa - Male 3**: "*You got this place cleaned out yet, love?*"
**Playa - Zombie**: "*Growls*"
**Shaundi**: "*What do I look like, the damn maid?*"

+**Playa - Male 2**: "*I wish, that'd be sexy as hell...*"

-**Playa - Female 1**: "*You'd look cute in the outfit...*"
**Playa - Female 2**: "*You can if you like. I can get you a little frilly apron on my way back.*"
**Playa - Female 3**: "*I know you're pissed off at life right now, but do you have to take everything so literal?*"
**Playa - Male 1**: "*So that's a no then...?*"
**Playa - Male 2**: "*I wish, that'd be sexy as hell...*"
**Playa - Male 3**: "*A simple fucking 'no' would have sufficed.*"
**Playa - Zombie**: "*Moans*"
**Shaundi**: "*We're sitting on a bomb here, and you're making jokes?*"

+**Playa - Female 1**: "*Pierce would agree with me...*"

-**Playa - Female 1**: "*Pierce would agree with me...*"
**Playa - Female 2**: "*You don't want the apron?*"
**Playa - Female 3**: "*See, there you go again...*"
**Playa - Male 1**: "*Someone needs a nap...*"
**Playa - Male 2**: "*Alright, alright, I'm sorry.*"
**Playa - Male 3**: "*Down kitty...*"
**Playa - Zombie**: "*Babbles*"
 — "Early Helicopter Chase"
**Shaundi**: "*Looks like these things are on a coded timer, and the clock's ticking! You got him yet?*"

+**Playa - Male 2**: "*He hasn't landed yet. Don't worry, he's gotta have the codes.*"

-**Playa - Female 1**: "*Once I catch him, you'll get your codes.*"
**Playa - Female 2**: "*Just keep sweeping. I will get the codes.*"
**Playa - Female 3**: "*Relax. I'll get the code.*"
**Playa - Male 1**: "*Just finish cleaning up, I'll get the codes.*"
**Playa - Male 2**: "*He hasn't landed yet. Don't worry, he's gotta have the codes.*"
**Playa - Male 3**: "*Just worry about yourself. I'll get the codes.*"
**Playa - Zombie**: "*Babbles*"
**Shaundi**: "*Nope, no codes. Just four wires. Red, green, blue, and black.*"

+**Playa - Female 2**: "*Wires. Right. Do not be breaking one on accident.*"

-**Playa - Female 1**: "*Well that's original...*"
**Playa - Female 2**: "*Wires. Right. Do not be breaking one on accident.*"
**Playa - Female 3**: "*Don't get caught up in the details, the point is I'll find out how to disarm the bomb...*"
**Playa - Male 1**: "*Yeah, I'll get back to you then.*"
**Playa - Male 2**: "*Let's hope he ain't color blind then.*"
**Playa - Male 3**: "*I'm gonna need to get back to you.*"
**Playa - Zombie**: "*Gargles*"
 — "Helicopter Chase"

+**Playa - Male 1**: "*Dammit, I don't have time for these assholes...*"

-**Playa - Female 1**: "*Everyone out of my way!*"
**Playa - Female 2**: "*More of these assholes? I don't have time for this!*"
**Playa - Female 3**: "*Dammit, I don't have time for these assholes...*"
**Playa - Male 1**: "*Dammit, I don't have time for these assholes...*"
**Playa - Male 2**: "*Outta my damn way!*"
**Playa - Male 3**: "*I don't have time for these bastards...*"
**Playa - Zombie**: "*Sneers*"
 — "Warehouse"

+**Playa - Female 3**: "*Tell me how to stop the bomb or I'll put a bullet in your fucking head!*"

-**Playa - Female 1**: "*Which wire stops the bomb?*"
**Playa - Female 2**: "*How do I defuse the bomb!*"
**Playa - Female 3**: "*Tell me how to stop the bomb or I'll put a bullet in your fucking head!*"
**Playa - Male 1**: "*How do I defuse the bomb!*"
**Playa - Male 2**: "*Tell me which wire defuses the bomb!*"
**Playa - Male 3**: "*How do I defuse the bomb!*"
**Playa - Zombie**: "*Roars*"
**Morningstar lieutenant**: "*The red wire! Cut the red wire!*"

+**Playa - Female 1**: "*Thank you...*"

-**Playa - Female 1**: "*Thank you...*"
**Playa - Female 2**: "*That was not so bad, now was it.*"
**Playa - Female 3**: "*Thanks...*"
**Playa - Male 1**: "*Good boy.*"
**Playa - Male 2**: "*Thanks.*"
**Playa - Male 3**: "*Smart boy.*"
**Playa - Zombie**: "*Snarls*"
 — "Warehouse Interrogation"

+**Playa - Female 1**: "*Red, Shaundi.*"

-**Playa - Female 1**: "*Red, Shaundi.*"
**Playa - Female 2**: "*You're safe. Cut the red wire.*"
**Playa - Female 3**: "*Shaundi, cut the red one.*"
**Playa - Male 1**: "*Shaundi, cut the red one.*"
**Playa - Male 2**: "*It's the red one.*"
**Playa - Male 3**: "*Cut the red one, Shaundi!*"
**Playa - Zombie**: "*Moans*"
**Shaundi**: "*Damn, I lost the bet...*"
 — "Tell Shaundi Color"
### Cutscene #2

**Matt Miller**: "*The Saints aren't going to back down...*"
**Killbane**: "*Matty, there's nothing to worry about.*"
**Phillipe**: "*My thoughts exactly, Mr. Killbane.*"
**Phillipe**: "*The Saints are no more than a white noise of empty threats.*"
**Matt Miller**: "*With respect, sir...*"
**Matt Miller**: "*I'd say "empty" is no longer applicable.*"
 — End cutscene

## References

1. ↑ **Note**: All normal kills can be performed by other saints. Both hostages are easily killed by enemy fire.
2. ↑ **Mission**: We're Going to Need Guns
3. ↑ **Image**:
4. ↑ **Image**:
5. ↑ **Image**:
6. ↑ **Image**:
7. ↑ **Image**:
8. ↑ **Image**:
9. ↑ **Image**:
10. ↑ **Image**:
11. ↑ **Image**:
12. ↑ **Image**:
13. ↑ **YouTube**: Saints Row: The Third - Power CG Trailer
14. ↑ **Dialogue**: "All the King's Men" mission: *Okay-okay-okay-okay! The code is 3131, please don't hurt Stefan!*— Stefan
15. ↑ **Twitch.TV**: Destructoid livestream
16. ↑ **Image**:
17. ↑ **Image**:
18. ↑ **Image**:
19. ↑ **Image**:

This article contains no references. See Help:Refs.

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