Character Sheet: Races

# Races

Any race can be justified in any setting as any kind of person, and while there are tropey instances of fantasy race in my world, I have also worked to subvert this or leave them open ended at times.  In the interest of keeping the document as short as possible I will keep each description to one or two sentences.  Also, consider: with the lore of my world, mixed race characters make sense just about everywhere.  Get creative!

## Common

Humans: Humans are everywhere, originating in the Sol system.  Their home planet, Urth or Oerth or Earth or whatever, faced massive catastrophe and is no more.

Dwarves: Hearty and intelligent, they know materials and find new and creative solutions to their culture’s problems

Gnomes: Gnomes tend to live with gnomes because they’re not as physically strong as the other races, and prefer their time in the woods.  These short folk are also known for their tinkering and inventions.

Orcs and Half Orcs: Orcs bear a stereotype of having evil or demonic blood.  The elves especially tend to push this narrative.  This is because their planet was horribly corrupted in the days before the empire by an evil lich, though the people survived through it with genetic alterations and luckily, little else.

Halflings: These shortfolk tend to do their own thing, hardly ever getting mixxed up in adventuring…

Elves and related Fey (Eladrin, Shadar-Kai, Drow, Astral): The Elves are the descendants of Faesi and surfed the stars long before the Shirei’s clunky mechanisms.  Far flung and varied, these elves have grown into many subraces

Giantkin(Firbolgs and Puroks[Goliaths]): Auzenar’s children and the descendants of the Starwalker Giants, the Puroks believe their galactic empire, the third of its kind, to have been lost to some great calamity.  Firbolgs just be vibin.

## Uncommon

Fairy: The smallest of the playable races, these creatures have a strong link to the feywild and ancestry in Faesi

Dragonborn: The Dragonborn mostly originate on Igneda (detailed below), and owe ancestry to Redona, as well as the Ten Dragons, who each are a patron of one of the schools of magic.

Harrengon: From the feywild, the history of Harrengons is mostly unknown, though many believe they came from beyond the web, wandering through the infinite forests of the Feywild.

The Ashen Children and the Raezi (Tieflings): The children of the lower planes, The Ashen Children are of the ancestral lineage of the Ashen Domain, and the Raezi are the ancestors of that which spills forth from the Infinite Abyss, Todash.

Mikos (Lizardfolk): The Lizardfolk originate from the planet Eykat, and their cunning intelligence was valued by the Shirean empire for the purpose of engineering and maintenance operations.  Now, the lizardfolk across the planes have ancestral knowledge of this ancient technology.

Avos (Kenku, Aaracockra, Owlin): From the planet Lannis Prime, the average Avo’s vision and reactions is the only known to be capable of hyperspace travel.

Goblinkin (Goblin, Hobgoblin, Bugbear): Goblinkin have a bad reputation throughout the planes ad looters and swindlers, but maybe ask a Goblin what it’s like, having demon voices in your dreams and being pushed around by bigger goblins.

Yuan-Ti: Snake people, who for the most part fended off the Shirean advances.  Not much is known about Yuan-Ti culture.

Changelings:  Changelings are the children of Ko, his watchers in the material plane and their children.  They have no consistent face.

Loxodons: The original and longest thriving civilization on Anpheli is a great druidic circle of Luxodons.  They know much of the peoples that have come and gone from this place, but say little.

Merfolk/Tritons/Simic:  Merfolk in many of my worlds have french names.  They also remained mostly uninvolved in the Shirean conquest.

Thri-Kreen: Bug People.  They appear in many deserts, their exoskeletons making them heartier than many mammalian character races.

Tortles: Tortles didn’t fend off the Shirei, they just seemed to disappear and reappear.  Tortle cultures tend to be small and druidic.

Tabaxi: Tabaxi in larger, mixed cultures are often isolationists, though in groups or with parties they can make fearsome hunters.

Genasi: The children of the Djinn, genasi cultures emerge from the planes beyond.

Shifters: Shifters are the victims of the terrible curse of lycanthropy.  Well, some have learned to live with it, and more than that to use their beastial natures to benefit their goals.  Nonetheless, many cultures shun shifters for fear of infection.

Minotaurs:  Minotaurs believe that they owe lineage to the lower planes, but have lost their lineage to time.  Many scholarly colleges of Minotaurs across the planes study the lower planes in hopes of finding answers.

## Astral

Autognomes:  Created by the gnomes of Cylphis, these creatures become instrumental to the AI revolution.

Warforged: The Warforged originate on Kaitan and Dakhan, and tend to be built for the purposes of destruction.

Giff: The hippo people come from beyond the web, and often are found selling strange wares.

Nyra (Plasmoid):  The Nyra are part of a collective goop named Nyra on the planet Nyro.  Each of them have a psychic connection to this progenitive ooze.

Githyanki: The practiced monk defenders against the Shirei, posted in the Seelie system.

Githzerai: The brutal warriors defending against the Shirei from the Zarezi System.

Aasimar: Divine in bloodline, these creatures have lineage leading back to the upper planes, and can be thought of as an inverse of the Raezi and Ashen Children.

Kalashtar: The Kalashtar are from beyond the web.  They believe they are born of Xoriat, but do not have record of lineage.

Hadoozee: The Hadozzee are a simian race that tend to drift the asteroids of the hub spiral and gather on far-flung and isolated planets.

## Lineages

Hexblood: Hexbloods were cursed by a hag, permanently altering their physical features and cursing them in some way.

Undead:  You died, but now you’re back.  Why? For who?

Dhampir: You;ve been bitten, by Strahd or one of his emissaries.  What are you going to do about it?