Terrestrial and Freshwater Biomes

The following is a list of terrestrial and freshwater biomes, found in the inlands and surface of Nispe's continents.

### **Holea**

**Shores and Beaches:** The first land lifeforms (outside of freshwater grabs) appeared on the southwestern estuaries of Holea: kickstarted by the arrival of Lettucegrasses on it, which first adapted to be able to live on the beaches, many animals followed throught, many of which coming from other low-depht biomes such as Pillar Gardens or from the cliffsides themselves. all creatures in this environement not only have to deal with the tidal forces of the moons, but also with the risk of "being left out of water", which involve mainly suffocation, but also dehydratation and lack of food. only a few animals, and mainly coming from species capable of adapting to this environement to begin with, can be found here, many capable of digging and even living out of the water, in order to find repair from the tides and the predators. The Deep Moss, a chromistid which first appeared at the start of the Chodician, predates every other species among them, but are often ignored as a food source due to their poor nutrition value.

**Animals:** Mudorm, Carcoh, Uwebam, Lock Dumpler, Buglar Killerworm, Trap Crab; **Plants;** Ground Lettucegrass, Deep Moss, Foul Moss, Sleeping Moss

**Eastern Rivers and Great Lake:** once on the verge of biological failure due to complications regarding eutrophization, the Great Eastern Lake of Holea was cleaned off by the appearance of new rivers with the reappearance of ice sheets in the mountains. hardly influenced by the tidal forces and free from the major predators and competitors of the seas, the new river systems offered a golden opportunity for the freshwater sgrabs found there to diversify, and are found in a great variety of aquatic and amphibian species, subsisting mainly on the algae growing on the river beds. over time, many other species also reached the rivers, coming off from the sea, and adapted to live in strict contact with it. offering wide sources of food, the freshwaters of Holea present a unique, but somewhat limited in variety, ecosystem, ranging up to the surface with many amphibians.

**Animals:** Bophorm, Brimegg, Lesser Cetorm, Live Grub, Plate Grub, Arrowgnat, Rat Crab, Yuwe, Carcoh, Buglar Killerworm; **Plants:** Deadman Lettuce, Foul Moss

**Riversides:** Holea's inland is actually dry in nature, with vast sandy deserts covering most of the surface between the mountains: only the Eastern Lake, and it's river system, can host a favourable environement for plant life in it. therefore, all terrestrial life on Holea inland is bound to it in one way or another. the archaic plants that grow here are measly in size compared to the sea forms, with the biggest (the High Succugrass) only reaching a couple of metres at best. this is enough for most animals, which can sustain themselves with their small size: however, the late riversides host various species adapted at predation, and as of now the ecosystem is quite unstable due to their presence. the general lack of plants adapted at growing further from water sources, let alone to grow on arid environements like most of the continent, also prevent most animals to live outside of the riversides, but it's not uncommon for one to delve into the deserts for short periods, whether to avoid predators or to search for food undisturbed.

**Animals:** Rostorm, Rudorm, Toporm, Wiggorg, Formeeg, Slit Grub, Plate Grub, Yuwe; **Plants:** High Succugrass, Crawling Mycelium, Fort Lettucegrass, Deep Moss

### **Panspermia**

**Eastern river systems:** the continent of Panspermia possesses a vast river systemon it's eastern side, of which the inflows contribute at creating a "current gate" that clashes against the northern currents, and are one of the major causes of the Middle Sea's unique characteristics. but these rivers are not devoid of life: many creatures live on the slow, peaceful and often shallow streams that originate from the eastern mountain ranges, which by themselves can provide a better environement to life than the adjacent seas. however, this zone also suffers from a particularly underdeveloped ozone layer, which rises the exposure to harmful rays; as such, the only endemic plant to this location, the Cane Radish, adapted a stronger pigment to defend itself. among these orange-tinted reeds, characteristic of the location, live the Opyts, unique chordates that descended from pickworms that, like many other animals, climbed up the streams to seek refuge after the arrival of the Shaded Scrub, which killed off the last Pillar Gardens of the continent in which they lived.

**Animals:** Lock Dumpler, Opyt, Quickworm, Shallow Crab, Rat Crab, Bottorm, Buglar Killerworm, Carcoh, Dwarf Trumpler, Garlic Trashy; **Plants:** Cane Radish, Foul Moss

**Western Marshes and Shores:** Just before the main mountain ranges of Panspermia, facing the sea is a massive network of shallow bodies of water, forming the western marshes. their stagnant waters, alongside the shallowness, make this the harshest inland environement to adapt to, meaning very few creatures are able find refuge in it. however, the marshes are home to one of the most extravagant lifeform of Nispe: the Swamp Bowl finds itself well in this humid, but yet unconquered biome, standing still to feed itself at day and crawling on the mud at night. due to it's very low requirements, it is the most common sight on this lands, but it is alone in it's lands. similiar to the swamp bowl in it's loneliness, is the Pot of Anemone, another photosynthesizer living among the western shores: while these sandy, shallow shores (which often come in contact with the marshes and form vast lagoons) are similiar to those on Holea in general characteristics, it's distance from the "hotspot" of life's evolution left it slim in biodiversity, with only a handful of species living there; even fewer, after the rise of the Shaded Scrub.

**Animals:** Shallow Crab, Buglar Killerworm, Lock Dumpler, Dwarf Trumpler; **Plants:** Swamp Bowl, Pot of Anemone, Pluck Orchid