GCCAMERAGLOBALS.GLOBAL

In this file you will find all sort of settings relative to the game cameras. This includes player cameras, photo mode, behicle camera, and camera shake properties.

## Template: GcCameraGlobals

* **TogglePerspectiveBlendTime** -
* **ThirdPersonAfterIntroCamBlendTime** -
* **ThirdPersonSkipIntroCamBlendTime** -
* **ShipThirdPersonBlendTime** -
* **ShipThirdPersonBlendOffset** -
* **ShipFirstPersonBlendTime** -
* **ShipFirstPersonBlendOffset** -
* **FlybyMinRange** -
* **FlybyRange** -
* **FlybyMinRelativeSpeed** -
* **FlybyRelativeSpeedRange** -
* **FlybyInVehicleDamber** -
* **BinocularFlashTime** -
* **BinocularFlashStrength** -
* **MinFirstPersonCameraPitch** -
* **MaxFirstPersonCameraPitch** -
* **CharacterUnarmedCam** - GcCameraSettings.xml - camera settings for idling/walking player in outdoors;
* **CharacterRunCam** - GcCameraSettings.xml - camera settings for when the player is running;
* **CharacterCombatCam** - GcCameraSettings.xml - camera settings for when the player is using weapons;
* **CharacterIndoorCam** - GcCameraSettings.xml - camera settings for idling/walking player in indoors;
* **CharacterAirborneCam** - GcCameraSettings.xml - camera settings for when the player uses the jetpack;
* **CharacterFallingCam** - GcCameraSettings.xml - camera settings for when the player is falling. This also includes when the player deactivates the jetpack in mid-air.
* **CharacterSteepSlopeCam** - GcCameraSettings.xml - ;
* **CharacterUnderwaterCam** - GcCameraSettings.xml - camera settings for when the player is underwater;
* **ThirdPersonCameraChangeBlendTime** -
* **BuggyFollowCam** - GcCameraSettings.xml - camera settings for when the player is in a buggy;
* **BikeFollowCam** - GcCameraSettings.xml - camera settings for when the player is on a bike;
* **TruckFollowCam** - GcCameraSettings.xml - camera settings for when the player is in a truck;
* **SpaceshipFollowCam** - GcCameraSettings.xml - camera settings for when the player is in a spaceship;
* **DropshipFollowCam** - GcCameraSettings.xml - camera settings for when the player is in a dropship;
* **ShuttleFollowCam** - GcCameraSettings.xml - camera settings for when the player is in a shuttle;
* **RoyalShipFollowCam** - GcCameraSettings.xml - camera settings for when the player is in a royal ship;
* **ScienceShipFollowCam** - GcCameraSettings.xml - camera settings for when the player is in a science ship;
* **FrontendModelCameraSpringTime** -
* **ModelViewFlashTime** -
* **ModelViewOffset** -
* **ModelViewFocusOffset** -
* **InteractionOffset** -
* **InteractionShipFocusOffset** -
* **DistanceForFleetInteraction** -
* **DistanceForFrigateInteraction** -
* **DistanceForFrigatePurchaseInteraction** -
* **OffsetForFleetInteraction** -
* **OffsetForFrigateInteraction** -
* **FleetUIOrbitRate** -
* **FleetUIVerticalMotionDuration** -
* **FleetUIVerticalMotionAmplitude** -
* **PitchForFrigateInteraction** -
* **RotationForFrigateInteraction** -
* **InteractionModeBlendTime** -
* **InteractionModeFocusCamBlend** -
* **InteractionModeFOV** -
* **MinInteractionFocusAngle** -
* **ModelViewInterpTime** -
* **ThirdPersonBlendInTime** -
* **ThirdPersonBlendOutTime** -
* **ThirdPersonCollisionPushOffsetReducerStart** -
* **ThirdPersonOffsetSpringTime** -
* **MaxBob** -
* **PhotoModeMoveSpeed** - speed of the camera when photo mode is active;
* **PhotoModeTurnSpeed** - turning speed of the camera when photo mode is active;
* **PhotoModeMaxDistance** - boundary distance of the photo camera relative to the player on planet;
* **PhotoModeMaxDistanceSpace** - boundary distance of the photo camera relative to the player in space;
* **PhotoModeMaxDistanceClampForce** -
* **PhotoModeMaxDistanceClampBuffer** -
* **PhotoModeCollisionRadius** -
* **PhotoModeRollSpeed** -
* **PhotoModeFlashDuration** -
* **PhotoModeFlashIntensity** -
* **PhotoModeShipOffset** -
* **RunningFoVAdjust** -
* **MeleeBostedFoV** -
* **MeleeFoV** -
* **AerialViewDownDistance** -
* **AerialViewPause** -
* **AerialViewStartTime** -
* **AerialViewBackTime** -
* **AerialViewBlendTime** -
* **AerialViewCurve** -
* **BeaconTransition** - GcCameraAerialViewData.xml -
* **SignalTransition** - GcCameraAerialViewData.xml -
* **WaypointTransition** - GcCameraAerialViewData.xml -
* **RadioTowerTransition** - GcCameraAerialViewData.xml -
* **ScreenshotHorizonHeight** -
* **ScreenshotHorizonFaceFactor** -
* **ScreenshotBendDownAmount** -
* **ScreenshotRightDistance** -
* **ScreenshotBackDistance** -
* **ScreenshotInTime** -
* **ScreenshotOutTime** -
* **ShipCamSpringStrengthMin** -
* **ShipCamSpringStrengthMax** -
* **ShipCamTurn** -
* **ShipCamPitch** -
* **ShipCamPitchMod** -
* **ShipCamLookInterp** -
* **ShipCamMinReturnTime** -
* **ShipCamReturnTime** -
* **ShipCamMotionTurn** -
* **ShipCamMotionPitch** -
* **ShipCamMotionPitchMod** -
* **ShipCamMotionMaxLagTurnAngle** -
* **ShipCamMotionMaxLagPitchAngle** -
* **ShipCamMotionInterp** -
* **ShipCamRollAmountMin** -
* **ShipCamRollAmountMax** -
* **ShipCamRollSpeedScaler** -
* **ShipCamAimFOV** -
* **MouseSensitivity** -
* **ModelViewRotateSpeed** -
* **ModelViewMouseRotateSpeed** -
* **ModelViewMouseRotateSnapStrength** -
* **ModelViewMouseMoveSpeed** -
* **ModelViewDistSpeed** -
* **ModelViewMinDist** -
* **ModelViewMaxDist** -
* **ModelViewDefaultPitch** -
* **ModelViewDefaultYaw** -
* **DebugMoveCam** -
* **DebugMoveCamSpeed** -
* **DebugMoveCamHeight** -
* **DebugAICam** -
* **DebugAICamUp** -
* **DebugAICamAt** -
* **PainShakeTime** -
* **ShipShakeDamper** -
* **IndoorCamShakeDamper** -
* **FirstPersonSlerpAway** -
* **FirstPersonSlerpTowards** -
* **CameraShakeTable** - GcCameraShakeData.xml - Includes all the different camera shake effects;
* **BobAmount** -
* **BobFactor** -
* **BobFocus** -
* **BobRollFactor** -
* **BobRollAmount** -
* **BobRollOffset** -
* **BobFwdAmount** -
* **CamSeed1** -
* **CamSeed2** -
* **CamWander1Phase** -
* **CamWander2Phase** -
* **CamWander1Amplitude** -
* **CamWander1Amplitude** -
* **DebugSpaceStationTeleportOffset** -
* **DebugCameraSlowFactor** -
* **DebugCameraFastFactor** -
* **DebugCameraSpaceFastFactor** -
* **OffsetCamFOV** -
* **OffsetCamOffset** -
* **OffsetCamRotation** -
* **ObjectFocusTime** -
* **CharCamFocusHeight** -
* **CharCamMaxDistance** -
* **CharCamMinDistance** -
* **CharCamHeight** -
* **CharCamOffsetTime** -
* **CharCamAutoDirStartTime** -
* **CharCamLookOffset** -
* **CharCamLookOffsetFactor** -
* **CharCamDeflectSpeed** -
* **CharCamMinSpeed** -
* **CharCamRightStickX** -
* **CharCamRightStickY** -
* **FirstPersonCamHeight** -
* **FirstPersonFoV** -
* **ThirdPersonFoV** -
* **FirstPersonZoom1FoV** -
* **FirstPersonZoom2FoV** -
* **ShipFoVMin** -
* **ShipFoVMin2** -
* **ShipFoVMax** -
* **ShipWarpFoV** -
* ShipFoVMin3rdPerson -
* ShipFoVMax3rdPerson -
* ShipFoVBoost -
* ShipFoVMiniJump -
* ShipFoVSpring -
* ShipMiniJumpFoVSpring -
* FoVSpring -
* FoVAdjust -
* FollowDrawCamProbes -
* AmbientCameraAnimations -
* AmbientDroneAnimations -
* CameraAmbientAnimationsData -
* CameraAmbientAutoSwitchMinTime -
* CameraAmbientAutoSwitchMaxTime -
* CameraNPCShipInteraction - TkModelRendererData.xml -
* CameraNPCShopInteraction - TkModelRendererData.xml -
* SavedCameraPositions -
* WarpSettings - GcCameraWarpSettings.xml -