Menus and Controls

This page contains descriptions of the controls in Sky: Children of the Light.

## Flight and Movement Controls: iOS and Android

### Control Schemes

There are two main options for control modes in the Gear Menu, and three minor ways to adjust them:

* One Handed
	+ All flight, movement, and camera control can be done with one hand
	+ Camera is moved by dragging two fingers on the screen
	+ Jumping is done by flicking in the direction you wish to go in
	+ All other movement is with one finger
* Two Handed
	+ This mode allows for the device to be used in a controller-esque way
	+ The right side of the screen is used to move the camera
	+ The left side of the screen is used to move the player
	+ Jumping is done by pressing the right side button, hold down to use Cape Energy and rise
* Flip Sides (Two Handed, but reversing the sides)
	+ This simply flips the above so that movement is on the left, and camera is on the right
* Invert Flight
	+ This inverts your flight controls
* Invert Camera
	+ This inverts your camera movements

### Flight Control

Flight controls were an ongoing experiment throughout the beta period. When the global launch occurred, TGC settled on a control system that includes a button that allows for two options for control: open wing and closed wing.

Open Wing ModeClosed Wing Mode**Open Wing** mode allows for more flight control in the air when covering long horizontal distances. In this mode, diving, rising, flipping, and turning can be done at will. Pressing and holding on the screen uses Cape Energy to boost speed and/or increase the player's altitude. Air streams or Light Creatures can also be used to help get to places that are hard to reach. It is also possible to perform sharper turns midair through very rapid flicks in either direction. See Advanced Flying for more information on flight.

Open Wing Mode is automatically activated when flying over clouds, with Light Creatures such as Birds and Mantas, or during a very rapid takeoff. In Open Wing mode, "contrails" can be seen coming from your hands.

**Closed Wing** mode allows for more landing and movement control when working in a smaller space or are trying to land in a particular spot. It is very similar to ground control with the D-Pad; basically dragging the character through the air. If the finger is lifted from the screen while in this mode, the character will stop or slow forward momentum, allowing for the ability to land in a precise spot. This flight mode can only be activated while above solid ground.

The **Wing Mode icon** appears on the screen once in the air. In one-handed mode it will appear on whatever side the player pressed to rise into the air. In two-handed mode, it will appear above the jump button.

Flying in Closed Wing mode (tap the icon to change to Open Wing)Flying in Open Wing Mode (tap the icon to change to Closed Wing)
TGC's Notes regarding flying controls can also be used for additional information.

### D-Pad

The D-Pad is activated by pressing and holding anywhere on the screen (or the "movement" side of your screen, in two-handed mode) away from the player. It is used in both flight and ground movement. On the ground it allows for walking and running. In Closed Wing flight mode, it allows for the ability to gracefully move and land the character where you want to. In Open Wing mode it will simply guide the direction.

### Stepping Hoop

Stepping Hoop is used on the ground to make small steps or movements. Activate it by pressing and holding on your avatar, and then dragging in the desired direction. This allows for the ability to take single, controlled steps, or to turn around in place.

## Start Menu

Upon opening the game and passing the TGC splash screen will lead to the Start menu. On the left is displayed the Message of the Day, amount of days left in a season (if applicable), along with the ThatSkyGame's 4 prominant social media accounts. At the centre displays the start button, and below the button is an account service switcher, allowing the user to switch accounts.

## Friend Menu

See the following pages for an explanation of the two Friend Menus:

* Friendship Menu: Tapping on a nearby friend in the same area
* Constellation Table: Tapping on a Friend Star in the Home Friend Constellation

## Expression Menu

    The **Expression Menu** (also known as **Wing Menu**) is accessed by tapping on the Wing Meter icon at the center top of the screen. It allows for selecting Expressions, from within three tabs, each accessed by clicking the appropriate icon at the very top of the menu:

* is the Emote Submenu listing some actions, plus any emotes that have been unlocked (or are available from nearby spririts).
* is Stances/Call Submenu, lists any Stances and Calls (Voices) that have been unlocked (or are available from nearby spirits).
* is the Blessing Submenu, listing the Spells, Potions, and Scrolls that have been purchased.

Most of the icons available in the Expression Menu are detailed at Expressions.

The Wing Meter icon may have a red dot, which is a general signal for a newly-available feature. There are many possible reasons for it; in general it means the red dot should be clicked, and then look for a red dot somewhere within the Menu.

### Emote Submenu

Most of this tab contains a list of standard emotes, including all those that have been unlocked in bright white, plus dimmed-out icons for undiscovered emotes available from Regular Spirits on the current map. The meanings of all these standard emotes are provided at Expressions. However, the top part of the tab provides a few other options, detailed here.

At the top of this menu are up to six recently-used emotes (although this section may be missing when the game has just been reloaded). These are quick-access duplicates of icons that appear further down the page, with a superimposed clock symbol. They work the same way as the original icon. The recently-used emotes are automatically populated by the game. There is no way to customize them.

The third row of the menu (typically -- unless the recently-used emotes have not yet been populated) contains several actions:

* **Flame**. Pull out a flame (red candle). This ability is acquired during the Isle of Dawn's tutorial. Normally, it does not need to be accessed via the menu; it is easier to use the flame icons that appear anywhere in the environment whenever your flame is needed. However, the menu icon can be useful in several situations:
	+ In dark areas to allow for illumination (although  Teamwork can be brighter).
	+ If help is needed opening a door that requires light (again,  Teamwork might work better)
	+ When flying with a friend, having a flame out can help recharge the friend's cape.
* **Home** allows the player to teleport to Home. There is a couple second delay while you kneel; to cancel it, start moving and the player will automatically stand up and cancel the teleport. Also, Dark Crabs can attack the player during this interval and cancel the teleport.
* **Prop** icon: If a prop is equipped, that prop's icon appears next to the Home icon, allowing for it to be equipped. If the player is not carrying a prop, this icon is omitted.
* **Request Guide** allows new players to ask experienced players for help finding Spirits. If all spirits on the map have been found, this feature will not be allowed. Nearby players will see a hand-holding icon over your head, allowing them to take the player's hand, even without requiring lighting or becoming friends. The guide can use a Deep Call to be shown all the spirits that are known to the guide but unknown to the player, including Seasonal Spirits as well as Regular Spirits.

One more special icon appears at the start of the fourth row:

* **Sit** is a default "emote" that is automatically available to all players from the start of the game. It cycles the player from a standing pose (default) to kneeling, then sitting, then lying down. The player remains non-standing indefinitely -- until the icon is clicked again, or until the player starts moving, which automatically makes you stand up. The exact pose when kneeling, sitting, or lying down is controlled by the selected Stance.

## Hidden Icons and Menus (iOS and Android)

There are a number of icons that are somewhat hidden and are not explained in the tutorial of the game.

Tapping on each of the four corners of the screen will display an icon as follows:

* Currency Inventory (top left)

	+ How many Candles, Hearts and other Currencies have been collected.
* Wing Menu (top middle)

	+ The number of Winged Light/Wing Buffs that have been currently collected (number will appear next to the Wing Meter).
* Gear Menu and  Shop (top right)

	+ Opens the in-game settings menu (see below)
* Photo and  Video Capture (bottom right)

	+ Using these rather than the device's screen capture or screen record eliminates all of the chat, buttons, and menus from your recording or picture (iOS). This allows for beautiful and clean pictures in-game.
	+ The video capture has a maximum capture time of around four minutes.
	+ Pictures are stored in your Photos app as long as you have granted Sky permission to access your photos. **If you are not seeing your screen captures in the Photos app, go to your device settings, scroll down to "Sky," tap on "Photos" and make sure that "Add Photos Only" is selected.**
* Chat (bottom left)

	+ Opens a chat field so that messages can be typed. The chat messages will only be read by others sitting at a Chat Object, unless the chat feature has been unlocked by a friend.

## Gear Menu

The in-game settings is found by tapping the top, right, corner of your device's screen which will display a Gear icon. Tap the

 Gear icon and the above menu will appear.     The menu screenshot shown above is the May 2023 version. Gear Menu icons, left to right:
* **Home**: Tap to go back to Home Space (not available if you are already in Home)
* **Shop**: In-app purchases
* **Sky Codes**:If you have a QR from a friend, use this icon to scan it, or if you have a Sky Code from a friend press on the "Type" open to type it in.
* **Account**: You can link your account to Game Center, Google, and Facebook here. It is highly recommended that you do this, since you don't lose your progress upon re-installs or device switches. There is also where to find your Sky ID (Recovery Code). If you ever do lose all your progress, if you have this number, TGC support can recover your game
* **Social**: Links to TGC social medias
* **Merch**: Link to That Sky Shop
* **Inbox:** Messages received by TGC
* **Graphics**: This setting will help to preserve your device’s battery charge, and may also help to keep your device cooler during longer gameplay. Choose the setting that works best for you

	+ Non-60 fps-capable devices:
		- No bars: Energy saving mode (20 fps)
		- One bars: Default mode (30 fps)
		- Two bars: Boosted Def mode (30 fps)
		- Three bars: inaccessible
	+ 60 fps-capable devices:
		- No bars: Energy saving mode (20 fps)
		- One bars: Default mode (30 fps)
		- Two bars: High-performance mode (60 fps)
		- Three bars: High-definition mode (30 fps, boosted graphics) or (30 fps, native resolution - exclusive to Apple devices with M1 chip or later)
* **Audio**: Ability to turn off or on Music and Sound Effects
* **Aspect** (not pictured): tablet only

	+ Toggles between   full-screen and   letterbox (black edges along top and bottom) on a tablet
* **Control**: Options are:

	+ One Handed mode
		- Invert Camera
		- Invert Flight
	+ Two Handed mode
		- Flip Sides
		- Invert Camera
		- Invert Flight
* **STAR**: Ability to bind Sky STAR products - See "What is STAR" for more information
* **Support**: Although the FAQ is not updated for every release, it is the best place to find quick help while playing, and can be used to contact TGC support in-game

Help can also be found on TGC's website.

## Using a Controller with Sky

### **iOS/macOS**

Controllers for MFi (made for iPhone/iPad) certified controllers will work on all Apple devices. For iOS devices that runs on iOS 13 or iPadOS 13 and later, or Mac devices with Apple silicon that runs on macOS 11 Big Sur and later, DualShock 4 and some Xbox controllers also work with Sky.

**Xbox controllers**:

* Make sure its serial number is 1708 (found inside where the battery is supposed to go or on the packaging that comes with the controller)
* Make sure it supports Bluetooth (not all wireless controllers do)
* If you happen to own the Xbox One S console, then your controller that comes with it will work with iOS 13 or iPadOS 13
* Should you buy it outside the console, it’s the controller that’s named “Xbox wireless controller." It retails for $59. Again, make sure the serial is right

**PS4 controllers**: PS4 controllers are the easier bunch to pair with iOS 13 or iPadOS 13 or macOS 11 Big Sur (Mac devices with Apple silicon) and above, as all wireless *Bluetooth* controllers will work! Namely the PS4 DualShock controller line. This line of controllers (excluding limited versions) retails for $59.

**Nintendo Controllers**: With the release of iOS 16 and iPadOS 16, iPhones and iPads now include support for pairing Nintendo Switch Joy-Con and Pro controllers.

**MFi controllers**: These controllers are meant for an iOS device or an iPadOS device and phones/tablets in general. As long as it’s not too old it will be supported! One example of such a controller is the SteelSeries Nimbus. This retails for about $60 *or less.*

**Keep in mind that for all other controllers beside MFi ones your device needs to be running iOS 13 or iPadOS 13 or macOS 11 Big Sur (Mac computers with Apple silicon). More extensive controller support is only on that software.**

### **Android**

Controller support is available on some Android devices. However, not all brands will work. For example, Steelseries Nimbus will not work due to incorrect button mappings (Steelseries Stratus XL, which is marketed as an Android controller, should work however).

Compatibility also depends on Android OS version and device brand. You should do research into which controllers will work correctly for your OS and device, but looking for Android compatible controllers is a good start.

PS4 and Xbox One controller support is generally pretty good on Android 9+. Further, there is native controller support in Android 10.

*Knock-off controllers are not recommended, as they are indeed knock-offs and not from an original “source”. There’s no guarantee it’ll work or. You also run the risk of device issues if you do decide to try.*

### **Connecting your controller**

Make sure your controller is not connected to your console. Your controller will automatically connect to your console as it is the preferred device. Trying to pair your controller to your tablet/phone while it is connected to your console will not work! This goes for both PS4 and Xbox.

If you only own the controller it’s simple; just pair it and you’re good to go!

### Playing Musical Instruments with a Controller or Keyboard

It is possible to play musical notes on Sky's instruments while using a game controller (e.g. Xbox, PlayStation, MFi controller) or a keyboard (exclusive to iPad and Mac with M1 chip and later). The default button layout is designed such that the buttons/directions alternates between left and right hand side when playing the notes in order.

PlayStation and Nintendo Switch users can modify the visual layout of their musical notes to best fit their playing style. Each layout assigns different notes to different buttons.

Legend: D = D-pad; L = Left stick; R = Right stick

Layout (PlayStation Buttons)
 □
 L1

Layout (Mac Keyboard)
 H
 N

## Keyboard

* WASD = Move
* Space = Jump / Fly
* Mouse = Look
* Q = Call
* E = Express
* R = Item Ability
* F / Left Mouse Button = Activate
* Tab / Right Mouse Button = Flight Toggle
* Enter = Chat
* Shift = Show Cursor
* Z = Controller Map
* X = Show Quests
* C = Currency
* V = Chat Log
* Scroll Wheel = Zoom