Magola

A town located right along the Soleil-Ardeurian border, the town of Magola had been a key plater in the Holy War. Nowadays, it is used as a training camp for the up and coming knights.

## Overview

Magola, for all intents and purposes, had been built as a frontline base against the Soleil Alliance. Despite there not having been such a large scale war in decades, Magola still goes through major up-keep in order to ensure that it could handle anything and everything thrown its way- this includes another war. Every square inch of the base goes through a routine inspection, at least twice a month, if not more. New trainees are often put up to this task, as it helps them get a better understanding of the base's layout.

Nowadays, it mainly serves as a training facility for the fresh batch of knights. Most, if not all, of Ardeurian knights are sent to Magola for their basic training. There are often facilities that are open for training if one could not make it so far south, but Magola offers the best of the best. Most of the knights who receive their training here are often picked first when compared alongside others.

Compared to the rest of Ardeur, there is a relatively high population of desert dragons residing around the outskirts of the base. They tend to be somewht uninterested in Magola's population, as they have gotten used to their presence over the years. Their main nests and sun bathing spots have been taken note of in order to keep human-dragon interaction to a minimum.

## Knight Training

Ardeurian knights are put through quite the rigorous training routine. They are required to know how to adapt and function for long periods of time within the desert.

This has created a method of fighting that is based and modeled after the attack patterns of desert dragons. It mimics their style of lying in wait for their prey. Knights are trained on how to remain in a certain positions for hours at a time, not moving or disturbing the area around them. This type of method proved to be rather effective during the time of the Holy War, as the other nations simpyl didn't know how to handle the desert heat, and the lack of cover.

When it comes to selecting new knights, and who can be trained for the position, the Empire doesn't seem to be picking about who it chooses. Petty crimes like theft and minor disturbances of peace aren't really taken into consideration, as the Empire does like to pride itself on giving others a second chance.

More violent crimes like murder, sexual and physical assault will result in a person being banned from being able to find a rank among the knights.

## The Slave Trade

Simply put, slavery is completely outlawed within the Empire, thus creating some massive tension between them and the Allaince. If anyone is caught bringing a slave onto Empire soul, the slave is immediately taken into Empire custody.

They certainly aren't taken to be put to work. After a few days blows over, the slave in custody will be granted freedom, free to live their life in Ardeur however they see fit.

Though, more often than not, slaves do tend to go "missing" before this ever even becomes a possibility. Being the main traveling point between Soleil and Ardeur, Magola is a main player in the freeing and smuggling of slaves from the Alliance into the Empire.

Throughout history, the Empresses have not cared too much one way or another the Alliance's slaves going "missing." In fact, more often than not, they pretend to know nothing on the subject. The Empress, knights, and smugglers alike all claim that the missing slaves are just a result of the high desert dragon population with Magola.