Wun

**Name** Wun

**Race** Human

**Gender** Male

**Class** Cleric

**Level** 7

**Religion** Universal

**Avatar** Universal Avatar - Healing

## Stats

* Str 10
* Con 13
* Dex 11
* Int 12
* Wis 16+1 +10% EP
* Cha 14+1 (17+1) Bonus Spells 2x1st, Bonus Spells 1x2nd (Bonus Spells +1x2nd) (Bonus Spell +1x3rd) (Bonus Spell +1x4th)

**Hit Points** 8+7+8+8+5+4+4=44

**Base AC** 2 Elven chain and shield

## Weapon Proficiencies

**Hac0**

Mace +0.5 Att/Rnd, +1/+1, 13

**Spells**

 2nd
 3rd
 4th

## Skills

* Speak Common
* Woodwork
* Building
* Stonemason
* Riding
* Read/Write Common
* Basic First Aid
* + 1 more

## Universal Clerics

### Benefits

* Turn undead at Level + 3
* Can wield swords/daggers
* 20% discount at Homebase
* Additional Spells
	+ 1st Level: Consecrate Water
		- **Range:** Touch **Casting time**: 1 round **Duration**: 6 Turns **Area Of Effect:** 100ml per level **Explanation**: Adds a holy blessing to water, temporarily making it ‘holy water’. The water can be used in religious ceremonies or as a weapon vs. undead – the cleric will need to find a way of getting it to the foe though. Each 100ml will to D8+2 damage to an individual undead (save for ½).
	+ 2nd Level: Strength (MU 2nd)
	+ 3rd Level: Suggestion (MU 3rd)
	+ 4th Level: Holy Smite (As per MU 5th Lvl “Cone of Cold” but only affects undead)
	+ 4th Level: Minor Restoration
	+ 5th Level: Stone to Flesh (MU 6th)

### Drawbacks

* Cannot cast Cause Wounds spells (including Harm)
* Cannot cast Cause Blindness/Disease
* Cannot cast Animate Dead
* Must tithe 10% to church

### Healing

* Self: +1 per dice, reroll 1-4
* Universal Worshippers: +1 per dice, reroll 1-2
* Atheists/Agnostics: -1 per dice
* SARN, ToD Worshippers: -1 per dice, reroll 7-8

### Avatar Bonus

* +1 on all healing dice
* +1 lvl for turn undead
* +1 Charisma
* Lay on hands as Paladin (2 x level hp)
* Cure Disease as Paladin (1/week)
* +1 Wisdom
* Cure blindness (1/week)

## Day 35-41 – The fourth week in Northlake

With spring planting in full swing, Wun ends up being extremely busy this week, strapping up sprains and the like. One evening as you are about to leave for the day, a man is brought in with a series of bloody wounds as it from claws or similar. There is a cleric on hand and so you are not actually needed, however you do catch up on the case the next day.

It turns out that the man was a fisherman, who was attacked by a reptilian being whilst hauling in his nets. It sounds as though the man-reptile had got caught in the nets and lashed out, as opposed to a pre-meditated attack. Thankfully it was a two-man fishing boat and the mans brother was able to bind the wound and bring the boat to shore. (These sound like Sahuagin - Ed)

## Day 28-34 – The third week in Northlake

Wuns job at the hospital continues to pay well, now that the activity in the city has died down somewhat there are noticeably fewer injuries to tend to, although general first aid skills are always appreciated.

In his spare time, and working with the rest of the party Wun plans out the trip up to Far Haven.

Prices in Economy & Prices

## Day 21-27 – The second week in Northlake

Wuns job at the hospital continues to pay well, now that the activity in the city has died down somewhat there are noticeably fewer injuries to tend to, although general first aid skills are always appreciated.

## Day 14-20 – The first week in Northlake

What started as a simple visit to the Shrine to Universal, turns into nearly a full time job for Wun. With the slightly expanded city population due to refugees, although not as many as you might expect, plus the expansion of the military – the Church of Universal has been asked by the authorities to run a hospital. Staff are overworked, and any additional assistance from a Universal priest is more than welcome and is paid! Figuring that infirmaries are just as good a source of information as the local inns, Wun signs on for a daily stipend of 4 silver pieces a day, on the understanding that he might have to drop the job with little notice.

## Background

Raised amongst Dwarves in the city of Hightower, you had been accompanying a Senior Priest on a mission to the Cathedral in Central Stormhaven when the Elves invaded. Your party came across a small group of Hobbits that were being slaughtered by an Elven raiding party. Intervening, your group managed to drive off or kill all of the Elves but during the fight the Priest was killed. The few surviving Hobbits told stories of Stormhaven being assaulted and captured and so the senior officer remaining decided to return to Hightower with the Priests corpse.

Your group had barely begun the return journey when it was attacked by another party of Elves, and this time the Elves were victorious. All of your companions were slain and you are still somewhat ashamed that you survived simply by accidently managing to fall into the roadside ditch where you escaped notice.

Since then you have been slowly making your way back East, and have finally reached a small village called Braerk that appears untouched by the war.

You start with:

1 Weapon of choice

Holy Symbol