recursal/Fanatic-Fandom huggingface dataset:
Daemon's Ring

**Once you've beaten the game at least once**, you can re-open your save after the Credits and meet final requisites to collect this item. You can also start a new save and access this item at any point after clearing Act One.

The Daemon's Ring is a wearable piece of Equipment providing static augments to your player status. It will generate a barrier around the player periodically.

This is rewarded for completing Daemon's Dive.

### Description

*A gift from myself? He said to keep it close.*

On pick-up: *Daemon's Ring! This feels like a trick.*

### Effects

* Provides an occasional **barrier of invulnerability** upon equipping. If you take damage, the barrier falls but will **replenish itself after a time**. Raising your Luck stat will increase the chance of it replenishing sooner.

### Requisite

*Beat the Game Once;* clear the Lighthouse through Setting Moon or Prodigal Sun.

*Daemon's Key;* Acquired from clearing the Crystal Key challenge of Haunted Hall.

*Equipment upgrades;* clear Dreader Hand and Not Rust.

### Location

*Daemon's Dive;* north of the stairs to the right of the church, and travel north-northwest. Follow the double width stairs up to the Castle Vann entrance, cut left to the locked door behind Sheriff Vann's Headstone.

### Type

Once you complete the game once, you can access dungeon containing this Item from the current or a new file.

This is an equipment item that provides a barrier of invulnerability. Head to Diana's Ring Shop to equip.
Frozen Thorn

The Poison in these thorns is like Frostbite! An item necessary for progressing the steps towards marrying Oakley.

### Description

*I remember Mom showing me the one.*

*The poison in the thorns is like frostbite.*

On pick-up: *Frozen Thorn! I bet the herbalist in town could use this.*

### Requisite

*Lariat;* Once acquired from the Tidal Mines, you can rope to the area where the Frozen Thrown freely grows.

### Location

*Lakeside;* East of where you found the Grove Mushroom, travel counterclockwise around the lake. Upper Left of River's House, Lariat to the small island above and pick up the Thorn.

### Type

This is a Marriage Quest Item that initiates the steps towards Marrying Oakley.
Ball of Yarn

The Lost Cape of Ithrizar!? Surely there is nothing that could compare in worth. Alas, could it be? The Endless Ball of Gythis!?

### Requisite

*Tattered Cape;* Deliver this to **Reskel** in her home to acquire the **Ball of Yarn**.

### Location

    *Reksel's Place;* From Mynir's Bar, going left over 2 bridges, enter the home shaped like a stout T. There is an unmarked headstone on the left side of the house.

### Type

This is a quest item required for completing the Trader side quest.

### Trivia

This Item takes reference from the mythology of Theseus and the Minotaur. (EXTERNAL LINK)
Not Rust

**Once you've beaten the game at least once**, you can re-open your save after the Credits and Clear this Feat. You can also start a New Game +  and acquire this Feat at any point after the Introduction.

**Not Rust** is a feat matched with the procurement of the Flare Knuckle; an Equipment Upgrade for the Rust Knuckle, acquired from within Crystal Caves. Clearing the full dungeon is not required to achieve this Feat.

### Requisite

*All 4 Equipment;* Pickaxe, Dread Hand, Lariat, Rust Knuckle.

*Clear Setting Moon or Prodigal Sun;* This opens the Crystal Caves.

### Reward

*Flare Knuckle;* Open the Trapped Chest in the East Wing of the Crystal Caves.

### Type

This Quest can only be completed in Post Game with your current file, or New Game + .

Completing this Series of Steps is necessary to gain the Flare Knuckle upgrade.

Upgrading the Rust Knuckle will award you the **Not Rust** Feat.

### Steps to Complete

#### Beat the Game Once

* Clear Nightfall; Return to Vann's Point from Howling Bjerg.
* Collect 2 Colors & Clear Time Out I for Color Correction.
* Clear the Lighthouse for Setting Moon or Prodigal Sun.

#### Post Game or New Game +

* All basic Equipment is required for reaching the Trapped Chest.
* Return to the Mountain and you will see a Breakable Wall ahead of the first flight of stairs.

#### Entering the Crystal Caves

* North from the Foyer, In the Main Room;
* Find the **Freezing Crystal**, which freezes over the dungeon when activated.
* Make your way, Counterclockwise, through the East Wing;
* This leads back into the Main Room with the **Freezing Crystal** from a different entryway.

#### The Trapped Chest

* Be sure to deactivate the **Freezing Crystal** here; thawing out the dungeon.
* Enter the Room just across the way, heading right from the **Freezing Crystal**.
* Within this Room is a Red Colored, 'Trapped' Chest.
* Opening this will Upgrade your Rust Knuckle to the Flare Knuckle.
* This will award you a Feat Badge in the respective menu from the Title Screen.
Rusty Key

A dungeon Quest item necessary for operating the Crane on the Beach front; opening the Tidal Mines dungeon.

### Description

*The key to the Tidal Mine.*

*It's so rusty, it's a wonder it's not falling apart.*

On pick-up: *A Rusty Key!*

*I can now use the crane on the beach to get into the Tidal!*

### Effects

Operates the Crane Lift for entry to the **Tidal Mines**.

### Requisite

*Pickaxe;* Acquire this from the Old Mines introductory dungeon.

### Location

*Mariana's Arena;* Head to Mariana's Arena once you have the Pickaxe and Clear her first training session. Left of the Sheriff's Place, the grey building with Shield & Swords Sign.

### Type

This is a Quest Item necessary for accessing the Tidal Mines.
Vulture

The Vulture follows a simple attack cycle;

Roller Attack; When landing on either end of the stage, Vulture will push the Big Roller across the platform.

When Vulture is Grounded, it is Vulnerable to Damage.

### HP & Weakness

Vulture has a total of **9 HP**.

The Bones it fires do not cross the Skull blocks; use them to block the Attack.

Waiting at the Right End of the Platform will prevent any Bones from reaching you, as well as the Big Roller.

### Rewards

*Shaedrite*

- An Item Requisite for Clearing Nightfall.
Spiked Ring

The Spiked Ring is a wearable piece of equipment providing static augments to your player status. Once you've beaten the game at least once, you can reopen your save after the credits and meet final requisites to collect this item.

### Requisite

*Beat the game;* clear the Lighthouse through Setting Moon or Prodigal Sun.

*Wingman;* clear Ashwood's Dinner Party, Siska's Workshop and help him marry Caroline or Siska.

*Equipment upgrades;* clear Dreader Hand and Not Rust.

*Stindle's Map;* visit the Docks in Vann's Point for a cutscene, collect the map and travel to Pirate's Pier.

### Location

*Secret Dock;* south of Pa's House to the Beach Front, head east across the wooden bridge, pass the Tidal Mines, hit the breakable wall on the north ledge, found between the Tidal Mines crane and the abandoned beach house.

*Chest, Pirate's Pier exterior;* acquired with a Normal Key, stay moving east through the pier platforms, avoiding the capture enemies, move east three times, and reach the North east bridgeway blocked by a Normal Lock. Passed the lock is a room containing the ring.

### Type

This is an equipment item that provides **1 point of additional damage** when equipped.

Head to Diana's Ring Shop to equip.
Zaegul's Secret Shop

**Once you've beaten the game at least once**, you can re-open your save after the Credits and enter this Shop. You can also start a new save and access this Shop at any point in the game.

Zaegul's Secret Shop is located within the Tidal Caves. It can be found by playing a Harmonica near the 'Strange Formation' within the dungeon.

The items sold in this shop are **permanent**. Purchasing them here means you do not have to take the normal steps to obtain them. If you already have certain items that cannot be bought in duplicates, they will instead be replaced with other items acquired through chests or enemy drops.

Zaegul can also be found inside the Dock's Warehouse at nighttime, but he is only buying goods there, not selling.

### Requisite

*Clear Setting Moon or Prodigal Sun;* Defeat Bolivar at the Lighthouse.

*Harmonica;* used to awaken the sleeping Turtle blocking the way.

*Rusty Key* used to open the Tidal Mines, acquired from Mariana.

### Items

#### Normal Key

**60 Gold** - A Normal Key for opening Normal Locks.

#### Lariat

**100 Gold** - For pulling lighter objects towards you, and pulling yourself towards heavier objects.

#### Rust Knuckle

**100 Gold** - For moving certain objects farther, and destroying others.

#### Winged Boots

**200 Gold** - For Increasing Movement Speed; These will be automatically equipped upon purchase and you can visit Tess' Boot Shop to switch to a different pair.

#### Blessed Pickaxe

**300 Gold** - Exchange for your basic Pickaxe and Double your Damage output.

#### Lumen Beetle

**30 Gold** - Used to make fish appear more frequently when Fishing.

#### Tidal Gem

**20 Gold** - Doesn't appear to have a use besides selling.

#### Rare Seeds

**50 Gold** - Used to plant in the stumps around Vann's Point for Aoife's quest.

#### Ice Key

**200 Gold** - An alternative to Crystal Key that doesn't break upon taking damage.
Bandit's Hideout I

The first Bandit's Hideout is a stealth dungeon, accessible from any point of the game, as long as the player defeats the Boss of the Cursed Grave. If Gravedigger skips town before you start this quest, the reward cannot be acquired.

If you have entered here without intending to - performing a Save/Quit will return you to Pa's House.

### Quest Giver

*Grant the Gravedigger;* Grant will enlist you at a spy; once he comes to trust you.

### Requisites

*Clear Cursed Grave;*Defeat Biggunof the Cursed Grave and return to Grant.

*Pass Grant's Interrogation;* Answer **- N, Y, N, Y -** to gain entry to the Hideout.

### Reward

*Cleated Boots;* Grant gifts you these after clearing the dungeon.
The Institute

### Information

The Institute is the banded forces of numerous factions that have joined Fort Dragora. They have become part of their society and are prioritised to be protected as they have settled themselves near the Fort. The name and term Institute is a referral word that signifies the Institute from Fallout 4. Meaning they are underground as the whole fortress from the first story submerged itself into the undermines. The whole fortress descending from the grounds leaving only a massive silo hatch that looks like a birthplace of a massive nuclear bomb for outsiders who has no intel or information about the whereabouts of Fort Dragora.
Reskel

* Portrait
* In-game

Reskel is a Colorless Void NPC that serves functions for Feats, Items, and Lore. She will always be located in her home in Colorless Void at the Bottom Center of Colorless Void.

### **Species and Marital Status**

She mentions being worried about a she taking her head... *again*. Does that mean she's a Dullahan?

### **Key Items**

*Tattered Cape & Ball of Yarn;* Item Requisites for the Trader quest.

### **Key Quests**

*Trader;* participate in the exchange of goods for this quest.

*Storytime;* provides a story for this unmarked quest.
Pa's House

Pa's House is a Focal Point for **Vann's Point**. Different Scenes, Quests, and Items will be seen through here during your playthrough.

This is **1 of 3** places in Vann's Point where you can Sleep.

### Key Items

*Red's Take Out;* part of the Introductory Scenes of Homecoming.

*Harmonica;* second floor, in the Top Right Nightstand.

*Light Blessing;* received after clearing Colorless & Sleeping.

### Type

*Residence;* the main residence of Pa Darrow, Bolivar, and Oran.

### Related NPCs

*Pa Darrow;* default positions here until you complete Nightfall.

*Bolivar;* default positions here until you complete Nightfall.

*Keaton;* find a scene here when interacting with Bolivar.

*River & Siska;* find the initial scenes for Marriage steps here.
Keaton

* Portrait
* In-game

Keaton is a resident of Vann's Point, and the owner and operator of Red's Inn, now that her Mother's gone too. She is a childhood friend of Oran, and is one of the several characters that can be romanced during the course of the game.

### **Species and Marital Status**

Keaton is Single and Available.

Pa seems to really Like the Idea of you Marrying her, too.

### **Key Items**

*Red's Inn;* Find 3 different Buffs here

*Red's Take Out;* A non-inventory item, part of Homecoming.

*Old Recipe;* You can trade these for her shop goods instead of money.

### **Key Quests**

*Homecoming;* plays a role in the game's introduction.

*Hugh's Wingman* & *Siska's Marriage* participant.

*Ashwood's Dinner Party;* an attendee of the Party.

### **Marriage Path**

#### Act 1 or 2

* 1 : any time of day - Keaton Interaction - Conversation
* 2 : any time of day - Keaton Interaction - Conversation
* 3 : **dusk or night** - Red's inn Door Interaction - Cut Scene
* 4 : any time of day - Red's inn Door Interaction - Cut Scene

#### Act 2 Only

* 5 : any time of day - Keaton Interaction - Conversation
* 6 : any time of day - Keaton Interaction - Conversation
* 7 : any time of day - Keaton Interaction - Keaton's Confession
* 8 : **Proposal**
Scouten

Altijd al je favoriete speler bij jouw team willen zien voetballen? Dat kan met behulp van de **scout**!
Vul de gegevens in van de speler die je zoekt en de scout gaat op pad om hem te vinden. De scout komt altijd terug met 3 spelers, dan krijg je 30 minuten de tijd om te beslissen of je er eentje (of allemaal) wil kopen om je ploeg te versterken.

In je eigen land is het niet mogelijk om te scouten. Wanneer je een speler wilt kopen die uit het land waarin de competitie plaatsvindt wilt kopen, zul je een bod moeten doen bij de betreffende manager van de club. Zorg altijd dat je genoeg geld hebt om de speler te kopen anders pakt een ander team je speler af!

Het kan soms zijn dat hij een speler niet vindt vanwege de leeftijd. Alle spelers worden een jaartje ouder en de scoutlijst kan gaan achterlopen. Kijk voordat je scout dus eerst goed of er wel een goede leeftijd bij staat! Ook er zijn allemaal verschillende groepen leeftijden. Bijvoorbeeld : 'Talentvol (<25)' - 'Ervaren (25-29)' - Routinier (>29)'

## Werkwijze

Zoals hierboven al is gezegd, kan je alleen maar spelers uit het buitenland scouten (NB: managers die niet in de hoogste klasse spelen maar daaronder, kunnen wél scouten in hun eigen land).
Op je scout-pagina vind je een klein overzichtje waarop je kan scouten. Je vindt hier:

* De positie van de speler
* De verdedigende, aanvallende en allround stijl van spelen
* De kwaliteit van de speler
* Verschillende leeftijdscategorieën waarin je kan zoeken
* De Nationaliteit
* De Competitie

Wil je een gewone speler die aan je eisen voldoet? Dan is het een koud kunstje om simpelweg het land te selecteren waarin je wilt zoeken, de positie van de speler aan te geven, de kwaliteiten waaraan hij moet voldoen en de stijl van de speler.

Denk eraan dat:

* voldoende spaargeld nodig hebt om de scout te kunnen gebruiken.
* de scout kan terugkeren met een andere speler, als die dezelfde kwaliteiten heeft als de speler die je zocht.

## Tips

* Ga alle transfers en/of teams af of dezelfde speler nog niet bij een ploeg zit binnen de eigen competitie.
* Mocht het scouten daadwerkelijk niet lukken, de speler is nog niet gescout et cetera, kun je dit melden op het bugs en fouten forum. Ook wel te vinden onder het kopje bij algemene forums.
* Scout op safe. Als je een bepaalde speler nodig hebt, waarvan nog een speler is die uit hetzelfde land komt, binnen dezelfde statistieken, scout dan direct voor allebei. Dat maakt de kans kleiner op een mis-scout.
Bolivar I

Bolivar I, found in the Lighthouse after clearing Color Correction, has a Complex Attack Cycle;

### Attacks

Lance Attack; Quickly Dashing Forward with his Sword pointed out.

Dance of Blades; Bolivar Travels along the walls of the Stage with a Spinning Sword Attack.

Crescent Moon; Release a Radial Spread Shot of Crescent Moons.

### HP & Weakness

Bolivar has a total of **18 HP**.

He is Vulnerable to Damage after an attack completes. Once the Lance attack stops he becomes vulnerable, and secondly when he is charging and firing the Crescent Moon radial shot.

The Dance of Blades attack always heads to a corner from it's starting phase. If you are hugging the walls, you could get caught. Dread hand is helpful, but your spawn point is on the South Wall, so be sure you don't spawn directly ahead of the attack either. Getting and Keeping yourself in the center of the stage is bests for avoiding damage from this Attack. You cannot damage Bolivar during this attack.

### Rewards

*Progress through the Lighthouse*

- Defeating Bolivar here will allow you to proceed to the second half of the Lighthouse Dungeon.
Hearty

Hearty is a feat, or achievement that will register upon completing the required steps.

For this Feat; you must collect **All 24 Heart Ores**.

Every **4 yields** of Heart Ore will **Increase your Maximum HP by 1**

### Requisite

*Pickaxe;* the only tool that can break down the Heart Ore; takes **3 Damage**.

*All Equipment & Main Story Progression;* required to reach all Heart Ore positions.

### Related NPCs

*Bolivar, Nora, & Colorgrave;* quest givers for Main Story.

### Type

Once you Collect **all 24 Heart Ore**, you will be awarded the **Hearty** Feat.

### Ore Locations

#### Vann's Point Exterior

* Above Entrance to Magma Heart; Requires Lariat and Rust Knuckle.

* South of Crocasino, left of the Lake, take the Staircase down; Requires Lariat.

* Right side of River's Place on the South East corner of the lake; Requires Pickaxe.

* Above Entrance to Old Mines; Requires Rust Knuckle.

* Left of the Outer Castle Vann Walls; Requires Lariat.

#### Boneyard

* North-most Wing, Left of the Eye Door.

* Entryway at the Right of the First room ahead of the foyer; Requires Rust Knuckle.

#### Tidal Mines

* Room Right of the Eye Door; Requires Normal Key and Lariat.

* Entryway at the Top Right of the First Room ahead of the foyer; Requires Lariat.

#### Dry Fountain

* Room North of the Chest containing the Rust Knuckle; Required Knuckle and Open Waterway.

* South of the Room entered before the Eye Door's Room; Requires Open Waterway.

#### Crocasino Vault

* Entryway at the very South Center of the Eye Door room; Requires All Basic Equipment.

#### Magma Heart

* Right from the foyer; Requires working counterclockwise from the North-Most entryway of the Large Square Room. This Opens the East area of the Large Square room; carry to the south wall and solve the small puzzle to reach. All Basic Equipment Needed.

* Right of the Eye Door; Requires solving the Eye Door Room's Puzzle with your Basic Equipment.

#### Howling Bjerg

* Northeast-most area of Bjerg's Exterior.

* In the First Floor's North West Wing of the Interior.

#### Castle Vann

* Found on the Left Wall of the Foyer.

* Moving counterclockwise to the Northeast Wing; Take the South Entryway from inside the Metal Barrel room.

#### Colorless Void Exterior

* In sight from Forest Portal Warp.

* North West most island; Left of Burg's House.

* East Center most island, right of the Waterfall next to Wren's Bistro.

* South East most island, right of Mynir's Bar.

#### Time Out I

* On the Top Left island of the Large Square Open Pit room; Requires Cannonball Puzzle solution to reach.

* Two Rooms Further ^, found in the far left entryway of the Long Rectangular Open Pit room.
Infiltrator

Infiltrator is a Feat which will reward you the Cleated Boots Upon Completion. It also rewards you a badge in the **Feats** menu from the Title Screen.

This Quest can be done in Act One, Two, or Post Game.

There are two main factors for clearing this quest; Pass **Grant's Interrogation**, and Clear Bandit's Hideout I.

### Requisite

*All Basic Equipment:* Collect Pickaxe, Dread Hand, Lariat, Rust Knuckle

*Cursed Bones;* Return to the Boneyard and clear the South East Wing.

*Cursed Grave;* employ Grant & Xavier to open the dungeon.

*Biggun;* defeat the boss in the Cursed Grave and collect the Cursed Pickaxe.

### Reward

*Cleated Boots;* Grant gifts you these after clearing Bandit's Hideout I.

### Type

Completing this Quest is not required for beating the game.

This will also award you the **Infiltrator** Feat.

### Steps to Complete

#### Basic Equipment

* Dread Hand from the Boneyard.
* Lariat from the Tidal Mines.
* Rust Knuckle from the Dry Fountain.

#### Clear the Cursed Grave

* Return to the Boneyard and collect the Cursed Bones.
* Speak to Father Xavier. He will ask you to enlist Gravedigger for a burial.
* This opens the Cursed Grave; Defeating Biggun here will award you the Cursed Pickaxe.

#### The Interrogation

* Once you've Defeated the Boss of the Cursed Grave and returned the Cursed Bones to Father Xavier, speak to Grant once again.
* He will begin a series of questions; your answers severely depend on the outcome.
* The correct answers are: **~ N Y N Y ~**
* Passing will gain trust with Grant and he will enlist your help, opening Bandit's Hideout I.

#### Bandit's Hideout

* This is a Stealth Dungeon.
* Traverse the pathways to the Top Left Corner of the Stage.
* If you are Caught by a Bandit, you will be sent to the beginning of the stage.
* Clearing this Stage will begin a series of events, awarding you the Cleated Boots and a Feat Badge.

#### If you Fail Grant's Interrogation

* Failing will result in Grant and Oakley skipping town; which will close the Potion Shop.
* This can be rectified in Act Two by speaking with Diana in the Ring Shop.
* She will send for Grant and Oakley to return to Vann's Point.
* Sleep for a day and you will find Grant in his normal default positions again.
* Upon interacting with him, he will enlist your help, opening Bandit's Hideout I.

### Map Locations

**BLUE :** Cursed Bones Location.

**GREEN :** Speak to Father Xavier at the Church of Raem to open the Cursed Grave.

**RED :** Grant the Gravedigger Default Positions; Interact to Enter Bandit's Hideout I.
Earth Blessing

Croc ask if you've been down the Grand Staircase in Magma Heart. Says there's a rare ore is down at the bottom, blessed by the Gods.

The Earth Blessing is a collectible quest item; **1 of the 5 Blessings** for completing Hero's Rest. This is rewarded once you clear the Magma Heart Veins, the extended area of Magma Heart.

### Description

*A blessing of earth from deep below the mountain. It seems lonely.*

On pick-up: *A blessing of earth! This feels primordial... I wonder what it is for.*

### Requisite

*Beat the game;* clear the Lighthouse through Setting Moon or Prodigal Sun.

*Equipment upgrades;* clear Not Rust and Dreader Hand.

### Location

*Magma Heart Veins*; With the Empowered Hand, head north of Pa's House, head up the stairs and stay north northeast. Start up the mountainside, head right to the entrance of Magma Heart. Enter and head north 2 rooms, then circle left through this room and enter the bottom-Left-most doorway. Head down this long flight of stairs and see the path is now open.

### Type

This is a blessing; a quest item required for completing Hero's Rest.

This can be 1 of the 2 available blessings you can collect before receiving the Storm Blessing.
Me?

This is a Unique Boss Battle found in Time Out I dungeon in the Colorless Void. No Physical Damage is Exchanged.

### The Rules

This is a Battle of Moral Principle; You will be presented with a series of **YES/NO Prompts**, and your answer depends on whether you defeat your shadow self or not.

Choosing the Right Answer 7 times will win the Battle. Any failed choices will each add prompts for an additional chance;

That means you have **14 Chances** to choose At Least **7 Correct Answers**.

Any Less than 7 Correct Answers, and the Battle will End by Fainting; where then Lynn revives you in the Infirmary.

### HP & Weakness

Me? technically has a total of **7 HP**; Damage is dealt only through making Correct Moral Choices presented by this Stage's Text Prompts.

This Boss' Weakness is your understanding of the Story, and how your character has silently developed through your Journey.

For the First 7 Questions,

the Answers Are **~ N, N, N, Y, N, Y, Y ~**

Answering 7 Prompts Correctly will win the Battle.

### Rewards

*Color Correction*

- This Boss is the last stage in Time Out I; Clearing Color Correction.
Var

Var is a Unique Boss Battle; only appearing when Meeting the Proper Requisites of Getting Married and Paying your Debts. However, he will also appear if you have two of the Curses active that leave you unable to achieve those.

### Attacks

Star Fall; Var will Snap his Fingers, Dropping Several Dark Energy Stars from the Sky.

Piercing Gaze; Var will Release his Eye; It will spawn randomly on the Right Edge of the Stage, and Fire a Dark Energy Beam across the Stage.

Crescent Moon; Var will Release Multiple Radial Spread Shots of Crescent Moons at the Players Position.

### HP & Weakness

Var has a total of **300 HP**.

During this Battle, Var is Completely Vulnerable to Damage.

Your Pickaxe will automatically Take its Final Form; A **Blessed Kusarigama**. It has an extended reach and Deals Multiple Strikes when contacting Var. 300 HP might seem like a lot, but with enough damage boosts, Var can be thwarted with ease.

### Rewards

*Beat The Game*

- Defeating Var will beat the Main Game and award you the Prodigal Sun Feat Badge.

- Here you will also see the **True Ending** of the Main Story.

- If you have not met the requisites for Prodigal Sun; you will not Fight Var.
Cursed Pickaxe

The Cursed Pickaxe is an Item, which when Blessed by Father Xavier, will award you the Blessed Pickaxe. This is the last Item needed for completing Xavier's Blessing side quest.

### Description

*I need to stop picking up strange objects...*

On pickup: *Cursed Pick! I need to stop picking up strange objects...*

### Requisite

*Cursed Bones;* found in the Boneyard, requires the Rust Knuckle to reach.

*Cursed Grave;* bring the Cursed Bones to Father Xavier to open & defeat Biggun.

### Location

*Cursed Grave;* Defeating the Mini Boss at the end of the Grave dungeon will award you the **Cursed Pickaxe**.

### Type

This is a side quest Item for completing the unmarked side quest Xavier's Blessing.

Upgraded from the unusable Cursed Pickaxe.
Amadeus

* Portrait
* In-game

He's not to happy about you returning to Vann's Point. Berates you every step of the way, blaming you for all the weird things going on. Is he testing us?

Amadeus a Unique NPC that serves many functions for Feats, Items, and Lore. Usually Amadeus is found throughout scenes of the Main Story line, but not anywhere else.

### **Species and Marital Status**

A Pirate that definitely has a lot of secrets about him.

### **Key Items**

*Coins of Crowl;* his coin collection, hidden all around Vann's Point.

*Bolt Anchor;* acquired from Kaelum's Mausoleum with all 13 Coins of Crowl.

### **Key Quests**

*Main Story;* Homecoming, Nightfall, Setting Moon, Prodigal Sun

*Post Game;* Colorless, Hero's Rest, Kaelum's Mausoleum

### **Map Location**

**BLUE :::** Amadeus' Secret Dock

**RED :::** Coins of Crowl
Definitely Rigged

These Slots are... **Definitely Rigged**. A Casino Mini Game Feat, which when achieved will award you a badge in the respective menu from the Title Screen.

### Requisite

*Homecoming;* Clear the Game's Introduction.

### Type

Simply try out the Slots; one of the Mini Games inside Crocasino.

### Steps to Complete

#### Crocasino Mini Games; Slots

* Interact with any one of the available Slot Machines in the First Floor Crocasino Public Lounge.
Caroline

A childhood friend of Oran, Hugh, and River. Raised an Orphan by Father Xavier, she's a spunky troublemaker who isn't afraid to do what it takes to get her way.

Despite Father Xavier's influence, Caroline remained a free spirit, often running off to the beach when Xavier requested her help at the Church. Caroline is a Pivotal Character playing many roles in the game, as well as one characters of the game that can be romanced.

### **Species and Marital Status**

Caroline is Single and Available.

You can also help her and Hugh get married through the Wingman Quest.

### **Key Items**

*Bunny Key;* Unlocks her cell found in Crocasino Vault.

*Stindle's Map;* Opens Pirate's Pier, as a part of the Small Town Hero Quest.

### **Key Quests**

*Nightfall;* Caroline is part of solving the Crocasino Vault dungeon.

*Hugh's Wingman;* Caroline will date and Marry Hugh if you advise it.

*Small Town Hero;* Caroline dresses up for a Special Mission.

*Kir Hasa's & Oakley's Marriage Steps;* Caroline plays a part in these Marriages.

### **Marriage Path**

#### Act 1 or 2

* Pre-stage - complete Act 1 Crocasino Vault Dungeon
* 1st - Red's Inn Door Interaction - Cut Scene

#### Act 2 Only

* 2 : Red's Inn Door Interaction - Cut Scene
* 3 : Beach Front, right of Red's Inn - Conversation
* 4 : Red's Inn Door Interaction - Cut Scene with Penny & Antonia
* 5 : Red's Inn Door Interaction - Bar Fight, Mini Arena Scene
* 6 : Crocasino, New Default Pos' - Conversation
* 7 : Crocasino, New Default Pos' - Confession
* 8 : **Proposal**

### **NPC Locations**

Caroline enters different positions based on your point of progression.

**RED; Red's Inn :::**

*Clear Weather*

Morning - Inside Red's Inn, far left side of the first floor.

Afternoon - Second floor of Red's Inn, looking out the window.

Dusk - Beach Front, South of Quinlan's Place.

Night - Beach Front, South of Quinlan's Place.

*Rain or Snow*

Anytime of Day - Inside Red's Inn.

**BLUE; Crocasino :::**

*Any Time* or *Rain* - Inside the Crocasino Game Room.

*If Snowing* - Outside Crocasino Entrance.

**GREEN; Small Town Hero :::**

Outside on the Beach Front

Inside the Secret Dock, next to Roanoke

Once you have Stindle's Map, she will be found at Pirate's Pier.

After Small Town Hero, Caroline will return to her last default positions.
The Sanctuary

### **Information**

A cursed village in the Crystal Empire where those who enters will be stuck in an endless eternal happiness as if everything they look at seem normal and happy. When entering the village, the travellers are met with ponies who appeared to have not known any single information about the war, it even describes the place they are living in. The village intact, living in harmony under the bright sun and the trees full of green leaves and grass nearby. The soil are fertile and butterflies populate the flowers within. Its all too good to be true and it is. Those who were led here never returned as many wanted to stay, many who tried to leave gets to witness horror and a frightening truth about deception.
Cup of Coffee

The Cup of Coffee is a Quest item for the completing Trader.

On pick-up: *That is a pipin' cup of a coffee.*

*It smells great!*

### Requisite

*Lost Shipment;* Found in the Dock's Warehouse; Delivering it to Tess will grant you the Cup of Coffee.

### Location

*Boot Shop;* Left of Pa's House, Right of the Church, with a Boot sign on the building.

### Type

This is a Quest item required for completing the Trader side quest.
Water Blessing

Croc says deeper in the Tidal Mines, pristine water can be found carrying a **blessing**.

The Water Blessing is a collectible quest item; **1 of the 5 blessings** for completing Hero's Rest. This is rewarded once you clear the Tidal Mine Ducts, the extended area of the Tidal Mines.

### Description

*A blessing of water. Somehow it seems sad.*

On pick-up: *A blessing of water! This feels primordial... I wonder what it is for.*

### Requisite

*Beat the game;* Clear the Lighthouse through Setting Moon or Prodigal Sun.

*Equipment upgrades;* clear Not Rust and Dreader Hand.

### Location

*Tidal Mine Ducts*. With the Empowered Hand, head south of Pa's House, head down the stairs and go east. Enter the crane lift to the Tidal Mines and walk exactly left to find the way is open.

### Type

This is a blessing; a quest item required for completing Hero's Rest.

This can be 1 of the 2 available blessings you can collect before receiving the Storm Blessing.
Killer

Killer is the Main Boss of Haunted Hall; and is Conditionally Invulnerable to Damage.

Defeating this Boss is Necessary for Progressing the Steps to Marrying Tess.

### Attacks

Axe Toss; Hurls Axes like Boomerangs **as long as you are in it's line of sight**.

Wall of Axes; Killer will Disappear from the Stage; Giant Phantom Axes will Spawn at different ends of the Stage and cross the Platform.

Mask of Var; Killer will Release a Mask of Var Enemy From its Face between Attack Cycles.

### HP & Weakness

Killer has a total of **22 HP**, and is Conditionally Invulnerable to Damage.

After Killer Reappears on the Stage Platform, **stay behind them**. This will leave the enemy searching for you but standing still. there will be a duration of Dormancy before its Attack Cycle begins again. Killer will be Vulnerable to All Damage Types During this Dormant Stage.

### Rewards

*Hair Pin*

- Defeating Killer awards you the Hair Pin; an Item Requisite for Marrying Tess.

- There are other Feats involved with Clearing the Haunted Hall but Marrying Tess is the only one that Requires you to Defeat Killer.
Ashwood's Mansion

Ashwood's Mansion is a Residence within **Vann's Point**. Different Scenes, Quests, and Items will be seen through here during your playthrough.

The Cellar will be open after clearing the Ashwood's Dinner Party.

### Key Items

*Crossbow Stock & Stain Remover & Ink Shipment;* See One Small Favor.

*Silver Mirror;* **1 or 4** unique Grelin drops for Sunset Painting.

### Requisites

*Ashwood's Dinner Party;* clearing this quest will open the Wine Cellar.

### Type

*Residence;* home of Ashwood and his Maid and Butler.

### Related NPCs

*Ashwood;* main resident and participant for many quests.

*Maid;* resident and participant for quests.

*Butler;* resident and participant for quests.

*Hugh;* plays a vital role in Ashwood's Dinner Party.

*Tara;* default positions here if you agree to Marry to Ashwood.

*Lynn;* plays a vital role in Tamed quest.

*Dinner Party Guests;* all the above, Mariana, Keaton, Crocodile.
Pirate's Pier

The Pirate's Pier is an Optional dungeon connected to the Main Story. All equipment upgrades are required before you can complete this dungeon.

There are 2 separate phases to clearing this dungeon.

### Phase One: Rescue Hugh

#### Requisites

*Equipment Upgrades;* clear Not Rust & Dreader Hand quests.

*Siska's Workshop;* must be cleared if Hugh is stuck in the Workshop **before** clearing Dreader Hand.

*Stindle's Map;* acquired in the Crystal Caves for Small Town Hero.

#### Reward

*Save Hugh Again;* Defeat Inkwell & get back **Vann's Sword**.

#### Boss

*Inkwell;* 24 HP, use Rust Knuckle or Flare Knuckle to knock into Spike Balls, vulnerable to all damage types after hitting Spike Balls.

### Phase Two: Face Revulan

#### Requisites

*Ring of Kings;* Found deep in the Northwest wing of **Pirate's Pier**.

*At Least 2 Blessings;* Life, Light, Earth, or Water.

#### Reward

*Storm Blessing;* 1 of 5 blessings necessary to release the Slumbering Soul

#### Loot

*Spiked Ring;* Eastern most point of the Exterior Pier. Need a Normal Key to reach.

### Secret Areas

Expand to see Location.

    *Secret Room*

From the Brown Warp Statue, head West one room, North two rooms.

Breakable Wall on the North edge of the room.

### Lore

Expand to see Readable Text.

*Secret Room: **A Letter** (bottom)*

"I disagree with your methods. You are dishonorable and conniving. But, you are right. The future of Ashford is not with King Regnir nor his sons. It is with hesitation and disgust that you have my sword, you underhanded human. -Kael Mara"

*Secret Room: **A Letter** (center)*

"I have confirmed the allegiance of the Lord of Shimmerwatch. When the time comes, we now have the majority of the Ashford Army pledged to our cause. Regnir's Reign of Peace damns us all. Once we are ready with an assassin, the people of Ashford are ready for you, Revulan. -Elly"

*Secret Room: **A Letter** (top)*

"With the troops we have gathered, it is my humble opinion that we are prepared, Lady Revulan, to take the most sought prize of all- Dread Guard. Forlorn and Alone in the Howling North, with this expedition, we will take Dread Guard & Build an impenetrable hold on the Frontier. All will belong to the Banner of Ashford. A Banner that will soon be yours. -General Agnar Ismyr.

*Secret Room: **Papers on Table** (Armor, Weapons, & Crates)*

"Shipping Manifests... This place appears to be stocking up for a full scale war. Against who?"
Managerlijst

In de **Managerslijst**, te bereiken via Wedstrijden> Stand> Managerslijst, staan alle managers die bij jou in de competitie zitten.

In deze lijst staan de managers geordend aan de hand van het aantal managerpunten. Je vindt hier de managers met de bijbehorende teams die ze managen, evenals de doelstelling die ze hebben gekregen van het clubbestuur en het aantal plaatsen dat het team boven dan wel onder zijn doelstelling staat (aangegeven in respectievelijk groene of rode tekst).

Daarnaast staat ook nog de laatste keer dat de manager heeft ingelogd . De inlogtijd is ook van belang voor het geval je cheaters op wil sporen; als twee of meerdere managers herhaaldelijk vlak na elkaar inloggen, bestaat er een grote kans dat het cheaters zijn. Voor de managernaam staat ook nog zijn/haar nationaliteit.
Bat

Bats are **airborne** mobs that will not fall into pitfalls or be completely crushed by objects. They move in a Zig-Zag fashion, covering 3 blocks in their movement. They do not attack you directly.

### HP & Weakness

Bats have **2 HP** total.

They are vulnerable to all damage types.

The Lariat will pull them towards you;

As a Flying type; Pulling them over an object or wall **will not** kill them.

### Drops

Bats will drop Gold.

Frequency of Drops depend on your Luck Stat.
Holy Relic

A holy relic of Raem. Xavier recognizes it right away. One of the four stolen items necessary for acquiring the Sunset Painting from Lynn.

### Description

*A relic of Raem. Looks like it was used in a war.*

On pick-up: *A holy relic of Raem! I should get this back to Father Xavier.*

### Requisite

*Clear Nightfall;* return to Vann's Point from Howling Bjerg.

*Hunt Grelin;* search for the Grelin enemy within the dungeons of Vann's Point. Grelin have a tendency to steal, and therefore have unique drops. Killing enough of them will grant you all 4 of the Items you need. Raising your Luck status will increase the likelihood that the Grelin will drop these unique collectibles over gold drops. However, there is already a high likelihood they will drop without augments to luck. Those found in Mariana's Arena and Pirate's Pier are single time appearances.

*Talks with Xavier;* return this Item to Father Xavier at the Church of Raem.

### Location

*Grelin;* These Greater Enemies are located in the Magma Heart, Waterfall Cave, Pirate's Pier, and Mariana's Arena. You can choose just one of these locations to acquire all drops necessary, or collect them throughout your journey and turn them is as you please.

### Type

This is 1 of 4 Items for obtaining the Sunset Painting, a color for Color Correction or Collection.

This item is also a relic precious to the church of Raem, and so may hint at a bit of Lore.

### Map Location

**RED** ::: Locations of Grelin.

**BLUE** ::: Owner of stolen Grelin drops.
Nightmare Bird

The Nightmare Bird follows a slightly advanced attack cycle; and the Stage's Platform is more difficult to traverse.

### Attacks

Barrel Toss; Fires 4 to 5 Exploding Barrels to the Left end of the screen;

Roller Attack; Then landing on either end of the stage to push the Big Roller across the platform.

When the Bird is Grounded, it is Vulnerable to Damage.

### HP & Weakness

Nightmare Bird has a total of **25 HP**. *There is a **Damage Cap*** preventing you from Defeating it in one Attack Cycle.

The Exploding Barrels it fires will fire bullets upon reaching collision; and do not cross the Skull blocks~ use them to block the Attack.

Waiting at the Right End of the Platform will prevent any Barrels from reaching you, as well as the Big Roller. Standing behind the Skull blocks will prevent the Exploding Barrel's Bullets from reaching you.

### Rewards

*Clear Stage One*

- Reach the Next Stage of Daemon's Dive.
Frostberry Cobbler

The Frostberry Cobbler is a Food Buff Item that will **Revive you upon Fainting**. Quitting the game or Fainting will remove this Buff.

### Effects

* *Ignore One Knockout;* Revive One Time if your Base Health is Depleted; preventing the need to recover in the Church of Raem's Infirmary one time, instead waking you up in the room you were KO'd.

### Requisite

**100 Gold**; Because Red's Inn is accessible from the very start of the game, there are no other requisites other than the Cost of the Item itself; **100 Gold**. This Item's cost will reduce by half if you are wearing the Hearth Ring.

**Puppy Dog Eyes**; you will be **Gifted a Smoked Salmon** if you attempt to buy this with **25 Gold** or less.

### Location

*Red's Inn;* This Item can be found at Keaton's restaurant; Red's Inn.

Head to Vann's Point Docks and stay Right of the Dock's Warehouse.
Cursed Grave

The Cursed Grave is an Optional dungeon connected to a side quest. All equipment is required before you can start this quest.

### Requisites

*All Basic Equipment:* Collect Pickaxe, Dread Hand, Lariat, Rust Knuckle

*Cursed Bones;* Return to the Boneyard and clear the South East Wing.

### Reward

*Cursed Pickaxe;* earn by defeat Biggun, boss of the Cursed Grave.

*Blessed Pickaxe;* acquired when returning the Cursed Pickaxe to Xavier

### Loot

*Lumen Beetle;* A gift item for River, and can be sold to Zaegul.

*Herb Pouch;* A gift item for Oakley, and can be sold to Zaegul.

### Boss

*Biggun;* 14 HP, vulnerable to all damage types while on the ground.
Cursed Bones

The Cursed Bones are a collectible side quest Item used for initiating the unmarked side quest Xavier's Blessing upgrading your Pickaxe.

### Description

*Who left this in a chest? Why did I pick it up? Why do I pick everything up?*

On-pickup: *Cursed Bones! I should get these to priest.*

### Requisite

*Equipment;* Acquire Pickaxe, Dread Hand, Lariat, and Rust Knuckle.

### Location

*Boneyard;* Head up the stairs Left of Tess' Boot Shop and go West. At the Northwest section of the Map is the Graveyard. Enter the Graveyard and stay North from the Stairs. Break the Rocks and enter the dungeon's maw. In the previously inaccessible **South East Wing** of the Boneyard, now made accessible with your Rust Knuckle, Clear the short Series of Puzzles to Reach the Chest containing the Cursed Bones.

### Type

This is a side Quest Item that initiates the steps to Xavier's Blessing, which will Upgrade your Pickaxe.
Champion

**Once you've Cleared Act One**, you can follow the steps below to becoming the Arena Champion. At least 450 Gold is required to Clear all Arena Stages once.

### Requisite

*Nightfall;* Return to Vann's Point from the Howling Bjerg.

*450 Gold;* Training with Mariana costs you **50 Gold** per session.

### Reward

*Mariana's Respect;* part of the requisites for Marrying Mariana.

### Type

A Challenge which will award you the **Champion** Feat.

Clearing the Arena is also a part of Mariana's Marriage steps.

### Steps to Complete

#### Clear Act One

* Collect all the Smithing Material's At Bolivar's Request and Acquire the Hallowed Key.
* Open the Gate to Castle Vann and carry through the following events.
* Once you return to Vann's Point from Howling Bjerg, you can continue the steps to complete this Feat.

#### Mariana's Arena

* Enter Mariana's Arena and Interact with her.
* She will charge you **50 Gold** per Arena Stage.
* 8 total levels; Defeat all enemies within each level to advance.
* 9th and last stage of the Arena is the Axe Knight Boss Fight.
* Defeating the Axe Knight will award you this Feat.

* **Total cost of 450 gold**
* If you die within a Stage you will have to pay the entry fee again.
Zaegul

* Portrait
* In-game

**SHOP**
Bought:::
Gift Items
---OR---
Sold:::
Rust Knuckle
Lariat
Blessed Pickaxe
Winged Boots
Normal Key

Zaegul is the proprietor of the Secret Shop, and otherwise found in the Dock's Warehouse at nighttime. Zaegul loves to talk, and scare Hugh at night.

You can always find Zaegul in his Secret Shop in the Tidal Mines with the Harmonica.

### **Species and Marital Status**

Zaegul is a Raspus, and he sure likes to Talk.

### **Key Items**

*Gift Items;* buys any extra giftable items you have in your inventory.

*Harmonica;* required for opening Zaegul's Secret Shop.

*Secret Shop;* Lariat, Rust Knuckle, Blessed Pickaxe, Winged Boots, Normal Key.

### **Key Quests**

*Honest Dealer;* Making a deal with Zaegul will award you this feat.

### **Player Name**

Zaegul has special dialogue depending on the player's chosen name.

If the player's name is the default, Oran, Zaegul will call you Urn.

If the player's name is Armadel, Zaegul will call you Life.

If Ivarice, Zaegul will call you Ice.

If Kieger, Zaegul will call you Metal.

If Nyxian, Zaegul will call you Hate.

If Revulan, Zaegul will call you Storm.

If Tetra, Zaegul will call you Earth.

If Veritus, Zaegul will call you Shadow.

If Stinky, Zaegul will call you Dinke.

For other names, Zaegul will simply call you Human instead — even if your name is Human.

Notably, he does not react to names such as Raem, Var, Zolei, or even his own name.

### **Trivia**

Zaegul has a twitter account, @HonestZaegul.
Minimalist

**Minimalist** is a Challenge Feat which when achieved, will award you a badge in the respective menu from the Title Screen.

### Requisite

Clear Setting Moon or Prodigal Sun without collecting Heart Ore.

### Type

A Challenge feat, awarded when Clearing Setting Moon or Prodigal Sun.

Clearing the game within 30 days will unlock the **Tough Month** Feat.

### Steps to Complete

#### Beat the Game Once

* You Must Complete the game **Without Collecting Heart Ore** to be awarded this Feat.
* Clear Nightfall; Return to Vann's Point from Howling Bjerg.
* Collect 2 Colors & Clear Time Out I for Color Correction
* Clear the Lighthouse and Defeat Bolivar II or Var.

* If Altars or Curses would remove Heart Ores from the game, you will earn this Feat all the same.
Mining Mini Game

Meet Celina; the Proprietor of the The Mining Mini Game. This is one of the quickest way to hit your gold cap. It can be accessed once you clear Nightfall, and return to Vann's Point from Howling Bjerg. Buy the Climbing Gear from Hackett & Collect the Bandana from the Waterfall Cave; that way you can breathe down there.

    Different colored rocks have different HP amounts;

- Green: **1 HP**

- Blue: **2 HP**

- Purple: **3 HP**

- Red: **4 HP**

- Yellow: **5 HP**

These are special rocks which will only take damage from the Pickaxe. Also, you can only deal extra damage from buffs or upgrades to the pickaxe. The Charge Pickaxe shot will not add damage to your attacks against them. It is best to use the Weapon Chain's extended **Area of Effect** to get the most out of a Charge Shot in the Mining game.

The Game also features a Breathing Mechanic, which acts as a time limit for the game. If you run out of time before you've satisfied your greed, you will faint and return to the infirmary. If you have already collected the Splinter, the amount of levels will be Endless, but again, your available time is **not** endless.

To get back to the surface, **interact with the standing ladder** that you entered the current level from (or let your timer run out and wake up in the Infirmary).

### Proprietor

*Celina;* Once you acquire the Bandana, find Celina's living space on the Mountainside; enter the door on the North wall. Interact with Celina to start the Mining Game. You can also Interact with her while she's in her living space and hear Lore about the Frontier, Howls, the Canikou, and Hackett.

### Requisite

*Nightfall;* Return to Vann's Point from the Howling Bjerg.

*Bandana* required for safe breathing, found inside the Waterfall Cave.

### Reward

*Splinter;* Clear **6 levels** and find this; 1 of 5 Colors usable for Color Correction.