recursal/Fanatic-Fandom huggingface dataset:
Rattle

**Rattle** is the Omnitrix's DNA sample of a Wrighther from the planet Anur Ormerow in the Anur System.

## Appearance

Rattle is a zombie-like humanoid with damaged purplish skin and yellowish bones protruding out of his skin. He has two eyes and one eye hole in his exposed upper skull and sharp teeth. He has four fingers on his hands, and three fingers on his feet with exposed bones, bone spikes protruding out of his elbows, exposed bone pieces on the back of his lower legs and an exposed rib cage. He wears a green, black and white outfit.

The Omnitrix symbol is located on his left pectoral.

## Abilities

* **Detachable Body Parts-** Rattle can detach any part of his body with no negative side effects to himself thanks to his closed flow circulatory system.
* **Enhanced Strength-** Despite his frail appearance, Rattle can lift incredible amounts of weight.
* **Enhanced Durability-** Despite looking like skin and bone, Rattle has very durable anatomy.
* **Radiation Touch-** Rattle emits a light amount of Corrodium radiation, so he can touch different beings (mainly humans) to “infect” them with radiation, turning them into Corrodium mutants.
* **Corrodium Immunity-** Rattle is immune to the negative effects of Corrodium.

## Weaknesses

* **Weak Joint-Connection-** If he is struck hard enough, Rattle's body parts will detach.
* **Dangerous Energy Emanation–** The energy that Rattle emanates can be very dangerous to some species.

## Trivia

* Rattle is part of Playlist 57.
* Rattle is part of the Monster Playlist.
* Like Nanomech, Rattle has Human genes in his DNA.
* Before the name Rattle was chosen, the names "BoneHead", "Deadhead" and "Zomboy" were considered.
Piscciss Volann

* Land Form
* Water Form

**Piscciss Volanns** are a species from the planet Piscciss.

## Appearance

Piscciss Volanns have multiple gills and an antenna on their heads for deep-sea diving. When young, their teeth are external, but they become internal as they get older. Their bodies are covered in protective scales with claws on their appendages.

As a Piscciss Volann grows older, the need for water will decrease, making them amphibious.

Female Piscciss Volanns look exactly like males.

## Abilities

* **Glowing Lure-**  Like angler fish, Piscciss Volanns have a bioluminescent lure to see in the dark, their eyes are also able to glow.
* **Tail Formation-**  Piscciss Volanns' legs can morph into a tail fin for extra speed and mobility in the water.
* **Underwater Breathing-**  Piscciss Volanns' gills allow them to breathe underwater.
* **Enhanced Swimming-**  Piscciss Volanns' webbed feet and hands make them very suitable for swimming.
* **Enhanced Strength-** Piscciss Volanns have enhanced strength, being able to easily punch a hole in a dock, tear a door of the Perplexahedron open, lasso an anchor, and hold their own against Vulkanus while underwater.
* **Enhanced Durability-** Piscciss Volanns are rather durable, as shown when they was able to withstand being thrown against Sheelane's ship.
* **Strong Bite Force-**  Piscciss Volanns have a very high bite force, allowing them to bite through substances like metal.
* **Razor Sharp Claws-**  Piscciss Volanns' claws can tear apart even metal substances and can help them grab onto surfaces.
* **Mouth Expansion-**  Piscciss Volanns are capable of expanding their mouths to fit objects and to bite more area.
* **Enhanced Speed-** Piscciss Volanns have enhanced speed in water, which is enough to follow a missile.

## Weaknesses

* **Dehydration-**  Piscciss Volanns can't survive long without water on their own. However, there are things that allows them to survive without water for longer periods of time, such as respirator devices worn around their necks that can supply water and oxygen pills.
* **High Temperatures-** Even when submersed in water, Piscciss Volanns can be damaged by high temperatures.

## Notable Piscciss Volanns

* Ripjaws
* Magister Pyke
* Magister Patelliday
* Piscciss Volann Prisoners
* Piscciss Volann Actor
* Magister Patelliday's sibling
* Magister Patelliday's nephew

#### Alternate Universes

* Fish Fingers (Dimension 23)
* Ripjaws (Gweniverse)
* Ripjaws (Super Ben's Universe)
* Magister Patelliday (No Watch Ben's Universe)

## History and Society

Piscciss Volanns are not picky eaters due to their steel bending jaws.

## Etymology

A corruption of "Piscis Volans", also known as Volans, a constellation resembling a flying fish.

## Trivia

* Piscciss Volanns blink horizontally instead of vertically.
* Piscciss Volanns have developed their own outfits that can reshape and conform to their tails forming.
* A Piscciss Volann's luminescent lure resembles that of Melanocetus johnsonii, a real species of deep-sea anglerfish.
Transmutor

**Transmutor** is the Omnitrix's DNA sample of a Chrysopian Panacea from the planet Magnopus.

## Appearance

Transmutor is a bipedal orange alien with with four tentacles sprouting out of his face. He has a tail, feet with two toes, and orange eyes with black pupils and is dressed in a black and white jumpsuit that covers his face.

The Omnitrix symbol is located on his right shoulder.

## Abilities

* **Alchemic Control-** Transmutor is capable of alchemic control, such as elemental conversion or transmutation of things.

## Trivia

* Transmutor is part of Playlist 14.
* Transmutor is based on one of the incidental sewer aliens fought by Max and Phil in a flashback in Truth. They were the first aliens Perkins ever drew for the show.
Vilgaxia

**Vilgaxia** is the home planet of the Chimera Sui Generi located in a system of planets called the Shadow Realm.

## Overview

Vilgax emerged from the Shadow Realm several centuries ago and left a trail of destruction in his wake. At some point, Vilgax gained control of his home planet and changed its name to Vilgaxia.

Vilgaxia was once Zs'Skayr, possessing all the citizens and turning them into his Ectonurite slaves. After several vain attempts to stop the infestation (including alternating the planet's sun constitution so its light would weaken Ectonurites), Vilgax escaped Vilgaxia and asked for Ben's help. Despite their differences, Ben accepted and after some complications, freed the planet from Zs'Skayr's control. As an agreement between them, Ben promised to not tell anyone what happened there, and Vilgax gained credit for Zs'Skayr's defeat.

Milleous attempted to capture the planet. However, he was unable to; due to Attea's failure in killing Vilgax, the citizens learned about the incident and put up a massive resistance, forcing the Incurseans to retreat.

## Landscape

The atmosphere is teal in color, temporarily dark orange during Ghost Town, and looks as if the surface is underwater. Closer to the horizon the atmosphere fades and reveals space. The atmosphere also makes it impossible to see the terrain when the planet is viewed from space.

Some of the known terrain consists of light green mountain ranges.

## Landmarks

Vilgaxia includes a large city with a large, fortress-like palace, home to its current ruler, Vilgax.

## Residents

* Chimera Sui Generis
* Squid Monsters
* Flesh Beetles

## Trivia

* Vilgaxia has at least two moons.
* Before Vilgax's takeover of the planet, Vilgaxia was called Murray.
Sotoraggian

**Sotoraggians** are a species from the planet Sotoragg.

## Appearance

Sotoraggians are humanoid aliens with gray-yellowish skin.

## Abilities

* **Superhuman Strength-** Sotoraggians possess strength vastly greater than a human.
* **Skilled Marksmanship-** Sotoraggians are very skilled marksmen, their aim is comparable to a sniper.
* **Skilled Combatant-** Sotoraggians are very skilled in hand-to-hand combat.
* **Enhanced Agility-** Sotoraggians are agile enough to dodge fast attacks & react quicker.
* **Multiple Limbs-** Sotoraggians have multiple limbs throughout their bodies which they can grab different items & weapons at once.

## Weaknesses

* **Strong Smells-** Sotoraggians are weak to strong smells.

## Notable Sotoraggians

* TenTen
* SixSix
* SevenSeven
* EightEight
* TwoTwo

## History and Society

Sotoraggians hunt assassin droids for their rite of passage.

Sotoraggians are tough and very proud of their race.

Sotoraggians are almost always armed with a jetpack and armor that is covered with pouches that hold various weapons and projectiles, such as twin blasters, laser discs, an energized buzz saw, laser blade, whip, a sonic weapon, throwing pikes, grenades, bolas, rockets and several tentacle-mounted lasers coming out of the backpack.

## Etymology

A corruption of "Alex Soto", the supervising producer and director of the original series.
Saiyan

* Base Form
* Senzu Form

**Saiyans** are a species from the planet Vegeta in the Andromeda Galaxy.

## Appearance

In their base forms, Saiyans are muscular humanoids with large blocky hair that varies between brown and black. They have hair on the top of their feet, and tails that resemble those of monkeys.

In their Senzu forms, Saiyans are more feral and ape-like, with a dense covering of fur. Their hair grows longer, and they develop a colorful streak that mirrors the type of Ki they have mastered.

## Abilities

* **Ki Energy Blasts-** Saiyans are able to create massive energy blasts via Ki Control.
* **Flight-** Saiyans can fly incredibly fast. In their Senzu Forms, they can exceed faster than light-speeds.
* **Senzu Transformation-** Saiyans are able to transform into a Senzu Form, which significantly boost their Ki control and other abilities.

## Weaknesses

* **Energy Overload-** Ki control can be very tricky and dangerous to use for novices, they can accidentally overcharge their still developing cells and burn out their bodies, rendering them powerless until they've recovered.

## Notable Saiyans

* MonKi
* Tomma
* Radditz
* Broly
* Bardock
* Kakarot

## History and Society

Saiyans were descended from Kryptonian survivors of the colony of Sadala, who, in their short time there, had exhausted all natural resources and were dying of starvation. One day, a vessel landed on Sadala, helmed by a crew of Dragons from the planet Zaka Chagg, who were mapping out the galaxy. Through pleading and convincing by the colony leader, the Dragons agreed to help them migrate to a new planet, bringing them to the neighboring planet of Vegeta.

Over the centuries, the colonists not only survived, but thrived and evolved on Vegeta, acquiring more animalistic traits to better suit their environment. Bringing technologies with them, they worked with the Tuffles to create and sustain a peaceful society coexisting with each other, an example being using their crystalline living pods as solar panels for the Senzu trees. With the Dragons acting as translators and the Tuffle as mentors, the three species shared their knowledge, creating a bond of trust that extends across both planets.

As the generations passed in this yellow sun and Ki rich environment, the colonists flourished, becoming physically stronger, wiser, and spiritually in tune with the universe. They made peace with all life on their planet, and became a utopian society. By adapting the Tuffles Ki control techniques, they learned to not only control, but generate an amazing amount of Ki energy. Because of the substantial evolution they went through, they became an entirely new species, known as Saiyans.

## Etymology

The name is a pun on "yajin" (野人) which means wildman, and an anagram of "yasai" (野菜) which means vegetable. The suffix "-jin" means person. Saiyan is the English transliteration of the roman letter term Saiya-jin.
Pturbosaurian

**Pturbosaurians** are a species from the planet Terradino.

## Appearance

Pturbosaurians are a pterosaur-like humanoid species, with an average height of around six feet tall with a wingspan of eight feet. They have yellow and black beaks with orange eyes, as well as maroon, gray, and black head crests that vary in size and shape, depending on the Pturbosaurian. Pturbosaurians have black, maroon, and gray skin, with three-clawed hands and feet, as well as retractable wings that are orange and maroon in color. The Pturbosaurians possess tentacle like appendages housed in their wrists that they can retract at will.

## Abilities

* **Combustible Gastrointestinal Fluid-** Pturbosaurians contain a combustible fluid in their gastrointestinal tract, which they can ignite in their stomachs and vent out of their lower backs and mouths. They can also release tentacle like appendages out of their forearms coated in this same fluid, which they use for swiftly catching prey, or for combat, if necessary.
* **Flight-** Pturbosaurians are able to fly in the skies at high altitudes and speeds, using a combination of retractable wings and the previously mentioned gastrointestinal fluid.
* **Space Survivability-** A Pturbosaurian is able to hold enough air/water in its body to survive in space for a long while.

## Weaknesses

* **Electricity-** Pturbosaurians are highly vulnerable to high voltages of electricity. Enough of it can result in them becoming incapacitated mid-flight.

## History and Society

Known locally as “Skyskimmers”, Pturbosaurians are the highest societal class on the planet. They rule over the skies, preying on mainly a species of fish with the ability to fly that they call “SkyFish”, as well as anything else that enters their airspace.

Skyskimmers are known for being very pompous, and think that they are superior to many of the other resident species, due to their ability to fly. They even discriminate against their own kind, distinguishing a difference in class based on the crown scales located on their heads.

Thanks to them, Terradino has a loosely based caste system that they are perched at the top of, living at the literal height of their society atop stone spires created by their honor bound underlings on the surface, The Vaxasaurians (Ground Shakers). The nests they make along the spires are made of a mix of leaves and Tyrannopede webbing.

## Etymology

A combination of "pterosaur", "turbo" and "Sauria", a clyde of lizards.

## Trivia

* Their wings are an extension of their shoulder blades, meaning in order to pull them out, they are forced to raise their arms up high. The same goes for when retracting.
* They hatch from eggs.
* The idea of them using a gastrointestinal reaction as the basis of their flight ability was inspired by Assblasters, the main antagonistic monster species in the 2001 creature feature Tremors 3. Also, because it seemed more biologically plausible than starlight in its body.
	+ Assblasters also inspired the texture and coloration change in their official design.
Uxorite

**Uxorites** are a species from the planet Ringa Morr.

## Appearance

Uxorites resemble reptilian humanoids with a prehensile tail and three tentacles sprouting from their head as well as three eyes relative to each tentacle.

Female Uxorites have two longer head tails compared to male Uxorites' three shorter ones.

## Abilities

* **Telekinesis-** Uxorites have telekinetic abilities allowing them to move objects with their minds.
	+ **Flight-** Uxorites can use telekinesis to fly.
* **Prehensile Tail-** Uxorites' tail can be used to grab onto things.
* **Prehensile Tongue-** Uxorites have a long, forked tongue that they can use pick up small objects and go for the eyes and other soft organs, in a last ditch effort.
* **Three Brains-** The trio of brains Uxorites have gives them good reflexes and heightened mental prowess.
* **Sharp Claws-** Uxorites have sharp claws that can easily cut through glass.

## Notable Uxorites

* Mentacle
* Xylene
* Unnamed Uxorite Plumber

## History and Society

Once a Uxorite hatches, the newborn is left to fend for itself; as such, Uxorites have no parenting instincts and do not understand emotional attachment to offspring in other species.

## Trivia

* Uxorites breed by laying eggs.
* A Uxorite's main brain is similar to a human's brain with smaller hold folds.
* Uxorites have their own written language called "Uxorite" in which some signs in Omnitrix City were written in.
Pattersonea

**Pattersonea** is the home planet of the Gimlinopithecus.

## Overview

Pattersonea orbits a massive Class B blue white star, and is constantly bombarded by the stellar wind. The stellar wind compresses the planet's relatively weak magnetic field almost completely on the "day" side, leaving the surface exposed to lethal radiation.

Fortunately for the inhabitants, Pattersonea rotates very slowly, so that by adopting a nomadic lifestyle, they can remain in the habitable zone between the high radiation and the freezing temperatures of the dark side. The long night is illuminated by shifting auroras from the stellar wind.

## Etymology

A corruption of "Roger Patterson", who, along Robert Gimlin, filmed a supposed Bigfoot in a 1967 film known as Patterson-Gimlin film.

## Trivia

* Pattersonea is like "Ontario, without Toronto".
* Pattersonea has a large maple syrup industry.
Tesslos

**Tesslos** is the home planet of the Amperi in the Andromeda Galaxy.

## Overview

Tesslos is in the distant orbit of two suns, a neutron star and a red giant, in the Andromeda Galaxy. The environment of Tesslos is made almost entirely of heavy swirling gasses. There are no land masses, per se. Its inhabitants move through the various gasses, breathing them as they go, similar to marine lifeforms in the oceans of Earth.

The magnetic poles of the planet are highly charged thanks to the gravitational pull of its two suns. Every creature on this world has adapted to existence within these powerful competing electromagnetic fields and has evolved the ability to manipulate this energy in some way. The most adept at it are the Amperi, leading them to have become the dominant species on Tesslos.

## Residents

* Amperi
	+ Ra'ad
Walkatrout

**Walkatrout** is the Omnitrix's DNA sample of an Ickthyperambuloid from planet Gilli-Perambulous Promenade.

## Appearance

Walkatrout is a blue, bipedal, fish-like alien. His body shape is mostly round with tiny arms and legs. He has a large dorsal fin on the tip of his head and a tail fin on the end. He wears a black jumpsuit and green boots with fins on the back of them.

The Omnitrix symbol is located on the left side of his tail fin.

## Abilities

* **Enhanced Swimming-** Walkatrout can swim fast underwater.
* **Slippery Body-** Walkatrout has a slippery body, preventing any opponent from grabbing him.
* **Underwater Breathing-** Walkatrout can breathe underwater.

## Weaknesses

* **Poor Combat-** Walkatrout has about no way to attack his opponents. He is also short and tiny making him basically powerless over his foes.
* **Size-** Due to his diminutive size, Walkatrout has a tougher time going against much larger opponents.

## Trivia

* Walkatrout is part of Playlist 7.
* Walkatrout is part of the I Killed a Man Playlist due to walking over him one too many times.
* Upon age, as a result of evolutionary mimicry, Walkatrout's dorsal fin gets bigger resembling that of a shark to help deceive others to make it look like a predator while underwater.
* The design for Walkatrout came from Gil Steptoe, drawn by Steven Choi and Chap Yaep.
* Walkatrout's name is derived from "walk about" and "trout", the latter of which is the common name for a number of certain species of freshwater fish.
Sandbox (Thomas Perkins)

## Sandbox

**Sandbox** is the Omnitrix's DNA sample of a Frifrobel from the planet Lieberosa.

## Appearance

Sandbox's body is blobby and sand-like in appearance. His head has two big green eyes with a couple smaller eyes around it, and it protrudes out of a tube from the top of the box. The rest of his body emerges from multiple chutes at the bottom of the box, forming elongated arms and a slug-like lower half. His body can take on different shapes.

Sandbox emerges from a grey box covered in green circuits. He can contain himself entirely within the box.

The Omnitrix symbol is located on the front-facing side of his box.

## Abilities

* **Psammokinesis-** Sandbox has powers similar in nature to a sand blaster/sandstorm.
* **Shapeshifting-** Sandbox can change the shape of his body at will.
* **Rematerialization-** Sandbox can rematerialise into dust, and other grainy things.

## Weaknesses

* **Box-** Sandbox's box is a vulnerable point. Sandbox holds the box itself up.

## Trivia

* Sandbox is part of Playlist 14.
* Tom Perkins designed Sandbox in 2020 from concept ideas he had during the show's run. He does not know if the writers came up with any idea what the unseen future aliens would do, as all they had at the time were the names of the aliens.
	+ While developing Sandbox, Perkins tried to avoid depicting him like an alien take on the Sandman.
Viscosia

**Viscosia** is the home planet of the Polymorphs.

## Landscape

Molten magma flows freely on Viscosia, constantly shaping and reshaping the jagged planetary surface in its path. Lava weeps out from fissures in the ever-changing landscape.

## Etymology

A corruption of "viscose", a product of processing cellulose and viscosity.

## Trivia

* Viscosia has a lighter gravitational force than Earth.
Synthenian Brailos

**Synthenian Brailos** are a species from the planet Synthetos.

## Appearance

Synthenian Brailos are blue humanoid aliens with blue skin, three green eyes, and tentacles that can split apart.

## Abilities

* **Elastic Body-** Synthenian Brailos can stretch their limbs out to fling themselves at the opponent.
* **Sticking-** Synthenian Brailos can secrete a sticky adhesive that can stick them to walls for transportation or combat needs.
* **Ricocheting-** Synthenian Brailos can wrap himself into a ball and bounce around.

## Weaknesses

* **Low Temperatures-** Cold temperatures make their tentacles hard and brittle.
* **Water-** If Synthenian Brailos are submerged in water, their tendrils lose their stick.

## Notable Synthenian Brailos

* Slingshot (the Omnitrix's DNA sample of a Synthenian Brailos)

## History and Society

Synthetos is littered with tremendously deep chasms and canyons, making the Synthenian Brailos evolve to accommodate to such an environment by stretching their limbs and sticking to the very smooth walls of the chasms, allowing them to swing themselves outward. The species themselves are constantly on the move, evading chasms, canyons and predators.

## Etymology

A combination of “synthetic”, a synthetic material or chemical, especially a textile fiber and ”Hevea Brasiliensis”, the rubber plant.
Polar Manzardill

* Default
* Breathing

**Polar Manzardills** are a species from the planet X'Nelli.

## Appearance

Polar Manzardill are blue, quadrupedal reptiles, standing between four and six foot tall. Their arms are fairly long, with three-fingered hands on the front hands and two-fingered hands on the back legs. They have sharp teeth and a tail. They have small, squinted eyes and a black stripe around their eyes and face. Behind their eyes are pronounced scales and gills. Polar Manzardills can breathe freezing vapor, which is puffed out in small amounts when they talk.

Males have a varying amount of shark-like fins, while females have none at all. Males have two whiskers near their mouth, females on the other hand have two antennas located on the top of their heads.

## Abilities

* **Freeze Breath-** Due to a particularly strong hypothermus organ, which regulates bodily temperature externally, by means of expectoration, Polar Manzardill breathe in water vapor through their gills, and then freeze it as they exhale, which helps them to cool down quickly. Throat pouches attached to these gills allow them to store water and release it later as freezing pressurized blasts.
* **Enhanced Physiology-** Polar Manzardills have large, heavy bodies that lets them use their enhanced strength, durability and agility.
* **Environmental Tolerance-** Polar Manzardills can survive in various environments including terrestrial, aquatic, freezing and toxic ones.
* **Wall Climbing-** Polar Manzardills can crawl on walls quickly.
* **Aquatic Respiration-** Polar Manzardills can breathe underwater.

## Weaknesses

* **Need to Breathe-** Polar Manzardills need to catch their breath if they use their freeze breath for too long.

## History and Society

The average Polar Manzardill will use their freeze breath to ice sculpt and perform other recreational activities.

The Polar Manzardill of the Polar Peaks are herbivorous, and live in an agricultural society, farming cold-resistant root vegetables inside of caves, which contain a chemical called Solanine, known to cause gastric distress. To prevent this, these farmers use a technique called Steam Rooting, where they allow their crops to grow over natural cave hot springs, allowing the harvestable sections of the vegetables to be cooked by the steam as they grow, purifying the vegetables of Solanine and making them ready to be consumed safely.

## Trivia

* Polar Manzardills are cold-blooded, unlike other cold-blooded creatures their blood is actually cold.
Skelekinesis

**Skelekinesis** is the Omnitrix's DNA sample of a Skeleton Monster from The Underground located in the Undertale Universe.

## Appearance

Skelekinesis resembles a human skeleton. He wears black and white shorts along with a green jumper.

The Omnitrix symbol is located in his left eye socket.

## Abilities

* **Telekinesis-** Skelekinesis can move objects using the power of his mind.
* **Teleportation-** Skelekinesis is able to instantly change his position.
* **Gaster Blasters-** Skelekinesis can summon skull-like devices that shoot laser beams.
* **Bones-** Skelekinesis can summon bones from the walls, ceiling, floor or out of no-where and control them with his telekinesis.
* **Space Survivability-** Skelekinesis can survive in the vacuum of space because he's alive in a more unconventional sense.

## Weaknesses

* **Exhaustion-** Skelekinesis can eventually tire out from using his powers and fall asleep.
* **Fragility-** Skelekinesis has a fragile body, so a well-directed hit can fatally injure or kill him.
Skid Marx

**Skid Marx** is the Omnitrix's DNA sample of a Cybertronian from the planet Cybertron located in the Transformers Multiverse.

## Appearance

Skid Marx is a large humanoid robotic lifeform with green, grey and black colors. His face has two round eyes and a crest atop their head with a similarly colored node. His chest has green-painted coating with accents resembling glass panels. His shoulders have one wheel on each, connecting to bulky arms with metal plating. His legs are slender that terminate with feet composed of several wheels connected onto multiple hinges and axilas.

The Omnitrix symbol is located on his left wrist.

## Abilities

* **Technological Physiology-** Skid Marx has a body composed of sophisticated technology intricate enough to have biological processes. This lets his body be augmented through surgeries and grafting without much pain to himself and can transfer his consciousness to a new body if needed.
* **Enhanced Physiology-** Skid Marx has a physiology that allows him to lift, move and endure to a greater degree than Humans.
* **Technological Mimicry-** Skid Marx is able to assume the forms and functions of a piece of vehicular technology by scanning it. Once done for the first time, he cannot repeat the process.
* **Directed Energy Weapons-** Skid Marx has a powerful source of energy in his body known as Energon. By adapting his body, Skid Marx can create weaponry to utilize this energy.
* **Longevity-** Skid Marx is capable of existing for a seemingly indefinite amount of time barring lethal force or energy depletion.

## Weaknesses

* **Energy Poisoning-** Skid Marx's Energon can be poisoned by exotic substances and energy.
* **Oxidation-** The metal body of Skid Marx is vulnerable to oxidizing.
* **Spark Extraction-** Skid Marx's life force is contained in a semi-physical form known as a Spark, which is capable of being removed and rendering Skid Marx's body inert and Skid Marx himself absolutely powerless.
* **Reprograming-** While a sentient being Skid Marx's computerized brain leaves him vulnerable to reprogramming by those with the knowledge.
Celestialsapien

* Normal
* Motion Carried

**Celestialsapiens** are a species from the Forge of Creation.

## Appearance

Celestialsapiens are silhouette-like humanoids that can range from any size. Their bodies are black with white outlines and have white star-like dots scattered inside them. Their heads can possess either a black flaming tip with stars inside, two long horns on the sides of their head, or three trident-like horns on their forehead. Their face only consists of white pupil-less eyes, but occasionally they can sport facial hair colored the same as their bodies such as a beard. Celestialsapiens tend to have a rather large size.

Infant Celestialsapiens have the body shape of a human baby, male Celestialsapiens have the body of a muscular male adult human, and female Celestialsapiens have the shape of a thin female adult human.

Celestialsapiens have an attire of bluish-metallic gladiator armor and bandages. The design of the armor depends on the Celestialsapien who wears it.

## Abilities

* **Reality Warping-** Celestialsapiens can do whatever they want to do. If they can think of it, they can do it.
* **Omnilock-** The ability to exist outside of everything, including the Omniverse.

## Weaknesses

* **Three-Way Agreement-** In order for Celestialsapiens to perform any action, all three of their personalities must agree to do so.

## Notable Celestialsapiens

* Alien X
* Starbeard
* Galactic Gladiator

## History and Society

Celestialsapiens prefer their shrouded existence at the Forge of Creation, as opposed to being involved with the "petty going-ons" of the rest of existence.

Celestialsapiens possess two personalities that are "sort of" part of their DNA, such as a Voice of Love and Compassion and a Voice of Rage and Aggression. Both of a Celestialsapien's personalities have to agree with each other for the Celestialsapien to perform any sort of action. However, due to their contrasting personalities, this hardly ever happens. When it does happen, it usually takes thousands of years. When the Celestialsapien speaks, both voices speak in unison.

Celestialsapiens develop multiple personalities over time. It is for this reason that Ultimate Aggregor tried to absorb the powers of a baby Celestialsapien rather than an adult - by doing so, he would gain the alien's tremendous power without the debilitating multiple personalities.

A few Celestialsapiens, such as Starbeard and the Galactic Gladiator, have personalities that are more decisive and in balance.

Celestialsapiens don't ever do anything fun. They spend all their time in unending debates, both in parliament and internally. Debates on a subject can last for eons, and even then end in stalemate or be set aside for later discussion.

## Etymology

A combination of "celestial" and "sapien".

## Trivia

* Professor Paradox is not allowed to go within 500 light-years of any Celestialsapien.
* It takes a baby Celestialsapien tens of thousands of years to develop.
* Celestialsapiens also live in the Milky Way Galaxy, but they're born in the Forge of Creation.
* Celestialsapiens are the reason behind the different art styles and appearances of the franchise.
Nemuina

**Nemuina** are a species from the planet Nemunimos IV in the Andromeda Galaxy.

## Appearance

Nemuina are a short, fairy-like species with blue skin. They have fairy-like wings and light blue or purple hair that sticks straight up and pink eyes. They have two, three-fingered hands, their feet have two toes on them and their eyes are pink with feminine eyelashes. Nemuina have pink markings on their faces.

Nemuina speak with a high trilling voice.

Female Nemuina look similar to male Nemuinas.

## Abilities

* **Flight-** With their wings, Nemuina have the ability to fly.
* **Dream Inducement-** Nemuina can release dust that makes their victims fall asleep.
* **Dream Manipulation-** Nemuina are capable of manipulating the dreams of others, which can be used as a form of interrogation or extracting information from a victim.
* **Telepathy-** Nemuina communicate with others using their minds.

## Weaknesses

* **Fragile Body-** Nemuina's bodies are very small and susceptible to damage.

## Notable Nemuina

* Pesky Dust
* Lillimusha DiForestini
* Rr'fff
* Evervett

#### Alternate Universes

* Nighty Knight (Dimension 23)
* Pesky Dust (Fallout Ben's Universe)
* Pesky Dust (Kurotrix Universe)

## History and Society

The Nemuina try to live in harmony with nature, and spend half of their lives awake, and half in dreams.

## Etymology

A corruption of "nemui", Japanese for I feel sleepy.

## Trivia

* Nemuina's natural predator have a small secondary brain cluster which allows it to continue hunting even when the primary brain is asleep.
* Nemuina sporting events take place in mind-linked dreams, leading to some outrageous scores.
* Khyber is afraid of Nemuinas like Pesky Dust and considers the dream he was entrapped in during For a Few Brains More to be his worst nightmare.
WormWork

**WormWork** is the Omnitrix's DNA sample of an Annelid from the planet Takwella.

## Appearance

WormWork is a short transformation with a narrow, worm-like body. He has two main arms and a pair of small, stubby arms on his chest. On his head are two antennae. WormWork's legs have two joints, a knee and another lower joint, with each foot having two toes each.

The Omnitrix symbol is located on his back.

## Abilities

* **Regenerative Reattachment-** WormWork possesses regenerative capabilities. Even being able to put his body back together after being cut in half.
* **Extreme Flexibility-** WormWork is incredibly flexible, able to twist and contort his body in ways that Humans would never be able to.
* **Advanced Immunity-** WormWork is immune to most poisons and other substances that would be harmful to Humans.

## Weaknesses

* **Coffee-** WormWork is highly addicted to coffee, which may divert his attention from the task at hand.
Upgrade

**Upgrade** is the Omnitrix's DNA sample of a Galvanic Mechamorph from the moon Galvan B.

## Appearance

Upgrade has a humanoid shape covered in shiny green metal. Selective parts, including his head and back, are covered in a deep, reflective purple. There is glowing green circuitry patterns over the purple sections. His one eye is detailed with a circut-like pupal, with no other facial features.

The Omnitrix symbol is located on his left wrist.

Concept Art drawn by Kuro the Artist
## Abilities

* **Technological Update -** Upgrade can be merged with any type of technology, both electronic and non-electronic, control it and even update it at will. Upgrade can also fuse with sentient beings that are mechanical in nature, such as Chronosapiens.
* **Technological Manipulation -** Upgrade is capable of shifting and control technology, such as the Rust Bucket, into having armor and heavy weaponry.
* **Shapeshifting –** Upgrade can change the shape of his body, allowing him to stretch his body or mimic weaponry thanks to the nanoswarm that makes up his body.
* **Enhanced Strength -** Upgrade has immense strength capable of overpowering his enemies (this attribute can even be increased if he is fused with technology).
* **Plasma Beam –** Upgrade is able to fire a plasma beam from his “eye” by energizing his biomechanical blood.
* **Weapon Mimicry -** Upgrade is capable of shape-shifting his arms as weapons, such as maces or hammers.
* **Electrokinesis -** Upgrade is capable of discharging electrical currents to stun and immobilize his enemies.
* **Regeneration –** Upgrade can constantly regenerate and repair himself with no pain.
* **Electrical Teleportation-** Upgrade can travel through electrical currents.
* **Machinery Regeneration-** Upgrade can repair damaged machinery easily.
* **Technological Upgrade Division-** Upgrade can separate and release a part of it in technologies and control them without completely merging with technology, akin to duplication.
* **Space Survivability -** Due to being inorganic, Upgrade can survive in the vacuum of space.
* **Technological Transfer-** Upgrade can transfer his consciousness into other machines, but only if it passes through his physical shape.

## Weaknesses

* **Electromagnetic Pulses –** An electromagnetic pulse can disrupt Upgrade's physical form.
* **Electricity –** Electricity-based attacks can disrupt Upgrade's techno-organic body because he's living metal.
* **Techno-Organic Viruses –** Since Upgrade is partially technology, he is susceptible to being corrupted by viruses.
* **Acid -** Upgrade can be harmed by acid.

## Trivia

* Upgrade is part of Playlist 1.
* Unlike many of Ben's other transformations, Upgrade isn't a complete change, since his biology is largely on metallic and robotic cells. This is the reason Ben's voice doesn't change while he is Upgrade.
* Upgrade and other Galvanic Mechamorphs are unable to merge with the Omnitrix due to a failsafe.
Pyros

**Pyros** is the home star of the Pyronites.

## Overview

Pyros is quite cold for a star, to the point where it is stable enough to have landmasses that would otherwise be vaporized on any normal star. However, it is still be too hot for most lifeforms to survive on it

## Landscape

Pyros is a wide-open landscape of endless natural wonders: Infernal plumes erupt miles into the atmosphere and raging rivers of molten lava cut massive swaths across the fire-filled tundra.

## Residents

* Pyronite
* Crabdozer

## Etymology

"Pyros" is plural for pyro, which means relating to fire or can be short for pyromaniac.
Skele-TON

**Skele-TON** is the Omnitrix's DNA sample of a Calkaline from the planet Anur G'rrnay located in universe UNUA-1031.

## Appearance

Skele-TON is a humanoid skeleton alien. He has a slimy substance surrounding his whole body. He has four green eyes, with the top pair being smaller than the bottom pair. He has four fingers and a short horn on his head.

The Omnitrix symbol is located on his chest.

## Abilities

* **Picnokinesis-** Skele-TON is able to control the molecular density of people and objects around him.

## Trivia

* Skele-TON is part of Playlist 15.
* Tom Perkins has not given much thought on what other powers Skele-TON has.
* When asked why he based Skele-TON's design off skeletons, Tom Perkins answered that is it because he "wanted to do it that way".
Temporal Zone

**The Temporal Zone** is the “in between” timeline. It is where all time travelers go when they are traveling through the timestream.

## Overview

The Temporal Zone exists as an interception point of all possible outcomes in the multiverse. In 1952 on UNUA-0001, a government funded experiment briefly created a portal to the Temporal Zone, which resulted in the lead scientist to be trapped inside the dimension for a hundred thousand years, losing the ability to age. After existing for several lifetimes, the scientist gained an intimate understanding of time and space through his experiences in the Temporal Zone, resulting in being able to travel through time and dimensions with ease.

During Eon's Campaign, the Chronian Eon opened a portal to the Temporal Zone to activate the Hands of Armageddon, using a Dwarf Star as an energy source. This successfully activated the Godmaker, evolving Eon into a new being, Divinity. Due to these events, the Temporal Zone began dissolving into Zim's Universe.
To'kustar

**To'kustars** are a species from Cosmic Storms.

## Appearance

To'kustars are gigantic humanoid creatures with four-fingered hands and extremely muscular bodies that generally have a white base color for their body, face, limbs, and hands with details such as their torso and legs stripes, shoulder spots, stum-like feet, head and shoulder blades, in a primary or secondary color.

Teen To'kustars have armor-like secondary skin that is colored red, however as they get older they gain denser skin. The eldest of their kind are purple.

## Abilities

* **Enhanced Strength-** To'kustars are incredibly strong due to their size and are easily strong enough to destroy a small planet, or lift the weight of the Moon.
* **Enhanced Speed-** To'kustars can react to faster-than-light attacks, and can travel through space at similar galaxy-spanning velocities.
* **Enhanced Durability-** To'kustars have great durability, withstanding attacks from enemies while barely even feeling them.
* **Skilled Melee Combatant-** To'kustars are very skilled in hand-to-hand combat.
* **Cosmic Rays-** To'kustars can shoot powerful cosmic rays by crossing their arms, capable of destroying entire planets, or overpowering similar attacks.
* **Space Survivability-** To'kustars can survive in the vacuum of space.
* **Temperature Resistance-** To'kustars are resistant to extreme temperatures.
* **Cosmic Storm Manipulation-** To'kustars can create and control cosmic storms as a means of inhabitation and transportation.

## Weaknesses

* **Unintentional Strength Damage-** To'kustars sometimes forget how strong they are. Their size also gives them a slight mobility issue, since they have to be careful where they step to avoid crushing objects and people around them.
* **Vulnerable Head Fin-** A hit to their fin, a weak spot, could paralyze them.

## Notable To'kustars

* Way Big
* Way Bads (mutated)

#### Alternate Universes

* Giant-Manster (Dimension 23)
* Way Big (Mad Ben's Universe)
* Way Big (Benzarro's Universe)
* Way Big (Fallout Ben's Universe)

## History and Society

To'kustars are born in Cosmic Storms, they look like gigantic storm clouds with an electrical storm swirling in the middle. In the center, eventually, would form a white liquid-ish sphere. And over time, it would form humanoid characteristics and a face. As it gets older, its skin starts to harden, and peel. They use their peeling skin like armor.

To'kustars are nonviolent beings, and so are commonly known as "gentle giants".

To'kustars live alone at the edge of the galaxy, silently guarding against threats from beyond.

## Etymology

A corruption of "tokusatsu", a genre of Japanese cinema that relies on special effects which is often shortened to "toku" and the word star. To'kustars are similar visually and in power set to the original Ultraman, a "Star" of the "Toku" genre.
Prypiatosian-B

## Prypiatosian-Bs

* Suit
* True Form

**Prypiatosian-Bs** are a species from the planet Prypiatos in the Andromeda Galaxy.

## Appearance

Prypiatosian-Bs are physical humanoid aliens that radiate pure, red, radioactive energy around their bodies.

## Abilities

* **Energy Absorption-** Prypiatosian-Bs can absorb heat, light, radiation, and any type of energy, including magic. The more energy they absorb, the more muscular, big and powerful they become.
* **Energy Blast-** Prypiatosian-Bs are able to shoot balls of energy that can cause immense amounts of damage.
* **Lava Eruptions Generation-** Prypiatosian-Bs are capable of channeling their heat underground, causing massive lava eruptions in the ground.
* **Flight-** Prypiatosian-Bs are able to fly.
* **Light Generation-** Prypiatosian-Bs' radiation can act a significantly bright source of light.
* **Advanced Biological Immunity-** Prypiatosian-Bs' bodies have immunity to multiple harmful substances, including Ice, Radiation, and Lead.
* **Space Survivability-** Prypiatosian-Bs can survive in the vacuum of space.
* **Intangibility-** Prypiatosian-Bs can turn their body intangible to pass through walls or other solid objects.

## Weaknesses

* **Lingering Radiation-** Because they are radioactive, they can't be around people without severely harming them. In order to avoid this, they usually are contained in heavy suits known as "Containment Suits".
* **Carbon-Buffer Rods-** Carbon buffer rods can slow down nuclear reactions, thereby inhibiting the radiation that Prypiatosian-Bs generates.

## Notable Prypiatosian-Bs

* NRG
* P'andor

#### Alternate Universes

* Unknown (Dimension 23)
* NRG (Mad Ben's Universe)
* NRG (Ben 10 Franklin's Universe)

## History and Society

The Prypiatosians used to have the most industrious megacities of the Andromeda Galaxy. Due to an unspecified conflict, atomic war broke out. The entire surface of the planet was irradiated almost overnight, which started to affect its residence, creating mutations resulting in two notable subspecies: the Prypiatosian-As and the Prypiatosian-Bs.

Some citizens moved to underground to avoid further genetic damage. Others that chose to stay on the surface thrived in the wake, absorbing more and more concentrated radiation, resulting in mutations. With their new forms they have become dependent on nuclear energy, their bodies now run on it. These Prypiatosians became the Prypiatosian-B subspecies.

## Etymology

A corruption of "Pripyat", the Ukrainian city where the Chernobyl disaster occurred.

## Trivia

* Containment Suits also act as cages for criminals, as the suit would act like their cage to weaken their powers no matter where they are.
* Prypiatosian-Bs are the predators of Prypiatosian-As. Their desire for radiation and energy has lead them to often attack the Prypiatosian-As, as they are a large source of the Prypiatosian-Bs' food supply.
* A Prypiatosian-B got stranded on Earth in 1900s and decades later ended up causing Chernobyl.
Stick n Slide

**Stick n Slide** is the Omnitrix's DNA sample of a Sonaraquid from the planet Anur Millgan in the Anur System.

## Appearance

Stick n Slide is a greenish squid-like insectoid creature. He has one green and black eye and few tentacles protruding out of his torso, three shorter limbs of a darker green color from his underbelly and four more limbs for support, with disc-like ear canals at the end of each one. There are fins located on top of his thorax going from his torso to his mouth. His mouth is located at the back of his thorax, which has a purple tongue and yellowish, sharp teeth. He wears a black, white and green outfit.

The Omnitrix symbol is located on the left side of his thorax.

## Abilities

* **Water Striding-** Stick n Slide can slide on water as a form of transport thanks to his support tentacles.
* **Sonar Generation-** Using the disc-shaped ear canals at the end of his tentacles, Stick n Slide can generate sonar beams which help him locate objects in water.
* **Web Generation-** Stick n Slide can create a tough and sticky web from his thorax to capture and subdue others.
* **Wall Crawling-** Stick n Slide can climb walls because of suction cups located on their disk-shaped ear canals.
* **Corrodium Immunity-** Stick n Slide is immune to the negative effects of Corrodium.

## Trivia

* Stick n Slide is part of Playlist 57.
* Stick n Slide is part of the Monster Playlist.
* Stick n Slide and the Sonaraquids were made last minute in order to give Ben a full Playlist of Anur transformations.
Shadowman

**Shadowman** is the Omnitrix's DNA sample of a Chitoshilip from the planet Impalusa.

## Appearance

Shadowman is a humanoid alien. His torso is half-black and half-white. He has one green eye.

The Omnitrix symbol is located on his chest.

## Abilities

* **Dark Invisibility-** Shadowman can blend in with the dark.

## Trivia

* Shadowman is part of Playlist 19.
* Shadowman was created by Wiktor Żabiński, the winner of the Ben 10: Alien Force Drawing Competition of Poland.