recursal/Fanatic-Fandom huggingface dataset:
Crimson Stripefish (entity)

The **Crimson Stripefish** is a fish mob that swims in lava.

## Spawning

Crimson Stripefish only spawn when the player fishes in lava using one of the Hauling rods. The lava can be in any biome (click here for specifics). They do not spawn naturally otherwise.

If a Crimson Stripefish is spawned in manually, they will stay spawned until the player gets a large enough distance away from them, in which case they can despawn.

## Behavior

Crimson Stripefish behave similarly to the fish mobs of vanilla *Minecraft*, with the main exception that they swim in lava instead of water.

Crimson Stripefish swim around in random directions. They are completely passive, never attacking the player under any circumstances.

If brought out of the lava, they will flop around like vanilla fish mobs do. After a while, they will start taking damage and die. They cannot survive in water, and will flop around in the water as if they weren't in a fluid at all (except for the fact they sink slower).

In addition to not taking damage in lava, Crimson Stripefish are also immune to fire damage.

## Drops

 The above pool is rolled 1 time
Darkener

The **Darkener** is a Tier 4 gun obtained by upgrading a Wrecker.

## Information

Darkener has a special ability that reduces the recoil from firing the gun depending on how many Hunger points the player is missing.
The amount of recoil reduced is directly proportional to the player's hunger. E.G. 10/20 Hunger points missing = 50% less recoil.

### Statistics

When used, Darkener can fire at a rate of 6.67 shots per second, giving it an effective 19.2096 (×9.6048) DPS.

Darkener's shots are not affected by gravity.
Dawn Grass

**Dawn Grass** is a plant that can be found in Dustopia.

## Obtaining

Dawn Grass can be mined up with either shears or Silk Touch. Failure to use either will cause it to not drop anything.

## Natural generation

Dawn Grass generates naturally on the surface of Dustopia.

## Usage

Dawn Grass can only be placed on dirt and grass blocks. It will be destroyed without dropping anything if the block underneath it is broken or if a fluid flows over it.

### Composting

When used on a Composter, Dawn Grass has a 30% chance to add a section to the pile in the Composter.
Darkened Rock

**Darkened Rock** is a block that naturally generates in Dustopia.

## Obtaining

Darkened Rock can be mined up with any pickaxe. If mined without a pickaxe, it will drop nothing.

### Natural Generation

Darkened Rock makes up the stone layer in Dustopia, below the surface, similar to stone in the Overworld.

Darkened Rock also appears in the pillars that hold up the cages found throughout Dustopia, and in the primordial shrine structure.

## Usage

Darkened Rock serves solely as a building material and as a decorative block.
Creep Crystal

**Creep Crystal** is a light block found underground in Creeponia.

## Obtaining

Creep Crystals can be mined with anything as long as the thing is enchanted with Silk Touch. If mined without Silk Touch, nothing will drop.

## Natural generation

Creep Crystals naturally generate undergound in Creeponia. They can generate in all three layers of stone.

## Usage

Creep Crystals will emit a light level of 15 when placed. They do not require a redstone signal.
Crystal Extension Shrine

**Crystal Extension Shrine** is a Utility Block found in Crystal Extension Stations in Crystevia.

## Information

One Crystal Extension Shrine is generated with each Crystal Extension Station.

## Usage

### Creating Giant Crystal

When interacted with while holding a Rainbow Druse, the Crystal Extension Shrine will check an 11x3x11 area centered on the shrine for dropped Crystals. If there are 10 or more Crystals, it will consume 10 Crystals and give the player the Giant Crystal. This does not consume the Rainbow Druse.

If there are less than 10 Crystals in the surrounding area, then the message "The shrine needs more crystals to absorb" will display and nothing will happen.
Dark Hatchetfish (item)

**ID** | aoa3:dark\_hatchetfish

**Dark Hatchetfish** is the item version of the Dark Hatchetfish.

* Corallus
* Dark Hatchetfish

### Smoking

Dark Hatchetfish can be processed in a Smoker to produce 1 Cooked Fish and 3xp, taking 5 seconds.

### Campfire

Dark Hatchetfish can be cooked on a Campfire to produce 1 Cooked Fish and 3xp, taking 30 seconds.

## Related Advancements

### Item tags

* aoa3:hauling\_fish
* forge:rawfish
* minecraft:fishes
Creeponia Bank

A **Creeponia Bank** is a bank structure that is found in Creeponia.

## Generation

Creeponia Banks generate naturally on the surface of Creeponia.

## Structure

Creeponia Banks are podium structures with dollar signs sticking out the sides. They are made out of Creeponian Bricks and Whitewash Bricks. A Creep Banker NPC spawns at the top.
Craggy

**Craggys** are melee minions that can be summoned with Craggy Slabs.

## Behavior

The Craggy behaves like a standard melee minion, and will attack anything within its range. They will also set fire to enemies on hit.

## Summoning

The Craggy can be summoned by right-clicking a Craggy Slab against the ground. It requires 45 creation levels and costs 160 creation.

### Craggy Slab

The Craggy Slab can be crafted at an Infusion Table using 1 Draggy Slab and 1 Fire Rune.

It can be used on a creation forge or to summon a Craggy at 45 creation levels.
Elkanyne

**Version added** | 2.0

The **Elkanyne** is a passive animal found in the Overworld.

## Spawning

Elkanyne will spawn naturally in the Overworld, but are limited to spawning within Savannah-type biomes.

## Behavior

Elkanyne are passive mobs and will not attack, even if provoked. Like most passive animals, hitting one will cause it to panic and run away.

They can be bred with Brown Mushrooms. If a player is holding one in their hand, elkanyne will follow them. Breeding two elkanyne together will create a baby elkanyne.

## Bestiary Entry

While they do primarily consume grass, Elkanyne love to eat the occasional mushroom; however their appetite isn't generally very strong, and they only feed when feeling safe.

## Drops

 The above pool is rolled 1 time
Dark Destroyer

The **Dark Destroyer** is a Tier 3 blaster dropped by Merkyre.

## Information

When used, Dark Destroyer will fire a projectile that causes a massive cluster of explosions upon making contact with a mob or a block.

### Statistics

When used, Dark Destroyer can fire at a rate of 0.2 shots per second.

Dark Destroyer's shots are affected by gravity.

## Obtaining

### Mob Drops

Dark Destroyer can be obtained as a drop from the following mobs:

* Merkyre

## Usage

### Divine Station

Dark Destroyer can be upgraded into Moon Destroyer with a Lunar Upgrade Kit at a Divine Station. Moon Destroyer consumes 20 less Spirit.
Crimson Skipper (item)

**ID** | aoa3:crimson\_skipper

**Crimson Skipper** is the item version of the Crimson Skipper.

* Crimson Skipper

### Smoking

Crimson Skippers can be processed in a Smoker to produce 1 Cooked Fish and 3xp, taking 5 seconds.

### Campfire

Crimson Skippers can be cooked on a Campfire to produce 1 Cooked Fish and 3xp, taking 30 seconds.

## Related Advancements

### Item tags

* aoa3:hauling\_fish
* forge:rawfish
* minecraft:fishes
Creep Vines

**Creep Vines** are vines that can be found in Creeponia.

## Obtaining

Creep Vines drop themselves when mined with shears or Silk Touch. Otherwise, they drop nothing.

## Natural generation

Creep Vines generate on trees in Creeponia. This includes trees grown from Creep Saplings.

## Usage

### Placing

Creep Vines can be placed on the sides or undersides of blocks. They can also grow to neighboring blocks or downwards so that they dangle in the air. They will break without dropping if the block they are attached to is broken, or if a there is no longer any connection to a solid block.

### Climbing

Creep Vines on the sides of blocks can be climbed, like vanilla vines and ladders.
Crystallite Bricks

**Crystallite Bricks** is a yellow-golden brick decorative block.

## Obtaining

Crystallite bricks can be obtained by mining them with a pickaxe. If mined without a pickaxe, they will drop nothing.

## Natural generation

Crystallite bricks can be naturally found as a part of the following structures:

* Floating Lotto Fountain
* Guardian Tower

## Usage

Crystallite bricks are used solely for building and decoration.

## History

The following chart lists the changes crystallite bricks went through in the different versions of the mod.

 **3.0** | AoA3-Snapshot 6+ | Crystallite bricks ID changed from `nevermine:bricksCrystallite` to `aoa3:crystallite_bricks`.  Structures that contain crystallite bricks and the crafting of crystallite bricks has not yet been made in 1.12.2.
Easter eggs

**Easter eggs** are various secrets hidden throughout Advent of Ascension, with some being humorous. The following page lists all of the currently known easter eggs in the mod.

## Item easter eggs

### Items

The following items are officially considered to be easter eggs, with some items being associated with another easter egg item. See specific pages for individual item information.

* Experiment W-801
	+ Alien Orb
	+ Fleshy Bones
	+ Dark Bones
	+ Rock Bones
	+ Millennium Upgrader
	+ Molten Upgrader
	+ Moonstone
* Old Boot
	+ Shoe Flinger
* Yeti Fingernails

### Raw Herring

A Wood Giant can rarely drop a Raw Cod named "Raw Herring". It is enchanted with Efficiency X and has the description "Found wedged in the mightiest tree in the forest".

This is a reference to a line from the movie *Monty Python and the Holy Grail*.

## Structure easter eggs

### Archaic Aqueduct Arena

In the Archaic Aqueduct Arena, at the pillar where water flows out from, there is a room with a Flower Pot holding a red Mushroom in it. This room is inaccessible in Survival/Adventure mode.

### Archaic Extraction Station Arena

There is a sign hidden inside the Archaic Extraction Station Arena that has a smiley face written on it. As it is completely blocked off, this sign is inaccessible in Survival/Adventure mode.

### Aurora

There is a sign in the Aurora parkour that reads "No cheese here" in four languages.

### City Arena

There is a hidden room in the City Arena. The player can access this hidden room by pressing a hidden Polished Blackstone Button located at X = -1470, Y = 13, Z = -960. If the button is pressed, it will open an iron door on the other side of the building. The room contains some beds, an empty lectern, an item frame with a Steak in it, and some other decorations. There is no way to reopen the door from the inside of the room if it closes on the player; the only way the player can leave after this is by using the Return Crystal or by dying.

* The Flower Pot in the room holding a Mushroom.
* The sign in the Archaic Extraction Station Arena being viewed in Spectator mode.
* The sign in the Aurora parkour course.

## Holiday easter eggs

### April Fools Day

On April 1, the two logos inside the Advent GUI will change, and the circle logo will flip upside down.

Whenever the player gains experience, the popup that shows how much xp the player gets will be replaced with one of the following messages:

* Xp Get!
* ?
* Where am I?
* GAINSSS
* Nice!
* -1xp
* 5xp maybe?
* 420xp
* 69xp

### Christmas

On December 25th, the firing sounds of AoA ranged weapons like Guns and Blasters are changed to the sound of jingling bells.
Crystallite Lamp

**Crystallite Lamp** is a lamp made from Crystallite.

## Obtaining

Crystallite Lamps can be mined with anything, and will drop themselves regardless of the tool used. If a Crystallite Lamp is lit when mined, it will drop an unlit version.

## Usage

If a Crystallite Lamp is powered with a redstone signal, then it will emit a light level of 14.

## Block states

 toggleable | truefalse | Determines whether the lamp block is able to be lit or turned off by block updates or redstone.
Creeponia Bricks

**Creeponian Bricks** is a green brick decorative block.

## Obtaining

Creeponian bricks can be obtained by mining them with a pickaxe. If mined without a pickaxe, they will drop nothing.

Creeponian bricks cannot be crafted.

## Natural generation

Creeponian bricks can be naturally found as a part of the following structures:

* Creeper HQ
* Creeponia Bank
* Creeponia Lotto Stand
* Explosives Tower

## Usage

Creeponian bricks are used solely for building and decoration.
Double Drops Chance

**Double Drops Chance** is an ability associated with the Innervation skill.

When a mob is killed by the player, there is a base 10% chance that whatever it dropped will be doubled in quantity. The chance for a second roll will also be further increased per level of Innervation, with the amount of additional chance being `0.147% x Innervation level`. This accumulates to a 24.7% chance of a second roll at level 100 Innervation.
Creep Bush

The **Creep Bush** is a plant that can be found in Creeponia.

## Obtaining

Creep Bushes drop themselves when mined with shears or Silk Touch. Otherwise, they drop nothing.

## Natural generation

Creep Bushes generate naturally on the surface of Creeponia.

## Usage

### Placing

Creep Bushes can only be placed on dirt blocks and grass blocks. They will break without dropping if the block underneath them is broken or if a fluid flows over them.
Diamond Bowl

**ID** | aoa3:diamond\_bowl

The **Diamond Bowl** is a Tier 0 tool used to siphon Pixons at a faster rate than Stone Bowl. It can also be used to extract items from an Extraction Device.

## Usage

### Siphoning Pixons

Pressing use on a Pixon will deplete most of the Pixon's health, give Infusion experience, and use up a certain amount of durability based on the amount of health siphoned from a Pixon. Doing this also gives the Pixon's respective Infusion Stones- with a ?% chance of instead giving the respective Power Stone. Using Diamond Bowl on a Pixon requires the player's Infusion level to be 10 levels higher than the Pixon's level in order to be used.

### Extraction Device

Pressing use on an Extraction Device empties out the lava and spawns Obsidian under the device- provided the device is filled with lava and that there is empty space under it. Doing this uses up 1 durability, gives Extraction experience, and may give the player an item based on their current Extraction level.
Dimensional Fabric

**Dimensional Fabric** is a completely unbreakable block. It is a replacement for bedrock in Advent of Ascension's dimensions.

## Obtaining

Dimensional Fabric cannot be obtained in survival mode by any means.

It does not appear in the creative inventory. It cannot be given with the /give command.

## Natural generation

Dimensional Fabric generates naturally under most dimensions in place of bedrock. It also generates on the roof of Crystevia and Deeplands. It does not generate in the Haven, Celeve, Lunalus, Lelyetia, or Shyrelands.

Several rooms in Nowhere have Dimensional Fabric underneath them.

## Usage

### Behavior

Dimensional Fabric cannot be broken by any means, not even by creative mode players.

Players attempting to break it or place a block against it will instead go through the block (placing/breaking a block behind it, if possible), similar to water, lava, and other such fluids.
Crate

**Crate** is a decorative block that can be found in various structures.

## Obtaining

Crates can be mined with the player's hand, but an axe can be used to mine it faster.

## Natural generation

Crate generates as a part of the following structures: Gorb Village (Specifically in the gorb arms dealer and gorb engineer houses), Shyre Lotto Bunker, Stranded Lottoman, and Zal Ship.

## Usage

Crates are a decorative block only; they serve no other function.
Echodar

Echodar is an aggressive flying mob that spawns under Barathos.

## Spawning

Echodars can spawn below Y=20 within Barathos.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Despite being a flying creature, Echodars still spawn on the ground before flying up.

## Behavior

Echodars are flying melee mobs that will follow targets at head height through the air.
As flying mobs do not have to avoid ground obstacles, they are able to path directly towards their targets, only avoiding blocks in the way in midair.

They are aggressive, and will attack nearby players within 36 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

 The above pool is rolled 1 time
Destruction Staff

**ID** | aoa3:destruction\_staff

The **Destruction Staff** is a Tier 2 staff obtained by crafting.

## Information

When used, it fires a projectile that will freeze in place shortly after being fired. The projectile will explode after 3.5 seconds have passed, or if a mob is hit by the projectile immediately after being fired.
Dawn Flower

**Dawn Flower** is a flower that can be found in Dustopia.

## Obtaining

Dawn Flower can be mined up with anything.

## Natural generation

Dawn Flower generates naturally on the surface of Dustopia.

## Usage

Dawn Flowers can only be placed on dirt blocks and grass blocks. If the block under a Dawn Flower is broken, the Dawn Flower will break, dropping themselves.

Dawn Flowers will pop off the ground if a fluid flows over them.

Dawn Flowers can be put into a Flower Pot.

### Composting

When used on a Composter, Dawn Flower has a 65% chance to add a section to the pile in the Composter.

### Block tags:

* minecraft:enderman\_holdable
* minecraft:flowers
* minecraft:small\_flowers
Creepuple

The **Creepuple** is a two-headed Creeper mob.

## Spawning

Creepuples spawn underground in Creeponia. They will only spawn below y = 50. They will despawn if the player gets too far away from them or if the difficulty is set to Peaceful.

Creepuples can be spawned with /summon aoa3:creepuple.

## Behavior

Creepuples will pursue players that get within 16 blocks of one. They will always float on water, even if their target is beneath them.
They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

Creepuples charge at the player at high speeds. Like regular creepers, they will explode. Creepuples will run away from cats and ocelots. However, the player would have to install another mod in order to take advantage of this, because cats can't be taken through the Creeponia portal.

Creepuples can be made into Charged Creepuples, by striking them with lightning.

## Drops

 The above pool is rolled 1 time
Dusteiva

**Dusteivas** are aggressive melee mobs that spawn in Dustopia.

## Spawning

Dusteivas spawn naturally in Dustopia.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

## Behavior

Dusteivas are melee mobs that will follow targets both on land and in water.
They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

 The above pool is rolled 1 time
Deep Lotto Shelter

**ID** | DeepLottoShelter

The **Deep Lotto Shelter** is a lotto structure that generates in the Deeplands.

This is where the Rocky Lottoman spawns.

## Generation

Deep Lotto Shelters generate in the Deeplands.

The default generation rate for Deep Lotto Shelters is 1 in 635 chance per chunk. Only one Deep Lotto Shelter can generate per chunk.

## Structure

Deep Lotto Shelters are small square structures made from deep rock.

## Configuration

The player is able to configure the generation rate of Deep Lotto Shelters in the mod's config file. By default the gen rate is set to 635.
Dryad Sprite

**Dryad Sprite** is a mob that spawns from breaking crops.

## Spawning

If the player has their Dryad Sprite Spawn ability for the Farming skill active, a Dryad Sprite may rarely spawn when breaking a full-grown crop. The chance for it to spawn increases with Farming level.

## Behavior

Once spawned into the world, a Dryad Sprite will despawn after 5 seconds. This will happen no matter if it was spawned naturally (through a crop) or spawned with a spawn egg, etc. Dryad Sprites are incapable of taking damage.

Each color of Dryad Sprite has a preferred type of hoe that the player can right-click them with to receive a reward. After being right-clicked with the right hoe, the Dryad Sprite will do a little dance, and then disappear. Upon disappearing, it will drop the items given in the #Drops section, as well as give xp for both Dexterity and Farming. The hoe will not take damage, nor be consumed, when used to get the reward.

If the player right-clicks a different hoe other than a Dryad Sprite's preferred hoe, the Dryad Sprite will disappear and no reward will be given. If the player tries right-clicking any other item on a Dryad Sprite, or right-clicks with an empty hand, a chat message will display, rejecting the offer. The desired hoe of each color is listed in the below table:

 Red | Netherite Hoe

## Drops

 The above pool is rolled 1 time

## Bestiary Entry

They are crafty creatures, often using tricks to get their way or serve whatever purpose they may be seeking, and are known to vanish in anger at the slightest inclination.
Dryad Sprites specifically seem to like hiding in crops and other harvestable plants and jumping out at unsuspecting farmers, ready to play a game.
Use the correct type of hoe on them based on the signal they give, and they might reward you.
Crystevia Bricks

**Crystevian Bricks** is a purple brick decorative block.

## Obtaining

Crystevian bricks can be obtained by mining them with a pickaxe. If mined without a pickaxe, they will drop nothing.

Crystevian bricks cannot be crafted.

## Natural generation

Crystevian bricks can be naturally found as a part of the following structures:

* Crystal Transfer Structures (all color variants)
* Augury Crystal Post
* Power Station (structure)
* Crystal Trading Post
* Crystal Lotto Structure

## Usage

Crystevian bricks are used solely for building and decoration.

## History

The following chart lists the changes crystevian bricks went through in the different versions of the mod.

 **3.0** | AoA3-Snapshot 6+ | Crystevian bricks' ID changed from `nevermine:bricksCrystevian` to `aoa3:crystevia_bricks`.  Structures that contain crystevian bricks have not yet been made in 1.12.2.
Elder Guardian

**Version added** | N/A

The **Elder Guardian** is a mob added by vanilla Minecraft. They are stronger and larger variants of Guardians. Three Elder Guardians spawn in every ocean monument structure and will not despawn naturally, although Peaceful difficulty will still despawn them as normal. There is no way to respawn them, so there are a limited number of Elder Guardians per world.

Advent of Ascension does not alter the Elder Guardian. However, it does add extra rewards for defeating it. The rewards are displayed below. Full information on this mob is available on the Minecraft Wiki, although some information on there may have changed between the Minecraft version Advent of Ascension is currently on and the latest Minecraft version.

## Changes

### Elder Guardian Loot Table

When the Elder Guardian is killed, it will drop items from the below loot table in addition to its other drops.
Destruction Rifle

The **Destruction Rifle** is a Tier 1 gun obtained by infusing.

## Information

Bullets fired by Destruction Rifle cause an explosion when hitting mobs.

### Statistics

When used, Destruction Rifle can fire at a rate of 4 shots per second, giving it an effective minimum of 12.52 (×6.26) DPS.

Destruction Rifle's shots are not affected by gravity.
Elusive

**Elusive** (A.K.A **Master of Deception**) is one of the two bosses currently in The Abyss.

## Spawning

Elusive is spawned at a Illusion Altar by using a Staring Eye, which is obtained as an occasional drop from breaking a Tentacle Eye.

Upon using the Staring Eye, Elusive will spawn in a random position away from the altar as well as a clone nearby.

## Behavior

Elusive will pursue the player and attack with melee.

Every 15 seconds, Elusive will summon a clone of himself and sometimes teleport away from the player.

The clone has 30 (×15) health, deals 8 (×4) melee damage, inflicts Blindness III to the player for 4 seconds and invisibility on itself for 2 seconds upon a successful hit, and explodes upon death.
Crystallite Ore

**Crystallite Ore** is a gold ore from the Haven.

## Obtaining

Crystallite Ore requires a tier 4 pickaxe (e.g.: sapphire pickaxe) or higher to mine.

If mined with the correct tool, Crystallite Ore will drop 1 Crystallite, which can be increased with the Fortune enchantment.

Mining Crystallite Ore with the correct tool enchanted with Silk Touch will make it drop itself.

Mining Crystallite Ore with a pickaxe that has a tier lower than 4 will drop nothing.

### Natural generation

Crystallite Ore generates in the Haven at y=30-69. Wherever there is Haven Stone

By default, the maximum amount of veins that will generate per chunk is 8. By default, the minimum amount of ores per vein is 8 and the maximum amount of ores per vein is 12.

The amount of veins per chunk, and the minimum and maximum amount of ores per vein can be edited in the mod's config file.

## Usage

### Smelting ingredient

Crystallite Ore can be placed in a furnace to receive one Crystallite.
Divine Ritual Temple

**Divine Ritual Temple** is a structure from Shyrelands.

## Generation

Divine Ritual Temple generates on the surface of Shyrelands.

## Structure

The Divine Ritual Temple is a ruined temple structure. The structure resembles a Greek pavillion, and has a hole in the roof, as well as plants growing inside it. A Divine Station generates in the center of the pavillion.

### Structure pieces

 Arcbulb
 Arcflower
 Birch Planks
 Birch Slab
 Block of Quartz
 Bright Grass
 Bright Rock
 Bright Rock Stairs
 Bright Rock Slab
 Bright Rock Wall
 Cobblestone
 Cobblestone Slab
 Divine Station
 Oak Planks
 Petrified Oak Slab
 Polished Andesite
 Quartz Pillar
 Shyre Button
 Shyre Cap
 Shyre Cap Down
 Shyre Crust
 Shyre Fence
 Shyre Glass
 Shyre Planks
 Shyre Slab
 Shyre Stock
 Shyre Weed
 Smooth Quartz Block
 Spruce Fence
 Spruce Planks
 Spruce Slab
 Stone
 Stripped Shyre Wood
 White Shyre Bricks
 White Shyre Bricks Slab
 White Shyre Bricks Stairs
 White Shyre Bricks Wall
 Yellow Shyre Bricks
 Yellow Shyre Bricks Slab
 Yellow Shyre Bricks Stairs
 Yellow Shyre Bricks Wall
Dryad Sprite Spawn

**Dryad Sprite Spawn** is an ability associated with the Farming skill.

When a fully grown crop is harvested, there is a base 0.075% chance that a Dryad Sprite will spawn where the harvested crop was. The chance for a Dryad Sprite spawn will also be further increased per level of Farming, with the amount of additional chance being `0.008% x Farming level`. This accumulates to a 0.875% chance of a Dryad Sprite spawn at level 100 Farming.
Dawnlight Dungeon

**ID** | DawnlightDungeon

The **Dawnlight Dungeon** is a structure that spawns in The Haven.

## Generation

Dawnlight Dungeons generate in the Haven. They will only generate between y = 10 and y = 35.

The default generation rate for Dawnlight Dungeons is 1 in 650 chance per chunk. Only one Dawnlight Dungeon can generate per chunk.

## Structure

Dawnlight Dungeons are small box-shaped structures with a small tower poking out the top. They are composed mainly out of Crystallite Bricks and Whitewash Bricks. Haven Glass and Water can be found inside the structure. To get into the structure, the player must pass through the tower on top. Inside are spawners that spawn the mob Dawnlight.

## Loot

The following can only be acquired from the mobs in this structure

## Configuration

The player is able to configure the generation rate of Dawnlight Dungeon in the mod's config file. By default the gen rate is set to 650.

## References

1. ↑ https://discordapp.com/channels/434160774546456590/434160774546456594/520502669601931264
2. ↑ https://discordapp.com/channels/434160774546456590/434160774546456594/546800619692752899
Divine Station

**Version added** | 2.2.5

The **Divine Station** is a utility block used for upgrading certain weapons with Upgrade Kits.

## Obtaining

The Divine Station can be mined with any Pickaxe and drops itself when mined.

## Natural generation

Divine Stations can be found in Divine Ritual Temples.

## Usage

Interacting with the block when placed opens up its GUI.

Inside the GUI, there are 3 slots. The left slot takes Weapons and the middle slot takes Upgrade Kits. Certain weapons can be upgraded into stronger versions of themselves with Upgrade Kits, and an upgraded weapon will appear in the right slot if the weapon and Upgrade Kit are applicable.
Discharge Rifle

The **Discharge Rifle** is a Tier 1 gun obtained by infusing.

## Information

Shots fired by Discharge Rifle explode on hit.

### Statistics

When used, Discharge Rifle can fire at a rate of 3.33 shots per second, giving it an effective minimum of 4.1625 (×2.08125) DPS.

Discharge Rifle's shots are not affected by gravity.

## Usage

### Divine Station

Discharge Rifle can be upgraded into Discharge Sniper with a Weapon Parts, or Apoco Rifle with an Apoco Upgrade Kit, both at a Divine Station. Apoco Rifle does 1.25 (×0.625) more damage, and Discharge Sniper does 8.75 (×4.375) more damage. Weapon Parts converts it into a sniper with a different rate of fire.
Dungeon Keeper

The **Dungeon Keeper** is an unused NPC

## Behavior

Dungeon Keepers are immortal and cannot be killed by normal means.

Like most other structure-related NPCs, Dungeon Keepers will not despawn naturally unless they are outside of their natural dimension.

## Trades

Dungeon Keeper trades are always fully available by default, and don't require any additional trades to unlock more.

  1 Dungeon Tokens |  4 Archaic Light (Breakable)
Deep Case

**Deep Cases** are ore-like blocks found in the Deeplands.

## Natural generation

Deep Cases generate in the Deeplands at y=69-115. wherever there is Deep Rock. It can also spawn in the Kror Cave.

### Mob Drops

Deep Case is uncommonly dropped by the below mobs when killed:

* Kror
* Case Construct

## Usage

When a Deep Case is mined with any pickaxe, it will drop a random item from the table below.
Dense Stone

**Dense Stone** is a Stone Block that is found exclusively in the Deeplands.

## Obtaining

Dense Stone can be mined up with any pickaxe. If mined without a pickaxe, it will drop nothing.

### Natural Generation

Dense Stone makes up almost all of the Deeplands dimension.

## Usage

Dense Stone can be used as an alternative to Stone in terms of recipes. It can also be used as decoration.
Dexterity

**Dexterity** is a skill based around running and jumping.

## Overview

### Training

Dexterity can be trained by running, jumping, or by landing vanilla critical hits. The amount of xp gained from each of these activities depends on various factors:

* **Running**: xp gained from sprinting depends on how far the player sprints.
* **Jumping**: xp gained is determined by whether or not the player is sprinting while jumping. More xp is gained when the player sprint jumps.
* **Vanilla critical hits**: xp gained depends on the damage the player does.

The player does not receive xp right after completing the above activities. Instead, xp for the skill is awarded automatically once every 10 seconds.

Xp will not be earned under the following circumstances: if the player is in Creative or Spectator mode, or if the player is riding a mob. Xp will also not be earned from running if the player moves 1 block per tick or faster.

#### Abilities

The following Dexterity abilities grant xp when used:

* Double Jump

#### Dryad Sprite

Giving the right type of hoe to a Dryad Sprite will reward 500 Dexterity xp.

## Abilities

Leveling Dexterity grants access to the following abilities:

*See individual pages for detailed ability information*
Deinotherium

**Deinotheriums** are passive animals that spawn naturally in Precasia.

## Spawning

Deinotheriums spawn naturally in Precasia. They will only spawn in Precasian Desert, Precasian Forest, Precasian Savannah, and Precasian Tar Pits biomes.

## Behavior

Deinotheriums are passive mobs and will not attack, even if provoked. Like most passive animals, hitting one will cause it to panic and run away.

Deinotheriums can be tempted by and will follow players holding Lucalus Leaves. They can also be bred with Lucalus Leaves. Breeding two Deinotheriums together will create a baby Deinotherium.

Deinotheriums will periodically eat blocks considered Leaves. They will seek out leaf blocks within a 5-block radius on the X/Z axis, and a 4-block radius on the Y axis. Once a leaf block is found, a Deinotherium will wander towards it. Once a leaf block is within 5 blocks of the Deinotherium, it will reach out its trunk and 'eat' the leaf block, destroying it. A Deinotherium can only eat a leaf block every 5-10 seconds. If the gamerule `mobGriefing` is set to false, Deinotheriums will not eat leaves.

Deinotheriums have four hitboxes; 3 green ones and one central white one. The player can attack any of them to do damage, however attacks on the front green one (where Deinotherium's head is) do 25% more damage then attacks on the other hitboxes, and attacks on the back green one (where the back of Deinotherium's body is) do 10% less damage.

## Bestiary Entry

They tend to be found in packs, occasionally with young offspring staying close.
Despite their large size and sturdy frame, they are skittish creatures that often resort to fleeing or just outright panicking when threatened.
They are particularly fond of Lucalus Leaves, seeking them out to eat quite frequently.

## Trivia

* Deinotherium was an actual species of prehistoric elephant.
Degraded Steel

**Version added** | 1.1

**Degraded Steel** forms some of the structures of Vox Ponds.

## Obtaining

Degraded Steel can be mined with a pickaxe. If mined without a pickaxe, it will drop nothing.

### Natural Generation

Degraded Steel can be found in all of the Vox Ponds structure.

## Usage

Degraded Steel serves no purpose other than for decoration and building.
Dustometer

The **Dustometer** is a Tier 3 gun obtained by infusing.

## Information

Each shot fired by Dustometer has a 33% chance to additionally fire a Grenade with the bullet, without the need for Grenades in the user's inventory.

### Statistics

When used, Dustometer can fire at a rate of 3.33 shots per second, giving it an effective minimum of 17.4825 (×8.74125) DPS.

Dustometer's shots are not affected by gravity.
Dust Strider

**Dust Strider** is an aggressive melee mob found in Dustopia.

## Spawning

A Duston spawns a Dust Strider every 30 seconds while the player is within 15 blocks.

Dust Striders will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

## Behavior

Dust Striders are melee mobs that will follow targets both on land and in water.
They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

When they attack the player, they will cause a screen effect.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

 The above pool is rolled 1 time
Crystallite

**Crystallite** is a gem found in the Haven.

## Obtaining

### Mining

1 Crystallite drops when harvesting an Crystallite Ore block. The amount dropped can be increased with the Fortune enchantment.

### Blasting

Crystallite Ores can be processed in a Blast Furnace to produce 1 Crystallite and 3xp, taking 5 seconds.

### Mob drops

Crystallites can be obtained as a drop from the following mobs:

* Four Guardians

### Structures

Crystallite can be randomly found in the following loot chests:

* Guardian Tower

## Usage

### Repairing

Crystallites can be used to repair Crystallite Swords on an Anvil.

### Mineralization Station

Using a Crystallite on a Mineralization Station will convert it into Copper Coins.

### Guardian's Sword

Crystallites can be used to temporarily charge a Guardian's Sword.
Dracyon Altar

The **Dracyon Altar** is a boss spawning altar.

## Obtaining

A Dracyon Altar can be mined with a pickaxe enchanted with Silk Touch. If mined without Silk Touch, or mined without a pickaxe, it will drop nothing.

## Natural generation

Dracyon Altars can be found in each Dracyon Fountain.

## Usage

### Boss Spawning

The player can use a Call of the Drake on the Dracyon Altar to spawn the boss Dracyon. Dracyon will spawn three blocks above the altar, and the Call of the Drake will be consumed.

In order for Dracyon to spawn, the Dracyon Altar block must be placed in L'Borean, and the difficulty must not be Peaceful. If either of these conditions are not met, then Dracyon will not spawn. Being in creative mode will not override these condition requirements.
Deep Grass

**Deep Grass** is a plant that can be found in the Deeplands.

## Obtaining

Deep Grass can be mined up with either shears or Silk Touch. Failure to use either will cause it to not drop anything.

## Natural generation

Deep Grass generates naturally on the surface of the Deeplands.

## Usage

Deep Grass can only be placed on dirt and grass blocks. It will be destroyed without dropping anything if the block underneath it is broken or if a fluid flows over it.

### Composting

When used on a Composter, Deep Grass has a 30% chance to add a section to the pile in the Composter.
Download

**Download** the latest version of **Advent of Ascension** here.

## Installation

To install the mod, the player must have a version of NeoForge (for versions **1.20.4-3.7.2** and higher) or Forge (for versions **1.20.1-3.7.1** and lower) installed. The mod only works for NeoForge/Forge, it will not be playable with Fabric. NeoForge/Forge download links are listed below:

### Neoforged

It is recommended to use the **latest** version of NeoForge available in a *Minecraft* version.

### Forge

Once you have downloaded the mod jar file, place it into the mods folder in your *Minecraft* directory.

### Required libraries

Most versions of the mod do not require that the player install any additional library mods.

### Alpha versions

These versions are unfinished and/or unstable instances of other existing versions. They are not recommended for use especially in a survival world. Most of these versions are generally not available for download.
Emberstone Ore

**Emberstone Ore** is an ore found in the Nether.

## Obtaining

Emberstone Ore requires a pickaxe with a harvest level equivalent to Diamond or higher to mine.

If mined with the correct tool, Emberstone Ore will drop 1 Raw Emberstone, which can be increased with the Fortune enchantment.

Mining Emberstone Ore with the correct tool enchanted with Silk Touch will make it drop itself.

Mining Emberstone Ore with a pickaxe that has a harvest level lower than Diamond will drop nothing.

## Natural generation

Emberstone Ore generates via the `ore_emberstone` generated feature.

### ore\_emberstone

This feature will generate Blobs of Emberstone Ore in the Nether. The ore will generate in any biome.

Emberstone Ore will be evenly distributed throughout the height range.

Emberstone Ore can replace Netherrack when generating.

An Emberstone Ore block has a 75% chance to not generate if it was exposed to air.

## Usage

### Blasting

Emberstone Ore can be processed in a Blast Furnace to produce 1 Emberstone Ingot and 3xp, taking 5 seconds.
Dweller

**ID** | aoa3:dweller

**Dwellers** are hostile melee mobs that naturally spawn in the Deeplands.

## Spawning

Dwellers spawn naturally in the Deeplands.

They will only spawn in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7. They also need enough space to spawn.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

## Behavior

Dwellers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

 The above pool is rolled 1 time

Dwellers drop  5
 experience when killed.
Elecanium Lamp

**Elecanium Lamp** is a lamp made from Elecanium Ingots.

## Obtaining

Elecanium Lamps can be mined with anything, and will drop themselves regardless of the tool used. If a Elecanium Lamp is lit when mined, it will drop an unlit version.

## Usage

If a Elecanium Lamp is powered with a redstone signal, then it will emit a light level of 14.

## Block states

 toggleable | truefalse | Determines whether the lamp block is able to be lit or turned off by block updates or redstone.
Desert Charger

**Desert Chargers** are hostile melee mobs that spawn naturally in the Overworld.

## Spawning

Desert Chargers spawn naturally in desert-type biomes in the Overworld.

They will only spawn during the day, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

## Behavior

Desert Chargers are melee mobs that will follow targets both on land and in water.
They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

When running, Desert Chargers do not handle quick turning very well. They require a short distance to slow down, or to take a wide turn. This allows players more easily outmaneuver them.

### Unique Abilities

When a Desert Charger successfully attacks an entity, it will apply weakness 1 for 7.5 seconds.

## Drops

### Experience

Desert Chargers drop  7
 experience when killed.

## Bestiary

Like all chargers, these will aggressively attack by charging their bodies into the target at high speed and using their beak as a weapon.
Destructor

The **Destructor** is a giant invincible rare robotic mob from Vox Ponds.

## Spawning

Destructors can rarely spawn on the surface of Vox Ponds.

Destructors will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

## Behavior

Destructors are unkillable by any means. Players can only kill them in creative mode, or by void damage, which is not possible during normal gameplay.

Destructors will not move at all. Additionally, they are neutral against players unless an Alarmo is nearby. If they are alerted of the player's location, they will fire red explosive projectiles at them if they are within 8 blocks. Destructors will fire these projectiles at the speed of one projectile per second.

Destructors will always float on water, even if their target is submerged underneath them.

## Drops

 The above pool is rolled 1 time

## Gallery

* The size of a Destructor, compared to the size of a player.
Draco

The **Draco** is a Tier 3 gun dropped by Dracyon.

## Information

Bullets fired by Draco will deal 50% more damage to mobs that are fully submerged in water. This also includes Candied Water.

### Statistics

When used, Draco can fire at a rate of 5 shots per second, giving it an effective minimum of 18.75 (×9.375) DPS.

Draco's shots are not affected by gravity.

## Obtaining

### Mob Drops

Draco can be obtained as a drop from the following mobs:

* Dracyon
Dustopia Realmstone

The **Dustopia Realmstone** is an item that is used to access the Dustopia dimension.

## Obtaining

### Mob summoning

While a Blank Realmstone is in the player's inventory, summoning Shadowlord while the player has Night Vision will convert it into a Dustopia Realmstone.

## Usage

### Portal

Using a Dustopia Realmstone on a Carved Rune of Power at a Portal will create a portal to Dustopia within the frame.
Deeplands Realmstone

The **Deeplands Realmstone** is an item that is used to access the Deeplands dimension.

## Obtaining

### Mining

While a Blank Realmstone is in the player's inventory, mining an ore block at a Y level 5 blocks or closer to the bottom of a dimension, will convert it into a Deeplands Realmstone. E.G. for the Overworld, this means mining an ore block at a Y level of -59 to -64.

## Usage

### Portal

Using a Deeplands Realmstone on a Carved Rune of Power at a Portal will create a portal to Deeplands within the frame.
Devourer

**Devourers** are aggressive melee mobs that spawn in Dustopia.

## Spawning

Devourers spawn naturally in Dustopia.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

## Behavior

Devourers are melee mobs that will follow targets both on land and in water.
They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

 The above pool is rolled 1 time
Dawnwood Sapling

The **Dawnwood Sapling** is a sapling that can grow into a tree that is found in Dustopia.

## Obtaining

Dawnwood Saplings can be broken with any tool. When broken, it drops itself.

Dawnwood Saplings can be obtained from breaking Dawn Leaves. Not all Dawn Leaves will drop a sapling when mined.

Dawnwood Saplings will drop as items if the block under them is broken.

## Usage

Template:See also

Dawnwood Saplings can be planted on any dirt or grass block like vanilla saplings and can be grown into a tree by either letting it exist in the right conditions for a while or by using enough bone meal on it.

In order to grow, the Dawnwood Sapling must have at least 17 blocks of air above it, but in order to get the max height, 26 blocks of air are required. Dawnwood Saplings don't require any light in order to grow without bone meal.

If the block the Dawnwood Sapling is placed on is broken, the Dawnwood Sapling will drop as an item.

### Composting

When used on a Composter, Dawnwood Sapling has a 30% chance to add a section to the pile in the Composter.
Destruction Shotgun

The **Destruction Shotgun** is a Tier 2 shotgun obtained by infusing.

## Information

Upon firing, each of its bullets have a 20% chance to deal 50% extra damage at the same time.

## Usage

### Divine Station

Destruction Shotgun can be upgraded into Purity Shotgun with a Runic Upgrade Kit at a Divine Station. Purity Shotgun deals 3.5 (×1.75) more damage per bullet.
Double Jump

**Double Jump** is an ability associated with the Dexterity skill.

The player is granted the ability to jump a second time while in the air. The player will only be able to double jump again after touching the ground. 20 Energy is required to double jump. Doing a double jump will also give some Dexterity experience.
Elecanium Ore

**Elecanium Ore** is an blue & green ore found in the Runandor.

## Obtaining

Elecanium Ore requires a tier 4 pickaxe (e.g.: sapphire pickaxe) or higher to mine.

Mining Elecanium Ore with a pickaxe that has a tier lower than 4 will drop nothing.

## Natural generation

Elecanium Ore generates in the Runandor at y=1-34. wherever there is Runic Bricks.

By default, the amount of veins that can generate per chunk is 3. By default, the minimum amount of ores per vein is 2 and the maximum amount of ores per vein is 5.

The amount of veins per chunk, and the minimum and maximum amount of ores per vein can be edited in the mod's config file.

## Usage

### Smelting ingredient

Elecanium Ore can be placed in a furnace to receive one Elecanium Ingot.