recursal/Fanatic-Fandom huggingface dataset:
Gladiator

These Gladiators are here to unleash hell at your command. Are you not entertained?

## Information

### Cost

 10 Weapons
 1 People

### Produced by

 Chariots

**Gladiators** are the first relic in the  Bronze Age, and produce  Weapons. They are produced by  Chariots. Before discount, each Gladiator costs 10  Weapons and 1 person. It takes 2 seconds for gladiators to complete a lap without being automated and boosted by Spartacus.
Arena

Behold, the Arena! Executions, theater, and gladiator fights - oh my!

**Arenas** are the third relic in the   Bronze Age, and produce   Chariots. They are produced by  Roads. Before discount, each Arena costs 50  Chariots, 10,000  Weapons and 1 person. It takes 8 seconds for arenas to complete a lap without being automated and boosted by Vespasian.
Special Operations

Special Operations is a feature that allows players to earn rewards by completing tasks. Special Operations unlock at Rank 8. The Special Operations tab also includes daily gifts that can be collected every 4 hours up to 3 times per day. In addition to the rewards for the individual missions, additional rewards are also earned after collecting enough operation points.
Campaign Promises

Campaign Promises is a Stereo show where Jared Logan and Clinton Trucks play the titular game. One person describes a concept (usually a media) and the other person needs to pitch which game system it would work best in. There is a no GURPS rule due to GURPS being designed as a universal system.

Listeners can send (sometimes completely irrelevant) audio messages for the hosts to respond to and discuss.

## The Promises

 Mindhunter/Silence of the Lamb
 Rom-com supporting cast
 Sports Movie
 Working at Taco Bell/Dairy Queen
 Rock Band

## Trivia

* The very first audio message from a listener said that Jared's avatar looks like Trump and to eat booty. #eatbooty is now the catchphrase of the show and Jared's gonna get a faux-hawk.
Very Merry Celebration

**Very Merry Celebration** is the Christmas event and was the 9th event to be released. The balance is similar to that of Halloween. The differences mainly include production missions being a bit easier and population missions being a bit harder. The overall difficulty of this event is about the same as Halloween, and the most difficult & easiest mission types are also the same.
Mythical Monster Hunt

**Mythical Monster Hunt** is the Halloween event and the sixth event released in Adventure Ages. In contrast to the other events, the Heroes in this event are all mythical monsters. It progresses quickly during the early ranks, but slows down massively towards the end. It cannot be completed with a reasonable amount of spending, and Rank 30 alone takes multiple days with the four best rares at level 6. Wave missions are the most difficult the most often, with Groves becoming difficult towards the end. Most Sandstone, Statue, and population missions are easy, if not completed as soon as they show up.

## List of Heroes

* Jackalope- Automates and speeds up Meadows
* Isitwalangcengce- Automates and speeds up Grasslands
* Ninki Nanka- Automates and speeds up Swamps
* Dryad- Automates and speeds up Thickets
* Nine-Tailed Fox- Automates and speeds up Valleys
* Wendigo- Automates and speeds up Forests
* Mngwa- Automates and speeds up Jungles
* Kappa- Automates and speeds up Ponds
* Kelpie- Automates and speeds up Streams
* Kongamoto- Automates and speeds up Rivers
* Qalupalik- Automates and speeds up Frozen Lakes
* Inkanyamba- Automates and speeds up Waterfalls
* Kraken- Automates and speeds up Oceans
* Gorgon- Automates and speeds up Ruins
* Okpe- Automates and speeds up Outcrops
* Olgoi-Khorkhoi- Automates and speeds up Deserts
* Grootslang- Automates and speeds up Caves
* Griffin- Automates and speeds up Mountains
* Tokoloshe- Automates and speeds up Huts
* Nian- Automates and speeds up Villages
* Vampire- Automates and speeds up Castles
* Vetala- Automates and speeds up Cemetaries
* Tengu- Increases production of all Grove relics
* Bigfoot- Grants extra population growth for Groves
* El Cuero- Increases production of all Wave relics
* Loch Ness Monster- Grants extra population growth for Waves
* Yeti- Increases production of all Sandstone relics
* Dragon- Grants extra population growth for Sandstones
* Baba Yaga- Grants extra population growth for Statues.
* Werewolf- Increases production of all Statue relics.
* Naga- Increases production power of all ages
* Bicorn- Increases the chance to produce extra resources for all relics
* Manananggal- Grants extra population growth for all ages
* Minotaur- Allows all ages to produce even more bonus resources.
Rank

A **Rank** is the measure of player progression in AdVenture Ages. To proceed to the next Rank, a certain number of Missions have to be completed. A Rank up capsule is rewarded on every Rank increase. As of January 31, 2022, the maximum Rank is Rank 140. However, a Hero is unlocked at Rank 150, so it can be assumed that ranks will eventually be extended.

The required number of Missions depends on the current Rank. With the exception of the first few Ranks, the total number of Missions available in each Rank is always three more than the total number of missions required to rank up. This difference provides an opportunity to skip missions that would take a very long time to complete.

When ranking up to the next Rank, all Ages except the Bronze Age lock, all resources except for a single  Gladiators are removed, all people are taken away, and all population upgrades are reset. Gems, XP, Hero levels, and collected Cards stay untouched. All unclaimed XP and mission rewards are also automatically collected when ranking up.
Rank 1

This article is currently under construction.The information contained within should not be considered fully accurate and/or complete.

## Rank 1

### Missions required

3 out of 3

**Rank 1** is the first Rank in the game and it's also the first part of the tutorial. During **Rank 1**, players gain access to missions, but the toolbar at the bottom of the screen is missing. It is the first rank which requires the player to complete all the missions in order to rank up. In this case, 3 out of the 3 missions need to be completed before ranking up to Rank 2.
Lucy Hawthorne

## Bio

Lucy Hawthorne is a governess hired to work for the royal family of Java, Indonesia. She is also a talented occultist with some prowess in casting spells.

## History

### 1837 (*The Thing in the Hold*)

Miss Hawthorne was unpopular on the H.M.S. *Conclusion* due to many of the crew's superstitions about having women onboard. Unbothered by the discriminatory looks, Lucy volunteered as part of the scouting mission when they came upon a Dutch merchant ship, *The Magog*. As the only person in the scouting party to speak Dutch, she became the translator when they discovered a survivor. The survivor told her how the crew had massacred the natives of an uncharted island and taken women captive. The women killed themselves and the crew beleived themselves cursed. When pressed, he grabbed Lucy and said "the thing in the hold" had killed the captain.

Aucy continually sensed a dark energy on the ship, which grew strongest in the cargo hold where there was a door in the aft section. She sensed a very powerful emanation from behind the door and heard the faint beating of drums. When the group was attacked by the Dutchman, she took out her mother's spellbook and cast *Smite Down Thy Enemy,* killing their attacker. After casting the spell, she sensed powerful energy from behind the door and feared her magic had fueled whatever was there.

Hearing a noise from within the storage room, Lucy was horrified when they found the bodies of *The Magog's* crew surrounding a large idol. She immediately understood it was the cause of the terrible things on the ship and heard it whispering into her mind. Once she came back to her senses, she joined her group in trying to return to the *Conclusion* and was shocked to see a large object in the sea that resembled the idol. Using Dr. McCorquodale's talisman, she was able to magically ward off the god and prevent any more loss of life.
Agency Anniversary

Agency Anniversary is a long event in AdVenture Ages. This is similar to the other long events, with the main differences being some missions are easier (particularly later ones), more ad pods are offered per cycle, and the duration is 1 day shorter. Like all events lasting 6 days or longer with common bonuses that triple per level (or similar), this event has the second Age's production missions being the most difficult the most often, so prioritize those commons when you can't afford to upgrade all Age's commons.

Similar to Adventure Ages' predecessors. the Heroes (with the exception of the rare heroes which are based off of mythological figures) are based off of characters from media relating to time travel.

## List of Heroes

* Minnie Turner
* Purveyor of Positive Personas
* Kyouma Titor
* Will and Theo, Bogus Bros.
* Georgey H. Wellington
* Calvin McBaines
* Ashley Lucas
* The Garmenters
* Vinny the Dispirited Droid
* Clarissa Craig
* Prof. "Oddly" Stephenson
* Kayla Cretaceous
* Eugene J. Kirkberry
* Dr. Leyden Flux
* Lulu Hannah Heptagram
* Mal Serendipaceratops
* Herbert J. Arnsimov
* Dastan Dunes
* Joseph Lupin
* Chuck "Philly" Marmot
* Heh- Increases production of all Key relics
* Father Time- Grant extra population growth for Keys
* Aion- Increases production of all Briefcase relics
* Chronos- Grant extra population growth for Briefcases
* Zurvan- Increases production of all Chalkboard relics
* Ikenga- Grants extra population growth for Chalkboards
* Veroandi- Increases production of all Watch relics
* Urdr- Grants extra population growth for Watches
* Kairos- Increases production power of all ages
* Bangun Bangun- Increases chance to produce extra resources for all ages
* Etu- Grants extra population growth for all ages
* Skuld- Allows all ages to produce even more bonus resources.
Historic Hero

A historic hero gives a bonus to all Ages. They are hard to find, and the easiest way to get them in the late game is saving up 40k XP to buy specific ones from the shop when available.

Level 2 historics cost 5k XP and need 2 cards. Level 3 costs 20k XP and needs 5 cards. Level 4 costs 50k XP and needs 10 cards. Level 5 costs 100k XP and needs 20 cards.
Egypt Extravaganza

**Egypt Extravaganza** is one of the events in AdVenture Ages and is the first event ever released. This event uses the same template as the Christmas event. Due to easy production requirements in early ranks and the population requirements being balanced around the same hero bonuses as Christmas, this event has fast progression up to Rank 16, as that is the rank where the global population rare unlocks in Christmas, which this event doesn't have and instead has individual population rares quadruple their bonus per level rather than double. Before the balance optimisation on November 2023, many missions were redundant and the second Age had the hardest production missions, so before the change, you'll had generally been stuck on the same missions for a while and instantly complete some afterwards. This was the most RNG heavy event currently in the game. You would had be able to complete the event without any gems, or it could take thousands, depending on your luck. However, most of the easy missions were buffed, and the hard missions are nerfed, making the event quite easy population-wise, and hard production-wise.
Wood Capsule

**Wood Capsules** are the most common Capsules from missions and free capsules and one of the Capsules, along with the Concrete Capsule and Silver Capsule, that cannot be bought. These capsules give small amounts of EXP and Heroes when opened.

## Contents

**Wood capsules** contain XP as well as Heroes, but less than that of most other capsules such as Concrete Capsules. The contents of **wood capsules** depend on the player's rank as well as the levels of the Legendary Heroes Vincent Van Gogh (which boosts the science contained in wood capsules) and Cleopatra (which boosts the cards contained in wood capsules). In addition, one of the five ages is selected at random and if the player has the corresponding Epic Researcher, the capsule will drop that resource based on the current production and the level of the event researcher. This does not take into account the polynomial growth over that time, unlike time warps.

From time to time, you will be able to open a **wood capsule** from the Special Operations menu, which will also grant you 5 operation points along with the usual rewards.
Resource

**Resources** are one the most basic things in the game that everyone will collect, buy, spend, use for upgrades and produce.

There are a lot of different resources in the game and a lot of different ways come by them, here they're divided into two basic groups.

The first group are the ones you don't produce and need to spend to advance your game, these are: People, Gems and XP or EXP.

The second group are the basic resource produced by the first Relic in each age and in events, they are also what you spend to upgrade your population per second count, in the main game, these are: Weapons, Knowledge, Art, Machines and Science.
Ludwig

Ludwig is a human male from the Roylands. He serves as Kris's royal guard and is Judith's brother. In truth, he is an abandoned artificial human made by Frank Mort and "brother" of Margaret.

## Early Life

Αfter being left on Erika's porch as a baby, Ludwig was taken in by her and Judith, Ludwig was born in Year 22 of the Unified Earth Calendar, being only two years old when the three Nightmare Beasts attacked. During his first two years of life, he would be taken care of by his sister, Judith and her best friend, Kris. He was never energetic and would always be sleeping or resting. His mother would constantly shame him for his lack of energy and stated on multiple occasions that he would never be a soldier.

## Pre-Timeskip Era

Ludwig does not appear at all during the Pre-Timeskip Era. However, during the attack of the Nightmare Wyvern, Alph mentions seeing him and Judith leave the Roylands with their mother.

## Timeskip Era

During the timeskip era, Ludwig was chosen as one of Kris's royal guards, with Judith serving as the other one. He had learned how to use bows and ride his family dragon, Solis. He held a massive grudge against Alph when he found out that he was the Deathbringer. He called him a traitor and swore to kill him. He fought valiantly atop his dragon, until he was killed by Galaxia in the final battle.
Crowns and Cannons Wiki

**Welcome to the Crowns and Cannons Wiki!**

This is the wiki for the Crowns and Cannons Minecraft server. Crowns and Cannons is a roleplay server set around the 18th century time period, with features such as naval battles and airships. This wiki contains information on the rules and lore of the server.

## Locations

There are four main locations on the continent of Vesi:
* Kinswall

* Forsyth

* Port Aurum

* Fernsworth

Although, as time goes on, more locations may be revealed..

## Races

There are four primary races, which are common throughout Vesi:

* Humans
* Elves
* Dwarves
* Satyrs

There are also five exclusive races, which have smaller populations on the continent:

* Centaurs
* Harpies
* Tritons
* Aracnias
* Lamias

## Rules

The following pages contain rules and guidelines for the server:

* General Guidelines
* Time Rules
* Magic Rules
Scandinavia Scramble

Note: this page is about content that has not been officially released yet, and **may not be fully accurate and can change before release**.

**Scandinavia Scramble** is one of the events in AdVenture Ages and is the fourth event ever released. This is the easiest event currently in the game. In April 2022, this event was extended, and also came with some balance changes. The global population rare has been removed, but individual population rares quadruple their bonus per level to compensate. Another generator was added to each Age, but production missions were not properly increased to account for it, so production requirements will be easy towards the end. Oars will be the hardest type of production mission in the later ranks, since the missions are balanced assuming all Ages have the same common bonuses, which they do not.
Historic Capsule

**Historic Capsules** are one of the Capsules obtainable in the game and can be claimed as a Free Capsule, obtained from buying the rank up or weekly bundles, earned from completing all 25 tiers in Special Operations, or earned as a reward from completing Rank 20 in the Egypt and Scandinavia events. And along with the Legendary Capsule, it is one of 2 that appear as offers, it costs 750 Gems, with a two week offset from the Legendary Capsule. It rewards a random Historic Hero.
Musical Mischief

**Musical Mischief** is one of the events in AdVenture Ages and is the fifth event ever released. The first 7 ranks are very easy, and then it comes down to waiting for population for a while. However, later in the event, Music Stand missions, population missions, and ramping up new generators takes a very long time, while Baton and Sheet Music missions usually complete the moment they show up. This event is currently the hardest in the game to complete, requiring buying the Rank 19 bundle, spending thousands of gems worth of warps, and possibly buying EXP as well, to be able to finish Rank 24. If you plan to buy the Rank 19 bundle, it is highly recommended to do so at Rank 20, as that will give you a high chance at getting lots of the Vinyl Records production rare.

The changes were posted on the Mission Tracker. One change is that the population rate has been halved, so it's expected to be more difficult next time without further changes. The max level of all heroes has also been increased by 1, to prevent getting lots of extra EXP from maxing cards. Some mission requirements were reduced a bit, but not by enough to make much impact.

One part of the background music of this event resembles Shocking King by DC in the Mix.
Hero

This article is currently under construction.The information contained within should not be considered fully accurate and/or complete.
Heroes are one of the most important resources in the game. Ranking up does not directly increase the production of relics, so collecting and leveling up heroes is the way to progress in the game as mission requirements increase exponentially with each higher rank. Unlike the managers from AdVenture Capitalist and Researchers from AdVenture Communist, the Heroes are based off of historical people and mythological figures in history.

There are currently 99 heroes in the game, but only 97 of them can be unlocked as the last three remaining unlock at a rank higher than the current limit (140).

5 of the heroes (epic/orange) can only be earned by reaching thresholds in events.

Unlock more heroes by ranking up, which you can do by completing missions.

## Types of heroes

There are 9 different types of heroes in terms of the bonuses they provide:

Speed, which is increased by upgrading commons.

Production, which is increased by upgrading specific rares and Napoleon Bonaparte.

Luck, which is increased by upgrading specific rares and Marylin Monroe.

Crit, which is increased by upgrading specific legendaries and Elvis Presley.

Discount, which is increased by upgrading specific legendaries and Charles Darwin.

Population, which is increased by upgrading specific rares and Abraham Lincoln.

Single-power, which is increased by upgrading specific rares.

Capsule XP, which is increased by upgrading specific legendaries.

Capsule cards, which is increased by upgrading specific legendaries.
XP

**XP** is the key ingredient to boosting your Ages. You can get XP by:

* Spending Gems
* Opening Capsules
* Going up Ranks
* Getting enough Resources
* Time Pods
* Events

XP is used to buy (and level up) heroes.

## Income from resources

XP is earned every time the collected amount of a resource passes a power of 10 (i.e. 10, 100, 1,000, 10,000, etc.). The amount earned is dependent on which Age the resource is in: 1 for Bronze, 2 for Medieval, 3 for Renaissance, 4 for Industrial, and 5 for Atomic. To collect the earned XP, simply tap on the icon of the resource.

The amount of XP that is ready to be collected for a particular resource will appear in a bubble above the resource's icon.
Age

This article is currently under construction.The information contained within should not be considered fully accurate and/or complete.

An **Age** is a collection of resources with a common theme in AdVenture Ages. Each age consists of a base resource and at least 10 tiers of production resources. There are five ages in the game: the Bronze Age, the Medieval Age, the Renaissance Age, the Industrial Age and the Atomic Age. The first tier generator produces that age's resource, such as weapons. Each additional generator tier of an industry produces the previous tier (e.g. chariots produce gladiators).
Takeshi's Revenge Oni

It is absolutely not Takeshi's mansion! Self-proclaimed Aoni 0.0.

It is a parody game of Aoni that is questioned whether this can be called a game.

It contains the last story of Takeshi and the party, and the play time is very short. Some Aoni run fast at almost the speed of light, so you have to go in front of the bookshelf at the beginning of the game and adjust the speed to very fast.

Download Link - http://hukutonmai.com/file/takeshirevengeoni.egg
Rank 2

This article is currently under construction.The information contained within should not be considered fully accurate and/or complete.

## Rank 2

### Missions required

6 out of 6

**Rank 2** is the rank following Rank 1. This rank is the second part of the tutorial. During **Rank 2**, the player gains access to Heroes, Population upgrades, and XP; some of the most important resources in the game. However, the hero upgrade page and the Shop are still locked. During **Rank 2**, players can only complete one mission at a time. It is the second rank that requires the player to complete every single mission before ranking up. Specifically, the player will need to complete all the 6 missions before being able to rank up to Rank 3.
AdVenture Ages Wiki

Welcome Agent!

**AdVenture Ages** is an idle tycoon game developed by Hyper Hippo. It is a sequel to AdVenture Capitalist and AdVenture Communist. The goal of the game is to advance through the ranks and the Ages. To do so, you need to complete missions and special operations by producing resources own relics and collect heroes and XP.

There is also several short time events that run every week that will earn you rewards for The Ages. The game can be downloaded on App Store and Google Play for free.

This material is not official and is not endorsed by Hyper Hippo. For more information, see Hyper Hippo’s Fan Content Policy: (https://hyperhippo.com/fan-content-policy/)

This wiki is in the early stage, please help us improving it by making more pages and adding more information about the game. But before creating or editing any page here please read our simple community rules of this wiki and please do your best to follow them.

Game Features
HeroesMissionsRanksPeopleCapsulesTime PodsSpecial Operations

New Rank Page
**Just enter rank then the number
and hit the button!**

Wiki Tools

* Rules of this wiki
* Recent changes
* Logs
* Special pages
Τales of six kingdoms Wiki

**Welcome to the Τales of six kingdoms Wiki!**
Tales of Six Kingdoms is a little thing i'm working on with a friend of mine. I might make it a game in the future i have absolutely no idea what is going to happen. Or we'll make it a comic series ;)

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Mission

A **Mission** is a task provided to the player to complete in order to earn a reward, usually a Capsule. Reaching a new Rank requires completing a certain number of missions. Each mission completed will reward a Wood Capsule or Concrete Capsule, and ranking up will reward a Rank Up Capsule. Some missions also reward Gems or XP.

Most ranks have three more missions than you need to rank up. These are optional, bonus missions that may be completed for extra Capsules or skipped depending on your preference. These extra missions may also give you options if you want to skip a particularly troublesome mission encountered earlier in the rank (eg. Level Up Heroes when all your Heroes cost 20k+ XP to upgrade).
Spartan

Loyal, courageous, and self-disciplined, Spartans are great at war, but bad at talking about their feelings.

## Information

### Cost

 1,000 Roads
 100 DD Weapons
 1 People

### Produced by

 Legionaries

**Spartans** are the fifth relic in the   Bronze Age, and produce   Roads. They are produced by  Legionaries. Before discount, each Spartan costs 1,000  Roads, 100 DD  Weapons and 1 person. It takes 32 seconds for Spartans to complete a lap without being automated and boosted by Leonidas.
Concrete Capsule

**Concrete Capsules** are the second most common type of capsules in the game. They are from missions and free capsules and one of the Capsules, along with the Wood Capsule and Silver Capsule, that cannot be bought. These capsules give small amounts of XP and Heroes when opened.

## Contents

**Concrete capsules** contain more XP and Heroes than wood capsules but less than that of many rarer capsules such as Silver Capsules. The contents of wood capsules depend on the player's rank as well as the levels of the Legendary Heroes Dalai Lama (which boosts the science contained in wood capsules) and Mother Teresa (which boosts the cards contained in wood capsules). In addition, one of the five ages is selected at random and if the player has the corresponding Epic Researcher, the capsule will drop that resource based on the current production and the level of the event researcher. This does not take into account the polynomial growth over that time, unlike time warps.
Krossgardia

Krossgardia was a town in the United Kingdom of Earth and the capital of Odahlands. It was the home of Armitage Alzark, Lord in one of the Wizard Orders, the Dragon Order. Krossgardia was located in the Odahlands, a dangerous place near the North Pole covered with layers of snow. The city was inhabited by a small number of people, all members of the Alzark and Tierran families.

## History

Krossgardia was founded in the year -695 (Unified Earth Calendar) by Timotheus Tierran. It was originally inhabited by approximately 20,000 people, but as more cities were created in the Roylands, most people who lived in Krossgardia moved and about 300 people were left. These people were descendants of Timotheus Tierran and Hieronymus Alzark. Eventually, the town became unknown to most people.

## Destruction

In the year 21 (Unified Earth Calendar), Krossgardia was destroyed by the Nightmare Beasts sent by Galaxia Anhausen. The only person who survived the attack was Armitage Alzark.
Cosmicsin Wiki

**Welcome to the Cosmicsin Wiki!**
Were a community about the 2021 Science Fiction film of the same name.

We're a collaborative community website about Cosmicsin that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
People

**People** are the main currency in the game and the most basic resource. People are produced every second. The number of people produced per second can be increased by "upgrading" weapons, knowledge, art, machinery, and science. The n-th upgrade in each category costs 5\*(10^3n), so the first upgrade in each category costs 5,000 of that item, the second costs 5 M, the third costs 5 B, and so on. The number of extra people per second per upgrade in a category can be increased by purchasing heroes. People and people per second are both reset upon reaching a new rank.

All resources that can be bought in the game cost people, except for XP and gems. The Bronze age's resources cost 1 person, the Medieval age's cost 2, the Renaissance age's cost 3, the Industrial age's cost 4, and the Atomic age's cost 5.

People are the *most* important resource. Once you are past the initial few ranks, you will spend many days waiting to accumulate people to complete missions. It is highly recommend you upgrade the "Upgrading XXX grants extra population growth" heroes as soon as you are able. Prefer to upgrade the higher tier heroes (i.e. Franklin D. Roosevelt for Science) if you have a choice of more than one. Even though you will buy population growth with weapons more often, the population multiplier for the higher tiers more than makes up for the lower number of purchases.
Aztec AdVenture!

**Aztec AdVenture!** is one of the events in AdVenture Ages and is the third event ever released, and was rebalanced and extended in May 2022. This event cannot be completed without buying at least three bundles, probably four. Level 6 rares are needed to feasibly complete this event, and obtaining that cannot be done as a F2P Player.

In the early and middle ranks, production is easy and you'll be waiting on population. This is because individual production rares have been added, and production missions were not properly adjusted to account for those until later on. In the last few ranks, both production and population missions are extremely difficult.
Free capsules

**Free Capsules** are Capsules earned for free every 4 hours in a sequential cycle and opened from the Shop menu. There are a total of 241 Capsules in the cycle.

Here is a capsule tracker made by Zephyron.

## Totals

* 188  Wood Capsule (78.01%)
* 47  Concrete Capsule (19.50%)
* 4  Copper Capsule (1.66%)
* 1  Legendary Capsule (0.41%)
* 1  Historic Capsule (0.41%)
* **241 total**

## Cycle

1. Concrete
2. Wood
3. Wood
4. Wood
5. Wood
6. Copper
7. Wood
8. Wood
9. Wood
10. Wood
11. Concrete
12. Wood
13. Wood
14. Wood
15. Concrete
16. Wood
17. Wood
18. Wood
19. Wood
20. Concrete
21. Wood
22. Wood
23. Wood
24. Wood
25. Concrete
26. Wood
27. Wood
28. Wood
29. Wood
30. Concrete
31. Wood
32. Wood
33. Wood
34. Wood
35. Concrete
36. Wood
37. Wood
38. Wood
39. Wood
40. Concrete
41. Wood
42. Wood
43. Wood
44. Wood
45. Wood
46. Concrete
47. Wood
48. Wood
49. Wood
50. Wood
51. Concrete
52. Wood
53. Wood
54. Wood
55. Wood
56. Concrete
57. Wood
58. Wood
59. Wood
60. Wood
61. Wood
62. Wood
63. Concrete
64. Wood
65. Wood
66. Wood
67. Concrete
68. Wood
69. Wood
70. Wood
71. Copper
72. Wood
73. Wood
74. Wood
75. Concrete
76. Wood
77. Wood
78. Wood
79. Concrete
80. Wood
81. Wood
82. Wood
83. Concrete
84. Wood
85. Wood
86. Wood
87. Concrete
88. Wood
89. Wood
90. Wood
91. Concrete
92. Wood
93. Wood
94. Wood
95. Concrete
96. Wood
97. Wood
98. Wood
99. Concrete
100. Wood
101. Wood
102. Concrete
103. Wood
104. Wood
105. Wood
106. Wood
107. Concrete
108. Wood
109. Wood
110. Wood
111. Wood
112. Concrete
113. Wood
114. Wood
115. Wood
116. Concrete
117. Wood
118. Wood
119. Wood
120. Historic
121. Wood
122. Wood
123. Wood
124. Concrete
125. Wood
126. Wood
127. Wood
128. Copper
129. Wood
130. Wood
131. Wood
132. Wood
133. Concrete
134. Wood
135. Wood
136. Wood
137. Wood
138. Wood
139. Concrete
140. Wood
141. Wood
142. Wood
143. Concrete
144. Wood
145. Wood
146. Wood
147. Concrete
148. Wood
149. Wood
150. Wood
151. Wood
152. Concrete
153. Wood
154. Wood
155. Wood
156. Wood
157. Concrete
158. Wood
159. Wood
160. Wood
161. Concrete
162. Wood
163. Wood
164. Wood
165. Concrete
166. Wood
167. Wood
168. Wood
169. Wood
170. Concrete
171. Wood
172. Wood
173. Wood
174. Wood
175. Concrete
176. Wood
177. Wood
178. Concrete
179. Wood
180. Wood
181. Wood
182. Concrete
183. Wood
184. Wood
185. Wood
186. Concrete
187. Wood
188. Wood
189. Wood
190. Wood
191. Wood
192. Copper
193. Wood
194. Wood
195. Wood
196. Concrete
197. Wood
198. Wood
199. Wood
200. Wood
201. Concrete
202. Wood
203. Wood
204. Wood
205. Wood
206. Concrete
207. Wood
208. Wood
209. Wood
210. Wood
211. Concrete
212. Wood
213. Wood
214. Wood
215. Wood
216. Wood
217. Wood
218. Concrete
219. Wood
220. Wood
221. Wood
222. Wood
223. Concrete
224. Wood
225. Wood
226. Wood
227. Wood
228. Concrete
229. Wood
230. Wood
231. Wood
232. Wood
233. Concrete
234. Wood
235. Wood
236. Wood
237. Wood
238. Legendary
239. Wood
240. Wood
241. Concrete
The Brazilian War

### The Beginning

The Brazilian War was a conflict that started when Murilin and JVTANNUS joined the server, but the main reason of the war wasn't them. After they joined the server, TUZZIM joined the server with them and they destroyed Silvio's hotel and PliantArt525233's and Methudi's base. After that, the war was separated in 2 teams. PliantArt and Methudi(PM) VS TUZZIM, Murilin and JVTANNUS(TMJ)

### The Unroll of the war

PliantAart525233 and Methudi created another base and after some time, they discovered their enemies base. Their enemy changed their base position and transformed the previously base in a "farm".

After some time, PliantArt and Methudi found TMJ's new base and, seeing that they were overgeared and had no chance of winning, Murilin decided to make a peace treaty between them.

### Peace

Murilin decided to make peace with PM. The treaty was simple. TMJ would give PM 2 stacks of money for peace and promisse to not change their base location
Abraham Lincoln

**Abraham Lincoln**, is one of the five Historic Heroes, he boosts the number of people that you gain from population upgrades.

Given the heavy dependence on people for completing missions and increasing rank, this is probably the most valuable hero available.

Abraham Lincoln's effect multiplies with the effect of other heroes. This means that if, for example, you have a level 5 Eleanor of Aquitaine (x32 people from Knowledge upgrades) and a level one Abraham Lincoln (x2 people from all upgrades), then every upgrade from the Medieval Age will grant you x64 more people.
Time System

Time passes faster on Crowns and Cannons than it does in the real world. The time system operates on a 3:1 server time to real time ratio. This means that:

* Every 4 month that pass in real time, 1 year passes in server time.
* Every 1 month that passes in real time, 3 months pass in server time.
* Every approximately 10 days that pass in real time, 1 month passes in server time.
* Every 1 day that passes in real time, 3 days pass in server time.
* Every 1 hour that passes in real time, 3 hours pass in server time.
Samantha Cage

CIA (Formerly)
 **GALLERY**

**Samantha Cage** is a former member of the CIA and a member of The Phoenix Foundation. She is currently in Australia after recovering from being shot by Murdoc.

## Personality

Samantha is a tough, no-nonsense, professional woman who takes her job seriously; so much so she does not date anyone within her place of employment. While she sticks to her job, she is driven and not above reaching out to help her achieve her goals, which led her to join up with Phoenix Foundation with her friend, Matilda Webber.

However, she is not without a sense of humor, as she regularly trades verbal jabs with Jack Dalton because of their similar backgrounds. She becomes fascinated by Mac's frequent improvising and gift for strategy. She is loyal to a fault as she learned of her friends survival, she reached out to the Phoenix to assist in an off-the-books mission to save him.

## Physical Appearance

Samantha has blonde, almost waist length hair, green eyes, and a slim build. She often wears her hair in a loose bun with a hair grip. She is 5' 6" (1.68 m) tall. Samantha often wears a shirt, jackets, blouses, trousers with belts, and boots in inconspicuous colors. As accessories, she wears a watch with a brown or camouflage green leather watchband and a light dial, and a necklace with a golden one site open semicircle.

In undercover uses she wears high heels, expensive dresses, earrings and necklaces. Her hair is then often open and straight.

## Season 2

* In the episode *X-Ray + Penny*, in her phone conversation with Murdoc, it is revealed that either she is not the real Samantha Cage or that Samantha Cage is not her real name.
* Murdoc shot her, leaving her for dead, but was able to contact Mac in time, and make it to a hospital.
* Sam tells everyone she's going back to Australia to stay with her sister while she recovers.

## Notes

* Part of the *Special Air Service Regiment, (SAS) 4 Squadron*, special forces unit of the Australian Army.
* Samantha Cage is revealed to have an unnamed sister back in Australia she hasn't seen in years.
* In the episode DIY or Die, it's implied that she's bisexual.

## Skills

* **Expert Linguist**: Samantha is fluent in multiple languages, including Arabic, but she does mention she speaks with an accent.
* **Expert Interrogator**: Samantha's skills as an interrogator are second to none, with Matty says that breaking a war criminal will be no problem for her.
* **Skilled Combatant**: Because of her training with the CIA and SAS 4th Squadron, Samantha is a very skilled combatant, able to easily dispatch four terrorists single-handedly.
* **Skilled Marksman**: Through her training with the CIA, Samantha is skilled in the use of firearms.

## References

1. ↑ 1.0 1.1 *Bullet + Pen*
2. ↑ *Mac + Jack*
3. ↑ *CO2 Sensor + Tree Branch*
4. ↑ *DIY or Die*
Capsule

This article is currently under construction.The information contained within should not be considered fully accurate and/or complete.
**Capsules** are rewards containing XP, Gem and Hero Cards. They come in various different rarities and are obtained from either Free Capsules, as Mission rewards, as Event rewards, as Special Operation reward, by ranking up or by buying them from the Shop.

Note: Ways of Obtainment are not fully listed, check out the link to the capsule to find more information about each one.

Capsule/Gallery
Lordaeron-Citystate War

*'William was a wealthy merchant who supported the citystates' efforts and visited the Old Continent to rescue any remaining mortals. Having to use guerrilla tactics to handle the demonic Teplen creatures would be used to his advantage on the New Continent, because he was able to introduce these tactics to the Kinswall militia and was quickly promoted. He'd eventually make it to the top of his ranks and lead the Kinswall militia. Around the same time, the conflict between Lordaeron and the citystates had turned into a full-fledged war. He quickly realized that, even with these new tactics, his militia would never be able to defeat Lordaeron alone, he called upon Port Aurum's forces.Owen, the Lord Governer of Port Aurum, agreed to join the war effort, and together their militias tried to take down smaller Lordaeron troops, but he realized he'd need more support.*

*He went to the native Centaurs -- who had been driven out of their homelands by Lordaeron troops, and he went to a merchant named Dramis, who had a close bond with the native Arachnias, Lamias, and Satyrs through trade. With Dramis on his side, he now had a diverse army ready to take down Lordaeron.*
Lordaeron

#### **2E 0**

Five fleets had landed at five different areas on the New Continent. The majority of the Humans, Elves, and Dwarves had migrated to Vesi. Populations had started to grow enough that settlements became civilizations. Nobility was made up of the merchants who had funded the voyages. The pre-existing civilization on Vesi, known as Lordaeron, would have little interaction with the new settlements until later on.

#### **2E 5**

Humans who settled in the mountains would establish a city known as Madrigal. This would also be the beginnings of Lordaeron conflict between any new settlements.

#### **2E 28**

Kinswall was established as an upper-class city reserved for those wealthy enough to afford to live there, while around the same time, Port Aurum was established as a bustling port town with easy access to many naval trade routes. The leaders of Port Aurum and Kinswall quickly bonded and soon the two citystates were allied with each other.

As the citystates grew, Lordaeron would start to take more and more control over Vesi lands. Conflict would begin to stir between the citystates and Lordaeron over territorial disagreements. Though, the battles would not turn into war until nearly two decades later.

#### **2E 73**

The battle to end all battles had begun, right in front of the Palace -- which was constructed to show off Kinswall's wealth, and was not yet finished at the time. William's forces managed to make the Lordaeron troops retreat, but the casualties were extreme. The centaur population was badly hurt. William did not see this as a win, so he made it his goal to rid Lordaeron off the face of the Continent.

#### **2E 77**

Political unrest had been built up within Lordaeron's borders, and this, along with William's forces driving into Lordaeron's troops, would lead to the eventual collapse of the Lordaeron empire. Veterans went home, and William was recognized as a hero across the land.
V1.2.0 Nether and Dimension Update

This update was released on 12/03/2021

## New Features

* End
* Nether
* Armoured Elytra
* Tons of compressed items

### Rarity System:

The update includes a rarity system to items. It is based on normal minecraft rarity and not on any other game (ie: SkyBlock)

1. White: Common
2. Uncommon: Yellow
3. Rare: Aqua
4. Epic: Purple
5. Mystical: Red

## New Recipes

* New craftable books

## Balancing Changes

* Made auction house display newest stuff first by default (can always change with the sunflower)
Shamans

Shamans **(needs better name, perhaps a leader or a group of leaders to sound less vague)**, who were powerful practitioners of the Dark Arts, had begun to become corrupted by **("insert demonic equivalent here")**. The Orcs **(needs better name, perhaps a leader or a group of leaders to sound less vague)**, who had once battled against their own kind **(Orc Civil War needs a name, probably with one faction getting wiped out)**, were united under the Shamans' power and allied with the Shamans **(mind control or willingly?)**. Together, the Orcs and Shamans turned against the other mortals.

Shamans were able to conjure **(choose better work, conjure means to summon a spirit or a being, not a spell. cast would be better)** a curse that stripped mortals of their magic, leaving many mortals that were reliant on their magic vulnerable. Many Humans and Elves that depended on their magic to stay alive, were killed off **(if you're nothing without the magic, then you shouldn't have it)**. Orcs, on the other hand, were not dependent on their magic to survive, and their brute strength outmatched the abilities of the Humans and Elves. Soon, the Orcs were able to dominate the Old Continent, forcing the other mortals to push further and further back.

Because the Orc Threat did not mean much to the upper-class Humans and Elves, it was up to the lower classes **(focus on higher and lower class doesn't make sense, orc threat would be to evident for higher class to ignore. removing until better reason is introduced)** to investigate the impending Threat and the sudden disappearance of the Dwarves and High Elves **(disappearance happened 200 years ago, weird time to investigate. removing from timeline and story)**. These lower-class Humans and Elves eventually came to the conclusion that the best thing to do would be to flee.

Merchants and coastal cities, who were eager to start voyages **(unimportant to story, eager makes it seem like they just thought it'd be fun, like there wasn't a huge threat from the orc conquest)**, sent refugees and lower-class citizens in hopes of finding new land.
Experiment Sparrow

***Experiment Sparrow*** was a health-related experiment project that was developed by Letty Morelli and her high school friend Nico Esposito. The drug was developed to help heart attack patients by helping their blood vessels to expand; helping to bid more time for patients to receive care from emergency services.

Other features that Letty said were going into the development of the drug was that it was going to be portable enough for patients to be able to alert emergency services themselves.

Due to an accidental lab explosion that almost killed Nico and Letty and burned down three empty buildings on Newport Harbor High School's school campus, the principal banned Letty from doing any experiments on her own on campus, unsupervised. Letty adhered to it and stopped developing the experiment.

## Season 2

### *Newport + Beach*

Letty hadn't heard anything about the drug until The Phoenix Foundation received intel that someone was trying to finish the development in order to use the drug as a bioweapon.

## Notes and Trivia

* Letty titled it *Experiment Sparrow* because her Grandfather—whose death from a heart attack inspired the drug—called Letty “Little Sparrow” when she was growing up.
* Letty said to MacGyver that there was engineering elements she didn’t know about so Nico did those elements while she did the science.
* Aspirin works in the same way the drug does, but the way they are executed is very different
The Morfancorns

The Morfancorns were three items which, when combined, could give a person the ability to transform into other entities. They were the Surtin Verdum, the bow of Kris Serpentarius, the legendar Nifiurajeshil, the Sword of Olaf Gustavian and later Alph Serpentarius and the Yesphoreon, the shield of Armitage Alzark.They could give people this special ability by having blood of Aetherian Sauls,species that could transform into dragons, inside them.

## History

Originally, only the Surtin Verdum and the Nifiurajeshil were required for someone to achieve the ability of transformation. The Surtin Verdum was the weapon of Selenia Avior Gustavian and the Nifiurajeshil was the weapon of Gregorius Phlegethon Serpentarius, the Chosen Ones. They were given the weapons by the Two Greater Gods in order to kill the evil Dragons of Aetherius. The dragons were killed, but their souls continued living and, because of the Aetherian Saul blood mixed with their blood inside the weapons, they transformed into the Nightmare Beasts. The weapons no longer had the amount of Aetherian Saul blood required to give the ability of transformation.

The Yesphoreon was created by Aetherian Saul Encal Akkron. His put his blood in the shield and, so that it could give the ability of transformation when it was combined with the other weapons. He attached dragon wings on it so people could carry it on their back and fly. He gave it to Alzark in -14 (Unified Earth Calendar).