Base Design/Tips

## Base Types

There are many types of bases in Zombs.io, and they all have their unique features and pros and cons. Each base and different, but they all have three things in common that make them the best. One factor is funnel, in which a zombie's behavior is manipulated to make it move into a certain direction. The second factor is knock-back, known as KB of short, in which towers like Arrows and Mages knock-back the zombies, preventing them form the reaching the base and giving the defenses more time to kill them. The third factor is zombie interference, in which zombies clump into large piles and prevent each other from moving. There are many base types that work the best in Zombs.io, and some of the best are Corner base, X-Base (Wave bases), Side (Score) base, Environmental base (Env bases) and Butterfly bases, which this article will go into.

## Corner Base

First of all, what are corner bases? The meaning is right in the name, its a base that is usually built in the corner of the map. This base uses a unique logic, where zombies only spawn with the sides that have defenses. Corner bases only have two sides with defenses, causing the zombies to spawn in those areas. Thanks to zombies path-finding, Corner bases can defend large amounts of zombies with minimal towers. Corner bases are every easy to build. These bases don't have to be built in corners of the map, and can be built anywhere on the map. Make sure you protect the gold stash with Resource Harvesters, as raiders and bosses can easily destroy the exposed Gold Stash.

* Pros
	+ Decent amounts of score
	+ Easy to manage and upgrade
* Cons
	+ Easy for raiders, bosses to kill

There are also two main types of corner bases that are used. Corner bases with entrances/a funnel (known as a corner score base) and corner bases without entrances. Corner bases with entrances are generally used for high score for they have a funnel leading towards the stash, which the zombies try to funnel into but instead form massive clumps. From there, you would use bombs + carl to kill the zombies more easily. Corner bases without entrances generally make the zombies try to spill over the sides of the base, where they are usually faced with a lot of KB towers and bomb towers to finish them off.

## X-Base

X-Bases were first created by the youtuber, Bryan Smith, and there have been many designs and changes over the years.

X-Bases have entrances connected together looking like the letter X, hence the name. These bases have that X for a special reason. The X are made for the entrances. There are 4 entrances in the base, each located on one corner of the base. These entrance help funnel zombies into one large pile into one group, where the towers such as Cannon and Bomb towers will be able to finish them off, and Mage towers provide knockback in order for the zombies into one pile. X bases have the unique concave shape in order to funnel the zombies into the entrances.

Since there is uneven amounts of zombie distribution, you would usually start with a very basic symmetrical X-Base and make small changes to it (tower changing) to balance out the base so that the base would work better.

These bases are were extremely hard to raid due to high concentrate of tower groups and zombies attractions. These bases are extremely impressive and are the bases used for wave World Records (Alternatively, they are also called Wave bases because of this reason).

X-Bases have a long history of usage, being popularized by Bryan Smith, a huge influencer of the game (even until this day). As the community grows, these bases are loved by the community, being a good starter type of base to master and used in World Records runs stated above.

## Environmental Base

Environmental bases (alternatively called Env bases) are bases that uses the surrounding environment (Trees, Stones, Crystals) to create attraction and use as defense. As many players have agreed, this is the hardest type of base to master.

*Example of an Environmental base*

Environmental bases designs are really unique and creatively crafted, as possibilities of "spots" are next to endless. What Env bases have up its sleeve is their entrances. Taking a look at the example base above, Trees and Stones are used to funnel zombies into an entrance.

There's a lot to learn and explore about Environmental bases, and as stated before, they are hard to make. I recommend you to master other types of bases as that will *definitely* help you when approaching Env bases.

* Pros:
	+ Very fun to play with
	+ A work of ART
* Cons:
	+ Hard to master
	+ Might be finicky when facing bosses

See A Thing's guide about how to master building environmental bases here.

## Side (Score) Base

Side (Score) bases works by funneling in zombies to a large area where towers could do effective AoE damage and killing off side zombies fast to earn huge amounts of score. First popularized by the youtuber, Deathrain in May 2021.

*Example of a mediocre Side (Score) Base*

Low tier AoE towers are preferred to this type of base. How scoring is handled in Zombs.io is to get as many hits on zombies as possible before they die out; damage from players (and especially pets) will also results in more score. Side (Score) bases works according to this and gains very considerably high score compared to every other types of bases. This is by far favorited by the score World Record players. To have maximum score, you can create a score env, where the entrance is supported by trees/stones, which attracts the zombies.

* Pros:
	+ Gain fast score, great for score World Records.
* Cons:
	+ Weak against bosses
	+ Very little protection against other players.

## Butterfly Base

Butterfly bases use a concave entrance design, which funnels the zombies in. Their shape is beautiful, and is given an equally beautiful name, not some weird mix-ins like + bases. It's looks like Butterfly too.

## Symmetrical Bases

Symmetrical basses are square bases that are effective on all fronts with the goldstash in the middle ;

Goldmines surrounding it and every defense is surrounding it. It is all a pattern of ranged attacks.
Then 2-4 layers of wall surround the base and then comes the melee. Building a safe zone of doors is optional for safety

Pros: easy to defend against zombies. Easy to manage. And is safe
Cons: kinda hard to upgrade (unless you play with a party)