Gameplay

*Lustful Desires* is a story-based game, with an RPG orientation.

To progress into the story, you will need to unlock some encounters and complete quests and events..

## Setting up your character

After learning about the situation in Aigran, you can build your character. You start with every stat at 3 and you get 20 points to add to whatever stat you wish. See this page for stats.

You then choose your gender and your sexual orientation, position, and role. These informations will change the way NPCs interact with you. You gender cannot currently be changed, but everything else can with potions later on.

## Bottom Bars

The bottom bar changes according to some situations. At home for example, you can brew potions, study books and build thing. On the road, your option are limited. During combat, the bottom bar indicates what you can do to the enemy.

### Exploring + Home

When in exploring mode, the player gets this simple bar, minus the three icons on the right (mortal and pestle, book, tools).

#### Stats

* **Health:** Displays the current HP.
* **Exp bar:** Displays the EXP before next level.
* **Sanity:** Player's sanity. In some places, sanity reaching 0 triggers a sanity ending.
* **Libido:** Displays the player's arousal.
* You can also see the date, time, and the amount of money you have.

#### Buttons

The following are available anywhere :

* **Stats** (Heart icon): This displays all the stats of the player. This section also allows to check enemies' attitude or NPC relations.
* **Inventory** (Backpack icon): Shows the current player's inventory. Player can use the inventory to use potions while travelling.
* **Equipment** (Helmet icon): Allows the player to equip armor, tools, weapons.
* **Quests/Events** (Parchment icon): Displays the current/finished quests and Events.

This button is available in a few safe houses :

* **Potion brewing** Allows the player to brew potions. Icon appears only in some places.

These buttons are only available at home:

* **Studying** (Book icon) Allows the player to study new potions or gaining information to complete quests/events. Icon appears only at player's Home.
* **Tools** (wrench icon) Allows the player to improve his home by building structures for the animals or prisoners. Icon appears only at player's Home.

### Combat

When in combat mode, the player gets this simple bar.

#### Stats

* **Health:** Displays the current HP.
* **Libido:** Displays the player's / enemies' arousal. Libido reaching its maximum means losing the fight.
* **status effect Icons:** Displayed right under the player's libido bar. Affect player stats evolution speed or actions.

The stats bar is displayed the same way for the enemies, except that effects icon are located on the right of their stat bars.

#### Actions

Main article: Combat
**Attack:** Attach the enemy with your current loadout. Efficiency depends on your weapon and on your stats.

**Tease:** Try to make the enemies more aroused to decrease their fighting efficiency. Enemy libido reaching its maximum means winning the fight.

**Use Item:** Allows the player to use potions to heal himself or affect enemies.

**Loadout:** Allows the player to swap equipment in combat.

**Defend:** Reinforces player's defense.

**Wait:** Just waiting. But enemy can hurt/tease you.

**Submit:** Instantly lose the fight by surrendering. Can trigger a sanity ending if sanity reaches 0. If the enemy's libido reaches a sufficient level, enemy can engage in sexual behavior with the player.

**Escape:** Run away from the fight.

## Brewing potions

With the different ingredients, the player can craft potions for his adventure. Recipes can be learned from player's book or from some NPC's during a quest.

Once the recipe learned, the player can put the corresponding into the respective slots to craft the related potion.

After manually crafting a potion by putting the ingredients in the slots four times, the potion becomes learned and the player can then use the "craft" shortcut.

## Maps

When leaving places / exploring underground, the map is presented to the player.

### Overworld

Allows the player to travel to the main areas of the game.

## Underground

Allows the player to reach some places using the underground. Some points are just entries/exits while others are access to one of the main places of the game.

Exploring underground is mandatory to reach certain places. It's a relatively "safe" way to travel (enemies can still be encountered), but it is generally slower than travelling above ground.