Civilizations

Here are listed all known Civilizations and Barbarian Tribes. Civilizations are playable, whereas Tribes are not. There are currently 8 Civilizations and 6 Tribes. Each Civilization is led by a Leader.

## Civilizations

### Assyria

Led by Ashurbanipal (Educated Zealot).

**Bonus:**

* +2 Orders per Military Unit Killed
* [All Cities]: All new Units start with Focus I
* [All Units]: Start with +100% pillage yield

**Starting techs:**

* Trapping
* Administration
* Military Drill

**Starting laws:**

* Primogeniture

**Unique buildings:**

* Shrine of Ninurta
* Shrine of Nuska
* Shrine of Shamahs
* Shrine of Ashur

**Unique units:**

* Battering Ram
* Siege Tower

**Ruling families:**

* Sargonid (Champions)
* Tudiya (Hunters)
* Adasi (Patrons)
* Erishum (Clerics)

### Babylonia

Led by Nebuchadnezzar (Prosperous Scholar).

**Bonus:**

* [All Cities] +1 Science/Year
* [All Cities] +20% Growth.

**Starting techs:**

* Trapping
* Administration
* Rhetoric

**Unique buildings:**

* Shrine of Nabu
* Shrine of Ishtar
* Shrine of Ereshkigal
* Shrine of Marduk

**Unique units:**

* Akkadian Archer
* Cimerian Archer

**Ruling families:**

* Kassite (Hunters)
* Chaldean (Artisans)
* Isin (Traders)
* Amorite (Sages)

### Carthage

Led by Dido (Cunning Diplomat).

**Bonus:**

* New Cities: +200 Civic
* Coastal Cities: +10 Gold Income/Turn
* Can hire mercenaries from tribes

**Starting techs:**

* Divination
* Trapping
* Aristocrazy

**Starting laws:**

* Primogeniture

**Unique buildings:**

* Shrine of Melqart
* Shrine of Astarte
* Shrine of Eshmun
* Shrine of Tanit

**Unique units:**

* Mahout (African Elephant)
* Howdah (Turreted Elephant)

**Ruling families:**

* Barcid (Riders)
* Magonid (Artisans)
* Hannonid (Traders)
* Didonian (Statesmen)

### Egypt

Led by Hatshepsut (Inspiring Builder).

**Bonus:**

* +400 Stone
* [All Cities] +50% from farm on river
* [All Cities] -25% for completed identical adjacent improvement

**Starting techs:**

* Ironmaking
* Stonecutting
* Labour Force

**Starting laws:**

* Primogeniture

**Unique buildings:**

* Shrine of Ra.
* Shrine of Osiris
* Shrine of Isis
* Shrine of Neith

**Unique units:**

* Light Chariot
* Kushiite Cavalry

**Ruling families:**

* Ramesside (Riders)
* Amarna (Clerics)
* Thutmonid (Sages)
* Saite (Landowners)

### Greece

Led by Philip II (Bold Commander).

**Bonus:**

* Unlocks Olympics
* [All Cities] +2 Culture/Year,
* [All Cities] -25% Cost for Settlers

**Staring techs:**

* Ironworking
* Stonecutting
* Drama

**Starting laws:**

* Primogeniture

**Unique buildings:**

* Shrine of Athena
* Shrine of Poseidon
* Shrine of Hades
* Shrine of Zeus

**Unique units:**

* Hoplite
* Phalangite

**Ruling families:**

* Argeads (Champions)
* Cypselids (Patrons)
* Seleucids (Patrons)
* Alcmaeonidae (Sages)

### Hitti

Led by Hattusili (Warlike Judge).

**Bonus:**

* All Cities: +2 Civics/Turn
* All Units: Can Remove Vegetation, Ignore Hill Movement Terrain Cost

**Starting techs:**

* Ironworking
* Husbandry
* Administation

**Starting laws:**

* Primogeniture

**Unique buildings:**

* Shrine of Tahrun
* Shrine of Arinnitti
* Shrine of Kamrusepa
* Shrine of Halki

**Unique units:**

* Heavy Chariot
* Three Man Chariot

**Ruling families:**

* Kussaran (Riders)
* Nenassan(Landowners)
* Zalupwan (Patrons)
* Hattusan (Traders)

### Persia

Led by Cyrus (Tough Hero).

**Bonus:**

* +50% Harvest Production
* [All Cities] Pastures: +0.5 Orders
* [All Cities] -25% Cost for Ranged Units

**Starting techs:**

* Ironworking
* Trapping
* Husbandry

**Starting laws:**

* Primogeniture

**Unique buildings:**

* Shrine of Atar
* Shrine of Mithra
* Shrine of Anahita
* Shrine of Tishtrya

**Unique units:**

* Palton Cavalry
* Cataphract Archer

**Families:**

* Sasanid (Riders)
* Mhranid (Hunters)
* Arsacid (Clerics)
* Achaemenid (Statesmen)

### Rome

Led by Romulus (Ruthless Tactician).

**Bonus:**

* +1 Fatigue Limit
* +50% exp for all units during combat

* [All cities] + 2 Training per year

**Starting techs:**

* Ironworking
* Stonecutting
* Polis

**Starting laws:**

* Primogeniture

**Unique buildings:**

* Shrine of Mars
* Shrine of Venus
* Shrine of Vulcan
* Shrine of Diana

**Unique units:**

* Hastatus
* Legionary

**Ruling families:**

* Julius (Statesmen)
* Claudius (Landowners)
* Fabius (Champions)
* Valerius (Patrons)