Culebra

*Based on an OC, made for fun*

The **Culebra** is a rare variant of the Cobra that only occurs under certain conditions.

## Obtaining

* Obtaining the Culebra is different from other rares because it isn't luck dependent, but rather, relies on a set of conditions to clear beforehand:

1. The player must be a Cobra and be at least 3/4ths the way through the tier for the rest of these requirements to count.
2. The player must enter the Volcano and Desert biomes at least once.
3. The player must swim in the Poison Lake.
4. The player must catch on fire and touch Ice before it extinguishes.

* Once the criteria has been set, it appears instead of the Cobra in the next respawn when the player reaches tier 8.

## Technical

* Spawns in the Desert instead of the Land biome, but doesn't take freezing damage in water sources outside the Desert(except for the Arctic's).
	+ Freezes and takes damage every 7 seconds in Arctic water sources. Taking damage 3 times in one source causes the player to turn into an ice statue for 5 seconds. Every 7 second interval in the water will do this afterwards.
* Can climb hills.
* 5% faster than the Cobra.
* Immune to the River current.
* Sluggish in water.
* Moves fast in Mud and Quicksand.
* Immune to poison.
* Like the Cobra, can hide in both large and small Hiding Holes.
* The Culebra has a pencil at its tail. By pressing or holding `W`/right-clicking, the player throws their pencil, briefly losing their tail hitbox for a second as they do so. The ability has 3 different kinds of usage and one alternative.
	+ The ability does the same amount to both prey and predators. Pencils cannot hit equivalents(and will go over them), but the ability will push back and stun any for 1 second if equivalents are too close to the player upon using.
	+ The pencil is a projectile, going over terrain except rocks. It will be destroyed upon touching Fire(not lava), whether or not it was organic. It passes under trees except for the upwards usage.
	+ With the exception of the alternative, all usages have a 13 second cooldown that reduces to 8 if it hits prey. This is cut in half for the amount of time the player has their pencil. The alternative's cooldown is 5 seconds.
	+ The player can grab their pencil 0.25 seconds after it lands or hits a target(upon touch). If their ability is ready but they lack their pencil, they will use the alternative. The pencil will automatically return after 22 seconds or 16 if it hit a target and is not collected.
		- The pencil lands besides Hills and Rocks.

### Forwards Usage

* This is the default ability when used on the ground or when other parameters aren't passed.
* The Culebra throws its pencil forwards a certain distance. Its distance and power depends on how long `W` or right-click was held. It does not stun.
	+ Pressing it throws it around 2.5 tiles away. It deals 0.25 damage.
	+ Holding for a quarter second or less(without pressing) throws the pencil around 5 tiles away, dealing 0.75 damage.
	+ Holding for at least half a second but less than a full second throws the pencil around 10 tiles away, hurting for 1.2 damage.
	+ Holding for a full second(ability will automatically fire at 1 second, no matter what) throws the pencil around 30 tiles away, and its speed is 25% faster than normal. It deals 2 damage and causes bleeding for 5 seconds afterwards, inflicting an additional 0.75 damage.
* While charging, the Culebra slows down by 50%, narrows its eyes, and takes 25% more damage. It will immediately stop if it goes under a status effect or is hurt.

### Backwards Usage

* This version is used while on a hill or in any terrain(such as Mud, Ice, etc.)
* The Culebra throws its pencil backwards 10 tiles by holding `W` or right-click for any amount of time(otherwise, performs the forwards uncharged variant). They slow down by 30% for 0.25 seconds. It stuns for 3 seconds and causes bleeding for 5 seconds, slowing the target down by 50% and lowering their turn speed. The pencil does 0.75 damage and an extra 0.35 with bleeding.
	+ The Culebra is not interrupted when hurt, but is by any other status effect.
	+ The pencil returns in 7 seconds if it hits a target and in 4 seconds if it doesn't instead of the usual 22 and 16.

### Upwards Usage

* This version is used if the player is under a tree or by double-pressing the Run key anywhere.
* The Culebra throws its pencil mostly upwards, inflicting 2 damage and flying a total of 7.5 squares. This variant grounds flying animals(if they are holding prey, it is launched far) and goes over trees. It knocks animals off trees, stunning them for 3 seconds. Animals(either on a tree or flying) are dealt another 0.5 damage upon hitting the ground.
	+ Instantly kills Pigeons.
* The pencil flies in a parabolic arc, capable of hitting animals essentially right in front of the player on the ground but not otherwise. If it hits a target on the ground, they bleed for 3 seconds instead.

### Bite

* This is the alternate ability used only if the ability is ready but the player lacks their pencil.
* The Culebra leaps forward with a single `W` or right-click, poisoning the target and pulling them backwards for 5 seconds. Deals 0.25 damage per damage tick every second. The poison lasts until the target drinks at least 25% of their bar in water or eats at least 20k XP in food.
	+ The player can release their target by pressing the button again, and do so when hurt or under an effect.
* The Culebra can drag targets into hiding holes and can harm them there. If they kill them while in the hole, the player advances to the next stage.