KERKOIDEN

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A smaller species from the Expansion Region, the Kerkoidens are aggressive and cunning beings who often have someth ing to prove. Excellent traders, ski lled politicians, and creative mi li tary commanders, Kerkoidens are known as formidable opponents, a reputation they prove is well-earned during the Clone Wars.

Xenobiologists from the University of Sanbra believe that the Kerkoiden species descended from quadruped predators that hunt on the savannahs and in the jungles of Kerkoidia. Much of the Kerkoiden physiology seems to support this claim, including their hunched posture, long snout, claws, and jutting teeth . Additionally, Kerkoiden aggression seems to be consistent with the predatory instincts of their ancestors, lending credence to this theory of Kerkoiden evolution.

The Kerkoiden species as a whole has fought to evolve beyond their predatory ancestry and prove to the galaxy that they are sophisticated and civilized . Many Kerkoiden nobles pride themselves on superior breeding and also on being refined and sophisticated enough to rub elbows with the galaxy's elite on Coruscant. Of course, this also leads to elitism among the Kerkoidens, which does the species no favors on the galactic scene.

**Personality:** The Kerkoidens have shifted many of their cunning predatory instincts over to the social arena, becoming savvy politicians on a galactic scale. Most Kerkoidens are pushy if not outright aggressive.

They are regard everyone with suspicion, and expect deception from their political and social rivals. Additionally, many Kerkoidens would like to believe that their people are more evolved and sophisticated than their heritage suggests, leading them to be both elitist and arrogant at times.

**Physical Description:** Kerkoidens are hunched beings with rough skin that ranges in hue from green to dark blue. Their bodies stil l show signs of predator physiology, namely their long claws and jutting teeth. Kerkoidens have tall, slender heads with long snouts and narrow eyes.

**home world:** The Kerkoiden species hails from Kerkoidia, a world covered in tall, grassy savannahs and thick swamps in the Expansion Region, specifi cally in the Kira Sector just off of the Harrin Trade Corridor.

**Languages:** Kerkoidens speak Kerkoidese and Basic.

**Example Names:** Dram Bothren, Var Cashral, Ph eel Hoshar, Whorm Loathsom.

**Adventurers:** Kerkoiden adventurers gravitate toward classes where they can freely exhibit their aggressiveness or demonstrate their sophistication. Soldiers are common. Kerkoidens also make excellent nobles, using their wisdom and cunning to talk circles around their opponents. Kerkoiden scoundrels take pleasure in throwing a proverbial hydrospanner into their opponents' plans, sowing discord and shattering enemy organization. Kerkoidens who learn to temper their aggression with wisdom might also become Jed i.

**KERKOIDEN SPECIES TRAITS**

• • Ability Modifiers: -2 Constitution, +2 Wisdom. Though less hardy than other species, Kerkoidens are devious and cunning.

• • Medium Size: As Medium creatures, Kerkoidens have no special bonuses or penalties due to their size.

• • Speed: Kerkoiden base speed is 10 meters.

• • Predator's Heritage: Despite their stature, Kerkoidens are descended from predatory beings. Kerkoidens gain a +2 species bonus on damage rolls against a target that has been damaged since the beginning of the Kerkoiden's last turn.

• • Social Cunning: Kerkoidens may use their Wisdom modifier in the place of their Charisma modifier for determining their ski ll bonus on Deception and Persuasion.

• • Automatic Languages: Basic and Kerkoidese.