Realm of Serpents

### Owned By

Owned by the admin team (J-Haskell, GlowingLoudly, MetaphysicalMonsters, ColdfrontDrawz, Moonjelli and Windpaw).

### Official Website

https://realmofserpents.weebly.com/

Realm of Serpents (RoS) in an ARPG that takes inspiration from RP groups, focusing more on character development and events in the setting rather than gaining points or common activities like hunting or breeding.

The group is run primarily on Discord, with some sections using DA for submissions, and hosts all group information on its weebly site.

## World & Lore

RoS takes place within the pre-established setting of "The Realm": the continents of Theavia and Cyr, each of which is inhabited by distinct human and dragon cultures with their own unique history, beliefs, and practices. These cultures each have their own challenges and flaws to overcome which are highlighted in large story events that allow the players to shape future events that occur further down the line, such as affecting who might become king or potentially causing a country to crumble entirely.

The Realm has several dragon species; the darklings, who are nocturnal and dwell in underground caverns; the fireworms, who live on a tropical, volcanic island in the far south; the moonvipers, a species of serpentine dragons who call a river delta home and live harmoniously with the humans they share their lands with; the sundrakes, who dwell in mountains blanketed in rainforests and live on the iron fist of their current King, Tigerlilly Tyr; the springsingers, the smallest of dragonkind, who live in a number of small colonies in the rainforests of Cyr; the stormheralds, a species of desert-dwelling dragons who have industrialized using their innate ability to breathe lightning; the tidekeepers, nomadic ocean-dwelling manta-ray dragons; and lastly the windwyrms, a species of avian dragons whose culture is "might makes right" and extremely hostile to outsiders.

There are also a number of human cultures; the Dutorians, a peaceful kingdom in the far north that recently weathered a war with a longtime enemy; the Merosians, a nation of wealthy traders and sailors; the Hovellians, a nation divided under the rule of three Warlords that recently lost a war with Dutoria; the riverlanders, a people who share their land and homes with the moonvipers; the Ironbrookians, who live in mountaintop cities and are tied with the stormheralds as the most advanced society in the Realm; the Padwellans, a nation with a deep spiritual connection to their marshy homeland that was once conquered by their western neighbours; and lastly, Xocrium, a nation of knights and dragonslayers with longstanding rivalries with their neighbours.

RoS also has several established types of magic; runesmithing and alchemy, which draw upon the materials used to make them for their power; Harvest Magic and Necromancy, which require a live sacrifice to fuel their effects; familiars, a race of strange creatures that resemble living statues and may form a 'bond' with humans, allowing them and their companion to manipulate an element such as fire or water; and lastly the far more nebulous "True Magic", which has long left the world and in modern times few have any idea what it may have truly been capable of.

## Group Structure & Activities

RoS is primarily run over on Discord, with some functions using DeviantArt; you will need an account on both to join.

There are no genetics or breeding systems in RoS; the group focuses on sentient dragons and human characters and time passes 1:1 between RoS and real life, so a system like that would be awkward to incorporate. Instead, each human nation/dragon species has typical traits that you can design around, rather than any system of genotypes or marking ranges/etc - you get a lot of creative freedom in designs and there are items you can earn through a group currency called "Bits" to get even more options in designs.

Bits are earned by drawing/writing about official group characters - they can be your own, group NPCs, or ones that belong to other players - and can be exchanged for mutations (such as extra eyes/wings), special abilities for your characters, and other fun rewards.

**Currently the main avenues of activity are as follows:**

* Creating characters & developing their relationships with others.
* Participating in official group events & challenges.
* RPing with other player's characters.

**The admin team is currently working on adding:**

* Quests & Mini-Quests
* "Story Mode" - a D&D-style addition to the group where characters will go on quests, earn experience points and level up, etc.
* Crafting - brewing potions, crafting runes, making weapons/armour, etc.