recursal/Fanatic-Fandom huggingface dataset:
Mysterious faction elite commander

A figure clad in black armor draped with an orange cloak appears to be a leader in the mysterious faction.

### Pursuit over Pryzonis

He was aboard one of the shrike ships that attacked the Valiant as it fought to leave Pryzonis. He tried to jump across the Valiant's gravity plane to board it, and was carried to Bral along with the party by the Cube of Portage.

Moments after the party experienced visions and arrived at Bral, he spoke to them telepathically, telling them he had a vision as well:

> “So... it is indeed the Key you carry. You may have escaped the exile world, but you can’t hide for long, adventurers. The Key has shown me the future. It has shown me my fate. It has shown me your deaths... by my hand.”
>
>

He then made a fist, killing his comrades with the shadowveil and opening an oval-shaped portal of spinning red fire and electricity that pulled him through, away from Bral.

### Attack on Bral

During the Battle of Bral he landed on the Rock and tried to board the A.C.S. Valiant, and engaged Bralian guards to try and advance onto the ship.

When the party intercepted his forces and fought back, his visor and one of his gauntlets were damaged. He ripped them off, revealing two long spindly hands of sickly white-green skin that seemed to unfurl out and a long white-green neck that unfurled to reveal a lizardlike head ridged with protrusions and dominated by two huge black eyes. He said:

> “At last. The exiles -- you've come. It's time to take what is mine. It's time to take the Key.”
>
>
Actila

Actila is a minor goddess, and a deity of music.

After a battle between her forces at Actilon and the mysterious faction, her avatar in the Astral Plane was severely injured or killed. As a result, all music ceased to function in the vicinity of Actilon. Singing would be so off-key as to be offensive to the ears, and attempting to play an instrument would end in some sort of failure, like the strings of a lute breaking. Within a day, however, music began working again.

She is an ally of Moradin.

Her cult has a temple on Bral, the Temple of Actila.
Quests

### Quests Offered

* **Find the Keys**: Five powerful artifacts known as the Five Keys hold the key to the fate of the galaxy. *(1 of 5 obtained)*
* **Secure the Cube**: Deg Torvath has asked you to bring the Cube of Portage to Starcastle Theta, the Coalition's northernmost outpost, 50 billion miles to the galactic south of Pryzonis. *(20 billion of 50 billion miles traveled)*
* **Chart the Stars**: Elmandar on Bral will pay you royalties on map sales if you are able to map uncharted regions of the Blood Stars or Unknown Stars.
* **Decipher Ancient Vessic**: How to read ancient Vessic script is a long-lost secret, taken by the Vessic Empire to its grave. Discovering one of the last Vessic libraries could be helpful in deciphering it.
* **Secret of the Music**: After the avatar of Actila was killed, silencing all music in the sector, music abruptly returned a day later. There may be a secret behind this...
* **Explore the Mines**: The Adventurer-Antiquarians will give you a Wildspace Orrery if you go into the Ketra Pit Mines, explore, and recover some artifacts, without killing any guards or miners.
* **Find the Fugitive**: Taldon at the planet Brynn's Hope will pay you 5000 gold for bringing in the fugitive mage Feynik Fanfarkiv dead or alive. She was last seen in the Astral Sea south of Bralspace.
* **Serve the Company**: The Far-Vassalages Excavation Company has offered to pay you handsomely for keeping their unruly workers in line and defending the Pit Mines from the Adventurer-Antiquarians.
* **Save the First Mate**: Captain Glimmerhook has asked you to break Belva Barlow out of the Ketra Pit Mines.
* **Prevent a Cagliaran Civil War**: Peldori and Phylifera have asked you to find a sea elven Star Manta in the Cagliari System, and help the sea elves keep peace on Cagliari.

### Quests Completed

* **Bust Deg Out**: Deg Torvath has been captured by Bralian forces! To free him, you will need to infiltrate the dungeon below the Donjon.
Scarp Borbo

Scarp Borbo is a human officer in the Bral Perimeter Fleet.

He is friends with Maya, the proprietor of the Rockrat, and known for getting extremely drunk there. After arriving on Bral, the party charmed him and made him act as a tour guide for them. After he gave them a tour of the Low City, they got him drunk at the Rockrat and Maya promised to get him back to his barracks in the Donjon.
Ketra

Ketra is a planet in the Bralian system. It is a mining planet that has been blown apart and strip-mined for centuries due to the valuable visorium deposits within its crust.

### History

Ketra has been half blown apart, with a magma core exposed to open space and floating bits of the planet suspended around the exposed area of the planet's crust. Long ago, said Virta, it is believed that dwarven miners under the employ of King Gloringraed used magic to blow the planet's hard outer crust apart to get at the valuable visorium that lay within. Their human successors continued strip mining the planet, carving great rectangles into its crust to get at the valuable material, a nonmagical but valuable glowing mineral that could enhance vision when made into a visor or be used as lighting. Scaffolding hung from these slices, and small lights indicated the activity of miners working along the pit mines. Ships occasionally ferried miners and visorium ore back and forth from the mines.

A large chunk of rock from the planet suspended with cables tied to hooks drilled into the rock. On it a fortress has been built with a large dock. The Bralian Second Fleet is usually docked at Fort Ketra, but after it was destroyed prior to the Battle of Bral, the fort lay empty.

Below the empty fort is the planet's single tiny town, the spaceport of Ketratown, standing opposite the mining pits. The Prospect Road running through it leads out of town toward a mining base at the edge of the pits. Its buildings are constructed of sandstone slag, a waste product of the mining process.
Mysterious faction

The mysterious faction is an unknown organization, believed to be Neo-Vessics.

They were hunting the A.C.S. Valiant with a warship, shrike ships, skiffs, warriors, elite warriors, and an elite commander. They seem to be after the Cube of Portage.

When the party escaped to Bral by using the Cube, they received evidence the party had gone to Actilon. They attacked and injured or killed the avatar of Actila, and then headed to Bral.
Temple of Actila

The Temple of Actila is a temple in the Temple District of Bral devoted to the goddess Actila.

After Actilon was attacked by the mysterious faction, a riot broke out in front of the temple. The clerics inside had lost their connection to Actila and could not fulfill promised healings and other services.
Parthenian Empire

The Parthenian Empire is an interstellar state in the North Quadrant. A large segment of the North Rim Trail intersector trade route runs through it.

### Planets

The Empire exerts control over a wide swath of the Astral Sea at the North Quadrant's rimward edge, including:

* Parthenon, the capital world and seat of the Parthenian Emperor
* Phormaic
* Sandsea
* Bastil
* Dat Tachton

### History

Parthenian control over its area of space seems to extend far back in history and extend beyond the Empire's current borders. According to the book Pirates of the North Quadrant, ancient clay inscription tablets with Old Parthenian heiroglyphic writing dating back to the pre-Vessic era have been found ruins on Caravanserai.

In 321 AV, the weakened Parthenian Empire nearly fell in a devastating vampirate raid on Parthenon.

In 1136 AV, Parthenian Adjunct Trade Minster Scra Kacedon was on the planet Ketra searching for adventurers to direct them toward Parthenon to meet with the Parthenian Emperor, who wanted to hire mercenaries for a secret quest.
Visorium

Visorium is a valuable but mundane mineral. It glows in various colors. It can be used to make eyewear that enhances sight, called 'visors', or glowing signs.

It is frequently found on Ketra, and successive governments in control of the Bral system have gradually destroyed Ketra to get at its valuable visorium deposits.
I. Arlan Durrandon

**I. Arlan Durrandon** nam-ı diğer **İntikamcı Arlan**, Durrandon Hanedanı'ndan Yüz Krallık Çağı sırasında hüküm süren bir Fırtına Kralı idi.

## Tarih

Arlan, Fırtına Krallığı'nın sınırlarını Karasu Nehri ve Mander'in kaynağına kadar genişletmişti. Küçük küçük torunu III. Arlan Durrandon ise Nehir Toprakları'nı krallığa katacaktı.

## Notlar ve referanslar

1. ↑  *Buz ve Ateşin Dünyası*, The Riverlands.
2. ↑  *Buz ve Ateşin Dünyası*, The Stormlands: Andals in the Stormlands.
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Battle of Bral

The Battle of Bral was a space battle over the asteroid city of Bral between the Bral Perimeter Fleet, warships of the mysterious faction, and at least two other unknown fleets aiding Bral, that occurred on the second to last day of 1136 AV.

### Prelude to the battle

After the mysterious faction attacked the A.C.S. Valiant over Pryzonis, the party used the Cube of Portage to teleport to Bral, taking several enemies including the elite commander with them. He escaped by using a portal to slip away. Afterward, the mysterious faction received faulty intelligence that the party had traveled to Actilon. They attacked and defeated the avatar of Actila, and then, not finding the party, sped toward Bral.

Meanwhile, Deg Torvath, the party's spelljammer, had been detained by the Bralian military. The party snuck into the underground complex below the Donjon to bust him out. According to a map of the star system found by the party, several Bralian fleets were set to intercept the faction's warships, but the warships seem to have defeated them and advanced toward the Rock of Bral.

### The warships arrive

The rock shook as the ships arrived and began to bombard the Rock. Squid ships and hammerships of the Bral Perimeter Fleet engaged enemy shrike ships in dogfights over the asteroid. Bralian monodrones buzzed over the city, repeating warnings for civilians to leave. The docks, packed with thousands of vessels who had come to Bral for its Victory Day celebration, became a chaotic mess of ships trying frantically to depart.

The party found Deg about to be sacrificed to activate the Bral dwarven citadel by Merchant-Prince Peyta Cosar. They snatched him away, so Peyta had one of her own troops thrown in to activate it. The citadel began to rise, crumbling the Donjon above, as Peyta's entourage and the party escaped toward the Temple district and began moving toward the Docks.

### Fighting on the docks

Above the city, the dwarven citadel became the focus of the enemy warships, and soon it began to crack and falter, and fall back toward the city.

Meanwhile, troops under the command of the elite commander identified the Valiant and landed at the docks, trying to board it. They were about to overcome the Bralian guard defenders to advance onto it when the party arrived and began to aid the defenders. As the elite commander managed to board, Deg took the helm of the vessel and began to take off from the docks.
Fortress world

One of the types of Vessic auxiliary worlds, fortress worlds were hidden worlds where the Vessic Empire built terribly powerful military installations.

Because they were dotted with ruins that indicated their auxiliary world name in Proto-Common, the mind-wiped inhabitants would often misinterpret the name, resulting in misreadings like Fortryzz 11 becoming 'Fortryzzii'.

They included:

* Fortryzzii, or Fortryzz 11
A Spelltastic History: A Kid's Guide to Spelljamming

* Hey kids! Let's learn about... spelljamming!
* It's not known who invented it - spelljamming ships over 15,000 years old have been discovered by archaeomancers. Amazing!
* Basic spelljammers can travel 100 million miles per day, but the fastest are known to travel up to 2 billion miles per day - traversing the width of an entire sector! Incredible!
* A ship can have more than one spelljamming helm aboard it, but only one spelljamming helm at a time can be used to control the ship. Huh!
* If a spelljammer tries to gain control of a ship by using a second spelljamming helm, a spelljammer duel ensues. They engage in psychic combat until only one controls the ship. Whoa!
* Spelljamming is an exceptionally dangerous profession. Spelljamming crew have a very short life expectancy. They can get ripped apart by an astral dreadnought, set upon by mind flayer pirates, or ripped apart by a spatiotemporal anomaly, screaming in infathomable agony during their last moment, which stretches into a thousand years of ceaseless torment due to time distortions. Woohoo!
* Spelljammers are so cool! Maybe one day, you'll grow up to pilot one too! Wowee!
Deg Torvath

Deg Torvath is a human male spelljammer helmsperson from Telra and a Lieutenant with the Allied Coalition of Worlds.

He was piloting the A.C.S. Valiant when it was attacked over Pryzonis and he was impaled on a wood plank when the Valiant crashed. The party healed him and vowed to help him escape with the artifact.
Vessic auxiliary world

Vessic auxiliary worlds were planets the Vessic Empire specially designated for a single purpose. They included:

* Fortress worlds, designated as military installations
* Prison planets, designated for exile of political dissidents
* Treasure worlds, designated for the safekeeping of tremendously powerful artifacts such as the Five Keys
Serenity Delphine

Serenity Delphine is an astral elf monk and skilled researcher from Pryzonis.

She is known to live by her own set of weird and wonderful rules, which makes her horribly, horribly awkward in social situations, so she tends to speak without really thinking through her words, invariably insulting others.

But she is willing to listen to every side of an argument before she makes her own judgment, always seeking to better herself.

I’ve been searching my whole life for the answer to a certain question.

When Torman used the Cube of Portage in Session 2, Serenity had a vision of the future:

* You see a Plasmoid. It says, "You're very close to what you've been searching for. What you need to do is...", and the vision fades to black.
The Donjon

The Donjon is a castle on Bral that serves as the headquarters of the Bralian military, including the Bral Perimeter Fleet.

Deg Torvath was detained for questioning there by Branta Thaldrom.

### History

The castle itself seems to have been built over many centuries, with three layers of handiwork.

At the base of the castle, there is an almost-completely-gone base layer of oddly smooth alien stonework, indicating a strange alien species once inhabited Bral.

The main walls seem to be of centuries-old dwarven stonework, indicating dwarves inhabited Bral for a while, long enough to construct much of what is now the Donjon.

There are also additional wings and fortifications and subpar patch jobs for holes in the walls done by human hands, work from human inhabitants since the reign of Cozar.
Blorgathus

Blorgathus was a beholder king who ruled over the Rock of Bral long ago.

He died and was buried in a tomb deep underground in the Rock, near what would become the Donjon, sometime before the dwarf king Gloringraed defeated the beholders of the Rock. His bones lied in a sarcophagus of alien purple stone, and his eye was shrunk and encased in a crystalline orb, becoming the Shrunken Eye of Blorgathus, and across the entrance to the tomb was cut a chasm to Bral's lava core, disguised by an invisibility illusion to trap groundbound intruders.
Session 10: Escape from Bral

It is the morning of the 2nd to last day of the year 1136 AV.

### Escaping the Docks

As a battle between the dark ships and the forces of Bral raged overhead, the party made it onto the Valiant. Deg, at the spelljamming helm, pushed away from the enemies at the docks, leaving only the elite commander aboard with the party and their allies. The ship made for the edge of the air envelope as the battle raged around, and squadrons of squid ships, hammerships, and shrike ships locked in aerial dogfights with one another careened by, intermittently bombarding the deck or breaking apart and impacting the ship.

The party engaged the enemy warrior in battle on the deck of the Valiant as Deg made for the edge of Bral's air envelope. He seemed to be an uncommonly skilled spellcaster, able to knock the party back in a circle around him, summon a giant wall of fire, and shoot many magic bolts and missiles at once. He could cast a spell from each of his several hands, their sickly-white, scaled-skin fingers emerging from where his gauntlet had been ripped off his dark armor. This scaled skin also seemed to be resistant to many types of nonmagical damage. At one point, he claimed to be thousands of years old. In the course of the battle, an invisible disc was revealed to be orbiting his head. It could not physically travel further than one foot from him.

As the battle continued, allies arrived. A fleet of Great Bombards crewed by giff came out of spelljamming speed from the galactic west, turning their immense guns on the dark ships, distracting them from the obliteration of Bral. A fleet of githyanki space galleons and star lancers emerged from spelljamming speed from the galactic east, fanning out to engage the enemy shrike ships and landing on the deck of the Valiant to assist the party.

As the ship reached the air envelope, the party finally defeated him, slicing off his long, thin head, soaking the deck of the ship in his blue blood. In Razznoff's hand's, the severed head spoke its last words "You haven't seen the last of me, exile!" a moment before draining of life. At the moment of his death, the floating disc winked out of existence.

Only seconds later, the dark ships turned in unison away from Bral to pursue the Valiant. The githyanki departed to rejoin the battle, and with the party, two Bralian guards, and remaining Virta Harrowthorn aboard, Deg jumped to spelljamming speed away from the Rock.

As the battle disappeared behind them, the party discussed what to do next. They resolved to make several zig-zagging jumps around the Wildspace system, to make it more difficult for the dark ships to follow them, and then head south, toward the world marked 'Ketra' on their map of the system, currently in the southernmost position in its orbit around the Bralstar.

Virta suddenly looked up and told them they have a new problem: "We are being scryed..."
Session 15: Into the Library

It was late morning, relative to Ketratown, on new year's eve of the year 1136 AV. On the other side of the tiny planet Ketra, at the Ketra Pit Mines, it was nighttime.

#### Defeating the guards

After a pitched battle, the party finally managed to trip Feln Brutehorn, sending him tumbling toward the planet Ketra's molten core. The last living thri-kreen immediately surrendered. The party took him hostage and went into the cave uncovered by the FarVEC miners.

### The library antechamber

The party moved into the antechamber. At the end of a long hall was a circular chamber carved into the stone of the planet's crust. A massive bas-relief carving at the far side of it showed a six-legged Originator holding a circular space, as if meant to contain a disc with six slices. Six circles were laid out in front of the carving, each glowing from the floor.

As they walked into the room, the party heard a tune in their heads. Stepping on the circles, they seemed to emit a musical note. After some experimentation, they managed to step on the notes in the correct order to play the tune they'd heard, and the bas-relief wall began to retract upward, revealing a passageway.

### The library main hall

As the party entered the main area of the library, they were greeted by the sudden appearance of what appeared to be a construct in the shape of a goblin. The construct introduced itself as "the Peripheral Sentinel-Monitor designation number Zero Two".

The party had a short conversation with the Monitor:

* It was built by a people it referred to as its "Creators", who ruled the galaxy over ten thousand years ago.
* They had given this form the shape of goblin, one of the favorite "Lesser Beings" of the Creators.
* Ten thousand years ago, the Creators "achieved the Ascension during the Sixth Alignment".
* The location they had broken into was once a library, but after the Creators' Ascension, it was "converted from an archival facility to a permanent High Treasure containment facility".
* The Monitor's purpose now is "to guard the Second High Treasure, permanently consigned to the planet Treasure Two."
* It was given the task of guarding the Second High Treasure for all eternity by one of Those Who Chose to sacrifice their Ascension for the good of the collective.
* As well as Those Who Chose, another faction remained, known as Those Left Behind. They are known to hunt the High Treasures, and the Monitor is tasked with preventing their obtaining it.
* If the Monitor fails in this task, it says, the multiverse will be destroyed.
* Prior to the Ascension, Those Left Behind were exiled by the Creators and forbidden from participating in the Ascension. This is because they wanted to take vengeance on the Lesser Beings after their Ascension, while the Creators did not.

### The vortex room

The

The party took a short rest while Varec deciphered the scrolls.
Miscellaneous races

This page collects races of characters encountered by the party who are unnamed or not important enough for a page yet.

* Tall three-eyed being with a head like a muskox, in a Donjon Depths prison cell
* Giff, in a Donjon Depths prison cell
* Pink alien with thin legs and odd facial proboscises, in a Donjon Depths prison cell
* Duergar, in a Donjon Depths prison cell
* Lanky green alien, in a Donjon Depths prison cell
* Tall white-green alien with long neck and many arms, the elite commander
Bral Perimeter Fleet

The Bral Perimeter Fleet is a military force of spelljamming ships charged with protecting the space borders of Bral. It is led by Commander Branta Thaldrom.

In Session 3, it detained the Valiant after it arrived at Bral, and hauled off the wreck of the shrike ship brought with it. Its soldiers then took Deg Torvath to the Donjon for questioning.

### Strength

* At least 1 Hammerhead Ship
* At least 2 Squid Ships
* Commander Branta Thaldrom
* Officer Scarp Borbo
* A blink dog trained to sniff out contraband
* A Modron monodrone trained to recite warnings to unauthorized vessels
Star Anise

Pirate "Star" Anise (born Cinnamon Bun, a name she hides) is a harengon sorcerer from the Crystal Tides in Pryzonis.

She has a big family with lots of sisters, one of whom is named Cardamom. Her uncle ran a museum of curiosities, so she spent a lot of time in the map room.

Once, she took one of the maps of one of the other islands in the chain, the one with the pirates and treasure, to try and go there, but got caught and was forced became a navigator for Crystal Tides' ships. Now she works for the pirate nation, aiming to acquire advanced weapons and technology.

When Torman used the Cube of Portage in Session 2, Star had a vision of her future:

* You see a Thri-kreen. It is telepathically speaking to you. It says, "Ah, I know where you can find one of those. First, you need to...", and the vision fades to black.
Neo-Vessic

The Neo-Vessics are members of dissident factions that claim to be the successors of the Vessic Empire and aim to resurrect it. The Coalition and Bral both consider them enemies.

According to Branta Thaldrom, their claims are ridiculous, because most of them are ragtag groups of pirates and brigands who cause trouble but don't have many resources, such as well-equipped soldiers or powerful fleets.

Neo-Vessics who have committed piracy and other crimes are publicly executed during Bral's Victory Day celebrations.

### Known Neo-Vessic Factions

* Mysterious faction
* New Vessic Front
* Order of Revanchist Vessicism
* Heirs to the Empire
* Vessic Crusader Legion
Feynik Fanfarkiv

Feynik Fanfarkiv was a mage who performed dangerous experiments with ooze enlargement.

She was wanted by authorities for a catastrophe on Northrim IV where a giant ooze enveloped an entire town.

A wanted poster on Ketra read:

* WANTED: FUGITIVE from JUSTICE
* Feynik Fanfarkiv, a most treacherous Ooze Summoner
* For the Negligent Killing of an Entire Town on Northrim IV
* Her cursed Experiments in Ooze Enlargement
* Did cause scores of Innocents to become lethally Enveloped
* REWARD: 5000 GOLD DEAD OR ALIVE
* Last Sighted: Heading south from Bralspace
* Deliver to Taldon at Brynn's Hope to receive Reward
Varec Spinecrush

Varec Spinecrush is a hobgoblin graviturgy wizard from Pryzonis.

Varec comes from the Spinecrush family of Hobgoblins, which are traditionally a clan of warriors and fighters. Varec, however, is the black sheep of the family that was always more into academics. He is pursuing his PhD in basically fantasy physics, doing research in gravity and its manipulation through magic.

He is currently in his third year of the program, he is on research leave to gather data and learn in a way that can't be done through books. His goals are to figure out new ways to mess with gravity through and share his learning, and also to finish his schooling and become an incredible wizard and professor.

When Torman used the Cube of Portage in Session 2, Varec had a vision of the future:

* You see an elaborately dressed elf man. He smiles down at you. "Hmph," he says. "That’s a neat trick. But let me show you a better one…", and the vision fades to black.
Mysterious faction warrior

The lowest-level troops of the mysterious faction seem to be warriors with leather armor and exotic iron helmets. They are overseen by elite warriors.

They wield light crossbows and swords. Like elite warriors, they seem to be enchanted with magic that causes them to turn instantly to ash if their identity would be revealed (such as if their helmet was removed or knocked off) or if someone touches them with the intention of revealing their identity.
Kindori polo

Kindori polo is a game where participants ride around on the backs of kindori space whales and try to hit a ball in a goal.

The crimelord Cel Carconis is said to host kindori polo games to celebrate Victory Day in the Carconis System. They are known to be supremely dangerous and involve the deaths of many participants.
Latex Watermelon Cat

The Latex Watermelon Cat is a feline creature found in the Changed: Minecraft Mod game. It is known for its high land speed, but its ability to swim is severely limited, and it drowns more quickly on land. Defeating the Latex Watermelon Cat results in the drop of Latex Base. It is also one of the Gendered Variants in the game.

In order to spawn the Latex Watermelon Cat, players must be in a jungle biome. As a Transfur Variant, the Latex Watermelon Cat is the weakest in the water, but the fastest on land. It has slightly increased frostbite resistance, greatly increased land speed, and can scare away creepers. However, it suffers from poor swim speed and air capacity.
Maryl Sildis

Maryl Sildis is the owner of the Tipsy Tarrasque.

Shortly before the attack on the Valiant, she offered each party member a flagon of mead if they introduced themselves, and then offered a bounty of 20 gold per party member plus free mead for life if they found Gilderval Callistran.

After the attack, she stayed in Talrid to repair her damaged tavern.
Five Keys Wiki

### Sessions

* Prologue
* Session 1: The Crash
* Session 2: The Artifact
* Session 3: The Rock of Bral
* Session 4: Repairs & Research
* Session 5: Stop the Music
* Session 6: The Tomb & the Cavern
* Session 7: Into the Donjon Depths
* Session 8: The Citadel
* Session 9: The Breaking of Bral
* Session 10: Escape from Bral
* Session 11: Arrival at Ketra
* Session 12: Plotting the Heist
* Session 13: The Ketra Pit Mines
* Session 14: Battle of the Pit Mines
* Session 15: Into the Library
* Session 16: The Library Archives
* Session 17: The Seventh Alignment

### Party

* Locke
* Menny Dörgés
* Star Anise
* Razznoff
* Serenity Delphine
* Torman Skyforger
* Varec Spinecrush

### People

* Category:People of Pryzonis
* Category:People of the Coalition
* Category:People of Bral
* Category:People of Carconis
* Category:People of Cagliari

### Locations

* Category:Planets
* Category:Locations on Pryzonis
* Category:Locations on Bral

### Species

* Category:Aarakocra
* Category:Autognomes
* Category:Beholders
* Category:Braxats
* Category:Cagliarans
* Category:Dohwar
* Category:Dwarves
* Category:Elves
* Category:Fiends
* Category:Flumphs
* Category:Genasi
* Category:Gnomes
* Category:Goblins
* Category:Half-orcs
* Category:Halflings
* Category:Harengons
* Category:Hobgoblins
* Category:Humans
* Category:Lizardfolk
* Category:Loxodons
* Category:Plasmoids
* Category:Scyphazans
* ...and various others

### Professions

* Category:Academics
* Category:Archaeologists
* Category:Bards
* Category:Bounty hunters
* Category:Corporate bosses
* Category:Craftspeople
* Category:Diplomats
* Category:Merchants
* Category:Military people
* Category:Outlaws
* Category:Pirates
* Category:Rulers
* Category:Security
* Category:Shipwrights
* Category:Tavernkeepers

### Major factions

* Mysterious faction
* Allied Coalition of Worlds
* Bral

### Ancient factions

* Originators
* Vessic Empire
* Galactic Rebellion

### Magic

* Category:Magic items
* Category:Spelljamming ships
Mysterious faction elite warrior

The mysterious faction deploys elite warriors to oversee their warriors and tackle exceptional threats. They are armed with heavy armor, a spear, and a light crossbow.

Like warriors, they seem to be enchanted with magic that causes them to turn instantly to ash if their identity would be revealed (such as if their helmet was removed or jostled) or if someone touches them with the intention of revealing their identity.
Far-Vassalages Excavation Company

The Far-Vassalages Excavation Company, also known as **FarVEC** or simply **the company**, is a joint-stock company headquartered in Bral. They operate mining sites across the Bralian Vassalages.

### Reputation

FarVEC is notorious for its ruthlessness and for mistreating their miners. They often clash with local archaeologists on worlds they operate.

### Ketra operation

On Ketra, FarVEC operates a towering Regional Office in Ketratown and controls the Ketra Pit Mines, giving it a monopoly on the visorium mining industry on Ketra. With the Bralian military mobilized away from the planet after the Battle of Bral, the company is by far the largest paramilitary force on the planet, mostly composed of thri-kreen mercenaries, and seems to basically run the place. The tower is guarded by many thri-kreen and miners and mine supervisors stream in and out. Above the parapets, the Director watches, surrounded by mine supervisors and thri-kreen guards. Townsfolk refer to him as the Director. There is a long history of conflict between the company and the Adventurer-Antiquarians, and in fact tensions have flared recently over rumors of a discovery of some new ruins that the company will not allow the antiquarians to access.
Gloringraed's Tomb

Gloringraed's Tomb is the burial site of the dwarven King Gloringraed, who once ruled Bral. It is deep underground, cut into the rock of the asteroid.

A monumental stone marker lies above the king's final resting place. This inscription is on the marker:

*H're lies King Gloringraed the Gouger, whom cleans'd this celestial stone o' th' foul ab'rrations what defiled it*

It is adjacent to the Battlefield Cavern, which was once sealed with dwarven magic, hinted at with the following inscription over the doorway to the cavern:

*His final foe lies lock'd away below. Shouldst ye seek t' face it, ye shalt speak th' odious name o' its wretch'd kind.*

Tomb robbers had at some point broken the door to the tomb from the Dwarven Tunnel, taken valuables inside, and vandalized the stone. The party broke the seal to the Battlefield Cavern by uttering the word "beholder" in Dwarvish.
Shadowveil

The Shadowveil seems to be a magical effect that can almost instantly dissolve a person into ash.

When the party was attacked by the mysterious faction at Pryzonis, its warriors seemed to be imbued with a curse that activated the shadowveil if their identities would have been revealed, such as by the removal of their helmet.

When the party teleported to Bral, the mysterious faction elite commander activated the shadowveil on his own troops before escaping.

When Branta Thaldrom was told of these events, his reaction was skepticism and disbelief. The shadowveil, he said, was magic of the Vessic Empire, and not something Neo-Vessics would be able to master.
Gilderval Callistran

Gilderval Callistran is a divination wizard belonging to an unknown race of small folk.

He was called by portents of the future to the Spikemaze shortly before the attack on the Valiant. Maryl Sildis, concerned for his safety, offered the party a bounty to find him. They found him in the Spikemaze, and he left before the party took the A.C.S. Valiant into space, saying he was off to investigate questions that need answering.
Kelchormelan eyedust

Kelchormelan eyedust is a softly glowing shimmering red dust, the product of grinding down certain psychoactive crystals that grow inside a megakindori's crystal gland. It is a potent narcotic that miscreant youngsters often refer to with the slang terms 'kelch' or simply 'dust'. It inebriates and enhances abilities for an hour, but using it carries a risk of permanent damage.

A Pouch of Kelchormelan Eyedust has 1 charge. When its charge is expended, it becomes a mundane pouch. As an action, you can attempt to sprinkle the dust from the pouch directly onto one of your eyeballs, which requires succeeding on a DC 10 Dexterity check. If you fail, you blink all the dust away.

When you sprinkle the dust into an eyeball, roll 1d10.

On a 1, you are afflicted with a random effect from the Short-Term Madness table and your maximum health is permanently reduced by 2 HP.

On any other result, for the next hour, you gain a +1 bonus to attack and damage rolls and a +1 bonus to Persuasion and Intimidation checks, but lose 1/4 of your movement speed (in increments of 5 feet, rounded down). The dusted eye also glows red, which may attract the attention of law enforcement keen to detain degenerate kelchers; when interacting with law enforcement the Persuasion bonus is inverted (-1 instead of +1).
Natural philosophy

Natural philosophy is the idea that certain principles of the natural world are distinct from magic, and should be studied and understood independently of magic. Natural philosophers perform experiments regarding natural phenomena like gravity.

It is mocked and reviled by much of the magical community.

The Natural Philosophy Society is a learned society with a campus on Bral that studies natural philosophy.
Caring for Your Space Guppy: A Step-By-Step Guide To Keeping Your Miserable Pet Alive, Barely

The common space guppy is easily among the very first astral fish species to be kept by humans as a pet. If there is a starborne species deserving of the title “the people’s fish,” this is the one.

While scores of domesticated varieties, developed by highly dedicated breeders, have emerged over the millennia the iconic space guppy remains instantly recognizable even to those who have never owned an aquarium.

Still, despite their longstanding (traditional, even) use as an ornamental fish, and the countless volumes written about them, the needs of the space guppy remain misunderstood.

Many new pet parents view the space guppy as a low-maintenance pet with minimal needs.

But space guppy require an understanding of basic fishkeeping and have specific needs that need to be met in order to thrive.

Space guppies are technically omnivorous, eating almost anything you throw at them, but not all foods are equal here.

Space guppies benefit most from a high carb-to-protein content food. Stick to a quality, specially formulated space guppy diet with occasional “treats” in between.

And don’t overdo it!

Beyond voracious, space guppies simply don’t know how to stop eating and will harm themselves if presented with too much food. Overfeeding can also foul your spelljammer's air and harm your space guppy.

You should only feed your fish what they are able to consume in 2-3 minutes, once or twice a day.

Following the above guidelines and sticking to top-shelf equipment and foods, you will find that maintaining your space guppy’s health is not as hard as you thought. In truth, if reared in an environment that meets its particular needs, your space guppy just might outlive you.
Megakindori

A megakindori is some sort of spaceborne creature, seemingly similar to the whale-like kindori, but larger.

According to *Pirates of the North Quadrant,* during the Golden Age of Space Piracy in the Vessic Late Dynasties era, the great pirate fleet called Rogues of the Red Kindori anchored their spelljamming ships on the dorsal side of a rare red megakindori.

The dangerous drug known as Kelchormelan eyedust is the product of grinding down certain psychoactive crystals that grow inside a megakindori's crystal gland.
Attack on the Valiant

The attack on the Valiant was an incident that occurred over Talrid and the Bristlequill Range on Pryzonis.

The mysterious faction warship was firing beams of green magical energy at the A.C.S. Valiant. The Valiant, helmed by Deg Torvath, was on fire and crashing when it punched a hole in the Everfog and was sighted by the residents of Talrid. As it streaked over the village, an energy beam hit it, sending it careening deep into the Spikemaze.

Shortly after the crash, Deg sent a telepathic distress call heard by the party.
Scyphazan

Scyphazans were a jellyfish-like alien species that hailed from the warm tropical reefs of Cagliari.

The Scyphazans and the Cagliarans had always had an uneasy truce - the Cagliarians lived in the deep oceanic tunnels that criss-crossed the planet's core, and the Scyphazans lived in the warm tropical reefs at the planet's surface. Centuries ago, these tensions had boiled over into several protracted wars.

In 1136 AV, Peldori Starpetrel and Phylifera were beseeching mercenaries and adventurers to travel to Cagliari and help keep the peace intact, for tensions were now rising again. The Oracle of Cagliari, it was rumored, had made a prediction of a coming cataclysm, and the Cagliarans had interpreted it to mean a civil war against the Scyphazans was at hand.
Artifacts Edict of 1066

The Artifacts Edict of 1066 was a law passed by the legislature of the Most Serene Republic of Bral in 1066 AV. It concerned archeological finds at mining sites.

According to the Edict, mining operations were legally required to enforce a work stoppage when ancient ruins or artifacts were discovered, to allow archaeologists in to examine and preserve the find.

The Far-Vassalages Excavation Company resented the Edict, as it would frequently cause work stoppages at the Ketra Pit Mines. It sought the Edict's repeal, and desired to leverage interference by the Adventurer-Antiquarians to effect this change politically if the Antiquarians had openly tried to get around the company ignoring the Edict when ruins were discovered in 1137 AV.
Bral dwarven citadel

Cut deep into the asteroid rock of Bral, an ancient dwarven citadel vessel lied dormant.

Inside it were two engines that doubled as stairwells when the vessel was inactive, a control room, several storage rooms, and ten crew quarters. A runic inscription described the method of reactivating it for future generations: in a room adjacent to it, cut into the asteroid rock, was a machine over a pit of lava, a sort of ancient stone beam emitter with a pink crystal affixed to the end of it. Tossing a living humanoid sacrifice into the machine would ignite the beam, drawing energy from the sacrifice that would activate vessel.

### Bralian Dwarves

The vessel may have been placed there by the dwarves who defeated the previous beholder occupants and settled the rock long ago. After landing and burying the ship, the dwarves built a castle over it.

### Bralian Humans

The humans who would later occupy Bral came to call the castle the Donjon and the citadel the Donjon Depths. The human government used the Donjon as a fortress and the buried citadel below as a prison and storage area. By the time of Peyta Cosar's rule as Merchant-Prince of the republic, the humans were aware of how to activate the vessel, and held this knowledge in reserve in case of emergency.

When the mysterious faction attacked Bral, Peyta and Fleet Commander Branta Thaldrom attempted to sacrifice suspected Coalition spy Deg Torvath to start the vessel, but were interrupted by the party, who threatened to kill them if they did. The party snatched Deg away, and in frustration, Peyta ordered Branta to throw in a rookie Bralian guard instead.
Locke

Locke is an Autognome artificer from Pryzonis.

They have a mysterious and secret backstory, and outwardly present as a human, for they are a master of disguise.

When Torman used the Cube of Portage in Session 2, Locke had a vision of the future:

* You see a Githyanki woman. She looks up at you and gasps. "You’re... y-you're..." She blinks for a moment, and then yells: "COME FIND ME! THE CLOCK SHOP AT 5438 NEBULA AVENU...", the vision fades to black, and you're back on the ship.
Telra

Telra was the primary homeworld of the human species.

While it was the location where most contemporary humans traced their lineage back to, it was said that humans originally came from the legendary lost world of Huma sometime in the distant past and migrated to Telra, though there was little proof Huma actually existed.

Sometime in ages past, Telra had been called 'Terra'.
Natural Philosophy Society

The Natural Philosophy Society is a learned society with a campus on Bral that studies natural philosophy.

It is possessed of the radical notion that certain principles of the natural world are distinct from magic, and should be studied and understood independently of magic, an idea which is mocked and reviled by much of the magical community. It is known for publishing research about experiments regarding natural phenomena like gravity.
Vessic Empire

The Vessic Empire, or simply the Empire, was an ancient evil interstellar empire that ruled the galaxy for nearly 9000 years.

It is said to have used the shadowveil.

Near the end of its rule, it was severely weakened, and many planets organized a Galactic Rebellion that fought and eventually overthrew it. The final victory, when the Rebellion conquered the Vessic homeworld of Vessica 1137 years ago, has been celebrated across the galaxy as Victory Day ever since. This victory marks the beginning year of the common calendar, 0 AV.

Its lengthy rule had a lasting influence on societies across the galaxy. Many pretender pirate and bandit factions, known as Neo-Vessics, vie to claim they are the legitimate heirs of the Empire.
Virta Harrowthorn

Virta Harrowthorn is an astral elf emissary who was imprisoned in the Donjon Depths.

He wore some sort of well-pressed formal dark gray uniform. The party opened his cell and questioned him, and he said his name was Virta and he was a courier who was tasked with delivering privileged correspondence between elven diplomatic posts when he was unjustly arrested in violation of various treaties. He asked if the party could help him escape.

He traveled with the party to Ketra, then disappeared in Ketratown.
The Rock Bottom

The Rock Bottom is a tavern in the Mid City of Bral, just south of the Donjon.

It is run by a Minotaur who hails from Minotauria. Because it is so close to the Donjon, it is frequented by military and law enforcement types.

It has a stage, where lute players often perform. Behind it is a backyard with a shed, which has a trapdoor that leads to the Dwarven Tunnel.
The Rib

The Rib is a location in the North Quadrant.

It may be the giant rib of some unimaginably immense ancient creature. A boneshard field of osseous asteroids orbits it.

According to *Pirates of the North Quadrant*, during the Golden Age of Space Piracy in the Vessic Late Dynasties era, the great pirate fleet of Drake's Claw operated out of a hidden base in an osseous asteroid orbiting the Rib.