Bubblebeam Blaster

## Information

The Bubblebeam Blaster is a more advanced version of the mark-Kraken, customized for permanent use rather than to be easily disposable. It has been redone to use Dwrath's special bubblebeam technology rather than the normal bullets, beams, or pulse lasers that the normal Mark Blue can use, as well as being fitted with many different custom parts that change according to the situation as they are made of adaptive nanobots. Its only drawback is limited ammo some of the shots have, and the overheating ability which forces you to switch modes

## Usage

* The blaster is capable of firing multiple different types of bubble beam projectiles, all of which have the chance to inflict the Bubbleburn effect on enemies for 3 seconds. The different attacks are as follows:

* A basic automatic firing mode that shoots smaller but faster beams and being able to fire a bubble grenade that explodes into 3 shards that can pierce up to 3 enemies
* A burst mode that shoots a succession of 3 shots that can pierce 3 targets each and cause them to explode into beam bubbles upon death, inflicting Bubbleburn for 4 seconds
* A single shot mode, which allows you to fire at the rate you trigger at, capping at a speed much higher than auto fire but progressively getting lower damage, pierce, and chance to inflict Bubbleburn as you spam faster
* A sniping mode, which extends your view of the map and allows you to fire a singular heavy metal round infused with bubble beam tech which deals KO damage to Unit 1 and 2 enemies and dealing heavy damage to anything above, unless it is Captain Mauve, any form of Bubblebeam Dwrath, and Dwrath himself who are all immune to bubblebeam tech. the shot explodes into 3 burst shots on impact that can pierce infinitely. The sniper shot can be used up to 5 times in a stage due to limited ammo

The overheating ability restricts the power of this weapon to a certain degree, making it so that if you use any of the forms for too long, with each of their cooldowns being:

* rapid fire mode overheating after 5 seconds, and taking 2 to cool down
* burst overheating after firing for 10 seconds, taking 4 to cool down
* semi auto taking 10 seconds of firing maximum, and cooling down in 3 seconds
* sniping mode requiring 30 seconds to cool down as well as maxing out the overheating bar for 3 seconds afterwards, preventing weapon use in that time

# Bubblebeam Assailant

## Information

The upgraded version of the Bubblebeam Blaster, the Assailant is a ruthlessly powerful bubble beam based combat rifle with the same basic functions as its previous version, but with more added improvements, including a ventilation system that removes the ability to overheat. Newer extra parts have also been programmed into the nanobots that allow for generally better performance.

## Usage

The same basic functions as its previous counterpart, with some added attacks to each one, as well as generally better firing rates, projectile velocity, and the removal of the overheating. The changes are as follows:

* Rapid fire is much faster and fires higher velocity shots that deal less damage but can now pierce 2 enemies. The grenade shot has also been revamped, now being a limited ammo ability which creates a laser storm explosion that lingers for 4 seconds, which inflicts the blazing beam effect for 3 seconds, a unique ability for this weapon and beam-barrage Dwrath. The ammo cap for grenades is 5
* Burst mode now fires 5 projectiles at a slightly lower rate, but with the ability to pierce 5 enemies each, as well as having a special ability to fire a burst of 3 bubblebeam grenades that work like the original rapid fire grenades. These do not take from the ammunition count of grenades
* The semi-auto mode now has no speed cap, and the faster firing stat reduction is lessened. It also has the ability to fire the grenade shots that rapid fire can use
* The sniper mode now has a cap of 10 shots with no cooldown between shots other than the 3 second reload, and it spawns powerful homing bubblebeams that coat the enemy with the blazing beam effect permanently. 4 bubblebeams are spawned which violently track down any remaining enemies and despawn upon contact with the enemy