Skaven

--See Also: Character Planner

The Skaven of Clan Eshin are accomplished masters of stealth and murder. Long ago they learned the art of assassination in distant lands. Now they are among the most feared of the Great Clans of the Under-Empire. These silent killers serve as the eyes and ears of Skavendom, infiltrating the realms of other races and spying on them from the shadows. Striking from ambush, utterly without mercy and honour, endowed with a ferocious speed and viciousness far in excess of any human, the Skaven are hideous foes. The chance to increase their own prestige inside the clan makes the warbands infesting Mordheim even more ruthless - and dangerous.

## ***Starting Choices***

### **Leader**

#### **Assassin Adept**

Assassin Adept Starting Skill (Passive)

### **Heroes**

#### **Hired Swords (DLC)**

If the Poison Wind Globadier or the Doomweaver Hired Sword DLC was purchased, they are also available as a starting Hero. There will be selections of the Hired Swords that can be hired for free.

#### **Night Runner**

Night Runner Starting Skill (Passive)

### **Henchmen**

Three Henchmen slots are available at Warband Rank 0 (start), four henchmen slots become available at Warband Rank 1 and five henchman slots (max) become available at Warband Rank 4 or when, at Veteran Rank 5, starting a new warband at Warband Rank 5. A Henchman can fill a Hero slot if the Lad's Got Talent (Intelligence Passive) Skill is learned.

#### **Warpguard**

Warpguard Starting Skill (Passive)

#### **Verminkin**

Verminkin Starting Skill (Passive)

## ***Attainable Choices***

### **Heroes**

#### **Black Skaven**

The Black Skaven warrior type becomes available at Warband Rank 2 or when, at Veteran Rank 5, starting a new warband at Warband Rank 5.

Black Skaven Starting Skill (Passive)

#### **Eshin Sorcerer**

The Eshin Sorcerer warrior type becomes available at Warband Rank 4 or when, at Veteran Rank 5, starting a new warband at Warband Rank 5. The Eshin Sorcerer is the only other warrior type that can also fill the Leader slot, if the Born Leader (Leadership Passive) Skill is learned.

Eshin Sorcerer Starting Skill (Passive)

Eshin Sorcerer Starting Skill (Active)

*See also - Skaven Spells*
### **Impressive**

#### **Rat Ogre**

The Rat Ogre Impressive warrior becomes available at Warband Rank 5 or when, at Veteran Rank 5, starting a new warband at Warband Rank 5.

Rat Ogre Starting Skill (Passive)

## **Faction Choices**

Recieving Reputation Bonuses from Factions will allow more choices of warriors than normally available to the warband.

### ***Cutthroat's Den***

#### **Darksoul**

At Reputation Rank 4 the Possessed Darksoul Henchman warrior type becomes available.

#### **Necromancer**

At Reputation Rank 5 the Undead Necromancer Hero warrior type becomes available.

### ***Black Pit Settlement***

#### **Ghoul**

At Reputation Rank 4 the Undead Ghoul Henchman warrior type becomes available.

#### **Mutant**

At Reputation Rank 5 the Possessed Mutant Hero warrior type becomes available.

## **Equipment Sell List**

The list of unusable equipment:

Armband, Sigmarite Warhammer, Great Ulrican Axe, Sigmarite Great Hammer, Great Flail, Blunderbuss, Crossbow, Crossbow Pistols, Duelling Pistol, Handgun, Hunting Rifle, Pistol

Additional optional equipment (used by Hired Swords and Faction Choices):

Axe, Flail, Hammer, Great Axe, Great Hammer, Great Sword, Bow, Long Bow, Short Bow

## Skaven Special Skills and Spells

* Active Skills
* Passive Skills
* Skaven Spells

 Effect: Grants Bless with filth for 1 turn. Not stackable.

 Effect: A dense warp mist rises in the selected area. Reduces Poison Resistance by 20% for everyone as long as they stay in the area. Entering or starting a turn inside the area deals 4-8 initial damage.