recursal/Fanatic-Fandom huggingface dataset:
Randy's Note

Randy's note was a book located on the desk in the ruins of Randy's house. After the alternate version of Murdox went back in time, the note disappeared.

### Contents

July 9th, 1878

Dear Murdox,

We don't know what happened to you, or if you even exist anymore. We don't want the same to happen to us, so we're moving further east to avoid these... things... Sorry it had to be this way.

P.S.

If you do find this letter, look for the river cross. We or our descendants will greet you with open arms.

-Randy
Murdox Jermison

Murdox Jermison is the main protagonist in the lore of *diepls*. An alternate version of him is also the founder of Dyepls.

### Early Life

Murdox was born on May 18th, 1855, in Westbrooke. Not much of his history is known.

### Arrival in Dyepls

Leading up to his misplacement, Murdox began a journal, with its soul purpose being for documenting the rift zones he'd encountered.

During the night of July 8th, 1878, a rift zone manifested on Murdox's house and brought him to the ruins of Westbrooke in the year 2198.

Shortly after arriving, he found a note left by Randy Fermp, telling him to "*look for the river cross*." He left a copy of the first few pages of his journal in his house, in case others found it. Not knowing the unfamiliar landscape, he made his way towards The Dyepls Spire. Passing through the House in the Woods and the then filled Dyepls Crater, before making it to a sign in the center of town that read "*Site of the River Cross*".
Prime Minister Of Maraspia

Cocore Faire since 13 May 2022

the Prime Minister Of Maraspia is the head of goverment of Maraspia, and the current Prime Minister is Cocore Faire from 13 May 2021 after Thereodor Creule died in-office

The office of prime minister was established by Verchante I Charles in 6 April 1930 after Independence of Maraspia.

## Living former Prime Minister of Maraspia

The living former prime minister only prime minister is Singnabe Crointe, the current Deputy Prime Minister, The most recent death of a former prime minister is Tantelle Aixeumer serving from 2005 to 2006 had died in 2019 with 81 Year old.

## Other

- List Of Deputy Prime Minister Of Maraspia

- Minister Of Defence (Maraspia)

- List Of Prime Minister of Maraspia by length of tenure

- List Of Prime Minister of Maraspia by age
Murdox's House

Murdox's house is in the ruins of Westbrooke. There is a book on the desk.

### History

Murdox built his house sometime after he was born in 1855. In 1878, it was transported to the year 2198 by a rift zone, where it slowly decayed.

After the alternate version of Murdox went back in time, the house became just as derelict as the rest of the town. The book on the desk also changed as a result of his actions.
Gideon

(This page will be finished soon)

## History

Nothing is known about him before 2283, and Gideon himself has failed to remember his own history and seeks the answers he can't give himself. He used to be a famous radio host within NCR territory, before his station burned down and he went missing. The earliest he could recall was waking up impaled by debris of the studio and a knife in his chest, but somehow didn't die from the unusual experience. He'd eventually set up a new station in Vegas, working for House as a broker, and soon bought out the Tops casino. After House's murder in 2291, Gideon went missing again, his studio was trashed, and no clues left behind.
Ghost camps

Ghost camps are hidden settlements created and occupied by Ghosts. The camps seem to be for safety rather than a permanent home.

## Living

According to Wanderers, the camps commonly have food and drinks, crafting supplies, various weapons and ammunition. Despite ultimately having no use for caps or the supplies they hoard, Ghosts keep a good stock of both in order to successfully trade with the Wanderers that enter and leave the camps. For some reason, Ghosts have a lust for valuable things, particularly gold. They seem to be aware that the Madre had a grand amount of wealth before the Courier took it all, and they seek to replace that wealth with whatever they can. Ghosts tend to collect caps, gold Legion coins and advanced technology. However, they did manage to obtain 2 of the 37 Madre gold bars.
New World Leaders

A more formal name for this group was never stated, but it's assumed this is an improved version of the "Free Economic Zone of New Vegas" (or FEZNV).

## Members

The New World leaders consist of Robert House, Elijah, Courier 6, Ulysses and Chernov Family Beatrice.

## Hierarchy

Robert House is the founder and self-proclaimed head of the New World leaders. The other 4 members are representatives/leaders of their own factions who have joined together to discuss issues concerning the Mojave as a whole.
Dyepls Wiki

**Welcome to the Dyepls Wiki!**
A repository of information for my minecraft world

We're a collaborative community website about Dyepls that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Desert Rangers

In 2289, the Desert Rangers abandoned the NCR and became an independent faction. Without the NCR, they were left with little influence and power by themselves, so they allied with the Hunters.

Desert Rangers are primarily located at the Hidden Valley bunker, though they can also be found in Goodsprings and Jacobstown trading with the locals and chatting about various topics.

## Stability

Although the Desert Rangers are a weak force, their combat armor and weapons even the scales when in battle. They have no current leader so they usually take orders from Beatrice if nobody else speaks up.

## Ordinance

As explained before, most Desert Rangers are fitted in a suit of Desert Ranger Combat Armor, which has a similar appearance to NCR Ranger armor and Divide Riot Gear. Desert Rangers tend to carry any guns that fire .308, 45-70 Govt, .50, 5.56 and 5mm calibers. Some carry melee weapons like combat knifes or power fists. High ranking Rangers usually carry Anti-Material rifles; for melee they have either Industrial fists or Ballistic fists. Some Rangers have modified Cosmic Knifes which they received as a gift from the Ghosts for killing a tough enemy or winning a respectable/honorable fight. Those special Cosmic Knifes are extremely sharp and have been plated with Divide steel, making it one of the deadliest obtainable melee weapons.

## Operations

The Desert Rangers act as a police force for most of the Mojave have the Enclave was forced to stay in and near Vegas. While not patrolling, some Rangers will take contracts from Beatrice and hunt down wanted criminals. Most Rangers share Beatrice's hatred of the Enclave, instantly laying the foundation for a decent relationship between the two groups.
Documents (Original)

"Documents" is a book that was located on a desk in Murdox's house. It was replaced with an updated version of Documents after the alternate Murdox went back in time. This is also an early draft of Murdox's Journal 1.

### Contents

June 12th, 1878

I'm keeping this journal to document some abnormal occurences that have been happening recently. 12 days ago, the wheat we planted was quickly withered away. It seemed to happen immediately as well.

July 3rd, 1878

Some of the nearby farmhouse was covered in snow... It happened overnight too. There also seem to be an identical version of the family who lives there too. When questioned, they are confused why there isn't snow...

????

I got up thismorning to tend to the saplings outside when i noticed a good half of them were dead. Not to mention everything has turned into a desert. The town is destroyed. Where'd everyone go?

I see some spire to the east. I'm grabbing what's left of my belongings and heading towards it to find answers.
Westbrooke (Alternate)

The alternate version of Westbrooke is largely similar to the original. The ground is warped nylium, the houses are not abandoned, and they're made from different materials.

According to a sign near the entrance, this version Westbrooke was founded in 1812.

As of 2254, it still exists as one of the many rift zones in the End.

### List of Buildings

* Murdox's House

The alternate version of Murdox's house is identical to the original apart from the materials and the condition.

* Randy's House

Unlike the original version, this one is a two story house, featuring three rooms. There is a note on the desk of the first room.

* The Bar

In this version, the bar is holding an open mic night. There is a second entrance at the back, where the bartender is.

* The Mini Clock Tower

This building is a medium-sized tower with tiny clock faces on it, hence the name.

* The Well

A standard well.
Ulysses

## "Who are you, that do not know your History?"

After the 2nd Battle for Hoover Dam, Ulysses decided to finish his job and destroy the West coast, mostly obliterating the NCR. He had spared most of the East, only nuking Legion territory a mile west and 3 miles east of the Colorado river, out of respect and sympathy to his Legion brothers. Similar to Joshua Graham, Ulysses believed in Caesar and the Legion, but disapproved of how they did things. The death of Caesar and Lanius would no doubt shatter the Legion in the East, perhaps make it fall apart in time. Since 2282, Ulysses has watched over the Divide, making sure it stays free of any faction's control.

## "I'm a courier, Courier 6... Was Courier 6"

Ulysses was nearly going crazy trying to find an end to his long and unending story, so he began with the easiest of answers. He reclaimed his title of Courier 6, using it just as proudly as wearing the flag on his back.
Elijah

Elijah doesn't interact much with the Mojave and spends most his time isolated in the Sierra Madre tinkering with tech and creating more weapons and armor for his own use.

## History

Elijah survived the "Heist of the centuries", and became the lord of the Sierra Madre. Using the Cloud, Ghosts and Holograms, he attacked the Mojave alongside Ulysses and the Courier. Missiles, both atomic and toxic, fell upon the Mojave and either ripped it apart or staining it red with the toxic Cloud. Since then, he hasn't done much.

In 2288, he does appear after 6 years of silence to aid his allies in the civil war against the New Order. He fired a missile loaded with the Cloud to the Vegas Strip, flooding it momentarily with the toxic gas to quickly remove any threats. He also helped in the final fight against Eden, using his knowledge to assist Nova with shutting down Eden.

## A siren's song

In 2291, a signal suddenly began to emit from the Sierra Madre, more of an actual cry for help than a welcoming invitation to a death trap. Elijah would be found within the casino, fighting off intruding Infected with what few defences he had. Veronica, who hadn't been seen since 2281, was alongside Elijah trying to help, but was caught off guard by one of the Infected and thrown to the ground, her arm having been bitten in the process. Just barely managing to pull her away and to safety, Elijah yells at a nearby group of Ghosts to do anything to help, which they then finally try to fend of the Infected after previously just standing around. They make their way to the Executive suites, Elijah quickly modifies the older model autodoc to hopefully help Veronica as best he could, while still stressing over the progressing Infected. The holograms kept them back for a few solid minuets before the defense began to fail. Now running out of options, Elijah grabbed a modified gatling laser that was stashed away and began to fire at the surprisingly smaller hoard. Now seemingly in his favor, the last of the Infected was gone. He tossed the gun down and began to move towards Veronica, but a lone Infectee that was missed rammed into him and drove him through the window, only assumed to have fallen down and disappeared into the vast blood red Cloud below.
V-51 Power Armor

**What the fuck**
  *Is this page a joke? Is it serious? We may never know.*
 *Seriously I don't know*The V-51 Power Armor is an un-offical, non-issued suit of power armor.

## V-51 Power Armor

The V-51 Power Armor is a variant of T-51 Power Armor. While appearing like a normal PA suit, the main difference is the vibrating technology installed into the entirety of the suits. What the status of the product is is unknown, however a random Enclave worker has shared, *"This is the greatest idea we've ever fucking had. I mean, the suits will probably be used for inappropriate reasons, but that's not what it was intended for. The suit-wide vibration is configurable to different levels, but it's suggested to be set at a low level because of the strange comforting effects the vibrations can provide. It's really soothing, I swear. Scientifically proven awesomeness! And... As ironic as it is, the suit paint is pink and has a heart on it. I'll get that changed, at some point. Probably never. I mean, it's kinda cute, is it not?"*
Ashley

## History

It's unknown where Ashley was born, but it's assumed to be somewhere in Nevada or California. She moved often, always on the run from the NCR or BoS. She and her father settled down in Goodsprings for a few years, then moved to Vegas after the city was taken over by Robert House. Her father was poor, but the Vegas credit check was very low when he and Ashley first arrived so they stayed in Vegas for as long as they could. When prices got higher, they were kicked out and ended up living in Freeside. She met Samael, and quickly became good friends with him. He helped Ashley's father gain some extra money, which was just enough to get back into Vegas. Because of the help, and the friendship be had with Ashley, the father allowed Samael to come with them to Vegas. Over time, her friendship with Samael became romantic and the two have been together ever since.

## A strange rebirth

At random, she as a person started to degrade rapidly. Her personality had become dark, her mental state had become severely unstable, and she doesn't seem to feem any physical pain. However, she does suffer emotionally. It was eventually discovered that Ashley's biology had changed, resembling the basic structure of Reaper biology but with some much diferent aspects.
The Divide

The Divide remains relatively the same as it was in the game, but the Enclave lightly owns the area. Ulysses oversees the Divide and doesn't want people to enter. He won't stop anyone from entering though, because he knows they'll die not long after.

## History

The Divide was used 3 times since the 2nd Battle for Hoover Dam.

1. Bombing the Legion and NCR at the end of Lonesome Road
2. Nuking the entirety of the NCR, destroying California and other NCR territories. Some areas of the Legion were also further destroyed
3. 1 missile was launched to end the Enclave civil war
Totally not a bunch of shit Shroud stole from a certain asshole on Reality Files wiki

## ***B E T T E R*** Boxes

This box is cool, isn't it?This one is nice too, I like purple.But you can change the color and font if you want!
## Texts

### Messed Up Texts

It's kinda hard to read it, isn't it?

Such glitchy text, am I right?

### Shadows

Tired of purple? Let's try cyan.

Outlined remembers me to outlines.

### Gradient

I think you already knew this, but this is a gradient!

## Hover Over Texts!

Hover Over Me!Hover over me too!Hover over me too, I guess.
## Tabbers

* My
* Content
* Can
* Change!

Hi

there!

How are

you?

## Tabels

### Cooler

 You can change the border
 This would be

## Buttons!

le text is under le button
le text is here
Wanderers

Wanderers are humans that, as their name suggest, wander the Mojave. They're usually passive people simply roaming the wastes and exploring. They stop by the Strip from time to time to trade, rest, and get food or drinks, then leave to continue wandering.

## The Wanderer-Ghost friendship

Wanderers are considered brave people, mostly for wandering the Mojave even though it's still a dangerous place even with the Enclave around. Wanderers are known best for their rare interactions with Ghosts. They're one of few people and/or groups of people that the Ghosts trust and will assist. Wanderers have been known to find and walk into hidden Ghost camps. When questioned about the camp locations, wanderers refuse to share the locations, honoring their friendship with the Ghosts.
List of all known characters

Not all characters mentioned here have a wiki page. They may be added in the future, or not at all if there isn't enough substantial information to make creating a page worthwhile.

## Characters

### Alive:

The Courier, Ulysses, Nova, Brandon, Beatrice, House, Elijah, Damien, Nikolai, Vincent, Ashley, Samael, Cassidy, Eden, Dornan, Hector, Gideon,

## Groups

### New World leaders

An improved variation of the Free Economic Zone of New Vegas

### Hunters

A group of mercenaries that mostly target bad people, though they will kill anyone if the pay is good. Beatrice is the leader of the Hunters

### Mojave Enclave

Similar to it's counterparts from Fallout 2 & 3, the Mojave Enclave is a collection of both west and east coast Enclave remnants. Robert House is the Enclave/United States president.

### Ghosts

They aren't necessarily a group, but they are a powerful force nonetheless. The Ghosts are a relatively strong community of Ghost People, commanded and ruled by Father Elijah
New Order

The New Order is a currently defunct branch of the Mojave Enclave. Under the leadership of former president John Henry Eden, the New Order was perhaps the absolute worst of the Enclave. They were a ruthless force that took whatever they wanted and didn't care about the damage their actions caused. They conducted horrible and immoral experiments that were meant to be good but it always failed. The most notable experiment was the "Reaper project", which is what created most of the elite soldiers known as "Reapers".

## History

Founded in 2284, led by Eden, the New Order dominated the Mojave and it's surrounding regions (Divide, Big M.T, and Sierra Madre). They primarly fought the NCR is a seemingly endless war, while also combating the diseases (Rad poisoning and Cloud sickness) that were ravaging the Mojave
Seraph

"Euri" (referred to as such in many journal fragments and inscriptions)

## History

Seraph has been protecting the Vault since at least 2015, thought she could have been there longer and not remember. That makes her at least 275 years old. She's currently the last known survivor of the supposed ancient Aethralon empire, however this doesn't appear to phase her in any way. Enclave officials have begun to theorize that whatever is within the Vault may be a way to restore her species.

## Personality

She's quite nice and peaceful. She likes to converse with people and she willingly shares any information about herself, the Vault, or anything else. Despite being tasked with protecting the Vault seemingly until the end of time, she's slowly developed her own personality and identity, and is nearly no different than a human aside from her vast intellect and biomechanical appearance. When she's left alone for years on end, she usually spends the time exploring the interior of the Vault or sleeping. She's fascinated by Ghosts and sometimes attempts to communicate with them. She eventually made a deal with them, promising to regularly give them various scrap she found in exchange for help defending the Vault. Although Seraph is kind and welcoming, she will get hostile towards anyone who threatens her or attempts to get into the Vault. If anyone dares to harm her or break into the Vault, she will get aggressive and even violent if she must.
The Vault

Symbol of the Vault

The Vault is a mysterious, legendary, and possibly celestial structure buried deep beneath the ground in California. It's origin and creator is unknown. Because there are no records of it in any pre-war company database, it's believed the Vault was possibly constructed by Zetans, but that has yet to be proven.

## Discovery of the Vault

Rumors began to spread particularly in the Mojave, not too far from where the Vault is located. The only people who seemed to be interested or have "discovered" the idea of the vault were usually insane people. They would spread more rumors, or preach on and on about it. A man named Anthony Chernov took great interest in the Vault and decided to become the first official "Vault hunter".

## The Opening

Some years ago, Anthony found and opened the Vault after defeating the guardian. What happened after that is unknown.
Anthony Chernov

## History

Anthony is a member of the Chernov family, making him quite famous for that alone. He is unaware of any other family members aside from Damien, who is his brother. Some years ago, Anthony became obsessed with the Vault, a mysterious and undesignated vault of unknown origin and creator. Damien believed that Anthony's mentally unhinged state wasn't good for the sake of the Enclave and personally exiled him, leading to Damien's rise as a general in the Enclave. Not long after, Anthony soon found the fabled Vault, at the cost of a few hundred lives that got in his way. Unfortunately, the Vault was guarded by an unknown entity. After defeating the guardian, Anthony continued into the Vault, cracking it open and witnessing what was inside. But after he did open the Vault and seemingly came into contact with whatever the vault contained, he disappeared for 8 long years. The guardian, who had somehow survived, banished Anthony to a void-like realm, locking him away there in hopes of preventing him from unleashing the various powers that were in the Vault.
Kosuke

## History

Kosuke is a Corps assassin that's been tasked with targeting and killing key members of the Enclave across the nation. She currently resides in Hidden Valley.

## Personality

She's semi-mute, having suffered a wound earlier in her life. She's an efficient killer, specializing in sniper rifles and knifes.

## Biology

It's rarely mentioned or explained, but Kosuke had undergone several implant surgeries. First of all was a voice modulator, granting her the ability to speak again despite being completely mute. She still doesn't talk much even with the implant. Next were several preformance enhancing implants willingly requested after joining the USCC. However, unlike the people who gave her the modulator, the USCC had more capable tech, which detected an unknown compound in what normally should be her blood stream.
Big MT

## History

Though not a lot has changed about Big Mountian, three particular aspects are different. Unlike his colleagues, its suggested that Klein has a first name but is unknown becuase of heavy redaction. Project Blue Blood, better known as the X-13 research project, is also altered though very little evidence shines any light on what the difference is. Lastly, ots been discovered that Big MT had an apparent partnership with remnatns of the Aethralon race, a deal of providing saftey in exchange for vast knowledge.
John Henry Eden

## History

Eden was previously at the Raven Rock complex until the Brotherhood of Steel destroyed the base using Liberty Prime. However, his plan would still succeed even though he was stopped by the Lone Wanderer. 7 years after the events of Fallout 3, Eden would find his way to Robert House and a newly formed branch of the Enclave. Unethical Enclave experimentation led to the mutation of a rather already unstable strain of FEV, creating the pathogen that now ravages the Mojave. Only wanting to do what he thought was best for the nation, he tried ironically again to wipe out the infected population, but was overthrown before he could supposedly succeed. The infection had since gotten uncontrollably worse, leaving Eden to quietly mourn as he watched the nation he loved so dearly crumble all over again.
Robert House

Robert house (Mr. House) is the president of the Enclave, of the United States and CEO and sole proprietor of New Vegas. In 2285, House founded and proclaimed himself the head of the New World leaders.

## Robert Edwin House

### Relatives

Nova (daughterSierra (assistant, caretaker of Nova)

### Occupation

President of the U.S/EnclaveCEO and sole proprietor of New Vegas

New World Leader

Head of the New World Leaders

## Appearances

### Debut

"Old World wastes, New World order"

Much like the Enclave, House hates the NCR and has raged war against them for over 10 years past the 2nd battle for Hoover Dam. House has been constant on attacking the surviving NCR remnants,

## History after Hoover Dam

Mr. House was deactivated and put into what was assumed to be a coma. However, House still had much of his functions, had access to his network, but he had no outside strength. For about 2 or 3 years, he would be alone, accompanied only by himself and the handful of securitron personalities he created (Victor and Jane). House had gone through is network over and over, thinking and planning for the future, if he even still had a future. At the beginning of the 4th year, he awoke and had access to everything again. Victor and Jane were back in securitron form, Vegas' lights were shining bright, music was filling the once silent air. It was a miracle, in the form of the Courier. House would become aware of the Enclave, and struck a deal with them to begin rebuilding not only the Mojave but the entire United States. He assumed the office of president, began carrying out his plans and turned his visions into a reality. Instead of being crazy like his predecessors (Richardson and Eden), House was a reasonable and true democratic president. Though, as an Enclave tradition, he was quite an autocrat, with very few to oppose him.

## Outside Interactions

In 2291, a USCC assassin named Kosuke attempted to assassinate House but failed. Despite the hostile encounter, he doesn't see the USCC as an enemy, but rather a laughable misunderstanding.

House had reached out to the Great Khans in previous years hoping to persuade them into joing the Strip, but Papa Khan has refused all proposals.
Reapers

Reapers are elite Enclave soldiers that were a result of a science experiment that was conducted by the New Order. Some subjects were successful, though ultimately failed due to cases of extreme insanity and overall mental failure.

## Subjects

As of right now, the known Reapers are: Brandon, Nova, Hector, Michael, Samael, and Vincent.

### Least to most dangerous

Vincent is considered the least dangerous reaper, and it's safe to be around him. He's also quite sane.

Brandon is no longer an active Reaper, and is safe to be around. He controls himself and violence is usually by is own will. It's actually recommended that people be near Brandon if possible, doing so tends to raise morale. He's sane, but there is some irregularity deep within his mind.

Samael is no longer a reaper, but still shows attributes of reaper almost on a regular basis. After the fight with Michael, it is unknown whether or not he's safe to be around. He may be close to insanity, but that's not proven. Ashley seems to be an effective anchor that keeps him passive.

Nova is extremely dangerous, only when on a mission or when provoked. She's actually quite friendly despite her evil interests, so she's safe to be near. Don't flirt with her, don't make her mad, and don't touch her, not if you want to stay in one piece. She's technologically insane, but she seems to have control over herself. Not all the time though...

Ashley, although not completely a Reaper yet, is the most dangerous and destructive. Her mental stability worsens every day. She has frequent tendencies to harm herself, usually cutting her arms or torso, which she will later wrap in bandages. It's unknown how she went from being a kind and peaceful person to becoming a downright psychopath. She has attacked and killed a few people. Sometimes, she tears her victims open and unusually feeds on their corpses, particularly only seeking blood.

### Neutralized subjects

Michael was at some point neutralized completely
Nova

```
Sierra (Mother figure)
```

## History

Nova was a 13 year old girl before the bombs and had been kept away from everything a child normally experienced. Her father, House, feared his daughter's safty was not optimal and refused to enroll her in school or any other activity that he wouldn't be apart of. She was kidnapped by Enclave agents because of an ongoing feud between House and the government, but before House could save her she was shot in the chest by a guard deviating from their original orders. Somehow, everyone in the room was brutalized to a point of unrecognition, leaving just House kneeling in the center of the room holding Nova in arms. He took her to Big Mountian immediately and held the scientists at gunpoint, threatening to kill them if they didn't save Nova. After several hours of procedures, several complications caused the rapid deterioration of Nova’s body, forcing the scientists to transfer Nova's consciousness into a machine. House later had her consciousness retransfered into an Assaultron body.
Ghost People

Ghost people, usually and simply called Ghosts, are inhabitants of the Sierra Madre and the Mojave after Elijah unleashed the Cloud upon the Mojave. They used to be all over the Mojave, but over time their numbers dwindled to near extinction. Ghosts are unusually passive, and rarely attack most wanderers. If they feel threatened, Ghosts will defend themselves if necessary and are still very capable of killing a human. They will sometimes engage in combat with various hostile entities such as creatures, humans, and whatever else resides in the Mojave. They are known to attack Marked men and Tunnelers on sight, perhaps some sort of rivalry, but this has been occurring for the past 10 years, ever since the 3 groups first arrived into the Mojave.

## The wars

There are a handful of known wars that occurred between Ghosts and the various inhabitants of the Mojave, most notably the Marked men. Such wars are believed to be the reason why the population of the Ghosts diminished. Common outcomes of the wars resulted in heavy casualties on both sides, and seemingly no change to anything. If nothing happened, why were the wars even fought? In the aftermath, Ghosts had claimed significantly more land than they had before, and now roam much more of the Mojave than they usually did. The Ghosts had significantly reduced the population of Marked men, as well as the remaining raiders and tribals, making the Mojave a much safer place. The motives that caused the wars are unknown, though it is most likely to be random conflicts between the Ghosts and other groups that had snowballed into a war, and then many other wars. After all the wars had ended, the period of time after it all was called "The aftermath". As it should suggest, it's time after the wars, and there were no new wars.

## The aftermath

The Ghosts returned to their peaceful ways, and despite being a dominant species, they are uncommon in the Mojave. The wars had reduced their numbers to around 100 or so. If more Ghosts can be made, it's unknown. However, it's believed that some wastelanders are occasionally kidnapped and taken to the Sierra Madre in an attempt to change them into a Ghost with the Cloud, much like the Unity made super mutants with FEV. Some groups of Ghosts are said to be hiding away in obviously hidden areas, setting up camps and living in such hidden areas. They very rarely leave the camps, and even more rarely leave alone. In the camps, Ghosts are mostly safe and they prefer to stay that way. Despite the self-instated total isolation from the world, Ghosts are welcoming to wanderers who stumble into their various camps, and will often trade with wanderers, offer them food and drinks, and even let them stay a night or two if they need a safe place to rest.
The Ghost wars

There are many wars that occurred in the Mojave, but the most notably are the "Ghost wars". These wars had wiped out most surviving raiders and tribals, and nearly wiped out all the Marked men.

## The Ghost-Marked war

The most notable war. The war between the Ghosts and Marked men began suddenly and ended as quickly as it began. Conflicts between Ghosts and Marked men had been prominent ever since they first arrived in the Mojave, and the fights only got worse and worse. Eventually, the Ghosts had finally had enough and declared war. It resulted in near eradication of both sides, but the Ghosts were content with the results even with all the death. They became unusually extremely hostile towards Marked men, and will attack and them on sight.

## The Ghost-NCR war

Nobody knows why the Ghosts had fought the NCR, nor does anyone know what provoked it. At random, the NCR and Ghosts declared war against each other, and ended in the NCR being further weakened, allowing the Enclave to be more successful in attacks.

## The Ghost-Raider war

The raiders and tribals did what they did best, invade homes and take what they want. The Ghosts obviously didn't like that, and declared yet another war. Nothing much is known about this war, except that it resulted in all of the raiders and tribals going extinct in the Mojave
Documents

"Documents" is a book that was located on a desk in Murdox's house. It replaced the old version of Documents after the alternate Murdox went back in time.

### Contents

June 12th, 1878

I'm keeping this journal to document some abnormal occurences that have been happening recently. 12 days ago, the wheat we planted was quickly withered away. It seemed to happen immediately as well.

July 3rd, 1878

Some of the nearby farmhouse was covered in snow... It happened overnight too. There also seem to be an identical version of the family who lives there too. When questioned, they are confused why there isn't snow...

July 9th, 1878

I woke up in a timeless realm and was quickly confronted by a double of myself. He seemed slightly older, some gray streaks in his hair, some wrinkles, but it seemed to be just me. He explained his backstory, that he was ripped away from the present and sent over 300 years in the future. He too had woken up in the same bed in the same timeless realm. We found a portal out and I went in first.

I was back in my house, my neighbors worried for my safety. Randy explained that my house had been completely gone for a couple of hours after a deafening explosion occured. Everyone thought I died... But now I'm fine. It's still 1878.

August 30th, 1878

The trees are growing nicely. I went out to where Dyepls was gonna be, and I found an empty plain. I wonder when it'll be founded.

April 2nd, 1879

I'm trying to convince Randy and the others to settle out east. I told them about the rich plain with multiple rivers and cave systems, perfect to grow the town. They still aren't convinced.

January 8th, 1880

Randy finally gave in, and we both set out to start settling.

December 29th, 1880

We're all set to move. Houses are built, lands are tilled, all we need is the people. I'm leaving this journal here, for you, Murdox.

I don't know where or when you are, but if it's anything like me, you're back in 2221, where you were when we met. I hope you're doing well. I'm closing your loop so you won't have to worry about going back to the end. You should be integrated into the future, meaning no rift zone can take you out! I understand if you are mad because of my choices, but remember, this happened centuries ago. It can't be undone now. I wish you the best.

Murdox
Speedrunner

**Speedrunner** is a common and weak enemy that appears at Journey - Day 2. It is quick, with a movespeed of 75, and a below average health pool of 15 HP. Otherwise, it does not have any attributes or immunities.

When running, it can stun towers for 2 seconds and doubles its movespeed for 12 seconds.

## Appearance

Speedrunners have a red torso, and a yellow headband. They also have a sad face.
Singnabe Crointe

Singnabe in 1987

Singnabe Croite (Born : 10 August 1969) He was the current Deputy Prime Minister of Maraspia from 15 August 2017 to incumbent and he was the 11st prime minister of Maraspia From 2013 to 2017 until Thereodor Creule made coup detats from Capital of Maraspia

## Deputy Prime Minister Of Maraspia

### In Office

17 August 2003 - 19 February 2004
(186 Day)

25 January 2005 - 2 December 2008

(3 Year 310 Day)

15 August 2017 - Incumbent

(5 Year 59 Day)
Damien

Ophelia (deceased)

## History

Damien had served in the Enclave for only a few years before his life changed forever. One night after he came home and started to prepare a meal, he received a phonecall that emotionally broke him, driving him to grab a weapon he had hidden in his home and left to murder a group of Enclave members. In only 10 minuets, he single handedly wiped out an entire Enclave base, and has continued to destroy many areas of Enclave presence.
Gloves

Gloves has a typical Inkling appearance with pointed ears and sharp teeth. His ink and eye color is bright green, though he can change this at will. He wears Squidfin Hook Cans, the Black V-neck Tee, Yellow Mesh sneakers, and layered shorts and leggings.Gloves is a confident, sassy and cool-headed squid. He is said to love the stylish aspect of turf wars and always follows the latest trend, be it weapons, hairstyles or gear. He often acts like a cool kid and a know-it-all, which irritates others, but he doesn’t appears to be acting narcissistic on purpose - he just wants to be considered the "freshest". He can’t stand anything that he deems "uncool".he plays the trumpet very badly he doesn't think he plays badly the other Inklings are 9/10 times annoyed with him when he plays his trumpet Like the rest of his team he has white pupils
A tragedy has befallen man-kind

## Sneak peak

Currrently, all we have is a sneak peak telling us that it will be out somtime in 2023.

*It had been 12 years since the 2nd battle for Hoover Dam... Vegas still stood, but the flame of the Old World had burned out. The air was cold and silent, the lights were dim, and only echoes of the past remained. The Mojave finally surrendered to it's 200 year old evaded fate, and wouldn't cheat death this time... A tragedy has befallen mankind, and all hope was truly lost. The Enclave tried to maintain order in Vegas, and when they failed, the New Order rose to power once again and declared martial law, investing all authoritative power to John Henry Eden.*

*The Mojave Enclave, despite it's good intentions, finally succumbed to it's ancient and twisted ways. As horrible and totalitarian it was, the United States was rebuilt and civilized. China, regardless if it still existed or not, was blown clean off the face of the earth with atomic weapons, as well as it's allies.*

"I haven't shown my hand - I've shown one card. I've given my enemies a single, provocative datum upon which to fixate. They have no idea what other cards I'm holding. It's a strong hand, believe me - I dealt it to myself..."

We also have somthing that shroud said that he would (Maybe) use.

“I haven't shown my shite - I've shown one fart. I've given my enemies a single, provocative whiff upon which to fixate. They have no idea what other gasses I'm holding. It's a strong smell, believe me - I dealt it myself”
O' Napulitano

***Eri simbolo di una Napoli giovane e ambiziosa, con Diego scrivesti una favola grandiosa.***

**‘O NAPULITANO**: ispirato a Ciro Ferrara, nato a Napoli l’11 febbraio 1967.

Sarebbe stata una bandiera assoluta della storia del Napoli se non avesse scelto la Juventus per la prosecuzione della sua carriera. In ogni caso Ciro Ferrara è stato un’icona del calcio a Napoli, protagonista con 28 presenze nel campionato del primo storico scudetto, sempre con la 3 sulle spalle. Ferrara è un difensore moderno: fortissimo sull’uomo, abile negli anticipi e atleticamente esplosivo e solido.

In dieci stagioni colleziona un totale di 323 presenze e 15 gol in azzurro, su tutti quello indimenticabile che realizza nella finale di Coppa UEFA contro lo Stoccarda, con un tiro al volo su assist geniale di testa di Maradona.
IL SERGENTE DI FERRO

***C’è stato un uomo unico, che rimane nella storia, ha scansato a ogni occasione le luci della gloria. Ma par giusto ricordare questo mister eccellente, artefice creativo del Napoli vincente.***

**IL SERGENTE DI FERRO:** ispirato a Ottavio Bianchi nato a Brescia il 6 ottobre 1943. E’ stato l’allenatore del Napoli dal 1985 al 1989, anche se in realtà aveva già indossato la maglia azzurra come calciatore mettendo a disposizione della squadra le sue caratteristiche di mediano arcigno.

Ma è da allenatore che fa le fortune personali e quelle della squadra azzurra, riuscendo a conquistare il tanto agognato primo scudetto nella stagione 1986-87 e la prestigiosa coppa Uefa nel 1989.

Tipico uomo di altri tempi, dal carattere deciso, con tempra molto forte tanto da meritarsi il soprannome di “sergente di ferro”, nomignolo da lui, in realtà, poco gradito. Il suo modo di intendere il calcio era basato su una possente organizzazione difensiva che permetteva alla squadra di esprimere un calcio offensivo e propositivo. Ottavio Bianchi è stato un allenatore importantissimo tanto da essere ancora oggi nella top ten degli allenatori più amati della storia del Napoli.
'O Scellone

***Mio padre te vedette dint’ all'area di rigore e me dicette "guarda mo segna ‘o Scellone!”***

**‘O SCELLONE**: ispirato ad Alessandro Renica, nato ad Anneville-sur-Mer il 15 settembre 1962, da genitori italiani. Uno dei migliori liberi del calcio italiano degli anni Ottant, nonché la colonna del Napoli del primo scudetto e della vittoria in Coppa UEFA. Un difensore completo, con il vizio del gol, sia su punizione che su gioco aereo e con l’abilità di segnarne alcuni molto importanti, su tutti la rete di testa al 119’ che sigla lo storico 3 a 0 contro la Juve, ribaltando lo 0-2 dell’andata e dando l’accesso alle semifinali di Coppa UEFA.
Расходники

## 💿Стандартные Расходники

**Аптечка - Залечивает Раны, Поднимает Персонажа Тратя 2 штуки**

**Бинты - Залечивает Раны**

**Паек - Пополняет Голод**

**Лекарства - Используются для крафта Аптечек**

## 📀Особые Расходники

**Энергетик - Возможность Не Спать 24 Часа**

**Вафли - Уменьшает получаемый урон на 3 (5 минут)**

**Обезболивающие - Восстанавливает 10 ХП (Более 3 штук за раз = Передоз (70% Потерять сознание и терять 5 хп в минуту ) )**

**Газировка ''Пиздец'' - Дает 1 Уровень Легенды**

**Шприц с Адреналином - Дает 3 Дополнительных действия**

**Стимулятор - Дает 1 Основное действие**

**Таблетки - На этом ходу вы не получаете урон от кровотечения (Потребление не требует действия)**

**Лимонад ''Ахуеть'' - Дает 500 опыта**

**Шоколадка - Восстанавливает ХП равное вашему уровню "Телосложения"**

## 🧪Снадобья

**Лекарственные Травы - Восстанавливают 50% ХП**

**Микстура Исцеления - Мгновенно восстанавливает ХП = 2к4 \* Телосложение**

**Микстура Регенерации - На протяжение 3 ходов восстанавливает ХП = Телосложение**

**Микстура Защиты - Дает 10 временных ХП**

**Микстура Скорости - Удваивает скорость на 3 хода**

**Микстура Силы - Увеличивает урон в ближнем бою на 5, Действует 3 хода**

**Микстура Меткости - Увеличивает Точность на 5, Действует 3 хода**

**Микстура Сопротивления - Вы получаете 50% Урона в течении 3 ходов**

**Микстура Преимущества - Вы получаете преимущество на следующие 3 броска**
Il VELTRO

***Faro insostituibile del Napoli prima era, amato dai tifosi, prima vera bandiera. Agilissimo, scattante, cannoniere micidiale. Più che un giocatore pareva n’animale!***

**IL** **VELTRO**: ispirato ad Attila Sallustro nato ad Asunciòn (Paraguay) il 15 dicembre 1908. Dotato di una classe limpida, innata, il tocco vellutato tipico di un sudamericano, Sallustro aveva uno scatto invidiabile, da cui il nome Veltro, ed una grande elevazione: insomma, tutte le caratteristiche del bomber di razza.

Sallustro, in undici anni di maglia azzurra collezionò 269 presenze segnando 107 reti senza mai calciare rigori, rimanendo a lungo il calciatore azzurro con più gol in tutte le competizioni. Una volta, contro la Reggiana, mise a segno 5 delle 6 reti del Napoli. Nel 60/61 per due giornate, fu anche allenatore del Napoli, subentrando ad Amedeo Amadei.

Rimase legato per sempre al Napoli diventandone il primo vero mito e ricoprendo anche il ruolo di direttore dello stadio San Paolo dal 1960 al 1981.
Il Dandy

***Un azzurro capitano che non si ricorda abbastanza, che la porta difendeva con tenacia ed eleganza.***

**IL DANDY**: alias Paolo Cannavaro, nato a Napoli il 26 giugno 1981.

Difensore abile nel gioco aereo, implacabile in marcatura, Paolo cresciuto nelle giovanili della società azzurra diventa una delle bandiere del Napoli di Reja e di Mazzarri. A partire dalla splendida stagione 2006-2007 che riporta il Napoli nella massima serie, sarà sempre titolare al centro della difesa a tre.

Nel 2009 gli viene assegnata la fascia da capitano che onorerà sempre con il suo carisma, l’agonismo e l’eleganza. Disputerà in tutto 278 partite in maglia azzurra nelle quali ha segnato anche 9 gol e sarà protagonista con **la Coppa Italia alzata al cielo nel 2012** contro la Juve all'Olimpico e la favola Champions sotto la guida di Walter Mazzarri.
GIORDA’

***Cu chilli piere parive nu fantasista e cu Diego vicino, del pallone, diventasti un artista! Ci hai portato in alto e noi ti siamo grati, Bruno e la Ma.Gi.Ca nostri miti incontrastati!***

**GIORDA’**: ispirato a Bruno Giordano nato a Roma il 13 agosto 1956. Il centravanti perfetto: tecnica, classe sopraffina, rapidità di esecuzione, tiro, potenza e precisione. Arriva a Napoli nell’estate del 1985 ed entra subito in sintonia con il popolo azzurro e ne diventa il beniamino. Sotto porta sa sempre cosa fare ma è anche un generosissimo assistman: i suoi lanci millimetrici a scavalcare le difese avversarie molto spesso trovavano Maradona, Carnevale e poi Careca, liberi di inventare fantastici gol. In azzurro i numeri raccontano di 109 presenze e 37 reti con la maglia del Napoli.
Deities

Based on the descriptions provided earlier, deities in this system are powerful beings who reside in the divine realm and are associated with various aspects of the universe. They are often worshipped by mortals, who seek their guidance and blessings.

Deities may have control over specific domains, such as love, war, death, or nature, and may have a pantheon of other deities with whom they interact. They may also have mortal followers who carry out their will and spread their teachings.

In this system, deities may be viewed as guardians or protectors of certain aspects of the universe, and may also have a role in maintaining the balance of the planes of existence. They may be able to bestow blessings or curses upon mortals, depending on their actions and devotion.

It is important to note that while deities may be powerful, they are not all-knowing or all-powerful. They may have their own agendas, conflicts, and limitations, and may even be subject to the laws of the universe themselves.

Overall, deities in this system serve as important figures in the spiritual beliefs and practices of the inhabitants of the universe, and are revered and respected accordingly.
'O Guerriero

***Atleta inappuntabile e grande combattente, il campo la sua guerra manco fosse ‘nu sergente.***

**‘O GUERRIERO**: ispirato a Salvatore Bagni, nato a Correggio il 25 settembre 1956.

Centrocampista universale, fortissimo, leale, grintoso, abile nell’anticipo, nel dribbling e nell’inserimento, Bagni diventa il cuore del Napoli di Maradona, grazie alle sue naturali doti da leader. In azzurro colleziona 135 presenze e 17 reti, alcune delle quali brillano nella memoria come quello segnato contro il Milan, nel dicembre 1985, con un tiro sul primo palo dopo uno slalom lungo sessanta metri tra le maglie rossonere.

Calzerotti abbassati e grande anima da combattente, conquista da protagonista assoluto lo scudetto e la Coppa Italia del 1987.