recursal/Fanatic-Fandom huggingface dataset:
Homeworld

By Brian Nisbet

Players: 25

Genre: Science fiction

It was the best of
times.  It was the year 3020 and things
were good.  Humanity had stopped trying
to kill itself and started to build a lasting republic, one that spanned the
stars.  The Earth Republic stretched over
a thousand worlds, each with its own government but all, ultimately,
responsible to Earth.  The Human race had
changed, in some cases Telepathic powers had been quantified and put to use, on
other worlds Humans had become stronger and faster.  However Humanity was still alone.  Not once trace of intelligent life had been
found, but the scientists still said that there was plenty of universe left to
explore.  In fact, Humanity was still
only exploring its own galaxy and on the 13th June 3020 they finally found a
different form of life, aliens who could be their galactic neighbours.  These "neighbours" destroyed the
Earth exploration ship and sent a simple message back to Earth, "Surrender
or Die!".

Cost: free

Available from: http://www.irishgaming.com/scenario\_storage/bn/hworld.zip
End is Nigh

By Sandra Duggan

Players: 12

Genre: Humanity on trial

Humans awaken to consciousness, find themselves WHERE?  Huge amphitheatre, opening to the blackness
of space, in which the Earth hangs illuminated. Aliens float in little platform
things which bob and fly about.

Procedure is explained, Humanity is to be judged, and either invited to
join Galactic society or 'permanently quarantined'. Since the people abducted
are considered to be the leaders of their respective fields they have been
chosen to defend humanity.

The trial is simple, every individual is to be taken and prepped by the
brief that has chosen them and then they are cross examined by the other briefs
and the judges.

After each testimony the defendant is returned to the holding cell and
the judges can confer and consider their verdict.

After all testimony has been heard a final decision can be made.

Cost: free

Available from: http://www.irishgaming.com/scenario\_storage/sd/endisnigh.zip
Mundo Romano

Vista externa do Mundo Romano.

### Descrição

O Mundo Romano é um dos resorts localizados em Delos, retratando a cidade decadente de Pompeia

O **Mundo Romano** é um dos "mundos" do parque temático de Delos. Retrata a cidade Pompeia, que se situou no Império Romano antes de ser destruída em 79 d.C. O resort permite que os clientes batalhem contra gladiadores e tenham várias mulheres (robôs) a seu dispor, experienciando a moralidade da cidade quando em seu auge.

Assim como o Mundo Medieval, o Mundo Romano também fez parte das atrações do parque após sua reabertura dois anos após o incidente que vitimou diversos visitantes. Com isso, somente o Mundo do Oeste foi fechado.

## Anfitriões conhecidos

* Clark
* Dançarinas
Godzilla vs. The Robot Monsters

NoversalStudios

godzillaman2000

SWEGM

Michiru Oshima

Kow Otani

***Godzilla vs. The Robot Monsters*** is an upcoming kaiju fan-film made by G&G-Fan.

This film was originally made in 2019. However, since the Kyojin Godzilla Series was rebooted as the Kyojin Cinematic Universe starting with *Godzilla: God of Monsters*, this film will be remade with a revised story and even more monsters. The original is now considered obsolete and non-canon, and thus this wiki will not cover it.

## Plot

This section will not be added until the film is released to avoid spoilers.

## Staff

Staff role on the left, staff member's name on the right.

* Directed by G&G-Fan
* Written by G&G-Fan, Carl Bryant, NoversalStudios, godzillaman2000, SWEGM
* Produced by G&G-Fan
* Music by Akira Ifukube, Takayuki Hattori, Michiru Oshima, Kow Otani
* Edited by G&G-Fan, Carl Bryant
* Special Effects by G&G-Fan

## Cast

Voice actor's username on the left, character voiced on the right.

* godzillaman2000 as Lieutenant Brian Martin
* Natascha as Azusa Gojo
* Gojirawars 03 as G-Force Commander John Sanders
* Trexrazor as Lieutenant Steve Wilson
* CloneZilla Reviews as Lieutenant Nick Brennan
* CloneZilla Reviews as Lieutenant Viktor Tupelov
* Pacificgoji94 as Professor Hiroshi Omae
* CloneZilla Reviews as Lieutenant Marko Raimus
* CloneZilla Reviews as Lieutenant Maks Fyodorov
* CloneZilla Reviews as Russian Commander
* Spooky Bones224 as G-Force Operator

## Monster Appearances

* Godzilla
* Mechagodzilla
* BabyGodzilla
* M.O.G.U.E.R.A.
* Anguirus
* Rodan
* Baragon
* Kamacuras

## Trivia

* This film will have the most monsters in it of any Kyojin Cinematic Universe film at the time of it's release, with a total of 8 monsters.
* This will be the longest Kyojin Cinematic Universe film at the time of it's release.
* This film will have the most writers of any Kyojin Cinematic Universe film at the time of it's release.
The Kyme Summit

By Malcolm Harbrow

Players: 6

*Kyme: Water world in the Sigma Lacertae system, famous as the sole source of the drug* chwast*. Previously ruled by **House Thalassa**, it was taken by **House Erebus** after a long and bloody struggle. Following the demise of **House Erebus** in 7643, ownership was contested by multiple Houses…*

*—* The Imperial Encyclopedia

*After losing a war of assassins, **House Erebus** has fled into exile and surrendered the fief of Kyme, the water-world on which the unique drug* chwast *is grown. Now five Great Houses are competing for the rights to the fief and to exploit the fabulous wealth it represents. The Emperor has appointed an Imperial Legate to choose between them. A decision must be made — and the fate of the Empire may hang in the balance.*

*The Kyme Summit* is a larp of politics and ambition for 6 players set in a baroque feudal interstellar empire. Five of the players will represent the leaders of the Great Houses competing for ownership of Kyme, and one will play the Imperial Legate who will decide between them — and decide the fate of the planet’s population in the process. The game is expected to last for approximately 90 minutes.

Cost: PWYW

Available from: https://www.drivethrurpg.com/product/227227/The-Kyme-Summit?src=sagawiki

**Previous NZ Runs**

* ConFusion 2017
Flight of the Hindenburg

By Nasia Alevizos, Katrina Allis, Nick Cole
& Frank Pitt

Players: 66

Genre: 30s mashup/pulp

It’s
the 1930s, and you are a guest aboard the airship Hindenburg, the largest
aircraft to ever fly. For the airship’s premiere flight from New York a special
charity gala is being hosted to raise money for local shelters and soup
kitchens. Expect gangsters, dashing heroes, Nazis, glamorous stars and much,
much more!

Request from author

Previous NZ runs

Auckland 2008

Wellington 2007
Heritage: Ancient Evil

By Nick Huggins

Players: 20

Genre: Fantasy

In the beginning, there was Anat – The first Man.
Anat created five wives for himself that he would not know loneliness, but his
wives were unfaithful to him because he divided his love amongst them – Only
the one named Klara stayed forever true to him. In his anger at his wives
infidelity, Anat cursed all but Klara, mutating their progeny forever into
different forms. From that moment, Man was separated into the lumbering and
animalistic Bestials, the terrifying and chaotic Wildkin, the stunted and
penitent Dwarflings and Humans who bore no curse. Those humans descended from
Klara alone bear Heritage, and are destined to lead. Some of those with
Heritage bear a shred of Anat’s power – The Wyrd. These few have abilities and
powers beyond the comprehension of mortal folk.

Now, in the city of Alara, blasphemy has been
discovered. Bestials work as slaves for Humankind in Alara - the better to work
off the sin of their forebears. They are forbidden to hold any kind of power,
and they have never swerved from this destiny – Until now.

In the household of one of the noble houses, a
Bestial has been discovered with the telltale Marks of Heritage. This slave –
Mara – is, to some, an embarrassment. To others, she represents a fatal flaw in
the holy teachings. Still more would see her as a champion for a better way of
living, and then there are those who would see her put to death before others
of her kind begin to get ideas above their station.

In Alara, nobles and priests gather to conduct the
trial of Mara - And to decide how King Bora will handle the matter.

Cost: free

Available from: http://www.irishgaming.com/scenario\_storage/nh/ancientevil.zip
APE

By Baz Nugent

Players: 8-14

Genre: Criminal confessional

For all its complexity, that great species known as *Homo*
*Sapiens Sapiens* is entirely divisible by one simple factor. That factor is
*want*.  The questions now posed:

What do you want? And what do you want to do to get
it?

Cost: free

Available from: http://www.irishgaming.com/scenario\_storage/bn2/ape.zip
Carnival Arcane

By Figments of Your Imagination

Players: 11-20

Genre: Magical carnival

Despite
the popularity of big circus attractions, small carnivals still tour the
American countryside in 1928. While most carnival-goers seek only diversion and
entertainment, a few want something more, something that cannot be found in the
everyday world of light and reason, and the Lancaster-Rigby Carnival is
rumoured to offer what no one else can.

The
carnival train arrived yesterday in the New England coastal town of Warren’s
Rock. Opening-day receipts were fair, but the day isn’t over. For one night
only, Lancaster-Rigby presents the Carnival Arcane.

The
tents are up, the lights are strung, and the barker is ready to show you in…

Cost: $US12

Available from: http://rpg.drivethrustuff.com/product/120647/Carnival-Arcane-The-LARP?src=rpgnetwiki

Previous NZ runs

Auckland 2014
King Ghidorah

***King Ghidorah*** is a kaiju created by Toho Co. Ltd. that first appeared in the 1964 film *Ghidorah, the Three Headed Monster*. His first appearance in the Kyojin Cinematic Universe is *Ghidorah: Terror from Space*.

This page only covers information about King Ghidorah's appearance and portrayal in the Kyojin Cinematic Universe. For more information on the character itself in official media, please visit the Wikizilla King Ghidorah article here.

## Personality

King Ghidorah is an evil, malice creature that is destructive and kills for his own amusement.

## Trivia

* King Ghidorah is portrayed with the S.H. MonsterArts King Ghidorah Special Color Version Figure
The Dance and the Dawn

By Warren Tusk

Players: 15

Genre: Gothic fairy-tale romance

Once
upon a time, there was a beautiful lady… and things didn’t go so well for her.
She had to make sacrifices; that’s just how the world works, you know?
Eventually, she had to sacrifice her heart. Now she has one chance to get it
back, to find her true love.

Once
upon a time, there was a handsome lord… and things didn’t go so well for him.

He
wants to sneer. But it’s so cold inside his heart…

The
game takes place on the Isle of Ice, at the Queen of Ice’s midnight ball. There
are three distinct types of PC, two of which are: the Ladies of Ash and the
Lords of Ice. Female Lords are easily accommodated; male Ladies are possible
but less likely. There are also non-dancing PC roles for those that prefer
interacting with the game on a different level. The dancing will be the
simplest sorts of ballroom dances. These will be taught before game, so you do
not need to know them already. Costuming, while easy, is very important. The
game is light on plot and heavy on characterisation. It will involve waltzing,
pretty dresses, and loads and loads of Gothic fairy-tale angst.

Cost: $US35

Available from: http://www.paracelsus-games.com/theatrical-experiences/the-dance-and-the-dawn

Previous NZ runs

Auckland 2016

Auckland 2012
The Queen's Justice

By Ryan Paddy

Players: 29

Genre: French revolution

The
Queen’s Justice is set in 1784 in Ussland, a fictional totalitarian kingdom in
Western Europe that is threatened by religious dissidence and revolution. The
scenario begins with the arrival of the Queen’s inquisitors at a boarding house
where revolutionaries are said to be plotting.

Queen
Beatrix rules Ussland with absolute authority from the Palace of Ivory in the
north of the country, using her soldiers and a network of informers to root out
dissidents. Most of the Queen’s subjects are impoverished, although her
soldiers are well fed. The nobility, who are said to be blessed by the “Great Heavens”,
live lavishly. Ussland is isolated from its neighbours. Travelling abroad is
considered defection and is punishable by death, as is communication with
foreigners who are all deemed to be enemies.

The
highest court of law is the Queen’s Justice, whose members travel to areas of
unrest and act as inquisitors, judges, and executioners. Their decisions are
held to be infallible and they frequently mete out the death penalty for
obstruction. The arrival of the Justice brings a state of fear and paranoia in
which people frequently inform on their family members and loved ones.

The
Queen’s father King Ulbert overthrew the previous rulers to take power. He is
said to have ascended to godhood on his death, ruling from the Great Heavens
through his daughter. It is assumed that on her death Queen Beatrix will also
be worshipped as a divinity, and her son Prince Hendrik, who leads the Queen’s
Justice, will assume the throne. The rulers that King Ulbert overthrew were
adherents of the Xamite religion, which had a strict moral code. The Palace of
Ivory now forbids Xamitism, which it calls the Unspeakable Cult. The Queen’s
Justice is often called to the south of Ussland from which the Xamites once
ruled, to deal with cultists.

It
is rumoured that a rebellion against the Queen is brewing among the commoners.
Poems written under the pen name Everyman are circulating that speak of a new
Ussland without nobility, where everyone is considered equal and food is
shared. The Queen’s Justice has been dispatched to a boarding house in the
middle of the country that has been identified as a rebel meeting place, to
crush the revolution before it takes hold.

Request from author

Previous NZ runs

Auckland 2012
Heritage: The Enemy at the Table

By Nick Huggins

Players: 20

Genre: Fantasy

Legend has it that the races of Man are the progeny
of Anat – The First. Legend tells of how once all men looked the same, and how
Anat cursed his children. The dwarflings would forever be small and stunted,
and hide themselves in caves, below the ground. The wildkin would be cursed to
walk forever in the forests, where they would become as the wild things – red
in tooth and claw. The Bestials would from that moment onwards be cursed to be
beasts of labour: dull-witted but strong in body. Only the Humans would remain
unchanged, and to rule them there would be Humans with the Mark of Heritage.
Humans thus marked would be able to use the power of the Wyrd for protection,
or for war.

But those are Human legends. And not all the races
of Man believe in them.

Five years ago, in the Human capital city of Alara,
a Bestial girl called Mara was born with the Mark of Heritage – A blasphemy for
Human religion, and an event which proved the legends could be wrong. She was
killed, but rumors of more Bestials with the Mark have been circulating since.
It is true that many Bestials fled the city following Mara’s death. It is
undoubtedly true that many Bestials are more talkative than they were – perhaps
more intelligent than they were. There are even whispers of a village starting
to be built in the Western Wilderness. A village of Bestials, and Humans who
will not treat Bestials as slaves.

In response to this time of change, WyrdWitches and WyrdWarlocks in
Alara have banded together to form a council with sages and some nobles.
Together they call themselves the Dark Assembly. Their response to these times
of change is to call together all the nations of Kandra and discuss what can be
made of the situation. Through cunning, some deceit and a surprising amount of
luck they have succeeded in bringing together many representatives from other
parts of Kandra to talk.

Cost: free

Available from: http://www.irishgaming.com/scenario\_storage/nh/enemytable.zip
No Room Left

By Keegan Meiklejohn

Players: ??

Genre: Zombie apocalypse

The
Zombies have you trapped, stuck in a small room with a bunch of people you
don’t know very well. Weapons are running low, you’re almost out of food, all
out of time. Are you going to make it, and what will you do to survive?

CONTACT AUTHOR

Previous NZ runs

Christchurch 2015
An Interlude at Malory Towers

By Nick Huggins

Players: 15

Genre: Enid Blyton

“Felicity!
Look – there’s Malory Towers at last!” cried Darrell. “I always look out for it
at this bend. This is where we catch a glimpse of it first.”

= What
is Malory Towers? =

Malory Towers is a boarding school for young ladies in
Cornwall, England. It has stables and a swimming pool and a gymnasium. It has
nice teachers and nasty teachers, nice young ladies, and bad apples. It has
fun, picnics, horses, midnight feasts, honour and punishments.

= What
does Malory Towers look like? =

“I love Malory Towers – It has four towers, and our
dormys are in the top. I’m in North Tower, overlooking the sea. It’s absolutely
wizard! We have a swimming pool, hollowed out of the rocks, and a stables where
the horses are kept. Some of us even have our own horses, like Bill’s Thunder!
We have a simply enormous gymnasium, and sometimes at half-term we put on shows
for the other girls’ folks in the amphitheatre in the courtyard. My favourite
place of all is our common room! We girls get up to all sorts of mischief
there. I suppose if I had to choose I’d say my least favourite place is the
‘San where all the sick girls go, and Matron takes care of them. Luckily I
don’t need to go in there much!” – Sally Hope.

Discipline in Malory Towers.

She
heard the Headmistress’s voice. “One day you will leave school, and go out into
the world as young women. You should take with you a good understanding of many
things, and a willingness to accept responsibility and show yourselves as women
to be loved and trusted. I do not count as our successes those who have won
scholarships and passed exams, though those are good things to do. I count as
our successes those who learn to be good-hearted and kind, sensible and
trustable, good sound women the world can lean on.”

“It’s not like when I was at home with my governess.
Matron makes us do darning all the time, and she even makes us unpick our work
if we do it wrong. She’s simply a beast! We have to do prep almost every night,
and if we don’t hand it in, we get order-marks that count against the whole
class. Why, I remember once when Alicia played a trick on Mam’zelle Dupont we
had to miss a half-day-holiday. Blow her!” – Gwendoline Mary Lacy

Cost: free

Available from: http://www.irishgaming.com/scenario\_storage/nh/malorytowers.zip
Hold Someone Liable

By Florian Berger

Players: 3-6

Genre: Economic politics

“Hold Someone Liable” is about losing control over an integral part of

one’s life,
and the following desperate desire to identify, blame and put

pressure on
a supposedly responsible entity. It is about what makes us

look for a
scapegoat, and the functions it fulfills once it is found.

This is also a political larp, encouraging thoughts about economy,

globalisation
and responsibility—and how far people, how far you may go when your life plan
is under threat.

Cost: free

Available from: http://static.florian-berger.de/hold\_someone\_liable-en.pdf
Immortal Sins

By James O'Rance

Players: 40+

Every
few years, prominent members of each pantheon meet at an infinitely tall spire
of rock named the Spire. Here, they make sure that divine treaties are being
observed, argue for the creation of new ones, and make cases to discard those
that are outdated. The area around the Spire cancels all magic – even that of
the gods – and so the deities can meet there without fear of being lured into a
trap.

Naturally,
divine conclaves are always conducted under the strictest secrecy, and mortals
are forbidden to attend. Those beings that live by the Spire, the Rilmani,
guard the Conclave. It is in their best interest to do so – the Rilmani enforce
Neutrality across the multiverse, and the fact that the gods can meet at all is
a good sign that the Balance of good, evil, law, and chaos has been preserved.

Cost: free

Available from: http://www.interactivedramas.info/scenario/James\_ORance/James\_ORance\_immortal.zip
Argentin

By Shifting Forest Storyworks

Players: 4-8

Genre: Fantasy
philosophy

A few days ago, a young hero and the
armies of good defeated the evil sorcerer, Argentin, and saved the world. They
fought his forces, stormed his tower, and ultimately killed him high on the
battlements.

Set in the aftermath of a classic
fantasy epic, this story is not about the heroes, or the kings, but about the
evil sorcerer’s servants. Lost in the confusion of the battle, taken prisoner
afterwards, then held automatically culpable for their master’s crimes, this
small group served the daily needs of a man who had tried to conquer the world
and lost everything when he was defeated. Sitting in a dungeon in what may be
the last hours of their lives, they must sort through the meanings of loyalty,
identity, and responsibility, to understand a world without Argentin.

Cost: free

Available from: http://www.shiftingforest.com/gamefiles/Argentin.pdf
When Our Destinies Meet

By Morgan Jarl & Petter Karlsson

Players: 4-15

Genre: Brechtian

A
party. A predestined meeting. A web of interlacing stories. We gather our
inspiration from the director, playwright, and theatre theorist Bertolt Brecht:
his acting theory of Verfremdung and Haltung; his aesthetics, which were made
widely known through the films *Dogville*
and *Manderlay* by Lars von Trier; and
his concern with social problems, morality and relationships.

Cost: free

Available from: https://chambergames.files.wordpress.com/2012/06/when-our-destinies-meet-2012-06.pdf
The Trial

By Sage Shepperd, Joshua Sheena, Josh Rachlin
& Nat Budin

Players: 5-12

Genre: Animal Farm

Full
title: The Free Animals’ Republic of MacDonald Presents the Trial of the Big
Bad Wolf, to Be Immediately Followed By His Execution, In Honour Of Our First
Anniversary.

One
year ago, Old MacDonald’s farm animals rose up against him, threw off the
chains of agricultural oppression, and founded the overtly fascist Free
Animals’ Republic of MacDonald. Today, on the first anniversary of that
glorious revolution, the F.A.R.M. is holding a gala ball in celebration,
culminating in the trial of a most notorious criminal.

But
in the background, shadows lurk. Rumours fly that someone is running the
illegal drugs Curds and Whey. The police are looking into talk of a
prostitution ring. Why is Big Bird nowhere to be found? And who is this
mysterious Chicken Little that nobody wants to talk about?

The
Free Animals’ Republic of MacDonald Presents the Trial of the Big Bad Wolf, to
Be Immediately Followed By His Execution, In Honour Of Our First Anniversary
was the winner of the Iron GM competition at Dexcon 9.

Cost: free

Available from: http://www.aegames.org/assets/55-trial.zip

Previous NZ runs

Auckland 2012
A Party Full of Secrets

By Ivan Zalac

Players: 10-23

Genre: Social drama

Your friends have been in a relationship for a long time, they’re
getting married and everything’s about to change now. And not just because of
them - life pulls all of you in your own direction. Of course, you’ll be on
their wedding next week, but this is the last time you’ve been together as a
group, in their home. Instead of bachelor’s and bachelorette’s parties, you
have an evening of hanging out and partying with all your friends. The night is
happy, but also slightly melancholic. Whatever you planned to do, the time is
now.

Cost: free

Available from: https://docs.google.com/document/d/1qNnh-Fr8-yC7oMdn1z0VN87Q7JT-zlDzaF\_9vAzxU3w/edit
Better Living Through Robotics

By Peaky Midwest Games

Players: 10

Genre: Robot utopia

In
the BioDome, the last known outpost of human civilisation, life is as beautiful
and technologically advanced as we always pictured it would be: flying cars,
automated kitchens, and of course, personal robot assistants. Robots, so
helpful and affordable these days, allow humans the ease of life that they
deserve. They can take care of everything from household chores and
administrative assistance to childcare, even overseeing other robots. And,
despite all of them having individual personalities, they are completely
trustworthy because every one of them is programmed to obey the Four Laws above
all else:

Law
1: Robots may not injure a human or, through inaction, allow a human to be
harmed. Law 2: Robots must obey the orders given to them by human beings,
except when this conflicts with the First Law. Law 3: Robots must protect their
own existence, as long as such protection does not conflict with the first or
second laws. Law 4: Robots may not leave the BioDome, unless failing to leave
the BioDome conflicts with the first three laws.

These
everyday wonders are all thanks to the benevolent corporation Solar Energies!
Solar Energies runs the BioDome that makes our lives possible and produces the
new technologies that make our lives a joy. Its founder and CEO is the genius
who harnessed solar power even after the Catastrophe blackened the skies. Now
she has called a family board meeting so that she might decide who among her
children will succeed her as CEO. They have come, with their loyal robot
assistants in tow and a multitude of secrets to hide.

A
mechanics-light, theatre-style LARP for 10 players that focusses on roleplaying
and interpersonal drama. Like all utopias, it’s not as sweet and light as it
seems. Triggers include consensual incest, sex with robots, and violent temper.
This game is for players age 16 and older.

Cost: $US5

Available from: https://payhip.com/b/uChF
In Absentia

By Nick Huggins

Players: 15

Genre: Science fiction trial

Liberty Habitat – The Earth colony on Gauss-4124
Tango. The second extra-solar world to ever be colonized by human beings in a
universe largely devoid of habitable planets. Far enough away from Earth that
radio signals take weeks to arrive - mounting an expedition to Gauss-4124 from
the home world would take six months between prepping a starship and making the
journey.

The Habitat was built on Gauss-4124 (called Liberty
by the colonists) twenty years ago – A series of geodesic domed structures,
necessary because of the corrosive and poisonous atmosphere of the planet. The
Habitat and the buildings around it are now home to ten thousand men, women and
children; a colony in the process of making a better world.

Once the first parts of the colony were established
by a handful of pioneers, the majority of the rest of the colonists arrived
from Earth on a series of transports with the atmospheric re-processor that
would allow ten thousand humans to share the same air. The building of the
proper colony began.

Seventeen years later the colony hit its first
major stumbling block. A hydroponic forest had been created to supplement the
operation of the atmosphere re-processor under the supervision of the botany
team. In the course of three days it burned to the ground, the blaze quickly
raging almost out of control in the enclosed environment until almost all of
the colony’s resources had to be devoted to quenching it. In the wake of the
fire, a new colony leader was elected and studies done on the atmospheric
re-processor to make sure it could tide the colony over until a new forest was
grown. It could have.

Not that any chance was given to it – Six days ago
an explosion in the atmospheric re-processor ripped it apart, rendering it
useless. With only a limited hydroponic solution available, estimates suggest
that the colony has roughly two to three months of oxygen left. No useful Earth
transport can be mustered in that timeframe.

With some exceptions (see below) you are the Council of Liberty Habitat.
You are comprised of the Heads of some departments, the Governor and the Earth
Liaison as well as some notable individuals. This place is the Council Chamber.

You are here to bring Keith Jenkins – The man
responsible for bombing the atmosphere re-processor – to justice. The colonists
know what has happened. Already there is an atmosphere of riot and panic in the
streets. Hopefully, by doing the “right thing” the Council can show the
colonists that they have some degree of control over a situation that they
really have no hope of controlling.

There may be more to this meeting – Most notably what plan is there for
the doomed colony…

Cost: free

Available from: http://www.irishgaming.com/scenario\_storage/nh/inabsentia.zip
The Hunt for Excalibur

By Samantha Nicholls

Players: 17

Genre: Mythology

As
time passed and memories faded most forgot the details of the fateful night
they were summoned by the Wild Hunt. The fae went their separate ways, balance
restored and the mortals returned to their mundane lives. And so on the wheel
turns.

But
for some, the injustices faced at the conclave could not be forgotten. The
sword Excalibur once again stolen from the Lady of the Lake rests in hell. And
a power long forgotten is stirring once more.

Who
now rides with the Hunter? Who dares the ride to the deepest places of the
earth? Who in this new world is brave enough to answer the Call of the Wild
Hunt?

Requires
no prior knowledge of the Call of the Wild Hunt LARP.

Previous NZ runs

Christchurch 2016
Hamlet

By Shifting Forest Storyworks

Players: 6-8

Genre: Shakespeare

This
adaptation of Shakespeare’s *Hamlet* is
set the day after Hamlet accidentally kills Polonius. Hamlet is about to be
sent away to England in a few hours, and will not have another chance to kill
Claudius perhaps for years. The majority of the court, Ophelia included, has
been told that Polonius accidentally fell down the stairs.

At
the queen’s insistence a small gathering is held to send Hamlet off. In the
middle of it all, Laertes returns unexpectedly, demanding to see his father.

Very
basic familiarity with the plot and characters is required for players. The
Director should have read the play.

Cost: free

Available from: http://www.shiftingforest.com/gamefiles/Hamlet.pdf

Previous NZ runs

Wellington 2011
Humans Vs. Monsters: Diplomacy

By Mike Young

Players: 6

Genre: Diplomacy/comedy

The
monsters in the forest are tired of the humans hunting them, killing them, and
stealing their treasure. They have sued for peace. This is a hilarious game of
diplomacy and negotiations for up to six players and 1 GM.

Cost: free

Available from: http://library.interactiveliterature.org/brands/interactivities-ink/projects/19-humans-vs-monsters-diplomacy

Previous NZ runs

Wellington 2004
Persephone's Choice

By Malcolm Harbrow

Players: 13

*Millennia ago, at the dawn of the Atomic age, humanity developed the Positronic robot. With the help of these benevolent servants, they settled fifty worlds. The Spacer worlds were paradises, free of war, free of disease, free of want, their citizens’ every need cared for by an army of robotic servants. Earth became an overpopulated hive, its population huddling in their caves of steel, rejecting robots and the higher living standards they could provide.*

*But a century ago, after a thousand years of looking inwards, Earth established new colonies — without the use of robots. These new “Settler” worlds have sparked a technological and economic boom, and are already challenging the might of the Spacers. War could follow.*

*But there is also a chance for peace. Environmental collapse on the Spacer world of Persephone will force its population to relocate within decades. An economic crisis on the Settler world of Echo means that it needs more people for its terraforming project to succeed. Can Spacers and Settlers overcome their differences and find a way to work together? Or will both worlds have to be abandoned?*

*Persephone’s Choice* is a retro-SF larp for 13 players set in the universe of Isaac Asimov’s famous robot stories. The players will portray diplomats, scientists, and robots as they debate Persephone’s — and humanity’s — future. It is inspired by the larp *Persephone’s Gift* by Daniel Kane and the MIT Assassins Guild.

Cost: Free

Available from:https://drive.google.com/drive/folders/0B6Pi1w-D4ydLX255d2x6X2ZnRzg?resourcekey=0-k-ThEN5tKIluV4oYZK2LKA&usp=sharing

**Previous NZ Runs:**

* Phoenix 2017
* Wellington 2017
From All Worlds

By Carsten Andreasen

Players: 5

Genre: Elevator inaction

It is a lukewarm
afternoon in May in the beginning of the 21st century. During the last couple
of days the weather has been oppressive and it’s been raining heavily. Today it
seems like spring has finally found its strength and the shining sun dominates
the blue sky. Four people enter an elevator together in the 'First Bank of New
York’s busy headquarters. Somewhere

between the 32nd and the
33rd floor the elevator stops with a small bump and the lights go out. For a
few moments there is nothing but silence. The silence is broken by the sound of
a small "puff" noise and suddenly the smell of sulphur reaches the
nostrils. And here our game begins...

Cost: free

Available from: http://alrune.org/FromAllWorlds.pdf
Henchmen

By Quentin Bourne & Sam Nicholls

Players: 35

Genre: Superheroes

Professor
Nyx, quite possibly the greatest supervillain the world has ever seen, has just
been taken down and arrested by the Meteor City Champions after her latest
attempt to take over the world. You are the henchmen who had stayed behind in
the Nyx Lair. Unfortunately for you, Professor Nyx swore the heroes would never
get their hands on her secrets, so she remotely activated the self destruct
sequence and put the Lair on lock down, so now you’re trapped in a small room
with several doomsday devices and a timer which is counting down to zero.

And
worse, you’re unemployed.

CONTACT AUTHORS

Previous NZ runs

Christchurch 2015
Hrothgar's Hall

By Malcolm Harbrow

Players: 8-12

Genre: Beowulf

Oft
drunken with beer O’er the ale-vessel promised warriors in armour They would
willing wait on the wassailing-benches A grapple with Grendel, with the
grimmest of edges. – Beowulf VIII: 24-27

A
monster has been attacking the hall of King Hrothgar, abducting his thralls in
the middle of the night and eating them, leaving the bones for others to find.
The King has been forced from his hall as a result. Now he has summoned his
mightiest warriors, who have gathered to determine who shall have the honour of
slaying this monster…

This
is a Nordic “framework game”, similar to ‘New Voices in Art’. It includes an
option for live combat for verisimilitude, but can be run theatre-style.

Cost: free

Available from: https://drive.google.com/file/d/0B5BYLdcLnzBORElDV0hUak12RUU/edit?usp=sharing

Previous NZ runs

Wellington 2014
Robert Hossein

*Cet article est une ébauche. Vous pouvez aider Wiki Les Misérables en le développant.*

### Naissance

30 décembre 1927
Paris, France

### Profession

* Acteur
* Metteur en scène
* Réalisateur,

Scénariste

* Dialoguiste

### Films notables

* Toi, le venin,
* Madame sans gêne,
* Angélique Marquise des Anges,
* Prêtres interdits

**Robert Hossein** est un acteur, metteur en scène, réalisateur, scénariste et dialoguiste français, né le 30 décembre 1927 dans le 12e arrondissement de Paris en France.

## Biographie

### Jeunesse

Il est né à Paris le 30 décembre 1927. Il prend des cours de théâtre chez René Simon et Tania Balachova dans sa jeunesse et connaît ses premiers succès au théâtre dès l'âge de 19 ans.

### Carrière

Après s'être essayé à la mise en scène, il apparaît sur le grand écran en 1948 dans *Le Diable boiteux*. C'est avec le film *Du rififi chez les hommes* qu'il se fait remarquer. Il enchaîne alors les tournages et donne la réplique aux stars du moment comme Brigitte Bardot et Sophia Loren. Il passe derrière la caméra en 1955 et réalise *Les Salauds vont en enfer* puis réitère l'expérience avec *Pardonnez nos offenses* et *Toi, le venin*. En 1964, il s'illustre dans *Angélique Marquise des Anges* avec Michèle Mercier. Il retrouve la comédienne quatre ans plus tard dans le western *Une corde, un Colt* après avoir réalisé *Le Vampire de Düsseldorf* en 1965. Dans les années 1970, il dirige le théâtre populaire de Reims et réalise des spectacles à succès (*Le Cuirassé Potemkine*, *Les Misérables*), sans délaisser le cinéma (*Le Juge* en 1971, *Le Casse* en 1971, *Don Juan 73* ou *Si Don Juan était une femme…* en 1973). A partir des années 1980, il se fait plus rare au cinéma, ses activités de metteur en scène étant particulièrement nombreuses. On le retrouve néanmoins dans des films à succès comme *Le Professionnel* en 1981, *Le Grand pardon* en 1982 ou encore *Vénus beauté (institut)* en 1999.

## Filmographie

### Cinéma (réalisateur)

* *Les salauds vont en enfer* (1955)
* *Pardonnez nos offenses* (1956)
* *Toi, le venin* (1959)
* *Les Scélérats* (1959)
* *La Nuit des espions* (1959)
* *Le Jeu de la vérité* (1961)
* *Le Goût de la violence* (1961)
* *La Mort d'un tueur* (1964)
* *Les yeux cernés* (1964)
* *Le Vampire de Düsseldorf* (1965)
* *J'ai tué Raspoutine* (1967)
* *Une corde, un Colt* (1969
* *Point de chute* (1970)
* *Les Misérables* (1982)
* *Le Caviar rouge* (1986)

## Références

1. ↑ https://fr.wikipedia.org/wiki/Robert\_Hossein
2. ↑ http://www.linternaute.com/cinema/robert-hossein/
3. ↑ https://fr.wikipedia.org/wiki/Robert\_Hossein#Filmographie
House of Pain

By Robert McLaughlin & Paul Michael Janousek

Players: 42

Genre: Conspiracy Cthulhu

Welcome to the New
World Order.

It’s the autumn of
1991, and the world isn’t what it used to be. Saddam Hussein’s army lies in
smoldering ruins. The Soviet Union is suffering its death throes. Germany has
been reunified. Africa is aflame with small bush wars. Across the world, the balance
of power is shifting. Old powers are dying out and the playing field of the
future will be a chaos of warlords and rogue states.

In this full-length
adventure for *Cthulhu Live 3rd Edition*, the players are power-brokers
who have been invited to a private summit to help form the geopolitical
landscape of the next century. But while they plot their moves and hide their
secrets, they may find that they themselves are pawns in a much larger, more
ancient game.

Cost: $US6.99

Available from: http://flamesrising.rpgnow.com/product\_info.php?products\_id=51543
Garden Station 4

By Shifting Forest Storyworks

Players: 4-8

Genre: Science fiction

The
Union of Planets and the Cerian Empire stand on the brink of war. Sixteen light
years away, two civilian science vessels simultaneously reach a distant
unexplored system. There, they discover the first sign of alien intelligence
ever found: an eerily terraformed planet with advanced technological
structures, but no inhabitants.

Midway
through their approach, however, they are shot down by automatic defences and
forced to abandon ship to the nearest space station. Stranded far from home
with unfamiliar people and a technology that could change civilisation, these
scientists must contend with the ethics of patriotism, politics, and war.

Garden
Station 4 is a 4-hour (soft) sci-fi theatrical-style LARP set in the far
future, where two cultures teeter on the edge of war. Players will have the
opportunity pre-game to build on their existing characterisation by further
fleshing out their characters’ mindsets and histories beyond what is already
provided.

Cost: free

Available from: http://www.shiftingforest.com/gamefiles/GS4.pdf
Remedia Amoris

By Chris Hall

Players: 19

Genre: Nobilis: Love

Remedia Amoris
describes a story of love, time travel, and betrayal in a universe populated by
mythic beings – gods, dragons, ghosts, spirits, and mortal men and women.  This is the universe of Nobilis, a
roleplaying game written by Jenna K. Moran.

Cost: free

Available from: https://dl.dropboxusercontent.com/u/5144977/Remedia%20Amoris.zip
The Kick Inside

By Martin Broden & Kristoffer Lindh

Players: 12

Genre: Life

The
Kick Inside is a scenario about different stages in life and how we cope with
changes. Major themes are identity, choices and acceptance. We get to meet four
people – Angus, Marcus, Olivia and Thomas – and follow them through three
different stages in life. Three parallel, separate stories, each running
through four acts. All stories take place in cabins that are curiously alike.

Cost: free

Available from: http://chambergames.wordpress.com/2010/07/22/121/
Delos (1973)

* Logotipo
* Mapa

>
> *"O resort mais único da história do mundo"
> —slogan de Delos em Futureworld*
>
>
>
>

**Delos** é um parque temático altamente tecnológico e realista, onde os visitantes podem pagar para visitar um dos "mundos" ou "resorts" contidos. Inicialmente o parque possuía três parques menores (Mundo Medieval, Mundo Romano e Mundo do Oeste), cada um com uma grande precisão histórica e trabalhado nos mínimos detalhes.

Delos fechou depois do colapso que causou a morte de dezenas de pessoas. A mídia concentrou o desastre apenas no Mundo do Oeste, apesar de ter acontecido no parque inteiro. Dois anos depois, com um investimento de mais de $1,5 bilhões na reconstrução das instalações, Delos reabriu. Segundo os responsáveis, praticamente tudo no ambiente foi substituído. O Mundo do Oeste deixou de ser uma atração na nova Delos, que inaugurou dois novos resorts: o Mundo do Spa e o Mundo do Futuro.

## Resorts

Mundo MedievalMundo RomanoMundo do SpaMundo do FuturoMundo do Oeste (desativado)
## Marca

### Logotipo

Em *Westworld - Onde Ninguém Tem Alma*, é mostrado que o logotipo da Delos é parecido com o símbolo yin-yang. O logotipo do parque é circular e divido em três partes, pintadas em vermelho (representando o Mundo Medieval), amarelo (representando o Mundo Romano) e azul (representando o Mundo do Oeste). No centro há um símbolo equilátero de três pontas, cada uma apontando para uma cor diferente. Após o fechamento e reabertura do parque, como visto em *Futureworld* o logotipo foi substituído pela letra D sobreposta três vezes, com as cores azul, amarelo e vermelho.

### Slogans

#### Westworld - Onde Ninguém Tem Alma

* *As férias do futuro, hoje.*
* *Nós temos as férias para você!*

#### Futureworld

* *O resort mais único da história do mundo.*

## Funcionários conhecidos

* Sr. Duffy
* Sr. Schneider
* Supervisor chefe sem nome
* Ed Ramsay
* Harry Croft
* Diversos operários, técnicos e supervisores
Cast Party

By Susan Weiner

Players: 8

Genre:
Theatre/realist

Tonight is the cast party for a
small community theatre in a large college town. Their latest show “The Night
Watchman’s Daughter” has just finished relatively successfully. It was
well-reviewed, covered its costs through ticket sales, and even made enough
money to pay for some food and booze for a nice cast party. The last showing
has gone up and it’s time to relax, hang out with friends in the cast and talk
about what’s next.

Cast Party is a game that looks at
the relationship between player and character in both in and out of game ways.
The in game portion is actually a two-hour game. Before the game, players will
have a chance to fill out casting questionnaires, and then read all the
character sheets. In the first hour, they will use this information to cast themselves.
Then they play the game in the remaining time, ending with a debrief and
discussion of casting. 18+ only. Content warnings: pregnancy, miscarriage,
polyamory, non-binary gender, prostitution, relationship issues, jealousy,
biphobia, gender dysphoria.

Cost: free

Available from: http://library.interactiveliterature.org/brands/alleged-entertainment/projects/58-cast-party
Godzilla: God of Monsters

Moorezilla Films

SWEGM

NoversalStudios

Bear McCreary

Benjamin Bartlett

***Godzilla: God of Monsters*** is an upcoming 2020 kaiju fan-film made by G&G-Fan. It is the first film in the Kyojin Cinematic Universe as well as the first film in the Godzilla series and the first film in Era One. It is planned to be released on July 11, 2020, and to premiere at the G-Fest XXVII Film Festival.

## Plot

This section will not be added until the film is released to avoid spoilers.

## Staff

Staff role on the left, staff member's name on the right.

* Directed by G&G-Fan
* Written by G&G-Fan, Carl Bryant, Moorezilla Films, SWEGM, NoversalStudios
* Produced by G&G-Fan
* Music by Akira Ifukube, Kaoru Wada, Bear McCreary, Benjamin Bartlett
* Edited by G&G-Fan
* Special Effects by G&G-Fan, Jawsman

## Cast

Voice actor's name on the left, character voiced on the right.

* ??? as Steve Martin
* ??? as Grace Martin
* ??? as the Prime Minister of Japan
* ??? as the Major of Lagos Island
* ??? as George Lawrence

More to be added

## Appearances

* Male Godzillasaurus / Godzilla
* Female Godzillasaurus
* Godzillasaurus Chicks
* King Ghidorah
A Pomposity of Professors

By Stuart Stoddart

Players: ??

Genre: University comedy

Harbridge
University’s long and prestigious reputation has been shattered by public revelations
of embezzlement, bribery and an assortment of other crimes committed by the
Chancellor and much of the Senior Faculty. Now the Vice Chancellor, the Board
of Trustees and what remains of the heads of staff are gathering everyone who’s
left for an important (yet ambiguous) meeting about the University’s future.
Will there be cutbacks? Will there be promotions? Will there be alcohol? The
answer to at least one of these questions is yes.

Previous NZ runs

Christchurch 2016
Night at the Office

By Sandra Duggan

Players: 10

Genre: Office politics

Teams have been told
that there is an audit in place due to a merger between acquisitions and
purchasing, due to some reason unknown to the players. The building has been
put into lockdown and they cannot leave their office.

Cost: free

Available from: http://www.irishgaming.com/scenario\_storage/sd/nightattheoffice.zip
A Shout in the Dark

By Nick Huggins

Players: 12

Genre: Fantasy whodunnit

You
are in the kingdom of Tuhurst, ruled over by King Sighard. Tuhurst is an island
kingdom, large enough to support five baronies, each ruled over by a baron. It
is a hospitable place, with land fit for farming (most of the peasants do
exactly that) and towns clustered around the castle belonging to the king and
the keeps belonging to the barons. There is a mainland, where there are other
kingdoms, and occasionally there are conflicts between mainland and Tuhurst –
typically at the shores.

This
room is the main hall of the castle belonging to King Sighard. The king has
been on the throne for many years now, and everyone here belongs either the
royal family and court, the castle staff, or is a noble visitor to the castle.

Last
night, Prince Maeryn – the heir to the throne – was found dead in the castle's
armory. There were signs of a struggle and there is reason to suspect that
there was foul play. The Master-at-arms – Captain Tondhere – has called
everyone who is a possible suspect to the main hall in order to have the truth
of the matter. Many of the castle's servants can be ruled out by virtue of
being in areas with many other servants at the time.

Cost: free

Available from: http://www.irishgaming.com/scenario\_storage/nh/shoutinthedark.zip
Did You Hear the One?

By Sophie Melchior

Players: 6

Genre: Ghost story

In
1910 the Turnbull family were brutally murdered in their home. The reason why
was never discovered, but over the years a number of brutal and increasingly
outlandish tales have been told. A tradition has also started amongst students
and lovers of ghost stories to stay the night in the abandoned “Turnbull House”
on the night that the murders happened, Oct 16th.

This
is the 100 year anniversary and the group who spend the night here this year
will get more than they bargained for.

Cost: free

Available from: http://sdc.rpg.net.nz/files/2011/DidYouHearTheOne.pdf

Previous NZ runs

Wellington 2013

Wellington 2010
Queen of Spades

By Shifting Forest Storyworks

Players: 4-8

Genre: Mystery

Marissa
Islington is a powerful and ruthless woman with almost as many enemies as
criminal connections. A group of these enemies wake to find themselves trapped
on a boat in the middle of nowhere with each other, a suspicious letter, and
Marissa herself. Nobody knows how they got there or what will become of them
when morning comes.

As
the night goes on, murder will be committed and secrets revealed. Everybody has
a motive and a past they thought they’d left behind.

Cost: free

Available from: http://www.shiftingforest.com/gamefiles/QueenOfSpades.pdf