Chimerist

Chimerists mix and match aspects of countless forms with effortless grace.

### Chimeric Personae (Ex)

A chimerist can adopt up to two personae simultaneously but gains only the bonus to Bluff checks from any persona (even if only adopting one at a time). When combining personae, her appearance is a mix of the two, but heavy clothing might allow her to pass as one or the other. If the chimerist has a social talent, stalker talent, or other ability that grants a benefit depending upon which persona she is in, she picks one of the two personae for each such ability and gains only that persona's benefit for that ability.

This ability alters adopted persona.

### Monstrous Chimerism (Ex)

The chimerist adds half her skinchanger level as a bonus on Intimidate checks as long as she has any mutation skinchange active.

This ability replaces the social talent gained at 1st level.

### Minor Augmentation (Su)

At 4th level, the skinchanger can choose to gain one ability from the list for *alter self* when she changes her appearance with the disguise skinchange. If she is using a polymorph effect that grants abilities based on her current form from a list, she loses one of that form's abilities other than detrimental abilities. She adds land speed 30 feet to the list. The chosen ability functions as it would for a humanoid with which the skinchanger is familiar and includes cosmetic changes to an appropriate part of her body to resemble a creature with that ability (potentially including multiple matching limbs if appropriate for the ability). If she changes her legs and the creature has a lower speed, her speed is reduced to that speed. For example, she might gain a swim speed of 30 feet by imitating a merfolk (replacing her legs with a merfolk's tail), but in doing so her land speed becomes the merfolk's 5 feet speed.

This ability replaces the skinchange gained at 4th level.

### Advanced Augmentation (Su)

At 6th level, when the skinchanger uses minor augmentation, she can gain two abilities as described in minor augmentation from the list for *monstrous physique I* (instead of from the *alter self* list) and can emulate a monstrous humanoid. Each chosen ability functions as it would for a monstrous humanoid with which the skinchanger is familiar; they need not be from the same species. If the skinchanger has the extra form skinchange, she can choose from the ability list for that form's spells as if her skinchanger level were 4th. If the skinchanger emulates an undead creature, she detects as undead and is treated as undead for the purposes of positive and negative energy.

This ability replaces the hidden strike damage gained at 5th level and the stalker talent gained at 7th level.

### Greater Augmentation (Su)

At 10th level, when the skinchanger uses minor augmentation, she gains three abilities from the list for *monstrous physique II* (each functioning as it would for a humanoid or monstrous humanoid with which she is familiar) and adds land speed 60 feet to the list. If the skinchanger has the extra form skinchange, she can choose from the ability list for that form's spells as if her skinchanger level were 6th. If the skinchanger emulates an undead creature, she detects as undead and is treated as undead for the purposes of positive and negative energy.

This ability replaces the hidden strike damage gained at 9th level.

### Legendary Augmentation (Su)

At 14th level, when the skinchanger uses minor augmentation, she can gain up to four abilities from the list for *monstrous physique III* (each functioning as it would for a humanoid or monstrous humanoid with which she is familiar) and adds land speed 90 feet to the list. If the skinchanger has the extra form skinchange, she can choose from the ability list for that extra form's spells as if her skinchanger level were 8th. If the skinchanger emulates an undead creature, she detects as undead and is treated as undead for the purposes of positive and negative energy.

This ability replaces the stalker talent gained at 15th level.

### Supreme Augmentation (Su)

At 18th level, when the skinchanger uses minor augmentation, she can choose from the list for *monstrous physique IV* or *giant form I* (each functioning as it would for a humanoid or monstrous humanoid with which she is familiar) and she adds land speed 120 feet to the list. If the skinchanger has the extra form skinchange, she can choose from the ability list for that extra form's spells as if her skinchanger level were 12th. If the skinchanger emulates an undead creature, she detects as undead and is treated as undead for the purposes of positive and negative energy.

This ability replaces the hidden strike damage gained at 17th level.

**Social Talents**: The following social talents complement the chimerist archetype: flexible grace, instant disguise, natural communicator, quick disguise, touch impersonation.

**Stalker Talents**: The following stalker talents complement the chimerist archetype: adopted combat training, frightening transformation, polymorphic palm, startling transformation.

**Advanced Skinchanges:** The following advanced skinchanges complement the chimerist archetype: enhanced might, extra form (aberration, advanced humanoid, beast, fey).

**Greater Skinchanges:** The following greater skinchanges complement the chimerist archetype: diminution, extra form (dragon), gargantuan form.

**Legendary Skinchanges:** The following legendary skinchanges complement the chimerist archetype: colossal form, density mastery, effortless change, legendary enhancement.