0.2.13

This update will please Crossout players with a new set with unique components. Were introduced balance changes to guns, as well as adjusted the difficulty of various raids.

Hello, Wastelanders!

The official game store now features a new early access pack called ‘Immortal Warrior’. Check it out!

This pack includes

* Closed Beta access;
* Unique heavily-armored vehicle 'Revenant';
* Turret Cannon 88mm;
* Unique character portrait 'Tankman';
* Paint: Quartz, Will-o-Wisp;
* 4500 in-game coins.

Background Story

*That night Feodor was turning exactly 100 years old. But he did not know that himself since he was in a coma for months, tangled in wires and tubes, watching an endless dream where he was young, full of strength and hate sitting at the helm of a T-34. Just one last tank to destroy and I’m done, well, maybe one more... And death continued to pass him by..*

## Details

Changed the parameters of a number of parts:

### Autocannons

Changed technical characteristics of autocannons in accordance with the dimensions of the models

#### Autocannon 20 mm

* Structure reduced to 125 units.
* Weight reduced to 180 units.
* Damage increased by 5%

#### Autocannon 25 mm

* Structure increased to 360 units.
* Weight increased to 486 kg.

### Rockets

The following change has been made to improve the effectiveness of homing missiles against long and bulky crafts:

* Homing missiles now target cockpit more accurately

## Raids

Difficulty of various PvE missions has been adjusted according to statistics

### Siege

Reduced the number of AI-controlled armored vehicles present on the map at a time

### Hard defense

* AI damage increased by 5%
* Boss armored car structure increased by 47%
* Reduced time between spawns of new AI waves

### Player groups

To test the stability of the matchmaking system in Crossout, the ability to create groups of 3-4 people has been returned.

* Groups are selected according to special rules
* Waiting for a fight for groups can take a long time

### Interface

We are constantly improving the interface for a more comfortable use.

### Exhibition

* Added checking the correctness of cars before a test drive

### Assembly

* Added option "Invert Y axis"

* The option is disabled by default.
* Enabled in the game settings, "Editor" tab

### Settings

* Improved display of non-character keys when configuring the keyboard

### Combat interface

* Group member names are now written in green
* Improved combat log
* Improved flying damage numbers

## Miscellaneous

* Replaced faction blueprints for mechanics faction
* Improved faction blueprints for various factions
* Fixed a number of places on the maps where the car could get stuck
* Improved test drive map
* Improved the logic and animation of launching rockets of the Uragan rocket launcher
* Improved item sorting on Faction Workbenches
* Improved daily challenge texts
* Improved display of various notifications after entering the game
* Improved Fragment icons
* Improved chat vocabulary filter settings
* Groups now only go to war with other groups
* Made the Rock City map more symmetrical
* Improved some player avatars
* Changed the order of issuing parts in fractions for obtaining levels
* Changed the reward for dismantling parts of varying rarity

## Bug Fixes

* Fixed Garage physics
* Fixed a number of map bugs
* Fixed spontaneous color change of some icons
* Fixed a bug in determining the winner with an equal degree of base capture at the end of the battle
* Fixed mission timer
* Fixed firing sound bugs for various weapons
* Improved a number of texts
* Fixed visual effects of wheels in water
* Improved minor flaws in the combat interface
* Fixed the active zone of the Friendship 2 saw
* Fixed bug with shooting through decor
* Fixed a bug with the Market with Containers