The Engineer

**The Engineer** is the boss monster in The Apex of The Exaltia Tower. It is accompanied by 1 Offense Drone and 1 Defense Drone.

## Attacks

### The Engineer

1. The Engineer shoots its target with a gray beam.
	* Attacks for 1 hit of (150 + 25X)% Null Pierce damage with +(75 + 20X) Bonus.
	* X is equal to the number of times the Offense Drone has used Attack 1.
2. The Engineer shoots its target with three gray beams.
	* Attacks for 3 hits of 100% Null Pierce damage (300% total).
3. The Engineer shoots its target with a multitude of elemental beams.
	* Attacks for 16 hits of 50% Darkness, Fire, Energy, Light, Nature, Ice, Water, and Wind Pierce damage (800% total).
	* Inflicts 'Elemental Shatter' for 4 turns inclusive.
		+ -75 All.
		+ +75 Health.
4. The Engineer blasts its target with a massive Exalted beam.
	* Attacks for 7 hits of 50% Evil Pierce and 6 hits of 50% Good Pierce damage (650% total).
	* Inflicts 'Unbalanced' for 4 turns, a stun.

### Offense Drone

1. The Offense Drone twinkles.
	* Permanently increases the effectiveness of the Engineer's Attack 1.
2. The Offense Drone crystallizes.
	* Applies 'Target Tracked' to The Engineer for 3 turns.
		+ +100 Bonus.
3. The Offense Drone bubbles.
	* Applies 'Target Aimed' to The Engineer for 3 turns.
		+ +100 Crit.

### Defense Drone

1. The Defense Drone twinkles.
	* Applies 'Barrier' to The Engineer for 3 turns.
		+ +50 All.
		+ -50 Health.
2. The Defense Drone crystallizes.
	* Applies 'Shield' to The Engineer for 3 turns.
		+ +180 Block/Parry/Dodge.
3. The Defense Drone bubbles.
	* Currently bugged to have no effect.

## Rotation

The Engineer's attack rotation is 1 -> 2\* -> 3 -> 1 -> 2\* -> 4 -> repeat.

* The Engineer has a 33% chance to use Attack 2 again instead of progressing its rotation. This can occur indefinitely.

The Offense Drone's attack rotation is 1 -> 2 -> 3 -> repeat.

The Defense Drone's attack rotation is 1 -> 2 -> 3 -> repeat.

## Mechanics

* This monster's stats are modified by choices made while ascending The Exaltia Tower.
	+ The Offense Drone and Defense Drone's stats are not modified by these choices.
* If the Engineer is hit while both the Offense Drone and Defense Drone are alive, it will regenerate 100% of the damage taken.
	+ *Drone defense matrix activated.*
* If the Engineer is hit while the Offense Drone is alive and its attacker is below 50% HP, it will regenerate 100% of the damage taken.
	+ *Offense drone matrix activated.*
* If the Engineer is hit while the Defense Drone is alive and its attacker is above 50% HP, it will regenerate 100% of the damage taken.
	+ *Defense drone matrix activated.*
	+ Pets are completely unable to inflict direct damage while the Defense Drone is alive.
* If either the Offense Drone or Defense Drone has been defeated, the Engineer will revive it with 400% of The Engineer's maximum HP on their 5th action.
	+ *Drone reconstructed.*
	+ For example, killing the Defense Drone on turn 1 before the Engineer acts will cause the Engineer to revive it 5 attacks later (on turn 6).
	+ Killing the Defense Drone on turn 1 with a DoT *after* the Engineer acts will cause the Engineer to revive it 6 attacks later (on turn 7).
* If both the Offense Drone and Defense Drone have been defeated, the Engineer will revive them both with 400% of The Engineer's maximum HP at the start of its next turn.
	+ *Drone redundancy reconstruction initiated.*
	+ This revive is unaffected by the Engineer being stunned.

## Resistances

### The Engineer

* All: 10
* Evil: 50
* Good: 50
* Immobility: 100
* Shrink: 200