Juliette de Clitheroe

Juliette by G McDermott.

**Juliette de Clitheroe** is a redemption paladin, played by Jon Scholey. Juliette was one of the protagonists of The Lonely House of Neverwinter.

## Character Description

Juliette is a woman of 40 or so years, though she is wearing them extremely well. In fact, she looks like she's had the saturation turned up and been through a photoshop, more human than a human should be. Her chestnut hair, rich and thick and shiny like something from a shampoo advert, is braided around the head and falls down her back. The suntanned skin of her handsome face is clear and glowing (maybe a little bit literally), her playful brown eyes are bright, a slight halo of gold playing around the irises. For some reason sunlight seems to find her, if outside then the clouds will break just enough for her to be lit by a beam, or if she's sat by a window then light will fill it (though you could swear the sun has passed that point in the sky by now). She is a little over 5 foot tall, slender of build, which seems surprising the amount of heavy gilded plate armour she wears under her clean white robes. She must have an immense inner strength, or possibly the massive gauntlets inlaid with sun bursts aid her with this burden. A long sword is at her hip, on her back is a shield carved to resemble a winged woman emanating rays of light. Those that look closer at the figure on the shield might notice that she bears a strong resemblance to the woman who carries it.

## Biography

### Backstory:

It is hard to live in the shadow of a family member who shines brightly. When Dawn de Clitheroe, a croft keeper in the tough end of The Evermoors (not that posh end where the trolls use cutlery), became an avatar of Lathander to bring light to this area of gloom and darkness, she shone brighter than most. Her coruscation from farmer to being of divine light burnt away the mists and evils for miles around her croft (and burnt away her Aunty Jean's cataracts to boot). After she had provided a conduit for the power for the Sun God, Dawn arranged for a chapel to be built on the site of her transcendence, and then got back on with tending to the goats. The Chapel of Dawn still remains an oasis of light in the midst of those treacherous misty moors, a refuge for travellers lost on this beast-haunted vale.

Ever since Great Aunty Dawn 'went big and firey' the de Clitheroe women, each and every one hardy, no-nonsense and caring (in a do what I tell you not what you will fashion), have had a call to faith (any man who chooses to marry a De Clitheroe is in for a life of light, joy, sustenance and totally subsuming his identity into this clan of indomitable women). Some have a touch of the divine about them too (Dawn was pregnant at the time she turned into a 50 foot tall burning goddess creature of sun-fire and righteousness). Many stay and manage the chapel and the farm lands that surround it, keeping the gloom of The Evermoors at bay. Some, like Juliette, feel the call to spread the message of their great great great aunt out into the wider world, bringing with them the light of Dawn, fairness, reconciliation, and protecting one's neighbours (even if they have got dreadful taste in upholstery and are no better than they should be).

Juliette has been travelling west, following the sun (it rarely steers her wrong), helping folk as she travels and listening for the voices she sometimes hears when the sun's setting rays dance on her tanned skin. She has arrived in Neverwinter an optimistic stranger, more folk, more opportunity to spread the word of Dawn. Juliette likes to help if she can, so hearing the voice asking for her assistance she shoulders her shield, tugs on Great Aunty's gauntlets (a gift from her Nan), and follows the nearest sunbeam to see how she can help.

Juliette travelled from quite some way away to Neverwinter, chasing down the mysterious voice. She met up with Suaskyi, with whom she has a previous friendship, to investigate further.

### Post the Lonely House:

Since the events at the Lonely House of Neverwinter and the following lack ofvoices calling her, Juliette has headed back to the east, following the rising sun. She made sure Barley got back to the woods safe, then headed back to the Evermoors to do more couples counselling for Ettins.

## In-game characteristics

Juliette is currently level 6. As a redemption paladin, her focus tends towards buff spells, but she can still swing a mean sword/smite.

## Trivia

* Juliette speaks directly to her celestial patron, who she calls her Auntie Dawn.
* Adventuring is a family pastime - Juliette has a cousin Racquel, a Light Domain Cleric who disappeared and returned with stories of a land of mists and vampires. She has another cousin, Sheila, who is an Oath of Devotion Paladin, Juliette doesn't like her as much as she tells people how to live their lives.

## Media

Juliette from the poster for The Lonely House of Neverwinter.Juliette's miniature from Hero Forge for The Lonely House of Neverwinter.
## External links

* Character sheet for Juliette (level 5)
* Character sheet for Juliette (level 6)