GAT-12 Skipray Blastboat

None

* 53 Seconds (Galactic Conquest)
* 10 Seconds (Skirmish)

.2 per second

### Unit Abilities

MISSILE JAMMER: The unit uses an onboard missile jammer to confuse and redirect missile locked onto it (Must be bought on Black Market)

## Technical Specifications

### Passive Abilities

* HEAVY CREW REPAIR:The unit has a large repair crew onboard the ship to fix any damage over time
* CO-PILOT ACCURACY BOOST:The unit has a co-pilot which increases the accuracy of all weapons

## Combat Information

### [Player Evaluation]

**Universal:** Skipray blastboats are large dangerous gunships that excel in medium-to-close range destruction of practically anything due to their extremely large assortment of weapons. Skiprays have lasers, Ion blasters, and assault missiles geared towards killing corvettes while preserving dual medium torpedo launchers to attack capital ships. As a result of carrying this massive armament, the Skiprays are well armored and shielded but have incredibly slow speed and are a huge target for laser cannons and below. As a result, the most recommended strategy is to always escort your Skiprays to their target, preferably with Supa fighters or, alternatively, Fang interceptors. Flanking is suggested for close-range, while a head-on engagement is better fought at medium range to allow a screening of anti-fighter corvettes and starfighter escorts. Once in range either way, engage corvettes such as the CR90 and similar first, as they by far pose the largest threat to you. Proceed to work your way up the roster of the enemy, engaging ship class by ship class to destroy the most dangerous threats. Shield generators, hangers, and strong weapons like quad turbolasers are the subsystems that should be targeted first. If done correctly, the Skiprays should have more than proven their worth. As a small footnote, the Skiprays are very expensive for a gunship, and are better bought sparingly and in smaller numbers.

## Lore Description

Designed by Sienar Fleet Systems and manufactured for the Empire, the Skipray Blastboat was originally intended to serve use in the Imperial navy in the early days of the Empire's formation. However, times changed and the Empire rejected the design and the existing models already produced by Sienar Fleet Systems, refusing to compensate the company for the production. Seeking a return on their unused investment, Sienar Fleet Systems secretly sold the models on the Black Market. Seeing as how these ships could only be bought by large syndicates due to their price and their rather impressive weapons; the Black Sun caught hold of most of these starships. Other pirate gangs purchased the rest. Later on in the Empire's existence, the Galactic Civil War was in full swing. With the Rebellion growing by the hour, the Empire needed their hands on all the ships they could get. To this end, the Skipray Blastboat saw interest again and was a hot item on the Black Market.

In terms of technical specifications, the Skipray was heavily suited towards long standing operations. With a cargo hold that can carry a month of consumables, the Skipray was highly used for long range pirate raids on commerce ships. A class two hyperdrive and a limited navigation computer also made it favorable for range, with a highly advanced storage system for sensor systems as well.