Mimicant

A Mimicant in its passive state.

The Mimicant is the stronger variant of the Mimic that can be encountered only in NG+. Disguised as a treasure chest, it remains motionless but attacks as soon as the player disturbs it.

## Behaviour

Mimicants are identical to treasure chests in appearance apart from two things: they always face right, and they do not sparkle. Normal chests always have a sparkling light effect, and always spawn in predictable positions; usually in the corners of rooms, or exactly in the center of ledges. Players can use the map as well to see where real treasure chests are, as Mimicants do not appear on the map.

Initially, Mimicants lie motionless, looking like wooden treasure chests. Once disturbed, either by being attacked or if the player bumps into them, they'll start moving by hopping or dashing towards the player, and will only stop if the player wanders too far. Unlike the weaker Mimics, Mimicants also have a chance to wake up on their own if the player **gets too close**. They can fall off edges while hopping or dashing and will get hurt by spikes/water if they fall into them.

Be careful as their hopping motion allows them to climb smaller obstacles.

As they attack by bumping into the player, they **always deal contact damage** even when idle.

## Attacks

### Hopping

Once woken up, the Mimicant will start hopping towards the player, trying to bump into them.

Attacking the Mimic in this state will hit-stun them for a short amount of time. Fast attacking Weapons and Spells, like the  Celestial Sceptre and  Flame Barrier excel at this.

### Dashing

After hopping towards the player for some time, the Mimicant will stop for a short moment before launching itself rapidly along the floor for a set amount of time.

While it's dashing, it will first move towards the player but will change direction every time it hits an obstacle.

Similar to the hopping attack, it's possible to stop them in their track by hit-stunning them repeatedly..

### Death Explosion

When a Mimicant dies, after a short delay, it will explode launching 5 green, poisonous coins about itself that land on terrain and disappear after a short time.

The coins count as Mid-sized Projectiles and thus can be destroyed by many Spells and Talents like Gunslinger's  Makeshift Explosive,
the  Frying Pan weapon or
Knight's  Shield Block
.

## Location

Mimicants can only appear through the use of burdens:

* enabling the  Burden of the Studys Scholars will evolve every Mimics into Mimicants.
* enabling the  Burden of Pishon’s Uprising will make Mimicants start appearing in Pishon Dry Lake.
* each level of  Burden of Evolution enabled adds a 10% for a Mimic to instead spawn as a Mimicant.
* using both the  Burden of Evolution and one of the biome burdens make it possible for the highest Mimic variant, the Mimicrunch to appear.

## Screenshots

Mimicants (facing right) and regular chests
## Trivia

 Name in the game files | {{{code}}}

Eyeballs (Scout • Pupil • Visionary) -
Fire Elementalists (Flamelock • Blazelock • Sollock) -
Skeletons (Skeleton • Mr. Bones • McRib) -
Skeleton Mages (Staffens • Stavens • Stouffles) -
Sword Knights (Soldier • Champion • Royal Knight) -
Spear Maidens (Spear Maiden • Javelin Maiden • Partisan Maiden) -
Flying Axes (Ember Hatchet • Burning Axe • Molten Ono) -
Flying Swords (Static Blade • Shock Edge • Thunder Poniard) -
Flying Hammers (Earthen Maul • Rock Crusher • Land Cracker) -
Blob Fish (Blob Fish • Bubbly Fish • Bobble Fish) -
Lamp Ghosts (Lamps • Lights • Beacons) -
Rocket Boxes (Sentry • Defentry • Entry Preventry) -
Skeleton Archers (Skarcher • Skranger • Skranger Danger) -
Lightning Elementalists (Sparkologer • Thundologer • Stormologer) -
Flying Shields (Aqua Brace • Silver Shield • Oceanic Bastion) -
Ice Elementalists (Frosten • Icen • Glacien) -
Mushrooms (Mushboom • Portobellow • Trumpoot) -
Zombies (Risen • Re-Risen • Re-Re-Risen) -
Wolves (Warg • Wargen • Wargenflorgen) -
Wisps (Will'o • Wisp'o • Ore'o) -
Crossbows (Crass Bough • Rude Wood • Wicked Weald) -
Paintings (Doomvas • Doomtrait • Doomscape) -
Mimics (Mimic • **Mimicant** • Mimicrunch) -
Slugs (Slug • Sluug • Sluuuuuuuuuuug) -
Volcanoes (Ash • Lava • Magma) -
Flying Masks (Blink • Blank • Blonk) -
Fireballs (Charite • Pyrite • Infernite) -
Curse Elementalists (Cursor • Vilificator • Maledictor) -
Flying Skulls (Skubat • Boobat • Skubidydoobidyboobat) -
Axe Knights (Axe Forger • Axe Solder • Axe Welder) -
Void Elementalists (Voidist • Nulltist • Cosmotist) -
Knuts (Wall Knut • Chest Knut • Coco Knut) -
Plants (Weed • Tweed • Threed)