Grenade

The **Grenade** is a throwable weapon in Shell Shockers. They are great way to eggscape enemies and make them go where you want. All classes have this weapon at all times, along with their primary and secondary weapons. The grenade is in its own category; it is not considered a primary or secondary weapon. When joining into a server for the first time, you start with **one** grenade equipped. That grenade allows you to use the default skin it comes with on any made account or not logged in account.

To throw a grenade, press or hold Q. The longer you hold your grenade button, the futher it will go. You cannot eggsplode yourself for holding the grenade button for too long. The default setting for grenade is Q but if you would like If you would like to hold another key you can change it in your keybind settings/game settings.

Grenades spawn randomly throughout the map on solid blocks, similar to the way ammo cartons spawn. Grenades can be picked up by players by walking over them, causing the player to collect them (a small sound will accompany you picking up the grenade). This grenade will be added to the grenade store for a maximum of three stored grenades per player at one time.

A grenade can be thrown by holding or pressing the grenade key, which is 'Q' by default. (This keybind can be changed in the game settings). Holding down the grenade button will throw the grenade farther. To cancel a grenade throw, press the fire button. A grenade will eggsplode three seconds after it is thrown, by default making the sound of a chicken clucking until it detonates with a loud chicken-like 'squawk' (unless you have special grenades e.g the ones that can be bought or paid for in store that might have a different sound for the eggsplosion). Players near the explosion will be either killed or damaged, depending on how close they were, and the amount of health they had before. Gun skins don't alter a players performance in any way.

Originally, the grenade was green with a gray top. In Version 0.37 (released January 2021) the grenade's look became customizable with skins from the shop. In Version 0.38, customized grenade explosion sounds and effect particles were added to certain skins, compared to the standard black smoke and cluck sound. These skins were available for players in the VIP club, along with a VIP default called the Holy Hand Grenade. Some of these grenades include the Bloodnade and the Skullnade. These grenades are also always found in the Egg Shack, and cost $5-10 for non-VIP Members. As of Version 0.40.0, players signing into an account on the Shell Shockers mobile app would receive the smartphone grenade, a grenade with an electronic explosion sound and emoji faces.

The color flash of a grenade right before detonation depends on the game mode. In the Free For All game mode, the color flash is yellow. In the Teams, Capture the Spatula and King of The Coop game modes, the color flash is the same color as the thrower's team. You can be harmed or killed with your own grenade in all three modes, however in team game modes, a grenade cannot harm or kill teammates the thrower's team. Grenades are usually used when there are multiple enemies in the same area. The grenade will flash red or blue even if you use a VIP grenade. Weapon skins don't alter a players performance in any way.

## Gameplay Tips

* The grenade can be used by players when the enemy to too far or is damaged, so they can finish them off without having to directly combat against them.
* A good tip is to use the grenade when two people are trying to kill each other. In that scenario, players will both be distracted, and may not notice the grenade. It is even possible to get a double-kill. When you see a grenade being detonated, try to move away from it to avoid taking damage. Listen carefully to the in-game sounds, and if you hear the clucking of a grenade, run. If you're trying to get away from someone, you can throw a grenade behind you to deter them from following you. If there is a ladder near by, you can climb that ladder and throw a grenade down to slow them down. Make sure that they are far away enough so that they won’t get to the ladder before the grenade detonates. When being chased down a ladder, it is good to drop a grenade at the bottom of the ladder so that your hunter might explode while coming down the ladder.
* It is also used a lot in the King of the Coop mode, where players throw grenades in the Coop, hoping to damage, force people out of the coop, or potentially kill some people on the enemy team before coming to fight themselves.
* In player versus player duels, grenades can be very helpful for identifying where your opponent is (due to the audible cracking noise if they are hit by the grenade) or making sure your opponent is not where you threw the grenade.
* The grenade can be bounced off walls and stairs, so sometimes it might be a good idea to bounce it off a wall or stair to try and hit a target who is hiding behind a wall without peeking yourself.
* When in a 1v1 you can use grenades to force the opponent into positions they don't want to be in. Suppose they are hiding behind a wall, you want to throw a grenade over the wall and force you oppnent to jump away from the grenade into open space which give you a golden opportunity to kill them as they will be trying to get away from the grenade.
* The grenade item is also very useful in competitive games. You can use it to check areas on the map for players, and giving yourself the positional advantage by putting the enemies into a bad position.
* In addition, you need to guess when to throw the grenade, in which direction, ... to be able to land where you want and deal the greatest damage. The sense of it's trajectory and = the grenades movement comes with time. Throwing grenades from weird angles can catch players off guard resulting in a kill.
* By using the phone grenade, you can have a sound-bait. (Although, this is dangerous when you are simply in a 1v1 or whilst hide-killing.)

## Grenade Stats

**Maximum Damage:** 150

**Radius:** 3