Salvage Bay

The **Salvage Bay** is the work area for dismantling ships and processing their salvage. The Barge, Processors and Furnaces are all part of the bay. If the Shipbreaker goes too far out of their bay, they will be warned to return and a timer will start, after which they will die and be respawned at the Master Jack.

## Barge

The **Barge** is located at the bottom of the Salvage Bay and consists of a glowing, translucent green field surrounded by a thick metal frame. It is used to collect finished goods and complex items, such as engines, seats, electronic items and the ship's Reactor. These items are valued by quantity. Any items incorrectly placed into the Barge will glow red.

Unlike the Processor, the player may pull items out of the barge, which is useful if an item was incorrectly placed. Also, the player may freely enter and leave the barge stasis field without ill effect.

## Processor

Two **Processors** are located on either side of the bay, characterized by a glowing, translucent blue field. They are used to collect more valuable sheet materials and simple reusable components, such as a ship's Nanocarbon and Titanium outer panels, doors, or fuel pipes. These items are valued by their mass in KG. Any salvage incorrectly placed in the Processor will be destroyed, and cannot be retrieved.

The Processors have a "pull field" directly in front of them, which will pull items with a mass of approximately 17,000kg or less inside. The beginning of this area on each respective entrance is denoted by the yellow and black danger stripes which run along each wall. This is useful for capturing and processing large chunks of salvage, but also poses a hazard; if the player is caught in this field and pulled into the Processor, they will be killed.

## Furnace

Two **Furnaces** are located on either side of the bay, characterized by fiery red emissions. These are used to collect base metals and scrap, such as the ship's inner Aluminum panels or the various chunks and shards left over after an explosion. These items are valued by their mass in KG. Any salvage incorrectly placed in the Furnace will be destroyed, and cannot be retrieved.

Like the Processors, the Furnaces also have pull fields directly in front of them, denoted by the yellow and black danger stripes which run along each wall. These are stronger than the Processors', able to pull items with a mass of approximately 30,000kg or less inside. Players should be mindful of this when moving large pieces of Processor salvage past the Furnaces towards the front of the Bay, in order to avoid accidental destruction of salvage. The player will be killed if they enter the Furnace.

## Jax

Above the bay are **Jax**, immovable objects which serve as Grapple points. The number and position of the Jax will vary depending on the ship being salvaged. The player can place Tether connections on the Jax, which can be useful for moving large chunks of salvage or even for holding whole ships in place, should it be necessary.

## Master Jack

The **Master Jack** is a platform that sits at the open end of the Salvage Bay. The Shipbreaker will always start each shift on this platform. It contains the Shipbreaker's Habitation Unit and an exterior platform with the Vendatron 9000 Lynx Kiosk. The terminal allows the Shipbreaker to purchase consumable items, such as Oxygen, Tethers or Repair Kits in exchange for Credits. The Master Jack can also accept Tether connections.

## Trivia

* The Processor and Furnace were originally intended to be single large openings on either side of the Salvage Bay, before being changed to their current configuration. This can be seen in early screenshots, as well as the opening cinematic.
* If the player is Processed, their body is valued at $8.14.

## References

1. ↑ Based on testing by player 'TakovacsPlays':https://www.twitch.tv/videos/1021243386?t=02h00m32s