recursal/Fanatic-Fandom huggingface dataset:
Re-reunited

"**Re-reunited**" is one of the achievements that can be unlocked in *Lakeview Cabin VI* on Steam. This achievement is unlocked by releasing the mysterious red-haired girl from the cryogenic chamber in the laboratory and giving her the pink teddy bear that is found within the cabin aboard the space station.
Stake

The **Stake** is a location in one of the endings of *Lakeview Valley*. It is featured when the Sheriff catches the Constant breaking the law twice. The ending shows the Sheriff, having chained the Constant to the stake, setting it ablaze. However, the Witch emerges from the flames in her ghostly form, chasing the Sheriff and vowing to send another offspring in the Constant's place. The location of the stake in the forest cannot be located on the map of Lakeview Valley itself.
Secret Hotel Room

The **Secret Hotel Room** is a location in the second episode of *Lakeview Cabin 2*. Its whereabouts change each time, with the secret room's location being randomized much like the hotel corridors. The secret room contains the penthouse key, accompanied only by a red telephone and a rotting corpse with two red gloves on the floor nearby. In order to access the secret hotel room, the bomb must be placed on the same corridor that the room is on. When the bomb explodes, it should reveal the walled-up entrance.
Statue

The **Statue** is an element of *Lakeview Valley* that was removed during the game's development. It would have appeared in the eastern forest area and, after stumbling upon it, the Constant had the choice to interact with it. It seemingly looks older than any of the forest's trees and has a dead bird inserted into its mouth that the Constant could either ignore or remove. According to Roope Tamminen, the game's developer, this statue was an early version of the character Morgo.
Nerd Actor

The **Nerd Actor** is a character who appears in the second episode of *Lakeview Cabin 2*. He portrays the nerd in *Lakeview Cabin V*, and later attends the *Lakeview Cabin* convention at Hotel Lakeview. However, while he is waiting in his hotel room, one of the Critics (who had been hiding in the closet), emerges and murders him. The actor's severed head is then hollowed out, and a candle is placed in his mouth, turning him into a headlamp.

## Trivia

* There are numerous dolls on the actor's bed that resemble the Demon from *Lakeview Cabin V*, further referencing the role he played.
Preacher

*"So tell me child... How have you sinned?"* — the Preacher

The **Preacher** is a character who appears in *Lakeview Valley*.

## Biography

### Background

The Preacher and his wife live in a mansion in the town of Lakeview Valley with their young daughter, Amy. However, the Sheriff suspects that the Preacher isn't the father. When he tries to tell the Preacher about his suspicions, the latter refuses to listen. Sometime during their marriage, the Preacher's wife convinces him to become more hedonistic and orders him to cut a vertical line down her body with a knife. Eventually, with both of Amy's parents, the Sheriff takes her into his care.

### *Lakeview Valley*

On Saturday night, the Preacher shows up at the Constant's house and asks several questions, such as whether the Constant has harmed, stolen, or fornicated with any villagers, or taken any drugs. If the Constant hasn't done any of these things, the Preacher will give his blessing and leave. However, if the Constant is guilty of any of the aforementioned sins, the Preacher pulls out a shotgun and starts shooting. When the Preacher is attacked enough times, the Preacher sheds his hat and cloak, revealing that the Witch has turned him into a hideous worm-like creature. Wanting to redeem himself for Amy, the Preacher worm chases after the Constant to kill them. After the brown tip of the worm's tail is hit at least five times, the Preacher shrieks and explodes.

## Trivia

* If the Preacher confronts the Constant while the latter is wearing Amy's face, he will become furious and immediately start attacking.
* The Preacher may be a part of the Witch's "upper-league" although he shows no sign of devotion towards her or her plans to corrupt the Constant.
* Formerly, he would ask the Constant if they have accepted any of Morgo's upgrades, as opposed to asking about taking drugs.
* It is unknown exactly what happened to the Preacher and the Witch. It is highly likely that they died, although Old Ruth mentions that the Preacher simply left town.
Scarecrow's Bed

**Scarecrow's Bed** appears in the first episode of *Lakeview Cabin* within the cultists' cabin, alongside Granny's and Sockhead's beds. Scarecrow's bed is different from the other two, as it reflects his obsession with Red, having a blanket covered in Red's face, as well as artwork of Red on the wall above his bed, and a Red-themed alarm clock.
Stuart's House

**Stuart's House** is a location in *Lakeview Valley*, serving as the home of Stuart and his son Jimmy. The interior consists of two beds and a sofa with a counter, all in the one room, with the only one room in the house being for the toilet. Within Stuart's house is also a purple mug. At night, Stuart and Jimmy return to their home.
Pumpkin

The **Pumpkin** is an item in *Lakeview Cabin V*. It is located outside Red's household, and the key to the household is hidden inside the pumpkin, meaning that it needs to be destroyed to obtain the key and enter Red's household.

## Trivia

* The placement of the Halloween pumpkin (or jack o'lantern) is a reference to the 1978 horror film *Halloween*.
Cabin A

**Cabin A** is a location in *Lakeview Cabin III*. It is the main building at Camp Lakeview - a two-story cabin that may serve as the residence of the camp counselors. Aside from the two corridors, there are four rooms and a balcony with a zipline attached to it, which can be used by the counselors to get from one side of Camp Lakeview to the other.
Sockhead

*This article is about the* Lakeview Cabin 2 *character. For Sackhead, see here.*

    **Sockhead** is a character who appears in the first episode of *Lakeview Cabin 2*.

## Biography

### Background

Sockhead is one of the cultists who lives at the cabin on the other side of the lake from the yellow house.

### *Lakeview Cabin 2*

He and Granny cross the lake and intrude upon the family's property, with Sockhead hiding in a cupboard in the barn. He eventually emerges from the cupboard some time after the family arrives at their property, though his arrival can be hastened if one of the family members tries to open the cupboard repeatedly, as he will come out that night. Alternatively, Sockhead can be forced out when the closet doors are destroyed. Once loose, he sets out to murder the family, though while he outright attacks the parents, he smiles and puts on a friendly facade in front of their kids until he is close enough to grab one of them and throw them into the lake so that they drown. Sockhead is extremely horny, though his lust proves to be a weakness as he can be distracted by sex and nudity from either the parents or the vintage porn magazines found in the treehouse.

## Trivia

* Sockhead's lust is evident by the contents surrounding his hiding spot and his bed at the cult's cabin, which is covered in used socks and tissues.
* There are photographs of Sockhead, as well as Granny and Scarecrow, seen in one of the hotel rooms with stars on the frames, possibly suggesting that they were once actors.
Preacher's Bed

The **Preacher's Bed** is an item featured in *Lakeview Valley*. It is a bed in the Preacher's mansion that was presumably once used by the Preacher and his wife (a portrait of them hangs over the bed) until they both disappeared from Lakeview Valley. When the Constant enters the house by using the mansion key acquired from Uncle, sleeping on the bed will serve as a gateway to the underworld.
Sackhead

*This article is about the* Lakeview Cabin Collection *character. For Sockhead, see here.*

## Appearance

### Species:

Human
Vampire (bonus episode)

## Family/Relationships

### Parent(s):

Red
Eleanor

### Relatives:

Cannibals
(possible relatives)
Red Sr.
(possible distant relative)

### Affiliation:

Cannibals

**Sackhead** is a non-playable character in *Lakeview Cabin IV*.

## Biography

### Background

Sackhead is part of the murderous family of hillbilly cannibals that resides within the mansion. At some point in time, she became the wife of fellow murderer Lil Pig, who resides in the slaughterhouse. She dwells in a room where her only company is the flayed corpses hanging from the walls.

### *Lakeview Cabin Collection*

#### *Lakeview Cabin IV*

When one of the alarms is set off, Sackhead is alerted to the presence of intruders and leaves the room she initially resided in to roam the attic with her machete. Upon seeing one or more of the band members, Sackhead attacks with the intent to kill the trespassers. Despite supposedly being the wife of Lil Pig, he does not hesitate to attack and kill her if he should cross her during the rampage he goes on upon leaving the slaughterhouse. When disarmed or killed, Sackhead's machete can be used as a weapon.

## Trivia

* The design of Sackhead's mask pays homage to the "Man in the Mask" from the 2008 film *The Strangers*.
* There is a mask very similar to the one Sackhead wears in *Lakeview Valley* that can be dug up.
* Originally, there was going to be a cosplayer dressed as Sackhead in the second episode of *Lakeview Cabin 2* but this concept was scrapped during the episode's development.

## References

1. ↑ Yes, she's the wife of the pig mask.
2. ↑ Scrappedcosplay.png
Red's Daughter

**Red's Daughter** is a playable character in *Lakeview Cabin III* and *Lakeview Cabin VI*.

## Biography

### Background

The only daughter of Red and Eleanor, and therefore the sister of Happy Dad and Babyface, this young woman was raised in a family of people who would all eventually become killers. Despite this, Red's daughter seemingly managed to have a relatively normal life and would eventually become one of the camp counselors at Camp Lakeview. This suggests that the curse on Red's bloodline only affected the males of the family.

### *Lakeview Cabin Collection*

#### *Lakeview Cabin III*

Red's daughter, accompanied by the other three counselors, reside at Camp Lakeview before it is once again open to the public. During this time, they find themselves being attacked by Babyface and Red. Despite being related to both of them, neither of the killers have any qualms about attacking and killing her alongside the others. Once Babyface and Red are both dead, Eleanor shows up and either attacks, is captured, or is killed.

#### *Lakeview Cabin VI*

She is later found within one of the cryogenic chambers at the laboratory, as the people who work there are experimenting with Red's genes. After one of the janitors releases her, she freaks out until given a pink teddy bear, allowing her to join the others in evacuating the space station during the offspring attack. Arriving at the refugee center, she and the janitors meet the CEO (who is a descendant of Red, and therefore her relative), who either shoots or greets them, depending on whether at least fifteen crew members are saved.

## Trivia

* It is implied that her family is willing to kill her because her blood is not tainted by Eleanor's curse.
* Just like Babyface, the redhead girl is neutralised after being "reunited" with a teddy bear.

## See Also

* Red's Family
* Camp Counselors
Campfire

The **Campfire** is an area of Camp Lakeview, featured in *Lakeview Cabin III*. When lit with a match, the campfire can serve as the first line of defense against the Babyface killer, who will catch on fire upon coming into contact with it and run back into the lake. However, this goes for anyone who crosses the campfire while it is alight, including the dog.
Orbs

**Orbs** are items featured in *Lakeview Cabin 2*. The white glowing orbs at the amusement park are used to enter a certain episode and, after that episode has been completed, it drops from where it was held and can be used to throw at the Dweller while it traverses the amusement park in search of children.
Offspring

The **Offspring** are antagonists in the game *Lakeview Cabin VI*.

## Biography

### Background

The offspring "alien" infection originated on the space station following the destruction of Earth. It is highly possible that the first carrier of the alien outbreak was infected after consuming some of the lake water.

### *Lakeview Cabin Collection*

#### *Lakeview Cabin VI*

In the CEO's office, there is a red syringe gun ("green" means non-infected, while "red" indicates alien infection). The first known carrier of the alien disease works at the space station and expresses that they are feeling weird. Eventually, the first offspring bursts from the carrier's head and attacks any nearby scientists or soldiers by attaching onto their faces and infecting them. Meanwhile, the previous carriers' headless bodies start moving and mutating into something far more twisted and terrifying. When the janitors use the syringe guns to figure out who the initial carrier is *before* the outbreak, they can keep the threat contained above Triple Trey and lock them in while evacuating other crew members. Alternatively, they can simply kill the carrier. When they have evacuated enough crew members, the janitors can then evacuate themselves. If the offspring outbreak spreads, however, and the crew evacuates and leaves them behind, then they will follow the escapees to the Intergalactic Refugee Center and mankind will be doomed.

Additionally, there is an offspring in the cabin at the center of the space station, which is unlocked with the green key. Within the cabin, the offspring will emerge from the fireplace when approached and attack. However, this can be avoided by simply not approaching the fireplace. After all offspring are destroyed, Eleanor will appear and later transform into a more monstrous form, attacking the janitors until she is killed. While in this form, Eleanor spawns more offspring which will attack and try to kill the crew members.

## Trivia

* The offspring are an amalgam of the face-huggers in *Alien* and the creature from *The Thing*.
* They can travel through the space station by using the pneumatic capsules.
* Much like the monstrous fetus from the first *Lakeview Cabin*, the offspring seem to be Eleanor's creations, as she attacks when the cabin offspring is killed, and brings them when she attacks the refugee center.

## See Also

* Space Station
* Eleanor
Rats

*This article is about the average rats. For the giant rats, see here*.

   **Rats** are creatures in *Lakeview Cabin Collection* and *Lakeview Cabin 2*.

In *Lakeview Cabin IV*, unlike their larger counterparts, these rats seem to be simply normal rodents who inhabit Lakeview Mansion, and do not interact with any of the other residents. They presumably scurry through the walls or the air vents, but are visible when one of the band members peeks through a door. In the second episode of *Lakeview Cabin 2*. rats are seen scurrying in Hotel Lakeview and deal damage to the actors they come into contact with, but can be killed with weapons or mousetraps.

## Trivia

* The rat bursting from the actress' corpse is similar to the pregnant lady's birth in *Lakeview Cabin IV*.
* Rats are among the items that can be spawned via the replicator when the second episode is completed.
Rest In Peaces

"**Rest In Peaces**" is an achievement that can be unlocked in *Lakeview Cabin 2* on Steam. It is unlocked by beating the secret boss in the hotel.

* "It requires you to find the key to Walt's penthouse and beat the boss that's within. You do this by being insane, collecting a ghost (or multiple) that roams around, and then using them to attack the green ghost until it dies."
Purple Hat

The **Purple Hat** appears in *Lakeview Valley*. It can be found behind the Constant's household and, when interacted with, Morgo will appear inside the hat and speak from it. When the Constant accepts some of the upgrades he has to offer, a circus tent materializes around the purple hat, and Morgo emerges from it, now wearing the hat atop his head.
Needs to Crap!

When the Constant "**Needs to Crap!**", they can use a toilet to relieve their bowels. This generally shows up at the beginning of the week and after the Constant has eaten food. If they fail to use a toilet while needing to crap, the Constant will eventually soil themselves. They will need to wash their clothes if they crap themselves while clothed but, if naked, will leave a poop on the ground wherever they crap themselves.
Red's Household

**Red's Household** is a location in *Lakeview Cabin V*. It is supposedly the former home of Red and his wife Eleanor, as well as their two children. The household consists of a basement - which is eventually where the Happy Dad killer dwells - and an attic, which contains a secret entrance to the Underside. There is also another room which is used to perform the ritual that summons the Demon from the Underside. The household is only accessible by obtaining the orange key from the jack o'lantern outside Red's house.

## Trivia

* The house closely resembles the Myers' household from the original *Halloween* film.
* It is unknown how long the Happy Dad killer has been residing there, and how long the household has been for sale.
Sister

The **Sister** is a playable character featured in *Lakeview Cabin V*.

## Biography

### Background

The nerd and his twin sister are left home alone. While their parents are out, however, the two siblings are targeted by the Happy Dad killer.

### *Lakeview Cabin Collection*

#### *Lakeview Cabin V*

Despite being potential victims for the Happy Dad killer, the twins are a crucial part in defeating him. Should the sister copulate with her nerdy twin brother on the bed in the pink house while the doll is in the room with them, the Smiling Killer's spirit inhabits the doll. This allows the Smiling Killer to attack the Happy Dad killer when the latter next shows up.

## Trivia

* The twins' incest is alluded to by the placement of "1 JOHN 3:14" written in the Underside version of the girlfriend's bedroom.
Radio

The **Radio** is a musical item featured in *Lakeview Cabin III*. It is found outside Cabin A at Camp Lakeview and, when interacted with, will start playing music. Like most other musical items, this will temporarily disturb the Babyface killer and render him vulnerable to attack, although he will destroy the radio after getting over it.
Ouija Board

The **Ouija Board** is an item in *Lakeview Cabin V*. Residing in the attic of the blonde girl's household, the ouija board is supposedly an instrument to communicate with spirits.

## Messages

### "DEATHMARKS"

"Death marks" refers to the symbols from the summoning ritual that appear in Red's household, as well as on the chests of the teenagers after their deaths.

### "HELP"

This could refer to a number of things, but most likely is a message from the Smiling Killer, telling the teenagers to free him from the Underside so he can inhabit the doll.

### "IWASFRAMED"

"I was framed" is a message from the Smiling Killer, which seems to have a double meaning of being framed for the murders, but also references the doll's head behind the picture frame in the living room.

### "MANUAL"

"Manual" refers to the manual for the game *Lacus Lamia*.

### "MORSE"

"Morse" means Morse code, which is a clue in *Lacus Lamia* that is, in turn, referring to a telephone number.
Scared the crows

"**Scared the crows**" is one of the achievements that can be unlocked in *Lakeview Valley* on Steam by killing Ruth, causing the scarecrow to briefly confront the Constant in a more monstrous form before disappearing. The next day, Ruth's severed head will appear as an "alternate scarecrow" where the scarecrow once stood in the yard.
Red's Basement

**Red's Basement** is a location featured in *Lakeview Cabin V*. It is the basement beneath Red's household, which the Happy Dad killer eventually uses as his lair where he plays *Super Dad* until he becomes fed up and decides to murder the local teenagers. After entering Red's household, the basement is accessed by smashing the door with an axe. There, the game *Lacus Lamia* can be played at the twins' household, but the killer confronts those who enter.
Syringe Gun

**Syringe Guns** are items in *Lakeview Cabin VI*. They are used to determine which scientist or soldier is the carrier of the alien infection. Initially green, the syringe will turn red if it is used on an infected crew member. There is a syringe gun in the space station laboratory and, strangely enough, there is a red syringe gun found within the CEO's office, indicating that he may be infected.
Pixie

**Pixie** is a playable character in *Lakeview Cabin IV*.

#### *Lakeview Cabin IV*

Pixie and her three fellow band members find themselves stranded, with their van out of fuel, so they are forced to venture into Lakeview Mansion and the slaughterhouse to retrieve enough jerry cans to escape. However, within the mansion, Pixie and the other band members are forced to contend with the cannibals residing within.
Studio

The **Studio** is the main location in the third episode of *Lakeview Cabin 2*, and is where at least four movies were produced by Walt's company, all of which starred the Jock actor at different points in his career. The studio features the sets from the movies, including the:

* **Farm/Farmhouse/Barn**
* **Apartment**
* **Laboratory**
* **Swamp**

All of these sets are connected in different ways, as well as fortune machines allowing transport between the sets when the characters are killed. Additionally, there is the area inhabited by the Jock actor in his old age, which features a wall covered in photos related to the cult surrounding the *Lakeview Cabin* movies.
Red Sr.

*"May you never find peace when my blood still flows."* — the last will of Red Sr.

    **Red Sr.** is a non-playable character on *Lakeview Cabin IV* and *Lakeview Valley*, and a playable character on *Lakeview Cabin V*.

## Biography

### Background

Red Sr. once owned the Lakeview Mansion, and had secret rooms built within. It can be assumed that Red Sr. is either the grandfather or great-grandfather of Red, judging by the letter found in the latter's attic, and is therefore the ancestor of the serial killers Babyface and Happy Dad. Before he dies, Red Sr. has the factory burned down, and curses the lake. His long lost will bequeathes a locked box, which contains a portal to the Underside, to Red's household, and a portrait of Red Sr. so that future generations will remember him.

### *Lakeview Cabin Collection*

#### *Lakeview Cabin IV*

Inside the mansion, the ghost of Red Sr. may be sighted. Upon entering a room inhabited by his ghost, he will run at whoever entered, although he disappears without inflicting any damage upon coming into contact with the person. If this same person manages to uncover one of the secret rooms featuring a portrait of Red Sr., the portrait moves to reveal another room with various items, as well as the skeletal remains of Red Sr.

#### *Lakeview Cabin V*

Red Sr. resides in the Underside, where he is tormented by the Demon inside a spinning room. However, when the Demon is summoned by four teenagers, Red Sr. escapes the room with a box that is taken back in time to Camp Lakeview and given to one of his descendants – the boy who grows up to become Happy Dad.

#### *Lakeview Cabin VI*

The portrait of Red Sr. appears aboard the space station, hanging on a wall in the CEO's office.

### *Lakeview Valley*

Red Sr. shows up in the Red Dimension as one of the many versions of Red. He seems to be confused about where he is and what is happening, as when he interacts with the Constant, he only mentions that the factory is closed and angrily suspects the protagonist of being either a thief or someone sent to torment him on "her" behalf.

### *Lakeview Cabin 2*

#### *Lakeview Cabin 1*

While Red Sr. himself does not appear, a small portrait of him is seen inside the cabin.

## Trivia

* Red Sr. looks almost identical to Red, aside from the attire, in which the great-grandfather wears a top hat and tuxedo. It is implied that he is an incarnation of Red, perhaps being the original.
* Similarly, Walt has a vision of a man identical to him in old-fashioned attire; this man may be the "real" version of Red Sr, or the inspiration, as Walt wrote the *Lakeview Cabin* movies.
* Upon being brought to the Underside, the portrait of Red Sr. starts grinning.
* His signature is identical to that of whoever owns Camp Lakeview and wrote the welcome letter for the counselors.
	+ The signature itself is based on the game developer Roope Tamminen's own signature.
* Given that he sent the box that reunited Happy Dad and Eleanor, he may have some level of compassion for his descendants.

## See Also

* The Underside
* Lakeview Mansion
Snakes

*"Fast fellas... They attack in a blink of an eye... And bite ya..."* — George

**Snakes** are creatures that appear in *Lakeview Valley*. They linger in the forest areas and will attack the Constant when approached. When the snakes bite, their victim becomes poisoned and needs medical help from Dr. Don. After all of the snakes have been killed, the Constant's popularity will increase.
Old Doll

The **Old Doll** is an item featured in the game *Lakeview Valley*. Its location varies per week and is buried underground somewhere, but it can be easily located, as the Scarecrow comes alive at midnight and stands on the ground where it is buried. After the Constant has collected the old doll, the Scarecrow will murderously pursue them.
Signs

**Signs** are featured throughout the space station in *Lakeview Cabin VI*, and serve different purposes. Although the majority of them are unable to be interacted with, the moving sign shows the CEO and seems to serve as motivation for the workers, and another sign encourages workers to have the robots do tasks instead. The only interactive sign is the *Space Psychos* one, which is only available after the player has completed *VI* at least once.
Monster Egg

The **Monster Egg** is an item featured in the third episode of *Lakeview Cabin 2*. It is the product of a monstrous union between the chicken and dog monsters. When the monster egg, along with the brain and the girlfriend's severed head, is placed into the destroyed carcass of the killer robot, it spawns Eleanor.
Star Is Born

"**Star Is Born**" is an achievement that can be unlocked in *Lakeview Cabin 2* on Steam. When the destroyed robot is combined with the brain, the girlfriend's head, and the Chicken Monster's egg, it summons Eleanor. Briefly looking around, she becomes angry and demonic before tearing Walt's head off.
Onni Gun

The "**Onni Gun**" is a weapon featured in *Lakeview Cabin VI*. It is only available through using cheats, spawning when the player types in "ONNI" while in-game. The Onni gun is very overpowered and can pretty much demolish anyone or anything in the user's way, whether that includes friends or foes.

## Trivia

* The word "onni" in Finnish translates to "luck".
	+ Roope Tamminen, the game's developer, stated that the gun was named after his son.
Saw

***Saw*** is a 2004 horror film that the second bonus episode of *Lakeview Cabin 2* is primarily based on. Elements of the film that are referenced in *Lakeview Cabin 2* include:

* The playable characters are forced to undertake a series of games involving traps that kill them should they fail.
* The figurehead of the mastermind behind these games appears as a Puppet on a tricycle that greatly resembles Billy the Puppet.
* The individual who appears to be behind the playable characters being trapped is an elderly man who appears in a hooded cloak, much like John Kramer/"Jigsaw".
Robot (Lakeview Cabin 2)

The **Robot** appears in the third episode of *Lakeview Cabin 2*. It arrives outside the yuppie's apartment when the yuppie interacts with the fax machine, emerging from a large gift-wrapped box. The robot then breaks into the apartment and will kill those who get in its way. The robot can be destroyed by spraying it with water, and spraying the phone, causing both to explode. Luring the robot onto the rooftop and then tricking it into falling off the edge of the roof will cause damage to the robot but it cannot be destroyed this way no matter how many times it falls. After destroying the robot, it can be used in combination of a brain, the girlfriend's head and the giant chicken egg for a secret ending.

## Trivia

* It is based on the security robots from the 1986 film *Chopping Mall*.
* It can be used to break the Radioactive Bone.
Sometimes dead is better...

"**Sometimes dead is better...**" is one of the achievements in *Lakeview Cabin III* that can be unlocked on Steam by getting one of the camp counselors to pick up the corpses of three fellow counselors (whether Babyface or Red killed them, or the counselor personally murdered them) and throw each of them into the lake. This results in the three dead counselors "returning" from the lake that night as undead.
Player

**This article contains spoilers about *Lakeview Valley*. Read at your own risk.**

*"You are the curse. Without you, we don't exist... We are nothing but toys to you... Here for your entertainment..."* — Supreme Uncle

   **Players** are those who take part in playing the *Lakeview Cabin* games. By controlling the playable characters, the player progresses throughout the games, either defeating those who would attack the playable characters or falling prey to them and losing the games. Some players manage to achieve both outcomes. In *Lakeview Valley*, the Supreme Uncle of the Red Dimension reveals that he is aware of the players' control over the Constant and promises that they will get what is coming to them.
Motorbike

The **Motorbike** is a vehicle featured in *Lakeview Cabin III*. It is the only source of fast transportation at Camp Lakeview - not counting the balcony zipline in Cabin A - and can be used to travel from one side of the camp grounds to the other. However, one must be cautious when riding the motorbike, because there is a chance that the rider will hit other people or the gate. Hitting either of these will cause the motorbike to explode, heavily damaging the rider and sometimes killing them.
Sheriff's Trust Gained

"**Sheriff's Trust Gained**" is a stat in *Lakeview Valley* that is acquired when the Constant uses the saber to decapitate the Old Man who lives in the cabin in the middle of the lake. When the Sheriff's trust is gained by the Lake Day celebration at the end of the week, he asks the Constant whether he should sing or make his speech first. This is beneficial if the Sheriff knows that the Constant is a murderer because if the Sheriff sings first, Morgo can arrive and banish him before Dr. Don has a chance to activate the parasite inside the Constant's body.
Pills

**Pills** are items featured in *Lakeview Cabin V*. There are several empty orange medication containers in the kitchen of the pink house, though the one that still has pills in it has a white lid. Any of the teenagers can overdose on the pills and die, therefore being transported to the Underside. Pills also appear in *Lakeview Cabin 2* at the hotel, and help the actors who take them regain their sanity.
Popularity

The Constant's level of **popularity** can be increased in *Lakeview Valley*. Doing various tasks for the villagers in town will increase popularity, while antagonizing or engaging in deplorable activities in front of them will decrease popularity. The ways to become more popular include:

* Killing all of the snakes
* Whacking the tree to retrieve an apple for Lil Bobby
* Removing all of the garden weeds from Martha's property
* Successfully completing intercourse with some of the villagers
* Finding the soccer ball and returning it to Dixon

Conversely, the Constant can become unpopular by approaching villagers and using the horn in front of them, or by getting caught while engaged in murder, the attempted disposal of bodies and violence towards villagers, thereby also being attacked by the Sheriff.
Teenagers

The **Teenagers** are playable characters in *Lakeview Cabin V*.

## Biography

### Background

The four teenagers - the Jock, his girlfriend, a nerd and his twin sister - are left home alone. While the twins remain at their house, the Jock goes to meet with his girlfriend at her house. However, unbeknownst to the four of them, they are being targeted by the Happy Dad killer.

### *Lakeview Cabin Collection*

#### *Lakeview Cabin V*

The four adolescents are confronted and attacked by the Happy Dad killer during or near Halloween. However, upon meeting grisly ends, the teenagers' souls are transported to the Underside, which gives them all chances to resurrect and use their deaths as a way to summon the Demon. They also summon the Witch and the Smiling Killer as well, through different and somewhat depraved rituals.

## Gallery

The jock is shot by the cop.The blonde teenage girl in the Underside.
Stone Bridge

The **Stone Bridge** is a location in *Lakeview Valley*. Located on the road west of the Constant's house, the stone bridge allows people to cross the pond that connects the Constant's home to the burned ruins of Rebecca's old house. South of the stone bridge is an area of land with a stone pillar, where the "uncle" arrives at midnight.

## Trivia

* The MM beneath the quote "Blessed be those who pass under" may be attributed to Mary Mullins.
Popcorn

**Popcorn** is a food item featured in *Lakeview Cabin Collection* and *Lakeview Cabin 2*. In the hub level of *Collection*, popcorn can be specifically found and eaten in the cinema at the hub area. In the first bonus episode of *Lakeview Cabin 2*, the family are eating popcorn while watching a movie before they are attacked by aliens who appear to have evolved from corn. When the aliens are killed with fire after their helmets are smashed, popcorn bursts from their bodies. The family gathers on the pier when the aliens are killed, eating popcorn as they watch the flying saucer crash into the lake.
Scythe

**Scythes** are weapons featured in *Lakeview Cabin 2*. There are two scythes, with one being found in the shed to the east of the yellow house belonging to the family, and another smaller scythe being used by Scarecrow when he attacks. Both scythes can be equipped and used, with Scarecrow's being available once he is disarmed.
Red's Cabin

**The Cabin** is a location featured in the first *Lakeview Cabin*, as well as *III* and *V*. It is the original cabin, previously inhabited by Red and his pregnant wife Eleanor, the latter of whom is killed and dumped in the lake, only to come back as a monster. The whereabouts of the cabin in comparison to Camp Lakeview is not known, although both locations are situated beside the lake. After killing Eleanor a second time, as well as her monstrous unborn child, Red has the option to burn the cabin to the ground. Its interior, which consists of a bed and fireplace, as well as a framed picture of Red and Eleanor on the wall, also appears somewhere in the Underside.
Sauna (Lakeview Cabin 2)

The **Sauna** is a location featured in the first episode of *Lakeview Cabin 2*. It can be used to heal wounds by throwing chopped wood into the furnace before lighting it with a match and then taking the bucket and filling it with water (from the shower which needs to be fixed with the wrench), before throwing the contents of the bucket onto the furnace to create steam.
RPS Wizard

***RPS Wizard*** is a videogame within *Lakeview Cabin VI.* It is essentially an online version of the game "rock, paper, scissors" (a popular game on the since-destroyed Earth). The rules are the same: rock crushes scissors, scissors cuts paper, paper covers rock.

## Trivia

* The hooded figure on the title screen resembles the Saint Mother from *Lakeview Cabin V*.
Space Psychos

***Space Psychos*** is a minigame featured in *Lakeview Cabin VI*, which can be accessed by finding the poster on the top white corridor after completing *VI* at least once. The janitors' faces become monstrous, and the goal is to accumulate as many "awesome points" as possible by killing the scientists and soldiers, as well as drinking beers in the span of three minutes, before the space station self-destructs and explodes.

Getting a score of 50,000 points unlocks an achievement.
Severed Heads

**Severed Heads** are items that appear in *Lakeview Valley*. They are the heads that belonged to the villagers of Lakeview Valley, that can be obtained by the Constant after decapitating its victims. Severed heads can be worn, similar to masks, and wearing Amy Cooper's severed head allows the Constant to use the Time Travel upgrade which Morgo only offers to Amy.

## Trivia

* If the Preacher arrives and confronts the Constant while the latter is wearing Amy's severed head, he will immediately flip out and start attacking.
Telephone

The **Telephone** is an object in *Lakeview Cabin V*, which can be used in order to dial different telephone numbers, all of which have different results.

## Known Numbers

#### **911**

This well-known emergency number will summon the Cop. Generally, when one of the teenagers calls this number, the Happy Dad killer will appear and attack.

#### **212021**

This sequence of numbers - which are engraved on the pillars of the Underside - will unlock another portal to where Red's Red Sr. is being tormented by the Demon. Dialing this number causes the Demon's face to briefly appear.

#### **5558731**

Dialling and calling this number will cause a portal to open within the game *Lacus Lamia*, which allows the hooded woman to enter the Underside, where she can throw the baby over to where a teenager is waiting.

#### **5550304**

Appearing on the back of the manual for *Lacus Lamia*, dialing this number causes an old telephone in Red's attic to ring, suggesting that either Red or Red Sr. was involved in the game's creation.

## Trivia

* The third number can actually be heard via Morse code in the soundtrack of *Lacus Lamia*.
* The number 911 is the emergency number in the United States, so *Lakeview Cabin V* is likely set there.
Parasite

**Parasites** are featured in *Lakeview Valley*, when the Constant requires medical help from Dr. Don after being caught breaking the law by the Sheriff. The Sheriff gets Don to inject the parasite into the Constant's body after he is certain that Morgo's influence has taken over. On Lake Day, at the end of the week, when the Sheriff does his speech, he reveals his knowledge of the Constant's violent actions throughout the week and has Don activate the parasite, which causes the Constant's face to split open and transform into the Dweller.
Space Station Keys

**Space Station Keys** are items featured aboard the space station in *Lakeview Cabin VI*. The three keys - green, blue, and red - are found in different and varied locations across the space station and each unlock different areas. The green key unlocks the cabin, while the blue key unlocks the cryogenic chambers in the laboratory, and the red key unlocks the armory.
Steam

**Steam** is an online gaming and distribution platform that includes *Lakeview Cabin Collection* and *Lakeview Valley*.

* Link: https://store.steampowered.com/
* *Lakeview Cabin Collection:* https://store.steampowered.com/app/361990/Lakeview\_Cabin\_Collection/
* *Lakeview Valley:* https://store.steampowered.com/app/783840/Lakeview\_Valley/

Steam also has the "Lakeview Bundle", comprised of both games.
Survivors

**Survivors** are playable characters that appear in the fourth episode of *Lakeview Cabin 2*. They are the adult versions of the children from the amusement park.

## Biography

### Background

As children, the tomboy, princess, tough kid, and nerd sneak into an amusement park, unaware that a Dweller lurks below.

### *Lakeview Cabin 2*

#### Episode 4: Apocalypse

Post-apocalypse, the four children have grown into adult survivors who traverse the dangerous terrain in their truck, collecting resources while facing off against bandits and cannibals. Eventually, the survivors face off against Red.
Motorboat

The **Motorboat** is a vehicle featured in *Lakeview Cabin III*. It is the only source of water transportation and can be used to travel on the lake from one side of Camp Lakeview to another without being attacked by Babyface. Initially tied to the east dock, the motorboat can be freed by cutting the rope.
Smiling Killer

The **Smiling Killer** is a non-playable character in *Lakeview Cabin V*.

## Biography

### Background

In 1954, a childkiller terrorizes a town and becomes known as the Smiling Killer. He is eventually caught in coitus with his own sister. After his death, the Smiling Killer's ghost stays in his house.

### *Lakeview Cabin Collection*

#### *Lakeview Cabin V*

Following the deaths of teenagers living in the neighborhood, the Smiling Killer's ghost directs them to a hole in the wall of his former living room, which is now covered by a framed picture and contains a doll's head. After the doll's head is returned to its body in the attic, the Smiling Killer goes to the bedroom. When either the boyfriend or girlfriend enter the room, the ghost writes "NOT YOU" but if either of the twins enters, he writes "1 JOHN 3:14". When the twins have sex in that bedroom, the doll - having teleported to the bedroom - is possessed by the Smiling Killer, which disappears and does not show up until Happy Dad appears and attacks. When the Smiling Killer attacks Happy Dad, the latter briefly reverts to his child form, and loses his mask in the process.

## Trivia

* "1 JOHN 3:14" is a passage in the Bible that says "We know that we have passed from death to life because we love our brothers and sisters. The one who does not love remains in death."
	+ This is a clue that the twins need to commit incest to summon the Killer.
* When using the ouija board, it spells out "I WAS FRAMED". While this could potentially be the Smiling Killer claiming he did not commit any murders, this also refers to the doll's head behind the framed picture.
* In the video-game Super Dad, the Smiling Killer is featured as one of the obstacles.

## See Also

* Happy Dad
* Super Dad
Pink Teddy Bear

The **Pink Teddy Bear** is an item found in *Lakeview Cabin Collection*.

In *Lakeview Cabin VI*, the pink teddy bear is found within the space cabin. When given to Red's daughter – who must first be freed from the cryo chamber found inside the space station's laboratory – holding the pink teddy bear calms her down and prevents her from fleeing.
Stone Pillar

The **Stone Pillar** is a location in *Lakeview Valley*. It is located south of the stone bridge, where a note tells the Constant to meet someone at midnight. Upon visiting the stone pillar at midnight, the Constant encounters his "uncle", who offers the mansion key in exchange for killing ten moths and the Dweller.
Super Dad (Game)

"**Super Dad**" is a video-game in *Lakeview Cabin V*. The player plays as a man who looks visually similar to Red or Happy Dad's mask. The objective of the game seems to be to kill as many children as possible (they become ghosts with halos that float away) while dodging the obstacles (which include the Demon, the Killer and the Witch). The player has three lives, and loses the game if coming into contact with these obstacles. After losing the game, Happy Dad decides to go on a killing spree. This game is unlocked when the teenagers manage to save themselves from Happy Dad.
Rebecca

*"I'm not good with people, as you may have noticed."* — Rebecca

    **Rebecca** is a character in *Lakeview Valley*.

## Biography

### Background

According to Morgo, Rebecca laughed at him as the townsfolk dragged him away. Some time ago, Rebecca and her mother Ra-Ra's house burned down. Ra-Ra was believed to have perished in the fire, although Rebecca survived. However, she does not have a home and merely wanders around the town of Lakeview Valley. Eventually, Rebecca's cat goes missing.

### *Lakeview Valley*

When the Constant arrives at Lakeview Valley and interacts with Rebecca, she will ask about her lost cat. When Rebecca is reunited with her cat, the Constant's popularity increases. On Tuesday, Dr. Don asks how Rebecca is doing, to which Rebecca insists that she is fine and does not need the Sheriff's help. That night, she speaks to Luanne. On Friday night, Rebecca shows up outside the gates of the Constant's home to either express worry about her cat, or gratitude. When the Constant time-travels three times and reunites Rebecca with her cat for each of those reset weeks, when she shows up at the gates Rebecca will eventually ask if she can come in. Inside, Rebecca reveals her feelings and the Constant can choose to have sex with her. However, if the Constant helped Ra-Ra, the latter will show up afterwards and take Rebecca away. On Lake Day, when Morgo arrives and starts killing people, Rebecca says that "we deserve this". After being killed, Rebecca is tortured in the underworld but does not scream or flinch, still insisting that she deserves this. Even when one of the fiends sets her on fire, Rebecca refuses to submit.
Movie (Lakeview Valley)

The **Movie** would have been an introductory minigame in *Lakeview Valley* had it not been removed during the game's development. It would have served as a tutorial for the player while they played as a priest making their way through a locked gate with an axe before facing down an enemy (presumably portrayed by a younger Sheriff, who was originally supposed to be a retired movie actor). While this was happening, the Constant and Sheriff would have been watching the movie while the Sheriff commented on certain events throughout.
Shark Man

The **Shark Man** is a character who appears in the first episode of *Lakeview Cabin 2*.

## Biography

### Background

The Shark Man's origins are unknown, aside from the fact that he, at some stage, dons a shark-finned swimming outfit and spends his time lurking beneath the lake's surface, between the homes of a family and a cult. His overall demeanor is hostile and territorial, with the Shark Man attacking those who enter the lake.

### *Lakeview Cabin 2*

When one of the family members uses their boat in order to cross the lake, its strange shark-finned inhabitant emerges from the depths and starts slamming itself against the underside of the boat, eventually causing it to break and sink. When one of the family members is in the lake, within close proximity to the Shark Man, he attacks the family member until either them or he is dead. However, he does not attack the cultists' boat.

## Trivia

* Though not explicitly shown, it seems that the Shark Man is affiliated with the cultists, as he does not attack their boat.
* According to Roope Tamminen, the Shark Man is a costumed person, rather than a supernatural creature.

## See Also

* *Lakeview Cabin 2*
* Boats (Lakeview Cabin 2)
Reginald

**Reginald** is a character in *Lakeview Valley*.

## Biography

### Background

Reginald works as a bus driver, bringing passengers on his bus to Lakeview Valley from outside of town.

### *Lakeview Valley*

While Reginald is driving his bus into town and telling a joke to his sole passenger, his bus suddenly hits something. Startled, Reginald – along with his passenger – get off the blood-stained bus and see Amy's naked and mangled corpse. Afterwards, Reginald goes to the diner, only to find Amy alive and well. That night, as the Sheriff investigates the crime scene, he decides to tell Reggie that he found nothing. Reginald is convinced that it was just a bad dream. Throughout the week, he stays at the diner, until Lake Day when he celebrates with the other townsfolk. When Reginald is killed either by Morgo or the Constant, he goes to the underworld where his tongue is cut out and he is tortured.
Shotgun Shells

**Shotgun Shells** are items, and potential weapons, in *Lakeview Cabin*, as well as its sequels *Lakeview Cabin III*, *IV*, *VI*, the epilogue, and *Last Christmas*. They can be used to load shotguns with ammunition. In *Last Christmas*, the shotgun shell - when struck with a hammer - can be shot at the father's enemies. In one of the secret rooms within Lakeview Mansion in *IV*, there are five shotgun shells.