recursal/Fanatic-Fandom huggingface dataset:
Fletching

Fletching is the creation of Bows, Crossbows and ammunition. The higher your Fletching Skill, obviously the better items you can make. In order to make usable weapons, your going to need Runic Fletching Tools. You can get these from Wood Elementals.

Woods and Runic Tools come in the varieties below.

Lumberjacking Skill Required to chop different woods:

* Regular - 0
* Pine - 20
* Ash - 30
* Mahogany - 40
* Yew - 50
* Oak - 60
* Zircote - 70
* Ebony - 80
* Bamboo - 90
* Purple Heart - 100
* Redwood - 110
* Petrified - 115

Fletching Skill required to use woods in bow making:

* Regular - 0
* Pine - 20
* Ash - 30
* Mahogany - 40
* Yew - 50
* Oak - 60
* Zircote - 70
* Ebony - 80
* Bamboo - 90
* Purple Heart - 100
* Redwood - 110
* Petrified - 119

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Razor Macros

A Macro is a helpful tool, built into Razor to help you do repetitive tasks. They are a great time saver, especially when training skills! You can create your own Macro or you can use Macros that someone else created and posted. Here is how to manage both.

**Creating your own Macro**

Pull up Razor and click the "Macro" tab.

On the left, click the "New" button & give your macro a name. Click ok.

Still on the left side, click (once) on the name of your new macro so that it's highlighted.

Have all items ready in your pack to perform the tasks you want done with the macro.

On the RIGHT side, click "Record".

Perform (in game) the tasks you want done.

Go back to Razor and click "Stop".

Now you will need to navigate the list of actions to insert any pauses needed. (For example if you are using a skill such as Lockpicking, you will want a 10 second pause between that action and doing it again).

To insert special instructions, such as pauses, Right Click the action on the right that you want to pause to be after and go from there.

There is a button on the right bottom "Loop". When clicked, it will repeat your list of actions over and over.

**Here's a guide to how to use the Razor Macros that you see posted.**

Pull up Razor & click "Macros".

On the left side, click "New".

Give your new Macro a name (appropriate to what your copying).

Hit "Okay".

Now, press the "Window's Key" and "R" on your Keyboard.

You'll see a little box pop up with "Open:" and a box.

In that box type:

%appdata%\Razor\Macros

Hit "Okay".

A folder will open. Find the file you just created in Razor (it will be named whatever you just named the new Macro) & double click it.

The first time you do this, it will say it can't find a program & ask you to choose one to use. Select notepad.

When the notepad file opens, paste the Macro you want to use there & Save.

Go back to Razor.

Click your new Macro on the left.

The right side "box" will be empty.

Right click in the blank right side box & select "Reload".

Whala! You now have a new Macro!

EXAMPLE:

ANIMAL TAMING IN THE TRAINING ROOM - PASTE AND COPY THIS:

!Loop

Assistant.Macros.DoubleClickAction|1073919021|4465

Assistant.Macros.UseSkillAction|35

Assistant.Macros.WaitForTargetAction|30

Assistant.Macros.DoubleClickAction|210590|190

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Rules

1. One account per IP. If you would like additional accounts for other members of your household, contact us with the desired username and password. All players are welcome! Each account is strictly for the person it was created for, NO ACCOUNT SHARING. This rule will be strictly enforced.

2. No AFK resource gathering. AFK training is allowed and encouraged. If your not sure what you want to do is considered resource gathering, page & ask.

​3. Be respectful. No profanity in public chat or in public areas.
​
4. No trolling of other players will be tolerated.

​5. No public PVP. This includes all means and methods of purposely killing and/or injuring other players. Guild mates may spar in private.

​6. No camping of spawns. Be courteous - let other players have a turn too!

​7. No exploiting. If you find a bug or exploit, please report it to us.

​8. Please do not announce hidden locations over public chat. Some players like to find stuff on their own.

​9. Inactive accounts with no activity for 3 months are at risk of deletion. Let us know if you will be away for longer!

10. Only BONDED EVO PETS can be left unattended in the Training Area. Tame pets can go wild and take out everyone in the room!

​11. This should go without saying, no advertising for or talking about other shards... good or bad.. over public chat.

12. Do not block entrances to tunnels, trails, or dungeons with houses or yard items. Houses should be at least 15 tiles from any dungeon entrance. This is only respectful to your fellow players who will want to enter these areas or may need a quick get-away to heal themselves or their pet. Owners of any houses found to be too close will be pm'ed & if the situation is not immediately remedied, we will move or delete the items in question.

13. Have fun!
Bank Stone

Currently a Bank Stone is offered in the New Player Room.  This is not meant to be permanent.  A Bank Stone will allow you to call on (open) your bank container from anywhere.  This is possible by double clicking the Bank Stone inside your backpack or saying "Bank".  The Stone can still be used if kept in your bank by using the "Bank" verbiage.  A Bank Stone is created with the Tinker Tools.
Staff Services for Guild Masters

Certain Staff Services are available only to Guild Masters, or their appointed representative (some guilds have a Treasurer, etc).

* FREE **Slot for Guild House** - FREE, see details

* **Secondary Guild House** - FREE, see details

* **Website Link on your Guildstone -** 2 Reward Vouchers
* Guild **Flags** **-** 2 Reward Vouchers
* **Event Trophies -** 10 Reward Vouchers

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Gold

Gold is the main currency & is easily obtainable with your gold bag.

Keep your gold bag in your pack & it will automatically collect gold when you claim.

Gold can be stored in your Storage Book in form of Gold Checks.

To make a Gold Check, place your gold bag into your bank & say "Balance". Now type Check ##, where the ## is the amount of gold you see from "balance".

Extra Gold Bags can be picked up inside the Britain Bank.

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Peacemaking

Peacemaking is a targeted ability which allows you to soothe warring creatures and others in your vicinity. The skill is used in two ways, targeted or area.

Area Peacemaking - When used, all creatures in the area of effect will be thrown out of war mode. Creatures will take only 2-10 seconds to re-target. To achieve this effect, use the skill from the skill menu and target yourself.

Targeted Peacemaking - To use the skill on a specific creature, target the creature. If successful it will stop fighting, however whenever the affected creature is attacked it will try to resume hostilities, eventually the creature will break the affect no matter how skilled the bard and how weak the creature.

The base range of all bard abilities is 8 tiles, with each 15 points of skill in the ability being used increasing this range by one tile. At 120/120 Musicianship and Peacemaking, the range is 18 tiles. Bards must be within this range of the target to use the ability. Once Peacemaking has been used on a target, the bard must remain alive, visible, and within range of the target or the effect ends.

**TRAINING**

Use your Peacemaking skill and target yourself.

Repeat.

Back to the Skill Guide

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Forgotten Pyramid

Yes, the Forgotten Pyramid has been around for ages.. but now you can go below the pyramid!

Be prepared for an advanced dungeon, these Egyptian guys are hard! On what is the ground level of the normal pyramid, you will find a black hole. Falling into the hole will take you to the first underground level. While making your way through, make sure to pick some of the chests and get a secret code. You'll need that later.

At the west side of this level, there are a set of stairs which will take you up to the next small level. At the north end of this room, there will be a Symbol on the ground with a smokey haze above. Stand on the symbol and say your secret code. This will transport you to the Pharaoh Chambers.

Pets are not allowed in the Pharaoh Chambers. If you attempt to enter with a pet or attempt to summon one while inside, they will go to Pet Holding. (Just use your World Travel Book to go grab them.)

Now that you are in the Pharaoh Chambers, there are 4 rooms. The north room is where Cleopatra stays, the south room is Horus and the west room is Anubis. The room to the east is empty for recooping.

These Pharaohs will drop their entire set. The dungeon is meant to be a group effort, so we assume you will share the loot.

If you defeat all 3 Pharaohs, make sure to screen shot each death and post to the forums along with the names of your party that helped. You will get a plaque on the wall of the Player's Lounge and a copy for each of you for your house.

Keep in mind that this is by far the hardest challenge available so don't be discouraged if you die and die a lot. It is intended to be an end game challenge for those who want something very hard.

* Entrance
* Pick the Chests for a Secret Code
* Use your Secret Code at the Teleporter
* No pets in the Crypt!
* Cleopatra
* Anubis
* Horus
1/7Back to Main Page
MOP, MOA, Barracoon Locations

**Master of Power/Master of Arts (Random):**

* Deep in Deceit Dungeon
* Center of the Hedge Maze
* Hidden Valley
* Sanctuary
* Ilshenar - Runes near Twin Oaks Tavern, which you can find following the road north from Lakeshire

**Barracoon:**

* Inside Despise Dungeon

* Inside Ice Dungeon

* Near the docks on the south side of Cove
* Last level of Fandancer's Dojo

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Pet Summoning Ball

Pet Summoning Balls are dropped as uncommon loot by Solen Queens. Once "linked" to a pet, they can be used to summon that creature to the owner's location - even if the pet is stored in the stable.  All no-Pet Zones still apply and if attempted your pet will go to Pet Holding.   Although they retain their "linked" status when passed to another character, only the pet's actual owner may use the ball for summoning purposes. A different character may only remove the link and then create a new one with a pet of their own. The balls must be recharged on occasion using Powder of Translocation. They may hold 30 charges at their maximum. They eventually become "saturated" like Bags of Sending and need to be replaced.
Tinkering

Tinkering is probably one of the most useful of crafting skills. There are a multitude of items to be created.

While wooden and decorative items can be made with a regular Tinker Tool, for jewelry to be useful you will want a Runic Tinker Tool. Use of the runic will apply stats to the jewelry.

With a regular Tinker Tool, you can create Custom Creations:

* Bank Stone
* Tool House
* Runic Tool House
* Mobile Forge
* Spell Casters Key
* Tailor Key
* Wood Workers Key
* Metal Workers Key
* Stone Workers Key

Under Mystical Creations, you can create:

* A Bridal (used to make a pet leash)
* An Ethereal Unicorn
* Dragon Breeder's Ring
* Training Elemental Deed
* Mobile Anvil

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Personal Vendors

There are several ways to set Vendors.

You can Page Staff for a free Vendor spot at the Vendor Garden.  The Vendor itself will charge you a small fee per day, based on the price of the items she/he is carrying for you. You must drop gold (not checks) onto your vendor to pay his fee. When double clicked, you will see a gump that will tell you how many days your vendor is paid for. This applies to personal vendors at your home or at the Vendor Garden. If you do not pay the vendor fees, the vendor will drop and your things will fall to the ground and decay.

Your vendor needs to be kept reasonably stocked to maintain your spot at the Garden. If your vendor is empty for an extended time, it will be moved against the north wall. If you discover your vendor here, either collect the gold and drop the vendor or restock & page for him to be moved back to the Garden Area. If your vendor is left on the North wall for more than a week, it may be deleted. If you need to be away for an extended period of time, let us know. We don't want to delete your gold!

A Contract of Employment can be picked up and the Britain Bank.  This can be used in a home that you own. The same percentage fee applies as the ones in the Vendor Garden.  You can also page to have a gate set to your Vendor at that Vendor Garden. Note that your Vendor cannot be empty for extended periods of time and still have a gate at the garden.

You can rent spots at other Players Homes.  These Vendors are set with Vendor Rental Agreements, also available at the Britain Bank.  The owner of the home sets the Vendor with this deed and will choose how much if any they will charge for its use.  The gump will give you an option to target a player to rent to. Be sure you both go through the options and set the agreement to automatically renew at the end of your contract or the vendor will drop (and your gold and goods will be gone).

If you have a Vendor at your home, or a "Vendor House" you can page staff to set a gate to your home from the Vendor Garden. Vendors must be reasonably stocked to maintain the gate.
Fishing

Here is one way to raise your Fishing Skill. Basically you just need to fish :P

Get a boat and head to open water. Once on your boat, fish the areas around, move your boat a couple of spaces and fish again. You can fish up Kraken, so make sure you pay attention to your screen.

Back to the Skill Guide

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The Collector

The Collector Quest begins with Elwood who can be found in Haven.

* This quest is marked at the Rune Library.

Elwood will ask you to go fish in Lake Haven (right outside) for shellfish to get 6 Rainbow Pearls.

Once you have fished your Rainbow Pearls, return to Elwood.

Find Alberta in Vesper, who will ask you to sit on the stool so a portrait can be painted. Sit still on the stool for 30 seconds (until the quest gump pops up).

Return to Elwood to let him know that the painting needs to dry.

Elwood will send you back out again for Gabriel Piete's autograph. Gabriel is at the north end of Britain, but he will then send you out for some Sheet Music.

There are 4 locations to find the Impresarios that will sell you sheet music. Once you find the right one, you'll need 10 gold in your bank (actual gold, not check form).

Return to Gabriel to give him the sheet music. He will give you his signature to take back to Elwood.

When you return to Elwood, he sends you on one last errand. Go to Trinsic and find Tomas O'Neerlan the toymaker.

Tomas will send you to capture images of 4 (random) monsters for models in his toymaking. To capture the images, double click the paints & brushes, then target the monster.

To see the list he gave you again, click yourself once and go down to "View Quest Log".

Once you have all the images, return to Tomas. He will send you back to Elwood with the news that he will deliver the figurines to Elwood when they are done.

Return to Elwood for your reward.

Reward: A Section of An Obsidian Statue

Note about the Obsidian Sections:

10 combined pieces makes one Statue

There are 51 total Statues to Collect (all with the same visual, but named differently)

You cannot use a Name Change Deed on an Obsidian Statue!

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Serdragon

Serdagon Quest, or the Sword of Ages Quest, starts with Serdragon who is hiding in a cave.

\*See the Rune Library for runes!

Talk to Serdagon who is in a cave just West of Destard. He will send you on several errands.

First he'll send you to retrieve the Jewel of Darkness from a Great Sorcerer on Temple Island. (Location marked at the Rune Library). You'll find Grimdel there, but he also wants something from you.

Go to Spider Cave, which is north of Blood Dungon, past the Harpies Nest. Once there, kill a Phase Widow and a Spider Web will pop into your pack.

Return to Grimdel and give him the web (drop it onto him). He will give you the Jewel of Darkness.

Return to Serdagon and give him the Jewel (drop it onto him). He will send you back out to the Guardian of Gorelic's Ashes to retrieve another Jewel.

You'll find the Guardian, Sam inside Rock Dungeon. Talk to Sam, but he will send you just north inside the dungeon to kill Annshee and get the ashes. Give the ashes to Sam (drop them onto him). In return he will give you the Jewel of Evil for Sergagon.

Return to Sergagon and drop the jewel onto him. He will send you on yet another errand. Take an Order of Writ to Deric.

Go find Deric in the Hidden Valley and give him the Order of Writ (drop onto him). He will give you the Jewel of Force.

Return to Sergagon and give him the jewel. He will ask you to go find Ikellu for the Sword of Ages.

Ikellu is in the Pass of Karhaugh. To get there, go to Ilshenar Valor Moongate (use any public moongate to get there, such as the one in Luna). Travel from the Valor Moongate east until you see the trail that goes up the mountains. Once you find Ikellu, he will ask you to kill the Dark Riders that took his Jewel Box. The Dark Riders are within view of Ikellu so they will be easy to find. Give Ikellu the Jewel Box and he will give you the Sword of Ages to take to Serdagon.

Return to Serdagon and give him the sword. But what is this!? Ikellu has tricked you and given you the wrong sword. Serdagon will ask you to go slay Ikellu and return the real Sword of Ages to him.

Find Ikellu inside Sorcerer's Dungeon. To find him, go to the second level of the dungeon. Take the first South then go West. Follow the corridor until you get to the end room. On the South side of the room, there are 4 symbols on the floor. Walk in the center of them to move to the room where Ikellu is at. Kill him and then return to Serdagon with the Real Sword of Ages.

Drop the Sword onto Serdagon to receive your reward!

Reward = 1 Reward Voucher

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Skill Guides

Some skills are much easier to max out than others. These are guides to get you to 120. Scrolls can be obtained to increase your cap to 130, however some of them cannot be "naturally" gained to 130. For now, we will discuss getting your skills to 120.

\*Please pm Inferna on the forums if you find anything here that does not work for you.

For ease of use, click on the link below to see the guide for each.

130 Skills

Alchemy

Blacksmithy

Bowcraft/Fletching

Bushido - Not enabled at this time

Carpentry

Chivalry

Cooking

Fishing

Focus

Healing

Herding

Lockpicking

Lumberjacking

Magery

Meditation

Mining

Musicianship

Necromancy

Ninjitsu - Not enabled at this time

Remove Trap

Resisting Spells

Snooping

Spellweaving - Not enabled at this time

Stealing

Stealth

Tailoring

Tinkering

Veterinary

Archery

Fencing

Mace Fighting

Parrying

Swordsmanship

Tactics

Wrestling

Animal Taming

Begging

Camping

Cartography

Detecting Hidden

Discordance

Hiding

Inscription

Peacemaking

Poisoning

Provocation

Spirit Speak

Tracking

Anatomy

Animal Lore

Arms Lore

Evaluating Intelligence

Forensic Evaluation

Item Identification

Taste Identification
Ususama Myouou

**Dialogue**

**Strengthening**

**Gallery**

**Featured Divine Powers**

**Special Interactions**

**Ususama Myouou** is one of the Five Wisdom Kings, centered around Fudou Myouou. He's Fukuujoujuu Nyorai's wrathful emanation, and is worshipped as the deity that cleans the latrines. He's a talkative, easygoing, and has a very open-minded personality, but he's very particular when it comes to cleaning. If he happens to see a stain somewhere, he can't stop himself from cleaning it up.
Fukuujoujuu Nyorai

**Dialogue**

**Strengthening**

**Gallery**

**Featured Divine Powers**

**Special Interactions**

* Default
* Battle
* Attacking
* Injured
* Hall
* Chibi

**Fukuujoujuu Nyorai** is one of the Five Buddhas of Wisdom, responsible for granting followers the wisdom to do what must be done. He isn't very concerned about his surroundings, and only does something if he absolutely needs to do it.

He's strict on himself, and frequently suppresses his emotions, but his childhood friend Houshou alone sees through it all.
Divine Powers

**Divine Powers** are a type of equipment. Equipping a divine power lets a deity perform a divine attack - the effects of which vary depending on the divine power equipped. They may be obtained from summoning, or as event rewards. They can be equipped on the Formation screen.

Equipping a Divine Power will also give the character a boost to attack and/or defense.

All Divine Powers are summoned at level 1, and may be strengthened using either duplicates or divinity balls of the same rarity up to level 5. Raising a Divine Power to level 5 will increase the magnitude of its effect, but will not reduce its cooldown.

Divine Powers that players do not wish to keep can be sold at the Shop.

## Divine Power List

List of Divine Powers by ID

List of Divine Powers by effect

List of Divine Powers by characters featured

Please note that a  symbol indicates that the divine power's effect is single-target, while a  symbol indicates that the divine power's effect is AOE (either party-wide or to all enemies).
All things MOP and MOA

Both the Master of Power and Master of the Arts drop Power Scrolls, which will increase your skill caps beyond 100.

Master of Power, or MOP, will drop Power Scrolls related to combat.

Master of the Arts, or MOA, will drop Power Scrolls related to crafting.

MOP is much harder. Both will have a mount, which needs to be taken down as well. Please don't leave them behind. The Master of Power's steed will multiply if you fail at peacing him so use caution!

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Ambitious Queen

The Ambitious Solen Queen Quest is started by talking to the Ambitious Solen Queen, found in the southeastern part of the Solen Hive . If you are starting from the Matriarch Room, she will be in the East Hole Tunnels. The Ambitious Queen will ask you to do a few tasks that will help her advance in the Solen hierarchy and eventually become the Matriarch of the Solen. The tasks are relatively simple, the first is to kill 5 of the rivaling Solen Queens, who are also in line to become Matriarch. The second is to collect 50  Zoogi Fungus, so she can practice transforming it to Powder of Translocation, which is a skill that only the Matriarch masters completely.

To complete the first part of the quest you will need to find one of the two lairs that contain the Queens in question. One is in the northeastern part of the Hive and the other is in the southwestern part, which one you choose doesn’t matter as the spawn is the same in both. Once you find the Queens all you have to do is to kill five of them, note that if you are a friend of the Hive this will most likely cost you that friendship.

Specifics:

Talk to the Ambitious Queen

Go outside of Wind and kill 5 Queens

Return to the Ambitious Queen & drop 50 Zoogi Fungus onto her

Collect your reward.

Reward= Powder of Translocation and a Bag of Sending

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Storage Pack

Store any storage item (keys, storage book, etc) inside a Storage Pack. The contents will not take up item count or weight in your pack.

Storage Packs hold the following items.

Check Book (You OLD guys that still have one lol!)
Token Check Book (If anyone still has one)
Mystical Deed Book
Tool House
Runic Tool House
Stone Worker's Keys
Tailor's Keys
Spell Caster's Keys
Wood Worker's Keys
Metal Worker's Keys
Fisherman's Box
Baker's Rolling Pin
Jeweler's Box
Storage Book
Power Scroll Book
Treasure Map Book
Rune Books
Global Travel Book
Abacus
Storage Pack
Namu Amida Butsu! Rendai UTENA Wiki

Welcome to the **Namu Amida Butsu! Rendai UTENA** wiki. Here you'll find tutorials, explanations and fan translations for the browser game by DMM, **which shut down on 31 August 2020.**

You played as the descendant of a clan that had served the temple for generations. As vices strangely began to attack humans, the deities placed their trust in you as Doumori (a protector of the temple) to manage them appropriately.

Feel free to contribute to the wiki in any way you feel may help! Here's a list of things we need help with.

## Latest activity

If you see this, your JavaScript might be disabled or DiscordIntegrator plugin isn't working. If the latter, please contact a wiki administrator.
Houshou Nyorai

**Dialogue**

**Strengthening**

**Gallery**

**Featured Divine Powers**

**Special Interactions**

* Default
* Battle
* Attacking
* Injured
* Hall
* Chibi

**Houshou Nyorai**is one of the Five Buddhas of Wisdom. He looks at all matters with fairness, and embodies impartiality. He's a person of many talents, and can handle whatever is thrown at him with ease.

With all the clashing personalities the Five Buddhas possess, he acts as the glue to hold them together.

He is childhood friends with Fukuujoujuu Nyorai, and hence they're often seen together.

## Meetings

* Official Art
* Sprites
* Misc

File:Icon 00004 0.png
File:Icon 00004 1.png
File:Icon 00004 2.png
File:Icon 00004 3.png
File:Icon 00004 4.png
File:Icon 00004 5.png

File:Icon 00004 6.png

File:Link attack 00004.png
File:Battle character 00004.png

File:00004 attack cutin.png
Hall

**The Hall** (大広間) provides a bird's eye view of the temple. Players can purchase items with in-game currency to raise their hall level, or visit other friends to earn friend points.

The Hall is also the most efficient way to harvest fruit, required for strengthening deities.

## Navigation

The + and - buttons allow players to zoom in and out. The third button hides the UI, and the camera button allows players to take a picture of the hall. You can click and drag characters across the hall.

The back button returns players to the Main Hall.

## Chores (家事当番)

   Players may assign two characters each to cooking duty, cleaning duty and yard duty.

When assigning the three chores, the game will randomly pick one of them to show a cutscene of the two characters changing clothes for chores. Those sprites will then be saved in your gallery for players to look at.

One cycle of chores lasts four hours, after which you may repeat the chores with different characters and unlock more sprites.

Chores also give Furniture Zeni on completion, with which you may buy accessories for your hall. Normally you will receive 1000 Zeni per chore, but a great success will give you 3000 Zeni. Therefore the amount you get per cycle of chores can vary from 1000 to 9000 Zeni.

## Modifications (模様替え)

This button allows players to purchase and set up items for display in the hall. It is purely cosmetic and does not affect gameplay in any way.

## Setting Members (本尊設定)

This allows players to pick six characters to bring to the hall.

## Visiting a Friend's Hall (仏友訪問)

This button allows players to visit a friend's hall and greet them to earn currency. This function is a part of daily missions. Players are not limited to greeting a certain number of friend halls only; you may visit and greet your entire friend list once per day.

## Visiting a Random Hall (ランダム訪問)

This button will take players to a random hall. Friend points may still be earned by greeting random hall owners, but players may only greet 10 random halls per day.
Gouzanze Myouou

**Dialogue**

**Strengthening**

**Gallery**

**Featured Divine Powers**

**Special Interactions**

* Default
* Battle
* Attacking
* Injured
* Chibi

**Gouzanze Myouou** is one of the Five Wisdom Kings, who act with Fudou at their center. He's Ashuku Nyorai's wrathful emanation. His name means 'victor of the past, present and future.' He's the type to leap first and look later; he loves fighting, and thrill of battle itself. Therefore, he's only interested in those stronger than himself.
Fudou Myouou

**Dialogue**

**Strengthening**

**Gallery**

**Featured Divine Powers**

**Special Interactions**

* Default
* Battle
* Attacking
* Injured
* Hall
* Chibi

**Fudou Myouou** is the most famous of the five Myouou deities. He is the incarnation of Dainichi Nyorai. He is nicknamed 'Ofudou-san' by many of his worshippers. He is well known for his ability to guide any villain to the path of the Buddha and to salvation. In this battle against the vices, he has noticed a change in Dainichi's behaviour, and feels a pang of unease.

## Meetings

The Relic at the North Honshu Border with Jizou Bosatsu

## Official Art

* Go to https://twitter.com/namuamiutena\_PR/status/1132853239274041344
1/1
Anime

## Synopsis

The pain that everyone cannot escape when living: the living, old, sick, and death. The way to save it is through Buddhist enlightenment. At the end of a war, a prince who obtained the Buddhist enlightenment became the Shaka Nyorai and saved the world. Long time has passed since that, currently the latter age of decadence. Mara, the worry that once tried to destroy Shaka's enlightenment, has made a contract with the devil in order to seek revenge against Shaka. He begins to control people with worries.

Meanwhile, a team centering around Shaka, called the Thirteen Buddhas, and the two benevolent deities who protect the dharma, Taishakuten and Bonten, have stood up to fight against Mara to protect people from worries. A battle between Mara and the Buddhist gods that involves people begins now!

## Staff

* Director : Akira Oguro
* Character Design : Masato Kato
* Series Composition : Erika Yoshida
* Music : Yoshiaki Fujisawa
* Animation Production : Asahi Production
* Producer : DMM Pictures

## Schedule

* AT-X : Starts on 8 April (Monday)
	+ 1st broadcast : Every Monday, 20:00
	+ Repeat broadcast(1) : Every Wednesday, 12:00
	+ Repeat broadcast(2) : Every Friday, 24:00
* TOKYO MX : Starts on 8 April (Monday), every Monday 22:30
* BS11 : Starts on 8 April (Monday), every Monday 24:00
* KBSTokyo : Starts on 11 April (Thursday), every Thursday 23:30
* J:COM : Starts on 12 April (Friday), every Friday 22:30
How To Play

This page assumes players have already registered a DMM account and used a VPN to bypass the region lock on the game.

## Starting Up

* Loading screen
* Start up screen
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* **Browser version**

Turn on your VPN, and access the game's main page.
When the loading screen to the right shows up, disable your VPN, and wait for a few seconds. Then right-click the frozen loading screen and select 'reload frame.' This allows the loading process to go by much, much faster.

This will take you to the start-up screen. As the picture to your right shows, this will display the version of the game you are using, your user ID, options to clear cache, download all data at once, sync your data to a smartphone, and the final option to begin the game.

* **Mobile version**

To download the app, you will require the use of QooApp. For users who do not have QooApp, you can download it here. After downloading the apk file on your phone, you can proceed to open the file and begin the installation. You may be required to change the security settings on your phone to allow the installation.

Once QooApp has been installed, you can search for the game in the app. Alternatively, you can use this link. Click the download button and the download of the apk file will begin. Once downloaded, just follow the instructions on the screen to install the game.

The mobile version does not require the use of VPN. Once the you've opened the game, you will be brought to a start-up screen that is similar to the browser version. Click the option to begin the game and you can proceed to character creation.

## Character Creation

* Player detail entry confirmation screen
* Player detail entry screen
1/2As you start the game for the first time, you will be prompted to download the game data. Press the only button available and begin.

Following this, you will be asked to enter your details.

Enter your nickname on top, your birth month on the left, and your birth day on the right.

Clicking the continue button will trigger a popup asking you to re-confirm your details.

This will begin the prologue.
Ashuku Nyorai

**Dialogue**

**Strengthening**

**Gallery**

**Featured Divine Powers**

**Special Interactions**

* Default
* Battle
* Attacking
* Injured
* Hall
* Chibi

**Ashuku Nyorai'**s name carries the meaning of 'ever-unwavering.' It demonstrates a heart that does not get swayed, and stands steadfast against hardship. While she dresses in a very pure fashion, she possesses monstrous strength. Even in the most tense of atmospheres, her brightness relaxes everyone present.

## Official Art

* Go to https://twitter.com/namuamiutena\_PR/status/1121650438892187654
* Go to https://twitter.com/suioka\_yu/status/1123446362849390593
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Daiitoku Myouou

**Dialogue**

**Strengthening**

**Gallery**

**Featured Divine Powers**

**Special Interactions**

* Default
* Chibi

**Daiitoku Myouou** is one of the Five Wisdom Kings, who act with Fudou at their center. He's the wrathful emanation of Amida Nyorai. His name means 'one who defeats demons.' As Fudou, despite his child-like form, holds the Five Wisdom Kings together, Daiitoku does his best to support him.

While he makes a scary first impression, he's actually a very gentle, sometimes airheaded soul.
Ususama Myouou/Dialogue

## Gallery

### Introduction

ワタシは烏枢沙摩明王。人間の煩悩が仏の世界に拡がらないよう焼き払う役目を持っている。ワタシにかかれば、綺麗に掃除することなど容易いものさ！

## Main Hall

### Conversation

厠は綺麗に使ってほしいものだな。

クジャ君！羽根をまき散らさないでくれたまえ！

汚れ即ち、精神の弛緩！

### Conversation (Tired)

むっ、こんなはずでは……

ははは！ワタシはまだやれるさ！

なかなか派手に……やってくれたな……

この姿は、人に見せたくないな……

## Formation

### Joining

いいとも！

火の扱いの手本を見せてやらねば

### Leading

煩悩掃除大会！

*If x is a team member:*

### Equipping a divine power

こうかい？

*If a divine power featuring himself is equipped:*

*If a divine power featuring himself is equipped:*

*If a divine power featuring x is equipped:*

*If X is equipped:*

## Battle

### Attack

ふっ！

どうだい？

### Combined attack

今こそ！

ワタシたちが守る！

未来の子の為にも！

### Using divine power

ワタシに逆らったことを後悔すると良い！

そろそろ片付けるとしよう！

*If X is equipped:*

## Hall

### Interactions

*With X:**Changing:*

ハロー、ブラザー烏枢沙摩

File:Kongouyasha SI2A.ogg

作業中に変な言葉を使うのは一切禁止。いいね

*Starting chores:*

気持ちよくなったところで、作業を始めよう

……

File:Kongouyasha SI2B.ogg

*Finishing chores:*

分かったよ。妙な言葉を使ってもいいよ。無言でいられるよりずっとマシだ

サンキュー、ブラザー烏枢沙摩……

File:Kongouyasha SI2C.ogg
Strengthening

**Strengthening** allows players to raise the stats of their deities and unlock a character-specific CG for their gallery. There are two tabs - the first allows players to strengthen deities, the second allows strengthening divine powers.

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Coins and a variety of other items are required to strengthen a deity.

Entering the Strengthening screen will show a list of all deities possessed by the player. Click on the deity in need of strengthening. The second tab, at the left, is for strengthening divine powers.

## Strengthening Dieties

### **Basics**

Each deity has four lotuses of three rings each that need to be strengthened to bring out their full potential.

* The first lotus is available to strengthen as soon as the deity is summoned. It most likely requires a minimum of 2☆ rarity, however as there are no 1☆ deities yet, this is unconfirmed.
* The second lotus requires character level 25 to unlock, followed by character level 30 for the second ring, and level 40 for the third, along with 3☆ rarity.
* The third lotus requires character level 50 to unlock, followed by character level 55 for the second ring, and level 65 for the third, along with 4☆ rarity.
* The fourth lotus requires character level 70 to unlock, followed by character level 80 for the second ring, and level 90 for the third, along with 5☆ rarity.

When you meet the requirements for unlocking a lotus, a message will appear on the corresponding lotus, as shown to the right.

### **Raising Rarity**

All deities in the game can be raised to 5 stars with the appropriate items. Once a character has hit their level cap, strengthening their corresponding lotus will automatically raise their rarity by one. However, the lower a deity's rarity is, the more items and effort they need to be raised to their full potential.

### **Awakening**

Awakening a deity refers to levelling them to 99, and strengthening all their lotuses. There are missions for awakening each character once.

## Strengthening Divine Powers

### **Basics**

You may strengthen divine powers with either their duplicates or with divinity balls of the same rarity. It's worth noting you can only use divinity balls of the **same**rarity, not higher or lower. Each divine power may be strengthened up to four times.
Bishamonten

**Dialogue**

**Strengthening**

**Gallery**

**Featured Divine Powers**

**Special Interactions**

* Default
* Battle
* Attacking
* Injured
* Hall
* Chibi

**Bishamonten**is the god of treasure and wealth; he is responsible for protecting the north as one of the Twelve Protectors. He's a strongly independent individual, stern when interacting with the others. Even so, the others place their full trust in him, as he always beckons victory on the battlefield.

This is someone who is Tamon, yet not. The two share the same origin.
Nikkou Bosatsu

**Dialogue**

**Strengthening**

**Gallery**

**Featured Divine Powers**

**Special Interactions**

* Default
* Battle
* Attacking
* Injured
* Hall
* Chibi

**Nikkou Bosatsu** is one of the Yakushi Triad, and serves Yakushi Nyorai along with Gakkou Bosatsu. While he usually has a wide grin plastered on his face, occasionally he'll make a dead serious face.

He's into stand-up comedy, and spends his time thinking up jokes for his routine. He keeps inviting his fellow attendant Gakkou to join him as the other half of the comedy duo, but Gakkou keeps effortlessly changing the subject every time it comes up, so their comedy act keeps getting postponed to later and later dates.

## Official Art

* Go to https://twitter.com/namuamiutena\_PR/status/1121658189273899013
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Kubira Taishou

**Dialogue**

**Strengthening**

**Gallery**

**Featured Divine Powers**

**Special Interactions**

* Default
* Battle
* Attacking
* Injured
* Hall
* Chibi

**Kubira Taishou** is one of the Twelve Divine Generals. Among the twelve zodiac animals, he represents the boar.

While having a rather rough-and-tumble personality, he's rather frank at the same time. People find it hard to refuse his requests, thanks to this.

He's also got a tough, magnificent tail, and no matter what you do, you musn't say the word 'crocodile' in front of him.
Nikkou Bosatsu/Dialogue

## Nikkou Bosatsu

### Game open

Namu Amida Butsu... or so it's called!
なむあみだ仏...いうってな！

## Formation

### Equipping a divine power

*If a divine power featuring himself is equipped:*

*If a divine power featuring himself is equipped:*

*If a divine power featuring Gakkou Bosatsu is equipped:*

*If X is equipped:*

## Battle

### Combined attack

Lord Yakushi, the stage is all yours!
薬師様、見せ場ですぜ！

Mm, leave it to me.
ん、任せて

*With Nittenshi:*

日天子ちゃん、行くで！

はい、続きます！

*With Yakushi Nyorai and Gakkou Bosatsu:*

HOP!
ホップ！

Step!
ステップ！

Jump!
ジャンプ！
Main Story/Chapter Seven

Oookay, now that we can leave finding Dainichi and dealing with that demon Pazuzu to the Fudou and Yakushi gang, let's get started sealing that Ancient Vice!

さぁて、大日探しとパズズとかいう悪魔は不動や薬師たちに任せて、あたしたちは古の煩悩を封印しに行くわよ！

Yes, let's. If the Ancient Vice is left to itself, it will no doubt cause a great deal more harm than it has already done.

ああ、そうだな。このまま古の煩悩が暴れまわり続けるならば、混乱を招くどころの騒ぎでは済まなくなるだろう。

If this Vice is such a threat, would it not be for the best to purify it once and for all?

そんなに危険な煩悩だとしたら浄化をした方がいいんじゃないですか？

In theory, yes. However, the Ancient Vice is an amassing of the most potent vices, born from years of endless hate, bloodlust and other conflicts.

いや、浄化をするにも危険な代物だ。古の煩悩は長い年月の中で幾度の争いから生まれたはてしない数の煩悩の集まりだからな。

Aha... so that's why you sealed it, to purify it a little at a time over a very long period... and then Pazuzu swooped in and broke that seal.

ほう、だから封印をして鎮めることで少しずつ浄化をしておったというわけじゃな。それを、パズズが封印を解いてしまったと。
Taishakuten/Interactions

## Taishakuten

I'm still in training. I must build up experience and advance in my studies...
俺は未だ修行中の身。更なる研鑽を積まねば……

I do think it would be great if Bonten and I could both support each other and grow together. However...
梵天とは互いに切磋琢磨できればと思っている。ただ……

I will rid humanity of these vices and return your everyday life back to you, Doumori.
煩悩を衆生から追い払い、堂守の日常を必ず取り戻す。

ふふふ……スーパースターの座は譲らないぞ。

気合入ってるわねぇ……。
Antera Taishou/Dialogue

## Gallery

### Introduction

十二神将、安底羅大将。とまぁ仰々しい感じだけど、俺っちは末席の末席。君が堂守君？お目にかかれて光栄だ！

## Main Hall

### Conversation

俺っちは十二神将の末席に名を連ねているだけで。

これはこれは薬師様、お薬をお持ちいたしましょう。

堂守君の働きぶりには感心させられるばかりだ！素晴らしい！

### Conversation (Tired)

心配はご無用

休むなんてとんでもない

いやぁ……参った……

これはにっちもさっちも……

### Birthday greeting

お誕生日おめでとうございます！いやー、こんなにおめでたい気分になったのは、生まれて初めてのことで。なんにせよ、盛大にお祝いさせていただきましょう。

## Formation

### Joining

力になりますよ～！

*If Santera Taishou is the leader:*

珊底羅君に仕切れるかなぁ～

*If Bikara Taishou is a team member:*

毘羯羅君は囮役にしよう

### Leading

期待以上に！

*If Santera Taishou is a team member:*

好きなだけ走りたまえ、珊底羅君♪

### Equipping a divine power

これはなかなか

*If a divine power featuring himself is equipped:*

なんという気遣い～！

*If a divine power featuring himself is equipped:*

これで百人力！

*If a divine power featuring Santera Taishou is equipped:*

では、遠慮なく！

*If  X is equipped:*

安立正見！

## Strengthening

### Awakening

堂守君、本当にありがとう～！俺っちの言葉は決してごますりではなく、偽りない本心だ～！ぜひ今度接待させてくれ～！

## Battle

### Attack

はいっ！

いよっと！

### Combined attack

見せ場！

*With Santera Taishou:*

駆けろ！珊底羅！

うぅぅぅおぉぉぉ！

*With Kannon Bosatsu:*

Leave it all to me~!
俺っちにお任せを～！

I can't leave any of it to you!
任せられません

*With Bikara Taishou:*

サルくんおねがい♪

手伝いましょう～

### Using divine power

お茶の子さいさいっ！

ちょちょいのちょい！

*If X is equipped:*

和らげ、安立正見！

## Hall

### Tapped

お！一緒に遊ぼう！

時間が足りない足りない
Katen/Dialogue

## Gallery

### Introduction

火天じゃ。久しぶりの衆生じゃのう、早速焚き火でもするか。ところで溶かしバターを一杯もらえるか？

## Main Hall

### Conversation

健康の秘訣。それは常に何かを燃やし続けることじゃよ。

誰かー、じじいに油を恵んでくれんかー。

どんな物でも私の手にかかれば、簡単に燃えてしまうのじゃよ。

### Conversation (Tired)

まだまだじゃよ

心配無用

どうしたものかのう……

老仏は去るのみじゃよ……

## Formation

### Joining

準備は万全じゃよ

*If Suiten is the leader:*

水天がいると燃やしにくいのう～…

*If x is a team member:*

### Leading

引き受けよう

*If Suiten is a team member:*

水を差すようなことは控えてほしいのう

### Equipping a divine power

これで良いのかな？

*If a divine power featuring himself is equipped:*

やっぱりこれじゃのう

*If a divine power featuring himself is equipped:*

炎は永遠なりじゃよ

*If a divine power featuring Suiten is equipped:*

燃やすのに支障はないぞ

*If X is equipped:*

## Strengthening

### Awakening

じじいが成長することはないと思っておったが、まさかこんなに伸びしろがあったとはのう。これも堂守のおかげじゃよ！これからもガンガン燃やすとするかのう

## Battle

### Attack

はいっ

ほれっ

### Combined attack

メラッと！

*With Suiten:*

清浄なる水よ！

燃えよ燃えよ！

*With Rasetsuten:*

燃やすのじゃ、羅刹天！

俺は燃やせないぞ！

*With Miroku Bosatsu:*

そろそろ飯の時間じゃ

これを片付けたらね

### Using divine power

勝負をつけるとするかのう！

炎に抱かれてみるかね？

*If X is equipped:*

## Hall

### Tapped

たき火は最高じゃのう……

さて、なにを燃やすかね

### Interactions

*With Suiten:**Changing:*

火天君、今日は一緒に頑張りましょうね。

おお、水天か。うむ、よろしく頼むぞ。

*Starting chores:*

ふむ、さっそく燃やすとするかの。

意欲を燃やすという意味ですね。素晴らしいです。

*Finishing chores:*

水天がいると、いまいち燃えんのう。

火天君、今度は物じゃなくて、意欲を燃やしましょう。

まさか着替えている最中に燃やさないよな……

なんじゃ、羅刹天。何をそんなに警戒しておる。

*Starting chores:*

で、今日はなにを燃やせばいいんじゃ？

燃やす必要はない。

*Finishing chores:*

よしよし、今日は一段とよく燃えたの。

はあ……頼むから仕事をしてくれ……
Crisis! A Starving Karura Loses His Feathers!/Story/Chapter Nine

...He can't have gone very far yet...! Karura...! Where are you...!

*A while ago...*

Whaaaaaaat?
You're telling me *that's* the reason Karura's feathers were falling off?

Yeah... that's why I... hurried and... rushed over to... let you know...

Oh dear... what a mess we're in. Karura already left a while ago...

Damn it... I'm going after him!

Rasetsu!

There's no reason for you to leave the temple anymore...!

I don't wanna go baaaaaaaald!!!

Bald...? Is that you, Karura?!

I don't wanna go baaaaaaaald!!! Gimme back my hair!!!

That... is NOT Karura!
It's a vice!

Don't even wanna wear wigs, it'll feel like I've lost if I do that, so nooooooo!!!

I've got no time for vices right now, don't bother me! Karura...!

I wonder what everyone at the temple is doing right about now... Usually, I would also be...

Today's the day I get to eat my brother's specialty rice balls...!

Thanks for the food!

Wait, did you already eat all of it by yourself?!

Hey, get back here, Karura! You ate the chocolate I'd been saving up, didn't you?

It was quite scrumptious. That said, I've saved a portion for you, you know.

This is just the damn wrapper, you idiot! Don't mess with me!

Now, now, you're the one that said you wanted me to groom your feathers, Karura. Stay still, will you?

Heh... heheheh... but it... it tickles, hahaha...!

...Alright then, guess I'll just have to force you to stay still with all my strength.

Are you trying to kill me?!

Those were fun times... If I could, I would have loved to stay there with them, forever and ever... waaaaah!

...ura!

Am I imagining things? Thought I heard Rasetsu's voice there for a second...
Speaking of him... I've caused him a lot of trouble as well. Should have been nicer to him...

Karura! Karura-

Hm...? This isn't me imagining things... Rasetsu's calling for me?

Damn it! I've got to hurry, or Karura's going to go off somewhere-

I want it smooth, I want it silky, I want loooooooots of it!

Ugh...! This vice, it's strong...!

Rasetsu! Wait, I'm coming to sav-
No, if I try to fight now... the few feathers I have left might all fall off...!

I want those luscious locks! I want that radiant shine! I say *non merci* to being a baldie!

Woah....!
It seems to have very, uh, strong feelings...

Give me those straight, long strands! I need *de beaux cheveux* right nooooow!

Ugh...!

Hah... even while I stand here hesitating about it, my feathers continue to break away!

Then, if I am to turn into a bald bird no matter what, let me at least go out in a blaze of glory, aiding my comrade!

Hold tight, Rasetsu! I'm coming for you!
Combat

Combat in the game is fairly straightforward; players can deploy a team of up to six characters.

## Stats

Each deity has some base stats. The deity's level acts as a multiplier on those stats, ensuring higher-level swords perform better. To compare base stats across swords, please visit the Character List.

**Affinity** (種類) - Denotes the element that character has an affinity for.

**Buddha Rank** (仏種) - From highest to lowest, these are: Nyorai, Bosatsu, Ou, and Tenbu.

**Tranquility** (清心力) - This essentially denotes energy levels. Each map costs some tranquility to play. Every character's tranquility is completely refilled when the player levels up.

**HP** (生命力) - Hit Points.

**Attack** (攻撃力) - How hard your character hits.

**Defense** (防御力) - How hard your character gets hit.

**Piety** (功徳力) - Adds to your character's critical hit rate.

## Battle

To start a battle, you need the requisite amount of tranquility points.

Battle speed may be toggled by the top most button. There is a slow and a fast mode.

As this game has auto-battle, grinding is easy provided your characters have been appropriately leveled. Auto battle has two modes: simple auto battle and autobattle with divine power usage. If your party is high-leveled, selecting the simple auto battle will save you the time of watching the animations.

In manual mode, you may click or tap an enemy once to have your party target it. Clicking on the enemy again will cancel the effect. This is useful against a boss with an AOE special attack.

Any active buffs or debuffs will be displayed on a character's portrait or an enemy's sprite; with the number of turns they will last for attached. Buffs are in red, and debuffs are in blue.

There is no speed stat in this game; the order of attack goes from the leftmost member to the rightmost member of the team. Player phase begins with Divine Powers, then combination attacks, followed by normal attacks. This is followed by enemy phase, and then loops back around.

Additionally, red numbers of damage indicate that the damage has been resisted against due to affinity, while blue damage indicates that it has been amplified for the same reason.

If your characters die in battle, they will recover as soon as you leave the map, whether by retreating or beating the boss. There is no permadeath or repair mechanic in this game.

## Experience

Both the player and the characters are awarded experience and drops on clearing a map. Bonus EXP is awarded to characters if they are the leader, or the MVP, or deliver the final blow of the battle. For more info, check the Experience page.