recursal/Fanatic-Fandom huggingface dataset:
Dirección de Juego

## **Cosas que deberías saber de los Directores de Juego:**

* Son Humanos y Dioses a la vez.
* Tienen Responsabilidades, Trabajo, Novias, Novios y un Universo que controlar.
* Tienen tiempo limitado: El tiempo que ellos quieran dedicar. Ni más ni Menos.
* Son Mayores de Edad, pero tienen un niño en su interior.
* Y por último: Son la encarnación del Mal.

## **Cosas que la Dirección** NO VAN HACER**:**

* Hacer que todo sea fácil.
* Tramas Personales únicas para un sólo personaje.
* Tramas Aleatorias o de Entretenimiento.
* Ser policías o cuidador de críos pequeños.
* Dar más tiempo del que ellos quieran dedicar.
* Decir sí a todo, para quedar bien.

## **Cosas que la Dirección VA HACER**

* Todas las tramas y aventuras serán un reto asumible.
* Currar contenido y tramas para el Servidor.
* Leer vuestras historias de Personaje y administrarlo.
* Atender las cuestiones por Discord.
* Si dais por saco, os echarán.
La Locura: El Horror y el Miedo

> *"No tiemblo, no me muevo, por una multitud de inefables caprichos conectados al aire, a la estatura, a la conducta de la figura que avanza apresuradamente por mi cerebro, y que me había paralizado, me había dejado helado como la piedra."*
>
>

Noches en Ravenloft es un mundo que mezcla libremente las aventuras de acción con el horror: es un mundo de aventuras góticas. Los héroes en el servidor pueden enfrentarse a monstruos babosos que pueden matar con su simple contacto, obesionarse por el recuerdo de horrendas crueldades, o exponerse a extrañas fuerzas que pueden destruir sus mentes. Los héroes pueden prevalecer; pero sólo si son capaces de enfrentarse a sus miedo.

Las salvaciones de miedo, horror y locura representan el poder del terror; una herramienta para ayudar a los jugadores a visualizar la histeria que a menudo nubla la mente de los personajes en las clásicas historias de horror.

* **Nota:** Las criaturas sin puntuaciones de Inteligencia son inmune a los efectos de miedo, horror y locura.

### Realizar tiradas de salvación de Horror y Miedo

Las salvaciones de miedo y horror se consideran salvaciones de Voluntad en todos los aspectos. Cualquier cosa que modifique las salvaciones contra los efectos de miedo modifica las salvaciones de miedo

* Si un personaje tiene éxito en la salvación de Voluntad, no pasa nada, y es inmune a la fuente específica de horror, o locura durante 24h.
* Si un personaje falla la salvación de Voluntad, el margen de fracaso determina el resultado.

##### Margen de Fracaso de las Tiradas de Salvación

 Fracaso: Fallar la Salvación
 Éxito: Superar la Salvación
 Crítico: Sacar un 20

#### Salvaciones de Miedo

Enfrentarse a desigualdades abrumadoras, y/o un terrible peligro físico inmediato. Las salvaciones de miedo también pueden emplearse para poner a prueba la moral de los héroes.

#### Salvaciones de Horror

La mayoría de las aventuras de Noches en Ravenloft incluyen escenas en las que los héroes presencian terribles crueldades o acontecimientos que simplemente no deberían ocurrir. El horror es una emoción más amplia que el miedo, y más intima. Distorsiona permanentemente la visión del personaje del mundo, ya sea a través del trauma de ser consciente de que tales acontecimientos son posibles o de la paralizante consternación de descubrir que algunos monstruos se encuentran dentro de uno mismo. El horror es el asesino de la inocencia.

##### Locuras Transitorias

Las locuras transitorias no tienen efectos a largo plazo sobre el héroe, se utiliza como fuente de interpretación ante el acontecimiento. El Daño temporal se recupera, con descanso o con conjuros de restablecimiento.
Clases

Las Clases de los Personajes Disponibles

## **Clases Básicas**

* Alma Predilecta
* Bardo
* Bárbaro
* Chamán Espiritual
* Clérigo
* Druida
* Espadachín
* Explorador
* Guerrero
* Hechicero
* Mago
* Monje
* Paladín
* Pícaro
* Ninja
* Matón
* Hoja Maldita

## Clases de Prestigio

* Agente Arpista
* Arquero Arcano
* Asesino
* Bersérker Frenético
* Bribón Arcano
* Brujo Arcano del Fuego Infernal
* Caballero Sobrenatural
* Campeón Divino
* Danzarín Sombrío
* Discípulo del Dragón Rojo
* Duelista
* Enano Defensor
* Erudito Arcano de Candelero
* Guardia Negro
* Guía Fúnebre
* Hoja Invisible
* Ladrón Gremial
* Maestro de Armas
* Maestro de la Lividez
* Mago Rojo
* Nueve de Noyvern
* Puño Sagrado
* Sacerdote de Guerra
* Señor de las Tormentas

## Clases de Prestigio Añadidas

* Acechador Iluminador
* Acechador de Barovia
* Acorde Disonante
* Agente Vardo Rojo
* Arquero Elemental
* Asesino Fantasmal
* Buscador Divino
* Caballero Místico
* Caballero Ungido
* Campeón Salvaje
* Campeón de la Llama Plateada
* Canta Tormenta
* Cazador del Clan Calavera
* Danzarín Tempestuoso
* Derviche
* Derviche Giratorio
* Discípulo Sobrenatural
* Ejecutor Ba'al Zervi
* Fanático Llama Negra
* Guardián del Bosque
* Guardián del Encanto
* Guerrero Dragón
* Guerrero Elemental
* Guerrero Natural
* Guerrero Oscuro
* Guerrero Selecto
* Hijo Nocturno
* Hoja Brillante
* Hoja Cantante
* Hoja Rápida
* Hoja Invisible
* Infiltrado Ba'al Zervi
* León Talisid
* Linterna Oscura
* Lírico Canaith
* Maestro del Resplandor - Maestro Iluminador
* Mago Dagahechizo
* Mago de la Escarcha
* Matadragón
* Moldeador Dagahechizo
* Pirata Aterrador
* Puño del Bosque
* Taumaturgo Lírico
* Tirador Selecto
Crafting Guide

Trying to figure out how to make different items? Here's the currently definitive guide to crafting.

### Crafting Pages

#### **Cloth Crafting** - **Page containing info on crafting with cloth and silk**

Current types of Wood:

* Oak - Strong, heavy, and durable - best for axles, doors, containers, ships, and buildings
* Willow - Light and flexible, produces lots of shoots - best for baskets and arrows
* Ash - Sturdy but light - best for handles, shafts, hafts, and such
* Poplar - Light and flexible, similar to willow - Best for shields

Metal, in order of hardness (with smelting recipes)

* Stone
* Lead
* Tin
* Gold
* Pewter (4 tin/1 lead)
* Silver
* Copper
* Iron
* Dull bronze (8 copper/1 pewter)
* Bronze (7 copper/1 tin)
* Glittering bronze (10 copper/1 silver)
* Drake silver (only available by having silver transformed by stone drake)
* Fiery gold
* Shimmering silver (5 silver/1 mithril)
* Cog iron (18% Nickel, 2% Iron, 18% Unknown)
* Mithril
* Steel

### Tree Crafts

Tree Crafts
 Trunk half
 Trunk Quarter
 Crooked stick
 Thick stick
 Long stick
 Straight stick

### Doors

Doors
 Crooked door
 Rustic door
 Door
 Sturdy door
 Reinforced door
 Large knot-carved door

### Wooden Containers

Wooden Containers
 Long Weapons Rack
 Tun
 Barrel
 Keg
 Half-keg
 Quarter-keg
 Gallon keg
 Two-wheeled cart
 Rugged wagon

### Tiny Metal Pump Drill

Tiny Metal Pump Drill
 Small metal shaft
 Small wooden crossbar
 Small drilled stone weight
 A Length of Leather Cord

### Small Metal Pump Drill

Small Metal Pump Drill
 Small boring shaft
Third Age 1891

**Third Age 1891** (abbreviated to **T.A. 1891**) is the 1891st year of the Sun of the Third Age of Middle-earth. Third Age 1891 was also known as **S.R. 291** in Shire-reckoning.

Notable events in this year include:

* Death of King Araval of Arthedain.
* Araphant, the son of Araval, becomes the fourteenth King of Arthedain.
Acerca del Servidor

## **Caraterísticas:**

* **Género**: Terror Gótico
* **Juego:** Neverwinter Nights 2
* **Tipo:** Juego de Rol en un Mundo Semi-Persistente.
* **Transfondo**: Ravenloft (Plano del Terror o Tierras de las Brumas)
* **Influencias:** El Señor de los Anillos, Warhammer Fantasy, La Llamada de Cthulhu y Juego de Tronos.
* **Reglas:** Dungeon & Dragon 3.5
* **Mecánica:** El jugador se crea un personaje y desarrolla su rol mientras interactúa con el mundo en 3D y con otros PJ (personajes jugador) que desarrollan el papel de aventureros en una aventura. El rol se hace por escrito en un chat o por voz en el Discord, mientras son dirigidos por la figura del DM (Dungeon Master o Director de Juego) que desarrolla la narrativa y crea a las aventuras en el entorno 3D.
* **Trama Principal:** Una vez a la semana hay una aventura global para todos los jugadores en el que la situación de la trama del servidor avanza afectando al mundo y a la situación de los personajes.
* **Trama Secundaria:** Aventura que corresponde al desarrollo de las tramas de las facciones y del contenido del mundo persistente realizada por los DM en su disponibilidad horaria.
* **Tramas Personales:** Accesible sólo por Patreon.
* **Muerte Permanente:** Opcional siempre por el Jugador a cualquier nivel. A partir de nivel 5 en guiadas con un DM.
* **Sistemas Propios**: -
* **Horario: -**

1. Un mundo persistente es un servidor online para jugar al rol con disponibilidad 24 horas, 7 días a la semana.
2. El género fantasía son historias de terror en el que la humanidad normalmente está amenazados por fuerzas que escapan más allá de su compresión y en el que los protagonistas ni son buenos ni malos, su moralidad se mueve en una fina escala de grises. Más allá de la moralidad, los villanos normalmente se salen con la suya y el viaje del héroe siempre se paga con un doloroso sacrificio.
Bonespore

Bonespore is a series written by THE TRIO, a tripartite of friends. It is their first series, and venture into the realm of literature.

## Story

### Setting

Bonespore takes place in a fictional universe filled with fantastic beasts and magics of all form, and its beginning is set at the start of 2022, just after tensions between neighboring countries were increasing. As a means of mediating peace and equilibrium, Rainee Althaiez remains to be the sole thread keeping everything together, as his unprecedented magical power keeps him as both a figurative and literal nuclear deterrent.

Transpiring largely within the 'Althaiez Academy', it is a facility for both normal and magical education, in which those who are outcasted or otherwise discouraged from other communities gather to train. Through a program dubbed the 'Physical Course' those who subscribe to it, find themselves thrust into situations of peril and danger, in which countless conflicts force their spirit and body alike to develop to reach their fullest potential.

### Characters

Comprised of characters from all sorts of ages, and races alike, the number of characters in Bonespore remain both large and sprawling, in which a multi-branching narrative showcases conflicting sides and viewpoints.

Harux Y'ssanith

Harux is one of the protagonists of the story. A young elf, he is a energetic and playful individual, whose greatest love in the world would be that of fighting. Aside from that, he also enjoys eating, and has a signature catchphrase 'the weak are meat and the strong do eat!'. An extremely talented mage, he was raised with the knowledge of swordsmanship by his master Calinthio Y'ssanith.

Lucius Mortius

An half-elf, Lucius is a young millionaire businessman, and is popularly regarded as one of the most influential entrepreneurs of the century. Heir to Mortius Industries, a company that specializes in private and public security, his skills in both magic and technology alike lends him to artificery. Both intelligent and proud, he harbors a great affection for Guillaume and Morgana, respectively, his butler and assistant.

Morgana Wittford
Year of the Trees 1330

**Year of the Trees 1330** (abbreviated to **Y.T. 1330**) is the 1330th year of the Trees in the First Age of Arda. Year of the Trees 1330 was also **V.Y. 4830** in Valian Years.

Notable events in this year include:

* Orcs first seen in Beleriand.
* Thingol hires Dwarven smiths - including Telchar of Nogrod - to forge weapons for the Sindar. Thingol's armoury is now full of spears, axes, helms and armour.
110 – LSD: la droga que no es un televisor

## Descripción del episodio

En nuestra saga sobre drogas hoy nos toca el LSD, la droga que no es un televisor. Como siempre, comenzamos con su forma de funcionamiento y sus efectos. Luego pasamos a su divertidísima historia y las cosas se ponen lisérgicas cuando hablamos de Albert Hofmann, su descubridor y un paso en bicicleta con consecuencias inesperadas.

Seguimos con las grandes personalidades que lo difundieron, incluyendo Aldous Huxley y Timothy Leary. Hacemos énfasis en la historia de este último, porque tiene muchos factores de interés, especialmente su impacto en el mundo de la música.

Y para terminar, nos pasamos al lado de las conspiraciones “History Channel” con los aspectos que involucraron al LSD en el proyecto MK Ultra, que está lleno de delirios de drama humano hilarante.

## Fuentes

Imagen: Dominio público via Wikimedia Commons

Fuentes:

* Documentales
	+ FEILDING-MELLEN, Cosmo.(2015) *The Sunshine Makers.*
	+ NATIONAL GEOGRAPHIC. *Inside LSD.*
	+ (1989) *El Mundo por Montera: Entrevista a Albert Hofmann, Con Fernando Sanchez Drago.*
* Sitios web
	+ Sitio web del National Institute of Drug Abuse
	+ TripSafe.org
	+ Psychonautwiki
	+ Wikipedia

## Música, en orden de aparición:

* El tema de la Tortulia es una versión de Caravan por Oleg Zobachev. El tema original es de Duke Ellington.
Races

The world of Bonespore is comprised of many different races, sharing various different attributes, cultures, and abilities. There are various classifications for them depending on their level of spiritual energy.

Cross-breeding between races is also possible, though it largely depends on individual cases, with humans being the most compatible species.

### Supreme Races (Tier 1)

Regarded as the peak of the races in terms of spiritual affinity, a single one regardless of birth conditions, is capable of causing destruction at the highest level.

* Apicem
* Anemoi
* Zul-Es

### Conventional Races (Tier 4)

Known as the conventional races, these are beings that exist in physical body, and are generally regarded as being on the lower end of the spectrum. Though they usually have the lowest starting aptitude, their potential for improvement remains all the same.

Humans
Dissonance Blood

The concept of **'Dissonance Blood'**, is the principle that, among those with power, that eventually rare mutations will form, which would allow their user access to rare techniques or abilities. Their name derives from the fact that they are primarily passed down through lineage, hence blood, and that they are occurrences usually limited to those bound to flesh, as it does not usually exist within spiritual entities. The only instances in which it may manifest haphazardly within a person with no special bloodline to speak of, would be for them to obtain it during the process of Spiritual Transmigration.

### Manifestations of Dissonance Blood

Existing within many forms, one of the primary versions manifest themselves in the eyes. Therefore known as 'Dissonant Eyes' they possess unique capabilities, and colors otherwise unfound in regular sentient beings. Given their unique status as 'mutations' they operate on a resource that is otherwise separate from their user's spiritual/magical reserves, and typically thereby, also do not develop alongside it. Other forms of Dissonance Blood for example, can take place across the scale of a entire species, such as in the case of the 'Vampyrri' who all possess a form of it that grants blood-related abilities, at the consequence of the constant intake of blood.

### Difference between Spiritual Idiosyncrasies

While Dissonance Blood can inadvertently affect what the users Idiosyncrasy is, the primary difference is that Dissonance Blood encompasses a wider range of abilities then it, and depending on the type, can be inherited through bloodline, while Idiosyncrasies are almost always unique to their user and manifest as a power representative of their host's personality or subconscious tendencies.

## Examples of Dissonance Blood

#### Dissonant Organs/Appendages

One of the most commonly found examples, a Dissonant Organ is a specific part of the body that experiences dissonance, and becomes idiosyncratic from the rest of its body in terms of magical/spiritual energy. Though most common within the eyes, there exist some that take the form of hands, brains, or even hearts. Alexandre Accipter-Morvus for example, possesses the Dissonant Eyes of Bloodsight, which resulted as a product of his lineage. An unique case of a individual developing Dissonant Organs separate from their lineage would be the case of Saeon Etlowski, who after having been shot between her eyes, originally awakened to her Resolve through there, thus forcing a Dissonant mutation.
Saeon ó Ceallaigh

**Saeon** is a human female best known for the 'Night City Murders' a series of crimes carried out in which Crilandese criminals and mafioso were systematically killed and their operations destroyed. She has a great fondness for the Elvish race in general, and Harux Y'ssanith whom she sees as a surrogate brother and cherishes. In addition, she is a avid conspiracy theorist, and believes that vampires assert control over the United States of Aeol, thereby having a deep and irrevocable hatred towards them.
Trivia

Trivia is a minigame that pops up as a global message. A question is asked and you have to answer it as fast as possible. The first three people to answer are rewarded trivia points, these can be used to buy various items in the Trivia Points Store.

To answer trivia type *::answer 'your answer'*

First place gives 10 points, second place gives 6 points and third place gives 4 points,
46 – Segundo Reich

## Descripción del episodio

Hoy tenemos el tema que el History Channel nunca toca: el segundo reich. Porque siempre están demasiado ocupados con el tercero, que para ellos es lo único que existe. En este episodio, Sebastián cuenta los orígenes del segundo reich sobre todo focalizando en los grandes movimientos de la historia, para dejar a los grandes hombres para otro episodio.

Desde la semillita napoleónica que fue germinando en la cabeza de los alemanes, pasando por la crisis económica espantosa, siguiendo por como armar un cambio en el orden social sin guillotinas, todo esto termina en el armado de un rompecabezas complicadísimo donde había que hacer encajar todos los estados y estaditos del Sacro Imperio.

Sebastián habla de eso, de todos los grandes movimientos que tejieron ese entramado y de sus personajes, como Metternich, Marx, Engels, Krupp, los Hohenzollern, un misterioso hombre de gabardina y campesinas rubias pechugonas.

## Fuentes

Imagen: Un pickelhaube, tomado de aquí. El pickelhaube era el casco utilizado por el ejército, policía y cuerpo de bomberos alemán durante el siglo 19.

Fuentes:

Berthold Wolze, Una carta de América

Una biografía de una persona que no vamos a mencionar, ni a él, ni al autor. Sabemos que no es serio, lo vamos a enmendar el episodio que viene. Es para mantener el misterio.
Blanche des Byvelles ve Vempyr

### Relatives

Vampyyrius Aquius III (Father)Dumas des Byvelles ve Vempyr (Brother)Kallus li Gallois ve Vempyr (Brother)Formanoilt li Gallois ve Vempyr (Brother)Vincent de Evyilles ve Vempyr (Brother)Justius de Evyilles ve Vempyr (Brother)

### Occupation

2nd Princess of the Chorusian MandateSecretary of the Supreum Mandatus

## Biographical information

### Date of birth

Quince Septis 3035 AF (15th September 1997)

## Physical description

### Eye colour

Yellow

Blanche des Byvelles ve Vempyr is the 2nd Princess of the Chorusian Mandate and the current secretary of the Supreum Mandatus. Known to be mildly sadistic, she is extremely talented in both public speaking and combat alike,

## Abilities

#### Combat

In terms of pure combat prowess, Blanche is an excellent swordsman and is also familiar with marksmanship. Having desired to surpass her siblings despite initial offset of Resolve, she procured the manuals and tutorship of foreign entities, and incorporated it into her own style.

Blanche's primary weapon is a relic of her family called **Serblanc**. It is a saber that has been passed down from generation to generation, and as a result, has accumulated Resolve that grants it the ability to take down lesser foes with ease.

#### Idiosyncrasy

Embodying her name of 'white', Blanche's Idiosyncratic prowess grants her three separate abilities. Her first being 'Phosphore' it enables her to rend her blood to create a substance similar to white phosphorous that upon contact, is able to burn through flesh, or create smoke bombs. While not that powerful against those with Resolve, her ability to employ it en masse, makes it absolute offensive ability against those without spiritual defense.

#### Dissonant Eyes of Freezing

A rare mutation of Resolve in her eyes, it grants her the ability to 'freeze' the blood of other living beings with a look. After nearly freezing to death, her brain began to comprehend the 'coldness' in other human beings. With these eyes, Blanche is able to slow the movements and thoughts of other beings, and is similar in effect to the consequences of having extremely low blood pressure.
Alexandre Accipter-Morvus

The son of Lord Accipiter and Lady Morvus, he is the lesser noble family’s only child. Growing up in Virtitious, he was instructed in both Vampyyri and foreign cultures thanks to his father’s role as the head of the Foreign history and Anthropology department, learning multiple languages. He is a good fighter and carries some resolve due to his lesser noble family’s heritage. A curious soul, one would often find him roaming the natural history museum or the capital’s library, with a particularly strong interest in the outside world, often to the ire of his teachers and fellow students, who see it as a betrayal of Vampyyri values. He is one of the main characters of Part II.
Bagasing Balogo

## Bagasing Balogo

### Pencipta

Anang Ardiansyah

Bagasing main di palatar, di lantai cinik baputar

diulai wan tali balati, tali ayunan digawi

madai disariki nini, tali ayunan digawi

karasmin di Banjar, bagasing balogo

Balogo di tangah jalan, malancar laju babanaran

jangan landaw urang dituju, nang lalu lalang taganggu

bursiah takana busu, dibuang sidin ka banyu

karasmin di Banjar, bagasing balogo

Bagasing, balalawasan bapusing

gasingnya kayu kamuning, mandangung babunyi nyaring

Balogo, tampurung balapis talu

ditegang takana paha, ati-ati biji nangka

La la la, la la la la la, la la la

la la la la, la, la la la

la la la la, la, la la la
Transcended One

A **Transcended One** is an term used to refer to those who have accumulated Resolve and power to the point of utmost limit. They are individuals on par with the capability of Gods themselves, and are all without question, extremely powerful. Due to the nature of their status, and ability, they are often shunned and feared by others, and thus live in seclusion for the most part.
Shuchirou Amachi

de: Shuchirou Amachi fr: Shuchirou Amachi

**Professor Shuchirou Amachi** 天知秀一郎 *Amachi Shuchirō* is Nozomu's father and an amateur astronomer who runs the Amachi Institute. His wife Yuko works away from home and rarely comes home. He hires the Goseigers as part-time workers, unaware of their actions. Regardless, Amachi aids them on certain occasions and eventually learns the truth about the Gosei Angels from Master Head after agreeing to be his medium to talk through due to being of pure heart.

## Appearances

* *Tensou Sentai Goseiger*
	+ *Epic 2: Fantastic Goseigers*
	+ *Epic 3: Landick Power, Divided*
	+ *Epic 8: Gosei Power, Out of Control*
	+ *Epic 10: Hyde's Partner*
	+ *Epic 12: The Miraculous Gosei Headder Great Assembly*
	+ *Epic 15: Countdown! The Life of the Earth*
	+ *Epic 16: Dynamic Alata*
	+ *Epic 17: A New Enemy! The Yuumajuu*
	+ *Epic 18: The Earth Purifying Knight of Destiny*
	+ *Epic 19: Gosei Knight Will Not Allow It*
	+ *Epic 20: Fall In Love Goseigers*
	+ *Epic 21: Elegant Eri*
	+ *Tensou Sentai Goseiger: Epic on the Movie*
	+ *Epic 23: Burn! Goseigers*
	+ *Epic 26: The Laughing Gosei Angels*
	+ *Epic 28: A Father's Treasure*
	+ *Epic 30: Romantic Eri*
	+ *Epic 31: Never Give Up, Goseigers!*
	+ *Epic 32: Perform the Ultimate Miracle!*
	+ File:Icon-samurai.png *Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku*
	+ *Epic 35: Find the Perfect Leader!*
	+ *Epic 37: Excited Moune*
	+ *Epic 38: Alice vs. Gosei Knight*
	+ *Epic 40: Strong Alata*
	+ *Epic 42: Passionate Hyde*
	+ *Epic 43: The Empire's General Attack*
	+ *Epic 45: The Messiah is Born*
	+ *Epic 46: Gosei Knight is Targeted*
	+ *Epic 47: The Trap of the Earth Salvation Plan*
	+ *Epic 48: The Fighting Gosei Power*
	+ *Epic 49: Fight Towards the Future*
	+ *Epic 50: Protecting the Planet is an Angel's Duty*
* *Come Back! Tensou Sentai Goseiger: Last Epic - The Gosei Angels are National Icons!?*
Skick Tribe

The **Skick Tribe** (スカイック族, *Sukaikku Zoku*) is an optimistic Gosei Angel tribe, with power over the aerial elements. It is one of three tribes, along with the Landick and Seaick Tribe, which make up the Tensou Sentai Goseiger, with Alata (**Gosei Red**) and Eri (**Gosei Pink**) representing them.

## Skick Goseigers

### Alata

**Alata** (アラタ, *Arata*) is a member of the Skick Tribe who has been the childhood friend of Eri. He has an innate ability to see through to the true essence of things. Unlike his Skick Tribe partner Eri, Alata is ten times more sensitive to the wind and he can easily pick up and track evil around the area. He, like Eri, also has a bubbly and positive personality. Whenever in a pinch, he never gives up and fights his way through. Alata truly believes in protecting the Earth and everyone. He is the first to befriend and truly trust Nozomu. However, despite being a strong leader for the group, Alata is usually an airhead and often does things before thinking about them. After transforming into **Gosei Red** (ゴセイレッド, *Gosei Reddo*), Alata says, "Skick Power of Storm! Gosei Red" (嵐のスカイックパワー！ゴセイレッド, *Arashi no Sukaikku Pawā! Gosei Reddo*). With the Gosei Tensword, Gosei Red becomes **Super Gosei Red** (スーパーゴセイレッド, *Sūpā Gosei Reddo*), saying "Miraculous Storm! Super Gosei Red" (奇跡の嵐！スーパーゴセイレッド, *Kiseki no Arashi! Sūpā Gosei Reddo*).

Alata is portrayed by Yudai Chiba (千葉 雄大, *Chiba Yūdai*).

### Eri

**Eri** (エリ, ***Eri***) is a member of the Skick Tribe who is the most maternal of the group and optimistic about life. She excels in assessing situations, and is also a very bold fighter. Eri's personality resembles that of a cheerful and bubbly girl, as she is always thinking positively and never gives up. She also lacks common sense, as shown when collaborating with Moune in episode 9. Because of her capricious and airhead personality, she often clashes with her teammembers, especially Moune. She is often seen eating something, especially sweets. After transforming into **Gosei Pink** (ゴセイピンク, *Gosei Pinku*), Eri says, "Skick Power of Breeze! Gosei Pink" (息吹のスカイックパワー！ゴセイピンク, *Ibuki no Sukaikku Pawā! Gosei Pinku*). With the Gosei Tensword, Gosei Pink becomes **Super Gosei Pink** (スーパーゴセイピンク, *Sūpā Gosei Pinku*), saying "Miraculous Breeze! Super Gosei Pink" (奇跡の息吹！スーパーゴセイピンク, *Kiseki no Ibuki! Sūpā Gosei Pinku*).

Eri is portrayed by Rika Satoh (さとう 里香, *Satō Rika*).
Ampar-Ampar Pisang

## Ampar-Ampar Pisang

### Pencipta

Hamiedan AC

Ampar-ampar pisang

Pisangku balum masak

Masak sabigi, dihurung bari-bari

Masak sabigi, dihurung bari-bari

Manggalepak, manggalepak

Patah kayu bengkok

Bengkok di makan api, apinya cangculupan

Bengkok di makan api, apinya cangculupan

Jari kaki sintak, dahuluakan masak

Jari kaki sintak, dahuluakan masak

Ampar-ampar pisang

Pisangku balum masak

Masak sabigi, dihurung bari-bari

Masak sabigi, dihurung bari-bari

Manggaricak, manggaricak

Patah kayu bengkok

Tanduk sapi, tanduk sapi kulibir bawang

Tanduk sapi, tanduk sapi kulibir bawang

Nang mana batis kutung, dikitip bidawang

Nang mana batis kutung, dikitip bidawang
☆Fight☆

## Themes

**"☆Fight☆"** is an insert theme used prominently in "Epic 11: Spark, Landick Power" as part of a cheerleader routine used by Moune to support a girl going through surgery, and later used against Yokubabanger of the Electric Shock in a cheerleading/Sparquake combination.

## Credits

* Artist: Mayumi Gojo (五條 真由美, *Gojō Mayumi*)
* Lyrics: Mike Sugiyama (マイクスギヤマ, *Maiku Sugiyama*)
* Composition & Arrangement: Takafumi Iwasaki (岩崎 貴文, *Iwasaki Takafumi*)

## Romanized Lyrics

GO SAY! Ikou ze! FIGHT FOR WIN
Tensou LET'S GO! DO YOUR BEST
RED PINK IN THE SKY (RED PINK IN THE SKY)
BLACK YELLOW ON THE LAND BLUE IN THE SEA
Woo JUMP UP! (Woo JUMP UP!)
Woo DANCE NOW! (Woo DANCE NOW!)
G-O S-E-I G-E-R FIGHT!

G-O S-E-I
G-O S-E-I
G-O S-E-I G-E-R GOSEIGER FIGHT!

"Akirameru" nante kotoba shirazu ni ikou yo
Muzukashii koto ja nai no sa
Maemuki na sono namida to doryoku to nakama to
Kibou wo hora shinjiru dake de ii no sa
Pinchi no toki wa yuuki no megahon de
Sakende iru yo "Sore yuke! Ganbare! Makenaide!"

Let's go! Let's go! Say together
Let's go! Let's go! Say forever
Arittake no koe de ten ni todoku made
Let's go! Let's go! Say together
Let's go! Let's go! Say forever
For your fight nigenai kimi wo ouen suru kara yakusoku

"Akirameru" nante kotoba shirazu ni ikou yo
Kimi no asu wa minna no asu
Sou sa nani ka suru mae ni iiwake sagashite
Bakari ja hora gooru nante mieyashinai
Yabai toki koso kibou no hachimaki wo
Shimenaosu no sa "Sono te wo! nobaseba! soko ni aru!"

Junpuu manpan fight together
Jumpin' banban sawageba
Sora to daichi umi mo chikara wo kureru yo
Tensou shunkan fight forever
Passion banban tsunageba
Hitori ja nai kimi wa kitto dekiru kara yubikiri

GO SAY! Ikou ze! FIGHT FOR WIN
Tensou LET'S GO! DO YOUR BEST
RED PINK IN THE SKY (RED PINK IN THE SKY)
BLACK YELLOW ON THE LAND BLUE IN THE SEA
Woo JUMP UP! (Woo JUMP UP!)
Woo DANCE NOW! (Woo DANCE NOW!)
G-O S-E-I G-E-R GOSEIGER FIGHT!

Tenshin ranman fight together
Dancin' gangan odoreba
Minna no koe atsume kimi ni todoketai
Tensou shunkan fight forever
Tension gangan agareba
Tsuyoku nareru itsumo ouen suru kara shouri e

G-O S-E-I
G-O S-E-I
G-O S-E-I G-E-R GOSEIGER FIGHT!

REPLACE WITH ENGLISH LYRICS
22 – El partido de la muerte

Foto del FC Start y el PGS luego de su enfrentamiento. El FC Start ganó 6 a 0.

### Web

https://tortuliapodcast.wordpress.com/2015/09/08/la-tortulia-22-el-partido-de-la-muerte/

### Descarga

http://www.ivoox.com/tortulia-22-el-partido-la-audios-mp3\_rf\_8006184\_1.html

## Descripción del episodio

Hoy hablaremos de un evento conocido como el Partido de la Muerte. El nueve de agosto de 1942 un equipo formado por componentes del Dínamo de Kiev se enfrentó a un equipo formado por nazis que estaban ocupando Ucrania. Previo al partido, los ex Dínamo fueron amenazados de muerte en caso de ganar. Ganaron. Luego de eso una leyenda nacería.

Pero no todo lo que se cuenta por ahí es cierto. Como toda leyenda, está llena de eventos ciertos, eventos modificados posteriormente y agregados ficticios para dar más sabor. En este episodio tratamos de correr la bruma que la corre y descubrir la verdad detrás del Partido de la Muerte.

Galeano, el malo de Cebollitas, pokemones, fanáticos nazis malvados de las SS, fanáticos stalinistas malvados del NKVD, goles, canastas de fruta y hasta Stallone son componentes de este relato lleno de deporte y olor a gol.

Este es un episodio especial, porque tuvimos a Valentina Gómez de invitada reemplazando a Seba que ha partido a través de la jungla Panameña en búsqueda de la ciudad perdida de Poyais. Si la encuentra, seguramente la ponga a la venta.
3 – Shoko Asahara: el lider de la secta más mortífera

## Descripción del episodio

¿Puede una secta tener planes que involucren gasear una población entera con gas sarín? ¿Puede una secta milenarista llegar al extremo de querer detonar una bomba nuclear?

Uno podría pensar que no. Que es demasiado. Hasta que se cruza con Shoko Asahara, el líder de Aum Shinrikyo.

Enlace para el post original

## Fuentes

* Videos
	+ ABC AUSTRALIA (1995) Japan’s Strange and Deadly Insurrectionist Cult.
	+ BIOGRAPHICS (2019) Shoko Asahara: The Cultist who Terrorized Japan. Youtube.
	+ HACKER, Jonathan (2006) Terror in Tokyo. Zero Hour.
* Animé
	+ Chouetsu Sekai – episodios 1 a 10
* Podcasts
	+ ESCÁRZAGA, Oscar. PÉREZ, Pepe. (2020) Señales Podcast. Episodios #67, #69, #71, #72.
* Sitios web
	+ Cancillería de China – The Dalai Lama and Shoko Asahara (AUM Shinrikyo cult)
	+ Wikipedia Japón

## Música

En orden de aparición:

* Miami Nights – Extended Theme Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License

## Ficha técnica

 Tipo de episodio
 Duración
 Youtube
109 – El asesinato de Kennedy y la Mafia

## Descripción del episodio

Existen cientos de teorías sobre quién estuvo detrás del magnicidio más famoso de nuestros tiempos. Pero siguiendo nuestras postales sobre el crimen organizado, nos focalizaremos en las conexiones que existen entre la Mafia y el asesinato de John Fitzgerald Kennedy, que existen y son complejas. El FBI y la CIA no se escapan de este entramado.

Les vamos a contar los negocios pasados que hicieron que la Mafia creyera que Kennedy era un candidato que iba a trabajar para ellos. Cómo esto no fue así y las consecuencias que tuvo. Y finalmente, las maquinaciones de dos padrinos que pudieron estar detrás de todo lo que pasó.

Fieles a nuestro estilo, no nadamos en teorías conspirativas raras, sino que nos vamos a mantener dentro del mundo de lo concreto.

## Fuentes

Imagen: Pasajeros del subte de Nueva York leen las noticias de vuelta a su hogar. *New York Journal-American* y *New York World-Telegram*. Edición vespertina del viernes. Noviembre 22, 1963.

Fuentes.

* Textos
	+ FRONTLINE (1993) – *Entrevista a G. Robert Blakey como parte del programa “Who was Lee Harvey Oswald”.*
	+ RAAB, Selwyn (2006). *Five Families: The Rise, Decline, and Resurgence of America’s Most Powerful Mafia Empires.* Martin’s Press. *ISBN 0-312-36181-5*.
	+ SIMKIN, John. (2014) *Artículo sobre el House Select Committee on Assassinations.* Spartacus Educational
* Sitios Web
	+ Wikipedia

## Música, en orden de aparición:

* El tema de la Tortulia es una versión de Caravan por Oleg Zobachev. El tema original es de Duke Ellington.
Gosei Angels

The **Gosei Angels** (護星天使, *Gosei Tenshi*) is a branch of humanity unknown to the rest of the world. They train to become warriors known as the Goseigers. Their mission is to protect the Earth. 10,000 years ago, Gosei Angels first fought the Yuumajuu which resulted in the sealing of the Yuumajuu in the Erurei Box. During this battle, the Groundion Headder was damaged and sealed away in a glacier. These angels also sealed away the rowdy Abare Headder.

In 2010 the Earth is targeted by an evil alien invasion force called Warstar. These aliens destroyed the Heaven's Tower (天の塔, *Ten no Tō*), which is the bridge between the Earth and the Gosei World. They did this in order to prevent the Gosei Angels from interfering. However, six apprentice Gosei Angels are on Earth at the time. After one dies the rest come together to become the Goseigers in order to stop the Warstar. But soon after, the monstrous Yuumajuu emerge from their slumber and the Goseigers receive aid from a special being called GoseiKnight who once fought against the Yuumajuu in the past. But even after they defeat the Yuumajuu, the evil robotic Matrintis Empire rises to take over the Earth with the data acquired from the last two groups. Once they are defeated, the Goseigers face their greatest enemy in the one who has been manipulating the other groups from the very beginning: Brajira of the Messiah, a fallen Gosei Angel who took their mission to protect the Earth to a dangerous extreme by planning to destroy all life and recreate the world in his image.

## Society

The Gosei Angels are split into three tribes.

### Landick Tribe

The Landicks are Gosei Angels whose powers are based upon the land, as in dirt, rocks, plants etc. They are physically stronger and more energetic than the other two tribes.

### Seaick Tribe

The Seaicks are Gosei Angels whose powers are based upon the sea, thus their powers are aquatic in nature. Seaicks are calculative, more calm-headed and logical than the other two.

### Skick Tribe

The Skicks are Gosei Angels whose powers are based upon the sky, thus their powers are wind-based. Gosei Angels of this tribe are generally optimistic and air-headed, having positive looks and opinions for every situation.

## Known Gosei Angels

* Skick Tribe
	+ Alata
	+ Eri
* Landick Tribe
	+ Agri
	+ Moune
	+ Agri and Moune's mother
* Seaick Tribe
	+ Hyde
	+ Magis (deceased)
* Brajira of the Messiah (formerly)
29 – Aníbal Barca, parte IV: batalla de Cannas

## Aníbal Barca, parte IV: batalla de Cannas

tomada del deviantart de Gold-Seven. Parte de las ilustraciones de Darkness over Cannae.

### Web

https://tortuliapodcast.wordpress.com/2015/10/27/la-tortulia-29-anibal-barca-parte-iv-batalla-de-cannas/

### Descarga

http://www.ivoox.com/tortulia-29-anibal-barca-parte-iv-audios-mp3\_rf\_9158308\_1.html

## Descripción del episodio

La batalla de Cannas fue la victoria más importante de Aníbal Barca. Es el más grande de sus grandes éxitos, es una Mona Lisa del horror, un Stairway to Heaven de la muerte. Cannas no solo fue decisiva para que Aníbal pudiera seguir en guerra durante 13 años más, sino que además por la brillantez táctica mostrada en la misma, Aníbal se aseguraba un lugar en el panteón de los capitanes más grandes de la historia, junto a Alejandro, Julio César o Napoleón.

Para Roma fue la más traumática de todas las derrotas que sufrieron en su historia. Posiblemente solo Adrianópolis o alguno de los saqueos que sufrió se le igualen. Luego de esta batalla, quedó sin ejército, obligada a defenderse con esclavos y niños. Algunos de los líderes sobrevivientes quisieron exiliarse y aceptar la derrota. Luego de este episodio, Aníbal quedaría cimentado como un personaje que generaba las imágenes del terror más puro entre los romanos.

¿Cómo paso todo? ¿Por qué es tan excepcional? ¿Cómo se recuperó Roma de la pérdida del 20% de su población masculina? ¿Por qué Aníbal no aplastó a Roma luego de esta victoria?

Este tema de una relevancia tal que decidimos dedicarle dos horas enteras. Espadazos, sangre, muerte y Sylvester Stallone se hacen presentes en este episodio muy especial.
Louis Yamada LIII

## Appearances

Tensou Sentai Goseiger

**Louis Yamada LIII** (山田ルイ53世, *Yamada Rui Gojūsan-sei*) born **Junzo Yamada** (山田 順三, *Yamada Junzō*) played Professor Shuchirou Amachi in *Tensou Sentai Goseiger*.

He is a member of comedy duo Hige Danshaku alongside Higuchi-kun.

## External Links

* Louis Yamada the 53rd at Asian Wiki
* https://ja.wikipedia.org/wiki/山田ルイ53世
103 – Alejandro Magno: Batalla de Issos

## Descripción del episodio

El Gránico fue fácil. Alejandro superaba a los persas en una proporción de 2 a 1 y la unidad de mando persa estaba desorganizada. Ahora, cambiemos el escenario. Imaginemos que en realidad los persas lo superan 2 a 1, imaginemos que Alejandro tiene el escape cortado y que está detrás de las líneas enemigas, e imaginemos que los persas tienen entre sus filas al mejor comandante que pueden pedir. Un comandante que históricamente nunca ha sido derrotado en toda la historia del imperio Persa Aqueménida. Los persas tienen entre sus filas al rey. Darío III.

Esta es la situación previa a la batalla de Issos. Y por lo tanto, es la verdadera prueba de fuego de Alejandro, donde realmente se juega todo ya que no hay a donde escapar. Es aquí, en una situación de matar o morir, donde los dos monarcas se enfrentarán en un implacable match con la supervivencia misma como premio.

Bienvenidos a Issos.

Ese programa es parte de nuestra megasaga sobre Alejandro Magno. Si no escucharon los anteriores, les recomendamos que lo hagan. Son el #84, #86, #88, #98 y #101.

## Fuentes

Imagen: *Alexander the Great Mosaic, remastered.* Por Ethically Challenged, en DeviantArt.

Fuentes:

* FREEMAN, Philip. (2011) *Alexander the Great.* Simon & Schuster. ISBN: 978-1416592815
* HARRIS, Ray y REILLY, Cameron. Podcast, Life of Alexander the Great.
* TSOURAS, Peter G. (2004) *Alexander: Invincible King of Macedonia.* Potomac Books Inc. **ASIN:** B005CWJ728
* REDFERN, Jamie. (2012) *A history of: Alexander the Great*. ASIN: B00AJWG7NI
* WARRY, John. (2013) *Alexander 334–323 BC: Conquest of the Persian Empire.* Osprey Publishing. **ASIN:** B01BY3AOFW
* BazBattles – The Battle of Issus 333 BC
* Wikipedia

## Música, en orden de aparición:

* Mars, the Bringer of War, por Gustav Holst
* El tema de la Tortulia es una versión de Caravan por Oleg Zobachev. El tema original es de Duke Ellington.
Third Age 2855

**Third Age 2855** (abbreviated to **T.A. 2855**) is the 2855th year of the Sun of the Third Age of Middle-earth. Third Age 2855 was also known as **S.R. 1255** in Shire-reckoning.

Notable events in this year include:

* Birth of Turgon, son of Steward Túrin II of Gondor.
* Birth of Rudigar Bolger, son of Adalgar Bolger.
Katsuyuki Konishi

## Appearances

Tensou Sentai Goseiger

**Katsuyuki Konishi** (小西 克幸, *Konishi Katsuyuki*) is a Japanese voice actor.

He also has a solid career as a voice actor for various anime, voicing characters like Kamina in *Tengen Toppa Gurren Lagann* (which is his most famous role), Amidamaru in *Shaman King*, Alfred Jones (a.k.a. America) in *Axis Powers Hetalia*, Tatsumi Oga in *Beelzebub* and Diavolo in *JoJo's Bizarre Adventure*.

In Super Sentai, he voices Gosei Knight in *Tensou Sentai Goseiger* .

## External Links

* Katsuyuki Konishi at Wikipedia.
* Katsuyuki Konishi at the Kamen Rider Wiki
Mayumi Gojo

**Mayumi Gojo** (五條 真由美, *Gojō Mayumi*) is a Japanese singer and member of Goseiger. She made her first entry in the *Goseigers* with her performance of the *Tensou Sentai Goseiger* image song.

She is mainly known for her performance of songs for the *Pretty Cure* series and is a member of the Cure Quartet.

## Discography

**Goseiger**

* "☆Fight☆"
8 – Lou Pearlman: creador de boybands. Parte 2.

## Descripción del episodio

Termina la saga de Lou Pearlman, el estafador que creo a los Backstreet Boys y a otras bandas menos conocidas como Natural. En este episodio, Pearlman tiene una estrepitosa caída cuando las bandas se den cuenta que son víctima de explotación. Pero no hay problema. Pearlman siempre podrá pasar de la explotación a directamente la estafa para seguir adelante.

Enlace para el post original

## Fuentes

* Textos
	+ ABRAMOVITCH, Seth (2014), *Boy Band Mogul Lou Pearlman’s Prison Interview: My Ponzi Scheme Was Smarter Than Madoff’s,* The Hollywood Reporter
	+ BOYD, Roddy (2007) Boy band kingpin’s penny roots showing. New York Post.
	+ BRAIKER, Brian (2003), *Model Misbehavior*, Newsweek
	+ BURROUGH, Bryan (2007) Mad about the boys. Vanity Fair.
	+ WEBBER, Mike (2004), *Wilhelmina Modeling Agency Personally Sues Boy Band Creator Lou Pearlman of Fashion Rock LLC for $25 Million in Florida Federal Court for Breach of Contract and Fraud,* PRWEB
* Videos
	+ KUNKEL, Aaron (2019) The Boy Band Con, la historia de Lou Pearlman. YouTube Originals.
* Sitios Web
	+ Wikipedia

## Música

En orden de aparición:

* Miami Nights – Extended Theme Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License

## Ficha técnica

 Tipo de episodio
 Duración
 Youtube
Tensouder

## Production Order

* 2
* 3
* 4
* 5

The **Gosei Power Invocation Device Tensouder** (ゴセイパワー解放器テンソウダー, *Gosei Pawā Kaihōki Tensōdā*) is a transformation device that the Goseigers used in the Tensou Sentai Goseiger series. It is voice activated by inserting the Gosei Cards to the device, saying "Gotcha" when open, then the card's ability when closed. It can also summon various items when they use the Gosei Cards. In order to tell the device to work, they must say, "Tensou!" The Tensouder is voiced by Ikuya Sawaki, who also voices the goseigers' narrator and the team's mentor, Master Head.

## Tensou Sequence

The Goseigers call **"Change Card, Tensou!"** when to transform. Once the Change card inserted, the Tensouder snaps shut while saying, "Change, Goseiger!" and the transformation begins.

## Appearances

* *Tensou Sentai Goseiger*
	+ *Epic 1: The Gosei Angels Descend*
	+ *Epic 2: Fantastic Goseigers*
	+ *Epic 3: Landick Power, Divided*
	+ *Epic 4: Echo, Song of the Angels*
	+ *Epic 5: Magical Hyde*
	+ *Epic 6: Breakout Goseigers*
	+ *Epic 7: Protect the Land!*
	+ *Epic 8: Gosei Power, Out of Control*
	+ *Epic 9: Gotcha☆Gosei Girls*
	+ *Epic 10: Hyde's Partner*
	+ *Epic 11: Spark, Landick Power*
	+ *Epic 12: The Miraculous Gosei Headder Great Assembly*
	+ *Epic 13: Run! The Mystic Runner*
	+ *Epic 14: Birth of the Ultimate Tag!*
	+ *Epic 15: Countdown! The Life of the Earth*
	+ *Epic 16: Dynamic Alata*
	+ *Epic 17: A New Enemy! The Yuumajuu*
	+ *Epic 18: The Earth Purifying Knight of Destiny*
	+ *Epic 19: Gosei Knight Will Not Allow It*
	+ *Epic 20: Fall In Love Goseigers*
	+ *Epic 21: Elegant Eri*
	+ *Epic 22: Over the Rainbow*
	+ *Tensou Sentai Goseiger: Epic on the Movie*
	+ *Epic 23: Burn! Goseigers*
	+ *Epic 24: Miracle Attack Goseigers*
	+ *Epic 25: Nostalgic Moune*
	+ *Epic 26: The Laughing Gosei Angels*
	+ *Epic 27: Wake Up Agri!*
	+ *Epic 28: A Father's Treasure*
	+ *Epic 29: The Goseigers are Sealed!*
	+ *Epic 30: Romantic Eri*
	+ *Epic 31: Never Give Up, Goseigers!*
	+ *Epic 32: Perform the Ultimate Miracle!*
	+ File:Icon-Shinkenger.png *Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku*
	+ *Epic 33: The Dreadful Matrintis Empire*
	+ *Epic 34: Gosei Knight Justice*
	+ *Epic 35: Find the Perfect Leader!*
	+ *Epic 36: Run, Agri!*
	+ *Epic 37: Excited Moune*
	+ *Epic 38: Alice vs. Gosei Knight*
	+ *Epic 39: Epic Zero*
	+ *Epic 40: Strong Alata*
	+ *Epic 41: Exploding Bonds of Friendship!*
	+ *Epic 42: Passionate Hyde*
	+ *Epic 43: The Empire's General Attack*
	+ *Epic 44: The Ultimate Final Battle*
	+ *Epic 45: The Messiah is Born*
	+ *Epic 46: Gosei Knight is Targeted*
	+ *Epic 47: The Trap of the Earth Salvation Plan*
	+ *Epic 48: The Fighting Gosei Power*
	+ *Epic 49: Fight Towards the Future*
	+ *Epic 50: Protecting the Planet is an Angel's Duty*
* *Come Back! Tensou Sentai Goseiger: Last Epic - The Gosei Angels are National Icons!?*
Merchant

The merchant is located on the docks next to each of the respective spawn towers. You must be oathbound to the leader in order to sell items to the merchant or purchase items from them.

Item Value - In order to see how much credit the merchant will give you for items, you can click on the item and click View. This will either show the outright value for the item or the valuation for each item if it is in a stack. The value of items is based upon the material the item is created from combined with the amount of work put into the item. This includes work put into the components and not just the assembly price itself.

An item's value is determined by 4 factors.

* Value of materials
* Crafting & Assembly time
* Condition (Are the parts new or worn down?)
* Quality (How skilled is the craftsman?)

To make purchases with the merchant (in addition to being oathbound) you must "Put" items you want to sell to the merchant on the karve (his boat). He will then give you a credit that you can spend to purchase items from him. To see how many credits you have, click on the MERCHANT (not the boat) and click "Browse Goods". The Merchant will tell you how much credit you have in Drachmaes . A Drachma is worth 10 ruks, so multiple your drachmae credit by 10 to get how many ruks you have.

The merchant will only accept items with a valuation of #? ruks and above. Also, the merchant will only accept containers which are at least 7/8?? full, but will not give you any credit for valuables inside the container (as of the time of this writing). For trade goods, the merchant charges the actual value of what it is worth. For all other items, he buys for their value but will sell them back at double. So if you sell something you don't intend to, expect to pay double to get it back!

Bolts of fabric vary greatly in price, type, dye, and amount. Bolts of fabric and other products may change regularly. For additional information regarding bolts of fabric, see cloth. The merchant charges double the value for fabric.