Synth Brawl

## Description:

Officially founded in the mid-2050's CE, following the popularization of Chrome and Organic Augmentations around the world, Synth Brawl, often referred to as [REDACTED], is the umbrella term for an interplanetary system of sports and activities played by tens of thousands of people and watched by billions more every year. Synth Brawl has dozens of Circuits and hundreds of subdivisions, each one with its own subculture and fanbase; however, Synth Brawl always has 1 throughline: violence. Synth Brawl got its name via the use of augmented or drone-operated contestants fighting one another for entertainment.

Synth Brawl remains one of the most popular sports categories in the Sol System. It is played across Earth and on colonies on the Moon and Mars, and even on space stations dotted around deep space. Its influence is far-reaching and its fanbase fanatical. Megacorporations often dedicate entire departments or subsidiaries to managing their sponsorships and product lines related to Synth Brawl.

### Organization:

#### Headquarters: [NAME], Ryanstown

Like all officially sanctioned international sports in K4, Synth Brawl's official leadership is composed of representatives chosen from all of the sport's largest sponsoring Megacorporations. These representatives and their subordinates form the voting body that decides rule changes, manages regulations, oversees scheduling, prevents cheating, manages sponsorships, hires referees, and vets teams intent on competing. Below the so-called "Brawl Committee" sit their underlings, who manage regions where Synth Brawl is played; these executives oversee continent-wide operations and report to their superiors. Local organization is managed by Brawl Managers, who organize and oversee the logistics of single arenas with a team of advisors and other staff.

Recruitment into Synth Brawl comes in 2 main forms: Megacorporate sponsorship or popularity. Most of Synth Brawl's most popular contestants have been fan favorites, made famous and wealthy due to their brand or strategies or story, while the most successful have been Megacorporate affiliates with enough funding to support the contestant's expensive playstyle and afford the best technology and equipment. Almost anyone can sign up and join one or more of the Synth Brawl Circuits as long as they meet the requirements, fill out the paperwork, pay the small sign-up and administrative fees, and have an agent or manager to set them up with scheduled fights and sponsorship deals. Most contestants sign up and find sponsors later, while some are contracted by a Megacorp to represent their interests and so are paid-for from the beginning of their careers until the end. Synth Brawl's popularity and lucrative marketing ensure that the industry never runs out of new recruits to pummel, maim, and ruin; everyone from corporate executives to children look up to their favorite Synth Brawl fighters. Every team has the following people within it: Fighter, Manager/Agent, Mechanic/Doctor. The Fighter participates in the events as a competitor; the Manager/Agent handles finances, sponsorships, and event sign-ups; the Mechanic/Doctor repairs the contestant and/or their equipment as the contestant's Circuit of choice requires.

Synth Brawl fights are organized differently depending on the Circuit, but most have the same basic steps as any other sport: Find the competitors, find the location, find the sponsors, set a time, and run the event. Due to the nature of Synth Brawl as a bloodsport, a lot of paperwork is needed to properly set up an official match, let alone a tournament with dozens or hundreds of competitors. Security must be kept high, and medical staff must be on-site at all times to prevent unnecessary deaths whenever possible and respond to emergencies or accidents.

The violent nature inherent in Synth Brawl requires extensive security, tight regulations, and exceptional referees to maintain order and prevent unnecessary deaths/harm. Matches are overseen by commentators and referees; referees, called "[REDACTED]," are trained martial artists and engineers/biologists (depending on the Circuit in question), and watch the fights from drones or through cameras if the Circuit is too dangerous to involve in-person refs. Security is provided by hired mercenary companies and private teams hired by sponsoring Megacorps; Matrix security is also provided by a combination of mercenaries and private Megacorporate employees. Should a Fighter or their team be accused of cheating or misconduct, the Committee decides what happens if the on-site executives and referees determine the case to be larger or more important than a simple immediate verdict can provide; as such, the act of killing team members or Fighters in legal Synth Brawl is almost always prohibited, with limited exceptions provided for Fighters/Teams known to have NewYu services prepared in the event of their death(s). This does not stop Synth Brawl from being some of the most brutal bloodsports on the widely available legal market.

#### List of Circuits:

1. Synth Brawl Mechanized
2. Synth Brawl Metallic
3. Synth Brawl Organic
4. Synth Brawl Gravity