recursal/Fanatic-Fandom huggingface dataset:
Find Marceline

**Find Marceline** is the fourth quest in the main story of Adventure Time: Pirates of the Enchiridion. Finn and Jake must find Marceline, who is somewhere behind the castle.

After a short hunt, the heroes find Marceline hiding from the sun because her hat was stolen when Princess Bubblegum was kidnapped. The boys must find her hat and bring it back to her.

As soon as the boys talk to Marceline, the quest ends and the next one begins.
Skills

*This article is a stub. You can help Space Pioneer Wiki by expanding it.*

**Skills** are passive special abilities which are linked to the player's current armour classes, and are therefore found in the *classes* menu. Skills represent a pioneer's specific strengths and advantages and can be upgraded to a new level for a certain amount of skill cards and coins - each new level providing a higher bonus than the previous one. The current maximum level for any skill upgrade is 10.

## List of skills

### Similar skills

*Similar skills are simply skills which are similar from an armour class to the other - they are not shared, and therefore each armour class still needs to upgrade their skill separately.*

* **Cooldown**: Decreases skills use cooldown time (+5% reduction per level)
* **Speed**: Increases movement speed (+0.5 per level)
* **Light Armour**, **Standard Armour**, **Heavy Armour**: increases the hitpoints total of their respective armour class
* **Light Robot**, **Standard Robot**, **Heavy Robot**: increases the hitpoints total, damage output and movement speed of the armour class' respective companion robot

### Unique armour class skills

*Unique skills are skills which are unique to each armour class.*

#### Light armour skills

* **Prowess**: Reduces time needed to complete an objective (+5% time reduction per level)
* **Adrenaline Rush**: Increases speed when hitpoints are below 25% of total (+2.5% speed bonus per level)
* **Runner**: Each enemy killed provides an increase to speed, however getting hit will end the bonus (+2.5% speed bonus per level)

#### Standard armour skills

* **Berserk**: Increases the main weapon's damage output when hitpoints are below 25% of total (+5% damage bonus per level)
* **Reflection**: Reflects incoming melee hits to damage enemies (deals +5% of damage received per level, starting at 5%)
* **Lifelink**: Killing ennemies with the main weapon restores hitpoints (+1% of total hitpoints restored per kill, per level)

#### Heavy armour skills

* **Recovery**: Automatically heals a set amount of hitpoints every 5 seconds (+2% of total hitpoints healed per level)
* **Shield**: A passive energy shield which absorbs incoming damage (+5 shield hitpoints and +5% shield regeneration speed per level)
* **Invincibility**: Makes the heavy invincible after each weapon overheat (+4 seconds per level - nerfed in deathmatch)

### Co-op skills

*Co-op skills are skills which are unique to each armour class, and provide bonuses to all teammates in co-op mode.*

#### Light armour skills

* **Technician**: Increases the repair speed of turrets in co-op (+10% speed per level)
* **Jogger**: Increases the speed of teammates in co-op (+2.5% speed bonus per level)

#### Standard armour skills

* **Engineer**: Increases the damage output of turrets in co-op mode (+10% per level)
* **Keeper**: Reduces teammates skills use cooldown timer (+5% cooldown reduction per level)

#### Heavy armour skills

* **Fortified**: Gives HP bonus to turrets in co-op (+15% hitpoints per level)
* **Guardian**: Gives a passive energy shield to all teammates in co-op (+1 shield hitpoint and +2% shield regeneration speed per level)
Block the Valves

**Block the Valves** is the eighteenth quest in the main story of Adventure Time: Pirates of the Enchiridion. After talking to the Flame Princess about Fern, the heroes learn that she has bigger problems - the Fire Kingdom Core is going out because the floodwaters from the melting Ice Kingdom are getting through the protective safety valves. Someone must have sabotaged them, so the heroes must find a way to block them up.

After knocking a few well-placed boxes into the valves, this quest ends and the next one begins.
Find Head of Security

**Find Head of Security** is the third quest in the main story of Adventure Time: Pirates of the Enchiridion. Finn and Jake must locate the head of security for the Candy Kingdom to find out why it's locked down and where Princess Bubblegum is.

After fighting their way through the Candy Kingdom, they finally reach the security office to discover "High Admiral" Candy Corn in control, and have to interrogate him to find out what's going on. Once they complete the interrogation and discover that the Princess was last seen at the rear of the castle with Marceline, the quest ends and the next one begins.

## Notes

* Colonel Candy Corn is spelled Colonel Candycorn in the dialogue, even though he calls himself "High Admiral." Also, the Adventure Time cartoon character's name is usually spelled "Candy Corn".
* Completing this quest also unlocks two side quests in the Candy Kingdom:
	+ Sand Bagger
	+ Gate Keeper

## Rewards

* 1 Anti-Skronk Pebble
* $300 Dosh
Return to Ice Kingdom

**Return to Ice Kingdom** is the twenty-third and penultimate quest in the main story of Adventure Time: Pirates of the Enchiridion. After Torcho heats up the Fire Kingdom Core, Flame Princess suggests that the heroes head back to where the whole adventure started to see if they can find Fern and whoever he's working with.

Once they arrive at the Ice Kingdom, the heroes find Ice King hard at work re-freezing his kingdom. Fern is nowhere to be seen and the Ice King doesn't have a clue who he's working with until they mention the Enchiridion. Suddenly Ice King remembers that some guy returned his crown the day before the melting business started - Princess Bubblegum's great uncle, Gumbald. As the heroes lament not being able to figure the connection out earlier, Gumbald appears, accompanied by his candy relatives, Chicle and Lolly, and Fern, the Green Knight. Gumbald explains that flooding Ooo was part of a long drawn out plan to frame Princess Bubblegum so he could take over the Candy Kingdom. When the heroes complain that they never even considered PB as a possible suspect, Chicle admits he dropped the ball on framing her. Gumbald says it doesn't matter because with his copy of the Enchiridion, he still has enough science to donk up Ooo permanently, but the heroes say he'll have to go through the five of them first. Until Ice King nopes out of there. Fern goes chasing after Ice King (and fails miserably), while Gumbald engages the remaining four heroes in one last epic battle.

The Gumbald battle is the toughest so far. Not only does he have over 9,000 hp (10k to be exact), but he's level 10 and starts by summoning 2 level 6 Pirate Banana Guards, and can change up his attacks with Blaster Calibration, making defending against him difficult. The key here is to attack - hit hard and hit often. Use Rotten Fish or Used Tissues to increase his chance of being bunked, and hit him with Ice attacks to slow him down and try to make the guards fall asleep rather than kill them, as he can just summon more. This is a long slog, so expect lots of healing, defending and energy boosting to use special attacks.

Once Gumbald has been defeated, BMO discovers a map in the Enchiridion that leads to a drain plug that can fix this flood once and for all, ending this quest, and starting the final quest.
Find Flame Princess

**Find Flame Princess** is the seventeenth quest in the main story of Adventure Time: Pirates of the Enchiridion. The heroes arrive in the Flame Kingdom but [[Flame Princess is nowhere to be seen and the flame guards are super cranky. They will have to find her to see if she knows anything about Fern's whereabouts, but Cinnamon Bun's not talking. It's Interrogation Time!

After defeating the first group of Flame Guards and interrogating Cinnamon Bun, the heroes will get a good idea of where Flame Princess is, but when they finally find her, she's got a huge problem of her own: The flooding of Ooo has been especially disastrous here and the Fire Kingdom Core is almost out! Only the heroes can help!

Once the heroes talk to Flame Princess, this quest ends and the next one begins.

## Rewards

* Ice Cream Sundae x10
* $500 Dosh
Jinx Gem

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

**Jinx Gem** is an item in Adventure Time: Pirates of the Enchiridion. The heroes can purchase this from Choose Goose or find it in crystal formations in the Evil Forest.

## Description

**Jinx Attack** - When the hero performs a basic attack they will deal jinx damage!
**3 Turns**
Cost = $15
A picture of James Baxter

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

**Creating A picture of James Baxter** is an item in Adventure Time: Pirates of the Enchiridion. One can use it to **inspire** - after this hero takes a turn, another hero will attack the enemy. 6 Turns.
Outlaw Turret (ES2)

**Outlaw Turrets** are a turret-class Outlaw enemy in *Everspace 2*. They are identified on the heads-up display by a dome icon.

## Strategy

Turrets are equipped with twin Autocannons and will fire bursts in regular intervals while the player is in range. Disabling/jamming conditions can be used to temporarily suppress these emplacements.
Gelato Island

Gelato Island is one of the island regions in the Land of Ooo in Adventure Time: Pirates of the Enchiridion. It appears just south of the Ice Kingdom.

The island is covered in giant ice cream cones and ice cream sandwiches, and surrounded by several smaller islands covered, similarly, in ice cream. The center of the island is dominated by a giant metal barrel of ice cream, and a building that resembles an old-fashioned gas station complete with pumps. There's not a whole lot to do here until the side quest Pirate Gang unlocks. There is 1 Penguin to rescue here, and Choose Goose has chosen NOT to open shop here.
Artisanat

L'**artisanat** est une fonction de gameplay où de nouveaux objets peuvent être créés en combinant des matériaux d'artisanat.

Pour créer un article, ouvrez votre Inventaire en appuyant sur `Tab`, puis sélectionnez l'icône de création dans le menu à droite. Une pierre recouverte de tissu apparaîtra au milieu de l'écran. Sélectionnez les éléments à gauche de votre sac à dos et faites-les glisser sur la roche à l'aide de votre souris. Une fois que tous les matériaux requis ont été placés, vous verrez un bouton apparaître pour fabriquer un objet.

Une autre façon de fabriquer un objet est d'appuyer sur `C` et de sélectionner l'icône de fabrication dans la roue du menu.

Pour les objets plus grands qui ne peuvent pas être placés dans votre sac à dos, utilisez `Bouton droit de la souris` pendant que l'objet est au sol et sélectionnez fabriquer dans le menu déroulant.

## Historique des mises à jour

 V.0.1.3 | Des blocages d'animation au cas où vous seriez touché lors de l'artisanat.
Objets tombant sur le sol lors de l'artisanat - Fixe.
 V.0.1.2 | Objet tombant sur le sol lors de l'artisanat - fixé.

****Artisanat****
Dosh

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

**Dosh** is the currency off Ooo in Adventure Time: Pirates of the Enchiridion. It is used to upgrade hero abilities as well as buy Items from Choose Goose. It can be found in chests, destructible items, floating crates and as rewards for completing Quests.
Find PB

**Find PB** is the ninth quest in the main story of Adventure Time: Pirates of the Enchiridion. After Peppermint Butler informed the heroes where Princess Bubblegum was carried off to, they must creep through the forest and find where the Princess is being held.

As soon as the heroes find her the quest ends and the next one begins.
Cool, Calm and Collected

**Cool, Calm and Collected** is a side quest in Adventure Time: Pirates of the Enchiridion. The heroes are tasked by a Candy Person just outside the gates of the Candy Kingdom. The quest requires the Heroes to collect 10 Candy Kids from around the various regions of Ooo and bring them back to the same place. Even though this quest appears early on, it cannot be completed until the late game when all areas have been unlocked.

This quest is unlocked once Finn and Jake have rescued Marceline, and resolved once 10 Candy Kids have been dropped off. Note that the boat can only hold a max of 6 passengers (Candy Kids or Penguins) besides the four heroes and Princess Bubblegum.

## Rewards

* 3x Super Muffin
* $250 Dosh
Flame Princess

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

 Location(s) | Fire Kingdom

**Flame Princess** is a character in Adventure Time: Pirates of the Enchiridion and a reappearing character in the TV-Show.

## Im the game

In the game, the Flame Princess is in distress, because the Fire Kingdom core is near collapse due to the incoming water. Before the heroes of Finn and Jake's party can get to her, they must first convince her champion Cinnamon Bun to reveal her location.

## Related quests

* Find Flame Princess
* Block the Valves
* Reach the Core room
* Find Torcho
* Collect Heat Cores
* Return to Flame Princess
Gauntlet of the Hero Billy

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

**Gauntlet of the Hero Billy** is an item in Adventure Time: Pirates of the Enchiridion and is the ultimate ability of Finn.

## Description

Fill Finn's ultimate bar by whomping enemies! When the meter is full you'll be able to unleash the incredible power of the Gauntlet!
King Owl

## Type

Ether

HP
--

1000

## Attributes

###

###

###

###

###

###

0
0
0
0
-30
30

## Items

Old Bark (Common)

Giant’s Hide (Uncommon)

Long Feather (Rare)

Long Feather (Steal)

## Can Skill

–

The King Owl is an intelligent creature that was not created by the Grand Grimoire in Perpetua. It existed on Valandis even when the fairies were all still infants and humans had yet to step foot on the land. A King Owl does not die. It just disappears after being defeated.
Enchiridion

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

Enchiridion translates into handbook or manual and is ancient book with guidelines for heroes. It was discovered by the Ice King, when he still was a human with the name of Simon Petrikov. The book was destroyed by Finn in the 26th Adventure Time Episode in Season 4, "The Lich".

## In Adventure Time: Pirates of the Enchiridion

Although the book was destroyed, there are other Enchiridions and many universes. In the game story, somebody had exchanged the position of one of the crystals in Ice King's crown, which reversed his ice magic, which resulted in the melt down of the Ice Kingdom. It seems, as if somebody was trying to power up the Enchiridion.
Prismo

**Prismo** is a Wish Master who lives in an extra-dimensional space know as the Time Room, that can only be reached by way of special portals. Prismo appears two-dimensional, his body stretching flat against the interior surfaces of the Time Room. Although he seems to be confined to this space, within it, he is seemingly all-powerful, able to create things at will, such as a hot tub. Within the Time Room, he grants each person who enters a single wish that can create an alternate reality where they can live out the effects of their wish. He also likes to make pickles.

In Adventure Time: Pirates of the Enchiridion Prismo can be reached by way of a portal across the bridge at the top of the tall rocks in the Badlands. Once the heroes have entered the Time Room and solved the platforming puzzle within, Prismo offers them a quest - to bring him 30 herring so he can pickle them.
The Kraken

**The Kraken** is a side quest in Adventure Time: Pirates of the Enchiridion. As soon as the heroes leave the Candy Kingdom for the first time with Marceline, the Kraken will appear and the heroes must hit it with the ship's cannon. The Kraken has 800 hp and the cannon does 100 hp damage with each direct hit, so the heroes will have to encounter the Kraken at least 8 times to resolve this side quest, however, it is easy to miss the Kraken, and if the shot isn't taken quickly enough, the Kraken disappears.

The side quest is resolved once the heroes have successfully struck the Kraken 8 times - at which point, it dejectedly say it just wanted to invite them to a birthday party.

## Notes

* There is Jaws-like music immediately before the Kraken appears.
* It is easy to finish this quest quickly if you find a spot the Kraken appears near a dock (such as directly out from Gelato Island). Just hit the creature, then spin around, dock and then jump aboard the boat again. This is especially useful for people having trouble targeting and hitting the Kraken. It's difficult to see the health bar, but each successful hit results in the Kraken covering its face for a second before disappearing.
Gunter

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

Gunter is a character from Adventure Time. He may look like a penguin, but actually is an ancient cosmic being named *Orgalorg*, who wants to conquer the solar system. Not even the chaotic evil Hunson Abadeer likes to devour Gunter's evil soul.
Liberation of Stinkweed Island

**Liberation of Stinkweed Island** is a side quest in Adventure Time: Pirates of the Enchiridion. Peppermint Butler has decided to camp on an island in the Evil Forest, but stinkweed pods have washed up all over, stinking up the place. He asks the heroes to destroy them. The pods are mostly located on the ground near Peppermint Butler's island, however, a few of them are in the water just offshore of the island, and must be destroyed with the cannon. After all 10 have been destroyed, the side quest ends and the heroes get their rewards.

## Rewards

* Stank Spray x3
* Jake Shield ability
* $1000 Dosh
Colonel Candy Corn

**Colonel Candy Corn** is a Candy Person in Adventure Time who appears to be made of two conjoined pieces of candy corn. Usually pictured with a cane and moving slowly, it's apparent he's supposed to be elderly. The medal on his chest and several comments he makes (as well as his name) hint at a military past.

In Adventure Time: Pirates of the Enchiridion, Colonel Candy Corn is going by the title "High Admiral" now (and has a new hat!) and is in charge of security in the Candy Kingdom in Princess Bubblegum's absence. During the quest Find Head of Security, the heroes must find him in order to find out the Princess's whereabouts, and also, to get the Banana Guards to stop attacking them. He seems rather insistent that they are pirates and refuses to divulge any information, so it's Interrogation Time!

After the interrogation (the first of the game, so the players are led through it), the heroes learn that the Princess was last seen with Marceline at the back of the castle.
Ice Gem

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

**Ice Gem** is an item in Adventure Time: Pirates of the Enchiridion. The heroes can collect them on their way through the Ice Kingdom.
When ice stalagmites are destroyed, they often drop the gems. The gems can also be purchased from Choose Goose.

## Description

**Ice Attack** - When the hero performs a basic attack they will deal ice damage!
**3 Turns**
Cost = $15
Battle

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

**Battle** is one of the core elements of the Adventure Time: Pirates of the Enchiridion game experience. Each of the heroes has its own set of abilities and special abilities. Finn can make use of different swords and their special skills, Jake uses his abilities to polymorph in many different shapes, Marceline does a lot of Vampire stuff (and uses her Axe) while BMO can support the group with his tracking skills, in depth enemy informations and his electrifying charme.

* **Battles** in Adventure Time: Pirates of the Enchiridion happen very often and players should check out the vendors and collect all the useful items during their exploration of Land of Ooo.
* The players should prepare for harder battles with potions and special items to expand their powers and special skills.
Save BMO

**Save BMO** is the fourteenth quest in the main story of Adventure Time: Pirates of the Enchiridion. Once the heroes have discovered that BMO is being held by Lumpy Space Princess's Pirates, they have to figure out a way to rescue him.

After a brief trip through the Evil Forest, they discover BMO is trapped in a cage, and the heroes must work together (literally) to solve the puzzle that opens the cage and lowers a bridge to reach him. Once this happens, BMO is freed and informs the heroes that LSP isn't the pirate queen, she's just the pirate princess - the real pirate queen is a big Mother Varmint who is on her way to the Candy Kingdom.

Looks like it's **Adventure Time** as the heroes are off to **Save the Candy Kingdom**!
Princess Bubblegum

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

 Location(s) | Evil Forest/Candy Kingdom

**Princess Bubblegum** (aka Bonnibel or Bonnie, aka "PB", "PBubs" and "Peebles") is a close friend of Finn and Jake, as well as Marceline. She is one of the Princesses of Ooo and ruler of the Candy Kingdom. Princess Bubblegum is most noted for being a dedicated scientist and inventor, having created numerous inventions throughout her lifetime.

In Adventure Time: Pirates of the Enchiridion, Princess Bubblegum must be rescued from kidnappers. Marceline saw Bubblegum get kidnapped, but is unsure who did it, so she joins with Finn and Jake to track down the criminals and free her friend.

Although she travels with the crew for a short period, Bubblegum never enters combat.
Firebreak Island

File:Firebreak Island.png
Firebreak Island is one of the island regions in the Land of Ooo in Adventure Time: Pirates of the Enchiridion. It appears south east of the Fire Kingdom. The island itself is a larger one that appears to be made of hardened lava with winding pathways, pools of molten lava and even lava falls, dominated by a huge volcano. It's populated mostly with Flame Guards, but during Pest Control there are also Fire Varmints.

The island is not very large, so there's not a whole lot to do here, but there are 1 Penguin to rescue, 4 chests and one side quest (Pest Control). Choose Goose also chooses to open shop here.

## Quests

* Find Torcho
* Collect Heat Cores

## Notes

* This location appears to be unique to this game - there is no corresponding location in the Adventure Time canon.
Mushroom Island

Mushroom Island is one of the island regions in the Land of Ooo in Adventure Time: Pirates of the Enchiridion. It appears approximately in the center of the map of Ooo, between the Candy Kingdom and the Evil Forest.

The island is composed of several giant mushrooms, with smaller mushrooms growing on top of them for housing for the resident Mushroom People. There's not a whole lot to do here, but there are 2 Candy Kids, 2 chests (one of which contains a page of the Enchiridion that grants Finn the power of the Night Sword) and one side quest (Shoot, Yeah!). Choose Goose also chooses to have an outlet here.

## Notes

* This location appears to be unique to this game - there is no corresponding location in the Adventure Time canon.
Pull the Plug

**Pull the Plug** is the twenty-fourth and final quest in the main story of Adventure Time: Pirates of the Enchiridion. After defeating Gumbald, the heroes still have to deal with the flooding in Ooo. Nothing to do but pull the plug, of course! Thanks to the map BMO found, the heroes know exactly where the plug is, and can sail right to it. As soon as they get there, Jake asks if you're sure you want to do this. After answering the prompt to end the game, Jake pulls the plug up, draining the water and restoring the Land of Ooo to it's previous state.

The followup cutscenes show that Ice King escaped Fern, and that Princess Bubblegum has put her great uncle Gumbald and her other villainous family members into the Candy Kingdom dungeon, but in a bit of foreshadowing mentions that, with Fern still on the loose, they probably haven't seen the last of them. Cue the cut to the dungeon where Gumbald is languishing while Chicle is annoying him by playing the harmonica. Fern appears at the door asking if they're ready to get out, and Gumbald swears that this isn't the end.

Cut to credits, with the full-length version of the theme song!

## Notes

* Going to the location of the plug will give players the trophy Bath Time.
* Although this ends the game, exiting and continuing will take the players to where they were before leaving the Ice Kingdom.
Bunk

A **Bunk** in Adventure Time: Pirates of the Enchiridion is any sort of debuff that affects a hero or enemy. Bunks can be caused by various methods, including special attacks, and most bunks can be countered with specific items. Some enemies (and even heroes) are immune to certain bunks.

If any character (player or otherwise) has their HP reduced to 0, they are Skronked-Out and may do not actions until they are brought back in. If a hero does a significant amount of damage with the final hit, not only will their target be Skronked out, but the hero will also receive a minor bonus award of experience for over-skronking their enemy. If a hero finishes the combat round while Skronked Out, they will still receive the base award for the round, but will not receive any bonus points such as for Overskronked or Last Hit.

To restore someone back to life one hero must use a Muffin item (Small Muffin, Big Muffin or Super Muffin) to bring that hero back up with 25-75% of their health intact. To prevent them from being Skronked-out in the first place, any hero can use or be targeted with an Anti-Skronk item (Anti-Skronk Dust, Anti-Skronk Pebble or Anti-Skronk Stone), and if they are Skronked-Out while under the effects of one of those items, they are immediately brought back up with 25-75% of their health.

* Anti-Skronk Dust
* Anti-Skronk Pebble
* Anti-Skronk Stone
* Small Muffin
* Big Muffin
* Super Muffin
Gazer

## Type

Flying

HP
--

1600

## Attributes

###

###

###

###

###

###

0
-30
30
0
0
0

## Items

Gazing Eye (Common)

Hard Shell (Rare)

## Can Skill

–

A strange creature. Its eye seems to look into the soul of a human. It is very aggressive, although it does not need food or to defend a territory. It seems as if it simply feels a sheer hatred towards humans.

* Switching Characters before Gazer's action round has the potential to trigger it into not attacking any characters.
Reach the Fire Kingdom

**Reach the Fire Kingdom** is the sixteenth quest in the main story of Adventure Time: Pirates of the Enchiridion. The heroes decide to head to the Fire Kingdom to find Fern and stop this disaster once and for all.

As soon as the heroes arrive and disembark, the quest resolves and the next quest begins.
Return to Flame Princess

**Return to Flame Princess** is the twenty-second quest in the main story of Adventure Time: Pirates of the Enchiridion. After collecting three heat cores for Torcho, the heroes have to meet her back in the Fire Kingdom Core room so that she can heat up the Fire Kingdom Core.

When that's done, the heroes are still stumped, with no idea who Fern is working with or who melted the Ice Kingdom or why. Flame Princess suggests they go back to where it all began, so it's back to the Ice Kingdom!

After talking to Flame Princess, this quest ends and the next one begins.
Find Torcho

**Find Torcho** is the twentieth quest in the main story of Adventure Time: Pirates of the Enchiridion. After defeating the Fire Giant in the Fire Kingdom Core, Flame Princess says that the damage is too extensive and the core will go out unless it's superheated. The only one who can do that? Her father's niece, the hot-headed Torcho, who was exiled after trying to kill the Flame King. She's on nearby Firebreak Island (how convenient!) so the heroes are off on another adventure!

Getting to Firebreak Island is the easy part, but finding Torcho is a little tougher. There's some BMO navigation and a few Flame Guards to fight through, but then they finally find Torcho, who most definitely doesn't want to be found. After explaining the importance of super-heating the core so it doesn't go out (which would put out Torcho's fire as well), Torcho is suddenly onboard. IF the heroes grab her a few things...

After finding and talking to Torcho, this quest ends and the next one begins.
Reach the Core room

**Reach the Core room** is the nineteenth quest in the main story of Adventure Time: Pirates of the Enchiridion. After blocking the valves that were letting the floodwaters into the Fire Kingdom Core, the heroes run into Flame Princess who isn't doing so hot. She asks them to check on the core, so in they go. But first, they have to figure out how to open the door, and that's going to require more fire! A number of braziers in the upper levels of the entrance to the core have gone out and only one remains lit. The heroes need to use that brazier to light the four unlit ones (which is also a hint for the hidden side quest Light it up). Lighting those four causes the central fire to blaze up and the last brazier on the ground ignites with blue fire. Take this extra-hot brazier and set it opposite the identical one at the door nearby to open the passageways down to the Core.

Once in the core, Fern re-appears gloating over all he's done, but still refusing to say who he's working with. Instead, he sends a Fire Giant (a gigantic, top-heavy robot) to fight the heroes while he makes his getaway.

After defeating the Fire Giant, this quest ends and the next one begins.
Fire Kingdom

File:Fire Kingdom.png  **Fire Kingdom** is one of the kingdoms in the Land of Ooo. It is a fiery, volcanic area, ruled by Flame Princess and populated by numerous Flame People.

In Adventure Time: Pirates of the Enchiridion, the Fire Kingdom is in danger from the flooding by the melting Ice Kingdom, because water has gotten into the Fire Kingdom Core. When Finn and Jake arrive there, they must find the Flame Princess who asks them to first fix the drains so no more water gets into the core, then asks them to go find the one person who can fix the core now that it's almost out: Torcho.

In the game, the Fire Kingdom has numerous stalagmites and crystal formations around that can be destroyed for small Items and Dosh. There are some enemies, including Flame Guards and Varmints. There are 7 treasure chests throughout the Fire Kingdom in the upper areas (the eighth that shows on the upper level map cannot actually be reached until the Reach the Core room quest). The Fire Kingdom Core can be reached after completing that quest, and three more chests (including that elusive one that shows on the upper map) can be opened. There is one Pirate Lookout that Finn can use to map the treasure chests in the area, and Choose Goose has chosen to set up a booth here to sell Items to the heroes. There are 3 Candy Kids and 2 Penguins to rescue.

Firebreak Island and Matchbook Island would be considered a part of the Fire Kingdom, but they are separately explorable locations.

* Map of the Fire Kingdom.
* Map of the Fire Kingdom Core.

## Residents

* Flame Princess
* Cinnamon Bun

## Enemies

* Flame Guards
* Varmints
* Gnomes

## Quests

* Reach the Fire Kingdom
* Find Flame Princess
* Block the Valves
* Reach the Core room
* Find Torcho
* Return to Flame Princess
Peppermint Butler

Location(s) | [[ass checks
 Related | [[Unikitty
]]

**Peppermint Butler** (or "DOODOO POOP BOOTY") is a Candy Person and close confidant and employee of Princess Bubblegum. In the series, he is shown to have wizard powers and a dark past.

In Adventure Time: Pirates of the Enchiridion, Finn and Jake encounter him in the Evil Forest where he seems to have gone a little stir-crazy, despite only being "stranded" for four hours. He's even got a fellow Candy Person named Todd stuck with him, though he keeps calling him "Watson." During the quest Search for Clues, the heroes are trying to find clues to Princess Bubblegum's whereabouts, but Peppermint Butler is a little too scrambled to answer clearly, so Finn and Jake have to interrogate him to get the details on Princess Bubblegum's kidnapping. Once he's answered their questions, he and Todd take the raft he's built (seriously, only four hours!) and escape to a nearby island chunk of the Evil Forest where he asks the heroes to help him with clearing a bunch of stinkweed pods in the side quest Liberation of Stinkweed Island.

## Quests and Side Quests

* Search for Clues
* Liberation of Stinkweed Island
Gumbald

**Gumbald** is an Adventure Time villain and a boss in Adventure Time: Pirates of the Enchiridion. He was created by Princess Bubblegum to serve as their "great uncle".
In the game he is a Level 10 character with 10000 HP.

## In the game

It turns out, Gumbald had the Ice King's crown for a while in his possession and then "nicely" returned it to the Ice King, just before the melt down disaster happened. In a conversation with the Ice King, he mentions Gumbald, who not only returned the crown, but who also carried a big book. Shortly after this dialogue ends, Gumbald appears in the Ice Kingdom, carrying the Enchiridion, together with Fern and two gum people.

Like a true villain, Gumbald soon reveals their intention - which was to make Princess Bubblegum step down as a ruler, as everybody would think, this was the result of one of her failed experiements. Gumbald would then be able to take her place on the throne of Candy Kingdom.

After this plan now has failed, he wants to flood Ooo permanently with the help of the Enchiridion. The party of Finn and Jake of course wants to prevent this, and only the Ice King chickens out and leaves.

Fern will then leave, too, and run after the Ice King, while Gumbald will battle the party of Finn and Jake.

Gumbald gets arrested, but because Fern is still on the loose, he's freed from the Candy Kingdom's dungeons in the end of the game's story.

## Tips

He can switch attack type with his Blaster Calibration. It's wise to use defense orbs to protect the party.

## Immunity

* Poo Brain
* Flip Out!

## Susceptibility

Gumbald can get:

* Sleepy
* Boggled
* Shocked
* Flumped
* Frozen
* Overheated

## Achievements

When Gumball was defeated, players will receive the trophy Sweet Victory.

## Rewards

* + 2850 XP
* 12700 $
Speak to the Ice King

**Speak to the Ice King** is the first quest in the main story of Adventure Time: Pirates of the Enchiridion. Finn and Jake awaken after a long night of stargazing, to find that the entire Land of Ooo is flooded, apparently as a result of the Ice Kingdom melting. They must board a boat and sail to the Ice Kingdom to interrogate the Ice King.

This quest is an introductory quest that teaches the players how to navigate their boat as they sail to the Ice Kingdom. Along the way, they will encounter floating items that can be collected - usually small buff Items or a small amount of Dosh.

Once the Finn and Jake arrive in the Ice Kingdom, they disembark and get a quick tutorial on walking, jumping and hitting breakable items. Then it's time to interrogate Simon, the Ice King.

Interrogation Time is a mini-game where Finn and Jake are tasked with finding out additional information. After going through a guided version of the interrogation, they learn that Ice King melted his own kingdom because his ice powers were backfiring, and, in a fit of frustration, he tossed his crown on an iceberg, where it floated off in the direction of the Candy Kingdom.

Time to head off to the Candy Kingdom to find the Ice King's Crown!

## Rewards

* x10 Small Heart Vial
* 150 $

Additionally, Finn receives the Ice Sword from Simon.
Sand Bagger

**Sand Bagger** is a side quest in Adventure Time: Pirates of the Enchiridion. The heroes are tasked by a Candy Person in the Candy Kingdom with collecting 4 bags of sugar to act as sandbags to protect her house from the flood. The four sacks can be found nearby and are highlighted with a quick camera flyby when you accept the quest. Each bag must be picked up by one of the heroes and carried back to the Candy Person (with multiple heroes, multiple bags can be carried, however, they are not far apart, and there are potential combatants near some of the bags.)

This quest is unlocked once Finn and Jake have defeated the first wave of Banana Guards and started the quest Find Head of Security. It is completed as soon as all four bags are brought to the house where the quest was started.

## Rewards

* New Hero Ability Unlock - Jake's Dogerang
* $250 Dosh
Anti-Scronk Dust

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

**Anti-Scronk Dust** is an item in Adventure Time: Pirates of the Enchiridion.

## Description

**Instant Revive** - Use on a hero before they become skonked out. They will be instantly revived with 25% of their health remaining. One use.
Badlands

Badlands is one of the regions in the Land of Ooo in Adventure Time: Pirates of the Enchiridion. It appears on the southeast border of the map, east of the Fire Kingdom. The entire region is suffused with a beige fog, making visibility limited while sailing in the area.

Although the Badlands area is portrayed in the show as a vast, desolate wasteland, in Adventure Time: Pirates of the Enchiridion, the explorable area is limited to a single island with a giant skeleton of what appears to be a scorpion's spine and tail, with cliffs and rocks the heroes can climb up in order to reach a wood and rope bridge that leads to a portal to Prismo's Time Room. There is very little here outside of the portal, besides a single group of Battle Cubes, 2 Candy Kids, one Penguin and a chest with a piece of the Enchiridion that grants Marceline her Razor Claws ability. Another chest is hidden behind a giant bone that the heroes can grab and move (indicated with a flashing metal band around the bone).

Prismo's Time Room is a large yellow cube with numerous floating blocks the heroes must navigate before actually getting Prismo's room, where they find Prismo, his hot tub and a portal out.

Prismo offers the heroes a side quest (Pickled Herring).

## Notes

* In the series, the area is referred to as the Bad Lands (two words), but in the game it is consistently referred to with one word.
This is Gunter Take a While

**This is Gunter Take a While** is a side quest in Adventure Time: Pirates of the Enchiridion given by the Ice King as soon as the heroes return his crown to him. Simon is worried about Gunter and the other penguins, and asks the heroes to keep an eye out for them and take any they find to safety. The quest requires the Heroes to collect 10 penguins from around the various regions of Ooo and drop them off at an ice island near the Tree House where this entire adventure began.

This quest is unlocked and triggered immediately upon returning the crown, and resolved once all 10 Penguins have been dropped off. Note that the boat can only hold a max of 6 passengers (Candy Kids or Penguins) besides the four heroes and Princess Bubblegum.

The penguins can be found all over Ooo, however, they do not appear until the quest has started, so they can appear in places that have already been explored.

* 1 is in the Candy Kingdom
* 1 on Gelato Island
* 1 in the Evil Forest
* 1 in the Badlands
* 1 on Firebreak Island
* 2 in the Fire Kingdom
* 4 on Matchbook Island

This video can help locate the penguins if you're having trouble.
Fire Giant

*This article is a stub. You can help Adventure Time: Pirates of the Enchiridion Wiki by expanding it.*

**Fire Giant** is a massive automaton and is one of the bosses in Adventure Time: Pirates of the Enchiridion. He is introduced by Fern, when he lures the group around Finn into the Fire Kingdom core.

The Fire Giant is heavy and hard to beat Level 10 character, which has 16000 HP. He has a lot of immunities, but he can get boggled and frozen.

## Immunity

* Poo Brain
* Sleepy
* Shock
* Flumped
* Flip Out!
* Overheat

## Achievements

Players can earn the trophy Cool it, when Fire Giant finally goes down.

## Rewards

* + 1000 XP
* 5000 $
Soul Hoarder

## Type

Ether

HP
--

6000

## Attributes

###

###

###

###

###

###

0
0
0
0
30
50

## Can Skill

–

A lesser demon that gathers souls in the hopes of gaining enough power to become a demon lord. Despite their endeavors in seeking power, they take great pleasure in torturing their target before extracting its soul. The chest they lay upon is bound by demonic magic to contain souls that would otherwise be free in the ether.
Fern

**Fern** (aka Green Finn) is a clone of Finn by way of a grass demon after Finn accidentally broke the Finn Sword with the Grass Sword.

In Adventure Time: Pirates of the Enchiridion Fern is an antagonist and one of the two primary villains, first attacking the heroes, then sending a robotic Fire Giant after them.

During the quest Find PB, Fern first appears and reveals that he is the leader of the Pirates, but won't say who he is working with or for. Despite being defeated by the heroes, he escapes, only to encounter them again in the Fire Kingdom. The third time they meet is in the finale in the Ice Kingdom, but Fern chooses to chase Ice King while Gumbald fights the heroes instead.

Finally, after the end of the game, Fern can be seen releasing Gumbald, Chicle and Lolly from the Candy Kingdom dungeon.

## Achievements

Players will earn the Grass Cutter achievement, when Fern is defeated.
Otter Nobunaga

## Type

Beast

HP
--

6000

## Attributes

###

###

###

###

###

###

0
30
0
30
0
0

## Items

Otter Nose (Common)

Emperor’s Hide (Uncommon)

Emperor’s Hide (Steal)

## Can Skill

–

Otters (much like goblins) are not considered humans, monsters, or animals. They are mostly solitary creatures and are quite capricious. Anyone who sees an otter should give it a wide berth—especially if it is armed!

Protip:
Remove all active party members armor and enter NW corner of Arkant Archipelago map to make it spawn,
You can also re-equip all your armor before the fight.
Search for Clues

**Search for Clues** is the eighth quest in the main story of Adventure Time: Pirates of the Enchiridion. Finn, Jake and Marceline must search the Evil Forest to find clues to Princess Bubblegum's whereabouts.

The heroes don't have very far to go before they come across a very surprised (and distressed) Peppermint Butler accompanied by a bloody-faced Candy Person named Todd who Peppermint Butler insists on referring to as "Watson". Peppermint Butler is relieved to see the heroes, believing they are here to rescue him as he's been stranded for so long (all of four hours?!), but they can't get him to make any sense, so it's Interrogation Time!

After interrogating Peppermint Butler and Todd, the heroes discover that Princess Bubblegum was carried up the hill to a clearing somewhere.

## Rewards

* 5x Mathematical Calculator
* $1000 Dosh

## Notes

* With the bloody hand-print on his face, "Watson" is a clear reference to the volleyball named "Wilson" in the Tom Hank's movie, Cast Away. Todd is even ball-shaped.
Adventure Time: Pirates of the Enchiridion Wiki/Flex section

Guides

* How to play
* Adventure Time
* Land of Ooo
* Creatures of Ooo
* Heroes
* Villains
* Items
* Quests
* Interrogation Time

* How to play
* Adventure Time
* Land of Ooo
* Creatures of Ooo
* Heroes
* Villains
* Items
* Quests
* Interrogation Time

Video

Adventure Time: Pirates of the Enchiridion Trailer,
released by Outright Games April 26, 2018.

Featured images
Pickled Herring

**Pickled Herring** is a side quest in Adventure Time: Pirates of the Enchiridion. The heroes are tasked by Prismo (who can be found by passing through a portal in the Badlands to catch 30 herring for him to pickle. As the heroes sail around the Land of Ooo, they will come across areas with floating ??. Jake can pick these up with his hands.

This quest is unlocked once Finn and Jake have rescued Marceline, but the players have to travel all the way to the Badlands to get to the portal to Prismo's time lair and talk to him about the quest to begin it. The side quest is resolved once 30 herring have been caught (from anywhere).
Ether Cannon Wielder

## Type

Machine

HP
--

8000

## Attributes

###

###

###

###

###

###

0
0
30
-30
0
0

## Can Skill

–

Taryn has invested a tremendous amount of money in countless Sky Armors. The most expensive part of them is the battery. While airships have an engine to produce energy for flying, a Sky Armor is far too small to house such an instrument. Gandebranth holds a monopoly on batteries and owes its wealth to them.
Choose Goose

**Choose Goose** is a talking anthropomorphic goose who speaks (almost) entirely in rhymes and runs a stand that Finn and Jake often try to purchase useful items from, but usually get riddles instead.

In Adventure Time: Pirates of the Enchiridion Choose Goose is slightly more useful, selling all of the Items the heroes can use in exchange for Dosh. His selection is random, and some items are very rare, but every usable item in the game can be purchased from him.

Choose Goose has stands located in nearly every location in the Land of Ooo. In some places, Choose Goose will move his stand after the players have reached a certain point. There are stands located in the following places:

* Ice Kingdom
* Candy Kingdom
* Fire Kingdom
* Evil Forest
* Mushroom Island
* Firebreak Island
* Matchbook Island
Boutrous

## Type

Human

HP
--

26000

## Attributes

###

###

###

###

###

###

0
0
0
0
-30
30

## Can Skill

–

Hailing from the land of poetry and violent extremism, Boutrous the Boisterous has been heralded as the Warrior Poet Laureate of the Delusionally Ideated. With his back-breaking BFS in hand and trusty steed Al Ra'ad, he roams these lands reciting resplendent rhymes and brutally executing anyone who doesn't view his work favorably.
Fallen Dragon

## Type

Dragon

HP
--

16000

## Attributes

###

###

###

###

###

###

0
0
-30
30
0
0

## Items

Single Horn (Common)

Colossus Hide (Uncommon)

Monster Fangs (Rare)

Wyrm Carapace (Steal)

## Can Skill

–

The wings of this particular dragon are vestigial, rendering it effectively flightless. In the beginning, researchers discovered only dead specimens that had fallen from the sky to the surface. Therefore, they named these monsters Fallen Dragons.
Baki Fighter

## Type

Human

HP
--

10000

## Attributes

###

###

###

###

###

###

0
-30
30
0
0
0

## Can Skill

–

To the north of Valandis lies the unexplored land of Pangea, and on its coast lies an island where half-giants live. They call themselves the Baki. In exchange for tobacco and alcohol, they provide slaves to fight under Taryn. A magic seal prevents them from rebelling against their master.
Tak the Yak

## Type

Beast

HP
--

2400

## Attributes

###

###

###

###

###

###

0
0
0
0
0
0

## Items

Yak Horn (Common)

Yak Horn (Uncommon)

Yak Horn (Rare)

Yak Horn (Steal)

## Can Skill

–

The mighty yak lives on the plateaus between the Rohlan Fields and the Kortara Mountains. Only on rare occasions does it dare to go down near the settlements. One special yak, which the children named Tak, prefers to stay in the warmer regions of Escanya.
The Pirate Gang

**The Pirate Gang** is a side quest in Adventure Time: Pirates of the Enchiridion. When the heroes talk to the Candy person on the shore of the island, they are told that the pirates have taken over the island and locked everyone up. Looks like it's Bun Whoopin' Time!

Defeat a single group of four Pirate Banana Guards and the side quest is completed! (Note that there are other groups of enemies on the island, usually a mixed group of gnomes and pirates, but they are not important to this quest).

## Rewards

* Energy Increased
* $1000 Dosh
Aurora the Dragon

## Type

Dragon

HP
--

16000

## Attributes

###

###

###

###

###

###

0
0
0
0
50
50

## Can Skill

–

An ancient creature of the sky dragon species. Once, there were many of them, but when they expanded their habitat towards the sky, they entered the territory of Luna Orbetnas, the fifth True King. He made short work of them.

This unique enemy can be found on the largest island the northeast part of Shambala, with a 25% spawn rate.