Thrrasir Quest Journal

A page for the Thrrasir party's objectives, sidequests, and possible leads to follow up on. All players feel free to make edits, additions, and/or corrections!

## Current Objective(s)

* **Jailbreak** - Alaharel has been arrested for banditry he didn't commit - get him out of the jail before night falls.
	+ Alaharel was impersonated leading a group of bandits by an actor using octopus ink to resemble a drow elf with vitiligo. The actor, San Germain Yawningvoid, committed the act in exchange for getting rid of his debt with Gwen Van Dant, a loan shark whom he owed a large sum of money. Gwen is an elderly, red-haired human woman with her hand in many illegal affairs. And according to Puca, she's a counterfeiter; Alaharel and Jingle broke up her crime ring years ago.
		- **(Loan) Shark Bait** - Find the loan shark Gwen Van Dant. The most likely lead is the large lizardfolk with a small crest who spoke to San Germain in the Moleholes.
			* The party's attempt to bluff their way in to meet Gwen didn't work. The party escaped a mold trap and is now in pursuit of the lizardfolk.
* **Found Family** - The party rescued a stolen kobold egg from a hawker in the Moleholes. The baby inside is alive and not too close to hatching, but will need to be brought home, and kept warm and safe until then. According to Fen, there is a clan of kobold deep in the caves, who are at odds with Fae Shanta, and the party will need a guide to find them.
* **Branching Out** - The party, Fen, Srrerr, Jingle, and Puca have arrived in Fae Shanta to meet with Guild leader Alaharel, and to investigate the Brotherhood for the Restoration of the First Peoples for any clues about the cube, as they seem to be involved in the cube's theft.
	+ **A Word From Our Sponsors** - To bring weapons into the tree portion of Fae Shanta, the party will need to earn the sponsorship of a noble patron > The party has received a permission slip and seal from Ishvi Silverhawk

## Mainline Quests

* **Ancient Magic** - A magical cube from before the cataclysm has shown up in Alu Lyth. The cube has been recovered, but a sea hag named Auntie and her grung want it back. Unfortunately, a group called the Peacemakers, led by the genasi Igraine, also want the cube, and have stolen it and escaped the city.
* **Twice-Shadowed Blood** - The party has discovered Odette is almost certainly the Herald's Shadow, and working with Igraine to use the cube. The party would like to let Wagner know, and will probably need to tell several other people about it as well.

## Sidequests

* **Tiny Treasure** - Bring back a cool souvenir for Swooping Hawk
* **Good News and Bad News** - Send a message to Ingway, letting him know his brother is part of the Brotherhood, but also to let him know that his nibling Ishvi is a non-racist paladin.
* **The Ravenous Rex** - Bring monster parts to Hardri in the **Evershade Oasis** to make into unique dishes
* **Guts for Glory** - Bring monster parts to Tea's Done's workshop in the Moleholes to make unique items
	+ Fire beetles live in the deep caves, and other monsters can be found in the forest and the cliffs.
* **We Have People for That** - A notice board in the Winding Way posts rewards for monsters that nobles want slain.

## Leads/Rumors

* The symbol of the Brotherhood for the Restoration of the First Peoples was found on a note written to the Herald. The note refers to someone called "CT" receiving "it" (presumably the cube)
	+ Fen's father, Ishvi's father and Ingway's brother, and likely other noble elves in Fae Shanta, are members of this Brotherhood
* Princess Odette went missing without a trace, but was close to the royal advisor's adoptive daughter, who the party knows is Igraine. The mysterious accomplice calling herself the Herald's Shadow is likely Odette, as a prophecy describes her and her brother as "twice-shadowed," and she has an accent similar to Wagner's.

## Completed Quests

### Adventures

* Precursor Magic
* Faerie Dragons
* **A Suspicious Letter** - Camden has been rescued and sedated at the Sisters of Seacole; he should be awake around noon, once the sedatives wear off. We should probably check on him and make sure he's okay!
* **Quid Pro Quo** - Bring the enchanted mirror to Urycis, as agreed when he loaned us a boat
* **Song of Healing** - Get Alice's panpipes to return Ingway to his normal form. Alice agreed to give the party her panpipes if they stopped the grung from unleashing a wererat'd Camden upon the city.
* **They Don't Pay Me Enough For This** - Raelin knows an intern from the archaeological expedition named Mylene; she became reclusive after returning from the city, very out-of-character for her. Mylene lives in Oldtowne.
* **Out of our Depth** - It's time to learn the origins of the cube and of Auntie! Current leads suggest the party needs to go to Oldtowne, currently blocked by a dome of jellyfish, to learn more about the expedition to retrieve the cube.
	+ The cube was retrieved from an ancient sea elf city by a team of Oldtowne archaeologists. Traps were laid out in the city that didn't match the time period, and unspecified problems plagued the expedition.
	+ The party gathered the necessary supplies to get through the jellyfish dome and into Oldtowne. The city is under some sort of lockdown by the grung. Mylene seems to be heading a resistance in the Liquid Gold tavern.
	+ **Ice and Fire** - The red grung the party encountered during their first adventure, named Srreerr, is in Oldtowne. He's holed up in the Crystal Cathedral, a Cataclysm-era building made of nevermelt ice, making it impossible to traverse without magic. The party was sent to ask for help from Sin, a half-merman, half-tiefling with very powerful fire magic, to try and get his help.
		- **Out on a Limb** - Sin has no real interest in helping the city, having faced a great deal of prejudice for his tiefling heritage, but agreed to help the party in exchange for leaves and branches from the silvervine tree, a treant created to protect the city that has a barrier against those with tiefling blood.
		- **Prison Break** - Free the prisoners in the fortress
	+ **A Disturbing Disappearance** - Ingway has gone missing after leaving his meeting with Commander Rootgnaw. The other guild members are looking for him, but we should keep a lookout for any clues we might stumble upon.
		- Ingway has been found - he was dropped off unconscious and badly burned outside the Sisters of Seacole. When he's awake, the party will speak with him to try and figure out what happened.
		- Ingway was tortured by the Peacemakers for information
	+ **Fond Farewells** - It's time to wrap up sidequests and prepare to leave Alu-Lyth!
	+ **Hostage Situation** - Srreerr is traveling with the party in sea elf form, and as a hostage until we return the cube to Aunti
* **Oh Deer** - The party has discovered a town where the people have turned into deer, two paladins have gone missing, and a strange eldritch beast is trapped in the temple. The town is also the home of Miirikdrik, the original owner of the crystal Tandy uses to contact their patron. She's not responded well to having it stolen.
	+ There's a transformed townsperson on the left side of the mansion we should bring back with us
	+ There's an injured and mutating dragonborn teenager in the woods just short of the lake, along with her dinosaur; make sure she's okay once the party has (presumably) stopped Miirikdrik.
	+ There's a dinosaur? with spores on it in the forest back the way we came. It might be injured? See if the mushrooms are gone and/or if the creature is in need of help.
	+ There's an egg almost ready to hatch in the hatchery that will probably hatch within 48 hours!
	+ **Eldritch Elegy** - There's a mansion through a mirror at the lake in the forest. The party needs to find Miirikdrik and the paladins in the mansion, while surviving the various Eldritch Horrors inside.
		- **The Prince and the Paladins** - The party has found Ishvi Silverhawk, one of the missing paladins, and Ishvi has revealed that their fellow paladin is actually Prince Wagner, adding extra reasons it's important to rescue him.

### Sidequests

* **A Long Story** - Igraine wants answers about the situation that led up to her being imprisoned in a book by a grung.
* **Burning Ring of Fire** - Tandy's ex-landlady wants her stolen wedding ring returned. She's a phoenix soul sorcerer so it would be best not to anger her.
* **Bumble Bomb** - Retrieve the ingredients and blueprints to create bumble bombs
* **Tick Tock** - Tandy's pocketwatch has been identified as a Watch of the Longnight! Sharza will have it repaired in a few days.
* **Poor Unfortunate Soul** - The party brought the bones from Xaviss' ship to land and back to the Odyva family, where they will be taken to Tsaltiui Shehad to break the Mariner's Curse, hopefully freeing Xaviss from her curse.
* **Fungus Among Us** - The Red Amanit mushrooms Sheer Path needed for her potions were being taken by animals to an injured unicorn. The party rescued the unicorn, presumably freeing up the mushroom supply.
* **Fae Shanta Fashion** - The party went shopping for new clothes in Fae Shanta