Eldria

Eldrian skyline

Eldria, or the Capital, is the metropolis-sized imperial capital city. The largest city in the known world sitting at the heart of the Eldermaign Empire, and rules as a global power. Positioned lakeside near the mouth of the river, the city serves its denizens inland while also able to extend its influence out through the Dawn Sea and beyond.

### Dungeon Tower

The city’s most famous landmark is the Dungeon Tower, rising from the city center in the Greatward District, the tower is a massive alabaster white ruin from ancient time. The Empire regulated entry into the tower through the Adventurer’s Guild, who would allow daring heroes to attempt to climb higher up the tower, facing stronger monsters spawned from the tower and collecting the alien Monster Gems that would drop after the monster’s physical form dissolved back into the tower. Due to a magical disruption, incursions from the higher levels have ceased any exploration, and halted the Monster Gem trade that powered the Artificer’s Guild.

### Trade

The Capital is home to dozens of markets and commercial centers with wares sourced throughout the known world, as well as by the city’s master crafting guilds who produce the finest items.

### The Artificer’s Guild

Particularly skilled with the creation of magical items and weapons, this was a common stop for the many adventurer’s that poured into the city. Due to the closing of the Dungeon Tower, and the Monster Gems, the Guild has ceased its Artificer Sponsoring program, and returned to the traditional guild commission system.

### The Imperial University and the College Arcanum

The Imperial University stands as one of the most prestigious and competitive academic institutions. Of the many colleges, the most famous and influential is the College Arcanum, headed by the governing body of Arcane magic in the Empire, the Sanctum Arcanum.

### Temples

Temples, shrines, and churches to almost all religions can be found in the Capital. Most of the dominant faiths have temples in the Scribe’s Quarter, while others can be found in thematic venues such as the Temple of Vestas overlooking the harbor in the Portside District, or Cloistered Wode of Lanfer tucked away in a hidden grove in the middle of the Cobbles district.

### Factions and Guilds

Many major factions are headquartered in the Capital, or maintain a branch in the city to take advantage of its central and populous location.

Even major criminal organizations wil;l find a home of the Capital, and find their own niches to proper.\*The Adventurer’s Guild

* The Artificer’s Guild
* Circle of the Oakpact
* Court of Thieves
* Crown Knights
* Cowled Wands
* The Exploration Society
* Fighter’s Banner
* Huntinghorn Lodge
* The Sanctum Arcana and the High Order of Magi
* The Tapestry

## The City Districts

* Gatetown
	+ The town outside the two largest gates. Home to the Evermarkets, a  sea of bazaars and tent shops, including other unsavory locales.
* Midtown
	+ An upper class district for businesses, banks, theaters, and restaurants.
* Greatward
	+ The largest district, and is used for low-middle class business and residential neighborhoods. Famous for the large concentration of taverns and pubs. Notable locations include the Dungeon Tower, and the Crucible.
* Guildman District
	+ The home to many of the city's crafting and construction guilds, as well as the headquarters for the most influential guilds. Notable sites include the Artificer’s Guild, and the Eldrian Air Docks.
* Oldtown
	+ A lakeside district for the upper-middle class neighborhoods, and the city's historical keeps and manors. Notable sites include Castle Eldria, and the guildhall of the Exploration Society.
* Scribe’s Quarter
	+ A magically enchanted block with many waterways and gardens. Home to the Imperial Academy, and nd the College Arcanum. Notable sites include Godcaller square, with temples to many major faiths.
* Marble Court
	+ The island chain on the lake just outside of Oldtown is Eldria’s administrative district, home to the many courts, offices, and embassies. Notable sites include the City Keep, the Adventurer's Guild, and the High Court of St. Magnus.
* Castle Heights
	+ The picturesque hill where the wealthiest nobles keep their manors, and at the top stands the Imperial Palace.
* Portside
	+ The lakeside harbors and piers, as well as the temple to Vestas.
* Wormwood Gardens
	+ The city’s graveyards which doubles as the largest park within the city.
* The Cobbles
	+ The slums of the poorest district. Notable sites include the hidden Cloistered Wode of Lanfer, and a base for the Court of Thieves.
* Undercity
	+ The underground city, including the safe Dwarf and Gnome neighborhoods, but also some dangerous locations such as the Eldercrypts and the Shadow Markets.