Neuron Types

In Neuronball, there are **ten** different types of Neurons, with each having its own unique ability, with the exception of the Standard.

#### **Standard**

These Neurons have no special abilities whatsoever. However, they can teach you on building Neurons.

For example, to build Neurons with higher acceleration than speed, so they can accelerate up to their max speed quickly after being hit by another Neuron. With acceleration significantly lower than speed, it will take forever for Neurons to get up to max speed, just to get hit and having its speed reset.

#### **Flex**

The Flex Neuron is the first neuron type unlocked. These Neurons have a slightly lavender-colored halo and aura around them. The attributes of the Flex Neuron can be reallocated anytime. This makes it the best type of Neuron for experimenting with builds. Flex Neurons cost 5000 credits to manufacture.

#### **Eco**

   Eco Neurons are the second neuron unlocked. These Neurons have a wavy green halo and aura around them. The Eco Neuron spares 1% of battery life per level. This kind of Neuron is good for using Br-Ba batteries with. These Neurons cost 10000 credits to manufacture.

#### **Stretch**

Stretch Neurons are the 3rd Neuron unlocked. These Neurons have a yellow aura. This small Neuron will grow and become stronger when it gets hit on the playfield. Build these Neurons with a bit less strength, so they grow from smaller hits at the beginning of a match.

#### **Tough**

Tough Neurons are the 4th Neuron type unlocked. These Neurons have 10 spinning orange "light show" rays around them. The Tough Neuron can be hit without being stunned (Well, unless two end-of-match Angry Neurons attack it and trap it in the corner). As it is extremely strong, you don't have to worry about its strength factor, as it will win a shoving match against most other types of Neurons even with low strength. The recommended build for these is for around 35-40ish strength, as giving it more strength will not significantly affect how it performs. This build also allows for most points to be spent in speed and acceleration, which makes these Neurons very fast. However, this means these Neurons will move a lot around the playfield, resulting in more battery used, so a U-Pu battery is commonly used with Toughs.

#### **Turbo**

Turbo Neurons are the 5th Neuron unlocked. These Neurons radiate waves of red. Turbo Neurons periodically activate a rechargeable burst of energy. This burst doesn't last long, but it makes the Neuron much faster (and stronger) while it is activated, and the Neuron aura flares up a bright red. However, against good defense (which is almost always in good teams), this boost isn't very effective.

#### **Electro**

Electro Neurons are the 6th Neuron unlocked. These Neurons have arcs of electricity surrounding them. The Electro Neuron's shell delivers electric shocks to opponents. It can be sort of used to counter Tough Neurons, as the shocks kick them back, and so these Neurons are commonly used with Kicker AIs. The arcs of electricity glow as they hit another Neuron.

#### **Ghost**

These Neurons are the 7th Neuron unlocked. Ghost Neurons have a foggy gray aura/halo. Ghost Neurons can avoid collisions by turning into a hologram. This makes them practical as goalkeepers, as they can avoid hits from kickers.

#### **Angry**

Angry Neurons are the 8th Neuron unlocked. These Neurons have chaotic waves of deep purple and a purple aura. The Angry Neuron's nervousness increases during the match. They start weak and the nervousness makes them stronger and stronger. By the end of the match, they start trembling, and are able to knock out and even stun most Neurons. This kind of Neuron is fatal to all types of Neurons except for Ghosts when it gets stronger, so it is good as a kicker. These Neurons are also recommended to use slightly less strength in their builds, like around 10 less strength than speed, because that strength will be recovered at the end of the match.

#### **Elite**

Elite Neurons are the 9th and final Neuron unlocked via upgrading the Factory. These Neurons have 3 stars rotating around them. The Elite Neuron learns faster and gains from 10 to 14 points per level, making them effectively just buffed Standard Neurons. Having above 12-12.5 points per level is considered a "good elite".