Kris Gorudo

Kris Gorudo is one of the main antagonistic mages of *Vermillion Team Advance Series*. He later become the leader of the Qiar Group after his father death.

## Kris Gorudo

### Alias

* Prince Of Qiar
* King Of Qiar
* Play Boy (By Rachel Vermillion)

## Biological Description

### Relative

* Rogue Gorudo (Father)
* Rachel Vermillion (Love Interest)
* Emery Vermillion (Son)

## Status

### Affiliation

* Qiar
* Qiar Purgatory 10

### Occupation

* Student
* Prince of Qiar
* King Of Qiar
* 1st member of Qiar Purgatory 10

## Appearance

Kris is a dignified man with golden hair standing up like a blazing flame. His face is described as handsome, and his eyes, crimson like blood, are visibly not those of a human and give off a mysterious radiance that makes people wither. He has a "perfect, Golden-proportioned body" described as emanating majesty that makes flames surrounding him afraid to come close, and his very soul glows golden. He normally wears golden armor that makes a heavy first impression on those he encounters. While fighting at full power in *Vermillion Team Advance series*, he gains a number of red tattoos on his body that are not normally present.

He is often referred to as the "golden guy" and the "golden-sparkling playboy," and Yunivel generally calls him "Goldie." He is similarly called **Gold-glitter** (金ピカ, *Kin-Pika*?) due to his hair, armor, and golden soul, but Rachel Vermillion's reasoning behind the name has less to do with the color of his hair and more simply due to the fact that she thinks he looks like he is living a rich and luxurious life.

He likes to wear casual clothes, "playing attire" to ward off boredom from being in spirit form, when not in battle, later becoming knowledgeable on the latest fashion trends after living in modern society for ten years. He has collected a number of casual outfits.

* **Qiar Arc**: The clothing he wears in during the Qiar Arc is a fashionable white v-neck with three quarter sleeves, and python print pants.
* **Aftermath Arc**: During his first date with Rachel, he wears a white jacket with a fur collar, a black shirt, and black pants.
* **Biker outfit**: The "biker outfit" worn at the beginning of the game and in the Vermillion Game is his favorite outfit, liking it enough to ignore Zeke's group when presented with the possibility of the ashes from the burning building dirtying it. It can be said Zeke's life is worth less to him than his coat. He dons this clothing in the first Vermillion Games Manga adaptation.
* **Final Arc**: Upon returning to his adult form in *Final Arc*, he boasts what he calls his "official outfit", "an extremely rare article, reserved for the select few." Rachel's first thought upon seeing it is to call him the "golden pervert", and although Kris finds nothing wrong with it, Shirou concurs in that there can be nothing wrong with the minor details because the entire outfit itself is wrong from the start. Breaking the fourth wall, Kris describes it as something that was "truly embarrassing, thus forbidden" and removed from Early Arc until being used in *Final Battle*. As it is a "unique item", he says it has the "downside of only allowing one pose."

In every battle, Kris's attire, much like that of other Qiar member, changes with each Ascension:

In his First Ascension, Kris presents himself with the golden armor he bears in both Stage 1 and Stage 2 Arc, but without the red waist-cape.

In his Second Ascension, the outfit is complete with the red waist cape, making him one-for-one the same in terms of appearance for battle in Stage 3 and Stage 4 Arc.

In his Third Ascension, Kris's hair flows down as opposed of spiking upwards, and the upper-half of his armor has been removed, with the exception for the right glove. Removing his armor exposes the red tattoos that he bears when at full power. In addition, he now wears a golden necklace. In this Ascension, instead of being empty-handed, he holds Ea. Bar the exception of the Chains of Heaven being nowhere to be seen, this form is the same in appearance to the **Genesis Mythology Mystic Code** present in Vermillion Team Advance Series.

## Personality

Kris greatly differs from most of the sovereigns and leaders in the history of humanity. He placed himself before his nation and the people, and he had neither the curiosity nor desire to conquer, possibly because he had too much in the beginning. He takes the time to enjoy himself, mastering every treasure and every pleasure. With conviction to treat good and evil equally, he has no need for other ideologies and ways of life when the absolute basis is "himself." His actions and way of life left him alone, so Riddhe compared rectifying his attitude to rectifying his solitude.

He follows a simple style of ruling, acquiring worthy treasures and guarding them. He exterminates those that stand in the way of his enjoyment without exception. All living beings are "something that is about to die" or "something that will one day die." If he decides that there is a "being that should die this moment", he will simply execute the sentence no matter if they should be a sage or a god. If it is an astute judgment synonymous to universal truth, or even a misrule during a drunken stupor, anything carried out by him, the absolute king, becomes the indisputable sentence of the king.

He is extremely arrogant and selfish, believing himself to be the sole potentate and only king of the world even many millennia after his death. He cannot acknowledge the authority of anyone, including that of other kings and especially that of the gods. He considers all those around him as inferior due to this fact, viewing all other kings and heroes as a collection of mongrels, and loathes any individual who would try to be on the same level as him. The only exception is Riddhe, who he considered to be his equal and only friend. He responds to Lexto's request to form an alliance with him by saying "It is unfortunate, but I do not require a second friend. Past and future, my companion will only be one."

He believes that all who look upon him, when he honors them with his presence, should be able to recognize him instantly, and feels that the ignorance of not knowing him is worthy of death. If anyone so much as looks upon him with a "lowly and filthy" gaze, it is an intolerable disgrace for a nobleman who claims the title of king more so than anyone else. This is enough to make that person a complete malefactor in his eyes, instantly marked for death. He doesn't view the modern world as worthy of having him rule over it because humanity has become too weak.

Kris has a natural disposition to collect items for his treasury, which lead to collecting all the treasures of the world. The treasures he amassed went without use until his fight with Riddhe, causing him to develop the "bad habit" of utilizing them as projectiles. The act of collecting is something that has never brought him true joy due to essentially being on the same level as breathing to him, but he still persists at it, nonetheless. He compares gambling as simply moving money from his treasury to his purse. He lives by 'his' Golden Rule, only accepting the finest of luxuries, and others who fall to it are utterly blinded by money.

Despite his treasury having been dispersed all over the world, he still holds that it all belongs to him. As its contents even exceeded his knowledge, if an item is labelled as a "treasure", it is obvious that it belongs to him. He has absolutely no interest in the Holy Grail before finding out its true nature because competing for his own treasure is a pointless action. He doesn't have a wish, but he cannot allow people to rob his treasury as a matter of principles. The only reason he needs is that it was the law he set down as king. Only if he agrees to give someone the Purgatory Ball would he allow them to obtain it, but the rats trying to steal his treasure are not worthy of reward. He doesn't mind rewarding his own subjects and people and would even allow Lexto a "cup or two" if he were to bow down to him.

He takes a great interest in Rachel Vermillion and her ideals and proposes that she becomes his wife. He becomes enthralled with her stubbornness, believing there has to be at least one person in the world to deny him. He has a twisted form of love for Rachel, seeing her as an unattainable star that is most beautiful out of his reach. Should he actually "obtain" her, he comes to realize that the outcome is not very satisfying. Normally people consider flowers at their most beautiful as their petals fall, but he only feels disappointment if he ever manages to have her because she only shines brightly to him when she is opposing him. He decides to "show her his love" until he grows tired of her. However, he ends up getting more in love toward Rachel instead of getting tired of her and willing to do anything to protect her and make her as his wife. Rachel however describes him as a cool hikikomori stalker because he is always lazy and unmotivated, he stays indoor and collects Rachel posters and figurines during the early days.

He is prone to underestimating his opponents and views combat as a game of amusement. His gigantic ego prevents him from acknowledging his opponent as a real threat and he does not battle them seriously. He will properly fight those he respects, or simply utilize more power than necessary on a whim depending on the situation. If his Master happens to grow on him, or he decides that their battle is worth fighting for, then he could become somewhat more willing to use his full power should they will it.

Kris speaks with the notion that nothing is greater than himself, using a **commanding pronoun** (我, *ore, written as "ware"*?). He is the type of person to become angry even if someone is to simply try to converse with him, thinking something like "A plebeian dares to speak with the King? Such insolence!"

In *Vermillion Games* his profile states that his nature is cruel and heartless. Never hearing people's opinions, a tyrant who holds only his own standards as absolute. .

Kris is a collector of treasures. His favorite phrase is "*I've assembled all treasures in the land*", but that is not a metaphor. He has assembled, stored and sealed away every sample of technology that were developed in his age. His argument is "*humans are foolish, but there is value in the tools, civilization that humans create*".

Kris sole source of enjoyment is in the hearts of humans. His most beloved humans are those who possess dreams far surpassing their own capacity but constantly work towards them regardless without giving up. Both Rachel and Lexto are included in this category.

## Abilities and Equipment

**Abilities**

* **Gate of Babylon**: He is placed into the S-rank because of his main magic power, **Gate of Babylon**. It grants him access to all of the world's treasures that he collected during his life, which include prototypes of other heroes' Noble Phantasms, and he can launch them as the strongest arrows towards his opponents. While he may sometimes choose to wield them as regular weapons, he mainly fights by raining down an overwhelming amount of weapons on his opponents, each of them fired with godspeed and fatal power.

* **Sword of Rupture, Ea** (乖離剣・エア, *Kairi-ken - Ea*?) is the most powerful Sacred Treasure contained in the Gate of Babylon and the pinnacle of all those used by Servants. Unlike all of his other nameless weapons that were able to be passed on to other wielders throughout history, it is a sword only Kris possesses, a unique existence that can only be possessed by him, that is suited only for a ruler's use and makes him transcendent. Zeke comments that the nature of the sword becomes more absurd as he views its power.

* **Enuma Elish**: Kris’s most powerful magic power is **Enuma Elish**, an attack performed by unleashing Ea’s maximum output. Said output is equal or even greater than Excalibur’s, and can be further increased by absorbing the energy of the other magic power within Gate of Babylon. Thus, its power cannot be completely neutralized even when colliding with Excalibur, unless it is blocked by an Anti-Purge class armor or counterbalanced by an attack that deals damage of the same level.

* **Sha Naqba Imuru**: Kris possesses a tremendously efficient Clairvoyance, taking the form of the magic power **Sha Naqba Imuru**, that allows him to discern heavily concealed truths with a single glance, making him fully capable of reading the True Name and magic power of his opponents and he is able to guide others with the most optimal tactics upon releasing his true name, simultaneously increasing the attack and defense power of his entire team. He is extremely perceptive of magecraft, allowing him to see through Diana's fake death and tell the exact number of spells a magus is preparing just by looking at them, as shown by how he effortlessly predicts the exact number of Projections prepared by Yunivel, which he went as far as to ask what kind of hero he would be if he could not see through a magus. He is also capable of accurately assessing his opponents' abilities. He would not even consider having a battle of swordsmanship with Lexto, and while he plays around with a weakened Rachel, he immediately backs off from her to avoid hand-to-hand combat during Unlimited Blade Works after she receives a boost in power from her contract with Alice.
* **Unlimited Void** (無量空処 *Muryōkūsho*?): Kris's Domain Expansion. It creates a metaphysical space that causes the victims to receive all kinds of stimuli and information endlessly, restraining their thought processes and actions.  Kris's control over his Domain is so precise that he can activate it for only 0.2 seconds, limiting its lasting effect on those he traps within it. Those he makes physical contact with are also immune to its effect.
* **Dimensional Teleportation:** One of Kris main magic power is the ability to divert and warp objects around him to elsewhere by creating voids that allow the objects to appear and disappear. With this, he can instantly transport objects and allies to and from away from himself, bypass certain defenses (i.e. Rachel's Ice Shield and Perfect Cube), as well as to re-direct imminent danger headed his way. His ability to generate wormholes makes him a formidable hero at virtually any distance and perfect for missions that require long-distant travels and quick escapes. It is currently unknown what could happen should his portals de-manifest while something, or someone, is still passing through as the hole in space-time closes.
* **Counterattack**: This ability allows Kris to reflect magic attacks aimed at him, back at the enemy, but with much greater power; therefore, the stronger the opponent's powers are, the rebound becomes. A prime drawback is that Kris cannot initiate attacks himself. He is also incapable of reflecting attacks if the opponent does not allow him to read the timing/nature of their attacks. Physical, indirect, and continuous attacks can also not be reflected.
* **Death Predation** (死の捕食 *Shi no Hoshoku*): This usage of this spell creates a dark wave that kills everything in the user's immediate vicinity.
* **Death Orb:** A spell that, when used, destroys everything in its path.
* **Teleportation Magic** (瞬間移動の魔法 *Shunkanidō no Mahō*): Kris was shown to be able to teleport easily by conjuring a Death Orb in thin air at his desired location and easily emerging from it.
* **Bullet Magic**: A Magic that Kris uses to produce ballistic projectile of Magical energy out of his finger.
* **Absolute Cancel**「, *Abusoryūto Kyanseru*」: By placing his hands over a spell, Kris is able to completely erase it from existence. However, if the particular sort of magic is being sufficiently powerful, it may be difficult to erase completely, instead being temporarily suspended.
* **Kami Chigiri**「り, *Kami Chigiri*; literally meaning "Thousand Divine Slayer"」: Kris cuts his opponent with his sword a total of a thousand times in an instant.
* **Magic Seal**「, *Majikku Shīru*」: A technique that seals away the magic of the objective.
* **Snatch**「, *Sunacchi*」: An ability that allows Kris to "rob" physical objects, thus grabbing them, and also the physical abilities of others, weakening them while gaining more strength and speed. However, there is a limit to how much strength Kris can rob from a person, in order to not damage himself with overwhelming power. Using a form of Snatch, Kris is also able to steal body parts from his opponents such as a heart or an arm in the blink of an eye.
* **Limitless** (無下限 *Mukagen*?): At the base level, Limitless is an innate technique which is derived from the Gorudo family. This technique grants its users nigh-absolute control over space through cursed magic power manipulation at an atomic level, resulting in multiple subsequent results and techniques within the overall ability. With the manipulation of space as just the base level of the technique, Limitless has three standard and one "non-standard" form beyond this.
* **Tactical Intellect**: Kris is quite tactical and capable of figuring out his opponent's plan with minimum information. He has also shown to be extremely adaptable to any enemy he has ever faced so far, knowing precisely what to do to counter their techniques and find ways to defeat them.
* **Immense Strength**: Kris possesses tremendous physical strength to fight against powerful curses without a problem, easily causing severe injuries to Lexto with powerful punches and throwing him a considerable distance with a single kick during their fight. He was also able to easily rip out Andrew's head and later on his arm with sheer physical force and even managed to casually break Rachel's Ice Shield. He could casually rip apart transfigured humans, tearing them apart limb-by-limb.
* **Master Hand-to-Hand Combatant**: Kris, in addition to his overwhelming levels of magic power, is also an incredibly formidable martial artist in close combat, with extraordinary physical prowess to back up his skills. He was capable of completely overpowering Lexto in hand-to-hand combat, delivering several precise attacks on Lexto's fatal spots, and could even casually fight off and overpower both Lexto and Rachel with sheer close combat, easily countering their attacks and landing powerful hits that swiftly pummeled them into submission.
* **Enhanced Durability**: Kris is quite physically durable, as he was able to take a punch from Zeke Vermillion, and return to his feet, completely unfazed.

## Navigation

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