DragonSoul Shinobi (Class)

**Location:** DragonSoul Shinobi (Shop) - Shadow Fortress

**Price:** N/A

* Merge the following:
	+ Dragon Shinobi Token x300

**Sellback:** 0 AC

**Weapon Damage:** 80%, 1.5 speed

**Description:** Recommended enhancement: Thief. Ninjas are hailed for their dexterity. Dragons are praised for their strength. And when the Ninja trains in the way of the Dragon, they shall become the Dragon Shinobi, master of brutal warfare!

	+ Strike an enemy in combat (more effective on crits).
	+ Dodge any attack (Restores HP as well).

**Skills:**

Auto Attack

**Auto Attack**

**Rank Needed:** 1

**Mana Cost:** 0 Mana

**Cooldown:** 1.5 Seconds

**Type:** Physical

**Description:** A rapid attack studied only by a reclusive few. Damage dealt is based on weapon damage.

Shadow Kunai

**Shadow Kunai**

**Rank Needed:** 1

**Mana Cost:** 10 Mana

**Cooldown:** 3 Seconds

**Type:** Physical/Magical

**Description:** Throw a deadly shadow poison tipped kunai at your target. Shadow kunai will continually damage your opponent from a far, stacking 10 times and lasting 8 seconds if not restacked. You gain foresight with each throw, making all auto attacks within the next 5 seconds crit.

Chi Heal

**Chi Heal**

**Rank Needed:** 2

**Mana Cost:** 70 Mana

**Cooldown:** 10 Seconds

**Type:** Physical/Magical

**Description:** Focus all your chi into restoring your life force over time. Chi Heal lasts 4 seconds and cannot stack. As the chi flows through your veins you become rejuvenated and whole. Chi Heal also increases you Endurance by 50% for 14 seconds. Chi Heal cannot stack.

Shadow Soul

**Shadow Soul**

**Rank Needed:** 3

**Mana Cost:** 0 Mana

**Cooldown:** 24 Seconds

**Type:** Physical/Magical

**Description:** Meditate, transferring yourself in the shadow realm to restore your mana. While meditating you can't attack or use abilities and you will take up to 80% less damage for 5 seconds.

Mind Over Matter

**Mind Over Matter**

**Rank Needed:** 4

**Type:** Passive Ability

**Description:** Increases endurance by 18% and Dodge by 15%

Shadow Master

**Shadow Master**

**Rank Needed:** 4

**Type:** Passive Ability

**Description:** Increases haste by 10% and Damage over Time effects are 30% stronger.

Flaming Fist

**Flaming Fist**

**Rank Needed:** 5

**Mana Cost:** 30 Mana

**Cooldown:** 10 Seconds

**Type:** Physical/Magical

**Description:** Hit your opponent with a flaming strike for moderate damage to burn your target over time. Flaming Dragon doesn't stack and lasts 15 seconds. You get a stack of Shadow Kunai as well which deals damage over time, stacks 10 times and lasts 8 seconds if not restacked. This attack applies Spinning Dragon which reduces your target's next hit to 0 damage.

Shadow Dragon

**Shadow Dragon**

**Rank Needed:** 10

**Type:** Passive

**Description:** Gives a small chance per attack to gain the power of the Shadow Dragon increasing the power of all Damage Over Time effects by 400% for 20 seconds.

**Notes:**

* Revamped Class breakdown Design Notes post.
* Shinobi (忍び) means **"to conceal oneself"** in Japanese.
* This class has the same skills as:
	+ Dragon Shinobi (Class) (AC).
	+ Dragon Shinobi (Class) (Merge).
	+ Shadow Dragon Shinobi (Class) (AC).
	+ Shadow Dragon Shinobi (Class) (Merge).
* Also see DragonSoul Shinobi (Armor).

* Male
* Female