Necromancer

* Sprite
* Illustration

## Skills

 Nightmare
 Omen Stone

 Souls Resurrect

The  **Necromancer** is a playable character. She has indigo hair that covers her forehead and eyes, an abnormally pale skin color, dark pink lipstick and two curved horns. She also appears to have a merlot-colored open cleavage keyhole sweater and seemingly leather pants with the same color as the sweater with a pink buckle.

Once unlocked, she can also be encountered during a run as an NPC. She will provide a random drink when interacted with.

## Unlock & upgrade

The Necromancer can be unlocked at the cost of $2.00 or equal value in other currencies.

Each upgrade changes the stats slightly.

1. +1 HP - cost: 500 gems
2. +1 Armor - cost: 1,000 gems
3. +20 Energy - cost: 1,500 gems
4. Skill Cooldown - cost: 2,000 gems
5. Skill Upgrade - cost: 2,500 gems
6. Decrease monster bullet speed, larger pickup radius buff - cost: 5,000 gems
7. Enhance Starting Weapon - cost: 8,000 gems
8. Write Resurrection Book (for Dimension Travel Guide) - cost: 10,000 gems

## Statistics

Similar to the Witch and the Priestess, the Necromancer has high armor and energy but lacks in health. However, she does possess decent Melee damage. Combined with her Level 6 buff and starter weapon, she is good for short-ranged combat.

## Alternate Skins

The Necromancer currently has 14 alternate skins, which include:

* 3 gem skins
* 1 season coin skin
* 5 paid skins
* 1 achievement skin
* 3 fragment skins
* 1 fish chips skin

## Nightmare

### Basic:

*Tag an enemy. Defeating or dealing damage to the tagged enemy can summon a ghost to assist you in the fight.*

### Mentor Upgrade:

**Ghost hands have increased duration, damage and size.**

### Cooldown:

6 (4) seconds.

Basics
*Tag an enemy. Defeating or dealing damage to the tagged enemy can summon a ghost to assist you in the fight.*
* Using a staff identical to the Staff of Plague. Necromancer tags an enemy with a symbol.
	+ This tag lasts for 10 seconds. Recast the skill on the same enemy will refresh the duration of the tag back to 10 seconds.
* By every 50 damage dealt to the marked enemy or upon killing it, an ally Ghost Hand will appear and attack other enemies.
	+ Each Ghost Hand has 9 health, and will despawn after 15 seconds.
	+ They can perform a melee attack that deal 6 damage, this attack has a 0.5 second cooldown.
	+ The Ghost Hands gain 9 extra health and deal 2 extra damage from fully upgraded Pet Food.
	+ They are also benefited from the  condition.
	+ A maximum of 15 Ghost Hands can exist at the same time.
* This skill has a cooldown of 6 (4) seconds, which only reset after successfully tags an enemy.
	+ It takes less than 0.5 seconds for the skill to be ready again after a fail tagging.
* Nightmare can be further enhanced when paired with the following Buff(s)
	+ - Increases Ghost Hands' health by 10 and damage by 3. Does not affect lifetime.

Skill Upgrade
*Defense of tagged enemy -2.*
* Enemies that have been marked take 2 more damage per hit.
	+ This extra damage applies after all other damage calculations are finished.
	+ For example, if a Bad Pistol deals critical hit on a marked enemy, it will take 3\*2 + 2 = 8 damage.
	+ This is a possible method to deal damage to some enemies that would normally take reduced damage, like Sir Violet during transformation.

Mentor Upgrade
*Ghost hands have increased duration, damage and size.*
* Ghost hands have 30% larger size, deals 3 more damage, and can exist for up to 20 seconds.

## Omen Stone

### Basic:

*Summon an Omen Stone from the sky to inflict AoE damage. After it lands, it creates an area of plague in which a spider spawns. Infected enemies in the area will take damage over time. The spider won't attack, but it will create a circle of plague when it dies. You have 3 Omen stacks at the beginning. Each Omen stack consumed increases the skill's damage and range.*

### Skill Upgrade:

**Enemies killed in plague turn into skeletons to assist you in the fight.**

### Mentor Upgrade:

**Increased omen stone's damage and plaque's range and continuous damage.**

### Cooldown:

3 (2) seconds.

How to unlock
Pay $1.99 to unlock this skill.
Basics
*Summon an Omen Stone from the sky to inflict AoE damage. After it lands, it creates an area of plague in which a spider spawns. Infected enemies in the area will take damage over time. The spider won't attack, but it will create a circle of plague when it dies. You have 3 Omen stacks at the beginning. Each Omen stack consumed increases the skill's damage and range.*
* By tapping the skill button, Necromancer will consume all skill stacks instantly and summon an Omen Stone.
	+ The Omen Stone will land on the targeted enemy or a random tile near the Necromancer if there was no enemy in sight.
	+ Upon the impact with the ground, Omen Stone will explode, dealing AoE damage and leaving behind an Area of Plague that has the same radius as the AoE explosion.
	+ The damage and the Area of Plague is depended on the stacks consumed:
		- 1 stack: deals 8 damage within a 4 tiles radius.
		- 2 stacks: deals 16 damage within a 5.33 tiles radius.
		- 3 stacks: deals 24 damage, within a 6.67 tiles radius.
		- 4 stacks: deals 32 damage, within a 8 tiles radius.
	+ The Area of Plague deals 2 damage every 0.5 seconds over 5.5(?) seconds while also inflict Plague status effect to enemies inside its radius.
		- The Plague status effect deals 2 damage every 0.5 seconds over 6.5(?) seconds and slow enemies down.
	+ A Plague Spider will be spawn in the Plague Area.
		- Plague Spiders have 9 health and will despawn after 15 seconds.
		- Similar to Ghost Hands, they also gain 9 extra health from fully upgraded Pet Food.
		- Plague Spiders cannot attack. Having the  condition will only increases their size.
		- Upon death, they will leave a 4 tiles radius Area of Plague.
* This skill has a cooldown of 3 (2) seconds.
* Omen Stone can be enhanced by the following Buffs:
	+ - Increase Plague and Plague status effect damage.
	+ - Necromancer to have up to 4 stacks of Omen Stone.
	+ - Increases Plague Spider's HP by 10.

Skill Upgrade
*Enemies killed in plague turn into skeletons to assist you in the fight.*
* Once an enemy dies when inflicted with the Plague status effect (not necessarily from the status effect itself), a black pillar drops on the point of its death (not the location of its corpse) and spawns a skeleton ally.
	+ The skeleton may wield a sword that deals 4 damage or a bow that deals 7 damage, has 8 HP and lasts for 15 seconds.
	+ Pet buff increases the skeletons' HP to 12.

Mentor Upgrade
*Increased omen stone's damage and plaque's range and continuous damage.*
* Plague Area radius is increased by 2 tiles regardless of stack.
* Increase Plague damage by 1.
* Increase Omen Stone damage by 3(?)

## Souls Resurrect

### Basic:

*Revive and buff up monsters to assist you in the fight. Starts with 1 monster to manipulate. Only when you are near a dead body can you release the skill. Some special monsters can't be revived.*

### Mentor Upgrade:

**Revived monsters can now be carried for the next level.**

### Cooldown:

11 (9) seconds.

How to unlock
Pay $1.99 to unlock this skill.
Basics
*Revive and buff up monsters to assist you in the fight. Starts with 1 monster to manipulate. Only when you are near a dead body can you release the skill. Some special monsters can't be revived.*
* Using this skill will target the corpse of a nearby enemy and revive it to fight for the Necromancer while leaving a large mark in the ground.
	+ Enemies that cannot be revived include:
		- Enemies that despawn when defeated.
			* However, the enemy can still be revived before they vanish. If this is done, they will only despawn after they have been slain.
		- Static enemies.
		- Zulan the Colossus.
		- Volcanic Sandworm.
		- Secret bosses:
			* Cave Ice Bug.
			* ◿ ⊣⊢ ⨀ ϟ ‡.
			* Grave Guard Scarab Archon.
	+ There is no technical limit on how many times an enemy may be revived.
	+ An enemy must have died for at least several seconds before it can be revived.
* If the skill is used while no valid targets are nearby, it fails and its cool-down is not applied. Statue effects can't be triggered either.
* Revived minions will have several properties:
	+ All attacks retain their damage in most cases, though their attack frequency has been significantly increased.
		- Some attacks continue to carry their special properties such as explosives, snowballs and AoE pool generators.
		- In addition to this, all possible allied attacks will be highlighted yellow. This includes lasers, missiles and other projectiles, although bouncing bullets will still have a red trailing effect.
	+ The minion's health levels are identical to the original enemy.
	+ If the revived enemy can summon minions, they will appear normally, are allied to the player, and do not count toward the minion limit.
	+ Up to one revived enemy can be active at any given time. Trying to revive another will destroy the current one if the skill gets a valid target.
	+ Revived enemies will also expire after a set amount of time if they are not killed.
	+ Revives minions do not drop materials when they are killed.
* Revived minions cannot be brought to the next floor by default.
* This skill has a cool-down of 11 (9) seconds.

Skill Upgrade
*Dead monsters to manipulate +1.*
* A maximum of two resurrected enemies can be active at any given time. Attempting to revive a third will destroy the one with the least health.

Mentor Upgrade
*Revived monsters can now be carried for the next level.*
* Revived enemies can now be carried to the next floor.

## Quotes

### Interaction in the Living Room

* *"I took the path less traveled by."*
* *"Can't deny that I do have a style."*

 As Silk Weaver:
* *"The Golden Cicada looks quite yum~"*
* *"Catch him and share him with my six sisters~"*
* *"This is the only way to stay young forever."*
* *"Call me Silk Fairy~"*

### During a run as an NPC

* *"Care for a special drink?"*
* *"How is it?"*

## Trivia

* This character was added in Update 2.5.0, already having both Nightmare and Omen Stone.
	+ By that time, she did not have alternate skins, and could not be encountered in a run.
* The NPC Necromancer was added in Update 2.6.0.
	+ At that time, there was a common glitch where the player couldn't interact with her, and "Need to unlock the character first" will pop up.
* In Update 3.0.0, Necromancer's default and Guardian Lu Wu skins received a retexture.
	+ This is the same update that added Souls Resurrect.
* In Update 5.3.0, Omen Stone was reworked to be a stackable skill (along with other changes) and got its cooldown reduced by 6 seconds.
* Her hurt sound effect is different from that of Demonmancer and other female characters.
* The Plague Spider from the Omen Stone skill looks very similar to the Burning Beetle.