Image

An Image is a physical manifestation of a person's human qualities. It is a power unique to Eyes of Katobi, first appearing in Chapter 8.

Images are enigmatic entities brought into existence and governed by the users, known as Image users. They often manifest as ethereal shapes that float around the user's vicinity and possess extraordinary capabilities that surpass the limits of human potential. These abilities can be harnessed for benevolent or malevolent purposes, depending on the intentions and motivations of the Image user.

## Overview

### Descriptions

In the world of Eyes of Katobi, "Images" are considered as the embodiment of life energy. They possess unique abilities and are presented in a visual form. The term "Image" (幽イ霊メ出ー血ジ/Imēji) is used to refer to these entities, with furigana to alter the pronunciation of the term, which originally means "Ghostly Fluere'' (represented by the word Bleed) (幽霊出血/Yūrei shukketsu) in kanji. According to Shubei, the name "Image" is derived from the fact that their appearance and abilities serve as a visual representation of their personality, thoughts, and/or history.

The concept of an Image is a fascinating one, as it represents a person's innermost psyche and reflects their "fighting spirit" - that innate drive that propels them forward. However, it's important to note that this will need not always be confrontational. It can arise from any exploration of the mind's vast array of possibilities, be it a deep-seated desire, a personal crisis, or the mastery of a craft. The beauty of Images is that they can take on a multitude of forms and behaviors. Some are sentient, while others are not, and they follow only loose rules with no clear-cut classification. As an embodiment of an individual's psyche, Images are as varied and diverse as the human mind itself, each one unique and reflective of its creator's innermost thoughts, feelings, and desires.

To an extent, am Image embodies the individual's psyche, usually as the representation of their user's "fighting spirit". However, the will required to manifest an Image doesn't need to be confrontational, deriving from any exploration of the mind's possibilities, be it mastery of a craft, strong desire or even personal crises. Beyond that definition, Images present themselves in a large variety of forms and with different behaviors, if they are sentient at all. They follow a loose set of rules, with no definite standard by which one can fully classify them. As an embodiment of someone's psyche, Images are therefore as varied as human minds can be.

Due to their diversity, Images are not made equal. Some can be incredibly powerful due to their user's outstanding grit, others can be highly situational because of a defining quirk of character, or even detrimental to their user if they do not have the necessary fighting spirit.

Every Image is named after either a deity or a figure from various mythologies, including historical figures, pop culture, modern fiction, terms of philosophy, and even Images with completely original names (four of which were named after four Imperio songs); with a vast majority of Images being named after Greco-Roman mythology and Slavic mythology, as well as various angels and demons, with their design loosely based on (or featuring motifs of) the deities they are named after. The Images owned by the Koutasen members are all named after the fourteen major deities of Greek Mythology.

Images and other supernatural abilities, such as B.L.E.E.D, and the abilities of Máscara de Dios de la Muerte are somehow linked in nature. These abilities, according to the Fubu Grimoire are said to be one of the potential steps on the staircase to developing an Image, which a majority of Images are an example of.

Images are also linked to an extraterrestrial species that enters people's bodies and controls them, which hid in the debris of a planet that was destroyed, said debris had crash landed onto multiple parts of Asia, Europe, and Africa in 1227. It was explained that this extraterrestrial species would kill the person that the species entered if it were to die or be killed, however, there were rare times a person ended up surviving with the species dying or being killed and granting them Images.

### Rules

The Image is created from someone's psyche, which includes not only humans but also other living creatures. That individual is referred to as the Image user. The user then gives their Image a name and uses it for various purposes.

Unless bound to a specific object or automatic, Images are attached to their user's body. In that case, any damage the Image sustains results in an equivalent injury on the user's body and vice-versa. Exceptions to this rule include automatic Images and bound Images, which usually do not reflect the damage to the user or special abilities like Ullr's armor.

Except for rare occasions, when an Image user dies, their Image disappears with them. If an Image suffers so much damage they are destroyed, the user dies as well. However, a user can survive their Image being destroyed if the Image is automatic or depending on the level of the user's injury. Inversely, some Images can survive beyond their users through exceptional abilities like Mishupeshu.

Since an Image is the form of its user's psyche, they share an intimate psychic bond. First and foremost, Images usually obey their users' commands without question. If a user demands it, the Image will perform any task within its capacities, which includes attacking someone, defending the user, or any miscellaneous order. In the case an Image is sentient, they can occasionally advise their user that an order is unwise but will carry it on all the same. Images are also shown to protect their users in certain instances, such as when Hikaru nearly falls to her death, or when Charcoal tries to commit suicide after losing his adoptive brother.

However, there are instances when an Image cannot be controlled by the user. It can be either automatic like Apo Laki or the user can acquire an Image but not have the determination, courage, or fighting spirit to control it like Hinari Izusaki. In both cases, an Image can accidentally work against its user's interests through its unsupervised power. However, specifically in the second case, an Image can go out of control and slowly kills its user like a disease. According to Domino, the user becomes ill, and then falls into a coma, only to never wake up again; moreover, such occurrences are common enough for him to claim having witnessed many people succumbing to this. Another occurrence of this happening is Skrillex who developed an Image that, despite his courage and fighting spirit, caused him pain and eventually mutated and controlled his body.

One of the defining rules about Images is that someone may only have one Image (at a time). Although Images may take different forms, or be split into several entities, no one can summon several Images at once. Although exceptional circumstances may lead to someone wielding several Images, only one will be the user's bona fide Image. An Image generally remains attached to its user, but it can sometimes change users. For instance, it can be stolen from its original user, or if the Image's ability involves changing Users. Thanks to Longinus’ cassettes, an Image can change users but will act to protect its new user instead. Other Images, like Fafnir or Belphegor, will actively try to change users, and their malevolent nature makes them harm their users instead of protecting them.

Occasionally, an Image can emit an Image Cry, shouting while delivering a beatdown.

#### Manipulating an Image

When a user acquires their Image, their control over it is partially instinctual but needs practice.

When a user discovers their Image, they usually do not know anything about it and thus have to figure out what their power is. Sometimes the ability is straightforward to understand like Azuchinara Lightspinner's Tyr, at other times a sentient Image may explain the power directly to its user as Ace of Hearts did for Roses, but sometimes the user will need time to know their Image's power. For instance, both Crystal and Teibun possessed their Images for some time until they discovered that they could stop time.

Afterward, it is up to the user to discover what their Image can do with its ability. An Image user will need practice to develop their Image's potential and manipulate it in a more precise manner. Hidden subtleties and applications of the Image's power may require time for the user to notice. Andromedae, for example, had to use Grannus on Heidi to discover what its Life-Giving ability did to humans and similarly had to figure out that its abilities could mend wounds.

To use an Image, the user has to consciously summon it. Likewise, to use its power, the user has to command their Image. Thus, Image users are still vulnerable to sneak attacks. This does not apply to automatic Images which act by themselves.

#### Acquiring an Image

In most cases, Image users are either born with the ability to use their Images at an early age or with the potential to unlock one later in life. This Image potential can notably be inherited, however, without it a person can not achieve an Image through natural means. For those born with it, the trigger for unlocking one's Image varies with the user but is generally derived through the refinement of their talents or skills throughout their life. As such, an Image's awakening and abilities are often tied to the user's occupation. Notable users who acquired an Image through natural means include Ashi Konoko, Agizu, Tayato Isegiri, Sugume Mushino, Shubei, Domino, Jio Perasan, and Izanagi. In the case of animal Image users, like Hunter, Roxy, Holly, Lucky, Dolf, and Chatty, it's left ambiguous whether their heightened intelligence is the result of a prerequisite of awakening an Image.

One way to awaken an Image is necessary to accumulate all 19 Tachriallites which are scattered across different parts of the realm. Once the Tachriallites have been gathered, Gamios - the powerful being who governs over the Images - will be invoked. Gamios will scrutinize the summoner and their worthiness before granting them an Image. However, if he deems the summoner to be unworthy, he will deny their request and the Tachriallites will have to be collected again. Notable people that awakened an Image this way include Natsurai Medaken, Wasagi, Fubu, Chillius, Muyutaka, Fujike, and Morogoro.

Another way to awaken an Image is to solve a mystical cupola-shaped puzzle by turning it into a cube. If a person has the potential, the puzzle will fuse into the body of the person who solved it and acquire an Image. Otherwise, the puzzle will simply crumble into dust. However, if one accidentally destroys one of these puzzles trying to solve it, then the puzzle would turn into a virus and infect it with painful symptoms until death. Ramine, Edgar, Haungdi, Dowe, Denshi, Saber, Din, Rebecca, and Azeizan.

Images are also noted to awaken through the mere presence of Image users in the general area, however the most widespread way to trigger one immediately is to be stabbed by a special spear, made with meteorite, a now-extinct metal, and a now-extinct gemstone that came from debris from a destroyed planet. If a person has the potential, they would survive being stabbed and awaken an Image. Otherwise, the person will die. Notable people who have unlocked their Image this way include Crystal, Azuchinara, Yoshio, Kiyotan, Grayscale, Akimatsu Isanoke, Sapphire, and Pong Gao.

Moreover, if someone acquires an Image this way, the existing descendants will also acquire an Image, albeit may not manifest itself at first or be uncontrollable. One notable instance of this involves Teibun solving the Cupolite, causing the other Metonymies as well as the other members of Koutasen to acquire an Image. How siblings acquire Images has been portrayed inconsistently: although Azuchinara awoke an Image, Azuchinara’s younger sister Misan Meize did not; however, Yoshio and Katsuo both awoke an Image when Yoshio awakened his Image.

In Eyes of Katobi 2, the Cupolites and Gozchmiade Spears don’t exist anymore and Tachriallites no longer grant Images. Images can still be developed naturally, like Charcoal’s Scathach, Emerald’s Maui, Yale’s Nefertem, Unix’s Longinus, Enlil’s Polaris, Aradia’s Id, Eligio “Bandana” Pucciatto’s Kukulkan and Mista Das’ Ebisu, and their potential can be inherited. Outside of these means, ways of awakening Images have been replaced with entirely new means.

Enduring through the harsh conditions while completely naked in the Hand of God, a shifting landmass of tropical areas on Earth or standing long enough or walking under a certain amount of times under the Smile of Ka in Kamania can grant an Image, Notable “Hand of God” survivors include Nebula, Boshisutsuke, Togawa, Chakros, Ojia, Hachikama, and a majority of Kamanians, like Kit, Lapis, Kent, Mira, Slimy, Sweetwing, and Zircon unlocked their Images through mere exposure to future Smile of Ka emergence sites when Kamania fused with Earth.

Both the Hand of God and the Smile of Ka are either directly stated or hinted to have come from the power of the Magatama, a set of 140 mummified relics with miraculous properties. Among them is the ability of individual Magatama usually housed within a Hand of God, to grant Images to worthy bearers that the Magatama chooses to fuse with. Because the user's capacity to wield these Stands is initially tied to the Magatama's holy power, they can be lost if the Magatama is extracted. However, as the user acclimates and develops their technique, the Stand can eventually become fully theirs to keep, like in the case of Charcoal's evolving Scathach.

Uniquely, the Magatama can also grant Images to world landmarks, turning them into cursed locales such as Mount Kirkjufell and Belém Tower, and also manifest separate Image-like entities known as “masters” for its mysterious purposes. An Image of a Magatama bearer might initially be one of these masters as was the case with Scathach.

#### Spiritual Connections

Image users share several spiritual connections, which manifest in several supernatural phenomena.

Firstly, Image users attract other Image users. Likened by different characters to either a "red string of fate" or "gravity", this link ensures that Image users will eventually meet one another, especially if they live in the same general area. This rule was most prevalent in Eyes of Katobi 2, where many fateful meetings, such as the Natsuo and co's unexpected encounter with Team Fujike when tasked to find them, had this phenomenon as their undercurrent explanation.

Secondly, if Image users happen to be related to each other, they will share a strong psychic bond. It's most prominently exhibited as an ability to sense the presence of Images using relatives. Even without having met each other in person, people sharing this link will be able to roughly tell how far away they are from each other, although they usually can't discern the exact direction the sensation is coming from. They can also tell if their family members are alive regardless of distance. These nuances were, for example, used in the battle with Crystal, when the retreating Natsuo Metonymy "masked" the presence of Teibun closing in on Crystal from the back, and were also the main reason why Tulipano Christines considered killing his Rebecca Konebara who switched sides with Natsuo and co, essential to maintaining complete anonymity.

If the familial ties between Image users are especially strong, such as the bond between twins or loving parents and children, the people in question will sometimes share injuries or even supernatural changes to their bodies. This was showcased with Kepya U Poug, manifesting her son's stab wounds after his death, and Teibun subconsciously sending a message to Hikaru Metonymy via Poseidon carving her name in his skin.

In Eyes of Katobi 2, only the rule of Image user attraction is shown to be in effect.

### History

The "Images" in Eyes of Katobi can be conceptualized as a reification of hidden talent, with their source being a sort of energy that's been on the Earth since ancient times. The oldest known instance of an Image user dates back to Ancient Greece in 254 B.C. with the death of Harmodios and the emancipation of his Image, Fafnir.

On May 19th, 1227, debris from a destroyed planet landed in various parts of Asia, Europe, and Africa. 5 days after the debris landed, a massive amount of people out of nowhere, ended up being controlled by an alien species that had somehow merged with their body. It was stated that when this alien species is removed from the body or is killed, the person of the alien species enters is instantly killed, however, some persons survived having this alien species removed/killed. Despite extensive research, government doctors were unable to determine the alien species' purpose outside the culling of life. Akin to the theory of evolution, it was discovered that certain people possessed the quality that would allow them to survive when exposed to the virus, rewarding them with new abilities as they surpassed the trial.

In 1367, the first-ever gemologist, Ava Johnson discovered a massive amount of gemstones that were native to the planet, which she found out to be named, Gozchmiade. Upon her discovery of this gemstone, Gozchmiade became one of the most precious stones, landing Gozchmiade a spot of the cardinal gems, Ava's status was boosted immensely, and she started a business of selling Gozchmiade, in many forms such as jewelry. In 1368, which would be the day of Ava's big birthday, she went to build an 18-story mansion that would surpass the Nebula Mansion. The building took 14 days to fully build and by the 15 day which was her birthday, Ava already built it but before the house was fully decorated and prepared for her big birthday, four criminals from China, wrecked her mansion, destroying all the valuables he worked hard to obtain and murdered her by sloppily bisecting her, before stealing every single Gozchmiade that they found and setting her mansion on fire.

The 4 Chinese criminals returned to China to trade the stolen Gozchmiade to a multitude of other criminals, which spread across Asia, Europe, Africa, and parts of America, where they began a business of illegally selling Gozchmiades, which were now fashioned into Cupolites and Spears. The reason why the 4 Chinese criminals murdered Ava, stole the Gozchmiades, and began this business was believed to be a wish to acquire the power of gods. What happened to 4 Chinese criminals and this business through the centuries remains unknown.

The Cupolites and Spears resurfaced in 1682 when a Chinese research investigation team uncovered 50 thousand of them in one of the chambers in Qin's tomb. In 1689, 3 quarters of these Cupolites and Spears were stolen by Kagetomu Hagisato and sold to Kepya Hao Qi. The Cupolites and Spears allowed the wielder to unlock Image abilities in those who had the potential to awaken one, essentially acting as the aforementioned trigger. As a result, there has been a sharp rise in the population of Image users. The vast majority of Cupolites and Spears sold to Kepya U Poug were eventually distributed among various people across the world, among them were the Koutasen family, the Nebula Mansion, the Lightspinner family, Team Fujike, the Konoko Shrine, and the Over Foundation.

### Appearances

Images present themselves in a wide variety of forms. Some adopt a humanoid form, while others resemble objects or tools. These Images all share an inability to be viewed by ordinary humans unless bound to physical objects.

Images are always divided into 5 categories on a graph that is inspired by an induction puzzle (specifically the two hat variant) based on their appearance in which 5 men (wearing a white or black party hat) on a flight of stairs (Natural : man 1, Artificial : man 2, Humanoid : man 3, and Non-humanoid : man 5) can be combined. There are a total of 4 possible combinations, those being, Natural Humanoid (1 and 3), Artificial Humanoid (2 and 3), Natural Non-Humanoid (1 and 5), and Artificial Non-Humanoid (2 and 5). The 4th man however (put in a small room directly above the 5th man and wearing a gray hat) represents those who are devoid of appearance, simply manifesting as a special power and cannot be combined.

An Image's appearance is not set in stone. Images change appearance as their users age. As seen with Chillus' Ullr or Sweetwing's Iris, young Image users have typically childlike Images and when they become adults, the Images' features also become adult-like. A special category of Images that can evolve into different forms or LEVELs, is also able to change form and therefore appearance. Finally, Images that use the Tachriallites can evolve into a brand new albeit temporary form called Ultimate Images.

When injured, they can bleed like an organic being, dissolve, shrink, explode, fade, melt, crumble into dust, vaporize, burn to ashes, snap, crackle, pop, fizzle out in flashes of light, turn into puzzle pieces then fall apart, or break into small pieces like a statue.

An aura is seen around it or the user when summoned, representing the physical representation of Spiritual energies, giving it a powerful look with different colors, which also helps it look more bizarre and menacing. There are 6 types of these auras, they are as follows: floating particles emitting from the user (matching the user’s pose as well), sparkles appearing and fading away around the user, two comets orbiting (one on the x-axis and the other on the y-axis) around the user, a square made up of tribal/sci-fi patterns on the ground where the user is standing, a suit-like flare encasing the user, or nothing at all.

### Personality

Almost every single Image possesses no personality, sometimes they don’t have a form in which they emote, but the majority of humanoid Images simply hover behind and above the user awaiting a command. Some Images display bits of personalities through facial expressions, but it is ambiguous whether the emotions come from the Images or simply reflect the User's state of mind. Image users can talk through their Images as a way of communicating with their friends or foes.

For unknown reasons, a small handful of Images do have a consciousness separate from its user. They are sentient and can converse with their user when they are summoned. Although they display an endless variety of personalities, they still follow the user's orders. Examples of these Images include Pithos, Fafnir, and Belphegor.

Whenever an Image talks, its otherworldly nature is indicated in the Japanese version of both the game and manga as a text written with Katakana. In the case of audiovisual media such as anime or a video game, an Image's voice will possess a ghostly echo and mechanical tone.

### Abilities

Each Image possesses supernatural properties as well as a special, unique power, indirectly granting its user superhuman abilities:

* In general, an Image is invisible to normal humans, yet can interact with normal objects. It allows the user to use their Image unnoticed by a large majority of the population. The mundane use of an Image has been likened to a poltergeist phenomenon by normal people. Even an Image's power is invisible to ordinary humans; for instance, normal people cannot see Aphrodite’s flames but can feel its heat.
* Images are ethereal and, as a result, possess intangibility. It is uncommon but not unheard of for Image users to channel their Images inside their bodies to protect themselves, using their Image's superhuman durability to their advantage. It is even more uncommon for Images to phase through objects, but the possibility exists.
* An Image is ordinarily invulnerable to any harm except against another Image or if the Image user is harmed. In the rare case that a powerful enough force is exerted on an Image, it can take damage.
* As psychic projections, users can also communicate through their Images. Barring rare exceptions, an Image user typically shares their consciousness with their Image and can see through its eyes. Moreover, an Image user can also speak through their Image, enabling a form of distant communication. However, the Image must have a mouth or otherwise be able to speak to do so. Notable examples include Poseidon, Tsukuyomi, Manipura, Okuninushi, and Longinus.
* On the assumption that Images are images created out of energy, users possess the ability to slightly manipulate their form. The only two times this ability was consciously utilized were in the chapter where Images debuted. The first instance was Teibun focusing Poseidon's energy into its fingertips to rapidly extend them for a piercing attack, only doing so when the rest of the Image is immobilized. The second was Chillius, Ramine, Azuchinara, and Tayato shrinking their Images to a microscopic level. However, Chillius indicated that it was difficult to manipulate the Image at such a subtle level and that it was taxing to maintain the small size, making that property impractical in most cases.

#### Attack

Each Image possesses an esoteric and unique power that defines it and sets it apart from other Images.

An Image's power can wildly vary between Images. The nature of the power can range from relatively mundane powers such as using a sword or controlling flames to extremely powerful ones such as the ability to manipulate the flow of time. These powers have many different subtleties, such as a limited range or a special way of manifesting themselves, that can be exploited during a fight. For instance, Calisto can create cross-stitches on any surface, but it has to "sweep" an object with its hand to be able to create them. It is up to the user to know how to protect themselves or use their enemy's weakness to their advantage.

The user is sometimes immune, or protected to a degree against the power of their Image. For instance, Tojibana can stay young despite his Iktomi aging everyone around it. However, the reverse is just as widespread, as Image users like Ozeen with Stribog's ability to control bodily gases, Cyan Curacao with Ace of Diamond's dream souls, and Hikaru Metonymy and Aphrodite's flames are stated to be just as vulnerable.

In rare cases, Stands can have the same abilities. Usually, siblings like the Oriori family or Chatty and Dolf can roughly have the same power.

Barring rare exceptions, if the Image is destroyed or the user is knocked out, the Image's power immediately disappears and any modification to the environment due to its power is reversed.

Each Image is unique, but many share enough characteristics that they may be grouped under specific Image Types. Uncommon special Images may appear in the story from time to time due to exceptional circumstances.

Despite the variety of powers shown throughout the series, no Image can truly bring back a person whose soul has departed.

#### Perception

One of the most important features of an Image is its range. Images in principle can only be used within a predetermined range centering around the Image's owner. As such, for the sake of convenience, the range that an Image can perform abilities is referred to as the "Firing Range" (射程距離). An Image's range and accuracy are inversely proportional; the further the Image moves away from its firing range, the weaker and less subtle it becomes. This principle is applied to almost all Images. Furthermore, this can be construed more specifically as an "effective firing range", as an Image will only gradually lose effectiveness the further it deviates from its firing range, rather than just relinquish immediately. The Image's range is effectively just the range where it can optimally perform, though this can notably fluctuate depending on the emotional state of the user.

From a general point of view, all Images can be roughly divided into two types: "Attack-level", and "Speed-level". As a trend, Attack-level types display great power, many of which excel at direct blows or destruction (Poseidon, Aphrodite, Ullr, Maui, Calisto, etc.), and are often referred to as "Attack Types". Speed-level types typically have a special ability that lets them attack indirectly. (Helen, Tyr LEVEL I, Mage Rider, etc.)

Some long-distance types are referred to as "Automatic Pilot", in which the "power vs distance from user" principle does not apply, since autopilot types are typically an extension of an "effect" that results in an Image triggering. As such, these Images are independent of the Image user's will and mental strength, and their power does not drop as a result. As a related note, certain Image abilities do not have specified ranges (Baron Samedi), an example being time-based powers, such as Hades or Genesis.

### Image Parameters

Image Parameters are 10 statistics used outside of the story to gauge an Image’s abilities. Some parameters refer to specific abilities of the Image, as with Sraosha, and Longinus. They are in order (clockwise from the top): Speed, Strength, Attack, Defense, Magic, Perception, Endurance, Agility, Accuracy, Evasion, Luck, and Potential.

#### Attack

Measures the Image's power and ability to cause destruction (physical injury or collateral environmental damage) in a given period of time. Attack Types such as Poseidon, Hades, Aphrodite, Demeter, Inari Okami, Scathach, and Grannus will typically boast high destructive power (Rank C or higher). There are also cases like Europa, where strength is low or not applicable, despite having fairly destructive abilities.

#### Defense

Measures how much physical damage taken by the Image can be reduced. Like speed and attack, defense is elevated fairly high for Defense Type Images, but this is at the cost of both speed and strength/attack such as FSM and Daphne.

#### Speed

Measures the Image's agility and reflexes as well as performance speed. This is typically evaluated fairly high for Speed-Type Images. Sometimes it can be strengthened through training, such as with Images like Ullr.

#### Magic

Measures the power of angelic magic, demonic magic, some special abilities, and some Overdrive abilities. In the case of Magic Type Images, they have a high level. Sometimes, Non-Magic Type Images or Healing Images, like Grannus can have high levels as well.

#### Perception

Measures a compromise of the Images's range of manifestation, range of ability influence, and spatial mobility. In most cases, it is inversely proportional to strength. However, there are cases where both strength and perception are excellent, such as King Arthur, Mage Rider, and Iris. In addition, an Image's perception may decrease due to evolution, such as with Tyr and Raphael.

#### Endurance

Measures the duration of time that the Image can actively maintain its ability. It can also be used in the sense of the time it takes before a special ability can be activated again, such as Poseidon: Hades’ time stop.

#### Accuracy

Measures the Image's precision and range of influence/effect of their abilities to specified targets. Automatic-type Images are generally evaluated with Rank D or under with a few exceptions.

#### Evasion

Measures the Image’s chance of avoiding a physical attack. Because of their fast speed, Speed-type Images have high evasion.

#### Luck

Measures the Image’s chance of hitting, evading a physical attack, and the chance of landing a critical blow.

#### Potential

Measures the standing possible functions, utilization of its abilities and powers, and capacity to improve its overall capabilities. It decreases the more the user uses their Image, For example, Teibun Metonymy’s Image, Poseidon started with an S rank in Eyes of Katobi however, it fell to an F rank in Eyes of Katobi 2, as Teibun honed its power before Eyes of Katobi 2. An F rank is achieved when the Image has either discovered all its abilities from the user or came with very few abilities, thus can’t grow any further than it already is. Images such as Navaratna, Beelzebub, and Mishipeshu with infinitely increasing abilities, would be automatically elevated to an S rank.

Each statistic is ranked from F to S (L to U if it's a Cluster); though rankings of none (marked as Ø) or infinite (marked as ∞) are possible. If a rank is unknown, it will show a question mark (?); this is due to the Image or its full abilities not yet/or never being revealed throughout the story. These ranks are defined as:

Excellent : S

Great : A

Good : B

Average : C

Weak : D

Bad : E

Awful : F

Or in the case of Clusters :

Fantastic : U

Excellent : V

Amazing : W

Outstanding : X

Awesome : Y

Stellar : Z

Great : S

Good : A

OK : B

Average : C

NG : D

Weak : E

Bad : F

Worse : G

Awful : H

Horrible : I

Terrible : J

Abysmal : K

Horrific : L

Image Parameters were introduced in the first issue of Chapter 10 as part of a series of tailpieces inserted in specific chapters. Each page typically features information about the Image relevant to the story arc, including their name, user, mythology of origin, type, parameters, and description of their abilities. Eyes of Katobi 2 did not feature parameters, but Images for the protagonists/antagonists (from main to primary, to secondary) are given in the manual.

### Eyecatches

In the anime version of Eyes of Katobi, specifically when televised, Image parameters appear in the form of eye-catch displayed before/after commercials, complete with monochrome pictures of their respective user. In Eyes of Katobi, eyecatches are stylised as a random suit’s ace in a deck of cards turning into a spinning poker chip which transitions into the Image and its information. In Eyes of Katobi 2, eyecatchers are stylized by the Koutasen TV logo forming on a vertical screen before turning, where the KTV logo morphs into the Eyes of Katobi 2 logo, and flips around, revealing the Image and its information on the reverse. For phenomenon type Images, specifically Images that exist as a supernatural ability, they don’t show a monochrome picture of their user, instead showing their user using said Image. Eyecatches for Clusters are the same as eyecatches for Images, with the only difference being the monochrome pictures of their respective user being replaced with monochrome pictures of their Image counterpart and a half-sized silhouette of their respective user.

Two unique eye catches also exist (both of which are in Eyes of Katobi 2); Rumpelstiltskin’s eyecatch has Rumpelstiltskin’s user and information yet Rumpelstiltskin is nowhere to be found, (pre)Dracula’s eyecatch is unique as; only has its information as first, but after six seconds, Skrillex pops in from the bottom of the screen with a streak of black goo dripping from his mouth, seconds later, he rolls his eyes at the screen with a sad expression before wiping the black goo from his mouth, only for a smaller streak to drip down that he doesn’t wipe off, all of which in total silence. This is the only eyecatch that is longer (30 seconds) than the others (which are 15 seconds) as well as the only eyecatch to have additional animation.