The First Episode

## **Weapons**

**\*\*NOTE: *Damage and Approximate DPS increases with increase in primary stat, player level and weapon upgrades.\*\****

### Bare Hands

*Your bare hands.*

***Primary stat: Strength***

***Rarity: Common***

***Primary Attack: Punch.***

***Secondary Attack: Kick.***

### Bluesteel Battleaxe

*A frigid battleaxe which slowly freezes enemies solid.*

Chops enemies in wide area, building rage. Enables charge attacks to distant enemies. Rage enables more rapid charge attacks.

***Primary stat: Strength***

***Rarity: Rare***

***Primary Attack: Cleave enemies, producing rage.***

***Secondary Attack: Charge to the targeted enemy, dealing massive damage. Can consume 50 rage to skip this attack's cooldown.***

***Special: Attacks apply 100 stacks of Frost.***

### Bluesteel Handaxes

*Frigid handaxes which slowly freeze enemies solid.*

Slashes nearby enemies and enables throwing axes at distant enemies.

***Primary stat: Strength***

***Rarity: Rare***

***Primary Attack: Chop enemies.***

***Secondary Attack: Throw an axe which eventually returns to you, dealing damage to enemies along the way.***

***Special: Attacks apply 50 stacks of Frost***

### Cleavers

*Large knives that might as well be axes. Thrown cleavers cause immense pain and a short deadly bleed.*

Slashes nearby enemies and enables throwing axes at distant enemies.

***Primary stat: Strength***

***Rarity: Rare***

***Primary Attack: Chop enemies***

***Secondary Attack: Throw an axe which eventually returns to you, dealing damage to enemies along the way.***

***Special: Targets struck by the thrown cleaver suffer 50 stacks of Bleed and 50 stacks of Pain.***

### Corsair Longsword

*A weapon steeped in bravado and poise.*

Slashes enemies and enables riposte which automatically retaliates against attackers.

***Primary stat: Strength***

***Rarity: Common***

***Primary Attack: Slash enemies.***

***Secondary Attack: Riposte, briefly negating incoming damage and damaging attackers.***

### Corsair Sabers

*A pair of iron swords used by marines. Enables a shockwave attack which pushes back enemies.*

Slashes nearby enemies, each third attack slashing with both sabers.

***Primary stat: Agility***

***Rarity: Common***

***Primary Attack: Slash enemies. Use both swords every third strike to deal increased damage.***

***Secondary Attack: Slam the ground, damaging and pushing away nearby enemies.***

### Druid Staff

*A mystical staff of healing. Enables a regeneration spell.*

Bludgeons nearby enemies to restore mana.

***Primary stat: Dominance***

***Rarity******: Common***

***Primary Attack: Successful hits restore 35 mana over 5 seconds.***

***Secondary Attack: Use mana to cause the targeted ally to regenerate health over 25 seconds. (The amount of health is based on player level, primary stat and weapon upgrade)***

### Gilded Battleaxe

*A steel battleaxe, decorated in a garish amount of gold leaf.*

Chops enemies in wide area, building rage. Enables charge attacks to distant enemies. Rage enables more rapid charge attacks.

***Primary stat: Dominance***

### Grimstone Javelin

*A throwing spear used by the Terrorknights. Targets hit with the javelin are pulled in.*

Stabs nearby enemies and enables throwing the javelin at distant targets.

***Primary stat****: Agility***

***Rarity****: Common***

***Primary Attack****:***

***Secondary Attack****:***

### Hunting Bow

*A hunting bow and an iron dagger.*

Shoots distant enemies and stabs close enemies.

***Primary stat: Agility***

***Rarity: Common***

### Iron Battleaxe

*A hefty iron battleaxe.*

Chops enemies in wide area, building rage. Enables charge attacks to distant enemies. Rage enables more rapid charge attacks.

***Primary stat******: Strength***

***Rarity******: Common***

***Primary Attack******:***

***Secondary Attack******:***

### Iron Claws

*Agile iron claws*

Rapidly slashes enemies to build rage which can be used to empower you.

***Primary stat: Strength***

***Rarity: Common***

### Iron Dual Dirks

*A pair of dextrous iron daggers.*

Stabs enemies, building up attack speed.

***Primary stat: Agility***

***Rarity: Common***

### Iron Greatsword

*A very long and nearly unwieldy iron blade.*

Slashes nearby enemies, building rage. Rage enables quick spin attacks.

***Primary stat: Strength***

***Rarity: Common***

### Iron Halberd

*An effective but basic iron polearm*

Stabs enemies in a line or slashes enemies in an arc

***Primary stat: Strength***

***Rarity: Common***

### Iron Handaxes

*Dangerous, brutal weapons for close combat or throwing.*

Slashes nearby enemies and enables throwing axes at distant enemies.

***Primary stat: Strength***

***Rarity: Common***

***Primary Attack: Chop enemies***

***Secondary Attack: Throw an axe which eventually returns to you, dealing damage to enemies along the way***.

### Iron Hatchet

*A light iron hatchet with an agile buckler.*

Chops enemies, building rage. Rage enables a heavy attack which inflicts Bleed.

***Primary stat: Strength***

### Iron Mace

*A trusty mace and formidable iron bulwark.*

Bashes nearby enemies while blocking an amount of incoming damage. Enables an attack which inflicts Stagger.

***Primary stat: Strength***

### Iron Rapier

*A noble weapon which is notoriously difficult to master.*

Uses precise timing to unleash deadly flurries and enables riposte which retaliates against attackers automatically.

***Primary stat: Agility***

***Rarity: Common***

***Primary Attack: Hold to charge an attack. Stab multiple times depending on charge duration. Aim to release at half charge for a short cooldown.***

***Secondary Attack: Riposte, briefly negating incoming damage and damaging attackers.***

### Iron Spear

*A hard iron tip on a sturdy wooden pole.*

Stabs distant enemies and enables "*Phalanx Stance,"* which slows you but permits rapid attacks.

***Primary stat: Agility***

### Iron Sword

*An iron sword and a sturdy shield.*

Slashes nearby enemies while blocking an amount of incoming damage. Enables an attack which causes Shattered, increasing the physical damage targets take.

***Primary stat: Strength***

***Rarity: Common***

***Primary Attack: Slash enemies***

***Secondary Attack: Slash with an overhead swing, applying Shattered, which increases the physical damage an enemy takes by 25%***

***Passive: Gain a shield which blocks damage. The shield constantly replenishes at a rate of 25% per second.***

### Iron-ringed Wand

*A basic mage's wand.*

Shoots magical projectiles at distant targets and enables the shooting of an explosive projectile.

***Primary stat: Dominance***

### Lightning Staff

*A staff of electrical magic. Enables a lightning spell.*

Bludgeons nearby enemies to restore mana.

***Primary stat: Dominance***

### Mana Blade

*A sword made of mana. Each attack launches a piercing mana wave.*

Slashes enemies and enables riposte which automatically retaliates against attackers.

***Primary stat****: Dominance***

***Rarity****:***

***Primary Attack****:***

***Secondary Attack****:***

### Mercenary Sabers

*Two fine blades. Enables a dash attack.*

Slashes nearby enemies, each third attack slashing with both sabers.

***Primary stat****: Agility***

***Rarity****:***

***Primary Attack****:***

***Secondary Attack****:***

### Orcish Greatclub

*A hefty hunk of lumber. Has larger shockwaves when health is low.*

Bludgeons nearby enemies, building rage. Rage enables slam attacks which send out damaging shockwaves.

***Primary stat: Strength***

### Pirate Cutlasses

*Thick scimitars used with bravado. Dual attacks build swagger which can be used to unleash a long spinning attack.*

Slashes nearby enemies, each third attack slashing with both sabers.

***Primary stat****: Agility***

***Rarity****:***

***Primary Attack****:***

***Secondary Attack****:***

### Scout's Javelin

*A light, versatile javelin,*

Stabs nearby enemies and enables throwing the javelin at distant targets.

***Primary stat: Agility***

***Rarity: Common***

***Primary Attack: Pierce enemies***

***Secondary Attack: Throw an unstoppable javelin. Javelins that have traveled further deal more damage***

### Soldier's Crossbow

*A heavy ranged weapon and a sharp shortsword.*

Fires bolts at distant enemies and slashes close enemies.

***Primary stat: Agility***

***Rarity: Common***