Alphatale/Spaz

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* Reference

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> Spaz

The Supernatural Projection of Anomalous Zeal, abbreviated as SPAZ, is the result of Chara being put under severe determination tests, breaking his mind and making him the strongest mortal alive.

## Biography

Chara had fallen into the Underground for reasons personal to them, being the first known human to ever actually traverse down into the Underground. Chara had first entered as an enemy, yet soon became a symbol of peace between humans and monsters by Asgore Dreemurr, the king of the Underground. However, following Wendy's rise, Chara had soon become an enemy of the newfound empire. Rather than being left to die, Wendy had taken in the lonely child and given them status, appreciation and value. However, it was not meant to last.

Chara had soon become the grounds for experimentation in the Underground, testing his determination through brutal tests and ensuring that he would be a perfect subject for breaking them out. However, the experiments had been revoked once Wendy had put Chara under cryogenic freezing, all for another point in history. And once that time came, he had joined her children in the mass experimentation. Chara suffered far more than the others, being a human that underwent monster tests. However, once they all were freed from captivity, Chara spent his final days of sanity with his boyfriend, William. It was only on the day he died that he was brought back to "life" by Wendy, his determination used against him. And so, Chara died and Spaz survived.

## Profile

### Statistics

**Vessel Durability: 4 (8 - Spaztic Mask)**

**Vessel Stamina: 5**

**Soul Durability: 5**

**Soul Efficiency: 4**

**Authority: 7**

**Magic Repository: 5,300,923Mn**

### Personality

Spaz is a scattered, broken down variant of his former self, living as a puppet to his own desires and a monster to the ones that dare try to face him. Spaz is silent, his only form of personality being shown in various gestures from his body, whether it's an unnerving wave, a tilted head, a bothered arm fold or the obvious gesture of getting a knife swung at you. Spaz can speak, though his speech is only in very short sentences, as it hurts for him to speak. Spaz is extremely controlled, never capable of feeling fear or having any form of response to injury, aside from his body itself giving up on him. Spaz is an empty shell of a once happy human, surviving only for the sole desire of something not even he can comprehend. If he was to ever achieve his goal, it's unknown how he'd behave otherwise.

However, there are always exceptions. If Spaz is to encounter a being of uniquety and interest, he may showcase some form of emotion, through the means of actually speaking. In speech, Spaz is very comprehensive on his words and never stutters, always knowing what to say at the instant moment a response is given. Spaz always has a manner of speech that makes it seem like he is going to suddenly lash out at any moment, yet he rarely does. He is completely sadistic, and has no limit whatsoever to what he says. He doesn't say things that are considered horrid for the purpose of saying them to sound cool, yet instead simply may if need be. He'd make a simile about a dying child like someone would compare a plane taking off to a hound's roar.

In combat, Spaz is very quick on his feet and sleight-of-handish, an expert in any form of combat. He can fight forever, and never ceases, even when on the brink of death. Like a mindless soldier, he never gives up and always will fight. If Spaz is incapable of winning a fight, he will flee. If he is capable, then he will continue to try, and never stop hunting down his opponent until they are dead. Spaz adjusts to his opponent's fighting style almost instantaneously, and never forgets their patterns.

## Abilities

### Spaztic Knife

Spaz has a blade that is flowing red with antipathy, capable of many various things. It's base usage is for simple slashes and pierces, which it functions extremely well in. Lightweight, the blade is capable of slicing through anything, even things like water with spread out particles. This is done by small connections caused by the blade encountering the particles, pulling them together to give them a solid state momentarily to allow for him to slash through anything.

#### Slash Rays

Spaz can slash mid-air to send out an enlarged, red mark of the direction he slashed, having the same application as the Spaztic Knife. This has a range of 50m, and will cut straight through anything in those 50m.

#### Realm of The Dead

Spaz can slam his blade into an object, and with a single twist, he can instantly send every thing in a radius of a town to a floating island in a strange, crimson void. Every entity will face a future, undead variant of themselves, equal in power, yet limitless in morals. The entity will return to their original position once they kill their undead variant.

#### Danseur's Dance

Spaz can overload his knife with Antipathy, spinning in a 360-degree radius to then summon twelve knives that represent hands of a clock. Spaz can then fire all these knives at will, all dealing 500 damage per nanosecond of contact.

#### Hyperblade

Spaz can twirl his knife and turn it into a hyperblade, consisting of magic similar to Asriel's. This blade allows for him to directly slash an enemy and turn them into a Lost Soul, though it does not deal any damage.

### Determined Coil

Spaz can forcefully apply Antipathy into a part of his vessel, giving him bonuses that are a one-charge thing. The most common usages for this ability is bursts of speed, punches that can send enemies flying up to 30m and crushing someones limb with a single hand.

### Subjugation

Spaz is able to raise his hand and drain an entity of their determination, turning them into one of two things. One of these things will turn them into emotionless beings, if he drains enough magic to completely shatter their soul, but not kill them through the amount of determination coarsing through their vessel. The other thing will turn them into inane, mindless slaves that will do Spaz's bidding, no matter the cost.

### Button Abilities

Spaz has the ability to summon many buttons, each differing in potential and usage.

#### [ERASE]

With this button, Spaz is capable of completely erasing all timelines within a universe, then erasing the universe itself. The only limit to this is if the universe has been reset over seventeen times, as he cannot completely erase all timelines in it, only most.

#### [GENESIS]

With this button, Spaz can create an entirely new universe made from his own willpower, having an entire roster, cast and unique history. The only downside is that all these characters cannot be over half of Spaz's strength.

### Spaztic Mask

Spaz has a mask stitched to his face, giving him many perks that he uses to function daily. The mask is very light, though strangely is unbreakable.

#### Immortality

Spaz is incapable of truly dying with the Spaztic Mask on, giving him specialised immortality as long as the mask is stuck to his face. He can be injured to the point he cannot even move anymore, though his determination simply regenerates his vessel whenever it reaches critical state. Any form of erasure fails on him.

#### True Vision

Through the eyes of the Spaztic Mask, Spaz is able to see an entire thirteen minutes into the future, and can narrow it down beyond that. However, one fatal flaw to this is that his foresight beyond twelve restrains his view to only things without souls. He also is capable of perceiving everything and anything in the present without limitation.

#### Vessel Displacement

If in a place of low light intensity, Spaz is capable of teleporting to any location that also has a low light intensity, as long as he remembers the area itself.

#### Mind Manipulation

Through looking at anyone in the eyes, unless they are incapable of vision, Spaz can alter their thoughts, giving them false ideals and beliefs that are impossible to change unless there is visual proof to change their views. He may also use this to read minds.

## Weaknesses

Despite being immortal through his mask, it can still be removed from his face. Even if the mask itself is attatched to him by stitches, it can be removed for 15 seconds if he's offguard. In these 15 seconds, you can deal damage to him and almost kill him. Any damage done to him without his mask is unable to be magically regenerated.

## Trivia

* Spaz's vision is purely red, though he can still deviate other colours from one-another.