Locations

Travelling is the essential part of the Buried experience because you'll have to scavenge materials, tools, weapons and provisions from other locations before you can build up the proper facilities in your own shelter. New locations are unlocked only after the previous locations are cleared out, with the exception of the Chemical Warehouse and the Gas Station which are available at the start of the game.

All venues have a random amount of chances for encounters and loot, except for every last room, which is a guaranteed loot. This is one way for players to estimate the amount of encounters they will face and the ratio of risk to reward they can expect for each new room.

Distance Info is from house to designated location

1. Home
	* Your starting point, and the place where you go to eat, sleep, craft, plant, harvest, keep warm, and try to keep zombie-proof.
	* Available facilities at the start of the game:
		+ Toolbox - The only way for you to craft tools, weapons, armors and the Battle Falcon, the only vehicle available so far in the game.
		+ Storeroom - Where you can access your food and medicine, and check on the number of materials you have available to build or craft anything else.
2. Gas Station ( unlocks the Supermarket and ???)
	* Distance: 1 Hr. 9 min
	* Rooms: 2
3. Chemical Warehouse
	* The only other location already unlocked from the very beginning.
	* 13 rooms
	* Threat Level: 1 ~ 4
	* Featured Item: Chemical Materials
4. Supermarket (unlocks Shopping Mall and Apartment)
	* Distance: 1 Hr. 15 min
	* Threat Level: 1 ~ 2
	* Rooms: 4
5. ???
	* Occasionally has ads that you can watch in order to get a few items, you'll know when there's an ad available when there's a lightbulb.
6. Shopping Mall (unlocks Refrigeration Storeroom and Movie Theatre)
	* Distance: 3 Hrs.
	* Threat Level: 2 ~ 3
	* Rooms: 15
7. Appartment (unlocks Houses and Villa)
	* Distance: 2 Hrs. 9 min
	* Threat Level: 2 ~ 3
	* 8 rooms (not including secret chambers)
8. Refrigeration Storeroom
	* Distance: 2 Hrs.
	* 7 rooms (not including secret chambers)
	* Threat : 2~4
	* Featured Item: Food (meat, potatoes and canned food)
9. Movie Theater (unlocks Museum and Fastfood Store)
	* Distance: 4 Hrs. 22 Min
	* Threat Level: 3 ~ 4
	* Rooms: 6
	* Featured Item: Parts, Components
10. Houses (unlocks Motel and Police Station)
	* Distance: 3 Hr. 7 Min
	* Threat Level: 2 ~ 3
	* 11 rooms (not including secret chambers)
11. Villa
	* 18 rooms (not including secret chambers)
	* Threat : 4~5
12. Motel
	* 11 rooms
13. Police Station (unlocks Jail)
	* 10 rooms
	* Threat : 4~6
	* Secret Room : M40
14. Museum (unlock Amusement Park)
	* 4 rooms
	* Threat : 4~6
	* Featured Items: Parts, Katana Parts
15. Fastfood Store (unlocks Coffee shop)
	* 5 rooms
	* Threat : 3~5
16. Bar-
	* 4 rooms
	* Threat : 3~4
	* Featured Items: Alcool
17. Coffee Shop
	* 14 rooms
	* Threat : 4~6
	* Featured Items: Coffee
18. Amusement Park
	* 15 rooms
	* Threat : 4~7
	* Featured items: Woods, Metals
19. Jail (unlocks Bill)
	* 21 rooms
	* Threat : 4~7
20. Hospital
	* Threat : 4~6
	* Featured items: Bandage, Ointments, Pills
21. Hardware Store
	* 6 rooms
	* Threat : 3~4
	* Featured items: Data Module, Components
22. Furniture Store
	* Threat : 3~4
	* Featured items: Wood, Data Module
23. Office
24. Warehouse
25. Clothes Shop
	* Threat : 3~5
26. Train Station
	* 6 room
	* Threat : 3~5
27. Factory
	* 11 room
	* Threat : 3~5
28. Sewer (unlocks District 13)
	* Threat : 4~7
29. District 13 (unlocks 081 Research Institute)
	* 65 rooms
	* Threat : 6~10
	* Secret Room contains FAMAS
30. 081 Research Institute
	* 12 rooms
	* Each room acts as mini location with 3-5 rooms each (the 2 last contain 17 rooms)
	* Threat : 8-12

You may also encounter NPCs to trade with or gift items so that your friendship levels increases which also unlocks other locations : Characters