recursal/Fanatic-Fandom huggingface dataset:
Turtlepaw

**Turtlepaw** is a dilute tortoiseshell and white cat with blue-green eyes.

**Turtlepaw** was born as **Turtlekit** to unknown parents.

## Appearance

Turtlepaw is a dilute tortoiseshell with short hair and spiral like designs on her back, sort of a vine like appearance and her eyes sometimes seems changes depending on her location. Out in the sun, her eyes are a light blue and almost green color, but in the shade, they turn into a darker color of blue.

## Personality

Turtlepaw is a soft-spoken apprentice who prefers the peace and quiet to the loudness of her fellow denmates. As an only kit, she can also be a bit of a brat, but she means well. Sometimes, sayings that others may use go over her head and she can't always read the room, no matter how hard she tries, and she might say something that might be considered rude to others. She may also be clumsy, often stumbling and getting hurt more often than both her den and Clanmates combined.

However, she can be totally reliable, always wanting to push herself to please and help others. She can also be very funny with the right group and is very knowledgeable on some topics. She wants to learn and is very curious as well. With her friends, she's a loyal cat who can come up with a witty and or sarcastic remark and always wants to be there for her friends. She is very playful with her friends when she wants to be, but then at other times, she likes to relax and maybe take a nap in the bright sun when she can. At the end of the day, Turtlepaw is a loyal apprentice that you can rely on no matter what.
Cardinalmoon

**Cardinalmoon** is a tortoiseshell and white point cat with blue eyes.

**Cardinalmoon** was born as **Cardinalkit** to unknown parents.

## Appearance

Cardinalmoon a calico she-cat with blue-bell eyes. Her fur mostly consists of a pale ginger and white, with black spots littering her pelt, though mostly concentrated on/around her face. She has a mottled pink and black nose and black spots around her eyes.

## Personality

Cardinalmoon is nothing more than a saint. Well, that’s how she’s described anyways due to her super sweet, bubbly, and cheerful personality. She often spends her time helping out around the Clan, doing the tedious or menial tasks that no warrior or apprentice wants to do. The she-cat is also one to take apprentices from tired warriors and train them for the day, which is no problem for her due to her specialty.

Cardinalmoon is a cat that does things meticulously, never missing a step so everything is done right… She doesn’t cut corners. She’s a model warrior and always tries to excel at whatever she does. She doesn’t want to disappoint Tinystar as she feels like her worth is only in what she does and when she isn’t doing something, she feels worthless…

Cardinalmoon is also a soft spoken she-cat. Even if she prefers to listen, she isn’t one to let things go by without her opinion being shared (usually they’re good ones, at least to her). However, that doesn’t stop Cardinalmoon from being a little more of a follower than a leader.

She believes everyone has good in them, no matter how bad or whatever crimes they’ve committed in the past. She sees cats as a whole, the good often outweighing the bad.
Kayden Gaumond

Kayden é um orfão de guerra, que aos 5 anos perdeu seus pais por uma guerra, ele foi adotado por um soldado de uma maior patente, o chamando sempre de "Senhor", e desde então ele foi cuidado por esse soldado, recebendo um treinamento de elite. Aos 25 anos, esse soldado, desapareceu sem rastro algum, desde então Kayden é um nômade sem rumo que espera que algum dia possa encontrar seu "Senhor". Em uma de suas viajens ele encontrou um dragão, que de alguma forma conseguiu sobreviver, mesmo tendo desmaiado na batalha, acordando no dia seguinte sem ferimentos e dentro de uma caverna.

## Características

Idade: 37 anos

Altura: 1,93m

Peso: 83kg

Sempre está com sua armadura. Olhos preto, cabelos pretos e cor de pele branca.
Rockweiler Subdivision

The **Rockweiler Subdivision** (formerly the **Weegee Subdivision**), is a single track mainline owned by the Morgan Railroad, connecting the Chain Of Islands to the future city of San Juan.

## History

The line first started construction in May 2022, off of the WITR in Weegee. As of February 2023, the line is halfway completed to near Eagle Jct.
Perceu Beu

## Perceu Beu, o Anão Druída

Nascido em uma família de classe media, Perceu foi treinado desde sua infância pelo culto da luz para virar um druida e salvar seu povo de uma doença rara, Perceu orou muito para a deusa nórdica Eir, para ela curar seu povo porem ela nunca respondeu. Perceu tento salvar seu povo da destruição iminente porem depois de muitas tentativas o culto da luz separou ele de seu povo para mais anos de treino. Aos 25 ele saiu em viagem para se reconectar com a natureza, e com seu eu interior. Ele viajou as montanhas nevadas para achar os lideres do culto, mas nunca achou, entre tudo ele sempre teve fé em que acharia a deusa Eir e os lideres do culto para ganhar respostas que porque não pode ficar em sua terra natal e qual era a cura da doença que infectou sua terra natal. Aos 30 anos se reconectou com o Culto da Luz e fica curando os necessitados e quem precisa e faz isso até hoje.
Castien Naïlo

## Castien Naïlo, o Monge

Nasceu em uma família de Elfos que moravam bem, e viveu feliz por ~70 anos lá. Na metade do caminho para chegar a ser um adulto, decidiu seguir a vida de um monge, mas seus pais não o deixaram. Queriam que vivesse uma vida normal de Elfo. Depois que percebeu que não havia como convencer eles, os abandonou, e foi procurar ajuda em um templo longe de onde nasceu. Recentemente, foi descoberto que existe uma relíquia antiga de sua religião, e tornou-se sua missão recuperá-la.

## Características

Cabelo: Loiro

Pele: Branco pálido

Olhos: Dourados

Tamanho: 1,85 metros

Idade: 170 Anos

Gênero: Masculino
Winstalka

*Winstalka* é uma cidade pequena e calma, desconhecida pela maioria das pessoas. Apesar disso, os moradores de lá são muito felizes, e alguns membros do Culto da Luz moram lá, ajudando os moradores do local. O lugar mais conhecido da cidade é a Livraria, porém, ela foi queimada pelo Rei Grakos III., que queria eliminar qualquer informação sobre seus planos.
Duvel Boyle

Assim como qualquer outro de sua espécie ele começou a treinar para batalhas desde cedo, quando chegou aos 3 anos (idade em que os Aarakocra atingem a maturidade) saiu pela primeira vez para caçar sozinho longe de casa, porém foi pego por um grande grupo de caçadores enquanto dormia na floresta. Esse grupo o levou para ainda mais longe de sua casa, em um momento (quando o grupo estava desatento) ele pegou as armas do grupo e os matou para conseguir fugir. Seu novo objetivo é voltar para casa depois de 1 ano fora, usando sua grande força e destreza para ajudar vilarejos e ganhar dinheiro com isso enquanto aluga casas para dormir.

Muito orgulhoso, principalmente quando se trata de ser um Aarakocra, tem um temperamento um pouco bravo. Não gosta de humanos já que um grupo deles o fez ficar longe de casa por mais de um ano.

## Características

Olhos: Igual as de um águia já q ele tem cabeça de pássaro

Tamanho: 1,50 metros

Idade: 4 anos ( os Aarakocra chega a maturidade nos 3, ent tecnicamente ele já é adulto ).

Gênero: Masculino
Eru Aragorn

Eru Aragorn é um Eladrin, com uma linhagem de sangue de dragões verdes, Eru nasceu em uma pequena vila de Elfos na floresta, desde pequeno sonhava em ser um grande mago sábio, sempre gostou muito das florestas, sabia falar a língua primordial e a infernal, sempre foi muito calmo e um pouco misterioso, gosta de sempre que possível ir para bibliotecas para adquirir mas conhecimento pelos livros. O pai de Eru foi um aventureiro, ele sempre contava suas aventuras divertidas com seus amigos, e dizia que era muito libertador se aventurar pelos lugares, Eru amava as histórias e o fato de ser muito libertador, por isso desde pequeno e teve o sonho se aventurar. Eru se inspirava em um mago de um livro que sempre liam para ele, sempre que escutava as histórias desse mago seus olhos brilhavam de quão incrível ele achava elas.
Z-Virus Adventure

**Z-Virus Adventure** is one of the campaigns in *Doomsday: Last Survivors*.

## Story

This campaign is an investigation into the origins of the Z-Virus that created Zombies.

## Chapters

### Chapter 1-1: Uninvited Guest

Scouts found a warehouse with help messages written all over it. It looks eerie and terrifying, and it's surrounded by ZOmbies. McFadden decides to check it out.

Walkthrough:

* Get the two nearby boxes.
* Continue forward for two more boxes.
* Go forward for a zombie fight.
* The Creepy Drawing clue is obtained.

### Chapter 1-2

Walkthrough:

* The zombie fight starts immediately.

### Chapter 1-3

Walkthrough:

* Get the three nearby boxes.
* Go forward for a zombie fight.

### Chapter 1-4: Zombie Horde

A large number of Zombies are gathering nearby. More troops are needed to exterminate them.

Normal walkthrough:

* Collect items along the way forward.
* Continue on for a zombie fight.
* The Zombie Hordes clue is obtained.

Challenge walkthrough:

* Collect items along the way forward.
* Continue on for a boss zombie fight.

### Chapter 1-5

Walkthrough:

* Collect items along the way forward.
* Continue on for a boss zombie fight.

### Chapter 1-6

Walkthrough:

* The zombie fight starts immediately.

### Chapter 1-7: Helping Hand

Cries of help can be heard from the ruins, but it's full of Zombies outside! McFadden heads out to rescue the trapped old man, but realizes he doesn't have enough ammo at the critical moment.

Walkthrough:

* Collect items along the way forward.
* Continue on for a zombie fight.
* The Fighting Together clue is obtained.

### Chapter 1-8

Walkthrough:

* The zombie fight starts immediately.

### Chapter 1-9

Walkthrough:

* The zombie fight starts immediately.

### Chapter 1-10: Act of Kindness

Walkthrough:

* Collect items along the way forward.
* Continue on for a zombie fight.

### Chapter 2-1

Walkthrough:

* + The zombie fight starts immediately.

### Chapter 2-2

Walkthrough:

* + The zombie fight starts immediately.

## Investigation

Clues will be discovered while progressing through this campaign. These include:

### Creepy Drawing

A strange drawing found in the warehouse. A gruesome monster is drawn on the crumpled piece of paper, which doesn't look like a normal Zombie.

### Zombie Hordes

A large number of Zombies are gathering near the Shelter. The heroes struggle to defeat a horde, but the Zombies keep coming in waves. This causes worry among the Shelter residents.

### Fighting Together

A passerby joins the rescue operation at the critical moment. The strong man raises his gun and helps McFadden kill the remaining Zombies, and they manage to save the poor old man.

### Dolph

The man looks about forty, and has a weary look in his eyes. He tells McFadden he has taken in many old and sick people in his camp.
Seahaven

Seahaven is a suburban town in the Chain of Islands Metro Area located along the South Coast between the larger cities of Weegee and Hernandez. The city consists of primarily affluent, suburban homes with a small commercial area.

## History

Seahaven got its start in June of 2022 as a new town built along the newly-constructed South Coast Highway/Route 3. The first building in town was a small strip mall. Rapid suburban growth began, and as of August 2022, Seahaven has over 40 single-family houses. Most houses are middle class with some isolated pockets of upper middle class and upper class houses.

Seahaven nearly doubled in size with the construction of the Colonial Park subdivision in July 2022. The neighborhood was complete by August 2022. As of August 2022, growth in Seahaven continues, with the road network being fleshed out and new housing units being built almost daily.

## Geography

Seahaven is located along the South Coast of the Mainland. The town is generally situated along the coastal plain, and as such, is quite tsunami-prone. A system of sirens maintained by the South Coast Tsunami Warning Agency is installed in and around Seahaven and is tested weekly. The highest point in the city is 89 meters, located on a coastal bluff south of the main part of town.

## Transportation

The primary road through Seahaven is Route 3/South Coast Highway. As a result of local protest, the road remains a 2-lane, non-divided arterial despite high traffic volumes. Due to the famously inadequate road linking Weegee to Hernandez, a planned freeway bypass of Seahaven and Lindbergh is under construction as of August 2022.

The Summerton and Mainland Railroad and Morgan Railroad both operate freight trains through the city on their own tracks; however, the city has no passenger service. This may change with the proposed Inland Trolley, but that is only a thought at this point.
Whistlerunner

**Whistlerunner** is a black and white tabby cat with pale yellow eyes.

**Whistlerunner** was born as **Whistlekit** to unknown parents.

## Appearance

Whistlerunner is a tall, scrawny black and white tabby tom with pale yellow eyes. He has soft, thick fur and a long plumed tail. His claws are worn down from spending long periods of time exploring the cliffsides, and his paw pads are frequently covered in scratches.

## Personality

Whistlerunner is generally quiet and stoic, often finding it difficult to understand the emotions of other cats. He is very careful with his words, usually speaking slowly so that he can really focus on what he says.

Despite his reserved nature, he always strives to make his Clanmates proud regardless of what it takes. However, due to his eagerness to please others, he is sometimes liable to be easily manipulated.

Since he was a kit, he showed a keen interest in the cliffs surrounding EmberClan. It was quickly decided he would train under the warrior, Fallowdust, to become a Cliff Climber after he was seen skillfully picking his way along the side of a sheer drop just days before his apprentice ceremony. During his free time, he enjoys studying the cliffsides, learning how they could wear away over time and how best to make use of them.

Whistlerunner can carry himself extremely lightly, even while running through dense thickets, making him a skilled hunter. Fighting is not his strongest skill—due to his issues with reading other cats, he struggles to predict the movements of his opponent. This frequently leaves him in situations where another cat is needed to help him out.
Maxine Wincott

**Maxine Wincott** is a legendary backline hero in *Doomsday: Last Survivors*.

## Description

A young girl named Maxine, a god named Sam. These two, though they appear weak, are tough survivors in the midst of all the chaos. Although scrawny-looking, no one can ignore the shotgun in Maxine's hand or eyes filled with determination.

At the time of the Zombie outbreak, Maxine was living with her father and her dog, Sam. Her father, who guarded her with all his might, left his shotgun behind and was never to be seen again. Alone, Maxine could only rely on Sam's protection. One day, she made up her mind to leave her once dangerous but warm home, only to find her father's notebook with his last words on it at the door.

Since then, Maxine and Sam have been together on the road to survival. In order to fulfill her father's wish, Maxine reveals a side of her that sets her apart from her peers. She is smart, brave, and unafraid to fight against Zombies as well as the world. Only when night falls does she express her fragility in the notebook.

## Adventure

### Skills

#### Flash Grenade

* Active Skill
* Energy: 12
* Cooldown: 5s
* Description: Maxine throws a flash grenade at a specific location, dealing ? DMG to Zombies and stunning them for 2s.

Level up preview

#### Best Partner

* Passive Skill
* Description: Maxine lets her dog Sam join the battle, Sam has 37 ATK and 1517 HP. Sam retreats to the back when his HP is low, and rejoins the battle when he recovers his HP.

Level up preview

#### Team Morale

* Passive Skill
* Description: Maxine's bravery boosts everyone's morale, and has 50% chance to increase their attack speed by 38% for 5s.

Level up preview

## Battle

### Skills

#### Invasive Attack

* Rage Skill
* Rage Required: 1000
* Description: Deals direct DMG to the target Squad (Damage Factor: ?), and reduces target Squad's Rage by 50. Also reduces target Squad's DMG by ?% for the next 2s.

* **Upgrade Preview:**
	+ Damage Factor: 2100 / 2800 / 3500 / 4900 / 7000
	+ DMG Reduction: 4% / 5% / 6.5% / 9% / 13%

#### Overload

* Passive Skill
* Description: Increases Squads' Food and Oil Gathering Speed by ?%, and Wood and Steel Gathering Speed ?%. Also increases Squad Load by ?%.
* **Upgrade Preview:**
	+ Increase in Food and Oil Gathering Speed: 10% / 14% / 18% / 26% / 36%
	+ Increase in Wood and Steel Gathering Speed: 8% / 10% / 12% / 15% / 24%
	+ Squad Load: 5% / 10% / 15% / 20% / 25%

Unlocks when Hero reaches 2 stars.

#### Keen Perception

* Passive Skill
* Description: When gathering, increases Squad ATK by ?% and DEF by ?%.

* **Upgrade Preview:**
	+ ATK: 8% / 10% / 12% / 17% / 25%
	+ DEF: 8% / 10% / 12% / 17% / 25%

Unlocks when Hero reaches 3 stars.

#### Lucky Break

* Passive Skill
* Description: Receive ?% additional resources when gathering is complete.

* **Upgrade Preview:**
	+ Gain in Resources: 4% / 6% / 8% / 10% / 15%

Unlocks when Hero reaches 4 stars.

#### Homecoming

* New Skill
* Passive Skill

* Description: Gain a bonus reward after gathering at a Resource Node.

Fully upgrade all skills to awaken the Hero and gain an Awakened Skill.
Chasmpaw

**Chasmpaw** is a bengal tabby cat with light blue eyes.

**Chasmpaw** was born as an outsider, **Chasm**, to Cloudy and Myrtletuft alongside his siblings Aspen, Misty, and Yarrow.

## Appearance

Dark stripes and cream fur mix to create Chasmpaw’s visage. His fur is long, though surprisingly well-groomed. He has large paws and strong shoulders. His eyes are a light, piercing blue that stand out against the dark fur on his face.

## Personality

How easy is it for a cat to live up to their name? How often is it accurate? Chasmpaw doesn’t know and doesn’t care. He isn’t one to overthink anything. He doesn’t concern himself with the past or worry about the future. He lives in the moment and through his heart. Such is a blessing and a curse surely, but Chasmpaw will not stop to speculate about such topics.

He strides through everything and has enough confidence for several cats. Naturally, he will either succeed with his tenacity or crash to the ground. So what will he do in either case? Nothing complicated. He will stand up and keep moving forward. He can find calm in the most uncertain moments, and there seldom appears to be a moment where he doubts himself. Chasmpaw is sincere, but also rough around the edges. He doesn’t stop to think about the best options, and he can be loud and aggressive when challenged. Words are his most potent weapon, and he can be incredibly convincing--even if he has no idea of what he’s talking about.

Chasmpaw has the ability to talk his way out of trouble. Smooth, but lacking in tact, is where he ultimately fails. Backing down in this regard isn’t something he knows how to do, and his words have no fear of crossing boundaries. This can put him at odds in his relationships, and he runs the risk of making permanent enemies. The subtle silver-lining, his saving grace, is that his opinionated nature and silky reasoning can work in the benefit of others. If care is taken to secure his favor, a powerful ally is gained forever.

## Family

**Parents:**
Cloudy (deceased, unknown residence)
Myrtletuft (living, confirmed)

**Siblings:**
Aspen (deceased, unknown residence)
Mistypaw (living, confirmed)
Yarrowpaw (living, confirmed)

**Aunts/Uncles:**
Firbranch (living, confirmed)
Hawkthorn (living, confirmed)

**Grand Aunt/Uncle:**
Duskchaser (living, confirmed)
Ranged Barracks

Template:BuildingPage

Barracks is one of the troops building other than Garage and Range. The building is used to train and upgrade **Infantry** troop type. Chiefs can unlock Barracks as part of the early chapter missions.

## Building Requirements

Template:BuildTimeWarning

**Plasma Requirements**
Template:BuildTimeWarning

Template:BarrackReq

*Data credit to: Game Team, Guide Team, Eñrico(State182)*
Kris

**Kris** is an uncommon backline hero in *Doomsday: Last Survivors*.

## Description

"Cold" and "capable" describe Kris perfectly. She may look weak, but her courage and ability are extraordinary. On top of having great survival skills, she's also a competent leader who has organized her Shelter well and made it into a safe place for survivors.

She's extremely dedicated to her work, sometimes to the point of obsession. Although she's strict, she has great interpersonal skills and manages people effectively. She plans carefully to ensure maximum efficiency in resource gathering. She knows how to avoid Zombies when on the hunt for useful resources, and manages the flow of supplies within the Shelter.

She's serious and mysterious most of the time, but sometimes you can catch her smiling at an old photo when she's alone at night. Is there someone out there who can crack open her icy shell and enter her heart?

## Relic

Kris and Allison were best friends in the expedition team. It was Allison who taught her countless survival skills.

## Adventure

### Skills

#### Deadly Trap

* Active Skill
* Energy: 10
* Cooldown: 5s
* Description: Kris places 4 animal traps at a specific location. Zombies that activate the traps are prevented from moving or attacking for 2s, and will take ? DMG per second.
* Flavor text: "Don't go yet. Have a taste of this!"

Level up preview

#### Battle Vigor

* Passive Skill
* Description: With her medical knowledge, Kris has 20% chance to recover 29 HP for the Hero with the lowest HP when using basic attacks.

Level up preview

## Battle

### Skills

#### Sharpshooter

* Rage Skill
* Rage Required: 1000
* Description: Deals direct DMG to the target Squad (Damage Factor: ?).

* **Upgrade Preview:**
	+ Direct Damage Factor: 1100 / 1400 / 1800 / 2500 / 3500

#### Moral Support

* Passive Skill
* Description: Increases Squad Gathering Speed by ?%.

* **Upgrade Preview:**
	+ Gathering Speed: 6% / 8% / 10% / 14% / 20%

Unlocks when Hero reaches 2 stars.

#### Wild Nature

* Passive Skill
* Description: Increases Squad Capacity by ?%.

* **Upgrade Preview:**
	+ Increase in Squad Capacity: 1.5% / 2% / 2.5% / 3.5% / 5%

Unlocks when Hero reaches 3 stars.

#### Combat Training

* Passive Skill
* Description: Increases EXP gained by the Squad Leader and Assistant by ?%.

* **Upgrade Preview:**
	+ Squad EXP Gain: 7% / 9% / 11% / 15% / 20%

Unlocks when Hero reaches 4 stars.
Doomsday: Last Survivors Wiki

**Welcome to the Doomsday: Last Survivors Wiki!**

the *Doomsday: Last Survivors* compendium by the players, for the players.

Please feel free to contribute by creating new articles or expanding existing ones.

About

*Doomsday: Last Survivors* is a zombie survival game with multiplayer online competition and real-time strategy elements. Set in a near future where zombies have taken over the world, survivors must fight for their lives and humanity's future. As the Commander, you must lead fellow survivors to build their Shelter, explore fog-filled areas, and fight the zombies and rival factions! Are you tired of the usual strategy games and love zombie games? Check out Doomsday: Last Survivors to experience one of the most exciting survival games!

*from the Google Play store page*

Basics

How to play
Heroes
Shelter
Items
Research
Missions
Campaign
Zombies
Events
Game support

Participate

Have a page you'd like to add to the Doomsday: Last Survivors Wiki? Get started by giving your article a name and hitting "Create Page." Edits and improvements to existing pages are also appreciated.

Adding content

* If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
* An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Help

Getting Started
How to Contribute
Guides
All Help articles

Images

Game

* **Developer:** IGG
* **Publisher:** SkyRise Limited Pte. Ltd.
* **Genre:** Real-time strategy
* **Mode:** Multiplayer
* **Rating:** T (Teen)
* **Media:** Digital

**Release date**
* **September 15, 2021**
	+ Android
	+ iOS

Video

```

```

Wiki

Recent changes
Create an account
New pages
Missing pages

Links

***Doomsday: Last Survivors***
Google Play
Apple App Store
Facebook
Twitter
Instagram

**IGG**
Official site

Twitter

Twitter
Allison

**Allison** is an common backline hero in *Doomsday: Last Survivors*.

## Description

Allison is a former explorer and best-selling author. Even in times of peace, she would challenge herself to survive in extreme environments, experiencing living life on the edge. She would also publish her experiences to share the thrills and challenges from her adventures with others.

When the Zombie outbreak began, Alison was alone in the wilderness. She was spared the initial horror, but the world she knew was long gone by the time she returned to the Shelter.

An adventurer with significant experience in the wild, she knows how to survive with limited resources and uses her knowledge to save people. The Zombie apocalypse depressed her, but she's not out of the fight. She believes the disaster will pass, and that there is light at the end of the tunnel.

## Adventure

### Skills

#### Stun Blast

* Active Skill
* Energy: 5
* Cooldown: 12s
* Description: Allison throws a stun grenade to a specific area. Zombies that are hit will have their ATK reduced by ?%, attack speed reduced by ?%, and DMG taken increased by ?%.
* Flavor text: "Be good and stand still. Don't make me miss."

Level up preview

#### Careful Planning

* Passive Skill
* Description: Allison carefully plans her battle strategy, increasing all Heroes' attack speed by 14%.

Level up preview

## Battle

### Skills

#### Will to Live

* Rage Skill
* Rage Required: 1000
* Description: Increases Squad DEF by ?%, and HP by ?% for the next 3s.

* **Upgrade Preview:**
	+ DEF: 4% / 5% / 6% / 8.5% / 12%
	+ HP: 4% / 5% / 6% / 8.5% / 12%

#### Precise Mapping

* Passive Skill
* Description: Increases Rider Squad Travel Speed by ?%.

* **Upgrade Preview:**
	+ River Squad Travel Speed: 2% / 2.5% / 3% / 4.5% / 6%

Unlocks when Hero reaches 2 stars.

#### Death Note

* Passive Skill
* Description: Increases Rider Squad ATK by ?%.

* **Upgrade Preview:**
	+ Rider Squad ATK: 2% / 2.5% / 3% / 4.5% / 6%

Unlocks when Hero reaches 3 stars.

#### Counter Slash

* Passive Skill
* Description: Increases Rider Squad HP by ?%.

* **Upgrade Preview:**
	+ HP: 2% / 2.5% / 3% / 4.5% / 6%
Skills

*This page is about the Skills talent tree. For battle and adventure skills, see individual hero pages.*

**Skills** is a talent tree possessed by a number of heroes in *Doomsday: Last Survivors*.

## Layout

The Skills talent tree is laid out as pictured here:

## Heroes

Heroes who have this talent tree include:

* Andrew Morrison
* Catherine Calamity
* Charlie
* Freya Herman
* Hank Jannowitz
* Lee Seung-won
* Liam McFadden
* Louis
* Nakano Maaya
* Park Dong-wook
Alliance

**Alliances** are group of players who work together in *Doomsday: Last Survivors*.

## Description

Shortly after restoring the Shelter and the Dark Forest mission, there will be a main mission to join an Alliance. Membership in an alliance is needed for a number of things, such as receiving reinforcements at the Alliance Center and participating in Alliance Battles at the Battle Center.

## Creating an Alliance

An Alliance can be created for 200 gems from the Alliance menu accessed from the Alliance button in the lower right of the main view. An Alliance nickname up to 4 characters and a name up to 20 characters needs to be chosen. They can't be already in use by another alliance. An optional Alliance notice can be added, along with toggling the joining requirements between "Anyone can join" and "Apply to join." The allowed languages for members can be changed, and the Alliance flag can be modified using the Select button to the left.

## Alliance features

An alliance's features include the following:

* Warfare: the ability to fight in Alliance battles.
* Hero Support: Alliance members may assign one Hero to assist allies with Z-Virus Adventure stages. You gain 1000 Alliance Points for every assist, and may receive up to 5000 Points per day. Alliance points must be claimed manually.
* Territory: Alliances can erect buildings on the Region map to help expand and defend their territories along with gathering resources.
* Help: Alliances can use Help points to assist members in building in their Shelter more quickly.
* Store: A Store for members.
	1. Earn Individual Points from Alliance Help, constructing Alliance Buildings, Alliance Gifts, etc.
	2. Points can be used to buy items in the Alliance Store.
	3. The Alliance Leader or Officers must replenish the Alliance Stock with Alliance Points before Alliance members can buy items.
	4. Your points will not be reset after leaving an Alliance. You can still use them in other Alliances.
* Events: There are various events Alliance members can participate in.
* Technology: Alliances can research technology to aid their members.
	1. Donate resources to help the Alliance obtain Tech Points and earn corresponding Contributions.
	2. Earn 15,000 Contributions every day to be ranked on the Daily Alliance Contribution Ranking and get a chance to obtain rewards.
	3. Earn 75,000 Contributions every week to be ranked on the Weekly Alliance Contributing Ranking and get a chance to obtain rewards.
* Gifts: The Alliance can receive gifts.
	1. When an Alliance member buys gift packs or destroys a Hivemind, Alliance members will receive an Alliance Gift.
	2. An Alliance Gift contains items, Gift Points, and Glory Keys. The higher the Alliance Gift's level, the greater the rewards.
	3. Gift Points are used to increase the Alliance Gift level, and Glory Keys are used to open Glory Chests.
	4. When enough Glory Keys are collected, every Alliance member can open Glory Chests.
	5. For every increase in 10 Alliance Gift levels, the Glory Chest tier will increase. Higher-tier Glory Chests give better rewards.
	6. The limit for Kill Rewards and Shop Rewards is 300. Please collect them as soon as possible.
Edward

**Edward** is an elite frontline hero in *Doomsday: Last Survivors*.

## Description

Before the disaster, Edward was a security guard at a movie theater. When the outbreak happened, he took his young son and the people trapped in the theater to form a temporary Shelter and became its leader.

He is a stubbornly strong man who decided to take in all the refuges who came to the Shelter despite the naysayers. However, when he and his son were surrounded by Zombies, the people he took in threw him under the bus to protect themselves and killed his son, who was scratched by a Zombie. Everyone thought he would die, but Edward managed to hang on. Although severely wounded and close to death, he was miraculously uninfected. With his strong desire to survive, or perhaps to seek revenge, he lingered in the rubble for several days and was finally found by a boy when all was hanging by a thread. With the boy's help, he stayed alive, but his body and heart would never fully recover. Perhaps hatred is the only thing left in Edward's heart; his sole purpose in life is to find those ungrateful savages and seek justice and both him and his son.

## Adventure

### Skills

#### Adrenaline Shot

* Active Skill
* Energy: 5
* Cooldown: 15s
* Description: Edward injects himself with adrenaline, quickly recovering his HP by ?%.
* Flavor text: "This is good stuff. I'll have two more shots."

Level up preview

#### Bunker Construction

* Passive Skill
* Description: Edward takes cover as he shoots, increasing his DEF by 15% and HP by 15%.

Level up preview

#### Danger Evasion

* Passive Skill
* Description: Edward skillfully avoids danger, gaining 24% chance to dodge attacks.

Level up preview

## Battle

### Skills

#### Lucky Survivor

* Rage Skill
* Rage Required: 1000
* Description: Removes debuff from Squads, and heals some Lightly Wounded Squads (Heal Factor: ?).

* **Upgrade Preview:**
	+ Heal Factor: 900 / 1200 / 1500 / 2100 / 3000

#### Undercurrent

* Passive Skill
* Description: Increases Infantry Squad ATK by ?% and DEF by ?%.

* **Upgrade Preview:**
	+ Infantry Squad ATK: 3% / 4% / 5% / 7% / 9%
	+ Infantry Squad DEF: 3% / 4% / 5% / 7% / 9%

Unlocks when Hero reaches 2 stars.

#### Payback

* Passive Skill
* Description: When garrisoning, the Garrison Squad's Counter DMG is increased by ?%.

* **Upgrade Preview:**
	+ Increase in Garrison Squad Counter DMG: 7% / 9% / 11% / 15% / 20%

Unlocks when Hero reaches 3 stars.

#### Darkness Dispelling

* Passive Skill
* Description: When attacked, has 10% chance to increase Infantry Squad DEF by ?% for 3s. This effect can be triggered only once in 6s.

* **Upgrade Preview:**
	+ DEF: 12% / 15% / 18% / 26% / 36%

Unlocks when Hero reaches 4 stars.

#### Will to Survive

* Skill Enhancement: Lucky Survivor

* Before Awakening
	+ Description: Removes debuff from Squads, and heals some Lightly Wounded Squads (Heal Factor: 3000).
* After Awakening
	+ Description: Removes debuff from Squads, and heals some Lightly Wounded Squads (Heal Factor: 3600).

Fully upgrade all skills to awaken the Hero and gain an Awakened Skill.
Hank Jannowitz

**Hank Jannowitz** is a legendary backline hero in *Doomsday: Last Survivors*.

## Description

Hank Jannowitz was a gangster who lived in a corner of the Shelter, but was banished after coming into contact with a Zombie.

He witnessed hell wandering the lands. Even though he survived, the victims' cries and Zombies' wails kept echoing in his mind, bringing him to the edge. One day, a deafening explosion allowed him to find a moment of peace, and he's loved explosions ever since. The sound earth-shattering explosions is like heavenly music to his ears, so he collects all the explosives he can find, finding crazy ways to keep hearing it.

Given his unpredictable and irrational behavior, some say he's more dangerous than the Zombies.

## Adventure

### Skills

#### Fire Blast

* Active Skill
* Energy: 15
* Cooldown: 10s
* Hank places a flamethrower at a specific location. The flamethrower has the following properties:
	1. Has ? ATK.
	2. Has ? HP.
	3. Explodes when it is destroyed, dealing ? DMG to Zombies within the blast radius.
* Flavor text: "Fire is my favorite toy."

Level up preview

#### Grenade Throw

* Passive Skill
* Description: Hank has 10% chance to toss a grenade at the Zombie being attacked, dealing with 63 DMG to every Zombie within the blast radius.

Level up preview

#### Killing Mania

* Passive Skill
* Description: Hank enters a berserk state when attacking Zombies, increasing his ATK by 34%.

Level up preview

## Battle

### Skills

#### Fire Eating Grenade

* Rage Skill
* Rage Required: 1000
* Description: Deals direct DMG (Damage Factor: ?) to target, and causes Burn DMG for the next 5s (Damage Factor: ?). Deals bonus DMG to Garrison Squads (Damage Factor: ?).

* **Upgrade Preview:**
	+ Direct Damage Factor: 1350 / 1800 / 2250 / 3150 / 4500
	+ Bouns Damage Factor: 300 / 350 / 450 / 650 / 900
	+ Bouns Damage Factor: 1050 / 1400 / 1750 / 2450 / 3500

#### Gunfire Symphony

* Passive Skill
* Description: Increases DMG dealt to Lookout Towers by ?% during Siege. Also increases the amount of resources raided by ?%.

* **Upgrade Preview:**
	+ Increase in DMG dealt to Lookout Tower: 9% / 12% / 15% / 21% / 30%
	+ Increase in Resources Raided: 3% / 4% / 5% / 7% / 10%

Unlocks when Hero reaches 2 stars.

#### Sinful Pleasure

* Passive Skill
* Description: Squads basic attacks have 10% chance to deal bonus DMG (Damage Factor: ?) during Siege.

* **Upgrade Preview:**
	+ Direct Damage Factor: 1000 / 1300 / 1600 / 2300 / 3200

Unlocks when Hero reaches 3 stars.

#### Grenade Toss

* Passive Skill
* Description: Increases Squad Capacity by ?% and Rally Capacity by ?%.

* **Upgrade Preview:**
	+ Squad Capacity: 4% / 5% / 6% / 9% / 12%
	+ Rally Capacity: 4% / 5% / 6% / 9% / 12%

Unlocks when Hero reaches 4 stars.

#### Explosive Tempo

* New Skill
* Passive Skill

* Description: Basic attacks have 10% chance to reduce target's DMG by 9% and DEF by 20% for 3s.

Fully upgrade all skills to awaken the Hero and gain an Awakened Skill.
Flutteringcry

**Flutteringcry** is a seal and white point cat with pale blue eyes.

**Flutteringcry** was born as **Flutteringkit** to unknown parents alongside her sibling Rushingkit.

## Appearance

Flutteringcry is a small, agile seal point she-cat with pale blue eyes. Her breed is a Birman. She has heavy paws, and her long claws help with climbing the high cliffs of EmberClan’s territory.

## Personality

Flutteringcry is practically a social butterfly, formerly being a reserved newly made warrior. Her love for the taste of squirrels goes much further than any tree, from the texture, to the way to catch them—she adores it all.

She loves to hang out with her primary friend circle; Elmstrider, Rosedapple, Petalwind, and occasionally Grassheron. She loves to hang out with them, due to them being her first actual friends.

She can be quite anti-social at times, especially when tired or just woken up. She doesn’t mean to be a grump when she first wakes up, but it happens to the best of cats. Her capability to talk others out of things is quite extraordinary, especially for a young warrior.

Her favorite prey items are squirrel and corvids, their texture meaning very much to Flutteringcry. She longs to feel the adrenaline rush of chasing a squirrel down a tree, or leaping down and onto a corvid's back.

She will often be seen patrolling the borders or found at the rocky outcrop. She loves the cliff-air in her pelt, and her large paws helping out with her specialty!

When she’s mad, she’s mad. She keeps it in, avoiding letting it out at all costs.

## Family

**Siblings:**
Billowfawn (living, confirmed)
Rushingbay (living, confirmed)

**Nieces/Nephews:**
Cinderfox (living, confirmed)
Lilacflutter (living, confirmed)
Back Alley Doctor

**Back Alley Doctor** is an common backline hero in *Doomsday: Last Survivors*.

## Description

A mysterious, untraceable, compassionless doctor. Though a doctor by profession, most shelter survivors know him as a peculiar merchant. He often travels from shelter to shelter, selling goods of unknown origin.

The strange thing is that he always seems to have the means to get items that are rare in this post-apocalpytic world, things most normal people wouldn't part with. He never says where he gets these things from, though most guess they're from the dead. But if someone covets his goods or supplies, unlike other medical personnel who have difficulty defending themselves, his means of self-preservation are far from mild.

His dealings do not seem to be entirely for profit, but for other, deeper purposes. In addition to commodities, he also sells information and has quite a few contacts with intelligence dealers around the world. He also sometimes botches surgeries. He's paid to heal people, but should someone die, he takes everything from them, even those that are turning into Zombies. He also doesn't think twice about sawing off an arm or a leg if he thinks the person will survive.

## Relic

A crude but extremely effective healing tool. It's what the Back Alley Doctor uses the most.

## Adventure

### Skills

#### Crossbow Gun

* Active Skill
* Energy: 15
* Cooldown: 10s
* Description: Back Alley Doctor places a crossbow gun with ? ATK and ? HP at a specific location.
* Flavor text: "Keh heh heh... You're perfect targets."

Level up preview

#### War Supplies

* Passive Skill
* Description: Back Alley Doctor uses his supplies to increase his ATK by 24%.

Level up preview

## Battle

### Skills

#### Bloody Therapy

* Rage Skill
* Rage Required: 1000
* Description: Deals DMG to target (Damage Factor: ?).

* **Upgrade Preview:**
	+ Direct Damage Factor: 600 / 800 / 1000 / 1400 / 2000

#### Scream Collection

* Passive Skill
* Description: Increases Squads' Steel Gathering Speed by ?%, and Food and Wood Gathering Speed by ?%.

* **Upgrade Preview:**
	+ Increase in Steel Gathering Speed: 7% / 8% / 9% / 13.5% / 18%
	+ Increase in Food and Wood Gathering Speed: 4% / 5% / 6% / 9.5% / 12%

Unlocks when Hero reaches 2 stars.

#### Money Obsession

* Passive Skill
* Description: Increases Ranged Squad ATK by ?% and DEF by ?%.

* **Upgrade Preview:**
	+ Ranged Squad ATK: 1% / 1.5% / 2% / 2.5% / 3%
	+ Increase in Ranged Squad DEF: 1% / 1.5% / 2% / 2.5% / 3%

Unlocks when Hero reaches 3 stars.

#### Omnic Bionic

* Passive Skill
* Description: Increases Squad Load by ?%.

* **Upgrade Preview:**
	+ Squad Load: 9% / 12% / 15% / 20% / 30%
Turkeyleap

**Turkeyleap** is a cinnamon spotted tabby cat with yellow eyes.

**Turkeyleap** was born as **Turkeykit** to unknown parents alongside his sibling Fawnkit.

## Appearance

A light brown ticked tabby with short fur and a long muzzle. He has bright yellow eyes, an off-white belly and long lean legs with medium-length fur, a fuller tail, and tough paw pads.

## Personality

Turkeyleap is a rather spunky young cat, even though he has reached the age when most cats begin to mellow out. He enjoys scaling the cliffs in EmberClan territory, and this was the only way his mentor could get him to pay attention. It is a somewhat clever cat, just enough to get it into trouble. It is very curious, especially when it comes to Twolegs and their strange habits. Why do they wear bright pelts, why do they ride in monsters, are monsters another plaything like a dog or a kittypet?

He will talk with pretty much anyone, regardless of rank or Clan, though he is informal, which led to some head-butting with the senior warriors when he was an apprentice. It is one of those cats that talks to everyone, but isn't super close to anyone, and often eats alone. Its upbringing was pretty normal, minus its parents splitting up after it was born. There was some tension between him and his mentor—he had a difficult time paying attention, as he was a ball of energy. Once his mentor moved cliff training to the mornings, everything went smoother.

Making strong connections with the other cats in EmberClan is difficult, as Turkeyleap is a bit of rebel when it came to traditions, mostly because it would rather be off hunting or patrolling and let healers, seniors warriors, and the Clan leader deal with the spiritual and decision making aspect of Clan life. It is insecure in battling other cats, as hurting something that isn't prey or predator feels wrong. Hunting, socializing, or napping is a much better way to spend time to him.

## Family

**Sibling:**
Fawnfeather (living, confirmed)
Peggy

**Peggy** is an elite backline hero in *Doomsday: Last Survivors*.

## Description

Peggy is 13 years old.

Before the disaster, Peggy had a warm home and loving parents like most children. Unlike other girls her age, she was not interested in dolls and pretty dresses. She enjoyed all kinds of sports, and was an outstanding athlete in school. However, she also had a quiet side. In her spare time, she often sat by the window to play the guitar, while her parents listened and kept her company.

She was on a school field trip when the outbreak occurred. Mustering up her courage, Peggy picked up an axe from the ground and slashed at the Zombies in front of her. She couldn't remember how she had escaped from the farm. It was difficult for a young girl like her to survive on her own, but fortunately, she met McFadden.

She learned many fighting skills from McFadden, and after surviving several crises together, Peggy came to see McFadden as her father. Just as McFadden has been looking for wife and daughter, Peggy is also eager to be reunited with her parents. Although the hope of reunion is slim, she still keeps a small ray of hope in her heart. Both of them hold on to that hope, and walk on together in the dark post-apocalyptic world.

## First encounter

Peggy and Liam McFadden are in the party immediately at the start of the game.

## Adventure

### Skills

#### Energy Bomb

* Active Skill
* Energy: 6
* Cooldown: 10s
* Description: Peggy releases an energy bomb that produces an electromagnetic field for 5s, reducing Zombies' speed by 40% and dealing ? DMG to Zombies per second.
* Flavor text: "Freeze. Stay right there."

Level up preview

#### Brave Resistance

* Passive Skill
* Description: Peggy puts up a brave resistance in the face of danger, increasing her ATK by ?% and attack speed by ?%

Level up preview
 2 | 21 | Increase in ATK: 15% → 16%, Increase in Attack Speed: 23% → 25%

## Battle

### Skills

#### Magnetic Blast

* Rage Skill
* Rage Required: 1000
* Description: Deals direct DMG to an enemy (Damage Factor: ?). Deals DMG an additional time if the target is a Zombie (Damage Factor: ?).

* **Upgrade Preview:**
	+ Direct Damage Factor: 950 / 1250 / 1600 / 2250 / 3150
	+ Bonus Damage Factor: 530 / 700 / 880 / 1230 / 1750

#### Overcome

* Passive Skill
* Description: Increases DMG dealt to Zombies by 4.5%, and increases Squad Travel Speed by 3%.

* **Upgrade Preview:**
	+ DMG on Zombies: 4.5% / 6% / 7.5% / 10% / 14%
	+ Travel Speed Increase: 3% / 4% / 5% / 6% / 8.5%

Unlocks when Hero reaches 2 stars.

#### Pistol Mastery

* Passive Skill
* Description: Increases Squad ATK by ?%.

* **Upgrade Preview:**
	+ Squad ATK: 3% / 3.5% / 4.5% / 6% / 8.5%

Unlocks when Hero reaches 3 stars.

#### Serenity

* Passive Skill
* Description: Reduce Stamina consumed by ? when attacking Zombies or Hiveminds.

* **Upgrade Preview:**
	+ Stamina Reduction: 1 / 2 / 3 / 4 / 5

Unlocks when Hero reaches 4 stars.
Item

There are a number of **items** Commanders can acquire and use in *Doomsday: Last Survivors*. A number of these items are available to purchase from the Store building once built in the Shelter.

## List of items

### Resource items

These items are stored in the Resource tab of the Bag:

### Speedup items

These items are stored in the Resource tab of the Bag:

### Buff items

These items are stored in the Buff tab of the Bag:

### Other items

These items are stored in the Other tab of the Bag: