Terrenos

Los **terrenos** de Hoxxes son los materiales que conforman los diferentes biomas del planeta, y con los que tendrán que lidiar los enanos para salir airosos en sus misiones.

## Common Rock

This layer of material is found in and constitutes the majority of every biome in Hoxxes. It will appear differently depending on the overall theme of the area, but is always the most basic ground material. It can be dynamically destroyed by the Dwarves through a large amount of methods including by Pickaxe, heavy weapons, explosives, and more. Hostile Creatures are capable of damaging this rock layer also.

It does not only vary in appearance, but in durability as well. Different environments will have separate "hardness" values for their variant of common rock, which denotes the amount of pickaxe hits required to break a chunk of it.

The common rock layer will generate in any pattern of a large number of possible formations, altering the possible degree of navigation. The way that common rock will generate is mostly influenced by its Mission type, as well as the biome.

It is not always known as "common rock", as the Terrain Scanner will for example, indicate "common salt" and "sand stone" as the natural rock layer for Salt Pits and Sandblasted Corriders, respectively.

## Bed Rock

**Bed Rock** is the layer right before Compressed Granite, indicating that the player is approaching the map's boundaries.

Its surface is rough, barely reflective and taupe colored. It's a tough material, requiring five hits from your Pickaxe before it breaks, and you will mine out a smaller area than other types of Common Rock.

Bed Rock and Compressed Granite cannot be drilled, it is noticeable that the Driller's Reinforced Power Drills are not powerful enough to break it apart, while larger drills such as the one on the Drop Pod and Resupply Pod can. Glyphid Oppressors, Glyphid Dreadnoughts, and Glyphid Bulk Detonators can dig through Bed Rock. However, the Bulk Detonator's death explosion does not remove the material.

## Compressed Granite

**Compressed Granite** marks the map boundaries. It is found both at the top and bottom of the map, surrounding the destructible terrain around the procedurally generated tunnels and caverns. There is a thin layer of another sturdy material named Bed Rock.

Its surface is smooth, shiny and completely black. It is an incredibly tough material, requiring five hits with your Pickaxe before it breaks, and you will mine out a much smaller area than other types of Common Rock.

Compressed Granite and Bed Rock cannot be drilled, it is assumed that the Driller's Reinforced Power Drills are not powerful enough to break it apart, while larger drills such as the one on the Drop Pod and Resupply Pod can.

## Compacted Dirt

**Compacted Dirt** is a naturally occurring material in the caves of Hoxxes. It serves as an obstacle preventing passage through generated tunnels.

This layer has the appearance of a dense sphere of dirt. It must be mined/destroyed in order for Dwarves to make it past. The hardness of compacted dirt varies according to its biome, where this hardness value will be shared with the common rock layer.

Compacted dirt can easily be punched through by Reinforced Power Drills or explosives. It can be discovered blocking multiple tunnels at once.

## Ice

A flat layer of frozen water found only in Glacial Strata. It is very slippery and causes Dwarves to drift upon walking/running on it, which makes movement much harder to control. It takes 2 pickaxe hits to give way.

## Snow

Small patches of snow are found exclusively in Glacial Strata. They will slow Dwarves down if walked on. Much like sand stone, they only require one pickaxe hit to break apart.

## Slag

This is not a naturally occurring layer in Hoxxes, and will only be created in the aftermath of certain explosions. It appears as a tough grey stone like material, which will coat the crater made by a detonation. It takes 2 pickaxe hits to give way.

es:Terrenos