recursal/Fanatic-Fandom huggingface dataset:
Boomer

## Powers & Abilities

**Explosive Plasma Balls**: The serum injected by Dr. Wobane granted Boomer the ability to create explosive plasma balls which she secretes from her mouth. She can make varying degrees of balls for different levels of lethalness; the more concentrated the plasma, the more fragile and destructive they are, but the weaker they are, the longer the explosives take to detonate.

She possesses the strength level of a woman her age, height and weight who engages in regular moderate training.

### **ABILITIES**

**Skilled Martial Artist:** She is skilled in hand-to-hand combat, specializing in such arts as Boxing, Judo and Karate.

**Skilled Acrobat:** She is capable of several intricate and difficult aerial manoeuvres.

**Expert Marksman:** She is often referred to as a master of the shotgun, and though her skill with other firearms is not as great, her skills are still considered top-notch.

### **WEAKNESSES**

Although she is endowed with superhuman powers, Boomer is still human. She is not immortal and can be killed by numerous things that kill average people.

### **TRANSPORTATION**

Boomer uses various conventional and unconventional modes of transportation, depending on the situation at hand.

### **WEAPONS**

AA-12

12 Gauge Sawed-Off Double Barreled Shotgun

Remington 870 Sawed-off

Mossberg 500 Cruiser
The WALL

The **WALL** is an elite team of non-powered and super powered individuals founded by H.A.L.E. director Amelia Stone, for the purpose of world protection from inner and extra terrestrial threats. No one race or country is solely protected, with WALL activities and operations spanning the entire globe.

## WALL

### Members

Shadow Stroker/Michiko SuzukiSever

Yeren

Silverfold/Clayton Morrithy

Reach/Alexander Gwin

Branmoore Man/ Arthur Cleese

Z/? ?

## History

The idea of WALL was conceived back in the 1920's by Aaron Fyllet, the director of HALE at the time, who proposed the idea to the heads of the four families. He proposed the idea of a team of hand-picked individuals, both with powers and without, who would would function as a first line of defense for both the humans and the aliena against any individuals or groups whom were deemed to aggressive or ferocious to combat with regular soldiers and agents. Though the idea was found intriguing by the heads, the four decided against the idea, believing that relationships between the two races to not be strong enough to create a fully functional, beneficial squad of fighters.

The next mention of the group was in 1985, following the dismantling and definitive end of NEEDLE. Tabitha Stone, the former director and Amelia's mother, mentioned the idea to Benson in passing, commenting that if the right time for the team was not then, it would in the not too distant future.

## Members

### Current

**Risen**

**Shadow Stroker**

**Sever**

**Silverfold**

**Yeren**

**Reach**

**Branmoore Man**

**Z**
Ironstaff

## Powers & Abilities

As Ironstaff, Joseph possesses no superhuman abilities. He possesses the normal human strength of a man of his age, height, and build who engages in intense regular exercise and is considered athletic.

### **ABILITIES**

**Master Staff/Stick Fighter:** Kenneth has trained himself to be a master of various styles of staff and stick fighting. He is remarked as being among the most skilled Bojutsu masters in the world.

**Expert Marksman:** He possesses very keen eyesight, and his accuracy is almost equal too Sever.

**Expert Acrobat:** Kenneth possesses exceptional human strength, endurance, and stamina. He is athletic, with very good reflexes and agility. This, combined with training as an aerialist and acrobat, makes him capable of numerous complex acrobatic maneuvers.

**Expert Martial Artist:** Kenneth is an excellent martial artist, having been trained in various forms, though he feels uncomfortable using his hands and feet to attack.

**Weapons Proficiency:** Although he prefers sticks and staffs, Kenneth's incredible reflexes and hand-eye coordination allow him to easily master most weapons. He also received training in firearms during his youth from his father, James Kenneth, a former soldier.

### **WEAKNESSES**

He is a human and can be both injured and killed like any other.

### **WEAPONS**

**Ironstaff's Staff:** A staff made from Goratium.

Goratium Batons
Aliena

**Aliena** is a term used to describe any being that is not human.

## Classification

The term is considered to be very general, considering the nature and physiology of some aliena. Humans who obtain superhuman abilities later in life and beings born with powers are both considered aliena.

A human who obtains powers but is not physically altered in the process is still considered an aliena. A prime example is Fire Knight, who, appearing as a normal human, is considered an aliena, as his body is permanently inhabited by the Flame of Daradoo which grants him superpowers.

Beings from outer space and other planets are referred to as aliena as well, even if they appear almost identical to humans.

In the case of humans from one realm, they are often referred to as Aliena in another , though they are biologically no different. This has caused many to believe the term aliena is of a poor choice and in some cases it should be replaced.
Senta

## Powers & Abilities

**Superhuman Strength:** Like all fully grown Giants, Senta is capable of lifting in excess of 50 tons.

**Superhuman Durability:** As a giant, his skin, muscles and bones are considerably denser than a humans, and as such she is much more durable than a human, capable of receiving 50 caliber fire and having the bullets bounce off.

### **ABILITIES**

**Master Combatant:** Senta is an expert in hand-to-hand combat. After joining H.A.L.E. she was taught earth bound martial arts and has become adept in several styles.

**Weapons Proficiency:** Typically Senta utilizes a sword and shield as her weapons of choice, but he is proficient in wielding swords, staffs, sticks, axes, clubs, maces, spears, bows, etc.

### **WEAKNESSES**

Her skin is not impenetrable and as such any fire that is large and powerful enough can cause her considerable damage.

### **WEAPONS**

Sword

Shield
Shiny (Song)

## Shiny

Shiny is a song performed by Mei, Hinata, Suzune and Akari from 8/pLanet!!.

This song was added to the game on July 4, 2016 for the first Bit Festa event and the full version was released on July 20, 2016.
When the event ended, it was added to the standard songs roster. A mother difficulty version of the song can be played on Wednesdays, Thursdays, and Saturdays.

*This is a sweet, sweet, incredibly sweet song!**Please listen to it!*

*Tweet Source*

## Lyrics

* Japanese
* Romaji
#### Japanese

今すぐ会いたくって

このハートが寂しくって

チクチク痛んじゃう

これは恋みたいね

二人の境界線

ピョンと飛び越えて

こんにちは なんて

言えたらサイコーな気分

今すぐテレポーテーション

手作りチョコレートをあげるよ

とびきり甘くとろける 世界はファンタジー

ハート型に込めたんだ 君への思いを

すごくラブリー

君の瞳キラキラのshiny

眩しすぎるよ クラクラに

天国に登っちゃうみたい

大好きだよ 心光るピカピカのshiny

どんな宝石も敵わない

love you love you love you

止められない

誰かとおしゃべりを

してる君を見つけたら

ヤキモチ妬いちゃうの

これは恋みたいね

君への愛情を

ギュッと詰め込んで

はい、どうぞ?なんて

できたら簡単なのにね

伝えるのは難しい、、

素直な気持ちがきっと一番

大切なのはいつでも 自分らしさですね

君には聞こえてますか？ 恋の足音が

恋のハーモニー

胸の奥の甘酸っぱいキャンディ

君の笑顔を見ていると溢れ出してきそうだよ

大切だよ 初めてなのこれほどの気持ち

どこにいる時も考える

love you love you love you

鳴り止まない

手作りチョコレートをあげるよ

とびきり甘くとろける 世界はファンタジー

ハート型に込めたんだ 君への思いを

こんなにもラブリー

君の瞳キラキラのshiny

眩しすぎるよ クラクラに

天国に登っちゃうみたい

大好きだよ 心光るピカピカのshiny

どんな宝石も敵わない

love you love you love you

止まらないよ

love you love you

君に届けるから

#### Romaji

ima sugu aitakutte

kono HAATO ga samishikutte

CHIKUCHIKU itanjau

kore wa koi mitai ne

futari no kyoukaisen

PYON to tobikoete

konnichiwa　nante

ietara SAIKOO na kibun

ima sugu TEREPOOTEESHON

tedzukuri CHOKOREETO o ageru yo

tobikiri amaku torokeru　sekai wa FANTAJII

HAATO gata ni kometanda　kimi e no omoi o

sugoku RABURII

kimi no hitomi KIRAKIRA no shiny

mabushi sugiru yo　KURAKURA ni

tengoku ni nobocchau mitai

daisuki da yo　kokoro hikaru PIKAPIKA no shiny

donna houseki mo kanawanai

love you love you love you

tomerarenai

dareka to oshaberi o

shiteru kimi o mitsuketara

YAKIMOCHI yaichau no

kore wa koi mitai ne

kimi e no aijou o

GYU tto tsumekonde

hai, douzo? nante

dekitara kantan nano ni ne

tsutaeru no wa muzukashi..

sunao na kimochi ga kitto ichiban

taisetsu na no wa itsudemo　jibun rashi sa desu ne

kimi ni wa kikoetemasuka?　koi no ashioto ga

koi no HAAMONII

mune no oku no amazuppai KYANDI

kimi no egao o miteiru to afuredashiteki sou da yo

taisetsu da yo　hajimete nano kore hodo no kimochi

doko ni iru toki mo kangaeru

love you love you love you

nariyamanai

tedzukuri CHOKOREETO o ageru yo

tobikiri amaku torokeru　sekai wa FANTAJII

HAATO gata ni kometanda　kimi e no omoi o

konna ni mo RABURII

kimi no hitomi KIRAKIRA no shiny

mabushi sugiru yo　KURAKURA ni

tengoku ni nobocchau mitai

daisuki da yo　kokoro hikaru PIKAPIKA no shiny

donna houseki mo kanawanai

love you love you love you

tomaranai yo

love you love you

kimi ni todokeru kara

8 beat Story♪ song lyrics are copyright © Chronus Inc.
CHARACTERS

## Heroes

**Champion**

**Wylde**

**Mystery**

**Ashwolf**

**Onyx Prime**

**Hercules**

**Z**

## Hero Teams/Groups/Organizations

**H.A.L.E.**

**WALL**

**Bastion**

**Lann Force**

**Greenstone Slayers**

**United World Guard**

## Villain Teams/Groups/Organizations

**The United Non-Humans**

**The Berserkers**

**Too Strange**

**NEEDLE**

**Amber Opal**

**Hyde Association**

**Payne Association**

**Drummrod's Rogues**
Leader Effect Combintaions (UR)

This table lists the effective strength of any max level (and transformed) card when in a team with any two UR-level leader effects applied.

When rearranging your teams, you can sort this table by any of the options containing effects you have on (UR) cards and see which column's values allow for the highest score using eight cards you have (of the desired type). Once you find that, you can work on finding a friend to use as a guest with the other effect.

Often it isn't worth checking every column. Check your album to see if you actually have many cards that are strong in any of the stats before bothering to sort by it (if you want to save time).

**Notice: these values haven't been manually verified.** If you wish to help, you can compare your team value before a live to what it should be according to this table (remember to include the guest, and check the strength on a song of the wrong type to avoid the 25% bonus).

To mobile users: you can try viewing the table below, but you'll get a much better experience on a PC or laptop.
Mystery

### Education

Private tutors as a youth in Oblalace in various areas, ranging from reading and writing to fighting and stealth

### Unusual features

Scars and Oblalace tattoo's covering body

## Powers & Abilities

As a human, Sresil possesses no superhuman powers.

He possesses the strength of a man his age, weight and height who engages in regular intensive physical activity/training.

### **ABILITIES**

**Master Tactician and Strategist:** Sresil is an accomplished strategist.

**Master Martial Artist:** He is an expert in hand-to-hand combat. He is a master of multiple martial arts, most notably those of a Hestrovan origin. He is considered one of the finest martial artists on Earth.

**Advanced Discipline Operator:** He is well-versed in various disciplines including intelligence gathering, escape arts, assassination, survival tactics, hunting, swimming, mountaineering, map making and reading, and disguising.

**Expert Marksman:** He can throw most projectile weaponry with great aim and is trained in the use of firearms.

**Expert Swordsman:** Sresil is highly proficient with swords.

**Weapons Proficiency:** He does not typically utilize a wide range of weapons on each job, but he is proficient in wielding, axes, clubs, maces, spears, bows, knives and daggers, and even firearms.

**Multilingual:** Vodens is fluent in Hestrovan, English, Japanese, Spanish, German and a plethora of other languages.

### **WEAKNESSES**

Sresil is human and as such can be killed by all things that kill humans, though this is accomplished easier when the drugs are not utilized.

### **PARAPHERNALIA**

**Protective Attire:** As Mystery, Sresil wears a water and fire retardant costume. The costume offers a medium level of resistance to electric shocks, force impacts and cannot be pierced by sharp edged materials like sharp wood, glass, iron, copper, aluminum or even hardened steel. The suit is resistant to 50 caliber and under.

**Oblalace Drugs:** Sresil utilizes various drugs and concoctions created and used exclusively by Oblalace members. The drugs grant the users with a variety of enhancements, such as greater strength, agility, senses, tougher skin, denser bones and muscle, etc.

### **TRANSPORTATION**

Mystery uses various conventional and unconventional modes of transportation, depending on the situation at hand.

### **WEAPONS**

Short Sword

Pick-Axe

Daggers & Knives
Losstop

Nothing of Losstop's Pre-Too Strange life is known.

## Powers & Abilities

**Particle Head:**

Losstop possesses the power to change his head from one solid mass to millions of microscopic particles.

* **Invulnerability:** With his head in particle form, Loss is un-killable. His body can suffer all kinds of damage, ranging from severe burns and severed limbs, to being blown up, and his body will simply regenerate.

### **ABILITIES**

**Skilled Hand to Hand Combatant:** He is skilled in hand-to-hand combat, being adept in multiple martial arts.

**Master Swordsman:** Loss is a master at swordsmanship. He favors a long sword, but is capable of wielding almost any kind of bladed weapon and can also dual wield.

**Weapons Proficiency:** He does not typically utilize weapons other than swords, knives & daggers, but he is proficient in staffs, sticks, axes, clubs, maces, spears, etc.

### **WEAKNESSES**

Out of his headless form, Loss is as vulnerable to injury and death as easily as any human.

### **WEAPONS**

Longsword

Falchion
Mover

## Powers & Abilities

**Energy Infusion:** Due to Dr. Wobane's serum, Mover obtained the ability to infuse inanimate objects/materials with energy, allowing him to manipulate the object/s as he pleases. He is capable of lifting several hundred thousand tons with his powers.

He possesses the physical strength of a man his height, age and weight who engages in almost no exercise.

### **ABILITIES**

**Extensive Memory:** According to himself, Mover is able to remember everything he reads.

### **WEAKNESSES**

Mover possesses the limitations and vulnerabilities of a typical human.

### **TRANSPORTATION**

Mover uses various conventional and unconventional modes of transportation, depending on the situation at hand.

### **WEAPONS**

Mover uses whatever he can infuse his energy with as a weapon, from swords and firearms to pieces of debris.
Hunter Gold

## Powers & Abilities

**Force Field/Screen**: The serum injected by Dr. Wobane granted Gold the ability to create a Force Shield/Screen. The Screens created can be various sizes and are capable of withstanding high powered ballistics and severe explosions.

He possesses the strength level of a man his age, height and weight who engages in regular intensive training.

### **ABILITIES**

**Master Tactician and Strategist:** Gold is an accomplished strategist.

**Master Martial Artist:** He is an expert in hand-to-hand combat, being very skilled in multiple martial arts through both his training in military combatives and instruction under various private instructors.

**Advanced Military Operator:** He is well-versed in all Armed force disciplines including intelligence gathering, escape arts, assassination, demolition, survival tactics, hunting, swimming, mountaineering, march/drill skills, map making and reading.

**Expert Marksman:** He can throw most projectile weaponry with great aim and is well-versed in the use of bows and crossbows

**Skilled Swordsman:** Morgan is proficient with swords and blades.

**Weapons Proficiency:** He does not typically utilize weapons other than his bow and crossbow, but he is proficient in wielding swords, staffs, sticks, axes, clubs, maces, spears, bows, knives and daggers, etc.

### **WEAKNESSES**

Although he is endowed with superhuman powers, Gold is still human. He is not immortal and can be killed by numerous things that kill average people, provided of course his screens are destroyed or avoided.

### **PARAPHERNALIA**

Gold wears custom bulletproof sleeveless top and pants, that is also resistant to electricity and fire.

### **TRANSPORTATION**

Gold uses various conventional and unconventional modes of transportation, depending on the situation at hand.

### **WEAPONS**

Tactical Bow

Advanced Combat crossbow

Tomahawk

Shortsword
Chainwire

History

Almost nothing of Chain's Pre-Too Strange life is known, except that he was born in South Africa.

### **Joining Too Strange**

Chain joined the group around 2 years before the Battle of Terryf.

## Powers & Abilities

**Chain Arm:** Chain is able to convert his left arm into chains. He can convert either his fingers, hand, forearm or even his entire arm if he chooses. The chains can stretch as far as 100 meters and are capable of lifting as much as 50 tons.

**Wire Nails:** With his right hand, Chain can manipulate his fingernails to stretch as long as 100 meters and are strong and hard enough to cut through solid concrete and steel.

### **ABILITIES**

**Bojutsu Master:** Chain is a master of Bojutsu and various other staff and stick fighting techniques.

### **WEAKNESSES**

Chain's body is that of a human, and as such he is susceptible to injury and death almost as easily as most humans.
Sever

### Education

High school education, youth weapons training, private lessons in gymnastics and acrobatics, private lessons in cold weapons & firearms

## Powers & Abilities

**Mythical Extended Life:** Despite being born in 1937, Sever appears as a woman in her thirties. This is due to a a spell cast upon her by her village's witch doctor.

* **Peak Human Strength:** Her physical strength is at the peak level of natural physical limits of a woman of her height, weight and build. She is capable of lifting up to 500 lbs.

* **Peak Human Speed:** Her speed is also enhanced to the peak of human capability. Sever is as fast as a human can be.

* **Peak Human Agility:** Sever's natural agility is at the level of an Olympic gold medalist. She can easily coordinate her body with balance, flexibility, and dexterity.[56]

* **Peak Human Reflexes:** Her reflexes are at the peak of human ability.

* **Peak Human Senses:** Her five senses are enhanced and function at the peak of human perfection.

* **Peak Mental Resistance:** Sever is extraordinarily capable at withstanding torture. She is often required to go undercover for H.A.L.E. and has been extensively trained to endure long-term inhumane interrogation methods.

* **Peak Human Immune System:** While she is susceptible to disease, the witch doctor's spell makes her body resistant to aging and disease and she heals at an above human rate.

### **ABILITIES**

**Weapons Proficiency:** Sever has trained since she was a youth with various weapons, and with additional training within HALE in her latter years, is capable of using any cold weapon with little to no effort, largely in part to her incredible reflexes and hand-eye coordination. She is well-versed in the usage of firearms.

**Expert Marksman:** She possesses very keen eyesight, and her accuracy is almost equal to Shadow Stroker's.

**Expert Acrobat:** Kenneth possesses exceptional human strength, endurance, and stamina. She is athletic, with very good reflexes and agility. This, combined with training as an aerialist and acrobat, makes her capable of numerous complex acrobatic maneuvers.

**Expert Martial Artist:** Kenneth is an excellent martial artist, having been trained in various forms, though she states she still feels uncomfortable without a weapon.

### **WEAKNESSES**

Although she is 'enhanced', she is still human, and therefore can be injured or killed the same way most humans can be.

### **WEAPONS**

Alp Steel sickle sword

Daggers
Crimson Spear

## Powers & Abilities

As Crimson Spear, Henry possesses no superhuman abilities. He possesses the normal human strength of a man of his age, height, and build who engages in intense regular exercise and is considered athletic.

### **ABILITIES**

**Master Spearmanship:** Mallen has trained himself to be a master spear wielder, capable of using any sized and shaped spear with little to no effort. He is considered one of, if not the best spear users in the world.

**Expert Marksman:** He possesses very keen eyesight, and his accuracy is equal to Sever's.

**Expert Acrobat:** Mallen possesses exceptional human strength, endurance, and stamina. He is athletic, with very good reflexes and agility. This, combined with training as an aerialist and acrobat, makes him capable of numerous complex acrobatic maneuvers.

**Expert Martial Artist:** Mallen is an excellent martial artist, having been trained in various forms, though he states he still feels uncomfortable without his spear.

**Weapons Proficiency:** Although he prefers spears, Mallen's incredible reflexes and hand-eye coordination allow him to easily master most weapons. He also received training in firearms during his youth.

### **WEAKNESSES**

He is human, and therefore can be injured or killed the same way most humans can be.

### **PARAPHERNALIA**

**Defense Attire:** Mallen wears special custom made clothing that is both resistant to fire and various bullet calibers

### **TRANSPORTATION**

Henry owns and uses a large collection of assorted vehicles.

### **WEAPONS**

**Crimson's Spear:** Henry utilizes a custom made sectioned spear, which he can use like a spear, a whip and a sectioned staff. It is incredibly durable and considerably light, allowing for swift, fast movements.
Drummrod's Rogues

**Iron Tiger**

**?**

**?**

**Piranha great white shark**

**Cleaver Zsasz**

**Calvin Warris carmine falcone**

**Ivory catwoman**

**Reaper**

**?**

**Robert Draggs kingpin/bullseye**

**?**

**Ms See joker**

**Savage Wolf killer croc**

**Red Richard solomon grundy**

**Bang Bang**

**Ashes firefly**

**Crypt tombstone**

**Blue Face black mask**

**Shots deadshot**

**Bewitch poison ivy**

**Prince Blood**

**?**

**?**
Alpha Werewolf

## Powers & Abilities

**Werewolf Form:** The serum given to Moore by Dr Wobane grants allows him to transform into a ten foot tall werewolf-like creature

**Enhanced Strength:** Alpha is capable of lifting 10 tons.

**Enhanced Speed:** Alpha can run faster than the finest human athletes.

**Superhuman Stamina:** He can exert himself fully for over 6 hours before tiring.

**Superhuman Durability:** His skin is resistant to anything less than 50 caliber. His bones and muscles are also significantly dense, allowing him to take heavy collisions and blunt-force trauma and suffer little to no damage. His fur is as tough as steel, providing an organic layer of armor strong enough to absorb large amounts of blunt force trauma.

**Superhuman Senses:** All of Alpha's senses are beyond the peak human limits and even greater than most animals.

**Regenerative Healing Factor:** He can heal significantly faster than humans, from injures that would kill humans or at the very least leave them out for the count.

### **ABILITIES**

**Skilled Combatant:** Alpha is a formidable brawler, utilizing his great strength and savagery to its fullest.

### **WEAKNESSES**

Large and powerful enough ammunition can cause major damage and even death.

### **TRANSPORTATION**

Alpha uses various conventional and unconventional modes of transportation, depending on the situation at hand.
Jullga

## Powers & Abilities

**Superhuman Strength:** Like all fully grown Giants, Jullga is capable of lifting in excess of 50 tons.

**Superhuman Durability:** As a giant, his skin, muscles and bones are considerably denser than a humans, and as such he is much more durable than a human, capable of receiving 50 caliber fire and having the bullets bounce off.

### **ABILITIES**

**Master Combatant:** Jullga is an expert in hand-to-hand combat. After joining H.A.L.E. he was taught earth bound martial arts and has become adept in several styles.

**Weapons Proficiency:** Typically Jullga will utilizes a weighted chain as his weapon of choice, but he is proficient in wielding swords, staffs, sticks, axes, clubs, maces, spears, bows, etc.

### **WEAKNESSES**

His skin is not impenetrable and as such any fire that is large and powerful enough can cause him considerable damage.
Weltenwanderer Wikia

## Willkommen im Weltenwanderer Wikia

Diese Wiki behandelt mein Pen and Paper Universum, das auf dem Regelwerk von Pathfinder basiert.

## Beschreibe dein Thema hier

Das ist ein Beispieltext, den du mit der Beschreibung deines Themas ersetzen kannst. Dieser Text soll Lesern erklären, worum sich dein Thema dreht (zum Beispiel über das Videospiel, die TV-Serie, ...)

## Vorgestellt

Füge hier Inhalte ein, die du gerne vorstellen möchtest! Zum Beispiel ein Video, ein Bild oder einen besonders guten Artikel.

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Bilaker

## Powers & Abilities

**Arog Biology**: As an Arog, Bilaker possesses all of the races natural powers.

* **Enhanced Strength**: Bilaker is incredibly strong, capable of lifting and moving several hundred tons with ease.
* **Enhanced Speed**: He can move at speeds faster than even the finest human athlete. He can run at speeds of up to 50km/h.
* **Enhanced Durability**: His bones and muscles are significantly dense, making him very durable. His skin is considerably dense, capable of protecting him from low caliber fire.
* **Enhanced Agility**: Bilaker is more agile than the finest human athlete.
* **Enhanced Reflexes**: Bilaker's reflexes are greater than the highest capabilities of humans.
* **Enhanced Stamina**: Bilaker possesses incredible stamina, capable of fighting at his full limit for several hours on end before succumbing to exhaustion.
* **Enhanced Senses**: Bilaker's senses of sight, hearing, smell, taste, and touch are superior to any creature.

### **ABILITIES**

**Master Tracker & Hunter:** As the Arog's are of a tribal nature, Bilaker learnt from a young age to hunt and track various sorts of prey throughout the forests, jungles and grasslands of Grazreek.

**Master Brawler:** The Arog's have no particular styles of fighting, other than what can best be described as brawling. With his great strength and experience, Bilkaer is formidable in hand to hand combat.

**Semi-Bilingual:** He is fluent in Arogan and semi-fluent in English.

### **WEAKNESSES**

Despite his superior powers, Bilaker, like all Arogs, does not possess an advanced healing factor. Strong and powerful enough attacks can damage him significantly.
THE REALMS OF ATO

The **Realm Archipelago** is the name given to the multiple realms featured within the **Dealmaker's Collective Universe.**

The realms exist alongside one another, but are separated by "veins" of a place referred to as **Dealdom**.

The center of each realm, where those traveling from one realm to another must step foot, are what the **Dealmakers** refer to as **Life Clusters**. These are essentially the 'Earth's' of each realm; the most populated planets within each system/realm.

## **REALMS**

* **Dealdom**
* **Abenden**
	+ Home of the **Dealmakers**.
	+ ?
* **Realm 1**
* **Eryth**
	+ Home to a race of humans known as Erythian's. This planet
	+ ?
* **Realm 2**
* **Sanmead**
	+ Home to **Vampires**.
* **Realm 3**
* **?**
	+ Home to **Werewolves**
	+ Forests, Grasslands

* **Realm 4**
* **?**
	+ Home to **Giants**.
	+ Large cities resembling those of the 1890's, separated by forests and rivers.

* **Realm 5**
* **?**
	+ Home to **Minotaurs, Centaurs & Fauns**
	+ High, green mountain ranges cutting through vast grasslands

* **Realm 6**
* **?**
	+ Home to **Imp's & Pixies**
	+ Forest & Meadows

* **Realm 7**
* **?**
	+ Home to **Elves** & **Trolls**
	+ Forest & grasslands, rivers & lakes. Vast underground tunnel networks for trolls.

* **Realm 8**
* **?**
	+ Home to **Goblins**
	+ Tropical forests and oceans

* **Realm 9**
* **?**
	+ Home to **Wingedfolk** & **Mermaids**
	+ Enormous mountains (standalone and ranges) scattered around globe, thrusting out of one ocean.

* **Realm 10**
* **?**
	+ Home to **Ghouls & Grim Reapers**
	+ Baron wasteland

* **Realm 11**
* **?**
	+ Home to **Dwarves**
	+ ?

* **Realm 12**
* **?**
	+ Home to **Titans**
	+ ?

* **Realm 13**
* **?**
	+ Home to **Oni** & **Golems**
	+ Mountains, valleys, fields, rivers

* **Realm 14**
* **?**
	+ Home to **Anubis, Manticore**
	+ Desert

* **Realm 15**
* **?**
	+ Home to the **Last** **Berserker**
	+ ?

* **Realm 16**
* **?**
	+ Home to **Wendigo** & **Bigfeet**.
	+ Forests

* **Realm 17**
* **?**
	+ Home to **Witches** & **Wizards**
	+ ?

* **Realm 18**
* **?**
	+ Home to **Werelions**
	+ Grasslands, savannah

* **Realm 19**
* **?**
	+ Home to **Gorillafolk**
	+ Jungle

* **Realm 20**
* **?**
	+ Home to **Dragons**
	+ ?

* **Realm 21**
* **?**
	+ Home to **Batfolk** & **Gargoyles**
	+ ?

* **Realm 22**
* **?**
	+ Home to **Lizardoids** & **Dinosaurs**
	+ ?

* **Realm 23**
* **?**
	+ Home to **Naga**
	+ ?

* **Realm 24**
* **?**
	+ Home to **catfolk.**
	+ ?

* **Realm 25**
* **?**
	+ Home to **Ogres.**
	+ ?

* **Realm 26**
* **?**
	+ Home to **Barrage, the War God**
	+ ?

* **Realm 27**
* **Earth**
	+ This universe and its inhabitants closely resemble those found within the real world.
	+ ?

* **Realm 28**
* **Orid**
	+ Home to **Big City Bowler (Nathaniel Hinder)**
	+ ?
DWE3M11: Demon Isle

## Demon Isle

**Demon Isle** is the eleventh level and second secret level of the third episode (War is Hell) of the "Death Wish" add-on for Blood, created by Bloatoid.

## Secrets (as of version 1.7.9)

There are 7 secrets in this level.

1. Reach the shore, then jump up on the left rock ledge, and head straight back until you see the secret item ***(Basic Armor)***
2. When you get to the room with the stone pillar in the middle that is locked via the Skull and Moon Keys, to through the stone door on the right. At the top of the stars, shoot the stone face over the doorway to open the wall behind you ***(Fire Armor, Guns Akimbo)***
3. From the same stone pillar room, this time go through the stone door on the left. At the top of these stairs, use the stone face on the wall to open it ***(Fire Armor)***
4. Continue on the path from the previous secret, taking the elevator down to a see of harmful green liquid. Step on the first platform, look to your left, and jump over the green water to land on a narrow platform below and head into the secret room; take the teleporter inside to be warped back to the starting platform in this area ***(Super Armor)***
5. Go through the Mother Spider door in the cave hub that requires the Skull and Moon Keys, then jump to the rock formation to your right; follow the path up and around to come across to a big area with three pits of fire; the middle one has no flame; go to it ***(Life Seed)***
6. Back at the base of the aforementioned elevator, this time jump to the rock formation to your left and follow THAT path all the way up and around; you will eventually come to a hallway with a lift at the end; take it and use the teleporter there to be warped back to the elevator ***(Voodoo Doll)***
7. Go to the red hallway with the Dagger Key at the end of the path; when you get to the room with a ladder to your left, jump up onto the platform; you will see a stone face on the wall; use it to open a niche in the wall on the path below ***(Life Leech)***
Dandeleo

Dandeleo is a Grass element Pico Pet. It first appears as the boss of Pico Forest level 10. In Pico Pets Puzzle, it has the Surge ability.

## Description

*The King of Pico Forest. Females are maneless, and so are the males in windy days.*

## Levels found in

* Pico Forest: 10
* Sandy Dunes: 7
* Challenge Tower: 3, 15

## Name origin

"Dandeleo" is derived from "dandelion" and "leo", meaning "lion".
Artsee

Artsee is a Neutral element Pico Pet. It is first encountered in Sandy Dunes level 4, without needing to defeat it as a boss.

## Description

*Better appreciated inside a fancy art gallery with fancy art critics.*

## Levels found in

* Sandy Dunes: 4
* Challenge Tower: 14

## Name origin

"Artsee" is derived from "art" and "see". It is also a play on "artsy".

## Trivia

* Artsee only appears in two levels, making it the rarest non-legendary Pico Pet.
Waitwut

Waitwut is a Neutral element Pico Pet. It first appears as the boss of Rocky Land level 9. In Pico Pets Puzzle, it has the Shuffle ability.

## Description

*Where did it come from? What does it eat? What are its doubts? 'Cause I have a lot.*

## Levels found in

* Rocky Land: 3, 7, 9, 10
* Challenge Tower: 14, 15

## Name origin

"Waitwut" is derived from the phrase "Wait, what?".
Чаво

***Что это вообще за сайт?*** Это Лесное племя.

***Это пародия на Котов Воителей?*** Да.

***Можно мне быть воителем?*** Нет, тебе для этого надо будет потрудится.

***Но почему я не воитель?*** Ты еще котенок. Подожди до 6 лун.

***Мне надо ждать каких то полгода?*** Нет. Мы напишем, когда надо будет тебя посвящать.

***Почему мне написали, что я в Безоблачном племени? Я изгнан?*** Поздравляем! Вы умерли! Но вы соблюдали Воинский Закон...

***Почему мне написали, что я в Туманном лесу?*** Вы умерли! Но поздравлять вас не с чем... Вы были плохим котом...

***Почему мне написали, что я в Пустоте?*** Вы умерли. Но вы не верили в Безоблачное племя.

***Как мне переродится?*** Собирайте Звездочки! Когда наберете 100 звездочек, вы выберетесь отсюда. Звездочка будет появляться у вас каждую минуту. В итоге, через 2 часа без 20 минут, вы переродитесь. Если вы в Тумане, подождите 24 часа. Если вы в Пустоте, вам надо убить золотого зайца. Вы его поймаете через 7 суток. Если вы не будете редактировать хотя бы одну правку в день, заяц не придет.

***Как мне охотится?*** Напиши в чате: /me пошел охотиться на добычу. Потом напиши: /me поймал ...

***Почему мне написали, что я в бане?*** Видно, ты нарушил какое-то правило. Посиди, попарься...

***Как мне есть?*** Напиши: /me проглотил ... Тебе надо хоть раз в сутки есть, либо ты умрешь.

***Как мне пить?*** Напиши: /me пошел к ручью. Потом напиши: /me попил воды. Если вы не будете так делать каждый день (кроме тех дней, когда вас нет в чате), вы умрете.

***Как мне справлять нужду?*** Напиши: /me пошел в Грязное место. Если вы не будете этого делать сутки, то вы причините огромный ущерб своей чистоте.

***Как выбрать окрас?*** Сначала напиши анкету. Зайди в Гимп (можно в Паинт, а потом в Pixlr), и открой шаблон модели. Дальше справка тут.

***Как заполнить анкету?*** Надо создать статью под именем своего персонажа. А потом ***ЗАПОЛНИТЬ*** ее.
Молокоусочка

***Молокоусочка***-королева племени. Если у вас неизвестные родители, вас будет кормить именно она.

Белая длинношерстая кошка с черными пятнами. На ногах черные чулочки с белыми носочками. На лице оранжевые полоски. На лбу золотистое пятно. Ее желтые глаза украшают рисьи брови. Хвост оранжево-черный. Всегда готова вас покормить.

***Характер:*** Добрая и незамкнутая королева. Покатает вас, если найдете ей Коровье молоко.

***Биография:*** Никто ее не знает. Она расскажет вам, только если вы найдете ей Слезу Двуногих. Но только начало и конец.
Fuaah

Fuaah is a Neutral element Pico Pet. It first appears as the boss of Pico Forest level 6.

## Description

### in Pico Pets

*A cute creature with a funny taste for music.*

### in Pico Pets Puzzle

*A charming creature with a funny taste for music.*

## Levels found in

* Pico Forest: 6, 8, 9
* Snowy Mountain: 4

## Name origin

"Fuaah" is the onomatopoeia of the sound a trumpet makes.

## Known Attack Patterns

Always uses Special first. (Doesn´t apply to Discolored)
Alien War Machine

## History

AWM's Pre-Too Strange life is unknown, though as it's name suggests, it originates from outer space.

### **Joining Too Strange**

Warshock joined the group around 1 year 4 years after the Battle of Terryf.

## Powers & Abilities

Though it is a sentient machine, AWM does not have superpowers.

### **ABILITIES**

**Superhuman Strength:** AWM is capable of moving and pulling a few hundred tons of weight.

**Superhuman Speed:** AWM can move faster than a cheetah, the fastest land animal in the world.

**Superhuman Durability:** Machine is made of an incredibly durable alloy that can withstand small and large caliber fire, extreme temperatures and enormous pressure.

### **WEAKNESSES**

If AWM lacks enough room to deploy its weapons or to gain momentum, it will significantly reduce in effectiveness.

### **WEAPONS**

Various alien firearms, projectiles, explosives, flamethrower
Caramellow

Caramellow is a Neutral type Pico Pet. It is first encountered in the wild in Pico Forest level 3, without needing to defeat it as a boss.

## Description

*Sugary and slimy, it might be a housecleaning's worst nightmare.*

## Levels found in

* Pico Forest: 3, 4, 5, 7
* Snowy Mountain: 3
* Challenge Tower: 2

## Name origin

"Caramellow" is derived from "caramel" and "mellow".
Baley

Baley is a Water element Pico Pet. It first appears as the boss of Snowy Mountain level 9.

## Description

*It can walk on the land, but it can't move very well due to its short legs. It's kinda sad.*

## Levels found in

* Snowy Mountain: 9, 10
* Sandy Dunes: 8
* Challenge Tower: 9, 10

## Name origin

"Baley" is derived from "baleen", and possibly the name "Bailey".
Refrigear

Refrigear is an Ice element Pico Pet. It first appears as the boss of Snowy Mountain level 10. In Pico Pets Puzzle, it has the Entrap ability.

## Description

*Legend says its first ancestor was a pile of forgotten clothes inside a teenager's closet.*

## Levels found in

* Snowy Mountain: 10
* Sandy Dunes: 9, 10
* Challenge Tower: 8

## Name origin

"Refrigear" is derived from "refrigerate" and "gear".
Flamaconda

Flamaconda is a Fire element Pico Pet. It first appears as the boss of Rocky Land level 4. In Pico Pets Puzzle, it has the Surge ability.

## Description

*This cold-blooded snake spits fire around its eggs to keep 'em cozy. It's heart-warming.*

## Levels found in

* Rocky Land: 4, 5, 6, 7, 8, 9, 10
* Challenge Tower: 5

## Name origin

"Flamaconda" is derived from "flame" and "anaconda".
Yupipa

Yupipa is a Neutral element Pico Pet. It first appears as the boss of Sandy Dunes level 5. In Pico Pets Puzzle, it has the Line ability.

## Description

*It likes to hang flying in the sky during spring afternoons pretending it's a kite.*

## Levels found in

* Sandy Dunes: 1, 5, 6
* Challenge Tower: 5, 14

## Name origin

"Yupipa" may derived from "up" and "pipa", the Portuguese word for "kite".
FO2M2: Black Market

## Black Market

**Black Market** is the second level of the second episode (Rotten Tales) of the Fleshed Out add-on for Blood, created by SkobbeJakGames.

## Secrets (as of version 1.7.14)

There are 7 secrets in this level.

1. Face the market stand with the Fire Key inside; turn left and jump up the crates to the arch with the Christmas lights ***(Super Armor)***
2. In the next area (a wide-open town square full of market stands), use the Boots of Jumping to jump up to the back wall, immediately turn right and use the Boots again to jump up into a secret niche for something that will definitely be of help in this fight! ***(Death Mask)***
3. Past the Moon Key door, you will come across a stack of crates on the left wall near the Skull Key door; hop to the top of them ***(Guns Akimbo, Box of Flares, Gasoline Can)***
4. On the same platform, jump to the item floating at the top of the stone wall across from the metal catwalk ***(Cloak of Invisibility)***
5. Inside the Fire Key door, one of the aisles will have a translucent green curtain on the shelf; walk through it ***(Life Essence, Life Leech)***
6. Past the clothing store where the previous secret is, enter through the back door with the "NO ADMITTANCE" sign, and crouch walk through the crates ahead of the door with the Box of Shells ***(Life Seed)***
7. Go through the Skull Key door; in this room, activate the crushers near the furnace, head inside the furnace, hit the switch on the back wall and go into the niche near the furnace opening to get Key 7. From there, head back to the area where you found the Moon Key, use the Boots of Jumping, or the metal platforms on the sides of the buildings, to get to the ledge where there is a vent grate and a switch; this switch is what requires Key 7. Use it and go all the way through to the end ***(Secret Exit)***
Mindsea

Mindsea is a Water element Pico Pet. It first appears as the boss of Sandy Dunes level 6. In Pico Pets Puzzle, it has the Entrap ability.

## Description

*A creature as intelligent as its brain shows (it sure shows a lot).*

## Levels found in

* Pico Forest: 5
* Sandy Dunes: 6
* Challenge Tower: 7, 13

## Name origin

"Mindsea" is derived from "mind" and "sea".
Discolored Pico Pets

There is much known about these discolored Pico Pets, they occasionally appear. There's a 1/25 chance of encountering one. They add a little star to the top right corner on the Pico Pet's area in the Pico Pet book. Their original colors are replaced with a HUE shifting. In battle they won't appear discolored unless you toggle the star button while selecting the pet by tapping it. Discolored Pico Pets also have enhanced stats. They have a random pattern.
Lumifly

Lumifly is a Fire element Pico Pet. It is first encountered in Pico Forest level 6. It does not appear as the boss of any level. In Pico Pets Puzzle, it has the Flame Body ability.

## Description

*It proves that fire can be the sweetest flying little weird thing.*

## Levels found in

* Pico Forest: 6
* Snowy Mountain: 6
* Sandy Dunes: 4
* Rocky Land: 10

## Name origin

"Lumifly" is derived from "lumière", meaning "light", and "fly".
Narnicorn

Narnicorn is a Water element Pico Pet. It is first encountered in Snowy Mountain level 9, without needing to defeat it as a boss. In Pico Pets Puzzle, it has the Pummel ability.

## Description

*Touching its horn will grant great wishes. Especially if your wish is to be gored afterwards.*

## Levels found in

* Snowy Mountain: 9
* Rocky Land: 2, 3
* Challenge Tower: 7

## Name origin

"Narnicorn" is derived from "narwhal" and "unicorn".
Red Iron Crown

The **Red Iron Crown** were a group of Aliena and humans who believed in and served **Bemre, the Lord of the Fallen**.

## History

Much of Crown's early history is unknown.

In 1995, FH uncovered the site of an ancient burning pyre and unknowingly "awakened" the spirit of Bemre. The future first hand claimed the spirit revealed himself as the first of all Aliena, from which all earth-bound aliena descended from. The spirit stated that he himself was originally created thousands of years ago as a response to his creators disgust towards the human race and its "poisonous existence". He was to be a device through which great and positive change would occur, but instead met an untimely end at the hands of people believing his "father" to be a mad man possessed by evil. He and his father were killed and their home burnt to ashes, though not before their blood soaked into the earth, giving rise to the first of the aliena. FH was supposedly granted his special powers after the awakening and was then influenced to bring about belief in the creator and eventually his revival, so as to complete his initial purpose of existence..

The group grew in size over the following years, eventually gaining hundreds of members, most of which became

## Former Members

**First Hand**

**Second Hand**

**Third Hand**

**Fourth Hand**

**Fifth Hand**

**Sixth Hand**

**Seventh Hand**

**Eighth Hand**

**Ninth Hand**
Glaciowl

Glaciowl is an Ice element Pico Pet. It is first encountered in the wild in Snowy Mountain level1, without needing to defeat it as a boss. In Pico Pets Puzzle, it has the Surge ability.

## Description

*A night creature that hides inside people's fridges, waiting for them to get a night snack.*

## Levels found in

Snowy Mountain: 1, 2, 5, 6 ,7

Rocky Land: 2

Challenge Tower: 8

## Name origin

"Glaciowl" is derived from "glacier" and "owl".
Jafrost

Jafrost is an Ice element Pico Pet. It first appears as the boss of Challenge Tower level 15. However, it can be purchased using real money at any point in the in game shop. In Pico Pets Puzzle, it has the Pummel ability. It is the legendary pet of the Ice element.

## Description

### in Pico Pets

*The most chilled out Pico Pet, it also has the chillest (and strongest) special attack.*

### in Pico Pets Puzzle

*The most chilled out Pico Pet, a legendary ice element*

## Levels found in

* Snowy Mountain: 10
* Challenge Tower: 15

## Name origin

"Jafrost" is derived from "Jackie" and "frost". It is named after Jackie Jackson. It may also be a play on "Jack Frost".

## Trivia

* Jafrost is the only legendary whose eyes are not visible.
* Jafrost is the last pet to be encountered in the entire game.
Crickleaf

Crickleaf is a Grass element Pico Pet. It first appears as the boss of Pico Forest level 3. In Pico Pets Puzzle, it has the Quick Change ability.

## Description

*What seems to be a bush might actually be a swarm of Crickleaves resting.*

## Levels found in

* Pico Forest: 3, 4, 6
* Rocky Land: 1
* Challenge Tower: 11

## Name origin

"Crickleaf" is derived from "cricket" and "leaf".
Billow

Billow is a Neutral element Pico Pet. It is first encountered in Rocky Land level 4, without needing to be defeated as a boss.

## Description

*A Pico Pet that vaguely resembles a washed-out game character from another app.*

## Levels found in

* Rocky Land: 4, 5, 10
* Challenge Tower: 9, 10, 14

## Name origin

"Billow" is derived from the name "Bill", as in "Beaver Bill", and perhaps "billow" or "pillow".

## Trivia

* Billow is based on Beaver Bill, a character from the Tappy series of apps, also by Tapps Games.
Magmouth

Magmouth is a Fire element Pico Pet. It first appears as the boss of Rocky Land level 1. In Pico Pets Puzzle, it has the Surge ability.

## Description

*Despite the looks, it can be a very docile creature with terrible halitosis.*

## Levels found in

* Rocky Land: 1, 2, 3, 7, 8
* Challenge Tower: 1, 9

## Name origin

"Magmouth" is derived from "magma" and "mouth".
Porquish

Porquish is a Water element Pico Pet. It is first encountered in the wild in Pico Forest level 5, without needing to defeat it as a boss. in Pico Pets Puzzle, it has the Heart Charm ability.

## Description

*A powerful water-type Pico Pet. Don't let its see-throughness and cuteness fool you!*

## Levels found in

* Pico Forest: 5
* Challenge Tower: 4, 11

## Name origin

"Porquish" may be derived from "porcopiscus" and "squish".
Picoboo

Picoboo is a Neutral element Pico Pet. It is first encountered as the boss of Snowy Mountain level 8. In Pico Pets Puzzle, it has the Heart Charm ability.

## Description

*Hold on, this looks familiar... hey Picoboo, do you happen to have a blue brother?*

## Levels found in

* Snowy Mountain: 3, 7, 8
* Challenge Tower: 6

## Name origin

"Picoboo" is a combination of "Pico" as in "Pico Pets" and "Boo" as in "My Boo", the game it is a reference to.

## Trivia

* Picoboo's name, appearance, and description are all references to My Boo, another mobile game by Tapps Games.The My Boo wiki can be found here.
Picolady

Picolady is an Ice element Pico Pet. She is first encountered in Snowy Mountain level 7. She does not appear as the boss of any level. In Pico Pets Puzzle, she has the Heart Charm ability.

## Description

*Too cool for anything. Use her in battle, or not. Whatever. See if she cares.*

## Levels found in

* Snowy Mountain: 7
* Rocky Land: 9
* Challenge Tower: 6, 13, 15

## Name origin

"Picolady" is derived from "Pico", as in "Pico Pets", and "Lady".

## Trivia

* Picolady is the only pet with a confirmed gender, being referred to with she/her pronouns in her description.