recursal/Fanatic-Fandom huggingface dataset:
TIE/D Defender Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

A fighter so powerful and advanced that Phoenix Squadron feared its mass production could make the Imperial Navy unbeatable, the TIE/D defender features powerful shields, speed and maneuverability, and a suite of potent weapons including missiles and cannons. In the right ace’s hands, the TIE/D defender can bring down nearly any target.

Within the *TIE/D Defender Expansion Pack*, you’ll find everything you need to bulk up your Imperial squadrons, including a TIE/D defender miniature, five ship cards, and four upgrade cards inviting you to outfit your ship with new systems, missiles, and cannons. Meanwhile, two Quick Build cards provide exciting combinations of pilots and upgrades, inviting you to see everything the ship can do.

## Included Components

### Pilots

* •Rexler Brath
* •Colonel Vessery
* •Countess Ryad
* Onyx Squadron Ace
* Delta Squadron Pilot

Ship tokens are dual sided and have the following front/back combinations:

* Colonel Vessery / Onyx Squadron Ace
* Countess Ryad / Delta Squadron Pilot
* Rexler Brath / Onyx Squadron Ace

### Tokens

* Charge Token
* Critical Hit Token
* Evade Token
* Focus Token
* ID Token #10 (x3)
* Ion Tokens (x2)
* Lock Tokens #10 (x2)
* Shield Tokens (x4)
* Stress Token
* Tractor Tokens (x3)
* TIE/D Defender Dial ID Token
* TIE/D Defender Dial

## Additional Information

* Small Base
* Small Base Pegs (x2)
* TIE/D Defender Quick Build Cards (x2)
Torani Kulda

***Languages*** : **English** Français

**4**
Init
**Torani Kulda**
*Rodian Freelancer*
Limited: 1

## Maneuver Chart

Maneuvers

*Torani Kulda of the Virulli Clan was a female Rodian bounty hunter and assassin who operated during the years of the Galactic Empire. Small and lithe, even for a Rodian, Kulda exuded calm confidence and open disdain for anyone she considered to be beneath her notice. She possessed light green skin and golden eyes. A prominent trio of scars, which she made no attempt to conceal, crossed her brow. She was considered a devious foe and often worked in tandem with her partner, the Rodian assassin droid A0-2, to overcome their foes.* read more

## Card Text/Abilities

After you perform an attack, each enemy ship in your  suffers 1  damage unless it removes 1 green token.

## Availability

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Suppressive Gunner

***Languages*** : **English** Français

## Card Text/Ability

While you perform an attack, you may spend 1  result. If you do, the defender gains 1 deplete token unless it chooses to suffer 1  damage.

## Card Text/Abilities

While you perform an attack, you may spend 1  result. If you do, the defender gains 1 deplete token unless it chooses to suffer 1  damage.

## Availability

* Fugitives and Collaborators Squadron Pack
* Jango Fett's Slave I Expansion Pack
* LAAT/i Gunship Expansion Pack
* Phoenix Cell Squadron Pack
* Pride of Mandalore Reinforcements Pack
* Fury of the First Order Squadron Pack
Glory of Empire

**Glory of Empire** is the fifth and final stage for the Holy Roman Empire campaign.

## Description

France had been dragged into two line operations after its attack was blocked. In September 1810 Emperor Frantz II decided to fight back and recapture the Deutsche region, reappearing the glory of the Holy Roman Empire.

## Overview

### Objectives

Hold/recapture Nuremberg and Prague + capture Cologne, Frankfurt and 2 other cities in 30 rounds.

### Generals

**Player Generals**

* Up to 6 generals

**Allied Generals**

* Franz II
* Karl
* John

**Enemy Generals**

* Augustus I
* Davout
* Jerome
* Lannes
* Napoleon
* Massena
* Wrede

### Dialogue

**Start of Stage**

* **Karl:** France is under attack from behind and front. It is time to attack France, recapture the German region, and restore the glory of the Holy Roman Empire!
* **Napoleon:** A temporary victory has expanded Austria's ambition. They actually get ready to take the initiative. But no one can prevent me from ruling the entire Europe!

**Round 12 Austrian Phase**

* **John:** I lead my troop to join the battle. Hope we can help you.

### Events

**Frankfurt Captured**

* The player gains 300 Materials.

**Northeastern Objective Captured**

* The player gains 100 Industry.

**Davout Defeated**

* The morale of all French units falls by 2 points.

**Jerome Defeated**

* The morale of all Rhineland units falls by 2 points.

**Lannes Defeated**

* French reinforcements arrive from the west.

**Massena Defeated**

* The morale of all French units falls by 1 point.

**Napoleon Defeated**

* The morale of all French units falls by 2 points.

**Round 12 Austrian Phase**

* Austrian reinforcements arrive from the east.

## Rewards

### Full Completion

* 1 Golden Medal
* 40 Medals
* 1800 Gold

### Repeat

* 13 Medals
* 600 Gold
Zertik Strom

***Languages*** : **English** Français

**3**
Init
**Zertik Strom**
*Pitless Administrator*
Limited: 1

***Zertik Strom** was a Human male who served as an Imperial Sector Commander of the Mid Rim sector which contained Besh Gorgonduring the Galactic Civil War. He maintained a tense relationship with Senator Simon Greyshade of The Wheel, neither man hiding his contempt for the other. A tall, bald man with a well-muscled frame, Strom commanded the Pursuit-class cruiser Enforcement which carried TIE Advanced x1 prototypes similar to the one used by Darth Vader.* read more

## Card Text/Abilities

During the End Phase, you may spend a lock you have on an enemy ship to expose 1 of that ship's damage cards.

## Availability

* TIE Advanced x1 Expansion Pack
* Galactic Empire Conversion Kit (Pilot Cards and Dials Only)
Weapons Systems Officer

***Languages*** : **English** Français

## Card Text/Ability

After you perform a special attack with the  requirement, you may acquire a lock on the defender.

## Card Text/Abilities

After you perform a special attack with the  requirement, you may acquire a lock on the defender.

## Availability

* Fugitives and Collaborators Squadron Pack
* Jango Fett's Slave I Expansion Pack
* Phoenix Cell Squadron Pack
* Pride of Mandalore Reinforcements Pack
VT-49 Decimator

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The VT-49 Decimator was a prestige starship used by the naval forces of the Galactic Empire. It could drop firebombs and was used in raiding parties against enemy infantry. In the Imperial starfleet, receiving command of a VT-49 Decimator was considered an honor. The skilled Imperial pilot and officer, Morna Kee, was at one point in her career in command of a VT-49 Decimator.* read more

## Available Through

* Galactic Empire Conversion Kit (Pilot Cards and Dials Only)
* Hotshots and Aces Reinforcements Pack (Pilot Cards Only)
* VT-49 Decimator Expansion Pack

## Pilots

* •Rear Admiral Chiraneau
* •Morna Kee
* •Captain Oicunn
* Patrol Leader
Tokens

Some abilities cause ships to gain, spend, or remove tokens. Tokens are used to track effects and come in a variety of colors.

* When a ship is instructed to **gain** a token, a token from the supply is placed in the play area next to the ship.
* When a ship is instructed to **spend** a token or there is an instruction to **remove** a token from a ship, a token of that type is returned from that ship to the supply.
* When a ship is instructed to **transfer** a token to another ship, it is removed from that ship and assigned to the other ship.
	+ If a ship involved in a transfer is not able to remove or gain the token involved, the transfer cannot take place.

## Token Colors and Shapes

To help with memory, the token’s color and shape indicates both when the token is removed and whether the effect is positive or negative.

* **Green** and **orange** tokens are removed during the End Phase. These tokens are both circular.
* **Blue** and **red** tokens have special criteria for when they can be removed or spent. These tokens are diamond shaped.

Additionally:

* The physical position of a token in the play area does not provide any effect and is merely representational of belonging to the ship.

## Green Tokens

These tokens tend to be assigned by taking a specific action, but other effects can grant them as well.

 Evade | Green
 Focus | Green
 Reinforce | Green

* Cards that give Green Tokens

## Orange Tokens

Orange tokens generally have negative effects (though Tractor is more nuanced). These are assigned by actions, weapons, and various abilities.

 Jam | Orange
 Tractor | Orange

* Cards that give Orange Tokens

## Red Tokens

Red tokens have negative effects. These are assigned by actions, weapons, and various abilities.

 Ion | Red
 Lock | Red
 Strain | Red
 Stress | Red

* Cards that give Red Tokens

## Blue Tokens

Blue tokens have generally positive (though complex) effects. The only example at this time is Cloak, which is assigned by action or sometimes an ability.

## Markers

Markers are distinct from tokens in function, but are listed here for convenience. A marker does not count as a token. Markers help to track information like identifying ships with a number, tracking the shields left on a ship and charges on a card, to mark the status of a ship or other object, etc.

* ID
* Shield
* Standard Charge
* Force Charge
* Critical Damage
* Condition
* Fuse
* Double Turret Mount Marker
* Single Turret Mount Marker
TV-94

***Languages*** : **English** Français

## Card Text/Ability

While a friendly ship at range 0-3 performs a primary attack against a defender in its , if there are 2 or fewer attack dice, it may spend 1 calculate token to add 1  result.

## Card Text/Abilities

While a friendly ship at range 0-3 performs a primary attack against a defender in its , if there are 2 or fewer attack dice, it may spend 1 calculate token to add 1  result.
TIE/ag Aggressor

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The TIE/AG Aggressor starfighter, full name SANTHE/SIENAR Technologies TIE Aggressor, was a multi-role superiority starfighter-strike fighter. Its specific role was a hybrid fighter/bomber.* read more

## Available Through

* Galactic Empire Conversion Kit (Pilot Cards and Dials Only)

## Pilots

* •Lieutenant Kestal
* •"Double Edge"
* Onyx Squadron Scout
* Sienar Specialist
VCX-100 Light Freighter

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The VCX-100 light freighter was one of the Corellian Engineering Corporation's freighter designs. A most notable example of this model was the Ghost, a modified VCX-100.* read more

## Available Through

* Ghost Expansion Pack
* Hotshots and Aces Reinforcements Pack (Pilot Cards Only)
* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)

## Pilots

* •Alexsandr Kallus
* •"Chopper"
* •Hera Syndulla
* •Kanan Jarrus
* Lothal Rebel
Talonbane Cobra

***Languages*** : **English** Français

**5**
Init
**Talonbane Cobra**
*Scourge of Tansarii Point*
Limited: 1

## Maneuver Chart

Maneuvers

*Talonbane Cobra was a starfighter pilot who flew with the space forces of Black Sun, with whom he earned the title of ace. Cobra was killed at the Battle of Tansarii Point Station by forces working for the Car'das organization.* read more

## Card Text/Abilities

While you defend at attack range 3 or perform an attack at attack range 1, roll 1 additional die.

## Availability

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Francis II

**Francis II** is an unrecruitable Sicilian Infantry General that serves as the leader of Sicily in the 1806 Conquest.

## Description

The last king of Kingdom of Sicily. He was regarded as a feudal representative by revolutionaries because he was the monarch of the oldest kingdom in Italy during the period of national war of independence.

## Information

* Francis II's given stats are from the 1806 Conquest; they may be different in any other appearances.
Toryn Farr

***Languages*** : **English** Français

## Card Text/Ability

After you coordinate a friendly ship, it may acquire a lock on a ship you are locking, ignoring range restrictions.

+  ►

### Extended Legal :

Yes

*Toryn Farr was a human female who served as a communications officer in the Rebel Alliance during the Galactic Civil War. Toryn and her sister Samoc Farr joined the rebellion at a young age and became the best in their areas. Three years after the Battle of Yavin, she was stationed in Echo Base on the planet Hoth and coordinated the defense and evacuation of the planet from the control room. Farr evacuated Hoth aboard the Bright Hope, the last transport to leave before Imperial forces invaded.* read more

## Card Text/Abilities

After you coordinate a friendly ship, it may acquire a lock on a ship you are locking, ignoring range restrictions.

+  ►

## Deckbuilding

* Rebel
* Huge Ship

## Availability

* Huge Ship Conversion Kit
* Tantive IV Expansion Pack
TN-3465

***Languages*** : **English** Français

**2**
Init
**TN-3465**
*Loose End*
Limited: 1

## Maneuver Chart

Maneuvers

***TN-3465** was a human female TIE fighter pilot who served in the naval forces of the First Order. Following the Battle of Starkiller Base, she and her BB unit BB-K8 accompanied Captain Phasma on a mission to hunt down Lieutenant Sol Rivas for his alleged role in Starkiller Base's destruction. Their mission brought them to the remote, rocky and oceanic world of Luprora.* read more

## Card Text/Abilities

While another friendly ship performs an attack, if you are at range 0-1 of the defender, you may suffer 1  damage to change 1 of the attacker's results to a  result.

## Availability

* TIE/fo Fighter Expansion Pack
* First Order Conversion Kit (Pilot Cards and Dials Only)
TIE Advanced x1 Expansion Pack

***Languages*** : **English** Français

## Publisher’s Description

While the TIE Fighter is a common sight in imperial squadrons, picking up a TIE Advanced x1 on your scopes is all the proof you need that a sector has drawn the Empire‘s attention. This prototype design is flown only by high ranking imperial agents, including the dreaded Darth Vader himself, making it a deadly addition to your squadron.

As a technologically superior version of the TIE Fighter, the TIE Advanced x1 has plenty to offer compared to its counterparts. The most notable difference may be the fact that the TIE Advanced x1 comes equipped with its own set of deflector shields, without sacrificing any of the ship’s evasiveness. This added durability helps it operate on its own much more effectively than a standard TIE Fighter, and it allows you to hunt down your enemies with deadly precision.

## Included Components

### Pilots

* •Darth Vader
* •Maarek Stele
* •Ved Foslo
* •Zertik Strom
* Storm Squadron Ace
* Tempest Squadron Pilot

Ship tokens are dual sided and have the following front/back combinations:
* Darth Vader / Storm Squadron Ace
* Maarek Stele / Ved Foslo
* Zertik Strom / Tempest Squadron Pilot

### Upgrades

#### Force

* Heightened Perception
* Supernatural Reflexes

#### Talents

* Ruthless
* •Squad Leader

### Tokens

* Force Tokens (x3)
* ID Tokens 8 (x3)
* Lock Tokens 8 (x2)
* Shield Tokens (x2)
* Standard Charge Tokens (x4)
* Stress Token
* Dial ID Token
* TIE Advanced x1 Fighter Dial

## Additional Information

* Small Base
* Small Base Pegs (x2)
* TIE Advanced x1 Quick Build Cards (x2)
TIE/D Defender

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The TIE/D Defender, commonly known as the TIE Defender, was an advanced experimental TIE line starfighter manufactured by Sienar Fleet Systems for the Imperial Navy of the Galactic Empire. Unlike previous TIE models, the starfighter featured a hyperdrive as well as deflector shields, and was easily recognized by its three wings mounted around an aft section of the cockpit. These specifications made the fighter much more difficult to destroy than standard TIE fighters.* read more

## Available Through

* Galactic Empire Conversion Kit (Pilot Cards and Dials Only)
* Skystrike Academy Squadron Pack
* TIE/D Defender Expansion Pack

## Pilots

* •Darth Vader (TIE/D Defender)
* •Vult Skerris (TIE/D Defender)
* •Rexler Brath
* •Captain Dobbs
* •Colonel Vessery
* •Countess Ryad
* Onyx Squadron Ace
* Delta Squadron Pilot
Thunderstrike

***Languages*** : **English** Français

## Card Text/Ability

Add  slot.

While you perform a bonus attack, if you have not attacked the defender this round, you may reroll 1 attack die.

 Hull +3
 Shield −3

## Card Text/Abilities

Add  slot.

While you perform a bonus attack, if you have not attacked the defender this round, you may reroll 1 attack die.

 Hull +3

 Shield −3

## Deckbuilding

* Rebel
* CR90 Corellian Corvette

## Availability

* Huge Ship Conversion Kit
* Tantive IV Expansion Pack
Tactical Officer

***Languages*** : **English** Français

## Card Text/Abilities

*In the chaos of a starfighter battle, a single order can mean the difference between victory and a massacre.*

* +

## Availablility

* Galactic Empire Conversion Kit
* Hound's Tooth Expansion Pack
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* Scum and Villainy Conversion Kit
* TIE Reaper Expansion Pack
* Xi-class Light Shuttle Expansion Pack
Synchronized Console

***Languages*** : **English** Français

## Card Text/Ability

After you perform an attack, you may choose a friendly ship at range 1 or a friendly ship with the **Synchronized Console** upgrade at range 1-3 and spend a lock you have on the defender. If you do, the friendly ship you chose may acquire a lock on the defender.

## Card Text/Abilities

After you perform an attack, you may choose a friendly ship at range 1 or a friendly ship with the **Synchronized Console** upgrade at range 1-3 and spend a lock you have on the defender. If you do, the friendly ship you chose may acquire a lock on the defender.

## Deckbuilding

* Republic

## Availability

* ARC-170 Starfighter Expansion Pack
* Guardians of the Republic Squadron Pack
Thane Kyrell

***Languages*** : **English** Français

**5**
Init
**Thane Kyrell**
*Corona Four*
Limited: 1

## Maneuver Chart

Maneuvers

*Thane Kyrell, later designated AV-547 in the Imperial Navy, was a human male from the mountainous and remote planet of Jelucan, an Outer Rim Territory that was annexed by the Empire eleven years before the Battle of Yavin. He pursued his childhood dream of becoming a pilot with his best friend Ciena Ree, attending and graduating from the Royal Imperial Academy on Coruscant. After witnessing the destruction of Alderaan and the enslavement of the Bodach'i species on Kerev Doi, Thane soon joined the Rebel Alliance to end the tyranny and oppression of the Empire.* read more

## Card Text/Abilities

While you perform an attack, you may spend 1 , , or  result to look at the defender's facedown damage cards, choose 1 and expose it.

 Configurations

* Servomotor S-Foils

## Availability

* T-65 X-Wing Expansion Pack
* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)
Maria

Maria is the Austrian Princess, and provides a discount ranging from 5% - 25% when recruiting Cavalry Units within Cities. She can also be recruited as a general for 950 Medals and 100 Tulips.

## Description

Maria grew up in a carefree environment, so she is ill-adapted to the dull court life. She often engages in charity work around countrymen and soldiers, so she is loved by the people.

## Level Effects

 II
 III
 IV
 V
Vulture-class Droid Fighter Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

The Vulture-class Droid Fighter is the backbone of the Separatist Navy and emblematic of its strategy: weak in isolation, but overwhelming in numbers. A sufficiently vast swarm of networked attackers form a cunning, sinister intelligence that can defeat even wise and powerful Jedi pilots.

The *Vulture-class Droid Fighter Expansion Pack* contains everything you need to begin building your own squadron of linked droid starfighters—most importantly, a beautifully pre-painted Vulture-class droid fighter miniature. Additionally, five ship cards give you the ability to outfit your droid fighter with distinct types of programming while five upgrade cards provide even more freedom to shape your squadron.

## Included Components

### Pilots

* •••Precise Hunter
* ••Haor Chall Prototype
* •DFS-311
* Separatist Drone
* Trade Federation Drone

> Ship tokens are dual sided and have the following front/back combinations:
>
>

* Precise Hunter / Separatist Drone
* Haor Chall Prototype / Trade Federation Drone
* DFS-311 / Trade Federation Drone

### Upgrades

#### Missiles

* Concussion Missiles
* •••Discord Missiles
* Energy-Shell Charges

### Tokens

* Calculate Tokens (x2)
* Charge Tokens (x3)
* Critical Hit Token
* Disarm Token
* ID Tokens 14 (x3)
* Lock Tokens 14 (x2)
* Stress Token
* Buzz Droid Token
* Dial ID Token
* Vulture-class Droid Fighter Dial

## Additional Information

* Small Base
* Small Base Pegs (x2)
* Vulture-class Droid Fighter Quick Build Cards (x2)
TA-175

***Languages*** : **English** Français

## Card Text/Ability

After a friendly ship at range 0-3 with a  on its action bar is destroyed, each friendly ship at range 0-3 with  in its action bar gains 1 calculate token.

## Card Text/Abilities

After a friendly ship at range 0-3 with  on its action bar is destroyed, each friendly ship at range 0-3 with  in its action bar gains 1 calculate token.

## Availability

* Hyena-class Droid Bomber Expansion Pack
Trade Federation Drone

***Languages*** : **English** Français

**1**
Init
**Trade Federation Drone**
'

## Card Text/Abilities

*The Trade Federation deployed countless Vulture Droids at the Battle of Naboo, and continues to use these inexpensive starfighters in the Clone Wars.*

## Availability

* Servants of Strife Squadron Pack
* Vulture-class Droid Fighter Expansion Pack
Xi-class Light Shuttle Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

The First Order's agents are scattered across the galaxy, from enclaves in the Unknown Regions to pockets of sympathizers within the New Republic. The Xi-class light shuttle is swift and lightly armed, suited to conveying First Order VIPs quickly but surreptitiously from base to base. It can also serve as a command craft, directing forces in raids before the attackers slip away into the depths of space once again.

Within this expansion, you’ll find a beautifully detailed Xi-class Light Shuttle miniature along with everything you need to launch it on your own secret mission, including a medium plastic base and two medium ship tokens. Four ship cards let you dispatch some of the First Order’s most elite agents to do your bidding while 14 upgrade cards let you assign additional crew members to the ship and outfit it with new technology.

## Included Components

### Pilots

* •Commander Malarus (Xi-class Light Shuttle)
* •Gideon Hask (Xi-class Light Shuttle)
* •Agent Terex (Xi-class Light Shuttle)
* First Order Courier

Ship tokens are dual sided and have the following front/back combinations:

* Commander Malarus / Agent Terex
* Gideon Hask / First Order Courier

### Upgrades

#### Crew

* •Agent Terex (Crew)
* •Commander Malarus (Crew)
* •Commander Pyre
* Tactical Officer

#### Illicit

* Contraband Cybernetics
* Deadman's Switch
* Inertial Dampeners
* Rigged Cargo Chute

#### Remote

* Sensor Buoy (Blue)
* Sensor Buoy (Red)

#### Talent

* Deadeye Shot (x2)
* Snap Shot

#### Tech

* Automated Target Priority (x2)
* •Sensor Buoy Suite

### Tokens

* Calculate Tokens (x3)
* Charge Tokens (x2)
* Critical Hit Token
* Focus Token
* ID Token #8 (x3)
* Jam Tokens (x2)
* Lock Tokens #8 (x2)
* Loose Cargo Token
* Shield Tokens (x2)
* Strain Tokens (x2)
* Stress Token
* Sensor Buoy Tokens (x2)
* Dial ID Token
* Xi-class Light Shuttle Dial

## Additional Information

* Medium Base
* Medium Base Pegs (x2)
* Xi-class Light Shuttle Quick Build Cards (x2)
Veteran Tail Gunner

***Languages*** : **English** Français

## Card Text/Ability

After you perform a primary  attack, you may perform a bonus primary  attack.

## Card Text/Abilities

After you perform a primary  attack, you may perform a bonus primary  attack.

## Availability

* ARC-170 Starfighter Expansion Pack
* Rebel Alliance Conversion Kit
* Scum and Villainy Conversion Kit
* Slave I Expansion Pack
Stalwart Captain

***Languages*** : **English** Français

## Card Text/Ability

After you are destroyed, you are not removed until the end of the End Phase.

## Card Text/Abilities

After you are destroyed, you are not removed until the end of the End Phase.

## Errata / FAQ

*Should read: “Huge ship” in the restrictions box.*
(Changed from "Rebel, Huge ship.")

* Rules Reference 1.0.6 (released October 28, 2019)

## Availability

* C-ROC Cruiser Expansion Pack
* Huge Ship Conversion Kit
* Imperial Raider Expansion Pack
* Tantive IV Expansion Pack
* Trident-class Assault Ship Expansion Pack
Battle of the Caucasus

**Battle of the Caucasus** is the second stage for the Overlord in Eastern Europe campaign.

## Description

The Turkish who wanted to unblock the strait decided to attack by land and distract Russia. In August 1809 after being harassed repeatedly, less-numbered Russian stationed in the Caucasus area decided to attack and took the initiative.

## Overview

### Objectives

Defeat Hurshid + hold/recapture 1 city + capture 3 cities in 26 rounds.

### Generals

**Player Generals**

* Bagration
* Up to 6 other generals

**Allied Generals**

* None

**Enemy Generals**

* Hurshid
* Resit

### Dialogue

**Start of Stage**

* **Bagration:** The Turkey army launched a surprise attack on our cities near Caucasus. This is a good chance for us to expand.
* **Hurshid:** The Russian defense on the border is weak. Once we capture here, we will draw their attention.
* **Bagration:** Commander, please control Caucasus and destroy the enemy's main force.

**Northeasternmost Objective Captured**

* **Hurshid:** The enemy's marching speed is astonishing. Soldiers, retreat to Trabzon and attack from the rear by waterway.

## Rewards

### Full Completion

* 5 Tulips
* 50 Medals
* 2400 Gold

### Repeat

* 16 Medals
* 800 Gold
Jones

**Jones** is an American Naval General that can be bought for 1445 Medals.

## Description

Navy general of the United States of America, militarist, and the most famous warship captain at the birth of the United States Navy. His fierce style and fighting spirit were praised and he was honored as Father of the United States Navy.
TIE/ba Interceptor

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The TIE/ba Baron Space Superiority Interceptor also known as the TIE/ba interceptor or TIE Baron was a model of TIE interceptor deployed by the First Order. One ship was used by Major Elrik Vonreg during the cold war in his encounters with the New Republic and the Resistance.* read more

## Pilots

* •Major Vonreg
* •"Holo"
* •"Ember"
* First Order Provocateur
Counterattack in Hof

**Counterattack in Hof** is the sixth stage for the Prussian War Challenge Campaign.

## Description

The Russian resisted the French army heads-on, while the Prussian flanked them from the side.

## Overview

### Objectives

**Primary Objective**

* Destroy 3 key target(s) (0/3) (Defeat Augereau, Ney and an Old Guard in 15 rounds.)

**Secondary Objectives**

* Eliminate 8 enemies in total. (0/8)
* Eliminate 12 enemies in total. (0/12)

### Generals

**Player Generals**

* Up to 3 generals

**Allied Generals**

* Barclay
* Bennigsen
* L'Estocq

**Enemy Generals**

* Augereau
* Ney

### Events

**Old Guard Objective Defeated**

* The Morale of several enemy units falls by 1 point.

## Rewards

### Full Completion

* 3 Tulips
* 60 Medals
* 4800 Gold
Vulture-class Droid Fighter

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The Variable Geometry Self-Propelled Battle Droid, Mark I, also known as the Vulture-class starfighter, Variable Geometry Self-Propelled Battle Droid, vulture starfighter, or more simply as the vulture droid, was an unmanned model of droid starfighter manufactured by Haor Chall Engineering and utilized by the Trade Federation and later the Confederacy of Independent Systems.*  read more

## Available Through

* Vulture-class Droid Fighter Expansion Pack
* Servants of Strife Squadron Pack
* Hotshots and Aces II Reinforcements Pack (Pilot Cards Only)
* Siege Of Coruscant Scenario Pack (Pilot Cards Only)

## Pilots

* •••Precise Hunter
* ••Haor Chall Prototype
* ••Haor Chall Prototype (Siege Of Coruscant)
* •DFS-081
* •DFS-081 (Siege Of Coruscant)
* •DFS-311
* •DFS-311 (Siege Of Coruscant)
* •The Iron Assembler
* •••Kelrodo-Ai Holdout
* Separatist Drone
* Trade Federation Drone
Economic Reserve

**Economic Reserve** is the first stage for the Prussian War Challenge Campaign.

## Description

The establishment of the Federal Republic of Rhine was intolerable by Prussia. War was inevitable. Prussia had begun to speed up its economic reserves and eliminate some rebel forces.

## Overview

### Objectives

**Primary Objective**

* Material accumulated reaches 2700 in 15 rounds. (200/2700)

**Secondary Objectives**

* Industry accumulated reaches 1300. (100/1300)
* Knowledge accumulated reaches 270. (0/270)

### Generals

**Player Generals**

* Up to 4 generals

**Allied Generals**

* None

**Enemy Generals**

* None

### Events

**Northeast Enemies Defeated**

* Enemy reinforcements appear from the southeast.

**Southeastern Death's Head Hussar Defeated**

* Enemy reinforcements appear from the southeast.

## Rewards

### Full Completion

* 3 Tulips
* 60 Medals
* 4800 Gold
Wedge Antilles (Battle Of Yavin)

**5**
Init
**Wedge Antilles**
*Battle of Yavin*
Limited: 1

## Pilot/Ship Abilities

### Pilot Ability

While you perform a primary attack, if there is another friendly ship in the defender's firing arc, the defender rolls 1 fewer defense dice.

### Ship Ability

* ***Hope:*** After another friendly ship at range 0-3 is destroyed, you may perform a  or  action.

## Loadout

* **Attack Speed**: After you fully execute a speed 3 or 4 maneuver, you may boost using the 1 template.
* **Marksmanship**: While performing an attack, if the defender is in your , you may change one  result to a  result.
* **Proton Torpedoes**: **Attack (****):** Spend 1 . Change 1  result to a  result.

* Attack: 4 (Range 2−3, no range bonus)
* Charges: 2

* **R2-A3**: After you reveal your dial, you may spend 1  and gain 1 disarm token to recover 1 shield.

* Charges: 2

## See Also

* Wedge Antilles (RZ-1 A-Wing)
* Wedge Antilles (T-65 X-Wing)
Falsen

**Falsen** is a Danish Naval General that can be obtained by completing the Destination: Washington stage of the Dominion of Canada Campaign.

## Description

Admiral of Kingdom of Denmark and Denmark navy commander during the Danish and British gunship war. He used the advantages of small cannon boats in the shallow water to withstand the attack of large British warships.
Battle of Jena (Challenge)

## Battle of Jena

**Battle of Jena** is the third stage for the Prussian War Challenge Campaign.

## Description

The fourth anti-French coalition had been established and the advance troops had completely been assembled. Although the preparation was not that sufficient, the war had already begun.

## Overview

### Objectives

**Primary Objective**

* Have 1 key point(s) (2/1) (Hold Weimar or defend Nollendorf for 15 rounds.)

**Secondary Objectives**

* Undeployed cavalry general.
* Number of deployed general(s) no more than 2.

### Generals

**Player Generals**

* Up to 4 generals

**Allied Generals**

* Charles II
* Nollendorf
* Wilhelm III

**Enemy Generals**

* Augereau
* Lannes
* Murat
* Napoleon
* Ney
* Soult

### Events

**Round 6 Enemy Phase**

* Enemy reinforcements appear in the south and the southwest.

**Round 9 Enemy Phase**

* Enemy reinforcements appear in the southeast.

**Round 12 Enemy Phase**

* Enemy reinforcements appear in the south.

## Rewards

### Full Completion

* 1 Silver Medal
* 60 Medals
* 4800 Gold
Diebitsch

**Diebitsch** is an unrecruitable Russian Infantry General.

## Description

Field marshal of the Russian Empire. He was adventurous and decisive. His most famous military action was the 8th Russian-Turkish war, during which he forced Turkey to surrender by leading troops across the Balkan Mountains to Istanbul.

## Information

* Diebitsch's given stats are from the New Roman Empire stage of the Overlord in Eastern Europe Campaign; they may be different in any other appearances.
Heavy Cavalry

Heavy Cavalry is a cavalry troop that has good attack and defense. After charging, there is a chance that enemy morale will drop.

## Historical Information

These were used to attack and kill troops, by attacking them constantly from all sides. They are more skilled then light cavalry.

## General Information

Just like real life, they are more skilled then light cavalry. They are used to face strong opponements head on.

## Perks & Weapons

### Cold Weapon

1. 125% damage to light armored units
2. 100% damage to medium armored units
3. 100% damage to heavy armored units
4. 100% damage to armored units
5. 75% damage to to city defence units

### Heavy Armor

1. 100% damage from Muskets
2. 100% damage from cold weapon
3. 75% damage from altillery
4. 75% damage from chase guns
5. 125% damage from machine gun
6. 100% damage from long barreled gun
7. 100% damage from rocket altillery

### Victory Rush

Certain Possibillity to attack again after defeating the enemy

### Detterent

Certain possibility to decrease enemy's moral after attacking
Conquest

Conquest is one of the 4 game modes; the others being Campaign, Challenge and Multiplayer. There are currently 4 conquests to choose from.

Player can choose one of the participating Countries of the Conquest to play the game. Countries are divided into Great Powers (★★★), Secondary Powers (★★) and Minor Powers (★), which corresponds to the country's strength and size. Thus the conquest will be harder if you choose a Minor Power over a Regional Power or a Great Power. Finishing a conquest with a low star country however, will grant you greater rewards.

There are four conquests:

* **A.D** **1798** - This is the start of the War of the Second Coalition.
* **A.D 1806** - This the start of the War of the Fourth Coalition. The Holy Roman Empire has been dissolved and has been split into numerous states, Portugal has been neutralized and Italy and Poland had grown in power. Additionally Egypt and Morocco has joined the war.
* **A.D 1812** - This conquest includes the prologue of the War of the Sixth Coalition and the War of 1812. North and Central America has joined the War, the Rhineland has been dissolved, Naples now fights for the Alliance, and Egypt and Spain are now fighting for the Coalition.
* **A.D 1815** - The conquest tackles the prelude to the Seventh Coalition. South America has entered the war, Prussia annexes the French-occupied Rhineland, Poland is partitioned once again, the Netherlands is liberated and forced into neutrality and both Denmark and Bavaria turn against France.
TIE/ln Fighter

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The TIE/LN starfighter, or TIE/line starfighter, simply known as the TIE Fighter or T/F, was the standard Imperial starfighter seen in massive numbers throughout most of the Galactic Civil War and onward. Colloquially, Rebel and New Republic pilots referred to the craft as "eyeballs".* read more

## Available Through

* X-Wing Core Set
* TIE/ln Fighter Expansion Pack
* Galactic Empire Squadron Starter Pack
* Pride of Mandalore Reinforcements Pack (Pilot Cards Only)
* Galactic Empire Conversion Kit (Pilot Cards and Dials Only)
* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)
* Battle Of Yavin Scenario Pack (Pilot Cards Only)

## Pilots

### Galactic Empire

* •"Backstabber" (Battle Of Yavin) (Cost:4, Crack Shot, Disciplined, Afterburners)
* •"Dark Curse" (Battle Of Yavin) (Cost:4, Ruthless, Precision Ion Engines)
* •Del Meeko (Cost:3, Loadout:6, )
* •Gideon Hask (Cost:3, Loadout:8, )
* •"Howlrunner" (Cost:4, Loadout:8, )
* •Iden versio (SSP) (Disciplined, Elusive)
* Iden Versio (Cost:3, Loadout:8, )
* •Magna Tolvan (Cost:3, Loadout:10, )
* •"Mauler" Mithel (Cost:3, Loadout:4, )
* •"Mauler" Mithel (Battle Of Yavin) (Cost:3, Predator, Afterburners)
* •"Night Beast" (SSP) (Disciplined, Predator)
* "Night Beast" (Cost:3, Loadout:4, )
* •Moff Gideon (Cost:3, Loadout:8, )
* •Seyn Marana (Cost:3, Loadout:8, )
* •"Scourge" Skutu (Cost:3, Loadout:3, )
* •Valen Rudor (SSP) (Disciplined, Precision Engines)
* Valen Rudor (Cost:3, Loadout:5, )
* •"Wampa" (Cost:3, Loadout:5, )
* •"Wampa" (Battle Of Yavin) (Cost:3, Elusive, Vengeful)
* •Yrica Quell (Cost:3, Loadout:9, )
* Black Squadron Ace (Cost:2, Loadout:0, )
* Obsidian Squadron Pilot (Cost:2, Loadout:0, )
* Academy Pilot (Cost:2, Loadout:0, )

### Rebel Alliance

* •Captain Rex (Cost:3, Loadout:8, )
* •Ezra Bridger (Cost:3, Loadout:6, )
* •Sabine Wren (Cost:3, Loadout:7, )
* •"Zeb" Orrelios (Cost:3, Loadout:8, )
Luke Skywalker (Gunner)

***Languages*** : **English** Français

## Card Text/Ability

At the start of the Engagement Phase, you may spend 1  to rotate your  indicator.

Force: +1▴

### Extended Legal :

Yes

*Luke Skywalker was a Force-sensitive human male Jedi Master who, along with his twin sister, Princess Leia Organa, fought against the rule of the Galactic Empire during the Galactic Civil War. Skywalker became apprenticed to his father's former mentor, Obi-Wan Kenobi, in order to learn the ways of the Force and become a Jedi like his father before him. Aided by the smuggler Han Solo, Skywalker rescued Organa but lost his master who died while confronting the Sith Lord Darth Vader. In the subsequent Battle of Yavin, Skywalker succeeded in destroying the Empire's planet-killing superweapon, the Death Star, and thereby saved the Alliance to Restore the Republic from destruction. read more*

## Card Text/Abilities

At the start of the Engagement Phase, you may spend 1  to rotate your  indicator.

* Force: +1▴

## Availability

* Millennium Falcon Expansion Pack
* Rebel Alliance Conversion Kit

## See Also

* Luke Skywalker (T-65 X-Wing)
* Luke Skywalker (Battle Of Yavin)
Attack Montenotte

**Attack Montenotte** is the seventh stage for the French Revolutionary War Challenge Campaign.

## Description

After the Holy Roman Empire and the Kingdom of Sardinia divided forces to support Genoa, Napoleon concentrated the attack on Montenotte.

## Overview

### Objectives

**Primary Objective**

* Destroy 2 key target(s). (0/2) (Defeat Argenteau and Colli in 20 rounds.)

**Secondary Objectives**

* Number of deployed general(s) no more than 2.
* Unproduced artillery.

### Generals

**Player Generals**

* Napoleon
* Up to 5 other generals

**Allied Generals**

* Massena

**Enemy Generals**

* Argenteau
* Colli

### Events

**Southeastern City Captured**

* The player gains 300 Materials.

**Southwestern City Captured**

* The morale of all northwestern and central Sardinian units falls by 1 point.

**Northwestern City Captured**

* All allied French units are controlled by the player.

## Rewards

### Full Completion

* 5 Tulips
* 20 Medals
* 1200 Gold
Light Artillery

> "*It has a good fire and a long range. It is used to support and cover other units. It belongs to small artillery.*"
> ― Game Description
>
>

The **Light Artillery** unit is a standard Artillery unit.

## Perks & Weapons

### Artillery

1. 75% damage to light armored units
2. 75% damage to medium armored units
3. 75% damage to heavy armored units
4. 120% damage to armored units
5. 135% damage to city defence units

### Medium Armor

1. 125% damage from muskets
2. 100% damage from cold weapon
3. 75% damage from artillery
4. 75% damage from chase gun
5. 110% damage from machine gun
6. 125% damage from long-barreled gun
7. 110% damage from rocket

### Bombard

Certain possibility that enemy cannot fight back when being attacked.
Viktor Hel (Kihraxz Fighter)

***Languages*** : English Français

**4**
Init
**Viktor Hel**
*Storied Bounty Hunter*
Limited: 1

## Maneuver Chart

Maneuvers

*Viktor Hel was a famous Corellian bounty hunter living during the Galactic Civil War. He piloted a green Kihraxz assault fighter as his personal starship and owned Hel's Outfitting, a small store in Winterdome on the planet Corfai.* read more

## Card Text/Abilities

After you defend, if you did not roll exactly 2 defense dice, the attacker gains 1 stress token.

## Availability

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Battle of Jena

**Battle of Jena** is the sixth stage for the French Eagle campaign.

## Description

The expansion policy of France dissatisfied Prussia so war was unavoidable. But over-prudence made Prussia quite passive before the war even started.

## Overview

### Objectives

Capture Berlin, Hamburg and one other city in 26 rounds.

### Generals

**Player Generals**

* Napoleon
* Ney
* Up to 6 other generals

**Allied Generals**

* Bernadotte
* Davout
* Murat

**Enemy Generals**

* Blucher
* Scharnhorst
* Wilhelm III

### Dialogue

**Start of Stage**

* **Ney:** We have been surrounded by the enemy. Without reinforcements, it is only a matter of time before we are defeated.
* **Murat:** Hold on. My reinforcements are rushing to the battlefield.

**Hamburg Captured**

* **Napoleon:** The Prussia's main force has been defeated. Pursue the enemy!

### Events

**Blucher Defeated**

* The morale of all French units rises by 1 point.
* The morale of all Prussian units falls by 1 point.

**Hamburg Captured**

* The morale of all French units rises by 1 point.

## Rewards

### Full Completion

* 2 Tulips
* 25 Medals
* 1500 Gold

### Repeat

* 8 Medals
* 500 Gold
Eliminate the Enemy

**Eliminate the Enemy** is the eighth stage for the French Revolutionary War Challenge Campaign.

## Description

After taking Montenotte, Napoleon then attacked Dego, cutting off military tie between the two countries and eliminating all the enemies in the region.

## Overview

### Objectives

**Primary Objective**

* Have 1 key point(s). (0/1) (Capture and hold 1 city for 20 rounds.)

**Secondary Objectives**

* Undeployed cavalry general.
* Destroy 3 key target(s) (Defeat Argenteau, Beaulieu and Colli.)

### Generals

**Player Generals**

* Napoleon
* Up to 5 other generals

**Allied Generals**

* Massena

**Enemy Generals**

* Argenteau
* Beaulieu
* Colli

## Rewards

### Full Completion

* 1 Silver Medal
* 20 Medals
* 1200 Gold
Moralo Eval

***Languages*** : **English** Français

**4**
Init
**Moralo Eval**
*Criminal Mastermind*
Limited: 1

## Maneuver Chart

Maneuvers

*Moralo Eval was a male Phindian and criminal mastermind who invented the Box. During the Clone Wars, Eval plotted to kidnap Supreme Chancellor Palpatine. Together with Cad Bane and Obi-Wan Kenobi (who was disguised as Rako Hardeen), Eval fled across the galaxy from Anakin Skywalker and Ahsoka Tano.* read more

## Card Text/Abilities

If you would flee, you may spend 1 . If you do, place yourself in reserves instead. At the start of the next Planning Phase, place yourself within range 1 of the edge of the play area that you fled from.

* Charges: 2

 Titles

* •Hound's Tooth

## Availability

* Hound's Tooth Expansion Pack
* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Military Drill

**Military Drill** is the fourth stage for the French Revolutionary War Challenge Campaign.

## Description

After Napoleon served as commander-in-chief of the Italy army, he proceeded to rectify disciplines and conduct military drills to enhance combat effectiveness.

## Overview

### Objectives

**Primary Objective**

* Have 1 key point(s) (0/1) (Hold 1 city for 15 rounds.)

**Secondary Objectives**

* Number of deployed general(s) no more than 2.
* Eliminate 20 enemies in total. (0/20)

### Generals

**Player Generals**

* Napoleon
* Up to 5 other generals

**Enemy Generals**

* Augereau
* Massena
* Murat

## Rewards

### Full Completion

* 3 Silver Medals
* 20 Medals
* 1200 Gold
Overlord in Eastern Europe

**Overlord in Eastern Europe** is the fifth campaign and is unlocked by completing the French Eagle campaign. This campaign focuses on the actions of Russia against France in the Napoleonic Wars and their conflicts against the Ottoman Empire. Completing this campaign will unlock the Ottoman Empire and British Empire campaigns and the Spanish War Challenge campaign.

## Victory

Facing the aggressive Russians, the Ottoman Empire was unable to resist. The Russians finally occupied their dreamed city Istanbul, also known as Queen of Cities.

## Scenario Rewards

100 Medals
20 Tulips
 21 Stars
200 Medals
25 Tulips
 30 Stars
300 Medals
8 Silver Medals
Princess Isabela
Battle of Yorktown

**Battle of Yorktown** is the seventh stage for the Declaration of Independence campaign.

## Description

In August 1781, American and French troops marched fast to the south after deciding to attack York Town. In December, with the navy crushed and the chance of retreating gone, British commander Charles Cornwallis had to order defense.

## Overview

### Objectives

Defeat Cornwallis + Washington survives + capture Yorktown and two other cities in 26 rounds.

### Generals

**Player Generals**

* Washington
* Up to 6 other generals

**Allied Generals**

* Rochambeau

**Enemy Generals**

* Cornwallis

### Dialogue

**Start of Stage**

* **Cornwallis:** The failure of the navy left us no chance to retreat. What we can do is to stick to the city, waiting for our reinforcements.
* **Washington:** Once the British reinforcements arrive at the battlefield, they will badly affect our siege. Commander, please intercept the enemy's reinforcements and encircle the enemy with the French army.

**Central City Captured**

* **Cornwallis:** The outer line of defence has been lost, and now we can only rely on ourselves.

### Events

**Central City Captured**

* The morale of several British units falls by 1 point.

**Large Fort Destroyed**

* Enemy reinforcements arrive from the east.

**Cornwallis Defeated**

* The morale of several British units falls by 1 point.

## Rewards

### Full Completion

* 2 Silver Medals
* 15 Medals
* 900 Gold

### Repeat

* 5 Medals
* 300 Gold
YASB

YASB (short for *Yet Another Squadron Builder*) is an open, non commercial squad builder for the X-Wing Second Edition Miniatures Game. It is powered by CoffeeScript and its source code is available via github. The databased is maintained and it is expanded constantly.

Some of it advantages are

* easy to use interface
* great overview over the selected cards/ships
* runs well on almost any machine
* card browser with many filtering options
* printout for tournamets
* many languages are supported
* ability to log in to save your squads and owned sets online
* it is easy to share squads via links (the url is unique for every squad and maintained during version changes)
* randomizer for more casual fun games
* many options for different game modes
* ...

If you encounter any issues or bugs, please report them on the Github Issues Page, so they can be fixed.
Ottoman Empire (Campaign)

## Ottoman Empire

**Ottoman Empire** is the sixth campaign and is unlocked by completing the Overlord in Eastern Europe campaign. This campaign focuses on the actions of Ottoman Empire against Russia and the various revolts that occur in the Balkans.

## Levels:

 2: Attack Wallachia | Napoleon's attack on Russia gave the Ottoman Empire a break, so Ottomans decided to counter-attack Balkan Peninsular to regain control of Wallachia region, while Russia was busy dealing with French invasion.
 3: Serbian Revolution | Serbia, bewitched by Russia, wanted to rebel and gain independence in January 1817. To maintain the integrity of territory, angry Ottoman Empire decided to suppress the independent movement and eliminate all the Russian army there.
 4: Battle of Greece | On the excuse of Greek independence, Russia, Britain and France sent troops to Balkan Peninsular in June 1822. Facing threats, the Ottoman Empire thought only a faster suppression could ease unrest and handle the invasion.
 5: War of the Holy Land | In July 1853, France and Russia's relationship worsened on the right to protect the holy city Jerusalem. Ottoman's partial to France made Russia send troops again to the Balkans. The Ottoman could only defend and asked France for help.

## Victory

After a long battle with the Ottoman army, the Russians finally failed to organize invasion and the Ottomans defended its sacred territory.