recursal/Fanatic-Fandom huggingface dataset:
Tokyo Battleship

### Armament

2x UF-4200 mass driver turrets, 3x UF-B-8000 bombardment turrets, Python superheavy laser, Swordfish missile bays

### Known ships of the class

Spirit of Vengeance, Yamato, Musashi, Forgehammer

The Tokyo is a battleship constructed by the United Colonies of Mankind. A specialist vessel, the Tokyo was designed with one goal in mind: surface bombardment. It dispenses with the main mass driver battery of the Beijing-class in favor of three UF-B-8000 turrets, making one of the largest orbital bombardment platforms in the Reconquest (beaten only by the PHR's Remus-class dreadnought).

While a battleship may seem like an odd choice of ship to commit to bombardment, the Tokyo is significantly more survivable when exposed to enemy firepower than its lighter cousin, the Madrid. Regardless of enemy anti-ship batteries on the surface or enemy warships in orbit, the Tokyo can withstand a sizeable amount of punishment, all while laying waste to ground targets below.

### In-Game

A battleship dedicated to bombardment is a bit of a tough sell, but the Tokyo acquits itself by hitting the sweet spot of durability, firepower, and bombardment power. Capable of wrecking two sectors at a time, the Tokyo is an excellent way of denying your opponent from scoring, while remaining difficult for them to destroy. The Tokyo can spend the first few rounds poking away with its Cobra laser before dashing into range of an objective and letting loose with its UF-B-8000s, potentially swinging an objective back in your favor.
Abraham

Normal

Abraham is a secondary character in Blackwater.

## Appearance

Abraham wears a teal blazer with a brown sweater and white shirt underneath. He wears pants that have a bright red with yellow stripes and he wears black loafers.

## Personality

He is a goof-ball and a comedian often cracking jokes in any situation. He always has a witty remark for any conversation that he is in. Abraham can be a swell guy.
Team Babylon (ARC Infinity)

## Team Babylon

### Fur Color

Jet (emerald green feathers)Wave (purple feathers)Storm (gray and white feathers)

## Portrayal

### Theme

"Catch Me If You Can"

**Team Babylon**, or the Babylon Rogues, are an Extreme Gear racing team that appear in **Sonic Forces: ARC Infinity** and comprise of **Jet the Hawk**, **Wave the Swallow** and **Storm the Albatross**.
Kym

## Appearance

Kym is a dalmatian that wears mostly dark purple clothing with her fluffy coat and shorts with her high heeled leggings. She also wears a magenta shirt, black buckles, and dark purple shades with tiny gem spots.

## Personality

Kym is very clever and smart, but she also has a more bland and uncaring personality. She cares very much about style however and always likes looking her best. Kym finds herself very bored alot but gets a spark every now and then when she has a job to do.

## Personal Life

Kym used to be quite the gambler and uses her powers very much to her advantage, shes become quite well known for it and has been having certain eyes set on her for awhile. she moslty looks out for herself and loved getting what she wanted, but through certain circumstances she never had a chance at family life and is usually on her own as she has had a target on her back once people figured out shes a witch with illusion based powers and thought she was dangerous. Later on she eventually meets up with wither and blue promising her an escape from mage and witch hunters, she eagerly agrees once she learns of the groups plans lines up to what she wants and becomes a very valuable trickster to cause trouble.

## Relationships

Reign becomes a big rival to Kym as both of them being witches, try to bring down each other from competitive means as reign thinks witch powers shouldn't be thrown out so easily and dangerously like how kym uses hers.

## Trivia

Kyms last name Deville is inspired by the villain in 101 dalmatians, Cruella de vil which loosely translates to "cruel devil". .
Deno

## Appearance

Deno is a green gator with black tipped spikes, wearing a black tank top a dark gray belt and dark gray long pants with orange highlights. He also wears dark gray long sleeved gauntlets.

## Personality

Deno is very much headstrong and stubborn. He hates it when hes bored and not entertained but gets a little into his job in raiding. hes likes having fun in his own way and gets angry easily aswell, but he usually keeps it together. Deno does have a sense of cleverness about him too and he does make smart decisions.

## Personal Life

Deno grow up in a bandit tribe camp and from then on hes been learning to fight and survive for himself, as he grew older he becomes more of a punk and more cocky and confident in his skills. Deno has been apart of several raids in several districts putting his skills to the test, he very much enjoys what he does and loves the destruction and taking things for himself, Deno has defeated plenty of lightless monsters as well as survival outside of the districts was tough and he learns that the hard way. His skills in fighting caught the attention certain people and eventually he meats up with wither and his gang, inviting him to join his group and that his plans will very much benefit the raiders, Deno immediately agrees to join as he wants more "fun" in hid job and wants to put his skills to the test in more ways.

## Relationships

Fonca and Tomu become involved with Deno in a grudge situation.
World Adventure Era

In the ***World Adventure Era*** from Donsday***,*** Dr. Dome has turned into a new leaf and has started on his own research facility that could help benefit the planet. He’s a smart man who used his knowledge for evil in the past, but he decided to use his intelligence to help people instead. With him and his research crew at a mysterious temple, they came across by a mysterious gem that'll cause a domino effect impacting Don's and his friend's life.

## Introduction

Meet 21-year-old, Don Haven! He’s currently aiming to be the best while he continues his educational studies. Due to recent events back at the fall semester at the end of the New World Era, schools have been put on hold until further notice. However, Don has been looking for something to do around the summer to kill time. Lately he’s been on his phone and saw a social media post where his old friend Amy is looking for people to work at the firework booth. He remembers the times he had with her, not much though since it happened during the Chimera Invasion Arc back in Spring semester of 2019 as she voluntarily captured as bait just get around the king’s base. She was fortunate enough to be one of the survivors and is pleased that Don reaches out to her still to this day.

## Main Characters

* Don Haven **(Main Protagonist)**
* Aaron **(Ally)**
* Laura **(Ally)**
* Vanessa **(Ally)**
* Austin **(Former Enemy, Ally)**
* Jessica **(Ally)**
* Daniel **(Former Enemy, Ally)**
* Bryan **(Ally)**
* Dani Dani Blu **(Former Rival, Ally)**

## Arcs

### Part TBA

* 10-Day Successor Frontier Arc
* Tower of Truth Arc
Hanoi Battleship

### Armament

4x UF-4200 mass driver turrets, UF-12000 twin mass drivers, Swordfish missile bays

### Known ships of the class

Hanoi, Admiral Chang, Spear of Aurum, Foe Hammer

The Hanoi is a class of battleship designed and constructed by the United Colonies of Mankind. Along with its sister class, the Delhi, the Hanoi was designed to be a part of a new wave of battleships to help replace some of the UCM's more venerable designs, with the first of her class launched in 2673. Though old stalwarts like the Beijing are still being constructed, such classes are nearing 90 years' worth of service and are starting to show their age. The Hanoi meanwhile was constructed with the latest technological advancements that the UCMF has made, all in service of increased modernity, capabilities, and lethality.

While the Delhi uses its battleship-sized bulk to ferry troops to landing points, the Hanoi was instead designed as a peerless ship-hunter. Central to this game plan are its two, overwhelmingly large UF-12000 mass drivers, attached in fixed mounts to the front of the ship. Such weapons pack enough ship-killing potential to match even the most devastating armaments of the other factions, giving the UCM a true shock-and-awe weapon to deploy in orbital combat. These weapons do come at the cost of requiring significant amount of next-gen capacitors and a fully-overhauled power core system to function - changes that could never have been made to one of the legacy battleships.

### In-Game

The UCM have finally gained their answer to the Heracles, Hematite, and (maybe) Cthulu. The UF-12000 mass drivers on the Hanoi are all but guaranteed to destroy a cruiser in a single shot, and are at least guaranteed to cripple anything bigger thanks to its keyword. The side-mounted guns can also be surprisingly deadly when fired on Weapons Free, giving the Hanoi potentially even more damage when off standard orders.
Kirk Atwell

**Kirk Atwell** is a supporting character in My Fictional World.

## Appearance

Kirk has black hair and green eyes. He is remarkably tall for his age.

## Personality

Kirk is laid back, unlikely to get angered by many things.

## Synopsis

Kirk grew up in the town with his group of four close friends. They all played basketball together since their early years.

## Trivia

* Kirk's design was based on one of Ryu Matrix's childhood friends.
Rhadamanthus Battleship

The Rhadamanthus is a class of battleship designed and constructed by the Post-Human Republic. Though featuring a similar hull superstructure to the Sarpedon and Kairos class, the Rhadamanthus still uses the PHR's older power core structure, leading UCM theorists to believe that the class may have been rushed into service, or that the newer power core simply wasn't needed. Despite this, the Rhadamanthus has comparable speed to the Kairos thanks to its relatively low-power armament of mass driver broadsides, neutron missiles, and drones.

First seen in action shortly before the opening salvos of the Battle for Earth, the Rhadamanthus has been seen at the head of so-called "javelin strikes" - lightning assaults on certain, enigmatic surface positions before rapid, unexplained retreats. Some suspect that a limited ammunition payload on the class is the cause of its hasty retreats, but the UCM's Office of Naval Intelligence believes this is merely wishful thinking. Regardless of its ammo, the Rhadamanthus can inflict significant damage at high speeds, making it one of the PHR's most aggressively-minded ships.

### In-Game

Packing a comparable Thrust and Scan to the Kairos, the Rhadamanthus can quickly close the gap on enemy ships to bring its Crippling neutron missile to bear. Where it differs from its sister class is its choice of broadside armament - the Rhadamanthus has Calibre (H&S) mass drivers, giving it a niche against enemy Vanguard battlegroups.
Havana Destroyer

The Havana is the earliest type of destroyer that still sees service with the UCMF, having first seen combat during humanity's skirmishes with the Shaltari in pre-Scourge times. Created in an age when torpedoes were used as a ship's primary weapon, the Havana has since fallen out of favor with the Admiralty - mass drivers were seen as a more reliable weapon, especially when considering the tendency of torpedoes to overkill their targets. To compound matters, the UCM also deemed that torpedoes should be reserved only for the largest of vessels in the years leading to the Reconquest, essentially causing construction of the Havana to cease.

The few specimens that remain, however, are highly prized by modern UCM commanders. The Havana is capable of punching far above its weight, making it a cost-efficient threat that cannot be ignored by enemy ships. Some well-publicised success stories of Havanas in action have even led the UCM to commission a torpedo-focused battlecruiser, the Rome, though it's unclear if this will lead to the aging destroyer being brought back into production.

### In-Game

The Havana's light torpedoes are its only real weapons, but are exceptionally efficient in a variety of roles - they can be directed at enemy heavies to lay the hurt on, or can be used against frigate-tonnage vessels without being extremely overkill. Once its torpedoes are away, the Havana becomes a more expensive, less impressive Taipei - as a result, make sure each torp counts.
Sonic Forces: ARC Infinity

***Sonic Forces: ARC Infinity*** is an online Source Filmmaker, Sonic the Hedgehog comic series created by Jackuwarz. It is a non-canonical reimagination of the story portrayed from the Sonic Forces game developed by Sonic Team and published by SEGA in November 2017.

## Plot

In a futile fight with Infinite to protect a rapidly decaying Universe from the overwhelming powers of the Phantom Ruby, that not even all seven Chaos Emeralds could combat; Sonic, Shadow and Silver resort to help from Tails and Dr. Eggman who activate a device called the ARC Infinity that splits Infinite, his Phantom Ruby and the Universe all into three separate entities each. Infinite is reborn into three wolves known as Nero, Mace and June and the Phantom Ruby is broken into three fragments colored Red, Blue and Green. The Universe is also reborn as three but as Dimensions, all named after Sonic, Shadow and Silver.

## Characters

Silver Dimension

Shadow Dimension

Sonic Dimension
Jamshid

Jamshid is a secondary character in Blackwater.

## Appearance

Jamshid has curly, brunette hair and usually has an angry grin on his face. He wears a blue tunic with a light blue pattern on the ends of it. His black scarf has various colors and patterns associated with it. His shamshir sword lays on the right side of his waist tied around with a belt. He wears white pants with black boots.

## Personality

Jamshid has a hotheaded personality and can be easily ticked off. He always sticks with his honor and justice and wouldn't hesitate to make sure things are right.

## Personal Life

Jamshid used to live within the Persian Empire. He was always fascinated with military affairs and became apart of the army at an early age.

## Throughout the Series

He is the "right-hand man" to Ginger and he remains completely loyal to her in all affairs. He often disapproves of her many polyamorous relationships thinking that they distract her from her main goals as mayor. However, he is usually the one reminding her of her position within Blackwater and that is should be taken more seriously. He often warns her that if she keeps this up her job could be at risk and she could get replaced if people figure her out.

## Trivia

* His name is based off of the Cup of Jamshid, a cup that carries the elixir to immortality.

## Gallery

Early concept art of JamshidRealistic portrait of JamshidOld reference
Sonic the Hedgehog (ARC Infinity)

## Sonic the Hedgehog

**Sonic the Hedgehog** is a character in Sonic Forces: ARC Infinity and is loosely responsible for the activation of ARC Infinity during his fight with Infinite alongside Shadow and Silver. Following the activation of ARC Infinity he becomes the protector of the dimension named after him for an indefinite amount of time, watching over one of the three broken fragments of the Phantom Ruby.

With none of Infinite's incarnations, Tails nor Knuckles present in his Dimension, Sonic turns to Dr. Eggman for help in order to teleport to the other Dimensions, reunite with his friends and help stop Infinite's resurrection. Dr. Eggman does create a device that allowed for interdimensional travel but uses it to cast Sonic into Null Space due to his unruly actions during his fight with Infinite before the ARC Infinity's activation.

## Appearance

Sonic is an anthropomorphic hedgehog with green eyes, white gloves and red and white shoes just like his incarnation in other Sonic the Hedgehog games. The same applies for his large spines at the back of his head and large pointy ears.

## Personality

Sonic's personality is fairly the same from his iterations in the Sonic the Hedgehog games as brash, free-spirited and benevolent. He has an adamant sense of justice are that of his own and acts impulsively on situations with little to no consent from others. This overly desire to protect those he cherishes deeply by his own way led to the ARC Infinity's mis-activation and the splitting of Infinite and the entire world. Sonic loses the trust of Tails, Dr. Eggman and for the most part Knuckles, Shadow and Silver as well after the ARC infinity's activation and despite their uneasiness towards Sonic, he is still in positive terms with them and urges their help in their fight against Infinite's resurrection.

## Abilities

Sonic has the abilities he had in the games in that he can perform Spin Dashes, Homing Attacks and Boosts all in rapid successions to defeat enemies in quick succession. Sonic fights proactively at a high volume of speed with only enemies with high reactive times and similar speed being able to counter.
Osaka Light Cruiser

The Osaka is a light cruiser designed and constructed by the United Colonies of Mankind, and is the standard light cruiser employed by their navies. Designed for aggressive strike operations and flanking raids, the Osaka is capable of delivering equivalent mass driver firepower to that of a Rio-class cruiser while maintaining significantly higher speeds, or during more advanced maneuvers. This makes the Osaka more cost-effective than its medium counterpart; however, in situations where heavier enemy fire is unavoidable, the Osaka's lighter armor and reduced hull makes it more vulnerable. Smart admirals keep Osakas toward the fringes of the conflict, where their high speed can still get them where they're needed.

Osaka-class cruisers typically find themselves as stepping stones for captains being promoted from frigate-level command, as many of the combat principles (such as high-speed maneuvers) remain the same. Since Osakas are generally deployed in larger groups to support each other, just as UCM frigates are, this is a natural jump for many frigate captains to make.

### Athens-Class

The Athens-class light cruiser was presumably developed as an evolution of the Osaka-class, much as the Saratoga was for the New Cairo. Borrowing design cues from the Saratoga, the Athens featured a unique hull superstructure, reduced power requirements, and a significantly reduced crew compliment, making it more efficient than the Osaka; however, these traits have also made the Athens more difficult to produce. With the destruction of the Ferrum Shipping Yards by the Scourge, production of the Athens has stalled out, possibly indefinitely. This makes any remaining Athens-class cruisers valuable tools in the hands of UCMF commanders.

### In-Game

The Osaka is similar to the Rio in that they both rely on their Squadron'd UF-6400s to output the majority of their damage; however, that is where the similarities end. The Osaka's reduced hull makes it significantly squishier than the Rio, and it loses out on a small amount of damage from the lack of the wing-mounted mass drivers. That said, its superior speed makes it better for menacing lighter enemy ships or hunting down strike carriers.
Pizza steve

es el primer personaje en aparecer en toda la serie y de la temporada 1 es una pizza con lentes la cual le gusta ver momos

Vive còn el sr gus y el tio grandpa

el personaje fue inspirado en la serie de uncle grandpa de cartoon network

primera aparicion

el señor gus se levanto re loco xddd

ultima aparicion

el señor gus se levanto re loco xddd
Rule 34

es una pagina web p0rno la cual detesta superbeethoven ademas queria que superbeethoven referiendose a que queria hacer fotos p0rno con le pero lo termino hackeando y la uso oara poner datos y enviarselos al gobierno ruso

primera aparicion

superbeethoven hackea la rule 34

Ultima aparicion

superbeethoven hackea la rule 34
Tempes

Tempes is the main character of Checkpoint, he is a district guard member and fights monsters along with his friends to keep everyone protected.

## Appearance

Tempes is a young feline who stands 5'3" tall and with yellow eyes. He has white fur with black stripes throughout his body. He has black paw pads and freckles on his snout. He wears a black collar popped coat with a long coat tail, and a v-neck yellow tank top underneath. He also wears white long jeans with a black buckle and white shoes with another buckle. He also usually wears legless glasses.

## Personality

Tempes is a bit of a naive critter and also a little bit of a knucklehead. He has a lot of energy and likes to be generally nice and respectable to people around him. He also tends to not mind his own business sometimes and is always happy to make friends, as long as it's mutual. However, he also tends to be closed off and distant sometimes. He has many insecurities and sometimes he doesn't understand his emotions and can act out in an unhealthy way. Tempes also has many regrets and past traumas that he chooses to try to forget. He gets awkward sometimes when he is with someone he doesn't know well and may not always know how to have great synergy with some of his teammates, But he still has a good heart and always wants to do his best for his friends and himself.

## Background

His background is not known to a lot of people and no one can find any record of him. Tempes himself doesn't know much about his past as well, as he spent most of his life blocking out his memories. But later down the road, he will unlock more and more of his memories, while on his journey and discover more about his past.

## Abilities

Tempes starts out with little to no skills in combat. Later on, Tempes will learn some basic hand-to-hand fighting capabilities and will become decent at it. His main way of fighting however is with chains that he summons. He can summon white and yellow colored chains that he can completely control. He is able to use his chains in many ways during battle, as a whip, as a grapple, and he can even make the chains break into pieces to use as projectiles. It can seem like the chains move on their own, but it's all in the influence of Tempes. He usually likes to have one of his chains wrapped around his right arm during battle. He also has some other abilities that he doesn't understand quite yet that can cause changes to his body.

## Trivia

* Tempes design was loosely based off of a snow leopard.

* Tempes name was either going to be named Ray or Lloyd.
Knuckles (ARC Infinity)

## Knuckles the Echidna

**Knuckles The Echidna** is a character in Sonic Forces: ARC Infinity. After the activation of ARC Infinity he along with Tails were found by Silver who then helped in tracking down the whereabouts of the remains of Infinite and the Phantom Ruby. When the Silver Dimension got invaded by Metallix and an army of robots, Knuckles along with Tails were captured by robots and sent to the Sonic Dimension.

## Appearance

Knuckles is an anthropomorphic echidna portrayed, just like in the Sonic the Hedgehog fames he is featured in; with purple eyes, red fur and shoes and large white gloves.

## Personality

Knuckles is headstrong and independent who is straightforward to many things he comes across. During Sonic and Tails' dispute after the activation of ARC Infinity, Knuckles defers to neither Sonic and Tails' side of their argument and simply just wishes for the two to eventually make up.

## Abilities

Knuckles is capable of immense strength along with above average speed. He can glide through the air at reasonable speed as well as climb up walls and obstacles.

Knuckles' fighting style centers around simple straightforward punches in rapid succession.
Honey

* Normal
* No Mask (Deformed)
* Past
* Past (Deformed)

Honey is a secondary character in Blackwater. She is an Oiler.

## Appearance

Honey is a young black girl with dark brown hair and black eyes. Her hair is poofy and is tied up into a long ponytail. She wears a green gas mask courtesy of the way she passed away, and a light yellow dress with pink ballerina shoes. There is a red and yellow ribbon tied to the side of her head. Behind her mask, her face is blistered and covered in scars that also partially blinded her.

## Personality

She is an energetic and obsessive individual. She prioritizes her time cleaning around the castle and performing ballet dances for her boyfriend Pierre. When first seen, she is highly distant to the people she first meets, especially David. Every Monday she waits for her Pierre's return from being a spy in Blackwater. When she and her boyfriend are together they are practically inseparable. Honey is incredibly insecure about the way she appears and hides behind a mask to conceal her naked face. But despite her tribulations she still manages to be sweet and completely accepting of the people around her.

## Personal Life

During a ballet performance in the years taking place during World War I, she was apart of a dance team who were performing for the Allied Powers. Things took a turn when a mustard gas bomb went off in the whole theatre and killed off most of everyone and the whole ballet crew. Traumatized Honey thought she would have been next to die with her friends but Ginger was there to pull her to safety. Unfortunately even though she was alive, her face had seen better days. It was completely blistered and she could barely see through her eyes. Thankful that she was alive but horrified at the sight of her face she continues to wear a gas mask that Ginger provided would have prevented such an occurrence from happening.

## Throughout the Series

Honey stands on the Oiler's side believing that living as a Blackwater resident was not what she wanted. She fears her family may have also suffered the same fate as her and wants to know if they're okay.

## Trivia

* She and her boyfriend Pierre respectively both wear masks because they both want to hide their ugly face.
Harpocrates Guerilla Lighter

The Harpocrates is a class of lighter designed and constructed by the Post-Human Republic. While all PHR vessels enjoy mastery of electronic warfare over their more primitive rivals, the Harpocrates as a vessel was built entirely around the concept, similarly to the Calypso frigate. Though unthreatening at range, its EM projection panels can lash out at enemy ships so severely that their targeting systems go offline and their drive cores are forced into a low-powered state, lest they collapse. This leaves the target deaf, blind, and unable to fire a shot, all without causing external damage.

However, this type of attack does come with a downside: enemy vessels in such a low-power state are nigh impossible to target, as their signature all but disappears. This means that while potent, the Harpocrates is instead deployed as a specialist weapon in situations where merely delaying the enemy is more important than destroying them.

### In-Game

Harpocrates may not be able to deal any damage, but that doesn't make them useless - their weapons can force enemy ships onto silent running, forcing them to move straight forwards while being unable to fire. This can cripple enemy dreadnoughts or battleships on crucial turns, and is all but guaranteed to trigger if a group of three Harpocrates fire at the same ship. That said, these boats aren't cheap, so careful thought will be required to figure out optimal timing.
Personajes de la temporada 1

pizza steve - sr gus - tio grandpa - superbeethoven - rule 34 - reginald copperbotom - el papa fell - sonic - dr eggman- tails - yolo -peppa pig -geogre pig - ale - sans - papyrus - henry stickmin - ellie rose - tipo del telefono - sonic camuflado - tails camuflado - fernanfloo

**Personajes de la temporada 2**

sr aire acondicionado - sr tony - huevito rey - mario bros - skid - sr ventilador - dylantero sin imaginacion - freddy fazbear - bubsy - mamteo lomzano - mameto del pasado - el cheemsificador - goku - ralph - pump

personajes de cortos

sr youtube - yao cabrera - cientifico stock - gato cientifico - el demente - sr churro - yolotroll - rayo mqueen - birthday boy blam

**trabajadores de la matrix**

jefe: sr tony

empleados: bubsy - dylantero sin imaginacion - freddy fazbear - huevito rey - sr aire accondicionado - skid - sr ventilador - tails
Helium Voidflyer

The Helium Voidflyer is a class of lighter designed and constructed by the Shaltari Tribes. Before encountering the Helium, UCM naval planners considered the Shaltari gate network to be limited to battlefield-sized constructs, allowing them to draw up strategies without needing to consider such possibilities. However, the Helium has since proven that assumption incorrect - it is capable of leveraging existing Voidgates to teleport about the battlefield instantaneously.

For the UCM and its allies, this is a worrisome trend, as the Helium is several orders of magnitude larger than anything previously know to have the ability. It is still unclear whether this represents a shift in tactics by the Shaltari, or a technological advancement - either way, any naval commander in combat with the Shaltari will need to contend with entire starships blinking out of existence at will.

### In-Game

16" of Vectored movement, coupled with a unique rule to teleport between Voidgates, makes the Helium one of the most mobile ships in the game. Groups of these can blitz up the battlefield to pick off light targets, then use the gate network to teleport to the other table edge in search of additional prey.
Henry stickmin

Es un stickman el cual lleva unos zapatos marrones el cual al igual que sans, papyrus y ellie rose sobrevivo en un avion ( fue en episodio el cual fue mencionado )

Primera aparicion

sans vuelve a su pais (mencionado)

ultima aparicion

trabajando para la matrix (inicio de la temporada 2 de boludeces en paint)
Strix Light Cruiser

The Strix is a class of light cruiser designed and constructed by the Scourge. One of the most aggressive ships in the Scourge navy, the Strix is essentially a stripped-down version of the Wyvern, sacrificing armor and point defence in favor of better speed. These cruisers are consummate decapitation specialists, adept at hunting down and destroying key targets early into an engagement with their potent plasma cannon weaponry.

Strixes are generally deployed on the flanks of the Scourge line, where they can lie in wait while silent running before dashing into range of their close-action weaponry. These vessels are also commonly deployed in groups of similar vessels, both for safety in numbers and to overwhelm a target's point defence with their combined firepower.

### In-Game

The close action light cruiser for the Scourge, the Strix can output a ton of damage when taken in groups. However, its exceptionally low Armour means it needs to approach on Silent Running or from a flank to keep from being destroyed before it can fire.
Wiki boludeces en paint-verso

**¡Bienvenidos a Wiki Boludeces en paint-verso!**
esta wiki se trata del canal

Somos una comunidad web colaborativa sobre Boludeces en paint-verso en la que cualquiera, incluyéndote a ti, puede contribuir. Los wikis como este dependen de que los lectores se involucren y añadan contenido. ¡Haz clic en el botón de *"CREAR UN NUEVO ARTÍCULO"* o *"EDITAR"* al comienzo de cada página para comenzar!

## Artículos importantes

ImagenUna página sobre el tema del wikiImagenUn personaje principalImagenEl primer episodioImagenUna ubicación importanteImagenUn evento claveImagenUn objeto crucial

*¿Necesitas ayuda para construir esta comunidad?*

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* Primeros pasos
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También puedes ser parte de la mayor familia de comunidades de Fandom. Visita la Comunidad Central de Fandom!

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Scylla Frigate

The Scylla is a class of frigate designed and constructed by the Scourge. Amongst the various warships employed in the Reconquest, the Scylla is perhaps one of the most unusual due to its highly irregular mission profile and armament. Though it possesses conventional oculus and plasma weaponry, the Scylla relies mainly on its reverse-grav cannon - a bizarre weapon that fires solid projectiles with extremely advanced power cores that reverse the effects of gravity. As a result, these slugs are propelled upwards when fired, gaining velocity as they travel upwards through the atmosphere and into space.

The unique properties of the reverse-grav cannon gives the Scylla a similar role to the missile submarines of 20th-century Earth - silent and hard to target submerged vessels designed to strike surface targets. Many Scyllas will "submerge" themselves in atmosphere and wait for enemies to draw by, making them potent defence monitors or deterrents against enemy landing operations. However, as the reverse-grav cannon cannot be fired at anything in the same - or lower - orbital layer as the Scylla, it has a notable weakness to enemy atmospheric assets.

### In-Game

Certainly one of the most unique ships in the game. The Scylla's reverse-grav cannons let it camp in atmosphere over key clusters, threatening enemy troopships or strike carriers that draw close. That said, the reverse-grav cannon's damage output is relatively lacking, meaning that these are best in larger groups.
Sans

es un esqueleto una remera blanca chaqueta azul y es un esqueleto como el papa fell y papyrus es un venezolano ya que tiene ascento de venezolano
al igual que su hermano, dr eggman, henry stickmin y ellie rose sobrevivio a un avion y ahora trabaja para el gobierno venezolano

primera aparicion

sans vuelve a su pais

ultima aparicion

sans vuelve a su pais
Ale

es un niño de 12 años cual solo aparece en el inicio como shadow sonic (tenia de avatar un personaje de fnas llamado del mismo nombre

tenia un nobre antes cual se llamaba shadow sonic 65 loquendo)

dato curioso: fue el que creo la serie

primera aparicion

sans vuelve a su pais

ultima aparicion

sans vuelve a su pais
Starchief Seth

Seth is a starchief of the Shaltari Tribes.

### History

Starchief Seth is a part of a Shaltari tribe that specializes in the use of gravity weapons. These esoteric weapons are difficult to defend against at the best of times, but Seth's personal battlecruiser has more powerful gravitic weaponry than normal, allowing him to manipulate enemy ships with ease. Seth's ship can also pass between orbital layers seemingly at will, and in conjunction with his gravity weapons can leave an enemy battle plan in tatters.

Communications with Seth are erratic. Though the starchief is quite willing to communicate with his enemies - and even appears to be friendly while talking - this persona quickly disappears once he's in range to fire.

### In-Game

Seth has some absolutely bizarre special rules at his disposal. His Command ability lets him turn ships before they're activated as if they were hit by an Impel weapon, then grants them Vectored until the end of the turn. Note that this isn't specifically an ENEMY Battlegroup - Seth can manipulate your own ships' positioning, potentially opening your opponent up to fire from an angle they weren't expecting. On top of this, Seth's ability to pass through orbital layers no matter his order lets him get where he needs to be quite easily.
Perseus Cruiser

### Armament

2x light calibre broadside batteries, 2x heavy calibre broadside batteries, medium calibre turret, Wasp drones

### Known ships of the class

Knowing Virtue, Nikola Tesla, Hoplite's Helm, Trident of Neptune

The Perseus is a class of cruiser designed and constructed by the Post-Human Republic. Armed with a diverse weapon loadout featuring multiple calibres of mass driver, the Perseus is perhaps the most flexible ship in the entire PHR navy, able to go toe-to-toe with everything from frigates to flagships. While this adaptability does cost the Perseus some degree of damage against single targets, PHR admirals have compensated for this by deploying the vessel at the heart of engagements, giving it a wide selection of targets to fire upon.

Though less common than the Orion, the Perseus is nonetheless a frequent thorn in the side of the UCM when deployed in disruptive operations. These cruisers can fire on up to five targets simultaneously, necessitating repairs across entire battlegroups and slowing the pace of a campaign to where the PHR wishes it to be.

### In-Game

Despite the fluff, the Perseus is less of a flexible threat and more of a scatterbrain. No matter what target it fires at, it will always have at least one weapon ill-suited to the task at hand, preventing it from inflicting much damage. This is compounded by PHR ships being relatively hard to focus-fire with in general, making the Perseus generally outclassed by the Ajax or Orion.
New Cairo Light Cruiser

### Known ships of the class

Sunstar, Excalibur, True Arrow, Firebrand (New Cairo-class)Saratoga, Angelfire, Heaven's Ire, Stygian Light (Saratoga-class)

The New Cairo is a class of light cruiser designed and constructed by the United Colonies of Mankind. An offshoot of the Osaka-class, New Cairos have only recently entered service with the UCMF, making them one of the newest types of vessels available. Unlike the Osaka, the New Cairo class features a single Cobra anti-ship laser as its primary armament, giving it a more focused mission profile than its mass driver-laden counterpart. In hunter-killer missions against priority targets, the New Cairo can maneuver into optimal firing position more easily than its heavier counterpart, the Berlin; however, its lack of mass driver firepower makes it generally less effective during general engagements.

As a result, the New Cairo often attracts single-minded captains who can focus on on the mission at the expense of all surrounding distractions. To avoid destruction, New Cairos must time their moment perfectly, dashing into range to deal a decisive strike against enemy capital ships.

### Saratoga-Class

The Saratoga is an experimental light cruiser designed as an evolution of the New Cairo-class. While the New Cairo inherited many of its traits from the Rio-class (itself several decades old), the Saratoga features an entirely new prow and amidships superstructure that were conceived from the ground-up, making it unique amongst the UCM's roster of ships.

Early field reports of the class in action have been exemplary - the class has equivalent combat performance to the New Cairo, while requiring less energy and half the crew compliment. The few in service have served with distinction, and none have been lost yet to enemy action. Unfortunately, the Saratoga was built exclusively at the FSI (Ferrum Shipping Industries) yards over the planet Ferrum, which were entirely destroyed during the Scourge attack in 2671. As a result, only twelve vessels were ever built, making it one of the rarest ships in the UCMF's roster.

### In-Game

Essentially a trimmed-down version of the Berlin, the New Cairo trades out the mass drivers and superior Hull for better speed and a reduced points cost. As a result, the New Cairo is an efficient anti-armour option that can quickly reposition to keep targets in its line of sight. Just be sure to keep any New Cairos safe from fast-moving enemy threats, as they're not as tough as the Berlin and have little firepower outside of the F(N) arc.
Reginald copperbotom

es un stickman con unos bigotes color marron lleva una cadena de color amarillo con una s y dos sombreros
siendo que es un integrante y el lider del toppat clan fue arrestado por haber entrado a la rule 34 tenia las ganas de ir al sitio pero termino hackeado ya que superbeethoven habia hackeado la pagina y podia agarrar tus datos,

primera aparicion

superbeethoven hackea la rule 34

ultima aparicion

superbeethoven hackea la rule 34

Dato curioso: es el primer personaje en la serie que sabe otro idioma
Eden Prime

Eden Prime is one of the seven Cradle Worlds of mankind.

## Geography

The second-most populous human planet behind Earth itself, Eden Prime features generally Earth-like features, including large forests, vast oceans, and possibly Earth-normal gravity and atmosphere composition. Eden Prime also features an enormous planet-spanning mantle scar known as Odin's Foundry, around which the majority of its industrial centres have been built.

Eden Prime shares its solar system with two other habitable planets, known as Eden II and Eden IV respectively. Nothing is known of these worlds, nor of the supposed existence of Eden III.

## Battle for Eden Prime

Eden Prime was chosen to be the first beachhead of the Reconquest by the United Colonies of Mankind, likely due to its high population. The UCM began their assault on June 6th, deploying the largest naval force that had yet to be seen in human history (beaten only by the Triumvirate forces deployed at the start of the Battle for Earth). Scourge void forces, taken by surprise, were generally swept aside in this engagement.

The UCM began landing operations the same day of their arrival, concentrating the majority of their landings around the capital city of New Troy. Almost 400,000 ground forces were wounded and 350,000 killed around New Troy alone, with another 90,000 sailors lost in orbit, making this the bloodiest day for mankind since the Scourge invasion. Despite this, the operations on Eden Prime were declared a unanimous success.

As the war for Eden Prime ground into its second phase, the cities of New Troy and Romangrad were declared free of enemy forces, with the planet's industrial centres following shortly thereafter. As the planet was now largely in Colonial hands, 70% of UCM strength in the system was siphoned off to other fronts, as the remaining forces were deemed sufficient to close out the war.

Scourge forces were able to hold out against superior Colonial numbers until November 13th, 2671, when a tactical, low-ionisation nuclear strike was made against their final stronghold in Star-Casablanca - the first time the UCM ever deployed such weapons. The Scourge's other largest concentration of forces was obliterated several months prior, when Resistance warlord Salakahn detonated a score of concealed nuclear weapons underneath the city of Atlantia to cover his escape from the UCM. This inferno destroyed Maganum IInd Legion and two full-strength armoured corps, as well as a PHR taskforce that had been pursuing a mysterious - and presumably now-failed - objective in the city.

Eden Prime, alongside the rest of the Eden system, was declared conquered on January 1st, 2672, despite several remaining pockets of resistance - most notably the Scourge forces in the northern city of New Athens. Since then, the UCM have been able to begin exploiting the planet's resources, especially raw materials for the shipyards of Niccolum. The UCMA has also been able to raise its first Legion from a Cradle World - the Eden 1st - from local Resistance fighters.
Sonic

era un erizo cual fue arrestado por hacer lo mismo que reginald copperbottom dr eggman y tails ya que fue mencionado en superbeethoven hackea la rule 34 escapa de prision en sonic y tails van a la patagonia (parte 1/2) y al igual que superbeethoven muere en el capitulo sans vuelve a su pais ya que destrozo el avion donde habian un moton de pasajeros

primera aparicion

superbeethoven hackea la rule 34 (mencion)

ultima aparicion

sonic y tails van a la patagonia (parte 2/2)
Mercury Destroyer

The Mercury is a class of destroyer designed and constructed by the Shaltari Tribes. As with many destroyers, the Mercury is a predator of enemy capital ships, a role facilitated by its choice of primary armament - the pulse ioniser. Identical to the guns deployed on Uranium dreadnoughts, these weapons establish an energy link between the Mercury and its target at close ranges, passing energy pulses along an ionised trail. So long as the link is maintained, more and more devastation is caused to the enemy ship. A quirk of this weapon is that its power scales in proportion to the density of the target's armour, ensuring that nothing can resist its firepower.

Mercuries tend to operate in packs, using downed shields to stealthily approach targets before engaging their pulse ionisers. Since their preferred prey are vessels many times heavier than they are, Mercury-class destroyers are typically captained and crewed by the youngest and bravest Firstborns - those with little to lose and everything to prove.

### In-Game

The reason to take the Mercury over its fellow destroyers is for its Mauler (6) primary weapon. A group of these can melt through important enemy heavies, allowing you to save damage for other threats; that said, the Mercury loses a lot of effectiveness against Scourge or Shaltari players, making it more of a niche inclusion in lists. Remember that you can fire both of its weapons on standard orders, since the Mauler is technically a CAW.
Olympus Grand Battleship

### Armament

2x 9K mass driver turrets, 2x mega vent cannon batteries, NC-16 missiles, 4x torpedoes

### Known ships of the class

Ozymandias, Venus, Neptune (Independents)Foecrusher, Widowmaker (Kalium)

The Olympus is a class of grand battleship constructed by humanity in the pre-Scourge days. Designed alongside the Trident, the Olympus possesses many of the design features of its sister class, including the mass driver turrets, torpedo capacity, and high durability. However, the Olympus differentiated itself from its sister class by being a low-production test bed for experimental vent cannon technology. The first vessel to use these weapons, several Olympuses met with catastrophic accidents in production, resulting in a second version of the ship - the Eden class - being developed to help improve weapon stability. However, little could be done to make such weapons safer, as siphoning unregulated power directly from the ship's core is extremely dangerous even in the best of circumstances. As a result, production of both classes was ceased long before the arrival of the Scourge, though some are still operated by Independent Resistance groups.

Despite the instability of the Olympus and Eden, they have nonetheless found an admirer in the form of Kalium. The Kabal's has poured extensive resources into improving and exploiting vent cannon technology, given its extreme potency, and they now operate more Edens than they do Elysiums. What Olympuses they still possess are all legacy ships built before the Scourge invasion.

### In-Game

"Mega vent cannon broadsides" is all you need to know about the Olympus. The Olympus can put out exceptional damage against targets on its sides if it overcharges the vent cannons, or it can default to the mass driver turrets to deal with tankier enemies in the front. You'll lose some Hull points to the vent cannons, but the Olympus has more than enough to take it, making it a potent source of firepower. Don't forget its torpedoes!