The Wanderer

"*...Why should a life form simply be another link in the chain?*"
―The Wanderer[src]The Wanderer, commonly referred to as Wanderer, is a former member of a society known as the Super Omniacs. This species (capable of feats such as shape-shifting, gravity manipulation, omniscience, energy manipulation, and telepathy) was incredibly closed in. They had sworn off emotion and personality as merely elements of destruction. Wanderer, then known as TH-629, was forced to stand trial in front of the Council of Omniacs for gazing upon planet Earth in an attempt to learn from them. For this action, TH-629 was stripped of his name and given the the title of Wanderer, after which he promised himself he would make his way to Earth.

## Personality

As a Super Omniac, Wanderer has a subdued personality that borders on emotionlessness. However, one of his strongest motivations, which brings him into conflict with the Council of Omniacs, is Wanderer's curiosity about life and emotions. Wanderer believes the Super Omniacs have much to learn from feeling lifeforms, stating that emotional organisms know what it is like to live.

Among his team, H.U.U., Wanderer maintains his calm demeanor. His poor understanding of emotional and social rules can come across as mysterious, and Ossmar describes Wanderer as "elusive". He occasionally finds himself the butt of jokes he does not understand, as his obliviousness about simple emotions can be perceived as funny to emotional creatures. Nevertheless, he and his allies are good friends, and he fits right in with H.U.U., a team of utilitarian-minded, curious individuals with wildly different backgrounds.

## Biography

### Adrift

#### The Wanderer is Born

TH-629 was put on trial before the Council of Omniacs for using his spatial omniscience for personal gain. Wanderer pleaded innocent, claiming that he was using his powers to watch over humans on Earth for their benefit, not his. However, because TH-629 conveyed that he had feelings toward humans, the Council found the accused guilty of using feelings, a violation of Ancient Law. TH-629's friend, KB-105, asks TH-629 for the verdict. The Council exiled TH-629 from the Super Omniac homeworld and siphoned his power. TH-629 was designated "The Wanderer", and he will refer to himself as Wanderer henceforth. KB-105 promises to watch over Wanderer in secret.

#### Groenya V

On his journey to Earth, Wanderer travels to Groenya V, homeworld of the kanuuns. There, he is imprisoned in a plant-based cell by the locals, and he speaks with a fellow inmate, Bio-Pulse, who is referred to as "the voice". He helps trick Wanderer's subconscious into wanting to transform into a kanuun. As a kanuun, Wanderer uses his form's plant manipulation abilities, fused with his natural Super Omniac telekinesis, to free himself and Bio-Pulse. They meet face-to-face for the first time and go separate ways.

#### Metrouxizs

Wanderer stops at Metrouxizs, former land of the now extinct Lithiox. There, Wanderer uses temporal omniscience to see a glimpse of the Lithiox's final days, as they were defeated by the enernoids. Then, Wanderer is surprised by an enernoid soldier ordering him to leave the enernoid empire's territory or be destroyed. The soldier attacks, and Wanderer had no choice but to defend himself. The soldier calls in reinforcements, overpowering Wanderer. Surprisingly, Bio-Pulse has been following Wanderer across the galaxy. As Wanderer has a vision of the lithioxan past, Bio-Pulse comes to Wanderer's aide, fending off the enernoids. Wanderer wakes from his vision, feeling his power slowly returning to him as he moves away from the Council of Omniacs and toward Earth.

#### Corenon

On Corenon, Wanderer hides under the planet's rocky surface. The planet's crust is rich in pentronite, a crystal so durable that it could defend against even the Council's abilities. He meditates in the depths of the planet. Meanwhile, Bio-Pulse continues following Wanderer, but his tracker cannot detect Wanderer under the pentronite. Bio-Pulse asks Pentrax for information. The two fight briefly, gaining respect for each other, and Pentrax offers his assistance. As they search for Wanderer, Wanderer regains enough power to make the final trek toward Earth.

#### The Lost World of Oxiss

After leaving Corenon, Wanderer flies to Oxiss, or what's left of it. The once-inhabited planet has become a pile of rubble in space. The proud dimossians had recently gone extinct in a battle which destroyed their planet. Here, Wanderer pays his respects to the fallen dimossians, when he is suddenly confronted by Bio-Pulse. The two share a final conversation before entering combat. The fight is even at first, but in Wanderer's still weakened state, Bio-Pulse begins to overpower the Super Omniac. Wanderer decides to retreat, believing himself finally strong enough to teleport to his final destination. He focuses on Earth, narrowly escaping his opponent. Finally on Earth, he has found his new home, where he would become a member of H.U.U.

### H.U.U.

#### Recruitment of Ossmar III

Wanderer participated in the recruitment of Ossmar (III) to H.U.U.

#### Attack on the Power Plant

When Radioactive broke into the H.U.U. Power Plant Complex in order to siphon its energy, Wanderer and the rest of H.U.U. ran in. However, he was not particularly influential in this battle.

## Powerset

* **Limited Emotions:** While not entirely devoid of emotions, Wanderer is a Super Omniac, and their species both has limited emotions and culturally represses the ones they do have. This can be a weakness for Wanderer, but it also helps him stay calm under pressure and think rationally.
* **Shape-Shifting:** Wanderer can take the form of any organism in the universe. However, his subconscious controls his form. He almost always appears to be human because he wants to be more like them.
* **Telekinesis:** Wanderer is an extremely skilled telekinetic, often relying on it in combat. He can move enemies with his mind.
* **Telepathy:** Super Omniacs such as Wanderer can take such abstract forms that they have developed telepathic communication.
* **Spatial Manipulation:** Wanderer can influence the space and gravity around him to achieve flight. However, this power appears to be limited to this use only.
* **Teleportation:** Wanderer can teleport across the galaxy. However, this power has a high energy cost and requires exceptional focus.
* **Omniscience:** Wanderer can learn about events without being there. He can see events across space or time. However, it is not true god-like omniscience, as he cannot see into the future. Super Omniacs call the power to see into the past "temporal omniscience".
* **Energy Absorption:** Wanderer can absorb energy attacks. This is a defensive ability. However, Bio-Pulse has been able to overwhelm this defense after several tries.
* **Environment Immunity:** Wanderer can survive in any environment, including the vacuum of space.

## Relationships

### Allies

* H.U.U.
	+ Dr. Magma - Team leader of H.U.U.
	+ Slime - Team leader of H.U.U.
	+ Battle Suit - Teammate
	+ Ossmar - Teammate
	+ Blue Slime - Teammate
	+ Mr. Mass - Teammate
	+ Star Shine - Teammate
	+ Chaotic - Teammate
	+ Widget - Teammate

### Enemies

* Bio-Pulse
* Radioactive

## References

1. ↑ 1.0 1.1 "Adrift" Chapter 1
2. ↑ 2.0 2.1 H.U.U. Vol. 1 Issue 3
3. ↑ "Adrift" Chapter 1
4. ↑ "Adrift" Chapter 2
5. ↑ "Adrift" Chapter 3
6. ↑ "Adrift" Chapter 4
7. ↑ "Adrift" Chapter 5
8. ↑ H.U.U. Vol. 1 Issue 4