recursal/Fanatic-Fandom huggingface dataset:
Começando a participar

Bem vindo à Wikia Comunidade RP-BR de World of Warcraft! Nesta página explicaremos o básico sobre a participação neste site, assim como a criação de páginas e artigos.

## Criação de conta

Para aproveitar todos os recursos que o site oferece crie um usuário para postar seu conteúdo. No canto superior direito de sua tela, clique no botão "Minha Conta" e então "Registre-se". O processo é rápido e assim que você confirmar seu e-mail poderá usar sem limites!

## Criação de páginas

A criação de páginas na Wikia é muito fácil. Ainda no canto superior direito clique em "Adicionar Nova Página", escolha um título para sua página (como o nome de seu personagem, organização ou até mesmo um guia) e pronto! Pode começar a escrever!

## Edição de páginas

Caso você tenha visto algum erro após a publicação de seu artigo não se desespere: basta acessar a página e clicar em "Editar". Todas as alterações de páginas são monitoradas por administradores, então tenha cuidado ao fazer modificações em páginas de outros jogadores.

## Categorias

Categorias são divisões de artigos por classificação como raça, classe, facção e diversas outras opções. Quando criar sua página não esqueça de colocar nas categorias corretas! Caso a categoria desejada não exista, basta inserir o nome e ela será criada automaticamente.

Para adicioná-las clique no botão de opções (três pequenas barras) ao lado de "Cancelar" no editor visual. Escreva a categoria e pressione ENTER. Pronto! Você pode adicionar quantas desejar, mas tome cuidado: criar categorias demais pode dificultar a busca por seu personagem.

## Tipos de editores

Quando você clicar em "editar" automaticamente será levado ao Editor Visual. No entanto, para aqueles que possuem maior afinidade com códigos, há o Editor Fonte. Nele você pode fazer maiores alterações em páginas, como formatações específicas; mas não se preocupe: grande parte dos recursos também estão no editor visual!

## Créditos

Se você utilizou textos, vídeos, imagens ou qualquer outro material feito por outra pessoa não esqueça de creditá-los devidamente! O trabalho original deve ser sempre valorizado.

## Mais dicas

* Antes de criar uma página, guia ou categoria verifique se a mesma já não existe; artigos repetidos podem causar confusão.
* Vincule páginas a outras! Se a guilda de seu personagem também possui uma página na Wikia, crie um link para a guilda e aumente o conteúdo.
* Seja criativo. Todos estão aqui para participar e compartilhar conteúdo interessante, então não se acanhe.
* Explore as ferramentas de criação. A Wikia oferece diversas opções de formatação e permite que você crie páginas originais!
* Se você gostou da página de alguém é possível visualizar o código indo na opção Editar. Estude outras páginas e implemente novas coisas à sua!
* Vandalismo e trolls não serão tolerados.
The Recruit

## General information

**Author/Main Illustrator:** ShadowtigerArual/ArualMeow**Other Illustrator(s):** Hollymist, PaintedSerenity, wiildflowers

**Publish Date:** July 8, 2011

 **Last Page:** Early 2019

**Length:** Unknown

**The Recruit** is a Warrior Cats based comic created by local DeviantART user, Aru or as she goes by on DeviantART as ArualMeow. However, the first page of the comic was published on Aru's former account, ShadowtigerArual.
Dante

**Dieser Artikel ist ein Stub.**

Du kannst Marvel vs. Capcom Wiki helfen, indem du ihn erweiterst.

**Dante** ist die Hauptfigur der Spielreihe *Devil May Cry*.

## Hintergrundgeschichte

Dante ist der zweite Sohn von Sparda und Eva sowie der jüngere Zwillingsbruder von Vergil. Er ist halb Dämon und Mensch in menschlicher Form. Er hat sich der Aufgabe gewidmet Dämonen zu beseitigen, da diese seine Mutter getötet haben.
Inquisição Escarlate

A Inquisição Escarlate é uma organização discreta\*, com cunho militar / Religioso, onde seus iniciados recebem treinamento físico e mental, para que sejam capazes de purificar o mundo de todas as máculas existentes, sejam elas demônios, mortos vivos, ou qualquer criatura que ameace Azeroth e seus cidadãos.

Pouco se sabe sobre a organização, sendo que a maioria das informações já obtidas são histórias de bar, tornando quase impossível discernir a realidade de falácias.

O manto da organização é negro, sugerindo o eterno luto de seus membros, para com todos os inocentes que pereceram nas mãos de aberrações da natureza.

Eles possuem uma Cruz em cor escarlate pendurada no peito, o que seria uma referência a Fé na luz.

Seus membros usariam capuz para lembrar que, independente de quem seja por trás da máscara, se o fiel desejar ajudar, ele será considerado um irmão para com os membros da ordem."

* (Entende-se por "discreta": a organização que tem sua existência conhecida pelo público, porém seus trabalhos são mantidos em segredo, apenas para os membros iniciados.)
Guildas e Organizações

Aqui são listadas as guildas, organizações e grupos de role-playing dos mais variados servidores, assim como suas respectivas páginas.

## Aliança

Canção do Anoitecer.

Inquisição Escarlate

Companhia Cristarrubra

Knights of Stromgarde.

Liga dos Artífices

Ordem da Lua Crescente

Pacto Áureo

Perquisição Kirin Tor

## Horda

Às Sombras de Bwonsamdi

Concórdia Escarlate

Ordem da Flecha de Prata
Canção do Anoitecer

## Descrição

Com o mundo em constante mudanças, as tradições Noctiélficas começaram a ser perder e se misturarem com as outras raças da aliança, foi então que Tariel Arrowsong , resolveu mudar essa situação criando a Canção do Anoitecer, uma irmandade focada nos costumes e crenças dos elfos noturnos, juntando livros, pergaminhos antigos e conhecimentos ancestrais.

## Guerra na Costa Partida

Embora seja uma facção relativamente nova, ela ajudou, em menor escala, a guerra que se desenrolou na costa partida, culminando nos preparativos da pré-invasão da Tumba de Sargeras, onde recuperaram vários manuscritos históricos dos elfos espalhados pela Costa Partida.

## Guerra no Vale Gris

Tendo sua base localizada no Vale Gris sob o nome de Jin'Shaanari, a Canção do Anoitecer auxilia na proteção do vale, servindo como base de apoio para os elfos na guerra continua contra a Horda que ainda tenta obter o controle das ricas reservas de materiais que o Vale Gris oferece.

## Incursões Recentes

Embora a Guerra dos Sátiros tenha acabado a várias centenas de anos, incursões pelo Vale Gris ainda são bem constantes embora aconteçam em menor escala. Sendo uma organização que defende o Vale Gris, se prontificou a responder todas as ameaças e uma delas aconteceu recentemente destruindo uma colonia de Sátiros em Satyrnaar.

## Membros Conhecidos

Tariel Arrowsong

"Florbela" Pinhaforte

Adarh Pelepedra

Malcon Wintergale

Antiel

Afalior

Tyvor

Galal

Diänna

Kalendros Siannodel

Dellanara

## Membros Illidari

Mytha

Nayen Nightweaver

Valloren Shadowfury

Mellythia

Nithanael

Thaylurian

Ashalnara
Leofdel "Zefirália" Lionheart

*" Ergam-se, filhos e filhas da Inquisição! Pois a Luz sempre prevalecerá, mesmo diante da total escuridão! "*

## Personalidade

Leofdel segue sua causa a risca, atravessando qualquer problema em seu caminho. Para ele, os fins justificam os meios. Normalmente é sério e possui uma postura totalmente militarizada.
Como civil, é apenas um pai que cuida de seu filho e vive com sua esposa.

Possui problemas pessoais com demônios e Mortos vivos, e qualquer outra coisa que se derive de um dos dois, e fará de tudo para purificar o mundo de tais aberrações.

## Breve

Presenciou o massacre causado pelo Flagelo em Loarderon, perdendo sua família. Porém conseguiu sobreviver e se refugiar com seu tio, um paladino do Punho de Prata. Aprimorou seu treinamento na ordem a ponto de se tornar um paladino. Algum tempo depois, descobriu a criação da Cruzada Escarlate, e seu objetivo de tomar Loarderon de volta.
Logo que ele alistou, participou de algumas missões, até ser enviado, com um batalhão, para Stratholme, onde foi ferido e enviado de volta para o Monastério, sem saber o que aconteceu com seus irmãos. Conforme percebia que a ordem mudava, e membros não-humanos "Desapareciam", ele deserta da ordem, e com alguns outros soldados, fogem para Ventobravo.

Anos se passaram, e Aldebaran Cristalba o procura, contanto sobre uma nova ordem, chamada "Inquisição Escarlate", e após várias conversas e devidas explicações sobre seus objetivos, ele se junta.

Apesar das pessoas manterem um preconceito com a organização, por julgarem-a como a antiga cruzada, ele segue seu caminho com retidão, carregando o fardo em suas costas, assim como seus irmãos de ordem.
Após algum tempo, ele cresce na organização, recebendo a honraria do título de Inquisidor.

Ele também Reencontra uma companheira de batalha, a Draeneia Felyra, que se unia a ordem, e depois de meses trabalhando juntos, acabam se apaixonando novamente a ponto de se casarem, ignorando suas diferenças. Eles adotam um filho no orfanato de Ventobravo, onde ele faz doações perióticas de alimentos e vestuário para as crianças.

A Inquisição começa a mudar, como a antiga Cruzada fez. Diferente de antigamente, ele pesquisa a fundo o que acontecia, até descobrir que Aldebaran, o Patriarca da ordem, estava corrompido por demônios. Depois de confrontá-lo duelam até a morte. Aldebaran cai em batalha e Leofdel purifica seu corpo, se tornando o Novo patriarca da ordem.

Como patriarca, ele honra um dos Mártires da Antiga Cruzada, sendo conhecido como Leofdel Zefirália, usando o sobrenome em homenagem ao ultimo Almirante da Cruzada Escarlate.

Quando a Legião invade novamente, algumas organizações se unem para lutar contra o inimigo em comum. Essa união ficou conhecido como "A Promessa de Dalaran". Leofdel representa os interesses da Inquisição. Atualmente ele trabalha incansavelmente para cumprir o dever sagrado de sua ordem, lutando na linha de frente contra a Legião.
Weevil, o Exterminador

*"Entre a força e a técnica, vence a técnica. Se a força e a técnica forem iguais, vence o espírito."*

WIP

## Weevil, o Exterminador

### Posição ou Profissão

AssassinoCaçador de RecompensasMercenário

### Título

O ExterminadoAssassino VorazMercenário de Sangue FrioEstrategista Brilhante

## Habilidades

* **Análise Tática:** Weevil é um grande estrategista e tático. Sempre calculando seus oponentes se move de antemão; até mesmo sozinho derrotou diversos oponentes. Ele foi comparado a grandes nomes em termos de métodos táticos. Mesmo contra seres altamente desenvolvidos ele provou ser mais do que um jogo, uma vez que tivesse tempo de se preparar. Jang'fon afirmou uma vez que Weevil era "o maior estrategista do mundo". Weevil pode realizar uma batalha antes do tempo para todas as possibilidades e prever os movimentos e táticas do inimigo após a batalha ter se iniciado.
* **Intimidação:** Weevil tem a capacidade de instilar medo nos outros, na medida em que até as pessoas que o conhecem melhor são intimidadas por ele. Ele é capaz de dominar a vontade dos outros, usando somente quando necessário e a seu favor.
* **Liderança:** Ele tem habilidades incomparáveis ​​e infalíveis de liderança, gerenciamento, disfarce, persuasão e manipulação.
* **Artes Marciais:** Weevil treinou em combate corpo-a-corpo enquanto era jovem e quando servia a Quel'talas em seu esquadrão, lá ele provou ser um de seus melhores lutadores. Mais tarde, ele recebeu treinamento em em vários estilos diferentes. Depois de dominar esses estilos, ele aprofundou seus estudos quando procurou um assassino conhecido como Natas para treiná-lo nos caminhos de rogue e estudou técnicas de assassinato. Sua destreza física é tão grande que ele derrotou Jang'fon e Throzurfar em combate corpo-a-corpo.
* WIP
Para

**Para** bölümü 3.sezonun 40. (son) bölümüdür. Serininde 116.bölümüdür.

## Kamera Arkası

### Yazar:

Ben BocqueletGuillaume CassutoMic GravesJoe ParhamJess RansomTobi WilsonTim Hill

### Şarkısı

Hayal EtNeşeli Burger Şarkısı

Özet

Watterson ailesi 5 kuruşsuz kalır.

Olay
Bölüm Elmore marketinde başlar. Gumball bir şeyler söyler, olay öyle geçer. Daha sonra Larry bir oyunculuk teklifi onlara sunar. Onlar gibi beceriksiz kişiler aradığını söyler. Gumball gururumuzu şerefimizi satmadan da para kazanılacağını söyler, mecburen reddederler. Daha sonra eve geldiklerinde elektrik kesilir, fatura ödünmediği içindir. Mecburen herkes yatmaya gider sabah olduğunda eve haciz gelmiştir. Ev bomboştur. Gumball hayal edin der, fakat kimse takmaz. Çünkü hayal etmek karın doyurmaz. Birden bire aile çöker çünkü paran yoksa saygınlığında yoktur, manası vardır. Hızlıca Larry'nin yanına gitmeye çalışırlar, verdiği teklifi kabul etmek için. Herkes imzalar ama Gumball imzalamaz. Yine şeref ve namustan bahseder. Larry kağıda verdikleri parayı yazar. Sonra TV'de reklamları çıkar. (demek ki kabul etmiş) bölüm biter.
Kutu

**Bilgi**

**Galeri**

**Çeviri**

*\*Galeri\* bölümünü düzenlemek için buraya tıklayın.*

Kutu/Galleri

*\*Transkript\* bölümünü düzenlemek için, buraya tıklayın.*

Kutu/Transkript

**Kutu** bölümü 5.sezonun 17.bölümü ve serinin 173.bölümüdür.

## Kamera Arkası

### Yazar:

Ben BocqueletMic GravesJoe ParhamTobi WilsonBrydie Lee-KennedyJoe MarkhamJames Hamilton*Assistan Yardımcısı''*Antoine Perez

## Özet

Watterson ailesinin kapısının önünde gizemli bir kutu vardır.

## Olay

Birden kapı çalar ve kapının önünde bir kutu vardır, Gumball sipariş veren varmı diye sorar. Kimse yok deyince, kutuyu açmaya karar verir fakat Anais onu engeller. Başkasının kutusunu açmamalısın der. Gumball kutuyu sallar ve bir ışınlanma makinesi olduğunu söyler. Bunu hayal eder. Sonra Nicole kutuyu alır, çok zengin olduklarını ve bu kadar paranın mafya tarafından alındığını ve takip edildiğini hayal eder. Daha sonra Richard kutuyu alır ve beyninin %100 ünü kullanabildiğini hayal eder. Anais ise onu yok etmeliyiz der. Geçmişte açılan kutuların zararlı olduğunu söyler. (Ör:Pandora'nın Kutusu) Darwin'de bir şey hayal edecekti ki Gumball engeller. Tüm aile kutuyu almaya çalışır, fakat kutu yolun ortasına düşer, her seferinde araba üstünden geçer, herkes korkar ama bir şey olmaz. En sonda yıldırım çarpar ve kutu yok olur. Kimse içinde ne olduğunu öğrenemez. Ertesi gün Bay Robinson bir kutu beklediğini biz evde değilsek buraya bırakacağını söylemiştir. Nicole hayır buraya gelmedi der. Gumball içinde ne olduğunu sorar. Bay Robinson süslü süslü lafı evirip çevirerek bir krem olduğunu söyler. Herkes şok olur. Bölüm biter.

## Karakterler

### Ana Karakterler

* Gumball
* Darwin
* Anais
* Nicole
* Richard

### İkincil Karakterler

* Mavi İnsan
* Bandaj Doktor
* Hitman
* Zombiler
* Gary
* Karen (ses)
* Martin
* Tobias
* Dünya
* Ay
* Larry
* Mr. Robinson
Aldebaran Marefort

Arte por Eithniel

*Guilneano, regente do pequeno vilarejo localizado ao extremo sul das Ruínas de Guilnéas, conhecido como Portonevoeiro.*

## Personalidade

Político e carismático, Marefort sempre teve mais habilidades com as palavras do que com sua própria espada, carregando, por tais características, a alcunha de "homem do povo".

Defensor dos ideais da igualdade, da liberdade e da união desde sua juventude, Aldebaran mudou, drasticamente, a sua forma de pensar após presenciar a violenta tomada de Guilnéas por parte dos renegados, passando a ter grande aversão à raça em questão.

## Breve

Nasceu em uma humilde família de pescadores em Guilnéas. Curioso, passou a se interessar por questões políticas que envolviam o seu povo desde muito jovem.

Contrariando a vontade do seu pai que o queria como um pescador, seguindo a tradição da família, Marefort alistou-se ao exército de Guilnéas com o interesse de conseguir um maior contato com pessoas mais influentes.

Durante a guerra civil, apoiou e defendeu aos ideais pró-aliancistas de Darius Crowley, chegando à ser preso.

Libertado às pressas durante a invasão de Guilnéas, Marefort pode presenciar durante a sua fuga, as atrocidades cometidas pelos invasores, aprendendo que nem sempre a diplomacia servirá como forma de proteger às pessoas.

Atualmente, como o regente do pequeno vilarejo de Portonevoeiro, próximo à região das ruínas de Guilnéas, Aldebaran Marefort encontra-se dividido entre erguer a tua espada e unir-se à seus aliados na terrível guerra contra a Legião ou permanecer em suas terras, junto de alguns de seus irmãos guilneanos, para defendê-la.

## Relacionamento

*"Niel... Pois exista mesmo esta força chamada destino ou não, lutarei para que seja tudo desta forma em que tanto acredita!*

*Lutarei para construir meu destino, para mantê-la sempre por perto! Para garantir que sejas minha... E caso eu não seja esta tal "alma gêmea" na qual tanto acredita, lutarei para que eu me torne, e a conquiste da forma que ela o faria!"*  **~Aldebaran Marefort~**

Em Dalaran, no dia seguinte à festa que comemoravam por mais um ano de vida Aloran Bolton, Marefort e Eithniel, que haviam se conhecido ao acaso, poucos dias antes, em Ventobravo, entregam-se aos seus sentimentos.

Desde então Eithniel Heldrane tem sido um farol que mantém-se sempre aceso, mesmo que diante da mais densa neblina, nos turbulentos mares que envolvem a mente de Aldebaran Marefort.
The Messenger Who Came from Far Away

**The Messenger Who Came from Far Away** is the eighteenth episode of the first season of the animated series, *Sissi: The Young Empress*. It was released on March 27, 2016.

## Synopsis

From the far Arctic arrived a messenger, but to listen his valuable message, Sissi will have to free him from the house in which he is the prisoner, with the help of Ludwig, Nut and Glis. What will know Sissi? Surely she does not know that a new terrifying danger is on her love for Franz.

### **Plot**

Franz and Sissi manage to get safely back to Possenhofen. Moma, the white hare sent by Saggia, the sage of the Arctic white hare, must bring a message to Sissi in order to prevent the story from repeating itself. But on his arrival, he falls into a rabbit trap posed by the farmer. Clara's daughter convinces her father to give it to her. Sissi manages to retrieve it but we must wait for Nut to listen to the message.
A Happy Place

**A Happy Place** is the sixteenth episode of the first season of the animated series, *Sissi: The Young Empress*. It was released on March 20, 2016.

## Synopsis

Sissi awakes in Bad Ischl: why is she there? And what happened between her and Franz? Johann and Grandma Ida will help her to respond to the questions and a new power of the bracelet will be unveiled.
Kyn

Ground Force Commander **Kyn** (*pronunciation*: "keen") is the codename to the highest ranked commander for the Federal Elite Ground Force. She is known to be lethal in her methods and is not meant to be underestimated.

Due to her ruthlessness on and off the field of battle, she has a reputation of being one of the most hardcore and fearsome officers in the Federal Elite, placing fear into subordinates not just with her height but her intensely strict demeanor.
Leader

**Supreme Leader**, otherwise known by his secondary title, *Leader*, is an enigmatic figure of the government whose title is revered by the general populace and feared by the military. As his title indicates, Leader is most well known as the utmost respected and highest ranked official of the Federal Elite, commanding the North American Territories and his own federal district straight from the Seir Tower. Most Federal Elite have never seen him but many are fearful of his title even being uttered in whispers, as any and all of his commands are considered the absolute and ultimate authority in any event. His sole trusted bodyguards are known as Rynn and Synn.

Scarcely witnessed in person, many citizens have conspired that Leader might not even exist. Some believe that a motion-tracking, animated propaganda poster of Leader found in conspicuous locations the city over is simply an avatar to instill fear to listen to Law. Others believe that Leader will reveal himself before they die. Many view him as the face of God.
Crowsong

## Affiliations

**Current:** *Unknown***Past:** ShadowClan

## Names

**Medicine cat:** Crowsong

**Crowsong** is a cat with an unknown description.

## History

At a Gathering, the ShadowClan leader announces that Crowsong has been lost to greencough, and in their place, Rootclaw will take over. Brightstar gives her condolences for ShadowClan, and the leader thanks her.
Great Electromagnetic War

The **Great Electromagnetic War**, also referred to as the Third Great War, World War III, or later as the Second Great War of the West by many of its constituents, was a global war begun in 2048 that destroyed much of the first world countries' use of electricity as a form of power by electromagnetic pulses (EMPs) and thermonuclear missiles as weapons.

The war was mainly fought between two great powers, the United States of America and the Russian Federation. The war ended in 2054 with two parts: the first being the *Second Cold War*, denoting the lack of weapons usage, and the second being the *Electromagnetic War*. The Second Cold War ended with a short-lived armistice between both countries and restarted with the Electromagnetic War after the first nuclear warheads were fired.

Seir City was built on the nuclear-razed remains of a large metropolis that was annihilated and leveled during the war in 2052. The location sat uninhabited for thirty-four years before Seir City was built on it.
Theia Diamandis

> *"If I tell you something about me, then that means I trust you. I don't trust a lot of people, even if it seems like I do."*
>
>

**Theia Kore Diamandis** (*pronunciation*: "thay-uh", "koo-ree", "dahy-uh-man-diss") is one of the four protagonists in *Fearless in Seir*. As a civilian having formerly worked for the Federal Elite in some capacity, Theia is given more privileges than the average citizen of Seir City and has regular access into the inner sectors where her home is. Despite being welcoming and enticing like a siren, she is known to have a "fierce temper like a raging wildfire", and it is assumed she has an ulterior motive for most of what she does.

## Biography

Theia Diamandis was born on August 2nd, 2093 on the island of Rhodes, in New Greece. She discovered the existence of Sphinx when she was nine.

## Characteristics

### Appearance

Theia is a short, slender woman with fair, freckled skin and long fire-colored braided hair, which is tied in a fire red ribbon. Her eyes are a vivid blue that brighten when angry. She usually wears red lipstick only on her bottom lip.

She wears a long sleeved red turtleneck and a black kevlar one-piece suit beneath it to protect her Sun-prone skin. Her black half-skirt, adorned with a popular Greek artistic motif, sits over a pair of dark red stockings beneath black heels.

### Personality

Theia is an extrovert that has an easy time talking to others and striking up conversations, thriving on having someone to talk with and disliking being alone. Because of her sociability, she is affiliated with many people and refers to them as 'friends'. Despite her warm and welcoming characteristics, however, she is also prone to expressing outright fury on a whim. It is due to this that Seth believes that she is somewhat inclined to bipolarism because of her ability to remain calm at one moment yet lashing out in another.
Lazarus

**Lazarus** is the name of a confidential Federal Elite project spearheaded by the intellect of medical doctor and cyberengineer, Lyne, to design a being that would be perfectly capable of sustaining Seir City and, by extension, the country if anything were to happen to Leader.

The project was scrapped in 2103 due to a series of errors in the progression of the project and its overall moral questionability, so very few are aware of the nature of its existence and anyone associated with the project has sworn to secrecy.
Iyne

Director of Reconnaissance **Iyne** (*pronunciation*: "ahyn") is the codename to the Chief of Recon and Intelligence in the Federal Elite. He is referred to by his subordinates as "Director Iyne".

His impact on the story of *Fearless in Seir* is largely inconsequential as he almost explicitly deals with matters outside of the city.

## Summary

As the Executive of the Intelligence Division, the tasks and responsibilities of Iyne straight from Leader tend to be numerous and highly consequential. In *Fearless in Seir*, the purpose he serves in the Federal Elite is to observe and dispatch any outside threat, including but not limited to domestic terrorists and potential foreign spies. Seth only briefly recalls Iyne in a faint memory from prior to his imprisonment at the Seir City Penitentiary.

Because of his involvement with the Federal Elite as the executive reconnaissance officer, Iyne is also in complete control of dispatching any gang activity both inside and outside Seir City.
Fenrir

**Fenrir** is an unknown in *Fearless in Seir*. As indicated by his name, Fenrir is a representation of the beast of the same name in Norse mythology, who was known to be the highly intelligent, chaotic offspring of Loki that the gods had chained mystically to seal his power. In *Fearless in Seir*, Fenrir represents the element of Water and most of his attacks are based on freezing water vapor to create ice, often devising lethal traps to bait and kill. He also uses his body in the most feral and monstrous of ways if his potential prey is evasive, such as with claws that he builds up with ice.
DVD

**Bilgi**

**Galeri**

**Çeviri**

*\*Galeri\* bölümünü düzenlemek için buraya tıklayın.*

DVD/Galleri

*\*Transkript\* bölümünü düzenlemek için, buraya tıklayın.*

DVD/Transkript

**DVD** bölümü 1.sezonun 1.bölümüdür. Serininde 1.bölümüdür.

## Özet

Gumball ve Darwin kiraladıkları DVD'yi iade etmek zorundadırlar.

## Olay

Gumball Trendeki Timsahları kiralamıştır. Nicole onu iade etmesini söyler. Gumball Nicole'un iade etmesini söyler. Nicole sinirlenir ve kapıyı kırar. Gumball ben veririm der. Darwin'in yanına gider, DVD yi görmüşmüdür diye. Darwin DVD'yi pizza kesici olarak kullanmaktadır. Gumball onu temizlemek için süngeri kullanır. Darwin'e süngerin doğru tarafını kullanması hakkında sözler söyler fakat kendisi ters tarafını kullanmaktadır. Heyecandan DVD elinden uçar. Öğütücü gibi bir şeye girer ve parçalanır. Bu sırada DVD gelmesi için mektuplar gelmektedir. İkilimiz her defasında Larry'i kandırmaktadır. Nicole kötü bir şey olduğunu anlar ve eve gelir. İkilimiz korktuğu için annesinden kaçar, markete gelir yaşanan her şeyi anlatır ve annemize söyleme der. Fakat Nicole her şeyi duymuştur. Ücret 20 dolardır. Öder. Bu sefer gecikme ücreti olan 700 doları ödemesine söyler ve kaçarlar.

## Görülen Karakterler

### Ana Karakterler

* Gumball (ilk)
* Darwin (ilk)
* Nicole (ilk)

### İkincil Karakterler

* Hobo (ilk)
* Cupcake Woman (ilk)
* Penny'nin Kız Kardeşi (ilk)
* Patrick (ilk)
* Jackie (ilk)
* Exercise Bacon (ilk)
* Cube Dog (ilk)
* Gary (ilk)
* The Internet (ilk)
* Richard Watterson (fotoğrafda, ilk)
Oyne

Director of Security **Oyne** (*pronunciation*: "oh-ahyn") is the codename to the Chief of Security of the Federal Elite. He is also referred to by his subordinates as "Director Oyne".

Because of the volume of cameras and recording devices around the city, he is able to see incidents and control security straight from his office in the Surveillance Tower in the Seventh Sector. This makes his need to leave the tower obsolete unless his presence is an absolute requirement for any reason, although he is sighted more frequently than Leader.

## Summary

As the Executive of the Security Division, the tasks and responsibilities of Oyne straight from Leader tend to be numerous and highly consequential. In *Fearless in Seir*, Oyne is tasked with keeping an eye on the Heteroclites through cameras set up throughout the Syndra Building and elsewhere.

Because Oyne is the chief of security for Seir City, he is in direct control of all of its prisons and other justice-related institutions, along with those outsourced by the Federal Elite in locations outside of the city.
Ayne

**Ayne** (*pronunciation*: "ay-ahyn") is the codename given to a Lieutenant Colonel in the Federal Elite Ground Force, more commonly known from his alias, "Fireball".

Formerly one of a multitude of elite-level squad commanders in the Ground Force, Ayne is also one of seven officers in the Archangel Squadron in the Angel Corps division of the Federal Elite. He is often associated with another officer in the Archangel Squadron, Eyne.
Lyne

Director of Medical Engineering **Lyne** (*pronunciation*: "lahyn") is the codename to the Head of Medicine of the Federal Elite. He is also referred to by his subordinates as "Director Lyne".

Lyne is largely associated with a Federal Elite-sanctioned program that ensures absolute loyalty to Leader, operating from the Zehn Asylum and a possible location within the Seir Tower. He is also a leading authority in *cyberengineering*.

## Summary

As the Director of Medical Engineering, Lyne is responsible for much of the Federal Elites more clandestine activities regarding the military and its soldiers. In *Fearless in Seir*, Lyne is known as 'Warden' in the Zehn Asylum, an underground mental facility designed for keeping and reconditioning prisoners transferred from the Seir City Penitentiary.

Because Lyne is the head of medicine for Seir City, he is also in control of all of the citys hospitals, health clinics, and health-related facilities.
The Heteroclites

The "**Heteroclites**" is a colloquial term utilized by the military to denote the rebellious group of Seth Ausir, Theia Diamandis, Fenris Forfang, and Kukulkan, or all who oppose the command of the Federal Elite and their Leader. It may also be an umbrella term for the opposing side from the Federal Elite during the "Incident" of 2113.
Kukulkan

**Kukulkan** (*pronunciation*: "koo-kull-kahn") is one of the four protagonists in *Fearless in Seir*. Kukulkan is a mercenary who is hired to do work around the world, rarely staying in Seir City for long periods of time although he is known to have his primary home there.

## Biography

Most of Kukulkans history is unknown, including his name, date of birth, and place of birth. Theia believes that he is at least over the age of fourty, but he has neither confirmed nor denied this information to be true. It is also implied that he is from a Spanish-speaking country as his name and primary language suggest.

## Characteristics

### Appearance

Kukulkan is a towering man with skin the color of brown-red clay and short, yellow-green hair in a ducktail style, presumably dyed similar in color to a bright green snake. His eyes are emerald green and the structure of his face is a diamond shape.

His usual outfit has him wearing a bright red striped dress shirt with a forest green tie, and a bright green tailcoat with three coattails. The coat bears a pair of small dark Velcro straps instead of buttons. The pattern on his coattails are styled after Central American artistic motifs, becoming a brighter shade of green further to the ends. His slacks are black, hidden from the knees down in a pair of armored boots that are also black with emerald green buckles.

### Personality

Kukulkan, according to Theia Diamandis, is a deeply introverted and highly enigmatic man. He does not consider himself a conversationalist and only relegates to speaking a single word to anyone on sparse occasions when actions are insufficient to convey context. At times, this causes him to appear to act in a similar manner to that of a butler or servant, as he will also complete tasks wordlessly if asked of him, only if he feels that the task must be done in an efficient manner and is equal to his standard of work. He is, however, prone to showing some just enough emotion through physical actions for only Diamandis to read him. Kukulkan treats Diamandis as a younger sister.

Inadvertently amplifying the intimidation he sets into others due to his sheer height, Kukulkan is stoic and oftentimes unmoving, standing as if he were a statue.
Appearances Are Deceiving

**Appearances Are Deceiving** (alternatively known as **The Appearances Are Deceptive**) is the sixth episode of the second season and the thirty-second overall episode of the animated series, *Sissi: The Young Empress*. It was released on April 9, 2017.

## Synopsis

It is an important day in Vienna, because it renews a beautiful tradition that it is the day when the children of the Court give the stray dogs their advanced food during the week. Meanwhile, Franz makes a beautiful surprise to Sissi.

## Characters

2. Franz
3. Ludwig
4. Sofia
5. Sara
6. Baroness Von Tollet
7. Ilary
8. Duke Max
9. Louise
10. Count Janos
11. Captain
12. Elodie
13. Phillip
14. Marcus
15. Johann
16. Anja
17. Grandma Ida
18. Samira (cameo)
19. Flick
20. Pegasus
21. Nut
22. Shadow
23. Spartacus
Surveillance Tower

The **Surveillance Tower** is a highly fortified security building in the Second Sector of Seir City, representing the headquarters of security all throughout the city and the Radiation Rim. The executive managing the Security Division of the Federal Elite, Officer Oyne, is stationed at the Surveillance Tower.
Promises of Love

**Promises of Love** is the fourth episode of the first season of the animated series, *Sissi: The Young Empress*. It was released on October 29, 2015.

## Synopsis

The Archduchess Sofia continues to do everything that's simply possible to prevent the engagement between Franz and Sissi. The latter is helping a mother fox wounded by a hunter's trap. She also discovers that the bracelet she wears on her wrist is bewitched and dangerous. If she kisses Franz when she's wearing it, they will immediately lose their memories.

### **Plot**

Sissi and Ludwig help a trapped mother fox which she has a bloody paw. Nut and Shadow are looking for her who takes care of her fox pups before she will not be healthy, but the only available animal that cares a little bit is Sissi. Ludwig says that she is to be worried for her engagement with Franz, which he's sure that her cousin will not fit the frivolous court life, in fact it's the same is for him, the son of the king of Bavaria.

In reality, Ludwig seems to be jealous of him. In Vienna, Sofia plots with the Baroness von Tollet to prevent Franz from returning to meet Sissi and the plan to separate the couple which it seems to work. But Franz has another way and he sends Sissi an invitation to Vienna! She is so excited and very happy to meet him very soon, but worried and discovers the reason for which her animal friends of the forest prevented her from kissing the emperor which it is dangerous magic that is linked to the bracelet. She decides to leave the magic bracelet, but it is not so easy and it is an another obstacle to her relationship with the emperor!

Sofia would be happy for that and gives clear indications to Baroness Von Tollet. When at the Schönbrunn Palace, Sissi has to understand not to be up to the task, to become the future Empress of Austria and so forced to renounce to Franz.
Fenris Forfang

### Enhanced?

Initially, yes. Left eye had optical enhancements before eyeball was removed following his discharge.

**Fenris Kasper Forfang** is one of the four protagonists in *Fearless in Seir*. He was originally enlisted in the Federal Elite Marine Corps but was discharged due to the rapid deterioration of his mental state, presumably from post-traumatic stress disorder from war and a series of other traumatic events. It is believed that, due to the deterioration of his mental health, he became a fugitive from the law and a convicted criminal.

Fenris was last sighted escaping the scene of a commonplace robbery.

## Biography

Fenris Forfang was born on April 14th, 2091 in a village just outside New Bergen, Norway. It is not known if "Fenris" is his real name, which is only known by the Federal Elite, but it was a name he claims to have adopted after being orphaned at an early age.

Forfang enlisted in the Scandinavian branch of the Federal Elite to have some semblance of order in his otherwise chaotic life.
Anubis

**Anubis** is an "unknown" in *Fearless in Seir*. As indicated by his name, Anubis is a representation of the ancient Egyptian god, Anpu. In Egyptian mythology, Anpu was believed to embody the jackals that lingered around graveyards, associated primarily with death.

Most of Anubis' magic-like attacks in *Fearless in Seir* are based on reanimating the dead through the use of charged sand and ground. In most cases, he will form the shapes of jackals with the sand or asphalt from the roads. The Federal Elite refer to these composite jackals as "Images of Anubis".

Anubis accompanies Seth Ausir.

## Characteristics

### Personality

Anubis is the part of Seth that is more wise and centered, providing sagacious and appeasing quotes to try and balance out a situation that might not seem to be in their favor. Oftentimes, he attempts to remain levelheaded to be a foundation for Seth while he is searching for his place in society.
Rynn and Synn

**Rynn and Synn** (*pronunciation*: "rinn" and "sinn") are the two most trusted bodyguards of Leader and are his most loyal soldiers and operatives. Due to the hierarchy of the Federal Elite, because of their status as second-in-command, they are both a single rank beneath Leader in terms of political and military power.

Little else is known.
Fearless in Seir Wiki

## Welcome to the *Fearless in Seir* Wiki

Welcome to the official wikia for *Fearless in Seir*! *Fearless in Seir* is a fictional story and proposed webcomic based in the year 2120 A.D., following a group of renegades as they seek to destroy the corrupt, militant dictatorship controlling the North American Territories. Each member of this group of heteroclites has secrets that set them apart from the other three, having special abilities not just beyond the comprehension of the average humans, but even themselves.

Follow the long and treacherous adventure of a cold and driven mercenary, a hot-headed librarian, a clinically insane fugitive, and an intimidating hitman, as they seek to expose the secrets of the Federal Elite to the public.

Originally written circa 2011.

## What is *Fearless in Seir*?

*Fearless in Seir* is a cyberpunk-based, futuristic science-fictional story that might be considered one-of-a-kind in the respect that each of its characters is part of a whole, along with the process of creating the setting. Unlike most cyberpunk-based storylines, it was not at all inspired (directly or indirectly) by the Ridley Scott film, *Blade Runner*.

What makes the story unique is not only the design of the setting or the research taken to understand a possible future time period, but the characters. Each character is extraordinary in certain ways, with each of them being given a secret that is unique to only them, personality and design quirks that make them so exceptional in the world of *Fearless in Seir*.

## Important Articles

*Fearless in Seir* is built up not just of an immeasurably detailed cityscape and a living, breathing society, but constantly developed character design. The profiles will be updated as the story goes on, although the characters personalities and backgrounds have been completed for years. The major characters in the story are:

* Seth Ausir
* Theia Diamandis
* Fenris Forfang
* Kukulkan
* Supreme Leader
Divided States of North America

The **Divided States of North America** is a location in *Fearless in Seir*. Formerly referred to as the United States of America, and often referred to as simply the "Divided States", the Divided States of North America is a country divided into three regions between the Atlantic Ocean and the Pacific Ocean.

Alaska was relinquished to the remains of the Russian Federation after the end of the Great Electromagnetic War.

The names and shapes of its three regions are based on the four time zones in the contiguous United States.

* *Eastern Region*: Contains every location from the easternmost point bordering the Atlantic Ocean to the westernmost point of the Eastern time zone.
* *Central Region*: Contains every location from the easternmost point of the Central time zone to the westernmost point.
* *Pacific Region*: Contains every location from the easternmost point of the Mountain time zone to the westernmost point of the Pacific time zone.

Seir City is a large metropolitan area located in the Eastern Region of the Divided States.
Franz/Gallery/Season 1

Images of Franz in the first season of the animated series, *Sissi: The Young Empress*.

### ***At Home Again***

Sissi and Franz are about to kiss before the owl tries to stop and separate them.
### ***Strange But True***

Sissi and Franz laying down in the snow with his notepad.Franz seeing his notepad to Sissi."Because of your bracelet.""Wait. Keep going.""I guess I'll have to add touchy to the list too."Franz starts to pretend that he's serious at Sissi who's serious at him.Both are pretending to be serious at each other.Sissi and Franz get close before they kiss each other.**Sissi:** "Enough!" Sissi raising her arms and making halt signs on her hands to prevent the fight between the wolves and the sheep along with Franz and the gang.**Sissi:** "Please, listen to me."Sissi, sternly scolding the wolves along with Franz.
**Sissi:** "No one is going to eat anyone. Is that understood?"Sissi shows both of the animals compassion and friendship to one another and each other along with Franz and the gang.Sissi sighing sadly.**Franz:** "Why the sad look? It all worked out, didn't it?"Franz touches her hand with his lips."I'll tell you after you tell me what's been bothering you.""Ludwig was here."**Sissi:** "Ludwig has this book." Franz put his hand on Sissi to prevent her from from touching the notepad."Since when?"
**Sissi:** "Always."
Getting in an argument between each other about the bracelet."You decided to tell him first before you thought to tell me?""Ludwig knows about the bracelet?"**Sissi:** "Franz, let me explain."Franz angry and frustrated at Sissi. "No! Let me explain! I may not remember what our relationship was like...""...but never for once did I imagine you didn't trust me.""I'm sorry, Sissi. But I find it hard to believe you." Franz walks away from her.Franz rides away through the snow in disbelief.
The Seir Tower

The **Seir Tower** is the main headquarters for the Federal Elite, situated in and on Zero Sector in Seir City. It is classified as the tallest building in the world in spite of being only over one-hundred thirty floors and contains offices and sections specifically tailored for military and government purposes. Because the central figures in the Federal Elite frequent the Tower, the information which circulates within it is particularly sensitive.

Because of its high-level security infrastructure, it is impossible to enter the Seir Tower without identification and after its open hours, and is only open to the general public for tours of the first ten floors. Leader is believed to both work and reside within the Tower, but it cannot be proven.
Unknowns

An ***unknown*** is a title for any unidentified creature that roams Seir City and is documented by the Federal Elite. The presence of unknowns are usually accompanied by inexplicable and strange abilities or changes to the weather.

Most active sightings of unknowns are usually made by civilians but Federal Elite protocol mandates that either the affected civilian does not mention the existence of the unknown to anyone else or, according to Seth, they are taken to a "clinic" that conditions them to believe that nothing happened. It is not currently known why this is or why the Federal Elite willingly neglect to bring up the subject of their existence.
The Lovers in Possenhofen

Episode title card.

**The Lovers in Possenhofen** is the twenty-second episode of the second season and the forty-eighth overall episode of the animated series, *Sissi: The Young Empress*. It was released on February 11, 2018.

## Synopsis

Sofia reaches Sissi and Franz at Possenhofen to take possession of the magic bracelet. Sissi decides to forgive Franz and give him a second chance.
For Your Love

**For Your Love** (alternatively known as **For Your Sake**) is the eighth episode of the second season and the thirty-fourth overall episode of the animated series, *Sissi: The Young Empress*. It was released on April 23, 2017.

## Synopsis

At the Schönbrunn Palace, Sissi is still angry with her father, Duke Max because she does not approve of her engagement with Franz. Meanwhile, two Neapolitan nobles are heading to Vienna with horses.
The Third Wheel

**The Third Wheel** is the eighth episode of the first season of the animated series, *Sissi: The Young Empress*. It was released on November 4, 2015.

## Synopsis

Ludwig is convalescing at Sissi and knows that his love for her is impossible. The engagement of Sissi and Franz was approaching. Also, the Baroness, coming to find the book on the magic bracelet discovers that the jewel is on Sissi's wrist.

### **Plot**

After the incident, Ludwig, still on the mend, is at Sissi's home and for a moment it seems to reveal to the girl who has her real feelings for. But in Possenhofen, Franz arrives along with Baroness von Tollet and her daughter, Ilary and her pet squirrel, Lulu.

She officially comes to choose with Sissi the crown that she will wear as future empress, but in reality Sofia sends her here for all other matters. Sissi and her animal friends help Fiodor, a male stork to seek his partner, Pilar. Lulu, Nut and with his great pleasure, Glis will brood the eggs in his absence. How Nut can resist in that nest while Glis sings and courts Lulu?

Meanwhile, Theodore tries to impress Ilary and decides to organize a boat ride on the lake, but someone ends up in the water giving the occasion to Franz to show to Sissi all of his swimming skills. Before leaving Possenhofen, Baroness von Tollet browses the book of the bracelet in Ludwig's bag and discovers a secret.

## Notes

* The episode title was also used from the episode of the same name in the first season of Disney's 2013 animated short webseries, *Mickey Mouse*.
Zero

Shadow Master Zero

Sebagai Hero Utama, Zero memiliki MOV Speed dan Dodge Rate yang cukup tinggi, selayaknya seorang ninja. Dia lihai dalam berlari-lari dan menghindari serangan musuh. Skill aktifnya juga dapat membuat musuh-musuhnya terdorong jauh darinya.

Sebagai Hero Pendukung, skill aktif Zero bersinergi dengan Hero Utama yang menggunakan serangan jarak jauh. Skill Pendukungnya yang memberikan 10% dari HP, Serangan dan Defense juga cukup berguna dikarenakan status Zero yang cukup rata-rata

## Status

Sebagai seorang Ninja. Zero memiliki status MOV Speed yang tinggi. Diapun memiliki Skill Cooldown dan Ketahanan terhadap banyak status negatif yang dapat ditimbulkan oleh musuh. Dengan adanya CRT Rate, Zero dapat menyebabkan serangan yang lebih besar bila beruntung.

 CRT Rate
 CRT Damage
 Hiraukan Pertahanan
 Utilities | MOV Speed
 Skill Power
 Skill Range
 Skill Cooldown
 Durasi Buff
 Durasi Summon

### 4\* Banished Zero

Memerlukan 60 Zero Scroll untuk memanggil Zero 4\*

Deskripsi Hero : Zero sebenarnya adalah seorang ninja yang jenius, tapi kebencian dan kecemburuannya memimpin dirinya untuk mengkhianati clannya dan membunuh gurunya sendiri. Semua hanya demi mempelajari jurus ninja terlarang " Shadow Ninja"

 Attack
 Defense
 DMG Reduction

### 5\* Vengeful Zero

Memerlukan 40 Zero Scroll untuk menaiki Zero dari 4\* ke 5\*

Deskripsi Hero : Untuk menyempurnakan jurus "Shadow Ninja", Zero mencari penantang dari seluruh dunia, dirinya akan membantai manusia atau makhluk apapun yang tidak mengikuti Jalan Kegelapan.

 Attack
 Defense
 DMG Reduction

### 6\* Shadow Master Zero

Memerlukan 60 Zero Scroll untuk menaiki Zero dari 5\* ke 6\*

Deskripsi Hero : Zero akhirnya menguasai jurus "Shadow Ninja", dalam perjalanannya, secara tidak sengaja dirinya menghasilkan pasukan bayangan. Sekarang dirinya melatih mereka diam-diam untuk suatu hari nanti, dirinya akan melepaskan kebenciannya tersebut ke seluruh dunia.

 Attack
 Defense
 DMG Reduction

## Skills

### Melee Combat

"Semua serangan digunakan untuk pertempuran jarak dekat"

 2
 3
 4
 5

### Shadow Shuriken

"Menyerang musuh dengan shuriken api yang menghasilkan xxx% serangan sebagai kerusakan"

"Efek Bonus [Burn] : xx% kemungkinan untuk menyebabkan xx% serangan sebagai kerusakan selama x detik"

Cooldown : xx d

### Blurry Cloak

"Meningkatkan kesempatan hindaran sebesar xx%"

 2
 3
 4
 5
 6

### Universal Assist

"Memindahkan xx% HP, xx% Serangan, xx% Pertahanan ke Ketua"