recursal/Fanatic-Fandom huggingface dataset:
Yuko

* Diseño actual
* Diseño original

**Yuko** es un personaje recurrente (y luego principal) de la serie animada Boris y Rufus. En la primera temporada la mayoría de sus apariciones eran esporádicas pero en la segunda temporada ganó más protagonismo.

## Apariencia

Es una pez redonda de color rojo que tiene manchas blancas en su espalda.

## Biografía

No se sabe mucho de su pasado o cómo llego a la casa de Enzo, sólo se sabe que solía vivir con su familia en la naturaleza, como se muestra en el episodio El viaje de Yuko. En ese mismo capítulo, cuando Yuko esquiva los anzuelos, se insinúa que fue pescada por los humanos, por lo que posiblemente fue llevada a una tienda de mascotas donde fue comprada o directamente los padres de Enzo se la regalaron a él, pero nada de esto está confirmado.

## Relaciones

### Boris

Yuko está profundamente enamorada de Boris, constantemente lo observa y le escribe poemas, y se preocupa por él cuando le pasa algo malo. En Tres son multitud Yuko se enoja cuando Rufus le sugiere a Boris que vaya a la cita de él, posiblemente porque no quiere que Boris se se fije en otra chica, lo cuál pasa pero sin que ella (aparentemente) se entere.

### Rufus

Yuko y Rufus son buenos amigos y se preocupan el uno por el otro. En La fase final ella le aconseja que debería llamar a alguien que sepa de artes marciales y es convencida por él de jugar al juego del samurái debido a que Boris no le prestaba atención.

### Leopoldo

Yuko y Leopoldo no interactúan mucho en la serie, sin embargo ella no se lleva bien con él, ya que este constantemente molesta a Boris, en Orkpet se molesta cuando Leopoldo se burla de ella porque quería ver a Boris y en El poder de la mente Yuko le grita a Leopoldo porque este no quiere ayudarlos a detener a Rufus.

## Apariciones

### Participaciones mayores

#### Temporada 1

* La cadena del mal
* Por dentro del juego
* Secuestro por mano propia
* Legalmente en pie de guerra(?)
* El poder de la mente

#### Temporada 2

* Contagioso
* El viaje de Yuko
* Orkpet
* Realidad alternativa(su versión alternativa)

### Participaciones menores

#### Temporada 1

* Fuera de órbita
* Tres son multitud
* La fase final
* Hollywood portátil
* Tommy
* El hurón del futuro
* Perdiendo los estribos
* Escalofríos a media noche
* Peligros del amor

#### Temporada 2

* Sonríe a tu amada(?)
* El club de los adorables
* El doble de riesgo(?)
* El show de magia
* El ingrediente secreto

## Curiosidades

* Es alérgica a las galletas de chocolate como se puede ver en Tommy.
* Es el único personaje principal que no apareció en los especiales de navidad.

## Referencias

1. ↑ https://www.instagram.com/p/BjbLhz9lZAr/
Fanon goanimate Wiki

**Welcome to the Fanon goanimate Wiki**
This wiki is a collaboration wiki you can add your oc/fav characters/or anything this is a universe where no unfair grounding happened and punishment day doesn’t exist

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

Community founder:Hello i am the founder of the fanon goanimate wiki or called the Alternate Universe goanimate wiki please add your fav characters as side or background or main or as a group the Alternate Universe take place in central kyoto and many other places like Toronto candada if not its okay
World of stories Wiki

**Welcome to the World of stories Wiki!**
WOS - the world of stories is a wiki where there are characters and stories created by JokerRJT stories take place in one verse stories have different plots and genres, but since JokerRJT likes to make strong characters there will be many of them here, well, it seems to be all good luck! (wiki in development)

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Garry's Mod Adventures: The Amazing Adventures of Izm3ermari0

The Amazing Adventures of Izm3ermari0 was a planned spin-off in the Garry's Mod Adventures series, it was created in December 13, 2020 and only 2 episodes were made, and it's the only planned show without Bendylover as the co-creator.

## Characters

### Note: all characters were voiced by Yosh! (Except for izm3ermari0 in Episode 2)

* Izm3ermari0 (Planned to be the main protagonist of the show)
* The Powerpuff Girls (Blossom, Bubbles and Buttercup)
* Yosh
* Dr. Eggman
* Baldi

## Plot Synopsis

* It would have follow Izm3ermari0's craziest adventures with the Powerpuff Girls and Yosh.

## Production

### Development

Yosh was thinking about reviving the Garry's Mod Adventures series, but this didn't go well.

## List of Episodes

1. The Amazing Adventures of Izm3ermari0 Ep1
2. The Amazing Adventures of Izm3ermari0 Ep2
Beacon Harbor

## Current info

Beacon Harbor is a current content update for the Skylands, its features are probably a port connected to Beacon City. There is no actual image of what this location might be whatsoever, but it will be up to date very soon.

Note: This page will be regularly updated.

## Trivia

It is based off the Irl Beacon Harbor a property management in Los Angeles, CA.
Dragonya, Realm of the First Brood

Dragonya, Realm of the First Brood, or just Dragonya, is an ancient empire located in the far reaches of the End. It is the original homeland of all Draconians.

## Regions

* The Verdant Forest, a vast woodland of red-leafed trees making up the western half of the continent.
* The Roaring Highlands, a massive grassland with hills going higher and higher until they reach
* The Lush Spires, a flat piece of land known for its spires of land sticking up out of the ground.
* Iridar, a small plateau in the north-center of the continent home to the capital city of Irididrasza.
* The Frontier, a place to the north of Iridar no one speaks of.

### Settlements

* Woodland Haven, a quaint village within the Verdant Forest
* The Fertile Valley, an alcove at the southern edge of the Lush Spires where most food is grown.
* Irididrasza, the great capital city of Dragonya.

## History and Lore

Long ago, in the End, the Draconian species, led by Vodra, the first Draconian, discovered a piece of a world floating in the End. They managed to cultivate it and grow its native plants. On a hill in the north of the continent, they built Irididrasza, and Vodra became it's Lœrd. All was well.
The Inferniclaw Brothers

The Inferniclaw Brothers are 2 Draconian brothers and are two of the main protagonists in AoÆ.

## The Inferniclaw Brothers

### Relatives

Arkaseth Inferniclaw (father), Xilblee Inferniclaw (mother), the Adventurers (close friends)

### Affiliation

Sheep Nation, Station Endaris, The Aspects, Aethereyan Accord

### Occupation

Aspects of Aethereya and Peace, rulers of the Sheep Nation

## Biographical information

### Date of birth

Dreadstrike; 21st Sun of the First Ordered Moon, Endar; unknown

## Physical description

### Eye color

Red (Dreadstrike), Purple and Teal (Endar)

## Birth and Early Life

The brothers were born to Xilblee and Arkaseth Inferniclaw in Irididrasza, Dragonya. Dreadstrike was the firstborn, followed by Endar. They led a modest, simple life. More information can be read in the "Diary of a Draconian" on Creative Stories Wiki.

## Trance Day

Soon, Dreadstrike 's Trance came. He underwent it and came out the Aspect of Order. When he grew up he founded the Skylands with the other Aspects. Endar had his Trance a few months after Dreadstrike.
Alredor

Alredor is a continent on Orthos and is the continent in which the majority of the Skylands server roleplay takes place. The majority has not been discovered but the Beacon City area has been charted.

## Known regions

Beacon City is the main player hub of the server.

Beacon Bay is the large bay that borders Beacon City. The worldspawn is on an island in the bay with the lore being the player was summoned to Alredor through a complex summoning ritual.

Beacon Prairie is the prairie biome that Beacon City and the Heavenspire are located.

The redwood forest to the southeast

The woodland to the south

The savanna to the north

The plains to the southwest, housing a village

The grove housing the Draconian Arena
Рибное Царство Вики

**Добро пожаловать на Рибное Царство Вики!**
Вики про рибное царство! Здесь вы можете узнать все про риб и их историю!

## Описание

Рибное царство - государство населенное разумными рыбами. На этом вики вы можете узнать больше про: виды риб, страну риб и её архитектуру и прочее!

## Навигация

Рыбное ЦарствоРыбыТорпеда Сасунович

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
* Справка
* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
Острозубы

```
*"Если остальные будут такими сильными - я не продержусь" - Торпеда про Острозубов*

```

Острозубы - группировка, орудующая в городе Керчински риби. На данный момент уничтожена. Информации о них немного

### Члены группы

Группа делится на влиятельных и простых членов. Влиятельных членов 6, а простых около 100.

#### Список влиятельных членов

1. Нот Сасунович
2. Шарн Иглобрюхович
3. Джо Сомович
4. Онг Барбусович
5. Тил
6. Гилд Карасевич
Quack Coins

## Description

Quack coins are in every MineQuack and are the most basic form of currency. QuackCoins can be used to purchase things from shopkeepers, and can be earned by selling things to shopkeepers. 32 QuackCoins make a pile of QuackCoins, and 32 piles of QuackCoins make a bag of QuackCoins.

## Obtained By

Selling resources to shopkeeper NPCs at spawn.

## Included In

MineQuack 1

MineQuack 2

MineQuack 3
Penance Isle

Penance Isle is a small island in the Beyond. It is a place where players that repeatedly break server rules are sent and is the second-worst punishment in TLoO. It is inescapable and is located so far into the Beyond it is nearly impossible to find, and even more so to breach. Successful escapes will result in a permanent ban for the escapee, and temporary bans for any involved associates.
Разноцвет Мандаринович

Разноцвет Мандаринович - риба, вида мандаринка.

### История

1997 год. Разноцвет родился в Рибзанске. Родители бросили его при рождении. У него не было не братьев, не сестёр.

2001 год. В возрасте 3х лет в 2001 году рибу записало Государство в рыбную школу. Учился хорошо, но не любил учителей, также часто посещал кабинет директора за поведение. Был озорником и хулиганом. Часто попадал в драки с рибами. Деньги на ламинарии брал за торговлю готовых домашних заданий за школой, однажды когда об этом узнал директор,был долгий разговор,и директор надумал усыновить мальчика для перевоспитания, и к тому же у него были дети но их забрала мать при разводе. В 2001 году рибу все же усыновил директор.

2005 год. С отцом поехал в Рибоград в новую школу, где отцу предложили вакансию которую оплачивали намного дороже чем в прошлый школе.

2008 год. Закончил школу и поступил в тот же военный университет который находился недалеко от школы
TLoO Playguide

This page is protected to prevent vandalization

Dreadstrike Studios presents

# **The TLoO Official Playguide**

Read the entire article before proceeding into the rp

## Spawning

When you first start out in Azyros, you will pop out northwest of the Port of Azyros In the Abandoned Landing. Read the signs placed there. Head through the woods following the train of soul lanterns to reach the Port of Azyros, once there, read the rulebook and guidebook.
Dracthyron Exports

## Exports

Dracthyron exports quality Enhanced Weapons. Dracthyron has a special forging process used to make the weapons. Dreadstrike's Aspectral Drakeblade was personally forged by him using Dracthyron's forging method. They also export the nation's supply of wheat.

## Locations

Dracthyron has a shop in Cozywool City, but their weapons are forged in a secret foundry.
Aberrant

The Aberrants are a race of aberrations with tentacles and long horns. Their skin is always a dark purple. The Aberrants are ruled by the four Aberrant Primals: K'Gaa, Sh'Daa, T'Zaa, and Xa'Kaa.

## Notable Aberrants

K'Gaa, Devourer of Worlds - Aberrant Primal, imprisoned in Umbralaar

Sh'Daa, Bringer of Chaos - Aberrant Primal, whereabouts unknown

T'Zaa, the Violet Demon - Aberrant Primal, currently the leader of Zikkyeer's Guv-T.

Xa'Kaa, the Withered - Aberrant Primal, imprisoned in the Witherstorm pocket dimension

Iska'a - Lesser Aberrant Primal, worshipped by the Tuqatu yeti tribe of Ilderax

Shaa'laa - Lesser Aberrant Primal, bestower of Yenyu to the Shaa'laa monks of Xil'anaar

Momo - Lesser Aberrant Primal, devoutly worshipped by the Momo Cult in the Beacon Depths.
C.O.D.E

The Computerized Orthosian Database Engine, or CODE for short, is a multidepartmental organization of otherworldly computerized entities trying to subdue, conquer, and rule over Orthos.

## Stats

Infinite armies

Approx. 100 departments

Extremely high-tech power and weapons

Incredibly powerful, rivaled only by the Progenitor

Able to materialize anywhere in any universe at any time

Extremely dangerous threat

## History

Shortly after the Progenitor created the Dreadstrike Universe, the CODE administrators received a transmission from a fledgling world unit: Orthos. They immediatly recognized Draconian presences on the world and established footholds on the moon and in Aethereya, near Solaria and the Sheep Nation. The CODE still wants Orthos to this day, but after a powerful blow from the Aspects, the CODE was forced to retreat back to their stronghold in the Expanse.

## Departments

Administration

Military Technicalities

Military Tactics

Military Coordination

Military Observation

Brainwashing

Spacial Warping and Rifting

Spacial Analytics

Temporal Analytics

Temporal Warping and Rifting

General Coding

Miltarian Coding
Anthryk

Anthryk is the realm of the dead in the Skylands Roleplay server. It is similar to Revendreth in World of Warcraft: Shadowlands.

## Regions

**The Ravenwood** - The region of Anthryk that average souls inhabit. It is ruled by the Sinlord from the City of Sins.

**Pools of Agony** - This region is where the worst souls in life are tormented until they are no longer evil. They are then released into the Ravenwood. It is ruled by the Lord of Torment within the Well of Agony.

**Princeheim** - This region is where the purest souls come after death, or if souls in the Ravenwood have been purified. It is ruled by the Virtues of Princeheim in the Seat of the Virtues.

**The Crucible of Death** - This region is a large hold to the north of Princeheim where the Primals of Anthryk meet to have council. It is tended by the Caretakers and serves as the headquarters for the Army of the Dead.

## Factions

**The Sinkeepers** - the Ravenwood's ruling faction. Their charge is to extract all the sin affecting the Ravenwood's souls and prepare them for Princeheim.

**The Agonized** - the ruling faction of the Pools of Agony. Their charge is to torment the worst souls in existence for all eternity or until they atone for their evil.

**The Pureborne** - the ruling faction of Princeheim. Their charge is to ensure the best souls in life have everything they could ever want.

**The Caretakers** - caretakers and keepers of the Crucible of Death. Their charge is to tend to Anthryk's seat of power and make sure it does not fall to ruin.

**Army of the Dead** - the elite legion of soldiers trained to reclaim all souls that escape Anthryk or cheat death. Their charge is to ensure that all souls that come to Anthryk stay in Anthryk. If they leave, the Army will hunt those souls & will not stop until those souls are in their rightful afterlife. They patrol the entire realm of Anthryk.
The Legacy of Orthos

Dreadstrike Studios presents

**A new Minecraft server coming out in the not too distant future**

The Legacy of Orthos (TLoO) is currently in **beta**. This will be updated as the server progresses.

## Tagline

In the aftermath of the Shadowray, the Aberrant Primals: K'gaa, Sh'daa, T'zaa, and Xa'kaa were all defeated, but the Shadowray altered the surface of the planet Orthos, with the worldsoul gravely injured. Continents sank, volcanoes erupted, oceans dissolved as if the Sun was right above them, and the cities of Alredor were lost. But there is hope, for a new continent, Azyros, has risen. Now it is up to you to heal our broken world and restore peace, for the Ender Dragon threatens to destroy it. Will you help us, adventurer?

-Dreadstrike Inferniclaw

## **Features**

* Revamped dimensions through Terraforged, Oh The Biomes You'll Go, Better Nether, Better End and more
* Magic system through Enchanting, Brewing, Summoning and Alchemy (last two from Blue Skies)
* Technology through Immersive Engineering, Create and the Thermal Series
* Blacksmithing overhaul through Tinkers Construct
* Farming overhaul through Pam's HarvestCraft and Farmers' Delight
* FLYING AIRSHIPS THAT WORK W/ CREATE through Valkyrien Skies (end ships move now😀)
* And so much more!

## Locations and Geography

### Azyros (overworld)

* The continent itself
* The Port of Azyros, a fishing port
* Dreadstrike's Teahouse, dreadstrike779's business. It is located on a hill northeast of the Port of Azyros.
* The various biomes and dungeons of the world
* The Apex of Innovation (see below)
* The Arbors, massive trees scattered through the continent around which the villagers make their homes.
* Tkuyen Monastery
* The Stoneholms, underground maze-like villages.
* Trade Routes, long roads connecting everyone and everything.
* The rivers, notably the River Azyr, which were the former continent shores before the Rejoining.

## Updates

### *Fall of the Ender Dragon* (FotEd) (v1.0)

Gather resources, Craft the most powerful armor, and rally your friends to defeat the Ender Dragon!

#### Primary Capitals

**The Apex of Innovation**

* A large, engineering-oriented city with a farm located high on a limestone mountain beyond the Frozen Shores

**Pirates' Cove**

* A port on an island in the southern waters of the Beyond where ships are made; it is a fishing port protected by the Southern Dead Sea

### Minor Capital

**The Port of Azyros**

* A medium sized port with a tavern, shops, and shipyard. It is known as "The Gates of the Beyond" to traders.

**Primary Objective**

* Defeat the Ender Dragon and return her egg to the Port of Azyros.
Skylands Lore

## Early History

In the beginning there was a pantheon of 8 primordial beings known as the Great Ones. The Great Ones lived in a place known as Zereth Aspectria, the source of all creation. They decided one day they would create a world. This world became known as the planet of Orthos. Using the advanced technology within the Sanctum of Creation, they formed the planet and everything on it. They shaped continents like Alredor, and even created an afterlife for the deceased, Anthryk. When their work was done, they went down to the planet and imbued 8 beings they had made with their power. These beings were known as the Aspects.

## Fall of Shunda

When the Aspects were created, there was only Order, Goofy Ahh, Fertility, Crystal, Decay, Fire, Cheese & Storm. Shunda embodied Storm Aspect. But one day he fell to madness and embraced Chaos, becoming its Aspect. He has been in recluse from the other Aspects and even gone so far as to rebel against them. Shunda has been a mortal enemy of the other Aspects ever since.

## Beacon City

*main article: Beacon City*

Beacon City is the main capital of the continent of Alredor. It was founded by Dreadstrike Inferniclaw in a prairie biome as a refuge for players and as a center of trade and server hub.

## The Spawning Ritual

The Spawning Ritual is a potent ritual created to pull a player from their current world through the Aspectrium to Orthos. During the ritual, the 8 Archsages of Beacon City gave their very Essence to generate enough Aspectral power for the ritual. Any player that joins the server for the first time spawns in the middle of a ritual circle on an island in Beacon Bay.

As the story and updates are conceived this page will be updated.
Buildings

Buildings info

# General Buildings

The Stronghold is the beating heart of you City.

Upgrade to increase your March Capacity and unlock new buildings.

# Resource Buildings

## Magic Crystal Factory

The Magic Crystal Factory produces Magic Crystals for your City.

Upgrade to increase Magic Crystal production and storage.

### Unlock

To unlock clear Cursed enemies. Once renovated it produces Magic Crystals around the clock.

 Defeat Cursed Enemies (100)
 Purify cursed Shooting Range
5 Blue bottles

# Military Buildings

## Shooting Range

Train your Distance troops in the Shooting Range.

Upgrade to unlock more powerful Distance troops.

### Unlock

To unlock clear Cursed enemies.

 Construct Stronghold level 3
 Defeat Cursed Enemies (100)
 Purify cursed Shooting Range
5 Blue bottles

### Shooting Range levels

All Resource Requirements and Construction Times are without any bonusses.

## Building levels

All Resource Requirements and Construction Times are without any bonusses.

## Building levels

All Resource Requirements and Construction Times are without any bonusses.

## Building levels

All Resource Requirements and Construction Times are without any bonusses.

## Building levels

All Resource Requirements and Construction Times are without any bonusses.

## Building levels

All Resource Requirements and Construction Times are without any bonusses.
The Anderson Family

The Anderson Family is the wealthiest family in HAB, with a total of 200 trillion dollars. They have a history of Relationships with the federal government.

Each of them has a special power and weakness based on their personality.

William Anderson: William Anderson is a great Master in Robotics but very strict, so his power is the ability to know everything and anything, but his weakness is he gets more insane and more out-of control the more he thinks.

Mary Anderson: Mary Anderson loves sewing but is overprotective, so she can create things and has a forcefield, but sometimes harms anyone in the way of her children.

Oscar Anderson: Oscar, the sibling in the family, is very unknown, so his powers are probably omnipotence, and all of the omni's, he is the strongest one in the family.

Marie Anderson: She is very kind, but uh... In some parts.... not gonna say, so she has the ability to grow plant life, but she sometimes murders people's minds and takes their money.
The Apex of Innovation

The Apex of Innovation is a large city on a limestone mountain in the North Oceans.

## History

The Apex was created by a group of villagers exiled for practicing engineering. Their machines polluted the ground and air, making their village's Arbor sick, and putting everyone in danger. The were banished to the Frozen North, where village after village refused them. They eventually crafted ships and left Azyros for the First Land, a place mentioned in druidic texts as the homeland of the villagers. When they sailed out of the frozen ocean, they came face to face with a large mountain and settled on it. Over time, they developed a city, and the villagers who exiled them found ways to pursue engineering without harming their Arbor.

## Areas

There will be approximately 20 buildings in the Apex; One for the tavern, one for the lift, one for the airship dock, and the rest 2-storey shops. There will be a town square and Waystone plaza as well. Dreadstrike779 also has quarters there.
The Skygate

The Skygate is Dreadstrike's Rift to other servers. Dreadstrike has full control over which worlds it connects with. It resides below the Admin Citadel and is controlled by the Worldlink Console. For safety, it has a portcullis that can be raised and lowered at a small console.

## Connections

* All of Dreadstrike's singleplayer worlds
* Ilderax, The Worlds Beyond
* Zikkyeer, The Worlds Beyond
* Umbralaar, The Worlds Beyond
* Remnants of Korthig, The Worlds Beyond
* Andromeda, Andromeda Universe
* E-1, Empires SMP
* HC-9, Hermitcraft
Shanty of the Western Sea

A shanty commonly sung by old traders:

*Woe to the man*

*The dank-eyed sailor*

*Who ventures too far to the west*

*To find a gap*

*A divide*

*In the sea*

*Forests of coral*

*Deserts on the ocean floor*

*And danger in the mountain at its heart*

*Woe, woe*

*Woe, woe*

*Woe to the dumb man*

*The dank-eyed sailor*

*Who sails off the edge of the sea*

*Woe to the sailor who finds a grand monument*

*And comes face to face*

*With the First Land!*
Team Dreadstrike

dreadstrike779 (CEO/Founder, Content Creator)

Calotron11 - Concept Artist and Designer for AoÆ

Aden Stevenson (Resident Memeologist)

Team info and more at https://betweenstrike.wixsite.com/dstrike

## Wiki Team

**dreadstrike779** | Main wiki admin, self promoted.

**Hydrazine** | 2nd wiki admin, likely inactive, promoted by Dreadstrike.

**Slimy stump** | 3rd wiki admin, inactive, promoted by dreadstrike and was demoted him.

**Lifesteal Warrior 1** | 4th wiki admin inactive/gone. promoted OG keepin it real.

**OG keepin it real** | 5th admin promoted by Lifesteal Warrior 1, inactive.

**Warzone Warrior B.A** | 6th Wiki Admin, Active, promoted by OG keepin it real.

Read more about us here at Wiki Staff.
Umberia, the Infinite Foundry

Umberia, the Infinite Foundry is a massive underground city and the faction capital of the Cikites.

## Appearance

Umberia's entrance is a small cave at the edge of the Central Cika Mountains. A trade route connects it to the River Azyr. Inside, a massive cavern filled with lava houses an underground city and the largest Tinkers' Foundry in all of Azyros. Some smaller foundries and smelteries are also located here.
Korthugaar

Korthugaar, also known as Realitybending, is a power of pure force. It works by changing reality in ways that are not physically or Aspectrally possible, such as forcing the boundaries of a physical plane to crack, creating a rift. It was first discovered by Korthiginian researchers studying the Witherstorm in the Spire Rift. All knowledge of the ability was lost when Korthig split from Orthos. Korthugaar is now a lost art.
Aspectral Runic

The Aspectral Runes are extremely powerful runes of power used by the people of Aethereya and most notably, the Aspects, as their greatest tools and weapons. They can be etched on runestones to be used in-game.

অ |Fireball|This rune will deal 5 seconds of

fire damage to an enemy.

আ |Master Fireball| This rune will deal 40 seconds of fire damage to an enemy

ই |Firebolt| This rune will deal 2.5 seconds of fire damage to 2 enemies at once.

ঈ |Fiery Death| (HIGHLY UNSTABLE) This rune will deal 100 seconds fire damage to an enemy at the cost of the player's life force.

উ |Frost Hex| This rune will apply a Frostbite effect for 15 seconds.

ঊ |Greater Frost Hex| This rune will apply a Frostbite effect for 35 seconds.

ঋ|Minor Healing Rune| This rune increases the user 's health by 3 points

ঌ |Hex| This rune causes the target to take 5 hearts of damage.

এ |Minor Regeneration Rune| This rune applies Regeneration to the user for 10 seconds.

This rune applies Regeneration II to the user for 20 seconds.

ক |Jinx| This rune causes nausea and blindness.

ঘ |Stone Shield| This rune grants the user stone armor.

ঙ |Runic Warp| This rune allows the user to teleport with a 5 second cool down per warp.

চ |Rune of Summoning: Iron Golem| This rune will allow the user to summon an Iron Golem every 5 minutes.

ঝ |Fertility| Applies a bone meal-like effect to an applicable block.

ঞ |Tidefount| Creates a water source.

ট

ঠ

ড

ণত

দ |Wrath of Storms| This rune summons a lightning strike at a given location. Doing so has a 25% chance to summon a member of the Storm Advocate.

Note: Runes of Transport only work if the user is in the same dimension as the destination.

ধ |Rune of Transport: Sheep Nation| This rune will teleport the user to the Sheep Nation at the cost of the runestone and 2 health points.

ন |Rune of Transport: Solaria| this rune will teleport the user to Solaria at the cost of the runestone and 2 health points.

প |Rune of Transport: Lunaris Foothold| This rune will teleport the user to the Lunaris Foothold at the cost of the runestone and 2 health points.

ৠ |අඒඈඒ ඊඉ ඣඦපඩබඤජඬ ථඪෆෑාඣඕ|This is the most ancient and powerful of the runes. Only the Aspects know its true name, but a good way to describe it it the "Respawn Rune". It has the ability to recall and revive deceased players from Anthryk and the only one in existence is locked away with the Aspects. Should it be destroyed, Æthereya will be a hardcore server.
The Aspectrium

"*To traverse the Aspectrium, you will close your eyes, whilst sitting crosslegged on the ground before an Aspectral Obelisk and when you close your eyes you will bow your head. And as you do these things you will raise your arms to the obelisk, with breath and mind calm and empty, to let your spirit flow into it. As you do these things you shall focus with all your concentration on your destination, and your spirit will flow through the infinite currents of the Aspectrium*."

—High Sage Endar Inferniclaw, Notes on the Aspectrium

The Aspectrium is a mysterious plane between Reality and the other cosmological planes. It is said to be a vast empty space filled with infinite currents, connecting the places with the most Aspectral energy. It is essentially the "interstate" of Æthereya. Endar has a study at its heart, in which he dilligently researches the Aspectrium with the help of his brother, the last remaining true Aspect.
Enzo

**Enzo** es uno de los personajes recurrentes de la serie Boris y Rufus.

## Apariencia

Es un chico alto de piel clara, su cara es cuadrada y tiene el cabello castaño. Viste un joodie rojo y unos pantalones de color turquesa oscuro. Sus tenis son rojos también, con el color de sus cabetes y suelas siendo blanco.

## Personalidad

No se sabe mucho de su personalidad debido a que no aparece mucho en la serie

## Relaciones

### Boris

Enzo adoptó a Boris cuando era un cachorro y desde entonces se ha hecho responsable de él

## Apariciones

### Participaciones mayores

#### Temporada 1

* La cadena del mal
* Por dentro del juego
* Peligros del amor

#### Temporada 2

* El sótano del terror
* Sonríe a tu amada
* Realidad alternativa(su versión opuesta)

### Participaciones menores

#### Temporada 1

* Carrera de bits
* Fuera de órbita
* El alma del negocio(mencionado)
* La fuente de la juventud(mencionado)
* Conspiración
* El finlandés enmascarado
* Escalofríos a medianoche

#### Temporada 2

* El regalo más increíble del mundo
* El club de los adorables

## Curiosidades

* Originalmente iba a ser adulto, pero los ejecutivos de Disney decidieron reducir su edad para atraer más al público infantil de la serie.
Rata

La **Rata** es uno de los personajes menores de Boris y Rufus. Es un personaje que tiene nula importancia en los capítulos y sólo hace apariciones de pocos segundos.

## Apariciones

### Temporada 1

* Un perro de verdad: Aparece sentada en un árbol animando a Boris y a Rufus.
* ¡Emboscada!: Aparece en su casa acostada en la tinta de la impresora, con su casa repleta de dibujos de quesos.
* Fin del juego: Aparece recostada en el patio de la casa de Boris y Rufus cuando Leopoldo intenta hacer enojar a Boris.
* Consumido por el consumo: Aparece colgando en el sombrero que Boris tiene puesto.
* Tres son multitud: Aparece caminando en el sillón cargando un queso cuando Rufus está triste.
* La cadena del mal: Aparece debajo del mueble de la sala acostada en el celular de Rufus.
* El alma del negocio: Aparece en la cocina comiendo el cereal animal
* La fase final: Aparece detrás de la pared con un fajo de dinero.
* Tommy: Aparece saliendo de su casa saltando hacia un queso que Rufus tiró al suelo.
* Perdiendo los estribos: Aparece en la sala caminado de puntillas con una salchicha en el brazo.
* Secuestro por mano propia: Aparece en su casa junto a una lombriz de tierra.
* El poder de la mente: Aparece encima de un queso cuando Rufus empieza a atraer varias cosas con su mente.
* La fuente de la juventud: Aparece detrás de un balón de básquetbol cuando Boris discute con Rufus.
* Boris, el sin talento: Aparece en su casa tapándose los oídos con un estropajo.
* La invención: Aparece en el patio ocultándose con una hoja.
* Escalofríos a medianoche: Aparece en la cocina asustando a Rufus con una máscara de Halloween.
* Peligros del amor: Aparece en un flashback en donde Rufus le da a probar la poción de amor que inventó y poco después aparece abrazando la cola de éste.

### Temporada 2

* El viaje de Yuko: Aparece en el sillón durmiendo al lado de Boris.
* El club de los adorables: Aparece escondiéndose de Rufus detrás de la pared.
* El doble de riesgo: Aparece en la piscina de pelotas cuando Boris intenta hacer una acrobacia.
* Orkpet: Aparece viendo una publicación de Leopoldo en su celular.
* El show de magia: Aparece detrás del sillón cuando Rufus va a dar su espectáculo de magia.
* El ingrediente secreto: Aparece comiendo unbpedazo de pizza que Rufus dejó en la cocina.

### Especiales

* Volver al pasado: Aparece en el armario de la casa de Leopoldo cargan un pan de navidad.
Okrât

## Einleitung

Okrât ist eine neutrale Welt und gilt als (erwählte) Heimat der Magarii. Okrât zeichnet sich durch absonderliches Klima und eine sehr spezielle Landschaft aus. Okrât gilt als neutral und ist vom Krieg zumeist verschont.

## Landschaft

Okrât besteht aus drei großen Platten, die beständig in Bewegung sind. Zwischen diesen tun sich gewaltige Spalten auf die sich manchmal mit dem Wasser der umliegenden Meere, der Beringsee, füllen. Die Erde und Unterwelt Okrâts ist von speziellen Gasen erfüllt die durch Druckverlagerung den Stein über sich bewegen und verschieben. Diese Gase treten dabei auch regelmäßig an die Oberfläche. Sie sorgen auch für die roten Himmel, die über Okrât hängen. Die drei Landplatten sind von unterschiedlicher Größe. Besonders an ihren Rändern befinden sich Gebirgsketten und große Berge. Das Land besteht zu einem großen Teil aus einer rauen Wüste aus glattem Stein, der stellenweise Rissen und brackigen Tümpeln weicht. Neben diesen gibt es noch die großen Sümpfe, meist mit rotem Brackwasser gefüllt. Das Gas strömt durch die Sümpfe beständig aus der Tiefe an die Oberfläche. Dabei löst es Matalle und drückt sie zur Oberfläche. So findet sich am Grund der Tümpel und Moore häufig Eisen. Ab und an fließt das Wasser der Sümpfe auch in die großen Flüsse Okrâts, welche beständig über die Ufer treten und an dessen Rändern große, feuchte Steppen erschaffen. Über diesen Landen erheben sich die Berge und Höhenregionen. Deren Hänge und Spitzen sind meist von Eis bedeckt und in ihrer Umgebung fällt Schnee. Licht wird in Okrât von einer großen Sonne des Solon erzeugt, welche sich beständig über die drei großen Kontinente bewegt. Sie leuchtet allerdings immer schwächer, da die Magie, die durch Okrât fließt, verhältnismäßig schwach ist. Okrâts Wüsten und Steppen sind meist recht warm (ca. 28 °), die Sümpfe und Moore hingegen sowohl warm als auch kalt sein können (zw. 25 und 5°) und die Eisfelder, die zumeist sehr kalt sind (zw. 5° und -15°). Okrâts Meer ist von tiefroten Farbe und dessen Wasser mit unter giftig, da sie eine extreme Konzentration des gelösten Tiefengases enthalten.
Azyros

Azyros is the single remaining continent of Orthos after the Shadowray decimated the planet. Its name is Orthosian for "Land of Azyr"

## History

2 years after the continents were divided, a young villager girl named Azyr was born on the last civilized continent. Azyr pursued alchemy, even though she lived in a fishing village. One day, having enough of the villagers' harassment, she split her rock where she lived from the continent, becoming isolated. Unbeknownst to her, when she split her rock, she Realitybent the continents to rejoin into one. The villagers named the continent "Azyros" in her name and called her Azyr the Worldshaper for her deed. The village would become the Port of Azyros.

## Geography & Climate

Azyros has varied biomes, with the coldest biomes in the north and south and the hottest in the center of the continent. It is a circular continent with long coastlines. It was made technically using TerraForged.

## Locations

### The Far North

* **The Apex of Innovation** - a large mountain in the North Oceans with a city near its peak
* Various Cherry Arbors

### Central Lands

* The Eye of Azyros, a great circular lake with a fishing town on its shore.
* Various Arbors
* The Port of Azyros - A large port town on the Western sea
* The Balance, a great tower in the center of Azyros where the faction leaders meet with dreadstrike779.
* **Umberia, the Infinite Foundry**

### The Far South

* Various Arbors
* **Tide'aria, City of the Deep**

## Trade Routes

Trade Routes are long roads and waterways connecting the continent's communities together. The material of the roads depend on the climate and surrounding terrain.

### Chart

**Climate/Geography → Material**

Temperate/Grassy → Grass Paths

Cold/Grassy → Grass Paths

Warm/Grassy → Grass Paths

Hot/Desert, Mesa → Charred Stone

Icy/Tundra → Frozen Stone
Dämonengift

## Einleitung

Dämonengifte sind Substanzen die die Leiber dämonischer Seelen (siehe Seelen)
 produzieren. Sie sind allesamt höchst zerstörerisch und
engergieaufwenig. Sie bringen allesamt den Tod oder zumindest Pein und
Verderben. Die Wirkung eines dämonischen Giftes kann nicht aufgehalten
werden und selbst Götter
 tun sich mit seiner Erschaffung schwer.
Sämtliche Dämonengifte werden durch eine Farbe repräsentiert welche die
Farbe der Augen des Opfers gänzlich annimmt, wenn es mit dem Gift in
Berührung kommt.

## Einzelne Gifte

Es gibt vielerlei Arten von Dämonengiften, sie sind nach ihrer Komplexität aufgelistet´:

**Das grüne Dämonengift** ist recht einfach und verbreitet. Es
 kann im Körper des Dämons gelagert und einfach initiiert werden. Es
verbreitet sich schnell im Körper des Opfers und bewirkt starke,
anhaltende Schmerzen, Zuckungen und nach einigen Sekunden eine komplette
 Lähmung die mehrere Stunden anhält, wobei die Schmerzen nicht vergehen.

**Das violette Dämonengift** ist eines der tödlichsten. Dringt
 es in den Körper ein, so bindet es alle chemischen Reaktionen und
bringt alle Organe zum Stillstand. Die ist entweder tödlich oder mit
etwas Glück komatös.

**Das rote Dämonengift** ist schwerer und fast ohne Ausnahme
tödlich. Es bringt das Blut des Opfers zum kochen, lässt es in den Adern
 verdampfen und den ganzen Körper kochen.
Es wird auch häufig von unsterblichen Wesen wie hohen Vasallen erzeugt.

**Das blaue Dämonengift** ist sehr komplex und wirkt für
gewöhnlich selten als Flüssigkeit sondern eher als eine Art Gas. Alles,
was er berührt, lässt es mit gewaltiger Energie sofort oxidieren und zu
Asche werden. Die Opfer glühen meist weiß-blau auf und zerfallen dann
langsam bei lebendigem Leib zu Asche. Je nach Stärke geschieht dies in
einigen Sekunden oder Stunden. Der Tod kann nur abgewendet werden, wenn
das infizierte Gewebe schnell aus dem Körper geschnitten wird (was
selten gelingt).

**Das orange Dämonengift** ist das seltenste und komplexeste. Einige andere Dämonen haben es bereits auch eingesetzt, auch wenn es
nur sehr selten gesehen wurde.
Das Gift ist nicht tödlich und benötigt einige Sekunden um zu wirken.
Es regt den chemischen Austausch der Nerven an und blockiert
gleichzeitig die Bereiche im Gehirn, die verhindern, dass das Opfer bei
zu großen Schmerzen in Ohnmacht fällt oder stirbt.
Dann sendet jeder einzelne Nerv im Köper den stärksten Schmerzimpuls
aus, zu dem er fähig ist.
Den Augen des Opfers entströmt ein grelles, oranges leuchten, parallel
zu den markerschütternden grausigen Schreien.
The Dream

> You see a light, it's all you can see. You can hear my voice, just my voice, welcome. You are key, you are special, you have been given one last chance. This is all we can offer you. We can offer you 100 days. The night will fall forever if you fail. 100 days. Don't forget. One last chance.
>
>

> He will rise instead of the sun. This is your last chance. Don't forget. 100 days. We could only give you 100 days. Try again. Don't forget. The night will come.
>
>

> One last chance. Wake up, now.
>
>
Drårk

## Einleitung

Die Drårk sind eines von Morangs versprengten Völkern, welches in Diwana beheimatet ist.

## Geschichte

Die Ursprünge der Drårk sind nicht gänzlich bekannt. Sie lebten vor dem Fall der Urgötter in den Wäldern Morgans, welche später auch die Wälder Diwanas bildeten. Sie waren zu Beginn ein gänzlich friedliches Volk, welches den Lehren Morangs folgte und die Wälder in seinem Namen hegten und verbreiteten. Erst als die Rothäute unter die Führung von Dragon Sonnenmaske fielen, begann der Krieg zwischen beiden Arten. Die Rothäute vernichteten immer mehr Wald und Steppe um ihre geheiligte Wüste zu mehren und vertrieben die Drårk, die sie als Eindringlinge sahen. Anfangs ergaben sie sich noch in ihr Schicksal und flohen oder ergaben sich den Kräften Dragons. Der Krieg spitzte sich erst zu als einige Patriarchen zu Gegenangriffen aufriefen, als die Rothäute die wandernden Bäume und Lebensspender der großen Wälder niederschlugen und verbrannten.
Die Rothäute begannen, Drårks immer brutaler abzuschlachten. Die Patriarchen töteten sie sofort, alle anderen wurden grausam gefoltert. Viele der Städte, besonders die Östlichen, sprachen sich gegen dieses Vorgehen aus, doch beim Rat von Mi Kei wurde entschieden, dass jede der großen Städte die Brutalität fortführen müsse. Als sich mehr und mehr schlimme Gerüchte verbreiteten, begannen die Drårk ihrerseits, Menschen zu fangen und zu foltern, um ihnen ihre Grausamkeiten zu vergelten.
Beneath Wiki

```
**96 Days.**

```

## Welcome to the Beneath Wiki

The Beneath is a Pathfinder TRPG adventure set in the world of Bene. There are significant alterations to many systems and ways of being, that will be detailed here alongside our protagonist's only chance to save the world. Good luck.

The story as we know it begins as the world is finally starting to heal from the aftermath of the Behemoth's War, a 200 year dispute between the gods of Bene themselves which ended on sudden, harsh and cataclysmic circumstances. Few know what happened, and fewer lived to share the story onwards. Cities were sieged, burned and forgotten, millions died and centuries of knowledge were lost. It has been 300 years, and there are now still only a quarter of beings on this land than legend tells us there once were. Ruins are prominent and overgrown, you can find empty cities in the hills and those that moved in to fill the space. The Behemoths do not watch anymore, as they once did - removed and detached from their land and people. Those alive now, however, do not feel the scars of this war as their predecessors did, they have only known the land as it is now and whatever land was before all this has been lost to time.

Things should be healing, but they are not.

A select group of people had a dream warning them of the edge of disaster, and that this is their last chance. That they have failed before. Night will fall forever in 100 days.

## Categories

### Misc - Artifacts | Campaign Images | The Story

[If you're interested in this universe or it's ongoings and have any inquiries, please contact GayAndHere2Stay on twitter, this is 99.3% his intellectual property]

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Inginien

## Einleitung

Die Inginien sind ein Menschenvolk, welches ... Keines der Menschenvölker wird so stark mit dem Licht identifiziert. Sie sind verhältnismäßig selten und unter den Reihen der Lichtler hoch angesehen. Ihre Titel lauten auch *Rothäute, Goldblüter, Reinhäute, Rotalben, das Feuervolk* und *die Feuerhäute*.

## Geschichte

Die Inginien wurden von Valoss und Umbra als eines der letzen Menschenvölker geschaffen und dem Licht zum Geschenk gemacht, damit dieses auch Menschlichkeit und Liebe kennen würde. Zu diesem Zeitpunkt gab es bereits Alternativen zu Bornen und zu den Menschen selbst. Lamaran lehnte sie als Volk, sowie alle anderen Menschen, strickt ab und versuchte zu verhindern, dass sie in die Reihen des Lichts aufgenommen wurden.

## Biologie

Das Erkennungsmerkmal der Inginien ist ihre dunkelrote Haut, die ihren ganzen Körper bedeckt. Ihr Blut sowie ihre Augen sind golden. Ältere Inginien entwickeln ähnlich wie die Magarii Male und Linien auf ihrer Haut, die ihr Alter anzeigen. Diese sind allerdings golden statt hellblau und nicht ihre einzige Alterserscheinung. Sie entwickeln mit den Jahren Falten, ihre Haare verfärben sich von Gold in eine Art durchsichtiges Silber, auch ihre Augen verlieren ihren Glanz und werden matt und bei den ältesten silbrig. Aus diesem Grund sind die älteren Inginien als *Silberherzen* bekannt und nehmen als unrein und wegen dem Verlust der Schönheitsideale eine eher niedrige Position in der Gesellschaft ein, sodass ihre soziale Ordnung vor allem auf die jungen Inginien ausgelegt ist. Dies steht im Gegensatz zu dem hohen Alter das sie erreichen können, Inginien können wohl das höchste Alter unter allen Menschensorten erreichen. Damit verbunden dauern ihre Schwangerschaften überdurchschnittlich lang, mindestens 10 Monate.

## Borne

Die Inginen besitzen zwei große Borne aus denen sich ihre Menschlichkeit und die Kraft ihres Volkes speist.

Diwana ist eine eher wildere und abgeschottete Welt. Sie wird überwiegend von großen Wüsten und trockenem Buschland dominiert. Im Zentrum ihrer geheiligten Wüste, welche als das *Auge Solons* bekannt ist. Über dieser toten, staubbedeckten Wüste erhebt sich der große Berg Ulth´gar, in dessen Zentrum der Blutquell, einer der beiden Borne der Inginien, sprudelt. Die Inginien dieser Welt beten dem Namen nach Solon an, allerdings nur wegen seiner großen Sonne die ihre Welt erhellt. Sie kennen weder seine Ideen noch seine Ideale. Jene, denen sie in Diwana folgen, erinnern eher an die Ideen Lamarans. Solon ist bei ihnen dort auch als der *rote Gott* bekannt und genießt höchste Anbetung. Diwana ist eher eine abgeschottete Welt. Die dort lebenden Inginien haben den Kontakt und Austausch zu dem Rest ihres Volkes vollkommen abgebrochen und leben unwissend in ihrer verehrten Welt.
CSW-D Crossover

The CSW-D (Creative Stories Wiki-Dreadstrike) crossover is a crossover between the Creative Stories Multiverse and the Dreadstrike universe.

## Participants

### Creative Stories Multiverse

Epsilon (ANDROMEDA), Yukkio (ANDROMEDA), Loremaster Jainpathos (various), Devour (?), ExZombiehead character of choice

## Location

### Aspectral Positioning System

#### Arrival point

Dreadstrike universe →Physical plane→The Rift in Reality

#### Embassy

Dreadstrike universe →Physical plane →Orthos→Overworld→Alredor→The Beacon of Orthos→Beacon Prairie→Beacon City→Central District→Creative Stories Embassy

### Geographical location

The arrival point, the Rift in Reality, is located west of Orthodox at the western edge of the Dreadstrike universe. The embassy is geographically located in the Ag District of Beacon Cityeven though it is classified as a Central District location. The Embassy is a small building above the barn.