Attuned Psicrystal

The close connection between a psicrystal and it’s
master is closer than any other bond in the known
world. Neither animal companions, thralls, homonculli
or familiars have a part of their master embedded into
themselves - they are followers and companions, but the
psicrystal is a facet of his creator. It holds a reflection
of the creator, a reflection that means the psychic bond
between master and crystal is more pervasive and
stronger than any other.

Some psionic masters who have explored the depths
of meditation and mantra and have learned how to
attune themselves to the metaphysical vibration that
exists between the crystal and the master. By focusing
on one part of his being, the ritemaster can enhance
how he and his psicrystal works together, transferring a
more spiritual or metaphysical part of his being into the
psicrystal by expending some of his soul energy.

## **Requirement**

A character needs to take the Superior Psicrystal feat
and be of 5th character level to gain access to this type of
psicrystal. Once they have chosen this manifestation of
the feat, they cannot choose another.

## **Effect**

Depending on the class of the owner (or his choice if
he has multiple psionic classes), the bonus changes as
explained below.

### **Aegis**

The psicrystal gains the ability to manifest an astral suit for itself, gaining an armor bonus of +2 that increases by +2 for every 5 levels of Aegis (5th: +4, 10th:
+6, 15th: +8, 20th: +10) and 1 customization point that it
can use on any customization its master already has. It
gains an additional customization point at 10th and 20th
level.

### **Cryptic**

Once per day, the psicrystal can make a disrupt pattern attack as if they were their master and simultaneously use any Insights tied to the disrupt
pattern which is available to its master. For every 5
levels of Cryptic, the psicrystal can do this an additional
time per day (5th level: 2/day, 10th level: 3/day, 15th
level: 4/day, 20th level: 5/day).

### **Dread**

Once per day, the psicrystal can
make a devastating touch attack as if they
were their master and simultaneously
use one of the Terrors which is
available to its master, although
the Dread cannot augment this
Terror. For every 5 levels of
Dread, the psicrystal can
do this an additional time
per day (5th level: 2/day, 10th
level: 3/day, 15th level: 4/day,20th level: 5/day). Note
that this does not expend one of the Dread’s daily uses
of his Terrors.

### **Marksman**

The psicrystal can act as a targeter
and rangefinder for the Marksman, giving him an
unprecedented ability to target a creature in the same
or adjacent square as the psicrystal. If targeted by
a power, the creature does not gain the benefits of
evasion. If targeted by a ranged attack, the target loses
their Dexterity bonus to AC. The Marksman can use this
ability once per day and one more time for every 5
levels of Marksman (5th level: 2/day, 10th level: 3/
day, 15th level: 4/day, 20th level: 5/day).

### **Psion: Egoist**

When sharing a power (via the *Share*
*Power* psicrystal ability) from the Psychometabolism
power, the psicrystal can roam further away from the
Egoist. At 1st level the psicrystal retains the power
within 15 feet instead of 5 feet. For every 5 levels of Egoist, the psicrystal can move 10 feet further away (5th level: 25 feet, 10th level: 35 feet, 15th level: 45 feet, 20th
level: 55 feet).

### **Psion: Kineticist**

All psychokinetic powers channeled
through the psicrystal (via the *channel touch power* or
*channel power* abilities of the psicrystal) gains one free
power point for augmentation purposes. For every 5
levels of Kineticist, the free power points increase (5th
level: +2, 10th level: +3, 15th level: +4, 20th level: +5).

### **Psion: Nomad**

The psicrystal gains a +10 bonus to
all movement modes. While in physical contact with
it’s owner, the psicrystal shares half this bonus as long as they remain in contact with eachother. This bonus increases by +10 feet for every 5 levels of Nomad (5th
level: +20 feet, 10th level: +30 feet, 15th level: +40 feet, 20th level: +50 feet).

### **Psion: Seer**

All clairsentient powers channeled through the psicrystal (via the *channel touch power* or *channel power* abilities of the psicrystal) cost one power
point less to manifest. For every 5 levels of Seer, this reduction increases by 1 point (5th level: -2 power points,
10th level: -3 power points, 15th level: -4 power points,
20th level: -5 power points), minimum 1. This reduction
does not allow the Seer to spend more power points on a
power than his manifester level.

### **Psion: Shaper**

The shaper can use the psicrystal as an
alternate focus for his metacreativity powers, allowing him to change a property of his manifested power once
per day, while it’s duration lasts. This can be the allotment of menu choices, squares covered, the ongoing target of
an effect. He can use this ability once per day and an
additional time for every 5 levels of Shaper (5th level: 2/
day, 10th level: 3/day, 15th level: 4/day, 20th level: 5/day).

### **Psion: Telepath**

Utilizing the telepathic link, the
telepath can borrow the *Sighted* ability from his
psicrystal as long as they remain within range of the
telepathic link. He can use this ability once per day and
an additional time for every 5 levels of Telepath (5th
level: 2/day, 10th level: 3/day, 15th level: 4/day, 20th level: 5/day).

### **Psychic Warrior**

The psicrystal gains an additional
3 hit points per level of Psychic Warrior and a +1
enhancement bonus to natural armor. For every 5 levels
of Psychic Warrior, this bonus increases by 1 (5th level:
+2, 10th level: +3, 15th level: +4, 20th level: +5).

### **Soulknife**

The psicrystal can become the vessel for
your strikes, channelling your mindblade through itself
as would it be a power. Up to three times per day, you can
attack any creature in the same space as your psicrystal
or adjacent to it, as if it was adjacent to you. You gain an
additional use of this ability every 5 levels of soulknife
you have. (5th level: 4/day, 10th level: 5/day, 15th level: 6/
day, 20th level: 7/day).

### **Tactician**

If the psicrystal is part of the collective, it
can aid any other members of the collective in battle. This gives any member of the Collective a +1 circumstance
bonus on attack rolls against any enemies in the same square as the psicrystal. In addition the psicrystal is a
free member of the Collective and can add any creature
it is physically touching to the collective for 1 round per
day, one per day. For every 5 levels of Tactician you gain,
this increases by 1 round and one use (5th level: 2/day
and 2 rounds, 10th level: 3/day and 3 rounds, 15th level:
4/day and 3 rounds, 20th level: 5/day and 5 rounds).

### **Vitalist**

If the psicrystal is part of the collective, it can
aid any other members of the collective. While attuned, the Vitalist can always channel his Transfer Wounds
ability through the psicrystal, allowing it to touch those
in need. In addition, it can act as a reservoir that the
Vitalist can transfer weakness into. Once per day, the
Vitalist can transfer any negative condition a member of
his collective is suffering from into the psicrystal, who
suffers them instead. Every 5 levels of Vitalist, they can
do this an additional time (5th level: 2/day, 10th level: 3/
day, 15th level: 4/day, 20th level: 5/day).

### **Wilder**

Once per day the psicrystal can absorb the
negative effects of a Wilders psychic enervation as long
as they remain within range of the telepathic link. For
every 5 levels of Wilder, the psicrystal can absorb another negative effect for its master (5th level: 2/day, 10th level:
3/day, 15th level: 4/day, 20th level: 5/day). When they do
so, the psicrystal suffers the full effect instead.