Technologies

**Technologies** are gained by spending Research Points, which are earned by the different Laboratories in the game.

The laboratories can be found under the "dna" icon on your bottom toolbar, and Research Points can be spent under the atom icon on top of your game screen.

Each technology has multiple levels to it, with each one costing more Research Points than the last. You may need to achieve certain levels of research to be able to begin production on some resources (Armor, Nanotubes, etc.), or to build certain facilities (Cryogenic Lab, etc.).

Each subsequent technology has a cost multiplier associated with it depending on the technology.

Technologies can also be gained by spending Technology Points, which are earned only upon the activation of a Wahrian Time Machine.

## Perseus Arm technologies

### Interstellar Travel

* Available from the beginning.
* Unlock:
	+ Scientific Research technology (level 1)
	+ Military Technology technology (level 1)
* Enhance:
	+ Each increase lets you see planets another hop away from Promision.
	+ Vitha Colonial Ships +12% speed.
* Maxed at level 200.

### Scientific Research

* Unlocked by Interstellar Travel level 1.
* Each upgrade boosts all labs output (increased research point production) ; all Research Points production +10% (10%^Level, in fact).
* Maxed at level 64.

### Geology

* Available from the beginning.
* Unlock:
	+ Material Science technology (level 1)
	+ Vulcanology technology (level 17, after Lone Nassaus conquest)
	+ Sand Quarry building (level 4)
* Enhance:
	+ Mining Plant production +25% (Iron)
		- Iron bonus is reduced by 0.2% every level. It will reach 0 at level 125.
	+ Graphite Extractor production +12% (Graphite)
	+ Metal Collector production +12% (Titanium, Uranium)
	+ Sand Mine and Sand Quarry production +12% (Sand)
	+ Submerged Metal Mine and Submerged Sand Mine production +12% (Iron, Titanium, Uranium, Sand, Graphite)
	+ Lava Mine production +12% (Titanium)
	+ Carbon-Sulfur Mine production +12% (Graphite)
	+ Rhodium Extractor production +18% (Titanium)
	+ Oil Pump, Algae Oil Farm and Biofuel Refinery production +8% (Oil)
* Maxed at level 200.

### Material Science

* Unlocked by Geology level 1.
* Unlock:
	+ Chemical Engineering technology (level 1)
	+ Cryogenics technology (level 3, after Vasilis conquest)
	+ Electronics technology (level 5)
	+ Plastic Factory building (level 8)
	+ Nanotubes Dome and Nanotubes Factory buildings (level 15)
	+ Ceramic Foundry building (level 35)
* Enhance:
	+ Foundry production +50% (Steel)
		- The steel bonus is reduced by 0.5% every level. (So 50%, then 49.5% then 49% and so on, so it will stop giving a bonus to steel at level 100)
	+ Plastic Factory, Bioplastic Synthesizer, and Polymerizer production +25% (Plastic)
	+ Nanotubes Factory and Nanotubes Dome production +12% (Nanotubes)
	+ Ceramic Foundry production +8% (Meissnerium)
* Maxed at level 200.

### Chemical Engineering

* Unlocked by Material Science
* Unlock:
	+ Hydrology technology (level 3, after Aequoreas conquest)
	+ Oil Pump building (level 1)
	+ Oil Refinery building (level 2)
	+ Methane Aggregator building (level 30)
* Enhance:
	+ Methane Processer production +25% (Fuel)
	+ Methane Harvester production +20% (Methane)
	+ Oil Refinery production +12% (Fuel)
	+ Methane Aggregator production +20% (Nanotubes)
	+ Methane Aggregator consumption +8% (Methane)
* Maxed at level 200.

### Cryogenics

* Unlocked by Material Science level 3 and Vasilis conquest
* Unlock:
	+ Ice Drill building (level 1)
	+ Coolant Factory building (level 10)
	+ Cryogenic Laboratory building (level 12)
* Enhance:
	+ Ice Drill production +25% (Ice)
	+ Coolant Factory and Ammonia Refrigerator production +12% (Coolant)
	+ Cryogenic Laboratory production +12% (Research Points)
* Maxed at level 200

### Hydrology

* Unlocked by Chemical Engineering level 3 and Aequoreas conquest
* Unlock:
	+ Environmental Science technology (level 1, after Tataridu conquest)
	+ Submerged Metal Mine building (level 1)
	+ Submerged Sand Mine building (level 1)
* Enhance:
	+ Water Pump production +12% (Water)
	+ Pumping Platform production +12% (Water)
	+ Algae Oil Farm production +12% (Oil)
	+ Electrolyzer production +12% (Hydrogen)
	+ Electrolyzer consumption +12% (Water)
	+ Submerged Oil Refinery production +8% (Fuel)
	+ Oceanographic Center production +12% (Research Points)
	+ Nanotubes Dome production +8% (Nanotubes)
* Maxed at level 200.

### Electronics

* Unlocked by Material Science level 5.
* Unlock:
	+ Nuclear Physics technology (level 1, afterOrpheus conquest)
	+ Artificial Intelligence technology (level 8, afterZelera conquest)
	+ Electronic Facility building (level 1)
	+ Battery Factory building (level 8)
	+ Battery Powerplant building (level 8)
	+ Battery Charger building (level 8)
	+ Superconductors Factory (level 30)
* Enhance:
	+ Electronic Factory production +30% (Circuit)
	+ Superconductors Factory production +8% (Superconductors)
	+ Batteries Factory production +12% (Empty Batteries)
	+ Battery Charger cost -50% (Steel, Titanium, Plastic)
	+ Battery Powerplant cost -50% (Titanium, Plastic, Circuit)
* Maxed at level 200.

### Nuclear Physics

* Unlocked by Electronics level 1 and Orpheus conquest.
* Unlock:
	+ Secret of Space-Time technology (level 1, along with Metallokopta's Science and Quantum Physics technologies and Xora Tauri conquest)
	+ Nuclear Powerplant building (level 1)
	+ Pressurized Water Reactor building (level 3)
	+ Fusion Reactor building (level 5)
* Enhance:
	+ Fusion Reactor consumption -5% (Hydrogen)
* Maxed at level 200.

### Military Technology

* Unlocked by Interstellar Travel level 1 and Antirion conquest.
* Unlock:
	+ Ammunition Factory building (level 1)
	+ Uranium Shell Assembler building (level 8)
	+ Armor Factory building (level 12)
	+ Quris Art of War technology (level 12)
	+ Engine Factory building (level 16)
* Enhance:
	+ Ammunition Factory production +12% (Ammunition)
	+ Uranium Shell Assembler production +12% (U-Ammunition)
	+ Armor Factory production +12% (Armor)
	+ Engine Factory production +12% (Engine)
* Maxed at level 200.

### Environmental Science

* Unlock by Hydrology level 1 and Tataridu conquest.
* Unlock:
	+ Nitrogen Chemistery technology (level 1, after Auriga conquest)
	+ Arctic Fishing Outpost building (level 1)
	+ Hunting Spot building (level 1)
	+ Algae Oil Farm building (level 1)
	+ Biofuel Refinery building (level 1)
	+ Bioplastic Synthesizer building (level 1)
	+ Floating Greenhouse building (level 1)
	+ Bioengineering Center building (level 1)
	+ Greenhouse building (level 1)
* Enhance:
	+ Arctic Fishing Outpost production +25% (Biomass)
	+ Hunting Spot production +25% (Biomass)
	+ Greenhouse production +25% (Biomass)
	+ Algae Oil Farm production +25% (Biomass)
	+ Floating Greenhouse production +25% (Biomass)
	+ Biofuel Refinery production +25% (Fuel, Oil)
	+ Bioplastic Synthesizer production +25% (Plastic)
	+ Bioengineering Center production +12% (Research Points)
* Maxed at level 200.
* Note: The Research screen is larger than the game screen, and Environmental Sciences appears below Hydrology. It will not be visible unless you scroll down (although the connecting arrow is visible).

### Artificial Intelligence

* Unlocked by Electronics level 1 and Zelera conquest.
* Unlock:
	+ Halean Technology (level 1, after Posirion conquest)
	+ Robot Factory building (level 1)
* Enhance:
	+ Robots Factory production +12% (Robots)
* Maxed at level 200.

### Halean Technology

* Unlocked by Artificial Intelligence level 1 and Posirion conquest.
* Unlock:
	+ Technetium Fissor building (level 1)
	+ Halean Laboratory building (level 1)
	+ Halean A.I. Center building (level 1)
	+ Quantum Physics technology (level 4, after Zhura Nova conquest)
* Enhance:
	+ Technetium Fissor production +12% (Technetium)
	+ Halean A.I. Center production +12% (Robots)
	+ Halean Laboratory production +12% (Research Points)
* Maxed at level 200

### Vulcanology

* Unlocked by Geology level 1 and Lone Nassaus conquest.
* Unlock:
	+ Vulcan Observatory building (level 1)
	+ Carbon-Sulfur Mine building (level 1)
	+ Lava Mine building (level 1)
* Enhance:
	+ Vulcan Observatory production +12% (Research Points)
	+ Carbon-Sulfur Mine production +12% (Graphite, Sulfur)
	+ Lava Mine production +12% (Titanium)
* Maxed at level 200.

### Quris Art of War

* Unlocked by Military Technology level 1 and Antaris conquest or [Tournament] Master quest completion.
* Unlock:
	+ Karan Art of War technology (level 12, after Alfari conquest)
	+ T-Ammunition Assembler building (level 1)
	+ Auxilia Beta ship (level 3)
* Enhance:
	+ T-Ammunition Assembler production +12% (T-Ammunition)
	+ All friendly ships power, armor, shields and HP +5%
	+ Foxar and Sky Dragon ships power, armor and HP +12%
	+ Babayaga, Siber and Alkantara ships power, armour, shields and HP starting from +5% and increasing up to +15% by 0.15% per level
* Maxed at level 200.

### Metallokopta's Science

* Unlocked by Chemical Engineering level 17 and Tsartasis conquest.
* Unlock:
	+ Metallokopta's Biology technology (level 2, after Shin Sung conquest)
	+ Secret of Space-Time technology (level 1, along with Nuclear Physics and Quantum Physics technologies and Xora Tauri conquest)
	+ Rhodium Extractor building (level 1)
	+ Rhodium Sand Smelter building (level 1)
* Enhance:
	+ Rhodium Extractor production +12% (Rhodium, Titanium)
	+ Rhodium Sand Smelter production +8% (Silicon)
	+ Sand Smelter production +8% (Silicon)
	+ Submerged Sand Mine production +8% (Rhodium)
* Maxed at level 200.

### Metallokopta's Biology

* Unlocked by Metallokopta's Science level 2 and Shin Sung conquest.
* Unlock:
	+ Osmium Extractor building (level 1)
	+ Metallokopta Clonator building (level 1)
	+ Re-engineered Servant ship (level 1)
* Enhance:
	+ Osmium Extractor production +5% (Osmium)
	+ Metallokopta Clonator production +5% (MK Embryo)
	+ Submerged Sand Mine production +5% (Osmium)
* Maxed at level 200.

### Quantum Physics

* Unlocked by Halean Technology level 4 and Zhura Nova conquest.
* Unlock:
	+ Secret of Space-Time technology (level 1, along with Nuclear Physics and Metallokopta's Science technologies and Xora Tauri conquest)
	+ Karan Nuclear Physics technology (level 6)
	+ Particle Accelerator building (level 1)
	+ Antimatter Collider building (level 1)
	+ Anger of Perseus ship (level 3)
* Enhance:
	+ Particle Accelerator production +12% (Antimatter)
* Maxed at level 200.

### Secret of Space-Time

* Unlocked by Quantum Physics level 2, Nuclear Physics level 14, Metallokopta's Science level 3 and Xora Tauri conquest.
* Unlock:
	+ Space Mining technology (level 1, after Dagama conquest)
	+ Space Gate Alpha (level 1)
	+ Wahrian Time Machine (level 1)
	+ Space Gate Beta (level 2)
* Maxed at level 2.

## Andromeda Heart technologies

### Karan Art of War

* Unlocked by Quris Art of War level 12 and Alfari conquest.
* Unlock:
	+ Xiran Art of War technology (level 13, after Xirandrus conquest)
* Enhance:
	+ Luxis and Siber x1.3 piercing power up to 100%
	+ Resource cost of friendly ships -8%
	+ Muralla's weight +20%
* Maxed at level 111.

### Karan Nuclear Physics

* Unlocked by Quantum Physics and Xenovirgo conquest.
* Unlock:
	+ Protohalean Science technology (level 1, after Twin Asun conquest or completion of the "No peace for the wicked" quest from Matriarchy of Juini)
	+ Thorium Reactor building (level 1)
	+ Thorium-Caesium Extractor building (level 1)
	+ Karan Laboratory building (level 1)
		- Nuclear Powerplant and Pressurized Water Reactor start consuming Thorium
		- Nuclear Powerplant and Pressurized Water Reactor production +5% (Energy)
	+ from level 3:
		- Thorium-Caesium Extractor production +25% (Thorium, Caesium)
		- Thorium Reactor and Pressurized Ammonia Reactor production +5% (Energy)
		- Karan Laboratory production +20% (Research Points)
* Maxed at level 200.

### Space Mining

* Unlocked by Secret of Space-Time level 1 and Dagama conquest.
* Unlock:
	+ Medusa Miner ship (level 1)
	+ Andromeda Cargo ship (level 1)
* Enhance:
	+ Each Medusa Miner orbiting a planet will boost planet's extraction by +10%
	+ Andromeda Cargo storage +8%
* Maxed at level 100.

### Protohalean Science

* Unlocked by Karan Nuclear Physics (level 20) andTwin Asun conquest or "No peace for the wicked" quest completion from Matriarchy of Juni
* Unlock:
	+ Darkmatter Science (level 1, after Wahrian Cult or Matriarchy of Juni quest line completion)
	+ Munya ship (level 1)
	+ Qasers Assembler building (level 1)
	+ Superfluid Center building (level 2)
	+ Shield Assembler building (level 5)
* Enhance:
	+ Qasers Assembler production +12% (Quasers)
	+ Shield Assembler production +12% (Shield capsule)
	+ Superfluid Center production +25% (Research Points)
	+ All laser ships -80% power
* Maxed at level 200.

### Nitrogen Chemistry

* Unlocked by Environnemental Sciences andAuriga conquest.
* Unlock:
	+ Ammonia Extractor building (level 1)
	+ Ammonia Airship building (level 1)
	+ Ammonia Refrigerator building (level 1)
	+ Ammonia Electrolyzer building (level 1)
	+ Pressurized Ammonia Reactor building (level 1)
	+ Bacterial Bioreactor building (level 5)
* Enhance:
	+ Ammonia Extractor production +25% (Ammonia)
	+ Ammonia Refrigerator production +25% (Coolant)
	+ Ammonia Electrolyzer production +25% (Hydrogen)
	+ Ammonia Electrolyzer consumption +25% (Ammonia)
	+ Ammonia Airship production +12% (Research Points)
* Maxed at level 200.

### Darkmatter Science

* Unlocked by Protohalean Science and Wahrian Cult or Matriarchy of Juni quest line completion.
* Unlock:
	+ Space Gate Gamma building (access to The Void)
	+ Space Gate Delta building (return to Volor Ashtar from The Void)
	+ Soul of Andromeda  ship (level 1)
	+ Dark Matter Refiner building (level 1)
* Enhance:
	+ Dark Matter Refiner production +25% (Dark matter)
	+ Warp cost (Dark matter)
* Maxed at level 200.

## The Void technologies

### Xiran Art of War

* Unlocked by Karan Art of War and Xirandrus conquest.
* Unlock:
	+ Xiran Foundry (level 1)
	+ Explosives Factory (level 1)
	+ Ballistic Artillery (level 2)
	+ Laser Artillery (level 3)
	+ Planetary Cannon (level 8)
* Enhance:
	+ Xiran Foundry production +12% (Xirandrium)
	+ Explosives Factory production +12% (Explosives)
	+ Battery Factory production +12% (Empty Battery)
	+ Battery Charger cost -25% (Steel, Titanium, Plastic)
	+ Battery Power Plant cost -25% (Titanium, Plastic, Circuit)
* Maxed at level 200.