Deltarune Vs Legend Of Zelda Total War

## LINK RESEARCH

**Link** is the name shared by the main protagonists of *The Legend of Zelda* series.[48][49] There are many incarnations of Link, each possessing the Spirit of the Hero,[50] with some of them being blood-related as well.[51] They are chosen by the Goddesses to protect the land from evil whenever deemed necessary.[58] They often need to complete a series of trials to mature into the chosen hero.[59] In the majority of *Zelda* games, their adventures take place within Hyrule, traveling through the land, collecting important items, and defeating a wide variety of enemies while trying to save both Princess Zelda and her kingdom from the clutches of Ganon, Vaati, or other villains.

The first Link was introduced as a young Sword-wielding boy, but since *The Adventure of Link*, the identity, appearance, and role of each incarnation of Link has varied from game to game. Many of the Links are given titles to identify them, such as the Hero of Time in *Ocarina of Time* and the Hero of Winds in *The Wind Waker*.

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Link is depicted throughout the series as an impressive swordsman. He usually begins his adventure as an average boy with little to no swordsmanship skills. When trouble arises, however, Link demonstrates a natural aptitude for the ways of the sword and is able to best his enemies easily: in *The Wind Waker*, Link goes to Orca to learn how to wield a sword in order to help Tetra from the Forest of Fairies.[72] It is further noted by Orca himself that Link's ability to use a sword is firmly present in his veins.[73] As the game progresses, Link becomes known for his swordsmanship as well as his ability to quickly adapt to a wide variety of items and skillfully wield them, such as the Boomerang, the Bow, and the Grappling Hook, among others.

In some games, Link can learn advanced sword techniques and complicated move-sets: in *The Minish Cap*, the Blade Brothers teach the young hero various sword skills by using Tiger Scrolls, and in *Twilight Princess*, the Ancient Hero shares his knowledge of the sword by teaching Link seven Hidden Skills to help him become more powerful and save Hyrule.

Additionally, Link is portrayed as having an excellent physical condition, performing backflips easily as well as being able to best others in sumo-wrestling, as seen in *Twilight Princess*. However, despite this, Link is usually defenseless without a sword or an item. This is depicted in *The Wind Waker*, where Link loses his sword after being launched into the Forsaken Fortress and must use his stealth abilities to get it back: if he is spotted by an enemy, he quickly surrenders due to his inability to fight back.[74] Although in some games Link is easily able to pick up large stones or push blocks many times his size, other games require him to use special bracelets or gauntlets to further increase his strength, such as the Power Bracelet or the Titan's Mitt.

As seen in *The Adventure of Link*, *A Link to the Past*, and *Ocarina of Time*, Link is capable of using magic spells such as Din's Fire provided that he possesses a Magic Meter, which is usually granted to him by a Great Fairy.

Link is also talented in playing a wide variety of instruments. This is first shown in the original *The Legend of Zelda*, in which the young hero plays the Recorder to open up secret entrances or transport him to various parts in the overworld. Since then, Link has competently played other instruments such as the Ocarina, a pan flute, a guitar, the drums, and a Harp, all of which play a major role in each of the respective games in which they appear. Not only is Link a proficient instrument player: he is also adept in using a conductor's baton to conduct other players.

## Zelda Research

Each incarnation of Zelda has been shown at various ages depending on which title they appear in. They have appeared as a child, a teenager and as a young adult; for example, the Princess Zelda in *Twilight Princess* is around 20 years of age.[19]

Early on in the timeline of the series, the original Zelda, while born as a Hylian, is the mortal incarnation of the Goddess Hylia.[20] Carrying on this divine blood, her female descendants are often named after her and are always the crown princess of Hyrule throughout its history.[3][21][22][23][24]Several princesses within the bloodline are also the possessor of the Triforce of Wisdom, imbued with the essence of the Goddess Nayru.[3][25][26] The essence of Nayru affords each Zelda divine wisdom, allowing them to discern the wisest decisions, especially in situations concerning the welfare of Hyrule. It grants them a myriad of mystical abilities, including the ability to heal others, though there is a possibility that this could also be an effect of their bloodline passing down Hylia's own powers and, later, the Light Force. Each incarnation of Zelda uses their powers to keep evil in check.

Princess Zelda is often shown as a beautiful and elegant princess, with the exception of *Skyward Sword*, where she is portrayed as an ordinary girl before the kingdom of Hyrule had been established. She is always either a child, teen, or young adult. Her hair color is depicted as blonde in most games of the series, as well as brunette in *Twilight Princess* and red in *The Legend of Zelda* and *The Adventure of Link*. Her eyes are portrayed in different shades of blue throughout all the games, with the exception of her green eyes in *Breath of the Wild*. Her ears are pointy, as is characteristic of all Hylians, although in some games her ears tend to be shorter than in others. The dresses that she wears are long with determinate colors, such as different tones of pink, white, and blue. Most of her dresses are shown with the Hylian Crest, and in almost every game, she is seen wearing a tiara with either a red, pink, or blue jewel in it. In some games, she also wears long gloves. Princess Zelda is seen wearing makeup in most games, such as in *The Wind Waker* and *Spirit Tracks*, and her hairstyle is characterized either with her hair down or with braids. She wears high heels, although in *Twilight Princess*, *Skyward Sword*, and *Breath of the Wild* she wears boots. She also occasionally wears sandals, such as in *Skyward Sword* and *Breath of the Wild*.

Throughout the series, Princess Zelda portrays various types of both magical and physical abilities, ranging from capably wielding a bow[33] to telepathy, as seen in *A Link to the Past'*s introduction when she pleads for Link's help.[34]

Many of her abilities as both a Sage and the wielder of the Triforce of Wisdom are widely illustrated in *Ocarina of Time*, one of them being that she has prophetic visions in her dreams.[35][36] She also helps Link in their escape from Ganon's Castle by using her powers to magically remove the barriers blocking the exits. During the final battle between Link and Ganon, Princess Zelda uses her powers to restrain the King of Evil as Link delivers the final blow.[37] Being the seventh Sage, she is the ruler of the rest of the six Sages, and it is with her guidance that the Sages seal Ganon in the void of the Evil Realm.[3][38] Finally, with her powers as a Sage, she is capable of returning Link to his original time by simply using the Ocarina of Time.[39]

Some of Princess Zelda's physical abilities are demonstrated in games such as *The Wind Waker*, *Twilight Princess* and *Spirit Tracks*. In *The Wind Waker*, Princess Zelda aids Link in battling Ganondorf by borrowing the young hero's bow and using it to fire Light Arrows at the King of the Gerudo.[33] This skill is again portrayed in the final battle of *Twilight Princess*, where the princess yet again uses a bow and Light Arrows to strike Ganondorf while accompanying Link on his horse,[40] and once more in the final battle against Malladus in *Spirit Tracks*. In one scene of *Twilight Princess*, Princess Zelda is seen wielding a sword, although it is unknown if she possesses any true sword skills.

As shown in *Twilight Princess*, Princess Zelda is capable of communicating with the Light Spirits. Just as the princess and Link are about to be trampled by Ganondorf's ghostly army, Zelda calls upon the Light Spirits to aid her in her time of need, and the spirits grant her the Light Arrow to banish evil.[41]

In *Spirit Tracks*, Princess Zelda can possess a Phantom's body after Link strikes it with a powered-up sword or the Lokomo Sword. While in this state, the princess can help Link solve various puzzles as well as cross certain obstacles that the young hero cannot traverse by himself.[42] Moreover, due to the Phantom's armor, she can also protect Link from attacks or use her strength to fight alongside Link and help him defeat enemies, as seen when fighting Geozards or Byrne.

## Ganon Research

Even before gaining the Triforce of Power, Ganondorf was arguably one of the most powerful men in the entire land of Hyrule, largely due to his political position as the King of the Gerudo.

Ganondorf was also an immensely powerful sorcerer with vast mystical resources. Additionally, Ganondorf has proven himself to be a very talented swordsman, as seen in the final battles between him and Link in *The Wind Waker* and *Twilight Princess*. He is also very physically strong, helped further by his extremely impressive height.

Once Ganondorf gained the Triforce of Power, both his physical and mystical abilities were augmented by the essence of the Goddess Din to god-like proportions, his power unrivaled by any mortal. Ganondorf became utterly unstoppable, conquering Hyrule with ease. As seen in the events of *Twilight Princess*, the Triforce of Power also grants Ganondorf invulnerability; using its power, he is capable of enduring mortal wounds (such as having his chest pierced by a sword during his attempted execution), and only the likes of the most powerful sacred weapons (such as the Master Sword) appear to be able to kill him. Even without access to his full capabilities in *The Wind Waker*, Ganondorf was able to cast a curse to keep the Great Sea in an endless stormy night. As seen in *Twilight Princess*, the Triforce of Power grants Ganondorf many more powers such as size manipulation and terrain alteration: while Ganondorf is not personally shown using many of these powers, he temporarily gifts the Usurper King Zantwith some of them. Ganondorf also has an unnaturally long lifespan, having lived through ages of Hyrulean chronology.

Ganondorf also possesses dark magic, which he uses to create his armies.

## Kris Research

Instead of casting spells, Kris uses the ACT command in different ways depending on the enemy being faced. ACTs usually cost 0 TP to perform, although there are a few specific instances where an ACT cannot be executed unless the party has a sufficient enough amount of TP. In the fight with King, Kris can act with Susie and Ralsei to create improved versions of their spells. "*Do all sorts of things. It isn't magic.*"

The following are ACTs that cost TP and only Kris's turn:

#### Courage

Requires 25% TP. This ACT is only available during the fight against King, replacing Kris's Talk ACT after attempting to talk to the King. Kris encourages the party, raising all of their DEFENSE stats for one turn.

#### Pirouette

Requires 20% TP. This ACT is only available during the fight against Jevil. Causes Kris to perform a pirouette gesture, tiring the boss and causes a specific effect depending on what turn it is. The effects are as follows

* Turn 1: Nothing happens
* Turn 2: Lowers the bonus boss's defense
* Turn 3: The number of invincibility frames decreases this turn
* Turn 4: Party DEFENSE up
* Turn 5: Nothing happens
* Turn 6: Heals a random party member
* Turn 7: Shuffles all of the party members' HP bars
* Turn 8: The boss's next attack is stronger
* Turn 9: ~30 HP heal to all party members
* Repeat

## Ralsei Research

Requires 16% TP. If the enemy is tired or sleepy, Ralsei can cast this spell to instantly SPARE them. "*SPARE a tired enemy by putting them to sleep*"

Requires 32% TP. Depending on his Magic stat, he heals a small amount of the selected party member's health. "*Heavenly light restores a little HP to one party member. Depends on Magic.*" It can also be used outside of battle by selecting it in the stats menu, but only due to glitches, as TP does not last out of battle. The most accessible example of this behavior is immediately after the solo battle between Susie and Lancer. The game's TP value is not reset, allowing the spell's use in the overworld up to three times with high enough TP. It heals 100 HP when used in the Field, and 5 HP per Magic point when used in battle.

#### Dual Heal

Requires 50% TP. Depending on his Magic stat, he heals a small amount of all Party Member's Health. Only available as an ACT command during the King fight. "*Your SOUL shined its power on Ralsei!*"

## Susie Research

### Spells

All of Susie's "Buster spells" can have their damage increased by repeatedly pressing "Z" during the animation.[1]

#### Rude Buster

Requires 50% TP, 40% TP whilst having Devilsknife equipped. An attack that does moderately more damage than the standard Fight action. Deals "Rude Damage". Outshone by Red Buster during the King fight. "*Deals moderate Rude-elemental damage to one foe. Depends on Attack and Magic.*"

#### Red Buster

Requires 60% TP. An attack that does significantly more damage than the standard Fight action. Only available as an ACT command during the King fight. Presumably depends on Attack and Magic, instead of dealing "Rude Damage" like its dwindled type, it deals "Red Damage". "*Your SOUL shined its power on Susie!*"

### Attacks

* Susie jumps on top of Lancer. Then, Lancer jumps over the top of the Bullet Board while Susie launches ax projectiles that travel towards the right of the Bullet Board.
* Susie launches six ax projectiles that travel towards the Bullet Board. The projectiles hover for a short period of time before leaving the Bullet Board.

## Fight

\*Kris Susie And Ralsei Go To A Smash Competition

Susie: So To Get In This Game As A Fighter We Have To Fight People Named Link Zelda And Ganon?

Ralsei: Ye Su- \*Zelda Kicks Ralsei In The Place Where The Sun Don't Shine

\*Link Slaps Kris

Susie: WOAH!

\*Ganon Tries To Punch Susie But Susie Dodges

**FIGHT!**

\*Susie Tries To Chop Ganon In Half With Her Axe But Ganon Keeps Dodging

\*Link Cuts Kris Head Off

Ralsei: HEY!

\*Link Stabs Ralsei

\*Link Ganon And Zelda Corner Susie

Susie: OH SHI- \*Link Zelda And Ganon Use There Final Smash On Susie

**KO!**