Sniv Snarik

### Known Relatives

Retch Snarik. Cousin Sniv grew up with in Granite Halls, Sharn. Has not been in touch with since childhood.

## Sources

### Out of Core (incl. pg #)

Inquisitive (XGtE p.45) Shifter (WGtE p.65) Urban Bounty Hunter (Sword Coast Adventure Guide)

An observant inquisitive and experienced man hunter, Sniv is a valuable member of the Wayfinders who specialises in tracking and rescue missions.

## Appearance

With his average height and modest fashion, little makes Sniv stand out when walking down a street. Streaks of grey hair run from his temple and a soft canine nose adorns his face, and his arms and ears also betray his wild heritage. After funds from his venture into Reidra, Sniv can be seen with a brand new crossbow carried in his old sling, his regular viol case had been replaced with one engraved with the initials A.W.

## Fluff

### The Last War

Sniv served some time in the Brelish army, but most of his time in the war was spent working as a deniable asset for house Tharashk, able to break the alliance the house has with the clans.

During the war, he had also met a paladin of the host who he married. She died on the front rows, defending Breland from an army who has destroyed her hometown with her family in it.

### Invitation

Sniv came across the foundation in Droaam. He's proven his worth as a bounty hunter and his knowledge of the place procured him an invitation. He had spent months showing off his skill and

### Secrets

When war as at its highest, house Tharashk had trouble providing the armies with the needed Droaamite mercenaries. Sniv's job was to "create" more willing freelancers by destabilising their lives. Sometimes resorting to elemenating people he has seen as monsters.

### Enemies

Shiaaktai and the Riedran government are unlikely to let Sniv live, if they found out he was one of the people responsible for her escape.

Many clans in Droaam would know of the likes of Sniv. Some people he wronged might even be in Daask.

### Traits, Ideals, Bonds & Flaws

**Personality Traits**

* Sniv tries to make an effort to hold conversations, although he isn't the best at it.
* Straight to the point, without many formalities or niceties

**Ideals**

* Sniv has little in terms of nationalism and curses the divisions that have led to the war.

**Bonds**

* The Foundation gave Sniv a chance to redeem himself and prove his worth

**Flaws**

* Sniv needed to get over himself and allow himself the confidence to lead

## Completed Adventures

### Escape from Riedra

Halfway across the planet, feeling like a fish out of water, Sniv had faced his past and confessed to secrets he has held deep down. He didn't say it, but he felt it was his personal duty to reuninite the two lovers.

### Temple of Doom

Sniv really thought he was smart before facing what the ancient Dhakaani engineers had in store here. The whole experience was an assault on the senses, but he got to get to know more about members of the foundation and the opposing interested factions. The danger of an overload about to escape was more than Sniv has had to process before, but he has left that for the other memebers of the foundation to fight

## Crunch

### XP & Gold Log

*This transaction list must include all finished expeditions and the gold/XP earned for each, as well as all expenditures (what you bought and for how much).*

### Inventory

* Rapier
* Light Crossbow
* Crossbow Bolt Case containing 20 bolts
* 20 Other bolts stashed in my case
* Studded Leather Armor
* Daggers (2)
* Thieve’s Tools
* Bag of 1,000 ball bearings
* 10 feet of string
* Bell
* 5 candles
* Crowbar
* Hammer
* 10 pitons
* Hooded lantern
* 2 Flasks of oil
* 5 Days rations
* Tinderbox
* Waterskin
* 50 feet of hempen rope
* Inquisitive coat and badge (?) (Urban Bounty Hunter
* A writing set of 5 pages cut into 4s, 2 pens, and an ink bottle, wrapped in some leather

### Character Sheet

* https://www.myth-weavers.com/sheet.html#id=1677614