recursal/Fanatic-Fandom huggingface dataset:
Game Info/Game Interface/Red Chest Menu/Astrology Wheel

## Introduction

The astrology is quick free daily reward mini game in Empire Takeover. Rewards are not typically considered to be particularly worthwhile, but the wheel can be quickly completed and gives a chance for a handful of decent prizes.

## Spin Costs

* First spin per day: free
* Additional spins: 40 diamonds

## Astrology Wheel Prizes

* Extra spin
* Magic Hourless 2-hour (Hero EXP) x2
* Stone 150k
* Food 150k
* Wood 150k
* Troop Training Speedup (1 hour)
* Troop Training Speedup (3 hours)
* Chance to play Tarot mini game

## Tarot Mini Game

2 of the 12 prize positions on the Astrology Wheel, this is a game to win from a different set of prizes. This prize seems to be landed on more often than other prize options.

## Tarot Mini Game Prizes

* Wood 150k
* Troop Training Speedup (1 hour)
* Troop Training Speedup (3 hours)
* Diamonds x100
* Diamonds x2000
* Prize multiplier (x2, x3, x5)
* Mystery prizes

## Astrology Wheel Strategy

* Do not spend diamonds on additional spins
* Do not spend diamonds on additional tarot card draws. The exception however, is if you win a prize multiplier it is worthwhile to spend 40 diamonds to unlock a second reward.
Stich Black

## Early Life

Stich Black was only three years old when his father was killed in a gang-related shooting, leaving him alone and vulnerable in the streets of Los Angeles. Growing up without a father figure in a foster home, Stich had to fend for himself and find his own way.

He never felt secure in his environment but had to learn how to survive. In his search for acceptance and belonging, his brother Leo Avory led him to the Rollin 30z Crips - a local gang known for their criminal activity.

At first, his age and inexperience scared away all but the most daring of the gang, but when they saw potential in the young Stich, they adopted him as one of their own. Although his age prevented him from going on some of their more dangerous activities, Stich proved to be loyal and willing to do whatever was asked of him.

Stich quickly found himself at home with the Crips. Here, he finally had a sense of family, purpose, and community of which he could be a part. With the guidance of his mentor, he learned the art of gang life while also staying away from its more dangerous elements.

It wasn't an easy journey, but Stich was determined to keep his morals and values intact, despite the environment he had stepped in. Through sheer determination and loyalty to his gang, he was able to build a life for himself and gain the respect of the other members. Sure, it was challenging, but with the community and identity of the Rollin 30z Crips behind him, Stich was finally able to find a place of belonging and security.
Combat/Lord

Your Lord is your primary commander and fights alongside your other Heroes. You can change which hero is your commander at any given time. Your lord gains additional stats from Equipment and **Talents**.

## Lord Levels

Your lord gains levels by gaining Lord Exp which gives you additional talents points, and eventually helps with unlocking Tier 5 Troops. You can read more about gaining exp on the Lord Exp page.
Empire Takeover Wiki

## Welcome to the Empire Takeover Wiki!

Fan created wiki for Empire Takeover. This wiki is open for public editing and is currently looking for experienced wiki administrators. Please contact h0neyb3argames@gmail.com if interested. If viewing on mobile, click "View full main page below".

## Game Info

* Frequently Asked Questions (FAQ)
* Game Interface
* Buildings
* Equipment
* Quests
* VIP
* Gift Packs
* Currencies
* Mini Games
* Events

## Combat

* Lord
* Heroes
* Troops

## Alliance

* Territory
* Alliance Gift

## Other

* Strategy Guides
* Support
* Patch Notes
* Wiki Management
* KVK/CKW Results
* Skydragon Games
Game Info/Events/Imperial Battlefield

**Imperial Battlefield (IB)**, also known as kingdom vs. kingdom (KVK), is an event where 6 kingdoms face each other in a battle in a separate zone known as the **Imperial Battlefield**.

## Eligible Kingdoms

While Kingdom's K65-K76 had KVK once, there have been 2 KVKs in a row as of 6/4 where only Kingdoms 3-64 were able to participate in KVK.

Note that even once Kingdoms 65-76 are eligble, kingdoms 77+ wouldn't be eligible until enough additional kingdoms were available to participate (82).

## KVK Frequency

For the last several rotations, the events tend to follow this schedule:

* KVK ends, no event that weekend.
* CKW occurs following weekend.
* AT occurs following weekend.
* KVK icon appears the following Wednesday. Immigration lock occurs 2 days later.
GABF21 and JABF20

GABF21 and JABF20 (2005 and 2007), The Simpsons 18th and 20th anniversaries (2005 and 2007, since 1987)GABF21 and JABF20 (2005 and 2007), The Simpsons 18th and 20th anniversaries (2005 and 2007, since 1987)GABF21 and JABF20 (2005 and 2007), The Simpsons 18th and 20th anniversaries (2005 and 2007, since 1987)GABF21 and JABF20 (2005 and 2007), The Simpsons 18th and 20th anniversaries (2005 and 2007, since 1987)GABF21 and JABF20 (2005 and 2007), The Simpsons 18th and 20th anniversaries (2005 and 2007, since 1987)JABF20, after The Simpsons Movie (2007), 20 years of The Simpsons (1987-2007)JABF20, after The Simpsons Movie (2007), 20 years of The Simpsons (1987-2007)JABF20, after The Simpsons Movie (2007), 20 years of The Simpsons (1987-2007)JABF20, after The Simpsons Movie (2007), 20 years of The Simpsons (1987-2007)JABF20JABF20, after The Simpsons Movie (2007), 20 years of The Simpsons (1987-2007)JABF20, after The Simpsons Movie (2007), 20 years of The Simpsons (1987-2007)
FAQ

Некоторые из следующих вопросов задаются новыми участники вики. Если вашего вопроса здесь нет, то свяжитесь с администрацией.

На данный момент существует всего один тип материи, тут запутаться будет сложно, это тип а:
а - на данный любой объект bws, так как все они состоят из тех же частиц, что и всё в нашем мире.
другие типы не существуют или не найдены
А вот классов уже побольше. Классы - это классификация по тому, чем является материя. На данный момент существуют такие классы:
0 -  другое, здесь находится всё то, что по различным причинам не может быть отнесено к следующим классам
1 -  сцены, переход между сценами осуществляется через материальные или нематериальные проходы. Сценами называются уровни, этажи, вагоны, их части или объединения. Номера даются строго в порядке открытия, крайне предельно малая запутанность в нумерации могла быть вызвано тем, что новая сцена была открыта поздно, и не предполагалась заранее. Особенностью материи является то, что по ней можно передвигаться, и она имеет как минимум 1 вход, а также способна к сохранению материи других классов.
2 - это материя, которая попала в застенье с помощью  людей, людей наших вселенных. это могут быть как изготовленные людьми предметы, так и группы людей, которые постоянно или временно живут в uws.
3 -  поезд, совокупность материй класса 1, с помощью его вагонов можно перемещаться по материям класса 1. Несмотря на обычно значительно большие размеры вагонов внутри, чем снаружи, для адаптации под материю класса 1, каждый вагон имеет два выхода на ещё одну материя класса 1, так как сам поезд обладает способностью перемещения по материям класса 1. Каждый раз набор вагонов в поезде случайный. Поезд является единственной материей класса 3.
Game Info/Bots

**Bots** are owned and operated by the developers to provide non-player targets for Imperial Expedition (KE). Their existence is denied but once you've played the game long enough you will come to find this is the case.

Note that much of the information below is not official, just behavior that has been noticed and reported by players over time.

## Locating Bots

* Bots will almost always be located on the central island, so limit your searches to this location.
* Start by searching along the waters edge and around the ATFs on the central island.
* Once you've checked the above locations, begin a grid search. This is best done on the PC version of the game, but can still be done on mobile.
* Check for castles that have a bot naming format (WordoneWordtwo), or are members of known bot alliances.
* When checking castles, click on them and check the initial power. If a bot has 10M or more power, check the troop power to see if they still have troops left.

## Growing Bots

* Do not attack bots outside of KE.
* When attacking bots, send a small attack so you lose, and the second one to burn.
* Remove the territory for dead alliances, and keep 1 or 2 alliances reserved for bots that you do not remove.
* Do not execute the lords for active bots. Instead use inactive player lords for gathering execution bonus.
Combat/Heroes/Aaron

Soul stones for Aaron are very difficult to obtain. So far there are only three known ways to obtain them:

1. Very low chance in Alliance gifts.
2. Very low chance in Tavern.
3. Obtaining Legendary Hero Selection Boxes during the Master Alchemist or Hero Pass events.

The only realistic way to obtain Aaron is during the **Master** **Alchemist** or **Hero Pass** events. The 1st event will get him to L, and then it will take another 7 events to max him out to L++. These events is very rare and each have only happened once in a 1-year period. Click the links above to read more about this event.
Strategy Guides/Mastering Darknests

Darknests serve multiple purposes, but there are arguably two best purposes:

1. Gauge how strong your attacks are and test changes to make improvements.
2. Winning the kingdom person honor rankings in KVK.

YouTube video: https://www.youtube.com/watch?v=RFgQs4nAMAc

## Build: Infantry/Archer

While you can use any build to participate in Darknests, the build that will have the lowest wounded troop count is Infantry/Archer.

## Troop Mix Matters

You can reduce your wounded counts with the same equipment and heros by simply adjusting your troop mix. This can be adjusted in the following ways:

1. Total number of troops - Do not use a full march. Reduce troops until your wounded stops decreasing.
2. Ratio of infantry to archers - Raising or lowering the number of infantry or archers will also adjust your wounded counts. A good starting point is 30k Infantry/250k Archers, but the number ultimately depends on your stats.
3. Troop formation - Having Infantry formation will help with some ansillary losses from people joining your rallies.
4. Kicking people from your rallies - Having 1 or no people in your rallies will inprove your wounded counts. This is not recommended to do on a regular basis.

## Improve Infantry Defense Stats

Focus on improving your infantry defense stats. These stats will make the biggest improvements:

1. Legion Defense
2. Infantry Defense
3. Legion HP
4. Infantry Defense

The following upgrades will make the biggest improvement in these stats:

1. Properly setup talents
2. Complete all military research
3. Use as many Infantry Heroes as Possible
4. Prioritize Inf hybrid (pink) and inf HP (red) gems
5. Sir Aurums Sword and Gloves
6. Infinity Helm
7. Sanctum Guardian Chest
Game Info/Events/Alliance Tournament/Registration

## Time Slots

* 00:00
* 04:00
* 08:00
* 12:00
* 16:00
* 20:00

## Quotas

* A quota refers to the maximum number of alliances that can register for a given time slot.
* Maximum number of alliances that can be registered per time slot was increased from 20 to 50 on 5/25/23.
* If an odd number of alliances register for a time slot, one of the alliances won't receive a match.
Doom Roguelike Arsenal Mod Wiki

Welcome to the **Doom Roguelike Arsenal Mod Wiki**
A community-supported encyclopedia about the ***Doom Roguelike Arsenal Mod*** (Also referred to as **DoomRLA**).

Our purpose is to create the most complete database about the game on everything ranging from gameplay explanations, armor statistics, player classes, to the titular arsenal and its assemblies.

The wiki is maintained by players and fans, and we welcome anyone to join our community, share your knowledge, and make this wiki a better place. New editors are encouraged to take note of our policies or contact an Administrator or Moderator for any questions regarding the wiki. Contributions are always welcomed!

As the mods' developers do not engage with the activity on this wiki, users are encouraged to post feedback or bug reports to the official ZDoom Forum mod page or the Community Discord.

PlaceholderClassesPlaceholderWeaponsPlaceholderModification PacksPlaceholderAssembliesPlaceholderArmorPlaceholderDemons

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Game Info/Events/Hero Pass

**Hero Pass** is an event that occurred in June 2023. Has a pass that gives 480 Aaron Soul Stones for $9.99 if you complete all of the objectives. Cannot be completed on the Imperial Battlefield map.

Missions that must be completed on the normal kingdom map include:

* Clear Barrier 80 (Tower Game levels)
* Initiate a Rally and defeat 10 times
* Participate in the Rally and defeat 10 times
	+ Initiating solo rallies does not count
* Complete 30 Kingdom Missions
Super Mario For Scratch

*This article is about the original game. For the series of the same name, see Super Mario For Scratch (series).*

### Made using

Scratch 2.0

***Super Mario For Scratch***, also known as ***Super Mario For Scratch 1***, is the first game in the *Super Mario For Scratch* series, released on the 4th of September, 2018, and made using Scratch 2.0.

## Gameplay

Being the first entry in the series, *Super Mario For Scratch* has the simplest gameplay by far. The player controls Mario using the arrow keys, with left and right being used to move and up being used to jump. The down key goes unused. Mario can stomp on vulnerable enemies to defeat them, collect coins, and regain health via Super Mushrooms. Mario can also collect 1-Up Mushrooms to gain an extra life. Mario has three heath points, and if Mario touches an enemy without attacking or falls into a pit, he will lose health. Running out of health causes Mario to lose a life. Losing all lives results in a game over, and sends the player back to the title screen. There is a Goal Pole at the end of every course, and reaching it advances the player to the next course.

### Modes

*Super Mario For Scratch* features three game modes:

* The main game where Mario navigates through four courses until he fights Bowser.
* The bonus courses, which are extra courses separate to the main game.
* Challenge mode, which is the main game except Mario only has one life and one health point, and all of the power-ups are gone. The screen is also tinted red in this mode.

### Courses

#### Main

* Piranha Plant Plains: A short and simple course taking place in some grass plains.
* Dusty Desert: A desert course featuring Pokeys and Falling Platforms.
* Cheep Cheep Reef: An underwater course where Mario must swim through terrain and avoid Cheep Cheeps.
* Bowser's Castle: Set inside Bowser's Castle where the final boss against Bowser takes place.

#### Bonus

* Blizzard Blow: A snow course featuring Snow Pokeys and gaps requiring Trampolines to cross.
* Fungal Jungle: Set in a forest with lots of tricky jumps.
	+ Additionally, its loading screen is spelt with a lowercase F on its loading screen.
* Mushroom Moon: Takes place on the moon, and features Lava Bubbles and a lot of gaps.

## Characters

* Mario
* Bowser
* Goomba
* Piranha Plant
* Pokey
	+ Snow Pokey
* Cheep Cheep
* Lava Bubble

## Notes

1. ↑ Falling depletes all health at once.
Game Info/Game Interface/Red Chest Menu/Weekly Card

The **Weekly Card**, also called the Weekly Custom Card, is a card the gives daily rewards for 1 week that you get to select and customize depending on what you currently need.

## Prices

* Weekly card: $4.99 or 3000 yellow diamonds
* Weekly card+1: $9.99 or 6000 yellow diamonds
* Weekly card +2: $19.99 or 12000 yellow diamonds

## Optimal Configurations

* Normal items: Forging Stone, Diamonds, Stardust
* +1 items: Lord EXP if you aren't lord 90, otherwise Holy Water
* +2 items: don't buy
Main Page

Redirect to:

* Empire Takeover Wiki

# Welcome to the Empire Takeover Wiki!

Fan created wiki for Empire Takeover. This wiki is currently looking for experienced wiki administrators. Please contact h0neyb3argames@gmail.com if interested.

## Game Info

* Buildings
* Equipment
* Frequently Asked Questions (FAQ)

## Combat

* Troops
* Heroes

## Alliance

* Territory
* Alliance Gift

## Other

* Scouting
* VIP
* Strategy Guides
* Support
Game Info/Game Interface/Lord Screen/Forging House/My Equipment

Page needs more information, but for now I wanted to create a section for **Forging Stones** details.

**Forging Stones** are items used to increase the level of your equipment. You can get up to 11 forging stones per day with the following:

* Darknest 10 - 7 stones
* Elite Pass - 2 stones
* Weekly card - 1 stone
* Daily quests - 1 stone

You can also get forging stones as extra rewards during spending events.
Strategy Guides/Daily Plunder

Daily Plunder refers to the daily quest to plunder 100,000 resources from another player. While many players opt to skip this quest, there are three methods to reliably complete this quest daily.

1. Save a bot or inactive player to your favorites list.
2. Setup a daily plunder castle for your alliance.
3. Use random teleports and attack random inactive castles.

## Favorites List Method

Video: https://www.youtube.com/watch?v=wfE-Hk\_TemQ

The goal is to locate an inactive player or bot that has several million RSS, save the coordinates to your favorite's list, and send a minimum attack to it to collect your 100k RSS (usually 10k troops). To locate a castle:

1. Understand your kingdom's NAP so you know which alliances to avoid attacking.
2. Check for the troop power on nearby castles to find a castle with around 1000 or more power.
3. Scout the castle to see how much RSS is available. Usually 5M or more is acceptable.
4. Add the castle to your favorites list.

## Daily Plunder Castle Method

This is a great method that your alliance can collaborate on to make the daily completion of this quest as easy as possible for your alliance. To set up a daily plunder castle:

1. Create a new gmail that the R4s of the alliance can share.
2. Create a new castle, and buy an immigration port to your kingdom near your alliance.
3. Have as many players as possible donate food (the most prevalent resource in the game) to the castle. Usually 2 billion is more than enough.
4. Disjoin the castle from your alliance, and join and inactive/bot alliance.
5. Set an alliance marker that says "Daily Plunder 10k troops".
6. Future donations can be made by joining the other alliance.

## Randoming Method

The final method is using a random port and attacking inactive castles for resources. This is the most expensive method because of needing to use a port to return to the hive. However, it can be very lucrative for gathering stone. To do this:

1. Use a random port.
2. Scout all non NAP castles within a 15 second scout distance.
3. Check reports for any castles that have 2M or more stone or gold.
4. Perform a full attack to plunder as much RSS as possible.

When satisfied, us a port to return to your alliance hive.
Game Info/Quests/Daily Quests

## Introduction

Daily quests are quests that are available to complete for daily rewards. Quests reward lord exp, an item, and medals towards unlocking rewards chests.

   Note that only 7 out of 9 daily quests have to completed each day to earn 100 medals and unlock all reward chests.

## Reward Chests

* Wood 50k x4
* Wood 50k x4
* Stone 50k x4
* Diamond x90
* Construction Speed Up (30 min) x2
* Stone 50k x4
* Diamond x90
* Event item x4
* Speed Up (60 min) x2
* Construction Speed Up (30 min) x4
* Training Speed Up (3 h) x2
* Lovelock Soulstone x45
* Speed Up (60 min) x4
* Diamond x180
* Advanced Recruiting Scroll x6
* Garnier Soulstone x63
* Event item x4
* Holy Water Production (1 h) x4
Combat/Lord/Lord EXP

This article will cover ways to gain lord EXP, as well as show how much lord EXP is required for each level. Obtaining Lord 90 is a requirement for Castle Level 30, making it a highly sought after achievement.

## How to Gain Lord EXP

Free daily reward EXP options:

* Idle Chest Reward - 3600 exp per 12-hour claim
* Daily quests - 450 exp per day
* Shop ads - 500 exp

Free Grinding option:

* Thor's hammer in Trophy Competition games - 25 exp per hammer if 1-3 strikes are used per game

Paid subscription options:

* Elite Pass - 3000 exp per day
* Legion Pass - 7000 exp per day
* Weekly custom card +1 - 10000 exp per day

Pay to win option:

* Daily Growth Giftpack - 277500 exp per day

## Estimated time to lord 90

With no hammer grinding:

* Free - 284 days (9.5 months)
* Subscriptions: 135 days (4.5 months)

Hammer grinding or growth gift packs can accelerate this further but will need to be calculated to provide an estimate. Link to spreadsheet with EXP calculator until this can be integrated into the wiki somehow: H0neyB3ar's Master Spreadsheet
Combat/Troops

**Troops** are a key part of your army. They can be used to attack, gather resources, or reinforce buildings.

## Tier 1

* Infantry I
* Archer I
* Cavalry I
* Pikemen I

## Tier 2

* Hoplite II
* Long-Bow II
* Heavy Cavalry II
* Long-Spear II

## Tier 3

* Gladiator III
* Elite Archer III
* Knight III
* Iron-Spear III

## Tier 4

* Royal Guard IV
* Sharpshooter IV
* Royal Knight IV
* Halberdier IV

## Tier 5

* Heroic Fighter V
* Stealth Sniper V
* Paladin V
* Savage Halberdier V
Wiki Management/Editing articles

All users, including anonymous users, have the ability to edit existing articles. This is to help ensure that information is as accurate as possible. All edits made are emailed to the administrative team, so if any malicious edits are made they can be rolled back. Pages will not be locked unless excessive malicious edits are made.

## Using the visual editor

While viewing any article, click the Edit button in the upper right.

Most article edits can be made in the visual editor. The commonly used elements used in wiki articles are:

1. Header - Click the "Paragraph" button in the upper left, and select Header in the drop down. This creates a title for each section of the article.
2. Lists - Click the ... or 1 2 button at the top to select a list.
3. Tables - Click the Insert button at the page to insert a table.
4. Links - Highlight a selection of text that you would like to change to a link, then click the link button.

Once you have finished your edits, click the Save button in the lower right corner.
Kalama

**Etymology:** serbo-croatian “галама”, meaning “noise of many human voices”. i am not making this up.

**Pronunciation:** /kalama/ (kah-lah-mah)

**Meaning:** to produce a sound, recite, utter aloud

**Sitelen Pona Origin:** uta + the emitter radical (it kinda looks like a mouth making noise, that’s pretty cool)

**Sitelen P'OH NO Origin:** i mean it’s *sound* related that’s for sure
Game Info/Gift Packs

Purchased from the Shop. Details to come in a future article update.

## Hero

* Premium heroes
	+ Cabri
	+ Kraken
	+ Fina
	+ Lord Death
	+ Asmodeus
	+ Jack
	+ Elsa
	+ Zona
* Starter heroes
	+ Severus
	+ Ladimir
	+ Todd
* Budget mythical
	+ Doris
	+ Charlotte
* Mythical slot 1, 2
	+ Nonette
	+ Celt
* Hero raising pack

## Dragon Giftpack

* Dragon Giftpack
* Dragon Awakening Gift Pack

## Resource

* Recruit soliders
* Millions of Gold Coin
* Resource reserve

## Special

* Daily Gift
* Premium Offer
* Instant Progress!

## Monthly Card

* Silver Card
* Gold Card
* Elite Pass
* Monthly Card - Hero Legion
* Monthly Card - Mystal Blessing

## Equipment

* Lord's Equipment Material
* Sir Aurum's Set - Infantry/Archer/Cavalry/Pikeman

## Other

* Imperial Forge
* Goddess of Victory
* Ares, God of War
* Mythical Hero Ticket Pack
* Holy Water Giftpack
* The King's Jewel
* War Reserve
* Rapid March
* Growth Giftpack
* Break-through Giftpack
* Immigration Pack
* Hero Talent Stone Giftpack
* Permanent Supreme Card
* Energy Giftpack
* VIP Giftpack
Wiki Management/Creating new articles

All users, including anonymous users, have the ability to create new articles. This is to help ensure that as much information as possible is available on the wiki. All new articles made are emailed to the administrative team, so if any malicious articles are created they can be rolled back. Page creation will not be locked unless excessive malicious articles are made.

## Creating New Articles

At the top of your web browser, modify the address bar to include the name of the new page. For example:

* Change: https://empire-takeover.fandom.com/wiki/Strategy\_Guides
* To: https://empire-takeover.fandom.com/wiki/BrandNewPageName

Once the page is made, you can edit the article as needed.

## Creating Links to Articles

Once a article is created, you will want to link to it from either a related article, or the main page of the wiki. Edit the article where you would like the link to be placed, type out the name of the link, then highlight the text. Once highlighted, click the link icon, then enter the name for your article. Once the link has been created, be sure to save the changes to the article.
Support

### Transaction support options

1. WARNING: Opening support cases with transaction vendors will blacklist you from making future purchases in game so avoid this at all costs.
2. Google Play support: https://support.google.com/googleplay/
3. iOS App Store Support: https://support.apple.com/apps
4. Credit card charge back (last resort)
Strategy Guides/F2P C25 Cav Arch Build

This build is what is recommended for a locked C25 that is intended to lead rallies at the low temple, as well as double as a T4 fighter.

## Equipment

* Helm: Mask of Guard
* Sword: Blade of Infinity
* Gloves: Marauder Gloves
* Chest: Armor of Infinity
* Boots: Boots of Infinity
* Ring: Ring of Infinity

## Gems

* Cav Attack
* Archer Attack
* Cav hybrid
* Archer hybrid
Game Info/Game Interface/Others Menu/Invitations

The **Invitations** interface is a social function designed to reward you for inviting other players to the game. It can be found on the upper right of the Others Menu.

## Invite Tab

This screen will show you your Invite link, as well as show you if you have received the free diamond rewards. There is also a button at the bottom that you can click to generate a **fake invite**, and immediately receive 50 diamonds.

### Number of Friends Invited Rewards

 2
 3

### Friend Castle Level Rewards

 2
 2

## Invited Tab

This screen will show you who you have invited, what their castle level is, and when they were invited. It also provides some clarification around how the **Yellow Diamond commission** works. You will receive 30% in yellow diamonds of gift packs invited friends purchase within their first 30 days.

## Fake Invite Reward

By clicking the **Invite** button on the **Invite Tab** you will receive a reward of 50 diamonds. This can be claimed once per day.
Skydragon Games

## About the Developers

The company behind Empire Takeover is Skydragon Games, also known as **Love Game HK**. They are based in China and have published 2 games.

## Games

* Road of Kings - Endless Glory - Released November 25, 2019
* Empire Takeover - Released July 8, 2021

## Skydragon/Love Game HK Connection

**Skydragon Games** and **Love Game HK** appear to be the same company. Circumstantial evidence of this can be found online, but the clearest confirmation is the below logo that can be found on their official website, which includes the words Love Game:

The explanation behind the two names is unclear. Love Game HK is listed as a separate publisher for Road of Kings on Android, while on iOS the developer for Road of Kings is listed as Sky Dragon. Meanwhile, the developers for Empire Takeover are swapped between iOS and Android.

## Perception

The company is known for lack of transparency, lack of communication, and overcharging for services. While players enjoy the games, there are some significant issues that leave much of the player base with a conflicted gaming experience.

## Sources

* Skydragon/Love Game HK connection
	+ https://er.heronow.com/index.php
	+ https://www.giantbomb.com/love-game-hk/3010-23976/
* Release dates
	+ https://app.sensortower.com/overview/skydragon.ylempire?country=us
	+ https://app.sensortower.com/overview/skydragon.honorofkings?country=us
Game Info/Buildings/Castle

The **Castle** is the central building in the city. Since no building in the city can be higher level than the City Hall itself, it determines the maximum level of all structures. Consequently, it sets the upper limit for research that can be performed (limits **Alliance Center** level), determines how many troops can fit in hospitals (sets maximum **Temple** levels), Legion size, etc.

## Castle Buttons

* Costume - Screen to purchase and apply skins for your Castle or your March.
* Castle - Check level effects.
* Lord - Another way to access your lord screen.
* Level up - Increase your castle level through construction.
* Castle 2 - More Castle stats
* Station - Setup defending heroes
* Watch Tower - Check incoming attacks.
Strategy Guides/Chat Text Guide

This guide will contain various tips and tricks for going above and beyond the basic chat available in the game.

## Bypassing the swear filter

This is easily done on mobile by using a keyboard for a language that you don't speak. For example, if you speak english, download a Russian Keyboard app for your mobile phone. From there, you can simply replace 1 or 2 letters within the swear word you are trying to use with a letter from the other language, and it will bypass the swear filter. Note that other languages will not be able to automatically translate the swear words.

## Typing special characters

Bookmark this website with special characters that can be copied and pasted: https://www.madeintext.com/text-symbols/

## ASCII Art

### Giant Knife Emoji

```
{e12}
{e12}{e12}
{e12}{e12}{e12}
   {e12}  {e12} {e12}
        {e12}  {e12} {e12}
              {e12}  {e12} {e12}
                    {e12}         {e12}
                                         {e12}
                                               {e12}

```
Game Info/Game Interface/VIP Privilege Interface

One of the main interfaces of the VIP Program.

## How to access

Accessed by clicking the VIP level icon next to your avatar on the castle screen.

## Check current VIP level and unlocked buffs

The interface will display what your current VIP level is and will show you the unlocked buffs. You can check other VIP levels by clicking the arrow icons on the left and right. You can also find this information listed in the VIP Program section of the wiki.

## Daily VIP reward

This daily reward can be claimed every 16 hours, which means it can only be claimed once per day. The reward you receive is based on your VIP level. The reward levels are listed in the VIP Program section of the wiki.

## Exclusive Discount Gem Boxes

These are significantly discounted gems that can be purchased one time. Each VIP level has an exclusive discount gem box available. The full list is available in the VIP Program section of the wiki.
Game Info/Mini Games/Tower Game

The **Tower Game** is a mini game shown in ads for the game to lure in casual players. It still gives ongoing rewards well into late game, but is still very much a Mini Game.

## Tower Game Modes

The **Tower Game** is accessed from the Combat Menu and has 3 modes available:

* Main Levels
* Trophy Competition
* Level Maker

## Fake Share Reward

Empire Takeover has a function to record and share your **Tower Games**, which is intended to help draw in other players. However, it is possible to cancel the share after clicking the button and still receive the reward. This is called a fake share.
Community/Community Resources

## Discussion Communities

* Official Facebook Group - https://www.facebook.com/groups/empiretakeover.game/
	+ This group mostly sucks, but since there's no active Subreddit it's the only real resource outside of Discord for this game.
* Steam discussion board - https://steamcommunity.com/app/1723790/discussions/
	+ Mostly useless, but can check for status updates if you play this version of the game.
* World Discord - https://discord.gg/zzS382qQPs
	+ Useful discord because there are so many kingdoms that meet here.
* IB Diplomacy/Kingdom Matchup Discord - https://discord.gg/Jy7JJFMyec
	+ Useful discord for KvK/CKW information and discussions.
* Guide Discord - https://discord.gg/BqKvyZD456
	+ Comprehensive guides for Empire Takeover.
* Alliance Discords
	+ Most alliances will have some kind of Discord/chat server outside of the game. Some will use another type of app, for example one that has language translation capabilities.
* Kingdom Discords
	+ When you start the game you will be in a random Kingdom. Once you get into an alliance, you can ask if there is a discord for your Kingdom to get an invite.
	+ Example: Kingdom 47 discord - https://discord.gg/qehuXKatPd
* Official pathetic ET discord - https://discord.gg/UhmDPwWfRt

## Misc Websites

* ET Wiki - https://Et-wiki.com
	+ Newer wiki.
* Takeover wiki - https://www.takeoverwiki.com/
	+ Wiki might be dead as of February 2023.
* Random janky Q&A Sites
	+ https://empire-takeover.onlinehackz.com/
	+ https://hintstricks.com/empire-takeover
	+ https://www.chaptercheats.com/qna/android/529819/Empire-Takeover-Answers.htm

## YouTube Channels

* Empire Takeover Tactics - https://www.youtube.com/@EmpireTakeoverTactics
Game Info/Mini Games/Tower Game/Trophy Competition

The **Trophy Competition** is a weekly competition where you play a random Tower Game stage in order to earn trophies. You earn rewards per trophy, as well as gain extra rewards for the first 500 trophies, and finally some additional rewards for obtaining a high rank in the tournament.

## Thor's Hammers

Thor's Hammers have three uses in trophy games: lightning strikes against enemy towers, gaining more stamina, and Lord EXP.

### Lightning Strikes

Main Stages have a hero mechanic for gaining an extra boost, however in trophy games you instead use Thor's Hammers to perform up to 5 lightning strikes against enemy towers. This is a much more useful mechanic for defeating stages

### Gaining Stamina

When you need more Stamina to complete Trophy Games, you can convert 1 Thor's hammer into 5 stamina.

### Lord EXP

Each hammer used yields Lord EXP at 50 exp per lightning strike. The calculations work as follows:

#### Lord EXP calculation

As you can see in the above table, the optimal number of hammers to use is 1-3 hammers per game if you are going for Lord EXP.

## Rewards per Trophy and Multipliers

Trophy games cost 5 stamina to beat, and will reward 1 trophy. You can spend more energy to multiple your rewards per game. Once you have a solid win rate, you will want to bet the maximum energy to speed up how quickly you win rewards.

Winning a x1 game will give you the following rewards:

* 1 trophy
* Troop Training Speed Up (1 hour)
* Wood 50k x2
* Food 50k x2

Because trophy games yield Troop Training speed ups, wood, and food, they are an amazing resource for training troops. They also allow you to focus all of your resource gathering on stone and gold.

## Rewards for first 500 trophies

Total rewards for first 500 trophies per week:

* Diamonds x1050
* Troop Training Speed Up (1 hour) x45
* Energy +5 x15

* Troop Training Speed Up (1 hour) x2
* Energy +5 x1
* Troop Training Speed Up (1 hour) x4
* Energy +5 x2
* Troop Training Speed Up (1 hour) x6
* Energy +5 x2
* Troop Training Speed Up (1 hour) x8
* Energy +5 x3
* Troop Training Speed Up (1 hour) x10
* Energy +5 x3
* Troop Training Speed Up (1 hour) x15
* Energy +5 x4

## Trophy Competition Ranking Rewards

You can also win additional rewards at the end of the competition based on your rank. The tournament is very competitive, so it is debatable on whether or not achieving a high rank is worth the time, effort, and resources it takes to earn a top rank.
Game Info/Game Interface/Shop

Unlike the Diamond Shop, all purchases made in the **Shop** are made using either real currency, or yellow diamonds which is a limited earned currency.

## Accessing the Shop

The Shop is primarily accessed using the Diamond icon located on the right of the castle screen. However, it can also be accessed using the Diamond Counter in the upper right corner.

## Shop Ad Rewards

### Yellow Diamond Ads

Yellow diamond ads can be accessed using the yellow diamond counter in the upper right corner of the shop.

In game mechanics for yellow diamond ads:

* You can get yellow diamond as rewards for watching Ads.
* You can watch up to 3 Ads in each hour.
* 8 ads watched every day will be rewarded.
* Yellow diamonds are equivalent to vouchers, which can be used to purchase giftpacks.
* (With the Elite Pass you can play ad-free and there is no longer the restriction of watching ads only 3 times per hour).

Redemption rate for yellow diamonds is 3000 yellow diamonds = $5.

Yellow diamond chest rewards
* Training Speed Up (60 min) x1
* Lord Exp Potion (S) x1
* Training Speed Up (60 min) x2
* Lord Exp Potion (S) x2
* Training Speed Up (60 min) x3
* Lord Exp Potion (S) x3
* Training Speed Up (60 min)
* Lord Exp Potion (S)

### Online Rewards

This section is located below the Yellow Diamonds counter and has ads can watch for rewards up to 4 ads per day. The Elite Pass will also skip these ads while still giving you the reward, as well as skip the wait timer.

Online rewards
* Construction Speed Up (30 min) x1
* Construction Speed Up (30 min) x1
* Construction Speed Up (30 min) x1
* Energy boost x2
* Construction Speed Up (30 min) x1
* Energy boost x2

### Daily Holy Water

Located below the online rewards, you can watch even more ads for extra rewards. These are typically only claimed by players that have the Elite Pass as the rewards are not worth the time it takes to watch the ads. Also, paying for these is DEFINITELY not worth it.

Daily Holy Water Rewards
* Training Speed Up (60 min) x2
* Training Speed Up (60 min) x2
* Training Speed Up (60 min) x6

## Gift Packs

Below the shop ads are the various gift packs available in the game. You can read more about these on the Gift Packs section of the wiki.
Piranha Plant

A Piranha Plant in Super Mario For Scratch 4

**Piranha Plants** are recurring enemies in the *Super Mario For Scratch* series. They emerge in and out of Pipes attempting to bite Mario. If Mario comes into contact with one, he'll take damage and lose health.

## History

### *Super Mario For Scratch* / *Super Mario For Scratch Remastered*

Piranha Plants make their first appearance in *Super Mario For Scratch*, appearing in most courses. The first course, Piranha Plant Plains, is named after them.

### *Super Mario For Scratch 2* / *Super Mario For Scratch 4*

Piranha Plants serve the same use in *Super Mario For Scratch 2* and *Super Mario For Scratch 4* as they do in the first game.

### *Super Mario For Scratch 3*

Piranha Plants reappear in *Super Mario For Scratch 3*, now being able to be defeated using fireballs as Fire Mario.

### *Super Mario For Scratch Maker*

In *Super Mario For Scratch Maker*, Piranha Plants can be placed in courses. This is the first and only time Piranha Plants can be seen emerging from the ground or other terrain instead of pipes.
Mario

* SMFS1
* SMFS2
* SMFS3
* SMFS4

**Mario** is the main playable protagonist of the *Super Mario For Scratch* series and the official Nintendo franchise of the same name. He has appeared in every entry in the series.

## Appearance

Mario has the same iconic outfit as he does in the official series; he wears blue overalls with a red shirt and cap. He additionally wears brown shoes and white gloves. The only skin he has showing is his face. He has blue eyes, brown hair and a bushy moustache underneath his nose.

## History

### *Super Mario For Scratch*

Mario makes his debut in the very first game in the series, as the only playable character. His moveset simply contains only walking and jumping.

### *Super Mario For Scratch 2*

Mario returns in the sequel, *Super Mario For Scratch 2*, now with an updated design and moveset. His sprite maintains the same shape, except less detailed and more outlined. Like the game itself, most of Mario's voice effects are taken from *Super Mario Sunshine*. Also from *Sunshine*, F.L.U.D.D. makes a one-time appearance. Mario uses F.L.U.D.D. in World 2 and can use it to cross further gaps and reach higher platforms.

### *Super Mario For Scratch 3*

In *Super Mario For Scratch 3*, Mario reappears as one of two playable characters (the other being his brother Luigi). His design is far less detailed and his body parts are rounder. His moveset was reverted to how it was in *Super Mario For Scratch*, but he can now use the game's new power-ups to transform into Fire Mario and Tanooki Mario.

### *Super Mario For Scratch Remastered*

In the remastered version of the first game, Mario's design is based on the one he has in *Super Mario For Scratch 3*. Although he maintains the moveset and behaviour from the original.

### *Super Mario For Scratch 4*

In the final mainline game in the series, *Super Mario For Scratch 4*, Mario has the biggest moveset in the entire series. His design is shaded but also round, like some of his previous designs.

### *Super Mario For Scratch Maker*

For *Super Mario For Scratch Maker*, each of Mario's past designs from the mainline games return in their respective game styles.
Super Mario For Scratch 5

***Super Mario For Scratch 5***, titled **"[UNFINISHED] *Super Mario For Scratch 5*"** on Scratch, is a cancelled game in the *Super Mario For Scratch* series. It was intended to be the fifth installment in the series and the successor to *Super Mario For Scratch 4*.

## Production

Brad-Games began development on *Super Mario For Scratch 5* in January of 2021, and was planning on publicly announcing the game after he had finished developing 2 levels. However, the game went unfinished due to several problems including a lack of motivation, him focusing on using Unity rather than Scratch, and unknown real-life situations. The game uploaded to Brad's second account, Brad-Unfinished, on the 30th of April, 2021, but in an unfinished state.

## Gameplay

As stated by the game's Notes & Credits, *Super Mario For Scratch 5* has "the most vast moveset [I've] ever programmed in a *Mario* game". Mario has the biggest moveset out of any entry in the series, consisting of the following:

* Wall Jump
* Long Jump
* Spin Jump
* Dive
* Crouch
* Ground Pound
* Triple Jump
* Swim (not used due to water being absent from the game)

The game was going to be open-world, similar to *Super Mario For Scratch 2* and *Super Mario For Scratch 4*, as proven by the one level the game contains, which is known as "Sunshine Falls" internally.

## Music

*Super Mario For Scratch 5* uses music from *Super Mario Odyssey*, but only two tracks are used, being the instrumental version of Jump Up, Super Star! and the Fossil Falls theme.

## Unused content

Some left-over notes inside the project contains information on several unused plans for the game:

* Shine Sprites from *Super Mario Sunshine* were planned to appear as the main collectable, similar to Stars and Power Bolts, with 8 appearing per level.
* Bosses were planned to be in the game, although any information on who would appear and how is unknown. However, it is most likely that Bowser would appear as the final boss.
* New gimmicks were also planned, but again, there is no information about them.

## References

1. ↑ [UNFINISHED] Super Mario For Scratch 5. *Scratch*. Retrieved March 5, 2023.
Super Mario For Scratch Wiki

**Welcome to the Super Mario For Scratch Wiki!**

Click here to go to the wiki's main article

This is a **work-in-progress** wiki for the *Super Mario* fan-games created by Brad-Games on Scratch. From the mainline games, the spin-offs, characters, courses and more, everything is here!

We're a collaborative community website about the *Super Mario For Scratch* games that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## The main series

*Super Mario For Scratch**Super Mario For Scratch 2**Super Mario For Scratch 3**Super Mario For Scratch 4*
## Articles that need to be created

Got some experience with high-quality wiki editing? You can start helping by creating these essential articles: (As of March , 2023)

* Super Mario For Scratch 3
* Super Mario For Scratch 4
* Super Mario For Scratch Maker
* Brad-Games
* Heart Block
* Coin
* Luigi
* Bowser
* Star

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Piranha Plant Plains

The beginning of the Super Mario For Scratch version

**Piranha Plant Plains** is the first course in *Super Mario For Scratch* and *Super Mario For Scratch Remastered*.

## Layout

The course starts with a Goomba pacing back and forth in front of a staircase. The player then must jump onto a single block with a coin and onto another staircase facing the opposite way. The player will then encounter a ? Block containing a Super Mushroom. Afterwards is a pattern of coins leading to a Piranha Plant in a pipe. After crossing a gap, the player encounters a hill with a Goomba on top and coins below, and a block to reach the top of the hill. After the hill is an upwards slope with a gap containing two blocks at the end and a downwards slope afterwards. After the slope, there is another Piranha Plant in front of a big staircase leading to the Goal Pole.
Luigi

This article is **under construction**. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

## Luigi

Luigi as he appears in Super Mario For Scratch 3

### Last appearance

*Super Mario For Scratch Remastered*

**Luigi** is a major protagonist in the *Super Mario For Scratch* series, and the younger brother of Mario. He first appeared in *Super Mario For Scratch 3* and occasionally appeared in future entries, mostly as an alternate playable character.

## History

### *Super Mario For Scratch 2*

See also: Super Mario For Scratch 2 § Unused content
Luigi was intended to appear in *Super Mario For Scratch 2* in World 3, though he was cut from the game for unknown reasons.

### *Super Mario For Scratch 3*

Luigi made his first official appearance in *Super Mario For Scratch 3*, where the player could choose between playing as Mario or Luigi on the world map. Luigi is slower than his brother, but can also jump higher.

### *Super Mario For Scratch Remastered*

Luigi's final appearance in the series would be in *Super Mario For Scratch Remastered*, a remaster of the first game in the series. Similar to *Super Mario For Scratch 3*, players can choose between Mario or Luigi on the title screen.