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# This page is for people to leave their suggestions for the game here.

## How to make a good Cell

#### How to make a good cell image

Download the image of a Phagocyte, then modify it to the cell you want.

#### How to make a good cell description

DON'T MAKE IT A REAL CHARACTER, IT'S A CELL GAME, NOT AN RPG FOR GOD'S SAKE!

Example: "Friends: Stinotocyte" THIS IS JUST LIKE A CHARACTER!

## Suggestions

### Programmable Secretion

Changes the ammount of secretion from Secrocytes

(by PotatoDoesCode2)

### Velocicyte (Originally Aphmaucyte)

it has 3 flagellae meaning it can move 3x faster than flagellocytes,and it can get nutrients around the plate and replicate on food dots. It is is coated in a special substance that makes it protected from devorocytes. it is useful at level 40, and it can also devour phagocytes like a devorocyte.

the downside is that since it has 3 flagellae, it will use up 3x more nutrients, and it can be disabled by Empocytes.

### Empocyte

it disables flagellae, nothing else to say.

### Responsocyte ( DO NOT EDIT OR ELSE... ) im sorry for editing(Emersion3.14)

Has a cup looking thing that can receive signals and a bump looking thing that can send signals.

Could also be called "Trancievocyte" but i am not the creator, so I let the creator name it "Responsocyte" (Please do not remove, just move it to the end if you want.)

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### NEWEST IDEA (not creator)

They ability to have infinite cells on one plate (MIGHT CAUSE PREFORMANCE ISSUES

### **Kineticyte**

-Would act like the kinetic missiles that YouTuber Noirmancer Steeletto makes but unsmart and only has one cell.

it has a slider named Destruction Type.

If the slider is on the start, it will secrete Cyanide on contact with a cell.

If the slider is on the middle left, it will become a Devourocyte and start eating the cells in it’s way.

If the slider is on the middle right, another slider will appear which will tell the amount of stages it will have before it becomes a Ciliocyte Nuke. (MORE STAGES, MORE DESTRUCTION, BUT LESS FPS, AND WILL NOT WORK IF THE NUMBER OF CELLS IN THE NUKE EXCEEDS THE CELL LIMIT.)

If the slider is on the right, the same slider will appear, but this time, it defines the number the stages the bomb has before having the Stemocytes become Flagellocytes, causing the Hypercompression nuke to trigger, See Hypercompression Nuke for what it would be like. (SAME FOR MIDDLE RIGHT.)

### Buccalecyte

It acts as a Phagocyte and a Lipocyte. It sucks up nutrients and stores them. The downside is that it has a lower nutrient capacity than a Lipocyte, and it sucks nutrients slower than a Phagocyte.

Next up,

I've got an idea for a new cell type. (Not writer of newest idea)

### Memoryocyte

- Would take substances such as S1 from the environment and capture them for later or transfer it to other cells.

Also the priority of the flow of messenger substances (range 1 - 10).

And the starting amount of messenger substances in pan.

(feel free to edit my own idea for cell and lets make it into the game!)

Here's the example of how it would look:

Gray color shows how much NO3 is left in the cell.

purple/green/blue/dark red how much S1, S2, S3 or S4 is in the cell.

As you can see, the cell has left half of NO3 in it and full messenger substances in it

I have another cell idea:

### Liconotocyte

Liconotocytes are signal senders that send LC1, LC2, LC3, LC4

LC1: Triggers S1, S2

LC2: Triggers S2, S3
LC3: Triggers S4, S5

LC4: Triggers S6, S7

LA1 (color is LC1): Triggers S4, NO3

LA2 (COLOR IS LC2): Triggers specified S1s

They basically act as signal splitters.

(by hitorirui3)

### More Signal Channels

I suggest to add S5, s6 and S7

(by hitorirui3)

### Even more Signal Channels

Self explanatory, Signal Channels, S8-S100. used to make complex screens or large organisms.

(by Emersion3.14)

### Neonocyte

Description: When the Signal on the specified Signal Channel is recieved, it changes colors (RGB). It has an Ellipsis (...) button.

Ellipsis Button: It contains an R slider, a G slider, a B slider, and a Signal Channel to recieve. Using RGB to change the color on Signal.

(by hitorirui3)

### Kincyte

Does: Combines with a Photocyte and sucks nutrients very fast, and stores nutrients. (Basically Phagocyte + Lipocyte)

Looks like: One big eye in the center and 4 on every corner, and has 2 tentacles that spin around the cell.

Art On Paint

Anyone have a website where i can make my own custom cell... With the game's art?

(BY THEAWSOMEDIEPLOVER)

response: just get an image of phagocyte then modify it to your needs,

-Emersion3.14

### Chromatocyte

Description: Like HitoriRui1's Neonocyte, it can change it's color when there is signal production, but it can also change the color of the cells that are connected to this cell.

(by potatodoescode)

#### Color Range

The Chromatocyte can also have a range of the color, if a cell isn't in range, it will not change color.

### Name: Omnolatocyte

It is cyanogenic and it has 2 effects.

Cyanide,

Stunned:

Reduces stereocyte signal producing and signals in other cells.

Slows the other cell's Flagellocyte down.

It is one of the OP cells in the game.

Also deactivates other cell's devorocytes!

(by hitorirui3)

### Plate Customization Changes

#### Add the sandbox mode.

Tool 1: Cell Immortalization: Making cells immortal. (A)

Tool 2: Cell Rotation: Rotating a cell, but this is guaranteed to break Adhesin connections. (A)

Tool 2: Organism Translation: Moving and rotating an entire organism, without breaking Adhesin connections. (A)

Tool 3: ~~Delete whole cell~~ This actually exists, with cell removal, but a better tool would be Tool 4. (A)

Tool 4: Organism Removal: Removing an entire connected organism. (A)

Tool 5: Cell Manipulation: Controlling the cell, with many controls for the cell. (A)

Tool 6: Cell Replacement, Replacing the cell with another type of cell. (A)

Tool 7: Adhesion Tool, A tool that would let you drag between two cells to add/remove adhesion connections. (C)

(by hitorirui3(A), Easports dlc(B), and Emersion3.14(C))

#### Dish Customization

##### Map editor

You can make your own map.

Made by: Hitorirui3

#### Substrate Settings

##### Water scrollbar in substrate settings

Like nitrogen but increases substrate viscosity.

#### Attackers

Attackers are random threats that could happen randomly and the time delay is controlled by a slider. Attackers could be devorocytes, HCN secrocytes or other.

### Growen Production, Collection, and Usage

#### Growentocyte

Growentocytes are like Nitrocytes, but they store growens.

The growens are for growing cells that contain Petrocytes, which is the next cell.

They are like flowers, and to collect growens from Petrocytes, you require Stinotocytes, which is after Petrocytes.

It can also transfer growens from Glueocytes, but this process is slower than with Stinotocytes.

Other organisms with Nitrocytes can give their Nitrates or growens if they are connected to a glueocyte .

(by hitorirui3)

#### Petrocyte

A Replacement for the Photocyte or the Phagocyte, could be the Petrocyte.

If you had a Petrocyte, you could make a bee-like organism.

You would need Growens from Growenocytes to produce Nutrients.

(by hitorirui3)

#### Stinotocyte

The Stinotocyte, also known as the collector, is a bee-like cell that collects growens.

(by hitorirui3)

### AT(1-40), -AT(1-40), and Antibody Utilization

#### Cell Death

When cells die, they will leave fragments of their entire genome, which can be picked up by Antinocytes, which is the next cell.

#### Antinocyte

Can pick up leftover other cells genomes and use them by special messenger substance AT1-40 (every representing other cell mode and boosting them) and -AT1-40 (which is antibodies that will try to kill the organism). when the Antinocyte has a part of genome, it can create Boost-Bodies that will support that type growing speed, and Killer-Bodies that will try to kill or do something bad to cell of matching type ex. We have Antinocyte with copy of genome of a M1 Stereocyte. When Antinocyte will produce Boost-Bodies it will increase the sensing of the stereocyte but when Anti-Bodies/Killer-Bodies will be produced they will decrease length of sensing or kill the cell.

Of course AT1-40 can oscillate between each other and how much bodies will be produced can be set to a S1 value

Made by: AgentSparkle

### Defendocyte

Defendocytes are cells that act like Senseocytes, but they launch anti-bodies at dangerous cells when they sense them.

#### Leukocyte (by Vla2islav)

A cell capable of inserting antibodies to other cells by touching membranes or through an adhesin.

these antibodies can slow the cell down, like slowing phagocytes from consuming nutrients, or slowing down the speed of flagellocytes.

You can configure which cells will insert antibodies by color, mode, and type (examples: attack green phagocytes, attack M1, M3, M7, and attack flagellocytes) (keratinocytes are protected from antibodies and they protects connected cells)

The presence of antibodies can be checked using cell diagnostics.

The leukocyte begins to produce antibodies at the age of 0.50 hours

#### **Antibiocyte**

Antibiocytes spawn antibodies and can subject to things.

Like signals, antibodies have different forms and some kill, while others paralyze.

Cells killed by antibodies don't drop nutrients.

Next on our list is:

### Venom

#### Venomnocyte

When it touches a cell, it injects venom into the cell, The venomnocyte attaches to that cell, and Each hour will pump 1% of the venom. After the victim is fully filled with venom, the victim dies.

It can inject venom into a Keratinocyte but not a Poisonblockocytenis.

Made by: Hitorirui3

#### Venomblockocyte/Disablocyte

Blocks the Venomnocyte and the Devorocyte from killing other cells.

### OP

#### Stalinote

Stalinotes are cells that steal energy from cells and devour their souls.

First, they must drain the Phagocyte powers and Photocyte powers, then they will drink the souls.

When it's pink spikes contact with the other cells, it connects, devouring the souls. After it devours the souls of a cell, it will just disconnect with the contacted cell.

They have two modes:

##### Contair

Contair is a thing where the stalinotes don't contact, they produce air that follows cells and devour the cell energy, making a cloud that rains energy on the stalainote.

##### Contouch

While contouch is a thing where thy touch, making them steal energy. it is like a soul devourer and is OP.

When they steal souls, it produces genome fragments, which is introduced in the antinocyte. Well, it can't devour keratinocyte cells, but they can also steal energy from non-protected areas in a Keratinocyte cell.

Made by hitorirui3

#### Steacyte:

The Steacyte was a unused cell that steals nutrients from any cell.

It was scrapped for being too powerful and "too similar to the Devorocyte", and the script is also still in the files, though there is no way to import it.

by LemonDemon111

### Roadberocyte

Although it acts like a cilliocyte, it has spikes on all parts.

These cells can be used for gears, and could be useful for nanobots or devorocyte spinner blades.

It can adjust speed with the stereocyte signal, or manually.

Made by: Hitorirui3

### Genome Modification and Manipulation

#### Genome injector

A tool that would allow someone to inject a genome from the genome editor into a cell on the substrate.

#### Genomocyte

It works like a Senseocyte and a Stereocyte, but, when it's in danger, it auto destructs, launching secrocytes that produce cyanide (HCN).

#### Collectocytes (by HTML1CSS2JS3)

Collectocytes are cells that can collect other's genome and combine them into 1 genome.

There are three options: max cells combined and Range to output to.

The range/mode to output to will set the output to the argument that the user has entered. For example, if the range to output to is set to M2-M7 and a collectocyte has "finished collecting genomes" then it'll output to M2-M7.

The max cell combined will set how much cells will be needed to "finish collecting genomes".

If we have a cell that has a tree which looks like this:

M1 (phagocyte)

M2 (flaggellocyte) (M3 phagocyte)

(M1 phagocyte)

Added to a cell that has a tree looks like this:

M1 (phagocyte)

M1 (phagocyte) M1 (phagocyte)

After combining these together we'll get (output range=M2-M4, seed=212):

M2 (phagocyte)

M2 (phagocyte) M3 (flaggellocyte)

Every "2" in the seed will mean the index of seed mode from the tree, will be inherited from the second cell. And same goes with "1" it'll mean the index of seed mode from the tree, will be inherited from the first cell.

#### **Copyocyte** (by HTML1CSS2JS3)

Copy exactly what cell it is touching. This cell's tag is 'Copied player/contamination/infected cell' (in tools>cell diagnostic). Even if it switched to another cell, the cycle would continue (copy exactly what cell it is touching).

### Repellants

#### Repellant Smell

Smellocytes are cells which can control cells to go away from the smellocyte.

#### Smellocyte

The cell is a custom cell which can retract other cells that are around it. It produces "Repellant Smell" which can cause the victim to go away if it can move.

If it is connected, it will not work unless connected.

### **The Vibratocyte and the Auricyte**

The Vibratocyte produces vibrations and the Auricyte receives them.
The Vibratocyte can either be set to produce vibrations upon receiving a signal, or have a constant output. The Vibratocyte can be programmed to give out a specific "frequency". the Auricyte can detect vibrations and send out a signal, those being S1 - S50. The sack like organelles in the Auricyte vibrate when it detects vibrations, basically allowing the Auricyte to "hear". the Auricyte can also be set to "hear" specific frequencies let out by the vibratocyte, allowing the auricyte and vibratocyte to communicate effectively.
(by Eocarcharia)

### **Stereocyte and senseocyte senses**

They have the ability to detect HCN, a specific cell type and a specific mode.

### Magnetism

#### **Magnetocyte** (by HTML1CSS2JS3)

Magnetocytes are cell that can attract Metalocytes and other Magnetocytes. You can set the south and north magnet strength. And of course, Stereocytes, Senseocytes and Secrocytes could detect/secrete magnet strength.

#### **Metalocyte** (by HTML1CSS2JS3)

As said above, these cells can get attracted by Magnetocytes. You could set if you want it to be magnetized after a period of time (when that time has passed and enough concentration of Magnetocytes, it will be magnetized).

### **Bounciocyte** (by HTML1CSS2JS3)

Bounces cell on touch. You could set this to a constant value (for example: vel x: 2, vel y: 3) or by touching cell's velocity (for example: 2.7x the touching cell's velocity).

### Biratocyte (by star shuriken)

It is a lipocyte phagocyte without food. It can build things such as houses, and it will transfer signal.

### Stopocyte (by HTML1CSS2JS3)

Stops touching cell's function. Here is the list of what it will stop for specific cell types.

* **Phagocyte**: Stop "eating" nutrients
* **Photocyte**: Stops photosynthesis
* **Flagellocyte**: Stops swimming
* **Devorocyte**: Stops sucking nutrients from other cells
* **Lipocyte**: None
* **Keratinocyte**: Stops protecting itself and oonnected cells
* **Virocyte**: Stops infecting other cells
* **Bouyocyte**: Sets density to 0
* **Glueocyte:** Disconnect adhesin connections
* **Nitrocyte**: Stops fixating

N

2

{\displaystyle \ce{N2}}

to

NH

3

{\displaystyle \ce{NH3}}
* **Stereocyte / Senseocyte**: Stops detecting
* **Myocyte**: Sets muscle contraction, bending, lift to 0
* **Neurocyte:** Stops oscillating/emmiting signals
* **Secrocyte:** Stops secreting
* **Stemocyte:** Stops changing to other modes
* **Gamete**: Stops merging with other Gametes
* **Ciliocyte:** Stops moving left and right cilia

After a period of time, the cell will revert to normal. You can set the period of time.

Respone (By the creator of Kineticyte): A Better name would be the Paralycyte

### Signal Transmission, Communication, and Disturbance

#### **Broadcastocyte & Recieverocyte** (by HTML1CSS2JS3)

The Broadcastocyte is a cell that broadcasts signals. Recieverocytes can recieve them. For the recieverocyte, you can choose which output channel should it output to. You can choose to broadcast it immediately, or broadcast it with a delay. The Broadcastocyte must choose a reciever, identified by an image and a number. The image will show what does the Recieverocyte. If the field is left blank, the Broadcastocyte will send to a random reciever. These can also be a special message (for example, change cell type to keratinocyte). If a recieverocyte gets a message that says change cell type to \_, it will change cell type to \_ (field), Or if it gets a message that looks like this "change mode to \_", it will change mode to \_ (field). For example, it could warn others when detecting a predator. The Recieverocyte could also transfer it's signal to the Stereocyte.

#### **Noisorocyte** (by HTML1CSS2JS3)

These cells can change the message that a Broadcastocyte is sending (it will choose randomly).

#### Substrate noise (by HTML1CSS2JS3)

Works like a Noisorocyte, but instead, you don't need to put any Noisorocytes in to the substrate. This is a slider in the "SUBSTRATE" tab.

### Theicyte (BY STAR SHURIKEN)

The Theicyte is a cell that works like a nitrocyte. It could send Th2 which, the Th2 can make cells split. Th2 is an energy source, and it's long name is Thei particles. The Thei particles are energy for cells to split. Thei can also give cells the ability to do something with their ability. They have a slider called Thei which puts the amount of Thei particles like nitrates.

### Rigidocyte (by HTML1CSS2JS3)

Makes connected cells rigid. You can set how much rigidness you want.

### Tychocyte (By Easports dlc)

TychocyteTychocyte mockupThe Tychocyte is a cell that can become a random mode. It's values are "Split chance" and "Split modes". "Split chance" is a slider similar to split ratio that can be programmed to change the chances of splitting into a mode. "Split modes" is the modes it can become. If the "split chance" is changed, the two nuclei change size.

### Branchiocyte & Pulmocyte (By PotatoDoesCode2)

Both cells can extract oxygen from substrates with low oxygen or even no water. The Branchiocyte acts like gills (the little structures on the sides) which will extract oxygen from environments that are poor in it. Pulmocyte acts like a lung, with the sac inside it expanding and contracting to extract oxygen and release carbon dioxide to help it breathe in conditions with little to no water.

### Longer split mass

For more realistic things, like 10.00 ng split mass.

### Blowcyte

Like a fan. Blows cells away. You can set the wind force. Or there are opposite directions such as Positive or Negative. Positive just pushes cells, but negative pulls and sucks cells.

### Monocyte

Maybe there should be a cell that only senses in one direction like a Stereocyte with 1 thing of hairs. Maybe it could also be called "Monocyte" or something like that. BTW what happened to images?

### "Accelerate" Temperature

The IconIt's location in the temperature menu.A temperature that is faster than Observe but slower than Incubate. Useful for large populations of cells that would cause lag on incubate.

### Timecyte/Delayocyte

A cell type that triggers signal when a specific delay passes. It is good for metamorphosis.

### Defecatocyte

Instead of eating nutrients, it collects nutrients and releases them.

### Luminocyte

Emits light.

Bulbocyte is good, but for science it could be called Luminocyte. Because it has little description, maybe the light amount setting could allow better sensory to Stereocytes and Senseocytes. It would make the right light to feed Photocytes, though. This is my idea for the cell.

### Wingocyte

Basically a gliding cell. Like flies, this cell requires flagellocytes. When moving, it will glide the cell around and round even when the Flagellocyte stops, unless it loses speed. Useful for flying cells.

### Cell Size Changer

Basically a 0.01-20 slider which alters a cell size. However, the more the cell size has, the more time it needs to get consumed by a devorocyte or poisoned by Cyanide.

### **Lilalocyte (by an unsigned user)**

Basic explanation is that it contracts when it hits a Waterocyte. You can draw the shape in that it contracts.

### Water

#### **Hydrocyte (by an unsigned user)**

This cell releases water into the enviroment.

Can be absorbed by a Drinkalocyte. Can refract substrate light and split it into equally efficient rays.

#### **Drinkalocyte (by an unsigned user)**

Can drink which helps all the cells connected to it to split faster. (like Th2)

### Splitocyte (by BadgeHunterRBLX)

What a Splitocyte would look like.The Splitocyte is a cell that takes 1.5 ng/h for a specific difference. It acts like a Phagocyte except it splits into any amount of cells. It has 1 unique value and a unique header. The value is Split Count. Split Count determines how many childs the Splitocyte splits into. The unique header is Child n. Split Count is going to be represented by ς. There are ς "Child ?" headers. If ς is 5 then there would be 5 "Child ?" headers.

### Melanocyte

Turns any cell it touches to match it's colour, really good if paired with Glueocytes. Can also change its colour upon recieving signals.

### Visible Signals

They can be displayed as proteins i guess?

### Ninjanocyte

It can't be sensed by Sensocytes nor Stereocytes, and moves around and sucks nutrients out of only Virocytes and Devourocytes and is like it's connected to a Keratinocyte even if it's not.

## Useless Information

### Hackiocyte

Honestly IDK. There wasn't even any information that i could improve, since there was nothing.

By: Micoprolegend

Improved by Emersion3.14

### Kincyte

Friends With: Photocyte (That's it.......... also this is useless). Magnaocyte be your Rings