Five Nights at Tubbyland

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**Five Nights at Tubbyland** is a point-and-click survival horror fan-game based off the Five Nights at Freddy's franchise. In it, you must use a security system comprised of cameras, a single door, and a fumes machine to defend yourself from the 4 animatronic teletubbies, Laa-Laa, Dipsy, Tinky Winky, and Po. This game was made by Clicky.

Released on April 1, 2015, it is the first one in the series, with the second game, Five Nights at Tubbyland 2, released on May 1, 2015. A third game, Five Nights at Tubbyland 3, was released on August 12, 2015, and is the last one in the series. A fourth title (TubbyLand Return) was planned to be released, but when Clicky lost the files for that game, it was canned and the series laid dormant until this game was remade as The TubbyLand Archives: Act 1.

On December 25, 2015, an update (known as the Christmas Update or Revamp) was released, remastering most of the game's textures and fixing most bugs as well as adding some new easter eggs. On September 23, 2021, a new version of the game was uploaded with brand new programming and various new mechanics and features.

## Summary

An abandoned restaurant with old, withered teletubby animatronics is planned to reopen, and they need a security guard to work the night shift from 12 AM to 6 AM, paying $248 a week.

You, Parker Anderson, has decided to take the job. The place, at first, looks completely normal, with the 4 animatronics lying around, but you soon find out that the animatronics are not completely deactivated...

Can you survive five nights at Tubbyland?

## Gameplay

The player sits in an office, and does not move throughout the whole game. In the office, you are able to shut one of the two doors, at the cost of limited power. You are also able to flip up your cameras, allowing you to locate the tubbybots throughout the restaurant. You are also able to wind up a music box to keep one of them at bay. Later in the week, you receive access to a fumes machine, which repels one of the animatronics, but it is limited, and must be used sparingly.

## Cast

* Po
* Laa-Laa
* Dipsy
* Tinky Winky
* Noo-Noo
* Parker Anderson
* Employee #3
* PTLD-93

## Version History

### Revamp

On December 25, 2015, a major update was released for the game, featuring visual, gameplay, and story updates. This is a list of features added, changed, or removed by the update.

* New warning screen on bootup.
* New title screen background with new animations.
* New office renders.
	+ Tinky Winky and Noo-Noo have new graphics in the office.
* New jumpscare animations for all characters.
* New Custom Night menu.
* Dream Night and Night PTLD have been added.
* All posters have been changed.
* Clicking on the poster in the office now makes a sound.
* Two secret screens have been added.
* Nights are now shorter.
* Fumes have a different button graphic, and can use more or less of it in one click.
* Po has a shorter music box.
* Tinky Winky has a chance to immediately leave the Repair Room.
* Laa-Laa now makes a sound when arriving at the Left Door, and a sound for while she remains there.
* Dipsy now has an animation for being in the office, and no longer activates the alarm.
* Noo-Noo has a new design more similar to his incarnations in the other game, and no longer appears in the Kitchen.
* All phone calls have been changed.
* The Custard Machine Explosion Incident minigame graphics have been changed.
* The 6/6/6 easter egg has been changed to use PTLD-93's jumpscare instead of Noo-Noo's.
* Removed sun baby poster easter egg.
* Monitor animation has been changed.
* A bug with Laa-Laa where you could look at her in the Left Door camera and prevent her from entering was fixed.

### Version 2.0

On September 23, 2021, a new version of the game was released. The programming was redone, along with major changes to certain game mechanics and various visual changes. Much of the work was done by TheresNoSteak, with new voice acting by Pigsty55. This is a list of features added, changed, or removed by the update. According to Radiance Team, this version of Five Nights at Tubbyland was intended to be a classic mode for Welcome to Tubbyland similar to that of their Treasure Island reboot. This update was the furthest WTTL got into development. https://twitter.com/RadianceG\_mes/status/1445095518263287812

* The resolution has been increased from 1280x720 to 1600x900.
* The warning screen upon booting up the game was changed.
* The title screen received several changes:
	+ A transition into the title screen was added; Po slides in from the right off-screen, other elements fade in.
	+ Title text bobs in a circle in the corner as opposed to staying still.
	+ Buttons have been repositioned.
	+ A new visual effect when hovering over buttons was added. Extra information shows up when hovering over certain buttons, such as the current night.
	+ New Game (now labeled New Week) requires a double click to select.
	+ Particles now float around the screen.
	+ A quit button has been added. In addition, pressing ESC no longer exits the game.
* Noo-Noo no longer jumpscares you after waiting in the title screen.
* The newspaper cutscene now slowly zooms into the newspaper.
* The loading screen for each night has been changed.
* Phone calls have been redone.
* Power now drains passively, and certain actions such as using fumes or the monitor now drain power in addition to closing the door.
	+ In addition, when power runs out, an animation now plays of the Office going dark, with Tinky Winky attacking the player shortly after this occurs.
* The Office utilizes different scrolling, and has particles floating around in it.
* Various UI elements such as the fumes button and music box have been repositioned on the monitor.
* Multiple characters can now be seen in the same room, thanks to a new method of rendering characters to the cameras.
* The fumes can now be activated on any camera after Night 2, and must be held down instead of consuming a random amount when clicked.
* Po now moves around the map, and her music box can only be wound up when she is in the currently viewed camera. The song for her music box is also slightly different.
* Tinky Winky now plays a static noise when viewed on any camera other than the Repair Room.
* Dipsy can be forced to move back instead of only being stopped by the fumes, though he must be visible on the camera in order for the fumes to repel him.
* The door can no longer be closed when Dipsy enters.
* The game over screen displays tips based on the cause of death.
* Night PTLD now utilizes power as a mechanic, with the flashlight consuming power, and a generator that moves through the cameras being used to generate more power. The night must be completed with full power in order to succeed.
	+ Night PTLD now grants a medal on the title screen upon completion.
* Soundtracks now play towards the end of the night on later nights. The light in the office and in the cameras also flickers with increasing frequency throughout the night.
* Night 6 has been removed. Custom Night is instead unlocked after beating Night 5.
* The Custom Night menus has been changed.
	+ The scrolling has been removed, making it similar to the initial menu design.
	+ New buttons that set the AI levels to minimum, maximum, or random values have been added.
	+ Hovering over the icons or the AI setting buttons for a character will now display a short description of their appearance and behavior.
	+ The 6/6/6 easter egg has been changed back to Noo-Noo's.
* Dream Night has been removed.
* The minigame of the Custard Machine Explosion Incident has been changed.
	+ The playable character is now PTLD-93, who follows Noo-Noo to a room containing the four tubbybots and the custard machine in the middle. Touching the custard machine will prime it, causing the screen to go black shortly afterwards when it explodes. PTLD-93 will then be shown limping out of the room, after which the game returns to the title screen.

### Demo

There is a demo of the game, downloadable here, with significantly different designs of the tubbybots, different graphics and sounds, and only two nights of gameplay. It was re-released by Clicky on September 9, 2015.

There is also a very early prototype of the game, called Five Nights at Dipsy's, which is a very early version of the demo, being almost entirely incomplete, with only one texture for each camera and no closable door. It can be downloaded here. A version that has Laa-Laa's AI before the project was renamed to Five Nights at Tubbyland can be downloaded here.

## Trailer

Five Nights at Tubbyland Trailer (Fan Game)The trailer for the game.
## Trivia

* In the revamp version, there was a cheat code you could input into each night to skip it. This could've been done by pressing the 'P', 'O', and '+' keys at the same time.
	+ This was removed in the 2.0 version.

## Main Menu

### *Five Nights at Dipsy's*

A fixed version of Beta Dipsy in the *Five Nights at Dipsy's* title screen.Beta Dipsy in the *Five Nights at Dipsy's* title screen.Beta Po in the *Five Nights at Dipsy's* title screen.The newspaper shown when loading a new game in *Five Nights at Dipsy's*.The picture in the newspaper, full size and colored.
### Beta

The beta tubbybots from the title screen.Ditto, but twitching.The newspaper for the demo when loading a new game.The icon for the demo.The screen seen when completing Night 2 in the demo.
### Release

The warning screen when loading up the game, prior to the revamp.The title screen when the player first loads up the game, prior to the revamp.Ditto, but after they beat the fifth night.Ditto, but after they beat the sixth night.Ditto, but after they beat 3/20 mode on the custom night.Po in the title screen, prior to the revamp.Ditto, but twitching to the right.Ditto, but twitching to the left.Ditto, but revealing her endoskeleton head.The newspaper when you load a new game.
### Revamp

The warning when loading up the game.The background of the warning.The title screen when the player first loads up the game.Ditto, but after they beat the fifth night.Ditto, but after they beat the sixth night.Ditto, but after they beat 3/20 mode on the custom night.Po in the title screen.Ditto, but twitching.Ditto, but twitching.Ditto, but twitching.Ditto, but twitching.Ditto, but twitching.Ditto, but twitching.Ditto, but twitching.Ditto, but revealing her endoskeleton head.Ditto, but looking closely at the screen.Noo-Noo in the title screen.Po's twitching animation in the title screen.Po's animation of her looking close at the player, then switching to Noo-Noo in the title screen.
## Miscellaneous

The icon for the game.The logo seen on the main menu.Old thumbnail for the GameJolt page.Old banner for the GameJolt page.Full body image for all the tubbybots in the game, from Clicky's DeviantArt.Full body image of the endoskeleton for the characters in the game, from Clicky's DeviantArt.The Po emoticon from the old Discord server.The Laa-Laa emoticon from the old Discord server.The Dipsy emoticon from the old Discord server.The Tinky Winky emoticon from the old Discord server.The Noo-Noo emoticon from the old Discord server.