Chronos

Chronos is the god of time, history, coincidence, and irony. He governs the orderly passage of time and guards against those who would alter the path of history. Chronos exiled himself after Avlon invented time travel and shattered his control over and understanding of the domain of time.

## Early Life and Reign

Before there was a dawn, Chronos created the linear and consistent flow of time. Linear he set as a Rule of Being, consistent he set as a Rule of Nature. The former unchanging, the latter affected by magic.

The early creatures knew Chronos, and knew the importance of time. They treasured their past, and some kept very detailed accounts of it. Some theories suggest the Eternal Archives were born from the obsessive documentation of the first age.

Having observed all of time and history, Chronos was able to understand how the world worked. The longer the world existed, the more he understood, the more history repeated itself. This gave him a of statistical clairvoyance ability. The more a situation had happened before in history, the more visions, clairvoyance, or prophecies Chronos and his followers could potentially access.

## Exile

The Lichborn Avlon Buckle broke Rule of Being and travel back in time. As soon as she affected time that Chronos hadn't seen, he lost his clairvoyant abilities and his sense of timing was off. Avlon had sent out ripples that had disrupted history everywhere, and none of the pieces of what Chronos knew fit together anymore. As Chronos struggled to understand any part of his own domain, his followers were even more lost. Avlon met no resistance she established her Time Lords, who further crippled Chronos and his domains.

Time Lords caused and ended apocalypses and changed the courses of multiple histories all while Chronos recovered. Almost all of Chronos's followers were scattered and cut off from him completely, except for one of his champions. They retreated to Mount Celestia, where the rules of time worked somewhat differently. There Chronos found an abandoned cavern temple, and made it his place of exile. While he told his champion she was free to leave, She was his most devout, patient, and in tune with time follower.

She waited and went into a state hibernation, creating notches to track the passing eternities of his slumber. When she stared into a room notched with an eternal eternities, she didn't know who she was. She knew the core tenets of Chronos advise against forgetting your past, so she went down to wake Chronos. She was his last representative in this world, and if she was forgetting herself, he needed to wake up again. When she woke him, he was angered. His last follower had forgotten herself and didn't even know her own name. Chronos sent her back and placed traps that required more than one person to get through, since she was his only remaining follower. Before he left, Chronos offered to tell The Champion her name. She refused, insisting that Time took her name. Her name is in the past, and she didn’t want to take from the past.

## Personality and Relationships

Chronos is strong opinioned but patient. He has a good sense of humour - he is particularly fond of good comedic timing and has a solemn, reverent appreciation for irony.

### Time Lords

Chronos hates the Time Lords, and if he hears of one that is really making a mess of things, he will intervene. If a Time Lord approaches him and appears sane, he will hear them out, but will not trust them. He try to kill any Time Lord who doesn’t say something reasonable after approaching him. He sees potential in a Time Lord ally, but is very wary of actually trusting them with a situation that could put himself or time in danger.

### Avlon

Chronos absolutely hates Avlon, and will not entertain any sort of diplomacy with her. He understands her as a plague that cannot be stopped. He battles her with a solemn disparity, knowing that it will never truly be won.

### Sophie

During Sophie's encounter with Azerius and The Wanderers of the Expanse in Ragabash's Study Trove, she learned of her involvement with The False Hydra. She allowed the party to escape from Makoziak, then went on the run, where she met Chronos. They learned of each others stories: Sophie had compassion for what had become of Time, and they both agreed that The False Hydra was an abomination that needed to be removed, even if by using time travel. A monster that can erase creatures and history from time should not be allowed to go unchecked.

Sophie left the Time Lords and became the first Tempomancer, a time magic user loyal to Chronos and his values. To help fend off some of the False Hydra's magic, Chronos trained Sophie to be a master of memory magic, which Sophie retroactively taught to herself earlier in her career. Additionally, while Sophie is in any timeline that Chronos was awake in, he can hide her from other Time Lords.

Chronos gave Sophie an Hour Glass of Chronos, allowing her to travel to Celestia and use her time magic there so that she could go talk to the Wanderers of the Expanse to help them on their quest before leaving to face her fate and begin her journey to fight the False Hydra.

## Domain

Chronos's domains are time, history, coincidence, and irony. Chronos is sometimes mistaken for the god of luck, but this is mostly due to Luck's cross over with good timing.

Chronos further strengthened his connection to the domain of irony after his return - the god of time, lost to the ages; the god of history, known not to scholars.

### Tenets

Chronos values consistency and routine. The consistent cycle of day and night mark the even passing of time, and routine marking it can be a form of worship to Chronos.

Chronos values patience and discourages impulsiveness. Knowing the right time to act shows a good understanding of the moment. Understanding time down to the moment is important. If you can take life in one moment at a time, you will take in all of life, and all of time.

Chronos values informed decisions and despises willful ignorance. The past defines the future. Analyzing it will always help paint a better picture of what lies ahead.

Offerings accepted by Chronos would crumble to dust in seconds, and in return, the offeror would be given a vision of the future or past.

### Chronos' Rules of Time

* Time can be slowed or sped up, but not not reversed or stopped. Time is meant to be linear.
* You could travel forward in time, but not backwards.

You can come to understand the timeline well enough to be able to see and predict what it looks like ahead of time before it happens - clairvoyance, foresight, seers, prophecies and the like. These were significantly more reliable before time lords made a mess of everything.

Chronos has an appreciation for good time magic, and a Time Lord can gain his respect if they can do it while respecting his domain, values, and rules.

## Abilities

* Can slow anyone's movements a thousand fold by looking at them
* Can touch a creature and instantly age them by any amount or restore any magical aging they had undergone
* If a creature has traveled through time, he can send them back to their original timeline by touching them.
* Immune to time magic
* Any creature hostile to him is under the effect of the slow spell when within 40 feet of him.

## Return to World

The Wanderers of the Expanse stumbled into the dungeon of Chronos.

As the eons passed without Chronos processing time, energy built up within him. When he awoke, he channeled that energy into making the Knights Paradoxical.

> *“I can feel it, so much time has passed. So many years have gone by unchecked, so much history has slipped away, and I haven't done anything. I don't know anything. I've never gone so long without knowing, without seeing, without feeling the flow of time, it is all rather overwhelming. I can feel the weight of all the missed years pressing against me the more I reach for my magic, like a dam ready to burst. Whatever I do next will bear the power of all the magic I didn't cast during my slumber”*
> *-Chronos*
>
>

Upon trying to renter the world after being gone so long, Chronos feels hopeless because there is no way to keep track of and govern things now that the timeline has split in so many ways. He won't go back in time to see how history has been changed, and no mortal historical records would ever satisfy the god of history. He was there to watch it all happen before, anything that happened in his flow of time was under control, but when time travel was introduced suddenly there were changes and gaps, and his domain fell apart in his hands. He retreated away from it, and now that he has been away so long there is even more he has missed, and all that also has time travel in it, so catching up is just a hopeless task.

### The Scholar

When The Scholar became a time lord, she felt that gap in the time domain. Her obsession was borne out of her trying to understand what was missing. If the players can get Chronos the book, or somehow convince them to talk, Chronos might be convinced to try and catch up with the world, using Bridget as his method of keeping track of time travel.