Gard Mjöllmile

* **Introduction**
* Chronology
* Abilities and Gear
* Relationships
* Gallery

* Light Novel
* Manga
* Anime

**Gard Mjöllmile** ｢ガルド・ミョルマイル, *garudo myorumairu*｣ is the head of the Jura Tempest Federation's Finances and Public Relations Department and is the representative of the Four Nations Trade Alliance, a position entrusted to him by Rimuru and secretly one of the leaders of Riega.

## Appearance

He is a man of modest stature, characterized by a plump physique that lends him an amiable presence. His distinctive features include a well-groomed handlebar mustache coupled with a neatly trimmed goatee. Adding to his unique appearance, a streak of striking yellow hair runs through the center of his locks. This touch of color adds a dash of eccentricity to his overall demeanor, catching the eye of anyone who encounters him.

Since ascending to the position of head of the Four Nations Trade Alliance, Mjollmile's wardrobe has undergone a transformation. He now favors impeccably tailored three-piece suits that radiate an air of opulence and sophistication. The choice of attire further enhances his authoritative aura, complemented by his commanding presence and confident demeanor. Despite his high-ranking role, a perpetually greedy smile graces his lips, hinting at a shrewd business acumen that underpins his success.

## Personality

Mjöllmile possesses a remarkable ability to put people at ease through his extensive experience and innate talent as a merchant. His deep understanding of the trade not only allows him to forge connections but also grants him the uncanny ability to gauge a person's character with just a single glance. Despite his occasional crudeness, which he wears unabashedly, he remains unfazed by dealings that might be considered slightly questionable, given his lofty position as the head of a powerful economic conglomerate. However, his perception of boundaries remains intact, and he reserves his loyalty for those he deems worthy of his trust.

A fearless risk-taker at heart, he carries an unwavering belief in his own luck, often embarking on ventures that others might shy away from. Anchored by the motto "Merchants first and foremost consider both parties' profit," his economic endeavors reflect a balanced perspective that seeks mutual benefit for all involved parties.

Since becoming a member of Rimuru's team, Mjöllmile's initial astonishment at his boss's actions has gradually transformed into a sense of nonchalance. The remarkable occurrences within Rimuru's sphere of influence have become so frequent that Mjöllmile now approaches them with a sense of numb acceptance, having adapted to the extraordinary nature of his environment.

## Background

Mjöllmile's journey began as an orphan, a mere seven-year-old selling vegetables just to scrape by and survive. Yet, amidst the challenges, he discovered a profound joy in witnessing the smiles he brought to his customers' faces. This simple but impactful connection with people ignited a passion within him, guiding him onto the path of a merchant. As time passed, his determination and innate business acumen led him to new heights.

Gradually, Mjöllmile managed to establish his own shop in the quaint Kingdom of Blumund, and he expanded his influence by establishing a branch in the grand Kingdom of Ingrassia. His relentless dedication paid off as his business began to thrive, and his reputation soared. However, just as he was on the brink of prosperity, a pivotal encounter would change his destiny forever.

The Guildmaster of the Kingdom of Blumund, Fuze approached him, introducing him to Rimuru Tempest, a figure of significant influence. Drawn by the prospect of new opportunities and connections, Mjöllmile was invited to join the ranks of Tempest. This offer, while enticing, presented a dilemma. He understood that parting with his established shop in Blumund could potentially be a disadvantage in the future. Therefore, he devised a clever solution – leaving a trusted head clerk in charge of the store, ensuring its continued operation while he ventured into the unknown.

Mjöllmile's decision to accept Rimuru's invitation took him to Tempest, a new realm with untapped potential. His keen eye for potential was not limited to business alone; he recognized the promise within five individuals and their abilities. These individuals, unexpectedly to him, chose to cast aside their current lives in pursuit of a greater future alongside Mjöllmile in the blossoming kingdom of Tempest. The profound loyalty and dedication they displayed caught him off guard, as he had never anticipated that they would willingly abandon their livelihoods to follow him into uncharted territory.

## References

1. ↑ *That Time I Got Reincarnated as a Slime* Game: ISEKAI Memories