Beth Chapel

* Beth
* Dr. Mid-Nite

**Beth Chapel** is a main character in The CW and DC Universe series, *Stargirl*.

Beth Chapel is a brilliant student at Blue Valley High whose intellectual nature made her an outcast amongst her peers. She forms an unlikely friendship with Courtney Whitmore, Yolanda Montez, and Rick Tyler as they work together to stop the villains of the past. Aided by the artificial intelligence of Golden Age JSA member Charles McNider, Beth works with her friends to continue the legacy of the Justice Society of America as the superheroine **Doctor Mid-Nite**.

## Biography

Beth was born on May 15th, 2004, in Omaha General Hospital to Bridget and James Chapel. She primarily grew up in Blue Valley, Nebraska, with her loving and attentive parents. They were her best friends and very close throughout Beth's childhood. They had ant farms, roach farms, and did almost everything together. Beth grew up and eventually attended Blue Valley High, which is when her parents expressed a desire to get back to their lives. This proved difficult for Beth, who was attached to her parents and viewed them as her only friends.

To distract herself from the increasing loneliness of her life, she threw herself into schoolwork and created the BVHS teachers appreciation club - though she was the only member. She quickly became an outcast despite her talkative and outgoing personality, but often participated in school events, despite being relatively friendless.

## Series

### Season 1

In the crowded cafeteria, Beth is eating lunch at her usual spot with Yolanda Montez and Rick Tyler, when they are suddenly joined by new-girl Courtney Whitmore. Courtney introduces herself and Beth warmly responds. When Courtney tries to converse with the group Beth stays silent along with everyone else. Beth tells her that the people at the table aren't friends with each other or anyone else and they're basically the Loser Table. She hardly reacts to Rick abruptly leaving or Henry King's aggressive behavior with Yolanda and the incident that followed.

The next day, Beth video conferences with her mom at lunch and cues in her father. She excitedly gets her dad to join the "family lunch", only to be informed by him that he's busy. Bridget's colleague, Dr. Henry King Sr., stops by and waves hi to Beth, taking a seat at his desk behind Dr. Chapel. She asks her daughter who the girl sitting next to her, and Beth introduces Courtney to her. Beth tells Bridget she'll see Courtney at the open house, and their video call ends. Beth tells Courtney her parents were the best and Courtney gives her an awkward smile. At the open house that night, Beth excitedly tells her parents about her teachers and is seen socializing alongside her parents.

Beth spends a large amount of time preparing for the annual talent show. She happily greets Courtney when they pass in the hall, a large smile on her face. She is later on the bus with Joey Zarick and other students when they are heading back to BVHS from the talent show. She sits next to Joey and apologizes that he didn't win, but is happy for him when he says that he's okay with third but can feel his magic growing. When the bus suddenly slips on the bridge, Beth can be seen jostling around and is scared by the ordeal.

Beth brings her mother lunch the way she does every night and enthusiastically greets a medical orderly by name. She explains that she made a different dish for her mother to try and can't wait for her mom to eat it. As they talk, she is oblivious to Wildcat, who is hanging on the wall several feet above Beth and the orderly. She heads inside where she has dinner with her mother, who reminds Beth that she doesn't have to bring her dinner every night or worry about her parents. Beth doesn't understand, as her father is often out of town on business so it's just the girls. Bridget reminds Beth that she and James are not her best friends, but her parents. Beth struggles with this fact but ultimately agrees. On her way out of the medical center, she witnesses Wildcat and Stargirl climbing out of a patients window. Courtney is flying on the Cosmic Staff and accidentally calls Wildcat by her real name - Yolanda. Beth, in a state shock holding her food dishes, repeats Yolanda's name unable to believe that the mousy girl at school is the Wildcat scaling a brick wall.

Now knowing the truth about Courtney and Yolanda's superhero identities, Beth begins to follow Courtney and Yolanda through the halls of BVHS. She eavesdrops on their conversation about recruiting new JSA members, all while pretending to listen to music in her AirPods. She smiles to herself after they walk away. When she turns, she almost slips on the water that Janitor Justin is using to mop the floors. He warns her to be careful, as there are dragons in the water. She smiles awkwardly and then continues on her way.

After school, Beth goes to Courtney's house where she is greeted by Barbara Whitmore who initially mistakes her for a trick-or-treater. Beth clarifies that she is a friend of Courtney's, happily introducing herself as Beth Chapel. In the kitchen, Beth is rambling to Barbara about what she would be doing if her parents were home for Halloween. She explains that they are working but they used to love all the same things. She speaks on their ant farm and roach farm that she had as a child. Her rambling earns a dirty look from Mike but Beth doesn't notice. Barbara interrupts Beth's rambling by saying she's late for work, telling the girl to wait in the living room.

Beth is sitting in the living room when Buddy appears chewing on something. She worries about the dog's safety but no one is around to ask. She follows Max up the stairs where she takes the object from him, admiring the goggles in her hands. She cautiously enters Courtney's room admiring it. She tries on the goggles and bonds with the A.I. Chuck, who she nicknames Chuck. When Courtney finds Beth in her room, she tries to get the googles back and Beth reveals that Rick Harris is really Rick Tyler, son of Hourman.

This prompts Courtney to decide that she and Yolanda should recruit Rick to join the team. Beth tags along as the goggles were able to track Rick's location by tracking his cell phone. Yolanda is hesitant to accept Beth into the JSA due to her track record with friends, to which Courtney explains that she didn't require her. Beth found the goggles and got them working. She remarks that Beth hasn't stopped talking since, with Yolanda adding that everyone knowns talking is Beth Chapel's superpower. Beth continues to smile saying that it's true. The goggles trace Rick's phone to Cindy Burman's house. Beth and Courtney venture inside to find Rick. Beth remarks that this is her first party but she finds it loud. Courtney suggests splitting up to cover more ground, so Beth makes her way through the party alone.

After Courtney finds Rick, Beth and Yolanda join her in speaking with Rick. Beth enthusiastically tells Rick about his father's chemist background and how the hourglass is tied to his DNA. He is confused on how to activate it, so she tells him to just turn it over like any other hourglass. She watches in awe as he activates the hourglass but stays quiet when he lashes out about not wanting to be part of the JSA. Courtney and Yolanda plan to follow Rick in their superhero attire, which excites Beth as she wants a suit. Courtney carefully tells her to stay behind as it can get dangerous, and Beth solemnly agrees.

After Courtney and Yolanda leave her to go after Rick, Beth leaves the party and has a heart to heart with Chuck. She opens up about her parents not spending as much time with her, noting that if her parents died in an accident she would be angry like Rick. This prompts Chuck to reveal what really happened to Rick's parents by showing her through the goggles.

Beth flees to where Rick, Stargirl, and Wildcat are, barely making it in time to stop a showdown between Rick and Stargirl. She frantically explains that Rick's parents were murdered and that Chuck can show them what happened. She is surprised when the goggles project a three-dimensional hologram of the accident. She narrates it for the group. When the hologram disappears, she keels over in fear noting that was really scary. Knowing the truth allows Rick to embrace his dad's mantle of Hourman and join the team.

Courtney faces the unhappy wrath of Pat Dugan, and fills him in on the new JSA team she has built that includes Beth Chapel as Dr. Mid-Nite. Pat tells her to get all of the JSA objects back from the team as they aren't ready. Courtney obliges and arrives at Blue Valley High School where Beth is sitting in the library giggling and talking to Chuck, who she has bonded with immensely. They talk about their shared interests in books with him telling her about how he bought the first edition copy of *Fahrenheit 451*. They share the same quirky humor. Beth looks up and notices Courtney and greets her by her superhero alias, Stargirl. Courtney warns her to be quiet about using the aliases in public, but Beth reassures her that no one ever listens to what she has to say anyway. Except for Chuck. She goes on to praise how she and Chuck have become friends. She thanks Courtney for trusting her with the goggles and bringing her and Chuck together. She then asks Courtney what she's doing at the library, to which Courtney lies about having to study for a test. Beth smiles and wishes her luck before returning to her excited. Courtney admits that she needs the JSA stuff back as Pat found out and wants them back.conversation with Chuck.

That afternoon, Yolanda and Beth sit together at lunch when Courtney approaches them. They are excited at the idea of having their first mission, with Beth admitting that she is nervous but Yolanda instantly gets defensive over her Wildcat suit and leaves, but Beth lingers saying that she doesn't want to lose Chuck. He's her only friend and the only one who listens to her. She begs Courtney to not make her give him up.

Beth and Yolanda leave school and are chased down by Courtney, who offers to talk to Pat with them. Rick arrives behind her explaining that he was just with Pat and calls the man useless. He then asks Courtney what she would do if Pat asks for her staff back, causing Beth to look expectedly at Courtney who can't meet their eyes. Rick hands his father's journal to Beth, explaining that it belonged to his father and he wants to know if the goggles can recognize the coding inside. Beth agrees to try and puts her goggles on. Chuck is unable to identify the formula, and Beth sadly states that Chuck doesn't know and returns the book. She suddenly gasps and the goggles begin to show her that The Gambler, an ISA member, is active once again. He's hacking into Empire Enterprises. Yolanda prompts Beth and asks her what's going on, so Beth fills them in on everything. The team wants to head out and agree to go with or without Courtney, who is more hesitant to go. She eventually concedes, however, they need to conceal their identities. Beth excitedly asks if this means she gets a costume, remarking that she would really like one.

The newly costumed Justice Society of America stands outside the Empire Enterprises building ready for their mission. When prompted by Stargirl, Dr. Mid-Nite admits to being nervous but ready. She later tells Stargirl and Hourman that she can get into the building without tripping the alarms as the goggles can show her the code. This is a better alternative then Hourman's initial plan of punching the door down. She enters the code and the door opens much to her glee. She gestures for the team to go ahead of her and they file inside.

The team navigates the halls with Dr. Mid-Nite staying in the rear of the group, following the lead of Stargirl. The approach a desk where they discover a man who was shot in the head and they are shocked at the sight. Beth has a horrified look on her face and emotionally asks if the man is okay. They are interrupted by voices that Chuck quickly identifies as Tigress and Sportsmaster, Icicle's attack dogs. He apologizes for the mix-up and she relays their names to the rest of the team. Stargirl has a plan to stick together which Beth is all for, but Hourman has other plans and attacks Sportsmaster. The villains split in different directions, with Stargirl following Hourman and Wildcat going after Tigress. Dr. Mid-Nite stands in the hallway nervously trying to figure out who to follow. She then decides to run after Wildcat.

Dr. Mid-Nite runs down a fleet of stairs and witnesses a brutal ending to Wildcat and Tigress's fight. Tigress has the upper-hand as she is shooting arrows at Wildcat who is barely catching them in time. Beth quietly and nervously asks Chuck what she should do, and he identifies a fire extinguisher. She grabs the extinguisher and points it at Tigress, activating it so it covers the villainess and stops her onslaught. Dr. Mid-Nite nervously tells Wildcat to run and fearfully runs after Wildcat, barely escaping before Tigress can recover. They burst out of the door and see Hourman laying on the pavement, badly injured and rush to his side.

A few moments pass before Dr. Mid-Nite appears to Stargirl's right, the rest of the JSA falling into formation around their leader. They assume a fighting position just a giant robotic armor lands behind the group, much to everyone's amazement. Dr. Mid-Nite takes a moment to appreciate S.T.R.I.P.E., before turning back to shell-shocked Tigress and Sportsmaster. The newly assembled JSA assumes fighting positions and she watches as a badminton shuttlecock flies at them then explodes, causing a smokescreen that allows the villains to escape.

Beth and the rest of the JSA return to The Pit Stop. Rick, Beth, and Yolanda are still dressed in the superhero attire as they admire S.T.R.I.P.E., while Courtney sits above with Pat. Rick admires the way Pat managed to build the suit out of cars, initially in disbelief about the feat. Beth is amazed by Pat's ability to build the robot and remarks that he should work for NASA. Rick then smiles lightly as he admits that Court was right and there's more to Pat then they thought. A few moments later, Courtney and Pat watch Rick, Yolanda, and Beth admiring S.T.R.I.P.E.

Beth has become fully bonded with Chuck, with them singing Karaoke together in the bathroom as she brushes her teeth and dances around the bathroom happily. They are interrupted by her parents knocking on the door. She whirls around and hides the goggles behind her back. Her parents enter and ask if Beth made them lunch, as they didn't see it in the fridge and are about to leave. Beth nervously moves around her parents, trying to conceal the goggles behind her back. She admits she got too busy and quickly leaves with a smile telling them to have a great day.

Beth is settled in the halls of BVHS when she notices Courtney and Rick beginning to walk together. She smiles and joins in on the walk, falling to Courtney's right. Rick gives a crooked smile to each of his new teammates. Their moment is interrupted when Cindy Burman shoves into them knocking them apart. She calls them losers before walking off. Courtney asks why Cindy is so mean, to which Beth explains that Cindy wasn't always like this. Cindy was nice in second grade, but lost her mother in third grade and was the meanest person in the fourth. Courtney is sympathetic but Rick snaps that isn't an excuse. He adds that Cindy is just a terrible person but Beth isn't so sure. The group disperses to their classes.

After school, Beth joins the rest of the JSA at The Pit Stop where they meet Mr. Dugan, who Beth is excited to see. Pat expresses that he's been working on something really special all day for their training against the ISA. Beth is very excited when Pat states that they have to start with two things: what they can do and what the bad guys can do. As they walk through the Pit Stop, Rick remarks that they already know what they can do. He can punch things really hard, Yolanda can climb walls and murder toasters, and Beth can talk about anything. Beth chimes in that she'd be happy to. He then comments that Courtney has a glowstick that blows things up. Pat asks the group to be patient and shows them his makeshift ISA group that will serve as their practice dummies. Beth is a little underwhelmed but remains positive as she enters the room.

Once inside, Beth nervously looks at the lo-fi training course, with mop buckets and the like representing members of the ISA. She listens as Pat gives them information on the ISA, but glances at Rick when Pat starts talking about Solomon Grundy. However, impatient for some actual training, Courtney and the Cosmic Staff make quick work of the mop bucket enemies, wrecking the course before any of her frustrated teammates get a crack at it. Beth chimes in that she could have saved one of those for her because she needs the training too. She admits to not being like the others and could have used it. Pat promises that Rick, Yolanda, and Beth will get to try the course tomorrow. Beth tells Courtney that the exercise was supposed to be for the *team* not just *her*. Courtney looks guiltily after Beth who leaves.

Rick angrily swipes objects off a table in The Pit Stop as he learns that Courtney's in the emergency room. He wants to act instead of just standing around and tells Yolanda his plan to break down Cindy's door and "*take the bitch out*". Beth refuses the idea by saying that Cindy has powers, but Rick gestures to himself and Yolanda saying that they have powers too. Beth tries to explain that Cindy's parents might be members of the ISA but Rick hopes that they are and storms past her. He grabs his hourglass and tries to leave. Beth blocks his past and tries to rationalize with him that there is a smarter approach to all of this. Rick merely states that an eye-for-an-eye is how things work. He tries to move past her but she stops him by putting her hand on his chest. He looks down at her in surprise until she tells him that she cares about Courtney and wants to act too, but he has to sit down and cool off. He asks what she'll do if he doesn't, making a snide comment about her just staring at him to make him stop, which she is hurt by. She takes a moment before asking him if he's so hurt that he wants to make everyone else hurt too. He takes a moment before turning and slamming his fist on the table as he sets the hourglass back down. Beth reiterates that they need to be smarter about their next move, to which Yolanda agrees with her. A moment passes before Rick steps forward and asks Beth what she wants to do, at which point, she holds up her goggles saying she has a good plan.

*This article is a **stub**. You can help improve Stargirl Wiki by **expanding it**.*

### Season 2

In the months since the defeat of the Injustice Society of America, Blue Valley is back to being its quaint self. Beth continues her involvement with the Justice Society of America, even though their biggest foe is a raccoon. Stargirl asks Dr. Mid-Nite to do another scan of the town. She remarks that the goggles still work but aren't as fun without Chuck. The scan comes up empty for any signs of trouble. Wildcat insists they are protecting a small town that doesn't need protection. Hourman recaps that the ISA is gone now that everyone is either dead or in prison. The rest of the JSA agree to put away their superhero acts for now but will gladly suit up if any trouble arises.
By morning, Beth is once again working on rebooting Chuck's AI. Her attempts fail but she is distracted by her parents leaving for work. Beth gives them their lunches and wishes them a great day. She mentions that today is her last day of school before the Summer break, though her parents clearly forgot and aren't sure what tests she has that day. When her parents do leave, Beth goes back to the goggles but accidentally knocks a stack of papers off a coffee table. As she picks them up, she comes across a petition for divorce. By lunch, Beth is still upset over her discovery, but lies to Yolanda and Courtney that her distance is just last day of school blues. The trio notices Artemis Crock and her teammates coming toward them, with Artemis clutching a hockey stick. Courtney grabs the stick and flips Artemis over, misunderstanding her passing the stick to someone as a threat. Yolanda is shocked as she watches the event unfold.

The next day, Beth calls Rick to tell him the exciting news; there's a new superhero in town. She meets Rick and Pat at The Pit Stop, where they introduce themselves to Jennie. Courtney and Yolanda arrive later and aren't as keen to Jennie's arrival. Courtney bristles at them telling Jennie about the JSA, and accuses Jennie of only coming to Blue Valley when she heard of the team. Beth protests but Jennie leaves with her feelings hurt. Beth runs after the teen and is followed by Rick and Yolanda. They convince Jennie to come back inside, with Courtney approaching the group to apologize. She was jealous of Jennie for being and having everything that Courtney doesn't - including being a real legacy. Jennie lashes out over the accusation, making Beth jump backwards as the green lantern clamors to the ground. Beth watches in horror with the rest of the JSA as the object begins emitting waves of green energy.

They run the artifact to the park where Rick brings up crushing it, but Beth logically protests that breaking it could make it worse. Rick drops the artifact as he can't hold it any longer. Pat suggests that Jennie contain her emotions, with Courtney realizing that Jennie is the lantern now; she's charging the ring and causing everything to happen. Beth watches as Jennie absorbs the energy into herself, but the team is blasted backward with the destruction of the lantern. They roll onto the ground where they look up to see a giant crater where the lantern and Jennie once were. But floating above the crater surrounded by energy, is Jennie - gleefully stating that she can fly.
Beth and the JSA meet at The Pit Stop to discuss the return of a former ISA villain, Richard Swift/The Shade. Rick arrives late and lies that he was "feeding his dog". Yolanda questions when he got a dog but Rick doesn't answer, instead asking about the meeting. Pat explains The Shade's past and that Shade was responsible for the death of the original Dr. Mid-Nite, and Beth concludes that Chuck is the only person they haven't gotten justice for yet. Rick assures her they'll get The Shade, but Yolanda wonders how they can beat a shadow. Courtney turns to Pat for the answer, but he doesn't have the answer to that yet.
The JSA and Mike regroup at The Pit Stop where Mike tries to prove himself worthy to Pat, now that he possesses the Thunderbolt. Beth is supportive of him joining the team, and stands with Courtney and the others when it comes time to vote Mike into the team. Pat is against it at first but the team presses that Thunderbolt could help them find The Shade since they haven't had much luck yet. Pat agrees but it has to be the perfect wish, so they take turns writing and re-writing the wish on the whiteboard until they reach the perfect outcome. Mike makes a wish and Thunderbolt burns a hole in the map where The Shade is hiding. The JSA, minus a benched Mike, are cleared by Barbara Whitmore before they head to William Zarick's old house in search of The Shade.
The team bursts in with Wildcat unsheathing her claws. The Shade merely invites them to sit for tea. Pat coolly dismisses his proposal as they want to know what he's doing in Blue Valley. Shade places Pat's name as the superhero sidekick of Stripesy, and learns that the new hero is Stargirl. He invites them to sit down again as they could do it they other way but he wants the more genteel approach. Dr. Mid-Nite lashes out at him as Shade murdered the Golden Age Dr. Mid-Nite so she doesn't deserve the genteel approach. Hourman pulls her back to stop her from attacking Shade. He calmly responds that she doesn't know what she's talking about. The team has a reluctant seat at the table but continue to question Shade's motives for being in Blue Valley. He wonders why he would hurt the town, but Wildcat answers that he's a member of the Injustice Society. Shade assures them he did not agree with Jordan Mahkent's plans. He assures them he has no dark design for Blue Valley, and if they stay out of his way, he'll be gone before they know it.
As things begin to calm down in the room, Mike Dugan bursts in and makes a wish for Thunderbolt to zap The Shade. Thunderbolt attacks but Shade easily renders the being useless. The rest of the JSA react to attack Shade, but he incapacitates them. He pins Dr. Mid-Nite's head to the table and restrains her in her seat. With the team unable to move, Shade tries to take the Cosmic Staff from Stargirl but fails. He then warns them to stay out of his way before he disappears into the shadows. With Shade gone, the team is freed from their restraints. They clear the house and surrounding area but find no signs of Shade, so they disband for the night.

Beth returns to The Pit Stop with Rick as she tries to fix Chuck once again. She fails and angrily slams the computer shut as she feels frustrated that it's still not working. He assures her they will get Chuck back. She snaps that they won't because it's pointless and she's never getting Chuck back, plus they lost Dr. Mid-Nite's killer. She proclaims that everything is falling apart. He softly asks what's going on with her, but she gets up to leave instead. Rick quickly reminds her that she can talk to him. A moment passes before he tells her to pretend he's Chuck. She stops and takes a moment as he waits patiently. She admits that she thinks her parents are getting a divorce as she found the papers. He logically reminds her that papers are just papers so she should ask her parents about them. She wipes a tear away and he simply states that he would talk to his parents if he could. A moment of silence passes before they are interrupted by the goggles which call out to Beth. She puts them on and the voice still doesn't know who she is but warns her to be careful, as Eclipso is here. His voice cuts off before he can finish. Beth lowers the goggles and relays the warning to Rick.
In the morning, Beth continues her pursuit to talk with Chuck about his ominous warning about Eclipso. The goggles scan the house but are otherwise silent. Bridget enters so Beth hastily removes the goggles, telling her mom that she just missed dad. Bridget doesn't seem that concerned over it, so Beth reveals that the mini golf place where Bridget and James went on their first date isn't closing after all. Apparently, the owners thought it was over but were able to save the place. She tries to set her parents up on a date for mini golf, but Bridget merely says she's too busy for that but suggests Beth go with her friends instead. When Bridget leaves, Beth puts the goggles back on and sees they've found a file about Eclipso but it's sealed as confidential.

After school, the JSA meet at Richie's Diner where Yolanda is beginning her first shift as a waitress. Yolanda brings Beth and Rick the wrong order which upsets Yolanda. Courtney gives Rick a look that makes him admit that chocolate is fine, while Beth adds that Rick can have her whipped cream. Courtney quickly changes the subject to their research, as she and Beth have learned a lot about Eclipso, the black diamond, and where it all came from. She and Beth explain through maps and books that the diamond itself is from Diablo Island, a now-forgotten island in the Pacific Ocean, that was removed from maps by 1832, as those who visited never returned.
According to legend, there were two warring tribes living on either side of the island. One tribe summoned an evil entity of vengeance trapping it inside the black diamond, which Courtney believes is also Eclipso. Rick wonders how the diamond came to Blue Valley, with Courtney stating that an explorer named Bruce Gordon rediscovered Diablo Island, but when he arrived everyone had been dead for decades. He wrote many books about the island and was the only person who ever returned. She hopes to find books written by him in the used bookstore. They make a plan to meet up later, with Courtney leaving. Rick has to leave to feed his dog, but orders a dozen burgers and fries from Yolanda. Yolanda asks if he's joking but Rick's expression tells her he isn't. She leaves to get his order, leaving Beth and Rick alone at the table. Beth asks him what kind of dog he has, to which Rick merely say a big one. She smiles and offers a toast with their milkshakes and they clink glasses before drinking.
That night, Beth attempts to bypass the remaining firewalls but the AI still doesn't reboot properly. She is about to give up when she hears Charles's voice calling out, asking if anyone can hear him. She happily puts them on but he still doesn't know who she is. She tries to explain that she is Beth Chapel, his best friend, but he doesn't remember her. He asks why she calls him Chuck so she explains that his name is Dr. Charles McNider - his AI. Charles is wildly confused as he doesn't understand. He asks where Pat is and what happened to the JSA. He has to find them as he's been lost for years. Beth asks who he is and he reveals that his name is Dr. Charles McNider and he's been trapped in The Shadows. Beth realizes that he's the real Dr. Charles McNider. He merely mutters the name The Shade as Beth realizes that he's alive.
In the days that follow, Beth meets with Pat at The Pit Stop as he wants to talk about the weather patterns and how they can use the goggles to track them, and thus, Eclipso. She tries to convince Pat that she spoke with the real Dr. McNider who is still alive. He doesn't believe her as it's impossible, as he saw McNider die. She argues that it could be possible just as Rick enters, asking about the bickering. She ecstatically says that she heard the real Dr. Charles McNider last night, that he's alive, and that's why he didn't recognize her voice. Rick tries to joke that the goggles are a Ouija board now, with Pat interrupting to say they can't talk to the dead. Beth states that he must be alive, though Pat still isn't convinced as it could be Eclipso making her see or hear what she wants. Rick believes Beth and asks Pat what that could mean, so Pat states that if Dr. McNider is alive then they'll stop at nothing to help him. But until they know for sure, they have to focus on the problem at hand.

At nightfall, Dr. Mid-Nite and the rest of the JSA gather outside of Blue Valley High School, where the goggles are indicating an electrical disturbance and odd weather pattern above the school. As the group waits for S.T.R.I.P.E., Stargirl sees Paul Deisinger's car still in the lot. She knows he could be in danger and leads the team inside to search for him. They cautiously enter the art room where they find paint splattered across the walls and floors, and frantic nonsensical drawings covering every canvas and blank space of wall. Mixed in with the nonsensical paintings are sketches of the black diamond. The team begins to look through the canvases just as Wildcat begins to experience another headache, though this one leaves her in agonizing pain. Stargirl calls out for Wildcat who is balanced in Dr. Mid-Nite's grasp, until a splash of paint covers her goggles. The door to the art room slams shut as Stargirl looks at a drawing of the black diamond on the wall. It morphs into a face that pushes through the wall. It then spirals upward in a giant black blob of paint. Stargirl realizes it's Eclipso and tells her team to run.
Hourman breaks down the door as they spill into the hallway, however, the team is soon ambushed with paintings of their darkest fears. Dr. Mid-Nite's eyes glaze over in paint. She sees paintings of her parents as Eclipso's voice taunts her over what's happening to her life - it's being ripped apart. The painting of her parents tears down the center. She drops to her knees as she picks up the pieces with trembling hands, trying to patch them back together. Her parents voice angrily say that Beth doesn't want this family anymore as she doesn't have time for them. Dr. Mid-Nite is unaware that Stargirl not only wasn't affected, but had left to save Paul Deisinger. Wildcat and the team are released from their trances and she quickly realizes Stargirl isn't there. They run to Stargirl who is crouching over a barely conscious Deisinger. They retreat to The Pit Stop where Pat tells them Paul is under psychiatric evaluation. Their cover story is that Courtney forgot something at school when she found him. Yolanda remarks that Eclipso made her see things, with Rick adding that it was things that weren't really there. Beth chimes in that Eclipso was working through Mr. Deisinger and it was scary. Pat asks if Deisinger had the black black diamond on him, but he didn't, which means Eclipso's powers are getting stronger as they are spreading beyond the containment of the black diamond.
Beth goes home where she holds a family picture. Her parents enter the room to ask about their lunches, with Beth admitting she didn't make them. She quickly confronts them about getting a divorce. Bridget assures Beth that it's a mutual idea that hasn't been decided on yet. James adds that it doesn't change how much they love Beth, and that this won't change that. Beth wants to talk more about the situation, but Bridget has to leave for work. The parents decide to talk with Beth that night over dinner. James gives Beth an awkward hug and Bridget follows suit before they both leave. Beth is left standing alone in the room, heartbroken over the revelations.

As she recovers from the revelation of her parents divorce, Beth visits her father at The American Dream and turns away from the portrait of Jordan Mahkent. James comes to see her in the waiting area and greets her happily. She gives him his lunch but also has a thick binder full of different idea for a romantic date, ranging from dinners to cruises. James stops her before she can explain further, reminding her this won't help their marriage. He has to get back to work but thanks her for her efforts before leaving her alone again. She leaves The American Dream as she leaves a voicemail for Rick to call her back. The phone is smashed out of her hand by a projectile baseball, launched by an angry Artemis Crock. Artemis taunts Beth and threatens that she knows what Beth did to her parents and who she is. She warns that Beth will pay for what she did, as perfect little Beth Chapel couldn't possibly understand what it's like to have her whole world change. Beth tries to explain that she does know what that feels like, but Artemis grabs her shirt and pulls her close to warn that the fight will be jock versus nerd. Artemis storms off as Beth looks at her shattered phone screen.
That day, Pat is attacked by Artemis Crock and Isaac Bowin, while Mike is kidnapped by Cindy Burman and held hostage as leverage for the JSA to fight the Injustice Unlimited. The JSA head to BVHS and arrive to a tense showdown against Isaac Bowin, Artemis Crock, and Shiv - the newly formed Injustice Unlimited. Stargirl demands to know where her brother is, but Shiv taunts her that she got bored and killed Mike, leading to the first blows being delivered. Shiv and Stargirl pair off, Wildcat lunges for Artemis but misses, leaving Artemis to aim her crossbow at Dr. Mid-Nite. Dr. Mid-Nite freezes in shock as the arrows fly toward her, but Hourman jumps in front of Dr. Mid-Nite and the arrows breaks upon contact with his back. He whirls around to catch the third one, throwing it to the ground. Artemis attacks him as Isaac sends a sound blast at the heroes, sending them crashing into a table. Artemis stands over Dr. Mid-Nite and taunts that it's "joke 1, nerd 0". She is about to deliver another blow when Dr. Mid-Nite uses her goggles to project the mugshots of Larry and Paula, distracting Artemis as she's surrounded with the imagery. This allows for Hourman to attack Artemis and kick her across the room, her body hitting a pillar before landing on a table.
As the rest of the team fights it out, Dr. Mid-Nite uses her goggles to scan the room for Mike's heat signature. She finds him in the supply closet and rushes in, finding him bound and tied on the door. She hurries to his aid, with Mike asking what took her so long, so she gives him a look and statement of disbelief. The fight continues in the cafeteria, with Dr. Mid-Nite freeing Mike just in time for the boy to save Stargirl by hitting Shiv over the head with a toaster. As Stargirl and Mike hug, Shiv jumps up and heads to attack a vulnerable Mike. Wildcat spots this, as does Hourman, and they meet in the center. She lunges and Hourman launches her across the room so she can kick Shiv in the chest, before landing behind Stargirl and next to Dr. Mid-Nite. The JSA assumes their positions as they face a depleted Injustice Unlimited.

Shiv demands they continue fighting, but her team is depleted. Shiv decides to do this herself and removes The Black Diamond, holding it up menacingly. Just then, The Shade arrives in a wall of shadows that surrounds the JSA. Dr. Mid-Nite is astonished at the sight. Shade warns Cindy that she has no idea of the power inside the diamond. She knows what she's doing but he scoffs that if she knew what it truly was she wouldn't be using it in a petty teenage rivalry. He instructs her to give him the diamond, triggering Eclipso to take control of Cindy's body. As Shade battles with Eclipso, Stargirl takes charge and attacks using the Cosmic Staff, against Shade's warnings. When the staff touches the diamond, it causes the diamond to shatter and Eclipso is set free. The blast causes everyone to fall to the ground, and Dr. Mid-Nite watches in horror as Eclipso rises in his true form. They watch as Eclipso betrays Cindy by having a shard of the black diamond absorb her, stab Isaac in the stomach with Cindy's shiv, feed on his soul, and then face off with Shade. Eclipso easily overpowers Shade and throws him aside, prompting Stargirl to attack him with the Cosmic Staff. Eclipso grabs the staff and drains its energy, forcing the staff dark. He then flees while Stargirl chases after him, despite Wildcat shouting for her to stop. By the time Stargirl is outside, Eclipso is long gone. Yolanda, Rick, and Beth, meet at The Pit Stop where they talk about Isaac's death. Yolanda thinks Isaac was troubled but not evil, though Eclipso is evil. She coldly states that while Isaac didn't deserve to die, Eclipso does.
On July 3rd, Beth talks with Courtney, as Beth doesn't know if the goggles can still track Eclipso now that he's out of the diamond. The weather is impossible to track as the conditions are completely erratic over the entire town instead of isolated. She's not having any luck in communicating with Dr. McNider either. She's worried as Pat warned that the voice could be Eclipso, so she doesn't know what's real anymore. Courtney doesn't either but tells Beth to keep looking and to stay safe. Beth returns the sentiment and they hang up.
On July 4th, Beth continues to try and repair the goggles as Dr. McNider contacts her again. She explains who she is again and he asks what she's doing with his goggles. She states she found them but he detects the partial lie. She changes the subject to him supposed to be dead, so he explains that clinically speaking he's alive. He deduces that she has his original goggles so the two pairs must be connecting because the shadow barrier has been breached. She giddily says it's bonkers and he hesitantly asks how old she is. Beth states she just turned sixteen but is very trustworthy. He begins to panic as he thinks "they" have seen him and has to keep moving. She asks where he is, so he reveals he's in the Shadowlands. The connection cuts out before he can elaborate.
She also deals with the emotional ramifications of her parents potential divorce. Beth's parents arrive home early from work with food to talk to her about their impending divorce. Things start off okay, with the couple completing each other's sentences and thoughts. But things begin to take a dark turn as Bridget admits that she and James drifted apart because of Beth. Beth is hurt by the revelations and looks down at her sandwich, which is crawling with worms. She pushes it off the table and is reprimanded by her parents for her behavior. Beth runs to Courtney's house where she sees Eclipso in the form of a young Bruce Gordon. Eclipso holds Dr. Mid-Nite's goggles and accuses Beth of stealing them. He taunts her over the fact that no one chose her to be Dr. Mid-Nite, not even her own parents. Beth demands he give the goggles back, but Eclipso runs off with them. Beth chases Eclipso through the house and when he suddenly appears behind her, she realizes his true identity as Eclipso and not Bruce.
As Eclipso continues to taunt Beth, he tries to make her doubt herself, and throws out racist insults. Beth calls him out on it, and Eclipso roars, sealing Beth in the closet. He opens the closet and she falls into the JSA headquarters where Starman, Wildcat, and Hourman reject her. Eclipso taunts that she's the only thing that doesn't fit - she's the wrong age, wrong gender, and even the wrong color. As Eclipso taunts Beth from the shadows for being afraid, Beth asks him why he she's the one hiding then, and asks him what he is scared of. This prompts Eclipso to emerge in his true form as he yells that he is scared of nothing. He grabs Beth and continues to taunt her to make her afraid. Beth snaps that she chose herself and yanks the goggles from Eclipso's claws. She tells him that she chose herself and she loves being black. She puts on the goggles, causing Eclipso to vanish.
Beth realizes she's still in her home, and wonders when she came back as she thought she traveled. Charles contacts Beth through the goggles and explains that she never left her home - it was all an illusion created by Eclipso. He warns her not to take off the goggles as it will allow her to see through Eclipso's visions. She thinks the goggles saved her life but he clarifies that she saved herself, whoever she is. Beth smiles and proudly says she's the new Dr. Mid-Nite. A moment passes as the JSA database updates with Beth as Dr. Mid-Nite.

That night, Beth talks with her parents about her emotional state. She has a heart-to-heart with her parents where she realizes their conversation that afternoon was part of Eclipso's illusion. They never came home early or talked about the divorce. Beth admits that she sometimes feels as though she's pretending to be someone she's not, or that she has to pretend to be someone she isn't. Bridget understands that feeling from her first years as a doctor in Blue Valley. The previous doctor who retired was an older white man, and the residents of Blue Valley were reluctant to trust Bridget as she was a newcomer and the first black doctor in town. She had to work hard to convince them she was a competent doctor, and now, she's one of the most sought after doctors in town. Bridget tells Beth that she can be anything she wants to be, because their family works hard and she shouldn't let anyone tell her what she can be. Bridget than asks about the goggles Beth is wearing, and Beth claims that they're swim goggles as she's joining the swim team.
The next day, Beth and Courtney agree to go after Eclipso when the goggles lockdown his location. Even though they will be down Hourman and Wildcat, Courtney doesn't see any other choice as they have to do something. Beth agrees that they have to do it. The following day, Beth is at her family home talking to her parents. They are worried about her wearing the goggles all the time, and try to encourage her to take them off. She declines as she has to wear them as they help her see what is real and what isn't. Bridget wants to take Beth the hospital and James supports the idea. However, Beth refuses as she insists she's fine. She doesn't feel like explaining or talking about it right now, just as they didn't want to talk about their divorce. It's also safer for them if they don't know yet. Suddenly, Beth sees something in the goggles that makes her leave. Bridget and James ask where she's going so she stops. She evenly states that they told her to make friends because they had work and were too busy to spend time with her. So that's what she did - made friends who need her now.
She goes to the Whitmore-Dugan house just as Courtney and Beth are preparing to leave on a road trip to find Jennie-Lynn Hayden. Mike worries about him and Barbara being at the home unprotected, especially with a wounded Richard Swift occupying their couch. Beth happily informs them that she's there to protect them. Mike gives an unsure smile. As they unfolds, Beth uses the goggles to periodically scan the room for any sign of Eclipso's illusions. She doesn't see any so she instead asks Barbara about the JSA's decision to kill Bruce Gordon all those years ago. She wonders if Dr. McNider voted to kill Bruce, but Barbara admits that she doesn't know. Charles's voice breaks through the goggles as he states her took a vow to never take a life. Beth tries to communicate with him further, but the goggles cut out.
That afternoon, Beth succeeds in making the connection between the goggles stronger. She reveals she's at her friends house but The Shade is there. She knows he tried to kill McNider the night the JSA died. McNider refutes this statement as Shade saved his life. She finds this hard to believe as Shade was a member of the ISA and helped kill the Justice Society. McNider explains that while Shade may have toyed with playing the role of super villain for amusement, McNider doesn't think Shade wanted anyone to die. In fact, McNider thinks Shade tried to pull him to safety when he accidentally put McNider in the Shadowlands. Beth asks how Shade got his powers, so McNider explains the origins of his old frenemy. He also promises to help Beth however he can from here. He's not sure it's possible to bring him back but she thinks Shade can find a way to bring him home. She asks him to unseal the confidential files on Shade and Eclipso, and McNider happily obliges. A second later, dozens, if not hundreds, of files appear to Beth who remarks they have a lot of reading to do.
She learns that be reforming the diamond it will not serve as a trap for Eclipso like Shade said, but rather, a beacon that pulls Eclipso to the diamond. Beth tries to tell Barbara of what she's learned but she's too late. Fixing the diamond also restored Shade to his full strength, and he apologizes to the ladies for his deception before vanishing. Meanwhile, Courtney, Pat, and Jennie are attacked by Eclipso. Courtney is subsequently sent to the Shadowlands.
Beth is heartbroken to learn her friend is dead, and tries her best to give Barbara and Mike space. Pat and Jennie return with a dimmed staff. Beth watches as the Whitmore-Dugan family exchanges a heartbroken hug, while she and Jennie try to comfort one another. Beth eventually finds her way to Courtney's bedroom where she uses the goggles to learn more about the photos, medals, and accomplishments Courtney has earned. Jennie appears in the doorway as Beth admits that her goggles are full of tears, but she's too afraid to take them off. Jennie understands as she was afraid during the fight against Eclipso. She blames herself for not being brave enough to save Courtney, as the ring knew she was scared and wasn't at full strength because of it. Beth is about to speak when she hears Dr. McNider's voice in the goggles telling her that Courtney is alive, but trapped in the Shadowlands with him.
Beth convinces Pat, Mike, and Barbara that she heard McNider's voice telling her Courtney is alive. They are skeptical as it might be another trick of Eclipso's, but Beth thinks they have to believe in something. Despite their skepticism, the family agrees to try whatever they can to save Courtney and Charles. Beth explains that Charles told her that Jennie can use her ring to find the dark energy of The Shade, who can then open a barrier between the two realms, allowing those who are trapped to escape. Jennie is ready to try and uses the business card that Shade gave to Barbara to see if she can catch his "scent", per Dr. McNider's instructions. The power works and two locations light up as potential zones for Eclipso. One is the movie theater while the other is Blue Valley High School. The groups decide to split-up, with Beth and Jennie going to the school while Pat and Barbara head to the theater. Pat and Barbara ultimately find a weakened Shade, convince him to help, and save Courtney, Dr. McNider, and Cindy Burman.
Meanwhile, Beth and Jennie arrive at BVHS but can't find any trace of the alleged dark energy that Jennie's ring pinpointed. Jennie still isn't sure if she understands the rings, so it might just be a mistake. They arrive in the cafeteria, which is still destroyed from the JSA's fight last week, and Beth's goggles pick up on black residue. The residue seems to be alive and moving. The girls examine the residue when Jennie's ring suddenly jerks towards the residue and blasts it. Beth looks down at the spot where it used to be and remarks that Jennie destroyed whatever it was.
The girls return to the Whitmore-Dugan House where Beth squeals happily at the sight of Courtney. The girls hug happily at the reunion, but the happiness is cut short when Beth sees Cindy a few feet away. She demands to know what's going on and Courtney explains that Cindy wants to help them defeat Eclipso. Beth laments that Cindy is evil, but the girl is offering a truce until they deal with Eclipso. A weary Jennie retreats upstairs to sleep, as Courtney admits she doesn't trust Cindy, but they need all the help they can get. From around a corner, Dr. McNider appears with a smile, saying it's nice to finally meet Beth, who returns the sentiment and grin.
Beth and McNider talk, with McNider suggesting she keep her goggles on for her safety. He has his connected to his "incognito" dark glasses that cover his eyes. They talk about the residue that she found at BVHS with Jennie earlier in the day. She uses her goggles to project an image of the residue, and McNider determines that it's afterbirth from the portal Eclipso opened to the Shadowlands. They combine their goggles and cut the time the goggles take to triangulate Eclipso's location from eight hours to four.
They head to American Dream, where the JSA mainframe is being secretly kept. She figures that they need more computing power to find Eclipso. Bruce is there, and the goggles let her see that the boy is actually Eclipso. McNider approaches Bruce, who says that he hopes McNider isn't still mad at him for killing his daughter. Beth warns that she already sent a distress signal to the rest of the team. Bruce is pleased with it, as he can only find the darkness within Courtney if they're all there.
He tells them to be afraid, sensing they can see his true form. Beth repeats that her friends are coming, which is exactly what he wants. He has the power of darkness, and it's been growing inside all of them. He still needs the power of light to be complete. McNider questions this statement, but Eclipso thinks he should be more worried about what he's done to the people in the building. Beth realizes her father isn't home, and questions where he is. Eclipso smirks that James was working late to avoid his home, which made Bridget concerned. She came so they could talk about their "sad, sick" daughter... and coming there is going to kill them both. Beth and McNider run out of the room to James's office, where an illusionary Beth is yelling at both parents that she hates them. The real Beth yells to her parents, but they can't hear her. Bruce watches the entire thing.

### Season 3

Bridget and James wake up Beth with breakfast in bed. Bridget eagerly shows her color swatches for a new super suit. Beth forces a smile and looks down at her phone, seeing a selfie from Courtney telling her the family is leaving Yellowstone National Park. She starts her first day as a junior at Blue Valley High School, sitting at her usual table. She talks with her parents through the goggles. They continue to show her samples and a digital design for a new suit. Bridget suggests lemon yellow as a new color scheme, but Beth reminds them that yellow and black are Rick's colors. She likes her cape, too. She ends their call and sighs that she shouldn't have given them this number. Courtney eagerly asks what she's eating, with Beth telling her the rundown which sounds less appealing to Courtney. Beth admits her parents made it; breakfast too. Rick joins them looking tired. He's had no luck with Grundy yet. He's buried him everywhere The Shade's told him to. In a clear field under a full moon, between two oak trees, but nothing ever happens. Yolanda instantly thinks The Shade is lying, that Grundy is never coming back. She shoots Courtney a pointed look, earning an exasperated one in return.
Cindy interrupts the meeting as she pulls a chair up, welcoming them back to school. She quips that they can't call it the "losers table" anymore if she's there, with Rick retorting that it never was the losers table. Courtney tries to start their meeting by discussing teamwork, wanting to wipe the slate clean. If she can look beyond her past with Cindy, the rest of the JSA can, too. Yolanda isn't so eager to forgive and forget, with Cindy snapping that she should get over her trauma already. Yolanda makes it clear they don't want her here. Courtney argues that they agreed on this, but Rick corrects since she and Beth agreed, while he and Yolanda didn't. They skip ahead to Starman being back, with the JSA anxiously wondering what's happening to the staff. Sylvester plans to teach Courtney how to use it since it has a few more tricks up its proverbial sleeve. An eager Artemis slams her fists on the table as she proclaims a "go, team!" on her way past them. This action confuses the JSA. Yolanda snaps at Courtney that it seems anyone can join the JSA now, storming off as Cindy promises to see her later, calling her a teammate.
Beth calls Courtney that night to tell her there's trouble. The JSA suits up for the truck robbery outside a warehouse. It's their first mission since Shiv's membership. Shiv's presence annoys Wildcat and they begin to bicker. Stargirl cuts it off as they don't have time for squabble. She runs towards the gang until Artemis leaps over a wall, donning a super suit. She takes out the gang alone as Shiv smiles proudly from the sidelines. An astonished Stargirl looks at her team.
They return to The Pit Stop to debrief. Cindy is incredulous over them hanging out at a greasy garage, even if it's the only place big enough to keep S.T.R.I.P.E.. She remarks that it smells like a gas station bathroom. Rick asks if she's going to complain about everything. She offers her house as an alternate meeting place, as she has comfortable chairs and wine. Rick presses that they don't drink on the job, with Beth adding they aren't 21 and don't drink at all. Cindy calls the situation lame. Beth gets a hit on the gang, who are the No Limit Gang that used to work for The Gambler. Yolanda and Rick don't think that's a coincidence, as Gambler is back in town. Bad guys like him don't change. Cindy proclaims that it's boring and to call her when something exciting happens. Courtney's attempts to stop her are useless.

She turns back to her team. Yolanda makes her annoyance clear, as the JSA isn't gonna work if she lets people like Cindy Burman join the team. Rick says to screw Cindy Burman and go after The Gambler, as he's guilty and they all know it. He's sorry for Court, but her little experiment where they hang out with supervillains, is over. They head to the trailer park, as Dr. Mid-Nite continues to search for connections between The Gambler and his old gang, but hasn't found anything. She doubts they're working for him now. Hourman is ready to wreck him, but Courtney wants to give him a chance to explain, that's it. Wildcat asks why she's giving someone like The Gambler a chance. Stargirl takes a breath as she faces her team, admitting that he's trying to be better for his daughter. The Gambler, of all people, is a better dad than hers ever was. Wildcat and Hourman avert their eyes at the revelation, as Dr. Mid-Nite looks to Hourman with a matter of fact expression. A gunshot startles the team. They race to the source - The Gambler's trailer. They find the trailer destroyed, Gambler on the ground dead, and Shiv crouching by his body. She stands, his pistol smoking in her hand. She looks to Stargirl, insisting that she didn't do it.
Courtney, Yolanda, Beth, Rick, Pat, and Sylvester meet at The Pit Stop. Courtney tells him that someone murdered The Gambler. Pat asks who would have the motive to do that. Sylvester glibly says it could be anyone who ever met him, which is exactly why Rick doesn't care. Courtney reminds him that a man is dead, and there's a killer out there. Rick and Yolanda still think Cindy Burman did it, as she was standing over his body. She was, but Cindy told them she didn't do it. In a flashback to finding Cindy, Shiv professes her innocence. She came there to see if The Gambler had any connection to the lame robbery earlier. Yolanda exclaims that the case is closed then, a sentiment Courtney ignores. Cindy went to investigate when she learned The Gambler's old gang was back together. When she showed up, she found the trailer destroyed and The Gambler dead. Sylvester reminds Courtney that she was holding a gun, but Cindy said she saw the gun, picked it up, and it accidentally went off. In a flashback, Shiv drops the gun, so the JSA slowly walks closer to the body. Stargirl kneels beside him and finds the letter addressed to Becky. She holds it close to herself.

Now, Beth tells everyone that the goggles couldn't find a bullet hole anywhere. Rick tells her that doesn't mean Cindy didn't kill him, and they exchange looks. Sylvester surmises that whoever twisted that trailer into a pretzel had to be as strong as Solomon Grundy. Rick is sure Grundy's dead, while Yolanda repeats that Cindy is strong. She's a walking science experiment, who knows what else she's done to change herself. Courtney argues that she isn't that strong, and that Dragon King changed her, and he's dead. Rick adds that it's only because Cindy killed him. He adds that if Courtney thought she was innocent she would be at this meeting. Courtney quickly tells Pat about the missing laptop, which still hasn't come back online yet, and that Cindy didn't have it. If they find the laptop they can find the killer. Sylvester is guessing it was one of The Gambler's former colleagues from the Injustice Society that they're hoping to reform. The fact is, it wasn't until The Gambler came back to Blue Valley that he was murdered, making the former villains all suspects, including Cindy Burman.
That afternoon, Beth, Rick, Yolanda, and Courtney sit at their usual lunch table at BVHS. Beth accesses the coroner's report, which lists the official cause of death as blunt force trauma from the tornado. Rick assures them that Grundy did not kill The Gambler, earning dubious looks from Yolanda. He checked the grave site and he's still buried. Beth believes him and refocuses on the autopsy report. Aside from the broken bones and bruisers, The Gambler also had a stab wound right to the heart. The coroner theorized it was debris thrown by a tornado. Yolanda is certain it wasn't a tornado, just as Cindy slams her bag on the table. She's upset they held a meeting last night without her, realizing they're having another one now. Yolanda sneers that The Gambler died from a stab wound, like a shiv. Courtney adds it could have been a knife or an arrow. She apologizes to Cindy about the meeting, with Yolanda cutting her off as the circumstances were she was standing over a dead body. Those circumstances were completely circumstantial, according to Cindy. Courtney reminds everyone that The Gambler's laptop is missing, and whoever has it, is who killed him. The sooner they find the laptop and catch the killer together, the sooner they can all move on. She eyes Cindy, telling her non-verbally to sit, and the girl does.

Once night falls, Rick works on the hourglass in The Pit Stop, pensively looking at the wiring. Beth thought he fixed it. He thought so too, but the timing's off. He sighs that he's supposed to be Hourman. One hour of super strength a day every time he puts that thing on. But lately, it's been completely random intervals. 48 minutes, then 6, and then 17. He sighs that he can't have his powers drop out mid-fight, especially if The Gambler's killer is as strong as they think they are. Beth looks at him sympathetically, understanding his struggle. A whoosh makes Beth turn around, just as The Shade arrives on the couch. She crinkles her face as she doesn't look so good. He grumbles that he ran into something rather large, and rather stupid. Rick prickly asks what he wants. Shade is leaving Blue Valley, for now. There are things he needs to attend to elsewhere. Quite honestly, this town is too small for the vast egos of Sylvester Pemberton and himself. He just wanted to apologize that he wasn't able to help Rick with Grundy's return. He tells him not to give up. Rick nods and asks what he's supposed to do with him now. Shade simply smirks and puts his top hat on, disappearing in a cloud of black smoke.

In the morning, Beth and Rick drive down the street in his car. She wears her goggles for a video chat with her mom. Bridget is in disbelief that they still don't know who killed The Gambler, conferencing in Beth's father as he'll want to hear about this. He questions if this is about The Gambler, pressing that he can't believe he worked with supervillains. Beth can't talk about it right now. She has to run, but tells her parents to have a good day. They're still chattering away when she hangs up. She smiles nervously at Rick, apologizing for that. He thinks her parents being so into her being Dr. Mid-Nite is kind of cool. She shrugs at the idea, then asks if his uncle ever gets in the way of him being Hourman. Rick tenses as he admits that Matt's gone, which surprises Beth. He doesn't know where he went and sure as hell doesn't care. Just as she's about to respond, her goggles flick on and make a clinking noise. He glances over to ask what it is, but she's not sure, as she's never heard the goggles make this sound before. She sees bank statements appear in the lenses. Someone is forwarding her a bunch of documents. She thinks The Gambler was blackmailing someone. He asks who sent it to her, but it doesn't say. They exchange looks of confusion.
Courtney, Yolanda, Beth, Rick, and Cindy sit at the JSA lunch table to discuss what Beth found out about the documents. The deposits made to The Gambler came via wire transfer from an Irwin Hasen, which is an alias for Lawrence Crock. She concludes The Gambler had been blackmailing the Crocks before his death. Courtney instructs them not to tell Sylvester, as he'll want to rush right in. Beth cheerfully points out he's like Courtney, who darts her eyes at her friend. She meant that he'll rush in like he did with The Shade. Rick thinks they should all rush in if they're guilty. Courtney laments they have to wait. Cindy asks what they're waiting for - Beth has solid evidence for murder. Courtney tells the team that just because The Gambler was blackmailing the Crocks doesn't mean they killed him. She looks over to Artemis who is sitting on a cafeteria table laughing with her friends. If they're going to take Artemis' parents away from her again, they have to be sure. The team is quiet as they agree to regroup with Pat and come up with a plan. Until then, they don't say a word to Sylvester.
That night, Rick arrives late to the Pit Stop, something Pat points out. He apologizes as he had a flat. He looks up at Courtney who stands on the balcony with Yolanda and Beth. He asks if they're going after the Crocks. Courtney and Pat are going to talk to them, give them a chance to explain. They're just waiting for Cindy. Her phone rings with a call from Mike that shocks her. He tells her that Sylvester went after the Crocks alone. The team sends S.T.R.I.P.E., who interrupts the intense battle that spills into the parking lot of Bell's Market. He tells Sylvester the fight is over.
The next day at BVHS, Courtney tells her team the Crocks didn't kill The Gambler. They seemed pretty sincere, and the way the trailer was ripped apart isn't really their style. The can now rule out the Crocks, Grundy, and Shade. Yolanda asks about Cindy, since she did exactly what Courtney told her not to do by going straight to Sylvester. Cindy arrives just in time to hear Yolanda's remark. She didn't want to just sit around and do nothing. The Crocks looked guilty, so she wanted to take them down, and prove herself. She thought if the great Sylvester Pemberton gave her the seal of approval, they would too. Turns out, he's kind of an ass. Courtney stands up so she's at level with Cindy. If she does anything like that again, she's off the team. Cindy nods as she's got it. They all sit down together.

Following Sylvester's brutal attack at Cornhusker Estate Trailer Park, the JSA suits up to investigate the crime scene. Dr. Mid-Nite uses her goggles to look for clues around the destroyed trailer. Stargirl asks her if she's found anything, but there was no evidence - no strands, no drop of blood, as if someone wiped it clean since Sylvester was here. Shiv thinks someone probably did, as whoever attacked Sylvester wasn't stupid. Wildcat accuses her of doing it. Shiv assures her that she would've made sure Sylvester was dead, much to the discomfort of the whole group. She shifts as she's just being honest. Dr. Mid-Nite thinks they've hit a dead-end, so the team prepares to leave. Suddenly, Dr. Mid-Nite's goggles find a single skin cell, though it's unidentifiable. Since it doesn't belong to Starman, the team determines it belongs to the person who attacked him.
At The Pit Stop, Beth and Dr. McNider, who returns to check on Sylvester, analyze the single skin cell, which is non-human and unidentifiable. Dr. McNider begins looking worried and Beth asks him what's wrong. He recalls a sample like this once before. It was one of Pat's old enemies, one of his, and one of hers. It belongs to Cindy's father. Beth then analyzes the DNA again and pulls up pictures of Cindy and her father, remarking that it's Dragon King.
A new day begins at Blue Valley High School. Rick, Beth, Yolanda, and Courtney walk the halls, discussing Dragon King being the prime suspect now. He thought Cindy killed him, but Courtney admits that Pat said Dr. Ito experimented so much on himself, that he might be unkillable. Yolanda's skeptical, but Beth confirms as Dr. McNider said the same thing. Courtney wants to warn Cindy that her dad might be back, though Yolanda worries he's working with him. Courtney knows she'd never do that, but Rick points out that she literally just did, last year. The group stops as Courtney admits she didn't tell them everything that happened in The Shadowlands. She saw glimpses of Cindy's childhood, as if she were living it too. Her dad treated her like a lab rate and not a daughter. It was a lifetime full of abuse. Now she's finally free, and would never work with him again. Beth wonders if Dragon King came back to Blue Valley for Cindy. Courtney asks if anyone's seen her today, but no one has.
The next day, Beth is in the middle of a math test when she hears the goggles trilling. She puts them on, trying to be discreet. Starman greets her as "doc". He explains that he's at one of Dragon King's hidden labs in the middle of Nowheresville in the sticks, but can't get in. He asks her to disable the locks since she's a hacker. She's in the middle of a test and is not a hacker. He pressures her by saying it will only take a sec, promising to be her best friend. She sighs but tells him to send his location so she can see if there are any systems she can plug into. He sends it using MapQuest, hoping it still works. The goggles show her information and she ultimately succeeds in unlocking the hatch. He praises her for being a genius, which flatters her. He opens the hatch to the lair as Beth glances down at her test. The goggles give her the answers despite her protests. He asks her what's going on and she admits the goggles are giving her the answers to the math test. He thinks that's great, congratulating her, but she knows it's cheating. She hangs up and sighs, putting her head on the desk.
The JSA, with the exception of Cindy, sits at lunch as they discuss Sylvester not finding Dragon King at the other lab. Beth wants to bring her up to speed on everything since she's part of the team, and could probably help. Yolanda still doesn't trust her, but is open to it if that's what Courtney wants. They look at their leader expectantly, but she's lost in her phone, looking at a place called the Ice Inn. Beth calls to her to no avail, so Yolanda calls Earth to Courtney Whitmore, snapping her back. She insists she's listening and agrees to loop Sylvester in. Rick shakes his head as that's not what they were talking about. Cameron walks up behind Courtney and stops next to her. He greets with a hi and a smile. She returns the hi back at him, smiling sheepishly. He looks at the table and asks how it's going, trying to be friendly. Rick scoffs as they're in the middle of a conversation. He tells Cameron to get lost. The boy's kind demeanor falters as he asks what exactly Rick's problem is. Rick retorts that he's staring right at him. Courtney snaps at Rick to knock it off. She apologizes to Cameron and claims they're in the middle of a project. Beth chimes in that it's for the Science Fair. He didn't mean to interrupt and apologizes to Courtney, who tells him it's okay. He'll see her later and walks off.

With him gone, Courtney throws her arms in the air in exasperation as she looks at Rick. He hopes she's not hanging out with that creep, earning a cold look. She firmly says he's not a creep and not to say that. Beth intervenes as it's kind of bad timing as they're trying to find a killer and need her. Yolanda agrees, as Sylvester's great, but Rick adds he has a temper. Courtney snaps back, asking if Rick doesn't. He looks to the ceiling in annoyance. She insists she's focused on the case, but she's helping Cameron too. They're the JSA they're supposed to help people. Beth asks what Cameron Mahkent needs help with, but Courtney doesn't answer. She's finally found someone she likes, questioning why they can't just be happy for her. Truthfully, Yolanda can't, not when it's him. She's sorry but starts to talk about his dad. Courtney snaps back that Cameron isn't anymore his father then she is hers. That's not fair to him or to her. She stands and grabs her bag, tearfully storming away from the table. Beth, Yolanda, and Rick exchange looks.
They go to The Pit Stop to fill Sylvester in on what happened during lunch. They've never seen Courtney like that before. Sylvester thinks it does sound like they went after her a little bit. Yolanda questions if he's on her side. There are no side and she shouldn't ever think that way. They know the story by now. The JSA got into a fight about what happened with Bruce Gordon, they never fully reconciled, then his choice about Bruce made everyone pick sides, which eventually destroyed them. He should have listened to Pat. He should have done whatever he had to bring the team back together. He asks them to please learn from his mistakes. So if Courtney wants to hang out with Cameron Mahkent, let her. Beth adds they still have a murder to solve. Yolanda still thinks Cindy's not telling them something, maybe about her dad. Sylvester tells her follow her gut, while Rick still has to fix the hourglass.
Beth's goggles ring so she puts them on, answering a call from her parents. Bridget and James grin on the other end, asking how her math test went. It was horrible because she cheated, but can't talk right now as she's in the middle of a JSA meeting. The goggles automatically analyzes Sylvester's mood, first showing agitation, then curiosity. James tells her that Barbara said the Crocks were following up some leads. Bridget thinks that if the Crocks can help, they can certainly do something. They want an assignment or a special mission believing themselves to be ready. She promises they'll talk later tonight and hangs up. She explains they want her to give them a mission. Sylvester knows it's hard when the family finds out and gets involved. His sister Merry did, who Yolanda recognizes as being Henry's mom, Merry Pemberton. Sylvester adds that Brainwave killed her. Beth asks what she should do. His first rule is to protect the family.

That night, Beth sits at her computer at home, working on The Gambler's case by viewing feedback from the goggles. Her parents rush in, having come as soon as she called. They know there's a lot happening fast, and ask how they can help. Beth slowly stands from her chair, closing her computer. They can help her the most if they stay out of her life as Doctor Mid-Nite. This confuses them so she explains to Bridget how dangerous this life is. Sylvester's sister was murdered because she got involved, and so was Dr. McNider's daughter. If DRagon King is out there, or whoever it is, she doesn't want anything to happen to them. It scares her so she's asking them to please stop calling her and to stop helping. She tears up as she asks and looks at their saddened faces. James and Bridget understand and leave the room as she cries.
In the morning at The Pit Stop, Yolanda tells Sylvester, Rick, and Beth that she found The Gambler's laptop hidden in Cindy's room. Sylvester surmises she did it, but asks why. He needs to know what's on this laptop right now, telling Beth to do it. She's hesitant as there are probably the usual encryptions and firewalls, but she should be able to get through them with an assist from the goggles. He instructs her to download everything, and then Yolanda will put the laptop back where she found it. This confuses Yolanda, so Sylvester explains that if Cindy knows the laptop is gone, she'll know she's busted and might run. There's still a chance Dragon King's a part of this, or maybe someone else.
Beth works on decrypting Gambler's laptop when her parents come into her room. They've been trying to call her all day, but couldn't seem to get through. They came home when they couldn't reach her. Bridget asks if Beth really blocked them. Beth's guilty look is confirmation. She told them before, it's too dangerous for them to be involved in this. Mr. Pemberton, Starman, his sister was killed because she was involved. Bridget wonders who will be protecting Beth if she's trying to protect them. Beth affirms that it'll be her friends, her team. James insists they're on her team. Beth shakes her head - there's a killer out there. She's asking them to please, don't make her push them away anymore she already has. James and Bridget solemnly leave the room. When they're gone, a rustling from the window catches Beth's attention. Wildcat emerges from the window, asking if Beth is okay. She says she is and hands back the laptop. Everything's downloaded but it's going to take a while for her to decrypt it. Wildcat puts it in her bag and plans to get it back to Cindy before she realizes it's gone. She smiles, praising Beth for doing a great job. She asks if Beth is sure she's okay. Beth thinks she better get the laptop back. Wildcat starts to leave again until Beth stops her, asking if she's screwing this up with her parents. She asks if Wildcat would let her parents in on this side of her life. Wildcat scoffs a hell now, ready to go. She hesitates to look back at Beth, adding that her parents suck. She jumps out the window and disappears.
With Wildcat gone, Beth continues working on the decryption when her computer picks up on an unidentifiable feed. She opens the video feeds and sees Wildcat fighting Cindy on the front lawn of the Burman residence. She quickly puts on her goggles and calls Courtney, begging her to pick up. After the call, she keeps watching the fight, unable to do anything.
The team meets up at The Pit Stop, Courtney nervously pacing, rubbing her hand. She scolds them for not having a plan. Rick admits they did have a plan, she just wasn't involved. Yolanda presses it's because she hasn't been around. She's been too busy training the new Icicle. Courtney's not training anyone, she is just trying to help him, just like they should be trying to help Cindy. Yolanda snaps that this isn't about Cindy anymore - it's about her lying to them. Courtney didn't mean to. Yolanda thinks that after everything that happened with Pat and her mom that she would realize how damaging this is to them. Courtney insists it was Cameron's secret and wasn't hers to tell. Rick asks if Cameron mattered more than them, which isn't true. She promised not to tell anyone. Rick angrily shouts that he's a threat. Courtney snaps back that he's not. Rick thinks he is, but she made that decision by herself when all of them who are a team are at risk. Yolanda calmly adds she turned her back on them for him. Courtney, emotional, looks at Beth who shakes her head. She's been on her side this whole time, trusting everyone because she thinks they should. But Rick and Yolanda are right, she should have told them. Courtney nods, crying, as Yolanda talks Courtney wanting them to trust each other. Turns out, the person she's closest to is the one that can't be trusted. Courtney apologizes again, she's really sorry. She looks away taking a shaky breath. She thinks until they get this sorted out, that Sylvester should lead the JSA. Yolanda glares that he already has been. Courtney nods, her face scrunching in pain as she cries.

Beth sits on her bed with the goggles on. She finds a feed of the Whitmore-Dugan house. The goggles scan for surveillance devices in her room but there isn't one. She grabs the laptop and hurries out of the room. She hurries to the Whitmore-Dugan's, knocking on the kitchen door. Her presence makes Courtney give a hopeful smile, which quickly fades. She asks what's going on, as Beth looks worried. Beth tries to brush it off, nervously saying "nah" and grinning widely. Pat knows her and asks what she's worried about. She asks what's with all the worried talk. She's not worried, they're not worried. No one's worried. She grabs a glass offering juice, as she'd love one. She starts feeding the juicer. Pat warns her to be careful of her fingers. Beth hurries over to them with her laptop, talking through a smile for them to just act super normal. The machine whirrs in the background as Beth explains she hacked into The Gambler's files and found something she thinks he found. She shows them a feed of Cindy's house, but that's not all. She flicks through to show The American Dream, The Pit Stop, the exterior of the Whitmore-Dugan House, and the very kitchen they're standing in. They all look up for the camera but don't find it. Whispering, Courtney asks Pat what they do now. He remarks they don't say another word, closing the laptop.
Beth is in her house as she prepares to bypass the Blue Valley Water and Power's only firewall, telling Sylvester they really need to beef up security around here. She pauses, adding that if The Gambler hadn't found the cameras, she's not sure if she ever would have. Sylvester doubts that, but maybe it's better Sharpe found the cameras first, considering he was murdered for it. He tells her to focus on the mission - shut down the power then find and destroy the cameras. She nods that she only needs a few more minutes, then Operation: Blackout Bomb goes into action. He questions the name, and she worries he doesn't like it, but he does.
A few minutes later, she texts the JSA group chat to give them a five-minute heads up. Sylvester tells Beth it's do-or-die here, and she counts down before touching the goggles. The lights go out as the goggles whir to life, glowing in the darkness. She starts shutting down the power grid, and across Blue Valley, the power goes off. From Richie's to The Pit Stop, the JSA prepares.
Dr. Mid-Nite and Hourman arrive at Blue Valley High School. She scans the lunchroom to find a camera pointing directly at their table. He sighs as they're definitely being targeted, and she thinks so and Sylvester does too. She wonders what Courtney thinks, and so does he. But he also wonders if she still even wants to be Stargirl. Dr. Mid-Nite sighs that he knows she does. Hourman spots the camera and she relays that The Gambler must have stumbled onto the same security feed she did. He asks if she thinks whoever's watching them knew that and killed him for it, and that is what she thinks. It wasn't The Shade, the Crocks, Dragon King, or Cindy Burman. He rears back and punches a hole in the wall, ripping out the camera as bricks go flying. He throws the camera aside and it smashes into pieces. He glibly remarks that another one bites the dust. His actions surprise her, and she asks if he turned over his hourglass just for that. He doesn't have to anymore - he took off the limiter, so now it works 24-7. He tells her to watch this, punching a huge chunk out of a concrete beam. A loud ringing echoes through the room from the impact, causing her to cover her ears. She demands to know what he's doing, but he chuckles that he was just showing her. That seems kind of extreme to her, and he relents that it might be, but it was kind of fun, too. Being Hourman can finally be fun for him and he never has to worry about time running out on him again. He's amped and ready to move.

The pair enters a math classroom. He rips up a desk and throws it across the room into the chalkboard. Annoyed, she asks him to stop doing that, but he has to flex - it feels good. He asks where the last camera is and she points to the wall. As they walk over, he remarks that whoever's doing this is a real creep and she agrees, but wonders who's doing it and why. Hourman shrugs it off. What does anyone who comes have them want - revenge, power, never matters, he'll crush them all the same. The lights whir on and the building clicks back online. She remarks that isn't good. Hourman turns to the camera and speaks to the person on the other end warning that, "whoever you are, we're coming for you". He angrily punches the camera.
Courtney unwittingly goes on overnight trip to Civic City with The Shade, Jennie, and Pat. It puts her on a collision course with The Helix Institute For Youth Rehabilitation, letting her tick one more suspect off the list of The Gambler's killer. In the meantime, Beth continues to track the signal of the cameras location, but it pings Sylvester all around the country on a seemingly wild goose chase. When Courtney and Pat return to Blue Valley, she calls an overdue JSA meeting where she apologizes to them once again, as it was never her intention to put Cameron before them.
Beth thanks her for the apology and accepts it, eyeing Rick when he's silent. The boy briskly nods they're good. Yolanda urges her to tell them the rest, making Rick shift in his seat. Courtney admits that she wants to tell Cameron everything, and Rick questions why she would want to do that. She can't be with him if she can't be honest with him about the JSA, about his father, or about her being Stargirl. She's asking for their support, but Rick quickly says no. She can't keep doing this to them. Every time she shares their secrets, it makes all of them less safe. Especially for that kid, all because Courtney likes him. He notices Courtney looking at Yolanda for support, and questions if she knew about this. She did, and he scoffs that she's gotta be kidding. Yolanda admits she was wrong about Cindy - not completely wrong, just a little wrong. Courtney wants to tell Cameron about who his dad really was and why they had to stop him. He can't spend the rest of his life never knowing anything. Courtney looks to her team, as she knows it's going to be hard, and she knows there's real risk here, but once they get through it, she has faith they will all heal. She needs to tell him the truth. Beth looks around the table and asks if they should vote. Rick tells her not to bother, leaning back in his chair. Courtney looks at him, hurt, but he averts his eyes emotionally. He tells her to do what she wants to do - he's got her back. He's got everyone's back here, no matter what. They all should know, because they're his family. Nothing will ever change that, but don't say he didn't warn her. He runs his finger along the hourglass as he quiets down.
After school, Yolanda, Beth, and Rick walk down Main Street. Yolanda muses that when this all started, she thought this would be easy, knowing the good guys from the bad. But she isn't sure anymore. Beth reminds her of what Courtney says about there being good and bad in everyone. Rick scoffs that some have more bad than others, though. He winces in pain, stopping on the sidewalk. Yolanda asks if he's okay, while Beth questions if it's the hourglass. He's fine, insisting it's just a headache, though Beth isn't so sure. The goggles continue to ring so she puts them on. He asks what's going on. She's been trying to lock into the signal from the camera, but it's been bouncing all around the country, sending Sylvester everywhere. The goggles show her information as she talks. This could just be another false lead, making her look around nervously. He asks where the signal is coming from, stating her name twice. The goggles pick up on his rising agitation levels. She nervously admits it's coming from inside the Mahkent house. Rick looks to Yolanda as she shakes her head.
The trio suits up, though Hourman impulsively doesn't wait for the girls and instead, bursts into the house to attack by himself. Wildcat and Dr. Mid-Nite walk the perimeter of the Mahkent house. Wildcat wonders why Rick didn't wait for them, but Dr. Mid-Nite knows it's because he's not thinking straight. She starts to tell her about the hourglass, but Wildcat cuts her off, telling her to explain later. She scales the side of the house, telling a stunned Dr. Mid-Nite to just wait here, ignoring her protests. Wildcat knows that fighting's not her thing. She disappears and Dr. Mid-Nite and clenches her jaw, then heads around the side of the house.
Sofus turns to another hallway just as Dr. Mid-Nite skitters to a halt. The goggles analyze Sofus and ring with a call from an unknown number, which she answers. James is on the other end, and she warns this isn't a good time. She questions how he even called her since she has him blocked. He called from a different number, a burner phone. Sofus tells her to leave them be. He slams his palm against the wall, sending a wave of ice her way. She ducks from shattering glass. James asks what the sound was, and it was bad guys. She hides behind a wall.

Sofus summons ice around his hands. James tells Dr. Mid-Nite to listen. He and her mom talked to Dr. McNider and learned everything that her suit can do - even the untested programs. Her goggles display the Mid-Nite protocol, as James tells her to activate combat mode. She repeats the mode and the goggles react to her verbal command, activating a beta trial, turning her lenses red. The AI warns her of an imminent attack, telling her to take cover. She does and narrowly avoids a blast. Sofus growls for her to get out, reaching for her. She pushes him aside and ducks under his arm, knocking him into a wall. The AI tells her to duck and roll, which she does, avoiding more attacks. The AI asks her to select a fighting style, presenting over a dozen options. She muses over the incredible aspects of combat mode. The goggles predict the next attack and where it will be located - a headshot. She ducks down and the blast misses. Sofus grabs her shoulder as the AI tells her to throw a left hook. She does and it lands on Sofus's chin. She quickly apologizes as she shakes her hand out. He rears back as he summons more power. The AI tells her to activate cape shield, and she twists her body, using the cape to cover herself. The ice blasts hit the cape and pushes her backwards, but otherwise, leaves her unharmed.
They continue to fight, and he blasts her to the ground. She struggles to sit up as he advances. Suddenly, Artemis leaps through the Mahkent window and knocks Sofus down from behind using a bat. She groans over old people being gross. She helps Dr. Mid-Nite to her feet, only for Sofus to blast them both down. He clutches his arm, groaning in pain as he limps off. Artemis puts her bat over Dr. Mid-Nite, telling Chapel to hold on. She kicks off the ground and stands them both up in a single move. She tells the nerd it's time to go. Moments later, Sofus fights Artemis as he flips her over his shoulder, breaking the arch of the hallway down. He limps off and sends a nonchalant blast of ice behind him that trips Dr. Mid-Nite. He limps into the room where Cameron is about to defeat Hourman. Sofus stops him as he doesn't want his grandson to give up on love. He cries out in pain then falls to the floor, clutching his arm.
Wildcat, Artemis, and Dr. Mid-Nite enter the room. Cameron walks up to his grandma, sitting next to her. Courtney crawls over to the steps, managing to sit next to Rick. Dr. Mid-Nite reads that Sofus is having a heart attack. She decides to call her mom, who tells her that Sofus's heart has stopped. James reminds her about the gloves, which double as defibrillators because of their power. The suit will insulate her, she just has to get everyone clear. She sends a shock through Sofus then another, successfully reviving him. The man groans as Lily holds his head, relieved that he's alive. Wildcat and Artemis share a look. Cameron holds Lily's shoulder as they look down at Sofus. He looks over at Courtney, who is crying. She looks away as Hourman croaks out that he's sorry. When the carnage rests, Beth calls 911.
In the morning, Sylvester tells Courtney that he's willing to be the signal Beth is fake, the same as the others he tracked. He thinks someone is trying to distract them.
Meanwhile, at the Chapel Residence, Dr. Bridget Chapel examines Rick's facial wounds. He asks what his prognosis is and if he will ever be able to play the violin again. Beth replies that it's not funny, and that Mr. Mahkent almost died. Rick snaps back that he didn't, neither did he. Dr. Chapel tells him while that's true, his blood pressure and heart rate are elevated to unnatural levels. Beth insists it's that hourglass, as he's been wearing it for too long. He chuckles, standing up, as he feels better than ever, and with Cameron Mahkent and his grandparents out there, none of them can let their guard down right now. James tells Rick that from what Beth told them, it sounds like he just rushed in, even hit Courtney. Rick angrily and offensively yells back that it was an accident. Beth looks at her parents in surprise and he looks to Beth, insisting she knows that. She gestures for him to calm down as she takes a step closer. They do know that, but also knows he hasn't been acting like himself. They're all really worried about him him. Rick grabs the hourglass, insistings he's fine, really. Beth tells him to take off the hourglass, then. Take it off for ten minutes and see how he feels. Rick scoffs and approaches Beth, looking down at her. He warns her to don't ever tell him what to do. He leaves the house as she shouts after him, with James telling him to hold on. Rick ignores them as he leaves. The Chapel family stands together in worry.
Courtney returns home after her meeting with Cameron, finding that Beth, Yolanda, Mike, Jakeem, Barbara, Pat, and Sylvester are gathered. Barbara asks if she's alright, and Courtney says that she's fine. Pat asks about Rick, but Beth hasn't heard back from him yet. Pat scoffs that he needs to get his head on straight, because the man that Mike and Jakeem found, he's worst threat they can imagine. Mike reminds Pat that the creature isn't a man. Sylvester says that he used to be. When the Justice Society first formed, there was a scientist, though the didn't know his real identity. He just went by "The Ultra-Humanite", but he went by a lot of other names. When they first met, he was just another criminal until he escaped the JSA by putting his brain into the body of an actress name Dolores Winters. Pat knows it sounds like a science-fiction horror movie, but it's exactly what happened. Barbara is stunned over him putting his brain into Dolores Winters, the famous actress. Jakeem asks how could he do that, with Yolanda suggesting magic. Pat reveals it was surgery, with a little help from Dragon King. Sylvester doesn't even know if the scientist body they first met him in was his original one. Anyway, he assumed Dolores Winters' identity and fooled everyone. Pat adds that Dolores went on to win an Oscar, which Beth knows is for "Remembering to Forget", as it's one of her mom's favorites.

Sylvester reveals the Ultra-Humanite had been in Dolores' skull for over a year by then. Jakeem realizes that he won the award, with Pat confirming. Sylvester adds that when the JSA found out the truth about Winters, the Ultra-Humanite sought out a body strong enough to destroy the JSA. So he and Dragon King stitched that mutated ape together and put his brain in it. Sylvester thinks that has to be the one who sucker-punched him back at The Gambler's trailer. that Humanite had been in Dolores's skull for a year by that time. Jakeem says then he technically won the award. Pat tells Jakeem exactly. Mike thinks that's probably who killed The Gambler, too. Sylvester confirms that would be his M.O., with Barbara wonder what he wants. Aside from revenge against the JSA, Sylvester admits it's anyone's guess.
Courtney suggests the Ultra-Humanite is the next Eclipso. Pat asks what she means by that. He's the next great evil that has to be stopped by all of them. That's what she was talking about when she said they had to come together - the Crocks, Cindy, and hesitantly, now the Mahkents. If this villain is as powerful as they say, it'll take everyone to stop him, including the Mahkents. Yolanda knows Courtney wants to help Cameron, but Courtney cuts her off. This isn't just about helping Cameron, it's about all of them. Good and bad have come together before, and they can do it again, and get another new start. Sylvester thinks she might be right. Pat insists it's gonna take each and everyone of them, though, working together. One-by-one, the teams agree on the decision - first the Young All-Stars and then the JSA.
Courtney concludes that the Ultra-Humanite killed The Gambler, destroyed his trailer, and stabbed him in the heart with his claw. Mike didn't see any claws, so it's more like it was his teeth. Jakeem adds they were big and sharp. Courtney dismisses the teeth, as however he was killed, this is exactly why she's been asking everyone to work together. Whether someone belongs to the JSA or the ISA, their town needs them again. She knows putting the past behind them has been challenging for everyone. Sylvester cuts her off, admitting that it's especially hard for him. Pat reassures him that he's working at it, and that's what matters. Courtney agrees as they've made progress - the Crocks are with them, and she thinks they can get Cindy back on board. Yolanda questions why they're bothering with Cindy again. It's because she's already on the hunt for the Ultra-Humanite, so she might know what he's up to. Jakeem admits that Cindy seemed pretty firm on working solo. If history has taught Pat anything, it's that whatever grand plan the Ultra-Humanite might have, it'll involve hurting a lot of people, including them. This "ain't no Donkey Kong". Sylvester chimes in that if they don't stop him, it'll be game over, imitating a losing video game sound from 1981. While Mike and Jakeem laugh, the rest of the team force smiles. Pat tells Sylvestser that he doesn't have to make a joke on top of every joke he does. Sylvester smirks that it's called banter - all superheroes use it during stressful situations to defuse tension. Pat knows, but it just seems like he always has to get the last work in on him. Sylvester doesn't know what he's talking about, and Pat points out that he's doing it right there.
A silence falls over the room. Sylvester asks if this is what he wants - no banter, just an overly serious conversation that scares the hell out of everyone. Barbara tells the guys to stop, and Pat apologizes to Barb. Sylvester does the same seconds later. Courtney shakes it off as banter aside, they need the Mahkents too. They need Cameron. Mike smirks that she means that she does. She ignores his comment, insisting he's as powerful as his father was. Mike worries that if they team up and then the Mahkents will put him on ice when they figure out that he ran their son over. Courtney assures him they won't, admitting they think she killed Jordan. Everyone questions this, but she dismisses it as not being important. A pounding on the front door casts a silence over the room. Courtney starts towards the door, with Pat telling her to be careful. She opens the door and is surprised to see Artemis Crock on the other side. She asks if Courtney has seen her parents.

Beth tells the team she picked up a signal from Sportsmasters mask. It's coming from under Blue Valley, and she thinks she's found an access point with the maintenance hole cover. Artemis lowers into the tunnel, with Beth telling her to wait up. Courtney, Yolanda, and Beth joins her in the tunnel. Yolanda asks where Rick is. Beth isn't sure as he didn't return her calls. Courtney shakes her head as they can't wait for him. Beth leads the trails as she scans the hallway. Yolanda wonders if the Mahkents did anything to the Crocks or maybe that animal did. If that white ape hurt her parents, Artemis is going to skin it alive. Beth's goggles pick up the signal being stronger. They're on the right path. They follow her down the hall and to a door. Yolanda suggests suiting up, and asks Courtney where the staff is. Sylvester has it as he's trying to get on the Ultra-Humanite's trail. Artemis rushes into the room, ignoring Courtney's attempts to make her wait. She calls out to her mom and dad, rushing into the room.
The room is full of monitors. They conclude this is command central for the peeping Tom, who can't be the Ultra-Humanite as this room is too small for a giant mutant gorilla. Beth spots remains on the floor covering the Sportsmasters mask. Courtney questions what it is, crouching next to Beth, who nervously reveals its human remains. Artemis lets out a breath as she picks up her fathers mask, trying to piece it together. She starts to sob and Courtney consoles her. Yolanda looks down at the sobbing girl who tries to gain her composure. She lets out a heartbroken scream that echoes through the tunnels. She emotionally screams again.
A few mornings later, Beth is in The Pit Stop where she ends her call to Rick and unplugs the goggles, turning to Yolanda. She still can't reach Rick, which Yolanda sarcastically calls a shocker. She asks for any update on that creature, but there isn't one yet. Sylvester walks into The Pit Stop asking for updates. Beth has been tapping into the satellite feeds to search the woods around Blue Valley for the Ultra-Humanite. But now that he's burned down the barn, she thinks he's taken shelter somewhere new. That's his bad, and he asks about Rick, who still isn't answering anyone's calls. Yolanda asks about Courtney, but he didn't tell her they were meeting because she already knows the plan. He's going to face Icicle himself. Yolanda wants to come with him but he refuses. Jordan's stronger now which means he's too dangerous. Yolanda reasons that with Cameron and his crazy grandparents, Jordan won't be alone. Sylvester knows he will, since he dropped a bug in the Mahkents' living room when he and Pat were there. Cameron and his grandparents are going to a vigil tonight for his art teacher, Mr. Deisinger. Apparently, he's been missing for days. The girls questions what happened. Sylvester is guessing it's not good, since the Mahkents and the Ultra-Humanite are running around. But this means Jordan Mahkent will be home alone tonight, until he shows up for their little chat. Yolanda asks if he's sure he doesn't want their help, and he does, actually. He walks to the S.T.R.I.P.E. armor, looking to the girls. When the JSA died, they left family members behind. Sandman has a nephew, The Atom a son, Green Lantern's kids, Jennie and her brother. But there are other JSA members whose bloodlines died that night. He turns to look up at the armor. Heroes like him who had no families to pass their legacies onto. Mr. Terrific, Dr. Fate, The Spectre, Flash, and others who shouldn't be forgotten. He looks to the girls as he's asking both of them, when this is all over, to go find someone like themselves, someone worthy of taking one of these mantles on for their own. To keep his friends' legacies alive. Beth remarks he's talking to them like they're never gonna see him again. He smiles for her not to be silly. He'll catch up with them later. He leaves the Pit Stop as the girls look after him then to one another.
Pat, Courtney, Barbara, Beth, and Yolanda convene at the Whitmore-Dugan table after "Sylvester" takes the staff from Courtney. Barbara asks how he took the staff from her. He asked Cosmo to come to him and she couldn't do anything about it. Yolanda wonders why it didn't come back. Courtney tearfully thinks it's because she's not Starman. Pat's going to go and get S.T.R.I.P.E. to try and intercept Sylvester before he gets to Jordan's. Beth says they need Rick and he needs their. Pat tells them to go talk to him and he'll check in later. He puts a hand on Courtney's shoulder, as he's really sorry. She tells him he didn't do anything wrong, and he leaves. She puts her head in her hand.
Courtney, Beth, and Yolanda prepare to leave the Whitmore-Dugan House to find Rick. Barbara asks them to call her when they do, leaving herself. Courtney opens the kitchen door to find Rick on the other side. He tearfully needs their help. The group sits down, and Yolanda thinks Rick should take the hourglass off. Barbara offers to help him manage the pain if it hurts. Beth thinks her mom can help. He asks about Ultra-Humanite and Jordan, as they need him powered up. Courtney assures him they just need him healthy. He shakes his head, asking where Sylvester is, as he might know what to do. He knew about the limiter. He told him how to take it off, which surprises everyone. Beth did some reading. His father went through the same thing once and the JSA helped him through it. Courtney notes that Sylvester would know the dangers of the limiter, with Beth confirming Starman was there. If he was there, he knew what it would do to Rick. They question why he would tell Rick to remove it.

A storm brews over Blue Valley as the JSA convenes in the Whitmore-Dugan House. Courtney reorients everyone that "Sylvester" told Rick about the hourglass's limiter, but he didn't warn Rick what happened to his father years before. "Mr. Pemberton" also told Beth to protect her parents. Courtney realizes that he was really getting her to do was push them away. After all the help they've given Beth, she knows that was a mistake now. "Sylvester" told Yolanda not to let up Cindy, so she never gave her a chance. Barbara wonders why "Sylvester" would purposefully give them all bad advice. One by one, the JSA realizes it was to keep them distracted, to break them apart, to weaken them, and Courtney morosely adds it was to take away their confidence. He took the staff from her and said she wasn't worthy of it. Barbara knows he's dead wrong, but Courtney questions why she couldn't bring it back to her. Yolanda thinks "Sylvester" might have wanted the staff for himself this whole time. Rick doesn't understand why he wouldn't just take it from Court in the first place, why he would wait. Barbara laments that they have to find Pat.
Courtney can't reach Mike on his phone, and Barbara's only getting Pat's voicemail. Beth relays that Zeek has S.T.R.I.P.E. fixed back up, but he hasn't seen Mr. Dugan since he went to the Mahkents'. Rick is ready to start there when Courtney's phone buzzes. She answers a call from Cameron, who tells her Starman is at the junkyard. He asks if she's looking for him and she questions how he knows that. He apologizes as his family is coming so he has to go. She tells him to wait, but he hangs up.
The JSA walks the grounds of Zeek's Junkyard. Dr. Mid-Nite hopes Barbara can find Artemis. Hourman knows she'll be here, as Icicle made her an orphan. Wildcat thinks she'll show up just when they need her. She wonders how Artemis always does that. They stop when they see Icicle, "Starman" who wields the staff, and Sofus, Lily, and Cameron waiting for them. Icicle greets Courtney, though Cameron barely meets her gaze. Icicle stands alongside his family and "Starman" tonight, here on neutral round, with only good intentions. Stargirl asks where Pat is. "Starman" is sorry, but she's gone. Pat came to see him after Jordan and he settled things. He apologized and tried to convince Pat to join forces with both of them, but he refused. He went into the woods alone, looking for the Ultra-Humanite, who killed him. This lands hard with Courtney. As she processes, Icicle tells her that if they're going to get any justice for Pat, they need to team up. She doesn't believe anything he says. "Starman" knows he was harsh earlier, but Stargirl cuts him off. They're both lying, and Sylvester has been lying since he came to Blue Valley.

Cameron chimes in for the first time, as he wouldn't lie to her. He's sorry about Pat, he's so sorry, but the only thing they can do now is work together and stop that monster before it hurts anyone else. Stargirl struggles for a moment until a whooshing sound gets everyone's attention. From the sky, S.T.R.I.P.E. appears, landing behind the JSA as his boosters burn into the ground. The motor revs and Stargirl questions if it's Pat. It is him, but that's not Sylvester, it's the Ultra-Humanite. The team turns back to their enemies. Ultra-Humanite rhetorically shouts out if Pat's kidding him, and angrily questions why Stripesy won't die. He shoves past Icicle and blasts S.T.R.I.P.E. with the staff, sending the robot tumbling away. He takes to the air after S.T.R.I.P.E. Lily steps forward as now, the wicked children will freeze. She summons ice to her palms and the JSA assumes their fighting positions.

The fight rages on, and Wildcat jumps across the tops of the cars, her suit absorbing her impact. She lands through a windshield as more attacks fly her way.Dr. Mid-Nite staggers away from the site, only to encounter Sofus behind her. Her AI senses an imminent threat and activates combat mode. She assumes a fighting stance as her goggles turn red. He summons ice to his hands.
Dr. Mid-Nite squares off with Sofus, though the goggles detect hesitation from him. She tells Mr. Mahkent that she doesn't want to fight him again. He lowers his hands in relief, as neither does he. She tells him they have to stop everyone. Lily barks out for Sofus, appearing from around a corner. She demands that he kill Dr. Mid-Nite, but the man refuses, not wanting any more of this. She warns him in Norwegian to do it or she'll kill him, calling him a useless idiot. He takes a step away from her as she raises her hand, ice appearing. Wildcat lets out a scream as she jumps over Lily, narrowly avoiding a blast. The ice hits a scaffold, breaking one of the metal bars. Wildcat lands between Sofus and Dr. Mid-Nite, who all watch in horror as a car falls from the top of the scaffold toward Lily. She tries to block it with a shield, but the car is too heavy and lands on top of her. They gasp in shock. Wildcat looks to Dr. Mid-Nite, - she didn't do it.
With Lily dead and Cameron fighting off his father, the JSA retreats to safety. Stargirl helps Cameron and the boy makes a decision to defeat Icicle before he can do what Brainwave did. Cameron's power collides with Icicles' to form a cloud of snow, mist, hail, and ice. Icicle's face emerges from the cloud, screaming until it dissipates. Barbara, Hourman, Dr. Mid-Nite, Wildcat, and Sofus look in surprise at what Cameron just did as the mist subsides. Stargirl asks where he went.
Cameron rushes to Sofus's side, as the man groans weakly. Stargirl walks towards Cameron, hopeful, but tells her to stay back. Her smile fades as she questions it. He's taking his grandfather to get help, and then he's leaving. Overcome with emotion, Cameron admits to betraying Courtney. He betrayed his own family. His grandmother's dead and his father, he can't bring himself to say it as he rests his hand against Sofus'. The men wince in pain together. Stargirl, sympathetic, insists she can help him through this. He meets her gaze and tearfully says goodbye, Courtney. He thrusts his hand to the ground and the Mahkents disappear in a puff of mist. Stargirl looks away as the snow drifts over her. When she looks back, they're both gone.

The next morning at the Chapel Residence, Rick sets the hourglass on the coffee table in front of Beth, Bridget, and James. He's sorry for the way he spoke to all of them. He's not going to blame that on anything other than being a thick-headed jerk. Bridget and James chuckle and she assures him it's alright. James adds they're just glad he's feeling better. He looks to Beth and says thank you, then to the parents, for being there for him. He looks back to Beth with a soft gaze as it's her turn. She nods and nervously stands beside Rick. They exchange a look before she talks to her parents.
They've been her guides since she was a kid, and they were her guides when she was Doctor Mid-Nite through all of this. Even when she told them she didn't want them to be. She becomes emotional so Rick puts a supporting hand on her back. She knows they love her, and she loves them too. Rick rubs her back gently in support. She does need their help. She wants their help, so she's asking for it officially. James and Bridget laugh and grin with excitement, questioning if she wants them to be her sidekicks. Beth quickly admits that sounds a little derogatory, but her parents are too eager to let her finish. James leaps over the couch, exclaiming it's a dream. They point to both of them, ready to talk costumes.
One night at the Whitmore-Dugan House, a dinner party is held. The Chapels and Rick stand at the dining table. Beth tells her dad the dish he brought looks great. Rick asks James and Bridget about being sidekicks. He's decided to be Nite-Lite, while Bridget is choosing Hootie, in honor of Dr. McNider's wise owl. He has the whole suit design, which makes Beth chuckle as she puts her arm around him. Bridget greets Yolanda as she brings the bowl of pasta to the table on her way out of the room. Rick asks what James's powers would be, and he incredulously says he's glowing in the dark, man. Rick chuckles as that's cool. James has some new things and it's going to be great, it's going to be fantastic. Beth smiles that she knows. The group laughs together and talks.

Beth and Rick ultimately meet on one side of the table, while James pulls out Bridget's chair for her so they can sit. Yolanda joins Beth and Rick, wiping her tears. Beth gives her friend a side hug and a comforting smile. Barbara rests her head on Pat's shoulder, smiling.
Ten years later, Richard Swift leads a group of eager patrons on a tour of a museum. He guides the ladies and gentlemen, telling them not to be shy. They arrive at the centerpiece of the entire museum. The meeting table of the Justice Society of America. He identifies who sits around the table, pointing at where the chairs would be. Starwoman, Wildcat, Jade and her brother Obsidian, Dragon Queen, S.T.R.I.P.E. 2.0, Jakeem Thunder, Icicle, Artemis, Sand, Damage, as well as Hourman and Dr. Mid-Nite. The latter of whose impending nuptials are just around the corner. He proudly says they are officiated by "yours truly", smirking. With those two, come their loyal if somewhat foul-smelling and simple-minded friend, Solomon Grundy.
Banners for each member hang around them, along with exhibits dedicated to their specialties, and wings in honor of Wildcat, Dr. Mid-Nite, Jakeem Thunder, and Dragon Queen. Artifacts surround the museum, including Excalibur, Sandman's mask, a pink pen, and Shiv's scepter. Shade stops at the front of the table. United, they stopped the Injustice Society from brainwashing America, then prevented the demonic brute Eclipso from merging his nightmarish world with theirs. They shut down the Ultra-Humanite before he could tarnish Starman's legacy. They brought the true Sylvester Pemberton back to life. Then, they rescued the Seven Soldiers of Victory from a cosmic deity called The Nebula Man. He turns to look at the table. They're the greatest heroes the world has ever seen. But they won't be the last. Because there are other legacies of heroism waiting for a new generation to find, to take on, to rise up. For as much as evil has tried to destroy the Justice Society of America, it cannot. Nothing can.

## Personality

Beth is a smart, kind young girl who initially only converses with others she's spoken to. She considered herself a loser. Despite this, she is energetic and talkative, but lacks the self-awareness to know when to stop talking or not to talk about certain topics. She values the time she shares with her parents, even video chatting them so they can eat lunch together. She thinks of her parents health and well-being, preparing them lunches with new recipes that Beth has decided to try. She usually thinks of others before herself and values other people's feelings. Beth is courteous in the way that she refrains from sharing information that would otherwise hurt someone's feelings, such as when she refrained from telling Pat that Chuck had commented on Pat gaining weight since their last encounter.

Her patience and ability to process her emotions make her a valuable asset to the JSA. She counters both Yolanda and Rick's emotion-based decisions and tries to bring logic to the discussion. She is the only person thus far who has talked Rick out of making hasty decisions. She can concoct brilliant plans in a limited time frame but lacks the experience needed to execute them to their fullest extent, or visualize possible complications. She is intelligent and, with the help of Chuck, was able to find information on the ISA's secret passageways virtually by herself. She retains information and does much of the heavy lifting when it comes to research, while Chuck merely helps speed the process along. However, Beth relies heavily on Chuck for help in combat, showing that while she has the mental capacity for leadership, she lacks the skill to execute most of her ideas due to her young age. She is often the one bringing others up and making sure everyone feels appreciated and included in the team. This most likely stems from her feelings of being an outsider for so long that she doesn't want others to feel that way.

With the loss of Chuck, Beth is forced to come out of her shell and not rely on the help of the AI. She begins to expand her knowledge in an effort to restore Chuck. However, her constant fails to reboot the goggles leave her depleted and let down. She also discovers that her parent's are getting divorced, a fact that shakes Beth's beliefs and home life. She tries to internalize her struggles but lashes out at Rick as she admits that things aren't going to be okay. Rick offers to fill the confidante role that she once had in Chuck, and she takes the time to express herself to him on multiple occasions. The feat helps her cope, and she later learns that Dr. McNider is alive, becoming adamant that they must save him. Beth becomes more vocal about her desires and role in the team, becoming more sure of her choices. She grows stronger emotionally and mentally, and it's through this maturity that she is the only member of the JSA to see through Eclipso's manipulations and stand up to the creature. She shows a streak of bravery and assurance when she pulls the goggles away from his hands, refusing to give into her fear. She shakes away her insecurities over not having been chosen to be Dr. Mid-Nite, as she strongly states that she chose herself. This sense of self and assurance is solidified when she introduces herself to Dr. McNider as the new Dr. Mid-Nite.

## Physical Appearance

Beth is a cute young teenage girl with short curly hair styled in an afro, attentive brown eyes, and a round face. Her facial features are complemented with a warm smile, round nose and define smile wrinkles. She has a shorter stature compared to most, with a slim but curvy body and a smooth dark complexion. She wears circular glasses and light-colored clothing in a casual prep-style, such as polos and sweaters with jeans.

## Powers

* **Abilities via Dr. Mid-Nite's Goggles:** When using the goggles, Beth is able to have an enhanced vision, X-Ray vision, night vision, and infrared vision.
	+ **Holographic Projection:** Using her goggles, Beth is able to create three-dimensional projections.
	+ **Recognition:** The goggles allow Beth to recognize objects and beings and search about them (like real name, relatives, etc.).
	+ **Lie Detection:** Beth’s goggles are capable to detect lies.
	+ **Weather Prediction:** Beth’s goggles are capable of predicting the weather.
	+ **Twitter:** The goggles allow Beth to access her Twitter account.
	+ **Decryption:** The goggles allow Beth to decrypt any kind of code, like passwords, allowing her to manually bypass technological security systems.
	+ **Karaoke Mode:** The Charles McNider A.I has a karaoke mode to sing with Beth.
* **Abilities via Dr. Mid-Nite Suit:** When James mentions he spoke with Dr. McNider, the goggles show Dr. Mid-Nite the Mid-Nite Protocol and options to select to engage. An image of McNider as Dr. Mid-Nite appears, showing different features from within the suit. These features include the A.I. goggles, power gloves, a utility belt, cape shield, and a Hootie tracker. These technological features are largely untested, as Beth has yet to use them as the new Dr. Mid-Nite.
	+ **Combat Mode:** When combat mode is activated, the color of the goggles changes from green to red.

## Abilities

* **High-Level Intellect:** Beth has a 4.4 weighted GPA (4.0 unweighted). Beth displayed this level of intelligence in the episodes Shiv Part Two and Stars and STRIPE, where she came up with a clever plan to get more information regarding Cindy, and where she outsmarted the Gambler, respectively. She is seen to have several academic awards and science trophies stashed in her room. Beth puts her intellect to the test when she teaches herself technology and coding to restore Chuck, and later, when she realizes Eclipso wants her to give into her fear. She sees through his illusions and stands up to him.
* **Skilled Chef:** Beth has incredible chef skills that exceed that of a normal high schooler.

## Weaknesses

* **Minimal Combat Training:** Unlike the other Justice Society members, Beth has undergone no combat or martial arts training of any kind, thus is unable to defend herself against even low level enemies.
* **Lack of Physical Conditioning:** In addition to having no combat training, her overall physical abilities are quite poor, due to relying exclusively on her intellect and Dr. Mid-Nite's Goggles.
* **Acrophobia:** Beth is afraid of heights and falling.

## Equipment

* **Dr. Mid-Nite Suit:** Beth wears a suit as her alter-ego, Dr. Mid-Nite. The suit was previously worn by Charles McNider, who died in a battle against the ISA. Her gloves are made of customized leather that holds pouches and pockets for potions and healing salves. Goggles that supply tactical knowledge to the wearer integrate into the rest of the Golden era-inspired updated design.
* **Dr. Mid-Nite's Goggles:** This pair of goggles is a powerful artifact that was designed by the brilliant scientist and Golden Age Justice Society of America member, Charles McNider. Beth discovers the goggles and manages to activate them, which leads her to befriend Chuck. Her ability to work well with Chuck and convey the knowledge he gives her to the new JSA allows her to inherit the mantle of Dr. Mid-Nite.
	+ **A.I**: Equipped inside the goggles, this Artificial Intelligence is tasked with guiding the wearer and also as the goggles main operator. The AI introduced himself as 'Dr. Charles McNider' upon his first meeting with Beth, though she later nicknamed him Chuck. When Icicle attacked Beth, he broke the goggles and somehow deactivated the AI.

## Quotes

* Season 1
* Season 2

**Courtney:** So, uh, what do you guys do for fun around here?
**Beth:** Oh, oh, *we’re* not friends. This is the table for the singles.
**Courtney:** The singles?
**Beth:** The losers.
**--** "*Stargirl*"

**Beth:** Normally, at this time, I’d be planning a fun evening activity to enjoy with my parents. My parents and I love all the same things, but our first hobby was ants.
**Barbara:** Ants?
**Beth:** Yeah, before my parents got so busy with work, we had this huge ant farm, which is a replica of Manhattan. I voted for Paris, but dad said our ants wouldn’t understand French. Isn’t that the funniest thing?
**Beth:** I can’t believe how much Mr. Keating owes on his house.
**Yolanda:** When you called and said you found a new recruit, I wasn’t exactly expecting Beth Chapel. Why did you choose her to be the new Captain Mid-Nite?
**Courtney:** Dr. Mid-Nite, and I didn’t choose her. She just found the goggles and got them working, and she hasn’t stopped talking ever since.
**Yolanda:** Oh, it’s well known that talking is Beth Chapel’s superpower.
**Beth:** It’s true.
**Beth (to Chuck):** I'd go home but no ones there. Mom's working a double shift, dad's out of town on a business trip. They don't have much time for me anymore now that I'm older. They want to get back to their lives, but still. You know, I get why Rick's so mad all the time. Losing his parents like that. I can't imagine what I'd do if mine were in some kind of accident.
**--** "*Hourman and Dr. Mid-Nite*"

**Beth:** That's what you need me to do? Give in to my worst fear, that I'm an outsider? I won't. I'm strong, proud. And I chose myself to be Dr. Mid-Nite. I choose me! Oh, yeah, and I love being Black.
**--** "*Summer School: Chapter Eight*"
## Relationships

* **Rick Tyler:** Beth and Rick are best friends and teammates, who share a close connection through their mutual understanding of one another. Beth often encourages Rick to act with his mind instead of his fists, while Rick served as a support system for Beth during her parents divorce and Chuck's "death". They often get paired together during JSA missions, looking out for each other whenever possible. As much as Rick is the physical force of the JSA, Beth is the brains, making them a well-working duo with much respect for the other's strengths. Due to their strong connection, Beth is also not scared to step in front of Rick when he’s angry and about to do something rash. She can usually calm him down when he becomes overheated, and is the first person to notice Rick's abnormal behavior after he removes the limiter.

## Appearances

* *Her appearance in "*Summer School: Chapter Nine*" is a voice only appearance.*

## Notes and Trivia

* Beth has a 4.0 decided GPA and a 4.1 undecided GPA.
* Beth has a tendency to address adults formally whereas her friends don't. The exceptions she has made is Pat during a conversation with her friends, and Barbara, who was under Brainwave's control at the time.
* Beth is the only member of the modern age JSA who wasn't chosen by anyone to be Dr. Mid-Nite, a fact that left her with insecurities that were exploited by Eclipso. She overcomes these insecurities and feelings when she realizes that she chose herself and isn't any less worthy than her friends.
* Beth is one of the only characters with a full known birth date.

## Gallery

* Season 1
* Season 2

## References

1. ↑ "*Stargirl*"
2. ↑ "*S.T.R.I.P.E.*"
3. ↑ "*Icicle*"
4. ↑ "*Wildcat*"
5. ↑ "*Hourman and Dr. Mid-Nite*"
6. ↑ "*The Justice Society*"
7. ↑ "*Shiv Part One*"
8. ↑ "*Shiv Part Two*"
9. ↑ "*Summer School: Chapter One*"
10. ↑ "*Summer School: Chapter Two*"
11. ↑ "*Summer School: Chapter Three*"
12. ↑ "*Summer School: Chapter Four*"
13. ↑ "*Summer School: Chapter Five*"
14. ↑ "*Summer School: Chapter Six*"
15. ↑ "*Summer School: Chapter Seven*"
16. ↑ "*Summer School: Chapter Eight*"
17. ↑ "*Summer School: Chapter Nine*"
18. ↑ "*Summer School: Chapter Ten*"
19. ↑ "*Summer School: Chapter Eleven*"
20. ↑ "*Summer School: Chapter Twelve*"
21. ↑ "*Summer School: Chapter Thirteen*"
22. ↑ "*Chapter One: The Murder*"
23. ↑ "*Chapter Two: The Suspects*"
24. ↑ "*Chapter Three: The Blackmail*"
25. ↑ "*Chapter Four: The Evidence*"
26. ↑ "*Chapter Five: The Thief*"
27. ↑ "*Chapter Six: The Betrayal*"
28. ↑ "*Chapter Seven: Infinity Inc. Part One*"
29. ↑ "*Chapter Eight: Infinity Inc. Part Two*"
30. ↑ "*Chapter Nine: The Monsters*"
31. ↑ "*Chapter Ten: The Killer*"
32. ↑ "*Chapter Eleven: The Haunting*"
33. ↑ "*Chapter Twelve: The Last Will and Testament of Sylvester Pemberton*"
34. ↑ "*Chapter Thirteen: The Reckoning*"
35. ↑ https://comicbook.com/tv-shows/news/stargirl-doctor-mid-nite-hourman-super-suit-poster-dc-universe/