Merc Builds/obsolete

Builds on this page come from the Mercenary Builds page, but are *obsolete and outdated*, or otherwise redundant due to being weaker than the meta builds. Some of these builds used to be very good, but have either been nerfed or just overtaken by better builds, or were simply worse versions of other builds when they were published in this wiki. Such builds are stored here as an archive, but also as potential inspiration for future builds.

## Obsolete Merc Builds

### Rush Builds

Short and Rush builds ranging from 10 minutes to max 1-2 hours.

It's like Diamond Forge only Good. Slightly weaker version of Zen Farming but with easier setup.
 * **Alignment:** Good
* **Spells:** Diamond Pickaxe, Fairy Chanting
* **Bloodline**: Fairy or no Bloodline

**Tier 1 Upgrades**
* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies
* Titan (1,3): Oversized Legends
	+ Alternate: Fairy (1,3) Starmetal Alloys

**Tier 2 Upgrades**
* Titan (2,3): Cyclopean Strength
* Faceless (2,3): Overgrowth
* Druid (2,2): Bardic Knowledge
* Fairy (2,1): Fairy Workers

**Tier 3 Upgrades**
* Fairy (3,3): Swarm of Fairies
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers
* Drow (3,2): Professional Assassins
	+ Alternate: Fairy (3,1) Kind Hearts

*Harlequin bonus*:343%
* Online buildup: Autocast Tax Collection. Better than offline if Planned autocasting is unavailable.
* Offline buildup: Go offline or export. With Efficient autocasting this will be better than online.
* Combined buildup: Offline/export until mana refills then cast full mana stack on tax collections. Repeat.

 * **Low Max Mana template: R7-R13 no buildup, R15 with Mana Waste buildup**FR4,FR9,GB1,TT3,TT6,DD1,DD5,DD9,FC6,DN3,DN7,DW8,SP:Fairy Chanting,SP:Diamond Pickaxe
* Production: **R3+ no buildup**FR4,FR7,FR9,GB1,TT3,TT6,DD1,DD5,DD9,FC6,DN3,DN7,SP:Fairy Chanting,SP:Diamond Pickaxe

A variation of the build lightning forge, with a much better
regeneration of mana, Diamond Pickaxe magic can be used as long as you
switch the fairy bloodline to elven bloodline.
* Range:R7+ R18+
 * **Alignment**: Neutral
* **Spells:** Lightning Strike, Fairy Chanting
* **Bloodline**: Fairy

**Tier 1 Upgrades:**
* Upgrade
* Starmetal Alloys Fairy (1.3)
* Strong Currency Goblin (1.1)
* Druidic Vocabulary Druid (1.1)
* Mining Prodigies Dwarf (1.3)

**Tier 2 Upgrades:**
* Upgrade
* Fairy Workers Fairy (2.1)
* Cyclopean Strength Titan (2.3)
* Bardic Knowledge Druid (2.2)
* Mitosis Faceless (2.2)

**Tier 3 Upgrades:**
* Upgrade
* Swarm of Fairies Fairy (3.3)
* Building Jungle Druid (3.3)
* Magical Treasure Faceless (3.1)
* Battlehammers Dwarf (3.1)

*Harlequin bonus*:216%
**Instructions:**
This build uses assistants, to achieve a good mana regeneration, through the upgrades Mitosis, Swarm of Fairies and Fairy Chanting in combination with Magical Treasure.
It can be used as a rush or medium time, just put Fairy Chanting and Lightnint Strike in silver and Cta, gem grinder and TC in gold.
The Mana waste trophy is required to acces high mana pool to buff Bardic Knowledge.

Low gem rush build designed to abdicate quickly. Use excavations for Faction Coins. Switching to Tricaster around e57 gems is recommended.
* **Requirements:** Mana Regeneration and Max Mana trophies. Unlimited Mana, Rule 'dis, Helden Sterben Nicht, Mana Matrix, Power Orb artifact are required for Spiritual Surge R14+.
 * **Alignment**: Evil
* **Spells:** Fairy Chanting, Night Time
* **Bloodline**: Fairy or no Bloodline

**Tier 1 Upgrades:**
* Druid (1,1) Druidic Vocabulary
* Goblin (1,1) Strong Currency
* Titan (1,3) Oversized Legends
* Dwarf (1,3) Mining Prodigies
	+ Alt: Fairy (1,3) Starmetal Alloys
	+ Alt2: Undead (1,2) Deadened Muscles
	+ Alt3: Demon (1,3) Evil Conquerors

**Tier 2 Upgrades:**
* Fairy (2,1) Fairy Workers
* Titan (2,3) Cyclopean Strength
* Undead (2,2) Corpse Supply
* Drow (2,2) Blood Sacrifices
	+ Alt: Faceless (2,3) Overgrowth

**Tier 3 Upgrades:**
* Dwarf (3,1) Battlehammers
* Undead (3,1) Dead Fields
* Demon (3,2) Burning Legion
* Faceless (3,1) Magical Treasure
	+ Alt: Druid (3,3) Building Jungle
	+ Alt2: Fairy (3,2) Rainbow Link

*Harlequin bonus*: 729%
**Instructions:**
Don't include Blood Frenzy in the cast.
 * **Low Gems, Fast**FR4,GB1,UD5,UD7,DM8,TT3,TT6,DD1,DD6,DN3,DN7,DW8,SP:Fairy Chanting,SP:Night Time
* **R14+ e33-45. Bronze/Manual:** FC **Silver:** CtA, SS, NT **Gold/Manual:** TCFR4,GB1,UD5,UD7,DM8,TT3,TT6,DD1,DD6,FC7,DN3,DN7,SP:Fairy Chanting,SP:Night Time

Doesn't cast Blood Frenzy. The Production template is Good near the end of R12-R13 and for one or two last runs to reach research gems in R19+ (see requirements). The Rush template is good for short runs from minimum gems until it slows down. Then a stronger, slow build should be used (slow compared to the less than 2 minute Tricaster Rush abdications.)
* **Requirements:** Mana Regeneration and Max Mana trophies. Unlimited Mana, Rule 'dis, Helden Sterben Nicht, Mana Matrix, Power Orb artifact are required for Spiritual Surge R14+. R18 challenges required for R19+ Production template.
* **Range**: R3+, e54-e60 to e69-70 gems in R15. Works below minimum gems, but Grand Balance occasionally targets the wrong building resulting in lower gem growth.

*Mana Waste*
* Near the end of R15 in the e71 to e72 range, this build becomes very strong with Mana Waste. Requires purchasing the 2500 Farm upgrade at 100 Qig (e155 coins), which costs 20% of the total coins needed for R15 corresponding to 450 Dvg (4.5e71) gems. note: Don't buy the 2500 Inn upgrade after the end of R15.
* Low max mana requirements: Will get 3 tax collections per (manual) combo when Max Mana nears 5000. Offline buildup casts more spells than online in R15 with Efficient autocasting.

*Buildup (primarily for end of R15) - requires Mana Waste*
* Offline buildup - Export or go offline with empty mana. Offline spell casts will increase Mana Waste while mana regenerates. Best with Efficient autocasting unlocked. This build is intended for short offline buildup: 5-10 minutes.
* Online buildup - Cast tax collection for a few minutes.
* Combined buildup - Go offline until mana fully regenerates. Cast all tax collections for buildup or an income combo. Repeat.

*Grand Balance targeting for Evil builds*
* Unlike Neutral and Good builds, buying all upgrades usually doesn't cause a problem with Evil. Getting 1500/1750/2000 Slave Pens and Orcish Arenas before and buying the building (Farm) upgrades simultaneously with the Slave Pen and Orcish Arena upgrades at 1500/1750/2000 will keep Grand Balance on the proper targets. Around e57-e60 gems this doesn't require monitoring as Slave Pens and Orcish Arenas pass 2000 and Grand Balance still hits the correct target when using Buy All.
* Buying the 2500 Farm upgrade should switch the Grand Balance target to Inns increasing income (does not require Diabolical Evil trophy).

*Spells*
 * **Alignment:** Evil
* **Bloodline:** Titan, Elf, Undead
* **Spells**: Grand Balance, Fairy Chanting

**Tier 1 Upgrades**
* Goblin (1,1): Strong Currency
* Titan (1,3): Oversized Legends
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies

**Tier 2 Upgrades**
* Druid (2,2): Bardic Knowledge
* Titan (2,3): Cyclopean Strength
* Drow (2,2): Blood Sacrifices
* Faceless (2,3): Overgrowth

**Tier 3 Upgrades**
* Undead (3,1): Dead Fields
* Demon (3,2): Burning Legion
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers

**Alternates**
* Angel (2,2) for production templates if Max Mana and Mana Requirements are not met. Replaces Druid (2,2)

 **Tricaster Templates:****Titan, no Bloodline***Production R3-13 and R19+ no buildup, R14-15 with Mana Waste buildup*FR8,GB1,UD5,UD7,DM3,TT6,DD1,DD5,DD9,DN3,DN7,DW5,SP:Fairy Chanting,SP:Grand Balance*Rush R3+ no buildup*GB1,UD5,UD7,DM3,TT6,DD1,DD6,DD9,DN3,DN7,DN8,DW5,SP:Fairy Chanting,SP:Grand Balance**Elf***Production R7-13 and R19+ no buildup, R14-15 with Mana Waste buildup*EL7,GB1,UD5,UD7,DM3,TT6,DD1,DD5,DD9,DN3,DN7,DW5,SP:Fairy Chanting,SP:Grand Balance*Rush* *R7+ no buildup*EL7,GB1,UD5,UD7,DM3,TT6,DD1,DD6,DN3,DN7,DN8,DW5,SP:Fairy Chanting,SP:Grand Balance**Undead***Production R21+*FR8,GB1,UD7,DM3,TT6,DD1,DD5,DD9,FC6,DN3,DN7,DW5,SP:Fairy Chanting,SP:Grand Balance*Rush R21+*GB1,UD5,UD7,DM3,TT6,DD1,DD6,DD9,DN3,DN7,DN8,DW5,SP:Fairy Chanting,SP:Grand Balance*R25+ Produces mana for 2nd Grand Balance target. Requires Primal Balance.*GB1,UD5,UD7,DM3,DM8,TT6,DD1,DD6,FC7,DN3,DN7,DW5,SP:Fairy Chanting,SP:Grand Balance

Cumbersome at lower gem totals. Good for pushing gem walls without RNG of Lightning Forge. Very strong in R19+. Diamond Forge Adjacent build has slightly lower production, but doesn't require leaving out building upgrades

*Bloodlines*
* Titan - Strongest until R18
* Elf - Weaker, produces some faction coins for upgrades but it's slower at this than Elven Farms.
* Undead - Strongest in R18+. May have some use as a last run before research in the R20s with the Low Max Mana template. With 0 bloodstream matches, no percentage of Mercenary time is added to bloodstream. If Undead time is very low, production will suffer with the Undeadline build. Undead Bloodline is weaker than other bloodlines in reincarnations before R18 and should only be used with a week or more of Undead time.

*Buildup - end of R15, requires Mana Waste*
* Offline buildup - Export or go offline with empty mana. Offline spell casts will increase Mana Waste while mana regenerates. Best with Efficient autocasting unlocked.
* Online buildup - Cast tax collection for at least 10 minutes.
* Combined buildup - Use offline buildup while Mana refills (export). Come online (import) to cast all tax collections or income combos. Go back offline (export) while mana refills.

**Instructions**
 * **Range**: R3+
* **Alignment:** Good
* **Bloodline**: Titan, see templates for Undead, Elf.
* **Spells**: Grand Balance, Fairy Chanting

**Tier 1 Upgrades**
* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies
* Titan (1,3): Oversized Legends

**Tier 2 Upgrades**
* Titan (2,3): Cyclopean Strength
* Faceless (2,3): Overgrowth
* Druid (2,2): Bardic Knowledge
* Elven (2,2): Elven Efficiency

**Tier 3 Upgrades**
* Fairy (3,3): Swarm of Fairies
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers
* Drow (3,2): Professional Assassins

**Alternates:**
* *Max Mana: [Fairy (3,1): Kind Hearts]*
* *Production: [Drow (3,2): Professional Assassins]*

 **Zen Farming Templates:** **Titan, no Bloodline***Low Max Mana template: R12-13 no buildup, R14-15 with Mana Waste buildup*
FR9,EL5,GB1,TT3,TT6,DD1,DD5,DD9,FC6,DN3,DN7,DW8,SP:Fairy Chanting,SP:Grand Balance*Production: R3+ no buldup*FR7,FR9,EL5,GB1,TT3,TT6,DD1,DD5,DD9,FC6,DN3,DN7,SP:Fairy Chanting,SP:Grand Balance**Elf***Low Max Mana template: R12-13 no bulidup, R14-15 with Mana Waste buildup*FR9,EL5,EL7,GB1,TT3,TT6,DD1,DD5,DD9,FC6,DN3,DN7,SP:Fairy Chanting,SP:Grand Balance*Production: R7+ no buildup*FR7,EL5,EL7,GB1,TT3,TT6,DD1,DD5,DD9,FC6,DN3,DN7,SP:Fairy Chanting,SP:Grand Balance**Undead R13+***Low Max Mana template: R15 Mana Waste buildup*FR8,EL5,GB1,TT3,TT6,DD1,DD5,DD9,FC6,DN3,DN7,DW8,SP:Fairy Chanting,SP:Grand Balance*Production: R13+ no buildup*FR7,EL5,GB1,TT3,TT6,DD1,DD5,DD9,FC6,DN3,DN7,DW8,SP:Fairy Chanting,SP:Grand Balance

Fairy Strike without having to wait for lightning strike. (v1.3.35.0)
 * **Alignment**: Good
* **Bloodline:** Fairy (3 Matches)
* **Spells:** Fairy Chanting, Moon Blessing
	+ Diamond Pickaxe: For more max mana from reincarnations and Druid heritage; Long term builds with Blade Dance: Combo Strike.
	+ For quick setup: Goblin's Greed

**Tier 1 Upgrades:**
* Dwarf (1,3): Mining Prodigies
	+ *[Low excavations: Elf (1, 3): Sylvan Treasure Frills; Long term builds: Angel (1,2): Angelic Determination*
* Druid (1,1): Druidic Vocabulary
* Goblin (1,1): Strong Currency
* Fairy (1,3): Starmetal Alloys

**Tier 2 Upgrades:**
* Faceless (2,3): Overgrowth
* Titan (2,3): Cyclopean Strength
* Angel (2, 2): Angelic Wisdom *[Long term builds: Druid (2, 3): Shapeshifters]*
* Fairy (2,1): Fairy Workers

**Tier 3 Upgrades:**
* Drow (3, 2): Professional Assassins *[Long term builds using Combo Strike: Drow (3,3) Blade Dance]*
* Dwarf (3,1): Battlehammers
* Druid (3,3): Building Jungle
* Fairy (3,3): Swarm of Fairies

*Harlequin Bonus:* 729% or 512%
**Instructions:**

Rush build, up to ~1 Ocd (1E57) Gems. Once you hit R14 and Spiritual Surge, Lightning Forge can give better returns.
 * **Alignment**: Good
* **Bloodline**: Fairy (3 Matches)
* **Spells**: Fairy Chanting, Brainwave

**Tier 1 Upgrades**:
* Fairy (1,3): Starmetal Alloys
* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies *- Optional (*for low excavations (<300)tryTitan (1,1) *-* Colossal Forge)

**Tier 2 Upgrades**:
* Faceless (2,2): Mitosis
* Fairy (2,1): Fairy Workers
* Titan (2,3): Cyclopean Strength
* Faceless (2,3): Overgrowth - Optional

**Tier 3 Upgrades**:
* Dwarf (3,1): Battlehammers
* Druid (3,3): Building Jungle
* Fairy (3,3): Swarm of Fairies
* Drow (3,2): Professional Assassins [*Other options adjusted to your game maybe better]*

*Harlequin bonus*: 512%
**Instructions**:
* Start by using sufficient excavations to buy all heritages, pay for mercenary upgrades, and buy a reasonable amount of exchanges. (For the first mercenary run or two of a reincarnation, skip the more expensive heritages.)
* Take Brainwave first, and cast it immediately. Once you have filled out buildings and purchased all available buildings, let your mana bar fill.
* Cast Call to Arms, wait ten seconds, and then cast Fairy Chanting and Holy Light.
* While all four spells are running, buy as many buildings and upgrades as you can while casting any tax collections you have available.
 **Brainy Fairies Template:**FR3,FR4,FR9,GB1,TT6,DD1,DD9,FC5,FC6,DN3,DN7,DW8,SP:Brainwave,SP:Fairy Chanting

note: See Elven Farms for a very short version of the instructions. Elven Farms has identical mechanics to Innkeeper.
Stronger than Diamond Forge but more complicated. Weaker than active play Lightning Forge but faster at lower gem totals due to no RNG (Undead bloodline version eventually becomes stronger than Lightning Forge at higher Reincarnations - at least R25.) Takes about 3 minutes to setup using Fairy Chanting and Tax Collections for Faction coins instead of excavations.
* **Recommended Gems**: 1 Sxd (1E51). This build can be run at any gem total, but making Grand Balance target the right building at low gem totals requires some attention to building production percentages and upgrade purchasing. See instructions.
* **Bloodline**: The Titan bloodline with Swarm of Fairies is better at lower reincarnations. For Undead bloodline use an alternate upgrade instead of Swarm of Fairies - with excavations use Drow (3,2). R20+ and several days spent as Undead will make Undead bloodline better than Titan. By R25 Undead will be better unless time spent as Undead is low (e.g. 4 hours.)
* **R3-R25**: Before R25 this build targets Farms.
 * **Alignment:** Neutral
* **Bloodline:** Titan, Undead (*Bloodstream matches:* 3, 0)
* **Spells:** Grand Balance, Fairy Chanting

**Tier 1 Upgrades:**
* Goblin (1,1): Strong Currency
* Titan (1,3): Oversized Legends
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies *[If low excavations: Elf (1,3): Sylvan Treasure Frills]*

**Tier 2 Upgrades:**
* Titan (2,3): Cyclopean Strength
* Druid (2,2): Bardic Knowledge
* Druid (2,1): Earthly Bond
* Faceless (2,1): Gold Synthesis

**Tier 3 Upgrades:**
* Fairy (3,3): Swarm of Fairies
	+ Undeadline: *[Drow (3,2): Professional Assassins] or [Druid (3,1) Mabinogion]*
* Titan (3,3): Titan Obelisk
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers

*Harlequin bonus*: 216%
**Instructions - 1 Grand Balance target**
**To run the build:**
* **Standard** **2000+ Stone Pillars run**: Buy 1750-1999 Farms. Don't go over 1999. Use buy all to get all upgrades. Then buy more Farms. Don't click "buy all" after getting 2000 Farms - buy further upgrades individually to avoid auto buying the final Farm upgrade "Cattle Domain". Use the same strategy with the 1500 or 1750 building upgrades at lower gem totals. The Deep Mine and Stone Pillar upgrades can be purchased after casting part or all of the spell combo (before tax collections though) if you can't afford enough buildings before the combo.
* **Buying buildings:** At some point before starting the spell combo, select "buy max" and click the buildings from bottom to top to get each building around the same price. When Farms are about the same price as Deep Mines like this, Grand Balance will correctly target Farms. Then switch to "buy 100" to purchase buildings during the spell combos. Always buy Deep Mines and Farms in pairs, buying the Deep Mines first. This method will prevent you from buying too many farms and hitting Deep Mines with Grand Balance.
* Excavate for faction coins. Fairy Chanting + Tax Collection combo can be used for faction coins. Buy Fairy Chanting, Druid (2,1), and Fairy (3,3) (if the latter two are in the save string being used) for fastest faction coin generation.
* **Buying buildings in longer runs:** You can switch to "buy 10" but continue to buy Deep Mines and Farms at a 1:1 ratio or check the production percentages on Farms and Deep Mines to make sure you aren't pushing Farms ahead of Deep Mines (in the 1750-2499 building range in R15 this will happen when there are ~80 more farms than Deep Mines. The precise number depends on some hidden trophies and actual building total - 2050 is a bit different than 2350.)

**Casting Spells:**
* Silver: Grand Balance, Spiritual Surge (R14+), Call to Arms, Gem Grinder, Fairy Chanting
* Gold: Tax Collection
* For lower gem totals with less max mana, leave Gem Grinder out of the casting combo.
* When manually casting, wait 4 seconds after Grand Balance to cast the 20 second duration spells and 14 seconds before casting Fairy Chanting to get more Tax Collections than auto-casting.

**Notes**:
* Grand Balance should target Farms. If Farm income is higher than Deep Mine income *with no spells active*, Grand Balance will target Deep Mines and production will be weak. This will be based on the building income shown as a percentage on each building. The Grand Balance tooltip also shows the Grand Balance target.
* **Refrain from purchasing the highest affordable Farm upgrade**. Deep Mine and Stone Pillar upgrades must be purchased at the same level as the unpurchased Farm upgrade (e.g. buy the 2000 building upgrades for Deep Mines and Stone Pillars, "Damp Caves" and "Mark of Income", and leave out the 2000 Farm upgrade "Cattle Domain".) Building upgrades occur at 1500, 1750, and 2000 buildings.
* Buy Deep Mines at a comparable price to Farms to keep Grand Balance from shifting to Deep Mines. At 2000+ of each building, Grand Balance can hit Deep Mines instead of Farms when Farm count exceeds Deep Mine count by 80.
* If you reach 2500 stone pillars (R16+ gem total) you can buy the 2000 farm upgrade by checking "Disable Multibuy for Upgrade Series" in the options menu. Leave the 2500 farm upgrade "Poultry Feed" unpurchased and only buy the 2000 farm upgrade after buying the 2500 Deep Mine and Stone Pillar upgrades, "Hidden Veins" and "Mark of Profit".

**Issues**:
* Stone Pillar target: Caused by buying highest Farm upgrade or failing to buy corresponding Stone Pillar upgrade. Buy another Stone Pillar upgrade to repair. Often too expensive to repair run.
* Deep Mine target: Buy more Deep Mines and stop buying Farms until Grand Balance switches back to Farms. This can be too expensive, but the coins required are often within reach. Can also happen if Farms are upgraded to an equal level as Deep Mines. In that case getting the next level of Deep Mine (and probably Stone Pillar) upgrades would be necessary to repair the run.
* Other non-Farm target: This should only happen if the target building is at an excessively low total/upgrades haven't been purchased. Inexpensive to fix - buy more of the target building and its upgrades.

**2 Grand Balance targets (requires R25+):**Requires: 2 targets for Grand Balance from Primal Balance, for this you need 100,000 total mana produced. Running Tricaster or Mana-narama (~500 m/s) can do this in a couple minutes.
* Will target Inns and Deep Mines when it's working. Usually Deep Mines and Stone Pillars when it isn't.
* **Don't buy highest available Inn upgrade** (buy the corresponding Stone Pillar, and Alchemist Lab upgrades - typically these will be the 2000 building upgrades)
* If necessary, select "Disable Multibuy for Upgrade Series" in the options menu to buy one upgrade at a time.
* Keep Inns at around the same price as Stone Pillars to maintain Inns as the Grand Balance target.
* **Standard** **2000+ Stone Pillars run**: Buy 1750-1999 Inns. Don't go over 1999. Use buy all to get all upgrades. Then buy more Inns. Buy further upgrades individually to avoid auto buying the final Inn upgrade "Carved Wood Tables".
* Reference the 1 target instructions for more details. Farms, Deep Mines, and Stone Pillars in the 1 target instructions respectively correspond to Inns, Stone Pillars, and Alchemist Labs for 2 target Grand Balance.

**GB Targets:**
1. Farms. Don't purchase the highest affordable upgrade for Farms.
2. Inns and Deep Mines. Don't purchase the highest affordable upgrade for Inns.
3. Farms, Inns, and Deep Mines. Don't purchase the highest affordable upgrade for Farms and Inns.

 **Innkeeper templates:****Titan or no Bloodline***Low Max Mana template: R3-13 no buildup, R15 with Mana Waste buildup*EL5,FR9,GB1,TT3,TT6,TT9,DD1,DD5,DD9,FC4,DN3,DN7,SP:Fairy Chanting,SP:Grand Balance*Production: R3+ no buildup*FR9,GB1,TT3,TT6,TT9,DD1,DD4,DD5,DD9,FC4,DN3,DN7,SP:Fairy Chanting,SP:Grand Balance**Undead R13+****Also Titan or no Bloodline during Sun Force Assistants or with no Assistant Horde trophy.***Low Max Mana template: R3-R13 no buildup, R15 with Mana Waste Buildup*EL5,GB1,TT3,TT6,TT9,DD1,DD5,DD9,FC4,DN3,DN7,DW8,SP:Fairy Chanting,SP:Grand Balance*Production: R3+ no buildup (Undead R15+)*GB1,TT3,TT6,TT9,DD1,DD4,DD5,DD9,FC4,DN3,DN7,DW8,SP:Fairy Chanting,SP:Grand Balance

* Range: R7-R16
* Requirements: Planned Autocasting
 * **Alignment**: Evil
* **Spells:** Fairy Chanting, Night Time
* **Bloodline**: Elven

**Tier 1 Upgrades:**
* Fairy (1,3): Starmetal Alloys
* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies
	+ *[If conserving excavations, substitute Titan (1,1): Colossal Forge]*

**Tier 2 Upgrades:**
* Fairy (2,1): Fairy Workers
* Drow (2,2): Blood Sacrifices
* Druid (2,2): Bardic Knowledge
* Titan (2,3): Cyclopean Strength

**Tier 3 Upgrades:**
* Dwarf (3,1): Battlehammers
* Druid (3,3): Building Jungle
* Fairy (3,3): Swarm of Fairies
* Elves (3,1): Elven Diplomacy

*Harlequin Bonus:* 343%
**Instructions:**
* Purchase Build Upgrades
* Purchase all heritages, Druid first if you can (for a quick start to your mana pool)
* Set Night Time, Fairy Chanting, and Call to Arms as Silver casts then Tax Collection as gold
* Wait a few casts and watch the gems rack up. Keep buying Blacksmiths!
* Once you're at the near the current gem goal level, it's good to make sure you're using the excavation variant so you get the most bang for your buck. It goes from a 5 minute build to something you can sit on for an hour or so to get the last E or two before you do a Reincarnation.

 * **Lady's Night Template:** (Default version, not considering alternate options)FR3,FR4,FR9,EL7,GB1,TT6,DD1,DD5,DD9,DN3,DN7,DW5,SP:Fairy Chanting,SP:Night Time

### Medium Length Builds

Medium lengths builds range from few hours to one day.

Idle build. Also has high short-term gains if you're tired of Fairy builds or need more Evil playtime.
* **Characteristics:** For idle or offline use.
 * **Alignment:** Evil
* **Bloodline:**
	+ Titan (2 Matches)
	+ Drow (1 Match) *[If you need to go offline]*
* **Spells:** Night Time, Hellfire Blast

**Tier 1 Upgrades:**
* Goblin (1,1): Strong Currency
* Undead(1,2): Deadened Muscles
* Demon (1,3): Evil Conquerors
* Titan (1,3): Oversized Legends *[If 450+ Excavations—Dwarf (1,3): Mining Prodigies]*

**Tier 2 Upgrades:**
* Demon (2,3): Demonic Presence
* Titan (2,3): Cyclopean Strength
* Faceless (2,3): Overgrowth
* Drow (2,2): Blood Sacrifices

**Tier 3 Upgrades:**
* Fairy (3,2): Rainbow Link
* Demon (3,3): Very Bad Guys
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers

*Harlequin Bonus:* 729%

 **Sleepynaries Template:**FR8,GB1,UD2,DM3,DM6,DM9,TT3,TT6,DD9,FC6,DN7,DW5,SP:Night Time,SP:Hellfire Blast

Medium length build, 11h to 18h run. 10h build-up time necessary. Stronger than regular Pyrastrike (now obsolete) after 10h, worse than Cialis (long build) after 18h (Pyrastrike used to be the best short-term build before the advent of Lightning Forge.)
* **Characteristics:** Lightning Strike on Pyramids for lots of money. The spell chain should not be broken.
 * **Alignment:** Neutral
* **Bloodline:** Angel (0 Matches)
* **Spells:** Lightning Strike, Diamond Pickaxe

**Tier 1 Upgrades:**
* Goblin (1,1): Strong Currency
* Dwarf (1,3): Mining Prodigies
* Elven (1,3): Sylvan Treasure Frills
* Titan (1,3): Oversized Legends

**Tier 2 Upgrades:**
* Druid (2,1): Earthly Bond
* Demon (2,3): Demonic Presence
* Titan (2,3): Cyclopean Strength
* Faceless (2,1): Gold Synthesis
	+ *If stronger—Faceless (2,3): Overgrowth*

**Tier 3 Upgrades:**
* Dwarf (3,1): Battlehammers
* Druid (3,3): Building Jungle
* Fairy (3,2): Rainbow Link
* Drow (3,2): Professional Assassins

*Harlequin Bonus:* 729%

**Instructions:**
* Autocast Lightning Strike for about an hour for faction coins, and boost certain upgrades (at contingency autocasting 100%).
* Set Call To Arms on bronze autocast *and never let the chain break. You wont need to turn the Lightning Strike off for this.*
* After a few hours, when you feel like your Angel bloodline has become powerful enough, wait for full mana and CtA to be cast, then use Lightning Strike. When it hits Pyramids, cast Gem Grinder + Diamond Pickaxe and as many Tax Collections you can, leaving enough mana (~400), to not break the CtA chain.

**Notes:**
* Mana recovery is going to be slow after a full spell combos because 20 out of ~25 mps is going into the CtA chain. You need to recover about 6k mana with just the remaining 5mps and that’s going to take about 20 minutes.
* if you have all of the mana upgrades/trophies you are gonna have ~30 mps. After a full spell combo 20 out of ~30 mps is going into the CtA chain. You need to recover about 6k mana with just the remaining 10mps and that’s going to take about 10 minutes. Eventually you will get 8k+ mana making it much longer before you can cast the full spell combo. - edited by paulwq1245
* After 10 hours, this build is going to be 5 times more powerful than the regular Pyrastrike, but it will also take 5 times longer to prepare each combo.
 **Pyrastrike Plus Template:**FR8,EL3,GB1,DM6,TT3,TT6,DD4,DD9,FC4,DN3,DN7,DW8,SP:Lightning Strike,SP:Diamond Pickaxe

### Long Length Builds

These builds range from a minimum of 1 day to many days.

Excellent build to use after Lighting Forge. As of Version 1.5.42.6 you
need about 1 Dvg (1E69)-5 Dvg (5E69) gems to reach R16 on a standard run.
Includes Variants: Longer and Longest run upgrades. These requires much longer setup times.
* **Range:** R14 - R18
 * **Alignment:** Good
* **Bloodline:** Fairy (2 Matches)
* **Spells:** Fairy Chanting, Combo Strike
	+ **IGOT a Pickaxe** variant: Replace Combo Strike with Diamond Pickaxe (IGOT a pickaxe)

**Tier 1 Upgrades**
* Goblin (1,1): Strong Currency
* Angel (1,2): Angelic Determination
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies
	+ *[Low excavations—Titan (1,3): Oversized Legends]*

**Tier 2 Upgrades**
* Fairy (2,1): Fairy Workers
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,3): Shapeshifting

**Tier 3 Upgrades**
* Faceless (3,1): Magical Treasure
* Goblin (3,1): Goblin Central Bank
* Fairy (3,3): Swarm of Fairies
* Drow (3,3): Blade Dance
	+ *[if using Diamond Pickaxe variant—Dwarf (3,1): Battlehammers]*

*Harlequin Bonus:* 512%

**Instructions:**
*(Copied from IGOT for dummies by sonicman54, based on this postby artcrow)*

***Note:*** **Buying more buildings/exchanges/upgrades should be done as you can afford them, there is no ‘idle’ requirement you need to worry about breaking.''**

1. Buy all upgrades and spells above, then start autocasting Tax Collections until you reach about 135 assistants. It takes approximately 5 hours to get 135 assistants. (Using Battlehammers, ~17 hours, and if only using Holy Crusaders, the good merc upgrade, it takes 93 000 spell casts.)
2. At **136** assistants, Fairy Chanting should be added into combo, before TC, in one of two ways.
	* With Efficient AC (Bronze): Set contingency at around 97% max mana [Optimal amount may need testing], this will allow for very little downtime on Fairy Chanting and little need for micromanagement, but may cause for slower growth in mana regen. Bronze: 1) Fairy Chanting - Silver: 1)Tax Collection.
	* With Priority AC (Silver): Set contingency arrow at around 910 mana, or to where it will trigger around two seconds after FC times out. Regularly requires micromanagement every so often as your mana regen grows. Set the spells to cast in this order: 1) Fairy Chanting: 2) Tax Collection.
3. At **200** assistants, add in Combo Strike and lower the contingency arrow to 900. (for about another 18 hours until 270+ assistants)
	* With Priority AC (Silver): 1) Fairy Chanting: 2) Combo Strike: 3)Tax Collection Alternatively, set: Bronze: 1) Fairy Chanting: 2) Combo Strike - Silver: 1) Tax Collection, and leave the contingency arrow wherever fits best.
4. At **270+** assistants, depending which auto-casting tools you have, choose:
	* Priority AC (Silver): Set Contingency arrow to 0. Set the spells to cast in this order: 1) Fairy Chanting, 2) Spiritual Surge, 3) Call to Arms, 4) Combo Strike, 5) Holy Light, 6) Tax Collection
	* Planned AC (Gold): Set the Contingency arrow to about 97% max mana, about one second before reaching max mana. Silver: 1) Fairy Chanting, 2) Spiritual Surge, 3) Combo Strike, 4) Call to Arms Gold: 1) Holy Light, 2) Tax Collection.
	* Efficient AC (Bronze): Set the Contingency arrow to about 97%, about one second before reaching max mana. Bronze; 1) Fairy Chanting Silver: 1) Spiritual Surge, 2) Combo Strike, 3) Call to Arms. Gold: 1) Holy Light, 2) Tax Collection. This will ensure Fairy Chanting is active consistently, allowing for minimum downtime and provide the best mana generated over time ratio. -Tip by Ragbash (talk) 03:33, March 27, 2016 (UTC)

**Variants**:
* **Longer run:** use Dwarf (3,1): *Battlehammers* in place of Fairy (3,3): *Swarm of Fairies*. Requires about 55-60 hours of setup time.
* **Longest run** – never attempted: Swap skills as in Longer run variant. Also use Dwarf (3,2): *Magic Resistance* in place of Goblin (3,1): *Goblin Central Bank*. Requires unknown number of days setup. Maybe 5? Read this or original post.

 * **IGOT Template:**FR4,FR9,AN2,AN5,GB1,GB7,TT6,DD1,DD6,FC7,DN3,DW9,SP:Fairy Chanting,SP:Combo Strike
* **IGOT a Longer Run Template:**FR4,AN2,AN5,GB1,GB7,TT6,DD1,DD6,FC7,DN3,DN7,DW9,SP:Fairy Chanting,SP:Combo Strike
* **IGOT the Longest Run Template:**

FR4,AN2,AN5,GB1,TT6,DD1,DD6,FC7,DN3,DN7,DN8,DW9,SP:Fairy Chanting,SP:Combo Strike
* **Low Excavations:** FR4,FR9,AN2,AN5,GB1,GB7,TT3,TT6,DD1,DD6,FC7,DW9,SP:Fairy Chanting,SP:Combo Strike
* **IGOT A Pickaxe Template:**FR4,FR9,AN2,AN5,GB1,GB7,TT6,DD1,DD6,FC7,DN3,DN7,SP:Diamond Pickaxe,SP:Fairy Chanting

Shortest grower build to pass autocast Lightning Forge or Innkeeper. 11 hours minimum buildup without Mana Waste. 5 hours minimum buildup with Mana Waste. This is the strongest build for offline buildup - online income.
February 28, 2017 by artcrow (Source) See source post for weaker alternative build "Fairy Addicts" that doesn't require Grand Balance Blacksmith targeting.
* **Range**: R14-16
 * **Alignment**: Good
* **Bloodline**: Druid (2 Matches), Titan (1 match)
* **Spells**: Grand Balance, Fairy Chanting

**Tier 1 Upgrades**
* Angel (1,2): Angelic Determination
* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies

**Tier 2 Upgrades**
* Elf (2,2): Elven Efficiency
* Titan (2,3): Cyclopean Strength
* Faceless (2,3): Overgrowth
* Drow (2,1): Mana Addicts

**Tier 3 Upgrades**
* Fairy (3,2): Rainbow Link
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers
* Dwarf (3,2): Magic Resistance

**Instructions**:
**Important! : Leave out the last 2 blacksmith upgrades.**
* For completing R15, buy 1500 to 1749 blacksmiths and buy all upgrades. Then you can buy more blacksmiths but don’t buy the remaining blacksmith upgrades (don't click buy all after getting 1750+ Blacksmiths.)
* Titan bloodline requires 36 hours of buildup without Helden Sterben Nicht. Druid bloodline is stronger for shorter runs regardless of offline/online buildup.
* Without Mana Waste, minimum buildup is about 11 hours with Helden Sterben Nicht. More buildup until 13-14 hours will provide better income.
* The **Mana Waste** trophy decreases buildup time and increases production. Use Druid bloodline and swap out Elf (2,2) for Druid (2,2). For Reincarnation 15, starting gems should be around 1-10 Dvg (e75-e76). 5 to 7 hours of online buildup and 1 hour or less of income. Assumes Know your Enemy part 1 of approximately 5000%.

**Autocasting**:
**Buildup**:
* Gold: Tax Collection

**Income Less than 140 mana per second.** Leave out Holy Light if mana regen is too low.
* Silver: Grand Balance, Spiritual Surge
* Gold: Call to Arms, Fairy Chanting, Holy Light, Tax Collection

**Income 140+ mana per second**
* Silver: Grand Balance, Spiritual Surge, Fairy Chanting, Call to Arms, Holy Light
 **Addiction Template**FR8,EL5,AN2,GB1,TT6,DD1,DD9,FC6,DN3,DN7,DN8,DW4,SP:Fairy Chanting,SP:Grand Balance

Medium/long term build (should be minimum of 12h building up Combo Strike to match dropping LS, expect total run length over 30-40h, including 4-12h of production phase (scry for double production every 4h), production phase can be left on autocast (big quality of life improvement compared to Cialis!)
At R15, to go from 1 Uvg (1E66) to 1 Dvg (1E69) coins, Lightning Forge is still faster, but requires closer management.
* **Range:** R7+ Designed for reaching R15 and higher reincarnations.
 * **Alignment:** Neutral
* **Bloodline:**
	+ Fairy (2 Matches)
	+ Drow (1 Match) *[requires about 12-24h of production phase after a growth phase to beat Fairy] \*Drow Bloodline no longer viable as of v2.0 (it was updated for offline use only)*
* **Spells:** Combo Strike, Fairy Chanting

**Tier 1 Upgrades**
* Goblin (1,1): Strong Currency
* Dwarf (1,3): Mining Prodigies
* Druid (1,1): Druidic Vocabulary
* Titan (1,3): Oversized Legends *[80h+ run—Angel (1,2): Angelic Determination]*

**Tier 2 Upgrades**
* Titan (2,3): Cyclopean Strength
* Faceless (2,1): Gold Synthesis *[After a max building run—Faceless (2,3): Overgrowth]*
* Druid (2,1): Earthly Bond
* Fairy (2,1): Fairy Workers

**Tier 3 Upgrades**
* Dwarf (3,1): Battlehammers
* Titan (3,3): Titan Obelisk
* Fairy (3,3): Swarm of Fairies *[with Drow Bloodline—Druid (3,3): Building Jungle]*
* Drow (3,3): Blade Dance

*Harlequin Bonus:* 216/343%

**Instructions:**
* Fairy Bloodline version: Very little difference to use below R14 and about 20% improvement above. Do a ton of Combo Strikes as a growth phase, then switch to autocasting (TC: gold, all the others: Silver). Alternatively, manually cast FC: wait 10s to cast FC, the mana built up during that time will give you 1 - 2 extra TCs per combo.
 **Priapism Template:**
FR4,FR9,GB1,TT3,TT6,TT9,DD1,DD4,FC4,DN3,DN7,DW9,SP:Combo Strike,SP:Fairy Chanting

Long incremental build for getting past gem walls.
 * **Alignment:** Evil
* **Bloodline:** Demon (2 Matches)
* **Spells:** Hellfire Blast, Combo Strike

**Tier 1 Upgrades:**
* Angel (1,2): Angelic Determination
* Goblin (1,1): Strong Currency
* Demon (1,3): Evil Conquerors
* Dwarf (1,3): Mining Prodigies
	+ *[If low excavations: Titan (1,3): Oversized Legends]*

**Tier 2 Upgrades:**
* Demon (2,3): Demonic Presence
* Titan (2,3): Cyclopean Strength
* Faceless (2,3): Overgrowth
* Drow (2,2): Blood Sacrifices

**Tier 3 Upgrades:**
* Fairy (3,2): Rainbow Link
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers
* Drow (3,3): Blade Dance

 **Drowcenaries Template:**FR8,AN2,GB1,DM3,DM6,TT3,TT6,DD9,FC6,DN7,DW5,DW9,SP:Hellfire Blast,SP:Combo Strike

Variation on Priapism, intended for a much longer run.
 * **Alignment:** Neutral
* **Bloodline:** Faceless (1 Match)
* **Spells:** Combo Strike, Hellfire Blast/Diamond Pickaxe

**Tier 1 Upgrades**
* Goblin (1,1): Strong Currency
* Dwarf (1,3): Mining Prodigies
* Dwarf (1,2): Expert Masonry
* Angel (1,2): Angelic Determination

**Tier 2 Upgrades**
* Titan (2,3): Cyclopean Strength
* Faceless (2,1): Gold Synthesis
	+ if Good buildings—Faceless (2,3): Overgrowth
* Druid (2,1): Earthly Bond
	+ for more mana regen—Drow (2,1): Mana Addicts
* Druid (2,3): Shapeshifting

**Tier 3 Upgrades**
* Dwarf (3,1): Battlehammers
* Titan (3,3): Titan Obelisk
* Fairy (3,3): Swarm of Fairies
* Drow (3,3): Blade Dance

 **Priapism For Days Template:**
AN2,FR9,GB1,TT6,TT9,DD4,DD6,FC4,DN2,DN3,DN7,DW9,SP:Combo Strike,SP:Hellfire Blast
**Alternitive(for more regen):**
AN2,FR9,GB1,TT6,TT9,DW4,DD6,FC4,DN2,DN3,DN7,DW9,SP:Combo Strike,SP:Hellfire Blast
**Instructions:**
**Build up**(first casting run may want to omit 1 or 2 spells so tax collection will go off a couple times)
Set the Contingency arrow to about 97%, about one second before reaching max mana.
Bronze - Combo Strike
Silver - Call to Arms, Gem Grinder, Hellfire Blast, Spiritual Surge
Gold - Tax Collection
**After Combo Strike reaches 5-25k bonus(preference)**
Silver - Call to Arms, Gem Grinder, Hellfire Blast, Combo Strike, Spiritual Surge
Gold - Tax Collection

### Offline/Idle Builds

These builds are meant to be set up, and then entirely left with the game window closed to benefit from the offline bonuses.

Long Build of 2-4 days or more. Premise - Offline Production through use of Undead Resilience paired with a basic IGOT recursion loop. Magical Treasure is not included because it does not interact with Undead Resilience meaningfully. (by Cold\_Embrace - source) As of 3-15-17, does not seem to work.
* **Range**: R15+, 1 Uvg (1E66)+ gems
 Offline Bonus on Start-up - 1.735 M% (17,350x) with all upgrades taken into consideration.
* **Alignment:** Good
* **Bloodline:** Drow (1 Match) - this is absolutely necessary for this build because it is adding a separate multiplier for the offline bonus.
* **Spells:** Combo Strike, Goblin's Greed

**Tier 1 Upgrades**
* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Angel (1,2): Angelic Determination
* Dwarf (1,3): Mining Prodigies

**Tier 2 Upgrades**
* Faceless (2,3): Overgrowth
* Druid (2,3): Shapeshifting
* Titan (2,3): Cyclopean Strength
* Demon (2,3): Demonic Presence

**Tier 3 Upgrades**
* Undead (3,3): Undead Resilience
* Goblin (3,1): Goblin Central Bank
* Dwarf (3,1): Battlehammers
* Drow (3,3): Blade Dance

2. *After phase one, phase two is where you adjust your spell casting from Tax Collection to JUST Combo Strike. You'll spend probably another 24~48 hours in this phase. At this point, your production should increase slowly as you start adding to your Blade Dance percentage. You'll continue like this for a while until the Blade Dance percentage is at least 18K% if not more. Once that part is managed, you can decide when to jump into phase three.*
3. *Congratulations, you've persisted for at least 2-4 days. This means you are now probably ready to go offline for a while and enjoy your* 2 M (2.7E6)*% ~* 3 M (3.7E6)*%+ bonus to production that CONTINUES to grow over time. When you've adjusted your buildings where you needed to, since the likely temptation of sprucing up buildings one last time is there... leave the game. For demonstration purposes, when I went offline during phase two for about 10 minutes, I ended up going about two name changes of gem in 10 minutes with a decent multiplier on everything.*

### Special Builds

These builds are not meant to boost gem production, but to help get Trophies or for building-up bonuses. Bonus build-up runs will become more and more important as you progress.

Post-ascension build to get Spell Cataclysm secret trophy using tiered spell upgrades.
v2.5 Update: Dragon Challenges have made getting this trophy easier - see discussion.
* **Range:** ~R55
 * **Alignment**: Good
* **Spells:** Fairy Chanting T5, God's Hand T5 (or any other vanilla spell if no GH5)
* **Bloodline**: Druid

**Tier 1 Upgrades:**
* Elf (1,3) Sylvan Treasure Frills - *x17 to production*
* Drow (1,2) Honor Among Killers - *FC*
* Elf (1,1) Elven Mint - *FC x2*
* Dragon (1,3) Eternal Wisdom - *production*

**Tier 2 Upgrades:**
* Druid (2,3) Shapeshifting
* Angel (2,2) Angelic Wisdom - *spell cost (gold and FC x2)*
* Elf (2,1) Elven Emissary - *FC x3*
* Choose:
	+ Dragon (2,1) Dragonborn
	+ Dragon (2,2) Bountiful Hoard - *production*

**Tier 3 Upgrades:**
* Faceless (3,1) Magical Treasure
* Dragon (3,1) Ancient Hunger - *max mana*
* Goblin (3,1) Goblin Central Bank - *free TCs (gold and FC x2)*
* Choose:
	+ Fairy (3,1) Kind Hearts - *max mana (FC constrained)*
	+ Dwarf (3,2) Magic Resistance *- (production constrained)*

**Instructions:**

Angel 1,3 and Angel 2,3 (40% mana increases) aren't as great as they seem - you'll hit the max mana cap fairly fast if you use one. If you've got far more gems than you need you might as well take them, but overall you will have probably wasted time (especially during the Event) by overshooting gems or by not having Spell Cataclysm when you were earning gems you can use towards Reincarnating!
 **IGOTaNfSC Templates:*** **1st options** with Dragon (2,1) Fairy (3,1)FR7,EL1,EL3,EL4,AN5,GB7,DD6,FC7,DW2,DG3,DG4,DG7,SP:Fairy Chanting,SP:God's Hand
* **2nd options** with Dragon (2,2) Dwarf (3,2)EL1,EL3,EL4,AN5,GB7,DD6,FC7,DN8,DW2,DG3,DG5,DG7, SP:Fairy Chanting,SP:God's Hand

(v1.4.38.4)
Helps get the Exchange Lord Secret Trophy (1500 Royal Exchanges) and the 100B FC Trophy.
* **Range:** R7-R10
 * **Alignment**: Neutral
* **Spells**: Fairy Chanting, Diamond Pickaxe
* **Bloodline**: Undead

**Tier 1 Upgrades:**
* Fairy (1,1): Pixie Dust Fertilizer *[Long runs: Druid (1,2): Animal Companions]*
* Elven (1,1): Elven Mint
* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry

**Tier 2 Upgrades**
* Elf (2,1): Elven Emissary *[For Coin Pillage trophy: Drow (2,3): Blackmail (source)]*
* Angel (2,2): Angelic Wisdom
* Druid (2,3): Shapeshifting
* Faceless (2,2): Mitosis

**Tier 3 Upgrades**
* Fairy (3,3): Swarm of Fairies
* Elven (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure

*Harlequin Bonus:* 512%

**Instructions:**

Leave Contingency Arrow on Bar at 100%. Then, set Contingency Autocasting on Fairy Chanting and Diamond Pickaxe, and Priority Autocasting on Tax Collection.
**Notes:**
1. This build gets FC faster by using the Mercenary Upgrade Trade Lords. It also increases mana regen over time which, in addition to the Undead Bloodline that increases your mana regen with the Druid (2,3): Shapeshifting upgrade, gives you about 60 mana regen without Fairy Chanting, allowing to use both spells, instead of one, with Tax Collections, without losing much time.
2. The Drow (2,3): Blackmail allows you to buy more FC Exchanges at a lower price. If you want to get the 100B FC Trophy, exchange it for Angel (2,3): Archangel Feathers (It's a little improvement, but it's more useful if you only want to get FC and not exchanges.
3. If your max mana and mana regeneration is high enough, a more efficient spell configuration can be achieved by setting Contingency Arrow at around 11 seconds of mana production. This way Fairy Chanting is almost constantly active, while Diamond Pickaxe is only cast half of the time.
 **Faction Coin Trade Lords templates*** **Base:**FR1,FR9,EL1,EL4,EL7,AN3,AN5,GB7,DD6,FC5,FC7,DN2,SP:Diamond Pickaxe,SP:Fairy Chanting
* **Long run:**FR9,EL1,EL4,EL7,AN3,AN5,GB7,DD2,DD6,FC5,FC7,DN2,SP:Fairy Chanting,SP:Diamond Pickaxe
* **Trophy:**FR1,FR9,EL1,EL7,AN3,AN5,GB7,DD6,FC5,FC7,DN2,DW6,SP:Fairy Chanting,SP:Diamond Pickaxe

### Miscellaneous Builds

These builds were collected here without categorization.

Was removed from the main build page on Aug 13 2016
 A build to get the 200k casts trophy in about 8h. Potentially obsolete by IGOTnfT. (1/28/2016: If confirmed, please move to obsolete builds)
* **Range**: R3 - R5 (?)
 **Alignment**: Evil
**Spells**: Fairy Chanting, Any other
**Bloodline**: Druid
**Tier 1 Upgrades:**
* Angel(1,3): Angel Feathers
* Undead(1,3): Death Temples
* Dwarf(1,2): Expert Masonry
* Druid (1,2): Animal Companions *[If low on cash, swap for a production increase upgrade]*

**Tier 2 Upgrades:**
* Undead(2,2): Corpse Supply
* Druid(2,3): Shapeshifting
* Angel(2,3): Archangel Feathers
* Angel(2,2): Angelic Wisdom

**Tier 3 Upgrades:**
* Faceless(3,1): Magical Treasure
* Demon (3,2): Burning Legion
* Goblin(3,1): Goblin Central Bank
* Angel(3,3): Seraphim Feathers

*Harlequin bonus:* 512%

**Moved on: 7/25/2016 reason: *(Absolutely destroyed by IGOTnfT.)***
Built to get the Caster Supreme (200k spells), Unlimited Mana (300 m/s), and Assistant Legion (300 assistants) trophies. Can also be good for getting the Coin Pillage secret trophy. (Took about ~2-3 days.) Built by VaticToxic in Room 1. (Absolutely fu﻿cking destroyed by IGOTnfT.)
 **Alignment**: Good
**Spells:** Fairy Chanting, God’s Hand or Combo Strike
**Bloodline:** Undead, Fairy (for production).
**Tier 1 Upgrades:**
* Goblin (1,1): Strong Currency
* Angel (1,2): Angelic Determination
* Fairy (1,2): Starmetal Alloys
* Choose one of the followings:
	+ Titan (1,3): Oversized Legends
	+ Dwarf (1,2): Expert Masonry *[~6-8 extra assistants from Swarm of Fairies and Mitosis]*
	+ Druid (1,1): Druidic Vocabulary

**Tier 2 Upgrades:**
* Faceless (2,2): Mitosis. *[For longer runs and better income: Fairy (2,1): Fairy Workers]*
* Angel (2,2): Angelic Wisdom
* Druid (2,3): Shapeshifting
* Titan (2,3): Cyclopean Strength

**Tier 3 Upgrades:**
* Fairy (3,3): Swarm of Fairies
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dwarf (3,1): Battlehammers

Obsoleted as of 1.6.49 because of the reworking of Faceless Bloodline. Moved from Special Builds section on 3/21/2016.
* **Range**: R10-R16
 **Alignment**: Neutral
**Bloodline**: Faceless
**Spells**: Fairy Chanting, Diamond Pickaxe
**Tier 1 Upgrades**
* Druid (1,2): Animal Companions
* Angel (1,3): Angel Feathers
* Elf (1,1): Elven Mint
* Dwarf (1,2): Expert Masonry

**Tier 2 Upgrades**
* Elf (2,1): Elven Emissary
* Angel (2,2): Angelic Wisdom
* Druid (2,3): Shapeshifting
* Faceless (2,2): Mitosis

**Tier 3 Upgrades**
* Fairy (3,3): Swarm of Fairies
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure

*Harlequin Bonus:* 343%
**Autocasting:** Set Fairy Chanting as 1st priority and Tax Collection as 2nd priority, both silver. Set the contigency bar at 700 mana. (Same as Cast Frenzy. )

 **Alignment**: Neutral
**Spells**: Lightning Strike, Grand Balance
**Bloodline**: Goblin
**Tier 1 Upgrades:**
* Goblin (1,1): Strong Currency
* Dwarf (1,2): Expert Masonry
* Titan (1,3): Oversized Legend
* Druid (1,1): Druidic Vocabulary

**Tier 2 Upgrades:**
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Faceless (2,1): Gold Synthesis *[Choose Faceless (2,3): Overgrowth if it is stronger]*
* Demon (2,3): Demonic Presence

**Tier 3 Upgrades:**
* Druid (3,1): Mabinogion
* Dwarf (3,1): Battlehammers
* Druid (3,3): Building Jungle
* Titan (3,3): Titan Obelisk

*Harlequin Bonus:* 216%
**Instructions**: At max mana, cast LS, when it hits HoL, cast GG, CtA and TCs; if it hits the target your Grand Balance also hits then cast everything and Abdicate.
**Source**: Going Deep

**Range:** R13(?)-R15
 **Alignment:** Good
**Bloodline:**
* Titan (1 Match)
* Drow (0 Matches)
* Undead (0 Matches)
* Dwarf (3 Matches)

**Spells:** Grand Balance, Fairy Chanting

**Tier 1 Upgrades**
* Angel (1,2) Angelic Determination
* Druid (1,1) Druidic Vocabulary
* Goblin (1,1) Strong Currency
* Dwarf (1,3) Mining Prodigies

**Tier 2 Upgrades**
* Angel (2,2) Angelic Wisdom
* Titan (2,3) Cyclopean Strength
* Druid (2,3) Shapeshifting
* Faceless (2,3) Overgrowth

**Tier 3 Upgrades**
* Faceless (3,1) Magical Treasure
* Goblin (3,1) Goblin Central Bank
* Dwarf (3,1) Battlehammers
* Fairy (3,3) Swarm of Fairies *[with Undead or Dwarf bloodline: Dwarf (3,2) Magic Resistance]*

*Harlequin bonus:* 343%
**Instructions:** For a short run, use Undead or Dwarf Bloodline, keep Fairy (3,3) Swarm of Fairies and drop Goblin (3,1) instead. Read this post for more info.

**Characteristics:** Increases Total Clicks due to Moon Blessing, has constantly increasing returns on gems (G = a t^1.4)
 **Alignment:** Evil
**Bloodline:** Drow (2 Matches)
**Spells:** Combo Strike, Moon Blessing
**Tier 1 Upgrades:**
* Goblin (1,1): Strong Currency
* Dwarf (1,3): Mining Prodigies
* Demon (1,3): Evil Conquerors
* Undead (1,2): Deadened Muscles *[For 7 day+ run —* *Angel (1,2): Angelic Determination]*

**Tier 2 Upgrades:**
* Titan (2,3): Cyclopean Strength
* Demon(2,3): Demonic Presence
* Drow (2,2): Blood Sacrifices
* Faceless (2,3): Overgrowth

**Tier 3 Upgrades:**
* Dwarf (3,1): Battlehammers
* Druid (3,3): Building Jungle
* Drow (3,3): Blade Dance
* Elf (3,2): Elven Luck

*Harlequin Bonus:* 729%
**Instructions:**
* Build, then set up auto-casting to fire only Combo Strike. Let it run for an hour or so to build up Combo Strike bonus and Blade Dance.
* Set up Contingency Auto-casting to fire Combo Strike, Moon Blessing and Call to Arms (add Blood Frenzy as a secondary spell at R12+), and leave for another hour or so without clicking in the game window AT ALL, then break Drow Bloodline to spend your winnings.
* Leave it for as long as you can bear to leave it for, or until you hit your gem target.

High mana regen build. Use it to unlock Auto-casting and "*Unlimited Mana*" secret trophy.
 **Alignment**: Evil
**Spells**: Fairy Chanting, Night Time, Diamond Pickaxe or Goblin's Greed
**Bloodline**: Druid
**Tier 1 Upgrades**
* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry
* Undead (1,3): Death Temples
* Fairy (1,1): Pixie Dust Fertilizer

**Tier 2 Upgrades**
* Angel (2,3): Archangel Feathers
* Druid (2,3): Shapeshifting
* Undead (2,2): Corpse Supply
* Faceless (2,2): Mitosis, Low on money?: Titan (2,3): Cyclopean Strength

**Tier 3 Upgrades**
* Demon (3,2): Burning Legion
* Angel (3,3): Seraphim Feathers
* Fairy (3,3): Swarm of Fairies
* Faceless (3,1): Magical Treasure ~~(If going for 300 m/s, Angel (3,1) may be better for you)~~

*Harlequin Bonus :* 343/512%

 **Alignment:** Neutral
**Bloodline:** Titan (2 Matches), Elf (1 match)
**Spells:** Lightning Strike, Diamond Pickaxe
**Tier 1 Upgrades**
* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Titan (1,3): Oversized Legends
* Dwarf (1,3) Mining Prodigies
	+ Low excavations: Elf (1,3) Sylvan Treasure Frills

**Tier 2 Upgrades**
* Druid (2,1): Earthly Bond
* Demon (2,3): Demonic Presence
* Titan (2,3): Cyclopean Strength
* Faceless (2,1): Gold Synthesis

**Tier 3 Upgrades**
* Dwarf (3,1): Battlehammers
* Druid (3,3): Building Jungle
* Fairy (3,3): Swarm of Fairies
* Drow (3,2): Professional Assassins
	+ Elf Bloodline: Elf (3,1) Elven Diplomacy

*Harlequin Bonus:* 512%
**Instructions:**
* Play until you get a Pyramid lightning strike, then drop all your mana on a combo with tax collections. Abdicate after. Slows down at e-52 gems when you probably need another Pyramid hit.
 * **Titan Bloodline:**FR9,GB1,TT3,TT6,DD1,DD4,DD9,DM6,FC4,DN3,DN7,DW8,SP:Lightning Strike,SP:Diamond Pickaxe
* **Elf Bloodline:**EL7,FR9,GB1,TT3,TT6,DD1,DD4,DD9,DM6,FC4,DN3,DN7,SP:Lightning Strike,SP:Diamond Pickaxe
* **Low Excavations (Titan):**EL3,FR9,GB1,TT3,TT6,DD1,DD4,DD9,DM6,FC4,DN7,DW8,SP:Lightning Strike,SP:Diamond Pickaxe
* **Low Excavations (Elf):**EL3,EL7,FR9,GB1,TT3,TT6,DD1,DD4,DD9,DM6,FC4,DN7,SP:Lightning Strike,SP:Diamond Pickaxe

 **Alignment:** Evil
**Bloodline:** Titan (1 Match)
**Spells:** Hellfire Blast, Brainwave
**Tier 1 Upgrades**
* Goblin (1,1): Strong Currency
* Dwarf (1,3): Mining Prodigies
* Demon (1,3): Evil Conquerors
* Undead (1,2): Deadened Muscles

**Tier 2 Upgrades**
* Demon (2,3): Demonic Presence
* Titan (2,3): Cyclopean Strength
* Faceless (2,3): Overgrowth
* Drow (2,2): Blood Sacrifices

**Tier 3 Upgrades**
* Dwarf (3,1): Battlehammers *[To unlock Harlequin but make the build weaker—Angel (3,2): Angelic Dominance]*
* Druid (3,3): Building Jungle
* Fairy (3,2): Rainbow Link
* Elf (3,2): Elven Luck

*Harlequin Bonus:* 1000% *(1331% with Angelic Dominance)*

 Note: this build will not earn you gems, it sacrifices production income for FC income, so you’ll need to be higher gem range
**Alignment**: Evil
**Spells**: Fairy Chanting (Diamond Pickaxe optional)
**Bloodline** : Faceless
**Tier 1 Upgrades:**
* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry
* Pick 2:
	+ Undead (1,3): Death Temples
	+ Druid (1,2): Animal Companions
	+ Elven (1,1): Elven Mint

**Tier 2 Upgrades:**
* Druid (2,3): Shapeshifting
* Angel (2,2): Angelic Wisdom
* Undead (2,2): Corpse Supply
* Faceless (2,2): Mitosis

**Tier 3 Upgrades:**
* Faceless (3,1): Magical Treasure
* Goblin (3,1): Goblin Central Bank
* Fairy (3,3): Swarm of Fairies
* Demon (3,2): Burning Legion

*Harlequin Bonus* : 512/729%
**Instructions**: Since faceless bloodline builds off of mana spent, you will just use FC+TC to get mps to buff faceless bloodline, and TC to gather FC.
Money production is very low, will need high gem count to create the build. Can fit 1 extra production upgrade in the T1 upgrades if needed.

 **Alignment**: Evil
**Spells**: Combo Strike, Night Time
**Bloodline**: Drow
**Tier 1 Upgrades**
* Goblin (1,1): Strong Currency
* Dwarf (1,3): Mining Prodigies
* Demon (1,3): Evil Conquerors
* Undead (1,2): Deadened Muscles *For really long runs:* Angel (1,2): Angelic Determination

**Tier 2 Upgrades**
* Titan (2,3): Cyclopean Strength
* Demon(2,3): Demonic Presence
* Drow (2,2): Blood Sacrifices
* Faceless (2,3): Overgrowth

**Tier 3 Upgrades**
* Dwarf (3,1): Battlehammers
* Druid (3,3): Building Jungle
* Drow (3,3): Blade Dance
* Demon (2,2): Burning Legion

*Harlequin Bonus: 512%*

 **Alignment:** Neutral
**Bloodline:** Titan (3 Matches)
**Spells:** Lightning Strike, Hellfire Blast
**Tier 1 Upgrades:**
* Goblin (1,1): Strong Currency
* Dwarf (1,3): Mining Prodigies
* Elven (1,3): Sylvan Treasure Frills
* Titan (1,3): Oversized Legends

**Tier 2 Upgrades:**
* Druid (2,1): Earthly Bond
* Demon (2,3): Demonic Presence
* Titan (2,3): Cyclopean Strength
* Faceless (2,1): Gold Synthesis *[If stronger—Faceless (2,3): Overgrowth]*

**Tier 3 Upgrades:**
* Dwarf (3,1): Battlehammers
* Druid (3,3): Building Jungle
* Titan (3,3): Titan Obelisk
* Drow (3,2): Professional Assassins

*Harlequin Bonus:* 512%
**Instructions:**
* Play until you get a Hall of Legends lightning strike, then drop all your mana on a combo with tax collections. Abdicate after. Slows down at e-52 gems when you probably need another Hall of Legends hit.
* For really fast runs, in the range e42-e52 gems you can skip buildings, for a better chance to hit Hall of Legends (faster runs) in exchange for a lower gem gain. Read post. Less useful when you need a second Hall of Legends hit.

Build that relies on Grand Balance and Lightning Strike hitting same building (note: Grand Balance won’t re-target based on what Lightning Strike hits). Weaker than Lightning Forge. See Grand Strike for Elf bloodline version.
Targets Deep Mines. Can be made to target other buildings by consulting RWS and refraining from buying building upgrades for upcoming targets. Intended target must be lowest producing building. Deep Mine income will present a ceiling on income for other buildings as Deep Mines have the lowest income fully upgraded. Doesn't work for Hall of Legends targets.
 **Alignment:** Neutral
**Bloodline:** Titan (2 Matches)
**Spells:** Lightning Strike, Grand Balance
**Tier 1 Upgrades:**
* Druid (1,1): Druidic Vocabulary
* Goblin (1,1): Strong Currency
* Titan (1,3): Oversized Legends
* Dwarf (1,3): Mining Prodigies
	+ Low excavations: Elf (1,3) Sylvan Treasure Frills

**Tier 2 Upgrades:**
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Faceless (2,1): Gold Synthesis
* Druid (2,2): Bardic Knowledge

**Tier 3 Upgrades:**
* Fairy (3,3): Swarm of Fairies
* Titan (3,3): Titan Obelisk
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers

*Harlequin Bonus* : 216/343%
**Instructions:**
 **Zen Strike:**FR9,GB1,TT3,TT6,TT9,DD1,DD4,DD5,DD9,FC4,DN3,DN7,SP:Grand Balance,SP:Lightning Strike
**Low Excavations:**
EL3,FR9,GB1,TT3,TT6,TT9,DD1,DD4,DD5,DD9,FC4,DN7,SP:Grand Balance,SP:Lightning Strike

**Grand Strike** Strong rush build using Elf Bloodline with Lightning Strike and Grand Balance to boost Deep Mines.
* **Range**: R7+
* **Time:** 1+ spell combos. 2-3 spell combos is probably optimal for high gems.

Published on 2-27-2017 by going2killu
 * **Alignment:** Neutral
* **Bloodline:** Elf
* **Spells**: Lightning Strike, Grand Balance

**Tier 1 Upgrades**
* Titan (1,3): Oversized Legends
* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies
	+ Alt: Elf (1,3): Sylvan Treasure Frills (*with low excavations*)

**Tier 2 Upgrades**
* Titan (2,3): Cyclopean Strength
* Druid (2,2): Bardic Knowledge
* Druid (2,1): Earthly Bond
* Faceless (2,1): Gold Synthesis
	+ Alt: Faceless (2,3): Overgrowth

**Tier 3 Upgrades**
* Elf (3,1): Elven Diplomacy
* Titan (3,3): Titan Obelisk
* Druid (3,3): Building Jungle
 **Grand Strike Template:**EL7,GB1,TT3,TT6,TT9,DD1,DD4,DD5,DD9,FC4,DN3,DN7,SP:Grand Balance,SP:Lightning Strike
**Low Excavations:**
EL3,EL7,GB1,TT3,TT6,TT9,DD1,DD4,DD5,DD9,FC4,DN7,SP:Grand Balance,SP:Lightning Strike

Optimized Labyrinth Strike build. Weaker than Lightning Forge. Updated March 2, 2017
 * **Alignment**: Neutral
* **Spells:** Lightning Strike,Diamond Pickaxe (low excavation alternate: Fairy Chanting)
* **Bloodline**: Elven, Titan

**Tier 1 Upgrades:**
* Goblin (1,1) Strong Currency
* Druid (1,1) Druidic Vocabulary
* Faceless (1,1) Territorial Expanse
* Dwarf (1,3) Mining Prodigies
	+ Low excavations: Titan (1,3) Oversized Legends

**Tier 2 Upgrades:**
* Titan (2,3) Cyclopean Strength
* Faceless (2,1) Gold Synthesis
* Druid (2,1) Earthly Bond
* Druid (2,2) Bardic Knowledge

**Tier 3 Upgrades:**
* Dwarf (3,1) Battlehammers
* Fairy (3,3) Swarm of Fairies
* Titan (3,3) Titan Obelisk
* Druid (3,3) Building Jungle
	+ Elf Bloodline: Elf (3,1) Elven Diplomacy

*Harlequin bonus*: 216%
**Instructions:**Cast Lightning Strike at full mana until it hits Labyrinths, then cast the full combo

**Notes**:
* With challenges Moon Blessing might become better than Diamond Pickaxe in R18. In later reincarnations Undead bloodline with Drow (3,2) as alternate for Swarm of Fairies becomes better (Nirastrike build.)
* Titan bloodline should be stronger than Elf bloodline unless Elf bloodstream is buffed by extra Elf time.

 * **Titan Bloodline:**FR9,GB1,TT6,TT9,DD1,DD4,DD5,DD9,FC1,FC4,DN3,DN7,SP:Lightning Strike,SP:Diamond Pickaxe
* **Elf Bloodline:**EL7,FR9,GB1,TT6,TT9,DD1,DD4,DD5,FC1,FC4,DN3,DN7,SP:Lightning Strike,SP:Diamond Pickaxe
* **Low Excavations (Titan):**FR9,GB1,TT3,TT6,TT9,DD1,DD4,DD5,DD9,FC1,FC4,DN7,SP:Lightning Strike,SP:Fairy Chanting
* **Low Excavations** **(Elf):**EL3,EL7,FR9,GB1,TT6,TT9,DD1,DD4,DD5,FC1,FC4,DN7,SP:Lightning Strike,SP:Diamond Pickaxe

made by Freedomdiver222 (on kongergate Ju1vialoveyou)
Spell combo: Call to Arms, Moon's Blessing, Diamond Pickaxe , Gem Grinder.

 **Alignment**: Neutral
**Spells**:Moon's Blessing , Diamond Pickaxe
**Bloodline**: \_\_\_\_\_\_\_\_\_
**Tier 1 Upgrades:**
* Elven ( 1 , 1 ) Elven Mint
* Elven ( 1 , 3 )Elven Treasure Frills
* Titan ( 1 , 3 ) OverSized Legends
* Druid ( 1 , 2 ) Animal Companions

**Tier 2 Upgrades:**
* Dwarf ( 2 , 3 ) Bearded Assistants
* Dwarf ( 2 , 2 ) Indestructible Treasure
* Druid ( 2 , 1 ) Earthly Bond
* Facless ( 2 , 2 ) Mitosis

**Tier 3 Upgrades:**
* Faceless ( 3 , 2 ) Abominations
* Undead ( 3 , 2 ) Tireless Workers
* Elven ( 3 , 2 ) Elven Luck
* Fairy ( 3 , 3 ) Swarm of Fairies

Medium lengths build, designed to build up clicks for non-autoclickers using Moon Blessing. Can be used as a build up run for Priapism. Can also help get a higher max buildings for R3-R4 players. (higher R levels, use Research.)
* **Range**: R3-R16
 * **Alignment**: Evil
* **Spells**: Hellfire Blast, Moon Blessing (with Sun Blessing spell upgrade)
* **Bloodline :** Druid

**Tier 1 Upgrades:**
* Fairy (1,3): Starmetal Alloys
* Dwarf (1,2): Expert Masonry
* Fairy (1,1): Pixie Dust Fertilizer
* Fairy (1,2): Fairy Cuisine

**Tier 2 Upgrades:**
* Titan (2,3): Cyclopean Strength
* Drow (2,2): Blood Sacrifices
* Faceless (2,3): Overgrowth
* Demon(2,3): Demonic Presence

**Tier 3 Upgrades:**
* Dwarf (3,1): Battlehammers
* Druid (3,3): Building Jungle
* Fairy (3,2): Rainbow Link
* Elf (3,2): Elven Luck

**Instructions**:

Set up, build, autocast Moon Blessing for ages, until you have enough clicks for Cialis. Before Abdicating, do a couple of Hellfire Blast/Moon Blessing/Call to Arms combos (if R12+ you can also get some overlap time with Blood Frenzy), spend the gold to maximise building numbers before abdicating to maximise Overgrowth and Faceless Heritage bonus next game.
**Notes:**

1. This was designed purely to get enough clicks to do **Cialis**, with the bonus of getting as many buildings as possible to improve the Overgrowth and Faceless Heritage bonuses on the Cialis run. For a quick max building count run, swap the Bloodline to Goblin and do a couple of combo casts.
2. Doing the Neutral equivalent of this build allows a slightly higher building count if you get a Pyramid hit from Lightning Strike when you do your building phase. However, the difference that would make to Overgrowth is tiny and you might have to wait for ages to hit the Pyramid, which would suck.
3. This also works really well for the **2k of each building runs** around the end of R9/10 (it can be done at R7 with 25 Qid gems which is a little overshoot, a run for the good trophies took less than 30 minutes) if you use Goblin bloodline and ditch the Fairy upgrades in T1 for production (Dwarf (1,3): Mining Prodigies, Goblin (1,1): Strong Currency, Dwarf (1,1): Dwarven Ale/Titan (1,3): Oversized Legends if going for 2k HoLs). Non-Evil can’t use Drow (2,2): or Hellfire Blast (usually), so **Neutral** should use Druid (2,1): Earthly Bond to allow also casting Gem Grinder with Lightning Strike as the second spell (swapping Overgrowth for Gold Synthesis is also a small improvement). **Good** is more complicated–they should swap both spells for Brainwave and Dwarven Pickaxe, on T1 always use Titan (1,3): Oversized Legends instead of Dwarf (1,1): Dwarven Ale, on T2 swap Drow (2,2): for Angel (2,2): Angelic Wisdom, then on T3 Elf (3,2): Elven Luck should swap out for Drow (3,2): Professional Assassins, and Fairy (3,2): Rainbow Link goes out for Fairy (3,3): Swarm of Fairies.
 **Foreplay Template:**FR1,FR2,FR3,FR8,EL8,DM6,TT6,DD9,FC6,DN2,DN7,DW5,SP:Moon Blessing,SP:Hellfire Blast

Long incremental build, requires its bloodline to function. Does not require excavations to start it, but does require highly involved production phase. (For people without autoclickers, spending a few hours in a Foreplay build will help the Ancient Clicking Arts bonus to get high enough.) The spell chain should not be broken.
 * **Alignment:** Neutral
* **Bloodline:** Angel (0/1 Matches)
* **Spells:** Combo Strike, Lightning Strike

**Tier 1 Upgrades:**
* Goblin (1,1): Strong Currency
* Dwarf (1,3): Mining Prodigies (if low excavations use Titan (1,1) Colossol Forge)
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,1): Dwarven
	+ Alt 32h+ runs—Angel (1,2): Angelic Determination

**Tier 2 Upgrades:**
* Titan (2,3): Cyclopean Strength
* Demon (2,3): Demonic Presence
* Druid (2,1): Earthly Bond
	+ Autoclicker-ers R12+ — Faceless (3,3): Overgrowth
* Faceless (2,1): Gold Synthesis
	+ 32h+ runs - Drow (2,1): Mana Addicts

**Tier 3 Upgrades:**
* Dwarf (3,1): Battlehammers
* Elves (3,3): Ancient Clicking Arts
	+ 32h+ run - Dwarf (3,2): Magic Resistance
* Druid (3,3): Building Jungle
	+ Autoclicker-ers—Elves (3,2): Elven Luck
* Drow (3,3): Blade Dance

*Harlequin Bonus:* 729%

**Instructions:**
* Do a bunch of Lightning Strikes and start by getting the mana regeneration and production upgrades. (+40 m/s total mana regen is theoretically required before moving on, 38 m/s seems to work in practice due to lag between autocast spells).
* Set Combo Strike to autocast with contingency turned off. Let it run for ages, maybe throwing in the occasional spell to use up excess mana, but **avoid letting spell castings stop (!!!)** or your Angel bloodline bonus will drop - Spamming Tax Collections is risky here.
* Final production phase is just before abdicating, swap autocasting from Combo Strike to Call To Arms; Lightning Strike every time mana hits 100%, if you hit a Pyramid use Combo Strike, Gem Grinder and as many Tax Collections as you can *without risking a break in the spell chain (!!!)*
 * **Cialis High Excavations:**EL9,GB1,DM6,TT6,DD1,DD4,DD9,FC4,DN1,DN3,DN7,DW9,SP:Lightning Strike,SP:Combo Strike
* **Cialis Low Excavations:**EL9,GB1,DM6,TT1,TT6,DD1,DD4,DD9,FC4,DN1,DN7,DW9,SP:Lightning Strike,SP:Combo Strike
* **Cialis 32h+ Run High Excavations:**AN2,GB1,DM6,TT6,DD1,DD4,DD9,DN3,DN7,DN8,DW4,DW9,SP:Lightning Strike,SP:Combo Strike
* **Cialis 32h+ Run Low Excavations:**AN2,GB1,DM6,TT1,TT6,DD1,DD4,DD9,DN7,DN8,DW4,DW9,SP:Lightning Strike,SP:Combo Strike

A build that is capable of getting 300 mps, assistant and spell casting (30M mana in about 21h, and 50M mana for 28h). Was not designed for the 1B FC trophy, but can unintentionally get it.
* **Range**: R7- R16

 * **Alignment:** Good\*\*
* **Bloodline:**
	+ Druid (2 Matches) if also going for mana/spells cast.
	+ Undead (0 Matches) if only going for assistants
* **Spells:** Fairy Chanting, Diamond Pickaxe [consider Goblin's greed if using auto-cast for mana burn]

**Tier 1 Upgrades:**
* Angel (1,1): Holy Bells
* Angel (1,3): Angel Feathers
* Druid (1,2): Animal Companions
* Dwarf (1,2): Expert Masonry

**Tier 2 Upgrades:**
* Angel (2,2): Angelic Wisdom
	+ *[Consider Drow (2,1): Mana Addicts as it increases mana regen a lot]*
* Angel (2,3): Archangel Feathers
* Druid (2,3): Shapeshifting
* Faceless (2,2): Mitosis
	+ *[To get Beard Carpet: Dwarf (2,3): Bearded Assistants]*

**Tier 3 Upgrades:**
* Fairy (3,1): Kind Hearts
	+ *[Angel (3,2): Angelic Dominance if low gems and you already have Priority Autocasting]*
* Fairy (3,3): Swarm of Fairies
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure

*Harlequin bonus:* 216%

**Instructions**: Buy the upgrades and buildings when they come in. (Once in a while, you can do a few combo-casts for more buildings/income.)Bloodlines optimize this build to get a certain kind of trophy first.* The Druid bloodline increases mana regeneration faster to get the 300 mana/s trophy and autocasts first.
* The Undead Bloodline summons Assistants faster to get the 500 assistants trophy first. (May not be optimal for 1000/2000 assistants.)

**Autocasting:** You can adapt your setup depending on which trophies you are aiming, and on which autocasting tools you have. Build relies on assistants (assistants are increased by the amount of spell casts, spell casts are increased by mana, mana is increased by assistants...)* Tax Collection helps get spell casts and assistants.
* Fairy Chanting helps get mana (Always use FC so it feeds mana to the other spells)
* Diamond Pickaxe can help get Faction Coins (You can use it to buy the heritages. Click reward gets better with more excavations and assistants.)

Build-up, Assistants & Spell cast trophies: Build-up to get assistants.If you have Priority autocasting or better, put Fairy Chanting on priority 1 and Tax Collection on 2. If no decent autocasting, just leave TC on repeat and buy the upgrades when they come in.You’ll need to leave it for quite a while, to acquire Planned or Efficient Autocasting (~21 hours for 30M, ~28 hours for 50M mana)

## Experimental Builds

**Moved whole section on the 7/25/2016 reason: these builds are very old and have not been updated.**

The following builds are not sufficiently tested to guarantee efficiency. Builds that fail will be moved to the Obsolete section.

* **Range**: ~R10
 **Alignment**: Neutral
**Spells**: Lightning Strike, Fairy Chanting
**Bloodline**: Titan
**Tier 1 Upgrades:**
* Faceless (1,1): Territorial Expanse
* Goblin (1,1): Strong Currency
* Dwarf (1,2): Expert Masonry [maybe Dwarven Ale]
* Titan (1,3): Oversized Legends *[if 450+ excavations: Dwarf (1,3): Mining Prodigies]*

**Tier 2 Upgrades:**
* Titan (2,3): Cyclopean Strength
* Faceless (2,2): Mitosis
* Faceless (2,1): Gold Synthesis
* Druid (2,1): Earthly Bond

**Tier 3 Upgrades:**
* Fairies (3,3): Swarm of Fairies
* Titan (3,3): Titan Obelisk
* Dwarf (3,1): Battlehammers
* Druid (3,3): Building Jungle

*Harlequin Bonus*: 216%

All upgrades strategically emphasize the use of Territorial Expanse causing Labyrinth to harness ~99% of your total production income before using spells, combined with Lightning Strike and/or Diamond Pickaxe, Combo Strike or Fairy Chanting will tremendously boost your overall production.
* **Range**: ?
 Many upgrades are optional. The best combination for you depends on the choice of the version, your past progresses, and how you want to play (Squeezing every last drop of production).
* **Alignment**: Neutral
* **Bloodline**: Depends version (see versions below)
* **Spells**: Depending version: Lightning Strike and/or Combo Strike, Fairy Chanting, or Diamond Pickaxe

**Tier 1 Upgrades:**
* Faceless (1,1 Territorial Expanse) - *MANDATORY*
* Goblin (1,1 Strong Currency) - *Optional*
* Dwarf (1,1 Dwarven Ale) *- Optional*
* Dwarf (1,2 Expert Masonry)  *- Optional*\*
* Dwarf (1,3 Mining Prodigies)  *- Optional*
* Titan (1,3 Over-sized Legends) - *Optional*\*\*
* Drow (3,1 Underworld Tyranny)  *- Optional*\*\*\*

\* Dwarf (1,2 Expert Masonry) is specially good at lower gem counts, when you can't build more then 2000 buildings of each type.
\*\* Titan (1,3 Over-sized Legends) is good for the Fairy Chanting version, and best combined with *Expert Masonry*.
\*\*\* Drow (3,1 Underworld Tyranny) counts towards your total time spent being Evil and can be a good option (unless you have only used this or other non-evil builds, then you don't need it.)
I tend to use Territorial Expanse, Strong Currency, Mining Prodigies and Dwarven Ale in my recent builds.
**Tier 2 Upgrades:**
* Titan (2,3 Cyclopean Strength) - *MANDATORY*
* Druid (2,1 Earthly Bond) *- MANDATORY*
* Druid (2,2 Bardic Knowledge) - *MANDATORY*
* Faceless (2,1 Gold Synthesis) - *Optional*\*\*
* Faceless (2,2 Mitosis) - *Optional*\*
* Faceless (2,3 Overgrowth) *- Optional*\*\*

\* Mitosis: if you use the Fairy Chanting version.
\*\* Gold Synthesis or Overgrowth: Choose *Gold Synthesis* if you decide to build Alchemists, or *Overgrowth* for Labyrinths. See note 1 below.
I always take Cyclopean Strength, Earthly Bond, Bardic Knowledge and Gold Synthesis to ensure I have the highest possible production value.
**Tier 3 Upgrades:**
* Dwarf (3,1 Battlehammers) *- MANDATORY*
* Titan (3,3 Titan Obelisk) *- MANDATORY*
* Faceless (3,1 Hive Mind) *- Optional*
* Drow (3,3 Blade Dance) *- Optional*
* Druid (3,3 Building Jungle) *- Optional*
* Fairy (3,3 Swarm of Fairies) *- Optional*

*Harlequin Bonus*: ~216%
**Versions:**
* Fairy Chanting version: Swarm of Fairies is critical! In addition, if you take the Undead Bloodline or the Dwarven Bloodline you'll further boost the number of assistants. When you cast Fairy Chanting with this upgrade you'll multiply your assistants by 3, and it will also multiply your Territorial Expanse upgrade by 3 as well.
* Combo Strike version: *Blade Dance* is critical! Takes over a day or more to buildup. For higher gem counts. Don't use this version until you're within x1000 gems from Reincarnation. Bloodline: Titan or Undead/Dwarven
* Other versions: Titan or Undead Bloodline. "*Hive Mind*" works if you have spent time building it up. Also depends on your reincarnation level.

**Notes:**
1. You do not need to build every building type. In fact, you might advance faster not building Deep Mine, Alchemist and Monastery. Depending on the outcome, you can even take this step further by also eliminating Farms, Inns and blacksmiths.
2. This build works best in combination with the shop upgrade "Gift of the Gods" which awards 25k faction coins of each type at the start of every new game. After acquiring enough Gems to use Mercenaries, you can almost immediately purchase Lightning Strike. This fuels your early game faction coin needs and allows you to quickly build up.

With the premium "Gift" upgrades from the shop, I was able to quickly ascend from R3 to R10 in under 2 weeks. I am now approaching R17 using only this build (Much of which is impacted by inactivity due to the holiday season). I am always in Room 10!-FPK

Characteristics: Lightning Strike and Hellfire Blast both boosting Hall of Legends.
* **Alignment**: Neutral
 **Alignment**: Neutral
**Spells**: Lightning Strike , Hellfire Blast
**Bloodline**: Titan
**Tier 1 Upgrades:**
* Goblin (1,1): Strong Currency
* Dwarf (1,1): Dwarven Ale *[Dwarf (1,3): Mining Prodigies if it is stronger]*
* Titan (1,1): Colossal Forge
* Titan (1,3): Oversized Legends

**Tier 2 Upgrades:**
* Demon (2,3): Demonic Presence
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Druid (2,2): Bardic Knowledge

**Tier 3 Upgrades:**
* Titan (3,3): Titan Obelisk
* Dwarf (3,1): Battlehammers
* Drow (3,2): Professional Assassins
* Druid (3,3): Building Jungle
	+ EDIT: 1/14/2016 Titan (3,2) may be stronger then Drow (3,2) if you have 100 REs (?)

*Harlequin Bonus:* 216%
**Instructions**:
* Cast all the spells only when LS hits HoL
* Like all LS builds you can sacrifice production to get higher mana regen but choose your upgrades carefully this build becomes useless if Ancient Pyramids are better then your HoLs.

At R10, I went from 10 Qad (1E46) to 1 Sxd (1E51) gems at the first HoL combo spell cast.
**Source**: Hall Of Lightning

v1.3.34.0
Fast bursty build, not relying on LS, with better gem gains than most \*-strike builds since the 1.3.34 update.
 **Alignment**: Evil
**Spells**: Night Time, Hellfire Blast
**Bloodline**: Titan
**Tier 1 Upgrades:**
* Goblin (1, 1): Strong Currency
* Titan (1, 3): Oversized Legends
* Demon (1, 3): Evil Conquerors
* Dwarf (1, 3): Mining Prodigies

**Tier 2 Upgrades:**
* Demon (2, 3): Demonic Presence
* Titan (2, 3): Cyclopean Strength
* Faceless (2, 3): Overgrowth
* Drow (2, 2): Blood Sacrifices

**Tier 3 Upgrades:**
* Demon (3, 3): Very Bad Guys
* Druid (3, 3): Building Jungle
* Dwarves (3, 1): Battlehammers
* Drow (3, 2): Professional Assassins

*Harlequin Bonus:* 343%

* runs off high gem value
* R7+ may be weaker at higher reincarnations
 * **Alignment:** Neutral
 * **Spells:** God's Hand, Lightning Strike

**Tier one upgrades**
* Goblin (1,1) Strong Currency
* Demon (1,2) Devil Tyrant
* Titan (1,3) Oversized Legends
* Dwarf (1,3) Mining Prodigies

**Tier two upgrades**
* Goblin (2,1) Black Market
* Goblin (2,3) Goblin Economists
* Demon(2,3) Demonic Pressence
* Faceless(2,3) Overgrowth

**Tier three upgrades**
* Dwarf (3,1) Battlehammers
* Titan (3,3) Titan Obelisk
* Druid (3,3) Building Jungle
 **Instructions:** Set all affordable spells to silver and Tax Collection to gold