recursal/Fanatic-Fandom huggingface dataset:
Burevestnik Base

**Burevestnik Base** was a sizable Russian military base located on the island of Iturup, in the disputed southern Kuril Islands on the eastern edge of the Sea of Okhotsk. Intended to provide immediate access to the northern Pacific Ocean for the Russian Navy, Burevestnik Base was comprised of an air base, operated by the Russian Aerospace Forces, and a naval base, operated by the Navy, and also contained substantial garrisons of Russian airborne and amphibious forces.

Originally established by the Imperial Japanese Army Air Force as Tennei Airbase, the Soviets converted it into Burevestnik Airport after reoccupying the Kuril Islands in 1945. Throughout the Cold War the base would be used to defend the islands, but after the fall of the USSR, it was eventually left mostly abandoned by the military, from then on only receiving civilian air traffic until that too eventually ceased with the opening of Iturup Airport in 2014. However, in 2020 the Russian military would return to Burevestnik, beginning major renovations into a new combined air and naval base. The massive expansion of the base quickly provoked political tension with Japan, concerned with presence of a significant Russian military installation on disputed territory, let alone in such close proximity to a major Japanese island like nearby Hokkaido. These concerns would prove to be well-founded, as forces from the base would move in to kick off an invasion of northeastern Hokkaido during the New Year's Offensive of 2025.
Tora de Pinheiro

A **Tora de Pinheiro** é um item de Last Day on Earth.

**Toras de Pinheiro** podem ser encontradas na maioria das zonas exteriores. **Toras de Pinheiro**

```
coletadas de Pinheiros. Também é possível encontrá-las pelo chão na maioria das zonas exteriores.

```

**Toras de Pinheiro** também servem como combustível para o Forno de Fundição e para a Fogueira.

Ao coletá-la, você obtém 10 pontos de XP.

## Crafting:

**Toras de Pinheiro** são necessárias para os seguintes Projetos:

* Machadinha
* Picareta
* Lança
* Caixa Pequena
* Fogueira
* Horta
* Bancada de Serraria
* Chuveiro
* Coletor de Chuva
* Tocha

## Usos

A Tora de Pinheiro é usada nas seguintes Bancadas:

* Bancada de Serraria
Picareta

Ferramenta usada para coletar minério e calcario.

## Detalhes

*"Ferramenta manual para obtenção de minério e pedra ou para autodefesa."*

A **Picareta** é a ferramenta usada minerar pedra ou depósito de minérios gerados no mapa, sendo possível extrair calcário e minérios.

## Requisitos de Criação

**Desbloqueio:**

* Nenhum. Já vem habilitado quando se inicia o jogo.

**Materiais:**

* 3 Toras de Pinho

* 3 Calcário

## Durabilidade

Serão necessários 50\* acertos para quebrar uma picareta. Isso significa que você pode minerar com sucesso 10 núcleos de calcário ou ferro, pois cada um deles leva 5 acertos para ser extraído.

*\* Testado com nós de calcário e minérios de ferro, o número pode ser diferente quando usado como uma arma.*

## Reciclando

Na recicladora, uma picareta pode ser reciclada em toras de pinho e calcário em 10 minutos e 1 segundo em um nível apropriado de habilidade de reciclagem de armas corpo a corpo.
Taco Provisorio

## Taco Provisório

“Arma branca concussiva usada para afundar crânios de zumbis"

O **Taco Provisório** é uma boa arma para se ter no início do jogo, pois possui durabilidade e ataque aceitáveis. Serve para caça e autodefesa.

## Requisitos de Criação

#### **Requisitos de Criação:**

* 5 Tábuas de Pinho
* 3 Fitas Adesivas

## Reciclando

Na recicladora, o taco provisório pode ser reciclado em uma tábua de pinho e fita adesiva em 10 minutos e 1 segundo em um nível apropriado de habilidade de reciclagem de armas corpo a corpo.

## Onde Encontrar

* Com Bots
* Bases de Players e Bots
* Casamata Alfa (em Loots espalhados nos andares)
Lança

## Informações

*"Arma longa usada para caça e autodefesa."*

A **Lança**, é a arma mais básica e fácil de se criar no jogo, e como todas as outras, é usada para autodefesa e caça.

## Uso

A lança é a arma mais barata de se fazer no jogo. Ele causa poucos danos e tem uma velocidade de ataque média. A utilidade da lança é que ela é barata de fazer e ótima para matar zumbis errantes. Se um jogador se aproximasse furtivamente de um zumbi errante, ele pode causar 31 de dano por um ataque furtivo e acabar com o zumbi sem sofrer nenhum dano.

A lança é mais útil em zonas verdes, pois a maioria dos inimigos lá são Zumbis Errantes e Lobos Cinzentos. No entanto, não é uma arma muito boa para lutar contra um Zumbi Rápido ou qualquer outro adversário mais forte, pois na verdade tem menos DPS do que seus punhos.

## Requisito de Criação

**Desbloquear:**

* Nivel: 1
* Pontos de Criação: 1

**Materiais:**

* 3 Toras de Pinho

## Reciclando

Na recicladora, a lança pode ser reciclada em uma tora de pinho em 10 minutos e 1 segundo em um nível apropriado de habilidade de reciclagem de armas corpo a corpo.
Trolkraftia Wiki

## **Witamy na Trolkraftia Wiki**

Trolkraftia Wiki opowiada historię alternatywnego świata Trolkraftii pisana z perpektywy jednego z państw leżącego w tejże krainie.

## **Wskazówki**

* Dopiero zaczynasz przygodę z edytowaniem wiki? Zajrzyj do Centrum Pomocy, aby nauczyć się wszystkiego co musisz wiedzieć o budowie wiki.
* Przejrzyj obecnie istniejące kategorie, aby dowiedzieć się jakie narzędzia masz do swojej dyspozycji i jakie strony zostały już utworzone.
* Odwiedź główna kategorię administracyjną, która zawiera wszystkie najważniejsze narzędzia pozwalające utrzymać wiki w dobrej formie.

Zawartość
* Tutaj umieść linki do najciekawszych artykułów na wiki.
* Drugi link.
* I trzeci.

Ostatnie zmiany

Jak pomóc?

Pomóż nam i spróbuj rozbudować tę wiki.
<createbox>
width=24
break=no
buttonlabel=Utwórz nowy artykuł
</createbox>
Możesz także pomóc rozbudować tę wiki poprzez edytowanie zalążków artykułów.

Wyróżniony obraz
 Plik:Wypełniacz
Machado

Ferramenta usada para coletar arvores.

## Detalhes

*"Lâmina larga amarrada a um cabo. Costuma ser usada para cortar árvores."*

O **Machado** é a ferramenta usada para cortar arvores no jogo. Ela também pode ser usada como arma, porem não é recomendado, pois o dano final é extramente baixo. O machado também pode ser usado para quebrar paredes, porta e janelas de nivel 1.

## Requisitos de Criação

**Desbloqueio:**

* Nenhum. Já vem habilitado quando se inicia o jogo.

**Materiais:**

* 3 Toras de Pinho

* 3 Calcário

## Durabilidade

Levará 50\* acertos para quebrar uma machadinha. Isso significa que você pode cortar com sucesso 12 árvores e meia, pois cada uma precisa de 4 golpes.

*\*Testado com pinheiros, o número pode ser diferente quando usado como arma.*

A taxa de durabilidade ao destruir estruturas é de 1 machado por parede, janela ou porta.

## Reciclando

Na recicladora, um machado pode ser reciclado em tora de pinho e calcário em 10 minutos e 1 segundo em um nível apropriado de habilidade de reciclagem de armas corpo a corpo.
The Dumping Ground Series 7

**The Dumping Ground Series 7** is the seventh season of Tracy Beaker Returns spin-off, The Dumping Ground and the fifteenth season of the Beaker franchise overall. It began on the 4th January 2019 and concluded on the 6th December 2019. The series consisted of 24 episodes.

This series saw the arrival of new characters including Bec Hyde and Katy White as well as the departure of Ryan Reeves, Charle Morris and Mike Milligan, leaving Jody Jackson and Tyler Lewis as the only characters remaining from Tracy Beaker Returns

## Cast

### Main Cast

* Connor Byrne as Mike Milligan / Peadar Milligan
* Miles Butler-Hughton as Tyler Lewis
* Kia Pegg as Jody Jackson
* Sarah Rayson as Floss Guppy
* Stacy Liu as May-Li Wang
* Lewis Hamilton as Ryan Reeves (episodes 1-12 only)
* Ruben Reuter as Finn McLaine
* Annabelle Davis as Sasha Bellman
* Hannah Moncur as Chloe Reeves
* Carma Hylton as Candi-Rose
* Connor Lawson as Alex Walker (episodes 1-23 only)
* Jasmine Uson as Taz De Souza
* Emily Burnett as Charlie Morris (episodes 1-16 only)
* Leo James as Bird Wallis
* Cole Wealleans-Watts as Jay Wallis
* Josh Sangha as Sid Khan
* Ava Potter as Bec Hyde (from episode 18)
* Anya Cooke as Katy White (from episode 23)

## Guest Cast

* Jackie Edwards as Freya David
* Matthew Johnson as Luke
* Endy McKay as Jenny Holmes
* Isla McMonigle as Alice Peters
* Dani Arlington as Aileen Peters
* Mike Yeaman as Richard Windsor
* PH Patronus as El Nino
* Lucy Benjamin as Ms Bloomfield
* Georgia Sandle as Piper
* Javone Prince as Lethal G
* Nazerene Williams as Lauren
* William Talbot as Ross Maydons
* Lauren Waine as Fee
* Bailey Hayden as Josh
* Brogan Gilbert as Molly
* Suzette Llewellyn as Melanie
* James MacLaurin as Hayden Mullion
* Neil Grainger as Thom Penryn
* India Fisher as Leera
* Katy Carmichael as Sarah Reeves
* Angela Wityszyn as Maureen Mahoney
* Douglas Rankine as Aaron Staffman
* Christine Walsh as Lara Smith
* Carlos Mapano as Jerome De Souza
* Rosa Coduri as Kris
* Steve Furst as Dr. Jeremy Fielding
* Amelda Brown as Joan Hyde
* Kyanne Carthy as Evie
* Ruby Bruce as Rae
* Francesca Martinez as Amy Hill
* Jack Kane as Blake Miller
* Bethany Asher as Ivy
* Geoff Berrisford as Jake
* Paddy Glynn as Sheila
* Kellie Shirley as Maria White

## Trivia

* This season was the last season to feature a character from The Story of Tracy Beaker as Mike Milligan left in Episode 24
* This season was also the first to feature a flashback episode for a character's debut, in Go Fish. This style has not been used since.
Manufacturing

In the game SeaSteader Manufacturing buildings are generally those that require inputs.

## Brewery

Breweries produce tasty tasty Beer, an exportable commodity.

Inputs required are Hops & Glass

Building Cost $ 10,000 Daily Maintenance $200

Employs up to 6 people per shift.

Job Quality 60 Environment effect -10 Environment radius 5

Employees here gain Brewer experience

## Distillery

Distilleries produce Bourbon.

Inputs required are Corn & Glass

Building Cost $ 12,000 Daily Maintenance $250

Employs up to 8 people per shift.

Job Quality 60 Environment effect -15 Environment radius 10

Employees here gain Distiller experience

## Glass Smith

Glass Smiths create glass for bottling Beverages

Input required Sand

Building Cost $ 4000 Daily Maintenance $200

Employs up to 3 people per shift.

Job Quality 60 Environment effect -5 Environment radius 5

Employees here gain Glass Smith experience

## Microchip Factory

Microchip Factories create the chips used in electronics.

Inputs required Plastic & Sand

Building Cost $ 40,000 Daily Maintenance $2000

Employs up to 6 people per shift.

Job Quality 75 Environment effect -10 Environment radius 5

Employees here gain Electronic Engineer experience

## Oil Refinery

Oil Refineries transform Oil to Gasoline a premium export commodity.

Inputs required Plastic & Sand

Building Cost $ 100,000 Daily Maintenance $5000

Employs up to 8 people per shift.

Job Quality 60 Environment effect -40 Environment radius 15

Employees here gain Petrochemical Engineer experience

## Polymer Factory

Polymer Factories create a variety of Polymers that have multiple uses and are a good export commodity.

Inputs required Plastic

Building Cost $ 20,000 Daily Maintenance $1000

Employs up to 10 people per shift.

Job Quality 75 Environment effect -15 Environment radius 10

Employees here gain Petrochemical Engineer experience

## Textile Mill

Textile Mills turn basic Cotton into textiles for export.

Inputs required Cotton

Building Cost $ 30,000 Daily Maintenance $500

Employs up to 14 people per shift.

Job Quality 60 Environment effect -15 Environment radius 12

Employees here gain Weaver experience
Sistemas Operativos

¿Qué es un sistema operativo? Un Sistema Operativo (SO) es un programa (software) que
después de arrancado o iniciado el ordenador se encarga de gestionar todos los
recursos del sistema informático, tanto de hardware (partes físicas, disco
duro, pantalla, teclado, etc.) como el software (programas e instrucciones),
permitiendo así la comunicación entre el usuario y el ordenador.
Furtivo

## Ataque Sorrateiro

O **Ataque Sorrateiro,** é uma boa estratégia a ser usada quando se está lidando com inimigos mais fortes, ela consiste em estar agachado e se aproximar do alvo por trás: Se o alvo não o notar, ataque-o, e você infligirá o triplo do dano original da sua arma no alvo, mas se ele o notar... a estratégia falhou.

####

## Funcionamento

Lembre-se que a estratégia não funcionará se:

- O Alvo for um Player, Bot ou o Grandalhão.

- Você estiver sujo ou extremamente sujo.

- A Arma usada for uma Arma de Fogo.
Forest Demon

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Han Fei Zi

**Han Fei Zi** was a Berserker and a disciple from the Freezing Sky Clan.

## Personality

She can admire scheming of other people. Han Fei Zi’s cold demeanor was external, because there was pride within her. That pride was one that was akin to an orchid blooming proudly in an empty valley.

## History

### Book 2

Han Fei Zi was recruited to the Freezing Sky Clan by orders from the Left Preceptor Zhou Shan.

She joined the third summit in the Freezing Sky Clan. She wanted to have more than 990 blood veins before Awakening and become a Divine General like Su Ming. She was very determined to achieve that.

After the Catastrophe of the Eastern Wastelands her fate is unknown.

## Powers

She can turn her blood into a female blood-red statue of the God of Berserkers.

## **Reference List**

1. ↑ Ch. 132
2. ↑ Ch. 351
3. ↑ Ch. 213
4. ↑ Ch. 319
5. ↑ Ch. 133
Rewards

Rewards are offered as you make progress toward a bigger and better Seastead. The rewards are as follows:

* $4000 First Production Building
* $4000 First Manufacturing Building
* $4000 First 30 People
* $4000 First Entertainment Building
* $4000 First 50 People
* $4000 First 75 People
* $4000 First 100 People
* $4000 Five Manufacturing Buildings
* $4000 Five Entertainment Buildings
* $4000 Five Production Buildings
* $4000 First 150 People
* $4000 First 200 People
* $4000 First 300 People
* $4000 First 400 People
* $4000 First 500 People
Housing

In the game SeaSteader all seasteaders must live somewhere. While the hub can house a few folks temporarily they will soon grow unhappy and disillusioned if they cannot secure better housing.

The are four basic housing options:

## Flop-house

Flop-houses are the most basic subsistence housing.

Building Cost $5000 for a 12 unit building

Daily Maintenance $240 Base Rent $20 per day

Living Quality 20 Relaxation 20 Environmental effect -25 environment radius 5

## Row-house

Row-houses are a step up from Flop-Houses

Building Cost $2000 for a 4 unit building

Daily Maintenance $160 Base Rent $40 per day

Living Quality 40 Relaxation 30 Environmental effect -10 environment radius 5

## Modern Apartment

Modern Apartments are more pleasant accommodations for large numbers of people

Building Cost $20,000 for a 12 unit building

Daily Maintenance $720 Base Rent $60 per day

Living Quality 60 Relaxation 45 Environmental effect -15 environment radius 5

## Suburban Home

Suburban Homes are the most desirable type of accommodation

Building Cost $4000 for a 4 unit home

Daily Maintenance $320 Base Rent $ 80 per day

Living Quality 70 Relaxation 60 Environmental effect -10 environment radius 4
Bec Hyde

**Rebecca 'Bec' Hyde** is a main character in The Dumping Ground. She made her debut in Series 7, Episode 18 and left to live with her aunt prior to Season 9. She later returned in Series 9, Episode 11 and is previously living at Ashdene Ridge. She is

The Dumping Ground Bec Hyde my girlfriend Cameron Road 1 car insurance A9 you Guy Argbay Scotland see famer p Cameron please flfA22 XBoxonE Tee up see Cameron Scotland

The Dumping Ground Bec Hyde my girlfriend Cameron Road 1 car insurance A9 you Guy Argbay Scotland see famer p Cameron please flfA22 XBoxonE Tee up see Cameron Scotland portrayed by Ava Potter

**Personality**

Bec is closed-up and withdrawn as a result of being abused by her grandma Joan and her mum's tragic death.

## The Dumping Ground

* Series 7
* Series 8
* Series 9

In Breaking Chains Bec was revealed to be LGBTQ+ and interested in her friend Joy. The two met whilst Bec was practising for the Pottiswood fun-run and bonded over losing their parents. They then exchanged numbers and arranged a meet up. They spent some time together and then arranged to go to the cinema. Whilst getting ready for the cinema, Bec was teased by Jay about 'going on a date' with Joy. However, when Bec went to meet Joy she discovered Joy had a boyfriend and made an excuse before leaving. The next day, she got into an argument with Jay after he continued teasing her about Joy. Having been caught by Scott, they were made to sit and talk to each other, where Bec admitted she had feelings for Joy, before excusing herself. Later she asked Jay not to tell anyone. He asked why she was embarrassed but Bec insisted she wasn't. Jay then got her to admit that she liked girls.

## Relationships

### Trivia

* Bec is the only character to have a flashback episode as her debut episode
* Her mum died in a car accident caused by Ruby's mum, who was texting and driving.
* Bec is LGBTQ+ and is romantically interested in girls, as confirmed in the episode Breaking Chains
* She is the sixth confirmed LGBTQ+ character in the show, Ronnie, Dawn, May-Li Wang and Alice
	+ She is the only young person to have 'come out' during her time on the show as she was revealed to have a crush on her friend Joy and be interested in girls in Season 9
* Actress Ava Potter is one of the few actors of the Tracy Beaker franchise that had previous credits before appearing in The Dumping Ground, having starred in Call The Midwife, The Good Night Show and providing the voice for the young Aloy in the Horizon: Zero Dawn video game.
Bright Yang Stone

**Bright Yang Stone** are objects that could allow Immortals to preserve their souls in the state of Yang. That's why they would not be too affected by the land itself once they entered Yin Death Region, which was the binary opposite of Bright Yang Region.

These Bright Yang Stones were rare even in Bright Yang Region.

Creating one Bright Yang Stone requires ten thousand Immortal souls, and it is an important item for Immortal Sects. Bright Yang Stone allows to return to the Immortals' worlds. Also it serves as the foundation in setting up sects in the Land of the Berserkers.

## **Reference List**

1. ↑ Ch. 637
2. ↑ Ch. 624
Infrastructure

In the game SeaSteader there are a number of buildings that non-housing, non-production, non-manufacturing buildings that are grouped together as infrastructure.

## Walkway

Walkways are cost free and require no construction labor time. While some key walkway sections surrounding the hub are inviolable, most walkways CAN be deleted or built over.

## Demolish

The demolish tool may be found in the infrastructure tab and may be used to almost instantly remove any preexisting sections of walkway or buildings. Demolishing buildings may be done at zero cost. Buildings that have been plotted but have not yet been completed may be demolished for a full refund.

## Canteen

The self service canteen collects food from producers and allows distribution to your people. No servers are required but the canteen must be kept stocked by at least one stocker.

Building Cost $ 3000 Daily Maintenance $150

Employs up to 1 person per shift. Max Capacity 35

Job Quality 30 Food Quality 15 Environment effect -5 Environment radius 5

Employees here gain Stocker experience

## Construction Yard

The construction houses builders responsible for building newly placed buildings. Construction Yards are prefabricated so require no construction time themselves.

Building Cost $ 4000 Daily Maintenance $ 200

Employs up to 4 people per shift

Job Quality 45 Environment effect -20 Environment radius 6

Employees here gain Builder experience

## Depot

The Depot houses stockers who collect goods produced in other buildings and deliver goods to those buildings that require them. Depots also serve as the entry/exit point for all imports and exports.

Building Cost $ 4000 Daily Maintenance $ 200

Employs 1 person per shift

Job Quality 45 Environment effect -10 Environment radius 5

Employees here gain Stocker experience

## Planter

Planters bring a bit of greenery to an otherwise austere seastead.

Cost $ 250 Daily Maintenance $25

Environment effect +10 Environment radius 10
Divine Essence Star Ocean

**Divine Essence Star Ocean** is the biggest part of the Barren Lands of Divine Essence.

## About

Many alien races live in Divine Essence Star Ocean. Some of these alien races were remnants of the Fifth True World in the past. However, most of them were mysterious alien races that possessed Divine Essence and were filled with an intimidating presence even while the fifth True World was still around. Like Gate of Dao race.

Heaven Traversers, Virtue Rooters, Reng Wu and Dust Burners are the four venerated races in the inner parts of Divine Essence Star Ocean.

There used to be the fifth ocean, but it evaporated.

In Divine Essence Star Ocean, there is a light and heat spreading out of the fifth kiln. Before the fifth kiln appeared, Divine Essence Star Ocean was pitch black. The darkness lasted eternally, and the people there had grown used to it. People treat it as the sun. It is not round, but it contains the outline of a kiln.

Since True Guards do not even patrol Black Ink Planet, they definitely don't travel to Divine Essence Star Ocean.

### Mysteries

The fifth kiln is one of the four great mysteries in Divine Essence Star Ocean. No one can use it as their personal Enchanted Treasure. They can only watch it erupt time and again in the passage of time. There are always people who step into it to search for serendipities.

Another mystery are the vortices in space that occasionally appear and have been in the galaxy since its birth. They might be connected to the world under space and beyond the universe.

The third mystery is the endlessness of Divine Essence Star Ocean. Even if you manage to find the core, it doesn’t matter for how many years you move away from it, you will never be able to get out of Divine Essence Star Ocean. It’s as if this galaxy is the epitome of the word boundless.

The fourth mystery is the place where all Ancestral Spirits were born. It is also known as All Spirits Hall. It is said that the secrets of Divine Essence Star Ocean’s origins are kept there.

## **Reference List**

1. ↑ Ch. 860
2. ↑ Ch. 945
3. ↑ Ch. 1033
4. ↑ Ch. 938
5. ↑ Ch. 800
6. ↑ Ch. 931
Production

In the game SeaSteader Production buildings that are generally those that require no inputs.

## Fishery

Fish are the most abundant resource on the high seas. As well as providing a source of food for the people, Fish are an exportable commodity.

Building Cost $ 3000 Daily Maintenance $150

Employs up to 8 people per shift.

Job Quality 30 Environment effect -25 Environment radius 10

Employees here gain Fisherman experience

## Hydroponic Farm

Hydroponic Farms raise fruit in a soil-less environment. As well as providing a source of food for the people, Fruit is an exportable commodity.

Building Cost $ 5000 Daily Maintenance $250

Employs up to 3 people per shift.

Job Quality 45 Environment effect -10 Environment radius 4

Employees here gain Farmer experience

## Oil Rig

Oil Rigs pump oil from under the waves. Oil can be exported directly as a valuable commodity in its own right, or converted to Gasoline at a Refinery. Of course, Oil Rigs are only feasible in areas with oil deposits.

Building Cost $ 100,000 Daily Maintenance $5000

Employs up to 8 people per shift.

Job Quality 45 Environment effect -40 Environment radius 12

Employees here gain Driller experience

## Oyster Farm

Oysters are another abundant resource of the high seas. As well as providing a source of food for the people, Oysters are a valuable, exportable commodity.

Building Cost $ 3000 Daily Maintenance $150

Employs up to 4 people per shift.

Job Quality 30 Environment effect -25 Environment radius 8

Employees here gain Fisherman experience

## Plastics Plant

Plastics require no inputs other than the waste from an existing oil refinery. Plastics are a valuable export commodity as well as an input to Polymer and Microchip production.

Building Cost $ 20,000 Daily Maintenance $1000

Employs up to 4 people per shift.

Job Quality 70 Environment effect -15 Environment radius 8

Employees here gain Petrochemical experience

## Sand Dig

Sand Digs require shallows areas and provide sand that is a low value export commodity but a valuable input for the production of Glass and Microchips.

Building Cost $ 7000 Daily Maintenance $350

Employs up to 8 people per shift.

Job Quality 35 Environment effect -30 Environment radius 15

Employees here gain Digger experience

## Soil Farm

Soil Farms produce a variety of crops that may serve as foods or inputs to manufacturing processes. These include Corn, Cotton, Hops, & Sugar

Building Cost $ 7000 Daily Maintenance $200

Employs up to 6 people per shift.

Job Quality 45 Environment effect -10 Environment radius 7

Employees here gain Farmer experience
Day and Night

**Day and Night** is a Sealing Art.

While saying *"I grant you the crimson eyes of the night…"* two crimson lights appear and a powerful, mighty pressure swiftly spreads out. After adding *"I grant you the violet lips of the sky…"*, the ground trembles and turns into the sky. It makes people freeze in place.

It was Hong Luo's divine ability. He passed it to Su Ming with Path to Life.

## **Reference List**

1. ↑ Ch. 394
2. ↑ Ch. 544
3. ↑ Ch. 405
Fifth ocean

The **fifth ocean**, also known as **Dark Dawn Ocean**, was an ocean that existed in the depths of Divine Essence Star Ocean. It was a Relocation spot for Dark Dawn’s camp.

## About

At the edge of the ocean were countless shattered planets. They were reduced to flying stones that formed a dazzling beach. The ocean was not made of water. Instead, it was made of deep blue powder that gathered together. It floated around the area like aura, giving people the idea that they were looking at an ocean when they saw it from the distance.

In its depth lived the guardians of the fifth ocean. They were people wearing the Masks of Happiness, Anger, Grief, and Resentment.

## History

### Book 5

After Su Ming's clash with the ancient will from Yin Death Region, the fifth ocean evaporated and in its place was a thick fog.

## **Reference List**

1. ↑ 1.0 1.1 Ch. 1025
2. ↑ Ch. 1123
3. ↑ Ch. 1031
4. ↑ Ch. 1033
Black-robed men

The **black-robed men** are cultivators of Eight Paramount Daos from the Celestial Realm in Saint Defier Expanse Cosmoses.

## About

The black-robed men are divided in Greatmasters and Fingers working under Greatmasters.

They were very arrogant. They often spoke with forceful tone and behaving like people from Lower Realms going against they will would be heinous crime. People from Arid Triad Expanse Cosmos were barbarians and savages in their opinion.

They were used to be called *Grand Immortals* by cultivators from Arid Triad Expanse Cosmos.

Despite being allies, the black-robed men didn't have good relationship with Ancient Gods.  In the past, they even had Arts (Foul Flesh of Hell, Netherworld Burns Bones, Transmigration of the Soul) created to target Ancient Gods specifically. After the alliance, they became to known as three Saint Defier Expanse Cosmos’ Forbidden Arts.

## Background

The black-robed men were sent to Arid Triad together with Ancient Gods to help Immortals and fight alongside their Union against Morning Dao Sect.

## Powers

As being from Saint Defier, they are capable of using celestial origin energy, also known as Essences.

**Fishing the Moon from the Well** was a divine ability of celestials.

## List of known black-robed men

* Zhang Ji Dao
* Xing Ji Dao

## **Reference List**

1. ↑ Ch. 1089
2. ↑ Ch. 1129
3. ↑ Ch. 1119
4. ↑ Ch. 1120
5. ↑ Ch. 1091
6. ↑ Ch. 1123
7. ↑ Ch. 1158
8. ↑ Ch. 1059
9. ↑ Ch. 1090
10. ↑ Ch. 1164
Fifth True World

**Fifth True World** (五真界, Wǔ zhēn jiè) was one of True Worlds in the fourth known era of Arid Triad Expanse Cosmos.

## About

Under the Abyss Pact, all races of the fifth True World have acknowledged Abyss Builders as the royal race. Abyss Builders' Progenitor was known as the the Sovereign of the fifth True World.

In the Fifth True World was Fifth Abyss River with thick aura of death and corpses drifting about.

There were also Abyss Vessel Planet and Burning Dust Planet, which were home planets of Abyss Builders and Dust Burners respectively.

## Background

The Fifth True World was created after separation from the Emperor of Abyss' True World.

The law was that every single True World out of the nine True Worlds in the universe could only have one Sublime Paragon. Since the Fifth True World was not one of the nine worlds in the universe, once Abyss Builders' Progenitor would became a Sublime Paragon, one of the four Sublime Paragons in the four Great True Worlds would die.

The Fifth True World was invaded by the four Great True Worlds. It was a war aiming to destroy everyone from that True World. The Barren Lands of Divine Essence were one of the battlefields in the past. The four True Worlds had to work together to overpower the fifth True World. It was a war that lasted for tens of thousands of years. Abyss Builders' Progenitor himself fought against four Sublime Paragons. In the end, the fifth True World lost and it collapsed. The people of all the races either died or were sealed. However, the four True Worlds paid a devastating price for this as well. It was the first time they came to realize just how powerful the fifth True World was. Abyss Builders were the main targets of extermination for the four Great True Worlds during the war.

## Notes

It was presumed there was entrance to the Fifth True World in the fifth ocean, but it actually was only illusion.

## **Reference List**

1. ↑ 1.0 1.1 Ch. 785
2. ↑ 2.0 2.1 Ch. 807
3. ↑ Ch. 1031
4. ↑ Ch. 1201
5. ↑ Ch. 1000
6. ↑ Ch. 1032
Divine essence

The complete power of the World Plane would allow Divine Essence to conglomerate. With the seal of Divine Essence, one can forcefully interfere with the operations in a certain part of the world, then replace the will in that part of the world with their own, thereby reaching a state where their words become law at the moment they leave their mouth, making all the laws in that place become their will, and the rules to become their thought.
Bao Shan

**Bao Shan** was a Shaman, who served under Mo Luo on Scour Sieve Island. For which, he was considered a traitor amongst Shamans.

## Appearance

Mo Luo was a middle-aged man, that wore a long robe.

## History

### Book 3

After Su Ming arrived at Scour Sieve Island, he wanted to show that there are powerful Berserkers in South Morning. He started to kill everyone there. After hearing about the invader, Mo Luo ordered to use his Scour Sieve Blade and the Great Barren Blood Rune. He was using his underlings to test Su Ming's strenght. Su Ming continued massacre wielding his Undertaker of Evil’s Spear and using power of Wind Berserker. Even activating the Great Barren Blood Rune didn't stop him. In Scour Sieve Blade, Su Ming found Fa Zang. The island was flowing with rivers of blood. Mo Luo offered his Shaman friend **Bao Shan** freedom for killing the invader.

Su Ming clashed with Bao Shan. When old Mo Luo saw a chance to attack Su Ming, he moved. But Su Ming was waiting for that. As Mo Luo used his Berserker Soul Rip ability, Su Ming used Destiny. Bao Shan felt as if time had flowed backwards. His body was moving in the opposite direction he wanted. Bao Shan just walked into Su Ming's finger and got hit. Mo Luo was astonished and he watched as Bao Shan was forced to walked into Su Ming's finger two more times. Then the small snake transformed into huge Candle Dragon devoured the Shaman.

## Powers

Bao Shan was an End Battle Thought Soothsayer.

Bao Shan’s punch contained the full power of an End Battle Shaman.

## **Reference List**

1. ↑ Ch. 525
2. ↑ 2.0 2.1 Ch. 530
3. ↑ Ch. 529
4. ↑ Ch. 531
5. ↑ 5.0 5.1 Ch. 532
6. ↑ Ch. 533
Han Kong

**Han Kong** was an Immortal and the ancestor of the Han Mountain Tribe.

## Background

Han Kong came to the Land of Berserkers from another world 8,000 years before he was killed.

At some point, Han Kong founded Han Mountain Tribe in the Land of South Morning.

An accident happened to him when he was training, hence he built a tomb under Han Mountain and isolated himself inside. He once said that if he could egress within 100 years, then it meant that he reached a breakthrough, but if he did not, his descendents were not allowed to bother him.

## History

### Book 2

Lake of Colors Tribe were breaking into a tomb of Han Kong under Han Mountain with a support from Left Preceptor of Freezing Sky Clan Zhou Shan.

Zhou Shan went on to fight Han Kong on orders left behind by the Third God of Berserkers. Han Kong left his real body to fight and run away with his replica body.

The Immortal run into Su Ming. He thought Su Ming can help him get back to his homeland. Su Ming explained him that he has hidden memories and he wanted Han Kong to possess him and search through his memories. As Han Kong used his Origin Spirit to possess Su Ming, he came across Di Tian in Su Ming's memories. Han Kong's Origin Spirit died inside Su Ming. Parts of his broken Origin Spirit were absorbed by Su Ming's Spirit Sphere and Han Kong's Berserker Bone was assimilated into Su Ming’s body.

Han Kong's real body was killed by Zhou Shan and people from three tribes.

## Powers

Han Kong's cultivation was sealed at Soul Transformation stage in Immortal's cultivation system. That was equivalent to the middle stage of the Berserker Soul Realm.

Han Kong could use Red Meadow. It would cover an area of 100 li.

He could summon three headed giant python and a man with the fighting spirit in red armor and with a blood sword.

## **Reference List**

1. ↑ 1.0 1.1 1.2 1.3 Ch. 160
2. ↑ Ch. 154
3. ↑ Ch. 149
4. ↑ Ch. 163
5. ↑ Ch. 164
6. ↑ Ch. 165
7. ↑ Ch. 162
Dao Ocean

**Dao Ocean** was located at the bottom of the territory of Morning Dao Sect, below four planes of continents. The Predecessor of Dao Ocean lives there.

## About

It was called an ocean because people could hear the sound of waves when they were there, but when they cast their gazes over it, they found the area to be filled with thick fog. It made the people unable to see it clearly and it suppressed divine senses.

It was a forbidden region. Over the course of countless years, no one had ever returned once they stepped into Dao Ocean. All of them died.. There were those, who were lost from Morning Dao Sect’s path within and outside Dao Ocean. Among them, there are powerful enemies of Morning Dao Sect, traitors, as well as those who were punished to sink into Dao Ocean.

During the Anointment Ceremony, Dynasts had trials in Dao Ocean. was divided into two parts — the outer and inner layer. The inner part was sealed all year long. Only the outer part would be opened during special moments, like the Anointment Ceremony for Dynasts. The trial was divided into two parts. The first part was to kill ten lost souls in Dao Ocean to obtain the qualifications. The second part was to take part into illusory battle against the Immortals' Union.

## **Reference List**

1. ↑ 1.0 1.1 Ch. 1061
2. ↑ Ch. 1089
3. ↑ 3.0 3.1 3.2 Ch. 1086
Book of Life and Death

**Book of Life and Death** was one of six supreme treasure of True Sacred Yin World personally created by the Sublime Paragon of that True World. It could regarded as a set with Abyss Activating Brush.

## About

Book of Life and Death was a patch of skin with numerous runic symbols. It had sealing powers.

Old Ming possessed it first. Later it ended up in possesion of Miao Feng from True Morning Dao World.

It was destroyed by the white ring.

## **Reference List**

1. ↑ 1.0 1.1 Ch. 1109
2. ↑ Ch. 1155
Circumferential Slaughter

**Circumferential Slaughter** is turning into a huge circlein the sky, called Heavenly Circle.

It's a divine ability of three ancient wills from Yin Death Region.

## About

It was usually used together with Circumferential Seal.

It was akin to the sky falling and the ground rising. As the sky and ground squeezed together, it could destroy all forms of will and all existences within the world. a sealing power to exist in the square and circle
Ancient God

**Ancient Gods** (古神, Gǔ shén) are a race of giant beings from Saint Defier 180 Expanse Cosmoses.

## About

Ancient Gods are beings hundreds of thousand to even one million feet tall. At the center of their brows they have stars forming a circle. They posses great physical strenght. They are more powerful than their cultivation levels indicate.

They can even withstand Mountain Shifter Art with brute force. In Arid Triad, only Berserkers could fight physically against them.

Despite being allies, Ancient Gods didn't have good relationship with the black-robed men.  In the past, they even existed Arts (Foul Flesh of Hell, Netherworld Burns Bones, Transmigration of the Soul) created to target Ancient Gods specifically. After the alliance, they became to known as three Saint Defier Expanse Cosmos’ Forbidden Arts.

## Background

Together with the black-robed men, Ancient Gods were sent to Arid Triad Expanse Cosmos as allies to the Immortals' Union. They were helping them fight Morning Dao Sect.

## List of known Ancient Gods

* Luo Han
* Ta Jia

## Notes

Ancient Gods first appeared in Er Gen's novel Renegade Immortal as one of the two most important clans in the world with the Celestials.

Later with I Shall Seal the Heavens, Ancient Gods were also mentioned.

## **Reference List**

1. ↑ 1.0 1.1 Ch. 1059
2. ↑ Ch. 1087
3. ↑ Ch. 1092
4. ↑ Ch. 1216
5. ↑ 5.0 5.1 Ch. 1091
6. ↑ Ch. 1189
7. ↑ Ch. 1123
8. ↑ Ch. 1158
Catastrophe of the Eastern Wastelands

The **Catastrophe of the Eastern Wastelands** was en event of crashing Eastern Wastelands into the Land of South Morning.

## Background

In ancient times, an order from Dao Chen spread through the entire True Morning Dao World, to search for the Cauldron of Dao's Roots, also known as Great Yu Barren Cauldron.
The Immortals descended in the Land of the Berserkers and occupied their territory. As they slowly unveiled the mysteries among the Berserkers, they learned about Eastern Wastelands Tower. The First God of Berserkers, Lie Shan Xiu left in the final layer of this tower his priceless treasure, his arts and his epiphany towards World Planes and Plane Kalpa. Immortals also believed that there was a great secret hidden within the final layer of Eastern Wastelands Tower related to Great Yu Barren Cauldron.
The Immortals didn't know how to make the tower appear. After using divination powers, all Immortals in the Eastern Wastelands reached an agreement and used their power to make Eastern Wastelands continent ram into the Land of South Morning.

## History

### Book 2

The movement of Eastern Wastelands pushed the Dead Sea towards the Land of South Morning. The area close in the eastern part of South Morning, which belongs to the Shamans, has been flooded by the Dead Sea. This change that prompted the Shamans to panic. They fought Berserkers, because they wanted get past the very tall Sky Mist Barrier in the center of the Land of South Morning.

### Book 3

Many powerful Berserkers tried to stopped it, but to no avail. At first, huge waves of Dead Sea drowned the eastern part of South Morning, which was the land of the Shamans. A large amount of people lost everything, some their lives. After Eastern Wastelands continent crashed into South Morning, large cracks ripped through the entire Land of South Morning. Even Sky Mist Barrier collapsed. The continent of Eastern Wastelands also sustained damaged, but it was nothing to compare. South Morning crumbled into pieces. Afterwards, it consisted of three huge islands and many smaller ones.

## **Reference List**

1. ↑ Ch. 619
2. ↑ Ch. 323
3. ↑ Ch. 499
4. ↑ Ch. 509
5. ↑ Ch. 525
6. ↑ Ch. 539
Abyss Dragon

**Abyss Dragons**, also known as **World Traversing Spirits**, are incredibly rare beasts from the Emperor of Abyss' True World, and they are one of the rare ferocious beasts that can move through the barriers between the four Great True Worlds.

## About

Abyss Dragons' souls were controlled for generations by the Emperor of Abyss’ True World.

As Abyss Dragons, they were existences who became stronger by devouring each other. However, this act of devouring each other was strictly prohibited in the Emperor of Abyss’ True World. Any Abyss Dragon who did it would be killed straight away.

Abyss Dragons' bodies were full of treasures. The Dragon Tendon gathered all its Qi and allowed it to possess great physical strength. Its flesh could provide nourishment to all those that ate it. Its scales could be turned into an armor if someone gathered them together and fused their power or could be turned into Enchanted Treasure. Its blood had the power of a spirit stone once it was dried. Its organs were the greatest supplement to cultivators. Its bones were even more precious, for they could be turned into extremely powerful Enchanted Vessels. Its brain could allow others to learn the Abyssal World's Arts if they gained an epiphany through it. Even its soul had its uses. If it was refined by a powerful warrior, it could be sealed in an Enchanted Treasure and turned into a Vessel Spirit.

Tian Xie Zi's Master from Mornig Dao Sect has killed once a World Traversing Abyss Dragon and took three of its Origin Scales.

Only with power equivalent to those in Mastery Realm Abyss Dragon was allowed to become the stead of the third prince of the Emperor of Abyss’ True World.

Abyss Dragons can be sentenced to be sent to the Barren Lands of Divine Essence as punishment, just like normla cultivators. Their power to traverse worlds can be disabled.

## **Reference List**

1. ↑ Ch. 720
2. ↑ 2.0 2.1 Ch. 1100
3. ↑ Ch. 1101
4. ↑ Ch. 857
5. ↑ Ch. 719
6. ↑ Ch. 800
Art of Time

**Art of Time** is one of three inborn abilities of Abyss Builders.

## About

The power to control time was the most common among Abyss Builders. It could be said that one out of every thousand Abyss Builders would understand how to use this inborn divine ability.

This ability allowed them to control the flow of time. They could also merge it into things making them Echanted Vessels.

The most powerful Abyss Builders could reverse the time by tens of thousands of years and see the ancient past.

The ability to control time is only born during the last aeon. The Art of Time appeared, because Harmonious Morus Alba no longer has a future and can only exist in the past.

There are four levels to the Art of Time. The first level is of the wind blowing against the tree. It can be seen as a simple reversal of time. The second level is of the tree viewer standing beside the tree when the wind blows against it. The person would stare at the tree being moved by the wind, and they would come to understand that the tree would not move when the heart is not swayed. The third level is of becoming the tree. Only when one’s reached this level would they be able to truly be able to understand what the Art of Time means.

## **Reference List**

1. ↑ Ch. 1116
2. ↑ Ch. 1140
3. ↑ Ch. 1097
4. ↑ Ch. 1313
5. ↑ 5.0 5.1 Ch. 1336
Fu Ge

**Fu Ge** was a Shaman from the Bat Tribe.

## Background

Fu Ge had sacrificed hundreds of his tribesmen for one chance to sneak past Sky Mist Barrier. He planed to join a small Berserker tribe, hiding their identity, to increase chances to survive the Catastrophe of the Eastern Wastelands.

## History

### Book 2

Fu Ge, Meng Heng and Ying Huan were about to meet Wu Duo. He was suppose to help them become Berserkers in exchange for Shaman Crystals. They suddenly heard someone playing on a xun. When they noticed it was not strong Berserker, they decided to kill him. As Ying Huan dashed towards Su Ming, she was attacked by He Feng, who was fused with Wings of the Moon. Fu Ge shouted to brawny Meng Heng to kill Su Ming, who was still sitting, but then Fa Zang appeared before him. He was beheaded. Fu Ge was attacked by Fire Ape, but he escaped. He was chased by He Feng in Ying Huan's mutilated body and eventually killed too. Later He Feng came back in Fu Ge's body.

## Powers

Fu Ge had power of the initial stage of the Bone Sacrifice Realm.

With a sharp whistle, he could instantly turn into a layer of mist.

## **Reference List**

1. ↑ 1.0 1.1 Ch. 327
2. ↑ 2.0 2.1 2.2 Ch. 328
3. ↑ 3.0 3.1 Ch. 329
4. ↑ Ch. 330