Relics

**This page is currently a work in progress! Please stay tuned for its completion!**

Relics can be added to any awakened hero in the game. They provide additional skills, stat increases, buffs, and be used as EXP to level-up other relics. These can be collected from any of the pick-up cubes in Portal or crafted through Forge.

Relics also used to be available as prizes in the Team Arena.

## Awakening Relics

To equip a relic, the hero needs to have an open relic slot. Relic slots can be opened under the hero's Awakening Tree. A maximum of 2 slots can be opened per hero.

To awaken the first relic slot, you need awaken one of the stat nodes preceding the relic node. After awakening a stat node, you can awaken the first relic node. The costs vary by the rank of the hero.

 Hero Rank

To awaken the second relic slot, you need awaken one of the stat nodes preceding the relic node. After awakening a stat node, you can awaken the second relic node. The costs vary by the rank of the hero.

 Hero Rank

## List of Relics

Relics range from SS to C rank. Some SS relics have conditions that only allow it to be used on specific heroes, types, or attributes. Gold relics can also be collected from Portal.

All stats and effects listed are for relics maximized at Lv. 5 and upgraded to +20.

* SS
* S
* A
* B
* C

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* 5% Critical Hit rate boost
* 12% HP boost

 HP
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* Damage received at the first turn decreases by 40%. The amount of damage decrease is reduced by 10% each turn (Minimum 10%)

 HP
 DEF

* Removes 1 Weakening Status with 75% probability and recovers 10% HP if the removal succeeds

 HP
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* When using single target attack, adds 100% of additional fixed damage that ignores DEF and DMG Deflection

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* 10% ATK boost
* 10% Skill DMG boost for Evil-type Heroes in battle.

 HP
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* 15% Crit Hit DMG boost
* 10% Counterattack Rate boost for Noblesse Heroes in battle.

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* 10% ATK
* 15% Crit Hit DMG for Heroes on the Hardcore Leveling Warrior's side while in battle

 HP
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* 5% ATK boost
* 20% HP boost for Fire Attribute Heroes while in combat

 HP
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* 10% HP boost
* 10% Crit Hit Rate boost for GOH Heroes in combat

 HP
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* 15% Crit Hit Rate boost
* 15% Counterattack Rate boost for TOG Heroes in combat

 HP
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* 15% Skill DMG boost
* 50 Speed boost for Elemental-type Heroes in battle

 HP
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* 10% ATK boost
* 15% boost to Counterattack rate for Light Attribute Heroes in battle

 HP
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* 5% DEF boost
* 10% Skill DMG boost for Martial Arts-type Heroes in battle

 HP
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* 10% Critical Hit Rate boost
* 20% Critical Hit DMG boost for Light Attribute Heroes in battle

 HP
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* 5% Skill DMG boost
* 4% HP boost for Skill-type Heroes in battle

 HP
 DEF

* 5% DMG Deflection
* 20% HP boost for Elemental-type Heroes in battle

 HP
 DEF

* 5% ATK boost
* 20% HP boost for Martial Arts-type Heroes in battle

 HP
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* 10% Critical Hit Rate boost
* 20% Critical Hit DMG boost for Dark Attribute Heroes in battle(Stats are only boosted while in battle)

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Relics/A

Relics/B

Relics/C