recursal/Fanatic-Fandom huggingface dataset:
All Japan Jukendo Federation (AJJF)

In April 1956 the All Japan Jūkendō Federation was established through the efforts of many stakeholders. In April 1970, the meaningful activity of many was recognized, and the establishment of the All Japan Jūkendō Federation was approved. Then, in accordance with the public interest corporation reform, in April 2012, is approved by the Public Interest Incorporated group corporation, we have migrated.

## Spirit of the All Japan Jūkendō Federation

Oversees the amateur jūkendō world in Japan, and as a representative organization, it aims to spread the promotion of *jūkendō* and *tankendo*, which contributes to the physical strength improvement and healthy human formation that people have.

## Activities

1. All Japan Jūkendō Championships, held in the other Games
2. Survey on *jūkendō* and *tankendo* research
3. Didactic enactment of such *jūkendō*, as well as the unification of the competition rules and the referee rules
4. Grant of qualification and title rank on tricks 倆 such as *jūkendō*
5. Implementation of such guidance and workshops and training sessions on *jūkendō*, etc.
6. Dispatch of instructors for the purpose of dissemination of such gun kendo to each of the educational institutions, etc., dispatch of the jury to the Committee, such as grade
7. Issuance of book publishing and journal about the *jūkendō*, etc.
8. Award of Merit on *jūkendō*, etc.
9. Business necessary to achieve the other objects

## References

1. ↑ 1.0 1.1 1.2 Adapted from All Japan Jukendo Federation Website
Musashi no Ken

**Musashi no Ken** (六三四の剣, *"Musashi's Sword"*) is a Japanese kendo manga series written and illustrated by Motoka Murakami. It was serialized by Shogakukan in Weekly Shōnen Sunday between April 1981 and October 1985 and received the 1984 Shogakukan Manga Award for bestshōnen manga.

The manga was adapted as a 72-episode anime television series by Eiken.

The manga was also adapted into 2 games:

* An NES platform game called **Musashi no Ken – Tadaima Shugyō Chū** (六三四の剣 ただいま修行中, lit. *"Sword of Musashi - Now in the Middle of Training"*) developed and published by Taito and released on August 8, 1986.
* A Playstation 2 typing game called **Typing Shinken Shoubu: Musashi no Ken** (タイピング真剣勝負 六三四の剣) developed and published by Sunsoft and released on January 1, 2001.
Sen

372 (epilog)

**Sen** była przestępczynią, którą przed egzekucją ocalił Len. Przed śmiercią należała do Niezwyciężonej Drużyny Zerusia.

## Wygląd

Sen posiada krótkie, bardzo jasne włosy. Jej oczy mają bardzo wyrazisty, żółty, koci kolor, a twarz delikatne rysy. Dziewczyna w kwestii ubioru stawia na wygode.

## Charakter

Sen jest bardzo żywiołową osobą i uwielbia kłócić się z innymi, co nie znaczy że nie potrafi być miła dla tych, których lubi. Często się spóźnia, gdyż uwielbia długo spać, to druga rzecz, którą kocha po wysadzaniu w powietrze. Jest także bardzo utalentowana w skradaniu się, jej kroki są ciche jak kroki zabójcy. Łatwo wyprowadzić ją z równowagi, a swoje bomby traktuje bardzo poważnie i nienawidzi gdy ktoś nie uznaje ich piękna lub obraża jej umiejętności w ich tworzeniu. Ma tez swoja delikatna strone, co okazuje przy Neko.

## Karta Postaci

**Nazwa:** Sen Takatsuki

**Wiek:** 379

**Wzrost:** 1.66

**Wygląd:** Sen posiada krótkie bardzo jasne włosy i nieco ciemniejsze, rudawe uszy. Jej oczy mają bardzo wyrazisty, żółty, koci kolor, a ogony są koloru włosów z białym koniuszkiem. Dziewczyna zazwyczaj ubiera się w śnieżną koszulkę z  szerokimi rękawami, na nią czarny pancerz, spinany pasami z dziwnie złączonymi rękawami pancerza z koszulą, które nadają jej wygląd mniszki. Pancerz ciągnie się ku ziemi, tworząc czarną spódnicę.

**Charakter:** Takatsuki jest specem od bomb. Nie ma drugiej osoby na świecie, która z taką precyzją potrafi tworzyć, rozbrajać, analizować i oceniać wielkość wybuchów. Łatwo wyprowadzić ją z równowagi, a swoje bomby traktuje bardzo poważnie i nienawidzi gdy ktoś nie uznaje ich piękna lub obraża jej umiejętności w ich tworzeniu. Jest bardzo żywiołową osobą i uwielbia kłócić się z innymi, co nie znaczy że nie potrafi być miła dla tych, których lubi. Często się spóźnia, gdyż uwielbia długo spać, to druga rzecz, którą kocha po wysadzaniu w powietrze. Jest także bardzo utalentowana w skradaniu się, jej kroki są ciche jak kroki zabójcy.

**Rasa:** Lisołak

**Klasa:** Niszczyciel

**Historia:** Sen urodziła się w normalnej rodzinie, gdzie dorastała jak zwykłe dzieci. Już w szkole był widoczny jej talent i okrucieństwo, gdyż tworzyła maleńkie bomby z znalezionych rzeczy i wysadzała w powietrze mrowiska, ule, a potem domy sąsiadów. Nigdy jej nie złapano, ani nic jej nie udowodniono, ponieważ nikt nigdy nie ucierpiał. Dziewczyna w wieku czternastu lat wyruszyła w świat nic nikomu nie mówiąc, gdyż pragnęła rozwijać swój talent, a w małej mieścinie w której mieszkała nie miała żadnych perspektyw. Dołączyła do wojska Arcadii, gdzie odgrywała bardzo dużą rolę w wojnach z Tryladnią, ponieważ jej bomb nie potrafił nikt rozbroić, a ona sama z łatwością przewidywała ruchy przeciwnika. Po kilkunastu latach znudziła się i dołączyła do podziemnej organizacji, wysadzając różne miejsca publiczne, zostając terrorystką. Złapano ją i chciano osądzić, czekala na wyrok, jednak Mao (za sprawa Lena) uwolnil ja z wiezienia. Po przezyciach z bohaterami zaprzyjaznila sie z Neko, ktorego dazyla uczuciami.
Kote (小手)

*Kote* is the mitten-style gauntlet worn during Kendo. The cylindrical portion, known as the *kotebuton,* covers the lower forearm and is the target for valid strikes in kendo and *Naginata*. The design of the *kote* protects the hand and wrist, facilitating correct hand position and range of motion for strikes with the *shinai*.

*Kote* for *Naginata* have a separated index finger in order to allow the user to maintain control of the weapon during shifts in hand positions.

In *Jukendo* and *Tankendo*, only the *kote* in the forward hand is worn. When holding a *mokuju* a left *kote* is worn. This *kote* has an additional pad (*urabuton*) sewn into the wrist in order to prevent the wrist from receiving the full force from the point of the *mokuju* of an *aite*. In Tankendo, a right kote is worn, in order to allow grappling techniques with the left hand.

   In the past, *kote* were sometimes made with fully articulated fingers. This is rarely seen today as there can be a issue with snagged fingers. Additionally, performing repairs on such *kote* could be more difficult. A special heavily padded design known as *oni-gote* (鬼小手) are used by some *koryu*, most notably *Itto-ryu*.

## See Also

* *Bōgu*
* *Men*
* *Dō*
* *Tare*
* *Tenouchi*
Dō (胴)

*Dō* is the protective breastplate worn during Kendo, Naginata, *Jūkendō*, and *Tankendo*. It is used as a target area for the torso. In its modern form, the shape of the *dō* curves around the lower torso to deflect blows away from the abdomen. Historically, designs were more cylindrical, fitting more tightly to the shape of the body.

***Dō*** (n.) 1. Abdomen and chest protecting armor used in Kendō. 2. One of the targets in Kendō competition. 3. A strike to the *Dō* of an opponent.

## Construction

Traditional *Dō dai* were constructed out of bamboo slats. Some were even flexible and could be rolled up for carrying. *Dō* are generally categorized into 50 *take* (50pc) and 60 *take* (60pc) styles, which refers to how many slats are used in its construction. Many modern *dō* are made of molded plastic, and have proven to be light and durable.

*Do mune* are made out of leather and usually feature different kazari designs.

## Wear

The *dō* is put on after the *tare.* Similarly the *dō* must be put on while in *seiza.* The *dō* is supported by two longer *himo,* each which cross the back, go over the shoulders, and fasten to the opposing *chichikawa*. Two shorter *himo* are tied in a bow in the small of the back to keep the *dō* in place. The *dō* should cover the *tare obi* without obstructing the *odare*, if worn correctly.

Paul Shin talks about how to tie *dō himo*

The two valid target areas are the right and left sides of the *dō.*  Formerly, the *dō mune* was a valid target area for *tsuki*, however this is no longer the case as a result of the US Occupation after WWII.

## See Also

* *Bōgu*
* *Men*
* *Kote*
* *Tare*
Chudan no kamae

***Chūdan-no-kamae***(n.) A basic position taken with the sword tip at a height between the eyes and solar plexus. (The height of the sword tip and hands is relative to the height of one's opponent, the distance between you, and the type of sword, *Bokutō*or *Shinai.*)

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
Tankendo

Tankendo is an allied martial art to *Jukendo.* It combines *kodachi* techniques and handheld bayonet techniques.

According to the All Japan Jukendo Federation, "Tankendo means the 'Way of the Short Sword'. It is a *budo* allied to *jukendo* that is based on traditional Japanese kodachi (short sword) techniques.

Tankendo is very similar to kendo, with only a few differences: – practitioners use a 53cm short *shinai* – practitioners also use the same armor as in kendo, but wear only the right *kote*, and the *urabuton* under the right armpit – targets in *tankendo* are the same as those in kendo, with the addition of a thrust to the torso (*dō-tsuki*) and a close quarter thrust to the torso after arm-locking the opponent (*seitai-zuki*)

[1]*Jukendo* and *tankendo* competitive matches are known as *shiai*, in which competitors wear protective armor and try to score two out of three valid points (*sanbon shōbu*). Children also take part in matches in which the quality of fundamental techniques or kata proficiency are judged.

*Jukendo* and *tankendo* are practiced in Japan by men and women alike, children and seniors."

The dress for *tankendo* involves the same the same *dōgi* used in *jukendo*.

## History

Samurai referred to the Kodachi as the smaller of of the two swords, together known as *daisho,* that was worn at the waist. The Kodachi is the weapon used in modern *tankendo*.

*Tankendo* is derived from the spirit and technique of Kodachi, in view of the particular results of the first World War.  The old Toyama school researched dagger usage, which culminated in the birth of *Tankendo* in 1921.

Originally Kodachi practice had its roots in the Kodachi of *Nakajo-ryu,* which is also said to have been one of the three large styles in Japanese kendo, as well as the Kodachi tradition of *Tomita-ryu*, which was also famous. Modern Kodachi practice, "Japan Kendo shaped" which was enacted in 1912 Kodachi left behind these three of styles of usage.

The All Japan Jūkendō Federation started to spread by introducing *Tankendo* in 1978. It  enacted grading in 1982.

(This section has been roughly translated from the Japanese Federation website and is in need of cleanup)

## References

1. ↑ What is Tankendo?, Jukendo Federation Website
2. ↑ The History of Tankendo, Jukendo Federation Website
Byōki

***Byō-ki***(n.) 1. A state of poor health. 2. In*Budō*, focus of concentration on one point, interrupting the natural flow of energy and spirit. (When a competitor loses fluidity by focusing only on winning the match, by concentrating too hard on the choice of techniques, or by being too tense, they will be too preoccupied to respond naturally.)

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
A-un-no-kokyu

***A-un-no-kokyu*** (n.) 1. A complimentary rhythm of respiration between two competitors. 2. The careful control of movements and timing during *kata* performance. Pronunciation of the vowels "A" and "Un" represent the process of inspiration and expiration.  In Sanskrit, the vowel "A" is the first vowel voiced with the mouth open, and "Un" is the last vowel voiced with the mouth closed; together they symbolize a universal beginning and end.
Dankyūisei (段級位制)

## Grades

The *kyū*(級) and*dan*(段) grading system, created in 1883, is used to indicate one's proficiency in kendo. Starting from the beginning, *kyu are* numbered in descending order with the lowest grade being sixth kyu (六級 *rokkyū*) and the highest grade being first kyu (一級 *ikkyū*). The next level up from first kyu is first dan. *Dan* grades then ascend in skill from first dan (初段 *shodan*) to tenth dan (十段 *jūdan*). Ranks granted among member organizations are mutually recognized as equivalent There are no belts or colors that signify kendo grades; those below dan-level may essentially dress the same as those above dan-level.

## Rank Examinations (Shinsa)

All candidates for examination face a panel of examiners. A larger, more qualified panel is usually assembled to assess the higher *dan* grades. Kendo examinations typically consist of *jitsugi* (a demonstration of the skill of the applicants through matches), *Nihon Kendo Kata*, and a written exam. The *hachidan* exam is extremely difficult, often with a pass rate of less than 1 percent.[36]

\*No longer awarded

Once a *kendoka* turns 60, changes in eligibility apply.

 6 (Rokudan 六段)
 7 (Nanadan 七段)
 8 (Hachidan 八段)

## *Hachidan* and Beyond

As of 2000, Eighth-dan (八段 *hachidan*) is the highest *dan* grade attainable through examination. The grades of ninth-dan (九段 *kyūdan*) and tenth dan (十段 jūdan) are no longer awarded, but a few ninth-dan *kendōka* are still alive today. International Kendo Federation (FIK) grading rules allow national kendo organizations to establish a special committee to consider the award of those grades. Only five, now-deceased, *kendōka* were ever granted the rank of 10th-dan following the establishment in 1952 of the All Japan Kendo Federation. The five kendoka, all of whom had been students of Naitō Takaharu at the Budo Senmon Gakko, were:

* Ogawa Kinnosuke 小川 金之助 (1884-1962)- awarded 1957
* Mochida Moriji 持田 盛二 (1885-1974)- awarded 1957
* Nakano Sousuke 中野 宗助 (1885-1963)- awarded 1957
* Saimura Gorou 斎村 五郎 (1887-1969)- awarded 1957
* Ooasa Yuuji 大麻 勇次 (1887-1974)- awarded 1962

## Titles (Shogo)

Titles (称号 *shōgō*) can be earned in addition to the above *dan* grades by *kendōka*. These are *renshi* (錬士), *kyōshi* (教士), and *hanshi* (範士). The title is affixed to the front of the *dan* grade when spoken, for example *renshi rokudan* (錬士六段). The qualifications for each title are below.

 *Kyōshi*(教士)
 H*anshi*(範士)

Kata

Nihon Kendo Kata, created in 1933.*Main article: Kendo Kata*

## References

1. ↑ *Standard Rules for Dan/Kyu Examination.*Tokyo, Japan: International Kendo Federation. December 2006
Tare (垂れ)

*Tare* is the cloth and leather protector worn around the waist during Kendo, *Naginata*, *Jūkendō*, and *Tankendo*. It is the only part of a set of *bōgu* that does not have any valid target areas. The protective flaps are worn in the front to protect the groin and the upper thighs from missed strikes. One must be in *seiza* to put on the *tare.* The *tare obi* goes around the waist, crossing in the back, and ties in a bow in the front, underneath the *odare*  in the center*.* The *odare* is usually covered by a identifying cover known as a *zekken* or *nafuda*.

## See Also

* Bōgu
* Men
* Kote
* Dō
Kata

Kata, are fixed patterns that teach *kendōka* the basic elements of swordsmanship. Nihon Kendo Kata were created by the All Japan Kendo Federation. The *kata* include fundamental techniques of attacking and counter-attacking, and have useful practical application in general kendo. There are ten *Nihon Kendō Kata* (日本剣道形). These are generally practiced with wooden swords (木刀 *bokutō* *or bokken*). Occasionally, real swords or swords with a blunt edge, called *kata-yō* (形用) or *ha-biki* (刃引), may be used for display of *kata*.[37]

All are performed by two people: the *uchidachi* (打太刀), the teacher, and *shidachi* (仕太刀), the student. The *uchidachi* leads, making the first move or attack in each *kata*. As this is a teaching role, the *uchidachi* is undergoes symbolic defeat, thus allowing the *shidachi* to learn and to gain confidence.[37] *Kata* are included as part of the grading examination process, or *shinsa.*

*Kata* one to seven are performed with both partners using a *tachi,* and are known as *tachi no kata*. *Kata* eight to ten are performed with uchidachi using a *tachi* and shidachi using a shorter *kodachi*, and are known as *kodachi no kata*.[37]

The forms of the *Nihon Kendō Kata* (日本剣道形<) were finalized in 1933 based on the *Dai Nihon Teikoku Kendo Kata*, composed in 1912. "It is impossible to link the individual forms of *Dai Nihon Teikoku Kendo Kata* to their original influences, although the genealogical reference diagram does indicate the masters of the various committees involved, and it is possible from this to determine the influences and origins of Kendo and the Kata."[39]

In 2003, the All Japan Kendo Federation introduced *Bokutō Ni Yoru Kendō Kihon-waza Keiko-hō*(木刀による剣道基本技稽古法), a set of basic exercises using a *bokuto*. This form of practice, is intended primarily for *kendōka* up to second *dan* (二段 *ni-dan)*, but is very useful for all kendo students which are organized under FIK.[37]

Kata can also be treated as competitions where players are judged upon their performance and technique.[40][41]Kata is also known as the heart of Kendo
Bōgu

**Bōgu** (防具, "protective equipment"), properly called *kendōgu* (剣道具, "kendo equipment"), is the primary means of protection in kendo, jukendo, naginata, and sojutsu.. *Bōgu* also provides valid target areas. It can be hand-made or machine-stitched.

Full sets of *bōgu* for kendo include *men*, *kote*, *dō*, and *tare*.

   Paul Shin talks about some simple things one can do to keep *bōgu* in good condition.

## See Also

* *Men*
* *Dō*
* *Kote*
* *Tare*
* List of kendo shops
Shaku (尺)

The *shaku* (尺), or Japanese foot, is a unit of length derived from the Chinese *chi*, which was based upon the length of the forearm (like a cubit). The *shaku* has been standardized as 10/33 meters (30.3 centimeters or 11.9 inches) since 1981. This means that there are 3.3 *shaku* to one meter.

Just as with the Chinese *chi*, the shaku is divided into ten smaller units, known as *sun* (寸). In Kendo , *shaku* are used to measure the length of *shinai* and *men himo*. Together, ten *shaku* form a larger unit known in Japanese as a *jō* (丈). The Japanese also had a third derived unit, the *ken*, equal to 6 *shaku*. This unit was used extensively in traditional Japanese architecture as the distance between supporting pillars in Buddhist temples and Shinto shrines.

Etymologically, s*haku* entered English in the early 18th century, deriving from the Japanese pronunciation of the kanji 尺. Traditionally, the measurement varied over time, location, and use. By the early 19th century they were largely within the range of 0.30175 to 0.303 meters (11.880 in to 11.929 in), but a longer value of the *shaku* (also known as the *kōrai-shaku*) was 1.17 times longer than the present value (35.5 centimeters or 14.0 inches). The use of the unit for official purposes was banned on March 31, 1966. Other uses of the *shaku* include traditional Japanese carpentry and some other fields. The traditional Japanese bamboo flute known as the shakuhachi ("shaku and eight") derives its name from its length of one *shaku* and eight *sun*. Similarly, the koku remains in use in the Japanese lumber trade (ten cubic shaku comprised a koku, reckoned as the amount of rice necessary to sustain a peasant for a year)

## See Also

* *Shakkanhō*
* *Bu*
International Kendo Federation (FIK)

The International Kendo Federation was established in 1970. FIK is composed of National Kendo Federations, each of which exclusively represents the nation/region in Kendo.  At the time of establishment, 17 countries/regions were affiliated with FIK.  As of May 2015, 57 countries/regions are FIK affiliates.

FIK is a non-political and friendly organization and its purpose is to propagate and develop Kendo, Iaido and Jodo internationally and to foster the mutual trust and friendship among the affiliates.

The headquarters of FIK is located in the office of All Japan Kendo Federation in Tokyo, Japan.

## Activities

* To provide various assistance in order to promote the organization of the National Kendo Federation in each nation.

* To hold and assist seminars and workshops.

* To establish the rules for international matches.

* To provide standards (guidelines) for the Dan/Kyu examinations.

* To organize World Kendo Championships.

* To exchange information on techniques, equipment, etc.

* To undertake other activities necessary for achievement of the purposes set forth in the preceding articles.

## Officials (2015-2018)

Approved at the FIK Board of Directors Meeting and GA on May 28, 2015 in Tokyo, Japan.

* **President:** Cho Fujio (Japan)
	+ **Vice President:** Matsunaga Masami (Japan)
	+ **Vice President:** Yoshiteru Tagawa (USA)
	+ **Vice President:** Rhee Jong-Rim (Korea)
	+ **Vice President:** Alain Ducarme (Belgium)

* **Secretary General:** Sato Yukio (Japan)
	+ Assistant Secretary General: Kurose Arinobu (Japan)

* **Auditor:** Zsolt Vadadi (Hungary)

* **Auditor:** Graham Sayar (New Zealand, new)

* **Directors (Japan):** Miyasaka Masayuki, Masago Takeshi, Fukumoto Shuji , Kokaze Akira

Council Nations and Directors (Asian Zone)

* **Korea:** Shin Seung-Ho
* **Chinese Taipei:** Huang Yu Po(Huo)

Council Nations and Directors (American Zone)

* **Canada:** Christian D' Orangeville

* **Brazil:** Elizabeth Akemi Kodoto

* **Hawaii:** Kathleen Nekomoto

Council Nations and Directors (European Zone)

* **Italy:** Gianfranko Moretti

* **Germany:** Detlf  Viebranz

* **France:** Jean-Pierre Soulas

## References

1. ↑ Outline of International Kendo Federation (FIK)
Bokutō

***Bokutō*** (木刀), also known as *bokken* (木剣, *bok(u)*, "wood", and *ken*, "sword") are the wooden swords used for kata. *Bokutō* are usually the size and shape of a katana, but is sometimes shaped like other swords, such as the wakizashi and tantō. Some ornamental bokken are decorated with mother-of-pearl work and elaborate carvings.

*Bokutō* are used for kata practice and should not be confused with *shinai*, practice swords made of flexible bamboo.
All Japan Kendo Federation (AJKF)

The AJKF was established on October 14, 1952 and it was authorized by the Ministering of Education as a judicial foundation on February 22, 1972.  The purpose of the establishment of AJKF is defined as ‘As an organization which exercises general control over and representing the amateur Kendo (including Iaido and Jodo) circles, AJKF strives for the promotion of Kendo, infiltrates the spirit of Kendo into the Japanese people and distributes to the improvement of national physique

## Functions

* To uplift and promote the spirit of Kendo

* To research and guide the techniques

* To hold seminars and to train leaders

* To foster the local Kendo groups

* To hold the All Japan Kendo Championship and other national tournaments

* To establish the regulations on matches and amateurism

* To hold Shogo & Dan/Kyu examinations and issue the certificates

* To transmit Ko-Budo to posterity and to collect the related materials

* To publish monthly magazine and books

* To be affiliated with International Kendo Federation as a representative organization of the Japanese Kendo groups

## Directors

**President:**
Cho Fujio

**Vice President:**
Matsunaga Masami, Fukumoto Shuji, Inagawa Yasuhiro

**Executive Managing Director:**
Fukumoto Shuji

**Managing Director:**
Okamoto Kiyoshi, Asano Naomichi, Ajiro Tadahiro, Sato Yukio, Kakehashi Masaharu, Okushima Yoshio, Kamoshida Keiichi, Takahashi Nakiri Fuminori, Nishikawa Yuzuru,  Makita Minoru, Miyake Kazushi

As of July 2013

## References

1. ↑ Outline of All Japan Kendo Federation (AJKF)
Staff

Here you can find the specifications and requirements for staff members (NOTE: I am currently working on this...)

## Requirements

* Chat Moderator:
	+ 3 Months of being here (Or I approve... Depends. Not sure yet.)
	+ Has not been banned for At Least 3 months.
	+ Has been seen as an overall mature Individual.
	+ Is familiar with the policies. (I will likely be using Fallout Wikia's chat rules.)
	+ Follows the Policies.

* Forum Mod:
	+ Has been here for 3 months (or I approve, Not quite sure)
	+ Has not been banned or siteblocked on this wiki for 3 months.
	+ Has been seen as a overall mature individual
	+ Is familiar with the polices.
	+ Follows the Policies.

* I will be adding more later on.

## Current mods by level

* Chat Mods:
	+ The Crusader of Truth
* Forum mods
	+ User:DarkVaultBoy
* No bureaucrats
* Admin
	+ Qahnaarin1997
	+ KanekiGhoul2
	+ Sigmund Fraud
Creep A.Crow

## Lore

***"When the dungeon scares him, he scares it back!"***

## Description

A scarecrow, who has a watermelon with a scary face carved on it as a head. He also wears a damaged purple cloak.

## Abilities

### Pasive ability:

**COBWEB IMMUNITY** (permanent effect): **"Spider webs can't stop you because you're constantly jumping".**

  You are inmune to cobwebs.

**BRIDGER**(permanent effect):**"You're really good at jumping, One-tile gaps are nothing for you, jump right over!".**

You can jump over one-tile gaps.

### Active ability:

**BOO!: "You can be really terrifying sometimes. Scares all living things around you".**

Scare away all enemies in the screen. All enemies scared by his ability on the screen will drop a small amount of money (except if the enemy killed is a mimic).

### Level 1:

It cost 300 gold coins. **"When the dungeon scares him, he scares it back!"**

**COBWEB IMMUNITY** (permanent effect): **"Spider webs can't stop you because you're constantly jumping".**

### Level 2:

It cost 250 gold coins. **"Creep up to some bats or slimes and scare them to death!"**

**BOO!: "You can be really terrifying sometimes. Scares all living things around you".**

**Recharge** time 30 seconds

### Level 3:

It cost 500 gold coins. "**Bad news: your head is still a watermelon. Good news: you can now jump over small gaps!".**

**BRIDGER**(permanent effect):**"You're really good at jumping, One-tile gaps are nothing for you, jump right over!".**

## Trivia

* The only other character that can gain gold from enemies is Bragg (once fully levelled), though Bragg is able to gather gold much faster.
* The acievement **"HORROR SHOW"** requires you to scare away 100 monsters with **BOO!**
* In the death scren it's seen that inside his watermelopn head is a human skull.
* He is constantly jumping because he moves with a stick stuck in his watermelon head.
Ai-ki

***Ai-ki*** (n.) A position or attitude complimentary to that of one's opponent. (It is necessary in a military confrontation to maintain an opposite and reciprocal attitude to that of one's opponent until the final blow of the contest, *i.e.* when an opponent is strong, one should remain weak; when an opponent is weak one should attack vigorously. This principle is expressed in Japanese as *Aikiohazusu*. Through the practice of developing one's *ki*, a higher level of *ki* emerges. When resisting *ki* is sublimated into harmonizing *ki*, which weakens and nullifies an enemy, it is also called *Aiki*.)

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
Naginata (Weapon)

***Naginata*** (なぎなた, 薙刀) is one of several varieties of traditionally made Japanese blades (*nihonto*)[1][2] in the form of a pole weapon.  *Naginata* were originally used by the samurai class of feudal Japan, as well as by ashigaru (foot soldiers) and sōhei (warrior monks).[3] The naginata is the iconic weapon of the onna-bugeisha-archetype; a type of female warrior belonging to the Japanese nobility.
Ai-uchi

***Ai-uchi***(n.) 1. The exchange of simultaneous cuts or thrusts which would deserve a score of *ippon* in a match or practice if independently delivered; *i.e.* one player strikes *men* while the other simultaneously strikes *dō*. In a match *aiuchi* is not counted as *yūkō datotsu*. 2. A case in which both strike simultaneously, *i.e.* *men* and *men*, but both fail to land a blow is also considered *aiuchi*.

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
Armed Budo

вооруженное будо это будо где используется оружие(кендо,иайдо,кюдо) туда входят множество боевых искусств большинство из них не очень популярны за пределами родины есть как и современные вооруженные будо такие как танкендо,дзюкендо также можно отнести сюдо кендо но кендо появилось не так поздно оно появилось примерно в 17 веке но оно очень отличалось ведь вместо синая использовался бокен(деревянный меч) примерно в 18 веке появился прототип синая который состоя не из 4 пластин а из 2

самые старые из этих будо это кендзюцу которое появилось примерно в 13 веке и являлось искусством меча.
Dan-to-kyu

***Dan-to-kyū***(n.) 1. Grade and rank; the system of hierarchy used in Kendōto indicate levels of ability. (The first martial art to adopt the *dan*system was *Kodōkan Jūdō*when the first *shodan*was issued in 1883 (*Meiji*16).  The *Kyū*system was used by the Tokyo Metropolitan Police in Kendōtraining, and formally adopted in 1885 (Meiji18). The first Kendōuse of the *dan*system was a Tokyo Normal College in 1908 (*Meiji*41). The *Dan-Kyū*system has been used in Japan since 1917 (*Taisho*6) when the *Dai Nippon Butokukai*adopted the system. That system, still in use today, designates ten *dan*levels and six *kyū*levels.)

## See Also

* *Kyū*
* *Shinsa*

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
Amasu

***Amasu*** (v.) To anticipate and retreat from the attack of an opponent while drawing them into a vulnerable position. (The retreat should be made in a graceful manner by leaving a margin of space into which you invite an opponent's attack. This is not an exaggerated motion.)

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
Chaku-gan

***Chaku-gan*** (n.) A focus of view. (In Kendo it is of utmost importance which part of the opponent one looks at. The term *metsuke* is often used in place of *chakugan*. The best method is to focus on the opponent's eyes while keeping their entire body in view. To avoid telegraphing an intended strike do not look directly at the target area. One's gaze should not be focused too strongly on one particular point or one's view of the opponent will be limited.)

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
Other Blogs and Forums

Here's a list of some very useful kendo-related blogs and forums:

* Doryoku - John Doherty's blog about Kendo.
* Kenshi 24/7 - George McCall's blog about Kendo.
* Kendo-Guide.Com - Masahiro Imafuji's website about Kendo
* Kendoinfo.net - Geoff Salmon's blog about Kendo
* Kendo World Forums - A website dedicated to Kendo
Amazing Race

## Teams

 **1st place**

 **2nd place**

 **3rd place**

 **4th place**

 **5th place**

 **6th place**

 **7th place**

 **8th place**

 **9th place**

 **10th place**

 **11th place**

## Leaderboard

This chart shows each teams ranking per leg according to their official check in at the Pit Stop. However, time penalties issued before the start of the next leg due to improperly performed tasks are not reflected here.
Greltips

–Greltip

Greltips

* Individual
* Group (old)

Relationships
Eggward (possibly employer)

Gender
Varied

Shirt Colour
None. If so, varied.

First Appearance
Welcome to Cambridge

Greltips are half-zombie half-alien creatures servicing Eggward.

Biography
The Greltips were most likely created by Eggward. How they came to be is unknown, but it is likely that they were created right after Eggward was released.
Chaku-so

***Chaku-sō*** (n.) The method of wearing a Kendō  uniform and armor . (The proper wearing of a Kendō uniform requires a great deal of practice and experience. Often the ability of a *Kendōka* can be estimated by their appearance in uniform. It is important to wear a Kendō uniform so that it is both neat and allows freedom of motion.)

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
Budokan

***Budō-kan***(n.) 1. A hall or building designated for the practice of military arts. (Military halls may be centers accommodating practice of all the military arts, or may be designed specifically for one of the military arts.) 2. The *Nippon Budōkan* is often referred to simply as *Budōkan*. (Formerly, the term *Budōjō* was used in place of *Budōkan*.)

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
Butokusai

***Butokusai***(n.) A ceremony and festival for the development of the martial arts. (On May 4, 1899 (*Meiji* 32), *Butokusai* was held in *Heian Jingū*. With the foundation of the *All Japan Kendō Federation* in 1953 (*Shōwa*28) the festival was revived and is now a part of the *Kyōto-Taikai*.)

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
Kyoto Budo Center

***Butokuden*** (n.) The hall for military arts in Heian Jingu Shrine, constructed by *Dai-Nippon Butokukai*.

Kyoto once prospered as the capital of Japan and there are many historical cultural assets that remain in the city today. Among these is *Kyu-Butokuden*, Japan’s oldest martial arts competition hall, which, along with the Heian-Jingu Shrine, was built in 1899 as part of a project to commemorate the 1,100th anniversary of the establishment of *Heiankyo* (present-day Kyoto). The hall was designed by Matsumaro Shigemitsu, who is also responsible for the architecture of the former main building of Kyoto Prefectural Government Offices (an Important National Cultural Property). The Martial Arts School was later founded beside *Kyu-Butokuden*. These facilities became the home of traditional Japanese martial arts, and produced many noted martial artists and educators. Following World War II, however, U.S. military forces took over the facilities and the Martial Arts School was closed down. Even after American troops pulled out, *Butokuden* stood unused for an extended period of time. However, as calls for preservation and rehabilitation of this historic hall grew, its restoration was completed in 1987 with support from many martial arts enthusiasts. Being an important venue in the long history of Japanese martial arts, *Kyu-Butokuden* was designated as an Important National Cultural Asset in 1996. Surviving for more than one hundred years, it still remains a stately architectural structure. This martial arts hall of fame is now also used as a venue for international martial arts competitions, presenting visitors with a feel of the precious essence of Japanese martial arts.

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
2. ↑ Kyoto City Sports Association pamphlet
Yūkō Datotsu (有効打突)

Yuko Datotsu is an accurate strike or thrust made onto a *datotsu bui* of the opponent's *kendogu* with the *shinai* making contact at its *datotsu bu*, the competitor displaying high spirits, correct posture and followed by *zanshin*

Andy Fisher, takes us through the elements of Yuko Datotsu - a valid strike in Kendo. Frequently a subject of grading exam papers, this deep and vitally important topic is covered in this special, extended episode.

## See Also

* *Shiai*
* *Shinpan*
Budo (武道)

***Bu-dō***(n.) 1. The doctrine of the Japanese military class. 2. *Budō*also refers to the military code,*Bushidō*, and the military arts,*Bujutsu*. (From the end of the Meiji Period through the Taisho Period it was asserted that not only the technical but also the mental standards of the military arts should be raised. In 1919 the *Dai Nippon Butokukai*, the governing body of all Japanese military arts, adopted the terms *Kendō*,*Judō*,and *Kyūdō* in place of *Gekken*,*Jūjutsu*, and*Kyūjutsu* respectively. At that time, the recently popular term **Budō** was also regarded as a comprehensive term for these three arts.) 3. Today the term **Budō** includes not only *Kendō*,*Judō*, and*Kyūdō*but also*Sūmō*, *Naginata*, *Aikidō*, *Karatedō*,*Jū-Kendō*, and*Shōrinji-Kenpō*.

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
Miranda Johnson

Tweetybird Johnson (sister)

Jet Smith (husband)

Hayden Smith (son)

Ashton Johnson-Nightfall (nephew)

Miranda Johnson (born January 23, 1992) is the daughter of Bill and Marcella Johnson. She is their eldest daughter before her sister Tweetybird Johnson. She is the childhood crush of Blood Nightfall and Jet Smith.

## Season 1

Miranda Johnson is first seen with Blood Nightfall, making music in his garage. During the beginning for a brief time she is dating Jet Smith. She has a crush on Blood Nightfall and does not know he likes her back. Eventually, Miranda confesses her feelings to Blood and they begin dating. However, it does not end well after her mother bans her from dating Blood because of his bad boy image. Miranda begins dating H20 Evans after her mother forces her to date him and she eventually develops feelings for him.

## Personality

Miranda is shown to be compassionate and caring. She is shown to be very likable and popular among her peers at school regardless of who she hangs out with. She can be seen as snobby and stuck up at times but usually tries to give people the benefit of the doubt. As she gets older, she becomes more strong and not so dependent on her looks to get her far.

## Appearance

Miranda has dyed purple hair and brown eyes. Her natural hair color is light brown. She is very tall and slender as she is a supermodel. She is described as the most beautiful girl in the world by many magazines as well as being the number one girl on the international Hot List.
Dento-bunka

***Dento-bunka*** (n.) Traditional culture. Rituals, customs, and intangible cultural assets unique to Japan transcended from ancient times (including codes of behavior and social contact). Especially included are theater arts from the Edo Period such as *Nō*, *Kabuki, Jōryui, Chado, Ikebana, etc.* As legacies of the Edo Period, Kendo, *Judo, Kyudo*, and *Nipponbushidō* are also considered cultural assets.

## References

1. ↑ Japanese-English Kendo Dictionary, KENDO America
Jarren Patterson

Olivia Patterson (sister)

Audrey Anderson-Patterson (wife)

James Patterson (son)

Jarren Patterson (born August 29, 1992) is the son of Charlie and Marai Patterson. He is the eldest son of his parents before his sister Olivia Patterson. He is the childhood crush of Miranda Johnson. He also used to be the arch nemesis of Blood Nightfall, but was oblivious of Blood's hatred for him, thinking they were always friends.

## Season 1

Jarren is first seen as the manager of McDonald's and Blood Nightfall's boss. He would occasionally go up to Blood and ask him how he was doing and receive sarcastic answers. Jarren did not understand the sarcasm, thinking that he was genuinely friends with Blood. During this time, Jarren was dating Stacy Moore, Blood's future girlfriend and later wife, but it didn't last long.

Jarren is seen with his rich parents and their lavish lifestyle. His house and furniture is all white which is his favorite color next to red, the color of Blood's hair. He has a complicated relationship with his sister Olivia, who sometimes resents him for being the "golden child" but is otherwise very close and protective of him. Jarren is close to his parents and hates seeing Blood and his parents have such a strained relationship.

He comes from a long line of angels in the family. They are one of the most prestige families in the Heavens that watch over Earth. This is why Jarren is seen caring so much for Blood and theoretically could be Blood's guardian angel. He once got into trouble in the Heavens for spending too much time with Underworld creatures, which caused his hair to go pink. Blood, having a soft spot for Jarren, went to the Heavens and escaped with him which did not help Jarren's case. Although after proving that he was trying to be a good influence on Blood, his hair changed back to blonde and was granted his white light powers back.

Jarren has a strained and competitive relationship with Jet for Blood's approval. Jarren does not hate Jet like Jet hates him but questions his influence on Blood. He sees Jet as a bad influence and the reason bad things keep happening to Blood.

## Season 2

Blood sees Jarren meeting Audrey and dating in Blood's dream arc. After the dream arc, it seems that Jarren and Audrey met later and began dating, eventually getting married.
Kendo Around The World

International Kendo Federation

## Asia

All Japan Kendo Federation (AJKF or ZNKR)

CKOU

China-Macau Kendo Associations Union

Hong Kong Kendo Association

Indonesia Kendo Association

* Jakarta Kendo Association

Korea Kumdo Federation

Republic of China Kendo Federation

Singapore Kendo Club

Thailand Kendo Club

Mongolian Kendo Federation

## America

All United States Kendo Federation

* Southern California Kendo Federation
* Southern Californiua Kendo Organization
* Western Kendo Federation
* Northern California Kendo Federation
* Pacific Northwest Kendo Federation
* Southwest Kendo and Iaido Federation
* Rocky Mountain Kendo/Iaido Federation
* Midwest Kendo Federation
* East Central U.S. Kendo Federation
* Eastern United States Kendo Federation
* Southeastern U.S. Kendo Federation

Canadian Kendo Federation

Hawaii Kendo Federation

Latin American Kendo Confederation

* Asociación Japonesa Argentina - Kendo DojoLink dead 9/27/02
* Kendo Aruba
* Confederação Brasileira de Kendo (CBK)

* Chilean Kendo Federation

* Federation Dominicana de Kendo
* Asociacion Ecuatoriana de Kendo
* Guatemala Kendo Association

* Mexican Kendo Federation/Federacion de Mexicana Kendo, A.C. (FMK)
* Federacion Venezolana de Kendo

## Africa

Southern Africa Kendo Federation (SAKF)

Association Sportive de Kendo (Tunisia)

## Oceania

Australian Kendo Directory

Australian Kendo Renmei Incorporated

New Zealand Kendo Federation

## Europe

European Kendo Federation

* Austrian Kendo Association
* All Belgium Kendo Federation
* Bulgarian Kendo Federation
* Czech Kendo Federation
* Croatian Kendo Federation
* Danish Kendo Federation (DKF)
* Finnish Kendo Association (FKA)
* Comite National de Kendo/FFJDA
* Hellenic Kendo Iaido Naginata Federation
* Shobukai Kendo Luxembourg (SKL)
* Deutscher Kendobund e. V. (DKenB)
* Hungarian Kendo Federation
* Kendo na h-Eireann
* Italian Kendo Federation
* Israel Kendo and Budo Federation
* Latvian Kendo Federation
* Lithuanian Kendo Federation
* Macedonian Kendo-Iaido Federation
* Maltese Kendo Federation
* Montenegrin Kendo Federation
* Nederlandse Kendo Renmei
* Norwegian Kendo Committee-Norwegian Martial Arts Federation
* Polish Kendo Federation
* Associacao Portuguesa de Kendo
* British Kendo Association
* Romanian Kendo Association
* Russian Kendo Federation
* Russian Kendo Federation-Siberian Branch (Russian language)
* Kabardino-Balkaria Republic in Russia Kendo Federation (Russian language)

City of Nalchik

* Royal Spanish Judo Federation and Associated Sports
* Serbian Kendo Federation
* Kendo zveza Slovenije
* Swedish Kendo Federation - Swedish Budofederation, Kendosection (SBK)
* Swiss Kendo + Iaido, SJV/FSJ (SKI)
* Turkish Kendo Association
* Yugoslavia Kendo, Kendo Saveza Jugoslavije
Alex

*"I don't have much to say."*

## Summary

Alex is a male titan shifter who served in the Survey Corps. He began serving in the age of 16, spending 3 years fighting titans. When things became quiet, he went on a lone journey. While he can titan shift, years of neglect for it has caused it to become otherwise useless, however he can still heal wounds just fine.

## Appearance

Alex is a male 18 year old. His hair is very messy, but soft. While it is black, parts of his hair is graying out. He's at average height but his weight is currently unknown. He has red eyes and carries stoic expression.

## Personality

Alex is very quiet and is always alone. He has a veteran attitude which stemmed from his experience. He seems distant at first, but he's always happy to talk and socialize with others.

## Traits

* 3DMG: He can use advanced techniques to combat titans. He is quick and aggressive, but careful and calculative with titans.
Fallout

Fallout is a game series set in a timeline in which Nuclear Power was used for not only war, but also for powering the world, and it's technology. Eventually, The Cold War broke out, but it was drastically worse, instead lasting until the 21st century. This tension was somewhat relieved thanks to Vaults, which were constructed, to officially keep people safe in the chance of Nuclear War, but secretly was dedicated to experimenting on people, While some vaults were Noble, most were horrifying experiments, whether it be to create super soldiers, see how long humanity can last in a vault, how long would it take to colonize Earth again, ect...
The War eventually became Reality on October 23rd, 2077. This led to many events.
Peter "H20" Evans

Lily Evans (deceased mother)

Jesse Stark (sister)

Jade Lasko-Evans (wife)

Chance Evans (son)

Charlotte Evans (daughter)

## Biography

Peter "H20" Thomas Evans (born June 1, 1992) is the son of the deceased Thomas and Lily Evans. He is the eldest son of his parents before his sister Jesse Stark. He is the ex-boyfriend of Miranda Johnson.

## Background

H20 was born with the name Peter Thomas Evans and the son of Thomas and Lily Evans. His parents were murdered by Emerald Blackwood, an evil shapeshifter working with Daryl Nightfall. While running away from Emerald, he meets Rob McKee, a werewolf doctor working with Daryl Nightfall. Rob takes pity for the young boy and decides to secretly take care of him. They form a close bond and he lets Rob experiment on him, turning him into a vampire. Soon, Rob knowing that Daryl will find them, takes away his memories of him so that he can be safe from danger.

## Season 1

H20 is first seen breaking into Blood Nightfall's car, trying to drink his blood since he is a vampire. He is encountered again as the new boyfriend of Miranda Johnson after Blood and Miranda's breakup. He is hated the most by Jet Smith for his boring attitude.

## Personality

H20 is described as extremely reserved and emotionless. He is also seen exhibiting strange behaviors such as not sleeping or eating. He is said to be very depressed, never wanting to leave the house. He also is extremely intelligent and is shown to love reading books. While he is very introverted and cold to others, he is shown to be funny and less guarded with Miranda.

## Appearance

H20 is very tall and skinny with disheveled electric blue hair. He is considered extremely attractive to everyone he meets and very intimidating. He is seen wearing all black except blue and black checkered slip-on Vans.
Travis Olsen

Amy Olsen-Bell (sister)

Violet Nightfall-Olsen (wife)

Hailey Olsen (daughter)

Luna Olsen (daughter)

Tyler Olsen (son)

Daryl Nightfall (father-in-law)

Emerald Blackwood-Nightfall (mother-in-law)

Peggy Saucer (mother-in-law)

Brock Saucer (father-in-law)

Trevor Nightfall (brother-in-law)

Cara Haven-Nightfall (sister-in-law)

Owen Nightfall (nephew-in-law)

Bryan Bell (brother-in-law)

Jessica Bell (niece)

Blood Nightfall (brother-in-law)

Stacy Moore-Nightfall (sister-in-law)

Vanessa Nightfall (niece-in-law)

Devin Nightfall (nephew-in-law)

Ashton Johnson-Nightfall (nephew-in-law)

Megan Saucer-Martin (step sister-in-law)

Daniel Martin (step brother-in-law)

Travis Olsen (born June 27, 1992) is the son of Mark and Silvia Olsen. He is the eldest son of his parents before his younger sister Amy Olsen. His best friend since childhood is Toxic Waste.

## Season 2

Travis Olsen is first seen flying to the Hot List Awards with his best friend, Toxic Waste. He meets Blood Nightfall and Jet Smith during the flight when Blood and Toxic begin to argue. While Toxic hates both Blood and Jet, Travis harbors no hatred for Blood and Jet.

## Personality

Travis is considered very agreeable and reserved. Most everyone sees Travis as their friend because of his kind nature to most everyone. He is described as "a chill guy".

## Appearance

Travis is tall and skinny, with white hair and light gray eyes. He does not dye his hair, contrary to popular belief.
Member Updates

*Hey guys, it's been a long time since this wiki has updated. I'll be doing some revamping and some revisions to better organize this wiki and keep it in line with the discord server.*

*Speaking of which, our discord server is still here. If you're ever interested in rp'ing with us, follow the link in the main page. Thanks!* - Alex, 9/6/2019

ok - Alex 9-30-18

Use this page to leave messages if you're a returning member or need to leave. You can also leave comments here. - Alex