recursal/Fanatic-Fandom huggingface dataset:
Pluto's Frost

**Tooltip** | 'Harness the void of Space'Illusion inflicts 'Frigid', which stops enemies in their tracksFires different projectiles based on Mysticism

The **Pluto's Frost** is a Hardmode Mystic staff and a direct upgrade to Yuletide. The weapon features 3 modes of which each of the modes you choose causes different effects to happen:

* When switched to Destruction mode, it shoots out fast-spinning snow frost that can go through walls.
* When switched to Illusion mode, it shoots out fast-piercing frost spikes that can inflict the Frigid debuff, which makes enemies cannot move in seconds.
* When switched to Conjuration mode, it shoots a snowflake which fires down frigid spikes that also inflict Frostburn debuff and can go through walls until it disappearing afterward.

## Trivia

* Despite the existence of a Greek-Roman deity of the same name, this weapon's name is a reference to the dwarf planet Pluto.

## History

* **0.12.1.4**: It is now an upgrade to Yuletide.
* **0.12**: Slightly buffed Pluto's Frost
* **0.11.2**: Conjuration effect reworked.
	+ No longer freezes bosses.
* **0.10**: Introduced.
Ragnar

**Ragnar** is the Obsidium Pre-Hardmode boss.

## Spawn

Ragnar doesn't spawn on his own, and requires the player to summon him with a Molten Mess in the Obsidium.

## Behavior

Ragnar will move above the player erratically and charges vertically when he's done firing rocks.

**Attacks:**

* When he comes in contact with a tile or player he will let out a burst of rocks that inflict the On Fire! debuff for 2 seconds.
* He will shoot a barrel rock at the player that can explode into multiple lava rocks.
* At 25% health and below, he will shoot two barrel of rocks and shoots more multiple rocks.

**In Expert Mode:**

* His damage and rocks have been increased.

## Notes

* Ragnar is considered the third boss of the "Pre Trio" added by The Enigma Mod.
* Ragnar can drop items normally only found in Gold Chests from Caverns layer.

## Tips

* Using Obsidian Skin Potion or Obsidian Skin Gem will help as you will be immune to the debuff On Fire!.
* Building an arena in the Obsidium can be tricky as it covered terrarian with Obsidian; so blowing up the area or mining is required.

## History

* **0.12.6**: Added Ragnar Resprite
* **0.12.3**: Changed Ragnar's theme
* **0.11.6**: Ragnar now gets 9999 defense instead of trying to despawn when the player leaves the obsidium biome and revamped the Ragnar fight to be more interesting.
* **0.11**: Biome changed from Cavern layer to Obsidium. Progression level changed to post Queen Bee.
* **0.9.5**: Introduced.
Obsidium Chunk

The **Obsidium Chunk** is a new grab-bag style item. They are dropped from Obsidium Elementals and Obsidium Skulls in the Obsidium. Upon opening the **Obsidium Chunk**, it will give you Obsidium Ore and (more rarely) Obsidium Bars.

## History

* **0.12.4**: Obsidium Chunks can now have the first 2 tiers of Hardmode Ores and Bars in them once the WoF is defeated
Hermes' Flight

**Tooltip** | Weild the power of HermesIllusion inflicts 'Hermes' Smite', which drains enemy lifeFires different projectiles based on Mysticism

The **Hermes' Flight** is a craftable Mystic staff. The weapon features 3 modes of which each of the modes you choose causes different effects to happen:

* When being in Destruction mode, it shoots out four feathers covered in cloud dust that can damage enemies.
* When being in Illusion mode, it shoots out a small cloud that can inflict the Hermes' Smite debuff, which drain half of the enemies life.
* When being in Conjuration mode, it shoots out a feather that ricocheted off tiles that explodes into three feathers.

## Trivia

* This weapon's name is a reference to the Greek god of speed and messenger of the gods, Hermes.

## History

* **0.7.0**: Introduced.
Vanity items

Reason: "*Low effort page*"

**This page is a candidate for deletion.**
Reason: "*Low effort page*"

**Vanity items** are wearable items that can be equipped in Social Slots next to the Armor and Accessories slots in a character's Inventory. Wearing them will change a character's appearance, but will not provide any functionality. Vanity items placed in the armor slots will also cover all armor appearances. Vanity items are generally a way for a character to get a more, distinct look.
Mystic weapons

**Mystic Weapons** are special weapons that are used in close-to long-ranged combat. The defining trait of Mystic weapons is the fact that they come in a wide variety of attack types, some acting like swords, while others acting like bows or staves. And mystic weapons also have 3 different attack types for each weapon! From the aggressive Destruction mode, which focuses on dealing high DPS to single or group targets, to the trickery Illusion mode, which focuses on inflicting many debuffs. And the last mystic mode, the powerful Conjuration mode, which focuses on summoning a high amount of projectiles.

Some Mystic weapons function like Swords, Bows and various Magic weapons which can be reused indefinitely with some exceptions, early game mystic weapons use mana, from Frigg's Phalanx onwards mystic weapons no longer cost mana.

The Enigma Mod currently adds 11 mystic weapons, while this may not seem like much compared to the 100s of vanilla weapons, it is well enough to get you through the whole game!
Hyperlight Drifters

The **Hyperlight Drifters** is an accessory and the final tier of the boots added to this mod.

They grant the ability to walk on water and lava, the ability to swim, and a second jump. They also negate fall damage, and give you 7 seconds of lava immunity. While equipped, these boots grant underwater breathing. The crafting recipe for this item has been commented out, rendering this item unobtainable through normal means. The only way to obtain this accessory is through the use of a 3rd party inventory editor.

## Trivia

* The name of this item is a reference to the video game, "Hyper Light Drifter".
Omega Jump Boost Potion

The **Omega Jump Boost Potion** is a buff potion that, when consumed, provides the player the **Omega Jump Boost** buff, which increases jump height immensely. This allows the player to jump from the ground to the space.

The buff lasts for five minutes and, like all buffs, can be canceled at any time by right-clicking the icon.

## History

* **0.11.4**: Introduced.
Magmatic armor

**Magmatic Armor** is a Hardmode armor set made from Obsidium armor, Magmatic Crystals, Magmatic Clusters and Titanium Bar or Adamantite Bars. It requires a total of each piece of Obsidium armor of Obsidium Helmet and Band only with Longcoat and Pants, 3 Magmatic Cluster, 6 Magmatic Crystal and 40 Titanium Bar or Adamantite Bar to craft a set.

It consists of a **Magmatic Mask**, **Magmatic Longcoat** and **Magmatic Boots**.

The **Magmatic Mask** provides 12 defense and 15% increased mystic and thrown damage; the **Magmatic Longcoat** provides 16 defense, immunity to Lava, On Fire!, and Burning; and the **Magmatic Boots** provides 12 defense, 100% increased mystic duration, 50% increased throwing velocity, 15% increased movement speed and provides water walking and free movement in liquids.

A full set provides a total of 40 defense, 15% increased mystic and thrown damage, provides immunity to Lava, On Fire!, and Burning, 10% increased throwing critical strike chance, 100% increased mystic duration, 50% increased throwing velocity, 15% increased movement speed, and provides water walking and free movement in liquids. Its set bonus will cause the player to erupt fireballs and a ring of fire when switching mysticism, all attacks will inflict On Fire! debuff, and increases stats after being submerged in Lava.

The set can be considered as a direct upgrade to the Obsidium set, as it uses the later in its recipe.

## Notes

* Before the 0.12 update arrived, AnDio armor was added as a dual-class for Mystic and Thrown but later it got changed since then and later on becoming Mystic class.
Molten Etheria

**Molten Etheria** is an Expert Mode-exclusive accessory dropped from Ragnar when defeated in the Etherial Dimension. While in the Etherial, it increases the player's maximum life by 25%. Additionally, submerging in lava grants the player the **Magmatic** buff for 15 seconds, which increases the player's move speed, max running speed, and jump speed, and gives a 15% increase to all damage types.
Lava Gem

**Lava Gem** is a type of Herb. It grows naturally in the Obsidium, where it can be collected with any weapon or tool. It can also be found in Obsidium Chests. It can be planted on itself from Obsidium Rock and does not require water to grow. When fully grown, it will drop more Lava Gem.

## Notes

* Despite its name Lava *Gem*, it can't be considering a gem as it grows from the Obsidium Rock rather than generate from the stone.

## History

* **0.12**: Lava gems now drop when mined
	+ Lava Gems are mineable again
* **0.11.4**: Introduced.
Shroom armor

**Shroom Armor** is an Pre-Hardmode Mystic armor set made from Glowing Mushrooms, Mud Blocks and Arcane Shards. It requires a total of 36 Glowing Mushrooms, 26 Mud Blocks, and 8 Arcane Shards to craft a set.

It consists of a **Shroom Cap**, **Shroom Amalgam** and **Shroom Stalk**.

The **Shroom Cap** provides 2 defense and 4% increased mystic damage; the **Shroom Amalgam** provides 3 defense, 2% increased mystic damage and +20% Overflow; and the **Shroom Stalk** provides 2 defense, 2% increased mystic damage and 8% increased movement speed.

A full set provides a total of 7 defense, 8% increased mystic damage, increases overflow by 20% and 8% increased movement speed. Its set bonus allows Overflow-afflicted attacks to pass through walls, and allows overflow to grow over time at max potentia.

## History

* **0.11.8.1**: Shroom pants properly give 8% movement speed instead of 80%
Potentia

**Potentia** is a resource consumed by the player in order to use mystic weapons. The player's current Potentia is shown as three bars surrounding the player, while holding a Mystic Weapon. Each Mysticism has its own Potentia: Lux for Destruction, Vis for Illusion, and Mundus for Conjuration. However, Potentia cannot regenerates automatically (by default) - the only way to get it back up is to use the other Potentias.

Each character starts with 100 maximum potentia. Using other Potentias will increases the player's Potentia- even to over full capacity. Potentia over a player's base capacity is called **Overflow**. Overflow itself is capped at 25% of a player's max Potentia, but this can be justified increased with buffs and accessories.

## Affecting Potentia

In order to be a more effective Mystic, certain items can help to recover potentia and/or overflow capacity.

  Steam Tank | +20% Overflow.

## Restoring Potentia and Overflow

Potentia cannot regenerates automatically (by default) - the only way to get it back up is to use the other Potentias. This means you had to use other potentias to increase while also switching potentias bar.
There are also several items that can be used to restore potentia:

  Supreme Potentia Potion | Restores all Potentias to full capacity. Does not remove Overflow. Overflow is increased by 10% while the Mysticality debuff is alive.

## History

* **0.12.7**: Introduced.

Template:Game mechanics
Obsidium Bar

**Obsidium Bars** are crafted with 3 Obsidium Ore at a Hellforge. 175 **Obsidium Bars** are required to make every recipe that uses **Obsidium Bars** (only one headpiece) which translates to 525 Obsidium Ore. Add 40 **Obsidium Bars** (120 Obsidium Ore) for all the headpieces.

## Notes

* Crafting all Obsidium equipment requires 133 Obsidium Bars, or a total of 399 Obsidium Ore.
Obsidium Skull

The Obsidium Skull is an enemy that spawns in the Obsidium Biome in the form of a heart directly under spawn but above Hell. The Obsidium Skull may inflict the On Fire! debuff on the player and upon its death, drops a few Obsidium Ore.

## History

* **0.12.4**: Obsidium Driller and Obsidium Skull no longer drop Obsidium Ore unless EoW/BoC has been defeated
* **0.12**: Reduced the spawn rate of Obsidium Skulls
Transmutable

The **Transmutable** is a pre-hardmode crafting station used to convert some basic materials before the player has defeated Skeletron.

The Transmutation Table is an improved version for more conversions including hardmode materials.

## Bugs

* Currently, the transmutable only places its left block, despite being made of more than one tile.
Mechanical Rage

**Mechanical Rage** is an Expert Mode-exclusive accessory dropped from Skeletron Prime when defeated in the Etherial Dimension. While in the Etherial, the player's global damage modifier is increased by the percentage of their total health they have lost.

## History

* **0.12.5**: Revamped Etherial Illusion Core into Mechanical Rage
Mechanical Dungeon Guardian

The mechanical dungeon guardian is an enemy spawned by the etherial Skeletron Prime. It had the same AI as the dungeon guardian. It will periodically shoot a ring of homing projectiles. It will instantly die if Skeletron Prime is not alive.

 **Damage** | 1000(contact)

 **Debuff tooltip** | The cold bites back
Mars' Fury

**Tooltip** | A Furious WarIllusion inflicts 'Furious', which deals damage over time and makes enemies explode into Magma Shards upon deathFires different projectiles based on Mysticism

The **Mars' Fury** is a Hardmode Mystic weapon and a direct update of Hades' Judgement. It acts as a sword but is primarily projectile-dependant, having a projectile for each of the 3 modes it can enter:

* When being in Destruction mode, hitting enemies on every swing will create magma shards circling around the player and dissipating over time.
* When being in Illusion mode, it fires out magma stars on every swing that goes on a random direction and inflicts the Furious debuff, which deals damage over time and has a chance to explodes into Magma Shards upon enemies death.
* When being in Conjuration mode, it shoots out a flame sword projectile that explodes into magma stars upon contact with a tile or enemy.

## Trivia

* This weapon's name could reference the planet, Mars, though it is more likely it is reference to the Roman god of war, Mars.

## History

* **0.11.8**: Introduced.
Train Whistle

The **Train Whistle** is a craftable mount item. Summoning the train will cloud the player with steam particles, and when it clears, you will be on the train. Its fastest speed in 127mph when on flat ground, though common terrain disturbances may prevent it from speeding up. While running fast, it will emit steam particles out from the top, similar to those projectiles sent by the steam bosses. When speeding up, it will make the same sound as that made of the Steam Train boss before attacking. The train also has a very low jump height, however when moving it will automatically climb two block tall walls in the way.

## History

* **0.5.0.1**: Train Mount now plays the Train Whistle sound once it starts emitting smoke
* **0.5.0**: Introduced.
Magmatica Staff

The **Magmatic Staff** is a Pre-Hardmode summon weapon. It summons a Magmatic Core that dashes at enemies close by. When there are no enemies around, the Magmatic Core floats around the player.

Its best Modifier is **Ruthless** or **Mythical**; **Ruthless** provides a smaller array of stat bonuses but is stronger on what it has, and **Mythical** has a wider array of stat bonuses, but are weaker than the latter.

## Notes

* Unlike most Obsidium weapons, the Magmatic Staff does not inflict the On Fire! debuff.

## History

* **0.11.3**: Fixed the Magmatica Staff summon not attacking enemies after a while
* **???**: Introduced.
The World

**The World** is a Expert Mode item dropped by the Andesia & Dioritus. When used, it stops time for players, NPCs, and projectiles. It has a cooldown of 60 seconds

## Notes

* Multiple accessories can improve the player's ability to use The World, including Core of AnDio and The World of Etheria. A good option is to use The Sands of Time to move through stopped time.

## Trivia

* This item is a reference to the same name as the Stand Ability controlled by DIO (or Dio Brando) in the manga series JoJo's Bizarre Adventure.
	+ The tooltip is also a reference to the Japanese pronunciation of DIO's ability.

Template:Master Template Tools
Super Hornet

The **Super Hornet** is an enemy summoned by Queen Bee in the Etherial. It's chases the player at high speeds.

## Trivia

* This enemy's animation in-game is completely broken. This is because the frame count is set to 2 although the sprite sheet has three frames.

The left image is how it appears in-game. The right image is how it is supposed to appear.
Lava Titan

The Lava Titan is a hardmode enemy located in the Obsidium biome which spawns after Ragnar is killed. It can pass through walls, and is immune to Lava and the On Fire! debuff. When it attacks, it becomes stationary then releases a ring of projectiles that rotate and expand outward.

Despite being similar to the counterpart elementals (Ice Golem and Sand Elemental), it does not need any atmospheric condition to spawn. It has a 100% chance to drop a Magmatic Cluster, useful in creating the Magmatic armor.

## History

* **0.12.3**: Spawn rate of Lava Titans increased slightly
* **0.12**: Introduced.
Transmutation Table

The **Transmutation Table** is a crafting station that is used to convert A to B. For metals, use the Transmutable.

## History

* **0.11.7.3**: Transmutation Table now drops itself
* **0.11.6**: Added a transmutation recipe for Life Fruits.
* **0.11.4**: Introduced.
	+ Added Metal Transmutation Recipes from Copper to Titanium.
	+ Added Crimson to Corruption Transmutation Recipes.
The Annihilator

**The Annihilator** is a Hardmode Boss and is part of the Steam Trio bosses.

## Spawn

The Annihilator, like most other bosses, does not spawn on its own and requires the player to summon it with the Steam-O-Vision.

## Behavior

The Annihilator behaves similarly to Brain of Cthulhu, but the differences are that it doesn't teleport around. It spawns many new minions as the health decreases of milestone and becomes more aggressive.

#### Phase 1

* It spawns Mechanical Spiknator when hitting the boss, that behaves similarly to Spike Balls. It also spawns Mechanical Charger in which it follows you around, like Demon Eyes.
* Unlike the Brain of Cthulhu, The Annihilator does not spawn with minions. Instead, it spawns many types of minions to attack the player the lower its health gets.
* Upon reaching 65% health, it enters its second phase, spawning more minions at each health milestone.

#### Phase 2

* At each health is decreasing, the mirrors become more visible.
* Sometimes dashes at the player.
* Enemies spawned by The Annihilator will become mirrored when the health starts to go down:
	+ After reaching 2nd phase, it will then summon Mechanical Copter, which will rapidly fire bullets like other guns.
	+ Upon reaching half health, it will spawn Mechanical Mimic that acts as a biome mimic.
	+ Upon reaching 45% health, it will spawn Mechanical Creepers, which follows the player itself.

### In Expert Mode

* The Annihilator and all minions will now inflict **Steamy** debuff in 4 seconds.
* Following the 2nd phase, the boss will now inflict **Electrified** debuff in 2 seconds.
* Spawns more minions as the health decreases.

## Tips

* Like Brain of Cthulhu, the only way to know which one is real or fake is to move slowly towards one of the illusions. If the illusions spread out, then the brain is at the other side. However, if the illusions close in that the player is getting nearer to the brain making it easier to tell.
* Daedalus Stormbow is an excellent option to fight, as the arrows fire down towards the sky and easier to dodge the projectiles.

## Trivia

* The boss is getting reworked in the 1.0 update.
The Chariot

**The Chariot** is a post-Moon Lord drill that is an upgrade to the Drillinator. It has +8 tile range. When held in cursor, it has a 25% slower pick speed. Upon hitting an enemy, it launches the player at a speed of 28 in the direction of the cursor, which is double of the Drillinator.

## History

* **0.11.6**: Made Drillinator, Drill-O-Tron 5000, and Chariot work, even if you didn't have something that boosted mining speed
* **0.11.4**: Introduced.
The High Priestess

**The High Priestess** is a Expert Mode item that lets you leave and enter the Etherial at will. When being placed, it is required to be wired and can be activated to enter and leave the dimension, though you can also use it by hand. An odd amount of wires needed to be connected, or it will immediately switch back. Placing it down will not consume the item, and breaking the placed version will not drop anything.

It is dropped by Etheria with a 100% chance but only when defeating her in the Etherial Dimension on Expert Mode.

## Tips

* If you're trying to build something, this can be used because significantly less enemies spawn in the Etherial Dimension.

## History

* **0.12.1**: The High Priestess is no longer useable when a boss is present
Soul Stone

The **Soul Stone** is a craftable accessory which progressively improves the bonuses of Focuses. Each boss killed will upgrade the bonus stats, making it the first level-up system in the Enigma Mod.

## Focuses

*See the Focuses page for more information.*

## Notes

* Despite being an Expert Mode accessory, it can be crafted in normal mode as well.

## History

* **0.14**: Resprited and reworked.
* **0.11.7**: Fixed Lunatic Cultist Soul Stone bonuses.
* **0.11.6**: Soul Stone Visual and Mobility toggles now display their state after switching them.
* **0.8**: Soul Stones hotfixed to work in multiplayer.
* **0.7.0**: Soul Stone reworked to be class and world based.
Staff of Honor

**Staff of Honor** is a Pre-Hardmode magic weapon. Left-clicking sends two shards, above and below the clicked position, to converge. Right-clicking it places it at the player's position, preventing the player from using left-click with it but repeating the left-click attack where it sits. It applies the **For Honor** debuff while placed. After a few seconds, it flies back towards the player and no longer refreshes the debuff.
Tasty Morsel

The **Tasty Morsel** is used to summon Dune Sharkron. It is only useable in the desert biome. Along with being craftable (and looking very tasty), one drops from the Eye of Cthulhu every time it is killed.

## Trivia

* This item resembles Drippler from vanilla Terraria.

## History

* **0.7.0**:
	+ Changed to be consumable and craftable
	+ Drops from EoC
	+ Is not consumed if Dune Sharkron wouldn't spawn
* **0.6.0**: Introduced.
The Messenger

**The Messenger** is a Pre-Hardmode summon weapon. It summons an AndesiaProbe and a DioritusProbe that launch curving blue energy balls at enemies and rain marble spikes on enemies, respectively. When there are no enemies around, the AndesiaProbe orbits the player and the DioritusProbe hovers above the player.

Its best Modifier is **Ruthless** or **Mythical**; **Ruthless** provides a smaller array of stronger stat bonuses, and **Mythical** has a wider array of stat bonuses that are weaker than the former.

## Notes

* Both the AndesiaProbe and the DioritusProbe are summoned as one minion, and take up only 1 minion slot for both.
* The DioritusProbe has an animated sprite, unlike the AndesiaProbe (former shown here):

## History

* **0.11.4**: Changed the behavior of The Messenger summons
Vulcan's Wrath

**Tooltip** | 'Unleash his fury'Illusion inflicts 'Steamy'Fires different projectiles based on Mysticism

The **Vulcan's Wrath** is a craftable Hardmode Mystic weapon. It acts as a sword but is primarily projectile-dependant, having a projectile for each of the 3 modes it can enter:

* When switched to Destruction mode, when swinging shoots out 4 high-velocity bullets with a short delay per bullet string.
* When switched to Illusion mode, each swing shoots out a long steam cloud that can inflict the Steamy debuff and can go through walls.
* When switched to Conjuration mode, each swing shoots out a giant cog that, when on contact with a tile, explodes into four smaller cogs which then shoot out into pipes shortly after.

## Trivia

* This weapon's name is a reference to the Roman god of volcanoes and metalworking, Vulcan.

## History

* **0.11.2**: Conjuration effect reworked.
* **0.10**: Introduced.
Polania Republik

**Polania Republik** ist ein großes Agrarland mit einer langen Geschichte. Es versucht, seinen Status und sein Territorium zu erhalten, indem es mit seinen aggressiven Nachbarn kämpft: Das sächsische Reich im Westen und Rusviet im Osten. Polania initiierte ein Programm zur Modernisierung seiner Armee, während ein großer Teil des Landes immer noch von russischen Truppen besetzt ist.

## Einheiten

In der Polania Kampagne spielen Sie eine Armee von Rebellen und Freiheitskämpfern. Ihre schnellen und leichten Einheiten können oft nicht auf offenen Feldern konkurrieren, aber sie sind verstohlen
und können effektive Hit & Run-Taktiken verwenden.

Es gibt starke Unterstützung in der Bevölkerung. Für Polania-Truppen ist es einfach und billig, ihre Linien zu verstärken.

## Waffenlager

* Polania Einheiten
* Polania Helden
* Polania Gebäude
Steampunk armor

**Steampunk Armor** is a craftable Hardmode armor set made from Steam Bar. It takes a total of 54 Steam Bar to craft a full set, or 78 Steam Bar if you want to craft all the helmets with the set.

It consists of a **Steampunk Jacket** and **Steampunk Boots** as well as three different headpieces: the **Steampunk Mask**, **Steampunk Headgear**, and the **Steampunk Hat**.

The **Steampunk Jacket** gives 16 defense and 8% increased damage and critical strike chance. The **Steampunk Boots** gives 14 defense, provides immunity to the Steamy debuff, and 10% increased movement speed.

* The **Steampunk Hat** gives 14 defense and 20% increased mystic damage.
* The **Steampunk Mask** gives 14 defense and +4 maximum minions.
* The **Steampunk Headgear** gives 14 defense and 20% increased throwing damage.

Steampunk armor's set bonus makes all attacks will inflict Steamy debuff.

A full set will always provide 44 defense.

## Notes

* Despite each headpiece having a buff for an individual class, there isn't a headpiece that provides buffs for the melee, ranged, and mage class.
* Despite the *Steampunk Mask* being related to the armor set, it does not trigger a set bonus.

## History

* **0.12.1**: Fixed the Female Steampunk Body armor sprite
* **0.12**: Buffed defense of Steampunk Armor
Verdi Dust

Reason: "*Low effort page.*"

**This page is a candidate for deletion.**
Reason: "*Low effort page.*"

Verdi Dust is a crafting material

It can be crafted with 1 emerald and 1 arcane shard (which can be made with using mana stars in the alchemical infuser, giving 5 per star)

It is used to create jump potions, a potion that enhances max run speed by 10 %, and a couple other items that are listed here

The item has no sell value

Please expand this thread
Sunrise

The **Sunrise** is a craftable Pre-Hardmode sword. When swung, it fires a sword that will emit sparks that deal damage when enemies are hit or striking them. Enemies that are killed on death will explode into tiny sparks that can spreading the dawn. It also summons a spark projectile from the sky when swung.

## History

* **0.12.4.1**: Introduced.
Train Scythe

The **Train Scythe** is a craftable Hardmode melee weapon that inflicts Steamy debuff on enemies hit. Upon swing, it emits an steamy dust particles. It could be considered the strongest weapon in the Enigma Mod because of it's high damage.

## Trivia

* It's handle seems to resemble a rail, and it's blade seems to resemble steam.
* This weapon is a reference to the Youtuber Baumproductions, specifically it is a reference to his Terraria Necro mod playthrough where he obtained a boomerang-type weapon called the 'Judgement Scythe' in episode 13.The next episode is titled 'CHOO CHOO' and open with him saying: "Here comes the scythe train! CHOO CHOO!"

## History

* **0.11.7**: Train Scythe now properly draws in your hand
Steam Train

The **Steam Train** is a Hardmode Boss and considered to be the final one of the Steam Trio bosses.

## Spawn

The Steam Train, like most other bosses, does not spawn on its own and requires the player to summon it with the Suspicious Train Whistle.

## Behavior

The Steam Train will attack by moving across the screen in a horizontal pattern, shooting steam and projectiles into the air to deal additional damage.

### Attacks

#### Phase 1

* The Steam Train will send steam and cogs into the battle and can move in a horizontal pattern.
* Fires multiple emissions of steam, sending down Gas Balls on tiles.
* Fires another steam attack that can home in onto you.
* It fires one Coginator, which will follow you, dealing additional damage.

#### Phase 2 - Superdrive Mode

* The Steam Train travels faster and fires projectiles more often.
* Firing 4 homing Coginators.

#### Phase 3 - Hyperdrive Mode

* Steam Train travels even faster and also starts firing homing steam blasts.

#### Phase 4 - Warp-Drive Mode

* Heal half of the health by 15% roughly.
* Steam Train once again travels even faster than before.

### In Expert Mode

* Gains ability to inflict Steamy debuff.
* Boss’ speed now increased further.

## Aftermath

* Once defeated, the Conductor will be able to arrive if provided suitable housing.

## Tips

* The Steam Train can be fast though, as the boss moves across the screen, going horizontally from the left to the right and vice versa. Using the map will help, displaying the boss' location.
* Both weapons Chlorophyte Shotbow and Steamstring are an excellent choice for playing Ranger. The former shoots three arrows with Holy Arrows and can even shoot at a distance, making it a good choice while the latter shoots two brass arrows instead of three, also a good choice, but keep in mind that the arrows that are shot are extremely fast.
* The Cupid's Bow can be considered useful as each of mysticism can be a great choice for a perfect battle:
	+ Destruction Mode can turn Cupid's Bow into a boomerang which is capable of throwing an infinite amount of boomerangs at once.
	+ Illusion Mode can turn it into a bow, which inflicts Lovestruck on normal enemies but does not inflict the debuff on Bosses so it's useless.
	+ Conujuration Mode can summon cupids but only two can remain, which shoot different projectiles that will work when they disappear for a few more seconds.
* While the Steam Train appears to have many segments, it is really a single, very long sprite (shown below).

## Trivia

* Unlike other steam bosses, it does not have a steampunk version of any vanilla bosses itself.
True Sunrise

The **True Sunrise** is a Hardmode sword. When swung, it fires either four, three or two sword projectiles that will emit true sparks that deal damage when enemies are being affected or striking them. Enemies that are killed on death will explode into true sparks that can spread the redemption. It also summons three true spark projectiles from the sky when swung.

## History

* **0.12.4.1**: Introduced.
Last Stand

We missed a trick by not calling this Zombie horde mode, but I digress... Choose your Survivor and try your best to withstand an overwhelming onslaught of Zombies and Revenants in the gruelling Last Stand mode!

## BELVEDERE

How did this outbreak start? Where are all these zombies coming from? Why do I feel such a deep sense of satisfaction killing them when the braziers are lit? Who keeps opening these gates to let more in? Is this a game to them?!

These are the questions you’ll be asking as you fend off progressively challenging waves of the undead and revenants in an attempt to maintain sanity and survive this very impractical situation.

## FARMLANDS

One quick and simple way to taint your fresh water supply is to add a few kilos of undead corpses, that’s a fact.

Therefore, it is your job to not only overcome 20 increasingly difficult waves of the oncoming undead horde, but also to stop them from hurling themselves down the Farmlands well. Because for some inexplicable reason they seem to like doing that.
Wings

**Wings** are Hardmode accessories that allow the player to fly temporarily by pressing and holding the Jump key. They also provide immunity from fall damage (except when the player is affected by the Stoned debuff), rendering the Lucky Horseshoe, Obsidian Horseshoe, Featherfall Potion, etc., unnecessary. By continuing to hold the Jump key after flight time has been exhausted, the player is able to glide. Gliding fall speed can be accelerated by holding the Down key in addition. Certain Wings can also allow the player to hover at fixed heights.

Equipping Wings generally replaces jumps entirely with flight, rather than requiring a double-jump to activate. With accessories like Sandstorm in a Bottle, Fart in a Jar, etc., the player is able to double-jump and use the equipped accessory while in flight and gliding. Therefore, flight time is increased slightly. Flight is much more controlled with Wings than with Rocket Boots, Spectre Boots, etc. alone, and allow for much greater flight range. Flight time is reset when the player stands on blocks, or grabs a block with Grappling Hooks or the Climbing Claws.

There is currently 1 Wing type added by the Enigma Mod.
The Annihilation

**The Annihilation** is an Expert Mode-exclusive accessory dropped from The Annihilator when defeated in the Etherial Dimension. While in the Etherial, killing an enemy grants the player the **Annihilation** buff for 10 seconds, which increases all damage types by 20%. If the player kills another enemy before the buff wears off, the buff is reapplied and the boost is increased by another 20%. The boost cannot exceed 100%.

## History

* **0.12.5**: Revamped Cog of Etheria into The Annihilation
Blitzfrieg

**Blitzfrieg** is a Hardmode staff. It fires off a branch of lightning that splits off with smaller branches outwards.

While in Etherial Dimension after Etheria has been defeated, it creates twice as many lightning branches.

## Trivia

* The tooltip and effects are all references to real cold lightning that is a term for a brief or lower-current lightning discharge that is unaffected by the heat but more of a colder version of lightning. The Blizzard Staff in its recipes is also a reference where the cold lightning appears during a snowstorm of the blizzard.
The Destruction

**The Destruction** is an Expert Mode-exclusive accessory dropped from The Destroyer when defeated in the Etherial Dimension. While in the Etherial, the player's global damage modifier is applied to their defense.

## Notes

For example, a Wrath Potion, which provides a 10% increase to all damage types, will increase the player's defense by 10%. A Magic Power Potion, which provides a 20% increase to magic damage only, will not change the player's defense.

## History

* **0.12.5**: Revamped Etherial Destruction Core into The Destruction
Time Stop

**Time Stop** is a new mechanic added by Enigma Mod. It freezes all mobs, players, and projectiles.

AnDio armor, the Sands of Time accessory, and the Soul Stone set to the Utility Focus Stone after killing Andio provides immunity to the **True Curse** debuff.

## Warning

* Due to desync issues, it is advised not to be used in a multiplayer playthrough. It can cause desyncs such as:
	+ the world not properly reloading terrain
	+ displacement of characters
	+ bosses, like The Wall of Flesh, suddenly skipping forward after time resumes

## History

* **0.12.4**: Default 'Out of Time' cooldown is now 65 seconds.
	+ Father Time, Clockface, and AnDio armor now reduce the cooldown by 10 seconds instead of less than 3
	+ Fixed Time Stop in Multiplayer!
* **0.12.1.4**: Fixed some bugs with True Curse in multiplayer(hopefully)
* **0.12.1.3**: Fixed Time Stop bugs
* **0.12.1.2**: Refactored The World timestop
* **0.12.1.1**: Fixed Time Stop being permanent in the Etherial
Jump Boost Potion

The **Jump Boost Potion** is a buff potion that, when consumed, provides the player the **Jump Boost** buff, which increases jump height similar to Frog Leg accessory.

The buff lasts for five minutes and, like all buffs, can be canceled at any time by right-clicking the icon.

## Trivia

* The tooltip from the buff, 'Reach for the sky.' is a reference from character Woody from the movie Toy Story franchise.

## History

* **0.11.4**: Introduced.
Einzelspieler Modus

*Iron Harvest* wird die folgenden **Spielmodi** für einen Einzelspieler Modus enthalten:

Kampagnen
Im Spiel gibt es drei Einzelspieler-Kampagnen mit insgesamt 21 Missionen.
Neues Spiel Plus
Es wird einen neuen **Spiel Plus-Modus** geben, der Dir nach dem ersten Durchspielen neue Herausforderungen und Belohnungen bietet.
Challenge Karten
Eine Sammlung von Karten für erfahrene Kommandeure mit spezifischen Aufgaben welche zu lösen sind. Jede Karte hat ihren eigenen "Haken" und das Ziel ist es, jeden von ihnen zu meistern. Zum Beispiel: Eine Karte könnte eine Art "Horde-Modus" -Karte sein, in der dein Ziel darin besteht, ein Gebiet so lange wie möglich zu verteidigen. Je länger Du das Gebiet verteidigst und je mehr Feinde Du tötest, desto mehr Punkte erhälst du.
Scharmützel-Modus
Ein Einzelspieler Modus, in dem der Spieler gegen die KI kämpfen kann. Die Spieler legen die Regeln fest und es gibt fast unendlich viele Möglichkeiten zu spielen.
Iron Harvest Wiki/Abschnitt 1

Willkommen auf der Iron Harvest Wiki SeiteWillkommen auf Iron Harvest Wiki
Das Iron Harvest Guide für Fraktionen, Einheiten, Kampfmechaniken und mehr, geschrieben und verwaltet von den Spielern.
Bitte zögern Sie nicht, indem Sie neue Artikel erstellen oder bestehende erweitern.

About Iron Harvest

In Anlehnung an das Erbe von *Company of Heroes* und *Dawn of War* ist *Iron Harvest* das nächste große RTS-Spiel. In der einzigartigen Welt namens 1920+, geboren in den fruchtbaren Gedanken von Jakub Różalski, zielt das Spiel darauf ab, ein Gameplay zu schaffen, bei dem die Taktik und der intelligente Einsatz von Einheiten unter Ihrem Kommando mehr als nur Reflexe und Klicks pro Minute ausmachen. Eine großartige Single-Player-Kampagne ist nur das Sahnehäubchen.

Das Spiel wird derzeit auf Kickstarter finanziert und hat sein erstes Ziel in weniger als 48 Stunden erreicht![Mehr...]
Steamspark Jetboots

The **Steamspark Jetboots** is a Expert Mode-exclusive Hardmode accessory that combines the effects of Frostspark Boots and Lava Waders, and grants, even more, movement speed and flight time and acceleration when worn from wings. It is crafted at a Tinkerer's Workshop.

## Notes

* Unlike its components, they do not emit a white/blue cloud trail while flight.
* Despite having other accessories combine, it does not have effects from the components.
	+ It also did not have an rainbow rarity because it can be crafted from Expert Mode only.
* If Calamity Mod is active, it can be used to craft the Seraph Tracers.
* You can dash up and down by double tapping their respective directions but not diagonally.

## History

* **0.11.5.2**: Made Steamspark jetboots need Gears
* **0.10.0**: Steamspark Jetboots can now be crafted into Seraph Tracers (CalamityMod).
* **0.5.0**: Introduced.
Rusviet

**Rusviet** ist riesig, mächtig, und hat ein unübertroffenes industriell- und Bevölkerungspotenzial. Jedoch ist das Land müde und durch den langen Krieg und die fortgesetzte Besetzung der östlichen Teile von Polania (Polania Republik) erschöpft. Die Menschen sind frustriert und die Macht von Zar Nikolaj wird schwächer. Der Mysteriöse Grigori Rasputin ist ein außerordentlich mächtiger Mann geworden und Revolution liegt in der Luft ...

## Einheiten

Rusviet verwendet relativ langsame, aber sehr schwere Panzer Mechs. Ihre Technologie könnte alt sein, aber sie ist sehr effektiv - besonders im Nahkampf.

Die Rusviet Armee ist riesig. Einheiten sind billig und zahlreich. Im Nahkampf ist es fast unmöglich, sie aufzuhalten.

## Waffenlager

* Rusviet Einheiten
* Rusviet Helden
* Rusviet Gebäude
Iron Harvest

***Iron Harvest*** ist ein Old-School-Echtzeit-Strategiespiel für PC, PlayStation 4 und Xbox One, das in der alternativen Realität von 1920+ spielt. Es wird derzeit von King Art Games Entwickelt und wird in Q4 2019 veröffentlicht werden.

## Eigenschaften

* Drei spielbare Fraktionen mit über 40 Einheitentypen und 9 Helden.
* Drei Singleplayer-Kampagnen mit einer übergreifenden Geschichte (21 Missionen).
* Sandbox-ähnliche Missionen mit einer Vielzahl von Ansätzen und Wegen.
* Viele praktikable Taktiken, von roher Gewalt bis zu Stealth.
* Langsameres Gameplay ermöglicht taktisches Denken und Planen, statt zucken.
* Komplexe Kampfmechaniken, die jeder Einheit eine bestimmte Rolle auf dem Schlachtfeld verleihen.
* Destruktive Umgebung und dynamisch wechselnde Deckung und Sichtlinien.
* Einzelspieler- und Koop-Gefechtsspiele.
* Singleplayer & Co-op Karten herausfordern.
* Multiplayer-Wettbewerb (Ranglistenspiele, Ligen).
* Kostenlose DLCs und Updates

## Einstellung

 *Iron Harvest*  findet in der Welt von 1920+ statt. Es ist eine alternative Version unserer eigenen Welt, die vom polnischen Künstler Jakub Różalski geschaffen wurde. Im frühen 20. Jahrhundert kollidiert die Tradition mit dem Fortschritt und die Welt ist immer noch voller Rätsel und Geheimnisse.

Die von Technik, Eisen und Motoren faszinierte Menschheit erfand mächtige Laufmaschinen, die sich auf den Schlachtfeldern des Ersten Weltkriegs als mächtige Waffen erwiesen und heute Teil des täglichen Lebens sind.

Jetzt, ein paar Jahre nach dem Ersten Weltkrieg, arbeiten geheime Kräfte auf die Destabilisierung Europas hin, entschlossen, die Welt in Brand zu setzen und die Kontrolle zu übernehmen.

## Inspiration

*Iron Harvest* stammt von King Arts Liebe zu RTS-Spielen aus ihrer klassischen Zeit in den 90er und 2000er Jahren. Vor allem die ursprüngliche *Company of Heroes* (Gameplay) und *Warcraft 3* (Erzählung). Andere Titel umfassen *Dawn of War* und *Dawn of War II*, *Command and Conquer: Red Alert* und *Generals* und natürlich *Starcraft*,*Starcraft II*. Die Entwickler greifen auf Ideen zurück, die in älteren RTS-Spielen perfektioniert wurden, und kombinieren sie mit ihren eigenen. Die massive Umfrage unter 15 000 RTS-Spielern, die zeigten, was Fans von Strategiespielen wirklich wünschen:

* Ein stärkerer Fokus auf Singleplayer und Co-Op statt auf rein kompetitives Gameplay.
* Weniger Schwerpunkt auf MOBA Gameplay. Anstatt ständig schnellem Handeln und konstantem Mikro-Management, würden viele gerne tiefere Taktiken und Dinge wie das Basebau sehen.
* Und natürlich eine Rückkehr zu den starken Erzählungen alter Strategiespiele.

## Links

* Home page
* Kickstarter

1. ↑ https://www.kickstarter.com/projects/kingartgames/iron-harvest/description
Saw

Cost: **$400**

Range: **1**

The saw is an item that can destroy wooden walls and wired wooden walls to leave behind non-blocking cut wooden walls, which makes it useful for cutting through cheap houses.

## Tips

Since they are able to cut through Wired Wooden Walls, clever use of saws can disable certain traps by cutting off their power.
Mehrspieler Modus

*Iron Harvest* wird die folgende **Spielmodi** für mehrere Spieler beinhalten.

Koop-Kampagne
Du kannst die gesamte Singleplayer-Kampagne mit einem Freund spielen, der die gleichen Einheiten kontrolliert. So können Sie Ihre Einheiten in zwei Kampfgruppen aufteilen oder ein Spieler spielt die Offensive, während die andere Verteidigung und Produktion verwaltet.
Challenge Maps, die speziell für Co-ops entworfen wurden
Denk an "koordinierte Angriffe auf gegnerische Basen" oder "bleibe am Leben, bis dein Co-op Partner dich erreicht".
 Multiplayer-Wettbewerb mit Ligen und Jahreszeiten
Es gibt Ränge, Spieler können Skins freischalten, Medaillen gewinnen und um die Spitzenposition in ihrer Region kämpfen.
The World of Etheria

**The World of Etheria** is an Expert Mode-exclusive accessory dropped from AnDio when defeated in the Etherial Dimension. While in the Etherial, the player's projectiles are immune to Time Stop; this includes projectiles already existing when time is stopped, and projectiles created while time is stopped. This accessory does not make the player themselves immune to Time Stop, so it must be paired with Sands of Time or AnDio armor if the player wishes to create projectiles while time is stopped.
Weapons

Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. They typically deal more damage than their tool counterparts. Some weapons can be crafted at a Work Bench or a Pre-Hardmode/Hardmode Anvil, while others can only be found in Chests, as enemy drops, or purchased from NPCs.
Supreme Potentia Potion

The **Supreme Potentia Potion** is a buff potion that, when consumed, restores all Potentias to full capacity and halves current overflow. It applies the **Volatile Mysticality debuff which, similar to the Mana Sickness debuff, prevents the player from drinking Potentia Potions but increases overflow by 20%.**

The buff lasts for five minutes and, like all buffs, can be canceled at any time by right-clicking the icon.
Iron Harvest Wiki/Unterteil

What is *Iron Harvest*?

Write a blurb about the game here. Cover the basic information and link to pages with more complete information.

*Iron Harvest* Wiki

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Joining inRegisterGemeinschaft / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Iron Harvest Wiki/Abschnitt 3

Handbuch
* Anleitung für Iron Harvest
* System Anforderungen
* Veröffentlichungsdatum

Videos

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Iron Harvest Wiki

Willkommen auf der Iron Harvest Wiki SeiteWillkommen auf Iron Harvest Wiki
Das Iron Harvest Guide für Fraktionen, Einheiten, Kampfmechaniken und mehr, geschrieben und verwaltet von den Spielern.
Bitte zögern Sie nicht, indem Sie neue Artikel erstellen oder bestehende erweitern.

About Iron Harvest

In Anlehnung an das Erbe von *Company of Heroes* und *Dawn of War* ist *Iron Harvest* das nächste große RTS-Spiel. In der einzigartigen Welt namens 1920+, geboren in den fruchtbaren Gedanken von Jakub Różalski, zielt das Spiel darauf ab, ein Gameplay zu schaffen, bei dem die Taktik und der intelligente Einsatz von Einheiten unter Ihrem Kommando mehr als nur Reflexe und Klicks pro Minute ausmachen. Eine großartige Single-Player-Kampagne ist nur das Sahnehäubchen.

Das Spiel wird derzeit auf Kickstarter finanziert und hat sein erstes Ziel in weniger als 48 Stunden erreicht![Mehr...]

1920+

* Einzelspieler Modus
* Mehrspieler Modus
* Kampfmechaniken
* Einheiten
* Terrain
* Ressourcen
* Kampagnen

Europa im Krieg

Handbuch
* Anleitung für Iron Harvest
* System Anforderungen
* Veröffentlichungsdatum

Videos

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How to play guide for Darksburg

*This article is a stub. You can help Darksburg Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Darksburg***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements