recursal/Fanatic-Fandom huggingface dataset:
Quilen

BARK! BARK! BARK! BARK!

Quilen are a little bit like a lion and a little bit like a dog, and a lot like the ferocious stone guardian creatures of the Mogu.

*The* Quilen was originally part of an ancient multi-statue avalanche-triggering alarm system, but was salvaged and removed from Pandaria, then portaled to the Outpost by Bronislav for reasons. Allegedly just affection, which is typical.

As it is stuck in an active alarm mode and no one in the Four Winds has figured out to disable it, it is currently occupied in alerting the world to non-Mogu activity on the continent of Draenor with its siren call of:

> "BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK ..."
>
>
Os efeitos de flatulência do estoque de vento

Nos primórdios da época pré-natal do emancipo, um grande impacto formado nos arredores do sul do nordeste asiático causou uma quebra de valores da família napolitana roxa. Em cima disso, por tabela, não haveria um ambiente palpável para fugir de cima do muro.

## Causa

Até ontem, não haviam evidências contretas do consequenciador de tal ato. Mas graças a novas implantações de técnicas cardiovasculares, estudos da Buzzfeed identificaram uma massa de manobra compreendida por uma tribo dos descolados,os *skatistas da moda.*Formados por um número de integrantes entre 2 e 270.546.212, eram considerados os queridões da época. Epicuro, um dos integrantes, relatou a famosa frase de efeito que compreendeu o ambiente sereno mas conflitante do primordialismo neandertal:

"Se não fosse por Skylab, seria incomum citar letras da Legião Urbana"

Quando declarou a frase no beco da Itapiriguatinga, alguns membros da tribo ejetaram de suas malhas de tricô e seus coletes anti-queda. Após um longo período de duas horas, a precipitação de oxigênio diminuiu em 0.3% na parte leste e 90% na parte leste.

## O impacto

O impacto da falta de máscaras de peróxidos teve grande impacto na refutação de Paulo Zaffari, um potencial líder da época que passou a usurpar de ajuda terceirizada.

O estoque de luz lunar esgotou justo no momento do jogo do flamengo. Não haviam Gersons suficientes para abastecer as células gliais. Os carbonos quirais reagiam de forma intensamente fraca. Marcava o fim do racional-socialismo.

## Consequência: O urubu de Eusébio

Um dos primeiros fenômenos provados por cientistas trovadoristas foi o *Efeito Mórbido Gregoriano*, que demarcava efeitos estufa vindos de migrações penísticas ao sul. Ou seja, aviões do forró já enferrujados pela reivindicação de carbonos navegavam por conta própria por cima dos epitélios mucociliares (que eram caracterizados por urubus, na época).

Com toda a sauna causada pelo estoque avental, apenas um sobrou para a migração. Seu chamado de acasalamento foi o último, não ouvido por ninguém. A fé de Platina da ásia estava perto de seu fim.

Esse fenômeno foi provado por Cao Ni Ma, mas Eusébio foi o cunhador da ideia a partir de vestígios sonoros dourados de cavernas antigas.
Eraia

Grocery stand

**Eraia** was a young woman from the Arathian island of Vaire. She operated a mildly successful grocery stand for several years on the outer rim of the city of Vyr before her untimely death after the appearance of Ghaodor in 2662.

## Early life and years before Ghaodor

Eraia was born in the year 2639 in the city of Vyr, and lived there for twenty-three years until her death. At one point, due to her father's position as an Arathian diplomat, she visited the wastes of Icar, where she came into contact with a lyra called Lytor.

She first met Asha in 2658, and offered her a living space above her grocery stand on the outer rim of Vyr. Over the next four years, the two would develop a romantic attraction towards each other.

## Appearance of Ghaodor

Eraia was present on Vyr during the Riftcallers' release and subsequent appearance of the horror Ghaodor. After she and Asha survived its initial appearance, they assisted each other in fleeing to a cavern in the forested area behind Vyr. During their first night, however, Eraia's sleep disorder proved to be instrumental in her demise, as when Ghaodor passed over the cavern she glimpsed its form and was driven to insanity. Hours later, she woke Asha in a panic, fearing for her life, and died soon after.

## Appearance and personality

At the time of her death, Eraia was twenty-three years old, and had red hair.

She was relatively quiet and reserved, and was afflicted by constant anxiety. This was possibly connected to her perpetual insomnia, which caused her to be tired and occasionally distant.
The Incredibly Outnumbered Guys

***The Incredibly Outnumbered Guys*** refers to the fact that there are little to no guys in this comic. Don't ask me why, but it seems that Romance Manga authors all got together and agreed to only allow for 1-4 guys at the most. The group includes: MC-Kun, Cool Guy Friend, Seemingly Tough But Actually Meek Dad, and Old Man-San.
Lorenzo Petry

Lorenzo Ratotal Catra Balho Leonardo Cumento Lete Fod Petry (mais conhecido como Lorenzo Petry) é um pensador emancipacionista platônico orivaldesco da silva.

## Biografia

Lorenzo nasceu no dia 19 de novembro de 2000 no hospital no hospital Odonto-Mercantilista Emancipacionista Materialista (HOMEM). Estuda até hoje no CBC (Cuca Beludo Corporation) no penúltimo ano megalomaníaco salafrário do ensino mediano.

Sua mãe, Silvia Ratotal Catra Balho Leonardo, trabalha como Administradora de Bastidores Atados em Cativeiro e Adestramento Territorial Emancipacionista (ABACATE), mas em vez de trabalhar na área, Lorenzo pretendeu se tornar escritor.

## Obras

2014 - 71 berinjelas

2016 - Pensando no teu pai

2016\* - Os lvsíadas!

\*= Livro ainda não publicado, em colaboração com Gustavo G. Gonçalves.
Tesfallout

Tesfallout, one of the driving forces behind the production of LnRDH and a key member of The "Creative" Team, is mainly responsible for harassing TheShreker until he makes another chapter and providing scenario and tropes to work with. As a long time animu watcher, it is his job to spot trope consistencies and cofabricate them into the meshes of the intricately woven story and continuity of LnRDH. Tesfallout, aka "Tes," is known for breaking things, being a filthy haxor, and writing self-bios in third person with a bit too much rum in his system. Tes is having fun with this whole project and is trying to think of a clever way for chunni-chan (not introduced yet) to win MC-Kun's heart. Tes' favorite male character is cool guy/friend-kun. Shreker is telling me to tell you my origin story now... Hang on a bit, gotta dust off the old tomes.

## Biographical information

### Place of birth

[redacted]

99 from now

## Origin

I was born in the boring town of [redacted] at the age of 27. On my onety-oneth birthday I was sent into the caverns of my home street without even a magic sword of dragon-slaying to my name. Upon the arrival in the cavern of the place I was sent, I was tasked with getting in the van by an elder mage with candy. Unfortunately for him, he lost some candy that day.

"I awoke from my slumber in the catacombs with the elder mage dead at my feet," is what it says on the police report that was filed when they brought me in for charges of murder and assault with a deadly weapon. Unfortunately for the judicial system of [redacted], the power of freundship can not be overcome by the law, a secret long forgotten that I learned from animu, and I knew enough people in the police force to not get the imprisonment. Officer Dan was a nice fellow who served in the war many moons ago. I met Dan after he had been supposedly been slain by some upstart mercenary after his captain had tried to bring the upstart into their mercenary group. Many years later I saved him again as some loony tore across the countryside killing the demons that had invaded our land before eventually getting stuck on a boat for thirty years. It was because of these adventures that I did not get the "dropping" enchantment on my soap that fateful day.

Now that I knew I could get away with murder, I set out to brainwash the people of the internet by masquerading as a Bethesda enthusiast on the internet so that I might one day take over za-warudo. Like Pinky and the Brain, but instead it will be, I Dio!
Guerra do Esfíncter

A guerra do Esfíncter foi um conflito entre as Esfirras Marxistas Emancipacionistas Lituanesas dos Emirados Congressistas (EMELEC) e as Berinjelas Odonto-Cardiogressistas Autônomas (BOCA).

## Os lados do papyro

### O lado esfirrense

As esfirras eram constituídas como um todo, mas existiam separações flagelantes entre grupos de mesma ideologia mas diferente estímulo fecal:

* **Esfirras de carne**: As esfirras carnudas possuíam uma posição esquerdista emancipo-oriental.
* **Esfirras de frango**: As frangolinas eram direitopatas constituintes.
* **Esfirras de queijo**: As lactídeas posicionavam-se frentistamente em movimentos peristálticos.

Mesmo com posições amamentadoras opostas, elas uniram-se contra as berinjelas, sendo lideradas pelo Haroldo Astolfo Bernardino Igneo-Basco de Singapura (HABIBS).

### O lado berinjelino

As berinjelas (do latim, *berin* = decepção e *jela* = venenosa) eram um povo árduo que viviam em restingas catingosas, mais predominantes nas regiões sudoeste de Papua Nova Guiné nordeste de Sococó da Ema (dois grandes bairros de São Paulo).
Las razones de los religiosos

pensemos un poco en la lógica religiosa su razón para "probar" que su dios existe es que no se puede probar su inexistencia, que es objeto de fe, pero podríamos decir que hay una tetera en órbita al rededor del sol como ningún telescopio tiene la potencia suficiente para verlo no se puede decir que no existe libros sagrados se escribieron sobre la tetera, hay predicadores que hablan de ella y mucha gente cree en ella entonces serias un estúpido si no crees en la tetera. Piensa un poco así de ilógico son sus razones para creer en dios ademas creer que es parte de nuestra cultura de nuestro pasado, pero esto es solo porque en el pasado si tenias otras raíces o no querías ser católico te quemaban vivo o te cortaban a la mitad o te rompían todos los huesos pero obvio en el nombre del señor todo perdonado no cierto
La destrucción por culpa de la religión

Las creencias y la fe han llevado esperanza y consuelo a millones de personas; muchas organizaciones religiosas han ayudado de forma práctica a miles de necesitados, bien sea facilitándoles alimentos, servicios médicos y de salud  y ayuda de todo tipo.

Pero lamentablemente la religión también ha traído consigo una pesada carga de muerte y destrucción. Los asesinatos, odios y problemas que la religión ha legado al mundo es incuestionable e incalculable. Y, por desgracia, las desventajas de las religiones superan con creces los pocos beneficios que nos brindan.

Las creencias religiosas han dejado una larga estela de sangre, muerte, torturas y masacres. La cantidad de seres humanos que han caído muertos bajo el yugo implacable de la Religión y los “Mandatos Bíblicos” es incalculable.

Ya hemos intentado hacer alguna recolección e intento de contabilización del número de muertes que la Religión Cristiana nos ha dejado. El numero es inmenso, bochornoso y debería ser una vergüenza para aquellos que insisten en repetir una y otra vez que “Dios es Amor” y que las religiones son positivas.

Y claro, debemos incluir en estas masacres al resto de Religiones que por intentar expandir sus creencias han asesinado sin piedad a quienes no quieren aceptar sus “Amables” peticiones de conversión. El ejemplo más deplorable de esto es el Islam.

Uno de los grandes problemas de las religiones más influyentes del mundo es su premisa *sin equa non* de “Convertir al resto del mundo” hacia sus creencias y muchas veces para lograrlo se han valido de la violencia, los asesinatos, la tortura y tantas cosas condenables, inclusive por sus propias ideologías

Cada persona que ha muerto por culpa directa o indirecta de la Religión es un motivo de sobra para dejarlas a un lado.
Preguntas sobre dios y la religión

1) Si todo necesita un creador, ¿entonces quién o qué creó a Dios o a los dioses?

2) ¿Cómo puede, de algo que no puede ser descrito, ser dicho que existe?

3) Ya que existen incontables religiones hoy en el mundo afirmando ser la única religión verdadera, ¿porqué piensa usted que la suya es más verdadera que la de los otros?

4) ¿Puede más de una de esas religiones estar correcta?

5) Si usted mismo siente en su corazón que su religión es la correcta, ¿cómo le responde usted a la otras que afirman la misma cosa?

6) ¿Cómo acaba usted con el debate y descubre cual de esas religiones, si es que existe alguna, es la correcta?

7) ¿Por qué Dios permite que todas esas religiones falsas existan?

8) ¿La historia sangrienta del Cristianismo hace sentido con lo que se supone ser la religión de amor, o simplemente ella ilustra las consecuencias de abandonar la razón por la fe?

9) Si todo es producto del grande proyecto de un arquitecto omnisciente y benevolente, ¿por qué la historia de la vida es un registro de horrible sufrimiento, desperdicio grosero, y fallas miserables? ¿Por qué ese Dios pasa miles de millones de años con tal carnicería sin haber alcanzado todavía su objetivo?

10) ¿Por qué Dios intervino tantas veces en los asuntos humanos durante la antigüedad (de acuerdo con la Biblia) y, sin embargo, ninguna vez durante el Holocausto de la Segunda Guerra mundial?
A linha do tempo dos líderes mundiais

## Líderes mundiais

### **NEANDERTALISMO**

* *PERÍODO REGENCIAL I*

* ~17.000 a.C. = José do Patrocínio Zaffari
* ~16.500 a.C. = Osvaldo Aranho Polishop
* ~16.000 a.C. = Maurício Meirício Neandro
* ~15.500 a.C. = Chico Bioca Portunhol

### **SAPIENISMO**

* ~14.500 a.C = Rutherford Orivaldo da Silva
* ~14.000 a.C = Dourinente Orivaldo da Silva
* ~13.500 a.C = Castróla Orivaldo da Silva
* ~13.000 a.C = Danielle Orivaldo da Silva
* 12.617 a.C = Cabral Orivaldo da Silva
* *PERÍODO REGENCIAL II*
* 5.504 a.C = Josias Orivaldo da Silva
* 5.412 a.C = Matheus Orivaldo da Silva
* *PERÍODO REGENCIAL III*
* 2.142 a.C = Coronel Dias Orivaldo da Silva
* 2.046 a.C = Vivaldi Orivaldo da Silva
* 1.953 a.C = Orivaldo Orivaldo da Silva
* 1.876 a.C = Joziscleido Orivaldo da Silva
* 1.804 a.C = Ferdinando Orivaldo da Silva
* 1.745 a.C = Odontologista Orivaldo da Silva
* 1.699 a.C = Tibérius Orivaldo da Silva
* 1.633 a.C = Melâncio Orivaldo da Silva
* 1.541 a.C = Glaucoma Orivaldo da Silva
* 1.446 a.C = Negritinho Orivaldo da Silva
* 1.375 a.C = Macaquiévitch Orivaldo da Silva
* 1.290 a.C = Haurius Orivaldo da Silva
* 1.230 a.C = Lorico Orivaldo da Silva
* 1.187 a.C = Mentecaptista Orivaldo da Silva
* 1.106 a.C = Camelódrino Orivaldo da Silva
* 1.069 a.C = Vuquinho Orivaldo da Silva
* 1.011 a.C = Beringelo Orivaldo da Silva
* 935 a.C = Bacanal Orivaldo da Silva
* 877 a.C = Sebolita Orivaldo da Silva
Si nos tomamos el tiempo de leer la biblia,podremos ver la cantidad de incoherencias que tiene

Por ejemplo el libre albedrío ,la mayoría de los religiosos explican los accidentes, las enfermedades y la pobreza con el plan de dios.Esto es el pensar que dios pensó y maneja toda nuestra vida hasta el ultimo segundo eso quiere decir que los asesinos no deberían ser castigados porque solo cumplen con el plan de dios y rezar no serviría para nada.

También en un pasaje donde dice que si le rezamos a dios podremos ver su respuesta pero si se lo preguntas a un religioso dicen que es para que sea cuestión de fe pero eso quiere decir que dios no podría responder ninguna plegaria lo cual es otra incoherencia.

La religión siempre habla del amor al progimo pero en éxodo podemos leer las maneras de como matar y torturar a un esclavo,o en levítico 20 podemos ver como ay que matar a un montón de gente entre ellos los homosexuales que según ellos hacen un acto abominable, también en Timoteo dos nos habla de que una mujer no puede enseñar a un hombre y que tiene que escuchar completamente sumisa a el.

Pensemos si alguien comienza a profesar esto en la calle o ponerlo en acción como matar a homosexuales y tratar mal a la mujer como creen que seria llamado ese hombre y aun así la mayoría del planeta le dicen Papa Francisco.
Las creencias absurdas

Por desgracia las religiones y sus arcaicos y caducos libros “Sagrados” insisten en mostrarle a sus fieles y seguidores una idea errónea y primitiva de la naturaleza y el mundo que nos rodea.

Pretenden que sus súbditos crean y acepten conceptos evidentemente mágicos y anacrónicos y que sean aceptados como una “Absoluta Verdad” sin la posibilidad de cuestionarla o refutarla.

El Cristianismo y la Biblia son un ejemplo muy claro de eso.

Hubo un momento en la historia donde el Cristiano promedio de verdad creía en cosas tan absurdas como:
- La Tierra plana.

- El mundo se hizo en 6 días.

- La existencia de Unicornios y monstruos mitológicos.

- Gigantes en la tierra.

- Hombres acampando 3 días dentro de una ballena (perdón, pez grande)

- Muros derrumbados por el sonido de trompetas.

- El sol detenido por un día.

- Hubo seres humanos que vivieron mas de 500 años.

- Diluvios universales.

- La tierra era el centro del universo y el sol giraba alrededor de nosotros.

- Mesías híbridos nacidos de Dioses y adolescentes hebreas.

- Mesías religiosos que no comían por 40 días, levantaban muertos, curaban cegueras con escupitajos, resucitan de la muerte tres días después y subir literalmente a los cielos.
Dios es bueno o malo

Pensemos para que fue creado dios,dios no es mas que simplemente la explicación a lo desconocido como por ejemplo la gente antiguamente pensaba que la lluvia era producida por dios hasta que alguien se decidió a confiar en su conocimiento en su lógica y así descubrió la evaporación y liquidación,ahora es lo mismo las personas solo usan la religión para resolver sus grandes dudas con ideas estúpidas y básicas en vez de usar su lógica su pensamiento que se dio con años de evolución no fue un dios todo poderoso fuimos nosotros adaptándonos al ambiente. Así que dios no es más que un impedimento, la salida fácil, una idea estúpida y si tienes al menos un poco de inteligencia ya te abras dado cuenta que creer en el no es más que una idiotez.
다카포 아폴로 (Dacapo Apollo)

성격
--

고지식하고 호불호가 뚜렷하다. 여기서 호불호란 물질적인 것의 좋고 싫음을 말하는 것으로 물질적인 것에 대해서는 명확하게 말할 수 있으나 대인관계에서 솔직하지 못해 자주 틱틱댄다. 좋아하는 일을 할 때는 기분이 들떠서 능률이 굉장하지만 반대의 경우 손도 대지 않음. 자신의 일에 자부심을 느끼고 즐거워함. 가끔 평범한 남학생같은 면모도 보여주긴 하는데 대체적으로 어른스러운 느낌. 머리가 잘 돌아가고 감정적인 벡터와는 달리 이성적인 사고 위주로 한다.

설정
--

* 아폴로는 모두 희망티어이며 빛 계열의 능력을 가졌다.
* 벡터와 함께 정의조다.
* 작곡가다. 거의 모든 서양 악기의 기악과 클래식의 작곡이 가능. 동양 악기도 몇번 잡아보면 쉽게 쳐냄.
* 작은 귀고리는 코르체의 눈물점을 보고 뚫은 것이고, 긴 귀고리는 코르체의 귀고리였다.

## 대인관계

* 키리에: 어색하다. 자신한테 관심이 없는 상대에게 먼저 다가가기 무안한듯.

* 델코: 서로 존중하며 간섭하지 않는 사이다.
* 제이녹: 안 좋게 보고 있다.
* 벡터: 소꿉친구다. 개냥이와 그 스토퍼.
* 밀라노: 안 좋은 소문때문에 일단 경계하고 있다.
* 비얀코: 동정하고 있다. 도와주고 싶다고 생각하고는 있지만...
* 솔라: 어렸을 때부터 친했다. 정말 좋고 착한 애라고 생각 중. 오빠처럼 챙긴다.
* 메이메이: 친구들끼리 친해서 덩달아 친해졌다.
* 게르망: 정의조와 친한데 벡터랑 게르망이 날뛰면 저지하는 게 다카포다.
* 아나야: 말만 안 하면 예쁜 편이라고 생각함.보통은 아나야의 ~~지랄맞은~~ 성격 때문에 싫어한다.
* 코르체: 서로에게 안식처가 되어준다.(♥) 그러나 나중에 깨진다. 다카포는 그 사실을 매우 힘들어한다.
* *젠*: *젠*의 수호트롤이다.
* *라벤*: 앤캐(♠)

그림
--
O emancipacionismo

O emancipacionismo é a principal cogência ferramental do conceito de fé. A emancipação possui diversas maneiras de interpretação ideológica e textual. Cada pensador possuia sua própria maneira de exaltar a ocorrência abstinente.

## Os diversos conceitos abstratos

Há inúmeros conceitos abstratamente coloridos para o conceitualismo espiritual, os principais são:

### Conceito Nasista

No conceito nasista (não confundir com nazista), de acordo com o livro "Minha Luta", de Caio Ritter, explica brevemente em sua introdução:

> *"O emancipacionismo nada mais é que a proliferação liberal da conserva existente. Uma etnia que possa ser considerada pertinentemente heterogênea. Seu conceito ideológico possui uma característica à parte do que se refere ao impressionismo."*
>
>

Este conceito possui uma diferença básica entre os outros, que é a dissertação da pertinência heterogênea. Este conceito foi abordado em 1440, logo após a dominação do império nasista no Quarteto Fantástico.

### Conceito Mantrista

O mantra foi a primeira poligamia da época. O seu livro sagrado, "A Divindade do Sabor", dizia em um de seus discípulos:

> *"O emancipo\* é um produto notável de valor moralista que defende o adoutrinamento pessoal, que liberta a alma de tais berinjelas, cada qual mais integral ou moral. Sem tal, o feito da proliferação seria anulado em relação aos lados da justiça."*
>
>

Esta conceituação possuía palavras mais desintegradas mas ao mesmo tempo absolutivas. Foi uma certa "base" para os conhecimentos emancipados da época.

\*= *"Emancipo"* era significativo à "emancipação" na época.

### Conceito Relionista

O conceito relionista era mais voltado ao espiritualismo, à faringe e aos furúnculos. Trecho retirado do livro "Meu Passado Te Condena", livro considerado sagrado para os relionistas.

> *"Surgiu a partir do sagrado contemporâneo temperamental que proporcionou um aumento felicitatório no físico-biológico do organismo divino do ser humano. A única equação para seu caminho é o adestramento da alma impura."*
>
>

Esta passagem do texto tem um sentido mais aprofundado, sem um sentido concreto.
메이메이 미뉴에트 (Maymay Minuet)

성격
--

큰 일이 아닌 이상 거의 신경을 쓰지 않음. 시크하고 쿨한 타입. 무관심보다는 어떻게든 되겠지라는 태평한 타입. 항상 졸린 눈을 하고 있고 실제로도 항상 졸려함. 할 때는 제대로 해서 누군가 등처먹거나 할 수는 없게 함. 졸고있음에도 기억력이 비상해 한 번 본 상대를 잊는 일은 거의 없음. 판단은 빠르고 날카롭고 정확하게 해냄. 이런 면 때문에 많은 사람에게 신뢰를 받고 있다. 본인이 가만히 있어도 사람이 몰리는 스타일.

설정
--

* 다른 사람과 자신이 대화한 내용은 **싹 다** 기억한다. 아주 사소한 것 까지도.
* 왼팔에 찬 방패가 무기이며 방어와 공격을 동시에 해냄. (방패에 맞으면 많이 아프다)
* 허리춤에는 쿠나이처럼 생긴 단도가 있음.

## 대인관계

* 키리에: 무난한 관계.
* 다카포: 친구들끼리 친해서 덩달아 친해짐.
* 델코: 무한한 신뢰를 받고 있다.
* 제이녹: 어딘가 수상하다고 느끼고 있다.
* 벡터: 같이 스포츠를 하면서 친해짐.
* 밀라노: 비얀코를 두고 사이가 좋지 않다(♣). 평소에도 밀라노를 못마땅하게 생각하고 있었는데 비얀코의 멘탈을 박살내자 폭발했다. 대판 싸우고 비얀코를 데리고 옴. 이 때 비얀코가 메이메이에게 반함 그 이후로 자꾸 비얀코에게 치근덕대는 밀라노를 막아내는 역할을 해준다. 덕분에 만날 때마다 으르렁댐.
* 비얀코: 멘탈 부서졌을 때 구해줬다. 그때문에 비얀코에게 짝사랑 당하고(??)있으나 부담스러워함. 나중에 비얀코가 밀라노와 다시 사귈 때 후회한다.
* 솔라: 특별히 아낀다. 어딘가 지켜줘야 할 거 같은 좋은 친구라고 생각함.
* 게르망: 둘 다 털털해서 잘 맞는다.
* 아나야: 아나야가 찡찡대면 잘 받아준다. 귀찮아하지도 않고... 오오
* 코르체: 서로 나쁜 편은 아니라고 생각 중.

그림
--
DISCORDx x 위키

Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. Separated they live in Bookmarksgrove right at the coast of the Semantics, a large language ocean. A small river named Duden flows by their place and supplies it with the necessary regelialia. It is a paradisematic country, in which roasted parts of sentences fly into your mouth. Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar. The Big Oxmox advised her not to do so, because there were thousands of bad Commas, wild Question Marks and devious Semikoli, but the Little Blind Text didn’t listen. She packed her seven versalia, put her initial into the belt and made herself on the way. When she reached the first hills of the Italic Mountains, she had a last view back on the skyline of her hometown Bookmarksgrove, the headline of Alphabet Village and the subline of her own road, the Line Lane. Pityful a rethoric question ran over her cheek, then
La religión en la política

Las religiones y sus libros sagrados (la Biblia y el Cristianismo por ejemplo) han sido el instrumento perfecto del que se han valido algunos abyectos e inconscientes líderes políticos para manipular, vejar e influir en la población y de esta manera promover sus ideas particulares.

Mencionar algunos ejemplos de como líderes políticos han manipulado las escrituras con fines particulares sería extenso y aburrido, desde Hitler hasta Bush pasando por el trasfondo político de horrores históricos como la conquista de América, las cruzadas, la inquisición o el ataque a cualquier país vecino amparándose bajo versículos bíblicos (el eterno conflicto árabe-israelí) son un ejemplo perfecto.

Cada vez que un candidato presidencial nombra las escrituras o a Jesús, parece que la intención de voto y sus probabilidades de vencer aumentan.

Desde el ganar las elecciones en USA hasta el modesto predicador evangélico que busca su “diezmo”, son patéticos ejemplos de como la religión es utilizada para fines particulares.

Dios, Biblia y política han estado inexorablemente unidos desde tiempos inmemoriales; razón de sobra para alejar a las religiones de las políticas gubernamentales.
Wikia En contra de Dios

<hero description="En esta wikia, se hablará sobre la inexistencia de Dios sobre el lado oscuro de las religiones." imagename="" cropposition=""></hero>

## Contenidos

En esta wikia, se hablará sobre la inexistencia de Dios sobre el lado oscuro de las religion

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
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D20 System: Buffs

### **THIS SYSTEM IS NOW DEPRECIATED; VISIT http://www.thehighguardmg.com/d20-start-screen FOR THE NEWEST COMBAT SYSTEM THE WINDS WILL UTILIZE DURING EVENTS AND RPs.**

The Four Winds' combat system implements a series of customization buffs during its d20 and freeform RP events! These buffs are special in that they're used as a supplement for rolling results - instead of sticking with a base */roll 20* system, your character's buff will have a direct impact on your results and how you emote them!

The core philosophy behind having a combat buff in place is to allow for more in-depth IC attribution to play-style and roll results, making the phases of d20 events feel like more than standing around and waiting for good rolls.

BUFFS are actively used during combat phases of FWTC events. You may only have **one** buff active at a time, and it **must** correspond with the generalization of what you're trying to play as - a **healer,** a **tank** or a **damage-dealer.**

--

An **ATTEMPT** roll is the initial /roll 20 of the round. Everyone must roll out of 20 to pass the DM's listed check; even if the player doesn't pass, it could trigger a buff's activation. Be sure you know what your buffs are and what they do when you pick one!

A **WEAPON** roll is the roll performed ***if*** you pass your **ATTEMPT** roll; all weapon rolls are listed based on your IC weapon type, and can be affected by your combat buffs.

Be sure you know what your buffs are and what they do when you pick one! It can't be said enough - if you have a question about how your combat buff works, let an officer know!

Portions of the Damage buffs are either the intellectual property of or heavily inspired by both The Eastern Offensive and the Citrine Eagle!

## Additional Explanations for In-Depth Buffs

### Sacrificial Vigil:

You are able to sacrifice portions of a *1d10* roll of your own health to empower an ally with extra health equivalent to the result of your roll.

You are not able to roll above your own current health pool, or combine rolls in a single round. If overhealed, the extra health is added onto their pool for the duration of the event.

Given health may not be returned once sacrificed. *(5 round cooldown.)*

### Last Gasp:

When you reach critical health levels, your own healing increases based on damage taken.
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Categorias de Base

As categorias de base faziam parte do Parlamento Unificado Social (PUS). Os inquilinos envolvidos eram:

* Presidente
* Vice-presidente

Haviam também os elementos opcionais que abrangiam Ministro-Chefe da Casa Civil, Constitucional e Fosforal. Estes, faziam parte do mantra caso haja uma interjeição de modo nos adjuntos cardíacos e também, situações de Narcotráfico Apartidário (NA).

As Categóricas Baseíficas do sub-20 foram reprimidas pelo CRIME DE RESPONSABILIDADE (Caralhinhos Rurais Implantados Mentalmente Em Dispositivos Eletrônicos da Rua Esmilinguido Salgado Puto Onipotente Narco-Sazonal de Arara Bilial Internacional Legal-Ilegal Dentro Afora Do Ernesto) no dia 26 de dezembro de 2029, na fila do Producto.

## Lista de mandatos por tempo

 23/03/2016
 28/03/2016
Armalla - The Plane of Wings

A member of The Order of Unity.

Armalla is a Fracture in the sky; a cluster of great floating islands.

Armalla prides itself on its rich history and the belief that every being is essential in some way. The fracture tends to solve disputes diplomatically, but has a strong military designed for "decisive self defense." It's people resemble angels with auras of light and large wings.

Alexiel (Truepotentia) hails from these Islands.
La inexistencia de Dios

No existe un Ser Creador, porque la acción de “crear” es inconcebible. Crear es formar algo a partir de nada, y nada puede producirse sin materiales. Cero más cero, siempre va a ser igual a cero. Dios no pudo haber creado algo de la nada.

Dios, lo inmaterial, no pudo haber creado lo material, ya que lo inmaterial, de existir, estaría separado de lo material en una diferencia de calidad, de naturaleza. O bien la materia estaba fuera de Dios (es decir que coexistía con él), o bien el Dios mismo estaba y está formado de materia. Y si ya disponía de la materia, entonces, en base a los dicho, Dios no es creador.

Si Dios existe, es inmutable, es decir que no cambia ni puede cambiar. La transformación, el cambio, son cualidades de la materia. Si Dios creó el Universo, cambió dos veces: no es lo mismo un Ser pasando de la pasividad al deseo, y del deseo a la ejecución.

Ademas pensemos un poco si dios es todo poderoso porque tiene a tantos cristianos sufriendo porque no evito los múltiples asesinatos, el maltrato entre personas, las enfermedades, el dolor todo eso, porque solo se queda mirando y no hace nada porque no acepta a los homosexuales si el es todo amor.La respuesta es tan simple como que dios no existe y solo fue la idea de hombres.
ARMS Invasion Event HUB

ARMS Invasion Event

The ARMS are a race of robots intent on taking Earth by force.

The ARMS are powerful and intelligent the fight will not be
easy, they range in strengths however even the weakest units will be on par with your characters!

This RP event will require heroes to rise to the occasion
and defeat the Invading forces, firstly by helping the cities that are under siege, then by breaching the Mega Forest and destroying the shied generator. The final
push will be the attack on Anchor!

SAVE THE EARTH!

Locations:

Glam City: http://fractured-earth.wikia.com/wiki/Glam\_City

Mercy City: http://fractured-earth.wikia.com/wiki/Mercy\_City

Oolacile: http://fractured-earth.wikia.com/wiki/Oolacile

Mega Forest: http://fractured-earth.wikia.com/wiki/Mega\_Forest

Anchor: http://fractured-earth.wikia.com/wiki/Anchor\_-\_ARMS\_Invading\_City?venotify=created
Gnomish Earpiece Communicators

Members of the Winds initially had no way to contact each other after signing up; a problem that the Trade Baron quickly rectified with some well-thought purchasing of recycled walkie-talkies from Goblin suppliers. Eventually the devices were upgraded, thanks to the thoughtful hiring of a third-party Gnomish engineering company. They were conscripted to develop generations of communicators to be utilized by the Winds during jobs, downtime and general-purpose constant contact. While some companies and organizations use their official lines as more of a serious business only line, the Winds' frequency is known for always buzzing with offhanded conversation, cutting remarks and shakedown location finders.

### First Generation (Mk. I)

The first generation of the Winds' communicator was a repurposed, recycled model, picked up on the cheap by Bakuzan in a second-hand Gadgetzan thrift sale. It had nothing specific in terms of functionality besides a barely-reliable push-to-talk function. Missing an earpiece feature made the blocky device unwieldy to carry, and communicators were often lost as soon as they were replaced.

### Second Generation (Mk. II)

The second generation was much of the same, however, a compact form and earpiece-worn feature made keeping in touch with the rest of the employee workforce much easier and more convenient - dispelling any *'sorry, I didn't have it on'* excuses. Keeping the earpieces patched together was the duty of the exasperated Tessera, a Worgen druid and tinker.

### Third Generation (Mk. III)

Finally, Bakuzan outsourced the construction of the earpieces to a third-party Gnomish engineer group; they fulfilled every request by the Trade Baron, including features such as a wormhole generator with coordinates set to the Winds' Outpost, and a much more reliable and static-free frequency.

### Fourth Generation (Mk. IV)

The most current iteration of the Winds' communication device; now equipped with a location projector and emergency signal beacon, intended to cut down on casualties and lost caravans.
Fractured Earth

## Welcome to Fractured Earth!

***In the beginning**, there were countless worlds. Countless alternate Earths, hidden in parallel realities, each unaware of the existence of the others. Independent and obeying their own laws. Some were ruled by the might of magic, others dominated by science, and others still commanded by beings so powerful they were worshipped as gods. But one day, the Fracture began. Each world split, fragments - known as Fractures - were scattered across the other worlds, merging once again into new, changed Earths. No one knows what caused it, and yet here you stand upon this **Fractured Earth.***
## Who Are We?

Fractured Earth is a wiki dedicated to roleplaying. We do not have a particular setting in mind, and as such we simply merged fantasy, modern day, and science fiction all into one! Here, you'll find a community of friendly, skilled and passionate roleplayers who will do their best to make you feel as if you belong.
Unlike most roleplaying wikis, however, we have a special - if optional - game system in place. This system is purely for entertainment, to encourage some friendly competition, and to make battles even more intense by putting something on the line.

## Latest Update

* This wiki is still currently being created. Any updates we make to the system will be listed here, and previous updates can be found on the Forums.
* **April 5th, 2016:** Character Guidelines now actually contains guidelines for characters.
* **March 21st, 2016:** A number of placeholder items have been added to the Shop. Starting items now have 3 Upgrade Slots. You may now repick your starting skill.

	+ Lady Lilitu (Founder)
	+ Truepotentia
* Chat Moderators:
	+ SqueakySaiyan1
* Character Moderators:
	+ SqueakySaiyan1
* Location Moderators:
	+ Tokothestrange

	+ Site Rules
	+ Our Backstory
	+ Character Creation
	+ System Guidelines

**Current Wiki Events:**

There are no ongoing events active at this time, sorry!
Vel-Severia

The current head of the Order Of Unity.

This is a survival of the fittest style fracture where fire is the overall ruler. This fire is both physical and metaphysical with things such as memories and emotions being burnt by its flames.

Widely regarded as one of the most militant Fractures, they follow their own truth. "The strongest are those who win; the winners are those who will rule!"

They excel in technological advances solely to the art of battle. Beings of this fracture are hot tempered and very rarely form bonds with others. They hold an individualistic mentality and moral code.
Las religiones y sus maldades.

El problema de Dios y el mal en el cristianismo es problema mayor al introducir la figura del Diablo y decir que el mal proviene de ahí y que es ajeno a Dios, en última instancia la maldad y el pecado humano también vendría de ahí dado que su origen es sucumbir a las tentaciones propiciadas por tal ente maligno. Eso traslada el mal a un agente causal diferente a Dios, sin embargo no explica porque Dios crea y permite actuar a tal agente.

Hace años, en la religión católica, mataban a la gente que no creían en Dios o que estaba en contra de su religión. A esta gente los torturaba y mataban con diferentes instrumentos como: La sierra, la pera oral, anal y vaginal, la rueda para despedazar, el empotrador de la muerte, la horquilla y muchos mas.
Oolacile

A member of The Order of Unity.

Once a great technological fracture until its inhabitants discovered a reagent called Duskmire, which allowed them to cultivate magic-like effects into technological and biological devices and beings. This lead to a spike in the people modifying themselves to become better in their fields.

Most warriors from this land are strategists and generals working for the benefit of their people. They are an intelligent but surprisingly violent fracture, often using their place in The Order to try and promote war.

## ARMS Invasion (Oolacile) Drop in RP Battle

The Invaders spared no expense in the opening hours of the
battle, A giant battle ship arrived above the central tower of the City, a
solid bean shattered the normal day, the tower exploded and before the dust
could settle the Invasion begun, Fighters filled the sky, shooting down any air
defence Oolacile could muster, the rest of the forces simple dropped from the
battle ship, shooting and cutting down anything in sight.

Oolacile tried to rise to the occasion, hundreds of adept warrior’s
leapt at the chance to battle, and sop began one of the biggest wars in
Oolacile’s history, it has been raging for hours, but the Invaders do not seem
to be letting up.

As the battle ship seems to be preparing a barrage of some
sort it becomes clear the Oolacile needs help, they will not stand for much
longer.

The fighters begin taking formation and circling the boundaries
of the city, as though holding it in a bubble, killing anyone trying to leave
or enter.
Blue (RHG character)

Blue is an RHG character created by PivotBlimp.He is a dark-blue stickman with a red-black sword.

## Powers and abilities

Blue wields a red-black sword made of obsidian.Blue is very skilled in swordfighting.An energy is charged within his sword and the energy can be used for attacks.In the Dark Demons Collab,Blue wielded a sword and a shield.
La religión peligra la salud

Las religiones con sus libros sagrados escritos hace ya muchos siglos contienen ideas absurdas y anacrónicas sobre la salud, las enfermedades y la fisiología humana.

También pretenden hacer creer a sus seguidores en el supuesto “poder curativo de la oración” y otras terapias francamente inútiles y peligrosas.

No es solo el engaño, la manipulación y la pretensión de llenar los bolsillos de los líderes religiosos, sino el real y palpable peligro que estas creencias han llevado a miles de inocentes personas.

Son incontables los casos donde una terapia médica, efectiva, real y comprobada es sustituida por rezos, oraciones, peticiones de personas tomadas de la mano para que el todopoderoso Dios revierta el estado de enfermedad del iluso y desafortunado enfermo. Evidentemente ese gran Dios que creó el mundo en 6 días es incapaz de curar o siquiera aliviar afecciones bastante básicas como una apendicitis que con una cirugía de rutina podría solucionar.
Mercy City

Despite the name you probably wouldn't find such a pleasantry in Mercy City. The place is a one time industrial power house, it moved to out sourcing, and then since the fracture, lost many of it's profits. Nowadays it relies on cut throat business and corruption, the almost always smog filled air and constant noise block out any small niceties still surviving in the streets.

## ARMS Invasion (Mercy City) Drop in RP Battle

A large flash breaks the normal murky polluted sky, moments
later a huge metallic meteor crashes down in the centre of the city, at first squadrons
of ARMS robots pour out of it. Afterwards the meteor breaks down into four pieces,
each bending and changing into giant skyscraper sized robots.

By the time the defending forces arrive nearly a fourth of
the city has been levelled by the giant robots, with the ridiculous numbers of
ground units pushing further out into the city, any resistance attempt is
quickly crushed by the Invaders who show no sign of letting up, the huge robots
simply blasting anything that comes into their airspace down with mightily
lasers and tearing down buildings.

This Cities life is coming to an end.
Barradal Town

The Town of Barradal comes from an un-named fracture, the people here don't care much for formalities or kingdoms, they're very content with what they have and one other main thing, fighting, anyone born of Barradal Blood will develop unique powers early in their teens, gaining control of it in early adulthood, they then use these powers to attack neighbouring towns and fractions, a race of people fighting for pleasure.

Toko (Tokothestrange) hails from Barradal.

A kind but very rough population! The people in Barradal are rowdy people but very close and honest, they share a bond and act as a large family, events such as town wide meals and parties along with large full family raids and wars with other fractures are frequent with men, women, children and even pets banding together! "If you're gonna fight and eat together you're family!"
Item Shop

This shop contains consumable items.

* **Health Capsule:** Single-Use Consumable. Heals 20% of your health. Costs 500 Currency.
* **Critical Strike Capsule:** Single-Use Consumable. Your next attack, if it hits, deals 50% additional Damage, before AP and DR. Costs 1,000 Currency.
* **Health Booster:** Single-Use Consumable. Used outside of battle. In your next battle, your maximum Base Health is increased by 25%. Costs 2,500 Currency.
* **Accuracy Booster:** Single-Use Consumable. Used outside of battle. In your next battle, your maximum Base Accuracy is increased by 25%. Costs 2,500 Currency.
* **Evasion Booster:** Single-Use Consumable. Used outside of battle. In your next battle, your maximum Base Evasion is increased by 25%. Costs 2,500 Currency
* **Resistance Booster:** Single-Use Consumable. Used outside of battle. In your next battle, specify one Damage Type. Your Base Damage Resistance against that Damage Type is increased by 25%. Does not stack with itself. Costs 2,500 Currency.
* **Weapon Slot Increase:** Single-Us Consumable. Used outside of battle. Permanently gain an additional Weapon Slot in battle, for use with unequipped Weapons. Up to two additional Weapon Slots may be purchased. Costs 10,000 Currency.
* **Accessory Slot Increase:** Single-Us Consumable. Used outside of battle. Permanently gain an additional Accessory Slot in battle, for use with unequipped Accessories. Up to two additional Accessory Slots may be purchased. Costs 10,000 Currency.
Upgrade Shop

This shop sells various Upgrades for items.

* **Tier I Health Upgrade:** Increases Health by 100. Costs 500 Currency.
* **Tier II Health Upgrade:** Increases Health by 500. Costs 2,500 Currency.
* **Tier III Health Upgrade:** Increases Health by 1,000. Costs 10,000 Currency.
* **Tier I Accuracy Upgrade:** Increases Accuracy by 5. Costs 500 Currency.
* **Tier II Accuracy Upgrade:** Increases Accuracy by 25. Costs 3,000 Currency.
* **Tier III Accuracy Upgrade:** Increases Accuracy by 50. Costs 10,000 Currency.
* **Tier I Evasion Upgrade:** Increases Evasion by 5. Costs 500 Currency.
* **Tier II Evasion Upgrade:** Increases Evasion by 25. Costs 3,000 Currency.
* **Tier III Evasion Upgrade:** Increases Evasion by 50. Costs 10,000 Currency.
* **Tier I Resistance Upgrade:** Increases Damage Resistance (Specify Type At Purchase) by 5. May not be equipped on Weapons. Costs 500 Currency.
* **Tier II Resistance Upgrade:** Increases Damage Resistance (Specify Type At Purchase) by 25. May not be equipped on Weapons.  Costs 3,000 Currency.
* **Tier III Resistance Upgrade:** Increases Damage Resistance (Specify Type At Purchase) by 50. May not be equipped on Weapons.  Costs 10,000 Currency.
* **Tier I Damage Upgrade:** Increases Damage by 5. May only be equipped to Weapons. Costs 500 Currency.
* **Tier II Damage Upgrade:** Increases Damage by 25. May only be equipped to Weapons. Costs 3,000 Currency.
* **Tier III Damage Upgrade:** Increases Damage by 50. May only be equipped to Weapons. Costs 10,000 Currency.
* **Critical Strike Upgrade:** On a successful hit, there is a 10% chance to deal 50% additional Damage before AP and DR. Additional Critical Strike Upgrades increase this chance by 10% each, up to a maximum of 50%. May only be equipped to Weapons. Costs 2,500 Currency.
Anchor - ARMS Invading City

Currently Inaccessible due to the Shield Generator.

The floating City appeared out of nowhere, suddenly falling
in through the clouds before stopping miles above the Mega Forest and dropping
many structures.

This is the central hub of the ARMS Invasion, it is most
likely the key to stopping it, however even though a shield protects it, it is
also heavily guarded by large forces of ARMS.
El mal que hace Dios

En un país desgarrado por la guerra, hubo una terrible batalla que causó la muerte de miles de mujeres y niños. Todos estos civiles fueron enterrados en una fosa común rodeada de pequeñas cruces con una misma inscripción: “¿Por qué?”. Esa es la pregunta que más hacen quienes pasan por experiencias muy dolorosa, la hacen con tristeza cuando una guerra, una catástrofe, una enfermedad o un acto violento se lleva a sus seres queridos inocentes, destruye sus casas o los hace sufrir terriblemente de otras maneras. Quieren saber por qué les suceden esas desgracias.

¿Por qué permite Jehová Dios el sufrimiento? Si es todopoderoso, amoroso, sabio y justo, ¿por qué hay tanto odio e injusticia en el mundo? ¿Alguna vez se ha hecho usted esas preguntas?

¿Hay algo de malo en preguntar por qué permite Dios el sufrimiento? Algunos creen que si lo hacen demuestran que les falta fe o que no le tienen respeto a Dios. Sin embargo, al  leer la Biblia, usted verá que hubo siervos fieles de Dios que hicieron preguntas parecidas como la del profeta Habacuc le dijo a Jehová: “¿Por qué me obligas a ver tanta violencia e injusticia? Por todas partes veo sólo pleitos y peleas; por todas partes veo sólo violencia y destrucción”.

Es un consuelo saber que Dios no causa el sufrimiento. Él no es el culpable de las guerras, los crímenes, la opresión ni las catástrofes naturales que tanto dolor nos producen. Pero aún tenemos que contestar la pregunta de por qué permite todo ese sufrimiento. Si es todopoderoso, está claro que tiene el poder para ponerle fin. Entonces, ¿por qué no lo hace? Como hemos llegado a conocer a Jehová y hemos visto que es un Dios amoroso, estamos seguros de que debe tener una buena razón.
Carrousel City

Carrousel City from the inside seems like a Utopian City, underneath a dome with artificial weather, a no money society where all of the people live for pleasure and do what ever they like. Sounds great on paper, however from the outside the big grey dome looks menacing and the real workings of the place are far grimmer, a dedicated law force exterminating anyone who causes an issue, as well as anyone who becomes to old.

One must be sneaky and willing to try and blend in to RP here.
The Order of Unity

The Order Of Unity is the general ruling force of Fractured Earth, A grand tournament is held to determine the most influential Fractures and these are generally considered to be the guiding light in a very lost and scattered planet.

### The Current Head

Vel-Severia cares only for the Strongest. The Order under Vel-Severia's rule is much more accepting of the violent choice than it's predecessors, preferring to see what can fight best for its ideals.

### The Order

* Armalla- The Plane of Wings usually pushes for peace.
* Urt-Valis often votes neutral in decisions.
* Eden often pushes for what they feel is the strictest method of justice.
* Aelith mostly cares for scientific and educational progression.
* Oolacile often tries to push war as the best option.