recursal/Fanatic-Fandom huggingface dataset:
Bloody Crow of Cainhurst

— Eileen referring to the Bloody Crow of Cainhurst

## Summary

Little is known about the **Bloody Crow of Cainhurst** beyond several ideas backed by his in-game descriptions. One, he is known to be a fellow Hunter of Hunters, or at least managed to kill one in the past- for he wears one of their garbs. Two, he is affiliated with Cainhurst Castle, home of the Vilebloods, backed by his title and his usage of their helmet- a heavy defense helmet worn by their knights.

It seems likely that the Crow is searching for Blood Dregs for his queen, giving credence to the idea that he killed a Hunter of Hunters. But, the Executioner Alfred said that all Vilebloods were dead, as did the Queen- and they would know best, no? For the former annihilated them all, and the Queen watched them die.

He remains a mystery. It is interesting to note that he attacks all enemies, regardless of an affiliation to Hunters of Hunters or Vilebloods.

## Powers and Stats

**Tier:** Likely **5-C**

**Name:** Bloody Crow of Cainhurst

**Origin:** Bloodborne

**Gender:** Male

**Age:** Unknown

**Classification:** Unknown

**Powers and Abilities:** Superhuman Physical Characteristics, Magic, Trick Weapon and Gun Mastery, Blood Manipulation via Chikage, Statistics Amplification via Quickening, Healing (Mid-Low) via Blood Vial, Athleticism, Mind Manipulation on himself (Uses the Blood Rapture rune), Regeneration (Mid-Low) via Visceral Attacks, Minor Power Nullification via Numbing Mist (Negates attempts to Heal oneself)

**Attack Potency:** Likely **Moon level** (Destroys beings such as Eileen the Crow with little to no effort, comparable to The Hunter at this point, who is able to withstand attacks from Rom, the Vacuous Spider)

**Speed:** At least **Massively Hypersonic** (Quickening allows the Crow a vast advantage in speed over The Good Hunter)

**Lifting Strength:** Probably at least **Class 10** (Should be comparable to the Hunter), possibly **Class K**

**Striking Strength:** Probably **Class NJ+**

**Durability:** Probably **Moon level** (Able to withstand attacks from The Hunter, who is comparable to Rom at this point)

**Stamina:** Superhuman+, comparable to The Hunter

**Range:** Several meters with Repeating Pistol and Numbing Mist

**Standard Equipment:** Cainhurst Armor, Crowfeather Garb, Chikage, Repeating Pistol, Numbing Mist, Old Hunter's Bone

**Intelligence:** Unknown, presumably at least Gifted due to his skill as a Hunter

**Weaknesses:** His Chikage will deal damage to himself if in its trick form, but will also allow him to output more damage, minimal amounts of healing items
Elphaba Thropp (Musical)

— Defying Gravity

## Summary

**Elphaba Thropp** is a fictional character in "Wicked: The Life and Times of the Wicked Witch of the West" by Gregory Maguire, as well as in the Broadway and West End adaptations, "Wicked".

In the original L. Frank Baum book The Wonderful Wizard of Oz, the **Wicked Witch of the West** is unnamed and little is explained about her life. Elphaba is modeled after the Witch portrayed by Margaret Hamilton in the classic 1939 film The Wizard of Oz: green-skinned, clad entirely in black and wearing a tall peaked hat. Maguire formulated the name "Elphaba" from the phonetic pronunciation of Baum's initials L.F.B. In both adaptations, Elphaba is also called by several nicknames including Elphie, Fabala, Sister (Saint) Aelphaba, Auntie Witch, and Fae.

## Powers and Stats

**Tier:** **High 7-C**

**Name:** Elphaba Thropp, The Wicked Witch of the West

**Origin:** Wicked (musical)

**Gender:** Female

**Age:** Unknown

**Classification:** Human/Ozians Hybrid

**Powers and Abilities:** Magic, Rage Power, Explosion Manipulation (Caused an explosion by accident when she first got to Shiz), Biological Manipulation (Accidentaly gave wings to an entire cage of monkeys), Flight (With her broom), Power Bestowal (Give her sister the ability to walk, Turned a normal broom into a flying broom, Granted Typer 2 Immortality to Fiyero and Boq), Empathy Manipulation (Nessa stated that there was a spell on Elphaba's book that could make others fall in love with her), Durability Negation (Can make the opponent's heart shrink until it disappears), Transmutation (Turned Boq into the Tin Woodman and Fiyero into the Scarecrow)

**Attack Potency:** **Large Town level** (Superior to Madame Morrible, who created the cyclone that brought Dorothy to Oz)

**Speed:** **Normal Human**

**Lifting Strength:** **Regular Human**

**Striking Strength:** **Class H**

**Durability:** **Human level**

**Stamina:** Average

**Range:** Hundreds of kilometers (Superior to Madame Morrible, who could create a cyclone on Kansas while being on Oz, a different country)

**Standard Equipment:** Grimmerie (A spell book), Broom

**Intelligence:** Gifted (Can quickly master spells and understand ancient language in a short amount of time, Tricked all of Oz by forging her death)

**Weaknesses:** Is a glass cannon. While her rage does make her magic stronger, it also makes her lose control over it.

**Note:** Contact with water will not melt Elphaba, this was only a rumor made up about her.

**Note 2:** This page only covers the broadway musical, not the original books.
Dragon (D&D)

— Travel Among the Nine Seas of Sand

## Summary

**Dragons** are powerful flying beasts found in the Dungeons and Dragons setting, and typically are defined by avarice and hatred of mankind. They will regularly raze countrysides and decimate populations in pursuit of treasure. They are, above all, intelligent, and in the case of greater variations, very ancient.

## Powers and Stats

**Tier:** At least **7-C** | Likely **High 7-C**

**Name:** Dragon | Chromatic Dragon, Metallic Dragon

**Origin:** Dungeons and Dragons

**Gender:** Varies

**Age:** Varies

**Classification:** Dragon | True Dragon

**Powers and Abilities:** Superhuman Physical Characteristics, Fire Manipulation, Acid Manipulation, Ice Manipulation (Wall of Ice, Freezing Fog), Flight, Magic, Fear Manipulation (via Frightful Presence), Energy Projection, Energy Manipulation, Resistance to physical harm and magical abilities, Invulnerability to Sleep Manipulation and Paralysis, Blindsense, Darkvision, Keen Senses, Limited Darkness Manipulation (Darkness Spell), Plant Manipulation (Plant Growth, Command Plants), Corruption (Corrupt Water), Summoning (Insect Plague, Summon Monster), Mind Manipulation (Charm spells, Dominate Person), Electricity Manipulation, Sound Manipulation (Sound Imitation), Illusion Creation (Hallucinatory Terrain, Veil, Mirage Arcana), Life Support (Water Breathing), Clairvoyance (Find the Path, Discern Location, Foresight), Air Manipulation (Fog Cloud, Gust of Wind), Weather Manipulation (Control Weather), Sleep Manipulation, Telepathy (Detect Thoughts), Shapeshifting (Alternate Form), Water Manipulation (Control Water), Earth Manipulation (Stone Shape, Move Earth, Wall of Stone), Transmutation (Transmute Mud to Rock/Rock to Mud), Light Manipulation (Sunburst), Fate Manipulation (Geas/Quest requires target to go on a quest or suffer negative effects until quest is finished), Holy Manipulation (Bless), Gravity Manipulation (Feather Fall, Reverse Gravity), Statistics Amplification (Empower Spell, Maximize Spell), likely many others

**Attack Potency:** At least **Town level** (Capable of vaporizing a 60-ft cone of stone with its breath) | Likely **Large Town level** (Vastly superior to lesser forms, laughably above them)

**Speed:** **Transonic** (Goes roughly 6.7x as fast as a peak human being)

**Lifting Strength: Unknown**, possibly **Class 50** (By sheer size alone; larger dragons are over a hundred feet long)

**Striking Strength: Class TJ**

**Durability:** Probably **Town level** (Capable of surviving attacks from beings comparable to them) | At least **Large Town level**, possibly **City level** (Vastly superior to previous renditions, damage resistance allows them to negate a certain amount of damage done by each attack)

**Stamina:** Very high, capable of guarding certain dungeons for hundreds of years if needed

**Range:** Dozens of meters, higher with magical abilities

**Standard Equipment:** None

**Intelligence:** Genius, capable of understanding complex magics

**Weaknesses:** Varies depending on dragon- Red Dragons are weak to Cold, while White Dragons are weak to Fire, etc

**Key: Dragons | Chromatic and Metallic Dragons**
Cybermen

— The Doctor Falls

## Summary

The **Cybermen** were a "race" of cybernetically augmented humanoids. They varied greatly in design, with different factions originating independently by parallel evolution on planets throughout time and space, including Mondas, Telos, an alternate Earth, Planet 14, and Marinus.

Though the Cybermen varied greatly in design over time, the many versions had several things in common. Nearly all were silver in colour, except for a black variety in the London sewers.

## Powers and Stats

**Tier:** At least **9-B**, Likely **8-C** | At least **9-B**, Likely **8-C** | At least **9-B**, Likely **8-C** | At least **5-B**, **High 1-C** with Time Vortex ship

**Civilization Type:** **Intergalactic Civilization**

**Name:** Cybermen

**Origin:** Doctor Who

**Classification:** Cybernetically augmented humanoids

**Age:** Unknown

**Population:** Hundreds to millions

**Territory:** Unknown, but likely significant (Their legion monitors an entire quadrant)

**Attack Potency:** At least **Wall level** (Physically stronger than The Doctor, Even their most basic weapons can kill a human in one shot), Likely **Building level** (Their weapons should be strong enough to damage The Doctor) | At least **Wall level** (Can casually punch open a door, Far superior to regular Cybermen), Likely **Building level** (Far superior to regular Cybermen) | At least **Wall level**, Likely **Building level** (Stronger than before) |At least **Planet level** (Moved a new planet into the solar system, Two Cyberbombs are strong enough to crack a small planet, One single Cyberbomb detonated near the Earth's surface would make the planet uninhabitable), **High Complex Multiverse level** with Time Vortex ship (They have a ship powered by the Time Vortex, which can allow a being to become one with time)

**Power Source:** Cybernetic augments, Time Vortex

**Industrial Capacity:** Massive, even basic Cybermen bombs can destroy planets; Cybermen where able to create a ship powered by the Time Vortex.

**Military Prowess:** Hundreds to millions; the entire race can be used in battle

**Notable Individuals:** Alistair Gordon Lethbridge-Stewart, Danny Pink, Bill Potts, Kroton

**Weaknesses:** Gold
Calypso (PotC)

— Tia Dalma

## Summary

**Calypso** is a goddess of the Sea, and supposed daughter of Atlas himself. However, in Pirates of the Caribbean, she takes on the form of a human voodoo witch until it becomes apparent that she is indeed the famed goddess of the sea.

## Powers and Stats

**Tier:** Probably **7-C**

**Name:** Calypso, Tia Dalma

**Origin:** Pirates of the Caribbean

**Gender:** Female

**Age:** Unknown

**Classification:** Sea Goddess

**Powers and Abilities:** Superhuman Physical Characteristics, Avatar Creation, Crab Manipulation, Water Manipulation, Weather Manipulation, Resurrection, Magic, Necromancy, Shapeshifting, Death Manipulation, Immortality (Types 1 and 4), Size Manipulation, possibly Intangibility, Air Manipulation, possibly Summoning of Crabs

**Attack Potency:** Probably **Town level** (Created a violent storm and a maelstrom)

**Speed: Unknown**, **Subsonic** Attack Speed (Weather effects include ravaging winds capable of berating against huge warships) Likely **Massively Hypersonic** Attack Speed with lightning

**Lifting Strength: Unknown**

**Striking Strength: Class PJ**

**Durability: Unknown**, possibly **City Block level** (Required the strength of Davy Jones and all of the Pirate Lords to restrain her; this includes their combined might, including entities such as the Kraken)

**Stamina:** Unknown

**Range:** Dozens of kilometers with weather effects

**Standard Equipment:** None

**Intelligence:** Above Average, understands resurrection processes and should be well above most mortals

**Weaknesses:** There is a way to bind her to human form, although what it is, really, is unknown
Dungeon Guardian

## Summary

**The Dungeon Guardian** is a powerful skull guarding the Cursed Dungeon- it will not allow a living soul to enter without having first slain the leader of the Dungeon, Skeletron.

## Powers and Stats

**Tier:** At least **Low 5-B**, possibly **Low 4-C**

**Name:** Dungeon Guardian

**Origin:** Terraria

**Gender:** Genderless

**Age:** Unknown

**Classification:** Undead Mob

**Powers and Abilities:** Superhuman Physical Characteristics, Flight, Intangibility, One Hit Kill, Resistance to All Damage (Resists all damage, making it as if mere scratches were being applied- even attacks on its own level), Immortality (Types 2 and 7- can only be killed by being reduced to drops of blood), Resistance to Mind Manipulation, Poison, and Fire

**Attack Potency:** At least **Small Planet level**, likely **Small Star level** (One-shot kills the Terrarian regardless of any armor or defensive buffs)

**Speed: Massively Hypersonic** (Vastly superior to the Terrarian and can blitz them extremely casually)

**Lifting Strength: Unknown**

**Striking Strength:** At least **Class XJ**, possibly **Class XGJ**

**Durability:** At least **Small Planet level**, possibly **Small Star level**

**Stamina:** Infinite

**Range:** Melee

**Standard Equipment:** Bone Key (Summons a baby Skeletron head)

**Intelligence:** Below Average, only shown to show enough intelligence to follow the target until death, at which point it returns to the Dungeon

**Weaknesses:** None notable
Antimatter Manipulation

**Antimatter Manipulation** is a variation of Matter Manipulation. This ability allows the user to manipulate antimatter, a type of matter composed of the antiparticles, which have the same mass as particles of ordinary matter but also opposite charges.

Collisions between particles and antiparticles lead to the annihilation of both, which makes antimatter an incredibly destructive form of Durability Negation, as it can instantly destroy any matter it comes in contact with. The total consequence of annihilation is a release of energy available for work, proportional to the total matter and antimatter mass.

## Examples of Users

* Giratina (Pokémon).
* Blue Marvel (Marvel Comics).
* Omega (Doctor Who).
* Imperialdramon (Digimon).
Cleric Beast

— Sword Hunter Badge

## Summary

The **Cleric Beast** is a hideous, malformed creature encountered in Bloodborne that functions as the first technical boss of the game. It is a massive creature that appears to be malnourished and dying, although it maintains superbly superhuman abilities.

It has been speculated that the Cleric Beast is likely a former clergyman of the Healing Church (and a reasonably high ranking one at that), such as a Hunter or something of the sort. This is supported by the fact that Laurence, founder of the Healing Church, became a Cleric Beast of fire inside of the Hunter's Nightmare.

It can be assumed from the size of Brador's helmet (made out of a slain Cleric Beast) that these creatures have grown in size tremendously since the beginning of the scourge, and thus have become far more dangerous.

## Powers and Stats

**Tier:** At least **9-A**

**Name:** Cleric Beast, varies

**Origin:** Bloodborne

**Gender:** Unknown, Laurence was Male

**Age:** Varies

**Powers and Abilities:** Superhuman Physical Characteristics, Resistance to Magic, Electricity Manipulation, and total Invulnerability to Poison Manipulation, Regeneration (Mid-Low)

**Attack Potency:** At least **Room level** (On par with a beginning game Hunter)

**Speed: Massively Hypersonic** (On par with the Hunter in speed)

**Lifting Strength:** At least **Class 10+** (Vastly superior to the Giant Lost Children, who casually and easily lift massive boulders as weapons)

**Striking Strength: Class MJ**

**Durability:** At least **Small Building level** (Can withstand an onslaught of attacks from the Hunter casually)

**Stamina:** Very High, capable of leaping throughout the city of Yharnam and dealing with Hunters, all of whom are well trained to specifically hunt beasts such as this

**Range:** Several meters with physical strikes (its arms alone dwarf the size of the Hunter)

**Standard Equipment:** None

**Intelligence:** Possibly Below Average, as a beast it is a former human turned mad by usage of the Great One's healing blood- while they are no longer human because of this fact, they still retain reasoning abilities and strategical abilities, although to what degree is unknown

**Weaknesses:** Extremely weak to fire
Astral Projection

**Astral Projection** is the power to separate one's spirit and/or mind from one's body, granting them the ability to affect the astral plane and interact with spirits, as well as entering a target's mind. Experienced individuals may control both the astral and corporeal presences at the same time.

## Examples of Users

* Steven Universe (Steven Universe).
* Zeus (God of War).
* Shiro (Voltron: Legendary Defender).
* Doctor Strange (Marvel Comics).
* Aang (Avatar: The Last Airbender).
* SCP-239 (SCP Foundation).
* Glossaryck (Star Vs the Forces of Evil).
* The Doctor (Doctor Who).
* Phantom Stranger (DC Comics).
Berserk Mode

**Berserk Mode** is the ability to tap into a feral state of mind and go completely berserk, attacking enemies and allies alike indiscriminately with massive aggression, generally accompanied by a power boost. In some cases, the user's mind descends so far into the feral state that, mentally, they are little more than wild animals.

## Examples of Users

* Hulk (Marvel Comics).
* SCP-682 (SCP Foundation).
* SkullGreymon (Digimon).
* Abaddon the Despoiler (Warhammer 40,000).
Darrell (OK K.O.!)

* Darrell
* Big Darrell
* Mega Darrell
* Lord Cowboy Darrell

## Summary

**Darrell** is a robot created by Lord Boxman. Darrells play the role of Lord Boxman's loyal henchmen. They are built with brains which sit inside a compartment above the head, acting as the cranium. If Darrells are ever destroyed and come back, the next Darrell will remember what happened in its previous body.

## Powers and Stats

**Tier:** **8-B** | **8-B** | **8-B** | **8-B**

**Key:** **Darrell** | **Big Darrell** | **Mega Darrell** | **Lord Cowboy Darrell (Season 2 Darrell)**

**Name:** Darrell

**Origin:** OK K.O.! Let's Be Heroes

**Gender:** Male

**Age:** Unknown, Stated to be a teenager

**Classification:** Robot

**Powers and Abilities:** Superhuman Physical Characteristics, Energy Projection, Marksmanship, Immortality (Type 6, If Darrell is destroyed, another him will be made in Boxmore, and will retain his memories), Knows how to drive mechas, Flight

**Attack Potency:** **City Block level** (Comparable to Rad and Enid) | **City Block level** (Is a Level -100 villain, and was created to defeat a Level 100 hero, which should make him massively above Level 11 heroes, like Carol or Mr. Gar) | **City Block level** (Stated to be able to destroy the entire plaza in one shot) | **City Block level** (At least comparable to Shannon, Raymond and Ernesto)

**Speed:** **Relativistic** (Superior to K.O and comparable to Rad and Enid) | At least **Relativistic**, Likely **Higher** (Immensely superior to base form, Is a Level -100 villain, and was created to defeat a Level 100 hero, which should make him massively above Level 11 heroes, like Carol or Mr. Gar) | **Unknown** | **Relativistic** (At least comparable to Shannon, Raymond and Ernesto)

**Lifting Strength:** **Superhuman** | **Class K** (As a Level -100, he should likely be superior to Carol or Mr. Gar) | **Unknown**

**Striking Strength:** **Class GJ** | **Class GJ** | **Unknown** | **Class GJ**

**Durability:** **City Block level** (Comparable to Rad and Enid) | **City Block level** (Is a Level -100 villain, and was created to defeat a Level 100 hero, which should make him massively above Level 11 heroes, like Carol or Mr. Gar) | **City Block level** | **City Block level** (At least comparable to Shannon, Raymond and Ernesto)

**Stamina:** Superhuman

**Range:** Melee, Higher with his cannon, Cowboy version has guns | Unknown | Unknown

**Standard Equipment:** Cannon and gauntlet | A giant version of himself

**Intelligence:** Skilled fighter, being capable of fighting heroes like Rad and Enid, Average otherwise

**Weaknesses:** None notable
Cthulhu Mythos

— H.P. Lovecraft

## Summary

The **Cthulhu Mythos** is a fictional universe created by H.P. Lovecraft and is by and large held to be among the greatest works of "modern" fiction of all time, notably gaining immense popularity among horror fans. The idea of the verse is a reality created by a mindless and all powerful being referred to as Azathoth, who resides at the center of the universe with all outer gods.

## Power of the Verse

The Cthulhu Mythos is possibly the most powerful verse in modern existence; it contains a literal infinity of Tier 1 entities as well as a Tier 0 entity. It seems very likely that almost all the characters have vast powers of Higher Dimensional Manipulation, Reality Warping, and more typically-considered hax abilities that make them a nigh-unstoppable force.

## Characters

### **Outer Gods**

AzathothYog-SothothNyarlathotepThe Ultimate GodsShub-Niggurath
### **Races**

The Colour Out of SpaceCthulhiDeep OnesDimensional ShamblersElder ThingsFlying PolypGreat Race of YithHounds of TindalosHunting HorrorsNightgauntsShoggoth
### **Other Gods and Entities**

HypnosDagonThe Dunwich HorrorThe Nameless MistNodensThe Unnamed Darkness
Black Panther (Marvel Cinematic Universe)

"You know if they find out he's here, they'll come for him."

"Let them try."
— Black Panther and Steve Rogers

## Summary

**T'Challa**, also known by the moniker of **Black Panther**, is the protector of the nation of Wakanda and was introduced in *Captain America: Civil War*. Following the untimely death of his father T'Chaka, he inherited his father's position as king. In his rush to avenge his father, he became involved in the internal conflict among the Avengers, siding with Iron Man. However, upon seeing how vengeance drove Helmut Zemo's actions and subsequently Iron Man's as well, he saw the error of his judgement and later granted Captain America and Winter Soldier asylum in Wakanda.

## Powers and Stats

**Tier:** **9-A**, **Higher** with his claws

**Name:** T'Challa, Black Panther

**Origin:** Marvel Cinematic Universe

**Gender:** Male

**Age:** Unknown, but likely mid-30s.

**Classification:** Enhanced Human, King of Wakanda

**Powers and Abilities:** Superhuman Physical Characteristics, Martial Arts, Stealth, Regeneration (Low), Energy Manipulation (His suit can generate a kinetic energy pulse)

**Attack Potency:** **Room level** (Overpowered Hawkeye in combat and is comparable to Winter Soldier), **Higher** with his claws (Scratched Captain America's shield)

**Speed:** **Supersonic** (Easily caught Hawkeye's arrows and can match Captain America and Winter Soldier in combat)

**Lifting Strength:** **Unknown**

**Striking Strength:** **Class MJ**

**Durability:** **Room level** physically (survived an explosion mid-air without visible injuries and took hits from Winter Soldier), **Higher** with his suit.

**Stamina:** Superhuman

**Range:** Melee range

**Standard Equipment:** Panther Habit, a Vibranium-mesh weave suit that can block bullets.

**Intelligence:** Above average. Possesses excellent deductive skills and combat knowledge.

**Weaknesses:** The Panther Habit is vulnerable to electricity, as T'Challa was briefly immobilized by Black Widow.
Creation

## Summary

**PLEASE NOTE! This page is taken from the Vs Battles Wiki and is NOT the property of this wiki! Thank you!**

The ability to create anything from nothing.

## Possible Uses

User can create organic or inorganic matter from nothing either as finished objects or simply unfinished elements. As long as it can be defined as object, the user has the power to make it reality.

## Users

* The Chosen One (Animator vs Animation)
* The Queen (OFF)
* Spawn (Image Comics)

## See Also

* Matter Manipulation
* Information Manipulation
* Reality Warping
* Conceptual Manipulation
Displacer Beast (D&D)

— D&D Monster Manual

## Summary

The **Displacer Beast** is a puma-like illusionist creature that naturally bends light to appear slightly (a couple of feet) away from where it actually is, making it much harder to hit.

## Powers and Stats

**Tier: 9-B**

**Name:** Displacer Beast

**Origin:** Dungeons and Dragons

**Gender:** Varies

**Age:** Varies

**Classification:** Magical Beast

**Powers and Abilities:** Superhuman Physical Characteristics, Illusion Creation, Light Manipulation, Magic, Enhanced Senses, Body Control

**Attack Potency: Wall level** (Capable of battling adventurers who can use Burning Hands, and deal comparable damage)

**Speed: Subsonic** (Superior to Peak Human adventurers)

**Lifting Strength: Peak Human** (Capable of lifting 408 kg)

**Striking Strength: Class KJ**

**Durability: Wall level+** (Easily capable of surviving an attack from Burning Hands)

**Stamina:** Relatively high

**Range:** Extended melee

**Standard Equipment:** None

**Intelligence:** Below Average, animal instinct is their only semblance of intellect

**Weaknesses:** True Sight and Blindsense can easily discern the true version, as the illusion is only valid against base level optical sight
Fifi the Vampire Poodle

— Quote author

## Summary

Fifi is a side character from the book Please Don't Feed the Vampire, one of the many books of the Goosebumps franchise. Also appeared in nearly all video games and the first movie.

## Powers and Stats

**Tier:** Likely **9-C**

**Name:** Fifi

**Origin:** Goosebumps

**Gender:** Female

**Age:** Unknown

**Classification:** Poodle, Vampire dog

**Powers and Abilities:** Superhuman Physical Characteristics, Small Size (Type 1), Enhanced Senses (In general dogs possess greater senses then humans), Immortality (Types 1 and 2; comparable to other vampires that appeared in the book that no longer age when they become vampires and they are still alive even when they are reduced to a lifeless body due to losing all their blood), Natural Weaponry (Fangs), Corruption (Can turn others into vampires) |Can disguise herself as a regular poodle, Blood Sucking

**Attack Potency:** Likely **Street level** (Temporarily fought off a horde of vampire dogs)

**Speed:** At least **Superhuman** movement speed (Normal puddles can run up to 30 mph)

**Lifting Strength:** **Superhuman** (Manage to hold back a horde of angry dogs)

**Striking Strength:** Likely **Class KJ**

**Durability:** Likely **Street level**

**Stamina:** High

**Range:** Below Average Melee Range

**Intelligence:** Animalistic

**Weaknesses:** Likely typical weaknesses associated with vampires like sunlight and garlic, the corruption can be cancelled out by drinking garlic water, however this process takes time
Dodoria

## Summary

**Dodoria** (ドドリア) is an alien character and villain in the manga *Dragon Ball*, and the anime *Dragon Ball Z*, and makes brief comebacks in the movie *Dragon Ball Z: Fusion Reborn* and in *Dragon Ball GT*. He is a ruthless warrior and serves alongside Zarbon as one of Frieza's top two highest ranking Generals and right-hand men. His name comes from the Japanese word for the durian fruit.

## Powers and Stats

**Tier:** **5-B**

**Name:** Dodoria

**Origin:** Dragon Ball

**Gender:** Male

**Age:** Unknown

**Classification:** Unknown

**Powers and Abilities:** Superhuman Physical Characteristics, Flight,The ability to manipulate and use ki both defensively and offensively, Skilled in martial arts

**Attack Potency:** **Planet level** (Stronger than Saiyan Saga Vegeta)

**Speed:** **Relativistic** in Combat Speed, Reactions, and Short Burst Speed (Faster than Saiyan Saga Vegeta)

**Lifting Strength:** **Unknown**

**Striking Strength:** **Planet Class**

**Durability:** **Planet level**

**Stamina:** High

**Range:** Standard melee range. Planetary with ki blasts and attacks.

**Standard Equipment:** None notable

**Intelligence:** Not very smart

**Weaknesses:** Overconfident, not very bright
Chain Manipulation

## Summary

**Chain Manipulation** is the power to manipulate chains and chain-like weapons. The user can create, summon, shape, manipulate and use any kind of chains and chain-like weapons, including flails, shaping and combining them as needed, or moving them with telekinesis.

## Examples of Users

* Hades (God of War).
* Pinhead (Hellraiser).
* Kurapika (Hunter x Hunter).
* Hina (One Piece).
* Maruss (Zatch Bell!).
Existence Erasure

**Existence Erasure** is the ability to simply erase a target from existence, negating durability and simply making them completely disappear, leaving no trace. This level of destruction is greater than incineration, vaporization, and atomization, as it leaves absolutely nothing behind. Powerful enough users can also erase the target's mind, soul, or abstract concept.

## Examples of Users

* The Batter (OFF).
* SCP-239 (SCP Foundation).
* Monika (Doki Doki Literature Club!).
* Darkseid (DC Comics).
* Unicron (Transformers).
* White Face (IMSCARED).
* The Creator (Clayville)
Dark Kahn

## Summary

**Dark Kahn** is the main antagonist in Mortal Kombat Vs. DC Universe. He is the combined form of both Shao Kahn and Darkseid. For the entirety of the storyline, Dark Kahn hides within the merging of Apokolips and Outworld, influencing the DC superheroes, villains and kombatants to fight amongst one another to further fuel the chaos.

When Darkseid and Shao Kahn merged together, this also caused the Mortal Kombat world and the DC World to merge. Besides this, other negative events occurred as well. Some include; powers of certain heroes and villains began to flux, and they all started to have uncontrollable rage.

## Powers and Stats

**Tier:** **2-C**

**Name:** Dark Khan

**Origin:** Mortal Kombat Vs DC Universe

**Gender:** Male

**Age:** Unknown

**Classification:** Fusion

**Powers and Abilities:** Superhuman Physical Characteristics, Reality Warping and Spatial Manipulation (Was merging two universes), Martial Arts, Rage Power, Magic, Weapon Mastery (War hammer), Fire Manipulation, Forcefield, Empathy Manipulation (Can give his rage to the opponents, making them succumb into madness, this was shown to be powerful enough to affect every member of an entire race all at once, as well as controlling every Mortal Kombat fighter and DC hero in the game at the same time), Telepathy, Telekinesis, Energy Manipulation, Soul Manipulation, Regeneration (Low-Godly), Immortality (Types 1, 3 and 4), Duplication, Mind Manipulation, Existence Erasure, Dimensional BFR (Swapped Flash and Scorpion's positions while they were in different universes), Illusion Creation (Makes Sonya Blade see Jax as Kano), Power Bestowal (Can increase the strength of others), Flight, Magma Manipulation, Non-Corporeal and Possession (His consciousness will live on even after his body is destroyed, allowing him to possess the opponent; the host of Dark Khan's mind will also have Dark Khan's power)

**Attack Potency:** **Multi-Universe level** (Was merging the DC Universe and the Mortal Kombat Universe)

**Speed:** **Massively FTL+** (Can keep up with Superman, who is fast enough to kill every Parademon on the planet in a second, have an entire game of chess with the Flash in a instant, search information around the entire globe in a minute and quickly flew from Earth to Apokolips)

**Lifting Strength:** **Class G** (Stronger than Superman, who lifted Atlantis out of the ocean and put it on the middle of a desert)

**Striking Strength:** **Class XMJ** (Stronger than Superman, who is comparable to General Zod)

**Durability:** **Multi-Universe level**

**Stamina:** Superhuman

**Range:** Multi-Universal (Was merging the DC Universe and the Mortal Kombat Universe)

**Standard Equipment:** War Hammer

**Intelligence:** Genius (Has all of the memories of both Darkseid and Shao Khan)

**Weaknesses:** None notable

**Note:** Mortal Kombat Vs DC Universe takes place in the same universe as Injustice: Gods Among Us.
Death of the Endless

— Death of the Endless.

## Summary

**Death of the Endless** came into existence shortly before the first lifeforms appeared in the universe. She will function as the concept of death until the very last living thing died. After that, she was destined to put the universe to rest.

## Powers and Stats

**Tier:** **1-A**

**Name:** Death of the Endless.

**Origin:** DC Comics

**Gender:** Female.

**Age:** Irrelevant.

**Classification:** Endless.

**Powers and Abilities:** Superhuman Physical Characteristics, Reality Warping, Life Support (Types 1, 2, and 3.), Immortality (Types 1, 3, and 8.), Higher Dimensional Existence (Type 2.), Large Size (Type 11.), Abstract Existence (Type 1, The Endless are nothing but abstract concepts in the most literal sense.), Non-Corporeal, Acausality (Type 5, The Endless transcend the Fourth Dimension, which is time.), Nonexistent Physiology (Type 2, The Endless transcend the Fifth Dimension, which is imagination.), Regeneration (High-Godly, Comparable to Dream of the Endless, who regenerated from being conceptually erased.), Omnipresence (The Endless are the primal truths which compose every aspect of creation.), Nigh-Omniscience (Death"s mind seems to be an omnipotent goddess who knows everything in general. Death knows how every living being will die., Death is familiar with every living being, and knows their life history.), Death Manipulation (Death can kill any target with a single touch.), Conceptual Manipulation, Non-Physical Interaction, and Regeneration Negation (High-Godly, Death is capable of killing other Endless, such as Destiny.), Soul Manipulation (Death can manipulate souls.)

**Attack Potency:** **Outerverse level** (Death could easily kill Destiny of the Endless.)

**Speed:** **Irrelevant**

**Lifting Strength:** **Irrelevant**

**Striking Strength:** **Outerversal**

**Durability:** **Outerverse level**

**Stamina:** Irrelevant.

**Range:** Outerversal.

**Standard Equipment:** Ankh.

**Intelligence:** Nigh-Omniscient (Death"s mind seems to be an omnipotent goddess who knows everything in general. Death knows how every living being will die., Death is familiar with every living being, and knows their life history.)

**Weaknesses:** Death is not allowed to spill the blood of family, meaning she cannot harm the other Endless. Death cannot fall in love with a mortal or the mortals downfall is assured.
Clyde McBride

— Clyde to Lincoln.

## Summary

**Clyde McBride** is a main character in The Loud House. Clyde is an only child and Lincoln Loud's best friend. He has two dads, Howard and Harold, who tend to his every whim, and are always there for him.

Clyde is awkward, caring, nerdy, sweet, and supportive at the same time. Clyde is quite intelligent beyond his years. He knows how to do taxes and about table manners and knows how to take care of babies because he learned about it from magazines in Dr. Lopez's waiting room.

## Powers and Stats

**Tier:** **9-A**

**Name:** Clyde McBride.

**Origin:** The Loud House

**Gender:** Male.

**Age:** 11 (Season 1 to the Movie), 12 (The Movie onward).

**Classification:** Human, Middle school student.

**Powers and Abilities:** Superhuman Physical Characteristics, 4th Wall Awareness (Clyde knows he is a cartoon character and can speak directly with the viewer.)

**Attack Potency:** **Small Building level** (Comparable to Lincoln Loud.)

**Speed:** **Supersonic** (Comparable to Lincoln Loud.)

**Lifting Strength:** **Class 5** (Moved a large boulder alongside Lincoln.)

**Striking Strength:** **Class MJ**

**Durability:** **Small Building level** (Comparable to Lincoln Loud.)

**Stamina:** High.

**Range:** Melee.

**Standard Equipment:** Glasses.

**Intelligence:** Above Average (Clyde is quite intelligent beyond his years. He knows how to do taxes and about table manners and knows how to take care of babies because he learned about it from magazines in Dr. Lopez's waiting room. Clyde is a highly skilled cook, being able to cook entire meals by himself, including cakes and cinnamon rolls. Clyde got an A+ on a math test, and is the only person in Royal Woods to have a perfect attendence at his school in 30 years. Clyde and Lincoln have come up with and memorized 2,000 codes.)

**Weaknesses:** Clyde can be cowardly and overly cautius. Clyde has shown to be allergic to gluten, nuts, dogs, hamsters, canaries, cat, and bats (Clyde's allergies are inconsistent and change from episode to episode). Clyde feels nauseated when he lies. Clyde is afraid of heights. Clyde is supesticious, as he believes in aliens, leprechauns, and the old myth that one needs to wait an hour after eating before swimming. Clyde's nose bleeds when he's scared. He cannot blow up balloons because he loses consciousness whenever he tries. Clyde gets nauseous from shaky cameras.
Chica

* Normal
* Withered

## Summary

Chica is one of the animatronics in the FNAF games

## Powers and Stats

**Tier:** **9-B**

**Name:** Chica

**Origin:** Five Nights at Freddy's

**Gender:** Female

**Age:** Unknown

**Classification:** Possesed Animatronic

**Powers and Abilities:** Superhuman Physical Characteristics, Teleportation, Stealth, Illusion Creation, Sound Manipulation, Technological Manipulation, Immortality (Type 1 and 7), Inorganic Physiology (Type 1)

**Attack Potency: Wall level** (Can crush skulls, Comparable to the other animatronics)

**Speed: Superhuman**

**Lifting Strength: Above Average**

**Striking Strength: Class KJ**

**Durability: Wall level**

**Stamina:** Limitless

**Range:** Standard Melee Range

**Standard Equipment:** Cupcake

**Intelligence:** Below Average

**Weaknesses:** If it hits 6 AM she will shut down
Cthulhi

## Summary

The **Cthulhi** (also known as the **Star-Spawn of Cthulhu**) are a species that have a physical similarity with the Great Old One Cthulhu, but are of far smaller size. They have been known to make war against the Elder Things.

## Powers and Stats

**Tier:** **8-A**

**Name:** Cthulhi, Star-Spawn of Cthulhu

**Origin:** Cthulhu Mythos

**Gender:** Genderless

**Age:** Billions of years

**Classification:** Spawns of Cthulhu

**Powers and Abilities:** Superhuman Physical Characteristics, Flight, Eldritch Physiology, Shapeshifting (Their physical bodies are unimportant, and can be shifted into different forms of his liking, as it is not made of anything from our material universe), Regeneration (Low-Godly, Their physical bodies are unimportant, and any damage done to it is superficial), Life Support (Can survive in the vacuum of space and in a variety of extraterrestrial environments, Can survive underwater indefinitely), Immortality (Types 1 and 3), Resistance to Matter Manipulation (Their bodies are not composed of the same matter as is found in our universe) and Death Manipulation (Death is only sleep to them, and they will outlast death itself)

**Attack Potency:** **Multi-City Block level+** (Can fight opponents who can harm them, such as the Elder Things)

**Speed:** **Massively FTL+** (Traveled to Earth from a distant star)

**Lifting Strength:** **Unknown**

**Striking Strength:** **Class TJ**

**Durability:** **Multi-City Block level+** (Used to live inside stars, which requires 807 Tons of durability)

**Stamina:** Superhuman

**Range:** Melee

**Standard Equipment:** None

**Intelligence:** Unknown

**Weaknesses:** None notable
Dungeons and Dragons

## Summary

Dungeons and Dragons is a verse centered around the tabletop RPG created by Gargy Gygax. In the verse, players take the role of adventurers partaking of various quests and other roles. The world is littered with lost dungeons, mighty strongholds, and secret bases defended by an innumerable amounts of foes.

## Power of the Verse

D&D is a pretty powerful verse without getting too far into the celestial deities. At base, most creatures and adventurers range from Wall to Room level, with tougher foes going anywhere from Large Building to Town level. The most powerful creatures that can be fought regularly include reality warping abilities focused around the spell "Wish", which is planet level due to it's ability to affect the world on a planetary scale.

Deities reach Multiversal level easily due to Vecna harming the infinite multiverse. Demonic princes are casually Universe level+ for having absolute power within their domain and other gods can even reach into Tier 1 at the absolute maximum.

*For more information on the feats and power of the verse, go here.*

## Characters

### High Godly Tier

**Tier High 2-A and Above**

Ao the Overgod

### Godly Tier

**Tier 2-A and Above**

Dendar

Asgorath

Vecna

### Low Godly Tier

**Tier Low 2-C and Above**

Deity Adventurer

Iuz

Orcus

### Upper High Tier

**Tier 5-B and Above**

Quazar Dragon

Bigby

Elminster

Prismatic Dragon

God-Touched Adventurers

Tiamat

### Lower High Tier

**Tier 6-B and Above**

Atropal

Elder Brain

Elder Treant

Primal Elementals

Lord Soth

### High-Mid Tier

**Tier 7-C and Above**

Empyrean

Peakl Elementals

Balor

Pit Fiend

Dragon

Titan

Tarrasque

High Level Adventurers

Mind Flayer (Assassins)

Dracolich

Aboleth Mages

### Low-Mid Tier

**Tier 8-C and Above**

Beholder

Mind Flayer (Wizards)

Purple Worm/Frost Worm

Mid-Level Adventurers

Trumpet Archon

### Low Tier

**Tier 9-C and Above**

Low-Level Adventurers

Hound and Lantern Archons

Dretch

Bulette

Base Elementals

Owlbear

Gelatinous Cube

Invisible Stalker

Mind Flayer (Base)

Displacer Beast

Rust Monster

Mimic

Flumph

Treant

Gargoyle

Kobold

Aboleth

Skeleton (D&D)

## Civilizations

Aboleth Society

The Ordning

Tanar'ri
Dracula (Bram Stoker)

## Summary

**Count Dracula** is the title character of Bram Stoker's 1897 gothic horror novel *Dracula*. He is considered to be both the prototypical and the archetypal vampire in subsequent works of fiction. He is also depicted in the novel to be the origin of werewolf legends.

Although early in the novel Dracula dons a mask of cordiality, he often flies into fits of rage when his plans are frustrated. When the three vampire women who live in his castle attempt to seduce Jonathan Harker, Dracula physically assaults one and ferociously berates them for their insubordination. He then relents and talks to them more kindly, telling them that he does indeed love each of them.

## Powers and Stats

**Tier:** **9-C** physically, **High 7-C** with his powers

**Name:** Count Dracula

**Origin:** Dracula

**Gender:** Male

**Age:** Hundreds of years

**Classification:** Vampire

**Powers and Abilities:** Superhuman Physical Characteristics, Intangibility, Can climb walls, Immortality (Type 1), Animal Manipulation, Mind Control, Telepathy, Illusion Creation, Teleportation, Weather Manipulation, Shapeshifting (Capable of turning into animals, such as a bat for example), Turning, Can suck the opponent's blood, Necromancy, Can grow younger by drinking fresh human blood

**Attack Potency:** **Street level** physically (Described as having the strength of twenty men), **Large Town level** with his powers (Created a giant thunderstorm)

**Speed:** **Superhuman**

**Lifting Strength:** **Superhuman**

**Striking Strength:** **Class KJ**

**Durability:** **Wall level** (No man-made weapon can kill him)

**Stamina:** Superhuman

**Range:** Melee physically, Several miles with his powers

**Standard Equipment:** None notable

**Intelligence:** High (Has lived for centuries, and managed to hide his vampirism for that long)

**Weaknesses:** While, unlike most vampires in fiction, sunlight does not damage him, it still seems to weaken his abilities to some extent. Uncontrollable thirst for blood. Religious symbolism (crucifixes, sacramental bread, etc). May go into a deathlike sleep during the day. He does not cast a shadow or have a reflection from mirrors.
Annoying Dog

— Legendary Artifact

## Summary

**The Annoying Dog** is a small, white, smiling dog representing the creator of "Undertale", **Toby Fox**.

The Annoying Dog shows up periodically throughout the game, most often around Papyrus. Whenever it shows up, it often somehow comedically ruins the characters' plans.

## Powers and Stats

**Tier:** **2-B**

**Name:** Annoying Dog, Toby Fox

**Origin:** Undertale

**Gender:** Male

**Age:** Trancends reality

**Classification:** Dog

**Powers and Abilities:** Reality Warping (Created multiple timeliness by accident), Space-Time Manipulation (Created multiple timelines by accident), Teleportation (Could appear in Frisk's inventory with no explanation), Possibly 4th Wall Awareness, Can steal special attacks, Absorption, Intangibility, Being Really Annoying, Can't be fought, due to the fabric he stands on having too many holes in it

**Attack Potency:** **Unknown** (Was responsible for the creation of the Undertale Universe, although it was made via barking into a random text generator; it is unlikely that the dog itself maintains that level of power)

**Speed:** **Unknown**, Likely **Infinite** (Capable of moving even after the reality he is in crashed) Seems to be able to teleport anywhere at will

**Lifting Strength:** **Unknown**

**Striking Strength:** **Unknown**

**Durability:** **Unknown** (Still exists, even if the reality he is in crashed)

**Stamina:** Unknown

**Range:** Multiple timelines (Created the Undertale verse, which was stated to contain multiple timelines)

**Standard Equipment:** Dog Residue

**Intelligence:** At least Average (Seems to have a human level of intelligence, since he can speak and have conversations)

**Weaknesses:** Extremely lazy
Cujo

## Summary

Cujo is the main antagonist of the movie from the same name. He was bit by bats and he kills off the people from his town.

## Powers and Stats

**Tier: 9-C**

**Name:** Cujo

**Origin:** Cujo

**Gender:** Male

**Age:** Unknown

**Classification:** Rabid St. Bernand, Dog

**Powers and Abilities:** Superhuman Physical Characteristics, Enhanced Senses

**Attack Potency:** **Street Level** (Can overpower regular humans, can take a beating from a baseball bat)

**Speed: Athletic Human** (28 km/h or 7.77 m/s)

**Lifting Strength: Unknown**

**Striking Strength:** **Class KJ**

**Durability:** **Street level** (Took many bites from bats)

**Stamina:** Average

**Range:** Standard Melee Range

**Standard Equipment:** None noteable

**Intelligence:** **Lower than a average dog thanks to rabies**

**Weaknesses:** Due to rabies, Cujo is completely averse to water and will eventually die.