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Dragnipur

**Dragnipur** was the sword wielded by Anomander Rake. In its first appearance it was described as a two-handed sword with a silver dragonskull pommel and an archaic crosshilt. Baruk estimated that the wooden scabbard was a full six and a half feet long. Another description spoke of a long, silver-hilted bastard sword, with an inky-black blade that absorbed all light.

When drawn from its sheath, the sword groaned awake, emitting chains of smoke and filling the air with the sounds of creaking wheels and a chorus of hopeless moaning. Even sheathed, it emanated terror. A normally non-fatal wound, caused by Dragnipur, could lead to death whilst blood on the blade boiled and turned to ash.

The sword was a Warren containing the Gate of Darkness. This gate was held within an immense wooden wagon, with wheels as tall as a man. It was drawn by chains linked to the souls of all individuals who have been slain with Dragnipur. The cart was endlessly pursued by the forces of Chaos.
Lumière

Lumière is a French Flamme-de-Gloire that features in the short story In Autumn, A White Dragon Looks Over the Wide River. He, along with Sûreté and Fraternité, was chosen to be one of Lien's companions when she first arrived in France.

## Appearance

Black with yellow markings; noted by Lien to be the only one of the trio to be 'at all graceful in conformity or colouration'.
Reapers

Neutral in nature

Humanoids resembling rotting corpses (zombies) with their wounds emitting gold dust. They wear black robes and a personalized mask. Abnormal to see one not on a mission. Alone or in pairs.

Reapers seen not wearing their robes or masks are rouge.

reincarnation allowed at any time after being defeated during a mission or a battle consistently, or failure to meet demands.

Traitors have their souls collected

**Known reapers**

* Mason
* Mary
The Crippled God

The **Crippled God**, the **Chained One**, **The Shattered God**, **Fallen God**, or **Fallen One**, was a majorly disfigured Ascendant who frequently came into conflict with the other gods and goddesses of the world. He could be considered the main antagonist of the Malazan Book of the Fallen .

The Crippled God often appeared as a bent figure wrapped and hooded in rags or blankets, inhabiting a dilapidated, sunbleached tent along a sandy beach. He was usually found huddled over a smoking brazier, and spoke in raspy voice intermingled with hacking coughs and laboured breathing. He had long, tangled hair and his thin mangled hand appeared to have every one of its bones broken. His features were hidden in darkness beneath his hood. He was in constant agony and cast seeds into the brazier's coals to thicken the heady smoke.

The symbol of the Fallen God was a broken circle.
Kellanved

**Kellanved** was the founder and subsequent Emperor of the Malazan Empire. His partner in this venture was Dancer, his chief adviser. Kellanved was originally from Dal Hon and described as a dark-skinned gnarled gnome of a man with curly grey hair. He also exhibited a penchant for wearing grey and black. He was shorter than Dancer. At the start of the *Malazan series*, it was known that Kellanved and Dancer had been assassinated by Imperial Regent Laseen, who then took her place on the throne
Nyissa

Nyissans are the people of Issa. The state of Nyissa is situated on the swampy equatorial west coast of the western continent. The head of state is the handmaiden of Issa (or highpriestess), Salmissra, who is chosen based purely on physical resemblance to the original Salmissra. Nyissans identify closely with the snake, which heavily influences their culture. Most Nyissan people shave off their hair, because the insects that live in the swamps of Nyissa like to nest in it. The use of drugs and poisons is common and accepted to the disgust of all other Races and also the only non-Angarak western country that practices slavery.
Korel

**Korel** was the Malazan name for the continent to the south and east of Quon Tali. The continent was made up to two subcontinents: the Lands of Fist and Stratem.

At the time of the events in the Prologue of *Gardens of the Moon* in 1154 BS, the Malazan Empire was said to have just begun waging war against Korel. But the Malazans had fought major campaigns on the continent going back at least as far as 1135 BS.

To the continent's natives, the Malazan homeland was a mythical island known as Jakatakan.
Korodullin

**King Korodullin** was King of Arendia as well as the Duke of Mimbre and a descendant of that line. He was married to Queen Mayaserana.

Each King of Arendia was titled Korodullin, after the original heir to the Duchy of Mimbre who was married to the heir to the Duchy of Asturia after the Battle of Vo Mimbre, in an attempt to unify the Arendish kingdom which was wracked by civil war.

During the Belgariad and Malloreon books, the King is a pale young man with a surprisingly rich and powerful voice. He leads the Arendish forces during the campaign in the East and is injured at the Battle of Thull Mardu.
Rak Cthol

**Rak Cthol** was a major Murgo city in the Wasteland of the Murgos, in the northeast of Cthol Murgos.

It was a highly walled fortress, built atop a half-mile high mountain using extensive slave labor (for over a thousand years) and was home to Ctuchik, a Disciple of Torak. Rak Cthol was the spiritual headquarters of the Grolim priesthood. Rak Cthol's walls were described as being ten times to fifty times high than the walls of Vo Mimbre, and that people could see ten leagues in any direction from the walls.

When Belgarath came to claim the Orb of Aldur he and Ctuchik had a confrontation that saw the Disciple of Torak destroyed and Rak Cthol devastated by the resultant earthquake.

In the deep caves and slave pits below the city, Marag slaves survived for generations, until Taiba was the only surviving member of their race.
Belmakor

**Belmakor** (born **Makor**), was a Disciple of Aldur.

Makor was a Melcene, and like most Melcenes was a very well spoken, meticulous fellow. He became a Disciple of Aldur and the prefix "Bel" was added to his name, so that he became known as Belmakor. He, along with Beldin, were considered the smartest of Aldur's disciples. So smart in fact, that he had already realized that they had been summoned by Aldur and that none of them had actually arrived by coincidence. Beldin and Belmakor had intense philosophical debates, which they both enjoyed immensely.

Belmakor commited suicide via sorcery after Belsambar's suicide due to what he perceived as the declining state of the world. Belgarath hinted at the possibility that Belmakor had either become aware of Zedar's Apostacy before the others, and this may have been what caused his depression and eventual suicide, or that Zedar had aided his descent into depression through psychological manipulation.
Denul

**Denul** was a human Warren also known as the **Path of Healing**.

It was described as wild and dangerous by Mallet:

*Healing should never be separated between the flesh and the sense of the flesh. It’s hard to explain. The Denul Warrens involve every aspect of healing, since damage, when it occurs, does so on all levels. Shock is the scar that bridges the gap between the body and the mind.*
Forced healing was a traumatic experience often leaving the pale, shaken, and sweaty. The healing of especially traumatic injuries could cause long term psychological impact. "Forced healing demands a price," noted Shadowthrone. "The flesh recovers while the mind writhes with the memory of pain, that bludgeon of helplessness."

Denul healers would often describe diseases "as waging war, with the flesh being the battleground, which their warren gave them sight to see".
Onos T'oolan

**Onos T'oolan**, also known as **"Tool"**, was a clanless, or unbound, T'lan Imass warrior, though he had originally been part of the Tarad clan. All the others of his clan had perished in the 28th Jaghut War. He was over three hundred thousand years old, having been born in the autumn of the Bleak Year, the ninth son of his clan whetted as warrior in the Sixth Jaghut War.

Onos was a massive, squat man with robust bones. Like other Imass, his leathery skin was a shiny nut brown, and his thinned flesh had the consistency of oak roots. His muscles had torn patches and at least one of his hands looked skeletal. Onos had a heavy chinless jawbone, high cheeks, a pronounced brow ridge, and his eyesockets were dark holes. His head creaked when he moved it. He dressed in rotting furs and wore the skull-cap of a horned beast as a helmet, one horn broken off at its base.

His voice was described as being born of stones and dust.

He bore a flint sword in his skeletal arms. It had been invested with magic to prevent it from being broken or chipped, could cut through wards effortlessly and no Warren could resist it. The T'lan Imass Warren being Elder, Tool was impervious to the effects of Otataral.

In the language of the Imass, "Onos" meant "clanless man" and "T'oolan" meant "flawed flint".
Elene God

Worshipped by Elenes across the world of the *Elenium* and the Tamuli novels. He is referred to as "pale Elene-god" by the Troll Ghwerig, and Aphrael said she avoided going near the main altar of the Basilica of Chyrellos, as the Elene god expected her to say hello each time she passed by out of courtesy- he is repeatedly said to be very intent on formality. He is supposedly quite tedious and no fun at the gods' parties, though he does seem to love good people and those who serve him well. Flute states that in particular he loves Dolmant. His true name is one of the most closely guarded secrets in the Church, and it is quite possible he would work the way Styric gods do for the knights by answering their spells, something not realised by the Church when the Knights are created. When this is mentioned Dolmant becomes very embarrassed, and it is hinted that he may be appealed to start doing so. Due to the sheer number of worshippers he has, he is one of the most powerful Gods in the world.
Tiste Edur

The **Tiste Edur** were a non-human Elder Race, also known as the Children of Shadow. They were the third of Mother Dark's offspring.

Little was known of the early history of the Edur, but they were originally from Kurald Emurlahn, which was also the name of their warren that still granted them the use of its Elder magic. When their warren was shattered, a group of Edur left Tiste lands led by Scabandari Bloodeye alongside a group of Tiste Andii led by Silchas Ruin. They eventually arrived at the continent later known as Lether. After fighting a brutal war with the K'Chain Che'Malle and subsequently betraying their Andii allies, the Edur settled in the northwest of the Lether continent.

The Edur were a profoundly long lived people (some living over a hundred thousand years) whose culture was both resilient and conservative. Some said it was too conservative, preferring to dream of past glories of a long ago golden age rather than move forward.
Pawn of Prophecy

Pawn of Prophecy is the first book of the Belgariad. The book opens with a prologue, beginning with the creation of the world by seven gods. Aldur, one of the seven, fashions a stone orb and creates within it a "living soul". Torak, another of the seven, attempts to seize the Orb from Aldur and subdue the Orb's intelligence; the Orb mutilates the left side of Torak's body. The Orb of Aldur is later recovered by Belgarath the Sorcerer, King Cherek, and Cherek's sons Dras, Algar, and Riva. Riva, Cherek's youngest son, is found to be able to hold the Orb unharmed; he and his descendants protect the Orb from Torak.

The story then begins in earnest with the experiences of protagonist Garion. His childhood on a large, prosperous farm: his earliest memories in the kitchen of his Aunt Pol; his friend Durnik the blacksmith; early games and friends; and the romance between Garion and local girl Zubrette. It also introduces Belgarath, as a wandering storyteller nicknamed 'Mister Wolf'; Garion's telepathic vision of the antagonist Asharak/Chamdar; and a "dry voice" in his mind, distinct from his own consciousness. The reader later discovers that this is the Voice of Prophecy, or "Necessity", which takes action through him.

When Belgarath, alias "Wolf", announces the theft of a mysterious object (actually the Orb), he, Garion, and Aunt Pol leave Faldor's farm to pursue the thief, reluctantly allowing Durnik to accompany them. They are joined later by Silk/Kheldar, a Drasnian prince, spy, and thief; and by Barak, a Cherek Earl. Thereafter Mister Wolf follows an invisible trail through several regions until they are arrested.

They are taken to a meeting of monarchs where Garion suspects a green-cloaked individual of treason. A few days later, Barak and Garion are hunting wild boar when Garion notices the green-cloaked spy discussing further espionage; but before Garion can tell anyone of this, he is attacked by a wild boar, which is then slain by Barak in the form of a bear. Garion later exposes the green-cloaked spy, and the latter's patrons are defeated in a fight. Garion himself is almost captured, but escapes. Garion learns that Polgara is Belgarath's daughter and the sister of Garion's second-most-distant female ancestor (identified in the prologue as Queen Beldaran, wife of Riva), and for that reason called his aunt. Having learned this, Garion identifies Belgarath as his grandfather. The group, with the addition of an Algarian prince named Hettar, then leave in search of the Orb.
First Empire

The **First Empire** existed long before the events in the *Malazan Book of the Fallen* series. It was contemporaneous with the Kallorian Empire which fell 119,739 years before Burn's Sleep. *It was an empire of humans, born from the legacy of the T'lan Imass, from whom it took its name.* The Empire was formed on the continent that eventually came to be known as Seven Cities and expanded to other continents. The Holds were first discovered in the Empire, and the Nameless Ones originated from this time as well.

It began to crumble under the rule of Dessimbelackis. Wars raged in the west, and a misguided attempt by some of its citizens to control the magic of shapeshifting led to the transformation of nearly an entire city into Soletaken and D'ivers. This alerted a group of T'lan Imass to the source of the sorcery, who then slaughtered as many afflicted citizens as possible. The Soletaken and D'ivers who escaped became known as First Heroes. The threat was also present on the continent of Lether, leading to the creation of the Jheck. The colonists succeeded in driving them away to the northern ice wastes, hoping they would die there.

After the Empire started crumbling, its colonies became isolated. The Empire's colonies on Lether lost contact with their progenitor, leading to a short period of independent city-states, eventually leading to the Kingdom of Lether. Many people believed King Diskanar would, at the end of the Seventh Closure, ascend and assume the title of First Emperor, making the First Empire reborn.

Remnants of the original First Empire people remained as a subjugated people living in the ancient cities of Guran, Halaf, Karashimesh, and Omari. They shared many of the same physical characteristics (blonde hair, heart-shaped faces, blue eyes) found among the people of Lether.
Toc the Younger

T**oc the Younger** was a Claw, a soldier in the Malazan 2nd Army assigned to the Messenger Corps outrider class, and a poet. Although a Claw, he had no training as an assassin or mage.

He had been badly injured during the Siege of Pale by falling debris from Moon's Spawn. Half his face had been burned away, an eyepatch covered what used to be one eye and he held his head at an odd angle. He spoke with a rasping voice. Toc thought of the missing eye as being the left one. Presumably, Paran had named it the right one as seen from his own view. The loss of his eye left him with a lasting urge to scratch around the empty eye socket.

When riding, Toc was armed with a scimitar sheathed at his hip and a short bow stowed in a saddle holster. He used the bow right handed. He was a competent archer even after losing one eye.

Toc was the son of famed Malazan commander Toc the Elder. Although he had heard the rumours that his father was dead, he tersely reminded others that his father had "disappeared" and was "not dead for sure."

Toc was known to have used at least one alias, and in his capacity as a Claw, also went by the name of Render Kan.

While a Claw, Toc developed a strong camaraderie with the soldiers of the 2nd Army, which sometimes resulted in divided loyalties when their interests conflicted with those of the Empire. Also unlike most Claw, he was warm and open with allies who did not pose a threat.
Ao

Lord **Ao**, known as the **Hidden One** or the **One Who Is Hidden**, was the Overgod of the worlds of Abeir-Toril. As Overgod, all deities and primordials of Abeir and Toril, even those who also operated in other spheres and planes, such as Lolth, were subject to him. To be more precise, only aspects of gods directly connected with Abeir-Toril were under Ao's power.

If it were not for Ao's involvement in the Time of Troubles, he would likely have remained unknown to the mortals of Faerûn.
Belkira

**Belkira** along with his brother Beltira, known together as "**The Twins**", were twin sorcerers. They began life as Alorn shepherds and became the third and fourth Disciples of Aldur. Their primary task was the study and interpretation of prophecy. However, they did have other interests, for example, they instructed Polgara in cooking and were the resident beer brewers in the Vale of Aldur. They furthermore had an "uncontrollable urge [as shepherds] to feed things". They were also extremely competent mathematicians. Their favorite color was white and their preferred animal forms were a pair of white doves.

They were exceptionally gentle and patient men. This was of a necessity when they tutored Belsambar and in their later task as decipherers of the Prophecies of Light. They were extremely close, and in fact their minds were so closely connected they finished each other's sentences. Beltira and Belkira's connection was put to good use as the two of them spent many centuries deciphering the Mrin and Darine Codices. Their bond allowed them to read the prophecies at the same time and hence know when they hit a correspondence between the two. As a result, the twins usually stayed in the Vale while the others went out to save the world. There were a few exceptions to this, such as the War of the Gods, the Battle of Vo Mimbre, and the Battle of Thull Mardu.
Ehlana

Mentored by Sparhawk since she was little, Queen Ehlana ascended the throne after the assassination of her father, Aldreas, by poisoning. Her long-time association with Sparhawk imparted Ehlana with a highly assertive personality that proved inconvenient to those who sought to manipulate the young queen. She was poisoned by the Primate Annias with the drug darestim, the same poison with which he killed Aldreas, in an attempt to steal the throne of Elenia. The poisoning was discovered before it killed Queen Ehlana and she was magically encased in the titular diamond throne in a state of deep hibernation.

She was eventually cured of the poison by the touch of Bhelliom and she married Sparhawk, who recovered the jewel, shortly thereafter. In the final act of *The Elenium*, Queen Ehlana gives birth to her daughter Danae, who is later revealed to be an incarnation of the Goddess Aphrael, although Ehlana is kept unaware of her daughter's true identity. In that revelation, it is further explained that Ehlana's poisoning by darestim has rendered her barren and, thus, without Aphrael's 'meddling' in the matter, Ehlana would never have conceived a child.
Dust of Dreams

***Dust of Dreams*** is the ninth novel in the *Malazan Book of the Fallen* epic fantasy series by the Canadian author Steven Erikson.

## Dust of Dreams

### Author

Steven Erikson

The book pens very powerfully with one of the famous readings of the Deck of Dragons. Fiddler is a master at this, though clearly very reluctant to participate. The Deck shows the players in the game, particularly with respect to Warrens and Houses. It is in opposition to the Tiles, which deal with Holds and the Elder Gods. The Master of the Tiles, the Errant, is not pleased at having these Malazans in Lether playing around with the Deck.
The book follows the three major armies heading off to the Wastelands and the lands beyond. These are the Malazan Bonehunters, the Khundryl Burned Tears, and the Perish Grey Helms. Along the way, others join them and it looks like somehow the White Face Barghast ended up in this continent as well.

Part of the story also revolves around a band of children, the ribbed snake, that is crossing a wasteland. The They are being hunted by what they called Quitters, though one among them is in disguise. She refers to them as Inquisitors and the subsequent hints make it clear what they really are. Only at the very end, however, do we see how this plot line ties to some of the others.
Meanas

**Meanas** also known as the **Path of Shadows and Illusions**, was the human Warren of Shadow. It was considered by some to be an offshoot of Thyr and Rashan. It was one of the Warrens connected with the Elder Warren of Shadow. It was a sister to Mockra as it was a kind of manipulation of the mind or perception through the cunning reshaping of light, shadow, and dark. Meanas was not a powerful Warren, since only if the mind believed, would the damage dealt be inflicted or the illusion become real. Skilled practitioners could travel through shadows unseen and at nearly the speed of thought.

Quick Ben called it a false Warren, only a shadow of the true Warren of Shadow.

Practitioners of Meanas characterized the Warren as a cool, detached, amused intelligence. Accessing the Warren felt as if interrupting a power busy with other things.

The Meanas mage Kulp implied that the Warren fell under the purview of Shadowthrone.

The skies of the Warren were an unrelieved gray pall.
Beldin

Beldin was a deformed dwarf with a bad temper who was a Sorcerer and Disciple of Aldur, who was described as being incredibly dirty (as Polgara stated "He hates his deformed body, so he ignores it"). However, his outside appearance and temperament hid an incredibly intelligent mind, and a great eye for beauty. His original name was Din: the "Bel" prefix was added when he became one of the disciples of Aldur. His favorite animal form was that of a blue-banded hawk, with bands of "electric blue", a bird which he created because "he didn't like the regular colors". He was very good friends with Belgarath, although the two argued frequently, however both of them enjoyed these arguments . Throughout all the stories he was seen to be very close to Polgara, this was attributed to the fact that after Polgara's mother "died" Beldin became a surrogate parent to her. Even though they constantly strove to insult one another, this was merely a way of showing affection explained by the fact that both saw the compliments as lies considering Beldin's appearance. They rather showed their affection for each other by trying to invent such elaborate insults. This was discussed by Ce'Nedra and Polgara, after Ce'Nedra asked Polgara why she let Beldin insult her. He later turned himself and a Nadrak dancer named Vella who fell in love with him into birds, and flew away with her.

**Beldin** was generally considered the most intelligent and learned of the disciples of Aldur, save perhaps Belmakor, which made him one of the smartest non-deity in the entire world. He enjoyed arguments and debates with the other disciples of Aldur, some of which were known to have gone on and off for centuries at a time. Beldin was the first of the disciples to figure out how to change into non-human forms. He also was a powerful sorcerer, but it was not generally thought he was as powerful as Belgarath though he does seem to outmatch Polgara in raw power.
Bane

**Bane** was the Faerunian god of tyrannical oppression, terror, and hate, known across Faerûn as the face of pure evil through malevolent despotism. From his dread plane of Banehold, the Black Hand acted indirectly through worshipers and other agents to achieve his ultimate plan to achieve total domination of all Faerun.

Although Bane had many foes, he did find allies in a few gods and in particular continued a working relationship with the other members of the Dead Three, with whom he plotted against his enemies, such as the goddess Mystra. It was during this time that Bane sired a son, Iyachtu Xvim, some say by a tanar'ri, others by a fallen paladin of good. Xvim resented his father but nonetheless served compliantly as his servant during this period, along with other servants of the Black Hand such as Bhaal. Iyachtu Xvim's true purpose, however, would not be revealed until many, many years later.

Eventually, Bane's plots backfired against him and in one particularly overambitious gambit, he and Myrkul attempted to steal the Tablets of Fate from Ao the Overgod himself. For this, the two and every other god were banished from their astral dominions to traverse Toril's surface in an exercise of humility, precipitating the Time of Troubles. It was Ao's hope that through this, the gods would learn not only to be content with what power they had, but to respect the needs and wishes of their worshipers.[41]

However, not all the gods were so willing to learn and all of them tried to regain their divine power as quickly as possible. Bane was among these deities, but unfortunately for him he was slain by the young god Torm on Eleasias 13, 1358 DR near Tantras. Subsequently the majority of Bane's power fell from him to the mortal Cyric, who temporarily claimed the powers of all the Dead Three - all of whom perished in the Time of Troubles. A smaller portion fell to his son, Iyachtu Xvim, an eventuality that Bane had anticipated should he himself perish.

When news of his destruction spread across the Realms, at least a score of Faerûnian nations marked the occasion with widespread festivals of thanks and celebration.
Free Cities

The **Free Cities** were originally a trade alliance of twelve (according to Baruk) to fourteen (based on maps and glossaries) cities located on the continent of Genabackis. Itkovian claimed the independent city-states had been forced into a confederacy of sorts in response to the invasion of the Malazan Empire. At the start of *Gardens of the Moon* ten of the cities had been conquered by the Malazans with only Pale and Darujhistan left free. With the fall of Pale the alliance effectively ceased to exist.

There are discrepancies between the various maps of Genabackis and not all names listed in Glossaries appear on the maps. Of the following list, eight names are listed within the glossary of *Gardens of the Moon*  of which three do not appear on the maps. A further six not named in the Glossary are marked as free cities on the map. Two cities appear written differently on the coloured version of the maps.
Elder God

**Elder Gods** were any of the Gods that had existed before the creation of the Warrens. Though some of them were still active and worshipped as Gods, many had been forgotten. Some of them reigned over elder Warrens, or Holds, whose power could be accessed through the Tiles of the Holds.

Elder Gods who lost their worshippers and were forgotten remained Ascendants, but were emasculated in power. Their power could only return with the renewal of worship by the spilling of blood on hallowed or once-hallowed ground. If an Elder God was annihilated, nothing could bring them back.

The elder gods include the following:

* Ardata
* Burn
* Draconus
* Edgewalker
* Eres'al
* Errant
* Fanderay
* Grizzin Farl
* K'rul
* Kilmandaros
* Mael
* Mother Dark
* Olar Ethil
* Osserc
* Pinosel
* Sechul Lath
* Sister of Cold Nights
* Tiam
* Togg
* Ursto Hoobutt
Kalten

**Kalten**is a tall blonde-haired, blue-eyed man, a Pandion Knight and one of the principal companions of Sparhawk. Kalten was taken in by Sparhawk's family after his parents were killed. While growing up together, Kalten and Sparhawk became close friends and were more like brothers than anything else. Unlike Sparhawk, Kalten has a very care-free nature and prefers charging into battle rather than thinking things through. Kalten was the one who gave Sparhawk his broken nose when they were, as Kalten says, 'just playing around' as young boys (something Aphrael nearly disassembled him for). Kalten was never good at speaking the Styric tongue and as such, never got the hang of magic, much to Sephrenia's disappointment—although it turns out he understands more Styric than he can pronounce. He also has a poor head for spelling, even misspelling every letter of his own name.

While normally considered by his friends and enemies to be something of a simpleton, Kalten is much more than he appears. At times, he exhibits cleverness, bordering on brilliance. Still, his inability to grasp simple concepts is baffling at times, but Kalten shrugs it off—he knows he is not too bright, and he does not care. By the end of *The Tamuli*, he is engaged to Alean, one of Ehlana's maids. Originally he is not serious about her, but after being warned off by Mirtai he becomes very protective of her, even to the point where he does not consider a relationship with her, making her do all the seducing. Once he realizes she loves him (though he thinks for a while she is in love with Berit) he is still protective and wishes to marry her despite the class boundary. After she is kidnapped, he goes slightly crazy for a while, but she gets a title when she is rescued and the two are married.
Elenia

**Elenia**was a kingdom in Western Eosia. It was ruled by a monarch; in this case, it is Queen Ehlana. It has two major cities; the capital is Cimmura, on the banks of the Cimmura river.  The second is Demos, which is less significant, although Kurik (Sparhawk's squire) lives there and the Pandion Motherhouse is located on the edge of the city.

Church Knights (elite troops sworn to defend the Elene church) from Elenia are known as Pandions, of which Sir Sparhawk is the Champion and Vanion is the Preceptor.
Chain of Dogs

Empress Laseen put Coltaine in charge of the 7th Army in order to help High Fist Pormqual contain the prophesied Whirlwind uprising in Seven Cities. But resentment of the Empire's former enemy and the internal politicking of Pormqual and Mallick Rel led to the 7th Army's abandonment, forcing it to conduct a harried refugee march across the Seven Cities subcontinent from Hissar to Aren. This train of soldiers and refugees became known as the **Chain of Dogs**. Initially they had a complement of five thousand Wickans from three clans: the Foolish Dog, the Crow, and the Weasel clans, forty or so Red Blades from Dosin Pali, and the Sialk Marines in addition to the regular Malazan troops.

Multiple clashes with the rebels took place: at Bat'rol where rebels under Reloe were destroyed, at Sekala crossing, at Gelor Ridge, at Vathar crossing where Sormo E'nath was slain, and at Sanimon and Tathimon. The Khundryl arrived in aid, proclaiming the Wickans to be greatest horse-warriors in the world. Coltaine sent the refugees ahead to Aren under Duiker, while his rearguard held off the rebels to buy them time.

At Aren, all the surviving refugees were welcomed. However, the High Fist in Aren refused to sortie to save Coltaine and his remaining rearguard, so they were massacred by Korbolo Dom's army and Coltaine was cruficied, and left to die. Blistig then ordered that the best archer among the Malazan officers, Squint, shoot the man in the head in order to spare his needless suffering and disgrace and release his soul.

It was later mentioned that Coltaine's soul returned to the Wickans to be born again.
Godless Ones

Godless Ones (would-be Ulgos) were cursed by Gorim to wither and die following their refusal to follow him to Prolgu and join him and others of their people in the worship of UL. Their women were made barren. They believed that Gorim had brought a pestilence upon them. Later, after all were either severely aged or deceased, a boy called Garath stayed for a while with them before becoming Aldur's first disciple, Belgarath.
Cherek (kingdom)

**Cherek** is a nation in David Eddings book series *The Belgariad* (and its sequel *The Malloreon*) located in the Cherek peninsula west of Drasnia and north of Sendaria. Its people are known as the **Chereks**.

Cherek is named after its founding ruler, Cherek Bear-shoulders, formerly the King of Aloria, and father of Dras Bull-neck, founder of Drasnia, Algar Fleet-foot, the founder of Algaria and Riva Iron-Grip, the founder of Riva.

Cherek is a nation renowned in making ships and controlling the Western seas. Cherek warships are feared by all sea-trading nations in the world, particularly Tolnedra.

In large-scale strategic battles with other armies, most Chereks form the navy, carrying out off-shore bombardment and ferrying their allies to enemy shorelines. They are well-versed in the art of portage, although Durnik helped refine this to involve less sweating and swearing. The rest of the Chereks form small, irregular infantry units armed with heavy axes and swords.

Cherek is a brother nation to the Alorn countries Algaria, Drasnia, and Riva. The current King of Cherek is Anheg.
Thalesia

**Thalesia**is an island to the north of the Eosian continent and is relatively cold, and is isolated (to some extent) from the main continent by sea.

Thalesians have a reputation for ferocity, although this is probably due more to their typically heavy build than anything else. They also share their country with trolls and ogres, huge beasts about nine or ten feet tall and with a fondness for the taste of human flesh; however, this changes when Sparhawk makes a deal with the troll gods that involves the trolls no longer harming humans. Thalesia is ruled by the always-drinking King Wargun. The capital of Thalesia is Emsat. The Church Knights of Thalesia are the Genidians, of which Komier is the Preceptor and Sir Ulath is the Champion. Thalesia is also said to have a large number of rivers, as revealed when Ulath explains why the Genidians wear chain mail instead of plate armor.
Mandorallen

**Mandorallen**is a Mimbrate knight, introduced in *Queen of Sorcery*, and he soon joins Garion's quest to recover the Orb of Aldur. He is the current Baron of Vo Mandor in the Duchy of Mimbre in Arendia. Mandorallen is also a Mimbrate, the political majority of two opposing socio-economic factions in Arendia. Mandorallen is described as the greatest knight in Arendia, a warrior and jouster who has never lost a battle and who, when introduced to the reader, does not understand the concept of fear. As the story progresses, we see this change, and Mandorallen becomes a more rounded character by confronting the nature of fear. Mandorallen is one of the fated companions in the quest for the Orb, and is referred to in that capacity as The Knight Protector. He takes on that role by swearing to defend and protect Ce'Nedra from harm.

He loves Nerina, the wife of the Baron of Vo Ebor, the knight who trained him. The Baron knows they are in love, but he also loves Nerina, and Nerina loves both knights equally. Only the death of the Baron of Vo Ebor in *The Malloreon* resolves this situation, though even then, circumstances require involvement of Belgarion, Overlord of the West.
Kurald Galain

**Kurald Galain**was the Warren of Darkness and Elder Night. The Elder Warren was referred to by Tattersail as the 'Breath of Chaos'. Said to be the Warren and ancient realm of Mother Dark, it was the Warren used by the Tiste Andii such as Anomander Rake and other agents of Darkness and Night such as Draconus.
Hettar

**Hettar** is a fictional character in the David Eddings book series *The Belgariad* followed by *The Malloreon*. A dark and brooding Algar warrior, he is the adopted son of Cho-Hag, King of Algaria. Hettar is a Sha-Dar (Clan Chief of the Horses)—a person who can telepathically communicate with horses. He is known as the Horse Lord in the Mrin Codex and other similar texts.

He is a lean, tall man with a hooked nose and a head completely shaved except for a long, flowing lock of black hair (this scalp-lock is worn in traditional Algar fashion).

When he was seven, a Murgo raiding party murdered Hettar's parents before torturing him and leaving him for dead. Cho-Hag found Hettar a couple of days later and eventually adopted him as his own son. As adopted son, he has the title 'prince' (effective, crown prince of Algaria). As a result of the murder of his parents, Hettar has a legendary hatred of Murgos (his eyes go completely flat at the mere mention of the word "Murgo"), and will often go out of his way to kill them.

Murgos are very much aware of his feelings for them, and his reputation has developed to the point where he's said to be a thousand feet tall and wear a necklace of Murgo skulls.

He speaks very little, but has a very dry and ironic sense of humor. He often provides supporting comments when Silk makes a funny remark. Like his father, Cho Hag, he is an extremely skilled sabrist.

He eventually marries Belgarion's cousin Adara and has an undisclosed number of children.

Hettar eventually was able to set aside his hatred of Murgos when he met Urgit, the King of the Murgos. **Hettar** was curious and intrigued by Urgit, who wanted to send **Hettar**'s father, Cho-Hag, a present for killing Taur Urgas.
Empire of Ivory

The fourth book of the *Temeraire* series, *Empire of Ivory* sees Laurence and Temeraire finally return to England after the events of Throne of Jade and Black Powder War. Their stay is short-lived, however, as events in Britain force them to journey to Africa.

*Empire of Ivory* begins in December 1806 and ends in the early autumn of 1807.

## Synopsis

Tragedy has struck His Majesty’s Aerial Corps, whose magnificent fleet of fighting dragons and their human captains valiantly defend England’s shores against the encroaching armies of Napoleon Bonaparte. An epidemic of unknown origin and no known cure is decimating the noble dragons’ ranks–forcing the hopelessly stricken into quarantine. Now only Temeraire and a pack of newly recruited dragons remain uninfected–and stand as the only means of an airborne defense against France’s ever bolder sorties.

Bonaparte’s dragons are already harrowing Britain’s ships at sea. Only one recourse remains: Temeraire and his captain, Will Laurence, must take wing to Africa, whose shores may hold the cure to the mysterious and deadly contagion. On this mission there is no time to waste, and no telling what lies in store beyond the horizon or for those left behind to wait, hope, and hold the line.

## References

1. ↑ https://www.chapters.indigo.ca/en-ca/books/product/9780345496874-item.html?ref=item\_page:richrel:rr-carousel:json1
K'Chain Che'Malle

The **K'Chain Che'Malle** were non-human and one of the founding intelligent races in the *Malazan Book of the Fallen*. Although evidence of their strange mechanisms, architecture, and barrows could be found on nearly every continent, they were presumed extinct. The Imass Pran Chole said the K'Chain Che'Malle were "no more--the ice spoke to them with words of death."

Their power was said to have been so immense that they had kept the Elder Gods away from the Malazan world until their civilisation self-destructed. They were also said to have once ruled over the younger Jaghut race much as the Jaghut Tyrants had ruled over the Imass.

The Tiste Edur name for them was 'Kaschan'.

The Awl called them 'Kechra, the Firstborn of Dragons'.
Issa

Issa is the god of the Nyissans. His totem animal is the serpent. Even while he is physically present in the world, Issa spends long periods sleeping. Whilst in slumber, his manifestation is a large statue behind Salmissra's throne. When all the gods save Torak left the world, he gave the governance of his people over to his beloved high priestess, Salmissra, but neglected to prolong her life. A long line of subsequent Salmissras ruled in her stead, each chosen by their resemblance to the original, and also given certain secrets such as the ability to summon a physical incarnation of Issa by calling his spirit into the stone statue. The last Salmissra is eventually changed into a snake and made immortal by Polgara.
Melcene

Map of the Melcene Empire

People from the Melcene Empire were known as Melcenes and were, in general, very urbane and cultured, and not given much to religious concerns. Melcenes live in the south-east of Mallorea, near their ancestral island, Melcena. Melcenes are characterised as civilized, and are great administrators and architects due to their organized approach to problems. The breaking of the world cause the Melcenes to lose over half of their land to the rising ocean. This prompted their expansion onto the main continent of Mallorea. They could be construed to be quasi-Japanese due to their small, commercial island nation, with a touch of Southeast Asian culture due to their usages of war elephants.
Poledra

Poledra was the wife of Belgarath , the first disciple of Aldur. She was, at first, a wolf with golden eyes whom Belgarath met while running an errand for Aldur, as a wolf she continually pestered and questioned Belgarath on the various customs of man. One day, she saw Belgarath turn into an unspecified creature, upon seeing this she turned herself into a snowy owl. She then delighted in startling Belgarath with various forms. Belgarath then calculated that the wolf (Poledra) has been with him for the best part of 1,000 years.

A bit later she left Belgarath to see the outside world. It was then heavily implied in Belgarath the Sorcerer) that Poledra changed into a woman's shape and built a large cottage in the Vale of Aldur. Belgarath stopped by as he returned from his master's errands to see his new neighbor -- a woman in a plain brown dress with golden eyes.

Soon she vacated the cottage and left with Belgarath to stay in his tower. They were soon married and Poledra became pregnant, with twins. However, Belgarath was called away, heavily against his will, to take the Orb of Aldur back from Torak with Cherek Bear-Shoulders and his sons Dras Bull-neck, Algar Fleet-foot and Riva Iron-Grip. He did this and split up the kingdom of Aloria into: The Isle of Winds ruled by Riva to protect the Orb, Cherek, ruled by Cherek himself, his ships rule the sea of winds, Algaria , Ruled by Algar, and Drasnia by Dras.

However as Belgarath did this, Poledra appeared to die in childbirth, despite the best efforts of Belgarath's brothers. In reality, however, Poledra had been taken away by Aldur and UL to Ulgo in order to receive further instruction in sorcery by UL . She remained in communion with her children, Polgara and Beldaran, speaking directly to Polgara and tutoring her in sorcery and appearing to Beldaran as a voice in her dreams.

Poledra eventually became the Child of Light , setting up conditions that led to the Rivan Warder Brand's defeat of Torak at Vo Mimbre.

It was she who removed the Orb of Aldur from the pommel of Iron-Grip's sword, embedding it in the shield that Brand used when he faced Torak . It was she who, in union with Polgara , screamed defiance at Torak on the battlefield, overlaying her voice with her Will. Trained by both UL and Aldur, she unleashed a power so great and unusual that she fills Torak with uncertainty, and this doubt and anxiety doomed him in his fight with the Rivan Warder.

Poledra was a character in the Malloreon. She was named "The Woman Who Watches". She joined the party initially as a wolf that Garion found who was injured. She stayed on and revealed herself to the group in the Seeress of Kell. However, she was still not properly anchored to the world and she felt that she must tell Belgarath and told him after the Confrontation at the High places of Korim. However, with the use of Aldur's Orb, Eriond reunited them and anchored Poledra to the world. Then Poledra and Belgarath carried on their happy marriage, to the delight of all their companions.
Mock's Hold

**Mock's Hold** was a fortress overlooking Malaz City, and was once held by Mock, the city's one-time pirate ruler. The Hold consisted of the Old Keep – which at the time of Ganoes Paran's visit during *Gardens of the Moon* had been reduced to a stable and pigeon loft – and a citadel where the Fist had his residence.

Entrance to the Hold was through the massive door of the gatehouse, which had been guarded by Lubben back to the time of Mock. Inside the gate was a courtyard of heaved cobblestones. To the left was the Old Keep and tower while the citadel was slightly to the right.

The citadel had a square tower on top with a portal and the walls of the battlements featured merlons. A staircase inside the citadel led upwards at least two levels from the ground floor. On the second level up, in a rarely used quarter of the keep was a room with a T-shaped table. An enormous crack ran through the entirety of the fortress, threatening to one day send Mock's Hold plummeting into the bay. Imperial engineers and mages promised that such an event was at least fifty years away.

The top of the Hold's old tower featured small windows with bubbled and mottled, but mostly transparent, glass.

The Hold's Garrison had a barracks along the north wall and storehouses with cellars to keep supplies.

Prisoners were held in the catacombs below the Hold.

Bolted to the outer top of the Hold's wall was a century old pike. The pike's head had been cold-hammered into the form of a winged demon whose teeth formed an evil grin. This weather vane was dubbed "Mock's Vane".

The fortress was defended by springalds and catapults.
Deadhouse Gates

*Deadhouse Gates* opens a few months after the events of *Gardens of the Moon*. Unlike the previous book, which followed different groups of characters in close proximity to one another, the character threads in *Deadhouse Gates* are frequently separated by hundreds or thousands of miles at a time.

The Malazan Empire is rocked by a cull of the nobility, many being sent to the mines of Otataral Island off the coast of the subcontinent of Seven Cities. However, Seven Cities is being consumed by a rebellion known as the Whirlwind, led by the prophetess Sha'ik from the Holy Desert of Raraku. With the cities being overrun, the Malazan forces in the city of Hissar plot a daring evacuation overland to the Malazan continental capital of Aren. The Malazan 7th Army, under the command of the legendary Coltaine of the Crow Clan of the Wickans, is tasked with escorting 50,000 refugees some 1,500 miles to safety. This legendary march becomes known as the Chain of Dogs and will become part of the legends of Seven Cities. Meanwhile, the assassin Kalam embarks on a dangerous mission and a group of travellers fromGenabackis arrive in Seven Cities on their own mysterious errands...
Thull Mardu

**Thull Mardu** was the capital city of Mishrak ac Thull, one of the Angarak Kingdoms on the Western continent. The site of the Battle of Thull Mardu, the city became almost incidental in the chain of events. The armies of Emperor Kal Zakath of Mallorea and King Taur Urgas of Cthol Murgos clashed here as Princess Ce'Nedra's army attempted to take the city as a ploy to distract the Angarak armies from pursuing Belgarion. It was described by General Varana, later Emperor Ran Borune XXIV of Tolnedra, as being situated on an island in the midst of a river, like Tol Honeth. King Urgit, High King of Cthol Murgos, described it as a "dungheap".
Ritual of Tellann

The **Ritual of Tellann** was performed by the Imass Bonecaster, Olar Ethil, transforming most of the Imass people into the T'lan Imass. It was "the binding of the Tellann Warren to each and every Imass. The ritual made them immortal [...] The life force of an entire people was bound in the name of a holy war destined to last for millennia." The purpose of the ritual was to make the T'lan Imass capable of exterminating the Jaghut people. Kilava Onass was the only Imass known to have escaped the ritual. The Imass also included their hunting partners, the ay in this ritual, creating the T'lan Ay.

The T'lan sometimes referred to the ritual as the **Vow of Tellan** or simply **the Vow**.