Hoarder

**Hoarder** is a **Unique** Perk belonging to The Twins.
Prestige The Twins to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Hoarder** for all other Characters.

You protect what little you have and are perceptive to those rummaging through your stockpiles.
''Hoarder'' triggers a ''Loud Noise Notification'' for '''<span class="luaClr clr clr2" style="color: #e8c252;">4 seconds</span>''', whenever a Survivor performs any of the following actions within '''<span class="luaClr clr clr2" style="color: #e8c252;">32</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">48</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">64</span>''' '''metres''' of your location:
\* Unlocks a Chest<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
\* Picks up any Item<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
<p>''Hoarder'' spawns '''<span class="luaClr clr clr6" style="color: #ff8800;">2 additional Chests</span>''' in the Trial.

You protect what little you have and are perceptive to those rummaging through your stockpiles.
*Hoarder* triggers a *Loud Noise Notification* for **4 seconds**, whenever a Survivor performs any of the following actions within **32**/**48**/**64** **metres** of your location:

* Unlocks a Chest.
* Picks up any Item.

You protect what little you have and are perceptive to those rummaging through your stockpiles.
''Hoarder'' triggers a ''Loud Noise Notification'' for '''<span class="luaClr clr clr2" style="color: #e8c252;">4 seconds</span>''', whenever a Survivor performs any of the following actions within '''<span class="luaClr clr clr2" style="color: #e8c252;">32</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">48</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">64</span>''' '''metres''' of your location:
\* Unlocks a Chest<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
\* Picks up any Item<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
<p>''Hoarder'' spawns '''<span class="luaClr clr clr6" style="color: #ff8800;">2 additional Chests</span>''' in the Trial.

You protect what little you have and are perceptive to those rummaging through your stockpiles.
*Hoarder* triggers a *Loud Noise Notification* for **4 seconds**, whenever a Survivor performs any of the following actions within **32**/**48**/**64** **metres** of your location:

* Unlocks a Chest.
* Picks up any Item.

## History

* 4.4.0
* 4.4.1

Receive a Loud Noise notification for **4 seconds** when Survivors interact with a Chest or when they pick up an Item within **24/32/48 metres** of your location.
The Trial begins with up to **2 additional Chests** in the environment.The Rarity of Items found in all Chests is decreased.

Receive a Loud Noise notification for **4 seconds** when Survivors interact with a Chest or when they pick up an Item within **32/48/64 metres** of your location.
The Trial begins with up to **2 additional Chests** in the environment.

## Change Log

### Patch 4.4.1

* ***Buff:*** increased the distances to **32/48/64 metres**.
* ***Nerf:*** removed the stipulation that the Rarity of Items found in Chests is decreased.
	+ This effect was never actually implemented due to technical issues, and was not functional even before this Patch.

### Patch 7.0.0

* ***Nerf:*** no longer triggers a Loud Noise Notification when a **Limited Item** is picked up.