The Sharrow (territory)

The Sharrow is a territory associated with freedom and the wind, patrolled by the Sharrow, the Remnant of the same name.

## Flora and fauna

* Koak trees: Spindly with high-up, unreachable leaves; grow on cliffs, produce fruit
* Flinthook: A small bird (the size of a Eurasian robin) that nests in the mountains of the Sharrow. They have white feathers with yellow tips.
* Other birds: Lacedivers, Jabbers (sp), Nills (sp), Veilwings, and giant eagles (6 m (20 ft) wingspan)
* Foxes
* The northern part of the territory is more meadowy and vegetated, whereas to the south the landscape is a bit more bare and windswept.

## Carn Veskl

Carn Veskl is the largest mountain in the Sharrow, forming a border to, and dominating, the surrounding landscape, and is covered in trees at its base. Carn Veskl and Carn Vers used to be part of a larger mountain range that was split up when Sharrow formed a ridge around it. There are rumours that a few people live on the mountains as hermits, and further rumours that people live in the caves under the mountains. Between Carn Veskl and Carn Vers is a small, hidden valley containing a brilliantly clear lake.

### The Carn Veskl chthonopolis

Under the mountain is a series of caves forming a settlement for the Underpeople. The caves are warren-like, with some very large communal spaces and other narrow branching corridors leading to smaller rooms. In the complex is a sports hall, a communal eating and meeting space, and a shrine (presumably amongst others). The meeting space is set out as a series of chairs and tables; the chairs are each intricately decorated and intended for specific people. The shrine is by one of the entrances to the chthonopolis, and is hewn from blueish rock, with wooden slatted floorboards. At one end is a raised dais with an altar, and rows of benches face it. A myriad of plants and fungi line the walls, growing from every surface. The plants and fungi appear to glow, but this is actually caused by the glow of tiny motes of glowing dust clinging to the organisms.

## Cast's house

Cast's wooden house has stood for a couple of decades, and lies a little way away from the main settlements. It is full of cabinets, drawers and shelves, containing things he's found in the Sharrow, labelled. Examples include various mushrooms he's tried, pinboards of insects, and other such flora, fungi and fauna. It is a well-organised but busy space, bordering on cluttered.

## Etrys

Etrys is an old, abandoned village. The half-dozen houses are made of stone, but the roofs are made of straw and wheat. It looks like wooden perches have been built into all the houses, made for birds. A fountain with a deep well sits in the centre of the village with a wooden structure built around it, also seemingly for birds.
One building stands out from the rest: a circular building painted white with a conical roof that sits by the river. It is a little smaller than the other buildings in the village, and has a single entrance. Part of the foundations have been eroded by the river, providing an alternate underwater entrance, and it seems like part of the building has subsided.

## Mishijk

A settlement to the north of Ninut, and one of the places the caravan is thinking of fleeing to.

## Ninut

Ninut is a small community of fewer than 100 people, and the home of many members of the caravan.
Ninut lies right by the Sharrow's canyon on the western edge of the land. The village sits on a cliff face, by the river running westwards from Carn Veskl. In the river is the Net, rocks that trap items from further upstream that the villagers use. The villagers originally came from elsewhere, and generally have excellent eyesight but heightened sensitivity to the sun- so most villagers wear veils over their eyes during the day.