Shiro/Notable Equipment

## Akram

**Informations**

Name : Akram, The God Slayer Sword

Level : 55

Grade : Red

Status : Sealed (Start) - Destroyed (Ch.577)

Obtained : Ch.236

**Stats**

**[Akram, The God Slayer Sword (Sealed) LVL 55 Red]**

* +5500 Attack
* +4000 Sharpness
* +3000 Attack Speed
* +3000 Ignore Defence
* +40% Critical Chance
* +80% Critical Damage
* +50% Suppression against Divine Type being and Divine Type Element

Skills: **[Akram]**, (Other skills are locked away for the time being)

**[Akram]**

Your body is infused with a special element that suppresses a god's power. However, against anything that isn't a god, you siphon a portion of their power and stack it onto your own stats for a limited amount of time. (Current Siphon Limit: 20% of their stats)

* Backlash: You suffer a severe decrease in your stats for 10 days.
* Cool Down: 10 days

**Soul Bound: Shiro**

## Nirvana Soul Blades

### Formation State

**Informations**

Name : Nirvana Soul Blades – Flying Sword Formation

Level : N/A

Grade : Purple+

Status : Formation (Start)

Obtained : Ch.106

**Description**

**[Nirvana Soul Blades – Flying Sword Formation]**

Can only be equipped when the user passes the sword trial linked with these blades.

A set of blades left behind by the ancients. Embedded with a mysterious power, these blades grow alongside their owner should they be worthy.

Skills are tailored to the user after they pass the test.

Users are only allowed one attempt at the test.

### Ascendant Dream

**Informations**

Name : Ascendant Dream

Level : Matches Owner Level - (LVL43)

Grade : Orange

Obtained : Ch.111

**Stats**

* +1000 Attack
* +1000 Sharpness
* +800 Attack Speed
* +600 Ignore Defense
* +600 Critical Chance
* +500 Auto Guard
* +30% Elemental Damage
* +200% Self Repair Rate

**Skills**

**[Elemental Shift]** - (Lightning, Shadow, Ice, Metal)

Changes the elemental properties of the weapon. Each element brings a corresponding benefit.

* Lightning:
	+ +300 Lightning damage, +200% damage against Spirit Type enemies.
* Shadow:
	+ +300 Mana Drain, +200 Ignore Defence.
* Ice:
	+ +300 Ice damage, increase rate of freezing, +20% of stun.
* Metal:
	+ +500 Sharpness, +200 Attack, +200 ignore defence.

Cost: 1,000 MP/second and 5,000 MP to switch elements.

Duration: N/A

Cool Down: N/A

**Bound: Shiro**

### Ataraxia: Sword of Tranquility

**Informations**

Name : Ataraxia: Sword of Tranquility

Level : Matches Owner Level - (LVL49)

Grade : Orange+

Upgraded : Ch.172

**Stats**

* +2000 Attack
* +2000 Sharpness
* +1500 Attack Speed
* +1300 Ignore Defence
* +1300 Critical Chance
* +1000 Critical Damage
* +30% Elemental Damage
* +25% Suppression against enemies of the same level or lower
* +20% Self Repair
* +15% Life Steal
* +5% Mana Disabler

**Skills**

**[Elemental Shift]** - (Ice, Shadow, Metal, Lightning, Dragon)

Changes the elemental properties of the weapon. Each element brings a corresponding benefit.

* Lightning:
	+ +300 Lightning damage, +200% damage against Spirit Type enemies.
* Shadow:
	+ +300 Mana Drain, +200 Ignore Defence.
* Ice:
	+ +300 Ice damage, increase rate of freezing, +20% of stun.
* Metal:
	+ +500 Sharpness, +200 Attack, +200 ignore defence.
* Dragon:
	+ +500 Attack (doubles for dragon type enemies), +200 Fire Damage.

Cost: 1,000 MP/second and 5,000 MP to switch elements.

Duration: N/A

Cool Down: N/A

**[Ataraxia]**

When activated, you enter a state of intense focus. Increases activator's control over their body. The surrounding area is decolourised into simple black and white with weak points highlighted in bright red. +30% Damage when hitting the marked spots.

User gain: 40% AGI, 30% DEX, 20% STR

Enemies within your area of control are affected with: -30% Speed, -20% DEF, -10% Reaction and a small chance to lose focus for a short moment of time, exposing their weak points.

Duration: 2 minutes

Cost: 30% of total MP

Cool Down: 1 day

Backlash: Lose 60% of vision for 5 hours, 50% muscle fatigue

**Bound: Shiro**

### Ataraxia - Celestial Sword of Elements

**Informations**

Name : Ataraxia: Sword of Tranquility

Level : Matches Owner Level - (LVL51)

Grade : Red

Upgraded : Ch.207

**Stats**

* +4000 Attack
* +3000 Sharpness
* +2500 Attack Speed
* +2300 Ignore Defence
* +2300 Critical Chance
* +2000 Critical Damage
* +40% Elemental Damage
* +30% Suppression against enemies of the same level or lower
* +25% Self Repair
* +20% Life Steal
* +20% Sword Affinity
* +10% Mana Disabler

**Skills**

**[Elemental Shift]** - (Glacial, Shadow, Metal, Lightning, Dragon, Dark Star, Light)

Changes the elemental properties of the weapon. Each element brings a corresponding benefit.

* Ice (Glacial):
	+ +300 Ice damage, increase rate of freezing, +20% of stun.
* Shadow:
	+ +300 Mana Drain, +200 Ignore Defence.
* Metal:
	+ +500 Sharpness, +200 Attack, +200 ignore defence.
* Lightning:
	+ +300 Lightning damage, +200% damage against Spirit Type enemies.
* Dragon:
	+ +500 Attack (doubles for dragon type enemies), +200 Fire Damage.
* Dark Star:
	+ ???
* Light:
	+ ???

Cost: 1,000 MP/second and 5,000 MP to switch elements.

Duration: N/A

Cool Down: N/A

**[Ataraxia]**

When activated, you enter a state of intense focus. Increases activator's control over their body. The surrounding area is decolourised into simple black and white with weak points highlighted in bright red. +30% Damage when hitting the marked spots.

User gain: 40% AGI, 30% DEX, 20% STR

Enemies within your area of control are affected with: -30% Speed, -20% DEF, -10% Reaction and a small chance to lose focus for a short moment of time, exposing their weak points.

Duration: 2 minutes

Cost: 30% of total MP

Cool Down: 1 day

Backlash: Lose 60% of vision for 5 hours, 50% muscle fatigue

**[Celestial Runes]** - (Kara, Lire, Aera)

* Kara: Increase mana regen massively. The lower the current MP count, the higher the regeneration. (Consumes Weapon Durability for every second it is activated.)
* Lire: Increase Health Regen massively. The lower the current HP count, the higher the regeneration. (Consumes Weapon Durability for every second it is activated.)
* Aera: Convert all the damage taken within the past 10 minutes into health and empower the host for 2 minutes. (Consumes Weapon Durability for every second it is activated. Warning: Do not use constantly as backlash will build up unless given the chance to recuperate.)

Only one rune can be active at any given time.

**Bound: Shiro**

### Ataraxia – Celestial Sword of Spirits

**Informations**

Name : Ataraxia – Celestial Sword of Spirits

Level : Matches Owner Level - (LVL100)

Grade : Red+

Upgraded : Ch.366

**Stats**

* +15,000 Attack
* +13,000 Sharpness
* +6,000 Attack Speed
* +5,000 Ignore Defence
* +5,000 Critical Chance
* +4,000 Critical Damage
* +80% Elemental Damage
* +60% Suppression against enemies of the same level or lower
* +40% Self Repair
* +30% Life Steal
* +30% Mana Disabler

**Skills**

**[Elemental Shift]**
Changes the elemental properties of the weapon. Each element brings a corresponding benefit.

Cost: 1,000 MP/second and 5,000 MP to switch elements.

Duration: N/A

Cool Down: N/A

**[Ataraxia]**

When activated, you enter a state of intense focus. Increases activator's control over their body. The surrounding area is decolourised into simple black and white with weak points highlighted in bright red. +40% Damage when hitting the marked spots.

User gain: 50% AGI, 50% DEX, 50% STR

Enemies within your area of control are affected with: -40% Speed, -40% DEF, -20% Reaction and a small chance to lose focus for a short moment of time, exposing their weak points.

Duration: 2 minutes

Cost: 40% of total MP

Cool Down: 1 day

Backlash: Lose 70% of vision for 5 hours, 70% muscle fatigue.

**[Celestial Runes+]** - (Kara+, Lire+, Aera+)

* Kara+: Increase mana regen massively. The lower the current MP count, the higher the regeneration.
	+ Secondary option: sacrifice all durability to regain all MP used. (Consumes Weapon Durability)

For Kara+, once she sacrificed the sword using this second option, she can get all her mana back. This made it so that she had a bit more freedom with how she used the sword.

* Lire+: Increase Health Regen massively. The lower the current HP count, the higher the regeneration.
	+ Secondary option: sacrifice all durability to regenerate max HP. (Consumes Weapon Durability)

Lire+ acted as a secondary Rejuvenation. By sacrificing the sword, she'll be able to get all her HP back in an instant. In some situations, this was better than rejuvenation since the skill was limited to a time frame. But this one was her entire HP pool regardless of the situation.

* Aera+: Convert all the damage taken within the past 10 minutes into health and empower the host for 2 minutes.
	+ Secondary option: sacrifice all durability to reflect back all damage taken in the past minute by 200%.
		- (Warning: Do not use constantly as backlash will build up unless given the chance to recuperate.)

Aera+ was able to reflect all of the damage she took in the past minute back at the sender at 200% power.

**[Elemental Affinity (Passive)]**

A general enhancement of the elemental properties

**Bound: Shiro**

### Athera – The Celestial Devourer

**Informations**

Name : Athera – The Celestial Devourer

Level : Matches Owner Level

Grade : Black

Upgraded : Ch.528

**Stats**

**Athera was similar to Ataraxia in terms of stats.**

**Activations**

**[Athera Activation Option 1]**

Your sword enters a frenzy, desiring to consume all the enemies in your path. When you're near a 'meal' you experience the following effects.

+100% AGI, +80% STR, +80% DEX

Along with the effect: Tenacious Hunter

Once you make your mind on killing your enemy, a red tether will appear between you and them. Until you've killed them, this tether will not go away. When you're chasing the tethered target, you gain an additional 50% boost in speed. Upon killing the target, you obtain a portion of their highest stat.

Your enemies will suffer the following effects:

-30% AGI, -30% STR, -30% DEF

Along with the effect: Fear of the Hunter

Dread fills their mind as their doom approaches. Their movements become sluggish and their stamina will be used at a reckless pace. Their decision making is impaired as they fear your presence.

Cost: N/A

Duration: 10 Minutes

Cooldown: 2 hours

Backlash: You suffer from 60% Muscle Fatigue and a temporary decrease in all of your stats. (-30%)

**[Athera Activation Option 2]**

Your sword enters a frenzy as you're surrounded by enemies. So many meals but so little time. You can only eat so much so why don't we take a single lethal bite out of everything? When you're surrounded by more than 10 enemies, you receive the following effects:

+60% Damage Resistance, +60% VIT, + 60% AGI, + 60% Health Regeneration, +50% Life Steal, +50% Control Spell Resistance.

In addition to this, the values are increased depending on how many enemies you face. For every additional enemy after 10, they are increased by 0.1%.

Example: If you're facing 15 enemies, you receive +60.5% Damage resistance.

Cost: N/A

Duration: 1 hour

Cooldown: 5 hours

Backlash: You suffer from 80% Muscle Fatigue and a temporary decrease in all of your stats. (-60%)

### Silvanis - Executioner Blade of the Goddess

**Informations**

Name : Silvanis - Executioner Blade of the Goddess

Grade : Rainbow

Upgraded : Ch.768

Upgrade in progress : 3% (Ch.1053)

**Stats**

*A blade formed from the master piece of Hephaestus and a legendary blade that has survived through hundreds of hardships. Wielded by a unique Demi Goddess, this blade shall be her executioner. This blade cannot be destroyed. This blade has no level. This blade ignores 80% of all forms of armour.*

**Skills**

**Silvanis [Passive Skill]**

When infused with the power of ???, you are able to strike towards their source code. Unsheathing this blade will passively cause the fear status, Those that have no resistance cannot fight against you. Increase Damage Resistance by 1% for every enemy you face. (Max – 70%) You can cut down any forms of magic, converting the mana used for yourself.

**Silvanis [Active Skill]**

**Effect 1** – When activated, your stats are doubled as Silvanis will deal 100% True Damage.

* Duration: 2 minutes
* Cooldown: 1 day

**Effect 2** – The enemy is locked in the same realm as you and they cannot escape by any means. No one can interfere as you will be locked in a 1v1 duel.

* Duration: 1 Minute
* Cooldown: 5 days

**Effect 3** – You can shift your sword through space and it will jump forward in an instant. If there is a wall, the sword will phase through the wall as though it was never there.

* Cost: 2% of Mana for each shift
* Cooldown: N/A

**Effect 4** – You can infuse any element with this blade and the effectiveness will be boosted by 200% and ignores all resistance towards that element.

* Cost: 10% of Mana
* Duration: 1 minute
* Cooldown: 2 minutes

**Effect 5** – 100% Life Steal. You heal back for every damage you deal.

* Cost: 80% of Current Health
* Duration: 10 minutes
* Cooldown: 1 hour

**Effect 6** – This sword is bound to you and can be summoned/resummoned at will.

**Soul Bound – Shiro**

### Iriel, Soul Eater Blade of The Destroyer

**Informations**

Name : Iriel, Soul Eater Blade of The Destroyer

Grade : Chaos

Upgraded : Ch.1172

**Stats**

Update in Progress (45%)

*A blade formed from the masterpiece of Hephaestus, an indestructible sword and an immortal soul of an ancient being. Tempered by the primal forces of destruction, this blade now possesses the power to render all to null. Wielded by the First Born of Destruction, this is the only blade in the world that can handle her power.*

**Skills**

**[Passive Skill]**

* This blade cannot be destroyed. This blade has no level. This blade ignores all forms of armor.
* This blade inflicts 5% of all damage as Destruction Damage.
	+ (Cannot be healed through any means unless you have a divinity rivaling that of the First Born of Destruction)
* While wielding this blade, you have a 20% resistance to all divinities except those that rival the First Born of Destruction.
* In your presence, your enemies will have their divinities suppressed by half a rank.
	+ (Rank 2 God -> Rank 1.5 Demi God)
* Unsheathing this blade causes Primal Fear. Anyone below God Rank will cower in your presence. Demi Gods will have their movements restricted.
* Increases damage resistance by 2% for every enemy you face.
	+ (Max: 80% i.e 40 enemies)
* You can cut down all forms of magic, divine spells, converting the energy used for yourself in order to replenish manga or divine energy,
* This sword can be used as a catalyst for all spells and increases the chance of success by 50%.
* When infused with the power of ???, you are able to strike towards their source code.

**[Active Skill- Iriel]**

**Effect 1** - When activated, your stats are tripled as Iriel will now convert those that you kill as thralls for your command allong with 100% True Damage that cannot be mitigated.

* Duration: 02:00
* Cooldown: 24:00:00

**Effect 2** - The enemy is locked in the same realm as you and they cannot escape by any means. No one can interfere (even First Borns) as you will be locked in a 1 on 1 duel. You will siphon 20% of their status during the duel.

* Duration: 05:00
* Cooldown: 07:00:00:00

**Effect 3** - You can distort reality with each strike. Should they attempt to guard, the sword will phase through as though they never blocked it.

You can shift your sword through space and it will jump forward in an instant. If there is a wall, the sword will phase through the wall as though it was never there.

* Cost: 2% of Divine Energy/strike
* Cost: 2% Mana/shift
* Cooldown: N/A

**Effect 4** - You can infuse any element or divinity to this blade and the effectiveness will be boosted by 300% and ignores all resistance towards the element or divinity. (Incompatible with the divinity of First Born)

* Cost: 10% of Divine Energy (Divinity)
* Cost: 10% of Mana (Element)
* Duration: 10:00
* Cooldown: 01:00:00

**Effect 5** - 300% Life Steal and 20% Stat Siphon. You heal back triple for every point of damage you deal and each strike siphons their stats for a max of 20%. (Can Stack with Effect 2 for 40% Stat Siphon)

* Cost: 90% of Current Health
* Duration: 10:00
* Cooldown: 01:00:00

**Effect 6** - You cannot die. Your health will be locked at 1 and you enter a berserk state that triples your stats.

Not stackable with other berserk skills. If berserk skills are active when this activates, they will be canceled and all of the backlash will happen at once.

* Duration: 05:00
* Cooldown: 02:00:00:00:00

**Effect 7** - This sword is bound to your code and can be summoned/resummoned at will.

**Code Bound - Shiro.** (If you are to die and reincarnate without your memories, this sword can still be summoned but is synced to your level until you regain your strength.)

### Vinri, Judgement Blade of the Creator

**Informations**

Name : Vinri, Judgement Blade of the Creator

Grade : Chaos

Upgraded : Ch.1210

**Stats**

*A blade formed from the fusion of a young sword spirit and the soul sword of the destroyer. While the soul sword represents destruction, the intent was the opposite. Infused with the power of creation, this blade that represented creation was born in the world of destruction.*

**Skills**

**[Passive Skill]**

* This blade cannot be destroyed so long as – Shiro – lives.
* This blade has no level.
* This blade suppresses the elements of destruction.
* This blade inflicts 5% of all damage as creation element.
	+ (No form of healing using the destruction element will work and supresses the one injured by this blade.)
* While wielding this blade you have a 50% resistance to creation energy.
* While wielding this blade, you are able to transform your enemy's mana and any forms of energy into creation energy that you can use. This \*includes life force. By stabbing this blade into your opponent and restricting them, you are able to convert them into creation energy.
* Unsheathing this blade causes fear to anyone who use destruction energy and reverence from anyone who uses creation energy.
	+ (Demi Gods have a slight resistance but anyone below that rank succumbs to this effect.)
* This blade can be used as a medium for casting creation based spells.
* You can choose to 'redeem' anyone who is slain by this blade, purifying their soul and allowing them to reincarnate sooner. You can also choose to assimilate them and their soul is burned away to fuel your attacks.
* As your soul sword was used in the making of this blade, changes to your soul, class and divinity will affect this blade.

**[Active Skill – Vinri]**

**Effect 1** – When activated, you infuse yourself with the power of creation, doubling your stats and makes it easier for you to cast creation spells. Anyone 'slain' while this effect is activated will have all of their power transferred to you for the duration.

* Duration: 10 minutes.
* Cooldown: 1 day.

**Effect 2** - When activated, you deploy a creation domain, supressing all destruction element by 80%. In this domain while increasing the energy needed by 20%. Destruction spells have a 50% chance to fail and the energy used be transferred to you.

* Duration: 5 minutes.
* Cooldown: 1 day.

**Effect 3** - You are able to draw power from the universe of Creation with each strike, bolstering your attack power by 10%. All wounds caused by this effect will have a corrosive effect on those that belong to the side of destruction.

* Cost: 2% of energy from the pool of assimilated souls.
* Cooldown: N/A

Effect 4 - You can infuse any element (Except Destruction) into this blade and it'll be enhanced with creation energy, granting it additional properties.

* 500% increase in power against destruction.
* -80% in power against creation.
* Cost: 10% of energy from the pool of assimilated souls/20% of divine energy.
* Duration: 10 minutes.
* Cooldown: 1 hour.

**Effect 5** - (Activates upon taking lethal damage): Burns all of the assimilated souls to revive you to peak condition.

**Effect 6** - This sword is bound to you and can be summoned/resummoned at will.