Monsters

The Gods greatly enjoyed the evolution and advancements that the Hums were making. They were satisfied with the progress of the World they had created, but there was something about that World that still seemed boring to them. There were no conflicts. That is why the Gods decided to create other creatures and made their nature conflictive towards the Hums. This is how the Monsters were born.

## Goblins

Goblins are one of the Monsters species that have a greater number of races than the rest. It is a mostly hierarchical and social species.

Their faces are similar to those of an old witch. They have small, bright, ugly eyes, blackened teeth, a hooked nose, and a purple tongue. Goblins have several races within their species:

* Mud-Goblins.
* Raw-Goblins.
* Hob-Goblins.
* Lak-Goblins.

## Kobolds

Kobolds are wolf-like humanoid creatures. They are generally smaller than Humans, although their height can vary between 150 cm and 180 cm. All Kobolds have thick fur that can be of different shades (usually grayish, brownish, or blackish) depending on the individual's ancestry. The Ashen Soldiers classified them into three types:

* Minor Kobolds.
* Regular Kobolds.
* Elder Kobolds.

## Orcs

Greyish-skinned monsters and from the human perspective, a horrible and heinous species. They have flat noses, pointed ears, and a prominent lower jaw with large fangs, upper and lower, although the lower ones are larger.

They are slightly larger than Humans. Not so much in terms of height, however, they are much more robust in terms of volume. Due to their strong build, the vast majority of Orcs are formidable warriors.

They have a tendency to dye their hair a variety of colors, depending on the Tribe they belong to.

## Undeaths

They are a new breed of Monsters that were created by the Rotten King. Zombies and Skeletons do not belong to the Undeaths race, even if the Hums technically see them as such.

Undeaths are creatures that have died but are not dead or decaying. They have regenerative abilities that prevent them from being killed. As long as they don't leave their wounds open, they will heal, although this is not an immediate process, it takes time depending on the property of the wound.

Undeaths can only be killed if the core in their head is destroyed or if the Priests *Exorcise* ability is used on them.

## Zombies

Due to the curse of the Rotten King, individuals Hums (who are foreign to the formed Kingdom of Derlav) who die in Rakya will become his faithful subjects.

Zombies differ from Undeaths in that they decompose into Skeletons.

To kill them it is necessary to destroy their head or use the ability *Exorcise* of the Priests.

The only way to prevent a corpse from turning into Zombies is to incinerate it. The transformation process takes three to five days.

## Skeletons

Due to the curse of the Rotten King, Hums individuals (who are foreign to the formed Kingdom of Derlav) who die in Rakya will become his faithful subjects.

Skeletons differ from Undeaths because they are corpses Hums that have rotted over many years, passing through the state of Zombi until finally becoming Skeletons.

To destroy them it is necessary to split their skulls. Breaking his bones will prevent him from moving. The spell *Exorcise* of the Priests is used to finish them off.