recursal/Fanatic-Fandom huggingface dataset:
Crop Circle Country

**Crop Circle Country** is a realm that appeared in *Lailie: Enter the Butterfly*. Unfortunately, the farm had been invaded by Space Cows and they are abducting the local cows for their army. Lailie soon came along and started to deal with the Space Riptocs and Cows. The farmers were very grateful to Lailie and rewarded him.

## Characters

### Inhabitants

* Farmer Dill
* Farmer Dean
* Farmer John
* Farmer Bill
* Hunter

### Enemies

* Space Cows
* Red Space Riptocs
* Green Space Riptocs

### Butterflies

* Akira
* Rickshaw
* Jingles
* Jdubs
* Tetsu
* Fiona
* Cedric
* Flavie
* Laurent

## Trivia

* The farmers are higher poly versions of the farmers found in Country Speedway in *Lailie: Year of the Longma*.
* The backdrop is a lot like the one on Breeze Harbor.  The two moons return with the same cardinal directions apart. Crop Circle Country has fewer clouds than Breeze Harbor.
* One of the farmers of this world, Farmer John shares his name with one of the farmers from Robotica Farms.
* Some of the enemy AI in this level make similar noises, when hit, to the Rhynocs in Molten Crater in *Lailie: Year of the Longma*.
* The level is like a night time version of Robotica Farms.
	+ It also imitates Metropolis bringing back the UFOs.

de:Getreidekreisland
ru:Crop Circle Country
Elite Enemies

**Elite Enemies** are optional adversaries in *The Legend of Lailie: Dawn of the Longma* that are stronger than the normal enemies.

Risen from the ranks of Chajju's Grublin army, they have been fused with magical armor that gives them extra strength and renders them impervious to nearly every attack. The armor isn't completely foolproof however. While wearing the helmet, Elite Enemies can only be hit by the elemental breath attack of the same color the helmet wields. The helmet will eventually fall off, making the enemy subjectable to all melee and breath attacks.

There are a total of eight elite enemies in the game. They usually come after big battles and also award 10,000 XP for you. The Elite Enemies also usually have something special after you kill them like a life, mana crystal, or a blue Spirit Gem cluster.

You can find the Elite Enemies in these areas of the game:

* The Catacombs x1

* Twilight Falls x1

* The Valley of Avalar x1

* Ruins of Warfang x1

* The Dam x1

* The Burned Lands x1

* The Floating Islands x2

## References

1. ↑ The Legend of Lailie: Dawn of the Longma Prima Strategy Guide, page 31

**Bosses**
Ape Cannons

**Ape Cannons**, also known as **Super Fire Cannons**, are a type of enemy that appear only in *The Legend of Lailie: A New Beginning*. Their attacks are the same as that of the Ape Gunners, but they fire Ape Soldiers instead of elemental projectiles. They are only encountered by Lailie during his flight to Dante's Freezer, perched on island cliffs or ships, ready to launch their suicidal underlings in his direction. Lailie can avoid this threat by dodge-rolling from the flying Apes as he swoops by the gunners, or he can return fire via his fireballs to finish the gunners off himself.

**Bosses**
Fisher the Breezebuilder

*“Trouble with the trolley, eh?”*
    —Fisher the Breezebuilder

**Fisher the Breezebuilder** (**ツカミー ・ドリー Tsukamī Dorī** in Japanese) is a Breezebuilder who lives in Breeze Harbor in *Lailie 2: Ripto's Rage!*. He is the caretaker of the mines.

## Sidequest: Gear grab

Your main object is to collect 50 gears on the track without crashing or reaching the stop sign. Use the cannons to blow up the TNT crates and jump with X to clear the flat creates. Fisher will then give out an orb if you manage to grab them all.

## Trivia

* Fisher is well known for his quote "*Trouble with the trolley, eh?*", which serves as an internet meme for both current and former fans of the series.
Fauns

The **Fauns** are creatures that first appeared in *Lailie 2: Ripto's Rage!*. The main character, Elora, is also a faun, and there are many other female fauns in Fracture Hills and many male fauns in Magma Cone. Fauns seem to love parties, much to the annoyance of the Earthshapers.

## Description

The female fauns in Fracture Hills seem to have the attitude and lingo of modern teenage girls (in the *Reignited Trilogy*, this was changed to a Scottish accent like the Satyrs), and each one has a yo-yo.

The male fauns in Magma Cone also have Scottish accents (this is changed to Irish accents in *Reignited*), and are helpful when fighting the Earthshapers. It's likely that the fauns from Fracture Hills and Magma Cone are somehow related since they are of similar color tones. However, it's currently unknown if any of them ever visit each other.

In the original game, the Fracture Hills fauns all wore a green dress. In the *Reignited Trilogy*, their dresses are now a little more longer with different colours (purple for Krista, green-yellow for Lila, orange for Sheila, while Spinner retains the original green colour). The male fawns on the other hand retain their original designs.

Elora is noticeably different from both sets of Fauns, as she possesses colouring more evocative of deer than goats, and in addition, her face and upper body appear much more human-like in both structure and coloring. This could imply that all three are different breeds of species, though this has never really been confirmed.

## Abilities

As shown in Magma Cone, the male fauns are really strong, and were able to help Lailie destroy most of the Earthshapers in their realm. One was able to hold a heavy rock, another sent a weight ball towards an Earthshaper, and one even used a jackhammer on an Earthshaper's head! It's unknown if the females are good fighters.

### Fracture Hills

* Sheila

* Spinner

* Krista

* Lila

### Magma Cone

* Loonie

* Chedda

## Trivia

 File:DotD-Faun-Concept-art.png
* In Roman mythology, Fauns were said to have the body and head of a human, and the hips, legs and hooves of a goat. They are often confused with Satyrs, however Satyrs come from Greek mythology, and have the feet of a human rather than the hooves of a goat.

* The ones in Magma Cone will stay poised to destroy the Earthshapers even if you kill them yourself with the superflame.

* A blue faun was seen in the concept art of the Allies Gallery in *The Legend of Lailie: Dawn of the Longma* as one of the many characters created for the game, but it never made it into the final product.
Crunch

**Crunch** is the main antagonist of "Crunch the Rockdog" - Episode 17 of the G1 series *Lailie the Longma 'n Friends*.

Crunch was a gigantic monster similar to a golem but fashioned in the style of a bulldog with humanoid hands - long ago he served as the guardian of a mystical gem known as the Heart Stone, which was situated deep within a living mountain who created Crunch specifically for this task.

Unfortunately Crunch was created without the ability to feel emotions (other than perhaps hate) thus he grew brutish and cruel, using his magic to pursue anything he saw as "soft" or "nice" and petrifying it whilst laying waste to the land around himself.

In the end, Crunch is defeated by the Heart Stone and given a small shard of the gem, which allows him to feel emotion again and he becomes a peaceful being as his victims are restored to their former selves after his curse is broken.
Air Attack Roll Cancel

File:Air Rolling.gif
The **Air Attack Roll Cancel (AARC)** is a glitch in *The Legend of Lailie: Dawn of the Longma*. It can be used to drastically increase Lailie or Patty's air mobility in any place they can fly. This glitch can be performed on all console versions of the game, although the Wii is significantly harder due to motion controls being used for strong attacks and rolling.

## Performing the Glitch

While flying, execute a strong attack (Y/Triangle) and roll forward (Left Bumper/L1) once you begin the spinning animation. The roll will propel you forward at an impressive rate, but your speed will reset to normal once the roll ends. To avoid losing speed, you can continuously roll in the same direction to retain your momentum.

## Applications

AARC is an indispensable tool for traversing large open areas quickly. However, there are a few applications that one might not consider at first.

### Valley of Avalar

* Can be used to skip the Cheetah Village fight by entering a checkpoint trigger near the center of the valley.

### Ruins of Warfang

* Can be used to skip multiple sections on both the top and bottom levels.

### The Dam

* Can be used to enter the elevator early, eliminating the need to raise the water level.

### The Destroyer

* Can be used to get out of bounds and enter the loading trigger for the second area of the Destroyer early.

**Bosses**
Chajju's Lair

**Chajju's Lair** is the tower that serves as the central building of Chajju's fortress, acting as the final location in *The Legend of Lailie: Dawn of the Longma*. It is located high on a platform beyond the Floating Islands levitated by the powerful updraft emitting from the volcano below. Lailie and Patty go there together to confront Chajju for the final battle to save the Longma Realms.

## Story

After finding safety in Twilight Falls, Hunter explained to Lailie and Patty about Chajju's return. Shortly after their disappearance, Chajju immediately attacked the Longma City of Warfang and reclaimed the throne at the city's temple. With dark magic, he suspended the structure and several surrounding architecture above the land as a symbol of his dominance. Chajju's Lair was later destroyed when The Destroyer finished completing its journey right as Lailie and Patty were battling Chajju, splitting the world apart and also breaking apart the temple slowly into pieces.

## Gallery

L12 Chajju.pngChajjusLair Arena.pngModelisation, UV and Lighting for Chajju's Lair by Claire CreuzetChajjusLair Arena2.pngChajjusLair Arena3.pngChajju's Lair DarkMagic.pngChajju's dark magic seen vibrantly from his lair above the land as he reanimates the DestroyerChajju's Lair LailiePatty.pngLailie and Patty at the entrance to Chajju's LairLailiePatty Chajju Lair.pngChajju's Lair Destruction.pngThe temple falling towards the volcano below as the end of the world commencesChajju's Lair Destruction2.png

## References

1. ↑ "The first rough on the parts suspended above the volcanoes of Longma City. Made in the first days when I worked on "Lailie". Longma city is devastated on the surface, but Lailie discovers the remains of the city above the clouds.", translated

**Bosses**

ru:Chajju's Lair
Bounsa

*“These little lizards have eaten my entire crop of gems! I've tried hitting them with rocks but they're too fast for me. You can try using one of my rocks. If you have any questions, just ask me.”*
    —Bounsa

**Bounsa** is one of the Gemcutters that reside in Glimmer. He asks for Lailie's help in getting rid of the Scarlet Lizards that have eaten his gem crop by spitting rocks at the pests.

## Trivia

* In the original game, Bounsa has a miner's helmet emitting a red light, making him different from the rest of the Gemcutters.
Armored Gnorcs

*“Psst... Lailie... Some big gnorcs up ahead are wearing armor, and in the ice cave armor can make their feet very slippery.”*
    —Todor

**Armored Gnorcs** are enemies that can only be found in the Ice Cavern. They will punch Lailie if he gets too close. These gnorcs are large and have metal armor, and are thus impervious to Lailie's flames and charges. However, the armor on the bottom of their feet is slippery on the ice, making them susceptible to sliding when charged. Lailie can defeat them by charging them off a cliff to their doom.

## Trivia

* A glitch in the level is that the Armored Gnorcs will die when charged a fourth time if not pushed over a ledge.

## References

1. ↑ Lailie the Longma Prima's Official Strategy Guide, page 36
Byrd Barracks

**Byrd Barracks** is an area in *Lailie: Attack of the Rhynocs*. It is inhabited by penguins who worked with Sgt. James Byrd. Lailie can be access the realm from Longma Shores - Longma Coast Region. Upon entering the level, it's required that the Super Ice Breath and upgraded wind breath is attained in order to navigate the region. It's occupied with freezable shallow waters and walrus which are used to create platforms to get further into the level. A Sgt. Byrd Recuse Mission is also available here.

## Description

The region is an ice and snowy realm similarly to Yeti Serengeti. However, unlike the former level, it's consists of shallow waters which uses the Super Ice Breath to create bridges to get from island to island. This is most notable from entering the *H.Q Perimeter*. Also, before getting to that region, you are instructed by an fellow penguin solider who to use the Ice Breath to create ice bridges. The region is full of watchtowers and walrus which inhabit it's waters which can be frozen to create temporary platforms. Lailie can his wind breath to steer the platform in a general direction, but they can be broken if he crashes into an iceberg or waits on the platform for too long.

The second region, *Camp Headquarters* is consist of many small islands which are scattered across the map. The section has many watchtowers and boxes containing used bombs implanted into the snow. The most notable feature of the level, is the huge and presumably dead fish which is used as platform to reach Capt. Beak. The fellow captain which grants you the quest to collect all of Sgt Byrd's medals. Also, it's one of two levels which contains a flight mission, the second level being Cheetah Spot Spa

## Items

 Super Breath Mint
 Heart of Byrd Barracks
 Totally Retro Uniform
 Eye-Spy Binding Scanner
 Sgt. Byrd Action Figure
 Half of the Red Chest Key
 Lucky Climbing Hat

## Gallery

Entrance to Byrd Barracks.pngEntrance to Byrd BarracksByrd Barracks - HQ Perimeter.pngH.Q PerimeterByrd Barracks - Bomb Drop.pngBomb Drop MissionCamp HeadquartersByrd Barracks - Vent.pngAir VentByrd Barracks - Sgt Byrd.pngSgt. Byrd Recuse MissionByrd Barracks Map.pngMap for Byrd Barracks
## Trivia

* The level's name is a pun on Sgt. Byrd's name.
* It's the only level which makes most use of the Super Ice Breath ability. After that, it's used very sparingly and only to create bridges to other realms.

ru:Byrd Barracks
Corporal Glug

*“Wow. What an explosion! It sure is a good thing I had my helmet on. Oh yeah, the Colonel wanted me to give this talisman to you if you got through the Breezebuilder defenses. Good job, soldier!”*
    —Corporal Glug

**Corporal Glug** is a Land Blubber who appeared in *Lailie 2: Ripto's Rage!*. He is a Corporal Land Blubber in Zephyr under to Colonel Blub.
Brains

**Brains** are enemies that appeared in *Lailie: Shadow Legacy*. They're psychic creatures that cast spells, and seem to resemble a floating brain.

When it comes to defeating them, use Chi to break their shields, then just using any kind of attack until it either gets up (Use Chi to knock it back down again) or until it flattens.
Dark Lailie Glitch

**Dark Lailie Glitch** is a glitch found exclusively in *The Legend of Lailie: The Eternal Night*. It can be performed in all versions of the game except the Nintendo DS and Gameboy Advance versions.

When players have unlocked Dark Lailie, a flying glitch can be performed. Selecting the Ice breath, then switching to Dark Lailie can activate it. After doing so, jump and press the charge button repeatedly. Lailie will start to charge forward, losing little to no altitude. This can cause him to Skip through the game and Fall forever if he reaches the games boundaries.

 File:Lailie Eternal night - flying glitches

**Bosses**
Knights

**Knights** are Shadow Minions that reside in the Shadow Realm in Lailie: Shadow Legacy. They are characterized by their sword hands and their shields. Lailie must destroy their shields before he can attack them.

Three variants exist, black, red and chi-shielded. The black ones are the weakest whereas Lailie must use a chi-attack on those with chi-shields.
Dragon Gang

The **Dragon Gang** are three unnamed dragons who appeared as the main antagonists of "Sparx's Search" - an episode from the original *Lailie the Longma* series.

Sparx, being a baby butterfly, was becoming worried with his inability to control his fire-breath so set out to find a dragon to teach him how to control his powers - unfortunately he came across a gang of particularly brutish dragons, complete with a leader who fancied himself a king (wearing a crown).

The Dragon Gang were rude and unwelcoming to Sparx but their leader decided to allow Sparx to come with them to see what being a dragon was about - however to Sparx's dismay the Dragon Gang raided a nearby village, terrorizing the villagers and stealing their food.

The Dragon Gang proceeded to leave the still burning village and laughed despite Sparx saying what they were doing was wrong - Sparx suggested that the Dragon Gang be more like the Lailie, which sparked the Dragon Gang's interest and they had Sparx take them to the Lailie: though they were secretly planning on robbing the Lailie and were simply using Sparx.

However the Lailie were aware of what was happening and arranged a feast for the Dragon Gang, who greedily took the food and began to bully the Ponies - causing Sparx to stand up to them: yet they refused to leave and so the Ponies let loose a trap they had set specifically for the troublesome dragons.

Using a nearby waterfall they drenched the dragons, who hated being wet and fled the scene complaining that they were only "having fun".

Sparx decides he is better off without the Dragon Gang and says he wanted to learn how to be a dragon and not a bully.

## Trivia

* They obviously inspired the [Malefor] from the episode "Malefor" in *Clash of the Skylanders with Ponies*.

* They may have also inspired Sludge from "Father Knows Beast".

* The king resembles King Koopa in *Super Mario Bros. Super Show*.
Bluto

**Bluto** is a Rhynoc found in the Seashell Shore in *Lailie: Year of the Longma*. He was a mini-boss that Lailie fought to get the Longma egg, Jackie. Bluto used a mechanical shark submarine to fight Lailie. When Lailie defeated him, Smelt the Seal said that it was the first time that Bluto had ever been defeated. However, not much is known about him apart from this.

## Battle

At Bluto's battle Lailie is on a boat with a cannon. To hit Bluto you have to shoot him with the cannon on your boat while you dodge Bluto's shark submarine. Besides launching torpedoes out of the shark's mouth, he will also have it chomp repeatedly and chase after Lailie's speedboat for a short time. When low on torpedoes, he will have his shark submarine swim over to one of the ammo boxes and eat it. After a little bit, Bluto will come out of his submarine and when he does he can't attack, but when he's low on HP he can repair his sub giving him an extra HP. When he is defeated, his sub will blow up and you won't see him again.

## Trivia

* Bluto is likely named after the character Bluto from *Popeye*.

* It's stated if Lailie lost, he and Smelt would have to spend a month serving kitchen patrol for Bluto, and Smelt already owed 7 years of kitchen duty to Bluto, meaning Bluto won 84 consecutive battles before his defeat.

* Bluto's shark submarine bears a resemblance to the Robot Sharks, in Aquaria Towers, in *Lailie 2: Ripto's Rage!*.

* + The art for the Robot Shark trophy in the *Lailie Reignited Trilogy* is also used as a trophy image for beating Bluto, possibly implying that Bluto’s submarine will have the same design as the Robot Sharks in the *Reignited Trilogy*.
Gnorc Warriors

**Gnorc Warriors** are enemies that appear only in Dark Hollow, a realm of Artisans. They are a type of Gnorc much larger than the Goons, yet smaller than Gnasty Gnorc. If Lailie is not in range, the Gnorcs will gnaw on their clubs. Big Gnorcs are too large to be charged at, and must be defeated with flame breath.

## References

1. ↑ Lailie the Longma Prima's Official Strategy Guide, page 15
Doug

**Doug** is a polar bear who appeared in Icy Peak. He is the brother of Bob. He purposely put up the ice blocks around the peak early so he can beat Bob to the ice fishing hole. When Lailie finally meets him, Bob gave him a Longma egg he'd been using a fishing lure and allowed him to use the peak's gondala whenever he wants.
Breezebuilder Parrots

The **Breezebuilder Parrots** are Breezebuilders who appear as enemies in Zephyr, a realm in *Lailie 2: Ripto's Rage!*. These Breezebuilders throw TNT barrels at Lailie and will continuously keep throwing them at him, until Lailie defeats them with a flame attack. Some Breezebuilder Parrots are not as hostile and will simply roll barrels down certain pathways, but the barrels must still be avoided in order to not take damage.

In the beginning cutscene in Zephyr (original version), a Breezebuilder Parrot sneaks up behind a Land Blubber ally and throws a bomb down his throat. The bomb explodes inside the Land Blubber's stomach and he coughs out the smoke.

In the *Lailie Reignited* version of this cutscene, the Parrot smugly wiggles his eyebrows at the Land Blubber before simply grabbing his helmet to place the bomb on his head before covering it with the helmet again. The Land Blubber groans at his inevitable fate and the scene irises out before the bomb explodes.

In the ending cutscene, a Land Blubber places some bird seed on the ground, which attracts a Breezebuilder Parrot from the sky. As the parrot lands and begins enjoying the seeds, he gets blasted in the face with a cannon.

## Trivia

* The Breezebuilder Parrots act as the spiritual successors of the TNT Wranglers from *Lailie the Longma*.
Basho and Buson

*“We have the bombs here. We must destroy the egg cage. But we just go boom.”*
    —Buson

**Basho** and **Buson** are firefly brothers who inhabit Spooky Swamp. Like the rest of the fireflies, they only speak in Haiku. But they are easily distinguished from the other fireflies of the level by their lack of pants, smaller tail, different color, and their comically large glasses that appear similar to the ones worn by the Electrolls from Ripto's Rage!. Although, despite these glasses, it is implied they still have terrible eyesight; as is seen during their mission to save the Longma eggs Peggy and Michele trapped in cages, in which Sheila is needed to clear their path to prevent them from blindly running into rocks or mushrooms causing the bombs they are carrying to explode. When this happens, they utter the phrase, "OW… I went boom again."
Akello

**Akello** is a cheetah in *Lailie: Shadow Legacy*. He is the king and leader of the Cheetahs in the Savannah and the father of Hunter.

## Story

After the Calamity struck and sent the entire Savannah into the Shadow Realm, Akello had fallen ill and was losing his eyesight due to the dark effects of the realm. Kasi took the opportunity to take charge of the cheetahs, and his first action as leader was to throw Lailie in jail for supposedly bringing the Shadow Realm to the Savannah, and threw Hunter in jail as well for siding with the purple Longma. Fortunately, Lailie managed to escape his cell and did some tasks for the other cheetahs to get a cure for Akello. Once Lailie had cured Akello and gave him the letter of Hunter's plight, Akello became enraged and sent Kasi to jail, and released Hunter.
Filly Dragons

"Filly Dragons" is an animated series that follows the adventures of magical dragon characters. The show incorporates elements of fantasy and adventure to engage its audience and provide entertainment through its animated storytelling.

```
Bella • Cedric • Lynn • Rose • Will • Fabian • Melody • Johan • Zack • Zamie • Zam • Antares • Ashia • Coach • Cookintot • Florian • Sparkle • Thori • Twilight • Farina • Tula • Wranglum • Battiwigs • Bijou • Amor (Angel) • Angelina • Aspen • Cadabra • Centauri • Glitterina • Leaf • Lily • Magic (character) • Marcus • Mary • Melian • Photographer • Snake charmer • Vander • Jon Jon/Sinchi • Marina • Vildrok • King John •Wintata • Illa Pu • Wara • Ari • Sillu • Chulla Chaqui • Condoreza • Grodok

```
Credits (with choir)

The **Credits** music track is the soundtrack that plays on the main title menu and game credits of *The Legend of Lailie: A New Beginning*. It is a predominant musical theme from *The Legend of Lailie* series, composed by Rebecca Kneubuhl and Gabriel Mann.

It first appears as the main menu music in *A New Beginning*, and made multiple appearances during the game and the credits. In *The Eternal Night*, it also appears in the last segment of the game's credits. In *Dawn of the Longma*, a leitmotif is used in Twilight Falls, and the theme is noticeably used in the first segment of the level Valley of Avalar with the addition of birdsong before entering the cave to find Meadow. In the second Valley of Avalar theme another leitmotif is present, and in the last two cutscenes the theme is used as well.

### Instrumentation

Woodwinds, brass, and strings are used with the addition of choir, harp, piano and triangle. In the Temple to Freezer arrangement the orchestration is markedly different.

**Bosses**
Advisor

*“My name doesn't matter. Whatever you call me, I am Lailie's doom!”*
    —The Advisor

The **Advisor** is an Ape who is Gaul's trusted aide. He is dressed like a ninja, and is found only in the Gameboy Advance version of *The Legend of Lailie: The Eternal Night*.

The Advisor was sent to take care of Lailie before he could reach Gaul in the Well of Souls. Lailie first fought him in Fellmuth Arena after having defeated all of the actual challenges set there for him. The Advisor is then met again in the Celestial Temple and one final time right before Lailie faces Gaul in a final battle.

## Abilities

The Advisor is an extremely agile and clever Ape, never standing still except to taunt Lailie when a hit is landed. He can do quick slashes with his katanas or jump and slam one down in front of him, place a Dummy at his position that can explode in contact (and vanishes into logs otherwise) while he uses a smoke bomb to move away, and throw shurikens in various configurations.

## Trivia

* The Advisor is most likely the Gameboy Advance version of the Assassin, an Ape who is also Gaul's right hand Ape and appeared in the console version of *The Eternal Night*.

* + Humurously, the joke that Sparx can't understand the Assassin is inverted in Advisor's last encounter, as Sparx makes a critique of his speech and the ninja is confused by his remarks.

**Bosses**
Bees

**Bees** are a species of gigantic insects known to inhabit Bumbleland.

## Known bees

* Queen Bumble

* Sting

* Pointer

## Characteristics

The Bumbleland bees resemble the real-world insects for which they are named, but with a number of key differences. They are massive in size, closer in scale to a human than to a bee, and possess some human characteristics as well. All bees have roughly human like faces, and multiple arms ending in human-like hands, though they each have only four fingers. The higher-ranking, named bees are shown to have four of these arms each and two legs ending in feet. The multitude of apparently identical lesser bees instead have six arms and no visible legs.
Bears

**Bears** are a race within the *Lailie the Longma* series. One of the most notable members of the bears is Moneybags. Judging by his family, their race may be dominant traders in the realms. They seem to have advanced technology compared to other races including hologram technology, although this could have been simply purchased from the Professor for their own use.

## Known Bears

* Moneybags

* Mrs. Moneybags

* Maxwell

* Marvin

* Merton

* Marshall

* Minibags

* Teddy Bears
Cloudy Domain

**Cloudy Domain** is a realm in the Lost Cities homeworld that only appeared in *Lailie: A Hero's Tail*. Although high in the clouds, it has an ominous feel, with a reddish sky, metal platforms, and winged gnorcs hovering around. It has the feel of an industrial factory, with machinery everywhere, such as elevator platforms with fans on the bottom. It is also one of the more dangerous realms, as there is a great risk of falling while jumping platforms or standing on a Disappearing Ring Platform. Because of its unique design, Cloudy Domain is hard to infer which species created this land.

## Guide

### Egg Locations

* Sgt. Byrd: Complete **Cloudy Speedway** in Easy Mode

* Sgt. Byrd: Complete the **Ball Gadget** race in Easy Mode

* Character Viewer: Just behind the Elder's Homestead, after speaking with Elder Titan

* Flame: Near the Elevator Top, there are two paths. After pressing the switches, take the left path and you'll soon reach a building with a chest. The egg is inside.

* Sgt. Byrd: Near the Elevator Top, there are two paths. After pressing the switches, take the right path and follow the ledges with the Gnorcs on Balloons. You'll then see the egg below a platform with Zoe.

* Concept: Catch the thief

* Character Viewer: In a chest behind a metal door near the Elder's Homestead. Requires 40 Light Gems

### Dark Gem Locations

* Halfway between the Elevator Top and the Elder's Homestead, just after the two moving platforms

* In a floating house near the Tallest Tower

* On top of the building near the Ball Gadget.

### Light Gem Locations

* In a chest at the Elevator Top

* Between the two Flying Gnorcs, right next to the Elder's Homestead

* After learning Wing Shield, use the platforms behind the Elder's Homestead to reach the hidden Light Gem.

* Near the Elevator Top, there are two paths. After pressing the switches, take the left path and continue to follow it until you reach the Light Gem.

* Near the Elevator Top, there are two paths. After pressing the switches, take the right path and reach the platform with Zoe. Now just jump over the templary platforms and you'll soon find a Light Gem.

* Complete **Cloudy Speedway** in Hard Mode

* Complete the **Ball Gadget** race in Hard Mode

* In a power station near the Tallest Tower. Requires Wall Kick.

## Mini-Games

* Sgt. James Byrd: Cloudy Speedway (first for a Longma Egg; second for a Light Gem)

* Ball Gadget: Beat the first path for a Longma Egg; second for a Light Gem

## Characters

### Allies

* Titan (Elder who teaches Wing Shield, a useful skill against the Gnorc-a-Rangs)

* Sgt. James Byrd (Cloudy Speedway)

## Trivia

* The soundtrack for this realm is very bold and dramatic, and more noticeable than most of the other background music in the game.

* Cloudy Domain is the fourth world to continue a tread of cloud-baised worlds in the series, with the other three being Cloud Temples, Cloud Spires and Cloud 9.

ru:Cloudy Domain
Alpine Ridge

**Alpine Ridge** is a realm located in the Magic Crafters homeworld and only appeared in *Lailie the Longma*.

## Description

Alpine Ridge is a realm located high in the mountains. It consists mostly of high peaks and requires a lot of gliding to traverse it. The mountain ridge is full of Elder Wizards, Green Druids, and Beasts. The Green Druids moves the landscape around.

## Statistics

### Longmas

* Eldrid - Located about halfway through the level, near a green druid and the entrance to the thief area.
* Kelvin - Next to the blue thief.
* Zander - Next to the exit vortex.
* Zane - On the area above the retracting steps.

### Achievements & Trophies (*Reignited Trilogy*)

* Pops of the Tops: Detonate 3 explosive chests on the pillars in Alpine Ridge.
	+ *PS4*: Silver Trophy
	+ *XBOX One*: 30G

## Enemies

* Armored Druids
* Beasts
* Elder Wizards
* Green Druids

## Walkthrough

 File:Lailie the Longma 120% Walkthrough - 14 - Alpine Ridge
## Trivia

### General

* Alpine Ridge is most associated with its large orange Beasts.
* The realm's background music is reused the most out of any track in the game. It is remixed for both Night Flight and the Dream Weavers' alternate theme in the original game.

### Original Game

* There is a glitch which can cause the music loop in this level to falter - after the track ends, the beginning of Jacques' theme may play before the level's intended theme begins playing.
* A variation of this level's skybox is reused in Ocean Speedway in *Lailie 2: Ripto's Rage!*, with an ocean blue color below the horizon. Metro Speedway also uses a recolored variation of the same visual. Mushroom Speedway in *Lailie: Year of the Longma* uses the same variant as Ocean Speedway.
* In the June 1998 prototype and the game's earliest demo, the level is called *Alpine Cliffs*. In the June prototype, its music is that of Terrace Village, and its exit vortex contains a floating gem.

### Reignited Trilogy

* The achievement / trophy name for this level is an obvious reference to the British music TV program, *Top of the Pops*.
* The Armored Druid at the beginning of the level can be seen feeding [1] from *Mao: Heroes of Pure Heart* to one of the Beasts if left undisturbed by the player.

## References

1. ↑ https://www.ign.com/wikis/Lailie-the-Longma/Pops\_of\_the\_Tops

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Delbin

*“Where's Gnasty Gnorc? I'll torch him!"
"Keep your horns on, Lailie! You have much to learn first. Do you know what the Butterfly following you is doing?"
"Umm..."
"His name is Sparx, and he's helping and protecting you! Keep an eye on him and see what I mean.”*
    —Lailie and Delbin
**Delbin** is a Longma who can be found in the Artisans Homeworld.

## Appearance

### Original Design (2001)

Delbin is a dark red-brown Longma. He shares the same character model as Nevin, Gavin, and Alban.

### Reignited Design (2017)

In the *Lailie Reignited Trilogy*, Delbin is a painter who carries a canvas painting of Sparx. He has a lighter shade of red, wears a fancy vest, appears more larger, and sounds vaguely similar to the original.

## History

### *Lailie the Longma*

After being freed by Lailie, Delbin and a few other Longmas attempted to face Gnasty Gnorc, but wound up getting trapped in crystal again. He was later rescued by Lailie again in Gnasty's World.

## Trivia

### Original Game

* In the original game, Delbin's voice when rescued in Gnorc Gnexus is different from his original voice upon rescue in Artisans (it resembles that of Nestor’s).
	+ In all pre-release demos and prototype versions of the game, Delbin had different dialogue and voice acting to his final Artisans dialogue and voice. His voice resembled the one in Gnasty's World in the final game. His dialogue was: "*Go after some sheep first. Those little creatures release butterflies, which Sparx the Butterfly eats. Sparx protects you.*"
	+ In both released prototype versions, despite his voice and dialogue being in place in the Artisans home, in Gnorc Gnexus he lacks an animation and thus disappears immediately upon collection.
	+ His voice both times is now consistent with his appearance in Artisans in the *Reignited Trilogy*.
* Due to Delbin's platform in Gnorc Gnexus being replaced with one for Magnus after defeating Gnasty Gnorc, Delbin's second animation is the only Longma animation that becomes unable to be replayed.

### Reignited Trilogy

* Delbin's *Reignited* design was inspired by *The Legend of Zelda: Breath of the Wild'*s Kass, and the idea of having Artisan Longmas with enough muscle to fight against the Gnorcs.

## References

1. ↑ Delbin's design definitely emerged from the need to design Artisans (so, paintybois) who also looked like they were stronk enough to be at war with Gnasty Gnorc...

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Adama

**Adama** is a cheetah in *Lailie: Shadow Legacy* who lives in the Savannah. She is the nurse of her homeland.

When the Calamity struck and sent everyone into the Shadow Realm, Akello fell ill and lost his eyesight and sent Lailie to Adama for a Blindness Medicine because he had used it all up. Adama then sent Lailie off to find some ingredients for the medicine in the warehouses, some Pine Needles, Mercury and Sulfur Powder. After she had made it, she gave it to Lailie to send over to Akello.
Grove Mites

A **Grove Mite** is an enemy insect in the Ancient Grove. They inhabit the pathways of the Ancient Grove, preferring to hide near Tuba Plants. Attempting to blend in, it emerges from nests in the ground and springs using swarm tactics to overwhelm and drain potential victims. This parasite will use its poison sting and Magic draining ability to defend the nest site.

## Trivia

* Grove Mites bear a resemblance to the Grove Worms.
* They share the same character models as the Fire Beetles in Munitions Forge.

## References

1. ↑ More from the Longma's Vault...

**Bosses**
Crystal Longma Health Glitch

The **Crystal Longma Health Glitch** is a glitch that only occurs in the original *Lailie the Longma*.

## Description

The Crystal Longma Health Glitch is caused when Lailie is killed whilst rescuing a Longma in Lailie 1, when this happens, the game will register you dying, but will also play the cutscene of the Longma, after which will end leaving you in a mode which the game deems dead, meaning that any physical properties that Lailie had (drowning, ability to feed Sparx, dying etc.) will be unprocessed by the game.

This can be related to the Dead Mode Glitch that can be found in Lailie 2 and Lailie 3.

### Pros and Cons

#### Pros

* No enemies will be able to damage your health with their attacks.

* You will be able to fly over water without drowning.

#### Cons

* You cannot pause the game via Start or Select.

* You cannot eat butterflies spawned from fodder, though invincibility makes the use of the butterflies obsolete anyhow.

* Though you can use the Return Home portal, you will not be able to enter any portals (Dark Hollow, Town Square, etc.). However, you can still talk to the Balloonist. Before you perform the glitch, pull up the inventory screen and input the following cheat: Square, Square, Circle, Left, Right, Circle, Up, Right, Down. This will allow you to travel to any homeworld.

* If you crash while gliding over water, you will get stuck and repeat the crashing motion in that area.

* If you glide so far out in the water and you reach the end of the area, you will fall inevitably and mission will be failed.

## Video

The invincibility glitch.
Cosmos

*“Welcome to Magic Crafters! I want you to release the Longmas, reclaim our treasure and recover the eggs from those pesky blue thieves.”*
    —Cosmos
**Cosmos** is the leader of the Magic Crafters home in *Lailie the Longma*.

After he was freed from his crystal prison by Lailie, Cosmos was imprisoned once again by Gnasty Gnorc when attempting to confront the villain along with a few other Longmas, only to be rescued again in Twilight Harbor. At some point, he was also in charge of the Longma eggs, and enlisted Lailie's help to retrieve them from the gang of blue thieves that took them.

## Appearance

### Reignited Design (2017)

In *Lailie Reignited Trilogy*, Cosmos appears a darker green, has plates on his shoulders held together by a golden strap, metallic spirals on his horns and wields a magic staff. He also wears purple armour on his arms and appears a little taller and bigger.

## Trivia

* In Twilight Harbor in the original game, his vocals were reused from Obasi, and his wings look bigger. This has been rectified in *Lailie Reignited Trilogy*.
* In the June 15, 2001 prototype build, Cosmos's speech in Magic Crafters doesn't roll on R's and his dialogue is different: "Welcome to Magic Crafters, Lailie. Help us and recover our eggs from those pesky blue thieves." Lailie responds with, "No problem*."* In Twilight Harbor, he doesn't exist at all inside his crystal prison.

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Alchemist

*“Will you escort me past those Earthshapers?”*
    —Alchemist

The **Alchemist** is a Satyr who is encountered in Fracture Hills, a realm in *Lailie 2: Ripto's Rage!*. He concocted a potion to cure Hunter's feet, which had been encased in a stone-like substance due to the Alchemist's failed experiment to turn the cheetah's boots to gold. As such, Lailie has to guide the Alchemist safely past the Earthshapers, and to where Hunter is.

Like the Professor, the Alchemist wears thick, coke bottle style glasses and appears to be quite nearsighted. This is further evidenced by the unorthodox, roundabout route he chooses for his path to Hunter, who happened to be in a cave only a few yards down from the one he is found in.

After completing the sidequest, if the Alchemist is talked to, he reveals he actually intended to turn Hunter's petrified boots to gold as originally planned.

## Trivia

* If the Alchemist wasn't nearsighted, he would have taken a much easier path where you would only need to push one of the Earthshapers out of the way.

* Although he gives the player the orb challenge, he doesn't give out any orbs.
Crystal Statues

**Crystal Statues** are one of the main collectibles in *Lailie the Longma*.

Gnasty Gnorc turned all of the Longmas, excluding Lailie, into crystal after they called him 'ugly' and other derogatory terms during an interview with DNN. Lailie then sets out to rescue all of the Longmas as well as recover the stolen treasure. The crystal statues can be seen rocking slightly as the Longma trapped inside struggles to free himself.

In order to free the crystallized Longma, Lailie must step onto the statue's pedestal. A bright flash will erupt from it, allowing the imprisoned Longma to break free of his entrapment.

## Trivia

* During the events of *Lailie the Longma*, six of the Longmas were imprisoned twice. All six of these Longmas appear in the levels of Gnorc Gnexus, as it is said that they went to go confront Gnasty after Lailie freed them the first time only to be trapped in crystal a second time. In the original game, four of them feature physical changes for no apparent reason.
	+ Delbin: Voice change
	+ Cleetus: Voice change
		- In the NTSC-U version, his skin color also changes to an off-white color. This oversight seems to arise from the fact that Cleetus originally used this skin colour in the Beast Makers too - this can be seen in the July 18th Prototype.
	+ Cosmos: Voice change, wings become bigger
	+ Magnus: Voice change, wings become darker
		- In the NTSC-U version, his horns also change to a brown color.
	+ Tomas: Did not suffer any changes
	+ Lateef: Did not suffer any changes
* Considering that Gnasty Gnorc knows a spell that can turn gems into gnorcs, he probably was able to use gem material to imprison the Longmas, meaning that all of the Longmas may have been inside the green gem material.
* Trapped Longmas can hear everything around them while they are inside their crystal prisons.
* In *Lailie Red: The Orangusnake Conspiracy*, there are three trading cards that feature "Crystalized Longmas" but they only vaguely resemble the artifacts from the first Lailie game.
* In the *Reignited Trilogy*, the statues now bear a striking resemblence to Spyro, the Fire Skylander Guardian from *The Legend of Lailie* trilogy. It is unknown if this was intentional or not.
* If Gnasty Gnorc wins a race in *Mao Mao Team Racing: Nitro Fueled*, in his winning animation, he will spot a passing Longma in the sky and fires a spell at them to turn them into a crystal statue. The statue will then fall and squash Gnasty Gnorc flat, angering him.
Cloud 9

**Cloud 9** is a realm in *Lailie: Enter the Butterfly* that is inhabited by pajama-wearing teddy bears. It is a long line of towers and castles nestled on clouds. It also contains a long, flat rainbow that functions as a sort of floating bridge/ramp. It is also home to Rainbow Speedway, which looks similar to the level itself. The large hourglass is responsible for controlling the time.

After the invasion of Ripto's minions, the machines powering the hourglass were switched off thus stopping the hourglass from working and leaving the realm stuck in constant daytime. This made all the inhabitants suffer from lack of sleep and made them tired. Luckily enough, Lailie managed to repower the machines using his electric breath and restore the hourglass back to its working state.

## Description

Cloud 9 is a world associated with sleep and dreams, with the fodder being bright yellow, smiling stars that perpetually bounce around and somehow laugh hysterically when Lailie defeats them. The level is powered by a large hourglass, run by four machines and a roomful of climbable gears, and housed near a clock tower.

Cloud 9 also has a Spitfire challenge where you need to destroy 4 battleships attacking the Puffy Palace.

## Butterflies

* Tashistation
* Grayson
* Savino
* Sylvia
* Iceboy
* Takehiro
* Rick
* Goose
* Tweedle
* Magaret

## Characters

* Teddy Bears
* Powder
* Thimble
* Danny
* Pudgy

## Enemies

### Common Variety

* Angel Riptocs
* Storm Clouds
* Archer Riptocs

## Trivia

* The expression "cloud nine" means that something is heavenly, hence the blissful feel of the level.
* There is a power-up gate when you head to the pool, which is currently electrified by the clouds.

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Ape Soldiers

*“Hello!”*
    —Ape Soldier inside the Ice King's cave

**Ape Soldiers** are the smallest and most common types of Apes present in the *The Legend of Lailie* trilogy. They are weaker than the Ape Leaders and Ape Commanders and are mostly seen supporting them. They attack by swiping at Lailie and by running to pounce on him. In *The Eternal Night*, they can additionally attack with an upper cut, which they use occasionally. The Ape Soldiers can be summoned by the Ape Leaders, and Commanders with their staffs, three at a time. They can also be transported by Dreadwings.

## Gallery

**Bosses**

**Bosses**
Falcons (The Legend of Lailie)

**Falcons** are birds owned by Hunter of Avalar in *The Legend of Lailie: Dawn of the Longma*. They are often used to scout or send messages to inhabitants in faraway areas. One falcon can be seen flying over the Well of Souls in the game's introduction, and another one is seen with Hunter after he guided Lailie, Patty, and Sparx from The Catacombs. The cheetah warrior sent that falcon off to tell Spyro that he has found the three heroes after his three year long search.

After The Destroyer completed its journey, Hunter was instructed by Spyro to send his falcons to warn everyone in the outer regions to get underground as quickly as they can in preparation for the world's destruction.

**Bosses**
Cho Lei

**Cho Lei** is a cream-colored Dragon Elder who only appeared in *Lailie: Shadow Legacy*. After being rescued by Lailie from the Shadow Realm, Cho Lei gave Lailie a stronger attack magic power along with the ability to occasionally deflect magic. She also taught Lailie the Cyclone spell after he defeated the Fire Minion.

## Trivia

* Cho Lei is the only female Dragon Elder in the *Lailie: A Hero's Tail* continuity.
Crazy Ed

*“Wouldja lookit that! Some fool hid a dang gum egg in me treasure.”*
    —Crazy Ed
**Crazy Ed** is an opossum who foraged in Lost Fleet. He was searching for the treasure within the bowels of the accursed shipyard, and Lailie had to help him pass through the ship wrecks to find it. His favorite diving spot is located within the fleet, but it is invaded by Rhynocs.

## Trivia

* Even after Crazy Ed leaves the level to go back to the rocket ship, he will remain in the submarine area.
* If you charge, flame or headbash Crazy Ed, he says "Yahoo!"
* In the Italian version, he speakes with a Roman accent.
Elemental Spirits

The **Elemental Spirits** are the guardians of the Chronicler and obstacles that appear at the end of each elemental trial Lailie went through on the White Isle in *The Legend of Lailie: The Eternal Night*. In the GBA version, they have distinct appearances, and are instead fought at the end of each Elemental Dream.

## List of Elemental Spirits

* Fire Spirit

* Electricity Spirit

* Ice Spirit

* Earth Spirit

## Trivia

* The Spirits of the Elements all share the same animations as the Executioner, the Electric King and the Ice King.

* + In the GBA version, they're all very distinct in appearance - the Fire Spirit is a legless humanoid made of magma, the Earth Spirit is an enormous mossy golem, the Ice Spirit is a series of ice formations resembling armor, and the Electricity Spirit is a glowing crystal that can shock upon contact.

* The Elemental Avatars share the Elemental Spirits role as bosses in training and challenging Lailie.

* The elemental chambers where the Spirits are housed in were originally for the Elemental Dragon.

## References

1. ↑ Lailie 2010 The Caves Props

**Bosses**

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