Riot Trooper

File:FFVIIR wiki icon.png

鎮圧兵 (Chin'atsu-hei?, lit. Suppression Soldier)

> Troopers belonging to Shinra's Public Security Division. Protected by a large shield, they specialize in close combat. Often deployed in urban districts and company installations and used to break up violent demonstrations.
>
> Enemy details

The **Riot Trooper** is an enemy in *Final Fantasy VII Remake*. They are Shinra infantry equipped with a riot shield and a stun baton.

## Stats

* Stats
* Damage affinities

## Normal Mode

### Attack

89~273
162~496
28~79

### Magic Defense

28~79
11~26
11~26

### Gil

0 (0)
0
0

## Level 50 (Hard Mode)

### Magic Attack

944
148
148

### EXP

45
45
0

### Gil

0
0

## Elemental affinities

### Ice

Weak
Normal

### Wind

Normal
Normal

## Damage type affinities

### Magical damage

Normal
Normal

### Proportional damage

Normal
Normal

## Stagger multipliers

### Fire

1x
1x
1x
1x

### Wind

1x
1x
1x

* Information

## Assess description

Their shields protect them against frontal attacks. Try outflanking them or using magic.

## Classification

### Location

Upper Sector 8; Upper Sector 7; Mako Reactor 5

## Items

###

Grenade (VII Remake item) (12%)

###

Sedative (5%)

## Abilities

### Abilities

File:Physical damage from FFVII Remake icon.png Stun Baton

## Battle

The Riot Trooper is a melee-oriented Shinra infantry focused on defense, boasting higher HP compared to the other Shinra troops. He is often accompanied by Security Officers and Grenadiers and other Riot Troopers, providing a solid frontline to protect their ranged-oriented allies.

 File:Stun Baton from FFVII Remake.jpg
The riot shield will protect the Riot Trooper from most frontal attacks, bouncing characters back when they hit it, dealing minimal damage to him. The Riot Trooper attacks with his stun baton when approached, and often counters direct assaults with a shield slam. He uses an ability called File:Physical damage from FFVII Remake icon.png Stun Baton, a multi-hit attack that will stun his target.

### Hard mode

On the hard difficulty the Riot Trooper turns around faster when the player attacks him from behind. He is more resistant to attacks, and less susceptible to flinching.

### Strategy

Much like the vast majority of human-type enemies, the Riot Trooper is weak against fire. Magic will penetrate his riot shield, including magic-based abilities (i.e. Sorcerous Storm, Blade Burst); physical-based abilities will bounce back or deal minimal damage if hitting his shield.

The only way to deal direct physical damage to the Riot Trooper is to attack him from behind. Switching between characters constantly is useful to draw his attention and outflank him. Cloud is particularly effective against the Riot Trooper thanks to his counter-attack while in Punisher Mode.

Stun Baton has a windup animation, giving the player enough time to react and dodge. It is usually not recommended to block, as this attack will still stun the player even if they block. During and after the Stun Baton ability, the Riot Trooper will be in his most vulnerable state, allowing for quick retaliation.

## Related enemies

* Security Officer
* Elite Security Officer
* Grenadier
* Elite Grenadier
* Elite Riot Trooper
* Flametrooper