Kitchen

The **Kitchen** is one of the rooms that can be visited in *Granny*, and it is occasionally a hotspot for items.

## Kitchen

* Normal
* Nightmare
* PC Version
* PC Nightmare

## Contents

### Possible Items

Padlock Code, Chain Cutter, Wheel Crank, Melon, Wrench, Special Key, Battery, Birdseed

### Hazards

Hanging Plates, Painting, Microwave, Creaking Floor

### Hiding Places

Inside of the cupboards, behind the table

## Appearance

The **Kitchen** is what is to be expected. There is a tanned table, with 'FIVE DAYS' being etched into it, and is placed in the middle of the room with a shelf near the bottom of its legs.

There is also a wooden countertop that is white and gray in one corner of the room. It has four Cupboards, a Microwave resting on it, and two sinks that are built into it. Above the countertop are two more Cupboards mounted on the wall. Next to the countertop is a dark blue dirty Locker, with four shelves inside of it.

On a wall opposite of the counter contains three Hanging Plates. On a wall perpendicular to the Hanging Plates is a Painting depicting an unknown substance. In front of Cupboard #1 and the blue locker is a Creaking Floor, which expands to be entirely in front of the Locker in Extreme Mode.

## Spawning

As of now, some items can spawn in the **Kitchen**. Here all the locations listed below:

* Preset 1: Padlock Code - In Cupboard #5, on the back of the cupboard door
* Preset 1: Trigger - In Cupboard #2
* Preset 1: Special Key - In the locker, on the middle shelf
* Preset 2: Battery - In Cupboard #6
* Preset 2: Melon - In the locker, on the top shelf
* Preset 3: Wrench - In the Microwave
* Preset 4: Buttstock - On the countertop, near the two sinks
* Preset 4: Birdseed - In the locker, on the middle shelf
* Preset 4: Wheel Crank - In the Microwave
* Preset 5: Chain Cutter - In the locker, on the middle shelf, propped against the right wall
* Random Painting Piece spawn 1: Painting Piece #3 - In Cupboard #1
* Random Painting Piece spawn : Painting Piece #3 - On the countertop, near the Microwave, propped up against the wall
* Random: Chest Code - In the Locker, on the back wall and above the middle shelf

## Strategies

The **Kitchen** is usually one of the more dangerous areas of the house to stay in. This is due to the fact that this room is within close proximity to the Main Door, a place where Granny goes frequently. This room as also generally dangerous due to the overall lack of nearby hiding places. This makes it risky for the Player to stay in the **Kitchen** for extended periods of time.

There is a Cabinet not far from the **Kitchen** (opposite the stairs in the Foyer) to hide in if the Player makes any noise. However, the awkward location of this Cabinet hinders the Player's ability to see Granny easily, making leaving the Cabinet risky.

If one wishes to search the **Kitchen** before going somewhere else in the house, they should search quickly and efficiently, as Granny is usually not too far from this room.

It is best to search around in the **Kitchen** when Granny is knocked out, or if she is at a location very far away from the Player, as this will reduce the risk of Granny catching you. A common strategy is to lure Granny the Secret Area's Bottom Floor, as this room is far away from the **Kitchen**.

Escaping to the Backyard after searching the **Kitchen** is a good tactic, because Granny usually doesn't go to the Backyard by herself, making this is a safe place to run to.

## Trivia

* The Locker that appears here is commonly mistaken for a refrigerator.
* Interestingly, there isn't an oven in the **Kitchen**. The only proper cooking appliance would be the Microwave.
* Prior to Version 1.7.9.3, the Player could not hide in the Cupboards in the counter.
* In many previous versions, the **Kitchen** used to have different items spawn in it, for example:
	+ Preset 1: Hammer - In Cupboard #2 (moved in Version 1.1).
	+ Preset 4: Safe Key - In the Microwave (moved in Version 1.1).
	+ Preset 1: Special Key - In the Microwave (moved in Version 1.8).
	+ This major update beats V1.1's kitchen item location changes as the Hammer, Cutting Pliers, and the Safe Key are the only items that switches from kitchen to areas while there's about 7 items changing from the kitchen to areas on V1.8.

## Gallery

The Trigger as it appears here on Preset 1.The Special Key as it appears here on Preset 1.The Melon as it appears here on Preset 2.The Battery as it appears here on Preset 2.The Wrench as it appears here on Preset 3.The Padlock Code as it appears here on Preset 1.The Buttstock as it appears here on Preset 4.The Birdseed as it appears here on Preset 4.The Wheel Crank as it appears here on Preset 4.The Chain Cutter as it appears here on Preset 5.The Hammer as it used to appear here on Preset 1 prior to Version 1.1.The Safe Key as it used to appear here on Preset 4 prior to Version 1.1.The Cutting Pliers as it used to appear here on Preset 3, prior to Version 1.1.The Special Key as it used to appear here on Preset 4 prior to Version 1.8.The Meat as it used to appear here on Preset 1 prior to Version 1.8.The "FIVE DAYS" scratch on the table.The Locker being viewed in Unity.

 **Spider Cellar** | Spider Cellar Drain • Spider Cellar Tunnel • Wheel Crank Tunnel • Pipe Room • Elevator • Chest Room