Minecraft Video Game Series

*Minecraft* is one of the most frequently played games by Wrwrd. Thanks to its nature as a sandbox game, Wrwrd has produced many *Minecraft*-based video series, each having a distinctive gameplay system. Here are some of Wrwrd's *Minecraft* series.

## *Minecraft Werewolf*

As the title suggests, it is a series of *Minecraft*-based game of Werewolf. It is one of Wrwrd's most notable gameplay series and the longest-running *Minecraft* series, having spawned a number of variations, each having unique additional rules. Videos can be found here and here.

### Rules

The players are split into two teams: the villagers' team and the werewolves' team, each member having a different role. However, none of the players know each other's roles and alignment (as the game progresses, their roles may be revealed). The players have the ability to kill each other, usually using a bow and arrows. The objective of the villagers' team is to find and kill the werewolves in the werewolves' team, while the werewolves' team's objective is to kill everyone in the villagers' team. The team that can complete the objective first wins.

Unlike a normal Werewolf game, it does not feature any moderator. There are also no rules regarding day and night. All the players can kill each other at any time.

### Players

Listed below are basic roles assigned to the players. In some variations, these roles may be changed and extra roles may be added.

#### Villagers' Team

It consists of one seer, one medium, and at least two normal villagers. From *Detective Werewolf* onwards, the medium role is replaced by the detective role.

* Villager: the most basic role in the villagers' team
* Seer: has the ability to tell whether one's a werewolf or not
* Medium/Detective: has the ability to reveal a dead player's role

#### Werewolves' Team

It consists of two werewolves and a madman.

* Werewolf: the most basic role in the werewolves' team
* Madman: in charge of fooling the villagers' team (The madman will always be identified as a villager by the seer despite working with the werewolves)

### Variations

#### *Phantom Thief Werewolf*

This version introduces an additional role: The phantom thief. Only one player is assigned to this role. The phantom thief is a neutral role that can take the roles of any other player. When a player is chosen by the phantom thief, they automatically become a villager while the phantom thief becomes the role previously assigned to the chosen player.

#### *Drunk Werewolf*

This version introduces an additional role: The drunk. This role is assigned to one player alongside one of the basic roles. The drunk has no clue what their basic role is and can only find out after becoming sober, which can be achieved by killing another player.

#### *Jibakurei Werewolf*

This version introduces an additional role: The Jibakurei. *Jibakurei* (**地縛霊**) is a Japanese term for a ghost bound to a specific location. One random player is destined to become the Jibakurei if they die regardless of their assigned basic role. When said player does die, they won't be out of the game, but their move will be limited to the location where they first died.

#### *Blue Guy Werewolf*

A special version in collaboration with fellow *Minecraft* gameplay commentary YouTuber Rader. This version replaces the medium with a new role: The blue guy. The blue guy has a dark gloomy aura that can make other players in the vicinity go blind and wither.

#### *Real Sound Werewolf*

A special version in celebration of the Japanese Golden Week of 2021. It is essentially the same as the normal version. The only difference is that the players' current location affects their ability to hear each other. The further a player is located, the more difficult it is to hear and/or be heard by others.

#### *Siblings Werewolf*

This version removes the seer role and introduces two new roles for the villagers' team: The older sibling and younger sibling. When one of the siblings die, the other sibling will explode ten seconds after. The older sibling knows the identity of the younger sibling, but the younger sibling doesn't know who the older sibling is.

#### *Pikto Werewolf*

A special version in collaboration with fellow *Minecraft* gameplay commentary YouTuber Pikto House. This version replaces the madman with a new role: The false seer. The false seer is essentially the same as the madman. The only difference is that the false seer has the same ability as the seer. Both the seer and the false seer are equipped with a special item called the "Seer's Crossbow". When a player gets hit by the crossbow's arrow, they will turn into Pikto's mascot, White Guy (a white-colored humanoid with simple black lines as eyes wearing a black bowtie). However, if said player is a werewolf, they will instead turn into White Guy but with a black-colored head and white eyes.

#### *Wolfboy Werewolf*

This version introduces an additional role: The wolfboy. Only one player is assigned to this role. The wolfboy is a part of villager's team. However, the wolfboy will always be identified as a werewolf by the seer and the medium.

#### *Itako Werewolf*

This version replaces the medium with a new role: The Itako. Unlike the medium, who can reveal the role of a dead player, the Itako can instead directly communicate with a dead player for a certain amount of time. However, when communicating with a dead player, the Itako can't talk to the other players until the conversation is finished, thus unable to warn other players of any danger (although the other players can hear what the Itako is saying during the conversation). The Itako can't tell whether the dead player's a werewolf or not either.

#### *Worn-out Seer Werewolf*

This version introduces an additional rule regarding the seer role. During gameplay, the seer has a 50% chance of becoming 'worn out'. When a worn-out seer reveals the alignment of a random player, the revelation is likely false.

#### *Counselor Werewolf*

This version replaces the seer with a new role: The counselor. The counselor has the ability to manipulate a player's alignment. However, because the counselor doesn't know each player's alignment, while they can turn someone from the werewolves' team into a villager, they can also inadvertently make someone from the villagers' team to turn against them as a werewolf.

#### *Baker Werewolf*

A special version as part of Wrwrd's "Morning Bread Sect Festival" campaign. This version introduces an additional role for the villagers' team: The baker. Only one player is assigned to this role. The baker gives bread (the icon actually appears as a bowl of rice) to every player (64 bread for the werewolves and five for the other players) every three minutes. If the baker dies, the villagers' team have to kill the werewolves before they all starve to death as their hunger value can affect their health.

#### *Detective Werewolf*

This version is essentially the same as the normal version. The only difference is that this version utilizes a mod that prevents the players' bodies from disappearing immediately after getting killed, allowing other players to access their inventory. In this version, the medium is replaced by a new role: The detective. What differentiates a detective from a medium is their method of revealing a dead player's alignment. The detective has the ability to obtain a dead player's role book (which is given when the game begins) through their inventory.

#### *Servant Werewolf*

This version introduces an additional role: The servant. The servant is a neutral role assigned to one player. Before the game begins, the servant must choose one player as their master. The servant does not know their master's role and alignment, but must obey their master's orders regardless.

#### *Bomber Werewolf*

This version introduces an additional rule regarding the werewolf role. The werewolves now have a special ability called "Bomber". When a werewolf gets killed, whoever killed said werewolf will explode right after.

## *Minecraft Tag*

A series of *Minecraft*-based game of Tag. It is the second longest-running *Minecraft* series after *Minecraft Werewolf*. Just like the aforementioned series, this one has also spawned plenty of variations in terms of gameplay. Most of the videos can be found here.

### Rules

A regular game of tag involves a "demon" player chasing the other "human" players and trying to kill them. In order to win, the humans have to kill the demon before they all get killed themselves. However, there is a traitor among the humans who secretly assists the demon in killing them. The traitor can also create traps and even try to directly kill the other humans as well.

At a certain point in the game, all the players will receive one or more Nether quartzes. When a human or a traitor has enough quartzes to craft a block of quartz, they will receive weapons. The demon, on the other hand, will receive an additional power, such as protection.

### Variations

#### *Shark Tag*

In this version, the demon doesn't directly kill the humans. Instead, the demon utilizes a mob, in this case a shark. The demon's objective is to capture all the humans and feed them to the shark. In order to win, the humans have to unlock a room located in the map that stores bottles of poison and tridents, which are needed to kill the shark. The humans aren't required to kill the demon, but can very much do so to make the process of killing the shark easier. There are no Nether quartzes involved and no traitors in this version. Videos can be found here.

#### *Hiding Tag*

This version combines elements of Tag and Hide-and-seek. When the game begins, a timer is set for a certain amount of time, and the humans have to survive from getting killed by the demon. Once the timer reaches zero, each of the surviving humans will receive an Ender pearl, which can be used to teleport themselves to the checkpoint. In order to win, the surviving humans have to push a button located at the checkpoint.

To help with survival, the humans have the ability to turn into various *Minecraft* blocks to blend in with their surroundings and hide from the demon. The players' current location also affects their ability to hear each other, thus making it harder for the demon to locate the humans. However, at a certain point in the game, the humans' location will be visible to the demon.

The humans are also equipped with food items as their hunger value can affect their health and make them at risk of dying before the timer reaches zero. In later videos, the demon is equipped with a compass. For every specific interval, the compass will track down a random human for 30 seconds. There are no Nether quartzes involved and no traitors in this version. Videos can be found here.

#### *Creeper Tag*

A special version in celebration of the Japanese Golden Week of 2021. In this version, the demon is a Creeper. The Creeper can attack the humans and cause them to explode. When a human explodes, they don't die, but instead they turn into another Creeper. In order to win, the humans must annihilate all the Creepers. This is why a human getting attacked by the Creeper can make things complicated as there would be more Creepers for the humans to annihilate. There are no traitors in this version. Watch the video here.

#### *SCP Tag*

This version takes cues from the *SCP Foundation* collaborative writing wiki. The map is made to resemble a containment facility for SCPs, which act as mobs in this game. SCPs can kill any player. If the demon gets killed by an SCP, the humans automatically win. Players receive Nether quartzes every five minutes to speed up the process of gaining weapons. They can also gain weapons by pressing certain buttons located around the map. There are no traitors in this version. Videos can be found here.

#### *Dwarf Tag*

This version is essentially the same as a regular game of Tag. What makes this version different is that the humans are actually small-sized. While this gives them an advantage in terms of hiding, they are actually more fragile than normal. Videos can be found here.

#### *Animal Bike Tag*

What makes this version different from a regular game of Tag is that the demon can ride on a mob (either an Ender Dragon or a Wither) and utilize it to attack the humans. In later videos, the humans can ride on various mobs as well. The mobs vary from ones existing in *Minecraft* (such as a chicken or an Enderman) to custom ones (such as an Easter Bunny).

#### *Tornado Tag*

In this version, when the traitor manages to craft a quartz block, instead of gaining weapons, they get to summon a tornado. However, in later videos, this is changed. Given that Nether quartzes are received in the middle of the game, the traitor's requirement to summon a tornado is changed from a quartz block to seeds, which can be easily harvested in the map. Later videos also have the players equipped with Elytra in order to prevent death due to falling after being swept away by the tornado and make the game last longer.

#### *Transformation Tag*

This version adds mobs to the game. When a player kills a mob, they can transform into said mob and gain its abilities. However, the player will also gain the mob's weakness (e.g. a skeleton burns when exposed to sunlight, so unless they are not exposed to sunlight, a player with the ability to turn into a skeleton must remain in human form to prevent themselves from getting burned and possibly dying).

#### *Hamster Tag*

In this version, the demon is a small hamster, which makes it easy to creep up on the humans. Just like a regular game of Tag, the humans must kill the hamster in order to win. However, instead of weapons, the hamster is killed using a vacuum cleaner, which can be gained by crafting a block of quartz. Unlike a regular game of Tag, the hamster doesn't gain anything from crafting a quartz block. There are no traitors in this version.

#### *Snowman Tag*

In this version, the demon is a snowman who leaves a trail of snow. If a human step on the trail, they will get trapped in snow and eventually freeze to death. When the game begins, a timer is set for a certain amount of time. In order to win, the humans have to prevent themselves from freezing to death until the timer reaches zero, where the snowman would melt away.

Each human is equipped with some fire crossbows to help free each other from the snow. However, each crossbow can only be used once. The humans are also equipped with a shovel to get rid of the snow trail left by the snowman. However, when a human gets rid of snow, their movements will slow down. In the event that only one human remains, an emergency escape chest will appear somewhere on the map. Inside the chest is an Ender pearl that can be used by the human to teleport their way out of the map and win the game. There are no Nether quartzes involved and no traitors in this version.

#### *High Tag*

This version is set in a regular *Minecraft* jungle biome and utilizes a mod that causes blocks to collapse as per physics. The demon has the ability to destroy the terrain using a pickaxe that is also used to kill the humans. Unlike other versions, the humans can't directly kill the demon unless only one human remains, where the demon would lose the pickaxe and the surviving human would receive one instead. When a human crafts a block of quartz, they will receive blocks that can be used to build towers to get away from the demon's reach. On the other hand, crafting a quartz block would give the demon more weapons that can be used in case they lose the pickaxe. There are no traitors in this version.

## Other Series

* Battles in the Besieged
* Cops and Robbers
* Custom construction (2021 Golden Week Special Project)
* Death Note
* Dark Thief game ~take away the soul~ (2021 Golden Week Special Project)
* Find the king
* Pandemic
* The *Nether* VS The recent world
* Zombie Panic (2021 Golden Week Special Project)