Level 3 - Electrical Station

**Unsafe**

**Medium Sanity Risk**

**Medium Entity Count**

*"BLiND iT AND RUN!!"*

- The Note in Level 3

## Appearance

Level 3, also known as The Electrical Station, is a large, and abandoned electrical station with red brick walls and a dusty stone floor. The Level has three "substations", which are locked by gates. These gates can only be opened by turning on three breakers in its prior area. The necessary things needed to be done to activate the breakers becomes more complicated the deeper you go in. The level is the primal habitat of the Hounds. The appearance of the latter increases the deeper you go into the level. In the final substation, there are several electrical puddles, which are lethal on contact.

### Section I

Section I is safe from Hounds and is fairly small in size. The section contains multiple shelves which contain useful items such as almond water and flashlights. It is recommended to pick these up since you need to use a flashlight to avoid the Hounds.

### Section II

Section II is the first area that you will encounter with hounds. When entering there is a table to the left which can contain almond water and flashlights. These items are useful for this level. Make sure to always keep your flashlight on to be prepared for your first encounter with Hounds, they will catch up if you don’t stun them with the flashlight.

### Section III

Section III is the last and most dangerous section of Level 3. This section is more likely to contain more complicated breakers and has a lot more hounds, which stay on the darkness to catch you unguarded; always check this dark areas, and stun the hound three times to ensure your security. Electric puddles also will appear on section 3 so make sure you are always paying attention to the ground so that you don’t step into an electric puddle. Deep into this substation you can find hound footprints. Try to avoid them as those can be a trap to lure the entity.

## Entities

The only Entities in This Level are:

* Hounds

## Entrances

* Go left in Level 2 until you find the brick area, proceed forward to get here

## Exits

* By activating all of the breakers a gate at the start of the level will open, leading to Level 4

## Items

Items in this level are hidden on shelves and are difficult to spot, but they can also be found on tables:

* Almond Water
* Energy Bar
* Flashlight

## Puzzles

### Main Puzzle

There are 9 breakers all over the level, which you will have to turn on by solving a puzzle.

#### Breaker Type 1

This is the first type of the puzzles in this level and is pretty easy. All you have to do for this is flip every switch and you'll be done. This breaker can be found in Section I and II.

#### Breaker Type 2

This one is a bit more complicated than the last. You have to turn fuses and match all of the colors with the electricity that flows through. This breaker can be found in Section II.

#### Breaker 3

This box is less complicated. You have to connect wires to their according color. This breaker can be found in Section III.

## Hub Entry

The walls are comprised of dusty, brown bricks, usually covered in segments of copper pipes and mechanical components. The floors are made of an even dustier grey-tiled floor, whilst the ceiling is flaking paint in most areas.

**Survival Difficulty -** Class 4 - Severe Danger

**Sanity Danger -** Class 2 - Moderate Sanity Risk

## Gallery

The Beginning of the LevelThe big room after activating 3 breakers in Section IAn Electric PuddleBreaker Type 1Breaker Type 2Breaker Type 3Map of Level 3The NoteA Teaser for the Level, which was shown on Fancy's Discord Server