Hero(Salvation) Pathway/Rituals&Abilities

## Sequence 3: Archaic Emissary

The past knows, the past judges the Future.

**Ritual**

Enact Judgement onto three Demigod *Evils* or Creatures through the use of *Ideals*.

**New Abilities**

* **Archaic Justice**: This Ability has two parts, first is the ability to Know the entirety of a person, place, item, event, history, etc. The first one allows them to see every detailed information about a person about their traits, flaws, history, deeds, life information, lifespan, and habits or relationships. This allows them to gain all the information they need to know about someone, and it may even include where they live, and where they were at recently and their current state. This cannot see information that is Concealed.
	+ By Viewing History, it does not filter out anything, including corruption.
	+ You must have known the target beforehand so that you may be able to view them. Demigods may know if you have viewed them.

* The second is to Forcefully trigger or make an enemy "*Evil*" by revealing even the deeds of injustice from their pasts. This allows them to be able to know their past evil deeds or wrongdoings by triggering the first part, and this can trigger "**Evil Judging**". Once an enemy has been deemed *Evil* using this ability, they are bound by Scales and given appropriate Judgement, the wrongdoings can be stacked upon each other.
	+ The Scales are very hard to break, and even a Sequence 2 Angel may have a hard time breaking free.
	+ Because this is a separate branch from *Viewing*, you may be able to activate this 12 times a day.

**Enhancements**

* **Ideals** can now consecutively activate two **Ideals** at any time. **Ideals** now also grant Corruption resistance.

* **Divine Power's** Pool has been increased by 1.4 times. **Divine Retribution** can now bind enemies using the Scale. **Divine Protection** may now engulf you in a barrier made out of DP. The shield's strength is proportional to the amount of DP spent. **Divine Blessing** now can weaken to a very great extent.

* **Ordeal Weaving** can now engulf a whole town, and may now defy gravity to an extent. You gain **Two Cheat** counts instead of one, and when in an **Ordeal**, you start off with two counts of **Cheat**.

* **Scales of Balance** now creates a materialized Scale that you may hold and bring with you, and while in your possession, you may activate **Scales** **of Balance** forcefully to anyone you wish.

* **Sword Arts** now gains a new art.
	+ **Sword Judge**: The Ability to instantly teleport to the closest "*Evil*" enemy and launch a sonic slash that can decapitate even the hardest of steel with ease.
	+ **Flying Sword Art** may now hold 3 swords, and can inflict **Divine Retribution**.
	+ **Sword Flicker** now has a range of 10 kilometers.
	+ **Sword Clap** can now distort spells.

* An Emissary of the Archaic will always have an insatiable and uncontrollable urge to **Judge** an *Evil* deduced enemy.

* Their **Mythical Creature form** has improved, the entity now being more discernible and the Scale bearing Divine Aura. The duration may last longer now and the corruption is subsided given that the amount of **Divine Powe**r left is sufficient.

## Sequence 2: Grand Judiciary

There are in total, nine **Grand Judiciary** Beyonder characteristics in existence. A maximum of 6 **Grand Judiciaries** are allowed to exist at once if there are three **Descendants of Judgement** already due to the limited amount of Beyonder Characteristics.

**Ritual**

Completely seal and isolate an *Evil* Angel or Angel Artifact from the rest of the world.

**Authorities**

* **Judging**: The concept of "*Evil*" is now engraved onto this ability, thus **Evil** **Judging** now becomes an Authority. "*They*" are able to deduce and judge if someone is *Evil* by will, and "*They*" are now able to seal and erase traits and characteristics of *Evil* beings.
	+ *Evil* beings that are deemed so may suffer from immense negative effects depending on how *Evil* you are viewed by a **Grand Judiciary**, it may range from as weak as Strength Reduction to as far as Godhood dissipation. This Authority's effects may not be as effective to beings who are a sequence higher.

* **Judgement**: "*They*" are able to enact a process of **Judgement** onto an **Evil** being, and the **Evil** being going through a **Judgement** will enter the **Grand Judiciary's** Miniature Divine Kingdom called **Court of Salvation**. **Evil** beings that enter this Divine Kingdom will slowly but surely lose their sequences, sanity, prowess and abilities.

* A **Grand Judiciary** cannot activate this Miniature Divine Kingdom for more than 2 minutes, as this will cause their own sanity to collapse.

* **Ordeals**, **Scale Balancing** and **Ideals** can be adjusted, modified, and can be used infinitely inside the **Court of Salvation**.

* **Evil** that is judged by will isn't permanent, and its effects are naturally weaker.

* **Hypocrisy**: "*They*" can apply laws and logic that differs from original moral standards that will make a Target act towards an *Evil* deed. This can make a target do actions or deeds that differ from normal or what they usually do without them noticing it.
	+ If a target has done *Evil* through Hypocrisy, it still counts as doing *Evil* deeds, so they are still deemed as *Evil Beings*.

**Strengthened Abilities**

* **Archaic Justice** can now be applied onto others.

* "*They*" may now make others forcibly learn of certain information by consuming DP.

* "*Their*" **Ideals** can now influence Sequences of Events, it being more biased towards your **Ideals** by moving the logic of a certain **Ideal**
* This Ability of course, can be negated by Fate controlling Beyonders.
* For example, if an Ideal is for everybody to love a certain person but everyone hates that said person, their perception of said person will slowly but surely lean towards a positive perception through altering the logic of an Ideal.

* "*Their*" Abilities regarding Spirit Vision, Divination and Anti-Divination is enhanced.

* "*They*" can sense *Evil* Beings that they have not judged within a large distance from them.

* **Scales of Balance** may now only be activated if a Materialized **Scale** is present, and **Hypocrisy** may be applied to the **Scale**. The **Scale** can now create chains that dissipates Godhood for a certain amount of time.

* If a **Grand Judiciary** is still wielding the same sword that they have used from sequence 9 until this sequence, the Sword shall become a Angel Level artifact. The Sword shall have no negative effects on the owner, and the abilities it can possess may be implemented through **Ideals**.

* **Sword Arts** gain enhancements.
	+ **Sword Judge** applies **Divine Retribution** when it is used.
	+ **Sword Flicker** is now faster than sound.
	+ **Sword Volley** slashes can now create afterimages that can slash 3 more times. They are now as painful as a Lightning Strike.
	+ *Their* Divine Power pool is now increased from 1.4 times to 2.0 times.

**Mythical Creature Form**

* "*They*" become a complete **Mythical Creature**, a Humanoid entity wearing a Blindfold and an Illusory Robe, carrying a Scale that Signifies absolute Judgement.

* Their Divine Power pool is increased from 2.0 times to 5.0 times when in this form.

## Sequence 1: Descendant of Judgement

**Ritual**

Smear your Sword with the Blood of at least 8 Different Beyonder Angels of Differing Pathways.

**New** **Abilities**

* **Descent**: Any *Evil* being within the vicinity of 2 continents, they are able to instantly travel and appear in a designated place with enhanced strength(comparable to that of a KoA) that depends on how strong the *Evil* in that vicinity present. Also, any \**Evil*\* beings that are below sequence 5 will be instantly burned by an Eternal fire upon glancing at "*Them*".
	+ Teleporting requires to know the exact location of said \**Evil*\* being.
	+ \*The process of Teleportation is instant.

* **Blood** **of** **Anarchy**: By Smearing "*Their*" own blood onto "*Their*" sword, they are able to make the sword gain absolute enhancements depending on how much blood you use. The sword will gain **Absolute** **Smite** when smeared. **Absolute** **Smite** Negates any conceptual attacks it slashes, Abilities or Attacks that are directed to "*Them*", simply by slashing.
	+ This Ability can cancel attacks that cannot be felt, heard of seen such as attacks on Fate, Grafting, Stealing or even cancelling teleportation by simply slashing at the exact time the Ability was made. Of course, this slash may also cancel your own Abilities.

**Authorities**

* **Slaying**: This Authority comprises the Sword, and it shall not activate under circumstances in which "*Their*" Sword is not carried. With every slash "They" execute, it shall get slowly and slowly faster, and for each *Evil* they slay, the Flames of Judgement get slowly and slowly stronger.

**Enhancements**

* "*They*" have mastered the authority of their corresponding field.

* *Evil* Beings who are regarded as such receive an exponential weakening in abilities, going as far as the Ability to create a *Weakness* that the *Evil* being did not originally have.

* The Divine Kingdom, **Court** **of** **Salvation** may now last for 15 minutes. The weakening in here is doubled.

* DP consumption is reduced to 0.7, and the capacity is increased to 5.0

* Depending on the Angel Blood "*They*" had smeared beforehand, they may inflict much more lethal attacks onto Pathways in which the angel had resided.

* **Sword** **Arts** are now improved at its peak.
	+ **Sword Flicker** now can slash 7 times in one succession, leaving behind triple afterimages that slash for an additional 3 more times.
	+ **Flying Sword Arts** are now as fast as a train.
	+ **Sword Sheathe** now instantly kills Beyonders below sequence 7 that hears the sheathe.
	+ **Ordeal Weaving** and **Ideals** may now bend logic, fate and time, it cannot bend these to a very great extent.

## Sequence 0: Salvation

This is a True Deity. In a sense, "*They*" are the embodiment of the corresponding authorities.

**Ritual**

Earn the Title of a *"Hero"* that is known throughout the world.

**Authorities**

* **Salvation**: It contains authority over **Justice**, **Change**, **Cleansing**, **Reform**, **Time**, **Fate** and **Salvation**. By **Salvation**, everything will alter and change according to the principle of **Salvation**.

* **Justice**: They are able to enact **Salvation** onto someone through **Justice**, making it so that everything "*They*" say is right, and everything "*They*" believe is **Justice** will forcibly alter the current state or place that is enacted with **Salvation**.
	+ This can change logic, fate, time and even identities, items (Beyonder Characteristics are not included here), age and overall state or structure of a place. This may also rewind that state of a certain place to how it was at a certain point of time. This is also an authority of **Change**.
* **Reform**: "*They*" are able to enact **Salvation** onto something, changing or reforming the overall structure of something to utmost accuracy and precision. This cannot affect beings that are living. This may affect Beyonder Characteristics and even Sealed Artifacts(living sealed artifacts included, as this is an exception).  "*They*" may improve this characteristic, making it improve a sequence. This can **Save** seals, traps, conceptual and abilities of Authority. This may be executed through "*Their*" sword, making it much more effective.

* **Salvation**: The Authority to **Save** someone or something from any predicament using any means available or necessary. It depends on them who and what is in need of **Salvation** and may process different abilities, enhancements and new means in order to \*\***Save**\*\* someone or something.
	+ For example, in a fight against Deities and Angels, if an Angel is in need of help because it is near Death, "*They*" may **Save** the Angel by instantly teleporting the Angel into a safe place and granting it **Divine** **Protection** in which these abilities are something "*They*" could not do originally.
	+ There are absolutely no restrictions to the means of **Salvation** "T*hey"* can enact.

**Enhancements**

* **Evil** beings are weakened further. They cannot use abilities, and movements they can now do are very restricted and limited. They also cannot fully control their authorities, and **Evil** beings may lose control very easily.

* Court of **Salvation** may now last for as long as "**They**" want, and **Evil** beings will immediately lose control inside this **Divine** **Kingdom**.

* *"They*" now have almost infinite amount of DP.

* **Ideals** may now bend natural laws of this world, and **Ideals** can now be granted onto someone.

* **Ordeal** **Weaving** can now grant Sequence Powering as rewards and Sequence Diminishing as punishment.

* **Scales** **of** **Balance's** values of what is equal now fully depend on "*Them*".