Markheim

The chilled, yet temperate lands of Markheim can be found on the North side of the northern mountains of Alvock Valley. The region is a lenghty strip of land with a long coastline, joined by a group of islands off the coast. It knows grass plains, streams of water, pleasant forests and a variety of hot springs. The south-west of Markheim is the most pleasant and peaceful, while the cold and danger increases as one travels to the north-east, in the direction of Lodhyr.

## Inhabitants

The people of Markheim are generally a friendly bunch. They welcome any within their homesteads with the finest mead in all of Verh’Un, delicious roasted beef, mutton and stories of the ages. The land is home to all races, without judgement. Even though it is ruled by a human king in the form of a monarchy, honor is the true law of the land. One's actions and words are held in high regard, and those recognized as honorable are most respected.

The people of Markheim always aim to accomplish some kind of great feat, witnessed by enough to make their mark within society. The people are brought up with tales of great heroes, warriors and sages, whereas betrayal and cowardice is villainized greatly. Those who deceive others know no honor, and are quickly outcast by society for their untrustworthiness.

Bards are a respected part of the culture, as aside from bringing music and entertainment to the hearts of people, bards are directly responsible for sharing the tales and legends of others truthfully and with respect.

The inhabitants are mainly human, though there are many mountain dwarves and stout halflings living within the lands as well. Race is irrelevant to status, only one's actions matter.

## Wilderness

Markheim knows only few settlements in comparison to other nations, the lands mainly dominated by wilderness, creatures and a variety of wild monsters. It is unwise to travel through the plains and forests alone.

Giants make their home within the mountains and northern plains as well. While officially an enemy due to their alliance with the Goliath, conflict is rare, as the Giants prefer to be left alone to fight their draconic rivals.

## Goliath Invaders

The Goliath tribes often test their mettle against the warriors of Markheim, who defend their bordes with a fierce determination. The savage tribes raid the lands often, both to plunder the resource rich villages of Markheim, and to find a worthy opponent to fight against.

The king of Markheim has deemed the Goliath as the largest threat to their proud nation, followed closely by the variety of monsters and other nefarious creatures hidden away across the wilds.

## Relations

The people of Markheim regard the lands of Folkan as a friendly neighbour, though a tad chaotic compared to their society. Folkan assisted Markheim against the Goliath threat in the past, but their support ended as the Kahniran Empire declared war on Folkan. The King understands, but is unable to assist Folkan in their struggles as long as the Goliath trouble them.

Markheim is often viewed as dumb and slow by the Gnomes of Alvock Valley, though it is all in friendly jest. Relations are relatively positive, though the two nations simply stay out of each other's hair with mutual respect to their very different ways of life.