recursal/Fanatic-Fandom huggingface dataset:
Eirien ar Fiannan

**Eirien ar Fiannan**, *(Olmë: Eirien rain Erechad aep Fiannan an Fiannanar;* 2801 - 3166 TC*)* was a former *Emnouir* (General) under Carassar Calad, and later the Head Chancellor of the Imperial Senate, and the de-facto ruler of the Caras Lenanhar following the death of the last empress, Ettari, in 3077 TC until his death.

In the tumultuous period following Ettari's assassination, the Senate was quickly assembled -- they were faced with a crisis of succession which hadn't been seen in the empire for the past five centuries. An assortment of nobles and military leaders, notably Torwallach aep Gweirniu and Isidh nar Chullonw among others, had gathered in Illian with haste hitherto unseen.

Over the course of almost two months, deliberations continued, and the throne was no closer to being occupied. Eirien famously noted: "They squabble as the empire crumbles arounds them -- one of them will be naught but king of ashes."

As the negotiations broke down, it had become evident that no consensus will be reached; the Senate, the army, and the nobility were too divided, with far too many claimants having far too few supporters.
Straud

**Straud** (historically Caere Carnen) is the capital city of Neuvalon, as well as its chief trading port, located on the western shores of the continent, in the Bay of Eris. It is the largest city in both the kingdom and the continent itself, as well as the most populated.

It was originally built among, and then then upon, the ruins of an old elven spa and fortress, as the first settlement occupied by Avaline settlers fleeing the wars on Tuir Lenanhar. It remained under the control of the newly-formed Kingdom of Neuvalon, though it was not considered for the role of the capital -- that position had passed to the city of Leuvaarden further inland.

For the next century and more, it continued to develop and grow while retaining a strong sense of racial purity; there were little to no non-human inhabitants living within its walls. Its favourable position on the shores of the Sea of Arachui allowed it to become a lucrative trade port with Ealing cities to the north and south. In 3636, King Gen-Surion moved the capital to Straud following a great fire which ruined much of the city of Leuvaarden. Originally intended to be a temporary royal residence, the King opted to keep the capital in Straud, moving the entire court permanently to the city in the Spring of 3638.
Beyond The Boundary

## Cast Guide

Starring
Brian Parker
Emma Parker
Kyle Payton
Elizabeth\*
Anthony\*
Grace
Taylor\*
Raymond Ackles
Dominic
Jacob
Alex Rogers
Alice
Doug\*
Kenneth
James\*

Also Starring
Zoey
Norman
\* does not appear in this episode

"**Beyond The Boundary**" is the first episode of the third season of The Walking Dead.

## Summary

Brian, Emma, and a few others now have a huge goal to reach for to gain better access to the outside world, while Grace plans to make improvements to the William's Mental Hospital.

## Special Guest Appearances

* Edward (Flashback; No lines)
* Rachael (Flashback)

## Deaths

* Rachael (Flashback)
* Jesse

## Trivia

* First (and last) appearance of Rachael. *(Flashback)*
* Last appearance of Jesse.
* As of this episode, Doug, Kenneth, and James have been added to the main cast.
Gaer Went

**Gaer Went,** called the '**Wild March'** by their neighbours and **Car Ballon** ('Horseman’s Haven') by its inhabitants, is an eccentric principality on the western borders of the imperial heartland. It is the home of the Wentari, a ferociously independent subsect of Elves who have stubbornly remained outside the centuries of change that have taken place within the empire and cultivated a culture built on their bond with their native horses, their close ties to the natural world and a special reverence for its forests, along with the unconventional past-time of war. Over the centuries their land has been a part of the empire, the Wentari have been both the empire's most loyal soldiers and its most dangerous rebels.

## Geography

Graced with gentle geography of wide plains and fertile grasses, as well as sheltered hills in which to build farms and cities safe from the howling wind that blows in from the sea, Gaer Went was synonymous with horses even before the local tribes learnt to domesticate them; they roam the plains all year round in large herds, many of formidably strong and hardy builds. Whereas some cultures prize speed above all in their mounts, the horses of Gaer Went are reputedly stern and unrelenting; whilst they are not the quickest chargers, they can maintain a gallop longer than nearly every other horse in the known world.

The city of Gaer Went itself is located in one of the many isolated valleys in the wind-swept plains of the principality, notorious for its many sieges and sackings as much as it is for its riders and soldiers; it is raised atop a series of ring forts, overlooking the land about it with the imperious statue of the White Mare Epona serving as the city's center and its most prominent landmark. Gaer Went is built on the bones of its ancestors; each new ring has been built after the city's defences were breached and its forebear was sacked, with every tier named in tribute to the Car Marhyff who fell defending it. It is a city without the clamour and bustle of the cosmopolitan heartland of the empire; made of dirt roads and thatched buildings, the Wentari are content to live as they have for generations, and resent luxury as a signifier of weakness and decadence. There are many marches and clear streets for parades of riders and traders from other regions of the empire who constitute the majority of the city's visitors.
Shel

**Shel** is a former antagonist and a survivor of the Walking Dead. She is a member of Velma's group.

## Overview

### Appearance

Shel has brown hair, light skin, and blacke yes.

## Appearances

**Season 3:**

* "Inner Demons" (No lines)
* "The New Life Living" (No lines)

**Season 4:**

* "The Side Of Evil" (No lines)
* "Chance to Survive" (No lines)

**Season 5:**

* "We went the Distance" (No lines)
* "Man or a Monster" (No lines)
* "Warning Signs"
* "The Sacrifice" (No lines)

**Season 6:**

* "Better to Sleep" (No lines)

**Season 7:**

* "Blood in the Water" (No lines)
* "Burning Down the House" (No lines)
* "March at Midnight" (No lines)
* "Two Evil Kings" (No lines)

**Season 8:**

* "Gator Bite" (No lines)
* "Dethroned" (No lines)
The Old North

*[There] is Danerwaard, in which is the tower of the holy and great Ter-Beren, the Founder; then, again, at the running back of the river, is the renowned Halskervir by name, a journey of two days from Danerwaard; and beyond lies the Great North, the heathenous, which the Emoricans and the Sidhenari have blotted out, but over which in former days Catuus used to rule. Such are the landmarks and names along the Daner river [...].*

--- Han-Calimir, "Odds and Ends of the World; Tome II"

The Old North, also known the Needling North *(Nordic dialects: En-Oglaedd, Aen Oglaedd, En-Englad)* was the term used to define a sprawling area of northern Neuvalon which was inhabited overwhelmingly by dozens of nordling tribes. It was bordered by the Emerald ocean to the west, the Ostaran sea to the east, the Arnagmar mountain chain to the north, which separated it from the frozen plains in the far north, and Central Neuvalon to the south.

According to oral tradition and sparse records, the age of which cannot be verified with certainty, the ancestors of the nordlings had migrated there thousand of years ago, as the land was rich in ore and timber in the hills, as well as fertile ground in the southern plains. Several smaller nordling chiefdoms existed in the area when elven expeditions from the west arrived in ages past. Curiously, they had never completed their conquest of the region, opting to leave the northmost territories, mainly past the Daner river, alone. In the times since, the climate has grown colder and the population suffered a steady decline until around 2600 TC where the Old North's eastern reaches were colonised by Iollenians from the east, and then again when a large number of nordlings were displaced from central Neuvalon by the expansion of the Old Ealing empire, c. 3000 TC.

The region is also famed for its vast expanses of forest, most of which had not yet been fully charted or named by geographers, Avaline or otherwise. The most famous of these woods is the foreboding Harkkenwood, which carries a reputation of a foul, dangerous place.
Leidivarn

The **Principality of Leidivarn**, or simply **Leidivarn** *(informally known as "the Varn")* was one of the eight independent principalities of the Lenanh, established by Emperor Carain in 3644 TC. The second largest among them, it was located between the Yanna and Ruuwena rivers in the far south of Tuir Lenanh; famed for its thick forests and its magnificent capital of Ard Cloeddewedd.
Norwe aep Cwernach

**Norwe aep Cwernach** *(2819 - 3100 TC)* was a prominent Pentari elf nobleman, one of the founders of the trader city of Breccon, and the first leader of the Pentari Alignment. A native of southern Neuvalon, held by the ailing empire at the time, he grew up amongst both elven and human traders to become one of the leading "merchant-princes" of the Narrow Sea, and was part of the informal group referred to as the *"Cerulean Kings"*.

More to come.
The World That Never Was

* World
* Logo
* World
* Logo
 Games
 **Allies** | Amber[*KHASII*]

* a
* b
1

2

**The World That Never Was** is a world featured in *Kingdom Hearts: Another Story II*, the base of operations in *Kingdom Hearts 358/2 Days* and the seventh world submerged in sleep in *Kingdom Hearts: Another Story 3D (Dream Drop Distance)*.

The world of Organization XIII, it is home to a seemingly endless horde of Heartless and Nobodies. The Heartless seem to spawn more here due to how close The World That Never Was is to the darkness of Kingdom Hearts. The Organization controls the world from a massive fortress that floats weightlessly over the expansive **Dark City**. Unlike the Heartless counterpart End of the World, the World That Never Was is more man-made in appearance to reflect the Nobodies' ability to think and plan rather than act on instinct like the Heartless.
Iseu

**Iseu** or **Iseo** or **Wysea of Llyr** was the semi-legendary noblewoman and later queen of a nordling tribal confederation, as wife to king Predannos. She famously helped him achieve his plans to unite the dispersed nordling tribes of northern Neuvalon, and eventually left with him on a ship bound to the west, never to return.
Bay of Eris

*"... where it sees much traffic to and fro the southern seas, with trade ships fat with goods of all sorts bridging the gap between such great avaline cities as Straud and Elenon, the famed merchant cities of the Cerulean coast, and further east, to great Io itself..." - Chronicler Edder, court historian of Idria*

The Bay of Eris is the name given to the large expanse of the northeastern part of the Emerald Ocean, bound to the north and east by the Kingdom of Neuvalon, and by the Riatan isles to the west.

Inhabited for thousands of years by a multitude of peoples, the coasts of the bay are known for their gentle beaches and bountiful waters. It was named thus by Ter-Beren Leuvaarden, the leader of the avaline Exodus.
Suthria

Suthria or Great Suthria *(Avaline: Sutria Magna; Antaic: Golam; High Eddic: M'sadda)* is the largest continent in the world, spanning much of its southern hemisphere. It is bordered by the Cerulean or Narrow Sea to the North, the Emerald ocean to the West and Northwest, and the Seas of the Nekkerlings to the East. Its southern reaches have not been fully explored.

Suthria has been historically inhabited by a plethora of peoples for thousands of years, yet it remains one of the less populous and, away from the northern and eastern coastlines, more sparsely populated regions. It is notable for its varied climate, its many natural wonders, but also for being wrought with danger both in populated and non-populated areas.

In the past, its size and terrain kept it from being controlled by any single political entity, and to this day, the majority of the continent isn't claimed by any kingdom or empire -- the Cerulean cities in the north of Suthria remain its most stable and established territories. There are few other nations on the continent, such as the far southern Kingdom of Xum, but it otherwise remains generally stateless.

## Notable locations

### The Cerulean cities

The Cerulean cities are a collection of seven merchant city-states that dot the famed Cerulean coast of northern Suthria. The first being founded over 1300 years ago, and the newest being only a century and a half old, their populations and cultures are a mixture of many from across the world. They are famed for the variety of wares one could find in the cities' markets, to the point that a saying exist: "If you cannot find what you seek in the Seven, it does not exist ."

Rivalries exist between them, and the cities' mercenary armies have waged many minor wars to control pieces of territory or more often, over control of a rare commodity for which the demand was high at the time.
Isabella

**Isabella** is a survivor of the Walking Dead. She is a member of Velma's group.

## Overview

### Appearance

Isabella has black hair, dark skin, and black eyes.

## Appearances

**Season 4:**

* "The Side of Evil"
* "Essential Information"
* "Threats Turned to Weapons"
* "Double-Cross"

**Season 5:**

* "Bullet for a Friend"
* "Man or a Monster"
* "The Sacrifice"

**Season 6:**

* "Graveyard Strut"
* "Zodiacs"
* "Better to Sleep"

**Season 7:**

* "Burning Down the House"
* "Nightmares Become a Reality" (No lines)

**Season 8:**

* "Breaking Into Prison"
Kingdom of Selwyssig

The **Kingdom of Selwyssig** *(Olmë: Selwyssig Caedern)* was the precursor state of the Elven Dominion formed from the unification of the chiefdom of Tuidd and the remnants of the Kingdom of Uil Achärn in 285 BC.

The kingdom was ruled by the line of Talagaer, also known as the Selwyssids or Tuiddar kings until the death of Nerain am Tuidd in 3 BC, upon whose passing a council of regents presided over the kingdom for a period of three years. In 1 BC, Sian ar Gwynnedd was crowned as the first of the Gwynneddar rulers, as well as the last King of Selwyssig as it would be reformed into the Caras Lenanhar some thirty years later.

Though its official founding remains dated at 285 BC, at the hands of Talagaer am Tuidd, the seeds of the kingdom are considered to have truly been planted by Talagaer's father, Oberon, a powerful clan-lord who desired to unify the disparate elven states into one nation. Even though his first attempt to face the Oglaëch kings failed, he had laid the foundations for his son to build upon, which Talagaer indeed did after Oberon's death in 292 BC.

Following the defeat of their main rival on the Starcast peninsula, the upstart Kingdom of Meícharn, the Selwyssid realm continued to grow and flourish over the next three hundred years. Despite suffering extensive setbacks in the 1st century BC, it successfully recovered under the rule of the penultimate Tuiddar king, Horad Andagor. It would meet its end upon its final reformation into an empire that would go on to conquer much of the known world and live on in one form or another for the next two and a half millennia.
Duck Dungeon 2

**Duck Dungeon 2** is the second level of Duck Dungeon and the ninth main level of *Funky Karts* in general. It introduces the first new obstacle, Rollers, and also is the first level to include sideways Wooden Platforms that can only be broken with a Barrel Cannon. The final part of the level takes place over a massive pit.

## Objects

* Barrel Cannon ×4
* Floating Platform ×3 (2 spawned from Green Rings)
* Green Ring ×2
* Locked Gate ×7
* Swing ×3
* Wooden Platform ×6

## Obstacles

* Pit ×1
* Roller ×20
Riadhann War

The **Riadhann War**, sometimes referred to as the *Battle of the Riadhann Isles* due to its brief nature, was a conflict fought over two weeks in the Autumn of 2999 TC between the Elven Dominion and the natives of the Riadhann or Riatan archipelago.

The isles were discovered the previous year by a merchant expedition thrown off course by a storm. After no small amount of deliberation, the supposed riches of the isles, including timber and rare ores, sorely needed by the Dominion at the time, proved to be too lucrative to ignore. An expedition under the seasoned Calad ar Cruinen, an elven Emnouir, was sent, numbering only several hundred soldiers. The elves sacked the natives' capital under the cover of night and faced them several times in open battle, besting them, and soon bringing the once-isolated island chain into the fold of the Lenanhar.

Several decades later, after the death of Empress Ettari, the isles were annexed by the Pentari Alignment, remaining a quaint backwater until 3636 TC, when the last of the elven settlers abandoned the isle, and the natives, to their own devices.
Torwallach aep Gweirniu

**Torwallach aep Gweirniu**, *(Olmë: Torwallach rain aep Gweirniu an Enegw;*2719 - 3099 TC*)* also known as **Torue Bacchos** (Torwe the Stern) by Iollenians from Karo, was a famed military leader and *Emnouir* in the service of Emperor Carain, then Calad and later his daughter Ettari, and from 3078 onwards, the first king or *Caedher* of the Kingdom of Uendacil.

Torwe rose from humble beginnings -- a third son of a craftsman from a small fishing village in western *Herenna* province (modern Neuvalon) who enlisted in the army of the dominion in the early stages of the Tarenarin Invasions, attaining the respected rank of *Emnouir* by the end of the conflict. When Carain was murdered in 2777, Torwe remained one of Calad's most vocal supporters and proved to be a staunch ally of the new Carassar, against both external and internal threats -- most notably participating in the conflict between Calad and the increasingly powerful Seswenna.

In the aftermath of Calad's assassination in 2975, he provided much needed guidance to the young Ettari, and the two had cultivated a strong friendship until the final years of her reign, during which they'd drifted apart, with Torwe himself retreating to Neuvalon in 3075, a mere two years before the death of the empress.

Eirien's senate had failed to find a suitable successor in the chaos that followed, and with Torwe's famous claim that the line of Maeren had failed the elven people, he abandoned the negotiations and fled east with his supporters, formally breaking away from the empire that he had served faithfully for the past three centuries. Though venerable, he retained his sharp wit and masterful skill in martial affairs, and most importantly the loyalty of many of the imperial legions.

By 3080 the new Kingdom of Uendacil now had control of much of central and southern Neuvalon, including nominal command over the turbulent Hangfels. Torwallach died in 3099 TC, leaving behind a strong kingdom, now ruled by his grandson Calad. It would go on to survive the tumult of the Sunless Age for two centuries, experiencing a brief golden era before an unfavourable series of events and poor leadership led to gradual loss of power and territory, before finally succumbing to its enemies in 3344 TC when the capital of Ard Uendacil was sacked and destroyed by Breuca of Ealing.
Calad

### Relatives

Carain aep Maeren (father), Neuri aep Maeren (mother)Ettari (daughter), Urien (son), Carnos (son)

## Physical description

### Eye color

Brown

**Calad** (*Olmë*: *Calad aep Maeren ar Marenudd vaeh Carassar*; born 2707, died 2975 BTC), called both derisively and endearingly *"the Apostate"*, was the 25th and penultimate *Carassar* of the Caras Lenanh, the elven empire, ruling from 2777 BTC to his death, for almost two hundred years. Born during a tumultuous period of the empire's existence, he would become the first and to date the only emperor to directly ascend to the throne through the murder of his predecessor -- his father Carain, who had at that point become reviled for his actions or lack thereof during the Elven Wars of Religion and the Tarenarin Invasion.

His reign would see him face great difficulties in retaking the vast territory the empire had lost during the invasion. The first years following the 2nd Battle of Illian at the end of the war, and his father's subsequent death, would be marked by "clean-up actions" of the remaining Tarenarin war-bands, the retaking and rebuilding of important cities such as Gaer Went, Ard Blathannar and Ard Cloeddewedd, dealing with the widespread famine which had been exacerbated by a harsh winter, and the abandonment of the eastern provinces.

Calad's successes were instrumental in ending the Crisis of the 28th century, as through his efforts he managed to prolong the elven empire's existence for another two centuries. Though he was extremely popular with the commoners, his relations with the political elite in the western heartlands, as well as the Seswenna, were often marred by friction, mutual intolerance, and conflict. One of the main reasons for this was the fact that Calad had remained a staunch supporter of the old faith, as opposed to being a follower of the Blood Goddess, Siai. His personal war with the High Mother Deanni would mark the later years of his reign, to the point that the Mother would eventually pronounce him *gwaedileu* (literally: exsanguinated, which at the time bore the meaning that he was removed from the church forcefully) just a few months before his death. His devotion to the pantheon of the Gods of the Wilds would ironically make him the only elven ruler to bear a title, *"the Apostate"*.

He was eventually killed during a gala event in Illian in late 2975 BTC. The cause of death was considered to be poisoning, later revealed to have been performed by one of the emperor's servants. He was quickly succeeded by his only living child, Ettari, who continued his work, hoping to secure a future for the empire. His demise however, would mark the end of the Restoration Period, as Ettari would eventually be assassinated some one hundred summers later -- a few days afterwards, the elven empire, which stood strong for nearly three thousand years, now a pitiful shadow of its former self, finally fractured, never to regain its former glory.
Fur Fields 4

**Fur Fields 4** is the fourth level of Fur Fields and of *Funky Karts* in general. It expands on the Green Ring mechanic that was briefly used in the previous level, and it is the first level to include two cave sections.

## Map location

When entering the second cave, the player must precisely jump to land on the corner of the lower platform and touch the Green Ring. The player then must jump off the corner to land on the newly created platform to collect the map.

## Objects

* Barrel Cannon ×4
* Floating Platform ×8 (4 spawned from Green Rings)
* Green Ring ×4
The Crew

The crew are the members of the Virion project. They all contribute in their own ways, through their time, skills, or simple idea-bouncing.

* Sassy - The autistic american who actually finds noggit exhilirating.
* Dalek - The alcoholic turkroach whose expertise is still invaluable.
* Galvatorix - The 420 druid bulgarian who thinks his country made rakija.
* Robbie - too good for this world
* Ayleth - The token scottish highlander artist, looks better in a kilt.
* Jaime - The 3rd worlder slav who tries and fails at running the thing.

And quite a few other folks who are too numerous to count, who helped the project in the past in some way or form. Thank you!
サンメリーダの梟こと鈴木秀幸こと林秀幸

２０２２年４月現在新潟市西区在住の林秀幸は鈴木秀幸という通名を使っている！

著作権侵害および生活保護の不正受給をしている！

異議があるなら堂々と林秀幸という本名を名乗り、日本にルーツのない林秀幸が両親ともども日本に住めるようになった経緯も含めて明かすべきだが、実際には本名の林秀幸でもなければ鈴木秀幸でさえもないペンネームでばかり書いている上に差別発言を連発して連発して連発し過ぎたので24回もアカウントを凍結されている！

1973年に岩手県山田町で生まれて岩手県立山田高校を卒業した後に定職に就けなければ大学にも専門学校にも行ける気概や学力さえもなく、静岡県の子持ち女性にストーカー行為を繰り返して繰り返して繰り返しまくって、その女性が睡眠薬を100錠も飲んで自殺未遂するまでに追い詰めた！

その後は渋々静岡に行って全く心のこもっていない通りいっぺんの謝罪をしたかの様な演技をしたが、露骨に明白なそのふて腐れた態度に件の被害者女性の子どもからも「このオッサンは謝罪の仕方も知らない」と嘲笑される（つまり謝罪も出来なければ謝罪しているフリも出来ないのが林秀幸の本性）！

さらに某マンガ家のファンクラブで知り合った横浜市在住の某男性とケンカになり、約20年も抗争するという迷惑な行為を繰り返している！

現在は自身の差別発言のせいで24回もアカウントを凍結されたことに逆ギレして「ブログ運営会社のダブルスタンダードだ！」というウソを書くことでブログ運営会社に圧力をかけて、それでもやはり差別発言を辞められないのが林秀幸の本性なので、差別発言を繰り返してはその差別的投稿をブログ運営会社に削除されるという愚昧かつ迷惑かつ差別的な悪業を繰り返している！

林秀幸よ、お前とお前の両親は誰(どの国の有権者)の好意で日本に住まわせてもらってると思っているんだ！？

日本人の恩情で日本に住まわせてもらっているくせに日本人にストーカー行為をして自殺未遂するまでに追い詰め、日本人に対する暴言を辞められないなら、今すぐお前の先祖のいた国にお前の両親ともども帰り、今までお前が不正受給した生活保護とお前の両親が日本人から貰った年金をウォン建てではなく日本円で一円も残さず日本に返せ！

二度と日本の土を踏むな！この背乗り野郎のニセ日本人が！

ttps://ameblo.jp/kaieda-2021/entry-12736060015.html

九蓮寺＠誇りある日本へ　@lovebattelejp　2012年10月29日

みなさま、「サンメリーダの梟」と名乗る林秀幸こと通名：鈴木秀幸の生活保護不正受給疑惑がますます明らかになりました。ダーティガンダルフの告発によりネトキムチ工作員として愛国者を騙し続けたのです。

ttps://twitter.com/lovebattelejp

ttps://ameblo.jp/huyunohi1684/entry-12686810426.html
Duck Dungeon 4

**Duck Dungeon 4** is the fourth level of Duck Dungeon and the eleventh main level of *Funky Karts* in general. It is the first level to contain a key that unlocks locked gates.

## Objects

* Barrel Cannon ×9
* Floating Platform ×4 (3 spawned from Green Rings)
* Green Ring ×3
* Locked Gate ×2
* Swing ×1
* Wooden Platform ×9

## Obstacles

* Pit ×4
* Roller ×24

## Trivia

* Even though the level has 40 coins, it is possible to only collect 38 and still obtain the crown. This is most likely a mistake.
Illian

**Illian** (historically *Ardesiai*, *Llarefynn*) is the capital and the second largest city of the Dominion, after Ard Maeren. It is one of the oldest cities in the world and is the cultural, artistic and military heart of the elven empire, despite the decline of its population. It has also been the imperial seat for over three millennia, with intermittent periods when the capital was moved to other cities, such as during the reign of Carassar Carain.

Illian is also where the Imperial Senate convenes and rules, and is the home to the Colae Tal-Earnaed, one of the two main magic-related institutions in the Dominion. It has been continuosly inhabited for over five thousand years, and has been the most populous city in the world on several different occasions across the ages.
The Trials

**The Trials** refers to a period of time that lasted from the day the dead started to rise and hunt the living to the restoration of civilization.

Most of the community members, especially the children, have never encountered a walker on their own. The survivors of the trials are very well appreciated and respected within the communities.

## Survivors

* Emma Parker (Possibly)
* Kyle Payton (Possibly)
* Taylor (Possibly)
* Raymond Ackles (Possibly)
* Jacob (Possibly)
* Jamie (Possibly)
* Shel (Possibly)
* Annie (Possibly)
* Isabella (Possibly)
* Samantha (Possibly)
* Lucy (Possibly)
* Leon (Possibly)
* Xander (Possibly)
* Greg (Possibly)
* Patrick Parker (Possibly)
* Lloyd (Possibly)
* Saige (Possibly)
* Barbara (Possibly)
* Franklin (Possibly)
* Rhylan (Possibly)
* Freya (Possibly)
* Asher (Possibly)
* Garrett (Possibly)
* Grace (Possibly)

## Casualties

* Claire Ackles
* Rachael
* Dylan
* Carter
* Mrs. Parker
* Scott Parker
* Gary
* Alec
* Liam
* Edward
* Maria
* Gavin
* Luke
* Wade
* Petra
* Vince
* Phil
* Joe
* Rex
* Jesse
* Alex Rogers
* Norman
* Deborah
* Lonnie
* Ralph
* Grace
* Randy
* Don
* Rocky
* Doug
* Ruth
* Pamela
* Leonard
* Chloe
* Russell
* Zoey
* Velma
* Darren
* Anthony
* Ellie
* Chase
* Casey
* Victor
* Dominic
* Shermy
* Shawn
* Alan
* Steven
* Toby
* Ben
* Michael
* Natalia
* Miles
* Chuck
* Alice
* Elizabeth Parker
* Jeff
* Taurus
* Andy
* Mitch
* Kenneth
* Jeremy
* Scott
* Stella
* James
* Raphael
* Matthew
* Walt
* Blake
* Hannah
* Naomi
* Honey
* Kaiden
* Jason
* Tim
* Margo
The Pentari Alignment

**The Pentari Alignment**, or the Kingdom of the Pentari, (*Olmë: Haliniad ar Pendhaer)* known in its early years as the **Alignment of Allantra**, was one of the larger succesor kingdoms of the Caras Lenanh and also last to secede from it.

Formed in 3083 TC, six years after Ettari's death, it came into being as the brainchild of Norwe aep Cwernach, an extremely wealthy elven merchant. At the time, Eirien's hold over Neuvalon had been weakening, with Serisia -- a vital trading hub -- declaring independence within three months of the empire's fracture, and Gweirniu's usurping the southern territories a year later. The loss of one of the finest military minds of the time; one of the few who had originally remained loyal, had left Eirien unable to successfully and effectively defend the only remaining imperial hold on Neuvalon: the North.

Seizing the opportunity, Norwe sailed to Allantra in late 3082, creating a pact with the *archondae* of the city, formally breaking away from the empire within several months. With the majority of the imperial fleet under his command, Allantra becoming the kingdom's new capital, and bringing with it its riches, Norwe finalised his ascent to power by crowning himself a king. His unorthodox foreign policy that focused on trade, rather than war, his attempts to reconcile and promote amicable relations between the plethora of races and ethnicities that had inhabited the territory of the Alignment at the time, and finally the implementation of state schools and building of librareums, had allowed the new kingdom to endure the majority of the Warlord era.

For the remainder of its existence, with minor interruptions, its citizens enjoyed a high standard of life, compared to the rest of the fallen empire. The only war waged against the other Successors was the one against the Reborn Empire, which had called a "blood-march" or *Tuith Gwaedd*, in the elven tongue, against the Alignment, in 3225. Allantra was besieged, but the tide of the battle was turned by the arrival of reinforcements from Starcast. In 3226, not a year later, the war had ended, but relations remained strained for many decades to come. Over time, as had happened in the other successor kingdoms, the elven population dwindled, until they themselves became a minority; the elite ruling class. Due to the expense of maintaining its overseas holdings, they would be abandoned one by one over the years; the last one being the Isle of Lloremar, which had been granted independence in 3915. The Alignment would finally meet its end in 3939, when Allantra was peacefully annexed by the Kingdom of Neuvalon -- shortly thereafter the city was renamed *Antrijs*. Nonetheless, it had managed to outlive all the other successors, remaining a proud, yet humble city of traders and scholars.
Caleb

"*First we have to deal with Heartless causing more problems all over the place, and now we have a little girl who doesn't even realize just what she's using to fight with...This is just our luck...*"
—Caleb
**Caleb** is one of the many heroes in the *Kingdom Hearts: Another Story* series. While his role is not one seen outside of Traverse Town initially, he is a pivotal character that integrates into Fanny and teams journey, acting as a form of wisdom and solid advice provider. Even though he is not the oldest of his group in the town, he's often times called "Old Man" in a mocking term, poking fun at his oftentimes too mature attitude.

## Story

### *Kingdom Hearts: Another Story*

"*As far as we know from the little of the reports we were able to salvage, we only really know about one single Keyblade...Anything regarding a second one is a mystery to us here.*"
—Caleb to Amber, upon first meeting

### *Kingdom Hearts: Another Story II*

"*"That Fanny....has she gotten stronger to you? Maybe even a bit taller? Something about her just seems...Different."*"
—Caleb to Cloud, regarding Fanny's growth

## Personality

"*Next time you have questions about Gummi Ships, ask Cid...I'm not the one who works on them here.*"
—Caleb to Fanny
Caleb is a normally quiet individual, who keeps to himself unless the situation calls for it. He often would be classified as a loner, as he tends to keep to himself in his training cove or off patrolling the districts of Traverse Town on his own. He does have a tendency to display concern, if in his own way, towards Fanny after their first meeting, sometimes sounding near like a father worrying over their kid, while with those like Yuffie he simply sounds like an older gentlemen complaining about her being nothing but a loud troublemaker.

Deep down, however, he has a compassionate side to himself, a calm, caring personality not many are able to see or experience. The few who are able to witness it are never fully used to the sight, as he changes on a dime depending on who he speaks with.
Mira

"*To think we've found the Keyblade wielder...Things may start to look up for us.*"
—Mira
**Mira** is one of a few side characters of the *Kingdom Hearts: Another Story* series. A rather hard to read woman with both a motherly personality as well as a hidden dangerous wide I provoked. She resides in Traverse Town alongside Caleb and others who originally fled from Radiant Garden when the heartless attacked.

## Story

### *Kingdom Hearts: Another Story II*

"*I hope to one day make flowers to give everyone a smile...No matter how bleak it may seem.*"
—Mira, while helping repair Radiant Garden with the others

## Personality

"*I may seem innocent and dainty, but I'm stronger then you all give me credit for, you know. I just don't fight as often as the others.*"
—Mira when asked why she visits Caleb's training spot
The Gods of the Wilds

The **Gods of the Wilds/Wild Gods**, *The Forest Lords*, *the Forest Gods*, or *Elven Shu'ladui*, is the catch-all term given to the numerous deities and groups of deities worshipped or at least recognised by most of the nordling tribes of the Old North. Most historians agree that there are likely over one thousand distinct gods, but the vast majority are tribal and local ones, often recognised only in limited geographic areas, while a far smaller number seemed to be supra-regional.

It must be noted that the "modern" pantheon of deities has at least been partially "corrupted" through a long period of syncretism which inevitably followed the conquests of the elven dominion in ages past. The elves had found great similarities between their own pantheon and the gods revered by the multitude of nordling tribes they had conquered on Neuvalon and elsewhere. This inevitably led to instances of these diving beings being slowly supplanted in their respective pantheons by their equivalents in the other and vice-versa, in some cases birthing entirely new gods by combining the attributes of two or more.

Given how there were extremely few to no written sources referring to the pre-elven pantheon, most information on the nordlings' religious practices came from elven and post-dominion writers, at which point the influence of the elven deities became obvious.

Nonetheless, some believe that the elves' policy of non-interference when it came to religious matters of the peoples they had annexed into their empire was one of the reasons why, after initial resistance was squashed, there were few notable instances of rebellion and revolt in formerly nordling lands. The connection and mutual understanding came over time, rather than being forced unto them.

### The Pantheon

The makeup of the Wild God pantheon varied greatly depending on era and location. *WIP*
Rapunzelstasia

Plot: The evil shadow man Dr. Facilier puts a hex on the royal Comeaus, and young Rapunzel disappears when their palace is overrun. Years later, Miss Kitty offers a reward for Rapunzel's return. Flynn Rider and Bagheera, planning to pawn off a phony, hold auditions and choose an orphan girl with a remarkable resemblance to the missing princess. They bring her to Paris for the reward, not knowing she's the real Rapunzel.

## Cast

* Anastasia Romanov/Anya - Rapunzel/Rowan (Tangled)
* Dimitri - Flynn Rider/Eugene Fitzherbert (Tangled)
* Vladimir - Bagheera (The Jungle Book (1967))
* Pooka - Pascal (Tangled)
* Rasputin - Dr. Facilier (The Princess and the Frog)
* Bartok - Sparx the Dragonfly (Spyro the Dragon)
* Sophie - Panthy (El Arca/Noah's Ark)
* The Dowager Empress Marie - Miss Kitty (An American Tail II: Fievel Goes West; as Rapunzel's adoptive grandmother)
* Anastasia's Parents - Top Cat (Same as the show) and Trixie (Top Cat: The Movie; as Rapunzel's adoptive parents)
* Comrade Phlegmenkoff - Mother Gothel (Tangled)
* Anastasia's Siblings - Sailor Moon/Usagi Tsukino, Sailor Venus/Minako Aino, Ami Mizuno/Sailor Mercury, Rei Hino/Sailor Mars, and Kino Makoto/Sailor Jupiter (Sailor Moon; as Rapunzel's sisters)
* Majordomo - Zeus (Hercules)
* Bartok's Girlfriend - Dot (A Bug's Life)

## Chapters

* The Curse of the Comeaus
* A Rumor in Saint Petersburg (Rapunzel Version)
* Journey to the Past (Rapunzel Version)
* Once Upon a December (Rapunzel Version)
* Rapunzel meets Flynn and Bagheera
* In the Dark of the Night (Dr. Facilier Version)
* The Train Ride (Rapunzel Version)
* You Can Learn To Do It (Rapunzel, Flynn, and Bagheera Version)
* Dance Lessons (Rapunzel and Flynn Version)
* Rapunzel's Dream Turns into a Nightmare
* Paris Holds the Key (To Your Heart) (Panthy Version)
* Night at the Opera (Rapunzel Version)
* The Con Truth Revealed (Rapunzel Version)
* You Have to Know the Truth! (Rapunzel Version)
* Reunion (Rapunzel Version)
* Flynn declines the Reward Money
* Rapunzel's Realization from Miss Kitty
* The Final Battle with Dr. Facilier
* Rapunzel elopes with Flynn
Antrijs

## The City of Antrijs

**Antrijs** (*Trader's Tongue: Antress*; historically *Olmë*: *Allantra*) is an Avaline-controlled nordling city on the Sea of Boenadac. It is the northernmost holding of the Kingdom of Neuvalon and one of its three client states as of 3965 TC.

After being incorporated into the kingdom by King Jan I in 3939, it had retained a high level of autonomy. It is governed by a 60-man city council, headed by an *arhont* who is chosen on an annual basis among the other council members. Its total population numbers around 12000 people, and it is one of the few cities in the east where a sizable elven minority dwells, c. 10% of the total population.

The prosperity of the city was historically based on maritime trade; as the capital of one of the successor states of the elven empire, it achieved a high level of development, particularly during the 32nd and 33rd centuries, as it became notable for its wealth, skilled diplomats, scholars, and traders.

## Names

Antrijs was known by many names during its long history. According to ancient elven manuscripts, the city was the site of a small nordling fishing village on the far western coast of the En Ogledd, the "old north". It was occupied as early as 2000 TC.
Toruvi

**Toruvi** (*Olmë*: *vaha Carassi Toruvi Siannon aep Melwe Gwyneddar*;  TC) was *Carassi* of the elven empire between 43 TC and 796 TC. She was the second monarch of the empire and the longest-reigning; she ruled the Dominion for over seven centuries. The prosperity that the Uilenne had enjoyed during her tenure as empress had earned her undying gratitude of her people -- in the decades after her death, the Cult of the Blacsilk Lioness, a fringe religious movement formed towards the end of the 6th century, that had venerated Toruvi as a living deity, would gain a short burst of popularity.

The long years of her rule would also be named the Toruvialë, or simply "Toruvi's plenty". Over this period, the empire would noticably not increase its territory, with the empress preferring to simply create client states of those enemies conquered in the early stages of the reign. Focusing on improving administration and a functional bureaucracy, Toruvi instituted a large number of public offices, weaving a meticulously constructed
Xebmar

"*We're people too, okay? Just let us help!*"
—Xebmar
**Xebmar** is the Nobody of Amber and vaguely replaced Rank XII within Organization XIII (for a short period of time) of the *Kingdom Hearts: Another Story* series. She is a Keyblade wielder that has the power of light unlike her Somebody.

## Story

### *Missing Pages*

"*He's helping us too...! So we have purpose!*"
—Xebmar, to Xafhar
WIP

**Spoiler warning: *Plot and/or ending details follow.*** *(Skip section)*
ALSO WIP

***Spoilers end here***

## Personality

"*... you dont seem as happy as when you saw me... i... did I do something?*"
—Xebmar, to Xumnesama

## See also

* Amber
* Vendrex
Ignis Scientia

"*Our orders are absolute... despite how absurd it may seem... we mustn't forget that the duty of a king is a rather harsh road to take.*"
—Ignis
**Ignis Scientia** is one of the many anti-heroes in the *Kingdom Hearts: Another Story* series. He is a friend of Noctis's from the future (Modern Era: 756) that was ordered by Cor (on May 17th) to take down a Gatherer before it destroys an entire galaxy and makes its way towards their universe.

## Story

### *Kingdom Hearts: Chain of Memories*

"*A Gatherer...? Sounds almost like fantasy to me... but... Cor has never lead us in the wrong direction.*"
—Ignis, to Noctis

## Personality

### Relationships

"*We have a long ways to go before we even reach this monstrous beast... and we must prepare ourselves for whoever or whatever protects it.*"
—Ignis, to his friends

## See also

* Noctis Lucis Caelum
* Prompto Argentum
* Gladiolus Amicitia
Fanny

"*You know...some days when I'm stuck on this island...I wonder if everything I go through is real or not...It FEELS real...but I just never know anymore...it all feels like a big dream...*"
—Fanny
**Fanny** is the protagonist of the *Kingdom Hearts: Another Story* series. A happy-go-lucky young girl who spends her time by herself on the shores of Destiny Island, no known family that sticks around and no friends of her age to report of. At most, her closest companion is a rather out of place one- a white female chocobo hidden in the wooded areas of the island, affectionately named 'Coco'. She isn't as normal as most children, being near taken care of in times but the large bird, her sense of things is abit more childlike then most children her age, never being properly taught about maturing.

## Story

### *Kingdom Hearts: Chain of Memories*

"*Everything feels so foggy...I don't enjoy that things seem to be slipping my memory...I feel lost..*"
—Fanny, commenting on her situation in Castle Oblivion

## Personality

"*A lot of people say I need to grow up...but...how do I do that, when they don't tell me how?*"
—Fanny to Cloud, some point after their initial fight
Cor Leonis

"*Your tasks are going to seem extremely demanding and morally incorrect but as a Prince, you must see that the jobs are done... no matter what cost.*"
—Cor
**Cor Leonis** is one of the many anti-heroes in the *Kingdom Hearts: Another Story* series. He is a Marshal of the Crownsguard from the future (Modern Era: 756) that ordered Noctis and his group (on May 17th) to take down a Gatherer before it destroys an entire galaxy and makes its way towards their universe.

## Story

### *Kingdom Hearts: Chain of Memories*

"*Tch... I never had to throw job after job because His Majesty KNEW what had to be done!*"
—Cor, to Umeko

## Personality

"*Not bad... But not good either. Being a Crownsguard means put your life down on the line for the Prince. Understood?*"
—Cor, to Umeko

## See also

* Noctis Lucis Caelum
* Prompto Argentum
* Gladiolus Amicitia
* Ignis Scientia
* Umeko
Noctis Lucis Caelum

"*Listen, I'm not one who enjoys taking tasks and crap, but someone's gotta do it.*"
—Noctis
**Noctis Lucis Caelum** is one of the many anti-heroes in the *Kingdom Hearts: Another Story* series. He is a Prince from the future (Modern Era: 756) that was ordered by Cor (on May 17th) to take down a Gatherer before it destroys an entire galaxy and makes its way towards their universe.

## Story

### *Kingdom Hearts: Chain of Memories*

"*A whole beast called a Gatherer? Sounds pretty dangerous if you ask me but... shouldn't be too hard if we come up with a decent strategy.*"
—Noctis, to himself

## Personality

"*You know, for a job... this isn't exactly what I had in mind as "easy". And yes, I get it... it's a kinda last moment thing from Cor but cut me some slack. This whole thing makes no sense and it pisses me off.*"
—Noctis, to Ignis

## See also

* Prompto Argentum
* Gladiolus Amicitia
* Ignis Scientia
Gladiolus Amicitia

"*Tasks asked of the Prince aren't always going to be easy or seem friendly... but they are to be held in the highest regard.*"
—Gladiolus
**Gladiolus Amicitia** is one of the many anti-heroes in the *Kingdom Hearts: Another Story* series. He is a friend of Noctis's from the future (Modern Era: 756) that was ordered by Cor (on May 17th) to take down a Gatherer before it destroys an entire galaxy and makes its way towards their universe.

## Story

### *Kingdom Hearts: Chain of Memories*

"*This beast doesn't sound like too much trouble. It's more of a challenge, really... but we must stand guard as well.*"
—Gladiolus, to himself

## Personality

"*Cor would never mean to put a child in harm's way, yes... but we must remember that no matter who is connected to that beast... it must be taken down to protect the future.*"
—Gladiolus, to Prompto

## See also

* Noctis Lucis Caelum
* Prompto Argentum
* Ignis Scientia
Temuri-Markus

"*WIP*"
—Temuri-Markus
**Temuri-Markus** is the deuteragonist of the *Kingdom Hearts: Another Story* series. She is a Keyblade master that has the power of light and darkness, and is always ready to sacrifice herself to protect her friends.

## Story

### *Kingdom Hearts Birth by Sleep*

"*WIP*"
—Temuri-Markus

### *Kingdom Hearts: Chain of Memories*

"*WIP*"
—Temuri-Markus

### *Kingdom Hearts: Another Story III*

"*WIP*"
—Temuri-Markus
## Personality

"*WIP*"
—Temuri-Markus

## See also

* Master Markus
* Temuri
Fur Fields 7

**Fur Fields 7** is the seventh and final main level of Fur Fields and the seventh level of *Funky Karts* in general. It has a large emphasis on verticality and acts as a culmination of every mechanic learned in the previous six levels. It is significantly harder than the other levels in Fur Fields, with many coins in difficult locations, a very hidden map, and a strict timer. The level ends with the player getting locked in a cage.

## Map location

On the climb up the final cliff, the player must jump far to the left off the first Swing, where they will land on the hidden Map on the ground.

## Objects

* Barrel Cannon ×13
* Floating Platform ×11 (7 spawned from Green Rings)
* Green Ring ×7
* Swing ×4
Conservación de Documentos

Los **hashtags** son una herramienta para la comunicación Utilizado en las publicaciones (de texto, videos, audios, imágenes, etc.) en las redes sociales, para organizar, clasificar o agrupar las publicaciones de acuerdo a un tema o contenido. consta de palabras o frases (precedidas de un signo almohadilla). Esto ha hecho posible que los usuarios puedan participar en conversaciones sobre un tema particular, y de esta manera quedarán agrupadas bajo una misma etiqueta.

Ejemplo : # SocialMediaMarketing #Twitter #Blogging

Con **Skype**, puedes compartir una historia, celebrar un cumpleaños, aprender un idioma, mantener una reunión, trabajar con colegas, etc. Además, puedes usar Skype desde cualquier lugar que te convenga: tu teléfono, tu PC o una televisión. Es gratis para hablar, ver y enviar mensajes instantáneos a otras personas. Con la última versión de Skype, hasta tienes la posibilidad de hacer videollamadas grupales.

Con muy poco dinero, puedes hacer más cosas, de más formas y con más personas, como llamar a un teléfono o enviar mensajes de texto.
Axel

"*Oooh, I'm so scared...! Let me set the record straight kid, you aren't leaving here, period. Got it memorized*"
—Axel
**Axel** is one of the (blank) in the *Kingdom Hearts: Another Story* series. Misc stuff here.

## Story

### *Kingdom Hearts: Chain of Memories*

"*Hey, can't help that. I'm a Nobody after all. No heart to be kind.*"
—Axel, to Amber

## Personality

"*You think I like playing games like this? You're wrong!*"
—Axel, to Amber