recursal/Fanatic-Fandom huggingface dataset:
The Lost Secrets

## Story

After greeting you Thai Pan will introduce himself and explain that he is a monk. He will then offer you a cup of green tea and then proceed to tell you a story about the ruins nearby.

He tells you that the ruins were once a sanctuary for scholars of his order. He explains that they were doing research into some ancient scrolls that they believed would lead them to a higher level of understanding. However, the monks weren't driven by the will to do good but instead were driven by greed that eventually corrupted their minds and led to their downfall.

The sanctuary has now fallen to ruin and is now inhabited by zombies. Thai Pan goes on to explain that very few people have ventured into the ruins in recent times but that he is told that the ruins are filled with magic and contains a strange shrine.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Obtain a Red Scroll by placing Grey Scrolls into the Holy Pool,
* Give the Red Scroll to Thai Pan.

### Walkthrough

After recieving the quest head north to an old ruined building. To enter it you must find the fake wall. This ruin contains many fake walls and it is inhabited by Seeker Zombies that are frequently placed to block the path through the fake walls.

Seeker Zombies all have a chance to drop Grey Scrolls along with other loot. Grab all the Grey Scrolls you can as yout travel thorugh the ruin.

When you reach the Holy Pool you need to place the Grey Scrolls into it by using the Holy Pool while you have a Grey Scroll on your cursor. There is a 1/30 chance to receive a Red Scroll and a 1/70 chance to receive a Buddah Statue. Continue to place Grey Scrolls into the Holy Pool until you have a Red Scroll.

Now return to Thai Pan and give him the Red Scroll to receive your reward.

### The Buddah Statue

There is a chance that you may receive a Buddah Statue when placing Grey Scrolls into the Holy Pool. If you give this statue to Thai Pan then he will remove some negs from you. This can be do as much as you like and can be done even after completing The Lost Secrets quest.

## Map

File:The Lost Secrets.PNGCreated by Valadez

## Notes

* The chance to receive a Red Scroll is 1/30 and the chance to receive a Buddah Statue is 1/70.
* The fake walls all have the MF\_SOUNDBLOCK flag so chat or warcry won't travel through or out of the fake walls. If Macro Daemon spawns inside a fake wall then you won't be able to hear his question. If this happens move away from him until he spawns in the same room as you.
A Shopkeeper's Fright

Ramin resides in the building south of Emralda.

## Story

A trader has reported a strange hole appearing in the corner of his bedroom a few days ago and is afraid to enter the room as a result. Due to Rammy having no available soldiers to investigate Ramin would like you to investigate instead and destroy any dangers within.

## Walkthrough

### Quest Objectives

* Kill all skeletons in the hole. They must all by dead at the same time.

### Walkthrough

In Jessy's bedroom is the hole leading to the area with skeletons. Once here you have to kill all the skeletons. They must all be dead at the same time and you must have the quest active.

If you have the quest active skeletons take 30 minutes to respawn. So from killing the first skeleton you have 30 minutes to kill the rest. Due to the slower combat speed in New World, players there may have a bit more difficulty managing this.

All skeletons need have been killed by you to count. If there is more than one player doing the quest things may go wrong. As you kill skeletons you will be given count down messages in chat similar to when working towards a strike. If you see the counter start to increase or remain the same as you're killing skeletons it means that they are starting to respawn. If this happens you can either try to rush back and kill them again or wait until later to make another attempt at the quest.

Skeletons killed by players that do not have the quest active respawn after 15 seconds. So if a player escorting you accidentally kills a skeleton you only have to wait a short time for it to respawn.

After killing all the skeletons and receiving confirmation in your chat return to Ramin for your reward.

## Map

File:A Shopkeeper's Fright Map.PNGCreated by Valadez
House Keeping

## Story

When you visit the Curator during the quest Exercising the Spirit he will mention that some people have broken into the museum and that he would like you to convince them to leave.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Kill all the hostile NPCs in the Tower and return to the Curator.

### Quest Walkthrough

After receiving the quest head north-east to the nearby Tower. Head inside and start killing all the NPCs you find inside. Travel up through the tower, killing all the NPCs as you go until you reach the room with a Large Chest and a Tablet. Don't use the Large Chest as this is a trick and will teleport you to the bottom of the Tower. Instead use the Tablet to reach the final floor of the Tower and kill the last NPCs.

After you have killed them all use the Spike to teleport back to the bottom of the Tower. Now return to the Curator for your reward.

## Notes

* The experience for this quest is capped at 1/6th of your experience bar.
* It's a good idea to do this quest solo as doing it in a group will make it difficult to make sure you kill all the individual NPCs.
* This quest is started during the Exercising the Spirit quest, not by completing it.

## Glitches

* All the floors in the tower are considered outdoor areas and so light up during the daytime.
Leona Ainsworth

LEONA AINSWORTH

~recurring character~

Season(s): 1, TBD

First Seen: TBD

Last Seen: TBD

Appeared In( Episode Count) : 1 episode (see below)

Titles: Princess

Status: Alive

Age: 17 in Season 1

Birthplace: Winterflard

Residence: Winterflard

Culture: TBD

Relationships & Family:

TBD

Leona Ainsworth has long, orange hair. She has light skin and brown eyes.

APPEARANCES:

(TBD/10)
The Spider Queen

## Story

After greeting the player, the Hermit mentions that demons had invaded the forest recently but did not linger for long. They did however affect the once normal spiders making them grow larger and more aggressive resulting in them lusting after human blood instead of insects.

He gives the player a quest to slay the spider queen but warns that she can only be slain by a weapon of sufficient holy strength.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Obtain a level 42 holy weapon,
* Slay the Spider Queen.

## Notes

* Experience is capped at 25% of your experience bar.
Ceremonial Pot

## Story

The Pot Maker has had a pot stolen from him that was made on order by Thai Pan. He says that Thai Pan was able to sense it south of his temple. He wants the player to return it.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Recover the Ceremonial Pot and return it to the Pot Maker.

### Walkthrough

The Ceremonial Pot is located in the Icy Lair which is hidden behind a fake wall in the Bandit's Burrow. The Bandit's Burrow is located far south in Arkhata. At the bottom of the map.

Once at the Bandit's Burrow head south east through the building until you get to a room with a table with four Bandits in it. At the back of the room you should see dirt tracks leading up to a wall, click a little past the wal and you'll walk through the wall and into a hidden room. Through there is a door leading to the Icy Lair. *You can also see where to go using the map at the Rammy's Crown article.*

In the Icy Lair you'll be in a large room with many Seekers. The area is also made up as a hidden maze except that there is only one path through. If you click ahead or hold ctrl and click to attack a Seeker, your character will run through the maze themselves. The Seekers block the path so you have no choice but to kill them. It is recommended to have fairly high Immunity to deal with the Seekers magic. They can also reflect fireballs in Old World so players using fire should refrain from attacking with fireballs.

Further down the room is a Seeker that is a lower level than the others. This Seeker has a key, it unlocks the door in the room at the end of the maze. In this room is a Warlock that holds the Pot. After you've retrieved it, return to the Pot Maker and give it to him.

## Map

File:Arkhata Ice Palace.PNGCreated by Valadez

## Notes

* It's a good idea to do this quest at the same time as Rammy's Crown.
* Holy Water grants the user temporary infrared vision. This is useful for Two-handed or Staff users. It only has one use.
Enhancing (New World)

To enhance gear in New World you need to use an Orb of Enhancement on it that has enough strength. Orbs of Enhancement can be bought from merchants such as Jeremy or Fred.

## Enhancement

To enhance your gear you need an Orb of Enchantment with enough strength on it. To add strength to an orb you need to use stones found in the Pentagram Quests on it. Stones add strength and complexity to the orb.

Once your orb is ready just pick up the gear you want enhanced and use it on the orb.

## Magical Structure

Orbs are made up of a magical structure consisting of strength, complexity and quality. Strength is what you need to enhance the gear. Complexity is also added to the gear when enhancing and affects the amount of damage the gear takes. Quality is based on strength and complexity and is an easier way to see how it'll affect the amount of damage your gear takes. Quality is ((strength/complexity)\*100)%.

## Strength Needed to Enhance

The amount of strength that is needed to raise a piece of gear is based on it's current stat base and if it's single, double or triple stated equipment.

The amount of strength required to enhance a piece of gear can be worked out with the following formulas.

x = current stat base.

Single stat: 250 \* x + 250
Double stat: 1000 \* x + 1000
Triple stat: 3000 \* x + 3000

To work out how much strength is required to raise it from +1 to +x you can use the following formulas.

x = stat to raise to.

Single stat: (x-1) \* (125\*x + 250)
Double stat: (x-1) \* (500\*x + 1000)
Triple stat: (x-1) \* (1500\*x + 3000)

To work out how much strength is required to raise it from +x to +y you can use the following formulas.

x = desired level
y = current level

Single stat: (y-1) \* (125\*y + 250) - (x-1) \* (125\*x + 250)
Double stat: (y-1) \* (500\*y + 1000) - (x-1) \* (500\*x + 1000)
Triple stat: (y-1) \* (1500\*y + 3000) - (x-1) \* (1500\*x + 3000)

## Tables

This Table shows you how much strength needed for each increase.

This table shows you the total amount of strength needed from +1 to +x
The Toughestest Monster

## Story

After killing the toughest creature you can find, Sir Jones informs you there is a tougher 'Toughestest' creature.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Find and obtain the Dagger of the Falcon.
* Use the Dagger of the Falcon to kill the second Vampire Lord

### Quest Walkthrough

After completing the first part of the quest 'The Toughest Monster' you are told about a stronger monster.

**Ensure you have potions, you will be fighting rooms of 4-5 Vampires and if you mis-step you will be on fire with no water nearby. A recall scroll is also nice as you will not want to walk out.**

Head back to the Vampire Lord you have just killed, do not worry about collecting the amulet as you can just fight him and he will 'puff' away.

Proceed to walk through the fake wall on the south west side of the room which will lead you to a long thin corridor. At the end of the corridor is a maze of 3x3 rooms each containing one vampire. Follow the map below to get through.

Once free from the maze you want to proceed to the last door on the hand side, becareful as each of these rooms contains 4 vampires. In the last room on the right you will find the Dagger of the Falcon inside the coffin, place it in your inventory for now.

After you have the dagger head out and through the north door, you will need to fight 5 vampires (Map shows 4). They consist of 4 Strong Vampires and 1 Air Vampire.

Head through the door on the bottom right and walks CAREFULLY as this room has spikes everywhere. Use the door at the end of the room on the bottom. (Top Door is for Dragon quest later)

Take your time and make your way through the Fire traps/heads. If you catch fire you will need to use about 3-4 potions (2 if you have heal and combo potions).

Next you will have to fight you way through 9 rooms, each room contains 4 Vampires. Some of the rooms contain a Air or Fire Vampire, however they all have a total of 4 Vampires.

Once you have completed the 9 rooms you will want to Equip the Dagger of the Falcon you obtained earlier. The dagger 1-hits the Vampire Lord. Once equiped continue into the Vampire Lords room and give him a good poke.

## Map

File:Vampires.PNGVampires. Created by MartinIronwill

## Notes

* At level 19 experience is capped at 1/2 your experience bar which means this quest isn't capped at level 19 but at level 20 experience begins to be capped at 1/4 of your experience bar so for levels 20-22 it's capped and is no longer capped again at 23.
Charles Yerger

**Charles Yerger** es concursante originalmente de Guerra de los Sexos.

## **Biografía**

**Guerra de los Sexos**

Charles viene de una estricta educación, su abuelo y padre son veteranos militares, su familia quería que Charles siguiera la tradición de militar de la familia, pero Charles no quería seguir con dicha tradición, lo que provoco que tuviera conflictos con sus familiares, desde que se negó a seguir la tradición, no ha hablado con su abuelo. Sus hermanos menores decidieron seguir con la tradición familiar, mientras que Charles estudio para ser preparador físico, logro abrir su propio gimnasio formando su propia empresa de gimnasios, este hecho lo considera lo segundo más importante de su vida, el primero fue casarse con su amor escolar cuando cumplió 23 años. Considera que tiene la suficiente fuerza mental para poder sobrevivir a esta competencia, además considera que podrá ser un aporte para su equipo.
Exercising the Spirit

## Story

Now that Prior James is taking the spirit situation seriously he wants you to go to the Curator for information on performing an exorcism.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Talk to the Curator for information on exorcisms,
* Find the Exorcism Book in the museum and give it to Prior James.

### Quest Walkthrough

After receiving the quest head south-east out of the village area and then head south until you come across two Guards. Follow the road south-west and across the river until you reach a small outpost. In the small building opposite Crystal and Dean is where the Curator resides.

The Curator explains that he does have a book on exorcisms but it's locked up in the museum. He will also give you the optional quest House Keeping.

Enter the museum and proceed up through each level of it until you reach the level with Grash. Kill the Grash and loot the Tower Key from his body. There is a Large Chest in this room but it is a fake chest and using it returns you to the bottom of the tower. Instead use the Tablet to proceed to the next floor.

Kill all the hostiles in this room and then grab the Exorcism Book from the Chest. Now use the Spike to return back to the bottom of the tower.

Now return to Prior James and give him the Exorcism Book to complete the quest.

## Notes

* The experience for this quest is capped at 1/6th of your experience bar.

## Glitches

* All the floors in the tower are considered outdoor areas and so light up during the daytime.
Smuggler Leader

## Story

Now that the contraband items have been retrieved the Imperial Commander wants you to take out the Smuggler Leader.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Kill the Smuggler Leader and report back to the Imperial Commander.

### Quest Walkthrough

After receiving the quest from the Imperial Commander and letting him finish talking, head to the room with the contraband book. Then continue on through the north-east door until you reach a large room with a big table in the middle and four Smugglers. Kill them and go through the north-west door, and continue through the next north-west door where you will enter a corridor with one Smuggler. Kill him and continue into the next corridor. Now head north-east and enter the room at the top.

It is possible to head through the north-west door at the contraband book room, however it is potentially dangerous and is usually easier to head the north-east way.

Inside the top room is a Warrior Bodyguard and a Mage Bodyguard. Kill them and continue in to the next room where you will find the Smuggler Leader. Kill him and if you choose to you can loot a key off his body. This key unlocks the chest in the same room that contains 20 gold.

After you have killed him return to the Imperial Commander.

## Map

File:Smugglers.PNGSmugglers map. Created by Martinironwill

## Notes

* On the way to kill the Smuggler Leader it is a good idea to grab another contraband book along the way to repeat Smuggler Book when you return to the Imperial Commander.
* It is important to let the Imperial Commander finish talking when he gives you the quest. If you don't then when you kill the Smuggler Leader it won't count towards the quest. If you repeat the quest you will need to return to the Imperial Commander and let him finish talking before leaving to kill the Smuggler Leader again.
Extortion

## Story

The Guild Master wants the player to punish a merchant who has not paid his bills. He asks the player to go to the barrel store next to the Exkordon palace and burn the barrels down.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Burn down all the barrels and then return to the Guild Master.

### Quest Walkthrough

After receiving the quest from the Guild Master leave the sewers. Travel north-east through Exkordon, past the traders until you see a fenced in area with a bunch of barrels.

To burn the barrels down put a lit torch on the cursor and use each of the barrels. You need be careful of the patroling Young Guard, as if she witnesses you burning any barrels you will incur a fine and be chased out of the city.

After you've burnt them all down return to the Guild Master.

## Notes

* This quest can be repeated as many times as you want. Just junk the associated key and visit the Guildmaster.
Join the Tribe

## Story

On entering the Nomad Plains the player comes across a tall man called Kalanur. Kalanur welcomes the player to the plains of Vana Laka and advises the player to learn about their customs. He tells the player that they do not trade in gold, but instead trade in salt and wolf skins because they are essential to their survival.

The tribesmen are fierce warriors and their shaman's magic is deadly.

To be accepted into the Kalanurs tribe, the Vana Kiru, the player must collect 100 ounces of salt and hand them to Kalanur.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Obtain 100 ounces of salt and give them to Kalanur.

### Quest Walkthrough

To collect salt you need to kill wolves found north-east of Kalanur and exchange them for salt with Kalanur. Normal brown Wolf Skins will get you 5 ounces of salt and White Wolf Skins will get you 20 ounces of salt.

Once you have enough salt give 100 of it to Kalanur to be accepted into his tribe and receive your reward.

## Map

File:NomadPlains.gifNomad Plains. Created by MartinIronWill

## Notes

* Wolfs Skins and Salt can be stacked and split.
Tunnel Magics

## Story

* Find the Source of Evil that is corrupting the Vault Guards.

## Notes

* This quest can normally only be unlocked by unlocking The Imperial Vault quest which has a minimum level of 26 to start but it's possible to bypass the level 26 requirement. Simply go and find the pile of bones like you would when doing the quest normally, when you use it you'll be rewarded experience and will unlock the Chronicles of Seyan quest like normal. You will still need to be at least level 26 to complete The Imperial Vault quest however.
Nos vemos en casa, adiós

**Nos vemos en casa, adiós** es el décimo episodio de Combate Total: Tándem.

## **Historia**

* El día comienza mostrando ya a Chase & Natalie y Joshua & Sky, durmiendo como parejas. Sky siente que esta experiencia ha logrado que aumente su confianza, ha podido lograr cosas que nunca pensó que haría. Natalie y Chase se encuentran bien, el único problema será cuando esta experiencia termine, ya que ambos viven en diferentes condados.

* Los chicos piensan que pueden encontrarse en la final, todos comienzan a contar que harían con el dinero si llegan a ganar el programa, los problemas llegan cuando se preguntan quien no debería ganar la competencia, es hay donde Caleb dice que Joshua & Natalie, ya que nunca se probaron en la ronda de eliminación.

* Sky quiere tener una conversación con Caleb, se encuentra muy incómoda con su forma de actuar en los últimos días, tras una larga conversación este le dice que siempre le gusto durante su tiempo en la casa, pero ahora que se encuentra con Joshua no quiere estar más en la competencia. Sky no sabe que decirle, por eso solo se marcha.

* Chase se encuentra conversando con Natalie, este sabe que son de condados distintos, por eso Chase tiene pensado en cambiarse a vivir a California para estar cerca de Natalie, esta le ofrece vivir juntos luego de la competencia, pero Chase decide que deben ver cómo será su relación fuera del programa.

* Todos se preparan para la competencia, cuando se encuentran con Trevor, les explica que la final de la competencia será mañana, pero el día de hoy una de las cuatro parejas será eliminada de la competencia si termina última en el desafío.

* El desafío consta de tres etapas, la pareja que termine las tres etapas y corra hasta la base, en el mayor tiempo será eliminada de la competencia un día antes de la gran final.
	+ Primera Etapa: Joshua & Natalie, Chase & Sarah, Caleb & Sky, Spencer & Hope.
	+ Segunda Etapa: Caleb & Sky, Joshua & Natalie, Chase & Sarah, Spencer & Hope.
	+ Tercera Etapa: Caleb & Sky, Joshua & Natalie, Chase & Sarah, Spencer & Hope.

* Resultado
	+ Pareja Ganadora: Caleb & Sky.
	+ Pareja Eliminada: Séncer & Hope.
One Small Task

## Story

Now that the prior has the book on exorcisms he now knows that you will need some spiritual water and a personal item of the spirit combined into a Limestone Flask to banish the spirit. Once he has those items he can bless the flask to complete the ritual.

He doesn't have any of the items on hand but mentions that the villagers are always willing to trade knick-knacks for favors.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Complete Scouting the line to receive the Ring.
* Complete Cold Water Diving to receive the Limestone Flask.
* Complete The Hunt For Massa to receive the Bottled Water.
* Take the Ring, Limestone Flask and Bottled Water to Prior James.

### Quest Walkthrough

After receiving the quest you need to complete the quests Scouting the line, Cold Water Diving and The Hunt For Massa to obtain the necessary items. The quests can be completed in any order.

See each individual quest page for information on how to complete each quest.

Once you have the items return to Prior James and give them to him to complete the quest.

## Notes

* The experience for this quest is capped at 1/6th of your experience bar.

## Glitches

* You have to give all three items to Prior James at the same time. If you don't he may forget that you've given him any at all.
Jeepers Creepers

## Story

Kelly wants you to go get the head of a Huge creeper, located in a hole below aston park.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Acquire a Huge Creeper Head and return it to Kelly.
* In the Death Run there is a +4 immunity belt at the end!

## Map

File:MartinJeepCreepMap.gifJeepers Creepers. Created by MartinIronwill

## Notes

* This quest is normally unlocked by Find Loisan but can still be completed beforehand by acquiring the Huge Creeper Head and returning it to Kelly. This works even though the quest isn't active and will continue her quest line.
* Experience for this quest is capped at half a level.
Ronda final, baby

**Ronda final, baby** es el episodio final de Combate Total: Tándem.

## **Historia**

* Es el último día de competencia Joshua decide compartir esta mañana con Sky con un desayuno en la piscina, mientras que en el balcón del segundo piso se encuentra Chase con Sarah, se encuentran mentalizándose en el desafío final.

* Caleb se encuentra solo, pero no le molesta, le gustaría pode mentalizarle en el desafío con su compañera, pero sabe que Sky no lo quiere ver por un tiempo, además ya demostró que puede ser un buen competidor, luego de haber sido el primer eliminado en la temporada anterior, ahora se encuentra en la final de la segunda temporada.

* Natalie llega hasta donde se encuentra Sarah para estar con Chase, Sarah se levanta para marcharse, pero Natalie la detiene, sabe que se estaban mentalizándose para la competencia, pero Joshua esta tomando desayuno con Sky y no los quiere interrumpir.

* Sarah siente que ha podido acercarse a Chase durante la competencia, además de algunos competidores de la temporada anterior, en especial con Hope. Siente que su desempeño en esta temporada mejoro su “fama”.

* Todos se preparan para la competencia final.
	+ Tercer Lugar: Caleb & Sky
	+ Segundo Lugar: Chase & Sarah
	+ Primer Lugar: Joshua & Natalie
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Repairing

When fighting or casting spells your equipped gear takes damage. It's strength lowers which lowers the effectivity of your gear. The amount the gear adds to your stats is based on it's effectivity.

To repair your gear you need to use silver of gold units on it. Silver units can repair up to 110% effectivity and gold units up to 120%.

When repairing silver/gold units add one to the strength for each units used on it. This means that using gold units has not benefit over silver units if repairing equipment under 110% effectivity but costs more. If repairing to over 110% effectivity alwats use silver units first and then gold units.

The cost of repairing can be lowered by having the Smith profession, being supported by someone with the Smith profession or being in a clan with the Smith bonus. The Smith profession and Smith clan bonus stack with each other.

The Smith profession lowers the cost of repairing by the amount of profession points invested into it%. So a Master Smith will receive a reduction of 25%. The Smith clan bonus lowers the cost or repairing by it's (level/2)%. So it max it's reduces the cost of repairing by 10%. When stacked they reduce the cost of repairing by 35%.

Being a Master Smith further reduces the cost of repairing with gold units by 10%. This perk applies only to the player with the Master Smith profession and not those being supported by a Master Smith. Even with this extra perk it is still more cost-effective to repair up to 110% effectivity with silver units first before using gold units.
Sidney Kerr

**Eliminaciones** | 2 (1 ganada, 1 perdida)

**Sidney Kerr** es concursante originalmente de El Comienzo.

## **Biografía**

Sidney de 21 años. Sabe que tiene una belleza latina gracias a su madre brasileña y una gran autoridad por parte de su padre. Desde la infancia Sidney ha destacado en el colegio por siempre hacerse notar, no por ser matona o provocar situaciones donde alguien salia perjudicado y ella beneficiada, se hacia notar por que siempre quería que las cosas se hicieran de la manera correcta, a pesar de que eso provocara que ella fuera perjudicada de alguna manera.

Los amigos la describen como una señorita PC, políticamente correcta, lo que ha provocado que muchas veces la dejen afuera de algunas fiestas por sus grandes valores y no quieren tener problemas con ella en el momento. Su madre la describe como una chica del corazón más bello que ha conocido, siempre preocupado de las necesidades de ella y de su padre.

Sidney se dedica principalmente al surf, por eso también es la instructora de surf más joven en donde trabaja, encargada de entregar los conocimientos básicos a las nuevas generaciones de sufistas del mundo, pero también se ha preocupado de generar una buena condición física por eso desde los quince años se ha encontrado entrenando en un gimnasio y ahora para generar una buena resistencia se ha dedicado los últimos tres años se ha dedicado ha entrenar crossfit. Sidney viene para entregarlo todo, de la forma correcta.
The Unwanted Tenants

## Story

Reskin needs the players help. He rented his back rooms to some thieves. The thieves guild was recently taken over by a new master and he's been threatening Reskin. He wants the player to go "talk" to the new master.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Kill the Guild Master of the thieves guild.

### Quest Walkthrough

Walk through the wall between the barrels in Papa Bear's Tavern. Enter the two doors on the right hand side and kill the level 7 Theif Guards. Ignore Asturin's warnings and go around the counter to kill him, then kill the last Guard behind the third door. Head down the hole and you should enter the Thieves Guild. Go through the South-East doorway to find a level 10 Guild Thief, continue on to the next room, then the room after that. Head South-West through the lower door to find another corridor the same as the first, do the same to find a room with two level 10 Guild Assassins that use warcry. Kill them and continue on through the room to a corridor with three doors. Go to the middle door and kill the level 11 Guild Master.

Loot the Guild Master key and head to the first door in this corridor, go through to the second room to find three chests, containing +1 Lightning and +1 Parry rings. There is also a random loot chest in this room.

Head back to Reskin to complete the quest.

## Map

File:UnwantedTenantsTavern.pngPapa Bear's Tavern. Created by Luxly

File:UnwantedTenantsUnderground.pngThieves Guild. Created by Luxly

## Notes

* Experience cap for this quest is based on half your experience bar. For example, completing this quest at level 8 will give you 1,232 experience.
Eliza Jones

**Eliminaciones** | 0

**Eliza Jones** es concursante originalmente de Tándem.

## **Biografía**

* Tándem
* Guerra de los Sexos
 **Tándem**

Eliza vivió en Syracuse mientras no viajaban hasta Brasil por el trabajo de su padre, cuando tenía diez años en uno de los viajes a Brasil, sus padres adoptaron a su hermana menor, Beatriz y a los dos años después nació su hermano menor, Maurice. En su época escolar participaba activamente de las actividades de la escuela, ya sea en el anuario o proyectos de laboratorio. Formo parte del equipo femenino de basquet hasta su último año en la escuela, en la universidad continuo con el deporte que tantas alegrías le ha traído a su vida. Se encuentra en el programa para vivir una gran competencia antes de entrar al mundo laboral, quiere ganar el premio para poder llevar a sus hermanos pequeños de vacaciones.

 **Guerra de los Sexos**

Eliza fue catalogada como una chica dulce en su temporada como novata, formo una gran amistad con Sky, ambas formaron parte de la alianza mayoritaria, el problema fue cuando su pareja de competencia, Aidan, formaba parte de la alianza contraria, para que su amiga no tuviera problemas y la alianza pudiera continuar, pidió ser nominada, lamentablemente fue eliminada de forma prematura. En esta ocasión podrá formar parte de un mismo equipo que su mejor amiga, además demostrará que puede ser un aporte para el equipo. ¿Lograra Eliza convencer a los demás que es un pilar fundamental para los demás mujeres?
Equipment (New World)

## Equipment

You can wear equipment to help improve your stats. You wear wear eleven pieces of equipment. A weapon, two rings, an amulet, a hat/helmet, a cape, a vest/armor, a belt, a bracelet/sleeves, a pair of trousers/leggings and a pair of boots.
Armor, helmets, sleeves and leggings can only be worn by Warriors and Seyans.

Weapons improve your weapon stat but lowers your defence stat. The more the weapon adds to the weapon stat, the more it will lower your defence.

Clothing and armor improves your armor stat. Armor also lower your speed stat. The higher the armor stat on it the greater to loss in speed.

## Statted Equipment

Equipment can have stats on them. In New World there is a set list of gear that can be found. They can be found as quest rewards, from enemies or from chests.
Normally statted equipment that is found from enemies or chests are always +1 and can only be found on rings, amulets, capes, belts and boots unless they are quest items.
Equipment can be found with one, two or three stats on them.
Katelyn Quinton

KATELYN QUINTON

~main character~

Season(s): 1, TBD

First Seen: Seven Houses, Seven Places

Last Seen: TBD

Appeared In( Episode Count) : 1 episode (see below)

Titles: Queen's Mother

Status: Alive

Age: 40 in Season 1

Birthplace: Yagoh

Residence: Yagoh

Culture: TBD

Relationships & Family:

TBD

Katelyn Quinton is the mother of Alesha Quinton. She has long, curly, red hair and light skin. She is thin and fit.

APPEARANCES:(8/10)
Smuggler Book

## Story

The Imperial Commander wants to stop the smugglers dodgy business practices. To do so he needs your help, locating the book containing the contraband items the smugglers hold.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Find the Contraband Book and return it to the Imperial Commander.

### Quest Walkthrough

 File:Book.PNG  After receiving the quest head up through the doors, where you will find two Imperial Guards who will likely be fighting two level 14 Smugglers. Continue through the area, following the one way path, until you reach a room containing three Smugglers, a chest and a table with a book on it. Kill the Smugglers and 'use' the book on the table to receive the Contraband Book. If you wish, you may also loot a key from one of the Smugglers that unlocks the chest in the room that contains 20 gold.

After obtaining the book return it to the Imperial Commander.

## Map

File:Smugglers.PNGSmugglers map. Created by Martinironwill

## Notes

* This quest can be completed at the same time as the Contraband quest. Just grab the book while searching for the contraband items and return them at the same time.
* When doing the Smuggler Leader quest it's a good idea to pick up another Contraband book on the way so that when you return to the Imperial Commander after killing the Smuggler Leader you can repeat this quest and hand the book in straight away.
* Experience for this quest is capped at half of your experience bar.
Entrance Passes

## Story

On visiting Ramin he will tell you that Rammy is having trouble opening the fortress for a trade route.

When you go to Rammy he will explain that they are having problems with the guards because they are attacking everyone though this is due to them being trained to do so.

He wants you to go take a letter to the Captain requesting help in finding a solution to this issue.

## Walkthrough

### Quest Objectives

* Give the Captain the letter from Rammy,
* Go to the Judge to receive three agreements,
* Give Ramin, the Captain and Count Brannington an agreement,
* Return to Rammy for reward.

### Walkthrough

After receiving the quest from Rammy he will give you a key that will let the enter the fortress through the door. Head south to the fortress and once inside head south-west until you see the Captain.

Give the Captain the letter from Rammy and he will ask you to go and see the Judge to request some formal authorization letters. Leave the fortress and head north-east. The Judge resides in the building with the executioners block outside. The Judge will give you three agreements, one for Ramin, one for the Captain and one for Count Brannington. He will also give you an entrance pass that will stop the fortress guards from attacking you unprovoked.

Give the agreements to Ramin, the Captain and Count Brannington and then return to Rammy for your reward.

## Notes

* If you no longer have your entrance pass you can get another from the Judge even after you have completed the quest.
Trevor Long

**Trevor Long** es el anfitrión de Combate Total. También es el creador de la franquicia del programa.

## **Biografía**

Trevor nacio en Pasadena, California, pero se creció principalmente en Nashville, Tennessee. Después de graduarse de la LEAD Prep Southeast asistió a la Florida International University, Miami, para estudiar periodismo, donde se graduó con honores, a los pocos años de haberse graduado trabajo como productor de **NNaturalChange**.

A los veintitrés años contrajo matrimonio con su novia de la universidad Caroline Walker, con la cual estuvo casado por dos años, el matrimonio termino luego de que Long pidiera el divorcio por una infidelidad confirmada por Walker. Tras la ruptura Trevor comenzó a enfocarse más en su trabajo, por lo cual uno de sus amigos lo invito a salir a una fiesta en la cual conoce a Samantha Simons, con la cual mantuvo un noviazgo por tres años para luego volver a terminar la relación.

En el 2015, Long fundó la fundación sin fines de lucro llamada "*Patitas Molly*", fundación que se dedica ha darle tratamiento y cuidados para los felinos y caninos en situación de calle, además de preparar jornadas de adopción para ellos, hasta la fecha han ayudado a más de miles de perros y gatos. En 2016 se unió a otras fundaciones de ayuda animal alrededor del mundo para obtener un mayor rango de alcance.

Con 33 años llego a conducir la primera temporada del programa de The Challenge, ha logrado viajar alrededor del mundo grabando las diferentes temporadas. Su cumpleaños es el cuatro de Mayo.

## **Carrera Televisiva**

**Presentador**

 2013
 2014
 2015-2017
 2019

## **Vida Personal**

* Tras terminar la carrera de periodismo a los 23 años, se caso con su novia universitaria Caroline Walker, matrimonio que solo duro dos años, ya que Long pidio el divorcio tras ser confirmado una infidelidad por parte de Walker, con el mejor amigo de ese entonces de Long.

* En 2010 comenzó un noviazgo con Samantha Simons, noviazgo que solo duro tres años, el motivo del quiebre amoroso nunca fue revelado por ninguno de los dos involucrados.
Reglas

## **Reglas Generales**

### Etiqueta

1. Se espera que tanto anfitriones y jugadores se traten con niveles básicos de respeto. Hay una tolerancia cero en TC para el acoso excesivo, así como cualquier comentario prejuicioso u otras formas de odio.
2. Depende de los anfitriones determinar si un jugador ha actuado lo suficientemente mal como para garantizar acciones oficiales, y en caso afirmativo, decidirán la consecuencia apropiada en función de la naturaleza de la situación.

## **Reglas de los jugadores**

### Investigación de trampas

1. Si el equipo de producción tiene razones para creer que ha habido trampa por parte de un participante, tiene la autoridad para solicitar toda la información necesaria para poder resolver el problema. Se solicita a los participantes que cooperen en esos momentos.

### Salir del juego voluntariamente

1. Un participante puede abandonar en cualquier momento el juego, por cualquier razón imprevista pero pedimos les solicitamos a los participantes que solo acepten en participar en una temporada solo cuando podrán continuar durante toda la temporada.
	* Si alguien se abandona abruptamente el juego, la situación será evaluada por cada equipo de producción y se decidirá el uso o no de un participante alternativo para llenar el espació libre.

### Remoción

1. Si el equipo de producción decide sacarte del juego por que trasgredes las reglas de juego o de convivencia con los otros participantes, dicha decisión es final. La producción discutirá cualquier remoción antes de que esta tenga lugar para garantizar que se este tomando la decisión correcta.
	* Si el equipo de producción tiene pruebas suficientes de que un jugador hizo trampa o infringió alguna regla lo suficientemente severa para la acción necesaria, el jugador sera eliminado del juego.
	* No se tolerara ningún acto de violencia o hostigamiento por parte del equipo de producción, si llega a ocurrir alguno de estos actos la producción podrá tomar las medidas necesarias.

## **Reglas de las temporadas**

1. Todos los jugadores de la temporada actual se encontraran totalmente aislados del mundo exterior, cualquier contacto con el mundo exterior será considerado una falta grave por parte de la producción.
2. Todo participante debe participar en el desafío del capitulo, en caso de que este no desee participar será considerado como una falta grave por parte de la producción.
	* Si un participante por parte de nuestro equipo médico indica que no puede participar por su salud, este no se le contara como una falta grave por parte de la producción.
	* En casos de lesión de larga duración un participante puede ser removido de la temporada.
3. El equipo de producción se reservan los derechos de:
	* Cambiar las reglas debido a circunstancias especiales.
	* Eliminar a un participante debido a su compartimiento no aceptable por la producción.
Cavan Kimberley

CAVAN KIMBERLEY

~guest character~

Season(s): 1, TBD

First Seen: TBD

Last Seen: TBD

Appeared In( Episode Count) : TBD (see below)

Titles: -

Status: Alive

Age: 46 in Season 1

Birthplace: Zhaucver

Residence: Zhaucver

Culture: TBD

Relationships & Family:

TBD

Cavan is the husband of Amari Kimberley. It's unknown how he has that surname, but it's probably a coincedence

APPEARANCES:(3/10)

 Welcome to Hell
Tom Bailey

**Eliminaciones** | 1 (1 perdida)

**Tom Bailey** es concursante originalmente de Tándem.

## **Biografía**

Tom de 22 años desde los 10 años practica de manera regular basquetball, formando parte de distintos equipos durante su infancia, al llegar a la educación secundaria un "*caza talentos*" lo ficho para un club profesional, pero este decidió negar el ofrecimiento, principalmente porque su madre, que se encontraba en las últimas etapas de cáncer de pulmón, decidió quedarse con ella, luego de la muerte de ella, decidió estudiar medicina, actualmente se encuentra estudiando el primer año, es miembro activo del equipo de basquet de su universidad. Viene a Combate Total para poder divertirse, piensa que tiene lo necesario para llegar hasta la final, aunque su objetivo es vivir esta experiencia única en la vida.
Rodney Cannigia

**Eliminaciones** | 1 (1 ganada)

**Rodney Cannigia** es concursante originalmente de El Comienzo.

## **Biografía**

Rodney Cannigia de 26 años egresado de administración de empresa sabe que una vez que su padre muera se tendrá que hacer cargo de la empresa familiar, por ese mismo motivo se ha dedicado a vivir una vida de diversión. No toda su vida fue diversión, hace siete meses vivió la perdida de uno de sus mejores amigos, lo que provoco un pequeño cambio en su vida, en los últimos seis meses ha tomado a cargo la fundación de su amigo "Little Angels", fundación de ayuda de animales callejeros.

Los amigos describen a Rodney como el alma de la fiesta, siempre se encuentra contento y con una salida graciosa para cuando se crea un momento tenso. La familia de Rodney dice que es una persona dedica ha sus estudios y con un buen corazón, siempre preocupados por su familia. Su novia dice que en su mirada solo puede encontrar determinación.

Por años a practicado fútbol, siendo destacado por sus propios compañeros como el elemento que mantiene la unidad del equipo, por su entrenamiento con el equipo sabe que los desafíos no serán tan difíciles. Encuentra que otra carta a su favor es su nivel de crear relaciones con las personas que entran a su vida, piensa encontrar gente en la que confiar y poder tener puntos de apoyo en esta nueva experiencia.

## **Trivia**

* Rodney es el primer concursante en ganar una ronda de eliminación en el programa.
Contraband

## Story

Now that the Imperial Commander has received the Contraband book he wants you to find the contraband items and return them to him.

## Walkthrough

### Quest Objectives

To complete this quest, the player must:

* Obtain the Emerald Necklace, Rainbow Pearls, Leopard Cloak and Crimson Ring and return give them to the Imperial Commander.

### Quest Walkthrough

All of the Smugglers have a random chance of dropping each of the contraband items, and may occasionally drop more than one item. All you have to do is kill Smugglers until you have all the items.

It is a good idea to find an area where you can kill Smugglers quickly and easily while not having to wait around for more to respawn. Be careful of fighting Smugglers in large groups as you may not be able to check all the bodies or even kill them all before more respawn.

Once you have acquired all of the items return to the Imperial Commander and give them to him. Each item you give him rewards you with experience with the fourth one finishing the quest and unlocking Smuggler Leader.

## Map

File:Smugglers.PNGSmugglers map. Created by Martinironwill

## Notes

* You can try to find the items while doing the Smuggler Book quest so that you can do both quests at the same time.
* Experience from each item is capped at 1/4 of your experience bar.
Ashley Greene

**Eliminaciones** | 1 (1 perdida)

**Ashley Greene** es concursante originalmente de Tándem.

## **Biografía**

Ashley de 24 años se ve a si misma como una luchadora, su madre la abandono a ella y a su hermano mayor cuando solo tenia 10 años, su padre había cuando ella tenia 5 años, su hermano tuvo que abandonar la universidad para poder hacerse cargo de ella. Gracias a su hermano pudo tener una infancia y una vida escolar *normal*, por ese motivo Ashley considera que se encuentra en deuda con Tyronne, su hermano. Siempre buscando oportunidades laborales para ayudar a su hermano en los gastos de la casa pero sin descuidar los deberes de la escuela. Viene al programa con la intención de llevarse el premio a la casa y poder llevar a su hermano de vacaciones, ¿podrá Ahsley cumplir su sueño y comenzar a pagar la deuda que tiene con su hermano?
Jessica Shallow

**Eliminaciones** | 0

**Jessica "Jess" Shallow** es concursante originalmente de Tándem.

## **Biografía**

Jessica de 21 años se considera como una chica con la cual es fácil establecer algún grado de amistad, considera que tener una buena habilidad social es imprescindible en este juego, desde los siete años que entrenaba para ser gimnasta pero sufrió un accidente que lamentablemente corto su sueño de ser una gimnasta profesional, tras la operación en su muñeca decidió no ser una chica sedentaria y ha entrenado constantemente acondicionamiento físico y crossfit, ingresa al programa para llegar a conocer sus limites en la competencia, quiere demostrar que una operación no te limita en querer cumplir tus sueños.
Devon Hofbeck

**Devon Hofbeck** es concursante originalmente de Guerra de los Sexos.

## **Biografía**

**Guerra de los Sexos**

Devon piensa que su mayor peligro será siempre estar metido en conflictos con los demás participantes. Devon nunca busca los problemas, los problemas siempre llegan a él, cuando se entera que la gente esta hablando a sus espaldas, Devon solo sabe que tiene que callarle la boca a esa persona de alguna forma, Devon no se siente cómodo traicionando gente, siempre intenta ser una persona transparente y que puedas confiar en él, pero sabe que este programa saca lo peor de la gente, pero también quiere llegar a la final y poder ganarla, por eso esta dispuesto a hacer la menor cantidad de traiciones si es necesario para cumplir con ese objetivo.