Faewild

## Description:

The Faewild, also known as the Otherworld in Celtic mythology, the Forest Found in Chimneys, the Fae Forest, Under the Hills, Land of the Fair Folk, or the Feylands, is the Realm of the Fae and their two (2) leading Courts. These Courts divide the Faewild into two (2) halves, each of which has two (2) subsections; each quarter section is dedicated to one (1) of the four (4) Seasons: Summer, Spring, Fall, and Winter. The Seelie Court dictates the Summer and Spring while the Unseelie Court rules over the Fall and Winter Seasons.

The JPCU came into knowledge of the Faewild through investigation into European legends and previously acquired proof of Fairies and Fae creatures obtained from previous organizations and the SCP Foundation.

### Physical Description & Attributes:

An overwhelming majority of the Faewild is consumed in an unending forest which varies in details according to the Season; the forest is dotted with clearings, structures and settlements of varying sizes, and hills but notably no mountains or canyons/ravines. The Faewild has few surface-accessible cave systems and features many rivers, lakes, and swamps/marshes but notably no seas or oceans. The Realm is known to possess dimensions at least equivalent to [REDACTED].

Entrances to the Faewild exist in many places across the Material Realm of K2, most commonly in Ireland. The Faewild can be accessed via Fairy Circles, Magic, invitation/teleportation by a Fairy or one of the Courts, or access via one of the connecting Realms.

The Faewild's climate changes drastically depending on the region's Season. Precipitation is similarly diverse, but most commonly exists in the form of rain; intense precipitation like thunderstorms or hurricanes/tornados do not occur. Similarly, earthquakes and other natural disasters are notably absent from the Faewild. Regardless of regional Season, all uninhabited regions of the Faewild are shrouded in a perpetual fog or mist, known to possess hallucinogenic effects that disorientate, confuse, and induce hallucinations in those that remain within it for extended periods of time.

#### List of Contained Races:

1. Fae
	1. Centaurs
	2. Eladrin
	3. Gnomes
	4. Mermaids
	5. Halflings
	6. Leprechauns
	7. Fairies
		1. Tooth Fairies
		2. Bone Fairies
	8. Wild Goblins
	9. Will-o'-Wisps
	10. Sluagh
	11. Satyrs
	12. [ENTS]

### Personnel Notes:

The following is a list of instructions for any non-Fae mortal that enters the Faewild:

1. Greet all Fae with polite and formal salutations before engaging in conversation; if female, bow or curtsy.
2. Speak in a calm, polite tone of voice; avoid sarcasm at all costs.
3. Do not knowingly make a false statement or lie; lies of omission do not count.
4. Do not insult or deride Fae creatures while in their presence.
5. Say "please" and "thank you" when appropriate.
6. Do not refer to any Fae creatures by any name, title, epithet, nickname, designation, etc. without first receiving explicit permission to do so (*Note: This permission is often implicit, and delivered when a Fae states their name in response to an inquiry with regards to their name/title*); instead, use only physical descriptions or titles, even if the creature insists on being referred to by a name.
7. Do not state one's name, title, nickname, codename, alias, or personal designation at any point.
8. If a Fae offers to call or grant one a name, nickname, or title, politely decline.
9. Should a Fae creature call or refer to one by a name or nickname, do not respond in any way and ignore the statement or question entirely.
10. Do not reveal confidential information; always politely decline and apologize, however.
11. If a Fae creature asks for aid, one should only extend help if the Fae creature is of a dangerous appearance; requests for aid given by a friendly-looking Fae are to be politely declined.
12. Do not attempt to mount any creature unless that creature is trusted and gives explicit consent.
13. If offered a gift, the gift should be accepted **with both hands** and not thrown away or regifted at any point, even if the gift appears worthless or useless; **DO NOT** accept any offer of a trade or nonphysical/conceptual/metaphysical/Spiritual gift of any kind under any circumstances.
14. Gifts of food may be accepted, should not be thrown away or discarded, but **SHOULD NOT** be consumed under any circumstances.
15. DO NOT sleep in any housing or building/ruins if one is invited to do so by a Fae; one may only sleep or rest within a lodging which they have not been invited into. Do not get caught within a Fae's lodging without invitation, however.
16. If a Fae offers to accompany or follow one along on one's journey, it is acceptable to accept the offer but one should not reveal their destination or intent within the Faewild.