Nighthawk

"Wherever I am, they don't see me. Wherever I shoot, they don't hear. Whenever they get hit, they don't know from where it came."

Agent Nighthawk

## Role

### Agency

Desurgants

###

NATO

## Game Information

### Position

Attack

###

Defence

### Secondary Weapon(s)

Burst SMG

###

Hand Spammer

###

Pistol

###

Submachine Gun

### Item

Smoke Grenade

###

Grenade

## Agent Nighthawk

Nighthawk is a playable operator in the series of Fortnite Creative Maps. Nighthawk is a 'legacy operator' from his appearance and relevance in Operation Fanciful, the first map of the series and has made a prominent return in maps such as Operation Vivacious, Operation Lavish and Operation Rambunctious.

Nighthawk's morals lie with the Desurgants and The Director over all of the maps, having sided with them on all operations that he appears in, and his loyalty has affected his in-game weapons, as in each operation, Nighthawk's loadout changes slightly to suit the possibilities that the operator provides.

## In-Game Information

Nighthawk is a strictly attacker operator. His loadout kit is best for long range, primarily outdoors gameplay. Nighthawk's thermal abilities are good for dark maps, and areas that are difficult to see in, and using a flashlight both prevents you from shooting, as well as giving away your position, so thermal is the way to go.

### Primary Use

In close quarter battles, Nighthawk lacks in up-close damage and pressure, however at a distance, he can both prevent enemies from pushing forwards and also keep control of a majority of the map. The thermal vision reveals enemies with a bright glow that only he can see from both his items and weapons, this allows the player to gain massive tactical advantages against enemies as well as them being unsure where Nighthawk may be.

An added bonus of the thermal affect, is when it is active, Nighthawk can see enemies through smoke and small gaps in walls or the environment. However when Nighthawk himself is in the smoke, the thermal vison grants no visibility while inside it, only through one end and out the other.

### Loadout (Primary)

#### Thermal Rifle

The Thermal Rifle is a marksman, single shot rifle, best played at medium to long range. It's scope allows the user to see in thermal vision, making enemies glow a bright yellow / light green colour, which can be great in dark maps where visibility is limited. It has incredible damage when headshotting, and body damage is medium. This however is downsided by it's low speed of shooting and accuracy when not aiming in.

### Loadout (Secondary)

#### Burst SMG

When in a short range fight with no shotgun or pistol, the Burst SMG provides decent firepower. It's burst shots and medial accuracy does it's job well, however it's damage when not all shots make contact can be extremely underwhelming.

#### Submachine Gun

The Submachine Gun is a low damage weapon. Great instead of a pistol, but not as strong as most secondary SMG options. The submachine gun is an option for staying in the fight, and can be used instead of reloading a primary weapon, if the reload is slow.

#### Hand Spammer

A Hand Spammer is a small SMG, with a large fire rate, and incredible damage. It's small size makes for easy carrying and is a reliable secondary option.

#### Pistol

Pistols deal decent damage at low to medium range and are a trusty secondary, though with Nighthawk, he has better options for secondaries.

### Gadget

Nighthawk's Revolver is a Red Rarity item, due to it's name being called after the agent that specialises with thermal visioning. Although Nighthawk did not receive the item first. In Operation Rambunctious, Agent Elite received the weapon. It's high kickback and loud sound per shot, is the reason why this modded pistol is an exclusive. It's thermal scope allows it to see enemies in dark areas, pinging them in a bright glowing colour, as well as zooming in on distances when aiming in. It deals high damage for both body and headshots.

### Item

#### Smoke Grenade

A grenade capable of creating a large dome of smoke, covering visibility and used as a great choice for distraction. As well, as stated in this page, Nighthawk's night vision allows him to see enemies through it, making smokes a valuable item to have in a fight.

A Grenade is a mainly attack given item. When thrown, a grenade will have a small grace period before exploding, dealing medium damage to enemies. It is primarily used to push enemies out of hiding spots or away from peek areas.

### Extra

#### Thermal Candy

A candy that when eaten, enables the consumer to see in night vision for a temporary time.

## Character Information

*Michael Murphy has always has a passion for hunting, since his young days of wandering the forests with his father out in the back of their cabin. He loved nature and wildlife, and often when fishing, he would catch and release, sparing him and his family a cod dinner for the animal's life. This all changed however when his father was mistaken for an animal while in the forest, and was tragically killed. In a moment of desperation, the hunter hit Michael over the head with a stone, causing him to get knocked out in the process. Young Michael was left in the forest overnight and awoke to the sight of his late father. The scars of the stone are still present on his head.*

*Ever since then, Michael trained his aim with his father's hunting rifle, and enlisted into the military. He was placed in the special force's sniper task force and was then deployed into the Desurgant's HQ, curtesy of The Director under the codename Nighthawk. He would take part in many vital missions, including an old military base near his own childhood cabin, which caused a panic attack which almost caused him and his fellow agents their lives. However they pulled through with it.*

*Nighthawk gained an obsession with his thermal rifle, and handcrafted his own thermal revolver which he treats like a child of his. During a deployment in a Danish forest, Nighthawk's revolver however was stolen by Agent Elite, and brought back to a hidden Crimson Knights base. During the events of Operation Rambunctious, Nighthawk managed to kill Agent Elite and reclaim his revolver but sustained a shoulder wound in the process.*

*Thanks to the Desurgants agency's help, they gained the trust of Nighthawk in any situation, including the dreadful situation involving Agent Breacher, which was named Operation Whirlwind. Nighthawk pulled through the survival mission, and kept on spending his days in the agency lab, conducting experiments to create another thermal item. The only memory that haunts him at this current time that we know of, is the accidental killing of Agent Jackson during Operation Fanciful, after he got in the crossfire of Nighthawk and Agent Fanciful's shots. Nighthawk sat by the dying agents side until the end, and the hatred between the Desurgants and special operations Squad 7 grew, from an accident.*

*Murphy understands this, and so does everyone at the scene such as Watson and Fuze, however the agents of Squad 7 do not. They see it as a purposeful shot, meant to ruin their reputation, especially Agent Frisk and Splash, though I hope Special Agent Type can hold them back and change their views in time.*