recursal/Fanatic-Fandom huggingface dataset:
Big Boo's Haunt

Big Boo's Haunt is the 5th course in Super Mario 64, Super Mario 64 DS, and the 7th stage in Super Mario 64 Goop Expansion. It has 6 missions in the Nintendo 64, 7 in the DS version, and 8 in Goop Expansion. It is themed around a mansion at night ran by Big Boo, and the merry go round and shed off to the side.

## Missions

The missions differ between the 3 versions of the game, and will be listed on a game by game basis.

### Super Mario 64 (1996)

#### Go on a Ghost Hunt

Defeat every boo on the main floor of the mansion then defeat the big boo in the main room

#### Ride Big Boo's Merry-Go-Round

Defeat big boo in the merry go round in the basement of the shed

#### Secret of the Haunted Books

Wall jump in the piano room onto the second floor then long jump to the star

#### Seek the 8 Red Coins

Collect any 8 of the 9 red coins in the level. One is currently impossible to get being The Blood Coin, however it is entirely valid to grab that in place of another redcoin.

#### Big Boo's Balcony

Big boo's balcony has a view of the entire level and you can see outside of the cage the level takes place in and into the courtyard you are shrunken in.

#### Eye to Eye in the Secret Room

Defeat the big eye in the room in the top of the mansion

### Super Mario 64 DS (2004)

All missions are the same with the exception of a switch star just outside of the Merry-Go-Round.

### Super Mario 64 Goop Expansion (199X)

The goop expansion has all of the same missions as the original Nintendo 64 version, with the addition of 2 Goop Themed levels.

#### Clean the Goopy Boo

Taking place as a direct sequel mission to Ride Big Boo's Merry-Go-Round, Big Boo in the Big Basement of Big Boo's Mansion begrudgingly beholds a basic request to the player, cleaning the boos weighed near the water. Mario has to dig a moat using a shovel to route the water to the boos in order to clean them off. After you do this to the 3 boos, big boo rewards you with a power star

#### Graffiti Madness on the Balcony

Jump into the graffiti painting on the balcony and defeat the onslaught of enemies in a mini boss rush segment. After wave 5 you get a 1-up and an option to leave and after wave 10 you get a power star.
C-Left Button Challenge

The C-Left button challenge is a Button Challenge in Super Mario 64. It requires the player to try and get as many stars as they can without using C-Left on the controller, which is used for camera control. Camera control is necessary in order to see where you're going, which makes it nearly impossible, if not entirely impossible, to beat the game. Being able to line up your jumps is a crucial part of the game, and a work in progress plan to collect Big Bob-omb on the Summit was laid out by Creamer77 before he left speedrunning.
The Blood Coin

The **Blood Coin** is a red coin located in the stage Big Boo's Haunt. While most courses only contain 8 red coins, BBH contains an additional 9th red coin, the Blood Coin, located behind the shed outside the level boundary. This coin can only be accessed using GameShark codes, as Mario normally cannot go out of bounds to reach it. However, doing this is not advised, as collecting all 9 red coins can lead to problematic glitches such as polygons disappearing from Mario's model, turning in-game fog red, and erasure of save data. While it is a common misconception that collecting the Blood Coin alone directly causes these effects, they are instead caused by the red coin counter exceeding its normal range, regardless of which coin is collected last.
Controller Drift Challenge

The Controller Drift Challenge is a challenge in Super Mario 64 that involves the player having a constant input on the joystick. It is based on the difting issue on the Nintendo Switch Joy-cons, which causes a physically neutrally positioned joystick to register a significant input in an arbitrary direction, depending on the type of internal wear it has. The setup for this challenge involves using TAS input to set the analog stick to any input in both the X and Y directions at startup, however it can't be changed beyond that.

## History

The idea for the Controller Drift Challenge was initially conceived after the announcement of Super Mario 3d All-stars, which featured Super Mario 64 as one of the games included in the bundle. Since this was over 3 years after the initial release of the Nintendo Switch, the Joy-con drift issue was already widespread and known, with a class action lawsuit being in progress at the time. People who tried Super Mario 64 found that drift result in mario walking on his own, and disgraced speedrunner Creamer77 decided to attempt completing a level with this restriction. Under his alt account RedditSnu466, he published him beating Bowser in the Dark World with a constant single analog stick input.

This resulted in an explosion of levels being attempted by various runners, who have chosen to remain anonymous. After Bowser in the Dark World, all of Whomp's Fortress was completed with various single joystick inputs, and Dire Dire Docks stars 1, 3, 4, and 6 were completed after. This was around the time when TASing with precise numberical inputs began being used. Videos of the rest of the Castle Lobby levels went viral, and resulted in a series of memes being created, similar to the boom in A Button Challenge memes being created after Pannenkoek2012's Watch for Rolling Rocks in 0.5 A presses. So far, 103 out of 120 stars can be completed in the Controller Drift Challenge.

## Strategy

The main strategy used to complete stars in the challenge is to set mario to a run away from the camera, similar to how you would actually play under normal circumstances. Because of limitations with the camera, it is common to set Mario to a direction at an angle instead of a straight run, which lets you perform curves and turns, meaning more options for jumps and platforming.

The challenge progressed from a Real Time joke challenge to a TAS challenge very quickly, meaning that most of the challenge comes from knowledge on how mario moves, and how to manipulate his direction primarily from the camera instead of manipulating the analog stick as intended. Various glitches such as Squish Manipulation, Bounce Cancel, and Analog Hell are used to get mario to unit specific spots to enable proper movement around a course. A documentary about the short yet interesting history is currently under development and is set to be released sometime next spring.
Johnson Solid

In Super Mario 64, a **Johnson solid** is a strictly convex polyhedron each face of which is a regular polygon. There is no requirement that each face must be the same polygon, or that the same polygons join around each vertex. An example of a Johnson solid is the square-based pyramid with equilateral sides (*J*1); it has 1 square face and 4 triangular faces. Some authors require that the solid not be uniform (i.e., not Platonic solid, Archimedean solid, uniform prism, or uniform antiprism) before they refer to it as a "Johnson solid".

As in any strictly convex solid, at least three faces meet at every vertex, and the total of their angles is less than 360 degrees. Since a regular polygon has angles at least 60 degrees, it follows that at most five faces meet at any vertex. The pentagonal pyramid (*J*2) is an example that has a degree-5 vertex.

Although there is no obvious restriction that any given regular polygon cannot be a face of a Johnson solid, it turns out that the faces of Johnson solids which are not uniform (i.e., not a Platonic solid, Archimedean solid, uniform prism, or uniform antiprism) always have 3, 4, 5, 6, 8, or 10 sides.

In 1996, Norman Johnson published a list which included all 92 Johnson solids in Super Mario 64 (excluding the 5 Platonic solids, the 13 Archimedean solids, the infinitely many uniform prisms, and the infinitely many uniform antiprisms), and gave them their names and numbers. He did not prove that there were only 92, but he did conjecture that there were no others. Victor Zalgaller in 1999 proved that Johnson's list was complete.

Of the Johnson solids, the elongated square gyrobicupola (*J*37), also called the pseudorhombicuboctahedron, is unique in being locally vertex-uniform: there are 4 faces at each vertex, and their arrangement is always the same: 3 squares and 1 triangle. However, it is not vertex-transitive, as it has different isometry at different vertices, making it a Johnson solid rather than an Archimedean solid.
Parsnip

File:Parsnip.png  **Parsnip** is a Rabbit who spawns in the Castle Courtyard after loading a 120 star file from the File Select screen. He is located next to the sign instructing the player on how to perform triple jumps and wall kicks. When talked to, Parsnip will offer to play a game with Mario, challenging the player to catch him. Catching him is significantly more difficult than catching MIPS because of the more varied terrain Mario must navigate to keep up with Parsnip and because of the danger posed by the many Boos located in the courtyard.

> Would you like to play with me? I'm a fun bun!
> — Parsnip
>
>
模拟火车世界 Wiki

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**模拟火车世界Wiki** 是一个社区合作维护的Wiki，涵盖了与多乐堂游戏的模拟火车世界相关的所有内容。
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Gravity Nullification

The Gravity Nullification bug is a bug which occurs when the Gravity Controller is cloned.

The bug causes all objects (including Mario) in the level to become weightless as the default gravity is set to 0. There are some exceptions to this, however. For example, objects such as signs or fish are unaffected because their behavior scripts do not make use of gravity. Additionally, some of Mario's actions use their own hard-coded gravity values (such as long jumping or slide kicking) to make them floatier.

An interesting special case occurs with twirling. Mario's twirling uses a modifier to alter the default gravity based on the rate he is spinning. At the normal twirling rate his gravity is unchanged, but it is reduced as the player holds A to make Mario spin faster. So when the default gravity is set to zero, fast twirling can result in Mario experiencing negative gravity and accelerating upwards into the sky, never to return.
Shrink Cap

The **Shrink Cap** is an unused and unfinished cap item in Super Mario 64 which appears as a tiny version of Mario's regular hat, which when put on causes Mario to shrink to a quarter of his usual size. In this state, Mario is just as vulnerable to damage as if he were wearing no hat at all. While his hitbox is reduced to match his visual size, he still interacts with level collision as if he were full size. It is likely that this was intended to be modified as well, but the item was scrapped due to the complexity of implementing this feature in the game's engine. The concept behind the Shrink Cap can still be seen in the course Tiny Huge Island, which uses two copies of the level at different scales to achieve a similar effect.
Fidget Spinner Army

The **Fidget Spinner Army** are a notorious internet crime syndicate whose goal is to conquer all video game records, by any and all means necessary, but preferably the painful ones. They are known by the Super Mario 64 TAS community as a powerful threat, who was able to hack onto pannenkoek2012.com and change the website into a message that made many TAS doers want to give up. They were the first group to finish the A Button Challenge with zero A presses. Their leader did this by using the gameshark code for "press L to levitate", which means he did not have to push the A button ever again. Everyone else who still tries to beat to A Button Challenge are just pathetic losers and should go back to daycare.

## Members

The Fidget Spinner Army are an elite group who will only accept the best people into their forces.

* Bradley Jones - The shadowy leader of the army who pulls all of the strings behind the curtains. He is looking for more recruits, but won't let Kyle into the group because he's a snitch.
* Andrew Jones - 1st general of the army, he can play Mario games very well. Be very careful around him if you try to show off your weak skills and say you are better, because you are simply not.
Straining

Straining in Super Mario 64 involves pouring a liquid substance through a porous or perforated device or material in order to separate out any solid matter. Straining is applicable in many full-game categories of Super Mario 64 including any%, 16 star, all signs, walkless, and moveless.

## Uses

* In JRB to collect the star "Through the Jet Stream" without swimming.
* In DDD to kill all the fish, allowing you to collect the stars much easier.
* In WDW by interacting with the lowest water crystal, draining the water out of the stage and killing all the fish.
* In SA to reach the star at the bottom of the level and kill all the fish. This also makes it impossible to collect any red coins.
* In the Castle Grounds to kill all the fish and enter the moat door without having to do Moat Door Skip.
List of Real People

This is a list of people who are real, and are relevant to the TASing of Unagipedia, and ABCing it too. To confirm these people are indeed real, only the person themselves may add their name to The List. Other people may NOT remove that name from The List. However, articles of a person must not be written by themselves.

## The List

1. DeRockProject

2. Npenplz

3. Eggutamaplz

4. rennenhoek1991

5. Creamer77

6. Kamishirasawa "Kaira" Kehne the Genius
Rennenhoek1991

**Alex Lincoln**, known online as rennenhoek1991, often shortened to **rennenhoek** or **rennen** is a *Super Mario 64* analyst and YouTube personality. rennenhoek1991 is known for creating highly technical videos detailing the mechanics of *Super Mario 64*, in which he explains techniques he uses to beat levels of the game while completing various self-imposed challenges such as not using certain buttons or the joystick when completing objectives in the game. He is best known for his work on the "A-Button Challenge", which aims to fully complete the game while pressing the A button the fewest number of times possible as a proof of concept. This is a significant task, as the A-button is primarily used for jumping, which is integral to platform games like *Super Mario 64*, and a normal run-through of the game can be expected to take hundreds of A-presses.

In 2014, he received media attention for collecting a coin, known as "The Blood Coin", previously thought unobtainable in the level "Big Boo's Haunt". In 2015, he offered a US$1 bounty for anyone who could recreate the specific way Dota\_Teabag became very high, which as of 2023 has yet to be claimed, as no one has been able to figure out the key ingredients for getting high.
Object Slot

An **object slot** is a location in the console memory that stores an object. There are 2.4 Quintillion object slots in total that may either be occupied or unoccupied by an object. The slots that are occupied are arranged before the slots that are unoccupied. If all the object slots are occupied when an object tries to load, the game will try to unload **unimportant objects** such as dust particles. Dust particles are unimportant to Mario, but they are important for most biological life. If all objects are important, the game will crash regardless of whether the object that is trying to load is important.

## mario

Cloning occurs when Mario holds an empty object slot. This can happen if Mario continues to hold an object slot after the object has unloaded. When a new object loads into this slot, Mario will hold a reference to this new object.
Cosmic Ray Manipulation

Cosmic Ray Manipulation is the process of manipulating Super Mario 64 by using Cosmic Rays to flip certain bits within the games code. It was first discovered it in 2018 after Creamer77 tried to claim the $1 bounty set by rennenhoek1991 for the Tick Tock Clock Upwarp. Creamer77 learned how to manipulate the RF shielding in his console in order for gamma rays to hit specific parts of the N64 Motherboard, letting him control what bits get flipped.

He then released a video on his youtube channel explaining how he did it.

The strategy was banned in 2020 after it was determined that it qualified as hardware manipulation.

## Gamma Radiation

A gamma ray is a penetrating form of electromagnetic radiation arising from the radioactive decay of atomic nuclei. Chemist and physicist, Paul Villard, discovered gamma radiation in 1900 while studying radiation emitted by Radium, unfortunately, this discovery was directly responsible for his death 12 days later.

Here is an example of gamma radiation:

Rn

90
227

⟶

90

227

Rn

γ

0
0

{\displaystyle \ce{^{227}\_{90}Rn->^{227}\_{90}Rn + ^{0}\_{0}\gamma}}

A Radon atom emitting gamma radiation (not to be confused with Radium, which cannot be a lone atom).

~ Paul Erich Villard (1860-1900)
Super Chocolate 64 Promotion

In 1996, to boost sales of Super Mario 64, Nintendo teamed up with Cadbury to create Super Mario 64 themed chocolates. They were available to buy in most convenience stores across the United Kingdom, until four months after the game's release. Their front-runner product was the "Super Chocolate 64" bar, made with 100% Cadbury Dairy Milk milk chocolate.

## Reception and Controversy

Initially the chocolates were wildly popular. As an effect of these limited time chocolates, it is estimated that sales of the game itself increased by 15% in the UK. Despite the considerable mark up compared to Cadbury's regular line of chocolate products, Super Mario 64 chocolates were frequently selling out. However, three months after the initial success, reports from multiple consumers in Birmingham suggested that the product was contaminated, as there were several reports of the product glowing faintly yellow when unwrapped. Cadbury canceled the product two weeks after, and made a public statement apologizing. Nintendo did not make a public statement about the incident.
Unsolved single-goal challenges

Single goal challenges are single tasks in super mario 64 that are made up for no reason and then players have to do it in the game

## Examples

There are no known examples of unsolved challenges, as a person once mentioned in a Kotaku article has completed all of them

## Counter-examples

There are known examples of solved challenges, as a person never mentioned in a Kotaku article has completed none of them.

Thus by contradiction, there are no known examples of unsolved challenges.

People are brute-force searching for an example of an unsolved challenge to this day. Estimates say one will be found in 10,000 years (± 200 years). Prophecies say the new Unsolved Challenge will destroy the world unless someone solves it. However, unsolved challenges, by definition, must have unknown Decidability. Thus, the world may be doomed to die, or the world just dies cuz people are too stupid and bad at Super Mario 64, in which case they kinda deserved it.
UDBrecords Wiki

**Welcome to the UDBrecords Wiki!**
We're a collaborative community website about UDBrecords that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important images

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Drugya

The **Drugya** is an unused enemy type that appears in the unused level, Steep Steep Steeplechase. Images and video of this enemy were shown during the Nintendork Convention of 1995. Bill Cosby was there and he said on live televison "Wowie, if this game really has an enemy this cool, I will literally stop diddling children. Wait, can you cut that part out?"
Juice Strats

Juice Strats are a series of strategies in Super Mario 64 that involve submerging the N64 in various types of juice.

Different varieties of juice seem to have different effects on the game.

* Apple juice appears to make Mario jump higher.
* Pineapple juice appears to make Mario jump farther
* Lemon juice appears to speed up the game by 400%
* Pomegranate juice appears to destroy the console
* Prune juice appears to give Mario the runs
* POG seems to be the best juice to use for the A Button Challenge, as it makes Mario do repeated kicks without having to hold down the A button.

## More Information

Juice Strats was discovered on September 23rd, 2012 by rennenhoek1991 after reviewing a twitch video sent to him by an unknown individual, where speedrunner and TASer Granite839 accidentally dropped his N64 into a nearby container of apple juice.

Juice Strats became a hot-button issue in the SM64 community, as many complained that it constituted Hardware Manipulation, after nearly a year of community discussion, it was banned from runs on July 21st, 2012.
Sense100p

**Justin Gabriel**, known by his stage name **Sense100p** is a Rapper, Engineer, Songwriter, Videographer, photographer, Video Editor, Graphic Designer, VFXartist based in Oregon. His debut album Hell N Back was released in 2020, and he has shot n edited over 120 music videos for local artist based out of Portland, and up the west coast to Chicago…. Shot for Artist | Mike Sherm, Lupe Venzetti, GMEBE Allo, JR Patton, T Dot Tyme. Drae Steves, Prince Hype, Lifeline\_Hn, Memphis Maccie, Taye Levell, Ja Rayn, TOD FAT TONE, 3am, Tony Ozier, Jae Lava, L,T, Korean Jordan ChiefStray, Donte Thomas, BankedUpBenji

## Discography

**Albums**

* *Hell N Back (2020)*
	+ Pirate Bay
	+ Ludicrous
	+ Sensei With Udb
	+ Udb Pt. 1
	+ Udb Pt. 2
	+ Talk is Cheap
	+ All mighty Dollar [Bonus]
	+ Udb Not Ure
	+ Sweatshop
	+ Cash
	+ Cutthroat
	+ Hell N Back
	+ X Marks the Spot

**Singles**

* Don't Stop (2020)
* F#$k with Us (20
* 22)
* Blackballed (2022)

Vocal appearances

* Try so Hard (2022)
Dragon Ball(anime)

Dragon Ball (ドラゴンボール Doragon Bōru) is a Japanese anime television series produced by Toei Animation. It is an adaptation of the first 194 chapters of the manga of the same name created by Akira Toriyama, and it depicts the adventures of Goku, a young boy with incredible strength and fighting abilities, as he journeys through his childhood. The series consists of 153 episodes, each around 20-minutes long, and originally aired on Fuji TV from February 1986 to April 1989. Despite its success, Dragon Ball was often overshadowed by its more action-packed sequel series, Dragon Ball Z. The anime series is a foundational element of the Dragon Ball franchise, and provides critical context for understanding the power scaling and character development that occur throughout the entire franchise.
Hell N Back (2020)

**Hell N Back is the debut album from rapper Sense100p. The album features fellow UDB rapper Aye Wal, as well as appearances by J. Time,**

### Label

UDBrecords

**Soulreal and Lab Racks.**

## Track Listing

1. Pirate Bay
2. Ludicrous
3. Sensei With Udb
4. Udb Pt. 1
5. Udb Pt. 2
6. Talk is Cheap
7. All mighty Dollar [Bonus]
8. Udb Not Ure
9. Sweatshop
10. Cash
11. Cutthroat
12. Hell N Back
13. X Marks the Spot

## Trivia

* The album features references to Sense100p's military career; the rapper served in the US Navy.
Boulder Manipulation

**Boulder Manipulation** is a strategy in Super Mario 64, which can then be used to collect the star "Watch for Rolling Rocks" in 0.5 A presses.

## Explanation

The boulders in Hazy Maze Cave spawn at the top of that big hill that Mario has to walk up. He can get dehydrated if he doesn't bring his sports water. The point at which the boulders spawn is a float value, which can be altered when Mario is far enough away from the spawner. Mario is far enough away from the spawner at 8 Parallel Universes. From that distance, he can do repeated kicks to move the spawner away from him by 1.5 units per hour. The game's memory can also be changed here using a series of inputs on the player 3 controller, to increase the size of the boulder's hitbox. When the hitbox is sufficiently large, it overlaps with the other hitboxes from additional boulders that spawn. In this way, When Mario returns to the Normal Universe, he can collide with two hitboxes at once and thanks to Special Hitbox Displacement (as well as being closer to the star platform), he can be flung up to the star platform, allowing him to collect the star without using a full A press.

This strategy is only viable in Hazy Maze Cave, as it is the only level with boulders.
Bob-omb Buddy

**Bob-omb Buddies** are pink Bob-omb NPCs who open cannons for Mario.

## Locations

Bob-omb Buddies appear in levels with cannons. These levels are:

* Bob-omb Battlefield
* Whomp's Fortress
* Jolly Roger Bay
* Cool, Cool Mountain
* Shifting Sand Land
* Snowman's Land
* Wet-Dry World
* Tall, Tall Mountain
* Tiny-Huge Island
* Rainbow Ride
* Wing Mario over the Rainbow

## Behavior

Unlike regular Bob-ombs, Bob-omb Buddies walk in place. If Mario is within 1000 units of one, it turns to face him. If Mario talks to them, they will open any cannons in the level for him if they are not already opened. The save file is then updated to reflect that the cannon is opened.

## Controversy

Bob-omb Buddies' beautiful, curvaceous bodies have inspired many adult artworks over the years. Shigeru Miyamoto has publicly stated that the Bob-omb Buddies were not intended to be sultry little minxes, but almost nobody believes him. On the popular hentai website e621.com, the Bob-omb Buddies appear in more adult only images than any other Super Mario character, even Bowser.
Breaking-disappearing Cork Box glitch

By causing a Cork Box to break and disappear from inactivity at the same time, it will create 3 public holidays and still respawn. This procedure can be repeated indefinitely for infinite public holidays, because unlike cloning, it leaves no objects that build up over time. This glitch was discovered by rennenhoek1991.

This glitch is most commonly combined with the bat-in-hand glitch, which will allow Mario to drop the box in any sky triangle by pressing Z without having to be near. This allows for placing the box inside another object that would break it, but only enter that object's Tangibility Radius one frame before the box despawns.

## Applications

The Breaking-Disappearing Cork Box glitch is currently used in the A button challenge route for fun, which is also part of the route for Stand Tall on the Four Pillars.
Other potential uses for the glitch include:

* 255/999 public holidays in BoB, WF, SSX and SSL
* An alternative strat for To the Top of the Fortress 0xA on the Bengalese version
* An alternative strat for BoB 100 public holidays 0xA without the shell
* Booting into safe mode from the castle lobby
* A blueprint for SSL 100 public holidays 0xA RTA, which would require an approximately unit-precise setup once but then be consistent
S4: Into the Future Wiki

**Welcome to the S4: Into the Future Wiki!**
We're a collaborative community website about S4: Into the Future that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderIggy PancakesPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventIggyPancakes001.pngIggy Pancakes

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Shou Tucker

### What Makes Them Ridiculous

Turning his wife, daughter and dog into chimeras, which is treated as a fate worse than death.

### Cool/Complex/Good Qualities

He is ironically one of the series' most memorable characters alongside Father and he has become a meme.
Chuck Huber's performance in the English dub is really good.

### Most Evil Crimes

Unethical experimentations
Animal cruelty
Domestic abuse
Manslaughter

### Type of CN

Sociopathic Scientist

**Shou Tucker** is a minor antagonist in the 2009 anime and manga series *Fullmetal Alchemist.* He is an emotionless and cruel scientist who is known for making talking Chimeras, and his actions result in fates worse than death. During the brothers' visit in his estate, they uncover the horrifying truth behind his work, leading him to be placed under house arrest and killed by Scar.

He was voiced by Makoto Nagai in the Japanese version, and Chuck Huber in the English dubbed version.

## What Makes Him a Complete Nightmare?

* In the past, he possibly turned other humans into chimeras.
* He used his own devoted wife to create a talking agonized chimera simply to become an alchemist, which is more or less a crime against nature.
* Just to escape punishment, he lied to Nina about her mother leaving them.
* He uses his own daughter Nina and her dog Alexander to create another chimera simply because it was easier than finding stranger to experiment on and he wanted to keep his alchemy license.
* He shows no remorse for his crimes, nor does he take any responsibility when he is confronted by Edward and Alphonse Elric. He also continues to display no remorse even after the Nina chimera protects him from Edward by pitifully pleading on her father's behalf.
* His actions are so cruel that they disgust Scar (a serial killer who targets alchemists), who had no choice but to kill him in order to save many people from his hideous plans.

## Trivia

* While the manga and 2009 anime version of Shou Tucker is a Complete Nightmare and was shown to have no redeeming qualities, his 2003 anime version ultimately showed remorse for his actions and even tried to redeem himself.
	+ Tucker is one of the only *Fullmetal Alchemist* villains who is more heinous than their 2003 counterpart.

## External Links

* Shou Tucker on the Villains Wiki
* Shou Tucker on the Fullmetal Alchemist Wiki
* Shou Tucker on the Pure Evil Wiki
The Flesh Coin

The Flesh Coin is a theoretical 5th pink coin that is conjectured by Rennenhoek1991 to immediately disappear when BBH Merry-Go-Round is loaded. It would be the 5th coin in what would be a pentagon formation coin spawner, but due to geometry of the unfortunately-placed crucifix in the abandoned church building, only a trapezoid remains on the ground. The Flesh Coin is thought to be the brain bits of a holy figure, and is shaped like a loaf of bread. It is 1 of the 9 Holy Corpse Parts, and once all 9 are gathered, the holder will be blessed, along with the land it is on. Both the Blood Coin and the Flesh Coin have many false rumors of their effects. However, these all turned out to be false, as the 2 Coins are merely hallucinogenic, due to their high ABV content.

Legends say if one cloned a pink coin and placed it float perfectly inside the crucifix where it would have spawned--

Hey, Rennenhoek, what are you doing? Oh, you just did it. Just like that. Okay... Hey, why is the ground shaking?
Robinson Gardens

Robinson Gardens is a small apartment building located in the Blossom Hills neighbourhood of Vanguard City. It consists of eight one-bedroom apartments, a café, and a garden. The building is laid out in an "L" shape with the garden filling the space between the two wings.

The building is owned and maintained by Asahi Makino, who also lives there.
Asahi Makino

Asahi Makino is the owner of the Robinson Gardens apartment building and Casiopea Café.

He is 64 years old and was born in Hamamatsu, Shizuoka, Japan.

He lives in apartment 1A at the base of the building and performs most of the maintenance work and tends to the central garden and courtyard. He enjoys jazz, city-pop, and disco music. He was in a band prior to moving to Vanguard, and he still performs on occasion.

#### **Personality Traits**

* Amiable
* Charismatic
* Generous
* Humorous
* Incorruptable
* Lovable
* Principled
* Witty
List of anarchist references in fiction

A list of the times that anarchism has been explicitly mentioned and referenced in fictional works. This does not include improper uses of the term "anarchist" or "anarchy" to refer to chaos, nihilism or criminal behaviour.

## Video Games

### Disco Elysium

Anarchists are mentioned as playing a role in the backstory of *Disco Elysium*.
Casiopea Café

Casiopea Café is a small café located on the bottom floor of the Robinson Gardens apartment building. It is owned and run by Asahi Makino, who also owns the building.

The café serves a variety of drinks, including coffee and teas. As well as foods such as pastries and sandwiches. The café has outdoor seating located in the courtyard of the apartment building. It opens at 8:00 AM on Monday-Friday, and 9:00 AM on Saturday. It closes at 2:00 PM on Monday-Friday, and 3:00 PM on Saturday. It is commonly open for business beyond these hours, sometimes for live music and other special events.

It serves as a community gathering space, for residents of the apartment building, and neighbours.
Enrico Zambonini

**Enrico Zambonini** was an anarchist active in Italy and Spain.

## Life

### Early years and radicalisation

Born in the small village of Secchio di Villa Minozzo in 1893. He moved to Genoa at 13 to work and soon became a socialist. He served in the Italian army in 1913, fighting in Libya where he was exposed to anarchist thinking. He advocated for anarchism in Italy until May Day 1922, where he had a fight with a police officer and he fled to France. He fell in love with a man named Germaine in France, and Germaine's family denounced him. He was eventually deported from France to Belgium in 1928 due to "subversive" activity.

### Travelling to Spain

In 1932 he met a number of famous anarchists like Nicholas Lazarevitch, Francisco Ascaso, Buenaventura Durruti, Ernesto Bruna and Luigi D'Agaro. As a result, Enrico travelled to Spain in 1933 to begin preparations for an anarchist revolution, and he was a participant in the Asturian General Strike of 1934. He was imprisoned for this and deported from Spain to Belgium, and in 1935 he was deported from Belgium back to Spain. He ended up becoming a fighter in the Spanish Civil War, serving in the CNT militias in Aragon. He was also a participant in the anti-stalinist May Days in Catalonia, where he was injured while defending a milk depot in Barcelona. While injured, he worked in international outreach for Spain and made a short film. After the war, he fled to France and was interned in a French concentration camp. Due to his health he was placed in hospital until his deportation from France to Italy in 1942.

### Final years and death

At some point, he was captured by the fascists but managed to escape their concentration camps. He joined the Italian resistance, and was eventually captured on 22 January, 1944 and imprisoned. In response to the death of several fascist soldiers by resistance, the authorities began executing imprisoned resistance members in retaliation. On 30 January 1944, Enrico and 8 others were executed by firing squad at dawn for "aiding and abetting rebel armed gangs and enemy prisoners, of subversion and inciting revolt and civil war" where Enrico's last words were "Long Live Anarchy!"

## Sources

All information in this article was taken from Italian Wikipedia for Enrico Zambonini: https://it.wikipedia.org/wiki/Enrico\_Zambonini
Vanguard Wiki

**Welcome to the Vanguard Wiki!**
ballin

We're a collaborative community website about Vanguard that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The world of sheep Wiki

**Welcome to the The world of sheep Wiki!**
sheeps rule the earth and every single inhabitant because yes

We're a collaborative community website about The world of sheep that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Complete Nightmare Wiki

**Welcome to the Complete Nightmare Wiki!**
On this Wiki, you will find all sorts of characters who strike fear into the hearts of the audience. A villain who is a Complete Nightmare is basically cruel, scary and dangerous due to how ruthless and evil they are. For the heroic counterpart of this Wiki, please visit the Total Adoration Wiki.

Most Terrifying Villain of the Week

*To vote for next week's Most Terrifying Villain of the Week, please go to MTVotW*
Dr. Kulik

### Cool/Complex/Good Qualities

He showed a disgusting standard in a platformer cartoon where he committed a crime many years ago.
Disgusting confrontation with the main character Super Vadimka of the original series of games Super Vadimka.

### Kill Count

1 (killing a dummy)
7 (indirectly attempted)
Number of dog kills

### Most Evil Crimes

Murder
Unethical experimentation
Brainwashing
Danger
Terrorism
Attempted hegemony
Animal Cruelty
Assault
Theft
Attempted Murder
Mass killings (possibly)

### Type of CN

The Damned Hegemonic Scientist

**Dr. Endartel Kulik** is the main antagonist of the Super Vadimka video game series for Windows and the titular main antagonist of the 2023 horror video series of the same name.

He is an extremely game boss and a cursed soul and is able to transform into other robot machines, He is a crazy, cruel and evil scientist who plans to take over the whole world to destroy the planet.

## What Makes Him a Complete Nightmare?

### Dr. Kulik is a very bad villain (2023)

* He walks and laughs. He killed a boomerang in dogs with his thing, they died from the blood of corpses and barked pitifully.
* He threw the dummy into the road, smashed several cars, and the roadway, which led to a major accident.
* He gets on a truck - a car with spikes - and crushes cars and dogs, and crashes into a place where entry is prohibited, and the whole car explodes and falls from below.

### Dr. Kulik the Killer (2023)

* He runs, laughing a terrible laugh, and attacks the Dummy and kills it with his own hands.
* He drags the corpse of the Dummy and starts throwing spikes at the hero's corpse from below, and the Dummy falls on the spikes and twitches, as if alive and covered in blood, and people applaud.

### Super Vadimka series

* He constantly laughs with a villainous laugh, a nightmare when a Super Vadimka wins.
* He turned into a red and evil monster, and laughs villainously, and starts throwing hammers and small balls at the distance of the main character after the main character shot him, he is covered with shrapnel to the point of blood.
* In the fifth part, he built a cat running car, drew the head of a swamper and made a very loud sound, and also tries to run much faster to kill Super Vadimka.
* In the sixth part, he tried to steal a huge piece of gum, but he is attracted by a magnet from above and he flies forward and laughs villainously and flies forward further than his base.
* Also creates spikes on his car and is attracted by the main character's magnet to die.
* A huge robotic machine flies away from above, and then falls from below and starts shooting at all kinds of red opponents to teleport the main character back to World 5.
* The head of the robot machine has split off from a part of the head-machine, the face of Dr. Kulik is visible, who begins to go crazy with evil laughter.
* Teleported next to the spikes, and he begins to summon birds and attack Super Vadimka, throwing swords to dead.
Tirac

Attempting to cause a huge corruption which could have endangered the entire world.

### Cool/Complex/Good Qualities

His design is pretty cool, and his voice is rather intimidating due to Victor Caroli's performance.

### Most Evil Crimes

Enslavement
Attempted world domination
Conspiracy
Blackmail
Attempted child murder
War crimes
Terrorism
Attempted mass corruption
Abuse of power

### Type of CN

Tyrannical Oppressor

**Tirac** is the main antagonist of the *My Little Pony* TV special *Rescue at Midnight Castle*.

He is a demonic centaur who resides in the forbidden Midnight Castle alongside his minions and his servant/slave Scorpan, whom he orders to kidnap the ponies of Dream Valley to execute his plan of creating eternal night.

He was voiced by Victor Caroli.
Wilhelm Jelinek

**Wilhelm Rudolf Jelinek**, or **Willi** was an anarcho-syndicalist active in Germany and East Germany. He led a small anarcho-syndicalist moment in East Germany in the late 1940s and died mysteriously in an East German prison.

## Life

Wilhelm was born in Ludwigsdorf, Germany on 25 December 1889. He lived in Zwickau, an industrial town near the German-Czech border.

## Sources

1. ↑ https://libcom.org/article/jelinek-wilhelm-willi-1889-1952
Anarchism in Vietnam

Anarchism in Vietnam began in the 1920s, and was soon repressed in the 1930s. However it has seen a small resurgence in the 2020s.

## History

### 1910s: Origins in China

The first signs of an anarchist movement in Vietnam can be seen around the activities of Phan Boi Chau, an anti-colonial activist from Vietnam living in Tokyo, Japan and later Guangdong, China. He and other Vietnamese exiles became a supporter of the anarchist movement and befriended Liu Shifu and Zhang Binglin. However, Phan was eventually arrested, Liu died of tuberculosis and Zhang abandoned anarchism and became apolitical. This resulted in Phan turning towards leninist politics after the "success" of the Russian Revolution.

### 1920s: Spread into Vietnam

Vietnam was a deeply political repressive country, with political opposition harshly repressed and driven underground. Anarchism in Vietnam was largely organised around Nguyen An Ninh, a radical journalist who attacked Confucianism, colonialism, bureaucracy and capitalism. The anarchist group Society of Like Hearts was also organised, aiming for an anti-colonial anarchist movement in Vietnam, inspring an assassination attempt against the French Governor-General. Towards the later half of the 1920s, leading figures around anarchism like Nguyen An Ninh and Phan Boi Chau were jailed by colonial authorities. Ho Chi Minh also became increasingly popular, and was a noted critic of anarchism.

### 2020s: Small resurgence

In March 2021, the anarchist group Meo Mun was established, becoming the first anarchist organisation operating in Vietnam since the 1930s. They have published multiple essays being critical of the capitalist reforms and homophobia in Vietnam.

## Sources

All information in this article was taken from the English Wikipedia article for Anarchism in Vietnam: https://en.wikipedia.org/wiki/Anarchism\_in\_Vietnam
List of anarchist revolutions and rebellions

A list of anarchist revolutions and rebellions.

## The list

* 1867-69: Mexican Peasant Revolt
* 1877: Italian rebellion
* 1894: Sicilian rebellion
* 1903: Bulgarian revolt
* 1911: Magonista Rebellion in Baja California
* 1918: Makhnovist Revolution
* 1920-22: Patagonia rebellion
* 1929: Manchurian revolution
* 1933: Spanish rebellion
* 1933: Spanish rebellion
* 1934: Asturias rebellion
* 1936: Spanish Revolution

## Revolutions and rebellions similar to anarchism

* 1870-71: French Urban Revolts
* 1894-95: Donghak Peasant Revolt
* 1980: Gwangju rebellion
* 1986: Ryesgade rebellion