recursal/Fanatic-Fandom huggingface dataset:
The Sword of the Hero

The Sword of the Hero was used by the Hero to defeat Navillus and seal the demon away beneath the Najar Volcano in 603 NA. Capable of defeating the strongest demons the Sword is certainly the most powerful weapon in all of Gurutama. The Hero has since died and was reanimated as an undead creature by the Grez. While he still wields a sword in this form, it is unknown if it is the same sword he used in his battle beneath the volcano.

## Origin

The precise origin of the Sword is unknown, however it is widely believed that the Sword was forged around 584 NA by Epith Ektu, a renowned Ranaese sword smith and High Abbot of the Monks of the Gossamer Waves. Hailed as one of the greatest smiths of the Cycle, each blade crafted by Epith Ektu was perfection of form and a transcendent reflection of the receiver's soul.

This claim is disputed by the Metal Dwarves who in turn claim that the Sword was forged by the legendary Dwarf smith Korziak Goussef the Adamantine who lived during the same period. Bearing one of the highest titles ever granted by Dwarf-kind, Korziak is viewed as the only rival in skill to Epith Ektu although his mastery took a different form. It is said that Korziak could work adamantine as if it were gold and that in his forge the metals themselves took life and were transformed into their purest form.

Many other races in Gurutama have legends about the origin of the Sword. While it is accepted that one of the smiths above forged the Sword, stories about the source of the metal, smelting of the ore, and even the wood used for the scabbard are common.

## Description

### Style

The exact style of the Sword is not know, however accounts of the Hero record that he used the blade both in a single hand and in a two handed grip.

### Appearance

While both Epith and Korziak were capable of creating beautiful and ornate pieces, each preferred simply and minimal designs that let the craftsmanship of the blade speak for itself. The Sword of the Hero therefore appears to be simply a mundane albeit finely crafted sword to the untrained eye.

## Powers

While the powers of the sword are unknown, it is certainly one of the strongest blades ever forged. It is said that the sword only unlocks its full potential when wielded by one who is worthy. Additional magical abilities beyond pure power in combat are told in myths of the Hero, but few of those stories have been verified.
Kinetic Theory of Gases

## Kinetic Energy

Kinetic Energy is directly proportional to Temperature .

## Assumptions

P = dRT / M

P1V1 / T1 = P2V2 / T2

PT = P1 + P2 + P3 + ........ + Pn

Where , P1 = x1P1 ; x1 = n1 / nT  ( x = mole fraction )

When a gas molecule , hits a wall , it transforms momentum equal to 2mv . When a gas molecule hits the walls of an absorbing surface , momentum equal to mv is transformed .

### **Graham's Law of Diffusion**

Rate of diffusion (r) = Volume of Gases Diffused                                                                                                                                 ------------------------------------------TIme

### r = V/t

r1 / r2 = V1T2 / V2T1
r α 1/√d

... r1/ r2 = √ (d2/d1)

... r1/ r2 = √ (M2/ M1)

### **Van der Wahl's Forces or Real Gas Equation**

(for real gases)

(P+(a/V2))(V-b) = RT {for 1mole }

(P+(an/V2))(V-nb) = nRT

## Maxwell Distribution

Maxwell Distribution is the probability distribution curve of Most Probable Velocity .

## Application of Specific Heat

(Cp and Cv for Monoatomic , Diatomic for JEE )

f is the number of degrees of freedom .

PV = kBT ; where kB =n/ N = 1.38 x 10-23 m2kgs-2K-1

P = 1/3 ρC2

kB = 1.38 x 10-23 m2kgs-2K-1

KE = 3/2 PV

KE per mole = 3/2 RT

KE per unit mass = 3/2 RT/M

KE per molecule = 3/2 kBT
725 NA

**Events**

The redirection of Dwarven trade into the heart of the Hykman League brought even more fabulous wealth to Hykma and the Revered Administration. The city continued to grow in size, splendor, and wealth.

The Rana of Pulchrito fell in love with the thriving shanty communities that continued to grow along the western river, between Pulchrito and Hykma. Wealth from Hykma enriched the Shanties, but the poor could only see the widening gap between themselves and the rich. All the new advances meant nothing if those at the top continued to discriminate against the poor.
562 NA

**Events**

The Empire Dwarves saw the corruption in their society, but only a rare pure soul could rise to a position of power within the Empire Dwarf society without being tempted and corrupted by bribes and luxuries. The cycle ended with Lord Cormak, not a pure soul, but an exceedingly dark one. Cormak gathered the Syluki Dwarf forces and marched to Najar. They brought along all their luxurious attendants, followers, silks, fine wines, and sweet desserts. After all, what is a conquest without a victory banquet afterwards? They planned to delve into the caverns of the volcano and smoke out Navillus.
553 NA

**Events**

The Rana, able servants of the world, began to expand their perspective as their Monks traveled the world. They learned the necessity of might even as they taught compassion and the peaceful way. The Rana lived to serve and so with somber hearts they began to make tools for the righteous to instigate change when faced with the violent oppression. Practice and perfection came simply to the Rana, and soon Rana-forged swords became legendary. Rarely used and rarely gifted, the blades are an art form.
432 BE

**Events**

The Books of Dwarven Legend told of dark times ahead before the world was ready to accept the wisdom of the Dwarves into its heart. The Dwarves fortified their cities as per the Books instructions. An army was drafted and spread through the Dwarven lands to defend every corner of the Metal Tiers.
3 NA

**Events**

The Kenracktopar sensed the demon’s entrance into the world through a slight pull on their rings. Dwarven scouts traveled out to the Human lands. Only a few returned, reporting cruel barbarism beyond even descriptions in the Books of Legend. Something went wrong with this cycle of the world. Navillus broke into the world from the outside, so the cycle was broken. The Books held no information on how to stop this abomination. The dwarves improvised a plan. They would unite the other races of the land against the Demon Prince.
754 NA

**Events**

The Metal Dwarves formed up more armies and then went marching out against the Grez. Machines were made to assist in crossing the ice and breaching the fortress of the wraiths. A few soldiers were lost in the trek to Reesrevoton to eliminate the Grez threat, but discipline kept the men in line. Upon arriving, the monstrous creations of the Grez shocked the Dwarven armies. They fought and fought, before realizing that their only chance laid in retreat. The Dwarves pulled out, but only a few survived to tell the tale of the ice golems of the Grez.
620 NA

**Events**

While the rest of the world feared the Grez, the Syluki Dwarves reveled in the destruction of the Demon’s city after so many crusades. The Great Alliance, created so long ago, finally paid off. Not caring that the Hero died in the carnage, the Syluki Dwarf nobility sent a congratulatory embassy to the Grez. The Grez thanked the Dwarves and said they were happy to do their part to remove the Navillus threat.
315 NA

**Events**

It becomes abundantly clear that the Humans would not quickly accept Dwarven leadership. The traditional Najaran schools were favored over the parochial Dwarevn schools. In response, the Dwarven government outlawed the traditional school system, but that only moved education into hiding to avoid detection. The Dwarves fought a constant battle to keep the subject population under control
742 NA

**Events**

The Hykman Civil War ended, leaving a wake of carnage and a strong military presence in both Hykma and the Hearth. The Brotherhood of Living Immolation took control of both cities, though the proxy of the Revered Administration still remained, now many of the Administrators were themselves members of the Brotherhood. The Revered Administration had too many things working against them, the infiltration of their order, the burning fanaticism of the Brotherhood of Living Immolation, and the corruptible greed of Revered Administrators.

In honor of their victory, the Brotherhood of Living Immolation built a massive and wonderful temple to Navillus in the Elven Gardens of Hykma. While the true nature of the Brotherhood of Living Immolation was still concealed under infinite veils of secrecy, the temple was a rallying point for common men.
Essential Vertigo: Swamp Thing Issue 20

## "Fish Story"

"*Hmm.* Complete regeneration *in* fifty-one seconds*. That's pretty* good*. I* told *you you'd learn something if you stuck with me.*"
―John Constantine
## Synopsis

### "Fish Story"

After the boys Nicky and Howard don't come home overnight, their parents interrogate their friend Bill for information. Eventually, all of the parents decide to go out to Rosewood and find them.

Swamp Thing encounters the vampires in the sunken town of Rosewood, and when they discover that he has no blood, they begin to herd him toward the site of the "nativity", the old stadium, which is full of eggs. Swamp Thing watches in horror as the eggs hatch, and the newborn creatures devour each other until only one remains – a giant fish-like vampire which attacks and destroys his body.

Meanwhile, the parents discover Nicky and Howard at the water's edge. Nicky, now a vampire, lures his own mother to them, and then drains her of her blood. Soon after, his father is devoured by the fish-creature, along with Bill's father. The remaining parents grab Howard and drive away in horror.

Swamp thing allows his body to die once more, and then rebirths, this time ever quicker. He then stretches his consciousness out across The Green. He gathers his energies and becomes one with the land, adjusting the terrain so that the water within the lake begins flowing again – right into the river that birthed it. The vampires residing in the lake cannot survive running water, and they die as their flesh is torn off their skeletons. This is a rather significant leap from the powers we've seen him display previously. He is learning more and more to wield the power that he has available to him.

Later, Swamp Thing encounters John Constantine in the ruins of the now drained town of Rosewood. Astonishingly, the Swamp thing is able to perform a complete body regeneration in only fifty-one seconds, suggesting that he has already learned much about himself and his abilities due to his association with John Constantine. John expresses his disappointment that the outcome of their endeavor has caused word to spread supporting the existence of vampires. This plays right into the hands of those responsible; it helps create the "right sort of atmosphere" to allow their plan to come into fruition. After he offers this cryptic warning – which is consistent with the theory Emma shared with him shortly before she died – he asks that they meet again in Kennescook, Maine in two weeks. They then part ways.

## Appearances

### "Fish Story"

#### Individuals

* Swamp Thing
* John Constantine
* Vampires
* Bill
* Osgood ***(Dies)***
* Nicky Shapiro
* Joan Shapiro ***(Dies)***
* Howard
* Tammy
* Jack

#### Locations

* Illinois
	+ Rosewood

## Notes

* This issue reprints *Swamp Thing* Vol. 2, #39 in black and white.
* At the time of its original printing, *Swamp Thing* Vol. 2, #39 was not part of DC's Vertigo line of comics.
* This issue is dedicated to the memory of Greg Irons.

## External links

* *Essential Vertigo: Swamp Thing* Issue 20 on DC Wiki
* *Essential Vertigo: Swamp Thing* Issue 20 on Comic Vine
541 NA

**Events**

The Elves, seeing that their forest was no longer safe, enacted a plan to evacuate. The Elves lived long and thus could plan for many generations ahead of time. They constructed a road through the forest to the east. The Freedom Road was defended by magical traps that similar to those that surrounded Crodolan. The Road stretched all the way from Crodolan to the Great Canal. Bridges spanned the various rivers and streams along the way. The Elves planned to construct a huge bridge over the Great Canal, so high that the mightiest ship could still pass underneath.
3654 BE

**Events**

After the last cycle of the world ended the Dwarves had buried themselves deep within the earth. Now they crawled up out of the dirt and rocks in the mountains in the west. The Dwarves got out their picks and shovels to create a new home in the new world. They would venture out of the mountains once the world “ripened.” The writing in their Holy Books preserved between each generation would tell the Dwarves when the world was ready.
241 NA

**Events**

Decadence continued to sit well with the Najar. They traded with the islands in the Maw for exotic goods filtering up from the Elven forests in the south. With a growing population, the Najaran Empire ebbed outward, adding the city of Cynelle on the point of the continent, at the southwestern end of the Red Peaks.
Shimmerwings

Shimmerwings are giant butterflies that live in the Turashtegal Jungle. Stealthy fliers, when they are seen their wings appear to be a different color due to the diffraction of light through their prismatic wings. The Shimmerwings cocoons have the same wondrous luminescent quality. Stupid or brave adventurers sometimes dare the dangers of the jungle to bring one of these magnificent cocoons back to be harvested and woven into silk. One cocoon can produce about four bolts of the finest silk in Gurutama.

The Halflings of the southern Hearthland have combined this rare and valuable resource with their small, naturally nimble fingers to create Shimmersilk.

Little is known about these elusive beautiful creatures. There are a few rumors about the Shimmerwings possessing magical powers and playing tricks on the mind, or that they have a hallucinogenic poison, but no one really knows for sure.
1317 BE

**Events**

The eternal give and take war between the Avians and Merfolk reached a turning point when tragedy struck the Avian people. Their immortal prophet, Trebor, was slain while overseeing the armies’ performance in stormy weather. A bolt of lightning sprung from the clouds and Trebor’s religious talisman attracted the blast. He fell down upon Cui-Xoloc, his body coming to rest in the market square of Zener’hro. The Avians held a grand funeral in their prophet’s honor. They were convinced that the storm was sent by some dark magic of the Merfolk. Their hearts hardened as they prepared for a true war, but the loss of their prophet led to fragmentation amongst the once unified race.
701 NA

**Events**

The Hobgoblin population constantly grew. There was no real organization, only constant pressure outwards. Ancient magic protected Crodolan, The Homestone Bridge was warded, and the sea and the mountains surrounded the Hobgoblin tribes. The only open place to destroy was Shianosoth. More and more Hobgoblins began congregating around the city and eventually they came smashing down upon it. The Bwarloran Dwarves attempted to placate the Hobgoblins with pleas of fraternity and alliance against the Metal Dwarves, but their cries went unheeded. The city was burned and looted. Few Bwarloran Dwarves escaped the destruction.
743 NA

**Events**

With battle hardened soldiers at Hykma and the Hearth, the new Hykman League exploded outward. Troops from the Hearth were sent northward to conquer Farpoint and integrate it into the empire.

And with word of the Elven betrayal ruminating in Hykma, the city struck south at Rotandean. Despite being unaffiliated with the True Arrows, the Elven soldiers of Rotandean were mercilessly slaughtered by the followers of Navillus.

Finally, rather than brave the Freedom Road and the fighting between the Hobgoblins and the Elves, the Hykman Empire sealed the Homestone Bridge. The Bastion was fortified to defend the bridge and more soldiers quartered there in preparation for future conflicts.
737 NA

**Events**

The Hobgoblins, enthusiastic at the new found technology of the Humans, built cities to gather their people in the forest. Cities were built at the head of each of the rivers in Halusho: Drukana, Nazarak, and Tentomrozan in order from west to east.

A faction of Elves was outraged that the Hobgoblins were allowed by the Hykman League to settle in the Halusho and the Mandibles. The faction split from the League and went into the forest “back to its roots.” The faction named itself the True Arrows. The True Arrows formed an elite soldier corps to hunt Hobgoblins and any who associated with them.
666 NA

**Events**

The Rana, almost overwhelmed by the influx of battered and tired refugees into their region, rose to the occasion. First, they constructed a place to house their great sages and the great spawning pools from whence all Rana come. On their great lake they built Pulchrito, an amphibious city of immense beauty, peace, and serenity. With their own affairs in order and under the guidance of the Monks of the Gossamer Waves, the Rana built another city, Domicilius, to the northeast, where the river splits. It was a good place, a bastion for all folk fleeing the horrors of the north and the monsters of the southern wilds.
412 NA

**Events**

While the Merfolk were at war with the Dwarves and Elves in principle, many of the sea people continued their profitable trade with the invaders. Drolfo looked for zeal in his people and found it difficult to spot. A few Merfolk still sought battle with the Dwarves and Elves after the capture of Cynelle. The god of the sea raised those people to positions of leadership and ordered them to take Cyflenwi. The Merfolk sent all of their armies to Cyflenwi and handily took it. They claimed the city and its inhabitants for the Merfolk nation.
1 NA

**Events**

On the summer solstice an earthquake shook the entire world of Gurutama. People across the world suffered terrible nightmares and saw horrifying prophetic visions. The volcanic peak at the heart of the Red Mountains came alive belching dark smoke into the heavens. The leaders of the scattered Human communities gathered to pay homage to what had come. They crept through hollowed out caverns to the core of the volcano. There they watched in terrified silence as an impossible being arose from the writhing magma. These humbled men witnessed the world-birth of the Soul Drinker, Navillus the Demon God, The Black Prince of Gorgoth, the whirling realm of malice, chaos, and unkempt cruelty.

In the blackness beneath the shuddering mountain he spoke to them. He offered them dark secrets of power and control over all the mortal realm… for a price. All but one of the Human chieftains swore themselves to the Black Prince. The barbarian king, Bwolark Bwolo, the sovereign of the Skull-Dog clan, turned his back on the Soul Drinker, proclaiming that the Skull-Dogs honored no being above the legacy of their fathers and their fathers’ fathers.
750 NA

**Events**

The Avians, now firmly in control of Hubru-Peche, started flying across the ocean to harass the Elves of the southern forest as well as any ships that sailed in The Neck or the Groshan Sea.

The volcano at the heart of the Red Peaks continued to pulsate and radiate heat. The ice, both in the mountains and in the city of Najar, melted. The heat remained. The sun always seemed to shine bright and strong on the city and the place was always warm. The days could be sweltering, but the nights were simply heavenly. Cool breezes gently flowed throughout the city and from his throne, Emperor Jizero smiled. The ruins themselves seemed to melt away and be reshaped. Soon enough, one could hardly see signs of the terrible plight so many years ago. Najar, the Holy City, the City of Endless Summer, was reborn.
729 NA

**Events**

In the ruins of Prestounasi the Leaguers rebuilt. From the ruins of the old the city was reborn, New Prestounasi. As Prestounasi was rebuilt more Hykman workers completed construction on the Hobgoblin city of Vassal at the site of Nanatok as well. Meanwhile, more forces were conscripted in Hykma, fueling the growing militocracy. The Rana continued to expand the Shanties, having reached Domicilius, they continued to grow between there and The Hearth.
454 NA

**Events**

The Najaran forces marched towards the mighty fortress of Syluk but stopped in the foothills. No mortal man ordered the halt. Only one whisper from Navillus and the army stopped. He would deal with Syluk himself. With no unifying purpose, the armies dispersed. A few Najaran commanders demanded obedience, but a higher power controlled affairs in the Upper Maw.

Morale sank in occupied Syluk. News of the retaking of the twin cities of Alixria and Alrdia had reached the Dwarven commanders from their post in the mountains and with the fall of Cynelle and the Elves on the coast they were surrounded. They were safe at least, they told themselves. No foe could storm the mountain under the fire of Dwarven siege machines and the old city was rich and well supplied for a siege. They had the military might to keep the native population under control and while sabotage continued, it was petty in its nature. And then, soon after the other cities fell, the nights began to grow longer. Restlessness settled in amongst the Dwarves as incessant nightmares plagued their sleep. Animals were born hideously deformed. Crops seemed to whither and turn to ash. And the Najaran sabotage grew at supernatural speeds.

They were Dwarves of hard metal but as nights grew longer and the pressure grew… they began to break. Madness, paranoia, and strange illnesses plagued the Syluki Dwarves. New military tribunals were formed with harsher punishments. Loyal Dwarf soldiers began to be executed by their own officers for trifling offenses. Suspicions ran rampant. To those in charge it seemed that all of their men were traitors. The few remaining pure souls wept for the fate of Syluk, the city of terror…
479 NA

**Events**

The Metal Dwarves only heard of the later events on the Maw through rumors told by traders and merchants. The crusade failed. The Books made it clear. The Dwarves must excise the Black Prince from this world, but they were not strong enough to overcome the Beast from outside the cycle. The cycle of worlds could forever be altered, but what could they do? The last truces were signed between the Metal Dwarves and their old foes, the Najar and the Merfolk.
The Night of a Thousand Kings

The Night of A Thousand Kings followed the successful invasion of the Grez occupied city of Najar by the Dwarven King Hrotomak and his Najaran allies. With the city's wealth left untouched by the spectral Grez and the tremendous religious significance of the holy city, control of Najar would undoubtedly spark the beginnings of a second Najaran Empire under the reign of the conqueror.

King Hrotomak seized the throne and within hours had been betrayed by his men, his allies, and his mercenaries. The newly crowned king was murdered and his son, Tenzomak, fled the city. Madness swept through Najar as soldiers turned on one another. The throne room served as the epicenter with men killing one another for a fleeting moment on the throne and the title of king.

The "Night" of a Thousand Kings actually lasted several days as the armies in Najar tore themselves apart. By the end, Mercenary Captain Jizero, sat upon the throne. He still rules as King of Najar.
Sixteen Tons

*Sixteen Tons* is a song supposedly written by Najaran slave Dwarf folk hero, Jürgen Metalfist. The Dwarven mining slaves of Najar, many of them captured in the ill-fated attack on the city led by Lord Cormak in 562 NA, sing this song whilst working in the mines. Singing of the song was initially punished by the Human overseers, but eventually it caught on with them as well. *Sixteen Tons* is now sung throughout the Upper Maw by people of all stations.

## Lyrics

```
Some people say a Dwarf is made outta mud
A poor Dwarf's made outta muscle and blood
Muscle and blood and skin and bones
A mind that's a-weak and a back that's strong

```

```
You load sixteen tons, what do you get
Another day older and covered in sweat
Those Books don't you call me 'cause I can't go
I owe my soul to the Volcano

```

```
I was born one mornin' when the sun didn't shine
I picked up my shovel and I walked to the mine
I loaded sixteen tons of Red Peaks coal
And the slave boss said "Well, a-bless my soul"

```

```
You load sixteen tons, what do you get
Another day older and covered in sweat
Those Books don't you call me 'cause I can't go
I owe my soul to the Volcano

```

```
I was born one mornin', it was drizzlin' rain
Fightin' and trouble are my middle name
I was raised in the slave pits by an ol' mama lion
Ain't no-a high-toned Najarn make me walk the line

```

```
You load sixteen tons, what do you get
Another day older and covered in sweat
Those Books don't you call me 'cause I can't go
I owe my soul to the Volcano

```

```
If you see me comin', better step aside
A lotta men didn't, a lotta men died
One fist of iron, the other of steel
If the right one don't a-get you
Then the left one will

```

```
You load sixteen tons, what do you get
Another day older and covered in sweat
Those Books don't you call me 'cause I can't go
I owe my soul to the Volcano

```
429 NA

**Events**

A group of Najaran men sought to rebel against the Dwarven overlords subjugating the Empire. They sent scouts into the Eastern Maw to recruit primitive Humans outside of the boundaries of the Empire to assist in fighting the Dwarves. While the small rebellion of these men was one among many to be squashed by the Dwarven jackboots one good thing came of the Najaran scouts’ journey. They made contact with the Rana.

The words of the Najarns troubled the Rana and left a lasting impact. They had never heard of people who openly sought violence upon other intelligent beings. The Rana set about to bring light to all those who wanted to see once again…

The Rana gathered many of their beloved children, great sages, silver-tongued peace-makers, and humble friends, and sent them forth into the world. And they named them, the Monks of the Gossamer Waves, an order of peace, pacifism, and kindness.
50 NA

**Events**

After years of trying, shaky diplomatic relations were finally established between the Dwarves and the Avians. Unfortunately, the Avians rejected the Dwarven offer to arbitrate peace between the Avians and the Merfolk. Since the death of Trebor the Avians lacked true central leadership. While the Prophets of Cui-Xoloc were recognized as the Avian rulers, they held little real power. Generals, sages, princes and prophets seemed a dime a dozen, each vying for control of the Hrududu.

The Avians were too proud to accept the humiliating terms of the Merfolk. They could not let their people’s spilled blood go unpunished and yet… they lacked united leadership and the military discipline to formulate an attack. They posed little threat to the Merfolk, beyond the occasional raid on Tortuga. With each passing decade their attacks became less ferocious, smaller, and more content to merely pilfer outlying farms and villages.
138 NA

**Events**

The Elves responded positively to the Dwarven offer of alliance after an Elven embassy to the Metal Tiers was shown the words of the Holy Books of Dwarven Legend. However, the Elves were not warriors. They would do their best to create the weapons, armor, and ships for protecting the world, but they would not fight directly. The Dwarves equipped another army in the Metal Tiers.
The Red Valley

*The Red Valley* is a popular Najaran song among the lower class and servants within the ashes of the Najaran Empire. While formally banned by the aristocracy, the song is one of the few small acts of rebellion within the empire that goes unpunished. The origin of the song is unknown although it is dated to the late 6th century.

## Lyrics

```
Hello stranger
Can you tell us where you've been?
More importantly
How ever did you come to be here?
Though a stranger
You can rest here for a while
But save your energy
Your journey here is far from over
Come the sunrise
We'll descend through the Red Valley
And weigh your worth before the majesty, the Holy City

```

```
No direction but to follow what you know
No direction but a faith in their decision
No direction but to never fight their flow
No direction but to trust the final destination
You're a stranger til they whisper you can stay
You're a stranger til they whisper that your journey's over
Weigh your worth before the majesty, the Great Volcano (x2)

```

```
No direction but to follow what you know
No direction but a faith in their decision
No direction but to never fight their flow
No direction but to trust the final destination
You're a stranger til they whisper you can stay
You're a stranger til they whisper that your journey's over
Weigh your worth before the majesty, the Black Navillus (x2)

```
718 NA

**Events**

The Hobgoblins were infuriated that their precious woods were cut in half. The Southern Hobgoblins could not reach their brethren in the mountains, the Northern Hobgoblins. They attempted to breach both Freedom Roads and Crodolan, but the magical traps turned them back. The Hobgoblin shamans sat and thought. An answer would come in time.
Long Underwear Wolf

**Long Underwear Wolves** are wolves that reside in Transylberia. There appearances are known for wearing red pajamas. Although most of them communicate in growls and are translated by an off-screen translator with subtitles included, there are rare instances where they speak human language such as the episode "Fixing-a-Flonk!".

## TV Series

A rather plain looking underwear wolf appeared in "Squirreled Domination" planning to eat Vambre. Since Vambre was running away from the squirrels and didn't notice the wolf, the wolf called her out on being rude. Then the wolf was pummeled by the squirreles with a tombstone saying "Here Lies Random Wolf". His head pops out and he says "Again, rude!".

Actual underwear wolves appear in the episode "Flirty Phantom" trying to eat the Warriors for Hire. But the huge Snowstorm caused all of them to fly away.

On the episode, "Transylbabies", a Long Underwear Wolf licks one of the Transylbabies, which Vambre incorrectly believes he's eating the child. She later scares the Underwear Wolf with the Oinkus Oinkus Magisword, causing him to kick three pigs out of their home to take cover there. Towards the end of the episode, he was given apologizing propellar burgers by Prohyas.

In the episode "Fixing-a-Flonk!", a Long Underwear Wolf was an audience member of Flonk's comedy routine in the Transylberian Theatre. Although distasteful of his comedy, he was interested to see how it pans out. Eventually as Flonk's comedy improves, he messages others on his Magimobile to check the show out and laughs with the rest of the newly-coming audiences.

## Trivia

* The random wolf's voice in Squirreled Domination is similar to Kermit the Frog, even the scream.
* The name is of course a play off of "werewolf".
3039 BE

**Events**

A great bird was born among the Avians, the immortal wing-prophet, Trebor Ydorg. He founded the cliff city of Zener’hro on the side of Cui-Xoloc and brought the Avians out of their preliterate society and into the light. Trebor organized his people with rituals. Blood sacrifices were absorbed by the great sacred altar at the top of Cui-Xoloc.
714 NA

**Events**

King Hrotomak of the Syluki Dwarves finally marshaled enough strength to siege Cynelle. He marched on the city with his forces, but received an unexpected welcome. The Princes of Cynelle accepted the conquerors and showed them the splendors of the port. Surprised, but pleased, King Hrotomak accepted the surrender. None knew why Cynelle gave up so easily save for members of the Brotherhood of the Living Immolation.
738 NA

**Events**

The return of Navillus and the actions of the True Arrows put too much stress upon the Hykman League. The Brotherhood of the Living Immolation revived and clashed with the Revered Administration in the streets of Hykma and the Hearth. The frustrated poor enacted their revenge fantasies on the rich. The streets were stained with blood and both cities descended into chaos. A bloody civil war wracked the Hykman League.

The Hobgoblins broke off regular relations with the Hykman League having learned enough to maintain a civilization of their own. The Hobgoblins created schools with a sort of Hobgoblin *agoge* (Spartan training). The Hobgoblin militocracy conscripted armies in the three new cities.

The Hykman armies in the Halusho Forest struggled to maintain peace in the cities, defend against Hobgoblin raids, and contend with the True Arrows. The armies were called to return to Hykma – by both sides. The generals refused to return, staying in the forest, fearful of aiding the wrong side.
300 NA

**Events**

The Elven fleet sailed on through the Maw. The Elvish craftsmen built a supply center between the hills and the forest of the Great Valley. They traded with Merfolk merchants for food, water, weapons, armor, and munitions. The Elves packaged the goods up and shipped them on to the Dwarves. A Dwarven army marched from Cynelle to guard the new Elven town of Cyflenwi from attack.
475 NA

**Events**

The darkness in Syluk began to lift. After twenty years of endless sabotage, military tribunals, and sickness, a semblance of order returned to the mountain city. The Empire Dwarves took stock of themselves cut off as they were from the Dwarves on Hearthland. The whispers of Navillus had turned them away from the Holy Books that they used to know. The priesthood corrupted. Human sacrifice began to take place to ward off the evil. Little did the Dwarves know that the souls they sacrificed went to feed the Dark God. Farpoint, the other Dwarven controlled city in the Upper Maw, was too far away to lend aid or even effectively communicate with the Syluki Dwarves. The Empire Dwarves knew that the crusade must be completed or their failure would be remembered in history for eternity. They recruited among the Humans in the city who finally accepted their new masters. Soon, they planned to march to Najar and face the evil master of the Maw as they should’ve done in the first place.
765 BE

**Events**

The prophecies in the Books of Dwarven Legend came true as Gurutama ripened and took shape. Now the Books demanded action. Following the sacred instructions contained within, the Dwarves formed a society amongst themselves known as the Kenracktopar, the Harvesters. Each Kenracktopar carries a ring identifying his superior status among Dwarvenkind and, in their opinion, the kind of all mortals.
712 NA

**Events**

The Maw was shocked by the new tariff imposed by the Merfolk. Reasonable as the tax was, people will always balk at a tax that was never present before. Many merchants accepted the tax and continued to trade with the Dwarves. A few others, with help from private investors or governments, refused. Plans were enacted to bypass the Blockade. One particular man named Engrenildo had crazy dreams filling his head of the world being round. Few believed his ridiculous story, but enough did that he assembled enough men to crew a small flotilla of ships.

The Metal Dwarves accepted the Blockade. They would survive with the reduced amount of trade. However, they could not accept taxes on supplies and passengers sent to Proaxium. A Dwarven transport ship filled with supplies, books, and scholars for Proaxium, met with a Mersian captain at the Blockade and explained the Dwarven situation. If taxes were lifted solely on ships traveling to Proaxium with supplies for the island, then all was well and good. If they were not, then the Dwarves would appeal to the Human cities for help, the cities which were already irritated by the Blockade and just needed an excuse to end it.
741 NA

**Events**

The Elves of Rotandean and Crodolan feared that the civil war might spill over into their territories. Rotandean created an army to defend itself. Crodolan’s mages used their enchantment magic to charm the commanders of the Hykman army to stay in the forested city. True Arrow leaders convinced the people of Crodolan to mercilessly execute the Humans within the army. A new Elven army was formed at Crodolan to defend from reprisals.

In Hearthland, the Metal Dwarves realized that their military was ill-suited for fighting the undead abominations of the Grez. A new military organization was created, vastly superior to that of any other nation. Promotions were now based on intellectual merits instead of connections or prowess in battle.
564 NA

**Events**

From the carnage a Hero was born. His initial years were sculpted by Najaran passion and the growing philosophy of Dwarven mechanization that had seeped into the Empire during the Dwarven occupation and integration. He drifted for decades throughout the continents of the known world. From the mighty Tiers of Golden Mach to the heights of Cui-Xoloc, the young man studied under sages and common men, learning mastery over all. And from his travels he gained incredible insight on the true plight of the Najar under the rule of their Black Emperor.
30 NA

**Events**

Shattered by the civil war that purified the Valley beneath the Red Peaks, Humankind reforged itself in the fires of Navillus. By his blessing the Brotherhood of the Living Immolation was formed to spread his word and lead the scattered clans into a new age. By their work and his word, Humanity was recast into a unified force: the Najar, an empire destined to rule the world. The old chiefs that had witnessed the world-birth took control of the new empire and founded the Quintet, five magnificent cities, to share and balance power: the Holy City of Najar, the twin ports of Alixria and Alrdia, the fortress city of Syluk in the western mountains, and Farpoint in the shadow of Mount Solorum.
3734 BE

**Events**

Into the world came Humankind, timid and savage, knowing not from whence they came but living ever in terror of the great fiery abyssal Najar Volcano, their own window into the beating heart of the world. The jealous Volcano inflicted the Humans with crushing xenophobia. The mortals’ fear manipulated the physical world and protecting mountains grew up around the Humans.
97 NA

**Events**

Reesrevo, the god of winter and patron god of the Grez, guided his people as they established themselves in the new world. The Grez moved into the cold ocean between Glacierstone and the Upper Maw. They created Reesrevoton by freezing the ocean and making a giant glacial tower surrounded by a layer of ice under the command of their god. The Grez turned all of Glacierstone and parts of the northwestern Maw to ice.
679 NA

**Events**

The city of Hykma, a refuge for the princes of old Najar and those that could sail to her shore, swollen by an influx of wealth, history, knowledge, and culture, expanded in extravagant majesty. Long friends with the Rana and happy to welcome their neighbors, both Elven and Najaran, she became a radiant gem on the coast of the Eastern Maw, and in time, the capital of a new alliance between her, The Hearth, Pulchrito, and Domicilius. The new alliance was bestowed with the name, The Hykman League. Invitations were extended to Rotandean and Farpoint as well.
739 NA

**Events**

The Grez researched improved ice magic and architecture. They used their improved skill with cold magic to create ice golem creatures. The Grez formed armies out of these ice golems in Reesrevoton.

The son of King Hrotomak, Tenzomak, conscripted a new army to defend his beautiful city of Syluk.
349 NA

**Events**

The Merfolk took notice of the curse now that the first Bwarloran Dwarves had reached adulthood. The Merfolk offered to help ship the Dwarves born to the Humans to the Dwarven kingdom. The Bastards quickly rejected the notion that they wished to be reunited with their “original families.” The Merfolk seers, still unsatisfied, looked to Drolfo for guidance as to why this terrible curse had befallen the Bwarlor lands. Drolfo answered, “A curse from the Dwarves. You must attack the Dwarves for there will be no peace with them.” The Merfolk began marshalling their armies.
172 NA

**Events**

The Najar settled into prosperity. A strict hierarchy brought order and peace to their fertile lands. The ports of Alixria and Alrdia traded with the Merfolk and sent ships even as far as Hearthland to trade with the settlers in the Green River Valley. Plantations began to spring up in the Great Valley below the Red Peaks. It was a good time to be a Najaran citizen and in the interest of expansion, the empire opened its borders to all other species except the Bwarlor. The radiant holiness of Navillus continued to shine on his people, driving them onward in the pursuit of knowledge and power. A public education system was created for all Najaran children.
Najar (race)

The Najaran peoples are a race of humans from the great valley between the Red Peaks and the Maw. Humans are a favored race among the gods of Gurutama and have the patronage of the god of fire throughout the Cycles.

## Physical Description

Najaran humans have olive complexions and tend to be lean, slender, and tall. Both men and women are commonly over 6 feet. They have black hair and their eye color ranges from amber to greens and grays.

## History

Modern Najarans descend from savage human tribes in and around the Red Peaks. These early humans lived short, brutal lives and warred among themselves.

The humans in the shadows of the Red Peaks expanded and civilized rapidly under the influence of Navillus and its servants, the Brotherhood of the Living Immolation, and within three decades began the construction on the cities of the Najaran Quintet.

Over the next two centuries, the fleding Najaran nation transformed into a powerful empire and conquering neighboring human tribes that had not been blessed by Navillus. The period marks a high point in Najaran culture as the humans begin to research and understand magicks, mathematics, and arts. Their language solidified during this period into what would be known as "High Najaran". The expanded their great cities and the city of Najar, nestled at the base of the volcano, became a shining beacon in Gurutama and the first metropolis. With tremendous wealth generated from lumber and copper exports, the Najaran empire could only be rivaled by the Metal Dwarves of the Tiers of Hearthland.

At the beginning of the third century, NA, the dwarves attacked the Najar, landing troops on the coast and pushing inland. Syluk, Alridia, Alrixia, and Farpoint, all cities of the Najaran Quintet, all fell before the advancing dwarven armies. The Najaran soldiers, armed in bronze, were outmatched by dwarven iron and steel. Only Najar, greatest of the Najaran cities, resisted the dwarven onslaught.

/\* UNDER CONSTRUCTION \*/

The dwarven occupation lasted for almost 150 years and faced heavy resistance. At the heart of the region, the twin cities of Alridia and Alrixia proved nightmarish to control. Dwarven business were vandalized, individuals murdered and brutalized, and the religion of the Books was thoroughly rejected. Attempts to control the local aristocracy was stymied - the dwarves found it impossible to prove their involvement all the while being showered with gifts and kindness from them.

By the middle of the fifth century NA, the twin cities revolted and the occupation quietly ended. The city of Farpoint quickly declared independance from the Empire as the dwarven occupiers had successfully integrated into the city. The fortress of Syluk resisted the Najaran attempts to retake the city and has remained occupied by dwarves.

## Language

The Najaran people speak a complex language known simply as "Najaran".

Religion
40 NA

**Events**

Now that the people of Bwolark had settled themselves on the newly christened, Bwolo Isle, the Merfolk decided to intervene. The fish-men demanded tribute in rice from the Humans on their island. Just as Bwolark had spat at the offer of Navillus the Black Prince, the Bwarlor rejected the random demands for foreign crops by the Merfolk.
Hykman Civil War

The Hykman Civil War was the culmination of tension between the remnants of the Najaran aristocracy and the Brotherhood of the Living Immolation against the Hykman merchant princes and blossoming middle class. The war was motivated by both economics and for religious and cultural control of Hykma and her satellite states.

After four savage years of fighting, the old aristocracy defeated the merchants and dismantled many of the progressive changes to class and social status that had crept into the culture. With their power secure, the Hykman oligarchs reformed the Revered Administration to create the Hykman Empire.
12 NA

**Events**

The sacrilege of mighty King Bwolark was short lived. He rallied other lesser clans whose heroes had been unfit to bear audience to the birth of Navillus. The ensuing civil war ravaged the Valley beneath the Red Peaks. Empowered by their new patron, fanaticism swept through the rest of Humankind and they broke like waves on the armies of Bwolark, driving him back from the mountains and into the sea. At last Bwolark the Unbent gathered his people and sailed out into the Maw to settle on the islands therein.
Braun (George Lane Cooper)

## Braun

**Braun** is a henchman of Blofeld. Braun's most distinguishing features are his sideburns. He is portrayed by stuntman George Lane Cooper.

## Film biography

Braun is first seen during Bond's arrival at Piz Gloria under the alias of Sir Hilary Bray. After rolling out a red carpet, he proceeds to help Fraulein Bunt and "Bray" out of the helicopter. Looking at the guard's sidearm, Bond comments "Fraulein, I should warn you guns make me very nervous." To which Bunt attempts to reassure the apparently nervous genealogist.

Later in the film, with Felsen, he accompanies Bunt in her pursuit of the escaping Bond through the Swiss village of Lauterbrunnen. Tracking him to a shed filled with bells, both men brawl with the spy, but are overpowered by him. Although knocked out by Bond, the pair are woken up by Bunt in order to continue the pursuit.

Escaping, 007 attempts to mingle in with the crowds near the village Ice Rink. As Braun and Bunt close in on him, he is approached by Tracy, who leads him to her car. Realizing that Bond has evaded them, the thugs return to their car and set off in pursuit, almost killing the spy as he attempts to use a phone-box to communicate with London.

In an attempt to evade them, Bond and Tracy veer into the middle of a stock car race. As expected, Bunt and her men follow and carnage ensues. Sitting in the front passenger seat of the car, Braun manages to get a few potshots at Bond's car before his own car is toppled. The vehicle's occupants are forced to abandon the burning car before it explodes.

Later, Braun takes part in the shooting at Piz Gloria where he is shot to death by James Bond.
733 NA

**Events**

The Metal Dwarves called for help from their brothers on the Upper Maw, but the call went unanswered. King Hrotomak had other concerns on his mind. Najar was undefended and ripe for the taking. Seeking the Imperial throne King Hrotomak took his armies from Cynelle and Syluk and marched on Najar. As the core of defenders were at Bronze Port, Hrotomak captured the city easily. The men went through the city finding vast treasures that the Grez left untouched. They city was devoid of any living being. All the Humans, frozen so long ago, had either decayed or animated to join the invasion of Bronze Port.

King Hrotomak came upon the old throne room. He sat upon the chair and found it to his liking. Behind the royal chair was a curtain that covered a thin volcanic shaft. The shaft went down, down, down, to the heart of the dead mountain. When Hrotomak thought he was alone in the room he heard soft whispers coming from behind him, welcoming him.