Le Meilleur

First of all this prison might not seem weird because it looks like a normal prison but if you translate le meilleur in english it says the best. Probably as you noticed the creator of this prison is french and even though it's not the best it's still pretty good... as good as Center Perks 3.0.

## Overview

This prison is a stack of lies, first of all the prison says its the best but its not, and second of all the guy who created the prisons says it was an original idea even though it clearly shows similar resemblance to Center Perks and Center Perks 2.0 and even some people suspect this is why there is a Center Perks 3.0. But there is one uniqueness, it's extra roll call. This prison has a Perimeter Breakout and a short than all other prison Waiting Breakout, and the other secret escapes.

## Jobs

- Gardening | 40 Strength, 30 Intellect, 90 Behavior | 25 Coins

- Painting | 20 Strength, 40 Intellect, 70 Behavior | 30 Coins

- Teaching | 30 Strength, 80 Intellect, 100 Behavior | 15 Coins

- Cook | 30 Strength, 50 Intellect, 80 Behavior | 30 Coins

- Woodwork (Lv. 1) | 50 Strength, 50 Intellect, 60 Behavior | 40 Coins

## Escape Plans

- Perimeter Breakout

- Waiting Breakout

- Bon Appétit (Single-Player Escape)

- The Broken Walls (Single-Player Escape)

- Rolling Around In Roll Call (Multiplayer Escape)

- Fun & Games W/ Dodge-Ball (Four-Player Escape)

### The Ways of The Escape

Just like Center Perks 3.0, there four options for single-player, from 2-3 there are three options, and there are four options with four total players.

#### Basic Escapes

This prison ha a about no fencing to file through, but has a ton of brick walls and sadly with some snipers, that will easily catch you. You are gonna have to wait around 125 days to escape.

#### Bon Appétit

* Get **30 Strength**, and then **50 intellect** so you can get the **cooking job**
* After about five to six completed **job quotas** (completely RNG) you will get a new meal to craft
* This will appear as a objectives to complete in the objectives menu on your character
* Get **sugar**, then **flour**, then the secret ingredient which is in a secret desk
* Gran the broken ancient pot and some **duck tape x6**
* Escape by putting the sugar, flour and secret ingredient in the **ancient pot** and hide

#### The Broken Walls

There are some really sturdy walls that they were gonna make the prison out of, but scrapped it since they are insanely expensive\*

* The weapon that you have to get is the **flame-bender**, it destroys these metal-brick walls, but nothing else
* You have to first craft the **flamethrower**, which can be obtained by finding **flamethrower base** and **oil**
* Craft these into a flame thrower then find one **metal** and **duck tape** and make the **flame-bender**
* Craft the **bed dummy** and put it your bed
* Escape by going to the broken **metal-brick walls** at lights out and start flaming

#### Rolling Around In Roll Call

Remember: as long as you don't hit the guard reading the names, they won't hurt you, unless no other guard is conscious in the room (This is a throwback to the prison takeover days)\*

* Craft any necessary **weapons** to help you out, especially **hot chocolate**
* As they check everyone off knock them out
* Beat up the guards as they defend, but keep one alive
* After you have beaten everyone up in order, and have gotten the **backup note** from the warden
* Escape by going to the top of the prison to the **master two-man door**

#### Fun & Games W/ Dodge-Ball

* One player gets a total of **50 Intellect**
* Craft the dodge ball twice by getting **styrofoam** and **molten plastic**
* Craft the **red jersey** and **blue jersey** with an **inmate outfit** and **red paint** and then **blue paint**
* The dodge-ball crew comes every other day except on weekends, starting your second day
* Go to the gym before **exercise time** with the outfit and ball
* Escape by leaving with the dodge-ball crew after exercise time