Beginner Guide

This page is a detailed guide that lays out various beginner strategies, weapons, and useful information.

Islands

The two easiest islands, in terms of enemies, are Kalonia and Yngwith (to the west of Kalonia). Upon entering Kalonia, the player will see Kalonian Guardians, who will attack if Deserted Manor is not taken. After the player has passed the Guardians, they will see a Decrepit Crone, who will try to give them a quest to take Deserted Manor (if it is not already taken), and they will see the fort Guardtower, which is one of the easiest forts to capture. The player can then explore other forts and lands on Kalonia, gaining xp from fighting guards, pillagers, and vagabonds.

Useful tips and information

There are many tabs in the Eldyn menu and things that are not covered in the tutorial. It is highly recommended for beginners to read the *full* menu: The unlocks tab and the information about each weapon, the world map/each region and all the text covering it, the inventory tab, the valor rewards tab, the character tab, the factions tab, the progress tab, the history tab, the store tab, and finally the settings tab and your preferred keybinds. Please click on the separate links for more information!

**Also, if you are a beginner note that LUNGE DOES NOT SPEED YOU UP. You move faster for a split second but your speed is decreased afterwards. Don't waste your lunge. :)**

Farming Strategies

The strategy, combined with the weapon choice, is a key determiner of how fast one gains valor and soma. Even though most players choose to combine the strategies listed, beginners are encouraged to follow simpler ones and then branch out as they gain experience.

Note: This section does not list pvp strategies.

One of the most effective, well rounded, and prized strategies is the tank. The tank specializes in melee, pulling enemies in to slay them with low-range, high-damage weapons. Most tanks pair the Pavise with Moonstone, Bollock Dagger, and possibly Plium. Primary weapons may include Greatsword, Phial of Bonebile, or Leech. The tank thrives best in dungeons and enemy-dense forts, and is generally more efficient when farming alone.

The ranger specializes in ranged combat, and is not known for xp gains. Since ranged combat focuses on repetition, not damage, the ranger rarely uses their shield and will usually run backwards as they shoot at enemies. For this reason, most rangers use the Scutum, but may also consider using the Targe Shield. Rangers die less often than tanks, but are weak to melee attacks, thus making Sack of Firefog an important weapon for any ranger. Other weapons may include: plumbata, plium, repeating crossbow, saltpetre, naphtha, longbow, and most of the other ranged weapons. Rangers may also choose to get sprint, redemption, or gremlock's repast, as such weapons help to retreat or increase damage. Rangers are more effective in teams, and often accompany tanks in taking hard forts or dungeons.

The swordsman specializes in melee, slashing and stabbing enemies with their plethora of swords or axes. Swordsmen focus more on "skill" and variety than tanks do, which is why most swordsman setups use the kiteshield– although it reduces damage dealt, it blocks 60% of damage which is extremely useful for fighting melee and some ranged enemies. Some may consider using the targe shield as well. Swordsmen will commonly pair the kiteshield with plium, which weakens enemies' defense, or simply use the Pavise, which prompts a combination between the tank and the swordsman. The common primary weapons of the swordsman are: shortsword, greatsword, rapier, and battle axe.

Essentials

There are a group of weapons that are generally regarded as essential, no matter what strategy you choose. These are: Phial of Bonebile, Moonstone, Leech, Sage's Poultice, Greatsword, Pavise, Kiteshield, Bollock Dagger, Longbow, and finally Saltpetre.