Version 6.0

Version 6.0 was released on December 1 2020. It overhauled the campaign and unit production system, rebalanced some blocks and implemented a brand new way of controlling blocks and units through assembly line instructions in the form of Logic Processors. It is one of the biggest overhauls in Mindustry's update history.

## Campaign

*Main Article: Campaign*

The campaign has been expanded to focus more on territory expansion, expanding Serpulo with hundreds of individual sectors. Launch Pads have been reworked to function as transport between levels and the end goal is to control every area of the planet.

## Units

*Main Article: Units*

Units have been completely reworked. Low-level units can be created in factories for different archetypes: Ground, Air and Naval. They can then be upgraded through Reconstructors to become stronger until becoming Tier 5, the final tier of a unit's line. Payload Conveyors were introduced to move units and small blocks across into payload-oriented blocks. Unit capacity is also no longer determined by the quantity of factories but by the number and status of Cores: Shard can hold 8 each, Core: Foundation can hold 16 and Core: Nucleus can hold 24. Cores can now be upgraded to increase their storage capacity.

Players can now manually command turrets and units. For units, they can be commanded in a group, grouping units in the same archetype and tier. They move around in a circular formation with the controlled unit, slowing down to accommodate differences in speed. When a possessed unit is killed, the player automatically controls the nearest unit of the same type. If no unit is found, the player respawns as a Core Unit at the Core. This function replaces Mech Pads, which have all been removed.

A total of 33 units are in Version 6.0, with many completely original units. Most other units have been renamed and rebalanced, such as the Wraith Fighter becoming the Flare or the Eruptor being able to walk over walls. Previously unobtainable Boss units such as the Eradicator or Lich are now makeable in high-tier Reconstructors but they are extremely expensive. New abilities have also been introduced:

* The Crawler line gains the ability to walk over blocks and thin walls upon reaching Tier 2. The Tier 3 Spiroct can steal the health from targets and pull units closer.
* The Nova line has the ability to build and heal structures. Eventually, they gain powerful laser attacks that can pierce conventional walls.
* The Mono line assists you in helping operations around your base. Upon reaching Tier 3, they can pick up blocks and units and drop them off at different locations or onto Payload Conveyors.
* The Naval Risso line was introduced, which are powerful attackers that can only move in water.
* The Core Unit has also been slightly tweaked: It now becomes slightly more powerful with each upgrade of the Core.

## Logic

*Main Article: Guide: Logic Basics*

A new set of blocks replaces the Mech Pads: Logic Blocks. These blocks are used to intelligently control your other blocks and units, using a visual command line interface to issue commands through Processors. Logic Displays can be used to visually depict information, Message blocks can print out a Processor's text output and Memory Banks can be used to contain arrays of information and share it between processors. Units can be ordered to build, attack and carry resources, creating automatic schematics that do not require nearby resources or Unloading from the Core.

## Other

Two new factories have been added: The Silicon Crucible for advanced Silicon production and the Disassembler to obtain better materials from Scrap.

Four new turrets have been added: The bullet-diffusing Segment, the pulling Parallax, the advanced liquid weapon Tsunami and the long-range sniper Foreshadow. Each turret can be controlled by players and can aim at targets.

Routers can now be controlled by players as a turret.

Plastanium Conveyors were introduced, which transport items in batches of ten, creating extremely high throughput.

More utility blocks were introduced, such as the Overdrive Dome, which provides a stronger boost than the Overdrive Projector, at the cost of mandatory inputs.

A weather system was introduced in which different weather events cause different effects on certain blocks and units.

## Balance Changes

* The practice of putting sorters and overflow gates in a chain for instant transport, commonly referred to as the 'snek', has been removed. Sorters and flow gates fail when more than 2 are placed consecutively.

## List of features

The following content was added to the game:

* Ground Factory
* Air Factory
* Naval Factory
* Additive Reconstructor
* Multiplicative Reconstructor
* Exponential Reconstructor
* Tetrative Reconstructor
* Plastanium Conveyor
* Payload Conveyor
* Payload Router
* Illuminator
* Silicon Crucible
* Disassembler
* Overdrive Dome
* Micro Processor
* Logic Display
* Large Logic Display
* Logic Processor
* Hyper Processor
* Memory Cell
* Memory Bank
* Switch
* Interplanetary Accelerator
* Power Source
* Segment
* Parallax
* Tsunami
* Foreshadow
* Mono
* Poly
* Mega
* Quad
* Oct
* Alpha
* Beta
* Gamma
* Nova
* Flare
* Risso
* Minke
* Atrax
* Pulsar
* Horizon
* Mace
* Quasar
* Spiroct
* Zenith
* Bryde
* Scepter
* Reign
* Arkyid
* Toxopid
* Vela
* Corvus
* Sei
* Omura
* Antumbra
* Eclipse
* Biomass Synthesis Facility
* Windswept Islands
* Extraction Outpost
* Impact 0078
* Planetary Launch Terminal

The following content was removed from the game and is no longer available:

* Draug Miner Drone
* Draug Miner Drone Factory
* Spirit Repair Drone
* Spirit Repair Drone Factory
* Phantom Builder Drone
* Phantom Builder Drone Factory
* Dagger Mech Factory
* Crawler Mech Factory
* Wraith Fighter Factory
* Ghoul Bomber Factory
* Titan Pad
* Alpha Mech Pad
* Fortress Mech Factory
* Revenant Fighter Factory
* Tau Mech Reconstructor
* Delta Mech Reconstructor
* Trident Ship Reconstructor
* Javelin Ship Reconstructor
* Glaive Ship Reconstructor
* Omega Mech Reconstructor
* Revenant
* Wraith Fighter
* Titan
* Eruptor
* Chaos Array
* Eradicator
* Ghoul Bomber
* Lich
* Reaper
* Trident
* Javelin
* Glaive
* Omega
* Large Launch Pad
* Desert Wastes
* Power Infinite