Army Trooper Platoon

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## General Information

### Population Value

Front Line Infantry
1

### Price Cost

* 500 Credits (Galactic Conquest)
* 250 Credits (Skirmish)

### Build Time

* 33 Seconds (Galactic Conquest)
* 12 Seconds (Skirmish)

## Combat Statistics

### Composition

* 1x Lieutenant
* 2x Sergeant
* 4x Gunner
* 4x Rifleman
* 4x Carbine - Frag Grenade
* 21x Carbine

### Unit Abilities

Spread Out: Spreads out unit to avoid explosives. Reduces movement speed.

## Lore Description

The Imperial army troopers were first formed after the last generation of clone troopers started dying off, this resulted in new programs recruiting the first non clone humans since the Ruusan reformation. While they were new fresh troops to replace the clones, this came at a fairly dire cost. The troopers were harder to train, as they were not a blank slate and did not have genetical prowess on their side. They could often be un disciplined and troublesome due to their regular human origins. Furthermore they did not have the benefit of lifelong training and elite tactics understanding that even the most basic clone trooper had. Even more so they did not have artificial obedience to the Empire like clones did which was a further loss. Even so, they were still employed as meat shields on many battles, and were often the softer support counterpart to the elite stormtrooper core and light mechanized divisions. The imperial trooper ranks comprised of criminals, court marshalled soldiers, and people with no other path in life. They received terrible training and malfunctioning equipment not even fit for womp rat hunting.

## Combat Information

### Player Evaluation

 Army troopers are meant to be built in huge numbers for cheap at the beginning of the campaign, until regular stormtroopers takeover their jobs. They are the prime example of the Empire’s attitude to numerical superiority, using sheer numbers to overwhelm enemies. Individually, they’re not very tough but with their numerical superiority they can eventually overcome most infantry. Unlike the equivalent standard tier 1 infantry of the other factions, they posses grenade launchers which deal huge damage against infantry, allowing the army troopers to outgun their Rebel and Black Sun counterparts. Due to their low price, their low build requirements (only Simple Barracks) and their anti-infantry grenade launchers, army troopers are a good candidate for garrison duty on low priority planets. A few of these platoons with the help of anti-infantry turrets are able to deal with most smaller raiding groups. Any armored resistance is the bane of the army troopers, this is because their blaster rifles deal little to no damage against vehicles. Their grenade launchers can assist against vehicles but they are significantly better suited to fight infantry, so you shouldn't expect them to make much of a difference. Also, the health of army troopers is rather low and their spread out ability only helps against splash damage so they will die quickly against most enemy units.