recursal/Fanatic-Fandom huggingface dataset:
Überblick zum Manga

Die Kapitel der Manga-Serie Hunter × Hunter werden von
Yoshihiro Togashi geschrieben und illustriert und von Shueisha in der
japanischen Zeitschrift Weekly Shōnen Jump veröffentlicht. Das erste Kapitel
wurde am 14. März 1998 in der Shonen Jump Ausgabe veröffentlicht und für 280
Kapitel fortgesetzt (mit intermittierender Hiatues). Von Mai 2008 bis Oktober
2008 dauerte die erste Pause. Oktober 2008 erschien das 281. Kapitel in der 45.
Ausgabe von wöchentlichen Shonen Jump 2008. Eine weitere Pause begann zwei
Monate später am 10. Dezember 2008 und dauerte bis zum 4. Januar 2010. Er trat
am 7. Juni 2010 wieder in eine Pause und diese endete mit seiner
Re-Serialisierung im August 2011. Die letzte Pause begann nach seiner längsten
ununterbrochenen Lauf von 30 Raten mit der Veröffentlichung des 340. Kapitel
und endete am 19. März 2012. Togashi sagte, dass die Pause kurz sein würde,
damit er mit der neuen Anime-Serie aufholen könnte. Es wurde gesagt, dass er
die zusätzliche Zeit brauchte, um einige der Kapitel für die Tankōbon-
Veröffentlichungen neu zu zeichnen. Dies geschah aufgrund von Gerüchten, dass
der erste Hunter × Hunter-Film grünes Licht erhalten hatte, eine völlig
originelle Geschichte mit einer Produktion, die von Togashi selbst überwacht
wurde.

Eine Anime-Adaption der Serie wurde von Nippon Animation
produziert und wurde vom 16. Oktober 1999 bis zum 31. März 2001 für 62 Folgen
auf Fuji Television ausgestrahlt. Die TV-Serie basiert nur auf den ersten 11
Bänden des Mangas, wie häufige Verzögerungen in Die Veröffentlichung des Mangas
und die mangelnde Bereitschaft, minderwertige "Füller" -Episoden zu
produzieren, führten zu einem Mangel an Inhalten. Drei DVD OVA - Serie wurde
von Nippon Animation produziert, die folgenden Kapitel der Mangas Anpassung bis
zum 185. Kapitel. Im Juli 2011 wurde eine neue Hunter x Hunter-Anime-Adaption
angekündigt. Anstatt die Geschichte der OVA-Serie fortzusetzen, begannen sie
die Geschichte von Anfang an neu zu erzählen, um sie genauer anzupassen. Die
Serie wird von Madhouse produziert und begann am 2. Oktober 2011 auf Nippon
Television zu laufen. Es wird auch 1 Stunde nach der japanischen Sendung mit
englischen Untertitel in den Vereinigten Staaten, Kanada, Großbritannien,
Australien und Neuseeland auf dem amerikanischen Anime Webseite Crunchyroll
gestreamt.

Die aktuellen Manga-Kapitel wurden von Shueisha in 36 Tankōbon- Bänden in Japan zusammengestellt.
Der erste tankōbon wurde am 4. Juni 1998 veröffentlicht, die 36. am 4. Oktober 2018.

In Nordamerika wird Hunter × Hunter von Viz Media als Teil
ihrer Shonen Jump Advanced- Reihe von Graphic Novels für ältere Teenager (ab 16
Jahren) lizenziert . Der erste Band der englischen Adaption wurde am 5. April
2005 veröffentlicht. Derzeit sind nur sechsunddreißig Bände erschienen.

## Kapitel noch nicht im Volumenformat

* 381
* 382
* 383
* 384
* 385
* 386
* 387
* 388
* 389
* 390

## Quelle

Hunterpedia

Carlsen Verlag
Ponzu

* 2011
* 1999
* Manga

## Erscheinung

### **Anime**

Episode 10 (1999)
 Episode 3 (2011)

## Synchronstimme

### **Japanisch**

Umi Tenjin (1999)
 Haruka Kudō (2011)

## Zur Person

### **Haarfarbe**

Türkis (1999)
 Seegrün (2011)

### **Augenfarbe**

Preußisches Blau (1999)
 Waldgrün (2011)

### **Beruf**

287. & 288. Hunterprüfung Prüfling
 Amateur Beast Hunter

## Nen

### **Art**

unbekannt

**Ponzu** (ポンズ, *Ponzu*) war einer der 24 Prüflinge, die die vierte
Stufe des 287. Hunter-Examens erreichten. Sie war Prüfung # 246 in
der 287. Prüfung und # 223 in der 288. Hunter Prüfung.

## Aussehen

Ponzu trägt einen großen gelben Hut
(rosa in der Version von 1999) mit weißen Klappen, der Bienen
beherbergt, die durch ihrem Willen herauskommen oder wenn sie in Not
ist und schreit. Sie trägt gewöhnliche Kleidung, eine Lachsfarbene
Bluse und weite Hosen und orangefarbene Schuhe ohne Absätze.

## Persönlichkeit

Ponzu ist eine ernsthafte, in der Regel
ruhige Person. Trotz der indirekten Verursachung von Bourbons Tod
zeigte sie keine Schuldgefühle, weil ihr Angriff zufällig war. Sie
ist ziemlich scharfsinnig, als sie den Sender in ihrem Anhänger
entdeckte. Sie ist auch sehr objektiv, dadurch gekennzeichnet, dass
sie vorrangig einen starken Hunter über die
Chimären-Ameisen-Invasion informiert.

## Ausrüstung

**Schlafgas:** In der vierten Phase des Hunter-Examens
verwendete Ponzu einen Verdampfer, der starkes Schlafgas sprühte, um
ihr Ziel auszuschalten.

**Bienenstock-Hut**: Ponzus Hut ist von einer großen Menge
von Bienen (ähnlich wie Wespen im Anime 2011) bewohnt. Laut ihr
ist es eine geheime Technik in ihrer Familie. Wenn sie wegen eines
Schocks anfängt zu schreien oder zu fallen, werden die Bienen
herauskommen und jeden ohne Diskriminierung angreifen. Beim Stechen
injizieren sie ein lähmendes Gift, das Bourbon einen tödlichen
anaphylaktischen Schock bescherte, da er in der Vergangenheit bereits
von derselben Bienenrasse gestochen worden war. Indem sie leicht auf
ihren Hut klopft, kann sie die Bienen herauskommen lassen, ohne dass
sie angreifen.

## Fähigkeiten und Kräfte

Ponzus Hauptwaffen sind Fallen, die
Chemikalien benutzen, aber sie hat gezeigt, dass sie auch andere
Kampfmittel benutzt. Sie trägt einen Bienenstock unter ihrem Hut,
aus dem die Bienen hervortreten, um ihre Feinde anzugreifen, wenn sie
bedroht wird. Sie scheint ziemlich analytisch zu sein, da sie die
Natur von Bourbons Fähigkeiten erkennt und dass die Abzeichen, die
in der vierten Stufe des Hunter-Examens verwendet werden, Transmitter
haben, die in ihnen implantiert sind. Laut Tonpa ist sie in der Lage
zu erkennen, wann sie verfolgt wird.

### Nen

Ponzu lernte Nen irgendwann, bevor sie
sich in NGL schlich, da sie Pokkles Hatsu sehen konnte. Sie hat einige
Fähigkeiten mit Manipulationen, da sie ihren Bienen befohlen hat,
eine Nachricht an den ersten Jäger mit einer starken Aura zu senden,
die sie gefunden haben.

## Kämpfe

Hunter-Prüfung

* Ponzu vs Great Stamp
* Ponzu vs Boubon

Greed-Island

* Ponzu vs Killua Zoldyck (288. Hunterprüfung, 1. Phase)
Satotz

* 2011
* 1999
* Manga

**Satotz** (サトツ, *Satotsu*) ist ein scheinbar mundloser Mann und der
ernannte Prüfer für die erste Phase der 287. Hunter Prüfung.

## Aussehen

Satotz hat helles lavendelfarbenes
Haar, das sich am Ende kräuselt, blaue Augen und ein spitz
zulaufendes Kinn. Seine markantesten Merkmale sind sein dünner,
lockiger Schnurrbart und sein scheinbar fehlender Mund (obwohl er vor
der letzten Prüfungsphase beim Kauen beobachtet wird). Während der
gesamten Hunter-Prüfung trägt Satotz einen dunklen Anzug, der mit
einer roten Krawatte geschmückt ist.

## Persönlichkeit

Satotz ist eine ruhige Person. Er
führte die Teilnehmer schweigend durch den Tunnel und gab ihnen
trotzdem Anweisungen. Er findet Gefallen an Gon und ermutigt ihn am
Ende der Prüfung. Er bewundert Ging sehr und möchte ihn treffen und
seine Dankbarkeit ausdrücken.

## Hintergrund

Als Ruinen-Hunter in seinem normalen
Beruf wurde Satotz auch von Ging inspiriert, eine Hunter Lizenz zu
erhalten. Anfangs fühlte er sich einfach einer starken Bürgerpflicht
ausgesetzt, seine Rolle als Prüfer auszuüben; Satotz gefällt Gon
zunehmend und er möchte ihm helfen.

## Fähigkeiten und Kräfte

Nachdem er als Proctor der
Hunter-Prüfung ausgewählt wurde, muss Satotz ein fähiger Hunter
sein. Er ist spezialisiert auf Archäologie. Satotz ist hoch
intelligent und hat an analytischen Geist bewiesen. Er ist so
schnell, dass er trainierte Leute zwingen kann, zu rennen, um sein
Tempo zu halten, wenn er geht. Er hat eine beeindruckende Ausdauer,
führt die Probanden durch eine unterirdische Passage und dann durch
den Numere Sumpf ohne jemals ins Schwitzen zu kommen. Er ist mächtig
genug, um die Sümpfe ohne Schaden zu durchqueren und Hisokas Shu
verbesserte Karten mit Leichtigkeit zu fangen. Satotz könnte auch
geschickt in der Tarnung sein und den zweiten Prozess untersuchen,
ohne dass ihn jemand bemerkt hätte. Als Profi-Hunter ist Satotz in
der Lage, Nen zu benutzen.

## Wissenswertes

* Satotzs Auassehen ähnelt Gonzo Tarukanes Butler Sakashita in Folge 22 von YuYu Hakusho.
* In Episode 9 der 1999 Serie erscheint ein Menschenaffe mit dem Gesicht von Satotz, während die teilnehmer ihre Gerichte Menchi servieren. Dies könnte ein humorvoller Hinweis auf die Ereignisse der vorherigen Episode sein, in der Satotz beschuldigt wurde, ein falscher Prüfer eines anderen Menschenaffen zu sein.
Kingdom of Kandarin

## Societal Information

### Inhabitants

* Humans
* Gnomes
* Dwarves
* Trolls

### Lordships

* Lordship of East Ardougne
* Lordship of West Ardougne
* Lordship of Yanille
* Lordship of Hemenster
* Lordship of Voyant
* Lordship of Witchhaven
* Lordship of Chute d"Eau

### Major Cities

* East Ardougne (15,000)
* West Ardougne (15,000)
* Camelot (11,000)
* Yanille (8,500)
* Catherby (6,500)

### Population

550,520 beings* 527,900 humans (95.7%)
* 12,900 gnomes (2.3%)
* 8,970 dwarves (1.6%)
* 2,250 trolls (0.4%)
Rea Makari

MANGA

Kapitel 6

Li Mifang (1999)

Melumi San (2011)

Paul Scroll (die Filme)

GESCHLECHT : männlich

GEWICHT : 53 kg.(55 kg.)

GRÖSSE: 1,57 m.(1,60)

Haarfarbe : Hellbraun(angekokeltes schwarz)

AUGENFARBE : Hellbraun

ALTER : 12 Jahre alt

11 (Manga Vergangenheitt)

12 (Anime Vergangenheit)

GEBURTSTAG : 01.September 1987 (Manga,2011), 01.September(1999)

BLUTGRUPPE : B

Amane Makari (Mutter)

Sub Makari (Schwester)

Lukee Makari (Vater)

Sasilie Makari (Urgroßmutter)

Beruf : Elemthunter (Feuer)

Status : Lebend

Art : Manipulation

Stein-Schere-Papier

Wasserkontrolle

Stechen

**Killua Zoldyck** (キルア~《¤ルディック, Rea Mukfusoili ) ist einer der Hauptprotagonisten in der Serie. Er ist ein Tollpatsch und hat sich ausversehen angemeldet, und ist der beste Freund von Kurapika.

## Aussehen

Rea hat braunes Haar ,jedoch sind einige Haare durch Feuer verbrannt. Er normale Haut und hellbraine Augen. Seine Kleidung ist geschützt. Er trägt einen Pullover mit dem er jederzeit Stacheln ausfahren kann. Seine Schuhe hingegen wirken schon etwas normaler. Weiß mit schwarzen Streifen am Ende des Knöchels und an der Fußsohle. Im Laufe der Serie wechselt er dann seine Kleidung.
Kurt

* 2011
* Manga

**Kurt** (クルト, *Kuruto*) war ein neunjähriger Junge, der mit seiner Mutterund seiner Schwester Reina in einem Dorf in der NGL lebte.

## Aussehn

Kurt war ein kleiner Junge mit kurzen schwarzen Haaren. Er trug eine dunkelblaue Weste mit einem Kreuz auf dem Rücken über einem langen Hemd.

## Persönlichkeit

Kurt sorgte sich tief um seine Mutter und Schwester. Er hatte ein starkes Bedürfnis, seine Familie in Sicherheit zu bringen. Er kämpfte gegen eine Schlange und starb, als er eine Chimera Ameise konfrontierte, um seine Schwester zu beschützen.

## Handlung

### Chimera Ameisen Arc

Durch eine Reihe von Tagebucheinträgen von Kurt; Wir lernen verschiedene Leistungen von Reina und ihrem älteren Bruder Kurt kennen. Während seine jüngere Schwester Reina nicht nur sehr auf ihn angewiesen ist, möchte sie ihn eines Tages zu seinem Leidwesen heiraten. Dennoch sorgt sich Kurt um das Wohlergehen seiner jüngeren Schwester und schwört ihr, sie vor Schaden zu bewahren, bis sie einen würdigen Mann findet. Eines Tages, als Kurt und Reina am Fluss angeln gehen; sie fangen und kochen einige Fische für ihre Mutter, um sie zu überraschen, während sie versuchen, nach Hause zu gehen, werden sie von einer riesigen Krabbe, eine Chimera-Ameise, konfrontiert.

Das Tagebuch endet und die Krabbe nähert sich den beiden Kindern. Kurt versucht sich und seine Schwester mit einem Stock gegen die Krabbe zu verteidigen. Die Chimera Ameise tötet jedoch leicht beide Kinder und übergibt ihre sterblichen Überreste der Chimera-Ameisen-Königin, wodurch sie die ersten Menschen sind, die die Königin verschlingt. Sowohl Kurt als auch Reina werden später als Colt und Shidore wiedergeboren und der Wunsch, Reina zu schützen, war so stark, dass sie an Colt weitergegeben wurde und einen großen Einfluss auf Colts Mentalität hat. Reina und ihr großer Bruder Kurt erscheinen kurz in einer Rückblende mit ihrer Mutter Haruna.

## Wissenswerte

* Zwischen den japanischen Schriften von "Colt", seinem Namen als Chimera-Ameise und "Kurt", seinem menschlichen Namen, ändert sich nur die erste Silbe. In *rōmaji* geschrieben, ist der erste Buchstabe auch der gleiche. Dies wurde wahrscheinlich getan, um die Kontinuität zwischen den zwei Charakteren anzuzeigen.
* "Kurt" ist Türkisch für "Wolf".
* "Kurt" ist auch ein deutscher Name.
Kingdom of Misthalin

## Societal Information

### Inhabitants

* Humans
* Dwarves
* Goblins

### Religion

Saradominist (official)* 60% Saradominist
* 30% Zamorakian
* 5% Armadylean
* 5% Godless

### Lordships

* Lordship of Varrock
* Lordship of Edgeville
* Lordship of Wuste
* Lordship of Fluss
* Lordship of Gabeland
* Lordship of Wachterland

### Major Cities

* Varrock (33,000)
* Edgeville (12,500)
* Fluss (5,000)

### Population

455,500 beings* 419,710 humans (92.1%
* 20,100 dwarves (4.3%)
* 11,070 goblins (2.3%)
* 1,500 trolls (0.3%)
Alaftharian Commandos

The **Alaftharian Commandos** were the elite forces of the Alaftharian military.

## Members

Overall command of the Commandos is given to the King of Alaftharia.

### Phoenix Squad

**Responsible for the protection of former King Philip III**

### Eagle Squad

**Responsible for the protection and operations of King Owen III**

* Wayne Downing-Human Leader from Alaftharia, Magic Specialist
* Taras-Dwarf, Melee Specialist
* Banner-Troll, Melee Specialist
* Casper Bernhard-Gnome, Ranged Specialist
* Tomi Sawyl-Elf, Magic Specialist
* Kat'och-Aviansie, Ranged Specialist

### Pelican Squad

**Responsible for the protection of Queen Haldora**

### Duck Squad

**Responsible for the protection of Prince Chester III**

* Hadrien Leon-Human Leader from Catherby, Melee Specialist

### Swan Squad

**Responsible for the protection of Princess Chelsea**

### Penguin Squad

**Responsible for the protection of Prince Owen**
Prüfer

## Bekannte Hunterprüfungen

### 267. Hunter Exam

**Bewerber:**

* Ging Freecss (bestanden)
* Tonpa (durchgefallen)

### 284. Hunter Exam

**Bewerber:**

* Pokkle (durchgefallen in der 4. Phase)
* Tonpa (durchgefallen)

### 286. Hunter Exam

**Bewerber:**

* Bodoro (durchgefallen in der 1. Phase)
* Hisoka (disqualifiziert)
* Tonpa (durchgefallen)
* Todo (durchgefallen)
* Amori Brüder (durchgefallen)

**Prüfer:**

* Togari

### 287. Hunter Exam

**Bestandene:**

* Gon Freecss *(#405)*
* Leorio Paradinight *(#403)*
* Kurapika *(#404)*
* Hisoka *(#44)*
* Pokkle *(#53)*
* Hanzo *(#294)*
* Illumi Zoldyck *(#301)*

**Durchgefallene:**

* Killua Zoldyck *(#99, im Finale disqualifiziert)*
* Bodoro *(#191, im Finale von Killua getötet)*
* Ponzu *(#246, in der 4. Phase)*
* Bourbon *(#103, in der 4. Phase getötet)*
* Kenmi *(#362)*
* Amori Brüder *(#197, #198, and #199, in der 4. Phase)*
* Geretta *(#384, in der 4. Phase von Hisoka getötet)*
* Agon *(#281, in der 4. Phase von Hisoka getötet)*
* Siper *(#80)*
* Gozu*(#371)*
* Tonpa *(#16, in der 4. Phase)*
* Sommy *(#118, in der 4. Phase)*
* Shishito *(#89)*
* Ryu *(#34)*
* Cherry *(#76)*
* Kyu *(#105)*
* Todo*(#255, in der 2. Phase)*
* Nicole*(#189, in der 1. Phase)*
* Anita *(#111)*
* Matthew *(erfolglose Vorprüfung)*

**Prüfer:**

* Satotz
* Buhara
* Menchi
* Lippo
* Trick Tower's 3. Prüfer
* Khara
* Masta
* Netero

### 288. Hunter Exam

**Bewerber:**

* Killua Zoldyck (bestanden in der 1. Phase)

* Tonpa (durchgefallen in der 1. Phase)
* Todo (durchgefallen in der 1. Phase)
* Amori Brüder (durchgefallen in der 1. Phase)
* alle Teilnehmer bis auf Killua Zoldyck durchgefallen in der 1. Phase

**Prüfer:**

* 288. Hunter Exam's 1. Phase Prüfer

### 289. Hunter Exam

**Bewerber:**

* Tayta (bestanden)
* Muherr (durchgefallen)
* Yunde (durchgefallen)

**Prüfer:**

* Cheadle Yorkshire
* Kurapika

Quelle: [1]
Imperial Guard

**Imperial Guard**

## Organization

* **Imperial Guard:** Consisted of 7 armies (15360 soldiers) and commanded by the Head Partisan.
* **Army:** Consisted of 4 legions (1280 soldiers) and commanded by a Partisan.
* **Legion:** Consisted of 4 battalions (320 soldiers) and commanded by an Acolyte.
* **Battalion:** Consisted of 4 squads (80 soldiers) and commanded by a Proselyte.
* **Squad:** Consisted of 20 soldiers and commanded by an Initiate.

### Armies

* **First Army:** Based out of Falador Castle
Archive - Kingdom of Alaftharia

The **Kingdome of Alaftharia** was a kingdom between the Kingdom of Asgarnia and the Kingdom of Kandarin.

## History

### Lordship

Alaftharia was officially founded in Year 3 of the 5th Age when Lord Philip I joined King Raddallin I's Kingdom of Asgarnia. For several decades, Alaftharia remained peaceful. In Year 52, Lord Owen I died while fighting in the Runecrafting Crusades. In Year 90, Lord Philip II died while pushing goblin tribes back out of Asgarnia. When Lord Chester II died during the Battle of Lumbridge, his son, Philip III, became Lord.

### Kingdom Under Philip III

Within several years of his coronation, Lord Philip III declared independence from Asgarnia and created the Kingdom of Alaftharia in Year 8 of the 6th Age.

#### War of Justice

In Year 9, the Kingdom's loyalty to Armadyl was tested when Armadyl returned to Gielinor to fight the god Bandos. Philip III led Alaftharia's forces into battle for Armadyl, assisting Armadyl in his victory over Bandos.

#### War of Expansion

In Year 21, Philip III led a swift campaign to expand Alaftharia's borders. Riding through Taverly, Philip led his men towards Myrkr, an eastern lordship of the Kingdom of Asgarnia. Myrkr had long been essentially abandoned by Asgarnia, and it was quickly conquered by Alaftharia. Philip's men proceeded unhindered through Gildi, the lordship south of Myrkr until they arrived at the Tower of Justice.

Gildi would soon be returned to Asgarnia, but Myrkr and the Tower of Justice itself would remain in Alaftharian hands.

#### Asgarnian Coup

Between Years 23 and 25, Philip III would assist Raddallin III to reclaim the throne of Asgarnia through the Asgarnia-Alaftharia Treaty of Year 23 of the 6th Age

### Kingdom Under Owen III

In Year 30, King Philip III would abdicate the throne to his son, Owen III.

#### Attack on Falador

In Year 31, King Owen III would help Asgarnia repel a Kinshra attack on Falador, resulting in the death of the Lord of the Kinshra, Henry Howe, and the incorporation of the Kinshra into the Kingdom of Asgarnia under Lord William Clinton.
Henry Howe

**Henry Howe** was the Lord of the Kinshra following the death of Lord Daquarius in Year 24 of the 6th Age.

## Biography

Henry was born to a Kinshra lord and was raised within the confines of the Kinshra Castle. Upon reaching the age of 15, he was knighted into the order and served under Captain Dulcin for his entire career, learning his cruelty. Henry carried this cruelty into his leadership of the Kinshra, though many of his attempts to confront the White Knights directly were prevented by Lord William Clinton.
However, with the Kinshra's stagnate position in Asgarnia, more members began migrating towards Henry's philosophy.
Philip Mirouk III

**Philip Mirouk III** was the son of Lord Chester Mirouk II, led Alaftharia to declare independence from Asgarnia, and became the first King of Alaftharia.

## Biography

### Childhood

Philip Mirouk III was born in Year 154 of the 5th Age to Lord Chester II of Alaftharia. From a young age, Philip spent as much time as he could in Taverly learning from the druids. He felt that it was his destiny to join them. His favorite of the druids was Jatix, and Philip often thought of Jatix as more of a father than Lord Chester.

### The White Knights

At the age of 7 (in Year 161), Philip was sent to Falador to train as a White Knight. He excelled, partially due to his knowledge of herblore. Due to the War of 164, many peons and squires were promoted early, and Philip became a Squire in Year 165. He was knighted in Year 169, and soon after was deployed as a reserve at the Battle of Lumbridge. Unbeknownst to Philip, his father had led a portion of the Alaftharian knights in the Battle of Lumbridge and perished in the fighting, leaving Philip as the Lord of Alaftharia and necessitating his resignation from the White Knights.

### Guardian of Saradomin

Philip's physical prowess and skill with a sword could not be ignored, and in Year 5 of the 6th Age, Philip received a vision. After consulting with Sir Amik in Falador and Reldo of Varrock in the King's Library, Philip discovered that his vision meant for him to go to Entrana, where he was met by the other Guardians of Saradomin. He learned that he had been chosen by Saradomin to fight for him in ways that the Temple Knights and White Knights could never do. For the next several years, Philip traveled the world with the Guardians of Saradomin, making many powerful friends and enemies, and discovering new places.

### King of Alaftharia

However, Philip soon became disenfranchised with the Guardians, the Knights, and Saradomin. Doing the dirty work of a god showed Philip just how despicable some of them were. He left the Guardians in Year 8 of the 6th Age.

#### Independence from Asgarnia

    In conjunction with his abandonment of the Guardians of Saradomin, Philip declared independence from Faladian Asgarnia for Alaftharia. He had seen how the White Knights refused to confront the Kinshra because they knew that without the Kinshra, the people would have no purpose for the Knights. Philip had seen that Saradomin's Order came at the expense of the justice for many. In the Alaftharian Declaration of Independence, Philip raised his complaints to the Asgarnian Council of Lords. In the next year, Philip more fully realized his responsibility to justice and became and Armadylean, and the only Armadylean ruler in Gielinor.

#### War of Justice

In Year 9, Philip's loyalty to Armadyl would be tested, as Armadyl returned to Gielinor and waged war with Bandos. Philip not only sent his troops to aid his god, but joined the fight himself, gaining vast amounts of prestige within Armadyl's forces. In gratitude and recognition of Philip's position in Gielinor, Armadyl made Philip an Armadylean Warden.
Kingdom of Alaftharia

The **Kingdome of Alaftharia** was a kingdom between the Kingdom of Asgarnia and the Kingdom of Kandarin.

## History

### Lordship

Alaftharia was officially founded in Year 3 of the 5th Age when Lord Philip I joined King Raddallin I's Kingdom of Asgarnia. For several decades, Alaftharia remained peaceful. In Year 52, Lord Owen I died while fighting in the Runecrafting Crusades. In Year 90, Lord Philip II died while pushing goblin tribes back out of Asgarnia. When Lord Chester II died during the Battle of Lumbridge, his son, Philip III, became Lord.

### Kingdom Under Philip III

Within several years of his coronation, Lord Philip III declared independence from Asgarnia and created the Kingdom of Alaftharia in Year 8 of the 6th Age.

#### War of Justice

In Year 9, the Kingdom's loyalty to Armadyl was tested when Armadyl returned to Gielinor to fight the god Bandos. Philip III led Alaftharia's forces into battle for Armadyl, assisting Armadyl in his victory over Bandos.
Ranger Corps of Alaftharia

**Ranger Corps of Alaftharia**

## Organization

* **Ranger Corps of Alaftharia:** Consisted of 5 armies (15360 soldiers) and commanded by the General-of-the-Corps.
	+ **Army:** Consisted of 4 legions (5120 soldiers) and commanded by a General.
		- **Legion:** Consisted of 4 brigades (1280 soldiers) and commanded by a Commander.
			* **Brigade:** Consisted of 4 battalions (320 soldiers) and commanded by a Major.
				+ **Battalion:** Consisted of 4 squads (80 soldiers) and commanded by a Sergeant.
					- **Squad:** Consisted of 20 soldiers and commanded by a Lieutenant.

### Armies

* **First Army:** Based out of Fort Philip III.
	+ **Eleventh Legion:** Based out of Fort Philip III.
	+ **Twelfth Legion:** Based out of Fort Balance.
	+ **Thirteenth Legion:** Based out of Fort Parity.
	+ **Fourteenth Legion:** Based out of Fort Equivalence.
* **Second Army:** Based out of Myrkr.
* **Third Army:** Based out of Catherby.
* **Fourth Army:** Based out of Fodina.
* **Fifth Army:** Based out of Prokhad.
Deities of Arcania

The Gods of Arcania are 12 in number and divided into four subdivisions: The Primals, the Perpetuals, the Ascendants and the Anathema.

### The Primals

The Primals represent the original foundation of Arcania.  Representing the four elements given form and being, they came together to create Arcania and watch over it from another plane.  Whereas once they could walk upon the surface of the world, they are now limited to their sacred places and other locations where the membrane between the planes is tenuous.

Terrae, Mother Earth

Ustura, the Burning Heart

Caelum, the Vault of Heaven

Paelagius, the Sea King

### The Perpetuals

The Perpetuals are three gods. Two of them, Anima and Nex, are twins, the children of Terrae and Caelum. From the moment of their birth, the twins fought with each other, threatening the existence of Arcania. In an attempt to foster peace between the two, Ustura and Paelagius came together to create the third - Parilis.

Anima, the Breath of Life

Parilis, the Peacemaker

Nox, the Dark Companion

### The Ascendants

The Ascendants are four heroes of legend who, because of the great deeds they did in life, were elevated to the status of gods.

Jelenneth Homebody

Emrys

Ulfgar

Shaena

### The Anathema

Theologians have been arguing for centuries as the the true identity of the the outcast god known as the Anathema. Some argue that he (or she) is a fifth Primal who was banished by the others while some suggest he is a fourth Perpetual. Another school of thought is that The Anathema is an Ascendant who turned to evil and was cast from their fellowship.

The name of The Anathema is known only to his clerics who only speak it during their most unholy rites. It is rumoured that the Monk, Kung Lao founder of the Shrine of the Shimmering Horizon managed to discover it. However, the knowledge drove him insane and he never spoke again.
Letter from Lord Henry to Lord William: 18 Raktuber, Year 31, 6th Age

## Transcript

Lord William,

Word of your journey to meet with King Owen of Alaftharia has reached my ears. You are commanded to not accept any terms on behalf of the Kinshra. Upon your return I demand that you consult with me regarding a united front that I do not believe we are showing.

Your Commander,

Henry, Lord of the Kinshra
Junya Sasaki/Role

## Season 1

### Episode 01

As he, Itsuki Katagiri, and Chizuru Sawamura were finishing training they spotted Haruto showing Kanade Amamiya around. Right away Junya disliked Kanade and quickly began to put him down- believing he to be nothing special and then challenging him after Kanade began to argue back. Throughout the day they worked out, danced, and did various exercises until Kanade could no longer stand it.

After having a change of heart, Kanade decided to take the entrance Audition, with Junya showing support after informing him he would be performing with him and Shin. After the great performance he complimented the dazed Kanade.

### Episode 03

Junya remains ignorant of Shin's troubles and Kanade's attempts to help him. He insists that Kanade doesn't bother to waste his time like this; especially to help a rival Idol, but seeing as Kanade won't change his mind, Junya admits that in the past he has tried to get closer to Shin- but since he wanted nothing of it he gave up on him.
Gido

* 2011
* 1999
* Manga

**Gido** (ギド, *Gido*) ist zusammen mit Riehlvelt und Sadaso einer der drei Himmelsarena-Kämpfer, die im 200. Flur gezielt Jagd auf Neulinge (sie werden auch "Amateur-Hunter" genannt) machen, um so schnell "Gewinne" abstauben zu können. Ihr Ziel ist nichts geringeres als "Floor-Meister" zu werden. Er selber bewegt sich auf einen Stahlsockel fort, der ein Ersatz für seine Beine ist. Angreifen tut er mit einer Vielzahl von Kreiseln die mithilfe von Nen-Fähigkeiten angetrieben werden, zudem kann er sich auch selber noch in einer irrsinnigen Geschwindigkeit kreiseln lassen; ihm selber macht dieses nichts aus, er wird also nicht nach einer bestimmten Zeit benommen.
Church of Saradomin

The **Church of Saradomin** is the parental organization responsible for most Saradominist activities. All monetary offerings made in the name of Saradomin are given to the Church.

## Followers

**Total:** 866,271

* Alaftharian Humans: 86,212
	+ Taverly Humans: 15,568
* Asgarnian Humans: 177,748
* Misthalinian Humans: 251,826
* Lumish Humans: 165,702
* Kandarian Humans:184,765

## Finances

Offerings recieved: 36,094 Bars

Funding to Military: 18,045 Bars

* Funding to Saradominist Order of the White Knights: 6,015 Bars
* Funding to Wizards' Tower: 6,015 Bars
* Funding to Holy Order of the Paladins: 6,015 Bars

### Calculations:

Followers:

* (Human Pop Alaftharia)(0.4)
	+ (Human Pop Taverly)(0.2)
* (Human Pop Asgarnia)(0.4)
* (Human Pop Misthalin)(0.6)
* (Human Pop Lum)(0.6)
* (Human Pop Kandarin)(0.35)

Offerings Recieved=(Population of Adult Saradominists)(1/12)=(Populations of Saradominists)(1/24)
Logistics

# Travel Time:

## Land

Mounted: 4 mph for 8 hours = 32 miles/day

Unmounted: 3 mph for 8 hours = 24 miles/day

## Water

Favorable Wind (travelling N, NE, or E): 5.3 mph for 24 hours = 127.2 miles/day

Neutral Wind (travelling NW or SE): 3.765 mph for 24 hours = 90.36 miles/day

Unfavorable Wind (travelling S, SW, or W): 2.23 mph for 24 hours = 53.52 miles/day
Owen Mirouk III

**Owen Mirouk III** was the son of King Philip III of Alaftharia, and the second King of Alaftharia

## Biography

### Childhood

Owen was born on 13 Wintumber, Year 10, 6th Age to King Philip III and his wife, Queen Hailee. His first 5 years were spent in the protection of Mirouk Manor under the care of his mother. At the age of 5, Owen began to join his father on rides through the land.

### Squireship

At the age of 7, Owen was squired to Philippe Corin, his father's right hand. For the next several years, Owen served Corin at his home and on business within Alaftharia. In his spare time, Owen was instructed to master the use of the crossbow. At the age of 10, Corin retired and Owen was squired to Patrick Conrad, Corin's successor. Until the age of 12, Owen remained within Alaftharia and mostly confined to Conrad's quarters and offices. Upon reaching the age of 12, Owen was officially allowed to accompany Conrad on all business, regardless of location or danger. Owen saw most of the combat of his squireship during the campaign to restore Raddallin III to his throne. At the age of 17, Owen was knighted as a member of the Knightly Order of Alaftharia.

### Travels

After his ceremony, Owen departed Alaftharia for the Fremennik lands. He lived with the Northmen for a year, learning to use the land and survive the elements. Owen returned in Year 28, Owen returned and studied at the Tower of Magic in Myrk for the next two years.

### King of Alaftharia

In Year 30 of the 6th Age, King Philip III, Owen's father, abdicated the throne at the age of 45.

#### Coronation

    Owen was crowned King of Alaftharia at the Tower of Justice on 13 Wintumber, Year 30, 6th Age.

#### Attack of Falador

Owen's first responsibility as King of Alaftharia was to deal with the intelligence that the Kinshra were planning an attack on Falador. Believing the attack to be an attempt to provoke the White Knights into breaking the Asgarnia-White Knight Treaty, Owen arranged a meeting with Queen Ellamaria II of Misthalin on 16 Moevyng. The resulting agreement provided for the Kinshra leadership to be invited to Misthalin for trade talks to prevent any action, while Owen consulted King Raddallin III on how to revise the Asgarnia-White Knight Treaty to prevent unintentional consequences.

Unfortunately, the Kinshra under Lord Henry Howe abandoned the meetings in Misthalin. Owen attempted to negotiate with the more moderate Kinshra Lord, William Clinton, but Howe quickly recalled Clinton. Within 3 months, the Kinshra launched their attack. Owen departed with a contingent of troops to Falador to assist Raddallin. After the Kinshra were pushed back from Falador, Owen pursued Clinton's troops south of Falador, while Raddallin pursued Howe's north. Receiving word of Howe's defeat, Owen negotiated for the surrender of Clinton's forces.

## Personality

Owen was raised entirely in Alaftharia after it became a kingdom. Due to this upbringing, Owen was a fierce believer in Alaftharian independence, and harbored ill-will towards Asgarnia. The exception to this ill-will was King Raddallin III, whom Owen was known to assist throughout their reigns.
Zamorak

**Zamorak** is the god of chaos, with the elements of destruction and power often being attributed to him. He used to be a general in the Zarosian empire, but he betrayed Zaros with a large group of followers, and attained godhood by absorbing the Empty Lord's power by accident after having obtained the Stone of Jas which, in conjunction with the Staff of Armadyl, granted him enough power to do so.

He was known under Zaros as General Zamorak the Scourge, as he was the most powerful Mahjarrat at that time, followed by Azzanadra. Some followers describe him as a liberator from Zaros' reign. Zaros' suspected return is a major blow for both Zamorak and his followers, as well as for Saradomin; as some of Zaros' most powerful followers from the Second Age still remain today. Zaros, however, is still feared by both Zamorak and Saradomin.
Asgarnia-Alaftharia Treaty of Year 23 of the 6th Age

**The Asgarnia-Alaftharia Treaty of Year 23 of the 6th Age** was an agreement between King Raddallin III of Asgarnia and King Philip III of Alaftharia to restore Raddallin to the throne of Asgarnia.

## Transcript

Let it be known throughout the land:

On this fourteenth day of Pentember, in the twenty-third year of the Sixth Age, King Raddallin III of Burthorpe and King Philip III of Alaftharia have agreed to a treaty between the Kingdom of Asgarnia and the Empire of Alaftharia.
King Philip shall:

-Restore the Lordship of Gildi to the rule of King Raddallin III and his descendants.

-Provide for the safe passage of Asgarnia’s troops, people, and supplies through the Lordship of Taverly.

-Recognize the legitimacy of the rule of King Raddallin and his descendants over the Lordships of Falador, Burthorpe, Sarim, Gildi, Rimmington, and Stadfesta.

King Raddallin shall:

-Recognize the sovereignty of the Tower of Justice, the right of all Armadyleans to travel to and from the Tower, and the right and obligation Alaftharia to protect the Tower as the only Armadylean Kingdom of Gielinor.

-Provide for the safe passage of Alaftharia’s people, supplies, and troops through the Lordship of Gildi.

-Recognize the legitimacy of the rule of King Philip and his descendants over the Lordships of Taverly, Myrkr, and Catherby.

In addition, both King’s and their armies shall strive for the reclamation of King Raddallin’s land for him, his descendants, and his people.

Violation of these terms shall result in the reversion of Gildi to Alaftharia, the nullification of safe passage to Asgarnia’s troops, people, and supplies through Taverly, the protection of Asgarnian troops for the Tower of Justice, and the nullification of safe passage to Alaftharia’s people, supplies, and troops through Gildi.

King Raddallin Carolingian III

King Philip Mirouk III
Raddallin Carolingian III

**Raddallin Carolingian III** was the King of Asgarnia who reclaimed the throne from the Saradominist Order of the White Knights.

## Biography

### Childhood

Raddallin was born to Crown Prince Anlaf II in Burthorpe. There he learned from a father that had never been king how to confront a problem head on. His daily life was without luxury as Burthorpe continued its endless struggle with the trolls to the north.

### Training

Upon reaching the age of 17, Raddallin joined the Imperial Guard and learned both strategy and skill with the sword and the bow. His time was also used by his father to teach him to rule and instill in him the importance of a the Carolingian on the throne of Asgarnia.
Saradominist Order of the White Knights

**The Saradominist Order of the White Knights**

## Organization

* **Saradominist Order of White Knights:** Consisted of 3 armies (3840 soldiers) and commanded by the Head Partisan.
* **Army:** Consisted of 4 legions (1280 soldiers) and commanded by a Partisan.
* **Legion:** Consisted of 4 battalions (320 soldiers) and commanded by an Acolyte.
* **Battalion:** Consisted of 4 squads (80 soldiers) and commanded by a Proselyte.
* **Squad:** Consisted of 20 soldiers and commanded by an Initiate.

### Armies

* **White Army:** Based out of Sarim.
* **Blue Army:** Based out of Gildi.
* **Silver Army:** Based out of Burthorpe
Invitation to the 57th Celebration of King Philip III

This invitation was sent by King Owen III to the lords of Catherby, Prokhad, Fodina, and Myrkr as well as King Raddallin III.

## Transcript

Dear (Lord (Catherby/Prokhad/Fodina/Myrkr)/King Raddallin),

You are cordially invited by King Owen to the 57th celebration of King Philip III, our king’s great father. Celebrations begin Sunday, 7 Rintra and continue through Saturday, 13 Rintra. Accommodations have been made for yourself and 6 guests. King Owen awaits your reply.

Wishing You Safe Travel,

Jonatrix, Aide to King Owen
Archive - Home Page

## IC News

Today's Date: **25 Wintumber, Year 47, 6th Age**

* **1/14/43** Lords Borislav, Kelvin, Achille, and Feodor depart Mirouk Manor
* **1/13/16** 57th Celebration of King Philip III ends
* **1/8/43** King Raddallin III departs Mirouk Manor
* **1/7/43** 57th Celebration of King Philip III begins
* **1/7/43** 10 rangers and 14 tribesmen killed in skirmish in Gandius
* **1/6/16** King Raddallin III arrives at Mirouk Manor
* **1/5/43** Lords Borislav, Kelvin, Achille, and Feodor arrive at Mirouk Manor
* **10/33/42** 2 rangers and 1 tribesman killed in skirmish in Gandius
* **10/22/42** Princess Chelsea's 13th birthday
* **10/20/42** Funeral services for 34 fallen in Catherby
* **10/18/42** Forces arrive Port Ulthas
* **10/17/42** 4 Legions depart Gandius
* **10/15/42** Battle of Gandius
* **10/14/42** Forces arrive Gandius in dark
* **10/12/42** 6 Legions of infantry and rangers of the Third Army depart from Port Ulthas
* **4/21/32** King Owen arrives Mirouk Manor
* **4/13/32** King Owen arrives Islwyn in the evening
* **4/6/32** King Owen arrives Baxtorian Falls in the evening
* **4/4/32** King Owen arrives Glarial's Tomb in the evening
* **3/28/32** King Owen meets Islwyn in the evening
* **3/21/32** King Owen departs Mirouk Manor in the morning for Tirannwn
* **7/8/31** Wolf Squad serves covertly among Falador's troops
* **7/7/31** Alaftharian troops serve in a non combat role in Falador
* **7/6/31** King Owen III and Alaftharian troops arrive in Falador
* **7/4/31** King Owen III and Alaftharian troops depart Fort Philip III in the morning
* **7/3/31** King Owen III rallies his troops
* **7/2/31** King Owen III receives news of the attack on Falador
* **7/1/31** Kinshra attacking Falador
* **4/28/31** King Owen III attends High Command meeting
* **4/27/31** King Owen III reviews Wolf Squad
* **4/26/31** King Owen III travels to Mirouk Manor
* **4/25/31** King Owen III concludes meetings with King Raddallin III
* **4/24/31** King Owen III arrives at Falador Castle and meets with King Raddallin III
* **4/23/31** Lord William Clinton arrives at Kinshra Castle in the evening, King Owen III spends the day observing Falador
* **4/22/31** King Owen III travels to Falador
* **4/21/31** Lord William Clinton departs in the morning from Mirouk Manor
* **4/20/31** Lord William Clinton concludes meetings with King Owen III
* **4/18/31** Lord William Clinton arrives at Mirouk Manor
* **4/17/31** Lord Henry Howe writes letter of disapproval to Lord William Clinton: See Letter
* **4/16/31** Lord William Clinton departs Kinshra Castle
* **4/14/31** Lord William Clinton accepts King Owen III's invitation: See Letter
* **4/10/31** King Owen III invites Lord William Clinton to a meeting at Mirouk Manor:  See Letter
* **4/07/31** Kinshra have left the meeting in Misthalin: More Info in Letter
Chester Mirouk III

**Chester Mirouk III** was the son of King Owen III.

## Biography

### Childhood

Born on 15 Raktuber in Year 28 of the Sixth Age, Chester was the son of King Owen III and Queen Haldora of the Kingdom of Alaftharia. Chester spent the first 7 years of his life at Mirouk Manor, his family's home.

### Squireship

At the age of 7, Chester was squired to Sir Hadrien Leon. At the time, Leon was serving as a member of Duck Squad, the commando team assigned to Chester's protection. Leon was responsible for teaching Chester to fight with sword, bow, and rune. During this time, Duck Squad was stationed at the Tower of Justice, so Chester would reside at the Tower for much of this time. When Chester was 12, Leon was promoted to the leader of Duck Squad and General of the Third Army. Chester was to serve as his squire and trained as a Knight of Alaftharia.

#### Battle of Gandius

While serving Leon in the Third Army, Chester participated in the Battle of Gandius.

## Personality

Life at the Tower of Justice instilled devout Armadyleanism in young Chester. His close location to Falador also built loyalty for the Kingdom of Asgarnia over the White Knights or the Kinshra.
Zendim Assembly

The Zendim Assembly is a large world spanning group of Wizzards. It mostly contains abjurators and diviners. The main purpose of the Assembly is to keep portals and gates into other potentially hostile realms/planes sealed. The Assembly has some sort of prescence in almost every medium to large settlement, from just a few agents operating within a town to a large scale headquarters working in co-operation with the leadership.

The Assembly is a legal producer and disdributor of Divnen

### Origins

The Zendim Assembly originates from the city of Redo in Viscasa. Centuries ago, a large cult of warlocks began coconspiriting with higher powers in the Feywild who wished to gain a dominant foothold in the material realm. As they ripped open a planar gate, the Zendim Assembly (before known as the Zendimnai) rushed to aid the city guard in stopping the disaster. After a heated battle the gate was eventualy closed but could not be completed sealed do to the origional size and time it had been open. This event spurred the feldgling guild of wizards to take up a higher purpose, warding a sealling extra-planar gates. Due to the benefit this would have to all, the group gained major traction and funding from most governments at the time, allowing them to become the world spanning group they are today.
Royal Navy of Alaftharia

The **Royal Navy of Alaftharia** was officially founded in Year 8 of the 6th Age by King Philip III to serve his young kingdom. It had existed in various forms since the founding of Alaftharia itself in Year 3 of the 5th Age.

## Organization

### Command Structure

* Royal Navy: 3 fleets (7,200 men) and commanded by the Admiral-of-the-Fleet.
* Fleet: 4 groups (2,400 men) and commanded by a Admiral.
* Group: 4 lines (600 men) and commanded by a Vice Admiral.
* Line: 2 squads (150 men) and commanded by a Rear Admiral.
* Squad: 1 frigate and 2 sloops (75 men) and commanded by a Commodore.
* Ship: Commanded by a Captain, 1st Mate, and Second Mate.

* Frigate: Crew of 33 (3 deck, 8 sailing), 63 hold passengers, max 8 cabin passengers. 20 guns
* Sloop: Crew of 21 (3 deck, 4 sailing), max 4 cabin passengers. 10 guns

### Fleets

* **First Fleet:** Based out of Fort Philip III. Commanded by General-of-the-Order Sir Samuel Blas.
* **Second Fleet:** Based out of Catherby.
* **Third Fleet:** Based out of Myrkr.

## Finances

* Sailors: (1 bar) x (7,200 men) + 1 bar x (288 captains) + 1 bar x (96 commodores) + 1 bar (48 Rear Admirals) + 1 bar x (12 Vice Admirals) + 1 bar x (3 Admirals) + 1 bar x (1 Admiral-of-the-Fleet) = 7,648 bars

 Frigate
 Squad
 Line
 Group
 Fleet
Kingdom of Asgarnia

## Political Information

### Military

* Imperial Guard
* Saradominist Order of the White Knights
* Kinshra (Clinton Faction)

## Societal Information

### Religion

* Saradominist (40% humans: 177,748)
* Zamorakian (40% humans: 177,748)
* Armadylean (10% humans: 44,437)
* Godless (10% humans: 44,437)

### Lordships

* Lordship of Gildi
* Lordship of Falador
* Lordship of Sarim
* Lordship of Rimmington
* Lordship of Insula

### Population

463,270 beings* 444,370 humans (95.8%)
* 14,460 dwarves (3.1%)
* 4,740 goblins (1.0%)
* 450 trolls (0.1%)
Archive - Raddallin Carolingian III

## Raddallin Carolingian III

**Raddallin Carolingian III** was the King of Asgarnia who reclaimed the throne from the Saradominist Order of the White Knights.

## Biography

### Childhood

Raddallin was born to Crown Prince Anlaf II in Burthorpe. There he learned from a father that had never been king how to confront a problem head on. His daily life was without luxury as Burthorpe continued its endless struggle with the trolls to the north.

### Training

Upon reaching the age of 17, Raddallin joined the Imperial Guard and learned both strategy and skill with the sword and the bow. His time was also used by his father to teach him to rule and instill in him the importance of a the Carolingian on the throne of Asgarnia.

### Rule

Raddallin's rule was uneventful until Year 22 of the 6th Age when Sir Amik of the White Knights passed, providing an opportunity for Raddallin to restore his family's reign. The following year, Raddallin was approached by King Philip III of Alaftharia with an offer of assistance. The two agreed to a treaty and for the next three years fought a covert war with Faladian Asgarnia, until in Year 25 of the 6th Age, Raddallin was restored.

### King

#### Kinshra Crisis

Raddallin's new rule was first tested when King Philip III approached Raddallin with intelligence that the Kinshra were planning to attack Falador.
William Clinton

**William Clinton** was a Lord of the Kinshra.

## Biography

### Early Life

Clinton was the son of a miner from Rimmington. He joined the Kinshra after his father died in a mine collapse. Clinton rose to prominence for his strategic mind and dedication to mastery. Daquarius was very fond of Clinton, and Clinton was the Kinshra's chief representative to Moia at the Battle of Lumbridge.

### Howe's Rule

When Daquarius passed, Clinton waited for a vote while Howe seized power. Howe could not simply eliminate Clinton, and so Clinton maintained his power. Clinton was a strong believer in a peaceful resolution to their feud with the White Knights, and had strong support. However, because several years passed with no change in the Kinshra's situation, and more members began to drift towards Howe's philosophy.
Taverly Finances

The treasury of the Lordship of Taverly contains 132,792 gold bars. The financial estimates for Year 43 of the 6th Age are below.

## Income

 Super Saradomin Potion
 Total/Year

## Customers

* Super Saradomin Potion: Ellamaria Remanis II (365), White Knights (3840), Misthalinian Lords (60), Lumish Lords (40), Holy Paladins (3840), Sir Douglas Haig (365), Leader of Paladins (365)