recursal/Fanatic-Fandom huggingface dataset:
Green Beans

* PvE Effect
* PvP Effect

**Green Beans** is a Stat Food Card with the Brawn  affinity that can be used to enhance the properties of a Cleaner for the duration of one Mission. To get the card effect a player must interact with the Green Beans within a Mission. Alternatively, Heng receives the same effects when a teammate eats food due to his **PERSONAL CHEF** ability.

## Card traits

The following traits are granted temporarily once the card is added to the deck:
Blitzing

* Normal
* Ferocious
* Monstrous

* Normal
* Ferocious
* Monstrous

Ferocious Ridden have 25% increased Health and deal 2 additional damage per hit.

### Card EffectMonstrous

This is what remains of the living. Aim for the head to put them down quickly.

Monstrous Ridden have 50% increased Health and deal 4 additional damage per hit.

### Type

Ridden

**Blitzing** is a Corruption card with the Ridden affinity that can be used by the Director to jeopardize the mission of the Cleaners. While this card is mainly available for the Director in the No Hope difficulty, it can be occasionally played by the Director in lower difficulties during Act 5. This card will spawn Common Ridden that are even faster than those empowered by the **Sprinting** Corruption card.

## Card traits

The following traits become active once the card has been played by the Director:

**Campaign**

**Normal:**

* This is what remains of the living. Aim for the head to put them down quickly.

**Ferocious:**

* This is what remains of the living. Aim for the head to put them down quickly.
Ferocious Ridden have 25% increased Health and deal 2 additional damage per hit.

**Monstrous:**

* This is what remains of the living. Aim for the head to put them down quickly.
Monstrous Ridden have 50% increased Health and deal 4 additional damage per hit.

**Swarm**

Not available.

## Card history

**April 2022**

Card added to the game.

**Campaign**

**Normal:**

* This is what remains of the living. Aim for the head to put them down quickly.

**Ferocious:**

* This is what remains of the living. Aim for the head to put them down quickly.
Ferocious Ridden have 25% increased Health and deal 2 additional damage per hit.

**Monstrous:**

* This is what remains of the living. Aim for the head to put them down quickly.
Monstrous Ridden have 50% increased Health and deal 4 additional damage per hit.

**Swarm**

Not available.
Oh, Nuts!

**Oh, Nuts!** is a Foreground Spray that allows players to project an image into the game world. This Spray can be unlocked by spending 100  in the Supply Line Bower Hill MC.

## Overview

The Spray features a squirrel whose right arm has the same characteristics of a Bruiser. In addition, it is covered with blood from head to toe.
Go-Getter

The **Go-Getter** is a legendary attachment featured in *Back 4 Blood*.
This attachment can only be acquired within Ridden Hives and Inner Lairs which have been introduced with the Tunnels of Terror expansion.

## Legendary Attachment Perk

This attachment features the following legendary perk:
Spread is no longer increased by movement
Honey Bunny

**Honey Bunny** is a banner that can be used to decorate a player's Player Card.

This banner can be unlocked by spending 125  in any of the Roving Merchants Supply Lines.

## Overview

The banner illustration shows a side view of the "Super Humvee" that the Cleaners use to escape in The Sound of Thunder mission. Above the humvee is a bunny covered in blood and the Honey Bunny logotype. The other components of the banner are colored green.
Jeff

**Jeff** is a non-playable Character in *Back 4 Blood* who joins the Cleaners in their fight against the Ridden.
He can be summoned by any Cleaner via a Whistle to assist as long as Tala is part of the team.

## Appearance

Jeff has the same physique as a Tallboy such as having a large height, gray skin, and a right arm that is as massive as his body. In addition to this, the weak spot on his right arm shoulder is covered with armor and there is metal shrapnel imbedded at the end of his right arm. On Jeff's head is a metal helmet which has coils on the back that visibly shoot out electricity. He also has a dog collar with a bone shaped keychain on it. Jeff has on a blue tank top with the *Doc's Pug* logo on it. For pants, he wears ripped jeans similar to the Tallboy variants.

## Notes

* The *Doc's Pug* logo on Jeff's tank top is also on the Seo-yeon cosmetic Pug Pink and on the Doc’s Pug Tank merch.
License To Grill

## First Blood

* Front
* Back
* Left
* Right

**License To Grill** is an Outfit for Elijah Walker featured in *Back 4 Blood*.

Room 8 Studio was commissioned by Turtle Rock Studios to create the the Outfit, which was made by Olga Rybak.

This Outfit can be obtained by spending 13  in the Supply Line The Collectors.

## Overview

Elijah Walker's License To Grill Outfit is a vibrant and playful ensemble, perfectly suited for warm-weather activities.

Elijah dons a short afro hairstyle paired with a visor cap, providing a casual and cool headgear choice for the summer.

His upper body is adorned with a turquoise shirt featuring lively palm tree and flower prints. Adding a touch of humor, a printed pattern of a grenade wearing sunglasses brings a playful element to the summer look.

Elijah wears a black barbecue apron featuring a skull adorned with barbecue utensils. The words "STONE COLD GRILLER" are boldly displayed, infusing the outfit with a grilling theme for those sunny outdoor occasions.

For the lower body, he opts for khaki cargo shorts. A towel hanging out of the left trouser pocket adds a practical element, perfect for wiping hands or handling grill-related tasks.

Elijah completes the summer look with black flip-flops, while white long socks with red accents add a sloppy and nerdy touch to the overall ensemble.

## Gallery

Front viewBack viewLeft-side viewRight-side viewRender by Olga RybakRender by Olga Rybak
Legendary Weapon (Boon)

## Legendary Weapon

* Lv50

**Legendary Weapon (Boon)** is a Boon Corruption Card with the Boon  Affinity that can be used by the Director to grant the Cleaners a beneficial trait within the Trial of the Worm game mode. Players can select this card alongside others during their Mission Vote phase. This card will spawn a random Legendary Weapon inside a Prepper Stash.

## Card traits

The following traits become active once the card has been played by the Director:
Mother Of Worms (Banner)

## Mother Of Worms

**Mother Of Worms** is a banner that can be used to decorate a player's Player Card.

This banner can be unlocked by finishing a mission with a Duffel Bag.

## Overview

The banner shows an illustration of the Mother of Worms, the leader of the Children of the Worm cult.
Compared to other illustrations, long strands of hair are visible.
Jogging Ridden (Card)

* Normal
* Ferocious
* Monstrous

**Jogging Ridden** is a Corruption Card with the Ridden  Affinity that can be used by the Director to jeopardize the mission of the Cleaners.

When the Director plays this card it will spawn Jogging Ridden which are faster than Common Ridden.

## Card traits

The following traits become active once the card has been played by the Director:
Achievements / Trophies

This article covers the Achievements and Tropies players can unlock for their respective platform.

If you're looking for the Accomplishments, please check this article instead.

There are currently:

For **PlayStation** players:

81 Total Trophies in Back 4 Blood. These consist of: 1 Platinum, 3 Gold and 77 Bronze

For **Steam** players:

80 Total Achievements. Steam players can also purchase or unlock Steam-exclusive rewards.

For **Xbox** players:

80 Total Achievements in Back 4 Blood for a total Gamerscore of 1250 .

## Tunnels of Terror

The Tunnels of Terror expansion introduced 12 new achievements for players to unlock.

## Children of the Worm

Children of the Worm introduced 13 new achievements for players to unlock.

PlayStation users can obtain 13 Bronze Trophies while Xbox users can unlock 130 .

## River of Blood

The River of Blood expansion will introduce 13 new achievements.
PlayStation users can obtain 13 Bronze Trophies while Xbox users can unlock 130 .

## Steam Community Items

For Steam, players can purchase or unlock rewards which been added to the Steam Points Shop on January 8th, 2022

These include five **emoticons** and three **profile backgrounds**. In addition to that, eight **trading cards** and six **profile badges** were implemented.

### Steam Emoticons

The following emoticons can be purchased by Steam users via Steam Points():

**:evangelo\_surprised:**
100 **:hoffman\_grumpy:**
100 **:holly\_happy:**
100 **:karlee\_sad:**
100 **:ridden\_thumbsup:**
100
### Steam Profile Backgrounds

The following profile backgrounds can be purchased by Steam users via Steam Points():

**Ridden Nest**
500 **Stinger**
500 **Tallboy**
500

### Steam Trading Cards

The following trading cards can be earned by Steam users:

**Elijah Walker****Evangelo****Howard Robert Hoffman****Jim Hossler****Christine Tuttle****Holly****Karlee Fincher****Seo-yeon**
Each of these unlock an associated background image:

**Elijah Walker****Evangelo****Howard Robert Hoffman****Jim Hossler****Christine Tuttle****Holly Forrester****Karlee Fincher****Seo-yeon**
### Steam Badges

The following badges can be earned by Steam users:

Level 1
**Cleaner**Level 2
**Cleaner Scout**Level 3
**Cleaner Hero**Level 4
**Cleaner Captain**Level 5
**Cleaner General**Level foil
**Cleaner Legend**
Hazmat Specialist

* PvE Effect
* PvP Effect

**TEAM EFFECTS**
Killing **Mutations** that are covered with Bait has a 75% chance to create another Bait Jar.

### Card EffectSwarm

This card is not available in Swarm mode.

### How to unlock

Randomly acquired via Duffel Bags

**Hazmat Specialist**, is a utility card with the Discipline  Affinity that can be used to enhance the properties of a Cleaner. The card has been added on December 6th, 2022 with Patch 1.13.

While the card's Team Effect only mentions Mutations, this effect includes Cultists. Although Cultists are not Mutations from a lore point of view, they are treated as Mutations in gameplay.

## Card traits

The following trait(s) become active once the card has been added to the deck:

## Gallery

Promotional material featuring Phosphorous Tipped, Cleansing Fire, Drone Spotter, and Hazmat Specialist.
Hypnotic

**Hypnotic** is a Background Spray that allows players to project an image into the game world. This Spray is available for every player by default.

## Overview

The Spray features a blue twisted pattern that is supposed to represent a hypnotic swirling effect.

## Note

Unlike other Personalization options added via content patches, this Spray is immediately available for all players.
Lockjaw

— **Unknown**

The **Lockjaw** is a legendary weapon based on the Phoenix 350L featured in *Back 4 Blood* which has been introduced with the Children of the Worm expansion.
This weapon can only be acquired within Ridden Hives and Inner Lairs or via the Legendary Weapon Burn Card.

The Sniper also wields this sniper rifle as her weapon of choice.

## Legendary Weapon Perk

This weapon features the following legendary perks:
**Armor-piercing Rounds**:
Damage dealt to armor is also dealt to the Ridden's health.

**Clean Shot**:
Destroying armor with this weapon creates Makeshift Armor.

## Gallery

A close-up of a Sniper wielding the Lockjaw.Walker is using the Lockjaw in combat.
Halloween 2022 Event

— **In-game description**

**Halloween 2022 Event** is a timed event that was held between October 10th, 2022, 6:00 p.m. UTC, and November 13th, 2022. The event was teased via 𝕏 and other Social Network Services on September 13th, 2022.

## Overview

During the event, players can obtain limited-time cosmetic items through Supply Points  by visiting The Haunt Supply Line. They contain various cosmetic items like Emblems, Sprays, Titles, weapon skins, and two Outfits.

In addition, Fort Hope is decorated for the Halloween season. Daytime is in a haunted nighttime scenario during the event. A variety of jack-o-lanterns and purple lights illuminate the fort. The fireplace is replaced by a large cauldron filled with a green substance. Audio-wise, ghostly melodies and noises can be heard, accompanied by eerie guitar music by means of the jukebox.

Destroying the jack-o'-lanterns on the firing range causes either ghost or candy corn effects to spring out of them.

## Sources

1. ↑ Halloween Event end date information via 𝕏.
2. ↑ Halloween Event 2022 teaser via 𝕏.
Attachments

*Back 4 Blood* includes a variety of **attachments**. Attachments can be purchased from a vendor or found throughout the levels.

Attachments can be broken up into seven categories called "Optics", "Barrels", "Magazines", and "Stocks" for Firearms. For Melee weapons and the Bow the melee attachment categories are "Materials", "Grips", and "Handguards". Each having their own rarity of Broken, Uncommon, Rare, Epic, and Legendary.

Weapons found during a level have a chance of being pre-equipped with any amount of the attachments listed here. They can also have "faults", displayed as red (Broken) attachments, which decrease the efficiency of the weapon. Starting into later parts of an Act will spawn weapons with any amount of attachments listed here.

Patch 1.13 introduces attachments for melee weapons and the Bow.

NOTE: Both the Belgian and 357 Magnum cannot equip any Extended Mags, however can be found using Short Mags.

# Melee Attachments

Melee attachments can be used on all melee weapons as well as the Bow.
Mustachio

**Mustachio** is a Foreground Spray that allows players to project an image into the game world. This spray can be acquired by finishing a mission with a Duffel Bag.

## Overview

The spray features a skull that apparently belongs to Dan, as well as a set of teeth with three gold-plated ones.
In addition, a brown mustache and a notch in the area of the left eye socket can be seen.
Extra Lives Reduced

* Lv50

**Extra Lives Reduced** is a Curse Corruption Card with the Curse  Affinity that can be used by the Director to give the Cleaners an extra challenge within the Trial of the Worm game mode. Players can select this card alongside others during their Mission Vote phase.

## Card traits

The following traits become active once the card has been played by the Director:
Hard Time

**Hard Time** is a Banner that can be used to decorate a player's Player Card.
The art the Banner uses was created by Dominic Jaro and was also the very first image shared by Turtle Rock Studios via Social Network Services ahead of the release of the Children of the Worm expansion.

This Banner can be unlocked by spending 100  in any of the Roving Merchants Supply Lines.

## Overview

The illustration of the Banner shows a fortress of the Cultists at night. Various searchlights illuminate the darkness. In the foreground Seo-yeon, Evangelo, Jim Hossler and Christine Tuttle can be seen.
Double Currency Event

— **In-game description**

**Double Currency Event** was a timed event that occurred between October 21st, 7:00 p.m. UTC, and November 1st, 2022, 7:00 p.m. UTC.
The event was announced via 𝕏 and other Social Network Services on October 20th, 2022.

## Overview

— **Turtle Rock Studios via 𝕏**

During the event, players received double Supply Points  and Skull Totems  unless they used Offline Mode.

Players playing Swarm mode could not obtain Skull Totems because the Ridden Hives are exclusively accessible in Campaign mode.

## Gallery

Promotional material of the Double Currency event
In His Element

**In His Element** is a Foreground Spray that allows players to project an image into the game world. The art of the spray was created by Camille Buckles. This spray can be unlocked by spending 3  in the Supply Line The Collectors.

## Overview

The spray depicts Howard Robert Hoffman in his Wardrobe Staple hazmat suit performing a pose reminiscent of the one Sailor Moon performs after her transformation.
Healing Reduced

* Lv15
* Lv35
* Lv45

**Healing Reduced** is a Curse Corruption Card with the Curse  Affinity that can be used by the Director to give the Cleaners an extra challenge within the Trial of the Worm game mode. Players can select this card alongside others during their Mission Vote phase, and it is available in different levels with varying degrees of potency.

## Card traits

The following traits become active once the card has been played by the Director:
Farther Afield

**Farther Afield** is the first Mission of Act 3's first Chapter, Dr. Rogers' Neighborhood.

## Accomplishments

**Farther Afield** must be successfully completed in order to satisfy the unlock conditions for the following Accomplishments:

## Changelog

### 2022

 October 11th, 2022(Patch 1.12)
 October 11th, 2022(Patch 1.12)
 October 11th, 2022(Patch 1.12)
General John Phillips

— **General John Phillips**

**General John Phillips** is a non-playable Character in *Back 4 Blood*.
He commands all Cleaner units in and around Fort Hope and is the leader in the battle against the Ridden.
Phillips puts his mission above all else and shows no emotion even when individual lives are at stake for the good of others.

## Notes

Although Phillips' dog tags are engraved on the promotional material, players won't be able to find any engravings when looking at his in-game model.

## Gallery

Concept by Gue Yang.Phillips is voiced by Darin De PaulRender by ROOM 8 STUDIO.Render by ROOM 8 STUDIO.Render by ROOM 8 STUDIO.Render by ROOM 8 STUDIO.Render by ROOM 8 STUDIO.Phillips interrogating Dan.
Experimental Stun Gun

* PvE Effect
* PvP Effect

Gadget Cost: **30**
REPLACES: Quick Slot, FRAGILE

**Experimental Stun Gun**, is a utility card with the Discipline affinity that can be used to enhance the properties of a Cleaner. The card has been added on August 30th, 2022 with Patch 1.10 and can be unlocked randomly via the Duffel Bags system.

After the card has been played, the quick accessoriy slot will be occupied by a Legendary Gadget.
The ability requires **20**  for activation and has a cooldown of three seconds. While the card effect is active, an -icon is displayed at the bottom of the screen. Once used it becomes a red -icon with a circular cooldown bar which shifts back to it's white counterpart whenever the ability has been recharged. When another Cleaner in the team is using this card, an -icon is displayed in their character party frame.

## Card traits

The following trait(s) become active once the card has been added to the deck:

**Gadget**Replaces an accessory slot with an activatable ability that costs ammo to use. Cooldown, cost and effects stack for every Gadget occupying the same slot.

**Fragile**Effects removed after receiving damage.
Ogre (Card)

* Normal
* Ferocious
* Monstrous

* Normal

## Enhancement information

**Ogre** is a Corruption card with the Ridden affinity that can be used by the Director to jeopardize the mission of the Cleaners.

This card can be further amplified by the Ferocious and Monstrous attributes.

## Enhancements

The Director can apply the following enhancements to this card to amplify it's effect.
Ferocious and Monstrous cannot be active at the same time.

**Ferocious**Ferocious Mutations have 25% increased Health and deal 50% increased damage.

**Monstrous**Mutations have 50% increased Health and deal 100% increased damage.

## Card traits

The following traits become active once the card has been played by the Director:
Experienced EMT

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

When you use a Medical Accessory, the target gains + **10%** Maximum Health, Stamina, and Stamina Regen until the end of the level.

### Card EffectSwarm

When you use a Medical Accessory, the target gains + **10%** Maximum Health, Stamina, and Stamina Regen until the end of the level.

### How to unlock

Supply Lines:
The Clinic (4) for 75

**Experienced EMT** is a defense card with the Discipline affinity that can be used to enhance the properties of a Cleaner.
While the card effect is active, an -icon is displayed at the bottom of the screen.
Seo-yeon's Cleaner trait **Field Medic** which allows her to heal each Cleaner once per Mission will also trigger the card's effect without spending a support accessory.

## Card traits

The following trait(s) become active once the card has been added to the deck:
Ogre (Banner)

## Ogre

**Ogre** is a banner that can be used to decorate a player's Player Card.

This banner can be unlocked by spending 5  in the Supply Line The Collectors.

## Overview

The banner illustration shows a close-up of the Ogre Boss Mutation. The Ogre is colored in a yellow-orange color scheme and accents are in a deep black tone.
Iron Claws

* Common
* Uncommon
* Rare
* Epic

— **In-game description**

The **Iron Claws** is a sidearm featured in *Back 4 Blood* and the signature weapon of the Slasher.
This melee weapon is available with the launch of the Children of the Worm expansion.

This weapon can be found in simliar fashion as other weapons in the world and can be upgraded by the same means.
The damage of weapon's the bleed effect increases with the quality.

The weapon's warming-up spead effect acts similarly to the cards Meth Head and Berserker: Its bonus, in this case a 6% bonus attack speed per hit, stacks up to 10 times like with Meth Head, in this case for up to a 60% bonus in total. It has a shorter duration than the effects of both cards. The effect uses the same icon as Berserker.

### Gallery

Promotional material showing the Icon clawsRender by Brad BoylesHolly wielding the Iron ClawsKarlee wielding the Iron Claws
Memento

— **Item description**

**Memento** is an interactive item that has been introduced with the Children of the Worm expansion which can be interacted with during a Campaign Mission in order to receive an additional source of Supply Points ().

The Mementos emit a childish and distorted giggle and other sounds, revealing their approximate location. Interacting with them will cause a notification at the top of the HUD to show how many Mementos have been collected so far. Collecting them does not require an inventory or weapon slot. Furthermore, these plushy figures do not need to be carried by a Cleaner to receive the bonus Supply Points after completing a Mission.

The Trial of the Worm mode features a variant called Fabulous Memento.

## Bonus Calculation

One Memento grants a **15% bonus** to the Supply Points of a Mission. The effect increases by 15% for each additional Memento collected. Prior to Patch 1.13, each Memento gave a 5% Bonus.

For example, if a Mission grants 96  and the Cleaners collect three Mementos during that Mission, they will receive 43 additional Supply Points.
When calculating the bonus Supply Points, the amount is rounded up or down in each case.

In the above example, 45% of 96  resulted in 43.2 additional Supply Points.

If the group had only collected two Mementos instead, then 29 additional Supply Points would have been awarded, because in this case 30% of 96  yields 28.8 and was rounded up to 29  accordingly.

The number of Mementos to be found in a Mission can be increased by the Ugly Chachkies card.

## Gallery

Mementos found during explorationPromotional material showing a Memento.
Heads In The Clouds

**Heads In The Clouds** is a Foreground Spray that allows players to project an image into the game world. This spray can be acquired by finishing a mission with a Duffel Bag.

## Overview

The spray shows a cartoon cloud, which looks jolly. Behind the cloud is a rainbow and to the left and right of it are three pink hearts respectively.

## Note

This graphic is also on a button decorating various outfits of Holly Forrester as well as the shirt of the Plucky In Pink outfit.
Armored Sprinters (Card)

## Armored Sprinters

### Card Effect

SWAT armor was meant to protect against bullets, not devil worms. These Ridden are going to be harder to take down.

### Affinity

Ridden

**Armored Sprinters** is a Corruption Card with the Ridden  Affinity that can be used by the Director to jeopardize the mission of the Cleaners.

When the Director plays this card it will spawn Armored Sprinters which are more resilient than Common Ridden and faster than Armored Runners.

## Card traits

The following traits become active once the card has been played by the Director:
Nightmarish Slog

**Nightmarish Slog** is a Banner that can be used to decorate a player's Player Card.

This Banner can be unlocked by spending 100  in any of the Roving Merchants Supply Lines.

## Overview

The illustration shows Seo-yeon, Jim Hossler, Christine Tuttle and Elijah Walker all dressed in ZWAT gear as they move through a biomass-infested underground tunnel, illuminated by a ray of light from an opening.
M0M

**M0M** is a Foreground Spray that allows players to project an image into the game world. The art of the Spray was created by Camille Buckles. This Spray can be unlocked by spending 100  in any of the Roving Merchants Supply Lines.

## Overview

The Spray depicts Christine Tuttle standing confidently while holding a TAC14 in her left hand.

## Note

* The name of the Spray itself is written in leetspeak in which standard letters are often replaced by numerals or special characters that resemble the letters in appearance. In this instance, the letter O has been replaced by the number 0.
Heavy Attack

* Art (Beta+)
* Art (Alpha)

* PvE Effect
* PvP Effect

Heavy attacks deal **100%** increased damage and expend **50%** more Stamina.

**Heavy Attack** is an offense card with the Brawn affinity that can be used to enhance the properties of a Cleaner.

## Card traits

The following trait(s) become active once the card has been added to the deck:

## Card history

### 2022

 October 2022
 December 2022
Gourmet Dinner

* PvE Effect
* PvP Effect

**Gourmet Dinner** is a stat Food Card with the Brawn  Affinity that can be used to enhance the properties of a Cleaner for the duration of one Mission.

To gain the card effect a player must pick up a Gourmet Dinner within a Mission. These can be created with a 30% chance from meleeing Food Items (Cereals, Green Beans, Peaches, Peanut Butter, or Power Bars) if at least one player in the party has the Wasteland Chef card equipped. If the user of the card uses the Combat Knife, the chance increases to 40% success rate.

Heng will receive this card when a teammate eats a Gourmet Dinner due to his **PERSONAL CHEF** trait.

## Card traits

The following traits are granted temporarily once the card is added to the deck:
Hand To Mouth

**Hand To Mouth** is a Foreground Spray that allows players to project an image into the game world. The art of the Spray was created by Camille Buckles. This Spray can be unlocked by spending 15  in the Supply Line The Crow's Nest (5).

## Overview

The Spray features the mouth of a Hag with several arms coming out of its opening. One hand makes a V-sign, while another makes a thumbs-down sign. Another hand holds a beverage cup.
Murder In The Dark

* Front
* Back
* Left
* Right

**Murder In The Dark** is an Outfit for Evangelo featured in *Back 4 Blood*, which is a recolored variant of his default Outfit B4B Original. The Outfit, internally conceived by Turtle Rock Studios, saw manifestation through character artist Jason Hill, interpreting the concept by Gue Yang.

This Outfit is available to all players who completed 250 Missions as Evangelo.

## Overview

Evangelo has black, curly hair and wears goggles adorned with orange-tinted glasses. A red short-sleeved jacket dresses Evangelo, featuring the "All-Seeing" Emblem on the right sleeve. Beneath the jacket, Evangelo opts for a dark gray hooded sweatshirt from the Bengal sports brand, with sleeves functioning as fingerless gloves.

On his back is a yellow backpack, sleekly accented in black and also from the Bengal brand. Notably, a practical black flashlight is affixed to the right shoulder strap. Evangelo accessorizes with a silver chain adorned with a cross around his neck. His outfit includes olive green pants with a hip pouch and charcoal black socks that extend to his shins. To complete the ensemble, he chooses ochre and black sports shoes.

## Gallery

Front viewBack viewLeft-side viewRight-side view
Glock 23

## Weapon Stats

* Common
* Uncommon
* Rare
* Epic

### Mobility

80

— **In-game description**

The **Glock 23** is a sidearm featured in *Back 4 Blood*.
This weapon is used by Elijah Walker as his default secondary weapon.

### Skins

The following weapon skins for the Glock 23 are currently available.

**Default**
**How to unlock**:
Available by default**Homeland**
**How to unlock**:
The Furnace for 5 **Packin' Heat**
**How to unlock**:
The Crow's Nest (5) for 30 **Bengal**
**How to unlock**:
Liberators (2) for 75 **En Fuego**
**How to unlock**:
Supply Lines: Roving Merchants for 250 **Ridden Season**
**How to unlock**:
Randomly acquired via Duffel Bags**Winter Soldier**
**How to unlock**:
Randomly acquired via Duffel Bags**Fight Of The Bumblebee**
**How to unlock**:
Randomly acquired via Duffel Bags**Natural Leader**
**How to unlock**:
Randomly acquired via Duffel Bags**Flashpoint**
**How to unlock**:
Randomly acquired via Duffel Bags
From The Ashes

**From The Ashes** is a banner that can be used to decorate a player's Player Card.

This banner can be unlocked by spending 125  in any of the Roving Merchants Supply Lines.

## Overview

The banner shows a Sharice standing on a hill, while in the background there appears to be a blazing fire illuminating the surroundings.
Fill 'Em Full Of Lead

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

While shooting, gain **1%** Damage, **1%** fire rate, and **5%** swap speed every **0.25** seconds.
Max count of buffs is **20**.

### Card EffectSwarm

This card is not available in Swarm mode.

### How to unlock

Randomly acquired via Duffel Bags

**Fill 'Em Full Of Lead**, is a talent card with the Reflex affinity that can be used to enhance the properties of a Cleaner. The card has been added on August 30th, 2022 with Patch 1.10 and can be unlocked randomly via the Duffel Bags system.

While the card effect is active, an -icon which shows the duration and the amount of stacks is displayed at the bottom of the screen. The effect can be stacked up to 20 times, each stack having its own duration and falloff. Therefore, it is possible to maintain the buff with different amounts of stacks depending on factors such as the rate of fire or intermittent interruptions due to reloading. With **20** stacks, the card user has **20%** damage, **20%** fire rate, and **100%** swap speed as long as the stacks are active.

## Card traits

The following trait(s) become active once the card has been added to the deck:
Hell's Bells

**Hell's Bells** is the second Mission of Act 1's fourth and final Chapter, Blue Dog Hollow.

## Mission overview

The Mission begins in Benjamin and Vanessa Woods' camper. Upon exiting the vehicle, the Cleaners continue through the tunnel while being informed by General John Phillips that Pelisarro's convoy, the first team to attempt to seal Blue Dog Mine, decided against going on the route that the Cleaners are on since the road is out, though the Cleaners should be able to find a route through on foot.

Once through the tunnel, they continue on the road until they approach a crashed semi-trailer. The trailer has tipped on its side and was in the middle of being set upright by a tow truck presumably before the area was overrun. The Cleaners must reactivate the tow truck, though this calls a Ridden Horde. Once the trailer is tipped upright, the Cleaners can proceed over its spilled cargo of toy turtles and continue through a wooded area.

Partway through the woods, Phillips contacts the Cleaners to inform them that previous survivors in the area likely set traps for future parties in the area, though the shelter ahead has been long abandoned. Continuing through the remainder of the forest and through a graveyard, they attempt to use the church's Saferoom. However, upon opening the door, a trap activates a bell to attract a horde to the church, with several windows needing to be re-barricaded. Upon securing the Saferoom, the Mission ends.

## Ridden Hives

There is a chance that one of the following three locations offer an entrance to the Ridden Hives which are accessible as long as one player in the team owns the Tunnels of Terror expansion.

## Accomplishments

**Hell's Bells** must be successfully completed in order to satisfy the unlock conditions for the following Accomplishments:

## Changelog

### 2022

 October 11th, 2022(Patch 1.12)
 December 6th, 2022(Patch 1.13)
 December 6th, 2022(Patch 1.13)

## Further Notes

* The name of the Mission is a reference to the song Hells Bells by Australian band AC/DC.
* At the exit of the tunnel, a sign designating the road as U.S. Route 70 can be found. In the real world, U.S. Route 70 does not run through any part of Pennsylvania, though Interstate 70 runs through the southern part of the state.
Molotov

— **In-game description**

The Molotov is an offensive accessory featured in *Back 4 Blood*.

After being thrown it will bounce off any wall or other obstacle until it hits the ground causing it to break and engulf the area in flames.

The flames will ignite Ridden that walk on to the pool of fire that is left behind.

The pool, when stepped on, will inflict burn damage for a duration.
Legendary Weapons

The Tunnels of Terror expansion introduced on April 12th, 2022 a myriad of new legendary weapons that can only be acquired within the Ridden Hives. There are currently eight legendary weapons available for players to be used against the Ridden.

Each of them has a unique legendary perk that grants unique bonuses.

As of June Patch 1.09, these legendary weapons have their weaker variants in the **Rare** quality. These weapons have slightly less firepower but still maintains their legendary perks.

## List of Legendary Weapons

The following legendary weapons are currently available:

* Damnation, a legendary AA12
* Embezzler, a legendary Desert Eagle
* Lockjaw, a legendary Phoenix 350L
* Nemesis, a legendary RPK
* Pestilence, a legendary M4 Carbine
* Prototype 378, a legendary UMP45
* Tenderizer, a legendary hammer based on the Fire Axe
* Witness, a legendary M1A

Although the Skull Totem can be upgraded to legendary quality, this weapon has no legendary perk and thus is excluded from the list above.

## Gallery

Promotional Material featuring Legendary Weapnons.
No Cure

**No Cure** is a Foreground Spray that allows players to project an image into the game world. The art of the Spray was created by Airi Pan. This Spray can be unlocked by spending 5  in the Supply Line Grant's Brew House (3).

## Overview

The Spray features Seo-yeon taking aim with a Beretta M9. Color-wise, this illustration features a pink-blue gradient with black accents.
Health

**Health** is the hit point total that governs the survivability of the Cleaners and Ridden in *Back 4 Blood*.

Health can be restored by using Support Accessories (bandage, pain meds, medkit) or by the effects of certain active cards picked. Health also can be restored from the Vendor for 200 Coppers or by using first aid cabinets that can be found throughout some levels.

There are various types of health that can be obtained in different ways and they provide varying effects.

## Types of Health and Heals

### Temporary Health

Temporary Health (Temp Health) is a specific type of health obtained exclusively from pain meds, card effects, and Overheal. Temp Health is represented by a teal color on your health bar. It can only go over missing health and trauma health and it cannot exceed your maximum health bar. It drains over time at a rate of 1.75 per second. Christine Tuttle's passive slows the drain rate for the entire team to 1.4 per second.

**Cards That Give Temporary Health**

**Corruption Cards That Give Temporary Health**

### Bolstered Health

Bolstered Health acts as an extension to Temp Health that is represented by a blue outline over the health bar. It is only obtainable if you have a card or Cleaner in play that activates the effect or the Biohazard corruption card has been played by the Director. When available, the Bolstered Health gauge will fill up with overflow Temp Health when Temp Health reaches its maximum cap.

**Cards That Give Bolstered Health**
+ 25% Trauma Resistance
+ 25% **Team Bolstered Health**

**Corruption Cards That Give Bolstered Health**

### Overheal

Overheal is an effect that transfers a percentage of healing beyond the maximum allowed by Trauma Health into Temp Health. Temp Health from Overheal can also fill the Bolstered Health bar. Currently, there is only one card in the game that provides the Overheal effect.

**Cards That Give Overheal**

### Trauma Health

Trauma Health is the portion of your health bar lost to Trauma Damage that cannot be healed through. There are methods to remove Trauma Health, including some cards and all First Aid Cabinets found in Prepper Stashes.

**Cards That Heal Trauma Health**
Expired T5

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Create a powerful blast that deals **20** Fire Damage to **Weakspots**. After the initial blast, continue to deal **1** damage per second for **7** seconds.

Gadget Cost: **75**
REPLACES: Support Slot

### Card EffectSwarm

This card is not available in Swarm mode.

### How to unlock

Randomly acquired via Duffel Bags

**Expired T5**, is an ability card with the Discipline affinity that can be used to enhance the properties of a Cleaner. The card has been added on August 30th, 2022 with Patch 1.10 and can be unlocked randomly via the Duffel Bags system.

After the card has been played, the support accessoriy slot will be occupied by a Legendary Gadget.
The ability requires **50**  for activation and has a cooldown of 25 seconds. While the card effect is active, an -icon is displayed at the bottom of the screen. The fiery cloud emitted from the card has a duration of ten seconds and sticks to the user which sets enemies ablaze if they enter the effect radius. The ability of the card can be enhanced with the Pyro card. When another Cleaner in the team is using this card, an -icon is displayed in their character party frame.

## Card traits

The following trait(s) become active once the card has been added to the deck:

**Gadget**Replaces an accessory slot with an activatable ability that costs ammo to use. Cooldown, cost and effects stack for every Gadget occupying the same slot.

## Card history

### 2022

 October 2022
*Ammo cost increased to 75 from 50Cooldown increased to 35 from 25*Create a powerful blast that deals **20** Fire Damage to **Weakspots**. After the initial blast, continue to deal **1** damage per second for **7** seconds.Gadget Cost: **75** REPLACES: Support Slot

## Notes

Currently, the -icon is displayed instead of the -icon.
Howl

**Howl** is an Emblem that can be used to decorate a player's Player Card. This Emblem can be unlocked by spending 10  in the Supply Line Fort Hope (4).

## Overview

The emblem features a mountain with a wolf howling behind it and a moon in the night sky. The scene is framed by a circle with five fangs at the bottom.
Medical Expert

* PvE Effect
* PvP Effect

**TEAM EFFECTS**:
+ **15%** Healing Efficiency

**Medical Expert** is a defense card with the Reflex affinity that can be used to enhance the properties of a Cleaner.
While the card effect is active, an -icon is displayed at the bottom of the screen.

## Card traits

The following traits become active once the card has been added to the deck:
K4RL33

**K4RL33** is a Foreground Spray that allows players to project an image into the game world. The art of the spray was created by Camille Buckles. This spray can be unlocked by spending 100  in any of the Roving Merchants Supply Lines.

## Overview

The spray depicts Karlee Fincher holding a rifle on her shoulders in a similar fashion to an official character render. However, this illustration is done in an 8-bit look.

## Note

* The name of the spray itself is written in leetspeak in which standard letters are often replaced by numerals or special characters that resemble the letters in appearance. In this instance, the letters A and E were replaced by the numbers 4 and 3.
Moon Phase

**Moon Phase** is a Background Spray that allows players to project an image into the game world. This Spray can be unlocked by spending 15  in the Supply Line Knuckle House (4).

## Overview

The Spray features a yellow-colored crescent shape.

## Note

A crescent shape is a symbol or emblem used to represent the lunar phase in the first quarter, or by extension a symbol representing the Moon itself.
Overwatch

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Kills from greater than **15 meters** grant **5 Temporary Health** to teammates within **15 meters** of the target.

### Card EffectSwarm

Kills from greater than **15 meters** grant **5 Temporary Health** to teammates within **15 meters** of the target.

### How to unlock

Supply Lines:
The Furnace (3) for 100

**Overwatch** is a defense card with the Brawn affinity that can be used to enhance the properties of a Cleaner.

## Card traits

The following traits become active once the card has been added to the deck:
Nemesis

— **Kurt "Mad Dog" Skinner**

The **Nemesis** is a legendary weapon featured in *Back 4 Blood*.
This weapon can only be acquired within Ridden Hives and Inner Lairs which have been introduced with the Tunnels of Terror expansion.

## Legendary Weapon Perk

This weapon features the following legendary perk:
**Final Showdown**: Enemies within 30 meters are drawn to the wielder of this weapon.

## Trivia

* A nemesis is the inescapable agent of someone's or something's downfall. It could also be a long-standing rival; an archenemy, a downfall caused by an inescapable agent, or retributive justice.

## Gallery

Nemesis weapon render by Brad Boyles.Nemesis weapon render by Brad Boyles.Nemesis weapon render by Brad Boyles.Nemesis weapon render by Brad Boyles.Nemesis weapon render by Brad Boyles.
Max Health Reduced

* Lv15
* Lv35

**Max Health Reduced** is a Curse Corruption Card with the Curse  Affinity that can be used by the Director to give the Cleaners an extra challenge within the Trial of the Worm game mode. Players can select this card alongside others during their Mission Vote phase.

## Card traits

The following traits become active once the card has been played by the Director:
Kenny

— **Kenny**

**Kenny** is a non-playable Character in *Back 4 Blood*.
He can be found in one of the tents in Fort Hope where players can interact with a whiteboard to gain access to the Leaderboards of the Trial of the Worm mode.

* Main Article
* Quotes

## Appearance

Kenny wears a bright orange and red beanie along with glasses and a 5 o'clock shadow.

He also wears a gray hoodie with the phrase "Easy as π" on it.

Kenny's hoodie is well worn and tattered along with the blue jeans and brown shoes that he wears.

## Notes

* Before Patch 1.13, Kenny would sit outside of his tent while writing on his clipboard.

## Gallery

Concept featuring Kenny by David Talaski-Brown / Liquid Development.Kenny's tent that allows access to the Leaderboards.
Firecrackers

— **In-game description**

**Firecrackers** is an offensive accessory featured in *Back 4 Blood*.

Unlike pipe bmbs, **firecrackers** will attact enemies for a duration without dealing any form of damage to them.

This makes them suitable for certain situations when the Cleaners approach a strategy which involves not dispatching a large group of enemies.
M1A

## Weapon Stats

* Common
* Uncommon
* Rare
* Epic

### Mobility

65

— **In-game description**

The **M1A** is a sniper rifle featured in *Back 4 Blood*.

### Skins

The following weapon skins for the M1A are currently available.

**Default**
**How to unlock**:
Available by default**Wood Classic**
**How to unlock**:
Knuckle House (5) for 30 **Flammo**
**How to unlock**:
Paul's Alley (4) for 5 **Do Harm**
**How to unlock**:
Supply Lines: Roving Merchants for 250 **M81**
**How to unlock**:
Randomly acquired via Duffel Bags**Trophy Maker**
**How to unlock**:
Randomly acquired via Duffel Bags
Experimental Stimulants

* PvE Effect
* PvP Effect

Gadget Cost: **40**
REPLACES: Support Slot

**Experimental Stimulants**, is a talent card with the Reflex affinity that can be used to enhance the properties of a Cleaner. The card has been added on August 30th, 2022 with Patch 1.10 and can be unlocked randomly via the Duffel Bags system.

After the card has been played, the support accessoriy slot will be occupied by a Legendary Gadget.
The ability requires **40**  for activation and has a cooldown of 25 seconds. While the card effect is active, an -icon for the damage and reload speed increasement and an -icon which shows the duration of the cloud are displayed at the bottom of the screen.The user of the card will create a red cloud with a radius of 10 meters for ten seconds at the location the ability has been activated. When another Cleaner in the team is using this card, an -icon is displayed in their character party frame.

## Card traits

The following trait(s) become active once the card has been added to the deck:

**Gadget**Replaces an accessory slot with an activatable ability that costs ammo to use. Cooldown, cost and effects stack for every Gadget occupying the same slot.
Hard As Nails

**Hard As Nails** is an Emblem that can be used to decorate a player's Player Card. This Emblem can be unlocked by spending 5  in the Supply Line The Furnace (2).

## Overview

The emblem shows a skull with a crosshair on its forehead. There are spiked baseball bats and hammers crossed over each other in the background of the skull.
Free Radical

**Free Radical** is a Foreground Spray that allows players to project an image into the game world. The art of the spray was created by Camille Buckles. This spray can be unlocked by spending 3  in the Supply Line The Collectors.

## Overview

The spray depicts Karlee Fincher in her Ultraviolet hazmat suit along with a bloodstained knife in her hand.
Flamethrower (Boon)

## Flamethrower

### Card EffectLv50

A **Flamethrower** spawns in the Safe Room and additional **Gas Cans** are added to the environment

### Affinity

Boon

**Flamethrower** is a Boon Corruption Card with the Boon  Affinity that can be used by the Director to grant the Cleaners a beneficial trait within the Trial of the Worm game mode. Players can select this card alongside others during their Mission Vote phase.

## Card traits

The following traits become active once the card has been played by the Director:
Nothing But Dust

**Nothing But Dust** is a Banner that can be used to decorate a player's Player Card.

This Banner can be unlocked by spending 100  in the Supply Line The Stilts (5).

## Overview

This banner shows a stylistic scene in which Evangelo, Holly Forrester, Christine Tuttle and Elijah Walker look devastated in the background. In the foreground kneels Howard Robert Hoffman, who has tears on his face. Dust falls to the ground from his left hand.
Needle's Eye

The **Needle's Eye** is a legendary attachment featured in *Back 4 Blood*.
This attachment can only be acquired within Ridden Hives and Inner Lairs which have been introduced with the Tunnels of Terror expansion.

## Legendary Attachment Perk

This attachment features the following legendary perk:
Gain +5% Bullet Damage for each Weakspot kill in the last 10 seconds
-50% ADS Speed
No One Left Behind

**No One Left Behind** is a Corruption card with the Challenge & Rewards affinity that can be used by the Director to give the Cleaners an extra challenge to complete. Completion of the challenge will reward Copper and possible Supply Points

## Card traits

The following traits become active once the card has been played by the Director: