recursal/Fanatic-Fandom huggingface dataset:
Alternator

video File:Placeholder
The Alternator is an electrical generator that converts mechanical energy to electrical energy in the form of an alternating current. Hence the name Alternator. It is one of the missing components of the RV.

## Locating the Alternator

Locating an Alternator requires a bit of luck and a Scrap Yard of one size or another. Larger Scrap Yard will have higher chances of finding an Alternator.

## Helpful Tips

Higher Perception will help in locating one.

Metal Detector may also prove to be useful when you can build it.

Scrap Yards can be usually be found near and around more larger towns/cities.
Artifact

Artifacts are the remnants of a lost alien civilization. They're generated along with the galaxy and will not respawn once collected. There are approximately 300 per galaxy and they can all be sold at the Planetary Gallery at any Station.

### Locating Artifacts

There are four ways of finding artifacts: Gravitic scanners, Long-Range scanners, bartenders, and chance.

### List of Artifacts:

#### ₡25,000:

* Alien Crystal
* Information Packet
Jim Cleeas

Kanji
 Romanji
 Age
 Race
 Affiliation
 Gender
 Height
 Weight
 Blood Type

Jim Cleeas (ジムクリーズ, Jimu Kurīzu) is the creator of the mother keepers and works in Heaven's Tower to maintain them.

## Appearance

Jim has dull purple hair, at the start of the manga is was very long but she cuts it off. She has blue eyes and a beauty mark on her chin. Jim wears an extremely short black dress that unzips at the front with a lab coat over it.

## Personality

Jim tends to come off as cold, harsh and sometimes out right violent. She doesn't care for people being ungrateful or trying to put her down and never backs down. She tends to be kinder towards Syal and reassures her.

## Relationships

### Syal Fineded

Jim rescued Syal on a whim when she found her dying of a stab wound and begging for someone to save Elsa. Jim misunderstood and saved Syal instead, turning her into a mother keeper. Syal got angry at her for it upon initially waking up but calmed down after Jim shouted at her and made her realise Elsa wanted her to live. Jim is nicer to Syal than most people, letting her wander around in the slums rather than making her stay in Heaven's Tower and reassuring her she didn't need to be sorry for accidentally stabbing her.

### Lint Kaiser

Jim turned Lint into a mother keeper after he was given the death sentence and now has him working as security for Heaven's Tower.

### Ricalna Forde

Jim turned Ricalna into a mother keeper after he was shot by Syal. She doesn't care for him arguing with her but appreciates him helping out Syal.

### Hugh Reid

Hugh Reid shows an extreme dislike of Jim and the entirety of Area:00. Jim hates him and uses him as an ash tray at one point.

## Quotes

* "I TELL YOU TO REPORT ON YOUR CONDITION" - Said while grasping the top of Ricalna's head.
* "If you call an ambulance...I WILL KILL YOU" - Said after being stabbed by Syal in Area Zero.
* "You're late, fuck!!"- Yelling at Ricalna at the start of the final fight, Chapter 42

## Trivia

* Jim used to be close partners with Adam until she kicked him out of Eden.
* In the series she has been seen using Hugh Reid as an ash tray.
The Sickness

"The Sickness" is a Quest that is started when offering help to a specific NPC which can be found when exploring the map. The quest giver is marked on the map when successfully scanning frequencies using the Radio Transmitter.

As with all quests, the respective description is listed in the Journal under the tab "Quests".

## Objectives

Within 10 days, deliver the following items to the quest giver:

* x1

## Rewards

Note, that the rewards may be generated randomly (not confirmed).

So far the following rewards have been recorded for completing this quest.

* x4,  x10,  x10
Traits

Traits impact how efficiently characters perform certain tasks or how quickly particular stats increase or decrease. See also Attributes.

Negative traits can become positive traits if one keeps doing the same related activity over and over. For example, a Coward becomes Courageous if he partakes in enough fights. and vice-versa for Positive, someone becoming Pessimistic from too many people dying.

## Positive traits

 Courageous
 Deep Sleeper
 Proactive
 Hands-on
 Optimistic
 Resourceful
 Hygienic

## Negative traits

If you are looking for information on transforming a negative trait into a positive one, see this guide.
Hugh Reid

Kanji
 Age
 Birthday
 Race
 Affiliation
 Gender
 Height

Hugh Reid was a lieutenant general in Eden.

## Appearance

Hugh Reid is always shown in his uniform. He has short black hair with a white streak on the left side and a white fringe.

## Background

Hugh Reid joined Eden's army when he'd be in roughly his early 20s. He was a good friend of the real Graham Gregson and never believed the stories that Graham would turn against Eden. Hugh Reid was in charge of the raid on Silas's arena and the burning of certain habited areas in the slums, including those where innocent people were living.

## Relationships

### Jim Cleeas

Jim and Hugh Reid don't get along. Hugh Reid very loudly voices his hatred of the mother keepers and of Jim. Jim threatens him and uses him as an ash tray.

### Graham Gregson

Hugh Reid recognises Graham as a fake, having been a good friend of the real Graham Gregson when he were alive.

## Trivia

* While fighting in Silas's arena, Syal killed a man who looked like Hugh Reid
* Hugh Reid was one of the very few people to realise Graham wasn't the real Graham Gregson
Valve

Valve is an [[item]] which can be found in the game on expeditions or via trade with strangers. They can be used in crafting and upgrades.

"A device used to control the flow of gases or liquids. Used in system upgrades and crafting."

## Statistics

Stack Size: 25

Trade Value: 2

Incinerator Value: 1

## Recycling Plant Output

1x Pipe

The use of Valves
Book

"A dusty book that can offer valuable knowledge and stress relief for adults."

Books can be located in a variety of locations though mostly from schools and decent odds at houses. Books will be stored in your shelter's inventory unless you have a Bookshelf in which case that is where they will be automatically stored.

Note that any books stored in a Bookshelf will be lost when the Bookshelf is dismantled.

A word of warning, there appears to be a minor bug, if you have more than enough books to fill a Bookshelf in the shelter's inventory and complete construction on a Bookshelf ALL books will be lost and none will be moved to the inventory. Likely best not to collect these much outside of for trading until you have a Bookshelf.

## Statistics

Stack Size: 5

Trade Value: 50

Incinerator Value: 0

Recycling Plant Output: N/A
Eden

Eden as of the latest chapter of the series is the only known city on earth due to the mass fire that engulfed earth. It is said to hold 3/10 of the original population which was 10 billion at the time. The location is currently not known either,

## Appearance

Eden is a large dome city in the series which is meant to be able to withstand fire from any weapon. It is spherical in size and is able to hold more than 3 billion people so it is presumably bigger than most cities on earth in current time.

## Key Features

The key features in Eden are notably that it is divided into sectors and areas, along with Heaven's tower which is home to Area Zero which is a key place within the series.

## Trivia

* All of Eden's electronics are said to have run off Mother in the series who is the "Central CPU"
Vikka

*"Trust is weakness in its purest form."*

**Vikka** (clan name unknown) is a sylvan assassin "on loan" from the Black Scales. She is traveling with the Stanchions while the Scales do their part to undermine Redtail's efforts in Alta.

It may not be coincidence that Vikka joined the Stanchions not days after Naziri departed Exaldien for the Khidamun-har to rally her people against the coming darkness. The varin might be compelled to take action against the assassin for her crimes, explicit and perceived.

The Stanchions know little about Vikka's background. She is clearly a veteran of her line of work, with significant scars--one of which renders her right eye useless--but what she did to earn them is not apparent. Her relationship with the Stanchions is grudgingly respectful at best, and none of them have asked about her life before she joined them.
Antibiotics

"Cures infections, allowing the body to repair itself."

Antibiotics can be located in Pharmacies and, in rare instances, from other facilities such as Fire Stations. The shelter may come stocked with a dose of antibiotics in the medicine cabinet.

Survivors may overcome an infection after a few days, even without antibiotics. However, the survivor will be unable to recover health during this period.

## Statistics

Stack Size: 5

Trade Value: 30

Incinerator Value: 1

Recycling Plant Output: N/A
The Doll

"The Doll" is a Quest that is started when offering help to a specific NPC which can be found when exploring the map. The quest giver can be found and marked on the map by scanning frequencies using the Radio Transmitter.

As all quests, when started this quests is listed in the Journal under the tab "Quests".

## Objectives

Within 30 days, deliver the following items to the quest giver:

* 1 x
* 2 x
* 2 x
* 1 x
* 1 x
Makeshift Recycler

A Tier 2 crafting item.

With this recycling machine, you can breakdown items into their base parts. This recycler is not very efficient, wasting a good amount of material in the process. It is also quite slow.

## Options

* Recycle: Allow placement of up to 8 stacks of items to be recycled.
* Take Recycling: Collects the items that result from recycling.
* Fix: Repairs the integrity of this device.
* Deconstruct: Takedown to retrieve parts.

## Notes

* This recycler is inefficient, yielding only 2/3~1/3 of the materials the Recycler Plant would yield. But It is the only solution to the early game, as it is Tier 2, as opposed to Tier 4.
* The items that are to be recycled are consumed instantly when the Recycle button is pressed. No output until the device has finished, also no degradation.
* You can have more than 1 makeshift recycler in the shelter and they do work independently.
Efficient Shower

## Description

This efficient shower can clean you with very little use of water. Reduces dirtiness.

## Options

* Use Shower: Allows the character to decrease their dirtiness stat. Costs 4x Water.
* Fix: Repairs the integrity of this device.
* Deconstruct: Take down to retrieve parts.
* Disable: Disable the use of this device to save electricity.
Sand

"An incredibly fine assortment of minerals and rocks. Used in crafting."

Sand is an item used to craft cement, which is used to craft a Shelter Room. It can be found on expeditions and by trading with strangers.

## Statistics

Stack Size: 25

Trade Value: 1

Incinerator Value: 0

Recycling Plant Output: N/A

The use of Sand
Oliver Jeaffreson

Oliver Jeaffreson is a prototype model, specifically version 0.91 (codename 'OJ'), designed by Japanese NERV scientist Gendo Ikari, father of the acclaimed humanoid pilot Shinji Ikari. The primary focus for the development of Jeaffreson was a focus on highly efficient algorithmic reasoning and logical processing, but Jeaffreson has independently developed skills in video game titles such as 'Super Mario 64'.

Jeaffreson is the inspirational basis for the character Sheldon Cooper, in hit TV show 'The Big Bang Theory'.

Jeaffreson is highly skilled at emulating emotion. Physical limitations in our definition and technology prevented Ikari from implementing legitimate emotion in Jeaffreson; although it is expected that this will be accomplished come version 1.0.

Besides this, not much is known about Jeaffreson, as blueprints were destroyed in the Fukushima nuclear incident, Ikari's body is yet to be recovered. All prior versions of Jeaffreson's operating system, rumored to be an Open Sauce fork of the FreeBSD Project, were also lost in the accident.
Pthemmii Phytsjurladde

Pthemmii Phytsjurladde, known as Pthemmii by his peers, is the only O3CC member besides Tommy Wells who is capable of concentrating the social skills required to request the room key from the respective mathematics teachers. Along with this, Pthemmii provides various other assets to the O3CC, including his extensive anime library and his willingness to use his AnimeBytes account to download anime upon others' request. Pthemmii, known as TheHeroOfTome on Hummingbird, is the only person in the O3CC who has watched over a month of anime, without lying (i.e. Jesse aka LookAZebra), or watching pathetic trash (i.e. Cailan aka Nooblover).

### Activity

His main quality being the unparalleled ability to select worthwhile YouTube channels to subscribe to, Pthemmii can be found showing cringe worthy videos or eating sushi in the O3CC at lunch time. Pthemmii is one of the most consistent O3CC members, with the exception of days when his class schedule includes HPE, during which Pthemmii will stay at home, watching Yaoi, and moderating 4chan's /h/ board.

**as of August 1 2016, Pthemmi is considered an O3 traitor and his reputation will perish with his unloved soul**

### Future

Pthemmii will likely proceed to challenge the 'watched anime' time of the top Hummingbird members, including Introvertle and Sabre. Because of this, it is likely he will accomplish nothing else.
The Photo

"The Photo" is a Quest that is started when offering help to a specific NPC who can be found when exploring the map. The quest giver is marked on the map when successfully scanning frequencies using the Radio Transmitter.

As with all quests, the respective description is listed in the Journal under the tab "Quests".

## Objectives

Within 10 days, defeat the NPC marked on the map and retrieve a photograph to bring it back to the quest giver.

## Rewards

Note, that the rewards may be generated randomly (not confirmed).

So far the following rewards have been recorded for completing this quest.

* x10,  x5,  x1
Solarpower Wikia

## Welcome to the Solarpower Wikia

Solarpower is a a new game mode for Gmod. Mine, fight, and start your own interstellar empire as you vie for control of the entire galaxy!

## List of indexes:

Artifacts

Morale

Planets

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
The Slums

The Slums is a location which is located outside of Eden. It is home to most factions opposing Eden in the series such as Chaos Tide and Cosmos.

## Appearance

The Slums appears as a ruined part of Earth that was caught in the fire that engulfed the whole planet, it has many abandoned buildings and ruins, some of which are home to the factions COSMOS, Chaos Tide, and is also home to Adam post to him being kicked out of Eden, as well as where the Cocytus is located..

## Key Features.

The Slums is most notably home to the faction COSMOS which plays a large part in the series of mother keeper, it's leader being Graham Gregson and Ricalna Forde being a ex-member of cosmos.

The Slums is also home to Chaos Tide, a smaller faction within the series which is lead by Turkes Verafoult and makes terrorist attacks on COSMOS as well as Eden. COSMOS and Chaos Tide later make a deal to work together for the final better.

## Trivia

* Hugh Reid is known to have burned children in The Slums at one point.
Record

"An ancient musical recording etched into vinyl. Provides stress relief for all the family."

The record is an item used for stress relief when used with a Jukebox. Records can be found while on expeditions, or traded with strangers.

Records will be stored in general inventory unless you have a Jukebox. If you have a Jukebox then the records are automatically stored there and you can no longer send expeditions out with them for trade nor can you trade them with strangers who arrive at your shelter. Excess records from returning expeditions are silently destroyed if you are out of storage space in the Jukebox.

## Statistics

Stack Size: 5

Trade Value: 50

Incinerator Value: 01

Recycling Plant Output: N/A

1Can only feed records into the incinerator if you haven't built a Jukebox.
Shotgun

*A fire-arm that shoots a spread of pellets. Equip and use on expeditions.*

**Required Str:** 12

**Melee Damage:** 15-20

**Melee Accuracy:** -5%

**Melee** **Damage Type:** Blunt (20% chance to cause bleeding)

**Subdue Chance:** 40%

**Ranged Damage:** 20-100

**Ranged Damage Type:** Piercing (80% chance to cause bleeding)

**Ranged Accuracy:** 70

**Recycle:**

 2x

## How to use

While setting up an expedition, equip it to a party member. To fire, you must have at least one Shotgun ammo in your party's inventory. When fighting someone you encounter, each shot will use up a Shotgun ammo. The Shotgun can always be used as a melee weapon.
Metal Detector

## Description

A very handy device that aids in locating metallic objects. Equip this item to use it.

## Function

When equipped it give expedition party 20% bonus chance to discover items.

Multiple Metal Detector doesn't stack. But it stack incremental with Dog's 10% bonus.

## Options

None, since its an item, it goes straight to storage to be equipped and used in expeditions.
Mannequin Head

While mostly considered as junk item to be salvaged for Plastic, the Mannequin Head is also needed for the Quest The Doll. Therefor a player should consider to keep at least 1 head in storage.

## How to obtain

This item is occasionally offered by traders and can be found frequently in most of the locations while exploring the world.

## Recycling Output

When placed in a Recycler, will generate:
Crafting (disambiguation)

**This article is a disambiguation page for Crafting (disambiguation)**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Crafting
* Crafting (items by type)
Moderate Snare Trap

## Description

A fairly efficient animal trap. This trap will provide a good amount of rations from snared animals.

## Options

* Harvest: Gives a semi-random number of food. Gives around 2x Food if the animal is a rabbit, and around 5x food and 2x leather if its a deer. The trap has a total of 4 uses. The rations are uncooked and will give you food poisoning if you don't cook it, but you can still eat it.
* Deconstruct: Take down to retrieve parts.
New Shelter

Feel free to delete this article if an existing one detailing what I am about to detail exists.

The New Shelter is a shelter that can be accessed by any starting family members. It can be accessed once the player does the "Extended Family" or "Relations" task, though they are quite costly, costing 100 water, 25 food, and 10 petrol. The "Extended Family" or "Relations" task can only be done once you fix the Camper Van.

The New Shelter Contains (Please update this list):

* Radio
* Workbench (Level 3)
* Generator
* Bucket Toilet
* Makeshift Shower
* Small Freezer
* One Door (Level 2)
Camper Van

## Description

The Camper Van is a vehicle that needs to be reconstructed, the different parts can be found all around the map, with scrapyards being more likely to have them available. To check which parts are missing, simply right-click on the van.

Once reconstructed, using the Camper Van on expedition reduces the amount of water required to travel long distances and increases the number of items that can be carried during an expedition.

## Cost / Parts

4x  - Tyre

1x  - Alternator

1x  - Starter Motor

1x  - Fan Belt

1x  - Clutch Cable

1x  - Distributor

1x  - Spark Plug

1x  - Car Battery

## Benefits

While gathering all the parts can take a lot of time, the camper van provides huge benefits.

* Water cost for expeditions is significantly reduced, meaning longer expeditions are easier.
* 52 slots of carrying space are provided (72 for two-character parties). Note: This cannot be increased with the use of satchels or other bags, as they cannot be equipped when using the Camper Van.

## Fuel

The only major downside is that the Camper Van requires fuel when used. The fuel is deducted from the shelter's supply in a similar manner to water when departing on an expedition.

The Camper Van can only use petrol for fuel. Therefore, when using the van for an expedition, it is recommended to loot at least as much fuel as used for that expedition (to allow for consistent use of the van).

## Moving

Upon completion of the quest 'Relations' or 'Extended Family' (needs checking), the player has the option of using the Camper Van to move to a new region; doing this will send the player to a new and unexplored area, giving them a new shelter containing limited pre-constructed items (tiny pantries, a bucket toilet, makeshift shower, etc.) and whatever items the player chose to take with them in the Camper Van (52 units maximum).
Tiny Pantry

## Description

This tiny pantry is capable of storing 20 rations of food.

## Appearance

The sprite shows a simple shelf with cans placed in a row.

The amount of cans on the shelf sprite will decrease as you run out of rations, that way you can keep track of your food stock. If multiple pantries are placed, the cans will spread evenly within the pantries.

## Options

* Eat food: Allows the character to decrease their hunger stat. (May cause Food Poisoning)
* Deconstruct: Take down to retrieve parts.
Rats

Rats will appear in your bunker from time to time and eat small amounts of your food. A cat is the most proficient way to get rid of them but rat traps are also viable for later game players who have the resources. The best way to prevent rats is to clean your bunker regularly. The dirtier your bunker is the more frequent rats will spawn. The more people in your bunker the faster your bunker gets dirty.
Jukebox

## Description

This colorful machine can blast out the hits of old and relieve stress. Requires records and a lot of electricity.

## Options

* Play Record: Allows the character to decrease their stress stat.
* Deconstruct: Take down to retrieve parts. Any records that this was storing are destroyed.
* Disable: Disable the use of this device to save electricity.
First Aid Kit

## Description

   First aid kits can generally be found in Pharmacies and Hospitals but can also be found in other locations less often such as Police Stations. They can also be crafted via the Work Bench.

*"Medical supplies used to regain health. Will also cure bleeding when used."*

### Shelter Usage

When used in a shelter via the Medicine Cabinet, First Aid Kits will not only end the bleeding status effect but also greatly increase the speed of healing. A nearly dead character using a First Aid Kit before going to bed post-expedition is likely to get out of bed fully healed.

### Combat Usage

When used in combat via the Items menu will not only remove the bleeding status effect but heal a significant amount of health instantly. Not a bad idea to take one or two on Expeditions for when things get rough.

## Statistics

Stack Size: 25

Trade Value: 30

Incinerator Value: 0
Silas Andovaldo

Kanji
 Age
 Race
 Affiliation
 Height

Silas Andovaldo is in charge of the mafia in Eden and was in charge of an illegal death ring for gambling.

## Appearance

Silas has black hair which is pushed back except for his fringe hanging over his left eye. Silas left eye is red and appears similar to a cyborgs eye. His right eye appears to be a different colour but the colour is unconfirmed. Silas wears a white suit with a black shirt, red tie, black gloves, and a red handkerchief in his left breast pocket.

## Personality

Silas seems cool and collected most of the time and seems to mind his own business mostly, however he is badly shaken by the death of Allen.

## Background

Silas seems to be extremely rich and highly involved in the criminal underground. He is mentioned to be the head of an influential mafia organisation. He doesn't seem to grudge paying extra which only shows that he is very wealthy. Silas owns a large facility in which slaves battle to the death for the amusement and gain via gambling of those who attend. This means that Silas is involved in many illegal activities.

## Relationship

### Allen

The whole time they are together its just teasing each other. Silas is a mafia boss therefore is probably a high class influential figure in the underground yet Allen talks to him completely casually and jokes with him. They seem to be incredibly familiar with eachother. When Allen refuses to leave the arena when the authorities show up Silas could have escaped with everyone else and from the sort of things he said he probably would have if it wasn't Allen. He stays behind while everyone else gets away and tries to convince Allen to escape. When Allen is shot he completely stops trying to escape, he gives up, which shows just how strongly attached to Allen he was.

### Zelik Lindemann

Silas and Zelik get along. Although Zelik disagrees with Silas's death arena, he continues to sell people to Silas. When rumour starts going round there's going to be a raid on the arena, Zelik warns Silas about it. When the raid actually happens, Silas believes it was Zelik to sell him out. Upon getting out of jail, Silas has Zelik kidnapped and tortured. Silas pours sulphuric acid on Zelik's face, leaving him permanently scarred, despite having previously wanted to buy Zelik and have him fight in the arena and refusing to have any fighters he didn't find beautiful. When Zelik attacked him, Silas gave the order for Zelik to be killed.

### Graham Gregson

Graham and Silas know each other and appear to have met at least a few times. Silas knows him well enough to recognise him when he comes to kill him.

## Quotes

* "Next time, just bet on me then"- Chapter 28

## Trivia

* Silas's hair and eye colours are the same as Ricalna and Lennard
* Silas and Allen have the same cross necklaces
* Silas's last name changes from Edward to Andovaldo following Allen's death. This change exists in the original Japanese.
Makeshift Shower

## Description

A basic shower made from the bare minimum of resources. This shower uses a lot of water. Reduces dirtiness.

## Options

* Use Shower: Allows the character to decrease their dirtiness stat.
* Fix: Repairs the integrity of this device.
* Deconstruct: Take down to retrieve parts.
* Disable: Disable the use of this device to save electricity.
Markas Lestreleon

House Lestreleon is an old noble house in Exaldien with the motto,
“*Thunder at our heels*”, a reference to the hunting mastiffs the house
has bred since antiquity.  Markas was given one of these mastiffs the
day he left his family to seek his fortune in the world.  The third son
of a Lestreleon family near Mundt, the expectation placed upon him was
to go his own way, or swear fealty to one of his brothers when it came
time for them to take up lordship of their lands.  Markas went his own
way, and when he found the Hounds, the mercenary life intrigued him, the
 freedom from familial expectation and social maneuverings of the noble
courts.  Still, he doesn’t fight for money, more for his compatriots,
and he has proven time and again now he much prefers shielding his
allies from danger than accumulating glory for himself.

Markas is a 25-year-old knight who lives and fights by the strict code of the knights. His hound, Fawn, however, is happy to strike the final blow when his code would forbid it. She is a good and loyal dog.
Rubber

Rubber is an item used in crafting and upgrading systems, it is described as a waterproof material. Rubber can be found while on expeditions, or traded with strangers.

“A useful material in creating water tight objects. Used in crafting.”

## Statistics

Stack Size: 25

Trade Value: 4

Incinerator Value: 3

Recycling Plant Output: N/A

Use of Rubber
     Rebar of Confidence |     Workbench Tier 4 Upgrade
Circuit Breaker

The circuit breaker is an item used in crafting and upgrading. Circuit Breakers can be found while on expeditions, or traded with strangers.

"Cuts off power to a circuit during overloads. Used in system upgrades and crafting"

## Statistics

Stack Size: 25

Trade Value: 3

Incinerator Value: 1

## Recycling Plant Output

1x

1x

The use of Circuit Breakers
Mother

Kanji
 Romanji
 Age
 Race
 Affiliation
 Gender
 Weight
 Relatives

Mother (マザー, Mazā) is an android used to disguise Eden's main computer. She is mute and is protected by the mother keepers.

## Appearance

Mother's hair is long in length, lying just beyond her chest and is silver in colour. She has purple eyes and is always seen carrying a small teddy which is white in colour and has bead eyes and a stitched mouth. She is always seen wearing a dress which is black in colour with puffed shoulders and goes down roughly to her knees.

## Personality

Mother is quiet as she is a CPU, she comes across as child like because she doesn't speak and is nearly always seen carrying her teddy .

 Background

Mother is the central CPU of Eden and also doubles as the key to the "Golden age" weapons that are in the world.

 Relationships

### Jim Cleeas

Jim is the person who Maintenance's Mother through out the series.

## Trivia

* Rarely is Mother seen without her rabbit teddy.
Attributes

There are 5 different attributes, which are: Strength, Dexterity, Intelligence, Perception, and Charisma. Each attribute reaches its full potential at 20.

For more info on characters, see Stats and Traits.

## Descriptions of Attributes

Below is a description of how each attribute affects your characters:

**Strength**: Dictates damage dealt with weapons/fists. Also used to figure out if a "bully" attempt was successful.

**Intelligence**: Used in "recruitment" attempts. The higher the number the better the chance you have of recruiting them.

**Charisma**: Used in "trade" attempts. The higher the number the better the chance of getting "good" trades with NPCs.

**Dexterity**: Used to work out if an attack in combat hits. Also used to figure out if a "flee" attempt is successful.

**Perception**: Used when searching locations and dictates your chance of item discovery.

## Increasing Attributes

These attributes can be increased in different ways.

**Strength**: Increased by using the punchbag and winning fights.

**Intelligence**: Increased by crafting, fixing, or upgrading items. Can be increased if recruiting is successful. Also raised by reading books (adults) and by playing with toys (kids).

**Charisma**: Can be increased while trading. Books and toys also raise charisma somewhat.

**Dexterity**: Increased by using the punchbag and winning fights.

**Perception**: Increased by going out in expeditions and 'examining' different locations. Each location is about 20 XP. You receive the accumulation of this XP when you return to the shelter.
Guilt Trip

*"A gentleman who likes to guilt people into giving him things wants us to help him out with 10 springs."*

While out on an expedition, a man can be found when searching a location (what locations can and cannot trigger this quest is unknown). He will ask for 10 springs. The character talking can respond with:

* **Give Items** - If the party has the springs in their inventory, then they can simply give them to the gentleman.
* **Promise** - If the party doesn't have the springs in their inventory, they can promise to return with the springs. He will reply that after 10 days he will leave this location. The number of days remaining will display in the Journal in the Quests tab.
* **Refuse** - The character can refuse to give the gentleman the springs. This should end the quest (unconfirmed).

## Reward

The man claims he will bring something to the shelter when he finds it. Rather he actually does is unconfirmed.
Heavens Tower

Heavens Tower is home to Area Zero which is a key place in the series, notably where Jim creates the keepers; Lint, Syal and Ricalna who all play key parts in the plot.

## Appearance

Heavens Tower is a large tower in the city of Eden, it is located within the middle of the city and has a point at the top of the tower. Inside there are several levels, one of which being Area Zero. Others include what looks like to be a mess hall for food which includes shrubs and small trees, tables and a set of escalators.

## Key Features

The main key feature within Heaven's Tower is Area Zero which is home to Lint, Syal, Riclana and presuably Jim, it also has medical areas for the cyborgs and waiting areas beside the medical site. It is also home to "Mother" the central CPU of Eden.

## Trivia

* Although within Heaven's Tower, Area Zero is supposed to be massively secret. Outside terror groups like Comsos seem to know where it is located and can get there with ease.
Toy

"Provides stress relief for children."

Toys may be found at a variety of locations but particularly from Schools and Homes. Toys will be stored in the shelter inventory unless you have a Toy Box in which case they will be stored there.

Note that any toys stored in a Toy Box will be lost when the Toy Box is dismantled.

A word of warning, there appears to be a bug where if you have more than enough toys to fill a Toy Box all the toys will be lost, not moved, when the first Toy Box is built. Likely best not to collect these until you have built a Toy Box in the shelter to store them, outside of trading that is.

## Statistics

Stack Size: 5

Trade Value: 50

Incinerator Value: 0

Recycling Plant Output: N/A
Survivors

**Survivors** are, true to their name, survivors of the nuclear war that devastated the world in Sheltered, the term "survivor" refers to both the family the player starts with, and people who are found on the surface.

## The family

The family are the main protagonists in the game, the player has the opportunity to create and customise the family however they want before starting the game, the family has a more "healthier" appearance than survivors found on the surface, due to staying in the shelter, they consist of two adults and two children (the children are the only ones of their age in the game), despite the children's young age, they can be just as powerful in combat as their parents and the other survivors when they train properly or can even start that way when being created.

None of the family members the player starts with can be kicked out of the shelter like recruited surface survivors can, they can still permanently die in gameplay, however.

The family also starts off with a pet in their shelter, which needs to be kept alive or they will take a serious hit on their health and trauma.

## Surface survivors

These are people who have managed to survive the nuclear war against all odds and keep surviving on the surface, unlike the family, these survivors cannot be created by the player and are procedurally generated by the game, also unlike the family, these survivors have a more "unhealthier" appearance, with torn, damaged clothes being common, and they may even have pale or gray skin, despite their unhealthy appearance, they are no different in terms of abilities than the family members.
Arms Dealer

"Arms Dealer" is a Quest that is started when offering help to a specific NPC which can be found when exploring the map. The quest giver is marked on the map when successfully scanning frequencies using the Radio Transmitter.

As with all quests, the respective description is listed in the Journal under the tab "Quests".

## Objectives

Within 20 days, deliver the following items to the quest giver:

* x30

## Rewards

Note: After giving 30 pistol ammunition to the Arms dealer, he will return 10 pieces of those ammunition.

So far the following rewards have been recorded for completing this quest.

* x10,  x10,  x10
Planter

## Description

With this planter you can grow your own food. A must have for the hardened survivalist. Seeds required.

## Options

* Plant Seed: Plant the seed in the planter so it grows into a food-bearing plant.
* Harvest: Gain #x Food.
* Fix: Repairs the integrity of this device.
* Deconstruct: Take down to retrieve parts.
* Disable: Disable the use of this device to save electricity.

Another thing no one added is that the soil needs to be moist
Shower

## Description

Hygiene is important. The shower reduces dirtiness, but costs a lot of water to use.

## Options

* Use Shower: Allows the character to decrease their dirtiness stat. Costs 4x Water.
* Fix: Repairs the integrity of this device.
* Deconstruct: Take down to retrieve parts.
* Disable: Disable the use of this device to save electricity.
Hinge

*"Two connected segments of metal that fold. Used in system upgrades and crafting."*

The hinge is an item used in crafting and upgrading. Hinges can be found while on expeditions or traded with strangers.

## Statistics

Stack Size: 25

Trade Value: 1

Incinerator Value: 1

## Recycling Plant Output

1x

The use of Hinges
     Rebar of Confidence |     Workbench Tier 3 Upgrade
Food Ration

"Sustenance used to combat hunger."

Food Ration is an important item, which can be obtained in many different ways. Mainly through expeditions or trading,

   But can also be obtained the Planter and the Auto Pantry. Traps and cannibalism yield meat instead, which must be stored in a freezer. When you bring Food Rations home, they will be stored at a pantry, where you can eat it to fill the hunger need.

Unlike most items, Food Rations are not stored in the shelter inventory but instead in pantries. It can be traded with if a visitor arrives at your shelter to trade; however, expeditions cannot take some Food Rations with them from the shelter when departing.

Eating any food with dirtiness too high will cause food poisoning.

## Cooking

A great way to optimize your food usage is crafting a poor stove, when cooking your Food Rations they will be more effective. Crafting a good or excellent stove will further improve your food quality.

## Statistics

Incinerator Value: N/A

Recycling Plant Output: N/A
Grave

## Description

*"Digging this Grave on the surface will allow dead humans to be buried away. Burying a body in a grave will avoid family members suffering trauma."*

Survivors and pets that die in the shelter can be buried in a grave.

## Options

* Bury: Lets you bury a body in the grave. The grave empties itself out after a while.
Mannequin Leg

While mostly considered as junk item to be salvaged for Plastic, the Mannequin Leg is also needed for the Quest The Doll. Therefor a player should consider to keep at least 2 legs in storage.

## How to obtain

This item is occasionally offered by traders and can be found frequently in most of the locations while exploring the world.

## Recycling Output

When placed in a Recycler, will generate:
Allen

Kanji
 Romanji
 Age
 Race
 Affiliation
 Height

Allen (アラン, Aran) was a friend of Silas Andovaldo who attended Silas's death arena to bet.

## Appearance

Allen has shoulder length hair and is typically seen in suits. He tends to wear dark suit jackets and occasionally a tartan cravat.

## Personality

Allen seems to be cheerful for the most part, He has an addiction to gambling and doesn't seem to take losing very well. Probably gets frustrated when matched don't go his way. According to Zelik he's incredibly annoying. He seems very excitable. he doesn't understand how irritating he can be. He is competitive and will go to great lengths to win.

## Relationships

### Silas Andovaldo

The whole time they are together its just teasing each other. Silas is a mafia boss therefore is probably a high class influential figure in the underground yet Allen talks to him completely casually and jokes with him. They seem to be incredibly familiar with eachother. When Allen refuses to leave the arena when the authorities show up Silas could have escaped with everyone else and from the sort of things he said he probably would have if it wasn't Allen. He stays behind while everyone else gets away and tries to convince Allen to escape. When Allen is shot he completely stops trying to escape, he gives up, which shows just how strongly attached to Allen he was.

### Zelik Lindemann

Zelik hates Allen and can't stand to be around him. Allen purposefully makes a point of annoying Zelik whenever he gets the chance.

## Quotes

* "This is great, I haven't been this excited in a long time." -Mimicking one of Turkes's lines while watching Syal fight, Chapter 29

## Trivia

* Silas and Allen have the same cross necklaces
* Allen talks and looks similarly to Turkes Verafoult
* In chapter 8, there is a child that looks like Allen
Incinerator

## Description

This handy device allows you to destroy any excess items from your inventory and gain fuel for the generator in exchange (Coal provides a lot of burn time). It also provides a way to deal with corpses without causing trauma or needing to build graves.

The fuel in the incinerator is capped at 99.

## Options

* Incinerate: Allows the character to put items in the incinerator in order to break them down into fuel for the generator.
* Deconstruct: Take down to retrieve parts.
Wild Oranberries

**Wild Oranberries** is a 6th episode of Starters.

## Characters

* Cyndaquil
* Typhlosion
* Tepig
* Bulbasaur
* Chespin
* Mudkip
* Scorbunny
* Turtwig
* Totodile
* Croconaw
* Xatu
* Dragonite
* Arbok (does not speak)
* Vaporeon (does not speak)
* Jolteon (does not speak)
* Servine (does not speak)
* Electabuzz (does not speak)
* Nidoking (does not speak)
* Umbreon (does not speak)
* Luxray (does not speak)
* Onix (does not speak)
* Metagross (does not speak)
* Zangoose (cameo)
Satchel

*"Small single strapped bag used for carrying extra items. Provides an extra 4 slots. Equip and use on expeditions."*

**Note:** This cannot be equipped this if using the camper van on an expedition.

## Options

None, since its an item, it goes straight to storage to be equipped and used in expeditions.

## Statistics

Stack Size: 1

Trade Value: 12

Incinerator Value: 2
Shelter

Your actual shelter,keeping your family safe from radiation and houses life support=oxygen,food,water and electricity.

The shelter can get interest by thugs and survivors and will go down the vault door (which cannot be locked) and may ask you things,give you quest(ex.Protection Racket,Wetwork)asking you to let them in,or trade.

The shelter can also be raided from time to time depending on difficulty so make sure you protect your shelter well.(Using New Recruits is not recommended,as their low loyalty meaning that even the slightest damage they will dismiss themselves and even SERIOUSLY damage your shelter via destroying oxygen filter,killing other survivors on shelter,setting beds on fire which need water or fire extinguisher

,damaging your upgrades aka downgrading,and contaminating water to 100% regardless of decontamination upgrades)
Super Irritating Guy

"Super Irritating Guy" is a Quest that is started when offering help to a specific NPC which can be found when exploring the map. The quest giver is marked on the map when successfully scanning frequencies using the Radio Transmitter.

As with all quests, the respective description is listed in the Journal under the tab "Quests".

## Objectives

Within 10 days, deliver the following items to the quest giver:

* 5 x Petrol Can

## Rewards

Note, that the rewards may be generated randomly (not confirmed).

So far the following rewards have been recorded for completing this quest.

* 4x Food Ration, 4x Cordite
Protection Racket

"Protection Racket" is a Quest that is started by paying an NPC that may knock at the vault to forcefully demand goods.

As with all quests, the respective description is listed in the Journal under the tab "Quests".

## Description

The old business is still alive. Continue to pay the thugs, or take out the operation.

## Objectives

To end the constant blackmailing by the thugs, one has to travel to a marked location on the map and win the fight against the leader of the gang.

The leader will be accompanied by 2 other thugs.

Recommended Item For Fight, Grenades, or Excellent Pipe Bomb.
Scorbunny

quote TBA

**Scorbunny** is a one-off character in Dane Powroznik’s Starters series.

## Appearences

Scorbunny is a small-sized Pokémon with orange large ears. He has an orange nose with a yellow band shape across it, resembling a bandage. It has long legs with long feet, and similar yellow bands under each paw pad.

## Personality

He is short-tempered, but really determined. He will do whatever to get what he wants, and in Wild Oranberries, the thing he wants is money. He does stuff without much thought behind it. After hearing about what Turtwig could do to another wild Pokemon, he immediately put him in a fighting ring.

## Trivia

* He was originally voiced by Dane Powroznik
* He does not have his own house, and end up sleeping in Totodiles shed and the end of Wild Oranberries.

## References

1. ↑ https://twitter.com/Movieunleashers/status/1218852009048080385
Crafting

Crafting is a mechanic that is used throughout the game. Crafting through the Work Bench helps your characters survive longer in the wasteland by improving their shelter and providing helpful items/furniture.

Upgrading the Work Bench gives you access to the next tier of items. Items from Tier 5 can only be crafted with the necessary materials after finding the right blueprints while on an expedition.

Please see Items for info on what things can be founded (instead of or in addition to being crafted). Things that can be crafted with the laboratory or ammunition press are covered on those pages.

## Work Bench Crafting List

This page sorts items by tier. For items sorted by type, please see Crafting (items by type).

### Tier 5

In earlier builds, this Tier was known as Special. After Update 4 it was renamed to Tier 5. Each of these items requires finding their blueprint on an Expedition to craft.

## Upgrades

The workbench can be upgraded to gain access to more useful and better items.

 Tier 2
 Tier 3
 Tier 4

## Tools

These tools can help your characters craft and repair items faster.

Complete Tool Set:
Rucksack

## Description

"A two strapped bag useful in carrying extra items. Provides an extra 8 slots. Equip and use on expeditions."

Note that you cannot equip this if using the Van on Expedition.

## Options

None, since its an item, it goes straight to storage to be equipped and used in expeditions.

## Statistics

Stack Size: 1

Trade Value: 20

Incinerator Value: 5
Wiring

"Copper wiring that can carry an electrical current. Used in system upgrades and crafting."

Found scattered in a wide variety of locations and rarely in more than small scraps at a time. Finding a couple of pieces of wiring at a location is rare, rather it tends to be something that is built up from scouting multiple locations, one or two pieces at a time, or via recycling items that result in wiring.

## Statistics

Stack Size: 25

Trade Value: 1

Incinerator Value: 1

Recycling Plant Output: N/A
Toy Box

## Description

Stores toys for children to play with. A great stress relief for children. (Unstated in description: Each toy box stores 10 toys.)

## Options

* Get Toy: Allows the child character to reduce their stress stat. Also increases Charisma and Intelligence experience. Also increases Sleep need.
* Deconstruct: Take down to retrieve parts.