Fenar Custom Template Rules (Rules) V3

### Grandfather system

Character who currently have a V3 template may follow the new rules on template V4 thats doing so grants that character a mythic Tier. Old template are fine but templates that currently have extra ACTIONS are not able to be used Thus those points will be wasted.

**EVERYTHING BELOW IS INACTIVE**

In fenar, when you reach level 3, the option for gaining a template on your character becomes available. You may choose to apply for a pre-existing pre-approved template, or custom build one for yourself. If you choose to build a custom template, the following rules apply.

*ECL (Effective Character Level)*: This is added to your character level to determine your total power. Generally, the lower the ECL, the lower the amount of power offered by the template. No character may possess any combination of templates with a higher ECL than is allowed by their level.

*Requirement*: The minimum requirement your character has to have to apply for a template of the listed ECL.

*Ability Score*: The maximum ability score bonuses the template may give the character.

*Maximum Per Attribute*: The is the maximum attribute bonus your template can provide to any single attribute (Note: this is free bonus to ability scores you get just by having a template, options below to raise ability scores by paying TP are to go above this limit).

*TP (Template Points)*: The is the maximum number of template points you may spend on a custom template of this ECL.

**Note**: Templates very rarely are allowing any type of casting. So, applying for one is going to be very difficult. For the pre-approved templates, simply remove the spell like abilities. [Date: 10-12-2020]

Link to Template Template (you can use your own format, but this looks nice, doesn't it?)

### Template Points

Each ECL of template has a maximum number of template points you can spend. Below is a list of example template abilities and their corresponding costs.

#### -10 TP

 Weakness to Psionics

**Note**: Under no circumstances can you negate a weakness or vulnerability granted by your template. Any preexisting defenses against your weakness or vulnerability are negated. For example if your weakness is Fire, you may never gain immunity or resistance to fire.

#### -5 TP

 Weak Reflexes
 Weak Body
 Weak Mind
 (lesser)Weakness to Magic
 (Lesser)Weakness to Psionics

**Note**: Under no circumstances can you negate a weakness or vulnerability granted by your template. Any preexisting defenses against your weakness or vulnerability are negated. For example if your weakness is Fire, you may never gain immunity or resistance to fire.

#### -2 TP

 Weakness to sunlight:
 Ability Score Increase -3

**Note**: Under no circumstances can you negate a weakness or vulnerability granted by your template. Any preexisting defenses against your weakness or vulnerability are negated. For example if your weakness is Fire, you may never gain immunity or resistance to fire.

#### 1 TP

 Dodge AC +2
 Forever Free (Su)

#### 10 TP

 Power over death
 Steal life
 life and death
 Caster Level Equal to ECL

#### 15 TP

 Add X Stat to HP along with CON
 All form of inhernet DR stacks you choose what form this takes.

#### 25 TP

 Increase Crit range by 1 (Applied after any ability that increases threat range)

#### 30 TP

 Extra immediate action
 Enhanced Divine Grace
 Extra standard Action

### Pre-existing Templates

Please note that while these are all pre-existing templates, their ECL cost is what is listed here, not what it is listed on any other source. These templates do not follow the custom template rules unless you choose to modify them.

**Special note**: If the ECL is listed with a \* next to it, it is a scaling template and increases in ECL cost as your HD increases.

 1\*
 2