Emily

* Country Passion⁠
* White Dahlia⁠

## Best Gifts

⁠⁠Boundary Carpet (+15)
⁠⁠Busy Farm (+15)
⁠⁠Fortune Cat (+15)
⁠⁠Journey to the East (+15)
⁠⁠Performance Center Model (+15)
⁠⁠Chicken Earrings (+12)
⁠⁠Fan Model (+12)
⁠⁠Scarecrow (+12)
⁠⁠Stringed Corn (+12)
⁠⁠Stringed Peppers (+12)
⁠⁠Autumn Doll (+10)
⁠⁠Fruit Salad (+10)
⁠⁠Pumpkin Pie (+10)
⁠⁠Roses (+10)
⁠⁠Spring Doll (+10)
⁠⁠ See more gifts

## Social Interactions

 Chat
 Gift
 Desires
 Spar
 RPS
 Invitation
 Play
 Date
 Dine
 Interact
 Photo
 Ride
 Relic trade
 Confess
 Propose

 **Mission Index**

 — In-game biography

**Emily** is a resident of Portia that the player can befriend and eventually marry.

## Profile

### Personal summary

Emily was born on Day 17 of Spring. Sophie used to tell Emily stories of her grandfather, who was a man of adventure. Emily had wanted to follow in his footsteps, diving through ruins, finding relics, and fight off AIs in the Peripheries. She says that she grew up and real life got in the way, though she stresses that she does love her current life.

When conversing during a play date, Emily claims to want a telescope as she loves looking at the stars at night, comparing them to fireflies and how her father used to tell her stories about the constellations. She also hates sharp things, such as swords and knives.

### Physical appearance

Emily keeps her hair in a braid and wears white earrings. She wears a plaid pink and white shirt with the hem tied into a bow at the front for a chic crop top look, as well as blue skinny jeans and a loose brown belt. She sports brown work boots that match her belt.

#### DLC outfit

The **Country Passion** outfit is an alternate outfit that Emily can wear, obtained from the Steam-exclusive NPC Attire Package DLC. The outfit and its hat can be toggled on or off from her character profile, and any changes to her outfit settings will go into effect the next calendar day after the player wakes up.

The player can obtain a matching outfit from the Steam-exclusive Player Attire Package DLC, consisting of the Country Passion Top, Country Passion Bottom, and Country Passion Strawhat.

Both outfits are "traditional country attire" from the city of Ethea.

### Related characters

Emily lives with her grandmother, Sophie, at Sophie's Ranch. She is Friends with Antoine and Sonia, with whom she can be found gossiping and having lunch at The Round Table.

When befriending Emily, her relationship network with other NPCs will also be affected, resulting in the player receiving favor points with those NPCs as well.

## Schedule

Below is her generic schedule. Certain events may alter her schedule, such as conversing with her, missions, special events, or other distractions. Manually altering the game speed may also affect the times that she arrives places. All times listed are estimates, unless otherwise noted.

* Monday-Tuesday
* Wednesday
* Thursday
* Friday
* Saturday
* Sunday

 20:00 | Walks toward her home

 00:00 | Walks toward her home

 20:00 | Walks toward her home

## Relationship

Emily is one of the potential bachelorettes that the player can romance.

Upon reaching Friend status at four full hearts, the player can confess their love to her with a Heart Knot. If the confession is successful, her relationship status changes to Girlfriend. After Emily has become the player's girlfriend, upon reaching Lover status at eight full hearts, the player can then propose to her with a Wedding Ring. If the proposal is successful, her relationship status changes to Wife. Once certain other conditions have been met, Emily and the player can then try for children.

Additionally, upon meeting certain relationship levels, certain perks are rewarded.

### Perks

**Please note:** the in-game description of Emily's discount perk is incorrect. Emily's actual perks are listed below.

Friend ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠
Gives gift sometimes
Wife ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ +⁠⁠
Receive help with domestic work and resource gathering. Receive a 50% discount at Emily's Food Stall during the Winter Solstice (*not* Sophie's Farm Store).
## Social interactions

Interactions:

*Click on the icon to go to the respective section.*

###  Chat

Chat is a basic social interaction available at any relationship level. Chatting with Emily once a day can increase her relationship by 1 point, or 2 points with the Smooth Talk skill; subsequent chatting, on the same day, only results in the same conversation without any relationship gain.

Emily's dialogue may change every day and every season. Emily may also comment about certain events or missions. Higher relationship levels, including romantic involvement, also change Emily's dialogue.

###  Gift

Giving gifts to Emily affects the player's relationship with Emily. Every character has unique gift preferences.

**Tips:**

* Every giftable item, except for the items below, will have a Neutral (+1) effect when given to Emily.
* Gifts given on festival days and on Emily's birthday will earn the player 2x and 3x relationship points, respectively, and will show a unique dialogue.
* Values listed below are without *The Giver* skill, which gives an extra point.
* Emily feels neutral toward Animal Feces, unlike most NPCs who hate it.

####  Desires

The following items are **desires**, or wishes, which are randomly assigned to one or two characters per week. The player is required to be at least at Associate level with Emily for her to be assigned a desire. More desires have a chance to appear as the player's friendship with Emily progresses; the new desires are added to the existing ones but do not replace them. Some characters may desire an item that they do not normally like.

In the event that Emily has a desire, gifting the wanted item will provide the higher tier points; otherwise, on non-desired events, the item gives the base point value. The birthday or festival day relationship bonus applies when gifting a desired item.

Emily will wear the Chicken Earrings if she receives them when desired.[ verify ]

 Associate
 Friend

###  Spar

Emily can spar with the player up to three times per day.

Note that the level in the table below is Emily's base level at the start of the game. Emily's actual level can be higher because Emily will level up over time.

 Player Win
 Player Lose

###  RPS

Emily can play RPS with the player up to three times per day.
Emily is eligible for Rock, Paper, Scissors.

The daily count to play is three games.

###  Photo

Emily can partake in group photos with the player after reaching the Associate level.

* More poses are unlocked by reaching higher relationship levels.
* Romance poses are unlocked by becoming partners.
* The **Photographer** skill can fully unlock all poses, regardless of relationship or romantic level.
* All poses can be viewed in 's Gallery page.

### Dates

####  Invitation

Occasionally, first thing in the morning, the player may leave their house to find Emily outside, hoping to invite the player out for a date or play date.

####  Play

Once the player has become **buddies** with Emily, they can schedule a play date together.

####  Date

After the player has successfully confessed how they feel to Emily, the player can schedule a romantic date with Emily.

####  Dine

If the player chooses to dine at The Round Table with Emily during a play date or date, it is recommended to order dishes she will like. If asked before ordering, Emily will sometimes tell the player exactly which dishes to order; other times, she will just give little hints. In the event that Emily does not specify the exact foods desired, the player should order between two and six dishes, depending on what hint she gives. It is recommended to order each of those dishes from different courses, ex. ordering one Appetizer, Meat, Vegetable, Dessert, and Drink course each, rather than five Desserts.

Emily's food preferences are listed below. **The player is advised to use these preferences only when Emily does not tell the player what to order.** If Emily tells the player a list of dishes to order or gives a hint, it is advised to follow her wishes instead. The full restaurant menu can be found at The Round Table page.

* Likes Bowl of Rice, Salad, and Vegetable
* Dislikes Bitter Food and Fish and Sea Food

###  Interact

As the player develops their relationship with Emily, special interactions are unlocked, including **Hug** and **Kiss**.

###  Relic trade

Emily occasionally uses the Relic Pieces Exchange board at the Museum to trade for relic pieces. Emily likes to look at particular completed relics, so after the player has donated such relics to the Museum or displayed them in their yard, Emily may come visit the Museum or the player's yard to view these relics. Such visits will earn the player relationship points each time, with the amount dependent upon the relic.

## Missions

**Spoiler Alert**: This section may contain spoilers. Proceed with caution!
  **Console Bug Alert**
**Details**: As of the September 20 update,  *Emily's Invitation* is currently bugged on Switch (and possibly the other consoles[ verify ]). Viewing the watermelon scene causes the game to crash.

**Legend:** ⁠⁠⁠⁠ major • ⁠⁠⁠⁠ minor •  friendship •  romance

* ⁠⁠ Main missions are listed in chronological order, based on the chronology list.
* ⁠⁠ Secondary missions are listed in alphabetical order.
* Major involvement is defined as being directly involved, is one of the main character, actively participates (such as following), or talks a majority of the time.
* Minor involvement is defined as indirect involvement, only assigned as a task (such as delivering a product to the character), gives a mission or rewards but does not continue involvement, or only talks a couple of times.
* Indented missions indicate succession of the previously listed mission. Further missions in its timeline are in chronological order.

### Main missions

⁠⁠  *The Cave on Amber Island*
Build the power generator and repair the machine inside the cave on Amber Island.
### Secondary missions

⁠⁠ *Chasing the Light*
There is a troublemaker in Emily's farm going after fireflies, so help her catch some to drive him out to his nest.
⁠⁠ *Chicken Run*
The chickens in Emily's farm are running wild, which is causing her a major headache. Help Emily catch all of her chickens back.
This mission becomes a recurring secondary mission, taking place in front of Sophie's Ranch. Completion rewards +15 Relationship points and 5 Eggs.
⁠⁠ *Emily's Invitation*
The weather's getting hot, Emily invites you to go pick some watermelons at her farm.
⁠⁠ *A Cup of Melancholy*
Emily's Mr Watermelon is no longer growing, she's a bit disappointed and frustrated. Try to cheer her up with a Rainbow Lemonade at the Roundtable(sic) Restaurant?
This mission triggers after *Emily's Invitation*.
⁠⁠ *Emily's Well*
Emily has asked you to build a well and a water pump. She would also like a water storage. Talk with Petra about the well and water pump designs.
⁠⁠ *Emily's Well 2*
Emily wants you to help her build an irrigation system.
⁠⁠ *Sophie's Test*
After hearing that you and Emily are now dating, Granny Sophie's worried about her granddaughter. Sophie wants to test your commitment. Help Emily clean up the farm and feed the animals every day.
This mission triggers if the player gives Emily the Heart Knot and she accepts.
⁠⁠ *The Farmer*
Emily gave a crafting recipe for a Small Planter Box and some seeds, learn and craft a Small Planter Box, then plant the seeds. Show Emily the harvest.
⁠⁠ *The Secret of Planting*
After the Autumn Festival, Emily wants to find a bigger fruit crop to plant, help her find the seed.
This mission triggers after the Autumn Festival Emily enters her watermelon in and loses.
⁠⁠ *Mysterious Seed*
Wait for the Mysterious Man to arrive in Portia, then ask him about the seeds for plants that can bear giants fruits.
This mission triggers after *The Secret of Planting*.
⁠⁠ *The Pumpkin Princess*
Help Emily apply fertilizer to her Pumpkin Princess.
This mission triggers after *Mysterious Seed*.
⁠⁠ *Winning the Autumn Festival*
The Pumpkin Princess has ripened. Emily wants you to join her for the Autumn Festival.
This mission triggers after *The Pumpkin Princess* while being lovers with Emily.
**Important:** it is recommended the player obtains **50,000 Gols** needed for the next mission before the Autumn Festival Emily enters her Princess Pumpkin in if they want to get the Pumpkin Room and the achievement. If the player fails to start this mission on the festival day, the following day the opportunity to pay Albert to start it will disappear.
⁠⁠ *Room for a Princess*
Albert suggest you change the Pumpkin Princess into a room, and use that to propose marriage to Emily.
This mission triggers after *Winning the Autumn Festival* while being lovers with Emily. It is available only on the day of the Autumn Festival.
*Note: the player will marry Emily automatically after this mission is over.*
⁠⁠  *Toby's Secret Crush*
Help Toby pick out a gift for Emily.
### Commerce commissions

Emily may post a commission on the commission board in the Commerce Guild. Below is a list of possible commissions.

* Data is extracted from the database.
* Rewards do not account for the skill Commerce Hot Shot, which increases the rewards output.
* Some items with the same quantity may be listed twice, but each offer a different deadline or rewards.
* Emily will sometimes give the player a gratitude gift for completing a commission.

## Trivia

* If the player picks up one of the chickens in Sophie's Ranch, Emily will chase after the player and attack, doing 20 or so points of damage with each hit.
	+ ⁠⁠ Where are you taking my baby? Put it back!

## Gallery

EmilyCountry Passion outfitEmily White Dahlia outfit
## References

1. ↑ "Granny used to tell me about my Grandpa, a man of adventure. For a long time I've wanted to follow in his footsteps, dive through all the famed ruins, find relics and fight off AIs in the Peripheries... haha. Then I grew up and real life got in the way. I do love my life right now, mind you." - when having a casual talk during a play date.
2. ↑ "I love to look at the stars at night! They're like fireflies. My dad used to tell me all the stories about the constellations. So a telescope would be nice." - when asking for her interests.
3. ↑ "Well, I can tell you that I don't like anything sharp, like swords and knives." - when asking for her interests.
4. ↑ Country Passion Top description