Airship/Expeditions

## Expeditions

*For an interactive map, see Map:Expeditions.*

There are 8 possible Expeditions on 7 slots each day offering random Artifact Resources and amounts. The power required and the rewards depend on the total power of a player's five most powerful heroes. The 6th slot requires VIP level-8 and the 7th slot requires Valkyrie's Favor for 2 more Expeditions a day.

### Hero Power

The power requirements for Expeditions are based on the player's five most powerful heroes:

* High Power - 80%
* Medium Power - 50%
* Low Power - 20%

For instance, to be able to start two High Power Expeditions at once, you need to have at least 8 heroes fairly evenly leveled so you can arrange two Expedition parties with 4 of these heroes plus 1 lower-leveled hero per party.

Instead of carefully selecting hero combos manually, players can use an "AUTO" button to automatically select the five heroes with the least combined power needed for the selected Expedition. All heroes can only participate in 1 Expedition at the time, thus more similarly strong heroes allow you to start multiple Expeditions at once (even all 7), but you still need to visit Expeditions twice a day to start the 2nd Valkyries' Expedition (on the 7th slot).

### Loot

All Expeditions can drop Artifact Resources, Chaos Cores, or Artifact Fragments depending on the color of the Expedition and the Team Level. In addition, according to the game files, there are 50 different rarity chances for a total of 560 reward combinations which also require a "minimum party power" ranging from 1,000 to 333,300.

### List of Expeditions

Locations moved to represent Campaign missions (mostly Deadlands). Borders are just a rough guess. At the top from left to right are probably chapter 6 to chapter 13 represented.

Each Expedition has a location and a small story attached to them, sorted by color, then alphabetically:

* Green
	+ Bygones (Academy of Arts, Riversar)
	+ Dark Hexes (Glades of Silence, Ashfield Province)
	+ Delicate Matters (Treasury, Strongford)
	+ Diversion (Outpost, Hardan's Plateau)
	+ Evil Haze (Riversar Glades, Riversar)
	+ Firestarters (Beltway, Deadlands)
	+ Interceptors (Bottomless Chasm, Deadlands)
	+ No Horsing Around (Wretched Marsh, Cadang Thicket)
	+ Orcish Glyphs (Gro Bulgor's Tent, Hardan's Plateau)
	+ Pangs of Hunger (Wilheim, Ashfield Province)
	+ Plague Drains (Plague Drains, Strongford)
	+ Rest Assured (Dangerous Shores, Cadang Thicket)

* Blue
	+ Army of the Dead (Necropolis, Deadlands)
	+ Cut the Chase (Dilapidated Bridge, Hardan's Plateau)
	+ For Science (Tower of Sunset, Strongford)
	+ Hide and Seek (Drowner's Bridge, Cadang Thicket)
	+ Jagged Steel (Manor, Ashfield Province)
	+ One For One (St. Bran Monastery, Cadang Thicket)
	+ Oppressive Aura (Shore, Riversar)
	+ Paladin's Duty (Sanctuary of Temari, Riversar)
	+ Scientific Approach (Marax's Trace, Ashenfield Province)
	+ Spy Network (Living Mountains, Hardan's Plateau)
	+ Time is Short (Necropolis, Deadlands)
	+ Trade Relations (Harbor, Strongford)
	+ Trial of Insight (Gallery of Intent, City of Angels)
	+ Trial of Mind (Dome of Riddles, City of Angels)

* Violet
	+ Attempt on the Emperor (Western Mountains, Strongford)
	+ Dark Ritual (Summoning Circle, Hardan's Plateau)
	+ Gone Fishing (Sacred Waters, Riversar)
	+ Lair of Hatred (Sylfide's Lair, Ashfield Province)
	+ Sol's Mission (Gravehall Estate, Deadlands)
	+ Tracker (Centaur Camp, Cadang Thicket)
	+ Trial of Faith (Statue of the Warden, City of Angels)
* Orange
	+ Flames of Hatred (Northern Wall, Strongford)
	+ Price of Victory (Dusty Plain, Hardan's Plateau)
	+ Roots of Evil (Illwood, Cadang Thicket)
	+ Storm At Sea (Beacon of Riversar, Riversar)
	+ Trial of Bravery (Gate of Dark Divides, City of Angels)
	+ Underworld's Heat (Archdemon's Domain, Ashfield Province)
	+ Winged Death (Smagard Terraces, Deadlands)