recursal/Fanatic-Fandom huggingface dataset:
Prof. DeOrio

#1 - DeOrio teaches this class very well, and also keeps lecture exciting and entertaining. Piazza is a huge help for this class.

#2 - DeOrio has a newsflash section before breaks where he talks about a cool new technology. He teaches clearly and truly understands the subject. However, he speaks quite calmly without much gusto which made me sleepy.

#3 - The professor is AWESOME. One of the best professors! He gives a nice break in the middle of lecture and tells his legendary chicken stories.

#4 - DeOrio is an amazing CS Professor who knows how to keep a class interesting and teaches very well. He also has really funny stories about chickens which break up the monotony of the class. I recommend him for any CS course.

#5 - DeOrio was great for EECS 280 but this was the first time he taught 485 and it showed. He clearly did not know this material nearly as well and he flies through lecture material. He wastes a lot of class time because we need to spend time talking about his chickens, then we need to have "technology time", then 5-minute break and then somehow we still end at least 5 minutes early every time he lectures. It was very clear that the material that Prof. Jagadish taught was much more clear to me than the material that DeOrio taught. 0/10, would not recommend.
Prof. Dreslinski, Prof. Mudge, Prof. Wenisch

#1 - I liked Professors Wensich and Dreslinski. I was not a fan of Professor Mudge. It bothered me that we had three professors in one semester. It wasn't consistent and I didn't like being 'handed off' from one person to the next.

#2 - I would've preferred a different professor - Mudge, while a great researcher and a decent person during office hours, simply cannot teach. I found myself watching old lectures just to understand the material he taught - thankfully, there were 2 other professors who taught alongside Mudge (Dreslinski and Wenisch) who were great.
EECS 270

270

WN15, prof. unspecified

It is a very interesting course and if you are planning on taking EECS 370, you might wanna consider taking EECS 270 before it even though it's not required for EECS 370. However, the class is taught poorly so I recommend doing a lot of research on the instructors before registering for it. There were two instructors who used to switch after every few lectures which made everything really confusing. The instructors were really bad at responding to emails and piazza posts and the lecture slides were old and were never updated. The GSI was awesome but since instructors didn't do a good job of teaching, students were dependent on the GSI and a lot of them showed up to his office hours, which made it really difficult to get help. Do a lot of research on the instructors.
Prof. Rand

#1 - I think part of the reason that the concepts were often unclear to me was that my professor was not clear at all in his explanations. I don’t know if it was the way he worded things or the frequent distraction of him pronouncing “beta” as “beeta,” but I found that I learned very little from lecture. We did these group reviews before each exam and one of the questions was “what range of frequencies does this pulse of period T hold?” where T was just a single number. Our group spent forever debating how to extract a range of numbers (the frequencies) from just a single number (the period) until we finally asked professor Rand and he said he was actually only looking for one number. I felt like the whole class kind of went like that where professor Rand thought he was explaining something clearly while we were all thinking we were missing something.
Prof. Dick

#1 - I felt that the professor taught his sections of the material well, which is different than some of my peers would say. Get the proper edition of the textbook because homework problems are taken from there and they vary from edition to edition.

#2 - My class did not like Professor Dick very much, it was his first time teaching the class and he went about it in a strange way.
EECS 475

475

FA15, Prof. Compton

I really enjoyed the subject matter of this course; I find cryptography to be a very interesting subject. I feel like Compton does a great job in hitting as many important parts of cryptography as he can in one semester and he is a fantastic lecturer. The book was very helpful in this course and Compton does a good job of using this to your advantage (as opposed to classes that make you buy the book and you never even open it). This class had a new homework assignment just about every week and they were quite time consuming, but I'm sure it was to make up for the fact that this class only had one project. Most of the homework problems were proof-related which I find dry and boring, but it's not a big surprise that you'll run into proofs when taking a class so closed tied to math. I felt this class had a moderate/heavy workload with eight lengthy homework assignments, one project, and two exams. When studying for the exams, I highly suggest spending most of your time reviewing the practice exam Compton gives you (I can't stress this enough); I spent most of my time reviewing the homework assignments and I felt like it didn't really help me much.
Harry

**Harry Alderson -** Postać z serialu Brudna Robota. Jest producentem narkotykowym.

## Wygląd

Harry jest mężczyzną średniego wzrostu. Ma blond włosy średniej długości oraz kozią bródkę tego samego koloru. Ma brązowe oczy, które mają wory. Można wywnioskować po tym że sam zażywa narkotyki. Ubrany jest w biedny strój, taki sam, jak ma Owen.

## Charakter

Harry jest nadzwyczaj dobrą osobą, która mieszka w jaskini. Jest uzależniony od narkotyków, co można wywnioskować po częstym pociąganiu nosem.

## Historia

### **Przed Akcją Serialu**

Jego historia przed akcją serialu nie jest znana. Ale wiadome jest to że w młodym wieku wciągnął się w zażywanie narkotyków, oraz sam nauczył się je produkować.

### **Odcinki, w których występuje**

S01E03 - Vernon

S01E05 - Discidium

## Relacje

### **Owen Gayle**

Owen jest pracodawcą Harrego, który zleca mu produkowanie narkotyków. Razem siedzieli w celi.

## Ciekawostki

* Aktor dubbingowy tej postaci jest znanym, emerytowanym reżyserem machinimy (twórca m.in serialu Lord Edmund). Zgodził się na udział w produkcji, ponieważ Studio Pod Mostem fsz fszzzzzz
* Twórca miał problem z nazwiskiem dla tej postaci. Poprzednio miał mieć na nazwisko Brereton, jednak reżyser o tym zapomniał, więc JaySon dał mu nazwisko Richards, jednak to nazwisko jest zbyt popularne, więc ostatecznie reżyser postanowił mu dać Alderson. Jest to nawiązanie do głównego bohatera serialu "Mr. Robot".
EECS Course Descriptions Wiki

## **Welcome to the UMich EECS Course Descriptions Wiki!!!**

Are you thinking of taking an EECS class at UMich? Have you heard about certain classes, but want more information? Have you taken an EECS class at UMich and want to share your experience with perspective students? Do you think Tesla could have taken Edison in a round of fistacuffs?! If you answered yes to two or more of these questions, this Wiki is for you!!!

## A useful guide for selecting courses!

*We are so excited to receive your feedback and help you choose classes that interest you! Please be sure to respect others and do not feed the trolls! To quote scoutingwire.org's legal verbage:*

* *All comments submitted are subject to review and approval. We reserves the right to edit (or simply not publish) comments that contain inappropriate content (such as profanity or personal attacks) or comments that are not relevant to the content of the blog.*
* *Any views or opinions expressed on this site are those of the individual poster and commenters.*

*Also, this page is run independently from the EECS department at University of Michigan College of Engineering.*

## Getting Started

Search for the class or professor of interest at the top!

For a complete list of courses or professors, visit the respective category pages!

## Contribute!

To rate a course, go to: [1]

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Prof. Compton

#1 - I loved Professor Compton. He really knew what he was talking about and gave good examples.

#2 - Compton is a good professor. He makes this class, which a lot of people don't find super interesting, at least somewhat entertaining. Take this class early, since it's a requirement for EECS 281. Also, pay attention to Big O notation, which is probably the most important part of the class.

#3 - Compton is a great professor. He explains things thoroughly in lecture and works through useful examples. He is also very very helpful and patient in office hours. I would absolutely recommend having him as a professor.
EECS 388

388

FA15, Prof. Halderman

This class was hands-down the best class I have taken in my undergraduate career. It touches on so many topics that are necessary for any CS major to know: cryptography, networking, applications, the web, and a bit of forensic analysis. While lectures don't help with the projects, the discussion sections are helpful and you are required to work on every project with a partner. The projects we were given were not challenging (each part often required very little code), but usually took significant amounts of time to figure out. The lectures are not recorded, which was disappointing but not the end of the world. I felt that the workload for this class was fair. The exam was fairly challenging, but had a nice curve. Be sure to start all of the projects early or you might get stuck and not finish in time. It is critical to do well on every project because the class averages are usually quite high.

FA14, Prof. Halderman

A very interesting course on the basics of security; covers web, physical, hardware, and a couple other topics in security. You learn by doing, and while a lot isn't explained in class in terms of the practical attacks, you have a partner to help you out, which is nice. It seemed like they were short on teaching staff, but office hours were super helpful. Overall, a fun and engaging course. Course syllabus can be found here: https://www.eecs.umich.edu/courses/eecs388/ . Besides short teaching staff, this course could all of a sudden take a lot of your time. Each programming project is done in a different language, so you would have some overhead depending on your comfortability with things. For example, my partner and I struggled with the web project because we also had to learn JS, which other teams were able to just jump right in. However, the time spent on each project definitely varies depending on your partner and you and your experience. There was one final, which was daunting. Make sure to do well on the homeworks and projects because almost everyone does.

FA15, prof. unspecified

I really liked how this course wasn't like a traditional computer science course in the sense that it was a good balance of applying concepts learned in class while also learning and being able to discuss interesting things related to computer security (research, politics, etc.). This class gives students a great exposure to various security topics (it barely scratches the surface of some concepts, but I believe it gives a good introduction). I consider the class to be one of my favorite classes taken at the University. I did not like how the professors were seemingly always absent but I understand that's something that can't be helped (they're pretty important researchers in their fields and are often out attending conferences). Honestly, I found the class to be pretty light. Homework and projects aren't very difficult. The final is rough - make sure you pay attention in class and can correctly identify certain vulnerabilities in code snippets.
Prof. Wentzloff

#1 - I felt that both Prof. Dick and Prof.Wentzloff taught their sections of the material equally well, which is different than some of my peers would say. Many preferred Wentzloff. Get the proper edition of the textbook because homework problems are taken from there and they vary from edition to edition.

#2 - Professor Wentzloff is a nice guy and is very good at giving examples. He's also pretty approachable if you have office hours questions.
Glenn

Mark - Pracodawca

Lance - Kolega z pracy

**Glenn Dree -**  drugoplanowa postać serialu. Pracownik Hanka.

## Wygląd

Glenn jest wysokim dobrze zbudowanym czarnoskórym obywatelem miasta Elseid. Ma wąsy i kozią bródkę. Jest całkowicie łysy.

## Charakter

Glenn jak można stwierdzić jest niezbyt inteligenty, ale to nie znaczy że tchórzliwy (jedyna osoba której się boi to Hank). Jest nadzwyczaj uprzejmy i przyjacielski. Potrafi zachować zimną krew w trudnych sytuacjach.

## Historia

### **Przed Akcją serialu:**

Historia bohatera przed akcją serialu nie jest znana.

### **Odcinki, w których występuje**

S01E01 - Pilot

S01E02 - Na ostatni guzik...

S01E03 - Vernon

S01E04 - Ciężki kawałek chleba

S01E05 - Discidium

S01E06 - Niosąc swoje ciernie

## Relacje

### **Hank Leather**

Jest szefem Glenna, którego Glenn się boi. Ponadto Glenn lubi mu opowiadać nieśmieszne aluzje. Hank ma go za idiotę i pośmiewisko, ale mimo wszystko za coś szanuje Glenna.

### **Mark Beckman**

Glenn miał okazje go poznać w pierwszym odcinku serialu. Był bardzo zdziwiony widząc bogatego obywatela w dzielnicy portowej, którego przeszukał. Pózniej rozmawia z nim i z Owenem. Glenn lubi Marka.

### **Owen Gayle**

Glenn słuchał się go w 2 odcinku, o organizacji. Owen uznaje go za idiotę.

## Ciekawostki

* Wystąpił gościnnie w innym filmie Grocha pt. **"Pewnego dnia w Rezerwacie..."**
* W powyższym filmie zagrał go Grablun gdyż JaySona bolało gardło.
* Grochu Machinima wraz z jego aktorem dubbingowym prawdopodobnie zrealizują film o tej postaci.
* Pomysłodawcą na tę postać był jego aktor dubbingowy, gdy przypomniał sobie że zrobił teksturę czarnucha z brodą i chciał aby w filmie pojawiła się postać która będzie wprowadzała nieco komizmu do serialu.
* Glenn jest ulubioną postacią LeoXa, JaySona, Maślaka jak i samego reżysera serialu.
* Glenn, wraz z Kate i Markiem wystąpił w filmie autorstwa JaySona pt. "Wzruszająca Historia".
* Jest wielkim pasjonatem broni. Odziedziczył to po ojcu, który był niegdyś handlarzem bronią
* Jest abstynentem
* JaySon dopiero niedawno zauważył(dokładnie 21 maja 2018), że Glenn ma dwa kolczyki na lewym uchu i sam nie przypomina sobie, żeby kiedyś mu je dorobił.
* Na oficjalnym zlocie fanów Brudnej Roboty, na którym zjawiło się ok. 1000 osób, zostało przeprowadzone głosowanie, na ulubioną postać. Glenn uplasował się na 1 miejscu w rankingu, zaś za nim pojawił się Rupert na drugim, oraz Thorben na trzecim.
The Kingdom of the Cansa

## The Kingdom of Cansa

Capital: Topikitcha

King: Samius Brownbakius III

Current populayion: aprox. 1 mil

Military: Nearly entire population is fit for combat

Culture: after the Great Extinction the remaining Wheatlings became a militeristic Kingdom wherre every single citizen must be combat ready. From bith the different tyes of Wheatlings are put into a class they cannotmove from, all are connected to the King but only for communication.They have the ability of free though, though they will not go against the Kings direct orders. this allows them to make quick decisions on the battlefield but not betray the leadership.

Hierarchy: The closer a wheatling is to pure Wheat the rarer, more important, and more powerful they are. These wheatlings make up the government, military leadership, and royal guard. the lower are officers, cannon fodder, engineers, and labor. there can only be one pure bushel of Wheat at a time, that being the King himself aside from when the new is born. where all the knowlage of the past Rulers would be passed to him, uppon this transfer the elder will die. this is very rare as the King will live for centurieswaiting for an offspring, though none of the three have had to wait past 400 years, it is possible for them do die before an offsring is concieved, at this point the general staff takes over and works on defeanding the kingdom at all costs until a new King is born.

Reproduction: there is no need for standard reproduction as they don't have a designated lifespan. New citizens used to be grown out of the ground but during the Great Extinction it was learned that corpses were far more effective at growing strong offspring and so it was made mandetory that all new Whaetlings were planted into these bodies.
Martha Dog Wiki

## Introduction to Template:Martha Dog

Martha Dog is a show made just for girls, it is one of the cutest shows ever made together.
Remember about all of it

## Welcome to the Martha Dog Wiki

This is a Martha Dog wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first Martha Dog episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Beard Test
* Bitty
* Booming My Way
* Cool Cone
* Dorts
* Fun and Games
* General Discussion
* I Can Teach
* Karen Fox
* Main Page
* Martha Dog
* Martha Dog Wiki
* New on Wikia starter pages
* News and Announcements
* Questions and Answers
* Sara Skunk
* Spartles
* The Hour Explorers
* Triets
* Valentine Today
Birth

Birth's are monsters that are born from two different monsters from two different families. They are either obtained through the Birthing mechanic using birth crystals, or they are obtained as a whole from an event, shop, or loveshack. They start off as IV monsters and can be Awakened like Ancients becoming V monsters and gaining extra stats and 1 extra skill.

## Bornhub

Bornhub is where you can find the parents of all the different births. It is also where Birth's are born or created. There are three birth monsters that can be considered the default births as they are given for free upon completing certain stages in Explore. The following is necessary to "Birth" a monster:

The default births require 300 Evolve Spores, 300 Mutate Spores, 500000 coins, and their birth crystal.

All other births require 600 Evolve Spores, 200 Mutate Spores, 3000000 coins, and their birth crystal.

Birth crystals can be obtained through combining 30 birth shards. The following section will detail where to obtain shards for the different births as well as how else you can obtain them.
Bitty

**Bitsy** is the 7th episode in the series.

## Plot synopsis

*In case you know* Bitty *is a funny episode with one part, and you'll laugh, but some of you think that the part is accually not funny, but I tell you, that part is where Bon slapped a blackberry pie on his sister's diary and slapped another blackberry pie on his sister, but you had rather be in the way to find the episode so hard, but I will think that episode has started at the begenning. The part in* Bitty *would be a party-type part, and I knew how that one can come by for my ideas for this show, but I think that episode is really great as every one can laugh at that scene or not, it's a funny cool way. Nearly I remember how the episode can look as I can see how easy it is for the scene, and I think that was very neat so I can know it.*

## Appearances

*See the characters, you may know em*

* Martha Dog
* Bon Dog
* Martha's Dad
* Sara Skunk

## Notes & trivia

* *Funny is it, Martha gets slapped in a pie*
Sara Skunk

**Character name** is...

Sara Skunk (from *Martha Dog*) is short and funny, she is the inclusioning sentince. She really be so amazed for a new event together, she has been so great for her moment to her line up at all times.

## Behind the scenes

There is only one part in the episode title The Hour Explorers where Sara put a red baloon on Martha's seat. I'll tell you why, because she's funny.
Formation: Battalion

**Mods** **◆** ****Formation: Battalion****

## Formation: Battalion (click on the icons to navigate)

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**
**Tooltip** **Edit**

## Stats

* **Drones in Formation: Battalion line up along your flanks and fire ahead of you with beam cannons that penetrate enemy ranks**
* **+100% total damage for drones in this formation**
* **-20% total rate of fire for drones in this formation**
Beard Test

**Beard Test** is the 1st episode in the series.

## Plot synopsis

*The direct line of* Martha Dog *the cartoon series lies the first episode titled* Beard Test*, the episode was a direct line for it's line together as I really think it came to be an animated episode from this show, I think that* Beard Test *came for a wild commotion as we think. But I would think this unforgettable view started out as a fun new show that came in 2014, man the episode came for a cool lite hit, I would see this show amazing as it came online. Of course the episode was great for the begenning of the series, but I will think how it would be easy how the series started this time, and I know how it begeins this time, it was a shock.*

## Appearances

*All though you see this episode, that is why you can know the names of the girls in it*

* Martha Dog
* Karen Fox
* Sara Skunk

## Notes & trivia

* *Why did Martha get a dream where her friends got beards*
* Where do you know how Martha's dream looks
* Why would you find Sara more annoying
* Why do you know the mirror
Triets

**Triets** is the 5th episode in the series.

## Plot synopsis

Triets *is a typical episode of* Martha Dog *that came from the plot of episodes, and I know that's great, but it looks as if the episode is the same, especially the part where Sara knocked Karen down, and it's a little wierd to see that part in the episode, I do remember how that was very consertative than that, I would be so impressive when the episode appeared, althogh it looks simular, it may be a kind of property to be liked this episode. But I would know how easy for a version so simular to that, I may know the part together as you remember it this time, man I would know how it's easy for that one to look like it I see, but I think it's a fun episode for that part of the show, but I know* Triets *is a very fun* Martha Dog *episode that came, and I like it. That is how* Triets *is meant to look, man I ever seen that one for every time as if it looks like it this time.*

## Appearances

*Are you sure about these characters*

* Martha Dog
* Karen Fox
* Sara Skunk

## Notes & trivia

* *Is* Martha Dog *cute*
* Is Martha pretty
Booming My Way

**Booming My Way** is the 2nd episode in the series.

## Plot synopsis

*The episode titled* Booming My Way *has been the one episode of* Martha Dog*, but it may be funny when you see Martha's kite, I do think of the episode this time, man I ever blew it, I had rather think that it's a version featured in the show. But* Booming My Way *is some kind of dinosaur type episode that aired after the premiere of* Beard Test *when it came, I should be think that Sara is the one who comes to Hawaii first before Martha, maybe I would think how easy with Martha as she lost her kite, this whole episode is about Martha loosing her kite that is swallowed up by lava, this is a rare episode about a volcanic land in Hawaii. I may know how the scenes look, but* Booming My Way *was rarely rare, I think how it was great for this episode how it would be easy.*

## Appearances

*Speaking of volcanoes in Hawaii, guest who got there to be surrounded by lava*

* Martha Dog
* Sara Skunk

## Notes & trivia

* *Do you know the first part where Martha flies on the sky with her kite*
* Why didn't Karen show up
Dorts

**Dorts** is the 8th episode in the series.

## Plot synopsis

Dorts *is an episode that's different to the* Jill The Socked Girl *episode,* It's Sundae*, and I really know if I can believe in that episode, but it's kind of nice, and it's about ice cream, if I knew the episode, it'll be the greatest of all* Martha Dog *episodes, and it has an obilaty together. But I really remember the episode, I can explained to why* Dorts *was kind of odd, and it was great with a part where Karen gets a brain freeze, even though that part did not exitst to anyone to believe in this episode together, but I would be so great for that episode, casue it includes some ice cream together, and it came to be an odd episode cause it was so different to that. It would be different when I see hoe the episode may look, cause I remember about it.*

## Appearances

*You know who loves ice cream than anyone else*

* Martha Dog
* Karen Fox
* Sara Skunk
Karen Fox

**Character name** is...

Karen Fox (from *Martha Dog*) is the one character, she defenetly knows all of her moments this time, she is Martha's first best friend

## Biography

Not Martha may wear a dress, Karen does wear one but she's a teenager. Karen looks just like a tot, but she's a teen now

## Behind the scenes

Karen gets so mad because of her anger issues, she was so close by being a little sexy like Martha, and descorded her ideas. Karen defenetly sposed with herself like other foxes. She really knows a lot of her moments with a lot of ideas into her dreams
Cool Cone

**Cool Cone** is the 7th episode in the series.

## Plot synopsis

*You expected that* Cool Cone *is an episode of* Martha Dog*, I would find out if that episode is a bit nasty since Martha vomett on her dad's back, and I would know that this is a discusting episode that came for an annual worldwide phenomenon, and I think how it was a cool episode they're was that it counted to be a worldwide hit new episode hour when the show was debut in 2015. I really compared for this kind of sensation for some kind of despected way for my honest new episode, and I knew it came, just as it started for a new phenomenon, but I think of how it would be interested for a different side of* Cool Cone *the way it came for a centry, and I think of how it was easy. So I explaned to this episode when it came, and I know how it would be amazed for this annual show to come.*

## ppearances

*This is cool*

* Martha Dog
* Karen Fox
* Sara Skunk
* Bon Dog
* Martha's Dad

## Notes & trivia

* *Did Martha's dad felt puke on his back*
I Can Teach

**I Can Teach** is the 10th episode in the series.

## Plot synopsis

*Since* I Can Teach *is a* Martha Dog *episode, it was begeinning as an episode of* Martha Dog*, I really remember about it, cause the episode has to be the number one episode, I think how it would be easy for the episode to be like it as I think it would be, and i knew how it would be easy. And I do know a lot of the episode's minds, I remember how it would be easy about this show, but I knew that one was true, and I really complained about it, but I really remember about it, and I remember* I Can Teach*, cause I really knotice about it. But when the episode was in a lineup, I may find it great.*

## Appearances

*The characters below*

* Martha Dog
* Karen Fox
* Sara Skunk
Myrmidon

**Enemy** **◆** ****Myrmidon****

## Description

Common enemy in **Endless Mode** / **Wild Metamorphosis**. A small-to-mid-sized purple enemy with a bulbous, round head and spikes mostly pointing backwards, it's appearance is similar to that of a horseshoe crab viewed from above.

Common VariantElite VariantChampion Variant
## Behaviour

Myrmidons move slowly, taking advantage of their long range and high amount of hull to bombard the player and support other nearby enemies.

## Attacks

* **Cluster Grenade:** Myrmidons fire a homing grenade from the rear, which starts slow and accelerates over time. After a set time or when it hits, the grenade will explode dealing blast damage and leaving several cluster munitions that create additional small explosions after a short delay. A majority of the damage potential is from the clusters, so it's advisable to move away from a Myrmidon grenade explosion if it hits you.
* **Healing Aura:** **Elite** and **Champion** Myrmidons are surrounded with a circular aura that recovers the hull of nearby enemies, but not themselves, at a rate relative to each enemy's maximum hull. Higher rarity Myrmidons have a larger aura radius and greater recovery rate:

* **Elite:** 1.5% of max HP /s
* **Champion:** 2% of max HP /s

* **Rapid Fire:** When **Champion** Myrmidons are in formation around another enemy, they have a unique turret-like rapid-fire attack that shoots basic projectiles directly at the player, if the player is at a location behind the enemy that the Myrmidon is following.

## Notes

* The  Shield has an advantage against Myrmidon grenades: when reflected, they deal only their immediate damage on hit and do not explode or leave clusters behind, thus protecting you from the high damage potential and instead turning that damage against other enemies.
EECS 216

216

WN15, Prof. Anastasopoulos

This class was not particularly difficult, but it was easy to get points off on the exams. Half of the exam was multiple choice and half was short answer. On quite a few of the multiple choice questions, if you missed one small thing on your note sheet, you would not be able to answer the question without guessing pretty much. It was pretty disappointing to get an exam back and only do average or slightly below average for those reasons. Do the practice exams and go to discussion. My GSI for discussion was really good, but yours may not be. However, I have not had a bad GSI who led a discussion in EECS yet, so I would probably still recommend discussion.

EECS 230 is an introductory electromagnetic/optics course. It covers transmission lines, electrostatics, magnetostatics, and touches upon time-varying fields. Students learn the fundamentals of wave propagation and high speed interconnect modeling through transmission-line analysis. Electrostatics and magnetostatics cover the underlying principles behind common electrical/electronic systems such as energy storage (eg. capacitor banks) and data storage (eg. magnetic recording) devices, and flat panel LCD displays. The study of time-varying fields explains the operation of wireless energy transfer, motors and generators (eg. wind turbines and regenerative braking systems). What I loved for this course was that the class was 1 hour long each, 4 day a week. So you did have to absorb too much knowledge a day. It was good for me to review. Also, the GSI was really helpful. The workload of the course, I think, was medium. We had 3 exams, 17 homework, 6 labs and several in-class quizzes in total. Since the course did not curve, the material was not difficult if you attended classes regularly and did homework well.

FA15, Prof. Ulaby

This course was really interesting for me. First of all, I finally got to use the Smith Chart. It’s technically for finding complex matching impedances, but it can also be used for impressing your friends because it looks super complicated even though it’s actually really easy to use. The way that the course was structured this semester was four hour-long classes with random pop quizzes, and then two very short homeworks per week. I really liked this because I always had a small, constant workload. I could always plan on spending about 1.5 hours on each homework assignment +- .5 hour. The only thing I didn’t like about this course was that when our second midterm was split into two parts, time was the limiting factor for me for doing well on those exams, whereas on the other exams there was plenty of time.
Energized Shields

**Wild Metamorphosis** **◆** ****Energized Shields****

## Energized Shields

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**
**Tooltip** **Edit**

## COMMON

* Lowest rarity of special mods found in **Wild Metamorphosis**.

## Stats

* **5% faster shield cooldown**
* **-5% weapon rate of fire**
* **-5% construct assembly speed**
* **Recursive: This mod may be taken multiple times**

## Tags

* Shield
* Rate of Fire
* Construct
Death Blossom

**Wild Metamorphosis** **◆** ****Death Blossom****

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**
**Tooltip** **Edit**

## RARE

* One randomly selected **Rare Wild Mods** will appear on average for every 3.5 common that successfully show up in the pool.

## Stats

* **Death Blossom triggers your weapon to fire, ignoring your weapon cooldown, and rapidly fires any projectiles in a 360-degree radial spread, one at a time**

## Notes

* For the  weapon, Death Blossom only fires the secondary projectiles, not the blasts.
* For the  weapon, Death Blossom spawns a pair of "ghost swords" that perform a spinning slash around you.
* This mod will fire as many projectiles as you'd normally be able to fire +2 over 2 seconds.
	+ Pseudocode: Round(2 + effective projectiles \* 120 / [rate of fire things])
* Any bullets shot from this effect do not cause self-damage.
* Projectiles fired by Death Blossom aren't affected by modifiers from  or 's cloak ability.

## Trivia

* Both the mod's name and functionality imitate the Death Blossom attack used in the 1984 movie, *The Last Starfighter.*
Prof. Darden

#1 - Professor Darden is awesome. He really knows what's going on and on top of that, he's such a cool guy. Would take any class with him again if I had the option.

#2 - Darden as a professor, is also greatly helpful in office hours.

#3 - Great Professor, very willing to help! Darden was really funny.
Homing Strike

**Mods** **◆** ****Homing Strike****

## Homing Strike (click on the icons to navigate)

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**
**Tooltip** **Edit**

## Stats

* **Homing strike projectiles have greatly improved targeting and don't degenerate as quickly**
* **Homing strike projectiles have -70% total damage and -60% total blast radius and velocity**
* **+10% weapon spread**
Reflexive Shields

**Mods** **◆** ****Reflexive Shields****

## Reflexive Shields (click on the icons to navigate)

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**
**Tooltip** **Edit**

## Notes

* Before modifiers, damage dealt is (`30 + damage taken * 6.25).`
* Reflexive Shields can be activated with self-damage effects, such as  or .

## Tags

* Shield Effect
* Shield Radius
* Blast
* Hit
Gallery/Achievements

**40 Images****Steam Achievements Icons**

VolatileProjectile128.pngTurboTortoise128.pngThisIsFine128.pngTheBestDefense128.pngSonicRainboom128.pngShouldntHaveBeenStandingThere128.pngShockAndAwe128.pngSecretWeapon128.pngPureOfModAndBody128.pngPlanetBuster128.pngNoYou128.pngMissileMassacre128.pngLudicrousSpeed128.pngIRegretEverything128.pngBoldStrategy128.pngGazeIntoTheAbyss128.pngFilledWithDetermination128.pngDivideByZero128.pngBulletSponge128.pngTheHardWay128.pngIGetByWithALittleHelpFromMyFriends128.pngMalfunction128.pngIWantItAll128.pngSocialDistancing128.pngSavorTheVoid128.pngSteady...Steady...128.pngTisButAScratch128.pngBoopNoodle128.pngChaosIsALadder128.pngDontPlayDiceWithTheUniverse128.pngItWasAtThisMomentHeKnew128.pngRestrainingOrder128.pngUltraChaos128.pngTrolleyProblem128.pngYaBasic128.pngStillAlive128.pngNOTTHEBEES128.pngWorldSerpent128.pngSerenityNow128.pngJoust128.png
Retribution

**Mods** **◆** ****Retribution****

## Retribution (click on the icons to navigate)

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**
**Tooltip** **Edit**

## Stats

* **Mines deployed by Retribution gain +30% total mine damage and total mine effect**
* **If Retribution causes your mines to exceed your mine construct limit, an existing mine is detonated**
* **Retribution has a 0.5-second cooldown**

## Unlocks

* **Super Mod:**  (with )
* **Super Mod:**  (with )
EECS 498

It is a course contains two part: control and computer vision. Students majoring of ME, control and computer vision all can take this class.The main language of this course is MATLAB.  The rate of this class is very fast since it covers many topics. If you don’t have any background of control system, you need to learn a  lot about this area after class. This class doesn’t have lecture recording which means if you don’t put enough into it, you will struggle in the homework.
Dart

**Weapons** **◆** ****Dart****

**GEAR TYPE:** WEAPON

* **Lodged darts do not ignite targets, but deal burn damage over a 2 second duration**
* **Each dart deals +1% burn damage per dart currently lodged in the target**
* **Darts penetrate targets that are destroyed on hit**
* **Modifiers to weapon projectile size affect Dart burn damage and duration**
* **Damage:**45
* **Blast damage:**50% of base damage
* **Projectiles:**1
* **Rate of fire:**2.5 /s

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**

## Notes

* Because Darts lodge in targets and continue to exist, mods that take action when a projectile is destroyed like  and  behave differently: instead of happening on impact, they happen if the target is destroyed while the lodged Dart still has duration remaining.

## Tags

* Rate of Fire
* Projectile
* Hit
* Burn
* Blast
Gallery/Icon

**29 Images****Various Icons including ones from Game Modes, Challenge Modes, etc..**

NoWildMetamorphosis.pngNoNemesis.pngNoMayhem.pngNoEliteEnemy.pngNoEnemyTerritory.pngNoHostileUniverse.pngNoDangerZone.pngDailyChallenge.pngBossRush.pngDraft.pngWildMetamorphosis.pngEndless.pngPractice.pngMayhem.pngNemesis.pngHostileUniverse.pngEliteEnemy.pngEnemyTerritory.pngDangerZone.pngRerolls.pngEnemyCargoTrains.pngHyperboost Powerup.pngNoBossRush.png5 Gear Choices.png7 Gear Choices.pngAnnihilation.pngArmor Fragment Powerup.pngMedi-Charge Powerup.pngPower-up.png
Architect

**Ships** **◆** ****Architect****

**GEAR TYPE:** BODY

* **Your constructs have +50% improved damage, rate of fire, and assembly speed**
* **Your constructs have +30% maximum hull**
* **Your constructs have +30% mine effect**
* **Your constructs have +20% size**
* **You may manually self-destruct an active construct or do so by deploying a new one**
* **Hull:**120
* **Thrust:**100

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**

## Tags

* Mobility
* Crash Damage
* Construct

## Trivia

* Prior to the SYZYGY update, constructs wouldn't auto-deploy when you're playing as Architect even if your had it enabled in Settings. In SYZYGY, it behaves like normal; turn auto-deploy off if you want control over when your constructs self-destruct.
* Prior to the SYZYGY update, the creation of a Swarm construct would detonate any other constructs. In SYZYGY, they are treated independently, not detonating other constructs nor being detonated themselves, but neither do they get Architect's bonuses.
Prof. Shi

#1 - Professor Shi loves proofs and theories, and often focused too much on this aspect of the course when explaining material. The class was often confused on basic concepts because the professor spent too much time on proofs. He is a very nice person and is also very smart, but I think he has trouble explaining things to people that aren't experts on the subject.
Railgun

**Weapons** **◆** ****Railgun****

**GEAR TYPE:** WEAPON

* **Projectiles penetrate destroyed targets, creating a spray of shrapnel and dealing blast damage**
* **Damage scales with weapon projectile velocity**
* **Damage:**165
* **Projectiles:**1
* **Shrapnel damage:**25% of base damage x2
* **Shrapnel count:**Scales with weapon projectile size, divided between projectiles fired
* **Rate of fire:**1.33 /s

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**

## Tags

* Rate of Fire
* Projectile
* Hit
* Blast

## Trivia

* Railgun's damage is multiplied by the difference in the projectile's speed from 75, used as a percent. The projectile's speed is its motion through the game, affected both by inherited motion from the player and weapon velocity.
* Because Railgun's base velocity is 75, this means that if the player is not moving, modifiers to velocity will affect damage at 75% effect: eg. the 20% velocity decrease of  gives a 15% damage decrease.

1. ↑ "damage = damageBase \* (1 + (.01 \* (speed - 75)));" - Chimeric on the Nova Drift Discord
2. ↑ "TIP: Many weapons inherit your momentum when you fire. Since Railgun's damage scales with velocity, this can increase your damage." - In-game tip displayed at game over
EECS 451

451

WN14, Prof. Yagle

The amount of material you are responsible for is very reasonable. There are extensive course notes that will prove extremely helpful for studying. Professor Yagle is very reachable by email or in his office. With this professor you may not cover as much material as with other professors. There is no final project. Also, the exams are all multiple choice. You have to score very high in order to receive an A. Careful on tests. The workload isn't extremely high, but be sure to understand EVERYTHING.
Charged Shields

**Mods** **◆** ****Charged Shields****

## Charged Shields (click on the icons to navigate)

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**
**Tooltip** **Edit**

​​​​​

## Stats

* **The charge value applied to your shield effect radius and shield effect power will begin decaying 0.75 seconds after you fire**

## Notes

* Requires you to be actively charging your weapon; therefore this mod doesn't work with , ,  or any  that is charging your weapon.
* The effect of Charged Shields will still apply to Drones, Allies, and Turrets when taking .
* Has a hidden thrust penalty similar to ; your thrust penalty while charging is increased to -50%.

## Tags

* Rate of Fire
* Shield
* Shield Effect
Drones

**Mods** **◆** ****Drones****

## Drones (click on the icons to navigate)

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**
**Tooltip** **Edit**

## Stats

* **Unlock mod trees for specialized drone types: Assault Drones and Defense Drones**
* **Type: Standard construct**
* **Construct limit:** 3
* **Hull:** 25
* **Damage:** 30
* **Rate of fire:** 2 /s
* **Assembly time:** 5 seconds
Basics

**Explore** **◆** ****Basics****

## - Evolution -

You control a rapidly evolving, biomechanical ship-like organism. Defeat enemies to release **ORBS**, which can be collected to gain **EXPERIENCE**.
When you earn enough experience, your **LEVEL** increases and you gain an **UPGRADE**. **UPGRADES** can be spent to either swap out **GEAR** or purchase a **MOD**.

## - Gear -

**GEAR** defines your fundamental aspect. Your **WEAPON**, **BODY** and **SHIELD**:
**1.** You may have no more than one of each
**2.** When you use an **UPGRADE** to select **GEAR**, it will replace your current **GEAR** with the new one

* **WEAPON** gear allows you to attack enemies
* **BODY** gear defines your hull strength and thrust, along with granting various capabilities
* **SHIELD** gear defines your shield durability, and shield cooldown, and shield effect

## - Mods -

**MODS**, or Modules, modify or improve the capabilities granted by your **GEAR**. There is no limit to how many **MODS** you may have, and you will never lose them, even if you change **GEAR**. **MODS** sometimes grant power in exchange for a disadvantage.

## - Survival -

 **◈** | **Elite** and **Champion** enemies are tougher and have sometimes new and more powerful attacks, but they grant more experience orbs

## - Upgrade -

 **◈** | Do not underestimate the need for defensive mods. They synergize with each other, just as offensive upgrades do

## - Mechanics -

 **◈** | Self-inflicted damage does not interrupt your shield cooldown, and can be used to trigger on-hit upgrade effects
Editing Guidelines

**Main Page** **◆** ****Nova Drift Wiki - Editing Guidelines****
**Last Update: 12/03/2022**

## General Rules

* **Try to use the Source Editor for editing and please refrain from using the Visual Editor.**
* **Do not add new categories to pages unless specified in the guidelines.**

Visual EditorSource Editor

## Formatting and Design

```
''Italic''
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```
'''Bold'''
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```
'''''Italic and Bold'''''
```
```
::Indent (Multiple ":" for additional indentation)
```
```
* Dotted List (Multiple "*" before the text for nesting)
```

```

## Linking

```
[[Tempest Break]]
```

...will appear as shown on the right.
When using the **Visual Editor**, typing in the first pair of brackets will automatically create a pop-up window, which lets you type in the page name, tell you if the page link is valid or not, and allow you to visit the linked page directly from the editor.

```
[[Tempest Break|Tempest Break Edit]]
```

...will still point to the Tempest Break page but the text displayed will be different.

### **1. Linking / heading and sub-heading**

```
[[Tempest Break#Tags]]
```

will appear as Tempest Break#Tags and browse directly to the specific page subheading.

```
[[Tempest Break#Tags|Tempest Break]]
```

### **2. Linking / Javascript Tooltips**

```
{{Mod Tooltip|Tempest Break}}
```
```
{{Mod Tooltip|Assault}}
```
```
{{Mod Tooltip|Railgun}}
```
```
{{Mod Tooltip|Velocity}}
```
```
{{Mod Tooltip|Celestial}}
```
```
{{Mod Tooltip|Mayhem}}
```

### **3. Linking / Javascript Tooltips on Images**

**🟆 Javascript Tooltips can also be used on images by using the following code: (hover over images)**

```
```
```
```
```
```
```
```
```
```

## Galleries

```
{{Gallery
}}

```
Power-up

**Miscellaneous** **◆** ****Power-up****

## Description

Nova Drift has three types of **Power-ups**, which are orbs (different from experience orbs) dropped through the game and grant temporary bonuses when collected.

Power-ups are unlocked at Rank 2, after which they can be randomly dropped by Enemy Cargo Trains.

## Hyperboost

Dropped by Enemy Cargo Trains:

* +33.33% total thrust, rate of fire, and regeneration
* Lasts 15 seconds

Also provided as a persistent effect from  while you have 20 or more unspent upgrade points

## Armor Fragment

Dropped by Enemy Cargo Trains:

* Provides 15% damage reduction
* Lasts 15 seconds

Dropped by ' ability:

* Refer to the  mod's description

## Medi-Charge

Dropped by Enemy Cargo Trains:

* Recovers 20 hull and shields per second
* Lasts 1 second

Dropped by 's ability:

* Refer to the  mod's description
Valentine Today

**Valentine Today** is the 4th episode in the series.

## Plot synopsis

*Valentine is one of the most sweetest holidays for February, and that's what this episode is all about, I don't care about the other part about Martha and Karen's DNA breaks, but I have a feeling about this kind of amazing artafacting stuff in piece, that is how I knew when the episode started at a time as it came along, everyone may know whenever they complain about, that one is just like it, if I know* Valentine Today*, the name accually spells wrong, I do know think that that way for the whole show, I knew how it's easy for the part with a Valentine heart and card that Karen and Martha made when they broke their DNA this time. Why I ever know the episode, I think how* Valentine Today *was kind of amazing for a modern civilized episode than this whole show,* Martha Dog *is a cute show, so sweet, so pretty than the main character, I knew how it's easy forever how that way for this show, but with the Valentine part, I knew how it may looks. I knew how it looks when that episode came, I think it looks funny when Karen and Martha breaks their DNA, I think it looks funny, and some people thinks it's rude.*

## Appearances

*If you think this episode is sweet, and look at these appearances*

* Martha Dog
* Karen Fox
* Sara Skunk

## Notes & trivia

* *Does it explain that Sara breaks her DNA as a baby*
* Does Martha love Valentine
Discharge

**Mods** **◆** ****Discharge****

## Discharge (click on the icons to navigate)

**Last Update - Patch** **V0.36.14**
**Stats / Tags** **Edit**
**Tooltip** **Edit**

## Stats

* **Discharge deals more damage and has greater reach with slower-firing weapons**
* **You take shield self-damage when you fire**

## Notes

* Even if your weapon has been disabled with  or , Discharge will still activate.

## Tags

* Shield Effect
* Shield Radius
* Burn