Afa-Settaari Genetic Impyrriad

The **Afa-Settaari Genetic Impyrriad** (Afasspek: *Afa-Settaari Jene-Imparat* /ɑfɑ sɛ.tɑːɽi jɛ.nɛ ɪm.pɑ.ɽɑt/), known simply as the **Impyrriad**, is a monarchical federation whose lords maintain dynastic klonarchies over their holdings. The Impyrriad is made up of system polities that have risen from the remains of the previous Old Core (*Altkorr* /*alt.koɽ*/) empire, the quasi-mythic Kryssiad (*Krissat* /kɽis.sɑt/), inhabiting a sphere whose radius is 10 ly fixed on the Afa-Settaari system. The Old Core contains the oldest stars which harbors Mankind within the Human Sphere. It is the largest and most powerful of all existing nations and sits center to all of humanity and its Shiildr—physically, if not culturally. The Impyrriad rules over thirty-three systems and several quintillion subjects. The closest nations to their outer-most systems are the Holy Khaetolic Empire, Essite Sjahaarate, Alfssandic Kingdoms, Kingdom of Cambrathir, Republic of Tū'reine, and the Empire of Zhuyaai.

The Impyrriad is ruled by the Syned (*Sinnedt* /ˈsɪn.nɛdt/), a council of four emperors (currently) who make executive decisions for the whole of the hegemony. The Stelsraad (*Stelraatt* /ˌstɛl.ɽɑːt/), the official assemblage of system lords, acts as the legislative counterweight to the Syned. It is said that the Impyrriad has existed in this balance since its founding over one-thousand years ago. The genehouses currently in control of both singular systems and four multi-system empires are the survivors of the ancient Genomachy that marked the fall of the halcyon Kryssiad, and thus have dictated the genetically stratified culture of the Old Core.

Genetic purity and dynastic continuity are held in the highest regard, and new genetic material is rarely introduced to a standing phylum or even the whole of the genehouse that maintains aligned phylum.

Technologically, the Impyrriad is the most advanced nation in all of the Sphere with a specific focus on biomechanical engineering and genetic engineering. Instead of embracing the Children of Humanity, Settaarii rely on synthetically born growths to act as a proxy for artificial, digital intelligence. Biomechanics are the standard of technological advancement and is used to build (“birthing” or “growing”) any and all menial or dangerous labor-oriented tasks where mechanical technology is not an absolute necessity or makes an items function easier to maintain than a biomechanical construct. This blending of organics with machine parts creates a unique, if not wholly unsettling, design philosophy that has permeated the whole of the Impyrriad.

## Etymology

The Afa-Settaari Genetic Impyrriad is named, primarily, after its capital system Afa-Settaari. It is suggested that at one time in the distant past, the system was named “Alfa Cedary” but Archivist sources are uncertain to its voracity.

## History

The Afa-Settaari Genetic Impyrriad was established during the Silence following the Dusk of Gold, when the Golden Men disappeared and the Kryssiad collapsed into lawlessness and confusion. In the Golden Men's wake, the Old Core was thrust into hundreds of civil wars that destroyed much that was rebuilt time and time, again. Despite rolling conflicts throughout the Old Core, the planets therein managed to rebuild the infrastructure of the Fallen Regime in some significant capacity. The oldest records within archives, vaults, and libraries suggest that the Impyrriad was already a working and unified national entity by 2.067. The collection of stellar polities, monarchies, and empires have varying and inconsistent accounts of their histories before the Concordance, the treaty that created the Impyrriad.

Despite differing accounts on the date and formation of Impyrriad, there is a consensus on their origin as a people. The Settaarii were originally genetic bondsmen who managed to rebel against their rulers within both the binary Afa-Settaari System and the nearby Roksma Settaari System as the Dusk of Gold left bondlords without the protections that had afforded them such power. Without the Golden Men to shackle them to their work, the proto-Settaarii freed themselves of their genebonds that forbade them their rebellion. Armed with the powerful weapons of the Golden Men, the former Genebonded overwhelmed their bondlords and established themselves as the true rulers both Settaari star systems.

From this revolution sprung several ancient genehouses which bore the greatest leaders during the rebellion and following early-unification conflicts, cementing their victories and contributions as proof of their genetic superiority over other genehouses and clonic lines struggling for power over the newly created interstellar state. As the Afa-Settaari and Roksma Settaari systems became too small for the Settaarii, these powerful genehouses set out to conquer the Old Core systems, intending to united the whole of the Core under their banner.

### Formation & Expansion

Over the course of one-thousand years, a number large-scale military and political campaigns drove the fledgling nation forward in physical growth.

Military campaigns would take several centuries of on-and-off fighting, supplanting the combat during the "peacetime" years to introduce soft-power policies to fully pacify the peoples. Wars were fought with the speed at which they could grow new soldiers, fabricate more equipment, build more ships, and jump armies into target systems. While the fighting was brutal and overwhelmingly in favor of early clone armies and navies, it was in the periods between conflict that drove home the turning opinions of the system inhabitants. Soft-power eventually gave way to clone lineages being drawn from local stock and introduced into the population until, eventually, the clones completely replaced the once self-propagated peoples.

It is true that most attempts for the early Impyrriad to reach across the Deep entailed military expansion, but there are several examples of integration agreed upon by the leaders of both the ancient Settaarii.

## Astrography

The Impyrriad's astrography, though enclosed within a roughtly 20 ly sphere, it is further separated into the Four Empires (*Vorr Ampyrat'a* //) and their autonomous vassals. While the Empires have their stellar holdings to themselves, numbering to more than six solar systems a piece, each of the Four has claim to a portion of Afa-Settaari from their ancient rights of conquest. The home system is not set aside as a free, safe place to politic, however, but is shared amongst the emperors as they have done since the dawn of their people's journey into interstellar statehood.

Below are the various Settaari polities and their realms of holding.

### Kingdom of Saakadze

* **Afa-Settaari**, *Seat of the Concordance & Custodial K'iindt*
* Roksma Settaari

### Empire of Ca'iinka

* **Lakaale**, *Seat of the Ca'iinka Ampyra*
* Az-Akarys
* Lakayll
* Amph'yss
* Epso Iind
* G'ai-Tat
* Siwai Setti
* Taau
* Lutet-Zev
* Epso Eriidai
* Te'gaartet
* Gejjev

### Ba'theuud-Theyonn Empire

* **Roz-Wa**, *Seat of the Ba'theuud-Theyonn Ampyriis*
* Gessirz
* Kota
* Roz-Yot
* Lalaatid
* Semptuun Tzaar
* Dette
* Leckk'ill
* Ha-rak

### Vaaye Kingdom

* **Skyrra**, *Seat of the* *Vaaye Ku'iind*
* Rik'shiil

### Kingdom of Vi'kenna

* **Prokii'yon**, *Seat of the Vi'kenna Ku'iind*
* Luuyet'n Tzaar

### Principalities of the Impyrriad

* Siiriz, *Principality of Pechea'd*
* Roz-Waddo, *Principality of Gahn'tuur*
* Tyl, *Principality of Aaondt*
* Banaad Tzaar, *Principality of Ce'jei*
* Keptaatin Tzaar, *Principality of Daastbat*

## Government & Politics

The **Afa-Settaari Genetic Impyrriad** is a empire broken into even portions ruled by an **emperor** (*ampyra* /ˌɑm.ˈpiɽ.ɑ/), an **empress** (*ampyriis* /ˌɑm.ˈpɪɽ.is/), a **king** (*k'iindt* //), two **queens** (*ku'iind*s //), and a number of **principalities** (*priinzapaliits* //). The power to rule the Impyrriad is split between these interstellar political bodies and are represented either through political klonic proxies or personally by the ruling klonarchs, though this is rare.

The Impyrriad is a constantly shifting, poorly-balanced mess of political alliances amassed against the two reigning imperial powers. The wealth of three kingdoms and five principalities do not entirely bring to bear the might of either the Empire of Ca'iinka or the Ba'theuud-Theyonn Empire, but there is enough economic and miltary strength present to discourage either of the empires from trying to take from the weaker polities. Though the Kingdom of Saakadze is supposed to act as the watchful eye over a middle ground where all powers come to broker peace or threaten war, it has become necessary for the Saakadzen king to ally himself with the others powers for protection.

### Political Divisions

Impyrriad space is divided, primarily, by polity control. Each empire, kingdom, and principality are responsible for maintaining internal administrative districts that oversee each planet, stellar arcology, and colony within their holdings. Noble klonic lines that have sworn fealty to their overlord then see to the major population centers and those outlying, smaller cities, towns, villages, and stations that their holdings consist of by royal or imperial decree. These lesser genelords then maintain or develop administrative policy as dictated by their sworn genelord. For example, while the King of Saakadze is the lord of both Proksma and Afa-Settaari, acting as the enforcer of neutral ground between the real ruling parties, his dukes, marquises, and barons enforce the laws and policies set by the Saakadzen King.

There are no elections within the Afa-Settaari Genetic Impyrriad, and all positions are given by appointment of the lord above. Some positions are so inconsequential that the appointment do not require permission from their reigning genelord, though appointments that have the potential to greatly affect the lives of their subjects will always pass before the eyes of their overlord.

Citizenship is granted a birth—either via batch kloning, or rarely, via natural birth—within the Altkorr or on Settaari vessels. Should a child be born of two klons outside of Settaari space, they will be naturalized before given proper citizenship under both the Impyrriad and the klonic line's liege lord and that genelord's holdings.