Fenrir

Fenrir (also known as Fenrisúlfr "Fenrir's wolf", often translated as Fenris Wolf) is a Norse Jötnar wolf god. Fenrir is the father of the wolves Sköll and Hati, as well as the siblings of Hel and Jörmungandr by Loki and Angrboða.

His emoji is "🐾", representing the pawprints of wolves.

## Claiming

Children of Fenrir, when being claimed, are susceptible to two different variations of claiming based on their powers.

Children with the Wolf-Kissed ability, when claimed, will be attacked by their own wolf. This attack will go on as long as needed until a sufficient bite mark is left on the demi-jotnar's neck. Afterwards, the wolf will sit beside the child of Fenrir and howl to the sky. This wound will never fully heal, and persists even into Valhalla.

For those without Wolf Kissed, the scenario is almost the same but with a few adjustments. Upon claiming, a spectral wolf will rush the demi-jotnar and attack them. The attack will persist until a sufficient bite mark is left on the wrist or neck. Afterwards, the spectral wolf will howl to the sky before disappearing into mist. The wound will never fully heal and will persist even into Valhalla.

## Demijötnar Powers

### Major Powers

#### *Ragnarok* (Major)

* Children of Fenrir with this power are born with no control over their anger. These children suffer from uncontrollable rage at times, with only the smallest of inconveniences able to set them off. While raging, they experience a huge burst in strength fueled solely by the hatred they feel inside.
* **Level 1-3**: The anger is fully uncontrollable and the demigod often loses themself in it, attacking everything in sight. The boost produced by the rage is a 50% increase in strength over 2 turns. Afterwards, the user will pass out from exhaustion for at least 12 hours. After they wake up, they will be left at 30% of their normal strength for a day.
* **Level 4-6**: The demigod is still unable to control their rage but they can now focus it to a single target. The boost from this is a 60% increase to strength for 3 turns, and it leaves the user feeling fatigued in their muscles. This leaves the user to only be able to fight at 60% of their normal strength for a day.
* **Level 7-8**: The user is now able to control their rage and think with a level head. They no longer lash out at everyone and can be tactical even when angry. The boost given is an 80% increase to strength over 4 turns. Afterwards, the user is unable to benefit and focus their rage in this way for 2 days. Their strength for those two days is at 75% of their normal power.
* **Level 8 Superpower**: The demigod is able to access this strength without becoming angry, by focusing their mind. They are able to act rationally and can use up to 100% of the increase that the rage gives to their strength, over 4 turns. Afterwards, their mind becomes clouded and they are unable to focus for a week. This prevents them from accessing this power until then.

#### *Wolf Kissed* (Major)

* Children of Fenrir may be born alongside a wolf. That wolf is a spirit extension of themselves and often represents half of their personality. Together they fight at the strength of a normal demigod, with both the wolf and the demigod sharing 50% of the demigod's total power.
* Please choose two traits of each to focus this power around. The options below are suggestions and other traits can be chosen as long as it fits the definition of a personality trait
* Possible positive personality traits that can be shared are as follows, but not strictly limited due to every demigod being different: Friendliness, Humility, Patience, Kindness, Acceptance, and Peacefulness.
* Negative personality traits are often hindering in nature and most likely will cause issues for the wolf, the demigod, or both when not under control. Possible trait options include but are not limited to: Annoyance, Hatred, Anger, Impatience, Selfishness, Rudeness, and Destructive.
* **Level 1-3**: The wolf is an extension of the negative personality traits of the demigod and will often act on its own without thinking. The demigod has little to no control over the wolf at this time.
* **4-6**: The demigod can now share positive personality traits with the wolf in order to give it beneficial traits such as patience and friendliness. In exchange, the demigod will take on some of their negative traits.
* **7-8**: The demigod can now share up to 75% of their total combined power with the wolf.
* **8 Superpower**: The demigod can temporarily become one with the wolf, granting it 100% of the total power. This lasts for 4 turns and after it will leave both the demigod and the wolf in a weakened state (25% total power between them) for 3 days.

### Moderate Powers

#### *Pack Mentality* (Moderate)

* Children of Fenrir have the blood of the wolf flowing through them. With this, there is an unforgettable ancient code that one must live in a pack to be strong, for those who stand alone are weak. With this, children of Fenrir will often find each other and group up before the strongest in the group fight it out for Alpha.
* **Level 1-3**: The power of the pack flows through the demigod, but they are new to its feeling so they have little to no understanding of how it works. In close proximity, this ability gives a 10% boost to strength to other members of the pack while giving a 15% boost to the Alpha.
* **Level 4-6**: The power of the pack grows stronger within the demigod as they have felt its power long enough to understand it. The user is now affected by its buff, granting themself a 15% boost to their own strength, a 20% boost to the rest of the pack, and a 25% boost to the Alpha.

#### *Hatred Breeds Strength* (Moderate)

* Fenrir is known in his stories for the feeling of hatred he has toward the other gods, and his children feel that same hatred… To an extent. The children of Fenrir are able to focus their hatred to a single god within the Pantheon, giving themselves a strength buff when fighting children of the chosen god.
* **Level 1-2**: The buff given by this ability is a 10% buff to strength when fighting a child of the chosen god.
* **Level 3-5**: The buff given by this ability is a 15% buff to strength when fighting a child of the chosen god.
* **Level 6**: The buff given is now maxed out at 25% when fighting a child of the chosen god.

### Minor Powers

#### *My, What Big Ears You Have* (Minor)

* Fenrir, being a wolf, has better hearing than most of the gods. His ability to hear spread to his kids and now they have hearing that far surpasses the average demigod. The ability is great at long range but can be a huge problem if its too loud and too close.
* Levels 1-2: The children of Fenrir are able to hear up to 600 feet away as if they were right next to the object creating the noise. Close audio will cause a major headache if above normal volume.
* Level 3: Children of Fenrir can now hear up to a mile away, but close noises will cause extreme pain if above normal volume.

#### *My, What Big Eyes You Have* (Minor)

* Children of Fenrir have increased vision capabilities in noticing the detail of surrounding items as well as the slightest of shifts in movement.
* Note: This does not give night vision or the ability to see far into the distance.
* **Level 1-3**: The demigod is able to see creatures up to the size of ants with clarity and notice details and intricacies that normal demigods would be unable to see. They are able to notice small shifts in the objects around them, such as wind causing a leaf to move.

#### *Hound Dog* (Minor)

* As with most species of Canines, Fenrir has an increased sense of smell. This passed onto the offspring of the wolf as well.
* **Level 1-3**: Children of Fenrir are able to smell and recognize scents up to a quarter mile away, and are also able to tell if the smell is from someone friendly or an enemy.

### Given Powers

#### *Woof Woof* (Given)

* Children of Fenrir are capable of communicating with wolves, coyotes, and others within the Canis species.

#### *Pride Before The Fall* (Given)

* Children of Fenrir often have a huge ego when it comes to fighting demigods. They often see the demigods as weaker than them, and if they lose a fight they will take it personally and attack the winner until they admit defeat or die.

#### *Claustrophobia* (Given)

* Fenrir has been confined to a small area due to the chains and as a result, his children are terrified of confined spaces. This will amplify with the smaller an area is.

#### *That’s A Lot Of Damage* (Given)

* Children of Fenrir are born with sharper teeth and harder nails while alive, and this trait doesn’t stop upon death. In fact, after death their nails become as sharp as iron and their teeth become sharp enough to rip through monsters.

#### *My, What Big Teeth You Have* (Given)

* Wolves have big teeth… Fenrir had big teeth… So children of Fenrir have predominantly large canine teeth that have a tendency to protrude from their mouth. These teeth are so large that even with their mouths closed, you are able to see them.

#### *Would You Do It For A Scooby Snack?* (Given)

* Children of Fenrir are as notorious for being persuaded as their parent is, and will agree to anything as long as they get some kind of reward out of it.

#### *Thanks For The Hand* (Given)

* Children of Fenrir hate Children of Tyr just as much as their parent hates Tyr. For this reason, they will often go out of their way to attack the children of Tyr in battles and games. They will ignore the other demigods to do so, and will even go out of their way to hinder the demigods on their own team.

#### *Fool Me Once* (Given)

* Children of Fenrir have a tendency to trust others, due to the thought that nobody can out-power them. Upon being tricked by a demigod, they will become angry and lash out at that demigod. That demigod will then become the target of their rage for a few days.

#### *No Bindings Please!* (Given)

* Fenrir was bound to a tree… And it angers him. Therefore, children of Fenrir are terrified of binding spells and curses and will often avoid anyone capable of using this magic. If they figure out a demigod can use it, it will take a lot of convincing to get them to trust that demigod.

#### *Father Knows Best* (Given)

* Children of Fenrir will hear a voice in the back of their mind that sounds almost primal in nature, telling them to find their siblings. This same voice will push the children, when angry, to attack the demigods who may have angered them.

## Trivia

* Contributors to Fenrir:
	+ Sheep (Creator)