recursal/Fanatic-Fandom huggingface dataset:
Acausality

## **Summary**

Acausality is defined as **the ability to exist outside of causality, or the natural flow of manipulation defined by cause and effect**. This varies with characters, for some it simply means being unaffected by changes of the past. But for others it can mean being beyond the concept of time or causality.

## **Types**

**Type 1: Time Paradoxal Resistance:** Characters with this type are immune to changes of the past and standard temporal paradoxes. However they are still vulnerable to normal Causality Manipulation among other similar abilities.

**Type 2: Temporal Singularity:** Characters with this type don't exist in the past or future, but solely exists in the present. Making them unaffected by changes to the past while having a resistance to abilities like Precognition and Fate Manipulation.

**Type 3: Temporal Permanence:** Characters with this type are very difficult to kill, as other versions of the character from other points of time or from other universes can take their place, and can survive taking the "original's" place and can survive the "original's" destruction. This can also be achieved by existing across time. This grants the user immunity to changes in the past.

**Type 4: Irregular Causality:** Characters with this type exist on a different system of cause and effect then regular causality. This can also be achieved by being beyond space-time. This gives the user a resistance to abilities like Causality Manipulation and Fate Manipulation.

**Type 5: Causality Transcendence:** Characters of this type transcend the normal boundaries of cause and effect, existing outside the causality of the system. Simply interacting with them maybe nearly impossible.
Regeneration

**Healing Factor** is a term applied to those who can heal wounds at an accelerated rate, far exceeding that of humans. The lowest levels are basic wounds like cuts or scrapes that would normally take weeks to heal being healed in days, hours, minutes or even seconds. The higher levels go into regenerating entire limbs, vaporization, complete physical destruction and even complete conceptual destruction at the highest levels.

## **Level**

**Low:** *Faster healing ability for normal wounds. In machines and vehicles, this would be regenerating basic exterior damage.*

**Mid-Low:** *Able to heal wounds that would normally leave large scars, like severe burns, deep injuries and stab wounds. In machines and vehicles, this would be regenerating damage that would normally leave large dents and openings.*

**High-Low:** *Able to regenerate some severed body parts like fingers or minor organ damage, and in some cases reattach missing limbs. In machines and vehicles, this would be regenerating some interior damage, and some minor critically damaged or destroyed parts.*

**Low-Mid:** *Able to regenerate limbs/fatal wounds, and regenerate from things such as disembowelment and severe organ damage. Still die from decapitation. In machines and vehicles, this would be regenerating minor parts and more extensive internal damage.*

**Mid:** *Able to regenerate from decapitation or severe brain damage. In machines and vehicles, this would be regenerating from the destruction of critical parts such as the engine.*

**High-Mid:** *Able to regenerate from being blown or chopped into pieces.*

**Low-High:** *Able to regenerate from a non-solid state, such as a puddle, a drop of blood, a single cell, or mush. This level of regeneration can also be obtained by regenerating from a small piece of the user's body.*

**Mid-High:** *Able to regenerate from being reduced to ash, dust, smoke, vapor or a form of plasma.*

**High:** *Able to regenerate from a few or a single molecule, atom or particle.*

**Low-Godly:** *Able to restore their physical body from some sort of disembodied consciousness, like a soul, mind or some other nonphysical aspect of themself. This also includes being restored from another realm.*

**Mid-Godly:** *Able to regenerate from complete destruction of not only their physical form, but their non-physical aspect such as their soul or mind.*

**High-Godly:** *Able to regenerate even if your existence is erased and the reality you are within is destroyed. This includes the destruction of things such as their concept or history.*

**True Godly:** *Able to regenerate even if you are erased from both existence and nonexistence.*
Death Manipulation

## Summary

The power to **manipulate and induce death**. In its most straightforward applications, this ability allows the user to instantly kill others by manipulating factors associated with death to make them die. The method varies, however; some users may halt vital biological processes or attack the soul directly. Others affect their target on a more abstract level, simply causing them to *die* for no discernible reason, though death manipulation comes in many other forms, with some functioning on a conceptual scale. Death manipulation is often associated with necromancy and has a wealth of deeper potential uses and utility in the hands of a skilled user, with many death manipulators having the tools to kill even immortals and those with potent regenerative abilities easily.
Nonexistent Physiology

## Summary

**Nonexistent Physiology** refers to the ability to paradoxically 'exist', yet lack any identifiable traits of existence, or exist outside of a particular scope of 'existence'. While true nonexistence in the philosophical sense is impossible to prove, lesser forms of the idea appear often in fiction.

## Types

**1: Material Nonexistence:** The lack of any conventional existence. Such a character will exist as something beyond the normal scope of the physical and metaphysical worlds, instead existing as an idea or other unconventional state. Such entities can be conceptualized by individuals, but do not exist in a physical or normal metaphysical form, such as a soul. In terms of binary, this would be a 0, where existence is 1 and nonexistence is 0.

**2: Idealistic Nonexistence:** The lack of absolutely everything to a state of nonexistence at a conceptual level. Such a state defies even the most basic logical principles and is unknowable in the truest form, as it is not a state at all. Such entities are typically presented as primordial voids or pure emptiness, or any abstract state which precedes or opposes the state of existence on all levels. In terms of binary, this would be something that is neither 1 nor 0, where 1 is existence and 0 is nonexistence.

## Limitations

* As the user no longer exists, they may be unable to interact with reality.
* Characters who exist outside of a particular scope of existence may still be affected by beings who share such characteristics.
* The scope of what exists and what does not can vary greatly depending on the fictional continuity.
Samurai Jack

Samurai Jack is one of the first DLC characters, alongside Ben 10.

### Quote

To be a true samurai means to study the blade and go forth in the face of the enemy

## ***Moves***

**Heavy Swing**
   Samurai Jack swings his sword at the enemy with a relatively low cooldown
*Damage: 18.95*

Cooldown: 15 Seconds

**Jack Slash**
   Samurai Jack slashes in about the same range of his m1s, doing nothing at first but suddenly causing afterslashes to damage the opponent
Damage: 25

Properties: Combo Starter

Cooldown: 36 Seconds

**Spiritual Charge**
   Samurai Jack swings his blade horizontally, covering a really long distance then what it seems
*Damage 20*

Properties: 20 damage || Covers wide area

Cooldown: 30 Seconds

**Rage Mode**
        Once you are at 30 hp or lower, you can activate this move causing Samurai Jack to scream, turning the screen red and blury, but giving you a really strong damage boost that lasts for 30 seconds
Properties: Damage boost

Cooldown: 1 Minute and 32 Seconds

## Trivia

* The person who recommended the quote won a contest held on the discord, his name is Pissed Depresso#6830
Absorption

## **Summary**

**Absorption** is the power to absorb something (typically matter and energy) for a variety of applications.

Certain types can considered a form of Durability Negation.

## **Types of Absorption**

* **Energy Absorption:** Users can draw energy from their surroundings and/or their opponents, the latter application weakening foes while making users stronger. This can completely nullify energy-based attacks, drain enemies of their strength, utilize energy from one’s surroundings to enhance oneself, and so on. The specifics of this application varies from individual to individual.
* **Power Absorption:** Absorb the powers of others, stripping opponents of their powers while the user accumulates new abilities. **Power Absorption** is a combination of Power Mimicry and Nullification, not just copying the abilities of others, but stealing them for one's own use, stripping the original bearer of their powers while gaining access to more. This may not be accomplished through literal absorption, but it can be, among a number of other potential means. The user's copied abilities may be inferior to the original's, or maybe retained only for a short period of time, but others can actually improve upon these powers. It would be a No Limits Fallacy to assume someone with this ability can copy *anything*; even if they can copy the functions of the ability, they may not be able to copy its full destructive power.

* **Life Force Absorption:** The power to absorb the life essence of others.
* **Biological Absorption:** Users can physically absorb others, either immediately killing opponents or trapping them in their bodies. Most users gain their opponent’s powers and memories.

## **Limits**

* May be limited to how much one can absorb.
* May be limited to what one can absorb (for example, basic users can only absorb energies from their surroundings as opposed to their foes).
* May have limited range, such as touch only.
Flight

### **Summary**

**Ability to perform independent movement in a gaseous atmosphere or vacuum.** This movement can be carried out by the use of jet thrust propulsion, other similar means, or without any means at all (using inertia). In fiction, there are other possible ways of moving (by magic, telekinesis, etc.).

## Uses:

* **Pseudo-flight** - A form of flight simulated by successive teleportation or jumps.
* **Restricted flight** - A form of flight time-limited or restricted in the ability to maneuver freely (for example, levitation).
* **True flight** - Ability of the character to move freely above the ground (gaseous medium or vacuum) for a long time.
* **Flying with the use of technical devices** - Character uses wings, rocket engines, anti-gravity devices or something else that allows the user to move through air or another gaseous medium (or vacuum). Primary drawback is the dependence of flight on said device.
* **Flight due to other abilities** - Character does not need any additional devices, and can move through air or another gaseous medium (or vacuum) due to the the user's natural abilities. It is possible to fly using magic, via telekinesis, gravity manipulation, manipulation of energy or even reality warping.
Self-Sustenance

## Summary

**Self-Sustenance** is the ability to maintain oneself infinitely without the typical requirements of life.

The methodology of this ability may vary greatly, and for certain types of creatures this may simply be a normal aspect of their being - for example, undead creatures generally do not require oxygen. Beings that are incorporeal or possess a similar natural ability would likely have this power.

## Types

* **Type 1:** **Respiratory Self-Sustenance:** The ability to live indefinitely without oxygen (or whatever substance that the creature's species breathes). This includes surviving in the vacuum of space or in the depths of an ocean. This may provide resistance to certain gas-based toxins.
* **Type 2:** **Nutritional Self-Sustenance:** The ability to survive indefinitely without food or water (or whatever the species of creature would generally rely on for nutritional value). This may provide resistance to poisons.
* **Type 3:** **Restful Self-Sustenance:** The ability to continue acting forever without rest or need for sleep. These users of this ability require no rest and do not run out of energy, or even feel tired. This ability denotes practically infinite stamina and may support a resistance to certain types of Sleep Manipulation.
Power Bestowal

## Summary

**Power Bestowal** (not to be confused with Statistics Amplification) is the ability to grant others new abilities or even new forms, though generally not superior to that of the granter's. Note that just because one can grant a power to another, does not mean they can grant that same power to oneself; it must be stated that said ability can grant the user the ability as well. Sometimes it is seen as being Blessed by a deity or a higher being.
The Thought Robot (Canon)/Zennunui

## Summary

**The Thought Robot** is a Sentential that woke up in a body of pure thought. A doomsday machine engineered by the Monitors to defend against the ultimate evil. A sentinel-suit designed for a single purpose, to protect all existence against the ultimate enemy.

## Power and Stats

Tiering: **1-B**

**Name:** The Thought Robot, Cosmic Armor Superman, Cosmic Superman

**Gender:** Inapplicable, Male in appearance

**Age:** Inapplicable

**Classification:** Conceptual Being

**Powers and Abilities**: Superhuman Physical Characteristics, Abstract Existence (Type 2; Represents the good side of every conceptual dichotomy), Reality Warping, Enhanced Senses (Perceived the true nature of the Monitor race, Can hear Lois heartbeat from Nil.), Adaptation and Reactive Evolution (Capable of adapting instantly to counter any future threat) Magic (Banished Mandrakk to the Overvoid, Mandrakk confirms CAS only banished him), Higher-Dimensional Existence (Exist within and as "pure thought".)

Attack Potency; **Universe Level** (His Mere Presence trembled the continuum) **Hyperverse Level** (Exist within the Monitor Sphere/Nil which stands above the Sphere of Gods which are both archetypal realms, fought and banished Mandrakk into the Overvoid.)

Speed: **Omnipresence** (Type 2; Thought Robot represents the good side of every conceptual dichotomy)

Lifting Strength: **Immeasurable**

Striking Strength: **Hyperverse Level**

Durability: **Low Multiverse Level** (Survived the attack of the Heat of 10 Billion Suns and The "Blood" of 52 Universes referring to the Bleed.) **Hyperverse Level** (Took attacks from **Mandrakk**)

Stamina: Infinite

Range: **Hyperverse Level**

Standard Equipment: None, Thought Robot is considered to be a weapon itself.

Intelligence: Supergenius (Exists in Monitor-Sphere, the highest and most primal level of existence, and holds a cosmic awareness on the nature of the Story of all reality.)

**Weaknesses:** Thought Robot's adaptation doesn't have an effect on his durability at all, he has a static level of durability which cannot increase. | None Notable
Air Manipulation

## Summary

The power to manipulate air. User can create, shape and manipulate air, common name given to the layer of atmospheric gases and various compounds (mostly oxygen and nitrogen) surrounding the planet Earth that is retained by Earth's gravity, and wind, movement of air relative to the surface of the planet. It is an important factor in determining and controlling climate and weather, and the generating force of most ocean and freshwater waves. Wind occurs because of horizontal and vertical differences in atmospheric pressure, and include breezes, squalls, gusts, whirlwinds, zephyrs, gales, tempests, and hurricanes.

Since air cannot be seen by conventional methods, neither can the attacks and derivatives formed by/from it, making it an invisible and versatile weapon that is very difficult to block and dodge.

## Possible Uses

* Air Mimicry
* Air shield by manipulating the density of the air
* Flight: Self-propulsion with wind
* Levitation: Levitate off the ground using air currents
* Gliding: Glide through the wind using air currents
* Enhanced Speed: Run as fast as the wind itself
* Enhanced Agility: Extremely flexible with the wind
* Can create tornadoes, or devastating wind storms
* Minor electric manipulation as users can manipulate atoms in the air to make necessary ions in order to produce electricity
* Minor illusion creation as users can manipulate air molecules through exnomophis in order to produce any kind of image of their choice
* Density and pressure control of the air
* Some can change oxygen levels in the air
* Draw power from natural disasters such as whirlwinds, tornadoes, or typhoons
* Some users can control smoke
* Deprive opponents of air to suffocate them

## Limitations

* May be unable to create air/wind, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* Ineffective in a vacuum: atmosphere must be present. Variations in air-pressure may complicate things for beginners.
* May be weak against Fire Manipulation, as fire is fueled by the oxygen in the air, thus making the flames stronger.
* Higher level Electricity Manipulation users can use electrons to detonate the various compound molecules within the air, overwhelming the user.
♠The Ace of Spades♠ (Rat/Joke)

## Summary

♠The Ace of Spades♠ is the Heir to the Stars in its entirety and beyond. He is the narrator, author, and series.

## Powers and Stats

**Tier:** 0

**Name:** ♠The Ace of Spades♠

**Origin:** Suggsverse

**Gender:** None

**Age:** Beyond Age

**Classification:** Supreme Creator/Author

**Powers and Abilities:** Complete Arsenal

Attack Potency: **Boundless** (Maintains the states of all Plots/Stories/Authors. Utilizes this thing called Verseology, which is pretty much an author creating a verse, meaning he can create any and all verses without any limitations. Is beyond fiction, as he observed someone create it.)

Speed: Beyond speed

Lifting Strength: Beyond lifting

Striking Strength: Beyond striking

Durability: Beyond being damaged

Stamina: Beyond the necessity of it

Range: Beyond range

**Standard Equipment:** All

**Intelligence:** Created the concept of omniscience

**Weaknesses: none**

(Check comments lmao)
Fusionism

## Summary

A character's ability to **fuse** **anything together to create a new form**. The user can fuse together objects, powers, emotions, concepts, living beings, etc., turning them into single unit.

## Possible Uses

* Fusing together Magic and Chemistry Manipulation, two distinct powers, to form Alchemy.
* Fusing a television and a cellphone to create a holocron.
* Fusing animals, people, creatures, etc. to create Chimerism, Hybrids, etc.
* Fusing Category:Powers and Enhanced Combat to create Combat Merging.
* Fusing various matter to create Matter Melding
* Fusing powers to create Power Mixture.

## Types

* DNA Fusion (Biological)
* Fusion Forms
* Fusion Inducement
* Omnifusion
* Polymerization
* Power Fusion (Powers)
* Spiritual Merging (Spiritual)
* Superior Splicing
* Conjoined Physiology
* Digital Fusion
* Soul Merging
* Weapon Combination
* Amalgamation
* Fission Entity Physiology
* Fission Inducement
	+ Fused Existence
* Hybrid Physiology
* Union Attack

## Limitations

* Not all fusions will lead to good results.
* Fusing emotions might prove unstable or temporary.
* Users of Immutability cannot be affected.
* May cause Divided Mind if the separate minds don't merge.
Invulnerability

## Summary

**Invulnerability** is the power to be immune to conventional harm. Characters with such powers may simply be unaffected by normal attacks, necessitating the use of things like Durability Negation to get through. Others have more conditional invulnerability, such as one that just prevents harm from conventional weaponry, but can be easily circumvented by supernatural abilities. It can be considered the defensive equivalent of Durability Negation, negating simple Attack Potency, though one should be careful not to apply **No Limits Fallacy**.

This is distinct from simply particularly high durability, which may make a character seem invulnerable to weaker opponents. Only characters whose invulnerability is clearly more than simply being exceptionally durable for the verse's setting qualify.
Hacking

## Summary

In fiction (and real life) hacking is the process of breaking into computers, robots, advanced artificial intelligences and/or software and taking control of the system. The process can be achieved through wireless connections or wired lines or through the addition of equipment (corrupted USB add-ons, nanomachines etc). Some fictions even extend the definitions into hacking things like reality or the human mind. In the latter case that would be a form of mind attack and the former is a form of reality warping. Hacking can also be described as a robot mind attack. Since robots are immune to conventional mind attacks hacking would be the next best thing.
Resurrection

## Summary

**Resurrection** is the ability to revive oneself or others after they have died. Often, characters can do one or the other, not both, but others can perform both. The limits of this ability vary from fiction to fiction and from character to character; some may be only able to resurrect those who have recently died, while others may be capable of bringing those who have been dead for quite some time back to life, even if nothing remains. The mechanisms vary as well.

When in the hands of a character who uses resurrection on themselves, giving them some degree of Immortality, this ability often co-exists with Regeneration, though the process can take some time. This ability is not to be confused with Necromancy, the ability to raise the dead as undead beings, but it also covers **Reincarnation**, characters who, upon death, eventually reincarnate the bodies of others - not as a mechanic of the verse, but through their own powers.

In many cases, self-resurrection may take too long to be combat applicable, but it still exists. The ability has similar limitations to regeneration, and one should not assume that, because a character has never failed to resurrect, that they can resurrect regardless of how they've been killed.
Holy Manipulation

## Summary

**Holy Manipulation** is, in short, the ability to manipulate divine or sacred energy and/or objects pertaining to such forces. It is a very broad term that has a variety of applications and frequently intersects with Light Manipulation, Healing, Magic, and other abilities generally considered to fall under the "good" or "lawful". Due to its nature, it is often extremely effective against those deemed "evil" or "monstrous", serving as a weakness to many characters under those categories. Due its connotations, it can most frequently be found on characters based on the Christian faith or some other application, such as Angels, Monotheistic Gods, Saints, Crusaders, Priests. Some other fantastical portrayals include the "White Mage" archetype and Divine Beasts or Holy Spirits.

## Possible Uses

* **Empowerment:** Users are often empowered by holy entities, granting Superhuman Physical Characteristics. Extreme cases of this ability include the inability to die due to divine intervention and being possessed as an avatar of a deity one is channeling.
* **Exorcism:** Priests and similar characters are often able to exorcise beings that are weak to their sacraments, allowing them to destroy demons, spiritual beings, and even the very souls of their targets.
* **Healing:** Holy power is often associated with healing abilities, allowing users to heal themselves or others to varying degrees.
* **Holy Artifacts or Weaponry:** Artifacts or weapons charged with holy energy are often far more powerful than their mundane counterparts and frequently have special abilities.
* **Light Manipulation:** Users of holy power are often depicted as holding dominion over light, using it to attack foes in the form of weapons or as powerful beams.
* **Miracles:** The ability to produce miracles or generate exceedingly unlikely or otherwise impossible events by using holy power. Can be considered a form of Probability Manipulation, Fate Manipulation, or Reality Warping.
Fire Manipulation

## Summary

**Fire manipulation** is, simply put, the ability to manipulate fire. While the intensity of the ability varies, this tends to be a highly destructive and powerful ability when in the right hands, though it can be hard to control. Naturally, fire can be put out by water easily, and often times, fire manipulators don't come with an immunity to their abilities.
Reactive Evolution

## Summary

**Reactive Evolution** is the ability to, in response to threats and adverse situations, adapt to grow better capable of dealing with any given issue; this can mean growing to become more resistant to certain methods of attack and certain abilities, developing new powers to better defend one's self, or just becoming more powerful to become an even greater threat.

A combination of Adaptation and Reactive Power Level, rather than adapting to better utilize their resources or rather than just growing stronger, the user improves in any number of ways to become more successful, durable, and powerful whenever their respective limits are tested.
Morality Manipulation

## Summary

**Morality Manipulation** is the power to manipulate one's own morality, for righteous or nefarious acts and is an off set of Mind Manipulation.

## Possible Uses

In many ways, Morality Manipulation functions similarly to Mind Manipulation and its sister power, Mind Control in the way that it warps the mentality of whoever it is used upon. However, unlike Mind Control, Morality Manipulation doesn't necessarily force the target under their control, but instead makes the target join their side by force. Of course, there can be and often is overlap.

## Types

* **Morality Control**. A supernatural form of the ability. Using mind manipulating powers, the user can forcefully control the morals and loyalties of the target, making them their slave, right-hand-man or even just something who abides by their laws.
* **Perception Manipulation**. Some uses of the ability can cause the target to view certain people as literal monsters, causing severe psychological stress, which can eventually make the target snap.
* **Complete Control**. Complete Control, as the name may imply, is having complete control over one's morality, laws and view points of the enemy. This is effectively the same ability as Mind Manipulation.

## Limitations

Morality Manipulation doesn't necessarily make the target a slave or tool in the same vein as other Mind-based Powers and thus there's a chance that whoever is put under the spell can turn on the user.
Telekinesis

## Summary

**Ability to affect physical objects via thoughts only.**

## Uses (Possible)

* Attack the enemy with from multiple directions, which makes it very hard to counter.
* Deny the target mobility, and fling the target way at high speeds (which will lead to a crash in the absence of flight).
* Affect the internal organs of the target (disrupt the target's biological functionality, or completely destroy the internal organ systems)
* Levitate (or even fly).
* Create telekinetic barriers.
* Strengthen the user's body, simulating superhuman physical characteristics.
* Manipulate particles at an atomic level (rare)
Abstract Existence

## **Summary**

**Abstract Existence** means a character who is of "***Abstract Concept"*** as long as the concept exist, the abstract entity/being will exist as well.

## **Types**

**Type 1:** Exists purely as an abstraction, These characters lack a physical form and affecting them requires the ability to affect directly the abstraction itself, because eventual physical manifestations are merely avatars.

**Type 2:** Embodies an abstraction, and can be resurrected or regenerate indefinitely thanks to it. Destroying the abstraction is required to permanently kill those characters, but they can still be affected without directly altering it.

**Type 3:** Embodies an abstraction, but the destruction of the former isn't needed in order to destroy or affect them. These characters do not rely on the abstraction to survive, but thanks to their affinity with it, they are able to manipulate it.

## **Limits:**

* **Characters** with the power Conceptual Manipulation may defeat beings of Abstract Existence.
* Abstract Beings are on a certain level, A character could be above the concept of a universe because he's destroyed countless universes before so this universal concept would be irrelevant to him/her.
Zenverse

## **Summary**

**Zenverse**...What is it exactly? Zenverse is a Web *Fiction* that is like your favorites *Marvel and DC* but It has it's own style.

## **Power of the Verse**

This verse is one of the least powerful web fictions, It has several human and superhuman beings, as well as hill level entities, city level entities, mountain level beings, etc.

## **Explanations (Cosmology, Power Structure, etc.):**

### **Cosmology (Lowest to Highest):**

**The ZV Universe has all the features of our own universe/the real world universe: same countries, same celeberties, same historical events (World Wars, 9/11, etc.), and so on. However, it also features distinct ones, such as countries like Urban, Lataxia, and Multizen, and organizations.**

How did Superhumans start? Where did Power originate from? It was the Flow,The Flow was found by Flock Ville who is a the smartest man on Earth and is a scientist/astronaut, He was roaming space one day and found The Flow which is a piece of the Universe/a Universal Substance filled with near infinite power. Dr Ville had the idea of powering Earth for Eternity. Flock set up a Machine capable of doing this such thing and it backfired on him hitting everyone within it's vicinity giving them transformed genes, Cosmic, Non-Cosmic, Mutated, etc.

**The ZV Multiverse** was created by The All-Mother 1 billion years ago, She did this to create existence which was needed, she appeared out of nowhere as she doesn't exist but exist. She was tasked to create anything a level below a Multiverse while God creates all the complicated stuff anything beyond the Multiverse.

The Multiverse is made up of infinite universes, different realms, dimensions, lower and higher planes of existence, etc.

Each Universe contains Infinite Timelines, Each Universe is separated by the Costility which contains alternate stories of Zenverse.

**Heaven** was created by God, Heaven is Infinite and will keep infinitely transcending more and more beyond infinite levels of infinite reaching new infinities. When Heaven was first made, It was Meta-Conceptual, Beyond Dimensional and Abstract.

## **Characters**

* Sha (Zenverse)
* God (Zenverse)
* The All-Mother (Zenverse)
* Flock Ville

## **Notes:**

**Zenverse** Cosmology isn't fully explored yet, It will continue to expand unless there is actual confirmation of finished Cosmology.
Beyond-Dimensional Existence

## **Summary**

**Beyond-Dimensional Existence** on this wiki refers to the state of being of characters who are superior in one way or another to the concept of dimensions. They are much different than merely zero-dimensional creatures, as rather than simply lacking dimensions at all (and thus are geometrically infinitesimal in every possible direction), they are conceptually superior to the concepts of dimensional physics.

## Classification

**Type 0:** Entities whose nature is defined by a lack of the concepts of space and time entirely, normally by preceding both of those constants, and as a result being untied from their effects and consequences, without necessarily exceeding them by virtue of size or some inherently superior nature. As a result, this category does not necessarily imply greater Attack Potency and most often overlaps with Acausality, Resistance to Space-Time Manipulation, Nonexistent Physiology, or all of the above.

**Type 1:** Characters whose nature exceeds spatio-temporal dimensions in relation to a limited scope of existence, without automatically standing above further extensions of the concepts and their applications, normally due to some lack of evidence or context.

**Type 2:** "Meta-Abstract" entities who trivialize not only the existence of space and time, but any additional extensions which may exist (or potentially exist) in the context of their setting, standing in a state that is inaccessible to any form or application of those two concepts, regardless of complexity or size, normally being beyond the basis upon which such greater levels would be defined in the first place.

**Type 3:** Creatures whose existence is not only conceptually superior to the concept of space-time dimensions but all hierarchies of size, usually being depicted as meta-beings that completely trivialize entities belonging to the aforementioned types, to the point where they seem infinitesimal in comparision. Although such characters are also normally portrayed as being fully all-encompassing in their verse, they can likewise be simply those that dwarf meta-abstract entities in a similar manner without necessarily having this characteristic.
Spatial Manipulation

## Summary

**Spatial Manipulation** is the ability to warp, bend, flip, crush, and control space.

The ability only refers to one's ability to manipulate an area, not to defy its laws, so gravity, friction, and many other rules may still apply.  Sometimes, the user cannot affect people or objects, but they fold space onto itself, making the object take 2 different places at once. Some users are limited to a specific location or type of space, others are only restricted to their imagination.

Examples include teleportation, causing wormholes, summoning, creating pocket dimensions and universes, causing a loop in space, invisibility (by altering light travel), creating force fields, etc. Some users can also manipulate time which is called Space-Time Manipulation.
Mind Manipulation

## Summary

**Mind Manipulation** is the ability to manipulate and control the minds of others. It is associated with Telepathy and Mind Reading, and these powers are often possessed by the same characters. While basic mind manipulation can be used for psychic suggestion and simple manipulation, higher-level users of this ability can completely control others, drive them insane, plague them with illusions and hallucinations, and even rip their minds from their bodies.

Generally speaking, we judge the potency of Mind Manipulation both by what it can do and by how many people its user can affect at once with it. This may range from only a few people at a time to entire planetary populations.

When judging the potency of Mind Manipulation, and the resistance against it, there is a variety of factors to be considered. Such as the mechanisms involved, how many people the Mind Manipulation can affect, whether it has demonstrated to break through resistances, how great the effects are, etc.
Creator (Verses and Dimensions)

## Summary

**God** is an extremely powerful primordial entity who exists beyond and rules over the Omniverse. His primary purpose is to create new aspects of the Omniverse as it grows over time and ensure this growth does not slow or cause the Omniverse to collapse in on itself. Creator also spends much of his time attempting to prevent and undo the destruction of his fellow god, ✡️♾LUCIFER.

While God is generally considered to be the most powerful entity within The Barrel and often revered by the inhabitants of the Omniverse as an all-knowing, all-powerful god, Godis far from perfect and often struggles to keep the Omniverse under control. Creator generally creates far more content than is healthy and it is likely that without Destroyer to counter-balance him, the Omniverse would literally be too large to properly function. For this reason, despite Creator's annoyance at Destroyer's constant interference, he attempts to tolerate her presence as he understands that if left to his own devices, The Barrel would likely become unstable.

## Powers and Stats

Tier: Low 1-A

Name: Creator

Origin: Verses and Dimensions

Gender: Incomprehensible, though referred to as male

Age: Unknown

Classification: Primordial Entity, God

Powers and Abilities: Superhuman Physical Characteristics, Reality Warping, Spatial Manipulation, Energy Manipulation

Attack Potency: **Low Complex Multiverse Level** (the Creator's existence began as a consciousness floating in a strange void. Beyond space, time, and reality alike) **Low Outerverse Level** (Is the opposite to and comparable to the Destroyer)

Speed: **Immeasurable** (the Creator is above the concept of time; comparable to the Destroyer)

Lifting Strength: **Immeasurable**

Striking Strength: **Low Outerverse Level**

Durability: **Low Outerverse Level**

Stamina: **Unknown**; most likely **Infinite**

Range: **Unknown**

Standard Equipment: **None**

Intelligence: **Supergenius** (Omniscience^1; Despite what the name implies, it does not actually give Creator awareness of every single fact about the Omniverse, instead, it only gives him raw knowledge. Making connections based on this knowledge to infer the intentions of creatures or predicting how events will unfold is something Creator is no better at than any other entity.)

**Weaknesses**: **Unknown**; most likely **None**

**Key: Primordial Entity | God**
Moraldern

Naissance : Premier Age

Race : Dieu.

Père : ?

Mère : ?

Frères et sœurs : Cybelène.

Femme : Non.

Enfants : Non.

Origine : Plans du Mal.

Antithèse de Cybelene, il est celui qui veut mener les mortels vers le Mal, il est le tourmenteur de l'Univers, le destructeur des dieux, le véritable méchant de l’histoire. Il apparut à la Création de l’univers, issue du Mal Absolu, au premier couché du Soleil sur Terralia.

C'est l'architecte du mal, en quelque sorte le maître des dieux du Mal, grâce à ces terribles machinations il à "engendré" plusieurs divinités :

* Krilian : héro du Premier Age, il devînt le dieu des Assassins. Il détruisit plusieurs divinité durant l'Age Sombre du Troisième Age.
* Dalia : Tout comme Krilian, elle fut un des Héros du Troisième Age pour devenir la déesse du Mal du Quatrième Age. Moraldern travailla longuement à faire d'elle quelqu'un de maléfique, lui faisant complètement perdre la raison pour qu'elle accepte son nouveau statut. Elle engendra Karcharak et enfanta Karon Archar, le plus puissant des mortels d'Ezarelian.
* Varsara : Qui fut elle aussi corrompu en acceptant l'aide du dieu du Crépuscule. Elle devînt la Méduse et prit le contrôle de l'empire d'Atrion pour en faire les Terres de la Méduse.

De plus Moraldern est servit par 13 Anges, nommés les Anges de l'Apocalypse. Chaque ange à une date d'apparition précise prévue depuis la naissance du dieu du Crépuscule, chaque ange est unique, et inflige aux mortels de grand malheurs, les Plaies du Crépuscule. Le 13 Ange engendrera la Fin des Temps.

* **L'Annonce de l'Apocalypse**.
* **La Jalousie** : La Création des Anciens et des Xantors.
* **La Haine** : La Guerre entre les Races Anciennes et les Races Eternelles.
* **La Tyrannie** : La prise de contrôle de Terralia par les Anciens.
* **Le Pouvoir** : La prise de pouvoir des Rakshasas et l'ascension de Ravana.
* **La Peste** : Le plus grand ravage du Deuxième Age.
* **L'Orgeuil** : la déchéance du Grand Empire Terralien et le début du Troisième Age.
* **La Folie** : Dalia devient la déesse du Mal
* **Le Mensonge** : Les Mengis font venir par erreur la Méduse sur Terre qui s'empare d'Atrion.
* **L'Envie** : La Création des Cultes.
* **La Colère** : La Mort de Lotan II face aux Mirukis.
* **L'Illusion** : La Victoire définitive des Cultes.
* **La Fin des Temps**.
Darkness Manipulation

## Summary

The power to **manipulate darkness/shadows**. The opposite of Light Manipulation.

User can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc.

## Possible Uses

* Create/generate/increase, absorb, shape and manipulate darkness/shadow for various effects, sizes, shapes and intensity levels.
	+ Depending of the level of strength, one can blanket an entire city, country or world in eternal darkness.
	+ Absolute Darkness
	+ Darkness "Mist"
	+ Light Absorption
	+ Shadow Camouflage/Cloaking
* Darkness Adaptation
	+ Night Vision
* Darkness Attacks
* Darkness Solidification via controlling darkness/shadow:
	+ Animating/manipulate darkness/shadow, whether users own or cast by anything else.
	+ Tentacles/tendrils, chains and/or threads to attack or bind.
	+ Umbrakinetic Constructs, including weapons, walls, armor or allies/servants.
* Flight/Levitation
* Shadow Marionette

## Limitations

* May be unable to create darkness/shadow, being limited to manipulating only from already existing sources.
* May have to be in sync with darkness, whether their own or the source of their power.
* May become affected/corrupted through extended exposure.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* Light Manipulation and Light Generation are especially effective against this power. However it should be noted that darkness can overpower light as well.
* Umbrakinetic Immunity.
Healing

## Summary

**Ability to relieve or eliminate the symptoms and effects of any disease, pathological condition, violation of life, to normalize the disturbed vital processes, which ultimately leads to recovery and restoration of health.** This ability can be used both on oneself and on others (as opposed to regeneration).

## Types

* **Accelerating recovery** - Accelerates the natural rate of recovery of the body, allowing it to heal from even serious damage for a short time (only what would heal without external intervention in the first place). Also allows user to rid the body from impact of non-fatal poisons or diseases.
* **Healing easy injuries** - Allows user to quickly heal a wound which is not very serious, and recovery often takes place almost instantaneously, which is quite useful in combat.
* **Healing medium and heavy injuries** - Allows user to completely or almost completely heal serious injuries, from which the body can not recover on its own for a long time (months or years). This type might also include partial regeneration of organs and body parts.
* **Healing fatal injury** - Allows user to heal wounds which are fatal to an average person. Very advanced healers can heal such wounds very quickly, and in some cases, completely regenerate organs and other body parts.
Immortality Negation

## Summary

**Immortality Negation** is the ability to negate the effects of Immortality, allowing users to potentially kill immortal beings.

Variant of Power Nullification

## Types

* **Immortality Removal:** Users can remove an immortal status from another, rendering them vulnerable to things that wouldn't normally be fatal.
* **Immortality Bypassing:** Users can simply ignore another's immortality.

## Limitations

* Users may be incapable of negating certain forms of Immortality
* Even after the user removes another's immortality, they may be unable to defeat them due to other factors
* Beings resistant to Power Nullification may be unaffected
Dream Manipulation

## Summary

**Dream Manipulation** is the power to affect and control dreams.

This is an ability that can vary greatly in complexity and power, with the most simple usages of it can only just alter dreams with no direct repercussions stemming from them.

However, the real, powerful users of this ability can use it in a number of ways. Some can travel through the dreams of others and use them as a medium for communication or even for attack, striking at other people in their dreams, potentially affecting them in the real world.

The greatest users of this power can completely control the world of dreams as another plane of reality, toying with it and altering dreams according to their whims, with some even being capable of dragging others into the world of dreams to kill or imprison them within its boundaries.
Possession

## Summary

**Possession** is the ability of a character to take control of another character by entering their mind, body, or soul. It is different from mind control, as it is done internally instead of externally. Traditionally in folklore and fiction, demons and ghosts most often have this power. Possession allows for many characters to escape death by hopping from one body to another, making it difficult to kill them.

## Types

* **Mental Possession:** The user possesses the victim by entering their mind or projecting their consciousness into their body so that they can control them.
* **Physical Possession:** The user possesses the victim by entering their body and controlling them from the inside out.
* **Spiritual Possession:** The user possesses the victim by entering their body with their own soul and taking control of their actions.
Alternate Future Display

## Summary

AFD can show how peoples' lives would be if their past took a different turn, The user can show others how their lives would be or become if they had chosen to make different decisions in their lives. They can essentially show alternate futures to others and the alternate possibilities of their lives formed by personal decisions. A sub-power of Time Manipulation.
Durability

## **Durability Levels**

**Human level**

**Athlete level**

**Street level**

**Wall level**

**Small Building level**

**Building level**

**Large Building level**

**City Block level**

**Multi-City Block level**

**Small Town level**

**Town level**

**Large Town level**

**Small City level**

**City level**

**Mountain level**

**Large Mountain level**

**Island level**

**Small Country level**

**Country level**

**Large Country/Small Continent level**

**Continent level**

**Multi-Continent level**

**Moon level**

**Small Planet level**

**Planet level**

**Large Planet level**

**Dwarf Star level**

**Small Star level**

**Star level**

**Large Star level**

**Solar System level**

**Multi-Solar System level**

**Galaxy level**

**Multi-Galaxy level**

**Universe level**

**Universe level+**

**Multi-Universe level**

**Low Multiverse level**

**Multiverse level**

**High Multiverse level**

**Low Complex Multiverse Level**

**Complex Multiverse level**

**High Complex Multiverse Level**

**Low Hyperverse level**

**Hyperverse Level**

**High Hyperverse level**

**Low Outerverse level**

**Outerverse level**

**High Outerverse level**

**Boundless Level**