Alvar

The Divine Fighter

## Base Stats

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750

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50

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65

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1.50

## Abilities

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Icon

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Description

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Cooldown

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J

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1. Alvar does a Fast, short-ranged jab.
2. Alvar does a Slow, long-ranged jab.
3. Alvar dashes a small distance forward, kicks upward, and knocks the enemy up making them unable to move for 0.5 seconds.
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K

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L

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*Only usable, when the enemy is knocked up.*

## Tips and Tricks

Alvar is a melee champion that has the highest Base Damage in the game. He is well-known for being annoyingly tanky while still doing a substantial amount of damage, combo or not. Stuns and knock-ups are a deadly combo, but Alvar has a high skill-ceiling to compensate for his strengths.

### As Alvar

With the relocation of the jump pad, the meta of the early game setup is players contesting for that 1st charge of the Gold Shrine. Alvar is the current BEST champion for this because the fights will be face-to-face. This doesn't mean he'll win the Shrine fight 100% of the time, so knowledge of the matchup is key.

You want to snowball your lead as fast and as much as possible. Alvar starts to fall off in the Late Game against ranged champions that now have their full item builds and the rise of the Frost Ring Meta.

Alvar's L moves Alvar behind the enemy depending on which side he is from the enemy. This is important because you might use L and find yourself inside the enemy tower's range.

### Vs Alvar

Alvar players rely on map knowledge and surprise tactics to do a ton of damage with their combos. Keep your distance, or else you'll be in a world of knock-ups, stuns, and a lot of pain.

Alvar is also one of the few champions that can hit and damage from below the Jungle area, so when he disappears into the jungle, **Be Prepared.**

#### As a Melee Champion

If you are a melee champion, this match will definitely become messy. Alvar's basic attacks just do too much damage because of his base damage stat, so fighting him without a plan is just asking for death.

Save your dash abilities when you really need them. He has a moderately long cooldown on his only dash ability, K, so that's useful information when you go in for trades.

#### As a Ranged Champion

Stay a safe distance away from potential brushes that Alvar could be hiding in. When contesting for the Gold Shrine, test and use your abilities on the enemy side's brush to check for him, while staying at a relatively safe distance inside the brush.

In the Laning Phase, you have priority because you're a ranged champion. Be cautious, however, if you're attacking the tower and Alvar is nowhere to be seen.

## Advanced Techniques

To make the most out of Alvar's skill set and unlock more damage potential, here are some techniques you can take note of.

### Animation Canceling

Update 4.0.6 gave Alvar a really good technique, animation canceling. He can animation cancel J1 and J2 with his  K, making for some additional damage instead of just using K.

He can even transition an animation cancel from  J to  L with the use of K, allowing for some cool-looking combos. Here's how it works.

**1st Combo**: J1 + K Animation Cancel

 →  →  →
This is a bit hard to pull off. Do a J1 + K animation cancel technique, follow up with J2, then immediately use L. If done correctly, the enemy would get hit by J2 as they get kicked away by L.

**2nd Combo**: K to J2 Transition

 →  →  →
Just start K, then follow up with J2. Once you deal damage with J3 and finish its animation, you can immediately use L.

You can even combine these 2 together and form a Full Combo! There are definitely more combos than just these 2, so feel free to experiment and test combos in Training Mode.

## Suggested Builds

Alvar does so much damage with his combos even without the help of  Wooden Sword's passive and bonus attack stat. Of course, there are different builds that are very much viable because of Alvar's stats.

### Balanced Build

  →  or  →  or
↓

   or
This is one of the builds you can go with if you're just starting to get the hang of playing Alvar. It's a good balanced build for starters because Light Slayer gives you damage and sustain and Absorbing Artifact's passive counters  Burning Rod.

As your last item, you can get Apprentice Staff for more additional damage and sustain later on or Iron Ring to decrease K's cooldown.

### Attack Speed Build

  →  or  →  or
↓

   or
This is a more aggressive build with the use of Training Bow. You'll be able to do faster combos and, in turn, increase your DPS during engages and fights. Alvar's speed is now decreased every time he basic attacks, so getting Hunting Crossbow to negate that is really useful.

Your last item is situational. If the enemy decides to go Apprentice Staff, the obvious answer is to counter with Wooden Coin, and if not, Iron Ring to become more aggressive with lowered cooldowns.

### Sustain/Tank Build

  →  →
↓

   or
This is not really suggested for starters, but more or less built by players who understand Alvar's mechanics. This build is viable because of Alvar's high base damage stat of 50.

This has the same concept as the Attack Speed Build except that you're buying 2 defense/health items. Hunting Crossbow to negate Alvar's J self-slow and for the additional 4 Damage. Your upgrade for Plate Shirt can be Frosting Plate against Marksmen or Attack Speed Builds or Prestigious Armor against Ability champions.

*Be aware, however, that Shadow Katana's going to hit hard.*

## Update History

**Update 4.0.6**

Stat Changes

* Base Health: 800 → **750**
* Base Movement Speed: 70 → **65**

Ability Changes

* J (Switched J1 to J2 and vice versa)

Now has a Self-Slow of -15 Speed.

J1: ~~On-hit Slow~~ → **none**

J2: ~~On-hit Speed Buff~~ → **none**

J3: Dash Duration - 0.085 sec → **0.16 sec**

* K

Hitbox adjusted

Damage: 150% → **130%**

Dash Speed: 100 Speed → **45 Speed**

Dash Duration: 0.175 sec → **0.7 sec**

Dashing makes you stay in mid-air (No Gravity)

~~Speed Buff after Dash~~ → **none**

* L

Damage: 175% → **180%**

**Update 4.0.0**

General Mechanics

* Smoothened J3 and K's Animation Speeds

Stat Changes

* Base Movement Speed: 65 → **70**

**Update 3.5.2**

Stat Changes

* Base Movement Speed: 70 → **65**

**Update 3.5.0 - Leaderboards**

Ability Changes

* K

Damage: 200% → **150%**

Cooldown: 7 sec → **8 sec**

* L

Cooldown: 1.2 sec → **6 sec**

Damage: 100% → **175%**

Stun Duration: 0.35 sec → **0.7 sec**

Knockback Range: 250 → **300**

**Update 3.4.9**

Stat Changes

* Base Damage: 4 → **5**
* Base Attack Speed: 1.8 → **1.5**

**Update 3.4.8**

Stat Changes

* Base Movement Speed: 75 → **70**

Ability Changes

* J

Animation duration reduced, making attack sequence quicker

Self Slow when Attacking: -30 Speed → **none**

*J2* - Enemy Slow Duration: 0.35 sec → **0.45 sec**

*J3* - Knock-up Duration: 0.45 sec → **0.5 sec**

* K

Animation duration reduced

Dash Speed: 150 → **100**

***new*** Provides Alvar with a 25 Movement Speed Buff for 0.5 sec

**Update 3.4.6**

* Alvar was introduced to League of Pixels