Crocodillian

## Overview

Crocodillians are one of the most overpowered terrestrial-aquatic playstyle builds in the game. They are most known in Africa but have sizable places just about anywhere from Australia to South America to Asia. They are not present near the poles, but such servers have their own terrestrial-aquatic predator builds (Polar Bears and Leapord Seals). They are grapplers and are platfrom campers with all the basic stats of a platform camper; high attack, high stealth, decent mobility etc. Crocadillians have been surviving in the meta from the Triassic Expansion.

## Strengths and Weaknesses

### Strengths

Their most notable strength is their bite attack. Crocodillians have the strongest bite force of any guild, but are actually beat by sharks when it comes to because of their tooth structure. It is able to one shot most low-mid HP targets and deal serious damage to high HP opponents. This attack deals crush type damage so even turtles and armadillos can't stop it. As mentioned before, the crocodillians bite attack are beat by sharks because of their teeth. But Crocs have specked into this because it makes it difficult to escape a bite attack, allowing crocodiles to take down tank builds more easily.

### Weaknesses

The Crocodillians greatest weakness is it's reliance on water. This isn't too big of weakness as every guild has to visit a body of water to fill up their thirst meter and migrant builds have to visit these as well but their reliance on water means that drying water bodies are becoming more common thanks to the recent climate upshift. This removes their stealth and mobility bonuses pretty much making them go to 30. Crocodiles also don't respwan in water like amphibians for example. Protecting eggs as a quest is already hard enough, but doing so when you're on a weak point is even harder. Another weakness is their dependency on the Death Roll move. This will guruantee a one shot IF a full combo is made but if interrupted say by a teammate, crocs will be left with no counterplay option as their stealth is completley exhausted due to excessive splashing and turning.

## Abilities

### Rudder Tail

This massivley boosts the crocs mobility in the water and also gives it great range on flying opponents. This does come at a cost at a higher hurtbox but this tail can also perform the move Tail whip.

### High Nostrils and Eyes

Like the Frog build, this allows their eyes and nostrils to stay above water while the rest of their body is hidden underwater. The higher nostrils give crocadillians the ability to breath as well as the rest of their body hidden underwater. This actually makes them not concur the stamina debuff of holding your breath. This ability as a whole gives it a boost to stealth but provides nothing in shallow waters.

#### CLIMBING CLAWS

They usually climb trees to bask in the sun with adults climbing up to 6 metres and juviniles climbing up to 9 metres

## Moves

### Bite

Type: Crush

This attack deals damage and is really hard to escape.

### Death Roll

Type: Crush

An easy KO if the full move is executed, although since it is such a long process, being interrupted is more common.

## Counterplay and Strategies

### Strategies for Crocodillian mains

   One things that it needs to do is dragging the target into the water this accomplishes the things on the right which the third one will be explained more in the next few sentences. The [DROWNING] debuff. This reduced the amount of opportunities they have to escape and also counterattack when they're underwater and drowning. This does have its risk as it requires a lot of stamina giving you opponent time to counterattack one you have burned through you stamina. Crocodillians are aware of this and therefore utilise team stratgies, this does mean you have to share loot but this team combo can bring down high HP opponents which is more than enough to compensate for this.

### Counterplay Options

One of the main counterplay options is simply to be big/bulky/strong. If you can win the 'tug of war' the croc has no other option but to retreat. Team play is also quite usful as it is impossible to grab 2 opponents at once yet a whole team. As previously mentioned, shallow water is a weakness for crocodillians so staying near shallow water is going to be effective but not a gurantee. If you want to raid their spawnpoint, it is reccomended you bait out moves so that the crocs waste stamina which will give you an easy win but be careful because..

#### Beware of...Birds?

Crocs and Birds have been known to team up to protect their nest so if you're a smaller player using mobility to outmenavur crocs, those vultures, eagles whatever makes it impossible to get past while the croc will protect the birds player from larger targets.

This would be more appropriate in the strategies but croc mains, you need to make sure there is shade around so you aren't in the sun all day long and getting the [TIRED] debuff.

#### Tips for Builds with the Fly ability

The main one is to be moving fast as their rubber tail means they can leap up pretty high out of the water. This does have a lot of startup lag so moving fast makes it near impossible to land a hit.

## Terrestrial Crocodillians

These crocodillians decided to make their playstyle more terrestrial than aqautic focusing on longer legs, hoves etc. These have never been the most OP well we don't know because the two terrestrial crocs have

been at the start of the Paleogene and the start of the Triassic, the two expansions following some of the worst bans ever which means that nothing had predators/prey yet. They were focused on getting killed on the top tier, Lystrosaurus but the new pack hunting dinosaurs easilly took the terrestrial crocs down. This was repeated in the Paleogene but replace dinosaurs with mammals.

## Marine Crocodillians

While not mentioned by Tierzoo, these guys deserved a mention too.

On the opposite side of the spectrum, comes the crocodillians what have lost all terrestrial adaptations to live in the sea permanently, While the saltwater crocodile can live in saltwter, it still is capable of living in freshwater and on land, thus not being a true sea crocodile.

Thalattosuchia is a guild of crocodillians who have taken the aquatic adaptations of crocodillians even further, by adapting to ocean servers. The guild's name is actually a misnomer (Thalattosuchia is not part of the guild Crocodilia), but regardless, many of them have adapted towards the sea. While Teleosaurids and Machimosaurids still retain the ability to move on land, as well as the osteoderms typical of Crocodiles, Metrorhynchids take this a step further by sacrificing all of their land mobility and armor, and speccing into specialized salt glands as part of their playstyle. Without these adaptations, they also have to specc into Warm-bloodedness (for the second time after it was first lost when crocodillians went to the water), as well as live-birth (the only archosaur to do this, mind you) These adaptations allow them to be on equal footing with more dangerous predators like Pliosaurs, but they were not as OP as their terrestrial counterparts. It is unknown why they were banned.

## Notable Builds

### Crocodile

This is what everyone thinks when talking about the crocodilian guild. These guys like to patrol watering holes in Africa, Asia and Australia but haven't specced into any frost resistance whatsoever so they are mostly stuck in warmer servers.

### Saltwater Crocodile

The Saltwater Crocodile is the largest and deadliest crocodile variety; a build that has specced into salt resistance meaning that they can patrol beaches and coastal areas i n Australia and Asia servers.

### Nile Crocodile

This is the main Crocodile build patrolling the African servers. They like to hang around the Nile River which is a common watering spot so there's potential for PvP. They are also known as the largest crocodillians and in average, grow to 16 feet/4.88 metres long and 226.8 kg/500 lbs. One notable player whose size and toughness exceeded far above other Nile crocodiles is Gustave, the man-eater.

### Alligator

The Alligator is very similar to the crocodile but doesn't have as great of a bite force of a crocodile, though it is still very powerful. But in return Alligators can survive colder climates which means it can expand into different servers like North America, South America, Europe etc.

### Caiman

This is a crocodilian build that is adapted to a playthrough in the Rainforest servers and have great matchups there except for the Jaguar. They also have lower base stats than the other two main crocodillians.

### Gharial

The Gharial is a crocodilian build. They are relatively new only being released in the Pliocene. It has a slender mouth with a large snout on the end used for hunting fish as that's what gharials use to gain EXP.