War Battle

**War Battle** (戦場, *senjou*?) is one of the two main battle systems in Arca Last.

## Battle System

* There is almost no difference with the normal battle system. It's a semi-auto battle system where you can activate the Skills once the parameter gauge fills up and you have to finish the battle before the time is up.
* Notable differences lies in the character's status, roles, and skills. Bond Skill is replaced by **Great Order** (大号令, *daigourei*?), and there's the addition of "Karma" element.
* Character's status and skills will be replaced with ones for War Battle. Battle Power and Troops number becomes important. Some effects from skills such as Knockbacks are unavailable.
* You can fit in 6 characters at maximum. However, you can only 3 characters for each rows. Which means, if you've placed 3 front row characters, you won't be able to put anymore and will be forced to choose 3 rear row characters to fill the rest of the slots.
* Just like normal battle, the timing to activate skills is important. You can strengthen the power of the skills with Great Order, so considering the timing to activate it is much more important compared to normal battle.

### Military Units

For War Battle, Role is replaced by Military Unit, as listed below. There are cases of characters whose Role put them on front rows instead becomes a rear row Military Unit, and vice versa.

 Infantry
 Rear
 Mage
 Deals magic damages to enemy, support allies

### Great Order

Bond Skill is replaced by Great Order during War Battle.

The gauge can be charged up to 3 levels, and depending on the level, various buffs (damage output, critical rate, accuracy) will be put on your army. The buff effect also will last longer depending on the level.

It has much greater effects than Bond Skill, so the timing to use it also becomes much more important.

### Karma

**Karma** comes in 3 types,  **Destruction**,  **Creation**, and  **Harmony**. They come into play in War Battle, where a set of karma dominate the battlefield for certain duration of time.

Each character has different karma type. If the characters karma match with the battlefield's karma, they will receive damage boost.

Because the dominating karma will change after a certain duration had passed, make sure to choose your party carefully.

## Tips

* **Match your party's karma with the battlefield's karma.**

Matching your party's karma with the battlefield's karma may help turning the tide of the battle even if your party is weaker than the enemy's. Before starting a War Battle, try to fit in characters with the battlefield's karma.

There are occasions when a battlefield has multiple karma that changes to another after another once some duration had passed. In that case, you should prioritize to fit in characters that match the first karma. At the start of the battle, you'll receive damage boost with the matching karma, then as the battle wears on, you can use the Great Order to boost the damage. This will allow an easy stage clearing.

* **Using Great Order once it reaches Level ３ is recommended**

The boost that your army will receive depends on the charged up Great Order's level, so it's better to activate it once it reaches its maximum level. Activating it at Lv. 3 two times in one battle is difficult, so depending on how fast it's getting charged up, you can either use Lv. 3 once and Lv. 2 2 once or Lv. 3 once and Lv. 1 twice.

## Recommendations

### Party for beginners

 Rear Row

It's a formation using Crow, Hirondelle (Orient), and Mitsuki (Dusk), three characters who are also pretty useful in Combat Battle. Their combat prowess is also very notable in War Battle, so it's recommended to use them when you're just starting.

### Characters

#### Free Characters

 Hirondelle (Orient) | * Has a high War Battle Power
 Mitsuki (Dusk) | * Has a standard number of War Battle Troops and War Battle Power
* One of the few Infantry unit type