recursal/Fanatic-Fandom huggingface dataset:
St.Type25

Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

## Development

While Stalker Inc. possessed several Light and Heavy battle tanks, they did not yet have any in the medium armour category. The need for a versatile and fast tank resulted in the design of the Type-25. Due to its excellent testing results, theType-25 quickly joined the ranks in the Stalker Inc. private armed force as the main battle tank and is still in active service today. This vehicle favours speed over protection, but it has enough frontal armour to counter several direct hits from large calibre cannons. The long barrelled 100mm cannon offers immaculate accuracy and a high muzzle velocity, which makes the Type-25 both a capable sniper at long range and a tank capable of outflanking the enemy and engaging them at close range.

## Characteristics

### Advantages

* Excellent speed
* Powerful weapon with High velocity APHE anti-tank munitions
* Secondary armament to counter infantry
* Stable chassis which results in good accuracy, even when on the move
* Good turret traverse rate

### Disadvantages

* Relatively weak armour on the sides and rear of the chassis

## Variants

### St.Type-25a-2

The Type-25a-2 is an upgraded and modernised version of the default Type-25a chassis. The vehicle received numerous upgrades, including a more efficient powertrain setup, compartmentalization of its inner components and a gunbarrel stabilisation system. Performance and survivability of the tank increased drastically without having to sacrifice any of its strengths. The modified chassis was designated as the Type-25a-2 and became default in the Type-25 medium tank series.

### St.Type-25b

The Type-25b uses an unmodified Type-25a chassis, other than the addition of 2 slanted armoured plates to the sides of the upper glacis instead of the headlights, to cover up a shot trap. This modification was pushed through to the Type-25a as well and became standard. The turret is replaced by a mark II turret, fitted with a 100mm autoloader. The turret significantly increases the target profile of the tank, but with the added fire rate it can disable targets before they have a chance to return fire. The tank is also equipped with a remote controlled 20mm autocannon to counter enemy infantry.
Akare Heavy Industries

Industry

**Akare Heavy Industries**, or just Akare *(ah-kar-ee)* for civilian vehicles, is a fictional Garry's Mod vehicle development corporation, primarily in the production of armored and civilian vehicles.

## History

AHI was founded in 1915(2007), and their first flagship automobile, the Skykord GS, was launched in 1966. Prior to 1966, AHI developed only military vehicles, after the Skykord's success AHI began producing performance and offroad vehicles, most notably the Scout II (2008) and the Super Six (2010). Akare vehicles were all powered by a combination of wheel torque and thrusters until the introduction of ACF engines in 2010.
Central Defense Foundry

Central Defense Foundry is a heavy engineering company founded by Redreaper and Fallschirmjager.

## History

The Central Defense Foundry was formed of a loose collection of ideas, concepts, and equipment, built for specific needs and technological development, dating back to 2006 with early guided missile research.  A small number of armored fighting vehicle and heavy engineering designs were created, with few seeing any use.

However, by 2010, CDF had emerged as a singular brand, and had begun producing vehicles; its first tracked prototype, a tracked transporter known only as "Object 548", would also set the stage for many traits found to be typical of all future vehicles.  By the end of 2011, CDF had produced tanks, trucks, heavy engineering equipment, airships, helicopters, specialized reconnaissance UAVs, and even a prototypical walker; of all these fields, only the mech development field would be abandoned, while the core organization would center around heavy engineering.

A number of firsts would be accomplished by CDF in the 2011-2012 span, as well.  By 2011's end, modular composite armor was developed, in an era when only conventional steel was available, and by 2012 the first practical holo track systems would be developed.  The first ballistics computers were available by the end of 2011, and the first vector solution systems would give CDF AFVs a decisive advantage in combat operations; combined with armor innovations, an incredible 5:1 parity in combat was acheived for over a year.  Mortars would be available by 2012 for high-angle fire, using custom-developed software.  Most importantly, CDF designs benefitted from suspension, monocoque construction, and excellent optics when this was a rarity; this ideology is still continued.

As time went on, and ACF armor developments took a turn for the worse, CDF shifted to a more specialist vehicle development company, producing primarily support AFVs and software.  Its first assembly plant was completed by 2014.  Early 2015 saw the end of all vector computing systems and their replacement with a fifth generation ballistics kernel supporting indirect fire by spotter, as well as "designate/compute/fire" capabilities, automatic lead computation, and logical firing interlocks.  A great number of its fields and production lines would be consolidated, with a greater advancement in aircraft and avionics.  Its aircraft control software was successful in export, and a simplified ballistics module was exported as well.

## Today

Currently CDF specializes in software, aviation, and support AFVs.  A small number of advanced control systems are used, unifying the interface and capabilities of its designs; for instance, every ground vehicle carries the instrumentation necessary for ad hoc indirect fire, and every aircraft carries a deflection-computing gunsight.

### Current Products

IFV-20 infantry fighting vehicle

more coming...when I get around to it.
Kompania Harpii

Siedziba
 Odzienie
 Występowanie
 Status

**Kompania Harpii -** najemni wojownicy pod dowództwem Tristana Curtera, którzy żyli na Khorinis za czasów II Wojny z Orkami. Ich siedzibą na wyspie była gospoda "Pod Martwą Harpią", która aktualnie należy do Arthura Powella.

## Zarys historii

Tristan Curter przybył na Khorinis, gdy trwała wojna między królem Rhobarem II, a orkami Kana. Został właścicielem gospody "Pod Martwą Harpią", gdzie rozpoczął też swą działalność najemniczą. W krótkim czasie przyłączyło się do niego także kilku innych najemników. W końcu założył on Kompanię Harpii - najemniczy oddział wojowników. Uczestniczyli w obronie miasta przed zbuntowanymi farmerami. Następnie ścigali piratów Wolfera, którzy ostatecznie zostali złapani i wybici przez Kompanię.
W chwili, gdy coraz większe grupy orków zaczęły pojawiać się na przełęczy, Kompania wraz z kilkoma chętnymi zabrała się do Górniczej Doliny, gdzie przyjęła zlecenie od lorda zamku, by przebadać sytuację przy palisadzie oraz dowiedzieć się czegoś o smokach.
To, co wydarzyło się potem w Dolinie nie jest do końca jasne, lecz wiadome jest, iż Tristan i jego ludzie przedarli się za palisadę, skąd ukradli orkowy galeon i opuścili wyspę na niedługo przed zdobyciem jej przez orków.

Najemnicy popłynęli na Myrtanę, gdzie uczestniczyli w walce przeciw orkom. Gdy wojna pomiędzy ludźmi, a najeźdźcami z północy dobiegła końca, Kompania Harpii została rozwiązana. Wśród nielicznych jej członków, którzy przeżyli ostatni bój Kompanii, był najprawdopodobniej sam Tristan Curter.

## Stoczone bitwy

Obrona miasta Khorinis (wygrana)

Starcie z piratami Wolfera (wygrana)

Obrona zamku w Górniczej Dolinie (wygrana)

Obrona Gothy - pierwszy szturm (wygrana)

Bitwa pod Faring (wygrana)

Obrona Faring - pierwsze dwa szturmy (wygrana)

Bitwa pod Gothą (wygrana)

Obrona Gothy (przegrana)

## Znani członkowie

Tristan Curter - Kapitan (żyje)

Simon van Hevein - Porucznik (nie żyje)

Eldan - Weteran Kompanii (nie żyje)

Edril - Towarzysz broni (prawdopodobnie nie żyje)

Marco - jeden z pierwszych członków Kompanii (nie żyje)

Syrius - łucznik (nie żyje)

Blackmore - Weteran Kompanii (nie żyje)

Girius - wojownik Kompanii o nieznanej randze (nie żyje)
Leviathan Kukri

Class
 Production
 Layout
 Powerplant
 Top Speed

The **Leviathan Kukri** is Leviathan-Automobile's attempt to break into the Hot Hatch market.

## Build Information

The Kukri was completed on the 22nd of January, 2015, not long after the completion of the Leviathan Genesis MKI. The early-ACF build growing pains are especially evident by the mistakes made in the construction of this car.

In its stock form, the Kukri uses a 1.4L Special I4 connected to two transaxial gearboxes. This, coupled with the horribly tall gear ratios, means this car accelerates about as well as a cruise ship. Its top speed is decent at 62 MPH, but the time taken to get there means it's not worth it. Also, it doesn't use all of its gears; top speed is hit about 3rd gear-- any gear higher than that can only be used in a tailwind or downhill.

## Kukri R27

 Class
 Production
 Layout
 Powerplant
 Top Speed

Right from the introduction of the Kukri, a rally version was a necessity. Very early Kuki RS/HF models were forgettable, sporting only slightly improved performance and weighty bodykits. This changed, however, on the 7th of February, when a new, revised Kukri R27 made its debut.

Extensively lightened, streamlined and overall improved, the R27 proved to be a competitive rally car. Although its quick acceleration and high top speed were fearsome on dirt, the car suffers from mediocre performance on paved surfaces. As a result, this car has yet to participate in either a rally or race.

### Kukri R27 Gallery

Front 3/4 viewRear 3/4 viewOriginal Kukri HF

## Kukri HC32

 Class
 Production
 Layout
 Powerplant
 Top Speed

Nearing the end of the Kukri's lifespan, one last variation of the Kukri chassis was developed on the 2nd of March. Designed for climbing windy, steep roads as fast as possible, the HC32 was made incredibly light, and incredibly fast, which pushed the unmodified 1.4L I4 to the limit. With its wicked fast acceleration and gearing set up for steep hills, the HC32 is very competitive in events even outside hillclimbs.

It has participated in very few events, mostly track days.

### Kukri HC32 Gallery

Front 3/4 viewRear 3/4 viewHillclimbing on gm\_Fork
## Design Information

The design of the stock Kukri is inspired by the first generation VW Golf and the Ford Sierra Cosworth.

The modifications on the R27 are inspired by the MG Metro 6r4, the Peugeot 206 T16 and other comparable Group B Rally cars.

The HC32 is inspired by the Suzuki Escudo Dirt Trial Car.
Nucleana A-24

Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

Not to be confused with the Nucleana M-24 Self-propelled Heavy Siege Mortar.

## Description

The A-24 Self-Propelled Field Gun was a development by the Nucleana Royal Armored Corps vehicle development committee after the first great war proved the usefulness of heavy artillery fire. Constructed on the chassis of the Nucleana T-20 Medium, The A-24 does away with the 15-pounder field gun and 12.7mm Hiram AT repeater, instead replacing them with a single 155mm ROQF 60-pounder Siege Howitzer in a thinly-armored turret with limited traverse. It shares the hull armor of the T-20 Medium, though does away with the anti-armor capabilities in favor of the plunging fire and high explosive capabilities gained from the massive six-inch gun.

## Purpose

After finding themselves lacking in Self-propelled artillery, The Nucleana RACVDC commissioned construction of the A-24, which fills the role nicely. As with any self-propelled artillery, the A-24 is best hanging back behind the front lines, ready to move up with the rest of the forces to provide heavy fire support to the infantry and light tanks of Nucleana's Armies. Firing a large High Explosive payload, it devastates trenches and obliterates fixed positions with ease, as well as being able to give tanks unlucky enough to get caught in the blast a very bad time.

## Characteristics

### Advantages

* Decent top speed and mobility for a Self-Propelled Artillery
* Extremely good High Explosive payload
* Decent hull armor
* Boiling vessel, once again, comes standard

### Disadvantages

* Extremely vulnerable to overhead fire due to being open-topped
* Very limited gun traverse arc
* Little anti-infantry protection
* Slow reload on the gun and limited ammunition
St.Type19

Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

## Development

The Type-19 is a heavily modified M113 armored personel carrier as fielded by the allied forces. After the M113's success in the vietnam theatre, Stalker Inc. adopted the design and modified it to fit their own needs. The base model features an armoured seating compartment, as well as a periscopic viewport and a large hatch on the roof. Various weapons could be mounted on the vehicle, up to and including a 20mm autocannon. Like the M113, the Type-19 proved to be a reliable and versatile vehicle. It had excellent manoeuvrability and off-road characteristics and enough armour to withstand small arms fire. The base model of the Type-19 is still in use today as Stalker Inc.'s main armoured personnel carrier.

## Characteristics

### Advantages

* Extremely versatile, allowing the Type-19 to be outfitted for numerous tasks.
* Manoeuvrable and relatively fast.

### Disadvantages

* Not capable of withstanding armour penetrating weapons.

## Variants

### St.Type-19b

The Type-19b is a command vehicle and field-radar unit, tasked with locating and coordinating attacks against enemy armoured units. It carries a medium-range radar on its roof that can be deployed once the vehicle is in a locked-down position. A weapon for self-defence cannot be mounted due to the space taken up by the radar unit, making the vehicle extremely vulnerable to any threat.

### St.Type-19c

The C-variant is a minor modification of the default armoured personnel carrier variant. It carries a 120mm mortar installation in the (former) seating compartment that can be fired from the vehicle itself. The gunner is assisted by the 'shrike' ballistic computer, allowing him to target enemy installations or vehicles with pinpoint accuracy.
St.Type21

Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

## Development

The St.Type-21 by Stalker Inc. is an armoured fighting vehicle equipped with a 75mm Anti-Tank Cannon. It is the first mass produced vehicle in the company's medium armour category. While the vehicle was ahead of its competition in some fields, such as a remote controlled turret with sniper-like precision, it was also riddled with design flaws. Weakpoints in its armour, an underperforming powertrain and a turret that was too small for the weapon, resulting in serious limitations in the gun's elevation and depression. The AFV was rendered obsolete when the first Heavy tank series (St.Type 31) completed combat trials, and thus production was stopped and the design for the AFV was sold.

## Characteristics

### Advantages

* Remote controlled turret with excellent precision
* Good off-road characteristics

### Disadvantages

* Underperforming powertrain
* weakpoints in the armour
BTM II

Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

The **Battle Tank, Medium II "Poozer"** is a multi-role tank developed primarily for short-range combat.

## Development

The BTL I was found to simply be too small and lightly-armed for tank combat. A larger, heavier-armed tank was needed. The BTM II's original specs were simply to carry a 75mm gun (one step up from the BTM I's 50mm) and have at least as heavy armor.

## Characteristics

The BTM II, on paper, performs acceptably compared to the BTL I. It carries a larger gun and has roughly the same level of mobility. However, in practical testing the BTM II performs abysmally, mainly owing to ergonomic and usability issues with its weapon system.

The fire-control system is essentially unchanged from the BTL I. A machine-gun, firing bullets calibrated to theoretically fly the same as the main gun's shells, is used to test range. When the machine-gun hits the target, the cannon should also.

This worked fine for the BTL I's high-velocity, flat-trajectory 50mm cannon. However, the short cannon employed on the BTM II drops far more dramatically. This, combined with the gunner's limited visibility and the lack of any spotting system for the commander, lead to aiming times of up to thirty seconds in testing conditions and accuracy far below the 50% mark.

These awful results doomed the BTM II to never see combat. This terrible performance also lent it its nickname in part. The tank's front is vaguely reminiscent of that of a Panzer IV and it's a piece of shit, hence "*Poozer*".

### Crew

The BTM II marked the beginning of the multi-crew arrangement now common in the (cool name here maybe?) series.

The BTM II has room for three crew members. A driver (seated in the left front hull) handles manuvering. A gunner, seated in the left side of the turret, handles aiming and firing the main cannon and coaxial machine gun. A commander, seated in a hatch in the right side of the turret, handles situational awareness.

All crew members can swap seats without leaving the tank. In addition, the tank can be operated fine with a single crew-member; additional members just allow each member to focus on one task. This multi-man arrangement does lead to increased space needed to house the crew.

## Variants

### **BTM II Mk2**

An attempt to salvage the II. The BTM III's spotting system was retrofitted to the tank, allowing the commander to spot targets and the gunner to engage relatively quickly. Though this yielded moderately-better results, the tank still underperformed.
Atacker al1a1

**Designer:** SP National Factories & Manufactures.

**Theme:** WW2

**Role:** Ground Attack

**Weight:** 3 tonnes

**Armor:** No

**Power Plant:** 3.8 R7 Petrol SP Engine

**Armament:** x1 20mm Heavy Machine gun, x2 12.7mm Machine

## History

First attempt at a ground attack aircraft designed to decimate enemy forces. Its low speed and difficult manoeuvrability made it an easy target for anti-aircraft fire.
The Best Tank

Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

**The Best Tank** is the best tank.

## Development

The Best Tank was conjured into being by the sheer will of its creator. It instantaneously made every other armored fighting vehicle obsolete and ushered in a new millennium of war and conquest.

## Characteristics

### Advantages

* Innovative reversed armor scheme (heavy rear armor, weak front armor) to facilitate high-speed low-drag tactics
* Single main cannon, fed by state-of-the-art Refill Crate Reloading, delivers devastating firepower to those foolish enough to engage it
* State of the art HEAT ammunition with 427mm max penetration.
* Use of 11 separate wheels on each side give The Best Tank unparalleled offroading ability. In the words of one tanker unlucky enough to face it, "[muffled noises of vomiting in mouth]".
* Twin wide-open vents on rear of turret give crew both unobstructed visibility of rear sector and prevent dangerous build-up of propellant gasses in crew compartment
* Large amount of unused internal space leaves room for future upgrades (as if it was possible to improve upon The Best Tank)
* Weight of 4 full-size MBTs projects fear into the hearts of enemies and bridgebuilders alike

### Disadvantages

* Tank often considered "too good" to fight against mere mortals

## Production History

Only Three of these behemoths of the battlefield is known to have been produced; The first and foremost is of which a mere prototype, it only preformed a test drive exercising its two 21 milliliter V12's in a hill climb scenario. The second was sacrificed in a cunning ploy to lull an enemy tank crew into a false sense of security by letting them destroy it with little to no effort. The third example escaped from the same tank crew by simulating a catastrophic ammunition explosion, mercifully sparing their foolish lives from its wrath.

## Media

   Pictures and videos that survive an encounter with The Best Tank are rare. Only one clip is known to exist, showing some sort of gladiatorial tank combat against The Best Tank by two unsuspecting tankers who seem to have no idea what the vehicle is capable of.
ATHAG Army

A small thailand mercernary , Lead by Jama

2nd Heavy Tanker Korp

3rd Light Engage Unit (Fast Tank)

4th Commander Unit (Suppile)

5th Snow Company

67th United Infantry Assault (UIA)

88th Gyrocopter

## History

ATHAG is founded in 1989 After second world war.Jama and secret person had collect his man and fought with Fever in Their land.The war is continue untill 2000 they all forgotten.After Civil war Koonparin had Build a new company with Jama old leader in Elder ATHAG After that they changed all their tactic with tank.All the first model tank in civil war is useless for the real fight with bandit . They builded a better tank and Claimed their honour.But they forgot the 1st korp that fought with them in Civil war on Fever side.1st Tank Korp began to start the attack in 2001 but they got defeat because their tank is useless to New product of ATHAG tank the 1st Tank Korp decided to join ATHAG after they lose the war

### Tank and Aircraft that used in Civil war

1.GV 006
St.Type18

Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

## Development

Before the Type-18's introduction, the anti-air role was assigned to the St.Type-22. However, because the Type-22 was built using a limited number of experimental chassis', Stalker Inc. needed a lasting solution. The Type-18 is an upgrade compared to the Type-22 in its armament and ammo capacity. It uses a 40mm autocannon with HE fragmentation rounds. The turret is mounted on the back because the engine and most of the ammunition is carried in the front, to distribute the weight evenly. Unlike its predecessor, the Type-18 is only lightly armoured.

## Characteristics

### Advantages

* Powerful weapon against armoured targets.
* More room for munition compared to its predecessor.
* Unobstructed line of fire for the turret, giving a full 360 degrees of coverage with a maximum elevation of 80 degrees.

### Disadvantages

* Thin armour.
* Due to a lack of space, the driver will always have his head sticking out of the hatch. If the need arises, a shield can be erected around the driver's hatch.
Akare Skykord

The **Akare Skykord** was Akare's first production vehicle and flagship luxury sedan. The first generation was produced in 1966 and has spanned 3 generations thus far, with the third still in prototype stage.

## First Generation

 Class
 Production
 Production, Lore
 Layout
 Suspension/Chassis
 Drivetrain
 0-60
 Top Speed
 Prop count
 Network usage

The first generation Skykord was put into production in 1966 (2007) as a large, luxury sedan. It was a massive car and exceptionally advanced for its time, utilizing early Wiremod's logic gates for a "geared" thruster transmission to provide a realistic acceleration and top speed (for the time). The car was set up to simulate the performance of a 3 liter inline six providing around 200 bhp. The car could reach 70 mph, a high speed for this era. The Skykord was comprised of all-physical vanilla props with a weld-based solid axle suspension. Steering was performed by thrusters, the front wheels did not actually steer.

## Second Generation

 Class
 Production
 Production, Lore
 Layout
 Suspension/Chassis
 Powerplant
 Drivetrain
 0-60
 Top Speed
 Prop count
 Network usage

In 1970 (2008) the Skykord was changed to a luxury coupe and not offered as a sedan. The car was a completely new design of chassis and propulsion, it was Akare's first ever vehicle that featured elastic wishbone suspension with steering. It was also changed from pure thruster power to a hybrid between wheel torque and a thruster gearbox. However, the car was plagued by understeer and poor handling. After this generation the Skykord went into hiatus until its return in 2011 (2011).

### Restoration

In 2014, Akare restored a single example of an original Skykord Coupe, giving it new life with the addition of a 316bhp 4.8L inline six provided from acf mated to a 4 speed manual transmission. The original chassis, steering and suspension was retained while the body was completely parented, versus the completely physical previous version, and the addition of spherical wheels. This "new" Skykord could scramble to 60mph in less than 6 seconds and reach a top speed of 110mph.

## Third Generation

 Class
 Production
 Production, Lore
 Layout
 Suspension/Chassis
 Powerplant
 Drivetrain
 0-60
 Top Speed
 Prop count
 Network usage

After a hiatus from 1970, Akare picked up the Skykord name once again, this time returning as a luxury sedan. Due to other projects, the third generation's development was quite slow, with an inital bodywork model set up in early 2011, and a running prototype in 2014. The new Skykord featured a highly detailed body and interior, as well as a very complex suspension that inevitably not able to cope with Advanced Duplicator 2, so a complete redesign is under way. The new Skykord is powered by a 9.2L diesel V12, producing 434hp and 684 ft lb of torque coupled to a 7 speed automatic, AWD drivetrain. The running prototype was able to achieve 60mph in under 3 seconds and a top speed of 140mph.

'66 Interior'14 Interior
St.Type12

Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

## Development

The Type-12 is based on the British Universal Carrier. Unlike its WWII
counterpart, the Type-12 is quite slow. It favours all-terrain characteristics
and armour over speed. The vehicle is quite heavy for a recon vehicle, weighing
just over 10 tonnes with 30mm of armour plating all round. It carries a 30cal
machine gun in the front to counter enemy infantry.

## Characteristics

### Advantages

* Reasonably well armoured, offering good protection against small arms and even some light armour piercing weapons.

* Excellent torque and suspension, allowing it to overcome almost any obstacle with ease.
Leviathan F416

Class
 Production
 Layout
 Powerplant
 Top Speed

The **Leviathan F416**, also known as the **Leviathan F416 Constancia** or simply as the **F416** is a one-seat, V12-Powered Formula 1 Car built by French automaker Leviathan-Automobile. It shares the same chassis as the C215, P313, and the P215.

## Build Information

The F416 was completed on the 16th of April 2015. Once again using the C215 chassis, the F416 re-uses the Special V12 and over-and-under gearbox layout from the P313. The chassis was once again lightened, allowing the car to reach straightline speeds in excess of 100 MPH. The gearing, however, is set up for breakneck acceleration as opposed to top speed, so the car does not reach these speeds in its stock layout.

Like the P313, the car uses an AWD system to aid in control. Unlike the P313, however, the front fin has been made less efficient to reduce the problematic oversteer demonstrated by the prototype. Overall, the car controls like a quick accelerating, more stable P313. Its effectiveness against other cars of a similar type has yet to be seen.

## Gallery

Front 3/4 viewRear 3/4 viewTrack testing at Upstate SpeedwayWork-in-progress view of the chassis- note the suspension arms.
BN M.2

The **BN** **M.2** is a Robanian 3-ton cargo / utility truck.

## Development

 Class
 Production
 Layout
 Powerplant
 Top Speed

I wanted a wheeled vehicle. All I had were tanks and a single crummy car. I made this. I was pleased with the result.

## Dumb Lore

BN Motor Co.'s government contracts were proceeded by entries into Robania's civilian automotive market, in which there was no competition save for the rare import. Their first major foray - the Konsorta - was initial failure, but it would be the simple, hardy M.2 that would secure their place. Its introduction to the masses rendered draft animals nearly obsolete, and came in parallel with its purchase by the military. Versatile, reliable, and cheap, the M.2 would fill a variety of roles over the course of the Westenlands Wars.
T-no.11

## Development

 Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

In 1410, the UNN requisitioned the design of a multi purpose tank chassis that could be equipped with antitank, -air and -infantry armament alike. With the availability of the new V-engine technology, bigger and heavier tank designs entered the realm of possibility, and the T-No. 11's design was the first to capitalise on it.

The first prototype entered its testing phase in February 1411, less than a month after the (partial) annexation of Podotsk and Minegorod. During the invasion, the UNN came face to face with the ZM.L-1/37 and its fearsome 37mm breach loaded cannon. The UNN's armored invading force was comprised of the agile but ill-armored Mark 1 and Mark 2 series, which were not designed for tank vs tank combat. In a fair standoff against the ZM.L-1/37, the Mark 1 and Mark 2 would be quickly disposed of. Testing of the T-No.11 was accelerated as a direct result.

UNN engineers managed to reverse engineer a captured 37mm and improve on the technology. The weapon was equipped with a rapid firing mechanism, turning the 37mm breach loaded cannon into a magazine loaded semi-automatic large calibre weapon. It could fire five shells in rapid succession, but it lost some penetrating power as a result. Nevertheless, the weapon was deemed effective enough to be deployed with the T-No.11 chassis. The vehicle completed testing in May 1411 and entered full scale production shortly after.

### T - No. 11

Tank to tank combat was not something that was commonly seen before the Novourovan War, and the T.No-11 was the first UNN produced tank that was equipped to deal with the new threat appropriately. It was the first of a new generation of armored fighting vehicles and the first to receive the new T.No designation. The semiautomatic 37mm was not without flaws, but its penetrating properties and rapid fire ability proved to be devastating against its *Novourova Liberta (NL)* counterpart, the ZM.L-1/37.

### T - No. 11 - Mark II

The versatile T-No.11 chassis allowed for several adaptations outfitted for different roles. The first and most common adaptation received the designation 'mark II'. The rotating turret and 37mm semiautomatic cannon were replaced with a fixed weapon assembly and armor plating. This adaptation allowed for heavier weapons to be installed without sacrificing survivability, mobility and ammo capacity. The adaptation required no significant changes to the chassis itself, which meant that a T.No-11 could easily be converted to a mark II if its turret or weapon was damaged in battle.
Forma VII

Forma Siódma zakładała taką syntezę metod walki, znanych z poprzednich stylów, która opierała się o poddanie się wirowi emocji stosującego ją szermierza. Miecz miał być przedłużeniem woli, a uwolnienie jej nurtu w założeniach doprowadzało do erupcji wulkanu zażartości, który miał zostać ukierunkowany przez szermierza zgodnie z jego zamiarami. W praktyce polegało to na pokonaniu swojej największej słabości i wykorzystaniu jej jako atut; analogicznie z mocnymi stronami przeciwnika, które Forma Siódma zwykła zwracać przeciwko niemu. Jest to najmłodsza forma i wiele osób wciąż nie traktuje jej jak godnej pozostałych sześciu.
St.TypeUG1

Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

## Development

The Type-UG-1 is the first fully autonomous vehicle developed by Stalker Inc.'s research branch. The chassis was developed as a testbed for experimental hardware which allowed the vehicle and its future iterations to function without continuous inputs of a driver or controller. It is also the first unmanned vehicle to be equipped with armament. The vehicle can be tasked with an assignment by a field operative. These tasks include scouting the area for hostile activity, patrol along a set of predetermined waypoints, escort a certain target or even detect and destroy enemy soldiers and armour. It features highly accurate obstacle avoidance programming, as well as a set of manoeuvres to avoid trapping itself in a certain area. The vehicle will provide constant feedback to its controller, such as the targets it is engaging or report on its own situation when the vehicle is stuck, damaged or out of ammo. The drone has been used occasionally in the field, but it is predicted that these autonomous vehicles will become more and more important on the battlefield, and eventually invaluable in any infantry-based operation.

The soft- and hardware package that was developed for this project was later standardized and improved over time. It became known as the 'ghost-kit' and allowed any vehicle --new or old-- to be equipped with this kit and operate autonomously. This was done frequently on tanks developed by Stalker Inc.'s for training purposes.

## Characteristics

### Advantages

* Unmanned, giving infantry a tool to scout and clear an area of hostile activity before putting themselves in harm's way.
* Computer assisted targeting, making the vehicle highly accurate and lethal vs. infantry and soft targets.

### Disadvantages

* Weak armour and low top speed, limiting its uses and survivability significantly.
St.Type13

Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

## Development

The Type-13 is a mobile field artillery unit, equipped with the powerful 105mm howitzer. The vehicle is only lightly armoured and will provide fire support to the front line troops from a safe distance. Instead of carrying artillery units behind other vehicles, Stalker Inc. produced the Type-13 chassis with a cheap, though slightly underpowered engine. As a result the time required to move artillery in place was reduced drastically. The Type-13 was used extensively until the introduction of the Type-23.

## Characteristics

### Advantages

* Powerful weapon.
* Self propelled, decreasing the time required to deploy the artillery drastically.

### Disadvantages

* Slow top speed due to an underpowered engine.
* Low ammo capacity
Abraham van Nihl

Wiek
 Pochodzenie
 Profesja/zawód
 Wiara
 Płeć
 Status

Tajemniczy mężczyzna, który współpracuje z Feradan Lightbringer w celu odwetu na Balaur Erudi.

## Wygląd

Abraham to mężczyzna w starszym wieku, o średniej długości siwych włosach zaczesanych do tyłu. Ubiera się w czarne płaszcze i peleryny z purpurowymi ozdobami.

## Osobowość

Abraham van Nihl to chłodny i wiecznie poważny mężczyzna. Jest oziębły i władczy. Potrafi posunąć się do wszystkiego, by dopiąć swego. Cechuje się mściwością i niemalże całkowitym wynaturzeniu i wyzbyciu się emocji takich, jak współczucie lub litość. Niemalże zawsze zachowuje zimną krew i opanowanie.

## Umiejętności

Abraham zna się na szermierce, lecz jego głównymi atutami są podstęp i manipulacja. Wykorzystuje ludzi do swoich celów, powoli dopinając swego. Myśli strategicznie, przewidując ruchy oponentów i broniąc się przed nimi tak, by kontratakować z większą siłą.

## Historia

O Abrahamie wiadomo tyle, iż był on baronem Czarnywody. Był jedynym, który zdołał ujść z życiem z tragedii, jaka tam się wydarzyła.
Wiele czasu spędził na dowiadywaniu się, kto stał za masakrą, która miała miejsce w jego miasteczku. Gdy nareszcie dowiedział się, że za całą sprawą stało Balaur Erudi, zakon zdążył odkryć, że ów mężczyzna dalej żyje i zagraża ich tajemnicy. Wielokrotnie wysyłano na niego erudicatorów (w tym także Feradana), a nawet Uciszaczy. On jednak zdołał przeżyć każdą napaść i w końcu sprzymierzył się z pragnącym zemsty Feradanem, proponując mu pomoc w zniszczeniu zakonu. Od tamtej pory Abraham lokalizował wszystkie ważniejsze postacie z tajemniczej organizacji, a jego wspólnik zajmował się ich eliminacją.
TG-66

## TG-66 Heavy Tank

The TG-66 is a heavy tank designed to break through defensive lines with it's armor. The tank was aimed to act like a KV-1 tank.

 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

## Development

The TG-66 is originally made with intentions to replace the
ever-outdated TG-51. Three concepts within J.A. industries were submitted for the replacement. The first concept was the TG-66 itself, the original model featured a 100MM short cannon along with a 12.7MM AA machine gun and a 7.62 Coaxial machine gun. The armour values itself were 290/150/100 for the hull and 90/90/90 for the turret. The designation was TG-66p. However, this raised many issues, the two obvious ones was weight and mobility issues. Also the tank had only 7 rounds to fire due the hull restrictions. The original model was rebuild to allow more rounds and a better mobility while keeping it's armor, high in the frontal part. The 100MM cannon was replaced with a 75MM short cannon and the 12.7MM top AA MG was removed. The armor values were reduced heavily. The result was a decrease in weight and an increase in mobility. The rounds were increased to 33 AP-T shots.

## Characteristics

The TG-66 has a green painting scheme along with a 75mm short cannon and a turret that resembles somewhat to the KV-1. Furthermore the back of the hull is slightly bigger then the rest of the hull.

### Advantages

The TG-66 has a strong frontal armor which enables the tank to take multiple hits from 100MM and below caliber guns. It's mobility is fair enough on-road but has sometimes issues off-road. Ammo modules are protected by a frontal plate while the pod itself is covered both front and sides to reduce chances of a fatal shot killing the driver.

### Disadvantages

Having fragile sides and back, the TG-66 excels bad in urban enviroments and its 75mm short cannon has a decreased effectiveness on tanks with the same weight classes or above. The mobility also is restricted due the gearbox replaced from a 6-speed type to a CVT.

## Variants

The TG-66 wasn't accepted for replacement by the TG-51 and therefor had only two upgrade packages. (Excluding prototype)

* TG-66p - Original tank concept, featured 100MM cannon, over 300mm frontal armour and a 22.0L V10 MF engine.
* TG-66 - Downgraded version of the TG-66p, having a 75MM short cannon, and decreased armor. Retains original armor.
* TG-66A - 75MM Short cannon replaced by a 75MM Autoloader cannon. 7.62 Coaxial MG removed.
* TG-66E - Same armament and engine, recieved spaced armor to the hull sides and turret sides. Additional plating to the frontal part. Proposed to combat the issue in urban enviroments.
Nucleana Renault FT

Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

## Description

Following the end of the first great war, the nation of Nucleana made it a point to gather as much information regarding the recently-developed 'tank' as they could. The first tanks put into wide service with Nucleana's modest military were purchased copies of the Renault FT light tank, originally developed by France. Carrying a small 37mm gun and 7.62mm Hiram Repeater in a fully-traversable turret, as well as a trench tail, the Renault served as the grandfather of most of Nucleana's own tank designs during the interwar period.

## Purpose

It's a Renault FT, it has crisps for armor and moves as slow as a walking infantryman. One redeeming feature of the design in Nucleana hands is the inclusion of Armor-Piercing High Explosive ammunition, allowing it to better engage tanks and fortifications as well as infantry.

## Characteristics

### Advantages

* Small size and weight means easy transport.
* Turret can turn 360 degrees
* APHE rounds are dual-purpose.

### Disadvantages

* Slow as escargot before it's escargot.
* Armor is good enough to block a pistol round or two, not much more.
* A shot to the arse and it goes kablooey.
Toyota MR2 (Leviathan)

Class
 Production
 Layout
 Powerplant
 Top Speed

The **Toyota MR2** is a two-seat, mid engined sports car produced by the Japanese company Toyota. The MR2 saw three different generations; the first of which is featured here.

## Build Information

The MR2 build was completed on the 11th of April, 2015. Compared to other vehicles made before it, the MR2's distinct lack of innovation or impressive performance was ofputting at first. If driven in a specific manner, the vehicle makes an effective track toy, although its low top speed limits its use in race events somewhat. It has participated in a handful of track days.

The 1.4L Special I4 delivers power to a 6-speed Gearbox that drives the back wheels. The placement of the engine, along with the gearbox, gives the weight of the car a rear bias; aiding stable cornering despite its RWD layout. However, if care is not taken when cornering, the rear end can lift and cause the car to spin out.

## Design Information

The MR2 was Toyota's first affordable sports car intended for the public market. Originally produced in 1984, the MKI MR2 sold well even outside of Japan.
The MKI used Toyota's 4AGE Inline-4 engine, borrowed from the AE86 Corolla. Later AW11-versions saw the introduction of a Supercharger and intercooler.
Forvasan

**Forvasan** - styl defensywny, wchodzący w skład Formy III. Charakteryzuje się niemal taneczną choreografią ruchów. Dostosowany jest przede wszystkim do wykorzystania w obronie, w szczególności przed większą grupą przeciwników, chociaż sprawdza się również w defensywnej szermierce jeden na jednego. Forvasan jest idealny do blokowania i parowania wszelkich ataków. Po dłuższym szkoleniu, zdolny jest wykorzystać błędy w niemal każdej innej technice na swoją korzyść (może nie licząc Est-Lupty). Maksymalizuje ona zdolności obronne dzięki zastosowaniu ciasnych i wydajnych ruchów, które chronią praktycznie całe ciało.

Podobno prawdziwym i niedoścignionym mistrzem tej techniki był Tristan Curter. Swego czasu mówiono nawet, że opanował ten defensywny styl do tego stopnia, że potrafił nawet odbić nadlatującą strzałę, jednakże nie jest jasne, czy była to prawda.
Nucleana T-4

Role
 Armor
 Primary Armament
 Secondary Armament
 Powerplant
 Top Speed

## Description

The T-4 Mountaineering tankette was a development by the Nucleana Royal Armored Corps vehicle development committee after the first great war proved the validity of the tank concept. Another development from the Nucleana T-8 chassis, the T-4 as the name suggests halves the weight, at the cost of being extremely thinly armored and lacking a turret. A small oddity among the many light tanks and tankettes produced by Nucleana, the T-4 was originally designed as a large shotgun carriage for dealing with the rather violent geese that threatened the few golf courses of Nucleana, rather than being made for infantry combat. When the first war showed the effectiveness of large-bore shotguns against infantry, however, it was quickly put into service.

## Purpose

Carrying a 60mm Bird Gun in a hull mounting, the T-4 is little more than a shotgun carrier and occasional Avalanche Gun tug, though the low weight does allow it to reach extremely high speeds on the same engine as the T-8. As the Bird Gun is little more than a mortar being fed shotgun ammo, the T-4 can also carry 60mm high explosive mortar shells, turning it into an effective platform for the destruction of enemy machine gun nests and harassment of trench lines. The only let-down is the armor protection, which is enough to keep out small arms fire and little else.

## Characteristics

### Advantages

* Extremely light and fast
* Powerful if inaccurate shotgun, dangerous HE shell
* Very tiny target

### Disadvantages

* Paper-thin armor
* Bogey suspension means very poor handling on rough ground at speed
* Completely ineffective against enemy armor

## Variants

**T-4 Mountaineering, MGC** - Replaces the 60mm Bird Gun with a 20mm Hiram Heavy Repeater, primarily for infantry harassment use. High ROF, low penetration and damage.

**T-4 Mountaineering, HMGC** - Replaces the 60mm Bird Gun with a ROQF 1-pounder Pom-Pom, mainly for infantry and light vehicle harassment use. Known as the "Lil' Bastard" by it's crews. Low ROF compared to the Hiram Repeater, but marginally higher penetration and immensely higher damage due to the APHE shells it carries.
Leviathan P215

Class
 Production
 Layout
 Powerplant
 Top Speed

The **Leviathan P215**, also referred to as the **RP215** or **P215 Hibou**, is a two-seat Le Mans Protoype built by French automaker Leviathan-Automobile. It shares the same chassis as the C215, P313, and F416.

## Build Information

The original modification of the P215 was completed on the 18th of February, 2015. After experiments with the C215 proved the car could be competitive with gearbox and weight changes, a separate project using the 215 chassis was created. Unlike the road-going 215, the race chassis uses an MR layout and a fine-tuned 6-speed gearbox. Apart from the wheelbase and engine, the P215 is an entirely different car in terms of styling and performance.

The vehicle participated in a few casual player-versus-player overtake battles, which began to show the drawbacks of the car's design-- its lack of power and heavy handling.

### MKI Gallery

Front 3/4 viewRear 3/4 viewRare original version-- note the rear wing.Rear view of the original version
## P215 MKII

 Class
 Production
 Layout
 Powerplant
 Top Speed

Weeks after the original P215 design made its online debut, plans for a modified V8-Powered version were finally realized. The MKII variation featured a 7.2L V8, minor but important cockpit indicators, wire clutch front brakes, and a reworked body style. The V8 upgrade proved to be a double-edged sword-- on one hand it improved the car's top speed and acceleration, but it also drastically upset the handling of the original P215. The MKII is very prone to spinning out on launches and gear changes.

Despite these improvements, the MKII is less suitable for competitive racing. As a result, this car appeared very few times online.

## Design Information

The MKI is based primarily off of the Ferrari 312PB. The MKII shares many of the same design features, however the reworked rear section of the car is based in part by the Ford GT40 MKII.
Serapin

**Serapin** - jest to stosunkowo młoda technika, opracowana przez Inkwizytorów zakonu Balaur Erudi przy wsparciu jednego z najlepszych szermierzy na Wschodnim Archipelagu.
Styl ten polegał na idealnym połączeniu szermierki z magią w celu szybkiego i efektywnego pozbywania się przeciwników. Walka Serapinem jest niezwykle trudna do opanowania i wymaga wspomagania się innymi stylami. Ciężko też jest zdobyć praktyki w tej technice, ponieważ jedynymi osobami, które uczą tego stylu, są Inicjatorzy Balaur Erudi, którzy właściwie prawie nigdy nie opuszczają komnat siedziby zakonu, która umiejscowiona jest na wyspie Macindal, wchodzącej w skład Wschodniego Archipelagu.
Jedynymi osobami na wyspie Khorinis, które posługują się tym stylem, są Feradan oraz wysłannicy Balaur Erudi.
Jefferson

**Jefferson** è stato il capitano della *Good Fortune*, la sua nave venne attaccata e abbordata dal vascello pirata Fancy.

## Biografia

Il capitano Jefferson, pensò che fosse meglio arrendersi anziché vedere il suo equipaggio ucciso, si arrese alla nave pirata. Quando il suo Quartermaster gli chiede se è saggio fare così, il capitano lo rassicura dicendogli che la maggior parte dei pirati non sono così assetati di sangue come è risaputo, né le mostri il piombo a credere. Egli continua e dice che dovrebbero essere civili.

Quando la nave venne abbordata, porge le contabilità della nave al capitano pirata, Edward Low. Mentre gli uomini di Low iniziano lo scarico della merce, Jefferson chiede a Low se è uno dei pirati a chiamare Nassau casa. Spiega a basso che trova le storie di Nassau interessanti, tra storie che gli affari sull'isola è così ben manipolato, è gestito da una ragazza adolescente. Durante la conversazione, il Quartiermastro indica un nome nel registro delle navi, e chiama i pirati alla raccolta. Low dice a Jefferson che normalmente avrebbe rispettato la resa del Capitano, e li risparmiato, ma non si può permettere di lasciare i testimoni a causa del valore di un pezzo del loro carico. Gli uomini di Low allora uccidono l'equipaggio di Jefferson, compreso quest'ultimo affondando la nave.