Mizury

DNA
 Release date

**Mizury** (ミズリィ, *Mizurii*) is a Z class human guardian.

## Availability

* Limited-time Pacts with Fores (December 14, 2017 - December 21, 2017)

## Union Rewards

 Sell value

  Mega Heal, Chain, 50% (Unlocks at level 20) | Restores a small amount of HP.
  Clarity, Chain, 100% (Unlocks at level 60) | Cures allies of Confusion.
* Upgrades to Clarity & Locomotion, Chain, 100% at Lv 90.

It all started when a particularly powerful sorceress
made the evening news with her magical exploits.
As soon as the bulletin ended, Mizury knew that
she wanted to be just like the force of arcane
nature that she saw on TV. Fire, ice, and thunder—
she wanted it all.

The first step to becoming a sorceress of the ages
was meeting one face-to-face, and so she set off
on her odyssey the very next morning.

Unfortunately, the hastily-made decision to drop
everything and pursue her dream meant that some
things were forgotten along the way—including her
purse and the money kept within.

Without a means to pay for public transportation,
she had to resort to putting herself at the mercy
of others. Her time hitchhiking exposed her to the
many faces of humanity, for better or for worse.

 Sell value

  Mega Heal, Chain, 50% (Unlocks at level 20) | Restores a small amount of HP.
* Upgrades to Giga Heal, Chain, 50% at Lv 40.
  Giga Heal, Chain, 50% (Unlocks at level 40) | Restores a medium amount of HP.
* Upgrades to Tera Heal, Chain, 30% at Lv 60.
  Clarity, All (Unlocks at level 40) | Cures allies of Confusion.
* Upgrades to Clarity & Locomotion, All at Lv 60.
* Upgrades to Panacea, All at Lv 90.

It all started when a particularly powerful sorceress
made the evening news with her magical exploits.
As soon as the bulletin ended, Mizury knew that
she wanted to be just like the force of arcane
nature that she saw on TV. Fire, ice, and thunder—
she wanted it all.

The first step to becoming a sorceress of the ages
was meeting one face-to-face, and so she set off
on her odyssey the very next morning.

Unfortunately, the hastily-made decision to drop
everything and pursue her dream meant that some
things were forgotten along the way—including her
purse and the money kept within.

Without a means to pay for public transportation,
she had to resort to putting herself at the mercy
of others. Her time hitchhiking exposed her to the
many faces of humanity, for better or for worse.

As a girl traveling alone, it wasn't long after her
thumb went up that someone pulled over to offer
an open seat. What she didn't expect was for the
driver and his friend to jump out and force her
into the trunk.

The sheer shock of her ordeal meant that reality
didn't hit home until after the cover slammed shut
and she heard a muffled conversation filtered
through the cracks in the car's creaking frame.

Did she really just get kidnapped by someone she
had never met? What were these freaks planning
to do with her? Her mind was racing almost as fast
as the car was accelerating, with her heart trailing
not far behind.

In their haste to escape from the crime scene, her
captors didn't have the time to tie her up. She felt
around for some way to pop the trunk, her head
slamming against the cold steel as the car barreled
over potholes in the road.

As her fingers brushed over what seemed to be
the emergency release latch, a deafening explosion
erupted nearby, and the car came to a screeching
halt. Her senses had dulled from the shock, but
she could tell that the trunk was getting warmer
by the second. An inferno was approaching fast.

She could hear the car struggling to start amid the
chaos, sparks flying but never enough to kick the
engine into gear. After some exasperated yelling,
the engine fell silent. She would later learn that the
tires had become encased in a thick layer of ice.

Her captors must have concluded that discretion
is the better part of valor, because the screams she
heard came from a long distance away. They were
erratic and intense, consistent with the pained cries
people made when subjected to electrocution.

Finally, the trunk opened, and a blinding light poured
into the small space as her eyes struggled to adjust.
Teetering on the edge of consciousness, she could
hardly lift her head to see the shadowy silhouette of
her savior extending an arm before everything went
dark.

To this day, she remains convinced that the silhouette
matches the outline of the sorceress she saw on TV.

## RNA Form

 Sell value

* Upgrades to Mega Heal, All, 50% at Lv 60.
  Mega Heal, Chain, 50% (Unlocks at level 20) | Restores a small amount of HP.
* Upgrades to Giga Heal, Chain, 30% at Lv 40.
* Upgrades to Giga Heal, Chain, 50% at Lv 60.
  Giga Heal, Chain, 50% (Unlocks at level 40) | Restores a medium amount of HP.
* Upgrades to Tera Heal, Chain, 30% at Lv 60.
  Control Time +1 Sec, Equip (Unlocks at level 20) | Increases control time for two turns.
* Upgrades to Control Time +2 Sec, Equip at Lv 40.
* Upgrades to Control Time +3 Sec, Equip at Lv 60.
  Absorb MP, Equip (Unlocks at level 40) | Chance to recover a small amount of MP upon taking magical damage.
* Upgrades to Absorb MP, Equip at Lv 60.
  [F] Arise, Field (Unlocks at level 90) | Revives one ally with 100% HP.

### Profile

A starry-eyed youngling of a mage who criss-
crossed the land in search of her inspiration with
nothing more than the clothes on her back.

It all started when a particularly powerful sorceress
made the evening news with her magical exploits.
As soon as the bulletin ended, Mizury knew that
she wanted to be just like the force of arcane
nature that she saw on TV. Fire, ice, and thunder—
she wanted it all.

The first step to becoming a sorceress of the ages
was meeting one face-to-face, and so she set off
on her odyssey the very next morning.

Unfortunately, the hastily-made decision to drop
everything and pursue her dream meant that some
things were forgotten along the way—including her
purse and the money kept within.

Without a means to pay for public transportation,
she had to resort to putting herself at the mercy
of others. Her time hitchhiking exposed her to the
many faces of humanity, for better or for worse.

As a girl traveling alone, it wasn't long after her
thumb went up that someone pulled over to offer
an open seat. What she didn't expect was to fall
head-over-heels in love along the way.

Conversation with the man flowed easily and
freely, for he was a mage, and she had plenty to
ask about the arcane arts. He became her master
of magic, and she hung on his every word. Coming
from an uneventful upbringing in a backwater
village, she was entranced by even his most
mundane stories.

As the two grew closer together, she began to
forget her initial obsession of meeting with the
sorceress and instead turned her attention to an
infatuation more easily reciprocated—and closer
to home.

Their highest highs were only matched by their
lowest lows, but throughout it all she never felt
more alive. In the end, they went their separate
ways, each having given and taken in equal
measure.

Her experience with the mage helped shape her
outlook and behavior that lasted to her dying
days: give everything your best shot, and always
pick yourself up when you fall down.

Sometimes, two wrongs do make a right.