Fuuinjutsu Techniques

## Fuuin Limitations

Fuuinjutsu may be learned if one has open ninjutsu slots and the desired fuuinjutsu is marked with [Universal] in the details. Those of the Scholar class may learn any fuuinjutsu technique, though normal rank restrictions apply. Additionally, no Fuuinjutsu can be learned without first learning the fundamental two; Fūnyū no Jutsu [ Enclosing Technique ] and Kaifū no Jutsu [ Unsealing Technique ]. Some techniques are labeled as [Restricted], which are only learnable for scholars. Specialists may learn every single restricted technique, while single-classed scholars are only able to learn one restricted technique.

## Fuuin Terms

Fuuin is a broad term for all sealing techniques. A seal is a symbol whose intricacy is determined by its specific use and purpose. Fūnyū is the act of sealing an item or being within a seal. Kaifū is the act of unsealing an item or being from a seal. Kuchiyose is the act of summoning, and is most often in reference to contracts instead of seals (not always the case as some Fuuin subvert this).

> • Fuuin - a reference to any type or section of a Fuuinjutsu; the sigil/symbol, and/or the technique. A very broad and encompassing term.
>
>

> • Seal/Sigil - Fuuin often need a written/drawn symbol to work, marking the main difference between them and other techniques. These may be called 'sigils,' or 'seals.'
>
>

> • Funyū - a broad term for the act of 'sealing.' 'To place an object inside a scroll,' for example, is a Funyū technique.
>
>

> • Kaifū - a broad term for the act of 'unsealing.' 'To remove an object from inside a scroll,' for example, is a Kaifū technique.
>
>

> • Kuchiyose - a broad term for the act of 'summoning' a living entity or a 'complex' technique that can also seal a living entity. Summoning often requires a contract between the user and summoned being to be signed by both in blood. 'To summon a fellow Shinobi to the user's location via a signed contract,' for example, is a kuchiyose technique.
>
>

> • Korabo Kuchiyose - a broad term for the act of 'summoning as a group.' 'Three or more people summoned a technique,' for example, is a Korabo Kuchiyose. Please note that only specific Fuuin allow and require this.
>
>

## Storage Limitations

Only fuuinjutsu scrolls can be used for portable storage purposes, be they items, chakra, or living material. This is due to the extensive time and effort needed to treat them, making them capable of this feat in the first place. Due to heavy amount of treatments these scrolls go through, scrolls cannot be stored in another scroll. In addition to their abilities and limitations, these scrolls are study tools of the ninja and as such are highly resistant to water damage and catching fire.

* Living entities may only be sealed within a scroll of their own rank or higher. Note however that beings capable of molding chakra need only exert the same rank as the scroll to escape. Living entities may not be sealed in a scroll containing anything besides other entities.
* When sealing materials from a jutsu it occupies space in a scroll equal to the chakra by rank of the jutsu. In the case of not having enough space, the material release technique is weakened but not negated. However sealing jutsu themselves requires being able to wholly contain the jutsu in question and may only be done by scrolls of the same rank or higher. The sealing process will fail if these conditions are not met.
* Items without carry limits may be stored in a scroll without impacting storage limits. (Anything that is not ore, or covered herein)
* Jutsu, Jutsu based materials, and raw elements may not be stored within the same scroll as ore or living entities. The three categories of limited storage materials may not be mixed. Note that raw elements unless ranked, do not occupy space within a scroll.
* One scroll in your possession can be noted as a "Master Scroll" and that scroll is allowed to store the inscriptions for all of your known prepared fuinjutsu. However you may only store the inscriptions of techniques up to the rank of the scroll and may not store anything else within the scroll. In order to utilize techniques which required something to be sealed within a scroll already or seal something within a scroll your Master Scroll will simply link to an appropriate scroll of your choosing to pull from / seal in.

See below for the storage limitations of chakra, living entity capacity, and materials for each rank of scroll.

## Storage Quantities

The rank of Fuuin determine how much material can be stored within them. Below is a simplified guide to storage quantities for each scroll. Please note that certain Fuuin can subvert this guide.

### D Rank Storage

* 50 projectile type weapons
* 10 Combat based weapons
* The equivalent of 30 points of chakra
* Two [2] E rank entities / one [1] D rank entity

### C Rank Storage

* 100 projectile type weapons
* 20 Combat based weapons
* The equivalent of 60 points of chakra
* Four [4] E rank entities / two [2] D rank entities / one [1] C rank entity

### B Rank Storage

* 200 projectile type weapons
* 40 Combat based weapons
* The equivalent of 120 points of chakra
* Eight [8] E rank entities / four [4] D rank entities / two [2] C rank entities / one [1] B rank entity

### A Rank Storage

* 400 projectile type weapons
* 80 Combat based weapons
* The equivalent of 240 points of chakra
* Eight [8] E rank entities / four [4] D rank entities / two [2] C rank entities / one [1] B rank entity / one [1] A rank entity

### S Rank Storage

* 800 projectile type weapons
* 160 Combat based weapons
* The equivalent of 480 points of chakra
* Eight [8] E rank entities / four [4] D rank entities / two [2] C rank entities / one [1] B rank entity / one [1] A rank entity / one [1] S rank entity

### S+ Rank Storage

* 1,600 projectile type weapons
* 320 Combat based weapons
* The equivalent of 640 points of chakra
* Eight [8] E rank entities / four [4] D rank entities / two [2] C rank entities / one [1] B rank entity / one [1] A rank entity / one [1] S rank entity (S+ entities may not be sealed within scrolls

## E-Rank Techniques

**▰ Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal**

Using this technique, a wide variety of objects and even living things can be stored within scrolls, to be released when the scroll is opened or under a specific condition. Sealing an item into a scroll, does not require the user to be physically touching the item in question. A general vacuum at the site of the fuuin will attempt to pull matter into itself if left open. They do not take up limit slots on the profile. Fūnyū is an integral part of all the fuuin augments that are gained from other jutsu, meaning that the official description is simply a look ahead. This technique cannot be performed in battle. This technique can be used at up to two ranks of the user's body rank. The use of this technique at any rank only cost an E-ranked amount.

**▰ Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal**

This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu, Fūnyū no Jutsu, et cetera ( 1 item type per seal usage ). This technique is a standard ninjutsu which allows a shinobi to summon an assortment of items that have been stored in special seals, using fūinjutsu. Scrolls are the most commonly chosen for item storage. When needed, the owner activates the seals releasing their stored items or weapons of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. Further ranks require further, and separate, training. Weapons are the most commonly sealed objects. The act of unsealing does not cost an activation, and remains only five chakra, regardless of the quantity of items unsealed.

**▰ Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal**

Allows for a sealer and a designated ally to summon one other ally not in topic. The sealer creates an E-ranked seal which is given to the summoner target. The sealer then forms handseal with the ally in order to bring their summoned ally to their location. The cost of this technique is equal to the rank of the ally summoned, divided by the two castors.

**▰ Time Sealing [ Tebanasu Fuuin ] | Rank E**

A seal in the shape of a small clock face, the hands will depict the timer's countdown/up. Once set upon another Fuuinjutsu, it fades away from view, & only sensory techniques will be able to pick it up if specifically looked for. After the requisite handsigns are performed, the seal will flow from the hands to any Fuuinjutsu being touched. At the time of application the user is able to delay the activation of the touched fuuin or extend it's duration by putting in an E rank of chakra for each post desired up to three [3]. This technique cannot stack can only be applied to one fuuinjutsu at a time. For a practical rundown, this technique's activation and cost is paid with the initial release of the fuuinjutsu it is used in conjunction with. This technique either then extends that fuuin by three post, or has the technique then be fired off three post later, costing no activation upon when it is used.

**▰ Tethered Blade [ Tezāburēdo ] | Rank E | Universal**

The user creates a seal on a seal onto an item of their choice. The user may then call the item back to them as it will re-appear in their dominant hand within a puff of smoke. This technique can be used in battle and cost an activation to make. To use the seal to call back the item does not cost an activation. Cannot be used on anything living, or anything the user cannot physically lift.

**▰ Detonation Technique [ Bakuhatsu no Jutsu] | Rank X | Universal**

The user forms a handseal which activates an explosive tag. The explosive tag must be labeled on the user's inventory in order to use this technique. The explosion released from the tag causes a force of five feet per rank. This technique may be used up to S+ ranked. The manner of detonation is determined by the user. For example, the user may detonate one tag with a D-ranked explosion, or they may activate two E-ranked explosive tags for the same cost and amount of activations. After a C-ranked amount of chakra is applied to an explosive tag, the explosive force provides tier one burning to anyone within a five feet radius of the explosion. Through B-A the explosion applies a tier two burning to anyone within five feet of the explosion, and tier one burning to anyone within ten feet. From S-S+ for a single explosion causes tier three burning to anyone within five feet, tier two within ten feet, and tier one within twenty feet.

## D-Rank Techniques

**▰ Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive**

Allows for the korabo, or the dual activation, of two activated seals. The seals may be used as two separate attacks where only one requires an activation, or allows the user to unseal their seal and combine the two attacks together into one korabo strike. Standard korabo rules apply. The rank eligible for this technique is defined by the rank of korabo the user has.

**▰ Unsealing Technique: Segmented Iron Dome [ Tetsu Engai no Yuminari ] | Rank D | Variable**

The user unseals an iron dome with a ten foot diameter. The dome may protect themselves and close allies. The strength and other properties of the dome, as well as the amount of chakra spent, will contribute to this technique’s effectiveness. It can be used up to A Rank.

**▰ Unsealing Technique: Shuriken [ Kaifūjutsu: Shuriken ] | Rank D | Variable**

Using a piece of paper or a scroll with a sealing formula on it, the user unseals a fixed amount of stored shuriken and sends them flying at a target. Twenty shuriken must be expended from the scroll in order to use it at D-ranked. For every additional twenty shuriken fired, the rank of this technique is increased by one. Cannot exceed S-ranked. Regardless of the amount of shuriken fired, this technique only requires a D-ranked cost.

**▰ Unsealing Technique: Paper Snowstorm [ Kaifūjutsu: Kamifubuki ] | Rank D**

The user activates one of their seals which sends forth thousands of paper slices to distract the opponent. This technique applies tier one blindness for four post. Afterward the paper pieces fall to the ground. This technique may use other aesthetics, (flower petals, panties, etc), so long as the objects would not cause any physical damage to the opponent.

**▰ Winding Smoke Technique [ Maki Kemuri no Jutsu ] | Rank D**

The user sacrifices one of their scrolls and places a special seal on top of it. This creates a smokescreen which provides everyone but the user in tier three blindness, as well as applies tier three jamming. Anything within that scroll is considered null for the duration of the battle. This smokescreen last for six post. Smoke may be whatever color the user desires.

**▰ Unsealing: Rainwater Gate [ Kaifūjutsu: Usuimon ] | Rank D | Universal**

The user summons forth from a scroll a single gate filled with a door. This gate can withstand a strike of anything equal rank and below. Gate and door can be constructed with any material the user desires, so long as it's solid and offers no offensive properties.

**▰ Seal Release: Instant Movement Technique [ Fuuinjutsu: Shunshin no Jutsu ] | Rank D**

Upon inscribing or drawing down two Fuuin within a short distance of each other (ie. the same thread), the user may use these to effectively transport their self from one to the other. Counts towards Shunshin limits in battle.

## C-Rank Techniques

**▰ Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal**

The Summoning Technique is a space–time ninjutsu that allows the summoner to transport animals or people across long distances instantly via blood. Before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract comes in the form of a scroll, on which the contractor uses their own blood to sign their name and place their fingerprints and once signed it is valid even after the contractor’s death as long as the contract itself remains intact. After this they need only offer an additional donation of blood on the hand they signed the contract with, mold their chakra with hand seals and then plant the hand they signed the contract with at the location they wish to summon the creature. The amount of chakra used during the summoning determines how powerful the summoned creature can be. Each summoned animal has a defined rank, and that rank's cost is used when summoning the creature. It should be noted that anyone can summon a contracted animal as long as they have the blood from someone who has made a contract, the seal of the summoned creature, along with a source of sufficient chakra that the summon will accept. A creature is capable of determining who is attempting to summon it from the chakra used.

**▰ Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C | Universal**

The user gifts someone with a scroll equal in rank to the ally. The ally must keep this scroll on their person at all times. Upon performing the summoning jutsu in the same manner as the summoning technique, the user may summon forth the ally which has the scroll. Technique's cost is equal to the body rank of the individual being summoned.

**▰ Scroll Communication Technique [ Sukurōru tsūshin no Jutsu ] | Rank C | Universal**

The user will apply this Fuuin to a matching set of scrolls. The users of these scrolls need only pay chakra to utilize the communication, meaning they do not need to be trained in the Fuuin to use the Fuuin. To send messages via these scrolls requires a cost, but to receive does not. Distance extends beyond subforums.

**▰ Nature Summoning [ Shizen no Kuchiyose ] | Rank C**

By drawing this Fuuin, the users uses chakra to seal an ‘element.’ This can be fire from a fireplace or forge, fire from a character with that element chakra, or fire from a Katon [ Fire ] Ninjutsu. The sealed element cannot be the elemental release of a kekkei genkai. Once sealed, that element becomes a non-depletable source from the user's supplies.The amount of an element which can be sealed is determined by the quality of the scroll. Out of combat the user may use only five chakra to seal the maximum amount of an element into a scroll from a non-combat source. In combat the seal made must be equal to the elemental ninjutsu being sealed.

**▰ Summoning: Body Sealing Technique [ Kuchiyose: Bodi Chouin no Jutsu ] | Rank C**

Seals a living body into a scroll. The target must be unconscious in order for this to be usable. The user must maneuver the body to be on top of the written seal for this technique. While sealed, the body is in a state of suspended animation. While normally good for dealing with rowdy subjects, this can be a med-nin's life saving jutsu, for when they need additional help but cannot move the patient. Requires Medical Class or Scholar Class. If of the Medical class this jutsu is treated as if it were a universal technique.

**▰ Twin Rising Dragons [ Soushouryuu ] | Rank C**

A korabo based technique. With two scrolls already labeled with Fuuin, the user supplies chakra to create a swirling vortex of twin dragons that encompasses the two scrolls. This vortex lifts the scrolls into the air, to which the user must then leap up into as well. The chakra helps suspend the user until the conclusion of the two scrolls’ Fuuin activation. Once activated The user launches the contents of the two scrolls at their opponent. This technique may treat the two scroll's korabo as a B-ranked technique, or treat the attack as C-ranked overwhelming. After the initial attack the user may reveal strings on their fingers to launch the contents of the scrolls at their opponent a second time for no activation. This technique is treated as simple and at C-ranked. Can only be used with scrolls which have physical objects like weapons.

**▰ Five Seal Barrier [ Gofuu Kekkai ] | Rank C**

A complex Fuuin imbued with C Rank chakra and split between five seals. These may be placed on paper or clothing; the chakra will allow it to self-adhere to its placed position, though they only activate and perform their intended task when no more, and no less, than five [5] are placed. One [1] of the five [5] must be placed on the intended gate/doorway. The other four may be placed anywhere within the topic. Objects and people within the sealed area are protected from all harm unless either each of the five seals are dealt with, (each one requiring a C-ranked attack to destroy), or the seal is neutralized.

**▰ Finger Engraving Seal [ Shikoku Fuuin ] | Rank C**

By surrounding one's finger with chakra, they can engrave a non-removable text or picture upon the desired area.

**▰ Thirty-Six Layer Self-Repairing Barrier [ Sanjūroku-jū no Saisei Kekkai ] | Rank C**

This technique requires four activations, spread across any number of posts the ninja chooses. Activations may be given by summons or clones. The barrier is thirty-six layers thick and prevents those outside of it from sensing anything inside it. The user of this technique can only maintain the layers; one layer may be repaired every post by expending an activation. An E Rank attack will break one barrier. D Rank will break two, C Rank four, B Rank six, A Rank eight, and S Rank for ten. After the initial C-ranked cost, the chakra upkeep is only D-ranked.

**▰ Disabling Touch | Rank X**

Touching a seal and utilizing the same amount of chakra within the technique will disable it. This is typically used on physical seals at the rank of the technique, but may also be utilized on seals that store chakra on a ninja's body if the user pays a cost equal to the chakra stored as well as the rank of the technique itself. With few exceptions, seals are usually disabled until reactivated by the original scholar by repaying the seal cost.

**▰ Secret Technique: Mouth Seal Technique [ Hidden Jutsu: Kuchi no In no Jutsu ] | Rank C**

This technique when used causes the opponent to become mute until the technique is dispelled. The user will form the specific technique seal and then apparently as part of the ritual required for the technique, ask the target a question. If the opponent answers, the technique is then immediately invoked causing the person to lose the use of their voice. Requires an upkeep of half the original cost to continue after the first post. The victim regains their voice once the technique is released.

## B-Rank Techniques

**▰ Exploding Dragon Strike [ Bakuryuugeki ] | Rank B**

Requires to be set up outside of combat. The user seals their chakra into the form of an elemental dragon of their choice. The user pays a B-ranked amount of chakra with the seal. Then, when the user needs it, they release the dragon based projectile at the target by unsealing the technique. The unseal of this technique only cost five chakra. Can only seal four dragons at a time.

**▰ Chakra Draining Seal [ Chakra Kuuin no Fuuin ] | Rank B**

The user places a person on a seal that will drain the latter's chakra, so that the user can use it to sustain a fuuinjutsu. The seal envelops the body of the target as 40 chakra is drained per post in order to maintain a seal of the user's choice. This negates the upkeep for the seal by 40 chakra. This seal lasts for six post. The technique latches onto its opponent by traversing along the ground like a shadow after the necessary handseals are formed.

**▰ Summoning: Hiding in a Toad Technique [ Kuchiyose: Gamagakure no Jutsu ] | Rank B**

Can be used with any summon, despite the name. Out of combat the user plants a seal on the belly of a summon of their choice. This allows them to instantly transport themselves into the stomach of the beast. This can be used as an escape or to sneak into a location through their summon. To activate this seal only takes five chakra once it's made. Once inside, the only way is to unseal in a location out of combat which will only cost five chakra, or to break the seal in combat by paying chakra equal to the rank of the seal. The user then manifest anywhere within eight inches of the summon.

**▰ Summoning: Toad Shop Technique [ Kuchiyose: Gamamise no Jutsu ] | Rank B**

Can be used with any summon despite the name. The user creates a seal upon their summon which turns the summon into a merchant like shop. If the opponent goes inside the shop then the user may use this seal to place the opponent inside the belly of the summon. It is there that they may be transported to another location of the user's choice. If this move is used in a fight, then this technique can be broken out of by paying chakra equal to the seal. This destroys the seal and causes the opponent to manifest eight inches anywhere from the summon.

**▰ Expansion [ Kakuchō ] | Rank B | Universal**

Also known as, 'Lightning Blade Creation' this technique creates a seal on the user's clothing. This effectively turns the clothing of their choice into a B-ranked scroll, which may be used for sealing and scroll related techniques. This seal can only be made outside of combat and cost five chakra to make. Only one seal can be made on the user's clothing, and it must be labeled on the user's profile.

**▰ Summoning: Rashōmon [ Kuchiyose: Rashōmon ] | Rank B | Universal**

By performing the summoning technique, the user manifest fifty feet concrete gates of Rashomon. The two massive doors in the doorway are able to withstand techniques equal rank and below. This technique gains overwhelming when blocking oncoming attacks equal rank and below. In addition, by opening the doors, the gates become a vortex which attempt to swallow everything into their sealed gates. Any opponent sealed must pay an A-ranked amount of chakra to break out. This technique has an upkeep cost of twenty chakra per post they are open.

**▰ Tool Manipulation: Heavenly Chain Disaster [ Sougu: Tensasai ] | Rank B | Augment**

A korabo based technique augmented from the Twin Rising Dragons. With two scrolls already labeled with Fuuin, the user supplies chakra to create a swirling vortex of twin dragons that encompasses the two scrolls. This vortex lifts the scrolls into the air, to which the user must then leap up into as well. The chakra helps suspend the user until the conclusion of the two scrolls’ Fuuin activation. Once activated The user launches the contents of the two scrolls at their opponent. This technique may treat the two scroll's korabo as an A-ranked technique, or treat the attack as B-ranked overwhelming. The weapons fired from this technique are seen as white streaks. After the initial attack the user may reveal strings on their fingers to launch the contents of the scrolls at their opponent a second time for no activation. This technique is treated as simple and at B-ranked. Can only be used with scrolls which have physical objects like weapons.This technique cost two activations, and an E-ranked chakra to release the contents of each scroll.

**▰ Summoning: Food Cart Destroyer Technique [ Kuchiyose: Yatai Kuzushi no Jutsu ] | Rank B | Augment**

Used in conjunction with the sealing technique. Allows the summoner to dictate a location for which their summon to appear. This allows them to use the weight of their summon as a tactical advantage. Cost to dodge is dependent on the rank of the creature summoned.

**▰ Element Sealing Method [ Godai Houin no Michi ] | Rank X | Universal |**

Allows the user to use elemental chakra sealed by Nature Summoning [ Shizen no Kuchiyose ] to make techniques. The techniques may be in free form from a stream of fire to a barrage of boulders. Size manipulation equates to ten feet per rank of the chakra unsealed. Cannot use this technique to make sentient apparitions of elements, or any technique which last more than a single post.

**▰ Danzo's Sealing Jutsu | Rank B**

Upon touching a target, they will be bound by seal markings and be unable to perform handsign movements. A B-ranked chakra release will be able to overcome this.

**▰ Seals Sealing [ Fuuin Houin ] | Rank B**

Require's a B-ranked scroll. The user marks the scroll with a unique seal. This seal may be set up by the user outside of combat for five chakra, or in battle for full cost. The marked seal must be listed on the user's profile if made before combat. The scroll glows brightly whenever it prevents other seals in the vicinity (entire thread) being used. B-ranked and above, and Fuuin already activated, are not negated by this technique. This technique last for five post.

**▰ Seal: Good Ward [ Fuin: Guddowādo ] | Rank B**

This seal is placed on the body of the scholar or an ally. It prevents the recipient from suffering from lowered stats unless the effect is caused by a technique two ranks higher than this one or is the effect of a scholar specialist's work.

**▰ Seal: Small Shell [ Fuuin: Chīsana kaigara ] | Rank B**

This seal creates a small barrier over an object adult-sized or smaller. This barrier's small size enables it to be plenty thick; at creation, the user can choose the opacity of what it contains, choosing at its darkest to be imperceptible without sensor techniques or doujutsu. This jutsu requires an A-rank technique to break it, but the scholar can maintain it by expending chakra equal to the technique attempting to break it in order to defend the barrier. Innately, this barrier lasts to the end of battle if no techniques act upon it.

**▰ Seal: Firecracker [ Fuuin: Bakuchiku ] | Rank B | Augment**

This augment is paid for at the same time as the original non-barrier technique without costing an activation. This augment makes it so that when the original seal is broken, disabled, or runs out, it inflicts T2 blindness on the target. If the seal was placed directly on the target, this is unavoidable. If the target was simply near the seal that is erupting into light, this blindness is not autohit.

**▰ Three Buddhist Treasures Vacuum Creation [ Sanbou Kyuukai ] | Rank B | Puppeteers**

The user must be of the Puppeteer class and have the access, and skill, to control three puppets simultaneously. Each puppet will have a Fuuin inscribed or painted on them, with the intended debris materials already stored within the seals. This jutsu will allow the activation of all three seals, via their attached chakra strings, which creates a sealing effects equal to the opened gates of Rashomon. Any opponent sealed must pay an A-ranked amount of chakra to break out.

**▰ Inverse Four Dark Mist Array [ Shikoku Mujin ] | Rank B**

The user creates a seal upon the ground which expands fifty feet. Anyone touching the seal with an active curse mark has their curse mark reversed to its dormant state. This technique last for eight post.

**▰ Four Violet Flames Battle Formation [ Shishi Enjin ] | Rank B**

Using three activations crafts a large barrier that expands up to forty feet between each of the four points and in height. Those within the barrier who make physical contact with the barrier are subject to painful burning sensations from the users chakra. This technique requires an S+ rank amount of chakra to break free of its hold.

## A-Rank Techniques

**▰ Summoning: Iron Maiden [ Kuchiyose: Aian Meiden ] | Rank A | Universal**

The user releases an object which manifest directly underneath the opponent. Iron trappings arise around the opponent in an attempt to capture them. As soon as the iron cat has closed, and full descended back into the ground, it will seal itself, and its contents, back into the scroll of its origin. Living entities are kept in stasis until released. Cost an S-ranked amount of chakra to break free from if captured.

**▰ Lit Apparition Technique [ Gentoushin no Jutsu ] | Rank A**

Summons an astral projection of anyone the user has a reverse summoning contract with. This technique cost one rank lower than the body rank of the person summoned. The person in their astral form is not able to interact in the physical world or perform their own techniques. They may, however, perform korabo jutsu with the user, or perform techniques which require multiple people to set up or maintain. This technique may summon all allies the user has granted a reverse summoning scroll to. Cost forty chakra per post to maintain.

**▰ Triple Summoning: Rashōmon [ Kuchiyose: Sanjuu Rashōmon ] | Rank A**

By performing the summoning technique, the user manifest three, fifty feet concrete gates of Rashomon. The two massive doors in the doorway are able to withstand techniques equal rank and below. This technique gains overwhelming when blocking oncoming attacks equal rank and below. In addition, by opening the doors, the gates become a vortex which attempt to swallow everything into their sealed gates. Any opponent sealed must pay an S-ranked amount of chakra to break out. This technique has an upkeep cost of forty chakra per post they are open.

**▰ Amplification Summoning Technique [ Zoufuku Kuchiyose no Jutsu ] | Rank A**

Divides the user's summon equal to the amount of chakra expended. One use cost an E-ranked amount and divides the summon into two bodies, akin to shadow clones. The bodies each have half of the chakra and stamina of the initial summon. In addition, each additional rank doubles the amount of clones the user can make.

**▰ Protective Tag Barrier [ Omamori no Kekkai ] | Rank A**

Must be set up before combat and labeled on the profile. The user creates a seal which will protect their body. If attacked, then the seal activates, manifesting a sheet of chakra barrier to protect that location. The activation of the barrier will automatically drain the user of an A-ranked amount of chakra, but will not cost an activation. Upon protecting the user, the seal will break. Can have two seals on the user's rpc at a time. To create the seal cost five chakra.

**▰ Clone Sealing [ Bunshin Houin ] | Rank A**

A glowing purple seal which is drawn upon the user's skin, encompassing all limbs. After performing several hand signs, a purple seal will spread across the skin of the user and will send out a pulse of chakra. This bubble of chakra will expand outwards to a distance of half a mile, uncaring of any physical objects in its way. It will latch onto any and all clones within its range, transferring the control to the user, while keeping their upkeep cost to their original owner. Duration is until the clones die, but any chakra drain continues from the one stolen from. Can only be used twice per fight.

**▰ Chakra Seals [ Chakra Fuuin ] | Rank A**

Creates a seal within the user's palm. Upon making contact with the opponent, the seal neutralizes any active tailed beast manifestations they have, and be unable to use their demon for the rest of the fight.

**▰ Chikamatsu Sealing Technique [ Unnamed ] | Rank A | Puppeteers**

A seal launched from the hand that, upon making contact with the opponent, forbids them from utilizing their chakra. This technique can be fired from a puppet, which grants puppeteer ninja the unique ability to learn it. Requires an S-ranked amount of chakra to break free from.

**▰ Kiss of Death [ Shi no kisu ] | Rank A**

In addition to the hex status, this seal reduces all of the target's stats by two points each. This seal needs to be placed directly on the target, but is uniquely able to be cast by making contact with the target via the scholar's lips (but it can be cast normally instead).

**▰ Weakness [ Jakuten ] | Rank A**

In addition to the hex status, this seal reduces one of the target's stats to zero. This seal must be placed directly on the target's skin. No more than one may be placed on a target a time; these hexes are powerful but fragile, and break on their own after three posts until the user is scholar spec; in that case, the seal does not break on its own and must be cleansed properly.

**▰ Amnesia [ Kenbōshō ] | Rank A**

In addition to the hex status, this seal causes the target to forget how to use the technique they just used last in combat. The forgotten technique may not be remembered or regained through any means until combat ends and the seal is cleansed. This seal must be placed on the target directly.

**▰ Hidden Dagger [ Kakusareta tanken ] | Rank A**

This seal is unique in that it is paid for at the same time as any barrier technique - though it does not cost any activations in of itself. When the barrier is interacted with by taijutsu/bukijutsu technique or otherwise by direct contact from someone who wishes to break the barrier, they are inflicted with tier two poison. This seal will continue to reapply on any attempt to break the barrier until the barrier is broken; this seal cannot be broken on its own but breaks automatically once the barrier has. As such, this seal does not strengthen a barrier and bares no weight in collisions against the barrier.

**▰ Good Omens [ Guddo ōmenzu ] | Rank A**

Placed on the ground, this seal offers a buff whenever the scholar or an ally comes in contact with it. It can only benefit one person per post but is able to benefit multiple people and does not require constant contact. The person who interacts with this seal receives a +2 to two stats of their choice until someone else steps onto the seal or the seal is broken.

**▰ Exploding Seal Method Formation [ Fuubaku Houjin ] | Rank A**

The user will write the same fuuin symbol upon several pieces of paper and place them upon whatever surfaces desired. Once the backs of the papers are fixed, they are considered active. This technique makes four [4] seals which act to all explode when a given signal is established. The set up of this technique cost an A-ranked amount, but the detonation of this technique only cost five.

**▰ Evil Sealing Method [ Fuuja Houin ] | Rank A**

May be accessed by medical ninja only if out of combat; otherwise, this is scholar-exclusive. This technique permanently destroys the curse mark of another. The user marks the ground with elaborate seals which enclose the curse mark, thus sealing it away.

**▰ Five Elements Seal [ Gogyou Fuuin ] | Rank A**

Upon making contact with the opponent, a seal is created which locks the opponent from using any of the five basic elements. Any kekkei genkais locked to those elements are sealed as well. This technique cannot be disabled/reversed in combat by any technique except the Five Elements Unseal.

**▰ Five Elements Unseal [ Gogyou Kaiin ] | Rank A | Restricted**

Upon making contact with someone who was sealed by the Five Element Seal, this technique destroys that seal.

**▰ Rotation Sealing [ Ikkaiten Fuuin ] | Rank A**

Creates a seal along the ground which expands one hundred feet. The elemental properties of all elemental ninjutsu within this range are reversed. This means that wind is strong against fire, fire to water, etc. Ninjutsu which use elements through kekkei genkai are unaffected.

**▰ Barrier Sealing [ Kekkai Houin ] | Rank A**

Creates a seal which manifest as a two dimensional shield. The shield will block one attack equal rank or below. The shield's dimensions may be as large as one hundred feet, although any size below is tolerable as well.

**▰ Beast Sealing Technique [ Kemono Fuuin no Jutsu ] | Rank A**

After creating the necessary seals, the seal formula which manifests as a hundred-foot wide seal rises up like chains and binds the target. If used on a summoning A-ranked and below then it disappears. If used on a Bijuu or a Summon S-ranked or above, it remains bound for up to five [5] posts before breaking free. In addition, the spending of an S+-ranked amount of chakra will break the chains.

**▰ Normality Sealing [ Seijou Houin ] | Rank A**

A seal which negates the activation--in the local area (i.e. thread)--of normal items such as: explosives, mechanical devices, Seven Swordsman Swords, inventions, custom weapons, etc... Last for five post.

**▰ Seal Breaking | Rank X | Restricted**

Having studied the intricacies of seals, scholars of this caliber are able to completely break seals upon contact. These need to be applied directly to the seals themselves. Seal breaking is vital against seals that recast after a certain amount of time; this technique is a catch-all for most seals but is not applicable to curse marks, which require a specific jutsu.

## S-Rank Techniques

**▰ Summoning: Torture Chamber [ Kuchiyose: Gōmon Heya ] | Rank S | Restricted**

The user performs a summoning technique and places their hand against the floor. First, the enemy's arms and legs are captured by four chains, and then the walls of the cage appear flat on the ground, quickly folding together to box them in. Finally, a large statue falls atop the cage, which is then tightly bound in chains. The floor of the cage is outfitted with a number of gears that can be turned to constrict garrote wire, which is tightly wrapped around the victim's body. This technique has an upkeep cost of sixty chakra per post. The user may manipulate the torture technology to apply as much pressure as they desire. An additional tier of tier three trauma is applied per post the opponent is bound by this summon. The opponent needs to expend four activations to escape.

**▰ Reverse Four Symbols Sealing Technique [ Ura Shishō Fūinjutsu ] | Rank S**

The user releases four symbols from the place of setting that then forms a large, black sphere around two hundred feet in size. Anything caught inside the sphere's area is then drawn in and sealed within the fuuin. The vacuum properties lock the target within the seal which is then created after the completion of this technique. Cost an S+ amount of chakra to break out if the opponent is trapped.

**▰ The Equal Sealing [ Hitoshī shīringu ] | Rank S**

This seal affects the entire battlefield. Stats are sealed away, equalizing everyone to zero stats. Stats are not usable by ninja, summons, clones, or others. Stats and their bonuses are inaccessible for six posts or until this seal is broken; this seal may be reactivated by paying its cost again, but only after four posts have passed after it stopped being active.

**▰ The Warrior Sealing [ Senshi no fūin ] | Rank S | Restricted**

This seal needs to make contact with the target. Once this occurs, the scholar receives identical stats to the target. This is a one-way seal, so if the scholar utilizes any further stat benefits, they only affect the scholar, but any stat bonuses the target uses while this seal is active will also benefit the scholar up to the target's cap. This seal lasts until broken or combat is over and the target cleanses the seal in the same manner hex status is cleansed. This seal may only be used once per battle.

**▰ Sealing: The Bird's Nest [ Shīringu: Tori no su ] | Rank S**

This complicated barrier seal can be placed in or out of combat and remains present outside of combat if not broken. This barrier is allowed to be fifty feet by fifty feet and requires an S+ technique to break it inside combat. Outside of combat, the technique only requires an A-rank technique to break it, but it is self-sustaining until acted upon by a technique. A scholar may make no more than three of these barriers.

**▰ Pest of the Skin [ Hifu no gaichū ] | Rank S | Restricted**

This technique is a more malicious curse mark, offering no benefit for the target. Once placed onto the target, it doubles the drain of whatever hex status is applied to them. In addition, this hex makes it so that the one of the target's stats (chose on cast) is treated as zero for the duration of the seal.

**▰ Seal of Eternity [ Fuuin: Eien ] | Rank S | Augment | Restricted**

This augment is paid for at the same time as the parent technique but doesn't cost an additional activation. This technique makes its affected seal last three posts longer. When this is utilized, the original seal may not be broken for three posts at minimum.

**▰ Undying Seal [ Fuuin: Fushi ] | Rank X | Augment | Restricted**

This augment is paid for at the same time as the parent technique but doesn't cost an additional activation. This technique enables a seal that was not placed on a target's body to reactivate on its own four posts after the original seal finished or was disabled. This is not applicable to seals that were broken. The cost is equal to the parent seal.

▰ Seal Cleansing [ Shīrukurenjingu ] | Rank X | Restricted

This technique is specifically designed against hex seals and cleanses them quickly. If a scholar specialist uses this technique on a hex seal placed by anyone other than a scholar specialist, the technique can be paid for one rank less than the seal being cleansed at a minimum of D-rank. In all other scenarios, the technique must be paid for at the rank of the seal being cleansed.

**▰ The Third Seal Sealing [ San no Fuuin Houin ] | Rank S**

The user sacrifices one of their S-ranked scrolls and places a seal onto it. This seal radiates with a green glow which extends to the entire topic. All other seals by anyone aside from the user are disabled, and any active seals are negated. Only applies to seals S-ranked and below. Last for three post.

**▰ Secret Mark Seal: Release [ Shīkurettomākushīru: Rirīsu ] | Rank S | Restricted**

The user will have a mark upon their forehead which is able to store up 350 chakra, when outside of battle. Takes 20 posts to fully charge to 100%. When the user wishes, the bounds surrounding the seal will break and leak chakra (or stamina, not both) back into the user's body. Requires scholar specialist or at least single class medical. It does not cost an activation to break the seal.

**▰ Iruka's Barrier Technique [ Iruka no bariatekunikku ] | Rank S**

Forming a single handsign, everything within the seal's area (one hundred feet by one hundreed feet) becomes stationary and cannot move. Incoming kunai, jutsu, etc, all get trapped on the outer edges of the jutsu until the seal ends. While inside the seal's area, one can break free from their confines by either expending an S+-ranked amount of chakra for each post they move, or letting out one's full demonic chakra cloak form. The awakening of sage mode or curse marks also break the seal; these three exertions prevent the user from any upkeep cost. Cost eighty chakra per post to maintain.

**▰ Cursed Seal Technique [ Juin Jutsu ] | Rank S**

Requires the mastery of sage mode. Allows the user to create curse marks for other rpcs. Cannot create a curse mark for themselves. Cost 400 nature chakra to make a curse mark. Cannot be used in battle. All curse marks must be submitted through the custom techniques thread.

**▰ Infinite Embrace [ Mugen Hōyō ] | Rank S | Restricted**

After forming the necessary hand signs the user must trace over the ground a large, but simple, fuuin design. The seal then expands from its base drawing all along the ground of the thread, growing to one hundred feet by one hundred feet. The chakra will keep the shape of the seal, but no actual mark will be left. When a target steps within this range the user can activate the trap by a single hand sign. The trap begins immediately draining all chakra from those in its range, who are not the user, causing a large amount of pain while doing so. Auto-drains one [1] B-ranked amount of chakra per the target’s post. Applies tier two trauma per post. Can catch up to four [4] people. It requires two activations per target caught to escape the technique (if three people are caught, each person needs six activations).

**▰ Summon Sealing [ Kuchiyose Houin ] | Rank S**

The user must sacrifice an S-ranked scroll. The scroll explodes with a seal. All summons in the thread are reversed summoned back to their lands. No additional summons can be contracted for six post. This technique has a twelve post cool down.

**▰ Goddess of the Sun: Heavenly Illumination [ Tensha Fuuin: Transcription Seal ] | Rank S | Restricted**

Allows any knowledge the user has to be sealed into a scroll. The scroll must be of quality one rank below the user's body rank, with a minimum of D. Once someone else who is marked with a seal opens the scroll, all of the information stored within it is transferred to them. This allows them to auto-learn any jutsu the user wrote down on the scroll. Must be created outside of battle, and must be listed on the user's profile. Cost an E-ranked chakra to release the seal's information, but requires an S+ amount to break into the scroll and activate the seal if the person does not have the matching seal.

## S+ Rank Techniques

**▰ Summoning: Quintuple Rashōmon [ Kuchiyose: Gojū Rashōmon ] | Rank S+ | Restricted**

By performing the summoning technique, the user manifest five, three hundred feet concrete gates of Rashomon. The two massive doors in the doorway are able to withstand techniques equal rank and below. This technique gains overwhelming when blocking oncoming attacks equal rank and below. In addition, by opening the doors, the gates become a vortex which attempt to swallow everything into their sealed gates. Any opponent sealed must pay an S+-ranked amount of chakra to break out. This technique has an upkeep cost of one hundred and sixy chakra per post they are open.

**▰ Sealing Technique Absorption Seal [ Fuujutsu Kyuuin ] | Rank X | Restricted**

The user performs hand signs to activate this seal which they create on their hands. After the signs are made, the user can extend their hands and 'catch' the ninjutsu aimed at them. The caught technique is then absorbed into the user’s body, gaining half of it’s initial cost back. Only one technique may be caught and the user is required to wait two [2] posts before using this technique again. This technique is used at the rank of the caught technique. Can only be used twice per battle.

**▰ Time-Space Barrier [ Jikuukan Kekkei ] | Rank X | Restricted**

Transports one whole technique through two seals via Hiraishin. Requires Hiraishin to be known. Cost is one rank lower than the cost of the technique being transported through the seals.

**▰ Contract Seal [ Keiyaku Fuuin ] | Rank S+**

The user presses their hands onto a target. That target loses all access to their signed contracts. The target must re-sign their contract in order to have access to their summons again. Works for contracts tied to bloodlines.

**▰ Four Red Yang Formation [ Shisekiyōjin ] | Rank S+**

Requires five activations. Forms a barrier between the diameter of the location of four given points. Requires four S+ ranked techniques to break through. Cost one hundred and sixty chakra to maintain, which may be split across clones and summons if either are contributing activations to this technique.

**▰ Multiple Infinite Embraces [ Tajū Mugen Hōyō ] | Rank S+ | Restricted**

After forming the necessary hand signs the user must trace over the ground a large, but simple, fuuin design. The seal then expands from its base drawing all along the ground of the thread, growing to one hundred feet by one hundred feet. The chakra will keep the shape of the seal, but no actual mark will be left. The trap begins immediately draining all chakra from those in its range, who are not the user, causing a large amount of pain while doing so. Auto-drains one [1] A-ranked amount of chakra per the target’s post. Applies tier three trauma per post. Can catch up to five [5] people. It requires three activations per person to escape the technique.

**▰ Seal: Hijacked [ Shīru: Haijakku sa reta ] | Rank S+**

This seal is placed on a summon directly, which not only puts them under the scholar's control but also gives them control over all the summon's used techniques in play on the battlefield if applicable. Additionally, the summon is under control of the scholar (their battlefield duration is reset) and unusable by the person who originally summoned them until the battle is over. However, the stolen summon still counts against both the target and the scholar's limits for summons on the battlefield.

**▰ Flying Thunder God Technique [ Hiraishin no Jutsu ] | Rank S+ | Restricted**

Allows the user to create on contact a seal. This seal can be on anything including a weapon. The user may instantly appear anywhere the seal is. It costs five chakra to make a seal and eighty chakra to transport oneself to any of the seal's locations. The act of making a seal for Hiraishin does not take an activation. Requires being a Scholar class specialist. Additionally, this jutsu may not benefit from cost reductions with the exception of the Uzumaki.

## Demon Sealing Skills

**▰ Seal of Loss [ Funyu no Sonshitsu ] | Rank S+**

The seal which binds the demon to an individual, while also protecting the new Jinchuuriki's life should their demon be taken from them. The parting of the demon allows the previous host to retain access to the demon's passive traits and to all demon techniques they had, excluding the tailed beast ball techniques and demonic cloak transformations. This also allows the user to continue to create customs which are based on the aesthetic or gimmick of the demon, such as illusionary mist for the three tails, or the regenerative powers of the nine tails. The user may retain all elements and kekkei genkai the demon unlocked for them and may choose to keep one demon attribute. The seal used must be listed on the user's profile. Only one seal per rpc. This technique is considered universal to kages or rogue equivalent.

**▰ Seal of Adaption [ Funyu no Tekiō ] | Rank S+**

The seal which binds the demon to an individual, while also protecting the new Jinchuuriki's life should their demon be taken from them. The parting of the demon allows the previous host to retain access to the demon's passive traits and the massive boost to chakra the user had. Allows the user to increase their chakra and stamina by 100 per body rank for a total of 600 at S+ and they also get the same active resource boosts during demon transformations. Also, one thousand demon chakra remains in a separate chakra pool and functions in the same fashion as sage chakra. The demon chakra can be used to make one of the user's elements overwhelming up to and including S+ but cannot be accessed at the same time as sage mode or a forbidden seal. Allows the user to still be connected to the demon's subconscious, although does not allow the telepathy to extend to any other demon host. The seal used must be listed on the user's profile. Only one seal per rpc. This technique is considered universal to kages or rogue equivalent.

**▰ Seal of Growth [ Funyu no Seichō ] | Rank S+**

The seal which binds the demon to an individual, while also protecting the new Jinchuuriki's life should their demon be taken from them. The parting of the demon allows the previous host to retain access to the demon's passive traits and to use their own chakra to mimic the effects of the cloak transformation. Although it does not grant any additional chakra or stamina, the user may use their cloaks to gain the basic and advanced abilities of their previous demon's stages. The user does retain one source of overwhelming properties they once gained from their demon at the user's discretion. Standard rules for demon stages still apply. Can only use up to the final stage of demon transformation the user mastered. The seal used must be listed on the user's profile. Only one seal per rpc. This technique is considered universal to kages or rogue equivalent.