Civilian ML06 "Freji" Heavy Fighter

**Name**: ML06 Freij
**Craft**: Civilian ML06 Freij Heavy Fighter
**Type**: Heavy Fighter
**Scale**: starfighter
**Length**: 18 meters (estimated)
**Skill**: starfighter pilot
**Crew**: 1
**Passengers**: 1
**Cargo Capacity**: none
**Consumables**: 14 days
**Jump Drive**: x100
**Nav Computer**: yes
**Maneuverability**: 2D+2
**Space**: 7
**Atmosphere**: 350; 1,000 km/h
**Hull**: 3D+2
**Shields**: 5D
**Sensors**

* Passive: 20 / 0D+1
* Scan: 40 / 1D
* Search: 60 / 1D+1
* Focus: 2 / 2D

**Weapons**

* **4 Flux Beams Mk. II**  (firelinked)

Fire Arc: Forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 3D+1
Space Range: 1/3/5
Atmosphere Range: 10-100/300/500m
Damage: 5D+2
* **6 Light Ordnance Hardpoints**

Fire Arc: Forward
Crew: 1
Skill: starship gunnery
* **Snipe Missile**

Scale: starfighter
Fire Control: 2D
Space Range: 1-2/5/10
Atmosphere Range: 10-200/500/1,000m
Ammo: 1
Damage: 4D+1
* **Brute Mk II Missile**

Scale: starfighter
Fire Control: 2D
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Ammo: 1
Damage: 8D
* **Python Missile**

Scale: capital
Fire Control: 2D
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Ammo: 1
Damage: 4D
* **Banshee Missile**

Scale: starfighter
Fire Control: 2D
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Ammo: 1
Damage: None; Reduces Shields to Zero.
* **Disruptor Missile**

Scale: starfighter
Fire Control: 2D
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,00m
Ammo: 1
Damage: None; If hit, the targeted craft cannot move for two rounds
* **Hi-Explosive Mine Tube**

Fire Arc: Aft
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 2D
Range: N/A
Ammo: 10
Damage: 18D
* **Tractor Beam**

Fire Arc: turret
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-2/5/9
Atmosphere Range: 10-200/500/900m
Strength: 3D
* **Electronic Counter Measure Module**

Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Effects: Enemy Sensors and Fire Control -1D
* **Enhanced Countermeasure Pod Dispenser**

Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 2D
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Ammo: 10
Effects: Enemy Sensors & Fire Control -1D
**Gear**:

* D-Drive
* Matter/Antimatter Power Plant
* Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.
* Signal Filter: If infection with the BSE Virus is indicated, a Difficulty 25 Communications roll may be made in order to avoid its effects.

**Description**: The Freij is a high-end heavy fighter available on the private market in the Tri-System. The design was followed by the Freij MK II, a superior fighter design.

One of the Tri-System's best-known pilots, Clevis "Guts" Nugget, flies a Freij. Political and business figures often fly Freij as well, seeing them as a status symbol: Xavier Shondi and Arl Shoeyer both use Freijes as their personal transports. In 2790 a wealthy Freij pilot was disabled in a Papagod attack, and rescued thanks to the coordination of Military Emergency Control. The Freij is also decidedly the ship of choice of the Tri-System League of Hunters: five of their pilots, Brad Stroker, Simon Charger, Sken Calvuchi, Bullman Korder and Nudger Carlson, are Freij pilots. Pirate organizations fly the fighters on occasion, too - Papagod Freij pilots once joined in a coordinated attack on the CIS Kaitlin.

The Freij entered service before 2785. A notable Freij is U130\_016F (2785), whose license was revoked until trial in 2790.

**Source**:

* Wing Commander Encyclopedia: Freij Heavy Fighter ML06
* The Wing Commander Role Playing Game (page 336)
* thedemonapostle