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Totally Accurate Battlegrounds Wiki

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Totally Accurate Battlegrounds
**Totally Accurate Battlegrounds** is a game created and developed by Landfall. It was released on June 5, 2018.

Totally Accurate Battlegrounds is a last-weirdo-standing battle royale game!

Totally Accurate Battlegrounds was originally made as an April Fools' parody of the Battle Royal genre and the game Totally Accurate Battle Simulator. Jump onto an island from flying trucks, find a gun and survive and look silly while doing it, find and eliminate all your opponents to win the round!.[Read more...]

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* Weapons

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Rocket Scrat

**Rocket Scrat**  is one of the Minion cards in Minion Masters.

## Mechanics

Barrel Shield:

* Health +60
* Speed -2

When Rocket Scrat attacks, it deals 90 damage to itself, and all enemies within 4.5 range. This damage will be blocked by its Barrel Shield, but can be blocked by other shields (for example, Banner Man).

Its attack is considered a special attack, not a ranged attack. This means, for example:

* Marksmanship (from e.g. Stormbringer or Armored Escort) don't increase its range
* Incubus doesn't teleport
* High-Mage Leiliel doesn't reflect it

Other buffs work as normal; e.g., damage buffs from sources such as Rage still increase its damage.

## History

* Rocket Scrat was added in Update 1.37 - Kaboom Kingdom (July 7, 2022) as a season card.
* In Update 1.43 - Furry Fury (5 January, 2023), Rocket Scrat's attack was changed from a ranged attack to a special attack.
* In Update 1.45 - Arcane Anomalies (March 9, 2023), Rocket Scrat's damage was reduced from 100 to 90.
* In Update 1.47 - Into the Void (18 May 2023), Rocket Scrat's range was reduced from 8 to 6.
* In Update 1.49 - Vanguard (3 August 2023), Rocket Scrat's damage was reduced from 90 to 80.
Longshot

The Longshot is a

## Longshot MkI

 Fuel Drain Per Second | 200

Attaching a power core to one side and a railgun to the other, the Longshot can provide a long-range fire solution, albeit at a slow rate of fire.

## Longshot MkII

 Fuel Drain Per Second | 300

Replacing the standard power core with a miniaturized high-power version, the MkII can utilize a higher power railgun without sacrificing reload speed.

## Longshot MkIII

 Fuel Drain Per Second | 400

Cycling barrels allows the Longshot MkIII to increase fire speed drastically without overheating the railgun weapon.
Turbo

The Turbo is a

Cooldown
Fuel Usage
Activation Time
Speed Bonus
Boost Bonus
30
500
5
150%
85%
 Type | Turbo Boost

Temporarily pushing the ships reactor above safe operating limits allows faster ship speed and boost recharge.

### Upgrades

Upgrades: Speed boost, boost regeneration

## Turbo Level 2

Cooldown
Fuel Usage
Activation Time
Speed Bonus
Boost Bonus
28
1500
6
175%
80%
 Type | Turbo Boost

Adding in an oversized cooler to the reactor grants a longer run time on the turbo subsystem.

### Upgrades

Upgrades: Speed boost, boost regeneration

## Turbo Level 3

Cooldown
Fuel Usage
Activation Time
Speed Bonus
Boost Bonus
25
4500
7
215%
60%
 Type | Turbo Boost

With a software patch to eliminate reactor surge protection, the Level 3 Turbo pushes the envelope further than ever before, boosting ship speed far beyond normal operating limits.
Antimatter Torpedo

The Antimatter Torpedo is an extremely powerful turret, with the tier 1 variant dealing 125,000 damage per shot, while the tier 3 variant deals 1,000,000 damage per shot. As a result, this turret is very useful against buildings. However, the projectile speed is very low, so fast moving enemies - such as Scythers - will be able to avoid the blast. Even so, the Antimatter Torpedo is useful against large groups of enemies.

# Tiers

## Antimatter Torpedo Tier 1

Twin torpedos are fired at a target, one full of matter and the other full of antimatter. When they reach their destination they merge, producing a huge, devastating explosion.
Hypothesis: If two torpedos (one matter, one antimatter) are fired at a targ

## Antimatter Torpedo Tier 2

Result: Successfully produced large explosion.
Changes: Add more antimatter to produce even larger explosion. Increase fire rate for more damage potential.

## Antimatter Torpedo Tier 3

Result: Adding more material creates exponentially larger explosion. Higher fire rate creates blinding field of explosions, but uses a lot of energy.
Changes: Add a pre-fire nanite system to speed up fire rate without using more energy.
Pulse Laser

The Pulse Laser is a general purpose early weapon with low damage but high fire rate and accuracy to compensate.

# Tiers

## Pulse Laser Tier 1

 Type | Basic

A rapid-fire pulse laser which shoots concentrated bolts of energy with high accuracy.

## Pulse Laser Tier 2

 Type | Basic

Doubling the turrets capacitors allows the firing of much larger bolts of energy, using more power in the process.

## Pulse Laser Tier 3

 Type | Basic

Spreading heat across multiple barrels enables the Laser Pulse to fire much more rapidly, dealing significant damage.
Chain Gang

**Chain Gang** is one of the Minion cards in Minion Masters.

Slitherbound Minions can be used to fuel **Sacrifice** effects (Herald Ah'Mun, Slithering Summons, Rabid Prowler)

**Poison**:

* Damage per second: 20
* Additional stacks of poison only prolong duration.

## History

* Chain Gang was added in Update 1.19 - Uprising Expansion! (3 December, 2020) as a season card as part of the Uprising battle pass.
* In Update 1.19 - Uprising (3 Dec, 2020) Slitherbound Darter's damage was increased from 5 to 8, and Slitherbound Lancer's damage was increased from 10 to 15.
* In Update 1.50 - Highland Hijinks (7 September 2023), the attack delay of Slitherbound was buffed from 2 to 1.8 seconds.
* In Update 1.51.1 - Mid Season Balance Patch (November 9, 2023), the attack delay of Slitherbound was buffed from 1.8 to 1.6 seconds.
Haunting Hugger

## General

**Haunting Hugger** is one of the Minion cards in Minion Masters.

## Mechanics

* Haunting Hugger deals 100 damage to its target and curses it, then disappears. After the target dies, the Hugger is summoned again in the death spot, keeping all the buffs it previously gained, and with the same amount of health.
* It channels for 2.5 sec. and then possesses its target and gives it **Curse**.
* **Curse** is a debuff that deals 3% of the units max health in damage every second.
* If Haunting Hugger attacks the Master tower, the master is stunned for 5 sec. instead of being cursed. The Master also takes the attack damage.

## History

* Haunting Hugger was released in Update 1.0 - Bones & Bravery (24th May, 2019) as a season card as part of the Bones and Bravery Battle Pass
* In Update 1.4 - Sand Wars Expansion! (15 Aug, 2019) Haunting Hugger's damage was increased from 20 to 40.
* In Update 1.9 (16 Jan, 2020) Haunting Hugger's damage was increased from 40 to 50.
* In Update 1.15 (30 Jul, 2020) Haunting Hugger received the following changes:
	+ When the enemy cursed by hugger dies, it will now progress 1 towards Accursed Ascension.
	+ Attack speed worsened from 2s to 2.5s
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Haunting Hugger received the following changes:
	+ Mana cost reduced from 2 to 1
	+ Attack delay reduced from 2.5 seconds to 1.7 seconds
	+ As a flying minion, no longer captures bridges
	+ Accursed Ascension now requires 80 stacks instead of 70 stacks
* In a hotfix launched on 8 July, 2021, the mana cost of Haunting Hugger was increased from 1 to 2.
* In Update 1.29 - Malediction (21 October, 2021), Haunting Hugger received the following changes:
	+ Damage increased from 50 to 100
	+ Attack delay increased from 1.7 seconds to 2.5 seconds
* In Update 1.51 - Hail to the King (12 October 2023), Haunting Hugger received the following changes:
	+ Health increased from 50 to 75
	+ No longer gives +1 additional progress to Accursed Ascension with each kill
Ghost

## General

**Ghost** is one of the Minion cards in Minion Masters.

## Mechanics

* It channels for 3.5 sec. and then takes over the unit and gives it **Curse.**

* **Curse** is a debuff that deals 3% of the units max health in damage every second.
* Ghost can also take over buildings.

## Notable Interactions

* When Ghost takes over a unit, it dies, and may get resurrected by a Tombstone
* If Ghost takes over the Master's tower, the master is not taken over, instead they are stunned for 10 sec.
* If Ghost takes over Settsu when she is on the field, she is not taken over, but is stunned for 10 sec. and Cursed instead.

## History

* In Update 10 - Friendly Battles (15 Dec, 2016) Ghost was reworked:
	+ Curse debuff was added to possessed enemy (previously the possessed enemy simply turned into a friendly). **Curse** dealt 4% of max health as damage per second.
* In Update 12 - Blast Entry (5 Jan, 2017) Ghost received the following changes:
	+ When possessing masters, he now stuns them for 5 seconds.
	+ Possess cast time increased from 3s to 4s.
	+ Possess now interrupt minions attacks when they switch sides.
* In Update 57 - The next step (24 Jan, 2018) The **Curse** health lost per second was reduced from 4% of max health to 3%, also affecting the Ghost.
* In Update 83 (28 Nov, 2018) The posses cast time was reduced from 4s to 3.5s
* In Update 1.24 - Outlandish Operations (5 May, 2021) the Ghost received the following changes:
	+ Master tower stun increased from 5s to 10s.
	+ Masters and Mythic units get stunned for 10 seconds instead of being possessed.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Ghost became unable to capture bridges, since it is a flying minion.
* In Update 1.31 - Invasion (6 January, 2022), Ghost was changed to also curse Mythic minions it stuns.
Armor

The following is a list of armor in the game Totally Accurate Battlegrounds.

## List of armor

* Lv. 1 Bike Helmet
* Lv. 1 Safety Vest
* Lv. 2 Fast Motorcycle Helmet
* Lv. 2 Fastest Motorcycle Helmet
* Lv. 2 Kevlar Vest
* Lv. 2 Motorcycle Helmet Open
* Lv. 2 Old School Motorcycle Helmet
* Lv. 3 Big Boy Kevlar Vest
* Lv. 3 Grey Kevlar Helmet with Goggles
* Lv. 3 Kevlar Helmet with Goggles
* Lv. 4 Bucket
* Lv. 4 Cowboy Hat
* Lv. 4 Explosiveguy Hat
* Lv. 4 Heavy Armor
* Lv. 4 Heavy Helmet Open
* Lv. 4 Heavy Helmet
* Lv. 4 Knight Helmet
* Lv. 4 Rambo Bandana
* Lv. 4 Tricorne Hat
* Lv. 5 Banana Armor
* Lv. 5 Pickle Armor

* Lv. 1 Bike Helmet
* Lv. 1 Safety Vest
* Lv. 2 Fast Motorcycle Helmet
* Lv. 2 Fastest Motorcycle Helmet
* Lv. 2 Kevlar Vest
* Lv. 2 Motorcycle Helmet Open
* Lv. 2 Old School Motorcycle Helmet
* Lv. 3 Big Boy Kevlar Vest
* Lv. 3 Grey Kevlar Helmet with Goggles
* Lv. 3 Kevlar Helmet with Goggles
* Lv. 4 Bucket
* Lv. 4 Cowboy Hat
* Lv. 4 Explosiveguy Hat
* Lv. 4 Heavy Armor
* Lv. 4 Heavy Helmet Open
* Lv. 4 Heavy Helmet
* Lv. 4 Knight Helmet
* Lv. 4 Rambo Bandana
* Lv. 4 Tricorne Hat
* Lv. 5 Banana Armor
* Lv. 5 Pickle Armor
Cheese Date

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Cheese Date** is one of the Spell cards in Minion Masters.

**Possible minions:** Bazooka Scrat, Sniper Scrat, Scrat Horde, "Armored" Scrats, Zeppelin Bomber, Jolo the Hero Scrat

## History

* Cheese Date was added in Update 74 - Season of Raging Heat (15 Aug, 2018) as a Season Card part of the Season of Raging Heat
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Cheese Date was changed from Common to Supreme.
A.I.M. Bot

**A.I.M. Bot** is one of the Minion cards in Minion Masters.

## History

* A.I.M Bot was added in Update 64 - Automated Intelligent Murder (18 Apr, 2018) and originally was simply a Drone Walker with **Marksmanship**
* In Update 1.0 - Bones & Bravery (24th May, 2019), A.I.M. Bot was changed to also be summoned with **Shield**
* In Update 1.22 - Outlandish Operations (4 March, 2021), A.I.M. Bot received the following changes:
	+ Only starts with **Shield** by default.
	+ Has **Outlander Tech:** Spend 40 Tech to gain **Marksmanship**. Spend another 40 Tech to gain **Haste** as well.
* In Update 1.38 - Wanderlust (August 4, 2022), A.I.M. Bot was reworked:
	+ Both tech abilities now cost 30 mana to activate (instead of 40 tech)
	+ The second ability now summons two Gn4ts with Marksmanship (instead of granting Haste)
* In Update 1.45 - Arcane Anomalies (March 9, 2023), A.I.M. Bot's damage was reduced from 45 to 40.
* In a hotfix launched on March 10 2023, the attack cooldown of the summoned Gn4ts was increased from 0.7 to 0.8 seconds.
* In Update 1.50 - Highland Hijinks (7 September 2023), the tech cost for each buff was increased from 30 to 35.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of A.I.M. Bot was changed from Rare to Supreme.
Leiliel's Vortex

**Leiliel's Vortex** is one of the Spell Cards in Minion Masters.

Leiliel's Vortex has a pull strength of 10, meaning it will push minions towards its center with 10 speed.

As a result, a minion with 10 speed trying to move away from the Vortex will not move. A minion with 7 speed will be moving 3 speed towards the center of the vortex, Etc.

Minions with more than 10 speed are able to move away from the Vortex at reduced speed.

## History

* Leiliel's Vortex was added in Update 1.7 - The Quest for Mountainshaper (5 Dec, 2019) as part of The Quest for Mountainshaper Battle Pass
* In Update 1.10 - Saving Jadespark Jungle (5 Mar, 2020) Leiliel's Vortex received the following changes:
	+ Mana Freeze reduced from 2 to 1
	+ Damage reduced from 100 to 80.
* In Update 1.13 - Charging into Darkness (28 May, 2020) the pull strength of Leiliel's Vortex was increased from 7 to 10.
* In Update 1.19 - Uprising (3 Dec, 2020) Leiliel's Vortex was changed to no longer pull allied units.
* In Update 1.22 - Outlandish Operations (4 March, 2021) Leiliel's Vortex damage was reduced from 80 to 50.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the mana cost of Leiliel's Vortex was increased from 2 to 3. (Still has Mana Freeze (1)).
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), the damage of Leiliel's Vortex was increased from 50 to 65.
Lady Infray the Spire Warden

**Lady Infray the Spire Warden** is one of the Minion cards in Minion Masters.

## Mechanics

**Piercing shot:**

* Damage: 90
* Delay: 1 sec.
* Radius: 2
* Range: UNLIMITED

## History

* Lady Infray the Spire Warden was added in Update 1.14 (25 Jun, 2020) as a season card as part of the Charging into Darkness Season Pass 2.
* In Update 1.16 - Nightmares (20 Aug, 2020) **Piercing shot's** delay was reduced from 2s to 1s
* In Update 1.30 - Malediction (25 November, 2021), Lady Infray was changed so that only 2 copies of it can be used in a Team Battles deck.
Decoy Trap

**Decoy Trap** is a perk card for Diona. It is only available to Diona.

## History

* Decoy Trap was added in Update 86 - Diona the Witch Hunter (23 Jan, 2019) along with its Master, Diona.
* In Mini-Update - Mal’Shaars Malicious Malediction! (21 Nov, 2019) Decoy Trap's mana cost was reduced from 1 to 0.
* In Update 1.11 (26 Mar, 2020) Decoy Trap's mana cost was increased from 0 to 1
* In Update 1.26 - Best Plan No Plan! (1 July, 2021), Decoy Trap received the following changes:
	+ Health increased from 300 -> 400
	+ No longer captures bridges
Lone Wolf

**Lone Wolf** is one of the Minion cards in Minion Masters.

## History

* Lone Wolf was added in Update 84 - Rise of the Howling Moon (17 Dec, 2018) as a season card as part of the Rise of the Howling Moon Battle Pass
* In Update 85 (9 Jan, 2019) Lone Wolf received the following changes:
	+ Mana cost reduced from 5 to 4
	+ Werewolf damage reduced from 60 to 45
	+ Werewolf transformation time increased from 0.2s to 0.4s
	+ Werewolf is no longer invulnerable while transforming.
* In Update 1.3 (17 Jul, 2019) Lone Wolf received the following changes:
	+ Health increased from 350 to 400
	+ Mana cost increased from 4 to 5.
* In Update 1.6 (16 Oct, 2019) Werewolf's attack speed was increased from 1s to 1.1s
* In Update 1.8 (18 Dec, 2019) Werewolf's damage was reduced from 45 to 40.
* In Update 1.16 - Nightmares (20 Aug, 2020) Lone Wolf's conditon was changed to only consider minions under your control (no longer considers teammate's minions in 2v2)
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), Lone Wolf was reworked:
	+ Previously: Summon a Warrior with Rage, if you control no other minions, give it Lycanthropy (transform into a Werewolf when under 50% health).
	+ Now: Summon a Warrior with Rage, if you control no other minions, summon a Werewolf with rage
	+ Mana cost reduced from 5 to 4
	+ Health of Warrior reduced from 400 to 350
	+ Werewolf attack speed improved from 1.1s to 0.9s
* In Update 1.28 - Malediction (20 September, 2021), Lone Wolf received the following changes:
	+ Attack speed of Werewolf was nerfed from 0.9 seconds to 1 second.
	+ Only 1 copy of this card can be used in a Team Battles deck
* In Update 1.31 - Invasion (6 January, 2022), the attack speed of Warrior was nerfed from 2 seconds to 2.1 seconds.
* In Update 1.37 - Kaboom Kingdom (July 7, 2022), the attack delay of Werewolf was buffed from 1 second to 0.9 seconds.
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), the health of Werewolf was increased from 400 to 450.
* In Update 1.48 - Shroom Season (June 22, 2023), the health of Werewolf was reduced from 450 to 400.
Rimargaal, Scourge of the Summit

**Rimargaal, Scourge of the Summit** is one of the Minion cards in Minion Masters.

## Mechanics

While in your hand, the two closest slots in your hand gain Frozen if they are a minion. If Rimargaal is in one of the centre two slots, this means the two adjacent slots gain Frozen. If Rimargaal is in the first or last slot, that means the centre two slots gain Frozen.

Rimargaal's attack pattern is a cone which moves up and down, meaning that minions just inside his attack radius may not get frozen. His attack deals 15 or 16 damage every 0.2 seconds, up to 30 times per attack, or until the minion he's targeting dies.

Frozen minions are unable to attack or move, and take 50% damage and receive 50% healing from all sources.

## History

* Rimargaal was added in Update 1.34 - Frost Dragon's Lair (7 April 2022) as a season card.
* In Update 1.36 - Frost Dragon's Lair (2 June, 2022), Rimargaal's damage was increased from 400 to 420.
* In Update 1.38 - Wanderlust (August 4, 2022), Rimargaal's attack now deals True Damage.
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), Rimargaal's damage was increased from 420 to 460.
* In Update 1.40 - Torment (13 October 2022), Rimargaal was reworked:
	+ Now has Defrost (25) instead of 35
	+ Defrost now only affects the two closest slots to Rimargaal in your hand
* In Update 1.41 - Chapel of Light (10 November 2022), the attack delay of Rimargaal was reduced from 8 seconds to 7 seconds.
* In Update 1.43 - Furry Fury (5 January, 2023), the delay before minions inside Rimefyre become Frozen was reduced from 3 to 2 seconds.
* In Update 1.45 - Arcane Anomalies (March 9, 2023), the duration of Frozen was reduced from 5 to 3 seconds.
* In Update 1.46 - Arise! (April 13, 2023), the duration of Frozen was increased from 3 to 4 seconds.
Illusory Dragon Whelp

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Illusory Dragon Whelp** is one of the Minion cards in Minion Masters.

## Notes

**Illusion (on death explosion)**:

* Damage: 50
* Radius: 2.5

Explosion also hits Air.

## History

* Illusory Dragon Whelp was added in Update 1.17 - Dawn Marshall Valorian (24 Sep, 2020) as a season card as part of the Nightmares season pass 2.
* In Update 1.19 - Uprising (3 Dec, 2020) Illusory Dragon Whelp's explosion damage was increased from 30 to 50.
* In Update 1.22 - Outlandish Operations (4 March, 2021) Illusory Dragon Whelp's damage was increased from 0 to 15.
* In Update 1.23 - Illusory Dragon Whelp's (1 April, 2021) Illusory Dragon Whelp's attack speed was worsened from 1.1 to 1.2.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Illusory Dragon Whelp became unable to capture bridges, since it is a flying minion.
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), the attack speed of Illusory Dragon Whelp was buffed from 1.2s to 1s.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Illusory Dragon Whelp was changed from Rare to Supreme.
Dragon Pack

**Dragon Pack** is one of the Minion cards in Minion Masters.

## History

* In Update 1.13 - Charging into Darkness (28 May, 2020) the attack speed of Dragon Whelps was worsened from 1s to 1.1s
* In Update 1.23 - Outlandish Operations (21 April, 2021) the attack Speed of Dragon Whelps was worsened from 1.1s to 1.2s.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Dragon Pack received the following changes:
	+ Gained "**Voidborne Wound:** Reduce Mana cost by 1."
	+ Lost the ability to capture bridges, since they are flying minions.
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), the attack speed of Dragon Pack was buffed from 1.2s to 1s.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Dragon Pack was increased from Common to Rare.
More Dakka!

**More Dakka!** is a perk for Ratbo. It is only available to Ratbo.

## Mechanics

* The card is added to Ratbo's deck automatically during a match after reaching perk 2, as the next available card.
* It's telegraphed by a red target appearing over the enemy unit. If the opponent is able to spawn any unit closer to the Ratbo within one second, the target will switch to the closer unit.

## History

* In Update 1.15 (30 Jul, 2020) More Dakka!'s mana cost was increased from 0 to 1.
* In Update 1.25 - Best Plan NO PLAN! (2 June, 2021) More Dakka! was changed from a **Spell** to an **Ability**.
* In Update 1.33 - Invasion (3 March 2022), More Dakka was changed so it is no longer interrupted if Ratbo is stunned during the animation.
* In Update 1.38 - Wanderlust (August 4, 2022), More Dakka! was changed to only consider minions under your command for its damage (so no longer scales due to your teammate's minions in Team Battles)
Blastmancer

**Blastmancer** is one of the Minion cards in Minion Masters.

**Soul Detonate:**

* Damage: 25
* Radius: 14

## History

* In Update 10 - Friendly Battles (15 Dec, 2016) Blastmancer received the following changes:
	+ Damage increased from 1 to 5
	+ Attack speed changed from 0.3s to 0.8s

* In Update 11 - Spirit of the holidays (22 Dec, 2016) Blastmancer was recolored from green to purple.
* In Update 31 - Best of Brawny (31 May, 2017) Blasmancer's damage was increased from 5 to 10.
* In Update 70 - Burning Spirits (27 Jun, 2018) Blastmancer received the following changes:
	+ Attack speed reduced from 0.8s to 0.3s
	+ Damage down from 10 to 4 (DPS increased from 12.5 to 13.33)
* In Update 1.11 (26 Mar, 2020) Blastmancer received the following changes:
	+ Mana cost reduced from 5 to 4
	+ Explosion radius reduced from global to 10.
* In Update 1.13 - Charging into Darkness (28 May, 2020) Blastmancer's explosion radius was increased from 10 to 14
* In Update 1.15 (30 Jul, 2020) Blastmancer's **Soul Detonate** damage was increased from 20 to 25
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the health of Blastmancer was reduced from 200 to 170
* In Update 1.35 - Frost Dragon's Lair (5 May 2022), the mana cost of Blastmancer was increased from 4 to 5.\* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Blastmancer was changed from Supreme to Rare.
Legionnaires

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Legionnaires** is one of the Minion cards in Minion Masters.

## History

* In Update 73 - Demons and Dragons (8 Aug, 2018) the health of the Legionnaires was increased from 150 to 160
* In Update 1.9 (16 Jan, 2020) Legionnaires gained a new effect: **Empyrean Army: summon an extra Legionnaire.**
* In Update 1.9 Hotfix (13 Feb, 2020) the **Empyrean Army** effect of summoning an extra Legionnaire was removed, reverting the last change.
* In Update 1.33 - Invasion (3 March 2022), the health of Legionnaires was reduced from 160 to 150.
Minion Masters Update 0.11

# Update 0.11 - Spirit of the holidays | December 22, 2016

## NEW Minions

* Raging Reinforcements
* Spiritmancer

## NEW Trading Cards

* This was actually introduced before the update through Steam's backend, but we wanted to mention it to everyone that you can now gain trading cards by playing Minion Masters!

## Balance changes

* Banner Man

* No longer buffs himself with Inspire. This effectively means his dps was reduced from 35 to 10.

## Misc.

* Fixed an issue where units losing the Bannerman buff would permanently lose damage.
* Fixed an issue where the Boomer, Reboomer, Gax the World Bomb and Walking Blind Date would not destroy themselves properly if they were immune to damage.
* Fixed an issue where players would crash if the opponent terminated the game with Alt+F4 or a similar out of game command.
* The Profile screen now shows when the current Season is expected to end.
* Recolored Blastmancer to purple theme, because his cousin the Spiritmancer was supposed to be green.
* Increased the size of the Blastmancer to reflect his health pool better.
* Clarified Walking Blind Date description.
* Fixed an issue where Apep wouldn't look at the enemy he was shooting.
* Fixed an issue where people wouldn't get all their new daily quests during the Frisky Friend Fiesta Event.

Source
Minion Masters Update 0.18

# Update 0.18 - Fire away! | February 27, 2017

## New Cards

* Fire Imp

* This little pyromaniac throws fire at ground enemies, dealing a lot of damage over time.

## Balance Changes

* The Draft matchmaking now waits longer before expanding the search for opponents. This favors pairing higher win players with other higher win players.

## Misc.

* Fixed an issue where your Master would float above the pedestal in solo challenges.
* Prepared a number of systems for the upcoming Season Reset at the end of February.
* Polished the plate that Masters stand on.
* Fixed an issue where the UI would show you as lowest among Grand Masters in a new season, despite being highest. - Thanks Memfisto
* Fixed an issue where Premium Upgrade bonuses weren't displayed for Draft matches.
* Fixed an issue where going into Solo Challenges before you selected a Master in Draft would hide away skill info when you returned to the draft.
* The Leaderboard no longer shows Draft decks, only ranked decks.
* Updated Crossbow Guild's tooltip to properly show the production speed of 4.8 sec. No balance change.
* Fixed an issue where Troubadour would not be highlighted by spells. - Thanks 3FFA
* Fixed fog in forward rendering mode not applying to the standard shader.
* Fixed an issue where quitting before the match properly started would create a replay that displayed the wrong result.
* Fixed an issue where Illusory Cleaver could cause infinite loops upon death.
* Fixed a number of issues where Xiao Long would Spell Burn when he shouldn't - Black Hole, Stun and Ghost Conversion.
* New Season Ranks are now based on your Best Rank in the previous season, rather than the rank you ended at.
* Ghost now properly interrupts itself when its target is converted.
* Fixed an issue where the game would display getting rewards from new Leagues multiple times, despite the user not actually getting them.
* Tweaked the Building placement system feedback to be much clearer and display exactly where you can place new buildings in relation to already placed ones. This has had a slight effect on the actual radius of the buildings.
* A small hint for a new Master coming is now visible in Master selection.
* Fixed an issue with Watch & Win not ending correctly.
* Reduced the performance load of the Main Menu GUI system.

Source
Bladestar

**Bladestar** is one of the Spell cards in Minion Masters.

## History

* Bladestar was added in Update 1.27 - Best Plan NO PLAN! (5 Aug, 2021) as a Season Card as part of the Best Plan No Plan! Season Pass.
* In Update 1.28 - Malediction (20 September, 2021), Bladestar's damage was increased from 100 to 130.
* In Update 1.35 - Frost Dragon's Lair (5 May 2022), Bladestar was reworked:
	+ Previously: Travelled through units it killed until it left the arena or its duration ran out
	+ Now: Bounces off of all units, now bounces off the arena edges
* In a hotfix launched on 9 May 2022, Bladestar received the following changes:
	+ Damage reduced from 130 to 100
	+ Master damage reduced from 50% to 10% (from 65 to 10)
* In Update 1.36 - Frost Dragon's Lair (2 June, 2022), the damage of Bladestar was increased from 100 to 110 (Master damage increased from 10 to 11)
* In Update 1.41 - Chapel of Light (10 November 2022), the damage of Bladestar was increased from 100 to 120 (Master damage increased from 11 to 12)
* In Update 1.49 - Vanguard (3 August 2023), Bladestar received the following changes:
	+ Damage increased from 120 to 130
	+ Only bounces up to 10 times (previously, could bounce an unlimited number of times)
* In Update 1.51.1 - Mid Season Balance Patch (November 9, 2023), Bladestar received the following changes:
	+ Damage reduced from 130 to 110
	+ Duration increased from 5 to 6 seconds
Crystal Archers

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Crystal Archers** is one of the Minion cards in Minion Masters.

## History

* Crystal Archers was added in Update 78 - Guardians of the Crystal Spire (9 Oct, 2018) as a Season Card as part of the Guardians of the Crystal Spire Season
* In Update 87 - Guilds (7 Feb, 2019) Crystal Archers received the following changes:
	+ Range reduced from 12 to 10
	+ Attack delay reduced from 1.5s to 1.1s
* In Update 1.19 - Uprising (3 Dec, 2020) Crystal Archers received the following changes:
	+ Health reduced from 45 to 40
	+ Damage increased from 25 to 30
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Mana Surge's attack speed bonus was reduced from +50% to +33%.
Nyrvir's Breath

**Nyrvir's Breath** is one of the Spell cards in Minion Masters.

Nyrvir's Breath's area of effect stretches across the whole arena, the radius only indicating the width

Damage is dealt in 9 ticks over 3 seconds.

## History

* Nyrvir's Breath was released in Update 1.0 - Bones & Bravery (24th May, 2019) as a season card as part of the Bones and Bravery Battle Pass with the original effect being: "Deal damage across a large area. **Accursed Ascension:** Enemies killed are resurrected as friendly Skeletons
* In Update 1.9 (16 Jan, 2020) Nyrvir's Breath's damage was increased from 300 to 325.
* In Update 1.13 - Charging into Darkness (28 May, 2020) **Accursed Ascension** was reworked:
	+ Previously: Collect 15 Spectral Essence to gain Accursed Ascension. Certain Accursed minions or effects give Spectral Essence on death.
	+ Now: Spend 60 mana on Accursed cards to gain Accursed Ascension.
* In Update 1.20 - Uprising (7 January, 2021) **Accursed Ascension** was changed to activate after 70 mana spent on Accursed cards, from 60.
* In Update 1.23 - Outlandish Operations (21 April, 2021) Nyrvir's Breath received the following changes:
	+ Damage reduced from 325 to 180.
	+ Now spawns 4 Skeletons.
	+ Duration reduced from 4s to 3s.
	+ Accursed Ascension now increases damage by 120 (Total of 300) and spawns 4 more Skeletons (Total of 8).
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Nyrvir's Breath received the following changes:
	+ Cost increased from 6 mana to 7 mana
	+ Accursed Ascension was changed to activate after 80 mana spent on Accursed cards, from 70.
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), Nyrvir's Breath received the following changes:
	+ Damage reduced from 180 to 130
	+ Accursed Ascension damage reduced from 300 to 260
	+ Now only summons Skeletons during Accursed Ascension (previously: summon 4 skeletons by default, and 8 when Accursed Ascension is active)
* In Update 1.28 - Malediction (20 September, 2021), Nyrvir's Breath was changed so that only 1 copy of it can be used in a Team Battles deck.
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), the attack cooldown of the summoned Skeletons was increased from 2 seconds to 2.2 seconds.
* In Update 1.51 - Hail to the King (12 October 2023), Nyrvir's Breath was reworked:
	+ Damage increased from 130 to 150
	+ No longer deals extra damage in Accursed Ascension
	+ Skeletons summoned during Accursed Ascension increased from 8 to 10
* In Update 2.0 - Mountain Song (December 12, 2023), the damage of Nyrvir's Breath was increased from 150 to 175.
Jahun, Keeper of Jadespark

**Jahun, Keeper of Jadespark** is one of the Minion cards in Minion Masters.

## History

* Jahun, Keeper of Jadespark was added in Update 1.10 - Saving Jadespark Jungle (5 Mar, 2020) as a season card as part of Saving Jadespark Jungle Battle Pass.
* In Update 1.12 (30 Apr, 2020) Jahun received the following changes:
	+ Now has **Mythic**
	+ Sunder Mana cost reduced from 1 to 0.
* In Update 1.15 (30 Jul, 2020) damage done to **Mythic** units by **Destroy** effects have been changed from 1000 to equal to 50% of the Minion's max health. (now 600 for Jahun)
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the speed of Jahun was increased from 2 to 3.
* In a hotfix launched on 8 July, 2021, Jahun received the following changes:
	+ Health reduced from 1200 to 1000
	+ Sunder Master tower damage reduced from 75 per hit to 25 per hit (damage against minions remains unchanged)
Re-boomer

## General

**Re-boomer** is one of the Minion cards in Minion Masters.

## Mechanics

The explosion does not hit flying minions.

### The egg

Spawns as an egg which hatches to become a Re-Boomer. If the egg is destroyed before it hatches, the unit is killed. If the Re-boomer dies, it becomes another egg. The only way to permanently destroy a Re-boomer is to destroy it while it's an egg, before it hatches.

* Egg health: 40
* Hatch time: 3.5 sec.

## History

* In Update 42 - Hear me roar! (23 Aug, 2017) Re-boomer's egg hatch time was reduced from 4s to 3.5s
* In Update 43 - You, me, and a whole world to explore! (30 Aug, 2017) Re-boomer's attack has been changed from melee to special. This affected the following interactions:
	+ Volco's 3rd perk no longer increases damage of the explosion
	+ Succubus no longer blinks away if she survives the explosion
	+ Musketeer no longer dodges the explosion

* In Update 76 - Avatars and much more! (12 Sep, 2018) The Re-boomer was changed to be the same unit as the egg, changing a number of interactions, such as:
	+ Buffs and debuffs will now carry on from the egg to the boomer
	+ Tombstones no longer ressurect boomers when they hatch, only when they die.
	+ Stealing control is no longer possible since debuffs such as **curse** and **hypnotize** will carry on from the egg to the boomer and vice-versa.
Bridge Buddies

**Bridge Buddies** is one of the Spell Cards in Minion Masters.

**Barrel Shield**:

* Health: 60
* Speed: -2

## History

* Bridge Buddies was obtainable trough the Frostival event since 22 Dec 2017, and it was released officially in Update 56 - Happy New Year, Masters! (3 Jan, 2018). Its initial effect was: "Summon a scrat on both bridges. On each bridge you already own, summon an "Armored" Scrat instead"
* In Update 67 - Give it up for House Valor! (31 May, 2018) the attack speed of Armored Scrats was reduced from 1.2s to 1s (DPS increased from 16 to 20)
* In Update 1.3 (17 Jul, 2019) Bridge Buddies was reworked:
	+ Now always summons "Armored" Scrats on bridges
	+ If you own the bridge, they gain **Haste**.
* In Update 1.11 (26 Mar, 2020) Bridge Buddies was reworked:
	+ Now again a regular scrat on each bridge
	+ If you own the bridge, they gain **Barrel Shield.**
* In Update 1.15 (30 Jul, 2020) **Barrel Shield**'s health was reduced from 60 to 50.
* In Update 1.19 (3 Dec, 2020) **Barrel shield**'s health was increased from 50 to 60
* In Update 1.28 - Malediction (20 September, 2021), Bridge Buddies was changed so that only up to 2 copies of it can be used in a Team Battles deck.
* In Update 1.33 - Invasion (3 March 2022), Bridge Buddies was reworked:
	+ Previous effect: Summons a scrat on each bridge; if you controlled that bridge it gains **Barrel Shield**
	+ New effect: Summons a scrat on each bridge. If **Scrat Swarm** is active, instead it summons 2 scrats with **Barrel Shield** on each bridge.
* In Update 1.35 - Frost Dragon's Lair (5 May 2022), Scrat Swarm was reworked:
	+ Previously: Activate Scrat Swarm whenever 3 Scrats are in the opponent's arena
	+ Now: Activate Scrat Swarm whenever 5 Scrats are in the opponent's arena. This effect lasts for 5 seconds after their arena no longer has 5 Scrats in it.
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), the attack cooldown of Scrats was increased from 1 second to 1.1 seconds.
Annihilator

**Annihilator** is one of the Minion cards in Minion Masters.

## Notes

A Level-Up Reward awarded for reaching level 17.

## History

* In Update 32 - Careful aim (7 Jun, 2017) Annihilator's attack speed was reduced from 2.5s to 2.1s
* In Update 52 - Stay healthy (15 Nov, 2017) Annihilator's attack delay was reduced from 0.8s to 0.6s.
* In Update 1.44 - Mechanized Menace (2 February 2023), Annihilator received the following changes:
	+ Attack delay slowed from 2.1 to 2.3 seconds
	+ Attack AoE radius increased from 3 to 4
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Annihilator was changed from Rare to Common.
Lightning Bolt

## General

**Lightning Bolt** is one of the Spell cards in Minion Masters

## Mechanics

Can hit both minions and buildings, including stealthed minions.

It will always kill its target, ignoring any kind of protection: Divine Warrior's and Scrat Tank's immunity, Guardian's protection, or shields generated by several effects (Banner Man, King Puff, Xiao Long, Shielded Crossbow Dudes, Commander Azali)

Will not hit units that are inside of Black Hole.

## History

* In Update 13 - Scratty Tech (13 Jan, 2017) Lightning Bolt's cast delay was reduced from 1s to 0.5s
* In Update 1.15 (30 Jul, 2020) damage done to **Mythic** units by **Destroy** effects have been changed from 1000 to equal to 50% of the Minion's max health.
Ardent Aegis

**Ardent Aegis** is one of the Spell cards in Minion Masters.

## History

* Ardent Aegis was added in Update 1.10 - Saving Jadespark Jungle (5 Mar, 2020) as a season card as part of Saving Jadespark Jungle Battle Pass.
* In Update 1.12 (30 Apr, 2020) the cast delay of Ardent Aegist was reduced from 5s to 4s
* In Update 1.14 (25 June, 2020) the heal amount of Ardent Aegis was increased from 200 to 250.
* In Update 1.18 (29 Oct, 2020) **Empyrean** army was changed to require 5 *unique* Empyrean cards.
* In Update 1.19 - Uprising (3 Dec, 2020) Crossbow Dudes received the following changes, also affecting Ardent Aegis:
	+ Damage was increased from 15 to 20.
	+ Attack cooldown was increased from 1.4 to 1.8.
* In Update 1.20 (7 Jan, 2021) **Empyrean Army** was removed from the card. The healing was changed to only effect **Empyrean** minions.
* In Update 1.28 - Malediction (20 September, 2021), Ardent Aegis was changed:
	+ Cast delay reduced from 4 seconds to 3.5 seconds
	+ Healing (if the unit is Empyrean) increased from 250 to 275
* In Update 1.33 - Invasion (3 March 2022), the health of the summoned Legionnaires was reduced from 160 to 150.
* In Update 1.34 - Frost Dragon's Lair (7 April 2022), the attack cooldown of the summoned Crossbow Dudes was increased from 2 seconds to 2.2 seconds.
Dwarf Packs

Dwarf Packs are in-game rewards gained from specific codes. These codes can only be generated by BetaDwarf themselves and are only handed out to players with specific special occasions such as Tournament rewards, giveaways etc.

Example of a code: 3VD-Q47-6CG

In order to claim a Dwarf Pack, you need to enter the code in the "redeem" section of the in-game shop.

These are the different tiers for a dwarf pack:

 Mega Dwarf Pack | 5000 | 25
 Big Dwarf Pack | 0 | 15
 Dwarf Pack | 1500 | 3

**\***only for exclusive events
Ghast

**Ghast** is one of the Minion cards in Minion Masters.

## Notes

Whenever an enemy minion dies within 6 range, he raises a skeleton where it died. The skeleton is raised after Ghast finishes his attack, or if he isn't attacking. He performs a short animation that lasts 0.5 seconds before the skeleton is summoned.

There is a 2.4 second delay between raising skeletons, independent of his attack speed.

Unlike most minions with abilities that have delays such as Brothers of Light, Ghast's ability's cooldown is not paused nor reset while stunned.

## History

* Ghast was added in Update 1.46 - Arise! (13 April 2023) as a season card.
* In Update 1.47 - Into the Void (18 May 2023), Ghast received the following changes:
	+ Attack cooldown buffed from 3.3 to 3 seconds
	+ Summon delay reduced from 3.3 to 3 seconds
* In Update 1.48 - Shroom Season (June 22, 2023), Ghast received the following changes:
	+ Health increased from 500 to 550
	+ Resurrection animation duration reduced by 40%
	+ Summon delay reduced from 3 to 2.6 seconds
* In Update 1.50 - Highland Hijinks (7 September 2023), the skeletons summoned by Ghast gained **Rush.**
* In Update 1.51.1 - Mid Season Balance Patch (November 9, 2023), Ghast received the following changes:
	+ Attack delay reduced from 3 to 2.6 seconds
	+ Revive cooldown reduced from 2.6 to 2.4 seconds
Impatient Statue

**Impatient Statue** is one of the Minion cards in Minion Masters.

## History

* Impatient Statue was added in Update 1.24 - Outlandish Operations (5 May, 2021), but was hidden and uncraftable. It appeared in the shop for several days starting on 22 May, 2021.
	+ It was made fully craftable in Update 1.25 - Best Plan No Plan! (2 June, 2021).
* In Update 1.26 - Best Plan No Plan! (1 July, 2021), Impatient was changed to also automatically play the card if you would burn mana.
* In Update 1.31 - Invasion (6 January, 2022), the amount of Call Slitherbound stacks on Impatient Statue was increased from 1 to 2.
* In Update 1.35 - Frost Dragon's Lair (5 May 2022), the amount of Call Slitherbound stacks on Impatient Statue was increased from 2 to 3.
* In Update 1.45 - Arcane Anomalies (March 9, 2023), Slitherbind was reworked:
	+ Previously, it added all stacks to a single card (up to a cap of 3)
	+ Now, it distributes the slitherbound to random Slither cards, and has no cap.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Impatient Statue was changed from Supreme to Rare.
Incubus

**Incubus** is one of the Minion cards in Minion Masters.

## Mechanics

Has a frontal AOE attack in an arc.

Netherstep:

* Teleport distance: 12
* Cooldown: 1 second

Notes:

* When Incubus is attacked by any ranged unit within 10 range, he charges his attack while teleporting at the enemy, dealing damage instantly on arrival.

* His ability is disabled if he gets stunned.

* If he is under the effect of Fear (meaning he doesn't attack normally), his ability will still trigger. He will teleport to the attacker and perform 1 attack, before resuming being feared.

* This behaviour also happens while Hypnotized: while he will primarily target friendly units, if he is attacked by a ranged enemy, he will teleport to them, perform 1 attack, then resume targetting a friendly minion.

## History

* Incubus was added in Update 65 - Community card in the draft event! (14 Mar, 2018) as part of a Draft event.
* In Update 1.32 - Invasion (3 February, 2022), the damage of Incubus was increased from 60 to 65.
* In Update 1.48 - Shroom Season (June 22, 2023), Incubus' teleport distance was increased from 10 to 12 range.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Incubus was changed from Supreme to Rare.
Minion Masters Update 0.16

# Update 0.16 - Greetings Seasons! | February 7, 2017

## New Season has begun

This means your ranks have all been reset. Depending on how far you got last season, you will be increased in rank and get the rewards.

## New Cards

* Magma Storm

* Fiery stones rain down upon your enemy in an unpredictable fashion.

* Tranquil Shi-Hou

* A skillful fighter with the ability to heal himself when no enemies are near.

## AZERTY Keyboard layout option added!

* Very important to some players. We heard you. Here it is!

## Balance Changes

* Colossus

* Damage down from 300 to 250.

* Undying Skeleton

* Damage down from 65 to 50.

* Warrior

* Damage down from 70 to 60.

* Divine Warrior

* Damage down from 70 to 60.

* Laser Turret

* Range down from 12 to 11.

* Apep

* Basic Attack speed scaling per 5+ card down from 50% to 35%.

* King Puff

* Attack delay decreased from 3 to 2.25 sec.

## Misc.

* Tweaked the Xiao Long illustration to be a little more friendly looking.
* Buying a master will change your chosen master to that when you exit the shop.
* Buying an arena will change your chosen arena to that when you exit the shop.
* Added a warning if Steam overlay is disabled when trying to purchase rubies in shop.
* Fixed an issue with getting disconnected from chat.
* Fixed an issue where a card slot could become empty because of Disruptor Puffs.
* Fixed an issue where a selected arena would change back to the previous one.
* Fixed an issue where chat messages would be sent twice.
* Fixed an issue where the “You cannot use Tokens, while searching for matches” message wouldn't disappear.
* Tweaked Laser Turret sounds.
* Tweaked Bridge Shrine effects.
* Added sound when getting Stun Lancers.

Source