Sara Rythe

Sara in her casual outfit.

## Sources

### Out of Core (incl. pg #)

Archaeologist background items (ToA p192), Cloistered Scholar background features/proficiencies/langauges (SCAG p146), Hexblade (XGE p55), Gift of the Depths invocation (XGE p57), Ruby of the War Mage (XGE p138), Shard of Illumination (LE), Shard of Delving (LE), Earring of Gossip (LE).

## Appearance

Sara is fairly tall. She has long red hair, often braided for convenience. When she can, she dresses in casual Khoravar clothes in earthly colours. She fights in a dancing fashion, almost as if her blade has a mind of its own.

## History

Sara was born and raised in Stormhold, Sharn. She comes from a relatively well off middle class familiy. Her father, Arik, is a skilled carpenter, making ships at the Cliffside docks. At his job he met Vinia, a Khoravar woman working as an administrator for House Lyrandar. She would become his partner. Sara had a older brother named Darrath, but he died fighting in the Last War. She also has a younger sister, Maril, who also wants to study at Morgrave, but is more interested in magic.

Because of her father's job at the docks and her mother's connection to House Lyrandar, Sara grew up with tales of an ancient Sahuagin empire in the depths of oceans, which incited her interest in history. When she started her studies at Morgrave University, her focus of study was on the relations between the Sahuagin and the old civilisations of Khorvaire and Xen'drik, although she is also generally knowledgeable in history.

Some might call her crazy, but Sara's dream has always been to mount an expedition to the depths of the Thunder Sea to investigate the Sahuagin's lands firsthand. Of course this would be a tremendous undertaking, which would require years of preparation. Hopefully, Sara's half-Khoravar ancestry will buy her some time.

One of the obstacles in the way of fulfilling her dream, was that Sara was never much of a fighter, and to explore the ruins of old you have to be able to hold your own. She hadn’t the strength or skill to swing a blade, and dry arcane arts could never hold her interest. This all changed one day, when she was working as an intern at the university's depot, cataloging artefacts from various excavations and expeditions. She found a suspicious package, a fairly large box, sealed tight, with a note of warning on it: "DO NOT OPEN". The box didn't have a find number, or any documentation at all. It didn't appear to be linked to any of the university's expeditions. It was a quiet day at the depot. Nevertheless, Sara looked around, making sure that no one was around, before giving up to her curiosity. Inside the package was a chest, lined with lead. No lock. Sara opened the chest and found a sword inside. Fairly broad, with a black handle and an odd pattern on the blade. She will tell you that the pattern represents the waves of the ocean, but it might as well be fire or something else entirely. The style was not one she recognised from any culture on Eberron. As she touched the sword, a shock came over her. The sword spoke to her, offering her great power. With her life’s dream in mind, she accepted…

It has been several years since Sara found her sword, which she has named Liltallë, “dancer” in Elvish. After finishing her major in history and minor in archaeology, she started joining the university's expeditions, exploring ancient ruins and bringing back wonderful artefacts. During this time, the power of her blade started to unravel and she started growing more confident in her adventuring abilities. She made quite a name for herself, which caused the Wayfinder Foundation to take notice and eventually invite her to their organisation. Sara hopes to further develop her powers with the Wayfinder, and perhaps gather some gold to fund her future studies. In her spare time,

### The Last War

Sara lived a relatively safe life in Sharn, away from the conflicts at the border of Breland. However, her brother Darrath was drafted and died during the Last War. She hopes war never returns to Khorvaire. Sara never identified as a Brelander, but instead as a cosmopolitan citizen of Sharn, and so she had no interest in the nationalistic tendencies that grew from the war.

### Invitation

A professor at archaeology at Morgrave University, Epswitch von Daskaram, recommended Sara to the Wayfinder Foundation after she showed great promise during several of the university's expeditions. One of her unique talents, which would make her a real asset for the Wayfinder Foundation, is her knowledge of the Sahuagin language and culture. This ability has already proven most useful when she was able to diffuse a hostile situation with Sahuagin with some clever diplomacy, on the way to Xen'drik during an expedition.

She learned to speak the language so she could interview interview the Sahuagin at Cliffside for her research. She even went out of her way to study arcane magic, her most hated subject at the university, just so she could cast a spell to make her breathe underwater in order to speak to the Sahuagin in their natural habitat. During her studies, she formed a bond with a priestess of the Silverscale tribe, named Yikilisk. Yikilisk appreciated Sara's interest in Sahuagin culture and acted as a guide. As a parting gift, she gave her a glowing shard, which can act as a source of light, even underwater.

### Experience

Sara is learned in the history of Khorvaire and Xen'drik, so she will be especially useful during expeditions to ancient ruins.

### Motivation

She spent most of adult life in the dusty library halls, only becoming an adventurer a few years ago. She learned that she quite enjoys the life of an explorer, because there is always a mystery to be solved and secrets to learn. Also, she could use the gold to fund her future studies.

### Future Goals

Sara's life dream is to exploring the ruins of the Sahuagin empire on the depths of the ocean, but before that time comes, dry land can still keep her interest. Sara has never ben to Xen'drik and would love to visit this land in particular. She even has a map with the location of a reported Sahuagin ruin that somehow ended up dry land.

Her other goal is to visit Riedra, to find out more about her sword.

### Secrets

She stole her sword, which she calls Liltallë, *the dancer*, from the university's collection when she was doing her internship there. Sara is unsure about the origin of the blade, but she does know that it grans her great power. Sometimes the blade talks to her, and the voice returns to her in her dreams as well. She believes it is a conduit to some sort of powerful being, but she has no idea what kind. Sara is familiar with Dhakaani and Giant metalcraft, and it doesn't seem to match these eras. She is hesitant to ask her collagenous about it, for fear of the blade being taken from her.

Recently Sara stumbled upon some Riedran merchants who wielded blades similar in style to Liltallë. This led her to believe that the blade is likely of Riedran origin, which might mean that the entity communicating with her is one of what the Riedrans believe are great spirits. What kind of spirit this would be, Sara has not been able to find out. Information on this religion is very sparse in the university's archives, and all written from a Khorvarian perspective. Maybe it is some sort of entity from another plane. Perhaps Irian or Daanvi? She wants to visit Riedra in the future, but the nation's reluctance to let foreigners in is an obvious roadblock.

### Enemies

Sara prefers to stay on people's good side, so she doesn't have very many enemies. She did have an unfortunate fallout with her then-boyfriend, Adalstan Furnau, a wizard from the university, majoring in illusion magic but dabbling in many other schools at the side. Adalstan was a fair bit older than her, and she liked him for his intellect. As time went by, their political disagreements broke down their relationship, as Adalstan was a Karrnathi nationalist, and Sara was everything but. Sara hasn't seen him in two years, but she still wears the earrings she got as a gift from him.

[Unbeknownst to Sara, Adalstan is connected to the Order of the Emerald Claw. He has mainly acted as an informant in the past, but might become more involved in the future.]

## Personality

**Personality Traits**

* Sara is always curious, especially when it comes to history. She tries to be helpful, and shares her love of history with others when they're interested.
* Sara is quite outspoken. She'll always make her opinions known. She believes communication with her fellow adventurers is the key to success.
* Sara is quite casual and easy-going, disliking formal attire and language, much to to the dismay of some of her professors.

**Ideals**

* Personally, Sara's ideal is to learn new things and solve mysteries.
* In general, Sara believes people should be free to do as they wish and she strongly opposes the nationalistic thought of many residents of the Five Nations.

**Bonds**

* Sara is a true citizen of Sharn. She loves the mix of cultures and people. She has a particularly strong bond with the Morgrave University, where she spent a large part of her life.
* Sara is reliant on her blade, Liltallë, for all of her powers and so she'll never be willing to part with it.

**Strengths**

* Unlike many of her colleagues at the university, Sara is a real people's person. She'll be able to talk her part out of trouble.
* If something catches her interest, Sara will always persevere.

**Flaws**

* Sara is not the most heroic. When push comes to shove, she would probably not be ready to sacrifice her life for others.
* Her curiosity can sometimes get the best of her, landing her in difficult situations.
* Sara is quite self conscious and fears others will think badly of her.

## Crunch

### XP & Gold Log

*This transaction list must include all finished expeditions and the gold/XP earned for each, as well as all expenditures (what you bought and for how much).*

### Inventory

Attuned to: Ruby of the War Mage, Earring of Gossip

* Liltallë (Longsword) + Ruby of the War Mage
* Chain Shirt
* Buckler (shield) + Shard of Illumination
* University Robes (Common clothes)
* Khoravar garb (Traveler's clothes)
* Dagger x2
* Bullseye Lantern
* Pouch
* Rope, hemp 50ft
* Small knife
* Earring of Gossip
* Backpack:
* Shard of Delving
* The Mysterious Continent of Sarlona, by Vencyl Vasiraghi.
* Bottle of ink
* Ink pen
* Sheets of parchment x10
* Little bag of sand
* Map Case: a map to a reported sahuagin outpost somehow above sea level, in Xen'drik
* Miner's pick
* Shovel
* Two-person tent
* An eight-sided die from an excavation of a Dhakaani fort
* Oil flasks x5
* Tinderbox
* Chalk piece x5
* Waterskin (full)
* Steel Mirror

### Character Sheet

* https://www.dropbox.com/s/yfguubmyu5vclag/Sara.pdf?dl=0