Entities - Glossary

## Names, Spirits and Monsters

* **King Crucible:** A Name-emanation of the Forge of Days, who in the Wake takes a form similar to that of a living flame. The Ordo Limiae, who were required to hide themselves from the world, would summon King Crucible as a last resort to punish those who broke this oath, though they did so with caution since it could draw the Forge’s attention.

* **Teresa Galmier/The Baldomerian:** the author of the Locksmith’s Dream, who frequently spends time at the Lodge of the Sage-Knight. Her interest in the Pilgrimage, status as a Lantern-Long/Name, and lack of a shadow suggest she may be in the service of the Watchman. She is said to be something in the middle between a Name and Long.

* **Eskhara-Meligounis:** The Lady of Veils, a strange Name who might have once served the Twins, as it's unclear if they are two or one. Eskhara is associated with burns, and Meligounis with healing, and one or both are patrons and guardians to the Invisible Serapeum and Alexandria as a whole. She can be summoned in *The Lady Afterwards*.

* **Biedde:** A Name of the Colonel, in some accounts said to be a surgeon-highwayman from the 18th century. His name may be the bastardisation of the word “mosquito” in Arabic, and his blade is able to cause grievous wounds that do not stop bleeding until healed.

* **Quirinus:** A Roman god sometimes considered to be the deified form of Rome's founder, Romulus. Quirinus is also used as an epithet of the two-faced god Janus. He is a Name of the Colonel that can be encountered in the Exile legacy, wielding a two-headed spear and imparting wisdom upon the player.

* **Menhit:** A Nubian war goddess, who was also a lioness-goddess. She can be encountered in the Exile legacy at the Lionsmith’s shrines, where she may provide a revelation.

* **Coelle:** A flower-girl whose corpse washed up on the shores of Port Noon after she drowned herself. She is a Name of the Wolf, likely due to being consumed by despair and “unmaking” herself.

* **Miss Naenia:** The gentlest of the Elegiast’s Names, who can be encountered both in the Dancer legacy and, more prominently, in the Ghoul Legacy, where she inhabits a painting bearing her name and guides the player on their path of Remembrance. She is described as a “dark-skinned woman with snow-coloured eyes and close-cropped ivory-coloured hair.

* **Chione:** A mysterious spirit known for her nine years in Abydos, where she turned the city into “a place of slow death, frosty ecstasy and silent beauty”, before conspirators break the silence and let in a scarred man (almost certainly the Colonel) to drag Chione out and allow Summer to return. It was speculated that Chione is an identity of the Madrugad or the Snow, or one of their Names. A somewhat tangential source reveals that she's indeed the Snow's Name.

* **Ezeem, the Second Thirstly**: A Name-emanation of the Grail who has flirted with the Forge, and who can be summoned in Cultist Simulator.

* **The Sage-Knight**: A Name who’s once dwelled in a Lodge near the White Door before ascending further. He is a Name who apparently “knows the odd Ivory”, implying that he is in the service of the Red Grail himself, or at least associates with her servants.

* **The Knotwingknot**: A Name of the Moth with a nest of black silk and white hair in the Wood, which can be explored in the Exile legacy as part of the quest to recruit Zulfiya.

* **The Amethyst Imago**: Once the Imago was a Name of the Moth, who fell in love with Matthias, a Long of the House of Lethe. Though their passions were forbidden, the Imago had her wings cut off to remain with her beloved, and the two ultimately pledged themselves to the Forge to be transformed anew.

* **Old Mother Anguish**: A Name of the Mother of Ants who had two children that became Names of the Twins, her daughter Daha and her son Ahad, a murderer child whose bones still lie in Kerisham.

* **The Motley**: A Name of the Moth “confirmed” from a spoilered dev spreadsheet image.

* **Maids-in-the-Mirror:** The Dead who pass the test of the Ascent of Knives enter the service of the Sun-in-Rags through the Peacock Door. They are said to favor orchids, and in the Apostle Entheate Legacy assist in gathering Witnesses. Although primarily associated with Winter, Maids-in-the-Mirror are said to possess a "keen cruelty", and their birthplace, the Ascent of Knives, is notoriously agonizing to traverse.

* **Striges:** Also called Many-Winged Ones, striges are Edge Names who gather around fallen warriors, who they honor by consuming their flesh and bringing their souls to the Hours of the Corrivality. They can be encountered at shrines to both the Colonel and the Lionsmith which puts them in a strange position of serving two (or none) Hours at once.

* **Ivories, Thirstlies and Lovelies**: Names which serve the Red Grail and can be found in the Red Church, where they speak, feast, and birth new desires.

* **Wolf-Splinters:** Prowling spirits of grey malice who are lesser Name-emanations of the Wolf Divided.

* **Hints:** Once dead spirits drawn into the Mansus, Hints now act as subtle and vicious killers. They prefer to dwell behind mirrors and out of sight, as the gaze of a living mortal would destroy them.

* **Percussigants:** Strange creatures of the Thunderskin which resemble headless, flapping bears who dance ceaselessly.

* **Caligine:** Smokey children of the Forge which gather in the Bounds. A Caligine is a creature of cunning vapor formed when the Glory’s fire meets baser elements.

* **Raw Prophets/Undergoers**: Bewildering creatures of the Red Grail. A Raw Prophet is an alluring, flexible, half-formed tangle of limbs and body parts which desires to consume or be impregnated by mortals and speaks confusing prophecies.

* **Younger Sisters**: These great serpents are the younger sisters of the Mother of Ants, likely some form of offspring of the Seven-Coils. and can be found guarding many old tombs and forgotten locations.

* **Histids:** A category of servants belonging to the Colonel, who appear to use darts made from skaptodon’s teeth, a technique they taught to the Tragulari.

* **Skaptodons:** A type of monster with feline characteristics made by the Lionsmith, who have a long lifespan and are hard to kill. The teeth and claws of fallen skaptodons are shaped into weapons by servants of the Lionsmith, and the Tragulari and Histids of the Colonel tip their darts with skaptodon teeth. A skaptodon that eats things not found in the earth will degenerate into a human-like form.

* **Labhites:** The youngest of the Lionsmith's servants, known for their potency and beauty. Where skaptodons must eat things from the earth, labhites can only consume things from the sky, or else they lose their power. One corrupted by Echidna’s milks can be encountered in the Exile legacy in the form of a human.

* **Dapples**: A category of minions in service to the Moth, from a spoilered dev spreadsheet image.

* **The Merry Feaster:** One of the Lionsmith’s less dignified works, a monster lurking in the sewers of Aachen and consuming drunks and soldiers. Lalla Chaima asks for the player’s assistance in hunting the beast in the Exile Legacy.

* **Voiceless Dead:** Spirits of the dead who have entered the Mansus by the White Door and lost their voice forever. They can be summoned back to the Wake for a time as silent servants to the living.

* **Shattered Risen:** A type of undead animated for a time by a rending force, raised from a corpse by the Colonel.

* **Burgeoning Risen:** A type of risen corpse who are renewed by the Ring-Yew and sustained by the growths of the Wood.

* **The Carapace Cross**: The Carapace Cross are the predecessors to humanity, who worshiped the gods-from-stone. It is believed that the Moth himself was born from the Shearing, when they cut off their wings and hair and “passed within” humanity.

## People

* **Lars Westergren:** An explorer and murderer who recorded his expeditions to the Mansus and eventually became a Lantern-Long who abandoned his physical form. He is favoured by both the Colonel and the Meniscate, and can be encountered in the Apostle Entheate legacy as an enemy Long.

* **Francis Welland:** A Forge-Long with allegiance to the Lionsmith and the Forge of Days, a veteran of numerous wars and a member of the Society of the Noble Endeavour. He can be encountered in the Apostle Aestuant legacy as an enemy Long, and also appears as a character in *The Lady Afterwards*.

* **Lady Tryphon:** A Grail-Long venerated as a Saint by the Sisterhood of the Knot, and who before her ascension was male. She is loved by the Red Grail as well as the Flowermaker, and can be encountered as an enemy Long in the Apostle Obsonate legacy.

* **Julian Coseley**, a 17th century practitioner of the invisible sciences, a Winter-Long with no clear master, an Obliviate, and a Worm. He stands opposed to the creation of new Names, and like the rest of the Obliviates, seems to loathe the current power-politics of the Mansus. His writings and influence on the invisible world can be encountered in various parts of Cultist Simulator, and he may make an appearance as an enemy Long in any of the Apostle Legacies. Called a “Worm of Worms” by his former colleague Hersault.

* **Burzghash**, a author of **The Silver Book**, who abandoned the service of the Elegiast to join the Ordo Limiae. Travelled from a “city of messenger eagles” (of unclear geographical origin).

* **Hokobald of Pocsind:** an ex-member of the House of Lethe, an alchemist, and presumably an alukite.

* **Everett Lapidoth:** An American fulgent and key character in *The Lady Afterwards.* He is the lover of fellow Long Audrey Leigh Howard, who became pregnant with twins that they believed died in childbirth. Upon discovering that one of the children survived, the two of them prepare to commit the Crime of the Sky.

* **Audrey Leigh Howard:** A British candescent and key character in *The Lady Afterwards*. She fell in love with fellow Long Everett Lapidot and became pregnant with twins that they believed died in childbirth. Upon discovering that one of the children survived, the two of them prepare to commit the Crime of the Sky.

* **Arun Peel**, one of the Great Hooded Princes, who abandoned his lineage’s dedication to Knock for the Thunderskin’s teachings. He supposedly flayed himself and used his blood to write The Flayed Tantra, which - along with the employment of the Geminate Invocation - helped protect him from the retribution of his brothers.

* **Jekadu**, the author of A Manual for Departure, was allegedly one of the original Hooded Princes. He recounts the process by which the Princes had to flee the Fifth History, and laments that the Princes had neglected to record some things before their escape. He seems slightly arrogant.

* **The Nazarene Messiah**, by some accounts, was a Knock Long, ascended in the name of the Mother of Ants.

* **Dr Ibn Al-Adim**, “the Aleppine”, namesake of Aleppine historian who lived in the 13th century, notably misses the "Mortal" aspect in Cultist Simulator. He is known to be associated with all but one of the libraries of the Watchman's Tree. He was even Secretary Nunciant of Hush House for a little while, but he has never been on good terms with the Suppression Bureau. Dr Ibn Al-Adim is patronised by The Vagabond.

* **Ferninshun of Oreol**, a traveller of the late Phoenician era and presumed discoverer of the Noon Island.

* **Sulochana Amavasya**: The owner of the Ecdysis Club and a member of the Ligeia Club, who can assist the player during their pursuit of the Change ascensions, particularly the Old Form. She herself followed the steps of the Old Form up to a point, but ultimately entered the Mansus through another path.

* **Antaios:** A great enemy of the Lionsmith, known as Antaios the Opponent, the Son of Earth. The Lionsmith respects his great enemies, though, and so the initiates of the Antaeum, who revere the Lionsmith, also venerate Antaios. The player in the Exile legacy and the Foe are both Antaeans, Blood of the Earth, which is said to mean a descent from the Flint and the Wheel as well, and the Exile’s mother was an initiate to the Antaeum.

* **Duffoure:** A Reckoner Lord of the occult underworld who had dealings with the Colonel, though he discouraged his mobs from visiting his shrines and largely stayed independent of the affairs of the Hours. While not a true immortal, Duffoure dealt in Stolen Years, which helped him maintain his youth and strength, and was an Antaean, “the Blood of the Earth”. He is the Foe of the player in the Exile Legacy, as well as their father, and likely the father of Teresa Galmier. Information about Teresa’s parents describe him as “an itinerant French-Italian noble remittance man.”

* **Mireya:** A painter of occult subjects and a business contact of the Exile. She can be recruited as an ally from Granada, where she owns an art gallery.

* **Orsolina:** A muscular woman who was originally a *skaptodon* in the Lionsmith’s service. Her love of seafood caused her to lose her former shape, though she retains some her old strength even now. Orsolina can be recruited from Venice as an ally in the Exile Legacy.

* **Lalla Chaima:** A Berber woman who hunts monsters in the name of the Colonel, who can be recruited as an ally in the Exile legacy. Her father Navil, a servant of the Lionsmith, can also be encountered.

* **Dominykas:** A baker with a taste for poisons, and an associate in the Exile Legacy. He has several high-level contacts in the Association of the Iron Wolf's Kaunas branch, and can be recruited from there as an ally. Game files imply him to be some manner of ghoul - his card's ID is "ally.ghoul" - although it's not supported by any of his actions "on-screen".

* **Count Gottlob Jannings**: A member of a European society of physicians and duelists. Jannings originally appeared in Cultist Simulator as a Patron commissioning articles on the invisible arts, and has an expanded role in the Exile Legacy, where he is a correspondent of the Exile and can be recruited as an ally strong in Heart.

* **Vasil the Fivegoer**: The great-grandson of a Raw Prophet, whose inhuman ancestry is hinted by his abnormal flexibility and runny nose. He can be recruited in the Exile Legacy as an ally in Tiflis, where he is also hiding from Reckoners.

* **Zulfiya Zakirova**: A member of the Bird-Eaters, a group of criminal adepts opposed to the laws of the Wake and the Mansus. She is an old associate of the Exile "turned strange", and can be recruited as an ally from Stalingrad.

* **Giorgiou**: A melancholy, contemplative smuggler who specializes in rare poisons and weapons. He can be recruited as an Ally in the Exile Legacy from Avignon.

* **Feirafez Bruneau**: A young British-Syrian mortal with high standing in the Endeavor Lodge. He is one of their primary agents in Alexandria during the events of *The Lady Afterwards*, and a gentleman who begins harboring doubts about their current activities.
* **Poemander:** Light-smith and Lantern-Long of Greek origin, Poemander is the author of books 'On What is Contained By Silver' and 'On Imperfections'. He was employed by Thirza Blake to add more mirrors in the Hall of Divisions in the Hush House. Poemander was known for his techniques of confining Mansus-Long to mirrors through 'scrining', although Poemander prefered to call this process 'steady-glint'.

## Organisations and Places

* **The Church of the Unconquered Sun:** An organization influential in the Third and Fourth Histories that worshipped the Sun-in-Splendour and his Names. After the Intercalate they were severely weakened and collapsed.

* **The Sovereigns of the Leashed Flame:** A score or more of English Long who in one History brokered peace with the Forge of Days and gave their nation an incredible amount of power. The royals of England became known as the Sovereigns of the Leashed Flame, and the group’s conquest of Europe was opposed by the Sisterhood of the Knot and the Church of the Unconquered Sun during the War of the Roads. Eventually their relationship with The Forge deteriorated, and the greatest among them were consumed.

* **The Society of the Noble Endeavour:** An organization which drew inspiration from the Leashed Flame and sought to “refine” themselves into higher beings through arcane conflagration. Most became ash, but those who succeeded in their ascension were all among the Know, spoke a great secret of the Forge, and were very rich. A number of their members, both mortal and immortal, appear in *the Lady Afterwards*.

* **The Sisterhood of the Knot**: An occult order originating in Phrygia which existed in all the Histories and venerated the Ring-Yew, the Horned-Axe and the Red Grail, as well as the Thunderskin. They were a powerful force in several Histories, though they were severely weakened after the War of the Roads.

* **The Great Hooded Princes**: A group of Knock-Long who passed through the Spider's Door, also known as the Serpent Gate, sacred to the Mother of Ants. They are also called naga and are some sort of “serpent-folk”.  After fleeing the Fifth History and their home, likely Mesopotamia, they went on to conquer the Land of the River, India. Sulochana Amavasya is the daughter of one of the Princes.

* **The Unnumbered Legion:** A secret army that protected Rome from the Shadowless Empire, whose Legate answered to the Colonel.

* **The Tragulari:** Also known as Dartsmen, the Tragulari are immortal-hunters who learned from the Colonel’s Histids. They were thought to be wiped out by a group called the Troissaint Company, though not in every History it seems.

## Unsorted

* Members of the Ligeia Club: Sulochana, Echidna, Marinette, Klêidouchos, Medusa, Morgen, Rowena.
* Members of the House of Lethe, Ordo Limiae, and the Obliviates: Para, Iyavogos, Mek, Matthias, Ibn Al-Adim, the Barrowchild, Kurenai, Melerai Yivni, Lagun and one C.R.O.D.

## Sources

1. ↑ Summon one of the Name-emanations of the Forge of Days, Summon one of the Name-emanations of the Forge of Days (success), King Crucible
2. ↑ Read 'The Iron Book'
3. ↑ Summon the mysterious Name known as the Baldomerian
Ask Teresa about the Dream of the Key '...but as *Lantern-long*, I owe courtesy to your mentor...'
The Lodge of the Sage Knight
4. ↑ The Ligeia Club Twitter Account
5. ↑ Biedde's Blade and Biedde's Blade (Exile), Biedde's Lesson
6. ↑ Make a Pilgrimage to an Iron Shrine, for a Revelation
7. ↑ Make a Pilgrimage to a Brazen Shrine, for a Revelation
8. ↑ The Wolf's Name
9. ↑ The Elegiast's Name, 'Miss Naenia'
10. ↑ Chione ay Abydos
11. ↑ WF196: Chione Rogano Bevan (2018)
12. ↑ Summon one of the Name-emanations of the Red Grail, Ezeem, the Second Thirstly
13. ↑ The Lodge of the Sage Knight, 'Got Your Book...'
14. ↑ Knotwingknot Nest
15. ↑ 15.0 15.1 15.2 Spreadsheet lore drop
16. ↑ Read 'On Matthias and Amethyst Imago: Pursuit', Read 'On Matthias and Amethyst Imago: Loss', Read 'On Matthias and Amethyst Imago: Transformation'
17. ↑ Name of the Serpent, Name of the Sister, Name of the Mother, Name of the Moon
18. ↑ Summon a servant of the Sun-in-Rags, Maid-in-the-Mirror, Send a Maid-in-the-Mirror to lure a Witness
Read Poemander's 'On What is Contained by Silver'
19. ↑ Mantra of Ascent
20. ↑ The Ascent of Knives (influenceedgee)
21. ↑ An Operation of the Strix
22. ↑ Celebrate my Victory, Make a Pilgrimage to an Iron Shrine, Make a Pilgrimage to a Brazen Shrine
23. ↑ The Red Church
24. ↑ An Act of Sabotage!, Defending the Great Work
25. ↑ Summon a sharp-edged Lantern-thing, Hint
26. ↑ Summon a creature of the Thunderskin, Percussigant
27. ↑ Summon a creature of smoky deception, Summon a creature of smoky deception (success)
28. ↑ Caligine
29. ↑ Summon one of the more bewildering creatures of the Red Grail, Raw Prophet, A Snoozing Undergoer
30. ↑ Younger Sister
31. ↑ An Operation of the Histid
32. ↑ Histid's Dart
33. ↑ Skaptodon Fang,Skaptodon's Sacrifice, Histid's Dart, Skaptodon Tomb
34. ↑ Labhitic Grains, Fallen Labhite
35. ↑ The Merry Feaster's Lair, Arrange an Initial Meeting, #contact.huntress sections
36. ↑ Voiceless Dead
37. ↑ Call on the Cartographer of Scars to raise a corpse to half-life, Shattered Risen
38. ↑ Call on the Ring-Yew to raise a corpse to half-life, Burgeoning Risen
39. ↑ Read 'The Songs of the Carapace Cross', The Vision of the Shearing
40. ↑ The Concursum Diaries, Our Enemy's Identity, #diarist\_unknown
41. ↑ Captain Welland, Our Enemy's Identity, #welland\_unknown
42. ↑ Read 'The Rose of Nuriel', Our Enemy's Identity, #tryphon\_unknown
43. ↑ The Six Letters on Necessity
44. ↑ The White Library
45. ↑ J.C., Our Enemy's Identity, #julian\_unknown section
46. ↑ Study Hersault's 'Introduction to Histories'
47. ↑ The Silver Book, Read 'The Silver Book'
48. ↑ Read 'My Deeds, My Powers, My Achievements and the Injustices Perpetrated Against Me'
49. ↑ Read 'The Flayed Tantra'
50. ↑ A Manual for Departure, Read 'A Manual for Departure'
51. ↑ The Gospel of Zacchaeus, Read 'The Gospel of Zacchaeus'
52. ↑ Dr Ibn al-Adim, Ibn al-Adim (wikipedia)
53. ↑ The Voyages of Ferninshun of Oreol, Read 'The Voyages of Ferninshun of Oreol'
54. ↑ Sulochana Amavasya
55. ↑ Work at the Ecdysis Club: New Heights
56. ↑ 56.0 56.1 Kinship
57. ↑ Antaeum, In the Antaeum
58. ↑ Only the Best
59. ↑ Shrine: Colonel
60. ↑ Arrange an Initial Meeting, #contact.retainer sections
61. ↑ Inquisitions for the Demiurge, Discord Follower Count Lore Snippets
62. ↑ Mireya, the Visionary, Granada
63. ↑ Orsolina, the Delver, Arrange an Initial Meeting, #contact.delver sections
64. ↑ Lalla Chaima, the Huntress, A Reunion
65. ↑ Dominykas, the Baker, Kaunas (Little Paris)
66. ↑ Count Jannings, Jannings, the Vivisectionist
67. ↑ Vasil, the Fivegoer, Tiflis, An Ally
68. ↑ Stalingrad, Sverdlovsk,Zulfiya, the Barber
69. ↑ Giorgiou, the Smuggler
70. ↑ Avignon
71. ↑ Sunset Passages
72. ↑ Study a censored edition of 'The War of the Roads, 1450-1580'
73. ↑ Read 'The Irreproachable Traditions of the Society of the Noble Endeavour'
74. ↑ The Rose of Nuriel, The Rose of Hypatia, The Rose of Waznei (untranslated)
75. ↑ Read 'The Morphy Codex'
76. ↑ Read 'The Encircling Tantra', A Manual for Departure
77. ↑ Read 'Book of True Blood'
78. ↑ The Dart in the Dark, The Victory of Crowns and Study the 'Victory of Crowns', by 'Arun'