recursal/Fanatic-Fandom huggingface dataset:
Minas Morgul Banner Bearer

**Minas Morgul Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Emyn Muil (invasion);
* Brown Lands (invasion);
* Wilderland (invasion);
* Lossarnach (invasion);
* Pelargir (invasion);
* White Mountains (invasion);
* Ithilien (invasion);
* Imloth Melui (invasion);
* Gondor Woodlands (invasion);
* White Mountains Foothills (invasion);
* Gondor (invasion);
* Ithilien Hills (invasion);
* Dagorlad (invasion);
* Harondor (invasion);
* Emyn Winion (invasion);
* Dead Marshes (invasion);
* Lebennin (invasion);
* Dorwinion (invasion);
* Mouths of Entwash (invasion);
* Nindalf (invasion);
* Ithilien Wasteland (invasion);
* Anorien (invasion);
* Mouths of Anduin (invasion);

## Behaviour

* Like other banner bearers, Minas Morgul Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Minas Morgul Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Minas Morgul Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Minas Morgul Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Minas Morgul Banner Bearer lives at night and does not spawn during the daytime.
Pine Shrub

**Pine Shrub** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Northern Rhún;
* Rhúdel Steppe;
* Rhún Swamp;
* Western Ettenmoors;
* Northern Extreme East;
* Uttermost East Forest;
* Uttermost East;
* Rhûn Forest;
* Northern Lone-lands;
* Rhûn;
* Angmar Forest-tundra;
* Rivendell Hills;
Oak

**Oak** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Eryn Rhúnaer;
* Nan Curunír;
* Rhûn Forest;
* Gondor;
* Northern Lone-lands;
* Shire Woodlands;
* Ithilien Hills;
* Northern Mirkwood;
* Emyn Winion;
* Enedwaith;
* Vales of Anduin;
* Eregion;
* The Angle;
* Dor-en-Ernil Hills;
* Weather Hills;
* Anfalas;
* Uttermost East Forest;
* Lamedon Hills;
* Drúwaith Iaur;
* Sea of Núrnen;
* Meneltarma;
* Fangorn Clearing;
* The Sea;
* North Red Mountains;
* Shire Marshes;
* Andrast;
* Adornland;
* Rhúdel;
* Field of Celebrant;
* Pelennor Fields;
* Woodland Realm;
* Tol Rhúnaer;
* Western Gondor;
* Lossarnach;
* Source of Anduin;
* Dale;
* The Shire;
* White Mountains Foothills;
* Belegaer Island;
* Eriador Downs;
* Coldfells;
* Anorien;
* Gladden Fields;
* Mouths of Anduin;
* The Sea;
* Ringlo Vale Hills;
* Rhûn;
* Blue Mountains;
* Nurn Marshes;
* Pinnath Gelin;
* Barrow-downs;
* Lebennin;
* Nindalf;
* The Sea;
* Blackroot Vale;
* South Red Mountains;
* Lone-lands;
* Drúedain Forest;
* Minhiriath;
* Uttermost East;
* Ringlo Vale;
* Gondor Woodlands;
* Lindon;
* White Downs;
* Nurn;
* Eryn Garan;
* Erebor;
* Lothlórien;
* Eryn Vorn;
* White Mountains;
* Midgewater;
* Imloth Melui;
* Rohan Gate;
* The Wold;
* Dwarf Camp;
* Woodland Realm Hills;
* Rohan Woodlands;
* Uruk Highlands;
* Forest Shelter;
* Rhun Beach;
* Northern Extreme East;
* Shire Moors;
* Wilderland;
* Lindon Coastline;
* Beornings Domain;
* Ithilien;
* Bree-land;
* South Red Mountains Foothills;
* Lindon Woodlands;
* North Red Mountains Foothills;
* Old Forest;
* Tower Hills;
* Chetwood;
* Rhúdel Hills;
* Sea of Rhún;
* Island;
* Rivendell Hills;
* Morgul Vale;
* Fangorn;
* Rhúdel Steppe;
* Rhún Swamp;
* Eaves of Lothlórien;
* Northern Wilderland;
* Rohan;
* Beach;
* Pelargir;
* Blue Mountains Foothills;
* Dor-en-Ernil;
* Anduin Hills;
* Northern Rhún;
* Lamedon;
* Rivendell;
* Trollshaws;
* Long Marshes;
* Dorwinion;
* Eriador;
* Ithilien Wasteland;
Ringlo Banner Bearer

**Ringlo Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Like other banner bearers, Ringlo Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Ringlo Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Ringlo Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Ringlo Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Ringlo Banner Bearer, like most mobs, spawns in the daytime.
South Red Mountains Foothills

**South Red Mountains Foothills** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;
* Beech Forest;
* Birch Forest;
* Larch Forest;
* Pine Forest;
* Maple Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Wild Boar;
* Bear;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Blacklocks Dwarf;
* Blacklocks Warrior;
* Blacklocks Crossbower;
* Blacklocks Miner;
* Wicked Dwarf;
* Blacklocks Dwarf;
* Blacklocks Warrior;
* Blacklocks Crossbower;
* Blacklocks Miner;
* Blacklocks Dwarf;
* Blacklocks Warrior;
* Blacklocks Crossbower;
* Blacklocks Miner;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Ironfists;

## Invasions

This biome can be invaded by the following factions:

* Stiffbeards ;
* Ironfists;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Spruce;
* Maple;
* Large Maple;
* Larch;
* Fir;
* Pine;
* Birch (birch forest);
* Large Birch (birch forest);
* Beech (beech forest);
* Large Beech (beech forest);

## Structures

The following structures can be encountered in this biome:

* Blacklocks Stronghold;
* Blacklocks Smithy;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Nargun-Khazad (Blacklocks);
* Baraz-Zigil (Neutral faction);
* Zirak-Dûm (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Cargon (12.0%; Y: 0-96);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Glowstone Ore (8.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Old Forest

**Old Forest** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Dark Huorn;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Hobbits;
* Gundabad;
* Angmar;
* Isengard;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Tall Oak;
* Taller Oak;
* Large Oak;
* Dark Oak;
* Fir;
* Pine;
* Ash;
* Elm;
* Large Alder;
* Huge Alder;
* Tall Poplar;
* Large Poplar;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Withywindle Valley (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Nomad Stonemason

**Nomad Stonemason** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Nomad Stonemason, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Nomad Stonemason has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Nomad Stonemason tolerates the scorching sun well and lives comfortably in hot deserts, taking no damage during the daytime.
* Nomad Stonemason, like most mobs, spawns in the daytime.
* Nomad Stonemason is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Nomad Stonemason buys next items:

* Iron Pickaxe: 8 ();
* Stone Pickaxe: 1 ();
* Bronze Pickaxe: 6 ();
* Coal: 1 ();
* Torch: 2 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Bread: 2 ();
* Olive Bread: 3 ();
* Steak: 3 ();
* Cooked Mutton: 3 ();
* Cooked Chicken: 3 ();
* Cooked Rabbit: 3 ();
* Cooked Venison: 3 ();
* Cooked Camel: 3 ();
* Kebab: 3 ();

## Sells

Nomad Stonemason sells next items:

* Haradric Crafting Table: 100 ();
* Stone: 2 ();
* Cobblestone: 1 ();
* Stone Bricks: 2 ();
* Hardened Clay: 4 ();
* Sandstone: 2 ();
* Red Sandstone: 4 ();
* White Sandstone: 6 ();
* Haradric Brick: 3 ();
* Carved Haradric Brick: 2 ();
* Haradric Pillar: 3 ();
* Red Haradric Brick: 6 ();
* Carved Red Haradric Brick: 4 ();
* Red Haradric Pillar: 6 ();
Minhiriath

**Minhiriath** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Rare Forest;
* Hills;
* Dead Oak Forest;
* Dead Spruce Forest;
* Dead Oak/Spruce Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Ranger of the North;
* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Warg;
* Gundabad Uruk;
* Gundabad Uruk Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dúnedain of the North;
* High Elves;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Dúnedain of the North;
* Gundabad;
* Angmar;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Dead Oak;
* Birch;
* Large Birch;
* Dead Birch;
* Spruce;
* Dead Spruce;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Dead Beech;
* Chestnut;
* Large Chestnut;
* Aaspberry;
* Giant Aspen;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Gundabad Camp;
* Ruined Donedain Tower;
* Ruined House;
* Burnt House;
* Rotten House;
* Ranger Camp;
* One of a kind of ruin;
* One of a kind of ruin;
* Ranger Watchtower;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* North Downs (Neutral faction);
* South Downs (Neutral faction);
* Eryn Vorn (Neutral faction);
* Minas Girithlin (Neutral faction);
* Mistalonde (Neutral faction);
* Tharbad (Neutral faction);
* Argond (Neutral faction);
* Dol Ninden (Neutral faction);
* Fornost (Neutral faction);
* Annúminas (Neutral faction);
* Greenway Crossroads (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Mirk-troll

**Mirk-troll** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Mirkwood Mountains;
* Forest Shelter;
* Dol Guldur;
* Wilderland;
* Mirkwood;
* South Mirkwood;
* East Bight;
* Northern Mirkwood;
* Lothlórien (conquest);
* Rohan (conquest);
* Grey Mountains Foothills (conquest);
* Fangorn Wasteland (conquest);
* Grey Mountains (conquest);
* The Wold (conquest);
* Dwarf Camp (conquest);
* Rohan Woodlands (conquest);
* Long Marshes (conquest);
* Gladden Fields (conquest);
* Fangorn (conquest);
* Field of Celebrant (conquest/invasion);
* Erebor (conquest/invasion);
* Eaves of Lothlórien (conquest/invasion);
* Woodland Realm (conquest/invasion);
* Northern Wilderland (conquest/invasion);
* Source of Anduin (conquest/invasion);
* Beornings Domain (conquest/invasion);
* Dale (conquest/invasion);
* Anduin Hills (conquest/invasion);
* Emyn Winion (conquest/invasion);
* Woodland Realm Hills (conquest/invasion);
* Dorwinion (conquest/invasion);
* Vales of Anduin (conquest/invasion);

## Behaviour

* Mirk-troll, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mirk-troll has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Mirk-troll can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Mirk-troll lives at night and does not spawn during the daytime.
Nomad Brewer

**Nomad Brewer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Nomad Brewer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Nomad Brewer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Nomad Brewer tolerates the scorching sun well and lives comfortably in hot deserts, taking no damage during the daytime.
* Nomad Brewer, like most mobs, spawns in the daytime.
* Nomad Brewer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Nomad Brewer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Wheat: 1 ();
* Sugar: 1 ();
* Apple: 1 ();
* Apple: 1 ();
* Cherries: 2 ();
* Date: 1 ();
* Cactus: 1 ();
* Orange: 1 ();
* Lemon: 1 ();
* Lime: 1 ();
* Pomegranate: 2 ();
* Banana: 2 ();
* Melon: 1 ();
* Mango: 2 ();

## Sells

Nomad Brewer sells next items:

* Ale: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Cider: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Arak: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Cactus Liqueur: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Lemon Liqueur: 12 ();
* Barrel: 140 ();
* Barrel: 180 ();
* Lime Liqueur: 12 ();
* Barrel: 140 ();
* Barrel: 180 ();
* Mead: 15 ();
* Pomegranate Wine: 15 ();
* Cherry Liqueur: 15 ();
* Melon Liqueur: 15 ();
* Banana Beer: 15 ();
* Apple Juice: 6 ();
* Orange Juice: 6 ();
* Chocolate: 6 ();
* Blueberry Juice: 5 ();
* Blackberry Juice: 5 ();
* Raspberry Juice: 5 ();
* Cranberry Juice: 5 ();
* Elderberry Juice: 5 ();
* Pomegranate Juice: 10 ();
* Mango Juice: 8 ();
Lossoth (mob)

**Lossoth (mob)** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Lossoth (mob), like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossoth (mob) is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Lossoth (mob) can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossoth (mob), like most mobs, spawns in the daytime.
Pinnath Gelin-Man

**Pinnath Gelin-Man** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Pinnath Gelin-Man, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Pinnath Gelin-Man has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Pinnath Gelin-Man can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Pinnath Gelin-Man, like most mobs, spawns in the daytime.
Sea of Núrnen

**Sea of Núrnen** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Dead Oak;
* Desert Oak;
* Charred Tree;
* Cedar;

## Structures

The following structures can be encountered in this biome:

* Nurn Wheat Farm;
* Nurn Slaver Tower;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Fornurnen (Mordor);
* Harnurnen (Mordor);
* Dunurnen (Mordor);
* Rhunurnen (Mordor);
* Thorband (Mordor);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Mordor Dirt (10.0%; Y: 0-60);
* Mordor Gravel (10.0%; Y: 0-60);
* Durnor Ore (20.0%; Y: 0-64);
* Morgul Iron Ore (20.0%; Y: 0-64);
* Gulduril Ore (6.0%; Y: 0-32);
Northern Extreme East

**Northern Extreme East** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;
* Forest;
* Rare Forest;
* Pine Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Butterfly;
* Rabbit;
* Bird;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Spruce;
* Maple;
* Pine;
* Pine Shrub;
* Aaspberry;
* Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Redway (Neutral faction);
* Balcharas (Neutral faction);
* Ostron (Neutral faction);
* Gamil-Baruk (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Swan

**Swan** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Eaves of Lothlórien;
* Lothlórien;
* Swanfleet;
* Dor-en-Ernil Hills;
* Dor-en-Ernil;

## Behaviour

* Swan, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Swan has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Swan can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Swan, like most mobs, spawns in the daytime.
Mordor Spider

**Mordor Spider** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Ithilien;
* Ithilien Wasteland;
* Nan Ungol;
* Ithilien Hills;
* Lossarnach (invasion);
* Imloth Melui (invasion);
* Mouths of Entwash (invasion);
* Gondor Woodlands (invasion);
* Gondor (invasion);
* Anorien (invasion);

## Behaviour

* Mordor Spider, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mordor Spider has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Mordor Spider can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a riding animal. To tame it, you do not need to have food and a saddle - just try to saddle the mob several times on the PCM. Remember that it's a sentient creature, which means that enemies of your faction won't let it ride you.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Mordor Spider lives at night and does not spawn during the daytime.
Rohirrim

**Rohirrim** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Rohirrim, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rohirrim has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rohirrim can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rohirrim, like most mobs, spawns in the daytime.
Morwaith (faction)

## Morwaith

**Morwaith** is a faction in the «LOTR Reworked» mod for Minecraft.

## Ranks

Faction ranks become available when the reputation specified in brackets is reached. After it, the rank also becomes a title, and can be selected in the menu to be displayed in chat next to the nickname.

* Great Sun Chief (+3000.0);
* Lion-chief (+1000.0);
* Lion-warrior (+500.0);
* Morwaith Hunter (+250.0);
* Morwaith Kinsman (+100.0);
* Morwaith Friend (+50.0);
* Morwaith Guest (+10.0);

## NPC

* Morwaith Warrior;
* Morwaith Huntsman;
* Morwaith Chieftain;
* Morwaith Banner Bearer;
* Morwaith;
* Morwaith Hutmaker;

## Biomes

Mobots of this faction can spawn in the following biomes:

* Far Harad Arid Hills;
* Far Harad Arid Grasslands;
* Far Harad Grasslands;
* Far Harad Forest;

## Conquest

The following biomes can be conquered on behalf of this faction after Pledge:

* Harnennor;
* Ithilien;
* Far Harad Grasslands;
* Taurethrim Clearing;
* Perdorogwaith;
* Taur-i-Thorogrim;
* Ithilien Hills;
* Harondor;
* Far Harad Arid Hills;
* Near Harad Fertile;
* Far Harad Jungle;
* Southron Forests;
* Far Harad Jungle Edge;
* Far Harad Arid Grasslands;
* Far Harad Jungle Lake;
* Far Harad Forest;
* Ithilien Wasteland;

## Invasions

This faction invades the following biomes:

* Far Harad Arid Hills;
* Far Harad Jungle;
* Far Harad Jungle Edge;
* Far Harad Arid Grasslands;
* Far Harad Grasslands;
* Far Harad Jungle Lake;
* Far Harad Forest;

## Waypoints

This faction does not control any waypoints.

## Banners

This faction owns the below banners. If you have +1 reputation with this faction, you can place a banner on a Valyrian/gold/silver/bronze block and commandeer a territory within a certain radius (visible on F3). The banner is customized when PCM on it.

* Banner of the Morwaith;
Ruffian Spy

**Ruffian Spy** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Chetwood;
* Dunland;
* Nan Curunír;
* Bree-land;
* Adornland;
* Shire Moors (conquest);
* Shire Marshes (conquest);
* The Shire (conquest);
* Shire Woodlands (conquest);
* Rohan Gate (conquest);

## Behaviour

* Ruffian Spy, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Ruffian Spy has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Ruffian Spy can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Ruffian Spy, like most mobs, spawns in the daytime.
Ruined House

**Ruined House** is a structure in the «LOTR Reworked» mod for Minecraft.

## Biomes

This structure is found in the following biomes:

* Swanfleet;
* Vales of Anduin;
* The Angle;
* Adornland;
* Dale;
* Eriador Downs;
* Forodwaith;
* Lone-lands;
* Minhiriath;
* East Northlands;
* East Northern Forests;
* Wilderland;
* Eriador;
* East Bight;
* Nan Curunír;
* Northern Lone-lands;
* Enedwaith;
* Weather Hills;
* Field of Celebrant;
* West Northern Forests;
* Source of Anduin;
* Gladden Fields;
* Eryn Vorn;
* Forodwaith Mountains;
* Rohan Gate;
* Northern Wilderland;
* West Northlands;
* Anduin Hills;
* Forodwaith Glacier;
* Long Marshes;
Lime

**Lime** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Umbar;
* Dor-en-Ernil Hills;
* Harhudor ;
* Harnennor;
* Gulf of Harad;
* Anfalas;
* Umbar Hills;
* Dor-en-Ernil;
* Fertile Khand;
* Harondor;
* Gulf Forest;
* Near Harad Oasis;
* Near Harad Coast;
* Near Harad Fertile;
* Southron Forests;
* Harad Desert Riverbank;
* Umbar Forest;
Lossoth Banner Bearer

**Lossoth Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Western Ettenmoors (invasion);
* Angmar (invasion);
* West Northern Forests (invasion);
* West Northlands (invasion);
* Angmar Mountains (invasion);
* Angmar Forest-tundra (invasion);

## Behaviour

* Like other banner bearers, Lossoth Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Lossoth Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossoth Banner Bearer is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Lossoth Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossoth Banner Bearer, like most mobs, spawns in the daytime.
Woodman Hunter

**Woodman Hunter** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Woodman Hunter, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Woodman Hunter has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Woodman Hunter can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Woodman Hunter, like most mobs, spawns in the daytime.
* Woodman Hunter is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Woodman Hunter buys next items:

* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Iron Ingot: 3 ();
* Lead: 4 ();
* Salt: 10 ();

## Sells

Woodman Hunter sells next items:

* Raw Beef: 5 ();
* Raw Porkchop: 5 ();
* Gammon: 6 ();
* Raw Mutton: 5 ();
* Raw Chicken: 4 ();
* Raw Rabbit: 4 ();
* Raw Venison: 4 ();
* Leather: 3 ();
* Feather: 3 ();
Lossoth Archer

**Lossoth Archer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* West Northern Forests;
* West Northlands;
* Forochel;
* Western Ettenmoors (conquest/invasion);
* Angmar (conquest/invasion);
* Angmar Mountains (conquest/invasion);
* Angmar Forest-tundra (conquest/invasion);

## Behaviour

* Lossoth Archer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossoth Archer is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Lossoth Archer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossoth Archer, like most mobs, spawns in the daytime.
Stiffbeards

**Stiffbeards** is a faction in the «LOTR Reworked» mod for Minecraft.

## Ranks

Faction ranks become available when the reputation specified in brackets is reached. After it, the rank also becomes a title, and can be selected in the menu to be displayed in chat next to the nickname.

* King of Baraz-tûm (+3000.0);
* Stiffbeards Commander (+1500.0);
* Guard Captain (+1000.0);
* Red Mountains Warrior (+500.0);
* Red Mountains Smith (+200.0);
* Stiffbeards Companion (+100.0);
* Stiffbeards Friend (+50.0);
* Stiffbeards Guest (+10.0);

## NPC

* Red Mountains Warrior;
* Red Mountains Smith;
* Red Mountain Dwarf;
* Red Mountains Merchant;
* Red Mountains Commander;
* Red Mountains Banner Bearer;
* Red Mountains Miner;
* Red Mountains Crossbower;

## Biomes

Mobots of this faction can spawn in the following biomes:

* North Red Mountains;
* North Red Mountains Foothills;

## Conquest

The following biomes can be conquered on behalf of this faction after Pledge:

* Rhún Half-desert;
* Northern Rhún;
* Rhún Swamp;
* Last Desert;
* Mountains of the Wind;
* Foothills of the Wind;
* Rhûn Forest;
* Rhúdel;
* Rhûn;

## Invasions

This faction invades the following biomes:

* Northern Rhún;
* South Red Mountains;
* Rhúdel Steppe;
* Rhúdel Hills;
* Wilderland;
* Eryn Garan;
* Rhûn Forest;
* Rhúdel;
* Rhûn;
* South Red Mountains Foothills;

## Waypoints

This faction controls the waypoints listed below. You will not be able to teleport to them if you have a bad reputation.

* Baraz-tûm;

## Banners

This faction owns the below banners. If you have +1 reputation with this faction, you can place a banner on a Valyrian/gold/silver/bronze block and commandeer a territory within a certain radius (visible on F3). The banner is customized when PCM on it.

* Banner of Red Mountains;
* Banner of Blacklocks;
Nomad Merchant

**Nomad Merchant** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Nomad Merchant, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Nomad Merchant has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Nomad Merchant tolerates the scorching sun well and lives comfortably in hot deserts, taking no damage during the daytime.
* Nomad Merchant, like most mobs, spawns in the daytime.
* Nomad Merchant is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Nomad Merchant buys next items:

* Gold Ingot: 15 ();
* Iron Ingot: 3 ();
* Bronze Ingot: 3 ();
* Diamond: 25 ();
* Emerald: 15 ();
* Sapphire: 12 ();
* Ruby: 12 ();
* Opal: 10 ();
* Amber: 10 ();
* Pearl: 25 ();
* Bread: 2 ();
* Date: 2 ();
* Orange: 3 ();
* Lemon: 3 ();
* Lime: 3 ();
* Kebab: 4 ();
* Water Bucket: 4 ();
* Arak: 4 ();
* Sugar: 1 ();
* Salt: 10 ();

## Sells

Nomad Merchant sells next items:

* Umbaric Scimitar: 16 ();
* Umbaric Spear: 16 ();
* Umbaric Poleaxe: 17 ();
* Umbaric Mace: 17 ();
* Umbaric Pike: 17 ();
* Umbaric Dagger: 12 ();
* Poisoned Umbaric Dagger: 15 ();
* Haradric Sword: 15 ();
* Haradric Spear: 15 ();
* Haradric Pike: 16 ();
* Haradric Dagger: 11 ();
* Poisoned Haradric Dagger: 14 ();
* Gulfen Khopesh: 20 ();
* Coast Southron Helmet: 25 ();
* Coast Southron Chestplate: 36 ();
* Coast Southron Leggings: 30 ();
* Coast Southron Boots: 22 ();
* Harnennor Helmet: 22 ();
* Harnennor Chestplate: 34 ();
* Harnennor Leggings: 28 ();
* Harnennor Boots: 20 ();
* Umbaric Helmet: 28 ();
* Umbaric Chestplate: 40 ();
* Umbaric Leggings: 32 ();
* Umbaric Boots: 25 ();
* Gulfen Helmet: 25 ();
* Gulfen Chestplate: 36 ();
* Gulfen Leggings: 30 ();
* Gulfen Boots: 22 ();
* Coast Southron Horse Armor: 40 ();
* Umbaric Horse Armor: 40 ();
* Bow of Harad: 20 ();
* Arrow: 3 ();
* Lion Fur: 4 ();
* Topaz: 12 ();
* Bottle of Poison: 10 ();
* Sandstone: 1 ();
* Red Sandstone: 5 ();
Morwaith Chieftain

**Morwaith Chieftain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Morwaith Chieftain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Morwaith Chieftain has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Morwaith Chieftain can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Morwaith Chieftain, like most mobs, spawns in the daytime.
* Morwaith Chieftain is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Morwaith Chieftain sells next units:

* Morwaith Warrior: 40 () no pledge, 20 () with pledge; 150.0+ alignment;
* Morwaith Banner Bearer: 80 () no pledge, 40 () with pledge; 300.0+ alignment;
Lindon Warrior

**Lindon Warrior** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Tower Hills;
* Lindon Coastline;
* Lindon Woodlands;
* Lindon;
* Swanfleet (conquest);
* Eryn Vorn (conquest);
* Minhiriath (conquest);
* Eriador (conquest);
* Eriador Downs (conquest);
* Angmar (invasion);
* Angmar Mountains (invasion);
* Angmar Forest-tundra (invasion);

## Behaviour

* Lindon Warrior, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lindon Warrior has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lindon Warrior can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lindon Warrior, like most mobs, spawns in the daytime.
Broken-man Arbalester

**Broken-man Arbalester** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Broken-man Arbalester, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Broken-man Arbalester has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Broken-man Arbalester can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Broken-man Arbalester, like most mobs, spawns in the daytime.
Rhino

**Rhino** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Bushland Hills;
* Far Harad Bushland;
* Far Harad Arid Hills;
* Kanuka Forest;
* Corsair Coasts;
* Far Harad Arid Grasslands;
* Far Harad Grasslands;
* Far Harad Mangrove;
* Far Harad Forest;
* Harad Mountains;
* Perdorogwaith;
* Taur-i-Thorogrim;

## Behaviour

* Rhino, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rhino has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rhino can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Rhino, like most mobs, spawns in the daytime.
Shire Woodlands

**Shire Woodlands** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Fox;
* Raccon;
* Shire Pony;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Hobbit;
* Hobbit Bounder;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Angmar;
* Isengard;
* Neutral faction;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Party Oak;
* Birch;
* Large Birch;
* Shire Pine;
* Red Apple;
* Green Apple;
* Pear;
* Cherry;
* Chestnut;
* Large Chestnut;
* Aaspberry;
* Giant Aspen;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Hobbit Picnic Bench;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Hobbiton (Hobbits);
* Brandywine Bridge (Neutral faction);
* Sarn Ford (Neutral faction);
* Longbottom (Hobbits);
* Michel Delving (Hobbits);
* Willowbottom (Hobbits);
* Bucklebury (Hobbits);
* Whitfurrows (Hobbits);
* Frogmorton (Hobbits);
* Oatbarton (Hobbits);
* Scary (Hobbits);
* Needlehole (Hobbits);
* Little Delving (Hobbits);
* Waymeet (Neutral faction);
* Tuckborough (Hobbits);
* Nobottle (Hobbits);
* Tighfield (Hobbits);
* Brockenborings (Hobbits);
* Deephallow (Hobbits);
* Stock (Hobbits);
* Bywater (Hobbits);
* Overhill (Hobbits);
* Haysend (Hobbits);
* Hay Gate (Hobbits);
* Greenholm (Hobbits);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Mordor Dirt

**Mordor Dirt** is a mineral in the «LOTR Reworked» mod for Minecraft..

## Biomes

The following are all biomes in which you can find this mineral. The Y range is the height from and to which the mineral is found. The chance of ore spawning for each biome is given as a percentage.

* Sea of Núrnen (10.0%; Y: 0-60);
* Eastern Desolation (10.0%; Y: 0-60);
* Nurn (10.0%; Y: 0-60);
* Gorgoroth (10.0%; Y: 0-60);
* Morgul Vale (10.0%; Y: 0-60);
* Nurn Marshes (10.0%; Y: 0-60);
* Udûn (10.0%; Y: 0-60);
* Nan Ungol (10.0%; Y: 0-60);
* Mordor Mountains (10.0%; Y: 0-60);
* Mordor (10.0%; Y: 0-60);
Uruk Highlands

**Uruk Highlands** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Rare Forest;
* Hills;
* Dead Oak Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Uruk;
* Uruk Crossbower;
* Uruk Sapper;
* Uruk Berserker;
* Isengard Warg;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dunland;
* Fangorn;
* Rohan;

## Invasions

This biome can be invaded by the following factions:

* Rohan;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Pine;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;
* Dead Oak (dead oak forest);

## Structures

The following structures can be encountered in this biome:

* Isengard Camp;
* Isengard Warg Pit;
* Ruined Rohan Watchtower;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Woldhall (Neutral faction);
* Edoras (Rohan);
* Helm's Deep (Rohan);
* Deeping-coomb (Neutral faction);
* Uruk Highlands (Isengard);
* Mering Stream (Neutral faction);
* Entwade (Neutral faction);
* Eastmark (Neutral faction);
* Aldburg (Neutral faction);
* Grimslade (Neutral faction);
* Corsair's Landing (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Rohan Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Rhúdel (faction)

## Rhúdel

**Rhúdel** is a faction in the «LOTR Reworked» mod for Minecraft.

## Ranks

Faction ranks become available when the reputation specified in brackets is reached. After it, the rank also becomes a title, and can be selected in the menu to be displayed in chat next to the nickname.

* Rhúdel Chieftain (+3000.0);
* Rhúdel Warlord (+1500.0);
* Golden Easterling (+1000.0);
* Easterling Champion (+500.0);
* Easterling Warrior (+200.0);
* Easterling Clansman (+100.0);
* Easterling Levyman (+50.0);
* Easterling Bondsman (+10.0);

## NPC

* Easterling Lumberman;
* Easterling Butcher;
* Easterling Merchant;
* Easterling Baker;
* Easterling;
* Easterling Farmhand;
* Easterling Brewer;
* Golden Easterling;
* Easterling Farmer;
* Easterling Blacksmith;
* Easterling Warrior;
* Easterling Stonemason;
* Easterling Fishmonger;
* Easterling Huntsman;
* Easterling Clansman;
* Easterling Bartender;
* Easterling Warlord;
* Easterling Banner Bearer;
* Easterling Archer;
* Easterling Fire-thrower;
* Easterling Goldsmith;

## Biomes

Mobots of this faction can spawn in the following biomes:

* Rhúdel Steppe;
* Eryn Garan;
* Rhúdel;

## Conquest

The following biomes can be conquered on behalf of this faction after Pledge:

* Pelennor Fields;
* Harnennor;
* Wilderland;
* Lossarnach;
* Ithilien;
* Dale;
* Gondor Woodlands;
* Rhûn Forest;
* Ithilien Hills;
* Emyn Winion;
* Anorien;
* Erebor;
* Rhún Swamp;
* Dor-en-Ernil Hills;
* Northern Wilderland;
* Pelargir;
* Imloth Melui;
* Dor-en-Ernil;
* Rhûn;
* Northern Rhún;
* Harondor;
* Dwarf Camp;
* Long Marshes;
* Lebennin;
* Dorwinion;
* Iron Hills;
* Ithilien Wasteland;
* East Bight;

## Invasions

This faction invades the following biomes:

* Rhúdel Steppe;
* Wilderland;
* Lossarnach;
* Ithilien;
* Dale;
* Imloth Melui;
* Gondor Woodlands;
* Rhûn Forest;
* Gondor;
* Rhûn;
* Ithilien Hills;
* North Red Mountains Foothills;
* Northern Rhún;
* North Red Mountains;
* Mouths of Entwash;
* Ithilien Wasteland;
* Anorien;

## Waypoints

This faction controls the waypoints listed below. You will not be able to teleport to them if you have a bad reputation.

* Rhúnost;
* Khamûl's Tower;
* Ashen Ford;
* Atalak;
* Bazylan;
* Taragal;
* Belrhuk;
* Pass of Rhúdel;
* Karslan;
* Karanoda;

## Banners

This faction owns the below banners. If you have +1 reputation with this faction, you can place a banner on a Valyrian/gold/silver/bronze block and commandeer a territory within a certain radius (visible on F3). The banner is customized when PCM on it.

* Banner of Rhudel;