Telkens

> *"Telekinetics. We call 'em Telkens for short."*
>
>

Telkens is the short in-universe term for Synths who are capable of telekinesis, however this is not a common ability and is highly dangerous to the user with a very limited range.

## Purpose and Creation

Like all creations under ARCDA, it was created to see if they could do it.

With Preternaturals, telkens are more common with Female-based Origins than they are with Male Origins. According to Beth in Stormbite, how they work and what causes them to work is patent protected, and not even she knows about them. Storm describes it as "*a mind-controlled force particle or something weird like that, that can be used as an invisible murder knife or a sledgehammer."* but is not entirely sure about what it is exactly or how they work.

## Uses and Effects

As many scientists like to avoid using the full word of telekinesis, they stick to calling them Telkens.

To musers, Telkens feel strange. It mutes the mind of thoughts, but they are able to feel the Telkens moving about like an arm or tentacle. It is a highly disassociate feeling, like having a phantom limb. There is a sensory element to it in that things can be felt via mass and dimensions, however there is no temperature, texture, or density feedback.

#### What they Can do

* Cut through hard objects
	+ Eg: Malana is able to slice clean through a car that she is trapped within.
* Move and lift objects and People
* Manipulate objects

#### What they Can't do

* Cannot be used with Muser or Bioelectric abilities.

The limits of their strength and "sharpness" appear to be linked to the individual and their own personal limits of what they think they can and cannot do safely: For example - wanting to lift an object, the limiting factor that prevents the person from going to far would be them willing themselves not to destroy the object, and so they may pull their power. Knowing how much something should weigh and how heavy or large it should be helps with moving the object.

Another limit is a visual/depth perception limit. If the telken user cannot see the target or perceive the depth or distance of the target then they will miss, and so the "anti-destruction" limit may kick in.

There is a distance limit, however this works in an elastic manner where it can be stretched but it becomes weaker the further away it is. Again this varies with the individual, but 3-6 meters appears to be the radius limit.

## Side Effects

The use of telkens is apparently very dangerous and there aren't many that can use it despite there being many preternatural variations which can utilise it. According to Wilny, they have stopped all grown telken experiments due to the aneurysms they cause in users. Instead they ARCDA uses faulty Risio products to test them on, meaning that Telkens can be genetically installed like software, except it conflicts with the hardware of the brain structure of the new users.

***Side Effects Include:***

* Aneurysms
* Seizures
* Rapid onset Ataxia
* Physiological changes to the brain and loss of brain plasticity
* Behavioural Changes
* Psychosis
* Aggression
* Memory Loss

## Known Users

* Malana Été
* Misty
* Iowa
* Preternaturals
	+ Most notably: *ORION, TIANYI, GEMINI, LYRA, VE-RA, CY-NX*

## References

1. ↑ **Stormbite**: Ch 4
2. ↑ Stormbite: Ch 4

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