recursal/Fanatic-Fandom huggingface dataset:
Luma Lotus

## Lexicon Entry

*It can surely be no coincidence that these flowers, found in the frozen climates, are icy and bind things together*

## Description

**Luma Lotuses** are plants found within snowy or icy biomes. They emit puffs of white particles in the air, making them easier to find. They drop Fixation dust. The drop rate is **NOT** effected by fortune.
Tool Compression Crate

## Lexicon Entry

*Nearly every chest you find is likely to have some kind of tool inside, every single one with different durability or enchantments. Having raided a few dozen such structures, and obtained yet more tools from various mobs, you have 247 kinds of gold sword alone and more bronze helmets than you care to count. The usual solution of digitization would need a whole wall of storage drives just for iron pickaxes, given a 63-type limit you have never managed to exceed, and even a filing cabinet stuffed with tools rapidly exceeds capacity, not to mention taking forever to search through. Perhaps you can design something better.*

## Description

The **Tool Compression Crate** is a powerful storage device for items that do not stack. It is able to store a massive amount of 360,000 of one category of item. Items can not be directly stored from your hand into the crate, they must be piped in through any means of item transportation. Removing stored items works in the same way, and breaking the crate will drop all the stored items. Use the Elemental Manipulator to alter what category of item you want the crate to store. Once an item is stored, the category can no longer be changed.

Applicable item categories:

* Pickaxes
* Axes
* Shovels
* Swords
* Bows
* Shears
* Helmet
* Chestplates
* Leggings
* Boots
* Books (enchanted)
* Horse Armors
* Potions
* Tinkers' Construct Tools
* Other (iron doors, for instance)

The material the tools are made of is irrelevant. You can store iron, steel, silver, lead, etc pickaxes in the pickaxe category. The Tinkers' Construct category is unique in that it can store all the types of tinkers tools.
Rainbow Tree

## Lexicon Entry

*Aside from the comparatively common single-color trees, you have occasionally spotted towering flame-shaped trees whose leaves sparkle with every color of the rainbow. They are more than aesthetically pleasing; they seem to change the very air around them, cleaning it, stabilizing it. You recall the purple blight you ran into elsewhere, and wonder if this can keep that at bay. It might even be able to stabilize those worlds you found, rich with dense ores but being eaten by spongy masses and giant meteors.*

## Description

The **Rainbow Tree** is an uncommon tree found most commonly in the Rainbow Forest (And very rarely in any other forest biome) and can be grown from Rainbow Saplings. Similar to Elemental Tree, the logs are borrowed from vanilla or mods. They come in a smaller, layered pattern and a larger, wide-trunked variant with a large, teardrop shaped leaf cover. Breaking the leaves drops an assortment of vanilla dyes, and more rarely a Ball Lightning or a Golden Apple.

The tree also provides several compatibility purification effects. If Mystcraft is installed, these trees will hold instability effects at bay, allowing highly unstable worlds to be somewhat maintained. If Thaumcraft is installed, these trees will periodically replace 8x8 circles of 'tainted land' biome with 'forest' biome in a large area around it, slowly purifying the biome.
Magnetostatic Engine

## Handbook Entry

*The magnetostatic engine functions much like the pneumatic engine. It accepts RF provided to it, and its output speed can be selected to choose the total power output. Like all other conversion engines, it requires coolant.*

## Description

The **Magnetostatic Engine** converts RF power into shaft power, at various different speeds and torques. It has a total of five upgrades to increase the amount of power it can output. It can overheat at 500C and explode and requires Liquid Nitrogen for cooling, not water. RF Conversion into shaft power is less efficient as shaft power increases.

The ease of transporting RF power and the shear versatility of this engine makes it one of the best ways to supply shaft power within RotaryCraft.

## Notes/Trivia

* Nitrogen cooling is only required to prevent overheating at power levels past 32.768kW
FCB Zalachenko

## Cristian "Zalachenko" Gonzalez

   Cristian "Zalachenko" Gonzalez is a shitty Falco main in Melee and an even shittier Wolf main in PM that has been getting less shitty every time he plays with his FCBretherens, and continues to rise up the ranks of the CC Melee/PM scene. Cristian gets his tag "Zalachenko" from the name of the main antagonist of the subpar "The Girl with the Dragon Tattoo" books.

### Early Life

Cristian was born in CC and had an okay childhood and learned how to ride a bike and such and started playing Melee at a young age. He started to play Falco the most out of every other character and began to learn the basics of his character early on. This would play a key role in picking his main later on.

### Introduction to Competitive Super Smash Bros. Melee

As most of the Smash community has, Cristian watched a documentary on the story of competitive Melee called *The Smash Brothers*. This documentary played a monumental part in the increase of the competitive Melee scene and also compelled Cristian to play Melee at a competitive level. He began playing with some friends in high school and later met up with Julius (Jelly Biscuits ) and some other future members of FCB.

### Life with FCB

Cristian hangs with his fellow FCB members at Whataburger and Jelly Biscuit 's ghetto garage any chance he gets in hopes of becoming less free and to become more of a challenge to other people. He practices his tech skill occasionally, but is limited because he doesn't have a CRT. :< He's also obtained an insanely fat cock since joining.

### Accomplishments

* 3 stocked Jelly Biscuits 's fraudulent Fox
* Beat Jelly Biscuits's Sheik with his Falco
* Beat Weible's Lucas with a character Cristian was still learning with a third-party controller
* Beat Empress's Ganondorf in Ganondorf dittos
* Not a cuck :^)
HSLA Steel Ingot

## Handbook Entry

*The steel ingot, made by smelting an iron ingot in a blast or pulse jet furnace, is the basis for all the machines, as only steel has sufficient tensile and shear strength to handle the loads applied by the machines.*

## Description

**HSLA Steel Ingot** is a material widely used for crafting. It is primarily obtained from cooking iron ingots or HSLA Steel Scraps in the Blast Furnace at a temperature of at least 600C. Bonus ingots can be received if Coal Coke is used in place of regular coal in the blast furnace. It can also be found in chests randomly in the world and can be acquired by smelting HSLA Steel tools and armor in the Pulse Jet Furnace. Steel ingots from other mods can be converted into HSLA Steel by using the Steel Purifier.

If Tinkers' Construct is installed, HSLA Steel can be used to forge tools and weapons. HSLA Steel has a base durability of 600 and a fast harvest speed, but at an iron harvest level.
Firaxite

Firaxite is an orange glowing mineral. It becomes visible to the player once they travel to the Nether for the first time.

When mined, it drops in the form of Shards. Yield is affected by the fortune enchantment and this block cannot be obtained with silk touch.

## Notes/Trivia

Firaxite is named after the same-named mineral from Civilization: Beyond Earth, which is itself named after Firaxis Games, the developers of the Civilization and XCOM series. In C:BE, Firaxite is used to make complex computer components.
Crystalline Stone

## Lexicon Entry

*All the magic structures you have found thus far have been built of a smooth, dark stone, so it must be able to channel and conduct crystal energy. To that end, all of you constructions will probably use this material. If can be reshaped at will, and reverted back to the smooth variant with the application of heat.*

## Description

**Crystalline Stone** is a series of blocks added by Chromaticraft that currently comes in 10 standard variants and 3 empowered variants. They are a fundamental building tool for all of ChromatiCraft's structures. All the standard variants (with the exception of the Focus Frame) can be crafted using Crystalline Stone in a certain pattern in the Casting Table. The empowered variants can only be obtained via a silk touch pickaxe and harvesting from a Pylon (but more can be made via the Item Fabricator provided the player has at least 1 as a blueprint and the Crystal Energy required.)

All the standard variants are:

* Crystalline Stone
* Crystalline Stone Bricks
* Crystalline Stone Beam
* Crystalline Stone Column
* Crystalline Stone Corner
* Crystalline Stone Groove
* Crystalline Stone Groove 2
* Engraved Crystalline Stone
* Embossed Crystalline Stone
* Crystal Pylon Focus Frame

The Empowered variants are:

* Energized Crystalline Stone Beam (empowered beam)
* Crystalline Energy Stabilizer (empowered column)
* Crystal Pylon Focus (empowered focus frame)

## Notes/Trivia

* In the last days of December, some of the Crystalline Stone blocks will change into a festive appearance.
Fused Crystals

## Lexicon Entry

*Fossilized crystals, fused together. Their color long since gone, they no longer contain any energy but may be a good substrate*

## Description

**Fused Crystals** is an ore found commonly underground in the overworld. It has a fortune-dependent drop of Binding Crystal

## Notes

Despite the lexicon entry and its texture, the item this ore drops is rather colorful.
Luma Capsule

## Lexicon Entry

*Your recent experiments with luma have proven revealing...in a very literal sense. Something about this fluid allows you to see through the material of reality itself, one use of which is to examine the form and content of cave systems from afar, even the surface (especially of value when searching for buried ruins or oil deposits). However, carting around a bucket of the stuff is annoying to do, even before you consider the inventory space that requires. Given your ability to fashion crystals into wearable versions, you could do that with luma as well, though you obviously cannot just put liquid on a string...right?*

## Description

The **Luma Capsule** is an item that, whenever it is in the inventory, applies a semi-permenant Void Gaze effect, similar to Etheral Luma. This effect will fade whenever the item is taken out of the inventory.

## Recipe

Casting Tier: 3

* 4 Aura Dust
* 4 Etheral Luma buckets
* 4 Crystal Glass (Kuro)
* 4 Crystal Glass (Nila)
* 2 Spatially Warping Ingot
* 2 String
* 1 Void Core
Heater

## Lexicon/Handbook Entry

*Tired of blowing up your compactors and other machines by overheating them? The heater will heat itself to a temperature you specify, and when placed below a machine, will warm it to a temperature near its own. The heater will consume any fuel that the standard furnace can, with stronger fuels providing more heat, up to 800C from one lava bucket.*

## Description

The **Heater** consumes furnace fuel to provide heating to any applicable machine directly above it. It can be used to heat up a Blast Furnace and a vanilla furnace for gating recipes, but requires a sintered tungsten ingot in its recipe to craft. Primarily it serves as a low powered and simpler alternative to the Friction Heater.

Fuel provides more heat per cycle depending on its burn time. The machine will be constantly but gradually cooling down so in order to keep the machine at a certain temperature range players may need to use less powerful fuel but at higher speeds. Danger of the machine melting is at 2000C.

## Notes/Trivia

* Curiously, the machine states it has a minimum torque requirement of 16 Nm when you hold shift on it in the inventory and in the GUI. It does not actually have a minimum.
* Vanilla furnaces heated by this machine will melt at 1500C, but other heatable sources can go up to the machine's inherit limit of 2000C.
* This machine can technically heat up an Electrolyzer for making sodium, but requires it to be in the same spot that only sodium can be extracted from (the bottom face).
Electricity

Electricity is the energy type of ElectriCraft. It is similar to real-world electricity and has two parameters: voltage and current. It differs from other types such as RF, EU, and MJ being that it is cannot be created by any type of machine or block (the power itself comes from whatever generated the shaft power), nor can it be used directly without conversion into Shaft Power. Only conversion to and from shaft power exists through the use of an Induction Generator. Electricity is designed to be exclusively used for RotaryCraft. Voltage is generated by rotational speed and current is generated by torque. The power is converted back into usable shaft power by using an Induction Motor.

Unlimited voltage can travel through any type of wire, but too much current can melt wires. The exact amount depends on the type of wire. Each wire also has a different loss of voltage per block traveled. The Superconducting wire however, has no current limit and has no voltage loss. WALIA will detail the amount of current and voltage flowing through a wire if the player looks at it. Additionally, an Electric Meter, the ElectriCraft equivalent of the Dynamometer, can display this information. Use of a Resistor and a Relay allows for manipulation of electricity. The former allows unequal distribution of power, the latter is a redstone-controlled switch for the power.

This power system has many advantages over only using raw shaft power. It offers methods to manipulate the power that are not possible within RotaryCraft and is more simple to work with. For example, one Gasoline Engine with a 4:1 gearbox geared for torque fed into the Induction Generator can supply power to 4 Induction Motors to operate four Grinders. Another advantage is being able to chain together up to four power sources of different speeds, torques, and wattage, something impossible to achieve by using a Shaft Junction. Note that an upgrade to an Induction Motor is needed for this.

Electricity may be stored and drawn from batteries. There are many tiers of battery, each one has a different storage limit and a different power output. Batteries will output from the top when given a redstone signal, and take in power from any other face. Unlike the Industrial Coil, a battery can both output and input power at the same time. This advantage comes at the cost of having a fixed power output.
Item Mover

## Lexicon Entry

*You often find yourself scrambling to load many items into a chest that feeds into a machine. The amount of work involved is tedious and frustrating, and a way to expedite the process would be most convenient. The item mover can do just that; it can move large quantities - up to ten thousand - of any one item at a time from one inventory (or digital storage system) to another.*

## Description

The **Item Mover** is a utility tool that can store and transfer up to 10k of an item between containers. Right-Clicking in the air will bring up a GUI menu that allows you to set a filter and maximum quantity. Note that both settings must be configured for the item to function. After the filters have been set up, Shift-Rightclicking a container will absorb up to the max quantity of the filter item into the **Item Mover**. Shift-Rightclicking another container with any stored items will transfer them into the first available slot. Hovering over the item in the inventory will display the filter item name, the amount of items currently stored, and the maximum alloted storage.

## Crafting

Casting Tier: 2

* 1 Chest
* 4 Obsidian
* 1 Diamond
* 1 Iron Ingot
Lumen

(Go Back - ChromatiCraft)

**Lumens** are the magical 'power unit' of ChromatiCraft. It is commonly referred to as crystal energy. There are 16 different colors of crystal energy, each associated with a certain symbol and effect. It is used in a multitude of crafting operations, blocks, items, constructs, and Abilities The biggest source of this energy comes from a Crystal Pylon. Standing next to a cave crystal for a few seconds will give you a buff or debuff depending on the type. The effects when applied in this way do not last long. Effects are also obtainable from being struck by a discharge of a crystal pylon, but is far too dangerous to be beneficial. For more practical methods of obtaining the effects, see Potion Crystals, Pendant, and Aerosolizer

Also see Cave Crystals and Crystal Shards.

## Notes/Trivia

* Players can store Lumens within themselves by harvesting it from a Crystal Pylon or a Lumen Tree. An Elemental Manipulator is required. Upon death, stored lumens are lost.
* Within the nether, the effects of each type are typically reversed. This can be mitigated through use of the Aura Purification Gem or Aura Pouch
* Killing a wisp from Thaumcraft will award the slayer with a small amount of crystal energy, the type of which is determined by the aspects of the wisp.
Block Breaker

## Description

 Stone
 Iron
 Diamond

The **Block Breaker**, true to its name, will break blocks in front of it when given a redstone signal. It will only operate once per signal, and will output broken blocks as items through it's back face.

## Notes/Trivia

* Not all manners of item storage and transport can connect to the back. Item conduits from EnderIO and itemducts from Thermal Dynamics will not connect to the back. Chests, storage drawers, and item transfer nodes from ExtraUtilities can, among some other things.
Casting Star

## Description

*Casting Stars* are a series of utility items that allow the player to harness their stored Lumen aside from Rituals, and allow for more direct and on-demand abilities.

## Notes

* They are occasionally referred to as 'wands' in the game code
* There is an unused Casting Star called the Animal Repulsion Star. It has no recipe and no function when used. It most likely would have pushed nearby entities away from the caster.
Pendant

## Lexicon Entry

*As you have already discovered, crystallized elemental energy can be found scattered around the world, and its proximity imbues the effects of that element on yourself. However, the effect is rather less than convenient to transport in a form that bulky, so a logical next step would be to wear a small part of the crystal to allow you to benefit from its effects at any location.*

## Description

**Pendants** are a set of tools in Chromaticraft that allow one to gain a permanent buff based on the color of the crystal used to craft them. They provide the same buffs to the cave crystals (here for approximate list of buffs) used to craft them (aside from a few exceptions such as Zambarau.) They need to be stored in the inventory or the Aura Pouch for their effect to take place.

Pendants will invert their effects when entering a dimension such as the Nether. This can be stopped with a charged Aura Purification Gem.

The Pendants can each be upgraded to provide an even greater effect, although it makes them require lumen energy to sustain.
Aura Ivy

## Lexicon Entry

*Growing like a weed, this fast-spreading ivy is almost nature incarnate.*

## Description

**Aura Ivy** is a plant that grows on the exposed stone of Extreme Hills biomes. It emits green orbs of energy and changes hue to match the biome (similar to grass or leaves). It will fairly quickly spread to any adjacent stone blocks, though it cannot grow over walls or ceilings. When broken, it drops Nature Fiber. It can be harvested by shears.
Magical Alloys

## Lexicon Entry

*Much like how raw metals can be combined to yield materials of superior properties, you suspect that you can try the same with base metals like iron and gold to augment their characteristics, not for strength, but to imbue them with magic energy. Obviously, liquid chroma will be needed.*

## Description

**Magical Alloys** are various ingots infused with chromatic power. there are currently 8 different ingots added, with Chromastone being the highest tier. All the ingots are crafted via the an infusion process similar to Boosted Shards, with the caveat that crafting an ingot consumes the Liquid Chroma used.

The current ingots (from lowest to highest tier) are:

* Chroma Alloy Ingot
* Radiative Ingot
* Aura Conducting Ingot
* Fluidic Ingot
* Firaxite Alloy Ingot
* Resonating Ingot
* Spatial Ingot
* Chromastone

In order to craft these ingots, a certain number of resources is required to be placed into a pool of Liquid Chroma. Any single amount of resources required to infuse an ingot must be dropped as the exact number of items in one go (i.e if it requires 16 Chromic Dust, all 16 units of the dust must be dropped at the same time.) Only 1 ingot can be crafted per pool of Chroma in normal situations (see below) and picking up any of the items will stop the process completely. Thankfully items will only be consumed when the ingot is created. While the process is occurring, 'sparks' will radiate from the pool of chroma to indicate it is infusing the ingot.

Utilizing Ether Berries is a very useful when creating magical alloys, as throwing 16 berries into a pool of chroma will not only greatly increase the infusion speed, but will cause 2 ingots to be made per infusion as opposed to 1. This is especially helpful when trying to make large quantities of Chromastone.
Splash Gun

## Lexicon Entry

*For groups of tightly packed mobs, the usual strategy is to wildly flail a sword around you, but this is both rather amateur and ineffective. A weapon that dealt splash damage would be ideal...*

## Description

The **Splash Gun** is a mid-late game weapon added by Chromaticraft that when fired, shoots a projectile in a straight line towards a location. Upon coming into contact with a block the projectile will deal decent damage in a medium sized location damaging all mobs in range. This will also hurt the player that shot the gun if they are in range.
Fuel Powered Engine

## Handbook Entry

*"The fuel-powered engine runs off of BuildCraft fuel to produce shaft power. It performs similarly to that mod's combustion engines in terms of power output. It requires both lubricant and water cooling, and it will decelerate as it overheats."*

## Description

The **Fuel Powered Engine** requires three fluids: fuel from the BuildCraft mod to produce power, water for cooling, and lubricant to spin. It can operate without water but will gradually decelerate as it heats up and will eventually explode to overheating.

This engine can be manipulated by an Engine Control Unit

## Notes/Trivia

* This engine is both the most efficient and most powerful use of Buildcraft fuel by leaps and bounds. Converting the full shaft power into RF will net 1008RF/t. Throttling down improves efficiency even more.
* Piping in three separate fluids can be messy. Fluid conduits from Ender IO can help alleviate this.
Warp Glass

## Lexicon Entry

*Some say a special kind of window exists, one that should you gaze into it, might just find that the view on the other side becomes your reality.*

## Description

**Warp Glass** is a useful block in Chromaticraft that when linked with another (via the Linker), allows teleportation between the two locations by looking into the center of the warp glass (easiest when sneaking).

The warp glass must be surrounded by a square of a form of Crystalline Stone and linked together. The first one linked will be the transmitter and the second one will be the reciever. This process can be done both ways for Bi-Directional teleportation, or chained between a series of glasses. To teleport, crouch directly in front of the transmitting Glass, crouch, and stare at the center. After a few seconds, you will be warped to the recieving glass. This will repeat as long as the observed **Warp Glass** is transmiting to another warp glass.

## Crafting

Casting Tier: 3

* 1 Diamond
* 4 Aura Dust
* 4 Distortion Crystal
* 12 Iron Ingots
* 4 Spatial Rifting Powder
Hydrokinetic Engine

## Handbook Entry

*"The hydrokinetic engine converts the energy of falling water into shaft power. Note that this machine can only rotate counterclockwise, and therefore the waterfall must be positioned accordingly. Additionally, adjacent blocks can obstruct the paddles from rotating. Finally, this engine's power output is dependnt on how far the water is falling. A 3-block fall will produce minimal power, but a 64+ block fall can produce 16384Nm at 32rad/s, the highest torque of any engine, totaling 524.288kW. These engines can also be chained, adding their torques together. This engine must be lubricated to function"*

## Description

The **Hydrokinetic Engine** provides shaft power from falling water. It requires Lubricant to function, cannot spin without sufficient free space, and can damage entities with its spinning paddles. Four of these engines can be chained together without the need of a Shaft Junction. Upgrading this engine by right-clicking on it with a Bedrock Shaft Unit will upgrade it and will increase the limit of chained engines to 16.

This engine does not specifically require falling water to spin --- it can operate on any fluid that is falling on it. Different fluids will affect the torque output at different heights.

## Notes/Trivia

* You cannot bypass the chain limits of this engine. Not even with a Bedrock Shaft Junction.
* Essence from Minefactory Reloaded is a good fluid to use with this. It will only require a 21 block fall to achieve maximum shaft power.
Cave Crystals

## Lexicon Entry

*Crysal energy, if it reaches a critical density, seems to coalesce and crystallize, forming interesting structures that radiate an aura related to the crystal. Aside from their obvious utility as a source of mild effect boosts, their stored crystal energy is clearly going to be invaluable. One wonders how they handle the corrupting influence of the Nether...*

## Description

Cave Crystals, as the name suggests, can be found within the caves of a world. There are variations in size and color for generated crystals. They generate in the Overworld, Nether, Twilight Forest, RFTools Dimensions, and Mystcraft Ages. Rarely, they can also generate on the surface. These crystals serve as a source of short beneficial effects dependent on the color/type of crystal to the player in all realms with the exception of the nether which will instead provide beneficial effects to any other mob that gets near. For more information on the types of effects crystals can yield see Lumen.

When broken by hand or tool, cave crystals drop a varying number of Crystal Shards. The amount yielded can be increase with the Fortune enchantment. They can also be extracted with the Silk Touch enchantment, allowing the player to place the cave crystals themselves in any location desired. Additionally, if RotaryCraft is installed, silk touched crystals can be placed in the Grinder which grants a 18:1 shard:crystal ratio.

## Notes/Trivia

* When clicked or walked upon, cave crystals will make a sound, varying by element. This is referenced as a joke multiple times within the Chromic Lexion.
* Cave Crystals that naturally generate can have different models, with varying amounts of visible crystals clumped together.
* Crystals will generate 2x as often in the Twilight Forest, 1.5x in a Mushroom Island biome, 1.25x in an Ocean Biome, and 1.125x in an Extreme Hills biome
Nether Layer Crystal

## Lexicon Entry

*You have heard stories of a second layer to the nether, filled with several types of structures, many of which contain significant wealth and information and which largely satiate your need for such things. However, something appears to have changed since the stories originated; Much as you may want to do so, you are unable to even access that region, being catapulted backwards when you try (or worse, given what happened that time you tried something rather more outlandish to bypass it). You will need to find another mechanism to nullify this effect.*

## Description

the **Nether Layer Crystal** is an item added in the v31 patch that serves as a gatekey to the second layer of the nether, which is full of various structures rich in Info Fragments. This item is white when unpowered, and must be Powered via Portokali energy to function.
Glowing Daisy

## Lexicon Entry

*Lighting the floor underneath the cliffs, these flowers sparkle, and may serve more then just mere decoration.*

## Description

the **Glowing Daisy** is a decorative plant that generates within the Luminous Cliffs. they emit a light level of 9 and emit blue particles of light that drift upwards. They have a chance to drop glowstone when broken.
AC Electric Engine

## Handbook Entry

*"The alternating current (AC) engine, like its DC cousin, requires a redstone signal to perform. However, this one needs an alternating signal, best supplied with a redstone clock. Faster cycle times correlate to more consistent power output, with 2-clocks providing a constant supply of 512 Nm at 256 rad/s (131.072kW). This engine requires a magnetized shaft core, which will gradually de-magnetize."*

## Description

The **AC Electric Engine** requires a magnetized shaft core and an alternating redstone signal to output power equivalent to two Gasoline Engines. The core will demagnetize at a very slow rate. The redstone requirement can be fufilled by using any redstone clock available from other mods or by vanilla means, or by utilizing a Redstone Clock from Expanded Redstone.

There are no dangers associated with this engine, however if the player has a magnetized shaft core in their inventory in a short proximity of one of these engines, it will interfere with its ability to function as expected. This is only a temporary effect and the engine will function as normal as soon as player becomes out of reach or removes the core from their inventory.

## Power Specifications

* Applicable Upgrade(s): Integrated Redstone Upgrade
Liquid Chroma

## Lexicon Entry

*Experience you gain can be condensed and purified into an iridescent, freeflowing liquid that seems to have magical properties. You wonder if this fluid can be bound into various items to better harness crystal energy.*

## Description

**Liquid Chroma** is a fluid added by Chromaticraft that is obtained by standing on a Chroma Collector while having experience and then using a bucket on the Collector once is has drained enough experience (where 1000 experience points is equal to 1 bucket.)

Liquid Chroma gives Saturation, Night Vision, and Regeneration to anyone who is in it, while also clearing any negative effects, like poison or wither.

Liquid Chroma is used for some constructs (such as the Ritual and Infusion Altar) but is also used to make Boosted Crystal Shards and Magical Alloys via an infusion process.
Ore-Finding Pickaxe

## Lexicon Entry

*Branch mining is a waste of time. You make a narrow tunnel out of kilometers of rock and find barely anything - and most of what you find is worthless - except that which you blindly dug right into. No doubt large amounts of ore remain hidden to you just underneath the walls of your tunnel, but short of expending the herculean effort to clear all of the overlying stone, you will never know what you are missing...*

## Description

the **Ore-Finding Pickaxe** is a unique tool that can reveal the locations of ores. It must be Charged with Ruskea to serve it's active function, and has an additional 720 durability when used as a pickaxe.

It's passive function will slowly drain energy when held at a rate of .01% per second, and will scan the direction the player's looking at a range of roughly 7 blocks (from the player's head). If it finds an ore (anything marked with ore in oreDict) will show up as an icon in the center of the player's vision. Note that when an ore is highlighted in this manner, the energy use rate jumps to .1% per second.

It's active function is used when the player holds down right click on the item, which will cause a charging noise to begin. Once the ability is fully charged, releasing right click will highlight all nearby ore via a circular aura in the color of the ore.

## Recipe

*casting tier: 2*

* 4 Chromic Dust
* 2 Sticks
* 1 Iron Pickaxe
* 2 Eye of Ender
Structures

ChromatiCraft adds a number of worldgen structures both in the overworld and in the ChromatiCraft Dimension. This page focuses on world-gen. For player-built structures, see Constructs (ChromatiCraft).

## Structures

* Crystal Pylon

* Crystal Burrow

* Crystal Shrine

* Ocean Temple

* Sandy Burrow

* Village Generation

* A Layer Above
Magnetizing Unit

## Handbook Entry

*The magnetizer uses a rapidly rotating shaft to create a magnetic field inside a shaft core. This is one of the critical components of an AC Electric Engine. It requires a redstone current and high speed.*

## Description

The **Magnetizing Unit** is the machine that will magnetize shaft cores for use in an AC Electric Engine and Magnetic Coil Upgrades for use in upgrading a Magnetostatic Engine. Only steel and tungsten alloy shaft cores can be magnetized. A tungsten alloy core will hold magnetization for twice as long and charge twice as fast. Magnetizing a magnetic coil upgrade requires a higher amount of speed.

This machine also requires an alternating redstone current to function. This can be supplied using any type of redstone clock fast enough and a Redstone Clock is an easy way supply one. This machine can also output to a comparator with no signal when an item is inside and full signal strength when no item is inside.

## Power Specifications

Input Face: Back

Applicable Upgrade(s): Integrated Redstone Upgrade, Permanent Magnet Upgrade

## Notes/Trivia

* Shaft cores inside this machine will physically appear in the machine's model.
Capture Star

## Lexicon Entry

*Moving creatures is nearly impossible. Cows and other animals can be led with food, but they are so stupid that they frequently forget you exist and go wander off a cliff. Wolves have trouble telling the difference between water and lava - which would not be so much of a problem if not for their love of swimming - and cannot find their way through a door if their life depends on it. Finally, most hostile mobs would rather eat/shoot/explode your face than chase you hundreds of blocks. With the capture wand, however, you can ignore these obstacles and carry the mob - in suspension of course - wherever you need.*

## Description

The **Capture Star** is a Casting Star that can store a single mob with right-click, and release it with another. When a mob is captured an the item is held, a Isometric render of the mob is displayed, and a static model of the mod will show up in front of the player in 3rd-person view. This item cannot capture anything qualified as a "boss" mob, such as the wither or the ender dragon.

## Notes

If thaumcraft is installed, This wand **CAN** capture any of the boss mobs spawned in the elderich dimension.
Redstone Clock

## Description

The **Redstone Clock** is a versatile block for creating redstone clocks, which are circuits that send signals at specific intervals. Right clicking it will alter the amount of time, in preset intervals, that the signal is off and shift right clicking with alter the amount of time the signal is on. Both can be configured to up to 6 hours. The signal strength is 15 and is output in each cardinal direction.

## Notes/Trivia

* This block has a myriad of applications, some examples include: providing the clock required for an AC Electric Engine and Magnetizing Unit, an easy sugar cane farm when paired with a Block Breaker, and flip flopping speed and torque when paired with a CVT Unit which can be very useful for an Extractor setup.
Ethereal Barrier

## Lexicon Entry

*Keeping creatures out of you house is proving more difficult than you would like. You had a nice door crafted from oak, but two hits from a zombie and you had unwanted guests. Sure, you could make iron doors, but they are expensive, unsightly, and will force you to endure the clanging noise as a zombie ineffectually try to demolish it. A more visually ethereal - yet still impenetrable - design would be wonderful.*

## Description

The **Ethereal Barrier** is a form of door added by Chromaticraft that has a unique function of only being passable if a player uses an ethereal key that is linked to the barrier on it. The barrier will temporarily de-activate allowing one to pass through it for a short period. The key used will not be consumed. Ethereal Keys have a unique strain ID that links them to specific barriers. This comes into effect greatly upon reaching the Chromaticraft dimension puzzles near end-game.

It can be built to a potentially infinite size (*un-tested*) and also works with corners. The barrier can also only be destroyed by the owner of the barrier by sneak-clicking with the Elemental Manipulator.
Lodestone Block

## Description

The **Lodestone Block** is mostly a decorative block but also has the ability to generate RF, although very weakly, when given redstone signals through any of its faces. Utilizing a Redstone Clock to produce the redstone signal is an effective way to take advantage of this block's generation capability. It will output RF power through its top face and will generate more power if more than one face of the block is supplied a redstone input.

## Notes/Trivia

* Conduits, fluxducts, cables, etc will not visibly connect to the top of this block in the same way that they would for a machine but this is only visual. The RF generation feature of this block is limited, and will require a large setup to produce a useful amount of energy for reliable use in a base.
Excavation Star

## Lexicon Entry

*By concentrating elements associated with energy and minerals, you have found that you can apply them to the terrain and excavate a large area. When you release the energy into the ground, it seems to only get conducted along identical materials, but this nonetheless allows you to clear a large area of rock, ores, or other materials with a single stroke. To avoid accidentally creating large holes, making it unable to mine the basic stone of the world is probably for the best.*

## Description

The **Excavation Star** is a Casting Star that acts as a vein-mine tool that can mine almost any block, at the cost of lumen Energy.

## Base Cost

* 1 Ruskea
* 2 Kitrino

## Crafting

Casting Tier: 3

* 4 Boosted Crystal Shards ( Ruskea )
* 4 Chroma Alloy Ingot
* 1 Energy Core
* 4 Sticks
Steam Boiler

# Description

The **steam boiler** is amongst the most ubiquitous blocks in ReactorCraft. With it, one can heat either water or ammonia to produce steam, which can be used to turn turbines and generate power. Steam boilers stack vertically, meaning that stacking one boiler atop the other will connect them, allowing the bottom boiler to push water into the one above it, and so on. Steam boilers take water or ammonia in from the bottom and output steam into steam lines from the top.

# Notes

* If the boiler reaches a certain temperature (indicated below) while filled with ammonia, it will *detonate*, causing a large explosion which will chain down connected steam lines, causing a large amount of destruction.

 Minimum Working Temperature
 Maximum Temperature
 **Ammonia** Detonation Temperature
Elemental Stones

## Lexicon Entry

*Embedded within the stone appears to be a different kind of rock, one which glows with energy*

## Description

"**Elemental Stones**" is an ore found in small clusters in the lower portion of the world. Mining them drops at least 1 Elemental Stone of random attunement. Their drop rate can be increased through the use of fortune. They cannot be obtained via Silk Touch.
Gas Turbine

## Handbook Entry

*The most powerful engine of all, the gas turbine is a monster, outputting power comparable to that of an engine of a commercial jet airliner...and with sound to match. These engines will, when fueled, provide 1024 Nm of torque at 65536 rad/s (67.109 MW). Be warned, unless you want to find out what it feels like to go through a blender, stay AWAY from the front of this one while in operation! Neither you nor your engine will fare well.*

## Description

The **Gas Turbine** is the most powerful engine within RotaryCraft. It consumes jet fuel at a high rate to produce a massive 67 MW of shaft power. It has a spin-up period before hitting its maximum power output and during that time it will consume significantly increased fuel. At all times of operation it will suck any entities nearby its front into it, killing them instantly and potentially damaging the turbine itself, which eventually will result in violent failure. The turbine only requires 1 block of air in front of it to operate and will not suck entities through blocks so a shield can be easily constructed to prevent damage to the turbine, mobs, and/or players.

This engine can be manipulated with an Engine Control Unit, but turbines do not throttle effectively and so there may not be any efficiency benefit to doing so, and there may even be a penalty.

The gas turbine can be upgraded with the Afterburner Upgrade. This will visually alter the engine and allow for use of an afterburner when toggled in the GUI. This doubles the torque output at a cost of 2.5 times the fuel usage. In addition, the turbine will slowly heat up and will eventually explode to overheating. Use of an afterburner is meant to be a temporary boost.
Energy Storage Crystal

## Lexicon Entry

*Merging small amounts of all the types of crystal yields a crystal that seems to have the ability to store large amounts of energy delivered to it, almost like a battery. This may be convenient for some things that drain this energy yet are too portable for a true crystal network.*

## Description

The **Energy Storage Crystal** is a series of items that can store Lumen. It has 7 tiers, with the lowest of Nula storing 125 and each sucessive tier storing 8x the previous. It can be recharged on a Crystal Repeater network in a Storage Crystal Charger. Currently (as of V31B), the only items that use this crystal are the Mineral Extractor, the Teleportation Pump, and the Area Breaker.
Pylon Compass

## Lexicon Entry

*The pylon compass scans the energy field that permeated the world and analyzes it to calculate the location of the nearest pylon of each crystal element. Due to the fact that the energy is always in flux, there is some inaccuracy to the calculation, but the location you are directed should be within a short walk of the actual pylon.*

## Description

The **Pylon Compass** is a tool that when held, shows the approximate location of the closest Pylon of each color via icons in the world. If the pylon is damaged in any way, a 🚫 icon will appear until the pylon is repaired.
Lumen Root

## Lexicon Entry

*Hanging down from rocks above, these vines both light the darkness and occasionally drop seeds which have ... interesting effects on nearby plant life*

## Description

**Lumen Roots** is a decorative block that generates within the Luminous Cliffs. it can only grow on the underside of blocks with material type stone. it drops occasional purple particles which fall to the block below and scatter. it has a chance to drop glowstone when broken.
Allison King

**Allison King** played Nancy Fields in the season three *Code Black* episode The Same As Air.

## Career

### Filmography

* *I See You* (????)
* *Choke (short)* (2018)
* *12 Strong* (2018)
* *Thank You for Your Service* (2017)
* *Baby Driver* (2017)
* *Midnight Special* (2016)
* *Breathe, Bitch! (short)* (2015)
* *Flashback (short)* (2014)
* *Human Meat - Mörder. Kannibale. Zombie.* (2013)
* *Ten Minute Decade (short)* (2011)
* *Nancy and the Dapper Toad (short)* (2010)
* *Saving Rent* (2009)
* *Harmonic Wealth: Attract the Life You Want* (2008)
* *The Picture of Dorian Gray* (2007)

### Television

* *Better Call Saul* (2018)
* *Code Black* (2018)
* *Superstition* (2018)
* *TURN: Washington's Spies* (2015)
* *Finding Carter* (2015)
* *Secrets and Lies* (2015)
* *Revenge* (2014)
* *Drop Dead Diva* (2014)
* *Angel Business Time (mini-series)* (2011)
* *Your Kid Ate What?* (2009)
* *Leaving Bliss* (2009)
Catherine Christensen

**Catherine Christensen** played Kathryn Jones in the season two *Code Black* episode Vertigo.

## Career

### Filmography

* *Yes, And...* (2014)
* *The Man Who Shook the Hand of the Vincente Fernandez* (2012)
* *Chasing Happiness* (2012)
* *Freeze Out* (2005)
* *Come On, Get Happy: The Partridge Family Story* (1999)

### Television

* *Code Black* (2017)
* *Modern Family* (2013)
* *Channel Surfing* (2013)
* *Interview Don'ts* (2010)
* *Three Rivers* (2009)
* *Castle* (2009)
* *The Cleaner* (2008)
* *Ghost Whisperer* (2007)
* *Days of Our Lives* (2006)
Performance Engine

## Handbook Entry

*"The performance engine, like the gasoline engine, runs on ethanol, but it also requires water coolant and can only reach its maximum output when given the correct additives to its fuel supply - redstone, gunpowder, or blaze powder, each being more effective than the last. Fully supplied and maintained, these engines will produce 256 Nm of torque at 1024 rad/s, a total of 262.144 kW."*

## Description

The **Performance Engine** can be considered a direct upgrade to the Gasoline Engine. It runs on Ethanol Crystals, but consumes ethanol at twice the rate. It can overheat and explode, so it must be cooled with water piped in on its back face. Additionally, it requires additives to output its max power. Additives are redstone, gunpowder, and blaze powder, in order of least effective to most effective. When all of its requirements are met, it outputs power equivalent to four chained Gasoline Engines.

It can also be crafted by applying a Performance Engine Upgrade to a Gasoline Engine.

## Notes/Trivia

* In terms of Aluminum Alloy Ingot, it is cheaper to obtain this engine by upgrading a Gasoline Engine rather than crafting it outright.
* Better additives simply last longer. They do not provide any other bonus than allowing the engine to output its max power.
Lumen Relay

## Lexicon Entry

*Not all your constructs draw directly from the repeater network. Others, notably those that tend to be used in groups, seem to draw via relays that transmit from a central source - which does draw from the pylons - and bounce from relay to relay - as long as there is a clear line of sight - to the target block. Conveniently, this also allows you to use some of these constructs underground, where getting lumen energy beams in is rather difficult. There is a range limit, of 16 meters per jump, and each relay will need its input side set.*

## Description

Lumen Relays are a miniturized versions of a Crystal Repeater network, primarily used for powering items that would be placed in areas to cumbersome to power with direct lumen access. They come in 16 standard variants for each Lumen type, as well as an 17th Omni variant that can transfer all types at once. Once placed, an input side must be configured by right clicking one of the 5 glowing squares on it's top with an Elemental Manipulator. To get energy into a relay network, you must use a Relay Source. They can be placed on any side of a block (including underneath), have no collision, and emit a light level of 11. They also glow based on what color they are attuned to, (or cycling through each for the omni).

## Crafting

Casting Tier: 3

Standard recipe:

* 1 Boosted Crystal Shards (of desired color)
* 2 Crystalline Stone
* 3 Glowstone Dust

Omni recipe:

* Any Relay item
* 1 Diamond
* 3 Transmissive Dust
* 4 Infused Dust