1.0.0

#### **Hardcore Mode**

* Locks the difficulty to Hard and forces users to delete the world's save data upon death
* The health bar changes appearance to indicate the game is in Hardcore mode

### **Gameplay**

#### **Status Effects**

* Inflicts positive or negative effects on players and mobs
* Strength and duration
	+ Strength boosts effects
	+ Duration controls the time of the effect

#### **Item Repair**

* Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon

#### **Breeding**

* Wheat attracts and feed animals
* Feeding animals makes them enter "love mode"
	+ Hearts will come out of animals while in love mode
* Breeding will produce baby animals
	+ Smaller versions of the parents with large heads that have faster movement and higher pitched sounds

#### **End Poem/Credits**

* Appears after entering the End portal in the End

### **World Generation**

#### **The End**

* New dimension
* Replaces the previously planned Sky Dimension

#### **Mushroom Island**

* Very rare biome
* Naturally generated huge mushrooms
* Spawns mooshrooms

#### **End Portal**

* Generates in strongholds
* At most 12 Eyes of Ender to activate
* Takes the player to the End.

### **Blocks & Items**

#### **Items'**

* Ghast Tear
* Blaze Rod
* Nether Wart
* Gold Nugget
* Glass Bottle
* Potions
* Splash Potions
* Spider Eye
* Fermented Spider Eye
* Blaze Powder
* Magma Cream
* Glistering Melon
* Eye of Ender
	+ Activates Ender portal frames.
* 9 new Music Discs

#### **Blocks**

* Brewing Stand
	+ Used for brewing.
* Enchantment Table
	+ Used for enchanting
* Nether Bricks
* Nether Brick Fence
* Nether Brick Stairs
* End Portal Frame
* End Stone
* Dragon Egg

### **Mobs**

#### **Ender Dragon**

* Boss mob
* Spawns only once in the End

#### **Villager**

* Passive
* Spawns in NPC villages

#### **Snow Golem**

* Can be crafted
* Melts in hot biomes
* Spreads snow around when it walks
* Passive, but throws snowballs at enemies

#### **Magma Cube**

* Hostile Nether mob
* Behaves similarly to slimes

#### **Blaze**

* Hostile Nether mob

Flies and throws fireballs at players.

## Changes

### **Genera;**

#### **Commands**

* /give can now set the damage value of the wanted item (/give <playername> <item> [amount] [metadata])

### **Gameplay**

#### **Experience**

* Can be used for enchantments
* Each Experience orb is worth one Score Point.

#### **Death**

* Amount of experience orbs dropped by players on death now limited
* A proper score is given based on how many experience orbs players have collected

#### **View Points**

* Pressing F5 toggles between three states (first person, third person back, third person front)

#### **Jumping**

* Slight delay between jumps when holding down the jump button
	+ Players no longer bounces between ceiling and floor in two-block-high spaces

#### **Blocking**

* Now moves the player's arm, rather than the sword floating right in front of the player

#### **Sun & Moon**

* Sun and moon now rise in the east
* Moon phases

### **World Generation**

#### **Swamp**

* Adjusted to appear "swampier"
	+ Darker grass
	+ Darker water
	+ Generate lily pads

### **Block & Items**

#### **Bow**

* Appears larger in third person view when held
* No longer have an infinite number of uses (385 shots before breaking)
* Additional bow sounds

#### **Glowstone**

* Changed material type from "glass" to "stone".
	+ A pickaxe is now needed to drop items.
	+ Redstone, torches, levers, etc. can now be placed on the block.
	+ No longer acts as a redstone vertical (downward) diode.

#### **Water & Lava**

* If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided the player is within 13 blocks of the ceiling.

#### **Flowing Lava**

* When flowing lava hits a water source directly from above, it creates stone
	+ Previously, lava would flow through the water

#### **Ender Pearl**

* Now able to be thrown
	+ The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage
	+ Unable to be thrown in Creative mode

#### **Fence**

* Now connect to solid blocks
* No longer blocks players from moving onto their space
	+ Players can now stand next to them, similar to glass panes and iron bars

#### **Weapons And Tools**

* Attack damage has been nerfed to make space for the increased damage enchantments (e.g. diamond swords do 3.5 hearts now instead of 5)
* Tool breaking sounds

#### **Blocks**

* Many blocks' mining speeds have been increased (these are mostly blocks that used to take a long time to mine)
	+ Redstone Ore
		- Mines at the same rate as most ores)
	+ Iron Doors
	+ Wooden Door
	+ Monster Spawner
	+ Iron Block
	+ Gold Block
	+ Diamond Block
	+ Stone Brick
	+ Iron Bars
	+ Furnace
	+ Dispenser
	+ Obsidian
		- * From 15 to 10 seconds

### **Mobs**

#### **Haalth & Armor**

Sheep now have 8 health
Ghasts now have 10 health
Zombies now have 20 health and 1 armor

#### **Enderman**

* Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks)
* True sounds of endermen

#### **Slime**

* Big slimes (size +4 slimes) have deeper jump sounds

## Trivia

* Originally, this update was planned to be released as Beta 1.9, but after a few pre-releases were pushed out, it was decided that 1.0.0 would be the version name, and to push the release date back to during MineCon 2011.
* This update is also the first update to have release candidates.
	+ Arguably, this update has the most release candidates for any major update so far, at two release candidates.