Corvus

**Corvus** is the main protagonist of *Thymesia*. He is the kingdom’s final hope, the fate of Hermes resting in his feathered hands. The truth is buried deep in the memories Corvus left scattered throughout the punishing world, and only by collecting these lost memories can the kingdom be saved, but each time he dives back in, trying to piece together the truth, all he finds is more secrets.

Corvus has been transformed by a plague treatment devised by Emerald which involved implanting cells of animals and Sacred Trees in the infected. This was not successful in most cases, but Corvus was one of the "lucky ones." The transformation has made him part raven.

## Corvus

### Recommended Talents

Saber Attacks Lv2, Dodge and Slash Lv2, Sharp Weapons Lv2, Deflect Lv2 OR Defence Lv3, Short Dodge Lv2, Long Claw Lv2, Energised Claws Lv2, Plague Weapon Lv2, Plague Wounds Lv3, Blessing Lv2

### Recommended Plague Weapons

Bow and Javelin Sword for ranged fighting, Hammer and Greatsword for close range fighting.

### Next Boss

N/A

In the Ocean of Memories, Corvus must fight another version of himself, a manifestation of his own self-doubt. Corvus must overcome himself to finally put all his memories together and finish the cure to the plague.

### Behavior

The boss Corvus has largely the same moveset as player Corvus, including feather darts, claw attacks, and all Plague Weapons. He is not bound by Talent restrictions, and can, for instance, use both Long and Short Claw in the same fight when the player normally has to pick between one of the two. The only thing he cannot do is use any boss-related Plague Weapons or heal himself with potions.

A general strategy is to keep Corvus at mid-range so that he'll favor using his Plague Weapons which have a longer cooldown than his Saber combos or his Claw attacks. Dodge his attacks until he uses his slower Plague Weapons, like Halberd or Scythe, and then retaliate in your own preferred way. His Greatsword and Hammer are both Critical attacks, so avoid them with a Short Dodge Lv1 to stay within striking range and follow through with Dodge and Slash Lv2, or interrupt them with a Feather attack before closing the gap as you see fit.

If you stay out of his range, he'll largely defer to his Bow Plague Weapon and occasionally close the gap with a Feather Dash Lv1. If you have a fully upgraded Bow with the Bleeding effect, you can stack up Wounds on him easily, and then either close the gap yourself with Long Claw Lv3 or your own Feather Dash, or parry/dodge his Feather Dash and retaliate with Short Claw Lv2.

If you're taking an aggressive approach, let him come to attack you, parry his combo, and then retaliate with Short Claw Lv2 after he finishes. Reckless Deflect Lv2 gives you a generous timing window to block nearly every strike from his attack combos, while Precise Deflect Lv2 can inflict a lot of retaliation damage and parry his heavier Weapon attacks like Hammer or Greatsword. His Saber combo or Short Claw comes out very fast and he may sneak in a stray hit, though.

Once you've depleted his first health bar, he goes to his second phase where he begins using the Extended Action movesets of his Plague Weapons, and he even uses advanced Talents like Dodge and Slash Lv2 to mix things up. Your chosen strategy should remain the same, though. Keep pace with Corvus's attacks and he'll eventually go down.

### Rewards

You gain 10,080 Memory Shards. After you return to the Philosopher's Hill, you are prompted to pick two Cores in your possession to synthesize Hermes' Answer, and then have to take it into the core of the Sacred Tree to put it into effect. Your choice will affect which of the Endings you will see.

After seeing the ending, you are given a prompt: "Is this the truth?" Selecting "Yes" causes the credits to scroll and returns you to the title screen. Selecting "No" will return you to the Philosopher's Hill so that you can invest the bounty of Memory Shards to empower Corvus, and then either explore the other stages to find what you missed or rematch Corvus to see a different ending.

### Chronology

* **Previous boss:** Urd
* **Next boss:** N/A