Nightmarionne

**Nightmarionne** is an antagonist exclusive for the Halloween Update DLC in *Five Nights At Freddy's 4.* He is a returning character for the Ultimate Custom Night as an antagonist.

## **Appearance**

### **Body Appearance**

Nightmarionne is a Human-Like animatronic, He has a white mask with black tears, black lipstick, white dots for eyes, and has a row of teeth on the top and six teeth on the bottom. His body is black and is designed to look like a skeleton. He has a large chest with Ribs protruding from the sides and a slender body, skeletal legs, and arms with claws protruding at the end with white stripes at the end of his fingers.

### **Game Appearances**

* **Five Nights at Freddy's 2**
	+ As the Puppet, his original Counterpart
* **Five Nights at Freddy's 3**
	+ As Phantom Puppet, A Counterpart
* **Five Nights at Freddy's 4**
	+ As himself, Nightmarionne
* **FNaF World**
	+ Every Counterpart (2-4), Adventure Versions
* **Freddy Fazbear's Pizzeria Simulator**
	+ As Security Puppet, A Counterpart
* **Ultimate Custom Night**

## **Behavior**

> *"Don't let your Mouse Cursor linger over Nightmarionne for too long!"*
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>

Nightmarionne has six distinctive locations that he can be in the Office, four are across the rough middle of the screen, and two are in the upper-left corner. Which location he's active is randomly chosen at the beginning of the night, and changes every second that he is fully invisible. He starts off with an "invisibility" value of 255, and his invisibility will decrease by

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e
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l

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5
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1

{\displaystyle (AI Level /5 ) +1}

 every frame that the mouse cursor sits on top of where he is currently active, taking from 213 frames (about 3.55 seconds) to 51 frames (about 0.85 seconds) to reduce this to 0 from AI levels 1 to 20 respectively. Once his invisibility reaches 0, he will be fully materialized and will attack. His invisibility will increase by 1 every frame that the cursor is not overlapping with his model until he reaches 255 invisibility again.

## **Dialogue**

> *"The n-nightmare is ju-just be-eginni-i-ing."*
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>

> *"Thi-i-is is a n-nightmare that you-ou won't-t wake fro-om."*
>
>

> *"This t-time, death cannot save you-ou-ou."*
>
>

> *"Let's t-taste de-death ag-gain... and again... and ag-gain."*
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>

> *"I-I-I am the fearful reflect-ection of what you have cr-crea-ated."*
>
>

## **Trivia**

* Scott Cawthon's Steam post of beta-testing the 50/20 mode and recording its results mentions that he got jumpscared multiple times by Nightmarionne, even to the point of describing his reaction as "Nightmarionne seems to be a real problem."
* According to Scott's feedbacks on Voices.com, there were at least five voice actors who auditioned for Nightmarionne before Aleks Le was chosen. Zach Hoffman, Eric D. Ward, Matthew Curtis and Darbi Logan auditioned before voicing other characters.
	+ In addition, his Voices.com  page lists his character as a "demonic-looking marionette having a heavily distorted, almost unintelligible voice."
* ***Sometimes*** Nightmarionne may appear at the very start of the night.
* If the player holds their cursor in the upper left corner of the screen while Nightmarionne is active, Nightmarionne will jumpscare the player, despite him not appearing on screen.

## **Gallery**

1. ↑ Actually I hired five voices from the Nightmarionne auditions, including Withered Chica!