Session 3

**Session 3**, in which the crew become honorary guests of the royal family, reaching the 4th day after the Museum incident.

## **Journal Entry**

This place is different.

Far too humid, far too noisy, far too windy... It’s nothing like the deserts of Dead Eye, but at least the people here are interesting: All the horns, unique teeth, loud; just yesterday I saw a man with a shiny forehead proclaiming big changes coming to the city. I wish I heard more, but I was told not to wander too far.

I should probably change to fit my role better, right?

## **Recap Synopsis**

Besides finding out that it's been almost 4 days since the museum incident.

* There's a beacon now at the remains of the museum
* The groups' so-called "base of ops" is a refurbished room of the Queensguard's former office.
* Merlot is the groups' errand boy.
* Dusty was split into 6 Parts. 5 Dusties were let loose in the castle, 3 were found while 1 was given back:
	1. Original Dusty (?) was given to Aquila.
	2. Musty was found in the grand library.
	3. Crusty was found in Ekko's half-renovated office.
	4. Rusty was captured in a jar trap in the morning.

* Tierra is no longer the Captain of the Queensguard as his Father wants a thorough investigation, though it's only temporary.
* Fluud felt claustrophobic in the room with the family portrait.
* It is revealed in Nyrune that people with magic have a mind world, an expansion from their magic that allows them to recuperate and find solace. They do not dream, but relive memories or expand their world.
* Dr. Gar Minnow felt that the entire gang exhibits unusual large pools of magic.
* Congrats, you're all suspects in the Fauster's Orchard Crystal case, yes even you Tierra.

## **Ending**

You’re under the eye of the Queensguard. As we have reason to believe that you know the location of the The 3 Royal Children, and have played several roles in the destruction of the Museum and the casualties that lead to it.

## **NPC's Encountered**

* Merlot Hildegard
* The 3 Guards
* King Reiben Frye
* Fluud's Guest
* Dr. Gar Minnow
* Wolf Blass
* Mercier Rogers
* Stella (Mentioned)

## **Creatures Encountered**

* Dusty and The Dusties (Purus)
* Divine Beast Von Roomba (Purus)

## **Unlocked**

* Errand Boy Merlot (The Royal Credit Card)

## **Items Found**

Besides everyone's original equipment and other items.

### **Jean**

* A key to Jeanne's and Fluud's handcuffs.
* **[Gift From King Rei]** A Kalis dagger with wave like patterns etched into it; it smells like fire and feels warm in your hands. The King mentions that this dagger was made when The Desert Kingdom and The Water Kingdom were one and the same.

### **Fluud**

* A vape pen that is definitely not his.
* **[Gift From King Rei]** A smoky dagger with cloud like patterns on it, it feels light in your hands, as though your palms can easily go through it. The dagger from The Sky Kingdom resonates with you.

### **Jeanne**

* 3 Anti-Magic crystals
	+ **Anti-Magic Crystals:**  Treat them like the spell “Dispel Magic”; However, for it to work, it must touch the caster or object. It’s throwable, though their small size means a one-time use.
		- Different Sizes = Different "Dispel Magic" Levels
		- Smallest - 3rd, going higher with crystal size/value
		- The ability check to dispel higher level spells is 1d20 + Crystal Level
* A note from Merlot: “I had 3 left; I’ll get more tomorrow if you remind me.”
* **[Gift From King Rei]** This golden, elegant Dagger is although very thin, but feels heavy in your hands. You can sense that many have used this Dagger for less than kind purposes. The King gladly gave you this blade, saying that it came from the dark part of The Sun Kingdom.

### **Missy**

* 6 mini-cans of limited edition vanilla cream soda
* **[Gift From King Rei]** The words "*Sword of the Mountain King*" is delicately etched into it's blade. Holding this up to the light shows various colours of stones and jewelry implemented into its making. The King mentions to you that it was made from a well known Blacksmith in The Mountain Kingdom.

### **Tierra**

* **Ekko's Bag:**
	+ A pink envelope with a blank piece of paper in it.
	+ An instruction manual on how to properly take care of a Wisteria Tree.
* **[Gift From King Rei]** A clear longsword with white ornate lines decorating it's blade, the hilt of sword has a feather-like design engraved into it. The sword feels light to hold, as if swinging it can make it go flying. The King mentions to be careful with it as it will disappear if it not being taken care of, or so the Trader told him.

### **Aquila**

* A tiny Dusty in a tiny jar
* A folded badly written letter:
	+ The handwriting is from Stella, she says that she split Dusty into 6 parts and left them to roam the castle. She doesn’t know if that is the original Dusty or not. You don’t see the word sorry.
* **[Gift From King Rei]** By the King's description of the Dagger, it is illegal. As it is made from the bones of the mystical legends of Harrod's forest, and upon rumors, the bones of the first incarnation of the most dangerous God, Dezkni.

## **Trivia**

* DM didn't have time or the ability to draw a dog.
* King Rei is based and referenced off of Gomez from The Addams Family.
	+ The King has a knife room.
	+ The gang thought about stealing his crown.
	+ The King has *a knife room ???*

**➤ RECAPS** **➤ SESSION 4**
## Navigation

 Main Party
 The SCP
 Essential NPC
 Creatures
 Party Gallery
 NPC Gallery
 Creature Gallery
 Locations
 The Three Tribes
 Prologue
 Fortunum