Alpha 5.0

Release date: December 12th, 2016

## Alpha 5.0 Patch Notes

**NEW FEATURES**

* The multitool has been renamed the gauntlet, and now works differently: simply hold down the left mouse button and the gauntlet will fire repeatedly.
* The hotbar now splits the four functions of the gauntlet and scanner into four separate slots.
* Metal scrap deposits have been revamped completely, and should no longer suck.
* The new shipyard makes its debut! Build your custom ship frame exactly how you want: tall and skinny or wide and flat, small and sleek or big and bulky, it’s all up to you.
* Sails are now craftable and attachable to decks. A ship now only technically needs a core and a sail to fly, though you’ll definitely want to add a helm and a reviver. Pay attention to the direction of the wind!
* Islands now contain lootable containers, where ancient schematics are now found.
* Scraps of ancient writing can also be found, which players can collect and read in the new Codex tab. These also grant Knowledge when collected.
* Islands now also have ancient Saborian databanks scattered around. Scan these for Knowlege, which you can use to specialize your character in the Knowledge tree tab of your character sheet.
* The UI has seen another facelift, with tons of new icons, including distinct icons for different types of wood and metal.
* Players can play as the male character now!
* Characters are a lot more athletic now, and can rappel off walls and even do a bit of wall running if controlled well.
* The grappling hook can retract quickly, pulling you in suddenly. You can trigger this move with Spacebar if your character is off the ground.
* Players can now grapple to the shipyard dome.
* The shipyard lock and ownership system has been simplified: The player who places it is the owner, but unused shipyards will become free to claim after a certain amount of time.
* The player now starts the game knowing how to craft the wooden Scavenger’s Helm and Scavenger’s Atlas Core, and will have to learn the metal variants through gameplay.
* The crossbow has been replaced by the pistol, which should be easier to aim with.
* Lots and lots of new music and sound effects!

**NOTABLE BUGFIXES**

* We’ve fixed most cases of the character exerting exceptional forces on physical objects: No more kicking eggs!
* Fixed most ways of duping or losing inventory items, or overlapping them.
* Hotbar should be a lot more accurate.
* Characters no longer fall through islands or revival chambers while loading in.
* Fixed most connection errors. If this still happens, restart the client and please let us know!
* Placing explosives and lifters has been fixed.
* Engines and helms can no longer be placed incorrectly.
* Fortune no longer favors the bold when the bold try to glide through storms.
* Fully destroyed objects now disappear from the world.
* Occasionally ships could fall off a shipyard as soon as they finished crafting or even during crafting; this should no longer happen.
* Game camera should no longer convulse and clip through objects, and should work better overall.
* Reduced jittering of loose objects on ships.

**KNOWN ISSUES & WORKAROUNDS**

* When approaching islands, the client will briefly hang, often causing the character to get thrown off her ship.
* Connection menu will sometimes lay over the in-game screen: Restart the client to fix.
* Sometimes ships flip out when crossing some invisible world boundaries.
* After using the crew beacon, your character can get stuck in mid-air, with a subtle loading circle overlay: If not fixed after 60 seconds, restart the client.
* Ships rubberband when flying.
* Sometimes interactions show considerable lag.
* WiFi may incur problems: Best played on an ethernet connection for now.
* Using explosives on metal scrap deposits will bug the deposit and prevent harvesting.
* Trees sometimes duplicate when you chop them.
* Logging in onto a moving ship may result in the ship having moved out from under the character by the time the character loads in.
* The client will enter a ‘not responding’ state or crash occasionally: Restart the client to fix.
* Ships are not reliably despawning upon the owners logging out.
* Framerate sometimes drops severely when placing parts on ships.
* Some islands, newly imported from the Island Creator, have missing environmental assets.
* Fog/cloud cover is excessive.
* When trying to repair full-health objects, “Item is damaged beyond repair” will incorrectly display.

## References

1. https://www.worldsadrift.com/forums/topic/alpha-5-patch-notes-known-issues/
2. https://drive.google.com/file/d/0B2m-20IvaIDId1pfZlZlSFkwS0E/view
3. http://i.imgur.com/huXb2We.png (Confirming Release Date)