What Is Nevergrind Online?

Nevergrind online is a love letter to RPGs from the 90s and early 2000s. Taking influence from your favorite early MMOs, Dungeon crawlers, and tactical party based games. At its core you socialize in a hub area, manage equipment and skills, embark on missions to kill stuff, and get loot.

 This is just a guide to get you started and familiarize you a bit with the world, there may be more information in General Game Mechanics.

More tips, made by a community member! https://re-actor.net/nevergrind-online-tips-tricks/

## Getting Started

There are 14 classes currently, who all have their own unique 12 skills, playstyle and feel. Group play is encouraged (with harder dungeons having higher rare item/gold multipliers) but not required. Nevergrind online tailors to many different styles of play. Hunker down and grind a dungeon for hours trying to get that one rare item. Group up with friends to fight tougher dungeons and get rained on by loot. Or take your time with a dungeon in-between doing other things. Nevergrind combat is real time, but only takes about 1-2 minutes per encounter. After that you can safely go afk to do whatever you need to do, before coming back to tackle another room.

## Moving Skills On Skillbar

With advances in wizarding technology we are now able to move our skills! If you right click a skill it will flash. If you right click another skill the two skills will swap places. Fancy!

## The Town

Nevergrind starts you like most RPGs do in a central hub area, here you can chat, find people to group with, upgrade your skills, buy limited utility items, stop at your (shared) bank, or check out the shops.

## Items

Items are randomly generated from a list of mods like other dungeon crawlers. This means every item has the potential to be useful if it rolls several good modifiers. This keeps loot interesting as shops (which periodically restock) as well as random loot you find in dungeons, COULD be that one awesome upgrade you want to screenshot and brag to your friends about.

(You don't know it yet, but this item is awesome)

## Inventory

Your bag space is limited, you start with 8 slots but eventually can have 40! Twiddles the merchant specializes in bag management. Each upgrade costs additional gold, but allows you to bring more helpful items and carry away more loot!

## Preparing for Adventure

So now what? You upgraded any skills you had the levels (and gold) for. You maybe grabbed a friend or two, or you just want to do something solo. Its time to embark on adventure! There are over a hundred quests currently in NGO, each having you fight a unique boss in a variety of environments. Each quest has two item types that are "more likely" to be dropped. So if you are trying to farm for a specific item you have a way to grind/farm for a higher chance.

## The Dungeon

Here you have just entered the dungeon, you see there are two paths to choose. Dungeons are randomly generated both in the layout as well as drops. Most monsters have preferred environments, but map layout (as well as any rare/unique monster types) is completely random. You could run a dungeon 20 times and get 20 different outcomes.

There are a couple ways to navigate the map. WASD moves you in the directions they would in other games (it might take some getting used to). You can also change these in options (esc>hotkeys). You can also move forward by using the autorun key (default z, changeable in options).

You can also play the game completely with the mouse, you can click on the minimap for the next room you want to "head towards". and hold down left mouse button to auto run forward.

You can use mouse, keyboard or a combination of both.

Maps can get pretty crazy!

Things may seem peaceful, but you will soon come across a monster.

## Combat

Here things switch to a real time battle. Different monsters have different abilities based on what kind of creatures they are, as well as what class they are. This is where the realtime tactical combat part comes into play. I hope you brought friends!

A few Warrior skills.

## Loot

You may find chests in the dungeons or monsters may drop loot after you kill them. You brought some identify scrolls from town right?

You did it, you beat the game. Well no, you beat the first boss. Now you go back to town, sell your loot, upgrade your stuff and continue your journey!

Ohhh nice, an upgrade.

## How Does Partying Work?

Dungeons have two difficulty levels, normal and heroic. Heroic has many more mobs to fight, they are tougher, but they drop more loot. Don't try to do them solo, you will die.

A Party can have a max of 5 members. Classes each have their own strengths and weaknesses, and synergize well with each other. Whoever is party leader decides where the entire party goes. Meaning you can chat with the group, or be hands free until the battles start. Being "driven" around can be a chill experience. Just make sure to take turns being the driver! And when battle starts, be ready lest you wipe!

## Help I Keep Dying

Nevergrind is intended for any class to technically be able to solo to 50 (though some will be tougher then others) but it doesn't mean your not going to hit a roadblock once in awhile! If you keep dying a few things you can try.

Did you bring along potions?

Did you check the merchants if you can upgrade any items?

Have you tried using a shield? Any class can use one!

Are all your skills upgraded?

Is something specific wrecking you? You might need to boost your resists. Blood resist will help you against Harm Touches

You might need to try a lower level dungeon to get another level or two, or hopefully find an upgrade!

I hope this overview helped you to see if Nevergrind is right for you. (make sure to check with your doctor.) The discord is a great place to find people to group with, or to chat with other players or the main developer. Keep in mind the game is still in beta, so you may find things still a little rough around the edges. But the core gameplay is solid and I know personally ive had a blast getting a few characters to max level. Hope to see you in Nevergrind soon!