Light Infantry Tank

**Versioning**

This article *could* contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 1.50.

## Cost

###

5

## Armament

* Two 12.7mm Heavy Machine Guns
* Commander
* Passengers

## View Vehicle Strength Table

The **Light Infantry Tank**, or **HC-2 “Scorpion”**, is a Colonial tank, using the same chassis as the HC-7 “Ballista” and armed with two 12.7mm Machine Guns. It also has a radio to gather intelligence within a 60m radius around itself.

## Description

### Crew

The Scorpion's crew of is composed of a driver, a gunner, and a commander/gunner.

The driver is in control of positioning the vehicle. In the Light Infantry Tank, this allows them to control when and how to commit the vehicle to combat. The driver is the only crew member who can see the fuel gauge without leaving the vehicle and should carefully monitor its prodigious consumption.

The gunner is in charge of aiming and firing the tank's right 12.7mm Machine Gun.

The commander/gunner mans the left side Machine Gun and can toggle the hatch with `E`. When the hatch is open, they can use Binoculars to see further than the other crew members. They can also fire Secondary Weapons. Like on other Tanks, the commander/spotter is exposed and can be shot at and killed when the hatch is open.

The Scorpion also possesses two exterior seats for passengers on the rear of its hull, from which the players can use their secondaries and are exposed to gunfire and the elements. The infantry will sit at 90 degrees from the front of the tank, and will be facing outside, they will have a limited arc of fire.

### Inventory

It has 8 slots, which can be used to carry supplies and the 12.7mm ammo used by the two MGs (the magazines stack up to 100 per slot).

### Armament

The Scorpion has two 12.7mm machine guns, each with about 115 degrees of traverse, covering a total of 170 degrees. Each MG has a large 200 round magazine. They are relatively accurate but loses stability the more you shoot, forcing you to fire in small bursts if you wish to be accurate.

### Health & Armor

It has a lot of health but its armor isn't particularly impressive for a medium tank. It can soak up small arms fire, shrapnel, and 12.7mm caliber. Anything else should be considered a threat. Its armor is thick enough to have a decent chance to deflect shells that are not Armour Piercing, especially from the front and at long ranges as long as the armor is in good shape. AP shells have a much higher chance to penetrate, which becomes a near certainty at any range or angle when the armor is in bad shape.

Its tracks can be disabled by explosives and Anti-Tank Mines, making the already slow vehicle even slower and thus vulnerable.

### Engine & Size

The Scorpion, like the Ballista, is one of the slowest vehicles in the game and has a relatively high fuel consumption rate. With a 200L fuel tank, its fuel autonomy is not good. The Fuel Tank is placed at the rear and can be disabled with explosives, making it leak fuel very rapidly.

It can be packaged, forming a large Shippable that can be lifted by a Crane but only transported by a Freighter or Barge.

It is heavy enough to trigger anti-tank mines and too heavy to safely cross Field Bridges. It is large and powerful enough to cross Trenches with ease, run over Sandbags, tier 1 walls, and Barbed Wire Fences.

## Tactics

Armed with two MGs, the tank specializess in supporting infantry. It is helpless against any tank or armored vehicle armed with a cannon. As such the friendly infantry the Scorpion protects should be carrying AT weaponry.

Its radio allows for scouting as well as being able to see enemies outside of view distance on the map.

The Scorpion is the primary support tank of the Colonials. With its large inventory capacity, it can carry a generous amount of fuel and bmats to support extended tank engagements. With significant lack of machine gun options for Colonial tanks, the Scorpion should be a part of any tank brigade to take care of anti-infantry needs. A single scorpion can support an entire squad of friendly vehicles.

## Historical Reference

The infantry tank was a concept developed by the United Kingdom and France in the years leading up to World War II. See Infantry Tank.

The Scorpion resembles the Panzer I, a similar German light tank with a dual machine gun turret. However, the Panzer I's machine guns could not be aimed independently, and it only had two crew members.

## Gallery

* Dev Stream 2/7/2021
* An HC with the Commander/Left gunner standing up in their hatch
* Scorpion in action.