Ayn

## Soundtrack

Full-Elemental Wizard

**Ayn Runi Kh'ah** is an Arukian, a nomadic race of humanoids that venture their planet in search of all things old and new, ancient and futuristic. They are expert scientists, writers, and scholars, capable of studying what's around them with proficiency and skill. If science is the study of the material world and magic is the study of the unnatural world, Ayn is a professional in both sides of the same coin.

Ayn is a stoic and straightforward person with a reserved attitude. He is shown to be rather clever, especially when he's in a tricky situation or up against someone he cannot defeat with ease. He finds the best and most accurate solutions in any given situation, retaining his cool and finishing what is unfinished. Even when he can seem cold and manipulative, Ayn is an honorable and well-mannered man.

He shows great respect to those who are familiar with sciences or magic, explaining his friendliness to Riah despite the fact Arukians don't quite interact with other species.

## Equipment

* **MagiPad** - The nickname given to the ancient black slab uncovered by Ayn, which looks a lot more like a jet-black electronic tablet. Like any other touchscreen device, Ayn is capable of drawing runes on the "screen", forming one of many devastating elemental spells to conjure. By pressing down, Ayn is starting the rune, moving his finger crafts the rune, and releasing his finger executes the respective spell. The MagiPad is his only source of power, thus, Ayn goes nowhere without it. It's unclear how many spells Ayn has created, but he describes to have made several dozens if not hundreds already.
	+ **Akeno** - The category of arcane magic. Scaling off his intellect, Akeno has a very broad use, being able to be shaped into whatever Ayn wills it to be. The runes that utilize Akeno are for casting general-purpose magic, using a mix of offensive, defensive, and supportive techniques. Alternatively, Akeno can build upon other runic categories. This makes the magic very versatile and easy to manipulate, even during the heat of combat.
	+ **Ignis** - The category of fire magic. **Primers** set the target ablaze, making them suffer intense burns for a short amount of time. Many spells are for offensive purposes, focusing on the destructive characteristics of fire itself. From something as small as heat to as gigantic as an explosion, all Ignis spells inflict incredible amounts of damage at any point. Targets that are attacked by these spells are often burnt to a crisp. Their bodies would be left so charred and deformed that their original state would be unrecognizable at all, assuming that the targets mentioned are not completely disintegrated in the first place.
	+ **Glacian** - The category of ice magic. **Primers** heavily restrict the target's overall movement as their motor functions gradually freeze up. Glacian encompasses all things "cold", including the creation of frigid structures to abundances of snow, and all things in between. More intense Glacian magic can completely freeze targets down to the atomic level. This makes frozen targets and objects tend to break as easy as ice. The cryogenic spells of this category are typically used for shutting down opponents and completely stopping them in their tracks.
	+ **Voltega** - The category of lightning magic. **Primers** will paralyze the bodies of whatever it makes contact with, leaving targets vulnerable for a short amount of time. All while close to Ignis in terms of destructive capability, Voltega is also swift in performance and is very difficult to avoid. Channeling electricity lets Ayn make more precise actions with his spells. He can attack all specified targets at once, punishing them with a volley of chaotic electricity that spreads from target to target. Many spells are instantaneous and impossible to dodge, let alone anticipate.

## Powers & Abilities

### Powers

* **Genius Intellect** - Arukians are a race of geniuses and scholars invested in the wonders of their world, and Ayn is no exception. He is extremely calculative and possesses incredible deductive reasoning, much like a professor and detective.
	+ **Superior Memory** - Ayn has a unique eidetic memory that lets him recall lots of information, although vividly. This is also applied to the many spells Ayn uses with the MagiPad, keeping a mental list of the spells he's created and perfected.
* **Air Levitation** - Ayn subconsciously uses wind magic to suspend himself in mid-air or fly across vast distances. This lets Ayn get a better view of the environment, especially if he is casting a spell far too large to see from the ground.

### Spells

* **Magic Missile**  - Fires a quick and powerful bolt of arcane magic. If used in quick succession, Ayn can launch a barrage of them.
* **Blizzard**  - Creates a short snowstorm in a selected area that slows down the movement of anyone inside the target area.
* **Lightning Blast** - Calls down a tremendously powerful stream of lightning from the sky to strike a selected area.
* **Static Shock**  - A bolt of lightning that chains between opponents, useful for striking several targets at once with high accuracy.
* **Tornado**  - An expanding vortex of wind capable of lifting entire buildings, structures, and sweeping armies of enemies.
* **Icy Shards** - A continuous stream of icy shrapnel that deals damage and gradually freezes those in its line of fire.
* **Thermal Missile** - A large bolt of fire that hunts down the nearest threat around it, detecting heat signatures to follow its target before triggering a mighty explosion.
* **Night Shield**  - Forms a solid spherical barrier of arcane magic around Ayn, useful for repelling attacks from several directions.
* **Frost Nova**  - An instant burst of icy magic that freezes everything caught in the blast.
* **Fiery Explosion**  - An instant burst of fiery magic that disintegrates anything caught in the blast.
* **Arc Light** - A ray of concentrated electricity that moves like a laser beam, seeking out Ayn's intended target and striking them with pin-point accuracy.
* **Fire Wall**  - Casts wall of flame in front of where Ayn aims, which burns and melts virtually anything that attempts to pass through.
* **Cascading Meteor** - The rune generates a meteor constructed from interplanetary rocks, hurling itself towards whatever planet Ayn is located on. During entry, the meteor becomes a great ball of fire that can demolish many city-scale targets upon explosive impact.
* **Flash Freezewave** - Upon cast, a volley of ice erupts from of the ground in a long cone-shaped path. This both demolishes and freezes whatever is in the line of attack, proving to be nearly inescapable to the spell's abundant size and speed.