recursal/Fanatic-Fandom huggingface dataset:
Tipos e variáveis

## Tipos primitivos

São tipos de dados que permitem criar variáveis que não são referência a objetos.

* **int** - inteiro de 4 bytes com sinal.
* **short** - inteiro de 2 bytes com sinal.
* **long** - inteiro de 8 bytes com sinal.
* **byte** - inteiro de 1 byte com sinal. (armazena valores de -127 a +128)
* **char** - 2 bytes - Pode trabalhar com a tabela de caracteres UNICODE ou ASCII. Também pode ser usado como um inteiro sem sinal.
* **float** - ponto flutuante de precisão simples (4 bytes).
* **double** -ponto flutuante de precisão dupla (8 bytes).
* **boolean** - 1 byte para armazenar "true" ou "false".

**Importante:** Strings em Java não são variáveis de um tipo primitivo como no Pascal, e nem são tratadas como um array de caracteres como no C. No java, strings são instâncias da classe String. Para saber mais sobre strings em Java, **clique aqui**.

**Observação:** **short** e **long** não são modificadores de tipo como ocorre em C. Em java, são tipos primitivos, então não podem ser associados a outros tipos. Por exemplo, a declaração **long int** que é correta em C, não pode ser usada em Java.

## Variáveis de valor e referência

Em relação ao conteúdo de uma variável, podemos dividir as variáveis Java em dois grupos: **Variáveis de valor** e **variáveis de referência**.

As **variáveis de valor** estão sempre associadas a algum tipo primitivo e podem armazenar internamente um valor desse tipo. Estas variáveis já nascem prontas para uso, uma vez que foram declaradas já podem receber valores e participar de expressões ou atribuições.

Já as **variáveis de referência** (também chamadas de **variáveis de instância**) armazenam uma referência a um objeto de alguma classe, então estão sempre associadas a uma classe. O que é importante notar é que os objetos não ficam armazenados dentro das variáveis, eles estão na memória, o que estas variáveis armazenam é uma referência à posição de memória que o objeto ocupa, ou seja, estas variáveis são na verdade ponteiros e armazenam endereços de memória. Por consequência, uma variável de referência precisa receber uma referência válida antes que possa ser efetivamente usada como uma referência a um objeto, não basta apenas ser declarada.

É fácil saber se uma variável é de valor ou referência. Variáveis de valor só podem ser de tipos primitivos (listados acima). Qualquer outro tipo é variável de referência.

**Links recomendados:**

* **Tipos de dados por valor e por referência em Java (DevMedia)**
* **Tipos Primitivos do Java (ActJava)**
* **Tipos de dados (UFSCAR)**
Lennard Meyer

```

```

German male, mid 50's. Anxious, jumpy, but friendly. Aggressive driver, has a very distinct beat-up truck.

Originally from Bavaria, Lennard made a good career out of working for an importing/exporting firm in Germany leading up to 1922. At that time, with Germany acquiring all the land currently comprising Deutsche Mittelafrika, Lennard was presented with opportunities by his company to move to the colony and help expand business there. He officially moved in 1925, and has been living in the colony ever since. Well known amongst residents, especially of Dar-Es-Salaam, Lennard usually performs odd jobs for many different peoples, is known to have numerous contacts, and frequents all nightclubs and bars in any area he finds himself in. He is an avid drinker and smoker.

Lennard is a covert operative for a syndicalist cell, Cercle Africain.

Appears in Session 1, Session 3, Session 5.
Alfred Laurent

French doctor, late 50's. Balding and wiry frame, almost comically tall. Lanky and twitchy, in relatively good shape, though not much adept at combat, he is always armed. He is a member of the Syndicalist Technocratic Union.

Ardent and firm believer in Syndicalist philosophy, he previously was a medical doctor of some renown before starting to veer into more shadowy areas of theoretical medicine and biology. Because of his accomplishments and contacts in French Syndicalist society, he was approached by the somewhat nebulous government organization known as the Syndicalist Technocratic Union. His activities and public life since then have all but disappeared.

It was around this time that he first met Bela Kiss, the Hungarian serial killer who is perpetually on the run from authorities. The two formed a sort of friendship, which primarily consisted of Dr. Laurent trying to synthesize a chemical that would both allow Bela to control his vampiric powers and hunger, and also to make him more malleable to command from Dr. Laurent himself. Bela now accompanies Dr. Laurent wherever he travels to, a dark shadow that terrorizes the surroundings where the doctor practices.

Given large amounts of money through research grants, he would use this opportunity to install himself as a head administrator at Calvisano Special Administrative Academy (Accademia Amministrativa Speciale di Calvisano). His experiments there were aimed at being able to both find ways of biologically and chemically enhancing the mental capabilities of the children boarding there, as well as experimenting with methods in mind-control.

Appears in: Session 7 (mentioned), Session 8, Session 9
Vivian McAllen

British woman, mid 30's. Dark red hair, fair skin. Secretary at Salaam Wood-Works.

Vivian McAllen was born and raised in Mittelafrika, albeit on the west coast and before it was under German control. Her parents were both originally from mainland England, and after her father died her mother returned there. All of them are fervent syndicalists, though like many Vivian knows the wisdom in keeping this to herself.

Her work at the factory has been marred by a number of incidents of sexual harassment and belittlement, and she is eager, if not still cautious, to find a way to get back at them. Quite resourceful, she always had a backup plan of where to go and what to do next.

In infrequent contact with Lennard, as part of a syndicalist cell operating in Mittelafrika.

Appears in Session 4, Session 5.
Xendark Rebellion

The **Xendark Rebellion** was the collective name used for the multiple revolts and rebellions on the Capital planet, Novisia that lead to the dissolution of The First Empire.

## Beginnings

During a period of strict authority, the First Empire was in control of a large amount of the galaxy, their rules punished all those who dare resist. It didn't help that the current emperor, Aetius I's incompetence and the failing of the Empire's economy led to a galaxy wide depression with millions becoming poor and homeless. Many protested but they would be publicly executed as a sign to not rebel, this only caused more anger to spread throughout the empire. It would come to a boiling point when Aetius I was discovered of holding food and money away in his personal domain, outrage sparked in not only the people but also the army. Armies along with local militia rose up against the authorities, the battle of Aetius Dam saw the Imperial forces explode the dam, causing the flooding of the city, Agotoria. The imperial capital, Valitor wasn't even safe with half of the city falling to militiamen.

## Middle Stages

With professional armies and the mass amounts of local support, the rebellion had spread throughout the imperial planet along with the entire empire, many fighting for independence. The empire was stretched thin, massacres happened on both sides, Imperials executing innocent civilians in masses while the locals executing surrendered soldiers and politicians. With other national governments getting involved, more and more planets fell.

## Resolution

With the the rebels on the gates of Aetius's imperial palace, the war was over and Aetius knew if he didn't surrender now, he would be killed. The next day, the former emperor surrendered along with his imperial guard. The main organiser of the rebellion, Petro Aggatod would hold the negotiations among multiple other warlords and leaders of other nations to divide the empire, giving independence to most territories with a few transfers to the involved nations. Aetius would also be exiled to an unknown location.
Creeper

### Drops

0-2 GunpowderMusic Disc (if killed by Skeleton)Creeper Head (when killed by a Charged Creeper)5 Exp

## Versions

### Classic

0.24\_SURVIVAL\_TEST: Added creepers.

0.26: Creeper explosions no longer destroy stone or stone-like blocks.

Explosions leave smoldering.

Creepers no longer produce leaf particles upon explosion.

### Beta

1.4: The 'A' in the Minecraft logo now includes a creeper face.

1.5: Creepers become charged when struck by lightning, increasing the explosion's radius and strength.

1.8: Creepers are much more deadly and will definitely kill an unarmored player if in a radius of 4 to 5 blocks around the creeper. This damage is also difficulty-independent.

Sound Update: Creeper explosions have a new sound.
Spider

### Spawn

Light level of 7 or less, 3×3×2 space on solid blocks (spawns only on top of the central block). Top half of space may be occupied by transparent blocks (glass, etc.).

## Versions

### Classic

0.27\_SURVIVAL\_TEST: Officially added spiders, the second mob added in Survival Test.

Spiders were originally brown in early development (changed to the current texture because of a suggestion from a user on the TIGSource forums). They did not jump as far (compared to their range in the Beta update) and killing them gave the player 105 points. Their eyes also did not glow; when this properly was added is unknown.

### Indev

Feb 19, 2010: Spiders now drop 0 - 2 string upon death.

### Alpha

1.0.17: Added spider jockeys - skeletons spawned riding spiders.

### Beta

1.2: Spiders were given the ability to climb vertical walls made of any block and could "see" the player through solid blocks to track them down (Creepers used to have this ability before it was transferred to the Spiders).

1.4: Spiders stopped trampling crops, and making step sounds (for the step sounds were much quieter).
Adolar Weisz

Adolar Weisz is an employee of the German Government, working for the Innere Sicherheit des Imperiums (ISI - Internal Security of the Empire), specifically answering to the higher ups, and is a rising star under the auspices of Johann von Bernstorff, the Minister of the Interior.

Hair: Short

Facial: Squinty

Speech: Slurs

Characteristic: Bites fingernails

Personality: Cautious

Instinct: To make money

He is engaged in an ongoing investigation into the questionable activities and accounting practices of Deutsche Mittelafrika, and specifically Hermann Goering. Learning of the success of the players in defeating the warlord Yaro Moyo, he decides to contact them and attempt to enlist them into his investigation. He knows Lennard and uses him as a contact in Dar-Es-Salaam.

Appears in Session 3, Session 4, Session 5, Session 6.
Unused Features

## Giant

Giants are an unused mob added in Indev. They appear to be a giant zombie. Giants currently have no AI and they cannot spawn naturally because the game requires the light level to be both greater than 11 and less than 8. They can be summoned using the /summon giant command.

## Killer Bunny

The killer bunny is a variant of the rabbit that is hostile to all players and dogs. Its fur is pure white with blood-red eyes that are horizontal, compared to a normal rabbit's vertical eyes.

On peaceful difficulty, the killer bunny will not despawn, despite its hostile nature. It will still attack wolves and pet dogs. When it was originally added in snapshots of 1.8, it spawned as a rare type of rabbit, but it was removed before the final release.

The Killer Bunny can only be spawned with the /summon rabbit ~ ~ ~ {RabbitType:99} command.

## Illusioner

The Illusioner is an unused Illager that was added in 1.12. They will attack players, villagers, and iron golems within a 12 blocks range. It will attack with its spells, and with its bow.

The illusioner has two spells: a spell that blinds its opponent, and a spell that summons duplicates and makes the illusioner invisible.

The illusioner has a face that is just like the face of a vindicator.

Illusioners can only be spawned with the /summon illusion\_illager command.

## Purple Arrow

Purple arrows were shot by skeletons in Survival Test and acted the same as regular arrows, and used a texture on the same sheet as the normal arrows, but the texture is not currently in use.

In 1.9, a new texture was added for arrows, causing the original arrow texture including the purple arrows to be entirely unused.

## Ruby

On May 21, 2012, Jeb released a screenshot of himself testing the trading system. At this time, what would become emerald ore in 1.3.1 was ruby ore. The previous ruby texture remains in the ruby.png file. It is unknown if the texture will ever be used. Dinnerbone stated in a forum post that they went with emeralds instead of rubies at the last minute because he is color-blind and he had a hard time spotting the difference between ruby ore and redstone ore. The names "Ruby Ore" and "Ruby" are still in the .lang files.

## Villager Speech Bubble

The villager speech bubble is an image that was added along with the villager.png file in the jar when the trading system was added. It showed a trade, where raw chicken could be sold to villagers for another raw chicken. Both raw chickens have the old texture. During an interview about villagers, Jeb offered a possible explanation: "We did some experiments with thoughts bubbles, but it didn't look good. So in the end, after I’d been lead on Minecraft for a year, we just decided to add an interface instead."
Zombie

## Versions

### Classic

0.24\_SURVIVAL\_TEST: Zombies were the second mob to be added to Minecraft after humans. They could run as fast as the player. Zombies would occasionally appear wearing armor, but this had no protective effect on their health. When killed, zombies gave 80 points each to the player, but they did not drop their armor. They also had arm swinging animations when they attacked.

### Indev

0.31: Zombies' armor was removed, as well as their arm swinging attack animations.

Feb 12, 2010: Zombies now catch on fire when exposed to sunlight.

February 18, 2010: Tweaked chances of catching on fire in sunlight.

Zombies now only burn when the sunlight level is greater than 7, and not due to torches at night.

February 19, 2010: Zombies dropped 0–2 feathers upon death. Before chickens were added in Minecraft, Notch confessed that he made zombies drop feathers because he had no idea what they should have dropped when killed.

### Beta

1.8: Zombies now drop rotten flesh instead of feathers.
Staff Member- Lunaris

Now, I know your first thought here is, "who is this girl?". Considering I haven't been around much, I suppose that's a totally logical thing. Unlike most staff members, I barely talk, but I am still around!

**What do I do then?**

Simply put, I'm a Voice actor for the channel. You'll hear me in future projects.

**Where do I come from and how long have I been here?**

I was cast on a site called Casting Call Club a little over a year ago now. I've been with the staff for a little while now but have only recently really started speaking.

**Fun Facts:**

-I'm the only female on the FlatZone staff

-When I'm not voice acting, you'll often find me cosplaying

-A lot of my voice acting has been done in the Undertale fandom, but I've never played the game. (Though I have played DeltaRune)

-I've been a Voice actor for over 4 years

-When I was 6 I started doing Opera and continued to do so on and off until I was 14

**Things I've voiced in-**

[1] Super Smash Bros: Disaster (Smash Ultimate Parody Animation) *as PA*
Beast Boy

Beast Boy is a character who appears in DC comics, most notably the Teen Titans. He appeared in the very first episode of Limit break, where he fought Spider-Man from Marvel Comics.

## Limit Break Information

### Origin

* Name: Garfield Mark Logan
* Place of Residence: United States
* Gender: Male
* Species: Mutated Human
* Height: 5 Foot 8 Inches
* Weight: 150 Pounds (68kg)
* Universe: DC, New Earth
* First Appearance: Doom Patrol (1985)

### Powers and Abilities

* Very versatile, capable of turning into any animal faster than the human eye.
* Can even turn into extinct animals such as dinosaurs.
* Can manipulate the size of creatures he transforms into.
* When anger is pushed far enough he can transform into powerful creatures that do not even exist.

### Feats

* Lifted a ship weighing around 20,000 tonnes.
* Fought a shapeshifter who he reigned superior over.
* Transformed into Hanuman, the demigod of the Hindu religion.
* Dodged bullets as a hummingbird.
* Dodged lightning as a mouse.
Classic Minecraft Changelog

### Late Classic Creative

Version Release date

0.30 (Creative version) November 10, 2009

0.29\_02 October 30, 2009

0.29\_01 October 29, 2009

0.29 October 29, 2009

0.28\_01 October 27, 2009

0.28 October 27, 2009

### Survival Test

Version Release date

0.30 (Survival version) November 10, 2009

0.27 SURVIVAL TEST October 24, 2009

0.26 SURVIVAL TEST October 20, 2009

0.25\_05 SURVIVAL TEST September 3, 2009

0.25 SURVIVAL TEST September 3, 2009

0.24\_SURVIVAL\_TEST\_03 September 1, 2009

0.24\_SURVIVAL\_TEST\_02 September 1, 2009

0.24\_SURVIVAL\_TEST\_01 August 31, 2009

0.24\_SURVIVAL\_TEST August 31, 2009

### Multiplayer Test

Version Release date

0.0.23a\_01 July 11, 2009

0.0.23a July 11, 2009

0.0.22a\_05 June 30, 2009

0.0.22a\_04 June 30, 2009

0.0.22a\_03 June 30, 2009

0.0.21a\_01 June 23, 2009

0.0.21a June 22/23, 2009

0.0.20a\_02 June 20, 2009

0.0.20a\_01 June 20, 2009

0.0.20a June 20, 2009

0.0.19a\_06 June 20, 2009

0.0.19a June 20, 2009

0.0.18a\_02 June 14, 2009

0.0.18a\_01 June 14, 2009

0.0.18a June 14, 2009

0.0.17a June 10, 2009

0.0.16a\_02 June 10, 2009

0.0.16a\_01 June 10, 2009

0.0.15a (Multiplayer Test 3) June 8, 2009

0.0.15a (Multiplayer Test 2) June 3, 2009

0.0.15a (Multiplayer Test 1) June 1, 2009

### Early Classic Creative

Version Release date

0.0.14a\_08 May 28, 2009

0.0.14a\_07 May 28, 2009

0.0.14a\_04 May 28, 2009

0.0.14a\_03 May 28, 2009

0.0.14a May 28, 2009

0.0.13a\_03 May 24, 2009

0.0.13a May 22, 2009

0.0.12a\_03 May 20, 2009

0.0.12a\_02 May 20, 2009

0.0.12a\_01 May 20, 2009

0.0.12a May 20, 2009

0.0.11a May 17, 2009 (Public)

May 16, 2009 (Private)

0.0.9a May 16, 2009 (Playtesting)
Chicken

1.0.17: Chickens are now immune to fall damage, and fall slower than other mobs.

Chickens no longer drop leather when killed by fall damage.

### Beta

1.0: Chickens can be spawned by throwing eggs.

1.8: Chickens now drop raw chicken. Before this, chickens dropped only feathers upon death.

Chickens will run away when attacked.
Skeleton

## Versions

### Classic

0.24\_SURVIVAL\_TEST: Skeletons are added. They spawned randomly in new Survival maps and followed players when approached, much like zombies.

0.25: Skeletons fired arrows with a purple/magenta colored shaft, appeared to fire arrows at a faster and more random rate, and shot 6 arrows outward a short range in all directions when dying. Arrows fired by skeletons at that time could be picked up and used by players.

Skeletons now drop 0–2 arrows upon death.

Skeletons took five hits to kill and could appear wearing NPC armor (that gave them no additional protection) and gave 120 points when killed.

### Indev

0.31: Skeletons no longer wear armor and their attacking animation was also removed as well.

Purple arrows that skeletons throw were removed and were replaced by brown arrows.

Feb 14, 2010: Skeletons now catch on fire when exposed to sunlight.

Feb 18, 2010: Tweaked chances of catching on fire in sunlight.

Skeletons now only burn when the sunlight level is greater than 7, and not due to torches at night

### Alpha

1.2.0: Skeletons now hold a bow in their right hand, however they were held as an item just like a player would hold it at this period.

### Beta

1.2: Skeletons can drop 0 - 2 bones in addition to arrows.

1.8: Skeleton's bow is now larger and held more realistically (full-sized bows, two-handed, and pulling the arrow back) than in previous versions (in one hand) and they also fire arrows slightly slower (probably because bows now needs charging). Their arrows however, are shot with more force.
Bowser

Bowser is the main antagonist of the Super Mario series and Mario's arch enemy. He appeared in the fifth episode of Limit Break, where he went up against King Dedede from the Kirby series.

## Limit Break Information

### Statistics

* Name: Bowser
* Age: 26+
* Aliases: King Koopa, Lord Bowser, Great Demon King Koopa (Daimao Koopa)
* Race: Koopa
* Height: Varies (Can grow/shrink)
* Weight: Varies (On the heavy side)
* Kindred: Bowser Junior (Son), Koopalings (Adoptive children)

### Weapons & Abilities

* Koopa Clown Car/Copter: A vehicle that lets Bowser travel on land and in the sky. Can fire and drop things like cannonballs and Mecha Koopas (explosives).
* Fire Breath: Bowser can use his fire breath at close range or from a distance as fireballs. These fireballs are strong enough to break castle walls without any issue.
* Shell: Able to go back into his giant shell, spin, roll around, climb walls, squash people etc.
* Hammers: To fix things - Wait... That's now what he does with em'. He just throws them - a lot of them.

### Feats

* Survived a fall from the sky with no visible injuries
* Manages to pull and move and island, though his muscles had stimulation from Mario and Luigi
* Tanked a black hole - twice
* Fell into a star that exploded with him inside
* Talented jumper as he can leap up high and move far distances with a single jump
* Can keep up with Mario on foot most of the time (Speed is a little inconsistent)
Slime

THIS PAGE NEEDS MORE INFO

-Seaninator321

## Versions

### Alpha

1.0.11: Added slimes, the fifth hostile mob added to the game. There are four sizes: Tiny, Small, Big, and Huge.

1.0.12: Big slimes no longer spawn in Peaceful.

Slimes have sound effects.

Fixed slime targeting and attacking.

Huge slimes no longer spawn naturally.

1.0.13: Slimes have a new look.

1.0.17: Slimes spawn in multiplayer.

1.1.2: Slime spawning reduced as they would appear in abundance. A miscalculation in the new limit caused slimes to only spawn in strange locations, so natural slime spawning was disabled.

### Beta

1.2\_01: Slimes had been reskinned and returned in Beta 1.2\_01 but were still very rare. Small slimes dropped 0 - 2 slimeballs in Beta. Slimes also used to be extremely rare.

1.3: Slimes became more common.

1.4: Multiplayer bug fixed where slimes split were visible only to the player that caused them to split and would not take any damage. Because these slimes were client-side, the player could only remove them by exiting and logging back into the server.

1.5: Slimes no longer spawn in Peaceful difficulty and only attack with provocation.
Garan Vincent

**Garan Vincent**, better known simply as **Garan** was a former slave who was one of the architects behind the Trinakian Slave Revolts, and the first president of the United Systems. Due to this he is a revered figure among Humans.

## Early life

Garan Alistair Vincent was born the third of five children to the human slaves Raymond Vincent and Tatiana Bogomolov on the planet Eralik. His paternal grandparents were slaves from Midgard named Hendrik Ollop and Sandra Ingólfsson, while his maternal grandparents were slaves from Mirus named Dmitry Bogomolov and Irina Lagunov. His father's name was originally supposed to be "Raymond Vincent Ollop" however for unknown reasons his middle name was mistaken for his surname.
Bowser VS King Dedede

## Description

*Nintendo's two giant tyrannical kings are clashing right now on Limit Break! Who will come out on top? The scaly king of the Koopa Kingdom, Bowser? Or the inflatable, hammer-wielding penguin King Dedede? There's gonna be a lot more than fists flying tonight!*

## Intro:

*Joe: Nintendo have been in the game for awhile and have had a massive influence over video game history. They even created some of the most ruthless kings to ever exist! But only one can get to be the best...*

**Britt: Oh my god! We're doing a Nintendo king battle royale?!**

*Joe : We uh... we don't have the budget for that. We're working with two like always.*

**Britt : Ugh, damn it ! Oh well, let's see...**

***(Puts his hand in a bag full of paper. Put two papers in the screen, one on the right with Bowser in it)***

**Britt: Okay, so we’ve got King Bowser...**

***(The other one on the left with Dedede)***

**Britt: ...and King Dedede!**

*Joe: I’m your host Joe.*

**Britt: And I’m your co-host Britt. And today we’re putting two of Nintendo's most iconic bad guys against each other to see who would win in a fight.**

*Joe: And without further ado, let’s get on with the episode.*
All Limit Break Showdown Opening Matchups

Here are the list of all the Limit Break Showdown Opening Matchups from Season 2- Season 6

## Season 2

* Goku and Luffy vs Naruto and Ichigo
* Captain America and Iron Man vs Superman and Batman
* Kirby vs Mega Man X
* Mario vs Sonic

## Season 3

* Ryu vs Jin
* Crono vs Link
* Gohan vs Superboy
* Barry Allen vs Quicksilver
* Mewtwo vs Frieza

## Season 4

* Sonic Characters Battle Royale (Sonic, Tails, Knuckle, Shadow, Rogue the Bat, Amy Rose, Cream the Rabbit, and Emerl)
* Tenten vs Memo
* Meisuke Nueno vs Josuke Higashikata
* Naruto vs Luffy
* Boruto vs Deku
* All Might vs Might Guy
* Four Hokages Battle Royale

## Season 5

* Team RWBY vs The Avengers (Iron Man, Captain America, Spider Man, Thor, Hulk)
* Bowser and Bowser Jr vs King Dedede and Waddle Dee
* Yu Nakurami vs Jotaro Kujo
* Omega Zero vs Gunvolt
* Danny phantom vs Jake Long
* Black Widow vs Cammy
* The Winter Solider vs Red Hood
* Vegeta vs Zoro and Sasuke

## Season 6

* Goku vs Saitama
* Earthworm Jim vs The tick
* Donkey Kong vs Blanka
* Yu Nakurami vs Josuke Higashikata
* Hisoka vs Buggy the clown
* Alucard (Hellsing) vs Hellboy
* Sonic vs Bubsy
* Jedah vs Blackheart
* Natsu vs Meliodas
* Wario vs Lobo
* REN and Stimpy vs Toejam and Earl
* Thanos vs Darkseid
Fan-Made Limit Break Guidelines

Because this is the official FlatZone wiki, you can not make any pages for Limit Break (Showdown) fights that were never confirmed by FlatZone. However, you *can* make blog posts for your own fan-made battles to be written by your own liking. There are guidelines to making them that you have to follow though.

## **How To Make Your Own Fanon Fight**

Where you see your profile picture on the top right corner, you can hover over it and enter your profile page, where you can go to the blog section and make a new one.

## **Guidelines**

1. Please keep your fights organized/punctuated properly. People will not read something that they can't read.
2. Absolutely *no* plagarising. Your fight will immediately be deleted and you'll be prohibited to write battles depending on how much was stolen.
Gex

Gex is the main protagonist of the video game series of the same name. He appeared in the second episode of Limit Break, where he fought the infamous video game character Bubsy the Bobcat.

## Limit Break Information

### Origin

* Name: Gex
* Birthplace: Maui
* Gender: Male
* Species: Gecko
* Universe: Gex
* First Appearance: Gex (1994)

### Powers and Abilities

* Tail: Tail attacks, tail bounce, tail kick.
* Tongue: Can swing back and forth using sticky orbs, can catch powerups with tongue.
* Powerups:
	+ Blue Fly = Ice powers.
	+ Red Fly = Fireballs.
	+ Yellow Fly = Electric bolts.
* Eating a centipede gives Gex speeds of up to at least 200mph.
* Eating a caterpillar produces a tornado around Gex for 20 seconds.

### Feats

* Beat Rez three times and killed him.
* Watched every TV show ever made and can quote them.
* Able to survive an explosion from six sticks of dynamite.
* Able to take hits from falling anvils at high speeds.
* Awesome at golf.
The Dan The Man Show

## Information

**The Dan The Man Show**, more commonly known as Dan, is the producer of his very own list and countdown show, CountZone as well as a voice actor on FlatZone's main show, Limit Break and it's partner show, Limit Gauge. Dan joined FlatZone on the 29th of October in 2017, announced by MopheadYT in the official FlatZone Discord. Dan didn't have a notable presence on the channel itself until Shikamaru VS Usopp on August the 22nd, 2018. Since then, Dan has been a prominent part of the channel and community.

Dan is interested primarily in video games and cartoons, judging from his videos on his own channel and also runs the Twitter page @AdultSwimNoCon where he posts out of context Adult Swim clips, which boasts over 12k followers as of January 2020.

## Videos Dan has appeared in

### *Limit Break*

* Shikamaru VS Usopp

* Zangief VS Goro

### *CountZone*

* TOP 10 FORGOTTEN MARIO CHARACTERS
* TOP 10 VIDEO GAME FROGS
* TOP 10 ***RAD*** 90s VIDEO GAME MASCOTS
* TOP 5 BEST PHILLIPS CD-I GAMES

## Quotes

> *"And I'm Dan, The Man!" - Dan's opening line in the Limit Break Series.*
>
>

> "We know that the day that Nintendo stops milking the babies is the day when they release a new F-Zero game... \*pause\* Please...?"
>
>

> "If you want to execute the perfect pun, you need the correct mix of cheesiness and self-loathing to pull it off."
>
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> "Funerals are, for a lack of a better term, no good."
>
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> "At least the Phillips CDi is being praised for something, right...? It's still a stupid console, though."
>
>
Bubsy

Bubsy the Bobcat is the mascot of Accolade and one of the most infamous video game characters of all time. He appeared in the second episode of Limit Break, where he fought Gex from the titular video game series.

## Limit Break Information

### Origin

* Name: Bubsy
* Birthplace: Earth
* Gender: Male
* Species: Bobcat
* Universe: Bubsy the Bobcat
* First Appearance: Bubsy in Claws Encounters of the Furred Kind (1993)

### Powers and Abilities

* Jump Attack: Has the power to crush a car.
* Glide Ability: Can glide through the air.
* Able to survive the temperature of space and lava.
* Has an array of different weapons such as: Corndog Dynamite, Nerf Bazooka, WW1 Biplane and Spaceship.
* Powerups:
	+ Shadow T-Shirt = Invisibility
	+ Yellow ! T-Shirt = Invincibility
	+ Lightning Pickups = Lightning Shield
	+ Smart Bomb = Explosive

### Feats

* Defeated Oinker P. Ham.
* Saved all Fairy Tales by rescuing Mother Goose.
* Defeated the Woolies twice, once on their home planet.
* Survived a fall at around 27,000 feet.
Spider-Man

Spider-Man is a superhero who appears in Marvel Comics. He appeared in the very first episode of Limit Break, where he fought against Beast Boy from DC Comics.

## Limit Break Information

### Origin

* Name: Peter Benjamin Parker
* Birthplace: Queens, New York, USA
* Gender: Male
* Species: Mutated Human
* Height: 5 Foot 10 Inches
* Weight: 167 Pounds (76kg)
* Universe: Marvel, Earth-616
* First Appearance: Amazing Fanatsy #15 (1962)

### Achievements and Accomplishments

* Joined the Avengers.
* Teamed up with the Fantastic Four.
* Owns his own multi-national company.
* Cash cow.
* Got a Japanese live-action mecha show.
* One of the most popular heroes of all time.

### Feats

* Covered 2 miles in 5 seconds (1440mph).
* Punched Punisher through a wall.
* Stopped a roller coaster train.
* Threw a cargo wagon.
* Took control of a missile and redirected it while holding on to it.
* Six punches managed to have greater power than a mortar.
Session 4

The players regroup at Adolar's motel room, and agree upon now trying to stake out the factory, Salaam Wood-Works, they saw the materials delivered to. The following day they go there, and inconspicuously try to learn as much as they can of the overall layout and staffing of the fenced off factory. After debating a few different plans, they decide to forge some documents claiming they are a group of inspectors from Germany here to follow up on some claims of shoddy merchandise and inappropriate business practices, and the next day Shane and Justin go there while Dave and AJ remain in the truck as potential back up.

They spend the day going through paper work and surveying the grounds, with Justin locating the smashed up remains of the crates they originally saw loaded off at the docks, and Shane discerning based on their shipment time tables that the following day would likely be when these illegal goods might subsequently leave this factory.

At the end of the day one of the secretaries, Vivian McAllen, discreetly gives her phone number to Shane on a document, and they make contact with her and learn what they can about the illegal happenings at the factory, and that the items they saw in the crates were more than likely weapons. She tells them that the night foreman, Otto, is usually involved, as is the man Klaus, along with a mysterious mercenary known only as The Bedouin. She agrees to help them as best she can, and the group makes plans for the following day to return to the factory and intercept the shipment of weapons, as well as secure some incriminating documents.

Elapsed time - 3 days. End date - April 3rd (A.M.) 1935.

Previous - Session 3

Next - Session 5
Session 1

The party arrived by boat in Dar-Es-Salaam on March 3rd, 1935. Read newspaper detailing the coup by Iron Guard in Romania. Picked up by Lennard and driven first to Bagamojo, then by boat traveled to Muhama. Elapsed time - 3 days.

Arriving in Muhama, the party then went to the barracks on the edge of town, and spoke to Tilman Ruhl, the Oberst of the garrison. Received both details of their mission, and a truck from the quartermaster. Spent this night trying to discover more information at local bars. Jabril managed to win some confidence with a few locals, but upon leaving the bar Constantin was pickpocketed. Jabril was reluctant to interfere due to a 'code of honor amongst thieves'. The thief was chased down to a cul-de-sac, with Constantin and (Vic) being ambushed by a further group of muggers. Two muggers were killed, the others fled. The duo were then picked up in the truck by Blake. Elapsed time - 1 day.

Driving out of the city without arousing any further attention, the party traveled south by night to Rufu. There they spoke to a police officer in the early morning, requesting any details about recent attacks by the bandit warlord Yaro Moyo. The officer was unwilling to provide any real information due to their lack of authority, whereupon Jabril adeptly forged some papers in their truck. Returning and presenting these papers to the officer, he gave them what information he could about the string of attacks by Yaro Moyo, allowing the party to pinpoint a general location to search.

Arriving at the unrecorded village of Mibato, the party spoke to a local man who had information he was unwilling to part with for fear of his own safety. After showing the party a recent reprisal against his village by German security forces, the small village was attacked by a pack of hyenas looking for food. The party killed and drove off the animals, and the man then felt willing to impart the general location of Yaro Moyo's hideout. Elapsed time - 1 day.

End date: March 8th, 1935

Next - Session 2
Session 9

Dave and Shane try to make their way closer to the compound, after hearing the alarm sounding. AJ and Justin likewise fight and run to make their escape. Eventually the two groups reunite and begin to hasten away in the truck.

Bela Kiss and a group of security guards give chase, tailing them closely with a truck. Some fire is exchanged between the two vehicles, before Bela eventually gets close enough to leap onto the parties own truck and smashes the windshield, then grabs the steering wheel and forces the truck off road, crashing it.

The group then fought Bela in the woods at night, doing very little damage to him until eventually one of the group managed to catch him off guard with a shotgun blast to the face, which sent Bela careening into the woods, and allowing the group to escape.

Dr. Laurent arrived after the group to recover Bela's motionless body.

The group then had to get back over the border, blasting their way through, and finally returning Palatino to his family. The boy then related what he knew and what he could remember of his time in the school.

The final scene was of Dr. Laurent talking to man revealed to be Benito Mussolini, who works as an intelligence officer for the Socialist Republic of Italy.

Elapsed time - 1 day. End date - May 8th, 1935.

Previous - Session 8

Next - Session 10
Session 5

The party regrouped with Vivian at Adolar's motel room, and began to discuss in detail their plans for the following day. They forced their way into the Salaam Wood-Works, killing and wounding several guards, before intercepting Otto and Klaus delivering the shipment of weapons to The Bedouin. Another brief firefight ensued, with the Bedouin summoning a sandstorm to cover his retreat.

The party then met with Vivian and Adolar outside, and he began to read the documents she acquired during the chaos, learning that Klaus was brokering large scale weapons deals between Syndicalist groups in neighboring countries, and that a sale involving a mecha was set to happen in a few days.

After retiring again, the players were awakened in the night by the sudden arrival of Niels, who stayed with them and helped them plan their journey into the northern desert to attempt to document and stop this weapons sale.

Before departing Dar-Es-Salaam, they are met by Lennard, who had procured a light machine gun plus mount for their truck.

Properly outfitted, they begin traveling north, and after a days worth of driving in alternating shifts they are accosted by a group of thugs in the employ of Klaus. A chase/firefight occurs, with the party emerging unharmed and continuing north.

Encountering another sandstorm and the Bedouin again, Jabril learns the young man journeying with him is in fact his younger brother. Another fight, with minor wounds for both groups.

Finally they chase the Bedouin to the sales sight in the desert, and have to battle the mecha. Eventually emerging victorious, both the Bedouin and Jabril's brother perish in the fight.

The adventure ends with the party heading back south, and brief scenes detailing the whereabouts of Klaus, and a shadowy group discussing the recent events in Mittelafrika.

Time elapsed - 6 days. End date - April 9th, 1935.

Previous - Session 4

Next - Session 6
Session 2

Players pick up in the village, (Vic) is absent from play, in game reasoning being he contracts a fever or has severe dehydration and requires rest. The players acquire some small amounts of food from the grateful villagers to bolster their rations, then head up into the mountainous area in search of Yaro Moyo.

Only shortly into their journey, Blake notices a trap laid in the road - a strip of razor objects meant to shred the tires of any passing vehicle. They stop the truck and begin to work to remove the obstruction, when some Bandits approach them from behind (failing to catch the party by surprise). During combat Jabril is shot in the hip and receives a nasty wound. Killing three of the attackers and forcing the surrender of the remaining bandit, the party interrogates him and receives only small amounts of information, most of which confirms things they already knew. Constantin kills the bandit after interrogation, rather than let him flee or regroup.

The party returns to Rufu so Jabril can heal. Tensions flare between Jabril and Constantin during this time. Elapsed time - 2 weeks.

After recuperating, the party heads back to the mountain, and continues on foot once the path becomes too narrow to drive upon. They navigate their way safely pass another trap, and encounter a small squad of soldiers positioned over a kill zone that leads to the summit of the hill. They manage to get past without too much difficulty.

Finally, they arrive at the top, and face Yaro Moyo. There is a long and rather violent battle, with numerous party members sustaining wounds (particularly Blake). After mortally wounding Yaro, he explains his life and motivations to them, before finally succumbing to his wounds and dying. Elapsed time - 2 days.

End date - March 24th, 1935.

Previous - Session 1

Next - Session 3
Kenshiro

Kenshiro is the main character of the classic anime/manga series Fist of the North Star. He appeared in the fourth episode of Limit Break, where he fought against Jonathan Joestar from JoJo's Bizarre Adventure, and in the 23th episode of Limit Break: Showdown, where he fought against Jotaro Kujo from JoJo's Bizarre Adventure.
Tilman Ruhl

German male. Early 40's. Slight build, very methodical but detached demeanor. Efficient bureaucrat. Smokes heavily.

Tilman Ruhl is the Oberst of the garrison at Muhama. He is a bit cynical and irritable, resenting not so much his post as much as the lack of funding and manpower he requires to perform his job successfully. Due to these factors, he has a slight grudge against the current administration of Deutsche Mittelafrika, and against Hermann Goering, whom he has had disagreements with in the past.

Served in the Weltkrieg at age 21, he is very loyal to what he views as the goals of Germany. Moderately ambitious.

Appears in Session 1, Session 3.
The Empire of Rodarr

The Empire of Rodarr was once five nations of its own, split along racial lines to the south and long-standing family blood feuds to the north. Centuries of internal conflict kept the massive subcontinent fractured until the Scarlet Throne seized control. Though the 5 rulers of each of the respective lands were granted the right to rule their respected provinces, there was no accounting for the emerging middle class of wealthy guild masters centuries later. Rodarr’s people, cowed and ravaged by the cruelty of the noble houses, turned against their old masters and joined the merchant lords in revolt. Empress Rhaenla finally opted to grant the right to elect provincial lords to the smallfolk of her empire so long as it meant she could remain on the throne. Arcane magic is illegal unless it's specifically authorized by the throne. Demi-humans are treated with suspicion and are not granted the right to vote. Half-humans can vote, but they cannot run for lordship.
FlatZone Wiki

## **Welcome to the FlatZone Wiki**

Here, at the FlatZone Wiki, you will find all information related to the YouTube channel of the same name! FlatZone is a channel run by Joe (AKA Mophead), that produces sprite-based animations as well as other content. It is the home of shows such as Limit Break, Limit Break: Showdown and more!

Before you venture any further, be sure to check out the Rules and Guidelines of the site!
Ziyaad Amari

Younger brother of Jabril Amari.

Killed on April 8th, 1935.

Appeared in Session 5.

Quotes: *Jabril hesitantly turns from the group, and opens the letter from his now*
deceased younger brother. He reads it with trembling hand.
'Brother, if it is really you, I am happy to know you are alive. I
am writing this now because I prayed for peace and guidance, and God
granted it to me. I do not think I will have the chance to say this
in person. Please know that I do not hate you, nor do I wish you
harm, but I have to fight for what I think is right. Please do not
hate Haamid, he helped raised me after our family collapsed. He is
much wiser and more peace loving than I am. In a better world,
perhaps we would have fought together as brothers, but this world is
not as it should be, I think. Please remember me as little Ziyaad,
and not as the warrior revolutionary I fought to become. I hope
peace encounters you on all the paths you travel. Ziyaad Amari.
Session 7

Starting date - May 2nd, 1935.

The party enters the town of Montichiari, in the Republic of Italy.

They talk with the parents of Palatino Bressi, and an Italian army intelligence officer named Bertoldo Scoma. They plan on entering the neighboring Socialist Republic of Italy by obtaining a commercial truck and loading it with fish, posing as fish sellers looking to sell their goods in the town of Calvisano.

Upon successfully crossing the border, they arrive at Calvisano and plan to find a way to enter the Calvisano Special Administrative Academy. They see posters and hear stories from locals about strange attacks in the countryside, which are due to Bela Kiss (though they do not know this much as yet). They learn the school is being used for research purposed by Alfred Laurent. They talk with some locals and learn that a few guards working at the school frequently drink at a certain bar and decide to go there and shadow them. They eventually kidnap the two guards and kill them, as well as steal their uniforms.

The session ended with them deliberating what to do next to enter the school itself.

Elapsed time - 3 days. End date - May 5th, 1935.

Previous - Session 6

Next - Session 8
Session 8

The party finalizes their plan to attempt to enter the Calvisano Special Administrative Academy at night, with Justin and AJ wearing guards uniforms. Dave and Shane wait on the perimeter, planning to possibly go in separately during the day with a ruse to get a tour of the school. AJ forges a series of convincing identification cards and transfer papers, claiming they are Platinum Group guards who were originally working at Piedmont Chemicals and have now been transferred to the school.

Inside, AJ and Justin encounter little resistance at night. They find some school children on the first floor, and learn they need to go to the second floor to find the research wing.

Eventually they do, and incapacitate a guard there, before finally locating Palatino Bressi.

Meanwhile, Dave and Shane have an encounter in the woods near the perimeter of the school. Bela Kiss emerges from up in the trees, speaking to them about his excitement to have the chance to hunt such experienced men as themselves (as opposed to Platinum Group guards, children, and the locals). He damages one of the tires on their fish mongers truck, and anchors Shane's shadow before departing quickly back to the school.

AJ and Justin are carrying the doped up Palatino back down the stairs to try to leave the school. They are confronted by a group of guards, along with Alfred Laurent, and Bela Kiss stepping from the shadows behind them.

AJ uses the boy as a hostage, but the standoff is tense. He then tries to sow discord between Bela and Dr. Laurent by relating information they gleaned from a research paper, that Dr. Laurent has been using the same mind-altering formula on Bela for years. This exacerbates already existing tension between the two, and Bela attacks the group of guards, allowing AJ and Justin a moment to try to escape the standoff.

Shane had used this time to tinker with the truck and try to patch the flat tire.

Elapsed time - 2 days. End date - May 7th 1935.

Previous - Session 7

Next - Session 9
Session 6

The party returns from the desert, traveling south back to Dar-Es-Salaam. After discussing it with Adolar and Niels, they decide it best to leave Mittelafrika and return to Europe - Adolar to Germany, and the rest of them to the homebase of Die Dragonergruppe.

Voyage on ship for ten days, stopping at a few ports, without incident.

Once in Greece, Adolar departs from them and the party moves inland to the homebase, located outside of the town of Thesprotiko.

The party is given one month of leave to recuperate and rest, with:

Shane returning to Germany to see family and review recent advancements in science

Dave drinking with the locals and practicing his firearms

AJ taking a lot of rest, and spending time at the shooting range

Justin doing about the same.

After that, the party begins training at the base with Niels and others.

They meet the recruits Dragoslav Karanović and Artur Leonte.

After receiving their new mission briefing of traveling to the Republic of Italy, the session ended.

Elapsed time - 42 days. End date - May 21st, 1935.

Previous - Session 5

Next - Session 7