Sea Race

One of the Six Great Races. Also Known as the Oceanids. The Scaled Flood Dragon and the Sea God’s bloodline were combined to produce the Oceanids so that the Sea God could gather their faith.

## History

The Oceanids’ history began in the 60,000 year of the Ancient Era. Apparently, two massive Sea Origin Beasts had begun to fight with each other.

The battle lasted a full three days and three nights. Finally, one of the Origin Beasts died, sinking to the depths of the ocean floor and attracting a large number of Beasts looking for a quick meal.

A small leatherfish just so happened to ingest a small amount of that Origin Beast’s essence. Under the influence of the Origin Energy contained inside, the fish began to gradually evolve.

After twenty thousand years of evolution, a new Intelligent Race had appeared on the continent.

These were the Oceanids.

As sea-dwelling creatures, the Oceanids were actually quite powerful. In fact, of the five major Intelligent Races, it was probably no exaggeration to say that they were the strongest.

They had an innate affinity for water, and they possessed the brute strength of a Ravager and the perception of a Harpy. They also possessed the potential of a human, but these attributes were all suppressed because of the terrible environment they lived in.

Sea Beasts were more powerful than beasts that lived on the land, which countered the strength of the Oceanids.

During the height of the Arcana Kingdom’s power, the Oceanids had requested the Arcana Kingdom for help, hoping to discover a way to preserve themselves.

Because the Arcana Kingdom was interested in the abundance of resources contained in the sea and happened to need a race to help them gather large quantities of the rare resources in the ocean, they reached an agreement with the Oceanids. This was the origin of the Freedom Wind. If the Oceanids ever came under heavy fire, they would be able to temporarily retreat from the ocean and arrive on the land. At the same time, the Oceanids would also be able to help alleviate some of the pressure the Arcana Kingdom was under by the Demonic Beasts on land.

But in order to ensure that they could keep their leverage over the Oceanids, the Arcanists didn’t give the Freedom Wind to the Oceanids after creating it. Instead, they pretended that they hadn’t yet completed it and kept it for themselves, using it to exploit the Oceanids and their resources.

Unfortunately, no secret lasts forever. The Oceanids eventually discovered the truth and felt that they had been cheated.

During the Chaos Era, the Arcana Kingdom fell into decline.

The Eternal City was under attack from the Ravagers, the Dark Astrals, the Harpies, and the humans at the same time. One of the luckier Arcanist noble families - Imbry and his family - took the Freedom Wind and sought out the Oceanids for asylum.

The Oceanids slaughtered most of the Arcanists after taking the Freedom Wind for themselves as revenge for the deception they had suffered all those years ago.

However, a young Arcanist was able to escape from that slaughter. The Oceanids had no idea how much destruction that Arcanist would wreak upon them in the coming days.

In the 116th year of the New Star Era, the Oceanids established the Azure Kingdom - the first kingdom out of any of the Intelligent Races. They didn’t need to worry about the reactions of any of the other Intelligent Races because they were the only ones living in the sea. The Sea Beasts couldn’t have cared less if the Oceanids created a kingdom or not; they would continue to devour, slaughter, and sleep as they pleased.

During the 262nd year of the New Star Era, Sea Beast Malavis attacked Deep Sea City. Many Oceanid heroes died in defense of the city, but they were eventually able to kill Malavis as well.

During the 313th year of the New Star Era, Sea Beast Grook attacked Deep Sea City. One of the Oceanid heroes sacrificed himself as a diversion to draw off Grook.

During the 355th year of the New Star Era, a Beast Wave assaulted the city. The Oceanids fought bitterly and barely managed to hold on.

From the year 245 to the year 420, a period of less than two hundred years, the Oceanids were attacked four times by Sea Beast Sovereigns and twelve times by Beast Waves. This rate of occurrence was nearly five times the typical rate, and the Oceanids grew suspicious.

Finally, in the year 421, a young Oceanid child named Shang Yue who was on a mischievous adventure stumbled across something. This was how the Oceanids discovered a unique apparatus lodged nearby.

This apparatus could send out unique pulses that attracted the Sea Beasts.

It was obvious that someone had intentionally planted it there.

After discovering the sources of the fluctuations, the two-hundred-year period of intense assault the Oceanids had been forced to endure finally came to an end.

Who exactly had initiated this chain of disasters was unknown, but the Oceanids knew that the Arcanists almost certainly had a hand.

During the 565th year of the New Star Era, the Oceanids suddenly suffered from a shocking plague that wiped out a large group of Oceanids.

Because of the lesson they had learned previously, the Oceanids handled the situation with great prudence, and eventually they discovered that it was in fact linked to the Arcanists.

The Oceanids sent large envoys to the shores in an attempt to find the cure. The young Shang Yue had grown up at this point, and he was yet again the one who had discovered the true nature of the illness. He was also able to discover the mastermind behind this disaster - Daniel Imbry, a remnant of the Imbry family who had managed to survive the massacre.

No one expected this Arcanist kid to be such a talented blacksmith. He was able to use his unique Arcana Techniques to carry out a plan for revenge that spanned centuries. The Oceanids had paid a tremendous price as a result of his actions.

Soon after, the Oceanids entered into a fierce conflict with Imbry. They were never able to catch him. Instead, they managed to destroy Imbry’s troublemaking organization four separate times. One time, they even managed to gravely wound Imbry himself, but he was still able to escape.

At this point, the little mischievous Shang Yue had grown up to become the leader of the Oceanids. He and Imbry exchanged blows countless times, and of the four times that Imbry found his home destroyed, Shang Yue was responsible for three of those occurrences. Because of Imbry’s desire for revenge, Shang Yue also had to endure no less than six assassination attempts from him.

In the 2100th year of the New Star Era, Daniel Imbry attempted to assassinate Shang Yue on a routine patrol for the sixth time, seriously wounding him. However, Shang Yue pushed through the pain and continued to manage the Oceanids’ affairs, and didn’t relent in his battle of wits with Imbry. It wasn’t until later, when he received word that Daniel Imbry had passed away from his wounds, that Shang Yue let out a long final sigh and passed away as well. The storied conflict between two legendary heroes thus came to an end.

However, no one expected the new story that would emerge.

Daniel Imbry had died, but his student, Corniga, was still alive. This student had inherited Imbry’s talent, wealth, and hatred. He became the next nightmare of the Oceanids. Unlike Daniel Imbry, Corniga’s personality was much calmer and tenacious. He was never anxious for results; instead, he was the kind of person who could spend an entire lifetime just to achieve one specific goal.

And that was exactly what he did. Unlike Daniel Imbry, who produced many successful accomplishments, Corniga only ever produced one. Even so, it was this accomplishment that caused the Oceanids to suffer for over twenty thousand years.

This accomplishment was the Deep Sea Sorrow.

Yes, the Deep Sea Sorrow was not a treasure, and it didn’t really have any miraculous application.

It was an instrument of revenge created by an Arcanist remnant with a belly full of hatred that had stolen hundreds of millions of Oceanid lives over the years. The wounds it had left behind cut deep in the hearts of the Oceanid citizens.

The Deep Sea Sorrow was actually the Oceanids’ sorrow.

## Deep Sea Sorrow

Deep Sea Sorrow was an instrument.

It had a very simple use, and its behavior was basically the same as the item Daniel Imbry had created - to attract Sea Beasts, but with greater efficacy than before.

Deep Sea Sorrow was many times more superior to the fluctuation instrument, however.

The fluctuation instrument would create specially designed pulses that would attract the attention of powerful Sea Beasts.

Once the Sea Beasts arrived, they would instinctively begin to swim around the area. Occasionally, they would swim to where the Oceanids’ territory began, causing a great stir.

But because the fluctuation instrument was a mechanical device, it could be found and destroyed. In addition, it could not control the actions of the Sea Beasts; it could only draw them to a certain location, but whether or not a fight broke out still depended on the whims of the Sea Beast.

Deep Sea Sorrow, however, was different.

This instrument was unique in that, like Freedom Wind, it was both a treasure and a powerful Arcana Technique at the same time.

Not only could it direct Sea Beasts to a specific location, it could also control their movements and even facilitate their growth process.

Yes, this instrument could also upgrade the power of the Sea Beasts.

No one knew how Cornigo had managed to achieve this, but as long as the Sea Beasts grew up near the Deep Sea Sorrow, they would mature much more quickly.

The Oceanids believed that it was possible Deep Sea Sorrow contained a Divine-Tier medicine that accelerated the growth process. This was how it attracted the Sea Beasts, and it was then able to give the Sea Beasts orders to attack the Oceanids.

Yes, voluntarily attack the Oceanids!

Not only could Deep Sea Sorrow affect the strength of the Sea Beasts, but it could also give them a target to attack.

The Oceanids were plunged into a terrible situation as a result.

Every so often, they would be attacked by a Beast Sovereign no matter where they migrated to, because the Sea Beasts would purposefully seek them out to attack them.

In addition, killing these Sea Beasts wouldn’t provide them with much benefit. Their blood essence was virtually nonexistent; in other words, there wasn’t much point in fighting at all.

The Oceanids hypothesized that this was also probably an effect of Deep Sea Sorrow. It most likely sacrificed their bloodlines to accelerate their growth. This was also perhaps the reason that it could constantly catalyze the growth process of these Sea Beasts without end, because it relied not on its own source of power, but on the Sea Beasts themselves.

This was how the Deep Sea Sorrow ensured that the Oceanids would be under a steady stream of attacks from these Sea Beasts. Understandably, their lives were incredibly difficult as a result.

Because of the Sea Beasts’ reckless ferociousness, even the Black Flame [1] was eventually forced to stand together with the Oceanids.

Deep Sea Sorrow’s only weakness was that it was a man-made instrument.

Just like the fluctuation instrument, its effectiveness would come to an end once it was destroyed.

Unfortunately, Corniga had been quite thorough with his preparations, and he hadn’t planned on giving them an opportunity from the very beginning.

After completing the Deep Sea Sorrow, he quietly used it to attract Sea Beasts, fostering them over a period of four hundred years until he managed to build up a Sea Beast lair, with the Deep Sea Sorrow at the center.

This was the location of the infamous “Abyss of the Sea.”

Apparently, there were hundreds of Sea Beast Sovereigns living in the Abyss of the Sea. They were its most loyal guards, watching over Deep Sea Sorrow and preventing anyone from getting close to it.

Corniga knew that, with the aid of the Freedom Wind, the Oceanids would never be exterminated in the sea.

As such, he gave up on his plans to completely destroy the Oceanids. Instead, he imbued the Deep Sea Sorrow with a special command.

Only Sovereigns that were about to die could attack the Oceanids. Any young Sovereigns were not permitted to leave the abyss.

This was how, year after year, the might of the abyss grew, until it eventually became the largest no-man's-land in the entire sea.

No one could enter.

No one dared to enter.

The Oceanids had tried countless possible ideas in the past twenty thousand years, attempting to destroy the Abyss of the Sea and the Deep Sea Sorrow.

However, they had never succeeded.

Deep Sea Sorrow persisted, becoming the Oceanids’ enduring nightmare.

Sometimes, the Oceanids wondered if their act of revenge had been misguided. Could the past twenty thousand years of torment have been avoided?