recursal/Fanatic-Fandom huggingface dataset:
Fakkel

## Description

Een **Fakkel** bedoelt voor verlichting tijdens de nacht en kan eventueel gebruikt worden als wapen.

## Gebruik

#### As a Light

Een Fakkel zorgt voor licht. Met de rechter muis zet je de Fakkel op een object en deze kan je dan weer met de 'E' toets in je tas verkrijgen.

#### As a Weapon

Een Fakkel zou envetueel in het begin alas wapen gebruikt kunnen worden tegen 1 zombie. Tijdens het aanvalenn met de Fakkel heb je een 50% kans dat je de Zombie verbrand.

## Crafting

Er zijn drie manieren om een Fakkel te maken zoals hieronder zichtbaar is.

### Recept 1

#### Benodigde Items

Voordat een speller een Fakkel kan maken heeft deze eerst de volgende items nodig.

#### Crafting Recipe

De items zouden op de volgende manier geplaatst moeten worden.

### Recept 2

#### Benodigde Items

Voordat een speller een Fakkel kan maken heeft deze eerst de volgende items nodig.

#### Crafting Recipe

De items zouden op de volgende manier geplaatst moeten worden.

### Recept 3

#### Benodigde Items

Voordat een speller een Fakkel kan maken heeft deze eerst de volgende items nodig.

#### Crafting Recipe

De items zouden op de volgende manier geplaatst moeten worden.
7 Days to Die Wiki/Flex section

Featured video - Post-apocalyptic Crafting

 Nieuws over het spel

**Mischief Maker Usage - rhuenink - 2023/07/21 14:21**

Hey Survivors, The Mischief Maker Twitch Extension has been monetized by Mischief Maker in a way that is non-compliant with our EULA and therefore results in a copyright infringement of 7 Days to Die...

**A21 Streamer Weekend - Sascha Elzner - 2023/06/06 02:19**

Hey Survivors,We are proud to announce that the ‘Alpha 21 Streamer Weekend’ is finally here. We have partnered with over 190 streamers from 34 countries. We will be running the Streamer Weekend event...

**A21 Official Release Notes - Sascha Elzner - 2023/06/06 02:18**

Hey Survivors, It has been a while since our last major release, December 2021 to be exact. For a year and a half, our growing team has been working hard to bring you Alpha 21. This Alpha delivers mor...

**TwitchCon 2022 - rhuenink - 2022/09/13 19:27**

The Fun Pimps are happy to announce that we’ll be participating as an exhibitor at TwitchCon 2022 – San Diego! We will be promoting a brand new twitch extension with exciting new features, coming in A...

Meer nieuws over het spel...

 Wiki Nieuws

**Augustus 28, 2013**
De Russische versie van 7DTD wiki is nu online.
De Duitse versie van 7DTD wiki is nu online.
**Augustus 30, 2013**
De Poolse versie van 7DTD wiki is nu online.
De Spaanse versie van 7DTD wiki is nu online.
**November 21, 2013**
De Italiaanse versie van 7DTD wiki is nu online.
Energy Transformer

## Effects

Level 1: When attacked, create Energy equal to 25% of total damage received. +10% Energy received from all other sources.

Level 2: When attacked, create Energy equal to 40% of total damage received. +10% Energy received from all other sources.

Level 3: When attacked, create Energy equal to 55% of total damage received. +10% Energy received from all other sources.
Health

Ook wel bekend als Gezondheid (=Health)

## Beschrijving

**Health** is een van de vier hoofdstatistieken.

## Gezondheid Vermindering

Health is depleted when the player receives damage for falls, splash damage from explosions, drowning, falling blocks and hits from Zombies or other players. The types of damaged received are as follows:

### medische benodigdheden

Fullness.

* Aloe Cream
* Bandages
* First Aid Kit
* Painkillers

### Positive Effecten

* Pain Killers
* First Aid

## See also

* Stamina
* Fullness
* Hydration
* Game mechanics
Demolitioner

## Overview

The Demolitioner is the expert of blowing stuff up. Burn, shred, and explode your enemies into tiny bits.

## Extra Skills gained per Level

Weaponry +4

Tech +1

Scavenging +1

## Specialisation Abilities

Level 4: Incendiary Grenade

Level 5: Yearning for Explosions

Level 6: Volatile Materials

Level 7: Heavy Blast Bomb

Level 8: Fiery Materials

Level 9: Adrenaline Junkie

Level 10: Obliterator
IJzeren Staaf

Een **IJzeren Staaf** is een smeltbaar voorwerp. Om een **IJzeren Staaf** te maken, moet men eerst een Smeltoven en een IJzeren Staaf Mal maken.

## Ingrediënten

Deze tabel dient voor een snelle gids om te laten zien wat iets weegt. Een enkele **IJzeren Staaf** weegt 3.0 lbs en heeft dezelfde hoeveelheid nodig om te smelten. Deze tabel is op dit moment incompleet maar voel je vrij om dingen toe te voegen.

Elk van deze ingrediënten kan in de smeltoven geplaatst worden en zal in een **IJzeren Staaf** smelten.

  Leeg Blik | 0.25
  Blik Troebel Water | 0.25
  Blik Water | 0.25
Deep Sky Derelicts Wiki

Welcome to the Official Deep Sky Derelicts WikiWelcome to the Official Deep Sky Derelicts Wiki
The Deep Sky Derelicts guide for Items, Characters, Derelicts and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Deep Sky Derelicts
*Deep Sky Derelicts* is a turn-based role-playing strategy game. It takes place in a dystopian futuristic world in which humanity has spread across the galaxy. The player lives off of scraps from derelict alien stations and ships, hoping one day to move up the social caste. A crew of three can be formed to explore and scavenge. [Read more...]

Content

* Derelicts (List of Derelicts)
* Status effects (List of status effects)

* Items (List of items
* Characters (List of characters

Featured images
mw.loader.load('ext.slideboxlightshow');

Guides
* How to play guide for Deep Sky Derelicts
* System requirements
* Release date

Videos

*See more videos*

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Wiki Community
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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Blade

-- Screenshot --

## Base stats

Level 1: 7 Damage

Level 2: 8 Damage

Level 3: 9 Damage

Level 4: 10-11 Damage

## Cards

3x Single Strike

\_\_\_\_\_\_\_\_\_\_

Double Strike

2x Ripping Strike

\_\_\_\_\_\_\_\_\_\_

Single Strike

\_\_\_\_\_\_\_\_\_\_

2x Single Strike

\_\_\_\_\_\_\_\_\_\_

Quick Strike

Ripping Strike

Double Strike

Flurry of Strikes

\_\_\_\_\_\_\_\_\_\_

3x Single Strike

Ripping Strike

Double Strike
Fullness

Fullness draait om 1 van de eerste levensbehoeften namelijk voedsel.
Voedsel is op vele manieren te verkrijgen in navezgane:
1. Zombies doden ==> sommige zombies hennen blikvoer bij zich wat je overneemt als je de lijken loot. Let op dit is niet heel efficient want je weet nooit hoeveel je vind of zelfs niets.
2. Huizen looten ==>in de huizen die je tegenkomt in navezgane zit bijna altijd een keuken ..... loot deze hier kan je eten en drinken vinden. Let ook hier op je bent weer afhankelijk van eat het lot je geeft.
3. Jagen==> mijn favoriet en in mijn ogen ook de beste manier in je eerste periode. Met pijl en boog en knuppel kan je in nevezgane gaan jagen op
a. Herten
b. Varkens
c. Konijnen
d. kippen
e. Beren (ik raad het je af maar net als ik ben je waarschijnlijk eigewijs en probeer je het toch als je er 1 tegenkomt de eerste keer)
Zodra je een dier dood hebt is het belangrijk zo snel mogelijk een benen mes (bone shif) te maken hierdoor krijg je meer vlees,huid enz enz.

4. Verzamelen==> in de bossen, in de woestijn, op de boerderij overal groeit ook eten. Van blauwe bessen tot mais en van sneeuwbessen tot yucaplanten, deze kan je verzamelen, eten of drinken.

De bovenstaande methodes zorgen ervoor dat je of meteen kan eten denk aan blikvoer en bessen en dergelijken.
Vlees en eieren moet je daarentegen koken of bakken of een stoofpot van maken.

Als je genoeg eet zal je health ook blijven stijgen tot deze zijn standaard max gehaald heeft van 200 punten
Kruisboog

## Overview

De **Kruisboog** is een wapen waarmee pijlen kunnen worden afgeschoten. Na elk schot moet je de kruisboog herladen.

De Plant Fibers dienen als pees van de kruisboog.

Een kruisboog pijl heeft een reistijd maar hij zal niet dalen naarmate hij verder gaat.

Met het nieuwe sluip systeem is de kruisboog een nog effectiever wapen dan ervoor, omdat je snel elke zombie kan neerhalen zonder gedetecteerd te worden.
Medic

## Overview

While serious injuries need proper hospital treatment, the Medic can still keep the crew going with the skillful use of stimulants and other chemicals, some of which also have offensive applications.

## Base Stats/Stats Gained per Level

Health 28/+3

Initiative 5/+0.8

## Base Skills/Skills Gained per Level

Weaponry 10/+2

Tech 20/+5

Medical 30/+8

Scavenging 5/+1

Mental 10/+2

## Equipment Slots

Ranged Weapon (Starting Gear: Shotty)

Tool (Starting Gear: Stimulant Dispenser)

Tool (Starting Gear: Sedative Dispenser)

Shield (Starting Gear: Support Barrier)

## Abilities

Level 1: Adrenaline Booster

Level 2: Medical Expertise // Regenerative Suit

Level 3: First to Aid // Medical Diligence

Level 4: Cleansing Buffer

Level 5: Understanding of Anatomy

Level 6: Painkiller Additive

Level 7: Immunity

Level 8: Learning Experience

Level 9: Energization

Level 10: Paralyze
Bier

## Omschrijving

**Bier** is een Drank dat kan worden gevonden in Drankenkoelers die te vinden zijn in tank stations, winkels, apothekers, bioscopen en skihutten. Het drinken van **Bier** heeft een positief effect op de Stamina en Hydratatie van de speler.

Het drinken van **Bier** geeft ook het status effect Bier Buzz gedurende 30 spel minuten waardoor de speler 2 stamina per seconde krijgt. **Bier** heeft nog geen recept en kan dus enkel gevonden worden. **Bier** heeft een oranje-goude kleur en is bewaard in een Glazen Fles.. Als de speler teveel **Bier** drinkt krijgt hij/zij het negatieve status effect Dronken wat de bewegingssnelheid verlaagd vergelijkbaar met Verstuikt been.
Propulsion module

Propulsion modules are modules designed to move airships and landships. Modules are divided into two categories, landship propulsion and airship propulsion.

## Airships

### Propellers

#### Propeller

A steam-powered propeller, used to move the ship forwards and back.

#### Small Propeller

A little steam propeller, able to shift smaller ships.

#### Large Propeller

A massive steam-powered propeller with a vertical chimney. This means it must have open space above it.

#### Engine Pod

This streamlined external engine pod has better performance than rear-mounted propellers but is somewhat vulnerable.

### Sails

Sails only require crew to function but are more vulnerable than propellers.

#### Side sail

A simple but labour-intensive way of moving your ship around.

#### Topsail

A smaller/topsail variety of the standard square sail.

#### Gaff sail with topsail

A large gaff sail with a topsail attached.

#### Dhow sail

An efficient sail rigged in an eastern fashion.

##### Legacy sails

These sails have been removed from the module list in 1.0.20. They are still accessible by loading an old ship that has them.
Characters

There are a variety of **characters** in Deep Sky Derelicts that are involved in quests and can be made part of the player's crew of three scavengers.

## Playable Classes

Bruiser

Leader

Medic

Scrapper

Technician

Tracker

Inventor

Miner

## Personality Traits

Each playable character starts with one of five personality traits. These are:

Aggressive: +5% Melee Damage

Charismatic: +15 Mental

Crafty: +5% Recycle

Neurotic: +2 Initiative

Skittish: +5% Evasion

## Specialisations

On reaching Level 4, each playable character may choose one of ten Specialisations with no class restrictions. These are:

Chemist

Demolitioner

Functionnaire

Master of Robots

Psyker

Quartermaster

Shield Expert

Strategist

Surgeon

Tinker
Deep Sky Derelicts Wiki/Section 4

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Functionnaire

## Overview

The Functionnaire finds solutions and functions where others see none. They are also capable of limiting tactical options available to your enemies.

## Extra Skills gained per Level

Weaponry +1

Scavenging +7

## Specialisation Abilities

Level 4: Sabotage

Level 5: Opportunist

Level 6: Destabilizing Attacks

Level 7: Transfer

Level 8: Energy Channel

Level 9: Function Maximizer

Level 10: Scrapstorm
Ei

## Beschrijving

Een **Ei** is voedsel die gevonden kan worden in een Vogel Nest of cooler. Deze kan rouw gegeten wroden en zal een positief effect op je Fullness hebben, maar een negatief effect op je Health, Hydration en Stamina. Het eten van een **Ei** zal je ook Voedsel vergiftiging geven. Het kan ook gekookt worden en gebruikt als ingerdient.

## Zit in

An **Ei** can be used in the following way.

* As an ingredient used to cook the following recipes.

 Spek en Ei
 Bosbessentaart
 Gekookt Ei
Quartermaster

## Overview

Quartermasters excel at keeping the squad fully supplied and ready to fire. They also get access to special ammo and weapon enhancing functionalities.

## Extra Skills gained per Level

Weaponry +5

Scavenging +1

## Specialisation Abilities

Level 4: Rearm

Level 5: Conserve Supply

Level 6: Armor Piercing Ammo

Level 7: Empower Weapons

Level 8: Extra Supply

Level 9: Puncturing Arms

Level 10: Elemental Amp
Green Manure Seeds

**Green Manure Seeds** are items used in farming and fertilizing Farmland, becoming a **Green Manure** block when placed on farmland.

## Information

Green Manure Seeds requires level 24 Farming in order to properly farm. If the player is not the correct level of Farming, Green Manure Seeds are unable to be placed on Farmland, and Bone Meal cannot be used on the Green Manure crop.

## Obtaining

### Farming

Harvesting a fully grown Green Manure crop will yield 1 to 4 Green Manure Seeds. The amount dropped can be increased with the Fortune enchantment.

## Usage

### Crop farming

Green Manure Seeds can be planted on farmland in order to grow Green Manure crops, which can then be harvested for 1-4 additional Green Manure Seeds once fully grown.

### Fertilizing Farmland

When a fully grown Green Manure crop is harvested, the Farmland block the crop was on will be converted into the Well Fertilized version of Fertilised Farmland.

### Composting

When used on a Composter, Green Manure Seeds has a 30% chance to add a section to the pile in the Composter.

## Tags

Green Manure Seeds has the following tags:

### Block tags: =

* minecraft:bee\_growables
* minecraft:crops
Scrapper

## Overview

When you need a bomb but all you have is a toaster, the Scrapper has your back. In addition to being capable fighters, Scrappers pull duct-taped miracles out of their pockets and have a knack for finding resources.

## Base Stats/Stats Gained per Level

Health 34/+4

Initiative 3/+1

## Base Skills/Skills Gained per Level

Weaponry 25/+5

Tech 10/+3

Medical 5/+1

Scavenging 40/+8

Mental 10/+2

## Equipment Slots

Ranged Weapon (Starting Gear: Repeater)

Power Glove (Starting Gear: Power Glove)

Tool (Starting Gear: Scavenger's Kit)

Shield (Starting Gear: Barrier)

## Abilities

Level 1: Dirty Punch

Level 2: Expert Scavenging // Suit Modifications

Level 3: Energy Transformer // Eye for Loot

Level 4: Divert Energy

Level 5: Team Preparation

Level 6: Improvised Weaponry

Level 7: Energy Siphon

Level 8: Recycler

Level 9: Adaptive Tactics

Level 10: Manufacture
Chemist

## Overview

The Chemist is an expert at cooking up the most high performing stimulants that will keep your squad at peak efficiency.

## Extra Skills gained per Level

Tech +1

Medical +6

Mental +1

## Specialisation Abilities

Level 4: Combat Stimulant

Level 5: Resistant

Level 6: Stronger Substances

Level 7: Healthy Haze

Level 8: Symbiosis

Level 9: Positive Side-Effects

Level 10: Power Injection
Leader

## Overview

An impressive Leader can boost the crew's performance, as well as demoralize their enemies. The Leader is also the first choice when you need to bargain, or make an impression on someone.

## Base Stats/Stats Gained per Level

Health 32/+4

Initiative 5/+0.6

## Base Skills/Skills Gained per Level

Weaponry 25/+5

Tech 6/+2

Medical 6/+2

Scavenging 6/+2

Mental 40/+8

## Equipment Slots

Ranged Weapon (Starting Gear: Sidearm)

Energy Blade (Starting Gear: Blade)

Tool (Starting Gear: Mental Amplifier)

Shield (Starting Gear: Barrier)

## Abilities

Level 1: Inspire

Level 2: Expert Speaker // Firestarter

Level 3: Negotiator // Rehearsed

Level 4: Lead By Example

Level 5: Distraction

Level 6: Unrelenting

Level 7: Demoralize

Level 8: Drill Training

Level 9: Energetic

Level 10: Ceasefire
Items

**Items** can be stored in the player's inventory. There are a variety of types of items, like weapons and tools, that serve different purposes.

The item lists presented in the individual categories are not exhaustive, as there is no way of accessing the item lists in the game files at this point. All entries this far were made based on loot encountered during gameplay.

## Weapons

### Melee Weapons

Heavy Melee Weapons

Energy Blades

Power Gloves

General Melee Weapon Mods

### Ranged Weapons

Light Ranged Weapons

Assault Ranged Weapons

Spread Ranged Weapons

Precision Ranged Weapons

General Ranged Weapon Mods

## Tools

Weapon Tools

Tech Tools

Medical Tools

Scavenging Tools

Mental Tools

## Mods

Every core item may be outfitted with up to two Mods.

See individual item categories for their respective Mods.

## Suffixes

Items may have Suffixes that indicate specific effects.
Puncturing Arms

## Effects

Level 1: Self and Allies: +20% chance to Puncture for melee attacks and do +7% damage against health.

Level 2: Self and Allies: +27% chance to Puncture for melee attacks and do +14% damage against health.

Level 3: Self and Allies: +35% chance to Puncture for melee attacks and do +20% damage against health.
Deep Sky Derelicts

Genre(s) | turn-based, strategy, role-playing

*This article is a stub. You can help Deep Sky Derelicts Wiki by expanding it.*

***Deep Sky Derelicts*** is a game developed by Snowhound Games and published by 1C Company on November 15, 2017. It is available for Windows. It is a turn-based strategy role-playing game in which the player explores the galaxy with a crew of up to three characters. Together they loot ships, complete quests, and battle enemies in card-based combat.

The Definitive Edition of the game released on **March 24, 2020** on Xbox One, PC, and PlayStation 4.

## System requirements

* OS: Windows 7 / 8 / 10, 64-bit only, must be 64-bit
* Processor: Intel Core i3 or equivalent, must be 64-bit
* Memory: 4 GB RAM
* Graphics: Intel HD Graphics 4400
* DirectX: Version 9.0c
* Storage: 2 GB available space

## External links

* Snowhound Games
* 1C Company
* *Deep Sky Derelicts* on Steam
Adaptive Defenses

## Effects

Level 1: Whenever attacked: receive 4% Damage Resistance. Stacks up to 3 times and a stack expires after 2 turns.

Level 2: Whenever attacked: receive 6% Damage Resistance. Stacks up to 3 times and a stack expires after 2 turns.

Level 3: Whenever attacked: receive 8% Damage Resistance. Stacks up to 3 times and a stack expires after 3 turns.
Medical

## Overview

Medical determines the character's knowledge of biology, inflicting and purging of various effects, and substances like stimulants and toxins. Higher Medical skill increases the potency of buffs and temporary healing effects, as well as the duration of certain effects.

Medical is also used outside of combat, for example in situations where alien lifeforms are involved, and allows to study them and collect samples for further research.

## Effects per Level

+0.33% more powerful Medical card buffs

+1% temporary health from Medical cards

+0.33% duration on Medical cards
Personal Shield

-- Screenshot --

## Base stats

Level 2: 27-28 Max Shields

Level 3: 29 Max Shields

Level 4: 32-33 Max Shields

## Cards

Shield Hardener

\_\_\_\_\_\_\_\_\_\_

Self Recharge

\_\_\_\_\_\_\_\_\_\_

Self Recharge

Cloaking

\_\_\_\_\_\_\_\_\_\_

2x Cloaking

\_\_\_\_\_\_\_\_\_\_

Recharge Shield

Self Recharge

\_\_\_\_\_\_\_\_\_\_

2x Recharge Shield

Self Recharge
Deep Sky Derelicts Wiki/Section 3

Guides
* How to play guide for Deep Sky Derelicts
* System requirements
* Release date

Videos

*See more videos*

Twitter
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How to play guide for Deep Sky Derelicts

*This article is a stub. You can help Deep Sky Derelicts Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Deep Sky Derelicts***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Tips and tricks

-Pay attention to status effects. Use them to your advantage to shut down your enemies.
-Try not to spend all your credits, healing is expensive and there is nothing worse than having one of your team fall and not having the money to heal them.
-Assign roles to your team and focus your cards on that role. Specialties can really spice this up too!

## See also

* Release date
* System requirements
Iro Miner

The **Iro Miner** is a Tier 2 blaster dropped by Mechbot.

## Information

Iro Miner's damage is increased by 2% every time it hits the same mob. The increased damage has no cap, and will only reset if the target dies, the player dies, Iro Miner is dropped on the ground, another mob is hit by Iro Miner, logging out, or if Iro Miner is stored in an item/block like a Chest.

## Obtaining

### Mob Drops

Iro Miner can be obtained as a drop from the following mobs:

* Mechbot
Bruiser

## Overview

The tough and bulky Bruiser is a front-line melee fighter who delights in drawing the attention of enemies and responding with brute force.

## Base Stats/Stats Gained per Level

Health 40/+5

Initiative 2/+0.66

## Base Skills/Skills Gained per Level

Weaponry 30/+7

Tech 5/+1

Medical 5/+1

Scavenging 10/+2

Mental 10/+6

## Equipment Slots

Heavy Melee Weapon (Starting Gear: Wrecker)

Tool (Starting Gear: Battle Visor)

Shield (Starting Gear: Barrier)

## Abilities

Level 1: Provoking Strike

Level 2: Battle Tactics // Fortified

Level 3: Basher // Endurance

Level 4: Defensive Stance

Level 5: Retaliation

Level 6: Weapon Master

Level 7: Ground Slam

Level 8: Cleave

Level 9: Battle Rage

Level 10: Wild Pummeling
Scavenging

## Overview

Scavenging determines how good characters are at finding useful stuff in their surroundings, building gadgets like traps and using the environment to their advantage. In combat, Scavenging improves damage output and card draw effects of Scavenging cards.

In general, Scavenging helps the character and their group to find more loot, handle traps more adeptly and be better at scrapping and disassembling objects.

## Effects per Level

+0.5% damage on Scavenging cards

+0.02 card draw/discard on Scavenging cards (always rounded down) -> +1 on skill level 50, +2 on skill level 100, etc.

+0.15% more loot
Mental

## Overview

Mental determines character's mental prowess and their effectiveness at inspiring allies, demotivating enemies and using psychic abilites (if any). It boosts the potency and duration of Mental cards in combat. It also increases the amount of credits you receive for completing contracts, improves prices at traders, and enhances the character's ability to persuade or coerce others to act in your benefit.

The character with the highest Mental skill is the one who talks in dialogues.

## Effects per Level

+0.33% more powerful Mental card buffs

+0.33% duration on Mental cards

+0.5% more credits from contracts and tasks
First to Aid

## Effects

Level 1: When an ally receives a negative effect, the Medic receives +1 Initiative until its next turn and has an 11% chance to Energize 1.

Level 2: When an ally receives a negative effect, the Medic receives +3 Initiative until its next turn and has an 22% chance to Energize 1.

Level 3: When an ally receives a negative effect, the Medic receives +5 Initiative until its next turn and has an 33% chance to Energize 1.
Tinker

## Overview

The multi-talented Tinkers are able to use what they find to create various gadgets in the field and utilize the flow of combat to create new tactical options.

## Extra Skills gained per Level

Weaponry +1

Tech +1

Medical +1

Scavenging +4

Mental +1

## Specialisation Abilities

Level 4: Lout Drone

Level 5: Kinetic Generator

Level 6: Scrounger

Level 7: Absorption Shell

Level 8: Team Efficiency

Level 9: Spiky Layer

Level 10: Dirty Bomb
Technician

## Overview

Technicians are not the most skilled fighters, but their expertise with all things electronic makes them valuable allies when you need your shields boosted or when facing killer robots.

## Base Stats/Stats Gained per Level

Health 28/+3

Initiative 5/+0.8

## Base Skills/Skills Gained per Level

Weaponry 10/+2

Tech 35/+8

Medical 20/+5

Scavenging 15/+3

Mental 5/+1

## Equipment Slots

Ranged Weapon (Starting Gear: Repeater)

Tool (Starting Gear: Tech Modulator)

Tool (Starting Gear: Shield Tuner)

Shield (Starting Gear: Support Barrier)

## Abilities

Level 1: Shield Boost

Level 2: Tech Expertise // Tool Expertise

Level 3: Adaptive Defenses // Shield Expertise

Level 4: Damping Field

Level 5: Mechanical Knowledge

Level 6: Nano Bots

Level 7: Hacked Airdrone

Level 8: Gadget Master

Level 9: Overloader

Level 10: Electric Discharge
Shotty

-- Screenshot --

## Base stats

Level 1: 7 Damage. 30% Damage Spread

Level 2: 8-9 Damage. 55-58% Damage Spread

Level 4: 10-11 Damage. 31-37% Damage Spread

## Cards

2x Scattershot

Choked Shot

\_\_\_\_\_\_\_\_\_\_

2x Point Blank Shot

Choked Shot

Aimed Shot

\_\_\_\_\_\_\_\_\_\_

2x Scattershot

Aimed Shot

Radiation Shot

\_\_\_\_\_\_\_\_\_\_

Scattershot

Radiation Shot

\_\_\_\_\_\_\_\_\_\_

3x Choked Shot
Surgeon

## Overview

The Surgeon is adept at neutralizing positive and negative effects to your squad's benefit and your enemies' dissatisfaction.

## Extra Skills gained per Level

Tech +1

Medical +6

Mental +1

## Specialisation Abilities

Level 4: Purify

Level 5: Self-Cleansing System

Level 6: Purist

Level 7: Healing Procedure

Level 8: Shocking Purge

Level 9: Superior Purging

Level 10: Crippling Ray
Shield Expert

## Overview

If shields starting feeling fragile or are running low, the Shield Expert can boost them for the entire squad with new functionality and strength.

## Extra Skills gained per Level

Tech +6

Medical +1

Scavenging +1

## Specialisation Abilities

Level 4: Repelling Shields

Level 5: Team Shield Amplifier

Level 6: Efficient Recharging

Level 7: Shield Leech

Level 8: Shield Regeneration

Level 9: Reflective Shields

Level 10: Impenetrable Shields
Suffixes

## List of Suffixes

**Bolstering**: Bonus to max shields.

**Breaching**: Extra shield damage.

**Burning**: May cause Fire.

**Bypassing**: Puncture chance.

**Charged**: Extra shield damage + Overload.

**Chilling**: May cause Cryo.

**Conserving**: Recycle chance.

**Damaging**: Additional critical damage bonus.

**Deadly**: Lethal hit chance.

**Deconstructing**: Destroys Armor.

**Defying**: Stun Resistance.

**Depleting**: Extra shield damage.

**Destructive**: Additional critical damage bonus.

**Disturbing**: Chance to disable cards on hit.

**Doctor's**: Bonus to Medical Skill.

**Durable**: Damage Resistance.

**Evasive**: Evasion Bonus.

**Explorer's**: Bonus to Energy Efficiency.

**Forceful**: Stun chance.

**Fortifying**: Bonus to max shields.

**Gutting**: May cause Bleed.

**Improved**: Extra Damage.

**Leeching**: Shield Drain.

**Mercenary's**: Bonus to Weaponry Skill.

**Militant's**: Bonus to Weaponry Skill.

**Mobilized**: Grants Fast Deployment.

**Modified**: Extra Damage.

**Murdering**: Lethal hit chance.

**Numbing**: May cause Cryo.

**Nurse's**: Bonus to Medical Skill.

**Officer's**: Bonus to Mental Skill.

**Penetrating**: Puncture chance.

**Persistent**: Bonus Burst hits.

**Puzzling**: May cause Confusion.

**Quick**: Bonus to Initiative.

**Rattling**: Stagger chance.

**Resistant**: Damage Resistance.

**Resisting**: Stun Resistance.

**Sapping**: Reduces Damage Resistance on hit.

**Scavenger's**: Bonus to Scavenger Skill.

**Scrounger's**: Bonus to Scavenger Skill.

**Shaking**: Stagger chance.

**Sharp**: Bonus to crit chance.

**Slippery**: Evasion Bonus.

**Softening**: Reduces Damage Resistance on hit.

**Sparkling**: Extra shield damage + Overload.

**Speaker's**: Bonus to Mental Skill.

**Steady**: Bonus to crit chance.

**Sustaining**: Recycle chance.

**Sweeping**: Bonus to Scan Range.

**Technician's**: Bonus to Tech Skill.

**Tenacious**: Bonus Burst hits.

**Wailing**: May cause Fear.

**Wounding**: May cause Bleed.
Deep Sky Derelicts Wiki/Section 1

Welcome to the Official Deep Sky Derelicts WikiWelcome to the Official Deep Sky Derelicts Wiki
The Deep Sky Derelicts guide for Items, Characters, Derelicts and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Deep Sky Derelicts
*Deep Sky Derelicts* is a turn-based role-playing strategy game. It takes place in a dystopian futuristic world in which humanity has spread across the galaxy. The player lives off of scraps from derelict alien stations and ships, hoping one day to move up the social caste. A crew of three can be formed to explore and scavenge. [Read more...]
Strategist

## Overview

Masterminds of battle, the Strategists redirect the flow of combat as they see fit and coordinate the effort of their allies to increase their efficiency on the battlefield.

## Extra Skills gained per Level

Weaponry +1

Mental +7

## Specialisation Abilities

Level 4: Mirage

Level 5: Surge of Confidence

Level 6: High Priority Target

Level 7: Protect Me

Level 8: Spot Weakness

Level 9: Push the Advantage

Level 10: Battle Commands
Weaponry

## Overview

Weaponry determines how adept the character is at combat in general, and more specifically at using weapons and explosives. Higher Weaponry skill increases the amount of damage you do with Weaponry cards, the duration of their special effects and their critical success chance.

Weaponry is also used in some dialogue cases where mobility, expert use of weapons and explosives is required.

## Effects per Level

+0.5% damage on Weaponry cards

+0.33% duration on Weaponry cards

+0.1% critical chance on Weaponry cards
Alicia

**Alicia** is one of **The Free Bats** in **Culdcept Revolt**.

Caring and beautiful, Alicia has the noble bearing of a leader.

She helps Allen remember his powers as a Cepter and invites him to join the Free Bats. Alicia cares deeply for her subordinates and plans to escape the city so they all can live freely.

## Books

* Exam
* Freedom
* All Sworn
Nighthawk

**Nighthawk** is one of **The Count's Army** in **Culdcept Revolt**.

Nighthawk is a bounty hunter(Cepter) hired by the Count to hunt down other Cepters. Although he serves the Count, he's not very loyal to him and often acts on his own. He frequently stands against Allen and the Free Bats, but deep down, he's not a bad guy. He considers "havin' some fun and makin' some cash is far better'n gettin' killed by the Count". He despises himself as a cepter and has a momentary way of thinking.

## Books

Duty

Mission

Challenge

F/E sworn

F/A Sworn

## Gallery

*Main article:* Nighthawk/Gallery
Culdcept Revolt Wiki/Bottom section

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Lands

There are **four basic lands** in **Culdcept Revolt**.

## Summary

These are the various lands that can appear on a map. Make good use of their effects to enhance your strategies.

## Basic Lands

There are four basic lands. Place creatures on these lands to claim them as your territory. Creatures with the same element as the land they're on will get bonus HP in battle.

* Air Land
* Earth Land
* Fire Land
* Water Land
Tracker

## Overview

An elusive combat specialist, the Tracker uses precision strikes to eliminate tough targets while staying out of harm's way.

## Base Stats/Stats Gained per Level

Health 23/+2.5

Initiative 6/+1.25

## Base Skills/Skills Gained per Level

Weaponry 36/+7

Tech 8/+3

Medical 8/+2

Scavenging 5/+1

Mental 5/+1

## Equipment Slots

Ranged Weapon (Starting Gear: Sharpshot)

Energy Blade (Starting Gear: Blade)

Tool (Starting Gear: Assassin's Visor)

Shield (Starting Gear: Barrier)

## Abilities

Level 1: Mark Target

Level 2: Agile // Tools of the Trade

Level 3: Critical Edge // Trained Focus

Level 4: Stealth Strike

Level 5: Emergency Cloak

Level 6: Critical Aim

Level 7: Finisher

Level 8: High Velocity

Level 9: Shredder Weapons

Level 10: Assassinate
Tech

## Overview

Tech determines how adept the character is at tech actions such as hacking and disruption, shield manipulation and robotics. Higher Tech skill increases the power of shield damage and shield restoration Tech cards. It also extends the duration of some Tech card effects.

Tech in general is used outside of combat in situations concering alien consoles, spotting and disarming traps and various hacking activities.

## Effects per Level

+0.75% shield damage on Tech cards

+0.75% shields restored on Tech cards

+0.33% duration on Tech cards
Count Kraniss

**Count Kraniss** is one of **The Count's Army** in **Culdcept Revolt**.

An unbelievably powerful Cepter that rules the city of Celphas.

Count Kraniss looks down upon the city from his castle that lies at its center. Strong willed and haughty, he tried to eradicate all enemy Cepters from his city. His full name is "Kraniss Von Celphas".

## Books

Fortitude

Ressurection

Bastion

F/E Sworn
Airships: Conquer the Skies

***Airships: Conquer the Skies*** is a real-time strategy steampunk pixel game developed by David Stark. Players design airships and then fight with them.

## Overview

Ships are put together out of modules, and the layout of modules matters a great deal: everything on board is done by individual airsailors who need to run around, ferrying coal, ammunition, water and repair tools - and sometimes their fallen comrades. Players can command fleets of airships both against other players across the Internet and in single-player strategic mode, where they use their fleet to conquer city after city, unlocking new modules and bonuses with each of them.

The game has an authentic-ish system of heraldry where players can create their own coat of arms, and register it with the game forums as unique to them.

The game is currently in development and available as an early access version on Steam. Future plans include: boarding combat, a graphical upgrade (animation, lighting fx, etc.), a more detailed single-player campaign - and dragons...

## External links

* Official site
* Official forums
* Steam
Dämonen

*Dieser Artikel ist ein Stub. Du kannst das Chronicles of Elyria Wiki unterstützen, indem du ihn {{fullurl|Dämonen|action=edit|text=weiter ausbaust.*

Die Dämonen sind die Nachkommen des Dämon, wie die Menschen die Nachkommen des Mann. Obwohl sie nicht von Natur aus böse sind, leiden sie nicht am menschlichen Fluch und sind dadurch viel mächtiger. Ein Beispiel für Dämonen sind die Drachen.

## References

1. ↑ Walsh, jeromy "Caspian" "Live Streaming." Forums - Community - Chronicles of Elyria.
Androgear

**Explain** | ■Support=In battle, this creature can use creatures in your hand as items.
■Beast Gear=Neutral / ST 30 / HP 30
■Gearion=Neutral / ST 80 / HP 80
■Attacks First=Attacks first in a battle, even when defending.
■Neutralizes=Does not receive damage from opponent during battle.
 Element | Neutral

**Androgear** is a card in Culdcept Revolt.
Armed Princess

**Explain** | ■Support=In battle, this creature can use creatures in your hand as items.
■Attacks First=Attacks first in a battle, even when defending.
■Anti-Spell=Can't be targeted by single-target spells. Is still affected by multi-target spells.
 Element | Air

**Armed Princess** is a card in Culdcept Revolt.
Evo Cards

**Evo Cards** are special cards that can be tailored to do certain functions in **Culdcept Revolt**.

 **Advice** | Newborn dragons have no strength. However, it holds infinite possibilities.

**Puppy Dragon** is a card in Culdcept Revolt.

 **Advice** | Although it's young and inexperienced, it is already showing its innate powers. It's intimidating, but caring for it is worth the effort.

 **Advice** | A fully grown dragon of impressive size. It is a reliable partner. Proof of the care its caretaker put into raising it.

 **Advice** | On top of its impressive strength, this dragon also has vast experience. Has an overwhelming presence, and demands dignity from its user.

 **Advice** | Especially aggressive, even for a fully grown dragon. Bred to fight, it has overwhelming offensive capability.

 **Advice** | As the Assault Dragon matures, it grows into the ultimate Assault Dragon.

 **Advice** | An especially territorial dragon. It has been bred to protect its land and has excellent defensive capabilities.

 **Advice** | As the Massive Dragon matures, it grows into the ultimate Massive Dragon.
Magic

**Magic** is a key mechanic of **Culdcept Revolt**.

Your Current Magic is the currency you use in a match to play cards, upgrade territories, and pay tolls to the other Cepters. it's also known as "G".

## Total Magic

The combined total of your Current Magic, the value of your territories, and the value of your Element Gems is known as Total Magic.

## How to Increase Total Magic

To win a match, you must raise your Total Magic to meet the Magic Goal.

### Increase Territories

You can deploy a creature on a vacant land to make it your territory. As you gain more territories, your Total magic will increase by each territory's land value.

### Raise Land Value

If you use the "Land Level Up" Territory Command to increase the level of your territory, both its land value and your Total Magic will increase.

### Taking Toll Fees

When an enemy Cepter stops on your territory, you can take their magic as a toll fee.

### Purchasing Element Gems

When you purchase an Element Gem, the value of that Gem is added to your Total Magic. If you increase the value of the Element Gem, your Total Magic will increase as well.

### Round Magic

You will gain a small amount of magic (19G + number of the current round) at the beginning of every turn.

### Gain Gate Bonuses and Lap Bonuses

You can gain bonuses by passing through gates you have not passed through yet, and by passing through every gate to complete a lap.
Book Covers

The following is the list of book covers available in Culdcept Revolt (some have requirements to unlock).

## Book Covers

Original
Neutral
Fire
Water
Earth
Air
Spell
Sword
Basic Red
Basic Blue
Basic Green
Basic Yellow
Basic Black
Basic Pink
Red Mark
Yellow Seal
Blue Checkers
white Feather
Green Camo
Orange Line
Brown Flower
Blue Flower
Pink Sakura
Asian Butterfly
Asian Fan
Asian Flowers
Crimson Leaves
Bamboo
Cross
Allen

**Allen** is one of **The Free Bats** in **Culdcept Revolt**.

Allen was first found unconscious in the street and saved by a member of the Free Bats. He's sometimes terse and anti-social, but he has a strong sense of justice.

He remembers nothing but his name, but Alicia helps him recall his powers as a Cepter. he searches the city to find some clue to his lost memories...
Special Lands

There are many **special lands** in **Culdcept Revolt**.

## Summary

These are the various lands that can appear on a map. Make good use of their effects to enhance your strategies.

## Special Lands

The following are the special lands available to players.

* Bridge
* Card Shop
* Fortune Teller
* Gate
* Gem Stone
* Magic Trap
* Morph Land
* Multi-Element Land
* Path Switch
* Siege Tower
* Spell Circle
* Warp
Territory Commands

**Territory Commands** are key to gameplay in **Culdcept Revolt**.

## Territory Commands are now easier to use!

Use Territory Commands to upgrade your territories and give orders to your creatures. In past games, these commands could only be used on territories you had passed that turn. However, now you can use Territory Commands on any of your creatures on the map (as long as they aren't Fatigued\*).
Other Systems

These systems do not necessarily fit under general categories, but instead are key "**other systems"** for **Culdcept Revolt**.

## Two Dice

With two dice, you will be able to move up to 12 spaces on the map.

## New Abilities

New keyword abilities have been added to a number of creatures.

## End of Turn Discarding

Starting this game, you don't have to discard excess cards from your hand until the end of the turn, giving you even more strategic options.
Laser Bean

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Laser Bean** is a plant character from the Solar class. It costs 6 Sun to play. It has 5 Strength and 7 Health. It formerly had 4 Strength and 6 Health. It has the Strikethrough trait. It is from the Bean tribe. It is a Premium Super-Rare card.
Hover-Goat 3000

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Hover-Goat 3000** is a Zombie Character from the Beastly class. It costs 3 Brains to play. It has 1 Strength and 3 Health. It has the Amphibious trait. It also has the ability "When played: another Zombie gets +2/+2. When hurt: Bounce this Goat." It is from the Science and Pet tribes. It is an Event card.
Secret Agent

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Secret Agent** is a zombie trick from the Beastly class. It costs 1 Brain to play. When played, you choose a Zombies to Bounce. That Zombie gets +3/+3. Cannot be played if there are no zombies in play. It is from the Professional tribe. It is an Event card.

## Strategies

#### Using

It can be used to Bounce a Zombie that has been damaged to safe it. It can also be used to be able to play Zombies with "When Played" abilities again. It can also be used to buff cheap Zombies that can easily be played next turn.

#### Fighting

If you know your opponent has a Secret agent in their hand, you can play a Jelly Bean to make them think twice about using it, as Jelly Bean gets buffed whenever anything is Bounced.
Mini-Ninja

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Mini-Ninja** is a zombie character from the class Sneaky. It has 1 Strength and 1 Health. It has the Trait Anti-Hero 3. It costs 1 Brain to play. It is from the Imp and Professional Tribes. It is a Common Basic card.
Match Rules

**Match Rules** govern the gameplay in **Culdcept Revolt**.

## Land Chain

If you own 2 or more territories with the same element, they will make a chain. By making a chain, the land value and toll fee will increase for all your territories of that element.

## Land Effect

When a creature's element is the same as the land it's deployed to, the creature receives (land level x10) bonus HP during battle, making it more difficult for your opponents to destroy it.

## Insufficient Magic

If a toll fee or spell effect causes your Current Magic to go below 0, you must sell territories or Element Gems until you have at least 0 G.

## Magic Depletion (Bankruptcy)

When the value of all your territories and Element Gems is still not enough to raise your Current Magic to 0, it is known as Magic Depletion. All of your territories and Element Gems will be taken away, and you will start over with (Lap Bonus x 1.5) Magic.
All-Star Zombie

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**All-Star Zombie** is a Zombie Character from the Hearty class. It costs 5 Brains to play. It has 4 Strength and 6 Health. It has the Armored 1 and Frenzy traits. It is from the Sports tribe. It is a Premium Super-Rare card.
Armored

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

When a character has **Armored**, that means it takes reduced damage. For example, Conehead Zombie has Armored 1, which means all damage dealt to it is reduced by 1. So, if a Plant were to do 2 damage to it, that Plant would do 1 damage instead.

Both Plants and Zombies can have this trait.

## Plants

* Gravitree
* Jugger-Nut
* Soul Patch
* Tough Beets

## Zombies

* All-Star Zombie
* Bonus Track Buckethead
* Buckethead
* Conehead
* Defensive End
* Kitchen Sink Zombie
* Knight of the Living Dead
* Planetary Gladiator
Aloesaurus

**Aloesaurus** is a Character from the Plants Solar class. It costs 5 Sun to play. It has 4 Strength and 7 Health. It has the ability "Dino-Roar: Heal all Plants and the Plant Hero for 1." It is from the Cactus and Animal tribe. It is a Triassic - Legendary card.

## Strategies

### Using

Best Used in ramp decks that utilize cards like Twin Sunflower to get ahead of the Zombie Hero in Sun/Brians and play bigger cards first

Using Aloesaurus in decks that draw cards is great way of healing both your plants and hero

### Fighting

Stoping there ramp using things like Rolling Stones and Bungee Plumber will make them use there big cards early on and let you use Rocket Science to destroy Aloesaurus.

## Videos

* ZacScottGames Video on Aloesaurus
* Fry Em Up's Video on ramping to Aloesaurus using Wall-Knight[1]

## Trivia

* Based on the real plant Aloevera
	+ Also Based on the Dinosaur Tyrannosaurus rex
Line Dancing Zombie

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Line Dancing Zombie** is a zombie character from the class Sneaky. It has 3 Strength and 1 Health. It has the Gravestone trait. It costs 3 Brains to play. It is from the Dancing tribe. It is a Super-Rare Premium card.
Genetic Amplification

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Genetic Amplification** is Beta-Carrotina's signature superpower. It costs 1 Sun to play. When played, you Conjure a Plant that costs 2 Sun. It gets +1/+1, Amphibious, and Team-Up. Cannot be played if you have 10 or more cards in your hand. It is from the root tribe.

These are the heroes that can use this card:

* Beta-Carrotina
Prickly Pear

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Prickly Pear** is a plant character from the Guardian class. It costs 4 Sun to play. It has the Team-Up trait. It has the ability "When hurt: Do 4 damage to a Zombie here." It is from the Cactus and Fruit tribes. It is a Rare Premium card.
Barrel Roller Zombie

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Barrel Roller Zombie** is a Zombie Character from the Sneaky class. It has 3 Strength and 3 Health. It has the Deadly trait. It also has the ability "When destroyed: Make 1/1 Swabbie Imps with Amphibious next door." It costs 4 Brains to play. It is from the Pirate and Barrel Tribes. It is a Rare Premium card.