recursal/Fanatic-Fandom huggingface dataset:
Pistol Parts

## Description

**Pistol Parts** is a type of gun part in *7 Days to Die*. It is used to craft a Pistol.

## Uses

### Recipes

The following recipes require **Pistol Parts**:

## How To Obtain

* Looted from certain containers.
* Dismantle a Pistol

## Use In Crafting A Pistol

The player must have first has read the following Skill Book.

 Pistol Book
Once the book has been read, the following weapon can be crafted using the Pistol Parts along with other component parts.

 **Pistol**
The other required parts to assemble the pistol are:
Barrel, receiver, and grip.

## Forge

A Pistol Parts can be placed into the forge as a source of iron.

## Dismantling A Pistol

Once the Pistol Book has been read, from the inventory a Pistol can be dismantled. Do so by selecting the pistol and clicking the "Assemble" button. The player can then remove all of the pistol components and place them into inventory.

## Scrapping

Scrapping Pistol Parts will produce Scrap Iron.
Retracting Stock Mod

## Description

Improves weapon handling when shot from the hip (not aiming).

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Forged Steel5Glue5Mechanical Parts5Spring10{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}Retracting Stock Mod SchematicWorkbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Retracting Stock Mod Recipe

1x
 **01:31**

## **Compatible Items**

 Burning Shaft Mod ·
 Diamond Blade Tip Mod ·
 Dye ·
 Ergonomic Grip Mod ·
 Fortifying Grip Mod ·
 Metal Chain Mod ·
 Metal Spikes Mod ·
 Rad Remover Mod ·
 Serrated Blade Mod ·
 Structural Brace Mod ·
 Stun Baton Repulsor Mod ·
 The Hunter Mod ·
 Ranged
 Barrel Extender Mod ·
 Bipod Mod ·
 Cripple Em Mod ·
 Drum Magazine Mod ·
 Fore Grip Mod ·
 Laser Sight Mod ·
 Magazine Extender Mod ·
 Muzzle Brake Mod ·
 Polymer String Mod ·
 Reflex Sight Mod ·
 Sawed-Off Shotgun Barrel Mod ·
 Scope 2x Mod ·
 Scope 4x Mod ·
 Scope 8x Mod ·
 Shotgun Choke Mod ·
 Shotgun Duckbill Mod ·
 Shotgun Tube Extender Mod ·
 Silencer Mod ·
 Trigger Group: Burst Mod ·
 Trigger Group: Full Auto Mod ·
 Trigger Group: Semi Mod ·
 **Tools** |  Bunker Buster Mod ·
 Diamond Blade Tip Mod ·
 Dye ·
 Ergonomic Grip Mod ·
 Fireman's Axe Mod ·
 Grave Digger Mod ·
 Iron Breaker Mod ·
 Power Tool Large Tank Mod ·
 Power Tool Small Tank Mod ·
 Structural Brace Mod ·
 Tempered Blade Mod ·
 **Armor/Clothing** |  Advanced Muffled Connectors Mod ·
 Armor Double Pocket Mod ·
 Armor Plating Mod ·
 Armor Pocket Mod ·
 Armor Triple Pocket Mod ·
 Ball Cap Mod ·
 Banded Armor Plating Mod ·
 Bandolier Mod ·
 Clothing Double Pocket Mod ·
 Clothing Pocket Mod ·
 Cooling Mesh Mod ·
 Cowboy Hat Mod ·
 Customized Fittings Mod ·
 Dye ·
 Helmet Light Mod ·
 Impact Bracing Mod ·
 Improved Fittings Mod ·
 Insulated Liner Mod ·
 Muffled Connectors Mod ·
 Press Boy Cap Mod ·
 Skull Cap Mod ·
 **Vehicles** |  Vehicle Expanded Seating Mod ·
 Vehicle Fuel Saver Mod ·
 Vehicle Off Road Highlights Mod ·
 Vehicle Reserve Fuel Tank Mod ·
 Vehicle Super Charger Mod ·
Pass n Gas Gas Station

Game Worlds
 **Random World Generation** | Yes

**Pass n Gas Gas Stations** are pre-existing structures in Navezgane and Random World Generation. They are good spots to take shelter from Zombies, as the ladder can be climbed and then destroyed. Gas Stations can be found in almost any biome, and appear to come in different forms. They hold a variety of items to be scavenged.

## Loot

* Gas Cans
* Gas Barrels
* Working Stiffs Crates
* Scrap Iron
* Wood Spikes
* Barbed Wire
* pass-n-gas crates

## Location in Navezgane

Pass n Gas Gas Stations are located at:

* 1269 N, 561 E
* 322 S, 776 E
* 1044 N, 1760 E
* 1731 N, 942 E
* 619 N, 1486 E
* In Perishton

## Location in Random World Generation

They can spawn in any city, town, or they can also spawn by themselves rarely. In big cities sometimes 2-3 can spawn in one city.

## Video Tutorial : Alpha 13.8

The video below shows the coordinates to the Gas Stations in Navezgane and demonstrates the types of loot containers and some loot as of alpha 13.8

## Gallery

* Pass n Gas in the Desert(Old Pic)
* Pass n Gas in the Forest(Old Pic)
* Inside
* Bay Area Inside
* Pass n Gas in snow storm
* Rear of snow lot
SMG Stock Mold

## Description

An **SMG Stock Mold** is a craftable item that is placed in to a Forge and used to cast Scrap Iron into an SMG Stock. Due to the fact an **SMG Stock Mold** is not affected by durability it will not suffer any damage and last indefinitely. As with all Molds it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page Scrap Iron. An **SMG Stock Mold** cannot be scrapped, dismantled or melted in a Forge.

## Usage

Along with a source of iron and a Combustible fuel, a **SMG Stock Mold** is used by placing it into the **Mold** slot in a Forge. Once the mold has been placed into its slot the **Metal** slot will accept items of the correct type of material. Place the metal item you intend to melt into the **Metal** slot and place your fuel source into one of the three **Fuel** slots. The casting process will begin and the **SMG Stock Mold** will be used to cast a SMG Stock.

## Unlocking

Before you can craft an **SMG Stock Mold** the recipe must be unlocked, this is done by reading the correct recipe book.

 SMG Mold Schematic
## Crafting

#### Required Item

It is very easy to craft an **SMG Stock Mold** but before being able do so you will require the following items.

 **5x** Lump of Clay
 **1x** SMG Stock
#### Crafting Recipe

You can craft an **SMG Stock Mold** by using the recipe below.

## Notes

* If the mold is removed from the forge during casting it will cause the current item that is being cast to disappear and you will lose the metal already used by it.
Plant Fiber Shirt

## Description

The **Plant Fiber Shirt** is an item of Clothing which can be crafted by the player and worn by their character as Apparel, providing a small boost to Heat and Cold Resistance.

## Apparel Set

* The Plant Fiber Apparel Set includes the Hat/Hood, Shirt, Gloves, Pants, and Boots.
* There is no advantage to collecting and using a complete Apparel Set.

 Plant Fiber Hat

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Plant Fibers5{{{linkname2}}}{{{itemcount2}}}{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Plant Fiber Shirt Recipe

1x
 **00:01**
Red Wood Planks

Redirect to:

* Red Wood Blocks

### A13

This item was removed from the game in A13. Everything it could craft is now crafted without the planks.

**Red Wood Planks** are a craftable resource and a potential, albeit unadvised, building material used in building. Red Wood Planks can be crafted from the materials shown below.

## Notes

As of alpha 9.3 these burn for 48 seconds, whereas individual planks only burn for 12 seconds. A simple chrysanthemum treatment therefore quadruples burn time. As of alpha 10 this is no longer the case, Red Wood Planks now have same burn time as normal planks.
Rotting Flesh

## Description

**Rotting Flesh** is an item obtained by harvesting the corpses of Zombie Dogs, Zombie Bears, and Zombie Vultures. It can also be found by harvesting carcasses and rotting corpses found on the ground throughout the world, and from body bags.

## Consumption

Consuming Rotting Flesh is always a bad idea, unless one absolutely must. It is generally perceived to be a terrible food source, harming the players health to eat and providing a pitiful amount of fullness. On top of that it, like other low tier foods, has a 12% chance to cause Dysentery.

## Usage

### Recipes

The following recipes require **Rotting Flesh**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

## History

* In Alpha 10, it was added to the Cooking branch.
* In A17 Rotting Flesh can now be used to craft Hobo Stew and Fort Bites.
* In A18, Rotting Flesh is now a component needed to make a Farm Plot.
* in A19, Rotting Flesh no longer causes food poisoning as it has been removed from the game. Dysentery is the effective replacement.
Plant Fiber Boots

## Description

The **Plant Fiber Boots** is an item of Clothing which can be crafted by the player and worn by their character as Apparel, providing a small boost to Heat and Cold Resistance.

## Apparel Set

* The Plant Fiber Apparel Set includes the Hat/Hood, Shirt, Gloves, Pants, and Boots.
* There is no advantage to collecting and using a complete Apparel Set.

 Plant Fiber Hat

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Plant Fibers5{{{linkname2}}}{{{itemcount2}}}{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Plant Fiber Boots Recipe

1x
 **00:01**
Robotic Turret Ammo

## Overview

**Robotic Turret Ammo** is the ammunition used by the Robotic Turret.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Lead3{{{linkname2}}}{{{itemcount2}}}{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Robotic Turret Ammo Recipe

1x
 **00:0.6**

 .44 Magnum Bullet (AP) ·
 .44 Magnum Bullet (HP) ·
 7.62mm Bullet ·
 7.62mm Bullet (AP) ·
 7.62mm Bullet (HP) ·
 9mm Bullet ·
 9mm Bullet (AP) ·
 9mm Bullet (HP) ·
 Exploding Arrow ·
 Exploding Crossbow Bolt ·
 Flaming Arrow ·
 Flaming Crossbow Bolt ·
 Iron Arrow ·
 Iron Crossbow Bolt ·
 Robotic Turret Ammo (AP) ·
 Robotic Turret Ammo (Shell) ·
 Rocket Frag ·
 Rocket HE ·
 Shotgun Breaching Slug ·
 Shotgun Shell ·
 Shotgun Slug ·
 Steel Arrow ·
 Steel Crossbow Bolt ·
 Stone Arrow ·
 **Weapons** | Melee
 Bone Knife ·
 Candy Cane Club ·
 Candy Cane Knife ·
 Hunting Knife ·
 Iron Knuckles ·
 Iron Sledgehammer ·
 Iron Spear ·
 Knuckle Wraps ·
 Machete ·
 Pipe Baton ·
 Robotic Sledge ·
 Steel Club ·
 Steel Knuckles ·
 Steel Sledgehammer ·
 Steel Spear ·
 Stone Sledgehammer ·
 Stone Spear ·
 Stun Baton ·
 Ranged
 .44 Magnum ·
 AK-47 Machine Gun ·
 Auto Shotgun ·
 Blunderbuss ·
 Compound Bow ·
 Compound Crossbow ·
 Double Barrel Shotgun ·
 Hunting Rifle ·
 Iron Crossbow ·
 Lever-Action Rifle ·
 M60 Machine Gun ·
 Marksman Rifle ·
 Pipe Machine Gun ·
 Pipe Pistol ·
 Pipe Rifle ·
 Pipe Shotgun ·
 Pistol ·
 Primitive Bow ·
 Pump Shotgun ·
 Robotic Turret ·
 Rocket Launcher ·
 SMG-5 ·
 Sniper Rifle ·
 Tactical Assault Rifle ·
 Wooden Bow ·
Pumpkin Pie

## Description

**Pumpkin Pie** is a Food item that can be cooked using a Cooking Pot on a Campfire with a suitable source of Combustible fuel. Eating Pumpkin Pie will have a positive effect on Fullness, Stamina, and Health.

## Cooking

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Pumpkin2Egg1Corn Meal1Animal Fat1Water1Home Cooking Weekly14{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}CampfireCooking Pot{{{inventorycraft}}}
(Parameter=linkname)

Pumpkin Pie Recipe

1x
 **00:43**

## Notes

* The Bottled Water is consumed when this recipe is made.
Plant Fiber Gloves

## Description

The **Plant Fiber Gloves** is an item of Clothing which can be crafted by the player and worn by their character as Apparel, providing a small boost to Heat and Cold Resistance.

## Apparel Set

* The Plant Fiber Apparel Set includes the Hat/Hood, Shirt, Gloves, Pants, and Boots.
* There is no advantage to collecting and using a complete Apparel Set.

 Plant Fiber Hat

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Plant Fibers5{{{linkname2}}}{{{itemcount2}}}{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Plant Fiber Gloves Recipe

1x
 **00:01**
Reinforced Secure Wooden Door

## Overview

A **Reinforced Secure Wooden Door** is a door that can be locked and unlocked by the player. It is the upgraded version of a Secure Wooden Door and can also be upgraded further into a Metal Reinforced Wooden Door.

## Crafting

To craft an Reinforced Secure Wooden Door, upgrade a previously placed Secure Wooden Door.

### Required items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Secure Wooden Door1Wood4{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Reinforced Secure Wooden Door Recipe

1x
 **00:1.8**

## Upgrading

Can be upgraded to Metal Reinforced Wooden Door with 12 Iron using one of Stone Axe, Taza's Stone Axe,Claw Hammer, Nailgun.

### Upgrade Process

Once you have the required tool and upgrade materials you can begin the upgrade process. The Repair Tool is equipped and the materials are left in your bag or on your tool belt. Approach the Reinforced Secure Wooden Door and right click on it while holding the Repair Tool and an icon will appear showing the current upgrade status. The upgrade materials used will not be taken from your inventory until the upgrade is complete.

## Notes

* Like every door, a Reinforced Secure Wooden Door must be placed on a block and between at least one block on each side.
Pass-N-Gas Crate

## Description

A **Pass-N-Gas Crate** is a block that contains a lootable box filled with various items listed below in the loot section. The player will need to destroy the crate using a tool or weapon before the box underneath is accessible.

Gas Station locations contain **Pass-N-Gas Crates**, and each POI will have a differing amount found.

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:
Recog

## Description

An illegal narcotic that increases ranged weapon damage. May cause addiction.

## Crafting

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Bottle of Acid2Beer1Scrap Polymers5Vitamins1{{{linkname5}}}{{{itemcount5}}}Medical Journal40{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Chemistry Station{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Recog Recipe

1x
 **00:05**
Pistol Book

## Description

The Pistol Book is a book that can be read and gives the user the ability to assemble the Pistol from the following items;

* Pistol Grip
* Pistol Parts
* Pistol Receiver
* Pistol Barrel

Once read, this book cannot be read a second time, and attempting to do so gives the message "All recipes already known". The only thing you can do with it after that is sell it to a trader, scrap it for 20 paper, or give it to a fellow survivor.

## Details

### Description

*Read the pistol book to learn how to assemble, repair and augment 9mm pistols.*
## Recipes Unlocked

This book will unlock the following recipes.

 Pistol
## Ability Unlocked

* The player will also gain the ability to dismantle a Pistol.

## Scrapping

The book can be scrapped to produce 20 Paper
SMG Barrel Mold

## Description

An **SMG Barrel Mold** is a craftable item that is placed in to a Forge and used to cast Scrap Iron into an SMG Barrel. Due to the fact an **SMG Barrel Mold** is not affected by durability it will not suffer any damage and last indefinitely. As with all Molds it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page Scrap Iron. An **SMG Barrel Mold** cannot be scrapped, dismantled or melted in a Forge.

## Usage

Along with a source of iron and a Combustible fuel, a **SMG Barrel Mold** is used by placing it into the **Mold** slot in a Forge. Once the mold has been placed into its slot the **Metal** slot will accept items of the correct type of material. Place the metal item you intend to melt into the **Metal** slot and place your fuel source into one of the three **Fuel** slots. The casting process will begin and the **SMG Barrel Mold** will be used to cast a SMG Barrel.

## Unlocking

Before you can craft an **SMG Barrel Mold** the recipe must be unlocked, this is done by reading the correct recipe book.

 SMG Mold Schematic
## Crafting

#### Required Item

It is very easy to craft an **SMG Barrel Mold** but before being able do so you will require the following items.

 **5x** Lump of Clay
 **1x** SMG Barrel
#### Crafting Recipe

You can craft an **SMG Barrel Mold** by using the recipe below.

## Notes

* If the mold is removed from the forge during casting it will cause the current item that is being cast to disappear and you will lose the metal already used by it.
School Bus

## Overview

The **School Bus** is a vehicle seen scattered on or alongside streets, roads, or parked in front of certain buildings, such as the High School or Bus Stop. It can't be driven but can be looted, harvested, or used for Storage.

Using a Disassembly Tool on a **School Bus** disassembles it for Automotive and Crafting Resources. Vehicles disappear after being fully disassembled.

## Exploding Buses

Disassembly isn't the only way to destroy a **School Bus**, as block-damaging weapons can cause an explosion. This explosion can cause damage to any entity if nearby and will leave behind a crater.

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:

## Harvesting

**NOTE:**
**Acid** can only be obtained by first reading the **Wasteland Treasures: Acid** Perk Book.
Pump Shotgun Barrel

## Overview

The **Pump Shotgun Barrel** is a Gun Part that can be crafted, forged or recovered by dismantling a Pump Shotgun. While it is not possible to dismantle a **Pump Shotgun Barrel** it can be melted in the forge or scrapped in the crafting grid.

## Uses

The **Pump Shotgun Barrel** is used to create the following items.

 **Pump Shotgun**
* It is used together with the Pump Shotgun Receiver, Pump Shotgun Stock and the Shotgun Pump, when crafting a Pump Shotgun

 **Pump Shotgun Barrel Mold**
* It is used together with Lumps of Clay to create a Pump Shotgun Barrel Mold.

 **Pump Shotgun Short Barrel**
* It can placed in to the center of the crafting grid to craft a Pump Shotgun Short Barrel.

## How To Obtain

This Gun Part can be obtained in the following ways.

* Dismantle a Pump Shotgun in the crafting grid.
* Cast one in the Forge.

## Forge

The **Pump Shotgun Barrel** has 2 different uses associated with the Forge.

#### Melting

You can place a **Pump Shotgun Barrel** in to the forge and it will be melted down into iron. Each **Pump Shotgun Barrel** will produce 1.9lbs of iron

#### Forging

To be able to forge a **Pump Shotgun Barrel** you will need the 3 following items.

 Pump Shotgun Barrel Mold
 Iron Ingot - Any source that will provide 1.9lbs or more iron will be suitable.
 Wood Plank - Any Combustible fuel that will burn for over 15 seconds will be suitable.

## Dismantle

A Pump Shotgun can be dismantled by placing it into the output slot of the crafting grid, this will break the weapon down into its component state and display the parts in the main crafting grid. Simply remove the **Pump Shotgun Barrel** and place it into your bag.

* Once the **Pump Shotgun Barrel** has been taken from the crafting grid the remaining parts will be discarded.

## Scrapping

A **Pump Shotgun Barrel** can be scrapped by placing it into any slot of the crafting except the center slot to craft Scrap Iron.

## Notes

* It is possible to stack up to 64 units of the **Pump Shotgun Barrel** and other parts, this means a player may essentially carry around 64 full durability Hunting Rifles that can be crafted at any point.
Pistol Receiver Mold

## Description

A **Pistol Receiver Mold** is a craftable item that is placed in to a Forge and used to cast Scrap Iron into a Pistol Receiver. Due to the fact a **Pistol Receiver Mold** is not affected by durability it will not suffer any damage and last indefinitely. As with all Molds it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page Scrap Iron. A **Pistol Receiver Mold** cannot be scrapped, dismantled or melted in a Forge.

## Usage

Along with a source of iron and a Combustible fuel, a **Pistol Receiver Mold** is used by placing it into the **Mold** slot in a Forge. Once the mold has been placed into its slot the **Metal** slot will accept items of the correct type of material. Place the metal item you intend to melt into the **Metal** slot and place your fuel source into one of the three **Fuel** slots. The casting process will begin and the **Pistol Receiver Mold** will be used to cast a Pistol Receiver.

## Unlocking

Before you can craft a **Pistol Receiver Mold** the recipe must be unlocked, this is done by reading the correct recipe book.

 Pistol Mold Schematic
## Crafting

#### Required Item

It is very easy to craft a **Pistol Receiver Mold** but before being able do so you will require the following items.

 **5x** Lump of Clay
 **1x** Pistol Receiver
#### Crafting Recipe

You can craft a **Pistol Receiver Mold** by using the recipe below.

## Notes

* If the mold is removed from the forge during casting it will cause the current item that is being cast to disappear and you will lose the metal already used by it.
Sandstone

**Sandstone** seems to be a Stone equivalent found beneath layers of sand in the Desert biome as stone is found under dirt.

Although found at similar levels, Sandstone is much less durable than stone found elsewhere in Navezgane.

As many other building resources are much cheaper and durable than Sandstone it is not advised to use it as a building material. Sandstone can be scrapped into Crushed Sand, a vital ingredient in glass forging. This was not possible until a recent release.
Ranger Station

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

 Game Worlds
 **Random World Generation** | Yes

**Ranger Stations** are very similar to Cabins.

## Locations in Navezgane

There are six Ranger Stations located at:

* 517 N, 560 W
* 157 N, 1082 E
* 382 N, 203 E
* 1608 N, 1906 E
* 769 N, 1699 W
* 1378 S, 1585 E

## Locations in Random World Generation

Ranger Stations can only spawn in the wilderness.

## Defence ideas

This is one of the more common and less defended generated structures in the game. It is a 2 story building so it is recommended to stay on the top floor when in crisis. It is also recommended to get rid of the stairs and place a ladder to replace them,
Pistol Slide

## Overview

The **Pistol Slide** was a Gun Part that could be forged or recovered by dismantling a Pistol. While it was not possible to dismantle a **Pistol Slide** it could be melted in the forge and scrapped as a source of iron. The Pistol Slide was removed in Alpha 11 due to the introduction of the new levelled weapon system and the new Pistol Parts item.
Paper

**Paper** is a scavengeable item found throughout *7 Days to Die*. Commonly found in rubbish or trash along with Cloth Fragment, or scrapped from Old Cash, Books, and Schematics. Scrapping books will produce 4 Paper, while they can also be crafted into Paper which will produce 3 Paper.

If you need paper very fast in early game, there is a Crack a Book shop with printing device at

[Removed in Alpha 20] 1760 east 1670 south: 5th floor. Around 15000 Paper.

## Obtaining

### Crafting

{{{nameresult}}}{{{imageresult}}}10{{{time}}}Wood10Glue1Water1{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Chemistry Station{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Paper Recipe

10x
 **00:18**

Scrapping Old Cash will produce 1 paper.

### Harvesting

Paper can also be found by harvesting blocks.

## Usage

### Recipes

The following recipes require **Paper**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
Schematic

**Schematics** and **Recipes** are consumable items that can be found as loot, commonly in bookcases or purchased from Traders.

## Description

Using a Schematic will unlock the relevant recipe, allowing the crafting of various items. Schematic share their item image with the item they unlock, albeit with a small closed book icon at the top left. Once a Schematic has been learned, the icon will change to an open book.

## Notes

* Some Perk Books act like schematics or recipes; their only function is to unlock a recipe.

## List

* Mods
* Can of Sham (Shamway Secret Recipe)
* Super Corn Seed

## History

Click on the Expand to view

 Alpha 12
 Alpha 13
 Alpha 14
 Alpha 17
 Alpha 18
 Alpha 21
Plaid Shirt

## Description

A **Plaid Shirt** is an item of Clothing which can be looted by the player and worn by their character to help protect them from various types of damage. It has a Durability level like other Weapons which decreases each time it receives damage. To restore the Durability of a damaged Plaid Shirt it can be repaired using Cloth Fragments. A Plaid Shirt can also be used as a source of fuel for both a Forge and a Campfire, each one will burn for two seconds.

There are currently six colors of Plaid Shirt available to the player, these are: black, blue, brown, green, red and white.

## Protection

The level of protection is displayed in game by hovering over the item to show its tool tip, the values shown on each item are not the actual level of protection offered by the item of Clothing but rather a total of the protection offered when worn as a set of five items.

* A set includes Chest, Feet, Hands, Head, and Legs. Currently Eyes and Face are not part of a set.
* The actual level of protection given by a single item of Clothing is 1/5th of the value displayed in the game.

#### Protection Values

* The table below shows the differences between the protection values.
* All protection values in the game are presented as a percentage.
* Displayed Protection Values represents the value of a Plaid Shirt as shown in the game.
* Actual Protection Values represent the value of a Plaid Shirt on it's own.

 10
 Bullet
 2

## Usage

To equip Plaid Shirt use these directions.

* Open the Character Menu (Default key B ).
* Place a Plaid Shirt into the *Shirt* slot.

## Repair

#### Required Items

To repair a Plaid Shirt the following item is required.

 Cloth Fragment
Pistol Grip

## Description

The **Pistol Grip** is a Gun Part that can be looted or recovered by dismantling a Pistol. While it is not possible to dismantle a Pistol Grip, it can be melted in the forge or scrapped as a source of iron.

## Use In Crafting A Pistol

The player must have first has read the following Skill Book.

 Pistol Book
Once the book has been read the following weapon can be crafted using the Pistol Grip along with other component parts.

 **Pistol**
* It must be used together with the Pistol Barrel, Pistol Parts and Pistol Receiver when crafting a Pistol.

### Recipes

The following recipes require **Pistol Grip**:

## How To Obtain

This Gun Part can be obtained in the following ways.

* Find one by searching various Loot Containers.
* Dismantle a Pistol.

## Forge

A Pistol Grip can be placed into the forge as a source of iron.

## Dismantling A Pistol

Once the Pistol Book has been read, from the inventory a Pistol can be dismantled. Do so by selecting the pistol and clicking the "Assemble" button. The player can then remove all of the pistol components and place them into inventory.

## Scrapping

Scrapping the Pistol Grip will produce Scrap Iron.
Pistol Parts Mold

## Description

A **Pistol Parts Mold** is a craftable item that is placed in to a Forge and used to cast Scrap Iron into a Pistol Slide. Due to the fact a Pistol Parts Mold is not affected by durability it will not suffer any damage and last indefinitely. As with all Molds it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page Scrap Iron. A Pistol Parts Mold cannot be scrapped, dismantled or melted in a Forge.

## Usage

Along with a source of iron and a Combustible fuel, a Pistol Parts Mold is used by placing it into the Mold slot in a Forge. Once the mold has been placed into its slot the Metal slot will accept items of the correct type of material. Place the metal item you intend to melt into the Metal slot and place your fuel source into one of the three Fuel slots. The casting process will begin and the Pistol Parts Mold will be used to cast a Pistol Slide.

## Unlocking

Before you can craft a Pistol Parts Mold the recipe must be unlocked, this is done by reading the correct recipe book.

 Pistol Mold Schematic
## Crafting

### Required Item

 **5x** Lump of Clay
 **1x** Pistol Parts

## Notes

* If the mold is removed from the forge during casting it will cause the current item that is being cast to disappear and you will lose the metal already used by it.
Rod and Spring Mod

## Description

Increases the rate of fire on self-loading weapons and increases recoil.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Forged Steel5Glue5Mechanical Parts5Spring10{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}Rod and Spring Mod Schematic{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Rod and Spring Mod Recipe

1x
 **01:31**
SMG Receiver

## Description

An **SMG Receiver** is a type of gun part in *7 Days to Die*. It is used to assemble an SMG. An SMG Receiver can be smelted in the forge or scrapped to produce Scrap Iron.

## Uses

### Recipes

The following recipes require **SMG Receiver**:

## Obtaining

* Looted from certain containers.
* Dismantle an SMG.
* Creative Menu

### Dismantling

An SMG can be dismantled via the Crafting Menu by selecting it and clicking "Assemble." This will display the component parts, which can then be removed or replaced as necessary.

## Scrapping

SMG Receiver can be scrapped to produce 4 units of Scrap Iron.

## Smelting

An SMG Receiver can be placed into the forge to be smelted into Iron (Forge), which can be used in various forge recipes.
Reflex Sight Mod

## Description

Minor visual magnification but designed for fast target acquisition. Improves weapon handling.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Forged Steel10Scrap Polymers10Glue5Electrical Parts10{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}Reflex Sight Mod SchematicWorkbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Reflex Sight Mod Recipe

1x
 **02:39**

## Notes

* Can NOT be used together with other Ranges Sights (Scope 2X, Scope 4X, Scope 8X)

## Compatible Items

 Burning Shaft Mod ·
 Diamond Blade Tip Mod ·
 Dye ·
 Ergonomic Grip Mod ·
 Fortifying Grip Mod ·
 Metal Chain Mod ·
 Metal Spikes Mod ·
 Rad Remover Mod ·
 Serrated Blade Mod ·
 Structural Brace Mod ·
 Stun Baton Repulsor Mod ·
 The Hunter Mod ·
 Ranged
 Barrel Extender Mod ·
 Bipod Mod ·
 Cripple Em Mod ·
 Drum Magazine Mod ·
 Fore Grip Mod ·
 Laser Sight Mod ·
 Magazine Extender Mod ·
 Muzzle Brake Mod ·
 Polymer String Mod ·
 Retracting Stock Mod ·
 Sawed-Off Shotgun Barrel Mod ·
 Scope 2x Mod ·
 Scope 4x Mod ·
 Scope 8x Mod ·
 Shotgun Choke Mod ·
 Shotgun Duckbill Mod ·
 Shotgun Tube Extender Mod ·
 Silencer Mod ·
 Trigger Group: Burst Mod ·
 Trigger Group: Full Auto Mod ·
 Trigger Group: Semi Mod ·
 **Tools** |  Bunker Buster Mod ·
 Diamond Blade Tip Mod ·
 Dye ·
 Ergonomic Grip Mod ·
 Fireman's Axe Mod ·
 Grave Digger Mod ·
 Iron Breaker Mod ·
 Power Tool Large Tank Mod ·
 Power Tool Small Tank Mod ·
 Structural Brace Mod ·
 Tempered Blade Mod ·
 **Armor/Clothing** |  Advanced Muffled Connectors Mod ·
 Armor Double Pocket Mod ·
 Armor Plating Mod ·
 Armor Pocket Mod ·
 Armor Triple Pocket Mod ·
 Ball Cap Mod ·
 Banded Armor Plating Mod ·
 Bandolier Mod ·
 Clothing Double Pocket Mod ·
 Clothing Pocket Mod ·
 Cooling Mesh Mod ·
 Cowboy Hat Mod ·
 Customized Fittings Mod ·
 Dye ·
 Helmet Light Mod ·
 Impact Bracing Mod ·
 Improved Fittings Mod ·
 Insulated Liner Mod ·
 Muffled Connectors Mod ·
 Press Boy Cap Mod ·
 Skull Cap Mod ·
 **Vehicles** |  Vehicle Expanded Seating Mod ·
 Vehicle Fuel Saver Mod ·
 Vehicle Off Road Highlights Mod ·
 Vehicle Reserve Fuel Tank Mod ·
 Vehicle Super Charger Mod ·
Potted Plant

## Description

**Potted Plants** can be found in various Houses or inside some businesses all around Navezgane. They can be picked up and placed by the player. Holding the shape button (default: R) allows the player to select from a multitude of **Potted Plant** types and colours before placing them.

**Potted Plants** serve only a decorative function and cannot be scrapped into other items.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}2Plant Fibers4Clay Soil8{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}1
(Parameter=linkname)

Potted Plant Recipe

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 **00:02**
Robotic Turret Ammo (AP)

Junk Turret Ammo is used in Junk Turrets. Armor piercing does more damage to armored entities.

{{{nameresult}}}{{{imageresult}}}{{{yield}}}1Lead3Iron3{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}Tech Junkie Vol. 3{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Robotic Turret Ammo (AP) Recipe

1x
 **00:01**

 .44 Magnum Bullet (AP) ·
 .44 Magnum Bullet (HP) ·
 7.62mm Bullet ·
 7.62mm Bullet (AP) ·
 7.62mm Bullet (HP) ·
 9mm Bullet ·
 9mm Bullet (AP) ·
 9mm Bullet (HP) ·
 Exploding Arrow ·
 Exploding Crossbow Bolt ·
 Flaming Arrow ·
 Flaming Crossbow Bolt ·
 Iron Arrow ·
 Iron Crossbow Bolt ·
 Robotic Turret Ammo ·
 Robotic Turret Ammo (Shell) ·
 Rocket Frag ·
 Rocket HE ·
 Shotgun Breaching Slug ·
 Shotgun Shell ·
 Shotgun Slug ·
 Steel Arrow ·
 Steel Crossbow Bolt ·
 Stone Arrow ·
 **Weapons** | Melee
 Bone Knife ·
 Candy Cane Club ·
 Candy Cane Knife ·
 Hunting Knife ·
 Iron Knuckles ·
 Iron Sledgehammer ·
 Iron Spear ·
 Knuckle Wraps ·
 Machete ·
 Pipe Baton ·
 Robotic Sledge ·
 Steel Club ·
 Steel Knuckles ·
 Steel Sledgehammer ·
 Steel Spear ·
 Stone Sledgehammer ·
 Stone Spear ·
 Stun Baton ·
 Ranged
 .44 Magnum ·
 AK-47 Machine Gun ·
 Auto Shotgun ·
 Blunderbuss ·
 Compound Bow ·
 Compound Crossbow ·
 Double Barrel Shotgun ·
 Hunting Rifle ·
 Iron Crossbow ·
 Lever-Action Rifle ·
 M60 Machine Gun ·
 Marksman Rifle ·
 Pipe Machine Gun ·
 Pipe Pistol ·
 Pipe Rifle ·
 Pipe Shotgun ·
 Pistol ·
 Primitive Bow ·
 Pump Shotgun ·
 Robotic Turret ·
 Rocket Launcher ·
 SMG-5 ·
 Sniper Rifle ·
 Tactical Assault Rifle ·
 Wooden Bow ·
Pumpkin Cheesecake

## Description

**Pumpkin Cheesecake** is a Food item that can be cooked using a Cooking Pot on a Campfire with a suitable source of Combustible fuel. Eating Pumpkin Cheesecake will have a positive effect on Fullness, Stamina, and Health. Consuming Pumpkin Cheesecake will give the player a +5% Bartering buff that lasts 5 minutes. Unlike most other buffs to bartering this only affects buying items rather than both buying and selling.

## Cooking

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Pumpkin1Egg1Corn Meal1Animal Fat1Beer1Home Cooking Weekly18{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}CampfireCooking Pot{{{inventorycraft}}}
(Parameter=linkname)

Pumpkin Cheesecake Recipe

1x
 **00:28**
Pumpkin Seed

## Description

A **Pumpkin Seed** is a craft-able seed which is used to grow Pumpkin Plants. They can be planted in Farm Plots.

## Cultivation

To cultivate a Pumpkin Seed the player must first acquire a **Pumpkin Seed**, or have 5 Pumpkins which can then be crafted into 1 **Pumpkin Seed**. Seeds are planted into a Farm Plot

### Planting

With the seed equipped in their characters hand the player must place the cross-hair over the Farm Plot and plant the seed using the right mouse button. Upon doing so the player will see a new Pumpkin Seed seedling appear in the Farm Plot. The Pumpkin Seed is now at the start of its growth cycle.

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}1Pumpkin5{{{linkname2}}}{{{itemcount2}}}{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}Southern Farming14{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Pumpkin Seed Recipe

1x
 **00:01**
Pig

## Summary

A **Pig** is one of several wild animals in *7 Days to Die*.

Pigs seem to have an extreme resistance to damage. It will take several shots from a shotgun to bring one down. If using a wooden bow it will require at least three hits with a Stone Arrow. The pig should then run, bleed out, and die. The amount of punishment the pig can take could be attributed to the amount of fat on a pig, which acts as a natural armor. As of Alpha 13, pigs' health has been decreased, making them easier to kill.

If killed, pigs will drop several pieces of Raw Meat, Animal Hides, Large Bones and Animal Fat when skinned with a Bone Shiv or Hunting Knife. Its body will decompose into a mesh of guts and gore after some time, which can attract Screamers if it's not cleaned up.

Below is a list of the shots needed for each weapon to kill a pig. (Please note that these results have been researched with Fine-quality weapons)

 Wooden Bow
 Pistol
 Sniper Rifle
 Pump Shotgun
 Sawed off Pump Shotgun
 Hunting Rifle
 SMG
 44 Magnum

Aiming at the head has no effect yet.

## Drops

* Raw Meat
* Animal Hide
* Large Bone
* Animal Fat

## Locations

Pigs have been observed wandering around the Forest and Burnt Forest biomes. They have also ventured towards the highrise area, located in the middle of a large city.

## Notes

* As of Alpha 16, the Pig was replaced by the Boar

## Trivia

* The Pig is still in the XML files for the game, just commented out. It cannot be re-added by removing the comment marking, likely due to the model being entirely deleted from the game.
Refinery

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

 Game Worlds
 **Random World Generation** | Yes

The **Refinery** contains a large warehouse sized building with equipment inside for oil refinery. A large tank outside of the building says 'Oil' on it. On the warehouse there are faded letters spelling out 'Clunky Oil Co'.

## Location in Navezgane

There is only one Refinery located in the Wasteland at 1376 S, 1795 W.

## Location in Random World Generation

Refinerys can spawn anywhere from the city to the wilderness.
Red Mesa

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

 Game Worlds
 **Random World Generation** | Yes

Red Mesa is a government/military installation. It is a missile silo, not unlike those from the cold war era. The sign outside of Red Mesa reads 'Red Mesa Restricted'. The silo has 2 nuclear ICBMs, with one of them still unlaunched.

### Overview

The perimeter of Red Mesa is made up of a strong stone wall and topped with barbed wire. The front entrance is blocked by a large metal gate. The outer perimeter is surrounded by a minefield. The installation consists of 3 underground levels which contain an above average amount of loot, residential areas, parking garage and a launch control room.

As of A19, this POI has been significantly updated to be more like a dungeon style POI. The zombies here can be difficult to defeat at any level of the game since the POI has very tight corners and not a lot of room to move around. It can take some time to navigate the POI.
The end of POI loot, aside from the reinforced chest, is as follows: one munitions crate, one gun safe, one large ammo pile, two shotgun messiah crates, and one equipment rack. As of alpha 21, the Red Mesa missile silo is a tier 5 POI.

### Layout

Outside there is an ID station, and a bridge over the minefield surrounding the compound. Inside the yard, there are several trucks, a tent, and a collapsed metal door. It appears a box truck crashed into the main door, destroying the wall. This indicates a rouge group of survivors attacked the facility. This is compounded by the fact there are very few arms and ammunition lying around the facility.

On the first basement floor is a parking garage, a sealed hallway to a personal elevator, a generator room, a freight elevator, storage room and a small reception area. Past the office, there is a station where fuel is being stored for the rocket. From the fuel room, one enters the silo.

Carefully navigating downwards the silo reveals one missile not launched, but it cannot be mined for anything special, such as uranium, a warhead or fuel. This is likely an artistic limitation, as there would be only one source of uranium or warheads. At the bottom of the silo is a hole in the wall leading into the third basement level, which consists of 2 bedrooms, a bathroom, an exercise room, a maintenance tunnel.

Going to the elevator, one goes up to the 2nd floor, revealing a cafeteria, more maintenance tunnels, the launch control room, and a place where underground food was grown.

On these floors, large computer systems can be found, which can be dismantled with a wrench for an ample amount of electrical parts and electronic components. In addition, several mobile spotlights can be found throughout the ground level and picked up using a wrench.

## Location in Navezgane

Red Mesa is located in the Desert at 1932 S, 605 W.

## Trivia

* Red Mesa is a direct reference to the fictional science company from the Half-Life series, Black Mesa.
* Red Mesa is also a reference to missile silos across Arizona, the most famous of them is the Titan Missile Museum
List of Items

### Confirmed

This is a list of all the items (by Infobox item) that have been updated and confirmed to be in Alpha 19.
**Note:** Confirmed means that the details have been confirmed to be accurate in version Alpha 19.

### To be Confirmed

This is a list of all the items (by Infobox item) that need to be updated to be confirmed to be in Alpha 19.
**Note:** Confirmed means that the details have been confirmed to be accurate in version Alpha 19. It is expected that this list will get shorter and the above list will get longer.

There are 497 to be confirmed to be up to date with Alpha 19.

### Removed

This is a list of all the items that have been removed from the game. This is here so that if they are re-included, or have been accidentally removed we can get them back.
Reinforced Scrap Iron Spike

## Description

A **Reinforced Scrap Iron Spike** is the upgraded version of a Scrap Iron Spike. It can not be crafted using other materials, the only ways to obtain a Reinforced Scrap Iron Spike is through upgrading a Scrap Iron Spike. It cannot be placed using the Creative Menu. It is not possible to dismantle, melt, scrap or use a Reinforced Scrap Iron Spike as source of Combustible fuel. You can not destroy a Reinforced Scrap Iron Spike, as such, because it will simply downgrade at what would be its point of destruction.

## Crafting

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Scrap Iron Spike1Scrap Iron40{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Reinforced Scrap Iron Spike Recipe

1x
 **00:41**

## Upgrading

### Required Items

It is possible to upgrade a Reinforced Scrap Iron Spike into a Steel Log Spike and the following items are required to do so.

### Tool

The following tools can be used to upgrade and repair Reinforced Scrap Iron Spike.

### Recipes

The following recipes require **Reinforced Scrap Iron Spike**:

### Upgrade Process

Once the player has one of the required tools and upgrade materials they can begin the upgrade process. The chosen tool is equipped and the materials are left in the bag or on the tool belt. Approaching the **ReinforcedTrunkPineTip** and right clicking on it with the chosen tool will make an icon appear showing the current upgrade status.

* The Nailgun and Claw Hammer will perform an instant upgrade, with no increasing intervals.
* The percentage shown will increase 50% each time the Wrench is used. The player will need to use it two times on a Reinforced Scrap Iron Spike to complete the upgrade.
* The percentage shown will increase 25% each time the Stone Axe is used. The player will need to use it four times on a Reinforced Scrap Iron Spike to complete the upgrade.
* The upgrade materials used will not be taken from the inventory until the upgrade is complete.

.