Oni

## Description

*To any Ironsoul, Oni are both a tale and a warning to never succumb to their rage, to hone their mind and balance as well as their blade. But one should not make the mistake of thinking that failing means becoming weaker - for Oni are more than a force to be reckoned with. As a warrior succumbs to his rage and blood lust, it is not rare that a demonic entity - or a Demonologist, longing for a strong, new body - wishes to overcome and possess them. But indeed rare is the case when the soul of the warrior is strong enough to fight the demon back after letting go of it's humanity - which mostly happens only to Ironsouls, masters of both mind and blade. The Oni are warriors whose desire for warfare and bloodshed has made them seek out demonic power. Bound together with a demonic entity in a single body, they sate its hunger with other living beings, and the demon inside dares not to try and take over the body of the warrior. A towering monstrosity, vaguely resembling an extremely muscular human with demonic features, wielding gigantic weapons, cleaving multiple enemies with each swing of their weapons and laughing maniacally at the same time, they are a true terror to behold. Demons are often as much afraid of them as are others, for Oni do not distinguish between foes, killing for the sake of killing.*

## Features

Increases pet ability power depending on pet level and pet playtime. Can utilize three different modes, which augment his ability to charge spells, stack buffs, or use profiting spells.

Unique Source = Grim Trophy, replacing Enchanted Trees

In addition, Oni has access to Hellholes (instead of Circles of Power) and Monument (instead of Spell Fountain), like the Demonologist and the Ironsoul.

## Basic Design

 is a combination of  and  and thus combines high pet levels and well scaling accumalated spells, such as  and . Oni also synergizes well with high pet levels with the spell  and it's hero abilities both scaling with PetLevel^0.8.

Since Oni has access to  you can use  to stack spells, Oni's defense stance also gives you the ability to greatly increase casts per second even without .

While bursting Oni commonly uses , , , ,  and uses the evocation spell .  can be charged using . The more charges, the more profit.

This makes for a long-term scaling class with a lot of pet levels.

## Guides

Summary of the full guide (not for first time Oni players): Oni For Dummies

Full Guide: Oni Guide Refactored

*To learn about writing your own guides, please see the Guide to Guides.*

## Hero Ability

[Toggle Notation]
Percentage
Multiplier

Multiplies pet ability power by:

(

P
e
t
T
×

G
3600

1

)

0.5

×
P
e
t

L

0.8

×

C

0.5

×

L

4

000

000

000

1

{\displaystyle \left(PetT \times \frac{G}{3600} + 1\right)^{0.5} \times PetL^{0.8} \times C^{0.5} \times \frac{L}{4\,000\,000\,000} + 1}

Increases pet ability power by:

(

P
e
t
T
×

G
3600

1

)

0.5

×
P
e
t

L

0.8

×

C

0.5

×

L

40

000

000

%

{\displaystyle \left(PetT\times {\frac {G}{3600}}+1\right)^{0.5}\times PetL^{0.8}\times C^{0.5}\times {\frac {L}{40\,000\,000}}\,\%}

Multiplies Incantation efficiency by:

(

(

I
1

)

×
L
×

G
100

)

0.65

×

1

250

000

1

{\displaystyle \left(\left(I+1\right) \times L \times \frac{G}{100}\right)^{0.65} \times \frac{1}{250\,000} + 1}

Increases Incantation efficiency by:

(

(

I
1

)

×
L
×

G
100

)

0.65

×

1

2

500

%

{\displaystyle \left(\left(I+1\right)\times L\times {\frac {G}{100}}\right)^{0.65}\times {\frac {1}{2\,500}}\,\%}

### Stances

*See: Stance*

 Stance charges shardless spells each second by:

log

10

⁡

(

1

(

I
1

)

×
G
×
C
×

L
2

)

×
1
%
6
%

{\displaystyle \log\_{10}\left(1 + \left(I+1\right) \times G \times C \times L^2\right) \times 1\% + 6\%}

 Stance makes  instant, and divides Incantation duration by:

log

10

⁡

(

1

(

I
1

)

×
G
×
C
×

L
2

)

1

{\displaystyle \log\_{10}\left(1 + \left(I+1\right) \times G \times C \times L^2\right) + 1}

 Stance makes  instant, and decreases Incantation duration by:

log

10

⁡

(

1

(

I
1

)

×
G
×
C
×

L
2

)

×
100
%

{\displaystyle \log\_{10}\left(1 + \left(I+1\right) \times G \times C \times L^2\right) \times 100\%}

 Stance multiplies Evocation efficiency by:

(

I
1

)

×

C

0.5

×
L
×

G

10

000

1

{\displaystyle \left(I+1\right) \times C^{0.5} \times L \times \frac{G}{10\,000} + 1}

 Stance increases Evocation efficiency by:

(

I
1

)

×

C

0.5

×
L
×

G
100

%

{\displaystyle \left(I+1\right)\times C^{0.5}\times L\times {\frac {G}{100}}\,\%}

where:

* P
e
t
# T
Pet Time, in Seconds

{\displaystyle PetT = \text{Pet Time, in Seconds}}
# * G
Character Ability Power Growth Rate

{\displaystyle G = \text{Character Ability Power Growth Rate}}
* P
e
t
# L
Pet Level

{\displaystyle PetL = \text{Pet Level}}
# * C
Character Ability Power

{\displaystyle C = \text{Character Ability Power}}
# * L
Character Level

{\displaystyle L = \text{Character Level}}
# * I
Incantation Spells Cast this Exile
1

{\displaystyle I = \text{Incantation Spells Cast this Exile}+1}