Level 60

**Survival Difficulty: Class 4**
**》Unsafe**
**》Unsecure**
**》High Entity Count**

An image of the graveyard

## Description

Level 60 looks like a graveyard, with a lot of fog. The Level has a lot of graves, the level has a fog which is at all times, the graveyard covers the 50% of the level. The level has a forest in it's surrendings, it can barely been seen because of the fog. The graves have names of people, it has been discovered that those names are from the wanderers that have died on this level, you can find holes near the graves, these holes are created by a group of entities known as the "Undeads" , there is also another group of entities that creates these holes. The graveyard is not infinte as it covers the 50% of the level, the level itself it's not infinite also, the graveyard has a lot of creatures, it is the most dangerous part of the level. The level has night-day cicle, the night is considered worser than the day because of the darkness, and since there is no light in the graveyard or any other zone, so it makes difficult to see the entities that are here.

The weather in this level is like in the Earth, there is rain, thunderstrom, hails and more, most of the time the level is cloudy, without rain or thunderstorm, but it can happen at any time. The rains are like in the Earth, some being stronger or weaker than others, same for the thunderstorms and hails. However atmospheric phenomens like tornadoes or hurricanes doesn't happen here.

The fog covers the 80% of the level, meaning that most of the level is covered of fog, however if you travel for a lot you may get to zones without the fog. The fog doesn't disappear with the past of time, meaning that the fog will stay forever in those zones that are covered by it. There are creatures that lurks in the fog, known as "The Watchers", entities that watch the wanderer/s, they are hard to see as they hide very well, they are peaceful and they only like to watch the wanderers.

### The Forest

The Forest is the outside zone of the graveyard, it covers the 30% of the level, this zone is more safe than the graveyard but there can still be entities, the forest looks like an average one, with different types of trees, this zone still has a lot of fog, but if you travel for a lot you may find zones of the forest without fog.

### Non-Foggy Zones

The Non-Foggy Zones are the zones without the fog, these zones cover the 20% of the level, these zones can be zones of the graveyard or the forest without the fog, this zone is more safe than the previous two zones but there can still be entities walking around and waiting to attack, you can see the sun in these zones, so atleast you will have the sunlight

## Entities

The main entities in the level are the Undeads, there are also entities like the Skeletons, you can also find entities like the Screechers, a rare entity called the Ghosts, entitys that can barely been seen, they are almost invisible, and The Watchers, entities that likes to watch the wanderers, they are hidden in the fog, they are peaceful and only watch the wanderer/s

## Colonies and Outposts

"The Graveyard Protectors" is the main colony in this level, they protect the wanderers from the entities in the level, they give them supplies such as food, water and almond water. The colonies has a lot of bases around the level, the main one being TGP-1, TGP meaning "The Graveyard Protectors", there is still a lot more bases like TGP-2, TGP-3. They have about 13 bases around the level.

## Entrances and Exits

### Entrances

* No-clipping in a grave in Level 59 will send you there.
* Entering an graveyard in Level 31 will send you there.
* If you walk for a lot in Level 13 you may enter here.

### Exits

* Entering a snowy zone in the graveyard will send you to Level 61.
* No-clipping into an arcade machine will send you back to Level 59.
* Touching a palm tree will send you to Level 32.
* Touching water will send you to Level 52.
* Finding a grave painted in yellow will send you to Level 3.
* Touching the grass has a 15% chance of sending you to Level 14.