Hunt Board

A component of Kingdom Death: *Monster*. The Hunt Board is a 13 space board used during the Hunt Phase to track the movement of the survivors and their quarry and can be found on the reverse side of the Settlement Board. Each monster's story event has a diagram of the hunt board showing where to place monster hunt event cards (indicated by an "E"), [[Basic Hunt Event|basic hunt event cards (indicated by an empty space), and the monster miniature. There is also a Start space where the survivors are placed at the beginning of the Hunt, the Overwhelming Darkness space, and the Starvation space at the end of the board.

## Rules

When setting up the hunt board follow these steps:

1. Shuffle the monster's hunt event cards. Place one monster hunt event card from the deck facedown on all spaces indicated with an "E" on the hunt board diagram.
2. Place one basic hunt event card in every open space on the hunt board except those occupied by a monster hunt event card, the Start space, Overwhelming Darkness, and Starvation.
3. Place any special hunt event cards on any space that has a basic hunt event card, or monster hunt event card.
4. Place the monster's miniature on the hunt board, accordingto its level, in the space indicated on the hunt board diagram.
5. Place the departing survivor miniatures on the Start space of the hunt board.

If the survivors move into the same space as the monster on their hunt turn, the hunt phase is over, and the Showdown Phase begins immediately. Do not resolve any hunt events (except Starvation) on the hunt board space occupied by the monster.

### Reaching Overwhelming Darkness

The first time in a hunt the survivors move into the Overwhelming Darkness space, they trigger the Overwhelming Darkness story event.

The survivors cannot skip Overwhelming Darkness. If they move, through the space for any reason, instead, stop the hunt board movement and resolve Overwhelming Darkness (before any other events or effects on this space). Resolve any other events on this space then continue to the next space on the hunt board.

If for some reason, the survivors move into or through Overwhelming Darkness more than once in a single hunt phase, treat it as a blank space.

### Reaching the Forest Gate

The Flower Knight and Spidicules hunt board setup places the Forest Gate special hunt event card over the Overwhelming Darkness space. When survivors encounter this space, trigger The Forest Wants What It Wants story event. The space retains all of its normal rules, and cannot be skipped or ignored.

### Ambush

If the monster moves into the survivors' hunt board space, the survivors are ambushed End any current hunt events and start the showdown immediately.

If the survivors are ambushed by the monster, they must skip their first turn. In most case, this means that the monster will take two turns.

Some hunt events allow the survivors to ambush the monster. When the monster is ambushed, survivors may choose to go first in the showdown. Do not follow the setup rules for terrain on the monster's story event. Instead, place the listed showdown terrain, the monster, and survivors on the showdown board as the players decide (setup rules on terrain cards must still be followed).

### Compulsory Movement

Some hunt events or effects may move the survivors. When this happens, move the group the indicated number of spaces forward or backwards. The survivors cannot move past the Start space or the Starvation space.

### Monster Movement

Monsters cannot move off of the hunt board. If a hunt event, effect, or rule would move a monster off the hunt board, they stop on the last space.

### Starvation

If you fight a monster on the Starvation space, the hunting team takes too long to bring food back home. Apply the rules of the Starvation space of the hunt board (lose 1d5 resources from the storage).