recursal/Fanatic-Fandom huggingface dataset:
Ahuizotl

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Description

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The Ahuizotl is a legendary creature in Aztec myth. It is described as dog-like, its waterproof fur often clumping up to create spikes. The ahuizotl has hands capable of manipulation and an additional hand on its tail. The ahuizotl is feared due to its liking for human flesh, especially nails, eyes, and teeth. It is said to live in or near the water and to use the hand on the end of its tail to snatch its prey, dragging the person into the depths to drown them.

Ahuizotl aren't naturally occurring creatures, and were created as part of the Hecate Project, a bio-engineering program that applied mechanite replicators to already existing animals to mutate them into "magical" creatures.

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Mechanics

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Ahuizotl are adept at using the hand at the end of their tail to grab their prey and claw at them with their paws, making a retreat quite difficult if engaged in close quarters.

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Spawn Chances

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Chicken of Mi-go Eggs

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Description

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Chicken of Mi-go egg. It can be eaten raw, but it's much, much better cooked. The purple shell is incredibly disconcerting.

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Origins

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Can be acquired from Chickens of Mi-Go, at a rate of 1 every 3.5 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Blood Shrimp

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 Description

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A smaller relative of the Raptor Shrimp, the Blood Shrimp lacks the impressive regenerative abilities of its larger counterpart. Blood Shrimp compensate this disadvantage by being faster and more agile.

Blood Shrimps are vampiric, feeding on blood and being able to regenerate their wounds when drinking the blood of live animals.

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Mechanics

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Feeds on blood and regenerates when attacking.

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Spawn Chances

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Decay Drake

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 Description

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Decay Drakes are large, winged flightless lizards that inhabit places with an abundance of vegetation. Even though the drakes are carnivorous, they release a nauseous cocktail of volatile enzymes that greatly accelerates the rotting process of plants, turning vegetation around them into mounds of fermented organic matter. They will consume these in preference over hunting for fresh meat, and usually get incredibly drunk in the process. Interestingly, the creature has four separate livers in order to process the huge amounts of alcohol.

They aren't easy to domesticate, but if they can be convinced to accept humans, they might be useful hunting companions, specially if provided with alcohol...

Human beings have been known to consume the rotting vegetation in desperate times, but most people would rather starve.

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Mechanics

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Periodically turns surrounding grass into rotting vegetation, eats it, and gets drunk

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Spawn Chances

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Aberrant Fleshbeast

Vanilla Textures Expanded Version

Original Version

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Description

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"*Something went terribly wrong. This wretched creature is struggling to keep breathing*.*"*

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Mechanics

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The Aberrant Fleshbeast is the result of a genetic experiment gone wrong. Every time an incubator is about to hatch, there is a 10% chance (configurable in the mod's options) that the end result is an Aberrant Fleshbeast instead of the expected hybrid or paragon.

These creatures are esentially useless, with a very short lifespan, and they'll constantly lose their blood and create a mess.

You could poke it with sticks and laugh at it, but the best course of action is just to put the poor critter out of it's misery.

If Alpha Animals is installed too, Aberrant Fleshbeasts can be kept for 15 days to turn them into Mature Fleshbeasts, which are WAY more powerful.

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Spawn Chances

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Aberrant Fleshbeast don't spawn naturally, they only appear as a result of a genetic experiment gone awry.
Angel Moth Eggs

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Description

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Fertilized angel moth egg. If all goes well, it should hatch into an angel moth larva. It can be eaten raw, but it's much better cooked.

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Origins

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Can be acquired from Angel Moths, at a rate of 2-5 every 12 days. Instead of hatching into an infant Angel Moth, they hatch into Angel Moth Larvae, which will undergo metamorphosis into adults after 0.4 years.

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Carnotaurus

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Description

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Long extinct theropods, brought back to life as a part of the Dinosaur Revival Project.

With a set of menacing teeth and two horns sticking from the top of its head, the Carnotaurus surely was a confusing specimen when first discovered. Literally named "meat-eating bull", the Carnotaurus is a cousin of the famed Tyrannosaurus Rex, although much smaller. Its jaw was capable of quick bites in a rapid succession, but not necessarily as strong as that of its larger cousins. It probably swallowed its prey as a whole due to the unusual flexibility of its jaw, similar to snakes. The true purpose of the horns are not known, but it's speculated that they may have been used to headbutt rival members of the same species (although nobody beats pachycephalosaurus in that department).

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Mechanics

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Nuzzle interval, 11 days

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Spawn Chances

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Bearscarab

Vanilla Textures Expanded Version

Original Version

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Description

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A bear / megascarab hybrid. These huge scarabs are highly intelligent and can be easily trained to behave like guard dogs. Unfortunately, they can't reproduce on their own.

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Useful abilities

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Produces royal jelly, a mild stimulant that improves colonists' mood.

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Method of acquiring

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The Bearscarab has a 100% chance of spawning from an incubator with Bear and Insectoid genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Rage (allows you to order to attack)
* Insect cloud (creates a cloud of stinging insects)
Alligator Eggs

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Description

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A fertilized alligator egg. If all goes well, it should hatch into an alligator. It can be eaten raw, but it's much better cooked.

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Origins

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Can be acquired from Alligators, at a rate of 1 every 6 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Bear Bug Eggs

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Description

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Bear bug egg. It can be eaten raw, but it's much, much better cooked. Actually, it's a beetle egg, it is disgusting either way...

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Origins

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Can be acquired from Bear Bugs, at a rate of 1 every 25 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Déogratias Occ

Fils du célèbre général, il est né sur Sixtamien. Contrairement à son père, il est autant puissant qu'empli d'une grande intelligence. C'est un littéraire qui connait les langues anciennes et a lu pratiquement tous les livres de son île de naissance, ce qui le transforme en bibliothèque culturelle. En quelques mois au Nord, il a retenu toutes les règles et lois afin de ne jamais se faire avoir. Avec son excellente maîtrise du feu héréditaire de son père, il gagna facilement le tournoi de XIX.
Crystalline Caracal

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  Description

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A heavily modified medium-sized wild cat, the crystalline caracal can often be seen lazing around in the sun, recharging its internal energies. It can later use this stored energy to release a powerful blast of concentrated light. Typically nocturnal, the crystalline caracal is highly secretive and difficult to observe. It is territorial, and lives mainly alone or in pairs.

Contrary to other purely photosynthetic creatures, the caracal can also hunt small prey, and it needs both kinds of sustenance to survive.

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Mechanics

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Powerful laser ranged attacks, nocturnal creature that only sleeps during the day. Requires light for sustenance and will die if deprived of it for long periods.

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Spawn Chances

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Black Bees

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Description

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Black bees are tiny genetically engineered insectoids created to destroy mechanoids. Unfortunately they are so small that they can't do much, but they store small amounts of black chitin and black hive insect jelly on their honeycombs.

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Branch and Tier

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Black bees are Specialized Branch Bees, considered Tier 3. They are part of the Alpha Branch.

They are bred by mixing Nocturnal and Insectoid bees in a beehouse equipped with an hybridization chamber.

The Alpha Animals mod needs to be installed for these bees to appear.

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Combinations

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For the moment there are no further combinations with Black Bees.
Chickenspider

Vanilla Textures Expanded Version

Original Version

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Description

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A chicken / megaspider hybrid. These spidery creatures produce a highly valued silk, and can lay eggs and reproduce unlike other eusocial insects.

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Useful abilities

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Silk production

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Method of acquiring

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The Chickenspider has a 100% chance of spawning from an incubator with Chicken and Insectoid genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Chicken Rim Pox (a disease attack)
* Insect cloud (creates a cloud of stinging insects)
Biblically Accurate Joris

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Description

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*For behold, the Joris will come in fire*

*And His chariots like the whirlwind,*

*To render His anger with fury,*

*And His rebuke with flames of fire.*

*For the Joris will execute judgment by fire*

*And by His sword on all flesh,*

*And those slain by the Joris will be many.*

A mythical Joris, rumoured to exist only on the further and more distant Rimworlds - the biblically accurate Joris is a fearsome sight to behold, and many spacefarers claim to have heard its whispers of "Be not afraid". Imperial cataphracts are known for telling horror stories of the biblically accurate Joris to new recruits.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

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Mechanics

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The sun will be darkened, and the moon will not give its light, and the stars will fall from the sky, and the powers of the heavens will be shaken. And then the sign of the Son of Joris will appear in the sky, and then all the tribes of the earth will mourn, and they will see the Son of Joris coming on the clouds of the sky with power and great glory. And He will send forth His angels with a great trumpet and they will gather together His elect from the four winds, from one end of the sky to the other.

Can call down a holy Orbital Power Beam to smite your enemies at will.

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Spawn Chances

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Biblically Accurates Joris don't spawn in the wild, and instead appear in the map through an incident. They will not automatically attack the colony unless threatened.

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Gallery

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*A Biblically Accurate Joris smiting a group of heretics*
Dakotaraptor

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Description

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Long extinct raptor theropods, brought back to life as a part of the Dinosaur Revival Project.

Somewhat smaller than the Utahraptor and larger than the Deinonychus, these raptors were among the biggest of its kind. Sexual dimorphism in this species was somewhat more defined. It most definitely was covered in feathers, with a substantial amount of evidence pointing towards it, some of which may have been used in balancing the animal while subduing prey.

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Mechanics

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Nuzzle interval, 11 days

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Spawn Chances

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Cyclops

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Description

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Cyclopses can easily be recognized by the single eye located in the center of their foreheads. If for some reason that is not visible, other tell-tale signs are their enormous size and incredible strength. They are often seen throwing heavy boulders at their enemies.

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Monster Class Traits

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Being an Ogroid, Cyclops can regenerate wounds quickly in combat.

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Special mechanics

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Cyclops regenerate wounds, and they use a very dangerous thrown rock attack that causes splash damage

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Spawning

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Monsters in the Witcher Monster Hunt mod never spawn naturally:

- In 1.0, their encounters are part of the Incident system. A letter will pop up telling you about a Witcher monster attacking a settlement, and a quest location marker will appear on the world map. You'll need to caravan to it, slay the monster, and rewards will be sent to your colony via drop pod.

- In 1.1, monster encounters have been implemented as part of the new quest system
Bastyon

## About the Mod

Bastyon is my first mod and it's aim is to add an ever-growing number of new animals, creatures, monsters and abominations to the Rim! To complement the hardships of life on the Rim, each animal will add some new or helpful feature to the game. Many animals will be battle-mount ready, most will give highly valuable recourses such as chemfuel, steel, or plasteel. Some will offer new food sources and a few will be capable of decimating entire colonies. With Bastyon... be prepared, be ready, and most importantly... *be vigilant!*

Every animal in Bastyon has at least one biome in which it can naturally spawn. Some creatures will spawn much more frequently than others, as some are much more fearsome than others.

Like other animal based mods, all animal spawn probabilities are based on the fact that no other animal-adding mods are loaded. Any additional mod that adds new animals to the game will impact the spawning rates of animals added by Bastyon.

Steam Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2479431577

GitHub link: https://github.com/Scurvyez/Bastyon

## Animal List

* Alluvium
* Bahlrin
* Bastyon ;)
* Blazing Felidae
* Ceratok
* Chem Tegu
* Critter
* Ethereal Lion
* Gleaming Cervus
* Gray Terror
* Hazey Gnomaclu
* Lightning Elemental
* Midnight Gnomaclu
* Scire
* Soul Eater
* Sunburst Gnomaclu
* Svarog
* Vorpal Bunny
* Vorpal Bunny(Befouled)
* Vorpal Bunny(Enduring)
* Vorpal Bunny(Enraged)
* Vorpal Bunny(Gilded)
* Vorpal Bunny(Iridescent)
* Vorpal Bunny(Pragmatic)

## Textiles

* Bastyon Fur
* Blazing Felidae Fur
* Ceratok Leather
* Chem Tegu Leather
* Scire Leather
* Soul Eater Leather

## Raw Animal Products

* Gray Terror Eggs
* Transparent Flesh
* Weird Rubbery Meat

## Credit

Gray Terror and Soul Eater textures donated by Kasmex.

All other textures by me, Steve aka (Scurvyez).

All C# courtesy of Taranchuk.

## Mod Gallery

Template:Bastyon Nav
Bedbug Egg

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Description

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Bedbug egg. It can be eaten raw, but it's much, much better cooked. Actually, it's a beetle egg, it is disgusting either way...

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Origins

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Can be acquired from Bed Bugs, at a rate of 1-3 every 6 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Arctic Drak

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  Description

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The result of genetic engineering and trying to revive long extinct animals, the polar drak is a large bird-like hybrid with long, white feathers and giant claws. It lives in colder regions and is mostly peaceful, preferring smaller prey.

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Mechanics

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Nuzzle interval: 11 days

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Spawn Chances

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Culinary Honeycomb

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Description

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This is a honeycomb produced by Culinary bees. Culinary bees like to cook. They are not very good at it, but the poor critters try to do their best. Their combs have a nutrient paste that can be processed into a very simple meal. Not appetizing, but edible.

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Extraction

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Honeycombs can be procesed in a Honey Extractor to get Honey, Beeswax and base game Nutrient Paste Meal
Bear bug

Vanilla Expanded Version

Old Version

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Description

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A Bear / Bedbug hybrid. This tardigrade-like creature is basically a huge bed bug infused with bear genes. It consumes a large amount of food, but its paralysing attacks combined with its resilience can be very useful in a combat situation.

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Useful abilities

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Useful abilities: Bear bugs produce a powerful neurotoxin that can paralyse their prey, leaving them completely unable to defend themselves

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Method of acquiring

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The Bear bug has a 100% chance of spawning from an incubator with Bear and Alpha Animal genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Increase Stamina: Makes the creature more resistant to damage for a while.
* Rage (allows you to order to attack)
Black Honeycomb

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Description

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This is a honeycomb produced by Black Bees. They are tiny genetically engineered insectoids created to destroy mechanoids. Unfortunately they are so small that they can't do much, but they store small amounts of black chitin and black hive insect jelly on their honeycombs.

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Extraction

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Honeycombs can be procesed in a Honey Extractor to get Honey, Beeswax, Black Insect Chitin and Black Insect Jelly
Culinary Bees

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Description

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Culinary bees like to cook. They are not very good at it, but the poor critters try to do their best. Their combs have a nutrient paste that can be processed into a very simple meal. Not appetizing, but edible.

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Branch and Tier

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Culinary bees are Advanced Branch Bees, considered Tier 4. These bees are acquired by crossbreeding bees from previous tiers, and their combinations are less straightforward, so the player can use waxes and honeys to create "bee research" that gives a random tip about a tier 4 or 5 combination. Of course you won't need that if you use this wiki as spoilers, you dirty cheater.

They are bred by mixing Technological and Nutritious bees in a beehouse equipped with an hybridization chamber.

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Combinations

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Amalgam Bees

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Description

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Amalgam bees are improved hybrids, and all specialized bees branch from them. They work a bit faster than basic bees.

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Branch and Tier

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Hybrid bees are Basic Bees, considered Tier 1.

They are bred by mixing Temperate or Mild bees with Hybrid bees in a beehouse equipped with an hybridization chamber. Temperate and Mild bees spawn in naturally occurring beehives in all compatible biomes, and their hives are extracted in a Beekeeping Workbench to get the bees.

Amalgam bees are the second step in crossbreeding bees. They will need to be crossbred again with Hybrid bees, and this combination has a lot of possible results, which are chosen at random.

Amalgam bees are the most important bee in the mod, since most of the hybridized bees are acquired by crossbreeding Amalgam Bees with tier 2 bees (Adaptive, Alloy, Neutro, Nutritious and Technological).

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Combinations

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**With Jewelry**

**With Rim of Madness: Bones**
Bear Young

Vanilla Expanded Version

Old Version

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Description

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This otherworldly bear has repulsive, purple coloured tentacles protruding from its maw. Its pelt has a strange wooden-like appearance. Its ravenous appetite can only be sated by consuming large amounts of meat, which the creature dissolves with the green acidic goo dropping from its many gaping maws.

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Useful abilities

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Since the creature constantly regenerates, its tentacles can be trimmed every few days, and used as a substitute for wood.

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Method of acquiring

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The Bear Young has a 100% chance of spawning from an incubator with Bear and Eldritch genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Rage (allows you to order to attack)
* Invoke Insanity (creates a daunting mist that drains the sanity of those caught inside)
Adaptive Bees

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Description

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Adaptive bees are not much affected by the conditions of the biome they are working in. as such, they can stand low and high temperatures a bit better, and they work very fast. You'll need to keep crossbreeding them to get truly specialized bees, though!

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Branch and Tier

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Adaptive bees are Root Bees, considered Tier 2.

They are bred by mixing Hybrid and Amalgam bees in a beehouse equipped with an hybridization chamber.

Adaptive bees are the root bees of the biome branch. By further crossbreeding them with Amalgam Bees you will get all the other biome bees.

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Combinations

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**With Pawnmorpher**

**With Dice of Destiny**
Basilisk

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Description

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In European bestiaries, the basilisk is a legendary reptile, reputed to be a serpent king, who can cause death with a single glance. Pliny the Elder described the basilisk as a serpent with a white spot on the head, strongly resembling a diadem. It was said to have an extremely noxious effect on plants and all kind of vegetation, destroying and rotting all plants surrounding it.

Basilisks aren't naturally occurring creatures, and were created as part of the Hecate Project, a bio-engineering program that applied mechanite replicators to already existing animals to mutate them into "magical" creatures.

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Mechanics

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The basilisk is a particularly unpleasant beast. Its gaze attack can petrify its victims, and grass and bushes surrounding it will slowly rot and turn into withered husks, feeding the basilisk in the process. Luckily, basilisks aren't very common.

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Spawn Chances

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Casino Honeycomb

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Description

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This is a honeycomb produced by Casino bees. Casino bees are avid gamblers, always ready to roll the dice. Honeycombs can be processed in a Honey Extractor to get honey, beeswax and a single normal dice.

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Extraction

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Honeycombs can be procesed in a Honey Extractor to get honey, Beeswax and 1 regular dice from the Dice of Destiny mod.
Acanthamoeba Gigantea

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 Description

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Literally the "giant spiked amoeba", this strange creature is a huge unicellular organism genetically modified to serve as a biological cleaning machine. Acanthamoebas will happily feed on most types of non-metallic trash, engorging themselves in the process.

After a certain amount of feedings, Acanthamoebas will increase in size and, after reaching a threshold, they will split into two different individuals.

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Mechanics

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Acanthamoebas have three sizes, Small, Large and Huge, and they will keep their name, training stats and hediffs between them. They need 10 feedings to grow from small to large, 20 to grow from Large to Huge, and another 20 to split in two (only if they are members of the colony).

They will always spawn on the map as Small, and grow as they consume filth.

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Spawn Chances

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Argali

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Description

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The largest species of wild sheep, the argali was spread through several rim worlds with harsh conditions long ago, in one of mankind's many attempts to solve the various inhospitable conditions such worlds often have. This particular animal was brought to rugged mountainous worlds to become a prey species.

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Spawn Chances

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Baryonyx

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Description

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Long extinct theropods, brought back to life as a part of the Dinosaur Revival Project.

These monstrosities of the Early Cretaceous period quite possibly lived in shallow swamplands and alongside riverbeds, since the elongated jaw and needle-like teeth suggest that this animal mostly had a fish-heavy diet. While not completely aquatic, the Baryonyx possibly knew how to swim. As is the common feature of theropods, this beast was probably bipedal, with the front legs being strong enough for the beast to maintain a quadrupedal posture, or even locomotion when necessary. Similar to crocodiles and hippos, these animals probably spent the majority of the day in water, despite still being primarily land vertebrates.

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Mechanics

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Nuzzle interval, 11 days

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Spawn Chances

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Bumbledrone Queen

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 Description

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The Bumbledrone is a mutant wasp-like creature, probably the result of ancient genetic engineering long ago released into the wild. On its own, a Bumbledrone isn't very powerful, more a nuisance than a threat, but if threatened in big numbers their stingers carry a very powerful toxin that could down even the biggest foe. "Luckily", since they are not carnivorous, they use this as a deterrent, rather than as a hunting method.

This particular bumbledrone seems to be a "queen", so called because it seems to deposit eggs from which other bumbledrones may hatch. It tends to do this specially once it has settled into an environment it considers safe, so it might be a really useful asset to tame it.

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Mechanics

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Bumbledrone queen migration: a queen and several drones appear. The queen is fertile and will lay eggs if tamed

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Spawn Chances

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Bumbledrone queens don't spawn in the wild. In the Tar Pits biome (from Alpha Biomes) they will periodically appear at random from inside one of the Bumbledrone Hives present in the map.

Since they are part of the Insectoids faction, they can't be tamed normally if they appear this way.
Algae Lantern

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Description

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A lantern that converts the natural bioluminiscence of flightmare algae into useable light to grow plants by.

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Origins

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Can be crafted with 40 Steel and 10 Flightmare Algae.

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Use

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Works very similar to the base game sunlamp, requiring Flightmare Algae as fuel instead of electricity. It requires no research, so it can be used as a low-tech sunlamp for Tribals.
Aerofleet

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Description

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"*A small, floating gelatinous creature. Propelled by the hydrogen it collects from water and various plant matter, these squishy creatures wander the lands, aimlessly bouncing off objects in their path.*

*One of the few rare creatures around here that strangely isn’t out for human blood. Well, isn’t that nice?*

*Aerofleets are genderless, and reproduce by strobilation, a form of asexual reproduction."*

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Mechanics

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- Aerofleets asexually reproduce, meaning that only one is required to breed more, and that each one is genderless.

- They drop a blue colored meat, however this is purely aesthetic.

- They also produce a small explosion when killed.

Event: Colossal Aerofleet Migration - several large aerofleets accompanied by groups of normal aerofleets will appear on the map for a period, until moving on or chased off by temperature.

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Spawn Chances

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Chameleon Yak Wool, Jungle

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Description

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A coarse green wool with long fibers intertwinned with a keratin like subtance. Super strong, but not very good for insulation.

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Origins

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Can be acquired from shearing a Chameleon Yak

Can also be found in objects with a commonality of 0.001.

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Comparison

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Compare it with any other wools added by mods in the Animal Product tables
Alligator

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Description

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The alligator is a large reptile that inhabits freshwater wetlands. They are apex predators and consume fish, amphibians, reptiles, birds, and mammals.  Like other crocodilians, healthy alligators may continue to grow throughout their lives.

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Mechanics

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No special mechanics

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Spawn Chances

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Chickenbee

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Description

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A Chicken / Bee hybrid. As it is often the case with chicken hybrids, they are not very strong on their own, but when used in high enough numbers they can be a real nuisance.

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Useful abilities

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All bee hybrids slowly produce their appropriate honeycombs every few days. The chickenbee is an excellent egg layer. Finally, they will ignore terrain movement costs, since they hover over the ground, except over water, where their movement is slightly impeded.

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Method of acquiring

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The Chickenbee has a 100% chance of spawning from an incubator with Chicken and Bee genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Chicken Rim Pox (a disease attack)
* Insect cloud (creates a cloud of stinging insects)
Demolisher

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Description

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The strange demolisher mechanoid looks like a weird amalgamation of a deep sea crab, a star-nosed mole and an armoured combat vehicle. Demolishers are armed with a very dangerous short range turret that fires demolisher charges, capable of blowing up even the strongest walls in two or three hits. Once they have ruptured a colony's outer defenses, their enormous plasteel reinforced claws can make short work of anyone foolish enough to stay in their way.

**NOTE**: all Alpha Mechanoids can be disabled from raids, ships and clusters by Mod Options. This can be used even if they have already spawned.

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Mechanics

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Demolishers should only appear in special mechanoid sapper raids, accompanied by other Alpha and vanilla mechanoids. They will act as any other base game sapper, trying to breach the colony's outer walls.

A Demolisher may appear under other circumstances (ie. in mechanoid clusters) but it will not have the sapper behaviour.

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Spawn Chances

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Like all mechanoids in Alpha Animals, they will not spawn in the wild.
Agricultural Bees

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Description

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Agricultural bees are hard workers, extracting grain from their environment and stuffing their honeycombs full of strange undiferentiated seeds. These bees will need a grow zone with at least one corn plant growing nearby to do their job.

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Branch and Tier

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Agricultural bees are Specialized Branch Bees, considered Tier 3. They are part of the Nutrition Branch.

They are bred by mixing Nutritious and Amalgam bees in a beehouse equipped with an hybridization chamber.

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Combinations

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**With Genetic Rim patch**

**With Alpha Animals**
Chort

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Description

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Chorts are the somewhat smaller kin of fiends. They fight with little finesse, running straight towards their opponent and trying to knock him to the ground with the force of their charge. If surrounded by enemies, Chorts often use their third eye to throw an enemy into a berserk rage, making him turn on his allies.

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Monster Class Traits

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Being a Relict, Chort contract provides much higher rewards.

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Special mechanics

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Chort have a dangerous constant effect on nearby colonists, afflicting Berserk mental breaks. This can quickly unravel any assault on them.

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Spawning

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Monsters in the Witcher Monster Hunt mod never spawn naturally:

- In 1.0, their encounters are part of the Incident system. A letter will pop up telling you about a Witcher monster attacking a settlement, and a quest location marker will appear on the world map. You'll need to caravan to it, slay the monster, and rewards will be sent to your colony via drop pod.

- In 1.1, monster encounters have been implemented as part of the new quest system
Deinocheirus

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Description

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Long extinct ornithomimosaur, brought back to life as a part of the Dinosaur Revival Project.

The Deinocheirus was a very unique creature, with similarities to the ornithopods in terms of overall body shape and diet, with one distinct feature: its giant claws. Although the beast may have used its big claws for defensive purposes, the primary function was most possibly bending the bodies of large trees in order to get them closer to its mouth, similar to how sloths utilize theirs. Their bodies were most possibly covered in feathers. Fossil records show that these guys were indeed hunted by Tyrannosaurids. Along with the Therizinosaurus, this species had the longest forelimbs known to any bipedal dinosaur.

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Mechanics

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Nuzzle interval, 11 days

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Spawn Chances

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Alluvium

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Description

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As a near weightless clump of semi-solidified pink and purple goo, Alluvium are similar to ancient Earth-dwelling amphibians. They move slow and have practically no armor making them an easy target for humans and beasts alike. Inside their gelatinous bodies you will find a soft, sticky-sweet jelly with a taste to match it's delicious hue!

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Mechanics

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Can be butchered for Alluvium Jelly and Transparent Flesh.

Alluvium also have a chance of spawning via a Vibrant Gelatinous Mass.

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Spawn Chances

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Casino Bees

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Description

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Casino bees are avid gamblers, always ready to roll the dice.

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Branch and Tier

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Casino bees are Specialized Branch Bees, considered Tier 3. They are part of the Destiny Branch.

They are bred by mixing Adaptive and Aurum bees in a beehouse equipped with an hybridization chamber.

The Dice of Destiny mod needs to be installed for these bees to appear.

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Combinations

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**With Dice of Destiny**
Beetlefleet

Vanilla Expanded Version

Old Version

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Description

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A chitinous, floating, hydrogen-filled monstruosity. The beetlefleet wanders the land bouncing off objects in its path, seeking prey to consume.

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Useful abilities

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Beetlefleets produce insect jelly, explode on death violently, and reproduce asexually.

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Method of acquiring

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The Beetlefleet has a 100% chance of spawning from an incubator with Insectoid and Alpha Animal genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Increase Stamina: Makes the creature more resistant damage for a while.
* Release Insect Clouds: Causes the creature to release insect clouds around it, damaging every pawn that isn't an insect hybrid.
Argent Bees

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Description

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Argent bees are capable of producing honeycombs with silver compounds in them. Their honey production is minimal, though. Note that this bee needs a stockpile with some silver nearby to be able to do its job!

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Branch and Tier

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Argent bees are Specialized Branch Bees, considered Tier 3. They are part of the Miner Branch.

They are bred by mixing Alloy and Amalgam bees in a beehouse equipped with an hybridization chamber.

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Combinations

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For the moment there are no further combinations with Argent Bees.
Atispec

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 Description

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Atispecs are strange semi-insectoid creatures that undergo a radical metamorphosis, similar to old terran butterflies. In their larval phase, atispecs are basically harmless: a medium sized grub that feeds on plants and usually ends up as some predator's meal. Tens of thousands of atispec larvae hatch every season, and less than a dozen make it to their adult form.

An adult Atispec, however, is an entirely different matter: huge, carnivorous and venomous. Adult Atispecs are flying predators with a voracious appetite, and quite intelligent. There have been attempts to domesticate the adult specimens, but is has been found that it is not quite cost-effective to grow them during their 2 year long vulnerable phase as larvae.

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Mechanics

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Atispecs start their life cycle as a very vulnerable larva. In this stage they are easily dispatched, and in the wild they almost always end up being killed by predators. They can be easily tamed.

Once two years have passed, they undergo metamorphosis and turn into adult Atispec, formidable creatures with a high intelligence.

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Spawn Chances

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Adult Atispec don't spawn in the wild. The only way to acquire one is by letting a larva develop.
Cattle Bees

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Description

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Cattle bees have muffalo genes spliced in their genome. They are covered in a thick white pelt, and produce milk, wool and muffalo genetic material.

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Branch and Tier

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Cattle bees are Genetic Branch Bees, and will only appear ingame if you have Genetic Rim and the RimBees - Genetic Rim Patch. These bees are acquired by crossbreeding Organic Bees with other bees from the mod, and their combinations are less straightforward, so the player can use waxes, honeys and Organic Pulp to create "bee research" that gives a random tip about genetic bee combinations. Of course you won't need that if you use this wiki as spoilers, you dirty cheater.

They are bred by mixing Organic and Wooly bees in a beehouse equipped with an hybridization chamber.

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Combinations

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For the moment there are no further combinations with Cattle Bees.
Chickencat

Vanilla Textures Expanded Version

Original Version

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Description

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A chicken / cat hybrid. Fast moving, specially intelligent. It is one of the few chicken hybrids that can be somewhat trained.

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Useful abilities

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Like all cat hybrids, they have an improved melee dodge ability, making them perfect for the front lines, and a short nuzzle period. The chickencat obviously produces eggs.

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Method of acquiring

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The Chickencat has a 50% chance of spawning from an incubator with Feline and Chicken genetic material. It's hybrid counterpart is the Catchicken

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Cat reflexes (triggers a dodge ability)
* Chicken Rim Pox (a disease attack)
Catbear

Vanilla Textures Expanded Version

Original Version

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Description

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A cat / bear hybrid. Catbears are intelligent and affectionate, a perfect companion. They are also quite more resilient than your average cat.

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Useful abilities

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Like all cat hybrids, they have an improved melee dodge ability, which in the case of these small animals is ideal to get out of a fight, and a short nuzzle period.

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Method of acquiring

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The Catbear has a 50% chance of spawning from an incubator with Bear and Feline genetic material. It's hybrid counterpart is the Bearcat

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Rage (allows you to order to attack)
* Cat reflexes (triggers a dodge ability)
Chainsaw Joris

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Description

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A poor polar bear that has had its limbs replaced with chainsaws by a deranged ultratech faction. A surprisingly formidable, yet ethically questionable, weapon.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

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Mechanics

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Wounds caused by the chainsaws keep bleeding for a time, causing additional blood loss.

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Spawn Chances

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Blizzarisk

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Description

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Someone once thought that creating supersized spiders for hyperweave-webs production was a good idea. Their home planet is now reduced to a Marble World; a world completely purged by atomic fire. The Blizzarisk is a mutant variation of the Feralisk that has adapted to extremely cold climates. Blizzarisks attack by throwing spider webs at their prey. These huge webs both stun and freeze anyone they touch, allowing the Blizzarisk to close in and finish the kill with their fearsome venomous fangs.

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Mechanics

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Venomous creature with a ranged attack that throws webs that stun and freeze. Event (a clutch mother appears and starts laying eggs. Grey goo scenario!)

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Spawn Chances

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Deephide

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Description

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Tanned, dried, scraped skin. A good traditional material for making clothes and bags.

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Origins

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Can be acquired from butchering Deep Ones and Great Deep Ones

Can also be found in objects with a commonality of 0.01.

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Comparison

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Compare it with any other wools added by mods in the Animal Product tables
British Shorthair Cat

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Description

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A pedigreed version of a regular british cat, with a distinctively chunky body, dense coat and a very broad face. While being relatively powerful-looking due to the large chest and massive paws, these cats are absolutely harmless.

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Mechanics

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Nuzzle interval 1 day

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Spawn Chances

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No spawning in the wild. Cats and Dogs must be bought from caravans or other traders.
Cerberjoris

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Description

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A unique genetic cross-breed, this Joris is used by Urbworld enforcers as a deadly weapon to dispatch their enemies three times faster than a regular Joris.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

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Mechanics

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EXTREMELY deadly in close quarters.

Community Joris: This Joris was created by a member of the Roll1D2Games community. Credit to BarackBebop.

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Spawn Chances

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Chihuahua

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Description

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A smallest dog, just a little bit bigger than a rat. Back in ancient times considered to be reincarnations of different deities and are to this day considered sacred.

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Mechanics

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Nuzzle interval 12 hours

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Spawn Chances

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No spawning in the wild. Cats and Dogs must be bought from caravans or other traders.
Boomalisk Eggs

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Description

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Boomalisk egg. It can be eaten raw, but it's much, much better cooked. Actually, it's a spider egg, it is disgusting either way...

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Origins

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Can be acquired from Boomalisks, at a rate of 1 every 20 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Boombeetle

Vanilla Textures Expanded Version

Original Version

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Description

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A boomalope / megascarab hybrid. These huge insects are often nicknamed "bombardier beetles", due to their ability to throw explosive sacs of unstable chemicals. While this could theoretically be used as a defensive asset for the colony, the beetles are not very intelligent, and tend to either flee at the sign of danger or stand around confused.  Unfortunately, they can't reproduce on their own

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Useful abilities

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Ranged attack, and explosive sacs are periodically generated by the boombeetle, working as one-shot grenades that the colonists can use.

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Method of acquiring

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The Boombeetle has a 100% chance of spawning from an incubator with Boomalope and Insectoid genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Explode (triggers a kamikaze explosion)
* Insect cloud (creates a cloud of stinging insects)
Badger

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Description

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Badgers are small nocturnal mammals with flat, wedge-shaped bodies, broad feet with long claws and coarse hair. Badgers have strong limbs and sharp claws that help them dig burrows and find food underground. They are omnivorous, with a diet consisting largely of earthworms, insects, grubs and small animals such as hedgehogs and rabbits.

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Mechanics

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Badgers are nocturnal, sleeping during day hours.

Nuzzle interval: 5 days

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Spawn Chances

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Chickenffalo

Vanilla Textures Expanded Version

Original Version

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Description

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A chicken / muffalo hybrid. Lays eggs, produces milk, wool and can be used as a pack beast. Of course, it doesn't excel at ANY of those things, but it's the price you pay for convenience. They are so cute, though, wearing their tiny bags...

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Useful abilities

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Produces eggs, milk and wool. Pack beast

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Method of acquiring

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The Chickenffalo has a 50% chance of spawning from an incubator with Muffalo and Chicken genetic material. It's hybrid counterpart is the Muffalochicken

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Chicken Rim Pox (a disease attack)
* Carry more (pack beast can carry more weight on caravans)
Catfallo

Vanilla Textures Expanded Version

Original Version

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Description

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A cat / muffalo hybrid. The catfallo is slightly larger than other cat hybrids, and can be used as a miniature pack beast.

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Useful abilities

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Like all cat hybrids, they have an improved melee dodge ability, which in the case of these small animals is ideal to get out of a fight, and a short nuzzle period. It produces milk and wool in small amounts.

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Method of acquiring

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The Catfallo has a 50% chance of spawning from an incubator with Muffalo and Feline genetic material. It's hybrid counterpart is the Muffalocat

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Carry more (pack beast can carry more weight on caravans)
* Cat reflexes (triggers a dodge ability)
Blue Honey

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Description

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This honey has been extracted from Amalgam honeycombs, and has a distinct blueish tone that makes it less appetizing. However, it is in fact more nutritious than normal honey. Honey can be consumed raw or cooked with other ingredients.

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Extraction

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White Honey can be producing from extracting Amalgam Honeycombs, though it can be acquired from later honeycombs too.

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Use

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Honey can be used for meals on the Beekeeping Workbench or fermented as Mead.
Cactipine

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Description

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In an effort to make deserts more viable for colonization, scientists introduced a variety of genetically modified creatures that are made to survive the melting heat and provide food to those who wished to live in such harsh conditions. One such creature is the Cactipine. Despite its name, it is actually a giant rat infused with the DNA of a cactus. It resulted in the specimen gaining sharp medicinal quills, hardened green skin, and a funny tasting "meat" that confused vegetarians and carnivores alike.

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Mechanics

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Produces a meat that is considered a vegetable in cooking and produces medicinal quills.

Event: a terraforming drop pod filled with hostile cactipines lands and starts spawning them every few hours. If the terraforming event is allowed to complete, a heat resistant strand of ambrosia that can survive even in deserts will be spawned.

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Spawn Chances

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Chef Bees

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Description

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Chef bees REALLY do like to cook! And they are surprisingly good at it, too! They accumulate different ingredients on their combs, and those can be easily turned into a meal of decent quality.

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Branch and Tier

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Chef bees are Endgame Branch Bees, considered Tier 5. These bees produce some advanced materials that are suited for an endgame colony, and as such are the most time-intensive bees to crossbreed.

Tier 5 bees are acquired by crossbreeding bees from previous tiers, and their combinations are less straightforward than previous tiers, so the player can use waxes and honeys to create "bee research" that gives a random tip about a tier 4 or 5 combination. Of course you won't need that if you use this wiki as spoilers, you dirty cheater.

They are bred by mixing Culinary and Agricultural bees in a beehouse equipped with an hybridization chamber.

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Combinations

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For the moment there are no further combinations with Chef Bees.
Black Bear (VAE)

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Description

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A medium sized omnivorous mammal adapted for cold climates. Bears' thick blubber and fur keeps them warm in winter.

While their usual diet consists of fish, berries, honey, and scavenged meat, the black bear is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures.

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Mechanics

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No special mechanics

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Spawn Chances

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Deep One Meat

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Description

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Raw meat from a Deep One.

To dine upon Deep One flesh is to experience something rigid and gelatinous simultaneously, as if ingesting rotting softshell crabs dipped in petroleum oils. When consumed, Deep One flesh will cause vague feelings of terror and unease.

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Origins

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Can be acquired from butchering Deep Ones and Great Deep Ones
Corythosaurus

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Description

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Long extinct ornithopods, brought back to life as a part of the Dinosaur Revival Project.

A typical duck-billed ornithopod, or in other words, a hadrosaurid, this biped / quadruped creature was a peaceful herbivore. Impressions of its skin implicate that this beast was covered in tiny polygonal scales, making it look like a huge plucked chicken. The tall fan-like crest found on its head resemble that of a cassowary, and its use is thought to be similar to that of the Parasaur's elongated tube-like crest, which is to amplify sound.

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Mechanics

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Nuzzle interval, 11 days

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Spawn Chances

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Bearwolf Fangs

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Description

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The sharpened teeth of a bearwolf. These teeth are essentially useless, but some primitive tribes in the Rimworlds tend to use animal teeth as currency, since they are durable. Someone might pay for these.

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Origins

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Can be acquired from butchering Bearwolves

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Use

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These can be sold, similar to elephant tusks