Eagle Warrior

Cavalry: 3

Siege Weapon: 3

Camel: 2

Ship: 1

Fishing Ship: 1

Standard building: 0

Infantry: 0

Eagle Warrior: 0

Anti-leitis: 0

Castle age: 8

imperial age: 8

The **Eagle Warrior** is a Native American infantry unit in *Age of Empires II: The Conquerors* that can be trained at the Barracks once the Castle Age is reached.

Eagle Warriors replace the cavalry for the Native American civilizations. Consequently, the Aztecs and Mayans start the game in *The Conquerors* with an Eagle Warrior as a scout. Since *The Forgotten*, they have to be upgraded from their newly introduced predecessor, the Eagle Scout. As a logical consequence, the Eagle Scout replaces the Eagle Warrior as the starting scouting unit for the Native Americans.

## Tactics

Eagle Warriors move quickly, have a long Line of Sight, conversion resistance, and an attack bonus against Monks. They also have an attack bonus against siege weapons and a small anti-cavalry bonus, however, almost every other infantry unit deals bonus damage against Eagle Warriors. Essentially, they help compensate for the Aztecs', Mayans', and Incas' lack of cavalry.

All of the three Native American civilizations have a distinctive buff for Eagle Warriors that comes from one of their unique technologies. Because of this, each of the three civilizations can use Eagle Warriors in a different way once they reach the Imperial Age.

The Aztec unique technology Garland Wars provides +4 attack, making them better raiders, striking down an enemy Villagers with just three hits. They are a good counter to archers, cavalry, and Monks. Due to their weakness against other infantry, they are usually paired with the Aztec' infantry destroyer, the Jaguar Warrior.

In *The Forgotten*, the Incan unique technology Couriers gives +10% movement speed to the Eagle Warrior and their unique units (Kamayuk and Slinger). Incan Eagle Warriors were arguably the worst of the three since the only buff they received was a little speed, but this speed bonus can become very helpful when an Incan player tries to raid a town or tries to perform hit-and-run tactics. This was changed in *The African Kingdoms*, where Couriers gives extra armor to the Eagle Warrior and their two unique units now. With Couriers in *The African Kingdoms*, Eagle Warriors are as resistant against arrow fire as Huskarls, making them even better against archers. Incan Eagle Warriors are usually paired with both Kamayuks and Slingers to counter cavalry and infantry, respectively.

The Mayan unique technology El Dorado provides +40 hit points, making them more durable a highly valuable in pitched battles. Pairing them with Plumed Archers works well since the Plumed Archer is a counter for infantry units that can put the Eagle Warrior in danger. Also, the Plumed Archer sits in a similar speed tier, meaning the two units work very well together.

## Civilization bonuses

* Aztecs: Eagle Warriors are created 11% faster.

## Team bonuses

* A team containing Berbers: With Kasbah researched, researching Conscription is 25% faster.
* A team containing Goths: Eagle Warriors are created and upgraded 20% faster. Researching Tracking, Squires, and Arson is 20% faster.
* A team containing Teutons: Eagle Warriors are more resistant to conversion.
* A team containing Lithuanians: Researching Heresy and Faith is 20% faster.
* A team containing Bulgarians: Researching infantry armor and attack upgrades at the Blacksmith is 50% faster.

## Changelog

### *The Conquerors*

* The Eagle Warrior is the starting scouting unit for the Native American civilizations.
* Aztecs: Garland Wars introduced.
* Mayans: El Dorado introduced.
* Eagle Warriors have 4 attack before the Castle Age is reached, then 7.
* Eagle Warriors have 50 HP.
* Eagle Warriors have 2 pierce armor.
* Eagle Warriors take 35 seconds to train.
* Eagle Warriors move at a speed of 1.1.
* Eagle Warriors have an attack bonus of +2 upon reaching the Castle Age.

### *The Forgotten*

* The Eagle Warrior receives a predecessor, the Eagle Scout, and hence loses its status as starting scouting unit.
* Eagle Warriors now have 7 base attack.
* Eagle Warriors now have 55 HP.
* Eagle Warriors now have 3 pierce armor.
* Eagle Warriors now train in 32 seconds.
* The upgrade to the Eagle Warrior costs 300F/200G.
* Eagle Warriors now have an attack bonus of +3 against cavalry and now also +1 against camel units and ships.
* Eagle Warriors reskinned.
* Incas: Couriers gives Eagle Warriors +10% movement speed.

### *The African Kingdoms*

* The upgrade to the Eagle Warrior now costs 200F/200G.
* Eagle Warrior speed changed from 1.1 to 1.2.
* Incas: Couriers now gives +1/+2 armor instead of +10% movement speed.

### *Rise of the Rajas*

* With patch 5.7, Eagle Warriors now move at a speed of 1.15.
* With patch 5.7, Eagle Warriors now train in 35 seconds again.
* With patch 5.7, Eagle Warriors now have +2 attack against camel units.

### *Definitive Edition*

* Tracking removed; all infantry now receives +2 LOS from the Feudal Age instead.