recursal/Fanatic-Fandom huggingface dataset:
Amakusa Shirō

Este *Servant* es **Limitado** .
Y solo estará disponible por tiempo limitado.

★ ★ ★ ★ ★
**Amakusa Shirō**

* Stage 1
* Stage 2
* Stage 3
* Stage 4
* Costume 1
* April Fool

## Habilidades activas

* Primera
* Segunda
* Tercera

* Revelation A
* Prayer for the Long Journey A

 Nivel
  Regen Estrellas +
 Recarga

* Baptism Rite B
* Chalice of Heaven EX

 Nivel
  Regen. NP +
 Recarga

* Divine Judgement C
* Divine Judgement (Fake) C++

 Nivel
 Servant Prob. Bound +
 Recarga

## Habilidades pasivas

  Aumenta la resistencia del usuario a *debuff* 20%.

## Habilidades anexables

* Primera
* Segunda
* Tercera

 Nivel
 *Extra Attack* +

 Nivel
  NP +

 Nivel
  vs Ruler +

## Noble Phantasm

* Rango A+
* Rango EX
* Videos

 **Twin Arm - Big Crunch**
**Dual Arm - Zero-Order Convergence**
 A+
 Golpes
 1
 Efecto
  Daño +
  Prob. Crit -

 **Twin Arm - Big Crunch**
**Dual Arm - Zero-Order Convergence**
 EX
 Golpes
 1
 Efecto
  Daño +
  Prob. Crit -

* Normal
* Costume 1
* Anterior
* Arcade

## Mejora de habilidades

* Activas
* Anexables

## Galería

* Saint Graphs
* Íconos
* Sprites
* Hojas de expresión
* Craft Essences
* Otras

Stage 1Stage 2Stage 3Stage 4Phantom Thief Amakusa ShirōApril FoolStage 2 (Fate/Grand Order Arcade)

Stage 1Stage 2Stage 3Stage 4Phantom ThiefPortrait (Stage 1)Portrait (Stage 2)Portrait (Stage 3)Portrait (Phantom Thief Amakusa Shirō)

Stage 1Stage 2Stage 3Phantom Thief Amakusa ShirōCommand Card (Stage 1)Command Card (Stage 2)Command Card (Stage 3)Command Card (Phantom Thief Amakusa Shirō)Logo NPAvenger ver. (Stage 3, Shimosa)Stage 1 (Anterior)Stage 2 (Anterior)Stage 3 (Anterior)Command Card (Stage 1 Anterior)Command Card (Stage 2 Anterior)Command Card (Stage 3 Anterior)Santa Island Mask Sprite (Anterior)Miike Tenta Mitsuyo y Black Key Sprite (Anterior)Avenger ver. (Stage 1 Anterior, Shimosa)Avenger ver. (Stage 2 Anterior, Shimosa)Avenger ver. (Stage 3 Anterior, Shimosa)

Render oficial (Stage 1)Render oficial (Stage 2)Render oficial (Phantom Thief Amakusa Shirō)Stage 1Stage 2Stage 3Phantom Thief Amakusa ShirōStage 2 (Holograma)Santa Island Mask (Christmas 2016) Avenger ver. (Shimosa)

Frontliner's FlagA Moment of SilenceChurch-Styled Handmade CookiesDetective Edmond ~Spring Equinox Travelogue~A Prayer for the Sword, A Wish for LifeThe Moment of PeaceDetective Edmond ~True Mastermind Arc~The One who Desires SalvationHeroic Spirit Travel Journal: Amakusa ShirouDetective Edmond ~The Final Case~

Elegant Classic Phantom Thief Hat (Command Code)FGO MyCraft April FoolsStage 2 (Fate/Grand Order Arcade)Ilustración de Konoe OtotsuguFate/Grand Order 5th Anniversary: under the same skyFate/Grail League Sprite
食物巨大化计划

獎勵
--

**吃不完的食物** - 艦隊總收穫 10,000,000 金幣

除依照玩家在艦隊中的貢獻進行分配的金幣以外，若玩家初次完成此傳說任務，將會獲得通往漢堡山脈的星際地圖；從第二次開始，玩家每次重複完成此傳說任務將另獲得 100 能量方塊 。

**由於開發商不定期調整捐獻選項的取值演演算法，以下信息可能已經過時。**

\*1 對於這些捐獻項目來說，表中所列出的數值為使用且僅使用 1 點耐力時可捐贈的最大數額，此值恆等於對應選項所需的總數額的 1/8；與此同時，這些捐贈項目的最後兩個選項恆定為總數額的 1/2 及全部，這兩個選項所消耗的耐力均為 3 點。

\*2 對於這些捐獻項目來說，每消耗 1 點耐力時可以捐獻的金幣或食物的數量並不是固定的——在實際遊戲過程中，會因艦隊成員的貢獻影響到剩餘待捐獻數量而變化，時而變高時而變低；此處所列出的數字僅供參考。

\*3 花費 3 耐力最多可捐獻 **26,000** 食物。

\*4 花費 2 耐力可捐獻 **200,000**、花費 3 耐力可捐獻 **400,000** 金幣。

\*5 這些捐獻項目會在玩家收穫星球產物時可用，並不需要消耗耐力。然而由於遊戲系統存在缺陷，經常會出現超捐現象，請玩家小心。

\*6 這個捐獻項目既無消耗 3 點耐力的「最優」選項，亦不遵循大部分其它捐贈項目的「1/2 的整數次冪」規律，請玩家注意。

\*7 花費 2 耐力可捐獻 **10,000**、花費 3 耐力可捐獻 **20,000** 食物。

返回傳說列表
Steam Locomotives visiting the WLR for galas and hires

## Steam Locomotives Visitors to the WLR

The WLR normally operates using a working fleet drawn from its own steam locomotives. From time to time it has been necessary to hire in locomotives from other railways on a short term basis to cover shortages arising from failures or delayed overhauls, or owners of locomotives have requested they run their locomotives on the railway, sometimes for short term periods or prolonged stays.

Locomotives which have spent a period on short term hire at the WLR include:
DFR

**DFR** 是"Dynamic Food Replicator"的縮寫，中文通常稱為食物生產機。DFR壓縮宇宙輻射來生產營養食物，也能使用步行能量或「能量方塊」加速生產。DFR會佔據一顆星球大小的位置，因此玩家探索過的星際維持為線性排列。

遊戲畫面左下角有「DFR跳轉鈕」能夠快速跳到下一個DFR，這代表適當安插DFR在星球之間有助遊戲後期移動到較遠的星球。

建造
--

建造方法同探索星球，在"未知銀河"畫面點選DFR鈕。DFR的總數受限於Walkr核心裝置的等級，核心每增加一級能夠擁有的DFR總數就加一，食物的儲存量也會多1000。若核心的等級為 n，DFR的總數限制為 n+1。

建造時玩家能選擇隨機或是藍圖，若無藍圖無法指定種類。藍圖可藉由傳說"DFR 工廠之旅"獲得，並允許玩家選擇所有10種DFR的其中一個。不同種的DFR除了外觀及名稱不同，功能完全一樣。

## 產量與升級

DFR共有8個等級，每個等級的主要差異在於最大容量，滿了就停止生產。不同等級的產率幾乎完全一樣，生產1份食物的所需時間大約6秒，因此想提升食物的產量應建造更多的DFR而非升級，並考慮將金錢優先投入在核心等級提升，用以提升DFR的建造上限。若將玩家的作息列入考量，DFR的升級主要優勢是可以讓運動、睡眠或作業中的玩家不需要中斷登入遊戲收獲；也同時可以當作食物的暫存空間，因為核心等級不夠高的玩家，食物收穫經常會超過儲存上限而形同浪費。

下表列出不同等級的DFR相關資訊：
Room 1025

**Room 1025** is the most important place for us! It has served as **home** of the 1025 members since 2014. (In 2013, it hasn't been completed yet.) This room is air-conditioned.

## Style

It is a very wide room surrounding by two orange walls and some windows. It's between the room 1024 (M.2/1's) and room 1026 (M.4/1's), and opposite to the room 1023 (M.1/1's). There are two white doors. Inside this room, there are one whiteboard, one television, three hide-and-seek zones, and two air-conditioners.

## History

### 2013: Inhabitat room

In May 2013, *1025* was a dirty classroom without any facilities. There weren't any air-conditioners and white or black boards. It was hardly used . In July-August 2013, the television and whiteboard were equipped to the room.
毛澤東

**맢 즈둥**(ᄉᅷ군:毛澤東) 득 중ᅀᅡ 인민 궁오고 달'읻 얨 귁갸 주지. 더 다인 중고 궁잔당 ᄋᆈᇁ 고궁 널잔 돌판 러 고민당, 땔 증겐.

## 잪걸 그밍 호둥

신알 그밍 뱊파 맆 랭, 맢 즈둥 갸 햎 러 후난 신긴, 양잉 ᅀᅮ장 기이. ᄋᆈᇁ 1912 넨 더 돌 옥 신긴. ᄋᆈᇁ 설 진 1913 넨, 갚 햎 후난 승리 달설 시판, 근 양 장기, 리 긴시, 시 드리 덩 진부 걒샐 디 잉양, 잠갸 떨 기 판디 판풍건 호둥.

1918 넨 4 ᄔᅦᆮ, 쟆 잘 호선, 호 수흥 덩 팓 흔 주지 진부 돈디 신민 요ᅀᅥᆯ. 죙 달'읻 시판 비여 랭 댕 백깅, 랭 잘 호선 덩 ᄀᆈᆼᅀᅮᆫ 주지 기 핲성 후난 댕 파고 구 홍 댚 됙 ᄉᅷ. ᄀᆈᆼ더 구리 기 핲성 학 시팡 ᅀᅳᆫᅀᅡ. 10 ᄔᅦᆮ 댕 백깅 다요 두수귄 구 훙, 설더 리 다잪 ᄋᆈᇁ 기 핸 구 주인.
Texas

Texas used to be a respectable state in the United States of America. On November 28th, Texas began to increase in size, consuming America. Not "America" the country, America the continent. Both North and South America gave in to the presence of Texas, which had now become it's own country. Texans began to call it "Big Texas" while outsiders simply referred to it as "Texas, doing whatever it is that Texas normally does."

Oddly enough, the only remaining portion of the United States is a small mass of land around Wakefield. While still unproven; it is believed that this is a result of the void currently located in Wakefield's commons area, as the void has occasionally shouted "TEXAS STOP."
The New Stairs

On October 18th, following the arrival of the Shadow Man. The new stairs appeared on the first floor, behind the stairs in the blue hallway. Oddly enough, the new stairs go down under the school. There is a single red door there, it will not open.

The new stairs will sometimes disappear. Security reported that the new stairs disappeared for a total of two hours, sixty-one minutes, and eighty-seven seconds before returning. However, nobody saw the stairs disappear. It was there one moment, but once everyone had turned their backs, it was simply gone. Some report that a red circle with the word "NO" in the center was left in its place. The message vanished after the stairs returned.
星球

**星球**的探索與發展是Walkr遊戲中的核心，需要玩家花費金幣探索獲得，而主要訴求「步行」則是成為輔助與加速發展的步行能量呈現。

目前一共有158顆星球，地球即是玩家的出發位置。每顆星球皆有不同的外觀、生物和資源，生物餵食DFR產生的食物就會生產星球資源。一般情況下玩家點擊星球收成資源時資源會轉化成等數量的金幣，即星球資源是主要金幣來源之一，只有在進行任務或部分的傳說事件時玩家才會收集到星球資源本身。

## 生产活动

### 食物消耗

除地球以外，行星的食物消耗从 120 起以每星球 20 食物递增，即：

第一颗地外行星食物消耗为 120、第二颗为 140，依此类推……

PS：这个规律似乎暗示若地球也可以通过消耗食物来产出资源，则地球的食物消耗应为 100。

PS.2：尽管地球固定为 00 号天体、图鉴编号为 01，其实食物消耗规律和天体序号、图鉴编号并无任何关系，仅和地外行星被发现的顺序有关。也就是说，即使在两颗接连被发现的行星之间设置了数个 DFR，这两颗行星的食物消耗差异也只有 20，而不是 20 的其它倍数。

### 食物——资源转化率

在无其它因素（主要是卫星）影响的情况下，行星的食物——资源转化率同行星的等级直接相关。

当行星为 Lv.1 时，每单位食物将被转化为 6 单位资源；每当星球提升 1 等级，转化率则在原有的基础上提升 10%。

即：R = 6 \* 1.1 ^ (L - 1)

其中 R 为转化率、L 为行星等级。

PS：人口似乎不会影响转化率。

### 餵食冷卻時間

在无其它因素影响的情况下，行星生产活动的时间消耗与产出资源数量直接相关。

实际上，每产出 1 单位的资源会固定消耗 5 单位时间，也就是说，一颗行星的单次完整生产活动所花费的时间同行星的食物消耗量和食物——资源转化率的乘积成线性（正比例）关系。

即：T = C \* R \* 5 = C \* 6 \* 1.1 ^ (L - 1) \* 5

其中 T 为时间消耗、C 为消耗的食物数量。

### 快樂音符

點擊星球上出現的音符符號，會立刻加速星球生產一分鐘。搭配對應的衛星使用還可以變成減少兩分鐘。

### 等级、转化率与时间

通过下表可快速查得不同行星等级所对应的食物——资源转化率及对应消耗的时间，同星球的食物消耗量相乘即可得知星球在单次完整生产活动中所能产出的总资源数和总花费时长。

注：表中数值精确到小数点后第三位，但可能与游戏中的实际数值略有差异，或许需要进一步的研究。

## 卫星影响

### 提升产量

直接提升产量的卫星，其效果数值的实际含义为每分钟多产出的资源数量。

卫星对产量的直接提升一般为 5 单位(T1)、10 单位(T2)，若将正常情况下每产出 1 单位资源需花费 5T 的时间——即每分钟产出 20 单位纳入考虑，经计算可得知相当于生产效率提升 25%(T1)、50%(T2)。

### 延长时间

卫星对生产活动的时间延长是在不影响生产效率的前提下产生作用的，因此可以间接提升单次完整生产活动的总产出量。

卫星对生产活动的时间延长一般为 5%(T1)、10%(T2)，由于实际上并不会提升生产效率，且对总体产出的影响远小于直接提升产量的卫星，故此类卫星只适合在游戏长时间无玩家监管的情况下使用；本 wiki 推荐优先使用直接提升产量的卫星。

### 降低消耗

根据已有研究数据可得出这样的结论：

降低食物消耗的卫星在总体效果上比延长生产时间的卫星要高一点，且在降低消耗、提升效率的同时并未引入明显的负面作用，故在可选择的情况下使用降低消耗的卫星取代延长时间的卫星可能是个好主意，但收益仍然无法同直接提升产量的卫星相比拟。
Action Dog

Action Dog is Wakefield's beloved stunt dog. He does back-flips off of moving things and has been known to blow things up with his dog-mind. Action Dog starred in such films as; *Dog-Eat-Dog World, Doggy Dog World, Doggy Dog World 2, Doggy Dog World 3, Dogapalooza, Doggy Dog Rising, Doggy Dog Rising: Revengeance, Doggy Dog Rising: Cat Eater, Action Dog: The Documentary, Action Dog: Dog Days, Dog Days, Dog Dayz, Doggy Dog Dayz, Doggy Dog Days, The Dog Strikes Back, Extreme Dog Action: Episode 43 - Exploding Dogs Are Cool, Hot Dog: A Dog Romance, Hot Dog: A Revenge Tale, Hot Dog: The Revenge Tail, Hot Dog: Revengeance,* and *Mr. Puddle's Lovely Day.*

Tragically, Action Dog was found dead in the tennis courts with a note attached to him reading:

*I am an invisible train that you can only see if you go between the trailers and yell some stuff then screech. Long story, just ask Action Dog if you want details. Oh wait, he's dead. Yeah I killed him. Whatever, he deserved it. I was supposed to be the lead for "Doggy Dog World 3". Anyway he's dead cause I killed him and that's the end of it.*
The Void in the Commons Area

Every year Wakefield hosts Sprite Week, designed to raise money to repair the void that remains in the commons area. In 2013, the void doubled in size but has since returned to normal. After the events of the Day of Shadows, the void in the commons area has begun to hum periodically and very slowly increase in diameter. Since Sprite Week of 2015 is officially over, it's literally impossible to raise any money to fix this constant threat.

As for now, Wakefield employees have placed various signs reading "No, please don't" around the void. It is unknown if these signs are referring to keeping away from the void, or they're requesting that the void stops whatever activities it may be doing throughout the day.

Occasionally, the void will spit out various objects.

As of November 1st, 2015, the void has consumed the signs left by faculty and has taken 19 victims since November 3rd. The sounds emitted by the void have begun to get louder and louder as the days go by. On November 9th, the void began emitting sounds beyond the average human's range of hearing along side its newfound screeching. The commons area has since been evacuated, as the void will occasionally triple in size before violently shrinking back down to its current size. On November 12th, the void spoke. "NO. PLEASE DON'T." stated the void, in a loud, booming voice. "NO. PLEASE DON'T. LEAVE IT ALONE." It added. "NO. NO NO NO NO NO NO NO NO NO NO NO. STOP. LEAVE IT ALONE. LEAVE IT BE. NO." After its statement, the void imploded on itself. After 16 hours, the commons area was open to the public once more, until the void returned, consuming the whole commons area and all who inhabited it. On November 13th, 2015 the void returned to its original size after taken another 98 victims including 17 employees and 3 dogs.
Pepperoni Rally

The Pepperoni Rally is an event that goes on at Wakefield on the last day of Sprite Week. During the event, students and faculty eat as many pepperonis as they can before Principal B.I.G. strikes them down with his sick rhymes. Once Principal B.I.G. starts rapping, the whole crowd melts and sinks into the sewers below the school. After Biggie's song is done, he raps the entirety of *Life After Death* as all the melted people begin to reform. After Principal Biggie is done singing, members of Wakefield begin their new lives in their new bodies. Teachers become students, students become teachers, life begins anew at Wakefield until next year's pepperoni rally.
ᅀᅡᆼ 연판

File:Huang xianfan's graduation photo.jpg
黃現璠 (ᄉᅷ군: 黃現璠; 拼音: huáng xiàn fán）(File:China qing dynasty flag 1889.svg 1899 年 11 月 13 號 —File:Flag of the people's republic of china.svg 1982 年 1 月 18 號）, 中國 歷史 學家、民族 學家、敎育家、社會 活動家.

簡史
--

黃現璠, 名조 ᄔᅱᆫ 헢 **甘錦英**, 득 ᅀᅮᆫ 廣西 푸쉬 연 기깊 진 빤 기스, 뵢쥥. 1926 年 핲햎 백깅 師範 大學 익오, ᄋᆈᇁ 學 9 비, 비여 러 밸 日本 東京 딕오 大學 (時널 득 東京 大學) 연깊연 留學.1937 年 닾마 귁 쌮 러 곤랭 당 廣西 大學、中山 大學、國立 桂林 師範 學院、廣西 師範 學院 (時널 득 廣西 師範 大學) 댕 얖시요 걒쇺 過,득 中國 쌮 “뵢 걒쇺 大學 뵢쥥 달’읻”. 더 곤랭 겜 당 廣西 敎育 硏究所 硏究員、廣西 大學 訓導長、中文系 主任、圖書館 館長、廣西 師範 學院 圖書館 館長 댕 職務 過. 1949 年 中國 모 랩밴 러,黃現璠 랩댑 땔 선 구 갈 달’읻 댕괵 인민 달빞 다ᅀᅥᆯ 달뱦、댕 귁 인다 民族 ᅀᅥᆯ연ᅀᅥᆯ ᅀᅥᆯ연、중양 돌 쏙 ᅀᅳᆫᅀᅡ 런로 ᅀᅥᆯ연ᅀᅥᆯ ᅀᅥᆯ연 쟆 갈 달 ᅀᅮ 中國 인민 증지 허상 ᅀᅥᆯ이 ᅀᅥᆯ연. 곤랭 땔 중양 인민 증푸 증ᅀᅮ연 ᄔᅢᆷ 당 걸샐 뵢쥥 스직이 인민 증푸 ᅀᅥᆯ연、廣西 승 인민 ᅀᅥᆯ연ᅀᅥᆯ ᅀᅥᆯ연.

黃現璠 기 중얖 궁연 근 요수 빞옌 ᄋᆈᇁ 더 뵢 달’읻 할잪 러 풍얼 떨 쥥學 연깊,잪랩 러 근 歷史 民族 中國 앤 샆수 民族 요발 달’읻—바걸 요발(벋걸 요발). 됭설 더 리 감 옝 걒딮주이 시요 딮잔, 댈 옥 러 기 ᄋᅷ팝 모 中國 歷史 뾮미 누리 社會, 밴널 땔 요수갈 굉 ᄔᅵᆫ 구 뵢댚 바걸 요발 쟆 닾스 푚누 요발.

## 뵢ᄉᅷ 미名 主要 미

### 歷史

* 《中國 둥시 강얖》(삼 적, 1932-1934)
* 《갚중 ᅀᅡᆯ고시》(송 적, 1933)
* 《기 승호 눙민 연달——덤 누리 갚》(ᄉᅷ올,1934)
* 《당달 社會 갈로》(1936)
* 《기 굎귁 인둥 달요승 숭달》(1936)
* 《中國 ᅀᅳᆫᅀᅡ시》(1943)
* 《中國 인달 社會시》(1950)
* 《中國 풍건 社會 시》(1952)
* 《中國 歷史 밍주 선됙》(1953)
* 《ᄉᅷ거 거됙 기주 지시》(1978)
* 《中國 歷史 뾮미 누리 社會》(1981)

### 民族

* 《광시 뵢쥥 건시》(1957)
* 《눙 직앞》(ᄉᅷ 저, 1983)
* 《뵢쥥 둥시》(ᄉᅷ 저, 1988)
* 《ᄉᅷ거 거됙 졷암——ᅀᅡᆼ 연판 요수 룬ᅀᅳᆫ 선》(ᄉᅷ 저, 2004)
* 《ᅀᅥᆯ 바긴 빙? 》(ᄉᅷ 저, 2008)

## ᄉᅷ거

［1］《뵢쥥 뵢 걒쇺 달학 달’읻 ᅀᅵ 잉융 ᅀᅥᆯ 바긴 랩? 》,《中國 신ᅀᅳᆫ 주반 밮》, 2008 넨 10 ᄔᅦᆮ 22 핲.
［2］진 기승 시:《ᄉᅷ 른 바걸 요발 ᄄᅷ 民族요 中國》,《광시 社會 고요》달 7-11 걸, 2008 넨 7-11 ᄔᅦᆮ.

## 參考 資料

* 모 긴 시: 《죙샐 쥥학 ᅀᅡᆼ 연판》,《광시 이밮》,2002 넨 9 ᄔᅦᆮ 3 핲.
* 《ᅀᅡᆼ 연판 걒쇺 단진 박 비 기넌 ᅀᅳᆫ지》, 광시 스판 다요, 1999 넨 11 ᄔᅦᆮ.

## 발쏙 렌잔

* 中國現代民族學奠基人黃現璠/www.china.com.cn(中國網)（chinese only）

* 20世紀人文大學者老照片集-沈曾植、康有為、嚴復、羅振玉、朱光潛、梁漱溟、黃現璠、沈從文、巴金等等（chinese only）
舰队

为执行传说任务，玩家必须组建舰队。

当玩家从传说界面（列表）选择了一个传说任务以后，玩家将可以看到正在招募成员执行此任务的舰队列表。

在列表的顶部有一个带有加号“＋”的图形按钮，点击此按钮可进入创建舰队的界面。

在创建舰队的界面，玩家需要输入舰队的名称，并且可以选择舰队成员的招募方式。

当玩家决定好舰队的设置以后，点击确认按钮将花费 5000 金币并建立舰队。

若舰队隐私性设置为“公开”，任何玩家都可以在传说任务的招募列表中看到舰队招募信息并可选择加入；

若舰队隐私性设置为“仅限邀请”，舰队不会出现在招募列表中，只能通过队长（或其他舰队成员，若舰队设置允许）的邀请来加入。

舰队的隐私性可以影响到舰队的耐力恢复速度：公开招募时耐力恢复速度为每 10 分钟恢复 1 点；当舰队仅可以通过邀请来招募成员时，耐力恢复速度为每 1 分钟恢复 1 点。

在舰队起航前队长可随时更改舰队的隐私性，此改动会同时影响耐力的恢复速度——即使公开募集舰队成员以后并筹集了舰队启航前的所有物资，只要舰队队长在点击启航按钮以前将舰队修改为“仅限邀请”，就可以使整个航行过程中所有事件的耐力恢复速度都优化为 1 分钟恢复 1 点。
The Shadow Man

The Shadow Man has recently appeared at Wakefield. On October 18th, 2015, the Shadow Man appeared. Whenever someone comes within a 10 meter radius of the Shadow Man, all color is lost. He is tall with long fingers, and a hunch. The Shadow Man only appears on walls, as a shadow.

Since his appearance there has been a new stairwell at Wakefield.
Chris Pratt

Born Christopher James Pratterson, Chris is the lead dinosaur keeper at Wakefield. He was the son of criminal mastermind, James Newton Pratterson and grew up in Antarctica, circa 1910. He graduated from Harvard with a degree in Rock and Roll Space Dinosaurs in 2010.

In 2012, Pratt joined Wakefield and bought 16 raptors; Smurf, Relish, Crusher, T-Wrecks, Tiny Tim, Lil Spiky, Grand Destroyer 6000, Raptor Mark II, Xtreme, Littlearms, Honey Bun, Number 12, Pumpkin, Sir Isaac Newton Esquire III, Big Stomp Roar Smash Smashy Smash Roar Sharp Teeth McGee, and Diego.
"Macho Man" Randy Savage

Macho Man is one of Biggie's closest friends and can often be seen talking with him in his office during classes. Randy is the lead wrestling coach and founded the Wakefield Shadow Day Bunker. He has often been spotted talking to someone in his office whom appears to not actually be there, presumably John Cena.

Macho Man gave his life on October 14th, during the Day of Shadows to save Wakefield.
Wakefield Wikia

<hero description="Wakefield is a cool place where everyone has a good time and looks up to Principal B.I.G." imagename="" cropposition=""></hero>

## Welcome to the Wakefield Wikia

It's all about the B - The B.I.G.

You can see all of our pages here, or check out the Navigation tab to see more!

And don't forget to follow us on Twitter and SoundCloud for more updates!

## About Wakefield

Wakefield is a cool place where everyone has a good time and looks up to Principal B.I.G.
The Blood Sun

The Blood Sun occurs annually during the Festival of the Blood Sun. The sky turns red as the Blood Sun appears over Wakefield, demanding sacrifices of children's drawings and post-it notes. The Blood Sun also demands chants by any whom wish to survive.

The chant goes:

*Spiral staircase, rhinoceros beetle, ruins street, fig tart, rhinoceros beetle, Via Dolorosa, rhinoceros beetle, singularity point, Giotto, angel, hydrangea, rhinoceros beetle, singularity point, secret emperor.*

Those who do not chant, or fail to chant correctly fade out of existence within 6-8 business weeks.

The Blood Sun was destroyed by Macho Man Randy Savage on October 14th, 2015, during the Day of Shadows.
Molto Bene

MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE MOLTO BENE DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO DI MOLTO
孔子

孔子（字倱：孔子，551 BC-479 BC）迪中国朝貢社會哲學家，敎育家𪝈思想家，理念󴆦󶷙坪大同影響󴶍廣。……

**Gungjswj** (Sawgun:孔子,551 BC – 479 BC) dwg Cunghgoz ciuhgonq sevei cietyozgya, gyauyuzgya caeuq swhsiengjgya, leixnienq de youq biengz daihdoeng yingjyangj gyae'gvangq. Cwzyoz de yawjnaek Cengfuj caeuq bonjfaenh daudwz, sevei daepnengq cingq, cingqyiq daqlix soh. Youq Hanciuz, yozsoh de bienqbaenz cwngfuj guenfueng yozsoh,yingjyangliq mauhgvaq le Daugya caeuq Fazgya. De biencih le Nghuxcingh.Gungjcij swhsieng gajlaeng baenz it aen haehdungj — Ruzgya yozsoh. Gak boux hagseng dawz gij swhsiengj de biensij baenz bonj saw — 《Lwnzyij》. Gyoengqvunz nyinhnaeuz de dwg vunzsien.

faendingz：
The Shadow Cowboy of Capitalism

Nobody knows where the Shadow Cowboy came from. He's not an employee or student at Wakefield. On March 89th, 1492, the Shadow Cowboy mosied on into the building proclaiming "There's room for the both of us, I am a small child." before vanishing for 36 days.

During the Festival of the Blood Sun in 1610, the Shadow Cowboy walked into the scorching Blood Sun as it rested along the horizon. Nobody knows where he went, or how he manged to walk into the Blood Sun. After 78 years, the Shadow Cowboy returned from the Blood Sun holding the first 62 seasons of Seinfeld of DVD. He has yet to tell anyone of what he saw within the Blood Sun.

While he's never informed anyone on what lies within the Blood Sun, he has told Wakefield employees that he has "gained a knowledge so powerful it could destroy stars." On September 4th, 2008 he proclaimed that "the day of shadows is soon, time will stand still, life will be death, and death will be life. Mortality is an illusion. Anything made of cotton, wood, metal, or cloth is not to be trusted. We are all pawns in a game. Nobody is safe. The Blood Sun has warned us, and yet I have been cursed to never spill the truth of humanity's end. The scorching flames of eternity shall lay upon the ground and the only thing that shall remain is the few chosen for survival. Fate has already been determined, there's no turning back. We are nothing more than a mere magnet floating through an endless void into the unforgiving abyss of the shadows. The day shall fall with no warning but this one."

He refers to himself as The Shadow Cowboy of Capitalism because he "really likes Monopoly."

## Post Day of Shadows

"It's not over." Stated the Shadow Cowboy during Randy Savage's funeral. "There's still more, better keep that bunker." During his speech at Randy's funeral, he stated that while the Blood Sun was destroyed, it was merely a gateway to what is to come. He mentioned that "Randy's dead, he always was." before the disgruntled mourners forced him to leave the memorial. As he left he yelled "THE BLOOD SUN HAS BEEN DESTROYED, I CAN SPEAK SOME TRUTH BUT NOT ALL, THOSE WHO LISTEN WILL BE SAVED."
Locomotives and other rolling stock on the WLR

## List of rolling stock

The WLR can call on a working fleet of approximately 11 steam locomotives, 10 diesel locomotives, a 3 car DMU, 30 carriages and several goods wagons.

There are several more locomotives, both steam and diesel currently undergoing long term repair or off site.

The carriages are normally operated as sets of 3 or 5, sometimes 6; with the Mk1 set being permanently fixed for the time being, whilst sets of 3, such as the Bulleids and Gresleys as well as the LMS Dining Car train portion.

A number of the goods wagons are used for freight trains, while others are used by the Permanent Way and Signals & Telegraph Departments for carrying rails, ballast and other materials.

## Current WLR rolling stock

Steam Locomotives

Diesel Locomotives

Diesel Multiple Unit (DMU)

Carriages

Goods wagons

Other rolling stock

## Former WLR rolling stock

Steam and Diesel Locomotives formerly resident on the WLR

Carriages formerly resident on the WLR

## Visiting rolling stock

Steam Locomotives visiting the WLR for galas and hires

Diesel Locomotives visiting the WLR for galas and hires

Carriages visiting the WLR
Memes

Memes are jokes that kids at Wakefield make. Hahaha, they are funny and make me laugh a lot hahaha wow that was a good one. There are a lot of different memes but this one is my favorite. I have been laughing for the past 4 light-years because of this meme. Wow, that is a good one. I have had many chuckles because of memes. They are cool little jokes you can share with your friends. You can make your own memes too! All you have to do is have a computer and you can make as many memes as you can laugh at! Hahaha.
SMART Lunch

SMART Lunch was created by Sammy Smalls in 1998 and was designed for students to have a break during classes and relax. Most days, Principal B.I.G. will hang out with kids and talk with them. SMART stands for Smooth Moves And Real Talk, where Biggie would often rap, dance, and talk with kids who needed some guidance.
Bridges, level crossings, and other infrastructure on the WLR

## Bridges

The WLR features 3 notable bridges on the layout, 2 viaducts and an overpass. The latter carries the WN-WG section over the WN-WL. Bridges are listed in order from Worgret Junction

* Overpass
* Viaduct
* Longhill Viaduct

## Tunnels

The railway has 3 tunnels, 1 either side of Winfrith Newburgh and 1 long one which runs underneath the WN-WG section just before Longhill Viaduct and after Viaduct. Tunnels  are listed in order from Worgret Junction

* Longhill Tunnel
* Winfrith Tunnel (Up Side)
* Winfrith Tunnel (Down Side)

## Level Crossings and Other Notable Infrastructure

Other notable infrastructure on the WLR begins with 4 lifting sections at various points around the railway, as listed as heading towards West Lulworth. These lift sections enable operators or equipment to pass to various points around the site without having to deconstruct the railway in anyway. Viaduct has the capability for its 2 spans to swing open for the same purpose. This is explained elsewhere

* Worgret Junction
* Between Longhill Tunnel and Longhill Viaduct
* Between Longhill Viaduct and Winfrith Tunnel (Up Side)
* West Lulworth

There are no level crossings on the line.

Some interesting features of the original design of the line can still be seen to this day, most notably just outside Winfrith Tunnel (Down Side), the trackbed widens out briefly, and this used to house a junction, which as part of the original design would have carried a continuous loop from the Up end of Winfrith back round to the Down end to enable continuous running, whilst the line to West Lulworth was a branch. This was quickly scrapped as better operational flexibility was found with making the line "end-to-end".
Ronnie James Dio

Ronnie James Dio joined Wakefield on May 16th, 2010 after retiring from his music career. While Wakefield employees and students remember seeing Dio on campus, he appears to be missing from all photographs of him. Students claim Dio to be egotistical in that every time he enters a room he blares *Holy Diver* and every time he exits a room he plays *Rainbow in the Dark.* One student proclaims "We get it, you don't need to play the whole song every time you enter a room!" to which Ronnie James Dio pointed a finger at the child and vaporized him with his mind, joked, and played *Invisible* in its entirety before leaving the room, once again playing *Rainbow in the Dark* on his way out.

Ronnie is the music teacher at Wakefield and often does back-flips to get to locations.
Longhill Viaduct

Longhill Viaduct was originally constructed in 2005, using concrete supports and other reclaimed material. This incarnation of the bridge was heavily used until it was demolished in 2013 to make way for a building extension.

In 2014, the new bridge was finally completed along with 2 new lifting sections for pedestrian traffic either side of the new building extension. The extension itself was constructed over the site of the old bridge, and as a result the track alignment had to differ to reach the new spans which now traverse though the house. The new spans were constructed using wooden decking and supports and are able to be removed if necessary. The track was bought in as new for the relaying effort, as well as some renewals elsewhere on the line.

Part of this project included new wiring looms being installed for signalling efforts on the Longhill Tunnel end of the viaduct, and included construction of a new Advance Starting signal and track circuiting for the Worgret Junction section, enabling trains to use the bridge for shunting around Winfrith Newburgh without requiring a single line release.
Principal Biggie "B.I.G." Smalls

Principal Biggie is your princi*PAL.* He's super radical and fun to hang out with and your best friend. After leaving his music career behind, Biggie Smalls joined the Wakefield family as their principal in 1997. He has since attained immortality and plans to remain at Wakefield until "the day of shadows", as he called it.

Despite leaving his musical career behind, Principal B still spends most of his time during SMART Lunch talking to his students and rapping.
Mistshark

File:Placeholder
 **Mistshark** — The airship of Captain Calliope Ransom.

### Description

She is painted "smuggler black" with white marks and bigger than the Predator by a third. The sails the color of storm clouds and badly stained by smoke. She does not possess armor, but is more heavily armed than *Predator* and previously was considered faster.

### Flag(s)

* The ship currently flies Dalosian colors.
* White star on a bisects red and blue field.

### Crew

* Captain: Calliope Ransom
* First mate: Santos

### Character/ Personality

Mistshark is a merchant ship, but she seems to be more like a smuggling or pirate ship. A ship whose services may be bought by the highest bidder by her captain, with no true loyalties.

### Details

* Grimm once lost a race to her when her first mate, Santos sabotaged the main Haslett cage on the AMS Predator. So now Captain Ransom can claim robe the fastest ship.

## Connections

* Calliope Ransom
* Santos
* Spire Olympia
* Grimm
* Kettle
* Stern
* Journeyman
* Habble Landing Shipyards
* ASA Itasca
* Auroran Marines
* Auroran Armada

### 1. *Aeronaut's Windlass*

The ship pulled into the Habble Landing Shipyards and her captain—Calliope Ransom—asked permission to come aboard the AMS Predator. She offered a job to Grimm to take a shipmen to Spire Olympia—he refused. Mistshark destroys theHabble Landing Shipyards with al of the docked ships in it—saving AMS Predator for last. Grim give chase using Holly's ability to locate her masters collection. Stern had painted the Haslett Cage with Grimm's stew which will slow the ship down.

## Book References

1. ↑ *Aeronaut's Windlass*, ch. 31, p. 289
2. ↑ *Aeronaut's Windlass*, ch. 66, p. 576
3. ↑ 3.0 3.1 3.2 *Aeronaut's Windlass*, ch. 31
4. ↑ *Aeronaut's Windlass*, ch. 40–41
5. ↑ *Aeronaut's Windlass*, ch. 63
Крепость(Город)

Крепость – очень любопытный, с точки зрения механики, замок. Местные герои, как и варвары, делают ставку на силу, а не на магию, но, в отличие от последних, атаке предпочитают оборону. Об этом говорят как характеристики самих героев (у всех них очень высоки показатели защиты), так и городские уникальные строения. Так, Клеть воителя добавляет +1 защиты каждому «посетителю» замка, а Глифы ужаса и Кровавый обелиск временно дают +2 защиты и +2 атаки соответственно любому засевшему в гарнизоне персонажу (отличный бонус на случай осады). К слову об осаде, есть у Крепости и еще одна особенность, делающая захват города вражеским героем практически невозможным. Городской ров здесь шире, чем в любом другом замке – он занимает целых две клетки. Следовательно, любой отряд, попытавшийся его пересечь, понесет вдвое больше урона. Несмотря на склонность к чисто оборонительной позиции, Крепость весьма неплохо приспособлена и для агрессивной игры с быстрым развитием и ранним нападением на соседские замки. В первую очередь, это заслуга сильных летунов и весьма неплохой замковой магии – именно на них и делают обычно ставку любители этой тактики. А вот на стрелков, в данном случае, опираться опасно. Они в Крепости хоть и многочисленны, но, при этом, весьма слабы.
West Lulworth Railway Wikia

## Welcome to the West Lulworth Railway Wiki

The West Lulworth Railway (WLR) is an 0-gauge model railway project based in Sussex, England. The line is based upon a fictional extension to the Somerset and Dorset Railway, running as a branch line from near Worgret Junction down to West Lulworth (Lulworth Cove) via Cridlington Halt and Winfrith Newburgh. The line is approximately a scale 6 miles long. Train services are hauled
predominantly by steam locomotives, regularly supplemented by a diesel multiple unit and diesel locomotive hauled trains.

The layout is operated as anything from the 1960's up to a preservation effort in the present day. Stock being mainly from the later British Railways era, whereas most Diesels wear BR blue liveries or later. All stations are modelled in BR colours of the Southern Region. The operation of the layout itself is using a Lenz DCC system on a finescale stud contact pickup method.

The layout also boasts an electrically interlocked signalling system using both Semaphore and colour light signalling and includes instruments used in signal boxes around the south or England, most notably some repeaters from Seaford, East Sussex.

## Categories of Article

**History of the West Lulworth Railway**

* History of the WLR since 2003

**Current events on the WLR**

* Current events on the WLR

**Information about the WLR**

* Organisation
* Stations on the WLR
* Signal boxes on the WLR
* Locomotives and other rolling stock on the WLR
* Bridges, level crossings, and other infrastructure on the WLR
* Gradient profile of the line
* Groups with a WLR connection

## Latest activity

Schematic Map of the WLR

 Ol's Halt (Demolished)

 Winfrith Newburgh

 Longhill Viaduct

 Longhill Tunnel

 Cridlington Halt

 Worgret Halt (Demolished)

 Worgret Junction
Ol's Halt

Next stations

Ol's Halt was a short lived platform sited close to West Lulworth, and now the site of the West Lulworth advance starting signal. The halt was of light construction and only saw use over one summer season in the early days of the line, before the current effort reached the extremities Worgret Junction. No trace of the halt remains to this day.

No photos exist of the halt, however it does feature in some rare film footage.

The halt was named after its builder, Oliver White, who had connections with the line.
Image Department

This is the page for the heroes devoted to uploading images on the wiki, the Image Department. The main goal of this team is to ensure that we have the highest possible quality images we can for every image on the wiki.

## Current Projects

* Conversion of existing .JPG files (lossy format) to .PNG (high quality, lossless format)
* Erasing English scanlated text on speech bubbles in existing files and replacing images with scanlated text not in bubbles with the equivalent raw version
* Dealing with all the low quality or inadequate Infobox/Profile and portrait images

## How do I sign up?

To join the department, simply bring it up on the comment section and your name will be added to the list of members. However, you cannot join as an anonymous member. In order to be part of a team, you **must** create an account.

## Where do I communicate with the team and ask questions?

We use the this page's comment section to discuss how we will go about doing our projects. It also serves as the place for team members to ask questions about problems they encounter. Non-members may also notify us about image issues they encounter by commenting.

It may also be helpful to join the wiki's chat room where some users may be able to help answer your questions and concerns.
Honoka

**Honoka** (ホノカ) is the personal servant to the Mikado and Anju. She is also the mother of Saraana & Uruuru and the High Priestess. She was created by the DNA of Mito's wife, alongside Anju from the latter's original DNA of Chii who is also Mito's biological daughter.

## Appearance

Honoka has platinum blonde hair and wearing miko clothing.

## Relationships

Anju -

Emperor of Yamato - She is very loyal to him.
Classroom 1025 BPS Wikia

Welcome to the 1025 Wiki!

**1025 Wiki**, a encyclopedia for everything and anything related to the students in the *classroom 1025*. There are 47 articles now. Have fun editing and do not hesitate to ask an administrator for help! 1025 Wiki is a non-profit, informational site that is not affiliated with Buriram Pittayakhom School or any associated companies.

Featured Article

COMING SOON!
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* Buriram Pittayakhom School
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* Prasert Sangram
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* Anatchakrit Metanetipat
* Napat Rajitburanakul
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* Onjira Rodrak

News

* October 1, 2015 - Final test! (Day 2), composing of these subjects:
	1. Sciences
	2. Social studies
	3. Thai acting (Nattasin)
	4. Secondary mathematics
	5. Secondary English
* October 15, 2015 - Announcing studying results on http://www.brp.ac.th/
* October 26, 2015 - Announcing new studying schedules on http://www.brp.ac.th/
* November 2, 2015 - Starting new semesters
* November 25, 2015 - Loy Krathong Day
* December 5, 2015 - Fathers' Day
* December 25, 2015 - Christmas Day!!!
* December 31, 2015 & January 1, 2016 - HAPPY NEW YEAR!!!

Administrators

You can ask any administrators here if you have any questions!

* Thanapas01 (Founder)
Грааль

Грааль является совершенно особенным объектом, поэтому стоит выделить его и рассмотреть отдельно. Грааль начинает действовать после его активации – постройки здания Грааля в одном из городов игрока. Фиксированно здание грааля дает 50% увеличение прироста юнитов в городе, где установлен Грааль, а также 5000 золотых монет ежедневно в казну игрока. Остальные бонусы зависят от типа города, где построен храм Грааля.

## Поиск Грааля

Для того, чтобы найти местоположение Грааля, нужно посетить все обелиски на карте. Каждый обелиск открывает элементы карты-загадки. Карта загадки при полном открытии показывает, как выглядит район, где закопан Грааль, а также отмечает крестиком его точное местоположение. Иногда случается так, что крестик виден и до полного открытия карты – в этом случае уже можно найти его по открытым кускам карты загадки и не посещать оставшиеся обелиски (однако часто это запрещено делать до полного открытия карты-загадки правилами турнира).

## Раскопки

Чтобы получить Грааль, необходимо его откопать. На раскопки тратится весь день, т.е. все очки передвижения героя. Поэтому в день прибытия героя на место раскопок Грааль не может быть откопан.\* После успешных раскопок появляется уведомление о том, что Грааль найден, а сам Грааль появляется в рюкзаке героя. Если места в рюкзаке героя нет, Грааль исчезнет. Если герой будет участвовать в сражении, и ему придется бежать\сдаться\погибнуть, при последующем найме в таверне Грааля в его рюкзаке не будет – он также пропадет по причине того, что «Грааль достается только победителю».

* **Важно.** Есть возможность провернуть раскопки в тот же день, поиграв с максимальным количеством очков передвижения героя.

## Постройка здания Грааля

Для постройки здания Грааля необходимо зайти в выбранный город героем с Граалем в рюкзаке и зайти в Управу (префектуру\магистрат\капитолий). Появится окно с предложением оставить Грааль в данном городе. При выборе «да», будет построено здание Грааля, соответственно начнут действовать бонусы этого здания (см. таблицу выше). В этот день больше строительства вести в данном городе будет нельзя. Если ответить на заданный вопрос «нет», откроется стандартное меню строительства. После этого, при наличии героя с Граалем в городе, вопрос о постройке здания Грааля будет задаваться каждый раз при обращении в управу, пока здание не будет построено. После постройки здания Грааля, данный артефакт будет удален из рюкзака героя. Если город с Граалем будет занят противником, бонусы от Грааля начнут работать на противника и, соответственно, перестанут действовать для игрока, до отвоевания им этого города.
Инферно (Город)

Инферно — своего рода город-аутсайдер в Героях 3. Местная армия, герои и даже уникальные городские строения весьма специфичны; чтобы рационально их использовать, игрок должен, как минимум, обладать определенными тактическими навыками. Впрочем, в руках опытного геймера, Инферно из заурядного сложного замка моментально превращается в абсолютного победителя. Местные уникальные постройки, в зависимости от сложившейся ситуации, могут, как значительно помочь возвышению города, так и оказаться абсолютно бесполезными. Рассмотрим их подробнее. Орден огня — довольно заурядная постройка, один раз за игру дающая +1 к силе магии любому посетившему город герою. Облака серы незаменимы в случае осады замка вражескими войсками. Это строение дает 2 дополнительных очка к силе магии засевшему в гарнизоне герою. Эффект действует только во время битвы. Последнее же строение — Врата города — очень неоднозначно. Его сооружение имеет смысл лишь в том случае, если игроком был захвачен еще как минимум один город Инферно. Врата позволяют герою перемещаться между любыми дружественными городами данной фракции, где уже возведена эта постройка, без затрат маны и очков хода. Обязательное условие для перемещения — гарнизон в точке прибытия должен быть свободен. Из вышесказанного ясно, что Врата могут быть как исключительно полезны (мгновенное перемещение основного героя с полностью укомплектованной армией в город, требующий защиты, - это вам не шутки), так и абсолютно бессмысленны (если на карте только один город Инферно).
Читы

Для ввода кодов нажмите [Tab] во вpемя игpы, затем наберите:
nwcpodracer - бесконечные движения
nwcdarthmaul - 10 Рыцарей Смерти
nwccoruscant - полностью застроить замок
nwcwatto - 100 единиц каждого из ресурсов 10000 золота
nwcpadme - 5 архангелов
nwcwr2d2 (или nwcr2d2) - дает герою все военные машины
nwcquigon - поднимает героя на уровень выше
nwcpodracer - герой получает бесконечное передвижение
nwcprophecy - показывает карту обелисков
nwcrevealourselves - открывает всю карту
nwcmidichlorians - герой получает 999 маны и все заклинания

Heroes of Might & Magic 3: The Shadow of Death
Во время игры жмем клавишу [Tab] и вводим:
nwcagents - заполнить клетки 10 черными pыцаpями
nwclotsofguns - дает герою все военные машины
nwcneo - повысить уpовень геpоя
nwctrinity - заполнить клетки 5 архангелами
nwcfollowthewhiterabbit - максимум удачи
nwcnebuchadnezzar - бесконечные движения
nwcmorpheus - максимальная моpаль
nwcoracle - откpыть каpту с главным артефактом
nwcwhatisthematrix - откpыть игpовую каpту
nwcignoranceisbliss - скpыть игpовую каpту
nwctheconstruct - 100 единиц каждого из ресурсов 100000 золота
nwcbluepill - пpоигpать игpу
nwcredpill - выигpать игpу
nwcthereisnospoon - 999 маны и все заклинания
nwczion - все постpойки
nwcphisherprice - изменить цвета в игpе
Heroes of might and magik III Вики

На данный момент создано 66 статей, и вы **можете помочь нам**

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Sprite Week

Sprite Week happens once a year at Wakefield, where the students show school spirit by getting Sprite to donate to the school. Each year Sprite sponsors the event and helps raise four dollars in order to repair the void that continues to grown in the cafeteria. Last year, the void grew twice as big and we needed to raise five dollars! Sprite Week ends with Principal Smalls rapping and the annual reformation.
Ландшафт

Ландшафт - это основа карты. На нем расставляются разные объекты, монстры и города.

## Типы ландшафта

* Грязь
* Пустыня (Не встречается в подземном мире)
* Трава (Не встречается в подземном мире)
* Снег (Не встречается в подземном мире)
* Болото (Не встречается в подземном мире)
* Камни (Не встречается в подземном мире)
* Подземелье  (Встречается только в подземном мире)
* Лава
* Вода
* Скала (Встречается только в подземном мире)
Темница (Город)

Темница - чисто магический замок, в своем развитии опирающийся не столько на армию (несмотря на наличие мощнейших Черных Драконов, здешние войска сложно назвать выдающимися), сколько на способности и боевые навыки местных героев. В Темнице доступно три уникальных городских строения. Водоворот маны раз в неделю удваивает базовый запас SP первому герою, посетившему город. Портал вызова служит для пополнения войска (работает только в комплексе с захваченными строениями для найма юнитов на карте). И, наконец, Академия боевых искусств один раз за игру прибавляет 1000 опыта каждому побывавшему в замке герою.
Заклинания

Заклинания

## Список заклинаний

Существуют 4 школы магии, названные в честь четырех основополагающих элементов

### Школа магии Огня

Обладает в большинстве заклинаниями, *наносящими прямой урон*, а также *бафами* и *дебафами*, *тактическими заклинаниями* и *заклинанием призыва*.

### Школа магии Воды

в основном бафы и дебафы, а также тактические заклинания, 2 наносящих урон и одно призыва.

### Школа магии Земли

имеет достаточно большое количество тактических заклинаний, бафов, меньше - дебафов, 2 заклинания восстановления (воскрешения), 3 заклинания, наносящих прямой урон, и одно заклинание призыва.

### Школа магии Воздуха

Основная часть заклинаний - бафы, чуть меньше - наносящих прямой урон, очень мало дебафов и одно заклинание призыва.
Некрополис (Город)

Некрополис, наряду с Сопряжением, считается дисбалансным городом и нередко вовсе запрещается на турнирах. Виной тому целых два недоступных другим замкам способа пополнения армии, поддерживаемые уникальными городскими строениями: воскрешение проигравших соперников в виде скелетов после битвы (Усилитель некромантии повышает количество поднятых существ) и способность превращать в нежить существ любой другой фракции (с помощью постройки Преобразователь скелетов). Огромное преимущество перед соперниками дает игроку за Некрополь и Вуаль Тьмы. Это уникальное строение не позволяет противнику видеть карту вокруг города, даже если тот уже неоднократно побывал в данной местности и разведал там всю территорию.
John Cena

John Cena (Born John Isaac Cenars), joined Wakefield on May 12th, 1687. During his time at Wakefield he became ill with Cenaitis, a disease that made him invisible to the naked eye. John patrols the hallways of Wakefield searching for wrong-doings and illegal activities, which makes his job easy given nobody can actually see him.

John has recently retired after losing his friend to the Blood Sun, though he still remains on Wakefield's campus.
Сопряжение (Город)

Сопряжение – город, отсутствовавший в классических третьих Героях и добавленный несколько позже – в аддоне Клинок Армагеддона. Замок получился очень мощным во всех отношениях: сильная армия;интересные герои, каждый со своей замечательной подборкой крайне полезных навыков; с магией – тоже никаких проблем. При всем при этом полная отстройка города является одной из самых недорогих в игре. В общем, явный дисбаланс. Именно поэтому данный замок так страстно любим новичками, а у опытных игроков, напротив, вызывает чувства сродни презрению.
Цитадель (Город)

Цитадель – крайне тактичный замок, идеальный выбор для тех игроков, кто привык делать ставку на быстрое развитие. В некотором роде, «варвары» - полная противоположность «болотникам»: все герои и существа в Цитадели имеют высокие показатели атаки при почти полном отсутствии защиты. Такое преимущество делает варваров практически непобедимыми в сражениях первых дней, но заметно блекнет в дальнейшем. Так что, самая выигрышная тактика при игре за этот замок – быстрая раскачка и скорейшее нападение на вражеские города. «Замешкавшемуся» же варвару выиграть партию будет крайне тяжело. В Цитадели, как и во всех других замках, присутствуют уникальные городские строения, некоторые из которых достойны отдельного упоминания. Валгалла добавит любому посетившему город герою 1 к атаке. Гильдия наемников поможет избежать задержек в отстройке города, связанных с нехваткой ресурсов: любой материал здесь можно получить, пожертвовав несколькими существами из своей армии. Но самое интересное сооружение это, конечно, Подземный ход, позволяющий герою, обороняющему город, сбежать с поля боя. Это уникальное строение делает Цитадель единственным замком в игре, который можно оборонять без риска погибнуть.
Organisation

## Formation

The West Lulworth project started life as a dream to model Evercreech Junction in 0 gauge, which was quickly realised by the initial three pioneers as too large and unfeasible. The three pioneering members had all met at the Bluebell Railway in the carriage and wagon department and are all affiliated with this department and various groups around the railway to this day.

The idea quickly grew to a continuous loop with a terminus station, freelance based with a view to having it with multi-regional trains based at the southern end of the S&D.

The pioneering group began construction of the terminus, and as momentum gathered, more people joined the project bringing different skills and disciplines to the group.