Moroes

Moroes is the third boss of Karazhan (Wing 1). However, the raid has the option to fight him directly after Attumen the Huntsman or the Servant Quarters Boss.

## **Mechanics**

* Food Throw [Every 5 seconds] - Moroes throws a bottle at the location of a random player in the raid, dealing a high amount of damage when it lands onto the floor if a player is standing at the location of the impact. Ranged damage dealers and Healers are prioritized. An orange circle will appear underneath the targeted player before the bottle lands.

* Garrote [Every 8 seconds] - The player being attacked by Moroes is inflicted with a bleed effect that deals moderate DoT damage over 8 seconds.

* Ghost Trap (Every 17 seconds] - A trap will spawn underneath a player and will activate after 2.5 seconds. If a player activates the trap, they will be ensnared and their movement becomes disabled. The trap will also deal massive damage to the target that steps in it. The Adds from Invitation can set off the traps.

* Shadow Fate [Every 26 seconds] - Moroes afflicts a random player in the raid with a swift and deadly DoT damage effect. The effect differs between a purple curse mark above a player character's head, a bleed effect on a player character's body (not Garrote), and a poison effect on a player character's body. Shadow Fate prioritizes melee damage dealers. If there are no melee damage dealers, it will target ranged damage dealers.

        *Roasted Turkey*

* If the player receives the purple curse mark, they must consume the Roasted Turkey on the northwestern table in the boss room.

        *Turtle Soup*

* If the player receives the bleed effect, they must consume the Turtle Soup on the Eastern table in the boss room.

        *Steamed Fish*

* If the player receives the poison effect, they must consume the Steamed Fish on the South Western table in the boss room.

* Satiety - Food cannot be consumed again for 20 seconds after the consumption of any Food in the room.

* Enrage (360 seconds)

### Adds

* Invitation (Every 70 seconds) - Three Adds will spawn from each door in the boss room. the Unliving Resident drops aggro often, the Unliving Caretaker uses an AoE ability that stuns and deals damage in a small area, and the Unliving Villager has a chance to critically strike on base attacks. They can set off Ghost Traps for the raid if they are lead into them.

* Dinner Party (Every 42 seconds) - Four Skeletal Cooks will spawn at the outer side of each table toward the wall, one at each table respectively. They use Food Throw every four seconds like Moroes, the Food Throw they use also prioritizes ranged damage dealers and healers.

* Special Guest (Every 20% HP, starting at 80% of Moroes Health) - Moroes will call a Special Guest to join in the festivities every time he reaches a new threshold of health. The Special Guests provide powerful auras to Moroes, Skeletal Cooks, and Invitation Adds. The order that the Special Guest spawn in is random, but they always spawn from one of the doors in the boss room (If two have already spawned from the north entrance, the remaining Special Guests will be from the south entrance and vice versa). The Special Guests are listed below.
* **Lord Crispin Ference**: Crispin provides an armor aura to himself and his allies for 15 armor while he is alive.
* **Baron Rafe Dreuger**: Dreuger provides an endurance aura to himself and his allies, boosting their attack speed by 20%.
* **Baroness Dorothea Millstipe**: Dorothea provides an unholy aura to herself and her allies, boosting their movement speed by 30%.
* **Lady Catriona Von'lndi**: Catriona provides a vampiric aura to herself and her allies, providing them with 50% life steal on their base attacks.

## **Tactics**

* Tanks should swap aggro frequently in-between Special Guest and Invitation phases to minimize the damage done to the tanks by Garrote. The tanks can eat food on the tables without any repercussions to help the healers with the amount of damage they take.

* When Special Guest or Invitation is close to spawning, the main tank should take aggro of Moroes while the Off-tank grabs the adds and stacks them on top of Moroes while avoiding any Ghost Traps.

* Keeping track of Ghost Traps is crucial for ranged damage dealers and healers to avoid placing them in terrible locations.

* Running in a triangle formation is a strategy that ranged damage dealers and healers can employ to prevent getting hit by Food Throw.

* Shadow Fate is an important mechanic to keep track of. If a damage dealer affected by Shadow Fate consumes the wrong food, they will die due to Satiety.

* More Skeletal Cooks will continue to spawn even if the previous Cooks are left alive. If Skeletal Cooks are left alive, it will gradually become more difficult to dodge Food Throw so be prepared for the consequences.

* It is imperative that the adds Special Guest and Invitation adds are prioritized when they spawn. As a melee damage dealer, wait for the tanks to bring them next to Moroes for combined damage to the adds and Moroes.

## **Drops**

### Loot

Romulo's Poison Vial - {Epic} - [Strength DD w/ mana] - [Trinket] - (Ilvl 90)

Seal of Darkshire Nobility - {Epic} - [Death Knights] - [Trinket] - (Ilvl 90)

Chestguard of the Stoic Guardian - {Epic} - [Tanks] - [Main Armor] - (Ilvl 90)

Lamp of the Forgotten Peaks - {Epic} - [Intelligence DD] - [left Hand] - (Ilvl 90)

Masquerade Gown - {Epic} - [Healers] - [Main Armor] - (Ilvl 90)

Vest of Wanton Deeds - {Epic} - [Agility DD] - [Main Armor] - (Ilvl 90)

### Rare Loot

Moroes' Lucky Pocket Watch - {Epic} - [Tanks] - [Trinket] - (Ilvl 90)

## **Changelog**

02.05 - Updated for 13.2.7

10.05 - Updated for 13.3.8