recursal/Fanatic-Fandom huggingface dataset:
Crocodile

**For a more tutorialized explanation of the content described in this article, see Crocodile on the Hytale Community Wiki.**

**Crocodiles** are defensive animals found in the Howling Sands.

## Habitat

Crocodiles inhabit bodies of water in the Howling Sands.

## Behavior

Crocodiles will defend themselves if disturbed by the player or another animal.

## Gallery

* A player shooting a crocodile.
* Concept art for a crocodile.
Hypixel Studios

**For a more tutorialized explanation of the content described in this article, see Hypixel Studios on the Hytale Community Wiki.**

*For the website, see HypixelStudios.com. For other uses, see Hypixel (disambiguation).*
**Hypixel Studios Inc.** is a video game development company split off from Hypixel Inc., the developers of the Hypixel *Minecraft* server. It currently has more than 65 employees and is a subsidiary of Riot Games.

## History

Hypixel Studios was founded on 18 October 2018, being split off from Hypixel Inc., the developer of the Hypixel server in *Minecraft*. The studio had investors from Riot Games and a group of veteran game developers and industry experts in order to develop standalone games separate from the *Minecraft* server. The first of these games is *Hytale*, officially unveiled on 13 December 2018 with the release of a trailer.

Hypixel Studios was acquired by Riot Games on 16 April 2020, becoming a subsidiary of Riot Games while continuing to operate as an independent studio.
After the acquisition, Hypixel Studios set up a headquarters in Derry~Londonderry, Northern Ireland.

## Employees

*Main article: Employees*
Hypixel Studios has more than 65 employees. Simon Collins-Laflamme was the CEO of Hypixel Studios from its foundation in October 2018 until its acquisition in April 2020 when he was succeeded by Aaron Donaghey.

## Trivia

* Hypixel Studios is named after Simon Collins-Laflamme's username, "hypixel".

## Gallery

* Hypixel Studios headquarters in Derry~Londonderry, Northern Ireland
* Another picture of the Hypixel Studios headquarters in Derry~Londondorry, Northern Ireland.
* The Hypixel Studios logo sign at their headquarters.

## Trivia

* There is a wooden Kweebec statue at Hypixel Studios' headquarters in Northern Ireland.

## References

1. ↑ a b "Announcement FAQ: April 16 2020" – *Hytale* Blog, 16 April 2020.
2. ↑ "Federal Corporation Information - 1105211-0" (archive) – Corporations Canada.
3. ↑ a b "About" – Hytale.com.
4. ↑ "Riot Games Acquires Hypixel Studios, Developer of Upcoming Block Game Hytale" (archive) (PDF) – Hypixel Studios, 16 April 2020.
5. ↑ a b "Entering a new era for Hypixel Studios: an announcement from Simon and Noxy" – *Hytale* Blog, 16 April 2020.
6. ↑ "December 2020 Developer Update" – *Hytale* Blog, 10 December 2020.
Faction

**For a more tutorialized explanation of the content described in this article, see Mobs/NPC Tribes on the Hytale Community Wiki.**

**Factions** are groups of NPCs that form unique societies with their own cultures, habits, blockset, and role to play in the story. Each faction has many subtypes. With in-game scripting and the Hytale Model Maker, players will be able to create or customize their own NPC variations.

## Behavior

### Standing

Certain factions can give a standing (reputation) status to the player, where doing positive actions to that faction will increase the player's reputation and performing negative actions, or attacking members of the faction, will decrease the player's reputation. The reputation of the player influences how members of the faction react to the player's presence; players with high reputations may be offered gifts while players with low reputations may be attacked on sight. The player can increase their reputation with Kweebecs by rescuing them from Trork camps, while their reputation can be decreased by attacking Kweebecs or chopping down trees nearby. When the player has a low reputation, Kweebec razorleaf rangers will attack the player. The player can increase their reputation with Ferans by giving them gifts or making offerings to their deity.

## References

1. ↑ "Get to know Hytale's NPCs" – *Hytale* Blog, 13 November 2018.
2. ↑ "First Look: Hytale is putting adventure and creativity at the heart of its ambitious block-building sandbox" by Jen Simpkins. GamesRadar+, 24 February 2020.
Axes

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* Axe

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Cave-Rex

**For a more tutorialized explanation of the content described in this article, see Cave-Rex on the Hytale Community Wiki.**

The **Cave Rex** is a hostile animal found within the depths of Devasted Lands.

## Habitat

Cave Rexes inhabit the Forgotten Jungle, the deepest underground level in the Devasted Lands.

## Appearance

Cave Rexes are similar to a Tyrannosaurus, with the difference being the addition of bioluminescent properties.

## Gallery

* A Triceratops with a Cave Rex located in the background.
* Concept art displaying creatures related to the Tropical Jungle, including the Cave-Rex.
Hytale model maker

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* Hytale Model Maker

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Cauliflower

**For a more tutorialized explanation of the content described in this article, see Cauliflower on the Hytale Community Wiki.**

 Stack size | Unknown

**Cauliflower** is a food item that can be grown on farmland.

## Usage

Cauliflower can be eaten raw or can be used in various food recipes.

Cauliflower has four visible stages of growth.
Cheese

**For a more tutorialized explanation of the content described in this article, see Cheese on the Hytale Community Wiki.**

 Stack size | Unknown

**Cheese** is a food item crafted from cow milk.

## Obtaining

Cheese is crafted from milk, which is obtained by milking a cow.

## Usage

Cheese can be eaten by the player.

Cheese can be also used to draw the attention of a nearby mouse.

## Trivia

* Cheese takes the appearance of real-life Swiss cheese.
NPC

**For a more tutorialized explanation of the content described in this article, see Mobs on the Hytale Community Wiki.**

Many different **NPCs** (**non-playable characters**) inhabit the world of *Hytale*.

## Types

### Factions

*Main article: Faction*
Factions are groups of NPCs that form societies with their own culture, habits, blockset, and role to play in the storyline of *Hytale*. The player can interact with various factions in the form of completing their quests, earning reputation, or being hostile to them.

### Animals

*Main article: Animal*
Animals are creatures which players can hunt, be hunted by, domesticate, and raise. They can also interact with each other. All animals have a hostility of passive or neutral. Some animals can also be used for transportation.

### Monsters

*Main article: Monster*
Monsters are hostile creatures including boss encounters and combat challenges which are designed for a specific environment and take planning to defeat. Players will need to learn how monsters operate in order to defeat them.

### Other

* Varyn
	+ The main antagonist in *Hytale's* storyline.
	+ Summons other monsters to create an army.
* Tessa and Kyros
	+ Inhabit Orbis.

## Behavior

NPCs have differing hostilities. Some NPCs, such as many animals are peaceful, not attacking back even when provoked. Other NPCs, typically monsters, are aggressive, attacking any player in sight. NPCs may also be defensive, only attacking when provoked by the player or another NPC; the grizzly bear attacks any player that wanders into its den.

### View distance

Each NPC has a certain view distance, where it will react to the player if they come close enough. Monsters will react by coming to attack the player while animals may try to run away. The view radius of a Fen Stalker can be reduced by giving them raw fish.

### Scripting

The behavior scripting system uses JSON scripts which call on modular behavior elements that enable users to specify how an NPC perceives the world and how it reacts in different situations.
These scripts can trigger actions such as animations and changes in state. For example, a creature that has been attacked might try to either flee or defend itself.

## References

1. ↑ "Get to know Hytale's NPCs" – Hytale.
2. ↑ a b "Designing monsters for Hytale" – *Hytale* Blog, 26 April 2019.
3. ↑ "You will learn more about them in the future, they are story characters :)" – @Simon\_Hypixel on Twitter, 3 January 2019
4. ↑ "An introduction to building NPC behaviors" – *Hytale* Blog, 4 April 2019.
Mobs

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* NPC

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Leaves

Redirect to:

* Leaf

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Berry Bush

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* Berry bush

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Bed Wars

**Bed Wars** is a multiplayer PvP minigame originally from the Hypixel server, in which players fight to be the last standing.

## Gameplay

In Bed Wars, teams of 1–4 spawn on separate islands with a bed which they must protect. They can add blocks to the sides to create a defence. If their bed is destroyed, the players on that team can no longer respawn. The mineral spawner on each island spawns minerals which can be exchanged for items such as blocks or weapons. On player's spawn islands, there are iron and gold spawners, which can be used to purchase starter gear; diamond and emerald spawners, which can be used to purchase more powerful items, are found in the middle islands and take longer to spawn minerals.
Bomb

**For a more tutorialized explanation of the content described in this article, see Bomb on the Hytale Community Wiki.**

 Stack size | Unknown

**Bombs** are items which can explode.

## Obtaining

Bombs are carried by goblins, who will throw them.

Bombs can be crafted.

## Usage

A bomb can be thrown and explode on contact, destroying blocks and dealing damage to nearby NPCs.

## Gallery

* Goblins with bombs as seen in the *Hytale* trailer.
* A goblin throwing a bomb in a cave.
Carrot

**For a more tutorialized explanation of the content described in this article, see Carrot on the Hytale Community Wiki.**

 Stack size | Unknown

A **carrot** is a food item that can be grown on farmland.

## Usage

### Food

Carrots can be eaten raw or can be used in food recipes.

### Farming

Carrots can be grown on farmland and have four visible stages of growth.

## References

1. ↑ "Progress Update: January 29 2020" – *Hytale* Blog, 29 January 2020.
Food

**For a more tutorialized explanation of the content described in this article, see Food on the Hytale Community Wiki.**

**Food** refers to items that players can eat to restore hunger.

## Obtaining

Some food can be obtained by growing crops within a farm. Other food can be obtained by killing animals. Food can also be cooked or used in respective recipes in order to improve its nutritional value.

## Usage

Players and other NPCs can eat food to restore hunger, which in turn restores health.

Raw food can be cooked, making it more nutritious. More nutrient-defense foods yield greater recovery benefits to the player.

## List

This list is incomplete.
You can help the Hytale Wiki by expanding it.

### Crops

Crops can be grown by players in player-made farms.

* Carrots
* Cauliflower
* Champignons
* Corn
* Cranberry
* Cucumbers
* Eggplant
* Pumpkin
* Lettuce
* Tomato
* Wheat

### Others

* Fish
* Berries
* Waffles
* Pumpkin pie
* Kebab
* Apple
* Mushrooms
* Popcorn
* Salad
* Candy canes
* Cheese
* Wild meat

## Gallery

* A screenshot from the trailer showing many kinds of crops, such as eggplant and pumpkins.
* A player-made farm, showing pumpkins, eggplant, carrots, and other crops.
* A wheat field.
* A player watering corn.
Lava

**For a more tutorialized explanation of the content described in this article, see Lava on the Hytale Community Wiki.**

A flow of lava.

 Tool | Unknown

**Lava** is a fluid block.

## Obtaining

Lava can be found on the surface and under the Devasted Lands in the Forgotten Jungle, as well as in the lowest levels of the Emerald Grove.

## Behavior

Lava inflicts damage to players and many NPCs if they fall into it. Certain NPCs native to the Devasted Lands are immune to lava damage.

Wooden structures that are next to lava have a chance of catching fire and burning.
Autumn Forest

Trees in an autumn forest.

The **autumn forest** is a densely-wooded biome found in the Emerald Grove.

## Generation

The autumn forest is filled with thick trees with brown or orange leaves. Various blocks such as mushrooms, pumpkin crops, and some decorative glowing plants can be found in the autumn forest.

## Structures

The autumn forest contains various structures such as ruins.

## Inhabitants

Various animals such as grizzly bears inhabit the autumn forest, and monsters can be found in structures that generate within the biome.

## Gallery

* A lake in the autumn forest.
* Thick trees found in the autumn forest.

## References

1. ↑ "Progress Update: November 27 2020" – *Hytale* Blog, 27 November 2019.
2. ↑ a b "A closer look at landscape generation in Hytale" – *Hytale* Blog, 29 June 2020.
Copper Hoe

Redirect to:

* Tool#Hoes

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Moray eel

**For a more tutorialized explanation of the content described in this article, see Moray Eel on the Hytale Community Wiki.**

**Moray eels** are defensive animals found underwater.

## Behavior

Moray eels are defensive and will attack opponents when provoked.

## Gallery

* Concept art showing underwater creatures including moray eels.
Lake

A large lake in the Emerald Grove with several rivers running into it.

**Lakes** are biomes comprised completely of water that are found throughout all of Orbis.

## Generation

Lakes generate all over Orbis, in every zone. They are made up completely of water. Lakes can take many different sizes, from large to small. Large lakes typically have rivers running into them. Islands may appear in the middle of large lakes.

## Inhabitants

Lakes are inhabited by a variety of aquatic animals such as fish.

## References

1. ↑ "Worldgen Introduction" – *Hytale* Blog, 4 January 2019.
Objective

**For a more tutorialized explanation of the content described in this article, see Mechanics § Objectives on the Hytale Community Wiki.**

The **objective system** in *Hytale* sets specific goals for the player to achieve when certain conditions are met, such as entering a particular location.

## Appearances

Objectives will appear when the player meets certain conditions, such as entering a particular area or prefab or collecting a certain item. Objectives give structured challenges for the player to complete. They can be one-off missions or they can have steps that the player must complete before continuing.

## Rewards

Completing an objective will earn the player a reward, such as loot items and increased faction reputation.

## Customization

The system is fully extensible, and server owners can relate their own objectives for players to perform.

## List

This list is incomplete.
You can help the Hytale Wiki by expanding it.

## Gallery

* An objective in the Howling Sands ruins.

## References

1. ↑ a b c d "Progress Update: December 12 2019" – *Hytale* Blog, 12 December 2019.
Dragon

**For a more tutorialized explanation of the content described in this article, see Dragon on the Hytale Community Wiki.**

 Hostility | Aggressive

**Dragons** are aggressive monsters that can be found throughout the world of *Hytale*.

## Types

There are two known types of dragons. The ice dragon and the void dragon.

## Habitat

Ice dragons inhabit the skies covering Borea on Orbis.

## Gallery

* An ice dragon.
* An ice dragon as seen in promotional material for the Golden Joystick Awards 2019.
* Void dragon concept art.
Emerald Grove

**For a more tutorialized explanation of the content described in this article, see Emerald Grove on the Hytale Community Wiki.**

The **Emerald Grove** (**zone 1**) is a temperate zone on Orbis, located in the center of the *Hytale* world.

## World generation

The Emerald Grove features lush, temperate terrain, and contains several different biomes such as forests, hills, and lakes. The bottom of the world contains large lava pools.

### Biomes

The following is a list of biomes that can be found in the Emerald Grove:

* Autumn Forest
* Lake
* Ravine
* Swamp

## Prefabs

The Emerald Grove contains many unique structures such as the Temple of Gaia and Emerald Grove Ruins.

The following is a list of prefabs that can be found in the Emerald Grove:

* Cave
* Dungeon
* Emerald Grove ruins
* Mineshaft
* Portal dungeon
* Stone circle
* Temple of Gaia
* Tree
* Trork camp

## Inhabitants

The Emerald Grove is inhabited by many creatures including the Kweebec and Trork factions and many different animals. Fen stalkers and swamp undeads inhabit the swamps of the Emerald Grove.

The following is a list of NPCs that inhabit the Emerald Grove:

* Boar
* Cat
* Cattle
* Chicken
* Corrupted golem
* Crow
* Deer
* Dog
* Duck
* Earth golem
* Fen stalker
* Fox
* Frog
* Grizzly bear
* Kweebec
* Mosshorn
* Mouse
* Owl
* Parrot
* Pig
* Pigeon
* Rabbit
* Rat
* Sheep
* Skeleton
* Sparrow
* Spider
* Tetrabird
* Trork
* Wolf

## Gallery

* An early prototype screenshot of *Hytale*, featuring zone 1.
* An early screenshot of the Emerald Grove.
* Another early screenshot of the Emerald Grove.
* A dense forest in the Emerald Grove.
* Plants in the Emerald Grove.
* A player near a river.
* A farming house in the Emerald Grove.
* A stone circle in the Emerald Grove.
* A house in the Emerald Grove.
* A river in the Emerald Grove.
* Mountains in the Emerald Grove.
* Differently colored tree leaves.
* The autumn forest.
* A ruined settlement in the Emerald Grove.
* A crumbling castle in the Emerald Grove.
* A large tree base in a swamp.
* Kweebecs on a wooden pier in a swamp.
* The exterior of a mine.
* Orange grass near a river.

### Official artwork

* Official artwork of the Emerald Grove.
* Official artwork of a swamp.

## See also

* Howling Sands
* Borea
* Devasted Lands

## References

1. ↑ "First Look: Hytale is putting adventure and creativity at the heart of its ambitious block-building sandbox" by Jen Simpkins. GamesRadar+, 24 February 2020.
Mouse

**For a more tutorialized explanation of the content described in this article, see Mouse on the Hytale Community Wiki.**

 Hostility | Peaceful

**Mice** are peaceful animals found in both the Emerald Grove and Borea.

## Habitat

Mice can be found both above and below ground in both the Emerald Grove and Borea zones on Orbis. Mice spawn near chests and barrels, sometimes giving hints at the location of nearby loot.

## Behavior

Mice will flee from predator animals as well as players.

When baited with a piece of cheese, a mouse will crawl up to it and begin consuming it.
Dirt

**For a more tutorialized explanation of the content described in this article, see Dirt on the Hytale Community Wiki.**

 Drops | Itself

**Dirt** is a block found abundantly throughout the surface of Orbis.

## Obtaining

### Natural generation

Dirt generates directly under grass in the Emerald Grove and Borea zones of Orbis, making up most of the upper terrain layers.

## Usage

### Crafting

Dirt can be used to create dirt slabs, which take up half of a regular block.

### Farming

Dirt can be tilled using a hoe to create farmland for growing crops on. The farmland must be near a source of water or else it will dry out.

## Gallery

* A mine entrance in Borea built on dirt.
Build Battle

**Build Battle** is a minigame on the Hypixel server where players or teams compete to build structures according to a unique theme.

## Gameplay

Each round of Build Battle has a unique theme. Players must build creations that match this theme. At the end of the game, each team will vote on all of the builds created in that round.
Inventory

**For a more tutorialized explanation of the content described in this article, see Player § Inventory on the Hytale Community Wiki.**

The **inventory** is a collection of blocks and items that the player has in their immediate possession.

## Slots

The player's inventory contains the items that they are carrying but that are not located on the hotbar. This inventory has 36 slots, in four rows of nine slots, nine of which are part of the hotbar.
The player has four separate armor slots, for headwear, arm wear, chest wear, and legwear. The player also has five separate slots which pertain to an unknown use.

## Player information

The inventory also contains information about the player. Under a model of the player, which shows the player's skin and any items they have equipped, there are eight icons that display information, including health, armor, and ability levels.

## Gallery

* The first image released on the inventory.
* A legendary chest inventory.
Earth golem

**For a more tutorialized explanation of the content described in this article, see Earth Golem on the Hytale Community Wiki.**

The **earth golem** is a golem found in the Emerald Grove.

## Habitat

The earth golem can be found standing guard of the earth Stone circle.

## Behavior

The earth golem is currently only shown to passively wait for any intruders.

## Gallery

* A Earth Stone Circle with the Earth Golem resting guard of it.
Bone Sword

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* Sword

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Item

**For a more tutorialized explanation of the content described in this article, see Items on the Hytale Community Wiki.**

**Items** are objects that players can hold in their inventory or store in a chest.

## Types

There are many types of items: weapons can be used to harm entities, blocks can be placed into the world, armor can be worn by players or NPCs to give protection to themselves, tools can help players perform an action, consumables can be drunk or eaten to give an effect to the player, and food can be eaten to replenish a player or creature's health.

### Blocks

*Main article: Block*
Most blocks also have an item form that is created when the block is mined. This item form can be collected by the player and stored in their inventory or a chest for future use.

### Weapons

*Main article: Weapon*
Weapons are items used to deal damage to other players or NPCs. There are many weapons in the game, including axes, spears, and bows. Certain weapons, such as staffs and spellbooks, can cast magic against opponents.

### Armor

*Main article: Armor*
Armor is used to provide players or NPCs with varying amounts of protection from damage. There are various types of armor each with differing protection and effects.

### Tools

*Main article: Tool*
Tools are items used to perform various actions in-game such as mining or chopping. Tools such as axes can be used both as a tool and as a weapon. Others such as pickaxes are only used for breaking blocks.

### Equipment

Certain items can be equipped to help the player in various situations. Shields can be used to partially block incoming attacks.

### Food

*Main article: Food*
Various items can be eaten by the player or other NPCs to restore hunger.

## Behavior

The item forms when blocks place the block version of themselves into the world when used at the point that the player is looking at.

When an item is selected in the hotbar, its name will briefly be displayed above the Hotbar.

Certain items can be thrown, becoming projectiles, and have throwing different animations.

## Rarity

Each item has a preset rarity. The rarity of an item is displayed as a colored border around the item in the player's inventory or in the tooltips of an **item** when it is hovered over. There are currently five known rarities: common (colored gray), uncommon (green), rare (blue), epic (purple), and legendary (gold).

## List

* Apple
* Axe
* Berry bush
* Bomb
* Bow
* Carrot
* Cauliflower
* Cheese
* Corn
* Dagger
* Eggplant
* Fish (item)
* Gold bar
* Iron Bar
* Kebab
* Lettuce
* Mushroom
* Potion
* Projectile
* Pumpkin
* Shield
* Spellbook
* Staff
* Sword
* Throwing spear
* Tomato
* Tool
* Warhammer
* Weapon
* Wheat
* Wildmeat
* Wooden Bucket

## References

1. ↑ "Progress Update: May 30 2020" – *Hytale* Blog, 30 May 2020.
Cobblestone

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* Block

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Meat Kebab

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* Kebab

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Map

The **map** displays a top-down overview of the world and contains icons for various points of interest.

## Display

The map contains a top-down overview of the world near the player, displaying all of the surrounding terrain. The map contains different icons that represent certain points of interest. The icons shown include ones for the player's spawnpoint, the position of each player, world and story dungeons, waypoints set by the player, objectives, and nearby structures.

## Controls

* `M`: open or close the map
* Double left-click on empty space: place marker
* Double left-click on marker: remove marker
* Right-click marker: edit the settings of that marker
* Scroll wheel: zoom in or out
Dungeon

**For a more tutorialized explanation of the content described in this article, see Dungeons on the Hytale Community Wiki.**

A snowy dungeon.

*See also: Portal dungeon*
**Dungeons** are a type of prefab found underground in Orbis.

## Types

There are two types of dungeons: story dungeons and world dungeons.

## Structure

Dungeons are comprised of chambers joined by connecting passageways, often culminating in a "Final Room" which provides challenges and special rewards for the player. Dungeon entrances can be found above ground with two lanterns next to the entrance.

## Inhabitants

Dungeons are inhabited by different types of skeletons.

## Gallery

* A dungeon with a skeleton.
* A dungeon environment.
* An underground dungeon in Borea.
* Dungeon generation underground.
* A dungeon in the Howling Sands.
* A dungeon in Borea.
* Concept art for dungeons and towers.

## References

1. ↑ "A sneak peek at Hytale's user interface" – *Hytale* Blog, 13 December 2018.
Movement

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* Transportation

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Copper pickaxe

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* Item#Tools

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Eggplant

**For a more tutorialized explanation of the content described in this article, see Eggplant on the Hytale Community Wiki.**

 Stack size | Unknown

An **eggplant** is a food item that can be grown on farmland.

## Usage

### Food

Eggplants can be eaten raw or can be used in food recipes.

### Farming

Eggplants can be grown on farmland and have four visible stages of growth.

## Gallery

* A player growing eggplants among other crops.
* Another picture of a player growing eggplants next to other crops on his farm

## References

1. ↑ "Progress Update: January 29 2020" – *Hytale* Blog, 29 January 2020.
Coral

**For a more tutorialized explanation of the content described in this article, see Coral on the Hytale Community Wiki.**

**Corals** are peaceful animals found in the ocean.

## Habitat

Corals inhabit the ocean floor as ambient creatures.

## Gallery

* The player near to aquatic animals such as the corals.
* Blue corals seen in the background alongside a pufferfish, clams and sponges.
Magma Flower

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* Flower

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	+ For redirects with substantive page histories that did not result from page merges use `{{{history}}}` instead.

* **To a more general page:** This is a redirect from a topic that does not have enough content on its own to an article about the general subject.
Gaia

**For a more tutorialized explanation of the content described in this article, see Gaia on the Hytale Community Wiki.**

Key artwork for Gaia by Thomas Frick.

**Gaia** is an apparent goddess on Orbis.

## Habitat

Gaia resides in the Temple of Gaia in the Garden of Elements.

## Appearance

Gaia is a woman with long black hair, braided in five ponytails with a colored pearl on each, which represent five magic essences that compose life on Orbis – fire, water, lightning, wind, and earth. The green flaps of her clothes symbolize the nature, and the white flaps of her clothes symbolize the light — the primary element of Gaia. The golden spirals that frame the parts of her clothing, symbolize the sound — the force from which Gaia was born. Gaia is often portrayed holding a globe of Orbis in her right hand and watching it closely.

## Worship

Kweebecs are known to worship Gaia, and tend to carve small statues of Gaia out of wood from ancient trees. These statues are very precious to Kweebecs. Humans and Ferans can also make statues of Gaia.

## Trivia

* Gaia, along with Varyn, appears in the "H" glyph of the *Hytale* logo.

## Gallery

* A statue of Gaia.
* A map of the Temple of Gaia.
* Concept art for Gaia.
* Concept art showing runes of Gaia.
Chest

Tool | Unknown

**Chests** are container blocks used to store items.

## Types

* Legendary Chest
	+ An engraved wooden chest with a golden border.
	+ Has nine storage slots and contains a small, rare gem.
* High Roll Chest
	+ A wooden chest with golden borders.

## Obtaining

A loot chest generates in the Emerald Grove ruins.

High roll chests can be found in shipwrecks, and both high roll chests and legendary chests can be found at the end of a dungeon.

## Usage

Chests can be used to store items. Each chest has a different number of slots to store items in.
Dimetrodon

**For a more tutorialized explanation of the content described in this article, see Dimetrodon on the Hytale Community Wiki.**

The **Dimetrodon** is a animal found in the Devasted Lands.

## Habitat

Dimetrodons can be found in the Forgotten Jungle, the deepest level of the Devasted Lands.

## Gallery

* Concept art showing multiple mobs found in the Forgotten Jungle, including the Dimetrodon.
Minecraft

Rating(s) | Everyone 7+

*For an extensive article about the game, see* Minecraft *on the Minecraft Wiki.*
***Minecraft*** is a sandbox video game originally created by Markus "Notch" Persson and developed by Mojang AB, a part of Xbox Game Studios.

## Gameplay

*Minecraft* allows the player to explore and modify a dynamically-generated map made of blocks. The environment also features different plants, mobs, and items. An optional goal of the game is to travel to the End dimension and defeat the ender dragon. The game features many different game modes which have different play styles. In survival mode, players must collect resources and fend off attacking monsters that spawn at night. In creative, players have unlimited materials and can fly around the world. Adventure mode only lets the player interact with blocks when they have the correct tools, and spectator mode does not let the player interact with the world in any way.

### Multiplayer

*Minecraft* features support for large multiplayer servers, which allow many players to connect to the same world or a network of interconnected worlds. Multiplayer servers can have many different themes and gameplay types, such as being only survival or creative, or by having many different minigames.
Hypixel is the biggest *Minecraft: Java Edition* multiplayer server, which went on to develop standalone game *Hytale*.

## Development

*Minecraft* started development in May 2009, where it was originally called *Cave Game*, and went through many development stages before being fully released in November 2011. The classic stage of development lasted from May to November 2009, which tested many gameplay aspects and received fast-paced development. Following this was the Indev phase, a portmanteau of "in development", which lasted from December 2009 to February 2010, which continued the rapid development and further tested the survival aspects of the game. Following Indev was Infdev, a portmanteau of "infinite development", lasting from February to June 2010, which tested the addition of infinite world. The Alpha phase of development lasted from June to December 2010, which continued gameplay feature testing. Alpha was then followed by Beta, which slowed down development and polished gameplay mechanics. The Beta phase ended on 18 November 2011 when the game was fully released. *Minecraft* was developed by Notch until its release when he handed the title of lead developer over to Jens "Jeb" Bergensten. Even after being fully released, the game still receives regular themed updates which add many new gameplay elements.

## External links

* Official website
* *Minecraft* on the Minecraft Wiki
* *Minecraft* on Wikipedia
Bear

*This **disambiguation** page lists articles with similar titles. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Bear** may refer to:

* Grizzly bear – defensive animals that live in the Emerald Grove on Orbis.
* Polar bear – defensive animals that inhabit Borea on Orbis.
Element

**For a more tutorialized explanation of the content described in this article, see Elements on the Hytale Community Wiki.**

**Elements** are natural forces in *Hytale*, which come in six forms. These natural forces are represented by runes and affect the magical aspects of the world.

## List

* Earth
* Wind
* Water
* Fire
* Lightning
* Void

## Connections

### Gaia

At least five of the known elements are connected to Gaia. In her concept art, Gaia is depicted with long black hair, braided in five ponytails with a colored pearl on each, representing five magic essences that compose life on Orbis – fire, water, lightning, wind, and earth. There is another concept art which depicts a Gaian portal surrounded by runes of these five elements.

### Varyn

Varyn is powerful in the art of Void magic, who uses it to corrupt NPCs and bring them under its control, converting them into Varyn's Spawn.

## Gallery

* Gaia is connected to at least five elements.
* Element runes around a Gaian Portal in its concept art.

## References

1. ↑ "Gaia and the Elemental Essences (concept art)" (§ Media) – Hytale.com.
2. ↑ "Gaian Portal (concept art)" (§ Media) – Hytale.com.
Hud

Redirect to:

* HUD

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Hoe

Redirect to:

* Tool#Hoes

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* **From a possible future split:** This is a redirect from a page that does not have much content of yet but may do in the future once more information about the subject becomes available.
Wild meat

Redirect to:

* Wildmeat

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* **From an alternate spelling:** This is a redirect from a title with a different spelling of the target name.
Multiplayer

**For a more tutorialized explanation of the content described in this article, see Multiplayer on the Hytale Community Wiki.**

**Multiplayer** allows players to join online servers and play together.

## Servers

Players can join online multiplayer servers to play together. Community servers can be found and joined through the server browser, and official servers can be found in the "Minigames" tab. Alternatively, an IP address can be used to join a server directly.

Players can use their friends list to join servers friends are currently playing on, and custom servers can be set up without port forwarding, which is a process that has encumbered server owners of other games in the past.

Servers can customize and configure many aspects of the game, including gravity, texture packs, camera angle, NPCs, biomes, pathfinding, scripting, and more.

## Technical

While the client of *Hytale* runs on C#, servers run on Java. The source code for server technology will be shared-source and available for everyone to read, unlike the client which will be closed-source to provide a baseline for players and server owners.

*Hytale* uses Universal Plug and Play (UPnP) protocols to handle automatic port-forwarding when possible, so players can easily join worlds friends are on. If UPnP fails, then the game uses network address translation (NAT) punch-through to directly connect users through the internet without having to set up port-forwarding, regardless of what settings the players' routers have.

## Gallery

* Another view of *Hytale*'s version of the Hypixel server lobby.
* The previous image's equivalent in *Minecraft*.
* An error message about an invalid skin on a player making them disconnect from a server.
* An early screenshot of players in a multiplayer server.

## References

1. ↑ a b c d "An overview of Hytale's server technology" – *Hytale* Blog, 25 January 2019.
2. ↑ "Q&A from the Patreon Discord server with Simon and NoxyD from Hypixel" – Autcraft.
3. ↑ "RPS Presents: The Story Of Hytale | Developer Sessions | EGX Rezzed 2019"– EGX on YouTube, 6 April 2019
Devasted lands

Redirect to:

* Devasted Lands

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Meerkat

**For a more tutorialized explanation of the content described in this article, see Meerkat on the Hytale Community Wiki.**

 Hostility | Peaceful

**Meerkats** are a peaceful animals found in the Howling Sands.

## Habitat

Meerkats inhabit the savannas of the Howling Sands on Orbis.

## Behavior

Meerkats are peaceful, travel and live in packs.

## Gallery

* Meerkats in a cave.
* A meerkat walking with a warthog.
Hypixel studios

Redirect to:

* Hypixel Studios

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Corn

**For a more tutorialized explanation of the content described in this article, see Corn on the Hytale Community Wiki.**

 Stack size | Unknown

Corn is a food item that can be grown on farmland.

## Obtaining

### Farming

Corn can be obtained by harvesting grown corn crops.

## Usage

### Farming

Corn can be grown on farmland and is placed on tilled soil

## Gallery

* Corn is shown in the back of the soil patches.
* A player watering corn on a farm.
Howling Sands ruins

**For a more tutorialized explanation of the content described in this article, see Ruins § Howling Sands Ruins on the Hytale Community Wiki.**

A player fighting a skeleton inside the Howling Sands ruins.

The **Howling Sands ruins** is a procedurally-generated structure located in the Howling Sands.

## Generation

Howling Sands ruins generate in the Howling Sands zone on Orbis.

## Structure

The Howling Sands ruins contains large run-down sandstone structures containing tables and pots.

## NPCs

All types of skeletons spawn in the Howling Sands Ruins.
Gravel

Redirect to:

* Block

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Biome

**For a more tutorialized explanation of the content described in this article, see Biomes on the Hytale Community Wiki.**

**Biomes** are regions in a world which each have unique geographical, climatic, and environmental features.

## Generation

Each zone on Orbis is comprised of a variety of different biomes. These biomes affect many aspects of the world such as how the terrain is generated, which blocks can be found, and which NPCs can spawn in them.

## List

This list is incomplete.
You can help the Hytale Wiki by expanding it.

The following is a list of mentioned biomes:

* Forests
	+ Autumn Forest (zone 1)
	+ Ghost Forest (zone 4)
* Lakes
* Hills
* Ravines
* River
* Mountain
* Plains (zone 1)
* Swamp (zone 1)
* Oasis (zone 2)
* Forgotten Jungle (zone 4)
* Deep Ocean (ocean)
* Ocean Shelf (ocean)
* Coral Reefs (ocean)
* Underwater Cave (ocean)

## Gallery

* A Kweebec settlement in a zone 1 swamp
* The autumn forest in Zone 1.
* A player approaching a Skeleton infested Ruin in the Autumn Forest
* The oasis in zone 2.
* An oasis in The Howling Sands.
* The ghost forest.

## References

1. ↑ "A peek at some of zone 1's wildlife" – *Hytale* Blog, 1 March 2020.
2. ↑ "Outlanders revealed" – *Hytale* Blog, 24 July 2020.
3. ↑ a b "Progress update November 27 2019" – *Hytale* Blog, 27 November 2019.
4. ↑ "Progress Update: July 30 2020" – *Hytale* Blog, 30 September 2020.
5. ↑ a b c d e "Worldgen introduction" – *Hytale* Blog, 4 January 2020.
6. ↑ a b "A closer look at landscape generation in Hytale" – *Hytale* Blog, 30 June 2020.
7. ↑ "Three new pieces of Hytale music" – *Hytale* Blog, 22 March 2020.
8. ↑ "Key art showcase" – *Hytale* Blog, 1 February 2019.
9. ↑ "Creating creature sounds for Hytale" – *Hytale* Blog, 19 April 2020.
10. ↑ "Tropical Jungle Research" (concept art) – Hytale.com.
Corrupted golem

**For a more tutorialized explanation of the content described in this article, see Golem on the Hytale Community Wiki.**

**Corrupted golems** are aggressive monsters found in the Temple of Gaia.

## Habitat

Corrupted golems are found in the Temple of Gaia in the Emerald Grove on Orbis.

## Gallery

* A map of the Temple of Gaia, showing an objective of defeating the Corrupted Golem.
* A Corrupted Golem in the Temple of Gaia.
* Concept art of a Corrupted Golem in the Temple of Gaia.
Man-o-war

**For a more tutorialized explanation of the content described in this article, see Man-O-War on the Hytale Community Wiki.**

**Men-o-war** are peaceful underwater animals.

## Behavior

Men-o-war are content to float around waving their tentacles around idly if they see one they will sting their opponents if disturbed.

## Gallery

* Concept art showing underwater creatures, including men-o-war.