Dungeons

## The Barrens

This barren wasteland was once a majestic forest, but that was so long ago that not even the immortal elves remember. It now serves as a proving ground for the Society of Dark Cuisine’s newest recruits, as barely anything, monster or otherwise, can survive here. Only the strongest adventurers will live through this trial.

To open you need a Earth Crystal

**MAX EXPLORE COST :** 5440

## Doom Forest

Many secrets are hidden within this lush forest inhabited by throngs of magical creatures. Some are harmless while others are extremely dangerous. This is no beginner’s paradise... it’s a coward’s hell!

Lv. 3 - To open you need a Life Crystal

**MAX EXPLORE COST :** 30.2k

## Mariana Trench

The sea is a deep and mysterious place. Mano secrets lay hidden beneath the waves, including previously undiscovered magical creatures. Even the legendary Spirit Stone could be at the botton of the sea. Will you be the one to discover it?

Lv .10 To open you need a Water Crystal

**MAX EXPLORE COST :** 195.6K

## Lost Paradise

This once glorious empire now lies buried deep beneath the ground, forgotten by the passage of time. What's strange, however is the hordes of monsters that seem to guard its relics, day and night. Dangerous, yes, but the rewards seem well worth the risks.

Lv.15 To open you need a Mineral Crystal

**MAX EXPLORE COST:**  577.2k

## M79 Nebula

The nebula remains untouched by humans, far out their reach. If you want to find treasures here, you'll need bravery and, most importantly, a great deal of luck.

Lv .25 To open you need a Void Crystal

**MAX EXPLORE COST:**  +-1.2m

## Hellfire Mire

It's time to take an adventure to a new region. Only with an Inferno Crystal will you be able to enter a world engulfed by fire.

Lv .35 To open you need a Inferno Crystal

**MAX EXPLORE COST:**  +-2.8m

## Hoarfrost Tundra

Accept your fate and embrace your destiny. Find a Glacial Crystal and gain access to a frozen tundra for an even more difficult test of your abilities.

Lv . 40 To open you need a Glacial Crystal

**MAX EXPLORE COST:**  +-6.4m

## The Colossus

Prove your strength by earning the right to wield a Chaos Crystal and open a mythical portal to Colossus.

Lv. 45 To open you need a Chaos Crystal

**MAX EXPLORE COST:**  +-8.2m

## Cloudborne Keep

Embrace your ambitions and prepare for an ultimate test of your skill.

Lv. 50 To open you need a Spectral Crystal

**MAX EXPLORE COST:**  +-10.9m

## Dreamland

Those who enter this most dangerous dreamland will face their own unique and terrifying challenges. Some may be simple while others may be difficult. It all depends on what lies within that dark heart of yours.

To open you need ~70-480 Magic Potion

## Scrapyard Labyrinth

All rides witch fail Monster Kingdom emission standards are buried here. In order to prevent the theft of these precious and recyclable materials, this scrapyard has been build into a long and winding labyrinth. The thirst to retrofit rides is an unquenchable one, however.

Daily explore: 2 times (1 time-free, 2 time -210 Magic Potion)

Every explore gives 5 Spare Parts.

## Zoran's Manor

Zoran's Eye rests at the top of Barbra Fortress, a collection of evil spirits. Any creature who sees Zoran's Eye will be petrified, though legends and myths of incredible treasures are more than enough to make and adventurer's mouth water. Zoran's Manor serves as the ultimate proving ground for heroes from the Monster Kingdom, many of whom wich have now found themselves as permanent residents of the area.

(Unlocks with Hellfire Mire)

## Thunderclap Isle

Thunderclap Isle is situated off the west coast of the Monster Kingdom and is home to the most severe thunderstorms in the world. Dark clouds obscure all sunlight on Thunderclap Isle 365 days out of the year, making a journey here one of the most difficult but also one of the most rewarding.

## Prehistoric Ravine

Almost all sentient creatures have customs involving the worship of their ancestors. They will scale mountains, hike ravines, and struggle through deserts to find the bones of their forefathers. Upon locating a prehistoric site, they will pray and repent in hopes of winning their ancestors' favor for their entire clan. it is quite possible that adventurers will meet violent beings in the Prehistoric Ravine. As such, only the most powerful are allowed entry into this terrifying yet mystical place.

## Loot

.There is treasure in Dungeons.

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