recursal/Fanatic-Fandom huggingface dataset:
YOU

is a Property.

Any object that is  will move in the direction pressed by the control keys specified in the menu. If no objects are currently , you are (usually) stuck and must either undo by pressing z, or restart by pressing r.

Additional interactions:

* If  is on (or is)  at end of turn, you will win the level.
* If  is on (or is) , then  will be destroyed.
* If  is on (or is)  at end of turn, you will get a bonus (if a bonus wasn't already earned from this level), and the  object is removed.
	+ This is not the case if the  object is  (unless ).
* If  is on (or is)  at end of turn, the ending sequence begins. (See the END page for details.)
* does not stack, unlike all other properties that make objects move by themselves (apart from you2).
* Movement from  occurs before all other movement.
* When there are no ,  or  objects, the music fades away and the player is prompted to undo or restart.
	+ If an object then becomes  again, the music fades back in, even if the player didn't undo or restart.
* If  is present in the level, only the first set of controls will work to control  objects.
	+ The exception is if the only  object is .

Note that  objects never collide with each other, for example, when two adjacent  nouns travel in one direction, and one is blocked by a  thing. This essentially means that the two  objects merge, and there is almost no way to separate them.

 is commonly associated with , and less commonly .

## Appears in Levels:

* All Levels
* Map
* ???
* Depths
* Meta

## Trivia

* An alternate sprite for  is . This is a relic from past versions before the  sprite was added.
Written Instructions

***Written Instructions*** is level D of ??? on PC. On mobile, it's level C.

## Initial Rules

### WIN

This level can also be transformed into any of  in the same way, but these are not useful on the ??? map.

* Form  and PUSH the  to the right of .
* PUSH  onto the .
* Form , and PUSH the walls around such that you can make .

You can also make , which (on mobile at least) oddly turns the level into  instead of .
Tapestries

**Tapestries** is level 10 of Land of Vehicles.

## Initial Rules

* Go left through the two s near the . Push  up to the row with , then right onto the .
* Do the same for  then  to form .
* Go around again, but this time walk onto the .

### Solution 2

* Go around the top of the  chamber. Push  left, then down onto .
* Use the  text to push  two tiles down.
* Push  left until  gets formed.
* As the , you can move around freely. Form .
Private Garden

**Private Garden** is level 05 of Land Land Land. It is a variation on Secret Clearing.

Solving it unlocks level Extra 2 – Garden? What Garden?.

## Solution

### Solution 1

* Break .
* Form  vertically with  on the row above the  or  on the row below it.
* Rearrange  vertically to the left of the .
* Form either  or .
* FALL onto the  to WIN.

### Solution 2

* Break .
* PUSH  into the same row as .
* Form .
* Form  vertically, so you can break it by moving left.
* Form .
* Form  while  is in the same row as .
* will FALL onto the  to WIN.

### Solution 3

This solution is similar to Solution 2, but is more complicated and doesn't use .

* Break .
* PUSH  into the same row as .
* Form .
* Form  and  while  is in the same row as .
* Wait one turn to WIN.

( is checked before , and both are checked twice per turn.  falls, so  and  are no longer BROKEN.)
Tunnel (Museum)

## Tunnel

***Tunnel*** is the 17th level of the Museum of Revisions. It was removed from the main game in favor of *a different puzzle under the same name*.

Its width is 24, and its height is 18.

## Solution

### Solution 1

* Form  vertically below .
* Form , then use the remaining  to form .
* Move one of the three rapidly shifting //s into the tunnel.
* Hold up to move through the s. If this does not work, rewind and wait once before trying again.
* Touch the  to win.

### Solution 2

* Do not move the s, other than by pushing them directly down if you want them out of the way.
* Form  vertically directly below the  below the  in .
* Place another  below the  in .
* Form  with the remaining words, finishing by pushing  right.
* Move left 2, down 9, right 4, up 7, then right 1 to get everything in position.
* Walk up the passage. When the s approach, walk left 1 to change  into , idle, then right 1 once they're past to change back to continue up.
* Touch the  to win.

## Trivia

* Until the release of patch 253 on November 16, 2019, this puzzle was the 13th level of Volcanic Cavern. Hempuli replaced it with a puzzle under the same name because he wanted the section it was in to feature  and because he considers the puzzle to be "fairly noisy and chaotic".

## References

1. ↑ The  in this level: "This level was in the game on release! I ultimately replaced it, because the section it was in was supposed to feature , and this one doesn't. It's also fairly noisy and chaotic."
2. ↑ Patch - November 16th on Steam
STAR

**STAR** is a Noun with no special or stereotypical properties.

**STAR** is one of the few nouns with more than one sprite associated with it. In water-themed levels, it takes on the appearance of a starfish (); in all other levels, it takes on the appearance of an outline of a star (as seen to the right).

## Appears in Levels:

### The Lake

* The world itself (object only) (seastar)
* Turns (seastar)
* Pillar Yard (seastar)
* Novice Locksmith (object only) (seastar)
* Locked In (object only) (seastar)
* Two Doors (object only) (seastar)
* Crab Storage (object only) (seastar)
* Burglary (seastar)

### Rocket Trip

* The world itself (object only)
* Empty (level) (object only)
* Babas Are You (object only)
* Horror Story (object only)
* Existential Crisis (object only)
* Aiming High
* Trio (object only)
* Bottleneck
* Platformer (object only)
* The Pit
* Heavy Words
* Heavy Cloud

### Chasm

* Floodgates
* Elusive Condition
* Alley (object only)
* Keke and the Star

### ABC

* Stardrop
* Meteor Strike

### Museum of Revisions

* Icy Waters (Museum) (seastar)
* Locked In (Museum) (object only) (seastar)
* Fallen Words

### Museum of Unused Levels

* Separated by Liquids
* Apartment Building

### Familiar Land

* Flight Academy
* Flight Academy 2
* Flight Academy 3

### Starry Lands

* The world itself (object only)
* Shiny Ladder (object only)
* Skygate
* Spaceport

### Unused Levels

* Apartment Building
* Separated by Liquids
Reach the Flag, Please

**Reach the Flag, Please** is an unused level that can only be accessed using the level editor.

## Solution

* Break  or
* Make  and
* Let the 's SINK on the
* WIN

## Trivia

* This level contains a  that reads: "This level would eventually become Siege, I think. The end of this level is quite funny, but I should've had more confidence and not added extra obstacles as obfuscation."
Tiny Isle

**Tiny Isle** is level Extra - 3 of Solitary Island.

This is a remix of Tiny Pond, with an additional water tile to deal with. The solution requires the insight of using 'AND' to extend sentences longer than they normally are.

Its width is 24, and its height is 14.

## Solution

All three objects are completely interchangeable in this level.

* Form , then . Do not move the rule horizontally.
* OPEN the  directly left of .
* Form , then walk on it.
Tangled Passage

**Tangled Passage** is Level 05 of Familiar Land.

Its width is 24, and its height is 18.

## Initial rules

* Push  and  to sink the other two  that block the passage out of the starting chamber.
* Form  and push the  onto the remaining .
* Form  and move to the .

### Solution 2

* With  intact, form  on top of the s, with  not on an .
* Push  onto the , which SINKs ,  and one .
* Form  and PUSH the  onto the  that blocks the way to the .
* Form  which clears the way to the  for the WIN.
Settlement 2

**Settlement 2** is Extra-3 of Museum of Revisions. It is a remix of level K, Settlement.

Its width is 28 and its height is 16.

## Solutions

### Solution 1

* Form  and  simultaneously.
* Open the  to the right of .
* Form .
* Form  and touch .

## Trivia

* The simpler solution to this level compared to Settlement is possible due to the different wall structure surrounding the initial rules in each level.
* An even more simple iteration of this level (shown in the list of Unused Levels) allows you to immediately form .
Toolshed

## Introductory Concepts

This level reinforces the concept of figuring out what rules are missing.

## Solution

The  is not  so you can exit the area and retrieve .

### Solution 1

* Make  and  and .
* Push the  to the  left or up of the .
* Make .
* Touch the  to win.

### Solution 2

* Form  and  and .
* Destroy the  to the right of the  text.
* Form .
* Make some object  and touch it.

### Solution 3

* Form  and  and .
* Destroy the  to the left of .
	+ Alternatively, destroy the  below , then form .
* Break .
* Make some object  and touch it.

### Solution 4

* Form  and  and .
* Destroy the  above the  text in .
* Break .
* Transform  into some object, make it  and touch it.
Who Is It?

**Who Is It?** is level 01 of New Adventures!. It introduces a new object , new character , alongside a new verbal operator .

Its width is 23, and its height is 18.

## Solution

* Push  up to form .
* Make the following moves to get the s in place and re-form :
	+ Move left×3, up×5, left×4, up, left×3, and down. One arrow is now in the upper alcove.
	+ Move right×3, down×8, left×9, and up. A second arrow is now just below the flag.
	+ Move up, right×5, and down to re-form .
* Form .
* Now that all the s are looking away from the path, touch the  to WIN.
SELECT

is a property. It does not appear as a text anywhere in-game.  by default.

* objects move with either set of control keys. This movement can only move on active s and opened paths that aren't .
	+ This is not considered actual movement, and so ignores  and other collision checks. (Unlike , it doesn't trigger pull or swap either).
	+ **SELECT** stacks, allowing multiple movements.
	+ Objects moved by **SELECT** only change direction if they actually move. However, idling while on a path seems to set the direction randomly.
	+ **SELECT** movement is simultaneous, which can matter if a path is select.
* Waiting while a  object is on an active level will enter that level.
	+ If there is more than one level that is enterable, or multiple of the same level, there is a selection menu to choose which level to enter.
	+ objects cannot be entered, however level names will still appear.
	+ There are two different control entries for idle and entering a level in the settings menu, and setting them differently allows idling when you would enter a level.
* objects appear on top of everything else, including level tiles.
* If a level was entered from another level and the level contains an opened level leading to that level, then when the level first loads (after text is parsed in the initial position), the first select object (by priority) (if one is present) is teleported to the location of the first suitable level tile. This also occurs when leaving and reentering the game if the level is set to map.
* Objects that are **SELECT** will disappear when the level is won.
Research Facility

**Research Facility** is level 09 of Solitary Island.

Its width is 24, and its height is 18. On mobile its width is 28 and its height is 16.

## Introductory Concepts

This is the first level with the button prompt for idling.

## Solution

* PUSH the  so that it is in the same row as , facing right. (Or left, if it's far enough to the right)
* Form .
* Rush to the left to form , then wait until the  breaks it.
* Break  while the bolt is in an accessible area, and form .

## Trivia

* In prior versions of the game, this level was numbered as level 6. It was changed in version [somewhere around 419 - needs checking], and levels Assembly Team, Tiny Pond, and Catch the Thief! had their level numbers lowered by 1 to fit this level in its new spot. (This level was also moved in position in the solitary island map.)
WATER

Introduced in Out Of Reach,  is a Noun with no special properties.  is often paired up with  which causes any object to get destroyed unless it is affected by .

## Appearance

 is blue, and its shape is highly irregular, but also smooth. Depending on how many similar tiles are adjacent to it, water "connects", or flows to other tiles.  and  share the same texture as , but recolored orange and green respectively. Those three nouns could potentially be classified as 'fluids'; however, the similarity is purely cosmetic, and they do not have shared stereotypical properties.

## Appears in Levels:

### Solitary Island

* The world itself (object only)
* Warm River
* Boiling River
* Bridge Building
* Bridge Building?
* ...Bridges?
* Victory Spring
* Assembly Team
* Tiny Pond
* Tiny Isle
* Evaporating River

### Temple Ruins

* The world itself (object only)
* Tunnel Vision
* A Present for You
* Unreachable Shores
* Double Moat

### Forest of Fall

* The world itself (object only)
* Hop
* Jump
* Grand Stream
* Rocky Road
* Crate Square
* Catch
* Dead End
* Broken Playground
* Scenic Pond
* Deep Pool

### Deep Forest

* The world itself (object only)
* Renovating
* Patrol (object only)
* Lovely House
* Skull House
* Tiny Pasture (object only)

### Flower Garden

* Sorting Facility
* Relaxing Spot
* Secret Garden
* Maritime Adventures
* Ruined Orchard
* Blockade
* Overgrowth (object only)
* Out at Sea (object only)

### Chasm

* Rocky Prison
* Siege
* Alley
* Visiting Baba

### ???

* The world itself
* Scale
* Parade (object only)
* Hazel Den

### Depths

* The world itself
* Exercise Hall
* Priority Lane

### Meta

* The world itself
* Delicate Stars
* The Return of Scenic Pond
* Breaking And Entering
* Tangle

### Unused Levels

* Cranny
* Fortress
* Boilerworks
* Hot Potato - Old
* Keychain
* Move
* After Hours
* Back to Basics
* Secure Cottage
* Secret Garden
Power Generator

***Power Generator*** is level Extra-3 of Meta.

## Solution

* Form  using the  above the s.
* Leave the s by skipping past any near an empty. (You cannot SINK on empty.)
* Break  and .
* Form .
* Walk downward in the column to the left of the individual  until you are in the same row as the individual .
* Walk through the area towards  by walking between the s.
* PUSH  to the left, which will cause you to WIN.
Whoa

***Whoa*** is a secret level in Meta. It has the appearance of Extra-1 on the Meta map. Whoa is not required to get the "Area Complete" in meta.

## Introductory Concepts

This level introduces  as a noun, being the only level that is not an overworld to feature the object, and the only level in the entire game to feature the noun itself.

## Accessing Level

This level is present inside the cursor in meta. As  prevents levels from being entered, the cursor must be transformed into another object to enter again, even after it has been won (though it doesn't necessarily have to be level).

* Transform 03 into , and 08 and 12 into . (More transformations are necessary, either 08 into  or both 05 and 10 into )
	+ Alternatively, it can be done without 12 by following the steps to access Acrobatics.
* OPEN the leftmost two . To use 03, break  to separate .
* SINK 2 .
	+ If not enough s exist, form  and SINK some levels.
* Form .
	+ If there are no remaining flags, also form  at the same time, then use  instead of  in the next step.
* Form .

## Solution

* Make  while the  is adjacent to the empty space to the left of .
* Move the new  into the space to the left of , then Push  out so you can move it freely.
* Make  and , then use the Lines to cause the s to be in the same row and have one empty column between them.
* Push the word  onto the  on the right so it Sinks while adjacent to the Lines on the top right, then move the  onto the adjacent Line.
* Make  while the  is adjacent to the empty space above the free .
* Move the new  into the space above the free , then Push it down to create .
* Make , then make .
* Because  and  is also inherently capable of crossing Lines, it is now possible to just walk directly onto the  to Win.
Pascal Cleroux/Galeria

## Przegląd modeli

Bendy CH3 StrikerBendy Ch3 FisherBendy Ch3 PiperBendy Ch3 Alice AngelBendy Ch3 ProjectionistBendy CH3 The SearchersBendy and the Ink Machine Chapter 4 Lost OnesBendy and the Ink Machine Chapter 4 Updated ProjectionistBendy and the Ink Machine Chapter 4 BorisBendy and the Ink Machine Chapter 4 Sammy LawrenceBendy and the Ink Machine Chapter 4 New AliceBendy and the Ink Machine Chapter 4 Other BorisBendy and the Ink Machine Chapter 4 Bendy ReworkBendy and the Ink Machine Chapter 4 Boris 360 TurnaroundBendy and the Ink Machine Chapter 4 Sammy Lawrence 360 TurnaroundBendy and the Ink Machine Chapter 4 Other Boris 360 turnaroundBendy CH4 The Projectionist 360 turnaround with a little surprise!Bendy and the Ink Machine The Main Ink demon himself 360 turnaround, walk animationBendy ch4 "New Alice aka Allison" 360 turnaround in TposeBendy Ch4 Bertrum Piedmonts Head turn aroundBendy and the Ink Machine Chapter 4 Lost Ones with Head player trackingBendy and the Ink Machine Chapter 4 Bendy Animatronic with a close up viewBendy and the Ink Machine Chapter 3 - 4 Alice Angel 360 Turn aroundBendy and the Ink Machine Chapter 4 Brute Boris Walk 360 turnaroundBendy and the Ink Machine Chapter 4 Projectionist walk cycle 360 turnaroundBendy and the Ink Machine Chapter 4 Bendy Run Animation 360 TurnaroundBendy Ch4 Bertrum Piedmont All animation cycles, idle, hit, death and attackBendy and the Ink Machine Chapter 3-4 Striker Edgar Idle 360 TurnaroundBendy and the Ink Machine Chapter 3-4 Piper Charley Idle 360 TurnaroundBendy and the Ink Machine Chapter 3-4 Fisher Barley Idle 360 TurnaroundBendy and the Ink Machine Chapter 4 Projectionist Run Cycle 360 turnaroundBendy and the Ink Machine Chapter 2-3 Boris Idle, Cower and Walk animation cycle, 360 turnaroundBendy and the Ink Machine Chapter 2-3 Searchers idle, walk and reveal animations, 360 turnaroundBendy and the Ink Machine Chapter 4 Lost Ones Idle Cycles, 360 TurnaroundBendy and the Ink Machine Chapter 4 Boris "Brute Boris" Run cycle, 360 turnaroundBendy Chapter 4 Projectionist Attack variations! 360 turnaroundBendy Ch 3-4 Alice Angel Walk cycle, 360 turnaroundBendy Ch 3 - 4 Fisher Barley Walk cycle, 360 turnaroundBendy Ch 3-4 Piper Charley Walk Cycle, 360 turnaroundBendy Ch 3-4 Striker Edgar Walk Cycle, 360 TurnaroundBendy Ch 4 Brute Boris Attack Cycles, 360 TurnaroundBendy Ch 5 Beast Bendy Idle, 360 TurnaroundBendy Ch 5 Beast Bendy Walk Cycle, 360 Turnaround
Secure Cottage

**Secure Cottage** is Extra 7 of Museum of Unused Levels.

## Solution

* Swap s with s by temporarily turning one kind into s:
	+ Form , then , then .
* Form  and open both s.
* Form  and win.

## Trivia

* This level contains a  that reads: "This level almost ended up in the released game. I was very fond of it, but tester feedback made me realize that a very crucial component of its solution was a bit too esoteric."
* This did actually end up in the early versions of the released game, appearing in where Parade is in the current version.
* As in the solution to this level, using a temporary variable is a common method to swap two variables in computer programming.
SHUT

is a property that can destroy objects in conjunction with . If a  object is on, or moved onto, an  object (or vice-versa), both are removed.

* The movement check is applied before  and even occurs through . It also occurs before the actual movement is done.
	+ If  and falling onto a , it will not fall into the other object.
* Only one  object is destroyed per  object, based on the first object in update order.
* The overlapping check occurs later than most other properties. As with other similar properties, it also counts being on itself.

## Appears in Levels:

### The Lake

* Lock
* Novice Locksmith
* Two Doors
* Crab Storage
* Burglary

### Solitary Island

* Tiny Pond
* Tiny Isle

### Temple Ruins

* But Where's the Key
* Love Is Out There
* Double Moat

### Forest of Fall

* Grand Stream
* Telephone
* Ghost Guard
* Leaf Chamber

### Deep Forest

* Toolshed
* Baba Doesn't Respond
* Lovely House
* Skull House
* Factory

### Rocket Trip

* Please Hold My Key
* Aiming High
* Platformer
* Guardians
* Sky Hold

### Flower Garden

* Condition
* Thicket
* Sorting Facility
* Maritime Adventures
* Ruined Orchard
* Overgrowth
* Out at Sea

### Chasm

* Treasury
* Looking for a Heart
* Entropy
* Metacognition

### Volcanic Cavern

* Pillarwork
* Vital Ingredients
* Trick Door
* Broken Expectations

### Mountaintop

* Solitude
* Connector
* Floaty Platforms
* The Floatiest Platforms

### ???

* Turn the Corner
* Ultimate Maze
* Baba Has Keke

### Depths

* The world itself
* Cleaning Service

### Meta

* The world itself
* Hot Potato
* Bramblevine
* Delicate Stars
* Breaking And Entering

### Unused Levels

* Key
* Cranny
* Quarters
* Heavy Fortification
* Fungal Trial
* Moss on my Doorstep
* Crossroads
* Boilerworks
* Settlement
* Fragile Existence - Old
* Keychain
* The Very Locked Hallway
* Factory Worker
* Public Park Rules
* Apartment Building
* Back to Basics
* Train
* Harmony
* Secure Cottage
* Word - Broken ATM
Savana X

**Savana X** *(znana jako Blue Sky)* - twórczyni czcionek wykorzystywanych przez twórców Bendy and the Ink Machine.

Dotychczas stworzyła kilka czcionek, jedne są darmowe, inne do użytku własnego, a jeszcze innym trzeba wykupić licencję.

Jej czcionki użyte w grze to:

* Thin Skinned

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • **Savana X** • Vernon Adams
Bookpast

* Twitter
* Stare

**Bookpast** - *Dyrektor Marki* w Kindly Beast oraz *Dyrektor Kreatywny* w Joey Drew Studios.

## Galeria

**Joey Drew Studios**: **Bookpast** • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
Ram Kanda

**Ram Kanda** - Były *Partner/programista* w Karman Interactive. Aktualnie *Wicedyrektor Designu* w Kindly Beast.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • **Ram Kanda** • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
Reunion

***Reunion*** is level A of the Museum of Revisions.

Its width is 24, and its height is 18.

## Initial Rules

* Form  one space below the starting height of .
* Form  and  simultaneously.
* Form , sink two , and touch  to win.

* Form  simultaneous with , and then arrange  to be one square offset from  in any direction.
* Break , and then re-form it by simultaneously moving  into position while moving  onto .
* will have teleported outside the walls.
* Sink the second  in .
* Touch  to win.
Joey Drew Studios/Galeria

## Logo

Logo w BatIMLogo ze strony z datą założeniaLogo ze strony z ornamentemLogo z BiNRLogo - Intro BatIM
## Logo w Bendy and the Ink Machine

Logo w BatIM - Główna PracowniaLogo w BatIM - Główna Pracownia z sekretemLogo w BatIM - Biuro Joey'egoLogo w BatIM - ArchiwaLogo w BatIM Mobile - Główna PracowniaLogo w BatIM Mobile - Biuro Joey'egoLogo w BatIM Mobile - Archiwa
## Kreskówki

* Wideo
* Miniaturki

Bendy in "Cookie Cookin" - 1931Bendy in "Tombstone Picnic" - 1929Bendy in "Snow Sillies" - 1934Bendy in "Haunted Hijinx" - 1931Bendy in "Tasty Trio Troubles" - 1935Bendy in "Hellfire Fighter" - 1933
Barley

**Barley** - jeden z członków Gangu Rzezimieszków występującego w kreskówkach Joey Drew Studios.

## Galeria

* **Ink Trio**:Ink Bendy (Bestia) • Boris Tyran • Upadła Alice
* **Gang Rzezimieszków**: Wędkarz • Rurarz • Młotkarz
* **Inne**: Łapa

Zainfekowani: Bertrum • Grant • Sammy • Swollen Jack • The Projectionist • Miner Searcher • Sammy Searcher • Searcher • Searcher Boss • Searcher Miniboss • Swollen Searcher • Lost One
 Postacie z Kreskówek
Gang Rzezimieszków: **Barley** • Charley • Edgar
Role poboczne: Piernik Pan • Bałwanek • Szkielet • Postacie poboczne
 Hybrydy
Cowboy West

**Cowboy West** - jedna z postaci wspomnianych w grze Showdown Bandit.

## Cytaty

* "*Dear Davy and Betty, No one has heard from you in days and we're worried sick. I know mama told us never to hide behind that secret bookcase out in the wild, but I have a feeling that's where you two are trapped.*" ~Notka Cowboy Westa
Turmoil in The Clouds

**Turmoil in The Clouds** is level 02 of More Unused Levels.

## Hints

 This level can be transformed into  with Text Stacking but a more elegant solution is hinted at here.
**General Idea:** You need to lift  up without destroying the level from .**Small Nudge:** Do any of your blocks allow you to safely make ?**Big Nudge:**  can buy some time, but you already need both  texts for  and the level transformation.**Bigger Nudge:** You know that conditional statements override rules inside them. Could that help in any way?

## Solutions

### Win

* Form .
* Walk onto the .

### BABA+KEKE+TEXT+FLAG

#### Solution 1

* Form  horizontally, move it left once, then form  vertically.
* Form :
	+ Break  when  is in the corridor to the left of  (and not in the corner).
	+ Leave  where it is and form .
	+ Form  and bring  up.
	+ Form , then
* Push  to the left, to free the  text.
* Form .

#### Solution 2

* Overlap  and :
	+ Form  vertically.
	+ Make  push  to the right, breaking  in the process.
	+ Push  onto  (after moving  and/or  to avoid reforming ).
	+ Form .
* Form  in addition to .
* Form  to free .
* Form  vertically.

#### Solution 3

* Create  without losing :
	+ Form .
	+ Form  and push text onto one .
	+ Form , push  onto  and form .
* Place an additional  below  and push  down until  is formed horizontally three tiles above .
* Push  to the left and form .
* Form  and push  onto the same row as .
* Form  and push the  text from  into the gap.

#### Solution 4

* Turn  into :
	+ Form .
	+ Replace  with  to form  whilst having your second  a bit away so that it is free to form statements easily.
	+ Place  on top of a .
	+ Form . Then break it without forming .
* Overlap , , and :
	+ Place  on top of .
	+ Form  and then .
* Form  vertically and then break .
* Push  one tile to the left and form .
* Push down  five tiles so that the  is in line with .
* Push  to the right and then  up four tiles so that it is in line with .
* Form  making sure to not form a shorter statement in the process.

## Trivia

* This level contains a  that reads: "The structure of the final areas of the base game changed a lot as they matured. This level was intended to be part of the final mind-boggling meta puzzle, but felt a bit aimless and too chaotic."
* This level was orignally named "X Is Y 2".
Wędkarz

**Wędkarz** (org: *Fisher*) - jeden z antagonistów w Rozdziale 3, Rozdziale 4 i Rozdziale 5 Bendy and the Ink Machine, atramentowa wersja Barley'a z Gangu Rzezimieszków.

## Galeria

* **Ink Trio**:Ink Bendy (Bestia) • Boris Tyran • Upadła Alice
* **Gang Rzezimieszków**: **Wędkarz** • Rurarz • Młotkarz
* **Inne**: Łapa

Zainfekowani: Bertrum • Grant • Sammy • Swollen Jack • The Projectionist • Miner Searcher • Sammy Searcher • Searcher • Searcher Boss • Searcher Miniboss • Swollen Searcher • Lost One
 Postacie z Kreskówek
Gang Rzezimieszków: Barley • Charley • Edgar
Role poboczne: Piernik Pan • Bałwanek • Szkielet • Postacie poboczne
 Hybrydy
Frederik Jackson

**Frederik Jackson** *(znany jako Omen Type)* - twórca czcionek wykorzystywanych przez twórców Bendy and the Ink Machine.

Dotychczas stworzył 4 czcionki, wszystkie są darmowe i można je dowolnie wykorzystywać.

Jego czcionki użyte w grze to:

* Soup of Justice

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • **Frederik Jackson** • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
Mike Mood

* Twarz
* Profilowe

**Mike Mood** (*wcześniej: Mike Desjardins*) - *Współzałożyciel* Kindly Beast i Joey Drew Studios.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • **Mike Mood** • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
Cloud Chamber

**Cloud Chamber** is an unused level that can only be accessed using the level editor.

## Solution

* Form  and
* WIN

## Trivia

* This level contains a  that reads "I tried to generally avoid creating levels purely about pushing blocks. However, Pull often drew me in that direction. Also, those hands used to be clouds, hence the name, haha."
Bendy in Nightmare Run

* Logo
* Baner

**Bendy in Nightmare Run** - druga gra z uniwersum Bendy'ego studia Joey Drew Studios we współpracy ze studiem Karman Interactive, pełny wrażeń 'boss runner' na urządzenia mobilne.

Gra ma aktualnie 4 główne działy, każdy z nich podzielony na 5 aktów.

## Opis gry

* Oryginał
* Tłumaczenie

Bendy™ In Nightmare Run is an action-packed ‘boss runner’ for your iOS device. Play as Bendy™, Boris the Wolf and Alice Angel as you swipe to jump, dash and counter-attack four of the largest, nastiest bullies ever depicted in the classic 1930's cartoons of Joey Drew Studios. The action never stops as you fend off enemies, avoid obstacles and navigate your way through pirate ships, city streets, a junkyard and a not so quiet library.

Collect weapons and level up your character. Improve your abilities by collecting and spending cans of delicious Bacon Soup. Customize your characters with never-before-seen costumes and episode-specific weapons. Celebrate your wins with exclusive access to official Bendy™ in Nightmare Run merch! T Shirts, plushies, posters, keychains and more!

Bendy needs your help to stay out of trouble. The chase is on!

● Action Packed Boss Runner for Your Phone/Tablet

● All New Enemies in the World of Bendy

● Four Unique Cartoon Worlds

● Collect Bacon Soup to Unlock New Characters, Costumes and More

● Exclusive Access to Official T shirts, Plushies, Posters, Keychains, and Other Merch

● Exciting Updates Throughout 2018 and Beyond
Gavin McCarthy

* Twitter
* Twarz

**Gavin McCarthy** - *Starszy Artysta Koncepcyjny* w Kindly Beast i Joey Drew Studios.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • **Gavin McCarthy** • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
REVERSE

is a property that appears in New Adventures. It makes an object move the opposite direction when affected by movement properties. The object remains facing the same direction it would have faced without reverse.

* **REVERSE** does not work with .
* **REVERSE** reverses the  directions. For an example, + counts as .
* **REVERSE** works with .
* **REVERSE** specifically affects its own movement - it will be shifted backwards on shift objects, and itself shift things forwards, and if something is YOU, it will move in the opposite direction of intended travel.
* **REVERSE** stacks; when an even number of it is applied, it cancels itself out, doing literally nothing except to activate . (When an odd number is applied, it acts the same as if there were one.)

## Appears in levels

**Land Land Land**

* Gone Fishing
* Untouchable
* Experiment
Lorelei Undertaker

**Lorelei Undertaker** - jedna z protagonistek gry Showdown Bandit.

#### Odcinek 1: Ślad Ciemności

**Lorelei Undertaker** pełni role protagonistki i przewodnika Badnyty, będąca osobą, która przebudziła go na początku gry.

## Cytaty

### Mówione

* "*Hello there! Are we feeling shy? You don't need to hide from me, poor little thing. It's a big scary world out here, I know... Oh my! It's... you. Well that is something. Let's get you out of that box and out into the light. Oh my dear! Sure as my name is Lorelei Undertaker, I didn't drag you back up here on purpose! But... if you're here, then it must be what he wants! Either way, I suppose we must get going! The show must go on*" ~Miss Undertaker w cutscence początkowej
* "*Bandit! Before you go, since you were last in town, things haven't gotten any friendlier. Folks might not exactly be happy to see you. But I've never unboxed a Bandit who ain't quick as can be with that cork gun! Just be ready!*" ~Miss Undertaker przed turtorialem z używania Pistoletu Pukawkowego
* "*Well, if it isn't the wandering Showdown Bandit! As long as you're here, I went and lost my Skeleton Key somewhere in Dead Man's Gulch. Be a dear and find it for me? Just don't take the key beyond the graveyard! And don't got waking the dead neither. I just put 'em all down for the night...*" ~Miss Undertaker w domu o jej zgubionym kluczu
* "*This really is unusual.*" ~Miss Undertaker podczas interakcji
* "*Don't forget the rules of the show.*" ~Miss Undertaker podczas interakcji
* "*Some folks don't wanna play by the rules.*" ~Miss Undertaker podczas interakcji
* "*Silly Bandit! You can't open that yet!*" ~Miss Undertaker gry Bandyta wejdzie w interakcję z zamkniętą trumną

### Pisane

* "*Howdy! I'm writing to complain about the closing of Penny's general store. Since it disappeared, folks have started eatin' old boxes of those tasteless Crumby Crisps. I wouldn't give 'em to the dead.*" ~Notka Miss Undertaker
* "*Just so no one gets tempted to take my Skeleton Key beyond Dead Man's Gulch, I'm locking this door too. Ain't no one crazy enough to get both keys, right?*" ~Notka Miss Undertaker
* "*Some crazy person has been goin' around stringing up some of them wandering dead. Been hanging them up to look like proper folks. As Showdown Valley's duly elected keeper of the graveyard, I'll be cutting them down off their phony strings. But if this keeps on, I'll report this nonsense to the sheriff.*" ~Notka Miss Undertaker

### Zadania

* "*Could someone be a dear and clear them creepy crawlies out of the old Carver place? They keep coming out and messing with my tombstones. I'll even throw in a nice reward. KILL 10 ARAKNITS*" ~Zadanie od Miss Undertaker
Jakub Laszczyk

**Jakub Laszczyk** - Były *Programista* w Karman Interactive. Aktualnie *Starszy Programista* w Kindly Beast.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • **Jakub Laszczyk** • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
Bendy and the Ink Machine/Galeria

## Promujące materiały wideo

* Wideo
* Miniaturki

"Bendy and the Ink Machine Chapter Two" - Teaser Trailer"Bendy and the Ink Machine Chapter Three" - Reveal Trailer 2017"Bendy Chapter Four" - NOW IN PRODUCTION!"Bendy and the Ink Machine Chapter Four" - Reveal Trailer 2018Bendy and the Ink Machine Chapter 1 GIGANTIC REMASTER COMING SOON!!!Bendy and the Ink Machine Chapter 2 HUGE REMASTER COMING SOON!!!Bendy and the Ink Machine Chapter 3 ENHANCEMENTS COMING SOON!!!Bendy and the Ink Machine - "Chapter Four PLAY IT NOW""Bendy and the Ink Machine Chapter Five" - NOW IN PRODUCTION!"Bendy and the Ink Machine Chapter Five" - Reveal Trailer 2018Bendy and the Ink Machine"Bendy and the Ink Machine" - Console Trailer??? (1 3)??? (2 3)??? (3 3)Bendy and the Ink Machine Launch TrailerBendy and the Ink Machine Trailer Rooster TeethBendy and the Ink Machine!... ON MOBILE!Bendy and the Ink Machine Mobile Gameplay Teaser

## Screeny z gry

* Aktualne
* Przed aktualizacjami
* Prototyp

## Ikony rozdziałów

Ekran ładowania - Rozdział 1Ekran ładowania - Rozdział 2Ekran ładowania - Rozdział 3Ekran ładowania - Rozdział 4Ekran ładowania - Rozdział 5Ikona wyboru - Rozdział 1Ikona wyboru - Rozdział 2Ikona wyboru - Rozdział 3Ikona wyboru - Rozdział 4Ikona wyboru - Rozdział 5Ikona wyboru - Rozdział ?
Matt Goles

* Twitter
* Twarz

**Matt Goles** - *Starszy Programista* w Kindly Beast i Joey Drew Studios.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • **Matt Goles** • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
Andrew Manley

**Andrew Manley** - Były *Programista* w Karman Interactive. Aktualnie *Starszy Programista* w Kindly Beast.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: **Andrew Manley** • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
Czcionki

## Czcionki używane przez twórców

### Bendy and the Ink Machine

* Black Bamboo (David Kerkhoff)
* Downward Fall (David Kerkhoff)
* Liquid Embrace (David Kerkhoff)
* Soup of Justice (Frederik Jackson)
* Bangers (Vernon Adams)
* ARCADE (Jakob Fischer)
* ARIAL (Monotype Typography)
* Avalon-Bold (unknown)
* Caviar Dreams-Bold (Lauren Thompson)
* IMPACT (Geoffrey Lee)
* etiquette (Dee signator)
* Thin Skinned (Savana X)
* Haydon Brush (Måns Grebäck)
* Noto Sans CJKsc-Regular (Google)
* Noto Sans CJKjp-Regular (Google)
* Noto Sans CJKtc-Regular (Google)
* Noto Sans CJKkr-Regular (Google)
* Noto Sans Display-Regular (Google)
* Noto Sans-Regular (Google)
Nick Kirkwood

**Nick Kirkwood** - Były *pracownik ds. rozwoju biznesu* oraz *Starszy Twórca* w Karman Interactive. Aktulanie *Starszy Twórca* w Kindly Beast.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • **Nick Kirkwood** • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
Tyler Vezina

**Tyler Vezina** - Były *pracownik* Karman Interactive. Aktualnie *Starszy Programista* w Kindly Beast.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • **Tyler Vezina**

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
VIP Area

***VIP Area*** is level 08 of ???.

## Solution

* Create .
* Break  by getting the  on each side of it, then moving right then left.
* Move right again, then move up while both  are under the  to keep the  from getting DEFEATed, then left again.
	+ In order to get the  into position without the  being DEFEATed at any point, you will need to place the other pieces accordingly beforehand.
* Move the left  into the bottom-most accessible point, then sacrifice the other  to push  above it.
* Form  by removing the .
* Form , and win.

A very slight variation of this solution is, in place of the second and third steps, to move left then right to break , then right then left to separate , then up to move , then left then up then right, then left twice then down twice, then left then up, which allows saving the second  (and the extra  can be extracted if necessary).
Bryan Salva

**Bryan Salva** - *Dyrektor działu technologicznego* w Epic Drops.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: **Bryan Salva** • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
Logan Stewart

**Logan Stewart** - *Programista* w Kindly Beast.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
Multitool (Museum)

## Multitool

***Multitool*** is the eighth level of the Museum of Revisions. It is an early design of the *Multitool* level in the main game.

Its width and height is 18.

## Solution

### Solution 1

* Take the  text with you.
* Destroy the  on your way to the  text with .
* Form .
* Touch  to win.

### Solution 2

* Take  and  out of the bottom section and into the enclosed central area.
* Form  horizontally over the water so that  overlaps .
* Sink  in  and cross through the  on the other side.
* Sink  and  in one of the  boundaries each.
* Make  and touch .
Dr. Rzeźbiarz

**Dr. Rzeźbiarz** (org.: *Doc Carver*) - postać z gry Showdown Bandit. Pozwala na zreperowanie brakujących sznurków a tym samym regenerację życia.

## Cytaty

* "*You must take care to guard your strings. I can mend them, Of course.*" ~Dr. Rzeźbiarz przy pierwszym spotkaniu
* "*Ah, you again.*" ~Dr. Rzeźbiarz przed naprawą
* "*Another day, another Bandit.*" ~Dr. Rzeźbiarz przed naprawą
* "*Bandit.*" ~Dr. Rzeźbiarz przed naprawą

## Ciekawostki

* Jest odpowiednikiem leczniczej właściwości zup bekonowych z Bendy and the Ink Machine.
Jason Kraus

**Jason Kraus** - *Prezes zarządu* w Epic Drops.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • **Jason Kraus** • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
Karman Interactive

**Karman Interactive Ltd.** - (teraz: Kindly Beast) Spółka odpowiedzialna głownie za produkcję Bendy in Nightmare Run oraz Bendy and the Ink Machine (port mobilny).

Firma, w której uprzednio pracował Mike Mood, a teraz włączona do Kindly Beast.

## Załoga

* Mike Baker (Partner/programista)
* Jon Keon (Partner/programista)
* Ram Kanda (Partner/programista)
* Kelsey Mott (Starszy Programista)
* Jakub Laszczyk (Programista)
* Nick Kirkwood (Pracownik ds. rozwoju biznesu/Starszy Twórca)
* Andrew Manley (Programista)
* Christian Potvin (Programista)
* Tyler Vezina (Pracownik)
Bestia

**Bestia** (org: *Beast Bendy*) - jeden z antagonistów w Rozdziale 5 Bendy and the Ink Machine, monstrualna forma Ink Bendy'ego.

## Galeria

* **Ink Trio**:Ink Bendy (**Bestia**) • Boris Tyran • Upadła Alice
* **Gang Rzezimieszków**: Wędkarz • Rurarz • Młotkarz
* **Inne**: Łapa

Zainfekowani: Bertrum • Grant • Sammy • Swollen Jack • The Projectionist • Miner Searcher • Sammy Searcher • Searcher • Searcher Boss • Searcher Miniboss • Swollen Searcher • Lost One
 Postacie z Kreskówek
Gang Rzezimieszków: Barley • Charley • Edgar
Role poboczne: Piernik Pan • Bałwanek • Szkielet • Postacie poboczne
 Hybrydy
Piernik Pan

**Piernik Pan** (org: *Gingerbread Man*) - jedna z postaci występująca w kreskówkach Joey Drew Studios.

## Galeria

* **Ink Trio**:Ink Bendy (Bestia) • Boris Tyran • Upadła Alice
* **Gang Rzezimieszków**: Wędkarz • Rurarz • Młotkarz
* **Inne**: Łapa

Zainfekowani: Bertrum • Grant • Sammy • Swollen Jack • The Projectionist • Miner Searcher • Sammy Searcher • Searcher • Searcher Boss • Searcher Miniboss • Swollen Searcher • Lost One
 Postacie z Kreskówek
Gang Rzezimieszków: Barley • Charley • Edgar
Role poboczne: **Piernik Pan** • Bałwanek • Szkielet • Postacie poboczne
 Hybrydy
Cyn Desjardins

**Cyn Desjardins** - *Menadżer Biura* w Kindly Beast.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • TheMeatly

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams
TheMeatly

* Twitter
* Twarz

**TheMeatly** - *Współzałożyciel* Kindly Beast i Joey Drew Studios.

## Galeria

**Joey Drew Studios**: Bookpast • Dan Tozer • Gavin McCarthy • Matt Goles • Mike Mood • Pascal Cleroux • **TheMeatly**

**Karman Interactive**: Andrew Manley • Christian Potvin • Jakub Laszczyk • Jon Keon • Kelsey Mott • Mike Baker • Nick Kirkwood • Ram Kanda • Tyler Vezina

**Phantom Compass**:

**PhatMojo**:

**Rooster Teeth Games**:

**Trois Pixel**:

**Epic Drops**: Bryan Salva • Jason Kraus • Todd Turner

**Inna współpraca**: David Kerkhoff • Dee signator • Frederik Jackson • Jakob Fischer • Lauren Thompson • Måns Grebäck • Savana X • Vernon Adams