Bunnyman

The bunny man is a ghost purportedly haunting the Colchester Overpass near the town of Clifton, Virginia, (sometimes referred to as "The Bunny Man Bridge") according to an american urban legend.

## Biography

In life the bunnyman was Douglas J. Grifon, a seemingly ordinairy man living in virginia in the late 19th century with his family.

His life took a drastic turn one Easter day when mr Grifon, who had dressed up as the easter bunny for the occasion, unexplicably murdered his entire family. Quickly arrested by the authorities he was declared insane and interned for life in Fairfax County's asylum for the criminaly insane. His story could have ended there but a few years latter, in 1904, protest from concerned citizens, feeling unsafe from the presence of such an institution near their homes, resulted in the asylum's definitive closure. As a result the inmates had to be relocated to the more secluded and secure Lorton Prison.

During the transfer a traffic accident involving one of the transport bus allowed the ten inmates it was transporting to escape. All but two where quickly recaptured by the police, these being one Marcus Wallster and of course Douglas Grifon. The two men managed to escape the manhunt for days, seemingly surviving by hunting rabbits as the police whould find skinned and partially eaten rabbit carcasses strung up in trees. After some time police search turned up the body of Marcus Wallster, skinned and hung on a tree like the rabbits along whith a taunting sign from Grifon that read "You'll never catch me no matter how hard you try!". Douglas's assertion would be proven wrong however as the police finally caught up with him a few days latter, cornering him at the Colchester Overpass. By that point Grifton had made himself a bunny costume using the skins of the dead rabbits, in an attempt to escape he stepped onto the tracks and was run over by an oncoming train, killing him.

Once more Douglas J. Grifon's story continued when it owed to have come to an end as he managed to carry on as a ghost, likely as a result of his own obsessive madness, as ghosts sometimes results from a dying person's obsession with an action allowing them to return to carry it out.

## Appearance

The bunnyman appear as he did at the time of his death : a 5feet (1.73 meter) tall man wearing a patchwork bunny costume and brandishing an axe.

## Behaviour

The bunnyman only manifest himself on Halloween (as the frontier between the realms of the living and the dead is said to blur on that nigt) on the stroke of midnight. At this precise time the overpass will light up whith spectral light (a death echo of the lights of the train that ran him over) and the bunnyman will appear, staying for the rest of the night then vanishing until next year.

The bunnyman is completely insane, carring for nothing beyond killing anyone he sees before skinning them and hanging their bodies to his bridge.

## Characteristics

* Strength : the bunnyman is very strong, though not superhumanly so.
* Resilience : despite being a ghost the bunnyman is still a material being when he manifests and is no more resillient than a normal man.
* Speed : the bunnyman can kill, skin, and string up a person's body in mere moments, making him at least twice as fast as a human.
* Intelligence : despite his madness the bunnyman is still quite intelligent, being a talented survivalist, able to survive for weeks in the wilderness eating rabbits while escaping the police, which demonstrate great trapmaking skills and stealth techniques.
* Stealth : while Grifon may appear very conspicuous the fact that he managed to escappe a large scale manhunt for weeks demonstrate great stealth.

## Powers

* Manifestation : every year on Halloween night the bunnyman can incarnate to murder people. While this allows him to interact with the physicall world it also makes him vulnerable to physicall attacks.
* Creation : all of the bunnyman's gear is materialised as a psychic construct, meaning he can create as many of these items as he wishes, though they will vanish as he does.
* Poltergeist lacerations : the bunnyman can use a variant of poltergeist activity to cause lacerations, akin to those caused by a blade, in living tissue. One famous survivor story demonstrate that one can escape death simply by running away however, showing this ability to have limited range and damage output.
* Ilusion : the bunnyman can create hallucinory and desorienting effect for short periods.

## Gear

* Two-handed axe : the bunnyman's weapon of choice is a two-handed axe similar to a fireman axe.
* Hatchets : these smaller one-handed axes are used by the bunnyman as throwing weapon.
* Skinning knife : a knife made to remove the skin of an animal. While the bunnyman usually uses it to skin the corpses of peoples he already killed, it makes for a good weapon as well.
* Ropes : used by the bunny man to make traps and snares.

## Weaknesses

The bunnyman does not have any weaknesses as such. However it is important to note that, while "killing" his manifestation does not actually kill him, it does render him unable to do anything until the next Halloween, which according to the rules of Crypto X Ing forces him to forfeit the fight, resulting in a defeat.