Genjutsu Specialist

## Level Up Information

Is read as follows:

* Level
	+ Proficiency Bonus
	+ Features

* 1
	+ +2
	+ Chakra Disruption
* 2
	+ +2
	+ Genjutsu Resistance (1)
* 3
	+ +2
	+ False Reality (1)
* 4
	+ +2
	+ N/A
* 5
	+ +3
	+ Genjutsu Awareness
* 6
	+ +3
	+ Ability Score Improvement
* 7
	+ +3
	+ Bond of Pain
* 8
	+ +3
	+ N/A
* 9
	+ +4
	+ False Reality (2)
* 10
	+ +4
	+ Genjutsu Resistance (2)
* 11
	+ +4
	+ False Memory
* 12
	+ +4
	+ N/A
* 13
	+ +5
	+ Eyes of the Deceiver
* 14
	+ +5
	+ N/A
* 15
	+ +5
	+ False Reality (3)
* 16
	+ +5
	+ Genjutsu Resistance (3)
* 17
	+ +6
	+ N/A
* 18
	+ +6
	+ Greatest Manipulator
* 19
	+ +6
	+ "You Were Already Under My Genjutsu"
* 20
	+ +6
	+ Genjutsu Immunity

## Descriptions

Here are the descriptions for the features this class gains (in order they appear)

### Chakra Disruption

You are able to disrupt the flow of your own chakra, allowing yourself to break free from other's genjutsu.

### Genjutsu Resistance

There are 3 tiers to this feature (*signified by the number next to the feature*)

Tier 1: Add a + 1 to any saving throw you make against an opponents Genjutsu.

Tier 2: Add a + 3 to any saving throw you make against an opponents Genjutsu.

Tier 3: Add a + 5 to any saving throw you make against an opponents Genjutsu.

### False Reality

There are 3 tiers to this feature (*signified by the number next to the feature*)

Tier 1: You are able to manipulate someeone's sense of reality. You can make a "Genjutsu Clone" which has the exact same stats and properties of yourself. The person under this genjutsu will attack this clone instead of you for its turn. Upon realizing the clone isn't real it breaks free of the Genjutsu.

Tier 2: You are able to manipulate someone's sense of reality better than before. Your "Genjutsu Clone" now can take a hit without giving away the fact it isn't real. However, if the clone takes more damage than it's max hp this fails, and it is immediately dispersed, causing the person under this Genjutsu to break free.

Tier 3: You have practiced well in the art of reality manipulation. You can now not only create a "Genjutsu Clone" in place of yourself, but you can also make it take place of someone else. For example, you can make your clone take the place of another person nearby. The person under this genjutsu will attack your clone and instead of damaging it, damage the real person the clone is imitating. This genjutsu disperses when the clone runs out of HP or whenever you disperse it yourself.

### Genjutsu Awareness

You have become aware of when your senses are being manipulated by another person. You now know when you are being put under a Medium-Low level genjutsu. (*The DM will tell you*)

### Bond of Pain

Using your great Genjutsu prowess you now have the ability to share your pain with 1 other person you choose. You cast the Genjutsu on the mind of another person and any damage you take that turn gets shared with that person.(*Think of it kind of like Hidan's ability when he does his ritual, just, minus the ritual and it's Genjutsu*)

### False Memory

You can alter people's memories using your Genjutsu.

### Eyes of the Deceiver

When you are looking at an opponent in the eyes you gain advantage on Genjutsu attack rolls. Opposite applies to the other person. If they are trying to put you under Genjutsu but are making eye contact with you they roll with disadvantage. This feature however has no effect if the opponent has a Dojutsu active at the time of casting the Genjutsu.

### Greatest Manipulator

Your Genjutsu prowess is near unmatched. You gain advantage on everything Genjutsu related. If you have to roll with disadvantage for a Genjutsu related reason, roll normally.

### "You Were Already Under My Genjutsu"

At any point in a battle you can use this ability to completely refresh all of your stats back to the max. (*HP, Chakra, Items, etc.*) This ability refreshes once per long rest.

### Genjutsu Immunity

You have become immune to nearly all forms of Genjutsu. (*Some exceptions are Kotoamatsukami, Tsukuyomi, and of course Infinite Tsukuyomi*)

## Major Basic Information

### Hit Points

Hit Dice: 1d6 per Genjutsu Specialist level.

Hit Points at 1st Level and beyond: 6 + your constitution modifier.

### Ninjutsu

Ninjutsu save DC = 8 + your proficiency bonus + your Intelligence modifier.

Ninjutsu attack modifier = your proficiency bonus + your Intelligence modifier.

### Genjutsu

Genjutsu save DC = 8 + your proficiency bonus + your Charisma modifier.

Genjutsu attack modifier = your proficiency bonus + your Charisma modifier.

### Taijutsu

Taijutsu save DC = 8 + your proficiency bonus + your Strength modifier.

Taijutsu attack modifier = your proficiency bonus + your Strength modifier.

### Proficiencies

Armor: Light armor

Weapons: Simple Weapons

Ninja Tools: Disguise Kit, Poison Kit

Saving Throws: Constitution, Wisdom, Charisma

Skills (*Choose 3 from the following)*: Deception, History, Insight, Intimidation, Investigation, Perception, Persuasion, Stealth