Classes

## Overview

Classes determine what skills you have access to and grant you certain boons at specific evolutions.

Evolutions become available at level 10, 25, 50, 100, and 150. can be ignored but then you wont be able to raise you level

Power Gradient for Evolutions:

**1st**: Advanced Personal Power

**2nd**: Cooldown Attacks that can affect Raid Bosses

**3rd**: Start getting Skills for long range travel, hard-hitting Skills that necessitate you shift around your overall style a little

**4th**: Abilities that can wreck small towns or block them, Skills big enough to shift your entire fighting style

**5th**: Attacks that can either Level or badly damage Major Cities, or have powerful single-target attacks

### Known Information:

* Starter class chosen at the initiation of the system, has to be done
* first offered one, not told that you can choose one, no available list
* depends on your job, experience etc.
* not affected by time travel (e.g. isaac wasnt offered a fighting class)
* you recieve 5 skill point for choosing one
* in multiple rarities: common, uncommon, rare, epic, legendary
* can receive one for meeting a god
* requirements: basic understanding of something. Eg: roque require very basic knife skills and how to be sneaky while healers needed a decent understanding of the human body and mages need some basic grounding in the sciences related to their type of magics and so on
* can become very specialized
* you gain one aspect slot for every class evolution
* different classes need different stat distribution to be effective. eg; mages need high magic regeneration and so on

## Class Name Classification

**True**: means a class trascends certain limits and has an intimate connection to a specific skill

**Incarnation**: Incarnation of an Idea

**Champion**: Champion of a Cause

**Paragon** means its holder is the finest bearer of the Class or Class-Type, with **Exemplar** being ranked just below Paragon (unlike Paragon, there can be multiple Exemplar classes). [Paragon] variations are quite impressive, being granted to those who stay truthful to their initial [Class] choice and take it far beyond its original limitations with each Evolution.

**Pinnacle**: Pinnacles are similar to Paragons or Exemplars, but instead of focussing on a [Class], they are about focussing on a single kind of [Skill], continuously expanding its function with new [Skills].

**Myth/Legend**: Paragon/Exemplar-equivalent, often found at previous evolutions, Myth is more for abstract ideas, while legend is closer to more concrete things  (ex: a legendary king is a king of legendary proportions, a myth king is like a king in a story, galivanting about the place without their nation going to hell in a handbasket) While paragon is about being the best, irrespective of everything else. Both myth and legend are about growing your personal legend as well as power, doing so much that you're recognizued

## Class Evolution

### 1st Evolution

* some evolutions offered are set in stone and can be predicted
* classes are altered by the upgraded skills
* based on the chosen aspects and aspect skills
* Grants Inspect and Privacy skills and given variants.

### 2nd Evolution

* can be greatly influenced by slotting an aspect before evolving
* First evolution to grant the option to switch races
* Gives the ability to obtain auras

### 3rd Evolution

Unlocks the ability to create **Bloodlines**, which allow you to grant family members certain skills and aspects for their protection, although it hinders their growth potential.

### 4th Evolution

Unlike previous Class Evolutions, the fourth Evolution involves an additional step.

The System will ask you three questions which will allow you to potentially customize your next Class, should you not have one available which is to your liking. This will also allow the System to take into account factors it is not yet aware of.

This is the only time these questions will be asked, and the only time the System grants such a wide array of possible customizations.

When choosing to face the questions, your mind will be transported elsewhere, so ensure that you are in a safe place before activating this process. (Nothing during this process will be able to harm you, though the location you’ll be transported to may be alarming. This location is based on your past actions, mindset, and goals as the System understands them.)

Additionally, reaching the 4th evolution grants access to Quality of Life skills, such as Omniglot, Common Sense, etc

### 5th Evolution

The final step on the path to power. From now on, every Level will grant 30 Stat points, and the [Skills] gained will build upon your past choices wherever possible, gaining new effects based on your build up to this point.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 https://discord.com/channels/1034104494243463168/1177767956902588579/1197182856301138023
2. ↑ 292: Recruitment
3. ↑ 296: A Fundamental Shift
4. ↑ https://discord.com/channels/1034104494243463168/1036297032844988438/1197470054787325972
5. ↑ Chapter 186: Evolution; The Fourth
6. ↑ Chapter 276: Evolution, The Fifth