External Playtest 3

External Playtest #3 was held on December 2, 2023 on Tabletop Simulator with Emma's online friends and features Iteration 1.6 of the game.

This playtest was performed in order to gather more data on the human visual designs of our characters, thus only the pair (Emma and Helsing) gathered data for this playtest. Only Emma observed this playtest as the playtesters were more comfortable if not everyone in the team observed, so the rest of the team did not observe or use the data for their research.

This was also the last playtest of the assignment.

Previous Playtest: External Playtest #2

## External Playtest 3

Alex's friends enjoying the game on Tabletop Simulator

## Emma Andersson & Sanna Helsing

Playtime (Including reading rules and picking characters): 19:00 - 21:00, 2 hours

Playtester (steam) names: Jaspie, Lankolas, sleeping

Player 1: sleeping (Yellow)

Player 2: Lankolas (Green)

Player 3: Jaspie (Light blue)

Turn order: 1 Lankolas, 2 sleeping, 3 Jaspie

Player 1 characters: Fox, bunny, crane

Player 2 characters: Crane, bunny, panda

Player 3 characters: Fox, bunny, squirrel

### Observations:

Player 1 and 3 picked their characters immediately based on visuals, not sparing time to look at mechanics. Player 2 checks the character's mechanics before choosing (choosing the ones with least complicated mechanics in their opinion).

Can't identify the animal based on the human designs.

“That’s a bird? It looks like a mushroom” about the crane abstract/token icon

Rules too long, forgot most of them by the time they got to playing. Had to remind them they can't move and take an action on the same turn.

Will Fia’s ability movement (jump 2 tiles) get slowed down if she jumps through a snowstorm? Can Fia jump over the monkey wall?

“I hate these snowfields everywhere.” Fia = annoying “As a house rule let’s not pick the bunny in the future”

Does the centre of the snowstorm need to be two tiles away or just the snowstorm in general? Like the edge can be two tiles away? Card not clear enough

Page 10 Beginning of 6th round reveal ultimate flag, Page 5 end of 6th round reveal ultimate flag, Round tracker Round 7 reveal ultimate flag: Which is it? Alot of confusion with the “every even round” on page 5, and confusion over how and when the ultimate flag is spawned in the rules.

### Scoring:

Player 2: 0, 5, 2, 2, 5, 5, 0 = 19 + 4 = 23

Player 1: 2, 2, 7, 5, 2, 2, 0 = 20 + 5 = 25

Player 3: 2, 2, 0, 2, 0, 0, 0 = 6 + 4 = 10

Winner: Player 1

### Random information, prob not useable data:

They were allowed to look at the anthro designs in the Almanac, since the designs there are the anthro ones

Players started discussing which ones they liked better:

Player 1: Liked the human designs better, doesn’t really like anthros

Player 2: Liked the human designs better, doesn’t really like anthros

Player 3: Liked the human designs better, wanted to like the anthros better but thought the poses were more dynamic on the human ones (really loved the artstyle and colouring though)

Players started discussing which character’s design was their favourite:

Anthro: pl1&2 monke best because monke, pl3 “monkey had cool posing and otherwise the fox (but mayb w more dynamic posing like the others), and the bunny”

Human: pl1 bunny best, pl2 panda, pl3 bunny, but also rly liked dog once they saw it more properly