Abigail Sherman

"You cannot escape from a prison with no bars"

Abigail Sherman is a minor character featured in the videogame Dry Drowning. She appears in Chapter 1 and has a chance to appear again in Chapter 2 and Chapter 4B.

## Psychological profile:

"Due to her personal hatred for Nova Polemos' establishment and values, Abigail quickly became a bashful and introverted rebel that harbors nothing but feelings of grief and sorrow, which have been crushing her soul for a very long time."

## Biography:

"Abigail was born in a wealthy old-fashioned family. Unlike her sister Anne, she rejected her family's values and was consequentially disowned at the age of 17. Because of this she is now entirely dependent on her sister's financial support, finding herself forced to live in the same house of Richard Baker, whom she believes to be the personal embodiment of everything that's wrong in Nova Polemos."

## Character Overview (spoilers):

As explained in her biographic notes, Abigail's lonely and introverted personality is the result of the clash between her own morals and the corrupt environment of Nova Polemos. Unlike Freya Goldsoul, whose condition of being an outcast resulted in an angry personality, she instead developed a deep and chronic depression, probably because the main setting for said clash has been her own family environment ever since young age. This likely prompted her to perceive her imposing enemy as something too strong to be overwhelmed, resulting in a weak personality that is by default defeatist and prone to be manipulated (something both Pandora and David Casey take advantage of). Just like Freya did with Emily Boone, she too found shelter in the only soul she deemed akin to her own: her very close friend Alicia Hart. Given the diabolic plot set up by Abigail in Chapter 1 and given the immense trust placed by Alicia in her plan, it can also be at least speculated that the two were actually also lovers, similarly to Lee Graves and Andrew Joanesse.

   Her mask represents a three eyed bird of some sort, which could be a magpie or a raven. The third eye is a symbol found among several cultures closely tied to the ability to perceive things beyond ordinary sight, which in Abigail's case would reference her being the only one to know what really happened at Treasury Park the night of the murder. The raven is instead a symbol of misfortune and bad luck among certain cultures, which would represent Abigail's condition of scorned outcast. The magpie is instead likely referenced for its thieving habits and probably an attempt to represent subterfuge. Compared to others, Abigail's mask dissolves more quickly as she actually blames herself for her friend's death, the sense of guilt being very quick at catching up once Mordred starts pressing.

## Ultimate fate (spoilers):

Abigail is eventually doomed to die regardless of player choice, although different narrative branches will cause her to die in different moments and at the hand of different actors. More specifically, if the player follows the Freya route at the end of Chapter 1 (thus choosing to let Pandora go in order to save Freya), Pandora will have enough time to reach her and slit her throat himself. Alternatively, if the player follows the Emily route she will make a brief return in Chapter 2 and Chapter 4B as a secret collaborator of David Casey, only to be eventually killed by Julie Ward once she concludes Abigail has exhausted her usefulness and has no reason to be left alive.

## Trivia:

* Abigail is the first character among the ones encountered in the game to display a mask on her face.
* The "prison with no bars" in her personal quote references another similar quote from The Matrix.