Zarrus

## ZarrusThe Wandering Blacksmith

**Zarrus** (*ザラス | Zarasu*) is a character from The Overworld.

**Character Art: [Default]**

## Starcluster Datapac

Zarrus was part of the secret realm of the Emeraldines, a geokinetically adept race of people who lived in the sky above the Overworld. When Lunoz caused their floating paradise to plummet to the waters below, Zarrus was whisked away to the house of a blacksmith by the parents he never knew. Trained in their arts, he grew up learning how to sharpen, temper, and mold swords of all shapes and sizes.

As he got older, he decided he would be able to better show his skills in smithing by helping those in need and wandering the world. With his master's blessing, he set out on a journey of his own which crossed paths with Cybern and Hekama, helping them both find what they needed before the two eventually defeated the fell dragon Lunoz.

As he was brought aboard the half-dragons' new guild, he would soon learn the truth of his origins, and while it caused him grief, he had a new mission; to honor his parents' wishes and defeat Lunoz. He is uncertain if he is the only Emeraldine left, but resides in the village built around Lunoz's oak tree looking for answers to the questions he now has about his life.

## Background

### Early life

Zarrus was the newborn of an Emeraldine bloodline. When Lunoz attacked the floating land of Emeralti, Zarrus was one of the few who survived due to the parents of some Emeraldines leaving them at the doorsteps of other villages.

Zarrus was left on the doorstep of a blacksmith's home. With his sense for emeralds, he fit in well and trained under the blacksmith while he was 10. Upon mastering the art at the age of 16, he ended up mastering his Emeraldine Sense. At the age of 20, he had committed to wandering about, carrying a furnace on his back and wearing the armor he crafted.

### *Cybern Quest*

Zarrus is first seen when Cybern crosses paths with him. Upon the two meeting, Zarrus offers to travel with him for a while, powering up the Cibna Dragus with the right materials.

Upon meeting Hekama later on, he travels with her, telling her about a man with aqua markings and a dragon sword, in which she asks him to help her look for Cybern. To no success, the two search for him; however, when Cybern defeats Lunoz, Zarrus guides Hekama to Cybern.

### *Cybern Quest II*

Zarrus wonders if he would find a home when Cybern first finds him. The couple of adventurers who he helped had come to him with an invitation to form a guild. He gladly accepts, becoming the first member to join the Dragonfire Guild.

After the death of Lunoz, he settles down as Cibna Village's blacksmith, tempering blades for adventurers who need his services most.

### *Sketch Arena Tournament*

As the M-Crew came to invite the guild to the tournament, he was one of the five who spectated the fight between AnthonyM and Cybern.

### *AnthonyM and the Multiverse: Crossing Rifts*

Zarrus gets saved by Cybern and Hekama, and he is thankful for their help. He then warns of a memory duplicate of Lunoz and his Enderon army being unleashed by Almafur and Zemadonis, making the two worry for the safety of Endi'alu and Creepz.

## Personality

Zarrus can be a big goofball at times, but genuinely has a heart of gold. He's always ready to put his size and strength to use and protect his friends. He tends to be the comic relief of the guild, with his idiotic actions getting him into more scrapes than he should be in.

He tends to have an eye for rare minerals, and he can easily talk someone's ear off about his findings. He can sometimes be a bit boastful about this, and otherwise his thoughts scatter in many directions.

## Relationships

### Cybern

Being the first friend Zarrus ever made, he sticks close to Cybern until his bitter end. He can tell that the half-dragon's a big softie under all that flame and fury.

### Hekama

Zarrus trusts Hekama with his secrets, and thinks of her as a nice friend. He hopes she can help him find out more about his lost home one day.

### Endi'alu and Creepz

Zarrus thinks of these two as great friends and always does what he can to help them feel at home in the village. Sometimes others will notice him preparing them tasty meals for Endi'alu and Creepz.

### Etimu and other dragons

Zarrus never thought in his life that the dragons would bless him with a new family and is thankful to them all. He especially is grateful to Etimu for fighting alongside the guild.

### Strongarm

Zarrus sees a worthy rival in Strongarm, both in physical strength and elemental affinity. The two are constantly duking it out to see who's better, and they're always at a stalemate.

### Techo

Zarrus admires Techo's talent with machinery, and has asked the little fellow to fix his backpack from time to time. They have bonded well over the fact that they're both digging for their old families' secrets while enjoying their new ones.

### Blurri

Zarrus and Blurri make for a great pair of best friends. The two of them seem to be found with a pair of friendship bracelets at times.

### Crystallon

Zarrus and Crystallon have seemingly bonded over their love of crystals and gems. He's also trying to get over being scared of the animals Crystallon has tamed over his time across the universe.

### Gigavolt

Zarrus sees Gigavolt as a worthy opponent, especially given the Taurian's lightning affinity. He's prone to being zapped against Gigavolt, but that won't deter him from a good fight.

### Terra

Zarrus knows he can't win against Terra, but will still see to it that the two have great fights together. He's in it for the thrill, not the victory! And plus, he's got the skills to match her in the ring.

## Powers and Abilities

* Has the ability to sense Emeralds.
* Has experience as a blacksmith, making weapons for any adventurer who requires his services.
* Has a tolerance to fire and extreme heat, but not an outright immunity.
* Can spot objects 100ft away thanks to his goggles.
* Has the ability to lift, throw, and grapple even the heaviest Fighter.

### Special Traits

* PASSIVE: Emeraldine Sense (Zarrus will point the player in the direction of the nearest point of interest. In battle, he'll point out the strongest enemy.)
* HYPER MODE: Emerald Power (Zarrus increases his SPD and decreases his DEF, by 2x for 8 seconds. Has a 15-second cooldown.)

## Puzzle Actions

*Blue abilities are puzzle-only, red abilities are usable in combat and puzzles, and green abilities are elemental.*

* Strong Pull
* Fistlock
* Heat Radius (Fire)
* Kaboom (Fire)
* Target Shot
* Bow Snipe
* Rune Translation (Magic)
* Emeraldine Sense
* Emerald Shatter

## Standard Gear

* Shirt: Zarrus's Sky Shirt
* Armor: Emeraldine Keepsake Armor
* Backpack: Furnace Backpack

## Weapons

* Hammers: Smelting Hammers
* Bow: Zarrus Bow

## Physical Appearance

Zarrus is a large man with blonde hair and faded brown eyes covered by goggles. He wears a sky-blue shirt underneath a dark green jumpsuit. He has silver and iron armor covering his chest and back, shoulders, arms, the backs of his hands, hips, lower legs, and feet. On his back, he has a heavy furnace fashioned into a backpack, which emits smoke when in use.

## Trivia

* Zarrus was originally created to be Cybern's equivalent of Strongarm. However, the two ended up becoming friendly rivals in the Sketch Arena Tournament due to their strength and opposite personalities.
	+ Blurri and Zarrus's friendship (as talked about above) was also established in an older revision of the S.M. called *Choose Your Fighter!*, a series of hand-drawn comics made in 2015.
* Zarrus may be percieved as taking on the roles for Cybern's guild that Strongarm and Techo take on in the M-Crew.