Arsenal

Weapons are a thing mostly you need, and things you can unlock by either collecting from bosses, or using blows to unlock and get that new item, so, why not just go right into the point!

## Fists

### Special Attack Cooldown: 2.5s (equal to 2 and ½ of a second)

Fists are the main thing when you are in this game, you start punching dummies with the fists, and learn things and some specials, and there isn't any gear box needed for this, you just have it, and, once you learn specials, you'll use this move called "Mega Punch" and you can basically one-shot the dummies that aren't moving, but two-shot the moving dummies that don't have green on their torso or aren't a boss.

### Special Attack Cooldown: 5.17s (equal to 5 and ¹⁴⁄₁₀₀ of a second)

Boxing gloves is when you start learning arsenal, and learn blows and some things, and how to get blows, and blows are just like hitting a dummy, and then just use the gloves for some fire uppercuts and hit them under, then just attack them and spam the special.

## Metal Bat

### Blows needed: 200 Blows

When using this bat, you may just spam Q or test it out because you've never used it before as a newbie, so you decide to try it out, but at some time you may just stop using this because you have some strong items.

## Combat Knife

### Special Attack Cooldown: 3s

The combat knife acts in a similar way to the Pizza Sword but is slower and can dish out mass amounts of damage and takes 3 hits to fully kill a normal dummy.

Special: The special attack will launch the user forwards {Called Quick stab} that instantly kills normal dummies struck by the attack.

    The weapon is fairly glitchy and will not register half the time, best to avoid using it in actual combat.

## Iron Shield

### Special Attack Cooldown: 3s

The iron shield is more of a support tool, making it so the player's shield is not broken when equipped.

Special: {Shield bash} Launches the user forwards, striking anything in front of the player, or the way of the **Iron Shield** it is at.

    The iron shield is not very useful in fights, mainly avoid during combat, use when shielding.

## Dual Galactic Blades

### Blows needed: 500

The Dual Galactic Blades (DGB) is a cosmic-looking duel sword weapon that can dish out damage pretty fast on idle targets.

When special is used, the user launches into the air, releasing stars where they were before landing on the ground that goes upwards, left, right, and downwards. Sadly, these stars cannot aim a way diagonal.

    Two images of the Dual Galactic Blades' special attack, and the player holding the Dual Galactic Blades.

The weapon is good for dealing quick damage on uses who are stunned and the special allows you to deal mass damage up close, useful for combat, not the best though, But, pretty good at grinding blows with multiple dummies!

This is how it looks by, when you use the special attack.

## Biograft Energy Sword

### Special Attack Cooldown: 10.4s (equal to 10 and ⁴⁄₁₀ of a second)

The energy sword is a two-sided sword like weapon that lets out green particles while equipped.

#### Special attack: Energy Burst

When special is used, the user will jump high into the air then crash onto the ground, releasing a green bubble of energy that deals mass damage.

    Two images of the Biograft's special attack, and the player holding the Biograft Energy Sword.

    The weapon itself isn't very good, but you can use it to power Phillip's Machine to get the quest reward he gives, naming as the Cybersword.

## C00L K1D

### Special Attack Cooldown: 3s

C00L K1D is basically an upgraded version of the basic fists.

It has 3 attacks, Right punch, left punch then an uppercut.

Special: (Leg Uppercut) The user will leap slightly into the air and backflip, hitting any enemy in front of the user, (if it worked correctly).

The weapon is VERY broken, 3rd attack doesn't work, and leg uppercut doesn't not work either.

When equipped, the user will don on a hat. (If you don't see the hat, the hat is blocked by my avatar's feathers and hair.)

    Horrible for combat, barely works correctly.. Also, do not use it for combat, or for PvP because it really sucks, since it doesn't really have much range.

## Battle Axe

### Special Attack Cooldown: 10s

This battle axe is really for battling, especially having 1500 blows, because this axe has decent damage, but bad range. Because this kind of range, is only 3, so I do not, and do recommend PvPing with this garbage item, unless you're a pro using low ranged weapons. Or, making a combo with the Battle Axe.