Arisha Leveling Guide

## Introduction

Hello, I'm iVersace, and this will be my first contribution to the Vindictus Wiki, since there are no Arisha guides currently, and I'm also starting a new Arisha, I decided to take the liberty to make a constantly updated leveling guide whilst I progress through my own journey with her. I will try to update this constantly with notes, armor, weapons, AP investments, etc. If you happen to find something wrong/off, please let me know or feel free to edit it to needs. If it is something major, please let me know then and we can gladly discuss said issue. I hope a lot of you benefit from this guide.

**Notice:** I'm getting the pure outline of this guide first, so please bare with me while I try to make this guide easy to understandable as well as having a nice layout and design.

## Arisha Summary

Arisha has two main attack types. Her spellsword, and her focus. She is usually up close to the enemy due to her being a melee heroine. With most of your damage coming from your Focus, that is what you should focus on first. Her abilities are extremely great in damage, evasion, and support. While she has high magic damage and decent attack, she lacks in defense, badly. But, with her ability variation, she can avoid attacks and hits from her enemies with ease. As well, she even has the ability to 'trace' a target and warp to their position which makes her very dangerous to an escaping enemy, or to deliver the finishing blow to a boss.

# Skills

## Common Skills

 **Combat Mastery**

This boosts your basic attacks damage, which is a prime skill for you. This is important to level when you get some AP to spare. Try to rank this fast though as it helps a ton.

 **Critical Rate**

As someone who deals physical and magic damage, this skill is still important for you. It increases your critical chance and damage output, so, try to rank this when needed.

 **Defense Mastery**

Since Arisha lacks majorly in defense, this is a very important skill for you to invest in. Even though you have a variety of evasion skills and dodges, this will still help you majorly throughout your journey.

 **Smash Mastery**

This skill is also important, why? Well since your right click is your Mana Crystal, your 4th and 5th basic attacks are your smash attacks. This helps deal more damage and also acts as a small cleave attack for enemies around you.

 **Mana Crystal**

This is your main source of controlling the battlefield for yourself and your party. The basis of Active: Crystal Burst, and Active: Ether Zone. While I'll dwell into those two abilities soon, you will need to rank this to A fast, and before anything else. You can do many things with this crystal, such as damaging targets when retrieved, damages all that it touches when thrown, explode this, etc. But take note, this can only be used when a Focus is equipped. Whenever you right click to throw your crystal, always try to get 5 attacks on any enemies, this will cause the enchant level to reach 5 (max), this makes all your abilities who use Mana Crystal deal more damage. Be aware, the crystal only has a duration of 20 seconds.

 **Active: Crystal Burst**

This ability deals massive damage (even at low ranks) and has the chance to deal critical damage (another reason to rank up Critical Rate). Like I said above, you can detonate this, and deal massive damage, just beware the small AoE range. Like above, make sure to get 5 attacks, then lead some enemies to the crystal and proceed to detonate it.

 **Diffusion Shift**

This is one of your main evasion skills, making this a high priority skill to invest in. You are invulnerable while shifting, and works just like any other evade skill.

 **Active: Mana Tracer**

This ability allows you to 'tag/trace' an enemy and then warp to them, which proves very useful. Use it to catch up to a lone enemy, or one who is running away, or to deliver the finishing blow to a boss. You will be using this very often, but you can leave this at a low rank.

 **Active: Ether Zone**

This has a slightly larger AoE than Active: Crystal Burst, yet in the long run, this does less damage. It would be smart to invest more into Crystal Burst, but also invest in this. This provides an AoE damage zone that lasts for 5 seconds.

 **Active: Ruin Blade**

An ability that is extremely powerful, that uses most, if not all, of your SP.