Belt of Undying

(Devine)

## Available Enchantments for Slot 1

Enemies Nearby: Damage Boost (Pyro) II

Allies Nearby: Damage Boost II

HP Management: Damage Boost (Pyro) II

Critical Hit: Damage Boost (Pyro) II

## Available Enchantments for Slot 2

Enemies Nearby: Knockback Immunity II

Allies Nearby: Knockback Recovery II

Defiant Spirit I

Take Damage: Knockback Immunity III

## Available Enchantments for Slot 3

Parry: Instant SP Regen I

Guard: Instant HP Regen I

Guard: Crit Chance Boost I

Allies Nearby: Block Boost I

A leather belt of Domitinian design with a platinum buckle. It is said to give the wearer the power to stand against anything.

The Belt of Undying is a Devine Accessory dropped from Zenon.

## Materials Given by Recycling

* 8 Leather
* 4 Ceramic Sheet
* 4 Bronze Ingot
* 1 Platinum Ingot

## Required Materials for Enhancing

### 1st Enhancement (Sure-Footedness II)

* 15,000 Conches
* 60 Leather
* 20 Bronze Ingot
* 3 Platinum Ingot
* 3 Zenon's Shattered Helm
* 8 Magic Oil

### 2nd Enhancement (Sure-Footedness III)

* 20,000 Conches
* 70 Leather
* 25 Bronze Ingot
* 3 Platinum Ingot
* 3 Zenon's Shattered Helm
* 8 Holy Oil

### 3rd Enhancement (Sure-Footedness IV)

* 25,000 Conches
* 80 Leather
* 30 Bronze Ingot
* 3 Platinum Ingot
* 3 Zenon's Shattered Helm
* 1 Divine Oil

## Required Materials for Refining

* 5,000 Conches
* 40 Leather
* 12 Bronze Ingot
* 1 Platinum Ingot
* 1 Zenon's Shattered Helm
* 20 Fusion Magnet

## Innate Enchantment (3/3)

### Sure-Footedness IV

* Condition: HP 75% or higher
* Effect: Gain resistance to all stagger effects (Lv2)

* Condition: Passive (active while item is equipped)
* Effect: Increase damage taken (Lv1)

## Enchantment Slot 1

### Enemies Nearby: Damage Boost (Pyro) II

* Condition: No enemies within close proximity
* Effect: Boost Pyro damage (Lv2)

### Allies Nearby: Damage Boost II

* Condition: 2 or more allies nearby
* Effect: Boost Pyro damage (Lv2)

### HP Management: Damage Boost (Pyro) II

* Condition: HP 20% or lower
* Effect: Boost Pyro damage (Lv2)

### Critical Hit: Damage Boost (Pyro) II

* Condition: Land 5 critical hits
* Effect: Boost Pyro damage (Lv2) for 10 seconds

## Enchantment Slot 2

### Enemies Nearby: Knockback Immunity II

* Condition: No enemies within close proximity
* Effect: Gain resistance to all stagger effects (Lv2)

### Allies Nearby: Knockback Recovery II

* Condition: 1 or more allies nearby
* Effect: Boost knockback recovery speed (Lv2)

### Defiant Spirit I

* Condition: HP 50% or lower
* Effect: Boost knockback recovery speed (Lv1)

* Condition: HP 50% or lower
* Effect: Decrease damage taken (Lv1)

### Take Damage: Knockback Immunity III

* Condition: Take damage
* Effect: Gain resistance to all stagger effects (Lv3) until you take damage

## Enchantment Slot 3

### Parry: Instant SP Regen I

* Condition: Parry 5 times
* Effect: Instantly restore a portion of SP (Lv1)

### Guard: Instant HP Regen I

* Condition: An ally within close proximity guards 5 times
* Effect: Instantly restore a portion of HP (Lv1) for all allies within close proximity

### Guard: Crit Chance Boost I

* Condition: Hold a shield in the guard position
* Effect: Boost Spectral Attack critical hit chance (Lv1)

### Allies Nearby: Block Boost I

* Condition: 1 or more allies nearby
* Effect: Boost shield damage reduction (Lv1)