William Miller

William Miller is a character role-played by DomoStash

## General Info

William is perceived as a innocent anxious character best known for his awkward stutter voice and his dice lifestyle. The dice allows William to make decisions through the role of a special 1 2 die. Without the die William has a hard time making decisions on his own with his crippling anxiety inhibiting his ability to make decisions without his mother being present.
William chose this die lifestyle after he discovered a video on the internet of a man owning his own business called the Lucky Taxi. The owner would roll a special die to make decision for himself to live his own life the gambler way, William has taken this idea and used it to help progress his life in a direction that didn't involve living in his mothers basement for life.

## Background

William Miller was born and raised in a small town outside of Toronto, Canada. William can't recall a lot from his early years of living with his mother as most of his time was spent inside painting figurines and being sheltered. Any decisions for any questions were decided by his mother. William discovered a video of a man who lives by the die and makes any decisions based on the special 1 (yes) 2 (No) die. William experimented with the die and found that it eased his anxious decision making allowing him to breath. William then rolled to start a new life in a new city, Los Santos. (This character is based off of theLGX's Rolland Nelson)

## Alternative Background Story

William is a child from the future sent to the past with a mission that is currently unknown to him. It is heavily insinuated that his Great Grandmother found out about him and used the power of the dice to remove his memories and implant false one like the current background.

## Interesting Events

* William joined the Bridge Side Blazers gang after D'Marco asked for a roll. William was brought onto his first store heist.
* William joined the Sirens a group of accepting misfits who understand the die. One rule was put into place to protect the Sirens to allow William to join. "No rolling the dice for sharing classified information about the Sirens."
* William is shot for trespassing on another person's lawn. This caused the Sirens to stir up and call a group meeting to rendezvous at Life Invader to discuss the next steps on how to handle the shooting and how to capture the shooter. William proceeds to be stalked by the shooter group near Post Op and escapes out of sight. William is confronted by the shooter for a talk, William notifies the Sirens and a peaceful conversation is initiated. Conflict is avoided and a resolution is met with the shooter.
* William meets Pate and Goldie; While at life invader for a Sirens meeting William discovers two hackers hacking into the mainframe of life invader.
* William's Vision Quest: After selling Meth to Pate and Goldie with Garry a Siren's Banshee, Garry suggest's William take meth to find his spirit animal. After taking the meth Garry, Pate and Goldie guide William through his inner demons to find his spirit animal named Bob a Wisp of a dead person.
* William Is a kid of the future?: While on the vision quest with Pate, Goldie and Garry it was insinuated that Pate and Goldie together would make William. Pate asked William if he was from the future, William rolled a 1 (Yes) but hid the answer through panicked mumbling. William now believes he is their son from the future sent back in time for a unknown reason.
* Ghost Hunting: While exploring the mine shafts with Bengie, Brandon, Pate, Goldie and Pate's Grandma. Grandma pulls William aside and tried to break his anxiety barrier through threats and fear. She asked William if he wanted to die, the dice rolled yes. Grandma stabbed William in the neck, took the dice and asked "You will not remember anything that occurred down in the mine" the roll was yes. William forgets the entire event and was convinced by peers that a ghost stabbed him.
* Sirens hunt Grandma: After the mine shaft incident the Sirens investigate the stabbing and find out it was the Grandma who stabbed William. They plot to kidnap and talk with Grandma once she is alone.
* Pate and Goldie's Friendship therapy: William discovers Pate and Goldie go to friendship therapy this puts tremendous stress on William as he now fears he will disappear out of existence if Pate and Goldie do not get together and have a kid. William sets them up on a nice long hike up Mount Goro to talk and maybe express their feelings. Grandma shows up with Bengie, and Brandon, William calls Hoe the Siren's leader about her whereabouts. A discussion between Hoe and Grandma ensues about the mine shaft and accuses Grandma of stabbing William. William has a mental breakdown as he cannot remember Grandma being at the mine shaft.
* Grandma is a William's Great Grandma: After the Friendship Therapy talk, Hoe and Reign (Sirens member and William's good friend) discuss and convince William that Grandma is out to kill him and is not who she seems. It is later rolled that Grandma is William's Great Grandma who knows the fact that he was sent from the future with a mission that is unknown to William. It is heavily implied that Great Grandma ran into William before coming to Los Santos and wiping his memory with the power of the die also allowing Great Grandma to create his backstory of being stuck at home unable to make decisions for himself.
* Family Business: William joins Pate and Goldie on their hacking journey however they don't want to just hack they want to start a legal business front in the Digital Den allowing them to use Illegal Datapads as a work related tool to hack registers and come up with work related stories to cover their tracks from the cops.
* Baby's First Bank Job and the Gambler: William wakes up and starts his day with a Siren's bank job as the hacker. New to hacking a bank Chao (Sirens member) allows him to tag alone to get the experience he needs to become a master hacker. William fears the die will hurt the Sirens members chances at robbing the bank he calls about the dice gods to allow the die to take over his body as a vessel for the job. William's body is taken over by the persona Gambler who proceeds to help Choa and others do the bank job. The hacking is unsuccessful as Gambler's first time however they were able to get out without being arrested.

## Dice Rules

* No rolling the dice when money is involved. (Rolland Nelson's Dice Rules)
* No rolling the dice again for repeat questions. (Rolland Nelson's Dice Rules)
* No rolling the dice for questions that puts the dice in harm. (Rolland Nelson's Dice Rules)
* No rolling the dice when gambling at the casino. (Rolland Nelson's Dice Rules)
* No rolling the dice for sharing classified information about the Sirens.

## Dice Personas

William has 3 personas he can call upon through the roll of one four sided die. This allows William to change his behavior and drop the use of the die making his decisions. William can only hold these personalities in 20 minute intervals for a maximum of 1 hour. A D20 is rolled every 20 minutes to keep up the dice possession.

The dice persona roles:

* 1 - Failed persona swapping - This leaves William as William using the dice to roll for him which can cause trouble during bank job or with police and other gangs.
* 2 - Gambler - A hacker with a generic voice making him easy to forget. His morals are to talk things out and keep quiet. No need for blood shed.
* 3 - Frederick Vandwelling - Former member of the Cartel, drug runner, gun smuggler and money launder. Selfish Asshole personality with a quirky voice. Isn't scare of shooting in a high intense scenario and gets a thrill out of verbally insulting others.
* 4 - Bob Johnson - This is what William would have been if he didn't live by the die. A law abiding citizen who would never touch crime and if crime is being committed he would be the first to call the police and snitch.

## Trivia

* William wear's a pair of dice earrings in the event he looses his special dice.
* William wear's a crooked bow tie to represent his uneasiness to conform to the real world without the help of the die.
* William likes to wear pastel pink to represent his loving and caring nature.

* William believes he is the child of Pate and Goldie from the Future.