Version 1.6.0.0

*(for a list of PaintSquad's Updates, see Version History)*

PaintSquad Version 1.6.0.0, nicknamed *"The POG Update"*, was the sixth major update to PaintSquad, which hosted the very first PaintFest, added the character editor, the ability to customize perks, and many many bug fixes.

## 1.6.0.0

### Additions

#### Tab Lists

* Tab lists and scoreboards have been reworked.
	+ The tab list in matches now show the number of splats, assists, and deaths of each player.
	+ Tab lists in matches are now sorted based on the performance of players.
		- Performance is calculated as follows: *(kills \* 2) + assists*.
	+ The tab list in the lobby now show each players' levels.

#### Character Editor

* You are now able to customize your character.
* You can switch between using a predefined skin, or your own Minecraft skin on the server.
* You can choose an Ink Tank skin for your character.
	+ There was only one skin available until 1.8.9.0.
* You can switch between Inkling and Octoling.
	+ Octoling is unlocked upon reaching 88,888 points.

#### Quality of Life

* You can now re-map your inventory slots in the settings menu.
* You can disable the glowing outline of Splat Zones in the settings menu.
* You can now press the Swap Item button *(F by default)* to activate your special.
* An arrow is now displayed above your head pointing to the Goal if you are carrying the Rainmaker.
* Tips have been added to the lobby. You are able to disable them in settings.
* You are now able to see the attributes of each weapon in the shop.
* A Guide NPC was added to the lobby.
* Added */bugreport*, which displays helpful URLs for reporting bugs.

#### Perks

* The Blacksmith NPC was added to the lobby.
* You are able to customize your perks by using *ability shards*.
	+ Setting a sub slot requires 5 shards for the wanted perk.
	+ Setting a main slot requires 15 shards for the wanted perk.
* You can purchase ability shards for 1 token each.
	+ Additionally, you are able to convert your existing sub perks into shards.

### Balancing

* Reduced the explosion radius caused by Bubble Blower from 7 blocks to 5.5 blocks.
* Reduced the amount of damage required to explode bubbles.
* Increased the radius of Splashdown to 6.5 blocks.
* Raised the amount of time you're in mid-air during a Splashdown.
* The Splashdown's explosion has been vertically offset by 2 blocks, allowing for you to hit players above you.
* Increased the mobility of Splattershot Junior.

### Changes

* The server's built-in auto jump now works when you're not on the ground.
* Some models were optimized to improve performance.
* Increased the timeout for right-click detection.
* Lowered the accuracy of all AI players.
* The Ink Bow now has 2 visual models for both horizontal shots and vertical shots.
* The level in your experience bar is now set to your PaintSquad Level.
* Lowered the jump height for players with the Rainmaker.
* Private Matches no longer affect your player stats.

### Bug Fixes

* Fixed a bug that didn't apply a given players skin settings to mimic NPCs (during intro/outro animations).
* Reworked some aspects of the Ink Bow.
	+ This change fixes a lot of bugs where players aren't able to charge the bow due to the way how clients interact with Armor Stands.
* Fixed a bug that caused an incorrect calculation of Ink Bow's charge.
* Fixed a bug that caused a visual error with the Ink Bow.
* Fixed a translation error.
* Fixed a visual bug when placing a Squid Beakon.
* Fixed a bug that allowed projectiles to pass through the tower in Tower Control.
* Fixed a bug that prevented players from painting the tower in Tower Control.
* Fixed a bug that caused z-fighting in Tower Control.
* Fixed a bug that caused z-fighting in the outro animation.
* Fixed a bug that allowed players to switch into squid form in certain situations when using any special.
* Fixed a bug that displayed the wrong percentage of collected experience in the current level.
* Fixed a bug that allowed unreleased maps to show up in the Private Match map select screen.
* Fixed a bug that allowed players to KO themselves in Rainmaker if they stood on their own Goal.
* Fixed a bug that caused AI players to teleport back to the start position when using the Baller.
* Fixed a bug that caused AI players to teleport back to the start position when using the Booyah Bomb.
* Fixed a bug that caused the bow-draw animation to not display when using the Kensa Blaster or Kensa Splattershot Pro.
* Fixed a bug that didn't remove players from the team allocation when leaving the server or a match.
* Fixed a bug that caused a missing block at the team spawn.
* Fixed a bug that caused players to switch into squid form when using the Inkjet in certain spots.
* Fixed a bug that made AI players think they can land on open trapdoors.
* Fixed a bug that caused AI players to ignore non-block-grid blocks.
* Fixed a bug that caused the wrong weapon name to display when viewing weapons in your inventory or in the shop.
* Fixed a bug that displayed the wrong gear of an AI player during the intro animation.

## 1.6.1.0

### Additions

* You can now sell gear and weapon sets.
	+ The selling price is 35% of its original price.
* Added fireworks in the lobby during a PaintFest.

### Changes

* Replaced the *Fly Octo Fly & Ebb and Flow (Octo)* battle track with an updated one.
	+ This updated version was provided by YellowPurple.
* Updated the NBS files to prevent issues with looping.

### Bug Fixes

* Fixed a bug that allowed players to join a full PaintFest match allowing for unbalanced teams.
* Fixed a translation error.