recursal/Fanatic-Fandom huggingface dataset:
Scrapbook 6

Title Card

**Scrapbook 6** is the sixth episode of *Owen's Scrapbook*.

## Plot Synopsis

Thomas shaves, showers and gets dressed for his day.

## Locations

* Earth
	+ United States
		- Florida
			* Thomas's House

## Trivia

Season 2: Scrapbook 21 • Scrapbook 22 • Scrapbook 23 • Scrapbook 24 • Scrapbook 25 • Scrapbook 26 • Scrapbook 27 • Scrapbook 28 • Scrapbook 29 • Scrapbook 30 • Scrapbook 31 • Scrapbook 32 • Scrapbook 33 • Scrapbook 34 • Scrapbook 35 • Scrapbook 36 • Scrapbook 37 • Scrapbook 38 • Scrapbook 39 • Scrapbook 40 (Season 2 Finale)
Season 3: Scrapbook 41 • Scrapbook 42 • Scrapbook 43 • Scrapbook 44 • Scrapbook 45 • Scrapbook 46 • Scrapbook 47 • Scrapbook 48 • Scrapbook 49 • Scrapbook 50 • Scrapbook 51 • Scrapbook 52 • Scrapbook 53 • Scrapbook 54 • Scrapbook 55 • Scrapbook 56 • Scrapbook 57 • Scrapbook 58 • Scrapbook 59 • Scrapbook 60 (Season 3 Finale)
Season 4: Scrapbook 61 • Scrapbook 62 • Scrapbook 63 • Scrapbook 64 • Scrapbook 65 • Scrapbook 66 • Scrapbook 67 • Scrapbook 68 • Scrapbook 69 • Scrapbook 70 • Scrapbook 71 • Scrapbook 72 • Scrapbook 73 • Scrapbook 74 • Scrapbook 75 • Scrapbook 76 • Scrapbook 77 • Scrapbook 78 • Scrapbook 79 • Scrapbook 80 (Season 4 Finale)
Season 5: Scrapbook 81 • Scrapbook 82 • Scrapbook 83 • Scrapbook 84 • Scrapbook 85 • Scrapbook 86 • Scrapbook 87 • Scrapbook 88 • Scrapbook 89 • Scrapbook 90 • Scrapbook 91 • Scrapbook 92 • Scrapbook 93 • Scrapbook 94 • Scrapbook 95 • Scrapbook 96 • Scrapbook 97 • Scrapbook 98 • Scrapbook 99 • Scrapbook 100 (Season 5 Finale)
Season 6: Scrapbook 101 • Scrapbook 102 • Scrapbook 103 • Scrapbook 104 • Scrapbook 105 • Scrapbook 106 • Scrapbook 107 • Scrapbook 109 • Scrapbook 110 • Scrapbook 111 • Scrapbook 112 • Scrapbook 113 • Scrapbook 114 • Scrapbook 115 • Scrapbook 116 • Scrapbook 117 • Scrapbook 118 • Scrapbook 119 • Scrapbook 120 (Season 6 Finale)
Season 7: Scrapbook 121 • Scrapbook 122 • Scrapbook 123 • Scrapbook 124 • Scrapbook 125 • Scrapbook 126 • Scrapbook 127 • Scrapbook 128 • Scrapbook 129 • Scrapbook 130 • Scrapbook 131 • Scrapbook 132 • Scrapbook 133 • Scrapbook 134 • Scrapbook 135 • Scrapbook 136 • Scrapbook 137 • Scrapbook 138 • Scrapbook 139 • Scrapbook 140 (Season 7 Finale)
Season 8: Scrapbook 141 • Scrapbook 142 • Scrapbook 143 • Scrapbook 144 • Scrapbook 145 • Scrapbook 146 • Scrapbook 147 • Scrapbook 148 • Scrapbook 149 • Scrapbook 150 • Scrapbook 151 • Scrapbook 152 • Scrapbook 153 • Scrapbook 154 • Scrapbook 155 • Scrapbook 156 • Scrapbook 157 • Scrapbook 158 • Scrapbook 159 • Scrapbook 160 (Season 8 Finale)
Fritz

Dieser potentielle Partner ist immer gut drauf und froh, wenn er jemandem behilflich sein kann. Zu Beginn des Spiels ist Fritz der erste Freund, den ihr haben werdet.

   **Geburtstag**: 8. Frühling

**Lieblingsgeschenkpapier** (+50 FP): Orange und Grün

**Lieblingsoutfits**: schwarzer Poncho,orangene Jacke, grünen Ninjagewand, Cooler grüner Mantel, Ritterrüstung, Knickerbocker

**Lieblingsaccessoires**: brauner Cowboyhut, Krone, herrlicher Hut, Kopfschmuck eines Dienstmädchens, grüne Zeitungsjungenmütze, große grüne Brille, grüne Lesebrille, grüne Brille, stilvolle Sonnenbrille

**Lieblingstiere** (+250 FP):

**Absolutes Lieblingsgeschenk** (+1000 FP): Fäustlingskrabben-Suppe

**Lieblingsgeschenk** (+500 FP) **und** **Geschenke die er mag** (+300 FP): Hochwertige braune Alpaka-Wolle, Stör-Suppe, Dunkelgrüne Ohrringe, Ringe und Halsketten, Pinker Diamant, Goldener Broccoli, Karotte, Melone, Zwiebel und Kartoffel, Insekten: Honigbiene, Marienkäfer und Glühwürmchen, Fisch: Karpfen, Forelle und Lachs, Apfelkuchen, Blaubeereis, Cappuccino, Saft: Banane, Karotte, Schokolade, Kiwi und Orange

**Geschenke die er nicht mag** (-300 FP) **oder Hasst** (-500 FP): Tiermedizin, Kakteen und Kakteensamen, Rote, pinke und weiße Rosen, Keramikprodukte: Die meisten schwarzen, braunen, grünen, roten und weißen, Weine: Apfel, Banane, Kiwi, Mango, Orange etc., Zutaten: Pfeffer, Minze und Thymian, Flasche, Leine, Giftige Pilze, Scharfes Curry

**Horrorgeschenk** (-800 FP): Fischknochen
Felder

## Anpflanzen

Ihr baut die Pflanzen immer auf einen 3x3 Felder großen Feld an.

Je nach Saison könnt ihr verschiedene Pflanzen, Bäume und Früchte anbauen. Welche Pflanzen zu welcher Zeit im Jahr blühen, könnt ihr der Tabelle weiter unten im Guide entnehmen. Ist die Saison für eine Pflanze bei Story of Seasons abgelaufen, wird sie verwelken und ihr müsst aktuellere Pflanzen anbauen. Bedenkt dabei, dass es zu jeder Pflanze eine goldene Variante gibt, die euch beim Verkauf viel mehr Geld einbringt. Diese müsst ihr aber zunächst freischalten. Mit Dünger könnt ihr den Sternrang erhöhen. Eine wesentliche Neuerung bei Story of Seasons sind Mysteriöse Samen. Diese lassen folgende Items sprießen:

* Supersterne
* Feuerblume
* SuperpilzDie Supersterne halten eure Feldpflanzen bis zu 30 Tage länger frisch und die Feuerblume lässt verrottete Pflanzen von euren Feldern sofort verschwinden. Wenn ihr einen Superpilz auf eurem Feld habt, dann werden alle anderen Pflanzen wesentlich schneller wachsen. Die folgende Tabelle zeigt euch, welche Pflanzen zu welcher Jahreszeit wachsen.

 Frühling
 Sommer
 Herbst
 Winter

Ihr könnt auch wieder Bäume anbauen, die regelmäßig Früchte tragen. Darunter Apfel, Banane, Kirsche, Kakao, Kiwi, Muskat, Mango, Mandel, Olive, Orange, Pfirsich, Traube, Tee und Zitrone.

## Felder mieten

Damit ihr bei Story of Seasons erfolgreich seid, müsst ihr Felder bestellen. Am besten sind hierbei die Weizen-, Reis-, Honig- und Pilzfelder. Der Guide erklärt euch, wie ihr bei Veronice, der Leiterin der Gilde, Felder mieten könnt und welche Art von Wettbewerb euch erwartet.

Sobald ihr Veronica ansprecht, könnt ihr nachschauen, wann ein Mietvertrag für ein gewünschtes Feld ausläuft. Ihr seid schließlich nicht die einzigen Bauern in Eichbaumhausen und müsst Veronica überzeugen, dass ihr die Richtigen dafür seid, ein Feld zu mieten. Ihr werdet in einen Wettbewerb mit anderen Anwärtern auf das Feld treten und müsst bestimmte Herausforderungen bewältigen. Nutzt hierfür die folgenden Tipps:

1. Die Herausforderungen bestehen aus recht einfachen Aufgaben, die ihr euch aussuchen könnt. Meistens geht es darum ein bestimmtes Tier zu züchten, oder einen geforderten Ertrag zu erreichen.
2. Recht einfach ist die Option „Verdienen“, denn hier könnt ihr einfach eure Ernte und die im Wasser gefundenen Topase und geangelten Fische verkaufen.
3. Lasst euch nicht abschrecken, denn die Events des ersten Jahres werden euch teilweise schwer vorkommen. Das ist normal und wird sich mit der Zeit legen.
Besonderheiten

* Wie aus anderen Spielen bereits bekannt, könnt ihr eure Farm und die Stadt mitgestalten. Baut Objekte auf eurer Werkbank mit Materialien die ihr kauft oder findet. Eure eigenen vier Wände könnt ihr gestalten wie ihr wollt mit verschiedenen Tapeten, Böden aber auch einem anderem Bett oder anderen Dekoration
* Das erste mal in der Harvest Moon Reihe könnt ihr euren eigenen Charakter gestalten, ihr könnt Haut-, Haar- und Augenfarbe bestimmen, sowie Gesicht, Frisur und Kleidung
* Man kann eine Safari besuchen, in welcher ihr exotischen Tieren begegnen werdet und seltene Items finden könnt
* Es gibt eine vielzahl an Läden und ihr könnt im Verlauf des Spiels einen eigenen Laden eröffnen
* So wie aus *Geschichten zweier Städte* bereits bekannt, gibt es wieder ein Auftragsbrett
* Bei der Feldarbeit kann man nun aus den Mario Spielen bekannte Items benutzen, wie den Superpilz, die Feuerblume und den Superstern
* Man kann nun durch Streetpass andere Farmer treffen und so deren Daten sehen
* Zu Beginn gibt es zwei verschiedene Schwierigkeitsstufen Original (teurere Items und mehr Aufwand) und Anfänger (Weniger Aufwand und weniger zu bezahlen, dafür weniger Auswahl)
Mage

**Mages** (*Madōshi*), also known as **Wizards**, are individuals who can wield Magic of any kind.

## Overview

Mages are wielders of Magic, using their Magic Power to cast spells and employ Magical objects. They comprise only 10% of the living population of Earth Land, with the remaining 90% being either incapable or unwilling to use Magic. They are often affiliated with a guild, where they can take on Jobs as a source of personal income and adventure; according to Lucy Heartfilia, Mages can't be considered full-fledged until they join a guild of their own choosing. There are three main types of Mages in the world of *Fairy Tail*: **Legal Mages**, **Dark Mages** and **Independent Mages**.
Leitstrahl

Flotten mit dem Kommando Leitstrahl werden an ein Sprungtor geschickt um es anderen (verbündeten, befreundeten, neutralen(?)) Spielern zu ermöglichen hindurchzuspringen bzw. um zu verhindern das der Feind dies tut.

Die Voraussetzung dafür ist, dass ein HGBC (Sprungtorfeuerleitschiff) in der Flotte gebunden und auch das Zielsystem des Tores erforscht ist. Als Minimalflotte reicht 1 Flagschiff und das HGBC. Da das HGBC bei jedem Sprung einen Teil der Flugkosten einbehält (pro Sprung und Torseite 20%; genaueres hier) sollten allerdings zu Toren durch die regelmäßig Flüge stattfinden auch einige Transporter mitgenommen werden. Als Mod am besten +4kompakt wählen. Zu Toren die nur gegen Feinde abgeschottet werden ist dies nicht notwendig. Mit erweitertem Flugplan sollte man die Flotte im allgemeinen gleich für mehrere Tage stellen.

Sobald das HGBC abgeschossen wird, besteht kein Leitstrahl mehr, auch wenn die Flotte noch am Sprungtor stehen bleibt.

Es ist üblich, jeder Torflotte einige Kampfschiffe beizufügen und zusätzlich HH zu stellen. Der Schutz kann dann von verschiedenen Spielern mit verschiedenen Flottenmods geleistet werden.
Transportschiff

Transportschiffe werden genutzt, um Rohstoffe zwischen Planeten zu transportieren. Sie bilden auch die Grundlage für den Handel mit anderen Spielern. Das Kosten- Nutzenverhältnis ist bei Transportschiffen besonders auf den Laderaum hin optimiert.

* Fracht Orbiter - 22'000 Tonnen- (FROR)
* Interplanetarer Transporter - 20'000 Tonnen- (PTRN)
* Kleiner Transporter - 20'000 Tonnen- (STRN)
* Schnelltransporter - 80'000 Tonnen- (HTRN)
* Großer Transporter - 120'000 Tonnen- (LTRN)
* Imperialer Transporter - 1'000'000 Tonnen- (ITRN)
* Gildentransporter - 1'350'000 Tonnen- (GTRN)
* Transporter der Quipgrex - 280'000 Tonnen- (ATRN)
Main Page

<hero description="Welcome to the official wiki for PKMNranger/Zephima's animation series. This wiki is full of things you probably won't find interesting. " imagename="" cropposition="" />

## You're here now.

Welcome to the official wiki for PKMNranger/Zephima's animations. Here, you won't find very interesting content. OR SO YOU THOUGHT.

## What are Amethymations?

Amethymations (Amethyst animations) are a series of animations created by yours truly. Although they are mainly animated in Scratch 2.0, they will eventually be animated in Flash or a similar program. The story itself was created to be confusing, but most of the episodes feature Amethyst and his daily life after ending up on Earth.
Vervan Invasion of Palonia

## Details

Date: Approx. 1E98 - 99

Location: Palonia

Result: Vervan victory

* Vervania annexs Coastal Palonia and some interior territory

Belligerents:

* Vervania
* Palonia (Zulek, Tethala, Heerav, Xileel, Alsayi)

Leaders

* Aldis Kolvar I
* Heerav

Strength

* 25,000-30,000 Vervan
* Approx 50,000 Palonians

Casualities and Losses

* 6,000 Vervan
* 12,000 Palonian

## Summary

Around 1E98 Vervan colonists feuded with Palonian Tribes and tensions escalated into an armed conflict. The Alliance of the Five Tribes led by Chief Heerav under the guidance of the Echo went to repel Vervan settlers off their coasts. Vervania sent an army to defend its settlers and attempt expansion, Many of the Vervan Casualties would come from disease outbreaks.

## Battles

* Siege of Tipani (Vervan Victory)
* Siege of Mennomar (Palonian Victory)
* Battle of Tethala (Vervan Victory)
* Battle of Zuleki (Palonian Victory)
* Battle of Mennomar (Vervan Victory)
Amethyst

***"You have some sort of connection with me. I'm afraid I don't understand how or why, but this power is special. Perhaps in another universe we could've been friends."***

## Facts

### First Appearance

"Amethyst, meet a human [Zystinnian] body"

## Details

### Friends

Ivy, Leo, Carol, Pyro, Jones

**~ ??? to Amethyst, "Realization" (unshared).**

Amethyst is the main protagonist of AX-M2 and plays a major role in the timeline.

## Appearance

Amethyst has generic grey hair, a grey hoodie, a pure white undershirt, and purple-ish blue jeans and shoes. He also has a hidden Emerald necklace under his clothes.

## Personality

Amethyst is mostly somewhat insecure and timid, but when he isn't being pressured, Amethyst is actually pretty calm and friendly. Since he arrived on Earth via a Project HAPPY portal, Ivy has become as good a friend to Amethyst as Leo was.

## Trivia

* Being the main character of an entire universe, Amethyst likely has Omnia.
* Amethyst has a strange connection to V, a possessed being from the same universe.
Bowser

## Overview

Bowser, the King of all Koopas, is a villainous tyrant of the Mushroom Kingdom and one of the primary antagonists of the Super Mario Bros. Z Reboot. Throughout his life, Bowser has been trying to conquer the Mushroom Kingdom and make Princess Peach his bride, only to be stopped by Mario and occasionally Luigi time and time again.

## Powers and Abilities

Bowser is a heavy weight fighter, utilizing he massive size and intimidating stature to plow into his opponents. Bowser also has the ability to shoot fireballs from his mouth. These fireballs can range in strength, and can even explode into a shower of fireballs if shot into the air.

Apart from his fire breath, Bowser has also been seen to use power-ups identical to the Mario Bros., such as a metal mushroom. Once ingested, Bowser transforms into a steel tyrant and becomes practically invincible to all attacks. The only thing which is able to break through Bowser's metal coating is a strong and heavy blow capable of shattering steel.
Luigi

## Overview

Luigi is a resident and hero from the Mushroom Kingdom, and is one of the main protagonists in the Super Mario Bros. Z Reboot. His mission is to help Sonic and Shadow regain the Chaos Emeralds and stop Metallix. Luigi is the younger brother to Mario, to which he shows love and respect for.

## Powers and Abilities

Luigi shares many of the same traits and abilities to his brother, Mario. While Mario might be more recognized and courageous, Luigi's jumping and running abilities far surpasses that of his brother, though this may be hindered due to his cowardly and clumsy nature.

   Luigi also is able to utilize many of the same power-ups that Mario can, though this has yet to be demonstrated in the series.
Royal Griffin

*"Once only native to Skymeria, they were brought over for sport by the Vervan and escaped captivity. Although there numbers have dwindled in the years a few can still be found in the plains of the Imperium, the Red Mountains and their homeland Skymeria. These Griffins are quicker and more fierce then their cousins but are less likely to hunt mortals, instead they search out farm animals or wildlife in the prairies or mountains"*

**Health:** 18 + 1D6

**AC:** 20 + 1D4

**Speed:** 15 on Ground/35 in Air.

**Attacks (+5)**

* **Talons:** 2D4 + Bleeding DMG. (5 feet)
* **Beak:** 1D8 + Chance to Swallow/Eat Limb (5 feet)
* **Wing Sweep:** 1D4 all forward/side targets. Roll agility to avoid being knocked back. 15 needed. (5 feet)
* **Sky Swoop:** 1D4 claw DMG + 1D4 falling DMG per 5 feet dropped from. If the player beats the Griffin in an agility check they may attack while it is in the air. (5 feet but the Griffin may continue moving after)
* **Screech:** Sound caused Daze. Beat Lvl 20 CON check. (30 feet)

**Perception:** 20

**Languages:** None

**Abilities:**

* Keen Senses, can pick up or notice what the players are doing even at a distance.
* Instincts: Royal Griffin will be drawn to shiny things and powerful scents.
Fairy Knights

The **Fairy Knights** (*Fearī Kishi*) is one of the two official teams from the New Allied Forces, which consists of several heroes from the worlds of *Naruto*, *Saint Seiya Omega*, *Fairy Tail* and *Bleach*. They are also the main protagonists of the entire crossover series, and are well-known throughout the entire universe as the most powerful team.

## Members

### Leaders

Naruto Uzumaki (Co-Leader)Erza Scarlet (Co-Leader)
### Founders

Pegasus KōgaNatsu DragneelHappyHinata HyūgaAquila YunaLucy Heartfilia
### Later Members

Sasuke UchihaSakura HarunoSaiRock LeeLionet SōmaEmmaDragon RyūhōApus SachiWolf HarutoOrion EdenGray FullbusterJuvia LockserWendy MarvellCarlaRomeo ConboltGajeel RedfoxPanther Lily
## Allies

* Shadow Knights
* Shinobi Union
* New Allied Forces
Super Mario Bros. Z Reboot Intro

The Super Mario Bros. Z Reboot Logo first featured in Episode One.

The **Super Mario Bros. Z Reboot Intro** was released to the public on September 4, 2015. The intro song is *Mario Minor*, which is a metal remix of the original Super Mario Bros. theme, performed by Metal Kombat for Mortal Men. The original intro for Super Mario Bros. Z was released July 4, 2007 on Newgrounds.

## Synopsis

The intro begins with the original Super Mario Bros. sprites for the Nintendo Entertainment System, transitioning into more modern day sprites as Mario goes down a warp pipe. This introduces us to the main protagonists of the Metallix saga: Mario, Luigi, Sonic, Shadow, and Yoshi.

After a show reel of all the protagonists, Mario is shown flying an updated version of the Sky Pop from Super Mario Land, with Luigi as co-pilot and Sonic, Shadow, and Yoshi riding on the wings and tail of the plane. The protagonists fly towards Bowser's castle, then showcasing Bowser, Bowser Jr., the Seven Koopalings, and Dr. Eggman. We are then given an art shot of other major antagonists, including Wario and Waluigi, the Koopa Bros., The Axem Rangers, King K. Rool, King Boo, and Metallix.

After this enemy reel, the heroes burst into Bowser's castle, taking out a legion of Bowser's Koopatrol army, with Mario rushing head on with Mecha Mario. The intro then quickly transitions into a field of fire where Metallix is standing. The heroes clash head on with Metallix, and Mario is shown transforming into "Super Mario" with the aid of the Star Spirits.

## Trivia

* The intro for the reboot series was slightly modified between the initial release of the intro and the premiere of the first episode.
	+ The logo of the series was replaced from the logo of the original series with the logo of the reboot.
	+ The end of the intro features Super Mario looking directly into the screen - Mario's eyebrows have been slightly edited to further demonstrate Mario's seriousness and anger towards Metallix.
Ghoul Bonnie

**Ghoul Bonnie**-**Party Bonnie** powraca w swojej nowej, upiornej wersji w grze **TRTF 3**.

Powraca ponownie jako główny antagonista w **The Return to Freddy's 3**, a także jest jednym z głównych **animatroników Fazbear Fantasy Land**.

## ***Wygląd***

**Ghoul Bonnie** to animatronik królik o typowej budowie dla animatroników. Jego stopy mają 3 palce, a dłonie 4. Jego prawa stopa jest pozbawiona kostiumu ukazując metalowy szkielet. Kostium ma wiele dziur w kształcie prostokątnych wielokątów. Jego dłonie są całkiem pozbawione kostiumu i ukazują mechaniczne pazury. Tułów jest obły na boku, na górze ma brązową muszkę, z boku na barkach widać wielki pręt, robiący za swego typu rusztowanie. Dolna część głowy jest płaska i ma sporo małych zębów w obu szczękach. Górna część głowy jest połączona z dolną z pomocą wystającej czaszki i kabli a tyłu głowy. Jego brwi stały się spopielone i wtapiają się w kolor głowy, z przodu pyska znajdują 4 ostre siekacze, jego są puste i mają jednie phantomowe źrenice i tęczówki. Ciągle posiada uszy w 2 częściach. Jego kostium jest (no może nie na zdjęciu, ale w gameplay'u) ciemnoniebieski (dla dokładności kolor się nazywa ultramaryna), a brzuch to nieco bardziej wyzieleniała wersja tego koloru (zieleń ultramaryna).

## ***Zachowanie***

**Ghoul Bonnie** zaczyna dręczyć gracza od 1 nocy, i jest najszybszy spośród wszystkich animatroników. Jego Trasa rozpoczyna się na **CAM 07**, potem przechodzi na **CAM 04**, gdzie stoi słabo widoczny za ścianą, potem w takiej samej sytuacji jest na **CAM 01**, ostatecznie na **CAM 02** będzie go dzielił jeden krok od wejścia do biura. Gdy już jest w **biurze**, to w korytarzu pojawią się złowrogie, świecące oczy i część jego twarzy, wtedy należy użyć sygnału korupcyjnego by zaczął trasę od początku, w przeciwnym razie po odczekaniu swojego w korytarzu, zabije gracza.

## ***Ciekawostki***

* Posiada zęby zarówno w dolnej jak i górnej szczęce, ale w dolnej ma zęby z przodu i z tyłu.
* To najwyższy animatronik w **The Return To Freddy's 3** obok **Lockjawa.**
* Kiedy jest w korytarzu to używa takich samych tekstur co **G.Freddy** i **G.Kitty**- święcące oczy w pokoju.
* **Bonnie** niestety nie patyczkuje się kiedy drzwi są zamknięte - od razu po ich otwarciu wchodzi do innego pokoju.
* O dziwo to on jest głównym antagonistą-choć to nawiązuje do **FNaF 3** gdzie **Springtrap** był głównym antagonistą, a **Springtrap** to też królik.
Super Mario Bros. Z

## History

Super Mario Bros. Z is a flash animation series created by Mark Haynes, who also goes by the username Alvin-Earthworm. The flash series originally debuted in 2006, but was subsequently canceled after the eighth episode of the series. In late 2015, Mark announced his interest in rebooting the series from the ground up, remaking older episodes and expressing interests in completing the series as a whole.

## Plot

Metallix, a vicious robotic version of Sonic the Hedgehog created by Dr. Eggman, is the result of Metal Sonic fusing with various other Sonic robots created by Eggman. As Metal Sonic transformed into Metallix, Dr. Eggman condemned Metallix's actions - resulting in Metallix rebelling against Eggman and subsequently destroying the Death Egg in the process. As the Death Egg crashed into Mobius, Metallix sought to find the seven Chaos Emeralds, as well as eliminating anyone who stood in its way.

Metallix methodically killed all of the inhabitants of the planet Mobius, including Sonic's closest friends. As Metallix was about to obtain the final Chaos Emerald, Sonic battle furiously to try and prevent Metallix from achieving its goal. As things looked dim for Sonic, Shadow appeared and warped the Chaos Emeralds to the Mushroom Kingdom; Mario's world. Utilizing the energy harnessed from the Chaos Emeralds, Metallix used Chaos Control in order to track the Chaos Emeralds down by also warping to the Mushroom Kingdom. In an effort to try and stop Metallix, Sonic and Shadow found the wreckage of the Death Egg and assembled a capsule to harness enough power to pursue Metallix.

As Sonic and Shadow arrive in the Mushroom Kingdom, they quickly enlist the aid of Mario, Luigi. Sonic informs Mario of their search for the Chaos Emeralds, along with how crucial it is to make sure they obtain the emeralds before more sinister forces do. Mario and Luigi agree to help in Sonic's quest and also seek out the help of their friend Yoshi.
Baron

Human Species

9 Health

7 AC

## Specials

Racial Ability:

* Sun's Stare (Flame Touch 2D4)
* Resist fire 25%

Skill Bonus: Shortblade + 1. Mercantile + 2. Alchemy + 1.

Attribute Bonus: Speed + 2. Agility + 2.

Feat: Vengeance, Quick Draw, Haggler, Deft Hands, Light-Footed or Persuasive.

## Lore

*"Natives of the sands of Redmark these sea-faring humans have made quite a name for themselves, their capital city Relos is located in a strategic area for trade making it a center for wealth and opportunity. The Baron people themselves are often reserved, witty and fearless. Many Barons take up positions as merchants or captains where as others may take to pirating as to profit off the rich trade network of the area. Barons have a tendency to find the best deals, even if that deal lays outside of the law"*
The Return to Freddy's 4

**Return to Freddy's 4** jest fangamem **FNaF** przez **PoniatorFilms** (BFPFilms424 w tym czasie), który jest kontynuacją **powrotu do Freddy'ego 3**. Odbywa się **Fazbear Fantasy Land**. Kolejna gra z serii jest **powrót do Freddy'ego 5**. Gra wraz z innymi gier z serii, będzie odbieranie aktualizacji w późniejszym czasie.

## **Fabuła**

15 lat po tym jak **Fazbear Fantasy Land** został zniszczony, właściciel podjął decyzje aby stworzyć nowe legalne animatroniki...ponownie. Nie zdał sobie sprawy że popełnił straszny błąd...

## **Animatroniki**

**Fantasty Lockjaw**

**Fantasty Kitty Fazcat**

**Fantasty Freddy Fazbear**

**Fantasty Bonnie**

(**Fantasty) Kolly**

(**Fantasty) Sally**
The Creator

Super Mario Bros. Z is created by Mark Haynes, who also goes under the username of Alvin-Earthworm. Mark is a freelance digital artist, ranging from pixel art to drawing, as well as a flash animator.

Mark began work on the original Super Mario Bros. Z from 2006-2009, and officially rebooted the series from the ground up starting in 2016. Due to a combination of fan pressure and stress from employment, Mark canceled the original series in 2011. In October of 2013, Mark released a remade scene of the first episode on his DeviantArt account, stating that he might remake the series. In late 2015, Mark announced he would be officially rebooting the series and released the first episode on January 5, 2016 to Patreon Patrons, and January 8, 2016 to the public.
Mario

"Super" Mario is a resident and hero from the Mushroom Kingdom, and is one of the main protagonists in the Super Mario Bros. Z Reboot. His mission is to help Sonic and Shadow regain the Chaos Emeralds and stop Metallix.

## Powers and Abilities

Aside from being a plumber, Mario is known for his exceptional jumping abilities. Mario is able to jump more than twice his own height, multiple times in a row - even in mid-air. Mario's ability to jump helps to aid him in reaching or evading enemies. Mario's weapon of choice is his hammer, which he uses on multiple occasions to keep his foes at bay and to deliver hard hitting blows.

Mario also has the unique ability to take on multiple different forms based on the power-up he acquires.

### Fire Mario

Fire Mario is similar to Mario in appearance, only shifting his color scheme to a white hat and shirt with red overalls. Mario's fire form is obtained whenever Mario utilizes a Fire Flower - a fairly common item within the Mushroom Kingdom. With Mario's fire form, he is able to use intense fireball techniques, as well as charge up his fireballs for an even more devastating blow. Fire Mario is first seen in action in Episode One: Fierce Battle Between Fierce Rivals!.

### Cape Mario

Mario's cape form is similar to Mario in appearance, only sporting a cape. Mario gains a cape form through to use of a Feather, which allows for Mario to gain the ability to fly freely, as well as giving him a major boost in his strength, speed, and evasiveness. While in his cape form, Mario can utilize his cape as a weapon as well, being able to catch his foes off guard and spin them around to make them lose their composure. Cape Mario is first seen in action in Episode One: Fierce Battle Between Fierce Rivals!.

### Invincibility Mario

Mario is able to temporarily turn invincible through the use of a Power Star, granting him the ability to take any hit without taking any sort of damage whatsoever. While invincible, Mario is surrounded by a golden glow with sparkling stars surrounding his body. Though arguably one of Mario's strongest forms, it only lasts for a short while and Power Stars are exceptionally rare to come by. Invincibility Mario is first seen in Episode One: Fierce Battle Between Fierce Rivals!.

### Super Mario

Super Mario is Mario's Super form, granted after going through the Pit of 100 Trials as a test by the Star Spirits. Super Mario sports a cape similar to Cape Mario, the only difference being that Super Mario has a golden hat and shirt with white overalls. Super Mario is Mario's strongest form, giving him an increase in strength, stamina, speed, and evasiveness. While Super Mario has been yet to be seen in an episode, he made his first debut in the Super Mario Bros. Z Reboot Intro.
Items

## Equipment

* Bedroll (3P)
* Lantern (1P)
* Hemp Rope (1P per 25FT)
* Chain (1P per 5FT)
* Fishing Rod (1P)
* Flask (+1P per P of liquid in flask)
* Manacles (1P)
* Bandages
* Lockpick
* Crowbar (5P)
* Flint & Steel (1P)
* Grappling Hook (Must be attached to a Rope or Chain)
* Repair Hammer (1P)
* Torch (1P)
* Spyglass (1P)
* Hunting Knife (1P)
* Walking Stick (1P)

## Miscellaneous

* Clothes/Accessory/Jewelry
* Silverware (Knives, Spoons, Forks, Cups, Plates)
* Vial
* Backpack
Sekran

Beast Race

8 Health

7 AC

## Specials

Racial Ability:

* Acid Vomit (Poison target 20 Feet)
* Poison Immunity

Skill Bonus: Spears + 1. Sneak + 1. Alchemy + 1. Necromancy + 1.

Attribute Bonus: Wisdom + 3 Agility + 3 Constitution - 2. Strength - 2.

Feats: Light-Footed, Necrology, Sorcery, Mystique, Survivalist, Historian or Acrobat

## Lore

*"Once regarded as mere beasts the Sekrans (Or Sekurans) have adapted well to Imperial Culture and are now among the most brilliant wizards and aristocrats in the Empire. Sekrans are thoughtful and wise in conversation as they are in combat, intricately planning out their attacks and ambushes, Sekran Units in the Imperial Legion have had some of the most success, although at a higher loss rate then usual Sekrans rely on mass numbers and well thought out strategy to force their opponents into submission, Sekrans on the battlefield almost seem to share on single Hive Mind"*
Super Mario Bros Z Reboot Wikia

## **Welcome to the Super Mario Bros. Z Reboot Wikia**

Super Mario Bros. Z is a flash animation series created by Mark Haynes (aka Alvin-Earthworm) that combines the Mario universe with the Sonic universe, highlighting story elements and fighting styles from the anime/manga of Dragon Ball Z.

This Wiki is devoted to summarizing all information regarding to the creation and production of the Super Mario Bros. Z Reboot, along with summarizing information within the series.
Timeline

## First Era (2081 Years)

* Vervan Invasion of Palonia (Approx 98-99)
* 1st Vervan-Qellmyr War (Approx 130-132)
* 2nd Vervan-Qellmyr War (171-176)
* 1st Mystaran Invasion (248)
* Halidonic War (310-317)
* Qellmyr Invasion of Halidon (317-320)
* 3rd Vervan-Qellmyr War (320-324)
* The Tribal War (Approx 412-414)
* Cilmeri-Qellmeri Long War (510-1503)
* 4th Vervan-Qellmyr War (620-623)
* Nedac raids of Qellmeria (830-1210)
* Vervan Invasion of Sekra (Approx 900)
* 5th Vervan-Qellmyr War (Approx 961)
* Nornic-Qellmeri Long War (1143-2080)
* 6th Vervan-Qellmyr War (1908-1911)
* The Great War (2078-2081)
* Qellmeri Civil War (2080-2081)

## Second Era (1312 Years)

* Collessian Feudal War (1-32)
* Imperial Feudal Wars (7-283)
* Nornic-Halidon Long War (23-299)
* Imperial Crusade I (285-287)
* Imperial Crusade II (290-294)
* Imperial Crusade III (295-299) [Renanic War]
* Cameran War (302-308)
* Imperial Crusade IV (311-319)
* Imperial Crusade V (324-325)
* Imperial Crusade VI (344)
Norn

Human Species

10 Health

9 AC

## Specials

Racial Ability:

* Frostborn (Immune to Frost)
* Thick Skin (50% Resist Shock)

Skill Bonus: Axes + 1. Crafting + 1. Martial + 1. Repair + 1.

Attribute Bonus: Strength + 3 Constitution + 1

Feat: Heavy Armor Proficiency, Sturdy, Cleave, Veteran, Ambidextrous or Survivalist.

## Lore

*"Direct descendants of the ancient Nedan, the Norns conquered their harsh frozen landscape long before the Vigilant Empire was even conceived. They carved their borders through glaciers and marked them with blood. Norns care not for magic or literature as a whole, although make no mistake they understand its value, they just have their priorities in order. Norns devoutly worship Solus the Divine God of Light and Honour."*
High Elf

## High Elf (Skymyr)

Elven Species

9 Health

7 AC

## Specials

Racial Ability:

* Arcane Blood (Paralysis Immunity)
* Starwalker (+5 Resist Sleep Effect)

Skill Bonus: Arcanic + 2. Mysticism + 1. Etiquette + 1.

Attribute Bonus: Intelligence + 2. Wisdom + 4.

Feat: Deceitful, Sorcery, Necrology, Mystique, Cleric, Historian or Ambidextrous.

## Lore

*"Descendants of the ancient and powerful Vervan the Skymyr are the undisputed most talented wizards on Dredenmor. In their home Isle of Colless the Skymyr have numerous beautiful cities each a showcase of their skill in Architecture. Skymyr are often inhospitable to foreigners and can be easily offended simply by a poor choice in words. Skymeri are proud and sometimes boastful, and although they can appear crass or arrogant they usually hold great respect for their allies and show fierce loyalty to them. The main religion the Skymyr follow is the Religion of the Six however Athera worship remains common across Colless"*
Classes

## The Assassin

   Major Skills

* Sneak
* Ranged
* Blade
* Alchemy

***"An assassin is like a merchant, and his commodity is death. Cruel, cold hearted and shrill yet efficient in the art of Murder. The Black Rose is infamously compiled of assassins for hire, yet a skilled solo-assassin may still make a name for himself"***

**Feats:**

* Deceitful
* Light Armour Proficiency
* Vengeance
* Vengeance II
* Rapid Reload
* Vengeance III

## The Knight

   Major Skills

* Blade
* Healing
* Etiquette
* Martial

***"Knights are trained as warriors, some are of noble blood while others proved themselves in tourneys or quests. They are courteous and follow a code of Chivalry. Knights are trained to fight with their hands as well as their sword and are well schooled in the art of Healing"***

**Feats:**

* Heavy Armour Proficiency
* Persuasive
* Veteran
* Cleric
* Vengeance

## The Wizard

   Major Skills

* Mysticism
* Necromancy
* Arcanic
* Conjuration

***"Wizards have spent many years refining their magic through knowledge, patient and wise the wizard makes up for his lack of physical strength with an array of magics of every sort, although they often have mastered Arcanic Magics, they only use it when absolutely necessary. Instead they employ their magic to solve problems."***

**Feats:**

* Cleric
* Mystique
* Necrology
* Summoner
* Historian
* Enchanter

## The Barbarian

    Major Skills

* Axes
* Martial
* Spears
* Blunt

***"Barbarians are the fierce warriors of the Nomadic people of the Mountains, although few true barbarians remain some tribes still exist along the frozen shores of north Dredenmor. They reveal in the glory of battle and often lack civilized mannerisms"***

**Feats:**

* Survivalist
* Veteran
* Medium Armour Proficiency
* Cleave
* Sturdy
* Ambidextrous

## The Thief

    Major Skills

* Sneak
* Security
* Streetwise
* Pickpocket

***"Thieves are the pickpockets and pilferers of Dredenmor, unlike Bandits thieves often choose to stealth about in the shadows and avoid conflict or simply flee at any sign of trouble. Many thieves reveal and romanticize their trade"***

**Feats:**

* Deft Hands
* Deceitful
* Light Footed
* Locksmith

## The Sorcerer

    Major Skills

* Arcanic
* Conjuration
* Enchanting
* Alchemy

***"Unlike other mages Sorcerers posses an inherit talent with magic from birth. Many younglings who discover their skill with magic become arrogant and travel down the path of Sorcery. They are independent and look down on other mages who gather arcane knowledge through study"***

**Feats:**

* Sorcery
* Summoner
* Enchanter
* Spell Focus
* Vengeance
Scrapbook 101

Title Card

**Scrapbook 101** is the one-hundred-and-first episode of *Owen's Scrapbook* and the first episode of Season 6.

## Plot Synopsis

The aftermath of Cyborg Cupcake's rampage in the previous episode.

## Characters

* Roca (No Lines)
* Col. Black Cupcake (No Lines)
* Col. Cobalt Cupcake
* Queen Cupcake (No Lines)
* Solala (Corpse)
* Light Rose Cupcake (Corpse)
* Cyborg Cupcake
* Captain Bluebeard
* Pietra the Parrot (No Lines)

## Locations

* Planet Cupcake
	+ Castle Cupcake
		- Throne Room
		- Roof
	+ Desert
	+ Cliff

## Trivia

Season 2: Scrapbook 21 • Scrapbook 22 • Scrapbook 23 • Scrapbook 24 • Scrapbook 25 • Scrapbook 26 • Scrapbook 27 • Scrapbook 28 • Scrapbook 29 • Scrapbook 30 • Scrapbook 31 • Scrapbook 32 • Scrapbook 33 • Scrapbook 34 • Scrapbook 35 • Scrapbook 36 • Scrapbook 37 • Scrapbook 38 • Scrapbook 39 • Scrapbook 40 (Season 2 Finale)
Season 3: Scrapbook 41 • Scrapbook 42 • Scrapbook 43 • Scrapbook 44 • Scrapbook 45 • Scrapbook 46 • Scrapbook 47 • Scrapbook 48 • Scrapbook 49 • Scrapbook 50 • Scrapbook 51 • Scrapbook 52 • Scrapbook 53 • Scrapbook 54 • Scrapbook 55 • Scrapbook 56 • Scrapbook 57 • Scrapbook 58 • Scrapbook 59 • Scrapbook 60 (Season 3 Finale)
Season 4: Scrapbook 61 • Scrapbook 62 • Scrapbook 63 • Scrapbook 64 • Scrapbook 65 • Scrapbook 66 • Scrapbook 67 • Scrapbook 68 • Scrapbook 69 • Scrapbook 70 • Scrapbook 71 • Scrapbook 72 • Scrapbook 73 • Scrapbook 74 • Scrapbook 75 • Scrapbook 76 • Scrapbook 77 • Scrapbook 78 • Scrapbook 79 • Scrapbook 80 (Season 4 Finale)
Season 5: Scrapbook 81 • Scrapbook 82 • Scrapbook 83 • Scrapbook 84 • Scrapbook 85 • Scrapbook 86 • Scrapbook 87 • Scrapbook 88 • Scrapbook 89 • Scrapbook 90 • Scrapbook 91 • Scrapbook 92 • Scrapbook 93 • Scrapbook 94 • Scrapbook 95 • Scrapbook 96 • Scrapbook 97 • Scrapbook 98 • Scrapbook 99 • Scrapbook 100 (Season 5 Finale)
Season 6: **Scrapbook 101** • Scrapbook 102 • Scrapbook 103 • Scrapbook 104 • Scrapbook 105 • Scrapbook 106 • Scrapbook 107 • Scrapbook 109 • Scrapbook 110 • Scrapbook 111 • Scrapbook 112 • Scrapbook 113 • Scrapbook 114 • Scrapbook 115 • Scrapbook 116 • Scrapbook 117 • Scrapbook 118 • Scrapbook 119 • Scrapbook 120 (Season 6 Finale)
Season 7: Scrapbook 121 • Scrapbook 122 • Scrapbook 123 • Scrapbook 124 • Scrapbook 125 • Scrapbook 126 • Scrapbook 127 • Scrapbook 128 • Scrapbook 129 • Scrapbook 130 • Scrapbook 131 • Scrapbook 132 • Scrapbook 133 • Scrapbook 134 • Scrapbook 135 • Scrapbook 136 • Scrapbook 137 • Scrapbook 138 • Scrapbook 139 • Scrapbook 140 (Season 7 Finale)
Season 8: Scrapbook 141 • Scrapbook 142 • Scrapbook 143 • Scrapbook 144 • Scrapbook 145 • Scrapbook 146 • Scrapbook 147 • Scrapbook 148 • Scrapbook 149 • Scrapbook 150 • Scrapbook 151 • Scrapbook 152 • Scrapbook 153 • Scrapbook 154 • Scrapbook 155 • Scrapbook 156 • Scrapbook 157 • Scrapbook 158 • Scrapbook 159 • Scrapbook 160 (Season 8 Finale)
Writhing Snakes

*"A writhing swarm of knotted venomous serpents. They lurk in the shallow bogs of Palonia waiting to ambush creatures both large and small. They possess a deadly poison in their many razor like fangs. It is unknown if they are all connected or simply a coagulation of snakes bonded together for the sake of intimidation"*

**Health:** 10 + 1D6

**AC:** 13 + 1D4

**Speed:** 5 on ground/15 in swamp

**Attacks (+4) (This creature attacks 3 times, once per head)**

* **Bite:** 2D4 Dmg. Beat Lvl 20 CON check or else target is poisoned. (5 Feet)
* **Venom Shot:** 1D4 Poison Damage. Beat Lvl 25 CON check or else target is poisoned. (25 Feet)
* **Constrict:** Target is constricted and cannot move or attack. 1D4 damage per turn. (5 feet)

(Note: when Writhing Snake constricts a target it can still attack other targets, but cannot move nor constrict a second target)

**Perception:** 10

**Languages:** None

**Abilities:**

* **Hide** (This creature can hide into its surroundings)
* **Poison/Disease Immunity.**
Feats

* **Light Armor Proficiency** (Speed is not reduced by wearing light armor. No armor penalties to Skill/Attribute checks)
* **Medium Armor Proficiency** (Speed is reduced only by 2 when wearing medium armor. No armor penalties to Skill/Attribute checks)
* **Heavy Armor Proficiency** (Speed is reduced only by 5 when wearing heavy armor. No armor penalties to Skill/Attribute checks)
* **Veteran** (Experiance gains increase by 10% for the whole party)
* **Deceitful** (+5 Streetwise when lying)
* **Persuasive** (+5 Etiquette when persuading)
* **Cleave** (Once a battle, you may do a power attack for an extra 1D4 damage}
* **Sturdy** (+5 to balance when at risk of staggering)
* **Vengeance** (If you kill an enemy that turn you can attack again any nearby foes. You cannot move again however)
* **Vengeance II** (if you kill an enemy, you may attack and move again)
* **Quick Draw** (You can switch to a new weapon in the same move in combat)
* **Rapid Reload** (You can attack twice with a shortbow, longbow, pistol, or dart weapon)
* **Haggler** (+2 Mercantile)
* **Mystique** (+2 Mysticism)
* **Cleric** (+2 Healing)
* **Sorcery** (+2 Arcanic)
* **Necrology** (+2 Necromancy)
* **Summoner** (+2 Conjuration)
* **Light-Footed** (+ 2 Sneak)
* **Deft Hands** (+2 Pickpocket)
* **Locksmith** (+ 2 Lockpicking)
* **Survivalist** (Resist Poison and Disease 25%. Can eat or drink anything organic, but it is not as effective as normal food)
* **Survivalist II** (Resist Poison and Disease 50%. Can eat or drink anything organic, and it is as effective as normal food)
* **Ambidextrous** Duel Wielding penalty is reduced to -1.
* **Spell Focus** Can meditate and regain one spell usage.
* **Spelunker** + 2 Perception for finding secrets in dungeon. + 2 int/wis for dungeon knowledge checks.
* **Historian** Gains + 2 int/wis for knowledge checks on History.
* **Leader** Can inspire up to 3 humanoids and temporarily give them Health equal to yours.
* **Acrobat** Lessen fall damage, Can climb trees and swing off items as well as high jump.
* **Enchanter** Can equip two enchantments
* **Enchanter II** Can equip three enchantments
* **Lucky** Once per day (or so) you may reroll any action once, and keep the higher number.
* **Backstab** Any hit becomes a critical hit with a dagger when attacking backside of enemy.
* **Duel Casting** Casts two spells at once, with a -4 to the second spell.
* **Combat Advantage** You gain combat advantage over target AC.
Orc

Beast/Elven Species

10 Health

9 AC

## Specials

Racial Ability:

* Berzerker (+5 Speed 1D4 Extra Damage for one turn)

Skill Bonus: Blunt + 1 Crafting + 1. Repair + 1. Axe + 1.

Attribute Bonus: Strength + 3. Intelligence - 3

Feats: Cleave, Medium Armor Proficiency, Vengeance, Sturdy, Spelunker or Heavy Armor Proficiency.

## Lore

*"The Orcs (Or Orcmyr, meaning Ostracized Elves) are descendants of an unknown elven group, their species only has appeared in the last few centuries and they were not welcomed into the world with kindness. Their race found no home in the mountains they wandered in Ebon or Dunland and so in 2E12 The "First Chief" Malog Ur Crogan led his tribe to the Woefell mountains and spent years building a grand City State. Orkulhgan (Haven of the Ostracized) The Orcs call this their one and only true home. Orcs appear impolite and inconsiderate to outsiders but are very loyal and hard working. An Orc earns his place in the world"*
Palonian

Beast Race

9 Health

8 AC

## Specials

Racial Ability:

* Water Breathing
* Poison Immunity
* Resist Common Disease 90%

Skill Bonus: Mysticism + 1. Security + 1. Longblade + 1. Archery + 1.

Attribute Bonus: Perception + 1. Agility + 3. Speed + 2.

Feats: Light Armor Proficiency, Disarming, Locksmith, Survivalist, Medium Armor Proficiency, Deceitful, Haggler or Acrobat.

## Lore

*"The Palonians (Lizard Folk, Reptillian, or rarely Toadmen) are natives of the thick swamps of Palonia which is inhospitable to other races for its giant insects, dangerous fauna and flora and many diseases. Several unincorporated tribes still dwell in the bogs of Inner Palonia where they retain worship of the Echo (A Tree Deity) the majority of Palonians can be found along the coastal cities the Empire Built during its conquest of Palonia in 2E74. These "civilized" Palonians adapted the customs and language of the Empire with great enthusiasm and still hold dearly the traditions of their people."*
Scrapbook 100 (Season 5 Finale)

Title Card

**Scrapbook 100** is the one-hundredth episode of *Owen's Scrapbook* and the finale of *Scrapbook: Season 5*.

## Characters

* Cyborg Cupcake
* Pietra the Parrot (No Lines)
* Roca (No Lines)
* Arthur Monroe (Death)
* Captain Bluebeard
* Solala (Death)
* Col. Black Cupcake (No Lines)
* Col. Cobalt Cupcake (No Lines)
* Queen Cupcake (No Lines)
* Light Rose Cupcake (Corpse)
* Assassin Cupcake (Mentioned)
* Penny Monroe (Mentioned)

## Locations

* Planet Cupcake
	+ Castle Cupcake
		- Throne Room
		- Roof
	+ Desert
	+ Cliff

## Trivia

* The bomb that killed Arthur is the same kind of bomb that blew a hole in Castle Cupcake (Scrapbook 99) and to blow up the Earth (Scrapbook 20)
	+ This implies that Barium the Tinkerer also provided King Cupcake with the Earth-Shattering Bomb.

Season 2: Scrapbook 21 • Scrapbook 22 • Scrapbook 23 • Scrapbook 24 • Scrapbook 25 • Scrapbook 26 • Scrapbook 27 • Scrapbook 28 • Scrapbook 29 • Scrapbook 30 • Scrapbook 31 • Scrapbook 32 • Scrapbook 33 • Scrapbook 34 • Scrapbook 35 • Scrapbook 36 • Scrapbook 37 • Scrapbook 38 • Scrapbook 39 • Scrapbook 40 (Season 2 Finale)
Season 3: Scrapbook 41 • Scrapbook 42 • Scrapbook 43 • Scrapbook 44 • Scrapbook 45 • Scrapbook 46 • Scrapbook 47 • Scrapbook 48 • Scrapbook 49 • Scrapbook 50 • Scrapbook 51 • Scrapbook 52 • Scrapbook 53 • Scrapbook 54 • Scrapbook 55 • Scrapbook 56 • Scrapbook 57 • Scrapbook 58 • Scrapbook 59 • Scrapbook 60 (Season 3 Finale)
Season 4: Scrapbook 61 • Scrapbook 62 • Scrapbook 63 • Scrapbook 64 • Scrapbook 65 • Scrapbook 66 • Scrapbook 67 • Scrapbook 68 • Scrapbook 69 • Scrapbook 70 • Scrapbook 71 • Scrapbook 72 • Scrapbook 73 • Scrapbook 74 • Scrapbook 75 • Scrapbook 76 • Scrapbook 77 • Scrapbook 78 • Scrapbook 79 • Scrapbook 80 (Season 4 Finale)
Season 5: Scrapbook 81 • Scrapbook 82 • Scrapbook 83 • Scrapbook 84 • Scrapbook 85 • Scrapbook 86 • Scrapbook 87 • Scrapbook 88 • Scrapbook 89 • Scrapbook 90 • Scrapbook 91 • Scrapbook 92 • Scrapbook 93 • Scrapbook 94 • Scrapbook 95 • Scrapbook 96 • Scrapbook 97 • Scrapbook 98 • Scrapbook 99 • **Scrapbook 100 (Season 5 Finale)**
Season 6: Scrapbook 101 • Scrapbook 102 • Scrapbook 103 • Scrapbook 104 • Scrapbook 105 • Scrapbook 106 • Scrapbook 107 • Scrapbook 109 • Scrapbook 110 • Scrapbook 111 • Scrapbook 112 • Scrapbook 113 • Scrapbook 114 • Scrapbook 115 • Scrapbook 116 • Scrapbook 117 • Scrapbook 118 • Scrapbook 119 • Scrapbook 120 (Season 6 Finale)
Season 7: Scrapbook 121 • Scrapbook 122 • Scrapbook 123 • Scrapbook 124 • Scrapbook 125 • Scrapbook 126 • Scrapbook 127 • Scrapbook 128 • Scrapbook 129 • Scrapbook 130 • Scrapbook 131 • Scrapbook 132 • Scrapbook 133 • Scrapbook 134 • Scrapbook 135 • Scrapbook 136 • Scrapbook 137 • Scrapbook 138 • Scrapbook 139 • Scrapbook 140 (Season 7 Finale)
Season 8: Scrapbook 141 • Scrapbook 142 • Scrapbook 143 • Scrapbook 144 • Scrapbook 145 • Scrapbook 146 • Scrapbook 147 • Scrapbook 148 • Scrapbook 149 • Scrapbook 150 • Scrapbook 151 • Scrapbook 152 • Scrapbook 153 • Scrapbook 154 • Scrapbook 155 • Scrapbook 156 • Scrapbook 157 • Scrapbook 158 • Scrapbook 159 • Scrapbook 160 (Season 8 Finale)