recursal/Fanatic-Fandom huggingface dataset:
Clawbsteroni

**DLC related content**

**Clawbsteroni** is a giant lobster-like Bugsnak that appears to be made of macaroni and cheese, specifically shells and elbow noodles. It is found in Broken Tooth, debuting in The Isle of BIGsnax.

## Strategy

Clawbsteroni is rather simple to catch as it is not aggressive or evasive. It can be shrunk by throwing Shrink Spice on it, under the trampoline it carries or when it is simply free-walking. After this, it can be caught normally using the Snak Trap or Trip Shot.

Clawbsteroni's beloved trampoline can be used by the Journalist to bounce to areas otherwise difficult or impossible to access, but only if it is being carried by a Clawbsteroni. It will walk around a set area and hot sauce or cheese can be used to lure it to a different location. Trampolines on the ground mark areas the helpful bugsnak can patrol, and if Clawbsteroni somehow loses its trampoline, it can pick up a new one it encounters.

## Gallery

Clawbsteroni carrying its trampoline.Clawbsteroni without its trampoline.FilboChandloBefficaFloofty

## References & Notes

* Clawbsteroni may be a reference to lobster macaroni, a dish that consists of macaroni & cheese mixed with lobster meat.
* The shell noodles could be a reference to shellfish, another name for crustaceans like lobsters.
* Clawbsteroni's name is a portmanteau of claw, lobster, and macaroni.
Floofty Faces Judgement

**Floofty Faces Judgement** is the side quest for Floofty Fizzlebean.

Floofty Fizzlebean

**Floofty** is a dangerously devoted scientist and has proven multiple times to be unpleasant company towards The Journalist who they try to insult and belittle any chance they get. And their need to bully out of a lack of patience extends to most everyone in Snaxburg, who all disagree with Floofty's extreme research methods if it was not just for their attitude towards them. As such, Floofty is without an assistant and is left to test on themself.

The Journalist is requested to fully transform Floofty and is the only character to require such to complete their story. Doing so gives the Trophy "I'm Stuffed".

## Volunteers Needed!

 Floofty needs volunteers to make their experiment less dangerous. I will ask around town to see who is willing to help.

 **Objectives:** Ask Grumps to help Floofty. (8/8)

Floofty allows the Journalist to try and get anyone in Snaxburg help with their research. The Journalist assumes that the research would be saver, regardless if Floofty pointed out they will only learn more by doing more dangerous tests. (Un)fortunately, no one bites, either by Floofty's gratuitous need to insult others or by their methods being known and avoided for good reason.

Only a total of 8 Grumpuses need to be asked while a total of 10 are available to be asked. Reaching 8 will mean the last 2 will not be able to asked anymore and is thus dialog missed. Whoever is asked, it will not affect the outcome of this story.
Shelda as one of the people who can be asked which does not require one to be back in Snaxburg.

## Last Meal!

 Floofty wants to be fully transformed in preparation for their final experiment.

 **Objectives:** Fully transform Floofty.

Floofty requests sweet and filling snacks, revealing they have a sweet tooth alike their brother, but there is no consequence to the outcome if you do not adhere to their request.

## Head Games!

 Floofty needs my help activating their body-removing device. This really seems like a bad idea.

 **Objectives:**
* Load Bugsnax into the funnel!
* Talk to Floofty.

## References & Notes

1. ↑ The Journalist's involvement in the process is ignored because they cannot be tested on due to their body rejecting Bugsnax. However, neither writing nor dialog makes mention of the allergy ever since it was firstly mentioned by Filbo.
Cobhopper

Cobhopper is a speedy grasshopper-like Bugsnak resembling a cob of sweet corn, with leaves curled in the shape of springy legs. It is found in Garden Grove.

## Strategy

A single Cobhopper can be seen leaping between four trees in Garden Grove: two in the lower area, and two in the higher area. It rests in a tree for a couple of seconds before quickly leaping to next in no apparent pattern.

To capture Cobhopper, it must be tripped out of the air using the Trip Shot, stunning it and allowing it to be caught using the Bug Net. There are several ways to do this, one being to trip it between the two trees in the upper area by setting up the Trip Shot on the fence and sticking it high on the rock wall to the left of the entrance of Flavor Falls.

## Related to

* Banopper
* Red Banopper

## Gallery

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell
Legendary Bugsnax

This article contains spoilers.

**Legendary Bugsnax** are large and powerful Bugsnax. There are four Legendary Bugsnax to be encountered on Snaktooth Island and a fifth residing on Broken Tooth
. Their encounters play the role of boss battles.

## Description

The Legendary Bugsnax are captured as part of the conclusion to certain Side Quests and all end with the associated Grump to be fed with it. The Legendary Bugsnak can be re-summoned through the use of a statue where it was originally found, allowing them to be fought and captured again. Legendary Bugsnax are found only in the outer biomes.

A Legendary Bugsnak is accompanied by an “underling” Bugsnak, unique to this encounter, and will patrol the Summoning Statue afterwards (with the exception of Cheddorb). While each Legendary Bugsnak is battled differently, all require the use of Field Tools to be defeated. Once defeated, the Snak shrinks, and is able to be captured in the Bug Net.

## Trivia

* Mama Mewon was the first Legendary Bugsnak revealed, as it was seen in the announcement trailer. The second was Mothza Supreme, seen in the gameplay trailer. Neither Megamaki nor Daddy Cakelegs were shown before the game's release.
	+ Cheddaboardle Rex was first seen in the Isle of BIGsnax trailer, though its name was not revealed until the update's release.
	+ Both Mama Mewon and Mothza Supreme are depicted in murals made by past civilizations on Snaktooth. Cheddaboardle Rex is depicted in stone reliefs on Broken Tooth, where it was used as part of a ritual.
* Mothza Supreme is the first Legendary Bugsnak encountered by the player, and in fact the first Bugsnak encountered at all, as it attacks their airship during the opening sequence.
	+ It is also the only Legendary Bugsnak to be visible and scannable before its battle, as it flies over Sizzlin' Sands.
* Cheddaboardle Rex is the only Legendary Bugsnak whose "minions" are not exclusive to the boss area, as Cheddorb appears rolling around the main area of Broken Tooth before the boss is actually encountered.
* As it is not found on the main island, Cheddaboardle Rex is the only Legendary Bugsnak that does not need to be defeated for the Bossy Bugs trophy.
* Megamaki can be seen swimming in the Observation Room of the The Triplicate Space.

This article contains spoilers.
* Lizbert's Queen of Bugsnax form prominently incorporates all four Legendary Bugsnax from Snaktooth Island.
* The ability to resummon Legendary Bugsnax was added in an update, and prior to this, it was only possible to encounter one of each per save file.
Stewdler

Stewdler is a spider crab-like Bugsnak resembling a bowl of spicy stew, with six spoons as legs. It is found in Frosted Peak.

## Strategy

Stewdlers inhabit the two caves of Frosted Peak, walking around in circles. To catch them, their flame must be extinguished. This can be done by covering them with chocolate from the Sauce Slinger, enticing a nearby Chillynilly to descend, or by luring another frosty Snak such as Scoopy or Scoopy Banoopy to it. Stewdler can also be doused by Mt Sodie. Once its flame is out, Stewdler can be caught in the Bug Net.

Like other crab-based Bugsnax, Stewdler is curious and playful, and will pick up and throw the Buggy Ball if it gets close enough.

## Trivia

* Stewdler may be a visual pun in that it resembles a bowl of chili, and inhabits a chilly location.
* Despite it not attacking the player, it is listed as an Aggressive Bugsnax.
* Kweeble, Golden Kweeble and **Stewdler** are the only Bugsnax with spoons.

## Gallery

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell
Snaxburg

## Soundtrack

**Snaxburg** (Camp) is a community settlement in that lies in the center of Snaktooth Island.

Snaxburg was established by the expedition team; a group of thirteen Grumpuses in their search for new life and research of undiscovered/undocumented life. They left town and scattered around the island after "the fight" shortly after Lizbert went missing; a couple weeks prior to the Journalist's arrival to the island. The Journalist, upon arrival in company of Filbo and Wambus, is introduced to an abandoned village with huts hammered shut - a 'ghost town' as Wambus puts it. As part of their the main quest, the Journalist is set to reunite the town.

Snaxburg contains a few points for the player to interact with, like Gramble's ranch, Wambus' farm and Lizbert/Eggabell's house. Gramble's ranch allows you to donate captured Bugsnax, where they can then be seen outside walking around or inside in little pens.

 Donate enough Bugsnax to increase the size of your inventory. Every time you discover a new sauce in the wild, it will then appear in Wambus' farm, allowing easy refill of the Sauce Slinger. Lizbert's house contains clues as to where she might be, and a film projector where the player can lock in the film reels they collect to watch and learn more about the relationship between Lizbert and Eggabell. Smaller, scannable knickknacks can be found in every house, that also provide a little character insight.

Lizbert's invitation video message implies Snaxburg was supposed to be a stable solid town and not merely an expedition camp.

All buildings have a painted door entrance and a stroke of paint on the side on the outside in the color corresponding with the Grumpus living in it with the exception of Shelda, who does not do walls. In the west corner of the settlement is the Journalist's hut. Originally, Chandlo ever so often was shown to work in this hut, telling the Journalist to "chill, bro", as he will "finish it soon enough". As of the Isle of Bigsnax content update, this hut is finally seen completed, and can be built up further and decorated by completing requests for other characters.

## Expedition Team / Residents

Filbo Fiddlepie
Snaxburg MayorWambus Troubleham
FarmerBeffica Winklesnoot
Information SpecialistGramble Gigglefunny
RancherWiggle Wigglebottom
Super StarTriffany Lottablog
ArcheologistCromdo Face
Salesman and BartenderChandlo Funkbun
Carpenter and BodybuilderSnorpy Fizzlebean
Engineer and InventorShelda
Spiritual AdvisorFloofty Fizzlebean
Gastroentomologist and InventorThe Journalist
Reporter and InvestigatorEggabell Batternugget
DoctorElizabert Megafig
Expedition Leader and Explorer
## Routines

**Routines** are the individual daily cycles of activies(visibly to the player) performed by the expedition team members within Snaxburg. There routines consist of a Morning- , Day-, Evening-, Night-, Sleep- and Toilet routine.

* 08:00 - Beffica and Filbo start to walk. Beffica goes to Filbo's hut.
* 09:00 - Gramble walks back to the barn. Triffany walks to the tent. Wiggle starts walking. Chandlo stops jogging.
Nutty Snakpod

Nutty Snakpod is a bagworm-like Bugsnak resembling a bag of trailmix. It is found in Sugarpine Woods.

## Strategy

Five Nutty Snakpods can be found hidden around Sugarpine Woods. Though some may be difficult to locate, they are very easy to capture when found, and can be captured using the Bug Net, Snakgrappler, or Snak Trap.

Snakpods will not respawn until all five in the area are collected.

## Related to

* Crispy Snakpod
* Fruity Snakpod
* Grumpy Snakpod
* Meaty Snakpod
* Melty Snakpod
* Puffy Snakpod
* Twisty Snakpod

## Gallery

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell
Snak Trap

The **Snak Trap** is a Field Tool for trapping Bugsnax.

## Usage

The trap can only catch Bugsnax that are not too big, small or fast and they require to be out in the open field for the trap's radius. A trapped Bugsnak can be contained for 10-15 seconds before it bursts out, regardless if it was trapped in a stunned state or not.
A frozen or fiery Bugsnak need to be neutralized before capture or the trap catches on fire or becomes frozen. The trap still functions but cannot directly be interacted with or the Journalist themself is exposed to these elements. It is possible to launch it with the Lunchpad into nearby waters to neutralize it

## Fiction

The Snak Trap is engineered by Snorpy with the goal of efficiently trapping Bugsnax. Lizbert, as the Bugsnax supplier, likely has one in her possession, and Filbo has one as well, but has trouble to put it to use due to his lack of skills. He gives his own Snak Trap to the Journalist, who is able to operate it just fine.

Filbo gives the tutorial of how to use the Snak Trap, showing how to hide and pick up a Strabby.

Gramble notes during his Main Quest that the Bugsnax do not like being in the trap as the Peelbugs refuse to unroll.

**Modification**

## Design

The Snak Trap is a cylinder shaped, made off of light woven wood material. It snaps open in 4 claw-like pieces under which a blue-colored net structure is projected to show the radius. Once a catchable Bugsnak enters the radius, a jingle plays and the blue projection becomes green. It immediately snaps close upon the remote's response.

Filbo marked his Snak Trap with blue markings correlating with his own fur color. White paw prints are decorated on the sides and on the top button.

## Gallery

In-Game, ClosedSticker, ClosedSticker, OpenUpgradePress Kit key art
Game coverIsland Flavor shirt artworkIsland Flavor stickerIsland Flavor hoodie artwork

## References & Notes

* In the files it is listed as the **SnapTrap** and is the name required to spawn it in Debug Mode.
Snaquiri

Snaquiri is a Bugsnak resembling a tropical drink with an umbrella. It appears in Simmering Springs.

## Strategy

Snaquiri can be found in the ocean, or in a small rock pool close to where the Orange Peelbug sign is. They leap out of the water, then pop out their umbrella and float for a bit, and then drop back down into the water.

One method to catch it is to use the Trip Shot to trip it out of the air. Another method is to coat it in Sauce while it is in the air to drop it down and stun it.

## Design

Snaquiri are tropical drinks with an ability to float and stay airborne using their decorative umbrellas. Though it appears cycloptic, Snaquiri has two eyes, on opposite sides of its body.

Snaquiri's umbrella functions similarly to the bell of a jellyfish, and its behavior is said to make more sense with its "bug" basis if imagined fully underwater, as a "pretty loose adaptation of nature. It is also to some degree based on a woolly aphid .

In the commentary, Beffica refers to the lyrics of "Sex on the Beach", a 1997 Eurodance song by T-Spoon which popularity led to it becoming the name of the cocktail of the same name where Snaquiri takes likeness to.

## Gallery

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell

## References & Notes

1. ↑ Reference to the song "Sex on the Beach"
2. ↑ Young Horses Discord
3. ↑ Young Horses Discord
4. ↑ Sex on the Beach (song) on Wikipedia
5. ↑ Sex on the Beach (drink) on Wikipedia
Interview Beffica!

Time to ask the socialite questions.

 **Objectives:**
* Why is Beffica here?
* What caused her to leave?
* Does she know what happened to Lizbert?

## Interview notes

After having conducted the interview, notes are added to the Journal's Grumpedia section regarding the interview and some of the Journalist's own observation.

**Interview notes**

• Fleeing some disastrous social or political fallout.

• Exposed Cromdo's petty crimes and then hid in a cave.

• Thinks Lizbert's reliance on Eggabell is a weakness.

• Saw Lizbert and Eggabell fight before they left
Interview Shelda!

Time to ask the hermit questions.

 **Objectives:**
* Why is Shelda here?
* What caused her to leave?
* Does she know what happened to Lizbert?

## Interview notes

After having conducted the interview, notes are added to the Journal's Grumpedia section regarding the interview and some of the Journalist's own observation.

**Interview notes**

• Devotee of Mother Naturae, sees Bugsnax as toxins.

• Cloaks mundane activities in complicated metaphors.

• Isolated herself in the desert to set an example.

• Prophesized doom to Lizbert for continuing to use Bugsnax.

## References & Notes

* The lockbox unlocks with the Mystery Key which is provided by Floofty after their interview.
Ribblepede

Ribblepede is a centipede-like Bugsnak resembling a rack of barbecue ribs. It is found in Scorched Gorge.

## Strategy

Catching Ribblepede is rather simple. It lurks motionlessly on walls, commonly in the buildings at Triffany's digsite. It can be lured down and into range of a Snak Trap by slinging hot sauce on the ground.

## Summer of Bugsnax information

* Despite their creepy looks, Ribblepedes don't want to bother anybody, and will often hide away on the ceilings of caves and ruins!
* This bone-chilling barbecue just loves to hang around!
* Temperament: Shy, anxious, unintentionally gross
* Team: Jacob

## Trivia

* Ribblepede had no FlavorText upon release; it was later added in an update.
* Ribblepede's original name was 'Grib'.
* Even though Ribblepede looks like it has bones for legs, it’s actually all flesh, as revealed in Triffany’s quest.

## Gallery

Dem Bones!

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell

## References & Notes

1. ↑ https://twitter.com/YoungHorses/status/1397957082167533568
BBQ Bunger

**BBQ Bunger** is a beetle-like Bugsnak resembling a hamburger.

## Strategy

Only one BBQ Bunger spawns in the area at a time. Upon spotting the player, this Bugsnak will diligently chase them down in an attempt to tackle them playfully as suggested by their "heart eyes" emote.

In order to capture the BBQ Bunger, the player can catch its attention, and lure it down to the lower level of the Gorge. Once there, the player can use the Sauce Slinger to coat the Bunger in ketchup, which will get the attention of aggressive Spuddies. Once a Spuddy successfully tackles the Bunger, it will stun it, allowing the player the chance to scoop it up in their Net.

Alternatively, after the player acquires the Trip Shot, it can be used to stun the Bunger without the need to lure it down to other aggressive Snax.

## Related to

* Bunger
* Bunger Royale

## Design

BBQ Bunger is based on a rhinoceros beetle (subfamily Dynastinae) as well as a barbecue cheeseburger with bacon. Its front half is covered by a white and red checkered wrapper. Compared to normal Bunger, its bun is darker brown with sesame seeds. It has six curly fries for legs, as well as two curly fries for "horns". These curly fries are redder than those of the basic Bunger, suggesting they may be spicy or sweet potato fries.

## Gallery

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell

## References & Notes

1. ↑ reference to a line from The Simpsons - "Come to Homer's BBBQ, the extra B is for BYOBB."
Shelda Speaks In Riddles

{{Navbox quest {{{type}}}}}

 Shelda is shrouded in mystic gibberish. Whatever reason she has for staying out here, I'll need to decipher her riddles to get her home.

 **Objectives:** Convince her to go home.

## Main Quests

### Side Quest

Shelda Loses Faith

Shelda

**Shelda Speaks In Riddles** is the main quest for Shelda. With the help of Chandlo fixing the bridge in the hopes of The Journalist finding his guru on the other side, they venture to the sizzling sands to seek the wise one. Shelda cosmically being able to read the Journalist entirely sets them up for seemingly useless busywork to become enlighted.

With the return of both her and Floofty Fizzlebean back to Snaxburg as the fifth and final wave of returns, Major Celebration! follows and marks the Point of No Return which escalates into the Conclusion of the story.

## Find Shelda!

 Chandlo says Shelda is meditating out in the desert. I'll need to get her back to camp to finish my interviews.

 **Objectives:** Find Shelda in the Sizzlin' Sands.

## Hunger Pains!

 Shelda only eats cheese sauce. I will have to find some for her so that she doesn't waste away.

 **Objectives:** Get cheese sauce for Shelda (3/3)

## Egglightenment!

 Shelda said some nonsense related to opening shells. I will crack a few Bugsnax and see if that works.

 **Objectives:** Crack two Egglers. (2/2)

The Journalist must crack two Eggler shell - there being four in the level.

1. In Shelda's shelter.
2. On the higher-up platform with the Preying Picantis
3. On top of the temple, final step on the platform left, beneath the Hot Sauce plant.
4. On the small hill between the trees where Buffalocust flies around.

Methods of cracking

1. Loaded Spuddy, make it crash into the shell.
2. Picantis - the one on the platform
3. Buffalocust, smother the shell with hot sauce to make it attack it

## Legend of Shelda!

 Shelda believes I should destroy obstacles. She may mean the Preying Picantises that watch over the desert.

 **Objectives:** Break two Preying Picantises. (2/2)

## The Path!

 Shelda has tasked me with retrieving a Bugsnak from the dark. Where that is and what exactly that means, I can't be sure.

 **Objectives:** Guide a Black Razby from the under ruins to Shelda.

## Aftermath

Back in Snaxburg, Shelda meets with her most loyal follower Chandlo who is stoked to have her back.
Snaktooth Island

**Snaktooth Island** is an island off the coast of **New Grump City** and the main setting of the game Bugsnax. The island has extreme variation in weather conditions and is surrounded by turbulent seas. It is rumored that Grumpuses that set foot on it never came back.

It is home to an entirely unique food-bug hybrid cryptid species coined "Bugsnax" by explorer Elizabert Megafig. Back on mainland the existence of these creatures is a mere rumor. The ecosystem consists of only Bugsnax and a rich flora of trees, cacti, grass, flowers and, also unique to the island, Sauce Plants.

Remains of ancient societies that have lived on Snaktooth Island ages ago are preserved in the dry and/or cold area, as well as many shipwrecks and what is left from more recent expeditions.

## Areas

SnaxburgGarden GroveFlavor FallsSimmering SpringsBoiling BayScorched GorgeSizzlin' SandsSugarpine WoodsFrosted PeakThe Undersnax
Shishkabug

Shishkabug is an ant-like Bugsnak resembling a shish kebab, with a tomato for a head, grilled meat for a thorax and a mushroom for an abdomen. It is found in Garden Grove.

## Strategy

Shishkabugs are extremely shy, and if they spot the player they will hide in a Hiding Bush and refuse to come out. To get them out of the bush, the Sauce Slinger and Ketchup can be used to lure a Bunger into charging at the bush.

Once out in the open, the Shishkabug will run for a different Hiding Bush. To capture them, set up a Snak Trap between the bushes and capture them as they run for the next bush.

Before spotting the player, they will patrol in a small circle near the Hiding Bushes.

## Related to

* Instabug
* Tropicabug

## Trivia

* An early name considered for Shishkabug was "Kabub".

## Gallery

Razzby & Shishkabug artwork (Press Kit)Pest Control!

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell

## References & Notes

1. ↑ https://twitter.com/YoungHorses/status/1367540079758082053
Chocolant

**DLC related content**

Chocolant is a large ant-like Bugsnak resembling three chocolate chips. It is found in Broken Tooth, debuting in The Isle of BIGsnax.

## Strategy

Chocolant may be found on its own, or in a small form, riding on the back of Cellystix. These Chocolants grow to their normal size if Cellystix is shrunk. Large Chocolants walk along a set path, and when shrunk, they become fearful of the player, running away if they get too close. Scared Chocolants may hide in hollow logs, which they can be flushed out of using the Buggy Ball. If a large Cellystix is nearby, they will try to jump onto its back, and will keep trying even if unsuccessful. A small Chocolant can be caught in any method, including by using the Snak Trap or Trip Shot, or by luring it into the path of an aggressive snak.

A trio of Chocolants will play keep-away with a chocolate- or peanut butter-covered Buggy Ball, each competing to pick it up. They can also be coerced into picking up a trampoline, which can then be bounced on.

Small Chocolants can be found as obstacles in Buggy Ball mazes around the island. These Chocolants patrol a set path, and will grab the Buggy Ball if they touch it, moving it to another part of the maze. This can help or hinder the player depending on the maze.

## Gallery

ChandloWiggleFlooftyBefficaFilboTriffanyCromdoWambus
## References & Notes

* The Chocolants found on Cellystix are a reference to the snack "ants on a log", which consists of a celery stick covered with peanut butter, with smaller snacks (such as chocolate chips) placed on top to represent ants.
* They are made of the 3 types of chocolate, White Chocolate being the head, Milk Chocolate being the torso/legs, and Dark Chocolate being the back.
* Floofty’s comment is a reference to the movie Ant Bully.
Pielobite

**DLC related content**

**Pielobite** is a giant trilobite-like Bugsnak resembling a pecan pie. It is found in Broken Tooth, debuting in The Isle of BIGsnax.

## Strategy

Pielobite has a protective cover that deflects Shrink Spice, with four stickers keeping it attached. These stickers can be removed using the Snakgrappler. After each sticker is removed, Pielobite will run away to a different area, and once all four are removed, it will be vulnerable to Shrink Spice. Once shrunk, it can be caught normally with a Snak Trap.

## Related

* Pinkle
* Aggroll

## References & Notes

* Pielobite is the only Bugsnak to be based on an extinct creature.
* Once its cover is removed, Pielobite changes shape slightly, with one slice protruding further behind it, and breaking part of its tin outwards. This protruding slice resembles the telson, or "tail", of a trilobite.
* It has the highest non legendary bugsnak calorie count at 402,400
* Despite being based off the trilobite, Pielobite more closely resembles a horseshoe crab.
Hat Board

**DLC related content**

The **Hat Board** is a management/inventory tool, situated at Gramble's Barn, that indicates where a **hat** was last spotted through showing a painting of a biome.

There at hooks attached to the underside of the board, displaying up to 5 hats - shown in proper Grumpus hat size. The full inventory is shown when interacting with a Bugsnak in the dress-up section. There are 25 hats in total.

It can only be used at Gramble's Barn, where the roaming or stalled Bugsnax can be given a hat. Which Bugsnax are displayed depends on the variation in donation and refreshes upon leaving and entering Snaxburg, but what "spot" occupied in the barn has which hat worn remains memorized by the game. The hat is thus tied to a "spot" and not the Bugsnak wearing it.

## Hats

**Hats** are collectable dress-up accessories for Bugsnax, found scattered around Snaktooth Island.

The hats are encountered by spotting them worn by Bugsnax in the wild who picked them up. When caught, the hat will be automatically added to the inventory. The hats can be put on donated Bugsnax inside the Barn. The same hat can be put on multiple Bugsnax at the same time and the hats alter in size per Bugsnax. (Albeit not logical or "lore befitting", the addition for this dress-up option is a gimmick only for decorative purposes and logic can be disposed for aesthetic.)

Hats begin appearing after returning Gramble to Snaxburg, and individual hats are unlocked by completing certain in-game tasks, usually story events. Many hats also require at least one other hat to have been caught before they will spawn. Once unlocked, there is a randomized chance a hat is present in a biome and if there is, it will be the only hat found on that map. The type of hat is not tied to the location it is found in and you cannot find duplicates.

The hats are a gimmick with little to no tie-in to the story. No character in the game nor the Journalist themself in their journal note of the hat collecting efforts. Nor is the Hat Board mentioned or provided by any expedition team member.

Hats are non-scannable and not described or managed in the Journal, hence their origin is not always obvious. All that is noted is them belonging to Grumpuses and this does not have to be solely the Expedition Team. Found hats that do definitely belong to Expedition Team members are not returned to them as some unanimously agreed concept of 'finders keepers'.

## Gallery

**Biome Paintings**
Garden GroveFlavor FallsSimmering SpringsBoiling BayScorched GorgeSizzlin' SandsSugarpine WoodsFrosted Peak
In-GameSticker

## References & Notes

1. ↑ Despite being a tool, it is an odd categorisation of one, as it is the only tool not taken into the field nor actively gifted by the expedition team, or rather; there is no indication as to where the tool came from. By its logic, the Donation Box of Gramble, the Mailbox and Hut should also be considered to be a tool.
2. ↑ The Sticker depicts what seems to be Garden Grove and has the Top Hat dangling from a hook.
Chillynilly

## 16:00 - 04:00

Chillynilly is a firefly-like Bugsnak resembling an ice cream sandwich. It appears in Frosted Peak at night.

## Strategy

Chillynilly appears in Frosted Peak at night, flying around the area. It can be knocked down with the Trip Shot, but its frost will have to be melted by a Stewdler in order to capture it. Alternatively, if the Trip Shot is on fire, Chillynilly will be thawed on contact, making it safe to catch in the Bug Net. You can also catch it by luring onto a Stewdler with Chocolate.

## Gallery

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell
Personality Quiz: Which Grumpus are You?

*Personality Quiz: Which Grumpus are You?* was a Bugsnax-themed personality quiz posted on Buzzfeed on October 20th, 2020. The following day the quiz was removed from the site, due to allegedly being "too promotional". The Young Horses Twitter account posted the possible quiz results.

The quiz asked the player a few questions, such as their favorite snack and what they would bring to a deserted island. Based on the chosen answers, the player would be assigned one of the fourteen Grumpuses based on their apparent personality.

## Trivia

* This quiz marks the first official appearance of Poptick, as it can be seen in the backdrop of the images. The backdrop also features the first look at the finalized Bopsicle design (the official website's backdrop shows the old blue version), as well as the old red-cupped Fryder design.
Snacks

**Snacks** is a fake version of Bugsnax that was the subject of the 2021 April Fool's joke by Young Horses Games. The prank affected both the official Twitter account and Discord server.

Snacks was framed as a total rebranding of the game, replacing all Bugsnax with normal, non-bug, non-living snacks.

## Twitter

Snacks was introduced through a Twitter post announcing that, since bugs are commonly considered off-putting, Bugsnax would be un-bugged to maximize their appeal. The post includes a trailer showing footage of the "update", including:

* The player scanning a Burger with the SnaxScope
* The player catching a Strawberry with the Snak Trap
* The player launching a Snak Trap at a Cheese Puff
* A Donut rolling toward the Snak Trap and falling on its side
* Wambus yelling at a Burger in his garden, with Filbo covered in ketchup
* The player deploying the Trip Shot in front of a submarine sandwich
* The player attempting to direct a strawberry in a ball, with a kiwi, pineapple, and apple nearby

In addition to the trailer, the Twitter's name and description replaced "Bugsnax" with "Snacks", and its Strabby icon was replaced with one of a Strawberry.

## Discord

Similar to the Twitter account, the icon of the Discord server changed to the Strawberry icon. Additionally, any instance of "bugsnax" in channel names was replaced with "snacks". Four new emojis were added: :Strawberry:, :Burger:, :CheesePuff:, and :Donut:.

## Trivia

* The Snacks seen in the trailer are:
	+ Strawberry (Strabby)
	+ Burger (Bunger)
	+ Cheese Puff (Cheepoof)
	+ Donut (Sprinklepede)
	+ Submarine Sandwich (Sandopede and Sub Sandopede)
	+ Kiwi (Kweeble)
	+ Pineapple (Pineantula)
	+ Apple (Crapple)

* Burger's description when scanned is "A beef patty on a bun".
	+ Burger is seen in Flavor Falls in the trailer, while Bunger is found in Garden Grove.
* The models of the Snacks in the trailer come from those used for Snakifications in the actual game.
* The logo of Snacks is un-bugged, lacking any eyes or antennae like the Bugsnax logo has.
Dr Sodie

Dr Sodie is a shrimp-like Bugsnak resembling a red soda can with straws for legs. It is found in Garden Grove.

## Strategy

A single Dr Sodie can be seen swimming around in the main area of Garden Grove. It makes a loop around the area's pond before moving to the waterfall where it makes a hairpin turn back again. Whenever Dr Sodie sees sauce slung from the Sauce Slinger either on the ground or another Bugsnak, it stops in its tracks to spray it and remove the offending sauce.

Dr Sodie can be caught by catching it in the Snak Trap. It can also be caught with the Bug Net if the player lures a charging Bunger into Dr Sodie.

## Related to

* La Sodieux
* Mt Sodie
* Sodie D

## Trivia

* Dr Sodie is a reference to the soda, Dr Pepper.
* Dr Sodie is the only Sodie that is found in a location adjacent to Snaxburg, as the other three inhabit the further parts of the island.
* Sodies use only the two outer straws for swimming, and spray water from the two inner straws. All four straws are used for walking on land.
* Dr. Sodie will spray water at the player if you attempt to grapple them.

## Gallery

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell
Interview Triffany!

Time to ask the archaeologist questions.

 **Objectives:**
* Why is Triffany here?
* What caused her to leave?
* Does she know what happened to Lizbert?

## Interview notes

After having conducted the interview, notes are added to the Journal's Grumpedia section regarding the interview and some of the Journalist's own observation.

**Interview notes**

• Came to Snaktooth to study its lost history.

• Related to Bronica Lottablog, the famed explorer.

• Grew distant from Wambus after he refused to move.

• Thinks Lizbert got trapped after an earthquake.

## References & Notes

* The Diary is to be unlocked with the Diary Key which is provided by Gramble after his interview.
Interview Wambus!

Time to ask the farmer questions.

 **Objectives:**
* Why is Wambus here?
* What caused him to leave?
* Does he know what happened to Lizbert?

## Interview notes

After having conducted the interview, notes are added to the Journal's Grumpedia section regarding the interview and some of the Journalist's own observation.

**Interview notes**

• Wants to claim land and stake out his own destiny.

• Marriage struggles due to stubbornness and bad communication.

• Mad at Gramble for hording Bugsnax in a crisis.

• Thinks that Lizbert and Eggabell had an accident.
Wambus Digs Deeper

**Wambus Digs Deeper** is the side quest for Wambus Troubleham.

Wambus Troubleham

**Wambus** believes that Bugsnax are plant-like creatures because they emerge from the ground and has been attempting to farm them as a reliable food resource for the Snaxburg community. With every new idea he comes up with, his doubt in his hypothesis grows stronger and with that his own confidence in himself.

## Roots and Fruits!

 Wambus wants me to catch a root-like Snak and a fruit-like Snak to grow in his garden.

 **Objectives:**
* Plant a root Bugsnak in the garden.
* Plant a fruit Bugsnak in the garden.

Wambus' garden has five empty plots that Bugsnax are able to be planted in. Filled plots are indicated by a dirt pile with Bugsnak eyes on top of it.

## Soiled!

 Wambus is looking for some material to fertilize his soil. How I obtain it is nobody's business.

 **Objectives:**
* Catch a Spuddy.
* Talk to Wambus.
* Feed Filbo a Spuddy.

After catching a Spuddy and returning to Snaxburg, Gramble is seen confronting Wambus.

## Daily Fiber!

 Wambus wants me to feed Filbo a Spuddy so I can 'collect the results.'

 **Objectives:**
* Catch one Spuddy. (1/1)
* Feed one Spuddy. (1/1)

## Soiled!

 Now I just need to pick up what remains at the outhouse and deliver that to Wambus.

 **Objectives:** Gather the fertilizer.

Once Filbo exits the outhouse, a brown burlap sack with a blue pawprint on it will be left inside.

## Undergrowth!

Once the **Undergrowth!** quest becomes available, an exchange between Triffany and Wambus takes place in Snaxburg.

 Wambus wants Bugsnax that dig into the ground. I'll have to look around.

 **Objectives:**
* Plant a Snaquiri in the garden.
* And an Incherrito.
* And a Sherbie.

## Harvest Time!

 I just need to wait a while to see if Wambus' efforts pay off...

 **Objectives:** Visit Wambus later.

Upon returning to Wambus' garden, all of the previously filled plots are now empty.

## Trivia

* The quest **Daily Fiber!** is the only quest that display no artwork.
Sub Sandopede

Sub Sandopede is a centipede-like Bugsnak resembling the middle part of a sub sandwich, with ham, cheese, lettuce, tomato, and pickle for filling, and slices of red onion for legs. It is found in Flavor Falls.

Sandopedes travel as a collective unit, with a Sandopede on each end and two Sub Sandopedes in between.

## Strategy

Two Sub Sandopedes can be found sandwiched by two Sandopedes as the four Bugsnax charge around every area of Flavor Falls aside from the caves. While it won't go out of its way to hit the player, it makes sure to send them flying if the player happens to find themself in Sub Sandopede's path which can make for a nice shortcut to the upper part of Flavor Falls. If Sub Sandopede finds itself off track, whether from a detour to have a taste of cheese or ranch, or from the player launching it with the Lunchpad, Sub Sandopede will swiftly find its way back, undeterred.

To capture Sub Sandopede, the player must trip it using the Trip Shot, after which Sub Sandopede will break into its four parts ready for collecting. Alternatively, the player can attempt to get an Inchwrap and Sub Sandopede to collide which can lead to the Sub Sandopede being stunned. This is useful if the player wishes to catch Sub Sandopede before obtaining the Trip Shot.

## Related to

* Sandopede
* Minimaki

## Trivia

* Sub Sandopede's name has a double meaning: it resembles a submarine sandwich, and is also a subordinate to Sandopede.

## Gallery

An unused sticker of a full four-part Sandopede

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell
Queen of Bugsnax

**The Queen of Bugsnax** is the "ruler" of all Bugsnax. In a seemingly endless cycle, a Grumpus is sacrificed to the Bugsnax in order to contain their unstoppable nature. The sacrificed Grumpus becomes the Queen. Alegander Jamfoot discovered the cycle during his expedition to Snaktooth Island as part of the Snakolytes, who wish to sacrifice one of their own to become a Queen.
On Broken Tooth, potential Queens were sacrificed to Cheddaboardle Rex in the main temple. On mainland Snaktooth, they were most likely sacrificed through the door on Frosted Peak that leads to the Undersnax.

Appearance
The Queen of Bugsnax is a massive Bugsnak composed of many different types of food. The Queen form of Elizabert Megafig has the legs of a Daddy Cakelegs, the neck of a Megamaki, the wings of a Mothza Supreme and many more. The sacrificed Grumpus is at the end of the Megamaki neck. The Queen is constantly shifting and changing, with different parts of her body going through repeated Snakification.

Abilities
The Queen of Bugsnax has great, though not ultimate, power over Bugsnax, and is able to render them passive or hostile as she sees fit. As queen, Elizabert Megafig also has the ability to form Bugsnax into a Grumpus-like puppet known as the Snaxsquatch, which she can control on the surface of the island.
As the second Queen was in the position for centuries, Queens apparently have greatly extended lifespans, if not biological immortality. However, every Queen known so far has reached a point where she could no longer control the Bugsnax, the exact reasons being unknown.

List of Queens* The **first Queen** was described as wrathful. She sought vengeance upon the Grumps that sacrificed her involuntarily, and her unrest made the Bugsnax aggressive and hostile. Her wrath was likely the cause of Broken Tooth's destruction.
* The **second Queen** was described as benevolent. Through her kindness the Bugsnax were pacified, and the Snaktooth Empire flourished for centuries. Eventually, she lost control of the Bugsnax and fell along with the empire.
* The **third Queen**(s) were Elizabert Megafig and Eggabell Batternugget. Elizabert was sacrificed to the Snax by accident, after she fell into the Undersnax through the Frosted Peak. After she was found, she was joined in the throne by Eggabell who wanted to help her contain the Snax during Escape From Snaktooth. Eventually, Elizabert and Eggabell stepped down, transforming back into their normal Grumpus forms, and leaving the Bugsnax without a queen once more.

Trivia* Wiggle correctly guesses that an entity known as the Queen of Bugsnax exists and has control over the creatures, though she interprets the Queen as a malicious Bugsnak planning to consume Grumpuses, while Liz uses the position to pacify the Bugsnax.
Aggroll

**Aggroll** is an aggressive Bugsnak resembling four egg rolls in a paper box. It is found frozen in the Frosted Peak, and the area it is native to is unknown.

## Design

Aggroll is based on a hermit crab (superfamily Paguroidea), as well as a box of egg rolls. Its eyes are normally on its "shell", a white paper take-out box, with green leaf-like designs resembling the Snakgrappler icon. Aggroll's legs are four egg rolls, which are not directly attached to the main body.

When its shell is removed, Aggroll's eyes move to one egg roll, which replaces the shell as the main body. The other three continue to function as legs.

## Strategy

A single Aggroll can be found trapped in ice in the lower cavern in the side of the Frosted Peak. The Trip Shot must be placed on the Fire Beacon to light it on fire, then fired at the ice to melt it.

Once free, the Aggroll will patrol around, charging at the player or other Bugsnax if seen. To capture it, use the Snakgrappler to pull the box off, leaving them exposed to either collect with the Snakgrappler or the Bug Net.

## Gallery

An Aggroll trapped in iceAn aggroll ready to charge at the playerAgroll chasing the playerA box-less aggroll

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell

## References & Notes

* As with the other Bugsnax frozen in the cave, Aggroll is not native to Frosted Peak. Since this is the only way Aggroll can be encountered, however, it is unknown where it is originally from. It is the only Bugsnak whose native area is unknown.
	+ In-game, this Snak is categorised as one from Frosted Peak, due to that being the only way it can be found.
* Though capturing an Aggroll entails removing its box, Aggroll will regain a box in the player's inventory.
* The green markings on Aggroll's box resemble the Snakgrappler icon, further hinting at its method of capture.
* Aggroll and Pinkle can swap jars/boxes if both are removed at the same time. One of Triffany's mail requests even asks for it.
Charmallow

## 16:00 - 04:00

Charmallow is a Bugsnak resembling a firefly with a body made of toasted marshmallow, wings made of graham cracker, and legs made of chocolate. It is found natively in Sugarpine Woods, though one can be found frozen in ice in Frosted Peak.

## Strategy

As Charmallow is constantly on fire, it must be extinguished in order to catch it. This can be done by having it come into contact with a Big Bopsicle or Bopsicle, either by launching the Bopsicle into Charmallow with the Lunchpad, or by luring the Charmallow by covering the Bopsicle with chocolate or peanut butter. The Trip Shot can also be used to make Charmallow fall into the water. Once extinguished, Charmallow can be caught in the Bug Net.

## Gallery

Toasty!

FilboWambusBefficaGrambleWiggleTriffanyCromdoChandloSnorpyFlooftySheldaEggabell

## References & Notes

* Charmallow is the only Bugsnak with the Spicy attribute that is not based on a spicy food, instead on fire as a reference to toasting marshmallows.
* Snorpy's quote is a reference to the 2006 remake of The Wicker Man, a movie which Kevin Zuhn of Young Horses has stated was a point of inspiration for the themes of Bugsnax.
* When getting the Trip Shot (through its assignment and not obtaining it beforehand), a Charmallow will trigger the alarm and, therefore the tutorial. The charmallow will appear regardless of the in-game hour.
Interview Gramble!

Time to ask the rancher questions.

 **Objectives:**
* Why is Gramble here?
* What caused him to leave?
* Does he know what happened to Lizbert?

## Interview notes

After having conducted the interview, notes are added to the Journal's Grumpedia section regarding the interview and some of the Journalist's own observation.

**Interview notes**

• Came to Snaktooth looking to become part of a new family.

• Deeply uncomfortable talking about his past.

• Fled Snaxburg to keep his Snax safe from Wambus.

• Swears he sees Lizbert watching him late at night.

## References & Notes

* The Diary Key unlocks the Diary which is provided by Triffany after her interview.
Robots

Il existe une immense quantité de robots ou autres formes de vie mécaniques en Lurg. Ils sont le premier type de main d'oeuvre utilisé dans toute la galaxie, et l'immense majorité d'entre eux ne possède qu'une intelligence artificielle très limitée.

Il existe également une multitude de types de robots différents, impossible à énumérer tant le nombre est grand. La plupart des robots utilisent des réservoirs à énergie biologique, ce qui leur permet d'effectuer des actions plus compliquées et de se recharger de manière "naturelle". Pour les actions les plus basiques, ils sont généralement alimentés à l'électricité, elle-même obtenue grâce à des batteries internes plus ou moins autonomes. et rechargeable sur différents critères tels que l’énergie solaire ou thermique.

Les quelques robots qui ont obtenu une intelligence et la liberté, en profitent généralement pour se lier d'amitié avec d'autres êtres vivants quels qu'ils soient, ce qui pousse aujourd'hui les chercheurs à définir le principal objectif des robots en tant que "Éviter la solitude".

Les robots ont et peuvent avoir toute sorte de capacités. Celles-ci dépendent surtout des installations qu'ils ont subis ainsi que de leur structure de base.

La plus grande force des robots est leur capacité à évoluer grâce à du matériel, que ce soit sur le plan physiques grâce aux armes ou améliorations, ou sur le plan mental grâce aux softwares et hardwares installables.

## Robots notoires

B-46 "Bagatel" : Un des héros de l'aventure. Ayant obtenu à peu de chose près sa liberté sur un miracle, il cherche à comprendre sa raison d'être.

Core : Robot de forage utilisé pour rentrer dans l'usine de Line. Peu après son utilisation, ses méfaits furent découverts ce qui lui valu d'être désossé puis recyclé (RIP)