Elecwings (collab)

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Hello, friends, I see that you have come across me and coolgirl's page. The code has been provided by me (Eagerdreamsthenightwing) so please do not use my code without permission and credit please, thank you for understanding! If you've read the rules, I hope you've had a great day! If you didn't, I also hope that you had/will be having a great day but I'll still report you! Sorry, that's the way how things work ;). <3

🍀Rules

These are the rules:
Free to use: regular dragons, SOME hybrids, and the art bases.

Permission Required: Poles, sparks, other hybrids

NOT allowed: animi, wings/neck/tail patterns not in use

# Geographical information

## Location

The tribe is located in the south of the pantala, the exact opposite of where the centiwings live. They call this the ElectroZone.

## Terrain

They live in a savanna in Southeast Pantala. Near them is Lake Scorpion. They use the lake for executions, due to their inability to survive in water, for like real electricity, they short circuit.

# History

## founding timeline

### 0 AS

Due to electric serum getting into their eggs before their due hatching, they had electricity powers. As an effect of this, they were exiled from their original tribes(NightWing, HiveWing, BeetleWing) and were forced to move far away.

### 100 AS

The kingdom is set up, just before choosing the First Poles, with Sparks already coming in from all directions. They establish jobs and roles to each dragon and map out their area. They call it the ElectroZone, making sure that it is safely guarded from the other tribes.

### 200 AS

The Poles, Magnet and Electric, decide to make the Treaty Of The Call, which was with SilkWings so they could fight against the other tribes, HiveWings and LeafWings. The premise was that whenever the SilkWings called for help, the ElecWings would help. When the ElecWings called for help, the SilkWings would help them. This included silk trading, electricity/wire trading, food sharing, and the like.

### 300 AS

In 300 AS, HiveWings decided to attack. The Queen decided to take the electricity in all of the houses, which would weaken them to submit to HiveWings. The ElecWing response was to see where the HiveWings where going and direct main armies there, still keeping some just in case of re-direct. The result was that a Spark, Plasma, died and some wires were stolen and/or destroyed.

### 400 AS

This was a ‘golden age’ for the ElecWings. They had plenty of food supply, lots of dragonets, and had nearly forgotten the Treaty Of The Call. This was a… not so good time, if you ask a SilkWings. Prey was scarce, so not many dragonets were born. This was when quarrels broke out between the two tribes. Things about giving prey due to the Treaty Of The Call, even ElecWing dragonets! The SilkWings decided to end the treaty, for they were fed up from this age of famine.

### 500 AS

The last founding stage, for they had seemed to perfect everything. The wires were made completely, also along with The Water Pump. Still in a post-Golden age, everything was good. *For now*.

### 600 AS

The current HiveWing Queen decided to try to weaken the ElecWing tribe by killing both of the poles. The plan fails, leaving both Poles alive.

### 4,962 AS

During the Tree Wars, the ElecWings didn’t participate due to lack of supplies. They had lots of guards defend the gates, but some HiveWings got in and killed 5 sparks, which names are currently lost in the ruins of history.

## Rankings

**Poles: the highest ranking of the Kingdom. Normally named with magnet names, due to the relation with the magnet gods. Aimant, the magnet god of high, is the main religion, called Aitholisim.**

**Sparks:sons/daughters of the Poles. Usually named after something to do with Énergie, the electric god.**

## Architecture

ElecWings normally build with tall wooden structures in which have wires encased in the wood to get electricity and keep termites out. For every two buildings, there is a ‘Stair Tower’ where there is spiraled stairs leading to separate buildings. There are exceptions for Stair Towers that would lead to two very different places, for example, a logsdragon and a wiredragon being connected by a stair tower.

## Names

They are usually named after a source of light, electricity, energy or magnet things, for example: Plasma, a source of light.

## Gods/Religion

### Aimant

Ainmant is the more common god in the ElecWing religion, calling his worshipping Aitholisim. For him sometimes they make wires short-circut, and sometimes even sacrifice a Spark for him.

### Ènergie

Energie is the other known god in the ElecWing tribe, and is closely intertwined with Aimant. The ElecWing “bible” as scavengers say is called Ætholisim.

# Features and abilities (body)

## **Appearance**

The typical appearance of an ElecWing is a slender-like body with lots of electric patterns on their neck, wings, and tail.

## Powers

ElecWings have the power to manipulate electricity and also shoot electricity from their mouths. Most of the time they use this in battle, but other times for electricity.

## Abilities

ElecWings can not touch water, for they short circuit.

## Features

Normally ElecWings have bright yellow or gray scales, with scattered electric patterns.