Grani/Overview

Grani is a 5★ Charger Vanguard who specializes in DP-Recovery and Defense, and the welfare Operator of Grani and the Knights' Treasure, awarded as one of the first clear rewards of GT-3 with her Operator Tokens () available in the Exchange Shop for 2400 File:Bounty Coin.png, 3000 File:Bounty Coin.png, 3600 File:Bounty Coin.png, 4200 File:Bounty Coin.png, and 4800 File:Bounty Coin.png. Since the Pinus Sylvestris event, Grani can be obtained through Record Restoration.

As a Charger Vanguard, 1 DP will be generated whenever Grani defeats an enemy and she will return her base DP cost when retreated instead of half that other Operators do, but can only block one enemy. Compared to other Chargers, Grani have higher DEF but lower ATK, which could make her last longer in the field but difficult to deal with large waves of enemies in the early game.

Grani's skills enhance her defensive capabilities and DP generation role further:

* The first skill, **DEF Up γ**, is an advanced DEF buff that allows Grani to withstand more damage.
* The second skill, **Press the Attack!**, buffs Grani's ATK and DEF, increases her block count by one (allowing Grani to block two enemies), and makes her attacks hit multiple enemies within range equal to her block count like that of Centurion Guards, but reduces her attack range to only the tile she was on while active. Despite the drawback, Press the Attack! is surprisingly a good fit for Grani's expected role, allowing her to generate large amounts of DP in a short time especially on Tactical Drill where additional DP is given each time an enemy is defeated. Its high initial SP allows Grani to use Press the Attack! relatively quickly after deployment, so she can be dropped to generate DP by clearing swarms of enemies and retreated once it expires to give even more DP.

Grani's talent, **Mounted Police**, gives all Vanguards a chance to dodge Physical attacks while she is deployed, improving their survivability to a limited degree and can be useful in the early to mid game.

Grani's CHG-X Operator Module, **Cavalry Policeman Suit**, increases the DP generated each time Grani defeats an enemy to 2 and makes her refund her *current* DP cost when retreated, in addition to increasing maximum HP and DEF; once upgraded, the Physical dodge bestowed by Mounted Police is increased.

Grani's base skill, **Vanguard Expert α** (**Vanguard Expert β** at Elite 2), speeds up the skill Mastery training of Vanguard Operators by 30% (50% for Vanguard Expert β) when she is assigned as the trainer in the Training Room.

Overall, like other Charger Vanguards, Grani performs well to counter swarms of enemies in the early game and can pave the way for better Operators to be deployed in her place. Her higher DEF, however, allows Grani to hold the line until the mid-game and Press the Attack! allows her to be dropped before a horde of enemies to mow them down while generating large sums of DP in the process.

* Returns base (current with X-Module) DP cost when retreated
* Higher DEF than other Charger Vanguards
* Press the Attack! turns Grani into a pseudo-Centurion Guard capable of rapidly generating DP
* Mounted Policeman gives Physical Dodge for all Vanguards
* Welfare Operator; accessible and Potential can be easily maxed out
* Lower ATK than other Charger Vanguards
* Can only block one enemy (unless when Press the Attack! is active)
* Press the Attack! reduces attack range
* Not as effective against stronger enemies than other Charger Vanguards due to being defensive-oriented