Meetings

**Meetings** are a core game mechanic in Suspects, which can be called by ringing the bell, or by reporting a body. Players cannot ring the bell during a light sabotage, or when bomb timers setting off, but can still start a meeting by reporting a body. The purpose of a meeting is to vote off any Killers, Poisoners, or Spies in the game that can kill you. And it is one of the only ways the Guest Team of players can win other than completing tasks. The entire lobby can see who was the person who caused the meeting by the yellow loud speaker icon below their character. Players who are dead and the first meeting that starts after their death are shown to be a dead corpse on the ground during meetings, and players who have been Ghosts after more than 1 meeting passes are shown as Ghosts during meetings.

Once a player is kicked out, it will show if they were a Killer or not. (This feature can be disabled only in Private Games). If a team wins during a meeting, dead players will be able to voice chat immediately after without needing to wait for the entire animation of the voted player getting kicked out.

## Features

### Communication

During a meeting, Players can use voice chat to communicate, or by using the chat by tapping on the green speech bubble icon at the top right corner. Players can mute other players for a specific reason for 30 seconds, which can stack if multiple players mute a singular player (in private games, this feature is replaced with the player only being able to mute someone permanently until they turn them back on, but it only mutes them for the player who muted them, and anyone else who didn't mute that same player can still listen to them.) Reasons players can be selected to be muted are:

* **Too young/Too old**: If the player is too young or too old compared to the age group the player is put in after doing a "test" when starting up the game for the first time.
* **Echo/Noise**: if the player has too much echo or noise.
* **Rude**: if they are being rude.
* **Wrong Language**: if they don't speak the same language as the language the lobby is set in.

Players can mute their microphone to not be able to talk to other players which is indicated by a red crossed microphone icon. They can also toggle their microphone on. Players can be shown to be speaking when their avatar is glowing a white border around them and the green microphone icon below them is glowing. The player can also make themselves unable to hear any player in the lobby by pressing the green speaker icon at the top right corner. If a player is a Ghost, they cannot either use voice chat, nor talk in chat. They can only do use voice chat once either there's an equal amount of murderers to Guests, or if the Guests vote out all the murderers during a meeting. Other than that, Ghosts only talk in voice chat when the match is going on and everyone is able to move around.

There is also a text chat feature that can be accessed at the top right corner of the screen which houses a button with a speech bubble icon. This allows players to communicate to each other without requiring a microphone. The text chat button will have a notification icon at the corner of the button which signifies that a new message has been sent. The player's character will be used as the speech icon and the name of the player who sends a message in the chat. With the character's name being replaced with the name of the player's account in private games.

### Voting

Players can vote someone off who they think is suspicious of being the murderer by tapping on a player, and then selecting confirm. If the player has the most votes, they are kicked out, which makes the kicked out player turn into a Ghost where then they can either spectate, do tasks and leave the game.

When a player is unsure who it is, they can vote to skip. If an equal amount of players vote on seperate options, or the majority decides to skip, the game skips the vote, which means no player gets voted off. After the timer ends, all votes and who voted who are revealed, and whoever gets voted out will have a red spotlight on them before kicking them out.

### Extras

In the top left corner of the screen shows all the tasks done by all the Guest Team players, and how many are left. Which is also the only time players can see the task bar.

There is also a "How to play" section at the bottom of the screen that briefly explains what Guests are supposed to do, which is to complete all their tasks and/or vote off the murderer(s), and what the Killers are supposed to do, which is to kill players until there is an equal amount of both murderers and Guests team players, and/or drop bombs, and have them explode before the Guest team players fix them to stop them from setting off, killing everyone.

## Audio

* music that plays when a meeting starts.
* Sound that plays when a bell is rang to start a meeting.
* Sound that plays when a body is reported to start a meeting.