Event Items/Rare Boss

During each Extra Ops event, typically one or more units are added to the game which make use of Items only they may equip. These items are, for the most part, readily obtainable by playing stages specific to that event - but they carry extreme fusion costs if trying to build them outside of it, assuming they're still available at all.

Higher-tier event items do not drop directly as loot and must be either earned as rank rewards, by building high cumulative scores, or by fusing lower-tier event items together (often with high-tier generics). The *highest* tiers are incredibly difficult to obtain even while their respective events are active, but fortunately they are not required in order to unlock their unit's final skills.

Occasionally event items later become available through the Shop, Extra Shop, or Rare Shop, depending on the current game version. Prices are typically lower than for generics of the equivalent tier, though the items are quite useless without access to the event units which may equip them.

In at least one case an older event item has been required by a later event unit (eg Kraken from Black Future requires the Treasure Box from Mummy's), suggesting that the serious collector may find it worth stockpiling surplus equipment.

Thanks to the new game mechanic, "Another Story", many silver and golden framed items can be obtained, giving the chance to re-obtain them and unlock the remaining skills.
These are event items that have appeared during Rare Boss Extra Ops:

## Mummy's

HP **+10**
Load **+8**
HP **+20**
Load **+15**
HP **+30**
Load **+30**
HP **+50**
Load **+45**

## Zombie Parade

[Far] Distance **+5**
[Far] Distance **+15**
[Far] Distance **+30**
[Far] Distance **+50**

## Halloween Train

Resist **+5**
[Near] Attack Damage **+10**
Resist **+10**
[Near] Attack Damage **+25**
Resist **+20**
[Near] Attack Damage **+50**
Resist **+40**
[Near] Attack Damage **+100**

## Invader Girl

HP **+200**
Load **+8**
HP **+500**
Load **+15**
HP **+1,000**
Load **+30**
HP **+1,500**
Load **+45**

## Queen's Battle

[Near] Attack Damage **+100**
[Special] Attack Damage **+5**
[Near] Attack Damage **+200**
[Special] Attack Damage **+10**
[Near] Attack Damage **+300**
[Special] Attack Damage **+20**
[Near] Attack Damage **+500**
[Special] Attack Damage **+30**

## Pharaoh Rebirth

[Far] Attack Damage **+100**
[Far] Distance **+5**
[Far] Distance **+15**
[Special] Attack Damage **+50**
[Far] Attack Damage **+200**
[Far] Distance **+30**
[Far] Attack Damage **+300**
[Far] Distance **+50**

## Tough & Cool

[Special] Attack Damage **+50**
[Special] Attack Damage **+100**
[Special] Attack Damage **+200**
[Special] Attack Damage **+300**

## Amadeus Revenge

[Near] Attack Damage **+50**
[Far] Attack Damage **+50**
[Special] Attack Damage **+10**
[Near] Attack Damage **+100**
[Far] Attack Damage **+100**
[Special] Attack Damage **+20**
[Near] Attack Damage **+200**
[Far] Attack Damage **+200**
[Special] Attack Damage **+40**
[Near] Attack Damage **+300**
[Far] Attack Damage **+300**
[Special] Attack Damage **+60**

## Mad Scientists

[Far] Attack Damage **+30**
[Special] Attack Damage **+30**
[Far] Attack Damage **+60**
[Special] Attack Damage **+60**
[Far] Attack Damage **+100**
[Special] Attack Damage **+100**
[Far] Attack Damage **+200**
[Special] Attack Damage **+200**

## NEXT ONE

[Near] Attack Damage **+100**
[Far] Attack Damage **+100**
[Special] Attack Damage **+30**
[Near] Attack Damage **+200**
[Far] Attack Damage **+200**
[Special] Attack Damage **+60**
[Near] Attack Damage **+400**
[Far] Attack Damage **+400**
[Special] Attack Damage **+100**
[Near] Attack Damage **+600**
[Far] Attack Damage **+600**
[Special] Attack Damage **+200**

## Glow in the Dark

[Near] Attack Damage **+150**
[Far] Attack Damage **+150**
[Special] Attack Damage **+50**
[Near] Attack Damage **+250**
[Far] Attack Damage **+250**
[Special] Attack Damage **+100**
[Near] Attack Damage **+500**
[Far] Attack Damage **+500**
[Special] Attack Damage **+200**
[Near] Attack Damage **+700**
[Far] Attack Damage **+700**
[Special] Attack Damage **+300**

## NO LIMIT

[Near] Attack Damage **+150**
[Special] Attack Damage **+50**
[Near] Attack Damage **+250**
[Special] Attack Damage **+100**
[Near] Attack Damage **+500**
[Special] Attack Damage **+200**
[Near] Attack Damage **+700**
[Special] Attack Damage **+300**

## Eternal Way

[Far] Attack Damage **+50**
[Special] Attack Damage **+100**
[Far] Attack Damage **+100**
[Special] Attack Damage **+200**
[Far] Attack Damage **+200**
[Special] Attack Damage **+400**
[Far] Attack Damage **+300**
[Special] Attack Damage **+600**

## Blood Runaway

[Far] Attack Damage **+50**
[Special] Attack Damage **+50**
[Far] Attack Damage **+100**
[Special] Attack Damage **+100**
[Far] Attack Damage **+200**
[Special] Attack Damage **+200**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**

## Cross Over Fate

[Far] Attack Damage **+50**
[Special] Attack Damage **+50**
[Far] Attack Damage **+100**
[Special] Attack Damage **+100**
[Far] Attack Damage **+200**
[Special] Attack Damage **+200**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**

## Same Direction

[Far] Attack Damage **+50**
[Special] Attack Damage **+100**
[Far] Attack Damage **+100**
[Special] Attack Damage **+200**
[Far] Attack Damage **+150**
[Special] Attack Damage **+300**
[Far] Attack Damage **+200**
[Special] Attack Damage **+400**

## Top Prospect

[Near] Attack Damage **+100**
[Far] Attack Damage **+100**
[Special] Attack Damage **+100**
[Near] Attack Damage **+200**
[Far] Attack Damage **+200**
[Special] Attack Damage **+200**
[Near] Attack Damage **+300**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**
[Near] Attack Damage **+400**
[Far] Attack Damage **+400**
[Special] Attack Damage **+400**

## Kung Fu Guru

[Far] Attack Damage **+30**
[Special] Attack Damage **+30**
[Far] Attack Damage **+50**
[Special] Attack Damage **+50**
[Far] Attack Damage **+100**
[Special] Attack Damage **+100**
[Far] Attack Damage **+150**
[Special] Attack Damage **+150**

## Beast Power

[Far] Attack Damage **+30**
[Special] Attack Damage **+30**
[Far] Attack Damage **+60**
[Special] Attack Damage **+60**
[Far] Attack Damage **+100**
[Special] Attack Damage **+100**
[Far] Attack Damage **+200**
[Special] Attack Damage **+200**

## Fire Inhibition

[Far] Attack Damage **+50**
[Special] Attack Damage **+100**
[Far] Attack Damage **+100**
[Special] Attack Damage **+200**
[Far] Attack Damage **+200**
[Special] Attack Damage **+400**
[Far] Attack Damage **+300**
[Special] Attack Damage **+600**

## First Rebellion

[Special] Attack Damage **+200**
[Special] Attack Damage **+400**
[Special] Attack Damage **+700**
[Special] Attack Damage **+1000**

## Encounter of Unknown

[Near] Attack Damage **+25**
[Far] Attack Damage **+50**
[Special] Attack Damage **+50**
[Near] Attack Damage **+35**
[Far] Attack Damage **+75**
[Special] Attack Damage **+75**
[Near] Attack Damage **+50**
[Far] Attack Damage **+50**
[Special] Attack Damage **+100**
[Near] Attack Damage **+75**
[Far] Attack Damage **+150**
[Special] Attack Damage **+150**

## Theory of Evolution

[Far] Attack Damage **+50**
[Special] Attack Damage **+50**
[Far] Attack Damage **+100**
[Special] Attack Damage **+100**
[Far] Attack Damage **+200**
[Special] Attack Damage **+200**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**

## Tropical Battles

[Near] Attack Damage **+150**
[Special] Attack Damage **+10**
[Near] Attack Damage **+250**
[Special] Attack Damage **+20**
[Near] Attack Damage **+500**
[Special] Attack Damage **+50**
[Near] Attack Damage **+700**
[Special] Attack Damage **+100**

## Begin Training

[Far] Attack Damage **+50**
[Special] Attack Damage **+100**
[Far] Attack Damage **+100**
[Special] Attack Damage **+200**
[Far] Attack Damage **+200**
[Special] Attack Damage **+400**
[Far] Attack Damage **+300**
[Special] Attack Damage **+600**

## Sword of Allegiance

[Near] Attack Damage **+100**
[Far] Attack Damage **+100**
[Special] Attack Damage **+50**
[Near] Attack Damage **+200**
[Far] Attack Damage **+200**
[Special] Attack Damage **+100**
[Near] Attack Damage **+400**
[Far] Attack Damage **+400**
[Special] Attack Damage **+200**
[Near] Attack Damage **+600**
[Far] Attack Damage **+600**
[Special] Attack Damage **+300**

## Escape Plan

[Far] Attack Damage **+50**
[Special] Attack Damage **+50**
[Far] Attack Damage **+150**
[Special] Attack Damage **+100**
[Far] Attack Damage **+200**
[Special] Attack Damage **+150**
[Far] Attack Damage **+300**
[Special] Attack Damage **+250**

## Christmas Wishes

[Far] Attack Damage **+50**
[Special] Attack Damage **+50**
[Far] Attack Damage **+150**
[Special] Attack Damage **+150**
[Far] Attack Damage **+200**
[Special] Attack Damage **+200**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**

## OneMan Army

[Far] Attack Damage **+50**
[Special] Attack Damage **+50**
[Far] Attack Damage **+150**
[Special] Attack Damage **+100**
[Far] Attack Damage **+200**
[Special] Attack Damage **+150**
[Far] Attack Damage **+300**
[Special] Attack Damage **+250**

## Bloom Disaster

[Far] Attack Damage **+50**
[Special] Attack Damage **+25**
[Far] Attack Damage **+150**
[Special] Attack Damage **+75**
[Far] Attack Damage **+200**
[Special] Attack Damage **+100**
[Far] Attack Damage **+300**
[Special] Attack Damage **+150**

## Killer Scythe

[Far] Attack Damage **+100**
[Special] Attack Damage **+100**
[Far] Attack Damage **+150**
[Special] Attack Damage **+150**
[Far] Attack Damage **+250**
[Special] Attack Damage **+250**
[Far] Attack Damage **+350**
[Special] Attack Damage **+350**

## On the Bad Road

[Far] Attack Damage **+100**
[Special] Attack Damage **+25**
[Far] Attack Damage **+150**
[Special] Attack Damage **+50**
[Far] Attack Damage **+250**
[Special] Attack Damage **+75**
[Far] Attack Damage **+350**
[Special] Attack Damage **+100**

## Memories of Mirage

[Far] Attack Damage **+100**
[Special] Attack Damage **+200**
[Far] Attack Damage **+150**
[Special] Attack Damage **+250**
[Far] Attack Damage **+250**
[Special] Attack Damage **+350**
[Far] Attack Damage **+350**
[Special] Attack Damage **+450**

## Tiny Super Girl

[Special] Attack Damage **+300**
[Special] Attack Damage **+400**
[Special] Attack Damage **+600**
[Special] Attack Damage **+800**

## Mad Assault Crew

[Far] Attack Damage **+200**
[Special] Attack Damage **+200**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**
[Far] Attack Damage **+400**
[Special] Attack Damage **+400**
[Far] Attack Damage **+500**
[Special] Attack Damage **+500**

## Shinobi Hunter

[Far] Attack Damage **+200**
[Special] Attack Damage **+200**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**
[Far] Attack Damage **+400**
[Special] Attack Damage **+400**
[Far] Attack Damage **+500**
[Special] Attack Damage **+500**

## FreeStyle

[Far] Attack Damage **+200**
[Special] Attack Damage **+200**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**
[Far] Attack Damage **+400**
[Special] Attack Damage **+400**
[Far] Attack Damage **+500**
[Special] Attack Damage **+500**

## Punk! Punk! Punk!

[Far] Attack Damage **+200**
[Special] Attack Damage **+200**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**
[Far] Attack Damage **+400**
[Special] Attack Damage **+400**
[Far] Attack Damage **+500**
[Special] Attack Damage **+500**

## Scary Halloween Party

[Far] Attack Damage **+200**
[Special] Attack Damage **+200**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**
[Far] Attack Damage **+400**
[Special] Attack Damage **+400**
[Far] Attack Damage **+500**
[Special] Attack Damage **+500**

## Gluttony of Disaster

[Far] Attack Damage **+200**
[Special] Attack Damage **+50**
[Far] Attack Damage **+300**
[Special] Attack Damage **+100**
[Far] Attack Damage **+400**
[Special] Attack Damage **+150**
[Far] Attack Damage **+500**
[Special] Attack Damage **+200**

## Return of Hope

[Far] Attack Damage **+200**
[Special] Attack Damage **+50**
[Far] Attack Damage **+300**
[Special] Attack Damage **+100**
[Far] Attack Damage **+400**
[Special] Attack Damage **+150**
[Far] Attack Damage **+500**
[Special] Attack Damage **+200**

## The Moth

[Near] Attack Damage **+50**
[Special] Attack Damage **+50**
[Near] Attack Damage **+100**
[Special] Attack Damage **+100**
[Near] Attack Damage **+150**
[Special] Attack Damage **+150**
[Near] Attack Damage **+200**
[Special] Attack Damage **+200**

## White Combat

[Far] Attack Damage **+50**
[Special] Attack Damage **+50**
[Far] Attack Damage **+100**
[Special] Attack Damage **+100**
[Far] Attack Damage **+150**
[Special] Attack Damage **+150**
[Far] Attack Damage **+200**
[Special] Attack Damage **+200**

## Jumper

[Near] Attack Damage **+50**
[Far] Attack Damage **+50**
[Special] Attack Damage **+25**
[Near] Attack Damage **+100**
[Far] Attack Damage **+100**
[Special] Attack Damage **+50**
[Near] Attack Damage **+150**
[Far] Attack Damage **+150**
[Special] Attack Damage **+75**
[Near] Attack Damage **+200**
[Far] Attack Damage **+200**
[Special] Attack Damage **+100**

## Absolute Defender

[Far] Attack Damage **+400**
[Special] Attack Damage **+150**
[Far] Attack Damage **+600**
[Special] Attack Damage **+225**
[Far] Attack Damage **+800**
[Special] Attack Damage **+300**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+375**

## All Creation

[Near] Attack Damage **+50**
[Far] Attack Damage **+200**
[Special] Attack Damage **+500**
[Near] Attack Damage **+100**
[Far] Attack Damage **+300**
[Special] Attack Damage **+750**
[Near] Attack Damage **+200**
[Far] Attack Damage **+400**
[Special] Attack Damage **+1,000**
[Near] Attack Damage **+300**
[Far] Attack Damage **+500**
[Special] Attack Damage **+1,500**

## Freedom

[Near] Attack Damage **+500**
[Special] Attack Damage **+50**
[Near] Attack Damage **+750**
[Special] Attack Damage **+100**
[Near] Attack Damage **+1,000**
[Special] Attack Damage **+200**
[Near] Attack Damage **+1,500**
[Special] Attack Damage **+300**

## If/The Beginning

[Far] Attack Damage **+175**
[Special] Attack Damage **+35**
[Far] Attack Damage **+350**
[Special] Attack Damage **+70**
[Far] Attack Damage **+700**
[Special] Attack Damage **+140**
[Far] Attack Damage **+1,400**
[Special] Attack Damage **+280**

## Lonely Mate

[Far] Attack Damage **+300**
[Special] Attack Damage **+300**
[Far] Attack Damage **+500**
[Special] Attack Damage **+500**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+1,000**
[Far] Attack Damage **+2,000**
[Special] Attack Damage **+2,000**

## Space War

[Far] Attack Damage **+300**
[Special] Attack Damage **+200**
[Far] Attack Damage **+600**
[Special] Attack Damage **+400**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+700**
[Far] Attack Damage **+2,000**
[Special] Attack Damage **+1,000**

## Pirate Christmas

[Far] Attack Damage **+500**
[Special] Attack Damage **+30**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+75**
[Far] Attack Damage **+2,000**
[Special] Attack Damage **+150**
[Far] Attack Damage **+4,000**
[Special] Attack Damage **+300**

## Because of Love

[Far] Attack Damage **+500**
[Special] Attack Damage **+750**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+1,500**
[Far] Attack Damage **+2,000**
[Special] Attack Damage **+3,000**
[Far] Attack Damage **+4,000**
[Special] Attack Damage **+6,000**

## Omen

[Near] Attack Damage **+500**
[Far] Attack Damage **+500**
[Special] Attack Damage **+3**
[Near] Attack Damage **+1,000**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+6**
[Near] Attack Damage **+1,500**
[Far] Attack Damage **+1,500**
[Special] Attack Damage **+10**
[Near] Attack Damage **+3,000**
[Far] Attack Damage **+3,000**
[Special] Attack Damage **+20**

## Accidental Coincidence

[Near] Attack Damage **+25**
[Near] Attack Damage **+50**
[Near] Attack Damage **+100**
[Near] Attack Damage **+400**

## Ugly Friend

[Far] Attack Damage **+750**
[Special] Attack Damage **+500**
[Far] Attack Damage **+1,500**
[Special] Attack Damage **+1,000**
[Far] Attack Damage **+3,000**
[Special] Attack Damage **+2,000**
[Far] Attack Damage **+6,000**
[Special] Attack Damage **+4,000**

## Gray Tiger

[Far] Attack Damage **+1,500**
[Special] Attack Damage **+500**
[Far] Attack Damage **+3,000**
[Special] Attack Damage **+1,000**
[Far] Attack Damage **+6,000**
[Special] Attack Damage **+2,000**
[Far] Attack Damage **+12,000**
[Special] Attack Damage **+4,000**

## My Little Forest

[Far] Attack Damage **+1,000**
[Special] Attack Damage **+300**
[Far] Attack Damage **+2,000**
[Special] Attack Damage **+600**
[Far] Attack Damage **+4,000**
[Special] Attack Damage **+1,200**
[Far] Attack Damage **+8,000**
[Special] Attack Damage **+2,400**

## Brain Evolution

[Near] Attack Damage **+2,000**
[Special] Attack Damage **+10,000**
[Near] Attack Damage **+4,000**
[Special] Attack Damage **+20,000**
[Near] Attack Damage **+8,000**
[Special] Attack Damage **+40,000**
[Near] Attack Damage **+16,000**
[Special] Attack Damage **+80,000**

## Double K

[Far] Attack Damage **+10,000**
[Special] Attack Damage **+1,250**
[Far] Attack Damage **+20,000**
[Special] Attack Damage **+2,500**
[Far] Attack Damage **+40,000**
[Special] Attack Damage **+5,000**
[Far] Attack Damage **+80,000**
[Special] Attack Damage **+10,000**

## Runaway Blood

[Far] Attack Damage **+1,000**
[Special] Attack Damage **+5,000**
[Far] Attack Damage **+2,000**
[Special] Attack Damage **+10,000**
[Far] Attack Damage **+4,000**
[Special] Attack Damage **+20,000**
[Far] Attack Damage **+16,000**
[Special] Attack Damage **+80,000**

## Flat Nose Soldier

[Far] Attack Damage **+500**
[Special] Attack Damage **+150**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+300**
[Far] Attack Damage **+2,000**
[Special] Attack Damage **+600**
[Far] Attack Damage **+8,000**
[Special] Attack Damage **+2,400**

## Fly to the Future

[Near] Attack Damage **+4,000**
[Far] Attack Damage **+4,000**
[Special] Attack Damage **+2,000**
[Near] Attack Damage **+8,000**
[Far] Attack Damage **+8,000**
[Special] Attack Damage **+60**
[Near] Attack Damage **+16,000**
[Far] Attack Damage **+16,000**
[Special] Attack Damage **+8,000**
[Near] Attack Damage **+64,000**
[Far] Attack Damage **+64,000**
[Special] Attack Damage **+32,000**