recursal/Fanatic-Fandom huggingface dataset:
The Ascension

Every girl arrives at a processing station at any of the various army bases in the area. They are given through medical exams and all of their bodily quirks are categorized. That is because each Ascension is initially fitted to each girls specific physiology the first time around. This lessens the chances of rejection by the body, although unfortunately some candidates do not survive.

The procedure follows these steps:

## Phase 1: Arrival

Upon first arriving, an Initiate's belongings are burned aside from one palm sized item that they wish to hold on to. This is not only to instill a sense of "new beginnings" into the girls, but the start of conformity. The girls are stripped down and told to bathe. They are then examined by doctors for things like illnesses, injuries, birth defects, etc. All of these are sorted through with basic medical care. Once they are done, the girls are shuffled along in simple medical gowns to the next step.

Those girls born into the military life from the get go skip this phase and get new clothes from the beginning.

## Phase 2: Education

The girls get an intro course in what their new lives will be like. Many of them were taught from the day they could read about their fates to become Angels, the glory they would bring to their families, and cementing their spots in history. The girls are all gathered in one room to pray for the strength to make it.

## Phase 3: First Operation

To turn an Initiate into a Cadet, they go through an intense sequence of operations with the following:

* injections of anti-aging and fertility hormones
* nanobots and nodes implanted into the body and reproductive organs for the WEB system
* coating the skeleton in a liquid metal to bolster durability
* artificial insemination and a final stabilizing cocktail of drugs that turns the tummy from flat to full term in under 10 hours

Unfortunately, 11% of all candidates don't make it past this step. This was down from the original 30%.

## Phase 4: Training

Now that the girls are official AA Cadets, they are divided into squads and put through a series of tests. Their days are filled not only with physical training, but school work as well. All the while their superiors are grading them on their performance. Everything from high test scores to hobbies that the girls pick up on their own are secretly weighed. A day before graduation, the girls come into their classroom with papers face down on their assigned seats. Many of them start to sweat, hoping to get something other than the Grunt title to the end of their name. Some will cheer that they get to become the Angel of their dreams, while others hang their heads in disbelief.

This is the longest phase, as the Academy takes 3-4 years.

## Phase 5: Final Ascent

A final set of operations turned already strong cadets into powerful super soldiers. This is the last hurdle, but only with a 0.4% mortality rate. This is because of the already massive transformation each girl's body has gone through. After that, the squads are shipped off to war.
Cemetery Dungeon

The **Cemetery Dungeon** is found in World 6 of Idle Grindia

## Tier 6 (Story)

**Stats** CrCh 30, CrDmg 75, CrRes 50, CrArm 100, DeAcc 0, DeRes 5, Dodge 0, FirStr 10

**Rewards**  7.81e6–1.56e7  2.34e5–3.91e5  15,625–31,250

**Random Rewards**  56,250–68,750  945–1155  315–385  158–193

 Turtle ×3  Lizard ×2  Cat ×1

 Level 370–507

 Win 54 min, Lose 2 min

## Tier 7

**Stats** CrCh 75, CrDmg 250, CrRes 75, CrArm 200, DeAcc 0, DeRes 5, Dodge 0, FirStr 25

**Rewards**  6.92e7–1.38e8  2.08e6–3.46e6  1.38e5–2.77e5

**Random Rewards**  4.98e5–6.09e5  1485–1815  495–605  248–302

 Turtle ×4  Lizard ×3  Cat ×2  Slime² ×1

 Level 1098–1474

 Win 1 hr 15 min, Lose 2 min

## Tier 8

**Stats** CrCh 150, CrDmg 500, CrRes 150, CrArm 300, DeAcc 50, DeRes 50, Dodge 0, FirStr 100

**Rewards**  3.46e8–6.92e8  1.04e7–1.73e7  6.92e5–1.38e6

**Random Rewards**  2.49e6–3.04e6  4185–5115  1395–1705  698–853

 Turtle ×5  Lizard ×4  Cat ×3  Slime² ×2

 Level 1594–2188

 Win 1 hr 45 min, Lose 2 min
Zepplin (Class)

The **Zepplin** does her best to support her fellow Angels. Her belly is extra stretchy and can be inflated with a lighter than air gas that allows her to float above the battlefield. Using Digitech in her gloves, she can produce heal packs and ammo packs that she can drop on her allies. These packs contain small sensors that open parachutes mere meters before the ground, even if she decides to toss them out from skyscraper height.

When an ally has taken too much damage, a Zeppelin can release her gas and descend to grab onto her comrade. Then with a quick reinflate with some added girth, she can zip back into the air even while carrying up to two allies to safety. However larger allies like the Attlabor are too heavy and need at least 2 Zeppelins to evac out.(Actually a single Zeppelin can lift an Attlabor, but she would have to inflate her belly so much she risks popping. Only a few Zeppelins are gifted enough to pull it off, and even then there's some self damage from doing so.)

Usually Zeppelins stay on the back line, avoiding combat whenever possible. When all else fails though, she carries a powerful Tazer Gun that can stun most enemies. Regular firearms and knives were avoided after a few....accidents....

Zeppelins are also some of the shorter classes, even among loli standards, and were given anti-growth modifications to keep them small. This is to reduce weight and allow for better mobility.

## Equipment

 Secondary
 Ordinance
 Gear/Mods

## Skills

* **Balloon Rescue** = Swoops down from the skies and snags up to 2 allies, ferrying them to safety.
* **Air Brake Belch**= Can release the air from her tummy all at once, allowing for a surprise change in direction when flying.
* **Package Drop**= Deposits ammo or health packs from above to grateful allies when needed.

## Strengths

* High mobility & can access areas easily
* Can transport allies or cargo over long distances, especially when grouped together

## Weaknesses

* Less suited for combat, even compared to a Grunt
* Can pop if her belly is damaged or expanded past its normal limits
* Can be blown around by strong enough winds

## Trivia

* The Zepplin was created by Vio.

Units
 Snow Battalion
 Red Army
Marine Sniper (Class)

The **Marine Sniper** is the long range specialist of the Azure Angel's Navy. Mods to her body and lungs allow her to survive the pressures of the radiated waters. Her body also has various radiation dampeners since the water stores radiation over time, which in turn cuts her heal factor.

Her main weapon is the Javelin Heavy Sniper Rifle. When fully charged, this massive gun has enough power launch a plasma bolt out of the water with enough force to disable a tank. At lower power it still functions well against enemy infantry, and can be reflected off of her drone's barrier to strike them at odd angles.

## Equipment

 Secondary
 Ordinance
 Gear

## Skills

* **Javelin Shot:** = After loading her sniper's round with her nanobots, the bolt gains an explosive charge to it. Can easily obliterate an enemy's entire head even through their helmet.
* **Drone Scout:**= Her helmet is linked to her drone, giving her any info the drone is able to obtain.

## Strengths

* Can kill most enemy soldiers in a single head shot
* Can attack at extremely long range

## Weaknesses

* Slow Rate of fire
* Limited vision if drone is destroyed
* Limited mobility on land

## Trivia

* The Marine Sniper was created by Calmingscene.
* Her design was inspired by the Big Daddy/Big Sister from Bioshock

Units
 Snow Battalion
 Red Army
Army Slang

Many of the soldiers on either side of the war use slang terms to quickly describe things. This helps keep communication channels short and concise.

## List of Terms

This slang is divided into two categories, 1 unique to The Lolipreg War, and 1 that matches army slang in real life.

### LPWar Terms

* **Brick** = a packet of army rations. It's a tough near tasteless cake of hyper condensed calories.
* **My Wings** = refers to a lover or romantic partner.
* **Slop Bucket** = the food truck that the Chef drives around.
* **Whistler** = an Anti-Air Vehicle. Refers to the whistling sound the rockets make when launched
The Lolipreg War Wiki

**Welcome to the The Lolipreg War Wiki!**
WARNING: This is a NSFW wiki! While there will be no full nudity, the themes of this wiki is not for those under 21 yrs of age! Turn back now! You have been warned!

The Lolipreg War follows the Azure Angels, an army of young girls turned super soldiers. With the surface world ravaged by nuclear war, mankind retreated underground. Only these rotund warriors can fight the Crimson Coalition as they seek to conquer humanity in the name of their "All Mother".

Any questions? Check out or FAQ page.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Asura (Class)

The **Asura** is a close combat class, and a rival to the Azure Angels' Bouncer. Instead of long extendable arms with heavy fists, the Asura waddles onto the field with four sleek and dangerous metal limbs with spiked knuckle dusters on each fist. Inside each forearm is a built in shotgun that can be triggered with the Asura's neural link. When she runs out of ammo the Asura cocks her fists like one would a group of actual shotguns, triggering the Digitech in her arms to refill the magazines.

When an Asura and a Bouncer meet, the two of them always want to fight one another first. Scientists on either side don't know why, but it is a similar phenomenon to the Attlabor and the Sandskirt.

Personality wise, most Asura are extremely violent even by Coalition standards. Once the take the warpath, they will beat a foe into submission well after their skull have caved in.

## Skills

* **Devil's Fury:** She dashes forwards and hammers her opponent with an avalanche of explosive punches.

## Strengths

* Excels at close combat
* Very durable

## Weakness

* No long range weaponry
* Tend to over focus on whoever they fight

## Trivia

* The Asura was created by Calmingscene.
* The Asura's design was inspired by Asura from the video game Asura's Wrath.

Units
 Snow Battalion
 Red Army
Medic (Class)

The **Medic** is the top healer and a welcome addition to any squad. Her body has the highest heal factor, so despite not wearing any armor it takes a lot to keep her down. This also comes with a higher resistance to radiation overexposure. This does lead to a faster metabolism, so Medics have to eat more than your average Angel.

Her main weapon is the Felta 5 Dual Pistol. It has the ability to switch between healing allies and damaging enemies on the fly. She can also toss her Heal Pod to drop some much needed aid on a group of soldiers at once. Her special ability also allows her to heal others by smothering them in loving hugs.

Most Medics are super kind and caring. This does come with an increased appetite to keep that high metabolism in check. They worship a fertility goddess named Isara, who is said to have birthed the first star in the universe. Off duty Medics who aren't volunteering their time at the hospital are often seen tending to and holding sermons at the largest chapels on base.

## Equipment

 Secondary
 Ordinance
 Gear/Mods
**Seraph Revive Mod:** This mod can manufacture new nanobots at a increased rate, leading to increased healing in exchange for more energy requirements. It is located in the soldier's lower back near the pelvis.

## Skills

* **Angelic Aura** = Emits a gentle pulse of energy that boosts the heal factor of nearby allies and heals wounds.
* **Super Regen** = Heal factor is very high and kicks in much faster than others.

## Strengths

* Highest healing capabilities of any soldier
* Very strong heal factor, making her hard (but not impossible) to kill

## Weaknesses

* Low offensive power
* Vulnerable to Anti-Heal technology
* Still vulnerable instant death from explosions or a sniper round through the skull

## Trivia

* The Medic was created by Calmingscene
* The Medic's Felta pistol functions similar to that of Ana's rifle from Overwatch.

Units
 Snow Battalion
 Red Army
Boomer (Class)

The **Boomer** has a simple MO. Find an Angel, hug an Angel, explode an Angel. Thanks to their Detonator Core, the energy in their bodies is super charged to the point where they can easily take out a tank with a point blank explosion. To deliver their payload as swiftly as possible, the girls' legs have been retrofitted to be stronger and faster to the point where they can even out run a cheetah. Once a Boomer locks on, she just becomes an adorable prey seeking missile. The only way to avoid them is to sidestep at the last moment or shoot them in the belly from a distance before they get too close. Once they explode there is a 2 minute delay before their heal factor kicks in, and some well placed bullets to the brain will end them. One way to tell a Boomer is about to recover to check her hair. As a Boomer's hair is growing back it is bleach white before the color grows back from root to tip. Once the color is back the girl regains consciousness and chases her next victim.

While they are considered disposable, Boomers are often deployed on the flanks so they won't explode too close to the other Crimsons.

## Equipment

 Secondary
 Ordinance
 Gear

**Max Recovery Mods:** Enhancements to the WEB system boosts their Heal Factors through the roof, allowing for them to recover from their own explosions.

**Spring Step Leg Mods:** Modifications to the Boomer's legs not only cuts the weight but increases muscle strength tenfold, allowing for blinding speed in short bursts.

## Skills

**Let's Play Tag!:** Using her enhanced legs, the Boomer can run at incredible speeds.

**Tag, You're it!:** Once she catches an Angel in her grasp, she overloads the radiation in her body and swells before exploding like a block of C4.

## Strengths

* Can wipe out an entire squad if she detonates in the middle of them
* Incredibly fast and hard to hit.
* Insane heal factor

## Weaknesses

* No weapons
* If a Boomer is shot in the tummy, she can explode on her own team
* Cannot move for 2 minutes after exploding, making her an easy target

## Trivia

* The Boomer was created by Calmingscene, with the default design going to Anonymous.
* The Cheerleader is the rival to the Boomer, as they were once captured Boomers repurposed into support units.
* Explosions cause some memory loss in Boomers, but their base conditioning always remains.

Units
 Snow Battalion
 Red Army
Armored Personnel Carrier

## APC

The **APC or Armored Personnel Carrier** is one of the less offensive vehicles. Only containing a single LMG gun turret on top, the APC isn't meant to get into the thick of things. It's high occupancy allows it to transfer many soldiers across the wastelands.

## Strengths

* Strong armor (except against anti-armor weapons and explosives)
* Can ferry a large number of troops quickly

## Weaknesses

* Minimal weaponry
* Large tires can get stuck
* Slower than most other vehicles

## Trivia

* n/a
Bouncer (Class)

The **Bouncer** proves that the fist (and butt) is just as mighty as the gun or the sword. The Bouncer arms were removed and replaced with biomechanical ones that can extend to a max length of 25 meters in the blink of an eye. This gives her a very deceptive attack range, especially to new opponents. Her metal fists are about 6 lbs each, so they can deliver a devastating amount of force with each punch. Couple this with her intense martial arts training (Judo, Karate, & Kung Fu), and she can become a living whirlwind of fury.

Another one of the Bouncer's key features is her rather hefty hind quarters. These big buns aren't just for show however, as she can expand her springy glute muscles and use them to bounce around with great speed and mobility. In an instant she can harden those same muscles into "Buns of Steel" and butt slam them into her opponent like a pair of wrecking balls. Outside of battle her buttcheeks also make great drums or bongos, as she can change the sound based on how large and how soft/hard she makes them.

Bouncers are some of the more battle hungry soldiers. They tend to revel in combat all with creepy smiles of glee on their faces, even when half covered in the blood of their enemies. They rarely show any other emotion, but when they do its almost always genuine.

## Equipment

 Secondary
 Ordinance
 Gear/Mods

## Skills

* **Rush Combo** = Punches enemies with such speed that it's almost like her arms disappear.
* **Butt Slam** = Rams enemies with the mighty power of her big butt.
* **Battle Sway** = Knowledge of the opponent's battle rhythm allows her to better dodge melee attacks.

## Strengths

* Extremely good at close range combat
* Doesn't have to worry about ammo, as her fists and butt are lethal weapons

## Weaknesses

* There's a brief period of vulnerability when their arms snap back into place after each punch
* Lack of long range weaponry

## Trivia

* The Bouncer was created by Calmingscene.
* The Bouncer's design was inspired by the characters from the video game ARMS.

Units
 Snow Battalion
 Red Army
Angel Airdrop

**Angel Airdrop** is the main general store in The Lolipreg War. The store's logo shows the image of a Zepplin soldier with cute angel wings carrying a large crate.There is one located on every Azure Angels base, but the size and amount of products vary based on the size of the base. Bigger compounds have access to more goods. There is often a few soldiers working the store with some Digitech powered machines in the back that produce products out of recycled raw materials. Soldiers pay using Bits, a type of credit tied to their soldier ID.

## Products

Clothing
 AA Swimsuit
 Thiccmas Costume
 AA Baseball Cap
 Blue Baby Button Down

Toys
 Tummy Tina
 Action Girl Bami
 Poppin' Off

Food
 Frostubber Ice Cream
 Hot Crossed Buns Buns
 Mini Maggie's Mega Milk

Electronics
 SG Cheapskate
 SG Flat Screen Tv
 J Sphere
 J Sphere Game Pack

## Trivia

* The Angel Airdrop was inspired by the classic stores in RPGs.
* The J Sphere is a nod to the Game Sphere from Drake and Josh.
History

In the year 21XX, the largest conflict imaginable was set off. Dubbed "The Supernova Conflict", all nuclear armed military nations launched their munitions at the same time. No one remembers who dropped the first warhead, but it wasn't long before the sky rained fire and the planet was torched. Those who planned ahead escaped into underground cities connected to massive Solar Towers that provided near limitless energy. Despite the huge loss in population, mankind endured. The surface however was unlivable for all except the most hearty of small plants, fungal, and microbial life. The immense levels of radiation would cause an human who walked out in anything but a suit or enclosed vehicle to suffer from intense burns and mutations leading to a painful death.

Humanity thought the surface would never be livable again, but many scientists refused to give up. One group of geniuses led by Dr. Henrietta Talmond. When her team seemed ready to give up once the funding was about to run out, Dr. Talmond made one more trip to the surface word. Her suit accidentally ruptured and she was expecting death to come for her as she sat down in a cave. To her surprise she discovered a strange pink radioactive ore that had a strange effect on women. Her once flat tummy suddenly bulged outwards and she felt the moving life within. Her once burning throat was clear, her eyes no longer felt like they were going to melt, and her radiation burns gradually cleared up. She removed her cracked helmet and did what she thought was the impossible, walk along the barren surface with next to no issue.

When she radioed to the lab, everyone was surprised and beyond ecstatic, well...almost everyone. Another scientist by the name of Dr. Carmine Rose (pronounced roh-zay) always despised being in her shadow, and not only does her rival avoid certain doom, but also make the discovery of the century? Not on her watch. Before everyone else knew it, the walls were stained with blood and Dr. Carmine waddled out the door with a smug smirk on her rotund face.

Years later she worked together with (and eventually betrayed) a group of rich benefactors who further fueled her pursuit for power. Once the rest of the populace saw the blood red flags of the new Crimson Colatition, several cities had already fallen overnight.

Thankfully some of Dr. Talmond's data survived. The remaining world government rallied together to form their own army of fertile women to combat this threat, and the Azure Angels as formed. The war itself has raged on for 30 painful years, but rumor has it the tide might finally be turning in favor of the blue army.
Gwyne Kendrick

**Gwyendolyn "Gwyne" Kendrick** is a main character in The Lolipreg War. She is hoping to not only be one of the few that make it to retirement, but also find her older sister Phiona

## Biography

Gwyne was born the 2nd child to Ms Alita Kendrick in the slums. Her older sister Phiona was born only a few years earlier, and the two played together often before Phiona was eventually shipped off to war like many young girls before her. When it was Gwyne's turn, her mother kissed the little girl's tummy and prayed that she would "grow full and strong, devoting her life to bringing peace to the world". While little Gwyne had been brought up since the day she was born knowing full well what her destiny was, it was still a tearful goodbye for the often sparkly eyed 5 year old.

She was in awe by the scale of the army and its facilities. It took Gwyne a while to get used to the military lifestyle but when it came to all the written tests she felt comfortable. She fully expected to end up as a Technician, but found herself rolling with the Scout class. Little did she know that a simple run around the track planted her firmly into one of the most mobile divisions in the Azure Angels.

## Appearance

Gwyne is around 3 1/2 feet tall with a rather slim build, orange/red shoulder length hair, cute green eyes, and a light skin tone. She also has plenty of freckles across her face.

Gwyne didn't change much in height after becoming a Scout. Like many of the Angels her body's growth is stunted due to the numerous operations and hormone cocktails.

## Personality

Gwyne is a bit on the naive side, but always believes in doing the right thing. She can get flustered in regards to love and relationships.

## Relationships

**Squad 19**

Being part of the newly formed Squad 19 was a challenge in and of itself, but the girls started wracking up kills once they solidified their teamwork.

**Phiona Kendrick**

Gwyne always looked up to her older sister even when they were just fooling around in the slums with the other kids. Phiona's rise to legendary status does make Gwyne nervous that she cannot deliver in the same manner sometimes.

**Alita Kendrick**

Alita is Gwyne's mother, who she loves dearly. Gwyne enjoys writing letters about her life as an Angel.

## Powers & Abilities

**Super Soldier:** Like every Angel, Gwyne is much stronger than she appears. Her body's healing factor is almost super human, and her muscle definition is tight and refined even though it's under a layer of cute baby fat.

## Trivia

* Gwyne's design (and that of the Scouts in general) was inspired by the Survey Corps from Attack on Titan
Tier 4 Recipes

These items can be crafted at the Forge in Idle Grindia.

## Cost

The following costs are for Weapons. They are multiplied by 0.9 for Body Armor, 0.45 for Feet, 0.4 for Hands, and 0.6 for Head.

## Enhance

The enhancement costs shown here are for Weapons. Body Armor cost is multiplied by 0.9, Hands and Feet by 0.3, and Head by 0.5.

## Reforge

 2
 3
 4
 5
Arctic Grunt (Class)

The **Arctic Grunt** is the sister variant of the main Grunt class. They have similar capabilities aside from one major difference, Arctic Grunts can literally fight in the polar ice caps in nothing but a pair of short shorts.While most of the major battles take place during the summer months, each side was looking for more and more ways to one up each other. It wasn't long before the Crimson Coalition brought out a myriad of operatives that were able to ignore the figid temperatures, and the Azure Angels weren't far behind.

The Arctic Grunt is a specialized variant of the regular Grunt class. They make up a big portion of the Snow Battallion, a force built to handle the planet's much colder winters due to climate change. The Frost Mods are standard issue to all Snow Battallion members and give them all a similar blue hue to their skin. Their natural body temperatures are much lower by default. They have a high resistance to frostbite, and can even stand butt naked in zero degree weather for hours, but that also comes with much lower stamina when the sun is out. This restricts the girls to night missions when they have to provide support close to the equator. They can also pilot vehicles similar to regular grunts, even though they have fewer options to choose from.

## Equipment

 Secondary
 Ordinance
 Gear

**Snow Cloak:** Not only does this help with camouflage, but also keeping warm.

## Strengths

* Low cost of deployment for the army
* Fits into any squad

## Weaknesses

* Low power
* Low Armor

## Trivia

* The Assassin was created by Calmingscene.

Units
 Snow Battalion
 Red Army
Cadet (Class)

A **Cadet** is the starting Class for all Azure Angels. Those who survive the harsh augmentation processes of The Ascension are transformed into fertile super soldiers. Despite their childlike stature, an Angel can handle over 70 lbs of gear and still be able to drag a grown adult man. They get even stronger once they pass through The Academy and obtain higher ranks.

Cadets spend 3 years eating, sleeping, and breathing the army life. While their identies aren't stripped away, they are only able to keep 1 item from their previous life if they were born outside of the base. Those who came straight out of the womb in the army hospital were never exposed to any other life. Once a Cadet passes all of her training, she is picked by the higher ups on what her future class will be. From Day 1 she was judged against her peers, was she the fastest, the most brutal, the smartest, even a knack for music? Everything was taken into account. Those who "didn't quite make it" were given the not so coveted rank of Grunt, barely a step up from their life as a Cadet with minimal perks. Competition for obtaining one of the better classes like Assassin or Heavy Assault can be quite fierce.

## Uniform

A Cadet's old clothing is burned upon entering the program, and she is given similar clothing to everyone else. If the soldier wants to wear something else, she can earn money to purchase new clothing at the Army Store. However when in public she must wear her main attire, except on holidays.

**Main**: A Cadet's main attire consists of a midriff bearing crop top, booty shorts, gloves, and combat boots.

**Exercise**: A Cadet's exercise attire consists of a sports bra and booty shorts.

**Swimwear**: Cadets have a choice between blue tankini that (usually) exposes half the tummy or a bikini that exposes their entire stomach. Both sets of swimwear have the AA logo on them.

## Trivia

n/a

Units
 Snow Battalion
 Red Army
Bandit (Class)

The **Bandit** makes up the bulk of the Crimson Army, and is the counterpart of the Grunt on the Angels side.

Due to the biological experiments done on them and their sister devils, the Bandits black eyes, menacing fangs, and pointy ears make them look like gremlins. Why? Because their leader deeply believes all children are little ungrateful demons at their core. Now their outsides match the insides.

Okay, so there are actual upsides. Increased healing, beast like senses, and a ferocious attitude al come with the fancy makeover. While the Angels are all cybernetic, those on the Crimson side have a mixture of biological fury with their technical might. They may be small little troublemakers, but a hungry group of Bandits are as dangerous as a pack of hyenas.

## Equipment

 Secondary
 Ordinance
 Gear

## Skills

* **Bandit Lyfe!:** When grouped together, Bandits can work even harder.

## Strengths

* Can fit into any squad
* Jack of all trades

## Weaknesses

* Low power and armor
* Lack of unique abilities compared to other units

## Trivia

* The Scout was created by Calmingscene.

Units
 Snow Battalion
 Red Army
Reflector (Class)

The **Reflector** is a very powerful soldier. Her belly is covered in a special energy field that can redirect the kinetic energy of anything it hits. While it's function works best for projectiles, the belly barrier can be used to minimize damage from blunt melee weapons.

Her main weapon is the Giga Buster Arm Cannon. Her right and left forearms were removed and replaced with cybernetic limbs that can transform into energy weapons at will. The arm cannons have 2 fire modes: a weaker rapid fire mode similar to an SMG, and a stronger charge shot mode. Max charge takes about 7 seconds. The Digitech Sword is her trusty secondary weapon, and can cut common enemy foot soldiers in half with a single swing. Her ordinance is the Scatter Grenade. This pod will bounce up into the air and explode, shooting spherical balls in multiple directions. While the balls themselves don't do much damage, they are best used in enclosed spaces where they can rebound off walls and collide multiple times.

Personality wise, the Reflector is a very animated kid. She loves anything with flashing lights and the ability to make cool sounds. She's a gamer by nature, and often turns a boring afternoon into a fun game of tag or target shooting with her fellow Angels. Due to a flaw in the augmentation process, the Reflector has a habit of misfiring her blasters if she's tickled enough.

## Equipment

 Secondary
 Ordinance
 Gear/Mods
**EK3 Energy Mods:** The Reflectors body has a variant of the plasma mods the Energenie possesses. In fact, the two set often work well together.

## Skills

* **Tummy Rebound** = Converts extra energy to her belly shield and make contact with any projectile and send it back with twice the force.
* **Overchub**= Weapons become stronger the more energy her body contains, at the cost of a bigger tummy.
* **Bolt Dash**= Boots contain mini thrusters allowing for quick movement in short bursts. This can even be used as a double jump (as long as her belly isn't too bloated).

## Weaknesses

* Weapons can overheat, leaving her vulnerable until they reset.
* Her body can start to damage itself at max Plasma levels, causing pain and draining her stamina at an alarming rate.

## Trivia

* The Reflector was created by [REDACTED].
* Her design was inspired by Megaman.

Units
 Snow Battalion
 Red Army
Salvager (Class)

The **Salvager** rummages the battlefield for leftover scrap. Whether it's empty ammo casings, broken weapons, or even vehicle parts; she grinds them all up with her powerful jaws like a kid in the cafeteria eating a cheeseburger. Inside the Salvager's tummy is a furnace like device that turns the scrap metal into dangerous slag. She can then upchuck this purple substance (her throat and jaw have been replaced with cybernetics) as dangerous globs that oxidize with metal on contact and explode, doing great damage to vehicles.

For targets outside of her spitting range, the Salvager uses her main weapon: The Glob Launcher. It only fires one shot at a time, but it easily triples her attack range by placing the slag ball in a casing before firing.

Another great part about eating scrap is that it boosts her heal factor. While she can't live off of metal alone, she can substitute a meal or two and be just fine.

## Equipment

 Secondary
 Ordinance
 Gear/Mods
**Elasticity Mods:** Due to the immense amounts of slag a Salvager generates on a normal basis, her guts have better capacity and elasticity.

## Skills

* **Glob Shot** = Fires a slag filled shell at a single target.
* **Junk Filled Diet**= Can consume random bits of metal to boost heal factor.
* **Toxin Resistance**= Takes less damage from slag and poison attacks.

## Strengths

* High damage against vehicles
* Very strong heal factor

## Weaknesses

* Slow rate of fire
* Limited weapon range
* Low mobility

## Trivia

* The Salvager was created by Foxkitty.
* Her design is based off of one of Foxkitty's OCs.

Units
 Snow Battalion
 Red Army
Energenie (Class)

Having a mastery over the Gravidium in her body, the **Energenie** supports her squad with her powerful energy based attacks. Her main skill is that her body was augmented to better handle and control energy that passes through her. (Note: the surface world is filled with radiation, and it effects soldiers differently). She has the highest internal capacity, and can even absorb energy from electrical or plasma based sources.

Another thing about her is that her breasts and belly expand the more energy she absorbs. Downside is that if she goes too far past her limits she'll explode like a large bomb. In fact all soldiers run the risk of exploding this way if their bodes take on too much radiation, like say during radiation storms. On the one hand they all become super charged and more powerful, on the other hand standing out exposed for too long leads to death.

Energenies are rather whimsical girls who love to have a good time. They are raised to believe that karma ebbs and flows with everyone. Those who find themselves in a lot of hardships must have done something to put themselves in that position, or at least increase their odds. Energenies love to sing and dance, and tend to get along well with others.

## Equipment

 Secondary
 Ordinance
 Gear/Mods

## Skills

**Electron Purge**= The soldier drains energy from opponents wielding plasma weapons/tech, boosting her attack power.

**Electron Barrier** = The soldier does a sensual dance while producing an energy field around a single ally that mitigates damage for a short time.

**Overcharge Booster** = The soldier pours excess energy into the body of a nearby plasma wielding ally, boosting their attack power considerably while the two are linked.

## Strengths

* High Damage against enemy shields
* Can power up other plasma based soldiers (Ex. Reflector)
* Great against water wielding enemies

## Weaknesses

* High Energy Levels can lead to self damage/detonation
* Low offensive power to regular armor

## Trivia

* The Energenie was created by Calmingscene. Her design was inspired by female genies and harem dancers.
* The Boomer (Class) is a dark counterpart to the Energenie alongside the Cheerleader.

Units
 Snow Battalion
 Red Army
Drop Ship

One of the largest transport vessels in the army, the **Drop Ship** is one of the main ways a platoon gets too and from the battlefield. Due to it's shape, soldiers refer to it as The Dumpster or Flying Coffin. Often these machines are patched together with layers of plating over time, giving them an even more disheveled look to them.

The Dumpster's biggest strength is its capacity to carry the most units possible. The ship is divided into 3 levels. The top is the cockpit, level 2 is a much smaller level for soldier's only, and the bottom level can hold up to 3 land vehicles (and their drivers).

## Strengths

* Highest capacity by far
* Thick armor

## Trivia

* n/a
Dibrom

Although it has not yet been clarified, the term **Dibrom** could refer to a place, person or organization in the world of *Mornia.*
In promotional material, the player character is referred to as *"the last Striver of Dibrom"*.

## Trivia

* Likely obvious to some, the word "dibrom" is a semi-palindrome of "morbid".
Dragon Whelp

The **Dragon Whelp** is a World 8 Enemy in Idle Grindia.

## Tier 8

* Magic Tackle: Deal 300% Magic Damage
* Magic Tackle: Deal 300% Magic Damage
* Magic Tackle: Deal 300% Magic Damage
* Fire Spit: Deal 100% Physical Damage, Deal 350% Magic Damage

* Magic Tackle: Deal 320% Magic Damage
* Magic Tackle: Deal 320% Magic Damage
* Magic Tackle: Deal 320% Magic Damage
* Fire Spit: Deal 100% Physical Damage, Deal 350% Magic Damage

* Magic Tackle: Deal 340% Magic Damage
* Magic Tackle: Deal 340% Magic Damage
* Magic Tackle: Deal 340% Magic Damage
* Fire Spit: Deal 100% Physical Damage, Deal 350% Magic Damage

* Magic Tackle: Deal 340% Magic Damage
* Magic Tackle: Deal 340% Magic Damage
* Magic Tackle: Deal 340% Magic Damage
* Fire Spit: Deal 100% Physical Damage, Deal 350% Magic Damage
FAQs

1. What's up with this wacky story?
	1. Long story short, there is a war going on between two armies, the Azure Angels in mostly blue armor and the Crimson Coalition in red.
2. Why children?
	1. This is due to two main reasons: the classic "children are best for experiments because they are still physically growing" reason seen in many anime, and well...because I love cuties with round tums. Story wise though, adults were use at first, but as the bodies piled up, the age for the draft kept going down. People eventually started calling it The Lolipreg War when the only soldiers sent to war were teens and kids, as they didn't have to wait until as long.
3. Why do some of these girls look familiar?
	1. Many of these cuties are alternate universe versions based off of OCs of mine and others.
4. Why are they pregnant?!
	1. Many of the people involved are not happy with the way things are, but when your only other choices are subjugation and execution; sometimes there is no choice.
5. Can I add a soldier of my own?
	1. Of course! There are still plenty of rolls to fill at the moment. You can message me on deviantart or furaffinity under Calmingscene.
Seven Acolytes

**The Seven Acolytes** are accursed and powerful beings, possessed by malevolent deities called Gahars. They are the main antagonists of *Morbid: The Seven Acolytes*

## Overview

The Gahars bound their twisted minds to the flesh of the Seven Acolytes, for without hosts they cannot survive. Strivers are the only beings who can hope to slay the Acolytes, thus ridding the Gahars of their flesh. It is their duty, for which they have trained their whole life.
Dragon Island

## Official Description

Dragon Island (also known as the Dragon's Nest) is the supposed home of all dragons. Nearly all species of dragon can be found here. The island is hidden behind a veil of perpetual fog, and only dragons can find their way to the heart of the island. Until Maya had defeated the Green Death enslaving all of the dragons, the massive Queen had ordered all dragons nearby to do her bidding.

## Geography

The island itself is simple in geography: it comprises flat rocky plateaus, a beach of gravel, and a sole volcano. The island is surrounded by jagged rock spikes extruding from the water, making navigation and approaching the island very difficult, even on dragon. The beach is composed primarily of pebbles, so making contact with the ground amplifies sound rather than muffling it, which allows any inhabitants of the island to know if there are intruders. The volcano appears to be nothing more than a mountain from the base. The volcano has active magma and many caverns and chambers within the mountain. Offshore volcanic vents spew toxic gases out into the atmosphere around the island. Dragons are able to tolerate the noxious fumes, but humans cannot.

Inside the volcano, there are tunnels that wind around leading up to the middle where the Green Death used to live. Dragons would steal food from settlements to deliver to the Queen. Any dragons that brought back a small catch or nothing at all were eaten by her.

Thankfully, Maya was able to track down Dragon Island with Toothless' help, and together, they defeated the Green Death, freeing the dragons from her enslavement. Its skeleton can be found on the gravel beaches.

## Local Wildlife

Nearly all species of dragon can be found here. However, since the Green Death is gone and there's no need to serve anymore, only dragons that can tolerate hot temperatures live on the island. Other dragons have spanned out to other islands that are more tolerable. Rodents and insects native to The Claim can be found around the volcano, but otherwise, there isn't much endemic life around the Dragon's Nest.

## Trivia

* The fog around Dragon Island only existed while the Green death was alive and subsequently disappeared after its death.
* Dragon Island is the second furthest island from The Embrace, with the Isle of Night being the furthest.
Morbid: The Seven Acolytes

## System requirements

**OS:** Windows 7, Windows 8 or Windows 10
**Processor:** 1.2GHz
**Memory:** 2 MB RAM
**Graphics:** Dedicated graphics card with 128 MB memory
**Storage:** 200 MB

**Morbid: The Seven Acolytes** is a horrorpunk action/adventure RPG currently being developed by Merge Games and slated for release on December 3, 2020.

## Overview

> *"Morbid: The Seven Acolytes is a Horrorpunk Action RPG filled with Lovecraftian horrors and Cronenbergian gore, making it the most gruesome take on the isometric Souls-like genre yet!*
>
>
> *You are the last surviving Striver of Dibrom. Your duty, for which you have trained your whole life for, is to defeat the Seven Acolytes, accursed and powerful beings, possessed by malevolent deities called Gahars.*
>
>
> *The Gahars have bound their twisted minds to the flesh of the Seven Acolytes, for without hosts they cannot survive. You must slay the Acolytes, thus ridding the Gahars of their flesh. Succeed, and you'll free the kingdom from the heavy yoke of their terror. Fail, and the malicious gods rule on, as the Acolytes rise anew, and madness prevails.*
>
>
>
> *Challenging foes, mini-bosses, and memorable large-scale boss fights with fully orchestrated music, are central features of the game. To overcome these obstacles you must master the combat, and the mechanics, as well as improve your character and gear through various RPG elements such as Quests, Perks, Runes, Upgrades, and Looting."*
>
> -MergeGames.com

## Game Features

* Experience epic, brutal boss encounters and explore a diverse array of environments
* Perk-leveling system with multiple ways to build your character
* Deep, immersive lore with NPCs to meet throughout the world
* Over 25 Unique melee weapons, such as Swords, Axes, Maces, Spears, Two-Handers, as well several guns ranging from Pistols, Shotguns and Rifles
* Epic fully orchestrated soundtrack comprising of 18 tracks
* Health, Stamina and Sanity management is important as you traverse the world

## Media

### Video

Morbid- The Seven Acolytes (Announcement trailer)
Desert Raid

The **Desert Raid** is found in World 5 of Idle Grindia.

## Tier 5 (Story)

**Stats** CrCh 25, CrDmg 55, CrRes 25, CrArm 0, DeAcc 0, DeRes 5, Dodge 0, FirStr 10

**Rewards**  3.12e6–4.69e6  62,500–1.09e5  6250–9375

**Random Rewards**  22,500–27,500  2700–3300  810–990  270–330

 Rat ×6  Dog ×3  Turtle ×4  Dolphin ×2  Lizard ×2  Cactus ×1

 Bull ×5  Meteor ×5  Tree ×4  Blessing ×4  Rat ×3  City ×3  Lifeguard ×2  Bubble ×2  Desert ×1  Scarab ×1

 Level 330–455

 Win 1 hr 1 min, Lose 3 min

## Tier 6

**Stats** CrCh 30, CrDmg 75, CrRes 50, CrArm 100, DeAcc 0, DeRes 5, Dodge 0, FirStr 10

**Rewards**  2.52e7–3.77e7  5.03e5–8.81e5  50,328–75,493

**Random Rewards**  1.81e5–2.21e5  5625–6875  1688–2062  562–688

 Rat ×8  Dog ×4  Turtle ×6  Dolphin ×3  Lizard ×4  Cactus ×2  Cat ×2  Ghost ×1

 Bull ×6  Meteor ×6  Tree ×5  Blessing ×5  Rat ×4  City ×4  Lifeguard ×3  Bubble ×3  Desert ×2  Scarab ×2

 Level 918–1256

 Win 1 hr 26 min, Lose 3 min

## Tier 7

**Stats** CrCh 75, CrDmg 250, CrRes 75, CrArm 200, DeAcc 0, DeRes 5, Dodge 0, FirStr 25

**Rewards**  1.26e8–1.89e8  2.52e6–4.40e6  2.52e5–3.77e5

**Random Rewards**  9.06e5–1.11e6  27,562–33,688  8269–10,106  2756–3369

 Rat ×10  Dog ×5  Turtle ×8  Dolphin ×4  Lizard ×6  Cactus ×3  Cat ×4  Ghost ×2  Slime² ×2  Slime ×1

 Bull ×7  Meteor ×7  Tree ×6  Blessing ×6  Rat ×5  City ×5  Lifeguard ×4  Bubble ×4  Desert ×3  Scarab ×3

 Level 1385–1884

 Win 2 hr, Lose 3 min

## Tier 8

**Stats** CrCh 150, CrDmg 500, CrRes 150, CrArm 300, DeAcc 50, DeRes 50, Dodge 0, FirStr 100

**Rewards**  6.29e8–9.44e8  1.26e7–2.20e7  1.26e6–1.89e6

**Random Rewards**  4.53e6–5.54e6  1.92e5–2.35e5  57,628–70,434  19,209–23,478

 Rat ×12  Dog ×6  Turtle ×10  Dolphin ×5  Lizard ×8  Cactus ×4  Cat ×6  Ghost ×3  Slime² ×4  Slime ×2

 Bull ×8  Meteor ×8  Tree ×7  Blessing ×7  Rat ×6  City ×6  Lifeguard ×5  Bubble ×5  Desert ×4  Scarab ×4

 Level 2094–2931

 Win 2 hr 49 min, Lose 3 min
Bilebite

## Information

### Features:

Four transparent wings
Spurs on legs
Hard plated head
Segmented abdomen
Acidic pouches to host Buzzbomb Beetles

### Abilities:

Shooting acid
High flying speed
Venomous fangs
Tracking
Forming symbiotic relationship with Buzzbomb Beetles

### Colors:

Red and orange with green and yellow accents

### Diet:

Freshwater fish
Mammals
Deer

### Habitat:

Jungles
Tropical forests
Attlabor (Class)

The **Attlabor** Class is a heavy hitting group of adorable girls in powerful mecha armor. She may be a bit on the slow side, but her firepower and durability is enough to classify them as vehicles on the battlefield. Attlabors are able to control all four of the power suit limbs at the same time, and that requires a lot of brain power. To offset the strain, Attlabors are mentally linked with simple yet craftily AI companions. The AI don't completely control the girls' bodies, but can take over controlling the mech suit if needed. Sometimes it's hard to tell who is speaking, as both the girl and the AI tend to use the fewest words possible to get their ideas across, and the AI speaks through the girl herself. It is believed to be an advanced version of the WEB System at work.

Her main weapons are a light machine gun, a grenade launcher, a power claw that can tear down armored barricades. The smaller arm is for more delicate interactions, but it can still pack a punch. When enemies get close enough, the Attlabor can even fall back on 4 guns located in her gauntlets to shower foes in a quick burst of bullets.

Attlabors appear to be "spaced out" most of the time, but they are very clever when given a single task to accomplish. On the flip side they can break down when bombarded with too many commands at once, and need some tender hugs and affection to calm them down. They also tend to avoid wearing pants, sticking to leotards or just plain underwear.

## Equipment

 Secondary
 Ordinance
 Gear/Mods
**Partner AI:** Each Attlabor has a support AI implanted in their skulls, allowing them better control of the power armor at the cost of some cognitive functions.

## Skills

* **Very Heavy Infantry:** Just the size and power alone make it like almost fighting a living tank. The Attlabor lets loose with her HMG and grenade launcher.
* **Big Squeeze:** Using her Power Claw, the Attlabor grabs an opponent and increases the pressure until they pop like a human grape.

## Strengths

* Very powerful and very durable
* Can fight both infantry and land vehicles
* Great for construction or breaching areas

## Weaknesses

* Enemy hacks and EMP based weapons
* Getting overstimulated and confused by too many actions at once (aka target the mind of the girl, not the AI)

## Trivia

* The Attlabor was created by Roji-Panty-Complex
* The power suit was inspired by the Power Loader from Aliens, mixed in with a little Big Daddy from Bioshock with the helmet design.

Units
 Snow Battalion
 Red Army