Runorix Lore

# *Runorix Lore: Haatelias Nebula.*

## *Planes:*

**The Dead World**, The first Plane of the system is a floating rock untouched and uninhabited. This Plane has no atmosphere and is incapable of hosting native lifeforms ill-equipped to survive the Astral Sea.

**The Everlasting Shadow,** The second Plane is an exact recreation of the Prime Material and hosts the souls of the dead. Most souls only remain temporarily before seeking reincarnation. The Shadow is completely unaffected by the scourge and the inhabitants don't remember anything of what happened on Runorix.

**Runorix (Prime Material),** The third Plane is Runorix, the Prime Material serves as the main bulk of the setting. Runorix has two Moons Caldaria and Sypronis.

***Caldaria**, The first moon of Runorix follows the Northeast to Southwest orbital pull of the planet. The moons is covered in bright foliage and a large central Sea on it's northern pole. Caldaria has a sufficient atmosphere to host its own equine species and wildlife separate from the Prime Material.*

***Sypronis**, The Second moon of Runorix follows the East to West orbital pull of the planet. This moon is the origin of Runorix's Fey creatures, before the fall four portals to the realm were scattered across the Prime, however the Courts of Benevolence, Spite, Discourse & Tolerance closed their homes to the inhabitants of the Prime Material.*

**The Elemental Belt,** These shattered asteroids hold the pieces of the Elemental Planes. It was widely theorized before the collapse by scholars of Runorix that the Asteroids were fragments of a once united planet housing each of the core Elements.

**The Ever-burning Ire,** The Ire is a Gas Giant with 8 orbiting moons. These 9 total realms are the point of origin for the fiends. the Eight moons and its core are as follows:

***Frositel,** The outer most moon and the first layer of the hells, the surface of the moon is frozen solid and is typically inhabited by low level daemons and devils who thrive in the oceans under the outer crust. These fiends typically only stride the surface or find passage to the Prime Material to barter goods or make pacts with mortals.*

***Blisardinol,** The second layer of the Hells and closer in resemblance to Runorix, this moon is a small planetoid that is in a constant state of winter. the Fiends that inhabit this layer prefer the higher altitude climates of the Prime Materials mountain ranges. this layer is mostly home to mid and low level Daemons and is rule by Permonthus an Archdevil of Mercantile Trade.*

***Mihr,*** *The Third layer of the Hells, this moon's climate is similar in scope to a tropical region, however the plants that grow here are are as toxic as they are hostile. the moon is covered in a dense burgundy jungle of sentient trees, carnivorous plants and Mid level Demons and Devils. the Devils of Mihr often synthesize and barter the toxins extracted from the Flora and Fauna to mortal assassins.*

***Asirn,*** *The Forth layer of the Hells, the warm heated rock that makes up the surface of Asirn is clouded by a atmospheric cloud of ash from the numerous burning pits and forges. The Demons that inhabit this layer forge the souls of debtors into the very steal and iron used to arm the Hells armies.*

***Tartenul,*** *the Fifth layer of the Hells . The moon of Tartenul has a surface of blacked rock surrounded by lakes of magma. Only Devils inhabit this place. They fortify their cities and Barter knowledge to any mortal foolish or brave enough to seek them out.*

***Nemison,*** *Sixth layer of the Hells and third closest moon to the Ire. the Surface is coved in grey burning sands, and is inhabited by higher level Daemons. the glass created from this moon has equine properties when cooled in high pressure depths. It is amber in color and heats extremely fast when exposed to light from a star.*

***Caulderous,*** *the Seventh layer of the Hells. The Moon of Caulderous is home to higher level Devils, the surface is covered in an ever boiling ocean. the Devils of this layer take on a more aquatic appearance.*

***Morathil,** the Eighth layer of the Hells. The Moon of Morathil orbits within the Ire's atmosphere. the mid level demons that inhabit the craggy surface harvest the heated gasses given off by the Giant. These gases are then repurposed for weapons and fueling the Forges on Asirn*

***Krackalnis,*** *Krackalnis is the Ninth layer of the Hells and the central Gas Giant. Only the Fiercest and Highest levels of Demons exist with in the high pressured ocean under the gas clouds above. The Demons from this plane can only inhabit the deepest depth of the Prime Material when an incursion arrives. Coastal settlements are forced to barter and appease them with tithes.*

## Factions:

***Reclaimers,*** *The Reclaimers are based out of the city of Sanctum and are employed by the extra-planer entity known as Professor Zeraiah. The reclaimers work to cure Vyara's Scourge from their native plane and prepare for the eventual reconstruction of the lost cities.*

***Track Wardens,*** *The Track Wardens are a Para-Militant group made up of remnants of the former kingdoms' armies. They remain neutral from the politics and strife's from the scattered settlements and are only focused on maintaining and patrolling the vast network of railways acting as civilizations final lifeline. The Track Wardens are broken up into 5 major Task Forces*

*Taskforce Leviathan, the taskforce responsible for the Dead Mountains range and the north eastern territory. Under the command of Maj.Eliza Peirth.*

*Taskforce Kraken, the taskforce responsible for patrolling the southern deserts and costal region. Under the command of Maj.Arc Danon.*

*Taskforce Manticore, this taskforce patrols the Peppered wastes, the Taskforces is currently held in the midst of Operation Landfall. Under the command of LtCol.Lousie Caldern*

*Taskforce Chimera, this taskforce is responsible for maintaining the border along Vyara's Territory, very few Engineering teams are ever dispatched beyond the border to maintain the railways there. under the Command of Col.Marcus Pinkerton*

*Taskforce Nucleus, the taskforce that guards and maintains Nexus Junction, base of operations for the Track Wardens. These soldiers only follow the command of Gen.Adrian Becket.*

***Mansfield's Regulators,*** *The Regulators are a mercenary band led by Damien Mansfield, the company takes on contracts to explore and clear out sections of old ruins in preparation for settlement.*

***Church of the Cog,** left over sects from the Dire City vassal state. This church is made up primarily of Cold-forged and Cumarians who worship The Great Machine. While they typically keep to themselves they are protected by warriors of the lost city mainly in the form of old Automatons or Abbots from the Order of Our Martyred Lady.*

***Army of Ruination,*** *Technologically Advanced barbarians from the depths of Vyara's Territory. Most members are Cumarians, Cold-forged or Tech enhanced Humanoids. Under the Clawed fist of* **Aitriex the Ruin King** *these highly organized raiders search the wastes for former denizens of the Dire City, although it is unknown what happens to those taken.*

***The Cyphers,** The Cyphers are a clandestine group made of of the former kingdoms' intelligence networks. Currently lead by Spymaster Hylil the Cyphers tend to deal with the preservation and internal distribution of knowledge believed to be lost from the fall of the old kingdoms. the Cyphers use an elaborate network of safe houses hidden symbols and underground tunnels to cross the expanses of the various wastes.*