The Moth Dungeon

Area Circled in Yellow

The **Moth Dungeon** was the first event of the Wayward SMP. The dungeon is northeast of spawn and built in the shape of a monster with a gaping mouth and shining green eyes. The cave is filled with shining gems, leading down into a dungeon of monsters and traps. In the furthest part lies a glowcelium room where the moth child had lived. In the final chamber, the moth child kept all the islander's belongings within a safe which was returned to them at the conclusion of the fight.

## Summary

Flores invited everyone to join him on an expedition into a dungeon nearby to the coast. The party explored the dungeon until coming across what appeared to be someone's living quarters. Not long afterwards, they found the dungeon was protected by some creature which attacked the lot of them with their chilling staff whilst flying and whittling down on everyone's stamina. The group ended up able to defeat the creature and, after begging for its life, was spared. All the goods that had mysteriously gone missing from the town was actually kept by this creature. Apparently, the wisps had given the items to them as a gift. Flores offered a home back in town to the creature who later revealed they were a moth and a child. A small tent was made for them by Flores' pond.

## Moth Dungeon Event

The event started with all islanders discovering that all of their most important belongings had been stolen from them. Flores, a local on the island, discovered that there may be a connection between the mysterious dungeon that seemed to spawn out of nowhere. Taking along the lot of them, it was immediately apparent that a part of Zirker's house was floating above the entire dungeon, held up by blue wisps.

Within the dungeon, the islanders had to fend off the mobs and traps within. There was loot to be found, but the glowcelium room seemed to have the most to loot to offer. Within the moth child's library, the group found three series of books: Unlucky Beginings, Three Daring Adventurers, and Stolen. Each seemed to detail some recount of islanders that encountered the moth child or the wisps of the dungeon in some way, none of them pleasant.

The group made their way to the final chamber where they found the moth child. Considering the group intruders, the moth child went on attack. The islanders fought fiercely, until finally they incapacitated the flying menace. Weak and defeated, the moth child listened to reason and stood in fear as the group surrounded them. They explained that it was the wisps that had stolen their belongings. It was meant as a gift to the moth child for defending the dungeon for as long as they have. Seeing as the whole thing was a misunderstanding, the islanders forgive them.

Flores, noticing that they were a child living alone here in the dungeon, offers a place to stay back in the main town. He agreed to take care of them and essentially adopted the moth child. With a degree of uncertainty, the moth child accepts, and the wisps appear to respect their wishes. The group retrieves their stuff from the safe in the room and head out the dungeon. As the lot made their way back to town, the part of Zirker's house above the dungeon began getting move back over to its intended location with help from the wisps. With a tent made for the moth child, the lot of them head home for a long rest.

## Gallery

Islanders Confronting Moth ChildMoth Child FlyingIslanders Surrounding Defeated Moth ChildIslanders Parkouring In DungeonFlores Finding The Dungeon