Candyman Chapter Concept

Welcome to Dead by Daylight, Concept #4. Urban stories can be used to create simple tales to be told for generations, yet some legends can come to truth, and create fear in any community, to transcend beyond a legend and become a phantom to haunt those who never believe in those tall tails.

Concept #4: **Candyman**

Within the city of Chicago, **Cabrini Green** was a large scale foundation for a large part of the black community of the city, and while this apartment complex appear as low run and gang ridden, a horrible myth spread and made the crummy complex become more terrifying. Upon its deconstruction, most people thought the legend died, however legends never die.

As rumors spread, most don't believe in them so they will try the legend to prove that myths don't exist. But some myths do come true. The survivors within the realm had the idea propped in their minds about a slave who was killed by a mob, had his right hand cut off and replaced by a hook. Some survivors were skeptical and ended up trying it. Upon saying his name, **The Candyman** entered the realm and now makes himself known among those who dare judge his existence.

# New Map: Cabrini Green

Map type: Outdoor

Main structed: "Tha Big O"

Map Layout:

# New Killer: The Candyman

## The Candyman

### DLC

Candyman

The Candyman is an Urban Legend, using his status as a mythological force of nature to make survivors question if the myth surrounding you is true. If they can truly bring themselves to believe he exists.

His personnel Perks Willing Victim, Hex: Temptation, and Sweets to the Sweet will give him a bond to the obsession in order to keep them alive to eventually let them fall for you, Temp survivors into their downfall by having them rescue others, and make himself know to those who don't know his presence.

## Power: Into the Afterlife

*As he is tied to the mirrors that surround his myth, many are skeptical of his very existence. They temp fate to know that the legend isn't real, until he appears to gut them from groin to gullet.*

### Belief

While in the Trial with the Candyman, survivors are *Believers*. *Believers* are able to see the Candyman and can hear his terror radius as normal, but when time goes on, they slowly start to loose their *belief*. The following effects happen for a survivors stage of *Belief*: (Belief Drain Rate - 3c/s)

* **100%** *Belief* - Survivors are *Believers* of **The Candyman**.
* **50%** *Belief* - Survivors become skeptical of **The Candyman** and see him in momentary flashes when he is farther than **24 meters** away from him and they hear his terror radius at **18 meters**.
* **0%** *Belief* - Survivors become *Non-Believers* and are completely unaware of **the Candyman**. **The Candyman** is completely invisible to *Non-Believers* and he has no Terror Radius for them to hear. Non-Believers are able to be revealed by *Killer Instinct* when **the Candyman** is in his *Swarm Form* while they are within **16 meters** of a **Mirror**.

Survivors are able to regain their belief by either being chased, or injured by The Candyman. When a survivor is hooked by The Candyman or they summon him, the will reset their Belief to full. (Belief recharge rate via Chase - 5c/s) (Belief gained via Injury - 15%)

### Special Object: Mirrors

**10 Mirrors** spawn within the Trial. When looking in the direction of a **Mirror**, pressing the *power button* will have **The Candyman** teleport to that **Mirror** and look through it. While looking through a **Mirror**, pressing the *attack button* will have **The Candyman** cycle through all *unshattered* mirrors around the map. When a survivor tries to interact with a **Mirror** that **The Candyman** is looking through, he will emerge from it and grab the survivor, instantly picking them up. (Mirror Transport - 1.5) (Cycle Direction - Right)

While looking through a **Mirror**, pressing the *power button* will transport **The Candyman** back to where he initially chose to teleport from. (Return Time - 3.25)

### Mirror Interaction: Say His Name

Survivors can walk up to mirrors, allowing them to ***Say his Name***. If any survivor who's **belief** is lower than **50%** tries ***Saying his Name***, their location is revealed to **the Candyman** by *Killer Instinct* and **The Candyman** is able to teleport and instantly exit the **Mirror**. If a survivor completes ***Saying his Name***, their **belief** is refreshed and the **Mirror** gets *shattered*. (Action Time - 6) (Shattered duration - 60)

### Mirror Interaction: Swarm Form

While looking through a **Mirror**, pressing the *ability button* will have a Swarm of Bee's manifest in front of the Mirror. While in control of a *Swarm*, **The Candyman** is able to move around fast, and can move through walls, but cannot leave a **25 meter** range of the **Mirror** or interact with anything in the trial. In the *Swarm Form,* **The Candyman** is able to teleport to **Mirrors**, and if a survivor was to be engulfed in the *Swarm*, they gain a **30% *Hindered* effect**. To exit a *Swarm form*, press and hold the *attack button* to slowly materialize **The Candyman** back into the trial. (Movement Speed - 6.0 m/s) (Hindered duration when not swarmed - 5) (Materialization Time - 4) (Materialization Movement Speed - 4.2 m/s)

*"I am the writing on the wall, the whisper in the class room." - The Candyman*

## Perks

### Willing Victim

Certain people catch your interest, you never kill them outright but you extinguish their hopes.

You become obsessed with one survivor.

The Obsession can see your aura and you can see theirs when you injure a survivor for 5/6/7 seconds.

When all survivors who are not the Obsession are sacrificed or killed, You gain a permanent tier one bloodlust.

*"Be my Victim" - The Candyman*

### Hex: Temptation

The pain you cause will be a sweet reward.

Upon a survivor unhooking another survivor, Hex: Temptation lights up a dull totem. Upon Hooking a survivor, Hex: Temptation deactivates.

Upon Injuring a survivor, they become cursed. Survivors who are cursed become Broken.

Survivors cursed by any means bleed 12/14/16% more frequently.

*"The pain, I can assure you, will be exquisite. As for our deaths, there is nothing to fear. Our names will be written on a thousand walls. Our crimes told and retold by our faithful believers. We shall die together in front of their very eyes and give them something to be haunted by. Come with me and be immortal." - The Candyman*

### Sweets To The Sweet

Those who don't listen to the warnings surrounding myths make you stronger.

When injuring a survivor, survivors outside a 32 meter radius from your position will scream.

When putting a survivor into the dying state, all survivors who are not within 32 meters of you or are within a locker becomes Exhausted for 10/15/20 seconds.

*"Why do you want to live? If you had learned just a little from me, you would not beg to live. I am rumor. It is a blessed condition, believe me." - The Candyman*

## Mori

The Candyman grabs the survivor by the throat and holds them up high. The survivor looks down in terror as Candyman guts them, dragging his hook from their groin to their gullet before gently placing them on the ground.

# Achievements

### True Believer

As The Candyman, Teleport to Mirrors a total of 38 times in Public Matches.

### Ancient Burial Ground

Repair the Generator next to the Bonfire on Cabrini Green and live to tell the tale.

### Adept Candyman

Achieve a *Merciless Victory* with The Candyman using only his Unique Perks: Willing Victim, Hex: Temptation & Sweets to the Sweet.