Ships

Ships, so far, are of four different types: Fighter, Carrier, Black Ops and Command. Typically, the ships in the Ship Market are listed with the Model name first, followed by a letter and number designation, followed by a second number designation. The first letter designation doesn't appear to mean anything, but the number associated with it identifies its Tier rating. The last number designation is the Required Level of the ship. For example: The Quuen-M3-19 is a level 19 ship and is a Tier 3 ship.

Speaking of Tiers, each Tier increase (as well as the level increase) raises the cost of the new ship. Also rising with the cost of the ship are its improved attributes and the quality of its components.

\* The listed perk is a permanent perk, all others are randomized and may be changed at a Faction Hanger
\*\*

If a location is blank, the ship can be readily found throughout the Galaxy
\*\*\*

Price is dependent on Level and Tier at which you buy it\*\*\*\*

Ship listing says it has 4 weapon slots, but it is bugged and you can only mount 2

\*\*\*\*\* Either the Xanthean Command Ship or the Mother Earth Mothership can Appear on each Re-roll of a Stations Ship shop

## Capital Ships

There are Currently two Capital Size ships in the Game. One Being the Xanthean Command Ship, the other the Mother Earth Carrier Ship.

##### Xanthean Command Ship

The Command ship is basically a Heavy Fighter, 5 turrets standard complement, offensive Focus with all Turrets being able to fire Forward while still being reasonably though and nimble. This Nimbleness is also somewhat needed since it has a Blind spot on the bottom where it is missing any weapons. The Vulnerability can be countered somewhat, with the Offensive Perks of, firstly, the Cluster Barrage which shoots Missiles at all enemies in range and, secondly, the Distortion charge which hits in an AOE area around the ship dealing damage and slowing Enemy ships. It's Fairly Small compared to the Mothership but still big when put side by side with Fightercraft. It's Price is pretty high, about 5-6x what an Equal levelled fighter costs.

##### Mother Earth Drone-Carrier

The Mothership has 6 Turrets Standard loadout. It's big, being an estimated 2.5x the size of the Command ship, slow compared to especially Fighters and can carry 15 Fighter drones with the Possibility for more with certain perks, additionally it has 2 internal Docks for Personal Fighters. Tough and able to take a serious Punch, which is complemented with the Repair Drones Perk which lets you repair your ship a bit mid-battle without the use of Consumables, while also dealing A LOT of damage, especially with its Massive Drones complement and additionally the Same, all enemy hitting Cluster Barrage the Command Ship brings to bear. But all that comes with a HEFTY Price tag, it being around double the Price of the Command ship at about 10-13 time the price of a fighter on the same Level

###### Notes

A Big negative for a lot of people is the Fact that neither can collect Pods on their own. The mother ship can kind of do so if you jump into one of your Fighters Fast enough to get some. In general, some say the Killing is too slow with them, or the turrets are inaccurate.

It's certainly a different Play style one must be up for since you an't going to fly around shooting Baddies like you do in a Fighter, but rather are Trying to Position yourself in a way that your Turrets can fire effectively and as many at once as possible.