Mythic Entertainment

**Mythic Entertainment** (which has also been known as **BioWare Mythic**, **EA Mythic, Inc.** and **Interworld Productions**) was a video game developer in Fairfax, Virginia that was most widely recognized for developing the 2001 massively multiplayer online role-playing game *Dark Age of Camelot*. Mythic was a prolific creator of multiplayer online games since its formation in the mid-1990s.

On May 29, 2014, Electronic Arts announced it would be "closing the EA Mythic location in Fairfax", effectively winding down all the studio's operations. Despite the studio's closure, *Dark Age of Camelot* will continue to be supported by ex-Mythic staff under a new studio, Broadsword, which is also responsible for maintaining Ultima Online. As of 2018, the name remains a registered trademark of EA.

## History

Mythic originally evolved from two early Washington, DC (USA) area online game development companies. The first was **Adventures Unlimited Software Inc.** (AUSI), was founded in 1984 By Mark Jacobs when it launched *Aradath*, a commercial online role-playing video game which charged Template:US$ per month. AUSI later developed games for GEnie, creating an online version of *Diplomacy* with Eric Raymond in 1990, and *Dragon's Gate* in 1985, originally inspired by *Aradath*. Mark Jacobs was the president of AUSI and other developers there would later work for Mythic.

The other half of Mythic Entertainment was **Interesting Systems, Inc.**, founded by Rob Denton, Matt Firor, Don Cambpell, and Roger Shropshire in Fairfax, VA, in 1990. Prior to the founding of Mythic Entertainment, ISI had developed one multi-user BBS text-based role-playing game called *Tempest*, which was later renamed *Darkness Falls*. *Darkness Falls* would later provide the codebase for *Dark Age of Camelot*.

Mythic Entertainment was officially formed in 1995 when AUSI (Mark Jacobs) and ISI (Rob Denton) joined together. Its original name was **Interworld Productions**, and in November 1997 the name was changed to Mythic Entertainment. Mythic made numerous online games in the mid and late 1990s, ranging from online action first-person shooters to online RPGs. Some titles include *Silent Death Online*, *Magestorm Millennium*, *Darkness Falls: The Crusade*, *ID4 Online*, *Spellbinder: The Nexus Conflict*, and *Splatterball*.

In 2001, Mythic Entertainment released its first MMORPG, *Dark Age of Camelot*, the game for which Mythic is best known.

Electronic Arts purchased Mythic Entertainment and renamed the company EA Mythic on June 20, 2006. EA Mythic renamed themselves back to Mythic Entertainment on July 10, 2008. Mythic Entertainment released *Warhammer Online: Age of Reckoning*, its second MMORPG, on September 18, 2008.

On June 24, 2009, it was announced that as part of EA's restructuring plan Mythic Entertainment and BioWare would come together under a new RPG/MMO division headed by BioWare General Manager Dr. Ray Muzyka. It was also revealed that the current General Manager and longtime Mythic boss Mark Jacobs had left EA on June 23, 2009 and would be replaced by Rob Denton. The company was then renamed to BioWare Mythic. On November 9, 2009, Mythic was part of a broader reduction in force throughout Electronic Arts. The number of employees released was not made public.

In 2012, the studio was renamed back to Mythic Entertainment. This was confirmed in November 2012 on the *Dark Age of Camelot* website.

### Mythic / Microsoft lawsuit

Mythic sued Microsoft in December 2003 for trademark infringement and unfair competition regarding the name of Microsoft's *Mythica* MMORPG, which was in development at that time. On May 25, 2004, three months after the game was cancelled, Mythic announced that the case was settled and that Microsoft agreed to not use the *Mythica* name on new online video games and to not register it as a trademark. Also as part of the deal, Microsoft gave all *Mythica*-related trademarks and domain names to Mythic.

## Corporate honors

Mythic has been listed on the Deloitte Technology 500 list of fastest growing (by revenue) technology companies in North America since 2002.Template:Citation needed In 2004 it ranked 106th with a 2,226% increase in revenue over the past five years.

## Games

### *Aliens Online*

*Aliens Online* was an online first-person shooter/action game based on the movie franchise where two teams of marines and aliens fought each other. The game was for the GameStorm gaming service. The budget for the game was $450,000 USD.

### *Dark Age of Camelot*

Mythic started *Dark Age of Camelot* development in late 1999. The company invested Template:US$ developing the game, an amount more than double the sum used for all its previous games.Template:Citation needed *Dark Age of Camelot* was also the company's first massively multiplayer online role-playing game (MMORPG).

*Dark Age of Camelot* development was led by Rob Denton, as lead programmer, and by Matt Firor as Producer. Its support and development continues, in parallel with other EA Mythic projects, such as the 2005-announced *Warhammer Online*.

On February 5, 2014, Mythic co-founder Rob Denton started a new studio called Broadsword Games. On the same day, development of the game was transferred from Mythic to the new studio. As such, *Dark Age of Camelot* will continue to be supported after the closure of Mythic Entertainment.

### *Imperator Online*

In 2002, Mythic announced it was working on a new title, a science-fiction themed MMO called *Imperator Online*. This MMORPG based on an alternate history where the Roman Republic never fell, and advanced to be a space-traveling multi-planet Empire. Minor changes at important moments in Roman history create an extremely different timeline for Earth, leading to an interstellar Roman Republica and thousands of years of galactic Pax Romana. However, the game's production was canceled in July 2005, when Mark Jacobs announced that they had acquired the Warhammer Online license from Games Workshop.

### *Warhammer Online: Age of Reckoning*

During the E3 trade show, on May 18, 2005, Mythic announced that it had licensed the *Warhammer Fantasy* IP and was starting to work on a new MMO, *Warhammer Online: Age of Reckoning*. This title was released on September 18, 2008. The game's last day of play was December 18, 2013

### List of games

* *Dragon's Gate* (1990)
* *Tempest* (1991)
* *Castles II Online* (1996)
* *Rolemaster: Magestorm* (1996)
* *Splatterball* (1996)
* *Ultima Online* (1997)
* *Invasion Earth* (1997, unreleased)
* *Darkness Falls* (1997)
* *Rolemaster: Bladelands* (1997)
* *Aliens Online* (1998)
* *Starship Troopers: Battlespace* (1998)
* *Godzilla Online* (1998)
* *Splatterball Plus* (1999)
* *Silent Death: Online* (1999)
* *Darkness Falls: The Crusade* (1999)
* *Darkstorm: The Well of Souls* (1999, unreleased)
* *Spellbinder: The Nexus Conflict* (1999)
* *Independence Day Online* (2000)
* *Dark Age of Camelot* (2001)
* *Imperator Online* (2005, unreleased)
* *Warhammer Online: Age of Reckoning* (2008 - 2013)
* *Warhammer Online: Wrath of Heroes* (2012 - 2013, unreleased)
* *Ultima Forever: Quest for the Avatar* (2013 - 2014)
* *Dungeon Keeper* (2014)

## External links

* Official website via Internet Archive
* Official website for Broadsword Online Games

Template:Electronic Arts

1. ↑ Template:Cite web
2. ↑ Template:Cite web
3. ↑ Template:Cite web
4. ↑ Template:Cite web
5. ↑ Template:Cite web
6. ↑ Template:Cite web
7. ↑ Template:Cite web
8. ↑ Template:Cite web
9. ↑ Template:Cite web
10. ↑ Template:Cite web
11. ↑ Twitter / thatbarnettblok: @prencher We certainly are. Twitter.com. Retrieved on 2014-05-22.
12. ↑ Template:Cite web
13. ↑ Template:Cite web
14. ↑ Template:Cite web
15. ↑ Template:Cite web
16. ↑ Template:Cite web
17. ↑ [1] Template:Webarchive
18. ↑ Template:Cite web
19. ↑ Template:Cite web