Duty

Duty is a paramilitary organization in the Zone, being the fourth largest community. They are well known to seasoned fighters, who would not go down without a "righteous fight for justice and the safety of the Earth!".

> Duty fighters are known to be fierce ones, roughly the same level of toughness as Monolithians! Some stated firmly that they are even more organized than the army themselves! Hell, I wouldn't want to end at the bitter end of their boomsticks if I were you, stalker. Keep an eye out for any suspicious line of work that might just be enough justification for their generals to blacklist you.
>
> -A wise stalker talking to a group of rookies, 2011

## Duty

"Dangerous mutants! ANARCHISTS AND BANDITS, will not stop Duty, on its' triumphant march towards saving this planet and its' citizens!"

## Overview

Maintaining a belief that the Zone needs to be purged for the safety of humanity, this faction focuses in killing mutants, bandits and criminals while protecting the *innocent* from harm. As for artifacts, while Duty openly opposes the hunt for and usage of them, they do have squads hunting them and submit them to the Ecologists, in exchange for gear and technology. It's implied that Dutyers **might** actually use artifacts.

The faction is collectively controlled and played by: Greyhound, Cap n' Razza and First Mate Topol.

## Background

Duty was formed by a group of high-ranked Military officers, with their leader being General Tachenko. It is unknown when they were formed, it's however implied that it was sometimes after they decided to cut off their communication with the Military while doing a mission back in the early 2000s.

## Infrastructure

### Command structure

It goes as follow: DHC (**Duty High Command)** -> High ranked COs -> All NCOs and enlisteds.

### Subgroups:

* Valkyries: An elite group of Dutyers under the leadership of Lt. Col. Krivda.

#### Notable characters:

* **Commanding officers**: General Voronin - DHC, General Artemis - DHC
* **Quartermaster:** Colonel Petrenko
* **Chief medical officer:** Lieutenant Sostradov/Aspirin
* **Others:**
	1. Major General Lakarov: In charge of conducting mutant clearing operations as the request of the Ecologists.
	2. Colonel Garvilenko: Head of security in the Rostok factory.
	3. Lieutenant Colonel Krivda: Elite Duty member.
	4. Major Sekhmet (deceased - suicide)
	5. Major Nephthys (D.H.C)

### Ranks:

#### Enlisted and noncommissioned officers:

* Private
* Senior private
* Junior sergeant
* Sergeant
* Senior sergeant
* Sergeant major
* Ensign
* Senior ensign

#### Commissioned officers:

* Cadet
* Junior lieutenant
* Lieutenant
* Senior lieutenant
* Captain
* Major
* Lieutenant colonel
* Colonel
* Major general
* Lieutenant general
* Colonel general
* General of Duty (or just general for short)

### Base's location:

Rostok factory. It's also sometimes referred to as "Duty's homeland".

### AOs/Areas of Operations:

* Garbage - Duty checkpoint (usually vacant)
* Yantar - as part of their effort in maintaining a mutual relationship with the Ecologists.
* Army Warehouses - Duty encampment on hill (in the abandoned group of three houses, to the right of where one would enter the Warehouses through Rostok)
* Jupiter

## Politics and Manpower

*See:* Zone Politics and Factions' Infrastructure

## Equipment

### Overview:

Duty is known to employ "spearheading" assault tactics, meaning heavy armor and weaponry. This, combined with the almost complete devotion of their members to the faction's cause, effectively render Duty fighters to be one of the fieriest stalker communities in the Zone, almost to the same scale as the Monolith themselves!

This, however, also puts them into great disadvantage when it comes to navigating through highly anomalous areas. Their armors are primarily focused on physical protection, with some elemental protective properties are described as "slapped on for users to be 'less afraid' to advance through the Zone to die for their cause".

### Protective gear:

#### Helmets & Gas masks:

* Helmets:
	1. Steel helmet: A regular steel combat helmet of unknown origins. It's devoid of any elemental protection so it's mostly used as a cheap way to protect one's head during factions' war.
	2. Screen helmet: A part of scientifc suits (such as SSP-99s and SEVAs). Provide nothing more than extensive elemental protection. The helmet itself is also like a fucking mirror so it reflects light.
	3. Sphere-12M: Modernized version of the Sphere-12. Employed mostly by the Military Stalkers. Has been proven to be effective at stopping rounds and providing adequate anomaly protection.
	4. Altyn: Soviet legendary "Spetnatz or Level 3 helmet (fucking PUBG kids)" titanium helmet based on the Swiss's PSH-77. Reknown for its' myth being the only helmet to shrug off all kinds of common bullets (except for 12.7mm and 14.5mm, of fucking course), it has been proven wrong otherwise by a Youtuber named "Oxide" (it can still tank pistol bullets and 5.7x28mm rather fine, however). In the Zone, this helmet is in rather low demands due to a lack of practical use for it other than combat applications.
	5. Exohelm: Simply a helmet from the exoskeleton.
	6. Apocalypse helmet: Modified Altyn helmet, hailing from *Final Day.* Features highly improved psionic protection and ballistic protection. as well as some actual elemental protection. It's said to be capable of "eating" even a round of 7.62x39 M43, though the amount of energy transferred would still gladly gives the wearer brain damage, however.
	7. Cz-M10 "Spartan" helmet: Legendary helmet in the Zone. It's said to be the rarest helmet ever.
* Gas masks:
	1. Retrofitted PBF
	2. GP-5
	3. PMK-1
	4. GP-10

#### Body armor:

* Light:
	1. Duty leather jacket: A simple armored jacket made for Dutyers when they are in their breaks for ease of participating in leisure activities. Nobody thought that one day they would have to field this as an actual combat armor...
	2. PSZ-M-R Scout Vest: Lightened version of the PSZ-M for scouts, hence the "R" prefix (R stands for Reconnaissance). It features less protection than the original variant (obviously, duh).
* Medium:
	+ PSZ-9d: One of the first suits to have been created by Duty. It's stated to have been based on mostly the Military's PSZ-7 used in the service outfit of the grunts and a few elements of the PSZ-9a used in the Berill-5M suits, hence the designation "PSZ-9d" (d theoretically stands for "Duty"). It was and still used heavily by troopers of all ranks, being a rather light yet durable suit for its' class. It suffers from a lack of adequate anomaly protection, however.
		- Hunter PSZ-9d: A special batch of PSZ-9d made back in around May 2012. This version featured more physical protection and a slight increase in elemental protection. Extremely rare even back then, is stated to had been issued to a special group of mutant hunters...
	+ PSZ-M: A modernized PSZ-9d, first appeared in 2011. The suit packs improved physical and elemental protection over its' predecessor. It was produced in rather moderate numbers during the Factions War, but later disappeared from Duty's inventory briefly in 2012 only to later reappear in full force. Today, it plays a role of supplementing the PSZ-9d while Duty struggles to find a way to reliably produce this suit in sufficient numbers.
	+ PSZ-7p shell armour "Pantsir": An armor based fully on the PSZ-7, made to supplement the PSZ-12D "Duty Defender". Being a cost-saving alternative to the PSZ-12D, it provides nearly doubles the physical protection that of the PSZ-M, while the anomaly protection is rather disappointing. Its' primary users are assault squad leaders.
	+ PSZ-9Md Universal Protection Suit: Duty's take on the SEVA suit concept. It's essentially a "modernized" PSZ-9d (hence the 9Md designation), featuring more anomaly protection than usual at the cost of durability, combined with an enclosed breathing cycle module. Issued to anomaly research groups and Ecologists' guard teams.
		1. PSZ-9Md Light scientific guard suit: A lightened version. Made for ease of travel.
		2. PSZ-9Md Pathfinder: Given to them by Clear Sky as a token of goodwill, this version of the Pathfinder focuses mainly on physical protection, while elemental protection remains highly adequate. Considered to be one of the better suits in the Zone, the Duty Pathfinder is alway in high demand, with orders mainly coming from free stalkers (who have to pay a really high price to get it due to... well... this being an exclusive suit to Duty) and ISRIT operators.
	+ Duty Berill-5M aka "PSZ-9a Duty" - Also collectively referred to the "Black Armor", this version of the B-5M used by Spetnatz is heavily improved on the physical protection side. Elemental protection is said to have been somewhat improved, though it's too slight to even be noticable.
	+ Duty IBA - Captured Intercepter Body Armor vests from the Mercenaries as well as *bought* from possibly Sidorovich, these decades old pieces are still somewhat valuable when used for the purpose it was created in mind: **providing ballistic protection**. Otherwise, this suit is viewed with comtempt among Duty members as it's not good in any other terms.
	> If you have to ask me, which armor is the most useless that is available widely in our stock for absolutely no reasons... [he then pulls out an IBA]... it... has to be... this motherfucker right here... Zero anomaly protection whatsoever... Potryko even cried at some point trying to make this piece of crap work... The only applicable use would be when we run out of stuff [PSZ-9ds] to equip the boys. This crap can't even reliably stop a bullet from an AKM...
	>
	> - Colonel Petrenko during an interview with Elena of CHPR, sometimes around 2016.
* Heavy:
	1. PSZ-12D "Duty Defender": A heavy armor based on the Spetnatz's Skat-9. It utilizes the old PSZ-12d used in the Skat-9 "Bulat" while sporting a bulletproof tactical vest like the Skat-9M, thus having the physical protection almost mirroring the 9M while having roughly the same elemental protection as the Bulat. This armor was made exclusive to shock troops back in 2011 and later, elite and senior members. Despite its' age, it's still widely enjoyed and issued.
		1. PSZ-12DK "Redline" - Heavy (K means Komandir - commander): A special suit made for Lieutenant Colonel Shulga. Its' protection and durability are vastly improved compared to the original variant.
	2. Duty NBC suit: For those who can't afford the Universal Protection Suit. This model received new Kevlar inserts that greatly improves its' ballistic protection. As for elemental protection, it received some "extra padding", according to a Duty technician. In short, this suit is still a piece of hot garbage.
	3. Duty heavy armored suit TB-4: Like many other factions, Duty also fields the "underwear" of the exoskeleton as a separate set for usage.
		1. Legacy: Dated back to 2011, was used during the Factions War. It boasts extreme physical protection, while performing poorly against anomalies.
		2. Urban: TB-4 in a mix of urban camouflage and Duty's official pattern, sports better anomaly protection than the legacy version and a higher price, too.
	4. Duty exoskeleton: Duty version of the exoskeleton. The physical protection parameters are pushed to the very max, while focus on elemental protection is rather limited. Nevertheless, it's still a great suit and is strictly issued to senior officers. Considered to be one of the best models of the exoskeleton.
	5. Duty Nosorog: Nicknamed "**The Behemoth of Duty**", this Nosorog is invincible to all kinds of ballistics, rupture and impact threat, even a Gauss rifle (this is propaganda, nothing can reliably stop the Gauss)! Elemental protection is also greatly improved (in Duty terms, this means slightly above the Loners' exoskeleton's elemental protection parameters). It's one of the most expensive armors in the Zone.

### Weapons:

#### Primary firearms:

* Submachineguns - SMGs:
	1. PPSh-41: Soviet burp gun from 1941.
	2. PPS-43: "Submachinegun simplicity *simply perfected*."
	3. HK MP5A3: Good ol' West German 9mm design. Part of the larger G3 family.
	4. OTs-02 "Kiparis": Somehow, it didn't get adopted by anyone 'til 1991.
* Shotguns:
	1. TOZ-66: "Side-by-side TOZ-34. It's a good gun for hunting dogs."
	2. MP-133: "Pump-action goodness."
	3. MP-153: "Semi-automatic shotgun, hailing from the lands of Eastern corruption."
	4. Fort-500: "Ukraine make good guns, I gotta give them that."
	5. Izhmash Saiga-12K/S: "This is a direct upgrade of the MP-153."
	6. KS-23: Another example of Soviet's engineering, this special carbine (yes, it's called like that) was made from faulty 23mm autocannon barrels (**Gryazev-Shipunov GSh-23**). As a result, the shells it used is also of 23mm calibre, or 4 gauge following Western designations, making it the shotgun with the largest bore to enter service in the modern day. Primarily used as a prison riot control shotgun back in the Soviet days as well as in countries that employs it, this gun is universally dreaded across the Zone for its' raw punching powers. Rounds include, but not limited to:
		1. Buckshot (**Shrapnel-10**/**25**)
		2. Anti-material (**Barricade**)
		3. Flashbang (**Star**)
			1. KS-23M "Drozd": A modernized and shortened version. Comes with a pistol and a wire buttstock instead of a fixed wooden stock.
	7. Franchi SPAS-12 (in extremely limited numbers): Perhaps Franchi's most well-known product yet. It has appeared on the silver screen more than actual footage in real life, apart from airsoft events hosted in America. The design is heavy, which is unfavorable in many ways, for many users.
		1. SPAS-AUT: A custom version, manufactured in Duty's workshops. It features a revamped feeding system that allows for faster reloading, while removing the complex dual mode firing mechanism, lightening its' weight. A revised safety and a foldable solid stock have also been introduced. The concept of this model dated back to 2011. It first appeared in limited numbers in the following year.
	8. Armsel Protecta (in limited numbers): South African revolving chamber shotgun of Rhodesian-Zimbabwean origins from the 1980s. It can handle both lethal and non-lethal loads with ease. Nicknamed "Street Sweeper". It's also known in the Zone as the **Eliminator**.
		1. AKS-74u: Carbine version of the AKS-74 (which is just an AK-74 with a side-folding skeleton stock). A 5.45x39mm chambered submachinegun.
			1. AKS-74UB/N (B - silenced; N - night, comes with a dovetail mount for Warsaw Pact rails and scopes)
			2. "Infiltrator": Duty's weaponsmiths decided that old and worn out AKSUs can be repurposed. This is what they came up with.
				1. Modifications: Optimized for usage of high-capacity magazines. By default, the gun is supplied with a set of three 45rnd magazines and has a Kobra sight wielded on. Overall durability is vastly improved, so is accuracy. The fire rate has been increased from 650 -> 750 RPM.
		2. AK-105: Carbine version of the AK-74M. Adopted by Russian special forces, as well as the Army for usage among vehicle crews.
			1. AK-105 "Shakal": Duty package for the AK-105. Features upgraded internals for better recoil and reliability.
				1. Functional mods installed:
					1. An unknown model of a suppressor
					2. Railed dust cover and handguard
					3. ELCAN SpecterDR 1-4x scope
					4. AN/PEQ-15 laser module
					5. Zenit PT-1 "Klassika" stock
					6. Zenit RK-3 pistol grip
					7. Polymer 45rnd magazines
		3. AK-104: Carbine version of the AK-103 (The one that never breaks). Essentially a more powerful AK-105.
	2. Bolt-action rifles:
		1. Mosin-Nagant M91/30: Good ol' Imperial Russian engineering, dating back from the late 19th century.
			1. "Grandfather gave me his heirloom for good luck."
	3. Semi-automatic rifles:
		1. SVT-40: Tokarev's self-loading rifle, model of 1940. It was supposed to replace the Mosin. At least, around one million units were produced.
			1. "Semi-automatic and mag-fed Mosin."
		2. SKS: Self-loading carbine [of the] Simonov's rifle, 1945. Why is it called like that? Well, it's just the PTRS-41 (A fucking 14.5mm anti-tank rifle, still in use by insurgent forces in the Donbass region) but scaled down and have an underfolding bayonet to it.
	4. Assault rifles:
		1. AKM family: Common 7.62x39mm full auto dispenser.
		2. AK-74 family: Converted AKM. End of story.
		3. AK-101 and 103 (reserved for high-ranking NCOs and COs): "The AK-74M sees itself getting milked for export purpose."
		4. AN-94 (in extremely limited numbers - reserved for special squads): "Russian Rocket Surgery."
	5. Battle rifles:
		1. IMI Galil ARM 7.62x51mm: "Israeli engineering."
		2. AVT-40: Selective fire version of the SVT. While the real deal is extremely rare today, the term is used to modified SVT coming from Duty workshops.
		> Looks like someone had too much free time in their hands.
		>
		> -A fellow Dutyer
		3. TsKIB SOO ShAK-12 - formerly ASh 12.7 (in extremely limited number - captured from Spetnatz and Military Stalkers): "Portable 12.7mm automatic rifle."
			1. PKM - Kalashnikov's machine gun. modernized:
				1. Zulu's PKM: Based on the legendary *Zulu'*s weapon of choice, this version is optimized for usage of a 150rnd box magazine as well as possessing a much higher firing rate and reliability. Comes with a reflex sight.
			2. PKP: Probably *borrowed* from the Military and acquired from black markets.
		2. LMGs - Light machine guns:
			1. RPK - Kalashnikov's handheld machine gun, chambered in the good ol' 7.62x39mm cartridge.
			2. RPK-74 - Kalashnikov's handheld machine gun [model of] 1974, chambered in 5.45x39mm. Suitable for fulfilling a role of a DMR.
		3. HMGs - Heavy machine guns:
			1. DShkM: nicknamed "Dushka" (A dear or beloved person in Russian), this bad boy is employed by Duty in garrison. Spit 12.7x108mm at yo face!
	7. DMRs and Sniper rifles:
		1. SVD - Sniper rifle, system of Dragunov's [, Model of the year 1963]. It's well known for the general reliability and accuracy.
			1. "Bane of Adversaries": This special version of the SVD is said to be an attempt made to rival the legendary *Lynx*. It features increased accuracy in exchange for rate of fire and increase of weight, improved reliability, integrated illuminated irons and a much more comfortable cheek pad.
		2. VSSK: "We don't know how the fuck we got our hands on this."
			1. AS "Val" - Special purpose automatic rifle "Shaft", known to be extremely silent. In service since 1987.
				1. AS "Duty" (in extremely limited numbers): Essentially what a Gunslinger player would do to an AS "Val".
				> We slapped on a grip at the front. We then slapped a rubber buttpad. We also strengthened a couple parts.
				>
				>
			2. 9A-91 (reserved for recon units): Compact assault rifle chambered in the same cartridge as the AS and VSS. Features an underfolding stock and a detachable suppressor.
			3. VSK-94: Sniper rifle variant of the 9A-91. The stock is of resemblance of the SVD and VSS, while the same remains for the suppressor: a detachable long rod. Has a dovetail rail mount for scopes, such as the PSO-1M2.
			4. VSS "Vintorez" - Special sniper rifle "Thread Cutter", known to be the only sniper rifle with a selective fire capability.
			5. SR-3M "Vikhr": Essentially a compact Val but with a folding foregrip and isn't integrally suppressed. Rarely used due to its' extreme rarity.
			> The amount of these guys is countable on fingers.
			>
			>
			6. OTs-14 "Groza" (Thunder): Compact special assault rifle based on the AKS-74u. A bullpup design:
				1. "Storming Thunder" - Modification: OTs-14 rechambered in its' original round - 5.45x39mm for ease of logistics. It comes with improved reliability, slight increase in accuracy, higher rate of fire (750 -> 800) and is integrated with a 30mm grenade launcher similar to the GP-25. (Only a small batch were made. One example is said to be in the hands of a warrant officer in the Rostok region...)
				2. OTs-14-1A "Groza-1": OTs-14 in 7.62x39mm.
					1. "It's just the Groza but better."
		2. Explosive weapons:
			1. RG-6 (one - captured from Freedom back in 2012): Also nicknamed "Bulldog" by the locals due to its' extreme destruction potential, this revolving multi-grenade launcher is essentially a dumbed down and "compact" M32 MGL, rechambered for the 40mm VOG-25 caseless ammunition. It's unknown how Freedom got their hands on this guy.
				1. "That idiot was so drunk; he gave the location away after a couple cheap shots."
			2. RGM-40: Essentially a "standalone" GP-25.

#### Secondaries:

* Pistols:
	1. 9x18mm
		1. PM: Makarov's pistol from 1951. Compact and powerful up close.
		2. PB/6P9: Silenced pistol (based on Makarov's design, 70% interchangeable) for reconnaissance troops and special squads,
		3. Fort-12: Ukrainian-made pistol design in the 90s. Accepted into SBU's service around the same time.
		4. Fort-17 (in limited numbers): Improved version of the Fort-12, for usage in special squads.
	2. 9x19mm
		1. Beretta 92FS: A few officers make use of this model of Italian origins. One instance was a captured Dutyer rescued in the Dark Valley, in the year 2012. It's somewhat praised to be a sturdy design.
		2. MP-443 "Grach": Russian Army's new service pistol. It's a major step up from the PM.
		3. GSh-18 (in limited numbers): Russian Army's second new service pistol (?!).
	3. 45 ACP/God's Calibre
		1. Colt M1911 "Russian Contract" (a few samples made their way to the hands of a few officers): Legendary American design, dating back from the year of 1911 (damn).
			1. "7 shots, more than enough to kill a man."
		2. HK USP Compact 45: The only rather widespread Western pistol among Duty ranks. It's praised for its' 12rnd magazine, strong and firm polymer design and incredible reliability even in the most taxing environment.
	4. .357 Magnum
		1. MP412 REX: A Russian-made break action revolver. It's unknown how it made into the Zone despite the fact that the gun never made it to production. *Perhaps, Duty technicians are hiding something from us...*
* Machine pistols:
	1. 9x18mm
		1. APS - Stechkin's Automatic Pistol [of 1950]
		2. APB - Stechkin's Automatic Pistol - Silenced
		3. vz. 61 "Duty": Legendary Czechoslovakian machine pistol, modified to accept the common 9x18mm rounds. It's widely praised to be a highly controllable gun despite its' size and high rate of fire. The reason behind this moniker is due to its' unique camouflage pattern that is commonly seen on Duty's modified guns.
		4. OTs-33 "Pernach": An attempt to improve on the APS's concept back in the 90s.
	2. 9x19mm
		1. vz. 61 "Merc": vz.61 modified to accept the more powerful 9x19mm Parabellum rounds. At such range of engagement though, the round's effectiveness is highly debatable. As a consequence of this, the recoil is slightly increased, making the gun a little less controllable. Still, a step up from the original low powered 32 ACP, uncommon and unsuitable for the Zone's harsh environment. This model earned its' moniker due to its' Western camouflage pattern and the round it was modified to chamber in.

### Vehicles:

While it's evident that Duty possesses absolutely no vehicles whatsoever, with the inclusion of the Truck Cemetery, I have decided to take some creative liberty and added the two BTRs in Clear Sky back for them. This would also explain why Lakarov and his boys would pay the region a visit once a week.

## Gallery

One of Duty's two fully functional BTR, Agroprom 2011. They are now maintained in an undisclosed area by said group.An example of a Duty scientific squad.A regular Duty squad rushing towards the Garbage, 2011.Duty squad guarding the second entrance leading to the Cordon, 2011.Then Lt. Col. Petrov standing inside the Institute, holding his PKM. Agroprom 2011.A Duty PSZ-9Md Universal Protection Suit in personal.Duty's PSZ-12D "Duty Defender"A Duty squad, part of Lt. Col. Shulga's detachment sent to the Jupiter area, Nov 2012A Dutyer armed with an SVD
## References

1. EN STALKER Wiki: *Duty*
2. EN STALKER Wiki: *Agroprom Research Institute*
3. "Zone Chronicles": *PS5-M "Universal Protection"*[1]