Andromeda: Righteous Fist of Heaven Class

**Name**: Righteous Fist of Heaven Class
**Craft**: Systems Commonwealth Righteous Fist of Heaven Class Deep Standoff Attack Ship
**Type**: Anti-Starship Platform
**Scale**: capital
**Length**: 651 x 488 x 163 meters
**Mass**: 23,045,599kg
**Skill**: capital ship pilot
**Crew**: 356; skeleton: 36/+10 (Ship can be operated with only the autopilot at a +10 difficulty)
**Auto Pilot**: Astrogation: 4D; Capital Ship Gunnery: 4D; Capital Ship Piloting: 4D; Communications: 4D; Sensors: 4D; Starship Gunnery: 4D; Command: 3D
**Passengers**: 1,033 & 400 Troops
**Cargo Capacity**: 50,000 metric tons
**Consumables**: 2 years
**Slipstream Drive**: x0.04
**Nav Computer**: yes
**Maneuverability**: 2D
**Space**: 5
**Atmosphere**: 295; 850 km/h
**Hull**: 6D
**Battle Blades**: 3D+2
**Sensors**

* Passive: 50 / 1D+1
* Scan: 100 / 2D+1
* Search: 150 / 3D+2
* Focus: 5 / 5D

**Stealth Technology**: Difficulty +1D to detect ship
**Weapons**

* **4 Type VII Antiproton Cannons**

Fire Arc: turrets
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+2
Space Range: 1-12/30/60
Atmosphere Range: 2-24/60/120km
Damage: 4D+2
* **8 Type VII Point Defense Lasers**

Fire Arc: turrets
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D+2
Space Range: 1-6/15/30
Atmosphere Range: 10-600/1,500/3,000m
Damage: 4D
* **60 Electromagnetic Launch System Tubes**

Fire Arc: forward, but are self guided
Crew: 1
Skill: capital ship gunnery
* **Defensive Kinetic Kill Missiles**

Scale: capital
Fire Control: 4D+2
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100km
Damage: 3D
* **Offensive Kinetic Kill Missiles**

Scale: capital
Fire Control: 3D+2
Space Range: 1-15/38/75
Atmosphere Range: 2-30/76/150km
Damage: 9D
* **Smart Anti-Ship Missiles**

Scale: capital
Fire Control: 5D+2
Space Range: 1-14/35/70
Atmosphere Range: 2-28/70/140km
Damage: 8D
* **Extended Range Smart Anti-Ship Missiles**

Scale: capital
Fire Control: 5D+2
Space Range: 1-40/100/200
Atmosphere Range: 2-80/200/400km
Damage: 7D
* **Multiple Warhead Missiles**

Scale: capital
Fire Control: 5D+2
Space Range: 1-14/35/70
Atmosphere Range: 2-28/70/140km
Damage: 8D; See Weapon Description
* **Nova Bombs**

Scale: death star
Fire Control: 5D+2
Space Range: 1-40/100/200
Atmosphere Range: 2-80/200/400km
Damage: See Weapon Description
* **3 Radiating Countermeasure Generators**

Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-20/50/100
Atmosphere Range: 10-2,000/5,000/10,000m
Effects: Enemy Sensors & Fire Control -2D
**Compliment**

* ES-14 Janus light sensor/attack drones: 8

**Description**: The Righteous Fist of Heaven Class Deep Stand-off Attack Ship I is the workhorse of the High Guard combat fleet. Optimized for extreme-range destruction of hostile starships and planetary pacification missions, the Deep Stand-off Attack Ship is long on offensive capabilities and short on defensive systems. Sensor systems on the Deep Stand-off Attack Ship are dedicated almost entirely to battle management support, though they can be used in a pinch as additional extended range surveillance platforms. The Deep Stand-off Attack Ship is also equipped with Low Observability technology, making them more difficult for hostile forces to target and destroy. Deep Stand-off Attack Ship's rarely operate independently and rely on battlegroup assets for their self-defense and logistics support. When detached from their primary Heavy Cruiser Battle Group, Deep Stand-off Attack Ship's run in packs of two.

This class was to be phased out by the newer more advanced Siege Perilous Class Deep Stand-off Attack Ship II developed shortly before the Nietzschean Insurrection.

**Source**:

* The Andromeda Wiki: Righteous Fist of Heaven Class
* thedemonapostle