recursal/Fanatic-Fandom huggingface dataset:
Terraformation of Dunor

Like all extraterrestrial worlds now inhabited by Man, Dunor was discovered as a barren sphere of rock, but was slowly and carefully terraformed to become a hospitable environment for Terran life.

### I

The beaches of Dunor were mostly covered in lithic sand or shingles. The inlands, being devoid of life, were barren rock, mostly metamorphic and sedimentary in nature. Mountain ranges were numerous.

### II

Lichen was the first organism introduced to Dunor, specifically saxicolous  lichen of the genera *Aspicilia*, *Atla*, *Candelariella*, *Cladonia*, and *Verrucaria*. These lichens would quickly spread over the entire planet from the coasts to the sheer faces of the high mountains, thriving in an otherwise lifeless world. In the course of less than three years, lichen were firmly established across barren Dunor, helping to oxygenate the atmosphere through photosynthesis, much as the algae introduced to the planet's oceans some years earlier.

Once the lichens had begun to flourish, various mosses were introduced, conquering the whole of the planet in much the same manner as the lichens had. Thriving and photosynthesising, the mosses contributed to the oxygenation of the atmosphere and, as they died and decomposed, formed the first layers of soil, turning Dunor from a barren rock into a fallow environment prime for colonisation by more advanced flora.
Fronek Wachowski

**Fronek Cheederp Wachowski** was a shopkeeper onboard Pedintox space station.

## Early Life

Fronek was born in Wolnłżni Medical Hospital, Wolnłżni, Poland. He was very lonely and had very few friends. Fronek didn’t fit in with other kids or people in general. Nothing much is known about his early life.

## Pedintox Space Station

Wachowski was very poor and didn’t have the money to be a popular and successful man, so he got a job as a shopkeeper in a space station, the most popular space station in the world, Pedintox.

## Criminal Offence

Wachowski was caught selling alcohol to a 14-year-old, along with participating in other illegal activities such as gassing his shop and killing people inside it, therefore, was interviewed before his arrest.

## Partnering with a Correnzus

Wachowski found out that there were Correnzus on the space station before anyone else did. In the recording of an interview, Wachowski made an Electric Correnzus kill his interviewer, Kidip B Sill. After this, he was taken to the Correnzus Architect and partially transformed into a Correnzus. This operation malfunctioned, but he still had a part of Correnzus DNA inside him.

## Death

During the Continuum Jump event, Wachowski is found to have turned against the Correnzus and is burned to death by 33 lasers as he killed the Correnzus Architect.

## Information

### Physical Description

* Brown, side-parted hair
* 6’0” (182.8 cm)
* Male
* Size 10 shoes
* Hazel eyes

### Personal Information

* Born on 17th March 2094
* Died 23rd March 2135
* Phone Number: 07102438587
* Email Address: fronek.cw10@pedintox.net

### General Information

* Aged 50
* Male
* 6’0” (182 cm)
* Status: Deceased - Burned to death as 33 porlizine lasers fired at him; order given by the Correnzus Architect moments before its death.
* Human/Correnzus Hybrid
* Nationality: American/Polish
* Weight: 167 lbs
Microprojector

A microprojector, also known as a pocket projector or mobile projector, is an image projector small enough to be used as a handheld device. Microprojectors are often used to display images and video to large groups in environments where a large digital screen would be impractical, such as on construction sites or to soldiers in the field. Most tablet computers have integrated microprojectors.
Pattern 2613 Combat Uniform

The Pattern 2613 Combat Uniform is the current battle dress of the Dunoran Imperial Army. This uniform was introduced in 2613 to replace the older Pattern 2571 battle dress uniform. While it is called the Pattern 2613, not all of its components were first issued in 2613. Rather, the name simply refers to the year when the specific set of components which comprise the Pattern 2613 Combat Uniform began to be issued together as the official battle dress uniform.

The Pattern 2613 tunic and trousers are made from a very durable synthetic fabric blend, and are both flame and gas-retardant. Both articles of dress are also water-resistant and very quick drying. Troops in the field have generally appraised them favourably. The sole common complaint being that the Pattern 2613 tunic can become hot and uncomfortable in summer conditions.
Gauss Cannon

A Gauss cannon, also known as a Gauss rifle or a coilgun, is a mass-driver which uses electromagnetic coils to accelerate a ferromagnetic projectile to high velocity. The coils and the gun barrel are arranged on a common axis and the coils are switched on and off in a precisely timed sequence, causing the projectile to be accelerated quickly along the barrel via magnetic forces. They are distinct from rail-guns as the direction of acceleration in a railgun is at right angles to the central axis. Gauss cannons possess a number of advantages over propellant-based guns; they have no muzzle-flash, possess no moving parts, fire rounds at incredible velocities and due to the lack of ignitable propellants, an ammunitions depot full of gauss cannon slugs is not at risk of explosion. The major disadvantage of mass-driver weaponry is the power requirements. In order for a gauss cannon to be an effective weapon, it requires a power-supply in the hundreds of kilowatts. For this reason, infantry men are not equipped with coilgun service rifles, nor do light-utility vehicles mount mass-driver machine guns. Rather, gauss cannons are primarily used on stellar warships and on larger armoured vehicles.
Attractor Beam

An attractor beam, or attractor-repulsor beam, commonly known as a tractor beam, is a gravito-electromagnetic field projector which is used to pull objects toward the source of the beam, usually a starship or space-station. Beyond their use in attracting materials towards a starship, attractor beams are of great utility in assisting docking procedures. Attractor beams can also produce reverse-gravitational fields in which case they are referred to as repulsor beams.
List of Dunoran Imperial Regiments

>

* 1st Cimbrian Regiment
* 1st Dimskog Epsatier Regiment
* 1st New Mercian Regiment
* 1st Nordfalen Regiment
* 1st Suthland Regiment
* 2nd Marwingen Regiment
* 2nd New Mercian Regiment
* 2nd Nordfalen Regiment
* 1st Marwingen Regiment
* 2nd Marwingen Regiment
* 3rd Marwingen Airborne
* 7th Neugotenland Regiment
Ghost-Sphere

A ghost-sphere, more properly termed a holographic display sphere, is a volumetric display device which uses holography to produce a three-dimensional image within a spherical vessel. The colloquial term ghost-sphere originates from a conflation between holography and the Pepper's Ghost illusion; two irrelated phenomena which produce similar effects. Large ghost-orbs are used on star-ships to display three-dimensional maps of the galaxy for astrogation. Hand-portable ghost-spheres which resemble snow-globes can be used for a variety of functions, but tablet computers are generally preferred due to easier handling and storage, along with being less fragile. Ghost-spheres should not be confused with the more common hemispherical holographic display devices is known as holographic domes or ghost-domes.
Superluminal Electromagnetic Transmission

Superluminal electromagnetic transmission (SET), or electromagnetic interstellar communication (EMIC) is a technological means of communication which employs electromagnetic radiation tuned to unfathomably low frequencies in order to transmit information at speeds many times faster than c. Superluminal electromagnetic transmission was developed out of a necessity for practical interstellar communication and is the single most important technological development in the last five centuries.

Despite being the fastest method of telecommunication currently available to humanity, interstellar communications remains far from instantaneous. SE waves travel at a speed of 148,832,000,000 miles per hour. At this speed, it takes a message approximately 7  hours for a message transmitted from Earth to be received on Chiron. For another example; it would take 31.9 hours for a message transmitted from Earth to be received on Dunor. While such speeds might seem slow, compared to 4.37 and 19.92 years for radio transmission, SET is obviously the preferable option.

Due to the considerable delay, SET is in many ways more akin to sending letters than telephonic communication. Because of this, star-systems have their own local internet systems and interstellar communication by regular citizens is rare and complicated. Starships travelling the expanses between systems are incapable of receiving signals from any internets or other radio-based broadcast and thus starship crews cannot access information from such databases. For this reason physical storage for media such as films and music has seen a resurgence in the past centuries.
Voidman's Nectar

Voidman's Nectar is a recreational narcotic, usually administered orally via pills. Due to the total prohibition of smoking on-board starships, spacers have become more dependent upon alcohol and more exotic drugs to drown their sorrows on prolonged sojourns through the void. Of all such exotic drugs, Voidman's Nectar is by far the most popular.
Atomic Weapon

An atomic weapon, more properly a nuclear weapon, is an explosive device which derives its destructive force from nuclear reactions, either fission (fission bomb) or a combination of fission and fusion reactions (thermonuclear bomb), producing a nuclear explosion. Both bomb types release large quantities of energy from relatively small amounts of matter.

Use of atomic weapons in warfare is largely prohibited by various galactic treaties; however, all major galactic powers maintain stockpiles of thermonuclear weapons in the event of atomic war. The Dunoran Empire has the largest stockpile with 44,941 total atomic weapons; 13,482 fusion warheads, 9,438 neutron warheads, 13,033 tactical thermonuclear rockets, and 8,988 atomic recoilless rifle rockets. That Dunor has the galaxy's largest atomic arsenals is not solely due to Dunor's exorbitant military expenditure, but in greater part to the fact that planet Dunor has more naturally-occurring Uranium than any other planet in the galaxy. At an estimated 11,513,123,556.2 tons beneath the surface, the planet has 2.3 times as much as Earth had in the 20th century, a supply which has been all but depleted over the course of the last six centuries. Such a natural wealth of Uranium, in addition to great quantities of Thorium, has made the export of these actinide an immensely profitable industry. As of 2027, annual Dunoran Uranium production amounted to 90,570.73 tons; a total profit of 394,348,499.42 DRM( 867,566,698.73 USD '88).
Pattern 2613 Load Bearing Equipment

>

### Belting

Pattern 2613 leather belting. A thick semi-rigid leather belt with a plate-style buckle made from subdued zinc. The buckle plate bears the regimental badge. When being used for load carrying purposes, leather bracers can be attached to the belt to support the greater weight.

### Case, Small Arms Ammunition

Pattern 2613 magazine pouch. Designed to accommodate two 40 round, 7.5x33 mm magazines used with the KG-96. It is constructed of leather. Per standard an enlisted rifleman will have four of these pouches attached to his load carrying rig.

### Case, Field First Aid Dressing

Pattern 2613 field first aid dressing carry pouch. This pouch is designed to accommodate one field first aid dressing. The pouch is constructed of nylon duck and webbing with a flap fastened by a single zinc button. Per standard an enlisted rifleman will have one of these pouches attached to his load carrying rig.

### Carrier, Entrenching Tool

Pattern 2589 entrenching tool carrier. Designed to accommodate the Model 2589 entrenching tool. The carrier is constructed of leather. The top flap is kept closed by means of a buckled strap.

### Field Pack

Pattern 2613 field knapsack. A field pack designed for carrying a medium load. It is constructed of nylon duck and webbing and has an integrated metal frame. The field pack has two built in compartments, a large compartment and a smaller pouch attached to the “front” of the knapsack, however, additional pouches can be attached to the sides of the field pack. The field pack is carried with two leather shoulder straps and an optional waist strap.

### Heavy Field Pack

Pattern 2613  heavy field pack. A large field pack designed for carrying heavy loads. It is constructed of nylon duck and webbing and has an integrated metal frame. The heavy field pack has a similar design to the pattern 2613 knapsack, but is large in all dimensions. In addition to the two compartments, the heavy pack has an additional pair of large pouches built into the sides.
Las-Beamer

A las-beamer is a man-portable directed-energy-weapon which projects a powerful laser-beam capable of cutting through thick materials. Lethal within five seconds of direct contact. Similarly to a flamethrower, a las-beamer consists of a beam-projector attached via a cord to a back-mounted power-pack.
Graphoferrum

Graphoferrum is an alloy of graphene and iron in varying proportions for different purposes. It is a substitutional alloy; atoms of the two constituents may replace each other within the same crystal structure. Graphoferrum is naturally a dull metallic grey, it polishes poorly and is not very reflective. It is a poor conductor of heat and electricity, in addition, it is highly resistant to corrosion and radiation. The alloy is most well known for is incredible durability. It has a Mohs scale rating of 9.67 and is five times the strength of steel while being one third of the weight. For this reason, graphoferrum is used for starship plating, body armour, tool parts and a number of other applications. Graphoferrum was first developed in the 2510s, replacing the composite material cerametal in most industries.

Graphoferrum has a melting point of 2750°F, just shy of iron’s 2800°F, and can be used in metallurgical 3D-printers to create all manner of tool parts and armour components. Once the alloy has been shaped, it can then be tempered, making it far stronger. Once graphoferrum has been tempered its melting point rises to 4000°F, making it much stronger but far less workable. Graphoferrum can be annealed should the need arise, but it is a rather more bothersome process than tempering. In addition to its strength and high melting point, graphoferrum does not rust and is very resistant to nuclear decay. Indeed, it is resistant to most radiation which is of great utility when employed as starship hull-plating.
Wieland Arms Company

Wieland Arms Company (*Wieland Waffenfirma*) is a Dunoran military arms manufacturer headquartered in Neubremen, Vagoten. Founded in 2539 by Duke Markus von Adlersburg, the firm remains under the management of the von Adlersburg dynasty. Wieland Arms is named after Wayland the Smith (German: *Wieland der Schmied*), a famous smith-magician from Germanic mythology. Perhaps best known for the development and manufacture of the KG-96 battle rifle, Wieland has also produced many other famous Dunoran armaments such as the FMG-08 and SSG-99.
Starship Propulsion

### Direct Fusion Drive

A direct fusion drive, more commonly known as a torch drive, is a nuclear fusion rocket engine which provides a monumental amount of thrust. Torch drives are used on starships for travel between planetary bodies and to decelerate from superluminal speeds. A torch drive expels almost unfathomable amounts of energy, rivaling the force of an atomic bomb detonating. A standard torch drive produces about 1,053,000 kilonewtons of thrust. If used to propel a vehicle within atmosphere, it would have a maximum speed of 2,355,493.9155 miles per hour, which is about 0.35% c. A standard torch-drive can propel a ship from Earth to Mars in 30 hours, a little over one day. Some exceptionally powerful torch drives can make that same journey in 10 hours. Due to the extreme energy output of a torch drive, they are often employed as improvised weapons during naval battles.

### Ion Thruster

An ion thruster, also known as an ion driver or an ion engine, is a form of electric spacecraft propulsion which creates thrust by accelerating ions. Ion thrusters produce comparatively weak thrust and are incapable of propelling a starship out of a planetary atmosphere, being practical only in the vacuum of space. For these reasons, ion thrusters are almost exclusively employed as manoeuvring thrusters.

### Nuclear Thermal Rocket

A nuclear thermal rocket, also known as an atomic thermal rocket or an NTR, is a type of thermal rocket wherein the heat from a nuclear reaction replaces the chemical energy of the propellants in a chemical rocket.  In a nuclear thermal rocket, a working fluid is heated to a high temperature in a nuclear reactor and then expands through a rocket nozzle to create thrust. The external nuclear heat source allows a higher effective exhaust velocity and increases payload capacity tenfold compared to chemical propellants that store energy internally.

Primitive nuclear thermal rockets were first used in spacecraft propulsion around the turn of the 22nd century, which allowed for much larger payloads to be ferried from Earth to Mars. Their introduction was facilitated by developments into the miniaturisation of nuclear fission reactor technology. In the course of 600 years, nuclear thermal rockets have been greatly improved and their fission reactors replaced with safer, more efficient fusion reactors. They are ubiquitous on all starships and are used in vertical launch and to propel the ship once outside of a planet’s gravity. Modern nuclear thermal rockets are both very powerful and very efficient, an average rocket being capable of producing 58,500 kilonewtons of thrust.
Weaponry

### Caseless Ammunition

Caseless ammunition is a type of small-arms ammunition which eliminates the cartridge which usually encloses primer, propellant and projectile as a unit. The purpose of caseless ammunition is to reduce the weight and cost of ammunition and simplify the operation of repeating firearms by eliminating the need to extract and eject the empty case after firing.

Early attempts to produce firearms which used caseless ammunition in the 20th and 21st centuries were hampered by problems of cost and fragility, with few designs advancing past the prototyping stage. Later into the 22nd century caseless ammunition began to see use in specialised sealed firearms used by soldiers fighting in vacuum. It would not be until the latter half of the 24th century that firearms firing caseless rounds became popular with regular military force and by 2500 caseless ammunition had become ubiquitous in the world of small arms. Firearms which chamber caseless rounds possess a number of advantages over those which chamber cased cartridges. Caseless rounds are lighter and usually smaller, allowing for higher capacity magazines. Due to having fewer moving parts, caseless chambering firearms can be better sealed against the elements and are less prone to jamming and malfunctions.

### Gauss Cannon

A Gauss cannon, also known as a Gauss rifle or a coilgun, is a mass-driver which uses electromagnetic coils to accelerate a ferromagnetic projectile to high velocity. The coils and the gun barrel are arranged on a common axis and the coils are switched on and off in a precisely timed sequence, causing the projectile to be accelerated quickly along the barrel via magnetic forces. They are distinct from rail-guns as the direction of acceleration in a railgun is at right angles to the central axis. Gauss cannons possess a number of advantages over propellant-based guns; they have no muzzle-flash, possess no moving parts, fire rounds at incredible velocities and due to the lack of ignitable propellants, an ammunitions depot full of gauss cannon slugs is not at risk of explosion. The major disadvantage of mass-driver weaponry is the power requirements. In order for a gauss cannon to be an effective weapon, it requires a power-supply in the hundreds of kilowatts. For this reason, infantry men are not equipped with coilgun service rifles, nor do light-utility vehicles mount mass-driver machine guns. Rather, gauss cannons are primarily used on stellar warships and on larger armoured vehicles.

### Las-Beamer

Man-portable directed-energy-weapon which projects a powerful laser-beam capable of cutting through thick materials. Lethal within five seconds of direct contact. Similarly to a flamethrower, a las-beamer consists of a beam-projector attached via a cord to a back-mounted power-pack.
1st Dimskog Epsatier Regiment

The 1st Dimskog Epsatier Regiment, nicknamed "Voden's Valhallans" is an aerospace-assault unit of the Ingvian defence-force. The regiment began as the Dimskog colonial commando, under the command of Oberst Voden Brøgger, from whom the regiment derives its moniker. Brøgger would die in the very battle which would earn the regiment its prestige and reformation into a formal regiment, whereupon command was designated to Voden's adjutant, Erik Gorm, who remains the regiment's commander to this day.
Ranks and Insignia of the Dunoran Imperial Army

#### Enlisted Ranks

* Soldat (Private)
* Gefreiter (Senior Private)
* Obergefreiter (Lance Corporal)
* Stabsgefreiter (Corporal)

#### Non-Commissioned Officers

* Unteroffizier (Sergeant)
* Feldwebel (Staff Sergeant)
* Oberfeldwebel (Sergeant Major)
* Stabsfeldwebel (Regimental sergeant major)

#### Junior Officers

* Leutnant (Lieutenant)
* Oberleutnant (Senior Lieutenant)

#### Field Officers

* Hauptmann (Captain)
* Major
* Oberstleutnant (Lieutenant Colonel)
* Oberst (Colonel)

#### General Officers

* Brigade­general (Brigadier)
* Generalmajor (Major General)
* Generalleutnant (Lieutenant General)
* General
* Feldmarschall (Field Marshall)
Dunoran Empire

(German) Dunores Reich(Dutch) Dunores Keizerrijk (Icelandic) Þórskt keisaraveldið (Danish) Torske Kejserrige(Norwegian) Det Torske keisardømet(Swedish) Kejsardömet Tor

### Official Language(s)

German · English · Dutch · Icelandic · Danish · Norwegian · Swedish

### Regional and minority languages

Frisian · Low German · Yiddish · Afrikanns · Finnish · Scots · Welsh · Scottish Gaelic · Czech · Polish

### Religion

61.05% United Protestant (Lutheran, Reformed)33.84% Roman Catholic

1.96 % Jewish

1.2 % Other Christian

1.70 % Irreligious

0.25 % Other

### Government

Federal parliamentary semi-constitutional monarchy

### Driving Side

right

The Dunoran Empire is a militaristic monarchy with its seat on the titular planet Dunor. The Dunorans are descendants of settlers from various Germanic countries who have, in the absence of their colonial governments, created a federal pan-Germanic government where the sundry regions of the planet are ruled by a decarchy of kings whilst the planet as a whole is ruled by an emperor who is also the ruler of the Dunoran interstellar empire. Dunor has a very well-disciplined and well-equipped army which is perhaps the greatest land force in the galaxy. There navy, however, is less well funded and as such Dunor relies heavily on privateers to protect its shipping-lanes.
Ozzie The Owl

# OZZIE

## History

Ozzie the Owl is the school mascot of CCI, starting around the 1960s. Ozzie is a owl that serves our motto of "dare to be wise." Ozzie as a mascot suit has two versions first being from the 1960s and the second being used in modern time made in the 2010s. The owl has been a symbol of our school dating back to the 1800s.

## Mental Health Subplot

CCI Student Mitchell made a series of animations featuring the owl with a tone that highlights Ozzie's mental health.
Correnzus Prime X

**Correnzus Prime X** (scientific designation: **RO-667**) is the fifth planet from Woolfeye in the Karpollian star system. Correnzus Prime X’s native species have been wiped out, except for one, a Correnzus and its subspecies. The planet consists mostly of water across the equator due to ‘ecosystem errors’. Correnzus Prime X’s rings are made with a collection of asteroid rock, ice from Scarp’s craters, and kreloculombous. Unfortunately, not much is known about Correnzus Prime X. Further study is recommended.
Zadie to the Rescue

**Zadie to the Rescue** is the first segment of the twenty-eighth episode in **Season 1** of Work It Out Wombats!

## Synopsis

Zadie earns Jr. EMT status, and a ride in the Boo-Boo Blimp, when she assists Ellie on her emergency calls.

## Characters

* Zadie
* Ellie

## Trivia

* TBA

Junior Supers/Measure for Measure • Snout Wash Day/A Super Recipe • Snout and About/Zadie's Shell Shuffle • Special Delivery/Campout Confusion • The Mighty Zeke/Gift for a Fish • Crab Quakes/Hopping Helpers • Brother Day/Cafe Chaos • Me Time/Zadie and the Really Big, Really Loud, Noisy Thing • The Sleepover/Secret Tunnels • Summerween/Make It Snow • Sparkle Pants/Game Changer • Bake It Til You Make It/Zoom In Zadie • Helper for the Day/Racecar Wombats • Talent Turmoil/Zeke's Collection Selection • The Treeborhood Album/Runway Recycling • The Kaya-Tastic Banana-tastic Halo-Halo Split!/Amazing Adventure • A Boxful of Snout/Postcard From Snout • 3,2,1 Lift Off!/Moon Magic • Moo Moo Choo Choo/Lake Bellyflop • JunJun’s Wake-Up Call/Stack 'Em Up • A Sleep Story for Ellie/Super's Super Mug • Color Fun/A Super Invention • A Room of Our Own/Zeke's Fairy Village • A House for Snout/JunJun’s Brain Freeze • Treeborhood Carnaval/Magic Tricky • Malik Gets Muddy/Balloonasaur Delivery • Sticker Monster Storytime/Count to 10! • **Zadie to the Rescue**/Cake Mistake • Yo-Ho-Ho: A Sandwich for Mr. E/Balloonie for Youie • Treeborhood Harvest Day/The Treeborhood Thankfulness Stew • Sammy's Primmo/Sammy Makes a Day • Backwards Day/Patternpalooza • The Treeborhood Parranda/Happy New Acorn Year! • Cause and Effect Machine/Riddles of the Treeborhood • The Great Splendito/The Bike Wash • The Lakeview Hotel/Louisa's Home Movie • Tricky Tricky Taiko Drum/Toy Swap Flop • Survey Says/Lost and Found Patrol • Ellie's Island/Buckley's Wombatty Playdate • The Wombat Family Roadtrip • A Super Duper Wombat Whirlgig
Cultured Leather

Cultured leather is a leather produced by *in-vitro* cell cultures of animal skin cells. These skin cells are grown in cultures which form "hides" about a metre in area, but mere millimetres in thickness. Cultured leather has many advantages over synthetic leathers, because in chemical terms it is identical to real leather, differing only in source. With the exception of certain high-end products, almost all leather products are made from cultured leather.
KG-96

KG-96, profile view

The KG-96 (an abbreviation of Kampfgewehr model 2596) is a battle rifle which was adopted in 2596 by the Dunoran Armed Forces as a replacement for the KG-55 battle rifle. The KG-96 has been the primary service rifle of the Dunoran military for over 30 years and has gained considerable fame for its power and reliability. The base KG-96 has also become the foundation of a modular weapons family, with a wide number of variants in service alongside the original battle rifle.

## Design

The KG-96 is a lightweight, 7.62 mm, air-cooled, gas-operated, magazine-fed battle rifle, with a rotating bolt. The weapon’s receivers, barrel, bolt and bolt carrier are made of graphoferrum alloy, and its handguards, pistol grip and buttstock of 3D-printed wood. The weapon has three fire modes; semi-automatic, three-round-burst and fully-automatic. When in automatic fire mode, the KG-96 is capable of firing 850 rounds per minute, or 14 rounds per second. Due to its heat-resistant graphoferrum barrel, it is capable of sustained automatic fire over periods that would warp the barrel of steel firearms, even dedicated light machine-guns.

The KG-96 is a battle rifle. It chambers a powerful 7.62 mm round and is designed to penetrate light and medium armour. For this reason, a special armour-piercing 7.62 mm round was developed for use with the KG-96; the 7.62 HVAP, short for “high-velocity, armour piercing”. The HVAP has a tempered tungsten tip and utilizes an advanced propellant. With this powerful cartridge and long barrel, the KG-96 has a maximum firing range of 5,905 yards, with an effective firing range of 900 yards. It also has an incredible muzzle-velocity of 4752 feet per second.

The KG-96 has an advanced integrated computer interface. This interface is a robust piece of technology and allows the operator to better assess the state of his firearm. The interface serves as an ammo counter and as a barrel thermometer. This computer interface can be linked to AR headsets to allow a soldier to be totally aware of his weapon’s condition in the heat of battle.

### Sights

While the KG-96 has built-in iron sights, these are rarely used by soldiers in the field. In addition to the rifle itself, the Dunoran Army issues each rifleman a MK3 Combat Digital Gunsight. When the KG-96 was first issued to Dunoran soldiers in 2596, it was issued with the Mk2 gunsight, a holdover from the KG-55. In 2604 this was replaced with  the Mk3 gunsight. The Mk3 is one of the most advanced gunsights currently in use by an army, and augments the KG-96s already incredible range and accuracy. The Mk3 has 30x magnification in 4K definition. It is said that a soldier with a KG-96 can see the whites in his enemy’s eyes from a mile away. In addition to standard view mode, the KG-96 also has night-vision and infrared modes. These modes allow a soldier to operate in low-light or murky conditions while being able to zero-in on a target. The Mk3 also possesses an integrated rangefinding telemeter.

## See Also

* GM-96 Bayonet
* OGW-9
Korrectiot

**Korrectiot** (also known as the **War Creature**, or by its scientific name, **Phonkiwilldioset Enwardostic**) is a species of humanoid carnivores, crossbred, then naturally born. They were artificial species created by the CRU, made with the DNA of a Correnzus, a Poolstanfincanto, a Thallin and a Xetar. They then evolved and travelled from Correnzus Prime X to multiple star systems, including the Remnant System, the Eospa System, and the rest of the Karpollian Star System, along with some other galaxies, such as the Milky Way, Andromeda, IC1101, and the Eldistro Galaxy.

## Deadliness

Korrectiots are creatures made to win wars, before they spread and started doing it more, making them smart and deadly creatures. Its danger level is Hortesk (the 20th out of 20th point on the Karpolistiax Scale).

## Abilities

* **STRENGTH** - In the Karpollian War on the planet, Absolution, many Lucian troops and soldiers were killed by the Korrectiot, mainly killed by being thrown in the air, or by being pushed head-first into the ground, suffering major head injuries.
* **INTELLIGENCE** - A Korrectiot has an average intelligence quotient of roughly 266.
* **INFORMATION PROCESSING AND WEAPONIZING** - Korrectiots have been seen using a creature’s power against them with assumption and inference.

## Physical Description

Korrectiots are humanoid in appearance with sharp teeth and dark blue eyes. It is 6’7”.

## Weaknesses

Korrectiots’ weakness is not known.

**Assessment:** Extremely hostile; run away if seen.
Neupreußen

Neureußen, or New Prussia, officially the King of New Prussia (Königreich Neureußen) is a devolved realm of planetary Dunor, located in the northwest of the western continent. The region was initially settled by Prussian nationalists hoping to rekindle the glory of Prussia anew on a new world, and thus, Neureußen today is defined by its distinctively Prussian cultural roots. Neureußen is largely nonmontane, with tundra in the northernmost regions, transitioning into taiga further south, eventually becoming more hospitable temperate broadleaf forests and steppe in the southernmost country. Due to the vast tracts of open land, herding, and thus horse-rearing are major components of the Neureußen economy. As such, Neureußen has developed a rich equestrian culture which, paired with the martial tradition of the Prussians, has produced some of the finest cavalry in the known galaxy. Indeed, Neureußen is famed both on Dunor and across the stars for the quality of all its troops, their discipline unmatched.
Asteroid Mining

Asteroid mining; the exploitation of material from asteroids and minor planets, has been a staple of planetary economies for centuries. Asteroids are rich with raw ore and frozen water which can be easily accessed and extracted for use in manufacturing. For this reason, ever since the first delving drones were sent to the Sol asteroid belt in the 2060s, humanity has profited immensely from the mining of these stellar deposits.

Mining an asteroid is accomplished through a combination of automated robots, remotely controlled drones, and human labour. Small asteroids are transported to enclosed facilities to be processed. In the case of larger asteroids, infrastructure is built around the object, and is processed by machines and men in EVA suits. For proper planetoids, shaft mines are actually bored into the rockface and delvers work within the artificial (and often pressurised) caverns.

One consequence of asteroid mining is the development of what are often called shaft-warrens. Shaft-warrens are artificial habitats constructed inside of asteroids, planetoids and other minor planets. Similar structures are also built on moons and barren telluric planets. shaft-warrens are built to house miners and other labourers and are notorious for their cramped and squalorous conditions. These habitats are usually managed by asteroid mining companies who, in their greed, often neglect the very people they employ. Mayors are corrupt, and police forces ineffectual or nonexistent, leading to rampant crime. It is often joked that in an average warren there are more prostitutes than maintenance workers.
The Fish Bowl (location)

# The Fish Bowl

## History

The fish bowl Room 164 is a room near the old gym. Known for its large glass window giving it its name. At one point the room was converted from a office into a storage room.

### Co-Op

The room spent time as the Co-Op office until it was to small for the growing staff. The timing of this era is unknown (citation Needed)

### Life skills

The room acted as the Life Skills office for Ms. Saunders 2010s era.

### Back Pack Program

The rooms glass was frosted and the room was renovated for being the pantry for the schools back back program. Providing back packs of food to students in need, helping fight youth hunger.
Cultured Meat

Cell-cultured meat is very common. On space stations and in asteroid mines it is the only option; save for the grossly rich. In urban centres it is more popular, being cheaper and more ethical. Consumption of traditional meat has not ceased, save in those places where it has been outlawed. However, consumption of beef and other domestic meats is incredibly rare, to the point that it is seen as an absurd extravagance. Most real meat is in the form of game. Because cell-cultured meat in the 27th century is basically alive (being complex cellular colonies with everything save for respiratory, digestive and nervous systems) the taste is almost indistinguishable. Mammoth steaks are a common delicacy on Dunor.
Zalfost

**Zalfost** (scientific designation: **BG-734**) is the sixth planet from G16-4 in the Eospa star system. It has an uncommon nickname of ‘Pelitonstli’ (roughly translating as ‘beautiful world’), due to its light pink-coloured atmosphere and its rare creatures. It was recently seen with rings due to high-tech syncing equipment.
Dunoran Imperial Army

Land Force of the Dunoran Military.

## Organisation

The Dunoran Imperial Army is formed of two components: the active Regular Army and the Army Reserve. Reserve units are organically attached to regular army units and thus are not a distinct entity in regards to military structure.

### Army Inspectorate

Dunor is divided into inspectorates, each of which oversees 3-5 field armies. Each kingdom has its own inspectorate. An inspectorate commands between 300,000 and 500,000 men, making each individual inspectorate larger than most entire armies.

### Field Army

Each inspectorate is divided into field armies. A field army is comparable to a fleet. A field army is divided into 3 corps.

### Corps

The basic organizational unit is the army corps. The  corps consists of 3-5 divisions and a number of support troops. The corps is also responsible for maintaining all {home guard} forces within its administrative district. An army corps is composed of infantry with attached light infantry, artillery and mechanized units. All non-combat units are organized from the corps level, such as the Imperial Medical Corps (*Kaiserlich Medizinisches Korps*).

### Division

In the case of infantry, the division is a purely administrative unit. A division is divided into 3-5 regiments. For mechanized units the division is the basic tactical formation.

### Regiment

The regiment is the basic tactical unit and the recruiting base for soldiers. A regiment is responsible for the recruitment, training and administration of all troops under its command and has its own headquarters. A regiment is permanently maintained and thus possesses its own unique *esprit de corps*. Regiments have their own badges, banners, mottos and marches. It is with the regiment that a soldier identifies and it is the regiment which forms the foundation of the Dunoran Imperial Army.

A standard infantry regiment is organized as thus:

* Regimental Headquarters
* Two Regular Infantry Battalions
* One Special Infantry Battalion
* One or more Reserve Battalion(s)

#### Small-Arms

* FMG-08
* GM-96 Bayonet
* KG-96
* KP-41
* OGW-97
* SP-77
* SSG-99

>
Pistoftik Gate

The first ever photo of a Pistoftik Gate shortly after its invention

A **Pistoftik Gate** is an illegal structure of technology and machinery, strongly relating to the Continuum Jump Experiment. It uses the same type of technology as the experiment; Tepe Drone Technology. Pistoftik Gates were created by Sir James Pistoftik. The gates are minorly telepathic, therefore, it can read the minds of the people who are going through the Pistoftik Gate. This can either lead them to a location that they are thinking about, or a random location.
Robot

A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within.

In the 27th century, simple robots are used in factories to automate production and are used perform hazardous task in Industries such as mining. Most planets have workers' rights laws which prohibit robots from being used in certain capacities to protect workers from being unemployed by automation. Robots rarely have complex AI, as people are wont to distrust thinking machines, and androids are outlawed on almost every world. The merchant fleets are amongst the few factions who tolerate such artifice.
The lighthouse keeper

Not much is known about the early life of the keeper, he keeps to himself most of the time, and is only truly friendly to certain fishermen such as Hans Troller, yet even they know very little. What is known is that at the earliest he was a homeless boy abandoned by his family who became a well respected fishermen around the age of 15. He would survive on his own making a decent living for himself, and growing his reputation around the market. At the age of 21 he left the main market and set sail for the eastern islands, looking to find many of the rare fish that he had heard stories about since he was a boy.

### The journey east

As he journeyed to the east, he was blown off course by strong winds coming in from the south. These winds eventually casted him farther north than he expected, and into the territory of a highly aggressive sea monster. He described it as follows:

"It had a neck the length that of the river Katun, teeth the size of me butchers knife, and eyes the size of … balls of meat. I have not seen anything like it in my time on the sea."

What happened next, he never speaks of. But all that is known, is that his ship was attacked by the beast, and his arm did not make it. As he arrived back at the market, he rushed searching for someone to help him with the pain. He fell on the floor of the market, people surrounding him, fading from life, when a young man named August Mettershlack began to lift him off the ground. He was brought to August's house and there, after the amputation of his arm, he awoke to find his hand had been replaced by the now infamous hook. This event would change his life, and from here on out, he would reclude himself more and more from society.

### The lighthouse

Years after the ill-fated run in with the monster, the keeper would move to an abandoned lighthouse just east of fishers cove. This lighthouse had stood since the 1800's when officers from the Wittlesbucht east India company constructed it to search for Spanish ships that had gone off course during the Napoleonic wars. After the wars end, the lighthouse was mostly abandoned except for a few inhabitants over the next hundred or so years. During the second world war, it would be used to spot any Japanese ships that might somehow find their way towards the island. After the end of the war, it was abandoned until the keeper moved in.

### Present day

The lighthouse keeper can be seen at random points around the market, usually keeping to himself. After speaking to Bó, you can interact with the keeper who this time will be at Shamustown to go and kill the Northern Sea monster. After killing the sea monster, the keeper will be open to speak with you and this can be used to help you get better fishing rods, and other unknown items.
The market realm Wiki

**Welcome to the The market realm Wiki!**
A community meant for the discussion and growth of the Fish Market

We're a collaborative community website about The market realm that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Bóstó

## Bóstó the merchant

Bóstó is a merchant and fisherman who spawns in the restricted market after you meet and complete the Bó side missions.

### Bóstós history

Bóstó is the younger brother of Bó the fisherman who spawns in the bay after you have been given a tour of the market and caught or bought 100 fish. He was born in the 1960's and always had a passion for the sea, wanting to be a navy man early on in his life. Unfortunately his dream did not come true, so his brother invited him to work at the market with him. He took this job with great honor and worked up quite a name for himself, being known for his variety of exotic and rare fish. When you visit him, he will begin to explain you about fishing spots only known to him, where he gets his fish. He will also offer you a very rare fish which can be sold to other merchants for large sums of cash.

### Bóstós ship

If you go to the back of Bóstós shop, you can see go on board the ship which he built. In there you can find certain collectables such as his spear gun and a picture of him and Bó hunting for the Northern Sea Monster.
Order of the Orange ape

The order of the orange ape, is a religious group located in the high peaks of the Travi mountains on the island of Natan. They are rarely if ever seen outside of their monastery, and rarely speak to anybody from the outside world.

## Origins

The order of the orange ape originated sometime in the mid 1700s, after a group of monks landed on the north side of the island and migrated to the high plateaus of the Travi mountains. They would found the monastery in the year 1748, and would remain isolated throughout the Wittlesbucht conquest of the islands, only being discovered by outsiders in the year 1821. The monks would begin allowing outsiders to join in the year 1841 after their numbers fell due to a blizzard that ravaged their monastery.

## Beliefs

The monks worship a large orange ape that they call Shamupehonde, or "he who brings down trees". It was said that one of the first monks as he traveled up the plateau, saw a large orange ape walking in the opposite direction from the monks. He returned to his group and informed them that they should follow the path of the ape, to which many agreed, yet many disagreed. The ones who agreed followed the monk up the mountain, to where the monastery would be founded, and the others were discovered to have been killed in an avalanche only a few hours later.

The monks who survived would go on to found the monastery, and bring up a large statue of the ape. Many monks would report seeing the ape walking around the surrounding forests and plateaus, yet when they would attempt to contact, it would disappear. Reports have continued since that time, with the most recent being in the 1990's when a lone hiker reported seeing the ape retreating to a cave near the south side of the mountain summit.

The monks also believe in a life separated from the society. They view the society on the island as disconnected from how the world should be, and do everything they can to avoid interacting with anyone who is involved in the system. They do not allow anybody into the monastery, and only allow certain people who they view as "soul finders" in to do things such as read from the scrolls, speak to monks and gather knowledge about their beliefs.
Marshal Gonzales

Marshal Gonzales is an early antagonist based in the south west plains region of the map. He is a regional leader put in charge of the mining operations of the bronze coast by KevTek, and has almost full control of the southern section of the plains. He also has fortifications dotted around the plains, and has major influence in the town of Asoy.
The Island of Natan

### Creation and Protection

The Island of Natan is a volcanic island located of the cost of china at the same latitude as Hainan and the same longitude as Hong Kong. It is protected by a ethereal mist that makes difficult to locate and almost impossible to sail to. The topography of the island varies wildly from vast mountain ranges to low plains.

### Shamustown

Shamustown is occupied by the Fishmen and is their last settlement on the island. Some fishermen go there to get supplies but other then that it is the most isolated city on the island with almost 0 humans in the area. There is one exemption to this rule. A woman named Terry Fishton spends her time with her mixed offspring in the Wilderness of the Greater Shamustown Area. You can find her by asking around town. Once you find her location she will give you a quest to retrieve her mixed child man Tyler from the Travi Mountain Mines.

### Travi Town

Travi Town is the closest settlement to the Travi Mountains and The Fishy Traveler Ice-cream stand (unlocked post Tyler retrieval). All of the mine workers and managers live in Travi Town. It was originally a Fishmen hunting village pre-human settlement.

### Ren Valley City

The oldest city on the Map made completely out of stone by thousands of Fishmen slaves pre-human occupation. Ren City is located at the head of Ren Vally and is home to the wealthy and famous who commute to Natan City via river ferries.