recursal/Fanatic-Fandom huggingface dataset:
Carlos Sainz

**Carlos Sainz Cenamor** (born 12 April 1962 in Madrid, Spain) is a Spanish rally driver. He won the World Rally Championship drivers' title with Toyota in 1990 and 1992, and finished runner-up four times. Constructors' world champions to have benefited from Sainz are Subaru (1995), Toyota (1999) and Citroën (2003, 2004 and 2005). In the 2018 season he is one of the official drivers of the Team Peugeot Total. He is the father of the Spanish F1 driver, Carlos Sainz Jr.

## Career

His first attempt at the Monte came in 1989 and he first won the rally in 1991 driving for Toyota Team Europe.
Minna Sillankorva

**Minna Sillankorva** (born 28 August 1961) is a rally driver from Finland.

## Career

Her first attempt at the Monte came in 1984, driving a Mazda 323 4WD and finishing in 22nd place winning the Coupe des Dames. She returned in 1991 to a much better finish of 18th, driving the same car and again winning the Coupe des Dames.
Yuriy Protasov

**Yuriy Protasov** (Ukrainian: Юрій Протасов, born April 23, 1984 in the Ukrainian SSR, Soviet Union) is a rally driver from Ukraine. He won the Ukrainian Rally Championship in 2008. In 2011, Protasov contested in the Production World Rally Championship (PWRC) with the Darnitsa Motorsport driving a Mitsubishi Lancer Evo X.

## Career

His first attempt at the Monte came in 2013, driving a Subaru Impreza STi R4, where he finished 12th and 3rd in WRC-2. The following year, he finished 10th, scoring a World Rally Championship point and was 1st in WRC-2.

## Monte Carlo results

 2014
 2015
Stéphane Sarrazin

**Stéphane Sarrazin** (born 2 November 1975) is a French racing and rally driver. In addition to his rally career he competed in 1 Formula 1 race for Minardi, 1999.

## Career

His first start in the Rally Monte-Carlo came in 2005 driving for the Subaru works team in an '04 Impreza where he finished 14th. In 2009, he finished third overall as an Intercontinental competitor driving a Peugeot 207 S2000.
Jerzy Landsberg

**Jerzy Landsberg** (born July 29, 1940, died 27 April 1979) was a Polish rally driver and Polish Rally Champion in the 1978 season. He and co-driver Janusz Szajng died in an accident during the 1979 Rajd Krakowski Krokusy.

## Career

Her first attempt at the Monte came in 1976, driving a Renault 5 TS and not finishing because of a failing engine.
Roberta Rossi

**Roberta Rossi** (born 16 May 1971) is a rally driver from Italy. She competed in Italy and Europe from the mid-1990's.

## Career

Her first attempt at the Monte came in 1995, driving a driving a Fiat Cinquecento, but retired from the race.

She returned to the Monte in 1998, in a similar car, and finished 40th this time, sixth in class. This also won her the Coupe des Dames, the second Italian woman to do so.
Ewy Rosqvist

**Ewy Rosqvist** (born 3 August 1929) is a rally driver from Sweden. In 1963, at the Rallye Monte-Carlo, she won the Coupe des Dames, the first Swedish woman to do so, in addition to two ERC Ladies titles.

## Career

Her first attempt at the Monte came in 1963, driving a Mercedes-Benz 220 SE and finishing 16th, finishing 1st in ERC Ladies and earning the coveted Coupe des Dames trophy, for best placed lady driver, beating her Swedish rival Sylvia Österberg.
Christian Nigri

**Christian Nigri** is a rally driver from France.

## Career

His first attempt at the Monte came in 1994, but he did not finish. Returning in 1995, Nigri finished the event in 34th place, 8th in the 2-Litre World Championship.

In addition to this, Nigri has competed in multiple editions of the *Rallye Ain-Jura* - where in 2002 he finished 2nd overall, behind Gilles Nantet.
1959 Monte Carlo Rally

The 1959 Monte Carlo Rally, was won by the Frenchman and later European Rally Champion Paul Coltelloni driving a Citroen ID 19. Victory in the Coupe des Dames went to Englishwoman Patricia Moss driving the Austin A40.

In this edition, which was ERC eligible, the French drivers swept the podium with Coltelloni, Thomas and Surles.
Jean-Pierre Ballet

**Jean-Pierre Ballet** (born 3 June 1947) is a rally driver from France. He has competed in the Rallye Monte Carlo 12 times, starting from 1979.

## Career

His first attempt at the Monte came in 1979 where he finished 25th.

In 1988, driving a Peugeot 205 GTI, he finished on the podium for the first time in third place.
Richard Frau

**Richard Frau** is a rally driver from France. He is known for his Monte-Carlo experience, having competed in 18 editions of the event.

## Career

His first attempt at the Monte came in 1988 in and it was a remarkable debut where he finished 10th overall and was third in the Production World Rally Championship (PWRC) Class.

In 1997, he finished fifth in the Challenge Prince Albert de Monaco.
The Brotherhood

### Current Members

Peter Magnus, Wanda Magnus, Fred Dukes, Mortimer Toynbee, Jason Wyngarde, Gunther Bain, Telford Porter, Byron Calley, Ned Lathrop, Peter Quinn, Randall Darby, Aaron Salomon, Lani Ubanu,

### Allies

Metropolis City PD, Gotham City PD, Metropolis Mayor

### Origin

Group of corrupt and violent policemen inside the MCPD, willing to do anything it takes to stop criminals, even become criminals themselves.

## **The Brotherhood, a History**

The brotherhood was founded in 1913 with one basic principal: Stop crimes before they happen, failing that punish the guilty. Initially they operated in Manhattan putting criminals to death in their own brand of justice before passing their murders off as simple suicide. As an organization they've proven highly effective over the years and saw to a great decrees in crime rates in the cities urban areas.

During the battle of New York they provided relief efforts to the people of the city, and fought on the front lines against invading central powers forces. Following the reconstruction of New York into the twin cities they split into two branches, one in Gotham, and the other in Metropolis, with Metropolis proving their main base of operations, and largest branch.

The group itself is comprised entirely of active members of the Metropolis City Police Department, the majority coming from the homicide division. A smaller cell of the group is located within the bounds of Gotham containing members of the GCPD. They take the law into their own hands when they can't legally get a conviction taking part in lynchings and other forms of mob justice to keep the streets safe for the people. They always cover for each other and have the support of both the highly influential politician Sebastian Shaw, and the Mayor of Metropolis who both provide funding and equipment under the table to the group.
Jean Ragnotti

**Jean "Jeannot" Ragnotti** (born 29 August 1945 in Pernes-les-Fontaines, Vaucluse), is a French former rally driver for Renault in the World Rally Championship.

In 1981, driving for the Renault Elf team he won the Rallye Monte-Carlo.

## Career

His first attempt at the Monte came in 1970, driving a Opel Kadett Rallye and finishing 11th.

Driving a Renault 5 Alpine, he finished 2nd overall on the event in 1978, and his best year of all came in 1981, where he won Rallye Monte-Carlo for the first time.

In the last few years, Ragnotti has been a driver of the course car.
Alex Fiorio

**Alessandro "Alex" Fiorio** is a rally driver from Italy.

## Career

His first attempt at the Monte came in 1986, driving a Fiat Uno Turbo. In 1988, he finished 2nd overall, driving for Lancia. However in 1989 he was involved in one of the deadliest incidents to occur at Rallye Monte-Carlo to date, when he lost control of his car and crashed into Swedish reconnaissance drivers Lars-Erik Torph and Bertil-Rune Rehnfeldt, fatally injuring both of them.

Fiorio returned in 1991 to finish 10th in a Ford Sierra RS Cosworth 4x4.
2002 Monte Carlo Rally/JWRC

**JWRC Class** in the 2002 Monte Carlo Rally was won by Belgian François Duval (#55) driving the Volkswagen Polo 16V. The class had a high rate of attrition and only 9 out of 27 entrants finished. An early leader in the race, Dani Solà (#65) was forced to retire with broken clutch meaning Duval took the lead from stage 3 onwards.

## Results

 2
 3
 4
 5
PWRC

The **PWRC class**has appeared in the Rallye Monte-Carlo between 1987 and 2012. The most successful winner in this class is Christophe Spiliotis, winner of three titles in a row between 1991-93.

## Winners

* 1987:  Bertrand Balas/Eric Lainé
* 1988:  François Chauche/Thierry Barjou
* 1989:  Alain Oreille/Gilles Thimonier
* 1990:  Bertrand Balas/Eric Lainé
* 1991:  Christophe Spiliotis/Isabelle Spiliotis
* 1992:  Christophe Spiliotis/Isabelle Spiliotis
* 1993:  Christophe Spiliotis/Isabelle Spiliotis
* 1994:  Pierre-Manuel Jenot/ Slobodan "Slo" Milosavljevic
* 1995:  Philippe Camandona/Georges Crausaz
* 1997:  Gustavo Trelles/Template:Argentina Jorge Del Buono
* 1998:  Manfred Stohl/Peter Müller
* 1999:  Marc Duez/Philippe Dupuy
* 2000:  Manfred Stohl/Peter Müller
* 2001:  Olivier Gillet/ Freddy Delorme
* 2006:  Fumio Nutahara/ Daniel Barritt
* 2012:  Michał Kościuszko/Maciej Szczepaniak
Patrick Gaillard

**Patrick Gaillard** (born 12 February 1952) is a former racing driver from France. He participated in 5 World Championship Formula One Grands Prix, debuting on July 1, 1979. He scored no championship points.

## Career

His first attempt at the Monte came in 1980, in a Ford Escort RS 2000 MKII, and finishing 28th.
Andreas Mikkelsen

**Andreas Mikkelsen** (born 22 June 1989) is a Norwegian rally driver.

He has competed the Rallye Monte Carlo four times and had his best finish on the event in 2016 with a second place behind the team leader at Volkswagen, Sébastien Ogier.

He tackled the event for the first time in the Škoda Fabia S2000 in 2011 when it was an IRC event but retired early on the second stage, having had suspension damage. Mikkelsen has endured a better campaign at Volkswagen's works team, having finished on his maiden podium of third at Monte last year and was previously 7th in 2014.

## Monte Carlo results

 2014
 2015
 2016
Hugues Vernay

**Hugues Vernay** is a rally driver from France. He is the owner of an auto garage in Perpignan.

## Career

His first attempt at the Monte came in 1993. In 1993, driving a Citroën AX Sport, he completed the first six stages with no problems but was hindered by a 1:30 time penalty. Despite that, Vernay managed to gain 31 positions on the second leg, but retired on seventeenth special stage Col de Bleine 1.
Klaus Fritzinger

**Klaus Fritzinger** (born 8 January 1937 - died 9 January 2015) was a rally driver from Germany.

When a car accident brought his promising professional football career to a premature halt, Klaus Fritzinger took up motor racing instead.

## Career

His first attempt at the Monte came in 1970, driving in a Ford Capri 2600 and finishing 40th.
Francis Bondil

**Francis Bondil** (born 18 November 1946) is a rally driver from France.

## Career

His first attempt at the Monte came in 1977, driving a Porsche 911 Carrera, where he failed to finish, after an accident on the road section. He finished for the first time in 1982, when he was 26th and winner in his class.

## Gallery

Francis Bondil in 1977Francis Bondil in 1980Francis Bondil in 1982Francis Bondil in 1987
Sandro Munari

**Sandro Munari** (born 27 March 1940) is a former motor racing and rally driver from Italy.

## Career

His first attempt at the Monte came in 1966, driving a Lancia Flavia Coupé, and finishing 34th. In 1968 he was involved in an head-on accident with a private Mercedes-Benz, which claimed the life of his co-driver, Luciano Lombardini.

In 1972 Munari claimed his first major rally victory, winning the Monte Carlo Rally in a works Lancia Fulvia. He was to become synonymous with another of Lancia's rally icons, the Lancia Stratos HF, and the partnership of Italian car and Italian driver scooped a further Monte Carlo Rally hat-trick in the mid-1970s, among a total of seven World Rally Championship victories. Munari also won the 1977 FIA Cup for Rally Drivers title.
Jean-Marc Masse

**Jean-Marc Masse** is a rally driver from France.

## Career

His first attempt at the Monte came in 1993, driving a Citroën AX Sport and finishing 59th.

In 1995, he attempted to qualify for the 24 Hours of Le Mans.

He, along with his co-driver Joël Maquet, returned to Monte-Carlo in 2009, driving a Suzuki Swift Sport in class N2, but not finishing, making this the first time he had not finished the rally.

## Monte Carlo results

 1994
 1995
 1996
 2009

## Gallery

Jean-Marc Masse in 1993.Jean-Marc Masse in 1994.Jean-Marc Masse in 1995.Jean-Marc Masse in 1996.Jean-Marc Masse in 2009.
EQ Party

Each Ebanquest party changes from campaign to campaign. To date there have been eight separate parties, each comprised of new characters, with the exception of Bayne, Duran, and Kambei Horihito, who have Appeared in multiple parties.

Ebanquest 2

Duran, the Dwarvern fighter

Harkmoore, the halfling rogue

Syn'lo, the elven Shaman

## ebanquest 3

Bayne,  the Troll Druid

Syth, the Wraith Acolyte

Duran

Eldrich, the human cleric

## ebanquest 4

Kambei Horihito

Bayne

Shinryu

Gavlan

Daay'ul

## Ebanquest Infinite

Bayne

Til

Altmunk

Toki

Zairyx

Stamos

## The Broken Throne

* Morgrym Ironheart - *Dwarven Cleric*
* Rothk Wartooth - *Half-Orc Gunslinger*
* Professor Galabriamus Fezzinzwik - *Gnomish Alchemist*
* Moira Blackhammer - *Dwarvern Ranger*
* Ulgoth Gatecrasher - *Half-Orc Barbarian*
* Caliborn of the Wilds - *Human Witch*
* Jax - *Halfling Sorcerer*

## *Scars of the Old World*

*Quill**Andromeda**Aethras*Tellia ==Dawn of the Celestials==
TiberiusDraznakDouglas
Thierry Neuville

**Thierry Neuville** (born 16 June 1988) is a Belgian rally driver.

He has competed ever since his first attempt at the Monte in 2011 that ended in an accident. He finished the classic for the first time in 2015, by then a Hyundai works driver with an overall WRC victory. The following year, he was in the podium placings for the first time ever by finishing third.
Timo Mäkinen

**Timo Mäkinen** (18 March 1938 in Helsinki, Finland – 4 May 2017) was one of the original "Flying Finns" of motor rallying. He is most famous for his hat-tricks of wins in the RAC Rally and the 1000 Lakes Rally.

He is not related to Tommi Mäkinen, a future Monte Carlo Rally winner and World Rally Champion.

## Career

Her first attempt at the Monte came in 1963, driving an Austin Healey 3000 MK1 and finishing 13th. Then, in 1965 he drove the BMC Mini Cooper S to victory overall.

In 1994 he and Easter returned driving a Rover Mini Cooper, like the race-winning Cooper he drove all those years ago.
Michèle Espinosi-Petit

**Michèle Espinosi-Petit** also known as **Biche** (born 28 September 1948) is an Italian co-driver. He is best known for her partnership with many great French drivers. In 1973 she won Rally Monte Carlo with Jean-Claude Andruet. Together, they also won the 1974 Tour de Corse.

## Career

His first attempt at the Monte came in 1971, as the co-driver to Christine Beckers in an Alfa Romeo Giulia GTA 1600.

In 1973, she won the Rally Monte Carlo overall with Jean-Claude Andruet. She became the first co-driver to win a WRC event.
Wikia MediaNum

## Bienvenue sur le wikia MediaNum

Le projet MediaNum, mené en collaboration avec le MICA (Université Bordeaux Montaigne) et le Cluster CATS, a pour objectif de mettre en place des dispositifs transmédia afin de valoriser le patrimoine de la Région Aquitaine Limousin Poitou-Charentes.

## Transmedia storytelling et patrimoine culturel

Ce wiki vise à dresser l'inventaire des dispositifs semblables, à l'échelle régionale, nationale et internationale. Il s'intéresse à tout projet déployé sur un ou plusieurs médias, visant à raconter une histoire pour faire découvrir et valoriser un patrimoine culturel, qu'il s'agisse de faits historiques, d'institutions, de folklore, de langues, etc.
Duds

## **Dud Powers**

A Dud is a special kind of "Useful Power" that costs exactly one Point per die. With a Dud you dont need to spend a lot of time working out the exact value of Extras and Flaws. Since its not going to be crucial to the game, we allow a lot of hand-waving with its definition. If you and staff both agree that a power qualifies as a Dud, then it costs 1 Point and you're done. You don't roll duds.

Duds are powers that are impossible for ordinary human beings, which might add color or flavor to the game but which have no real impact on the world. An example would be a character that never ages. An interesting power, but when is it going to affect the course of the game? Or perhaps your power is to make things colored red. No damage to them, no transformations, nothing dramatic; it just changes their color. These are both perfect examples of Duds.
Rolling

Here at 4TMU we've taken tried to automate the majority of the actual process involved in rolling, however one important factor still needs to be covered by you the player: Understanding WHEN to roll.

Not every situation calls for a roll, sometimes an action is simply so trivial that requiring a roll would be silly. This could be anything from tieing your shoelaces to superman picking up a car.

Of course sometimes you may want to roll for something trivial anyway, this would only really need to be done in a contest scenario. Situations like seeing who gets to the fridge first, or who can draw a better picture. Yes you're going to succeed either way in most cases but in those instances it's about seeing who does it better or faster.

The same action can sometimes require a roll and sometimes not depending on who's actually attempting it. Let's say Robin has been trapped under a car in a terrible accident, if Batman wants to save his boy ward he'll have to make a strength check. On the other hand Superman would be able to lift the car without making the check thanks to his super strength.

A situations difficulty can in some cases inflict a height requirement effecting the number you have to roll in order to succeed. If batman wants to lift that car enough for his boy wonder to escape he'll need to roll two matching dice with a 5 or higher, since it's a very hard task.

The rule of thumb for height thresh-holds is as follows: A Challenging situation, the minimum a situation should be for you to roll would only require you to get two matching dice with a 1 or higher (this is the default), A Difficult check would require a 3, Very hard 5, Extremely hard 7, Near impossible 9. It all depends on how tasking a situation at hand is for your character.

If you're working on a very time sensitive task: Such as defusing a bomb before it explodes, or shooting a speeding car before it can turn a corner you may find yourself working with a width limit. Usually you'll only see these in extreme situations like the two listed above, even then you'll almost never see a width limit higher then 4 for an action. What the width limit does is mean that instead of needing two dice to match in order to succeed you may need 3, or in rare cases 4.

On the other hand, some situations may actually have outside factors that will remove the amount of dice you roll when making your check, some examples of this would be: Taking Multiple actions, Making a Called shot, preforming a Special maneuver, working from Long range, making a Melee attack while running, or attempting to make a Ranged attack, against a moving target. Just as a series of examples, in all of these cases each factor would cumulatively remove 1d from your rolling pool.
Hit Points

Here on 4tmu we use an optional health system for some situations and scenes.

In short you have 100 total hitpoints spread across 10 hit zones(Head 15hp, Torso 25, Left Hand 5hp, Right Hand 5hp, Left Arm 10hp, Right Arm 10hp, Left Leg 10hp, Right Leg 10hp, Left Foot 5hp, and Right Foot 5hp).

Some powers will allow you to buff how much hp you have in your boxes, or reorganize the boxes all together but these are the default.

If any limb hits zero you can no longer make use of that limb for the duration of the scene, unless you have a power like regeneration.

If your head, or torso hits zero you lose consciousness.

Items also have hit-points. If an item hits zero hit-points it no longer functions, until it's repaired or the scene ends. If you're in doubt about how much HP an item should have just ask staff!
Xavier School for Exceptionally Wayward Youth

### Current Members

Bobby "Iceman" Drake, Scott "Cyclops" Summers, Warren "Angel" Worthington III, Anna-Marie "Rogue" Rankin, Jean "Red" Grey, James "Wolverine" Howlett, Henry "Beast" McCoy, Kurt "The Demon" Wagner, Piotr "Comrade" Rasputin, Ororo "Storm" Munroe

### Allies

School of Hard Knocks, The Academy, Prof.X's Proving Grounds

### Foes

The Brotherhood, MCPD, Sentinel Squad ONE

### Origin

Founded as a school meant to reform juvenile delinquents by Professor Charles Xavier, the school is actually a testing ground for the professors research into "heropathy".

## Founding, and the study of Heropathy

The Xavier School for Exceptionally Wayward Youth was founded by Professor Charles Xavier in 1912, with funding from the united states government. On the surface the purpose of the school was to reform its students into respectable members of society, so they could reintegrate and find new lives for themselves.

Instead of reforming his students, he actually further trained them in criminal talents, due to his belief that sociopathy was in fact the next state in human behavioral evolution. He received copious funding from the united states government to continue his research into the fringe science of Heropathy, and what funding he couldn't retrieve from the government was garnered through thefts committed by his students, or paid by the parents of students he was 'reeducating'.

Many investigations have been launched into the school over the years but all tend to lead to dead ends, often times with investigators being found dead from suicide.

Following the war Professor Xavier found that many of his students who had been the most receptive of his Heropathy experimentation were the same ones who had 'awakened' with new mutations and abilities. After months of further study he found the concoction of narcotics, and neural training methods he subjected his students to actually managed to awaken mutant abilities within them that had lain dormant before.

The United States Government was thrilled with this discovery and increased his school's funding, paying him for the right to hire his students upon their graduation as assassins, mercenaries, and special agents. This turn of events caused the school to become highly successful, and make Charles Xavier a very wealthy man.
Example

Your quote from your +finger will go here! It's going to look so fancy, trust me.

## Origin

### Home Universe

Earth-2075 (This is the default home universe.)

## Profile

This is where your profile from you +finger would go!

## Sheet

A direct copy of your sheet from the game would go here.

## Background

This is where the background would go, it's taken directly from out game

## Logs

Eventually this will be a fancy section where all your logs will go! For now you need to manually link logs

## Gallery

Click to expand. (You get the idea.)

{{{Gallery}}}
Tips

This page is a loose collection of all our rules tips. For now it's a mess but we'll be organizing it as we go.

Dice- What are the rules surrounding them here?

Rolling- When you should roll the dice.

Dice Pool- Our Page Discussing the ins and outs of dice pools and what they mean to you

Archetypes- The Rules on building your own Archetype, and example archetypes.

Duds- The rules on what a 'dud power' is

Powers- What are they, how do you make them? What are some examples.

Skills- What are they by default?

Gobble & Penalty Dice- The Odd ones out of the dice system

Hit Points- What are they?
Gobble & Penalty Dice

Gobble Dice are the secret 4th type of die. You can't buy them in chargen, they can only be inflicted on you. When circumstances are seriously out of control, you suffer a gobble die instead of a penalty die. A gobble die doesnt just remove a die from your dice pool, it removes a die from your highest rolled set. Not only do you have to roll a match, but you have to roll with enough width to keep at least two matching dice despite the gobble die. The odds of that are very low unless you have multiple Hard Dice or at least one Wiggle Die.

Penalty die aren't exactly die in their own right, instead when you'd receive a penalty die you remove one die from your pool for each penalty die. Examples of what might inflict a penalty die are:Special maneuver, Long range, making a melee attack while running, making a ranged attack, on a moving target.

While these aren't the only possible times you'd take a penalty die, they are the most common.
Baojun 330

The **Baojun 330** is a four-door compact sedan produced by Baojun.

Sales started on January 2016 with prices starting from 55.800 yuan and ending at 59.800 yuan.

Later on the same year Baojun starts building the hatchback version, Baojun 310.

## Specifications and engines

The 330 is available with one engine combined to a five-speed manual gearbox.

* 1.5 (109 hp)
Races

Here you will find a complete list of all races available for play at our game, at current. Any race with an (R) next to it is considered restricted, and will not be handed out lightly.

## Aliens (R)

Aliens of ANY KIND are considered restricted. This has been done in an attempt to keep the focus on earth in the New York area. This covers anyone or anything not from earth. Asguardians, kryptonians, the whole shebang. While they are restricted they are not banned, it is simply that staff would prefer people stay away from characters that do not have a vested interest in earth. As part of this if you are accepted for an alien character remember that we do not allow space ships, or faster then light travel. For the most part traveling to space is not encouraged.

We also don't allow OC aliens again purely in order to attempt to limit the number of characters using this concept on game.

## Mutants

This broad reaching term applies to multiple different sub groups, but at its core it refers to anyone who has developed in a different way then 'normal' humanity. This covers Atlantians whose mutation is with them from birth, Vampires who are mutated via a blood ritual (Not simple biting.), people like Killer Croc, and of course the more traditional mutants such as Charles Xavior, Brian Rinehart, and Sinister. Unlike mainstream marvel cannon there is no X-gene to identify a mutant, more so mutants are identified by their abilities. Anyone with powers who is not an alien, or an Automaton is a mutant.

## Humans

The everyman, you me, them, Humans form the bulk of society. They are 'normal' not possessing any powers or mutations that would make them special, except potentially those given to them by armor, weapons, or in very rare cases:Magic. They come in many shapes and sizes, and come from all over the world. The one thing connects them is that they do not and can not have superpowers. Humans are just that: Human. They can do a lot of things, they can be pushed to the far limits of what humanity can accomplish but they're still forever bound by those limits.

However a human could become a Mutant, or an Automaton depending on the course of events one takes with their character.

## Automatons (R)

Robots, automatons, synthetic life. This covers everything from sentient tinker toys to full on battle bots, and even Cyborgs. Humans or even mutants can become automatons, in the right circumstances. Due to the setting they will be closely monitored and held up to the same high standards of any restricted Race. We want automatons to be something that feels special and unique. If we get so many of them approved they become blase, we've done something wrong as staff.
Titanic Two-Tone Tales: Noir Wikia

## Welcome to the Titanic Two-Tone Tales: Noir Wikia

This is the wiki for the Comic book MUSH game known as Titanic Two-Tone Tales: Noir, step inside an alternative history of the US with Mutants, and Mystery-men masquerading mischievously, all trying to cohabitate with the normal people of an abnormal world of Detectives, intrigue, crime, and punishment.

We are a superhero text based adventure game set on Earth-2075 that allows for DC, and Marvel character applications as well as applications from other sources. We are currently in an OPEN ALPHA STATE, feel free to connect to us here: portent.genesismuds.com:2075

Just keep in mind we're in Alpha so there's bound to be plenty of bugs abound. However we do have a fully functional character generation system and grid.

## Find your way around.

Various hyperlinks to important pages go here. Eventually character pages will go beneath this, along with links to the various important main pages.

The Theme of 4TMU

Playable Races

The Region

Theorganizations

The Rules Of The Game

The Character Roster

Scene Logs
The Region

## The New York Region

After the devastating battle of New York the once beautiful beacon of a city was left little more then smouldering rubble. Very few of the original buildings remained and what few citizens stayed behind suffered from starvation, and crime. It was only through the valiant, and combined efforts of Marc Spector, Norman Osbourne, Reed Richards, Wilson Fisk, Carmine Falcone, Tobias Whale, Tony Stark, Lex Luthor, Bruce Wayne, Oliver Queen, Simon Stagg, Maxwell Lord, Anthony Zucco and Ra's Al Ghul that the reconstruction of New York was even possible. Yet through disagreements and in fighting in the end the cities reconstruction took two completely different routes becoming two brand new cities. Those cities were Gotham, and Metropolis

### Gotham

The Dark City was founded on the ashes of what was once Staten island. It was built up by some of the greatest architectural minds the world has ever known with a unique architectural style that began to spread across the rest of the globe. It's design was heavily influenced by the movers and shakers who helped to rebuild it, slanting the entire purpose of the city towards dense industrial production.

Ever since reconstruction began it has been connected directly to the occult, as much as it is with crime, the cities design causing it to function as a sort of conduit for the mystical. Countless people, tourists and citizenry alike have gone missing over the years their whereabouts completely unknown.

The town was built with industry in mind, so many industrialists having gathered together to make the reconstruction effort possible. The involvement of several more criminal elements of new york didn't help matters either. The smog from these countless factories that has spread to every sector of the city is what has truly earned it the well deserved title of the Dark City.

### Metropolis

The city of Tomorrow was built with one purpose: To show the world what could be done with the absolute bleeding edge in advanced technology. Every facet of this world renowned center of commerce has been built with that philosophy in mind. Some of the absolute brightest minds in all of the world live in metropolis carrying out their daily routine, causing it to welcome all kinds of people looking for a new start.
Das Geheimnis der Krone

*Das Geheimnis der Krone* est un dispositif de visite augmentée visant à faire découvrir la richesse historique de la ville de Linz en Autriche, et son lien avec l'empereur Rudolf II.

## Informations générales

**Agence :** GMF

**Client : [1]**Schlossmuseum de Linz

**Lancement :** 16 mai 2012

**Durée :** jusqu’au 26 août 2012

**Type de dispositif :** ARG, visite augmentée

**Supports :** Site internet, application smartphone

**Cible théorique :** en priorité enfants et adolescents ; germanophones

**Type de patrimoine valorisé :** l’Histoire autrichienne, l’empereur Rudolf II, la collection du Schlossmuseum de Linz

**Url :** http://www.rudolfskrone.at/ (site inaccessible aujourd’hui)

## Synopsis

La ville de Linz a été un des domaine de la Maison des Habsburg, et l’empereur Rudolf II comptait y passer sa retraite, faisant rénover le Château de Linz (où se trouve le Schlossmuseum). Mais les querelles avec son frère et le retard des travaux mettent son rêve à mal. De nos jours, à l’occasion d’une exposition dédiée à l’empereur, des secrets sont mis au jour...

## Fonctionnement

Le dispositif pourrait s’apparenter à une simple application de visite augmentée, s’il n’était pas précédé d’une campagne de communication aménageant un *rabbit hole*. La Dr. Eva von Wintersberg y évoque un mystérieux document qui révèle l’existence de la Pierre des Sages, et des événements étranges au Schlossmuseum. Mais cette première phase relayée dans la presse et renvoyant vers le site internet, si elle permet de se préparer à la visite, n’est pas nécessaire pour participer au jeu, qui, si mes sources sont bonnes, se déroule principalement durant la visite. Pendant 2h, il s’agit d’utiliser l’application smartphone pour résoudre des énigmes en en apprenant un maximum sur les oeuvres du musée. Il s’agit de localiser la Pierre des Sages au sein du musée, le point de départ étant la couronne de Rudolf II.

## Coulisses

L’exposition est née d’une collaboration avec plusieurs institutions autrichiennes, mais dans le même temps, se focalise énormément sur la ville de Linz et son rôle trop souvent minimisé dans l’Histoire de la Maison des Habsburg. Il s’agit aussi de valoriser les travaux de rénovation du Schlossmuseum lui-même, qui précèdent le dispositif de quelques années seulement : la visite de 2h offre ainsi un tour d’horizon de ce bâtiment riche d’histoire. Le dispositif vise particulièrement les enfants et adolescents entre 12 et 18 ans, et peut s’inscrire dans le programme pédagogique de l’époque. Le dispositif insiste énormément sur l’apprentissage de l’Histoire, familiarisant les jeunes participant.e.s avec des figures clés du passé de l’Autriche.
Vinnie the Snitch

Vinnie was an old associate of Ulgoth. The party met him in Stormport, where he was running an underground criminal organization. He was apparently sent to stop Sirius from fleeing to Tarva, and so he sent rats to poison the *Absolution’s* food supply. The party raided his hideout and eventually overwhelmed him. After questioning, he was beheaded by Axis Threnn.

He wielded masterwork daggers and a shortsword. He also was a wererat.
Arthur Brithis

Arthur Brithis was the Baron of Nera's Bastian. He was found guilty of aligning himself with the mysterious forces that destroyed the city, and was beheaded by Alistair Calrill.

Arthur Brithis was a man of indulgences. He was largely overweight and chose to wear the most extravagant clothing befitting of his rank, regardless of occasion.
Professor Heath Helmsholme

Heath Helmsholme is a professor of history currently traveling alongside the EQ Party. Heath Helmsholme is fairly young for a dwarven scholar, but is well renowned for his grasp on his field of study. He has tenure at Arland University, where his long-time rivalry with Fezzenzwick began. He joined the party on their quest to Tarva in order to interpret and analyze any ancient artifacts the party may uncover.

He is a devout worshipper of Otun.

He is also a butt-munch.

*~page last edited by Professor Galabriamus Fezzenzwick*
Character Roster

Eventually this is where the complete roster of our games FC's and OC's will be kept, for now it's mostly a placeholder to show the basic idea, and allow people to connect their wiki pages here if they're so inclined.

Here's an Example of what a character page should look like.

DC
--

#### Feature Characters

* Bruce "The Bat-Man" Wayne
* Diana "Wonder Woman" Prince
* Dick "Nightwing" Greyson
* Denny "Spirit" Colt
* Kara "Supergirl" Zor-El
* Selina "Catwoman" Kyle

## Marvel

#### Feature Characters

* Anthony "Iron Man" Stark
* Emma "White Queen" Frost
* Felicia "Black Cat" Hardy
* Frank "The Punisher" Castle
* Piotr "Comrade" Rasputin
* Marie "Rogue" Rankin

## Other

####

## Tiny-Plot

#### Tiny-Plot Characters & Staff NPC's

* Clark "Superman" Kent
* Charles "Prof.X" Xavier
The Daily Star

### Current Members

Alice White, Bill Stoker, Bob Harley, Bostwick, Brad Hunter, Bratten, Briscoe, Cat Grant, Clark Kent, Connie Hatch, Ed Byrnes, Freddy Jones, George Taylor, Hobb, Jack Smart, James McCullough, Jamie Gillis, Janice Denton, Jennifer Owens, Jimmy Olsen, John Corben, Justin Moore, Lana Lang, Lois Lane, Mark Spencer, Pete Cromwell, Percival “Percy” Bratten, Perry White, Ron Troupe, Ryan Lowell, Sally Winfield, Schuman, Steve Lombard, Tom Weaver, Toby Raynes

### Origin

A company formed from the ruins of the New York Daily News, after it filed for bankruptcy saved by George Taylor who'd been an editor working at the Daily News

### Equipment

Commercial grade recording studio, printing presses, radio broadcasting tower

## **A History**

The Metropolis was formed by George Taylor after the financial collapse of the New York Daily News following the Battle of New York. The news agency was one of the first to resume publication following the battle using radio broadcasts from the basement of Taylor's New York home which had survived the initial attack and a home radio kit.

The News agency quickly gained a reputation for its reliable and reputable reporting, and even after the reconstruction of New York remained the prime source of news and information for the people of Metropolis.
The Gotham Globe

### Current Members

Mario Ito, Warren Spencer, Ben Urich, Peter Parker, Scoop Daly, Vicki Vale, Joey Day, Thomas Blackcrow, Julia Remarque, Alexander Knox

### Foes

Metropolis Daily Star, Zucco Crime Family

### Origin

Founded to cover the actions of The Bat-Man, and other Mystery men, then bought out by J. J. Jameson and rebranded as a tabloid newspaper.

## **A History**

The Gotham Gazette was founded with a noble goal, the documentation of the heroic efforts of Mystery-men across the globe. It was founded by businessman Edward Eliot with that goal at the forefront of its every action, and for a long time it seemed that it was a business model that would work wonders.

Following the Battle Of New York, and the destruction of their main office branch the company was left in complete tatters. It's printing presses were completely destroyed and most of its employees had been lost in the buildings collapse. What few members of staff that survived struggled right along with Edward Eliot in an attempt to keep the doors open, operating out of a small warehouse on city limits, but it proved fruitless.

Bankruptcy seemed completely inevitable until the appearance of John Jonah Jameson, who following a recent inheritance bought the company for himself and completely turned it around. In doing so however he completely changed the direction of the company rebranding it as the Gotham Globe, and turning it from a full sized newspaper printed weekly to a daily tabloid covering condensed news stories from other agencies and a number of articles made in house. Despite a drastic dip in the quality of their reporting the agency flourished like never before.

Along the way they developed a friendly rivalry with the Daily star, occasionally trading blows back and fourth in their reporting. The new direction of the company saw it become a highly vocal supporter of minority rights, and a direct opponent of organized crime. This has lead to multiple occasions over the years since it's rebranding on which reporters with the agency have been eliminated by the mafia, or come very close. In spite of the attacks the mantra of the agency has hardly changed in the slightest since.

On the flip-side the papers coverage of mystery-men and powered individuals who use their powers to 'take the law into their own hands' has become increasingly hostile and accusatory. With the agency releasing hitpiece after hitpiece against the credibility of heroes at large, going so far as to place blame for The Great War squarely on their shoulders.
"Mad" Marissa Strongsea

Paul Strongsea’s estranged wife was the captain of the *Queen Anne’s Revenge*, a notorious pirate ship. The  *Queen Anne* attacked right before the appearance of an aqua hydra, and the fight escalated before she and Paul had a chance to reconcile. With her pirate ship destroyed, Marissa was given a burial-at-sea with her husband.
Madamn Zatanni

Madame Zatanni is an old crone and fortune teller who was last seen in Jagnu. She seems to have some sort of mysterious power of prophecy, or perhaps it’s simply a ruse. In any case she tells fortunes and sells magical items out of her shop. She met the EQ Party and saw dark things in store for them.
Tellia Gringe

Tellia, better known "Tellie" Gringe is a Gnomish Fighter DMPC, and high-ranking member of the International Guild of Exploration Tellie is a quick tempered but very loving gnome.

Tellie was discovered by Seth Sundershield on his quest to investigate ruins near Autumnwind. She was fending off several orc attackers when Seth and Wallace Redcask came to her aid. She quickly agreed to aid them for their assistance. After the quest, Tellie remained with Seth and Wallace, and became a permanent member of the group.

In battle Tellie wields a greatsword, a size too large for her Gnomish stature. She tends to become passionate in the heat of battle, and furiously attack her opponent, even when there are more tactical options available.

Several years after they met, Tellia married Seth, and the two remain together.

Tellie was last seen in Faria, where she helped run the registration booth for the Great Hunt.
Ojo Explorador

### imagen

El **Ojo Explorador** (**Roaming Eye** en E.U.A) es un transporte de seguimiento y localización de gemas enviado a la Tierra por el Planeta Madre, aparece por primera vez en el episodio "Barn Mates".

## Historia

### "Barn Mates"

El Ojo Explorador llega a la Tierra cuando Peridot estaba alejándose de Steven y Lapis, este los encuentra y ellos se ven obligados a ocultarse en el granero, emite un haz de luz amarilla que los obliga a salir, luego los vuelve a localizar y el haz se vuelve rojo y con cinco ojos enfocados. Éste se acerca rápidamente y Lapis lo obliga a retroceder atacándolo con su Hidroquinesis, al caer al suelo, crea una especie de diamante blanco, las Gemas de Cristal llegan y un rubí sale al exterior.

### "Hit the Diamond"

Del Ojo Explorador salen cinco rubíes a explorar la zona, se encuentran con las Gemas de Cristal haciéndose pasar por humanos y juegan a un partido de béisbol, el Ojo Explorador se usa como el montículo del lanzador. Al finalizar el juego y antes de que se de una pelea, las Gemas de Cristal engañan a las Rubíes, diciéndoles que Jaspe, su objetivo, se encuentra en el planeta Neptuno, ellas agradecidas suben al Ojo Explorador y se retiran.

## Curiosidades

* Al momento de retirarse, el Ojo Explorador genera una esfera negra en la parte superior, y se retira a gran velocidad. Esto puede ser una referencia a los agujeros de gusano.
* Es la primera nave de exploración en la serie.
* Se desconoce por completo su interior
* Es la tercera Nave Gema mostrada en la serie, la segunda la Antigua Nave Interplanetaria de las Gemas, y la primera, la Gem Warship.
Ebanquest Wikia

## Welcome to the Ebanquest Wikia

This is the wiki for everything Ebanquest, a series of roleplaying adventures under dungeon master Evan Rainey and friends.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Tuffel Scroungehands

Tuffel is an official liaison for the International Guild of Exploration. Tuffel is perpetually unhappywith his placement in Tarva, mainly because half the animals and plants there can swallow him whole. Despite his bitterness, Tuffel is quite the expert liaison, and handles the large number of responsibilities of his job with a startling efficiency. He is especially famous for not relenting when holding guild points from members when they are undeserved. He inducted Moira into the Guild.

He hates Let-Li and wants her to cry.
Lady Thressria

Lady Thressria is the duchess of Jagnu. She is the official diplomat for Tarva to other nations. She has a warm welcoming presence and enjoys spending time with her people. She was well received by the party –until she betrayed them. Her religion is deeply rooted in the Tarvish tradition, and so she used them in order to complete a dark ritual to resurrect the Panther God, Nahtep.

Her companion is a gigantic snake, which she always keeps close.
Anoljin Frostspine

Anoljin gave a speech where he revealed a meteor fell from the sky and a mystic being gave him divine purpose-to bring the strength of the north to the land of Resterin. After retrieving the blade Northrend, he traveled South and gathered troops for his movement. His influence spread far - encompassing both a number of thugs and other Resterin natives to his cause.
Scene Logs

Eventually, if we can get a wikiwiz this is where our own fancy schmancy log code list will go. For the moment we're going analogue, feel free to add any scene logs here

## **Current Plots**

### **Tiny**

##### These are plots anyone can run, they usually have fairly low stakes, and don't effect the grid much. You don't need permission to run a Tiny plot so long as it doesn't cause major changes to the grid after the storyline wraps. These scenes usually only have lasting repercussions for the characters directly involved in them.

* Example plot

### **Major**

##### These are plots that require staff approval and monitoring. They may be scenes that involve a high body count, or involve alterations made to grid rooms. Most often these will be run by staff

* Example plot

### **Grand**

##### These are almost always run by staff. They have massive repercussions to the games theme, world and characters. This level of plot is going to be a rarity reserved for reality shattering events.

* Example plot

## **Completed Plots**

### **Tiny**

##### These are plots anyone can run, they usually have fairly low stakes, and don't effect the grid much. You don't need permission to run a Tiny plot so long as it doesn't cause major changes to the grid after the storyline wraps. These scenes usually only have lasting repercussions for the characters directly involved in them.

* Example plot

### **Major**

##### These are plots that require staff approval and monitoring. They may be scenes that involve a high body count, or involve alterations made to grid rooms. Most often these will be run by staff

* Example plot

### **Grand**

##### These are almost always run by staff. They have massive repercussions to the games theme, world and characters. This level of plot is going to be a rarity reserved for reality shattering events.

* Example plot

## **2018 Scene logs!**

### **APRIL 2018**

##### **Title                                   Date Scene Was Finished            Date Scene took place                       Scene Description**

Punishment Due         April 16th 2018                  April 16th 1928                   Prof.X hosts a charity event.

A Joke Too Far         April 17th 2018                  April 17th 1928                   Punisher meets a clown.

Visitation         April 20th 2018                  April 20th 1928                   Catwoman visits Comrade.

Attempt At Reason     April 24th 2018                  April 24th 1928                   Batman visits The Punisher.
Axis Threnn

Axis Threnn served as the chief executioner and Sword of Lord Calrill.

At 6’6 and 250lbs, Axis was a terrifying presence to all the criminals in the Three Sisters. His house was adopted into servitude to House Calrill when Axis was a child, and he was given an education and trained by the governor’s people. Axis was Gov. Calrill’s most trusted confidant, and as his Sword he is sworn to bring forth Calrill’s justice.  He spoke little, and is almost never seen without his massive plate armor. He was chosen as the leader of the party’s expedition to Tarva.

            In combat, he held a massive obsidian greataxe. He was slain by the rakshasa Nahtep.
Quinn

Knight-Captain Quinn was the Captain of the Knights of Arland City, charged with the defense of its citizens. He was caged, along with the party, in the arena of Nahtep and aided in their escape.

When the EQ Party went on to investigate the temple of Aretis Sedai, Quinn went on his own to Yhendel to arrange passage off Tarva for the party.