Cleric Spells

###  Level 0

* Create Water
* Cure Minor Wounds
* Detect Magic
* Detect Poison
* Guidance
* Inflict Minor Wounds
* Light
* Mending
* Purify Food and Drink
* Read Magic
* Resistance
* Virtue

### Level 1

* Bane
* Bless
* Bless Water
* Cause Fear
* Command
* Comprehend Languages
* Cure Light Wounds
* Detect Alignment
* Detect Undead
* Divine Favor
* Doom
* Endure Elements
* Entropic Shield
* Hide from Undead
* Inflict Light Wounds
* Magic Stone
* Magic Weapon
* Obscuring Mist
* Protection from Alignment (exc Chaos & Good)
* Remove Fear
* Sanctuary
* Shield of Faith
* Summon Monster I

### Level 2

* Aid
* Align Weapon
* Augury
* Bear's Endurance
* Bull Strength
* Consecrate
* Cure Moderate Wounds
* Darkness
* Death Knell
* Delay Poison
* Eagle's Splendor
* Enthrall
* Find Traps
* Gentle Repose
* Hold Person
* Inflict Moderate Wounds
* Make Whole
* Owls Wisdom
* Remove Paralysis
* Resist Energy
* Restoration, Lesser
* Shatter
* Shield Other
* Silence
* Sound Burst
* Spiritual Weapon
* Status
* Summon Monster II
* Undetectable Alignment
* Zone of Truth

### Level 3

* Animate Dead
* Bestow Curse
* Blindness/Deafness
* Contagion
* Continual Flame
* Create Food and Water
* Cure Serious Wounds
* Daylight
* Deeper Darkness
* Dispel Magic
* Glyph of Warding
* Helping Hand
* Inflict Serious Wounds
* Invisibility Purge
* Locate Object
* Magic Circle against Alignment
* Magic Vestment
* Meld into Stone
* Obscure Object
* Prayer
* Protection from Energy
* Remove Blindness/Deafness
* Remove Curse
* Remove Disease
* Searing Light
* Speak with Dead
* Stone Shape
* Summon Monster III
* Water Breathing
* Water Walk
* Wind Wall

### Level 4

* Air Walk
* Control Water
* Cure Critical Wounds
* Death Ward
* Dimensional Anchor
* Discern Lies
* Dismissal
* Divination
* Divine Power
* Freedom of Movement
* Giant Vermin
* Imbue with Spell Ability
* Inflict Critical Wounds
* Magic Weapon, Greater
* Neutralize Poison
* Planar Ally, Lesser
* Poison
* Repel Vermin
* Restoration
* Sending
* Spell Immunity
* Summon Monster IV
* Tongues

### Level 5

* Atonement
* Break Enchantment
* Command, Greater
* Commune
* Cure Light Wounds, Mass
* Dispel Chaos/Evil/Good/Law
* Disrupting Weapon
* Flame Strike
* Hallow
* Inflict Light Wounds, Mass
* Insect Plague
* Mark of Justice
* Plane Shift
* Raise Dead
* Righteous Might
* Scrying
* Slay Living
* Spell Resistance
* Summon Monster V
* Symbol of Pain
* Symbol of Sleep
* True Seeing
* Unhallow
* Wall of Stone

### Level 6

* Animate Objects
* Antilife Shell
* Banishment
* Bear’s Endurance, Mass
* Blade Barrier
* Bull’s Strength, Mass
* Create Undead
* Cure Moderate Wounds, Mass
* Dispel Magic, Greater
* Eagle’s Splendor, Mass
* Find the Path
* Forbiddance
* Geas/Quest
* Glyph of Warding, Greater
* Harm
* Heal
* Heroes’ Feast
* Inflict Moderate Wounds, Mass
* Owl’s Wisdom, Mass
* Planar Ally
* Summon Monster VI
* Symbol of Fear
* Symbol of Persuasion
* Undeath to Death
* Wind Walk
* Word of Recall

### Level 7

* Blasphemy
* Control Weather
* Cure Serious Wounds, Mass
* Destruction
* Dictum
* Ethereal Jaunt
* Holy Word
* Inflict Serious Wounds, Mass
* Refuge
* Regenerate
* Repulsion
* Restoration, Greater
* Resurrection
* Scrying, Greater
* Summon Monster VII
* Symbol of Stunning
* Symbol of Weakness
* Word of Chaos

### Level 8

* Antimagic Field
* Cloak of Chaos
* Create Greater Undead
* Cure Critical Wounds, Mass
* Dimensional Lock
* Discern Location
* Earthquake
* Fire Storm
* Holy Aura
* Inflict Critical Wounds, Mass
* Planar Ally, Greater
* Shield of Law
* Spell Immunity, Greater
* Summon Monster VIII
* Symbol of Death
* Symbol of Insanity
* Unholy Aura

### Level 9

* Astral Projection
* Energy Drain
* Etherealness
* Gate
* Heal, Mass
* Implosion
* Miracle
* Soul Bind
* Storm of Vengeance
* Summon Monster IX
* True Resurrection