recursal/Fanatic-Fandom huggingface dataset:
Transcendent C'tan

**Transcendent C'tan** is a Necron monstrous creature unit with an array of devastating powers.

## Description

Transcendent C'tan are all that remain of the once mighty star-gods. They are echoes of their former selves, splinters of energy that survived the Necrons' betrayal and were trammelled in tesseract labyrinths. Ancient, archaic technologies shackle these beings to the will of their Necron masters, compelling them to obey and reducing them to the merest echoes of their ancient majesty. Yet even in their reduced and fettered state, Transcendent C'tan are still beings of immense power.

## Weapons

 Upgrade: Necrodermic Blades Increases the armour penetration of melee weapons.

## Actions

 Free action
 : 1

 : 1
 Passive action

 : 1

 : 3

 Assault: Classification. Tesla: Increases the attacks.

 : 3

**Researchable**

 : 3

 : 3
 Technology: Seismic Assault

 : 1

## Traits

 **Smash**: Increases the melee armour penetration.

**Researchable**

 **Extra Infantry Armour**: Increases the armour.Requires: Extra Infantry Armour

## Strategy

Click here to add a strategy!

Necrons

Units & Heroes

Buildings
Whirlwind

**Whirlwind** is a Space Marine artillery tank with a variety of missiles to pound enemy positions from afar. *(Only with Firepower Pack DLC)*

## Description

The Whirlwind is the Adeptus Astartes' foremost artillery tank. Highly mobile despite its fire support role, it excels in the annihilation of massed infantry and light armour. Able to keep pace with the swift advance of a Space Marine strike force, squadrons of Whirlwinds lurk behind or amongst their comrades' formations, always ready to unleash a thundering barrage of missiles upon the foe at extreme range. When working in concert with farranging Land Speeders â€˜spotters', Whirlwind artillery tanks are utterly lethal, even to garrisons of enemy fortifications and troops occupying concealed positions.

## Weapons

 Upgrade: Improved Frag Casings Increases the armour penetration of flamer, grenade, missile and blast weapons.

**Researchable**

 Upgrade: Improved Frag Casings Increases the armour penetration of flamer, grenade, missile and blast weapons.

## Actions

**Researchable**

 : 10
 : self
 Technology: Smoke Launcher

 Upgrade: Improved Frag Casings Increases the armour penetration of flamer, grenade, missile and blast weapons.

## Traits

 **Vehicle**: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.

**Researchable**

 **Last Stand (Faction quest only)**: Increases the morale.Requires: Last Stand

## Strategy

Click here to add a strategy!

Space Marines

Units & Heroes

Buildings
Venomthropes

**Venomthropes** are a Tyranid infantry unit with poisonous attacks and a protective spore cloud. *(Only with Specialist Pack DLC)*

## Description

The Venomthrope serves as a living chemical weapon dispenser for the swarms of the Tyranid hive fleets. Its whip-like tentacles drip with a multitude of alien poisons. Indeed, so potent are these toxins that it is believed that a Venomthrope's very touch means certain death.

## Weapons

 Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

 Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

## Actions

 Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

 : 1

 Free action
 : 3

## Traits

**Researchable**

 **Gaunt Instincts**: Reduces the biomass upkeep.Requires: Gaunt Instincts

## Strategy

Click here to add a strategy!

Tyranids

Units & Heroes

Buildings
 Resource production
 Unit production
Webway Portal

**Webway Portal** is a Drukhari fortification unit that allows the Drukhari to travel from one place to another.

## Description

By hurling rune-graven orbs into the air, the Drukhari can tear a route into the webway through which more of their kin can pour. Such irruptions of course destabilise spacetime in the vicinityâ€¦ but the Drukhari don't care. They aren't going to be here forever.

## Strategy

Click here to add a strategy!

Drukhari

Units & Heroes

Buildings
 Resource production
 Unit production
Shrine of the Aquila

**Shrine of the Aquila** is an Astra Militarum Heroes building in *Warhammer 40,000: Gladius - Relics of War*.

## Description

Far more than a mere statue, this great metal eagle was cast from the molten remains of space-faring vessels, and serves as an inspiration for those nearby. The Imperial troops that fight under the Aquila's ceaseless vigil find a new determination welling in their hearts, knowing that they are the last in a line of heroes that stretches across the stars.

## Effects

Building that produces heroes as well as generates influence and increases loyalty.
System requirements

Redirect to:

* Has-Been Heroes#Platforms
**Minimum:**

**OS:** (64 bit) Windows 10 / 8 / 7
**Processor:** Intel Core i3/i5/i7 1.8 GHz CPU dual-core. AMD 2.0 GHz dual-core.
**Memory:** 4 GB RAM
**Graphics:** NVIDIA GeForce 260 / Radeon HD 4000 Series / Intel HD Graphics 4000
**DirectX:** Version 10
**Storage:** 2 GB available space
Wyches

**Wyches** are a Drukhari fast light melee infantry that can use combat drugs.

## Description

The dancers of death, Wyches are acrobatic murder-artists, exhibiting their incredible arena skills to slay with precision and elan. They wield exotic weapons â€“ hooks, barbed chains or flensing blades â€“ that require superior ability. These are deadly in Wyches' hands as they dart, twist and blur around their foes' clumsy attacks.

## Weapons

 Upgrade: Melee Weapon Bonus Increases the armour penetration of melee weapons.

## Actions

 : 10
 Technology: Cult Cold Trader
Cost:  10

**Researchable**

 : 10
 Technology: Plasma Grenade

 : 10
 Technology: Haywire Grenade

## Traits

 **Soul Hunger**: Grants influence when killing an enemy.

**Researchable**

 **Raider Readiness**: Increases the healing rate when this unit is embarked in a vehicle.Requires: Raider Readiness

## Strategy

Click here to add a strategy!

Drukhari

Units & Heroes

Buildings
 Resource production
 Unit production
Terminators

**Terminators** are a Space Marine heavily armoured infantry unit that can take on virtually every ground opponent.

## Description

Near invincible and utterly indomitable, Terminators undertake those missions that even their power-armoured brethren cannot. Whether it be an unsupported strike into the heart of an enemy fortress, or hunting super-heavy war engines on foot, these heroic 1st Company Veterans are equal to the task.

## Weapons

 Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

 Upgrade: Close Combat Mastery Increases the armour penetration of melee weapons.

## Traits

 **Relentless**: Negates the penalty for heavy and ordnance weapons.

**Researchable**

 **Last Stand (Faction quest only)**: Increases the morale.Requires: Last Stand

## Strategy

Click here to add a strategy!

Space Marines

Units & Heroes

Buildings
Runtherd Groundz

**Runtherd Groundz** is an Orks Beasts building in *Warhammer 40,000: Gladius - Relics of War*.

## Description

Runtherds do much of the heavy lifting in Ork society, overseeing the Grots who build everything, the Squigs who supply almost all resources and the tiny Snots who are both carers and food for the Squigs. However, on these grounds they also oversee larger projects—like training Grotz gun crews and rearing the giant Squiggoths.

## Effects

Building that produces beasts as well as generates food and increases loyalty.
Tankbustas

**Tankbustas** are an Ork infantry unit that excels against heavily armoured targets.

## Description

Tankbustas are Orks who have become completely addicted to the thrill of destroying the armoured fighting vehicles of their foes. Their desire to hunt down and slay the biggest, most dangerous tanks they can find echoes the primal instinct of the big game hunter.

## Weapons

 Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

## Actions

 Free action

**Researchable**

 : 10
 Technology: Stikkbomb

 Assault: Classification. Blast: Hits multiple group members of the target unit. Grenade: A small bomb thrown by hand.

 : 10
 Technology: Tankbusta Bomb

 Armourbane: Increases the armour penetration. Bomb: Fixed accuracy. Melee: Cannot overwatch.

## Traits

 **Tank Hunters**: Increases the armour penetration against enemy vehicles.

**Researchable**

 **Fungal Forests**: Restores hitpoints each turn of Ork ground units.Requires: Fungal Forests

## Strategy

Click here to add a strategy!

Orks

Units & Heroes

Buildings
Tantalus

**Tantalus** is a Drukhari huge twin-hulled assault skimmer with a large cargo capacity and a powerful arsenal.

## Description

First crafted, so it is said, for the Archon Surasis Grief of the Kabal of the Dark Mirror, the Drukhari Tantalus is an assault skimmer, somewhat larger and more complex in design than the Raider, perfectly crafted for high-speed terror raids.

## Weapons

 Upgrade: Heavy Weapon Bonus Increases the armour penetration of heavy weapons.

**Researchable**

 Upgrade: Assault Weapon Bonus Increases the armour penetration.

## Actions

 Free action

**Researchable**

 Free action
 : 2
 Technology: Realspace Repairs

 : 1
 Passive action

 : 2

## Traits

 **Soul Hunger**: Grants influence when killing an enemy.

**Researchable**

 **Weapon Racks**: Grants twin-linked for one turn to units that disembark from this vehicle.Requires: Weapon Racks

## Strategy

Click here to add a strategy!

Drukhari

Units & Heroes

Buildings
 Resource production
 Unit production
Triarch Praetorians

**Triarch Praetorians** are a Necron elite jump infantry unit.

## Description

The Triarch Praetorians are the ancient law keepers of the Necron race, peerless warriors charged with the survival of the dynasties and the primacy of the ancient Necrontyr codes.

## Weapons

 Upgrade: Necrodermic Blades Increases the armour penetration of melee weapons.

## Actions

 Free action
 : 1

 Free action

 : 3

**Researchable**

 : 3
 Technology: Dimensional Corridor

## Traits

 **Reanimation Protocols**: Restores hitpoints each turn.

**Researchable**

 **Extra Infantry Armour**: Increases the armour.Requires: Extra Infantry Armour

## Strategy

Click here to add a strategy!

Necrons

Units & Heroes

Buildings
Space Marine buildings

*This article is outdated and/or missing information. The wiki admin is working to update it soon.*

This article covers **Space Marine buildings**.

## Overview

* Space Marines only have a single main city and locations should be chosen with due care as a result.

## List

Great Hall
Headquarters building that generates resources.
Orbital Relay
Building that constructs new buildings and generates influence.
### Resources

Generatorum
Building that generates energy.
Geneseed Bunker
Building that stores the geneseed of your chapter and generates influence.
Dormitories
Building that increases population limit.
Assimularum
Building that generates influence.
Company Chapel
Building that increases loyalty.
Refectory
Building that generates requisitions.
Librarium
Building that generates research.
### Unit production

Reclusiam
Building that produces heroes as well as generates influence and increases loyalty.
Apothecarion
Building that produces infantry as well as generates research and increases loyalty.
Armoury
Building that produces ground vehicles as well as generates requisitions and research.
Launch Pads
Building that produces aircraft as well as generates requisitions and influence.

Space Marines

Units & Heroes

**Buildings**
Weirdboy

**Weirdboy** is an Ork hero unit with versatile psychic powers.

## Description

Weirdboyz are the most psychically attuned of all Orks. They are capable of vomiting blasts of Warp energy that can reduce foes to molten goop in seconds. Weirdboyz unconsciously channel the background mental emissions of nearby greenskins. Even a close-run squig-eating contest between two rowdy Boyz will cause waves of energy to pulse through any Weirdboy that strays near. Unless the Weirdboy finds some way to release this pent-up energy his head will explode, detonating the heads of nearby Orks into the bargain. This can prove highly inconvenient.

## Weapons

 Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

## Actions

 Free action

 : 1

 : 2

## Traits

 **Psyker**: Classification.

**Researchable**

 **Fungal Forests**: Restores hitpoints each turn of Ork ground units.Requires: Fungal Forests

## Strategy

Click here to add a strategy!

Orks

Units & Heroes

Buildings
Tesseract Vault

**Tesseract Vault** is a Necron super-heavy skimmer unit with an array of incredibly devastating powers.

## Description

Only a race as ruthless and self-serving as the Necrons would think of unleashing a Tesseract Vault to further their aims. Though each Vault is a potent weapon of war, the beings held within these floating prisons pose an almost incalculable threat.

## How To Create

To create a Tesseract Vault you must first research The Bound Coalescent then use the Transcendent C'tan ability The Bound Coalescent targeting a nearby Obelisk.

## Weapons

 Upgrade: Viridian Discharge Increases the armour penetration of tesla weapons.

## Actions

 : 1
 Passive action

 Free action
 : 1

 : 3

 Assault: Classification. Tesla: Increases the attacks.

 : 3

**Researchable**

 : 3
 Technology: Seismic Assault

## Traits

 **Vengeance of the Enchained**: Death explosion causes extra damage.

**Researchable**

 **Extra Vehicle Armour**: Increases the armour.Requires: Extra Vehicle Armour

## Strategy

Click here to add a strategy!

Necrons

Units & Heroes

Buildings
XV25 Stealth Battlesuits

**XV25 Stealth Battlesuits** are a T'au jet pack infantry unit that specializes in infiltration and anti-armour.

## Description

For some foes, the only hint of danger is a slight sensor-ghost, or the unnerving feeling of being watched. For others there is no warning at all, before the world lights up with chattering burst cannons and hissing fusion blasters. Flickering out from amid their camouflage fields come the T'au Stealth Suits, their point-blank salvoes chopping enemy infantry to steaming offal and blowing their armoured vehicles sky high.

## Weapons

 Upgrade: Mor'tonium Accelerators Increases the armour penetration of fusion, ion, plasma and pulse weapons.

## Actions

 : 1
 : 2

**Researchable**

 Free action
 : 10

 Free action
 : 10
 : 1
 Technology: MV1 Gun Drones

 Free action
 : 10
 : 1
 Technology: MV4 Shield Drones

 Free action
 : 10
 : 1
 Technology: MV7 Marker Drones

## Traits

 **Relentless**: Negates the penalty for heavy and ordnance weapons.

**Researchable**

## Strategy

Click here to add a strategy!

T'au

Units & Heroes

Buildings
 Resource production
 Unit production
Tidewall Gunrig

**Tidewall Gunrig** is a T'au heavily armed fortification that can be moved by transporting troops. *(Only with Assault Pack DLC)*

## Description

With its in-built rail weaponry, the Tidewall Gunrig provides the firepower to deal with heavy enemy assault units or advancing ranks of armour. Manned by hard-eyed Fire Warriors, these mobile turrets mount devastating railguns that are more than capable of ripping apart enemy tanks or monstrous beasts with volleys of hyper-sonic rounds.

## Weapons

 Upgrade: Brachyuran Assemblies Increases the armour penetration of burst and rail weapons.

## Traits

 **Mobile Defence Platform**: Increases the movement while transporting cargo.

**Researchable**

 **Move Through Cover**: Negates the movement penalty in forests and imperial ruins.Requires: Sensor Spines

## Strategy

Click here to add a strategy!

T'au

Units & Heroes

Buildings
 Resource production
 Unit production
Techpriest Enginseers

**Techpriest Enginseers** are an Astra Militarum infantry unit that supports vehicles, clears tiles and founds new cities.

## Description

Tech-Priest Enginseers serve as custodians for the vehicles of the Imperial Guard. With binary prayers and mystic rites, the Enginseers soothe the machine spirits of their tracked congregation. Without the diligent maintenance of the Enginseers, the Imperial Guard would soon find themselves without the heavy armour vital to their very survival.

## Actions

 : 1
 : 1

 : 1

**Researchable**

 : 10
 Technology: Frag Grenade
 : 1

 Assault: Classification. Blast: Hits multiple group members of the target unit. Grenade: A small bomb thrown by hand.

 : 10
 Technology: Krak Grenade

 Assault: Classification. Grenade: A small bomb thrown by hand.

 : 1
 : 1

 : 5
 : 1
 Technology: Imperial Bastion

 : 5
 : 1
 Technology: Void Shield Generator

## Strategy

Click here to add a strategy!

 Astra Militarum

Units & Heroes

Buildings
T'au

## Description

The **T’au** are a young race, newly arrived on the galactic stage, with but a handful of worlds to their name and peaceful intentions—they merely wish to work for the Greater Good of all intelligent species. But not all races will listen to their words of peace, so the T’au and their allies will use their advanced military technology to make them listen—or sear the flesh from their bones if they stand in the way of progress.

## Background

The T'au Empire had never faced such an existential threat. On one side lay the relentless hunger of the Tyranids; on others, the Imperium's impassable flame-wall, the Sautekh Dynasty of Necrons, and the growing Great Rift, Mont'yhe'va, Devourer of Hope. How could they survive?

The solution was the Fourth Expansion, led by the great Commander Surestrike. He would lead his Fire Warriors to claim new worlds far from T'au. They might be a young empire, a small people—but they fight for the greater good of all species and they could not fail.

Yet, disaster struck with the T'au's new warp drives. Space twisted, tore, opened, span insanity and monstrosity into reality, swallowing the fleet. One ship was taken, moved by many hands, spat out alone. Above a mined Imperial hive world, far too far from T'au. Gladius Prime. Now these T'au must fight just to survive.

## Features

* **Personality:** The Greater Good
* **Initial Challenge:** Medium
* **Utopia:** Each new type of building in a city increases loyalty, each duplicate building decreases loyalty.
* **Convert Auxiliary:** Convert T’au auxiliaries to your side.
* **For The Greater Good:** Use your diplomatic influence to crush enemy unit morale.
* **Subvert City:** Undermine the power and authority of enemy cities to reduce their loyalty.
* **Tidewall Shieldline:** Cities and outposts reflect incoming ranged damage.
* **Supporting Fire:** Increased overwatch damage against enemy units next to other friendly units.
* **Markerlight:** Mark enemy units for a more damaging attack.
* **Bonding Knife Ritual:** Sacrifice individual gain to restore unit morale for the betterment of the Empire as a whole.
* **Drones:** Miracles of T’au technology that provide offensive, defensive and tactical support.
* **Trade Goods:** Purchase resources and even proselytise population.
* **Support Systems:** Install support systems on battlesuits. Each battlesuit only has a limited number of support system slots.

**T'au**

Units & Heroes

Buildings
 Resource production
 Unit production
Vespid Stingwings

**Vespid Stingwings** are a Wildlife quick ranged infantry unit that excels at combat in ruins and can fly over obstacles.

## Description

Vespid Stingwings dart into battle with unsettling insectile speed. The high pitched whine of their wings inspires atavistic revulsion, seeming to come from every direction at once as it echoes and bounces from ruins and wreckage. When they strike, the Vespids do so with lightning speed, dropping from above with their neutron blasters emitting bolts of translucent fire. Each shot shimmers clean through the armour of the foe, scouring their bodies with massive doses of radiation and burning them alive from the inside.

## Actions

 Free action

 : 3

## Strategy

Click here to add a strategy!

Wildlife

Units & Heroes
Thunderbolt

**Thunderbolt** is an Astra Militarum fast and heavy fighter unit.

## Description

A heavy fighter that combines devastating strike potential with graceful speed and manoeuvrability, the Thunderbolt forms the bulk of the Imperial Navy's intra-atmosphere fighter aircraft. The Thunderbolt is a true workhorse, with a rugged and reliable design both venerated by its crews and respected by its enemies.

## Weapons

 Upgrade: Hotshot Power Packs Increases the armour penetration of las weapons.

 Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

**Researchable**

 Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

## Actions

 Free action

**Researchable**

 Free action
 : 5
 Technology: Chaff Launcher

## Traits

 **Vehicle**: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.

**Researchable**

## Strategy

Click here to add a strategy!

 Astra Militarum

Units & Heroes

Buildings
Vindicator

**Vindicator** is a Space Marine heavy tank unit with a devastating close-range cannon.

## Description

The Vindicator is a short-ranged sledgehammer of a vehicle, a siege tank whose massive demolisher cannon can reduce any target to a smoking crater. The Vindicator is especially favoured by the Imperial Fists, who regularly field whole squadrons of these tanks and rely upon their concentrated volleys to blast open fortress walls, flatten gun-nests and bunkers, and lay low super-heavy war engines.

## Weapons

 Upgrade: Improved Frag Casings Increases the armour penetration of flamer, grenade, missile and blast weapons.

**Researchable**

 Upgrade: Improved Frag Casings Increases the armour penetration of flamer, grenade, missile and blast weapons.

## Actions

**Researchable**

 : 10
 : self
 Technology: Smoke Launcher

 Upgrade: Improved Frag Casings Increases the armour penetration of flamer, grenade, missile and blast weapons.

## Traits

 **Vehicle**: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.

**Researchable**

 **Siege Shield**: Increases the armour and reduces the movement penalty in forests and imperial ruins.Requires: Siege Shield

## Strategy

Click here to add a strategy!

Space Marines

Units & Heroes

Buildings
Warhammer 40,000: Gladius - Relics of War

***Gladius - Relics of War*** is the first 4X strategy game set in the war-torn universe of *Warhammer 40,000*, featuring four of its staple factions engaged in a bitter struggle for domination on the planet.

## Features

* Four factions fighting over Gladius Prime, each with an unique gameplay experience, tech tree, heroes, and story.
* Strategic acumen is necessary to surviving on the surface of the planet, navigating its treacherous terrain and outmaneuvering your enemy.
* Military might is one thing. The ability to support and maintain it through a network of cities, buildings, and fortifications is another.
* Classic *Warhammer 40,000* experience.

## Links

* Steam
* Gog.com
* Slitherine
Shelters

Upkeep |  -2

**Shelters** is an Necrons Housing building in *Warhammer 40,000: Gladius - Relics of War*.

## Description

The tomb of the Phaeron, Overlord or Lord and his court, this is where all the most loyal and important retainers retreated to sleep away the centuries until the universe was ready again. Even now, great heroes still lie sleeping in its core, awaiting their Lords' call.

## Effects

Building that increases population limit.
Stormraven Gunship

**Stormraven Gunship** is a Space Marine heavily armed and armoured airborne transport unit.

## Description

Stormraven Gunships streak into battle with their weapons blazing, flak whipping around them as they rake the foe with bolts, blasts and warheads. More akin to a flying tank than a conventional dropship, the Stormraven is the most versatile aircraft in the arsenal of the Adeptus Astartes. Fast, manoeuvrable, resilient, boasting prodigious firepower and a substantial transport capacity, the Stormraven can perform many different roles.

## Weapons

 Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

 Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

 Upgrade: Improved Frag Casings Increases the armour penetration of flamer, grenade, missile and blast weapons.

**Researchable**

 Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

## Actions

 Free action

 Free action

## Traits

 **Vehicle**: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.

**Researchable**

 **Locator Beacon**: Causes orbital deployment to not consume action points when deploying adjacent to this unit.Requires: Locator Beacon

## Strategy

Click here to add a strategy!

Space Marines

Units & Heroes

Buildings
Warhammer 40,000: Gladius - Relics of War Wiki/Section 1

Welcome to the Official Warhammer 40,000: Gladius - Relics of War WikiWelcome to the Warhammer 40,000: Gladius - Relics of War Wiki
The Warhammer 40,000: Gladius - Relics of War guide for leading eight different factions to victory on Gladius Prime - all written and maintained by the players!
Please feel free to contribute by creating new articles or expanding on existing ones.

About *Warhammer 40,000: Gladius - Relics of War*

*Gladius - Relics of War* is the first 4X game set in the *Warhammer 40,000* universe, a galaxy without diplomacy, without trade, where there is only war. Gladius Prime is no exception, a once peaceful world turned into a battlefield between eight factions, each with their own agenda and goals to pursue on the blasted surface of the once beautiful planet.[Read more...]
Available on Steam and Slitherine!
Trygon

**Trygon** is a Tyranid monstrous creature unit that can initiate subterranean assaults.

## Description

The Trygon is a vast serpentine creature, so colossal that it towers over even the mighty Carnifex. It is a heavily armoured monster, covered from head to tail with a thick carapace of shifting plates. As the Trygon moves, these plates generate a potent bio-static charge that courses along the length of the beast's body and wreathes its bladed forelimbs with crackling power. The Trygon can direct this energy as a lethal high-voltage dischargeâ€”unleashing pulsing arcs of lightning that leave its prey as little more than a charred pile of scorched bones.

## Weapons

 Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

 Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

**Researchable**

 Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

## Actions

 : 1
 Passive action

 : 5
 : 1
 Technology: Trygon
Cost:  10  5

 Free action
 : 3

**Researchable**

 Free action
 : 3

## Traits

 **Smash**: Increases the melee armour penetration.

**Researchable**

 **Megaunt Instincts**: Reduces the biomass upkeep.Requires: Megaunt Instincts

## Strategy

Click here to add a strategy!

Tyranids

Units & Heroes

Buildings
 Resource production
 Unit production
Space Marines

## Description

Genetically-engineered warriors clad in iconic power armour, the **Space Marines** are tasked with the protection of the Imperium of Man. They are the greatest soldiers the galaxy has ever known.

## Background

With bolters blazing, the Battle-Brothers of the **Adeptus Astartes** crush the foes of the Imperium wherever they may be found. Each Space Marine is an elite, genetically-engineered, cybernetically enhanced super-soldier, a mighty and fearless hero worth a hundred lesser men.
Each Space Marine is recruited into a thousand-man Chapter, before they are extensively modified, with nineteen extra organs and the crucial Chapter gene-seed. From the numerous Ultramarines and mysterious Dark Angels to the fierce Space Wolves and tormented Blood Angels, each chapter has its own traditions and style of combat.

Armed with the finest weapons the Imperium can provide, clad in suits of intimidating ceramite power armour and borne to war aboard swift and deadly fighting vehicles, they are the Imperium's ultimate weapon. Though relatively few in number, it is the Adeptus Astartes who represent Humanity's best hope for survival -- for they are the greatest warriors the galaxy has ever known.

## Features

* **Personality:** Tactical Strikes
* **Initial Challenge:** Easy
* **Fortress-City:** Space Marines have only one city which is deployed from orbit
* **Requisitions:** Food and Ore resources are replaced by a single soil-independent requisitions resource.
* **Fortresses of Redemption:** Deployable fortifications that gather resources from adjacent special resource features.
* **Battlebarge Operations:** Strategic and tactical operations to be deployed anywhere on the battlefield.
* **Chapter Tactics:** Temporary faction-wide unit bonuses.

**Space Marines**

Units & Heroes

Buildings
Shining Spears

**Shining Spears** are a Craftworld Aeldari expert skirmisher jetbike unit.

## Description

The Shining Spears ride to war upon alabaster-white jetbikes of exceptional quality, slender laser lances held lightly in their hands. Like the legendary spear of Khaine that slew with but a single blow, the Aspect Warriors strike at the heart of the enemy. Moving with blinding speed, they wend and weave through tumbled ruins and broken warzones, effortlessly anticipating every twist and turn, for they are completely at one with their soaring steeds.

## Weapons

 Upgrade: Sub-Molecular Planes Increases the armour penetration of melee weapons.

 Upgrade: Sub-Molecular Ammunition Increases the armour penetration of assault weapons.

 Upgrade: Sub-Molecular Ammunition Increases the armour penetration of assault weapons.

## Actions

 Free action
 : 3

 Free action

**Researchable**

 Free action
 : 3

## Traits

 **Spirit Preservation**: Grants energy on death.

**Researchable**

 **Extra Vehicle Armour**: Increases the armour.Requires: Wraithbone Infusion

## Strategy

Click here to add a strategy!

Craftworld Aeldari

Units & Heroes

Buildings
 Resource production
 Unit production
Scrap Shedz

Upkeep |  -3

**Scrap Shedz** is an Orks Construction building in *Warhammer 40,000: Gladius - Relics of War*.

## Description

Ork buildings are inelegant constructions of waste materials and any scrap that the Meks don't need. The Grotz aren't known to be good architects, but the Orks don't care so long as they get a good fight.

## Effects

Building that constructs new buildings and increases population limit.
Spiritseer

**Spiritseer** is a Craftworld Aeldari psyker hero unit that can choose to channel his abilities in two ways: either to protect or to destroy.

## Description

The Spiritseer has a dual existence, caught on the cusp of life and death. The power of life he delivers to the ghost warriors of the craftworlds, not only by placing the spirit stones that animate them within their wraithbone shells, but by using his psychic powers to enhance and invigorate them during battle. The gift of death he brings to those who threaten the craftworld. A simple gesture from a Spiritseer can see his enemies assailed by lithe, powerful constructs that are all but indestructible, each immortal hero burning with a cold malevolence from beyond the grave.

## Weapons

 Upgrade: Sub-Molecular Planes Increases the armour penetration of melee weapons.

 Upgrade: Sub-Molecular Planes Increases the armour penetration of melee weapons.

## Actions

 : 1

 : 2

 : 2
 : 2

 : 2

 : 3

## Traits

 **Spirit Preservation**: Grants energy on death.

**Researchable**

## Strategy

Click here to add a strategy!

Craftworld Aeldari

Units & Heroes

Buildings
 Resource production
 Unit production
Wyrdvane Psykers

**Wyrdvane Psykers** are an Astra Militarum psyker unit that specializes in debuffs.

## Description

Wyrdvane Psykers transform the howling might of the Warp into a deadly weapon of Imperial supremacy. They are formed from those Scholastica Psykana inductees not able to control their burgeoning powers without guidance and aid. As individuals, such psykers are unpredictable and unsafe. Yet working in concert, these deadly mutants can be a valuable asset.

## Actions

 : 1
 : 1

 : 1
 : 2

**Researchable**

 : 1
 : 2

## Strategy

Click here to add a strategy!

 Astra Militarum

Units & Heroes

Buildings
Slave Mastaba

Units enabled | Tile capture ( 5  5  12), clearing tiles ( 12), and constructing other buildings

**Slave Mastaba** is an Necrons Construction building in *Warhammer 40,000: Gladius - Relics of War*.

## Description

Everyone has a place in Necron society. The weak-fleshed races of the Old Ones live out their days under crude shelters, where they scrape together their own food, before being sent out to excavate the Necron's long-buried tombs and retrieve the sleeping Necrons.

## Effects

Building that constructs new buildings as well as generates influence and increases loyalty.
The Fleshbearer

*This article is a stub. You can help Has-Been Heroes Wiki by expanding it.*

The Fleshbearer has 2 forms much like it's smaller zombie counterparts, in which it will lose it's legs gain a new smaller HP bar and crawl quicker.

Boss will periodically summon 4 zombie minions as its HP thresholds are passed. Each wave of 4 summoned zombies has 3 different status immunities

While in crawling form, The Fleshbearer will summon 1 crawling zombie minion every so often.
Bullgryns

**Bullgryns** are an Astra Militarum heavy melee infantry unit.

## Description

Bullgryns are clad in custom-made carapace armour and carry crude assault weaponry to capitalise on the abhumans' stature and resilience. These units provide their comrades with a wall of walking cover as they advance across the battlefield, soaking up vast volumes of enemy fire in the process.

## Actions

**Researchable**

 : 10
 Technology: Frag Grenade
 : 1

 Assault: Classification. Blast: Hits multiple group members of the target unit. Grenade: A small bomb thrown by hand.

 : 3

## Traits

**Researchable**

 **Extra Infantry Armour**: Increases the armour.Requires: Extra Infantry Armour

## Strategy

Click here to add a strategy!

 Astra Militarum

Units & Heroes

Buildings
Zephyrim

**Zephyrim** are an Adepta Sororitas close-combat jump unit able to deal with armoured targets.

## Description

Only those who experience a direct and persistent connection with the Emperor become Zephyrim. They are divine destroyers, figures of fathomless passion and integrity. On the battlefield they strike down their foes with ruthless precision, while their angelic singing drowns out the screams of the dying

## Weapons

 Upgrade: Furious Fusillade Increases the armour penetration of assault weapons.

 Upgrade: Blessed Blades Increases the armour penetration of melee weapons.

## Actions

 Free action

 : 3

 Free action
 : 10

**Researchable**

 : 10
 Technology: Frag Grenade

 : 10
 Technology: Krak Grenade

 : 10
 Technology: Melta Bomb

## Traits

 **Oath Of Faith**: Reduces the accuracy and prevents the use of Shield of Faith.

**Researchable**

 **Sister Superior**: Increases the morale of infantry and Paragon Warsuits units.Requires: Sister Superior

## Strategy

Click here to add a strategy!

 Adepta Sororitas

Units & Heroes

Buildings
Skitarii Vanguards

**Skitarii Vanguards** are an Adeptus Mechanicus basic Doctrina Imperatives infantry unit with radium weapons and an aura that cripples enemy infantry and monstrous creatures.

## Description

The Vanguard of the Skitarii cohorts are feared throughout the Imperium, for they use the baleful energies of the forge worlds as their weapon. Equipped with pack generators that bleed potent energy by-products, these Omnissian martyrs are so saturated in radiation that even to approach them is to succumb to their peculiar curse. Their baroque carbines fill the air around the foe with harmful emanations, corrupting the atmosphere itself even as they punch hyper-irradiated shot into the flesh of their victims.

## Weapons

 Upgrade: Dogma Metalica Increases the armour penetration of assault weapons.

## Actions

 : 1

## Traits

 **Bionics**: Increases the invulnerable damage reduction.

**Researchable**

 **Omnispex**: Bypasses enemy ranged damage reduction.Requires: Omnispex

## Strategy

Click here to add a strategy!

 Adeptus Mechanicus

Units & Heroes

Buildings
Game updates/2018-04-09

## Update - April 9th, 2018

This update adds intro cinematics for all factions and overhauls tile resources from constant boni to percentage boni to improve interface clarity, balance flexibility and give city placement more importance.

A Linux build is now available.

### Added

* Added intro cinematics.
* Added team support.
* Added 2 new music tracks.
* Added new settings: General/ShowCinematics, General/ShowSubtitles.
* Ruins now have a low chance of rewarding units.
* Added initial German translation.
* Added initial Simplified Chinese translation.

### Changed

* Improved a large number of Space Marines animations.
* Features now give a percentage instead of a flat bonus.
* All city controlled tiles have an influence of 1 instead of 1 per distance to headquarters.
* Fortress of Redemption now costs 50 influence, from 100, but costs +50 for each existing Fortress of Redemption.
* Increased Space Marines headquarters requistions from 6 to 12.
* Updated Lord Commissar, Tank Commander and Warboss ability sounds to officially approved ones.
* Updated Sky of Falling Stars, Skyspear Missile Launcher and Space Marine Shotgun sounds to better sync with the visuals.
* Fade out looping unit move and rotation sounds to prevent clicks.
* Removed in-game toggle for Audio/EnvironmentalProcessing due to performance issues.
* Updated Spanish translation.
* Updated compendium image.
* Improved monitor resolution handling. If you are running a desktop resolution above 1080p you will need to delete your configuration file for correct behavior.
* Tweaked AI.
* Improved AI building placement.
* Tweaked quest difficulties.
* Tweaked tips text.
* Various preparations for multiplayer.

### Fixed

* Fixed quest report crash.
* Fixed tips crashes.
* Fixed Compendium translation crash.
* Fixed a potential crash when selected units were removed.
* Fixed CityDamageReduction attribute not working.
* Fixed clear tile action giving a tile acquired notification instead of tile cleared.
* Fixed Orkoid Fungus to provide a food bonus only to Orks.
* Fixed AI not stopping to process when returning to the main menu.
* Minor tweaks and fixes.

## Wiki Notes

* Version 0.9.1
* Saved games from previous versions are not compatible with this version.
Stelae

Upkeep |  -1

**Stelae** is an Necrons Influence building in *Warhammer 40,000: Gladius - Relics of War*.

## Description

Awakening the long-deactivated troops of a Necron dynasty is slow work, as is repairing those who fall in the field. The Canopteks and Crypteks of the Summoning Core diligently save those who recall to the city—and dismantle the rest for their rare Necrodermis.
Squig Herdz

Upkeep |  -1

**Squig Herdz** is an Orks Food building in *Warhammer 40,000: Gladius - Relics of War*.

## Description

Squigz are essential to the survival of the Ork species. A huge variety of these small creatures accompany every Ork, and fill an array of social and technological niches—from acting as wigs, to providing oil, to being eaten as food.
System requirements

The following are the minimum and recommended **system requirements** for *Warhammer 40,000: Gladius - Relics of War*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Recommended requirements

* Requires a 64-bit processor and operating system
* OS: Windows 7 / 10 (64-bit) or SteamOS/Linus
* Processor: Intel Core i5 or equivalent
* Memory: 8 GB RAM
* Graphics: OpenGL 3.3 compatible with 3 GB VRAM (NVIDIA GeForce GTX 660 (3 GB) / AMD Radeon R9 270X (4 GB)) and up-to-date graphics drivers
* Storage: 4 GB available space

## Minimum requirements

* Requires a 64-bit processor and operating system
* OS: Windows 7 / 10 (64-bit) or SteamOS/Linus
* Processor: Intel Core i3 or equivalent
* Memory: 4 GB RAM
* Graphics: OpenGL 3.3 compatible with 1 GB VRAM (NVIDIA GeForce GTS 450 (1 GB) / AMD Radeon HD 5750 (1 GB)) and up-to-date graphics drivers
* Storage: 2 GB available space
Warhammer 40,000: Gladius - Relics of War Wiki/Section 3

General Information

* Cities
* Experience and Heroes
* Research
* Damage calculation
* Modding
* Hotkeys
* Downloadable Content
* Game updates
* System requirements

Videos

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XV107 R’Varna Battlesuit

**XV107 R'Varna Battlesuit** is a T'au heavily armoured monstrous creature equipped with extremely powerful long-range weaponry and a multipurpose nova reactor. *(Only with Firepower Pack DLC)*

## Description

A development of the Riptide, the T'au XV107 R'varna battlesuit sacrifices mobility for heavier armour and increased firepower in the form of two pulse submunition cannon, experimental weapons systems which fire micro-cluster projectiles capable of saturating the target area in a deadly storm of plasma pulses.

## Weapons

 Upgrade: Mor'tonium Accelerators Increases the armour penetration of fusion, ion, plasma and pulse weapons.

## Actions

 : 1
 Passive action

 : 2

 Free action
 : 10
 : 1

**Researchable**

 : 3

## Traits

 **Supporting Fire**: Increases overwatch damage against enemy units adjacent to other allied units.

**Researchable**

 **Extra Infantry Armour**: Increases the armour.Requires: Extra Infantry Armour

## Strategy

Click here to add a strategy!

T'au

Units & Heroes

Buildings
 Resource production
 Unit production
Scout Sentinels

**Scout Sentinels** are an Astra Militarum light armoured walker unit specialized in reconnaissance.

## Description

The Sentinel is a fast-moving combat walker employed to scout dense terrain and provide close infantry fire support. With surprising speed and locomotive dexterity, Sentinels can traverse terrain that would confound other armoured vehicles. The lighter-armoured Scout Sentinels, in particular, are used to range ahead of the main battle line, setting up brutal ambushes or launching pin-point raids.

## Weapons

 Upgrade: Hotshot Power Packs Increases the armour penetration of las weapons.

**Researchable**

 Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

## Actions

 Free action
 : 3

**Researchable**

 : 10
 : self
 Technology: Smoke Launcher

 : 3

 Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

## Traits

 **Walker**: Reduces the movement penalty in forests and imperial ruins.

**Researchable**

 **Trained Sentinel Pilots (Faction quest only)**: Increases the damage.Requires: Trained Sentinel Pilots

## Strategy

Click here to add a strategy!

 Astra Militarum

Units & Heroes

Buildings
XV88 Broadside Battlesuits

**XV88 Broadside Battlesuits** are a T'au heavily armoured infantry unit with long range weaponry.

## Description

With deliberate strides, XV88 Broadside Battlesuits advance into optimum firing positions. Inside each of the heavily armoured battlesuits, holotargeting data dances across the retinas of the grim-faced pilot as he swings the suit's mighty guns towards the foe. Each Broadside is a walking gun battery, carrying either a twin-linked heavy rail rifle that can smash through Imperial power armour as though it were glass, or high-yield missile pods capable of wiping out swathes of enemy infantry in lethal explosions.

## Weapons

 Upgrade: Brachyuran Assemblies Increases the armour penetration of burst and rail weapons.

 Upgrade: Blast Phasing Increases the armour penetration of flame and missile weapons.

**Researchable**

 Free action

 : 5
 Technology: Seeker Missile

 Heavy: Reduces the accuracy after moving.

## Actions

**Researchable**

 Free action
 : 10

 Free action

 : 5
 Technology: Seeker Missile

 Heavy: Reduces the accuracy after moving.

 Free action
 : 10
 : 1
 Technology: MV1 Gun Drones

 Free action
 : 10
 : 1
 Technology: MV4 Shield Drones

 Free action
 : 10
 : 1
 Technology: MV7 Marker Drones

## Traits

 **Very Bulky**: Requires two additional cargo slots in a transport.

**Researchable**

## Strategy

Click here to add a strategy!

T'au

Units & Heroes

Buildings
 Resource production
 Unit production
XV104 Riptide Battlesuit

**XV104 Riptide Battlesuit** is a T'au heavily armoured jet pack monstrous creature unit with excellent fire support and a multipurpose nova reactor.

## Description

Looming through the smoke and flames of the battlefield, XV104 Riptides are a truly terrifying sight. The teams' strides shake the ground, and their jump jets roar thunderously as they make long, dynamic bounds across the war zone. Foes quail in horror as the massive suits swings their heads in their direction, the pilots and their networked Als bringing their mighty arsenals to bear. With a rising whine, the Riptides' nova reactors power up, a momentary glow gathering around the battlesuits' jutting guns before they turn the world to fire and light.

## Weapons

 Upgrade: Mor'tonium Accelerators Increases the armour penetration of fusion, ion, plasma and pulse weapons.

 Upgrade: Mor'tonium Accelerators Increases the armour penetration of fusion, ion, plasma and pulse weapons.

## Actions

 : 1
 Passive action

 Free action
 : 10
 : 1

**Researchable**

 Free action
 : 10

 : 3

## Traits

 **Supporting Fire**: Increases overwatch damage against enemy units adjacent to other allied units.

**Researchable**

## Strategy

Click here to add a strategy!

T'au

Units & Heroes

Buildings
 Resource production
 Unit production
Warbikers

**Warbikers** are an Ork fast skirmish unit with high fire power. *(Only with Assault Pack DLC)*

## Description

Mobs of Ork Warbikers race into battle at suicidal speeds, exhausts belching greasy clouds of smoke. As they hurtle toward the enemy ranks, the Warbikers fill the air with a murderous storm of shots from their blazing dakkaguns. Surrounded by billowing clouds of smoke and dust, the Warbikers are protected from the worst of the enemy's return fire â€“ by the time the bikeboyz thunder out of this swirling cloud, they are all but on top of the foe.

## Weapons

 Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

 Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

## Actions

 Free action

 Free action

**Researchable**

 : 3

## Traits

 **Scavenger**: Grants ore when killing an enemy.

**Researchable**

 **Fungal Forests**: Restores hitpoints each turn of Ork ground units.Requires: Fungal Forests

## Strategy

Click here to add a strategy!

Orks

Units & Heroes

Buildings
Webway Gate

**Webway Gate** is a Craftworld Aeldari fortification unit that allows the Aeldari to travel from one place to another.

## Description

A galactic tapestry of shimmering strands used by the Aeldari to traverse the stars without risking the dread realm of the warp, the webway once spanned the galaxy, even stretching out into the empty void beyond. These days are long gone. Ravaged by war and catastrophe, many of its tunnels have been torn open or amputated, and a great number of its entrances have been sealed. Despite the degradation, the Aeldari still rely upon the webway for swift travel, using webway gates to enable this.

## Strategy

Click here to add a strategy!

Craftworld Aeldari

Units & Heroes

Buildings
 Resource production
 Unit production