recursal/Fanatic-Fandom huggingface dataset:
Archangels

Archangels were some of the original beings- some being older than others and not all originating as even Angels.

## Origins

Archangels were some of the first beings in existence, God's first creation and the first things to keep him company. The three most powerful are Gabriel, Michael, and Uriel. All seven include Gabriel, Michael, Raphael, Uriel, Raguel, Ramiel and Sariel. Several of these Archangels fathered the Watching Angels (of which Sariel took part in their acts) and were grandfathers to the Nephilim, otherwise known as any of the average angels. They have supreme powers, matching if not exceeding those of the Ten Commandments. Gabriel was the first, and therefore acting as the Alpha even though there is no real "Alpha" of the Archangels. He is the most informal out of all of them, and is referred to as the youngest for the sake of pride for the other Archangels.

## Traits, Likes, and Dislikes

The Archangels have varying traits and personalities, as they are individuals. They have a strange love for the holy and finer things in life, old cities and books and have a large dislikes for Demons and Witches.

## Rivalries

There are not specific rivalries, however they are suppose to dislike any of the unholy races (most specifically being Demons and Witches).

## Appearance

The Archangels are individuals, and do not have a specific appearance. They all have large, foldable and hidden wings and some are built like some of the greatest athletes the world knows.

## Naming Customs

There are no naming customs, as Archangels do not bear their own children, though they do tend to sleep around.
1.4.2

## Description

**1.4.2** was released on July 27th, 2016 and was the third public release of the Useful Update. It also featured the first public beta release for Minecraft 1.8.9. It replaced 1.4.1 and was replaced by 1.4.3

## Changelog

* Fixed broken crafting recipes (except for the coal dust one, was unknown bug at the time of release, carried bug from 1.4.0)
* Added a Lithuanian translation for the mod.
* Added a public beta for Minecraft 1.8.9

## Known Bugs

* No crafting recipe for coal dust
* In the 1.8.9 Beta release, blocks do not have textures in the inventory, only when placed

## Trivia

* First time a 1.4.x build was publicly released as a beta for 1.8.9
* First time More Fuels Mod was translated to a foreign language (Thanks to Zygimantus)
The Second Angelical Wars

Angels

Lasting between the years of 2078-2080, records are very slim for what is known on the war. Some say that it was a civil war pitting the angels against each other, therefore making this entire article hypothetical.

## 2078

God sent the embodiments of the Ten Commandments to Earth to keep an eye on humanity. Some say that the Angels were furious that he didn't trust them and revolted. The Archangels took God's side along with the loyalist Angels.

## 2079

The rebellious Angels were driven out of heaven but went searching for the Ten Commandments to kill them and take over their forms. Not much else is known about the events that occurred during this year.

## 2080

### Battle at Evergreen

When some of the Angels had located VIII, the Archangels came to the defense and ended in the slaughter of many Angels and the rest fleeing to keep their lives. Shortly after the battle, they were given the opportunity to repent, but only a few did.

### The Resolution

Seeing as hardly anything is known about the war due to it being so hushed up about, all anybody knows is that the Archangels smited down the rest of the rebellious Angels and retook control over heaven.
Seven Up!: Master Gooseberry's Origins

***Seven Up!: Master Gooseberry's Origins*** (*セブンアップ！：マスターグースベリーの起源*, *Sebun appu!: Masutāgūsuberī no kigen*), conhecido no Brasil como ***Seven Up!: A Origem do Maestro Borghetti*** e em Portugal como ***Seven Up!: A Origem do Mestre Groselha***, é o título de um spin-off do jogo original. A série se passa 10 anos antes do jogo original e é focada no vilão Maestro Borghetti (*Meste Groselha* em Portugal e *Master Gooseberry* em inglês) e na sua busca pelo lendário Pulzetossauro (*Predador Renascido* em Portugal e *The Revived Predator* en inglês).

## Personagens

* **Alexandre Melo Borghetti**: melhor conhecido como Maestro Borghetti, é o protagonista da série e um dos vilões do jogo original. Começou a ser conhecido em Colatina por ter uma crônica num jornal local e posteriormente viria a fundar a Organização Groselha. Borghetti é conhecido por ser extremamente arrogante e não aceita que lhe contrariem. É fortemente inspirado em Alexandre Melo, melhor conhecido como Maestro Bogs, e ligeiramente em Luiz Carlos Alborghetti.
* **Professor Cavalo**: conferencista, ensaísta e autor neoconservador, é o principal vilão da série. É conhecido por ter um espaço de opinião semanal no principal canal de televisão privado em que ataca pessoalmente o Governo por alegadamente ser comunista, por ser amante da caça aos ursos e por ser o mentor do jovem músico Bolinando Salmoura, rival de Maestro Borghetti, e do General Volzonaru, um militar que sonha em chegar à Presidência da República. É fortemente inspirado em Olavo de Carvalho.

## Dublagem brasileira

* Duda Espinoza: Maestro Borghetti
* Guilherme Lopes: Pulzetossauro
* Rodrigo Andreatto: Dr. Neveraldo
* Charles Emannuel: Guillermo Márquez
* Mauro Eduardo: Marcel Barinov

Estúdio de dublagem: BKS.
Mermaids

Mermaids first started appearing around the 14th century, though it is not until recently that most have reformed to become considered "holy".

## Origins

During the 14th century, Athena Phyllis was the child of a witch in a costal city. When she was swept out by high tide, her mother used magic to return her to the shore but found her to be near dead. Instead of allowing her to die, she enchanted her to live. Athena took the form of a half-fish, half-human, though the original mermaids had a slightly different design than what the modern mermaids appear to be. During the 15th-19th centuries, mermaids took more average forms as "Sirens", which now rarely exist unless a mermaid is turned by any of the Vampires. During the late 18th century, mermaids were hunted to near extinction, few surviving and unable to approach the surface of the water in fear of being killed, and thus were not eating humans but instead sea life. When they began to resurface, their image had changed greatly, and they no longer required human flesh to live. God took this opportunity to cleanse the race, and furthermore making most of them into the modern mermaid. The only difference that existed were those changed into vampire hybrids, who resorted back to their original Siren model. God did not fight or choose to kill the Sirens, and instead let them live in peace.

## Traits, Likes, and Dislikes

Mermaids are mostly gentle souls with kind and bubbly personalities. They are more prone to love and be walked over rather than choose to breakup or force their own will. In a sense, they tend to be pushovers, and a rebellious mermaid is a rare find. They enjoy the smell of the ocean (some reside in large lakes), bright hair, and most, if not all, enjoy men, as it is really rare to find a lesbian mermaid. They are not fans of change.

Sirens, on the other hand, are the exact opposite of their former selves. They are loud and rambunctious, bloodthirsty and aggressive. Instead of being doormats, they are more likely to walk all over others. They usually prefer the taste of flesh and blood to anything else, though will eat sushi as well. One is more likely to find a lesbian siren.

## Rivalries

Mermaids are relatively peaceful, though they do not really enjoy the company of Archangels.

## Appearance

Usually, the modern Mermaid appears with brightly colored tails and tops, varying colors of hair and big, bright eyes. Most have at least one tattoo, and almost all wear jewelry. Sirens, on the other hand, usually have dark tails and tend to not wear real tops, usually covering with hair or shells/starfish. During the high tide, Mermaids/Sirens can go on land with legs. Otherwise, they can only trade their tail for legs with a bracelet bought from one of the many Witches in the area.

## Naming Customs

Normally, mermaids have names from literature or mythology, though that was originating from Athena and her many children.
Witches

Witches have been around since the dark ages, influencing great minds and keeping people from altering reality to an extreme. They have only reascended into the forefront of the modern world. They vary, and can remain neutral, become good, or go dark.

## Origins

Beginning during the times of the Black Plague, Lilith Doomfinger, in an attempt to escape illness and disease, chose to resort to books to see if there was a solution she could find to help keep herself young and alive. Instead, she found a spell book that had been placed there by Satan. Unaware of what it would do to her, she chose to try some of the spells and brew a potion, sealing her fate as the first witch. When she was the only one in her village to not only survive the plague, but then stay young well into the next century, people started to become suspicious. She fled, traveling from town to town and teaching young girls magic and the art of brewery. Eventually, she set up in London and has yet to move.

## Traits, Likes, and Dislikes

Most Witches, good or bad, tend to be incredibly cunning and vain. They take enormous pride in their work and do not like to hear when they are doing something wrong. After around five years of practice, they can be considered expert potions masters and after ten years they could be considered expert mages. Outside of their craft, most Witches enjoy going outside to gardens and living in large homes. Usually, they have small families and occasionally will teach their art to the male species. However, some Witches few men as lesser beings that are undeserving of their love or knowledge.

## Rivalries

While Witches do not tend to be hateful towards many things, the Fae have never liked them very much, and vice versa. Some Witches manage to get along with a Fae of their stance, but otherwise they are shunned or a fight may be picked.

## Appearance

Most Witches do not appear as cliche stories would portray them, and instead most are quite beautiful. They tend to have smaller, softer features and large curves as opposed to thin, brittle forms. Usually they are pale, but not always. Most tend to wear dark makeup and clothing, making them appear taller than they already are. Witches usually stand up to six feet tall.

## Naming Customs

There is no specific naming customs for Witches, as they tend to name their offspring whatever they choose. If anything, depending on the gender of the child, the name will usually always appeal to whichever gender specifically.
Drayton Manor Theme Park

**Drayton Manor** is the home of **Thomas Land**, the first Thomas & Friends based theme park in Europe. It was opened on March 6th, 2008.

## Attractions

* Discover Thomas Exhibition
* Thomas, Rosie And Percy Engine Tours
* Troublesome Trucks Runaway Coaster
* Jeremy's Flying Academy
* Terence's Driving School
* Diesel's Locomotion Mayhem
* Crazy Bertie Bus
* Lady's Carousel
* Sodor's Classic Cars
* Harold's Heli-Tours
* Cranky's Tower Drop
* Emily's Indoor Play Area
* Spencer's Outdoor Play Area
* Rockin' Bulstrode
* Blue Mountain Engines
* Winston's Whistle Stop Tour
* Flynn's Fire Rescue
* Captain's Sea Adventure
* Toby's Tram Express
Demons

Demons are usually directly associated with Satan and tend to take up dead bodies to use as a form to walk around in on Earth. If they have inhabited a certain body for long enough, that will become their appearance even if the body is not present. The downside to being forced to walk around in a meat suit is the feeling that sometimes occurs that resembles how the person died.

## Origins

Demons have been around since Lucifer was first banished to hell. Satan brought some of the angels that he had corrupted along with making some of his own to keep him company. Some of the first demons are still alive, while most of them have died in wars or gotten themselves killed.

## Traits, Likes, and Dislikes

Due to being surrounded by darkness so often, Demons that roam the real world have tendancies to self-harm or be suicidal even if it won't do anything. However, they usually tend to be crafty and sly, lying often to get what they want. Not all can teleport, as only the crossroads demons can (deal makers), but all have rituals to summon them and can be controlled to do someone's bidding at a price. Most enjoy blood and gore, but also like cleanliness and the cold. Some are drug addicts, but none of them enjoy pain. Demons tend to be sassy.

## Rivalries

Demons are most well known for being rivals with Angels and Archangels, though tend to hate anything holy anyways.

## Appearance

A Demon's appearance varies on the body that it takes hold of. Therefore, it seems that Demons have the widest range of physical appearance out of all of the creatures aside from humans.

## Naming Customs

Demons usually have two names- a human name and a name that they are given in hell. An example of a Demon's name switching around could be Adrian to Lórcan.
Fae

The Fae are a fairly new species, resembling pixies or fairies. Usually, they are found in comfortable climates, but some variations of the Fae allow them to withstand warmer or colder climates.

## Origins

Created by God during The First Angelical Wars, Fae were used as a counterpart to witches. Based on the design of fries, Fae are often referred to as such, and they usually don't mind. This being said, they are a relatively new species that have yet to have a single member die of old age. The first Fae was Veronica Isthmaeline, who is the only exception to their lifespan rule being the Alpha- she will never die unless slain in battle.

## Traits, Likes, and Dislikes

Unless a Fae has gone dark, they are usually innocent tricksters and experts at magic. Most Fae enjoy the arts; music, literature, art, and the like. Unless a Fae has gone dark, they will not be able to withstand the presence of a demon for more than an hour at a time without passing out

## Rivalries

The Fae hate Witches the most due to being slaughtered by them during the Battles at Salem during the First Angelical Wars. Some are exceptions, however it is uncommon for a Fae to get along with a Witch.

## Appearance

Most Fae have autumn-colored hair with bright eyes, slim bodies and long, pointed ears that are elf-like. Most Fae are short, being four to five feet tall. The only Fae to be different from the height is again Veronica Isthmaeline, who stands at 5'6". All Fae have wings that they can hide at will, yet they enable flight even while hidden.

## Naming Customs

Fae usually have short first names and long last names, usually not having middle names. Their first names are usually human, elvish, or from literature. Examples of popular Fae names include Galadriel, Saerwen, and Ralph.
1.5.0

## Description

**1.5.0** was released on August 29th, 2016 and was the first public release of the Ore Update. It replaced 1.4.4 and was replaced by 1.5.1.

## Changelog

* Added Bituminous Coal Ore
* Bituminous Coal Ore spawns about the same as coal and drops Bituminous Coal
* Removed Bitumen and all associated recipes

## Known Bugs

* Does not feature a Lithuanian Translation of "Bituminous Coal Ore" currently

## Trivia

* Help with orespawn code by XxShiftingRagexX
Thomas The Tank Engine (Six Flags Over Georgia)

Thomas The Tank Engine was a train ride located at Six Flags Over Georgia, Austell, Georgia. It opened with Thomas Town in 2008, and heavily suits the new Thomas and Friends theme. In 2010, Six Flags' contract with HiT Entertainment expired, and the attraction was rethemed to Whistlestop Train. The attraction closed forever in 2015. No remnants of the attraction were found.
Vampires

Vampires have existed for a very long time, longer than Witches though went extinct around the 18th century. They were recreated in 2020 during The First Angelical Wars.

## Origins

Originally, the first vampire was Count Dracula (or, as he was known during the time, Anthony) emerged in Greece. The first vampires were not afraid or hurt by the sun, and instead they were simply nocturnal that preferred to hunt at night. Anthony was responsible for the turning of over 400 people during his first one hundred years of life all over Europe. Vampires only started being burned by the sun after the Dark Ages, and by then most didn't go out into the sunlight anyways. During the 18th century, there was a massive group of people who went hunting for vampires, leaving them extinct once they'd killed Count Dracula.

Hundreds of years later, Satan re-created the vampire race with a different set of skills. Instead of their teeth always being sharp, the canines only sharpened during bloodlust, and vampires could be in the sun without burning with a special tattoo on their shoulder (maximum of two hours) only recognizable by other vampires.

## Traits, Likes, and Dislikes

Vampires are most often associated with their greedy and cunning ways, able to talk their way in and out of any situation with a deadly sort of charm only known otherwise (on the same scale) to mermaids. Most vampires actually like the light, specifically sunsets and sunrises along with rosaries and crucifixes. However, they have never liked Holy Water, or been able to tolerate it. The sun is not a well-liked thing to Vampires without the shoulder tattoo.

Vampires are one of the most prideful of the races, taking appearance very seriously and if insulted will not hesitate to start a fight. They prefer to fight with fists or their teeth, seeing as their bodies are strong enough already- however this does not mean that they are immune to falls as they can still break bones.

## Rivalries

Vampires are a very competitive race, and dislike more things than they like. Most notably, they are well known for hating Werewolves and Fae.

## Appearance

Most Vampires vary in height depending on their human form or the heights of their parents. Usually, Vampires will still dress in a very gothic or in older-styled clothing, preferring to look nice versus the casual appearances most other races take. Though they do not always wear suits/dresses, they will make sure they at least look nice. Almost always, they will have red, silver, or black eyes and dark hair. During the transformation if they are bitten and infected, they have three days to be cured. Otherwise, during the second day, a Fledgling Vampire's eyes will change color and their hair will naturally bleach and reset to a darker color if it was not to begin with.

## Naming Customs

Vampires usually take human names, as most vampires are descendants or were once human. If they were turned and happened to be another race, if they have vampiric offspring they will usually be named with the customs of the parent's race.
Werewolves

Werewolves originated during the Dark Ages, though went underground between the years of 1900 to 2023, until they were called upon once more by Satan to be of use to the world.

## Origins

Werewolves first emerged when a sorcerer's spell went wrong on his friend, originally giving Spencer Welch the ability to turn into a wolf at will. However, as time progressed, he could no longer control his turning during the Full Moon, which was discovered to be a curse from devouring the village astronomer during a time in which he had no control. As he progressed on his journey away from the country side, Spencer originally turned five people to start his pack with, four females and one other male. All werewolves are a descendant of these six somehow and have their DNA. This original pack is the only exception to the Alpha living forever, as all six of them continue to live and breathe over a thousand years later.

## Traits, Likes, and Dislikes

Werewolves are strongly favoring of a pack's bond, usually they will stay in their hometown unless their pack is killed or they migrate. There are little to no exceptions, unless a werwolf child has non-wolf parents and they are forced away for schooling elsewhere or the like. Werewolves love nature and weather's brutality, though they tend to not be big fans of art or libraries as they usually just get in the way of their runs, or they don't understand. Werewolves are not the most literate of all the races, and the only Werewolf that could be considered anything close to a genius would be Selena Welch, Spencer Welch's mate. Most are otherwise just intelligent or plain stupid.

Only humans can become Werewolves.

## Rivalries

Werewolves are infamous for their rivalry with Vampires, who are almost the opposite of Werewolves. The only other rivalry that Werewolves have would be considered Witches, as more than a thousand wolves have been cursed by them.

## Appearance

Werewolves are strong and muscular, usually dark tan. Their height varies, but most are short to average. They tend to have bright eyes and dark hair out of their wolf form. While they are wolves, they take an appearance to looking like a slightly larger wolf than one would normally see. Some have prints on their fur, but it is incredibly rare and only exists on the white wolves already. These prints usually mean they are hybrids or destined for greatness.

## Naming Customs

Werewolves usually take on human names, though the names taken from human descent can vary; most popularly they tend to be Native American.
Ghouls

Originating during the Genevosih Wars, Ghouls are not zombies, but the undead that have never been buried. They usually come back to life an hour after death, though their skin can literally become quite a few different colors, ranging from what could be considered normal to pale green, light blue, gray, or a pale purple.

## Origins

Lyssa was one of the first dead Angels to have ever existed, though when she came back to life she was not the same. Some would say she danced with death to regain her life, but most disregard that as just another rumor. Ghouls are a relatively new and unknown species, some not even knowing that they are Ghouls. In fact, most Ghouls come from children being killed or being stillborn and being alive within the hour.

## Traits, Likes, and Dislikes

Ghouls are really not that special, just a form of human brought back by means of Satan and occasionally have different skin colors. They can either be really interesting, or really boring, as the only distinct factor about most of them is the fact that some can produce and use different kinds of magic: hex, death, fire, and blood magic. Ghouls don't like the heat, nor do they enjoy dangerous activities, however they are still courageous.

Ghouls are infertile, and can not produce children.

## Rivalries

Ghouls are competitive with Spirits, as they are so similar that the only distinction between the two is that one is flesh and bone and the other is a spectre.

## Appearance

There is really no way to distinct a Ghoul from a human unless they have a different skin color, or until they are close to death once more, when they gain a sickly appearance. It is rare for Ghouls to have noticeably different skin tones, however families of Ghouls with the right traits are more likely to have children with the same skin tone.

## Naming Customs

Since Ghouls usually originate as each individual race, there are no specific naming customs for them.
Septem Peccatorum Wikia

## Welcome to the Septem Peccatorum Wikia

Septem Peccatorum- Latin for "Seven Sins"

The year is 2143, 123 years after the second coming.

It's been many years since the last great appearance of God on Earth, but that doesn't mean that he's completely let go and allowed the population of humans and monsters to reign freely. He's sent the Ten Commandments to watch over the Earth (conveniently named after the number they represent most) and keep the population from killing each other or rebelling.

Of course, that plan would work if there wasn't one flaw: if God is allowed a second coming, then so is the devil. But he never actually showed. He just sent his own "army" to keep the world as it should be; imperfect. The Seven Deadly Sins stir up trouble- but more importantly, they keep the world from becoming a Utopia where everything is the same, and everything is equal. Because that's just not how society is supposed to function, is it? Well, as long as there's sin in the world, it won't work that way; which is exactly why the Commandments have been employed to hunt down and kill the Sins.

So, with the Sins joined by the Four Horsemen of the Apocalypse and the Commandments joined by God's most trusted archangels, chaos ensues.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Harold The Helicopter (Six Flags Discovery Kingdom)

Harold The Helicopter is a flat ride located in Thomas Town, Six Flags Discovery Kingdom.

## Info

It’s never too early to learn how to fly. Take off on a thrilling helicopter ride for kids, with an elite team of Harold-themed aircraft. Each junior pilot can choose their own white chopper, complete with a whirling propeller on top and Harold graphics on the side.  These mechanical helicopters circle a central lighthouse, in a medium-paced flight plan that is perfect for smaller riders.

You’ll soar up into the air, flying round and round at gentle kiddie speeds. As the helicopters circle, each junior pilot can control how high or low the chopper flies! By pulling on the control lever, they’ll get a gentle lift that gives them a view of the Thomas Town neighborhood. When you come down for a landing, you’re sure to want to fly again. Who said helicopters can fly?
Thomas Town Pop Jet Fountain

Thomas Town Pop Jet Fountain is a water play area at Thomas Town, Six Flags America.

## Info

That’s why there’s a very unique fountain right in the middle of Thomas Town! This is a pop-jet water fountain built especially for little kids to make a splash!

The main event is hidden right in the ground all around. Spritzing spigots of water suddenly pulse right out of the floor in cool blasts of surprise liquid fun. The only problem is, you never know when they’re gonna blast off, and you might get caught running through! Trying to avoid the unpredictable water jets on a hot summer day is a game you can’t lose – because no matter what, you win by cooling off.
Thomas The Tank Engine (Six Flags Magic Mountain)

Thomas The Tank Engine is a train ride at Thomas Town, Six Flags Magic Mountain.

## Info

Woo-woo! The trains are pulling into the station at this kid-sized train-themed playground with its own trainlines, depot, and gift shop. It’s a whole world of trains that will dazzle choo-choo lovers of all ages.

You can ride Thomas The Tank Engine  on its brightly colored engine, pulling out of the station for a magical ride through Thomas Town. Or take the Percy's Railway Roller Coaster, whose big green engine will take the tykes on a sweet open-air junior train coaster ride up a 10 foot tall hill! There’s a lot to keep you busy in this charming little train village. Whether you’re taking a breather from the action or your little ones just love locomotives, Thomas Town is a great destination to visit.
Harold The Helicopter (Six Flags America)

Harold The Helicopter is a flat ride at Thomas Town, Six Flags America.

## Info

Calling all pilots! It’s time to take flight for a soaring air tour of Thomas Town. Take off on a thrilling helicopter ride just for kids, with an elite team of choppers built to fly!

Each junior pilot can choose their own high-tech flying machine, complete with a whirling propeller on top. These mechanical Harolds fly in a mellow circular route around a lighthouse, in a medium-paced flight plan that is perfect for smaller riders.

As the helicopters circle, each junior pilot can control how high or low the chopper flies. By pulling on the control lever, they’ll get a gentle lift that gives them a view of Thomas Town. Now birds aren’t the only little animals that can fly!
Thomas Town

**Thomas Town**is a themed kid's area with various rides at several Six Flags amusement parks.

## Attractions

* Flying Aces
* Diesel Derby (Thomas Town)
* Percy's Railway
* Thomas The Tank Engine (Six Flags New England)
* Cranky The Crane
* Thomas Town Pop Jet Fountain
* Sodor Carnival Ferris Wheel
* Bertie The Bus (Six Flags America)
* Bertie The Bus (Six Flags Discovery Kingdom)
* Thomas Town Play Structure
* Thomas Town Playground
* Thomas The Tank Engine (Six Flags America)
* Thomas The Tank Engine (Six Flags Over Georgia)
* Thomas The Tank Engine (Six Flags Magic Mountain)
* Thomas The Tank Engine (Six Flags Discovery Kingdom)
* Harold The Helicopter (Six Flags America)
* Harold The Helicopter (Six Flags Discovery Kingdom)
Battle Cry

Battlecry icon.png

## Description

   Battle cry is a gear that can be activated to provide a mid game armor and speed buff. Battle cry can be used to either compliment tank heavy compositions, or help mitigate weaknesses in squishier team comps.
AOE damage weapon.

### Strategy

Battle cry is a mid game active buff especially useful for teamfights, but can also be useful for other applications. Battlecry is increasing the two stats that are most critical to survivability, armor and speed. The increase in maneuverability allows your team to outflank, escape, engage, or disengage the enemy team. Complimented by the added armor buff, this gear if utilized correctly can be a deciding factor in teamfights.

##### Pros

* Buffs both of the most critical stats for survivability
* Applies to the entire team
* Buff stays on teammates even after gunner dies
* Can be used to execute a variety of maneuvers

##### Cons

* Limited amount of time for aura
* better used in longer fights
* Burst damage mitigates the amount of time battle cry buff can be taken advantage of
* Strengthens team as a whole but gunner itself is not as strong
* Poor gear for 1v1s

##### Countering

* Disengage after battle cry. It is on a fairly long cooldown so when you reengage the enemy team will be abit weaker
* Try to split up the enemy so if they are forced to activate it, it affects a minimal amount of rigs
* Utilize a burst composition rather than a drawn out composition to minimize the length of time the buff can be utilized
* Stun the enemy gunner and focus it down before it can use battlecry
Flying Aces

Flying Aces is a flat ride at Thomas Town, Six Flags New England.

## Info

Set your sights on the giant fluffy clouds with mini-planes just big enough to lift your little munchkins in the air. Anyone feel like checking out the clouds today?

You can fit as many as four co-pilots to each bright red propeller plane. Get ready for take-off as the propellers whir and engines roar. As you lift off the ground, you’ll fly round and round and up and down, as you soar around the colorful cloud illustrations with the wind in your hair. Choose how high or low to go, because you’ve already got your wings. Prepare for the flight of your life.
Thomas Town Play Structure

Thomas Town Play Structure is a play area at Thomas Town, Six Flags America.

## Info

Everybody needs a little room to run around sometimes. Thomas Town Play Structure is an enormous playplace, with lots of open space for little kids to stretch their legs.

It’s like a whole little village of things to climb, rooms to explore, and friends to make. There are four enormous tube slides that whoosh down from the top floor, and smaller, squigglier slides for short-distance sliders. You’ll find crazy rope bridges to clamber over, and all sorts of special games built right into the walls. There is every kind of diversion in this mini-town playground, but most importantly, there’s space to just run around and be a kid.
Thomas Town Playground

Thomas Town Playground is a play area at Thomas Town, Six Flags Over Georgia.

## Info

Everybody needs a little room to run around sometimes and what better place to do it than with your favorite Thomas and Friends friends! Thomas Town Playground is an enormous play place, with lots of open space for little kids to stretch their legs.

It’s like a whole little village of things to climb, rooms to explore, and friends to make. There are four enormous tube slides that whoosh down from the top floor, and smaller, squigglier slides for short-distance sliders. You’ll find crazy rope bridges to clamber over, and all sorts of special games built right into the walls.

There is every kind of diversion in this mini-town playground, but most importantly, there’s space to just run around and be a kid. Thomas and the rest of the *Thomas and Friends* gang love to stretch their legs in this park, so be sure to look for them while you explore the all-new Thomas Town!
1.4.1

## Description

**1.4.1** was released on July 23rd, 2016 and was the second public release of the Useful Update. It replaced 1.4.0 and was replaced by 1.4.2

## Changelog

* Fixed the critical proxy issue from 1.4.0, allowing this version to run on servers without crashing.
* Fixed grass blocks being burnable as a furnace fuel and being crafted into fuel pellets from 1.0.0
* Found a solution to allow for one jar file to work across Minecraft versions as the code is the same. This means rather than having four seperate jars, 1.9.0, 1.9.4, 1.10.0, and 1.10.2 we can shrink that down to two: 1.9.x and 1.10.x
* Removed unnecessary imports and comments from code as well as general code cleanup.

## Known Bugs

* Has an issue with recipes for the new blocks and items. (Fixed in 1.4.2, carried bug unfixed from 1.4.0)
* Missing a recipe for coal dust (Fixed in 1.4.3, carried bug unfixed from 1.4.0)

## Trivia

* First version where someone else pitched in and added some commits to the code. Github user Zygimantus helped remove unnecessary imports and comments from the code, as well as fix the proxy issue.
Percy's Railway

Percy's Railway is a roller coaster at Thomas Town, Six Flags Magic Mountain.

## Info

Children can enjoy gentle hills and pint sized thrills on this junior-sized open-air roller coaster. Young thrill seekers will ride up a 10 foot tall hill and see the sights in the charming little train village of Thomas Town.
General Vex

## Biographie

There are very few "old" families on Europa. The original human settlers claim a legacy of only a few generations, and many of those who survived the initial migration were killed brutally by the Kavash on K-Day. Of the few powerful bloodlines that remain, the House of Swords is perhaps the most respected: its members are descended from the Dr. Abasi Sefu, one of the first scientists to arrive on the planet and who worked on the early stages of Drauger's Core project.

General Vex is the granddaughter of Abasi Sefu. She was groomed from birth to take her mother's place as the head of the House of Swords and lead the Europan timocracy (a property-based plutocracy) into the next age. She knows no other life than the world of scientific one-upmanship and political deceit that is the new Europan high society. At the age of eighteen, General Vex joined the Europan security forces, which was a largely ceremonial military (that was all Drauger would allow), known more for its pageantry than its effectiveness in battle.

Although she has never set foot on Europa. General Vex insists that she is royalty and that her kin will retake the planet. Unfortunately, the only way to fight the Kavash—and the rogue Core hunters—is to ally with the Exiles, a group of Europan rebels from a lower, reviled social caste. But she has no choice... and it rankles her greatly. Underneath her proper, regal exterior, General Vex has a cruel and bitter nature.

## Default Loadout

 Class

## Progress

Plas
 2
 3
 4
 5
Thomas and Friends In Amusement Parks Wikia

## Welcome to the Thomas and Friends In Amusement Parks Wikia

"Thomas Land" opened in 1998 in Japan and attracts about 1.7 million Thomas fans every year.

In the summer of 2007, a Thomas and Friends attraction opened at Six Flags Discovery Kingdom in Vallejo, California, and at Six Flags New England in Springfield, Massachusetts. The "Thomas Town" areas were also opened at Six Flags Magic Mountain in Los Angeles, California, and in Six Flags Over Georgia in Atlanta, Georgia. All of the Six Flags "Thomas Towns" were rethemed in 2011 to a more generic train theme after HiT Entertainment terminated the contract. Despite this, some of the former Thomas rides (such as the one at Discovery Kingdom) still use Thomas' whistle sound.

On 15 March 2008, Drayton Manor, UK, opened their own "Thomas Land".

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Bertie The Bus (Six Flags America)

Bertie The Bus is a crazy bus ride at Thomas Town, Six Flags America.

## Info

Trains aren’t the only way to get around Thomas Town. This town is a depot for all kinds of kid-sized fun. Line up at the bus stop, because Bertie The Bus is getting ready to roll!

The youngest little tourists will love climbing inside the big bus for a wild and swervy ride! They’ll be tucked in nice and snug on wide seats on this super fun adventure for little kids.

Look out the window as the entire bus softly lifts up, rising about 10 feet off the ground as it circles forward, like it’s slowly driving through the sky. Enjoy the view of Thomas Town as the bus slowly circles backwards and forwards, to the ground and back around. Those trains sure look small from up here. Who knew it was so cool to travel by bus?
Thomas Land (Japan)

**Thomas Land** (トーマスランド *Tōmasu Rando*?) is the world's first Thomas & Friends theme park, and opened in 1998. It is located at the Fuji-Q Highland, an amusement park inFujiyoshida, Yamanashi, Japan.

Attractions include "The Great Gatagoto Adventure" (a story-driven narrated indoor rail ride), a Thomas Land 3D Theater, "Thomas & Percy's Fun Ride" (an outdoor rail ride), "GO! GO! Bulstrode" (a water raft rail ride), self-drive vehicles, Mischievous Cranky (a rotating aerial ride), Rock n' Roll Duncan (a rail ride for small children), a Thomas-themed hedge maze, and monuments to Thomas and Percy for photo opportunities.

Thomas Land is different from the smaller *Thomas Town* attractions in Japan, one in Shinminato, and the other in Kurashiki.

## Attractions

* Rock'N'Roll Duncan
* Thomas and Percy Fun Ride
* The Exciting Cruise
* Mischievous Cranky
* Everybody Twist Tea-Cups Ride
* Bulstrode Roller Ride
* Thomas Land 3D Theatre
* The Great Gatagogo Adventure
* Happy Harold
* Thomas Monument
* Thomas Maze
* Percy Monument
* Gazebo
* Story Creation Station

## Trivia

* This was the first Thomas & Friends theme park in the world ever built.
* At some point after the Japanese release of Hero of the Rails, the scene with Emily and Oliver in the Great Gatagogo Adventure ride was replaced with Hiro in his hiding spot. Oliver's model from this scene was moved to the end of the ride.
* Sometime later on in 2015, the Thomas and Percy Fun Ride has gone through some redesign changes of new plans. By rebuilding and discontinuing some of the old scenes and characters, and reorganising the monument displays to different spots. Thus building and adding new additions to the ride
Cranky The Crane

Cranky The Crane is a drop tower ride at Thomas Town, Six Flags America.

## Info

It’ll be a few years before your younger thrill seekers will be ready to take on some of the scarier big kid rides in the park. But there are plenty of mini adventures that little daredevils can enjoy.

Cranky The Crane is a free-fall drop tower built just for little kids. This 30 foot crane will deliver them safely to the sky and back.

Each junior drop-fiend takes a seat on a circular lift around a central tower. They are snug as bugs in heavy duty shoulder restraints, as they are lifted all the way to the top—three stories up. But remember, what goes up must come down, and the chair lift is dropped about halfway down the crane, then it bounces all the way back up and down several times.

Your small risk-takers will love touching the sky and reaching the ground all day long on this free-fall tower.
Sodor Carnival Ferris Wheel

Sodor Carnival Ferris Wheel is a ferris wheel at Thomas Town, Six Flags America.

## Info

There’s one classic fairground attraction that has been charming the world for generations, and that’s the Ferris wheel. Now every kid’s favorite train neighborhood, Thomas Town, has its very own Ferris wheel, sized just for young riders.

Climb into one of the brightly-colored, covered gondolas. They’re roomy enough to bring a few friends along. When the Ferris wheel starts to turn, you’ll rise to the top of Thomas Town. The wheel only lifts about 40 feet up at its peak, but that’s still plenty high for young ones who are riding in the sky for the first time. At any height, or any age, you’ll always have a special place in your heart for the classics.
Бабах

**Бабах** — уникальное тяжелое оружие дальнего боя в игре ELEX.

## Описание

Обычно для стрельбы из подобного оружия требуется станок. Это прекрасное средство поддержки, если у вас хватит сил его использовать.

## Местонахождение

Западный Тавар, на северо-востоке от телепортала "В трех соснах".
Оружие находится на уступе скалы, на ящике. Проходя от телепортала по каньону, надо будет забраться слева на выступ скалы.

## Примечание

* Единственное оружие, использующее тип боеприпасов "снаряд".

## Галерея

Местонахождение оружия. КартаМесто, где лежит "Бабах". Вид
Воспоминания о войне

**Воспоминания о войне** — документ в игре ELEX.

## Описание

Сборник воспоминаний клириков о войне с берсерками.

## Содержание

Это случилось в то время, когда способности берсерков начали улучшаться. Они стремились посадить свои так называемые "Сердца мира" не только в Эдане, но и за пределами своих границ, в Игнадоне.
Чтобы дать им отпор, мы направили туда несколько боевых роботов. Сначала им сопутствовала удача, и многие воины врага были убиты или спаслись бегством.
Затем роботы столкнулись с Эриком, но он победил их вовсе не силой маны, как утверждают берсерки. На самом деле имел место обычный отказ аккумуляторного блока.
Не верьте в могущество магии, поскольку оно чудовищно преувеличено.

## Местонахождение

Игнадон, город клириков Хорт. Документ находится в Архиве здания "Архив" в южной части города.

## Галерея

* Местонахождение входа в Архив в городе. Карта
* Расположение книг в Архиве. Схема
1/2
Thomas The Tank Engine (Six Flags Discovery Kingdom)

Thomas The Tank Engine is a train ride at Thomas Town, Six Flags Discovery Kingdom.

## Info

Calling all junior conductors and train lovers of all ages!  All aboard the thomas tank engine express train for junior conductors, for a magical trip around Thomas Town!

Choo-choo! The trains are pulling into the station at this kid-sized train-themed playground with its own trainlines and depot. The engine car pulls out of the authentic-looking depot, towing two large train cars behind it, with long bench seats to fit all the riders in your posse.

Off we go on a tour around the beautiful grassy park grounds. There’s a lot to keep you busy in this charming little train village, including a mini train station, wacky signs, and country charm around every corner. When the train crosses a pedestrian road, those strolling’ folks will have to wait for the realistic crossing signal to give them the all-clear, because a big train is coming through! Whether you’re taking a breather from the action or your little ones just love locomotives, Thomas The Tank Engine is a great destination.
Pieseł

## Historia

Pieseły pojawiły się na ziemi około 4 milionów lat temu, ale Mega Pieseł narodził się około 40-35 milionów lat temu.

Pieseły rozwijały się, pokażę wam stadia:

Pieseł Dziki - 4 mil. lat temu - 100 n.e.

Mało o nich wiadomo, mylone z wilkami stawały się sługusami ludzi.

Pieseł Wysoki: 86 n.e. - 1496 n.e.

Były wysokie na 1,5 metra, wygineły ze względu na wypchnięcie przez Pieseła Rozumnego.

Pieseł Rozumny- 119 n.e. - do dziś.

Pieseły wstąpiły do ciał ludzi nadając im przesłanie, Pieseł ma 3 części:

-CIAŁO PIESEŁA

-DUSZA PIESEŁA

-MYŚLI PIESEŁA

Przykłady pieseła rozumnego: Głupi Pieseł, Tajemniczy Pieseł.

Pieseł Internetowy 2012 n.e. - do dziś.

Pieseły pojawiły się po raz pierwszy w formie internetowej w roku 2012 i istnieje ich pełno w internecie.
Kula Pieseła

## Wprowadzenie:

Kula Pieseła - Artefakt, który potrafi spełniać życzenia, ale mogą go używać tylko Piesełowie, a jej system obronny, **jest NIEBEZPIECZNY DLA FETYSZYSTÓW:** strzela plemnikami podobnymi do rytuału przyzywającego Umarlaka, co jest niebezpieczne, gdyż **ZWALCZA TWUJ FETYSZ**.

## Historia:

Stworzył ją Mega Pieseł , potem znikneła i odnaleźli ją dopiero Piesełowie z Cesarstwa Pieseła i KFHF

## Obecne przebywanie:

Jest w sanktuarium pieseła , w pałacu Głupiego Pieseła i bronią jej tam Pieseły przed Fetyszystami, którzy chcą ją ukraść i poprosić o wielkie, grube dziewczyny.
Parks

Parks
Parkz

## Wprowadzenie

Parks - Przyjaciel Głupiego Pieseła (alias Pieseła LVIII), dawny archeolog Kościoła Dudleya i jeden z właścicieli Microshit. Legendarny Archeolog z Legend Piesełów. Po wyeksmitowaniu z Kościoła zyskał tytuł administratora na stronie Pieselek Wiki.

## Udział w historii Pieseła:

Kroniki Piesełowe mówią o starożytnym archeologu, pomagającemu Piesłom w rozwinięciu się.

Podobno odkrył on, że byt ponadnaturalny nazywa się Florek, i sam Król Pieseł LVIII to potwierdził.

## Ciekawostki

Urodził się 23 marca tego samego roku co Głupi Pieseł
Бигби

**Бигби** — персонаж в игре ELEX.

## Местонахождение

Эдан, на юге от телепортала "Голиет" и на юго-западе от самого города берсерков Голиет. Ожидает встречи между двумя нефтянными вышками.

## Задания

Бигби участвует в задании "Старые счеты" которое входит в общее фракционное задание "Закон берсерков". Если вы запланировали вступить во фракцию берсерков, то ваша репутация повысится, если вы выполните просьбу Орнира и убьете Бигби.

Задание "Старые счеты" может трансформироваться в зависимости от ваших действий в задание "Нарушение контракта" или "Скелеты в шкафу".

## Галерея

Местоназождение Бигби возле города Голиет. КартаБигби между нефтянными вышками. Вид