recursal/Fanatic-Fandom huggingface dataset:
The Decisive Battle Phase

While it shares the same flow as a regular battle, the Decisive Battle Phase differs in several ways.

## Victory Conditions

The Admiral sets the victory conditions to one of the following conditions:

* Sink the enemy Flagship

If the Flagship is sunk, it is a victory for the PCs. If not, it is a loss.

* Sink all enemy ships

If there are still enemy ships remaining after the second round, the battle continues until one side is completely sunk or the PCs have withdrawn.

### **Sunk PCs**

If, at the end of the Decisive Battle Phase, there are any sunk PCs, another PC may attempt to recover them. Each PC may only choose a single other PC to recover and then do a single recovery check.

In order to make the check:

* They must have a Relationship Score equal to or greater than 1.
* They cannot be inoperative.

Each recovery check uses a trait randomly determined by the admiral. Your relationship score towards the PC is added to your recovery check. If the check is successful, you manage to tow the PC back to base.

Any PC that is sunk at the end of the Decisive Battle Phase and is not recovered is lost. That PC may never return.

#### **Wiped Out**

If all PCs become inoperative, the fleet is wiped out and all the PCs are lost.
Shimakaze

## **Abilities:**

 Equipment
 Skill

**Specialization:***Development, Offensive, Defensive*

## **Inherent Ability:**

*During the Fleet Battle Phase, if there are no allies in the same position in the Cruising Formation as you, your Accuracy is increased by an amount equal to your Evasion.*

*All your Equipments with the Torpedo Launch Equipment Capability are treated as if the value of their Torpedo Launch Equipment Capability was the same as your Evasion.*

### **Personal Mission:**

#### *Wanna Race?*

This mission is completed if any one member of the fleet succeeds at 4 Evasion Checks.

Reward: 30 experience
Haruna

*A cornerstone of heavy engagements who combines firepower, armor, and maneuverability. A lovely, ideal woman who will give her everything for the sake of the fleet if she believes it will lead to victory, no matter the cost. “Haruna is okay!”*

## Stats

### **Starting Traits:**

#### *Merits*

* Honest
* Maneuvering
* Free

#### *Defects*

* Dark Past
* Free

#### **Specializations:**

* Development

* Strategy

Reaction Table
 2
 3
 4
 5
 6

### Inherent Ability:

Kongou-Class Battleships have a choice between 2 Inherent Abilities:

#### ***I'm Okay!***

Activation: Auto

Effect: You may ignore penalties to Action Checks caused by damage.

#### ***I'll Be Your Opponent!***

Activation: Sub

Effect: You may use this ability when you are targeted by an enemy ship. Pay 1 Energy to change your position in the Cruising Formation to that of the enemy targeting you.

### Personal Mission:

*Haruna is All Right?*

This mission is completed if Haruna acquires a Sweet Bean Paste Item. The Item is lost with no additional effect.

Reward: 30 experience
Amatsukaze

## **Abilities:**

 Equipment
 Skill

**Specialization:***Development, Defensive, Utility*

## **Inherent Ability:**

*You may use this ability when the Cruising Formation is revealed. Choose one ally whose numerical position in the Cruising Formation is less than yours. That ally’s Evasion increases by 1 for the duration of the battle.*

*You may use this ability when you roll on the Accident Table. Note down the result of your roll on the Accident Table; for the duration of this session, whenever another ally rolls the same result on the Accident Table, you may pay 1D6 Energy to cancel the effects of that result.*

### **Personal Mission:**

#### *Gunners, Commence Fire!*

This mission is completed if the fleet succeeds at four Firing Checks involving the Considerate or Food Trait

Reward: 30 experience
Hiryuu

* Defensive

Activation: Sub

Effect: You may use this ability when determining damage for your Aerial Attack Equipment Capabilities. Increase the damage of the attack by an amount equal to your position in the Cruising Formation.

#### *Tamon-maru*

Trait: None

Activation: Sub

Effect: You may use this ability when you make an Action Check for a trait that is not a Merit or a Defect. Pay 1 Energy to add 1 to the result of that check.

### **Personal Mission:**

#### *Brutal Exercise*

This mission is completed if the fleet successfully completes three Training Scenes during the Naval Base Phase. For as long as this mission is active, the fleet receives a -2 penalty to the Action Check for Training Scenes.

Reward: 40 experience
Shiratsuyu

## **Abilities:**

 Equipment
 Skill

**Specialization:***Offensive, Development, Utility*

## **Inherent Ability:**

*You may use this ability at the start of the First Artillery Phase. Pay 1d6 Energy to attack first, regardless of range or position.*

*You may use this ability before the Cruising Formation is revealed. Just before the Cruising Formation is revealed, your position becomes 1. For the duration of the Fleet Battle Phase, your Firepower and Evasion are increased by 1.*

### **Personal Mission:**

#### *Tanker Escort*

This mission is completed if Shiratsuyu participates in two successfully completed Expedition Scenes during the Naval Base Phase. For as long as this mission is active, Shiratsuyu may be chosen to participate in Expedition Scenes during the Naval Base Phase.

Reward: 20 experience
Mutsuki

## **Abilities:**

 Equipment
 Skill

**Specialization:***Development, Offensive, Defensive*

## **Inherent Ability:**

*Whenever someone uses Support for an Action Check that you make, treat their Relationship Score towards you as if it was 1 higher.*

*Whenever you deal damage with a Main Gun or Torpedo-type Equipment, the damage dealt is increased by 2.*

### **Personal Mission:**

#### *Overflowing Power!*

This mission is completed after the fleet spends energy to reroll Checks 10
times.

Reward: 20 experience
Sendai

*The lead ship of the young and up-and-coming Sendai-Class. Everyone acknowledges her as a night battle specialist- no, a night battle fanatic- let's call her a night battle fool. When the sun goes down she won't shut up, leading to complaints from the other Shipgirls.*

## Stats

### Starting Traits:

#### *Merits*

* Sleeping
* Night-Fighting

#### **Specializations:**

* Deployment
* Offensive
* Defensive

Reaction Table
 2
 3
 4
 5
 6

### Inherent Ability:

Sendai-Class Light Cruisers have the following Inherent Ability:

#### ***Night Battling Fool***

Activation: Auto

Effect: Increase your Firepower by 2 points during Night Battles.
Equipment Capabilities

Many equipment have some sort of extra capability attached to them. These capabilities are used for a variety of things and induce all sorts of effects.

### Example

 Equipment with
Capability

### Example

 Equipment with
Capability

### Example

 Equipment with
Capability

### Example

 Equipment with
Capability

### Example

 Equipment with
Capability

### Example

 Equipment with
Capability

### Example

 Equipment with
Capability

### Example

 Equipment with
Capability

### Example

 Equipment with
Capability

### Example

 Equipment with
Capability

### Example

 Equipment with
Capability

### Example

 Equipment with
Capability
Maya

*A powerful heavy cruiser brimming with anti-aircraft guns. The third of the Takao sisters, after Takao and Atago. The “AA Queen” has quite a mouth on her, and she'll cheerfully cut across the oceans all the while shouting up a storm.*

## Stats

### Starting Traits:

#### *Merits*

* Energetic
* Anti-Aircraft
* Free

#### **Specializations:**

* Deployment
* Offensive
* Defensive

Reaction Table
 2
 3
 4
 5
 6

### Inherent Ability:

Takao-Class Heavy Cruisers have the following Inherent Ability:

#### ***Anti-Aircraft Refit***

Activation: Auto

Effect: Treat the “Anti-Aircraft” capability of your Equipment Abilities as if it were 1 point higher.
Harusame

## **Abilities:**

 Equipment
 Skill

**Specialization:***Development, Defensive, Utility*

## **Inherent Ability:**

*You may use this ability during a Normal Scene. Pay 3 Energy and the Naval Base may spend any amount of Supply of any type. For each 3 Supply spent, the Naval Base gains 1 Supply of a type of your choice.*

*Whenever you receive damage from a Torpedo-type Equipment (including attacks, sustained fire including a Torpedo-type Equipment, and the Torpedo Launch Equipment Capability in the Opening Torpedo and Torpedo Phase), the damage received is reduced by 3.*

### **Personal Mission:**

#### *Lost Property*

This mission is completed if Harusame acquires a Memento Item. The Item is lost with no additional effect.

Reward: 30 experience
Shipgirl Directory

## Destroyers

*Main Article: Destroyer*

These small Shipgirls have light armor but excellent evasion. They specialize in getting close to enemy ships and pressing them with their torpedoes. They also have the highest Energy levels and are highly reliable when in a pinch.

*Shipgirls who are marked by an "\*" had their profiles put together by the community. They have not been formally added to the game.*

 Light Cruisers

*Main Article: Light Cruiser*

These Shipgirls are the smaller of the types of cruisers, with high Energy and Evasion. They have very accurate fire and should prove their worth during engagements.

### Torpedo Cruisers

 Heavy Cruisers

*Main Article: Heavy Cruiser*

These larger cruisers possess high stats across the board and are effective in a wide variety of situations.

### Aviation Cruisers

 Light Carriers

*Main Article: Light Carrier*

These are smaller sized aircraft carriers. They have higher Energy than Standard Carriers, which makes them easier to handle, but their thin armor means that they must be careful during battle.

### Seaplane Tenders

 Standard Carriers

*Main Article: Standard Carrier*

These aircraft carriers specialize in making long-range attacks using their aircraft. However, they are every expensive to repair.

### Armored Aircraft Carriers

 Battleships

*Main Article: Battleship*

Battleships carry the most powerful guns and are protected by the thickest armor. They are also expensive to repair, and are not as reliable in a crisis.
Naka

*The indomitably cheerful youngest Sendai sister. She started off doing transport and escort missions but worked her way up to become the singing, dancing idol of the fleet. She wants nothing more than to take center stage.*

## Stats

### Starting Traits:

#### *Merits*

* Idol
* Entertainment

#### **Specializations:**

* Deployment
* Strategy
* Utility

Reaction Table
 2
 3
 4
 5
 6

### Inherent Ability:

Sendai-Class Light Cruisers have the following Inherent Ability:

#### ***Naka-chan Center***

Activation: Auto

Effect: During battle, increase your Firepower by 1 point if there is at least one allied ship in a position both above and below you.
Kitakami Kai

* Offensive

* Utility

Activation: Auto

Effect: Treat the torpedo launch on all your equipment as if they were one higher

#### *It's Not Just For Show*

Trait: None

Activation: Sub

Effect: You may spend one energy during either the Opening Torpedo Phase or the Torpedo phase to automatically succeed at a torpedo check for a Torpedo Launch Capability

### **Personal Mission:**

#### *I Want To Be Super*

This mission is completed if Kitakami acquires 8 units each of Fuel, Ammo, and Steel. The Supply is lost with no additional effect.

Reward: 40 experience
Tsundacean

> *'This is a joke, right?'* ~ Tsundacean
>
>

**Tsundacean** is a young lobster girl who is a Water Cartoonian. She is Sailobster's daughter (and tends to bicker with him).

## Appearance

Tsundacean is a pink-skinned lobster with red eyes. She has short yellow antennae and a red tail tip. She is commonly seen wearing a sailor fuku (which is her favourite outfit).

## Personality

Tsundacean is a tsundere (clue's in the name). She tends to be a bit brash and stubborn, particularly when she bickers with her father Sailobster. However, she actually wants to earn his respect, making her a perfect example of the "Well Done, Son" Guy trope.

## Trivia

* Tsundacean and Sailobster were inspired by this video which is a song about a girl arguing with her father. *(Of course, I may be wrong.) ~ JustinMasterMine*
* Tsundacean is lactose intolerant.
Uzuki

## **Abilities:**

 Equipment
 Skill

**Specialization:***Development, Strategy, Utility*

## **Inherent Ability:**

*You may use this ability when revealing the Cruising Formation. Choose an ally towards whom you have a Relationship Score of 1 or more and pay 1D6 Energy to switch positions in the Cruising Formation with the chosen ally.*

*All your Equipments are treated as if they possess the Anti-Aircraft Equipment Capability, with a value equal to your Accuracy.*

### **Personal Mission:**

#### *Thanks for Your Hard Work, Pyon*

This mission is completed after every player character has Docked at least once.

Reward: 30 experience
Mutsu

* Defensive

Activation: Sub

Effect: You may use this ability when you roll on the Accident Table. Gain 2 Steel.

#### *Playing with Fire*

Trait: None

Activation: Sub

Effect: You may use this ability any time during the Fleet Battle Phase. Pay between 1-3 Gunpowder to increase all damage you deal by double the amount of Gunpowder consumed. However, all damage you receive is increased by the amount of Gunpowder consumed. This effect does not stack.

### **Personal Mission:**

#### *Fire Safety Precautions*

This mission is completed if two player characters have gained the Protocol Trait as a Merit. It does not count if a player character already has Protocol as a Merit before starting this mission, but it does count if a player character has Protocol as a Defect and is able to transform it into a Merit.

Reward: 20 experience
Shiranui

## **Abilities:**

 Equipment
 Skill

**Specialization:***Strategy, Offensive, Defensive*

## **Inherent Ability:**

*Whenever you reroll an Action Check, you receive a +1 bonus to that result of that reroll.*

*You may use this ability during the Second Artillery Phase, after you succeed at a Firing Check. Pay 2D6 Energy to increase your combined Firepower for this attack by 2. If your attack does not Sink the target after the effects of this ability have been applied, you lose an additional 1 Energy.*

### **Personal Mission:**

#### *You’ve Made Shiranui Angry?*

This mission is completed if Shiranui participates in a successfully completed Normal Scene during the Naval Base Phase. For as long as this mission is active, Shiranui may be chosen to participate in Normal Scenes during the Naval Base Phase, but the Action Check for that scene suffers a -5 penalty.

Reward: 40 experience
Ryusei Koki

Ryusei Koki is a canon character who attends Akademi High School.

## Appearance

Ryusei has cobalt blue hair that has been swept back to the right. He has two strands of hair hanging over his forehead. His eyes are cobalt blue as well. His uniform is dependent on the player's choice. He wears blue glasses.

## Personality

Ryusei has the Teacher's Pet persona. If Ayano tries to take a picture of him without being in the Photography Club, he will cross his arms before giving her a suspicious look. If he witnesses murder, he will report it to his teacher if another Teacher's Pet hasn't already.

## Trivia

* His current name is a reference to the most popular male Japanese names in 2012, the seventh being Ryusei and the eighth being Koki.

* His female counterpart is Mei Mio.
* He was originally in the Gardening. After that, he was in the Light Music Club, then the Art Club. He is currently not in any club.
* He used to arrive eleventh to school, sixth in line on the left side at 7:05 AM.
* His hair was inspired by Lloyd Irving from *Tales of Symphonia*.
Akebono

## **Abilities:**

 Equipment
 Skill

**Specialization:** *Offensive, Defensive, Deployment*

## **Inherent Ability:**

*Use this ability when the Admiral makes a die roll. Pay 1D6 energy to force a re-roll.*

*You may use this ability when you are Sunk during the Fleet Battle Phase. All allies present increase their Relationship Score towards you by 1, and you may immediately perform an attack before becoming Inoperative (you do not suffer penalties to checks for this attack as a result of being Sunk). If this ability is used, no further abilities or effects can prevent you from becoming Inoperative at the end of this ability’s effect.*

### **Personal Mission:**

#### *I… It Can’t Be Helped!*

This mission is completed if Akebono acquires an Ice Cream Item. The Item is lost with no additional effect.

Reward: 30 experience
Ship Traits

Ship Traits represent a character's disposition and personal qualities. They are used to determine the results of various challenges throughout the game. Each Shipgirl has her own personal traits.

There are six categories of Ship Traits- Background, Charm, Personality, Interests, Naval, and Combat- and eleven different Traits in each category, for a total of 66 unique Ship Traits in all. Each Ship Trait is described in detail below.

### Starting Traits

Each Shipgirl begins the game with several Ship Traits, known as “Starting Traits.” A Shipgirl's number of Starting Traits depends on her Classification:

It is possible for Shipgirls to gain additional Ship Traits during the course of the game, but regardless of a Shipgirl's Classification, she can never have more than six Ship Traits.

### Free Traits

When a Shipgirl has “Free” listed as one of her Starting Traits, you may choose to give her any available Ship Trait.

### Gaps

“Gaps” are any of the columns on the Trait Table that contain empty spaces. You may choose one of these columns and completely fill it in. A filled in Gap is ignored when determining the difficulty of an Action Check.

## Merits and Defects

Ship Traits are divided into two types, "Merits” and “Defects.” Merits are designated by a ◯, and can be used freely without any problems. Defects are designated by a ✕, and using them can result in a number of different events occurring. A Defect is typically the reverse of a Merit.

A Defect may represent something that the Shipgirl is unskilled at or something with which she has an excessive negative preoccupation. It is up to you as a player to decide how your character views her Defects.

### Filling the Trait Table

Take your Character Sheet and mark all of your Shipgirl's Starting Traits. Place a ◯ next to all of the Merits and a ✕ next to all of the Defects.

## Background Traits

This category consists of Ship Traits that are common knowledge about a Shipgirl or which are natural, inborn characteristics.

## Charm Traits

This category consists of Ship Traits that make a Shipgirl attractive to others and which draw people to her.

## Personality Traits

This category consists of Ship Traits that are represent a Shipgirl's moral compass and her personal psychology.

## Hobby Traits

This category consists of Ship Traits that showcase a Shipgirl's tastes, her likes and dislikes, and her interests.

## Naval Traits

This category consists of Ship Traits that represent skills and knowledge that are indispensable for a Shipgirl while at sea.

## Warfare Traits

This category consists of Ship Traits represent the various methods and strategies that Shipgirls employ in combat.
Budo Masuta

Budo Masuta is a canon character who attends Akademi High School.

## Description

"Budo is a popular figure in Akademi High, known for his friendly and approachable attitude, his powerful physique, and his undeniable skill at martial arts. Ever since he became the leader of the Martial Arts Club, he has maintained a 100% winning streak, and is considered to be the strongest student at school.

Budo became the leader of the Martial Arts Club after defeating the club's previous leader, who resigned after being beaten by her own pupil. There are rumors that the reason why Budo dedicated himself to martial arts is because he developed powerful romantic feelings for the club's previous leader, and desperately wanted to impress her. Budo always changes the subject when asked about this topic, neither confirming nor denying the rumors.

Budo very rarely speaks ill of others, but has been known to express a strong distaste for bullies and delinquents. He is quick to rush to the aid of anyone that is being harassed by other students, making it clear that "If you pick a fight with them, you're picking a fight with me, too!""

## Appearance

Budo has fluffy grey hair that fans to his right. This hairstyle is the same as Haruto Yuto's, however it is flipped. His eyes are dark grey. He wears the default uniform unless customized by the player, along with a headband with Japanese text on it and a club leader arm band on his left arm while the Martial Arts Club is active. While inside of the Martial Arts Club, he wears a gi.

## Personality

Budo has the Heroic persona. If Ayano tries to take a picture of him without being in the Photography Club, he will cross his arms before giving her a suspicious look. If he witnesses murder, he will chase Ayano and attempt to apprehend her. If he discovers a corpse, he will report it to his teacher, then cower in his classroom.

He is described as being gung ho and enthusiastic, and even a bit overzealous, especially about martial arts. He is incapable of turning down a challenge.

## Martial Arts Club

Budo is the president of this club, gaining this position after inheriting it from the previous leader. In order to join, Ayano must speak with him. If he dies, or if there are less than five members of the club left, the club will disband. If any of the members of the club report to him about Ayano's crimes, he will remove her from the club.

## Relationships

### Ayano Aishi

Budo has a crush on Ayano. Ayano's ex-lover was Budo. But Ayano loves Taro Yamada now.

### Kokona Haruka

Kokona's crush is on Budo. But Budo does not now Kokona has a crush on him, he only treat Kokona as his friend

## Trivia

* Budo has been training ever since his early childhood.
* Shima Shita, Juku Ren, Mina Rai, and Sho Kunin are his apprentices.
* It is almost entirely impossible to defeat him with only level 1 strength.
* His name basically translates to "Martial Arts Master" in English.
* All of Budo's quotes during club activities are quoted from Bruce Lee.
Haruto Yuto

Haruto Yuto is a canon character who attends Akademi High School.

## Appearance

Haruto has fluffy crimson red hair that fans around his head to his left. His eyes are also crimson. His uniform is dependent on the player's choice. He wears a silver earring on his right ear.

## Personality

Haruto has the Evil persona. If Ayano tries to take a picture of him without being in the Photography Club, he will glare at her and hide his face. If he witnesses murder, he will compliment Ayano on it and then run away to avoid becoming her accomplice. After that, he will not communicate with Ayano again.

## Trivia

* His current name is a reference to the most popular male Japanese names in 2012, the first being Haruto and the second being Yuto.
* His female counterpart is Yui Rio.
* He was originally in the Martial Arts Club. After that, he was in the Sewing Club, which no longer exists, and then the Science Club. He is currently not in any club.
* He used to arrive eighth to school, fourth in line on the right side at 7:05 AM.
Furniture

## Furniture Coins

Each time the Naval Base levels up, you gain 1 Furniture Coin. Record these in the Furniture Coin field on the Naval Base Record Sheet. These Furniture Coins may be used to buy furniture for the Naval Base.

During the End Phase, players may spend Furniture Coins to buy Furniture at the cost indicated for each type of furniture. Record all Furniture purchased in the Furniture Table on the Naval Base Record Sheet. You can't have more than 1 Furniture of the same name in the same Naval Base.

After purchasing a Furniture, its effect becomes available to use during the Naval Base Phase.

## Using Furniture

Furniture may be used by the Scene Player as an Auxiliary Action in each Naval Base Phase. It maybe used during Normal Scenes.

To use a Furniture, pick one from the Furniture table on the Naval Base Record Sheet and check the associated box. If you can't pay the cost indicated in the Cost Column, you can't use the Furniture. During the Reset Stats step of the End Phase, un-check all used Furniture.

## Furniture List

### Reading the Furniture Entries Example:

 ④ **Effect:**The user makes an Aerial Combat (Warfare 4) check. If the check is successful, the Aerial Attack value of all Equipment Abilities acquired by the user is increased by 1. If the check made to use this Furniture fails, the amount of Bauxite in the Naval Base is halved.

The name of the Furniture. | **② Price**
How much you must pay to use the Furniture. | **④ Effect**

## List of Furniture

 **Effect:**The user makes an Aerial Combat (Warfare 4) check. If the check is successful, the Aerial Attack value of all Equipment Abilities acquired by the user is increased by 1. If the check made to use this Furniture fails, the amount of Bauxite in the Naval Base is halved.
Rampage

## The Rampage State

Rampage is another state a Shipgirl may enter with the relationships with other characters being a key factor. The Rampage state requires at least 1 of the following conditions to enter:

* When a member of the PCs fleet becomes Inoperative.
* When a character the PC has a Relationship of 1 or more towards becomes Inoperative.
* When the PC discovers that someone she loves likes someone else.
* When the PC does something that makes someone she likes hate her.
* When the PC is betrayed by her companions.
* When your actions put the people you care about in danger and causes them anguish

If any of the Rampage Conditions are met, the PC makes a Rampage Check. The Admiral has the
final say in whether Rampage Conditions are met or not.
A Rampage check is an Action Check that doesn't use a Trait .The Target Number for a Rampage Check is equal to 5 + The Relationship Score of your highest Relationship.

If the Rampage Check is successful, nothing happens.
If the Rampage Check fails, the PC can choose to either regain 6 Energy or increase their
Relationship with a character of their choice by 1. Then make a roll on the Rampage Table to
determine which Rampage Condition will be applied.

Result
 2
 3
 4
You may only Support the character for which you have the highest Relationship
 5
 6
Whenever you are dealt Damage, that Damage is increased by 1D6.

## Recovering from the Rampage State

A character may recover from the state in one of the following ways.

* When Docking you recover from 1 Rampage State.
* Each time you use any of the following Items you recover from 1 Rampage State: Ice, Sweet Bean Paste and Memento. In the case of Sweet Bean Paste, it is the target of the Item that is affected.
* When you enter the Heavily Damaged State, you recover from 1 Rampage State.
* At the end of a Cycle, a character in a Rampage State can make a check using a randomly determined Trait. If this check is successful, they recover from 1 Rampage State. If the check is a Special, they recover from all Rampage States.
Mei Mio

Mei Mio is a canon character who attends Akademi High School.

## Appearance

Mei has cobalt blue hair that is styled in a bun. Her bangs are longer on the right side and she has an ahoge on the top. Her eyes are also cobalt blue. Her uniform is dependent on the player's choice. She wears a blue friendship bracelet on her right wrist, along with blue stockings, panties, and glasses. Her bust size is 1.4.

## Personality

Mei has the Teacher's Pet persona. If Ayano tries to take a picture of her without being in the Photography Club, she will give her a suspicious look. If she witnesses murder, she will report it to her teacher if another Teacher's Pet hasn't already.

## Trivia

* Mei's name was at one point Tsumugi Kotobuki, and then later on Tsumu Kotobu. These names were inspired by *K-ON*.
* Mei's original hairstyle was replaced in the February 8th, 2016 Build because YandereDev thought that it was "low budget" and "amateur-ish". He has also stated that he never liked her iconic tri-tail look, as he thought it was "ridiculous".
* Mei was originally in the Gardening Club. After that, she was in the Art Club. She is currently in the Cooking Club.
* Mei's male counterpart is Ryusei Koki.
* Her current name is a reference to the most popular female Japanese names in 2012, the seventh being Mei and the eighth being Mio.
* She used to arrive fifth to school, third in line on the left side at 7:05 AM.
Rui Kida

Stop!

This OC belongs to Redandsymmetry. Please do not use it without asking his permission!

**Rui Kida** is an OC created by Redandsymmetry.

## Appearance

Rui has long, light blonde hair with bangs to the left. She has an aqua blue streak on her bangs, which is the reason behind her nickname. Rui wears a black surgical mask with a white X on it, opposite of the red streaked delinquent's. She carries a metal baseball bat as a weapon. She wears the default uniform unless customized.

## Personality

Rui has the delinquent persona. If she witnesses murder or sees the player with a body, she will hit them over the head, rendering them comatose. She will made rude remarks to the player if they come near her. If she sees the player holding a weapon, she will ready her own weapon, ready to strike if they get too close. If the player gets too close without a weapon, she will push them away.

## Relationships

### Canon

Osoro Shidesu - Rui is a crony of Osoro. Like all the other delinquents, she will not leave her side.

Ayano Aishi - Rui will not interact with Ayano unless her reputation is low. Unlike most delinquents, however, Rui will help out with Ayano's crimes if she has a low reputation.

Red Streak - WIP

Lime Streak - WIP

Purple Streak - WIP

Teal Streak - WIP

Copper Streak - WIP

Triangle Pompadour - WIP

Mini Pompadour - WIP

Dandy Pompadour - WIP

Tall Pompadour - WIP

Spiky Pompadour - WIP

## Kisekae Code

40\*\*aa33.39.0.7.90.35.78.0.16.19\_ab44.57.59.57\_ac\_ba50\_bb5.1\_bc500.500.8.0.1\_bd5\_be180\_ca54.1.30.64.50.34.96.68.20\_cb0\_da1.0.0.100\_db\_dd9.0.34.50.50.50\_dh1.30.50.50.0\_di8\_qa\_qb\_dc0.1.1.1.1\_eh1.F3D989\_ea33.F3D989.1BE3D1.F3D989.1.0\_ec7.48.F3D989.F3D989.F3D989.38.48.0\_ed10.38.0.1.1BE3D1.1BE3D1\_ef\_eg\_r0\_fa4.50.50.50.50.65.56\_fb7\_fh2\_fc2.1BE3D1.55.2.1BE3D1.55.50.61.61.50.50.50\_fd2.0.27.F3D989.56\_fe50.61\_ff0000000000\_fg0.50\_pa0.0.0.0.40.50.85.85.0.0\_t0\_pb\_pc\_pd\_pe\_ga0\_gb1\_gc0.0\_ge0000000000\_gh\_gf\_gg\_gd10000000\_ha89.89\_hb49.1.44.99\_hc0.11.21.0.11.21\_hd0.1.49.49\_ia\_if\_ib4.55.1A366D.55.0.0.0.1.17.1A366D.55.17.1A366D.55.2\_id\_ic19.1A366D.1A366D.1A366D.0\_jc\_ie\_ja11.56.19.55\_jb11.56.19.55\_jd6.60.50.50\_je6.60.50.50\_jf\_jg\_ka4.17.17.17.0\_kb4.17.17.17\_kc\_kd\_ke\_kf\_la\_lb\_oa1.60.55.0\_os\_ob\_oc\_od\_oe\_of8.B90000.B90000.19.0\_lc\_m0\_n0\_s0\_og\_oh\_oo\_op\_oq\_or\_om\_on\_ok\_ol\_oi\_oj\_ad0.0.0.0.0.0.0.0.0.0
Saki Miyu

Saki Miyu is a canon character who attends Akademi High School.

## Appearance

Saki has cyan twintails that end in spirals. Her eyes are teal. Her uniform is dependent on the player's choice. She wears a cyan friendship bracelet on her right wrist, along with cyan stockings and panties. She has the second largest bust size in the game, set at 1.7.

## Personality

Saki has the Social Butterfly persona. If Ayano tries to take a picture of her without being in the Photography Club, she will do a cute pose for the camera. If she witnesses murder, she will run to a secluded area and phone the police.

At lunch on Monday, she will have a discussion with Kokona Haruka. She will assume that Kokona is talking about domestic abuse. From the conversation, it can be assumed that Saki is a caring friend and will listen to what Kokona has to say.

However, if it's revealed that Kokona does compensated dating, she will be shocked and does not currently comfort Kokona when she is bullied. In the future, she may have animations to comfort Kokona but if her reputation drops too low, Saki will have to stay away from her.

## Task

Saki's task is to find her bra. It is located behind the hill of the Confession Tree. After Ayano brings it back to her, Saki will become her friend.

## Background

Saki tried to help Kokona's family make money after hearing about their debt by selling her underwear to boys. However, she couldn't go through with it and threw her bra over the fence.

## Relationships

### Kokona Haruka

Saki is Kokona's best friend and closest confidant. Kokona will discuss important personal matters with her. If Ayano reveals Kokona's compensated dating on the Internet, Saki will be shocked and confused.

## Trivia

* Saki's name was at one point Azusa Nakano, and then later on Azu Naka. These names were inspired by *K-ON*.
* Saki's original hairstyle was replaced in the February 8th, 2016 Build because YandereDev thought that it was "low budget" and "amateur-ish".
* Saki was originally in the Computer Club, which no longer exists. After that, she was in the Drama Club. She is currently in the Cooking Club.
* Saki's male counterpart is Sora Sosuke.
* Her current name is a reference to the most popular female Japanese names in 2012, the ninth being Saki and the tenth being Miyu.
* She used to arrive sixth to school, third in line on the right side at 7:05 AM.
* She makes a cameo with Kokona in the Gaming Club in the racing mini-game.
Expedition Scenes

These scenes show the various tasks that the Shipgirls are assigned. They usually allow you to acquire supplies.

Result
While escorting a convoy you are attacked by a strange Abyssal ship that looks like keyword. You need to make sure the convoy escape. Make a check with a trait related to [keyword]. If you can't think of anything use "Withdraw" (Warfare 8).
**Success:** The scene player receives a "Memento" related to [keyword]
 3
You've been entrusted with safely escorting a convoy from resource-rich regions back to port. Make a "Shopping" (Interests 8) check.
**Success:** Gain 6 ammo and 6 steel
 4
You located an enemy fleet disguised as [keyword]. You'll learn more if you can get a little closer to them. Make a check with a trait related to [keyword]. If you can't think of anything use "Detection" (Naval 4).
**Success:** You may have the admiral tell you the composition and flagship of the next enemy fleet
 5
You have to escort a fleet of several powerful aircraft carriers as they transport more planes to the front line. Make an "Aerial Combat" (Warfare 4) check.
**Success:** Gain 2D6 steel
 6
A fleet of tankers loaded down with fuel is returning from the oil fields. Let's make sure they get back safely. Make a "Mindful" (Personality 9) check.
**Success:** Gain 2D6 Fuel
 7
Your mission is to guard a supply convoy. It seems they're carrying a load of [keyword]. In order to give the best protection, you'll need a solid understanding of [keyword]. Make a check using a trait related to [keyword]. If you can't think of anything use "Mysterious" (Personality 2).
**Success:** You gain 6 ammo and 6 steel.
 8
**Success:** You gain 6 ammo and 6 steel.
 9
You need to transport some bauxite back to port! make a "Supply" (Naval 6) check.
**Success:** You gain 1D6 bauxite.
 10
You've been chosen to take the Admiral's place at a [keyword] party with lots of famous people. Make sure you don't do anything embarrassing. Make a check using a trait related to [keyword]. If you cannot think of anything, use "Refined" (Background 10).
**Success:** You gain 2D6 of a resource type of your choice.
 11
You've been organized into a destroyer squadron in order to patrol the region for enemy submarines. Make an "Anti-submarine" (Warfare 11) check.
**Success:** The scene player receives 1 "Instant Repair Material".
 12
Let's make a big expedition to ensure the fleet has enough [keyword]. Make a check using a trait related to [keyword]. If you can't think of anything use "Command" (Naval 10).
**Success:** Gain 1D6 of each resource type.
**Failure:** Lose 1D6 of each resource type.
Kizana Sunobu

Kizana Sunobu is a canon character who attends Akademi High School and the 3rd rival. She is the president of the Drama Club.

# = Description

"Kizana is the president of the school's drama club. Her short-term goal is to be the most popular girl in school, and her long-term goal is to be the most famous actress who has ever lived.

Kizana will be absent during the first two weeks of gameplay, but will set her sights on Senpai as soon as she returns to school. She is convinced that Senpai would make an excellent addition to the drama club, which might be just the thing to take his mind off of the events that he will experience during the first two weeks of gameplay...

Her personality is very distasteful, but her beauty and her ability to captivate an audience might be enough to get her into Senpai's heart. She might just be the "Juliet" to his "Romeo"..." (Romeo and Juliet both die <3)

## Appearance

Kizana has purple hair that is styled into twin drills. Her eyes are purple as well. She wears the default uniform, along with a black choker with a red rose and the Red Armband of Leadership with a drawing of the comedy and tragedy masks on her upper left arm. Her drills are held up by two red roses and she wears purple stockings with red roses.

Kizana's hairstyle has a possibility of being changed in the future, due to her current style being similar to Kokona Haruka's.

## Personality

Kizana has been described as being haughty, arrogant, and conceited. She has been planned to be a himedere.

## Relationships

### Taro Yamada

Due to being a future rival, Kizana has a crush on Senpai and will confess to him on the Friday of her week. If she were to enter a relationship with Senpai, she help him to become an actor.

### Suitor

In the future, the player will be able to matchmake Kizana with her suitor.

## Trivia

* Until Kizana is implemented, a placeholder club leader will take her place in the Drama Club.

* Her first name when translated means "rude" and "snobbish" and her last name means "snob".
* YandereDev has stated that the reason she is absent for the first two weeks of school is because she had broken a bone.
* Starting in the May 19th, 2017 Build and going until the June 1st, 2017 Build, the player could add Kizana into the game by modifying the name of ID 34 from 'Unknown' to any random combination of words in the JSON file.
* There is a possibility that in the final game, there will be a secret code that will give the player the ability to change her hair and eye colours.
* YandereDev may have Kizana like creativity and originality, so that she would ask Ayano to help Kokona find a different hairstyle.
* In the future, Kizana may end up sprinkling French and Latin phrases into her speech, giving the image of a sophisticated and educated person.
Relationships

## Relationship Scores

Relationship Scores represent how strong a relationship each Shipgirl has with the other
characters. They range in value from 0-5, and include a relationship type as well as a “Support Box.”
You can raise your relationship scores over time. While they start at 0, they will increase during
the course of the game. The maximum value for a relationship score is 5.

## Increasing or Decreasing Relationships

Whenever a relationship score increases or decreases, you are free to change the relationship type. The type of relationship describes your feelings towards that character, and can be anything you choose. If you are unable to think of anything, you may determine the relationship type randomly by rolling on the relationship table.

Result
 2
 3
 4
 5
 6

### Suppressing Feelings

At certain times, players may reduce the Relationship Scores of their character. By introducing the
Rampage Rules, a high Relationship Score is not necessarily beneficial.

Relationship Scores may be reduced at the following times:

* When checking a Support Box you may reduce the corresponding Relationship Score by 1.
* When making a Rampage check you may reduce a Relationship Score of your choice by 1.
Destroyer

These small Shipgirls have light armor but excellent evasion. They specialize in getting close to enemy ships and pressing them with their torpedoes. They also have the highest Energy levels and are highly reliable when in a pinch.

### Starting Traits

A Destroyer Shipgirl begins play with 3 Ship Traits.

### Supply Affinity

Supply affinity describes the relationship between a Shipgirl and the different resource types. By using the naval base's stocks to resupply themselves, the Shipgirls can restore their spent energy.

Destroyers have the following Supply Affinities:

Supply Affinity

*The given number is the required amount of the Supply needed for the Shipgirl to regain 1 point of Energy. An "X" indicates that the Shipgirl cannot regain Energy with the given Supply.*

## Shipgirl Directory: Destroyers

*Main Article: Shipgirl Directory*

*Shipgirls who are marked by an "\*" had their profiles put together by the community. They have not been formally added to the game.*
Takashi Kimura

Stop!

This OC belongs to Redandsymmetry. Please do not use it without asking his permission!

Takashi Kimura is an OC created by Redandsymmetry.

## Appearance

Takashi has short, messy blonde hair and purple eyes. He wears the default uniform. His skin is tanned because he spends a lot of time outside.

## Personality

Takashi has the Exclusive/One-sided personality. He will only proceed to take action if a friend, crush, etc. have been killed. If any random student has been killed, he won't care at all. If his exclusive student(s) is/are dead, Takashi will melt down and attack everyone around him in a fit of grief and vengeance.

## Relationships

### Canon

Riku Soma - Friends. Used to be in the same club. Convinced Takashi to join the Sports Club.

Haruto Yuto - Friends. Tried to convince Takashi to join the Martial Arts Club as well. Also tried to convince him to join the Science Club.

Ryusei Koki - Friends. Tried to convince Takashi to join the Art Club.

Sota Yuki - Friends. Tried to convince Takashi to join the Science Club as well. Also tried to convince him to join the Photography Club.

Hayato Haruki - Friends. Tried to convince Takashi to join the Martial Arts Club when he was in it. Also tried to convince him to join the Light Music Club.

Sora Sosuke - Friends. Tried to convince Takashi to join the Drama Club.

### Fanon

#### Redandsymmetry's OCs

Yuka Hattori - Takashi's crush. Would have a melt down if she was killed.

Hitoshi Akiya - Best friends. Would have a melt down if he was killed as well.

Kaori Sasaki - Friends.

## Trivia

* If he were to kill anyone, his weapon of choice would be a bat (this is a reference to something, let's see who can figure out what it is!)
* He gets 10 hours of sleep, from 8 PM to 6 AM
Lookdown Station

**Lookdown Station** is a community built space station in low Kerbin orbit. It was the third space station that was launched into space.

## Secret Launch.

After the successful construction of *Unity* and *Gateway Stations*, DMSP silently launched *Lookdown Station*. Based off the core of *Unity*, a transfer tug with a solar array was added as well. The first crew arrived a little while later. The Station didn't attract any attention, for one reason or another, and was only noticed around early October. As of now, there have been no additions to the station. The crew there is composed of Bill, Bob and Valentina.

## Layout

The structure of the station is based around the successful core of *Unity*, which DMSP was hoping would become the standard core or a needed module for every station.

## October

valens sent a monopropellant tank to the station, being the first person other than DMSP to contribute to the station. No more until next month was a mission occupied to the station.

## November

FCISuperGuy was the last person to send a mission to the station, sending a resupply module to the station.
Drama Club

The Drama Club is a canon club in *Yandere Simulator*.

## Appearance

The Drama Club is located in the northern wing of the first floor. The floor of the room is dark purple and the walls are light purple. There is a nature backdrop in the middle surrounded by red curtains, along with a red mat in front of it. There are six masks on the wall at the back of the room. In the far right corner, there is a round table with silk gloves resting on it. The Magical Girl Wand is in the far left corner. There are five red chairs facing the backdrop at the front of the room. There is also a placeholder club leader in front of the backdrop. Costume racks are located on the left and right of the room.

If Ayano uses a mask while committing murder, the masks will be removed the next day.

## Joining

In order to join the club, Ayano must select the "Join" option while speaking with the placeholder club leader. After joining, Ayano will wear a jabot on her neck.

## Benefits

Ayano will gain easy access to gloves and masks, which can hide her identity and allow her to keep her DNA off of murder weapons.

## Use

After school, students will use this room. Due to only being partially implemented, there are no students that currently use the room. Ayano still has the ability to participate in club activities, which is when the members of the club improve their acting together. She can also use the silk gloves here to frame students and the masks to hide her identity when committing murder.

## Members

 Persona
 Crush
 Class

## Leaving and Disbanding

Ayano will be kicked out if a member sees her kill another student. In the future, she will also be kicked out if the player does not participate in club activities at least once a week. If the president dies, goes missing, or if there are less than five members, the club will disband. Once the club closes, the door to the room will be locked.

Ayano can also request permission to leave, but once she leaves, she can never join the club again.

## Bugs

* During the club activities, there are some lighting issues in this room.

## Trivia

* Before the December 3rd, 2015 Build, Saki Miyu was a member of this club.
* As of the March 31st, 2016 Build, a poster for this club can be found by the Locker Room.
Kokuma Jutsu

Kokuma Jutsu is a canon character who attends Akademi High School.

## Appearance

Kokuma has short dark blue hair with bangs that fall in the middle of her forehead. Her eyes are light purple with dark circles beneath them. She always has a shadow on the top half of her face. She wears the default uniform unless customized by the player, along with a moon choker if the Occult Club is active and bandages over her right eye.

## Personality

Kokuma has the Coward persona. If Ayano tries to take a photo of her face without being in the Photography Club, she will hide behind her hands. If she witnesses murder, she will begin to beg Ayano to spare her in exchange for her silence.

## Trivia

* Her hair was inspired by Rei Ayanami from *Neon Genesis Evangelion*.
* Her name basically translates to "black magic" in English.
* Her student profile states that she claims the bandages on her face are there due to an attack from a wild animal. Some of the students believe that she is actually regularly beaten by a family member and was blinded in her right eye during a domestic dispute.