Tower of Amnesia

**Content Warning!**

This article contains content, themes, and implications that are potentially disturbing. Use caution before choosing whether to read if you're sensitive towards the following:

* **References to WWII**
* **Suggestions of self harm**

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**Log 256-AEGA0076**
AEG Area Agent 1: Start Recording; Log 256. A mysterious tower has suddenly appeared on our radar, T minus 67 currently, no threat detected.

AEG Area Overseer: On Guild Grounds?

AEG Area Agent 1: No, around 50b of the claim.

AEG Area Overseer: The only choice is to goddamninvestigate, isnt it?

AEG Area Agent 1: Sadly so. I'll need 2.

AEG Area Overseer: 2? I thought you said there was no threat.

AEG Area Agent 1: \*sigh\* I'll take one, just in case

`Log End`

**Log 256-AEGA0076**
AEG Area Agent 1: Copy. The tower seems to be deserted.

AEG Area Agent 2: We'll take the door down by effing force then...

AEG Area Overseer: K, just be carful, you don't want to upset something.

AEG Area Agent 2: Wait- the door just opened!

AEG Area Agent 1: Heading in.

AEG Area Agent 1: Oh f\*\*k... HELP HELP HELP **HELP!! F\*\*\*K!!**

[Static]

`Log End.`

**Both the AEG Area Agents were never seen again.**

**AEG Notice**

**WARNING!** Do **NOT** enter the Tower of Amnesia without being successfully prepares, Level 100 and ready to face what is within, and know the effects. If you are unsure, ask the AEG. We are happy to help.
The **Tower of Amnesia** is undoubtably the most dangerous recorded place in Aetheria.

**Guildance and Info**

The tower of Amnesia has seven floors; each one more difficult as you get higher. At the end; your memory will be entirely wiped; your level set to 0 and all your progress deleted. You will wake up again; where you originally woke up after the Crash. However; you now no-longer have a level cap. The catch is; you will not renember that you completed the tower of Amnesia and subseqently two things will either happen: 1.) You re-attempt the tower of Amnesia. You might pass; but then your progress will be reset again and your memory wiped again. This could become an infinite cycle. 2.) You; while adventuring; level up to 101. All your memeories will then flood back.

**Ground Floor - Challenge Difficulty Hard**

On the ground floor; as soon as you open the door; you will see a black hole in the form of a 'portal'. If you are not Level 100 and enter (such as the AEGA in Log 256-AEGA0076) you will instead see your worst fear. You will be paralysed with fear and die subsequently; either of fear or the thing you fear.

Once the door is opened; and if you are Level 100, there is no turning back. You will be sucked into the black hole and then transported to the Ground Floor. You may not use abilities, magic etc. and your inventory will dissapear. You will be in a dimly lit wooden room with bookshelves and a chandlier. The gravity in this room is reported to be so stong that even the strongest will be pushed to the floor. Staying to long here will have detremenal effects to your health. For example; immediatley after entering; one will be filled with the strongest desire to give up. It will start as a soft voice in their head that they for some reason trust. No amount of RES/DEV will protect against this. Most people would immediatly give up because of this voice. However; if one does resist within 77 seconds the voice will become unbearable screaming and schreeching. The person will hate this voice and do anything to end it; including ending their own life. One must climb the staircases to the next level. This may seem easy, but only 956 out of the hundreds of thousands that attempted this passed this floor alone. Not only this; but the higher you climb of the 26 stairs, the more static you will hear and the more depressed you will become. Each step brings a sense of overwhelming sadness; portraying your worst moments. If one does manage to climb up the stairs; they must somehow open the door with the immense gravity trying to flatten you to the ground. Once the door is opened; they may proceed to Floor One.

**Floor One – Challenge Difficulty Extreme**

Floor One resembles the inside of a nuclear powerplant. As soon as the person enters it, alarms blare, and the lights flash red. There are puddles of nuclear waste and random machine parts and barrels full of nuclear residue on the floor. Do not touch or interact with these; doing so will give you a form of leukemia that is much worse than the one caused at Hiroshima.

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