Exotic Animal Companions

**Antelope**

Starting Statistics

**Size** Small; **Speed** 60 ft.; **AC** +1 natural armor; **Attack** gore (1d4); **Ability Scores** **Str** 10, **Dex** 17, **Con** 14; **Int** 2; **Wis** 13; **Cha** 5; **Special Qualities** low-light vision.

4th-Level Advancement

**Ability Scores** **Str** +2, **Dex** +2, **Con** +2.

**Ape**

Starting Statistics

**Size** Medium; **Speed** 30 ft., climb 30 ft.; **AC** +1 natural armor; **Attack** bite (1d4), 2 claws (1d4); **Ability Scores** **Str** 13, **Dex** 17, **Con** 10, **Int** 2, **Wis** 12, **Cha** 7; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Large; **AC** +2 natural armor; **Attack** bite (1d6), 2 claws (1d6); **Ability Scores** **Str** +8, **Dex** –2, **Con** +4.

**Baboon**

Starting Statistics

**Size**: Small; **Speed**: 30 ft.; **Attack** bite (1d4); **Ability Scores**: **Str** 12, **Dex** 15, **Con** 12, **Int** 2, **Wis** 12, **Cha** 5; **Special Qualities** low-light vision.

4th-Level Advancement

**Ability Scores** **Str** +2, **Con** +2.

**Capybara**

**Source** PZO1140

This large, brown-furred rodent is equally at home on land or in the water, and is often found near lakes and rivers.

Starting Statistics

**Size** Medium; **Speed** 30 ft., swim 20 ft.; **AC** +1 natural armor; **Attack** bite (1d6); **Ability Scores** **Str** 12, **Dex** 15, **Con** 12, **Int** 2, **Wis** 13, **Cha** 5; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Ability Scores** **Str** +2, **Con** +2.

**Cat, Big**

Starting Statistics

**Size** Medium; **Speed** 40 ft.; **AC** +1 natural armor; **Attack** bite (1d6), 2 claws (1d4); **Ability Scores** **Str** 13, **Dex** 17, **Con** 13, **Int** 2, **Wis** 15, **Cha** 10; **Special Attacks** rake (1d4); **Special Qualities** low-light vision, scent.

7th-Level Advancement

**Size** Large; **AC** +2 natural armor; **Attack** bite (1d8), 2 claws (1d6); **Ability Scores** **Str** +8, **Dex** –2, **Con** +4; **Special Attacks** grab, pounce, rake (1d6).

**Chimpanzee**

**Source** PZO1140

This small primate is more dangerous than its size suggests.

Starting Statistics

**Size** Small; **Speed** 30 ft., climb 30 ft.; **AC** +1 natural armor; **Attack** bite (1d4), slam (1d3 plus grab); **Ability Scores** **Str** 13, **Dex** 17, **Con** 12, **Int** 2, **Wis** 12, **Cha** 7; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Attack** bite (1d6), slam (1d4 plus grab); **Ability Scores** **Str** +4, **Dex** –2, **Con** +2.

**Giraffe**

**Source**: PRG:B4

Starting Statistics

**Size** Medium; **Speed** 50 ft., AC +2 natural armor; **Attack** 2 hooves (1d6); **Ability Scores** **Str** 16, **Dex** 17, **Con** 12, **Int** 2, **Wis** 13, **Cha** 7; **SQ** low-light vision, natural weapons.

7th-Level Advancement

**Size** Large; **AC** +2; **Attack** 2 hooves (1d8), slam (1d8); **Ability Scores** **Str** +4, **Dex** –2, **Con** +4.

**Hippopotamus**

Starting Statistics

**Size** Medium; **Speed** 40 ft.; **AC** +6 natural armor; **Attack** bite (1d8); **Ability Scores** **Str** 11, **Dex** 12, **Con** 12, **Int** 2, **Wis** 13, **Cha** 5; **Special Qualities** low-light vision, scent, sweat.

7th-Level Advancement

**Size** Large; **AC** +2 natural armor; **Attack** bite (2d8); **Ability Scores** **Str** +8, **Dex** –2, **Con** +4; **Special Ability** trample.

**Hyena**

Starting Statistics

**Size** Small; **Speed** 50 ft.; **AC** +2 natural armor; **Attack** bite (1d4 plus trip); **Ability Scores** **Str** 10, **Dex** 17, **Con** 13, **Int** 2, **Wis** 13, **Cha** 6; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Attack** bite (1d6); **Ability Scores** **Str** +4, **Dex** –2, **Con** +2.

**Jackal**

**Source** PAP115

Starting Statistics

**Size** Small; **Speed** 40 ft.; **AC** +1 natural armor; **Attack** bite (1d4), 2 claws (1d3); **Ability Scores** **Str** 11, **Dex** 13, **Con** 14, **Int** 2, **Wis** 13, **Cha** 6; **Special Qualities** low-light vision, problem solver, scent.

4th-Level Advancement

**Ability Scores** **Dex** +4, **Con** +2, **Wis** +2; **Bonus Feat** Overwhelm.

**Kangaroo**

Starting Statistics

**Size** Medium; **Speed** 40 ft.; **Attack** kick (1d4); **Ability Scores** **Str** 12, **Dex** 14, **Con** 13, **Int** 2, **Wis** 11, **Cha** 7; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Speed** 50 ft.; **AC** +2 natural armor; **Attack** kick (1d6); **Ability Scores** Str +4, **Dex** +2, **Con** +2.

**Marsupial Devil**

**Source** PZO1140

This toothy marsupial has a perhaps undeserved reputation for ferocity.

Starting Statistics

**Size** Small; **Speed** 20 ft.; **AC** +1 natural armor; **Attack** bite (1d6); **Ability Scores** **Str** 15, **Dex** 13, **Con** 12, **Int** 2, **Wis** 10, **Cha** 7; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Ability Scores** **Str** +4, **Con** +2.

**Monitor Lizard**

Starting Statistics

**Size** Small; **Speed** 30 ft., swim 30 ft.; **AC** +1 natural armor; **Attack** bite (1d6 plus grab); **Ability Scores** **Str** 13, **Dex** 17, **Con** 12, **Int** 2, **Wis** 12, **Cha** 6; **Special Qualities** low-light vision, scent

7th-Level Advancement

**Size** Medium, **AC** +2 natural armor; **Attack** bite (1d8 plus grab and poison *[frequency* 1 hour (6), *effect* 1 Dex damage, *cure* 1 save, Con-based DC]); **Ability Scores** **Str** +4, **Dex** –2, **Con** +4

**Moose**

**Source** PZO1140

Powerful and often ill tempered, the moose is an intimidating choice for an animal companion.

Starting Statistics

**Size** Medium; **Speed** 40 ft.; **AC** +2 natural armor; **Attack** gore (1d6), 2 hooves (1d3); **Ability Scores** **Str** 12, **Dex** 15, **Con** 14, **Int** 2, **Wis** 13, **Cha** 7; **Special Qualities** low-light vision.

7th-Level Advancement

**Size** Large; **AC** +3 natural armor; **Attack** gore (1d8), 2 hooves (1d4); **Ability Scores** **Str** +6, **Dex** –2, **Con** +4; **Special Attacks** powerful charge (gore, 1d8).

**Ostrich**

**Source** PCS:OLoP

Starting Statistics

**Size** Small; **Speed** 40 ft.; **AC** +1 natural armor; **Attack** claw (1d4); **Ability Scores** **Str** 13, **Dex** 16, **Con** 12, **Int** 2, **Wis** 13, **Cha** 11; **Special Qualities** low-light vision.

4th-Level Advancement

**Size** Medium; **Speed** 60 ft.; **Attack** claw (1d6); **Ability Scores** **Str** +4, **Dex** –2, **Con** +2; **Special Qualities** crouch.

Crouch (Ex)

An ostrich can hide in plain sight as a bush or shrub by crouching down and concealing its head and legs. It makes a Stealth check as normal, but anyone who observes it from within 30 feet automatically sees through the ruse.

**Panda**

**Source** PZO1140

Normally slow moving and docile, pandas are capable of surprising bursts of activity when needed.

Starting Statistics

**Size** Small; **Speed** 30 ft.; **AC** +2 natural armor; **Attack** bite (1d4), 2 claws (1d3); **Ability Scores** **Str** 13, **Dex** 12, **Con** 14, **Int** 2, **Wis** 13, **Cha** 9; **Special Qualities** low-light vision.

7th-Level Advancement

**Size** Medium; **AC** +3 natural armor; **Attack** bite (1d6), 2 claws (1d4); **Ability Scores** **Str** +4, **Dex** –2, **Con** +4; **Special Attacks** powerful bite.

**Rhinoceros**

Starting Statistics

**Size** Medium; **AC** +4 natural armor; **Speed** 40 ft.; **Attack** gore (1d8); **Ability Scores** **Str** 14, **Dex** 14, **Con** 15, **Int** 2, **Wis** 13, **Cha** 5; **Special Qualities** scent.

7th-Level Advancement

**Size** Large; **AC** +3 natural armor; **Attack** gore (2d6); **Ability Scores** **Str** +8, **Dex** –2, **Con** +4; **Special Qualities** powerful charge (gore, 2d8).

**Snake, Spitting Cobra**

**Source** PZO1140

This brightly colored snake can spit its venom, giving it a dangerous ranged attack.

Starting Statistics

**Size** Small; **Speed** 20 ft., climb 20 ft.; **AC** +2 natural armor; **Attack** bite (1d3); **Ability Scores** **Str** 8, **Dex** 15, **Con** 11, **Int** 1, **Wis** 12, **Cha** 2; **Special Attacks** poison (frequency 1 round [6]; *effect* blurred vision [20% miss chance] 1 round; *cure* 1 save; Con-based DC), spit (ranged touch attack, 10-foot range, poison, usable every 2d4 rounds); **Special Qualities** low-light vision, scent.

7th-Level Advancement

Ability Scores **Dex** +2, **Con** +2; **Special Attacks** poison (frequency 1 round [6]; *effect* blindness 1 round; *cure* 1 save; Con-based DC).

**Snake, Viper**

Starting Statistics

**Size** Small; **Speed** 20 ft., climb 20 ft., swim 20 ft.; **AC** +2 natural armor; **Attack** bite (1d3 plus poison [*Frequency* 1 round (6), *effect* 1 **Con** damage, *cure* 1 save, Con-based DC]); **Ability Scores** **Str** 8, **Dex** 17, **Con** 11, **Int** 1, **Wis** 12, **Cha** 2; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Attack** bite (1d4 plus poison); **Ability Scores** **Str** +4, **Dex** –2, **Con** +2.

**Zebra**

**Source** PZO1140

The iconic black and white stripes of the zebra make it instantly recognizable.

Starting Statistics

**Size** Large; **Speed** 50 ft.; **AC** +2 natural armor; **Attack** bite (1d4), 2 hooves (1d4); **Ability Scores** **Str** 14, **Dex** 15, **Con** 13, **Int** 2, **Wis** 14, **Cha** 6; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Ability Scores** **Dex** +2, **Con** +2.