Patch notes/Update history

* Fixed several instances of The Silence happening where it shouldn’t, causing bizarre camera bugs & possible blocks.

### **The Darkness:**

* Heartbeat sound has been adjusted for clarity.
* Increased heartbeats’ successful timing range, with an even greater increase in M.R. James difficulty
* Slightly increased the average time between shrieks.
* Politely asked The Presence to stop generating Darkness events in some very specific places where your way to a hiding spot would be blocked.

### **Episode 1:**

* Fixed some wrong texts belonging to Alina.
* Changed the sound you hear when listening to Saul’s room door to be more sinister and indicative of danger.

### **Episode 2:**

* Fixed some wrong texts belonging to Alexander.
* Fixed a wrong clue in the keys puzzle document.
* Fixed a loading bug that could happen on saving and quitting while standing on stairs, by which you’d be stuck in the wrong camera on loading, without your character in sight.
* Fixed several map icons related to Etienne’s note folder and several wrongly placed standard map icons.
* Fixed the character arm movement when using a Coltar token in the Coltar machine.
* Fixed a bug with Coltar messages’ texture.
* Fixed an instance of characters using voice lines from a different character than them.
* You no longer should lose all remaining characters when losing a character in the infinite hallway.
* Subtitles for “Recording 3 by Isaac Färber” should now be properly in sync with the audio.
* Fixed a few visual and audio bugs in the ending cinematic sequences.
* Added subtitle to Rene’s gun cocking for players with “Visual Cues” option enabled.

### **General:**

* Slightly tweaked speaking facial animations.
* Translated some texts which had been left in Spanish.
* Modified Resolution selector text to clarify it only affects resolution in Windowed mode. In Fullscreen mode, it should detect your screen’s native resolution if it’s 16:9, and the closest one if it isn’t.
* Added 1440p (2560x1440) resolution to Windowed Mode Resolution selector.

## Patch 2.1 (December 13, 2019)

* Added Episode 3, A Twisted Trail
* Added the State University of Arts and Humanities
* Added the ability to change characters mid-episode (episode 3 only)
* Added Grace Richards, Omar Nassiri, and Sebastian P. Husher as playable characters.
* Added The Abyss.

## Patch 2.2 (December 26th, 2019)

### **General:**

* Fixed a graphical bug that caused sharp FPS drops on camera change.
* Fixed a bug with the selection of additional personal items and collectible items on character select that could cause your choices to not be reflected in-game.

### **The Abyss:**

* Fixed a problem making The Abyss harder than intended.
* Fixed a bug which was causing the icons marking the dodge window for arm-grabs to not display at all.
* Fixed the character uttering a lot of phrases on overcoming The Abyss.
* Overcoming the first Abyss should now grant an achievement.
* Fixed a bug which could cause the wrong camera to be chosen after overcoming The Abyss.

### **Episode 3:**

* Fixed a problem with The Door causing it to graphically glitch on spawn.
* Fixed a bug with The Silence causing the thing to not get closer when it should.
* In the Archive, After exiting the white screen door, your character should now hold their light source correctly.
* The painting child should now properly despawn in the Newspaper Archive.
* FIxed a bug which wouldn't reset the difficulty of releasing yourself in the Great Library upon losing a character.
* Fixed an unintented use of Maxwell's Lucky Coin which would cause your character to freeze.
* The broken camera in the Great Library shouldn't break more than once anymore.
* Fixed being able to fix the amera before it actually breaking.
* Fixed several loading issues in The Great Library.
* Husher's Haikus should now have matching text and image.
* Introduced a lot of new sound effects and fixed many more.
* Fixed a bug which could cause your selectable characters to be incorrect. Restarting Episode 3 (or any earlier episode) should now fix this issue for players still experiencing it. Also, Husher won't be Daniel anymore :)
* Fixed several audio bugs.
* Added some missing wall collisions in the Interlude.
* Changing between slide in the projecter puzzle is now done manually so exeryone can choose their preferred rhythm.
* Fixed a shelf interaction in the Archive that would freeze your character upon completion.

## Patch 2.3 (January 30th, 2020)

* Added Episode 4, The Last Concert
* Added St. Cecilia's Abbey
* Added Ernest Finnegan as a playable character
* Added the Requiem
* Added alternating starting points.

### **Episode 3:**

* Fixed a bug which caused you to skip a cutscene should you die due to not having the bolt cutters at the end of the Newspaper Archives
* Fixed a bug which could cause you to load incorrectly upon saving and quitting while going up/down stairs in the Great Library.
* Fixed a bug causing the moving bookshelf in the Interlude to appear closed on loading.

## "Update 1.13" (February 7th, 2020)

### **General:**

* The map should no longer forget to properly mark whether doors you have already interacted with are open or not, helping you to explore the episodes with more information.

### **Episode 2:**

* Removed a bugged map interrogation icon.

### **Episode 4:**

* Maxwell's Lucky Coin is now usable on intended situations. If you equip it, you'll know when you can use it.
* Fixed several blocking bugs with the cutscene playing after the four ornate keys are used.
* Fixed a bug that could block your character upon using the spirits bottle on the still.
* Fixed several minor yet very visible bugs happening during cutscenes.
* Fixed being able to remove pieces for the retractor during the animation played upon successfully assembling it.
* Fixed several white loading screens.
* Fixed being able to open the inventory/documents upon the Requiem finishing animation.
* Fixed some bugs affecting light sources on finishing The Requiem.
* Fixed a graphical bug with the cold event.
* Fixed several audio bugs with character phrases.
* Fixed several loading bugs.
* Fixed several texts which remained in Spanish.
* Fixed a few texts appearing when they shouldn't and others not appearing when they should.
* Toned The Presence down a tad to better compensate for Saint Cecilia's Abbey's vast extension (it's in its nature to misbehave)
* Parts of Saint Cecilia's Abbey should no longer fail to load.

## "Update 1.14" (February 28th 2020)

### **Episode 4:**

* **25 new paranormal events**: St. Cecilia's Abbey is officially the most haunted place in Song of Horror. You can expect more scares than ever before!
* An original collectible: **The Tarot Deck**. Find five fate-altering confessions from those consumed by The Presence to resist its most lethal attacks.
* **New cutscenes** + animation fixes: We introduced more cinematic moments and tweaked several animations from characters during said scenes.
* **A new illustrated cutscene** at the end of the episode, adding more context and emotion before the last episode.
* The "Ornate keys" now combine into a single item upon having more than one of them.
* Blocked a door that should not have opened from the start (It was The Presence trying to mess with us!)
* The Scriptorium blocked door can now be opened from the inside, more exploration possibilities!
* Removed Cold event from St. Cecilia's Abbey: we feel this manifestation of The Presence was redundant, and that this Episode's pace benefits from its removal.
* Deeper color scheme: both the interiors and exteriors of St. Cecilia are now visually enhanced
* Improved sound ambient: events, animations, and scenes display better sounding effects
* Several bugs fixes, gameplay tweaks, and quality-of-life improvements throughout the whole episode.

### **Episode 3:**

* Tweaks on Interlude: End of the Road. We reworked the main puzzle of Husher's Interlude to add more depth in both its explanation and solution.
* A new cutscene at the end of the Episode involving The Presence (spooky!)
* Lightning enhancements in the Great Library: to improve the final section of the Episode.