V1.06.J813

* Fixed several controller rebinding issues with  Jacob and Esau and other controllable player entities (i.e. , )
* Fixed The Void portal having no animation in Mausoleum 2 under certain circumstances
* Fixed  rings bouncing endlessly with
* Fixed bouncy and orbiting tears never disappearing in side-scrolling sections
* Fixed  tears becoming much larger than intended when splitting
* Fixed Ultra Greed's health bar not disappearing as intended during his death animation
* Fixed Ultra Greedier not having boss armor (that was a bug sorry!)
* Fixed items generated by  not being saved correctly by  or upon saving and resuming a run
* Fixed  and  not triggering effects that occur when tears are fired (i.e. , , )
* Fixed pause screen sometimes not playing its appear animation
* Fixed  being tied to the wrong achievement
* Fixed the  Backasswards challenge giving the player two of each key piece
* Fixed items not being removed correctly on each floor in the Backasswards challenge
* Fixed  causing  Dark Judas to die instantly upon reviving
* Fixed an infinite loop caused by using the  in an Angel shop
* Fixed "Lazarus" sometimes turning into  Isaac upon saving and resuming a run
* Fixed some rooms not being saved correctly in Greed Mode, causing crashes upon resuming a run (this was most notable with crawlspaces)
* Fixed "The Forgotten" not showing any items on the game over screen
* Fixed golden trinkets not being saved correctly upon resuming a run
* Fixed  breaking the backdrop in a certain final boss fight
* Fixed Delirium's death static effect sometimes not rendering correctly
* Fixed  becoming unusable when absorbed by
* Fixed co-op player respawns in Greed Mode
* Fixed a crash that could occur from throwing rocks
* Fixed a crash that occurred when using  under certain circumstances in co-op mode
* Fixed  Bethany reviving at one half soul heart instead of one half red heart with
* Fixed  /  killing the player if they touched a spike rock at one half soul heart

### Changes

* Raised the cooldown of  from 2 to 4 when used with  (Note: Despite the patch notes saying the cooldown was changed, it remains unchanged in game.)
* Souls dropped by enemies with the  are now automatically collected when exiting the room
* Added a few more unique  dips for certain special poops
* The following items now count towards the Planetarium unlock: , , , ,
* The following items can no longer by found by "The Lost": ,  (Note: Despite the patch notes claiming that best bud can no longer be found by "The Lost", it is still possible to find in game.)
* Rotten hearts will now be replaced by half red hearts in room layouts that contain them if they haven't been unlocked yet
* can no longer be obtained in Greed Mode
* /++ now only starts exploding 1 second after entering a room and no longer explodes on contact with room boundaries (this could cause unavoidable damage)
* Added unique appearances for  wisps created from  and

## Undocumented Changes

* The spider from  will no longer leave your body if it would result in an empty player sprite. (e.g. when you have ).
* Items that proc upon damage taken no longer proc on white fires.
* Fixed the  and  synergy resulting in you unable to perform a spin slash.
* Fixed XL floors causing manhole covers to not work in the Isaac's Awakening challenge.
* Fixed Bethany starting with an extra book touch in the Bloody Mary challenge.
* Fixed the bug where  and  would start with full charges when crafted with the .
* Fixed the bug where  could crash the game if you used it on a fully explored Mines 2 or Ashpit 2.
* , , , , and  have been removed from the collection page and the .
* Changed Ending 14 with a new art style that is similar to the new endings that were added in Repentance.