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Elite Pack

The Elite Pack is a pack introduced in Update 1.9 that is a copy of the Challenge Pack, but contains one more equipment and the 8% chance for a diamond character, for the extra cost of 40 Souls. Also, this pack cannot drop Raiden/Thunder God, as opposed to the normal Challenge Pack. This pack has been discontinued after the 2.0 update.

 Possible Characters

### Diamond

* D'Vorah/Wretch
* Erron Black/Bounty Hunter
* Goro/Klassic
* Jax Briggs/Klassic
* Liu Kang/Klassic
* Mileena/Ravenous
* Raiden/Klassic
* Scorpion/Hellspawn

### Gold

* Erron Black/Gunslinger
* Jason Voorhees/Unstoppable
* Jax Briggs/Heavy Weapons
* Liu Kang/Flaming Fists
* Mileena/Piercing
* Raiden/Dark
* Reptile/Kraken
* Shinnok/Bone Shaper
Block

***This page is currently under construction. The information contained within should not be considered fully accurate and/or complete.***

**Block** is performed by holding two fingers on the screen. No other actions can be taken while blocking without letting go of the block. Block reduces the damage taken from basic attacks by 25% and from special attacks by 50%, while also negates Critical Hits. Lethal damage cannot be fully blocked, however. Combo Enders cannot be performed if the opponent has blocked the combo. Unblockable attacks, such as Grapples and X-Ray and Fatal Blow attacks, or from equipment, release your block. Blocking attacks will not generate any power, other than from Kung Jin/Bojutsu's passive. Jax Briggs/Klassic has a chance to ignore all Special Attack damage if he is blocking the attack, and also has a chance to apply Weaken, Power Drain, or Cripple when blocking basic attacks. Takeda/Shirai Ryu has a chance to counterattack blocked basic attacks.

Block will negate some negative Status effects such as Stun, Freeze or Snare, but it has no effect on damage over time (DOT) and only reduces the effect of power drain. Disable Special Attacks (Cripple) from passives and Special Attacks is not affected, and Shield Break is still applied through the block. However, on-special power drains from equipment cannot affect a blocking opponent. Some Special Attacks, such as Ermac's SP1 Force Lift, can be entirely canceled because of the attack being blocked.
Power Drain

**Power Drain** is a status effect that drains a certain amount of power from the opponent. The amount of power depends on the character's stats. The symbol resembles a person with wind trailing behind him.

## Notable Characters

* Baraka (Special 1)
* Cassie Cage (All versions) (Special 3 and X-Ray)
* Ermac/Standard (Special 2)
* Erron Black/Day of the Dead (Passive)
* Jax Briggs/Farmer (Special 2)
* Jax Briggs/Klassic (Passive)
* Jacqui Briggs/High Tech (Special 1)
* Johnny Cage (All versions) (Special 1)
* Kenshi (All versions except Kenshi/Ronin) (Special 1)
* Kitana (All versions except Kitana/Circle of Shadow and Kitana/Day of the Dead) (Special 1)
* Kotal Kahn (All versions) (Special 2 with *Sacrificial Knife* equipment)
* Kung Jin (All versions) (Special 2 with *Shaolin Bow* equipment)
* Liu Kang/MK11 (Tag-in) (Power Steal)
* Nightwolf/MK11 (Eagle Spirit) (Special 1)
* Quan Chi/Circle of Shadow (Special 2)
* Raiden/Thunder God (Special 2)
* Raiden/Klassic (Tag-In)
* Raiden/Klassic Movie (Fatal Blow)
* Raiden/Injustice 2 (Passive)
* Raiden/MK11 (Fatal Blow)
* Scorpion/Strike Force (Tag-in)
* Shang Tsung/Klassic (Special 2 through his passive)
* Sonya Blade/Kold War (Special 2 and X-Ray)
* Sonya Blade/Kombat Cup (Tag-In, once per match)
* Sub-Zero/MK11 (Special 2)
* Tremor (All versions with *Rockin' Bowling Stones* equipment)
* Triborg/Smoke (LK-7T2) (Special 1)
* Triborgs (with Triborg/Smoke) (Special 1)

## Notable Equipments

* Acid Dragon's Deathly Vial (FX)
* Blaze's Life Force (FX)
* Bloody Tomahawk
* Devastator (Power Steal)
* God's Helper Kitsune (FX)
* Hellfire Blade (FX)
* Kori Blade (FX)
* Rage Wrench
* Shintai of Fortune
* Specter's Infernal Chains
* Varmint's Lucky Hat
* Wailing Spirit (Power Steal)

## Counters

* Debuff resistance equipments and characters such as Tremor/Black Dragon.
* Jade/Lizard and Smoke/Klassic - They and their affiliated teammates can reflect debuffs.
* Kitana/Edenian Blood - She can reflect debuffs with her Whirlwind.
* Liu Kang/Klassic - He loses no power and gains basic attack damage boost.
* Raiden/Dark - He reverses Power Drain.
* Raiden/MK11 - He and his MK11 teammates are immune to Power Drain.
* Tanya/Treacherous - She halves the power drained.
* Acid Dragon's Deathly Vial (FX) - Steals power instead of draining.

## Trivia

* Power Drain is one of the random debuffs D'Vorah/Swarm Queen and Divine Argus Cloak can apply.
Health

Health is a stat that helps improve your character's health in battle. The more health your character has, the harder it is for opponents to knock him or her out. Just like Attack, Health is automatically applied to your character and can be improved by raising your character's fusion, level or support cards. The icon is a simple cracked heart.

These are the current characters in MK Mobile with the highest health (including Fusion X, Level 60, fully upgraded support cards and completed FoS). Keep in mind that some of these characters have the same health stats.

1. Skarlet/MK11 & Terminator/Dark Fate: 173,261
2. Jax Briggs/Klassic & Tremor/Black Dragon: 167,846
3. Liu Kang/MK11: 165,681
4. Kabal/Black Dragon , Shao Kahn/Konqueror , Jade/Day of the Dead , Kitana/Ronin, Sub-Zero/Kold War & Terminator/Guardian: 162,432
5. Reptile/Klassic, Scorpion/MK11 & The Joker/Ace of Knaves: 157,018
6. Jade/Assassin, Johnny Cage/Klassic Movie & Quan Chi/Circle of Shadow: 155,935
7. Noob Saibot/Lizard, Scorpion/Strike Force & Skarlet/Assassin: 152,686
8. Goro/Klassic, Fujin/MK11, Kitana/Edenian Blood, Liu Kang/Fire God & Sub-Zero/MK11: 151,603
9. Raiden/Klassic Movie: 150,520
10. Freddy Krueger/Nightmare, Leatherface/Nightmare, Sonya Blade/Kold War, Rain/Klassic & Rain/MK11: 149,437
J.Scauter

Siempre dispuesto a ayudar a los demás, todos los veranos participaba en los campamentos de un grupo Scout como monitor de actividades. Una vez, el grupo se adentró en las profundidades del bosque y fueron atacados por hambrientos lobos. J. Scauter luchó ferozmente con las bestias pero no pudo contenerlas a todas. Él sabía perfectamente que en ese bosque no había lobos, y sabía dónde encontrar al causante de esa tragedia. En el show de Euphoria pretende encontrar las respuestas.

Habilidad Especial:

Lo tiene todo. Una vez por show, J. Scauter puede dar un único objeto de entre la lista de objetos a un personaje amigo situado como máximo a 6“ de él, durante la fase de habilidades especiales. Se considera que ese objeto lo lleva siempre encima. J. Scauter puede equiparse adicionalmente con cualquier objeto de la lista pagando su correspondiente valor en puntos de audiencia. Mediante esta habilidad no puede hacer aparecer un objeto para su propio uso.
Nomad's Buzz Saw

The Nomad's Buzz Saw is an Epic equipment that was introduced in Update 2.6, and is one of the pieces needed to complete Kabal's Nomad Set. The equipment's power ranges from 30-50.

Poison applies to the enemy lasts 60-120% longer.
150-600% Damage Boost. Black Dragon Tower only.
[Kabal][Set] If this is equipped with another 1 card from Nomad's set, Diamond Character gains a 40% chance to perform a Special Combo Ender dealing massive damage. If it is the last opponent and they are under 25% health, Kabal performs a Brutality instead, ending the fight immediately.
[Fusion Level X] 40% Max Health Boost.
All-Seeing Eye Charm

*4th-level divination*

**Incantation**: "*Omnituens*!" (om-nee-TOO-ins)

**Casting Time:** 1 action

**Range:** 30 feet

**Components:** V, S, M (a bit of bat fur)

**Duration:** Concentration, up to 1 hour

You create an invisible, magical eye within range that hovers in the air for the duration. You mentally receive visual information from the eye, which has normal vision and *darkvision* out to 30 feet. The eye can look in every direction. As an action, you can move the eye up to 30 feet in any direction. There is no limit to how far away from you the eye can move, but it can’t enter another plane of existence. A solid barrier blocks the eye’s movement, but the eye can pass through an opening as small as 1 inch in diameter.
Fire

**Fire** or **Burning** is a status condition that deals damage over time. It is usually a percent of the user's damage stat and the time depends on how it was inflicted. This ability will continue to run even if the character is tagged out. Fire will also slowly drain the opponent's power. The symbol represents a big fire.

## **Notable characters**

* Liu Kang (All versions)
* Freddy Krueger/Nightmare
* Goro/Tigrar Fury
* Jacqui Briggs/Cybernetic
* Jacqui Briggs/Kosplay (as Scorpion)
* Johnny Cage/Kombat Cup
* Kano/Klassic
* Kenshi/Possessed
* Kintaro/Shokan Warrior
* Kung Jin/Marksman
* Kung Jin/Bojutsu
* Nightwolf/MK11
* Raiden/Dark (Boss version)
* Scorpion/Hanzo Hasashi
* Scorpion/Hellspawn
* Scorpion/Injustice
* Scorpion/Klassic
* Scorpion/Kold War
* Scorpion/MK11
* Scorpion/Strike Force (on special combo ender with his brutality set)
* Shinnok/Vengeful
* Sonya Blade/Demolition
* Tanya/Pyromancer
* Tremor/Black Dragon
* Triborg/Sektor (LK-9T9)
* Kold War Team (with Scorpion)
* Triborgs (with Triborg/Sektor)

## **Notable equipments**

* Blaze's Life Force
* Easy Die
* Hellfire Blade
* Champion's Nunchaku
* Specter's Burning Vengeance
* Tamer's Sinful Whip
* The Torturer

## Counters

* Jade/Lizard and Smoke/Klassic - They and their affiliated teammates can reflect debuffs.
* Jade/MK11 - She and her MK11 teammates heal from Fire.
* Kintaro/Shokan Warrior - He and his teammates have resistance to Fire.
* Kitana/Edenian Blood - She can reflect debuffs with her Whirlwind.
* Liu Kang/Fire God - He gets Dragon Fire from Fire.
* Liu Kang/Klassic and Raiden/Dark - They heal from Fire.
* Scorpion/Kold War - He is immune to Fire.
* Equipments:
	+ Witch's Ward and Traitor's Wreath (FX) - These equipments have dedicated resistance to Fire.
	+ Bloodmaster's Iron Curtain (FX) - Immune to any DOT effects.
	+ Champion's Leather Bracers (FX) - When maxed, the wearer deals 50% more damage if Fire is applied to them.
	+ Secret Scrolls (FX) - When maxed, the wearer heals from Fire.
	+ Survivor Memories and Carnival Swill - Reaches 100% resistance when FX.
	+ The Torturer (FX) - It has a chance to reflect debuffs.
Cassie Cage/Undercover

Health: 820
Toughness: 850
Recovery: 900
Power Gen: 100%

**Undercover Cassie Cage** has a passive that allows her to deal more damage against two types of foes. Coupled with the right talents, equipment and characters, she can level down the forces of Netherrealm and Outworld foes with minimum effort. Jacqui Briggs/Cybernetic is her polar opposite, having a passive that defends against said enemies, in which they are usually paired together although they work better with other characters.

## Strategy

While **Undercover Cassie Cage's** passive may seem unimpressive as it only affects a certain class of enemies, it can boost the resulting damage regardless of her attack stat, giving her a slight edge in battle. She can be paired with Sonya Blade/Demolition to increase her attack, resulting in more damage dealt, provided that it is higher than her opponent's toughness. Note that even if the opponent's toughness is higher than her attack and therefore will reduce the incoming damage she deals, her passive will still boost it, essentially countering the reduction.

## Abilities

Here are Cassie Cage's abilities.

 Glow Kick
 Caged Rage
 Testi-Kill

## Support Cards/Equipment

Here are Cassie Cage's support and equipment cards.

[CASSIE CAGE] 30-50% Resistance to all Debuffs.
[Fusion Level X] 50% Opponent Critical Hit Chance reduction.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsOfficial character model art
## Trivia

* Prior to Update 2.0, she costed 170,000 Koins.
Ally Points

Ally Points are a currency used solely to buy Alliance Packs. Players can get these by completing the Story Mode battles, or by being selected as an ally by other players. Each battle where a player select a random ally will give 50 Ally Points, and if used the other person will also receive 50 Ally Points. However, if both players are friends, both of them get 100 Ally Points. The Ally Point is a silver coin with a silhouette of a fighter on it.
Assassin Team

The Assassin Team is one of the many preset teams found in the game. It is also one of the teams which only have one possible combination of characters because it only contains three characters:

* Kitana/Assassin
* Jade/Assassin
* Skarlet/Assassin

## Team Synergy

This team counters the Circle of Shadow team, dealing 10% more damage against them.

## Individual Passives

### Kitana

Kitana allows herself and her Assassin teammates to generate 30% power. Kitana herself is immune to critical hits and ambushes the opponent with a bleeding assassin strike on tag-in.

### Jade

Jade allows herself and her Assassin teammates to evade opponent special attacks or combo enders. Jade is the only one that can retaliate against an opponent with an unblockable crippling attack, however. Jade herself also has both a tag-in and tag-out attack.

### Skarlet

Skarlet gives herself and her Assassin teammates increased Lethal Blow chance against opponents with less than 50% health. At the start of the match, Skarlet applies Bleed to the opponent, which also steals power from them if she is tagged in, especially on further bleeds from herself and Kitana.

## Team Combinations

So far, the only team combination possible is Kitana, Jade and Skarlet.

## Available Packs

* Assassin Skarlet Pack
* Elite Outworld Pack (Kitana and Jade)
Jade/Lizard

Health: 1080
Toughness: 1150
Recovery: 1000
Power Gen: 110%

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Jade**. Having a card that "counters" **Jade** does not mean it is always a good choice.

### Good with

* Lizard characters.
* Crit chance boost characters and equipments: Suppoting Jade with critical hit chance boost goes well with Curse on her combo ender.

### Countered by

* Power buff.
* Jade/Assassin: Assassin Jade can evade combo enders (no Curse) and special attacks (no team damage).
* Jade/Klassic: Jade and her Klassic teammates are immune to Snare.
* Kabal/MK11: Kabal can reverse Stun on his MK11 teammates.
* Sonya Blade/Kombat Cup: Sonya and her Kombat Cup teammates are immune to Stun.

## Abilities

Here are Jade's abilities.

 Double Razor
 Edenian Butterfly
 Spinning Shadow

## Support Cards/Equipment

Here are Jade's support and equipment cards.

[Jade] Every missed attack boosts Jade's attack power by 10-60%.
[Fusion Level X] 25% Damage boost against enemies affected by Bleed or Poison.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsCharacter card info
## Trivia

* Lizard Jade's Klassic Rarity Victory Stance is her Round Victory Taunt from MK11, named "Too Easy".
* Lizard Jade's appearance consists of these kustomization from MK11:
	+ Skin: **Khameleon**
	+ Masks: **The Bodyguard**
	+ Razor-Rangs: **Cyclone Thrower**
	+ Staves: **Jade's Signature Bo**
Jax Briggs/Heavy Weapons

Health: 1050
Toughness: 1200
Recovery: 750
Power Gen: 100%

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Jax Briggs**. Having a card that "counters" **Jax Briggs** does not mean it is always a good choice.

### Good With

* Other **Spec Ops** characters namely:
	+ Kenshi/Balanced: He provides Jax with a starting bar of power, allowing him to use his SP2 earlier.
	+ Jacqui Briggs/High Tech: Jax can gain even more power quickly, allowing him to use his L.A.W Blast special attack more often.

### Good Against

* Sonya Blade/Kold War: His Shield Break effect on his L.A.W. Blast special attack affects the entire enemy team, rendering Sonya Blade without a passive.

### Countered By

* Sonya Blade/Klassic: She can ignore toughness.

## Abilities

Here are Jax Briggs' abilities.

 Gotcha Beatdown
 L.A.W. Blast
 Bring It

## Support Cards/Equipment

Here are Jax Briggs' support and equipment cards.

[Jax Briggs] 20-30% Chance to reflect 100% Special Attack damage when blocking.
[Fusion Level X] 25% Chance to reflect 100% basic attack damage when blocking.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsOld challenge teaser
## Trivia

* Prior to Update 2.0, he costed 345 Souls.
Monk

Health: 210
Toughness: 200
Recovery: 200
Power Gen: 90%

## Strategy

Monk is pretty useful for getting X-Ray attacks for gold/diamond characters who normally finds it troublesome to obtain as power generation suddenly dampens greatly upon gaining enough power for their second special attack. However, this does not affect silver characters. Furthermore, he can be devastating even to teams with 3 gold characters by pairing him with a piece of basic damage boosting equipment, Kung Lao/Shaolin Master for the +300% boost to all stats (except power gain), and with Scorpion/Ninjutsu for further +30% damage boost alongside activating his unblockable first special attack to decimate them. Also, when he dies, he will give 1 bar of power to remaining teammates to finish the enemy team with a killing blow.

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Monk**. Having a card that "counters" **Monk** does not mean it is always a good choice.

### Good With

* Characters that have powerful special attacks.
* Kung Lao/Shaolin Master: He can boost Monk's stats.

### Countered By

* Characters with Power Drain.
* Characters that can evade special attacks, such as Jade/Assassin.
* Characters having passive that trigger on enemy knockout, such as Shinnok/Bone Shaper or Mileena/Klassic.

## Abilities

Here are **Monk**'s abilities.

 Fists of Flurry
 Shaolin Style

If Monk's SP2 is blocked or managed to KO an opponent, the mini-game would be a Swipe instead.

## Support Cards/Equipment

Here are **Monk**'s support and equipment cards.

 Shaolin Training
 Inner Peace

Monk has no special equipment.

## Trivia

* The Monk uses Kung Lao's voice and movements, but his SP2 is unique.
* Monk is the only Bronze Character that has Grapple type attack (Unblockable).
* Before Update 1.18, he does not have a combo ender on his second combo.
* Prior to Update 2.0, he costed 10,000 Koins.
Johnny Cage/Stunt Double

Health: 710
Toughness: 680
Recovery: 660
Power Gen: 100%

## Strategy

While **Stunt Double Johnny Cage** may have lower stats than other Gold characters, he makes up for this by having a reliable passive. On tag-in, Johnny Cage will summon a stunt double that does an unblockable stun attack to the current opponent, rendering them unable to act and vulnerable for a short amount of time. This can be made more deadly with the "Boar Stance" talent, which will have a chance to apply Shield Break on stun, allowing Johnny Cage to deal more damage, even more so with the "Opportunist" talent which will increase the damage taken for stunned enemies. He can be countered by certain talents such as "Defender's Bulwark" which has a chance for the stunned victim to reflect damage and "Red Dragon Training" which increases the resistance to both stun and power drain, reducing the threat of Stunt Double Johnny Cage and turning his passive against him.

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Johnny Cage**. Having a card that "counters" **Johnny Cage** does not mean it is always a good choice.

### Good With

* Characters that support Spec Ops teammates.
* Leatherface/Nightmare: Leatherface may perform assist attacks against stunned opponents

### Good Against

* Jade/Assassin: She can't evade while being stunned.
* Characters with strong special attacks: His tag-in stun and power drain on SP1 will reduce the threats from them.

### Countered By

* Kabal/MK11: Kabal can reflect Johnny's Stun on his MK11 teammates.
* Sonya Blade/Kombat Cup: Sonya and her Kombat Cup teammates are immune to stun. Sonya can also disable his ability to tag.
* Characters with Snare.

## Abilities

Here are Johnny Cage's abilities.

 Kracker
 Mimic
 Kasting Kall

## Support Cards/Equipment

Here are Johnny Cage's support and equipment cards.

[JOHNNY CAGE] 40-60% Basic attack damage boost.
[Fusion Level X] 50% Reduced Power cost on Special Attack 2.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Gallery

Card RenderWar Banner BackgroundsWar Banner Icons
## Trivia

* Prior to Update 2.0, he costed 200 souls.
Bloody Shokan Armor

**Bloody Shokan Armor** is an Epic Equipment introduced in Update 1.8. It can be purchased in the Faction Wars store for 400 Blood Rubies. The equipment's power ranges from 30-50.

Canonically, this armor is associated with the Shokan species, primarily Kintaro.

5-10% DAMAGE boost only in PvP
[Fusion Level X] 75% Opponent CRIT CHANCE reduction

* Close-Up of the Maxed Shokan Armor!
* The Shokan Armor's Maxed Abilities!
* The Shokan Armor in the Faction Wars Store!
1/3
## Trivia

* This equipment has the longest name out of any other piece of equipment.
Halloween Leatherface Pack

The Halloween Leatherface Pack is a pack that is introduced in Update 2.3. It is priced at 400 Souls and it gives out 2 random equipment cards, 3 level up cards and either a Gold Challenge Character or Leatherface/Nightmare.

## Possible Characters

* Leatherface/Nightmare (10%)
* Gold Challenge Character (90%)

## Possible Equipment

* Rusty Chainsaw (1%)
* Epic Tower of Horror Equipment (1%)
* Rare Tower of Horror Equipment (4%)
* Uncommon Tower of Horror Equipment (20%)
* Other Equipment (74%)
Outworld Pack

The Outworld Pack is a temporary rotating pack that contains one of 5 Gold Outworld characters that are available in the Store. It also contains 2 support cards and 50,000 Koins and it is priced at 200 Souls.

## Possible Contents

***NOTE**: This pack is currently bugged (as in the 3.3 update), it may drop Ermac/Klassic as well as Challenge characters of Ermac, Reptile, Kano and Kotal Kahn.*

* D'Vorah/Swarm Queen
* D'Vorah/Venomous
* Ermac/Master of Souls
* Ermac/Spectral
* Kano/Commando
* Kitana/Mournful
* Kotal Kahn/Blood God
* Kotal Kahn/Sun God
* Reptile/Nimble
* Reptile/Noxious
Raiden/Klassic Movie

Health: 1390
Toughness: 1400
Recovery: 1400
Power Gen: 120%

## Abilities

Here are Raiden's abilities.

After performing Electric Rage (Special Attack 2), the enemy is enveloped in a lightning trap that prevents them from taking any action. The enemy can try to escape faster than the lightning will disperse on its own by beating the mini-game.

Defenders of the Earth Realm, winners of the tournament and their brave descendants receive +50% Basic Attack damage boost, and those who defeated the evil sorcerer Shang Tsung and saved the Earth Realm receive +10% Power generation.
 Electric Fly
 Electric Rage
 Thunder Take You

## Support Cards/Equipment

Here are Raiden's support and equipment cards.

 Lightning Teleport
 Ally: Fujin, God of Wind
 Storm Hat
[Raiden] 10-20% X-Ray/Fatal Blow attack damage boost.
 Thunder Lord's Sigil
10-20% X-Ray/Fatal Blow attack damage boost.
20-150% Damage boost. **Nightmare Tower only.**
40-300% Max health boost. **Nightmare Tower only.**
[Raiden] [Set] If this is equipped alongside Thunder Lord's Stormweaver any DIAMOND Raiden gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 15% health, Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
 Thunder Lord's Stormweaver
30-100% Chance to gain Dispel after performing a Special Attack.
150-600% Damage boost. **Nightmare Tower only.**
[Raiden] 10-30% Chance lightning will strike the opponent on basic attack, dealing additional Damage.
[Raiden] [Set] If this equipped alongside Thunder Lord's Sigil, any DIAMOND Raiden gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
[Fusion Level X] 1.5 Bar of starting Power.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.
Liu Kang/Flaming Fists

Health: 900
Toughness: 980
Recovery: 1050
Power Gen: 100%

## Strategy

Flaming Fists Liu Kang despite his aging in the current meta, is still a formidable fighter, especially useful for beginners. His passive functions similar to Scorpion/Inferno, but deals less damage for the speed boost and extra critical chance. Therefore, it's recommended to equip him with equipment that benefit basic attacks, especially his signature Red Headband for unblockable attacks and extra power gen.

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Liu Kang**. Having a card that "counters" **Liu Kang** does not mean it is always a good choice.

### Good With

* Kung Lao/Hat Trick & Triborg/Cyrax (LK-4D4): Their critical damage boosts synergize well with Liu Kang's passive.
* Goro/Tigrar Fury: He helps Liu Kang inflict fire on tag-in.
* Triborg/Sektor (LK-9T9): He can boost fire damage of his team.
* Bo' Rai Cho/Dragon Breath

### Good Against

* Jason Voorhees/Nightmare: His strong basic attacks can deal huge amount of damage without the need of special attacks.
* Sonya Blade/Kold War & Shinnok/Vengeful: Same to the above.
* Characters with slow speed.

### Countered By

* Jade/MK11: She can evade his basic attacks.
* Characters with critical damage immunity, such as Kenshi/Elder God.
* Johnny Cage/Kombat Cup: Johnny may stun his opponent if the enemy team intents to tag.
* Characters with snare.

## Abilities

Here are Liu Kang's abilities.

 Bicycle Flurry
 Windmill Punch
 For the Shaolin

## Support Cards/Equipment

Here are Liu Kang's support and equipment cards.

[Liu Kang] 25-35% Unblockable chance on basic attacks.
[Fusion Level X] 20% Power generation boost.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsOld challenge teaser
## Trivia

* Prior to Update 2.0, he costed 345 Souls.
Cassie Cage/Covert Ops

Health: 1000
Toughness: 1100
Recovery: 990
Power Gen: 100%

## Strategy

Cassie Cage's passive encourages Spec Ops teammates to continuously hit at their opponents until it becomes a block breaker. This applies to both their basic and special attacks and can occur in any hit. Talents like "Unbridled Savagery" and "Iron Fists" can take advantage of her passive as they rely on unblockable attacks while a talent like "Centaurian Defense" can counter this as Cassie Cage and her Spec Ops teammates could receive heavy damage reflection from their own block-breaking attacks.

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Cassie Cage**. Having a card that "counters" **Cassie Cage** does not mean it is always a good choice.

### Good Against

* Takeda/Shirai Ryu: He can't counter unblocked attacks.
* Jax Briggs/Klassic, Kenshi/Ronin, Kung Jin/Bojutsu, Kintaro/Shokan Warrior & Noob Saibot/MK11: Part of their passives require blocking enemy's attacks.
* Characters with Power Drain immunity: Her Cripple on SP2 can disable their SP.

### Countered By

* Erron Black/Gunslinger & Takeda/Ronin: They deal boosted damage to Spec Ops.
* Shadow Sash, Frost Mask and Body of Steel equipments: These equipments reduce unblockable attack chances.
* Centaurian Defense talent.

## Abilities

Here are Cassie Cage's abilities.

 Glow Kick
 Air Assault
 Testi-Kill

## Support Cards/Equipment

Here are Cassie Cage's support and equipment cards.

[CASSIE CAGE] 30-50% Resistance to all Debuffs.
[Fusion Level X] 50% Opponent Critical Hit Chance reduction.

## Gallery

Card RenderWar Banner BackgroundsWar Banner Icons
## Trivia

* Previously, she was a Kombat Pack exclusive card.
Curse

**Curse** is a debuff that makes the opponent take an increased amount of damage from critical attacks. The symbol represents a demonic skull.

## Notable Characters

* D'Vorah (All versions)
* Ermac/Pharaoh
* Kenshi/Elder God
* Kabal/Black Dragon
* Mileena/Ravenous
* Raiden/Dark
* Scorpion (All versions except MK11)
* Shinnok (All versions)

## Notable Equipments

* God's Helper Kitsune
* Jinsei Hat
* Jinxed Whip
* Misfortune Teller
* Reaper's End
* Restless Ninja's Figure
* Soul Reaver's Servant
* Tamer's Sinful Whip
Kano/Commando

Health: 730
Toughness: 840
Recovery: 700
Power Gen: 100%

## Strategy

He is able to deal critical damage more often due to his passive. This coupled with his decent damage and unblockable SP2 can really wear down his opponent very quickly. His immunity to blind serves to prevent him from whiffing any attacks which will cause minor damage.

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Kano**. Having a card that "counters" **Kano** does not mean it is always a good choice.

### Good With

* Kotal Kahn/Sun God & Reptile/Nimble: Kano gains 30% Attack from Kotal Kahn and 30% Health from Reptile.
* Kitana/Mournful, Ermac/Master of Souls, Wrath Hammer, & Bloody Tomahawk: Most of these supports help Kano start with 1 Bar of Power. Because he is an Outworld character, Kano can also help Ermac start with X-Ray when also teamed up with Kitana.
* Triborg/Cyrax (LK-4D4): Kano will deal more critical damage.

### Good Against

* Any character who can inflict Blind.
* Day of the Dead Team: All of these characters have Blind on Specials or X-Ray which Kano is immune to.
* Jade/Klassic and Smoke/Klassic: These characters heavily depends on Blind, which Kano is immune to.
* Shadow Sash equipment: Kano is also immune to the starting Blind from the user's Shadow Sash equipment and his grapple SP2 can counter its unblockable chance reduction.

### Countered By

* Kenshi/Elder God, Kitana/Assassin, & Scorpion/Hellspawn: All 3 of these characters are immune to critical attacks with Kenshi spreading this to Elder God teammates, further removing the most essential part of Kano's Passive.
* Kabal/MK11: Kabal can reverse Stun on his MK11 teammates.
* Sonya Blade/Kombat Cup: Sonya and her Kombat Cup teammates are immune to Stun.

## Abilities

Here are Kano's abilities.

 Kano Ball
 Piss and Moan
 Lacerater

## Support Cards/Equipment

Here are Kano's support and equipment cards.

[KANO] 10-20% Special Attack 3 or X-Ray/Fatal Blow attack damage boost.
[Fusion Level X] 15% Damage boost. *Faction Wars Only.*

## Gallery

Card RenderWar Banner BackgroundsWar Banner Icons
## Trivia

* Prior to Update 2.0, he costed 235 Souls.
D'Vorah/Swarm Queen

Health: 720
Toughness: 850
Recovery: 710
Power Gen: 100%

## Strategy

When using her SP2, D'vorah will inflict 2-3 status effects onto the opponent (Bleed, Poison, Cripple, Power Drain, Blind, Snare and Stun).

**Swarm Queen D'Vorah** is also immune to poison, meaning that she can heal and recover without being interrupted. Although incurability will still affect her.

## Abilities

Here are D'Vorah's abilities.

 Ovipositor Rush
 Vortex Swarm
 Stick Around

## Support Cards/Equipment

Here are D'Vorah's support and equipment cards.

 Appendages
 Dragonfly Wings
 Killer Wasp
[D'Vorah] 20-30% Special Attack 1 and 2 unblockable chance.
[Fusion Level X] 25% Damage boost against enemies affected by Bleed or Poison.

## Trivia

* Prior to Update 2.0, she costed 220 souls.
Elite Pack Pro

The Elite Pack Pro is a pack introduced in Update 1.18 that is similar to the Elite Pack, but has a 50% chance for dropping a diamond character, for the extra cost of 140 Souls. It also drops 3 guaranteed Level Up cards with a chance of either a Support card, Equipment or a Special Attack card.

## Possible Characters

### Diamond

* D'Vorah/Wretch
* Erron Black/Bounty Hunter
* Goro/Klassic
* Jax Briggs/Klassic
* Liu Kang/Klassic
* Mileena/Ravenous
* Raiden/Klassic
* Scorpion/Hellspawn

### Gold

* Baraka/Scourge
* Bo' Rai Cho/Dragon Breath
* Ermac/Pharaoh
* Erron Black/Gunslinger
* Goro/Tigrar Fury
* Jacqui Briggs/High Tech
* Jacqui Briggs/Kosplay
* Jason Voorhees/Unstoppable
* Jax Briggs/Heavy Weapons
* Kano/Klassic
* Kenshi/Elder God
* Kintaro/Shokan Warrior
* Kotal Kahn/Dark Lord
* Kung Jin/Marksman
* Kung Lao/Revenant
* Kung Lao/Shaolin Fist
* Liu Kang/Flaming Fists
* Mileena/Piercing
* Raiden/Dark
* Raiden/Thunder God
* Reptile/Kraken
* Scorpion/Hanzo Hasashi
* Shinnok/Bone Shaper
* Shinnok/Vengeful
* Sonya Blade/Klassic
* Takeda/Shirai Ryu
* Tanya/Treacherous
* Tremor/Aftershock
* Triborg/Cyrax (LK-4D4)
* Triborg/Sektor (LK-9T9)
* Triborg/Smoke (LK-7T2)
* Triborg/Sub-Zero (LK-520)
Kotal Kahn/Blood God

Health: 820
Toughness: 790
Recovery: 780
Power Gen: 100%

## Abilities

Here are Kotal Kahn's abilities.

 Blood Offering
 Totem
 Sun Burn

## Support Cards/Equipment

Here are Kotal Kahn's support and equipment cards.

 Tribal Warfare
 Human Sacrifice
 Sacrificial Knife
[Kotal Kahn] 30-50% Chance to drain 33% Power on Special Attack 2.
[Fusion Level X] 25% Damage boost against enemies affected by Bleed or Poison.
Jacqui Briggs/Cybernetic

Health: 900
Toughness: 990
Recovery: 800
Power Gen: 100%

## Abilities

Here are Jacqui Briggs' abilities.

 Bionic Blast
 Hand Cannon
 Chest Kavity

## Support Cards/Equipment

Here are Jacqui Briggs' support and equipment cards.

 Bulletproof
 Father: Jax Briggs
 Power Glove
[Jacqui Briggs] 25-35% Basic attack damage boost.
[Fusion Level X] 25% Chance to reflect 100% basic attack damage when blocking.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Trivia

* Prior to Update 2.0, she costed 170,000 Koins.
Nightmare Tower

Nightmare Tower is a tower that introduced in Update 3.0 alongside with 2nd launch of Tower of Horror.

Event duration:

**1)** 10.23.2020 - 12.08.2020

**2)** 10.16.2021 - ?.?.2021

**3)** 10.31.2022 - 12.07.2022

## Tower Gear

 Trophy Collection
10-80% Damage boost. **Nightmare Tower only.**
20-160% Max health boost. **Nightmare Tower only.**
[Fusion Level X] [JASON VOORHEES] After being defeated. Jason resurrects and gains Strengthen and 1 Bar of Power.
10-80% Damage boost. **Nightmare Tower only.**
20-160% Max health boost. **Nightmare Tower only.**
[Fusion Level X] [FREDDY KRUEGER] 30% Chance to Stun on Special Attack 1.
10-80% Damage boost. **Nightmare Tower only.**
20-160% Max health boost. **Nightmare Tower only.**
[Fusion Level X] [LEATHERFACE] Gain permanent Enrage when reduced below 20% health.

 Bi-Han's Visage
80-600% Max health boost. **Nightmare Tower only.**
25% Chance to reflect 30-100% basic attack damage when blocking.
[NOOB SAIBOT] [SET] If this is equipped alongside Bi-Han's Tormentor, any Diamond Noob Saibot gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
[Fusion Level X] At the start of X-Ray/Fatal Blow, apply Death Mark.
10-20% X-Ray/Fatal Blow attack damage boost.
20-150% Damage boost. **Nightmare Tower only.**
40-300% Max health boost. **Nightmare Tower only.**
[RAIDEN] [SET] If this is equipped alongside Thunder Lord's Stormweaver any DIAMOND Raiden gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 15% health, Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
[Fusion Level X] For each debuff removed by Dispel, gain 1 Strengthen buff. Strengthen buffs stack.
10-30% Chance to also apply Weaken when Poison is applied.
40-300% Damage boost. **Nightmare Tower Only.**
[Fusion Level X] Deal 35% more damage on Poison DOTs.
Klassic Scorpion Kombat Pack

The Klassic Scorpion Kombat Pack is the same as the Kombat Pack except that it contains a small chance of dropping Scorpion/Klassic and that it costs 50 Souls more. As Klassic Scorpion and Klassic Sub-Zero can be purchased directly from the Faction Wars Store at the cost of 1,600 Blood Rubies, this pack is almost obsolete unless the player has the patience to farm for Blood Rubies.
Dark Fate Diamond Pack

The Dark Fate Diamond Pack is a pack that is introduced in Update 2.4. It is priced at 400 Souls and it gives out 2 random cards including upgrades and support cards, 3 level up cards and either a Gold Challenge Character or one of the available Diamond Characters, including Terminator/Dark Fate.

## Possible Characters

* Diamond Dark Fate Terminator (4% Chance)
* Diamond Character (10% Chance)
* Gold Challenge Character (86% Chance)

## Random Card Chances

* T-800 Endoskeleton Arm (1%)
* Equipment card (24%)
* Support card (25%)
* Special Attack card (50%)
Poison

**Poison** is a status condition that deals damage over time. It is usually a percent of the user's damage stat and the time depends on how it was inflicted. This ability will continue to run even if the character is tagged out. Poison will nullify any healing or regeneration on the character poisoned. The symbol represents a vial of poison with the skull and crossbones on it.

## **Notable Characters**

* D'Vorah/Swarm Queen
* D'Vorah/Venomous
* D'Vorah/Wretch
* Jacqui Briggs/Kosplay (as Reptile)
* Kitana/Day of the Dead
* Reptile (All versions)
* Triborg/Sub-Zero (LK-520)

## **Notable equipment**

* Nomad's Deadly Vapors
* Krypt Spider Fang
* Snake Fang
* Tamer's Sinful Whip
* The Torturer

## Counters

* D'Vorah/Standard and D'Vorah/Swarm Queen- They are immune to Poison.
* Jade/Lizard and Smoke/Klassic - They and their affiliated teammates can reflect debuffs.
* Jade/MK11 - She and her MK11 teammates heal from Poison.
* Kitana/Edenian Blood - She can reflect debuffs with her Whirlwind.
* Liu Kang/Klassic - He is immune to it and gains critical hit chance boost instead.
* Raiden/Dark - He heals from Poison.
* Reptile/Klassic - He and his Outworld teammates are immune to Bleed.
* Carnival Swill equipment - When maxed, the wearer heals from Poison.
* Equipments with dedicated resistance to Poison:
	+ Medallion, Blood Stone Ring, Outworld Gear (FX), Bone Claw (FX), Sindel's Signet Ring
	+ Bloodmaster's Iron Curtain (FX) - Immune to any DOT effects.
Kung Lao/Shaolin Fist

Health: 1050
Toughness: 1000
Recovery: 1000
Power Gen: 110%

## Abilities

Here are Kung Lao's abilities.

 Spin Toss
 Air Dive Kick
 Head Trauma

## Support Cards/Equipment

Here are Kung Lao's support and equipment cards.

[Kung Lao] 20-40% Special Attack 1 damage boost.
[Fusion Level X] 25% Chance to reflect 100% basic attack damage when blocking.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsTeaser
Kintaro/Shokan Warrior

Health: 1140
Toughness: 1090
Recovery: 1100
Power Gen: 105%

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Kintaro**. Having a card that "counters" **Kintaro** does not mean it is always a good choice.

### Good With

* Goro/Tigrar Fury: Goro gives characters who do Fire even including Kintaro a 25% chance to apply Fire to opponents on Tag-In.
* Kotal Kahn/Sun God & Reptile/Nimble: Kintaro gains 30% Attack from Kotal Kahn and 30% Health from Reptile.
* Kitana/Mournful, Ermac/Master of Souls, Wrath Hammer, & Bloody Tomahawk: Most of these supports will give Kintaro 1 Bar of Power. Because Kintaro is an Outworld character, he will also help Ermac start with X-Ray while also teamed up with Kitana.
* Mileena/Ravenous: Mileena increases DOT damage of her teammates.
* Triborg/Sektor (LK-9T9): Triborg Sektor increases Fire damage of his teammates.

### Good Against

* Triborg/Sektor (LK-9T9), Liu Kang, Freddy Krueger/Nightmare, Kano/Klassic, Kenshi/Possessed, Scorpion/MK11, Goro/Tigrar Fury, Scorpion/Klassic, Scorpion/Hanzo Hasashi, Shinnok/Vengeful etc.: Kintaro has increased resistance to Fire attacks, so these characters are proven ineffective against him.

### Countered By

* Grapples and unblockable special attacks: Kintaro can only retaliate from blocked special attacks.
* D'Vorah/Standard & Kitana/Day of the Dead: These characters are immune to Bleed
* Jade/MK11, Raiden/Dark & Liu Kang/Klassic: All 3 of these characters can heal from Kintaro's Fire and Bleed, with Jade spreading this to MK11 teammates.
* Kintaro/Shokan Warrior (Himself): Enemy Shokan Warrior Kintaro takes less damage from user Kintaro's Fire attacks and can't retaliate the grapple SP2.
* Liu Kang/Fire God: Liu Kang can heal and gain Dragon Fire from Kintaro's Fire attacks.
* Mileena/Piercing: Mileena can gain a bar of power from Kintaro's Bleed attacks if he equipped his signature equipment.
* Scorpion/Kold War: Scorpion is immune to Kintaro's Fire.
* Skarlet: Skarlet can heal from Kintaro's Bleed if she is equipped with her signature equipment Vial of Infinite Blood.

## Abilities

Here are Kintaro's abilities.

 Shokan Fury
 Ground Breaker
 Shokan Smash

## Support Cards/Equipment

Here are Kintaro's support and equipment cards.

 Tigrar Clan
 Feral Ferocity
 Kintaro's Tiger's Eye
[Kintaro] 10-20% Chance to apply Bleed DOT on basic attacks that does 11.5% damage.
[Fusion Level X] 25% Damage boost against enemies affected by Bleed or Poison.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Trivia

* Kintaro is considered a reskin of Goro due to them sharing the same SP1 and even their X-Ray Attack, despite Kintaro possessing his own in the console version of the 2011 Mortal Kombat game.
Elite Martial Artist Pack

The Elite Martial Artist Pack is a pack introduced in Update 2.2. It costs 450 Souls to purchase and comes with a Character card and 2 support cards.

## Possible Characters

* Diamond Martial Artist Character Card (15% Chance)
	+ Erron Black/Black Dragon
	+ Jade/Assassin
	+ Kenshi/Ronin
	+ Kitana/Ronin
	+ Liu Kang/Circle of Shadow
	+ Liu Kang/Klassic
	+ Scorpion/Hellspawn
	+ Scorpion/Strike Force
	+ Sub-Zero/Kold War
	+ Raiden/Klassic
* Gold Challenge Martial Artist Character Card (60% Chance)
* Gold Non-Challenge Martial Artist Character Card (25% Chance)
Cassie Cage/Standard

Health: 380
Toughness: 400
Recovery: 460
Power Gen: 100%

## Strategy

Cassie Cage is a very strong silver character with a very high attack and a fast recovery speed after using her basic attacks with very low health to compensate. This coupled with her passive which requires her to be teamed up with her parents, Johnny Cage and Sonya Blade, can make her an even worthier opponent. When using her, she can be paired up with **any** versions of Johnny Cage or Sonya Blade, meaning that you can use either silver or gold versions of them (Johnny Cage/A-List and Sonya Blade/Demolition for better effect). It is also possible to double stack Johnny Cage OR Sonya Blade to make her either twice as strong or twice as durable, in which for the latter, can be further amplified with her signature equipment.

## Abilities

Here are Cassie Cage's abilities.

 Glow Kick
 Caged Heat
 Fancy Footwork

## Support Cards/Equipment

Here are Cassie Cage's support and equipment cards.

[CASSIE CAGE] 30-50% Resistance to all Debuffs.
[Fusion Level X] 50% Opponent Critical Hit Chance reduction.
Goro/Klassic

Health: 1400
Toughness: 1417
Recovery: 1105
Power Gen: 130%

## Interactions

* Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Goro**. Having a card that "counters" **Goro** does not mean it is always a good choice.

### Good With

* Jade/Klassic: Goro receives immunity to Snare from Jade
* Kotal Kahn/Sun God & Reptile/Nimble: Goro gains 30% Attack from Kotal Kahn and 30% Health from Reptile.
* Kitana/Mournful, Rain/Klassic, Wrath Hammer & Bloody Tomahawk: Goro can start match with extra power from these supports.
* Noob Saibot/Klassic: Goro receives damage boost to his unblockable attacks from Noob Saibot.
* Quan Chi/Warlock, Scorpion/Strike Force, Living Dead & Frost Orb: The characters and equipment pieces will allow Goro to resurrect more than once.
* Smoke/Klassic: Because Goro is a Klassic character, Smoke gives him additional debuff resistance.

### Good Against

* Kenshi/Ronin, Noob Saibot/MK11, Kintaro/Shokan Warrior & Jax Briggs/Klassic: Part of these characters' passive relies on blocking special attacks, which Goro's grapple on his special attacks 1 can counter that.

### Countered By

* Brutalities.
* Death Mark debuff: Deathmark can prevent Goro's resurrection.
* Cassie Cage/Undercover, Kitana/Ronin, Katana & Champion’s Nunchaku: The characters and equipment pieces deal more damage against Outworld characters including Goro.
* Jacqui Briggs/Cybernetic: Jacqui takes less damage against Outworld characters including Goro.
* Jacqui Briggs/Kosplay (Sub-Zero & Rain): Sub-Zero Jacqui deals critical hit damage and Rain Jacqui deals basic attack damage against Outworld characters including Goro.
* Johnny Cage/Strike Force: Johnny can gain a bar of power from Goro's resurrection.
* Kitana/Day of the Dead: Both Goro's death and resurrection can trigger Kitana's passive Regen.
* Shao Kahn/Konqueror: If Goro is at low enough health, Shao Kahn's Special Attack 2 instant kill will make sure that he doesn’t come back into the match.
* Sonya Blade/Kombat Cup: Sonya's red card makes Goro unable to tag-in until the end of the fight, preventing him from resurrecting.
* Datusha, Bane of the Moroi equipment: This equipment card deals more damage against resurrected enemies.

## Abilities

Here are Goro's abilities.

 Shokan Slam
 Quake
 Spine Adjustment

## Support Cards/Equipment

Here are Goro's support and equipment cards.

 Prince of Pain
 Father: King Gorbak
 Dragon Fangs
[Goro] 5-15% Damage Boost.
[Fusion Level X] 25% Chance to apply Bleed to the active enemy at the start of the match.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.