Demon Laboratory

## Introduction

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>  *During your exploration, you come across a familiar looking patch of ground. In fact... you pull out Zetaz’s map, your eyes widening as they realize that you’ve found it. You follow a concealed trail past several harpy nests directly to an almost invisible cave entrance. You never would’ve found it without the map.*
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The Demon Laboratory is a dungeon that must be cleared as part of the main quest line. It features in the (place holder) quest, following the Champion's successful clearing of the Deep Cave, which serves as Zetaz's Lair.

The Demon Laboratory can be located after clearing the Deep Cave while exploring the Mountain. (Need to confirm if this can also occur in Low/High Mountain and Hills, as these share a lot of encounters.)

### Companions

Diva, Kiha, and Tyrantia all have personal history with the Demon Laboratory and will accompany your delve into its horrifying depths, causing certain encounters to play out differently and new dialogue options to become available. If you have all three lovers, prepare to whoop some demon-ass!

## Layout

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 Key:

### Entry Chamber

If all three companions are present, they will handle any enemies in this room. Any less and you will engage in combat with a Mutant Incubus or Incubus Scientist.

### Cavernous Hallway

The player enters combat with the Demon Guards when entering this room.

### Ballroom

The player enters combat with the Incels.

### Banquet Hall

The Champion encounters a blonde succubi, who gives them a keycard, willingly *or not.* Can also provide Lust reduction, should the Champion require it.

### Project Nightwalker

The Champion fights the Nightwalker here.

### Project Flamespreader

Player enters combat with a group of Demon Dragons.

### Project Tyrant

Player enters combat with a Drider-Rider. Upon completion, the player is given several options when observing the Drider break her kin free:

#### Save

You assist the Drider in opening the cages and freeing the captives.

#### Give Key

Available if Tyrantia is present. You throw the keys to her and she opens the cages.

### Incel Room

Unsure how this works... code seems to indicate there is a way of helping the people in this room, yet no option seems to exist in the game...

### Panic Room

The final room of the lab, the lab staff are now holed up in here and the room cannot be opened until all three projects have been shut down.

Once the player enters, checking the desk unlocks the ability to find Lethice's Stronghold. When using the console, be sure to try every other option before selecting **CAVEMAN!!!**

The console can be properly investigated if the player meets one of the following criteria:

* High Goblin or Gremlin racial score.
* Human Smarts internal mutation.

## Enemies

The following enemies are encountered within the Demon Laboratory:

### Demon Guards

The Demon Guards possess an extremely powerful Lust attack, so it is strongly recommended that you have something to stun them with, as even very strong Champions will be taken out in one turn by them.

### Drider-Rider

Traditional damage fight, you are also subject to ranged attacks from the rider of the Drider.

### Incels

A large horde of genderless experiment victims, the incels are potentially the hardest encounter in the dungeon. After the third turn of this fight, the laboratory room you are fighting in is flooded with lust-inducing gas, dealing ~200 lust damage per turn for the rest of the fight. As this is not being produced by the incels, there is no way to stop this, and the only viable strategy is to finish the fight in as few turns as possible.

### Incubus Scientist

Relatively easy, only uses basic melee attacks.

### Mutant Incubus

Relatively easy, only uses basic melee attacks.

### Scientist Gunner

Relatively easy, only uses basic ranged attacks.