Illesctrian Cruisers

The Monk Cruisers are the sacred vessels of the Zoltan Monks, following the Monk's pacifist traditions. The ships usually refrain from using damaging weaponry, due to the non-violence creed of the Monks, they all also carry the 'Blessed' augment which allows for a Storage interaction. The cruisers appear on page 5.

## Monk Blessing

Equipped on all layouts of the monk cruisers, this hidden augment allows the player to hold a ritual at Storage Checks to repair the ship's hull in exchange for rebel fleet advance. The options for meditation are the following:

* Brief meditation [Repairs 1 hull]
* Meditate for 1 jump [Repairs 7 hull]
* Meditate for 2 jumps [Repairs 14 hull]
* Meditate for 3 jumps [Repairs 30 hull]

It is worth noting that fleet delays/advances carry over between sectors, but at a lessened effect: the jump from sector to sector counts as a jump as well, meaning a single delay/advance will be 'cancelled' when traveling to a different sector. This means using this augment to meditate for 1 jump is essentially 'free' at exit beacon storage checks.

## **Layout A**

*Though the Monks' pacifist ways prevent them from inflicting harm on the enemy themselves, nothing says they cannot use other, "indirect" methods of neutralization.*

* Default Name: The Sohei
* Starting Crew: 4 Zoltan Monk
* Starting Reactor: 6
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (1)
	+ Drones (3)
	+ Medbay (1)
	+ Mind Control (3)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (2)
	+ Battery (1)
* Starting Drones
	+ Battle Drone Mk. II
	+ Ion Intruder Drone
* Starting Augments
	+ Zoltan Shield
* Hidden Augments
	+ Monk Blessing
* Starting Resources
	+ 12
* Slots: 2 Weapons, 3 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Monks? I... I don't mean to be disrespectful, but aren't monks, you know, normally pacifists? I guess you're the exception then. As long as you deal with the Flagship, I don't care who you are."* **(SHIP\_MONK)**

### **Unlock**

* Show the Zoltan Monks the Federation is no stranger to peaceful resolutions to unlock this ship... OR win the game with any Duskbringer Cruiser.

## **Layout B**

*This cruiser was given only ion-type weaponry to defend itself. While it might be an absolute pain, if you're crafty you might be able to crew kill ships like this...*

* Default Name: The Faraday
* Starting Crew: 4 Zoltan Monk
* Starting Reactor: 6
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (2)
	+ Drones (2)
	+ Medbay (1)
	+ Piloting (1)
	+ Sensors (2)
	+ Doors (2)
* Starting Weapons
	+ Ion Barrage MK I
	+ Stunner MK I
	+ Conservative Ion
* Starting Drones
	+ Amp Ion
	+ Battle Drone
* Starting Augments
	+ Zoltan Shield
	+ Ion Field [X]
* Hidden Augments
	+ No Weapon Option At Equipment Grab
	+ Monk Blessing
* Starting Resources
	+ 11
* Slots: 3 Weapons, 3 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Monks? I... I don't mean to be disrespectful, but aren't monks, you know, normally pacifists? I guess you're the exception then. As long as you deal with the Flagship, I don't care who you are."* **(SHIP\_MONK)**

### **Unlock**

* Get to Sector 5 with the Illecstrian Cruiser Type A to unlock this ship.

## **Layout C**

*The monks aboard this ship critically misunderstood their faith. The only reason this ship exists is that its crew don't have to directly kill the enemy.*

* Default Name: Deviant
* Starting Crew: 4 Zoltan Monk
* Starting Reactor: 5
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (2)
	+ Clonebay (1)
	+ Teleporter (1)
	+ Piloting (1)
	+ Sensors (2)
	+ Doors (2)
* Starting Weapons
	+ 'Suyari' Beam
	+ Pro-Hull Beam
	+ Conservative Ion
* Starting Augments
	+ Zoltan Shield
* Hidden Augments
	+ Monk Blessing
* Slots: 3 Weapons, 3 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Monks? I... I don't mean to be disrespectful, but aren't monks, you know, normally pacifists? I guess you're the exception then. As long as you deal with the Flagship, I don't care who you are."* **(SHIP\_MONK)**

### **Unlock**

* Get to Sector 5 with the Illecstrian Cruiser Type B or beat the game with the Illecstrian Cruiser Type A to unlock this ship.