recursal/Fanatic-Fandom huggingface dataset:
The Keeper

*"Ever watchful, always vigilant. The pained protector and mother to the true."* -Author regarding the Keeper.

The **Keeper**, also known by the names "Aramae" (Elv. All-Mother}, "Ama Amaran", and "Eskarast" (Dae. Scarred One), is an Extelli who has taken residence in the Aeos Plane alongside The Warden. The Keeper has taken the form of a human girl residing on Terra along with the Warden and works discretely to keep Aeos safe from various threats.

## Appearance

In her human form, the Keeper appears to be a girl of about thirteen to fifteen years of age with a silver-to-black ombre, faded burn scars on half of her face, a white eye on her burned half and a sea-blue one on the right, and a body scarred from countless conflicts.

## Personality

Dry and acerbic, the Keeper usually gives off an air of superiority over others by being able to read their lives and emotions but most often uses her talents to help and heal others. She pities those that surrender themselves to sinful natures, and is fond of innocence displayed by children.

The Keeper has a distinct hatred for Daemonas and anything relating to them, and distrusts Reach folk a great deal. She has a rather bitter rivalry with the Architect due to Keeper's affection for and defense of Mortem and Architect's cold apathy toward them.

The Keeper maintains strong friendships despite having a reclusive nature, being very close to Craz Ganon, Aedas Hythuran, and the Surion family. She displays an inseparable bond with the Warden and treats the taller Extelli as a sister, with both displaying protectiveness for the other.

She seems to be an avid fan of punk styles and power metal, as she wears a *Howling Irons* T-shirt and practices with the guitar. She has a love of collecting small tins of soil from various worlds, and often asks the Warden to collect her some when she knows the other Extelli is visiting a planet she hasn't collected from yet.

## History

The Extelli Keeper of Aeos, the Keeper is one of the original seven Extelli *Ision* installed to protect Aeos and the planets within from foreign threats, namely the Bast and the Daemonas. During the Breach Wars, many of the *Ision* died, with only the Keeper and Warden surviving the war and the Architect being frozen in stasis.

Because of the destruction of their *Aerios* chamber and supply of living Aether, the Keeper and Warden have not been able to rejuvenate their host bodies and, as such, have had to rely on Aetherial supplements and other replacements just to stay alive, though this has reduced their capabilities significantly.

By the time of the main storyline, the Keeper has had to resort to altering her host body to a child-like state, retaining the damage she suffered from the Breach Wars.

## Quotes by the Keeper

* *"I'm older than the tree lizards you evolved from, and you lecture* me *on experience?"* -The Keeper to Qisa Tryse.

* *"There are constants and non-constants in this universe, young Sùrion. Each of them different, and some of them deadly."*
United Republic of Nations

The **United Republic of Nations**, or URN, is the alliance pact between several human nations. The alliance includes the Qantra Confederacy, the Tribes of Najarro, the Kingdom of Hyron, the Arron Unity, and other colonial nations. The URN was formed following the destructive War of the Straws and the intervention of the Alliance. After the Humanity Pact was formed, each nation that signed was sworn into an alliance of peace under the supervision of the greater Alliance. The URN became a subset of the Alliance, with representatives from each nation being allowed in the Alliance's Senate.
Discrosa

**Discrosa** is a world in the Charna System of the Reach. Once a wild and untamed swamp world, the environment became massively polluted and toxic after the establishment of the Discrosan Empire, with factories and military bases set up across the entire world.

Cities and civilizations are sparse, with most being small villages. The largest city is the capital of the Empire - Xinta-Kral, home of Queen Hexa Jurusa. The native population, the Dokran, have been enslaved and forced to serve the Empire under an abusive rule. The environment has been so densely polluted on Discrosa that the skies have been permanently darkened by pollution-based cloud cover. Acid rain occasionally plagues the environment and storms have proven to be so destructive, entire villages have been reduced to nothing.
Anavorae

*"May the Elders and Forever Ones forgive us, for the Void will not."* -High Speaker Saronah

**Anavorae**, or the "Last War", is the prophesied end of the civilizations in Aeos according to the Psiona religion. Beginning with a supernova that will consume the Psio system in a "blaze of heat and death", the galaxy will be plunged into war with a foreign force of invaders. The war will last "several summers and several winters, ending when each army has mustered its force on a dead world."

## Trivia

* Anavorae takes inspiration after several real life apocalyptic final battles in religions and mythos, namely Armageddon in the New Testament and Ragnarok in Norse Mythology, as well as Tolkien's *Dagor Dagorath* in Lord of the Rings.
Xim'ara Septus IV

**Xim'ara Septus IV** is the firstborn daughter of Arishol Septus III and Nephara Septus I and a contender for the Crimson Throne of the Nirvas Imperium. Ambitious but unstable, Xim has styled herself **"Domina Silas the Scarlet"**, intent on uniting various Nirvaan families against the throne in a bid for power. Her destructive temper and licentiousness makes her largely unfit for rule, thus many of her followers are generally sycophants and bloodthirsty allies.

## Appearance

Xim is a Nirvaan woman of young age and slender build, with typical Septus traits such as sable black hair, amber eyes, and crimson red skin. Her hair is usually worn long, in blade-like strands that frame her face and curtain over her eyes, with thin brow stalks over her eyes that stick out from her hair. A small golden stud piercing rests beneath her lower lip with a pair of dot-shaped tattoos across her cheeks and nose. Like with all Nirvaan, her teeth are mostly sharp canines, with her sharp, claw-like nails painted black most times. Her cheek bones favor her mother, being somewhat sharp and denoting her noble ancestry. Her voice is described as feminine but aggressive, much like her step-sister, Xhatira. She is considered by most all Nirvaan who meet her to be provocative, with many suitors vying for her affections.

Generally, in in court, Xim will wear wine red silks and golden metal accents in revealing dresses. In battle, she dons a stark black war suit of Iraketh plate with an advanced stealth field matrix and anti-Magick composite. Her helmet when wearing this war suit resembles that of a Legionnaire centurion but painted black. As Imperia, she wears a regal, dark red and gold robe with a small golden tiara over one ear.

## Personality

Licentious, haughty, and decadent, Xim'ara Septus carries herself as a gifted and powerful demi-goddess plagued by the inadequacy of her surroundings. She frequently indulges herself in fine foods, drinks, and in both male and female concubines. She boasts a talent for singing, painting, and dancing, and is a gifted duelist. However, her vanity and unstable anger make her a poor leader who often dismisses her faults and places blame onto others. She often puts herself ahead of others, treating subordinates without her favor as mere pawns that can be used and dispensed at will. However, to this end, she has proven to be possessive and territorial of those she does value, namely her lovers and friends.

Xim sees sex as both an act for pleasure and a rite of domination. She never allows herself to be submissive and is deeply affronted if her advances are rejected, seeing this as a challenge to her authority. Her own court members who know her best know how to maneuver around these traits or have simply submitted to them.
Seamus Corsolan

### Aliases

Ferasola (Nirv. "Greywing"), Greywing, Seamus the Grey, Captain Corsolan, Pop-pop

### Relatives

Trissa Corsolan (wife, deceased), Dexon Corsolan (firstborn son), Arvon Corsolan (secondborn son), Vaenra Corsolan (only daughter), Seala Corsolan (firstborn granddaughter to Dexon), Elria Corsolan (secondborn granddaughter to Vaenra), Corvus Corsolan (only grandson to Dexon)

### Eye color

Dark brown

*"A man hanging on, for the memory of those who came before him and the safety of those he leaves behind."* -Author regarding Seamus Corsolan.

**Seamus Corsolan**, better known by by his moniker *Ferasola* or "Greywing", is currently the Praeceptor to Dominus Arrad the Amber, but has lived life before coming to the Imperium as everything from a URN ship captain to a smuggler and bounty hunter. Renowned for his skills as a gunfighter and for his vast wisdom, Seamus is a popular figure in Thraul's empire, particularly among the commonfolk, due to achieving his position despite beginning his work in the Imperium as a Numori (mercenary).

## Appearance

A Terran in his early sixties, Seamus has short, smokey grey, windswept hair and dark brown eyes with a face lined in aged wrinkles. Small freckles still pepper his cheeks and his voice is course but friendly. He typically wears a black doublet with the Praeceptor's brooch pinned to his breast in the shape of a silver Phenra, with matching black gloves and knee-high black boots and dress pants. He keeps his pistols holstered at each side of his hip with a chestnut leather belt.

In battle, Seamus wears a boiled leather chestguard over a thin layer of decite pads to absorb kinetic damage, with holsters on his hips, chest, and boots with an array of hidden sheathes in his overcoat to retrieve hidden blades. He wears a black, metal mask covering his mouth, nose, and ears with a targeting opticon on his right eye and a lightweight helmet covering his head.

In his days as a smuggler, he used to wear a dark brown leather jacket and had longer, reddish brown hair that hung down his neck.
Dark Court

*"Arandar felt the air around him swell and palpitate with gut-wrenching dread, the weight of which pained his bones. All he could make out through the smokey discomfort of his pained vision were distant red lights, like dancing lanterns, and a dark sloshing around him like tar. A chorus of unpleasant sounds rang both near and far, such as the moaning of crying children and old men with their death rattles. Through this constant of noise and discomfort, a drum sounded across the air like thunder, and all became silent."* -Arandar's first impression of the Dark Court.

The **Dark Court** is the governing body of the Daemonas and the rulers of the central eight Spheres of Hell. Originally the advisers of the ruling Sadhan, the Dark Court has become a collective of equal, allied Daemonic warlords.
Abaddon

### Occupation

Lord of the 7th Choir (formerly), Commander of the Dark Knights (former), bodyguard to Trilos

### Affiliation

The Choirs of Zios (former), the Dark Court (former)

### Eye color

Grey-blue

**Abaddon** is a former Archangel of Zios and the Lord-Commander of the Dark Knights during Trilos' rule over Hell. Formerly known as the "Angel of Death", Abaddon currently protects his sworn-lord in hiding with cold precision and effective brutality.

## Appearance

Tall and broad of body, Abaddon is an Angelae of the Primarch species with ghostly white skin and orange eyes. His hair is long and jet black in color, hanging down his shoulders smoothly. His physique is thicker than most Angelae, the result of years of training and honing his body for peak combat performance. Scars from countless battles line his face and body. His voice is described as course, rigid, and wise.

Typically adorned in a sleek, dark grey suit of Cybrite armor, Abaddon wears large pauldrons with a helm resembling an Angelae skull, earning him his early moniker "Angel of Death".
Clan Sùrion

**Clan Sùrion** of Cairnrath, Vaardenvale, is a Scaevaal clan and member of the Scaevaali Kingdom under Steward Nelgath Mag-Gorran. Lead by Daen Bardendàl Sùrion during the Great War, it is now lead by his children, Arandar and Eria. Known for their nobility, honor, and prowess in battle - all traits praised among Scaevaali Elvaan - Clan Sùrion is respected highly among the other clans apart from those among the Kinigar isles, namely Clan Craeth.

## Culture

Clan Sùrion is a family of close Elvaan bound by blood or marriage. Proud and practical, Clan Sùrion has remained one of the most powerful and prominent of Scaevaal's clans. Sùrions are generally very close to kith and kin alike, sharing their castle's living space with their staff and vassals and raising the children alongside wards as equals. Sùrion men tend to be more reserved and guarded than their outspoken women, as exemplified by Arandar, Irindal, and Eria.

## Strongholds and Keeps

* **Cairnrath** - A stonemade castle built over Vaardenvale valley on the island of Vilgaard, Cairnrath was constructed, supposedly, by Altha Sùrindar, a hero of the Winter Reign of Fandral. It was intended to be a bastion of refuge against Elvaan fleeing persecution and war on the Continent and grew into a castle city, with farms spreading throughout Vaardenvale and Thelembor. Cairnrath, itself, has developed over the years with a series of stone landing pads for ships, a sub-basement devoted to the castle's shield systems, and more. The castle has an undercroft on the northeastern side devoted to the forge, where the ancestral smith works Vyndarian steel for the families' weapons and armor.

## Current Members

* Arandar Sùrion - Daen

* Eria Sùrion - Acting Daen

* Irindal Sùrion
Velwood

***Valadethan Orikanim***, more commonly known as *Velwood*, is a species of ironwood found on such worlds as Thyràsal, Ikorath, and Vaarsol. Velwood trees are known for their teal colored leaves, rich sap, and difficulty to harvest due to being regarded as the toughest known wood on all three of the aforementioned worlds. On Vaarsol, the Wood Elves use the plentiful Velwood as tools, armors, and even weapons such as bows and clubs.
Joran Nugoros

### Occupation

Former Centurion of the 76th Legion, former Exarch, Justiciar of the Empire of Malrau

### Eye color

Copper

*"A sword that guards as well as swings, bent but unbroken."* -Author regarding Joran Nugoros.

**Joran Nugoros**, known throughout the Nirvas Imperium as the "Bitter Blade of Duradas", is a Nirvaan warrior and the Justiciar of Dominus Arrad's Imperium. A skilled swordsman and accomplished tactician, Joran serves to keep order in Arrad's realm whilst bringing honor to his small House. He is short for a Nirvaan but strong, his body being decorated in scars from many battles. He is the current wielder of Varilath, the ancestral sword of Vaes Veptos given to Vaes Nugoros after the War of the Eclipse.

## Appearance

Short in stature for a Nirvaan, Joran stands at 5'4" and weighs 230 pounds of lean muscle. His skin is light yellow and his eyes are copper colored, with a long mane of light silvery hair that flows down his neck though is tied in a knot when in battle. He has a strong jaw with a wedge-shaped, masculine nose and small, sharp Nirvaan teeth. His body is covered in numerous scars, with two prominent ones on his face lining down his left eye and across the bridge of his nose.

Joran speaks with a lower Nirvaan inflection, coming from a low birth on a world far from the Crownland planets.

## Quotes by Joran Nugoros

* *"Every sword has a history - honor it."*
Tesseth

The ***Tesseth***-class Advanced Interceptor, or simply the *Tesseth*, is a class of dogfighter ship manufactured by Tàn Sùrion for the Republic of Elvala. It is considered one of the most advanced *Pursuer*-class ships in the Core Naval Registry, alongside the Shade and the Mangha Hunter. The *Tesseth* comes in two forms - a smaller, faster version meant for quick engagements with other fighters, and a larger one meant for long hunts across several sectors of space.
Siege Warfare

Siege warfare in *Aeos* plays similarly to in real life: it is a battle of attrition where one party will attempt to cut off supplies and escape from the other, while the defending party will barricade a defensible position and defend it from the attackers. Siege warfare in Aeos can range from whole fortresses and cities to entire countries and planets.
Exon-class Power Armor

**Exon-class Power Armor** is a suit of gas-and-electric-powered armor created by Phalanx Corp. Made popular among the URN Marine Corp. for being effective at both shielding soldiers from harm as well as providing enhanced firepower and strength, Exon Power Armor was adopted by many combat groups such as Slayers, Blackwatch, and others. It's design and efficiency in battle has inspired other groups like the Ravagers and certain Ork tribes to construct crude emulations of their own.

## Characteristics

Built in a humanoid shape, Exon Power Armor typically stands at around 8 feet tall and is made up of 2 inch thick Titanium alloy plating. The helmets are built with a reinforced glass visor capable of displaying battlefield intel and the armor's hardware and software integrity.

The power supply is often kept at the rear of the suit, on the back. Many Exons carry energy shielding to protect these power supplies and fuel tanks from damage, adding to the cost of the already-expensive armors. These power packs and fuel tanks are contained in a box-shaped power pack bolted to the armor's back.
Amiri Septus I

*"Hunters in the night, preying on the enemies of the dragon with cold, unfeeling precision."* -Author regarding Amiri and Akiri Septus.

**Amiri Septus I** is a Nirvaan member of Vaes Septus and one of only two existing Venarae (Nir. "Stalkers") in the realm, serving as dark enforcers to the royal House. She, along with her twin sister Akiri Septus I, are well-trained "Magus hunters" capable of rendering users of Magick unable to do so and neutralize them effectively. She serves her family without question, though usually is directly serving her father, Xhaevor Septus V - the Praeceptor of the Imperium. Trained from childhood to be a deadly duelist and silent killer for the Imperium and wielding the finest arsenal the royal armory could supply, the twins traverse Imperium space, silencing threats as they emerge - and sometimes well before.

## Appearance

Amiri and Akiri are identical twins, appearing almost the same with crimson red skin, amber eyes, and sable black hair cut into long bob cuts with blunt bangs and edges. The two are described as being a pair of tall, lanky trees with thin, branch-like arms. Their nails are painted black and are long and pointed, like claws. They have thin curved spines lining their lower jaws and protruding down from their chins. Like most Nirvaan, their teeth have pronounced canines. They wear golden stud piercings on their ear lobes and on their chins.

Their voices are described as quiet and smooth, with a threatening softness to it.
Kartora

The **Kartora** is a feudal warrior caste within Vilorian society, serving as the elite protectors of the Vilor. Having evolved from swordsmen to commanders of entire star units and task forces, the Kartora now defend Ileos while keeping true to the traditions that has kept the order alive for centuries.
Alliance of Core Worlds

The **Alliance of Core Worlds**, often simply referred to as the "Core Alliance" or just the "Alliance" is the collective governing body of the Core. A collective of various races and their governments living within the Core, the Alliance is founded on the Seven Core Values - Peace, Freedom, Equality, Knowledge, Truth, Honor, and Integrity. These guiding principles have helped form the Alliance Charter, which details the Alliance's laws and customs. Without question, aside from the Nirvas Imperium residing in the Expanse, the Core Alliance is the largest government and faction that Aeos has ever known. Its only true rival in size has, historically, been the Coalition, its enemy during the Great War.

## Culture

### Races in the Alliance

Many different races in the Core have become charter members of the Alliance, whether through being founding members, diplomacy, or in the case of some, through "military intervention".

* Humans
* Psions
* Kandarrians
* Tyranians
* Arlions
* Vilor
* Qrayk
* Felisians
* Saleluki
* Zelkarat
* Naraki
* Unipri
* Tumori

## Government

### High Council

The Core Alliance is presided over by the High Council, a small group of elected leaders from each of the founding races: The Psions, Elvaan, Kandarrians, Felisians, Vilor, and Tyranians.
Kandarr

**Kandarr** is a mountainous, volatile planet native to the Nurida system of the Core. Home to the Kandarrians, Kandarr is drenched in cloud-cover and natural gases considered uncomfortable to deadly, depending on the species. Apart from being a rich source of powerful gases that fuel much of the Core's weapons and warships, Kandarr is a key strategic defensive point, being closer than most worlds to the border colonies of the Reach.

## Notable Kandarrians

* Adan'krel Voros

* Mal'graff Torvyn
Torvosi Emporium

The **Torvosi Emporium**, also known as the "Grand Emporium of Torvos", or simply the "Emporium", is a business conglomerate serving as the ruling government on the planet Torvos. A significant benefactor for many different causes, governments, and factions, nations have risen and fallen over loans and debts to the Emporium. While praised by the wealthy for their impartiality and discretion when it came to how funds were managed and spent on Torvos, they are generally not trusted by some for their greedy nature and neutral stance on galactic affairs.

## Culture

Born amidst the cold, frostbitten storms of Torvos, the Grand Emporium prides itself on financial prudence and fair impartiality towards its' clients and patrons. Made up of over three dozen diverse races and cultures working cohesively toward mutual benefit, the Emporium sustains itself through corporate loyalty from chairmen and directors. These leading men and women do not engage in power plays that may threaten the security and sustainability of the Emporium, instead devoting resources to furthering their own ends and helping the trade world flourish.

The culture of Torvos is one of service, gain, and greed. Trade of items, currencies, and services envelope the entirety of the Torvosi society.

## Members

### Keyholders

An exclusive group of roughly 15-30 business owners and trade guild leaders with many shares in the Emporium, the Keyholders are seen as the true, unofficial leaders behind Torvos, with the Executive Board answering to them as the benefactors of all business on the wintry world. However, the Keyholders' identities are unknown to one another intentionally so no one member gains an unfair advantage over the others. The "keys" they hold are mostly symbolic, physical rods used to access the Jade Vault - a small safe that houses documents of the Emporium's founding and their bill of purchase and ownership of Torvos.

* Casselia Valrassian
Zebul

**Zebul** is a Daevora Prince and ruling regent of the ruins of Kol-kadam and the neighboring *Kela-shiral*, or "Dark Forest". Tactful, manipulative, and completely without remorse, Zebul wishes to evolve into the "perfect being", his theorized "Ekras".

## Appearance

Insectoid in appearance, Zebul has four arms with three digits on each and two long digits on his feet. He has a set of large compound eyes above a set of green human eyes with black sclera. He can change his size and form at will, even taking on a more human one to interact with most Aeos natives without inciting fear.

This human form appears to be a short haired male standing at around 6'2". He has brown, curly hair with green eyes and a smooth, crisp voice. His skin tone is pale and he prefers to wear the attire of a scientist.

## Personality

Zebul, of all the Daevora Princes, is the most curious. It is a drive to become the "perfect being" that drives him, through which he is willing to deceive his fellow Daevora, sacrifice countless Daemons, and kill indiscriminately. He consumes most he finds for the information and abilities they possess, and only adheres to the laws of the Court due to their unifying strength over him. Should Zebul rebel, the other Court members would swiftly destroy him.

Notable beings he wishes to consume are the Keeper for her ability to see into others' past and futures, Amon for his destructive power, and Sariel for the knowledge he possesses of Mana.
Orobias

**Orobias** is a Daemonic Count and mage-lord who rules over the chasm of Shelkar in Fel-Korm, a Sphere of Hell. Powerful and wise, Orobias is a staunch advisor to Mammon and a supporter of the Dark Court. Being of an unknown Daemonic species, he has a rather unsightly appearance, with beady, sunken eyes, large nostrils and long teeth with dark, leathery skin. Nonetheless, he is steadfast in his duties as a *Krosa* to Mammon and works tirelessly to see his master's plans come to fruition.
Anyara xarHelthas

*"With blood as cold as ice and a resolve of iron, she is the hunter, the blade, the horn."* -Author regarding Anyara xarHelthas.

**Anyara xarHelthas** is a Drovaan Commandant of the Xarath Strike Fleet "Faegar" within the Shiar Dominion. Stoic, disciplined, and tactful, Anyara serves as a stalwart defender of the Dominion's borders. At the helm of her fleet, she investigates disturbances to the Dominion, hunts down infiltrators and raiders, and patrols the borders for any sign of activity from their neighbors. As a Magi, Anyara specializes in Drovaan Cryomancy and is said to be a prodigy in the art, able to generate complex forms with her Magick such as swords and armor.

## Appearance

Anyara xarHelthas is a Drovaan woman of short height and slender build. Her skin is charcoal black while her eyes are shining turqoise with dark purple schlera. Her white hair is tied into a small undercut ponytail with dark blue thread. When on duty as a Commandant, she wears the stark black naval officer's uniform of a Xarathi but with short leather pauldrons with gold tassel adornments. In the field, she wears thin Xintia alloy armor plating over her torso and thighs. While slender of body, she has honed musculature from years of training.

## Personality

Anyara is a sharp, analytical, and tenacious warrior with a zealous loyalty to the Dominion and to her Fleet. On the surface, she appears like any other Drovaan of the Dominion - ruthless, cold, and concerned only for results. However, Anyara has, at times, clashed with the Xarathat over disagreements over tactics that have lead to more loss of life for her men than necessary.
Nythìrion ale

**Nythìrion ale**, commonly called simply "Nyth", is a yellowish alcoholic beverage brewed and sold on many Elvaan colonies and elsewhere. It has become a rather common and popular beverage sold in the Core, with many eastern Elvaan preferring the drink to Vìla wine or the sour Kasti rums. Noted for its rich and fruity flavor, Nyth is brewed and sold by many Elvaan breweries and individual brewers. The sensuous "Alun Nythra" is an Elvaan marketing character for Junitha Nyth ale. Andrew Woods, Captain of the *Vigil*, notes an appreciation for the brew after being introduced to it by Eria Sùrion.
Xhara

The **Xhara** are a race of humanoids with pale, tan, or dark skin and traditionally amber or red eyes. Their exact planet of origin is a mystery but they have resided in Xhorm space for many thousands of years, and claim that the three main hubs of business in that region - Xharvos, Ghixris, and Kortosa-kir - are their homeworlds. Stereotyped as greedy, manipulative, sadistic, and treacherous, the Xhara have a reputation built upon fear and distrust. They are viewed as the main threat to the Core posed by the Reach since the Great War.

## Appearance

Xhara are humanoid, having two legs and two arms. They have four digits on their hands - three fingers and one thumb - and four long, opposable toes. They are generally taller than most humans, standing at around 6' to 6'5", and have longer limbs. Their skin ranges in color from pale to chalky grey to dark brown, to even charcoal black. Their eyes are generally hot colors such as amber, orange, and red.

Xhara have a love for fashion and showing off their appearances. Depending on where they are from, many will get piercings, tattoos, or even augmentations. Hairstyles range from long dreadlocks to straight, flowing hair. Some will shave their heads into intricate patterns while others prefer to be shaven clean.

## Society

Xharic society is one built on multiple different cultures blended into the Xhara's slave-built one, with many adopting customs and practices of the different races they've conquered. Family ties are heavily emphasized in Xharic culture, and orphan/bastard Xhara are often scorned and looked down upon. Social castes are tight and those who are born into one find breaking out of it very difficult, as the Xhara are very orderly in their record keeping.

## Culture

### Language

Xhara speak their native tongue of Xha'ir, as well as Galactic for doing business with Core worlders.
Vilor

The **Vilor** are a humanoid, aquatic race native to the planet Ileos. An honorable people that prize martial skill, virtue, and family lineage, the Vilor have often been at odds with their more ferocious neighbors, the Shiraxians, who share their homeworld. The Pruton Wars and other conflicts have given the Vilor a sense of pride and kinship with one another, though some see this as arrogance. They are currently the dominant peoples' of their world, having imposed heavy trade sanctions and limitations on the Shiraxians as penalty for past aggression.
Aedas Hythuran

### Relatives

Alghor Hythuran (father - deceased), Nifgir Hythuran (mother - deceased), Aniya Hythuran (younger sister), Arthir Hythuran (younger brother),

### Eye color

grey

**Aedas Hythuran**, also known as "Aedas Ironhide", is the Lord-Commandant of the Illimari. Rigid and stern yet honorable, Aedas strives to embody the ideals of his family, nation, and Order.
Planes

**Planes** are dimensions or states of being separate from one another. There are various Planes featured in *Aeos*, including:

* Aeos - The main galaxy and Plane in which much of the stories and roleplays are bound. Aeos was originally found by the interstellar planetary-engineers, the Extelli, but was inhabited by numerous cosmic and mortem beings long after.
* Zios - Home to the ancient and cosmic beings known as the Vindorai, Zios is a beautiful and vibrant galaxy rich with Aether and life. Currently, it houses the Aethori and their Angelic followers.
* Hell - One of the most turbulent and violent realms featured in Aeos, Hell is a layered Plane containing smaller, distinct Planes known as Spheres, for which various Daevora Lords contend for power and authority. The Daemonas call this realm their home and those who taint their aether with sin are projected into this Plane after death due to the Law of Concordance beset by the Qazzat.
* The Void - An endless Plane of bleak white, the Void is a makeshift prison for Cosmic or otherwise immortal threats.
* CX-1532 - The Extelli used this realm as a place of testing biological weaponry. It has been long-overrun by the Kreth.
* Elysion - The "Cloud of Ash" is the lost kingdom of the Aethori, abandoned after an unknown disaster or attack left the Plane's galaxy in ruin. All Aethori remember it with sadness.
Psions

**Psions** are a race of humanoids with smooth skin, large UV-sensitive eyes, and generally high Mana counts. They are herbivorous natives of the planet Psio of the Harmun system of the Core. With eyes capable of seeing in the ultraviolet spectrum and a pair of antennae used in their empathic abilities, the Psions are vastly intelligent and powerful with Magick, predominantly the arts of Augury and Abjuration. They were the leading race that founded the Alliance of Core Worlds, alongside the Vaan, Vilor, Felisians, Tyranians, and more. Currently, they stand as a voice of leadership in the Core, though their practices of soothsaying are sometimes doubted by their fellows.

## Appearance and Biology

Humanoid in shape, with generally lithe frames and standing around 5’5”-6’2”, the Psions are considered beautiful by most races in Aeos thanks in no small part to their pheromones and feminine features. Their face shapes are human, though their eyes are somewhat larger and have an upper layer of protective gel that obscures their pupils from sight. Their heads are adorned with thin antennae tipped with small fur fibers capable of retracting and twitching as they are used to "smell".

Their hands and feet have three, long digits, and spots and stripes decorate their skins in exotic shapes. Their skin colors range from green to blue to even red. Their eye colors are generally bright and glow in contrast to light. The Psions are mono-gendered, with all Psions being female though some will assume male pronouns if desired. While they can reproduce sexually with many different species throughout Aeos, a mental link known as a *Jameng* or "Joining" is required.

## Culture

### Architecture

Psions traditionally have built tall Involine structures suspended in the air by kinetic fields. These crystalline structures made use of kinetic sky bridges and special, fast-moving segment trams to get from place to place. Much of the Psionic architecture style is centered around separated buildings or structures held together through kinetic bonds.

### Philosophy and Religion

The Psions revere the Qazzat, whom they call the Par'xun (Psi. "Forever Ones"), as well as honored ancestors they believe have transcended to a greater existence. The Psions believe that the Par'xun found a virgin Aeos in its formative years and created order from the chaos, allowing life to grow and last rather than be consumed as quickly as it is made.

The Par'xun are regarded as a largely neutral pantheon of unknown alignment, favoring those that champion order and preserve knowledge, history, and culture. They are opposed by the Du'vira, the Psions' name for the Daemonas, in a struggle for supremacy over order that will span until Anavorae - the end of the world.

## Military

The Psions do not have a large military force on hand, instead relying on alliance agreements with the Kandarrians to make up the bulk of their military defense force. However, the elite Ventali are an order of Psion warrior women trained to fight using Magick and are regarded as some of the best soldiers in the Core.

## Notable Psions

* Xi Xi Zhou

* Xi Xhua Zhou

* Lao Zhou
Harkan Felreave

**Harkan Felreave** was a Heskra Witch-King and the main instigator of the Great War, leading the Dark Star Empire within the Coalition forces. Charismatic but cruel, even by Heskran standards, Harkan lead his people with tyrannical surety until his death at the Battle of the Fels. Following his death, Harkan's name became a common synonym in Core households for tyranny and cruelty. It his estimated that his war cost the lives of trillions in the Core and the Reach

## Appearance

Harkan was a tall Heskra with long, snowy white hair, crimson red eyes, and charcoal colored skin. He had a broad, strong body lined with red Daemonic runes. Like all Heskra, he had sharp teeth and pointed ears. When off the battlefield he would often wear regal, black tunics lined with dark red patterns. A Fel Coven signet ring was worn on his right hand's ring finger, and a Daemonic amulet - the Eye of Amon - hung from his neck. He wore a black iron crown topped with spikes during public speeches and royal audiences.

Harkan infamously was depicted in dark armor plating made of Kessrite, an obsidian-like mineral found on Faska's moon.

## Personality

*"I think in the beginning he was ambitious, but towards the end fear ruled him like any other man. Fear of the enemy, fear of his own ambitious generals, fear of being wrong."* -Xi Xi Zhou regarding Harkan Felreave.

Growing up in Heskra society following his birth during the Blood Comet's passing, Harkan had a sense of superiority and hatred drilled into him from a young age. He was often pitted against rival Heskra children and forced to kill them to prove his greatness in the eyes of his father, Haedras.
Stips

**Stips**, also known as "Dust", "Glass", "Spice", "Vippa", "Nuk" (Org.), "Taz", and many other names is a category of harmful drugs often used for recreational purposes and are often-times outlawed in the Core and other regions of space.

Stips come in a variety of forms and materials, with there being a wide range of "flavors" offered throughout the criminal underworld. Some have mild effects and are illegal simply as controlled substances, others are toxic and even fatal to some species and are infamous for causing many deaths.

## List of known Stips

* **Eusoren** - A golden-colored liquid, Eusoren is also nicknamed "Piss of the Gods" because of its' appearance. It makes anyone who drinks it very sick and, to some species', it can even eat through their stomachs entirely. However, Eusoren is often injected directly into the bloodstream via syringe or stim and gives the user a feeling of power and invincibility. It is often abused by Ork tribes and Ferskari raiders to aid them in battle. However, it is quite addictive and, over time, can lead to extreme dehydration, muscle spasms, and stroke.
* **Eusoren-II** - An "enhanced" form of Eusoren, Eusoren-II doubles the effects - and side-effects - of its' predecessor, giving the user enhanced adrenaline and heightened reflexes while keeping them ignorant to pain. It appears similar to the original albeit being orange rather than yellow and often making the users' sick afterward, with vomiting and hangovers being prevalent symptoms. Eusoren-II has often been the cause of organ failure and early death but due to being more easily accessible than the original, it is often abused more readily. The substance is even more addictive than the former and withdrawal symptoms are severe, including dehydration, aching pains, and even hallucinations.
* **Vox** - Most well-known in the Reach, Vox is an oily substance found on the planet Velhar, secreted from cave walls and collected by various groups to distribute and sell throughout their territories. The planet is often contested for territories by gangs and cartels. Vox is often smoked in a roll of paper but can also be rubbed against humanoids' gums or other taste-associated orifices. It is said to give a very uplifting feeling, inspiring courage, creativity, and optimism before wearing off and leaving a sense of depletion and deep sorrow, guilt, or frustration.
Requiem

The ***Requiem*** is a *Deus*-class Dreadnought serving as the Flagship for the 7th Choir of Eda. It is widely regarded as the pride of the Eda fleet, being the most well-armed and armored vessel next to the *Exodus*.

## Appearance

As a *Deus*-class, the *Requiem* is massive and has two hangar bays on each side of the hull, each one large enough to house fifteen *Crusader*-class fighters or twenty *Swarm*-class Pursuers, ten *Judgement*-class light bombers, and five *Noah*-class shuttles.

It's hull is lined with an impressive array of artillery and defense turrets ranging from light anti-fighter cannons to massive shield breakers. On the underside rests the ARK cannon, a superlaser capable of destroying three cruisers in a single concentrated shot.
Sal-Kiavos

**Sal-Kiavos** is a port city and provincial state in the eastern region of Adanulra of the planet Durath. Governed by a Viscount and an elected senate and defended by a standing militia of guardsmen and a small defense strike force of roughly twenty squadrons, Sal-Kiavos is one of the largest and wealthiest city-states on Durath. It is looked to as a prime example of future governance on the planet, with several other city-states adopting similar reforms and policies. It is seen as a cultural center for Durath and a frequent hub of tourism.
Frost

**Frost**, born Daniel Farin, is a Slayer and a main character in the *Sea of Stars* storyline. Scarred both inside and out from his experiences in fighting Daemons, Frost keeps true to his pledge and fights on no matter the cost to himself. His silvery bionic arm has given him the moniker "the Iron Slayer".

## Appearance

With short, clean-cut white hair and green-blue eyes with slit-like pupils, Frost appears much like every other Slayer. He has a strong jaw and muscular appearance, with a long, broad nose and a cold, stone-like gaze described as very pained and wary.

A distinguishing feature of Frost is his Istoc Series III Bionic arm, a sleek, silvery metal prosthetic with synthetic bones and musculature encased in a thin, protective layer of Titanium and Kyvor coating, making it resistant to various forms of plasma damage.

Typically, Frost wears the Slayer's distinguished dark red longcoat over a black combat suit with ammunition pouches lining the chestpiece, a utility belt around his waist, combat boots with knife scabbards strapped to them, and dark Terran military fatigues over his legs.

## Personality

At first glance, Frost appears as a troubled and distant man with a painful past filled with regret. He is very protective of those close to him, but is also devoted to his missions. Loyal to the Slayers, Frost believes the Daemonas are a blight upon the galaxy that need to be stopped, but not at the cost of humanity's soul, questioning some of the more militant approaches taken by those such as Bane and Fang.

Frost has a love for poetry, particular C.M. Traker and Kacey Lewis, and has a small booklet filled with some of his favorites that he will quote on occasion. He likes to dwell on the philosophical and ideological state of mankind and the galaxy at large, wondering if the conflicts and efforts made by the Core are for naught.

Frost, unlike many Terrans, doesn't have any distrust of aliens, and has even purchased equipment from alien arms dealers on occasion for their reliability. However, like most Slayers, he has a complete mistrust and hatred of Daemons and extraplanar entities, seeing them as an ever-present threat. Likewise, he sees the Slayer Order as the main, if not only, shield for the galaxy against the Daemons, though he wishes many in the Core took the threat as seriously as they did.

A generally no-nonsense individual, Frost isn't much for humor but is not completely stoic and rigid like Typhos either. He empathizes with the plights of others, particularly if they've been affected by the Daemonas, and strives to do what he can to help others and repair the stigma his order carries with the rest of the galaxy.
Nirvosi

**Nirvosi**, also called "Nirspeak", is the primary language and form of alphabet in the Nirvas Imperium. It is taught in every major and minor Imperium school and academy and is expected to be known by all citizens of the realm, including newly-indoctrinated species. Similar to the Elvaan's Elfrick, Nirvosi may have been derived from the other Vaan's language, hinting at that the Nirvaan may have been a splinter group from the Elvaan originally.

## Vocabulary

### A

* ***Aristocra*** - The nobility of the Imperium, the collection of noble houses and wealthy Nirvaan elite.

### C

* ***Castra*** - Originally meaning "to gain" or "to amass", the term *castra* is often used to refer to a Nirvaan's powerbase. Coined by Archon Salathàn Kolgan in reference to the notion of attaining power and influence, *castra* is commonly used to refer to an individual Nirvaan or *Vaes'* sum power and influence, including military assets, spies, resources, or even blackmail on rivals. Anything one can use to their advantage is part of their *castra*.

### K

* ***Kagora*** - The "Right of Strife", a *Kagora* is a personal war between Nirvaan lords in the Imperium utilizing their *castra* against one another.
* ***Kroxas*** - Name of a tall, dark brown species of cacti on Narvala's deserts known for its imposing height and poisonous juices.

### M

* ***Matai*** - "Mortal Energies", one of the two schools of Magick within the Imperium.

### O

* ***Ordo*** - "Order".
* ***Osutai*** - "Heavenly Energies", one of the two schools of Magick within the Imperium.

### P

* ***Parvat*** - What the Nirvaan use to refer to a non-Nirvaan member of the Imperium, *parvat* literally translates to "lowly, lesser". It is seen as derogatory by most non-Nirvaan in the Imperium.
* ***Pyrad*** - "Foundation".

### R

* ***Ridalas*** - Another word for "Frontier", Ridalas denotes the mapped out areas of unconquered space neighboring them in nearby systems.

### S

* ***Septa*** - "Principle", mostly used to refer to the continent on Narvala.
* ***Sholos*** - Literally meaning "dark one", *sholos* refers to Nirvaan of dark skin pigmentation nearing black. *Sholosi* are scorned and looked down upon as mutants within the Imperium.

### T

* ***Trossian*** - A light hover carriage used by many of the wealthy elite in the Imperium as a means of transportation.

### V

* ***Vaes*** - The term for House, denoting a noble family of the Aristocra.
* ***Vospa*** - "Sun Seeds", prickly cacti found in the vast deserts of Narvala.
Arron Unity

The **Arron Unity** is the governing nation of the Arron system, making up the seven colonies Mivras, Aerigoth, Arma, Beuran, Shen, Soltha, and Ordis. The Unity is one of the largest human factions and, alongside the Kingdom of Hyron, the most militant with a navy and army matching that of the Kandarrians. They are lead by an elected President as well as a Congress and Executive Board. The Unity's influence is felt throughout the Core, though many fear that the Unity's militant policies and corrupt bureaucracy is a poisonous one to the otherwise moral and peaceful Alliance.
Fade

*"The silent stalker, a ghost prowling through streets and plains and storms, ever watchful."* -Author regarding Fade.

**Fade** is a Havran operator and skilled assassin, claiming to have thirty-four successful kills on record and numerous other "bonuses". She occasionally offers her talents to Arandar Sùrion, becoming an associate of the Elvaan's after the two saved one another on Kelgost. While generally playful and enigmatic, she holds a cold and detached regard for her work, claiming she is but a tool being used by those who hire her. Fade is a rare Felisian *Oncia*, a subspecies resembling that of a snow leopard, giving her a lustrous white pelt and icy blue eyes.

## Appearance

Fade is a snow white Felisian of the *Oncia* subspecies, with intricate black spots lining her cheeks and brows. Her fur is described as having the color and consistency of puffy snow while her glacier blue eyes are cold and still as a pool of frozen water. She often wears a coy smile on her face, described by Arandar as being like the galaxy was some unknown joke where only she knew the punchline, calling it her "secret smile". Her voice is soft and gentle but with a playful tone to it. She is described as smelling like "crisp mint", likely through perfume. Her tail is naturally bushy but brushed down and combed often to be kept convenient.

Fade tends to wear a black leather chestguard with a matching cloak and hood, with a sylvite brooch depicting a Nakari pinning her cloak to her chestguard.