Petra Base

CLASS: Ma'an

GRAVITY: Partial

DOCKING: Yes

AMENITIES: Limited

CREW: 180

Petra, the Corsairs' most isolated base in the Sigmas, was designed to serve as a raiding base for attacks on Rheinland's northern region. Its strategic location in the Sigma-15 systems allows the Corsairs to strike deep into the House while remaining aware of any significant movements, all while enjoying the protection of the Pellworm Field. In recent years, the base has been expanded to better fit its role, and the Corsairs have begun relocating more and more squadrons to Petra. While this may increase the risk to the safety of the station in the future, its isolation means that, for the time being, any hostile patrols are destroyed well before they reach the asteroid field.

## News

They cowardly waited for our forces to be dispersed between various theaters, the latest one being the Outcast return to Omicron Theta, and took advantage of our inability to crush them like the pests they are.
Special orders were relayed to Battleship Delos in Theta to coordinate additional patrols in the Amarus Cloud to interfere with their shipments of Gammu materials as much as possible.

The Elders have authorised the deployment of elements of the Omicron Gamma defence fleet to respond to the Outcast invasion and secure our borders. These elite fighters are more than a match for the drug-addled Outcasts and will hold the line until the Northern and Southern Fleets complete their assignments in Dresden and Dublin.
The Battleship Delos has been dispatched to the system to coordinate our counter-attack and avenge the loss of the Fes. The Elders have announced that a great honor will be bestowed upon the pilots responsible for the destruction of the Outcast Battlecruiser Augusta.

The Zoners seem to have prevented this previously by importing Fertilizers from the Houses. Similarly, Crete, Leon and Cadiz are facing a shortage of Pharmaceuticals, complicating the treatment of our casualties. The Zoners now refuse to sell us these goods, so we must look elsewhere to obtain what we need.
The Elders have decreed that the raiding fleets are to redouble their efforts in Cambridge, and make new inroads into the Frankfurt system. Petra Base in Sigma 15 is to be reinforced, and the Fertilizer convoys from Planet Holstein treated as priority targets.
The Corsairs have always prized strength, and we have the strength to take what we need from the weak. Prosperity is there to be seized.

The death of Juan Garcia was but the latest in a line of killings by the Bounty Hunters Guild, abetted by the Zoners who provide them with safe harbor. The Elders have decided: no more. One opportunity was offered for the Zoners to make amends for their transgressions, and instead they chose to ignore our reasonable demands. Last night, Freeport 9 was boarded and the station administration placed under arrest.
From this day forward, the biodomes will provide exclusively for the Corsairs, and the docking bays will admit only those we allow. Fortunately, our ancient enemies the Outcasts appear to be preoccupied with a self-inflicted revolt on their poisonous planet. By the time they turn their focus back to the Omicrons, we will be secure in our conquest.

Professor Nagel and her team are certain the Pulse originated from outside Sirius, but are otherwise no closer to identifying its source or mitigating a future Blackout event. "Following the Blackout, we began to see immediate signs of jump hole destabilization in multiple different regions, with many ultimately falling out of phase alignment altogether", she commented. The dramatic upending of Sirius' jump hole network has already prompted many groups to abandon stations and withdraw from systems that appear to risk being cut off.
While months-long trips between the stars are possible thanks to the Liberty Engine and many centuries of innovation, few ships are designed or provisioned to make such arduous journeys. Those who were displaced by Sirius' redrawn map hope that system connections will return, while adventurers and explorers rush to discover new routes.

For decades the Zoners of Freeport 9 have kept themselves safe from Corsair reprisals by offering useful services, with their biodomes providing Crete with respite from the famines that once ravished it. Despite this, outrage has swept Omicron Gamma after a flight of Hunters killed Commander Juan Garcia, before retreating back to the No Fire Zones of Omicron Theta.
The Council of Elders have ordered the administrator of Freeport 9 to attend Planet Crete to hear their demands. Elder Garcia has vowed that the station's halls would "run red with blood" unless the Zoners turned over all BHG aboard the Freeport. The Zoners are yet to respond, likely trying to anticipate how the Corsairs will react.

The Corsairs see the Pygar colony as a direct competitor for the region's scarce resources, with Elder Garcia warning that there would be "dire consequences" should Freeport 9's biodomes reduce or divert their exports to Planet Crete. Whispers of alien ruins and Artifacts discovered below Pygar's surface may also antagonize the Corsairs, who rely on the Artifact trade as a source of wealth. The hardship of Pygar's extreme conditions and the uneasy relationship with the Corsairs has already led many colonists to consider a return to the now liberated Gran Canaria.

In his later years, Montoya would act as a steadying hand on the Council of Elders, counseling against rash decisions and reckless action. The Council has since inducted Elder Rosita Garcia to their number. As she commemorated the launch of the Battlecruiser Santander, she declared that "Sirius shall be set alight as a pyre in Montoya's honor". The Santander and its squadrons have been dispatched to pillage Bretonia.

"The standing Navy of the Corsair Empire as well as its irregular raiders must do everything within their means to break existing stalemates or make progress. The enemies of Crete have grown arrogant and take for granted that Corsair offensives have lost their steam, this is an assessment which must be proved woefully wrong."
In response to these express instructions, activity across every Corsair installation has intensified to levels that suggest substantial mobilization.

## Rumors

* Most Rogues enjoy a good brawl, but things often get messy. After the last brawl in the bar, I was in Medical for weeks with three busted ribs. Three ribs from one punch! Thank God he wasn't using his knife...

* Rogues round these parts are a different breed to the ones you find elsewhere. These poor buggers got the bosses breathing down their necks the whole time. Makes em scared and scared Rogues are scary Rogues. They'll cut you soon as look you. Just in case that's what the boss wants. Makes living here kinda erratic.

* So there we were minding our own business in the bar, when this giant monster of a bloke walks up and tells us we're sitting in his chair. We point out it's a Junker base, so it's our bloody chair and he says "Yeah, but it's our system, and if you don't shift I'll rip out your damn spines." That point we realised who he was. We moved.

* There's only two kinds of Rogues that really scare me: Ones short on booze, and ones short on Cardi. Then there's the lot returning from a stay on Sugarland. Those can be unstable and best avoided completely.

* Rogues got us shipping all sorts of stuff down to Fort McMurray ya? No idea why, but y'know, they pay good money. Mostly. Reckon they got something big going down.

*NOTE: Page generated on the 28/10/2023 at 17:59:46 UTC*