Tahari Dynasty

Tahari's Flag

Tahari Dynasty as shown on the map.

The Tahari Dynasty or Tahar Dynasty is a dynasty once consisting of a small collection of nomadic tribes. The dynasty is mainly situated north-east of the Western Kingdoms by the Wyvern Bay and the Drayfrost Mountains. The Khanum Tahari, Lisa Williams is the ruler of the dynasty.

## **Description**

The dynasty's geography is quite diverse, with mountains in the north, plains in the east and west, and a large pine forest covering almost the entire southwest and south. The population also is very diverse, consisting of many different clans, tribes and races. Orcs, elves, dwarves, demihumans, humans and many more are almost equally represented, though orcs and humans are the majority. Many of them live in tribes and clans, some of which are still nomadic. A large part of the population consists of people that have once lived in the other kingdoms, but were driven away by the growing influence of civilization which they didn't wish to fall under. They fled westwards, and eventually stayed in the region that is now the Tahari dynasty.

## **Government**

The Khanum Tahari, Lisa Williams is the absolute ruler of the Tahari dynasty. She has direct control in every matter: diplomacy, economy, war, lawmaking. Her royal advisor, Lucien Moneto, does hold some power too, but needs to consult Lisa in case a decision needs to be made. The one with the second most power in the entire country is the general of her military, who can make almost all decisions regarding the army, though Lisa does have the right to take his command in case she sees it fit. There is a council of judges that are responsible for the laws, though they also answer directly to Lisa. The only real threat to her power are the chieftains of the tribes, as well as some smaller nobles that have been installed as regional rulers and governors of the few relevant cities and towns by the red dawn.

## **Military**

The military is divided into three armies, the first, second and third. Each army operates independently from the others, and is led by a commander. These commanders naturally answer to the general. The troops themselves are very diverse, since they come from many different clans, tribes and cities. Numerous races, fighting styles, types of equipment and magic, as well as tactics are present in the military, making them an enemy that is hard to adapt to. In general can be said that the armies are very experienced, strong and combat disciplined troops with decent equipment and diverse tactics. A great strength, but also equally great weakness is the lack of uniformity and consistency. It allows the commanders to come up with brilliant plans that perfectly take the weaknesses and strengths of each kind of soldier into account, but makes it hard to come up with big troop movements and tactics for the same reason.

## **Economy**

The economy is rather weak, especially after the war. Most of the clans and tribes, as well as many towns barely produce enough for themselves, and contribute little to the economy. There are some exceptions, though. The T'raakt tribe, one of the bigger clans that lives in the south of the forest, are excellent bowmakers and fletchers. They produce enough to be able to trade their works. The Tod tribe, which is renown for their excellent potions and poisons, and the way they use their magic to enhance their effects. The town of Pu'lin, which is a dwarvish town that produces excellent weapons, armor and other craftsmanship. Several smaller clans in the mountains up north that specialized in mining and sell their good quality ores all around the country.

## **History**

The region of the Tahari dynasty was most of the time barely populated. Some nomadic tribes lived there, but overall no one really found the need to live in an area with so little relevant resources. Over time, more people from the west arrived and wanted to settle there. This led to wars, which lead to more wars, and a terrible circle of death and hate began. Only the occupation army of the red dawn finally managed to bring at least the illusion of peace to the region, using cruel but effective methods to fight down resistance and keep the population under control. They installed some of their more irrelevant noble families as regional rulers, who began constructing villages and towns. Being send to Tahari in a ruling position was sewn as an punishment for these nobles, hence they were not too fond of their duties and often neglected or abused their positions.

Red Dawn's fall brought more chaos to this region than anywhere else. It seemed as if the many different people of the region, who had actually formed somewhat of an understanding, and many even buried their ages old hatred for each other, would be falling into that brutal circle again. Different nobles, chieftains and warlords fought to greedily gather as much of the old empire as possible, turning the region into a single, giant war zone. That is, until Lisa Williams rose to power. With the support of several smaller tribes of the upper eastern plains, she conquered and annexed town by town, tribe by tribe until there were none to fight anymore. Who resisted, died. The entire conflict cut the population of the region almost in half, and crippled the already fragile economy. Only thanks to Lisa's measures large famines could be avoided, and the dynasty is now even in a slowly bettering position. Her rule is challenged often, but she has been crushing any and every rebellion so far.

The culture of the Tahari dynasty is as diverse as its people. Hundreds of regional traditions, religions, customs, dishes, beliefs, architecture and more can be found within it, oftentimes clashing with each other. In general it can be said that the region resembles most the Mongol Empire. Several independent tribes bound together by a strong leader and her government. The people of Tahari mostly are cynic and cold, weary of strangers and outsiders. Life is harsh out there, and survival is the privilege of the strong. So, the people of Tahari often care little about your gender, race, age, sexuality, looks, whatever. They care about your strength and about how much you can offer to your tribe, even if you don't have one. If you are particularly useful in any way, they will quickly take a liking to you. Once there is a bond in between people, be it family or friendship, the people of Tahari honor and value that highly. Betrayal, even if it is just banal, is seen as an direct insult and often punished with exile or death. Despite the harsh reality of their lives, many Tahari people strongly believe that their way of living, filled with struggle and hardship but also warmness and love, is superior to that of the "weak" westerners, whom many despise for what Red Dawn did during their occupation of the region.