Attrician

Attrician is a popular abstract strategy game played by residents of the Skylands. It is particularly popular in the regions bordered by the Koldari empire and Indipendant Space.

## History

The first versions of Attrician are thought to have originated in the spineward Loire sector Koldari colonies, as a recreational way for Koldari elders to practice and train the skills needed to set up and manage trade routes and supply lines in this hostile environment. Typically being handmade and ornate, Attrician sets were seen as valuable treasure by Shadowsguild pirates who then popularized the simplified and standarized form of the game causing it to appear all over the galaxy.

## Rules

The game is played by two players on a 5 by 5 triangular grid, oriented such that each player starts from one of the sharpest points (referred to as North and South). Each player commands a team of 16 peices comprised of 9 Logisticians(also called Pegs), 6 Warriors(also called Rounds) and one Prince. The Prince and Rounds move on the centers of the spaces, whereas the Pegs move along the edges of the spaces and on most sets sit in small holes cut into the corners of each space. The object is to capture an opponent's prince.

The rules detailed below detail the most popular form of the game, referred to as 'Common Attrician' however other versions do exist, such as the much more complex 'Koldari Attrician' and a version with fewer pegs and more rounds, referred to as 'Brutal Attrician'.

### Peices

There are three unique peices in the game of Attrician: the Prince, the Warrior and the Logistician

#### The Prince

The Prince is the most important peice in the game, as if a player captures an opponent's Prince then they win the game. It can move one space to any of the three triangles with which its current space shares an edge. The Prince is always considered 'supplied' and can provide supply to each of the spaces to which it can move, as well as to each corner of the space it currently occupies.

#### The Warrior

The Warrior is sometimes also called the 'Round' as a shorthand, due to the circular shape its tokens normally take. Having at least one Warrior is a requirement to win the game, as it is the only peice that can capture. It must move two 'Princes moves' or to any like-oriented space with which it's current space shares a corner (these two are analagous). As such half of the Warriors will always be on north-facing spaces, and the other half will always be on south-facing spaces. A Warrior can be supplied either directly by a Prince, or by a Logistician located on the corner of its current space if said Logistician is also supplied.

#### The Logistician

The Logistician is often called the 'Peg' as its token is peg-shaped, and this is much quicker to say than Logistician. Unlike the other two peices, it rests on the corners of spaces, and moves along their edges. It can move one or two spaces in any direction, but cannot jump over other pegs of either colour. It is considered 'supplied' if it is adjacent to a prince of its own colour, or has an unbroken straight line between itself and a supplied peg (a line is considered broken if there is another peg on it). It provides supply to all spaces that share a corner with its current location, as well as any pegs that lie on an unbroken straight line from it.