Dark Seal

## Stats

+10 ability power

+100 mana

+25% increased healing from potions and refillable potions.

## Passive

Unique – Dread: Grants <span style="color:**Script error: The function "keyword" does not exist.**;">+3 ability power per stack of *Glory*.

Unique – Do or Die: Grants 2 *Glory* (*<span style="color:**Script error: The function "keyword" does not exist.**;">+6 AP*) for a champion kill and 1 *Glory* (*<span style="color:**Script error: The function "keyword" does not exist.**;">+3 AP*) for an assist, up to a maximum of 10 *Glory* stacks (*<span style="color:**Script error: The function "keyword" does not exist.**;">+30 AP*). Upon death, lose 4 *Glory* stacks (*<span style="color:**Script error: The function "keyword" does not exist.**;">-12 AP*).

## Builds into

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Mejai's Soulstealer**

## Menu

Magic › Ability Power

Magic › Mana

**Dark Seal** is a basic item in  League of Legends. It is exclusive to Summoner's Rift.

## Cost Analysis

**Gold Value**
* 10 ability power =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 100 mana =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

*Do or Die Gold Value*

* 30 ability power = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value**  = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 102.14% gold efficient without its passive and with no stacks.
* Its gold efficiency increases by 18.64% per stack, reaching 288.5% gold efficiency at maximum stacks.

## Builds Into

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Mejai's Soulstealer**
## Similar Items

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Cull**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Doran's Blade**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Doran's Ring**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Doran's Shield**

## Notes

* The increasing File:Heal power.png healing from potions can be stacked, as the effect is not named *unique* and  stacks additively from the same item. For example, purchasing 5 **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** grants a total of 125% increased healing from potions.

 **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** | <span style="color:**Script error: The function "keyword" does not exist.**;">125 health

## Trivia

* If you use your three **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, you're getting <span style="color:**Script error: The function "keyword" does not exist.**;">112.5 health from this item's passive effect. This is <span style="color:**Script error: The function "keyword" does not exist.**;">52.5 health more than **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** and increases its value to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**, making it 218.93% gold efficient.
* If using a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** instead, it provides <span style="color:**Script error: The function "keyword" does not exist.**;">62.5 health, making the item worth 586.25 - a gold efficiency of 167.5% - increasing by **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** with each back.
* **Dark Seal** is among a number of items that had the word "The" removed from their names in patch V9.19. It was previously known as ***The* Dark Seal**.

## Patch History

V9.19
* Renamed *Dark Seal* from *The Dark Seal*.

V9.7
* Ability power reduced to 10 from 15.
* Sellback value reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.

V6.2
* Cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.

V5.22 - Added
* Tier: Basic item.
* Costs: **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Stats: +15 ability power, +100 mana, +25% increased healing from *potions*.
* Unique Passive - Dread: Grants +3 ability power per *Glory*.
* Unique Passive - Do or Die: Grants 2 *Glory* for a champion kill or 1 *Glory* for an assist, up to 10 Glory. Lose 4 *Glory* on death.
* *Builds into: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.*
* Availability: Summoner's Rift.

## List of Items

Starter items
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Potions and Consumables

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Distributed

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Advanced items

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Special Game Mode Exclusive items

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