recursal/Fanatic-Fandom huggingface dataset:
Telari

**Telari** is a goddess whose worship is completely outlawed in the Empire, given Telari’s conflicts with the other gods in the living pillar. Her followers are almost always powerful necromancers and are certainly a force to be trifled with.

Telari enjoys denying souls rite of passage into the afterlife, instead forcing them to walk the earth again, mindless and aimless, supporting the goals of her followers. It is said that somehow, either through a bargain with Aethel Ynn – who would have made such a deal through boredom – or by using some black magic, has found a way to syphon souls away from Aethel Ynn, Dhaas and Shadai, and she gives them to her followers for her amusement. Her interest peaks, however, when one of her followers manages to immerse themselves in worship to her by becoming undead themselves, normally as a vampire or a lich. When they do so, she almost fanatically grants them as much power as she can offer, letting them bring ruin to the living world and ruling as they see fit.
Cassandra Sandin

School of Transmutation

The school of Transmutation holds the second highest graduation rate of all the schools of magic, though due to Headmaster **Cassandra Sandin's** strict application processes and entry requirements, the school in one of the smallest, though still boasting more students than the school of Conjuration. Her teaching philosophy states that magic should always be used in a work capacity, and is often too dangerous to be used to show off or for trivial tasks that could better be performed by someone less qualified. As such, she often comes to blows with Headmaster Sild of the school of Illusion, who she sees as a fool that teaches his students to be lazy, rather than efficient.
The Hearts

The **Hearts Project** was an ancient superweapon from before the Great Calamity, constructed by the scientist, Ahriman. The hearts were each named after the planes of existence they were constructed on: the Heart of Astraea, the Heart of Etheria and the Heart of Mundaea. They were three island sized contraptions that sat in the centre of the plane they were named after and were designed to wipe out all unprotected life in the plane.

The weapon’s first firing, the Heart of Astrea, was a catastrophic failure, resulting in the detonation of the plane, the fragments of which now drift between all other planes of existence. The husks of the old gods still exist, drifting through the void as they sleep, waiting for the day that their long dead followers might revive them, as for the old gods, death is just a hibernation to restore their power. Since the weapon's firing, the gith and the illithids began to make the shattered ruins of Astraea the base of their operations, and thus surviving the firing of the Heart of Mundaea.

The second firing, the Heart of Etheria, was almost too effective, wiping all life from the plane, making it permanently a shadow of its former self. The mass genocide of the plane's inhabitants lead the boundaries between Etheria and Stygia to become weakened, leading many malevolent spirits to be able to walk the plane today.

The third and final firing, the Heart of Mundaea, was actually successful. Life in the plane was made extinct, and there were many protected beneath the surfaces of planets within the plane. Ahriman himself survived the firing of the Heart, sealing himself within the labs of the weapon's island. Ahriman has renamed the weapon the Heart of Mundanus, to better represent the plane by what people have since named it.

The reason for firing these weapons is entirely unknown to all but Ahriman himself, though some of the survivors from before the Great Calamity might know as well.
Krytis Cat

The **Krytis Cat,** named after the Shadow Queen, is an extremely rare and almost extinct species of magical cat with a limited command over magic, being completely immune to effects that would let other creatures locate them, as well as having the ability to make themselves invisible. If the cat so chooses, it can extend the effects of these to creatures nearby.

Krytis cats look very smooth, as if made of some dark clay, though they are still very graceful and stealthy. Covering them is a strange blue mist that almost behaves like fur, tail and whiskers, which turn red and spike up like a regular cat's fur if they are aggravated.

These cats are highly intelligent when compared to their mundane counterpart. They understand all speech they hear, and they are fully sentient, though they cannot speak themselves.

If they take a particular liking to a person, they can imprint themselves on it. When they have done so, the cat can speak to the person can understand the cat's mewls and growls as if it was speaking. The cat can also feel any emotion the person is feeling, though they may not understand why the person is feeling such a way, but they will try to help nonetheless. If the cat sees the creature or object causing its imprinted person distress, the cat will get very defensive over them.

A krytis cat with young will be very aggressive to any creature approaching them without the cat's permission.
The Wanderer

Not much is known about this man, other than the fact that he is very powerful, can take away people's memories and seemingly has it out for Wander.

Recently, more information has come out. He claims that he was not responsible for Rena losing her soul; all he did was give back her memories when he felt he had pushed Wander too hard.

He is currently being persued by his younger brother, The Traveller, as he has directly disobeyed the Summer Queen's orders.
Saurian

## Saurians

Lesser (Kobold) and Greater (Lizardfolk and Dragonborn)

120 years (Dragonborn)

6'1" (Dragonborn)

200lbs (Dragonborn)

**Saurians** are a species of humanoid reptiles descended from dragons. They are split into two sub-types: Lesser Saurians and Greater Saurians, with further distinction between Dragonborn and normal greater saurians.
Rigel Arryn XIV

Emperor **Rigel Arryn XIV** was the father of Eliana Arryn and Yllin Arryn, though they were both bastard daughters of his, and he had no legitimate children of his own. His death prompted the chain of events leading to the Second Imperial Civil War.

Rigel is the fifteenth of his name in the line of emperors, a fact that is only so because the four emperors before him, starting with Rigel XI, died within a few years of each other. The fact that two similar events have happened separately with other emperors named Rigel has lead to a recurring joke amongst the masses that emperors with the name Rigel are cursed.
Pheraa

As much as the church of Aasillist would like people to believe, the church of **Pheraa** is not an evil one. In fact, Aasillist’s bias against them has made them a much more communal bunch who help those who must stick to the shadows to survive, such as orphans in a city, giving them food and a place to stay.

At night, they have started to patrol the streets from the shadows, trying to protect anyone who would be hurt by those who are greedy. However, oppression from the church of Aasillist has led to some sects of the church of Pheraa to fight back, but as their church does not have the same respect as the church of Aasillist, these more aggressive priests are often executed as murderers and thieves.
Odis

**Odis** is the god of secrets and endings, and he is also supposedly in charge of Calibration, though the amount of truth behind this is unknown. Odis is the god of of everything unseen and unknown. He is often at odds with his father, Uthor, due to his secretive nature, and this conflict spills through to their followers.

The followers of Odis are never the most open bunch, and for good reason. The shadier side of his worshippers might be crooked diplomats or assassins hidden in the dark, though the more honest type might be couriers and ambassadors.

As far as Calibration is concerned, most people believe that Odis is behind it, and that Talos, with Krystaal's permission, has deligated this duty to him, and that he controls the length and severity of this naturally disastrous event. Followers of Odis deny this, though some believe that they protest too much.
Phanuus

This weapon breaker is feared amongst all those that treasure their magic items

**Phanuus** is a bloodbone weapon used by General Luisa Saracia during the Second Imperial Civil War. Most notably, it was used to destroy the weapon Scrimshaw, though it was later rebuilt by the legendary Mickey Kriemhild.

After the general's death, the weapon found its way to Aldarnesh, where it now rests in the hands of The Dread King.
Iago Shi

**Chief Justice Iago Shi** is the head judge of the Imperial Justice System, also holding a place on the Illuminated Council because of it, advising Empress Eliana Arryn on judicial matters, though the two are often at odds. Iago is often disappointed at the solution the Empress choses, though he rarely voices his true thoughts about her to her face, though he argues her decisions constantly.

When it comes to judging criminals, Iago has an uncanny ability to always tell if someone is lying, which has never been wrong thus far, and a few conspiracy theorists believe he uses magic to read minds, though Grandmaster Céannon of the Eight Colleges denies that Iago has had training at any of the schools in Laeth.
Elaine

## Overview

**Elaine** entered the service of the **Girard** family five years before the **Primordial Crisis**, when she knocked on the door of the **Girard** family home and offered her services as a nanny to **Marie Girard**. At the time, **Gregor** was fighting a skirmish on the northern border, and **Marie** was struggling physically and financially, making it hard to care for their then six year old son, **Tomas**. **Elaine** offered no cost for her service, apart from a roof over her head and food to eat, and **Marie** believed that she had a kind heart, thus her aid was readily accepted. When **Gregor** returned, **Elaine** had been living within the **Girard** household for several months, and had formed close bonds with **Marie** and **Tomas**. Although wary of her at first, **Gregor** eventually grew fond of the old woman.

When the **Primordial Crisis** occurred, leading to the death of **Marie Girard**, **Elaine** took it upon herself to raise and protect **Tomas**, becoming a strong maternal figure to him.

As the **Primordials** fell, and **Gregor** became the new Lord of **Runiere**, **Elaine** was allowed to maintain her service as **Tomas'** retainer, guiding and caring for him to this day.
Crimson Midnight

**Crimson Midnight** is the champion of the primordial of disease and decay, Borlorg, though he operates largely independantly from the other champions. He is curious first and foremost, often intrigued by medical wonders and rare races and creatures. Currently, his work has taken him to both Port Wren and Laeth, working in the latter as a chef for a vampire gangster known only as The Boss, using his knowledge of drugs and other illicit substances to inject into victims' bloodstreams to make them more pleasant to feed on.
Orphans of Fate

**The Orphans of Fate** are a group of adventurers that were prominent around the Primordial Crisis of 756 IC, being crucial in stopping the apocalyptic event. The group contains Mickey Kriemhild, a legendary dwarven smith hailing from Khârond; Lord Nigel DeRosa, lord of Rosette; Grum, a bounty hunter from IBS; and Wander, formerly a pirate of the Dirty Dragon, now the captain of the Dragon's Killer.

The group is also associated with the Lucaryn family, specifically having a close relationship to Rena Lucaryn.

## Quotes

### Grum

"*Murr*"
―Grum

"*I have a cunning plan*"
―Grum, several times throughout his career

"*Princess Diana- no wait...*"
―Grum when asked to name a Disney princess.

"*... (inhales)... Plums...*"
―Grum, about plums.

"*Suck my clit, Nigel!*"
―Grum to Nigel

"*I feel so... curvy...*"
―Grum when wearing Lilith Deviltongue's suit.
### Mickey

"*I'm Mickey Kriemhild, legendary dwarven smith. You might 'ave 'eard of me.*"
―Mickey's introduction

"*Are you single?*"
―Mickey to anyone vaguely female

"*Twat✌️*"
―Mickey

"*Would you rather have a shitty, lousy dream, or a big, barrel of cream?*"
―Mickey to Ricky Dreamfield

"*I don't know, really, what came first, the Egil or the Egg?*"
―Mickey after giving Egil a medallion with the word Egg on it.

"*After you flushed it looked less like a sausage and more like a chocolate mousse!*"
―Mickey to Nigel after Nigel claimed his shit that morning was a cumberland sausage.
### Nigel

"*I just hate elves!*"
―Nigel, holding the head of Kaelar Aurum

"*Do you like sausages, Belgik?*"
―Nigel to Belgik

"*You've got a giant owl, you've got lions and I've got a tadpole in a flask!*"
―Nigel

"*You're not a lawyer, Grum! You're barely even a wizard!*"
―Nigel when Grum offered to testify for him

"*It isn't long enough!*"
―Nigel to Grum, after Grum told him to "suck his clit".

"*What are you doing? This isn't your house!*"
―Nigel to Salaan when she tried to possess Rena.

"*Stop it, Mickey, I'm not well!*"
―Nigel to Mickey after Mickey said his morning shit looked like chocolate mousse.

"*We can't let a pedo snake live!*"
―Nigel when Narakasura replied 'anything goes' when asked about his sexuality.
### Wander

"*... Rena threw me through a door.*"
―Wander to Sern after Rena threw her through a door.

"*Can I Hellish Rebuke emotional damage?*"
―Wander, after the Empress insulted her

"*I feel so sorry for your wife.*"
―Wander to Nigel after he asked how women orgasm without a prostate.

"*Were am?*"
―Wander when asked how old she is in regards to her psionic potential.
Katya Rillas

The Empire of Lûeth

**Katya Rillas,** also known as **The Snake** in the Shadow Cabinet, is the current duke of Port Wren, ruling as the Snake. She is the mother of Calni and Ayden Rillas, having raised these children without the assistance of their father, The Wanderer.

She currently holds a portion of Port Wren under total quarantine against the Silent Plague.
Alaric Blackmore

**Alaric Blackmore** is an Inquisitor of the Order of the Burning Chalice. He is the last surviving member of the Blackmore Family of Laeth, and many say he killed them, though if confronted about this, he will admit it, though he will reveal that his mother was an expert necromancer who had killed and raised the rest of his family as undead before his intervention.

Alaric was elected High Inquisitor of the Burning Chalice due to his expertise in investigation and dedication to his job and order, most notably killing his own family because they were undead. He is an expert swordsman, and admittedly enjoys a fight - unlike many in the order who are more hesitant - though he will not seek one out of his own accord.
The Abandoned

**The Abandoned** was a fey creature imprisoned within The Traveller's basement within a mansion in Gaia. She had forgotten who she was, and was drained of life and energy until the Orphans of Fate showed up, and she fed on their fears and unease. She was subsequently killed by the Orphans of Fate, much to the displeasure of The Traveller.
Illuminated Council

The **Illuminated Council** is the main advisory body that consults the ruler of the Empire of Lûeth on political matters and decisions. Unlike their hidden counterpart, the Shadow Council, the Illuminated Council's identities are known to all and are elected by the Empress.

## Members

The current members of the Illuminated Council all hold high ranking positions in the Empire, be it nobility or military.

* Grand Inquisitor Fenris Armando
* High Inquisitor Alaric Blackmore
* High Inquisitor Mirabelle Belisse
* Grandmaster Céannon Ashcrest
* Queen Felicia Godwinson
* High Lord Duncan Callaghan
* High Merchant Antonia Adelaide
* Spymaster Maria Mór
* Chief Justice Iago Shi
* Lord High Admiral James West
* General Kalruhan Lucaryn
* General Shapoagataar
* General Alekei Den'gi
Mundanus

## Map

**Mundanus,** or the **Prime Material Plane,** is the main plain of existance on which life exists. It draws similarities from all the planes surrounding it, such as the Elemental planes, the Gaia and Stygia. Mundanus contains most of the mortal races in nations, such as The Empire of Lûeth, Shurkar and Krystal.
The Blood Plague

**HOME**

This mysterious ailment appeared some time after the main infection and many believe it is a highly infectious mutated form on the same disease. Unlike its counterpart, this one has symptoms such as a burning fever, severe lethargy, and red splotches which appear on the skin. Also unlike its counterpart, it kills if left untreated for too long. The good news is that it can also be cured and treated by those with the knowledge and skill. The bad news is that it requires the knowledge and skill to be cured or it will prove fatal.

Not all zombies carry the Blood Plague so exposure is fairly rare and it is quite easy to tell the Plagued zombies from their counterparts. Plague Zombies are crimson in color with glowing red eyes and their skin is covered in oozing pustules so even in the dark they are difficult to miss. When handled with care or outright avoided, a survivor can walk away from an encounter with these creatures without contracting the Blood Plague.

There is no known information on where or how this came to be at this time.
Druthor

**Druthor,** the head of the Judicious Pillar and god of fate, Druthor is very important to most mortals, though they may not realise. Without fate, the world would be chaos as murder and death would run rampant. And so, Druthor attached mortal souls to protect them, given their susceptibility to the natural horrors of the world. However, some souls aren’t attached to fate and can really disrupt the Loom of Fate. Imagine a tapestry, where each person represents one thread, and then you throw a six-inch stone at the tapestry, and the threads repair themselves in their final position. That’s the effect of people without fate.
Cleura

**Empyrean Cleura** is a currency used in the demiplane of Empyrea. It is notable for its heavily oxidised, patina coating, which can stain a handler’s skin a pale green after long-term, repeated tactile contact. This condition is known as being *’green-handed’.*

## Usage

The Cleura is used as a currency by the majority of Empyreans, particularly in Roost, Glorian, Ivory and Solarian territory - areas less influenced by Mundanus colonisation. Use of the Mundanusian sterling is more often seen at the Empyrean University and the surrounding University-controlled hold, though both currencies are accepted as legal tender within the hold. The Empyrean University is known to trade Cleura for Mundanusian sterling, usually at a 1:1 ratio.

In feral and tribal areas such as the Giant’s Holt, monetary tokens such as Cleura are seldom used.

## Green-handedness

As the coins are made of oxidised copper, the patina coating can rub off onto skin, permanently inking it with oxidised copper. While at trace-levels this is unnoticeable, over time it can build up with repeated, long-term handling, known to turn some individuals’ hands completely green. This condition, known as ‘green-handedness’, is commonly used to identify successful merchants, but also conmen, thieves, the greedy and those engaged in general unscrupulous activity, the latter few having pejorated the term ‘green-handed’ into something of an insult.

###
Shadai

Worshippers of **Shadai** hate the undead over all things. They are an affront to everything their goddess holds dead and those who bring people back from the dead must be stopped at all costs. Shadai is worshipped in a similar manner to Dhaas, being that Shadai protects the souls of the dead after they have died. Out of the two, Shadai is seen as the more caring, as she supposedly pleas for every soul to be sent to her or reincarnated, rather sent to whichever realm Dhaas deems their deeds worthy of. Out of respect for her, Dhaas will send her many of the souls of those who have died without making much of an impact on those around them, but the mighty heroes go to the Heavens, and the worst sinners go elsewhere.

There is a moral grey area that followers of Shadai do rarely encounter, and that is souls that have risen from the grave, but are not undead, still being very much alive. Some sects of worship will deem this a blessing, as Shadai has sent a soul back to the realm of the living, and other sects will do what they can to ensure that the soul is sent to their goddess as it should have done when it died.
Grimm

**Grimm Thunderstrider** is the god most commonly worshipped by the dwarves, given that he is also a dwarven ancestor spirit. As he was crucial in holding back the forces of darkness as they threatened to overrun the world, Grimm supposedly sacrificed himself to save existence in its entirety, becoming a deity in the process.

Followers of Grimm are usually proud to worship him and work hard in all aspects of life, their determination always getting them through any trouble. They are perhaps the only religion to not pass off miracles as the work of gods, more as the determination of mortals.
Natalia

The symbol of Harmony, mark of the Goddess of Concord.

## Overview

Natalia, the Goddess of Concord, is the deity heralded by the Church of Concord, the most prominent religion in Valdia. She represents unity and harmony amongst all countries, races and creeds.

No one has bore witness to the goddess bar High Priestess Ciana Elior herself, and thus her appearance is widely speculated between her followers.

In addition, she seems to have drawn enmity from the followers of Aasillist due to her having the same symbol as his but upside-down.
Stygia

The Eternal Palace, ruled by Kronus

The dead

**Stygia** is the plane of death and the complete opposite of Gaia. Magic drawn from this place is usually dark and dangerous.

Stygia itself is ruled by the thirteen Deathlords that each have responsibility for a particular territory. Each deathlord rules their own way, the only interference being from wars with other deathlords, or from demands from Stygia's true ruler, the Shadow Queen, though she does not make demands often.

The terrain of Stygia is very dark and dead, with most areas in greyscale, and the magic of Stygia is often purple or brown in colour. The sea of Stygia is black and opaque, as falling in means a one way trip to the Void.
Kennar

**Kennar** is the elder brother of Jhal, but that does not mean he approves of her power. While Jhal is the goddess of ambition, which involves getting power through whatever means necessary, Kennar’s aspect focuses on making sure that power goes to whoever deserves it the most. Where a corrupt king is sponsored by his sister, the bold hero that rises up to defeat him is almost certainly because of Kennar’s influence. As such, the two siblings are often maneuvering to outdo each other, but never out in the open, and normally through the influence of mortals. This seeps down into the worship of the two, as the church of Kennar will not directly fight the church of Jhal, but do attempt to root out corruption wherever they find it, as it is generally due to the worshippers of Jhal. Kennar’s agents always try to be fair, but never make a hasty decision, as if an innocent is killed, justice has not been served, needing more to offset the punishment of an innocent.
The Kingdom of Vaestrom

## Summary

The Kingdom of Vaestrom encompasses the North-West part of Valdia, a relatively lush and bountiful region with ample access to the sea. It is ruled by a dynasty that can be traced back over 1,000 years to its legendary founder, Queen Alexia Ashford, who is said to have been crowned by Saint Veronica, one of the children born to The Progenitor Goddess, Alessa. The kingdom is now ruled by a direct descendant of Alexia, King Alexander Ashford.

Its capital city is Antonia, the largest city in Valdia, which was chosen due to its association with the progenitor goddess, who is said to have descended onto Antonia when she first breached the barrier between Valdia and the heavens.

Due to it's close association with the Progenitor Goddess and the upstart nature of the Church of Concord, a political rift has formed between The Kingdom of Vaestrom and High Priestess Ciana Elior. As a result of this, tensions are relatively high between the residents of Vaestrom and the Paladins of Harmony, who are a prominent presence across Valdia.

## Politics

The Kingdom of Vaestrom is a hereditary monarchy with an extremely rigid hierarchy. All important government ministries and leadership positions are passed down through the same noble families, generation after generation, although that has not stopped political maneuvering among the nobles.

## Military

Despite its strength having diminished over the centuries since its founding, the Kingdom of Vaestrom remains one of the most powerful forces on the continent. The Kingdom's army is known to rely on its magic-users.
Inquisition

Mirabelle Jacquard

Ebony Hampton

Nigel DeRosa

The **Inquisition** is a major organisation in the Empire of Lûeth, being formed by Emperor Arryn I when fighting the war that would lead to the unification of the Empire. The Inquisition use the blood of the Arryn line in a special elixir to grant them powers, as well as resistances to hostile magic, though some who imbibe the elixir do not survive. Those that do survive, become inquisitors and undergo extensive training, learning how to hunt demons, undead and wizards.

## Orders

When the Inquisition was first formed, the first three members had their own specialties and moral codes, so formed three separate orders operating under one banner. Each order has a High Inquisitor leading it, and one of these three is elected as Grand Inquisitor, who leads the Inquisition as a whole, and each High Inquisitor often has a seat on the Illuminated Council.

### Order of the Burning Chalice

The Order of the Burning Chalice, lead by High Inquisitor Alaric Blackmore, specialise in magic and sorcerers, and embody the original tenets of the Inquisition. Burning Chalice inquisitors investigate and root out rogue wizards and necromancers, putting a stop to any dangerous rituals that they might perform, studying magic only to learn how best to combat it.

### Order of the Merciful Sword

Merciful Sword inquisitors specialise in the hunting of demons, undead and otherworldly creatures that would seek to do harm. At the behest of High Inquisitor Mirabelle Belisse, much of the Order's ranks are filled with paladins that have not imbibed the inquisitorial elixir, though they do not hold as much rank as an inquisitor would. Other notable members of the Order of the Merciful Sword are Ebony Hampton and Nigel DeRosa.

### Order of the Veiled Saint

The Order of the Veiled Saint try to do their best to help others after times of crisis, often being the ones to stop in a town plagued by banditry to help out, using their powers to deal with more mundane threats. They seek little recognition for their deeds, hence the saint that their order is named after wears a veil. The order is lead by Grand Inquisitor Fenris Armando, who has held the position for a little over a century, and many believe that the power of the Emperor's elixir has given him a longer life than a normal human would manage.

### Descendant Orders

There are several dozen orders of paladins that are recognised as branches of the Inquisition, though they do not have any true inquisitors, i.e. those that have imbibed the elixir. These orders may have their own tenets and goals, as long as they adhere to Inquisition law and demands first and foremost.
Ada Imri

School of Abjuration

The school of Abjuration, under the guidance of Headmaster **Ada Imri**, has prospered, boasting the best graduation results, in addition to the most pupils. Headmaster Imni teaches discipline above all, saying that safety is the best way to ensure a successful career as a wizard, and as such, her school has the lowest proportion of accidents than any other school. Grandmaster Ashcrest started his career in the school of Abjuration.

She has a hostile relationship with her daughter, Zani Imri, who is the headmaster of the school of Evocation, almost embodying the two schools' opposition since the dawn of time.
Second Imperial Civil War

**The Second Imperial Civil War,** known to most as just the **Civil War,** took place between within The Empire of Lûeth the years 752 IC to 755 IC. The war started when Emperor Rigel XIV died leaving no heir, so for the first time in the Empire's history, the several orders of the Inquisition got together and voted in a new emperor, voting in Emperor Quanis Raam I. Raam's actions lead to a war with the neighbouring nation of Shurkar, which resulted in several thousand refugees seeking refuge in the southern country of Tyr. When Raam ordered the execution of these "traitors", the acting council of Garwood refused satrting a fight they could not win. Lord Kalruhan Lucaryn of Barvielle rode quickly to their aid and Lord Duncan Callaghan of Tyr, ruler of the country of Tyr also gave his support to their cause, the rebellion gaining traction fairly quickly.
Aasillist

**Aasillist,** god of the sun, displays his brilliance at all times, even during the dark hours of the night. While the sun is up, his temples of white stone shine bright, their stained-glass windows irradiating anything nearby. During the night, the windows and brilliant gemstones twinkle in the moonlight, promising a bright day when the sun rises.

Followers of Aasillist often wear white, representing purity and truth, as nothing hides beneath the sun’s gaze. They are pursuers of truth, looking to call out lies and corruption and reveal to the world what corrupt things happen in the shadows.
Lucien Vandire

**Lord Lucien Vandire** is the leader of the Aristocracy, and currently the Ecclesiarchy, of Krystal, holding two of the three ruler positions of the country, besides Titus Ursari of the Military.

After Visellia Servana was assassinated, it stated in his will that her position was to go to Lucien, and as such caused conflict between Lucien, who now held two of three ruling positions, and Titus. This conflict is what strove Alessa Cinder to side with Lucien and the Ecclesiarchy over Titus and the Military, despite being Titus' second for many years.
Angelina Den'gi

Angelina, as she appears currently.

Viktor Den'gi - Brother

Aurora Den'gi - Sister

Boris Den'gi - Brother

Kazimir Den'gi - Brother

Nikolai Den'gi - Brother

Vladimir Den'gi - Brother

**Angelina Den'gi** is a high ranking general in the Vaestran military and the eldest daughter of the Den'gi Family, and the only one to be born with wings. She is known to be just and merciful, often sparing enemy troops once battles had been concluded. She takes great pride in her occupation, and holds herself and her soldiers to very high standards, as well as her own personal tenets.
Concordia

## Summary

Located in central Valdia, Concordia hosts The Church of Concord. Concordia is a recently formed settlement, having been erected immediately after The Primordial Crisis, It is a neutral territory, not governed by any of the three nations of Valdia, and in fact has a vast influence against it's neighbouring countries.In addition to being a religious site, the monastery is home to The Paladins of Harmony.

Concordia is populated by individuals of every race and creed, but only the devout are allowed to take up permanent residence.
Edwin Arundel

School of Necromancy

Headmaster **Edwin Arundel** often prefers to live in solitude, locking himself away in his spire for weeks at a time. He teaches very few classes in his school of Necromancy, leaving it to other professors, and he rarely talks to people outside of the magical field, stating that they don't understand what the school of necromancy is about. Those that have known him for many years say that Arundel was not always like this, but when his son, Horacio went rogue, it broke Edwin's heart, turning him to the bitter old man he is today.
Alide

**Alide** is another of the gods worshipped by soldiers, but she also has temples for those less martially inclined to worship her, as courage is not always about facing your opponents in battle. Sometimes courage is about building up the nerve to talk to someone or having the confidence to speak out against a tyrannical government. While battlefield courage is important in the worship of Alide, it is these smaller acts of daily courage that Alide find most satisfying, and thus rewards the most.
The Dragon's Killer

The Dragon's Killer as it explores the reaches of the plane of air, centuries before coming into ownership by the Orphans of Fate.

### Effects

Can plane shift (uses a heart of a powerful creature)

The **Dragon's Killer** is a spelljammer ship captained by Wander. This ship was brought into existance by Mickey Kriemhild, and has the crew from the Dirty Dragon working on board.
Faerie Prince

The **Faerie Princes** are a group of five powerful faeries that chose to settle in Mundanus. Over many years, they evolved their followers into the elves that exist currently.

The five faerie princes are:

* Arianna, Prince of the white elves.
* Dorian, Prince of the high elves.
* Isren, Prince of the dark elves.
* Orion, Prince of the wood elves.
* Rowan, Prince of the green elves, which turned into the orcs.
Port Wren

**Port Wren** is a city within the country of Vaegil in the Empire of Lûeth. It unofficially has two districts: the north for the upper class and the south for the lower class. The city is known for its hospital, as well as for being a cultural mixing pot, with very dark alleyways where unsavoury characters lurk.
Céannon Ashcrest

Illuminated Council

School of Abjuration (former headmaster)

Grandmaster **Céannon Ashcrest** is the main arbitrator of the headmasters, ensuring that they all stick to the proper regulations, as well as solving any disputes that may lie between them. He sets their goals, and is responsible for any shortcomings they have and, as a result, is often in meetings with the Inquisition or, less regularly, with ambassadors from Krystal.
Haru Makishima

**Haru Makishima** (巻島 春, *Makishima Haru*) is a character in *Raging Loop*. She is a high school student residing in Yasumizu and the granddaughter of Kanzo Makishima.

## Appearance

Haru is a teenage girl with a slim build. She has neck-length brown hair with a small braid in the front, along with pink hair clips and a lighter brown extension.

She wears a school uniform consisting of a white button-down, a blue jumper, and a pink ribbon. She also wears a number of accessories, including buttons, bracelets, a checkered purple armband, and a pink plaid belt. Haru wears striped pink thigh socks with one rolled down to the knee and brown loafers.

## Etymology

* The name **Haru** means "spring" (春).
* Haru's surname **Makishima** means "volume, roll, reel, book" (巻) (**maki**) and "island" (島) (**shima**).
Mantra

**Mantra** or **Journey**, as named by Wander, is an ancient fey who barely remembers their past, being bound to the spelljammer ship now named The Dragon's Killer.

## History

Mantra knows next to nothing about her own history, being so old that she has forgotten her name. All she knows is that she was bound to the ship eons before, and magically compelled by the master of the ship. What her task was, she doesn't know.

## Current History

Mantra encountered the Orphans of Fate when Mickey Kriemhild wished the ship into existance. Having been magically compelled by her last master, she possessed Mickey's body, causing him to rush inside, attacking Kalruhan Lucaryn as he got in the way. The Orphans of Fate rushed inside the ship to be met by Mickey's memories, formed out of the bugs that make up Mantra's body.

As the group fought through hellish forms of Mickey's memories, they began to realise that some of their own worst nightmares were beginning to materialise before them, as Mantra could get into their heads, as well.

It turned out that Mantra was drawing power from Mickey's suffering and, after Mickey was freed, her power was greatly dimished and she surrendered. After a short conversation, she pledged herself to Wander and the ship, saying that she could keep it running and act as a protector.

## Personality

Mantra is, at heart, a decent enough person. She will try to stay out of conflict, but will aggressively defend those that have shown her kinship. She will do what she deems necessary to protect those she is close to.

## Appearance

Mantra is a strange kind of fey, being made up entirely of beetles and insects, which then come together to form a variety of different objects or creatures. The form she chooses to take looks like some kind of aqautic humanoid with golden eyes and black sclerae.

## Abilities

Mantra has displayed a wide array of abilities, though she lost many of this when she was disconnected from Mickey. While empowered, she had the ability to create a strange copy of someone her beetles had engulfed, having very similar physical and magical capabilities.

Mantra can also probe into memories, reconstructing them in rooms of the spelljammer using her beetles to form the structure of the room. Currently, she has used her beetles to make the interior look exactly like the Dragon's Killer before it was turned into the spelljammer, though there are some distinct differences, the main one being the bottom deck containing the spelljammer's engines and other systems.

One downside of having almost complete control of the ship is that she cannot leave it, being rendered powerless against threats from outside the ship.
Kronus

**Kronus**, lord of Macabre, is the oldest and most powerful of the deathlords. His territory is the largest, though it has diminished recently with the emergence of Nyx of the Void Wastes, but he has kept the incursion under control. Kronus is a fairly absent ruler, focusing on his own personal projects or spending decades in slumber, harnessing his power. One such project Kronus enjoys working on is his museum, which is the largest collection of artefacts and trophies in the multiverse, and he often travels to different planes personally if he hears rumours of a prize worth taking, adding to the collection that he has been building since the War in Heaven.

Kronus' followers are known as The Collectors.
Cult of the Hydra

The **Cult of the Hydra** are a mysterious organisation that came to prevalence in the Empire of Lûeth during the Second Imperial Civil War, being allied to the loyalists during the war. They supposedly supplied Emperor Quanis Raam I with his aerial cavalry consisting of warriors riding highly trained yet savage wyverns, which saw notable use during the first and second sieges of Laeth. These forces were sought out by the emperor due to the appearance of the Rukh Riders of the Twin Peaks providing aid to the rebellion, the emperor wanting a hard counter to the change in warfare.
Aurora Den'gi

Aurora Den'gi, as she currently appears.

Viktor Den'gi - Brother

Kazimir Den'gi - Brother

Boris Den'gi - Brother

Angelina Den'gi - Sister

Nikolai Den'gi - Brother

Vladimir Den'gi - Brother

**Aurora Den'gi** is the Arch-mage of Antonia and the youngest daughter of the Den'gi Family. From a young age Aurora seemed to excel in magical studies while seeming to put in little to no effort. She spends the majority of her time in her quarters, and rarely takes to the field during conflict.
Osiris

**Osiris** the Silent is one of the more feared deathlords in Stygian politics, and is currently under the Shadow Queen's protection as he is currently a major part of her mysterious plans, and currently draws the ire of the other deathlords. His lands of Tenebrel are eerily quiet and peaceful on the surface, but when one looks closer at the terrain, they will find many hidden terrors lurking in the dark.

The Silent Children are the primary mortal followers of Osiris.
Mr. Pod

Mr. Pod, as he currently appears.

**Mr. Pod** was born in Ruinere along with his twin brother Mr. Peas. Both lived an ordinary life, eventually becoming greengrocers within Ruinere's busy markets.

He was 30 when the Primordial Crisis occurred, and was conscripted to fight alongside Gregor Girard to defend against the Primordial invaders. His efforts during the war were recognised by Gregor, and he was appointed recruitment officer and training general for the Runiere army, alongside his brother.

He has become a prominent figure within Runiere, being commonly referred to as The Right Hand of the Lord by soldiers and townsfolk alike.
Inara

**Inara** is the goddess of perfection. Her followers are often monks in isolation in their monasteries, striving for to better themselves. Other individuals that follow her may be sculptors or the like that strive for perfection in their art. She doesn't advocate vanity, though a few branches of her followers are fairly narcissistic, seeing physical attractiveness as perfection. Inara often doesn't interact with many other gods, though she harbours particular distaste for Juir and her followers of discord, for obvious reasons.
Sammar Dar'en

### Relatives

Ilrith Darkflame (elder brother, deceased)Nydal Dar'en (elder brother, deceased)

Sehra Dar'en (elder sister)

Tago Dar'en (elder brother)

Zara Dar'en (niece)

## Mechanical Information

### Class

Fighter / Sorcerer

**Sammar Dar'en** is an exiled Dark Elf from Irandé. He is currently the leader of small group of rebel dark elves, fighting against the city, though their numbers are dwindling.
The Narenhall Alliance

## Summary

The Narenhall Alliance is a country that comprises the southern aspect of Valdia. It is a republic governed by a small group of prominent Lords/Ladies known as the The League. Each member of the league controls a designated area of land within the country. Vast swamp lands, expansive fields and dense forests cover the surface of The Narenhall Alliance.

The Narenhall Alliance takes a rather passive stance to the Church of Concord, and prefers not to interfere in their affairs.

## Politics

Unlike The Kingdom of Vaestrom and The Grand Duchy of Gallia, The Narenhall Alliance is a league of multiple noble families who refuse to swear fealty to any individual ruler. Instead, the Alliance is ruled jointly as a republic through roundtable conferences between the five most prominent allied lords/ladies known the The League, which is comprised of the heads of House Page, House Stroud, House Barrien, House Cordelia and House Teron, all of which convene at the capital city of Falmire. Each house's territory is technically an autonomous region, though they all swear reciprocal oaths of allegiance to each other.

Although membership in The League is generally hereditary, it is not permanent; House Rayne was once a member of The League, but forfeited their seat to House Teron after an internal dispute led to half of its members defecting to the The Grand Duchy of Gallia and forming House Pioggia.

## Military

The Alliance's military is derived from the troops maintained by each of its noble houses, which cooperate for mutual defence. Soldiers of the Alliance are known for their skill with bows, but specific prowess does vary between the houses.
Dierlon Tios'n

Vicsiara Tios'n (niece)

**Dierlon Tios'n** is the weaponmaster of House Tios'n of Irandé. When both Syala and Vicsiara were too young to be matron of the house, Dierlon took charge as patron, something somewhat taboo in drow culture. However, his twin sister, Vena, was unable to take charge of the house due to her position as matron of the Torre Acadae.

Rumours have circulated about the true nature of the relationship between Dierlon and his twin, and while nothing has been confirmed, Dierlon is happy to let the rumour circulate further, much to the annoyance of his sister.
Krystallan Laws of Magic

The **Laws of Magic** were written and put into place by the Krystallans in the year 6,434 BIC, though these weren't fully enforced across the world until 4,884 BIC after a brutal war with the Ancient Xelaran Empire.

## The Laws

### Demons

Demon summoning is completely illegal, and should the Krystallans find information about a demon cult, they often act on it immediately, dealing with consequences later. Demon summoning is their highest priorities, and will result in execution on-site without trial.

### Undead

Raising the dead in its simplest form is often overlooked by the Krystallans. However, spreading lichdom and vampirism is a high priority. Any being that has been raised back to life after being dead is considered an abomination, and as such will be slain on sight, even if the being in question is actually fully alive, rather than undead.

### Time

Chronurgy magic is outlawed in many of its advanced forms. The manipulation of time forwards and backwards is strictly forbidden. However, many minor spells have slipped into common use, such as haste and slow spells. As for stopping, fast-forwarding and rewinding time, they are completely illegal, and should the Krystallans find out about any such caster, they will be arrested or terminated at a high priority, though demon summoning and powerful undead still take priority.

### Teleportation

The Krystallans keep watch over the fabric of the weave, and always watch whenever any teleportation spells are cast. While teleportation itself is not illegal, the act of teleportation tears part of the weave briefly, which can, very occasionally, result in a tear in the fabric between planes, causing demons to spew into Mundanus. As such, the Krystallans often use technology that does not tear the weave in this way.

### Planar Travel

When it comes to planar travel, the Krystallans watch with great interest, just as they do with teleportation. However, they watch to see the methods of travel for each incidence, as planar travel is often more harmful to the fabric of reality than teleportation. However, as no there is no singular method of travel documented, the Krystallans look for a plane shift spell that is not harmful, and such experimental wizards may come up with an answer.

## Enforcement

Often enough, the Krystallan military only needs send a single small Shield-Team, or perhaps a single paladin from a Sabre- or Lance-Team. The wizard involved with such crimes often can't handle the energies of time manipulation spells and end up killing themselves as a consequence. However, in the event of a powerful wizard breaking these laws, a Sabre-Team or even a Lance-Team could be sent after them, depending on the teams' availability.

As for meddling with the Primordials, a paladin from a Lance-Team is almost always sent, and the details of the event are always censored from the public.
The Kriemguild

Officially titled Hammerbrand Industries for 'legal reasons'

**The Kriemguild,** also known as **Hammerbrand Industries,** is a dwarven smithing guild in the town of Rosette, owned and run by Belgik Hammerbrand and his adoptive father, Mickey Kriemhild. It was built in 757 IC as promised by the Khan of Xelaphos and Nigel DeRosa to Mickey Kriemhild, despite his death in 756 IC.

## Notable Members

* **Belgik Hammerbrand** - owner and guildmaster
* **Mickey Kriemhild** - senior guildmate and namesake
* **Ol' Bennie Longbeard** - beloved groundskeeper and professional swimmer
* **Lodrik Potroast** - cook and waiter, known for his extremely short temper
* **Hamlin** - guildmate, popularly known as the world's fattest dwarf
* **Brutus Blackbear** - bodyguard of Mickey Kriemhild
* **Magpie**- apparently - Is he tho? He toyed with the idea and kinda left belgik hanging. I mean he's going on the expidition? The one Belgik hired him for?
Quanis Raam I

**Emperor Quanis Raam I** was the emperor of the Empire of Lûeth for a few years after the death of Rigel Arryn XIV, though was overthrown by Eliana Arryn I and the rebellion lead by Kalruhan Lucaryn.

He was a flamboyant man, though his humour faded fast when he was provoked, leading him to rule the Empire with an iron fist, his two-sided personality causing a great rift in the Empire's nobility, many supporting him arduously, the rest seething with bitter distaste.