Westerosi Paganism

Westerosi Paganism is the collection of faiths followed by the first men of Westeros. It is widespread in Westeros and unlike vanilla paganism, it doesn't put a limit on succession laws.

## Old Gods

This is the mainstream religion of mainland Westeros among the first men.

* Females can hold temples
* Priests can marry

**Modifiers for characters following this religion:**

Martial +2

Stewardship +1

Intrigue -1

Learning +2

Vassal opinion +10

Feudal Vassal Minimum Levy : +5%

Feudal Vassal Maximum Levy : +10%

**Troop bonuses for characters following this religion:**

Levy Reinforcement Rate: +15%

Archers offensive: +10%

Professional infantry offensive: +5%

Levy infantry offensive: +5%

**Troop bonuses when fighting in territory of own religion:**

Archers defensive: +20%

Professional infantry defensive: +10%

Levy infantry defensive: +15%

## Lady of the Waves

The Lady of the Waves is the faith of the Sistermen

* Females can hold temples
* Priests can marry
* Male rulers can take 2 concubines
* Rulers can raid infidels for loot
* Rulers can navigate major rivers
* Defensive attrition against other religion groups
* No opinion penalty for female ruler or heir

   **Modifiers for characters following this religion:**

Diplomacy -1

Martial +2

Intrigue +1

Learning +1

**Troop bonuses for characters following this religion:**

Professional infantry offensive: +10%

Professional infantry defensive: +10%

Levy infantry offensive: +10%

Levy infantry defensive: +10%

## The Vulture

The Vulture is the faith of the Stone Dornish.

* Females can hold temple titles
* Priests can marry
* Male rulers can take 2 concubines
* Defensive attrition against other religion groups
* No opinion penalty for female ruler or heir

The Vulture Faith doesn't have any holy sites.

**Modifiers for characters following this religion:**

Diplomacy -1

Martial +3

Stewardship -1

Intrigue +1

**Troop bonuses for characters following this religion:**

Professional infantry offensive: +5%

Professional infantry defensive: +5%

Levy infantry offensive: +15%

Levy infantry defensive: +15%

**Troop bonuses when fighting in territory of own religion:**

Levy infantry defensive: +25%

## Beyond the Wall Old Gods

This is the faith of the people who live beyond the wall, the free folk.

* Females can hold temple titles
* Priests can marry

* Rulers can raid infidels for loot
* Defensive attrition against other religion groups
* Vassals don't get angry when their levy is raised
* Increasing tribal organization will upset vassals of this religion
* Vassals get free warscore in independence wars
* No opinion penalty for female ruler or heir

**Modifiers for characters following this religion:**

Diplomacy -1

Martial +2

Stewardship +1

Learning +1

General opinion: -5

Feudal Vassal Maximum Levy: -20%

**Troop bonuses for characters following this religion:**

Archers offensive: +10%

Professional Infantry offensive: +10%

Levy Infantry offensive: +10%

**Troop bonuses when fighting in territory of own religion:**

Archers defensive: +20%

Professional Infantry defensive: +10%

Levy Infantry defensive: +15%

## The White Ones

This is a heresy of the Beyond the Wall Old Gods faith.

* Priests can marry
* Rulers can raid infidels for loot
* Defensive attrition against other religion groups
* Vassals don't get angry for having their levies raised
* Increasing tribal organization will upset vassals of this religion
* Vassals get free warscore in independence wars

**Modifiers for characters following this religion:**

Diplomacy -2

Martial +3

Learning +2

General opinion: -10

**Troop bonuses for characters following this religion:**

Archers offensive: +5%

Professional Infantry offensive: +15%

Levy Infantry offensive: +15%

**Troop bonuses when fighting in territory of own religion:**

Archers defensive: +15%

Professional Infantry defensive: +10%

Levy Infantry defensive: +20%