Abilities

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The **Abilities** in ELEX.

## List of Abilities

### Combat

*Each skill point spent within the Combat skill tree gives 1 Combat stat. Learn Combat skills at a Combat trainer.*

* Melee Weapons: 500 / 1000 / 2000 Elexit, 1 / 1 / 1 Skill Point, 25 / 55 / 85 Strength, 15 / 35 / 55 Dexterity *("Increases melee damage with each level." +10 / +20 / +30 to one- and two-handed weapon damage.)*
* Ranged Weapons: 500 / 1000 / 2000 Elexit, 1 / 1 / 1 Skill Point, 25 / 55 / 85 Dexterity, 15 / 35 / 55 Intelligence *("Increases ranged weapon damage with each level." +10 / +20 / +30 to ranged weapon damage.)*
* Heavy Weapons: 500 / 1000 / 2000 Elexit, 1 / 1 / 1 Skill Point, 30 / 60 / 90 Constitution, 20 / 40 / 60 Dexterity *("Increases heavy weapons damage with each level." +5 / +10 / +15 to heavy weapon damage.)*
* Attack Strength: 500 / 1000 Elexit, 1 / 1 Skill Point, 30 / 70 Strength, 20 / 50 Constitution *("Increases the power of your strikes with each level.")*
* Parry Strength: 500 / 1000 Elexit, 1 / 1 Skill Point, 20 / 40 Strength, 30 / 70 Constitution *("Reduces knockback with each level.")*
* Heavy Punch: 500 / 1000 Elexit, 1 / 1 Skill Point, 20 / 50 Dexterity, 30 / 70 Cunning *("Increases the dealt damage of your special attack with every level-up.")*
* Grenades: 500 / 1000 Elexit, 1 / 1 Skill Point, 20 / 50 Strength, 10 / 30 Dexterity *("Increases hand grenade damage with each level." +10 / +20 to grenade damage.)*
* Jet Pack Attack: 500 Elexit, 1 Skill Point, 50 Dexterity, 30 Intelligence *("Unlocks the ability to do a jet pack melee attack.")*
* Mutant Killer: 500 Elexit, 1 Skill Point, 20 Dexterity, 40 Cunning *("Gives bonus damage when fighting mutants.")*
* Machine Killer: 500 Elexit, 1 Skill Point, 30 Dexterity, 50 Intelligence *("Gives bonus damage when fighting robots.")*

### Survival

*Each skill point spent within the Survival skill tree gives 1 Survival stat.* *Learn Survival skills at a Survival trainer.*

* Radiation Resistance: 500 / 1000 Elexit, 1 / 1 Skill Point, 30 / 60 Constitution *("Increases resistance against radiation and radioactive damage with each level.")*
* Fire Resistance: 500 / 1000 Elexit, 1 / 1 Skill Point, 30 / 60 Constitution *("Increases resistance against heat and fire damage with each level.")*
* Frost Resistance: 500 / 1000 Elexit, 1 / 1 Skill Point, 30 / 60 Constitution *("Increases resistance against cold and frost damage. Can be levelled up.")*
* Poison Resistance: 500 / 1000 Elexit, 1 / 1 Skill Point, 30 / 60 Constitution *("Increases resistance against poison damage with each level.")*
* Armor: 500 / 1000 / 2000 Elexit, 1 / 1 / 1 Skill Point, 15 / 35 / 55 Strength, 25 / 55 / 85 Constitution *("Each level increases the protection given by armor.")*
* Animal Trophies: 250 / 500 / 1000 Elexit, 1 / 1 / 1 Skill Point, 15 / 30 / 45 Dexterity, 15 / 35 / 55 Intelligence *("Unlocks the ability to acquire special trophies from animals." The loot and sale price of the trophies are quite valuable.)*
* Good Eater: 500 Elexit, 1 Skill Point, 30 Constitution *("Increases the health gain you get from eating food." Increases by 100%.)*
* Adventurer: 500 Elexit, 1 Skill Point, 40 Intelligence *("Reveals all teleporters on the map.")*
* Sixth Sense: 500 Elexit, 1 Skill Point, 40 Intelligence, 60 Cunning *("Reveals enemies on the radar." Quite useful as powerful enemies can easily surprise and one-shot you without it.)*
* Extra Hitpoints: 500 Elexit, 1 Skill Point, 30 Constitution *("Gives additional hitpoints with each level.")*
* Stamina: 500 / 1000 Elexit, 1 / 1 Skill Point, 30 / 60 Constitution *("Permanently increases stamina.")*

### Crafting

*Each skill point spent within the Crafting skill tree gives 1 Crafting stat.* *Learn Crafting skills at a Crafting trainer.*

### Personality

*Each skill point spent within the Personality skill tree gives 1 Charisma stat (exceptions: Survival Skills, Combat Skills, Crafting Skills).* *Learn Personality skills at a Personality trainer.*

### Berserker

*These abilities can only be learned from Caldrim in Goliet. The Berserker ability is required for all other Berserker-specific abilities.*

### Cleric

*These abilities can only be learned from Balder at The Hort. The Clerics ability is required for all other Cleric-specific abilities.*

### Outlaw

*These abilities can only be learned from William at The Fort. The Outlaw ability is required for all other Outlaw-specific abilities.*