recursal/Fanatic-Fandom huggingface dataset:
Solgaleo

Chance of Appearance
 Generation
 Pokedex Number
 Pokemon Attack
 Submitted By:

## **Pokemon Info**

Solgaleo is a legendary Pokemon known to the people of Alola, and is one of two possible final evolutions of Cosmog along with Lunala. Known both as an emissary of the sun and a beast that devours the sun, Solgaleo’s body is capable of holding a vast amount of energy which it can use to create Ultra Wormholes and travel through Ultra Space. Using the N-Solarizer, it is possible for Solgaleo to become fused with Necrozma and create Dusk Mane Necrozma combining their two strengths.

## **Attack Description**

When Solgaleo pops out of its Poke Ball it will roar and become enveloped in the sun’s light before launching itself forwards towards a random opponent as a beam of intense solar energy fires off along with it like a laser. Solgaleo will teleport back to the stage and repeat this process until he’s attacked three times before leaving.
Thor

Chance of Appearance
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## **Assist Trophy Info**

Thor is the Aesir god of thunder and strength, as well as the son of Odin who wields the mighty Mjolnir to rain death and destruction against his enemies. When Fimbulwinter came, Thor made a housecall to Kratos’ home which ended… poorly and resulted in a fight between the two. While the match technically ended in a stalemate which resulted in the creation of a massive frozen lightning bolt, Thor got what he wanted from the fight. Odin would later command Thor to protect/keep an eye on Loki when Loki was sent to find pieces of a mysterious mask across the realms. Thor… was not pleased about the situation.

## **Mode of Assistance**

Thor is a brutal Assist Trophy to go up against and its generally advised to avoid him. Thor is capable of covering a large amount of ground on the stage with both high jumps and a fast running speed allowing him to pretty much get wherever he wants whenever he wants on more “normal” stages. Thor can use Mjolnir to both make powerful, but short-ranged, melee attacks as well as throw it a far distance for a powerful ranged hit before Mjolnir comes flying back to him in a straight line. Thor can also channel lightning for massive blasts of electricity. Thor can use this lightning to cause a massive thunderbolt to fall from the sky and strike his position doing damage all around him. All of Thor’s hammer strikes will also be imbued with lightning making them susceptible to any Spirits that influence lightning damage.
Wheelie

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## **Item Info**

Wheelies are tire-shaped enemies who at times are covered in red metal, handlebars, and exhaust pipes which essentially makes them a one-wheeled motorcycle. Kirby can obtain the Wheel ability from them to speed around at high speeds, or just ride on top of one to do the same thing depending on the situation.

## **Item Usage**

Wheelies appear with their motorcycle design and are just waiting for a fighter to hop on top and ride them. When a fighter rides on top of a Wheelie they’ll begin to speed forwards along the ground and can ram anyone they run into. Fighters can also perform quick turns to go speeding in the opposite direction as well as jump to try and smack into a fighter who’s in the air. If a fighter is attacked while riding on a Wheelie, they can be knocked off which will send the Wheelie spiraling forwards as a projectile along the ground while the fighter gets knocked back. Another fighter can try to ride the Wheelie at this point if they so choose. It's pretty much an item version of Wario's bike!
Tiny Devil

Game of Origin
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## **Enemy Info**

Also known as Mini Devils, Tiny Devils are demons who should not be underestimated for their small stature. These petulant beasts serve Dracula with an odd persistence, weaving between the castle walls with their dark magic and medieval weaponry.

## **Fight Pattern**

The Tiny Devil always seems to be flying just out of reach of most attacks, tucked diagonally towards an upwards corner. It will constantly aim to dodge its foes, priding itself on its skills of evasion. It will flutter its little wings with annoying confidence, chuckling at fighters as they fail to get a hit in. Luckily, only a couple of lucky slaps should be enough to take this glass cannon out.

## **Attacks**

### **Tri-Cutter**

Perched above its prey, the Tiny Devil summons a crescent-shaped projectile roughly the size of itself and hurls it forward. The wind magic cuts through opponents much like Robin's Elwind.

### **Spear**

Some Tiny Devils prefer their old-school spears to magic, daring to swoop in close to get a solid hit in. To this extent, they move similarly to more agile Gargoyles. They are also capable of throwing their spears at opponents, though their foes can then turn around to use the spear themselves while they must rely on their Tri-Cutters from there.
The Legend of Groose

Player Character
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 Stage
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## **Description**

That little boy Link can’t be counted on to save the beautiful Zelda! This is a job for… GROOSE!

Ghirahim is trying to KO Zelda and steal her away so it’s up to Groose to take him out first. Though Zelda is an ally in this Event Match she will only rarely make attacks against Ghirahim and is much more likely to run away from him.

## **Soundtrack**

* **The Legend of Zelda: Skyward Sword**
	+ Ballad of the Goddess (Remix) - An orchestral rock remix of Ballad of the Goddess combined with Ghirahim's theme. [SSB4]
Yellow Devil

Game of Origin
 Release Date of Origin
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## **Boss Info**

The Yellow Devil is a massive robot, and the first robot specifically built for combat that Dr. Wily created. It’s used to defend Wily’s castle from intruders, specifically that frustrating bot Mega Man. Its body is made up of a yellow goo-like shape-memory which can be dismantled into chunks at the Yellow Devil’s will and reassembled elsewhere.

## **Boss Fight Details**

The Yellow Devil appears as a stage boss on the Wily Castle stage. Here it cannot appear during the first 20 second of a match. At that point though the Yellow Devil can appear at any time though an indicator will be shown on the stage first in the form of small chunks of yellow goo flying up from the background where you can see Wily Castle before they fall down onto the stage and form up into the Yellow Devil. When fighting the Yellow Devil keep in mind it’s eye for that is the only area of the Yellow Devil that is vulnerable to attack. Upon its defeat, the Yellow Devil will begin a slow explosion that can hurt all players besides the one who dealt the final blow. The Yellow Devil can return later in the match but at least 1 minute must have passed after its death before the Yellow Devil will return.

## **Attacks**

### **Laser**

Originating from its eye, the Yellow Devil will fire blasts of laser energy at the players. When firing the Yellow Devil will choose a player character at random and pinpoint on their current location before firing however after that moment the laser will not track the player at all.

### **Split**

The Yellow Devil will become invulnerable during this attack and begin to separate its body into squared chunks. The chunks will individually fly from one side of the stage to the other damaging players in their way. When all of the chunks reach the other side of the stage the Yellow Devil will reform and can be attacked once again.
The Game Master

Player Character
 Player Stock
 Allies
 Ally Stock
 Opponents
 Time Limit
 Stage

## **Description**

Grab your Power Pad and NES Zapper because you’ve been chosen to be the next Nintendo Game Master! But you can’t just inherit the title so easily, you’re going to have to prove you deserve it first and what better way to do that than to fight against the previous Game Master’s closest allies?

## **Objective**

KO your opponents and become the new Game Master!
Wailord

Chance of Appearance
 Pokedex Number
 Generation
 Pokemon Attack
 Submitted By:

## **Pokemon Info**

Evolving from the comparatively fun-sized Wailmer at level 40, Wailord is a behemoth of a Pokemon. On average, it measures at just over 47 feet and over 877 pounds! Luckily, like whales in our world, it is a gentle giant. Currently, it is the largest of all identified Pokemon. It's also known to be able to dive at over 10,000 feet with only one breath.

## **Attack Description**

Like Snorlax, Wailord comes falling down from the top of the stage while making its Pokemon cry. Unlike Snorlax, it comes back with partial recoil once it hits the bottom blast zone, leaving opponents with a watery wake following its departure! Water will splash out in a great jetstream from the bottom of the stage, dousing it in spray. The closer an opponent is to the water, the harsher it'll come back to damage 'em. It can also send them flying in the opposite direction that Wailord's massive body had sent them to begin with. The stage, covered in water, will be more likely to make characters trip for the few seconds that it remains prevalent. Wailord is roughly the size of Final Destination in this form. Trying to avoid it? Good luck, and godspeed.

Occasionally, instead of using Body Slam and Splash, Wailord will instead glow red while floating over the space where it was summoned. Using Frustration, it will humorously spin its body across the stage, thrashing around in a boomerang's arc. It spins all the way off stage! Anyone hit by the behemoth here will, of course, be absolutely bodied. Although, its size is at least much more manageable. About 3/4 the size of Battlefield.

## **Associated Content**

Click Here to watch the episode of the Super Cast Bros podcast where Jonno created this Poke Ball Pokemon!
Tiny Tina

Character
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## **Spirit Info**

When she was young, Tiny Tina and her family were sold to Hyperion as test subjects for Handsome Jack. While her parents died, Tiny Tina was able to escape using a grenade she had hid away before swearing vengeance on the man who had sold her family: Flesh-Stick. Tiny Tina would later become an ally to Sanctuary and the Crimson Raiders through Roland as the pair had saved each other’s lives several times over.

## **Spirit Battle**

Tiny Tina is represented in battle by the Metal Slug character using the alt for Fio Germi. Tiny Tina will begin the battle holding a Bob-omb item to try and get an early kill in the battle. Other explosive items like Blast Boxes and Gooey Bombs spawn with high frequency during this battle.
Tyranitar

Chance of Appearance
 Pokedex Number
 Generation
 Pokemon Attack
 Submitted By:

## **Pokemon Info**

The final form of Larvitar is a massive, pseudo-legendary dinosaur of a Pokemon. Tyranitar is a Rock/Dark dual-type that one might say resembles a desert's idea of Godzilla. Mighty and insolent, it will not flinch in the face of battle, but instead tackles it head-on. Its Sand Stream ability kicks up a sandstorm wherever it walks. This makes for a perfectly habitable environment for Tyranitar, but not many others.

## **Attack Description**

So long as Tyranitar is on-screen, a sandstorm will be whipped up. This storm reduces visibility for player characters while also making it harder to move around for just about everyone and everything, as wind turns left or right in few second-long intervals. As the storm rages on, Tyranitar will stalk the stage, walking and running at about the same pace as Ganondorf to assail its foes. It is capable of a couple of attacks: Earthquake, Bite, and Stomping Tantrum, all of which operate about as one would expect. Tyranitar enables Earthquake by using its Stomping Tantrum, mashing nearby opponents into the ground with the might of its feet while affecting others at a distance with its Earthquake capabilities, tossing them up and around like Donkey Kong's Hand Slap would. As it skulks about, it might opt to bite nearby opponents, inflicting heavy, shield-breaking piercing damage. Eventually, though surely not soon enough, Tyranitar will return into the sand from whence it came. The brave of heart might challenge Tyranitar head-on and win, KO'ing it. Good luck!

## **Associated Content**

Click Here to watch the episode of the Super Cast Bros podcast where Jonno created this Poke Ball Pokemon!
Ultra Hand (Zantok)

Game of Origin
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## **Item Info**

An actual toy created and sold by Nintendo in 1966, the Ultra Hand was Nintendo’s largest success up to that time in the toy industry. It was created by Gunpei Yokoi as a personal project, but when Nintendo President Hiroshi Yamauchi saw it he promoted Gunpei Yokoi as the head of a new R&D team with the Ultra Hand being their first toy in production. This paved the way for Gunpei Yokoi to create the Love Tester, D-Pad, Gameboy, WonderSwan, Game & Watch system, Metroid, and Kid Icarus.

## **Item Usage**

Similar to the real life Ultra Hand’s purpose in reaching far distances and to grab far away items, in Smash the Ultra Hand can be extended half as long as the Final Destination stage to grab and grapple an opposing player. This brings the opponent right up to you allowing the player to further hit them with a grab attack or throw them far away. The Ultra Hand can only be used 3 times however, success or failure, before it breaks and the item disappears.
Waluigi (Assist Trophy)

Chance of Appearance
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## **Assist Trophy Info**

Where Wario is the King of Greed, Waluigi is really more of his wacky sidekick. He tends to only be around when the Mario Bros. host some kind of sports, party, or karting event and it’s questionable whether he’s even ever been invited or if he just tagged along with Wario because he could. You might not know it at first glance, but it’s even said Waluigi struggles with a great deal of self pity believing that good things never happen to him and only to others. This leads to a great deal of frustration for Waluigi and is a likely reason why he tends to lash out at others.

## **Mode of Assistance**

Now wearing his attire from Mario Tennis Aces, Waluigi will run towards a nearby opponent and just start stomping them into the ground. Waluigi will repeatedly stomp on the opponent at a fast pace dealing damage with every hit and will leave them stuck in the ground. Sometimes Waluigi will leave one player and run towards another after his initial volley of stomps only to repeat the process with his next victim. More often than not though Waluigi will follow up with a smack from his tennis racket to send the fighter flying.
Spike Top

Game of Origin
 Release Date of Origin
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## **Enemy Info**

A relative of the Buzzy Beetle enemy, what sets these two apart is the color of their shells and the spike that comes atop the Spike Top's shells. Their shell makes them impervious to fire and their spike means they cannot be attacked from above (or below if they are currently climbing underneath a panel).

## **Fight Pattern**

Spike tops will just mosey on along whatever platform they are situated on. They'll walk in one direction going along it's top before going down the side and continuing on beneath the panel.

## **Attacks**

### **Spike**

Making contact with the Spike Top's spike will cause damage to the player.
Tonberry Chef

Character
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## **Spirit Info**

Tonberry Chefs populate Moschet Manor and, true to their name, serve the house's kitchen. In order to reach a boss battle in the manor, our intrepid heroes must defeat all 10 Tonberry Chefs that populate the area. They wear a large toque and carry massive cleavers that they are more than willing to use. Despite their cuddly aesthetic, one might not want to get too close to these roguish sauciers!

## **Spirit Battle**

Four Tonberry Chefs represented by a green Squirtle will populate Luigi's Mansion, each equipped with a Devil Axe. They will tend to wander in their own quarters, belabored with gathering Food that has dropped throughout the stage. Get too near, though, and they will swipe at you with the mighty axes. There's always a chance that the Devil Axe will take care of your foe for you, but be mindful.
Wobbuffet (Spirit)

Character
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 Game of Origin
 Release Date of Origin
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## **Spirit Info**

To the unaware trainer a Wobbuffet will appear to be a complete and utter joke, but with it's moves Counter, Mirror Coat, and Destiny Bond it is anything but. What may look like easy pickings at first will soon be throwing your attacks back at you and sending you running in fright. Female Wobbuffets are known to have an affinity for lipstick.

## **Spirit Battle**

Wobbuffet will appear in the guise of three different fighters in this Spirit Battle and while all have no issue fighting you normally, they greatly favor using their respective Counter techniques and do so with scary accuracy.
Twoson

Stage Type
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 Release Date of Origin
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## **Stage Info**

The town of Twoson, called home by Paula, and visited early on in Ness’ journey. While the town boasts a preschool, hospital, and theater this stage draws more from Burglin Park. Burglin Park is a popular location for vendors to set up shop in order to sell their wares. However Everdred, the so-called greatest burglar of all, is known to prowl the area and considers Burglin Park to be his.

## **Stage Layout**

This stage is grounded with walk-offs and features a building off to the left. Players can fight on the building’s roof and run in front of it freely. In the background of the stage you can see several shop vendors in Burglin Park selling their wares as well as a few people having a picnic. Two of the vendors are actually on the stage itself and you can use the tops of their stalls as platforms.

These stalls can also be broken like the pillars on Luigi’s Mansion however these stalls don’t block the path of attacks or items so you can easily go right through them damaging both the stalls and other fighters. If a stall is broken it will crumble in front of everyone as the vendor is shocked and becomes sad. When the stall goes through its crumbling animation 3-5 items will fly up from the stall and out onto the stage for the fighters to grab.

## **Stage Hazards**

### **Everdred:**

As the fight takes place, Everdred can be found sitting on the roof on the left building watching it take place. If the fighting gets near Everdred he will cower in place in fear of being hurt. If both of the market stalls are destroyed during the fight Everdred will stand up looking angry and stamp one of his feet onto the roof a couple times. Following this Everdred will jump down from the roof and start running towards the fighters to attack them with basic kicks and punches. Sometimes Everdred will get distracted by an item on the stage as he picks it up and puts it in his pocket. After some time Everdred will run back to the roof and sit on it once again. Shortly after this occurs the two market stalls will be rebuilt and can be used as platforms again.

## **Soundtrack**

* **Earthbound**
	+ Apple Kid’s Theme
	+ Boy Meets Girl
	+ The Floating Kingdom of Dalaam
	+ Opening Credits
	+ Paula’s Theme
	+ Runaway Five Medley - A medley of the three Runaway Five tracks The Daily Show, Left the Building, and On the Move!

## **Associated Content**

Click Here to watch the episode of the Super Cast Bros podcast where Zantok created this stage!
Yuri Sakazaki

Chance of Appearance
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## **Assist Trophy Info**

Yuri Sakazaki is the younger sister of Ryo Sakazaki and was kidnapped by Mr. Big, under Geese Howard’s orders, in an attempt to blackmail her father. After Ryo saves her, her father dedicates some time to train Yuri in martial arts so that she would be able to defend herself in the future. In the King of Fighters timeline, Yuri attempted to enter the King of Fighters tournament with her brother, but he refused her. Instead, Yuri ended up teaming up with Mai Shiranui and King as they founded the Women Fighters Team.

## **Mode of Assistance**

Yuri Sakazaki spawns in with a determined grin on her face as she gets into her battle stance. Yuri will remain like this until an opposing fighter enters her sight. Yuri will then attempt to dash towards them in a straight line and if she can make contact with them she’ll leap at them and perform her Hien Houou Kyaku attack as she kicks them multiple times in the chest while in the air. The fighter is locked into this attack as it occurs and once Yuri is done with this assault she will leap off of them and into the air above them. While the fighter is dazed from the repeated kicks, Yuri will follow up with a Hien Souha attack as she places her fists together and swings them downwards into the fighters head as a burst of wind is produced from her fists and propels the fighter down to the ground in a devastating attack. If Yuri fails however to reach her target she’ll look disappointed for a second before resuming her battle stance and waiting for a second chance to either hit that same fighter or someone else. Yuri Sakazaki will leave the battlefield either after a set time has passed or she’s successfully managed to hit a fighter twice.
Top Hat Walrus

Game of Origin
 Release Date of Origin
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## **Boss Info**

Upa's most formidable foe in the Ice World is none other than the Top Hat Walrus. This stage boss is known for his burly physique and gorgeous, silken top hat. He must know all the right designers!

## **Boss Fight Details**

Fighters battle Top Hat Walrus on a Battlefield version of Mountain Village, although with a slippery ice effect covering the main platform. Naturally, Top Hat Walrus is in his element and will not slip and slide across the ice as the player normally would. The fight begins as it would in *Bio Miracle Bokkute Upa*, with the walrus feigning innocence as he gently waddles to and fro, from one side of the stage to the other. Give him too much time to himself, or dish out the first hit, and things will get serious! He'll deftly slide across the ice, also taking time to leap onto other platforms as needed to dish out his retribution. He can build up some surprising momentum, entering moments of invincibility as he slides masterfully across the ice with a wind pocket surrounding him. Like the Giant Pig, Top Hat Walrus cannot be bothered by flinching, and will rarely do so even when faced with the heaviest attacks. Some might cause him to slow down, though.

## **Attacks**

### **Slam**

Top Hat Walrus' trademark attack. He builds up enough moment to gain moments of super armor and invincibility as he barrels forward more like a bull than anything! This attack shall only be used on the main, icy platform as it is the only space for him to gain enough momentum to use it properly. Get caught in the wake of this attack and deal with the consequences, including heavy damage, knockback, and near-instant shield-breaking quantities.

### **Leap**

Like King Dedede, Top Hat Walrus mightily leaps into the air! Upon his return to the earth, anyone caught directly in his path will be sent barreling towards the platform below or be grounded. Stars will appear on either side of the walrus, dishing out minor damage to those hit by them.

### **Top Hat Toss**

Giving his best *Super Mario Odyssey* impression, the Top Hat Walrus will stand in-place and toss his large, Kirby-sized top hat towards his opponents. It makes a boomerang-like arc, arcing upwards before returning to the walrus' head. The hat can deflect projectiles and is oddly good at breaking shields with its cutter effect.

## **Soundtrack**

* **Bio Miracle Bokkute Upa**
	+ Boss Medley - A remixed medley of Upa's Boss Theme and Final Boss Theme.
Whispy Woods

Character
 Game of Origin
 Release Date of Origin
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## **Spirit Info**

One of Kirby's earliest foes and a true Guardian of the Forest, Whispy Woods is a large red apple tree and when threatened by Kirby or anyone else he'll blow air at them and drop apples from his branches atop their heads.

## **Spirit Battle**

During the match, the Whispy Woods hazard in the Green Green stage will constantly be blowing air one direction or another. The only respite you will have are those brief few moments when Whispy changes what direction he is blowing air in.

Additionally, the only items that spawn during this Spirit battle are the Gust Bellows, Boomerang, Deku Nut, Ore Club, Smoke Ball, Super Leaf, and Rocket Belt. Each of these items appear at high frequency.
Uber Falcon Blade

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## **Item Info**

An upgraded version of the *Dragon Quest* flagship Falcon Blade, which allows its wielder to attack twice in a single turn. Heroes the world over, from Erdrick to Eight and the Luminary, have all fancied themselves this remarkable rapier and, if they were lucky, its upticked cousin.

## **Item Usage**

Those who use the Uber Falcon Blade will see that it functions similarly to how it does in *Dragon Quest* proper. Press the standard button once, and you'll get two attacks from out of it! The first is a clean sweep upwards, bringing opponents in while dishing out fairly standard slicing damage. The second is a more powerful downwards slice, dealing out more damage while having a 15% chance of coming out as an intense critical hit. The sword can be used multiple times before its uses run out. Make them count!
Tap Dancing Monkey

Game of Origin
 Release Date of Origin
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## **Enemy Info**

These smilin', dancin' primates are friends with Rhythm Girl! True to their name, they know how to bust a move amongst the best tappers this side of Rhythm Heaven. Stick to the beat and these monkeys might just be your next best pal.

## **Fight Pattern**

The monkey moves specifically through dance, and nothing more. They will fit a particular pattern that keen players will learn to read, predicting their next move. If the monkey lets out a soft cry, they will dance one step to the right. If they let out a soft cry and clap their hands, they will dance one step to the left. If they make two cries, they will dance two steps to the right. If they make two cries and two claps simultaneously, they will dance two steps to the left. If they yell while raising their arms, they will jump. They can yell up to three times, which equals the number of jumps they will take. While in mid-air, they can chain their movement into tap dancing left or right, as well. It isn't uncommon to find Tap Dancing Monkeys in groups of two or three.

## **Attacks**

### **Tap Dance**

These monkeys are dancing fiends! They might not mean to hurt you, but they just don't know when to stop. These rhythmic primates know how to move with a beat in their step—literally! Get caught up in their dance and get stomped on! The monkeys' movements can ground you into the earth before raising you back out skywards in a combo. They can do the same during their fanciful comedown from their dancy jumps.
Sol City

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## **Stage Info**

Sol City is a floating city which flies high above the land of Istrakan. Sol City was built in ancient times by the Solar Tribe so that they could live closer to the sun as well as in safety far away from the surface’s undead. The city was eventually abandoned and fell into disrepair as bits and pieces of it began to float away from each other. Despite this, the city’s powersource remained functional, likely because it was built around solar energy.

## **Stage Layout**

Sol City is a long stage made up of two main platforms at the bottom with a gap in the middle of them. There are also two much smaller platforms that float high up above the stage to the left and right with the right platform slightly lower than the left. The last feature on the stage is a floating platform that travels vertically in the middle of the screen. This platform goes from about halfway through the gap between the main platforms up to nearly the top of the screen.

## **Soundtrack**

* **Boktai: The Sun is in Your Hand**
	+ Bloodrust Mansion
	+ Dark Boy
	+ Iron Giant
	+ Sol City

* **Boktai 2: Solar Boy Django**
	+ Assault
	+ Duneyrr
	+ Shademan
	+ Solar Boy Django
* **Boktai 3: Sabata's Counterattack**
	+ Battle Drive
	+ Bike Battle (Instrumental)
	+ The Count of Groundsoaking Blood
	+ Death Wings Hresvelgr
	+ Machine King Nidhoggr
	+ Puppet Master Ratatosk
Spike Grenade

Game of Origin
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## **Item Info**

Spike Grenades, or as they’re more properly called “Type-2 Antipersonnel Fragmentation grenades'' are manufactured by the Brutes. They’re notable for the large spikes jutting out of them and their adhesive properties. Once thrown, they’ll stick to any surface and detonate. The best part though? When they detonate the spikes will scatter and impale anyone who is nearby!

## **Item Usage**

Spike Grenades work just as they do in Halo, when a fighter picks one up they can chuck. The Spike Grenade will stick to whatever it first makes contact with whether that’s a surface, a solid item, or one of the fighters. After a few seconds the Spike Grenade will blow up dealing damage to both whatever it was stuck to as well as fire off its spikes in directions all around it doing damage to whatever it is they hit first. The spikes are tiny and deal less damage than the initial explosion, but they’re also great at interrupting attacks. Like other sticky items such as the Gooey Bomb, the Spike Grenade can be passed from one fighter to another by running past or attacking them.
Wood Walker

Game of Origin
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## **Enemy Info**

A monster that resembles a walking tree stump with a face and appendages. They are first encountered inside Gaia Rock and while they aren’t the fastest of monsters their offensive and defensive capabilities are rather well balanced. They can drop the item Bramble Seed after being defeated in a fight.

## **Fight Pattern**

Wood Walkers are mostly idle but at times they’ll decide to walk towards opponents to attack them. Fire attacks are recommend as they do extra damage to Wood Walkers.

## **Attacks**

### **Branch Attack**

The Wood Walker’s basic attack, they’ll swing a branch arm swiping at opponent’s in their short reach.

### **Briar**

The Wood Walker will throw it’s arms forwards as a short patch of spiky vines erupts from the ground in front of the Wood Walker and rushes forward creating a large patch of vines as long as three Bowsers and damages anyone who was in it’s path or who makes contact with it after the fact. The vines disappear after a brief couple seconds.

### **Mad Growth**

The Wood Walker will throw its arms up into the air as a group of large spike vines burst up out of the ground no farther away than two Bowsers, but can be as close as right next to the Wood Walker. The Wood Walker uses this attack as an attempt to hit opponents in the air and will try to home in on them to spear them from below.
Your Own Size

Player Character
 Allies
 Ally Stock
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 Time Limit
 Stage

## **Description**

Looks like some of the smaller characters are fed up with Ridley using his size to smack them all around and now they want their revenge! Take out Pichu, Toad, and Olimar while Ridley is under the effects of a Poison Mushroom before they take you out first! Ridley will have 2 Stocks in this battle while each of his opponents only have 1 Stock. The battle starts out Ridley vs Pichu and Toad with Olimar only coming out after the other two have both been KO'd.
Xerneas

Chance of Appearance
 Generation
 Pokedex Number
 Pokemon Attack
 Submitted By:

## **Pokemon Info**

The first Fairy-type Legendary and counterpart to the Legendary Pokemon Yveltal. Xerneas has the power to share eternal life and when it comes to the end of its life span it will expends the life energy its had stored inside itself into the creatures around it bolstering them for a time as Xerneas transforms into a tree and sleeps for 1,000 years where it will be awakened anew.

## **Attack Description**

When Xerneas appears it will rear back on its hind legs before slamming forwards and releasing a rainbow-like aura from them as the center. Unless Xerneas leaves the field, the attacks of all players will deal an increased amount of knockback. The player who summoned Xerneas will get a greater boost to their knockback strength than everyone else.
Victreebel

Chance of Appearance
 Pokedex Number
 Generation
 Pokemon Attack
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## **Pokemon Info**

A massive plant-like Pokemon, this Grass/Poison-type is the final evolution in the Bellsprout line. True to its name, it's shaped like a bell, and features several leafy protusions that help it move about and attack. A common running gag on the Pokemon anime is for James' Victreebel to accidentally swallow Team Rocket in the midst of a keystone battle.

## **Attack Description**

Victreebel waddles to-and-fro, seeming generally harmless. When an opponent nears it, though, it will leap onto them and immediately swallow them! It will have them down to their feet, so the fighter will be able to move around and jump at a lessened speed but not be able to do anything else while in the Pokemon's clutches. They will have to fight free of Victreebel, and then make sure to dish out a well-time Smash attack so that it flies off the stage! While in Victreebel's clutches, the fighter will be dealt subtle, constant damage as the Pokemon chows down on them.

## **Associated Content**

Click Here to watch the episode of the Super Cast Bros podcast where Jonno created this Poke Ball Pokemon!
Venom Space Fighter

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## **Enemy Info**

Manufactured in the weapons lab on Macbeth, the Venom Space Fighter was a common ship used in the Venom Army's space fleet during the Lylat Wars. They were stationed at the Venomian air defense zone and served as a line of defense against the crew of Star Fox.

## **Fight Pattern**

The Venom Space Fighter will fly around seemingly aimlessly around their little area they are stationed in. When a player gets too close to their zone however, the Venom Space Fighter will fly after them and attack.

## **Attacks**

### **Laser Cannon**

The Venom Space Fighter will fire a volley of lasers towards the player. There is a very slight element of targeting here but the Venom Space Fighter can't shoot with 360 degrees of range. If a player is above the Venom Space Fighter then the ship can't aim upwards and shoot them down.
Vandham

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## **Spirit Info**

Vandham leads the Urayan Garfont Mercenaries. The burly, but softhearted warrior may not be seen as noble material, but his lineage is royal, having come up as a scion of the Paronet family before taking on a new name that was inspired by a childhood hero. In the end, Vandham sacrifices himself to stave Torna off from Rex's party, allowing them a chance to escape. The party keep his legacy alive, with Rex and Nia later telling Roc about him once the former is reawakened.

## **Spirit Battle**

Vandham is represented by a green Darunia carrying Death's Scythe. Joining him is Roc! The Roc Assist Trophy will make frequent appearances throughout the fight to aid Vandham, with a general cool-off time of 10 seconds before reappearing. The player must defeat Vandham on a Battlefield version of Shinshu Field. Vandham will opt to constantly use his wielded item versus using attacks that do not use them. If the item is knocked out from his hands, he will play keep-away with the player while attempting to retrieve their item. If the item disappears, another will tend to spawn near him.
Suzaku Castle

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## **Stage Info**

A castle built in Feudal Japan,the Suzaku Castle has a lot of history with Street Fighter’s legacy. It was here that Gouken and Akuma were trained in martial arts by their master Goutetsu, where Akuma murdered their master, and where years later Gouken would in turn teach his skills to two new apprentices Ryu and Ken Masters.

## **Stage Layout**

Suzaku Castle’s layout remains the same as it was in Smash 4 with two staggered platforms on the left and two longer platforms on the right. While this is a mid-air stage, the platforms on the right have walkoffs so it’s possible to just combo or throw an opponent past the blast zones without even getting off the platform.

## **Soundtrack**

* **Street Fighter II: The World Warrior**
	+ Balrog Stage Type A
	+ Blanka Stage Type A
	+ Chun-Li Stage Type A
	+ Dhalsim Stage Type A
	+ E. Honda Stage Type A
	+ Guile Stage - Remix created for Super Smash Bros. Ultimate
	+ Guile Stage Type A
	+ Ken Stage - Rock remix created for Super Smash Bros. 4
	+ Ken Stage Type A
	+ M. Bison Stage Type A
	+ Player Select Type A
	+ Ryu Stage - Japanese flavored remix created for Super Smash Bros. 4
	+ Ryu Stage Type A
	+ Sagat Stage Type A
	+ Vega Stage - Remix created for Super Smash Bros. Ultimate
	+ Vega Stage Type A
	+ Zangief Stage Type A
* **Super Street Fighter II: The New Challengers**
	+ Balrog Stage Type B
	+ Blanka Stage Type B
	+ Cammy Stage Type B
	+ Chun-Li Stage Type B
	+ Dee Jay Stage Type B
	+ Dhalsim Stage Type B
	+ E. Honda Stage Type B
	+ Fei Long Stage Type B
	+ Guile Stage Type B
	+ Ken Stage Type B
	+ M. Bison Stage Type B
	+ Player Select Type B
	+ Ryu Stage Type B
	+ Sagat Stage Type B
	+ T. Hawk Stage Type B
	+ Vega Stage Type B
	+ Zangief Stage Type B
* **Hyper Street Fighter II: The Anniversary Edition**
	+ Cammy Stage Type A
	+ Dee Jay Stage Type A
	+ Fei Long Stage Type A
	+ T. Hawk Stage Type A
Zuree

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## **Enemy Info**

Zurees are ghostly figures in service to the Underworld Army known for their cloaks and massive claws. Zurees are capable of becoming intangible, yet they still remain visible as a blue mist follows where their body goes. Pit first encountered them at the Palace of the Sky when Medusa commanded them to guard it and stop Pit from saving Palutena.

## **Fight Pattern**

Zurees will float through the air spending most of the time in their intangible form where they are immune to all forms of damage. Zurees will only reveal their physical forms when they are ready to attack.

## **Attacks**

### **Swipe**

When Zuree is ready, it will glide through the air towards a nearby fighter and pop out into its corporeal form before swinging its claws towards them in a wide arc. This claw swipe does a high amount of damage, but players have just enough time to notice it and get out of the way to try and attack Zuree before it can attack them.
Splat Brella

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## **Item Info**

The Splat Brella is one of a multitude of weapons that Inklings and Octolings can use when participating in Turf Wars. Splat Brellas are both a great offensive and defensive option with their ability to fire off shotgun-like blasts of ink as well as open up the ‘brella of the Splat Brella as a shield. In both Splatoon 2 and Splatoon 3, the Splat Brella comes equipped with the Sprinkler as its sub weapon, however the accompanying special weapons differ between each game. In Splatoon 2, the Splat Brella comes with the Ink Storm while in Splatoon 3 it comes with the Triple Inkstrike instead.

## **Item Usage**

The Splat Brella is used as a shooter weapon with each press of the attack button causing a short-ranged shotgun-like blast of ink to fire out from the Splat Brella. The ink will not only damage opponents, but stick to them as well, much like the ink from the Inkling’s attacks. Fighters that are covered in this ink will take increased damage from attacks. The Splat Brella has a defensive option as well which is activated by holding down the shield button. This will open up the Splat Brella’s ‘brella which can protect the player from frontal attacks. Players can even fire the Splat Brella at the same time they are using the shield. The shield will be destroyed if it takes enough damage and will require a couple seconds before it will respawn.

If the shield button is held for a full 2 seconds, then the Splat Brella will fire its ‘brella forward as an extra projectile. As a projectile, the ‘brella deals a miniscule amount of damage on contact, but will constantly be pushing against whatever it comes into contact with and can push items or other fighters off of platforms. Be careful, for while the ‘brella is a projectile you lose the ability to use the Splat Brella’s shield.
Zombrex

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## **Item Info**

Zombrex is a… controversial drug which is taken by those infected with the zombie virus in order to slow down their transformation into a zombie. It was created by Isabela Keyes after she escaped Willamette with the help of Frank West. The original version would only stave off the zombification process for 12 hours but further development produced a 24 hour variant. These were both eventually replaced with new GPS chips that were implanted in the bodies of the infected which were supposed to give the infected a new dose of Zombrex every 24 hours as well as provided the GPS coordinates of the infected just in case the Zombrex didn’t prevent them from becoming a zombie and they needed to be killed.

## **Item Usage**

Zombrex appears on the stage inside of a little box and when fighters interact with it they’ll take the injection pen out of the box and immediately inject it into their arm. Once Zombrex has been injected into the fighter’s system, they’ll be protected from any and all negative status effects for the next 24 seconds. They can’t be shrunk, frozen, have a flower placed on their head, slowed down, or even have their stats lowered through ways like the Inkling’s ink! Truly a revolutionary drug.
Zenkichi Hasegawa

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## **Spirit Info**

When an outbreak of Change of Heart cases began popping up all over Japan, Joker and the rest of the Phantom Thieves became the top suspects of Public Security. As an investigator Zenkichi set out to solve the case, but ended up working with the Phantom Thieves and forming a bond with them. As the investigation went on Zenkichi awakened to his own Persona Valjean and officially joined the Phantom Thieves under the codename Wolf declaring that he would no longer follow commands like a dog and would instead seek his own justice like a wolf.

## **Spirit Battle**

Zenkichi is represented by Cloud Strife in this Spirit Battle who starts out the battle equipped with a Ray Gun. Roughly every 20 seconds during this Spirit Battle Cloud will take 15% damage and receive a permanent boost to his attack strength. This effect stacks every 20 seconds making Cloud a dangerous glass cannon as the fight goes on.
Zinger

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## **Enemy Info**

Large wasp enemies found commonly in the DK Isles, the Zingers have spikes all along their lower body and merely making contact with them will cause damage to the Kong family. They're easy to avoid however as they tend to follow a set flight path.

## **Fight Pattern**

Zingers work in a very similar manner to the way they do in the Donkey Kong Country games. All Zingers fly in midair however they don't chase or otherwise try and attack you purposefully. Zingers will have one of three set flight paths that they do not deviate from. They will either fly back and forth a short distance horizontally, the same but vertically, or they'll just say in one single point in the air. Zingers cannot be harmed using melee means. In fact, making direct contact with them will cause damage to the player. Zingers can only be hurt using projectile attacks. As they aren't very active enemies, Zingers are typically found protecting treasure chests or other goodies so you'll have to get through them in order to get your reward.

## **Attacks**

### **Spikes**

Making contact with a Zinger, anywhere on it's body, will cause automatic damage to the player.
Zinnia

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## **Spirit Info**

Lorekeeper of the Draconid people, depending on your game Zinnia joins up with either Team Magma or Team Aqua in an attempt to manipulate them and bring forth either Groudon or Kyogre. It sounds like an evil deed, but all was done in the hopes that Rayquaza himself would come down from the skies so that Zinnia could use Rayquaza to destroy a dangerous meteorite that was on a collision course with the Hoenn region.

## **Spirit Battle**

This is unusual for a Spirit Battle as while you are fighting Zinnia in the form of Ridley, you are also fighting against the boss Rayquaza! To clear this battle both Zinnia and Rayquaza have to be KO'd before you are though you don't have to be the one to deal the final blow.
Venom

Stage Size
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## **Stage Info**

Venom is a mostly uninhabited planet in the Lylat System known for its harsh environment, nearly unbreathable atmosphere, and acidic seas. After Andross was convicted of high treason he was exiled to Venom as punishment for refusing to stop his dangerous experiments. Unfortunately for Cornerian citizens, Andross made Venom his own and five years later James McCloud led his team to Venom to find a series of maze-like tunnels that Andross had created in order to rebuild his facilities and continue his work.

## **Stage Layout**

This stage is fought on top of the Great Fox while it flies through the skies of Venom. Unlike Corneria though where the Great Fox is flying to the side, for this stage the Great Fox is actually flying towards the camera Fighters can battle on all four of the Great Fox’s wings, as well as a bit on the top of it. The top wings will slope down towards the Great Fox while the bottom wings will slope down away from the Great Fox.

As the ship flies through the sky it will occasionally go through one of Andross’ cave tunnels. During this short time the cave walls will be blocking the blast zones above and to the sides of the Great Fox so any fighter that gets launched in that direction will be bounced back towards the ship.

If you are playing as Fox or Falco on this stage you can perform a special Smash Taunt by quickly tapping the down taunt input. If successful, then Fox/Falco will kneel onto the stage and shake their fist. This will cause a randomly chosen conversation between the Star Fox cast to occur with the conversations being different depending on if it was Fox or Falco that initiated the taunt. Each fighter can only activate one of these special taunts once per match.

## **Hazards**

**Arwings/Wolfens:** Every now and then an Arwing or Wolfen will appear in the skies alongside the Great Fox and fire at the ship a couple times before flying off. These shots don’t do anything to the Great Fox itself, but can inflict a small amount of damage to the fighters.

## **Soundtrack**

* **Star Fox**
	+ Macbeth
* **Star Fox 64**
	+ Main Theme - A remix which is similar to the one from Smash 64, but with a live orchestra. [SSBM]
	+ Star Wolf - A remix similar to the original’s orchestral arrangement which also includes the sound of jet fighters taking off similar to the Wolfen. [SSBB]
* **Star Fox Zero**
	+ Dr. Andross
	+ Venom
* **Star Fox 2**
	+ Venom