Theran

**Therans**, otherwise Sylvani or Beastmen, are one of the common races. They find their descent back to the Silvan Mountains but have since spread outwards. They are a human-like hybrid race that shares distinct traits with other animals from their original homeland.

## Characteristics

The Sylvani find their descent from those animals who developed intelligence and the ability to change their form. They would lose the shapeshifting ability overtime, but they retain many psychological markings. They originated from Sylvan Mountains from which they were named after.

Where humans are led by the most influential and richest among their community, those who lead Sylvani are the parents, those who take care and look after others the most efficiently. Much of their resources are communal and individual abilities are nurtured to serve the group over the singular.

While naturally stronger than humans, they are often at odds with their bestial nature and their preference for a more simple life which often prevents them from advancing technologically. Their population is largely illiterate unless the parent or clan goes out of their way to teach their children.

They age at the same rate as humans in their maturing years, but aging slows down considerably for a sylvani who is well fed and healthy, able to live for hundreds of years. Like humans they are omnivores, but a preference for meat even when it is uncooked as they can withstand any toxins within due to their robust immune system.

They have animal traits that depend on their bloodline and what their ancestors originally were many of which are long extinct and few are related to modern animals. When two bloodlines mix together, there is a chance of a child being born with either of their two traits, while more distant ancestry will emerge as an atavism or a secondary trait.

They are typically aggressive towards others, but their warriors are incredibly patient and cunning that make those with little interaction question all they know about sylvani.

Sylvani are more calm when around their own kind, particularly relatives, than with others. There is a sense of warmness from their blood and at times they feel a "song" between them.

Warriors among them have full control over their abilities and can be incredibly dangerous fighters even to skilled knights and magicians.

## Powers & Abilities

They are physically superior to humans and other human-like races but have the tendency to injury themselves if they push too far while using their strength. Despite this, they have a quick healing factor that allows them to recover within a few days from an injury that might take months on humans. Their senses are typically the same as humans, but have the capability to greatly surpass humans if they are trained well enough, but the average sylvani have similar senses to humans. They can see in near-dark, but not absolute dark, it is a supernatural ability not found in their biology. Their strength and senses are non-supernatural or magical, instead inherent in their physical bodies, while their healing and night vision are magic related.

Some Sylvani have inherited the trait that allows them to shapeshift into what they originally evolved from. They hold tremendous cultural significance as well as magical power due to this.