Game Endings

## Nuclear Meltdown

The only ending that can be technically achieved by doing nothing, Nuclear Meltdown features the power plant's reactors overloading and obliterating its surroundings. The protagonist tries to escape, but ultimately fails and is killed by the zombies.

### Requirements

* Run out of time before achieving any other ending.

You frantically gather as many supplies as you can cram into your backpack and scramble down the stairwell. You know if you don't get the hell out of here ASAP you'll succumb to radiation poisoning. You sprint away from the blast, eventually making it to the edge of a wooded park area before losing your breath. Fires rage everywhere. You head inside.
You come to a clearing and collapse. You can feel your body weakening. Your chest is tight and you're overcome with nausea. You curl up into a fetal position and try to rest, but your mind races. You think about all the things you could have done to prevent this from happening. When morning comes you try to eat, but you aren't able to keep anything down. You lie on your back and close your eyes.
Soon you hear a rustling, and you lift yourself up on your elbows to find that you're surrounded by the hungry dead. You try to rise to your feet but your legs are too weak. You collapse back onto the ground and draw in your last deep breaths. The zombies slowly move in and wrap their decaying fingers around your extremities. So this is how it all ends. You summon all of your strength to release a final scream, but all that comes out is a hoarse whimper. For a split second your whole body is charged with hot, excruciating pain. Everything goes white.

### Gallery

Created by JoakimOlofsson. The image used in the ending has the spaceships removed.Ending. Note that this was achieved on the lite version, which has a time constraint of 80 days rather than the normal 160.
## Hero 2.0

One of the most peculiar endings ever, Hero 2.0 features the protagonist transplanting their brain in through remnant functional technology in the hospital, seizing and immediately rebooting the city's dormant network. With their new hardware granting them a decisive advantage, the protagonist saves countless survivors by swiftly neutralizing a number of threats. By then, they declare themselves the new supreme ruler.

### Requirements

TBA

You are just a brain in a machine now; a brain that is in complete control of the city network. Every street camera is an eye. Every machine connected to the network is a limb. Your thoughts are commands.
You stretch your new limbs. Across the city automated turrets spring to life, an army of drones lift from the ground, doors automatically seal off your enemies, automated factories splutter to life. With a single thought, the Nuclear Plant safely deactivates. With another thought, your whole network attacks.
You watch from your thousands of eyes as zombie, Slavus and ERF alike are crushed under your ballistic onslaught. They scatter, terrified, and sometimes destroying your limbs; no matter, you're already building many more. You spy shocked survivors, many more than you had thought living, watch the destruction in awe.
From speakers all over the city, your voice booms:
"THE SLAVUS REIGN OF TERROR IS OVER. THE INFECTED WILL BE WIPED OUT. I AM YOUR SAVIOR. I AM YOUR PROTECTOR. I AM YOUR GOD. COME TO ME. WORSHIP ME. LOVE ME."

## Plasma Warfare

Plasma Warfare takes destruction to new heights, where the protagonist reconstructs and rolls out an advanced tank. Wrecked vehicles, zombies and Slavus mercenaries stand little chance against its sheer weight of fire and are unable to stop the protagonist. They proceed to steamroll the military base and penetrate the barricade with the tank and escape. For the next two days they continue to follow any avaliable roads, obliterating any zombies they come across, but fails to locate any surviving settlements. After running out of power, zombies surround the disabled tank as the protagonist climbs out. Satisfied with the thrill of the kill, the protagonist gladly accepts their fate and is presumably slain by the approaching horde.

### Requirements

TBA

You pilot the vehicle towards the Military Base. For the survivors still left in the city, and for yourself, you need to neutralize all threats while you have the chance. You wreak absolute havoc upon the base, leaving gutted bunkers and exploded munition stores in your wake.
When you’re finally satisfied with the chaos you’ve reigned, you pilot the tank towards the Barricade, the final encampment of Slavus and the only way out of the City that you know of. You obliterate the guards and blow a massive hole through the barricade well. The Slavus won’t have the means to prevent the other survivors from escaping now. After stealing one last glimpse at the smoking city skyline, you drive the tank through the hole and out onto the open road ahead.
You follow the Highway for two straight days, destroying hordes of the undead. The situation outside the city is grim; all towns and cities you encounter are razed and no one seems to have avoided the infection. On the third day your fuel cells finally give out and the tank rolls to a stop in the middle of a rural road.
You slowly climb out of the hatch and lay yourself dow the tank’s hood, staring up at the grey sky. After a few moments you hear a rustling nearby and raise your head to see innumerable corpses moving through the woods towards you. You lay back down on the tank’s hood and a smile crosses your face. No matter what happens next, at least you know that you went out with a bang.