recursal/Fanatic-Fandom huggingface dataset:
DVloper

**Dennis Vukanovic,** known more by the name **DVloper**, is the Swedish creator of the game. He is best known by the series games Slendrina and Granny.

## Games made by Dennis Vukanovic

* Bar Guy (Deleted)
* Animal fun and Paint (Deleted)
* My daily expenses (Deleted)
* Ball Game (Deleted)
* Scorefeud (Deleted)
* Unity 3D Mining WIP Game 2013 (Cancelled)
* Slenderman: Rise Again (Deleted)
* Slendrina
* Slendrina: The Cellar
* House of Slendrina
* Slendrina: Asylum
* Slendrina 2D
* Robot Hunt (Deleted)
* The Child of Slendrina (Exclusive on Android)
* Hotel Insanity (Deleted)
* Slendrina: The School
* Slendrina: The Cellar 2
* Slendrina: The Forest
* Slendrina X (Exclusive on Android)
* Granny
* Granny: Chapter Two
* The Twins
* Granny 3 (Exclusive on Android)

## Social media

* YouTube
* Facebook
* Game Jolt
* Twitter

## Trivia:

* The Twins, Hotel Insanity and Robot Hunt are the only games that are not related to Granny or Slendrina Series.
* The Twins is the only DVloper game that the player could jump (although you can get damaged badly, just jump down stairs, STUPID health).
* His stage name **DVloper** is a combination of his initial DV and the word "deve**loper**".
* His name is listed as **DVloper** on the Google Play and **Dennis Vukanovic** on the App Store.
* DVloper makes horror games with Unity, most often targeted at mobile platforms.
* The only games that can be installed on PC are Granny and Granny: Chapter Two using Steam.
* DVloper said that he doesn't work in a team because it's hard for him to find good people that he can trust.
* DVloper revealed that he is the one voiced for the twins in the same name game.
* DVloper did not release The Child of Slendrina and Slendrina X on iOS, but he may release them in the future.
* Can also happen the same situation with Slendrina: Asylum, that cannot be release in Android devices.
* The Twins is the first and the only game that doesn't have blood.
* It is revealed that DVloper was sick when he acidentally did Buck's voiceline due to Buck coughing.
* DVloper has a Wife, Son and Daughter
* On June 3, 2021, He realeased Granny 3 on Android only. He did not Release it on Apple/iOS because the Apple company thinks that Granny 3 is a spam according to his Tweet on Twitter.
* Many people used to call The Twins “Granny 3” but the game does not have any connections with Granny or Slendrina. Granny and Grandpa are only present when the new “With Guests” mode is on.
Gale

Gale is one of the eight sled dogs you can adopt at the beginning of the game.

## Gale's Quest

When a porcupine runs off the trail, Gale chases it. Despite your warnings, she lunges at it and gets a nose full of quills even after the musher says "see, they have a worse business end than skunks". This doesn't count as an injury, but you do need to pet Gale at camp to progress her story and tell her not to rush into things, especially with quills.

When you find the porcupine in the tree, Gale will leap at the trunk and bark at it. If you've already completed the first event, you will be able to call Gale off and praise her for learning.

Gale will then rush in on another porcupine, like the first, but she will be able to contain herself. You are given the option to hunt, leave, or wait. Be sure to choose wait, then talk to her at camp. This will complete Gale's story and give you the sticker in the Journal.

## Gale's Abilities

Gale chases a porcupineGale is hurt by the porcupinePetting Gale
Version 1.0.2

Version 1.0.2 is the third Version of The Twins.

## What's New

* Fixed a problem with objects sometimes get stuck behind drawers.

* Player is moving a little bit faster now.

* Fixed some bugs.

* Buck's voice has changed to shrill

## Trivia

* This update is the same as Granny Version 1.7.5, and Granny: Chapter Two Version 1.1.7, where it makes The Player faster.
Sewer

Sewer is a room in the The Twins

It is Bob and Buck's place where they go most often this also Bob resapwning points and Granny and Grandpa's respawning points this is also the player's spawning points prior to Version 1.1 this was Buck's respawning point but in Version 1.1 This was changed to his Bathroom spawning points.

## Trivia

* You can use the Handwheel to drain the water.
* It is unknown How the player can use the dynamite to blow up the wall as it is a hard wall probably its made of bricks and wood.
* It is also unknown why Bob and Buck have sewer.
* They will come if you drop object on sewer floor without water.
* It is unknown how the enemies won't respond to the noise when you drop the items in the water maybe the enemies have bad earsights to hear in the water or it could be a bug.
Barkley

Barkley is one of eight sled dogs you can adopt at the beginning of the game.

## Barkley's Quest

When you go to check out Barkley, your character notates that his owners say he "gets into fights but is loyal to his Musher."

If you pick Barkley, when you have the encounter with the wolf while sledding, instead of being bitten by the wolf, Barkley will hop between you and the wolf and try to fight him, getting hurt himself in the process.

After this event, you bandage up Barkley. Later on, Chomper will encounter a squirrel and chase after it. The squirrel will be sitting on a log and Chomper will be yelling at it, but the squirrel will turn to try and run at you, but Barkley will then hop in and kill the squirrel before it can "attack" you.

You scold Barkley, telling him he needs to learn to bark instead of bite. You then have the choice of teaching him then, or leaving and moving on. It order to continue the quest, you should teach him then and use the command "Bark!" in order to help him learn how to bark.

Finally, your sled will encounter a moose that will run straight at you and knock you over. Barkley, because you taught him to bark, will then yell at the moose and scare it off, ensuring that neither you nor him get hurt in the process.

Doing all of this will result in receiving the Barkley sticker when you reach the cabin that run.

## Barkley's Abilities

Barkley will help protect you from certain threats, such as wolves, moose, and squirrels. This can be helpful, as you injure yourself less, however he can injure himself in the process on occasion.

Barkley attacking the wolfBarkley vs the wolfBarkley finds his voiceBarkley scares off a mooseBarkley's Sticker
Good Endings

Good Endings are the endings what the Player receives when the mission was completed. It can only be shown if you escape from the exit doors. This text will always appear after completing the mission:

```
Congragulations! The 3 valuable objects have been returned to the museum.
You're now free to go, good luck with your life!

```

Actually The Twins (game) have 3 Good Endings and are the following:

### Door Ending

Bob and Buck look around the Abandoned Prison outside, then, Buck slaps Bob, after this, Bob hits Buck with his wooden bloody mallet, keeping Buck unconscious.

### Rooftop Ending

Bob and Buck look down the rooftop, then, Buck raises his strikelight and starts tasing Bob, making Bob fall down the rooftop.

### Sewer Ending

Bob and Buck look directly to the sewer exit, both confused about what happened.

## Trivia

* Looks like Bob and Buck are angrier when Player escapes from the Abandoned Prison, that's why they both hit in each good ending.
* In Guest Mode, Granny and Grandpa would only see the exit door, doing nothing else more.
* The Sewer Ending is actually a escape form procedure that Bob & Buck never wait, because is the only ending they don't look angrier and more confused.
Main Room

The **Main Room** is a Room in The Twins.

The Main Room. Does it not remind you of anything ?

It is separated between the Ground Floor and the Second Floor, as it contains a mezzanine on the upper floor connected to the lower floor by two Staircases on each sides of the room. It is the first Room the Player enters when getting inside the Abandoned Prison, which he accesses from the Rooftop above. It is a very important place as it connects a lot of rooms together but it is also pretty dangerous due to the fact that it's exposed, barely has any hiding places and that the Twins can sometimes wander through it by themselves. It is also where the Front Door is located, which is one of the three Escape Routes the game features. The room contains a set of Scaffholdings which allows the Player to descend downwards safely from the Rooftop. Note that they cannot go back up once they have reached the floor. This Room also features the Great Trapdoor, only access to the Beetle's Catacomb, in which the first few platform the Player steps on are a place safe from the Twins, thus leaning they can technically be used as a hiding place, if the Player is careful which going down the stairs as they may fall and stun themselves if they miss a step. Finally, this room only has three hazards being the two Busts placed on top of two stone pillars, each of them representing the two Twin brothers' heads, and then the regular Painting on the mezzanine's wall, representing the Beetle, which may fall down and lure the Twins to this room if you step too close to it.

## Spawning

Multiple items now spawn on the High Shelf added in the new update. The Painting will always spawn in its' respective case.

## Trivia

* It is unknown how The Twins got Busts of their own heads.
* The way the Main Room is made resembles the Main Room from one of DVloper's previous games : Granny.

## Gallery

The Main Room's left side, seen from the ScaffholdingsView on the Scaffholdings and the Chandelier in the Main RoomThe Main Room can hardly be fully seen from the Rooftop
Coffee

The coffee is an object in The Twins

### Usage

Only Bob can interact with this cup. One of Bob's lines is "I want coffee", hinting to the player that the cup of coffee in the kitchen is meant for him. Sometimes when Bob is in the kitchen, he will indeed stop to drink from the cup. if you try to interact with the cup, the text 'A cup of coffee' will appear. The only thing that you can use in the coffee is the Rat Poison, making the coffee turn a green color, meaning that the coffee has the poison.

### Description

Is an old, brown and rusted cup of coffee with coffee inside of an intense brown color (pale green if you used the Rat Poison).

### Defense

After putting the Rat Poison in the cup, wait for Bob to get into the kitchen and go to take his coffee, after Bob has drank the poisoned coffee, he will fall down and die for a period of time that depends on the Game Modes the Player is playing.

## Trivia

* The cup never runs out no matter how much Bob drinks from it.
* Bob does not always stop to drink his coffee when he goes to the kitchen. Sometimes he will leave without drinking it even if he has said his line about wanting it. The player can work around this by repeatedly drawing him to the kitchen with noise until he does drink the coffee.
Gold Coin

The **Gold Coin** is one of the valuable items in the Abandoned Prison that the Player must recover before being able to escape.

## Gold Coin

* Item
* In Inventory

### Usage

One of the three valuable items needed to leave the Abandoned Prison.

## Appearance

It is a small embossed golden coin, depicting a male face surrounded by engravings. Like all the valuable items, it glows green to indicate its special quality.

According to the writing on the coin, it was minted in 2020 and is worth 1 million kronor, the native currency of Sweden. "DVLOPER" is also written on the coin, implying that he might be considered a kingly figure in the game's universe.

## Description

Like the other two valuable items, the Diamond and the Painting, the **Gold Coin** always spawns in the same place, and provides no function on its own. However, the Player must be holding this item in their inventory to be allowed to escape the Abandoned Prison.

## Access

The **Gold Coin** always spawns sitting on the corkboard in the Blueprint Room's water reservoir. At the start of the game, it will be out of reach, as it is too deep in the basin.

To bring the coin within reach, the Player must locate the and use the Handwheel. This reroutes the flood from the cellar to the reservoir in the Blueprint Room, filling it with water. This floats the corkboard to the top of the basin, letting the Player take the coin.
Game Modes

## Practice:

* Bob & Buck aren't at the prison.
* Now you can explore the prison.
* There are creaking floors because Practice mode inherits Normal mode.
* The player is not completely immune to danger because they can still harm themselves like get caught by the beetle, fall on the scaffolding or tripped by a laser.

## Easy:

* Bob & Buck moves a bit slower.
* The Player loses a little bit or small ammount of health while he's injured.
* No creaking floors.

## Normal:

* Bob & Buck moves at normal speed.
* The Player loses normal health while he's being injured.

## Hard:

* Bob & Buck moves a bit faster.
* Added motion sensors.
* The player looses a little more health when injured.

## Extreme:

* Bob and Buck are faster than you.
* More motion sensors.
* The player looses more health than usual when they are injured.

## With Guests:

The game itself doesn't have a description for this mode, but it is easy to know when playing:

* Granny and Grandpa will appear in the game as secondary antagonists.
* Bear traps will be added (since Granny decide to put them).
* Slendrina's Mask will appear as a protection from being injured.
	+ Note: “With Guests” mode is optional even in extreme, because Granny and Grandpa are just included for a fun crossover and not part of the game’s canon.
Status Effects

There are a total of three Status Effects that can plague your character during your game. Your sled dog team can be impacted by certain statuses as well.

The only way to remove any status effects is by setting up Camp and doing so there.

### Injured

When you are injured, the only thing that effects you is that if you are injured twice before healing yourself, your character will die and your run will have to restart.

If a dog is Injured, they are moved into the sled. This reduces your sled dog team's total hunger to five bars maximum.

The only way to heal both yourself and a dog is by using a Med Kit at Camp.

### Tired

As you and your sled team become more tired, the total amount of energy/hunger in your respective circles is reduced. The only way to make it full again is to sleep while at camp.

If your character loses two bars from their hunger bar, they also receive the "Tired" effect which....

### Cold

There are two ways to receive the "Cold" status effect. The primary one is by eating uncooked food. The second one can only happen if Fin is on your team, and you have already followed her and found a skunk. The last way to become cold is one of Bodega's story events.

If you let Fin sleep with your beanie at night, you will receive the "Cold" status effect when you wake up.

While Cold, your character uses up two hunger per any Encounter that you face. You also lose one hunger bar anytime you pass a Marker along your sled trail.

The only way to remove the "Cold" effect is to sit by a lit fire at Camp.
Crafting Table

The **Crafting Table** is a object in **The Twins**.

Crafting table from blueprint room.

## Description

This **Crafting Table** is needed to assemble a clean bandage and a revolver and is always located in the blueprint room. From normal to extreme modes, the blueprint room always has a laser hanging in front of the entrance, so you have to eliminate it yourself or lure the Twins or Granny or Grandpa to it, or in extreme cases, go through the barn. In the latter option, you can go through the laser, but you won't be able to go back.

## Appearance

This table has a rectangular shape made of wood, thin iron legs and two blueprints on it.
Lasers

Lasers are a hazard in The Twins. They can be found all around the Abandoned Prison. The amount of lasers that spawn depends on the difficulty you are playing. Here are the spawning location of the lasers:

## Normal Mode and Practice Mode

* Room to the Bluprint room
* in front of the safe and switchboard
* Prison Bottom Floor Cell 2

## Hard Mode

* Room to the Blueprint room
* in front of the safe and switchboard
* Prison Bottom floor Cell 2
* Prison Storage room
* Prison Top floor Wardrobe

## Extreme Mode

* Room to the Bluprint room
* in front of the safe and switchboard
* Prison Bottom Floor Cell 2
* Prison Storage room
* Prison Top floor Wardrobe
* Backyard Shed
* Beetle's Catacomb Next to The Iron cog switch
* Prison Bottom floor Cog Machinery
* Plasma gun room

## Trivia

* The lasers can harm both the Player and the enemies. The enemies can be lured into the lasers either by making noise or simply by standing behind the lasers and letting the enemies come to you when they see you. They cannot jump over the lasers like the player can and will walk right into them mindlessly. Once a laser has been set off, it will stay deactivated for the rest of the game.
Painting (Hazard)

Paintings Are Hazards In The Twins (game)

## Trivia

There is a Painting of the Beetle In the Main Room.

There Are paintings Of bob And Buck In the Cell room.

There Is a Painting Of Diamonds. If You Knock it Over, a Painting of Granny Can be Seen.

There is A Monalisa Painting In The Main Room. however, It Is Not a Hazard.
Revolver

How many weapons more do I have to charge to stun someone?

-Knock Out Granny And Grandpa

The **Revolver** is a Weapon in The Twins.

## Description

It is never required to escape and only considers an efficient way of defense against the Twin brothers. It can also be used as one of the three existing ways to get rid of the Giant Beetle. To be obtained, it requires the three Revolver Parts :

* The Barrel, with the frame, both the rear and front sights, the hammer and the trigger.
* The Cylinder, where the Ammo goes.
* The Buttstock, also called the Holder or the Action.

Those three parts have to be brought by the Player and placed on the Revolver Blueprint on the Crafting Table in the Blueprint Room in order to obtain the Revolver. Once built, it will automatically be loaded with four (4) pieces of Ammo. When held, a shooting icon, also displaying the remaining number of Ammo, will appear, allowing the Player to use the Revolver against whatever comes at him. This button has no cooldown and is pretty sensitive so it is advised to pay attention when using it if you don't want to waste any ammunition.

The Revolver, can be reloaded at any moment by interacting, while having it in main hand slot, with any of the Boxes of Ammo that can be found throughout the Abandoned Prison, bringing the number of bullets in the Cylinder back to four (4). Note that it can never contain more than four pieces of Ammunition and that reloading it with a Box of Ammo while there are still 1, 2, 3 or 4 bullets in will automatically waste at least one bullet in the Box you used. If the Revolver was already full then the Box will still be used but it'll be completely wasted as it will not change anything to the amount of bullets nor to other properties of the Revolver.

## Appearance

The Revolver appears as an old-fashioned single action revolver with a black frame, barrel and cylinder and a wooden stock. The Ammo that can be seen in the Cylinder are cooper-colored.

## Knockout

Insert table with Knockout Time depending on difficulty

Knockout depending on the difficulties
 Hard Mode
 Extreme Mode | 30 seconds

## Gallery

ButtstockCylinderBarrelAnother full view of the revolverThe required revolver ammo to reload the revolver
Item Locations

**\*These locations have been updated for Update 1.1 with our editing team\***

## Summary

All items in The Twins are placed throughout the Abandoned Prison at very precise locations, that change every time a new game is started. The locations of each item are determined by six "presets", which always proceed in numerical order. (If you get preset 2 in one game, you will get preset 3 the next time you play. Preset 6 loops back around to preset 1.) Knowing where the items are placed on each preset will allow you to save time and effort searching the map on future games. Each one is listed below in their respective tables.

Certain items will always spawn in the same place, and are as such:

 Breakable Box
 Compressed Gas | Second Floor Entryway

The four digit code for the Safe in the Attic Security Office has 5 different locations that it may be appear. These are randomized and do not follow the six presets:

 Prison Bottom Floor - Wall Behind Stairs

The three symbol code for unlocking the Painting compartment in the Guest Bedroom can be found in four different places. These are randomized and do not follow the six presets:

 Backyard- Shed

The Slendrina Mask also has four unique presets, that are randomised each game:

 Prison Top Floor- Padded Cell
Granny

**Granny** is an Exclusive Character from the With Guests Mode in The Twins.

## Description

Granny is the main character from the previous DVloper game *Granny* and *Granny: Chapter Two. (but actually the antagonist.)*

She has the same mechanic from her game, she can put bear traps and walk randomly.

## Trivia

* Granny can knock Bob and Buck out with bear traps.
* In the game, Granny has the same model from *Granny: Chapter Two*.
* Granny is a unique female character in the game.
* Unlike Granny in Granny Chapter's, her hair is white, but not in *The Twins* (as it is Black)
* She can also kill the player with the Plasma Gun As seen in the Plasma Gun Game Over Ending Scene
* Her blood on the bat is more darker since the blood on her bat dried up.
* Her AI is a bit different in The Twins,as when she hits you she slowly puts her arms down.
Version 1.0.1

Version 1.0.1 is the second version of The Twins.

## What's New

* Fixed an issue where The Player sometimes resizes and has problems not being able to crawl through narrow holes.

* Added text in the tip screen in the menu.

## Added or Removed

### GUI

* Added text in the tip screen in the Options Menu

### Issues

* An issue where the Player sometimes resizes
Painting

The **Painting** is a Major Item in The Twins.

It is part of the three most valuable Items in the game along with the Gold Coin and the Diamond. It can always be found in the exact same place, being the Metal Case stuck to the Main Room's left wall, near the ceiling. This Item, being a Major one, is evidently always required to escape as it is needed to complete your Mission in the Abandoned Prison, and that, even if completely unlocked and the other two Major Items in hand, none of the three Escape Routes will let the Player escape if the Painting isn't in one of the three inventory slots they dispose of. To be obtained, the Painting requires two Items : the Screwdriver and the Plank. To access the Metal Case where the Painting is concealed, the Player has to access the Electrically Locked Storage, either by opening its Door or by respawning in it, with at least the Plank in hand. They must then go to the Main Room via the Vent, complete the Main Room Parkour, place the Plank down on the availible spot located right in front of the Metal Case itself, and then walk on the Plank they just placed, making the Case accessible. Second step of that process is to come back to this place with the Screwdriver, if you do not already have it, and to unscrew the four bolts on the Case's lid, resulting in its fall, provoking a loud noise that will alert The Twins. The Mona Lisa Painting is then accessible to the Player's reach. Note that due to its large size, it may not fit in certain tight spaces when dropped, even though if still creates a noise that alerts the Twins.

## Appearance

The Painting appears as a large rectangular Mona Lisa painting, which just like its real-life counterpart, represents the actual Mona Lisa by Leonardo Da Vinci, but blurrier, matching the game's visual style. A beam of green shining light emanates from it constantly, supposed to represent its high importance to escape.

## Trivia

* The Letter's Mission requires that you bring this Item back to the museum no matter what, but the name of this museum is never mentioned. We can however assume that it is the Louvre Museum in Paris, France, since this is where the actual painting is presented in real life.
* This is still unlikely due to the fact that the Louvre Museum does not feature any black diamonds nor any 1 Million Kronor gold coins. The theory that the three Major Items of the game have been stolen in three different museums is in that case the most likely one.
* The Paint of Mona Lisa looks blurry in the game; No reasons are given

## Gallery

Mona Lisa Painting in real life.The Main Room's left wall, where the Painting can be seen inside its Metal Case
Guest Bedroom

An actual bed in this prison!

**The Guest Bedroom** is a room, located on the Fourth Floor of the Abandoned Prison. It's a place, where both Granny and Grandpa are supposed to sleep. **Guest Bedroom** was added to The Twins in Version 1.1.

## Description

**The Guest Bedroom** is pretty small in area, and has a low ceiling. Walls, except for one with a doorway, are covered with wallpaper of green leaves. There is a bed for two located in the middle, opposing the doorway, it has a blanket with a tile pattern and two pillows. Left to the bed, there is a small, dark-brown cabinet with one door. And, above the bed, there is a white and black painting of a forest, with a light, wooden frame.

## Functions

Grandpa will sometimes go to the bed in **Guest Bedroom**, and sleep on it for a bit.

## Spawning

### Grandpa

Grandpa has a 20% chance to spawn in the **Guest Bedroom**, either at the start of the game, or after getting knocked out.

### Items

One or multiple items can spawn in the **Guest Bedroom**, depending on which Preset you are playing:

1. Door Handle - Behind the Painting.
2. Handwheel - Behind the Painting.
3. Button - Behind the Painting.
4. Screwdriver - Behind the Painting.
5. Door Handle - Behind the Painting.
6. Screwdriver - Behind the Painting; Green Key - Inside the cabinet.

## Trivia

* This room was added in Version 1.1, and it's new to be exact.
* This is one of Grandpa's respawning points, after taking a short nap, similar to the original game.
Version 1.1

Version 1.1 is the forth version of The Twins.

## What's New

* New places to explore.

* Bob and Buck now have guests.

* New weapon

* New Game Over scene

* Fixed some bugs
* The Beetle's corpse can now move when he dies.

## Trivia

* Currently, this is the first and the only update to have new rooms and items.
* We hope that Version 1.2 will soon come out. It is unknown if v1.2 will be released/published by DVloper. Maybe DVloper might update The Twins in the future.
* This update holds the record for lasting the longest out of all the updates in this game lasting 2 years (almost 3) until Version 1.1.1 on August 23, 2023.
Dinosaurs

Deinonychus

Hypsilophodont

Kaprosuchus

Microraptor

Quetzalcoatlus

Stygimoloch

Triceratops

Tyrannosaurus

Utahraptor

Amargasaurus

Yutyrannus

Cryolophosaurus

Therizinosaurus

Parasaurolophus

Ankylosaurus

Carnotaurus

Gallimimus

Maiasaura

Pachycephalosaurus

Pachyrhinosaurus

Pssitacosaurus

Sinornithosaurus

Carcharodontosaurus

Giraffatitan

Suchomimus
Backyard

The **Backyard** is a room in The Twins.

## Location

It is a room with a bait, a rusty grill and a hatch which will give you to the blueprint room and a exercise chair. It also have an old Shed in the right of the backyard.

## Item Locations

* Revolver part
* Iron Cog
* Red Key
* Blue Key
* Plank(this element is outside the Shed, so it can be considered part of the Backyard)

## Advices

This room is one of Buck's respawning points, so be careful while you're in this room when you knockout Buck, because he can respawn and he will knockout you.

## History

Bob was sentenced to die, he was supposed to die in the guillotine, unknown the form how and why those people did this to Bob.

## Trivia

* In here can you die with a Game Over if you lose your complete Lifeline.
* You can see in the Game Over scene that Buck prepared the grill, but it is not known how and why he did it.
Particle Collider

Particle colliders are machines designed by Marlow Kurtz and Andrei Wynn built to create a clean flow of energy.

## Design and function

Particle colliders are large, vertically circular constructions, with a large hole in the middle. When activated, the middle is flooded with glowing blue energy. These colliders when fully functional would create clean energy, which have the potential to be used for both common energy purposes and creating nonradioactive nuclear bombs, although the colliders themselves create radioactive biproducts from their fuel. The colliders also come with a back up function, when sabotaged correctly they will create wormholes which bring in animals from the past.

## History

During WWII, Marlow Kurtz and his son Andrei Wynn designed the collider for the secret society of Ordo Ouroboros, under the guise of it being a German invention. The design wouldn't be completed by the end of the war however, and the US army would take Marlow captive while the Russian army would take Andrei. While in Russia, Andrei would be forced to continue his work on the collider, eventually moving to acompound remote location in order to avoid American spies. Once construction was finished, Ordo Ouroboros would contact Andrei and convince him to sabotage the collider, causing it to implode and release dinosaurs into the valley. Angered by the "failure", Grigory Borodin would have Andrei and his team executed, although Andrei was away studying a *Triceratops* and survived the carnage, and give the job of rebuilding it to another scientist named Misha.

At some point, Amadeus Jericho discovered evidence of the Russian presence in the valley and set up his own base at the southern opening of the valley. With more information needed on the project, he sent out Kendrick Anderson and his platoon of Green Beret, but they were killed by a pack of *Utahraptors*. Jericho would then send Vulture Squad to find them, but found little evidence of the troops they brought back Andrei, who revealed the location of the collider and warned that it would likely destroy the Earth with a blackhole if fired. Having spent a year rebuilding, Misha completed the collider and prepared to fire it up, but Gigory was informed the Americans were onto him, forcing him to send out The Dogs of War, who would capture Jericho and bring him back despite major casualties. Before Jericho could be questioned, a guard at the station shot a *Tyrannosaurus* chick, causing its parents to attack the base and kill nearly all of the personnel there. Vulture Squad, Andrei, and Jericho's Black Ops would appear after the dinosaurs had left, destroying the collider in the process.
Primitive War Wiki

**Welcome to the Primitive War Wiki!**

Welcome to the Primitive War Wiki, a wiki for the Primitive War novel universe created by Ethan Pettus. You can help grow this wiki by editing and adding pages!

## About

Primitive War is a novel series centered around an outbreak of dinosaurs and other extinct animals during the Cold War.

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Mother T. rex

The Mother T. rex is a female *Tyrannosaurus* who lived in Vulture Valley in Vietnam.

## History

### Early History

In the Cretaceous, the Mother T. rex mated with the Father T. rex, becoming pregnant. Late in her pregnancy, the pair were brought to Vulture Valley by the failure of the first Russian particle collider. The pair destroyed the facility and created a nest within the valley's bamboo forest, where the female would lay her eggs. While one of these eggs was stolen by a group of Russian scientists such as Andrei Wynn, two would successfully hatch.

### Arrival of Vulture Squad

At least a year later, Vulture Squad members Ryan Baker and Leon Vernesstumbled upon the nest on their mission searching for a missing platoon of Green Beret. While attempting to sneak out of the nest, the Mother awoke and spotted the them, giving chase until she spotted her mate appearing to continue the chase. She returned to her nest until she heard a distress call from her mate, whom she found after he fell into a river at the bottom of a cliff. Forced to hunt by herself, she took her young and searched near a Russian Compound. While there, one of the guards at the compound killed one of her young, causing her to kill the other guard and attack the facility through the open gates. She attempted to wake the youngster, but with no response she turned her rage on the humans and easily took out most of the soldiers there before her mate broke through one of the walls.

   The pair greeted each other before noticing Sergei Medvedev watching them, who lured the pair into charging into the building housing a new collider, where the remaining members of the facility were hiding. The pair slaughtered the remaining personnel before regrouping with their one remaining offspring and chasing Grigory Borodin out into the wilderness. They chased the man until they noticed nearby *Utahraptors*, forcing them to give up the chase in favor of protecting their remaining infant.

### The Hunting of Stalker Force

Another year later, Stalker Force, while tracking a pack of *Utahraptors* were accidentally lured into the nest. While attempting to escape from the Father T. rex, Xavier Wise ran towards the nest to lure the beast away from it. The male chased him, but lost Xavier when he turned into the bamboo and allowed the male to check on the groggy Mother, whom had been sleeping before her mate's stomping had woke her. The Father would continue his chase of Stalker Force after that, leaving the Mother to fall back to sleep.

## Personality

The Mother T. rex is very close to her family, lovingly vocalizing and nuzzling with her mate and chicks whenever she returned to them. While calm in these interactions, she was fiercely protective of her family, rushing to both her mate and young's cries of panic. Whenever one of her young was killed, she broke into a state of rage and attempted to completely rid the jungle of her offspring's killers, only ending her bloody campaign when she felt her infant was endangered by the presence of the *Utahraptor* pack.
Triceratops

*Triceratops* is a ceratopsian hailing from the Late Cretaceous of North America.

## Characteristics

*Triceratops* are large, robust herbivores, covered in rough scales with quills covering their backs. The head of a *Triceratops* is blood red, with their horns and beaks being a more dull grey and black stripes going down the frill. The body is a light blue, with brown stripes running along their sides. On these stripes running from the shoulder to the end of the tail are quills, used as protection for their back against any predator willing to take a bite. Their frills and horns are their main lines of defense, the horns being able to easily gore most carnivores while the frill can keep predators from reaching their neck, although stronger predators such as *Tyrannosaurus* and *Kaprosuchus* can break them between their jaws.

*Triceratops* herds are actually composed of multiple families coming together for mutual protection, each family being composed of a single bull, his harem of females, and their offspring. The bulls of each harem frequently contest each other for the safest grazing spots. Families will stake out separate fields and floodplains away from other herds, where they will graze and create their nests. These areas are frequented by predators, although bulls will rarely allow intrusions to go unpunished. Once a male offspring grows old enough, it will split off from the harem and begin jousting with other males, which leads to them breaking their horns alongside territorial fights. Males unable to create a harem will be cast out of the herds and primarily live along the river, usually falling prey to feeding frenzies of *Kaprosuchus*.

While preferring ferns, palms, and the occasional tree root, meat is a necessary part of a *Triceratops'* diet, usually sustained through the occasional *Stygimoloch*, wild boar, or fallen predators from failed attacks.

## History

### Destruction of the Collider

*Triceratops* were among the dinosaurs brought to Vulture Valley Vietnam by a malfunction of the first USSR particle collider. Andrei Wynn was later studying one of these dinosaurs when General Grigory Borodin ordered the deaths of all scientists working at his research station, allowing him to hide from the slaughter.

A year later when Vulture Squad, the Black Ops, and Andrei were heading upriver to stop the firing of a second USSR particle collider, the boat came across a mixed herd of *Triceratops*, *Stygimoloch*, and Hysilophodonts. While the men

    remained cautious and aimed their guns at the animals, the dinosaurs remained fairly calm until a feeding frenzy of *Kaproshuchus* started, causing the herds to stampede and leading to at least one *Triceratops* being eaten alive by the crocodilians.

## Trivia

in the Bestiary, Triceratops was only about 10 tones however, large individuals can weight up to 12 tones but would normally be about 7-10 tones.

the Bestiary, it say that Triceratops frills can break by Tyrannosaurus and Kaprosuchus, in reality the frill of Triceratops in particular was more then capable of shielding it neck from a bite of a Tyrannosaurus.
Lifeline

Lifeline is an exclusive mechanic in The Twins.

## Description

Lifeline, as the name implies, is the life of the Player that serves mainly to see the status of the Player. It will decrease if the Player injures themselves by jumping a far height or getting caught by the antagonists.

The amount that it goes down depends on the difficulty played:

* On Easy, the player gets 5 knockouts
* On Normal/Practise, the player gets 4 knockouts
* On Hard, the Player gets 3 knockouts
* On Extreme, the Player gets only 2 knockouts. (Note: that this is major knockouts from a person, pet or a weapon and not small falls.)

## Things that can decrease Player's lifeline

* Dynamite
* Get caught by Bob and Buck
* Get caught by Beetle
* Get caught and knockout by Granny
* Get caught and knockout by Grandpa
* Fall from any high place
* Lasers
* Plasma Gun

## Trivia

* The Player can still lose a bit of life if they jump or fall from a high distance. However this usually only stuns them for a few seconds instead of knocking them out and will take a smaller chunk of their lifeline than being majorly knocked out. This could still result in an instant knockout as the Twins are alerted when you fall, if you cannot recover and get away quick enough.
* Lifeline is very similar to Minecraft Lifeline Hearts.
Hypsilophodont

**Hypsilophodonts** are small, ornithiscians originating from the Early Cretaceous of Europe.

## Characteristics

Hypsilophodonts are gracile animals, with a feathery coat covering their neck and back, large eyes compared to their body, and beaked mouths. They prefer the company of other herbivores, having been seen with herds of *Stygimoloch* and *Triceratops* in Vulture Valley and *Psittacosaurus* in New Fátima.

## History

### Destruction of the Collider

Hypsilophodonts were among the dinosaurs brought into Vulture Valley by the failure of the first USSR particle collider. A herd of Hypsilophodonts, alongside *Stygimoloch*, *Triceratops*, and *Microraptors*, were encountered by Vulture Squad and the Black Ops as they were traveling upriver towards the Russian Compound. All of the dinosaurs fled when a feeding frenzy of *Kaprosuchus* attacked them.

### Arrival in New Fátima

*Hypsilophodon* were also among the dinosaurs brought over by a United States particle collider. A mixed herd of *Hypsilophodon* and *Psittacosaurus* were among the many dinosaur herds Stalker Force and their party encountered as they drove through the savannah. This herd was later attacked by a *Carnotaurus*, which mangled a *Hypsilophodon* with its horns. Another mixed herd was encountered after the party had been forced off a cliff by a Carcharodontosaurus known as The Goliath.

## Trivia

* It is never specified as to what genus of hypsilophodonts the animals in the first Primitive War are, and is not helped by the dubiousness of the clade itself.
The Letter

The Letter is a letter wrote by the government (or the police maybe) giving to the Player to accept if to get into the Abandoned Prison and complete the mission.

## Description

It is a sheet of common white bond paper folded in 3 parts that says:

Hello

Considering your level of crime, the government, in consultation with the judge, has decided the following.

You'll get a chance to pay back everything that you have stolen during your years as a thief and avoid going to jail.

If you accept this offer, your mission will be to help us steal back some valuable items from the infamous twin brothers Bob and Buck.

They're hiding in the old abandonded prison and they are very dangerous.

Do you accept this mission?

**YES NO**
Microraptor

*Microraptor* is a microraptorine dromeosaur from the Early Cretaceous of Asia.

## Charicteristics

*Microraptor* are small, bird-like animals around the size of a pigeon and covered in feathers. These feathers cover most of the body except for the mouth, hands, and feet, and wings on both the arms and legs which allow for gliding between trees.

## History

### Destruction of the Collider

*Microraptor* was one of the many dinosaur species released by the failure of the first USSR particle collider. At least one flock of *Microraptors* was encountered by Vulture Squad and Amadeus Jericho's Black Ops as they floated upriver on their boat.

## Trivia

* Microraptor is one of two microraptorine dromaeosaurs to appear in the Primitive War franchise. The other is Sinornithosaurus, which appears in Primitive War II: Animus Infernal.
* Microraptor seems to have been discovered before or during the events of the Vietnam War in-universe for the franchise. Many other dinosaurs that are feathered also share this, like Utahraptor and Yutyrannus.
Tyrannosaurus Nest

The T. rex Nest is the nest of a pair of *Tyrannosaurus* within Vulture Valley, where the pair raised their offspring away from intruders.

## Description

The T. rex Nest is located within a bamboo forest, littered with bones from the family's previous meals. A pathway of broken bamboo leads in and out of the forest, worn down by the Father's constant travels. These paths lead to a large clearing where the Mother and eggs/offspring usually stay.

### Creation and discovery

In 1969, a mated pair of *Tyrannosaurus* were brought to the present by a failing particle collider. The female being heavily pregnant, the pair moved into the nearby bamboo forest and set up a nest. After enduring raiding egg theives, including Russian scientist Andrei Wynn stealing an egg for study, two chicks hatched from the eggs.

A year after the nest was set up, Vulture Squad members Ryan Baker and Leon Vernes stumbled upon the nest, accidentally waking the Mother and her chicks. She chased the duo out of the main nest area, but stopped and allowed the Father to continue it, as he had just returned from hunting. The Father would chase the pair past the nest and off a cliff into a river, where he would be stuck away from his mate. The Mother was forced to hunt on her own and take the chicks with her the nest day, but found lost a chick and found the Father again before she returned to the nest.

### The Hunting of Stalker Force

In 1971, Stalker Force was lured to the nest while tracking a pack of *Utahraptors*. As they realized where they were and attempted to head back, the Father returned and realized something was nearby, forcing the squad to sneak past him. As the *Tyrannosaurus* was about to find Captain Xavier Wise, the captain jumped up and rushed towards the main nest area, only ducking out of it once he knew the Father couldn't see him. The Father quickly checked on the groggy Mother and his asleep chick before picking up the scent of Stalker Force, chasing them out of the nest and beyond.
What to do and NOT to do!

## Do's

* **Be Respectful.**
	+ When trolling, be respectful when caught on topics such as religion, race, sexuality, etc.

* **Be Responsible.**
	+ Know when to stop.
	+ Think about whether or not your trolling is extreme or bannable. Comrades of this boot camp have a legacy and cannot be blemished because someone thought it was amateur hour.
	+ You are not intended to bring too much attention too yourself. Start low, but quickly raise high!
* **Be Safe.**
	+ Keep your information private! Never share your identity unless that is your intention!
	+ Make alternative accounts if you're using an account that you already like.

## Don'ts

* **Do not take part in prejudism.**
	+ Judging a user off biased opinions is not tolerated. Never insult someone too harshly or unnecessary. Light insults like funny slang is allowed, but racial slurs or homophobic comments are a big no no.
* **Do not raid.**
	+ Do not bring your other comrades to raid a wiki. Vandalizing or with an intentional purpose to bring a single wiki down is not allowed and will result in a dishonorable dispatch from this boot camp.
* **Do not take 3 steps too far.**
	+ Another word for a troll may be a harasser but don't ever go deep. Sexual harassment, cyber stalking, and other crimes as such will also result in a dishonorable dispatch.
	+ Threatening, foul language, and inappropriate gestures are prohibited.
Trollers Boot Camp Wiki

EVIL ATTACK AHHAH WOOF

**Welcome to the Trollers Boot Camp Wiki!**
We're a crackhead community website about Trollers Boot Camp that anyone, including you, can go into TROLLING WAR and expand TROLLING. Wikis like this one depend on the troller military getting involved and adding trolling ideas. Click the "ADD NEW TROLL" or "EDIT" button at the top of any page to get trolling!

## Random shat

LORD AND SAVIOR BRANCHEVIL POPPY GRRRRRROoh scary lady

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Nick / Jr. Characters

Find a Nickelodeon character of your choice to make your trolling account's profile picture! Nick Jr. Characters included!

Tiddles the TortuousWalmart Mommy Pig & Walmart Daddy PigDinosaurMrs. PotatoMr. PotatoTiny Peppa and SuzyEdgy Danny PhantomSpongebob with teeth tattoosBaby PatrickPearl having a trust fundLily LoudRonnie Anne being a baddie