Gem Jam

**Gem Jam** is the sixth Epic Quest in the game, available after beating Modern Day - Day 34. It is a set of ten levels, with six of them being modified adventure levels, and the other four being removed/unused Vanilla levels. Completing the Epic Quest rewards the player with 25 gems.

* Step 1
* Step 2
* Step 3
* Step 4
* Step 5
* Step 6
* Step 7
* Step 8
* Step 9
* Step 10

## Level

### Objective

Plan your defense and defeat the zombies

The first step of Gem Jam is a copy of Ancient Egypt's Last Stand II from old map versions of Vanilla. The player is given 1750 sun and 3 Plant Food in this level.

## Dialogue

### Intro

**Penny:** Attention, User Dave! I have audio-detected a large stash of zombie gems.

**Crazy Dave:** Heard the horde's hoard, huh?

**Penny:** If we move swiftly, we may be able to claim them for our own.

**Crazy Dave:** Hi-ho-Gem-Jam, awaaaaay!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Level

### Objective

Reach the target score

The second step of Gem Jam is a copy of Cannons Away III from old map versions of Vanilla. The player must reach the target score of 60,000 by defeating Seagull Zombies.

## Dialogue

### Outro

**Penny:** Congratulations on beating my score. I'm not bitter.

**Penny:** I'm not saying you cheated... cheater.

**Crazy Dave:** Hey! Enough bickering! We've got gems to save!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Level

### Objective

Survive the zombie attack

The third step of Gem Jam is a copy of Not OK Corral II from old map versions of Vanilla.

## Dialogue

### Intro

**Penny:** That is a lot of mine carts.

**Crazy Dave:** They're multiplying!

**Crazy Dave:** I didn't know mine carts could do math!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Level

### Objective

Survive while Sun Bombs fall

The fourth step of Gem Jam is a modified version of Far Future - Day 4. Ra Zombie and ZCorp HelpDesk were added into the level.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Level

### Objective

Survive while evil potions boost zombies

The fifth step of Gem Jam is a modified version of Dark Ages - Night 9. Jester Zombie and Knight Zombie were replaced by Parasol Zombie and Jurassic Fossilhead respectively.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Statistics

### Tide covers to

Fifth column

The sixth step of Gem Jam is a modified version of Big Wave Beach - Day 8. Troglobite was added into the level while Blockhead Zombie and Jurassic Imp replaced Deep Sea Gargantuar and Imp Mermaid Zombie respectively.

## Dialogue

### Intro

**Penny:** The zombies are aware of our gem quest, User Dave.

**Penny:** They intend to attack us from the sea.

**Crazy Dave:** We'll sea about that! Bowling Bulbs, LET'S ROLL!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

 pushes one frozen block

## Level

### Objective

Survive the zombie attack with the given plants

The seventh step of Gem Jam is an unused Vanilla level taking place in Frostbite Caves, repurposed for this Epic Quest.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Statistics

### Flags

Two

The eighth step of Gem Jam is a modified version of Lost City - Day 19. Bug Zombie and Lost Pilot Zombie was replaced with Seagull Zombie and ZCorp HelpDesk respectively.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Level

### Objective

Plan your defense and defeat the zombies

The ninth step of Gem Jam is a modified version of Neon Mixtape Tour - Day 24. Hair Metal Gargantuar was replaced with ZCorp Consultant.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Level

### Objective

Don't let the zombies trample the flowers

The final step of Gem Jam is a modified version of Jurassic Marsh - Day 19. The flower line was moved a tile and a half to the left, Hot Date was added into the level, and Head Office Impgantuar replaced Jurassic Gargantuar.

## Dialogue

### Intro

**Crazy Dave:** Those gems are so close I can smell 'em!

**Crazy Dave:** Like gooseberries in springtime!

### Outro

**Dr. Zomboss:** Hsss! Rascals! Gem-poaching scoundrels!

**Dr. Zomboss:** No matter! My plans proceed apace!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous