Attic (Story Mode)/Strategies

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Bedroom • Living Room • Office • Basement • **Attic**

*Were you looking for Attic: Ignited Foxy from The Joy of Creation: Reborn?*
**Attic Navigation**

Overview
History
Gallery
**Strategies**
Trivia

***The Joy of Creation: Story Mode***
**General**
Attic is possibly the hardest level. You will have the screen in front of you, with 5 different locations. To your right is a flash switch, while to your left is the toggle camera switch. The flash switch has a slow recharge, so use it with the current situation in mind. The toggle camera switches between views of Creation and Ignited Golden Freddy, to views of the rooms that contain Endo C "Mouth" and Endo B "Angel". If you press space, you can look behind you. There are two levers and two doors; one on the left, the other on the right. You can only have one door closed at a time, and the direction of each door is based on the ones on the alternative cameras. So while looking behind you at the doors, the left door is on the right, and the right door is on the left. Because of this, you only need to check one of the two alt cameras, as the other one isn't needed because the door is blocked; however this strategy can sometimes get you killed.
A general tip is to **always listen** for the running Fallen, keep a system when you use the flash beacon, and realize that sometimes you may need to let Creation break down or damage an obstacle so you can flash Ignited Golden Freddy.
Remember that when your flash beacon is fully charged and ready, time not using it is time wasted. If you can't find Ignited Golden Freddy, flash Creation.
The player can see Endo C "Mouth" and Endo B "Angel" in the attic cameras. They will be there until the screen goes to static, in which case they will try to get in. The corresponding door must be closed, or else you will die. Remember that when someone is attacking from the left camera, you close the right door, and vice versa.
Endo R "Blue" and Endo F "Red" will start running up to one of the two side doors. Based on what direction the noise is coming from, close the appropriate door. Also, instead of listening for specific sounds, listen on which side of the headphone the noise is most heavy. Make sure your headphones are on the right ear for this night. But, as a general rule, make sure to wait at least 5 seconds before opening the door again, until you hear a bonk. This signifies that the endoskeleton on the other side of the door has gone back into hiding. It is necessary to wear headphones for this, in order to be able to defend against them in advance.
Ignited Golden Freddy is the key to completing this night. You must shock him on the cameras 12 times to win. You can tell how far you as the Golden Freddy plush to your right will become more distorted, and more and more rooms will catch on fire. When you are almost done, the attic will catch on fire. He will also appear directly behind you. Look away as quickly as you can, because if you look at him without looking away, he will kill you.
Creation will slowly creep his way through the house and up to the attic. To slow him down, flash him. This resets his position in the room. Between each room is an "obstacle", which he will need to break twice before moving to the next room. You can tell the condition of each obstacle by looking at the rectangles on the camera map. Red stands for intact, yellow means he has broken it once, and empty means it is gone and Creation has proceeded. His position is always highlighted on the camera minimap, and if he gets to your room, you are still given a short time before he fully emerges from the trapdoor, giving you time to hopefully give the last flash to Ignited Golden Freddy. If you don't do it in time, it's game over.

**Master Strategy**
Begin the night by flashing Creation, and then quickly pressing spacebar and closing the door to the right of the monitor; note that both of these should be accomplished just before the screen is in full brightness, as the flash being enabled instantly also allows the player to flash Ignited Golden Freddy the first time much earlier than otherwise. This will mean that the player is temporarily unable to make progress by flashing Ignited Golden Freddy earlier than every other required action, though they can still monitor the effects of their first move.
During the times where the flash has to recharge, the player must be searching the attic cameras for Endo C "Mouth" and Endo B "Angel". Notably, none of The Fallen are active until Creation has moved at least two times during the beginning of the level, whether it is back a phase or forward a phase, and so the player is free to check for Creation and Ignited Golden Freddy only at the very beginning. When Endo R "Blue" or Endo F "Red" are attacking, it is much more obvious to the player, as all that needs to be heard is the sound of either of them running up to the door from either side to understand how to defend against them.
Once activity begins to increase, the player must only act according to their instincts, as the player will not be able to have the time to predict an enemy's next move. When the player hears Creation roar, they must use the flash against him on the respective camera. If the player has to delay the defence by progressing the level with Ignited Golden Freddy, or preventing a direct attack from The Fallen, they must do either method urgently. After the player has used the breaker lever, they must continue switching back and forth to reset Ignited Golden Freddy if he is already behind them. The player must be switching sides consistently throughout the level in order to return Ignited Golden Freddy to the cameras.
Any time spent without The Fallen or Creation making progress should be spent using the flash beacon against Ignited Golden Freddy in order to weaken him and complete the level.

**Challenges**
**Speed Strategy**
There is a method that allows the player to complete the level as quickly as possible. This is to prioritize Ignited Golden Freddy's presence over the other five enemies of Creation and The Fallen and combine the priority with the master strategy.
Since all four of The Fallen appear in the hallways under a timer with their orders randomised, the player can take more control of their progress if they are quicker to flash Ignited Golden Freddy during the first time loading the level than to flash Creation, flash Ignited Golden Freddy, and block off The Fallen all at once when the level gets more difficult after The Fallen first attack.
Knowing the most rapid method of completing Attic is contributive to the overall strategy used to complete *The Joy of Creation: Story Mode* in a speedrun as the final time recorded requires the strategy of quick-witted priority over Ignited Golden Freddy. The quickest the player can complete the individual level has been recorded as 3 minutes and 31 seconds.

**Note**
Ignited Golden Freddy is actually quite obvious in most cameras, except in the bedroom, where his silhouette blocks the light of the Sanity meter. He is even more obvious once the player flashes Ignited Golden Freddy six times total and the room is illuminated.