The Horizon Project

**The Horizon Project** was the name given to the scientific venture organised by the leaders of **Venemere**. Its purpose was to generate an artificial world that could reasonably represent the world its creators lived in. The project operated at an accelerated speed, allowing for the discovery of new technologies and advancements at a potentially faster rate than what could be achieved without acceleration.

## Project Members

The Horizon Project was headed by **Afeya**, who acted as the overseer, coordinator, and arbiter of all departments and decisions. Other critical contributors to the project included:

* **Corelion** - Responsible for the construction of crystals which supplied magic to Isthmir, as well as the creation of Isthmir's weave which connected these crystals to both the lands of Isthmir and its magic users.
* **Delmir** - Originially an independant assessor of the project's strengths and weaknesses, who quickly became a campaigner for its potential to change the world for good.
* **Erathis** - Responsible for the planning and construction of hamlets, villages, towns, and cities across Isthmir, as well as the creation of Isthmir's lands and many **hidden locations** including the god's chambers, and the magical borders of Isthmir.
* **Ezotl** - A passionate politician and neutral observer. Ezotl was responsible for investigating and maintaining the ethics of the project, as well as settling debates between those on the project, and its naysayers.
* **Forlo** - Responsible for the precise addition of much of Isthmir's wildlife with the aim to replicate the development of the real world.
* **Odos** - A Scientist and Mathmetician, encourager of chance, chaos, and anything that would lead the project away from a deterministic outcome.
* **Phetesis** - An understudy to Ezotl who was concerned for the welfare of Isthmir's residents, especially after seeing the disparity between herself and the many voices of Venemere when discussing those residents. Also responsible for the ascension of chosen residents from Isthmir to the real world.
* **Sehanine** - Not on project's team directly, but rather keeping a watchful eye secretly from afar. Sehanine is responsible for much of what cannot be explained, and what should not work or exist within the horizon project.
* **Surus** - A politically charged naysayer who caused enough doubt in the project to allow him to become a part of it. An opposition overseer, who requested the dangerous undead to exist in Isthmir.
* **Thoena** - Responsible for the vitality of the world, ensuring its care and protection as well as the magical connection of Isthmir's people to the gods through faith.
* **Vidis** - The spokesperson and messenger between the project and the public. Responsible for the communication of news from the project, as well as being the lead on any public engagements such as debates.

## The Chamber

The Horizon Project resided in a large excavated site below the city of Venemere. The chamber was a colossal 1km in diameter. A flat floor with with a singular connected wall that recessed 6 feet above the ground, and curved up into a spherical dome. Within the recess of this wall were the many stars that dotted Isthmir's night sky. These stars were elements of many of the residents of Venemere, representing their positive and negative traits whilst also providing power to The Horizon Project itself.

In the centre of the chamber stood a 1.5m tall, 1m wide stone pedestal. Atop the pedestal sat Isthmir in all its detail. West of the black mountains there existed a translucent reflection of Isthmir. East of the Great Autumn Forest was a large waterfall, and its mists drifted off the east of the pedestal. These were the representations of Isthmir's past and future, generated by **The Glitch**.

Isthmir's moon orbits between 2 and 5 metres away from the pedastal, and dips below the pedastal's horizon in a long, sine wave motion. Isthmir's sun does the same, but around the edge of the chamber.