Battle Items

Battle Items are items that can be equipped that will have an effect on a Dust Warrior's Battle Stats. These can make it easier to battle monsters or to obtain better drops from them.

## Finding and Selling Items

Depending on the item, these can be awarded from quests, dropped by monsters, found in chests, crafted, and sometimes bought. Some battle items are introduced during events, and are only available for a limited time during the event. These may or may not return in future events, like the Astrolabe, or when an event area becomes a permanent part of the Valley, like the Tempest Yo-Yo.

To see where to obtain them, see: Battle Items by Region

Some battle items, like some monsters and quests, are level locked. In other words, a Dust Warrior must be at a certain minimum level before they can craft that item. For example, the Leaf Breastplate requires a minimum level of 4 to craft.

While most battle items can be sold for coins, the prices are fairly low compared to the cost to create them. Leaf Boots, for example, sell for 15 coins. However, the recipe to craft them calls for 10 coins, plus 120 coins worth of items (15 total Leaves, Rope, and Fur, which all cost 8 coins each).

Recent event items such as those from the Dragon Clan Event or Caretaker's Garden event cost 100-150 event tokens. Those tokens themselves sell for 10 coins, meaning their cost comes to an equivalent of 1,000+ coins to buy the item. In turn, those battle items only sell for 250-500 coins. Selling battle items almost always comes out to a loss for the Dust Warrior.

Like event items (once the event is over), items that are obtained from a quest cannot be re-obtained if sold. Dust Warriors are advised to think *very* carefully before selling those kinds of items.

## Using Items

Sometimes specific battle items are required to battle a certain monster, and will be used up in the process. For example, the Rudakai requires (and consumes) a pair of Leaf Boots per battle. If a Dust Warrior does not have a pair of Leaf Boots in their inventory, they will be unable to add the Rudakai to their battle queue.

Battle items can also be a requirement for a quest, which will also consume the item once the quest is turned in.

Lower level battle items are often part of the crafting recipe for higher level items. For example, crafting one pair of Fabric Boots requires, among other things, 3 pairs of Leafsung Boots. Since each pair of Leafsung Boots similarly requires 2 pairs of Leaf Boots, the Dust Warrior has to start with 6 Leaf Boots. This kind of math can add up quickly when crafting higher level battle items.

## Item Categories

Battle items are designed for one of six categories: Head, Chest, Feet, Weapon 1, Weapon 2, and Accessory. No item will be designated with more than one category, just as a wardrobe item cannot apply to your hair and your feet at the same time.

To see them grouped by category, see: Battle Items by Category

## Battle Stats

Battle Stats include Attack, Defense, and Luck, and each battle item will have a number for each of those stats. Sometimes, the number is 0, e.g.

>  +1 /  +0 /  +0
>
>

A battle item with this designation has +1 attack and no boost to defense or luck.

## Equipping Items

Dust Warriors can equip one battle item in each of the six categories, for a total of six items equipped. This allows players to mix and match to boost the desired stat(s). Some players aim to maximize attack, defense, or luck, while some aim for a well-rounded mix with moderate numbers in two or three stats.

There is *no* set bonus for equipping multiple items from the same region or name, such as Leafsung Boots and Leafsung Wooden Sword. Equipped items also do *not* appear on the Dust Warrior's avatar that is customized in Wardrobe, changing its look.

For more detailed information about Equipping battle items, check out this help page: Equipping Companions and Battle Items

## Tactics

For stat specific tactics, see the Battle Stats page.

Generally speaking, items acquired earlier in the Valley have lower stats, with the numbers becoming more impressive as Dust Warriors advance through the story. Event battle items tend to have numbers corresponding to the mid-game range, giving Dust Warriors in the early stages an extra boost if they can obtain them before unlocking similarly weighted items in the main story. In contrast, those who have already finished the later regions might find that most event battle items are weaker than what they already have.

Players who like to look ahead and plan out their journey through the valley might chose to detour to an expedition region to find a specific battle item with desirable stats, or to rush through the main quest to unlock certain items before backtracking and exploring side quests and expedition areas with those new boosts.