Insurgents

The **Insurgent Forces** is a semi-fictional playable faction in Squad. This faction is the first generic unconventional faction featured in the game. They are featured on Middle-Eastern and Southern Asian style theaters, usually against conventional factions.

## History

A direct response of foreign interventions, these combatants took up arms and defended their homelands against the tyranny of outsiders. Having spent years in conflicts with outside nations and other unconventional cells with little equipment or minimal funding, this highly trained group of fighters grew skilled in the art of guerrilla warfare, despite an outdated arsenal, the Insurgents use a variety of Soviet equipment, as well as western weaponry to combat their enemies.

## Flag

The Insurgent flag features a red half and a black half, bisected by a diagonal yellow line running down the the middle. The red half contains a white silhouette of an AK style rifle.

## Kits and equipment

Most of the Insurgents' weapons do not have optical sights, which can limit the ranged capability of their small arms. This is somewhat made up for by the abundance of high-caliber rifles, secondary handguns, fragmentation grenades, and Soviet Field Binoculars in almost every role's kit.

## In-game equipment

Insurgent Forces use predominantly Soviet weapons. Unlike the Russian Ground Forces, the Insurgents employ the usage of mostly older weapons, from the mid 1940's to 1980s, as they lack the logistics to access more modern military weaponry. Their clothing is as rag-tag and varied as their weaponry is. Aside from this, they're also the only faction that don't employ autocannons of any kind but rather use the ZU-23 anti-aircraft guns as substitute autocannons.

### Weapons

#### **Small arms**

* AKM - Assault Rifle
* AKMS - Assault Rifle
* AMD-65 - Assault Rifle
* PM md. 63 - Assault Rifle
* AKS-74 - Assault Rifle
* FN FAL - Battle Rifle
* G3A3 - Battle Rifle
* SKS - Carbine
* Mosin Nagant M38 - Carbine
* PPSh-41 - Submachine Gun
* Vz. 61 Škorpion - Submachine Gun
* RPD - Light Machine Gun
* RPK - Light Machine Gun
* PKM - Medium Machine Gun
* SVD - Designated Marksman Rifle
* Mosin Nagant M1891 - Sniper Rifle
* PM Makarov - Pistol
* TT33 Tokarev - Pistol

#### **Grenades and launchers**

* F1 - Fragmentation Grenade
* RDG2 - Smoke Grenade
* RKG-3 - Anti-Tank Grenade
* GP-25 - Underbarrel Grenade Launcher
* RPG-7 - Rocket Launcher
* RPG-29 - Rocket Launcher

#### **Emplacements**

* DshK - Heavy Machine Gun
* SPG-9 - Anti-Tank Gun
* M1937 - Mortar
* ZU-23 - Anti-Aircraft Gun
* Hell Cannon - Mortar

#### **Equipment**

* AKM Bayonet - Melee Weapon
* SKS Bayonet - Melee Weapon
* MPL50 Spade - Shovel
* TM62 - Anti-Tank Mine
* TNT 600g - Explosive
* Improvised Explosive Device - Explosive
* Soviet Field Binoculars - Binoculars

### Vehicles

#### **Trucks**

* Ural-375D Logistics
* Ural-375D Transport
* Ural-375D ZU-23-2

#### **Jeeps**

* Minsk 400
* BRDM-2
* MT-LB PKT
* Technical Transport
* Technical Logistics
* Technical DShK
* Armored Technical DShK
* Technical M2
* Technical SPG-9
* Armored Technical SPG-9
* Technical UB-32
* Armored Technical UB-32
* Technical ZU-23-2
* Technical BMP-1

#### **Armored Personnel Carriers**

* MT-LB
* BTR-80
* MT-LB ZU-23-2
* BMP-1 ZU-23-2

#### **Air Supports**

* Handheld Drone\*

\*Commander Asset

## Divisions

**INS Cell**
Local Insurgent Cell
**INS HFF**
 Vehicles

2x BMP-1
1x BMP-1 ZU23
1x BRDM-2
4x Minsk 400
1x MT-LB
3x Pickup Truck Logistics
3x Pickup Truck Transport
2x T-62
1x Technical Dshk-M
3x Technical Logistics INS
1x Technical Mortar
1x Technical Rocket Artillery
1x Technical SPG
1x Ural 375-D Truck Transport

2x Minsk 400
1x Technical DShK-M
4x Technical Logistics INS
2x Technical Transport INS

## Gallery

**Alpha**

* New Insurgent marksman
* New Insurgents vehicles of Alpha v9
* New Insurgent anti-tank solder
* New Insurgents rifleman
* New Insurgent rifleman
* New Insurgent scout
* New Insurgent machine gunner
* Old Insurgents soldiers

## Trivia

* In early stages (pre-alpha) of the game, this faction was named the Taliban, a real-life radical Islamic political movement and recognized-terrorist group that is currently in control of Afghanistan. It was renamed the Insurgents later on in the game.
* The history behind the Insurgents is inspired by factions in the Middle East and Southern Asia, angered at the domestic interference caused by foreign nations such as the Soviet Union and the United States, these groups would dedicate themselves in a fight to preserve their perceived independence, traditions, and beliefs. Insurgent models were redone to create a more versatile look in Alpha v11, replacing its older "Taliban-looking" models.
* Along with the Irregular Militia, tracers were removed from all weapons for the Insurgents faction as of Alpha v11.1.

## References

1. ↑ What is militia?
2. ↑ Alpha 11