Level 12.3

**Level 12.3** is a sub-level between Level 12 and Level 13.

## Description

Level 12.3 is an endless box. This level gives the wanderers an uncomfortable feeling. The wanderers will encounter some glitchy areas while they explore the level, but they will ignore it and continue the exploration because the level makes wanderers think that they are in a safe level.

There are two different areas in Level 12.3.

* Area 1: The Green Fields
* Area 2: The True Matrix

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 File:Level12.3pic1.png
## Appearance

Area 1, also known as "The Green Fields" is a large green box. This area is filled with fake grasses, fake sky, fake buildings and fake mountains. The area is same to everyone.

## Entities

Area 1 has 2 entities, being Smilers and Facelings.

### Smilers

**Smilers**, also known as **The Smiling Things** or **The Night Hunters**, are treacherous entities that roam most of The Backrooms' levels. The only distinguishable features of **Smilers** are their beady eyes and the enormous grins carved across their faces — the only things which reflect light.

### Facelings

**Facelings** are a species of humanoid beings that roam **The Backrooms**. These creatures are reminiscent of human beings however, they harbor several unsettling and unorthodox features. Most explorers insist that they will 'look' human enough from afar; if certain parts of their body are concealed or they are orientated in a certain way. Closing the distance will reveal an uncanny (and sometimes horrifying) presentation of these beings, with their most notable feature being the lack of facial features.

### L.E.O. (Lost Explorers' Organisation) Base

* Recently discovered group, with a expected number of 102 members;
* Very Friendly
* Their main objective is to help the survivors in the Backrooms.
* Open To Trade

### The Escapers

* Recently discovered group, with a expected number of 32 members;
* Friendly
* Their main objective is to escape the Backrooms.
* Open To Trade

## Entrances and Exits

### Entrances

* The level can be entered by no-clipping from Level 12, though, this is pretty hard and rare.

### Exits

* The wanderers can exit Area 1 by touching a glitchy tree. Then, they will be sent to Area 2.

## Journal

A page of a journal was found in Area 1, laying on the ground.

*Day 62*
**A Strange One**

*I escaped.. From there. But.. I don't know how. I don't even know how I entered that place! So, then, I fell. Right into this place. Something feels off. But I don't know what to believe. Is this place safe or not?*

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 File:Black Background.png
## Appearance

Area 2, also known as "The True Matrix" is a large box filled with the wanderer's favourite color. This area is definitely not safe and manages to attract the wanderers to the level by using their interests. Then, it slowly kills the wanderer.

## Entities

Area 2 has one entity, being the area itself. It manipulates the wanderers and slowly kills them.

## Colonies and Outposts

Due to the nature of this level, colonies and outposts are unable to be established.

## Entrances and Exits

### Exits

* The wanderers can exit Area 2 from the exit door. Though, this is pretty hard for them because the level manipulates them.

## Journal

A page of a journal was found in Level 37, laying on the ground.

*Day 66*
**The True Matrix**

*This feels like a nightmare. I should've never trusted them in the first place. They took me to their "home", they pushed me into that weird tree, and here i am. This is like.. My own personal nightmare. It's a nightmare filled with dreams and rainbows. They know my interest. And I know that they're trying to trick me. It's a.. I don't know. I have a strong feeling that I have to escape this place as soon as possible. Goodbye.*

**Author**: Muqon

**Images**: Muqon

it:Backrooms\_Wiki:LevelForm