Weapons

Weapons can be found in Weapon Crates and can be equipped on Pets to help them in Battle.

**Weapons** can be equipped on Pets to help them in Battle. There are currently 20 different types of weapons in OwO Bot, including one which is no longer able to be obtained, aswell as one that can only be obtained from some events.

A weapon may either be a Common, Uncommon, Rare, Epic, Mythical, Legendary, or Fabled weapon, and each rarity has a different drop rate and a different quality range when found.

All weapons also drop with a "Wear" value which can sometimes increase the potency of the rolled stats on any weapon. The better the wear, the higher the bonus you will receive. This extra stat potency can rarely allow weapons to roll over 100% quality.

## Obtaining

Weapons can be obtained by opening Weapon Crates. Weapon crates can be obtained through claiming Daily, Voting for OwO, randomly through winning battles at a 5% chance to drop one weapon crate of three per day, Checklist completion, leveling up the Profile, and completing certain Quests.

* Rune of the Forgotten is an exclusive weapon that only a percentage of players have. In early February of 2019, the battle system was redone, and all previous progress was reset. Those who were previously doing well on the leaderboards were gifted a Rune.
* Rune of Celebration is an exclusive weapon obtainable only from an Anniversary Present , which was available during OwO's Anniversary 2023, and from the 3m Present , which was available during OwO's 3 million servers event.

## Weapon Economy

The chart below allows you to quickly compare the economy of various rarities of weapon that are available in OwO Bot. A more detailed version of the rarity drop rates can be found later in the article.

The average rate of return upon opening a weapon crate is approximately 17.074 Weapon Shards.

## Weapons

The chart below allows you to quickly compare the various types of weapon that are available in OwO Bot.

## Weapon Passives

Most weapons come with one passive ability (Rune has none, and Orbs have two). The chart below gives an overview over all available passives.

## Wear Value

Whenever you open a crate, you will have a chance to receive higher weapon "wear" values. The better the wear, the higher the bonus.

* Pristine - 1% chance, adds +5% quality to the weapon.
* Fine - 5% chance, adds +3% quality to the weapon.
* Decent - 10% chance, adds +1% quality to the weapon.
* Worn - Default, no benefits.
* Unknown - Any weapon created before this update, no benefits Some things to note about the wear values.

This "Wear" value means it is now possible to get an average quality of 105% Fabled weapon. But beware, as every time you make a reroll change, the wear of the weapon will degrade by one stage!

## Takedown Trackers

Weapons have a 10% chance to come with a "Takedown Tracker". If an animal has this weapon equipped and kills an opponent, it will receive +1 to it's count. This is purely for aesthetics and will not give any bonuses. Rerolling the weapon will not lose it's TT, as the count is permanent.

## Weapon Rarity Acquisition

When a weapon is pulled from a Weapon Crate, it is first assigned a weapon type and 1 to 2 passives. For every stat that the passive and the weapon have, including WP cost, the OwO Bot randomly picks a number from 0 to 100 - the average of all of these numbers, rounded down, determines the quality percentage of the weapon. As some OwO Bot weapons and passives have more more rolled stats than others, these can be hard to acquire in a high quality.

The chart below allows you to quickly compare the chances of receiving each various rarity of weapon & passive that are available in OwO Bot. To find the amount of "rolled stats", on a weapon, you can reference the "weapons" table included in this article.

Please note that any additional passive stats must be added to the numbers provided in the table above. The Orb of Potency is the only weapon which can roll two passives, both of which influencing the overall rarity tier of your weapon. Similarly, Critical is the only passive with two independently rolled stats.

To maximise your chances of receiving a highly rolled weapon, wait for a weapon with good core stats from a weapon crate, a stats reroll, or the daily shop - ignore the stats of any passive, as you can reroll those afterwards. Doing this will effectively make finding any good weapon a "stat tier" easier to acquire, which works out as around 100x better.

## Change History

* Weapon passive Knowledge (Effect) was added.
* **Weapon Wear**

```
Whenever you open a crate, you will have a chance to receive higher weapon "wear" values. The better the wear, the higher the bonus.

- Pristine - 1% chance, adds +5% quality to the weapon
- Fine - 5% chance, adds +3% quality to the weapon
- Decent - 10% chance, adds +1% quality to the weapon
- Worn - Default, no benefits
- Unknown - Any weapon created before this update, no benefits

```
* **Weapon Takedown Trackers**

```
- If an animal has this weapon equipped and kills an opponent, it will receive +1 to it's TT. This is purely for aesthetics and will not give any bonuses.

```
* **Weapon Favoriting**

```
- When you inspect your weapon, there is now a favorite button. A favorited weapon cannot be sold or dismantled.

```
* **Battle Fixes**

```
- Fixed an issue where double sacrifice or double kamikaze wouldn't trigger on Orb

 May 22, 2023
* Weapon passive Sacrifice (Effect) was added.
* Weapon passive Snail (Effect) was added.
* **Healing Staff**

```
- Can overheal up to 50% of the targets max HP.
- Weapon cost increased from 200-120 to 225-150.

```
* **Arcane Scepter**

```
- Can overreplenish up to 50% of the targets max WP.

```
* **Glacial Axe**

```
- Damage reduced from 50-80% to 20-40%.
- Weapon cost increased from 220-120 to 280-180.
- Freeze lasts for 2 turns instead of 1.

```
* **Culling Scythe**

```
- Mortality increased from 30-60% to 45-75%.

```