recursal/Fanatic-Fandom huggingface dataset:
Асу Каваджири

## Портал

Асу Кавадзири (川尻) — маг, который раньше был дьяволом

## Внешность

Файл:Asu anime design.png

У него в облике человека колючие черные волосы с крошечным хвостиком, черные отметины вокруг глаз и носа.
Когда он был дьяволом, у него была кожаная маска со свиным рылом, обернутым вокруг основания головы, и гигантским черным рогом, торчащим из верхней части лба.

## Характер

Каваджири всегда беспокоится о Никайдо, но сохраняет спокойную и собранную внешность. До своего дьявольского экзамена Каваджири был заботливым и нежным человеком, заботясь о Никайдо (и беспокоясь о ее хардкорных тренировках с Якумо в детском возрасте 4 лет).

После достижения своей дьявольской сущности его личность была искажена до подобия дьявола, став жестоко честной, насмехаясь над людьми, стоящими ниже его, указывая на недостатки окружающих и не проявляя никакого уважения ни к кому. Даже потеряв свой дьявольский статус, Каваджири все еще сохраняет эти аспекты своей личности, а также определенные предпочтения, такие как употребление жирной пищи, ношение только дорогой одежды и прослушивание музыкальных альбомов Хару.
Чёрный порошок

**Чёрный порошок** — искусственный наркотик, увеличивающий количество дыма, выпускаемого магами.

Обычно чёрный порошок покупают и употребляют слабые маги, а также крестоглазые.

Чёрный порошок был создан Каем и распространялся членами его организации. Он появился как побочный продукт исследований Кая, в которых тот использовал дьяволовидные опухоли убитых магов,чтобы завладеть их магией. Продажа чёрного порошка принесла крестоглазым немалый доход, вокруг Кая и его приближённых начало собираться всё больше слабых магов, желающих присоединиться к организации и верящих в то, что их босс создал порошок, чтобы дать слабым магам надежду на лучшую жизнь и вместе противостоять элитным магам (Кай никогда не упоминал ни о чём из этого, и члены организации сами строили догадки насчёт того, какая у неё всё-таки цель).

Убив Рису и высвободив таким образом Проклятого, Кай сбежал в Дыру, исчезнув из поля зрения остальных членов крестоглазых; вместе с ним исчез и секрет изготовления чёрного порошка. Лишившись основного источника дохода, крестоглазые превратились в изолированную и рассредоточенную группу. Некоторые из них обосновались в Лесу Гидры, где проводили исследования в попытках воспроизвести чёрный порошок (по сути, никто на самом деле не знал, что чёрный порошок — это концентрированный дым, извлечённый из дьяволовидных опухолей). Некоторые члены организации начали продавать подделки, с виду похожие на чёрный порошок.

Употребление чёрного порошка с раннего возраста может значительным образом повлиять на свойства магического дыма. Так, даже широко распространённая магия трансформационного типа, вроде той, что обладает Эбису, под влиянием порошка может оказаться совершенно непредсказуемой.

По возвращении Кая крестоглазые осмелели и начали снова убивать магов. Захватив особняк Эна, Кай приспособил одну из его комнат под свои исследования и снова начал добывать чёрный порошок из дьявольских опухолей, однако на этот раз для того, чтобы с его помощью создать себе оболочку и стать дьяволом. Превратившись в, по всей видимости, неразумное существо, босс крестоглазых и его приближённые отправились в дыру, однако след от чёрного порошка, который Кай теперь был способен производить самостоятельно (и который высыпался из трубок по всему его телу), привлёк небольшую группу крестоглазых-новичков во главе с Ясакой. Бедняги хотели присвоить странное существо, которое сопровождали офицеры крестоглазых (они не знали, что перед ними сам босс), ради чёрного порошка, и были им же и сожраны.
March 2, 1996 @Shinjuku Liquid Room

***March 2, 1996 @Shinjuku Liquid Room*** was a concert Fishmans performed at the end of the 若いながらも歴史あり tour at the Shinjuku Liquid Room concert venue. This concert was recorded in full and later printed as 若いながらも歴史あり 96.3.2 @新宿Liquid Room on DVD in 2005. This was released about a month prior to 男達の別れ 98.12.28 @赤坂Blitz. After this concert, the single Baby Blue would be released on March 27.

In 2021 this concert was officially released on CD as Fishmans' fifth live album, 2nd March 1996 at Shinjuku Liquid Room.

## Setlist

* Opening Recording: "Throw Mi Corn" (Larry Marshall)

1. "Oh! Slime"
2. "Smilin' Days, Summer Holiday"
3. "Thank You"
4. "土曜日の夜"
5. "ずっと前"
6. "Slow Days"
7. "Baby Blue"
8. "忘れちゃうひととき"
9. "Go Go Round This World!"
10. "すばらしくてNice Choice"
11. "Sunny Blue"
12. "気分"
13. "チャンス"
14. "いかれたBaby"
15. Encore 1: "オアシスへようこそ"
16. Encore 2: "感謝(驚)"
17. Encore 3: "Everyday, Under the Blue Blue Sky" (song by MariMari)
18. Encore 4: "ナイトクルージング"
19. Encore 5: "新しい人"

## Musicians

* Shinji Sato (vocals, guitar, cornet)
* Kin-Ichi Motegi (drums, sampler, chorus)
* Yuzuru Kashiwabara (bass, chorus)
* Honzi (violin, keyboards, chorus)
* Michio "Darts" Sekiguchi (guitar, chorus)

## Trivia

* Apparently, the encore 新しい人 was well received.
Вельзевул

Вельзевул - это дьявол, который создает специальные маски для пользователей магии. Он был представлен довольно рано, в первом бонусном курсе, которое появилось в конце первого тома "Дорохедоро".

## Внешность

Вельзевул носит простроченную маску лукадора, из головы которой торчат рога, а также длинный язык. Он носит джинсовые рукава, черную рубашку и пухлые полосатые штаны, которые доходят только до колен, раскрывая тем самым его волосатые копытные ноги. У него также есть пушистый дьявольский хвост.
Selvas

**'The Lifegiver'**

**'The Drunken God'**

**'God of Wine'**

**'The Beauteous King'**

**'Lord of the Song'**

**'The Locust**

**'God of the Harvest'**

Selvas, the Lifegiver, is the god charged with dominion over all natural life in Azura, and is thought to be the creator of mortal life itself. As living beings vary wildly, so too do His depictions; the most popular being four humanoids, each in separate stages of life and health. Others include a giant bearded tortoise, a dragonfly, and a willow tree with golden leaves. A common symbol of Selvas is the Golden Lyre, a tribute to Selvas’ “Song of Creation,” the music which is said to have brought forth the first living things.

Selvas occupies many spheres and is attributed for many desirable things among mortals, such as music, love and beauty. One of the most influential of his spheres is that of Drunkenness, something worshippers of Selvas eagerly partake in, be it in worship or daily life. He does not watch sternly over duties or rigid law like some other gods, content to simply observe His domain and grant aid to those who deserve it.

Worshippers tend to stray from violence unless absolutely necessary, and only those who act with restraint and mercy will find His favour. Selvas shows particular sympathy to the weak and helpless, empowering his thaumaturges to heal the sick and defend the defenseless. In that regard, a surprising amount of Selvas’ domain pertains to insects, arachnids, and other unseemly forms of life which most worshippers ignore or forget. There are some darker selvians that remember.

In modern times, Selvas is taken as the patron god of Latteras and their Selvian Creed, who organize his worship.
Дустон

## Портал

Дастон - дьявол, служащий под командованием Чидарумы. Друг и учитель Ноя. Кратко описывается в основном в виде бонусных проклятий. Обычно в конце всех предложений добавляется слово "Ньяа".

## Внешность

Он носит конусообразный капюшон с дымовой маской, обернутой вокруг рта. Его большое поп-образное одеяние, обычно окрашенное кровью и грязью, украшено воротниками и драгоценными камнями.

## Личность

Как и многие другие дьяволы, он игривый и озорной по своей природе, но гораздо более дружелюбный и терпеливый, чем другие. Тем не менее, Дустон довольно безрассуден и не знает, насколько велика его собственная сила, о чем свидетельствует случайное убийство одного из волшебников, которых он готовил к экзамену на дьявола, вышибая себе кишки.

## История

### Прошлое

Много лет назад Дустон, как и многие другие дьяволы, отвечал за подготовку Ноя, хотя через некоторое время она была единственной, кто все еще был в состоянии выдержать безжалостные испытания и тренировки, необходимые для сдачи экзамена.  Ощущая радость от того, что его ученик проявил настоящий потенциал, Дустон любил танцевать с ней и делать много глупостей.

Хотя Дустону было грустно, когда Ной не смогла сдать экзамен из-за использования магии во время обучения, он, тем не менее, видит в ней хорошего друга.

## Дополнительная информация

* Думает об идеях для игр
* Обычно сонлив.
Кикураге

## Портал

Кикураге ((キクラゲ)) — элитный маг, который воскрешает мёртвых людей, был(а) найден(а) Эном в мире магов.

## Внешность

Кикураге-маленькое белое химерическое существо. У нее длинные пушистые уши, раздвоенные задние лапы и короткие передние. Две из ее самых примечательных черт-крошечные черные рожки, торчащие из головы, а также ее [дьявольский] хвост. У нее коричневые пятна на спине и длинный язык постоянно высовывается изо рта.

Кикураге носит красную сшитую маску с несколькими отверстиями для рогов, рта и ушей.

## Характер

Довольно эгоцентричная и по-настоящему озабоченная только едой. Ребячливая и садистская по натуре, она любит играть с насекомыми, убивая их и возвращая к жизни, чтобы продолжать играть с ними. Она ненавидит трупы так же, как и зловоние разложения, и часто не может побеспокоиться о том, чтобы оживить их. Она будет использовать свою магию только тогда, когда ее уговорят или по прихоти.

## История

Она была найдена Эном после того, как он убил ее предыдущего владельца, богатого пользователя магии без каких-либо собственных сил. Колдунья прятала Кикураге под своим платьем и оживляла мертвые тела в своем особняке во время своих "вечеринок смерти". Правило для участников вечеринки состояло в том, что они должны были предоставить щедрые подарки вместе с трупом, который должен был быть воскрешен. [Он хотел быть партнером этой колдуньи, поэтому он подошел к ней со своим предложением, только чтобы обнаружить следы "черного порошка " на ее платье. Поняв, что она обманщица и возмущена, Эн превратила ее голову в грибы и оставила умирать, но заметила существо под ее одеждой. Поняв, что это был настоящий источник магии, он сделал Кикураге своей любимицей, ласково называя ее своей партнершей.

## Мелочи

* Думает о Эне как об отце.
* Думает о Эбису как о сестре.
* Избегает оживления трупов из-за их ужасного зловония.
* Любит играть с жуками.
* Известен как ухо Иуды В переводе Viz.
Electromancy

Electromancy is the ability to manipulate weather and electricity. To see an electromancer is an extremely rare sight, similar in numbers to even that of necromancy. It is known to be extremely sporadic and unwieldy when not in proper hands, and often can lead to the death of the user, or others if not carefully used.

## Example Spells

* **Bolt:** The Electromancer creates a non lethal stream of electricity towards a target, able to lock their muscles in place and cause extreme pain. This spell interacts with the environment in the exact same way electricity would, meaning it looks for the fastest way to travel to the ground.
* **Lightning:** A very dangerous spell only used by skilled Electromancers, the mancer creates a lightning bolt towards the target. Lightning bolts are extremely hot and dangerous. Improper usage of this spell could result in the death of the user, and anybody near them. For this, this spell - while cast rarely - is usually done so over a distance. Usually lethal.
* **Storm Manipulation:** The Electromancer is able to manipulate the clouds in the sky to create a great thunderstorm. This spell drains a lot of vitor, and keeping the spell up is extremely hard and exhausting. This spell is great for dealing with crowds of people but it can only be utilized efficiently by mancers above master. Masters and below who attempt to use this spell would likely be drained for a very long time.
Дьяволовидная опухоль

**Дьяволовидная опухоль** — источник жизни всех магов. С виду напоминает маленького дьявола и находится в голове магов. Опухоль может двигаться по своему желанию, из чего можно сделать предположение, что это живое существо. Впервые дьяволовидная опухоль была показана в главе 11, том 3.

## Характеристика

Дьяволовидная опухоль находится в неизменной позе эмбриона в мозгу каждого мага и является физическим воплощением жизненной силы магов. Даже если маг убит и его тело изувечено, его можно вернуть к жизни с помощью магии. Однако это невозможно, если дьяволовидная опухоль повреждена или уничтожена. В редких случаях из этого правила могут быть исключения, требующие сложных действий и процедур.

Одним из редчайших магов, способных воскрешать мертвецов, является Кикураге, которая выпускает уникальный белый дым. Нет никакой необходимости подвергать дьяволовидную опухоль непосредственному воздействию дыма, чтобы воскресить мага, однако по понятным причинам предпочтительно, чтобы состояние трупа было приемлемым.

Дьяволовидные опухоли — источник чёрного порошка, производимого крестоглазыми. Их извлекает из отрезанных голов магов босс крестоглазых. В результате загадочных манипуляций дьяволовидная опухоль высвобождает концентрат магического дыма в виде чёрного порошка, готового к употреблению отбросами мира магов.
Мороку

## Портал

Раньше Мороку был пользователем магии, а позже стал дьяволом, который помог Сюрону создать бизнес в волшебном мире. Он является повторяющимся бонусным персонажем Bonus Curse, появляющимся только в побочных сюжетах.

## Личность

Мороку - единственный дьявол, до сих пор не принявший участия в диалоге, предпочитающий хранить молчание и общаться другими способами. Тем не менее, он способен показать некоторые общие черты своих товарищей, с игривым и болезненным чувством юмора, и любит мучить колдунов в аду, жевая и блевав их позже.

## Внешность

Лучадорная маска с длинным пальто, Мороку показывает среднестатистическое тело дьявола, не деформированное какими-либо извращенными и экзотическими способами, и имеет регулярное лицо с прямыми маленькими рогами.

## История

Введенный в Bonus Curse 6 как немного странный, но постоянный клиент в кафе Сюрона, он пользовался большим уважением у других клиентов и граждан. Как только это место было разрушено жертвами обладателей магии, дьявол обратился к Сюрону с предложением начать новый бизнес в магическом мире. Сюрону с радостью принял и ушел с ним, оставив магазин Никайдо, который переделал его в "Голодный жук".

Позже он появится вместе с Сюроном в конце "Bonus Curse 8", чтобы навестить Никайдо, но из-за дождя в тот день магазин был закрыт, так как Никайдо плохо себя чувствовал. В то время как его партнер чувствовал себя грустно из-за того, что не смог увидеть Никайдо, Мороку заметил фея Гёдза в магазине.

В связи с этим он в очередной раз появится в "Bonus Curse 12", чтобы показать Чидаруме сказку, так как это довольно необычно. Чидарума быстро потерял к нему интерес, оставив малыша без присмотра на земле.

Во время вечеринки в конце года в аду Мороку мучил волшебников вместе с Дустоном, а затем вместе с Хару, Гурагурой, Дустоном и Чидарумой отмечал этот вечер барбекю.

## Дополнительно

* Его способность видеть фей кажется общей силой среди дьяволов.
Kensuke Ojima

Ojima, holding up an album by the Tom Tom Club, circa 2016.

**Kensuke Ojima** (born **小嶋謙介**; January 28, 1966) is a Japanese musician who served as a founding member of dub/rock group Fishmans. Today, Ojima is known for his bicycling group L.S.D, as well as his independent DJ work.

Ojima met fellow musicians Shinji Sato and Kin-Ichi Motegi at Meiji Gakuin University after joining songwriting collective Song Writes [ソング・ライツ] and founded Fishmans with them in 1987, serving as lead guitarist and occasional vocalist. Ojima even occasionally penned songs for the group, although he mostly took a secondary role to Sato's songwriting. Ojima would leave the group in 1994 after the release of maxi-single Melody, then shortly afterward he would found graphic design company "green.", which would mainly focus on album artwork design. He would also start a bicycling group titled "L.S.D" alongside Kiyoshiro Imawano in 2001. More recently, Ojima has been DJing and performing live infrequently at clubs and bars, and as of 2017, he continues to do this.
Medicinal Studies

## **Medicinal Sciences**

Ludwag has seen a variety of sciences rise and fall in terms of progression and research, though most recently, the more pursued fields seem to be those within the umbrella "Medicinal" term. In the latest millennium, the wealth of the Lattish cultivated an interest in studies regarding health and the general welfare, which rapidly disseminated to the surrounding kingdoms. Thus there now exists the fields of Alchemy, Pathology, Psychology, Biology, Anatomy, and Detratology, as well as the Ludwagian Foundations of Medicine to encourage the augmentation of said fields. Within the Foundation, there exists a variety of published and widely accepted studies regarding these fields and their faculties. A doctoral degree is increasingly becoming a requirement for true practitioners within Ludwag, (granted by the LoFM), though some individuals prefer spiritual aid or skeptic practitioners.

**(NOTE: Medical Discoveries can only be approved if you are a Doctor within the Ludwagian Foundation of Medicines, and follow the required format in applying for approval on studies).**
Рису

## Портал

**Рису** - это маг, который впервые появляется в манге в виде отрубленной головы. Обладает редкой магией проклятия. Он также друг Айкавы.

## Внешность

Один из самых высоких персонажей аниме и манги. Рису имеет мускулистое телосложение, похожее на Каймана (жители Дыры даже верили, что он был Кайманом, вернувшим себе человеческое лицо), торчащие светлые волосы с черными кончиками. Носит фиолетовый/серый рабочий комбинезон с кольями(шипами), прикрепленными к груди, рукам и ногам. По непонятной причине зрачки Рису напоминают кошачьи.

## Характер

У Рису есть склонность притворяться глупым и безобидным рядом с опасными людьми, до тех пор, пока они не ослабят бдительность, он хитёр и склонен к вспышкам агрессии, а также проблемам с самооценкой. Рису всегда осторожен из-за своего сурового детства, что делает его одиноким человеком с трудностями в налаживании отношений; он полагается на Айкаву — единственного в мире человека, которому он доверяет.

Когда он немного открывается Никайдо и Кавадзири, он становится немного более меланхоличным, но в то же время более стабильным... за исключением тех случаев, когда дело касается Кая.

## История

### **Прошлое (детство)**

Из-за его врождённой неспособности производить дым к Рису относились как к бесполезному человеку, всю свою жизнь он подвергался насилию и неприятию (потому что тип магии, которым он владеет, активируется только после смерти). Он присоединился к крестоглазым, чтобы получить власть и уважение, потому что он считал, что организация появилась, чтобы противостоять элитным магам и вселить надежду тем, кто не в состоянии использовать магию.
Ichizo Nishikawa

Taken from Nishikawa's Instagram. Circa November 30, 2018.

**Ichizo Nishikawa** (born **西川一三**) is a Japanese sound mixer best known for his recording and mixing work with Fishmans. He is also known for his work with bands Razors Edge, toe, Number Girl and others. Nishikawa mostly works in live performances in sound mixing for various venues across Japan.

Nishikawa's history with Fishmans began with the departure of the band's lead producer, ZAK towards the end of recording for their seventh studio album 宇宙 日本 世田谷. The producer had left over disputes with band leader Shinji Sato regarding the band's direction, as well as generally feeling as if the band was to end soon. With Sato at the helm of production, Nishikawa joined as recording engineer and sound mixer, assisting in concert recordings & overall production for their upcoming live album 8月の現状. Nishikawa would also record the group's next single ゆらめき in the Air, mixing sound for it as well. After Sato's death, Nishikawa was much less involved with Fishmans, being absent from The Long Season Revue, although he still occasionally appears with the group as recording engineer during live performances such as September 5, 2015 @Izumi-Ootsu Phoenix.
June 25, 1993 @Meiji University

***June 25, 1993 @Meiji University*** was a Fishmans concert performed at Meiji University. Event titled "Izumi Festival - Suyu Sky Live". Played with Magokoro Brothers, Ultrabop.

## Setlist

Unfortunately, no setlist is available for this concert.

## Musicians

* Shinji Sato (vocals)
* Kin-Ichi Motegi (drums)
* Kensuke Ojima (guitar)
* Yuzuru Kashiwabara (bass)
* Hakase (keyboards)
Necromancy

Necromancy is the manipulation of all dead and decayed materials - even ethereal in nature. Necromancy is an extremely taboo mancy, and is banned in almost all places, usually punished by death or exile. Their most signature move is the conjuration of skeleton parts, although it is not the only thing they are limited to.

## **Example Spells**

* **Alteration:** The fundamental cast of a Necromancer. Expired material is manipulated as the Necromancer desires, able to utilize remains of bone and wood, or other alternatives a Necromancer can muster.

* **Minion:** The minion is a skeletal creature, sculpted by the necromancer' relationship to undeath. Necromancers control these structures through a myriad of methods, where minions may be prior remains, hand-tailored to befit the necromancers design, or an outright amalgamation of bones.
* **Ligaments:** Ligaments is an odd spell to most mancers, commonly the use of many miscellaneous and minor bone fragments to fabricate a scaled variant of the human anatomy. This is a methodical process to achieve, and incapable of performing in haste.
* **Necrosis:** The necromancer uses their magic to begin forcing any live being to begin slowly rotting. It is a spell known mostly to **expert** necromancers, and is extremely dangerous on both ends, as it requires physical contact between the mage’s hands and the body part to be rotted to work. Also, if the spell is interrupted during casting, the effects will not be permanent.
Hirpar Root

This cassava-like root is commonly found in the grasslands of Trepheon and Ludwag and can be used in both cooking and alchemy. The root is known for it's use in coagulation and taste dulling properties. The root is harvested from Hirpar trees, which are identified by their lighter wood, moist bark, and darker leaves. Hirpar can be used either as an alchemical ingredient or a herbal remedy via boiling or brewing.

More specifically, Hirpar is the deepest root from the Hirpar tree, being usually thick and heavily congested with bugs and other implements. It is for this reason that Hirpar is a more expensive ingredient, as its often tarnished by worms.
Draught of Du Vann

Made with Ludwagian Funnel Cap powder, Kofloran Orchid flowers, boiled gnagleork bile, finely ground tea leaves and ginseng as base ingredients. When properly made, a draught of Du Vann is a powerful elixir. Consuming it heightens the individual’s six senses; granting them the ability to clearly see small details up to a mile away, heightened, almost dog-like sense of smell, vastly improved sense of hearing, and increasing the sensitivity of taste and smell. The draught also improves the user’s reflexes and coordination. The effects last for about two hours time before fading.If the draught is drank more than once, it can be habit forming. Based on scholar’s conclusions, addiction is formed after a third full dose of the draught. At this point, permanent addiction is formed; the user must regularly consume the draught to maintain use of their senses, without the benefits. Once completed correctly gives an orange coloration.
Kinoro

Kinoro is a hard yet brittle ore, with a density of 2230kg/m3. It is normally mistaken for gold at first glance. This extremely rare metal is obtained from areas that are rich with vitor. Some scholars say the deposits are a direct result from a rift in the strange dimension, tainting minerals around the area. Smelting this ore requires abnormally high temperatures (3600C / 6512F), with only a few known forges and smiths being able to work with the material. Due to Kinoro being extremely difficult to find and even harder to forge, it is by far the most expensive metal on Azura.

   Kinoro is commonly used as a mancy-nullifying agent by being infused into a Vitarelyum-based green fire candle wick to make it much more potent against mancers. When the mancy-nullifying candle is burned, the green fire’s magic disrupting effect is greatly amplified, making Kinoro-based green fire capable of entirely cancelling out the most powerful archmancer from casting a spell. Kinoro is prized by kingdoms and governments for its ability to safeguard important locations from the ill-intentions of malicious mages. Sprinkles of Kinoro are very expensive, but affordable for most kingdoms that are willing to spend a few crowns on their own safety and security. Kinoro sprinkles can be reused since they will not melt from the heat generated by a mere candle.

However, Kinoro is even more prized by the mages that it is often used against. Kinoro can be used to negate green fire if worn as a trinket by the mage, since the nullifying effect will instead be directed at the accessory instead of the mage. Small kinoro trinkets such as rings, bands, or simple pattern designs like necklaces can cancel out Vitarelyum-based green fire. Kinoro-based green fire is reduced to being only as effective as Vitarelyum based nullifiers by small kinoro trinkets. Large or intricate Kinoro artifacts such as amulets, pedants, armor pieces, or weapons are able to negate Kinoro-based green fire.

Kinoro does not enhance or boost the vitor flow of mancers, unlike Nahuanl. Kinoro trinkets do not have any effect on golems, which will still shut down in the vicinity of mancy-nullifying agents even if the mage or the creation is adorned with Kinoro. Kinoro does not negate the mancy-nullifying effects of metal, as they absorb vitor rather than outright disturb it. Kinoro trinkets cannot be concealed as they require some form of direct contact with the magic nullifying effect to work, with direct contact with the gas cloud from green fire.

Kinoro has no effect on wild magic, such as Katteri.

Kinoro also has no effect on Ethir, as long as the Ethir has direct contact with a mancer who has a Kinoro object.
Myconids

Myconids, also known as fungi dryads, are a native species to the Ludwagian swamplands - they have been conditioned through evolution to take the form of a mushroom. They are not considered a separate race to normal dryads - they are a dryad native to a fungal biome. They *cannot* release spores that are capable of doing *anything* other than making clones (reproducing).

## Anatomy

Myconids, unlike their wooden counterparts, are a lot smaller - usually only growing to around 4’3 in height and 60lbs in weight.  Myconids are genderless, displaying no gender-specific characteristics. They reproduce asexually and are usually found living underground. Myconids generally live until around 80 and come to full maturity at 10. Myconids cannot ingest regular food - they usually live on a standard diet of rainwater. They can also absorb food and energy from regular trees, the ground, and the grass. This progress is called leeching - they can leech and sap energy from other dryads. These types of dryads excel in Herbomancy. Myconids can speak and hear, as regular dryads can.

Despite this, Myconids are almost identical to dryads biologically.

## Psychology

Myconids are rather docile creatures, usually rather antisocial. They do not live in groups - there is no reason for them too. Myconids are generally passive creatures. Due to their size, they are natural prey for other beasts of the swamplands - leaving them to be rather timid and wary of other beasts/creatures. It is extremely rare to see a Myconid go out of their way to attack someone with no reason. Their timid and biome-adapted nature means that they will rarely leave the Swamps.

## Notes

* Myconids can die, the same way normal dryads can.
* Similar to dryads, Myconids cannot use herbomancy to heal themselves or alter their physical state.
* Myconids can feel pain and have an active nervous system.
* Myconids are **GENDERLESS**, meaning they do not use pronouns the same as other races (They don't use he/she). They simply show preferences, in ways such as behaviour.
Ignium

A completely white mineral, found out in the wild, this mineral has similar properties to bronze, meaning it is a softer and more malleable metal. Ignium ore has a dark orange coloration to it, but once smelted into an ingot or an item, Ignium takes a bright white coloration. It has a density of 8600kg/m3 and a melting point of 1700C / 3092F.

This metal has a very interesting property, for once its shape has been defined and the it has been heat treated in oil, the metal becomes virtually impossible to re-treat or re-smelt. It still absorbs heat naturally, however its melting point is unnaturally high. Commonly used as a shield material, as the metal is incredibly heavy.
Grove seed

A grove seed is a powerful magical seed that the wisest and oldest of the treekin create to spread life. They serve as the center of the ancient ent groves, which are used by the treekin as resting places and grounds for the elders to manipulate life, specifically manipulation of life to create new ents and dryads. These seeds are rarely ever seen, and many believe them to be a myth. Others, specifically treasure hunters, try to seek out groves to find them however are usually unsuccessful.
Astringent Mist

## Potion Effects

Astringent Mist is a small 1x1ft mist spray utilizing evaporated red kurtsprig juice to latch molecules onto wounds with a slightly sticky substance. The solution is sticky, meaning it lasts longer than kurtsprig salve by staying under the skin as its astringent properties slowly heal the wounds. This also means it stops bleeding within seconds. The potion requires an appliance every five days, and will usually heal small wounds within two IC weeks. Abrasions like cuts from small rocks after falling over usually heal in 24 hours. Using more than three mist sprays to open cuts in under five days can result in alcohol poisoning, so wounds will have to be chosen wisely.

## Potion Ingredients

-5 ounce Kurtsprig Juice extract (with any kind of alcohol that has over 85% ethanol)

-5 ounce water

-1 ounce of powdered Freshwater Cascara

-A small bottle with an atomizer that will emit the evaporation like mist

-Saltpeter

-1 ounce of boiled tree sap

## Synthesis

Begin by making 5 ounces of ethanol-based Kurtsprig juice extract.

Then mix it into a small bowl with 5 ounces of water

After mixing with water, mix in one ounce of powdered freshwater cascara

Once purified, add the saltpeter and boiled sap, then gently stir it.

Put the mixture inside of a bottle, similar to an atomizer perfume bottle and shake vigorously. Once sprayed, it will come out to be a sticky healing mist.
Great Ludwagian Seringua Tree

The Great Ludwagian Seringua is an uncommon tree usually found in thick swamp areas in Ludwag. It is a relatively short and wide tree with long, dangling, willow-like branches and dark, scaled bark which is often covered in opaque orange sap. The tree requires humid, acidic soil to grow, and thrives in low light conditions. It is notable for its sap, whose fumes are known to cause mild unsettling hallucinations.

The Seringua tree’s sap fumes, which can be found emanating up to 20 feet away from the tree, can cause hallucinations such as faint, incomprehensible whispers, a feeling of being watched, and dark silhouettes moving in the corner of one’s vision. This phenomenon has been linked to reports of monster sightings deep in the Ludwagian swamps.

Despite the tree’s hostile nature, people living in the swamps have discovered a means by which to brew the sap into a sweet orange drink. This drink, known commonly as Seringua juice, has a side effect of causing mild, pleasant hallucinations and a general feeling of happiness in the user, without the addiction risk other similar vices have.

The tree’s wood is a dark, grey-ish brown in color and has the unique ability of being extremely malleable until heated. In its raw form, the wood is difficult to work with due to the fact that it still contains a lot of the tree’s sap, which constantly emits fumes. Despite this fact, the wood in its raw state can be worked and bent into shape much like metal, though without the associated durability. Once the sap is heated out of the wood, it becomes rigid and loses its flexibility.
Arcane Mushroom

A species of Kahursa-endemic fungus, Arcane Mushrooms -otherwise known as Moeharore- were integral to the Umbusan war machine on the island. They often grow in areas of high vitor concentration like the remains of mythical animals where they convert the residual vitor into usable energy. This causes the generation of a blue coloration on their titular caps. They need a considerable amount of resources in order to grow so are often limited in size to the height of a man at full maturity- never expanding more than a few paces beyond their resting point. Given their slow and meager dispersal, their spores are heavier than air and merely accumulate around them in a great carpet.

Arcane Mushroom spores are characterized by a sparkling coloration. When inhaled, they cause fatigue and a sense of drowsiness by releasing the body’s built up adenosine. This is believed to be a defense mechanism to stop attempted predation by herbivores- though notably Poryota and Haarorah appear immune to its effects. Given their properties, they’re most often used as a sleep assistant by the residents of the island. When the Kahursan Federation first claimed Kahursa, they enlisted the help of the native Myconids to enhance its properties through alchemy- generating the Umbusan Gas which would be sold and weaponized until the eventual collapse of the refinery. Its destruction spelt the end for its use in such a form and directly decimated its population.

Given their widespread destruction following the Kahusran Incursion, only a few specimens remain. Closely guarded by the native Lizardkin and Myconids, obtaining access to one of these fungi often proves difficult. As a result of their powerful abilities, it’s illegal to transport them from the island’s singular port. **[Reserved as Event-Loot, can only be given out by Staff Members]**
Gelida Tree

A tree that only grows within the Taiga and mountain regions, a white thick bark coats the tree, it mimics a pine tree in style however, it is much more scarce. Rarely does the Gelida tree produce seeds and let alone the tree can last for as long as a millennium. None ever reported within Trepheon, Nerius, Hallmond, or Keleva, but many signs point that the tree could survive within those places.  The edible Gelida pine seed is a great source of food when the tree actually produces seeds. The seeds do hold the property of a nicer and easier sleep for the consumer. They are best for insomniacs and the like as a natural remedy.
Mih'hrack's Breath

The Mih’hrack’s breath concoction acts like an escape plan. It turns into a green gas that causes eye irritation and can give a sensation of burning in the nose. You can use it in most situations to flee or to distract others. To create the potion, you will require a medium sized glass bottle, 1 Dragon Citron, 2 handfuls of Azarian Moss, and a handful of reptilian scales.
February 28, 1998 @Take One Studio

***February 28, 1998 @Take One Studio*** was a recording session by Fishmans at Take One Studio. Not much is known about this session, but the band recorded new one-takes of バックビートにのっかって and 新しい人 which appeared later on live album 8月の現状.

## Setlist

1. "バックビートにのっかって"
2. "新しい人"

Unclear if this is the complete setlist.
Stranglevine

Bane of forestry and farming, the Stranglevine is an invasive species of grass regionally native to the Silvic Jungle- having since expanded across the entire continent. In its native habitat it keeps the tree population down and manages to do away with aging trees that would otherwise prove dangerous to other life. Outside of its natural habitat is a far different story. So far it has ravaged forests and farmland across the continent- earning the name ‘Noose of the Harvest’ as a result. While its parasitic nature often deters travelers the Stranglevine does possess some useful qualities which make it a go-to for the layman alchemist or herbomancer.

Stranglevine are a standout from most plants, characterized by a reddish maroon stalk devoid of leaves. This is because the Stranglevine does not produce its own chlorophyll. Instead the Stranglevine grows into other plants to absorb their nutrients. Aided by their claw-like roots a Stranglevine can easily latch onto and dig into any sort of plant, though they prefer larger trees and cycads. Stranglevine then siphon nutrients from their host plant using their claws and tap directly into the flow of their host- causing them to slowly degrade. A single Stranglevine is hardly an issue for most larger trees as their small size makes their draining effects relatively manageable- though farmers should be wise as Stranglevine are quick to spread.

Stranglevine will grow around their hosts branches that produce flowers or seeds and slowly bind them off like a snake would to a rodent- thus allowing the Stranglevine complete access to the pollinating insects and animals which would normally allow its host to reproduce. Stranglevine have but a single orange-red flower but its scent is extremely pungent- with some cooks even using Stranglevine pollen to increase the palatability of their dishes. Using the excess material they siphon from their hosts Stranglevine nectar is believed to be one of the most sweet substances on Ludwag- second only to perhaps Xyladew- making it a strong alternative to typical sugar.
Go Go Round This World! ～ Fishmans 25th Anniversary Record Box

Image taken of boxset hard sleeve.

***Go Go Round This World! ～ Fishmans 25th Anniversary Record Box*** is a boxset released on April 20, 2016 as a companion boxset to 2007's Fishmans Rock Festival, instead documenting Fishmans' most important releases from their Media Remoras era. This boxset exclusively consists of 12" vinyl record pressings from their pre-空中キャンプ releases.

## Included Albums

* Chappie, Don't Cry
* *Corduroy's Mood*
* King Master George
* Neo Yankees' Holiday
* *Go Go Round This World!*
* Melody
* Orange
* Oh! Mountain

*Italicized releases are 12" vinyl records exclusive to the boxset.*

## Issues

* 2016 - **PCJA-59** (12" Vinyl, Pony Canyon, Japan) - Part of reissue series Fishmans 25 - Silver Anniversary! 2016.

## Trivia

* This boxset was released alongside a 2016 7" vinyl reissue of single いかれたBaby, a Record Store Day exclusive release.
Broese Sticks

Broese is a type of shrub that grows toxic, and harmful on touch twigs known as Broese sticks. While these shrubs are not particularly common, they do yield severe results if not handled properly. Broese sticks are used often as a numbing agent after being diluted, or more maliciously as a poison. Broese has also been used in more questionable recipes due to its bitter-sweet taste, however this often doesn't end well for those not well versed in the culinary arts. Broese only grows and blooms in Autumn during the mud season, when it rains most often.

More particularly, Broese is identified by its bright blue, grease-feeling leaves and fungus growths. It grows from an abundance of water, and creates a viscous shield to protect itself from parasites. It takes a large amount of water to grow, and barely exceeds a foot in height.
Brightbloom

Lighting the way across the tropics and marshlands of North Ludwag grows a most peculiar plant. Believed to herald from the family of waterlilies the Brightbloom commands a peculiar sense of magic. It isn’t understood how the Brightbloom came to grasp the whims of vitor- though some suggest it may not be natural. Nevertheless the Brightbloom makes a stay across most bodies of water and proves to be quite popular among gardens. Due to its bizarre nature it has been repeatedly grown by a whole host of alchemists and luxomancers which makes them relatively easy to come by. Their bloom-bulbs are often used as replacement for traditional lamps and rarely need replacing given the Brightblooms longevity. Its use in potions is also quite common as its vitoric nature acts to stimulate the creation of more magical potions.

Like most waterlilies the Brightbloom grows from the waterbed up, attaching its pad-like left to a long stalk which anchors it to the floor. It subsists off the soil as much as it does the sun like any other lily- behaving almost identically. The one defining difference between a Brightbloom and a typical lily is the lily itself. Brightblooms will sprout their lilies sometime in the early spring to late summer- lasting for a single week. In that time the Brightbloom will generate an enormous bulb in the center of the lily -a bloom-bulb- which emits light through a luxomantic pulse. These lights attract flying insects to the Brightbloom’s lily, expelling their pollen onto them when they land on their pressure-sensitive petals.

Bloom-bulbs persist far longer than the lily does and will simply be shed into the water once the week period ends. Bloom-bulbs are perfectly edible and are known to cause a glowing effect in their injestors stomach as they digest. It is unwise to break open a Bloom-bulb however as the luxo-energy they produce causes a bright sudden flash of light to spread from the crack area- causing strong irritation to diurnal lifeforms eyes and pain in nocturnal creatures. With this in mind most herbivores will attempt to swallow them whole opposed to chewing them- letting their digestive fluids do the work of breaking them open away from their eyes.  Bloom-bulbs are relatively sturdy and cannot be easily broken through say an arrow, however the crushing force of a hammer or the impact of a high drop is enough to break them open.
Pyromancy

Pyromancy is the ability to manipulate and summon fire and heat. Pyromancers are a common mancy compared to others, usually being the go-to mancy for mercenary groups or armies alike, and have proven over time to be devastating influences on the battlefield. Pyromancy is often viewed as a highly unstable and volatile mancy, with even the display of an intermediate’s fireball often causing even knights to run. However, pyromancy has a large amount of notable side effects, especially when cast without the use of protective gloves. Things such as blisters, damage to the skin, or even the inability to feel one’s hands.

## Example Spells

* **Fireball:** The classic RPG spell makes its appearance in Legends of the Aether. Forms a ball of flames of varying temperatures in the user's hand, which can then be 'catapulted' or launched straight forward. Known to dissipate after long distances.
* **Hell Wall:** Forms a wall of flames in whatever direction. A rather common defensive spell used by mages to stop melee fighters dead in their tracks. Requires constant Vitor use to keep running and the flames can be put out by conventional means.
* **Flame Stream:** Similar to the Hydromancy's Water Jet spell, but with flames. As the name suggests, launches a constant stream of heat and flames from the user's palms, rather powerful but with a pathetic range. As with all spells, intensity varies according to the user's skill level.
Tentoma Sap

The sap from the gigantic Tentoma tree has quite interesting properties, when exposed to the sun and dried for a few days it becomes an elastic material with a very high tensile strength. Usually seen in warbow strings and other items with a similar terribly high tensile weight, some people have reported warbows with Tentoma strings that could support over 400 lbs.

There are many more applications to Tentoma, from small things to greatly useful ones, one would only need to keep a sharp mind in order to make full use of all its properties.
Omega

**Omega** (オメガ, *Omega*), also referred to as the **Omega Excalibur** (オメガエクスカリバー, *Omega Ekusukaribā*), is one of Alpha's primary allies *Twilight Note*. She appears prominently in *Stardust Requiem*.

Omega is a member of a clan in the North Side region in another alternate universe who initially does not realize reality has been changed. Teaming up with Alpha, they use his knowledge of myths and legends track down the source of their problems, leading to a quest for the Twilight Note.

It is eventually revealed that she is the reincarnation of Fate Acnologia, destined to meet and kill the reincarnation of Epsilon, who was revealed to be Alpha.
Raincloud-in-a-bottle

## **Potion Effects**

**Rain Cloud in a bottle is a mixture of the commonly known “Cloud in a bottle” with the Dewbloom Flower. The Mixture is able to form a rain cloud that will downpour over a 1 meter diameter where it was thrown. On its own, this potion isn’t all too powerful, the potion being usually used as a portable shower for travellers and merchants who don’t have the luxury to rest at an inn or a tavern.**

## **Synthesising and Construction**

**Unlike the normal way of synthesising a potion, Raincloud in a bottle demands a special apparatus inorder to properly function. The list below will explain what you require.**

## **Required Materials**

* **Cloud in a bottle synthesising equipment.**
* **Dewbloom Flower**
* **A filtering device to fit the Cloud in a bottle… bottle**

## **Synthesis**

**The alchemist must begin by producing Cloud in a bottle as one normally would (Cloud in a Bottle)**

**The next step includes saturating 100 grams of finely grinded Dewbloom Flower in about 1000 mililiters of water.**

**Now that you have gathered the needed ingredients, construct a device that can contain the grinded Dewbloom Flower you made, the device should look like this.**

**After making the container to your Dewbloom Flower grind, pour the saturated Dewbloom Flower inside the container and attach it to the Cloud in a bottle glass, be careful not to leak the Cloud in a bottle while doing this.**

**After you have attached the Dewbloom Flower container to the Cloud in a bottle, you can consider the synthesis complete.**

## **How the filter works:**

**The filter is filled with saturated Debloom Flower (which was grinded) to hold moisture. As the cloud in a bottle is released, it goes through the filter and picks up the moisture gathered in the dewbloom flower grind, thus forming a rain cloud.**