recursal/Fanatic-Fandom huggingface dataset:
Chapter 75

* Chapter Cover
* Release Notice

**Encounter** (遭 (そう) 遇 (ぐう) , *Sōgū*?) is the seventy-fifth chapter of Jibaku Shounen Hanako-kun by AidaIro.

## Summary

Kou and Yashiro leave Mitsuba's house with a bag full of pictures. Yashiro talks to Kou about one of the pictures. That particular picture was apparently just a picture of blackness, but slowly changed to depict a scary looking house. The house was very old and in a western style. Kou and Yashiro start to talk about Mitsuba, but Teru interrupts them with a call and explains the house in the picture. Teru tells Kou and Yashiro that the house is called "The Red House". "The Red House" is a cursed house that kills anyone who enters it. Around 50 years ago, a family of four was murdered inside that house. Teru warns them not to enter the house, Yashiro and Kou listen to Teru but change their minds when they hear a little kid crying for help inside the house. After they enter the house they start to hear a conversation. Suddenly, they hear a noise through one of the doors. There seems to be the voice of a young child. The child starts to talk to Nene and Kou. He asks them if they still have all of their body parts. After Kou and Nene confirm that they do, indeed have all of their body parts, the child opens the door and asks "What should we play?" The child is a young boy who holds an uncanny likeliness to Hanako and Tsukasa when they were younger.

## Characters in Order of Appearance

* Sousuke's Mother
* Mitsuba Sousuke
* Yashiro Nene
* Minamoto Kou
* Minamoto Teru
* Aoi Akane

## Events

* There was a photo of an old home that was called the Red House. When Nene and Kou were near to it, they heard a child's voice and entered the house to investigate, later hearing two kids having a conversation in one of the rooms.The door soon creaks open revealing an unknown child that looks freakishly similar to Tsukasa.
Chinese Music Wiki

## Welcome to the Chinese Music Wiki

A wiki dedicated to classical Chinese music!

## Music of China

**Music of China** refers to the music of the Chinese people, which may be the music of the Han Chinese as well as other ethnic minorities within mainland China. It also includes music produced by people of Chinese origin in some territories outside mainland China using traditional Chinese instruments or in the Chinese language. It covers a highly diverse range of music from the traditional to the modern.
HSHK Chapter 9

**True Of Mokke** (トゥルー・オブ・もっけ, *Tourū・Obu・Mokke*?) is the ninth chapter of the spin-off Houkago Shounen Hanako-kun.

## Summary

Nene has turned into a Mokke. She doesn't remember how it happened, and the other Mokke greet her as a newcomer. The Elder Mokke arrives on a palanquin, saying that it knows the truth of the universe and will show it to Nene. Nene is led beneath the school to see a large wall painting depicting the Mokke's history. When the Mokke gather and transform, they usually return to their original form, but sometimes stay in the transformed state and end up forgetting that they are Mokke. Therefore, the Elder Mokke says that everything in the world is Mokke. Mokke are the basis of everything, like protein, and even the Seven Mysteries were once Mokke. The Elder Mokke reassures Nene that she has merely returned to being Mokke, while the other Mokke welcome her back, but Nene denies this and flees. However, the Mokke stop her, declaring that the world was once Mokke and will eventually return to being Mokke, surrounding her as they chant "Mokke! Mokke! Mokke!".

Hanako calls Nene's name. It's revealed that Nene is asleep at her classroom desk with a Mokke brainwashing her, and Hanako tells it to stop.

## Characters in Order of Appearance

* Yashiro Nene
* Mokkes
* Yako (cameo)
* Tsuchigomori (cameo)
* Hanako

## Trivia

* It is revealed that Nene's favorite flavor of candy is strawberry.
* It was said that overtime Mokkes who combine and transform could forget they were ever a Mokke. The elder Mokke uses this to tell Nene that everything in the world is composed of Mokkes. It is unknown whether this is factual as the info comes from Nene's dreams.
Дон(МО)

Это статья о МО.Не путайте её со статьями по Мафии 1 на 1

### Ночная способность

Выбирает жертву вместе с мафией, при их разногласиях имеет решающее слово. Также, как и шериф, проверяет роль игрока. Дон видит только шерифа.

**Дон** — глава мафии. Стоит 300 монет. Как и шериф, проверяет роль игрока, и узнаёт, является ли игрок шерифом. Он видит только шерифа.

## Описание в игре

Дон — играет в команде Мафии. Просыпается ночью и делает проверку одного игрока, нажав на его карту, и узнает: шериф он или нет. После этого договаривается об убийстве одного игрока в чате мафии и имеет право выстрелить с ней.

## Обучение

### Теория

https://youtu.be/8akkrmp90v4

Всё что нужно знать дону (чек-лист) - Мафия онлайн обучение - Теория с @MafiaOnline Tkilya
### Практика

https://youtu.be/5cJsEn1Od7Y

Мафия онлайн обучение - Гайд по игре за дона - Практика с @MafiaOnline Tkilya
## Интересные факты

* Дон срисован с реального итальянского главы мафии Аль Капоне.

Мафия: Мафия • **Дон** • Двуликий • Ниндзя • Вампир • Адвокат
Уникум: Маньяк
Chapter 32

**This article is a stub. You can help *Hanako-kun Wiki* by expanding it.**

* Chapter Cover
* Release Notice

**The Hell of Mirrors Part 2** (カガミジゴク 其 (そ) の二 (に) , *Kagamijigoku sono ni*?) is the thirty-second chapter of Jibaku Shounen Hanako-kun by AidaIro.

## Characters in Order of Appearance

* Yashiro Nene
* Minamoto Kou (cameo)
* Hanako (cameo)
* Mitsuba Sousuke
* Number 3
* Yugi Tsukasa
* Nanamine Sakura (cameo)
After School Hanako-kun

**After-School Hanako-kun** (放課後少年花子くん *Hōkago Shōnen Hanako-kun*?) is a 4-episode adaptation based on AidaIro's manga of the same name, Houkago Shounen Hanako-kun. It will start airing on the 12th of October, 2023 on TBS, SUN, CBC, and BS-TBS channels.

The adaptation was announced on 24th of August, 2023 on the anime's official twitter.

The anime can be watched on Crunchyroll.

## Synopsis

The ghostly Hanako-kun and his mortal assistant, Nene Yashiro, usually have their hands full resolving various supernatural incidents in Kamome Academy, but how do they spend their time when they get a break from all that? Come and watch the characters of Toilet-bound Hanako-kun play games, get sick, change genders, and discover world-shaking secrets during their laid-back after-school hours!

## Promotional Images

Promotional Images
Adaptation AnnouncementAdaptation Announcement Celebratory Art

## Cast

All of the cast from Toilet-bound Hanako-kun returned to voice their respective characters, with the addition of Misaki Kuno as the voice actress of the new character Minamoto Tiara

* Hanako: Ogata Megumi
* Yashiro Nene: Kitō Akari
* Minamoto Kou: Chiba Shōya
* Minamoto Teru: Uchida Yūma
* Aoi Akane: Toki Shunichi
* Akane Aoi: Sato Minako
* Nanamine Sakura: Chika Anzai
* Hyuuga Natsuhiko: Mizushima Takahiro
* Mermaid: Mitsuishi Kotono
* Mitsuba Sousuke: Kobayashi Daiki
* Yako: Yukana
* Tsuchigomori: Tsuda Kenjirō
* Minamoto Tiara: Kuno Misaki

## Media

**View Image Gallery**

*Click here to view media related to the anime.*
Chapter 60

**This article is a stub. You can help *Hanako-kun Wiki* by expanding it.**

* Chapter Cover
* Release Notice

**The School Sleepover Part 1** (宿 (しゅく) 泊 (はく) 学 (がく) 習 (しゅう)  其 (そ) の一 (いち) , *Shukuhaku Gakushū sono ichi*?) is the sixtieth chapter of Jibaku Shounen Hanako-kun by AidaIro.

## Characters in Order of Appearance

* Akane Sumire
* Yashiro Nene
* Akane Aoi
* Hanako
* Minamoto Kou
* Yamabuki Lemon
* Shijima Mei
* Aoi Akane
* Yokoo and Satou
Katakuri

* Manga
* Colored

**Katakuri** (カタクリ, *Katakuri*?) is a supernatural who first appeared in Chapter 80 after rescuing Nene from the deceased Kannagi people.

## Appearance

Katakuri is an adult male with blue hair. His hair is styled where the side parts of his hair are longer than the rest of his hair. He has deep blue eyes with soft pupils. His outfits consists of white and red a women’s yukata, and blue hakama due to him being a kannagi. He carries around what appears to be a tantō-like weapon.

## Personality

Katakuri seems to be very calm and kind, as shown when he helps Nene when she was attacked by the cursed kannagi spirits, and after bring her to the exit of the mysterious abyss cavern, without ask or wait for anything in exchange. When he was alive he was shown as a very curious and adventurous person that wanted to travel the world to meet and see the most beautiful and different places around the world.
Мафия 1×1

## История

10-го марта в 12.00 по мск вышла в релиз новая стратегическая игра Мафия 1x1 от разработчика "Мафии Онлайн" (Kartuzov Games).

## Описание

"Правила те же: Мирные казнят, Мафия убивает.

Но отличие в том, что вы играете за ВСЮ команду Мафии или Мирных."(офиц.описание)

*"Настольная мафия в новом формате 1 на 1. В игре нет общения. Ты сам играешь за всю команду мафии или всю команду мирных. Среди 15 жителей дома есть 5 убийц, найди их, играя за мирных, или обмани своего противника, играя за мафию.*

*В игре много ролей, из которых ты сам сможешь собрать уникальный состав, и придумать свою тактику победы. Соревнуйся с другими игроками и увеличивай рейтинг или играй с друзьями."*

*(офиц. описание)*

## Обзоры на игру Мафия 1x1:

https://dzen.ru/a/ZBhYaz34S2UC\_Cy5?share\_to=link (статья Dzen)

https://youtu.be/t5uvSanW3SQ

Всё что нужно знать об игре - Мафия 1x1 - Обзор с @MafiaOnline Tkilya(Канал "Мафия с Tkilya")

## Контакты

Ссылка на официальное сообщество ВК: https://vk.com/mafia1x1
Chapter 14

**This article is a stub. You can help *Hanako-kun Wiki* by expanding it.**

* Chapter Cover
* Release Notice

**The 4pm Bookstacks Part 4** (16時 (じ) の書 (しょ) 庫 (こ) 　其 (そ) の四 (よん) , *Jū Roku-Ji no Shoko sono yon*?) is the fourteenth chapter of Jibaku Shounen Hanako-kun by AidaIro.

## Characters in Order of Appearance

* Tsuchigomori
* Hanako
* Yashiro Nene
* Minamoto Kou
Ghost Hotel's Cafe/Menu

Because the Ghost Hotel's Cafe is an event hosted by the Hanako-Kun Cafe, there are a lot of themed foods, drinks and takeout items.

Each food, drink or takeout item is themed around either Toilet-Bound Hanako-Kun characters or events that happen between characters in the manga itself.

## Food And Desserts

* Food And Desserts Catalog 1
* Food And Desserts Catalog 2
* Food And Desserts Catalog 3
* Food And Desserts Catalog 4
1/4

### Hanako-Kun's Exciting Donuts

"Hanako-kun's Exciting Donuts"
We have prepared Hanako-kun's favorite donuts 🍩✨.
Purple donuts decorated with blueberry whip & sauce 😊.
Hanako-kun's cute character card is included. ⭐️"

### Nene's DA-I-KO-N Pot-Au-Feu

"Nene's DA-I-KO-N Pot-Au-Feu"
Pot-Au-Feu made by simmering radish, carrot, etc. in a pot-au-feu ✨.
The vegetables soaked in consomme soup are all tender and have an authentic taste.
Comes with a cute flag by Nene 🧡."

### Kou's Special Omelette

"Kou's Special Omelette"
Kou's special omelette is made with butter rice and eggplant caponata under a fluffy egg. ⭐️
Please enjoy it with plenty of demi-glace sauce 🍴✨."

### Mitsuba's Shining Pasta

"Mitsuba's Shining Pasta"
It's a brightly colored, reflective pink pasta that makes you want to take a picture 📷✨.
Despite the vivid appearance, it has a creamy and gentle taste. ❤️
Please try it 😊⭐️"

### Roasted Meat

"Ghost Hotel Specialty - Roasted Meat"
A dish using the popular ◾︎◾︎◾︎◾︎ meat at Ghost Hotel.
Please enjoy it with tomato sauce, etc. as you like.
(It is a delicious roast pork!)"

### Mokke Of The Dead

"Mokke OF THE DEAD"
Zombie Mokke made of chocolate mousse is delicious eaten as is,
but it tastes even better when purified with mango sauce 😊."

## Drinks

"Natsuhiko's Room Service Cocoa"
This drink is inspired by Frankenstein's Natsuhiko and features cute screw-shaped chocolate🔩⭐️
Warm and sweet hot cocoa is the perfect drink for a cold day☕️🍫✨"

"Shining Holy Exorcist Blue Soda"
A beautiful blue drink with shimmering ice that expresses the brilliance of the exorcist 🔷
The blue syrup and lychee soda give this drink a refreshing taste ✨."

"Tsukasa's Fluffy Ghost Soda"
A cute drink featuring Tsukasa's fluffy ghost soda with cotton candy 🍹
Please add cotton candy to the soda and enjoy it with your favorite sweetness ✨."
Chapter 28

**This article is a stub. You can help *Hanako-kun Wiki* by expanding it.**

* Chapter Cover
* Release Notice

**Searching Part 1** (さがしもの 其 (そ) のー (いち) , *Sagashimono sono ichi*?) is the twenty-eighth chapter of Jibaku Shounen Hanako-kun by AidaIro.

## Characters in Order of Appearance

* Yashiro Nene
* Hanako
* Yako
* Tsuchigomori
* Minamoto Kou
* Minamoto Teru
Chapter 56

**This article is a stub. You can help *Hanako-kun Wiki* by expanding it.**

* Chapter Cover
* Release Notice

**The End of the Dream Part 1** (夢 (ゆめ) の終 (お) わり 其 (そ) の一 (いち) , *Yume no Owari sono ichi*?) is the fifty-sixth chapter of Jibaku Shounen Hanako-kun by AidaIro.

## Characters in Order of Appearance

* Yashiro Nene
* Shijima Mei
* Hanako
* Minamoto Kou
* Mitsuba Sousuke
* Tsuchigomori
Absolute Elimination

## Mod Description

This game mode is the UT4's version of Team Arena Master game mode from UT2004.

It's one of the most famous community game modes for UT4, since it teaches the very basics of mastering weapons. Two teams fight each other with all 9 weapons on deathmatch maps.

## Game rules

Players from two teams start the round with full health, armor, weapons, and ammo. Teams will spawn opposite of each other on the map. No player can fire their weapons or be damaged until the countdown is done.

Players have one life per round. When a player is fragged, he or she is out for the round, drops a capsule, and will be respawned for the next round.

Each Capsule will give you 20 HP and 1 Jump Boots. You can't pick up your allies' Capsules.

A round ends with either when a there is only one team with at least one player left alive (the player's team scores a point), or when no players are left alive (Draw situation, no scoring). After that, a new round will start.

## Downloads

### UT4

https://utcc.unrealpugs.com/gamemode/193-Absolute%20Elimination

### UT4Creator

Scoob

The first team succeeding in 10 points wins.

Each round has a time limit which, if run out, initiates Overtime period and will emit a wave that will cause all remaining players' HPs to drain at the same rate. A draw will conclude if players from different teams fragged each other simultaneously.

New achievements are available.

* Dark Horse: Frag at least 3 enemies as the last survivor of the your team.
* Ace: Frag all of the enemies, all by yourself.
* Wrecker: Frag all of the enemies without losing a teammate or two.
* Hat Trick: Achieve 3 headshots in a row with a Sniper Rifle.

Reworks such as the HUD, spectator-menu and scoreboard has been made.

## Tips and tricks

* Learn each map's high grounds and use it to your advantage.
* Sandwiching players is in your biggest interest in order to input much damage.
* Weapon Boosting such as RJ (abbreviated as Rocket Jump) are allowed, providing you have enough health and armor to do so. (But not all players tend to do so)
* Be wary of the enemy team's locations.
Мафия

**Это список значений слова Мафия**

Здесь представлен список ссылок на страницы с одинаковым названием.

Пожалуйста, следуйте на нужную вам страницу по одной из следующих ссылок или воспользуйтесь поиском, если вам необходима страница, которой нет в списке. Если другая ссылка ведёт сюда, вам следует вернуться назад и уточнить её.

* Мафия — роль в Мафии Онлайн
* Мафия Онлайн — игра
* Мафия 1×1 — игра
* Мафия — команда в Мафии Онлайн
* Мафия — команда в Мафии 1×1
Mermaid/Relationships

**Table of Contents**
Hanako-kun Wiki • Yashiro Nene • Hanako
References
## **Relationships**

### **Yashiro Nene**

Initially, the Mermaid appears from below the Kamome Academy in order to take Nene as its new servant momentarily after Hanako-kun rescues her. According to the story, when a person swallows its fish scale, they are ultimately cursed to be transformed into a fish as a mermaid's servant. However, if another swallows a fish scale, they share the curse and form a special bond. However, she was stopped as she retreated from Hanako-kun's attack.

### **Hanako**

Before the Mermaid was able to take Nene away in her fish form, Hanako-kun stops her, saying he hasn't granted any of the girl's wishes yet and therefore interrupting his service. The Mermaid refuses, saying he was a mere School Wonder, but retreats once Hanako-kun made a single slash on her.
BR-TwinTombs

## Map Description

The most played map of bombingrun since UnrealTournament 200

## TwinTombs

Unreal Tournament 3

Unreal Tournament 4

3 has lead to many legendary fights in the history of the gamemode. These ancient ruins have the best concept for a great map and good defence.

## Downloads

### UT4

https://utcc.unrealpugs.com/map/265-BR-TwinTombs

### UT3

http://kiltersfunhouse.com/download/kbr-twintombs/?wpdmdl=342

### UT2k3C

Warren Marshall

*"The dead tell no tales, so we've come to rely on live video feeds to keep us on top of the latest matches. This elegant recreation of the twin tombs of brothers Ramses III and Rudamon has a reputation for speed, brutality, and treachery, just like the pharaohs interred within." - UT2004*

*"Many years ago Ramses III and Rudamon have build these tombs to pacify the gods. Unworthy souls were doomed to fight each other in a game of brutality, speed and treachery - just like the pharaohs interred within. The island has taken their possession of these tombs and has grown a large number of plants in the deadly heat of the sun. Those souls, which still remain alive and fight for their glory, have to worhip the awoken beast of the tombs. The game will decide the worthiness of those which will survive and they may recieve the honor of the soul of Twin Tombs." - UT4*

## Map overview

Two ruins each for red and blue. Four ways into the goal room.

* The quickest and most dangerous is close to rocket launcher. Direct goals are possible.
* Longest way underneath through the tunnel, but good for confusing and recharging
* Side ways next to minigun, which is good for passing
* Top way and entering the goalroom from outside, great for covering
* Reset possible in goalroom

## Map versions

These map versions have a different layout but reference to the original map:

* BR-TwinTombs-Pro (UT4)
* BR-TR-TwinTombs (UT3)

## Weapons

### Sniper Rifle

2

* Very common tactic is to make many 3 points. This gives adrenaline quickly for a speedrun to make 7 points
* Throw a disk into the base and go for attacking. If the enemy makes a big pass, teleport back and defend.
* Suicide can be the last defense here. If you are lucky, you spawn behind the goal and can telefrag any speedrun
* Good passes through rocket launcher entrance are very strong and can decide the game
Chapter 48

**This article is a stub. You can help *Hanako-kun Wiki* by expanding it.**

* Chapter Cover
* Magazine Version
* Release Notice

**Picture Perfect Part 8** (エソラゴト 其 (そ) の八 (はち) , *Esoragoto sono hachi*?) is the forty-eighth chapter of Jibaku Shounen Hanako-kun by AidaIro.

## Characters in Order of Appearance

* Minamoto Kou
* Mitsuba Sousuke
* Yokoo and Satou (cameo)
Unreal Tournament community content Wiki

## Welcome to the Unreal Tournament community content Wiki

This wiki will cover information about content made by creators and developers of the unreal tournament fanbase for all UT games. This includes mutators, maps, mods, programs, weapons, skins and other content. Every creator can make his own wikipage for his content with downloadlink or add his part of changed content to an exsiting page.

## For Players

Feel free to explore, discover and download new or old content for your Unreal Tournament Game, no matter if it's a gamemode, map or mutator.

## For Creators

Every content creator is welcome to participate on this wiki. Each category has templates, so its easy do write your own page. Just take a quick look on Tutorial and read a quick guide, then browse to the content you wanna add and take a look at the example page. Now you can add your content on "New Page" top right corner. Please note, this wiki is not for early prototypes or early WIP maps. If you feel like your work is ready to be played well on a server, you can add it to this wiki.

For maps, you could write a description, story, add a gallery or if it's a remake with the same layout, you can combine old and new maps under the same name. Specially for gamemodes this site is important. Instead of switching from blog to blog, you can explain here nice and easy how to use, install and make new maps for your gamemode, beside what is it about. Same for mutators, skins etc. Another positive feature here, the download-links are all in one place. Before it was on UTCC, some on utzone, unrealcentral. But combining all those in one wiki for each content can be useful for the future.

## Becoming a creator

The unreal tournament community is searching constantly for new creators on different fields. If you are interested in participating, feel free to contact us in discord in the official UT discord and we help you out in finding your way. Making new content, beeing active and social, sharing creativity and making progress in the game devlopment process together is the main purpose.

* Mappers: Create or port your own maps, get feedback and learn to make a living world in Unreal Engine
* Modders: Create or rebuild your own program or mod. No matter if it's a new mod or recreating old ones, the new blueprint system is easy to learn.
* Server admin: Create your own hub for the community, manage players and share community content there.
* Streamers: Stream public events like tournaments, big matches or new maps, mods and mutators.
* Content site admin: Build your own content site, like a statistic page, news page, community forum or clan page.
BR-Colossus

## Map Description

The very first map of UT2004 was published in the demo featuring BR-Colossus. This large map has vertical goals in air, which makes it difficult to score and easy to kill for snipers. Long passing ways and the huge scale makes passing easy but hard for teamplay. More experienced players tend to shock the ball one side to another.

## Downloads

### UT4

https://https://utcc.unrealpugs.com/map/995-Colossus?tab=view

## Map story

"Whether attacking by ground or through the air via boost tunnels, expect heavy resistance as your opponents take advantage of terrain and technology to block your path. Maps will be available for those with poor navigational skills."

## Map tactics

* waiting on the big Boosters in air for a pass if very efficent
* scoring 3 points may be smarter here sometimes
* underground ways are more safe
Edition 1

The first edition of EBUSC started on May 27, 2018. The contest was hosted in Malines, Belgium. The contest consisted of two Semi-Finals and one Grand Final.

37 countries participated in this edition and 24 competed in the grand final. These 24 consisted of an AQ, Belgium, along with 11 qualifiers from each Semi-Final and one additional wildcard which was determined between the two entries who finished 12th in their respective semi-finals.

## Semi-Final 1

The first Semi-Final hosted 18 songs, in which 11 qualified for the Grand Final. The highlighted countries qualified for the final. The AQ, Belgium, voted in this Semi-Final.

## Semi-Final 2

The second Semi-Final hosted 18 songs, in which 11 qualified for the Grand Final. The highlighted countries qualified for the final. The AQ, Belgium, voted in this Semi-Final.

## Wildcard

The entry which placed 12th in its semi was paired up against the other entry which placed 12th in its semi in this round for the final spot in the final. Iceland qualified for this round from the first semi and Belarus qualified for this round from the second semi.
Three voters were picked at random to determine which entry was to compete in the final. These voters were Dino, Sergey & Chiara who were each allowed to cast one vote.

 02

## Grand Final

The Grand Final hosted 24 songs. The highlighted country won the edition.
WeaponReplacmentMutator

## Mutator Description

UT4

This mutator replaces a stockweapon on the map with your weapon of choice. This can be done for multiple weapons and is one way to add custom weapon skins to UT4.

While UT4 and UT3 come with this mutator implemented, UT2004 needed community mutator like WeaponStuff to replace weapons on the map.

## Command Lines

For UT4 it is also possible to replace it by gameURL:

## Downloads

### UT4

Stockgamehttps://utcc.unrealpugs.com/mutator/217-WeaponReplacement

### UT3C

Epic Games

?WTR=/Game/Weapon1:/Game/Weapon2

Example:

WTR=/Game/RestrictedAssets/Weapons/Redeemer/BP\_Redeemer.BP\_Redeemer\_C:/Game/RestrictedAssets/Weapons/ShockRifle/ShockRifle.ShockRifle\_C

## Mutator gamemodes

Any gamemode can be used with to insert your custom weapon.
UTVehicleMutator

This mutator for UT4 adds vehicles, if the map is build with the Vehicle-MapKit for vehicle spawns.

This mutator is in prototype process, so bugs can occur. Hellbender is supported and more vehicles like Cicada or tank will be added. All coding is placed inside the vehicle, so other mods can use it.

Download: UT4VehicleMapKit

Prototype Map: DM-RaceTrack

Forum thread: UTVehicle in Forum

## Mutator instructions

#### Mapping

Download the UTvehicleMapKit and place the Mutators folder in your Content folder.

Content > Mutators > UTVehicleMutator > etc

You can place the "Spawn" classes like "HellbenderSpawn" in your map. If you want, you can also use coding on the variables of the original vehicles. The coding is empty but the variables can be used.

You may want to use the mutator in your Level Blueprint:

Begin play > (get gamemode) Cast to UTGameMode > Set Mutator class (UTVehicleMutator)

#### Players

If you see a map, where should be vehicles, you have to use this UTVehicleMutator as active mutator to spawn vehicles. The mutator will patch the map files for the vehicles. This allows easy patching and updating.

#### Admins

The most convinient way is to create own ruleset, category or gamemode tab.

#### Codders

If you are working on a big gamemode like Onslaught, it is possible to contact this mutator owner to send the whole UTVehiclemutator code over. This allows easy integrating into a gamemode.

## Controls

-Keys getting detected. Jumping flips the car. Q or E enters/leaves the car.

-Hellbender is useable: 5000 Health, Respawn 5 seconds.

-Hellbender can smoke, explodes and has destroyed animation

-Driver can run other players over, gets kill and "RoadKill" voice (online)

-car respawn on expolded, KillZ or UTPain Volume overlap

## Common mutator gamemodes

* vehicle CTF (vCTF)
* Warfare
* Onslaught
* Bunnytrack
Mutator

## How to make a new mutator entry

First you should google your mutator for example "UT3 double jump", so you see if your mutator is available in multiple UTgames. If yes you should use the "UTDownloadbox" template later

Creating a new mutator page is very easy, i prepared a template for it.

* First go on "New Page" top right.
* Choose "Blank Page" and enter your map gametype-map title for example "BR-TwinTombs"
* Go on "Next" and enter nothing in the big edit box. Just click publish. You have now created a new entry.
* Let's create a new page by clicking "Create", which opens a new edit box.
* Use "Insert" and choose "Template". Search for "UTMutatorbox" and choose it.

First is a **InfoBox** on the right side, here is the description

* Name= mutator name
* GameURL= if available, what term to use in gameoptions url of ruleset/serverstart
* Type= mutatortype: movement, weapon, damage
* Games= Unreal Tournament 4, Unreal Tournament 2004 etc
* Download= only if "Games" for the mutator is one UTgame. If the mutator form is available in multiple UTgames, you should use the "UTDownloadbox"

## ChaoticJumping

### Download

link

What is the mutator about, what does it change in the game. Maybe exact numbers or gameurl options description. If the mutator is not working with something, you should mention it here too.

## Common mutator gamemodes

Here you can mention which gamemodes are usually played or played well with this mutator. For example "Instagib" is played in instagib CTF with big community.

## Example video

If you can a small example video or example picture would be nice for people to
UTCC-Menu

## Pack Description

UTCCpack:

https://mega.nz/#!BBtxzIxS!qX3EYuuFsGICEq-3-sv-UdJ5C1akg-7ykvLRr1nRb1Q

This Package feautres a custom MainMenu with future updates. It requires some manually Installation due to pre-alpha state, but it's a one time installation.

For faster game start, website support and other features, you need to use the enhancment program UT4UU, but you don't have to. The menu works fine without it.

For full features you need to download the UTCCpack ,it has UT4UU included.

The pack features a starting picture, intro, mainmenu with character backgrounds depending on month and date(soon). More clearly UI, switchable background and new buttons. Let's see what more will come.

UT4UU still has problems: Two authentication way is blocked and it can cause crashes. That's why you have to enable it manually so far by
console command:**uu blueprintsupport canenable 1**

## Pack Installation for MainMenu

1. Changing .ini files
Go to ...Documents\UnrealTournament\Saved\Config
Add the following lines to the specific ini. files
2. Engine.ini
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Mutators/UT4Menu/UTCC-Menu.UTCC-Menu
3. Game.ini
[/Script/UnrealTournament.UTMenuGameMode]
MenuMusicAssetName=/Game/Movies/UTCCMenu/utcbg.utcbg
4. save these files
5. Add the pak from https://utcc.unrealpugs.com/content/1153-UTCC-Menu like a normal map - UTCC-Menu-WindowsNoEditor.pak to your ....UnrealTournament\Saved\Paks\DownloadedPaks
6. Go to ...UnrealTournament\UnrealTournament\Content
This is not your usually Content folder, where you put maps. It's the UT game Content folder.
You should find the folders Movies, Paks and Splash
7. Go to Splash and replace the splash.bmp, which you downloaded with the UTCCPack
8. Go to Movies and place the Videos and the UTCCMenu folder inside, which you downloaded with the UTCCPack
Yes, you can replace the engine\_startup.mp4, just rename the old one randomly, if you want to keep it

Thats it. For an update you replace the .pak as usual and add Videos to Movies folder. Everything else is done. Further installation is on the UT4UU, but the program is not needed for the MainMenu
Tutorial

## Welcome to UTCC wiki

This page will cover the rules and tutorial introduction for this wiki.

If you are a Creator for any unreal tournament game, these rules must apply first to add content:

* Your work is has finished early WIP or early prototype and is ready for online gaming
* Register before you add content, so we know who we can address for the content
* Copyright the right author, you can add others content, just reference them, since everyone can edit it

Second the usual rules for a board:

1. This board is only for unreal tournament content
2. Don't harm or insult in any post, entry or link
3. For missing or new content, talk with admins here

## Tutorials for new entrys

Let's get started, here are the guidelines and template using for the different content types.

Please try to stick roughly to similar layout as others content or example. I wanna keep it freely, so you can change content of course, but keep the same Infoboxes and headlines, so players don't get to confused. You can see in Infobox, which templates and headers to use for quick start or read the tutorial.

Just add a new wiki-page by editing the end of the url with any name you want: https://utcc.fandom.com/wiki/DM-Example and add the template you want for maps or mutators at "add other templates"

#### Lets add a new:

* Gamemode
* Maps
* Mutator
* Character
* Skin
* Program

## Notes

* If you update often, you need to refresh with shift+F5 (reload website) sometimes to see the change.

* Adding a picture to a "Infobox" can disable rest entries shortly. Just save the page once and edit it again, then it works.
UTSelfDamageOff

This mutator modifies the damage taken by pawn. If the player is damaging himself, the damage will be set to 0 though the momentum stays for exmaple on a rocket launcher jump.

These gameoptions can be used by admins:

* UT4: ?Mutator=/Game/UTSelfDamageOff

## Common mutator gamemodes

* Elimination
* Bunnytracks / Trials for weapon mastering maps
BR-Anubis

## Anubis

Unreal Tournament 2003

Unreal Championship

## Map Description

The very first BombingRun map of the UT2003 demo is located in an egyptian temple in the middle of a unkown desert. The original version comes with a reedemer in the side area. The straight middle path makes it easy to defend and attack but sideways give more options for long passes. Even if you make it to the goal, the death zone awaits you under

## Downloads

### UT4

https://utcc.unrealpugs.com/map/277-BR-Anubis?tab=view

### UT3

http://kiltersfunhouse.com/download/kbr-anubis/

### UT2k3C

Scott McGregor

neath it.

## Map story

> "*The infidels seek to defile your ancestors. Send them to meet theirs.*"
>
>
>

*"This ancient temple of the Nakthi race has a long tradition in Unreal Tournament. Ages ago this holy place was the arena of the team Sun Blade, temple guardians of the desert legion. They seek for victory and glory as it is their only hope for a peaceful burial and eternal life. This temple is dedicated to Anubis, the egypt god of afterlife, who is watching each warriors fighting for their lifes. Only Anubis himself knows, what may come for the chosen warrior winning this suffering and agony."* UT4

## Map tactics

* defending and waiting with shock rifle at entrance is very safe defence
* if you spawn and enemy attacks, throw your translocator disk first, then take a weapon
* you can make long passes arround corners, but they are easy to intercept
* confusion in goal room helps to score
* if you are leading, waste time by going sideways more often
AbsoluteHitsounds

This mutator adds a noticable sounds if the player hits the enemy scaling on damage amount. In older UT games this feature was implemented in UTcomp mutator.

Some features of note:It uses the same source audio sound from the UT2004's tam and utcomp mutators, that people have been used to for years.

The pitch of the sounds has a greater range than people may be used to, as in the highest damage hits have a somewhat lower pitch, and the lowest damage hits have a somewhat higher pitch, than other current ut4 hit sounds mutators. While it may take getting used to, the goal is overall better ability to hear minute differences in damage.

* You hear hit sounds from hits that land even after death(rockets, grenades, bio glob, etc).
* You hear hit sounds for players you are spectating.Sound is correctly calculated for players with udamage.Some subtle tweaks to the audio should hopefully allow multiple sounds to be better heard when they happen at all at once(within reason).

* Damage range for the pitch is 1 damage minimum(highest pitch) to ~200 damage maximum(anything above 190 damage is the same lowest pitch tone).

Please note this is an early version and the pitches or sounds of the tones may be altered in a future pak, if subjectively better values are found.
Note this purely a hit sounds mutator, there will be no other functionality unrelated to hit sounds.

https://www.epicgames.com/unrealtournament/forums/unreal-tournament-discussion/ut-game-general-discussion/15871-absolute-hitsounds-mutator

Gameurl: ?Mutator=/Game/AbsoluteHitSounds/Mutator\_AbsoluteHitSounds.Mutator\_AbsoluteHitSounds\_C

## Console commands

The settings should be stored locally in Game.ini and persist at their last value on any hubs you join with hitsound

* Sets the volume of hitsounds on your client, 1.0 is default(100%)

**mutate hitsounds volume 1.0**

* Turns off hitsounds on your client

**mutate hitsounds off**

* Turns hitsounds back on for your client, if previously turned off

**mutate hitsounds on**

* Plays a single test hitsound(locally only) at current settings as if you had hit someone for 100 damage, to test the volume. Replace 100 with other damage amounts to test those tones if desired.

**mutate hitsounds test 100**

## Common mutator gamemodes

* Almost all Elimination games
* Instagib matches any types
* CTF, Blitz
Parker

> *"Maynard looked at the bustling street and tried to imagine Parker, a rake-thin man with greying temples, striding from the crowd to take him away. He couldn’t."*
>
>

> - Maynard describing the possibility of Parker being dangerous
>
>

## Parker

### Affiliation

Carthage Council, President Ortzworth, The White Law

## Physical description

### Gender

Male

**Parker** is the advisor to Manifold Trigg on Carthage. Little is known about Parker, save that he is referenced as being wealthy, and working hard his whole life to procure this wealth. Maynard and other characters speculate that Parker is in command of The Seeker, though this remains speculation.

Parker appears to have betrayed Manifold in order to secure the pre-Dust vault on Carthage, though his motivation or goal is unclear.

Little else is known of Parker.
Assault

Unreal Tournament 3

Unreal Tournament 4

## Mod Description

One team attacks the objective, while the defending team tries to prevent that in time. Completing one objectives activates the next objective. The goal for attackers is to complete all objectives. The goal for defenders is to prevent the earliest objective in the given time. After the goal, both teams are switching and another round starts.

The gamemode brought many interesting weapons, vehicles and tactics into UT. Destroyable enviorment was build into the map and opend new paths.

"We wanted to add several new game types that were fun, simple to understand and play, yet required significantly different strategies and play styles- and had strategic depth (people would continue to find better strategies and ways of playing these games). The other key element was that they had to be games that the AI could be programmed to really understand well (Assault was definitely the most ambitious game from that point of view, but its coolness outweighed the complexity of programming it). I originally proposed these new gametypes, since I was writing the AI and knew what could reasonably be done. (...) Assault we wanted to be like a war movie. After I prototyped these games, they evolved substantially as everyone on the team gave feedback on how they should work. The fact that we had these game types working for over a year really allowed us to polish the rules and gameplay. We made major changes to the rules of both games, and constantly tweaked to the HUDs and scoreboards for these games" - Steve Polge

## Downloads

### UT4

https://utcc.unrealpugs.com/gamemode/233-Assault

### UT3

https://forums.beyondunreal.com/threads/assault.184778/
Chapter 52

**This article is a stub. You can help *Hanako-kun Wiki* by expanding it.**

* Chapter Cover
* Color Page
* Release Notice

**Picture of a Wish** (ネガイゴト, *Negaigoto*?) is the fifty-second chapter of Jibaku Shounen Hanako-kun by AidaIro.

## Characters in Order of Appearance

* Yashiro Nene
* Shijima Mei
* Yugi Tsukasa
* Minamoto Kou
* Mitsuba Sousuke
Sydney Burnham

Sydney's first appearance was Fairy Tale, then she returned in Teeny Shakespeare and Teeny Santa.

Born: December 16, 2003

Age: 6

Side: Foofa, a yellow sweatshirt, and a red jumper

Gender: Female

Phrase: A good princess is always in a fairy tale.

8-bit game: Sydney and the Beanstalk

Toy: Magic Horse

## Trivia

* She has a cousin named Gen.
* She is the daughter of blogger "The Burnhams". To visit, go to https://www.burnhambunch.blogspot.com
* Sydeny was born on December 16, 2003
Шериф

**Это список значений слова Шериф**

Здесь представлен список ссылок на страницы с одинаковым названием.

Пожалуйста, следуйте на нужную вам страницу по одной из следующих ссылок или воспользуйтесь поиском, если вам необходима страница, которой нет в списке. Если другая ссылка ведёт сюда, вам следует вернуться назад и уточнить её.

* Шериф — роль в Мафии Онлайн
* Шериф — роль в Мафии 1×1
Unreal Tournament 3: Classic Maps Megapack

## Pack description

In this megapack you can find almost all of the classic maps what you can find in the good old Unreal Tournament games.

## Install description

Some maps require the latest patch and the Titan Pack! First install the patch, after that the Titan Pack.

Then extract the files to the following directory: C:\Users\XXX\Documents\My Games\Unreal Tournament 3\UTGame

If you don't have the "Published" folder, create it.

#### DM-Maps

DM-ArcaneTemple
DM-Barricade
DM-Brickyard
DM-Codex
DM-Conveyor
DM\_Crash
DM-Curse
DM-Fetid
DM-Fractal
DM-Gothic
DM-Grinder
DM-HealPod
DM-KGalleon
DM-Liandri
DM-Mojo
DM-Morbias
DM-Morpheus
DM-Oblivion
DM-Peak
DM-Phobos
DM-Pressure
DM-Shrapnel
DM-SpaceNoxx
DM-Stalwart
DM-StalwartXL
DM-Tempest
DM-Turbine
DM-Viridian

#### CTF-Maps

CTF-Dreary
CTF-EpicBoy
CTF-EternalCaves
CTF-Face][
CTF-FacingWorlds
CTF-Gauntlet
CTF-LavaGiant
CTF-Niven
CTF-November
CTF-Orbital
CTF-Spirito

#### Warfare

WAR-Crossfire
WAR-Dawn
WAR-Primeval
WAR-Rivalen (ONS-Dria)
WAR-Sentinels (ONS-Severance)
WAR-SnakeBate (ONS-Frostbite)

## Pack history

This pack is part of a pack collection

* Unreal Tournament 3: Classic Maps Megapack
* Unreal Tournament 3: Classic Maps Megapack - Expansion Pack 1
* Unreal Tournament 3: Classic Maps Megapack - Expansion Pack 2
UT4

## Unreal Tournament 4 (pre alpha)

The fifth multiplayer of the unreal series was started with the beginning of Unreal Engine 4 developed for PC Windows 64bit, OS X and Linux. It was introduced as a shared project with the community, free to play with planed paid content concept for and by the community.

The main difference of the game is the newest generation of engine, graphics and new movement, since it implemented wall-running, crouch-sliding, multi-walldodge and removed the double jump. Along with this it comes with a new gamemode called Showdown and Blitz, which starts to grow a community. The project got stopped since the last update 28.06.2017 for EpicGames popluar game Fortnite in which the UT Team took part in developing the BattleRoyale gamemode. UT4 prealpha has no road map for further content at the moment, though the community is still playing and modding. Official statement was given by Flak the community manager of Epic Games, that the development is on hold and further explained on official Reddit post. Tim Sweeney, CEO of Epic Games, gave a statement on the annual Unreal Engine twitch stream on december 2018 about the status of Unreal Tournament.

### Modding

The start of pre-alpha was quite tough for modding, because UE4 itself was still in development, what caused UT4 issues.

C++ coding was changed to Blueprints, a new and simple way of making mods, mutators and maps. Since UE4 is a stable engine and version, UT4 brings his own suited editor in version 4.15 with the launcher, which allows simple and easy modding. Networks of the community start growing like this UTwiki, UTCC uploading site, UTforum or Discord. The community started to remake known gamemodes like Assault, BombingRun or Elimination and has rebuild popluar maps like DM-Campgrounds or DM-Grendelkeep.
BR-Thorns

## Thorns

Unreal Tournament 2004

Unreal Tournament 2003

## Map Description

The original UT99 CTF map has a long tradition in Unreal Tournament and had many remakes in history. With UT2003 the first BombingRun version came out. A new version of UT4 features a fully meshed mapo and support for other gamemodes.
The map layout is a straight arena map with a few pillars to hide. Very simple and clear play. It is very popular in the instagib community.

## Downloads

### UT4

https://utcc.unrealpugs.com/map/1118-BR-Thorns

### UT2004

https://unrealarchive.org/maps/unreal-tournament-2004/bombing-run/T/br-thornsv2\_2k4\_6065b2fa.html

### UT2003

http://planetunreal.gamespy.com/Viewf27e.html?view=UT2003Files.Detail&id=639

## Map story

"A forgotten shrine lays within these halls in memory of a great warrior.
The cathedral of thorns was build before the great war of skaarj and humans.
During this war an admiral named Genghis, half human half robotic, had the power to join two forces together.
Robots and humans fought together to defeat and enslave skaarj on this planet.
Since then this sanctum was known as holy place and jail for enemies and traitors."

## Map versions

https://www.utzone.de/forum/downloads.php?do=file&id=3559

https://unrealarchive.org/mappacks/unreal-tournament-2004/bombing-run/1/br-arena-ruined\_9640fc62.html

https://utcc.fandom.com/wiki/BR-Thorns
DM-Antalus

## Map description

UT4

This Deathmatch map was the very first UT2003 demo map along with DM-Asbetos BR-Anubis and CTF-Citadel. It was played very well in the series, the open map design requires good movement, map knowledge and strategic positioning.

## Downloads

### UT4

https://utcc.unrealpugs.com/map/171-DM-Antalus

### UT2k3C

Dave Ewing

*"Raia Antalus, or Valley of the Hunters, is an ancient meeting place for the warriors of the Gen Mo'Kai. Encamped along the valley floor dozens of warriors would gather in the temple of Iinu to greet the dawn, hoping to draw upon the mystical powers of the kana stone embedded in the rock above them. Over the centuries the temple has fallen into disuse, and through treaties has become a popular venue for tournament events."* https://liandri.beyondunreal.com/DM-Antalus

## Map overview

Antalus is set on the hilly/grassy terrain around, and on top of, a small Gen Mo'Kai temple. The various trees, rocks, and the 3 enormous fang-shaped pillars in the center of the map make up the scenery. The terrain is quite rugged and steep at points, but luckily the Gen Mo'Kai have built a number of bridges and lifts to help the flow in the map.

## Map versions

These map versions are not build as the original map layout but inspired and reference the original map

* DM-Tomac (UT3)
* DM-Tomac-WE (UT3)

## Map tactics

* You can liftjump on some rocks
* Don't stay in open field, circle the map along the rocks
* Keep track of supershield and Udamage spawn times
Сундук вора(МО)

Это статья о МО.Не путайте её со статьями по Мафии 1 на 1

### Цена

179руб - 1 сундук, 549руб - 5 сундуков, 999руб - 10 сундуков (оплата происходит во внутриигровом магазине).

**Кошачий сундук** (он же *Сундук вора*) — сундук из игры Мафия Онлайн.

### Описание в игре

В кошачьем сундуке банда котов хранит награбленное. В каждом сундуке от 3 до 5 вещей.

## Интересные факты

* Нет какой-либо чёткой закономерности в плане выпадение ролей или скинов из сундуков, вам может выпасть редкая добыча как с первого, так и с пятнадцатого сундука, тут всё зависит от удачи.
* Вы можете увеличить шанс выпадения вам других наград, если перед открытием сундуков вы приобретёте все шляпы за монеты в магазине (тогда они не смогут выпасть вам из драгоценных сундуков).
* Бесплатно этот сундук, как и сундук Вампира, Якудза и СССР, получить в игре можно только от самой администрации (допустим победив в официальном конкурсе, где за победу дают в награду сундуки на выбор). Иных легальных способов получить данные сундуки бесплатно не существует.

Шаблон:Сундуки-Рубашки