Delvoir

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**(Orc Lord Girl) Delvoir** is a Legend Earth Warrior.

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## EX Skill

* SKill 1
* Skill 2
* Skill 2-1
* Skill 2-2
* Skill 2-3
* Skill 2-4

 **Level 1** | On skill, heal self equal to (HP×0.5). After that, for 20s, increase Atk by 3×.
 **Level 2** | On skill, heal self equal to (HP×0.6). After that, for 20s, increase Atk by 3.12×.
 **Level 3** | On skill, heal self equal to (HP×0.7). After that, for 20s, increase Atk by 3.25×.
 **Level 4** | On skill, heal self equal to (HP×0.8). After that, for 20s, increase Atk by 3.37×.
 **Level 5** | On skill, heal self equal to (HP×0.9). After that, for 20s, increase Atk by 3.5×.

 **Level 1** | For 15s, increase Atk by 2×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 50 (max 4 times).
 **Level 2** | For 15s, increase Atk by 2.12×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 50 (max 4 times).
 **Level 3** | For 15s, increase Atk by 2.25×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 50 (max 4 times).
 **Level 4** | For 15s, increase Atk by 2.37×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 50 (max 4 times).
 **Level 5** | For 15s, increase Atk by 2.5×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 50 (max 4 times).

 **Level 1** | For 15s, increase Atk by 2.5×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 100 (max 3 times).
 **Level 2** | For 15s, increase Atk by 2.62×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 100 (max 3 times).
 **Level 3** | For 15s, increase Atk by 2.75×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 100 (max 3 times).
 **Level 4** | For 15s, increase Atk by 2.87×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 100 (max 3 times).
 **Level 5** | For 15s, increase Atk by 3×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 100 (max 3 times).

 **Level 1** | For 15s, increase Atk by 3×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 150 (max 2 times).
 **Level 2** | For 15s, increase Atk by 3.12×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 150 (max 2 times).
 **Level 3** | For 15s, increase Atk by 3.25×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 150 (max 2 times).
 **Level 4** | For 15s, increase Atk by 3.37×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 150 (max 2 times).
 **Level 5** | For 15s, increase Atk by 3.5×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 150 (max 2 times).

 **Level 1** | For 15s, increase Atk by 3.5×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 200 (max 1 times).
 **Level 2** | For 15s, increase Atk by 3.62×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 200 (max 1 times).
 **Level 3** | For 15s, increase Atk by 3.75×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 200 (max 1 times).
 **Level 4** | For 15s, increase Atk by 3.87×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 200 (max 1 times).
 **Level 5** | For 15s, increase Atk by 4×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 200 (max 1 times).

 **Level 1** | For 15s, increase Atk by 4×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 250).
 **Level 2** | For 15s, increase Atk by 4.12×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 250.
 **Level 3** | For 15s, increase Atk by 4.25×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 250.
 **Level 4** | For 15s, increase Atk by 4.37×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 250.
 **Level 5** | For 15s, increase Atk by 4.5×, increase movSpd by +50. Damage received from physical and magical attacks is reduced by 30%. Skill changes after use, increasing status multipliers by +0.5× and movSpd by 250.

## Class Characteristics

 Barbarian
 Berserker
 Revenger

## Potential Awakening

 ATK +75

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==Voicelines==

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## Trivia

* The name "Delvoir" is thought to be derived from Belgian artist Wim Delvoye, whose work 'Art Farm' is tattoing live pigs. Delvoye was interested in the idea that “the pig would literally grow in value," both in a physical and economic sense.