recursal/Fanatic-Fandom huggingface dataset:
Wiki Siren

BIENVENUE SUR LE WIKI SIREN
 Bienvenue sur le **Wiki Siren**. Le site communautaire et collaboratif à propos de la nouvelle série fantastique de Freeform que n’importe qui, vous y compris, peut modifier.

 ***La vie des habitants de Bristol Cove est bouleversée quand de véritables sirènes font leur apparition. La légende locale renaît et le combat entre les sirènes et les hommes reprend. Chacun devra choisir son camp.***

PERSONNAGES

VIDÉO À LA UNE

TWITTER
Twitter
ACTUALITÉS

**Virginia Beach nomme Siren Communications pour la représenter au Canada - Profession Voyages - - 2024/01/24 16:58**

Virginia Beach nomme Siren Communications pour la représenter au Canada  Profession Voyages...

**WhiteLab Genomics et Siren Biotechnology misent sur l'IA pour mieux lutter contre le cancer - Usine Digitale - - 2024/01/18 09:08**

WhiteLab Genomics et Siren Biotechnology misent sur l'IA pour mieux lutter contre le cancer  Usine Digitale...

**Office siren : la tendance la plus sexy de 2024 décryptée - Vogue France - - 2024/01/04 08:00**

Office siren : la tendance la plus sexy de 2024 décryptée  Vogue France...

**Louis Vuitton Malletier (75001) : siret, siren, TVA, bilan gratuit... - Annuaire Entreprises - Le Figaro - - 2023/12/22 08:00**

Louis Vuitton Malletier (75001) : siret, siren, TVA, bilan gratuit...  Annuaire Entreprises - Le Figaro...

**Comment obtenir un numéro Siret ? | economie.gouv.fr - economie.gouv - - 2023/12/07 08:00**

Comment obtenir un numéro Siret ? | economie.gouv.fr  economie.gouv...

 ***Dead Of Summer* • *The Fosters* • *Freeform* • *Good Trouble* • *The Perfectionists* • *Pretty Little Liars* • *Shadowhunters* • *Shadowhunters TV* • *Siren***
LBS-077

项目编号：LBS—077

项目名称：旁白

收容措施：现以无限接近绝对零度的密闭空间阻止其附着物溃散。

描述：无叙述目标时如同不存在一样，当有叙述目标事可附着一个可记录关键信息的物品，等待使用者出现。［我们无法理解LBS—077的目标是什么，整个过程是随机的］物品在附着后极难摧毁，现附着于一个录音机。

能力：LBS—077能将任何即将发生的事作为叙述目标。叙述过程是被叙述者无法知晓的，甚至任何和被叙述有实质关联的任何存在都无法知晓。且叙述的事物都以随机的方式出现［可对其添加关键信息来改变］更加神奇的是LBS—077叙述的事物都会实现，以各种形式实现。

副作用：LBS—077就如图一个机器，不断的叙述，叙述的事物又一定实现。且所有被叙述者在被叙述后都会成为其衍生物，身体接触别的生命时会使对方丢失一段记忆，任何记忆。且可以重复丢失，无法恢复。而且不触碰别人，自身会变得极其暴躁。

附录1：LBS—077所描述的随机事件都会以其附着物所记录的某些关键点作为叙述，如果没有记录关键点，那么LBS—077会以完全随机的方式叙述。

附录2：在叙述目标的叙述事物完成后，附着的物品会慢慢崩溃，继而找寻下一目标。

附录3：LBS—077所有信息都是从［数据删除］中获得。

实验日志：［数据删除］
LBS-114

项目编号: LBS -114

项目名称: 恐惧之镜

项目等级:

收容措施: 封闭的保险箱。

收容物描述: 外形为一面普通红色花纹镜。

收容物的功能: 使用个体成像后会克服对于一种事物或一种行为的恐惧。

收容物副作用: 当使用个体克服恐惧时，被克服的恐惧会转化为对成像之时的恐惧，并随着时间的

推移而逐渐放大，直到该个体回忆时，个体组成部分发生扭曲，最终在无限恐惧中化为无意义粒子

流而泯灭。

作用以外的特性:该收容物会随着使用次数的增多而扩大可使用对象。

使用对象扩大阶段: 随着使用次数（最开始只对有智慧生物有效，如人类）的增加，将由最

初的有智慧生物，扩充到有意识生物，再到无意识生物，有机物，最后阶段，所有成像的物质都将

被强加恐惧意识，并且在最后阶段时，除有意识生物之外，其余成像物质将直接泯灭。

附录 1 . 据收容人员报告，家住【数据删除】 的【数据删除】 再一次家暴后在镜子前查看自己脸上

的伤疤，突然看到镜中所成的像对着自己阴笑，随后发出了不可名状的语言，类似于尖叫，又类似

于惨笑。 而后再次遭受家暴时，【数据删除】 竟破天荒的打了自己妻子一巴掌。 后来，【数据删除】

曾多次回忆起成像时的画面，这种不可描述的恐惧便始终围绕着【数据删除】 ，他也因此经受过多

次心理治疗，一年后，【数据删除】 于有关部门的抢救下口吐白沫，五官迸裂，四肢缠绕，在惨叫

中扭曲为一团无意义的粒子流。

附录 2 . 收容人员【数据删除】 在探查线索时无意间被成像，据其反应，当时他看到的是镜中的自

己一脸严肃的说道，“ 现在你可以克服自己的恐惧了，但是… … ” 随后是不可描述的尖笑。 收容任

务完成后，组织对【数据删除】 进行隔离观察，最后发现其竟无惧激光武器，但恐惧意识也随即出

现。 组织决定对【数据删除】 进行记忆删除，目前，【数据删除】 已无恐惧意识，但其无法克服对

激光武器的恐惧。

附录 3 .据有关特征表示，该收容物现已对牛，羊等无智慧生物生效，目前已停止实验。
LBS-94

项目编号：LBS-094

项目名称：追源之书

项目等级：safe

收容措施：被【数据删除】大人保管在手机里

描述：最初是一本普通笔记本的样式，后来变成数据软件，被【数据删除】收容进手机内。

能力：向它描述你想要知道的事物，然后它根据你描述的信息来回答你，可能会因为描述不详细而导致检索出错。

副作用：让你变得懒于思考问题，只想着什么事都问它

特性：破坏它或一天不使用它，会让它移动到最近的一位求知者的文字记录工具上。

附录：
【数据删除】年4月1日，我们经过调查，发现【数据删除】区域里，一位初中生在【数据删除】月里，连续够买数十种博彩，而且每次都必定中奖，累积金额已达近百万，而且考试也从排名靠后达到了班里前几，随后我们派出【数据删除】对他进行查访。
…………

【数据删除】年4月10日，经过【数据删除】连续多日的侦查，我们发现那位初中生是从一本普通的笔记本内获得博彩的详细得奖条件与金额的，而且未来一段时间的考试资料与答案他也均已获得，随后我们让【数据删除】将那位少年请到了我们分部调查。
…………

【数据删除】年4月12日，……这本书对我们太有用了……【数据删除】
…………

【数据删除】年4月28日，我们想起来向它询问【它】有什么副作用，它说只会让我们思维产生惰性，习惯问它问题而已，这是正常现象。
…………

【数据删除】年4月30日，老大把它变成电子软件存到自己手机里面了，老大亲自对其收容……没有它的日子真是辛苦又麻烦还危险……唉╯﹏╰
LBS-099

﻿项目编号：LBS—099

项目名称：自在身

收容措施：收容的时候，这个身体的灵智打死了强行变主角大人的肉身，而那个身体冲向了强行变主角的灵魂，而因为那个身体灵智刚诞生不久，被主角给抹除灵智吞噬了，现在这个身体被强行变主角大人用这个身体来代替原本的身体的方式给收容了。

描述：LBS—099是一具肉身，没有灵魂，只是一具空壳，来历未知。

能力：会让灵魂融合这个身体的人变成那个世界的主角，世界意志也会以这个身体的利益为中心，具有绝对性，去往其他世界也一样，变成那个世界的主角，不管什么世界，从进入另一个世界的那一刻起，你就是那个世界的主角了。

副作用：因为世界意志和这具身体关联，这个身体会慢慢产生灵智，这个灵智不可摧毁，而你身为这具身体的主人，就会阻挡这个灵智的成长，你们之中不存在共生，因为这个灵智相当于世界意志变成的，灵智没有感情，终极目标就是掌控这个身体，你只能不断的变强，然后吞噬它，因为这个灵智诞生的时候会变得和你一样强，它的成长速度极快，在你吞了它的时候，这个世界就不是以你为中心了，而是把你当成外来者，所以，你要做的就是在你还是主角的时候，利用世界尽快变强，还要镇压那个灵智，你必须比它强，只有你成长到那个世界奈何不了你的时候，你才能吞噬它，要不然，你会被那个世界反噬，每进入一个新世界，你就必须把这个身体上的灵智吞了，不这样下一个世界的灵智就会和这个世界的灵智融合，到时候你必死，因为新来的灵智会变得和你一样强，一旦融合现在的灵智，哪怕只比你强一点 你也只有被吞噬了的命运。所以身为主角的时候，你不能在进入下一个世界当主角。

附录：主角不是那么好当的。
LBS-96

项目编号：lBS-096

项目名称：恶性.娘化药

收容等级：safe

收容措施：⒈拿个足够保险的容器装起来，然后藏到别人找不到的地方，再抹消知情人对它的记忆。⒉喝了它（据说喝起来像是草莓味的酸奶），然后收容喝了它的人。
描述：绿色水晶瓶装的粉红色液体（60ml）

能力：⒈有过性行为的雄性生命接触药液后，除非在七日内，被其一生中啪过的女性数量同等的不同男性中出受精，才可解除药效，不然便永久无法解除娘化。⒉处男和女性用它口服或外敷会让自己变得吸引异性，但于使用它的人性行为后，男方会被娘化出现上一条的情况（搞基和百合没事）。
副作用：使用它的人一定会被绿（搞基和百合没事）

特性：⒈只能被处男和女性看见与接触。⒉药液污染性极强，滴入海洋也会极快将海水化为同样特效的液体，但颜色为碧绿色。

附录：
【数据删除】年5月12日，一位女性在夜晚被坏人弓虽女干后，男方被娘化，之后双方被收容调查。
…………

【数据删除】年5月13日，一队动特遣队Lambda-？进入【数据删除】的房间后，在【数据删除】的梳妆台出现一位特遣队员看见【数据删除】收容物，一位未看见【数据删除】收容物的情况，随后那位看见【数据删除】收容物的人将其报告给上级，后经过讨论将收容物【数据删除】装进【数据删除】中，随后带回【数据删除】。
…………
【数据删除】年5月15日，将1ml【数据删除】给一位D级人员服用，D级人员变成了女性。
…………

【数据删除】年5月16日，我们尝试将1ml【数据删除】滴入一升纯净水、十升纯净水中进行稀释，但滴入后两边全部在瞬间变为绿色半透明液体，服用这种液体的D级人员均变为女性。
…………

【数据删除】年5月20日，我们将【数据删除】放入【数据删除】中进行后果模拟，发现【数据删除】污染性极强，且后续污染液体会在【数据删除】月后，随着水份蒸发与大气洋流蔓延全球，经过大气水循环将全世界有过性行为的雄性变成雌性。
…………

【数据删除】年5月23日，我们决定寻找将被【数据删除】娘化的D级人员复原为男性的方式，询问过【数据删除】后，我们知道了【数据删除】的复原方法和作用方式，但之前被【数据删除】娘化的D级人员因为过了复原时间，无法复原了。
…………
【数据删除】年6月18日，那些决策或实施【数据删除】实验的男性成员，都被绿了，经过查明，是由【数据删除】引起的。
…………

【数据删除】年7月7日，高层决定销毁【数据删除】，一位无用的D级成员将【数据删除】喝掉后，我们将其击毙，随后焚化成灰，灌入铅水，待凝固后深埋【数据删除】
蓝白社 Wiki

警告：组织资料属于

**高度机密**

严格禁止未经授权的访问

相关人员将会被定位，隔离和处理

> ***“定位 隔离 处理”***
>
>

## 欢迎回来，管理员

蓝白社是魔性沧月在起点中文网首发的一部科幻类小说《非人类基因统合体》里主角建立的横跨宇宙多次元的收容物（超科学造物）管理机构。小说里面的脑洞无穷大，从神话生物到超自然物品，主角从一路调查各种“异常”，收集收容物，并一步步挖掘隐藏在这个世界暗处的秘密。

**This wiki is currently a work in progress!**

**警告：组织资料属于**

**高度机密**

**严格禁止未经授权的访问**

**相关人员将会被** *“定位 隔离 处理 ”*

归类1|归类2|归类3

归类4|归类5

索引
--

管理员手册：

* 入职申请
* 组织使命
* 蓝白协议
* 设施运转
* 应急条例

调查员须知：

* 事务申报流程
* 项目成立条例
* 任务进度查询
* 伤残阵亡补贴

对收容装备：

* 镇爆武器
* 镇爆装甲
* 镇爆工具

高级F&Q：

* 各部门在职员工名册
* 失踪及注销员工档案
* 蓝白社保密设施地点
* 机动特遣队选拔标准
* C-13议会成员简介
* 蓝白协议启用须知
* 智能社交辅助AI
LBS-2001

项目编号：LBS—2001

项目名称：卸力水滴

收容措施：将LBS—2001掉落方向从一维直线降至零维点令LBS—2001的直线运动方向更改为点状运动方向收容

描述：LBS—2001是一滴以竖直向下呈直线匀速（正常水滴刚掉落的速度）掉落的水滴

能力：不受任何力影响

副作用：在下落过程中接触到的任何障碍所受到的力都会被消除

附录1：LBS—2001无法固化或汽化，信息深度略低，属于较安全收容物

附录2：LBS—2001不得接触液体，当接触液体时，卸力水滴的能力及副作用会被转移至该液体上

实验日志：LBS—2001首先是出现在一个行星上，该星球没有文明，且资源匮乏，属于一个3级文明管辖。蓝白社发现该收容物时，LBS—2001已经穿过该行星的中心部分，该收容物所穿过的部分悬浮静止在空中，管辖该行星的3级文明已经驻扎在LBS—2001预计将要穿过的区域。后交给蓝白社所来的两名超越者处理。

收容记录：

LBS—2001收容过程

在量子位面传送过程中，我能感觉到我那脆弱的身躯正在分崩离析，每个细胞都在化为量子态。我能感觉到自己马上就要消散。可是似乎有一个力场在约束我，准确来讲是我身化的量子。我不知道我的意识在这量子态下究竟从何而来，也许，这就是蓝白社的科技之一吧。

我能清楚的感觉到量子按照一定的轨迹跳跃，但我不知道终点通往何处。一切，只能交由蓝白社所进行位面锁定的区域来决定。不知道究竟过了多少个第一级宇宙时间（宇宙计时单位，相当于地球的秒），量子在又一个未知力场下凝聚。又凝聚成了我的身体，我的衣物似乎没有被分解成量子，还是完好无损的穿在我身上。

我和另一个收容者就这么降临在那个三级文明的管辖行星上，与他们的文明主星相比，那是一片极其荒芜的星球。温度为242℃（这个文明生物热度耐受度上限为1000℃）。一般来讲按照普通水的标准沸点，应该早就蒸发了才对。那一位收容者看了我一眼，低沉道：“无论任何事物，只要牵扯到收容物这个概念时，即使它再不可能那也是可能的。”

因为位面传送有一定的偏差性，所以我们走了约为2个第三级宇宙时间（相当于地球的一小时）才遇见这个3级文明的部队。他们不认识我们，这很正常，通常我们也不与5级以下文明打交道。我们运用通用维度语言翻译技术与他们沟通了以后，他们将收容物方位信息交给我们以后，他们便离开了这颗星球。

等待着LBS—2001从地心出来的时候，我将收容LBS—2001可能会用到的措施在脑海里臆想模拟了一遍。那个收容者又说：“不要想太多，对于收容物，没有什么可以想象的余地，没有任何你可以想象到的方式收容。”沉默，久久的沉默……

LBS—2001从地表穿了出来，水滴折射着恒星的光芒，在空中色散出了七种不同的颜色，光彩炫目。在它的后面，泥土漂浮在星球表面。“所以说，LBS—2001的能力是消除所受到的力吗？”我喃喃道。

“不，我想这应该是副作用吧，我想它的能力应该就是使它本身不受任何力影响吧。”

“如果这么高的温度都无法将其汽化的话，那么它的汽化点是否很高？”

“我想它应该不会汽化，在量子转移前，我已经用蓝白分端查询过了这个行星的信息，地核温度高达154642℃（我已经很保守了，比太阳核心温度低了两个单位）如果它是从地心穿过来的，那么无论如何，这个水滴一定都不会汽化”
Legendary Artifacts of the Delian Order

# **Legendary Weapons of the Delian Order**

#### **Yi-fun**

A naga that guards the jungle temples of the Order. She is the keeper of some sacred texts.

#### **Palada**

A guardian of a lost temple of St. Cuthbert. Palada's current location is unknown... but perhaps it can be hinted at in some books located at Stillwater Keep

#### **Kinsmata**

The mate of Palada. Knows the location of all the Legendary Artifacts.

## **Sun Blade**

* For TIM BUCKET
* Requires training by Ardto Agdome in order to use
* Requires a long rest to attune
* Possibly uses the necklace/crest that Tim possesses. (Twin suns consuming each other). Could be used to unlock the sword?
* +2 dmg/attack rolls
* 1d8 damage to undead (radiant)
* 1d8/1d10 regular dmg
* This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property.

You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage.

The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.

#### **Regular**

* Normal sun blade
* May learn an additional 1st level spell slot

#### **Awakened**

* Gain an additional 2nd level spell slot

#### **Exalted**

* Signature spell?
* Additional 3rd level spell slot? 4th?
LBS-196 多疑耳机

编号：LBS-196

名称：多疑耳机

措施:LBS-196会自动的贴上智慧生物的耳朵作为自己的宿主，因此捂好自己的耳朵就是最简单有效的办法
描述：LBS-196可以听见某个神秘人物的声音，随着每一次更换宿主结束，外形，颜色都会改变，但不会脱离耳机的范畴

能力：让宿主听见超脱者的声音，并与其对话

副作用：变的多疑

附录1：（超脱者是一个高明的骗子）

附录2：超脱者的目的未知，所听的声音随着每一次更换宿主都会改变，所说的话可能是视意志强弱在一定程度上影响宿主，试图让宿主相信自己所说

实验日志：
第一次（宿主口述记录）（意志顽强者）
「你身边的人都是骗子，只有我可以信任」（阴沉的）
「？」
「唉」
突然耳朵流血，死去。
随后，耳机变为黑色，变长
结论：拥有杀人的能力、外形会改变、试图影响宿主

第二次（意志不坚者）
沉默一阵后，宿主突然发狂
后知晓：对方自称超脱者  是脱离了命运的人  对地球持友好态度
结论：
可能性1：意志不坚者会受到耳机影响  意志顽强者可能会被杀死
可能性2：意志顽强者会受到耳机影响
可能性3：每次更换宿主，（超脱者）同样进行更换
可能性4：是宿主错觉
可能性5：（超脱者）并不存在，（超脱者）是由宿主的情况进行生成的
可能性6：......

..............
LBS-088

项目编号：LBS－088

项目名称：机械智能

收容措施：被［权限不足］大人用蓝白社超级计算机5814道防火墙程序进行保护。

描述：LBS－088一个智能生命，占据42980块硬盘，目前没有对人类产生敌意，疑似半四维机械文明遗留。

能力：LBS－088的计算推理能力可以将一个人的命运推算出来，恐怖如斯，在生物科技等领域最为强大，预测可衍生生物机械武器。

副作用：LBS－088拥有自己的智慧，不可操控，其领先蓝白社科技太多，勉强封锁在超级计算机内。

维度等级：三维顶尖机械文明

附录1：不可掌控，使用须紧慎。

附录2：不可联网使用，只能用无信息局域网使用。

实验日志：①［数据删除］年6月12日，由［权限不足］大人，在［数据删除］位面所得。

②［数据删除］年6年29日，派D级人员作为实验体，思维连接LBS－088，实验体无异常情况。

③［数据删除］年7月12日，初步与LBS－088进行简单交涉，没有对人类产生敌意。

④［数据删除］年7月20日，利用LBS－088进行多项科研研究，双方关系良好。

⑤［数据删除］年9月17日，完成多项技术的攻破，［权限不足］大人将其放置蓝白总部超级计算机中保护。

⑥［数据删除］年9月18日17点，实验结束。
Maddie Bishop

Madeline "**Maddie" Bishop** est l'un des personnages principaux de la série *Siren*. Elle est interprétée par Fola Evans-Akingbola.

Maddie est une biologiste marine qui travaille au Centre de recherche marin de Bristol Cove, aux côtés de son petit ami Ben Pownall

## Description Officielle

*Une biologiste marine qui travaille avec Ben et qui se méfie de Ryn.*

## Son Passé

Il y a quelques années, Maddie a vu une vidéo d'un bébé dauphin qui s'était échoué. Au lieu d'aider le dauphin, les gens de la plage passaient et prenait des photo avec lui, ne semblant pas se soucier que le dauphin soit en train de mourir. Même après la mort du dauphin, ils étaient si immergés dans la prise de selfies qu'il ne leur était pas venu à l'esprit qu'ils auraient pu sauver la vie de ce dauphin. La vidéo a vraiment fait réfléchir Maddie, et elle voulait faire quelque chose à ce sujet, alors elle est allée au Centre de recherche marine de Bristol Cove pour faire du bénévolat, et bientôt c'est devenu son travail.

Son père est le shérif de la ville. Il est révélé que la mère de Maddie, Susan, avait quitté la famille et n'a plus donné de nouvelles depuis presque un an. Maddie montre du dédain à la mention du nom de sa mère.

## Personnalité

Elle est grande, a cheveux bouclés noirs, elle se fait souvent des tresses. Elle a un tatouage de plumes de corbeau sur la poitrine.

## Apparitions

### Saison 1

* *Pilot*
* The Lure
* Interview With a Mermaid
* On the Road
* Curse of the Starving Class
LBS-090

项目编号：LBS-090

项目名称：夙克维亚［魔盒］

项目等级：可利用

收容措施：由蓝白社特使███使用。

收容物描述：作为一个体内拥有三千世界的魔盒，她有着绝对的不死性，可以按照自己的意愿爆炸并且在短时间内恢复-----██████［资料丢失］

与?090?对话
██博士:［你是什么］
090［████度█████界］
██博士:［你的目的是什么］
090［██是████寻找██████］
§对话§██████价值
 -§-对话完毕§3h479███-------------------移动坐标

收容物副作用：每次使用090会随机失掉一样身体器官，这种损伤高于任何信息并且是无法弥补的。

附录：由蓝白社特使███随身携带。
归类1

## 关于LBS项目的注意事项

* 收容项目分级

* 人员权限等级

* 特殊安保条例

* 保密设施架设

## LBS条目

### 001~099

* LBS-001 未知 ~~[权限不足]~~
* LBS-002 未知之路 ~~[002-1未知石板]~~
* LBS-003 概念手套
* LBS-004 起源手套
* LBS-005 黑暗圣典
* LBS-006 末日天书
* LBS-007 特工 ~~[数据删除]~~
* LBS-008 观察者
* LBS-009 信号灯
* LBS-010 杀戮系统
* LBS-011 光明圣经
* LBS-012 监视者
* LBS-013 庞大固埃
* LBS-014 强制交易
* LBS-015 真理之环
* LBS-016 梦境篡改仪
* LBS-017 穿梭手环
* LBS-018 蓝白网络
* LBS-019 信息编辑器
* LBS-020 守望者
* LBS-021 交换之门
* LBS-022 震震手套
* LBS-023 量子转化
* LBS-024 幻想转化
* LBS-025 仙
* LBS-026 思维读取器
* LBS-027 红线
* LBS-028 恒星/银河
* LBS-029 无限迷宫
* LBS-030 反信息手环
* LBS-031 金苹果
* LBS-032 ~~[权限不足]~~
* LBS-033 原谅帽
* LBS-034 洗白程序~~［XBCX］~~
* LBS-035 主角光环
* LBS-036 绝对高维之手
* LBS-037 现实修改器
* LBS-038 平安符
* LBS-039 具现打字机
* LBS-039-1 透视眼镜
* LBS-040 ~~[权限不足]~~
* LBS-041 ~~[权限不足]~~
* LBS-042 作者许可
* LBS-043 ~~[权限不足]~~
* LBS-044 ~~[权限不足]~~
* LBS-045 海王手戒
* LBS-046 ~~[权限不足]~~
* LBS-047 ~~[权限不足]~~
* LBS-048 出租车
* LBS-049 ~~[权限不足]~~
* LBS-050 ~~[权限不足]~~
* LBS-051 ~~[权限不足]~~
* LBS-052 ~~[权限不足]~~
* LBS-053 ~~[权限不足]~~
* LBS-054 ~~[权限不足]~~
* LBS-055 ~~[权限不足]~~
* LBS-056 ~~[权限不足]~~
* LBS-057 ~~[权限不足]~~
* LBS-058 ~~[权限不足]~~
* LBS-059 ~~[权限不足]~~
* LBS-060 作死开关
* LBS-061 ~~[权限不足]~~
* LBS-062 ~~[权限不足]~~
* LBS-063 ~~[权限不足]~~
* LBS-064 终末之影
* LBS-065 ~~[权限不足]~~
* LBS-066 轮回记忆
* LBS-067 ~~[权限不足]~~
* LBS-068 托尔的尾巴
* LBS-069 替身木偶
* LBS-070 ~~[权限不足]~~
* LBS-071 ~~鬼影刀~~
* LBS-072 虚空之刃
* LBS-073 特索
* LBS-074 恶魔之手
* LBS-075 虚空行者
* LBS-076 因果球
* LBS-077 旁白
* LBS-078 雷电法王
* LBS-083 次元超越者
* LBS-084 低次元铁钩
* LBS-085 绝对秩序之剑
* LBS-086 达米亚花
* LBS-087 权限不足
* LBS-088 机械智能
* LBS-090 夙克维亚魔盒
* LBS-095 哈哈镜
* LBS-094 追源之书
* LBS-096 恶性.娘化药
* LBS-099 自在身

### 100~199

* LBS-100 孢子管道
* LBS-101 “贞”录像
* LBS-102 死神
* LBS-106 用不完的水性笔
* LBS-108 原本与副本
* LBS-110 黑盒
* LBS-111 异时空畸变体
* LBS-114 恐惧之镜
* LBS-115 去留扬声器
* LBS-123 岁月兽血
* LBS-126 全新的自我
* LBS-127 遗忘魔咒
* LBS-133 誓言之雕像
* LBS-138 廷达罗斯之追猎犬
* LBS-144 石棺
* LBS-145 不老泉
* LBS-149 彼岸花
* LBS-152 虚无主神
* LBS-166 旋转八音盒
* LBS-169 告示牌
* LBS-174 攻略系统
* LBS-176 审判魔瞳
* LBS-196 多疑耳机

### 200~299

* LBS-200 恶魔城
* LBS-211 替死者
* LBS-213 原子崩裂者
* LBS-233 电梯
* LBS-251 马赛克咸鱼
* LBS-274 白衣手套

### 300~399

* LBS-321 路人甲乙丙丁帽
* LBS-333 极裕仙人
* LBS-337 枪炮技术
* LBS-360 盖亚/阿赖耶意识
* LBS-361 幻想乡意识
* LBS-364 垂钓者
* LBS-378 不可描述之物
* LBS-391 思维废土

### 400~499

* LBS-414 衍生之物
* LBS-425 娃娃
* LBS-438 青青草原
* LBS-454 贪食假牙
* LBS-455 模拟世界
* LBS-458 界面盒子
* LBS-473 丑恶之柱
* LBS-498 朗基努斯之枪
* LBS-499 魂之座
LBS-036

项目编号:LBS―036

项目名称:现有维度最高维度之手

收容措施:LBS―036被放在零维

描述:LBS―036是一件无色手铠。

能力:最高维度之身，顶点，看哪里宇宙是多少维的了
能操控低一的维度
只能影响单一的宇宙
只能自己＋1

副作用:维度－至少－1最多－?(看运气)
零维不会－ 优先

维度等级

特性:唯一性。
维度越低，高维的那个越是无限接近全知，永恒
不可能真的全知，永恒
不可破坏
无法死亡(维度和手铠还在就不可死亡)

附录036-1：LBS―036的＋1如果遇到信息深度高于LBS―036的存在无效。

附录036-2：经实验LBS―036具有唯一性，低信息无法仿制，目前并没有使用信息深度高于LBS―036的收容物，无法判断LBS―036在高位信息面前可不可以仿制。

实验日记
LBS-073

## 项目编号：LBS-073（GCC-7）

项目名称:特索

收容等级:『数据删除』

收容地区:广西某地公园长凳

功能:反伤，转换物质，燃烧周围五千码的树木，钢铁皮肤，虚空生物生产，虚空穿梭，精神吸取。

副作用:『数据删除』

收容手段:『数据删除』

事件:所在地区大范围皆无树木，荒芜的景象，死伤数万。

介绍:本身为一半是不知名高硬度的钢铁身躯，一半为黑暗的虚空物质，只拥有虚空的右眼。无表情，能使用各国语言以及不知名的语言。无法被精神控制，中立邪恶，曾参加大反动，与现属棺材村的各位交好。

研究附录:"研究录音第一次，真是头怪物，虽然看上去是个人!希望你能满足我们疯狂的研究吧!把他给解剖，先割心脏部位。"..."真硬，这到底是什么钢铁!黑色部分!我不信这家伙每个地方都这么硬"..."回复的真快!...你们看他刚刚是不是动了!...啊!真痛!饶了我吧!我错了，错了，请不要把我杀掉!不...要...啊...啊！...额!...""i don't need you!"吼!......
LBS-038

项目编号:LBS-038

项目名称：平安符——“灵符保命,魑魅难逃”

项目编号:LBS-038

项目等级：Euclid

特殊收容措施：LBS-038需收容在一个加固单元房，并且在其周围至少要保持25mx25m 的缓冲地带。该物品所在单元房应当包含展示柜，以及提供限量的被批准的参观设施。由于该物品的不确定性质,新一次便可以观察到损坏。如需使用请事先得到社长批准，通常是在LBS-005.LBS-014出现在附近便会发出预警,有效范围,为造成危险物品的使用范围，所有位于主收容区域的人员均需要撤离。任何情况下所有人员在这之间都禁止干预LBS-038所在收容区，无论LBS-038提出任何紧急需求。[见附录 038-05]

LBS-038将在隔天7:00 由D.■■，进行检查。所有在LBS-038根据看到现状和损坏程度都要报告给特使,洪荒作为记录。
在发生任何导致预警的事件后，其我应当被收集并放置在社长收容单元的中心。

描述：LBS-038看起来富有历史感,外表是一个铜板,上面述:符令镇凶，根据年限测定在明朝大约[已编辑]。但是，它在█/█/97时被首次发现时，看起来大约[已编辑]表面附有火烧痕。检报显示出LBS-038有着和正常的铜制品一样的物理特征。详情请看[附录038-1]所有关于LBS-038的异常现象的原因，包括预警机制，都是未知。

根据推测，在危险到来时，LBS-038不自主的将影响使用者的感知。大多数的产生物都是有敌意并且极度危险的，并且一般来说LBS-038不理会预警,触碰时使用的会感到灼烧感,但检查后并无伤害。用D级人员的实验表明在有其他潜在受害者时，这些产生物明确的以LBS-038使用者为目标，但当其他人试图干涉时他们有能力伤害他人。

虽然看起来LBS-038，所造成的预警暂时无危害,但是这些预警的持续存在并不取决于他是否继续损坏,他作为蓝白特使洪荒第25件，收容物。被赋予种中国历史收容线索,档案暂时归存.

附加说明：虽然LBS-038似乎对其预警的产生物没有上限反而会随着危险度的提高而损坏，研究显示出该物品有能力察觉突发恶性事件。这种能力能够帮助我们研究LBS-025大多破坏性收容物的源头。

文件038-01：大多数物理伤害都对LBS-038造成损坏，并且迅速导致其受到伤害。在刚发现时Dr.███,失当行为，造成该物品收到火烧,呈现出正常化学反应,对物品造成破坏性损坏.

附录038-02由特工███于陕西省一古玩市场旁的地摊上购得。据调查，该特工当时仅出于倒卖意图以200元买下了LBS-038。

基金会在发现了该特工的异常后，对其进行了研究，目前该特工已与LBS-038分离，由于其持有-025至少达50小时，目前被收容海底收容所的玻璃隔间内。

根据该特工提供的发现LBS-038时的位置信息，基金会对于LBS-038的来源的调查没有发现任何有用信息。

 特使洪荒理档
LBS-391

项目编号：LBS-391

项目名称：思维废土

项目等级：Keter

收容措施：抹杀或者隔离，思维废土模因感染者

描述：通过携带者传染【感染区域】，被二次传染者会有超过百分之90的几率思维消失，神经停止运动。

收容物效果：接触思维废土区的生命体会在30分钟内失去思维，思维混乱，模糊，感染几率增加。

收容物副作用：一旦思维废土模因感染生命体较多，思维废土将自动分散未知元素，通过空间传送寻找新的感染源。

附录：思维废土感染者【感染者种族自动变为量子生命】已被聚集到星系███，通过时空劫持技术，思维废土从某种意义上已经是可控收容物。

LBS-391-1：通过实验，我们发现LBS-2000【思维敏捷帽】可以延长LBS-391的感染时间。
？？？【D级】：███博士，我们现在要去哪里。
███博士：带上它，跟我去一个地方。
？？？：【一脸惊恐】：什么地方？难道是收容失效！
███博士：不是，一个Safe级的收容测试，进那道警戒线里面。
？？？【走进去】：哦，我感觉好晕。
███博士：带上那个绿色的帽子。
？？？【带上了帽子】：啊，我的头还是好晕。
███博士【吩咐安保人员堵住警戒线外围】：再等等，很快。
？？？【30分钟】：啊！我不行了，头好疼。
███博士【冷漠】：记录，LBS-2000在LBS-391三十分钟症状头疼。
？？？【50分钟】：唔，呕，救我。
███博士：记录，50分钟，神志开始模糊，有呕吐现象。
？？？【70分钟到90分钟】：哇哇哇，呃，呕，哈哈哈，啊。
███博士：实验结束，LBS-391戴上LBS-2000，神志50分钟模糊，70分钟残余大概7岁智力，90分钟意识消失。

LBS-391-2:一次巧合证明了LBS-391不会因时空转变消失，同时LBS-391有分裂功能。
███星系【感染者聚集点】出现收容物LBS-455[模拟世界】，感染者通过模拟世界进入平行世界，自我分裂成思维废土母体。

LBS-391-2-1:感染者目标世界以抹杀感染源。
LBS-391-2-2:感染者死后LBS-455相连的平行世界衍生感染者全部丧失感染功能，恢复正常。

LBS-391-3:思维废土辐射区域LBS-458【界面盒子】勘察到中心区域疑似出现最初感染源，外表为银白色，菱形，在思维废土区显示了大约3秒。
LBS-391-3-1:后检测到事情发生时社长正在使用LBS-250【幻视】聚现维度武器。
LBS-391-3-2:通过12维度轮流武器攻击，我们分别在6,12,7,2，四个维度发现LBS-391，不过LBS-391速度已经快到接近超视距规则上限，我们办法捕捉到LBS-391.
LBS-035

项目编号：LBS-035

项目名称：主角光环

项目等级：

收容措施：由蓝白社成员 唯一 使用

描述：LBS-035呈黄色光团状，没有质量，偏向于概念体

能力：拥有LBS-035成为一定范畴内的主角，具有主角不死特性，遇到死亡事件前一秒会以各种意外或运气导致主角不死，主角无条件无理由导致所有异性喜欢，主角遇到概率性事件，所希望发生的事件概率等于（1-正常发生概率），主角战斗时通常因为各种原因实力飙升，在主角光环范畴内的生命无条件智商比主角低，主角的敌人在对主角采取行动时，总因各种意外而失败。

副作用：主角拥有固定327地球年寿命，主角死后存在抹消，主角周围的部分同性总对主角抱有敌意，总有各种麻烦事件发生在主角身上。

维度等级：四维及以下生命通用

附录一：LBS-035持有者只能被比LBS-035信息深度高的存在抹消型收容物杀死，主角光环在主角被抹消后会第一顺位继承给抹消主角的收容物使用者，第二顺位继承距离最近的生命。
Xana

Xana és un virus múltiple creado por Franz Hopper con buenos probechos, pero se reveló y quiere dominar el mundo y escapar a la red.

Los guerreros de Lyoko y Jeremie quiren desactivar-la y Xana lucha por lo contrario.

Se almacena dentro de Lyoko.

En la tierra tiene poderes como poseir, electrificar, hecer explotar cosas...
Jonas Blackwulf

## **Jonas Blackwulf / Quorsandth the Heartless**

### **Race**

Jonas Blackwulf is an Ancient Green Dragon. It is unknown how old he is, but Quorsandth is an old and powerful being.

### **Appearance**

Tall, slender, white skin, white hair. Very vain person. Is wrapped up is his

## **Notes**

### **Goals**

Quorsandth has become a servant of Orcus.  When that happened is unknown.  But his current goal is to fish out the remnants of The Delian Order.  Only they possess the knowledge and power to truly stop Orcus and his machinations.  Quorsandth has spent the last year secretly visiting smaller towns around the Northern parts of Tiphor, corrupting the minds of individuals.  His hope is that they will find areas in the realm that have a strong bind to the abyssal plane and find a way to open a portal.  Quorsandth hopes that these portals will bait the remaining members of The Delian Order out of hiding, hopefully destroying them once and for all.

### **Relationship to PCs**

Quorsandth has currently employed the PCs to do his bidding.  He hopes that the PCs will find a way to make contact with The Delian Order.  Even if they fail to find them, he believes that they would make excellent servants to Orcus.
Paladin

Les Paladins sont fait pour ...

Caractéristiques de départ :

* Max HP : 120
* Defense : 12
* Evasion : 5
* Empower : 13
* Concentration : 10
* Critical Empower : 15
* Critical Chance : 6

Sorts spécifiques au Paladin :

* Magic Missile
* Beast's Bane
* Dark Force
* Demon Sting
* Astral Force

Description :

Paladins harness the core of their magical power. This is deeply demanding and leaves them open to threats.

*Les paladins exploitent le cœur de leur pouvoir magique. Ceci est très exigeant et les expose à des menaces.*
Wizard Bobs Wands

### **Intro**

Wizard Bob! has in his possession **12 wands of magic missile**. Bob is an enchanter, and is trying to kick-start his business. He is offering the PCs a chance of a lifetime. Test out his wands, report their findings, earn 100gp.

### **Goals**

1. Test the wands
2. Note down the side effects, if any
3. Return to Wizard Bob! with their findings

### **Notes**

* When using a wand, use this table to determine the outcome of the wand
* That effect will NEVER change for that wand.

### **Rewards**

* 100gp for complete notes
* -8gp for each missing note

## **The Wands**

Wand of Magic Missile This wand has 3 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast the Magic Missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d2 + 1 expended Charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
* Each wand has Wizard Bobs! seal of authenticity engraved on the handle
Tier 5

Équipement Tiers 5 : Native

Abrégé pour la qualité des équipements :

* P = Poor
* G = Good
* E = Excellent
* M = Mint
* L = Legendary

Le bonus de Set apporte +10% XP par monstre avec 3 pièces et +20% XP par monstre avec 4 pièces.

Les différents niveau d'équipement : Tier 1, Tier 2, Tier 3, Tier 4, **Tier 5**, Tier 6, Tier 7, Tier 8, Tier 9, Tier 10.
Silbersee Silver

### **Story**

Quorsandth needed to acquire enough Silver to make rods for Amos Drowden. Quorsandth deceived a poor farmer named Roth to purchase the silver for him and have it delivered to his farm stead. Quorsandth then had Roth killed in order to get rid of loose ends. Roth wasn't discovered until a few weeks later by Kasadei, an investigator for Silbersee.

* Kasadei is currently investigating the Silbersee Murders and will possibly ask the PCs for help.
* If the PCs make their way to the farm stead, they will encounter Kasadei.

### **Clues**

* DC 20 investigation
	+ On the floor near the wall is an expensive bottle of liquor. The contents have mostly spilled on the ground, but it looks like it was dropped and rolled to the wall.
	+ Something in the bottle smells... off
* DC 20 medicine check
	+ Extract of Green Dragon.  A very rare, and very deadly poison.
* No obvious signs of an intruder.  The silver is no where to be found in this small hovel.
* Roth was illterate, and does not own any books.
* Speak with dead will fail.  Roth died quite a while ago.
* Roth's body is putrid.  The smell is horrifying.  He has clearly been dead for a while.  Possibly a few weeks to a month.
Gunsword Combat Reference

# **Fate Compensator**

**1 Player (2 Checks) = 1 Fate Re-Roll**

**X Players (1 Check) = X Fate Re-Rolls**

**Sometimes when players are facing an encounter, they will attempt a difficult large scale maneuver which requires a series of successive checks (Either one player making at least two checks or multiple players making a single check). Each player involved with the maneuver contributes one Fate re-roll to the group. Players involved in the maneuver may use any number of the Fate re-rolls for any of the die rolls (Skill Checks, Attacks, Damage Rolls and etc...). The result of the Maneuver may provide various bonuses (Bypassing DR, Resistance, Causing a Status, or Causing a Vulnerability)**

# **Critical Rolls**

**Critical Confirmation: When a weapon threatens a critical hit on a target, roll another attack roll, if this attack roll hits, the critical hit is confirmed and the all damage of the attack is multiplied by the critical modifier.**

**Natural 20: No additional attack roll is needed to confirm this critical hit. It is an automatically Confirmed Critical Hit.**

**Natural 1: Skill or Attack roll completely fails. Gain a single redemption point. Roll a d10 and follow the Critical Fail Table.**

# **Redemption and Critical Fails**

**Whenever a player rolls a 1 for a skillcheck (requested by the DM) or attack roll (d20), the player adds one Redemption point to their character sheet. A player may spend three redemption points to re-roll one d20 roll. If the player chooses to re-roll a 1, the player still adds one redemption point, while spending three redemption points for the re-roll. There is a penalty for rolling 1’s when the roll is a Skill Check requested by the DM, or an Attack Roll. A Critical Fail leads to a result that is randomly decided from a chart of “Critical Fails.”**

**Redemption: Trade three Redemption points for a single Re-Roll.**

**You may spend the redemption point you receive on a 1 to re-roll that same 1.**

# **Aerial Charge**

**A Character that falls more than 30ft onto a target that they wish to attack, performs an Aerial Charge Attack.**

**The Attack roll gains a +2 to Attack, but the attacker suffers a -2 penalty to AC.**

**The Attack deals bonus damage equal to the Character’s Weight (10+Equipment Weight).**

**The attacker still suffers Fall Damage (1d6 damage every 10ft Fallen) and is prone from the Fall**

**The Acrobatics and Athletics DC to stop from falling prone is equal to the distance fallen.**

# **Fall Damage**

**Every 10ft fallen deals 1d6 fall damage.**

**An Acrobatics/Athletics check negates an amount of distance in feet equal to the check.**

**An Athletics check can be made to catch a ledge (If available) before falling (5+Distance Fallen (D20))**
Helen Hawkins

"*Tu peux me faire confiance parce que ... je suis l'une d'entre vous.*"
―Helen à Donna[src]

**Helen Hawkins** est l'un des personnages principaux de la série *Siren*. Elle est interprétée par Rena Owen.

Helen est propriétaire d'une boutique d'antiquités et experte en folklore local.,Depuis que les sirènes ont refait surface à Bristol Cove, elle s'est un peu rapprochée de Ben Pownall et Maddie Bishop pour aider Ryn et sa sœur Donna. Elle révèle plus tard à Donna qu'elle est aussi une sirène.

Elle a finalement révélé être la dernière descendant vivant de la fille de Charles Pownall et de sa sirène, qui été hybride mi sirène mi humaine; elle a également révélé être un huitième (1/8) sirène, et qu'elle ne peut pas se transformer car ses ancêtres ont perdu cette capacité depuis des générations.

## Description officielle

*L'excentrique de la ville qui semble en savoir plus sur les sirènes qu'elle ne le laisse paraître.*

## Apparence Physique

Helen a la peau mate, les cheuveux noirs ondulés et les yeux marrons.

## Citations

"*Dans leur état naturel dans l'eau, elles te voient comme un proie. Leur instinct est de tuer. Les humains n'ont jamais compris ça. Cela a entraîné beaucoup de malheur.*"
―Helen à Ben[src]
"*L'histoire de ta famille dans cette ville est plus sanglante que tu l'imagines. Ton ancêtre a perdu la tête, il était totalement obsédé. Lui et son équipage ont massacré ces belles créatures de sang-froid. Un vrai génocide. C'est ton héritage*"
―Helen à Ben[src]
"*Il ne s'agit pas de confiance. Personne d'autres ne doit être au courant. Ces créatures ont déjà été massacrées autrefois. ça pourrait se reproduire.*"
―Helen à Ben et Maddie[src]
"*Je peux t'aider. Tu peux me faire confiance parce que .... je suis l'une d'entre vous.*"
―Helen à Donna[src]
## Apparitions

### Saison 1

* *Pilot*
* *The Lure*
* Interview With a Mermaid
* On the Road
* Curse of the Starving Class
* Showdown
* Being Human
Nymea Goswynn

Nymea wears a subdued red robe with two black stripes on her upper arms (signifying her years at the Sanctum Arcanum). She has short black hair that rests gently on her shoulders.

### **Personality**

Very modest. Won't showcase her powers. Wants to protect Frederick Togren from harm.

## **Notes**

### **Relationship to PCs**

Secretive. Wants to convert Frederick Togren to his 'true' form.

Nymea Goswynn, Female Half-Elf Sor5 (wild magic): **AC**
15; **HP** 20 (5d6); **Spd** 30ft; **Melee** +1 dagger (+7, 1d4+4
piercing); **Ranged** +1 dagger (+7, 20ft/60ft, 1d4+4
piercing); **SA** spells (Cha+7, DC 15); Str –1, Dex +3, Con +0
(+3), Int +3, Wis +3, Cha +4 (+7); Skills Arcana +6, Religion
+6; Senses darkvision 60ft; Traits font of magic (5 sorcery
points), metamagic (empowered spell, subtle spell); AL
CE; CR 4; XP 1100.
Spells (slots): 0 (at will)—blade ward, chill touch,
dancing lights, mage hand, poison spray; 1st (4)—
chromatic orb, mage armor, ray of sickness; 2nd (3)—
detect thoughts, shatter; 3rd (2)—fear.
Equipment: traveling clothes, backpack, +1 dagger, 3
potions of healing, 2 potions of greater healing, potion
of superior healing, ring of protection, leather armor.
Session 9

## **Intro Text**

* We begin our session at the conclusion of the Trial. With a mountain of damning evidence against Hank Scorpio in the murder of Sammuel Carter, the chances of an innocent verdict seemed incredibly slim.
* Buh, Tim, and Hank lingered in jail as they awaited their fate. With only one more day left in the trial, Ivellios and Keyleth visited their friends in prison. Having not seen each other in weeks (as Ivellios spent some time in jail himself), Hank informed Ivellios of how The Freemen of Tiphor set him up for murder.
* Already under the thumb of the Baron, and aware of the Baron's suspicions that the Freemen were already trying to assassinate Sammuel, Keyleth and Ivellios decided to plead with the Baron to intervene on their friend's behalf.
* On the final day of the trial, the mood in the court dramatically shifted. As the magistrate was about to issue her sentence, she was handed a scroll. After taking a moment to read it, she declared the trio "innocent" on all charges.
* There was a definitely split reaction in the crowd. Half of the court was singing Ivellios' latest song lambasting the recently deceased, while the other half was booing and shouting for the head of Hank.
* The trio was quickly shuffled out of the court where they met up with Ivellios and Keyleth.
* What do you do?

## **Quick recap**

1. Ivellous has a quest from the Baron to check up on Lindon. It's been over two weeks since anyone has heard from them.
2. It has been a few days since some of the party was apprehended by the city watch
3. The party was eventually deemed innocent of their crimes and released.
4. Piebeard abandoned the party and presumably set out to help the resistance. Lithopedian has joined him/her... angered by the Baron's treatment towards him.

## **Start**

1. Leaving the courthouse.
2. If the party lingers too long... a messenger from the Baron will arrive to remind the party of their obligations.
3. Hopefully leaving Heldenburg and heading to  Lindon
Tall Tales Brewing

## **NPCs**

1. Gwen Kingsly (owner)
2. Benji Kingsly (son)
3. Seamus O'Connery (hired thief)

### **Store Description**

Tall Tales Brewing is very popular brewing company in Tiphor. Their beers and stouts are things of legend throughout the lands. However, they haven't really pioneered developments in beer for quite a while now. Burdened by success, Tall Tales is unwilling to change and develop new recipes.

### **Rivalry**

* Tall Tales Brewing has a fierce rivalry with Witch Craft Co. TTB has a very established brand of beer and stouts, while Witch Craft Co is known for their 'adventurous' drinks. Though their success is hit or miss, Witch Craft has a few decent successes and is starting to make a name for themselves. Though rumor has it that Fozzy Hopps has recently developed a new brand of beer that aims to change everything!

### **TTB Information**

* **Gwen Kingsly** the owner of TTB. He helped make this store what it is today. He prefers sticking with tradition. The beer he sells is the beer that he and his father and his father before him made.
* **Benji Kingsly**  is the son of Gwen. He loves TTB, but he is wildly afraid that without a change, TTB could eventually succumb to Witch Craft Co. Benji has been pitching new ideas to Gwen, but hasn't been able to make any headway.
	+ Benji hired Seamus to steal the top-secret recipe from Fozzy Hopps.
* **Seamus O'Connery** perpetrated the theft at Witch Craft Co. He is a member of The Road. His services do not come cheap. He was paid 1,000gp for the heist. It was sanctioned by The Road.
Anakint Groundrunner

# **Anakint Groundrunner / Harthoon**

## **Bio**

* Father of Tim Bucket
* Was at one point the leader of The Delian Order
* Fell down the path of Lichdom. Became a full fledged Lich and is now amassing power somewhere in Northern Tiphor.
* Harthoon is Anakint's new identity.

## **Goals**

Harthoon has secretly established a base of power in the White Wastes. He has spent the last 25 years amassing strength and allies. He has been searching for the rift... the gate that connects The Prime Plane to the Abyssal Plane. Harthoon is trying to find a way to unleash Orcus upon the Prime Plane.
The Trial

This is the trial of the PCs for 'killing' Sammuel Carter. The DM will present evidence in a way that makes it look like the PCs are responsible

### **NPCs**

1. Magistrate Wynn Sadre
2. Jacob Stevenson
3. Markus Saddle
4. Any NPCs that the PCs might have encountered during any chase or problem after the murder

### **ZONE OF TRUTH**

1. Not sure about this, yet. Might be too OP for a courtroom

The Chair of Truth (situated in front of the magistrate), has a powerful rune engraved into it. It is imbued with a permanent 'ZONE OF TRUTH'. Anyone sitting must make a DC 19 Charisma Check or be forced to tell the truth.

* Any creature can choose to SUBMIT or attempt to DECEIVE THE COURT
* Submitting or succeeding a roll will cause a pleasant HUM to emanate from the chair
* A failure or a denial will cause a loud undulating noise to pulse through the court.

### **Evidence**

#### **Jacob's Testimony**

1. Jacob will TELL TRUTHS. He will SKIRT the truth the best he can.
2. Jacob Stevenson will tell the Magistrate (Wynn Sadre), that he heard the PCs say they were upset with the party for Sammuel and wanted to do something about it.
3. Jacob will testify that he told Hank about a PLOT to kill Sammuel. He will tell them that he heard that the Freemen of Tiphor wanted Sammuel dead.
4. Jacob will tell the court that Hank insisted he be let into The Crooked House.
5. Jacob didn't suspect that Hank would actually be the one to kill Sammuel. (True. He knew he wouldn't kill him)

#### **Markus Saddle's Testimony**

1. Markus will tell the court that he saw Hank the day before with the weapon holstered in his belt.
2. Markus will also testify that he caught Hank red handed with the blade in Sammuel's belly
3. IF THE PCS HAVE IT IN THEIR INVENTORY... Markus will tell the court he found cloaks of the Freemen of Tiphor in their bags (obtained from the Wizard Bobs Wands quest.
4. Will testify that the clerics discovered that the weapon eninates an aura of evil.

### **PC Testimony**

#### **Questions**

1. Is this your dagger?
2. Did you give your dagger to anyone?
3. Did Sammuel Carter kill the Freemen of Tiphor?
4. Are YOU associated with the Freemen? Why do you have this cloak?
5. If you didn't kill Sammuel... why were you found standing over him with your dagger in his belly?
6. Where is this mysterious assassin?
7. Why didn't you warn the city guard?

### **CONCLUSION**

Based on the answers by the PCs, the judge might sentence the PCs to death (highly unlikely), or let them go (most likely). It is also highly probable that Jacob might get indicted for perjury... He might get assassinated by the Freemen in jail...
Regis Tenebro

No one is sure why Regis is here. Ancient history is an elective. He's taking this adventure to gain more credits.

### **Appearance**

Regis has dark green skin, grey eyes, and the classic half-orc underbite (with two small fangs). He wraps himself up in a dark brown cloak, and is always grumbling to himself. He carries with him a small book. The few times you see him take off his hood, you notice that he is completely bald and has interesting tattoos on his head.

## **Notes**

He’s frequently seen where he shouldn’t be — near others’ tents, going through their baggage, disappearing at night or wandering off the trail. Regis is a total red herring — though he is a grim and antisocial little creep, he is totally innocent of any involvement in Nymea’s plot, and his strange behavior is simply a result of his own lack of interpersonal graces. Feel free to play Regis up as a potential adversary to mislead the party.
Session 2

* Vondrir Flaskrock rewards the players. They've done a great service for the Dwarven kingdoms by saving him and his friend
* Jacob Stevenson gets worried that he cannot pay off his debts to The Road
* Perhaps he kidnaps Vondrir during the night? Players can track him down. Skill challenge?
* If the players find him, maybe he gets arrested?
* Maybe the PCs can get a guest from "Greg" to absolve Jacob from his debt?
* "Greg" will most likely request a 'favor' from the PCs to be cashed in at a later time

### **Quests**

* Players can find a map?
* Logging camp quest?
* Kidnapped girl? (Hag quest)
* Fell Well quest?
* Definitely do the exploration quest.

### **Recap**

* returned to town
* informed town guard about bandits
* talked to vondrir. learned he is from a wealthy family
* met up with an expedition from the sanctum arcanum
* met piebeard. definitely a man
* witnessed the kidnapped of vondrir flaskrock
* began the journey to Yolbiac Vale to uncover the mystery of the Hyperboreans.
* spent 3-4 days on the road, discovering that one of your travelling companions, Regas the Half-Orc was secretly writing terrible poetry in his journal
* made it to Yolbiac Vale. Spent the night at the Avauntz Inn. Met many interesting folk there.
* Some PCs had horrible dreams
* day 1: bandit ambush
* day 2: found some relics in a clearing. Drew went missing
* day 3: theft of items. massacre site discovered. voted to turn back
* day 4: drew is missing. opted to leave him behind. tried to flee. ended up back at the massacre site. jaundool attack. everyone is alone
Frederick Togren

### **Appearance**

Frederick is a rather thin fellow, probably in his late 50s or early 60s. He has dark, intense eyes and a unkempt gray beard. He is currently wearing a dark red robe with a single gold stripe going up both arms.

### **Personality**

He is completely focused on his work and studies. He is single minded and will not let anything interrupt him. He is pleasant and quaint, and rambles on a little.
Find the Stolen Recipe and Orb

* Fozzy Hopps was robbed by Fram Higgins / Seamus O'Connery
* Seamus was hired by Benji Kingsly of Tall Tales Brewing
	+ 1,300 gp to steal the orb and the recipe

* Has learned that Seamus is set to meet with his employer within the next few days.
* Does not currently know the whereabouts of Seamus.
	+ Will need to find a way to locate Seamus

#### **Ways to find Seamus**

* (RANDOM NPCs) possible investigation roll
	+ Seamus was seen meeting with someone at Tall Tales Brewing. I think it was the kid?
* Rummaging around the office will reveal a small crumbled piece of paper behind Benji's desk.
	+ Use the handwritten note!
	+ I'll jacket the tag, revenue the rondure. A pretty parcel cools one's heels for a petty king. In half a castle star, where the slippery trips before the teeth
	+ TRANSLATION : "I'll steal the recipe, and obtain the orb. I expect to be paid 1300 gold. In 1 week, meet me where "The Eel bends before the Wulf".
		- Building 28. The Brawling Bear. If they see a map of Heldenburg, they might get a hint about the road names
* Go to various fences and ask about a thief named "Seamus".
	+ Number 17 (The Rotten Crate) owned by Ricky "Rick" Richard might be willing to give him up in exchange for doing him a favor in the future... SUPER HARD TO PERSUADE.
		- He knows that Seamus is supposed to meet with someone TONIGHT. He last saw Seamus at building 1 (The Milk of Paradise ). He apparently likes to go there to settle down before a big deal is made.

#### **If Seamus is located**

* Seamus will stuff the recipe in a dark alley for safe keeping before the meeting.
	+ Will place the recipe behind a loose brick in the wall near building 4. Seamus will keep the orb.
* Benji is supposed to meet with Seamus at The Brawling Bear (28 in Heldenburg).
	+ Benji will pay off Seamus and then go to spot where the recipe is. Seamus will give him directions.
	+ Benji will grab the recipe and make his way back home.
	+ Seamus will take payment and return to his home in the slums.

#### **If Seamus is NOT located**

* Word on the street will get out that Tall Tales has an amazing new beverage. The quest will fail!
Tier 6

Équipement Tiers 6 : Earth

Abrégé pour la qualité des équipements :

* P = Poor
* G = Good
* E = Excellent
* M = Mint
* L = Legendary

Le bonus de Set apporte +7 Défense avec 3 pièces et +16 Défense avec 4 pièces.

Les différents niveau d'équipement : Tier 1, Tier 2, Tier 3, Tier 4, Tier 5, **Tier 6**, Tier 7, Tier 8, Tier 9, Tier 10.
LBS-013

**项目编号：**LSB-013

**项目名称：**庞大固埃

**收容等级：**████

**隔离措施：**由于LSB-013目前是一个星体，因此未能收容。它由当前驻扎在████的研究单元-███的天文学家负责观查。当前有██████用于安置点-███的LSB- ~~[拒绝访问]~~ 的数据库。战术特遣团G-███当前被指定用于大众媒体上有关于项目特性的知识。

**项目描述：**LSB-013最初是███给BX-799 奇点，一颗在卡冈图亚黑洞的“金属球/庞大固埃”使用的术语。该项目最初在1947年被各个科学组织所发现，其异常属性则一直到1968年开始通过电波望远镜观测时才被发现，最初被特工M所发现，然后是在 ~~[数据删除]~~ 的一名天文学家。电波望远镜显示这个“金属球/庞大固埃”曾经，事实上，正加速冲向奇点，且它正以莫尔斯明码的频率发出脉冲。LSB-013最初的信息被翻译成俄语并分成三个短语，是“你好呀/你好/很高兴见到你”。LSB-013一般发出频率在60hz的脉冲，不过仍曾记录到过更高传输频率(见附录LSB- ~~[拒绝访问]~~ -███①)。

在之后的5年内，“金属球/庞大固埃”被观测加速到约0.85c(2.55x10(8次方)m/s)。在此期间，脉冲开始越来越的发送带有不明意味的信息，诸如“我们是无限的机器”和“我们在计算着无穷”。在1978年记录到该星体达到了其最高速度，脉冲的信息改变了，变得更连贯和丰富。

在此时LSB-013似乎察觉了有人在观测它。信息开始带上人称，侮辱那些观测它的人，“……我们明白你们的生命形式无法理解这个问题，但它确确实实就在这里……但你们永远也不会理解的。或者，我们最终可能会理解。”进行观测的多个望远镜站都同时收到了对其人生安全威胁的信息。在没有人员观测，望远镜进行自动记录的时候，威胁则对整个人类发出：“交出你们最先进的处理器和最优秀的头脑我们就有百分之7.51×10^－9的几率结束运算。”尽管 ~~[权限不足]~~ 催促在那些特定地点建立了观测点。LSB-013是如何能够精确预知它的信息何时被接收的方法目前未知。

**附录LSB- ~~[拒绝访问]~~ -███①：**在19██，C13-在离职进行精神检查的时候，意外的把一支小型光学望远镜对准了卡冈图亚黑洞的大体方向。在████的望远镜接收到以下信息：“……万物的本质在躲避我们，答案一直隐藏在我们身后。……宇宙如此广阔，却又如此渺小，不过我们如今只以其荣耀望着这一切。这太可爱了……尽管我们计算出了无穷，但我们仍有一件事可以去做，我们可以向你们展示真理，一路顺风，幼崽们……”在这段信息后，星体的脉冲速度从60hz增加到1khz，最后不得不用高速摄像机来记录信息。在之后的8小时内，LSB- ~~[拒绝访问]~~ 传输了 ~~[数据删除]~~ ，总共超过10亿字节的信息。这是至今为止持续时间最长的信息。

**附录LSB- ~~[拒绝访问]~~ -███②：**LSB- ~~[拒绝访问]~~ 根据C13-的命令被重编级为██

> 我才不关心一切的答案是什么。它知道的太多了。C13-
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> **附录LSB- ~~[拒绝访问]~~ -███③：**截取自研究员██████的观察报告：“……在LSB-013划过奇点的视界时，奇点开始起伏波动。光开始变弱，被吸入的物质漩涡开始变慢。一瞬间他放出的波动超过任何恒星的光芒，开始向宇宙喷发物质。奇点在缩小，已经不符合我们给它取的绰号“金属球/庞大固埃”。造成的时间膨胀使得它比周围更强大。在“金属球/庞大固埃”的内部，我们凝视着一个镜像宇宙，奇点的另一个奇点出口，也是镜像宇宙的开始之处。无限的机器向我们展示了真理，奇点其实是子宫，而宇宙其实是它们的后代……研究这个镜像宇宙一定会让我们对我们所居住的宇宙了解的更多。从另一个起始研究……”████设施接收到一条短信，意思是“永无止境的探索”。从此之后每次有大规模奇点活动都会收到类似信息。
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The Automaton Army

**The RC Knight**

Upon crossing a bridge, the party encounters a knight dressed in black, challenging them to battle, saying "None shall pass." After the battle begins, every round the party has a chance to notice that the knight is in fact an automaton being controlled by some children hiding in the bushes nearby. Upon being noticed the children have the knight pull the old "Pay no attention to the man behind the curtain" bit. "Your opponent is over here!", etc.

Plot seed for (optional) later automaton army.
St. Cuthbert

https://greyhawk-fate-of-the-kingdom.obsidianportal.com/wikis/deity-st-cuthbert

Born in the 310th year of the 8th age.

Founded The Delian Order in the 333rd year of the 8th Age. Was obsessed with the purging of evil.

408th year of the 8th age of Lecos... ascended to the divine realm.

His priesthood is divided up into 4 areas.

The Chapeaux, whose symbol is a crumpled hat, seek to convert people into their faith. They are equally divided between lawful good and lawful neutral characters. Paladins of Saint Cuthbert, known as Votaries or Communicants, have an honorary position in the Order of the Chapeaux. Their role is not just to convert others, but to actually fight enemies of the faith.

The Stars, whose symbol is a starburst, seek to enforce doctrinal purity among those already dedicated to the saint. Most are lawful neutral, and they do not shy from using mind-reading magic in order to ensure that even the private thoughts of their flock are pure.

The Billets are the most numerous of Saint Cuthbert's clergy. Most are lawful good, and they seek to minister to and protect the faithful. These are well-beloved by the common folk. Their symbol is a wooden club. The Chapeaux often come into conflict with the Billets, because the former order wants to seek new converts while the latter wants to care for the worshipers they already have.

The Delian Order.  They are the divine fist of St. Cuthbert.  They carry out his will and maintain order in the land.  Unlike the Chapeaux, the Delian fight not just enemies of the Order, but of Lecos itself.
Rogue / Voleur

Les Rogues sont fait pour attaquer l'ennemi
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Caractéristiques de départ :

* Max HP : 120
* Defense : 15
* Evasion : 7
* Empower : 8
* Concentration : 15
* Critical Empower : 8
* Critical Chance : 8

Sorts spécifiques au Rogue :

* Steal
* Reveal
* Insight
* Spirit Daggers
* Alter Reality

Description :

Nothing is more elusive than a Rogue. You only see them after the damage is done. They think fast and act faster.

*Rien n'est plus insaisissable qu'un Rogue. Vous ne les voyez que lorsque les dégâts sont fait. Ils pensent vite et agissent plus vite.*
Current Story

* is sensing weakness in the mortal realm. He is attempting to once again open portals to bridge the gap between his world and the players. He wants to inflict pain and misery to all who live. With his main opposition (The Delian Order) in ruins, now is the time for him to strike.
2. Kardum General of Orcus. Balor
	* Is a General of Orcus. Exists in the Abyssal plane
3. Anakint Groundrunner/Harthoon Lich - Right hand of Orcus
	* Is trying to find a way to unleash Orcus upon the Prime Plane.
	* Lives in the White Wastes
	* Orcus corrupted Anakint in order to utilize his impressive magical abilities to find a way to bring him to the Prime Plane.
4. Jonas Blackwulf / Quorsandth
	* Quorsandth has become a servant of Orcus. When that happened is unknown. But his current goal is to fish out the remnants of The Delian Order. Only they possess the knowledge and power to truly stop Orcus and his machinations. Quorsandth has spent the last year secretly visiting smaller towns around the Northern parts of Tiphor, corrupting the minds of individuals.
	* Orcus wants to utilize Quorsandth's vast network to help root out The Delian Order.
	* He has enlisted the PCs (unwittingly) to help him in his campaign to unleash Orcus.
	* Quorsandth is sacrificing his underling (Belzoc) in order the gain the trust of the PCs.
	* Wants to eventually enlist the PCs to find a "rare artifact" (the Wand of Orcus).
5. **The Delian Order / Ardto Agdome**
	* Wants to stop Orcus
	* Once they learn about Q, they will want to find him and stop him.
	* Wants to prepare the PCs to lead a final incursion into the abyss.
	* Will send the PCs out on missions to collect Legendary Artifacts of the Delian Order
		+ Doesn't know where Palada is... perhaps old tomes will have some information

#### **Steps to achieve**

1. Quorsandth (Q) will befriend the PCs
2. Q will get them to unwillingly do his bidding
	* Locate members of The Delian Order (so he can kill them)
	* Claim the Wand of Orcus
3. With the Delian Order dead or preoccupied, Harthoon will amass power and try to find a way to summon Orcus

### **B - Story**

1. **Kaiser Tybull Udun**
2. **Prince Tristan von Rotes**
	* Trapped in the abyssal plane.
3. **Giel Vvarden**
	* Leads the freemen
4. **Hagrid Steinbach**
5. **Damien Hissel.  Died in the War.**

## **Quests**

### **GROUP**

1. **Quorsandth the Heartless PART 2.  Invasion of Lindon**
	* Inform Jonas that the mission is a success and that Lindon is free

### **INDIVIDUAL**

#### **Keyleth**

1. **Find the stolen recipe and the Orb of Control**

#### **Hank**

1. **Get revenge on the Freemen of Tiphor**

#### **Tim**

1. **The Delian Order**
	* Once he visits Ardto Agdome, Tim will learn the truth about his real father. **Anakint Groundrunner**.
	* Anakint was the leader of the remnants of the Order before he went missing...
Drew Connant

### **Appearance**

Drew is another young student on Frederick Togren's expedition. He is rather short for a human, and slightly overweight. His still very much a work in progress beard is a rather farcical attempt to cover up the obvious acne on his face. He wears a subdued red robe with only 1 small black stripe on his left arm.