Smoke Grenade

> "*Toss a Corrosion Smoke Grenade, which will produce a highly toxic smokescreen lasting for 3s upon detonating, dealing 100 Corrosion DMG each second to all enemies within the cloud.*"
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 **Smoke Grenade** is  Crown Prince's Secondary Skill. Using it lobs a grenade that is affected by gravity, which bounces on walls and explodes upon hitting the floor, leaving an area of effect for 3 seconds. This deals  Corrosion? damage 4 times, once on explosion and once each second afterwards. Each hit additionally has a 100% chance to inflict  Decay?.

 Acidominance level 3 can also create Smoke Grenades, including all upgrades and additional effects that they currently have.

Holding the secondary skill button will show the grenade's arc, allowing more accurate aiming.

## Frequent Use

Smoke Grenade has no cooldown, but uses ammunition which is replenished with  Supplies. The base capacity is 3.

* Expert Proficiency increases base capacity to up to 8.
* Battlefield Support grants Secondary Skill uses as ammo is consumed.
* Backpack Expansion increases capacity by up to +12 and can restore a use for every two used.
* Double Exhilaration increases capacity by +100%.
* No Retreat increases weapon damage by 50% when Secondary Skill uses are 0.
* Extra Surprise increases the chance that enemies drop supplies.
* Untold Effort has a 50% chance to double Secondary Skill consumption.
* Capacity Overdraft allows use of Secondary Skills even when Crown Prince has no supplies, however doing so deals damage to yourself instead.
* Ancient Timer restricts the Secondary Skill with a 3 second cooldown.
* Endless Assault grants 1 Secondary Skill use every 3 seconds and increases capacity by +100%.
* Expert Proficiency increases capacity by 5.
* Sustainable Fight grants 1 Secondary Skill use for every 3 enemies killed.
* Internal Circulation grants 5 Secondary Skill uses after using Primary Skill.
* Solid Supplier grants 1 Secondary Skill use every 3 seconds.

## Offensive Use

Without upgrades, Smoke Grenade deals  100? damage 4 times, for a total of  400? damage. Additionally,  Miasma? or  Combustion? may be triggered if the enemy is affected by  Shock? or  Burning?, respectively.

* All offensive enhancements to  Corrosion? and Decay also enhance Smoke Grenade.
* Skill Enhancement increases skill damage by up to +50%.
* Large Area Smoke increases the effective radius by +40%.
* Hex Smoke increases damage dealt to enemies by up to +60% after being hit by a Smoke Grenade.
* Toxic Smoke increases Smoke Grenade's base damage by up to +500%. Level 3 also increases it further by +100% every second.
* Smoke Genius decreases the time required to deal damage by up to -50%, and increases the duration by up to +3 seconds. This increases the number of damage ticks by up to +9 (total of 13).
* Acidic Explosion triggers when a target dies in the area of effect, dealing the total damage in an area.
* Brutal Gloves increases damage dealt by +35%.
* Energy Sandals increases damage for every dash since the last primary/secondary skill use or trigger.
* Skill Booster increases damage for every Critical Hit since the last primary/secondary skill use or trigger.
* Sucker Punch increases skill damage by +45% if the enemy has at least 70% Health.
* Enduring Caster increases skill damage by +1% for every 5 Health and Shield you have.
* Vindictive Nature increases skill damage by +40% for some time after taking damage.
* Untold Effort has a 50% chance to double Secondary Skill consumption.
* Surprise Bonus grants a 15% chance to double the damage of any skill.
* Rational Consumption increases skill damage by +80%, but lowers it by 5% for every item purchased from a Peddler.
* Dual-edge increases damage by +1% for every enemy killed.
* Deadly Curse increases skill damage by +75%.
* Spirit Bible increases skill damage by +120%.
* Rich's Privileges deals extra damage after hitting with skill damage based on how much copper you currently have.
* Skill Freak grants a 75% chance to deal double damage and 25% chance to deal triple damage.
* Overconsumption increases damage dealt by up to +300%.
* Armed Caster increases skill damage by +50% for every 1x CritX your held weapon has.
* Smogbound Zone increases Smoke Grenade's effective range by +40% and increases its duration by 5 seconds.
* Lethal Smog decreases the time required to deal damage by -25% (multiplicative with Smoke Genius).
* Skill Enhancement increases skill damage by +6% for every level up.
* Golden Touch increases skill damage by +10% for every occult scroll recycled, up to +100%.
* Rich Accumulation doubles damage of the next Secondary Skill hit after dealing damage 4 times with Secondary Skills.
* Skill Specialist increases total skill damage by +100%.
* Elemental Amplifier increases total damage by +125%.
* Instant Toxins increases total Smoke Gremade damage by +30%, and causes all damage to apply instantly instead of over time.

## Defensive Use

Without upgrades, the only defensive use is the -50%  Movement Speed decrease from  Decay?.

* All defensive enhancements to  Corrosion? and Decay also enhance Smoke Grenade.
* Hex Smoke decreases enemy damage by up to -60% after being hit by Smoke Grenade.
* Elemental Shield increases maximum  Shields? by up to 90. Level 3 grants immunity to elemental effects.
* Smogbound Zone decreases damage taken for all players within its aura by -20%.
* Smoke Confinement allows Smoke Grenade to freeze enemies for 2 seconds.
* Infinite Shield allows Smoke Grenade to trigger  Advanced Shield, and increases maximum Shields by +75% when both Elemental Shield and Advanced Shield are active.
* Solid Supplier recovers 20%  Health? and ammo reserves after casting Secondary Skill 5 times.