Castlevania: Curse of Darkness RPG

## Innocent Devils

### Definition

An **Innocent Devil** is a creature that can only be created by a Devil Forgemaster, and are said to be created through even the mere "wisp of conjured matter".

While they are beings born of darkness, their name stems from them being largely unaware of their wicked origins and intended malevolent existence, and act ambivalently without selfish or conceited motivations, while being driven to serve and protect their creator, whom they have unwavering and absolute loyalty to.

### List of innocent Devils

#### Fairy-Type

##### Infant Fairy

###### Description

The Infant Fairy is the first evolution of the Fairy-Type Innocent Devil and is the first overall Innocent Devil found in the game. It evolves into a Herbest or a Leaffle, depending on what type of weapon is used, and has two abilities: Unlock, which opens treasure chests which may contain valuable items, and Heal, which gives you 20 HP and may become crucial when in low health.

###### Statistics

The following table represents the initial stats (1st Generation) and stat gain per level of the Infant Fairy.

 Attack
 Magic
 Defense
 Agility

##### Leaffle

###### Description

Leaffle is the second evolution on the Fairy-Type evolutionary development chart and can be evolved from an Infant Fairy for 40 Knuckle/Sword Evo Crystals. These evolve into the Honey Bee and Killer Bee. They retain all of the Infant Fairy's abilities, as well as two new attacks: Time Heal for 40 EXP, which heals for 10 seconds; and Poison Powder for 100 EXP, which actually damages the enemy, poisoning them.

###### Statistics

The following table represents the stat gain per level of the Leaffle.

 Attack
 Magic
 Defense
 Agility

##### Herbest

###### Description

Herbest is the third evolution in the Fairy-Type Innocent Devil evolutionary development chart, but it can be the second evolution. They evolve from the Infant Fairy for 40 Axe/Spear/Special Evo Crystals, and thus, retain all of her abilities. The Herbest also has two new abilities not shared by the Infant's other evolution, the Leaffle: Antidote, which will heal all status abnormalities, and the upgraded version of Heal: Heal Lv. 2, which is useful in that it gives Hector 50 HP instead of 20. It evolves into Killer Bee and Hornet.

###### Statistics

The following table represents the stat gain per level of the Herbest.

 Attack
 Magic
 Defense
 Agility

##### Honey Bee

###### Description

Honey Bee is the fourth Fairy-Type Innocent Devil evolution on the Fairy-Type evolutionary development chart, but is not always necessarily the fourth evolution. It evolves from the Leaffle for 70 Axe/Knuckle/Special Evo Crystals, and thus, retains all of her abilities. Since the Infant Fairy is always the first evolution, it also retains her abilities, as well as one new ability: Healing Field, which heals for approximately 80-100 HP for about 8-10 seconds, making it more useful than the first level Heal and Time Heal. The move, however, should only be used when one has just cleared the room and is in no danger, for quick and effective healing. It evolves into Tiramisu or Proboscis Fairy.

###### Statistics

The following table represents the stat gain per level of the Honey Bee.

 Attack
 Magic
 Defense
 Agility

##### Killer Bee

###### Description

The **Killer Bee** is a Level 3 Fairy-Type Innocent Devil. It can evolve from either the Herbest or the Leaffle. It can learn two new abilities: Heal Lv. 3, which heals Hector for 100 HP compared to Lv. 2's 50, and Curse Breaker, which heals Curse status.

###### Statistics

The following table represents the stat gain per level of the Killer Bee.

 Attack
 Magic
 Defense
 Agility

##### Hornet

###### Description

**Hornet** is a Fairy-Type Innocent Devil found in *Castlevania: Curse of Darkness*. It is a level 3 Innocent Devil and can learn the skills Stone Breaker and Lucky Slot. It can only be obtained from a Herbest fairy, using Blue, Yellow or White Evo Crystals.

###### Statistics

The following table represents the stat gain per level of the Hornet.

 Attack
 Magic
 Defense
 Agility