Gnomengarde

The Gnomengarde City Proper

**Gnomengarde** is a medium-sized gnomish city on the edge of the Dividing Plains, nestled in the foothills of the Gatshadow Mountain. It is roughly two-days ride northwest from Westruun.

The city of Gnomengarde of governed by an elected council, the Council of Elders, each of whom preside over their respective branches of government; security and defense, magic and the arcane, and trade and mercantilism.

## Points of Interest

### City Proper

The City Proper is a roughly 50ft by 50ft circular chamber that is broken into two separate, ascending tiers. The first tier features several shops, inns, restaurants, and residences. The second tier, accessed by any one of several short, carved-stone stairs contains mostly houses.

### Trade Hall

This winding wing of Gnomengarde features many shops and storefronts nestled into the stone walls of the cavern. At the far end of the Trade Hall is Avandra's Square, a park with various flowers and trees kept alive by magelight spells.

* Gannon's Smithy
* Old gnome's store (visited by Red)
* Avandra's Square

### The Break-Neck

Named so for its dangerous paths and drop-offs, the Break-Neck is an unfinished portion of the city that has been left undeveloped for several years. It is a seedy part of the city, and is host to a sect of the Clasp.

* Joffrey's loft
* O'Flannery's Pub

### Mana Hall

The premier center of the arcane in Gnomengarde, the Mana Hall features numerous classrooms, lecture halls, and magic shops. The upper rings are reserved for student housing, and is dotted with open-air herb gardens.

* Anya's lecture hall
* Magic shop
* Adra's apartment

### Guard Hall

The Guard Hall is the shortest of Gnomengarde's wings, housing a two-story barracks for the Blades, a smithy, and Elder Felwin Stoutheart's manor. There are also several unremarkable houses and buildings in the Guard Hall, presumably for guard housing and governmental needs.

* Barracks
* Smithy
* Felwin Manor

## History

### Session II

The party arrives in Gnomengarde at the behest of Margrave Brandon Zimmerset to investigate the disappearances of people around the city. The Margrave's contact, Joffrey Swiftfoot, is found drunk in Avandra's square. After sobering up, he points the party to the Break-Neck and names a suspect in his investigations: Morrigan, a student of Elder Anya the Wise.

After meeting with Martin O'Flannery in his bar, the party decides to break into the local Clasp hideout to steal information on Morrigan instead of paying off the barkeep.

### Session III

The party met with Elder Anya the Wise after her lecture on spirit crystals, where they brought to her attention their suspicions of Morrigan. It was discovered that Morrigan is Elder Felwin's daughter, and that she may have the knowledge necessary to siphon magicka from spirit crystals around the city. In an effort to further their investigation, the party traveled to the Guard Ward, but were halted by uncooperative guards. Red beckoned for a guard captain to intervene. The captain revealed himself to be Spider, a member of the Clasp who was interested in the party's investigation. He provided the group with a key to Felwin's cellar, and a mystery key to aid them in their infiltration of the manor.

After dispatching two of Felwin's guards, the party found the elder's study; he was sitting at his desk, in a catatonic state. Omnie discovered a strange spirit crystal with the word "dad" written in Gnomish on a note.