Mischievous

**Mischievous** is one of the many threats in the facility.

* Mischievous
* Doll

He is an animatronic dragon who, like most of the animatronics in the games, is controlled by Teal Artel to kill David Artel, his brother. He lurks around the underground facility built beneath the park, along with the other animatronics. He, like Willow, is an ambiguous threat, equipped with both the ability to ignore and not infect the T-Lure and control a separate puppet. Mischievous has a glitched voicebox due to the fact that he was scrapped and left to rot in storage.

## Character Screen Info

**Mischievous'**

The Mischievous is a mysterious, ambient threat within the facility. His character depicts a green & white dragon, with a clown outfit.

While he was originally planned to be a part of the main gang of characters upon the park’s opening, he was scrapped and left in storage to decay.

He lurks throughout the facility like the others, but he will only directly attack the player if they go into the hall while his music box is playing. (His movement within the hall is also much louder than the others.)

He will always announce his arrival and his departure.

He will never go towards the keyholes and if the player is in the hall before he reaches it, he will wait until the player leaves to continue his path.

When he’s within the hallway, he will hide The Doll within either the Supplies Room or the Control Room.

**The Doll's**

The Doll is what Mischievous sends out to attack the player. The Doll is only activated whenever Mischievous places and hides it within either the Control Room or the Supplies Closet.

When active, faint ticking sounds will play & get louder the closer you are to the doll, indicating the limited time you have to find it.

If the doll attacks you, you will start bleeding. Use the medkit to stop the bleeding.

When you see it within a room, clicking on it will make it run back into the depths of the facility, until it is placed within one of the rooms again.

## Appearance

Mischievous is a red and olive green dragon animatronic. The olive green part of him is his head and large ram-like horns that curl inward; the red part of him is clown hair, partially obscured by the aforementioned horns.

However, this is very hard to see as Mischievous wears a white mask that covers the upper half of his face, has white paint covering his short muzzle and some of his lower jaw, and has light green clown paint on his white mask in the form of eyeshadow and paint under his partially stitched eyes that has since run, staining the corners of his jaw green. He has red lips, although whether this is due to the clown makeup or the unpainted plastic of Mischievous's face is unclear.

His outfit consists of a white renaissance collar with red trim and (if symmetry applies) 5 golden bells attached to the underside, a white shirt with puffy sleeves and two buttons in the center, red gloves and suspenders, white pants with red stripes and what appears to be white upturned pant cuffs, and large red clown shoes with what's most likely meant to be a white pom pom on the top of both shoes. His outfit is meant to show his role as a clown.

### The Doll

Mischievous controls a marionette, who is named The Doll in the game's character sections.

The Doll appears to be a wooden dragon marionette (a type of puppet controlled with a wooden bar or cross attached to them with strings). It has goat-like horns on top of its head, along with a much smaller secondary set of horns on the side of its head behind the eyes. To further match this, it also has one small spike on both of its shoulders. Its eyes are hollow, and vaguely ovular in shape. The Doll also appears to have a mouth that can open and close (see character section image at the bottom).

The most prominent feature of The Doll's is its body -- it's structured very similarly to a wooden mannequin, which is an articulated wooden doll used for a variety of things (art, fashion design, tailoring, clothing modelling). It has nearly complete articulation (as in the neck, torso, hips, and every limb and its joints are articulated and able to move like any humanoid figure's could), with the exception of its ankles and toes -- the feet of The Doll are singular wooden pieces with 3 claws attached to the end. Lastly, The Doll has small, thin, pointed wings on its back that appear to be black; these extend down to its pelvis.

Due to being a scrapped character, Mischievous and his wooden marionette were abandoned, and are as dirty and broken as they are as a result. His mask seems to have pieces of the top broken off of it. Mischievous is able to open his mouth to reveal his endoskeleton in his jumpscare.

## Gameplay

Mischievous first appears in the fourth hour. To avoid him, the player must hear music (a glitched music box with glitched voices). If this music is playing, DO NOT leave the room, as this will cause him to attack. Mischievous does not appear in keyholes so you can only depend on the audio.

On the terminal, Mischievous's outline is yellow since he is an ambient threat. This also means the T-Lure cannot lure him into a containment room.

### The Doll

Mischievous may send his dragon marionette after the player, allowing two threats from the same contender. If you see it, you must remove it, otherwise it will attack you and cause a bleed effect. The bleed effect can be removed with the med kit. You can interact with the marionette once it is highlighted in blue, similar when you are collecting parts.

Note how his doll is a separate charactermishevious and doll's render
## Voice Lines

* "Awaiting further command."
* "They are under my control"
* "W-where is he?"
* "Could not parse."
* “Come out David, I am here to hel..p yo..u.”
* "Attack sequence: condition not fullfilled"
* ”Ha ha ha.”