GeoDashTomorrow

GeoDashTomorrow's Wikia and Youtube profile picture

**GeoDashTomorrow**, more commonly known as **GDT**, **GeoDash** or simply just **Tomorrow** is a British Geometry Dash player, who began playing in the early 1.6 update. Tomorrow uses the Electrodynamix icon as well as the 'shark' ship. GeoDashTomorrow is also part of the group called Team Xor.

## Career

Usually, his first experiences with the game were constantly on and off, before taking a large break to try other games and things in late update 1.7. Tomorrow came back to Geometry dash in early 1.9, making good progress on the official levels. He had only beaten The first 10 levels (all levels up to XStep) with the official secret coins. He took another break until coming update 2.0, in which he came back and started to complete all the official levels with their secret coins.

### First Demons

#### 2016

Tomorrow's first demon was Clubstep, the first official demon level in the main levels. On July 21th, Tomorrow beat Clubstep for the first time after 356 attempts. About a 2 weeks on August 3rd, Tomorrow beat Deadlocked, the third official demon level of the main levels after 424 attempts. About 2 weeks later on August 15th, Tomorrow beat Theory of Everything 2, the second official demon level of the main levels after 640 attempts. Due to this, Tomorrow believes Theory of Everything 2 is the hardest of the official levels. In mid-August over the course of a week, Tomorrow rebeat every single official level with all of their secret coins.

### Quest for level completion

After beating every official level, Tomorrow went on to complete map packs, which he did not enjoy. He really only had completed map packs in order to obtain the '5 map packs complete' achievement, which awarded the 'shark' ship (the one he currently uses). After that, Tomorrow hasn't really touched map packs. In early mid-August, Tomorrow beat 'The Nightmare' by Jax and 'The Lightning Road' by Timeless which became his first demons outside Official levels. Soon after in late August , Tomorrow had beaten Death Moon by Caustic about a week later right before school, Tomorrow had beaten Mirror Force by Dudex. Into December, Tomorrow had beaten many levels which had gotten him up to 500 stars. In the new year, on January 2nd, Tomorrow had beaten Problematic by Dhafin, his first and only nine circles demon level. Those are the only challenging demons Tomorrow has really beat, but he is practicing harder demons like Nine Circles by Zobros (42%) Reanimation by Terron (19%) and Supersonic by ZenthicAlpha and others (18%).

### Creator Career

Tomorrow really hasn't had a creator career. Tomorrow started designing his first level in August which was a planned sequel to the 6th official level, 'Can't Let Go' which would be named 'Can't Let Go v2'. He managed to verify and upload it, but it didn't get much attention. Tomorrow then designed his first demon level called 'Cold Death' which used the song 'Supernova' by Xtrullor. He managed to verify it after alot of nerfs, it did not get much attention either. Tomorrow then designed his second demon level, inspired by Betrayal of Fate by Sea1997 in October, which would be called Quiet Fate, using the song 'Betrayal of Fear' by Goukisan. He managed to finish the BETA version and uploaded an auto, which got some attention. But he never managed to try and beat it and verify it without the auto. Though in Early March, he has reattempted the level and currently has 20%. Tomorrow has started trying to design Nine circles levels in February, but lost interest twice.

Fast forward to early February, Tomorrow designed and verified 'Tomorrow Madness' A buffed Stereo Madness. He has designed a sequel to this level named 'Tomorrow on Track', a buffed Back on Track. The level itself has been finished, but due to his slow laptop, Tomorrow has not had a chance to verify the level.h In Mid-Feb, Tomorrow published his first serious level named 'Starfall' using the song 'Starfall' by Waterflame. It was given a difficulty of "Hard" and got a fair amount of attention. In Mid-February, Tomorrow and ChaoticGuy (CyanSkull) had organised and started a collab named 'Plasma Processing', a Blast Processing inspired demon level. It is currently work in Progress, but a majority of the level is done. Tomorrow then started creating layouts including 'Blood Moon' (A Death Moon sequel), Lushya Circles, his third attempt at a nine circles level, Scropolis, Catalyst, Chinatown, NekromanceR, Furiosity and Auricular Influx (A buffed Sonic Wave remake). Tomorrow then entered a team with 2 other people (Skarmory and ChaoticGuy) to form Team Xor in late February. After doing so, Team Xor has grown alot after announcing the team to the public.

### Basics

* Stars: 740
* User Coins: 67
* Secret Coins: 74
* Demons: 15
* Map Packs: 10

### Shards of Power

* Fire: 13
* Ice: 23
* Poison: 8
* Shadow: 11
* Lava: 10
* Bonus: 8

### Others

* CP: N/A
* Most liked level: Probably Mirror Force, it has amazing sync.
* Most liked Demon: Mirror Force, lol.
* Most liked types of level: Varies.
* Recent Fail: None.
* My Creating Type: Varies. Usually creates levels with less triggers than most.

## Trivia

* Tomorrow's level 'NekromanceR' did infact inspire the "Mancer Series" to take place.
* Tomorrow usually rushes his levels, thus why Starfall looks like a mess.
* Tommorw's favourite thing to do is usually make gameplay, collaborate and make layouts.