Call of Duty: Advanced Warfare II

*“An iron will remains unbroken.”*
―Tagline
***Call of Duty: Advanced Warfare II*** is the direct sequel to 2014's *Call of Duty: Advanced Warfare*. It is to be developed by Sledgehammer Games and to be published by Activision.

Following the death of Jonathan Irons at the hands of Jack Mitchell, the war against the Atlas Corporation continues to rage on. The void left in Irons' death leaves the Atlas Corporation without a central leader, until Marcella Fall, a close friend to Irons, takes the mantle of leadership, previously serving as Vice President and Chief Operations Officer.

## Campaign

Following Atlas confirmation that Jonathan Irons was killed by Sentinel Task Force at the Atlas Command Center in New Baghdad, the Atlas Corporation continues its fight against the world's military powers and the majority of Atlas believes the war may be over, however, Marcella assures that Irons' legacy and death would not be in vain and through the immense wealth held by Atlas, she would continue what Jonathan started.

## Multiplayer

### Maps

* Burger Town

* San Francisco (Exo Battle Royale)
* New Baghdad (Exo Battle Royale)
* Disney Anaheim (Exo Battle Royale)
* Sentinel HQ (Social Hub)
* Atlas HQ (Ground War)
* Financial District (Ground War)
* Amazon Rain Forest (Ground War)
* Beach (Gunfight)
* Lighthouse (Gunfight)
* Cliff Side (Gunfight)
* Jungle (Gunfight)
* Virtual Sim (Gunfight)
* Gun Range (Access via create-a-class menu)

### Weapons

* AK12
* ARX-160
* HBRa3
* IMR
* AE4

SMGs* KF5
* MP11
* ASM1
* SN6
* SAC3
* Repulsor

Snipers* Lynx
* MORS
* SVO
* Atlas 20mm

LMGs* EM1
* Pytaek
* XMG
* Ameli
* Ohm

Pistols* Atlas 45
* RW1
* MP443 Grach
* PDW
* M1 Irons

Shotguns* Tac-19
* S-12
* Bulldog
* CEL-3 Cauterizer

Launchers* Stinger M7
* MAAWS
* MAHEM
* MDL

Melee* Combat Knife
* Fists (when no weapon is equipped)
* Atlas Sword (Update)

Secondary Specials* Compound Bow

### Exo Launcher

* Frag
* Stun
* Threat
* Semtex
* Variable
* EMP
* Smoke
* Explosive Drone
* Spike Drone

### Exo Abilities

* Shield
* Overclock
* Mute Device
* Stim
* Cloak
* Hover
* Ping
* Trophy System
* Grapple

### Perks, Wildcards, and Scorestreaks

#### Tier One Perks

* Lightweight
* Low Profile
* Danger Close
* Overcharged
* Flak Jacket

#### Tier Two Perks

* Peripherals
* Blind Eye
* Cold Blooded
* Fast Hands
* Gung-Ho

#### Tier Three Perks

* Toughness
* Scavenger
* Blast Suppressor
* Hard Wired
* Hardline

#### Wildcards

* Perk 1 Greed
* Perk 2 Greed
* Perk 3 Greed
* Overkill
* Underkill
* Primary Gunfighter
* Secondary Gunfighter
* Tactician
* Bombardier

#### Scorestreaks

* Aerial Recon Drone
* UAV
* Aerial Assault Drone
* Orbital Care Package
* Remote Turret
* XS1 Vulcan
* System Hack
* Bombing Run
* Missile Strike
* Warbird
* XS1 Goliath
* Paladin
* DNA Bomb (Hidden)

### Gametypes

#### Normal

* Team Deathmatch
* Free for All
* Domination
* Demolition
* Kill Confirmed
* Hardpoint
* Capture the Flag
* Search and Destroy
* King of the Hill
* Uplink

#### Party

* Gun Game
* One in the Chamber
* Sharpshooter
* Sticks and Stones

#### Other Modes

* Gunfight
* Face Off
* Ground War
* Exo Battle Royale

## The Armoury

The Armoury is a feature within the Social Hub that returns from *Call of Duty: WWII*.

The Armoury is run by Quartermaster Sergeant Davis Foley and Major Marcus F. Howard IV. Davis watches over the Armoury and ensures the inventory is always fully stocked and provides the menu. Marcus can give out assignments to Armoury clients to complete for Credits, and he also operates the Armoury's mail section.

Credits make their return and are used to make purchases within the Armoury; these can be playercards, emblems, weapon camouflages, charms, and various character customization options such eye wear, shirts, pants and Exo Suits. Credits are earned by logging into the game with each day increasing the intake, collecting free Credits from the mail and completing Challenges for Major Howard IV.

* **Armoury Dashboard**
	+ Sergeant Foley
		- Stock - available content
		- Featured - new content
		- Deal of the Week - bundles
	+ Major Howard IV
		- Challenges
		- Mail - daily Credits and earned items
	+ Collection - player-owned items
		- Playercards
		- Emblems
		- Gestures
		- Sprays
		- Weapons
			* Camouflages
			* Kits
			* Charms
			* Stickers
		- Character Customization
			* Gender
			* Race
			* Outfits\*
			* Eye wear
			* Head wear
			* Shirts
			* Gloves
			* Pants
			* Boots
			* Exo Suit

\*Outfits are full-suit clothing that will replace every other option, excluding gender and race. Equipping another piece will revert the Character back to what they had equipped before an Outfit was selected; meaning if the player selects a different Shirt, the Outfit will be unequipped.

The cost of items are based on the Rarity they are given. The list of Rarities include:

* **Common** - 100 cR
* **Uncommon** - 200 cR
* **Rare** - 400 cR
* **Epic** - 750 cR
* **Legendary** - 1250 cR
* **Ancient** - 2500 cR