Infiltrating the Airship

**Infiltrating the Airship** is the fourth installment of The Henry Stickmin Collection.

It's the sequel to Stealing the Diamond and takes place before Fleeing the Complex, and is named **Episode 3** of the *The Henry Stickmin Collection*.

## Characters

* Henry Stickmin
* Captain Galeforce
* Charles Calvin
* Rupert Price
* Reginald Copperbottom
* Right Hand Man
* Geoffrey Plumb
* Sledge MacRush
* Hanz Spearman
* Unnamed Captain
* Unnamed Soldier
* Ralph *(legacy only)*
* Felix White *(in book, written on card, named "Pheonix Wright" in legacy version)*
* Timothy Lewis *(in book, legacy only)*
* Ted McAdams *(in book)*

## Government Supported Private Investigator

* Hatchman
* Slice
* Winston Davis
* Magnus Eriksson
* Floyd Winters
* Derbert Daniels
* Gadget Gabe
* Douglass Murl
* Wilhelm Krieghaus
* Handsome Harold
* Al Kohaul
* Matthew Norbert
* Benjamin Bourseious

## Rapidly Promoted Executive

* Thomas Chestershire
* Oldmin
* Herb Stokes
* Dave Panpa
* Toppat Prisoner
* Cool Katie

## Relentless Bounty Hunter

* Two-Ton Tony
* Shoop Da Whoop *(secret)*

## Pure Blooded Thief

* Cuppa Joe
* Terrence Suave
* Sir Wilford IV
* Billy G.
* T.R.N.K.
* Jarsh Finx
* Manuel Frend
* Harry Butts
* Rhounda Pounda
* Mr. Blanc
* Mac Damper
* Phlex Hamley
* Nerto Kageh
* Bob Hoss
* Joe Hunter
* Rai U.
* Kent
* Samuel Mundy
* Jaque LeTouche
* Mr. Brimley
* Sammy Sorry
* Nate Box
* Quickdraw
* Googuy
* Wilson Stone
* Larry Gordon
* Abigail Stone
* Timmy Stone
* Mert Steel
* Kert Steel
* Mortdecai Booker
* Karl

## Transcript

### Opening: Inside a Government Helicopter

* *(The game opens up with Henry inside a military helicopter, learning on a crate box. Greeting him is the Captain Huebert Galeforce assisted with Rupert Price, now working for the government.)*
* **Captain Galeforce**: Well, well... Look who finally decided to wake up. You've been quite elusive, but your skills make you worth the catch. You'll be perfect for the job. We've been having some issues with a group of thieves known as the Toppat Clan. We know they're guilty, we just can't pin them to any crimes. You will be going into their airship to bring them down. *(shows a list of the crimes Henry did in the past)* I don't need to remind you that we've got you on several charges: attempted robbery, breaking yourself out of prison, *(scoffs)* and even stealing the Tunisian Diamond. We've got quite a lot of counts on you. Do this job right, and we'll drop all charges against you. Charlie here will be bringing you close to the airship. The rest is up to you. Find a way to bring them down, and you'll be a free man. *(leaves)*
* **Charles**: Hey, uh, how do you want me to bring you in? *(the player has 4 options to enter the airship)*

### Helicopter Door

* Airship: *(Assisted by Charles, Henry sneaks his way around the Airship in an effort to locate and secure incriminating evidence to use against the Toppat Clan.)*
	+ *See Government Supported Private Investigator for more info.*
* Cannon Ball: *(Henry busts into the Airship, chasing down the ringleader of the Toppat Clan (Reginald) while fighting off his Right Hand Man.)*
	+ *See Rapidly Promoted Executive / Relentless Bounty Hunter for more info.*
* Grapple Gun: *(Henry sneaks into the Airship but is soon caught up by greed yet again and deviates from the main mission to steal the gigantic Romanian Ruby..)*
	+ *See Pure Blooded Thief for more info.*
* Sticky Hand: *(Henry flies into the Airship's cargo hold to steal whatever they have inside..)*
	+ *See Lightning Quick Larcenist for more info.* **(DEAD END - No correct choices)**

## Navigation

Multiverse Correction (**secret**)