Henry J.-Waternoose III

> I'll kidnap a thousand children before I let this company die, and I'll silence ANYONE who gets in my way!
>
> Waternoose to Sulley

**Henry J. Waternoose III** is one of the two main antagonists of ***Disney***•***Pixar***'s ***2001*** animated film *Monsters, Inc.*. As the third generation CEO of Monsters, Incorporated, Waternoose devoted his life to ensuring the growth and stability of his company. When Monstropolis falls victim to a widespread energy crisis spearheaded by diminishing returns, Waternoose makes a desperate attempt to save his company by formulating a conspiracy with Randall Boggs that places human children in danger. / **Henry J. Waternoose III**, also known as **Mr. Waternoose** or simply **Waternoose**, is the former CEO of Monsters, Inc. He was the boss of Sulley, Mike and Randall, and Sulley's former friend, mentor and father figure. He is a character in *Monsters, Inc.*, and was shown in a photograph welcoming Sulley and Mike to the company at the end of *Monsters University*. / **Henry J. Waternoose III**, more commonly known as **Mr. Waternoose** or also simply known by his surname **Waternoose**, is the main antagonist of Pixar's 4th full-length animated feature film *Monsters, Inc.*, and a cameo character in Pixar's 14th full-length animated feature film *Monsters University*. He is the former chairman of the company, as well as being the boss and grandfather-figure-turned-archenemy of James P. Sullivan and Mike Wazowski.

## Loves And Hates

### Likes

Scream power, energy in high supply, his job, getting what he wants

### DisLikes

Energy being in short supply, kids not fearing monsters, Sulley interfering with his plans, Randall not respecting his requests, not getting what he wants, the energy crisis, getting his company destroyed, getting arrested

## Physical Appearance Description

### Occupation

CEO of Monsters, Inc. (formerly)
Partner-in-crime
Criminal

## Known Media Appearances

### Feature F Films

*Monsters, Inc.*
***Meet the Robinsons*** (cameo)
*Monsters University* (cameo)

## Background

### Personality

Initially, Mr. Waternoose has a calm and fatherly personality and has always been on good terms with Sulley and Mike. He has an affable and boisterous personality, especially when he is excited. However, he is only driven to villainy out of desperation to keep Monsters, Inc. afloat in the midst of the energy crisis (unlike Randall, whose jealousy towards Sulley gives him more of a villainous motivation). Mr. Waternoose becomes more villainous as this drive and desperation strip away his morals and he is determined to not let anything stop what he thinks will be the best way for the company to keep going, never taking into account looking for other energy resources.

Despite his actions, Mr. Waternoose still has a good chance at redemption as he was simply trying to save Monstropolis from the energy crisis, as well as being Randall's minion in the plot.

For 3 generations, Monsters, Inc. has been in Waternoose's family and was inherited from his father at age 142.
Upon meeting Sulley and Mike, Waternoose was pleased and welcomed them to their new workplace, taking them in as his new scarers and proteges. Waternoose was initially friendly, intelligent, caring, sophisticated monster and has a gentle, fatherly demeanor, especially with Sulley. Personally, Waternoose has always believed that all human children were poisonous and deadly and was convinced that a single touch from a child could kill a monster.
However, afterwards in the first film, many years later Waternoose was recently troubled, disappointed and stressed, as only driven to villainy and greed out of extreme stress, frustration, and desperation to keep Monsters, Inc. afloat in the midst of the energy crisis. Waternoose becomes more villainous as this drive and desperation strips away his morals and he is determined to not let anything stop what he thinks will be the best way for the company to keep going, never taking into account looking for other energy resources (because in reality of Sulley). Once, he became so worried of the company's problem that he decides that the only way to resolve it is to kidnap children and force the screams out of them, so he secretly makes a deal with Randall telling him that if he agrees to help him with his power problem he will be higher in the ranks than his arch rival Sulley. Randall agrees and builds the Scream Extractor to kidnap thousands of children and extract their screams for money (with Randall secretly planning to also rise to becoming the company's leader).
The recent day, Randall begins to work overtime for his mission and accidentally leaves the door to the child he had intended to steal. By accident, Sulley opens the door and the young girl (Boo) is let into the monster world for the first time, unbeknownst to everyone else.
As well, despite being Randall's boss he shows regret for banishing Sulley and Mike, telling Randall that because of him, he had to banish his top scarer (as well as stating that Sulley is "twice the scarer Randall will ever be").

Originally, Waternoose has a friendly, demonstrative, thoughtful, and fatherly demeanor. He used to be Sulley's father-like mentor and he liked him as his top scarer, only to turn on him and Mike and banish them later on. Since that day, Sulley, Mike, and Mr. Waternoose have been enemies, though Waternoose admits earlier that he ultimately regrets betraying them, implying that he holds himself responsible for destroying his mentor-like relationship with them in the first place.
Despite being Randall's partner, Waternoose is a bit more sophisticated, compassionate, and well-mannered than him. For example, he still showed some signs of caring for Sulley, despite being upset over getting rid of him for mostly pragmatic reasons.
Though Mr. Waternoose genuinely liked Sulley and Mike because of their successful teamwork, he was only driven to villainy out of desperation to keep Monsters, Inc. afloat in the midst of the energy crisis, as well as due to stressful financial problems and his responsibilities as CEO. Mr. Waternoose became more villainous and manipulative as this drive and desperation stripped away his morals and was determined to not let anything stop what he felt would be the best way for the company to keep going and being Randall aid him in his partner secret plot, never bothering to look for alternative energy sources.
One example is when Sulley tried to reason with him that things did not have to be the way he envisioned, Waternoose responded he had no choice since scaring children was no longer working.
At the end of the first film, Waternoose gets taken to jail by the CDA after Randall's plan is exposed. While being dragged away, he yells at Sulley and blames him for "destroying" Monsters, Inc. and that it is his fault that the crisis will now get worse, believing screams were the only solution. However, it was revealed that Sulley ended up making it better for good, solving the energy crisis by harvesting children's laughs, which is ten times more powerful than scream energy. as well as replacing Mr. Waternoose is the CEO of Monsters, Inc. This all proves that while Waternoose's heart was in the right place, he never even considered that there could have been other ways to solve the crisis.

### Physical appearance

Mr. Waternoose is a large obese gray crab / spider like monster, completely bald, with five eyes, and walks around on a set of six crab-like legs. He is always seen wearing a black tuxedo jacket over a white shirt, a red vest, and a black bow tie. When he was younger, he had an Afro-style hair and a mustache. A producer described him as a "cross between a spider and a crab."

Waternoose used to have an Afro and mustache in his earlier years, but he may have grown out of it when he got older.
Waternoose is an obese, completely bald gray monster with five teal eyes, seven fingers on each of his two hands, and six crab-like legs with black tips, and has the ability to crawl on walls like a spider and make himself look taller.

## Quotes

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## Biography

### *Monsters, Inc.*

After Sulley and Mike begin their new jobs at Monsters, Inc., they eventually work their way up to the position of the scaring team job that they have in the first film. This is revealed to the viewer when Mike's M.I. locker shows photos of them beginning this job and shaking hands with Mr. Waternoose. This is likely when the bond between him and Sulley began to grow. In the photo, he sports a black afro and a chinless beard which he lost some time before M.I.

Mr. Waternoose is not physically seen at any point in the prequel aside from a picture in the montage near the end showing Mike and Sulley gaining promotions in Monsters, Inc. and shaking hands with him. In the picture, he has facial hair and an Afro, which he lost prior to the events of *Monsters, Inc.*

Mr. Waternoose is first shown at the beginning of the film, strictly informing ***Thaddeus Bile*** and the trainees about the dangers of a human child after Thaddeus has unsuccessfully tried to frighten a simulated child in bed.
That afternoon, Mr. Waternoose congratulates Sulley for having scared an entire slumber party. Shortly afterwards, the CDA arrive, when George Sanderson gets a sock stuck on his back. Mr. Waternoose expresses displeasure at the scare floor being put out of commission. Shortly after, Mr. Waternoose asks Sulley to come to the training room to give the trainees a scare demonstration. Sulley agrees, saying to start with the "Old Waternoose Jump and Growl".
Later, when Sulley and Mike were carrying Boo, they try to alert Mr. Waternoose while he is attending a training session for new monsters. However, he asks Sulley to demonstrate his scare tactics and when Sulley growls loudly, Boo reveals herself as a human child. Mr. Waternoose, taking Boo, promises to set things right, but instead reveals he is secretly in league with Randall as his henchman, worried for the future of the company. He brings a door from the vault and pushes Sulley and Mike into it and betrays them, and the door takes them to the ***Himalayas*** in ***Nepal***. Sulley and Mike have a falling out. Sulley, only concerned about getting to Boo quickly scavenges parts from stockpiles from the Yeti, another exiled monster, and heads to the nearest village to use a door and return to Monsters, Inc.
Inside the secret lair, Mr. Waternoose expresses regret for ever having trusted Randall of attaining more scream from children and is annoyed that he had to exile Sulley, his best scarer because of Randall. He then watches as Randall and Fungus begin to test the scream extractor on Boo. Sulley intervenes at the last moment before the Scream Extractor gets to her mouth, dismantles the device, throws it at Randall and his henchmen, and rescues Boo. Mr. Waternoose then tells an already-angered Randall to stop and finish off Sulley, but Mike, who has followed Sulley back into the Monster World, accidentally gives away Randall's cloaking abilities, allowing Sulley to knock Randall off him by punching him in the face. After Sulley, Mike, and Boo escape, Mr. Waternoose tells Randall there cannot be any witnesses and Randall maliciously replies there will not be, hinting at possibly killing Mr. Waternoose as well.
While Sulley and Mike lead Randall on a wild chase through a large chamber where thousands of doors to the human world are kept, Mr. Waternoose rallies the ***CDA*** to capture Boo and arrest Sulley and Mike under the pretence that they are the criminals responsible for the entire incident.
After the trio defeats Randall and banishes him to the human world where he gets beaten up by hillbillies, they return to Scare Floor F which is packed with CDA agents, Mike distracts the CDA by driving them away while Mr. Waternoose catches sight of Boo with Sulley and gives them a chase to the simulation room.
Mr. Waternoose breaks into the room Sulley ran into with Boo and confronts Sulley. Sulley tries to reason with Mr. Waternoose to not follow through with his plan because kidnapping children is wrong, but he declares he has no choice and will kidnap a thousand children before he lets the company die, silencing anyone who gets in his way. Knocking Sulley aside, he tries to grab Boo from the bed, but he instead grabs the mechanical simulated child. Just then, the wall goes up to reveal that Mike is behind the controls. Mike, who has recorded the confrontation between Sulley and Mr. Waternoose, plays back his favorite part to reveal Mr. Waternoose's confession to the CDA as Waternoose watches in bewilderment. With this incriminating evidence, the CDA turn on Mr. Waternoose and arrest him. As he is being dragged away, he angrily accuses Sulley of "destroying" Monsters, Inc. and making the energy crisis worse. Roz arrives and congratulates Sulley and Mike for exposing Randall and Mr. Waternoose's evil plot. Shortly after he seen in a CDA truck with a few CDA agents to be taken away which all the Monsters, Inc. employees witness. This seems to be a lose-lose scenario when Sulley realizes how true it is for the company's demise until Mike leads him to realize that based on their experience with Boo, laughter can put the company back in business, which it does as laughter is discovered to be ten times more powerful than screams and thus, stops the energy crisis.
With this, Sulley is made the new CEO of Monsters, Inc. and it can be assumed that Mr. Waternoose regrets his actions when he hears about the company's rebounds in prison.

In Monsters, Inc., Mr. Waternoose is the CEO of Monsters, Inc.. He is one of three owners all cast down from lineage. He inherited the factory from his father at age 142 and turned it into the modern energy factory.
He is first shown at the beginning of the film, warning ***Bile*** and the trainees about the dangers of a human child after Thaddeus has unsuccessfully tried to frighten a simulation child in bed. Believing all human children to be poisonous, Waternoose states that there is nothing more toxic or deadly than them and that a single touch could kill a monster. One of the trainees gets scared at the thought of going into a child's room and tells Waternoose that he cannot make him, but he tells him he has to because they need canisters to collect the screams as they have no power without them. Mr. Waternoose explains that because it is dangerous work, he needs the monsters to be at their best and that he needs scarers who are confident, tenacious, tough, and intimidating, such as Sulley.
On the day when the monsters are working to collect scream energy from the human children all over the world, Mr. Waternoose is notified that 58 doors have been lost in the week, to which he remarks how children are growing less scared of monsters. Sulley, being Mr. Waternoose's protégé, is asked to come down to the scare training room and show the new employees how scaring should be done. However, Mr. Waternoose turns out to be behind Randall's plot to use the scream extractor on kidnapped children, believing that it would be the only way to save the company and end the energy crisis.
When Mr. Waternoose finds out that Sulley and Mike have brought Boo into the monster world, he banishes them to the Himalayas to keep them from interfering any further. However, he later expresses regret in doing so, stating that he shouldn't have trusted Randall and because of him, he was forced to banish Sulley. This could mean he sincerely feels remorse over stabbing Sulley and Mike in the back, but his comment about how Sulley was his best scarer likely means more of a concern over a loss of productivity and killing the golden goose more than anything.
Waternoose, with hesitation, accepts Randall's plan, as he still wishes to keep the company running and resolve the energy crisis. The machine is then activated, with Randall watching with amusement, Fungus watching calmly, and Mr. Waternoose watching intently, albeit with slight compassion and discomfort with Boo's treatment. However, Sulley, who has snuck back into the Monster World, intervenes at the last moment before the Scream Extractor gets to her mouth, destroys the device, throws it at Randall (who managed to get out of the way in time), Fungus, and Waternoose, and rescues Boo. Waternoose then orders an already-enraged Randall to stop Sulley and finish him off; but Mike has followed Sulley back into the Monster World and accidentally gives away Randall's cloaking abilities by trying to throw a snowball at Sulley, allowing him to knock Randall off him by punching him in the face. After Sulley, Mike, and Boo escape, Waternoose tells Randall to get up and that there cannot be any witnesses to the plan. Randall sinisterly replies that there will not be (implying that he intends to betray and kill Waternoose afterwards if the plan works).
While Sulley and Mike lead Randall on a wild chase through a large chamber where thousands of doors to the human world are kept, Waternoose rallies the CDA to capture Sulley, Mike (both of whom he considers the criminal responsible for the chaos), and Boo.
After Sulley defeats Randall and returns to Scare Floor F with Mike and Boo, Mike distracts the CDA by driving them away carrying what they think is Boo while Waternoose catches sight of Boo with Sulley at the last second (due to them knocking over some canisters). Because the CDA is already long gone, he is forced to go after them himself and chases them into a simulation room, yelling at Sulley to give him Boo. Sulley jams the room's doors shut with a metal pipe to hold back Waternoose long enough for him to attach Boo's door and escape into it, all while ignoring his angry protests to not go in.
Waternoose eventually breaks through, having grown fed up with Mike and Sulley's interference and further expresses his anger that they and Boo know too much about his plan. Sulley then gets into a heated argument with him over his and Randall's wrongdoings. He is unwilling to give up his plan, declaring he will kidnap a thousand children for before letting the company die and he will silence anyone who gets in his way to ensure that his plot is kept from light. Violently knocking Sulley out of his way, he tries to grab Boo from the bed, but instead grabs the simulation child (Boo was actually hiding behind the bed), much to his confusion; Sulley had never activated Boo's door, which Waternoose had overlooked before coming into the simulation room. Just then, the wall goes up to reveal that Mike is behind the controls. Mike, who has recorded the confrontation between Sulley and Waternoose, plays back his favorite part to reveal Waternoose's nefarious scheme to the CDA as Waternoose watches in bewilderment, now realizing that he had been tricked. With this incriminating evidence, the CDA turns on Waternoose and arrests him. As he is being dragged away, Waternoose angrily blames Sulley for foiling his plan, thus destroying the company and making the energy crisis worse since there is no other way to get scream energy before he pulled out of the room and the door is closed behind him. He is later loaded onto the CDA van and taken to prison for his crimes. Sulley and Mike seem to agree with this until Mike tells Sulley that he should have seen the look on Waternoose's face and mentions they have had some laughs; this inspires Sulley, based on their experience with Boo. Laughter is proven to be ten times more powerful than screams as Monsters, Inc. comes back on top with Sulley as the new CEO, averting the power crisis and discrediting Waternoose's theory.

For three generations, Monsters, Inc. has been in Mr. Waternoose's family and was inherited from his father by the age of 142. Upon meeting Sulley and Mike, Waternoose was pleased and welcomed them to their new workplace after working from promotion to promotion.
Taking them on as his new scarers and proteges, Waternoose told them that all human children were poisonous and deadly and that a single touch from a child could kill a monster.
Many years later, Mr. Waternoose was recently troubled, disappointed, and stressed that Monsters, Inc. was starting to fail because children were increasingly no longer scared of monsters like they used to. Therefore, the energy used to power the city was being decreased and forcing Mr. Waternoose to desperately look for ways to save the company and end the crisis before it was too late.
In the prequel, Mr. Waternoose did not physically appear but was seen making a cameo appearance in a photo shaking hands with a teenage Sulley and Mike when they are promoted as new members of the scaring team at Monsters, Inc.
In the photo, he was seen as a younger, middle-aged monster with an Afro and facial hair, which he would later lose as the years go by.
Waternoose first appears when Thaddeus guesses that leaving a door open could let in a draft, correcting him and saying that it could let in a child. Everyone is surprised to see that their somewhat intimidating boss has arrived. Waternoose warns them that there is nothing more toxic or deadly than a human child since they could get killed if it touches them even once. One of the monsters gets scared and tells Mr. Waternoose that he cannot make them go in a child's room, but the boss tells him they must because they need power for the screams as he uncorks a can and lets a scream split the air.
Waternoose proceeds to explain that the city needs the children's screams, as it's their source of power, and since it is dangerous work, they really need to do their best. He also tells them that he needs scarers who are, as he describes, "confident, tenacious, tough, and intimidating" like his top scarer; James P. Sullivan.
When Sulley and Mike disguise Boo in a monster costume, they make up a lie to Mr. Waternoose, claiming that it is "Bring an Obscure Relative to Work Day" and Waternoose obviously believes them, saying that he must have missed the memo. Then he and the CDA agents leave to go to an audition for monsters practicing their scare tactics.
Afterward, when Sulley and Mike were carrying Boo, they try to report to Mr. Waternoose and tell him about Randall's plan to kill them when he is attending a training session for new monsters. However, Mr. Waternoose insists Sulley demonstrate his scare tactics and when Sulley roars at the simulation child, he accidentally scares Boo, who reveals herself as a human child. After Mike tells Waternoose about Randall's plan, he takes Boo and promises to set things right for them.
Instead, he brings a different door, which Randall appears next to and opens, revealing that he is Randall's partner in crime. He then betrays Sulley and Mike by pushing them into the door and quickly closes it before Sulley can run back in, trapping the duo in the Himalayas (where they end up having a falling out over Sulley listening to Mr. Waternoose rather than Mike). Only worried about going back to Monsters, Inc. and saving Boo, Sulley quickly scavenges parts from stockpiles from the Abominable Snowman, abandons an upset Mike, and goes to the nearest village to use a door and return to Monsters, Inc. to stop Waternoose.
Inside the secret lair, Mr. Waternoose has second thoughts about trusting Randall with his plans and ultimately regrets banishing Sulley and Mike earlier. After Randall puts a scared Boo into his seat to extract her screams, Waternoose then approaches Randall and tells him that he should never have trusted him with the plan since he had to exile his top scarers all because of him. Randall nonchalantly brushes this off, telling Waternoose they will not need scarers with the Scream Extractor and that Sulley "got what he deserved" anyway. An offended Mr. Waternoose tells Randall that Sulley was twice the scarer he will ever be, which makes Randall lowly growl in frustration and anger at Mr. Waternoose.
Waternoose is forced to accept the plan and stand back and to use the Scream Extractor on Boo. Fungus tests the Scream Extractor on Boo as Randall watches in amusement while Waternoose watches it uncomfortably.
Before it can get to her mouth, Sulley roars and intervenes at the last moment and pushes the Scream Extractor away with his strength, to which the villains are surprised to see his sudden return. Sulley destroys the machine and throws it at the gang, pinning Mr. Waternoose against the wall and causing him a little pain. Waternoose now sees that Sulley is no longer his friend as he thought he would be. After Sulley rescues Boo, he then yells at Randall to get Sulley and Boo and an already enraged Randall does so.
As well, Waternoose tells Randall to finish Sulley off (which Randall had already intended to do as well). However, Mike (who has followed Sulley back into the monster world) accidentally gives away Randall's cloaking abilities by throwing a snowball at him instead of Sulley, who then punches Randall in the face and knocks him out. After the three escape, Mr. Waternoose tells Randall to go after them and says that there cannot be any witnesses, to which Randall replies that there will not be.
While Sulley and Mike lead Randall on a wild chase through a large chamber where thousands of doors to the human world are kept, Waternoose rallies the CDA to arrest Sulley and Mike, framing them as the "criminals" who are responsible for the entire incident.
After the trio defeats Randall and goes back to Scare Floor F, Mike distracts the CDA by driving them away into a room while Waternoose catches sight of Sulley with Boo and her door and chases them into the simulation room. While Sulley was using a pipe to barricade the door (where Mr. Waternoose was trying to get in), Sulley put Boo's door in the simulation room to make it look like Boo's room as he slams the door (as Waternoose pounding the door).
As Sulley puts Boo in the bed, telling her to be a good girl, Waternoose busted into the room where Sulley was and confronted him. Defending Boo, Sulley yells at Waternoose to leave her alone, but Waternoose refuses, saying that she and Sulley have seen too much of his plan. Sulley tries to reason with Mr. Waternoose by telling him things don't have to be the way they are, only for Waternoose to say that he has no choice since scaring isn't enough anymore to stop the energy crisis. A shocked and enraged Sulley asks Waternoose if kidnapping children are worth saving the company, to which Waternoose declaring that he'll kidnap a thousand children to save the company and end the energy crisis and that he'll silence anyone who gets in his way. After knocking his former friend aside, Mr. Waternoose tries to grab Boo from her bed, but he instead grabs the simulation child, leaving him shocked and confused.
Just then, the wall goes up to reveal that Mike was behind the controls this whole time. Mike, who has recorded the entire confrontation, plays back his favorite part to where Mr. Waternoose reveals his plot to kidnap children as he watches in shock and bewilderment. With this incriminating evidence, the CDA turns on Waternoose and arrests him for his crimes. As he is being dragged away, Mr. Waternoose angrily blames Sulley for "destroying" Monsters, Inc., proclaiming that the energy crisis will only get worse because of him. However, this is eventually proven wrong as Sulley replaces Mr. Waternoose as the CEO and makes children laugh instead, thus generating even more power than screams and finally ending the crisis for good.
It is unknown what has happened to Mr. Waternoose afterward, but he most likely remained in prison for the rest of his life for his crimes or felt remorse after hearing of the company's updates.

### *Monsters at Work*

Mr Waternoose doesn't appear in the sequel television series, but his picture is seen and he is mentioned. The series takes place one day following Waternoose's arrest, and Sulley and Mike are put in charge of Monsters, Inc where they plan to replace the scares with laughs. It is revealed that Waternoose invited scare trainee ***Tylor Tuskmon*** to join the company before he was arrested, so by the time Tylor turns up the company is far different than what he wanted.

### *Monsters, Inc. Laugh Factory*

Waternoose managed to escape from prison and used a door called "the Master Door" to go into children's rooms and scare them to the point that they were terrified of the monster comedians. When Sulley and Mike hear of Waternoose's escape, they decide to set a trap for him in Boo's room. Mike ruins the trap after falling onto a jaw trap.

Waternoose bursts through the door and sees Sulley and Mike. Waternoose tries to close the door, but Sulley stops the door from closing and he and Mike follow him into a Fear Factory. Mike then decides to destroy the Master Door with an ax. Waternoose tries to stop him from destroying the door, but misses when Mike dodges his attack. He then tries to convince Sulley to team up with him and in return, he will teach him how to use the Master Door.

Sulley refuses and Waternoose goes insane, angrily grabbing the ax and trying to kill Sulley with it. Sulley grabs the ax and throws Waternoose into the door. He feigns defeat to Sulley while secretly activating the Master Door. He then escapes through the door, leaving Sulley and Mike trapped in the Fear Factory. Waternoose was ultimately captured and put back in jail by the CDA.

Later, Randall and Waternoose would be freed by Sid Phillips and the three would together work on another revenge plot. They cut off the door power when Sulley and Mike return from a visit to Boo's and try to figure out how to go about their revenge. Randall turns down Waternoose's idea of a frame job and Sid just wants his reward of being given the door system patents to become rich in the human world.

Eventually, Celia and Boo escape when Boo activates her door and the three villains give chase while shutting Mike and Sulley out of it. Going to the neighbor's house, all three try to capture them, but Celia and Boo make it to the resident child's closet and bring the three right to a CDA task force waiting to take them into custody.

## Gallery

***The 5D-Combined-Shared Crossovers for An The-Good/Evil-Hybrid Wiki*** has a collection of images and media related to ***Henry J.-Waternoose III***.
## Trivia

* Although Waternoose ended up becoming involved in abducting Boo (despite his claims of children being toxic to monsters), it's never made clear whether he knew children were not toxic and thus lied about their danger to the monsters or if he did truly believe they were toxic, but felt saving the company from bankruptcy was worth the risk of being poisoned by a child and potentially killed.
* In *Monsters University*, Waternoose was originally going to be voiced by ***Kelsey Grammer*** (who had previously voiced Stinky Pete in *Toy Story 2*), replacing ***James Coburn*** after his death in 2002, but the character was dropped out from the film for unknown reasons during production. Instead, the character made a cameo appearance in a picture at the end of the film.
* Though Waternoose states that the company had been in his family for three generations, any attempt to name him as "Henry J. Waternoose III" is an assumption that his name was passed down from grandfather to father to son. His father's and his grandfather's names are never stated and could have easily been unique names for each one.
* Waternoose was the first Pixar villain to have his true motives caught on camera, the second being ***Ernesto de la Cruz*** from **Coco**. However, Waternoose had more firm and understandable reasons for his actions as he was trying to save his company from bankruptcy and stop the energy crisis.
* Waternoose is more of an anti-villain since his only goal was to save the company and stop the energy crisis, for which he meant well with good strategy, only to end up pursuing it in the wrong direction afterwards.
* Waternoose's plan could result in the deaths or permanent mental trauma of the kidnapped children as the scream extractor can potentially suffocate a child to death as shown when ***Fungus*** was unable to breathe when the machine is used on him.

## Gallery

Vlcsnap-2013-11-02-21h44m10s134.png"It could let in a child."Screenshot (49).pngA single touch could kill you! LeaveVlcsnap-2013-11-02-21h45m27s227.png"You're going in there, because we need this!"Vlcsnap-2013-11-02-21h47m10s150.png"Of course M.I. is prepared for the future..."Vlcsnap-2013-11-02-21h48m26s179.png"Oh kid these days, they just don't get scared like they used to."Vlcsnap-2013-11-02-22h06m44s152.pngVlcsnap-2013-11-02-21h54m21s126.png"It's yours." (Thus revealing his true nature.)Vlcsnap-2013-11-02-21h55m04s48.png"Sullivan was twice the scarer you'll ever be!"Vlcsnap-2013-11-02-22h05m10s203.png"NO WAIT, WAIT COME BACK, HE HAS THE CHILD!!!!"Vlcsnap-2013-11-02-22h05m24s81.pngWaternoose chases after Sullivan in a fit of rage that he was tricked.Vlcsnap-2013-11-02-22h05m49s95.png"GIVE HER TO ME!!!!"Vlcsnap-2013-11-02-22h06m32s242.pngWaternoose trying to break into the simulator room.Vlcsnap-2013-11-02-21h57m35s27.png"I can't do that!"Vlcsnap-2013-11-02-21h58m05s52.png"I'll kidnap a thousand children before I let this company die...."Vlcsnap-2013-11-02-21h43m24s253.pngWaternoose is puzzled over what is happening and realizes too late that it was a trap.Vlcsnap-2013-11-02-21h52m57s57.pngWaternoose is arrested for his alleged involvement for kidnapping children.DSCN3891.JPGHenry J. Waternoose Plush - Monsters, Inc. - 8''.jpgIMG 0058.JPG4kmonstersinc-animationscreencaps.com-288-1-.jpg4kmonstersinc-animationscreencaps.com-298-1-.jpg4kmonstersinc-animationscreencaps.com-332-1-.jpg4kmonstersinc-animationscreencaps.com-341.jpg4kmonstersinc-animationscreencaps.com-342.jpg4kmonstersinc-animationscreencaps.com-343.jpg4kmonstersinc-animationscreencaps.com-344.jpg4kmonstersinc-animationscreencaps.com-345.jpg4kmonstersinc-animationscreencaps.com-347.jpg4kmonstersinc-animationscreencaps.com-349.jpg4kmonstersinc-animationscreencaps.com-350.jpg4kmonstersinc-animationscreencaps.com-351.jpg4kmonstersinc-animationscreencaps.com-352.jpg4kmonstersinc-animationscreencaps.com-353.jpg4kmonstersinc-animationscreencaps.com-354.jpg4kmonstersinc-animationscreencaps.com-355.jpg4kmonstersinc-animationscreencaps.com-356.jpg4kmonstersinc-animationscreencaps.com-357.jpg4kmonstersinc-animationscreencaps.com-358.jpg4kmonstersinc-animationscreencaps.com-359.jpg4kmonstersinc-animationscreencaps.com-360.jpg4kmonstersinc-animationscreencaps.com-361.jpg4kmonstersinc-animationscreencaps.com-362.jpg4kmonstersinc-animationscreencaps.com-363.jpg4kmonstersinc-animationscreencaps.com-364.jpg4kmonstersinc-animationscreencaps.com-365.jpg4kmonstersinc-animationscreencaps.com-366.jpg4kmonstersinc-animationscreencaps.com-367.jpg4kmonstersinc-animationscreencaps.com-390-1-.jpg4kmonstersinc-animationscreencaps.com-1833-1-.jpg4kmonstersinc-animationscreencaps.com-2141-1-.jpg
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