The Feywild

The Feywild, known also as the Fey Realm and the Plane of the Faerie, is one of the Planes of Existence. Along with the Shadowfell, it is commonly referred to as a Echo of the Prime - the Material Plane upon which the majority of mortal life resides.

## Origin

It is widely accepted that Srar created the Feywild, mimicking the Material Plane that it echoed, but filled with an elevated sense of vibrancy where everything, from leaf to laughter is countlessly exaggerated. So great was the scale and vividness poured into the Feywild that entities of great power sprung to being, spawned by leaf and light, melody and meadow. It is further believed by some that in doing so, Srar caused the Shadowfell as currently known to come to be - for every additional flurry of energy and colour Srar delivered, ever more was drained from this third Plane, eventually rendering it into a state of suppression and mutedness.

## Description

A place for the greatest of wonders, of imagination realised in blinding lights, soft hazes, raucous laughter and distant chuckles, the Feywild is in many ways a mirror of the Material Plane. Where a ruin might lie in the Material Plane - such as that of Cal Dorthorne within the forest of the Chittering Holt - mighty cities may stand, as in that of the eladrin city of the same name within the Feywild. Windswept mountains in the Material Plane might instead be filled with valleys ever-rich in blossoms held perpetually aloft, sea stakes off the edge of the shore might be crystal towers in which nymphs and naiads reside. The natural world finds itself aligned with that of the Feywild in many senses, though vastly spectacular and elaborate. In this, the Feywild is also more than a mirror - it is an exaggeration. The greatest of joys is a thousand measures more in the Fey Realm, where every emotion, for better or worse, finds itself treated likewise. Further still, smells are more potent, colours more vivid while the shadows darker, sounds and people alike bolder. Impulse rules supreme, the lands oft bending to reflect the emotions of those that pass through them. This warping at will was all the more present in areas that were ruled over by Archfey, their territories referred to as Domains.

The Feywild is split into four territories, although the boundaries between these territories is ever-changing at the whims of the Archfey that lay claim to various portions of it and all other internal and external forces. These regions find themselves bound to a specific time of the day - that of Morningtide, Everbright, Twiblight and the Everdark. The borders and relationships between these territories likewise seems to change on a whim, following some form of illogical logic, and so attempting to map the Feywild is a folly, forcing natives and visitors alike to rely on guides that may save more than just time, but also their sanity and lives.

### Morningtide

The rousing golden rays of dawn creep from across the horizon, promising splendour and potential to come, to which enthusiasm is encouraged, and an eagerness to proceed is stirred. Those that reside within find their eagerness to explore overwhelming, unfettered with worry for what may come of it as their desires lead the individual far and wide.

#### Archfey

* Eesonnet, Master of Mischief
* Ilena, the Alicorn Queen
* Ulanta, the Wavecrest

#### Locations

* Broadleaf Grove
* Latanier Bound
* Marbleglaze
* Mustard Bold
* Peros
* Razorgrass Creep
* Thornfelt Dale
* White Alder Beck
* Wormbound Weep

### Everbright

Sunlight reigns supreme in the sky overhead, never yielding, never faltering. The lands of Everbright celebrate in the clarity yielded by the brightness of day, and use it to stand tall and strong so that all may find support in their might, rising to meet those that would stand in their way with overwhelming scope and scale, lacking in subtlety in their actions.

#### Archfey

* Loraelei, The Veil of Allure
* Morgaelei, the Aldergreen
* Selgaer, Caller of the Hunt

#### Locations

* Aldagrelithane
* Cal Dorthorne
* Cal Osier
* Corydalis
* Dewberry Hunt
* Feverfew
* Hallowvine Sound
* Saltlings Tithe
* Timeless Vale

### Twiblight

The perpetually setting sun represents much and more within the Fey Realm. It is a time for celebration of the yields of one's toils, of lavish feasts, parties, to share space and time with friends, and friends to be. Although, as the shadows start to grow long, it is a place where things find themselves concealed and transformed, where schemes and plots of all kinds and all intentions find their foundation.

#### Archfey

* The Forgotten Prince
* Lyomri, Daughter of Twilight
* Vethurian, Whiterose's Whisper
* Zymuril, Hail's Eve

#### Locations

* Bittersweet Dale
* Cal Quercus
* The Castle of Misplaced Things
* Heartfire Dance
* Hollyhock Crest
* Milkwort
* Nettlefang Slate
* Peony Broadlet
* Salsevain Hollow
* Sootmoor
* Sorrowlung Depths

### Everdark

Light has never touched the soil and stone of the Everdark, and yet life still resides in the eternal night. Rot and ruin stirs as much emotion as life and growth, and the Everdark embraces this freely, encouraging those that reside within to embrace its dangers and be ready for them, preserving and strengthening that which matters. Many malign entities reside within the Everdark, but many others besides also call it home.

#### Archfey

* Araster, the Shade's Fang
* Mycorrhizarael, The Festering Fate
* The Wood Weald, The Glorious Eye

#### Locations

* Bindweed Lurch
* Eyebite Dread
* The Glen of Lost Tears
* Hellebore Tresse
* Inkwater Quag
* Midnight Burrows
* Moorcrown
* Spikenard
* Trillow
* Vibur Nhum

## Domains

Varying greatly in form, scope and scale, the Domains of the primary Archfey are sprawling tracts of land within the Feywild, over which the Archfey hold dominion and control. Sometimes referred to as Domains of Delight, the geography, topography, climate, even the passage of time within the Domains, all can be controlled by the Archfey to which the Domain is bound. Lesser fey entities, not quite Archfey, but not quite Fey in the more 'mortal' sense, may have but one tree over which they maintain a Domain, for entities such as Morgaelei, Queen of the Aldergreen Court, their domain - Aldagrelithane - is instead rolling hills filled with agricultural land that seems to stretch beyond the horizon. The domains seem to grow or shrink in size depending on the power of their Archfey, occasionally leading to discontent among their leaders when borders of neighbouring domains overlap with one another.

The exact line between Archfey and their Domain is a poorly-defined one, the pair intrinsically linked in their continued existence, and as such it is nigh impossible to slay an Archfey within their Domain, the entity revivifying shortly afterwards provided their Domain still persists.

## Customs

### Reciprocity and Contracts

The concept of reciprocity underpins the vast majority of interactions between fey creatures. If something is taken or gifted, whether as a physical item, or a social interaction such as offering a service or hospitality, it is expected that something of equal value will be given in return. Therein lies the challenge and difficulty, particularly for individuals not native to the Feywild, for the perception of value varies wildly from individual to individual, entity to entity. Things of value tend to have a sentimental weight to the giver, and serve as a way of either creating a contract - in which it is expected something will be given in return - or repaying an outstanding contract. Cautious individuals are wise to consider what a fey may desire in return in exchange for something being offered to them, whether it may be something as seemingly simple as a particular type of flower, or instead something intangible such as the colour of a creature's eyes, or a joyful memory.

Breaking a contract, or refusing to honour it - although a distinction must be made that it is not expected that a balancing payment/gift is not expected immediately, for may be paid a great deal of time later - is a grievous offence. Penalties and curses are likely to follow, and can be just as abstract in nature - and their means of resolution - as the items of value with which they are associated.