The Carbon Tunnels

## **Description:**

*Descend into the Abyss of Carbon Tunnels*

### **Infinite Carbon Maze:**

Level -19 materializes as an unending labyrinth of carbon-crafted tunnels. Unlike the real-world variant, the atmosphere is imbued with carbon dioxide, yet paradoxically remains safe to breathe. Its interior, however, is marked by instability, necessitating swift navigation.

### **Eerie Illumination and Anomalous Smiles:**

The tunnels are bathed in a faulty light, causing even flashlights to flicker mysteriously. These fluctuations are attributed to either enigmatic smilers or the very nature of the carbon-rich environment. Divided into four sectors, each harbors unique anomalies and challenges.

### **Sector 1: The Embarkation Point:**

The initial sector, Sector 1, serves as an anchor of stability. Rich in carbon dioxide, it emits a sweet fragrance. The dominant entities are Facelings and the unique Carbonations. It encompasses the main entrance and intersects every 5 kilometers. Decisions here must be made swiftly, as oxygen depletes rapidly. Cast iron walls gleam while peculiar objects resembling space artifacts lie scattered.

### **Sector 2: Damp Corridors and Enigmatic Entities:**

Sector 2, characterized by rubber walls and pipes, hosts frequent entity spawns, especially Skin Stealers. Carbon dioxide levels vary, affecting sanity, while lighting flickers unpredictably. Vending machines offer sustenance, concealing Almond Water within hidden hallways. Beware the enigmatic doors that defy opening, and the bewildering pipes spewing water particles into the air.

### **Sub-Sector 2.1: Vents of the Mind:**

Sub-Sector 2.1, a mysterious ventilation labyrinth, is bathed in a calming blue hue. However, this serenity masks hostility among wanderers, leading to fatal encounters. Aggression is inexplicably fueled by this hue. The sub-sector serves as a conduit to other levels, granting an alternative route within The Backrooms.

### **Sector 3: Bioluminescent Enigma:**

Sector 3 unfolds as a bioluminescent crawlspace, its cold, soft stone walls punctuated by intersections. The carbon dioxide lingers, guiding wanderers through a seemingly enigmatic day and night cycle. Abundant sustenance appears in diverse forms, with intersections leading to other levels at random intervals.

### **The Carbon-Drenched Abyss of Sector 4:**

Sector 4, the ominous culmination of Level -19, fluctuates in carbon dioxide levels. Entities, including Hounds, Smilers, and Crawlers, populate its scrap metal, paper, and cardboard maze. A cacophonous hum beckons paranoia, while wanderer deaths are prevalent. The depths house Almond Water, food, and the enigmatic phenomenon of metal-infused bodies.

### **Masks of Carbon Control:**

Carbon Masks offer respite within the carbon-laden atmosphere of Sector 4. Crafted through a meticulous process, these masks facilitate breathing in the carbon-rich air. Despite their brittleness and lack of entity protection, they serve as tools for survival.

## **Passageways to Elsewhere:**

### **Entrances:**

* **A Glimpse from Level -98:** Noclipping through the parking lot in Level -98 serves as a portal to the Carbon Tunnels.

### **Exits:**

* **Vanishing into Colorless:** Venturing into colorless areas within Sector 3 transports wanderers to Level 1.5.
* **Noclip to the Abyss:** Noclipping in Sector 4 reveals a path to Level -5.
* **Intersections of Possibilities:** Select intersections within Sector 3 unlock portals to various levels within The Backrooms.
* **The Whirlwind of Miniature Black Holes:** A tantalizing theory suggests that entering a miniature black hole may lead to Level 952.

### **An Odyssey through Carbon Depths:**

Level -19, the Carbon Tunnels, embodies a precarious dance between the embrace of carbon and the perils it presents. In its shifting corridors and enigmatic sectors, wanderers traverse a spectrum of experiences, from tranquility to trepidation, as they journey through the endless depths of this enigmatic realm.