Bunrodea

*This page contains **Spoilers.***

The **Bunrodea** are an insectoid alien species located in the eastern section of the galaxy.

## History

The Bunrodea first reached the stars somewhere between 87,000 B.C.E and 1,000 AD. They separated into two subspecies when they sent a sleeper ship to another world, with the Megasa having to rebuild their civilization from scratch due to lack of supplies. When they returned to the stars, the Megasa sent another sleeper ship to what they believed was their original homeworld, but instead rediscovered their lost Erabu kin. They eventually united into one nation, with the neutron star of Paru Paru separating both of its halves.

At one point in their history, the Quarg tried to build a ringworld near Megasa territory, but were stopped by the Bunrodea.

## Attributes

The Bunrodea are roughly human sized and resemble a praying mantis, but their individual characteristics vary greatly because they make heavy use of genetic and cybernetic enhancements. They are separated into two castes: The Erabu, who are the ruling class, and the Megasa, who are the workers. The Megasa are genetically modified for specific purposes in their jobs, while the Erabu make use of both cybernetic and genetic alterations to enhance their beauty and lifespan.

## Technology

Bunrodea technology is advanced and unique. Their use of limiter and booster technology allows them to make certain outfits very customizable and makes their shield and hull repair technology's effectiveness dependent on how the player customizes it. Where the Bunrodea shine is in their ability to outgun their enemies via rapid fire outfits. While Locust weapons are rapid fire but inaccurate, Swarm Pods fire quickly and Mandible Cannons are extremely precise. Because of this, a Bunrodea fleet can drown an enemy ship in a massive volley of firepower.

Bunrodea engines are based on their fondness for heavy gunships. Their thrusters are slow and their vessels rely on steering technology to bring their guns to bear, and that can be a slow process for their larger vessels. This combined with their emphasis on fixed guns over turrets can allow a speedier or cloaked craft to circle around a Bunrodea vessel and bleed its shields dry.

### Ships

Transport

* Sasumata

Light Freighter

* Tanto

Utility

* Ararebo

Light Warship

* Tekkan
* Kunai

Medium Warship

* Kama

Heavy Warship

* Chigiriki

Fighter

* Kaiken

### Outfits

Weapons

* Locust Blaster, Turret
* Mandible Cannon
* Thorax Cannon
* Swarm Pod
	+ Swarm Missile
	+ Swarm Clip
* Buzzer Anti-Missile

Systems

* Small and Large Shield Relay
	+ Shield Relay Booster
	+ Shield Relay Limiter
* Small and Large Nanite Fabricator
	+ Nanite Enhancer
	+ Nanite Limiter

Power

* Solar Battery
	+ Solar Cell
* Quark, Electroweak, and Dark Reactor
	+ Reactor Overclocker
	+ Reactor Limiter

Engines

* Chiisana Rift Thruster and Steering
* Nami Rift Thruster and Steering
* Ookii Rift Thruster and Steering
* Subarashii Rift Thruster and Steering

Hand to Hand

* Lasher Pistol

## Interspecies Relations

* Humans - The player is the first human the Bunrodea meet in a century. While the Megasa are neutral, the Erabu royal guards will attack the player on sight if they enter Erabu space. Fighting them once and returning to Human space is required to truly contact the Bunrodea and unlock access to their worlds.
* Korath - Currently unknown, but probably hostile. Back during the days of the Korath Civil War, the Mereti Collective raided Bunrodea systems for resources. The aftermath of the star-killing weapons the Korath used at the end of their civil war also destroyed some of their space's systems like Era Natta. The Bunrodea are wary of outsiders due to the Korath's actions.
* Quarg - The Quarg tried to build a ringworld in the Xutluno Fali system, but the Bunrodea prevented them from doing so.