SMITE Beta Version 0.1.1629.0

## General

* Item Sellback
	+ Item sellback has been rewritten to fix bugs that allowed sellback of items at full price when they had not been purchased during the last set of purchases.
	+ Removed the 10 second rule.
	+ Removed the constraint of only the last item. You can now sell back all items that have been purchased while at the store.
* Removed English hardcoded queue names.
* Fixed a bug where you couldn’t use ALT + number row keys for key binding.
* Store item filters have been rearranged.
* Starter Items now have their own filter.
* To be considered in combat, you must now have either taken damage or dealt damage within the last 5 seconds.
* The free god rotation has been changed to  Apollo,  Freya,  Guan Yu,  Odin and  Sobek.
* 3v3 Joust Queue
	+ New casual queue
	+ Parties up to 3
	+ Added new first win of the day

## Conquest Map

* Map Changes
	+ The side lane towers on the Gold Fury side of the map have been stationed further apart than those on the Fire Giant side lane.
	+ Corrected an issue in the Fire Giant lair where players could hit the Fire Giant outside the range of it’s lava flow ability.
	+ The middle Fury XP camps now have two large furies, rather than one large and two small, making them worth significantly more xp and gold.
	+ Cooldown and Mana camps have design changes (see below).
	+ You no longer get gold from minions that have taken damage from your tower.
* Buff camps
	+ The mana and cooldown camps have been combined and then multiplied, like a virus. The new camp provides:
		- Buff consolidation
			* Old camps
				+ Mana = +7 mana per second
				+ Cooldown = 15% cooldown reduction
			* New camps
				+ Mana = +5 mana per second and 10% cooldown reduction<
				+ There is now a combined mana/cooldown camp in each of the 4 corners of the map.

## Items

### Aura items

* The radius of the aura items have been increased and now fall into 3 categories:
	+ Buffs are 70 feet
		- Sovereignty,  Bracer of Replenishment,  Pythagorem's Piece,  Soul Eater
	+ Debuffs are 55 feet
		- Void Stone,  Voidblade,  Witch Stone
	+ Damage is 25 feet
		- Mystical Mark

###  Bumba's Mask

* The full XP reward bonus for not getting the last hit has been removed. You still get the full gold reward bonus when not getting the last hit.

###  Doom Orb

* You now gain 2 stacks for god kills.
* On death, the item loses half its stacks.

###  Gem of Binding

* This is a new 3rd tier item, built off of  Gem of Isolation.
* +70 Magical Power
* +250 Health
* +250 Mana
* PASSIVE - Enemies hit by your basic attacks will move 25% slower for 2 seconds.

###  Girdle of Might

* The ground target FX was properly changed to a 35 foot radius.instead of a 20 foot radius. The ability itself was unaffected by this change.

###  Heartseeker

* You now gain 2 stacks for god kills.
* On death, the item loses half its stacks.

###  Hide of the Nemean Lion

* The percentage of damage reflected has been reduced from 30% to 20%.

###  Shield

* This is a new 3 tier item with 2 top tier branches:

 **Runic Shield**
* +60 Magical Protection
* +20 Physical Power
* +15 HP5
* PASSIVE - When you are damaged by an ability, your magical protection is increased by 30 for 8 seconds. Can only occur once every 30 seconds.

 **Shield of Regrowth**
* +60 Magical Protection
* +20 Physical Power
* +15 HP5
* PASSIVE - When you are damaged by an ability, your HP5 is doubled for 8 seconds. Can only occur once every 30 seconds.

###  Shielded Teleport

* This item is now usable on allied towers and wards.

###  Teleport

* The price of this consumable has been reduced from 250 to 125 gold.
* This consumable is now usable only on allied towers.

###  Void Stone

* The magical protections of this item have been reduced from 20/40/60 to 10/30/50.
* The protection debuff aura has been reduced from 25 to 15.
* A new tier 3 option off of Void Stone:

 **Focused Void Stone**
* +50 Magical Power
* +50 Magical Protection
* PASSIVE - You gain +25 magical penetration.

###  Voidblade

* The physical protections of this item have been reduced from 20/40/60 to 10/30/50.
* The protection debuff aura has been reduced from 25 to 15.
* A new tier 3 option off of Voidblade

 **Focused Voidblade**
* +30 Physical Power
* +50 Physical Protection
* PASSIVE - You gain +25 physical penetration.

###  Watcher's Gift

* This item now also gives the owner an additional 1 gold every 5 seconds.

###  Wards

* Fixed an issue where you couldn’t destroy a ward when the enemy team was channeling to teleport.
* The range of both wards have been set to 55 feet.

## Active Items

###  New item - Shard

* Tier 1

* Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 180s.

* Tier 2

* Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.

* Tier 3

 **Restoration Shard**
* Using this item gives you a health and mana heal equal to 4% of your maximum health and mana, plus an additional 4% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.

 **Static Shard**
* Using this item gives yourself a shield that reflects 2% of damage done to you back to the attacker, plus an additional 2% per charge for 6 seconds. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.

###  New Item - Shell

* Tier 1

* Using this item gives the owner and his allies a +15 protections buff for 5 seconds. Cooldown - 90s.

* Tier 2

* Using this item gives the owner and his allies a +30 protections buff for 5 seconds. Cooldown - 90s.

* Tier 3

 **Shell of Absorption**
* Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, all damage taken is reduced by 15%. Cooldown - 90s.

 **Spiked Shell**
* Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, 10% of the damage taken is reflected back to the damaging god. Cooldown - 90s.

## Gods

###  Athena

* Fixed an issue where her basic attack emotes from anywhere on the map could be heard in mid-lane.

###  Isis

* Fixed an issue with her passive remaining active at her origin of death.

 **Dispel Magic**
* The slow has been reduced from 35% to 20%.

 **Circle of Protection**
* The damage reduction of the ultimate has been reduced from 30% to 15%.
* The cooldown of this ability has been increased from 60s to 90s.

###  Vulcan

 **Backfire**
* This ability now marks the first god that is hit for 4 seconds, causing the  Inferno Cannon to prioritize that target and giving the turrets 10% increased damage to that target.

Source