recursal/Fanatic-Fandom huggingface dataset:
Charon Relay

**Location:** Milky Way / Local Cluster / Sol System

The **Charon Relay** is a mass relay in the Sol system of the Local Cluster that orbits Pluto. Encased in a layer of ice hundreds of kilometers thick for thousands of years, the Charon Relay was originally believed to be nothing more than one of Pluto's moons. Following its discovery and reactivation by humanity in 2149, the Charon Relay has served as the point of access between Earth, the cultural and economic heart of human civilization, and the rest of the galaxy.

## History

### Discovery

In 2149, a human science team exploring the edge of the system near Pluto discovered that Charon was not a moon at all, but an enormous piece of ancient technology known as a mass relay that had been used by the Protheans. The discovery was not completely surprising, however, since the Prothean ruins found on Mars in 2148 had mentioned such a device. While the scientific theory behind the creation of mass relays was still beyond humanity's reach at the time, scientists were able to reactivate the dormant relay.

Exploratory probes sent through the Charon Relay immediately dropped out of contact, and it was determined that the only way to learn what was on the relay's other side was to send actual explorers through. Led by Jon Grissom, a team of brave men and women willing to risk their lives traveled through the relay, and discovered that it led to Arcturus. Their successful return made them heroes, and Jon Grissom became the face of the Systems Alliance as humanity entered a new age of unparalleled discovery and expansion.

The operation of the Charon Relay gradually had the side effect of circularising Pluto's elliptical orbit.
Breaker VII

The **Breaker VII** is an assault rifle designed and manufactured by Kassa Fabrications, commonly seen being utilized by humans.

## Description

Utilizing the classic Heat Generation System, the Breaker VII is as stock an assault rifle as they come. Commonly utilized by human mercenaries, soldiers and other security personnel, it has recently seen a small uptick in the number of alien users as human weapons manufacturers break onto the galactic scene.
Breaking and Entering

**Breaking and Entering** was the sixth story in the Voyages of the FSV Opolai series, taking place directly after the event Cold Case. Requested by Central of Depot Dowanubo to aid a quarian pilot in finding his crew who had vanished during the Blue Suns' reign of terror over the station, residents of the *Opolai* infiltrated the home of a slaver who had been involved in their disappearances.

## Teaser

*Asked by the administration of DEPOT DOWANUBO to help track down citizens who were kidnapped and disappeared by the Blue Suns during their reign of unchecked power, the crew of the FSV OPOLAI head to OMEGA to assist one QUARIAN PILOT in tracking down his former shipmates…*

## Cast

### Notable NPCs

* Azhi'Morne
* Rozanda Echemendia
* Steven Johns

## Synopsis

Biding their time while the alien artifact was analyzed by their own crewmembers and researchers working for the Council, the crew of the *Opolai* was asked by the government of Depot Dowanubo to assist a quarian pilot, Azhi'Morne vas Usela, who's crew had been 'vanished' by the previous regime. Tracking his crew to the villa of a slaver on Omega, Azhi brought in *Opolai* crewmembers and freelancers for a little **Breaking and Entering**. Infiltrating the home, the team discovered that his crew had already been shipped elsewhere. Eliminating the slaver and evacuating the lone prisoner, the *Opolai* crew was able to find information that lead them to continue the hunt for Azhi's crew.
Asari Colonization Timeline

The **Asari** are the species that has been travelling through space for the longest time within the current cycle, though with their longer lifespans and generally more patient, thoughtful attitudes they do not take to rapid colonization and expansion as some shorter-lived or more temperamental species do. As such, their colonies are few, but extremely well-developed. First expanding beyond the Parnitha System's mass relay in 580 BCE, the asari have since sought to chart the entirety of the galaxy.
Bahanak Frontier

The **Bahanak Frontier**, known among humans as **Earth Systems Alliance Space**, is a region of the galaxy that borders Inner Council Space and the Attican Traverse. Because it houses both the human and batarian homeworlds, it is dominated by the colonization efforts of these two species. Hostilities between them, however, have caused somewhat of a geographical divide between them known as the Skyllian Verge. The dual-name of the region is a side-effect of these hostilities as well, however since the batarians have been a part of the galactic community longer most citizens refer to it under the name Bahanak Frontier. The Systems Alliance hopes that batarian hostilities and isolationism slowly cause the name to shift over time.

## Locations

### Clusters

* Arcturus Stream
* Argos Rho
* Artemis Tau
* Dabo's Knot
* Exodus Cluster
* Gemini Sigma
* Hades Gamma
* Horse Head Nebula
* Kite's Nest
* Llewyn Nebula
* Local Cluster
* Merari Ring
* Mkali Pool
* Petra Nebula
* Viper Nebula
* Voyager Cluster
* Zhūquè's (朱雀) Nest

### Homeworlds

* Earth
* Khar'shan
Boltzmann System

**Location:** Milky Way / Serpent Nebula

The **Boltzmann System** is a stellar system that is the location for one of Humanity's most profitable worlds, Bekenstein.

## History

Named for the 19th Century Austrian physicist Ludwig Boltzmann, the system was uninhabited until 2158, despite the presence of a golden world within its grasp. When humans learned of the opportunity, they quickly hopped on the colonization effort, renaming the system and beginning the settling process as quickly as they could. It now serves as a major economic hub for the Human Systems Alliance and, to a lesser extent, the galaxy at large.

## Planets

* Wheeler
* Bekenstein
* Veltman
* Feynman
Bira

**Location:** Milky Way / Kite's Nest / Harsa System / Verush

The moon of **Bira** orbits the gas giant Verush within the batarian home system known as Harsa. Named for the wife of an ancient batarian hero, it also serves as the site where the Hegemony first encountered Prothean technology, in ruins that had been damaged by an earthquake. From these, they pieced together schematics for FTL technology, eventually leading them to discover Element Zero and the Mass Relays as a whole. It is a batarian point of pride that, because of the damage the ruins had received over time, they had less information to go off of than other species who had also discovered prothean ruins.
Ashley Williams

**Ashley Madeline Williams** is a human soldier within the Systems Alliance Marine Corps. Granddaughter of Douglas Williams, commander of the garrison at Shanxi during the First Contact War and historically significant as *"The only human to ever surrender to an occupying alien force."* For this, she has consistently been unfairly relegated to colonial garrison duty despite her exemplary record as a soldier.

## Biography

Born on April 14th, 2158 on the colony world Sirona in the 61 Ursae Majoris system, Ashley Madeline Williams comes from a large family that includes a long line of soldiers.

Following her family's tradition, Ashley enlisted in the Alliance Navy as a marine after high school and was assigned to the Recruit Training Depot in Macapá, Brazil. During training, Williams was certified proficient with the standard-issue M7 Lancer assault rifle and light to standard-weight combat hardsuits. She also completed certification in zero-gravity combat aboard the Rakesh Sharma Orbital Platform in Earth geosynchronous orbit. For Hostile Environment Assault Training, she was assigned to Fort Charles Upham on Titan, one of Saturn's moons, where she was awarded a commendation for her bold assault technique in a field exercise simulating an attack on turian point defense emplacements.

Drill Instructor Gunnery Chief Ellison noted her steadfast endurance and aggressive instincts, and promoted her to squad leader. Subsequently, Ashley was promoted again to platoon guide after her effective tutelage of the less skilled members of her training unit.

After her stationing with the 2nd Frontier Division on Eden Prime, she was placed within the 212 Brigade's Dog Squad. Her platoon had logged unanimous positive feedback on her leadership in a recent fitness review cycle, and fellow soldier Private Nirali Bhatia praised her focus on team-building exercises and "tough but fair" discipline.

Despite glowing performance reviews, Ashley was denied further opportunities for advancement. Having served on numerous groundside garrisons she has repeatedly requested a transfer to a shipboard posting, but each request had been denied, without explicit reasons. As of early 2182, her military vocational code is B4.

## Armament

Ashley wears a set of non-Alliance standard Phoenix Armor in combat, and utilizes a Lancer assault rifle, Kessler heavy pistol and a Storm shotgun in combat. She prefers to carry Inferno Grenades with her, as well as Disruptor Ammo, and she makes use of the combat abilities Marksman and Concussive Shot.

## Family

* Deborah Williams - *Great-Grandmother*
* Alan Williams - *Great-Grandfather*
* Cecilia Williams - *Grandmother*
* Douglas Williams - *Grandfather*
* Aaron Williams - *Father*
* Lisbeth Williams - *Mother*
* Abby Williams - *Sister*
* Lynn Williams - *Sister*
* Sarah Williams - *Sister*

## Biology

Ashley has received genetic enhancements including in-utero vision correction (maternal predisposition for nearsightedness) and the Class-B Alliance Infantry Upgrade Package. Her blood type is B-Positive.
Army of America

The **Army of America** was an ultranationalist, super-conservative paramilitary organization formed in the buildup towards the unification of Canada, Mexico and the United States into the United North American States. Formed in the leadup to the Second American Civil War by American nationalist and former Army general Heath Farlowe, the Army of America fought for over six years in an attempt to keep their nation independent against the overwhelmingly popular unification.
Feros

**Location:** Milky Way / Attican Beta / Theseus System

The ExoGeni Corporation has founded a pilot colony on **Feros** to explore the Prothean ruins that blanket two-thirds of the planet's land mass. The atmosphere is fouled with dust. Terrestrial travel is hampered by crumbled debris dozens of meters deep. There are indications that Feros was a much colder world in the past. Feros has two large moons, Orcan (the farther) and Vardet.
Hebei (河北)

**Location:** Milky Way / Xìngyùn (幸运) Cluster / Dà Líng Sān (大陵三) System

A barren rock of inhospitable craters and scalding pockmarks, **Hebei (河北)** is the first planet of the Dà Líng Sān (大陵三) System and an ideal candidate for solar collection and robo-mining were colonial investors eager to help the system rebuild after the First Contact War. With limited resources however, the Systems Alliance and the Chinese People's Federation have mainly left the superhot rock alone.
Bumi

**Location:** Milky Way / Dabo's Knot / Shuoma System

The site of both volus and batarian first contact when the two species came upon each other, **Bumi** is a culturally significant and even more so resource-significant world for both species. With an atmosphere only citizens of the Protectorate could live in, the Hegemony has a longstanding trade agreement for robo-mining rights to large swaths of the world.
Combat Drone

A **Combat Drone** is a holographic projection that can be deployed via a user's omni-tool to disrupt enemy electronics and pester combatants. When activated, a basketball-sized orb of holographic energy is created with a moderate layer of shielding. This orb can be programmed in a variety of tactics, from zapping organic and synthetic enemies with different voltages of energy to frying nearby electronic equipment with that same technology. The drone naturally fizzles out approximately 20 meters from the user, or when its shields are destroyed.
BPV-Pyjak

Vorcha version of the buggy.

The **BPV-Pyjak** class buggy is a batarian-inspired scout vehicle fit for up to 2 vorcha passengers. Some buggies have also been refitted for a single krogan driver, which feature a wider and more heavily reinforced chassis, though at the expense of an external turret and exceptional handling capability.

## Description

The transmission is a manually-operated system, and it features an advanced heads-up display for fuel, temperature, fluid, and electrical power levels. The chassis is created from restored, recycled metals to preserve budget. While it suffers in protective strength it makes up for in quick speed and exceptional handling, allowing for quick maneuvering through the rough landscapes found in the galaxy. The element zero core engine is stored in the rear to preserve space for leg room.
Acid Fin

### Skin Tones

Ranging from sickly yellows to pale, electric greens though more often towards the latter

### Earth Analogue

Yellow Boxfish

The **Acid Fin** is a species of fish native to the hanar homeworld of Kahje. Harmless as a predator, their skin secretes a substance that is highly infectious to the imported drell species, causing the disease known as Fisherman's Blight.

## Description

The Acid Fin is a poisonous fish native to the hanar homeworld of Kahje. Strictly a herbivore, the acid fin eats various types of marine flora, such as algaes and sea grasses, and prefers to live in rocky environments close to the surface that can provide both abundant plant life and a suitable home. While rare, the acid fin has been known to venture deeper into the ocean if it feels as though its territory is being invaded; they are a solitary species, and don’t take kindly to intruders. The only other fish a male acid fin will allow into its territory are female acid fish - and even then that’s only during the species’ brief mating season.

### Coloration

Usually, the acid fin will be some pale shade of green or yellow on its back, with a white belly and beady black eyes. It can grow to be roughly 1-2 feet long, weighs an average 6.5 pounds, and has a vaguely triangular body shape. It has a large fan-like caudal fin - the fin it mainly uses to propel itself forward - and smaller pelvic and pectoral fins to help it maneuver in the water, with deadly spines on the tips of all its fins to stave off attackers. It isn’t a particularly fast fish, but since it prefers to keep to itself and has these built-in defenses, its slow speed is rarely an issue.

### Defenses

When it feels threatened or needs to deal with a predator, the acid fin secretes a potent poison from the spines covering its body. The poison is fast-acting, and will momentarily stun most who come into contact with it, allowing the acid fin to escape safely while its victim dies a rapid, painful death. Female acid fins are known to have a more debilitating poison than males. The hanar, strangely enough, are immune to this deadly toxin and have therefore never had an issue with the acid fins in years past. This poison does make them rather a rather undesirable species, however, leaving them with little commercial value - except to more dangerous clientele.

### Known Issues

This fish is historically well-known for causing the violent outbreaks of Fisherman's Blight in several underwater Life Domes, and bringing about the deaths of thousands. Their population has slowly begun to decline since those outbreaks, as when one is found, it is usually killed instead of being left alone.
Gael'Neza

## Gael'Neza nar Qwib Qwib

Art by Railroad-blues

**Gael'Neza nar Qwib Qwib** is a quarian pilot who flies the VTV Turvania. He is also a close friend of the krogan mercenary Jorgal Krunz.

## Biography

Born onboard the Qwib-Qwib within the Migrant Fleet, Gael was everything a stereotypical quarian should be. His parents, both systems engineers, spent every ounce of their extra time teaching him to excel in the skill of programming and software maintenance, hoping his natural aptitude would combine with this training and he'd make quick work of his pilgrimage.

That, however, was not to be. Gael always felt himself drawn to the hardware aspect of engineering, moving parts that interacted with one another to do something tangible, something incredible. To be specific, he was drawn to engines. The gentle hum of a drive core as it propelled vessels through space at fantastical speeds was music to his ears.

Gael's pilgrimage came up in the spring of 2172, the young man receiving all the training he would need to survive in the galaxy at large and make it back to the flotilla with a gift of great value. He was dropped alone on the Systems Alliance colony of Mindoir.

Still reeling from the infamous Rape of Mindoir, the colonists found little reason to trust a vagrant, faceless alien. While the young man tried his best to earn their respect and help them rebuild, he was eventually forced off-world by the deeply ingrained mistrust of most of the human colonists.

Making his way to the sprawling former krogan world of Kosh, Gael fell upon hard financial times. The move had drained the majority of his credits, leaving him desperate for money to continue his travels. Picking up a job working as a computer engineer for a telecommunications company.

Although he was earning enough to scrape by, Gael found himself locked in a tightly-controlled financial scheme. A large portion of his income was withheld for "Corporate Protection Fees", allowing him to live free from the persecution of the corporate authorities on the planet. The remaining creds were enough to rent a bed in a tenement and feed him, but not enough to move him anywhere in life. In early February, 2182, Gael jumped ship. Having met a volus businessman, Borlan Von, earlier in the year, he talked his way into a job as a new engineer aboard the tradesman's vessel.

By 2183, Gael had worked his way into the helmsman position on the VTV Turvania, making friends with their contracted anti-piracy specialist Jorgal Krunz while holding a tense relationship with the vol traders themselves.

## Armament

Gael prefers to avoid combat at all costs, however that doesn't keep him from carrying an M-3 Predator heavy pistol whenever necessary. His suit comes installed with Tactical Cloak generators, and his omni-tool is prepped with the ability Overload.
IndCon

**IndCon**, short for **Independent Contro**l, is a political movement on the space station Depot Dowanubo created to oppose the ruling council, Central, and push for a governing body independent of the Courts of Dekuuna. It was founded by quarian dissident Beni'Oro vas Shellen, an exile from the Migrant Fleet.
Fathar System

**Location:** Milky Way / Omega Nebula

The **Fathar System** is made up of a small, red dwarf star and the three planets that orbit it within the Omega Nebula of the Terminus Systems. A rare occurrence of a red dwarf star containing a habitable planet, said planet has been something of an exception to the rules of history as well.

## Planets

* Lorek
* Korar
* Dorgal
Chayym

The ***Chayym*** is one of the three liveships that serve as the most important vessels within the quarian Migrant Fleet. An Ash'nasreh-design liveship that predates the Geth War, it is also one of the oldest vessels still in operation within the fleet. Aboard, many of the agricultural goods distributed throughout the rest of the fleet are grown, providing essential nutrition to what remains of the quarian species.
Jon Grissom

Considered a hero by many human beings for his fantastical first voyage beyond the Charon Relay, **Jon Grissom** is an explorer and former Systems Alliance naval officer.

## Biography

Selected from the cream of the crop of Alliance officers in 2149 to lead the first manned exploration beyond the Charon Relay, Grissom selected the *SSV Heartbreak Ridge* as the vessel he would command.

Returning to a hero's welcome, Grissom and his team were hailed as legends among the achievements of human exploration and lauded with promotions, medals and congratulations.

Soon afterward, Grissom spearheaded the founding of the Interplanetary Combatives Academy, creating the Interplanetary Combatives Training course in the process.

During the First Contact War, Grissom had initially been assigned to Arcturus Station to congratulate the latest graduates of the ICT course, including one David Anderson. While he never was involved in combat, the elder officer did take part in the planning and command of defensive preparations around Arcturus.

Retiring from the Systems Alliance in 2160, Grissom left both the military and the public eye, becoming a recluse on his chosen world of Elysium.

In 2165, Grissom's daughter Kahlee Sanders came to him for help and told him of the destruction of the Alliance Research Station on Sidon. Grissom hid Kahlee, and tried to put Anderson, who had been assigned by humanity's own ambassador to the Citadel Anita Goyle to search for the young woman, off the case. When the krogan mercenary Skarr arrived, Grissom tried to fight him off, but was caught in the krogan's line of fire. Grissom survived the assault but refused medical treatment to keep Kahlee hidden from media attention. He then used his connections to get Kahlee secretly off the planet, with Anderson to keep her safe.
Ghra'da

**Location:** Milky Way / Dabo's Knot / Shuoma System

Fiercely sought after by the batarians during the tense negotiations with the volus that followed Batarian/Volus First Contact, **Ghra'da** is a standard hydrogen-helium gas giant with traces of other elements within its atmosphere. Most important to the Hegemony however were its various moons, several of which were unusually rich with Element Zero.

## Notable Locations

### Natural Satellites

* Orn'tvarn
* 10 other moons
Cryo Beam

**Cryo Beam**, similar to its cousin ability Cryo Blast, is an omni-tool application utilized as a combat ability in many fronts across the galaxy and sold as a toned-down version for utilization by civilians.

## Process

When activated from the user's omni-tool, the device supercools a high-powered stream of subatomic particles made from the tool's stores of omni-gel. This stream is extremely direct, beaming towards the attacker's target with extreme speed and discretion. While it does not stray from the path, it can reach out to nearly 5 meters away from the target. Upon reaching the opponent, the particles get into whatever layer is exposed and freeze it, creating an extremely brittle and solid surface. Armor and organic tissue is extremely weak to this type of contact, and enemies are also subject to being slowed when attacked with this stream of hyper-cooled particles.
Depot Dowanubo

**Location:** Milky Way / Phoenix Massing / Salahiel System / Ekuna

A fairly recent addition to the space near Ekuna as of 2182, **Depot Dowanubo** is a large space station in orbit of the elcor-dominated world. A waystation utilized by travelers to prepare for the hardships of the planet below, Depot Dowanubo houses many different companies and organizations who deal with the elcor but prefer not to fully adjust to life under the high gravity of the planet.

## History

Commissioned by the Courts of Dekuuna in 2130, the station was completed by late 2133. Envisioned as a waystation to the high-gravity world, it also was designed to serve as a place for non-elcor to live with an environment more suited to themselves. Because of its tumultuous location within the Terminus, the commanding council of the station, known as Central, entered a long-term contract with the Blue Suns to protect the depot and supplement the planet's own military.

The station has a very distinct scent that pervades each segment; a musty, spice-rich odor that reminds one of a humid day in a coniferous forest.

Depot Dowanubo has a noted criminal element that monopolized its underworld, Pressarodan. While the Blue Suns have been unsuccessful in rooting out the mafia-esque organization, they have been able to snag the occasional smuggler or agent of the organization.

Apres Medical, an asari-owned research firm, has taken up residence within the industrial segment of the station, specializing in researching the effects of high gravity on miners and other non-elcor inhabitants of the world below.

In the residential district, dissent has stirred because of the lack of non-elcor representation within Central. This has led to something of a resistance movement, known as IndCon.

## Locations

Depot Dowanubo is segmented into five rings, with both of the outermost being large hangars. The upper ring is the hangar for traffic in and out of the rest of the galaxy with the lower ring being for traffic to and from Ekuna. The central ring is the smallest, housing Central and the businesses most closely tied with the ruling council. The upper connector segment is the industrial and business sector, while the lower is the residential sector. There are connection tunnels between the industrial and residential sectors, bypassing central.

### Industrial Segment

* Apres Medical
* Pressarodan

### Central

* Blue Suns Headquarters
* Central Chamber
Extranet

The common thread that connects all devices with both signal and the capability to communicate, the **Extranet** is a galactic system of interconnected computer networks that use the Extranet Protocol Suite (EP) to link devices across the Milky Way galaxy.

## Administration

### Priority

While comm buoys allow rapid transmission, there is a finite amount of bandwidth available. Given that trillions of people may be trying to pass a message through a given buoy at any one time, access to the network is parceled out on priority tiers.

The Citadel Council and the SPECTREs have absolute priority; if they are using all the bandwidth, everyone else must wait. Individual governments and their militaries enjoy the next-highest tier. During wartime, civilian communication can suffer hours or even days of lag. Intelligence agencies study ping time through various systems to predict military buildups.

Below the governments and militaries, bandwidth priority is sold to the highest bidder. Media conglomerates, particularly headline news networks, purchase higher priority to provide their viewers with timely information. Corporations that require timely information and response capability (for example, financial institutions and investment firms) also invest heavily in priority access. The funds acquired through sales of bandwidth are used to maintain and expand the communications infrastructure.

While everyone with a computer has guaranteed free and unlimited access to the galactic extranet, they are last in line for bandwidth and may have to wait for their requests to be processed. Bandwidth resale corporations use investment capital to purchase blocks of high priority access, made available by paid subscription.

## Impact

* Cross-Cultural Communication
* Data Transferrence
* Galactic Encyclopedia
* Intergalactic Trade

* Memes
* Search Aggregates
Balytia

Nestled high in the Vesalyyn Mountains on Thessia, the city of **Balytia** is an ancient metropolis that has worn many faces in its millenia of existence. Originally founded as a royal retreat of the Ulee Queendom, the city has seen near constant expansion both into neighboring valleys and further into the mountains themselves.

## History

### Initial Discovery and Colonization

Sometime around near the turn of the 16th millenium before the common era, it is believed that Conqueress Ulee, engulfed in the thick of the War of Three Fronts, received a vision from a goddess. Though some texts claim it was Athame, others dispute the fact. Regardless of who the message was from, the content seems to have been accurately passed down: A beacon of pure clarity lay deep within the treacherous Vesalyyn Mountains, a valley of pure serenity and understanding. Uncharacteristically of the legendary warrior, she left the strategizing of her conflict to her seconds and personally spearheaded an expedition into the range in search of this beacon.

After months of difficult navigating through avalanches, blizzards and worse, Ulee and what remained of her contingent arrived in the Rotava Valley. Here, they discovered a pocketed micro-climate of temperate weathers and verdant biota. Leaving behind a band of warriors to begin settling the area, Ulee departed after a week of meditation back to the city of her namesake, vowing to end the war and return here to retire.

Rejoining the war, she found her forces badly outmatched. The warrior queen picked up her mantle as supreme commander and continued the fight, though doing so ensured she would never again return to the Rotava Valley. In the final years of the conflict, she fell victim to an assassination plot which involved her own daughter, Ulee II. Herself the last surviving member of the return expedition from Rotava, the memory of her route was left to the dusty shelves of the library in the great keep of Ulee.
European Union

The **European Union** is a supranational governmental organization uniting many of the nations on the Earth continent of Europe.

## History

The garden world of Watson was discovered in 2165 CE, with credit claimed by the Chinese People's Federation, the European Union, and the United North American States. This resulted in a political dispute over which nation could settle Watson first. To resolve this, the Systems Alliance brokered the Reykjavik Compromise which allowed each nation to establish its own settlements on the planet.

As of 2182, there were 34 member states in the European Union.
Ganar Garm

**Ganar Garm** is a krogan battlemaster and mercenary. He serves in the Blood Pack as the leader of their forces on Omega since 2177.

## Biography

Known to both friend and foe as a freak of nature, Garm is above average in every way compared to his kin. His mass and sheer size make him stand apart from his krogan companions, and his natural regeneration abilities are faster than almost all other krogan he has encountered.

## Armament

Garm utilizes an M-300 Claymore shotgun in combat and heavily relies on his biotic abilities as well. His omni-tool is equipped with the combat abilities Energy Drain and Incinerate.
Jacob Taylor

**Jacob Taylor** is a human biotic and Systems Alliance marine within the 2nd Frontier Division on Eden Prime. Born on the colony world of Demeter within the city of Thesmophoros, he initially served within the Navy's Corsair program before being brought back to standard garrison duty.

## Biography

Jacob was born on the 13th of September 2157 to Ronald and Liv Taylor in Thesmophoros on Demeter. His father, a crewman aboard cargo haulers, was often gone for long periods of time during interstellar voyages.

In 2175, his father's vessel was reported missing with all hands as it was surveying a world deep within the Terminus Systems.

## Armament

Jacob's biotics are combat-suited, and he prefers to use shotguns and heavy pistols as his go-to firearms. Within these he likes Incendiary Ammo.

## Family

* Liv Taylor - *Mother*
* Ronald Taylor - *Father*
Centrix Aurum System

**Location:** Milky Way / Apien Crest

The **Centrix Aurum System** is a star and the four planets and two asteroid belts orbiting it within the Apien Crest, the turians' home cluster. It is notable for housing their colony of Epyrus.

## Planets

* Alcapus
* Epyrus
* Norel
* Leliehielaron

## Planets

* Centrix Belt (Between Centrix Aurum and Alcapus)
* Aurum Belt (Between Alcapus and Epyrus)
Dracon Trade Center

The **Dracon Trade Center** is an office building located in Nos Astra's Batime District on Illium.

## Description

The Dracon Trade Center is a large complex that contains offices for several corporations, including Baria Frontiers, ExSolar Shipping, Eldfell-Ashland Energy, and Nezo Transportation. The building also contains a security office, a diner, and the salarian embassy.
Friss Negotiations

### Results

Everyone aside from a handful of the mercenaries died in a frenzied shootout, including the captive in question.

The **Friss Negotiations**, somewhat sarcastically named, were a drawn-out series of firefights on the a desolate moon around the world of Kobayashi as krogan kidnappers fought against former Blue Suns mercenaries hired by volus Clan Friss to rescue their clanmate, Lon Friss. In the process, Lon was killed along with all but two mercenaries.

## Description

In 2179, Lon Friss was a young volus student attending the famed Ten-Clan Academy on Maskawa, a planet whose reputation was a dichotomy of both awe and infamy. Being the rare Terminus-based outpost that it was, kidnappings on Maskawa were unsurprisingly quite frequent - given how ill-suited the volus were for combat and how isolated they were from Council Space, building a university upon its surface was a poor idea from the start - but Lon Friss' capture in early 2179 by a group of desperate krogan squatting nearby on the surface of a moon of Kobayashi was unique in that his clan initially refused to pay the bounty to get him back. Instead, Clan Friss hired a group of former Blue Suns to get Lon back, no matter the cost.

Landing on Kobayashi near the kidnappers’ camp, the mercenaries approached and, at first, appeared to play along with the krogans’ demands. Lon wasn’t imprisoned, or even tied up - on Kobayashi’s desert surface, how could a lone volus possibly hope to escape? - but that meant he wasn’t protected, either. The Suns severed ties with their former soldiers for a reason - they were brash, volatile, and didn’t follow orders, and the chaos that later ensued proved that they hadn’t changed since being ejected from the mercenary outfit. They weren’t mediators in any capacity; the former Suns got cocky, taunting the krogan and escalating the situation before deciding to simply open fire and gun them all down.

Only two people survived that fight, and neither of them were the volus whom Clan Friss had intended to rescue. Ten-Clan Academy mourned that day for their lost student, but more than that, the volus of Maskawa learned an important lesson: it wasn’t their place to fight back. In every instance of kidnapping since the incident with Lon Friss, the ransom demanded has been paid, and as a result the purple planet’s denizens are more popular targets than ever before.
Homebound Relay

The **Homebound Relay**, officially known by the Systems Alliance as **Arcturus Delta**, is a hugely important mass relay within the Arcturus System of the Arcturus Stream. Most notable as the only way into humanity's home system, the Sol System, it is heavily guarded and monitored by the Systems Alliance.
Gremar

**Location:** Milky Way / Hades Gamma / Dis System

**Gremar** is an icy terrestrial world with a thin atmosphere of carbon dioxide and krypton. Its surface is mainly composed of frozen ammonia with deposits of tin and other light metals.

## Description

When exposed to sunlight, Gremar's ammonia can melt, forming equatorial seas of the toxic chemical. This allowed a profusion of simple fungus and lichens to evolve in the low-energy environment. A by-product of their metabolism causes them to glow very faintly. While the light of an individual is insignificant, large patches seem to reinforce the light of one another, and are visible from space.
Faces, New and Old

**Faces, New and Old** was the introductory event of the *FSV Opolai*, telling the story of how its unlikely crew came to live and command the state-of-the-art vessel and the dire situation that brought them together. In the Voyages of the FSV Opolai storyline, it was directly followed up by Depot Dowanubo.

## Teaser

Sent to discover the whereabouts of a missing asari scouting vessel, SPECTRE Heplorn Ral and the crew of the *FSV Opolai* respond to a distress signal from a mercenary vessel. When they discover they aren't the only respondents, things begin on a bad foot and only get worse...

## Cast

### Player Characters

* Anastasia Radzlova played by Shadow
* Elaine Maddox played by Halo
* Holiday Milao played by Jackal
* Kren To'rahk played by Orion
* Mirathia V'Denia played by Nytato
* Tassiana nar Anxo played by Third
* Tuk played by Techsketch
* Yaulthoon played by shitbug

### Notable NPCs

* Heplorn Ral
* Milicus Maddox
* Pox
* Sil

## Settings

* Ekarii System, Phoenix Massing
* *FSV Opolai*
* *IHF Densris*

## Synopsis

Responding to a distress call in the Ekarii System of the Phoenix Massing, the crew of the *FSV Opolai*, SPECTRE Heplorn Ral and his hand-selected operatives including Kren To'rahk discovered the battered *IHF Densris* already boarded by a forayan vessel, the *VRC Chutano*.

After some animosity between the crews and survivors, the SPECTRE took charge of the situation and ordered the survivors of the *Densris* to be boarded onto his frigate. Tuk, pathfinder of the *Chutano*, aided in this process and was aboard the *Opolai* when the unidentified alien craft that originally wounded the *Densris* returned and made another attack run. Ral disconnected his own vessel from the rescue operation and used the combined working engines of the *Chutano* and functioning navigational systems of the *Densris* to clip the assailant's vessel as it flew by, disabling it.

An identical vessel to the attacker's arrived and focused on the *Opolai*, striking the bridge and taking its controls offline. Sil, the onboard VI, found his programming to be opened up somewhat by the circumstances and took command of the vessel, evacuating them to the nearby Salahiel System and to Depot Dowanubo. The SPECTRE and crew of the *Chutano* were left behind, missing in action.

## Links

### Full Text

The full text for this story can be found split into two parts at the link provided here.

### Soundtrack

The tracks utilized for ambiance or vibe within this story can be listened to on YouTube at this link.
Aephus

**Location:** Milky Way / Apien Crest / Navale System

The planet of **Aephus**, known as **Quadim** up until the Unification War**,** is a strategically important world for the turian Hierarchy. Located deep within their home cluster, the Apien Crest, the planet houses the aptly named Aephus Shipyards in high orbit above the world. Nearly 50% of all vessels within the Primarch's Navy were constructed, and continue to be constructed, over Aephus.

## History

One of the first turian colonies outside the home system of Trebia, Aephus was originally settled as Quadim on the 15th of March, 602 BCE. It was initially developed to be a base of operations for the Primarch's Navy, strengthening the connection between the colony and the homeworld. At the outbreak of the Unification War, Quadim remained loyal to Palaven for several years, though their supplying of ships to the Hierarchy slowed to a halt. On the 31st of October, 460 BCE, chieftan Oren Telon declared Quadim independent, cutting off the Hierarchy from its largest source of naval vessels. The planet was immediately plunged into chaos, with loyalist and separatist fighting breaking out across the colony. The War on Aephus had begun.

With some luck and brilliant strategy on the loyalists' part, Telon and his armies were defeated in 453 BCE. Senn Matellus, leader of the loyalists, took up the post of chieftan and submitted the facilities and fleets of Quadim back to the Hierarchy. With the cogs of war now turning in their favor, the Hierarchy was able to push outwards and reclaim their many infighting colonies.

At the conclusion of the war, Matellus declared the planet to be called Aephus and moved the capital to Axodi, wishing to leave behind the traitorous past. The city of Quadim, however, a separatist hotspot during and after the war, retained its original name.

## Notable Locations

### Cities

* Axodi
* Quadim
* Torex Atlan
Council Demilitarization Enforcement Mission

The **Council Demilitarization Enforcement Mission**, or **CDEM,** was created in accordance with the armistice that ended the Krogan Rebellions. Based at Pildea Station, CDEM patrols oversee the entire Krogan Demilitarized Zone. CDEM logs all ships passing through the DMZ and has the right to board and search them at any time and for any reason. Under the armistice, CDEM is responsible for ensuring that the krogan do not obtain starship-mounted weapons; the penalty for smuggling these weapons is punishable by death by spacing.

CDEM operates battlestations in orbit above Tuchanka and manages the planetary shroud which prevents Tuchanka's surface from heating to inhospitable levels. CDEM also enforces a quarantine around the debris field of Rothla, and maintains a small garrison at Ruam's helium-3 mining stations to prevent the sale of fuel to criminal elements.
Joppa

**Location:** Milky Way / Petra Nebula / Vetus System

A modestly sized hydrogen-helium Jovian planet, **Joppa** is close enough and reflective enough to be seen in Elysium's night sky. It orbits in retrograde, possibly indicating that it was an extrasolar capture. Human and alien consortiums compete fiercely for the rights to gather helium-3 from the planet, since Elysium's favorable position along trade routes means high profits.
Executioner

Invented by Blood Pack weapons experts, the first **Executioner** was improvised using spare parts and scrap metal during an Omega territory dispute. The result was a handheld cannon able to fire high-impact, armor-piercing slugs, although only one at a time due to its limited heat sink. Many Blood Pack mercs carry an Executioner as backup in case they get pinned down, but some enthusiasts prefer it as their primary gun, sticking to the one-shot-one-kill approach.
Blurr (Melete)

If Blurr was a computer, he'd have no spacebar.

For anything.

It can make him unintentionally a pain to deal with but doing so will be one of the best decisions you can make.

## Personality

Fast-talking, fast-thinking and fast-driving Blurr is just plain fast and as such is a ready and eager ally albeit often ending up easily bored and stifled by 'slow' activities.

He's eager and insanely reliable in a pinch, never leaving a friend behind even if he miiiiight just leave some work behind... He can't help it, he's a racer! He likes doing things! Exciting things! Even if means shirking just a little bit of his work to do so.

His lighter frame makes him more susceptible to hits than other Autobots leaving him to feel a little useless when it comes to a brawl, but that just makes him put all the more effort into his jobs to make up whenever he can! As long as his fast mind can keep focus that is.
Cora Harper

**Cora Harper** is an officer in the Systems Alliance, as well as a candidate in the Citadel Council's Valkyrie Program, the program itself a subset of the Council's Interspecies Military Integration plan. She serves in an asari commando unit known as Talein's Daughters.

## Biography

Born into poverty on a small, independent freighter, Cora was exposed to vast amounts of element zero while in utero. As a result, when she came of age the young girl was recognized as a powerful biotic.
Benda

**Location:** Milky Way / Armstrong Nebula / Grissom System

**Benda** has a dense atmosphere of sulfur dioxide and chlorine. Though technically classified as a "terrestrial" world, the surface of the planet has never cooled enough for a crust to form. It is a global sea of molten rock. Like Zaherux, its atmosphere is being blasted away by the solar wind. Once its thick atmosphere is gone, Benda's surface will be a "mere" 400 degrees C.
Hana'Nim

Agronomist aboard the *Rayya* within the Migrant Fleet, **Hana'Nim** was a quarian citizen born aboard the *Achaz* within that same armada. Wedding Rael'Zorah soon after returning from her Pilgrimage, the couple had one daughter together before Hana's death to an unknown viral outbreak among the fleet.

## Family

* Rael'Zorah - *Husband*
* Tali'Zorah - *Daughter*
Ismar Frontier

The **Ismar Frontier** is an Attican Traverse cluster at the galactic rim, near the borders of Outer Council Space. No major attempts at development have yet been achieved as of 2182, save for the Blue Suns' home turf at Zorya and nearby worlds. The cluster has some amount of scientific curiosities ranging from traits of native life to geological properties to archaeological finds.

## Systems

* Aquila System
* Elysta System
* Fala System

## Mass Relay Connections

* Crescent Nebula
* Eagle Nebula
* Minos Wasteland
* Serpent Nebula
* The Shrike Abyssal
* Omega Nebula
Energy Drain

When in combat, omni-tools can be programmed to sap kinetic barriers from an opponent to replenish the shields of the user. This process is known as an **Energy Drain**.

## History

Developed by the quarians during the Geth War, Energy Drain has seen widespread use since being released onto the open market. It's ability to increase survivability makes it popular with survivalist combatants as well as those unlucky enough to work in disputed zones where violence is common.
Jona Sederis

**Jona Sederis** is a former asari commando and the founder of the Eclipse mercenary group.

## Biography

Sederis founded Eclipse in 2164, utilizing her asari military expertise and experience with fellow salarian operators to form a more nuanced mercenary company that could offer high-tech sabotage and assassinations to their clients, something that was noticeably missing in the PMC market.

## Armament

Jona carries with her a Disciple shotgun as well as an M-9 Tempest to utilize in combat. Her biotics are honed into powerful weapons, and her omni-tool comes equipped with the abilities Decoy and Snap Freeze. Her ammunition is modified with Shredder Rounds, and she carries Flashbang Grenades into combat.
Flak Cannon

**Flak Cannons** are underbarrels that can be attached to conventional weaponry, firing krogan-designed shells that burst into shrapnel upon impact with the body. These rounds are effective at tearing through both armored and organic targets, although not as effective as specialized ammunition such as Shredder and Armor-Piercing Ammo.
Ekarii System

**Location:** Milky Way / Phoenix Massing

 The **Ekarii System** is an uninhabited and uncharted system within the Phoenix Massing. It has been astronomically observed by many species and its naming conventions are salarian, recognized by the Council's Astronomical Charting Directorate.

## Planets

* Serak
* Gotea