Mantala

Humid, waterlogged, and generally miserable the eastern country of Mantala is covered in swamps, marshes, and other wetlands broken up by the occasional river and lake. The jagged coastline is spotted with various peninsulas and bays, which would make the land a good spot for ports even with the difficult terrain, assuming the Empire could control it. The most distinctive feature of Mantala is it's generations-long war for control, with the Empire sending scores of troops into a guerilla war against the native tribes of Lizardfolk that call this land home. The Empire only controls a few miles away from the base of the Umidal mountains that divide the land from Kentrikoria, with only a few civilian outposts where only the impoverished and miserable make their home, with the rest being military encampments set to continue staging a seemingly hopeless war to draw a more pleasing line on a map.

https://www.seekpng.com/png/detail/31-312491\_shadowfen-load-screen-black-marsh-concept-art.png

## People

The Telaran people of Mantala are vastly outnumbered by the Lizardfolk native to the region, and though over the years they have developed their own subculture, ethnically they are indecipherable from other nations, primarily Kentrikorian.

Languages: Common

Use the racial modifiers from another country's people.

## Lizardfolk

The native inhabitants of this region are the Lizardfolk, humanoid reptiles well-suited to their swampy homeland. Though they are relatively limited technologically, only able to make stone tools themselves and stealing metal equipment, the few glimpses scholars have gotten of their villages suggests a developed culture with music, art, religion, a government structure, and mating ceremonies. This would dispel the myth that these are all savages hell-bent on destroying the good people of the civilized world, were it not for Imperial propogandists perpetuating that message and preventing the few scholars who know from revealing the truth. The Lizardfolk have a tribal society, not unlike the rural Chatorans or Trosk people of Kaltlan, though they generally live in stationary villages built slightly above the waters of the swampland, hunting and fishing to survive. Lizardfolk appear to be omnivorous but with a diet heavy on meat and fish, the only time a Lizardfolk has been seen eating anything else is when they've eaten a fallen soldier's rations, which contained dried fruits, implying they're carnivorous naturally. The Lizardfolk appear to have some sort of caste system, with hunters and warriors at the top as leaders, followed by religious leaders, and then craftsmen at the bottom, though more research is required.

Physically Lizardfolk stand between 5'6" and 7' tall and generally have naturally muscular physiques, though that may be a result of their physically demanding lifestyles. Their bodies are covered in overlapping scales not much harder than leather, and are quite malleable, with colors ranging from dark brown to light green, generally lighter on their chest, stomach, and neck than their back, limbs, and head. Lizardfolk heads resemble larger versions of various reptiles, such as iguanas, komodo dragons, vipers, and even crocodiles, with shape seeming to vary by tribe and location. Some Lizardfolk, particularly those resembling snakes, can have a venomous bite that can kill a grown man in a manner of seconds. All Lizardfolk have thick tails ranging from 2 to 4 feet depending on height, and are all excellent swimmers as a result. Lizardfolk gender is impossible to distinguish, with male and females identical save for genital differences. Lizardfolk don't appear to make any difference between genders in terms of societal roles, though more research would need to be done.