Tiering System

The tiering system is used to scale characters and to make imaginary battles against fictional characters. It applies for Strength, Attack Potency, Durability and, with some exceptions, for Range.

*( PS: The hierarchy order goes like the conventional reading order, from above to below, as Tier 12 is the weakest tier and Tier 0Z the strongest. )*

## Tier 11: Infinitesimal

No joule value available. This tier pertains to characters or objects that can create/destroy or affect the whole structure of a lower-dimensional universe, or lower layers/levels of reality. Please note that existing as a drawing or being made of data/information is not to be ranked at this tier, as such beings are still 3-dimensional, but on an incredibly small scale.

### 11-C: Point Level

Characters or objects that demonstrate power equivalent to destroying/creating a 0-D level construct of any size, or three levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality. This tier also includes characters who are vastly below this level, and all characters beneath this tier’s requirements in any significant way will still be at this tier.

### 11-B: Hypoverse Level

Characters or objects that demonstrate power equivalent to destroying/creating an existentially inferior 1-D level construct of any size, or two levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality.

### 11-A: High Hypoverse Level

Characters or objects that demonstrate power equivalent to destroying/creating existentially inferior 2-D level constructs of any size, or 1 level of infinity/degree of reality/fiction transcendence or similar beneath a 3-D reality.

## Tier 10: Human

### 10-C: Below Average Human Level

Characters or objects capable of exerting force comparable to humans who are below the average norm in terms of strength, such as small children or infirm people, as well as smaller animals such as cats and dogs.

### 10-B: Average Human Level

Characters or objects capable of exerting force comparable to that of regular humans, such as teenagers or unathletic adults.

### 10-A: Athlete Level

Characters or objects capable of exerting force comparable to that of more athletic humans, such as trained fighters or generally physically fit individuals.

## Tier 9: Superhuman

### 9-C: Street Level

Characters or objects that stand at the threshold of human strength and capabilities, represented by Olympic level athletes or rigorously trained martial artists, as well as larger animals.

It is important to note that, despite being named "Street level", this tier has nothing to do with actually affecting an entire street, with the name being more of a reference to street fighters as portrayed in martial arts movies and the like.

### 9-B: Wall Level

Characters or objects that can destroy or significantly damage extremely resistant materials such as stone, metal or steel, as well as similarly resistant parts of constructions such as structural boulders and walls.

### 9-A: Small Building Level

Characters or objects capable of destroying rooms or entire small constructions such as houses or more modest buildings.

## Tier 8: Urban

### 8-C: Building Level

Characters or objects that can destroy medium-sized buildings and constructions, such as large factories or large complexes such as supermarkets.

### High 8-C: High Building Level

Characters or objects that can destroy large buildings such as skyscrapers.

### 8-B: City Block Level

Characters or objects that can destroy urban city blocks or equivalent areas of space.

### 8-A: Multi-City Block Level

Characters or objects that can destroy multiple urban city blocks or equivalent areas of space.

## Tier 7: Nuclear

### Low 7-C: Small Town Level

Characters or objects that can destroy a small town or settlement, or those who can easily harm characters with Small Town Level durability.

### 7-C: Town Level

Characters or objects that can destroy a town, or those who can easily harm characters with Town Level durability.

### High 7-C: Large Town Level

Characters or objects that can destroy a large town, or those who can easily harm characters with Large Town Level durability.

### Low 7-B: Small City Level

Characters or objects that can destroy a small city, or those who can easily harm characters with Small City Level durability.

### 7-B: City Level

Characters or objects that can destroy a city, or those who can easily harm characters with City Level durability.

### 7-A: Mountain Level

Characters or objects that can destroy a mountain, or those who can easily harm characters with Mountain Level durability.

### High 7-A: Large Mountain Level

Characters or objects that can destroy a large mountain, or those who can easily harm characters with Large Mountain Level durability.

## Tier 6: Platonic

### 6-C: Island Level

Characters or objects that can destroy an island, or those who can easily harm characters with Island Level durability.

### High 6-C: Large Island Level

Characters or objects that can destroy a large island, or those who can easily harm characters with Large Island Level durability.

### Low 6-B: Small Country Level

Characters or objects that can destroy a small country, or those who can easily harm characters with Small Country Level durability.

### 6-B: Country Level

Characters or objects that can destroy a country, or those who can easily harm characters with Country Level durability.

### High 6-B: Large Country Level

Characters or objects that can destroy a large country, or those who can easily harm characters with Large Country Level durability.

### 6-A: Continent Level

Characters or objects that can destroy a continent or those who can easily harm characters with Continent Level durability.

### High 6-A: Multi-Continent Level

Characters or objects that can destroy multiple continents or those who can easily harm characters with Multi-Continent Level durability.

## Tier 5: Planetary

### 5-C: Moon Level

Characters or objects that can destroy a moon, or an astrological object of similar proportions.

### Low 5-B: Small Planet Level

Characters or objects that can destroy a small planet or those who can easily harm characters with Small Planet level durability.

### 5-B: Planet Level

Characters or objects that can create/destroy a planet.

### 5-A: Large Planet Level

Characters or objects that can create/destroy large planets or our large gas giants such as Jupiter and Saturn.

### High 5-A: Dwarf Star Level

Characters or objects that can create/destroy very small stars.

## Tier 4: Stellar

### Low 4-C: Small Star Level

Characters or objects that can create/destroy small stars.

### 4-C: Star Level

Characters or objects that can create/destroy a star.

### High 4-C: Large Star Level

Characters or objects that can create/destroy a large star.

### 4-B: Solar System Level

Characters or objects that can create/destroy a solar system.

### 4-A: Multi-Solar System Level

Characters or objects that can create/destroy multiple solar systems.

## Tier 3: Cosmic

### 3-C: Galaxy Level

Characters or objects capable of creating and/or destroying a galaxy, when the space between celestial bodies is taken into account, as opposed to merely the matter encompassed by them.

### 3-B: Multi-Galaxy Level

Characters or objects capable of creating and/or destroy multiple galaxies when the space between celestial objects is taken into account as well.

### High 3-B: Galaxy Cluster Level

Characters or objects capable of creating and/or destroy from hundreds to thousands of galaxies.

### 3-A: Universe Level

Characters or objects that can create or destroy all celestial bodies within a finite 3-D space at least equivalent in size to the observable universe via an omnidirectional explosion that covers the entire space, alternately create or significantly affect a 3-D universe or a pocket dimension of comparable size, which does not involve the destruction and/or creation of space-time.

### High 3-A: High Universe Level

Characters or objects that demonstrate an infinite amount of energy on a 3-D scale, such as creating or destroying infinite mass, or those who can affect an infinite 3-D space. This extends to an infinite number of finite or infinite-sized 3-D universes or pocket dimensions when not accounting for when not accounting for any higher dimensions or time. Large numbers of infinite 3-D universes, unless causally closed from one another by a separate spacetime or existence, only count for a higher level of this tier. Being “infinitely” stronger than this level, unless uncountably so, does not qualify for any higher tier.

## Tier 2: Macrocosmic

### Low 2-C: Universe Level+

Characters or objects that are capable of significantly affecting, creating and/or destroying an area of space that is qualitatively larger than an infinitely-sized 3-dimensional space. Common fictional examples of spaces representing such sizes are space-time continuums (the entire past, present and future of 3-dimensional space) of a universal scale. However, it can be more generally fulfilled by any 4-dimensional space that is either:

A) Equivalent to a large extra dimensional space. That is, a higher-dimensional "bulk" space which embeds lower-dimensional ones (Such as our universe) as subsets of itself, whose dimensions are not microscopic / compactified.

B) Portrayed as completely transcending lower-dimensional objects and spaces in the setting of a given work of fiction.

### 2-C: Low Multiverse Level

Characters or objects that can significantly affect, create and/or destroy small Multiverses which can be comprised of several separate space-time continuums ranging anywhere from two to a thousand, or equivalents.

### 2-B: Multiverse Level

Characters or objects that can significantly affect, create and/or destroy larger Multiverses which comprise from 1001 to any higher finite amount of separate space-time continuums.

### 2-A: Multiverse Level+

Characters or objects that are capable of significantly affecting, creating and/or destroying a countably infinite number of separate space-time continuums.

## Tier 1: Extradimensional

### Low 1-C: Low Complex Multiverse Level

Characters that can significantly affect, create or destroy structures containing 5 or 6 dimensions this tier can alternatively reached by characters who exist in the same scale as those dimensions being mathematically represented as R^5 - R^6.

### 1-C: Complex Multiverse Level

Characters that can significantly affect, create or destroy structures containing 7 or any dimension up to the 9th, this tier can alternatively be reached by characters who exist in the same scale as those dimensions being mathematically represented as R^7 - R^9.

### High 1-C: High Complex Multiverse Level

Characters that can significantly affect, create or destroy structures containing 10 or 11 dimensions, this tier can alternatively be reached by characters who exist in the same scale as those dimensions themselves being mathematically represented as R^10 - R^11.

### Low 1-B: Low Hyperverse Level

Characters or objects that can universally affect, create and/or destroy spaces whose size corresponds to eight levels of infinity and up greater than a standard universal model. In terms of "dimensional" scale, this can be equated to 12 real coordinate spaces and up (R ^ 12 and up).

### 1-B: Hyperverse Level

Characters that can significantly affect, create or destroy structures containing countably infinitely many dimensions, this tier can be alternatively reached if the characters exist as infinite dimensional beings themselves being mathematically represented as R^N.

### High 1-B: High Hyperverse Level

Characters or objects that can affect structures with a number of dimensions greater than the set of natural numbers, meaning in simple terms that the number of dimensions is aleph-1 (An uncountably infinite number, assumed to be the cardinality of the real numbers themselves), and therefore that such objects fully exceed **1-B** structures, which have only a countably infinite number of dimensions.

Note that, if the **1-B** structure in question is a hierarchy of levels of existence, then simply being at the top of such a hierarchy does not qualify a character for this tier without more context, and an additional layer added on top of the "infinity-th" level of this hierarchy is likewise not enough. To qualify as an equivalent of the above description, they need to surpass the hierarchy as a whole, and not simply be on another level within it.

### Low 1-A: Outerverse Level

Characters that are beyond all dimensional scale, i.e., characters that are superior to dimensionality as a whole, including structures whose dimensionality is equal to the cardinal aleph-2, which in practical terms also equals a level that completely exceeds **High 1-B** structures to the same degree that they exceed **1-B** and below, or larger cardinal numbers as well such as aleph-3, aleph-4, and so on. Characters that can create/destroy/significantly affect structures of this magnitude scale to that tier.

### 1-A: Outerverse Level+

Characters that are beyond all dimensional scale, with the number of dimensions being above Aleph as a whole. This tier encompasses all structures whose dimensionality would be expressed with cardinals higher than any Aleph value ( i.e. inaccessible cardinals ) and all structures that would exceed even that.

### High 1-A: High Outerverse level

Characters that are transcendent to the very concept of dimensionality, as well as characters capable of destroying/creating such structures.

## Tier 0A: Metaversal

This tier totally transcends the whole dimensionality, along with its conceptuality.

### Low 0A: Low Metaverse Level

Characters/structures that are beyond not only the concept of dimensionality, but above the whole concept of Space, or characters who can create, destroy or significantly affect such structures.

### 0A: Metaverse Level

Characters or structures that transcend Low Metaverse Level/High Outerverse Level just like how it transcends anything, from Tier 11 to Tier 1, or characters who can create, destroy or significantly affect such structures.

### High 0A: High Metaverse Level

Characters who can create, destroy, or significantly affect structures which would have their "size" or “power” expressed as infinite on a scale where 1 is baseline Low Metaverse level and 2 is baseline Metaverse level.

## Tier 0S: Supraversal

This level is already above everything that can exist in lower tier, working as an extension of the High Metaverse Level tier.

### Low 0S: Low Supraverse Level

Characters who can create, destroy, or significantly affect structures which transcend High Metaverse Level structures as they transcend all tiers below them, repeated from one to any finite value times over.

### 0S: Supraverse Level

Characters who can create, destroy, or significantly affect structures which exceed High Metaverse Level or Low Supraverse Level structures structures as they exceed all tiers below, repeated from countably infinite times over to any value past infinite ( i.e values portrayed in **High 1-B**, **Low 1-A** or **1-A** ).

### High 0S: High Supraverse Level

Characters who can create, destroy, or significantly affect structures which are superior to structures that scale from High Metaverse Level to Supraverse Level to an extent where they transcend everything below it to the point there is no numerical or quantifiable way to explain it no matter the cardinal number or concept to explain it.

This tier also encompasses characters who can create, destroy, or significantly affect structures which would transcend structures below them to the point it repeats this type of transcendance shown above, and this whatever the amount of repetitions is.

## Tier 0Z: Ultiversal

Before reading this tier, note that enough context for logic within one's verse must be given for a structure/character to scale to that tier as it must be proven to be able to encompass High Supraverse Level structures as long as all of its possible extensions.

For example, the statement "Character A destroyed all logically possible worlds" doesn't scale to **0S** as context for logic wasn't given and that one's definition of the "highest point of logic" may vary from one to another, as any tier past **3-A** or **Low 2-C** can already be seen as not logic by some people and verses.

### 0Z: Ultiverse Level

Characters that can significantly affect, create or destroy:

A) all logically possible High Supraverse Level worlds, structures, hierarchies and therefore all logically possible extensions of **High 0S**

B) one structure which contains all logically possible High Supraverse structures or hierarchies.

C) the framework of logic as a whole.

## Tier -1: Jokeversal

This tier scales absolutely nowhere, and is where all the memes (tiers, forms, characters, affirmations)  said to “solo fiction” or “solo irl” while being featless are thrown away as the trash they are. Instead of scaling above tier 0, we can even argue that those are below Tier 11, which is still fair considering what they are.

Some examples of it would be “Gokuversal”, “Giga[Insert name]”, ”God404”, or even the well known “Saitama solos fiction”.

(You’re advised to not pay attention to this tier and the things in it due to their worthlessness)

## Notes

### Note #1:

All characters have a greater than infinite number of dimensional aspects, most of which have a null magnitude, with null being a value that shows that someone doesn't interact with those dimensions. A character which is classified as n-dimensional has non-null magnitude in n number of dimensional vectors.

### Note #2:

A query that might arise is the existence of lower-dimensional beings in a higher-dimensional plane, and what it implies. Contrary to how complicated it sounds, the explanation for it is quite simple.

As noted previously, every being and object has an infinite number of dimensional aspects, with most of them being zero. For example, a regular bar of soap has an infinite number of dimensional aspects, but the value of all such dimensional vectors, apart from the three basic spatial dimensions (length, width and height), is null.

In other words, every being and object exists in a higher-dimensional space (apart from those High 1-B and above), only with the magnitude of higher dimensional vectors being null.

Null in this context being a value less that zero that shows a non-interaction with the vector or dimension.

TL;DR, simply existing in a higher-dimensional space does not classify a character as higher-dimensional in any way whatsoever.

### Note #3:

Another query that might come to mind is the question of how higher-dimensional beings can defeat lower-dimensional ones. After all, higher-dimensional objects cannot directly interact with lower dimensional objects, eg: we cannot physically deform a drawing of a two-dimensional square.

The answer to this is simple: while higher-dimensional creatures cannot directly interact with lower dimensional ones, they can, however, interact with the higher-dimensional construct within which the lower dimensional construct lies, eg: we can tear the 3-dimensional paper in which the two-dimensional square exists.

Hence, while higher-dimensional characters are not capable of directly attacking a lower dimensional character, they are very much capable of harming them (via an indirect attack on a higher-dimensional plane).

### Note #4:

As noted earlier, any lower-dimensional abilities and effects should technically be useless against higher-dimensional entities. However, in rare cases, lower-dimensional characters may have abilities (high-level quantum manipulation, reality alteration, etc.) which allow them to influence higher-dimensional structures.

Additionally, higher-dimensional characters can have problems affecting lower-dimensional structures, because they are too insignificant from their perspective. Nevertheless, higher-dimensional characters usually have some sort of ability to manipulate reality via higher-dimensional manipulation, or else creating/casting "shadows," "aspects," "dreams," avatars or the manifestation bodies that allow them to interact directly with lower dimensions of reality.

There are many different versions of the concept of higher-dimensional entities, each depending on the fictional rules that the author of that particular franchise has laid out. Hence, it is impossible to say that higher-dimensional characters can always beat lower dimensional ones within fiction.

### Note #5: + symbol

Currently misused to an extraordinary degree on the wiki, the "+" symbol should be used when the Attack Potency is greater than the average (arithmetic mean) of the high end energy level and low end energy level of a particular tier.

Example: Average of Large Building level is: [2 Tons (low end) + 11 tons (high end)]/2 = 6.5 Tons (the arithmetic mean). All energy levels from 2 Tons to 6.5 Tons should be listed as Large Building level, whereas all energy levels from 6.5 Tons to 11 Tons should be listed as Large Building level+.

### Note #6:

Tiers between 9-A and 3-B, even those which do correspond with their namesakes, should not be assigned unless there are accepted calculations, multipliers, and/or reliably stated precise Joule values that correspond with those ratings, as many verses can have their own context result in these feats being above or below their namesakes. The exceptions are that the lower borders of 5-B, 4-C, 4-B, 4-A, 3-C, and 3-B can be considered standard calculations for destroying a planet, a star, a solar system, two or more solar systems, a galaxy, and two or more galaxies respectively, and adding those tiers based on those specific feats is allowed.allowed.

### Note #7:

Characters beyond the concept of space also fall under the 1-A Tier, but they are

### Note #7:

Due to the fact that the distance between any given number of universes embedded in higher-dimensional / higher-order spaces is currently unknowable, it is impossible to quantify the numerical gap between each one of the subtiers in Tier 2. As such, it is not allowed to upgrade such a character based solely on multipliers. For example, someone twice as strong as a Low 2-C character would still be Low 2-C, and someone infinitely more powerful than a 2-C would not be 2-A.

### Note #8:

The term "Hyperverse" comes from two words: "hyper," which is used in mathematics to designate higher-dimensional space, and something extreme, above or beyond the usual level. As well as "verse" as a short for "universe". So it is intended as a description of a superior existence beyond conventional reality.

Similarly, "Hypoverse" is derived from "hypo", which is used as a suffix to mean being "under", "lesser than", or "below" something. Furthermore, it is the literary inverse of "hyper", which makes it a fitting complement to the existing terminology.

### Note #9:

Keep in mind that certain tiers do not necessarily correspond to the destruction of their namesakes in any meaningful fashion. This is because the minimum requirements for these tiers are arbitrary values.

### Note #10: The Z in "0Z"

The Z in Tier 0Z is a reference to Dragonball Xenoverse 2's ranking system as after the S there is Z.

1. ↑ 1.0 1.1 1.2 1.3 1.4 "Significantly affect" is here used as an umbrella term for feats that don't involve direct creation or destruction but are comparable to them in power, such as warping and distorting the entirety of the structure in question, sustaining its existence with energy, merging the structure with another one, etc.