Taida Komorebi

* Casual
* Hero

## Appearance

Taida is a young man of a lanky height, fair skin tone, and a lean muscular build. He has long black hair, the back of it being dyed a dark cyan. His eyes are sharp and a light green in color.

At school, Taida wears the usual Yuuei uniform, however he wears the red tie loose with a white collared shirt, the first few buttons undone, and almost never puts on his blazer. His pants are worn normally, though.

Taida's hero costume consists of a loose, short sleeved traditional Japanese kimono shirt, sage green in color. The shirt is decorated with white speckles on the sleeve and around the armpit area. His shirt also has two large white straps, seemingly for no purpose other than to look good. He has a dark cyan Japanese fox mask adorned on the side of his head. Taido wears a red beaded bracelet on his right hand. He wears loose black traditional Hakama pants, and ankle high black combat boots decorated with white speckles as well.

During the winter months, he has no almost change with the exception of his shirt sleeves get longer.

## Personality

Taida is a witty, sarcastic, lazy, and cocky person. He can be portrayed as a Cheshire Cat. For people who don't know him, he can come off as anti-hero, sometimes even downright villainous. However, Taida is trying his best, which may not be a lot, to become a hero just like everybody else. Taida expresses his reason for being a hero is just for money only, and while he seems uninterested, if you look close enough, he has a good heart.

Taida really isn't driven to win, he would much rather bask in the sun than "work." During battles and/or training, Taida is bored and constantly looking for shortcuts. He'll do anything to shorten a battle, using all the dirty tricks in the book. Taida is strategic and intelligent, but opts to sleep during class rather than pay attention. He seems to not care about what anybody thinks of him, whether it be positive or negative. He goes at the beat of his own drum.

Taida dislikes formalities in general, often acting in unpredictable ways while being cocky and taunting. He can appear relaxed and almost bored in high pressure situations. He's great at controlling his facial expressions and tone of voice, making him greatly skilled at lying. All good liars know how to spot other liars as well, so he'll know whether someone is being honest or not. However, he won't call them out since he doesn't view it as a big deal.

He isn't that critical of himself, having the "floating rock" mentality and believes mistakes don't matter and do not effect him or anyone close to him. Because of this, Taida can cause immense trouble. He'll continue to make that mistake over and over again, refusing to learn his lesson. Taida can be incredibly stubborn at times.

## Character Background

Taida was born in Hyogo, Japan, next to coastline, with a silver spoon in his mouth. His father was the CEO of a popular oil company, and his mother was a famous artist, known for her paintings. Taida grew up basking under the sun in his family's private beach, and held the attention of everybody around him, since he was an only child. He was served by a private butler and never had to do any work for himself. Even though he never experienced actual work in his life, he exceled in his studies and extracurriculars, which included violin, volleyball, and painting, which he took after his mother. His life was surreal and jovial until he turned 9.

Once he turned 9, his mother gave birth to his little sister. And with that, all the attention once on him shifted onto her. He was discarded, like a piece of trash. His own personal butler was now his sister's, and his parents looked down on him. They were only there to censure him, especially his father, who pushed Taida to train and study harder, and everyday their standards got worse. Taida couldn't keep up. He couldn't fit their expectations, but he worked oh so hard. His parents never comforted him, never even spared him a glance, unless it was to criticize him about something. And there was his sister, who was only 4, learned how to play piano and competed in spelling bees. She was a child prodigy. His parents constantly doted on her, which made Taida feel incredibly jealous, angry, and hopeless. He wasn't a genius like her, he wasn't born with those talents. His only safe space was the warm and sunny beach, each day he spent a little more time there. It was a haven, the sun comforted him.

After working and training emphatically for years, he finally burned out and went through a breakdown. Why was he working for something he could inevitably never achieve? He'd never be good enough. He'd just live a pathetic life and die, then be forgotten by everyone. This made Taida stop working, opting to sleep on the beach and play video games. His parents was irate, but after a while gave up. They didn't bother him anymore, but they never really loved him anymore as well. It hurt Taida, seeing his parents, the people who were supposed to support you all through out your life just, give in like that.

Another year passed by, Taida doing nothing but leech off his parents. But then, while walking into a convenience store, he spotted a poster. It was of a hero, majestic and admired by all. Being a star in everybody's eyes, that was what Taida really craved. He wanted to become a hero, being showered with riches and attention, just to prove to his parents that he wasn't a lost cause after all.

## Character Aspects

1. Bold
2. Blunt
3. Laboriously Lazy

## Stat Points

For the purposes of combat and being able to get a guideline of how strong your character is, we do have stats. Each stat governs a different criteria of combat and an idea of how far a character should be able to push themselves. ***Player characters start out with 80 points to spend and can raise any stat up to 60 at the beginning.***

* Remember, Will is an average of your 4 Stats and does not count towards the total.

* How many points you put into each stat determines its tier. Please consult our stat guide to determine what that might be.

 Agility
 Perception
 Durability
 Will
 Total

## Quirk

Quirks are the name given to the superpowers of My Hero Academia. Over 80% of the World's population has one and if this character is intended to be at U.A., they are no exception.

#### **Sunbeam**

Taida is capable of manifesting sunlight into power, such as getting physically stronger and faster. However, since there usually isn't an adequate light source, Taida is able to store sunlight in his body from other times he accumulated it, and use it for later use. Thus, he is able to fight during nighttime, though weaker than normal. When Taida's quirk is in action, his eyes will glow yellow. If he overuses his quirk, his eyesight can get blurry and he will get sunburns.

#### **Quirk Cost (DO NOT TOUCH)**

***This section of your wiki is to be only utilized by moderators. It's where they'll put the strengths and flaws of your quirk as well as the final price. Under no circumstance should a player ever edit this part of their Wiki page. If you are caught doing so, expect consequences.***

 Quirk Points Used
 Quirk Points Total

 * Clear Trail(-1): When the user's quirk is active, their eyes will glow yellow.
* Sun Storage(-1): The user must ensure that they spend some time taking in the sun's rays else they cannot use their quirk for that day.
* Burning Up(-3): While the user's quirk is in use, their skin because to become sunburned, harming them in the process.
* Blurry(-3): After 6 turns of consecutive quirk use, the user's vision will begin to become distorted, blurry, and unreliable. This will persist until 2 turns of not using their quirk have passed.
* Enhanced Strength(+4): The user can enhance their strength by one-tier.
	+ Attach(+1)
* Enhanced Strength(+4): The user can enhance their strength by one-tier.
	+ Attach(+1)
* Enhanced Strength(+4): The user can enhance their strength by one-tier.
	+ Attach(+1)
* Enhanced Agility(+4): The user can enhance their agility by one-tier.
	+ Attach(+1)
* Enhanced Agility(+4): The user can enhance their agility by one-tier.
	+ Attach(+1)

## Gear (DO NOT TOUCH)

Various items or special clothing you might wish for your character to wear or have on them when they're in the field. Gear is bought using the same points used to purchase a quirk and require specific approval to have as well.

 Gear Points Spent
 Gear Points Remaining