recursal/Fanatic-Fandom huggingface dataset:
Seelen

Seele wird der Tama Kern in Lebenwesen genannt. Die Seele hat keinen physischen Platz im Körper, sondern repräsentiert den Tamafluss im Körper. Die Seele hat eine prägnante Färbung, abhängig auch welchen Arten von Tama die Seele besteht.

## Nach dem Tod

Wenn das Lebewesen stirbt, bündelt sich das Tama für kurze zeit und verlässt den Körper. Nach etwas 10min beginnt sich die Seele in das Tama aufzulösen. Nach etwa einer Stunde ist das Tama komplett verschwunden und keine Reanimation ist mehr möglich.

## Seelen Aufnahme

Es ist möglich die Seele eines toten Lebewesen in sich aufzunehmen und dessen Fähigkeiten zu lernen. In der Seele werden Erfahrungen, Fertigkeiten und magische Kräfte gespeichert. Durch die Aufnahme der Seele werden ein Teil dieser Fähigkeiten in der eigenen Seele übernommen.

Mit dieser Aktion ist es nicht möglich die eigene Seele zu vergrößern, oder ein stärkeres Bund mit dem Tama, und somit stärkere Magie, zu erlangen. Es können nur Wissen und Fähigkeiten übernommen werden.

Es ist nicht möglich Seelen von humanoiden Wesen aufzunehmen, mit Ausnahme von Verstoßenen, da diese tierische Aspekte in sich tragen.

Bei der Aufnahme von Seelen gibt es verschiedene Faktoren zu beachten.

### Seelen Ermüdung

Eine Seele aufzunehmen beansprucht die eigene Seele und nach Aufnahme sollte die Seele geschont werden, mindeste eine lange Rast lang. Wenn zu viele Seelen zu schnell aufeinander aufgenommen werden kann dies zu Komplikationen führen.

### Seelen Amplifikation

Wenn zu viele Seelen der gleichen Art hintereinander aufgenommen werden kann es dazu führen das bestimmte Eigenschaften der aufgenommenen Seelen sich verstärken und Aspekte der eigene Seele überschreiben. Dies kann drastische Folgen haben, die von geistigen bis zu körperlichen Veränderungen oder sogar zu Tod führen können. Siehe Verstoßene.

Vermeiden lässt sich dies durch Aufnahme von verschiedenen Seelen und ausreichen Pause zwischen den Aufnahmen um eine Seelen Ermüdung zu verhindern
Menschen

Menschen, den den Elfen Keinmer genannt, sind die dominante Rasse in Isica und haben sich in viele Gebiete verbreitet. Menschen zeichnet eine hohe Anpassungsfähigkeit und hohe Intelligenz aus. Durch ihre hohe Intelligenz sind sie jedoch weiter von der Natur entfernt und nicht sehr magisch begabt.

menschen sind technisch begabt und Hinterfragen vieles. Menschen kennen Magie nicht und haben so gut wie keine Bindung zum Tama.
Segen

Spieler können in einem Schrein Geld spenden und zu einem Yurei beten um seinen Segen zu erhalten. Der Segen gewährt dem Spieler einen temporären Bonus. Die Art des Bonus ist vom Type des Yurei abhängig und die Stärke des Bonus is abhängig wie viel gespendet wurde.

Die Yurei akzeptieren nur einzelne Münzen. Es ist also nicht möglich mit 10 Gold ein Platin Segen zu erhalten.

Es gibt zusätzlich noch einzigartige Yurei, die besondere Boni bieten.

Der Segen hält für einen Tag an, oder bis um ein anderer Segen beteten wurde. Man kann nur einen aktiven Segen haben.

## Segen Stärke Abhängig von Spenden Typ

 Silber
 Gold
 Platin
Welten Drachen

Die Welten Drachen haben die Welt in der ersten Epoche bewohnt und regiert.

## Geschichte

Die Welten Drachen bauten ihren Hort aus Geröll und Bergen und kreierten einen eigene hohen Berg, höher als alles andere und somit unerreichbar.

Yazmir Lord der Finsternis

Aldrae Gebieterin der Stürme

Chesidan Meisterin des Lichtes

Gravyr König der Berge

Drygmur Herrscher des Feuers

Nedasith Mutter der See
Alec Lightwood

## Alexander Gideon Lightwood-Bane

**Alexander Gideon Lightwood-Bane**, also known as **Alec Lightwood**, is the husband of *Magnus Bane*, the adoptive brother and *parabatai* of *Jace Herondale*, and the adoptive father of *Rafael* and *Max Lightwood-Bane*, so subsequently the adoptive grandfather of his children, Aidan, Nathan, Theo, Joshua and Emily. This also makes him the father-in-law of Holly Lightwood-Bane.
Elfen

moderne Tamer, oder von den Menschen "Elfen" genannt sind die direkten Nachfahren der Tamer und sind die wiese sehr naturverbunden und folglich sehr Magie begabt. Viele Elfen sind nicht gut zu sprechen auf Menschen und meiden diese.

Alterspanne: Bis zu 750 Jahre

## Geschichte

Es gibt keinen klare auftrennen zwischen Tamer und Elfen. Es gibt mehrere Ansätze. Die Menschen trennen bei dem Auftreten der Menschen bei dem Beginn der dritten Era. Die Elfen trennen nach dem 5 jährigen Krieg der Elemente zwischen Tamer und Elfen.

Was die Menschen nicht wissen, Die Elfen haben experimentiert um Magie zu isolieren. Nach viele Experimenten haben es die Elfen geschafft einem Wesen die Magie zu entziehen. das Produkt dieser Experimente ist Keinmer, oder auch Mensch genannt. Diese Experimente waren sehr verpönt bei den Elfen und werden heimlich durchgeführt.

Es ist ein Vorfall passiert, bei dem Menschen entkommen konnten und die Experimente an die Öffentlichkeit gekommen sind. Die Verantwortlichen wurden verbannt und die Elfen halfen den Menschen so gut es geht.

Nachdem sich eine menschliche Gesellschaft gebildet hatte, haben die Elfen versucht so weit es geht auszuhelfen. Beide Rassen lebten lange Zeit im Einklang miteinander. Die Elfen haben den Menschen versucht Magie beizubringen. Es viel den Menschen nicht leicht, aber sie konnten Magie beherrschen.

Als die Menschen die Magie beherrschten begangen sie die Magie Kriege gegen die Elfen mit dem Ziel diese auszurotten. Viele Elfen wurden getötet und fast alle Elffachen Städte wurden zerstört. Es verbleiben einige Ruinen, aber die meisten Elfen zogen sich tief in die Natur zurück und versteckten sich vor den Menschen.

Lange Zeit nach den Magie Kriegen kann man nur noch wenige Elfen in menschlichen Siedlungen finden. Da Elfen ein viel längeres Leben als die Menschen führen, sind diese viel nachträglicher und haben den Menschen nicht verziehen.

Nach der Nekojin Revolution haben sich einige Elfen in dem Gebiet der Nekojin niedergelassen.

Nur wenige Elfen sind neugierig genug die Vergangenheit ruhen zu lassen und ziehen in menschliche Siedlungen. Für die Menschen ist dies lange Geschichte und sie behandeln Elfen als besonders und bewundern diese für ihre magische Begabung.

## Biologie und Verhalten

Elfen sehen den Menschen sehr ähnlich, nur haben sie läge Ohren und sind eher schlank. Elfen sind, wie die Tamer, sehr naturverbunden und haben ein hohes magisches Potential und können magische Orte spüren. Wie auch die Tamer leben die Elfen mehrere Hundertjahre.

Da Elfen lange leben sind diese normalerweise sehr nachtragend und vergessen selten.

## Kultur

Die Elfen haben große Teile der tamischen Kultur übernommen und setzen diese fort.
Use Custom Genes

If you are a paid subscriber, you can use custom made genes made by you or other users with Create Genes , on all image categories except General Art
At the bottom of your Edit Genes page, you will see an Add Gene button, this will let you pick custom genes previously saved for that image type.

On here you see a few of my own saved genes (the "Created" tab is selected). You can also see all genes or the most popular ones (trending)

After you pick a new gene, it will show on your top left

> Every image above has been created applying custom genes to the larger original image. On the bottom row, you can see one I used the "Irathient" gene and on the middle row, left side you can see 2 images I used the "Vincent2" gene shown above. The middle row also has "funko2" and "funko" applied with positive and negative values. The top row has some genes from other users such as "Elf Baby", "neon" and "bloody". The crossed image was a crossbreed.
>
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Akumas

Akuma (der, pl. Akumas) sind verdorbene Yurei. Die werden von Menschen häufig als Dämon oder Poltergeist bezeichnet. Akumas erhalten ihre Macht durch Wut, Rache oder andere negative Gedanken, die diese verderben.

Durch ihre Verunreinigung können Akumas nicht ins Tama aufgenommen werden und sind gezwungen in der materiellen Form zu verweilen. Da diese Form Energie kostet, die die Akumas nicht bereitstellen können, bereitet ihnen dieses Dasein Schmerzen. Daher wollen Akumas nur eins, einen physischen Körper um dieser Zwischenform zu entkommen und uneingeschränkt mit der materiellen Welt interagieren zu können.

## Entstehung

Akumas können auf verschiedene Wege entstehen.

### Besonders böse Wesen

Böse Wesen verderben Ihre Seele mit bösen Gedanken, soweit, dass wenn sie sterben, ihre Seele nicht mehr in das Tama aufgenommen werden kann und sie gezwungen sind in der materiellen Form als Akuma zu existieren. Diese Akuma schrecken vor nichts zurück um wieder einen physischen Körper zu erlangen, um fortzusetzen was sie zu Lebzeiten getan haben.

### Von Hass oder erfüllte Wesen

> *"Wenn jemand aus reinem Hass getötet wird, bleibt ein Fluch zurück. Der Fluch erfasst diesen Ort des Todes. Wer mit ihm in Berührung kommt, wird von seiner Kraft verschlungen."*
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Diese Art von Akuma suchen den Ort ihres Todes heim und fühlen nichts als Hass und Rache. Keine Tat kann diesen Hunger auf Rache stillen und der Akuma wird jeden verfolgen, der den Ort des Todes besucht.

### Vererbung durch engen Kontakt mit unreinen Wesen

Yurei, die zu engen Kontakt mit unreinen Wesen haben, können verderben und zu Akumas werden. Diese Akumas handeln nicht mehr wie sie selbst und scheinen von einem fremden Willen kontrolliert zu werden.

Diese Akumas sind die einzige Art, bei der es möglich ist diese zu retten und zu Yurei aufsteigen zu lassen.
Orc (lore)

The result of Elven dealings with devilish powers. They have been twisted and mangled into brutish warlike creatures. Though they are less intelligent than most other sentient races, they still understand concepts of civilization and technology. Their human given name, Orc, comes from Rome the first human civilization to encounter them. Literally meaning demon.

Although they are incredibly hardy creatures they appear to be completely magically inept.

Orc itself is somewhat of a catch all term, as orcs come in many forms. The three main categories are as follows:

* Orcus: The largest type, possessing a hunched posture, flat faces, and comically large jaws and teeth. Their origin is unknown, examinations have shown that they possess no genders or reproductive organs. Though they appear to have a high place in Orc society they are only seen in small numbers. They are incredibly strong and resilient while simultaneously being the dumbest.
* Orcling: The smallest type, stout creatures with grotesque features and proportions they are rarely seen outside of Orc encampments and always in groups. Like the Orcus their origins are unknown as they possess no visible genders. Though they are much weaker than other orcs they appear to be more intelligent, albeit barely.
* Orc: The most commonly seen type, humanoid, generally resembling larger elves with green skin, tusks, and much more muscle mass. The direct descendants of the original twisted elves.

Hybrid species:

* Half-Orc: Crossed with a Human, they are generally detested by the rest of humanity and simply are not strong enough to make it far in Orc society.
* High-Orc: Crossed with an Elf, they suffer a similar fate; being hated by the elves and not strong enough for the Orcs.
Rassen

In der Welt von Isica gibt es verschiedene Rassen. Der Großteil der Bevölkerung besteht aus Menschen. Des weiteren gibt es noch Elfen und Nekojin.

## Systematic

* Ursprünglich Drachen Verehrer
	+ Echsen Volk
* Tamer
	+ Elfen
		- Menschen
			* Nekojin
			* Miontaurus
			* Verstoßene
		- Kentaur
	+ Pixies
	+ Goblinoid
	+ Zwerge
	+ Harpien
	+ Nixen
	+ Kitsune
Mountaineer

Mountaineers are specialists in traversing and fighting in hard terrain. Subclass of Rifleman

## Class Features

### Weapon Proficiency

The mountaineer is proficient with all magitech firearms.

### Extra Equipment

Mountaineers start with either snow shoes or skis. Their armor counts as a cold weather outfit.

Affects Rifleman starting equipment.

### Bonus Disciplines

The Mountaineer has extra discipline skills to choose from.

* **Mountain Climbing:** The Mountaineer and all allies within 30 feet gain a +2 morale bonus on all saves made against cold weather effects, cold damage, and climb checks.

### Mountain Fighter

At 1st level the Mountaineer can take any cold weather related feat or trait as a bonus. Gains Mountain as favored terrain. Replaces first Discipline

### Small Unit Tactics

At 6th level the Mountaineer is adjusted to fighting in smaller groups. If an ally is within 15 feet, each ally gains a +2 enhancement bonus to attack rolls. Replaces Formation Fighting.

### Snowbound

At 8th level When in a snowy weather or climate, the Mountaineer gains a +8 to stealth checks.

### Cold Weather Acclimation

At 10th level the Mountaineer gains a +4 bonus on all saves against cold damage.
Replaces cross Training.
Character Creation

## Ability Scores

Ability Scores are the basic characteristics of your character and are used in determining a much larger number of skills.

The recommended method of determining your ability scores is a "point-buy" system with a standard amount of points being 20 points.
Most games using a point-buy system should stay between 15-25 in order to prevent extremely weak or extremely strong characters.

Rolling methods of 3d6 and 4d6 subtracting lowest are also perfectly fine.

## Choose a Class

A character may have one class assigned to them to start. This is representative of the profession of your character and will determine favored weapons, skills, and stats. As a character gains more experience more of the class's abilities and skills will be unlocked.

If you plan on making a magic based class, consult the GM.

Custom Classes: As this is still very early in the making, if you have an idea for a class that does not seem to exist. Consult your GM.

#### Basic Classes

* Gunslinger
* Inquisitor
* Mage
* Ranger
* Rifleman
* Warrior

## Allocate Skills

The number of skill ranks your character starts with is determined by class and intelligence modifier, as well as any possible extra bonuses (i.e. racial bonus). Every level your character gains additional skill ranks according to class, int mod, and any extra bonuses.

You may allocate skill ranks to desired skills. All class skills gain a +3 when the first skill rank is allocated to them.

## Choose Heritage and Traits

Your Heritage is part of your character's background, establishing where they are from.
Traits are small bonuses that can also help flesh out the personal history and personality. A normal campaign would allow two trait picks with an optional drawback pick allowing for a third.

## Choose Feats

Every character starts with at least one feat, extra feats can be obtained by race, class, and level.

## Starting Hit Points (HP)

1st level characters start with their constitution mod added to the maximum of their class hit die.

For characters above 1st level, multiply constitution mod by level, and for every level after 1st roll your hit die.

 Gunslinger
 Inquisitor
 Mage
 Ranger
 Rifleman
 Warrior

## Equipment

Characters start with a baseline of 100 gold that can be used to buy equipment such as weapons, armor, and other general gear. Each class has a bonus amount of gold to be added onto the baseline 100 gold.

## Determine Saving Throws, Initiative, and Attack Values

Determine saving throw, initiative, and attack stats for your character. These are usually already decided by previous steps, mostly character class.

## Starting Spells

If you character is a spell casting class, you need to pick the spell that they will know at the start of the campaign. Spell lists and how many spells are specified by each class.
Gunner

Gunners carry heavy automatic firepower. Subclass of Rifleman.

## Class Features

Gunners gain proficiency with all automatic Firearms.

### Starting Equipment

Gunners can start with a Light Machine Gun with 250 rounds of ammo, instead of a rifle.

### Lift Capacity

The Gunner is adjusted to heavier than normal equipment load and gains a +10 MISC lift bonus

### Bonus Disciplines

* **Suppressing Fire:** The Gunner picks a 10ft by 10ft area to suppress. This consumes an additional 3 ammo every round and the gunner cannot make more than one attack (regardless of weapon and BAB). But any creatures in the area suppressed receive the following debuffs: 1/4 movement speed, -4 on attack rolls.

### Machine Gun Nest (Ex)

At 1st level the Gunner can take a move action to set up his machine gun reducing the penalty of subsequent attacks by 3. (Going from -5 to -2)
Takes another move action to pack up. Replaces First Discipline.

### Covering Fire

All allies within 25 feet of the gunner gain a +1 enhancement bonus on attack rolls. The gunner does not gain any benefit. Replaces formation Fighting.

### Artillery Team

At 10th level the Gunner gains Artillery Team as a bonus feat. Replaces, Cross Training.

### Improved Covering Fire

At 20th all allies within 80 feet of the gunner gain a +2 enhancement bonus on attack rolls. The gunner does not gain any benefit. Replaces The Emperor's Shield.
Artbreeder UI: Edit single Image

In the Artbreeder UI (User Interface) you can usually Edit Genes, pick Children or Crossbreed. You can use this screen to:

* create new images of all kinds
* reconstruct known images
	+ Reconstructing a known face: I summarized the steps for reconstructing a face
	+ Reconstructing a known landscape. Landscapes are harder to make it match a known image but the process is similar to face reconstruction.
	+ Reconstruct images on other image categories: It is possible but harder since the other image categories have no upload option and depend entirely on Edit Genes, Crossbreed and Compose

### Crossbreed:

Here we are using the Crossbreed function to merge our base image on the middle (the blue one with a river) with an image to the right (the image of fire) that we chose on another screen, the Image Choice screen.

Underneath the merging images there's a sliding dial that lets you pick how much of each image you want on the merge. I usually pick the middle. The result shows on the left. When you reach an image you like, click "Save"

The bottom of the page contains previous "children" of the base image (the blue river one on the middle).

#### Crossbreed means Merging

As you can see on top left, crossbreeding water (middle) with fire (right) yields a much drier landscape, and the color pallete changed, while the base image had mostly blue tones and the merging image was mostly in red, the resulting image is neither blue nor red, showing what looks like a landscape of a smaller river during sunset.

On the bottom of the page you see previous saved images, obtained by merging the water image. By merging it to different colored landscapes I was able to get fall, winter and sunset views. Objects also get merged. The sunset shows a city, the winter just shows wilderness and the fall scene shows a little barn. Those all came from the images I picked to merge wit the blue river base image.

Notice how the style comes from the ash blonde but the facial features are coming mostly from the drawing of a black haired man.

#### Extended Crossbreed Sliders

By editing the page source, either manually or with a user script, you can extend both the content and style sliders. This way you'll be able to exaggerate the difference between the images instead of merging them.

Notice how the style of the resulting image is darker and rougher compared to the selected image on the far right.
Portraits

Here you can mix genes to create your portrait. It is one of the few places Artbreeder lets you Upload base images.

In this option you can get people's faces, or, with a bit of effort, faces of humanoid things like vampires, orcs, statues

This page has 3 modes: A  Compose mode, Upload UI and Animate. You can get to the regular Artbreeder UI: Edit single Image by clicking on an image

### Compose Portrait

Composing is similar to the  Editing a single image but you can merge multiple pictures at a time and influence the genes of the merged images.

### Gallery

Add yours below!

Portrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with Artbreeder
Paintings

Here you can mix genes of 26 different categories to create your art piece. This area does not let you upload any input but has a selection of images to choose

In this option you can get the images of people or scenery that look like a painting. Use the Expressionist, Gold Nouveau, Fauvism and Pointillism genes to get something looking like the stiles of Renoir, Picasso, Van Gogh, Dali or other famous painters.

This page has 2 modes: A Compose mode and Animate. You can get to the regular Artbreeder UI: Edit single Image by clicking on an image

### Gallery

Add yours below!

Painting created with ArtbreederPainting created with ArtbreederPainting created with ArtbreederPainting created with ArtbreederPainting created with ArtbreederPainting created with Artbreeder
Army Ranger

Soldiers specialized in long distance missions with minimal support.

**Role:** Adept in traversing terrain, and handling specified enemy types.

**Alignment:** Any

## Class Features

### Weapon and Armor Proficiency

Army Rangers are proficient with all magitech rifles, simple weapons, light armor, and medium armor.

### Rifle Fighting Style

* Deadly Aim, Focused Shot, Point Blank Shot, and Precise Shot.
* At 6th level, he adds Firearm Mastery and Improved Precise Shot to the list.
* At 10th level, he adds Pinpoint Targeting and Shot on the Run to the list.
Portraits Old

This is an older version of the Portraits page, producing lower definition images and having simpler "genes". It was one of the few places Artbreeder let you Upload art.

This page has no more Edit modes left as this category is obsolete. Images are still available for download

### Gallery

Add yours below!

Portrait created with ArtbreederPortrait created with ArtbreederPortrait created with Artbreeder
Artbreeder UI: Image Choice

On this page you can see the most "bred" images trending or the new images from user you follow, most recent images bread (all) or even search by tags (your tags or all tags). You click on an image to choose it (for editing / cross breeding)

Osterby

The image above shows all images tagged as "Osterby" which are my attempts to reconstruct the Osterby mummy's face for my Bog Bodies project. I briefly described how I did the reconstruction on the Osterby page.
Landscapes Old

This is an older version of the Landscapes page, producing lower definition images and having simpler "genes". In this option you can usually get landscape scenarios: Forests, rivers, cities, ocean views. It was one of the few places Artbreeder let you Upload art.

This page has no more Edit modes left as this category is obsolete. Images are still available for download

### Gallery

Add yours below!

Landscape g2 created with ArtbreederLandscape g2 created with ArtbreederLandscape g2 created with ArtbreederLandscape g2 created with ArtbreederLandscape g2 created with ArtbreederLandscape g2 created with ArtbreederLandscape created with ArtbreederLandscape created with ArtbreederLandscape created with ArtbreederLandscape created with ArtbreederLandscape created with ArtbreederLandscape created with Artbreeder
How to use Artbreeder

In Artbreeder you work with images. For each image you can

* **Create new images of all categories**
	+ **Creating new images from a base image**: Do that by editing any existing images on Compose, Crossbreed, Edit Genes or pick Children
	+ **Create completely random images**: By using Compose you don't need to start from an existing picture: just don't select any picture and click on the "reload temporary images" icon
	+ **Create image manipulation genes**: Paid users are allowed to Create Genes for all categories. then press the "alt" button followed shortly (while holding the alt button) by f4.
* **Download Images**: All images are available for download in low resolution. Free accounts also get 8 High Resolution downloads and some free Uploads. Paid Accounts let you download more High-Resolution copies of images, upload more files, make "private mode" active or inactive (where all new images are private) and even let you create your own "genes" for the maximum tier. Genes are things you can add to your oc without choosing another image with that feature
* **Reconstruct known images**
	+ **Reconstructing a known face**: You start by uploading an image close to the face you want, then fine tuning the artbreeder portrait. I summarized the steps for reconstructing a face. In my case I wanted to visualize an Irish mummy, se how it looked when the man was alive. The same process can be used to see how an anime character would look, or to see how "baby mother Theresa" would look.
	+ **Reconstructing a known landscape**. Landscapes are harder to make it match a known image but the process is similar to face reconstruction.
	+ Reconstruct images on other image categories: It is possible but harder since the other image categories have no upload option and depend entirely on Edit Genes, Crossbreed and Compose

### Images

At the bottom of each image you can Like it, add a tag, share it on twitter, see the  "parents" of the image and download a high resolution version (even if you don't own it, all images on Artbreeder are either not visible and private or CC licensed). You are limited to 8 free high resolution downloads.

### Tokking heads

Tokking heads is another site that lets you make little movies with your Portraits, such as this video. It is not available for any other category.

### Other Tutorials for artbreeder

+ Medium Article https://towardsdatascience.com/artbreeder-draw-me-an-electric-sheep-841babe80b67
+ Video Tutorial https://www.youtube.com/watch?v=YhG0LOJZzlM&ab\_channel=Love2DrawManga
+ Video Tutorial https://www.youtube.com/watch?v=2flQQqy7VQY&ab\_channel=Online-Tabletop.com
+ $$ paid 2 hour tutorial by Artbreeder's creator https://www.daz3d.com/artbreeder--generating-new-characters-with-artificial-intelligence

### What Can you use Artbreeder for ?

Several people use it for many reasons, I list a few on Artbreeder in the Media
Landscapes

In this option you can usually get landscape scenarios: Forests, rivers, cities, ocean views. It is one of the few places Artbreeder lets you Upload art.

This page has 3 modes: A  Compose Mode, an Upload UI and Animate. You can get to the regular Artbreeder UI: Edit single Image by clicking on an image

### Gallery

Add yours below!

Landscape g3 created with ArtbreederLandscape g3 created with ArtbreederLandscape g3 created with ArtbreederLandscape g3 created with ArtbreederLandscape g3 created with ArtbreederLandscape g3 created with ArtbreederLandscape g3 created with ArtbreederLandscape g3 created with ArtbreederLandscape g3 created with Artbreeder
Create Genes

If you are a paid user you will be allowed to **Create Custom Genes** by clicking on the main page for each image type. Later you will be able to Use Custom Genes when you Edit Genes

Here is an example of creating a gene for Portraits

> creating gene, content 100%, style 100%
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#### Steps:

1. Click on the + sign on the top left to add one or more images as "base" or "reference"
2. Click on the "Mix Other Genes" area on the top right to add other custom genes or change one of the standard ones (example: add brightness)
3. On the left, right under "Mix Other Genes" you can slide the 2 control sliders for content and stile. I kept both at 100% so the resulting image will use my base image shape and style
4. Click "select a Test image" on the bottom to see the effects the gene will have on a particular picture
5. After you selected the reference image, the genes, the control slider and picked up a test image, click on "update gene preview" and you will see the 4 images of preview of what your gene will do. Mine will make any face look like Vincent Van Gogh.
6. Export your gene with a UNIQUE name when you are satisfied with it. (Reusing names doesn't work well)

### The Content slider

I did a gene identical to the one above, but took a bit off "content", making it around 50%. As you can see below, the face now has Van Gogh's style (Ginger hair, skin tone, blue background) but not his exact face. I saved this gene on Artbreeder as Vincent3, feel free to use it

> creating gene, content 50%, style 100%
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### Negative Reference Images

It is also possible to reveal a menu to add negative reference images by editing the page source either manually or through a user script. These negative reference images can be used to make an image look *less* like the images provided.

##### Tutorial

There's a tutorial video from Artbreeder on creating genes: https://www.youtube.com/watch?v=DNT1tUdzD1U&ab\_channel=Artbreeder
Medic

Medics receive additional training in giving medical care to their fellow soldiers. Subclass of Rifleman.

## Class Features

### Weapon Proficiency

Medics are not proficient with automatic firearms

Affects rifleman weapon proficiency

### Extra Equipment

Medics are given 2 extra first aid kits

Affects rifleman starting wealth

### Magic Education

Treat medic level as a caster level when casting healing spells.

Bonus spells based on INT

### Healing Training

The medic learns healing spells, this replaces Discipline.

* 1st level: Cure Light Wounds
* 3rd level: Cure Moderate Wounds
* 5th level: Cure Serious Wounds
* 7th level: Cure Critical Wounds
* 9th level: Breath of Life
* 11th level: Cure Moderate Wounds (Mass)
* 13th level: Heal
* 15th level: Regenerate
* 17th level: Cure Critical Wounds (Mass)
* 19th level: Heal (Mass)

### Aura of Protection (Su)

At 6th level the medic and all allies with 30 feet gain 1 DR.
Requires one ally within 30 feet to activate.
Replaces Formation Fighting.

### Empowered Heal

At 10th level treat all your cure spells as though they were empowered, increasing the amount healed by 50%. Does not apply to damage dealt to undead. Does not stack with Empower Spell.
Replaces Cross Training.

### Stay Death (Ex)

At 12th level the medic gains a +10 circumstance bonus on Heal checks to perform first aid. Additionally, if an ally has been killed by damage within the last round, the medic may attempt to perform first aid with a DC of 15 + (the number of hit points below 0) in order to revive them to 0 hit points and stable. Usable a number of times per day equal to 4 + Wis modifier.
Replaces Die Hard.

### The Emperor Protects (Su)

At 20th level the medic and all allies within 30 feet gain 5 DR.
Requires one ally within 30 feet to activate.
Replaces The Emperor's Shield.
Artbreeder Discord

Artbreeder has a Discord server created and ran by Joel Simon, the creator of Artbreeder. It is used as a place for the Artbreeder community to congregate as well as a way for Joel Simon to communicate directly with the community.

The current moderators are hotgrits and Peter C. Hayward.

## Channels

The Artbreeder discord has several channels for various topics.

### Official

These channels are used by Joel Simon to make announcements. It is not possible to post on these channels.

**announcements**: This channel is used to make major announcements.

**artbreeder-updates:** "For minor feature updates."

### General Stuff

These are the channels used for discussion or to comment on the website.

**general-chat:** This channel is used for general discussion and announcing new users.

**new-members:** This is where new members are announced/greeted.

**artbreeder-suggestions-and-features:** "Give feedback on recent Artbreeder features and suggest new ones" It's to suggest how Artbreeder functions.

**discord-suggestions:** "If you got any suggestions for how to improve the discord"

**bug-reports:** This channel is for reporting bugs related to Artbreeder

**geek-out:** This is mainly for discussing tech

**ui-design:** This is for discussing Artbreeder's user interface/web design. It's to suggest what Artbreeder should look like, or how it should feel to use.

**tips-and-tricks:** "Share your advice or request advice on a certain topic. Please use this channel only to share fully formed advice so that it is easy for users to scroll through, i.e no discussions."

**off-topic:** similar to general chat

**report-bad:** "Share the bad images or accounts that I will remove" That typically means NSFW uploads or accounts with vulgar names.

### Showcase

These channels are for sharing your work.

**artbreeder-images:** "Show us the images you've created using Artbreeder."

**full-projects:** Here you can share how you use your artbreeder images.

**random-object:** "Show us non Artbreeder images that you've created."

**custom-genes:** "Share a link to your genes profile and the image of the gene. Really great genes may be selected to be included in the default genes for everyone (with a possible small reward too )"

### Inactive

These channels are (for the most part) not in use anymore

**derivative-works-aka-collage:** "This is for a project related to Artbreeder created by Tal and Joel where you can use an algorithm to generate collages with artbreeder (or any other) images "

**wikiart-secret:** This was used to discuss the paintings model when it was in early access.

**terms-of-service:** This channel is for questions about the TOS and similar matters
Artbreeder UI: Animate

In this page you can make little movies with your images, you do it with each image being a frame. Only images of the same category can be used. In this page you can:

* Create new animations
* Edit old animation

Just pick images in order, at the bottom of the page where there's a + sign. Each picture will be a frame. Defaults are fade for image transition and 2 seconds for timing but you can change that.

### Example

Here's the 3 picture animation from above:

Video: Study of melting humanoid (This is for a sci fi / horror book I'm writing)
Image Parents

Every artbreeder image has parent images, unless it is an Uploaded image

##### **grandparents**

the face with a red bandana on the 3rd row is an Upload I did, of Jecht, a character from a videogame. It has no parents The other image is also parentless and uploaded by **thyholyjebus77.** I used that to breed the second row

##### **parents**

the image on the second row has my red bandana videogame upload as a parent and has facial hair. It has one child image, with very little facial hair, the image in the top

##### **image**

the image in the top, with very little facial hair, has the other 3 images on it's line. You will note that this image ha only one parent, which means it was obtained by directly altering genes from the parent image with Edit Genes
Albums

Here you can mix genes of 6 different categories to create your art piece. This area does not let you upload any input but has a
selection of images to choose

In this option you can get pretty some intriguing "paintings" and ink blots that together with a foreign looking text look like a music album . Sometimes you can get more than that but takes a lot of trial and error

This page has 2 modes: A  Compose mode and Animate. You can get to the regular Artbreeder UI: Edit single Image by clicking on an image

### Gallery

Add yours below!

Image created with ArtbreederImage created with ArtbreederImage created with Artbreeder
Artbreeder Wiki

**Welcome to the Artbreeder Wiki!**
We're a collaborative community website about Artbreeder that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

General ArtPortraitsCharactersLandscapesPaintingsSci Bio ArtAlbumsFurriesAnime PortraitsLandscapes V1Portraits V1User GalleryUser Projects

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* All Help articles
* How to use Artbreeder

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Shizun Tribe

**The Shizun Tribe** is one of the four Mountain Tribes. The other four are Yoso, Hoko and Iro. The Tribal Master of the **Shizun Tribe** is Owen Yamashiro, from the Aki Clan, and its location is in the mountains in Japan. The Shizun Tribe has four clans: the Aki Clan, the Haru, Natsu and Fuyu. Each Clan is named after a season of the year; as the word Shizun also means 'season'. Known inhabitants of the **Shizun Tribe** are: Ren Yamashiro, Lillian Hines, Owen Yamashiro, Oliver Yamashiro, Thomas Moriyama, Thomas' father, Thomas' brother, Thomas' sister, Ezra Yamashiro and Mao Yamashiro.
Malcolm Herring Primary

**Malcolm Herring Primary School** is a primary school in London, England, that Alex Hines, Sierra Tamar-Lincoln, Christopher Drake, Darren Herring, Abe Hines and his best friend Shawn attend. It was named after Malcolm Herring, the founder and first headmaster of the school, and the grandfather of Gillian Herring, the current headmistress.
Bog Bodies

An effort to reconstruct the faces of Otzi and bodies found in bogs, for a fiction book I'm writing. Samples here

* This is a brief description of how I did Osterby, the other mummies used similar process
* main tag is "bog", where I put the original mummy and the best attempts
* Best pictures are on Pinterest https://www.pinterest.com/Renmiri1/bog-bodies-reconstruction/

* individual tags are: borremose, grabaulle, ydegirl, roun, Osterby, meenybradden, windedby, Clonycavan, newengland2, tollund, moora, husbake, Otzi
General Art

Here you can mix genes of 20 different categories to create your art piece. This area does not let you upload any input but has a selection of images to choose

In this option you can get the weirder AI images from Art Breeder. Clouds that look like dogs, weird animals, humanoid shaped figures, abstract geometrical figures and textures..

This page has 2 modes: A  Compose mode and Animate. You can get to the regular Artbreeder UI: Edit single Image by clicking on an image

### Gallery

Add yours below!

Image created with ArtbreederImage created with ArtbreederImage created with ArtbreederImage created with ArtbreederImage created with ArtbreederImage created with Artbreeder
Anime Portraits

Here you can mix genes of different "genes" to create your Anime avatar. This area does not let you upload any input

In this option you can make avatars faces resembling Anime girls and boys, with large eyes, cat ears and a little bit more. You can't actually add fur or do much in terms of furry looking avatars, that is done in a different area called Furry Characters

This page has 2 modes: A  Compose mode, and an Animate mode, but the animate mode can't be reached through the create page. You can get to the regular Artbreeder UI: Edit single Image by clicking on an image

### Gallery

Add yours below!

Portrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with ArtbreederPortrait created with Artbreeder
### Additional Information

The model used for the anime portraits category was provided by Gwern, and is the same model used in This Waifu Does Not Exist.
​
Grenmerer Wald

Im Wald gibt es eine große Lichtung die von Westen nach Osten führt. Es gibt viele Gerüchte über ein großes Mosnter, dass diese Lichtung verursacht hat, es handelt sich jedoch nur um Gerüchte und eigentlich kommt diese Lichtung durch den starken Wind, der durch die beiden Bergen im Westen des Waldes weht.
Elemente

### Elemente des zweiten Grades

Elemente des zweites Grades sind Kombinationen aus zwei verschiedenen Elementen des ersten Grades

Bestimmte Situationen waren nötig um die Elemente des zweiten Grades zu erschaffen. Die folgende Tabelle zeigt alle Kombinationen der Grundelemente um Elemente des zweiten Grades zu erschaffen.

### Elemente des dritten Grades

Elemente des dritten Grades stellen Kombinationen zwischen Elementen des zweite und ersten Grades oder zwischen zwei unterschiedlichen Elementen des zweiten Grades dar.

Es ist weit aus schwieriger die richtigen Umstände zu finden und zu schaffen um Elemente des dritten Grades zu erschaffen. Es sind noch nicht alle Elemente des dritten Grades bekannt.

### Elemente des vierten Grades

Es wurden keine Elemente des Vierten Grades gefunden. Es ist nicht bekannt ob der vierte Grad erreicht werden kann, oder ob der dritte Grad das Limit ist.

## Metamagie

Metamagie stellt die Wirkungsweise der Magie dar. Je mehr ein Magier über Magie lernt, desto mehr Metamagie kenn er anwenden.

### Metamagie Liste

Dauer: Enhancement Duration

Gebiet: Enhancement Area

Reichweite: Enhancement Range

Verstärken: Weapon Level +1

Ziele: Enhancement Targets

Bewegung: Eine Bewegung pro Level

Füllen:

Fixierung: Magie an einem Ort anbringen

Schadensart: Blunt, Piercing, ...
Sci Bio Art

Here you can mix genes of 9 different categories to create your art piece. This area does not let you upload any input but has a selection of images to choose

In this option you can get pretty space pictures, explosions, round looking blobs that look like planets and lots of eyes. Sometimes you can get more than that but takes a lot of trial and error

This page has 2 modes: A  Compose mode and Animate. You can get to the regular Artbreeder UI: Edit single Image by clicking on an image

### Gallery

Add yours below!

Image created with ArtbreederImage created with ArtbreederImage created with ArtbreederImage created with ArtbreederImage created with Artbreeder
Daughter Of A Demon Wiki

**Welcome to the Daughter Of A Demon Wiki!**
## Characters A to Z

PlaceholderAbe HinesPlaceholderAlec LightwoodPlaceholderAlex HinesAn unnamed womanPlaceholderAsmodeusPlaceholderBradley HortonChloe HortonPlaceholderCrosby HinesPlaceholderEden RobertsonPlaceholderJace HerondaleJeanne HortonJennifer.pngJennifer HinesLilith (makowka).pngLilithLillian HinesPlaceholderLouis HinesPlaceholderMagnus BanePlaceholderMax Lightwood-BaneMiryam.pngPlaceholderOliver YamashiroPlaceholderOwen YamashiroRachel.pngRachel HinesPlaceholderRafael Lightwood-BaneRegina.pngRegina HortonPlaceholderRen YamashiroPlaceholderShane HortonPlaceholderShawn PottsSierra.pngSierra Tamar-LincolnSora.pngSora YamashiroPlaceholderThe Professor

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Iro Tribe

**The Iro Tribe** is one of the four Mountain Tribes. The other four are Shizun, Hoko and Yoso. The Tribal Master of the Iro Tribe is Davi Carvalho from the Midori Clan and its location is a forest treehouse town in Brazil. The **Iro Tribe** has four clans: the Midori Clan, the Rezzu, Gorudo and Burusu. Each Clan is named after a primary colour; as the word Iro also means 'colour'. Known inhabitants of the **Iro Tribe** are: Davi Carvalho and his brother Vince.
An unnamed woman

**An Unnamed woman †** was the biological mother of *Lillian Hines.*

She was a cleaner and waitress in London, and had an encounter with Asmodeus in the city. After the encounter, she never saw him again. A few months later, she gave birth to Lillian on a deserted alleyway. She died in childbirth. She was found lying on the ground a few days after, by some passers-by. *Asmodeus* had already taken the baby back to *Edom.*
Clans

*There are four tribes: **Shizun** (season), **Yoso** (element), **Hoko** (direction) and **Iro** (colour) . Each tribe has four clans, in the category of the tribal name. Every tribe is in a different location, and the clans stay with their tribe. Only the tribal masters know where the other tribes are. The Shizun Tribe is located in the mountains, near an unknown village in Japan. The Hoko tribe is located underground, in a bunker underneath London. The Yoso tribe is located in a secret factory complex somewhere by Los Angeles. The Iro tribe is located in a forest treehouse town in Brazil.*

*The Tribal council is made up of the tribal masters of each tribe. They meet monthly in a different location every time and make decisions. The tribal council consists of Owen Yamashiro from the Shizun Tribe, Aaron Blackthorn-Penhallow (aka The Professor) from the Hoko Tribe, Eden Robertson from the Yoso tribe, and Davi Carvalho from the Iro Tribe.*

*Most clans have around 10 people, from the least being 6 and the most being 12. Altogether there are 150 hidden Shadowworlders. As of LKH: The Shizun tribe has 42 people, 11 in Natsu, 9 in Haru, 12 in Aki and 10 in Fuyu. The Yoso tribe has 39 people, 7 in Kaji, 11 in Kaze, 9 in Mizu and 12 in Asu. The Hoko tribe has 30 people, 10 in Jo, 6 in Duan, 8 in Hidari and 6 in Tadashi. The Iro tribe has 39 people, 11 in Rezzu, 8 in Berusu, 8 in Midori and 12 in Gorudu.*

Here are the Clans in each Tribe:

***Shizun Tribe*** -

* Aki Clan
* Fuyu Clan
* Haru Clan
* Natsu Clan

***Yoso Tribe -***

* Kaji Clan
* Kaze Clan
* Mizu Clan
* Asu Clan

***Hoko Tribe -***

* Jo Clan
* Duan Clan
* Hidari Clan
* Tadashi Clan

**I*ro Tribe -***

* Rezzu Clan
* Burusu Clan
* Midori Clan
* Gorudo Clan
Tribal Master

The **Tribal Master** is a position in the *Tribal Council*. In every *Tribe*, there is a Tribal Master, and they come from the largest *Clan*. Known Tribal Masters are: *Owen Yamashiro* (from the *Shizun Tribe*), *Aaron Blackthorn-Penhallow* (from the *Hoko Tribe*), *Eden Robertson* (from the *Yoso Tribe*) and *Davi Carvalho* (from the *Iro Tribe.)*
Hoko Tribe

**The Hoko Tribe** is one of the four Mountain Tribes. The other four are Yoso, Shizun and Iro. The Tribal Master of the Shizun Tribe is Aaron Blackthorn-Penhallow from the Hidari Clan, and its location is in a bunker underneath London. The Hoko Tribe has four clans: the Jo Clan, the Duan, Hidari and Tadashi. Each Clan is named after a direction on a compass; as the word Hoko also means 'direction'. Known inhabitants of the Hoko Tribe are: Aaron Blackthorn-Penhallow.
Yoso Tribe

**The Yoso Tribe** is one of the four Mountain Tribes. The other four are Shizun, Hoko and Iro. The Tribal Master of the Yoso Tribe is Eden Robertson from the Mizu Clan and its location is a hidden factory complex in Los Angeles. The **Yoso Tribe** has four clans: the Mizu Clan, the Kaji, Kaze and Asu. Each Clan is named after an element; as the word Yoso also means 'element'. Known inhabitants of the **Yoso Tribe** are: Eden Robertson, Rose Robertson, his first daughter, his second daughter and his son.
The Professor's Institute Academy

The **Professor's Institute Academy**, more commonly known as the **PIA**, is a school for *Shadow World* students*,* and is run by *The Professor* in *London, England*. Notable students are: *Lillian Hines*;

The PIA was founded by *The Professor* after leaving the *Hoko Tribe,* after realising that all new *Shadowhunters* would be hunted, and he decided to invite *Downworlders* in later, and opened officially nearly a year later. The Academy has inspired many other safe houses and facilities for *Shadow Worlders.*

The Academy is hidden in an abandoned warehouse/ factory and has two floors: one for housing and the other for training. The Main Goal for the school is to teach the students how to defend themselves against people who want to harm them and to bring balance to the world.