Dangthatsalongname

* Mothling
* Vampire
* Angel
* Merling
* Kangaroo
* Red Panda
* Snow Golem
* Thornling
* Birb
* Fox

**Dangthatsalongname**, also known as **Smajor1995**, **Smajor**, or **Scott**, is a Scottish Minecraft YouTuber and streamer who is a member of the Afterlife SMP. He was also a part of X-Life and the Empires SMP, as well as the Origins SMP.

## Appearance

* Mothling
* Vampire
* Angel
* Merling
* Kangaroo

Scott's Mothling skin was made by @meaniezombeanie on Twitter. The skin is based off of the Luna moth —a mostly green species of moth. His elytra is textured to look like Luna Moth wings.

Scott's vampire skin is a redesign of his default MineCraft skin. Recolored, he has grey hair, red eyes, and pale skin. He now wears a white long-sleeve with a red vest, a black cape, black pants and brown shoes. His skin was made by @meaniezombeanie on twitter.

Scott's Angel skin is wearing mostly white, with gold accents. He has custom red and orange feathered elytra. His eyes are a darker gold, and his hair his a lighter gold. He has a halo above his head.

As a merling, Scott looks like a Minecraft drowned.

* Red Panda
* Snow Golem
* Thornling
* Birb
* Fox

## History

To see Scott's full history in the server, click here.

## Episodes

To see the full list of episodes uploaded by Scott, go to Episodes.

## Lives and Origins

### Origin Information

#### First Origin: Mothling

A Mothling is a winged moth-like creature that originally evolved in the taiga biome before adapting and spreading to the rest of the Overworld.

**Origin Powers**

* **Flight** — Mothlings can fly using a mix of gliding and wing propulsion.
* **Lantern Light** — Mothlings gain regeneration when near lanterns.
* **Moth-Like Body** — Mothlings are smaller and only have seven hearts.
* **Weakening Light** — Mothlings get mining fatigue when near soul-lanterns.
* **Armour Weight** — Armour weighs Mothlings down, so the most they can wear is a mix of Iron and Chainmail.
* **Moth Diet** — Mothlings can only eat Leather and Rabbit Hide.

#### Second Origin: Vampire

Vampires, the dukes of the night. They live on human blood and can use supernatural abilities.

**Origin Powers**

* **Blood Thirsty** — With a bottle in their offhand and a dagger in their mainhand, vampires can collect blood by attacking other players. Drinking blood regenerates their blood bar. Their blood bar is used to regenerate their health.
* **Blood Dash** — Vampires can use a dash ability that is more powerful in the night than the day.
* **Used to Darkness** — Vampires at night get buffs from the moon but are weak at day when exposed to the sun.
* **Timberphobic** — Vampires get more damage from wooden weapons.
* **Switching** — Vampires can track an entity and switch places with it.
* **Acrobatics** — Vampires never take fall damage.

#### Third Origin: Angel

Angels were sent from the heavens to exterminate evil.

**Origin Powers**

* **Holy Flames** — Whenever an Angel hits an undead mob, the mob will set ablaze.
* **Accepted Fate** — Angels are unable to hold a totem of undying.
* **Heavenly Blessing** — Angels are able to run and walk on water.
* **Divine Protection** — Angels are protected from every debuff.
* **Angel Wings** — Angels can, of course, fly.
* **Levitation** — Angels can exert their holy force to carry themselves to the clouds.
* **Unknown Realm** — Angels suffer from a communication breakdown in realms other than the overworld, adversely affecting their ability to survive in them.

#### Fourth Origin: Merling

Merlings are natural inhabitants of the ocean that are not used to being out of the water for too long.

**Origin Powers**

* **Gills** — Merlings can breathe underwater, but not on land.
* **Wet Eyes** — A Merling's vision underwater is perfect.
* **Aqua Affinity** — Merlings may break blocks underwater as others do on land.
* **Fins** — A Merling's underwater speed is increased.
* **Like Water** — When underwater, Merlings do not sink to the ground unless they want to.

#### Fifth Origin: Kangaroo

A Kangaroo is a bouncy creature from Australia that is very cheeky and will always try to be annoying, only to jump away when you get near.

**Origin Powers**

* **Desert Inhabitant** — You came from the deserts of Australia, so you spawn in a desert.
* **Fragile** — You have 3 less hearts than normal due to your fragile body.
* **Hunger** — You are constantly jumping around, so you become hungry faster.
* **Pouch Pocket** — Your Kangaroo Pouch can hold extra items, but these will drop on death.
* **Kangaroo Jump** — You can jump up really high, just like a kangaroo!
* **Strong Legs** — You are a kangaroo and can naturally jump really high.
* **Retreat** — When you are on low health, your animal...

#### Sixth Origin: Red Panda

Red Pandas are the cutest origin there is! They 'prowl' the jungle as the most adorable predator.

**Origin Powers**

* **Look at how cute I am!** — Red Pandas are able to freeze all mobs within a 30-block radius thanks to how adorable they are.
* **Sharp Claws** — Their claws and agility allow Red Pandas to scale and climb blocks. This ability is toggleable by secondary key.
* **Nocturnal** — Red Pandas spend most of your waking hours at night, allowing them to see better in the dark.
* **Jungle Native** — Their homeland is the jungle, therefore Red Pandas will spawn in one.
* **Bamboo Eater** — Red Pandas are able to consume bamboo!
* **Strict Diet** — Red Pandas can only eat bamboo.
* **Lazy** — Red Pandas move slower during the day because of their laziness.

#### Seventh Origin: Snow Golem

Natural selection has resulted in the evolution of the Iceling. You're now a Snow Golem.

**Origin Powers**

* **Brittle Bones** — Snow Golems take more damage from falling and flying into blocks.
* **Need for Mobility** — Snow Golems can not wear any heavy armor or armor with protection values higher than chainmail.
* **Hydrophobia** — Snow Golems receive damage over time while in contact with water.
* **Smol Stomach** — Since they're smaller, Snow Golems need less food.
* **Meld with Frost** — Snow Golems can move freely through snow and ice.
* **Frosty Touch** — Snow Golems are able to collect snow and with their bare hands.
* **Fragile** — The moisture in the air can sometimes make their body brittle, so Snow Golems have one less heart.
* **Water Breath** — Snow Golems have permanent water breathing thanks to their lack of a nose!
* **Burn** — Snow Golems take more damage from fire and lava, and set alight in hot biomes.
* **Chosen One** — Even though they take damage from it, Snow Golems can walk on top of water.

#### Eighth Origin: Thornling

Thornlings are small arcane creatures, protected by a strange arcane spell. They don't know where they came from, they just know they exist.

**Origin Powers**

* **Piercing Thorns** — Thornlings are protected by a strange magical aura. When hit, the attacker will get damaged by one heart, which cannot be blocked by any type of armor or shield. This ability can be toggled with the primary ability key. The Thornling is immune to Thorns based damage.
* **Empowered** — While wearing a full set of armor with Thorns 3, Thornlings receive 40% less damage.
* **Magical Conductor** — Thornlings need magic to live! Wearing any type of armor that isn't gold will slowly wither you away. Since golden armor is very weak, there is a solution; By using gold blocks instead of gold ingots, you can make a reinforced golden armor piece.
* **Dwarf** — Thornlings are about 1.4 blocks tall.
* **Punching Bag** — Being hit so many times has weakened Thornlings a lot. They have 3 less hearts and deal 10% less damage.
* **Curse of Decay** — Wearing, holding, or being hit by anything with a curse enchantment will affect Thornlings with Wither II for 3 seconds.

#### Ninth Origin: Birb

Birbs are small and very cute. They can also fly and chirp.

**Origin Powers**

* **Smol Birb** — Birbs are small and have natural wings!
* **Love Air** — Birbs love flying so much that they learned how to use it to their full potential, they deal twice the damage while flying, however they deal very little damage while on the ground.
* **Granivore** — Birbs prefer to eat wheat seeds instead of other food, so they can only eat wheat seeds.
* **Jockey** — Birbs can ride other players.
* **Tweet** — Birbs love to repeat what other things near them say, and now with that ability, they can find where the sound is coming from to know where things are nearby!
* **Flap** — Birbs can flap their wings to send themselves forward.
* **Small Appetite** — Small birbs don't have to eat as much.
* **Smaller Body** — Small birbs have less hearts (8 hearts).
* **Extreme Need for Mobility** — Birbs are very tiny which makes it hard for them to wear any armor apart from leather, gold, chainmail, and iron chestplates.
* **Brittle Bones** — Birbs take more damage from falling and flying into blocks.
* **Feathery Grip** — Due to their weak wings, Birbs can't load bows or crossbows normally, which makes the amount of damage they do with arrows way less. Because of their wings, they can't use shields either.

#### Tenth Origin: Fox

The Fox is a sneaky and sly predator.

**Origin Powers**

* **Sneaky** — When sneaking, Foxes turn invisible.
* **Sharp Claws** — Foxes deal more damage with their fists.
* **Carnivore** — Their diet is restricted to meat, so Foxes can't eat vegetables.
* **Fragile** — Foxes have 3 less hearts of health than humans.

## Trivia

* As a mothling, Scott can easily eat hide, however, this is not true of actual moths in real life. Most adult moths, including the Luna Moth—the one Scott based his skin on—don't eat anything at all! They live for only a week, maximum, and spend that week looking for a mate before they die. Adult moths that *do* eat usually eat nectar or sap—it's the larvae of carpet moths which are the ones who chew holes in clothing.
* Vampire Scott joined Shelby's Villain Club, and then took it over when she left.
* As an angel, Scott mentioned that he was a vengeful angel.