GoS General Notes

### NPC Names

* Silver Copper - Loyalist mining tycoon. Human, but so stout and bearded that at first glance he may look like a dwarf. He smells of cigars.
* Patch Fingers - My friends call me Ol' Patch Fingers. But you can call me *mister* patch fingers.
* Miss Take - I'm Miss Take, the sneakiest thief in Saltmarsh! I'll steal your heart, then run off with your cart. Problem is I keep telling people I'm a thief so everyone's suspicious of me now. I even paid 20 gold to change my name. (Robbie Larceny)

### Characters

#### Loyalists

King Skotti - turning attention south to saltmarsh since northern conquests have stalled

Duke Marik Feldren - Hotheaded Male Human Knight and Governor of southern lands. Resides in Seaton and considers the natives cowards for not helping the north. He lives in his hero brother's shadow. Obertus Feldren. Intends to raise taxes to fund raids against the Sea Princes. The Scarlett Brotherhood likes to egg him on to stir the pot.

#### Swamp Folk

Granny Nightshade - night hag - has a castle in the Dreadwood and rumor has it she commands skeletons, zombies, shadows, green hags and even vampires.

### Locations

#### Dreadwood

GoS pg. 23

Granny Nightshade

Dreams deep in the forest leads to dreams of mystery

#### Seaton

Saltmarsh folk point to Seaton as a fate they want to avoid.

It used to be prosperous, but King Skotti wanted to deal with the Sea Princes, and took Seaton as a military port. It is now a drab fortress.

### Rewards

#### Proto Summoning Stones

1: Beast - Turtle Shell - OWNED

2: Construct - Robot -

3: Elemental - Galaxy -

4: Monstrosity - Fossil - OWNED

5: Aberration - Man o War -

6: Ooze - Blobfish - 100gp

7: Fiend - Leviathan - OWNED

8: Fey - Shub -

9: Undead - Marshmallow - OWNED

10: Celestial - Tornado -

11: Dragon - Dino Coin -

12: Plant - Diamond -

#### Memory Cubes

**Good**

* R: Bat out of Hell: Adv on all perception checks in dim or darker light. Existing DAdv cancels out.
* R: Unexpected Cheer: Bardic Inspiration.
* R: Sea Turtles, Mate: Adv on Swim checks for the next minute.

**Bad**

* N: Clumsy: Fall prone. No effect if on or in water.

#### Steakosaurus

1: 0gp value - Old left shoe, swamp mud, 30 petulant crickets, a lit candle

2: 5gp value - Snake, a carrot, a net, portable ram, hunting trap, caltrops

3: 15gp value - A grappling hook, 10 feet of chain

4: 20gp value - Fine clothes, scimitar, five darts

5: 30gp value - Flask of holy water, paddle, 3 quartz gems

6: 50gp value - Pearl, another steakosaurus, cozy bedroll (1d4 temp hp after long rest), a vial of serum (DC 12 Wis)

#### Smuggler Maps

Normal
Doll of Desire (please refrain from reading the others
Copied message for infected players: Secretly make a DC 15 Cha save.

On a failed save, you are trapped in a mirror. You do not age, hunger or thirst. You will temporarily play a demon named Beezelboi who takes your place and looks exactly like you. Beezy has a limp, makes weird snorting noises, and tries just a little bit too hard to fit in with the regular folk. Take the mirror with you and attempt to convince the players one at a time in private to view the mirror. Send them this text starting at "Copied message..."

When the mirror is destroyed, all players are returned safely. If all
 **Ord C** | 70gp, Potion of Underwater Breathing, Dident of Unihorn (two pronged iron 'trident' with unicorn horns) +1 to hit if on the open seas.

Secret