Lith Verhen/Abilities

## Spells

At the deep violet core, Lith is able to simultaneously cast barely over 35 first magic spells - 10 from his mind, hands, and voice and the rest from body casting. With effort, he can increase that count to 70, including the use of Tier 0 Light Mastery.

Lith's personal spells:

### Nova Series (Tier 6)

A series of Tower Tier spells that uses Solus' Tower Form to supply them with abundant world energy and amplify the power of the spells.

 Nova Sunset
 Checkmate Nova
 Nova Mjolnir

## Battle Prowess

Lith Verhen is an exceptionally powerful, ruthless, strategic, and cunning mage. Most known achievements and battle feats have been deliberately understated and undermined by Lith himself. Despite his best efforts to conceal his true magical and physical prowess, Lith was evaluated as a S-Rank potential threat to the Griffon Kingdom by the time he was 12. He is also somewhat of an all-rounder, having learned the basics of all specializations.

In combat, Lith and Solus can be considered a single entity as their minds have been in sync for so long that their very life forces are synchronized, sharing common thoughts and tactics without a need for an active mind link. During the use of complex or numerous spells, Solus aids Lith in their finesse and accuracy while Lith focuses on raw magical output. When within range of a mana geyser, Lith's Abomination and Emperor Beast natures allow his body to naturally absorb world energy around him, quickly replenishing spent mana. Additionally, Solus can assume her Tower form on the geyser, granting Lith a tremendous increase in battle prowess. However, their co-dependence is a disadvantage against opponents beyond their level; Solus needs Lith's power and shrewdness as much as Lith needs her ingenuity and tactical expertise - when separated, neither can hold on as long.

During battle in the Feymar crystal mines, Solus' Tower form channels an excess of refined world energy to Lith, substantially increasing his mana reserves and allowing him to his Tower Tier/Tier 6 Nova Series spells. With it, he alone is able to wipe out 1000 thralls and 500 elder undead, a feat comparable to an Awakened assault team or Raagu Drerian, one of the most powerful known violet cored Awakened humans.

When facing notable enemy swordsmen, Lith almost always has a severe disadvantage in equipment; however, he almost always makes up for it with the sheer versatility of Solus, his exceptional physical prowess, and battle ingenuity. In emergency situations, Lith relies on Solus' abilities to access to his memories and find the right path. Otherwise, he always takes his time to draw a map and store it inside Soluspedia to gain tactical awareness in the case an ambush occurs. He is also a proficient swordsman, having learned from Phloria Ernas who comes from a family of Mage Knights, though is still a beginner in comparison.

Lith's hybrid nature granted him a superior mass, something in between a human and a magical beast. He comes close to reaching the violet core by the age when most hybrids have to worry about choosing their life force and opens five of his seven eyes in the same time that it usually takes a Hydra to grow their second head. Moreover, his bloodline carries an outstanding power that it's only limited by his lack of experience and resources.

## Skills

While Lith isn't a genius on Manohar's level, his growth speed is extraordinary and so are his achievements. Lith's enhanced sense of smell further boosted by his beast half is able to pick up odd scents, even able to distinguish between undead, beasts, and even plants.

After fighting Thrud Griffon in Othre, Lith picks up a few tricks with darkness magic. He can animate his shadow, with two blazing yellow eyes on its face, to interact with other shadows. His darkness magic infused shade resembles more his Hybrid Form rather than his human one. Thrud Griffon and Manohar taught him how to defeat an opponent capable of draining his mana. Just like the vortex generated by Thrud's meat puppets, Lith learns to animate his spells with his willpower even inside low tiered spells, preventing others from taking control of them despite taking control of the elemental energies.

Rem the Merfolk teaches Lith how to move underwater during his stay in Zhen. This later helps him learn how to kick the air as if he is still on the ground by using magic to give them substance and using his footwork.

Upon reaching the deep violet core, Lith becomes able to cross over thirty kilometers (20 miles) with a single Warp Steps.

### Domination

Lith first learns about Domination from Faluel. She gives him a basic technique that combines Lith's elemental mastery with her meditation techniques to achieve the best next thing to Domination. However, he can only use it on his own spells or on a weak enemy's spells, as the technique is ineffective and meant to merely help Lith control his abilities and perceive the elements so that opening the rest of his eyes would come naturally. The Hydra's incomplete Domination technique requires Lith to focus on the elemental flow inside and outside his body, merging them into one.

Lith eventually masters Spirit Dominance thanks to his emerald eye. This enables him to sever Mogar's energy signature from the world energy and replace it with his own, which is particularly useful for creating Spirit crystals.

## Violet Core Abilities

### Artificial Mass

After the fight with Qisal the Wyvern, Lith comes up with a strategy that he can use any time that Solus is with him. He uses everything he knows about his vortexes to turn them into auxiliary cores and she compresses his body. Usually, the more the vortexes turned into quasi-spheres, the more mass Lith gains and the more he increases in size, bringing him to proportions he isn't used to. A single step now moves him meters, forcing him to mind the ceiling, and his extra limbs make him a worse fighter than he is in his human form. The enlarged size also makes the Scalewalker armor and War pointless. Solus, however, practices her Body Sculpting technique enough to know Lith's life force like the back of her hand. As the vortexes turn into spheres and Lith's body grows in size, she compresses it, keeping Lith's proportions to those he is most familiar with. The more mass Lith gains, the more effective his body refinement becomes. If the mass determines the raw physical prowess of fighters, body refinement is akin to a multiplier that makes every single gram/ounce of Lith's muscles produce a more explosive power. This grants him a physical prowess that matches that of a pureblood Dragon like Jormun Nidho.

## Awakening

Lith is born a regular human with little magical potential and an average body. Due to being reincarnated, he has memories of his previous lives, giving him exceptional awareness and understanding even as a newborn. After witnessing Nana perform magic, Lith slowly succeeds in sensing and guiding world energy to form an Awakened mana core around the area of his solar plexus, becoming an Awakened human in the process and likely the youngest mage as well as Awakened in Mogar history.

As an Awakened, Lith's thoughts are naturally connected to world energy, but after being accepted through world tribulations, the surge of his violent emotions can trigger the planet's attention, enhancing the effects on the surroundings. In this way, Lith is able to gather clouds and summon a thunderstorm, lower the temperature, summon strong gales, etc.

Lith performs True Magic in its silent form from the start, practicing it silently as to not alarm his family, therefore greatly increasing his mana sense and mana perception at an early age. He creates the breathing techniques Accumulation and Invigoration, allowing him to refine his core/body, as well as replenish his energy and stamina.

### Breathing Techniques

Lith develops his breathing techniques Accumulation and Invigoration as an infant, borrowing from jiu jitsu, though they are basic versions with little advanced functionality. Invigoration is unable to see life forces as he created it in mind with the goal to study and understand the changes in his body. It allows him to collect and put together small bits of information, but it fails at perceiving the bigger picture.

Faluel helps him modify Invigoration by taking deeper breaths and holding them in longer, allowing the world energy to only flood the outer layer of their bodies without providing useless information about the single cells, and allowing him to see his own life force akin to the Scanner spell, though without needing the same mana required.

### Spirit Magic

Lith first discovers Spirit Magic when using it against Orpal as a toddler. His core was so weak that Spirit Magic could barely shove spoons down his brother's throat, but he subsequently spends months mastering Spirit Magic until he can use it as if it is another of his limbs. After lessons with Faluel the Hydra, he and Solus learn how to create mind links with Spirit Magic. He first tries to create Spirit Magic spells by weaving Spirit Magic like he does Light Mastery but fails, as Spirit Magic can't sustain itself without an elemental scaffold. He later learns Spirit Mastery from Faluel, eventually developing his own Spirit spells.

### Fusion Magic

Lith first uses Fusion Magic when he is ambushed by Orpal's friends. He recalls how Protector strengthened his body and learns to do the same. Using darkness fusion to cut off his pain receptors becomes a common practice in combat, allowing him to avoid distractions or shocked into unconsciousness by pain. Unlike normal Awakened, Lith is able to leave the management of his injuries to Solus while leaving him free to concentrate on the fight.

### Physical Prowess

Due to having Awakened at birth, Lith is said to have perfect body refinement and parallel body/core growth. Thus, he is regularly shown to be physically stronger than opponents with equal or greater cores. Normally, individuals will be Awakened only once they have demonstrated the proper temperament along with an acceptable level of talent. This means they are Awakened later in life and thus their core will be ahead of their body. This mismatch in body and core hinders an Awakened’s overall development significantly as they risk their lives further developing their core until the body catches up. Due to this, Lith possibly has the greatest Awakened potential of all.

Lith's breakthrough to a deep blue core brings the density of his body to a new level, meaning no conventional weapon can damage Lith's body itself, much less the armor/equipment he possesses. A light blue core grants both his liver and kidneys the ability to detoxify most harmful substances as with the same effectiveness as a Tier 2 cleansing spell. Each regular breath draws bigger amounts of world energy than before, filling him with mana that his heart pumps through his whole body along with thin streams of life force that enhance his recovery abilities.

A bright blue core causes Lith's normally static human life force to become more fluid, boosting both his physical prowess and recovery abilities. Every single cell of his body becomes akin to a power battery for life force that are now no longer isolated from each other. They form a circuit that connects them all from head to toe, allowing them to share both their energy and vitality. All of Lith's organs not only offer no resistance to the mana anymore, but they also seemingly develop their own pseudo core.

## Fusion

On very rare occasions, Solus has been able to merge with Lith. Their mind, bodies, and mana cores fuse, pulsing in unison and beating at the same rhythm, their cores revolving around each other. Both of their cores are boosted, Solus' due to the excess energy that Lith's body usually disperses. In addition, while Lith is still a hybrid, fusion helps enhance his life force, further merging his Abomination and beast sides. The link between them is not parasitic; on the contrary, it allows Lith to use a bigger flow of mana than he naturally could, preventing the excess energy from damage his body and using it as its nutrition.

Their fusion includes sharing all their past memories and thoughts, even those that they had chosen to keep for themselves. Unlike when they decide to perform the mind fusion alone, they aren't forced to relive all the past events from their other half's point of view, but such memories can still be accessed as if they are their own.

Lith doesn't get new mass from nothing; he borrow Solus' which in turn increases by absorbing the surrounding energy and materials.

 2
 3
 4

Usually Lith's body can't grow past a certain point because no matter the form anyone shapeshifts into, their mass doesn't change. This time, however, the tower provides him with everything he needs. He becomes too big for the Skinwalker armor to contain him anymore, the silver of the metal unable to hide the pitch-black scales mixed with new golden ones, both with their edges blood-red from the heat sealed within Lith's body. All seven eyes are opened and none are yellow - red, black, blue, white, and emerald green eyes while the remaining two emit a dimmer light and are golden colored.

The moment the fusion restores her life force, Solus' eyes shine as bright as Lith's. Lith's mouth emits a near violet flame while the second releases a deep cyan fire. The two flames meet halfway, fusing into a jet burst of white fire. The geyser's energy allows the tower to grow to its full size, adding new mass to the body Lith and Solus share.

 5

She also has two sets of arms with the same color pattern as the wings and all fingers end with razor-sharp claws. A golden tail as thick as a leg and almost twice as long comes out from the small of her back, whipping the air. Long horns that resemble thick tree branches rest on the sides of her head. The creature also has seven eyes, six of which form a perfect circle centered around the seventh that is right above the bridge of her nose and each one of them burn with a different element.

The creature has one life force, a deep violet and bright cyan core respectively, and one power core. They all work in synch, generating a mana flow much greater than the sum of its parts. Unlike Lith, the creature is lipless and has no scales covering the fangs-filled mouth that give it a savage appearance. The simple act of speaking generates shockwaves, and white flames seep among the fangs.

The creature bears the cunning of a human, the mass of a titan among Emperor Beasts, and the ability to tap into Mogar's world energy at will of a mage tower.

The black sphere of Lith's life force turns into an elliptical void, at the center of which burns a bright violet star. Countless smaller stars of different colors surround it, and each one of the stars share a link with the others and with the dark space around them as well. The violet star receives the energy from the smaller ones, amplifying it before sending it back, and they all pulse in unison with the void. The darkness feeds upon the stars but also keeps them apart so that each one of them can grow without colliding with the others.

## Death Vision

Due to his cracked life force, tendrils of Lith's life energy accidently extended to his eyes, allowing him to see how people might die, over and over again. Eventually Lith learns how to limit this ability, though it requires a little bit of passive concentration on his part. He also uses it in combat to spot clues to weaknesses especially against undead as the ways they can die are limited to darkness magic or weak points. This allows him to even defeat creatures he hasn't seen before.

Death Vision can be seen as a black light in Lith's eyes.

## Healing

Lith is also an exceptional Healer. Despite lacking natural affinity or even prodiginal talent like Quylla, Lith is considered the 4th best healer in the Griffon Kingdom, the second best diagnostician after Manohar, and one of the few rejuvenators. Through use of True Magic, Spirit Magic, fake light magic, and knowledge of anatomy and biochemistry from his previous lives, Lith can effectively cheat his way through just about any plague, injury, or curse be they natural or magical in nature. He can heal himself from almost any mortal wound that doesn't kill him instantly given he has enough energy left. Due to his Abomination nature Lith can sprout black tendrils from his severed limbs and stump to reattach them.

## Forgemastering

Though much of his initial knowledge of Forgemastering comes from Soluspedia, Lith demonstrates an inquisitive mind and a drive to experiment and expand his knowledge. Lith long since learns to use magic in the forge to shape precious metals without the need of a goldsmith. In the past every piece of jewelry he gifts someone had been made at cost.

After becoming a Spellbreaker, Lith learns the Clean Slate Forgemastering spell, though neglects to turn it into true magic due to its strict requirement of physical contact.

Normally while working with Adamant, Lith can only reach up to 50% of his true power in the creation of a pseudo core. However, after reaching the violet and practicing Menadion's Mana Well technique that Salaark passes onto them, Lith and Solus can use up to 80% of his power.

## References

1. ↑ Chapter 1468: Violet Cores (Part 2)
2. ↑ Chapter 772: Great Fortress (Part 2)
3. ↑ Chapter 146: An Unexpected Threat
4. ↑ Chapter 585: Lost and Found (Part 1)
5. ↑ Chapter 1110: Yurial’s Legacy (Part 2)
6. ↑ Chapter 1033: Nova Onslaught (Part 1)
7. ↑ 7.0 7.1 Chapter 1045: Towers and Effects (Part 1)
8. ↑ Chapter 632: Friend or Foe (Part 2)
9. ↑ Chapter 1453: Past and Present (Part 1)
10. ↑ 10.0 10.1 Chapter 1364: Corpse, Feather, and Nest (Part 2)
11. ↑ Chapter 1288: Away from Home (Part 2)
12. ↑ Chapter 1366: Travelling Tavern (Part 2)
13. ↑ Chapter 532: Unexpected Turn (Part 4)
14. ↑ Chapter 545: Eyes and Wings (Part 1)
15. ↑ Chapter 1359: The Power of Blood (Part 1)
16. ↑ Chapter 1604: Tower Gate (Part 2)
17. ↑ Chapter 1331: Domination (Part 3)
18. ↑ Chapter 1404: Shared Misery (Part 2)
19. ↑ Chapter 1620: Life and Death (Part 2)
20. ↑ Chapter 1410: Awakened Blood (Part 2)
21. ↑ 21.0 21.1 Chapter 4: Understanding Spirit Magic
22. ↑ Chapter 165: Domestic Affairs (3)
23. ↑ Chapter 2: A Baby’s Day
24. ↑ Chapter 1056: Shapeshifting (Part 4)
25. ↑ Chapter 1057: Elbow Grease (Part 1)
26. ↑ Chapter 1137: Secrets and Plots (Part 1)
27. ↑ Chapter 1334: Poke and Pillow (Part 2)
28. ↑ Chapter 20: Ambush
29. ↑ Chapter 1357: Superior Opponent (Part 1)
30. ↑ 30.0 30.1 Chapter 1038: Unbridled Power (Part 2)
31. ↑ Chapter 370: Symphony (Part 2)
32. ↑ Chapter 744: Double Breakthrough (Part 2)
33. ↑ Chapter 248: Siblings (Part 2)
34. ↑ Chapter 1194: Split Up (Part 2)
35. ↑ Chapter 79: Day Three
36. ↑ 36.0 36.1 Chapter 899: The Red Sun (Part 1)
37. ↑ Chapter 1055: Shapeshifting (Part 3)
38. ↑ Chapter 222: Death Visions
39. ↑ Chapter 954: Raiders of the Lost Academy (Part 2)
40. ↑ Chapter 1256: Spoils of War (Part 2)
41. ↑ Chapter 129: Tough Times
42. ↑ Chapter 514: Bearer of Gifts (Part 2)
43. ↑ Chapter 125: Chaos (2)
44. ↑ Chapter 511: Preparing for the Gala (Part 1)
45. ↑ Chapter 546: Eyes and Wings (Part 2)
46. ↑ Chapter 1622: Life and Death (Part 2)