Hel

## HelGoddess of the Underworld

File:Pantheon-norse.png File:Class-mage.png File:Type-magical.png RANGED
5,500 File:Favor.png200 File:Gems.png

**Hel**, **Norse Goddess of the Underworld**, is a mage of the Norse pantheon in *Smite*.

## Lore

Both beautiful and terrible, the Goddess Hel is keeper of the dead, lays judgment on souls, and decides who is reborn. She is both sides of two extremes.

As the daughter of Loki, the trickster God, Hel’s destiny, much like her brothers Fenrir and Jormungandr, was doomed to darkness from the start. Odin, the All-Father, uncovered prophecies that Hel and her siblings would be the source of great calamity resulting in Ragnarök, the battle that would end all things. In an effort to prevent this, he cast each of the three into different realms; not quite a prison, though far from freedom. For Hel, Odin gave her charge of the realm of the dead, specifically those that died of sickness and old age. For himself, Odin retained Valhalla for those that died in battle.

At birth, Hel’s face was cast half in shadow, half in light; she was both living and dead, so took immediately and graciously to her new role, gifting Odin with the ravens Huginn and Muninn in appreciation. As the spirits of the kind-hearted, the sick, the elderly were brought to her, she cared for them, gave them comfort, yet those she deemed evil she mercilessly hurled into the frozen depths of Niflheim.

Yet, despite Odin’s efforts, destiny cannot be averted. Hel’s conflicting struggle between benevolence and malice will force her to one extreme or the other. A time will come when Hel will fulfill her prophecy, though it is yet unknown if she will be a shadow of darkness or a force of light.

## Abilities

 **Ability**: Buff

 **Light Damage**: 70/120/170/220/270 (+50% of your magical power)**Light Self Heal**: 60/90/120/150/180 (+30% of your magical power)**Light Ally Heal**: 60/90/120/150/180 (+30% of your magical power)

 **Ability**: Ground Target**Dark Protections Debuff**: 5/10/15/20/25**Dark Slow**: 20/25/30/35/40%**Radius**: 20

 **Ability**: Area**Repulse Damage**: 80/130/180/230/280 (+70% of your magical power)**Radius**: 30**Cost**: 60/65/70/75/80**Cooldown**: 12s

*Light Stance* : Hel's abilities heal and support her allies and she gains increased Protections.
 **Ability**: Buff**Dark Magical Power**: 20/30/40/50/60**Light Magical and Physical Protections**: 5/10/15/20/25

## Skins

*Skins marked **exclusive** can only be obtained from special events and/or chests. Skins marked **limited** are/were only available for a limited time, and are not going to be available ever again.*
Hel.jpgStandardHelSugarandSpice.jpgSugar and Spice
100 File:Gems.png
9,500 File:Favor.pngHelGolden.jpgGolden
200 File:Gems.png
9,500 File:Favor.pngHelLegendary.jpgLegendary
300 File:Gems.png
12,500 File:Favor.pngHelDiamond.jpgDiamond
400 File:Gems.png
15,000 File:Favor.pngHelJingleHel.jpgJingle Hel
*Exclusive*HelSolstice.jpgSolstice
400 File:Gems.pngHelExpelled.jpgExpelled
600 File:Gems.png
### Old cards

HelOld.pngStandardHelJingleHelOld.pngJingle Hel
### Concepts/Models

Hel 'Expelled' Concept.jpgExpelled by Andy Timm (ptimm)
## Achievements

File:Hel CleansedYourSoul.png**Cleansed Your Soul**:

As Hel cleanse three of your teammates from being stunned.

File:Hel WhichSideareyouOn.png**Which Side Are You On**:

As Hel kill the same enemy twice with one kill coming from light stance and one coming from dark stance.

## Videos

SMITE - God Reveal - Hel, Goddess of the UnderworldNew Hel Skin SolsticeSMITE - New Skin for Hel - Expelled Hel
## Patch changes

* File:IconSmite.png (**Patch 4.17**) **Note:** *Decay (Restoration) Decreased explode radius from 15 to 12 units. Updated targeting to better display this radius. Repulse (Inspire) Decreased movement speed for allies from 25% to 10%. Hel still receives the full 25% movement speed.*
* File:IconSmite.png (**Patch 4.1**) **Note:** *Increased Base Health from 345 → 380. Decay (Restoration) Dark Stance now passes through hit targets, dealing damage. And explodes at max range or upon hitting a wall.(Light Stance) This ability now also hits friendly Gods, healing them on hit and then healing Hel if the hit was successful. Light Ally Heal: 60/90/120/150/180 +30%. Light Self Heal: 60/90/120/150/180 +30%. Hinder (Cleanse) (Light Stance) CC Immunity increased from 1.25s → 1.5s. Repulse (Inspire) (Light Stance) This ability now heals smaller amounts every 1s for the 6s duration. Light Heal: 10/15/20/25/30 + 5% scaling each 1s for 6s for her allies. Hel instantly self heals for the full amount (60/90/120/150/180 + 30% of your Magical Power).Switch Stances (Light) MP5 now applies to both stances. Light Stance now provides additional Magical and Physical Protections of 5/10/15/20/25.*
* File:IconSmite.png (**Patch 3.12**) **Note:** *Stance Attunement Decreased time takes to fully charge a stance from 5 → 3 seconds. Hinder Increased Slow from 10/15/20/25/30% → 20/25/30/35/40. Inspire Scaling increased from 30% → 40%. Movement Speed buff increased from 15/17.5/20/22.5/25 → 25% at all ranks.*
* File:IconSmite.png (**Patch 3.11**) **Note:** *Expelled skin added.*

## External links

* Hel's profile page at smitegame.com

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