Release 1.1.34210

> ’tis the season to be slaying, Runners! We have a patch incoming to improve some gameplay and controls across all platforms. The updates below apply to the following version number; make sure you’re updated to this version of After the Fall.
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**Release 1.1.34210** was released on December 17, 2021. This was a patch made to address various bugs found by the community after the game's launch, and some control improvements.

## Patch Notes

### MAJOR UPDATES

#### Fixes

* Fixed guns losing configurations when starting a level while in the crafting area
* Fixed: Issue where items from the selection wheel would be swapped (instead of stacked) on the hand when holding a gun, while grabbing an item (booster/pipe bomb etc).
* Fixed guns losing configurations when starting a level while in the crafting area.
* Fix where player can’t ‘Apply’ already unlocked Skins if they don’t have enough Harvest (while this is no longer a requirement at this state).
* Fixed: Snap-to-grip advanced reloading.
* Fixed: Difficulty check for skin unlocks
* Fixed skin unlock requirement values.
* Fixed: Moved leaving party on loading hub from ClientSceneSwitcherGameSystem to PartyGameSystem to prevent cases where leaving party is forgotten.
* Fixed: Incorrect spawn location offset and incorrect anti-cheat reset location.
* Fixed: Missile Power Device unlocks in the vending machine after completing Chinatown.
* Removed unsupported laser pointer weapon part dropping from the loot tables

#### Changes

* Reworked the way Harvest is saved at The Line/Armory. Instead of blindly saving it will calculate the harvest value of the player’s loadout. So it will refund accidently lost weapons or stuck parts in the crafting area.
* Full parties in matchmaking public parties will now start automatically after 20 seconds
* Increased inactive kick time from 10m to 30m in the hub
* Set ‘Allow Hand Item Swap’ setting to ‘Disabled’ by default
* Updated weapon skin unlock values (more unlockable skins are added and unlock requirements are changed)
* Added safety teleport back when head is stuck in anti-cheat for more than 5 seconds

### GENERAL UPDATES

#### GAMEPLAY (Affects all platforms)

##### Fixes

* Fixed guns losing configurations when starting a level while in the crafting area
* Fixed: Issue where items from the selection wheel would be swapped (instead of stacked) on the hand when holding a gun, while grabbing an item (booster/pipe bomb etc).
* Fixed guns losing configurations when starting a level while in the crafting area.
* Fix where player can’t ‘Apply’ already unlocked Skins if they don’t have enough Harvest (while this is no longer a requirement at this state).
* Fixed: Snap-to-grip advanced reloading.
* Fixed: Difficulty check for skin unlocks
* Fixed skin unlock requirement values.
* Fixed: Moved leaving party on loading hub from ClientSceneSwitcherGameSystem to PartyGameSystem to prevent cases where leaving party is forgotten.
* Fixed: Incorrect spawn location offset and incorrect anti-cheat reset location.
* Fixed: Missile Power Device unlocks in the vending machine after completing Chinatown.
* Removed unsupported laser pointer weapon part dropping from the loot tables

##### Changes

* Added markers to the crafting tutorial
* Localization updates to interface, items, missions, tutorial and voice lines.
* Player Rotation is now allowed in endscreen
* Moved Harry’s conversation events from ‘on crafting area left’ to ‘on crafting tutorial complete’ because players thought it would interrupt with Luna’s lines
* Added marker to grab the ammo counter and triggered the grab tutorial to grab the console gun in the crafting tutorial sequence.
* Added behaviour to respawn guns and parts back on the table if they fall on the ground or out of reach in the crafting area.
* Added Slide release button setting.
* Added support for max ammo when in the crafting zone.
* Changed it so taking ammo out of your belt in the armory doesn’t cost any resources

#### SYSTEM UPDATES (Affects all platforms)

##### Fixes & CHANGES

* Fixed: Luna’s interaction volume size.
* Fixed: Magenta coloured attachments.
* Fixed exception when saving or loading persistence in some DateTime cultures
* Updated Param files with added Product Name in it
* Networking game connection analytics now only report on public network connections.
* Set ‘Allow Hand Item Swap’ to ‘False’ by default.Item 1
* Localization (interface & items).

### **PLATFORM-SPECIFIC**

#### PLAYSTATION VR

##### Fixes

* Fixed: Unable to teleport using a dual shock.
* Fixed: Fallback throwing strategy for single controller (when not using the throwing arc).
* Fixed throwing arc no longer functional in single controller mode.

##### Changes

* Added secondary control scheme for Move.
* Active control scheme can be changed in the player settings menu
* Updated PlayStation Move controls, swapped reload/weapon wheel buttons on PlayStation Aim controls
* Added news update to PlayStation regarding input changes.
* PS4 IAP settings.

#### META QUEST 2 / RIFT

##### Fixes

* Fixed: Pausing would no longer work as intended on Oculus platform.