recursal/Fanatic-Fandom huggingface dataset:
Ooze

Ooze is one of the major Elements, and is the greasiest element. Sacred Arts derived from the Ooze Element often involve ooze itself, disorder, or anything particularly unintelligent. It pairs well with Light and Air, while being neutral to Water and Fire, and is generally incompatible with Dirt, Dark, and especially Rat.

## Ooze (Material)

Ooze can also refer to the material Ooze, and although many Elements possess a base material form, the Ooze element seems to be its most natural state and does not seem to form into any more complex beings. This results in the majority of all Elemental Ooze in existence being just ooze, a liquid with a variety of viscosities and strange effects. Most instances of this substance are easily recognizable as common ooze, often associated with a minimal risk in corruption and a noticeable viscosity.

Even with decades of research, the varying properties of Ooze are virtually endless. The Professor has thoughts that a signature property of Ooze is the the ability to corrode complexity and order, and has used this assertion to further propose that Ooze takes on a small fraction of the order it corrodes, making it change its properties in response to whatever it is corrupting. As such, there is a potential for Ooze to be a highly valuable product with many applications if used correctly, but unfortunately most ooze can be classified as "common Ooze", producing no stellar qualities beyond its inherent ones.

Trivia: Ooze is commonly able to be distilled into alcohol, as seen with Oozo.

## Traits of the Ooze-Aligned

Ooze aligned creatures are a difficult subject to study, as it seem that the natural properties of Ooze make unsuitable for a creature to align itself with, and only under strange circumstances or prolonged exposure to some types of Ooze will an entity become Ooze aligned. An exception can be made for creatures that are born from the Ooze. These instances are few and far between, most notably being the Ooze Primordial Chunk, whose physical self is ooze.

It would appear that Ooze aligned individuals have a proclivity to destroy, but many of their most observable traits are psychological. Many entities tainted with Ooze report psychosis, serial nihilism, and a remarkable decrease in sense of self. More interestingly, these symptoms are often paired with psychotic joy and vastly decreased intelligence. All signs suggest that Ooze aggressively destroys order in any sentient creature.

## Notable Ooze-Aligned Individuals

* Goopler
* Chunk
* Wilhem Fritz
The Blood Timbs

One of the many Sacred Artifacts, the Blood Timbs are the eternal prison of the God known as Rabbi Hermes. A normal pair of fine Timberlands, the boots gain special qualities from the massive amount of God Energy stored inside them. Any individual who wears the Timbs will be overcome with incredible blood lust if they are not mentally prepared. This usually results in a killing spree that is stopped by local law enforcement. However, the trained mind can mitigate these effects, the result being a slight voice in ones head, urging them to kill. The benefits of wearing them include an increase in all abilities except Luck and Intelligence.

The main ability of the Blood Timbs is a more powerful version of Power Steal. This is a commonly known Sacred Art, but with the God Energy the boots can give the user more and more power. The only way to activate the Sacred Art is to kill ones enemy via a curb stomp. Any other method will not work. However, if you curb stomp your opponent to death, you will gain their life energy as well as their Element. This makes the wearer of the Blood Timbs a powerful force to reckoned with.

Currently, the Blood Timbs are kept in {REDACTED}, along with many of the other Sacred Artifacts.
The Monk of Three Paths

The Monk of Three Paths is a hyper enlightened Legendary Sacred Arts Master, one of the 9 High Sacred Arts Masters, and the 3rd most powerful of the 9. He is famed for his longevity and creation of the first and only Fusion Element, Life, which allows him to create life itself.

## Origin

Once a simple Orangutan living in the Forest of Incanta, he ate from the third Tree of Life and gained sentience. Once realizing who and where he was, he made it his life to gain the powers necessary to protect the forest he lived in. For many long years, he practiced the Elements and became not only an animal capable of using elements, but also one of the only mortals to ever use 3 Elements, which is the feat of an Omnigod. Furthermore, the Elements Dirt, Water, and Fire he mastered were then fused together into one, creating the Minor Element Life, which only the Monk of Three Paths knows. It has the ability to create life and make life stronger. He used this power to grow the Forest of Incanta to twice it's original size, and be a strong resilient forest. After this event it was renamed the Forest of Three Paths, signifying the three Elements he mastered. He was eventually found by humans and was eventually given the honor of being the 3rd of the 9 High Sacred Arts Masters.

## Powers and Abilities

He is an enlightened being, and as such has above average intelligence, and this allows him to speak in the human tongue.

He is able to use each of his three Elements separately, however he favors the powerful combination of Life. He can instantly create life to protect himself or go on the offensive. This ability is so strong that no one has ever dared say monkeys are stupid, because oh boy if they did. They say Enoch the Grand was knocked out into orbit after he made fun of his face.

No one really knows the true extent of Life, but reports say that at it's full power it can not only create life, but control life that already exists. His special ability, Enlightenment, is the most powerful observed form of Life, and it involves the Monk of Three Paths showing the beauty of the universe to an individual all in the span of one microsecond. In weak, the opponent will die instantly due to a brain overload. If strong, the opponent will fall to the ground, and will go into a comatose state to process the information, and wake up 3-4 days later based on their resolve. After this comatose state, they will usually walk into the Forest of Three Paths and never be seen again.
Jungle Man

Jungle Man is one of the few human inhabitants of the Forest of Three Paths, and serves as it's secondary guardian after the Monk of Three Paths. He lives in solitude atop the third Tree of Life, preventing its fruit from being stolen and used for evil purposes. He is also the current master of He Who Has No Hoes, one of the strongest martial arts in the Crunkiverse. This fact has made it so that no fruit has ever been stolen, except when he went to the bathroom and the Monk of Three Paths caught him off guard. He is also the brother of Wild Man.

## History

Once a monk of the Bumbula, he was exiled because he ate all the Cheez-Its without telling anyone. After this, he fled to the Forest of Three Paths and lived as a volcel until he attained the power of He Who Has No Hoes, and then decided to be the guardian of the third Tree of Life to protect the forest. Sometime after he began living in the Forest of Three Paths and the Battle of the Time Gate, Jungle Man lived amongst the Pachutaka and helped defend them from New Crunk City.

Jungle Man was also involved in the Battle of the Time Gate, where Aasvik Bhattacharyya, Enoch the Grand, Whil'thus Camaera, and himself teamed up to defeat Tengin Khan. It was here that he showed off his ultimate technique, Welcome to the Jungle, and his reputation as a near-unbeatable fighter was noticed by the Omnigods.

## Powers and Abilities

Due to his mastery of HWHNH, he is a near unbeatable fighter who has mastery over advanced martial arts and a Minor Element, Plasma. While he normally uses physical attacks to defeat foes, he has one arcane ability, Welcome to the Jungle, that he uses as a finishing move. This technique is not physical at all, rather it uses Plasma to control the electrical impulses of ones mind. Jungle Man doesn't know how to control this, but he usually is able to make someone's head explode. As of now, Tengin Khan is the only one able to temporarily resist this ability.
Goose T.

Goose T. , also known as Sensei Goose, or just "The Goose" by the other sensei, is currently the head of the Water Dojo, and a previous champion priest of the BCT before leaving to start his own dojo. Since leaving the BCT, he has aged and does not possess his previous strength. Currently, he lives peacefully as a powerful sensei.

## Origin

After discovering his unique ability at a young age, Goose trained in the Wildlands for many years to hone the unorthodox movements of his body. After these many years of training, he returned to New Crunk City with a perfected style of fighting that took full advantage of his ability. He soon rose through the ranks of the BCT, and gained infamy for being the longest reigning champion, at 6 years. He was still never truly defeated, as he left of his own volition.

After leaving, he started his own dojo in District 10, and to this day has not been defeated, but I'm sure a lot of people could if they tried.

## Powers and Abilities

Goose is well known for his unique ability, known as Full Rotational. Due to rare Water potential, he is able to rotate almost any part of his body. This ability is not limited to joints, as Goose as been seen to rotate his nipples at high speeds. It's honestly pretty cool.

While the first thought of many is that he uses his rotation as a drill-like ability, Goose loses the ability to maintain a significant enough speed the larger the body part. So while he can perhaps maintain a drill speed on a finger, his arms or legs cannot effectively do this. Instead, he uses his rotation to perform moves that are essentially unpredictable by normal martial artists. For example, a full rotation of his arm around his shoulder would truly be unexpected by the opponent. The true nature of his fighting style is still unknown, and the whole new possibilities gained from the rotation are almost limitless, with The Professor believing that if he were to begin training again in a zero-g environment, he can hone his ability enough so that instead of, say, rotating his finger around his hand, he could rotate his hand (and the body attached to it) around the finger,

His special ability, Rotation Field, is a high level Sacred Art that allows his rotation to rotate around a point outside of his body. The best example of this move is when Goose T. rotated around his opponent during a champion match at the BCT. For some reason, when the center of rotation is moved outside of his body, the mass restriction on his speed seems to be significantly lowered, allowing him to rotate around his opponent at high speeds.
Beetle Johnson

Barnaby "Beetle" Johnson is a notorious criminal of New Crunk City District 12 that is hallmarked by his odd criminal activities such as releasing thousands of stag beetles in public parks, as well as picking up and throwing random pedestrians with his impressive stag beetle-esc mandibles. Recently, he has been thwarted by the Skrunk Squad due to short staffing of the New Crunk City Police Department.

## Origin

Originally a resident of District 11, Beetle Johnson was among the first to discover the endemic beetle population of the New Crunk City sewers, the aptly named Sewer Beetle. While they are now considered a snack by the district's rural population, Beetle Johnson is an example of how eating too many of these potentially toxic insects can affect the human physiological structure.

After partaking in the practice known as Beetlemaxxing, where one has a diet consisting almost entirely of Sewer Beetles, Barnaby experienced a slow metamorphosis into what he is now. His personality was not altered heavily, but instead accentuated his sewer person, beetle-loving attitude into a semi-psychotic beetle lover.

Beetle Johnson has recently left his home of the sewers and has been a menace to certain areas of District 12, primarily near open water and forested areas. His primary goal is to spread the word of Beetlemaxxing and find others who wish to become like him. It is imperative that he is stopped before he can convert other humans into beetle people.

## Powers and Abilities

Before his transformation, Beetle Johnson was a below average human that did not exhibit any significant stats in strength or endurance. However, the primary benefit of Beetlemaxxing is the ability to create beetle-like limbs such as legs, antenna, and mandibles. It also allows for Beetle Johnson to grow a hard exoskeleton anywhere around his body, which has drastically increased his durability. Furthermore, he has gained a somewhat reinforced musculoskeletal system to support the extra weight of his beetle protrusions, which has given him somewhat increased strength.

His special move, Emperor Stag, allows Beetle Johnson to rapidly grow a large horn similar to the species *Dynastes Hercules* . This is a powerful weapon that can overpower most average individuals.
Dark

A sphere of Dark elemental energy, very dangerous.

Dark is one of the major Elements, and is the darkest element. Sacred Arts derived from the Dark Element often involve submission of a foe through attacking a vital weakness, as well as generally having an aptitude for exploitations. It pairs well with Fire and Rat, while being neutral to Dirt and Air, and is generally incompatible with Water, Light, and Ooze.

## Traits of the Dark-Aligned

They are continuously looking for dynamic, speed and competition, always being the first in everything - from work to social gatherings. Thanks to the fact of their element, the Dark-aligned are some of the most active beings. It is in their nature to take action, sometimes before they think about it well. Furthermore, the Dark-aligned are known to achieve victory or any goal at all costs, even when said costs involve underhanded tactics.

## Notable Dark-Aligned Individuals

* Mitt Romney 2
* The Rat Master
* The Knight of the Dark Moon
Fromitas the Eternal

Fromitas The Eternal is a Water God, one of the most powerful and most ancient of all Gods. Prior to being a god, he was an Omnigod, and as such has existed since the end of the Beginning Times.

## Loss of Power

Fromitas The Eternal is the only example of an omnigod being dethroned. In his case, he was challenged for his title by Paul Rudd, an entity serving under Crunky. On a dare from his Omnigod buddies Dmitrius and Ranchero Quesorita, he accepted, and it was decided that the contest would be held in a 1v1 Minecraft Hunger Games. Unfortunately, Fromitas The Eternal was blown up by a creeper while he was away using the bathroom. As such, he descended to the level of a God and Paul Rudd became one of the 7 known Omnigods. He's not really mad about it though, and him, Paul Rudd, Dmitrius, and Ranchero Quesorita still hang out.

## Powers and Abilities

Even as a God, Fromitas is very powerful, and his incredible age has allowed him to hone his expertise in the Water element. His special move, Hydrowater Aquawave, generates an incredible amount of water, allowing him to flood almost any size of area. Because of this, the Crandis Federation and the New Crunk City government consider him extremely dangerous and he is ranked as a 33 on the Beast Index, the maximum rating. However, he's really just a chill dude.
Captain Bernard Slim

Captain Bernard Slim is a 72 year old human male, former captain of the man o' war NCCN Julia, and current captain and lone member of his ship, The Vengeful.

Captain Bernard Slim grew up in New Crunk City District 7, to a small middle class family. As a child, he was a pretty average kid. Did okay in school and had a couple of friends, but at the age of 8 he discovered an exteme affinity for water in a way that would change his life forever. One day, while he and his family were playing in their pool, Bernard's brother, Desmond, took the green pool noodle (Bernard's favorite) and despite asking nicely Desmond refused to let Bernard have it. This enraged Bernard so much that he accidentally discovered his elemental alignment and used his special move, Davy Jones' Locker. This move essentially causes tendrils from nearby bodies of water to form and pull enemies to the bottom of it, and being so young he was not able to control it. His family perished shortly thereafter.

After the incident with his family, Bernard was kicked out of his community by fearful residents and forced to wander homeless for many years. He would be bullied, ridiculed, a reviled for what he had done and it had lead him down a path of rabblerousery and hooliganry that on some occasions got him in trouble with the law at best and nearly cost him his life at worst.

At the age of 18, nearly 10 years to the day since he killed his family, he was approached by a man who felt pity towards Bernard. That man would be former admiral of the New Crunk City Navy, Admiral Theodore Loron. Admiral Loron being a Water master sensed the elemental strength winthin young Bernard and promised to train him on the condition that he swears never to return to his lawless ways. Bernard, eager to finally master his powers readily accepted.

Over time Bernard Slim trained under Admiral Loron and eventually joined the NCCN as a captain of the man o' war NCCN Julia at the age of 45.

## Enounter with Grobby Dink

On one of his voyages, Captain Bernard Slim and his crew was attacked by a legendary creature, the giant albino seasquatch known as Grobby Dink. The NCCN Julia was as well as its crew. 120 lives were lost that day, Only Captain Slim survived, and with one less leg to prove it. Ever since that day, Captain Bernard Slim was not the same, and is currently obsessed with finding Grobby Dink and getting revenge for his crew, so much so that he sometimes foregoes bathing and dressing well. He Abandoned the navy and went rogue, captaining his own ship The Vengeful, to hunt and track down Grobby Dink.
Immortaum

Immortaum is the multi-dimensional manifestation of the Immortal Trials. Normally viewed as 3rd or 4th dimensional, Immortaum is a non-sentient being composed of intertwined Elements, perhaps every Element. The Omnigods believe it to be raw Aether, or another higher being like the Soulsmith or Crunky. More mysteriously, there is no mention of Immortaum in the Neochromicon, suggesting it exists at such a high dimension that the book can't obtain proper information of the being.

If any being were to meet Immortaum, their consciousness would be transferred to Immortaum itself. It is said that Immortaum is a large landscape that resembles the Flower of Life, other say it is an endless void of fractals. It thought that those who enter Immortaum have their minds raised to the highest dimension possible, and that the only thing their minds can perceive in such a state is universal constants such as the Flower of Life.

Immortaum appears before those who have cleared the Immortal Trials. Although the methods for completing the trials is unknown, those who have completed know of Immortaum. Beginning as a small hole on their chest, a fractal will begin to grow inwards on an individual until they themselves are sucked into themselves. It is here that their mind, body, and soul are combined into one state, and transported Immortaum.

What happens there is mostly a mystery, but Charmadeus says that in Immortaum the final Immortal Trial is completed.
Soul of Speed

Soul of Speed is said to be the ultimate form of mortal enlightenment while racing. It encompasses all the essential skills of racing and combines them all into one emotion. Some may call it "the zone", but in actuality the Soul of Speed is the controlled form of this, and those who have mastered it have dominance over their vehicle.

Only one person is said to have every accessed this state, and others say it was invented by him. The founder and first champion of the CRL, Zack Daiquiri, was the first one to use the Soul of Speed technique in the final 3 laps of the Crunk Grand Prix against Fritz Tornado, and became the first champion. After this he disappeared, and since no one has gained control of this masterful technique.

The Soul of Speed does not increase the speed of its users vehicle. Rather, it makes the brain of the user perceive the world in way where the way to victory can be visually seen. It also interconnects the users life force with their vehicle, making their movements have 100% precision.
Malibu Jones

Malibu Jones, otherwise known as the Bumbula, is a Space Homie male of normal build and height, and an otherwise average resident of District 12. The deity of the religious group, The Bumbula, Malibu Jones unwillingly controls the wills and actions of several thousands of his followers.

## History

Originally a contract kill of Roberto, due to his unsatisfactory customer service at Del Taco, Malibu Jones inexplicably reincarnated 2 months after his supposed death. He went on to "die" 18 more times in the next 9 years. After this fact, several smaller occult religious groups began to believe him to be a powerful deity due to his inability to die. He now lives in a secluded apartment in District 12 and is constantly pestered by members of The Bumbula who cater to most of his needs and fuel his arcane potential.

## Powers and Abilities

Malibu Jones is an average Space Homie in stats, but he has two main abilities that make him a person of high interest among many rival occult groups. His first ability and signature move, Life After Death, is simply the ability to not die by any means. It is to be noted that Malibu Jones can still age, and the results of an age induced death are still unknown. If Malibu Jones were to die, instead he would reappear near the site of his death in full health approximately 1 day to 6 months later. Malibu Jones has no memories of the time he spends dead.

His second ability, The Bumbula, is the result of a large group of powerful arcane followers of the Bumbula giving Malibu Jones incredible power just by their faith in The Bumbula. This allows Malibu Jones to have increased arcane potential beyond his average D rank.
Sebastian Kanash

Sebastian Kanash (The Boys call him "Seb"), is a 34 year old Space Homie accountant, with a moderate alignment with Water. He likes spending his time earning a good salary at his job working for Hammermaxx in their finance department. He's honestly a super chill dude.

## Powers and Abilities

As with the majority of Space Homies, he can access the shared consciousness of all the homies with enough concentration.

He has decent control over his Water element and has mastered the Sacred Art of Accounting, which allows him to save 15% more on his insurance and helps him in his day to day job of accounting.

## Trivia

* To keep in shape, Sebastian Kanash likes to casually workout at the Jungle Gym, and is a great role model for a staying in shape.
Kami

The Kami are an ancient and mysterious group of beings that more or less represent abstract ideas or concepts.

None are quite sure of when, how, or why the Kamis first came into being, though The Professor believes it could be around the time of The Titan War. He has come to this conclusion based on the fact that a handful of sources from the time seem to describe beings similar to that of a Kami.
Jwing02

Jwing02, as we know him, is a being of pure chaotic energy. Really, an intradimensional entity that plans to exterminate all of reality at once. His true form is unknown , and cannot be described. For the past 700 million years, he has been held within a vault constructed by Crunky himself. Unfortunately, he has escaped, and worse still, he exists in all of reality all at once.

## The Prophecy

It is foretold that Jwing02 will "Blend reality into a slurry of pure existence. Everything unseen will be seen all at once. Power stripped from the gods and turned into what I want.
Grunktropolis Greg

Grunktropolis Greg is one of the results of the Crunch. It is the corruption of Primordial Chronoah and Grunky. It is a being of pure energy that must had a body to reside in at all times, else it would not be able to exist for very long. It currently resides in a clone of Watermelon Michael. This clone is referred to as Watermelon Dichael. Due to its intense resemblance to Crunktropolis Craig in both appearance and behavior and its relation to Grunky, it was named Grunktropolis Greg.

## Origin

During the Crunch, several parts of the Crunkiverse were undone at a subatomic level. One of the most dangerous things undone was the Seal of the Ancients, the effort by the Gods to seal away their ancestors, the Primordial, due to their violence and greed. This seal could not be undone by anything, but an event like the Crunch changed everything. It was not completely undone, only the Primordials Chronoah and Wei Shi were able to escape before the current Omnigods repaired the seal. The Crunch had not left the two Primordials unaffected, however. Wei Shi lost the ability to exist, and what this means is still unknown. Chronoah lost the entirety of his mind, leaving him completely brain dead, his body floating in space for all time. However, he eventually encountered Grunky. Unnaturally, he was pulled towards Grunky, until Grunky seemed to pull Chronoah's soul out of his body and imbue it with unknown power. This corrupted his soul, turning it into what is now Grunktropolis Greg. Interestingly, Chronoah's original Element, Time, was lost and became Dark. His soul could no longer inhabit his original body, so he soon created a body and became Watermelon Dichael. His whereabouts are currently unknown, and they are almost unpredictable due to his loss of intelligence entirely.

## Powers and Abilities

Grunktropolis Greg grants the host body a variety of abilities, for these refer to Watermelon Dichael.

On his own, the spirit for of Grunktropolis Greg will only use his special ability, Malice. Malice will have one of two effects. If suitable, Grunktropolis Greg will slice open ones forehead, the host now under control of Greg. Otherwise, Malice completely corrupts the mind of the opponent, and said opponent will become an ally, using the Element Dark until their body drops dead from exhaustion. The opponent can have no Element, or a different Element, but miraculously they will gain the powers of Dark.
Grubilla

Grubilla is a shared consciousness between 3 Western Lowland Gorillas. The 3 gorillas on their own are not extraordinary beyond their shared consciousness, and the trio usually act like normal gorillas. The consciousness is useful for their lifestyle as herbivores, as each can cover a lot of ground during the day, and the 3 gorillas will share their food with themselves. Grubilla is essentially one gorilla ruling over 3 gorilla bodies.

It is unknown how Grubilla came to be, as no one really remembers a time when Grubilla didn't exist. Likewise, no one knows what Grubilla is, and due to the gorillas lack of intelligence and low Beast Index level, it has not been looked into much.

## Powers and Abilities

Grubilla has 3 extraordinary abilities. The first is their shared consciousness, which allows them to fight in a coordinated fashion, which for other gorillas is virtually impossible. Second of all, Grubilla is essentially immortal. If one of the gorillas were to die, another Western Lowland Gorilla would immediately become a replacement. The new gorilla will know the location of the others and begin traveling to meet up. It is unknown whether the extinction of the Western Lowlands would kill Grubilla, but no one cares enough to find out. Finally, their special move, Gorilla Breakdown, is the only move that makes Grubilla dangerous. When threatened, the gorillas will stand up on their hind legs and begin to move in a certain way that represents some hype dance moves. No one knows how this move ends, as no one has survived to tell the tale. Then again, the only people to see part of it were weak gorilla poachers.
The Council of Killers

The Council of Killers is a secret society of some of the most prolific murderers, bounty hunters, and super soldiers ever assembled, as well as their admirers and aspiring killers. Their founder, Mega Killer Deathlord, created the group with the goals of having a leading authority in the murder economy, as well as writing the Laws of Killing, though this goal has yet to be reached.

## Membership

Its current known members include:

* Mega Killer Deathlord
* Æther Jack
* The Master of Darkness
* Roberto
* Killer Carbine
* The Son of the Beast of Borfeld
* King Karambit
* Smokelord 11
* Jork Bonecrusher

The group also has 2 members with secret identities, one of which is so secretive they have yet to attend a meeting.

## Activity

They meet monthly at a secret chamber underneath a Baja Fresh in District 10. Mega Killer Deathlord had a custom table commissioned with every side having an equal length, such that no member would be at the head of the table. This table has been modified and repaired many times to accommodate changing member counts.

Not much is known about what the Council of Killers do during the times when they convene. However, the employees of the Baja Fresh they frequent do not report any misdemeanors or felonies when they are around, so it is assumed they keep themselves professional during the meetings. It has been observed that the council does convene during some of its members birthdays, so it is likely some celebrations are involved.
Realham's Tobacco Shoppe and Lounge

Realham's Tobacco Shoppe and Lounge is New Crunk City's preeminent destination for the highest quality tobacco and tobacco products. Opened a century and a half ago, the shoppe is now run and owned by third generation proprietor Vincenzo Realham.

## Description

Located at 15, Old 7th Ave in New Crunk City District 6, Realham's Tobacco Shoppe and Lounge offers a wide variety of domestic and imported tobaccos and tobacco products, particularly specializing in cigars and hand-crafted pipes. It's owner, Vincenzo Realham, is the third of his family to own the shoppe and after a renovation and updating effort he has managed to revitalize the shoppe with a newer generation of customers.

Inside the shoppe, there is plenty of rare, exotic, or valuable cigars on display. Some of which can only be found in this very location. Specializing in quality, Vincenzo goes great lengths to ensure nearly anything can be found on sale. If he doesn't have it, he will immediately have it imported just for you. The shoppe also features plenty of seating for customers to enjoy themselves, with a private lounge in the back. The private lounge is quite exclusive though, and needs to be reserved far in advance, with the soonest booking being in three years.

## Trivia

* The shoppe has products on offer from all across the Northern Continent, with the most popular being Neo Miami and Los Angelocos cigars. and heirloom Sky Texas grown pipe tobacco. That said, unofficially, it's supposedly possible to get some cigars imported from the Southern Continent, but Vincenzo certainly wouldn't say so.
* The Shoppe is a frequent destination for many notable individuals, such as The Bartender (a close friend of Vincenzo), Captain Juulian Ranthar, Chicky Sammy, Charles Dragoon, La Tortue Rouge, and Victor Harroun of the Harroun Brothers.
Dale

Dale "The Sand Shark" is a powerful human warrior that is currently second-in-command of the Desert Planet Revolutionary Army (DPRA). He is also one of the Boys, and after they were split up Dale appeared on the Desert Planet. During the time of his arrival, the DPRA was in shambles after a crushing loss against the Crandis Federation, and further more they had lost the support of the Rat Gods. Since then, Dale has risen to the upper ranks of the DPRA due to his useful Sand abilities.

## Origin

Dale is originally from New Crunk City, and attended New Crunk University along with the rest of the group now known as the Boys. He was majoring in architecture at the time. After the Boys were split up due to an Extra Dimensional Door Anomaly Event, Dale appeared on the Desert Planet near the broken forces of the DRPA. Once accepted into their ranks, Dale used his Sand abilities to regroup the DRPA and return it to its former glory.

After meeting with the Boys two years after his arrival on the Desert Planet, it was revealed that the twin brothers Quincy and Kevin Pierce, two other members of the Boys, were captains in of the offensive against the DRPA. The bond between them was strong enough that the Dale convinced the Twin Commanders to go AWOL with them, leading to a ceasefire between the Crandis Federation and the DRPA for the time being.

## Powers and Abilities

Dale has a specialized form of the Dirt Element, Sand. This allows him to manipulate sand in many ways, including his most infamous way of swimming through sand at high speeds, giving him his name "Dale the Sand Shark". He is also able to use Sand to aid in combat, and it is useful both offensively and defensively.

His special move, the Abrasion Equation, is a single target offensive move where a target is covered in sand and enough friction is applied to abrasively kill the target.
Immortals

Immortals are the warriors of the Crunktropolis Royal Guard. They are also known as the Heralds of Craig. They have been given the gift of pseudo-immortality by Crunktropolis Craig itself as a reward for completing the Immortal Trials.

## Origin

The earliest known Immortal is currently still alive, Grenal D. Born during the last years of the War of Gods, he was a special case as he was inducted into the Royal Guard without officially completing the Immortal Trials. However, the first Crunktropolis Craig was impressed by his battle mastery and only made him complete one trial. In the coming centuries, more Immortals would come and go, and as of now 3 remain including Grenal D.

They reside at the residence of Craig at all times, and are sent out on missions regularly to maintain order. In this aspect, they are akin to Gods. However, their strength comes from Crunktropolis Craig itself.

## Powers and Abilities

All Immortals have completed the Immortal Trials, and as such are immensely powerful both mentally and physically. They are not regarded in any type of ranking system, as it is thought they are the beings only below Crunktropolis Craig and the Omnisteve. In addition to their own strength, each was given a part of Crunktropolis Craig upon them finishing the trials. From this, all Immortals are physically unable to age. They can be killed physically, although this is highly unlikely. Due to a lack of histroical evidence, the deaths of previous Immortals are unknown. The part of Craig they receive also grants them access to their latent potential and access to faster than light travel.

## Current Immortals

* Grenal D
* Kanaan Kugo
* Iona Solari
Erioioire the Executioner

Erioioire the Executioner, or simply the Executioner, is the current train engineer and sole law enforcement operative on the Sky Train. He is best known for being the twin brother of Lamaj the Magnificent. He resides in the Sky Train to ensure the safety of its passengers and to ensure the trains various mechanisms are in working order. He was originally known as Erioioire the Engineer, but due to his brutality to criminals, he gained his new epithet, the Executioner.

## Origin

Both Erioioire and his brother Lamaj were once soldiers in a forgotten army during the War of Gods. Like other Summons, Erioioire was sent to the Shadow Realm after the Battle of Crunk and remained there for several thousand years until the creation of the Sky Train, about 80 years prior to the Crunch.

After the Sky Trains completion, it was decided that each of the three barons of Sky Texas would enlist a Summon to protect the train during its travels, and enact the will of the barons to any wrong doers. The Oil Baron summoned Erioioire to be the main protector of the Sky Train against evildoers. Bound by the will of the Summoning Technique, Erioioire started his role as the trains law enforcement along with Lamaj.

For the next few decades, Erioioire would keep the peace of the Sky Train along with his brother, and also ensure the functionality of the train was kept up to standards. He still reports to The Oil Baron personally during the trains stop in Houston.

## Powers and Abilities

Erioioire is a Level 4 Summon, and as such is a powerful threat to most average mortals who would ride the Sky Train. During his time as a soldier, he was feared as a powerful beast rider who could slay dozens of enemies on his own. Now, he rides a powerful beast, Hoghead, which allows him to traverse the Sky Train at high speeds to appear wherever there is a crime in action. The only time Erioioire has ever lost a battle on the Sky Train was against Salvador M. Anderson, who was able to outsmart Erioioire with his salamander abilities.

His special move, Highball Boiler, is a body enhancement move that allows Erioioire to draw power directly from the Sky Trains engine. This is a simple technique, but gives Erioioire an increase to all of his already above average stats.
Goblin General

Goblin General is a pop-up store that presents itself a normal Dollar General retail store, but is characterized by its random price tags and random assortment of items. The store is run by an unknown number of anomalous goblins (species unconfirmed), and operates in New Crunk City's various districts. If you see a Dollar General when you don't remember one being there, its probably a Goblin General.

## Properties

Goblin General as it is known today has been appearing across NCC for the last 20 years. Their random item assortment is a product of a unique door possessed by the staff working for the store. Described as a quality mahogany door with a large metal padlock attached to it, it is suspected that this door is actually a Sacred Artifact that is capable of controlling the chaotic Extra-Dimensional Door Anomaly. When used, it can confirm an activation of the anomaly once per day without fail. This effect has only been observed in this instance along with Dorian Knobbs similar powers. For the purposes of this store, the staff will perform a "restock" each morning they open up shop. What's stocked at the store will be various items gathered from wherever the door opens up to. This can lead to some days where only rocks and dirt are sold, or extremely profitable days where high value items are sold.

## Store Operations

A Goblin General is often set up in a matter of minutes, with the only requirements for a building being a candidate for a pop-up are a proper storefront and a place to put the door. With an estimated staff of over 50 goblins, the signage, pricing, and restocking speeds can allow the store to open from 6am in the morning to about 1am in the morning, after which the store can be taken down in approximately 40 seconds. Any unsold items are thrown back through the door during the next days restock.

The items will be placed randomly but neatly around the store, with prices written on small pieces of construction paper accompanying each item. Most often, an item will be priced according to the store managers discretion. However, the store manager is a goblin, and as such will pretty much never price any given item correctly. Most recently, a military grade Sacred Artifact hand cannon was sold for 4 kranks, but the ammunition for the weapon was sold at 10,000 kranks per bullet. All sales are final, no refunds.

Despite there being over 50 goblins involved in store setup and takedown, only 2 goblins work on the storefront at any given time. One janitor, who keeps the floors clean, and one cashier who handles all sales.

## Trivia

* It is thought that the total value of items stolen through their Sacred Artifact door numbers in the billions of kranks.
* Experts suggest the Dorian Knobb opening the door used for restocking might be cool. Its mostly a curiosity.
* Stealing from a Goblin General pop-up is not in your best interests.
Crunkiverse 00A

Crunkiverse #00A is the main timeline of the Crunkiverse, and is the universe currently inhabited by Crunktropolis Craig. It is currently the only universe that has been affected by the Crunch, and is the most likely location for a Time Walker to jump to. It is currently to home world of all the Subjects, and where the main story line of Crunktropolis takes place. It is thought of as the perfect Crunkiverse, and that other timelines are imperfections that are sealed off by the Primordial Crunk. It is also the only recorded location of Grunky, and is the progenitor universe of all vortexes.
Kanye Eternal

Kanye Eternal is one of the 5 Sentries that reside in the Spirit Realm. Being a godlike specimen in power, Kanye Eternal has a wide influence outside of the Spirit Realm and uses the control of the special element Zen to maintain the Kanye Cycle.

## Origins

Kanye Eternal was an entity given a higher form of existence by the Omnigods, similar to the other Sentries. Once a fully matured Sentry, Kanye Eternal began to feel intimate with the flow of the Spirit Realm, and gained the power of Zen. Wanting to explore the rest of the Crunkiverse, it created the Kanye Cycle to maintain a presence within the mortal realm and increase its knowledge. Beyond this, it appears as though Kanye Eternal has no goals or aspirations.

## Powers and Abilities

Being a Sentry, Kanye Eternal is incredibly powerful. It's potential is almost limitless within the Spirit Realm, limited by its entrapment within it.

It's Special Move, Yandhi, is only rumored to exist, but is said to instantly remove the energy from one's body instantly.
Jard

Jard, also known as "Big Jard" is a space homie bodybuilder aligned with the Battle Castle Tabernacle. He also works as a cashier at Chicken on the weekdays, and was the sole creator of the Neochromicon. He is one of the current likely candidates for the next Crunktropolis Craig, although it is probable he will simply not apply. He is friendly rivals with Maximillian Argon.

## Origins

Jard was born to an average middle class family in District 7. He did well in school and received his bachelors in economics from New Crunk City University. However, he found his true passion in bodybuilding, and now spends most of his time training in the Battle Castle Tabernacle, where he is among the strongest arm-technique users. When asked what he would like to pursue next in his life, he typically waves the question away and says he is happy with his life. Unless of course he is under the effects of Haterade.

## Creation of the Neochromicon

For currently unknown reasons, Jard was in possession of the root code for the Chunk Algorithm. Where he received this access is still being investigated, but the Professor believes it was most likely some kind of accident. Jard, without knowing what would happen, decided to input random shit into the algorithm until it did something. Obviously, nothing happened. Frustrated, Jard used his Haterade, throwing him into a fit of rage. He slammed his keyboard so hard it input an infinite dataset into the algorithm. By inputting an infinite dataset into a perfect algorithm, he accidentally created a book of perfect knowledge, the Neochromicon. The creation of the Neochromicon was so powerful it split the time streams. It absorbed Jard's existence factor to bring itself into reality, which would ordinarily kill Jard, but also simultaneously returned Jard safely based on a timeline where it was never created. As such, the Neochromicon was given physical reality, and Jard was allowed to live, albeit without the knowledge of his creation. Nobody's told him, as it would probably piss him off to know that he made something that cool.

## Powers and Abilities

Jard has potent upper body strength, as he trains nothing but arms and chest all day long. His special move, Haterade, is less of a special move and more of a special substance. This shit is like steroids, if you put steroids on more steroids. It throws him into incredible fits of rage and allows for massive strength, massive flexes, and massive gains.

## Trivia

* The theoretical fusion of both Jard and Maximillian Argon would likely result in the extremely powerful Jax Jargon.
Light

Light is one of the major Elements, and is by far the brightest element.

### Traits of the Light-Aligned

Expressive and quick-witted, the Light-Aligned represents two different personalities in one and you will never be sure which one you will face. They are sociable, communicative and ready for fun, with a tendency to suddenly get serious, thoughtful and restless. They are fascinated with the world itself, extremely curious, with a constant feeling that there is not enough time to experience everything they want to see. The Light Primordial, Charmadeus, is a good example of how Light is knowlegable. Dallas Ladd is best known for being social and communicative, an example of another Light personality.

### Notable Persons Aligned with Light

* The Photographer
* Jekano, Mage of the Blazing Fury
* Dallas Ladd

### Light

Light is strong against Water, Rat, Space, and Air, but weak against Dirt, Dark, Time, and Ice. It synergies best with Fire.
King's Blade

King's Blade is a mysterious entity that is the one and only guard of Mastadonius Keep. It appears to have no intellect, and its goal the protection of Mastadonius Keep, and by proxy King Mastadonius. It currently guards the entrance of the keep.

## Origin

The first sighting of King's Blade was by Watermelon Michael before the Crunch occurred. At the time Michael was attempting to find the connection between King Mastadonius and the rumors surrounding Mr. Poblano. However, after reaching the entrance King's Blade succeeded in keeping Michael from entering the keep. Since then no further expedition to the keep has been attempted, but plans have been discussed.

Using the powers of the Photographer and the Professor, it was deduced that King's Blade is a part of King Mastadonius himself, and therefore technically a beast. It is assumed that King's Blade was created for the sole purpose of defense.

## Powers and Abilities

Being only a part of Mastadonius, King's Blade does not possess godlike strength or arcane ability. Rather, it seems as though it was imbued with an incredible defense, one that makes it perfect for defending the keep. It appears that King's Blade itself is not totally indestructible, but its special move, Basileus Clypeus, is a high level Sacred Art that shrouds the keep in a shield that reflects all attacks. As of now, the limit to this shield has not been found.