recursal/Fanatic-Fandom huggingface dataset:
Widow

These small framed women look perfectly human despite a disfigured face and twitchy animations , they have an average aggravation range and are fast . They do not do alot of damage out right but they have a very high poison damage , 2-3 swings from an basic axe or 2-3 Nagant 5 round will put these down.
Dirty Water

*"A flask with some dirty water in it. Drinkable as it may be, it isn't fit for cooking. Restores a small amount of dehydration. Can be filtered."*

## Description

Dirty water is the first item a survivor will likely get to refill Dehydration. Refills 10%.

## Obtaining

To obtain Dirty Water, you first get Fresh Snow and melt it. The result will be a container of Dirty Water.

## Uses

Dirty Water can be drank without negative effects to restore 10% Dehydration but cannot be used for cooking. You can combine Dirty Water and Charcoal in the crafting interface to make Clean Water, which can be used in cooking.

## Misc.

Dirty Water weighs 4.5Kg. Note this before taking large volumes of water with you on journeys.
Step-Daughter

Now these are a personal hate , they walking animation , speed , damage and design genuinly make me nervous when I see one especially indoors. The look like teenage - young woman infected they have two spikes for arms and do a very high amount of damage and will most likely cause you heavy to moderate bleeding, thankfully they are incredibly easy to take down with a Molotov.
Nemostor Deserter

## Description

The Nemostor Deserter is a rare neutral NPC with the same model as Heavy Nemestors and no description given by the player. They have multiple dialogues and each time one spawns the game randomly chooses one. The player does not receive response options for any dialogue.

## Location

Nemostor Deserters rarely spawn, but can be found anywhere in Duga 40.

## Interactions

"I'm infected. I don't care if you kill me... my life is a pile of steaming shit. I just fell in love with a beautiful woman. Her name's Olga. Every week, when her husband was hunting, I would crawl up through the tunnels in the summer dachas to visit her. But now it's all over. I don't want to infect her..."

"Wait! I'm not with them. Have you seen those things, the Lazarus Pillars? My squad was sent to destroy one of them. And guess what. Nothing! Not a fucking dent on that shit. After that, all my guys went nuts... Goddamn aliens!"

"You should be careful. There is a Lazarus Pillar nearby. I've seen myself how people lose their minds. I don't know why or how I wasn't affected, but I've warned you!"

"Who are you? Ah, whatever... I've been thinking about who was responsible for all this mess around us? Yes, I know that the winter is on us, we did it. But why is everyone blaming the aliens? Don't you think that our government did it too? As by me, we are just a bunch of guinea pigs in a worldwide experiment."
Railman

## Description

The Railman is a neutral NPC wearing a fluffy blue coat, but not given a description by the player. They have multiple dialogues and one is randomly chosen whenever one spawns. The player does not receive response options for any dialogue.

## Location

The Railman can be found at any human spawnpoint in Duga 40.

## Interactions

* The Railman states that he has killed too many and tells the player if they leave him alone, he won't hurt them.
* "Hello. Nice to see someone new. You know, not a hybrid and not a fucking soldier. I met a boy a few days back. He lives in a shack at the edge of the forest. I just wanted to talk, but he is ridiculously stubborn and refused to get out. Don't know... maybe the kid is right. Better to trust no one in this world..." (Hints toward the location of Yuri Zyablikov)
* "I've recently ventured to the 22-d Microrayon. I heard a noise there. Probably a car's engine not far from the old garages, but I couldn't find the source. Anyway, you won't get far in an ordinary car, you need something bigger..." (Hinting toward the location of the car)
* "You won't kill me, will you? I haven't seen a normal... human being in ages. I'm looking for an entrance to the secret bunker. They say it must be somewhere near the railroad. I'm sure it's safe there."

## Notes

If you find actual dialogue, please list it under "Interactions" in quotation marks
Preguntas frecuentes:Vasallos

## ¿Qué es un vasallo?

Un vasallo es un jugador que ha aceptado servir a otro jugador de nivel superior. La ventaja que tendrá el *señor feudal* (el jugador con mayor nivel) es que podrá estacionar tropas en el castillo del vasallo. La ventaja del vasallo es que recibirá Honor simplemente por ser vasallo del señor feudal.

El señor feudal debe tener mayor nivel que un vasallo; si el vasallo llega al mismo nivel que su señor feudal, se romperá la alianza del vasallaje y todas las tropas del mismo se perderán.

## ¿Cómo hago un vasallo?

Selecciona una aldea en el mapa y haz clic en el icono **Hacer vasallo**. Se enviará una petición de vasallaje al jugador. Si la petición es aceptada, el jugador se convertirá en vasallo del señor feudal. Solo podrás enviar peticiones de vasallaje a jugadores con nivel inferior al tuyo.

==¿Cuántos vasallos puedo tener?
El número de vasallos que puede tener un jugador depende de su nivel. El jugador puede tener un (1) vasallo al llegar al nivel de *Hombre libre* (8), llegando a un máximo de 69 vasallos al alcanzar el nivel de *Príncipe heredero o Princesa hereda* (23). Aunque las relaciones vasallo-señor feudal se realizan entre dos (2) aldeas específicas, el número de vasallos que puede tener un jugador depende del jugador, no de la aldea.

Para más información, visita Vasallos y señores feudales.

## ¿Cómo consigo Honor con un vasallo?

Si tienes tropas estacionadas en la aldea de un vasallo, obtendrás Honor usándolas para atacar castillos de la IA, guaridas de lobos o campamentos de bandidos que estén dentro del círculo rojo de Honor de tu vasallo. Para lanzar un ataque desde la aldea de tu vasallo, haz clic en la misma y luego en el icono azul de las hachas cruzadas.
Medios para comunicarse

Hay varias formas mediante las cuales los jugadores pueden comunicarse entre sí en *Stronghold Kingdoms*. Son las siguientes:

## Correo

El correo electrónico es una de las principales herramientas de comunicación que se pueden usar en el juego. Se puede acceder a él haciendo clic en el icono del sobre que aparece en la esquina superior derecha de la pantalla. También puedes enviar un correo a alguien desde la pantalla del mapa, seleccionando una aldea que sea propiedad del usuario al que quieres escribir y haciendo clic en el icono *Correo*, en la sección inferior de la caja del avatar, en el lado derecho de la pantalla.

## Chat

El **chat** es una forma de comunicarse con otros jugadores en tiempo real. Se puede acceder a él haciendo clic en el globo de diálogo que aparece en la esquina superior derecha de la pantalla. El chat te permite hablar con todo aquel que esté actualmente conectado y con la ventana del chat abierta. También hay varias salas en la que puedes conversar:

* Parroquia: aquí aparecerán todas las parroquias en las que tengas una aldea.
* Casa: si formas parte de una Casa, entonces dicha Casa aparecerá en la parte superior del lado izquierdo.
* Facción: si formas parte de una facción, el nombre y el canal de la facción aparecerán también aquí.
* Chat general: esta es la sala por defecto en la que puede hablar todo aquel que tenga el chat abierto en ese momento. Sin embargo, ten en cuenta que cada servidor está limitado a su propio chat, así que no se puede dialogar entre servidores en estos momentos.

## Tablones/muros de la parroquia

En los **tablones y muros de la parroquia** es donde podrás descubrir los últimos eventos acontecidos en tu parroquia. Los jugadores también podrán dejarse pequeños comentarios unos a otros. Por defecto, selecciona la pestaña parroquia en la interfaz principal, en la parte superior de la pantalla, para acceder al muro de la parroquia.

Para volver, haz clic en la pestaña **i** de la barra de herramientas gris, debajo de la interfaz.

## Foros del juego

Hay varios foros en el juego, que funcionan de forma similar a los foros normales:

## Foros de la capital

Cada *capital* del juego tiene su propio foro, al cual se puede acceder haciendo clic en la pestaña de la capital, luego en la pestaña del *globo de diálogo* de la barra de herramientas gris, bajo la interfaz principal (se muestra seleccionado a continuación).

 **Foro del país** | Todo el que esté en el país puede leer y escribir aquí.

## Foros de la facción

Los foros de facciones se pueden encontrar en la pestaña de Casas y facciones.
Islands

Islands are one of the places you can sail to and are similar in appearance to towns. However, unlike towns, they have no buildings and they can contain enemies that are aggressive such as pirates or hobos. They also contain passive enemies such as crabs and oysters. The difficulty of islands scale of off the level of the captain. Islands can also have many objects in the background such as chests or crates.

## Island Features

### Objects

* Chests
* Crates
* Tribal Totem
	+ By interacting one of two things happen: Your entire crew gets 1 bonus TP, or Tribesmen spawn and attack you.
* Tribal Hook
	+ By interacting Tribesmen spawn and attack.(not sure if only possible outcome)
* Banana Tree
	+ Can drop monkey tails or bananas
* Berry Bush
	+ Can drop monkey tails
* Coconut Tree
	+ Can drop coconuts

### Monsters

* Oyster
* Crab
* Tortoise
* Cat
* Dog
* Spider
* Pirate
* Hobo
* Tribesman
* Parrot
Edificios del castillo:Estructuras de madera

**Plataforma de madera** |  | Las plataformas de madera permiten a los arqueros subirse a ellas para gozar de una ligera ventaja defensiva. Para construir plataformas de madera en el castillo de una aldea, es preciso completar la investigación del nivel apropiado de Fortificación. Para construir plataformas de madera en el castillo de una parroquia, es preciso tener un Gremio de arquitectos. Se usará madera de las reservas para construir las plataformas de madera. El coste básico de una Plataforma madera es 200 de madera.
Spine

* Concept Art
* Ingame

Spines are clotheless hybrids who walk on their hands with a large sharpened spine sticking straight up like a scorpion tail and spikes running from the base of it on the under side to their necks.

A Spine's only attack is to hit you with their sharpened spine like a scorpion tail. Notably, they have a larger radius than most hybrids while still maintaining a small hitbox, so the player can be close enough to get hit, but not close enough to hit them. Spines will often take 2-3 hits from an old axe to kill, but will likely do significant damage during that time, so high damage weapons or ranged weapons are recommended.
Combat

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# Overview

Combat is an important part of Pixel Piracy as it is the only way to make gold and level up your crew. there are many types of combat in pixel piracy and most of them are done by left or right clicking on an enemy or animal.

# Types of combat

This is a detailed explanation of all types of combat in Pixel Piracy

## Ship vs Ship Combat

This is the 2nd most common combat in Pixel Piracy (Most Common if you set your World to More Ship Encounters)
It involves 2 phases: Boarding Phase and Cannon Phase

### Cannon Phase

##### A cannon hitting an enemy ship

Cannon phase is a 30 second long period in which you are unable to board an enemy ship that requires a cannon, Ammo placed on the ship and a crew member with the cannon mastery skill.(If you **and** the enemy do not have all three of these things then there will be no cannon phase).
During this Phase, Trained crew will automatically pick up ammo,load a gun and fire it. a red target symbol will appear on an enemy on the other ship as the cannon is about to fire. This signals were the cannonball is aiming. If the enemy moves while the cannonball is in the air, the red target **Will Not** move. There can be up to 10 shots fired at once from a single cannon, each with their own individual target (depending on random chance and the amount of crew on the other boat). Ammo cannot Penetrate blocks and will damage the first block or person it hits.
The enemy will also fire their cannons during this phase(if they have any,of course) , and will work in the same way as yours do.
at the end of this phase, crew will no longer pick up ammo(Although they may fire if they were about to shoot when the phase ended).
A small timer at the bottom of your screen tells you when boarding phase will begin

### Boarding Phase

This happens after the cannon phase if either of the ships had cannons. The Boarding phase has no time limit so you can take as much time as you need.
your crew will stay on your ship unless told to move by clicking on the enemy ship. (Sometimes If you have fired at the enemy during cannon phase then some of the enemy may board **your ship**) The enemies will then fight to the death unless you run away. If any of your or the enemies crew members falls into the water they will die instantly unless that member has the swimming skill.If one of your crew members or captain fall into the water and do not have the swimming skill they are dead even if you gave them the swimming skill while they were drowning.
Gaunt

These are the most common and basic enemy of the game they are normal looking infected with pipes extending from their mouths , They spit a poisonous liquid at you and do low - moderate damage to health and poison resistance, luckily they are very easy to dispatch if the player walks backwards swinging just before it looks like they are in range as 9/10 you will hit them, 2-4 swings usually do the job.
Your Crew

## Your Crew Screen

Pixel Piracy's crew system currently allows any number of crew members, and one captain, at any time

### A: Salary

This is the Salary you can pay your selected crew member. Paying their salary will instantly raise morale to 100%. The cost of Salary changes depending on the pirate.

You will pay your crew members a higher salary if they are pissed
And if you pay them often, you pay less, but you need to go through more trouble to keep paying them.

### B: Info

This is the character information section which includes TP, LEVEL, EXP, HP, Hunger and Morale which is as follows

* **TP**: Training Points - This will indicate the number of TP you or a member of your crew currently has. Training Points are used to increase base stats. 2 points will be gained every level.

* **LEVEL**: Level - The level of the selected crew member.

* **EXP**: Experience - Gained when killing monsters, pirates or while sailing (unless a crew member has the "Dumb" trait). The bar indicates how much experience is left to earn before you level up.

* **HP**: Health Points - The maximum HP the pirate has and the total that remains. (Max HP calculated: 15+(Lvl\*10)+(4\*VIT))

* **Hunger**: The hunger level of the selected crew member. Hunger can be increased through certain consumable items and generic food placed on your ship.

* **Morale**: The morale bar of the selected crew member. If the bar is getting low, you can pay the crew member's Salary in order to fully restore it. If their morale is too low, they will begin to become more hostile toward you and other crew members. Morale can also be restored by certain consumable items, interacting with a campfire, or by letting them visit a tavern on an island.

### C: Pirate Bio's

This section contains the selected crew member's biography. It tells the story of the crew member, including such details as past professions and their appearance.

### D: Pirate's Stats

What stats do, have gotten a recent overhaul, for what the stats did in older version, see Old Stats

* **STR**: Strength - Affects the bonus damage of the crew member's melee weapon.

Every 1 STR = +5% bonus damage.

* **VIT**: Vitality - Affects the total health of the crew member.

Every 1 VIT = +4 Max HP, +1 HP Regen, -1% Move speed
Every 10 VIT = +1 Armor

* **INT**: Intelligence - Affects the amount of XP earned.

Every 1 INT = +2 Passive XP

* **DEX**: Dexterity - Affects the bonus damage of the crew member's ranged weapon and their hit chance.

Every 1 DEX = +5% ranged bonus damage, and +2% hit chance

* **AGI**: Agility - Affects the attack speed and dodge speed of your pirate.

Every 1 AGI = +5% dodge, +1% Attack speed
Every 10 AGI = +1% Move speed (it's actually +0.1% per 1, rounded up, meaning you'll see the change at 11, 21, etc)

* **LUCK**: Luck - Affects critical damage chance.

Every 1 LUCK = +1% Crit Chance
### E: The Equipment

* Passive Equip: Used to equip passive items or use consumable items.
* Melee Weapon: Used to equip melee weapons.
* Ranged Weapon: Used to equip ranged weapons.
Skills

Train your crew to become better at a number of skills such as Cooking, Sailing, Fishing, swimming and many others.

To teach a skill to a crew member (or your captain), follow this process:

1. Acquire the skill book (such as by buying it at the shop in town)
2. Earn at least one Training Point (you gain some when you level up)
3. Open the "Your Crew" screen, and view the crewman you want to train.
4. Look for the "Passive" equipment box, it's next to the crewman's melee weapon. Click on that box. The skill book should now appear the area just left of the "Passive" box. Double-click on the skill book to train it.

Here's a List of the skills you can achieve as you level throughout the game:
Pixel Piracy Wiki/fr

Bienvenue sur le wiki Français Officiel de Pixel Piracyla base de données de référence complète sur *Pixel Piracy* de Quatro Delta.
S'il vous plaît sentez-vous libre de contribuer en créant de nouveaux articles ou épandre les existants.Nous avons actuellement 873 pages (327 articles).

**Introduction à Pixel Piracy!**

Ahoy Matelot! Tu regarde *Pixel Piracy* qui est un simulateur de Capitaine pirate en monde fermé qui demande aux joueurs de gérer un capitaine dans les combats les plus féroces pour devenir le pirate le plus craint des sept mers !
Tu va avoir besoin d'un équipage, créer un Navire bloc par bloc, prendre chaque morceau de course, et garder L'équipage heureux si tu veux aller vraiment loin. Comprend que ce jeu n'est pas une promenade de santé, oh non, car tu es mis à l'épreuve à chaque étape de ton parcours. Pille un Village, creuse et déterre des Trésors, attaque des goélettes et plus; c'est TON choix. Le butin permettra a ton capitaine d'aller très loin, donc tu vas avoir besoin d'utiliser des Talents que tu obtiens en gagnant de l'expérience, autant que tu as de confiance en toi!
Ici tu trouveras toute les ressources nécessaires pour maîtriser les flots et fleurir; ils vont des conseils simples, des guides pour bien débuter, jusqu'aux informations les plus profondes.
**Caractéristiques de Pixel Piracy**

* Naviguer dans toute les directions pour attaquer ou esquiver des ennemis.
* En tant queCapitaine vous devez diriger l'équipage, assigner des tâche comme la Cuisine, le Nettoyage, ou la Pêche et plein d'autres Talents.
* Trouvez des Coffres aux trésors et pillez comme bon vous semble! Bricolez, Equipez, et Vendez ce que vous trouvez.
* Entraînez votre équipage à des Talents comme la Navigation, la Navigation, le Soin, l'Evasion au combat comme d'autres attaques de Super Pirates.
* Le Combat est rapide, frénétique, et beaucoup en périront. Pillez pour engager Equipage, améliorez vos Navires pour devenir le Capitaine le plus féroce de la mer!

Bien Débuter
Construction du Navire
Guide Stratégique
Les Sept Mers
La Librairie
Le Charpentier
La Taverne
Le Magasin d'Armes
Le Marché | Items & Plus
 Nourriture
 Boissons
Trésors
 Consommables
 Armes à distance
 Armes de Mêlée
 Liste des armes | Les Pirates
 Votre Equipage
 Personnalité de votre Equipage
 Talents
Monstres
Evènements
Navire et Navigation
La coque du Navire
L'équipement du Navire
Les Armes du Navire
La décoration du navire

* Les développeurs
* Sur Facebook

 **Ajouter du contenu*** Nouveau en modération

**Rejoindre*** S'enregistrer ou se Connecter
* La communauté du wiki
* L'administration

**Par où Commencer ?**

* Trouvez plus à propos du wiki sur **Aide officielle du wiki**.

**Ajouter du contenu!**

* Allez sur quelques pages et regardez à quoi elles ressemblent ou regardez le code source qui peut vous inspirer, ou visitez Nouveau en modération pour avoir quelques suggestions.
Compartir IP

Si no has jugado un Vale Premium y estás usando una conexión compartida en la que todos los jugadores usan la misma dirección IP pública, habrá una serie de acciones que no podrás realizar. Las IP compartidas son habituales si los jugadores están usando la misma red. Por ejemplo, si están en la misma casa u oficina.

Las acciones no disponibles son:

* Votar en unas elecciones, o influenciar con monjes dichas elecciones, por jugadores que estén en la misma conexión.
* Hacerse vasallo, o convertirse en señor feudal, de otros jugadores que estén en la misma conexión.
* Enviar refuerzos a jugadores que estén en la misma conexión.
* Usar monjes (Interdicción, Absolución y Excomunión) con otros jugadores que estén en la misma conexión.
* Comerciar con jugadores que estén en la misma conexión.
* Atacar al mismo objetivo común (solo humanos) que otros jugadores en la misma conexión.
Weapon Store

The **Weapon Store** or **Armory** is a place in Towns which allows you to buy or sell both Ranged Weapons and Melee Weapons, so you can find the best upgrades for your Pirates.

Weapons can be equipped on any of Your Crew to upgrade their damage to enemy Monsters.

Weapons can also be found as treasure from Treasure Chests or dropped from Monsters.
Investigación:Agricultura

## Descripción

 El **árbol de investigación de Agricultura** ofrece mejoras a la producción de comida.

# Pesca

**CONSEJO:** los embarcaderos de pesca requieren una aldea de tipo *Río 1* o *Río 2*. Echa un vistazo a la Tabla de aldeas para obtener más información.

# Arado

## Producción de trigo

**CONSEJO:** las panaderías requieren un tipo de aldea *Bajío* o *Llanuras*. Echa un vistazo a la Tabla de aldeas para obtener más información.

## Cultivo de hortalizas

**CONSEJO:** las granjas de hortalizas requieren un tipo de aldea *Bajío o Llanuras*. Echa un vistazo a la Tabla de aldeas para obtener más información.
Ship Weapons/FR

Il y a deux types d'armes pour un Navire: Cannons et pistolet pivotant. Le pistolet pivotant fait moins de dommage dans une plus petite zone, mais il est moins cher. Le cannon par contre, tire plus loin, augmente les dommages, et une grande zone d'effet. Ils sont plus cher et si trop de boulets sont tirés sur un bateau, il coulera avec ses ennemis et trésors, masi vous laisse toujours l'option de piller. Quand vous avec une arme dans votre navire, vous avez besoin de canonniers. Vous pouvez engager des canonniers dans des tavernes ou vous pouvez apprendre le talent Cannon Mastery à un de vos matelot ou au capitaine. Au dessus de tout vous avez besoin de munitions. Vous pouvez acheter des bombes au charpentier pour 10g chaque 10bombs. Pour charger et tirer avec le canon, votre canonnier doit prendre une bombe dans la pile (qui est placée dans le bateau) et amener les bombes dans le canon et tirer à la seconde où il est chargé.
Events

* Long nights: voyages at night will become slow.
* [Crew member name] had a brilliant idea. +2 Tp or random amount of XP
* Clear waters: If water is clear of sharks and such obstacles, speed of ship dramatically increases.
* Sights of sharks: Ship will stop moving on sight of a shark, then it will slowly move with caution.
* [Crew member name] is tired of all the pointless sailing. He wants gold.
* [crew member name] will start bleeding to death (unless you have a bandage)
Ship Building/FR

La construction navale est un composant de base pour assembler un navire étonnant qui oblitérera complètement les navires ennemis. Voici quelques conseils pour commencer et construire de plus gros navires dans le futur.

Construction de navire
Techniques de construction navale.

Lorsque vous commencez, il est judicieux d'utiliser trois blocs de bois et d'économiser le reste pour la capture d'autres navires. Ensuite, placez 1 pastèque si vous pensez que votre équipage aura besoin de nourriture avant d'atteindre un bateau pirate. Un bateau capturé vaut plus de 100 g par bateau pillé. Alors continuez jusqu'à ce que vous ayez rassemblé assez de matériaux pour faire un gros bateau.

Pour l'avenir, gardez à l'esprit que tous les espaces sombres sur un navire engendrera des toiles d'araignées qui feront des araignées. Alors planifiez quelques lampes. Ne construisez pas de zones sombres jusqu'à ce que vous achetez une lampe au constructeur de navires .
Woman Soldier

## Description

A Woman Soldier is an NPC wearing a light gray soldier uniform and usually carrying a gun without a description given by the player. Woman Soldiers are most often hostile or dead, but can spawn neutral, in which case they have a randomly chosen dialogue.

## Location

Woman Soldiers can be found anywhere in Duga 40

## Interactions

"You are not going to kill me, right? I can see in your eyes that you are not. I had the same look when my daughter got infected. My sweet little girl. I couldn't kill my own child. She turned, but I'm following her, trying to protect her from anyone who... wants to harm her. I don't care, if you understand me, but I had to take it off my chest." (You can kill every single Hybrid on the map and her dialogue will not change, nor will she aggro you)
Ship Parts

The shipwright can be found in towns.
Pieces of ships can be purchased at the shipwright or recovered by plundering pirate ships that you overpower.

# Hull Pieces

 * Wood Cannon Window

 * Wood Wall

# Ship Equipment

 * Lamp
 * Mast
 * Sail
 * Top Mast

 * Wood Wheel

# Ship Weapons

 * Bombs
 * Swivel Gun

# Special

 * Hand Weight
 * Spare Swords
 * Stack of Books

 * Shackles
Captain

You begin as the captain of the Ship. As the captain, you control where your crew goes. Additionally the captain is the one who interacts with Treasure Chests or Trees on islands or Ships. Control the Captain using the left mouse button. When the captain dies it is usually game over, the only way around this is by purchasing the first mate skill and giving it to another crew mate. When a crew mate has the first mate skill they will become the captain when the original is deceased.
Items/FR

Items dans le jeu:

# Consommables

Les consommables sont les piliers de la guérison de votre équipage de pirates. Il y a beaucoup d'items pour restaurer les PV ou le Moral, quand certains offrent différents boosts. d'autres créent des items(c.f l'oeuf d'araignée). La liste suivante est une liste de quelques groupes et consommables.
## Divers

 * Bone Meal
 * Grindstone M
 * Grindstone R

 * Spider Egg

## Expérience

 * Feather
 * Monkey Tail
 * Tortoise Claw

## Moral

 * Tobacco Leaf
 * Salted Fish
 * Small Bra

## Soin

 * Gold Egg
 * Gold Watch
 * Oyster Shell
 * Pearl
 * Tortoise Egg
Ship Weapons

So far there are only two types of ship weapons: Cannons and swivel guns. The swivel gun does little damage with little area damage but it's cheap. The cannons however, have superior range, increased damage, and a large area of effect. They are more expensive and if too many shots are fired at a ship, the ship will sink, drowning the enemy and their treasure, but still leaving you the option to plunder. When you have a ship weapon you need a cannoneer. You can either hire a cannoneer from a tavern or you can teach the Cannon Mastery skill to one of your crew mates or captain. On top of everything you need ammo. You can buy ammo at the shipwright for 10g for every 5 bombs. To load and fire the cannon, your cannoneer needs to grab ammo from the ammo pile (that is placed on the ship) and carried from the ammo pile to the cannon and fired within a second of loading.
Thors undies

***Thors Undies.***

Special passive item.

In game description: "Alright we need to have a discussion about this"

They have a very, very rare effect of causing your character to start firing sparks everywhere when you enter combat, which can stun enemies and crew alike, and can also occasionally insta-kill every enemy around you, and at the same time stuns you and your crew. This makes you and them immune to damage, but for the long duration, you cant move, attack, or use items.
Events/FR

* Longues nuits: les voyages de nuits seront plus longs.
* [Nom du Matelot] à eu une idée brillante. +2 Tp ou un nombre aléatoire d'XP
* Eau claire: Si l'eau n'est pas remplie de requins ou d'autres obstacles, la vitesse du navire augmente considérablement.
* Sites de requins: le Navire va cesser de se déplacer sur la vue d'un requin, alors il se déplace lentement avec prudence.
* [Nom du Matelot] est fatigué de toute cette Navigation inutile. Il veut de l'or.
* [Nom du Matelot] commence à saigner à mort (jusqu'à ce que vous avez un bandage)
Bombs

**Bombs** are ammunition used with Cannons.
To use them you need the Cannon Mastery in a pirate and place the bombs in your ship. The pirate will automatically pick up a bomb, place it in a cannon and fire it, but only if there are hostile enemies in the island/ship (You cant use cannons on a neutral encounter until someone of your crew enter the ship).

If a bomb hits another bomb in the ship, the ammo will explode. So its recommended to have the least possible amount in your ship at once.
Mjolnir

* Highest damage across all ranks, highest knockback and slowest attack speed weapon in the game

* Additionally, has one of the lowest DPS at rank 1 and the lowest DPS at rank 100 across all other weapons which can be upgraded to rank 100: Avalon Blade, Darius Blade, Power Blade, Starfury and even Double Axe

* Can be dropped by pirates wielding it on viking islands and ships

* 50% chance to cause extra knockback on top of already having the highest base knockback among all melee weapons can make fights with NPC's welding Mjolnir extremely dangerous if your pirates don't know how to swim and you have no life buoys
Morale

Morale is a very important factor and stat in the game. If your crew member's Morale get too low, they will ignore your orders. This includes moving to performing various skill tasks. Morale ranges from 0-1000. They are happiest at 1000, and angriest at 0. If their Morale drops to 0, then they will leave you along with the skills you taught them and the items they equipped. Morale decreases automatically overtime. But many other factors such as it poop on the deck will result in Morale dropping faster than normal. You can pay your crew members (restores their Morales completely) or find items that will increase their current Morale in chests. One of the most efficient ways to restore pirates' Morales is visiting the Tavern. If you arrive to a town with a Tavern, your crew members except for the Captain should automatically head there and restore their Morale over a few seconds.

### Morale Items

* Tobacco Leaf (100 Morale)
* Bottle of Rum (200 Morale)
* Small Bra (All Morale)
* Salted Fish (All Morale)
* Legendary Ring (Removes Morale Factor from equipped crew member)
	+ Special mention: This ring makes the wearer no longer passively lose morale.
First Mate

**TP Cost:** | 15

This ability is automatically used when the game is supposed to end (The Captain dies). If that event happens, a random crew pirate with the First Mate ability will become the next Captain and your gold will be changed to 1000. Nothing more happens.

### References

1. ↑ If your ship is taken down in the middle of a ship fight, the game will end, no matter how many First Mates you have
Ship Building

Ship Building is a core component for putting together an amazing ship that will completely obliterate enemy ships. Here's some quick tips for starting out, and building larger ships in the future.

### Ship Building

When just beginning it's a smart idea to just use three wood blocks and save the rest for when capturing other ships. Then place 1 watermelon if you think your crew will need food before you reach a pirate ship. One captured boat is worth more than 100 g per plundered boat. So rinse and repeat the captured pirate ships multiple times until you have collected enough materials to make a big boat.

For the future, keep in mind that any dark spaces on a ship will spawn spider webs which will make Spiders. So plan ahead with some Lamps. Don't build any dark areas until you buy a lamp from the shipwright.

For tips on how to build an optimal ship check out the Best Ship Design
Crew Personality/FR

Dans Pixel Piracy, La biographie du membre d'équipage va définir sa personnalité. Gardez en tête que votre capitaine peut en gagner une mauvaise également.
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* **Fast Learner**: Le pirate gagne 40% d'XP pendant la navigation.

* **Fast Recovery**: Restaure ses PV plus rapidement que la normale.

* **Fat**: Vitesse de mouvement -20%.

* **Fragile**: Prend 1 dommage en plus à chaque fois qu'il prend un dégât.

* **Gifted**: Gagne +1 TP à chaque passe de Niveau.

* **Greedy**: Le Matelot va demander un montant en or aléatoire et le salaire augmentera durant les voyages.

* **Gunslinger**: la dextérité est augmentée.

* **Hairy**: Peut donner sa barbe lorsqu'il meurt, La vitesse d'attaque des attaquants diminuent lorsqu'ils se battent contre un pirate "hairy".

* **Lazy**: Le Pirate va moins assurer ses fonctions.

* **Liar**: Il va faire du chantage au joueur (pour de l'or) et répandre des rumeurs sur lui.

* **Loyal**: Perd 50% de moral en moins.

* **Maniac**: Si le pirate attaque, ils vont gagner plus rapidement de la vitesse d'attaque mais perdre du moral plus rapidement que la normale.

* **Nimble**: Augmente l'esquive; ce qui veut dire que l'ennemi va le rater plus souvent.

* **Old**: 5% de chance de mourir au passage d'un niveau.

* **Paralysis**: probabilité que le pirate se paralyse lorsqu'il est touché.

* **Rich**: Quand un second devient capitaine avec ce trait, vous commencez avec 1000 pièces d'or. Mais quand vous tuez un membre d'équipage avec "Rich", vous pouvez gagner 100-500% plus d'or en mourant.

* **Seasick**: Le pirate perdra des Pvs constamment jusqu'à ce qu'il meurt.

* **Slow**: Le pirate marche plus lentement.

* **Strong**: L'arme de mêlée du pirate à 50% de recul en plus.

* **Swim**: Ils sont téléporté sur le bateau après avoir coulé plus de 3 secondes.

* **Thief**: Vole de l'argent lors de donations.

* **Traitor**: Vous avez plus de chance de vous faire attaquer par un traître dans une bataille. NE PERDEZ PAS DE L'ARGENT POUR EUX.

* **Weak**: Les attaques vous font reculer 50% plus loin.

* **Bully**: Le Pirate tapera un membre de l'équipage(Capitaine inclu) de temps en temps.
Life Buoy

**Sell Cost:** | 80

**Life Buoys** are items that can be equiped in the Passive slot of every pirate. If the pirate wearing it falls over an island or a ship (for example, if he gets knockbacked), he will reappear in your ship again whitout taking damage.

### Bugs

* The pirate using it can reappear in the water and die.
Pixel Piracy

Ahoy there matey! Ye be lookin' at Pixel Piracy which is an open ended pirate captain simulator that tasks players with leading a single aspiring captain from the humblest of beginnings to become the most feared pirate on the seven seas!
You will need to hire crew, build a Ship block by block, plot each and every course, and keep The Crew happy if you plan on making it very far. Know that this game is not a walk in the park, however, as you will be put to the test at every turn. Ransack a Village, dig up buried Treasure, attack foreign schooners and more; the choice is yours. Loot can only get a prospective captain so far, so you will have to rely on the Skills that you earn upon gaining experience, as well as the trust your men have in you!
Lead the life of a famous pirate captain, or die trying, and aye, ye better get better or ye be walkin' the plank, ye pustulant, pox-ridden flounder!

## Game Features

* Open Ended: Travel in any direction, you can also attack or avoid your enemies.

* Simulation: Starting as a single captain on the ship, you will have to delegate orders to your crew if you hope to get anything accomplished. Between assigning sea shanties duties, swabbing the deck, who cooks and who walks the plank, it’s all up to you.

* Reputation: The more powerful you become the more people will fear or respect you. Expect factional conflict, and many randomized quests.

* Loot: Hidden treasures abound, and as captain you distribute the plunder as you see fit! Craft, equip, and trade what you find.

* Skills: Train your crew to become better at a number of skills such as cooking, navigating, fishing, swimming and many others.

* Combat: Send your boarding party to slaughter the enemy. Combat is fast and frenetic, and many of your mates will die. Plunder and use your new ill found gains to hire new members of your crew, upgrade your ship, and start anew!
Skills/FR

Entraînez votre équipage à de nombreux talents tels que la Cuisine, la Navigation, la pêche, Nager et beaucoup d'autres.

Pour apprendre un talent à un membre d'équipage (ou au capitaine), suivez ces étapes:

1. Obtenez un livre de Talent (Par exemple achetez-en un dans une librairie d'un Village)
2. Gagnez au moint un point d'entraînement (vous en gagnez quand vous passez un Niveau)
3. Ouvrez l'onglet "Equipage" dans le menu, et sélectionnez le matelot que vous voulez entraîner.
4. Regardez dans la catégorie "Passive item", à côté de l'arme de mêlée du matelot. Cliquez dessus. Le livre devrait apparaître à gauche de "Passive item". Double-Cliquez sur le livre pour l'apprendre au membre d'équipage.

Voici une liste des Talents que vous pouvez vous octroyer en progressant dans le jeu:
Scurvy

Scurvy is a debuff that can affect your crew members. There are three stages of the condition. At Rank 1, it is harmless. At Rank 2, the disease causes a temporary stat loss—these stats are regained upon reducing the disease back to Rank 1 or removing the debuff entirely. At Rank 3, the disease can lead to death of your crew member by bleeding.

Scurvy is a real-life disease that has historically affected many pirates, caused by a deficiency in vitamin C.

## How does the disease spread?

Scurvy is caused when a pirate hasn't recently eaten food with Vitamins.

## Identifying Scurvy

To find out if any crew members have Scurvy, you must bring up the spacebar menu. Near the life bars of the afflicted will be a dark brown icon of a shield with a downwards arrow.

## Removing Scurvy

This disease can be cured with consumables that contain Vitamins, such as Watermelon, Citrus, or Fruits.

* **Scurvy Level 3**
Legendary Ring

The Legendary Ring allows a chosen crew member to lose no moral when worn. It can be obtained by killing legendary pirates on legendary pirate ships. This item is good for high pay crew members since when worn no moral is lost even in combat, and if they don't have the attribute abstinents, this crew member will not regain moral from drinking at a tavern, then you can give them some rum and bring them to a tavern and restore their lost moral, if removed.
Fast Learner

**TP Cost:** | 5

Fast Learner is a skill that can be purchased at the skill shop for 150G. This skill is extremely useful as per level of skill you gain an extra 10% exp when sailing. So at lvl 10 you gain a bonus 100% exp when sailing. This skill can make leveling at any level easier and for a cheap price. You gain levels in this skill by sailing; so the more you sail the greater the level of the skill and so the more exp you gain by sailing.
Bookstore/FR

**La Bibliothèque de Wisdom** sont un des nombreux Magasins utile pour acheter des livrs et d'autres items qui aident l'équipage.

Les livres sont utilisés pour entraîner vos membres d'équipage dans de nouvelles et utiles habilitées TP pour apprendre les habiilitées associées.

Les livres peuvent être trouvés comme des trésors.

# Consommables

 * Elixir
 * Grindstone (Ranged)
 * Grindstone (Melee)
 * Bread

Vitrine
Map Awareness

Improves world map vision. Allows you to see and set course 1 tile away roughly every 3 levels.
Note that Map Awareness only allows you to see where map tiles are, but not recognise what the tiles are. Revealing information about tiles further away requires Map Reading skill

* Default vision range: 0 levels of Map Awareness
* 3 levels of Map Awareness
* 6 levels of Map Awareness
* 10 levels of Map Awareness
* 15 levels of Map Awareness
* 20 levels of Map Awareness
* 25 levels of Map Awareness

The actual rate at which you gain vision range is ~0.315 per level of Map Awareness, so occasionally level requirement for revealing next ring of tiles will "jump" one level higher: instead of revealing third extra ring at level 9 - you reveal them at level 10, same happens at level 25/26 and so on
Giant Boulder

* Highest damage across all ranks, higest base DPS across all ranks, shortest range and slowest attack speed ranged weapon in the game, as well as having the highest base knockback of any weapon in the game

* 25% chance to double the knockback on top of already having the highest base knockback in the game can make fights with NPC's welding Giant Boulder extremely dangerous if your pirates don't know how to swim and you have no life buoys
Cleaning

**TP Cost:** | 5

Cleaning is a Skill which you can buy from the Bookstore. You need to use it on one of Your Crew to learn the ability. Once learned the Pirate with the ability will automatically begin cleaning by tossing overboard anything that causes low Morale.

However, while cleaning, the trash being flung overboard becomes a projectile that does disengage grapples and may knock your crew into the water. This will kill those without Swimming.
Monsters/FR

Voici une liste des monstres actuellement dans le jeu:

### Aggressifs

Ces montres **vont** attaquer dès qu'ils vous voient.

* Sanglier
* Chien
* Pêcheur
* Pirate
* Squelette
* Araignée
* Tribal
* Singe
* Panda
* Rat

### Passifs

Ces monstrers ne vont **pas** attaquer sauf s'ils sont attaqués en premier.

* Chat
* Poule
* Crabe

* Perroquet
* Tortue
* Hobo
Cheats

**WARNING:** USE AT YOUR OWN RISK!

This is a function the developers have built into the game.

# Activation

* Press F8

This will reveal a message at the bottom right of the screen:
"Cheats enabled! New keyboard commands available!" But, sometimes it'll say "I'm sorry Captain Dave, I'm afraid I cant do that, "Which refers to the fact that it was patched out in April. In which case you cannot use the cheats listed here :(

## Commands

* Press F9

Will give you access to the Developer Console
**This is NOT needed for any of the cheats listed below**

* Press 1

Message: Fill captain and crew hunger, morale, and health
Description: Instantly refills all 3

* Press 2

Message: Teleport captain and crew to the ship
Description: Will teleport the captain and crew (excluding animals/pets) to the uppermost center of your ship

* Press 3

Message: shoot cannonball at mouse position
Description: will shoot a cannonball from your captain's position that is aimed at your cursor's position

* Press 4

Message: Teleport captain to mouse position
Description: Instantly teleports the captain to your cursor's position

* Press 5

Message: give random weapons, items and gold
Description: Gives 1 short sword, 1 tomahawk, 5 random items(including books, consumables, and passives), and 500 gold, and is put directly into the player's inventory

* Press 6

Message: levelup each crew member
Description: Instantly levels every crew member including the captain, and puts their exp bar back to 0

* Press 7

Message: Take a crap!
Description: Causes only the captain to take a crap, includes funny sound effect

* Press 8

Message: Clean (throw) one of the poops!
Description: One poop is taken from the map, and is instantly given to the captain to throw

* Press 9

Message: Spawn 3 random crewmates
Description: Spawns 3 random crewmates, with a lvl equal to Captain's lvl times 2 minus 1 ((C\*2)-1), and a stat value of 8 plus Captain's lvl times 2, (8+(C\*2))

* Press L+P

Message: Get all items and gold
Decription: Gives you 999 of EVERY SINGLE item in the game, including dev and unfinished items, but excluding weapons and ranged weapons,

8000 gold, MAX TP on EVERY crewmember including captain, and gives captain a tomahawk
Title translate

Das grösste Wiki für Pixel Piracy.

Ahoy ihr Landratten. Ihr guckt euch gerade *Pixel Piracy* an.Es ist ein open ended pirate captain simulator. Es gibt dem Spieler die Aufgabe mit angehendem Piratenkapitän von einem kleinen Räuberbande zu einer Großen Piratenmannschaft welche die gefürchteste der 7 Weltmeeren ist zu wachsen.
Du musst eine Crew anheuern,Schiffe Block für Block bauen, Jeden Kurs auswählen und kartografieren, und deine Crew bei Laune halten wenn du wirklich weit kommen möchtest. Bedenke das dieses Spiel kein Spaziergang ist, du wirst Jeden Zug getestet. Plündere Dörfer, grabe vergrabene Schätze aus , es ist deine Wahl. Du wirst nur den loot bekommen wenn du als Kapitän respektiert wirst, deiner Crew vertrauen kannst und deine Crew die Fähigkeiten hat.

Inhalt
* Reise in jede Richtung um deine Feinde angreifen oder ihnen auszuweichen.

* Als Käptn du musst deine Crew befehligen, und Aufgaben zuweisen wie Kochen, säubern, Fischen und viele andere Fähigkeiten.

* Finde versteckte Schätze und plündere wenn es dir passt! Crafte, Ausrüstung, und verkaufe was du findest.

* Trainiere deine Crew in einer Vielfalt an Skills zum Beispiel Segeln, Navigation, Heilen und Kampf.

* Der Kampf ist schnell, rasend, und viele werden sterben. Plunder to hire new Crew, upgrade your Ship to be the fiercest Captain on the sea!

Um einen neuen Artikel zu schreiben gib den Namen in die Textbox ein.

**Registrieren**
* Registriere dich und betrete das Wiki **here**.

**Weisst nicht wo du anfangen sollst ?**
 **Gameplay**

Schiffe bauen

Trinken

Nahkampfwaffen
  **Des Piraten Leben**

Crew Persönlichkeiten
Fähigkeiten
Monster

Schiff-Ausrüstung
Schiff-Waffen
Schiff-Dekoration

The Schiffebauer
The Taverne
The Waffengeschäft
Tavern

A **Tavern** is a town building where the player's captain can hire or kick crew members. Taverns hold tables, chairs, decorative hanging spears, and a crowd of tavern-goers. Characters that are in or associated with the tavern will frequently be depicted holding rum or meat shanks, and rum bottles litter the tavern floor. If a captain or crew member enters, the tavern crowd will begin talking to them.

## Uses

Taverns are used to obtain new or get rid of crew members. Additionally, taverns provide a free way to restore pirates' morale and hunger.

### Hiring and firing crew

Potential crew members stand in and around the building. In order to hire a crew member, the player must direct their captain to enter the tavern and interact with the tavern owner by pressing the space bar. A menu will pop up displaying the names, former occupations, stat values, and hiring costs of the tavern-goers, but no appearances or more specific information. While appearances can sometimes be learned by scanning the tavern crowd and hovering over characters with the mouse until the player finds the person they are considering, the biography, skill levels, overall level, and perks of the individual remain unknown until they are hired as a crew member.

Crew members are likewise able to be fired, or "kicked", by interacting with the tavern owner.

### Restoring morale

Upon landing in a town that has a tavern, all of the player's crew will automatically head towards it unless they are directed by the player to do something else. On entry, they will obtain bottles of rum. Any pirates (including the captain) in the tavern will automatically have their morale gradually restored. Refilling morale takes only a matter of seconds for most sailors.

### Tavern Fights

Upon staying in a tavern for a while, one of your crew mates or one of the bar flies may start a fight between the bars inhapitants and your crew.

## Trivia

* Pirates with the Abstinent perk do not refill their morale at taverns.
* When captain or crew leaves the tavern, some tavern-goers may follow them to continue talking with them.