recursal/Fanatic-Fandom huggingface dataset:
Dusk armor

Dusk armor*
Statistics

**Dusk Armor** is a craftable Hardmode armor set made from Dusk Shards. It takes a total of 34 Dusk Shards to craft a full set.
It consists of a **Dusk Hood**, **Dusk Plate**, and **Dusk Leggings**.

The **Dusk Hood** gives 12 defense, 10% increased magic damage, and 10% reduced mana cost; the **Dusk Plate** gives 12 defense, 10% increased ranged damage, and 25% chance to not consume ammo; and the **Dusk Leggings** gives 14 defense and 7% increased critical strike chance.

A full set provides a total of 38 defense, 10% increased magic damage, 10% reduced mana cost, 10% increased ranged damage, 25% chance to not consume ammo, and 7% increased critical strike chance. Its set bonus adds 8% increased magic and ranged damage during nighttime. While the full set is equipped, the armor summons a sparkling rune that follows the player around. Magic attacks will inflict the Shadowflame debuff.

## Set

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Statistics

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Enchanted Granite Chunk

Enchanted Granite Chunk*
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**Enchanted Granite Chunk** is a crafting material that generates naturally in the world upon creation in granite caverns after Eater of Worlds or Brain of Cthulhu are defeated, and it also drops from Crackling Cores and Granite Slimes.

## History

* **1.4.0.0**: Resprited.
* **1.1.2**: Introduced.
Duskwood Bow

Duskwood Bow*

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The **Duskwood Bow** was a craftable Hardmode bow.

Its best Modifier was **Unreal**.

## Notes

* Despite its status as a Hardmode weapon, it had stats compared to many early Pre-Hardmode weapons, especially that of the vanilla wooden bows.
* The Duskwood Bow surpassed the Pearlwood Bow as the strongest wooden bow in the game in all stats.

## History

* **1.4.3**: Removed.
* **1.0**: Introduced.
Ember Blade

Ember Blade*

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The **Ember Blade** was a Hardmode broadsword. When swung, it would release a fire wave that quickly lose velocity before becoming completely static. Said fire wave would linger for a short time, unless it came into contact with an enemy, where it would quickly disappear.

## History

* **1.4.3**: Removed.
* **1.4.0.0**: Resprited.
Crystal Drifter

Crystal DrifterStatistics

Drops

* **Item (Quantity)****Rate**
* Cryolite Ore (5-10)100%

The **Crystal Drifter** is a Pre-Hardmode enemy found in the Snow Biome during a Blizzard after defeating Skeletron. It hovers above the player, moving through tiles. Projectiles move around it and are shot towards them, also flying through tiles. Players close to it will have the blizzard overlay on their screen and will be inflicted by the Mighty Wind debuff.

## History

* **1.4.1.0**: Sprite updated.
* **1.4.0.0**:
	+ Now spawns in the Snow biome during a Blizzard.
	+ Reworked into a pre-hardmode enemy with slightly different stats and AI.
* **1.2**: Introduced.
Crafting stations

A crafting station is used to craft more advanced items than the ones crafted by hand. Spirit Mod adds 2 new unique crafting stations to the game, and several standard ones.

## Crafting stations

### Unique

  Statue of the Old Gods | This station is a Workbench, Potion Crafting Station and Bookcase in one.

## History

* **1.4.2.0**: Introduced Naturalist's Workshop, renamed all "Spirit Wood" Furniture to "Duskwood" Furniture.
* **1.4.0.0**: Introduced all Corrosive and Stream Scale Furniture.
* **1.3.1**: Presumably renamed all "Ancient Bark" Furniture to "Elderbark" Furniture.
* **1.1.1**: Introduced all Ancient Bark Furniture and The Statue of the Old Gods.
* **1.0.0.0**: Introduced Spirit Wood Furniture.
Chest Zombie

Chest ZombieStatistics

Drops

* **Item (Quantity)****Rate**
* Chest100%
* Old Leather (5)100%

Chest*

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The **Chest Zombie** is a Pre-Hardmode enemy. It will chase and attack the player by charging at them with its fist. Upon death, it drops a **Chest** item that when picked up, it will give the player several surface Chest-related items.
Death Prevention

**Death Prevention** is a mechanic added by the Spirit Mod. Normally, when a player's health drops to 0, they die and respawn after a short delay. Up until now there are 2 items that use this mechanic.

## Prevent

A **Death Prevention** item, prevents the player from dying when their health drops down to 0, it will grant the player a small amount of health and a short period of invulnerability.

## Escape

A **Death Escape** item, teleports the player away to either a random location nearby or their spawnpoint, taking them out of harms way.
Cryolite Ore

Statistics* 65%

 Crystal Drifter | 5-10

**Cryolite Ore** is an ore which generates in the Underground Snow biome upon world creation. Its associated bar can be made into multiple items that are useful for late Pre-Hardmode.

It can be mined with a Molten Pickaxe or better.

## History

* **1.4.0.0**:
	+ Sprite updated.
	+ Now spawns on world creation.
* **1.3**: Introduced
Elderbark

Statistics

 Briarthorn Slime | 1-3
 Wildwood Watcher | 2

**Elderbark** is a type of wood that is obtained by cutting down Trees in the Briar using an Axe or a Chainsaw. It is also dropped from some enemies in the same biome, and sold by the Adventurer when he is in the Briar. Like Dynasty Wood, crafting recipes that include Any Wood as an ingredient can't use Elderbark as the ingredient. It is, however, a crafting material used explicitly in several other recipes.

## History

* **1.3.1**: Renamed from "Ancient Bark" to "Elderbark".
* **1.1.1**: Introduced.
Deadeye Marksman

Deadeye MarksmanStatistics

* **Item (Quantity)****Rate**
* Old Leather100%
* Black Lens1%
* Wooden Arrow (5-10)100%

The **Deadeye Marksman** is a Pre-Hardmode enemy found in the Forest during the Night. It will attempt to fire arrows at the player whilst standing still. Its attacks can be interrupted by knocking it back.

## Notes

* The Deadeye Marksman does not deal contact damage.

## History

* **1.4.0.0**:
	+ Sprite slightly updated.
	+ Now spawns in the Forest during the night.
	+ Now drops Old Leather.
* **1.0.0.0**: Introduced.
Copper Chest

Copper Chest*

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The **Copper Chest** is a pre-Hardmode grab bag sold by the Gambler. It always contains money, and can also contain various vanity items, novelty items, or items that have useful functions.

## Notes

* Although statistically nearly impossible, getting the luckiest haul could grant 50 times greater than the purchase price, while the most unlucky haul could grant as little as 200 times less than the purchase price.
* On average, each Chest will drop 7  70  in coins, making them not worth opening in large amounts for the coins alone.

## See Also

* Silver Lockbox
* Gold Coffer
* Platinum Strongbox

## History

* **1.4.3**: Added 50 vanity items as potential drops.
* **1.4.0.0**: Introduced.
Cryolite Pickaxe

Cryolite Pickaxe*

Statistics* 100%
* 0%
* 0%

The **Cryolite Pickaxe** is a Pickaxe that is crafted from 12 Cryolite Bars at an Iron or Lead Anvil. It emits particles when swung and can mine blocks up to  Hellstone.

## History

* **1.4.3**: Buffed use time from 18 to 15, tool speed from 16 to 17.
* **1.4.0.0**:
	+ Pickaxe power increased from 85 to 100.
	+ Sprite updated.
* **1.3**: Introduced.
Cystal

CystalStatistics

Drops

* **Item (Quantity)****Rate**
* Rotten Chunk (1-2)50%

Cystal ShieldStatistics

The **Cystal** is an uncommon Pre-Hardmode enemy that spawns in the Corruption biome after the Eater of Worlds has been defeated. It spawns with four shields that orbits around itself while flying towards the player. Upon contact, it will stop in place and inflict the player with the **Crystallization** debuff which causes them to quickly lose life and have their movement speed reduced for the duration of the debuff.

## Notes

* While under the effect of the debuff, a dark grey filter will be applied to the screen which also reduces the player's visibility.

## History

* **1.4.3**:
	+ Now only spawns after the Eater of Worlds has been defeated.
	+ Added banner.
* **1.4.2**: Introduced.
Diamond Bow

Diamond Bow*

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Projectile created**Diamond Arrow**
The **Diamond Bow** is a craftable Pre-Hardmode bow. It will convert Wooden Arrows into Diamond arrows which will pierce an additional enemy much like its vanilla magic counterpart; the Diamond Staff. Further the diamond bow is one of six gem bows added by the Spirit Mod. It is used to craft the Bow of Ornaments.

Its best modifier is **Unreal**.
Distress Jelly

Distress Jelly*

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The **Distress Jelly** is a Pre-Hardmode Summoning item obtained by catching a Distressed Jelly with a Bug Net.

When used during the night, it will summon the Jelly Deluge event with the status message, "Strange jellyfish are pouring out of the sky!", consuming the item. Upon using the item during the day, nothing will happen, and the item will not be consumed.
Duskwood armor

Duskwood armor*
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**Duskwood armor** was a craftable Hardmode armor set made from Duskwood. It required a total of 75 Duskwood to craft the whole set.

It consisted of a **Duskwood Helmet**, **Duskwood Chestplate**, and **Duskwood Greaves**.

It was the most defensive basic wooden armor, though it was the weakest Hardmode armor set available in the Spirit Mod.

Wearing a full set granted a basic 12 defense plus a set bonus of 2 defense, which equaled to a total of 14 defense.

## Set

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Statistics

Statistics

## Notes

* Despite the time of its availability, this armor was very weak compared to other armor sets available at that time. This was likely due to consistency, similar to how the Pearlwood armor worked.

## History

* **1.4.3**: Removed.
* **1.0.0.0**: Introduced.
Darkfeather Mage

Darkfeather MageStatistics

Drops

* **Item (Quantity)****Rate**
* Darkfeather Visage100%
* Mystical Dice100%

**Darkfeather Mage** is a Pre-Hardmode miniboss found on the surface on the left or right thirds of the world. It is much more likely to spawn while the quest "The Manic Mage" is active. Only one can spawn at a time.

It can be detected with an Lifeform Analyzer.

## Attacks

* Teleports three times above the player in attempt to deal damage.
* Performs three slow bursts, while firing green bolts at them.
* Flies left or right above the player, while raining down green bolts that explode upon player or tile contact.
* Circles around twice and fires green bolts at them.

## History

* **1.4.3.1**: Can now spawn before the evil boss has been defeated.
* **1.4.3**: Now tied to the quest "The Manic Mage".
* **1.4.1.0**: Introduced.
Elendskraft

Elendskraft*

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The **Elendskraft** was a Hardmode broadsword that could convert into a shield that damaged enemies. Enemies near the shield would knockback itself and inflict the Frenzy Virus debuff.

## Trivia

* 'Elendskraft' is the German word for 'Misery Force.'

## History

* **1.4.3**: Removed.
* **1.1.2**: Introduced.

 Armor
Demon Sheath

Demon Sheath*

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The **Demon Sheath** is a craftable Pet summoning item that spawns a Possessed Blade to follow you around. The Possessed Blade is immune to damage from enemies and despawns upon player death. Uniquely, this minion will turn and point towards the nearest enemy.

## Trivia

* The tooltip may be referencing, but misquoting, Shakespeare's *Macbeth*, in which Macbeth says, "Is this a dagger which I see before me, The handle toward my hand?"

## History

* **1.3.4.0**: Introduced.
Cryolite Hamaxe

Cryolite Hamaxe*

Statistics* 0%
* 70%
* 150%

The **Cryolite Hamaxe** is a Pre-Hardmode hammer and axe combination that is crafted from 12 Cryolite Bars. It emits particles when swung.

## History

* **1.4.0.0**:
	+ Hammer Power increased from 65 to 70, Axe Power increased from 125 to 150.
	+ Sprite updated.
* **1.3**: Introduced.
Crate Mimics

**Crate Mimics** are uncommon enemies that spawn on the fishing line when a player is fishing in water. All of them attempt to deal contact damage by walking, jumping, or swimming, while higher tiers will jump and move faster. When killed, they drop their respective Crate.

## Trivia

* This enemy was originally from Various Weathers Mod before getting moved into this mod.
* The Golden Crate Mimic's banner drops the "-en" at the end of the word "Gold", while the Wooden Crate Mimic does not.

## History

* **1.4.3**: Now drop their respective crates instead of crate loot.
* **1.4.0.0**: Introduced.
Cryolite armor

Cryolite armor*
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**Cryolite armor** is a craftable Pre-Hardmode armor set crafted from Cryolite Bars. It takes a total of 53 Cryolite Bars to craft a full suit.

It consists of a **Cryolite Helmet**, **Cryolite Chestplate**, and **Cryolite Greaves**.

The **Cryolite Helmet** gives 9 defense and 12% increased melee speed; the **Cryolite Chestplate** gives 12 defense, 10% increased melee damage, and a 12.5% chance for melee strikes to inflict the Chilly Grasp debuff for 3 seconds, reducing enemy speed by 10%; and the **Cryolite Greaves** gives 10 defense and 8% increased melee speed.

A full set provides a total of 31 defense, 10% increased melee damage, 20% increased melee speed, and the chance for melee strikes to slow enemies. Its set bonus grants an icy aura around the player that inflicts the Chilly Grasp debuff onto enemies within the aura for 0.33 seconds. The aura increases in size over the course of 15 seconds, but resets upon being damaged.

## Set

Cryolite Helmet*

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Cryolite Chestplate*

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Cryolite Greaves*

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## History

* **1.4.0.0**:
	+ Reworked stats and set bonus.
	+ Sprites updated.
* **1.3**: Introduced.
Cryo Staff

Cryo Staff*

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The **Cryo Staff** is a Pre-Hardmode magic weapon. It shoots an icy bolt and occasionally shoots a spread of four icy bolts which inflict the Cryo Crush debuff. Additionally, the icy bolts will occasionally slow down enemies.

## History

* **1.4.0.0**:
	+ Sprite updated.
	+ Damage increased from 24 to 32.
	+ Use time increased from 26 to 27, knockback increased from 4 to 4.5 and mana cost increased from 6 to 9.
* **1.3**: Introduced.
Electric Eel

Electric EelStatistics

Drops

* **Item (Quantity)****Rate**
* Iridescent Shard (2-4)100%
* Eel Tail5%
* Golden Caviar0.91%

The **Electric Eel** is a pre-Hardmode enemy that spawns in the Ocean biome. It attacks by swimming toward the player, dealing contact damage and inflicting the Electrified debuff.

## History

* **1.4.3**:
	+ Can now drop Iridescent Shards.
	+ Now immune to Electrified and Confused.
* **1.4.0.0**: Sprite updated.
* **1.1.3.1**: Nerfed.
* **1.1.1**: Now drops the Eel Tail.
* **1.0.0.0**: Introduced.
Elderbark armor

Elderbark armor*
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**Elderbark armor** is a craftable Pre-Hardmode armor set crafted from Elderbark. It takes a total of 75 Elderbark to craft a full suit.

It consists of an **Elderbark Helmet**, **Elderbark Breastplate**, and **Elderbark Leggings**.

A full set provides a total of 5 defense. Its set bonus grants a flat damage increase by 1.

## Set

Elderbark Helmet*

Statistics

Elderbark Breastplate*

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Elderbark Leggings*

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Diseased Bat

Diseased BatStatistics

Drops

* **Item (Quantity)****Rate**
* Bismite Crystal (3-4)100%
* Depth Meter0.4%
* Chain Knife1%
* Carrot Cake6.25%

The **Diseased Bat** was a Pre-Hardmode enemy found in the Cavern layer along with Diseased Slimes. It flied towards its target to deal contact damage in which it had a chance to inflict the Festering Wounds debuff.

## History

* **1.4.3**: Removed.
* **1.4.0.0**: Resprited.
* **1.0.0.0**: Introduced.
Duskfeather Dagger

Duskfeather Dagger*

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The **Duskfeather Dagger** is a craftable non-consumable Pre-Hardmode ranged weapon. It shoots an orange feather projectile that transforms into a multicolored static feather. Only 8 multicolored feathers may exist at once. Right-clicking will cause all present multicolored and orange feathers to retract back to the wielder.

## Trivia

* This weapon is likely a reference to the champion Xayah in League of Legends, who has a similar ability and uses feathers.

## History

* **1.4.0.0**:
	+ Reworked into a ranged weapon.
	+ No longer can summon a Harpy pet.
* **1.3.4.0**: Introduced.
Dreamstride Wisp

Dreamstride WispStatistics

* **Item (Quantity)****Rate**
* Dreamstride Essence100%

**Dreamstride Wisp** is a passive critter that spawn in a group of 4 upon the death of an Occultist. After this, they can be found naturally spawning during a Blood Moon.

Upon being captured or killed, it will drop 1 Dreamstride Essence, but not itself. Dreamstride Wisps are the only source of Dreamstride Essence, which is a crafting material used in a variety of weapons and equipables.

## Trivia

* The size of Dreamstride Wisps is random, with the largest being 18% bigger than the smallest.
Crimson

The **Crimson** features 1 new pre-Hardmode enemy, 3 critters and 1 new drop.

While exploring the Crimson during the night, its own music track **Razor's Edge** will play unless if turned off in the Music Config settings.

## Content

 Crimson Tigerfish (NPC)
 Hemoglob
 Hemoglorb | **From Bloaters:**

 Vertebrae
 Gastric Gusher | **Music:**

## Notes

* See the Official Wiki Page for more information regarding this biome.
Cryolite Bomb

Cryolite Bomb*

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The **Cryolite Bomb** is a consumable Pre-Hardmode ranged weapon sold by the Adventurer after completing the Winterborn Slayer quest. Upon use, it throws a Cryolite Bomb which turns into an ice formation that explodes a second later, dealing extra damage to nearby enemies, in which it has a chance to inflict the Cryo Crush debuff.
Empty Arcane Codex

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The **Empty Arcane Codex** is a crafting material used to create various Codexes, which can be used to aid the player in both combat and exploration.

## Trivia

* All zones (except for the Fortification Zone) are references to Starbound. The Staff class of weapons are able to invoke similar Zones as their secondary ability.
Dungeon

The **Dungeon** features 6 new pre-Hardmode enemies and a bunch of new drops.

## Content

 Blazing Rattler
 Dark Alchemist
 Dungeon Cube
 Ghast | **From Blazing Rattlers, Dark Alchemists, and Ghasts:**

 Golden Key
 Nazar
 Tally Counter
 Bone Wand
**From Dungeon Cubes:**

 Blue Brick
 Green Brick
 Pink Brick
 Golden Key
**From Blazing Rattlers:**

 Living Fire Block
 Pile of Skulls
 Skull | **From Dark Alchemists:**

 Plague Doctor's Visage
 Plague Doctor's Robe
 Plague Doctor's Greaves
 Plague Vial
**From Ghasts:**

 Eye of the Illusionist

## Notes

* See the Official Wiki Page for more information regarding this page.
Crafting materials

*For more details on item drop rates, see drops
See also the associated category for a full list*
The Spirit Mod adds many new Tiers of **crafting materials** that are spread throughout the game. These new Tiers aim to aid progression, add variety and fill in niches that were not as explored in the Base game.

Several other miscellaneous crafting materials also exist to further increase variety.

## Materials

The following items are solely used for crafting and have no other functional use, with the exception of the mechanical boss blueprints that can also be placed.

### Pre-Hardmode

* Bismite Crystal
* Chitin
* Deep Cascade Shard
* Discharge Tubule
* Dreamstride Essence
* Empty Arcane Codex
* Enchanted Leaf
* Frigid Fragment
* Iridescent Shard
* Kelp
* Old Leather
* Slagstone
* Stream Scale
* Sulfur Deposit
* Tech Drive

### Hardmode

* Ancient Rune
* Arcane Geyser
* Azure Gem
* Dusk Shard
* Ethereal Ember
* G-Tek Components
* Torment Shard

## Miscellaneous Materials

These materials do not have a specific set of equipment and are used to craft a variety of assorted items.

* Brightbulb
* Energized Metal
* Glowroot
* Heart Scale
* Nether Crystal
* Noxophyll
* Soulbloom
* Spirit Koi
Dungeon Cube

Dungeon CubeStatistics

**Dungeon Cubes** are uncommon enemies found within the Dungeon. It awakens when the player comes close to them, and proceed to quickly charge at the player, before slowing down and becoming inactive again.

## Tips

* Due to the decent spawnrates of Dungeon Cubes and the fact that they are guaranteed to drop Golden Keys they can be a fantastic way to obtain Gold Keys swiftly and easily.
Durasilk Sheaf

Durasilk Sheaf*

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**Durasilk Sheaves** are a crafting material that drop from Hookbats while the quest "The First Adventure" is active. They can be used to craft Wayfarer armor, which is required in order to complete the quest. They can also be bought from the Adventurer after the quest has been completed.

The tooltip says "Quest Item" until the quest is completed.

## History

* **1.4.3**: Now tied to the quest "The First Adventure".
* **1.4.1.0**: Introduced.
Dusk Lance

Dusk Lance*

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The **Dusk Lance** is a craftable Hardmode spear that is a direct upgrade to the Dark Lance. The weapon will occasionally fire a Dusk Apparition on use, flying continuously in the direction the Lance was pointed, and can pierce a few enemies. Both the Lance and Apparition have a chance to inflict the Shadowflame debuff for 3.66 seconds.

Its best Modifier is **Godly**.
Droseran Trapper

Droseran TrapperStatistics

Drops

* **Item (Quantity)****Rate**
* Enchanted Leaf(At night)100%
* Vine10%
* Caesar Salad3.33%

The **Droseran Trapper** was a Pre-Hardmode enemy that spawned in the Briar. It behaved similar to an Antlion, however it shot seeds at the player which inflicted the Poisoned debuff.

## History

* **1.4.3**: Removed.
* **1.4.0.0**: Sprite updated and reworked AI.
* **1.1.1**: Introduced.
Dreamstride Essence

Statistics

**Dreamstride Essence** is a crafting material that drop from Dreamstride Wisps, which spawn naturally during the Blood Moon, as well as spawning upon the death of an Occultist. Like Souls, when dropped as an item they are not affected by gravity.

## History

* **1.4.3**:
	+ Sprite updated.
	+ Can now be obtained exclusively from Dreamstride Wisps.
	+ Can now be used to craft the Cursebreaker.
* **1.4.0.0**: Renamed from "Bloodfire" to "Dreamstride Essence".
* **???**: Introduced.
Dark Alchemist

Dark AlchemistStatistics

Drops

* **Item (Quantity)****Rate**
* Golden Key?%
* Nazar?%
* Tally Counter1%
* Bone Wand.1%
* Plague Doctor's Visage5.56%
* Plague Doctor's Robe5.56%
* Plague Doctor's Greaves5.56%
* Plague Vial (26-43)100%

The **Dark Alchemist** is a Pre-Hardmode enemy that spawns within the Dungeon. It attacks by throwing Plague Vials at the player.
Crawlerock Staff

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The **Crawlerock Staff** is a Pre-Hardmode summon weapon that is dropped from Cavern Crawlers. It spawns a baby Cavern Crawler minion aid you in a battle that can move and bounce quickly to killed enemies nearby. Like other minions, summoned Cavern Crawlers are invincible and follow the player for an unlimited amount of time, unless the player dies, summons a replacement minion, or cancels the buff.

Its best Modifier is **Ruthless**. The **Mythical** modifier provides the widest array of stats bonuses, but these primarily affect the initial summon rather than the resulting sentry. Additionally, Minions and Sentries cannot deal critical hits. The only significant advantage a **Mythical** Crawlerock Staff has over a **Ruthless** one is knockback.

## History

* **1.4.0.0**: Item and minion sprites updated.
* **1.0.0.0**: Introduced.
Dark Sepulchre

**Dark Sepulchres** are Pre-Hardmode structures that spawn in the Cavern layer. It consists of large towers and gothic architecture, made of Sepulchre Brick and Sepulchre Roofing, with Sepulchre Wall making up the background, with various types of furniture and Cursed Armor. Each sepulchre contains one Sepulchre Chest, containing three weapons and one accessory. If the player opens the chest, all Cursed Armor in the structure will turn into Draugrs, which need to be killed to open the chest. A Mysterious Tome can be found on the shelves of the Sepulchre, which when broken, summon a Haunted Tome.

## Content

 Haunted Tome | **From Sepulchre Chests:**

 Accursed Blade
 Old Cross | **From Haunted Tomes:**

 Screaming Tome | **From Terrain:**

 Sepulchre Brick
 Sepulchre Roofing
 Sepulchre Chest
 Cursed Torch
 Sepulchre Wall
 Sepulchre Window
 Sepulchre Mirror

## Notes

* Sepulchres will never be found inside Beehives, any type of Dungeon, and other sepulchres.

## History

* **1.4.2.0**: Revamped.
* **1.4.0.0**: Introduced.
Features

The following is a confirmed list of features from official Ray's the Dead promo material.

## Features List

* Releasing on PC, MAC, and Linux!
* Ray's The Dead is a fresh take on the zombie game genre - YOU are the zombie! That's right, this is your rare opportunity to side with the zombies and experience their side of the story.
* In Ray's The Dead you'll start the game as a single zombie... Ray of course, and create a variety of unique zombie types that will help cause mayhem along the way! Each zombie type has its own unique skill set that will aid in your quest.
* You know all the classic moments you've seen in all your favorite zombie movies? Zombies streaming out of the forest to surprise the poor innocent humans. Zombies crashing through the windows, shocking the passerby? You have the pleasure of recreating all those moments in Ray's the Dead!
* A simple way to sum it up is Pikmin meets Stubbs the Zombie, but also so much more! An action game at its core, Ray?s The Dead also has strong tactical elements, stealth, puzzle solving, and even some adventure game elements.
* A satisfying and surprisingly gripping story is fairly uncommon in this genre. Experience Ray's life as a Zombie, as well as his live before his demise via interactive storytelling elements in the form of playable flashbacks.
* Nostalgic and inviting 80's setting. You?ll meet lots of familiar faces and see lots of familiar sights in this throwback to this eclectic period.
* Adding to that 80?s feel, an incredible soundtrack featuring a variety of today?s best independent musicians! Headlined by the industry favorite Jake Kaufman, and featuring additional compositions by Luke Rowell of DisasterRadio. With many more to be announced in the coming months!
* Ragtag Studio consists of three industry veterans that have worked in the industry for 13 years each on titles such as Stubbs the Zombie, Halo Wars, and Thief 3.
System requirements

*This article is a stub. You can help Steel Circus Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Steel Circus*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Minimum requirements

OS: Windows 7 or newer

Processor: 2.4 GHz Dual Core

Memory: 4 GB RAM

Graphics: NVIDIA GTX 460

DirectX: Version 10

Network: Broadband Internet connection

Storage: 10 GB available space

## See also

* How to play guide for Steel Circus
* Release date
How to play guide for Steel Circus

*This article is a stub. You can help Steel Circus Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Steel Circus***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Cyan Solution

Cyan Solution*

Statistics

**Cyan Solution** is a Hardmode solution purchased from the Steampunker at any time. It spreads the Spirit Biome over Stone, Grass and Ice.

## Notes

* This solution will also override infected forms of stone, grass and ice.
* Certain walls will be converted into dusk walls if this solution is sprayed over them.

## History

* **1.4.0.0**: Renamed from "Spirit Solution" to "Cyan Solution".
* **1.0**: Introduced.
Corruption

The **Corruption** features 6 new pre-Hardmode enemies, 3 critters and 1 new drop.

When exploring the Corruption during the night, its own music track **Nightmare Fuel** will play unless if turned off in the Music Config settings.

## Content

 Festerfly
 Masticator
 Putroma
 Purple Clubberfish
From **Festerflies**:

 Pesterfly | **Critters:**

 Ebonkoi
 Maggotfly
 Rotslug | **From Ebonkoi and Purple Clubberfish:**

 Raw Fish
**From Cystal, Masticator and Putroma:**

 Rotten Chunk
**From Masticator and Putroma:**

 Worm Tooth
**From Putroma:**

 Meatballs
**From Purple Clubberfish:**

 Purple Clubberfish | **Music:**

## Notes

* See the Official Wiki Page for more information regarding this biome.
Steel Circus Wiki

Welcome to the Official *Steel Circus* Wiki
The *Steel Circus* guide for Champions, Arenas, Events and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Steel Circus

*Steel Circus* is a competitive, multiplayer hero sports game set in a dystopian background in the year 2350. In this world, the solar system is worn down by decades of conflict and war and peace hangs by a thread. To promote peace and enhance communication among the most powerful factions, every year the Solar Council brings together representatives from each faction to discuss politics behind closed doors while heroes, referred to as “Champions” in-game, compete in front of roaring crowds to claim honor for their individual ethnic groups at the Steel Circus championships.

Champions

* Cap-x02
* Lochlan
* Shani
* Schröder
* Ellika

Guides

* How to play guide for Steel Circus
* System requirements
* Release date
* Game support

Videos

Twitter

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*Steel Circus* Links

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Editing pages

New pages

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Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Crazed Contraption

Crazed Contraption*

Statistics

The **Crazed Contraption** was a craftable Hardmode post-Lunatic Cultist magic weapon. It fired a random vanilla projectile that dealt the weapon's damage per use. This included falling blocks, melee weapon projectiles (including spears, flails, yoyos and boomerangs), minions, and any other projectile in the vanilla game.

Its best Modifier was **Mythical**.

## Tips

* Due to the unpredictability of the weapon's projectile outcome, which included terrain-destroying explosives, as well as falling blocks, it was not recommended to use this weapon near towns, NPC homes or the player's spawnpoint.
* The Crazed Contraption used mana very quickly when held down, so use mana potions and or Spectre Armor.

## History

* **1.4.3**: Removed.
* **1.1.2**: Introduced.
Earthshaker

Earthshaker*

Statistics

The **Earthshaker** was craftable Hardmode flail. Upon use, the flail swinged an earthshaker head which would detach the head that launched from the ground and released a damaging dust that dealt damage to enemies.

The flail head could be extended up to around 19 tiles before returning.

## History

* **1.4.3**: Removed.
* **???**: Introduced.
Drill Motor

Drill motors are used in Ore Extractors to increase their speed.

## Tiers

Currently in game there are 5 tires of motors:

1. Basic Drill Motor - Increases the speed and energy use by 200% (8 ore/minute)
2. Enchanced Drill Motor - Increases the speed and energy use by 400% (16 ore/minute)
3. Magnetic Drill Motor - Increases the speed and energy use by 800% (32 ore/minute)
4. Fusion Drill Motor - Increases the speed by and energy use 1600% (64 ore/minute)
5. Antimatter Drill Motor - Increases the speed and energy use by 3200% (128 ore/minute)

## Usage

To install best Motor available simply click on the bottom slot in extractor menu. This will always put the best motor you have in your inventory.
To downgrade/remove a motor open the Extractor menu(E) and then open your Inventory(I) you can swap out motors as required.

## Benefits

Using Drill motors allows you to increase ore outcome without increasing the size of mining site.

## Logistics

Getting more than 8 ore/30 seconds may cause the hopper to not output fast enough (using transport belts). Additional hoppers might be used to increase the speed of output. Values higher than 32 ore/30 seconds will fill up transport belt. To support Antimatter drill at peak efficiency motor 4 hoppers and pipe system must be used.
Forager Wiki/Sección superior

Sobre Forager

*Forager* es un juego creado por HopFrog S.A. (Mariano Cavallero) inspirado en the Legend of Zelda, Stardew Valley y Terraria.Es un juego tipo sandbox de exploración para un solo jugador con puzzles, batallas con enemigos, construcción de estructuras, y recolecion de recursos.

El objetivo final es derrotar a los 4 jefes de mazmorra, completar las bundles del museo y comprar todas las tierras. Luego de todo eso, el jugado puede elegir ascender, reiniciando el juego con nuevas habilidades.

Contenido
TierrasRecursosHabilidadesMazmorrasPuzzlesBultos

Categorías de items
MaterialesComidaPocionesRollosHerramientasEquipamientoAgriculturaArtefactosArqueologia
Cursebreaker

Statistics

The **Cursebreaker** is a craftable Hardmode sword that is also dropped from Red Devils. Upon use, it starts out by swinging overhand on first swing and then a second swing from underhand and then a third swing from overhand again. Striking enemies with a third swing will put a curse on them and swinging the sword again on enemy hits will break the curse, while dealing extra damage.

Its best Modifier is **Legendary**.
Damselfish (NPC)

Damselfish*

Statistics

Damselfish (NPC)Statistics

* **Item (Quantity)****Rate**
* Raw Fish50%

The **Damselfish** is a passive critter that spawns in Space in water. If the player is near, they will swim away in short, quick bursts. When caught with a Bug Net, the player will receive the vanilla Damselfish item.
Forager Wiki/Sección inferior

Wiki

Help WikiAyuda generalComenzandoEditando paginasNuevas PaginasMoviendo paginasImagenes basicasLinks

ComunidadRegistrarseComo ayudar

Para escribir un nuevo articulo, solo coloque el articulo en la caja de abajo o en la caja de búsqueda en la parte superior de la pagina.

* **Adding content**
	+ Si no está seguro de qué hacer o cómo crear una página, busque algunos artículos sobre el mismo tema y vea cómo se ven. Siempre puede ver el código fuente en una wiki y aprender de lo que otros han hecho.
	+ Una edición no tiene que ser gigante; Si no quieres crear artículos completos, basta con corregir errores de ortografía y enlaces rotos.
Refinery

The Refinery uses Biomass Growth to produce Plastic Pellets and High Energy Composite Fuel. It requires power when crafting, but power can be transmitted to any block of the refinery, not just the controller. It also requires a hopper next to the controller to input materials needed. To ouput, a hopper can be used next to the controller, or by pressing 'Q'.

## Building

One refinery requires 27 Refinery Reactor Vat Components in a 3x3x3 cube, and 1 Refinery Controller touching the reactor vat. Several reactor vat 3x3x3 cubes can be stacked on top of eachother, sharing one controller.
Dungeon Soul Staff

Dungeon Soul Staff*

Statistics

The **Dungeon Soul Staff** was a craftable Hardmode summon weapon. It summoned a Dungeon Soul that followed the player and latched onto nearby enemies, dealing damage to them.

Its best Modifier is **Ruthless**. The **Mythical** modifier provides the widest array of stats bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, Minions and cannot deal critical hits. The only significant advantage a **Mythical** Dungeon Soul Staff has over a **Ruthless** one is knockback.

## History

* **1.4.3**: Removed.
* **1.2**: Introduced.
Distressed Jelly

Distressed JellyStatistics

* **Item (Quantity)****Rate**
* Gel100%

The **Distressed Jelly** is a Pre-Hardmode Critter found in the Asteroid Fields. They can be caught with a Bug Net to obtain an item used to summon the Jelly Deluge Event. They can only spawn after Eye of Cthulhu, Eater of Worlds, Brain of Cthulhu, or Skeletron has been defeated.
How to play guide for Ray's The Dead

This page will serve as a basic **how to play guide for *Ray's The Dead***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

*This article is a stub. You can help Ray's The Dead Wiki by expanding it.*
Character

There are many **characters** in *Ray's The Dead*.

*This article is a stub. You can help Ray's The Dead Wiki by expanding it.*

## Protagonists

* Ray: Ray is the main character of the game. Resurrected with a strange device in his head that allows him to raise others as his minions, he seeks to find out why he has the device and why he was raised.

## Gallery

* Ray
* A Metro cop
Critters

**Critters** are non-hostile characters that cannot hurt players. All critters from the mod can be caught with a Bug Net or Golden Bug Net, and some can be used as bait for Fishing. This page lists all critters that can be encountered in the *Spirit Mod*.

## Types

### Terrestrial

* Blossmoon
* Blubby
* Briar Inchworm
* Cleft Hopper
* Gale Snail
* Hail Snail
* Hemoglob
* Hemoglorb
* Quivershroom
* Rotslug

### Airborne

* Blue Cyberfly
* Briarmoth
* Distressed Jelly
* Dreamlight Jelly
* Dreamstride Wisp
* Gold Lumoth
* Lumoth
* Maggotfly
* Pink Cyberfly
* Soul Orb
* Tiny Lunazoa

### Aquatic

* Ardorfish
* Armored Cavefish
* Atlantic Cod
* Crimson Tigerfish
* Crinoid
* Damselfish
* Ebonkoi
* Frost Minnow
* Gilded Jelly
* Golden Carp
* Grouper
* Gulper
* Luminous Floater
* Neon Tetra
* Noxophyll
* Packing Crate
* Palecrab
* Prismite
* Red Snapper
* Rockfish
* Sea Mandrake
* Specular Fish
* Tubeworm
* Variegated Lardfish
Combat

**Combat** in *Ray's The Dead* involves raising dead enemies to serve as Ray's minions during levels where he is a zombie. It is not yet clear how combat works in levels where Ray is human.

*This article is a stub. You can help Ray's The Dead Wiki by expanding it.*

### Multi-tasking Gate Encounters

These encounters begin to show up in the second half of Chapter 2. They involve bashing down an obstacle with a lot of HP while dealing with attacks by endlessly respawning enemies which will attack the minions trying to break through.

Success in these encounters involves allocating resources to handle multiple tasks at once: some minions working on the obstacle, others focusing on one or more enemies, and Ray dealing with other enemies is often an effective strategy.
Enemy

Ray and his minions have many **enemies** to face during the course of *Ray's The Dead*.

*This article is a stub. You can help Ray's The Dead Wiki by expanding it.*

## Regular enemies

### Armed enemies

Enemies armed with melee weapons can defeat Ray's minions in a single hit. These enemies can also be impatient, however, and by waiting, such enemies can be baited into attacking larger groups of minions.

### Heavy Jock

The Heavy Jock is an enemy encountered in the late game.
Twitter

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Ray

Ray's the Dead stars Raymond La Morte, a newly resurrected zombie on a quest to find out how he was killed, who killed him, and most curiously, why is there a strange light bulb sticking out of his head? As a bolt of lightning activates the bulb lodged into Ray's brain, he finds he has the power to convert and command the recently deceased into zombie minions! One by one he adds to his numbers by pulling zombies out of their graves, or converting fallen foes. Ray can then use your new buddies to accomplish a variety of different goals, including overcoming obstacles, navigating the environment, and solving puzzles.
Ray's The Dead

Media/distribution | Digital

***Ray's The Dead*** is a single-player action, puzzle, and strategy horror game by Ragtag Studios for Microsoft Windows and PlayStation 4. A release for the Nintendo Switch has been announced for 2021.

## Description

*Ray’s the Dead* will take you on a quest unlike any you’ve seen before! Command a zombie army across a hand-crafted, narrative-driven 1980s adventure as you attempt to solve the ultimate mystery: how did you die?
The long-awaited zombie raising, narrative-driven, puzzle-solving, action-packed, stealth-sneaking, 1980s-inspired, multiple timeline-having, meticulously illustrated, surprisingly-touching, dark comedy adventure has finally been unearthed!

## Features

From key team members behind the cult hit Stubbs the Zombie, experience both the life and afterlife of Ray LaMorte as you solve the mystery of his death, the only way he knows how: by raising an army of the undead!

* Command a zombie army in both combat and puzzle-solving (in ever-changing gameplay scenarios), making strategic use of a variety of zombie types each with unique powers
* Battle your way through a 8-10 hour story campaign across 40 hand-crafted levels, lovingly draped in 1980s Americana and dense with pop culture cameos
* Feast (your eyes) upon 3,000+ hand-drawn sprites in a playful 2D/3D mashup art style, and indulge (your ears) with a groovy pop / retro / synthwave soundtrack
* Survive a funny-yet-touching story of redemption as you discover what life decisions led to Ray’s death, complete with hard choices of your own to make that influence the ending

## System requirements

### Windows

Requires a 64-bit processor and operating system

* **OS:** Windows 10, 64-bit versions only
* **Processor:** Intel Core i5-4460 3.2GHz equivalent or greater
* **Memory:** 8 GB RAM
* **Graphics:** NVIDIA GeForce GTX 750 Ti equivalent or greater
* **DirectX:** Version 10
* **Storage:** 8 GB available space
* **Sound Card:** DirectX Compatible Sound Card with latest drivers
* **Additional Notes:** x64 architecture with SSE2 instruction set support. Hardware vendor officially supported drivers.

## Game support

Ray's The Dead Wiki is focused on creating the definitive guide to *Ray's The Dead*. But while we make an effort to be complete, which may include game bugs and fixes for them, we are not an official game support channel.

## External links

* Official site
* Ray's The Dead on Steam
* Ray's The Dead on Kickstarter
* Ray's The Dead on Facebook
* Ray's The Dead on Twitter
* Ragtag Studios on Youtube
* Ray's The Dead on Twitch
* Ray's The Dead on Discord
* Ragtag Studios
Forager Wiki

BIENVENIDOS A LA WIKI DE Forager
La wiki completa de*Forager* es escrita y mantenida por los jugadores.
En este momento mantenemos 278 paginas(17 articulos).

 Forager se encuentra actualmente en beta cerrada, por lo que este wiki posee información básica. Se recomienda editarlo cuando el juego sea lanzado. Mirar Discusión:Forager\_Wiki para mas información.

Sobre Forager

*Forager* es un juego creado por HopFrog S.A. (Mariano Cavallero) inspirado en the Legend of Zelda, Stardew Valley y Terraria.Es un juego tipo sandbox de exploración para un solo jugador con puzzles, batallas con enemigos, construcción de estructuras, y recolecion de recursos.

El objetivo final es derrotar a los 4 jefes de mazmorra, completar las bundles del museo y comprar todas las tierras. Luego de todo eso, el jugado puede elegir ascender, reiniciando el juego con nuevas habilidades.

Contenido
TierrasRecursosHabilidadesMazmorrasPuzzlesBultos

Categorías de items
MaterialesComidaPocionesRollosHerramientasEquipamientoAgriculturaArtefactosArqueologia

Guias

* Como jugar Forager
* Requerimiento de sistema
* Fecha de salida

Videos

Enlaces de *Forager*
Sitio oficialSteamDiscord

Wiki

Help WikiAyuda generalComenzandoEditando paginasNuevas PaginasMoviendo paginasImagenes basicasLinks

ComunidadRegistrarseComo ayudar

Para escribir un nuevo articulo, solo coloque el articulo en la caja de abajo o en la caja de búsqueda en la parte superior de la pagina.

* **Adding content**
	+ Si no está seguro de qué hacer o cómo crear una página, busque algunos artículos sobre el mismo tema y vea cómo se ven. Siempre puede ver el código fuente en una wiki y aprender de lo que otros han hecho.
	+ Una edición no tiene que ser gigante; Si no quieres crear artículos completos, basta con corregir errores de ortografía y enlaces rotos.

Main page sections: Superior · Flexible · Inferior. Cambios a la página principal se pueden proponer aquí.
Rays The Dead Wiki

Welcome to the *Ray's The Dead* Wiki
the *Ray's The Dead* compendium by the players, for the players.
We are currently maintaining 270 pages (19 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Basics

* How to play
* Characters
* Minions
* Enemies
* Chapters and Levels
* Combat
* Game support

Wiki

* Community portal
* Admin noticeboard
* Recent changes
* General disclaimer
* Gamepedia Help Wiki
* Create an account
* New pages
* Missing pages

Participate
Have a page you'd like to add to the Ray's The Dead Wiki? Get started by giving your article a name and hitting "Create Page." Edits and improvements to existing pages are also appreciated.

* Adding content
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Video

Images
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About

*Ray's the Dead* features fast paced combat akin to Pikmin and Overlord, the high level adventure of The Legend of Zelda, and the off beat humor of Stubbs the Zombie.
*Ray's the Dead* is in development by a team of three who have worked on Halo Wars, Thief: Deadly Shadows, and Stubbs the Zombie. With your help, Ray's The Dead will be shambling his way to release on PC, Mac, Linux and Playstation 4.

**Developer:** Ragtag Studios**Publisher:** Ragtag Studios**Genre:** Action / Puzzle / Strategy**Mode:** Single-player**Rating:** RP (Rating Pending)**Media:** DigitalPlatforms and Release dates
October 22, 2020
Note: The PS4 version can be played on the PS5.2021

News
Q1 2021 Patch - v1.0.49 - - 2021/04/08 17:07
Christmas patch! - - 2020/12/19 00:03
Ray's the Dead Release Date Annoucement - - 2020/10/08 18:29
Ray's the Dead Demo is live! - - 2020/06/17 00:18
Happy Halloween! Quick Status Update Posted - - 2018/10/31 20:42
Twitter
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Links

* Official site
* Steam
* Kickstarter
* Facebook
* Twitter
* Youtube
* Twitch
* Discord
* Ragtag Studios
Steel Circus Wiki/Flex section

Guides

* How to play guide for Steel Circus
* System requirements
* Release date
* Game support

Videos

Twitter

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*Steel Circus* Links

Official page

Publisher