recursal/Fanatic-Fandom huggingface dataset:
Atalari

Evolution of Humans

The Fish people

The Merfolk

Uranar (Some of them)

Uranar (Masters)

Primitives (Relatives)

> "*Our Queen defends us, fools. Atalar shall live no matter what! Forever we were here and forever will we be here!*"
> ― Calion's summary of most Atalari's beliefs
>
>

The Atalari are Primordial Humans who, during the Flood, were saved by Sophia but were sent underwater. They were made immortal and now live underwater.

The Uranar have their own personnal army of servants, made from both former servants that were locked underwater along with the Uranar or from Atalari who were disappointed with Sophia's rule.

## History

After Oblivion sent the Flood that destroyed Atalar, the Atalari nobles were sent underwater but the magic flux of the waters made them able to survive.

## Factions

The Atalari, also called Merfolk, are divided into two main factions, Atalar and the Uranar.

Atalar is the faction worshipping Sophia Atalar as the quasi-goddess of humanity, ruling over most of the noble Atalari. Sophia rules this faction.

The Uranar is the faction following the Uranar, six warlords who rebelled against Sophia in the early ages of Atalar. The Uranar rule over this faction.

## Powers and Abilities

* **Regeneration:** Atalari can regenerate extremely quickly.
* **Resistance:** Atalari can resist to most physical damages.
* **Water Breathing:** Atalari can breath underwater.
* **Immortality:** Atalari can live forever.
Theocratic Empire of Vebbun

The Castarian Empire of Absalucifa

Empires of Silin

> "*Pray the Great Ancients! For only them can save us from our fate!*"
> ― Vebbuni Words
>
>

The Theocratic Empire of Vebbun, is a nation under Absalucifa. It is a nation fully under the control of the Great Ancient V'aztox who rests there, as it is Beretes who serve as guardians.

## History

In -15,001, the City of Castaria is destroyed. Only four groups survived and fled using the tunnels underground, one of these four tribes arrived under Absalucifa and founded Vebbun, these Castarians evolved and eventually became Vebbuni, falling once again in the controll of V'aztox who enslaved them all, making of it a theocracy. Each leader, chosen through whispers of Great Ancients, was called the High-Priest and was left to lead Vebbuni, advised by V'aztox. They attacked many countries around, both on surface and underground.

## Politic

Vebbun is a gigantic nation with its western border being under Sartal and the eastern one being near Xi'an, and bad relations with other countries, Absalian nations especially.

Like most of Sipherionian nations, Vebbun is autocratic. However, it isn't chosen through family but as V'aztox whispered to various Vebbuni, one High-Priest seeks one of the Vebbuni who hear the whispers to train them to be the High-Priest. The Great Ancient worshipped by Vebbun, V'aztox, is considered the real leader and it is totally theocratic. As such, the most zealous worshippers of V'aztox are at a higher rank, with the High-Priest being the most zealous of all.

## Places

### Forest of Horror

The forest of Vebbun, located at the north, under the Hoyin Forest in the Sibir Steppes, is a forest of swamps and roots.

### Mine of Hatred

A mine which is heavily composed of gold. It is located at the west, at the south of Chrysos.

### Mine of Rage

A mine which is heavily composed of amethysts, opals and pearls. It is located at the center, near Kasmoda.

### V'aztox's Jail

Though the first part of the jail of V'aztox is in surface, the second part of the jail is totally underground, under Alfaragh in Beretia. It is a place of worship for Vebbuni though only a few Vebbuni, among the highest in rank, can see it from close.

### Swamp of Doom

A swamp at the east of Vebbun where vegetation is extremely dangerous, notably with gigantic carnivorous plants.

### Desert of Wrath

A desert at the south of Vebbun, under the Horn of Tiama. It serves as a graveyard for Vebbuni.

## Trivia

* Vebbun is inspired by the city of Ahn-Qiraj and the Mantid Empire in Warcraft.
* As Vebbun comes from Castaria, it isn't associated with a color.
* Vebbun is a wasp like country, in reference to how asian hornets are an invasive species over a lot of countries in Eurasia. Hornets are genetically wasps.
Empire of Scelgoag

The Castarian Empire of Friggia

Empires of Silin

> "*Scelgoag is subserviant to no one. Not the God-Emperor, not the Minor Gods, not even the Hive Masters. Fiercely independent.*"
> ― A Vebbuni High-Priest
>
>

The Empire of Scelgoag is a nation in Friggia. It is the most powerful and only real nation of the continent, and one of the four Castarian Empires, it being the only one that remained on surface.

## History

In -15,001, the City of Castaria is destroyed. Only four groups survived and fled using the underground tunnels, one of these four groups, fundamentally atheistic in nature, arrived to Friggia and founded Scelgoag, the only Castarian Empire on surface. These Castarians evolved and eventually became Scelgoagians, under influence of Syon-Terith, although they remained atheistic and didn't follow Syon-Terith. Deciding to lock Syon-Terith through elections, they formed a meritocratic nation that elected its emperor, castrating them after their election, to secure the locks through blood. With time, the Empire overwhelmed and conquered all surrounding Wyrm hives, becoming the only country of Friggia.

## Politic

Scelgoag is a gigantic nation on a whole continent with an architecture made of Wyrm hives and webs forming a collection of cities tied together by an underground cavern, and uncaring relations with other countries, many Scelgoagians being even unaware that other kingdoms exist, except for other Castarian Empires.

Like most of Sipherionian nations, Scelgoag is a monarchy. However, due to its strongly meritocratic status, there was no Imperial Family and no family was noble. Indeed, the emperor was castrated after election, to avoid any attempt at establishing a royal family.

## Places

### Wyrm Hives

Unlike many other subterranean hives, Wyrms were unified by Scelgoag and many wyrm hives exist in Scelgoag. They mainly exist to link together the cities.

### Syon-Terith's Jail

Though the first part of the jail of Syon-Terith is in surface, the second part of the jail is totally underground. It is a place forbidden to Scelgoagians, except for the Scelgoagians who watch over the monster locked in the jail to prevent its release. The first layer of the Jail is used to elect the emperor as it is election that prevents Great Ancients to escape.

## Trivia

* Scelgoag is inspired by the Empire of Azjol-Nerub in Warcraft.
* As Scelgoag comes from Castaria, it isn't associated with a color.
Spirits of the Nature

Spirits of the Nature

Mud Spirits

Spirits of Sephirot

Watchers of Mankind

Primitives (Relatives)

> "*They watch us, know of every of our choices, of every of our desires, they watch over Sipherion*"
> ― Zachary Terstem explaining what are the Spirits of the Nature
>
>

The Spirits of the Nature are all deceased Primordial Humans, after the War of Seven, Yggdrasil took their souls. They lost all memories (Except for one) but gained many powers.

## History

All Primordial Humans who died were saved by Yggdrasil in Helheim who gave them a ressurection by turning them into the Spirits of the Nature losing all of their memories in the process except for one.

Later, the one with memories became a student of Maveth and Aran Arfaltras took the leads of her fellow spirits.

## Powers and Abilities

* **Resistance:** The Spirits can resist to most physical damages.
* **Immortality:** The Spirits of the Nature can live forever.
* **Mud Creation:** Though the Spirits of the Nature can't create new life, they can create mud and put souls in it creating Golems, Martwy is especially skilled at that.
* **Phytokinesis:** The Spirits of the Nature can controll every vegetal around them.
* **Super Strength:** The Spirits of the Nature are stronger than Dragons, Wyrms and even angels.
* **Shapeshifting:** The Spirits of the Nature can take an animal form at will, each Spirit can change into a specific animal with Aran being able to turn into all of them.
* **Power gift:** Druids can shapeshift by using the power of a Spirit of the Nature.

## Weaknesses

Will not be listed obvious weaknesses like Primordial Species, Primogenitum and Absolutes

* **Sterility:** They can't have children.
* **Yggdrasil:** While all deities can kill them, Yggdrasil especially is extremely powerful against them and has all power over a Spirit of the Nature.
* **Elementals:** Though the Spirits of Sipherion are stronger than Elementals, they can be weakened and limited by them, Decay Elementals can fight a little longer than others.
House Malm

Great House

King of the Malames

House Malm is the ruling family of the Yphdran tribes of the Jormuns, Saristes and Malames. After, some descendants still lived as rich people. Their words are ***"Hold The Guard."***

## History

House Malm traces its lineage from Yggdrasil, from his last son, Athelstan the Mapmaker. A noble family of Atalar, House Malm lived under the rule of Lirun Atalar, who ruled over the Yphdran Region as Counts. After the Flood, House Malm lost its noble title and became chiefs of the Malames. Following political turmoil, three tribes formed from the original Malames, the Saristes, the Jormuns and the remaining Malames, the later two eventually losing their branches of the House. During the First Human War, Artemius Probias unified all tribes under his rule and vainquished the Belzeenian Empire. The House survived in Yphdreg until Licssius slaughtered the last Malms from the mainland during his Conquest of Yphdreg.

## Members

* Yggrasil (Famous ancestor)
* Athelstan the Mapmaker (Founder)
* Levira Malm
* Cerdic Malm
* Conrad Malm
* Wotan Malm
* Athelwulf Malm

## Trivia

* The word "Malm" means blue in Primordial Language.
Fomorians

The Cold Ghosts

The Winterborn

The Giants

The Frost Giants

The Cold Ghosts

The Mist

The Dead Mist

Raven Island

> "*The oldest inhabitants of the Raven Island. The origins for the Corvidii Winterborn and the Yphdran Giants. The Cold Mist.*"
> ― Bran Balbe to Adolf Tisserel
>
>

Fomorians are a kind of Humans, created by the Empire of the Rock to serve them as an elite force, notably against Dragons. They were later fought by the proto-Corvidii, Adolf Oak-Heart and the Spirits of Nature and eventually locked under the Castle of Cold Whispers.

## History

Fomorians appeared in the Raven Island, created when slaves of the Empire of the Rock were changed, in order to fight Dragons. They were led by Balor. However, Balor quickly rebelled and led his people in a rebellion, taking the island for themselves. There, they made their own culture, using magic, and their cold nature. Noticed by Athelstan the Mapmaker, his understandings of their culture led to the Yphdran Giants. However, in -13,700, proto-Corvidii wanted to establish on the Raven Island while Adolf Oak-Heart wanted to get rid of his cold neighbours. Balor was then sealed away by the Spirits of the Nature, in the Irondese Steppes, taking advantage of the forests nearby to travel.

A hundred years later, they had suceeded, and Fomorians were locked in the north of the island, beneath where the future Castle of Cold Whispers would stand, a castle that would be given to Moray Balbe. In -4,510, Brannan Moireabh fell in love with and married a Fomorian, freeing them and starting the War for Winter against all life. They were eventually locked again ten years later.

## Powers and Abilities

* **Cryokinesis:** Fomorians have natural skills for manipulating cold and mist, to the point of even air turning deadly cold in their presence. They can also forge weapons out of crystal and ice.
* **Magic:** Fomorians are extremely skilled in ice magic.
* **Resistance:** Fomorians can resist to most physical damages.
* **Immortality:** Fomorians can live forever and can't wither nor age.
* **Super Strength:** Fomorians are extremely strong physically.
You Know Whats Bullshit? Burgers in Reality

If you order like for example a Burger from Mcdonalds or Burger King and more, You notice a picture of a burger looked as if it was made by a rich person, yeah! The Fucking Rich people who can make fucking burgers and use napkins as FUCKING DOLLAR BILLS! yes, ALL OF THE SUDDEN YOU GET A SHITTY BURGER RIGHT FROM THE TRASH! I MEAN WHY? Why does

this exists! it's like it was made this time by a bum in the neighborhood

I get it, it tasted the same even if it looks amazing. Unfortunately, I demand to know where this fucked up shit come from?

Why the hell did they fuck up the burger even if it looks fucking delicious? huh? like as if there were kids who

made this ugly ass burger and put it onto characters and say haha bitch you get want you wanted motherfuckers! And thats bullshit!
Army of Light

The Army of Asherah

Light Demons

Saarnites

> "*You are even lucky that we accepted you in the Army of Light, mortal, if you don't obey to our orders, consider you're as dead as the demons we're fighting*"
> ― Michael to Emeth Aster
>
>

The Army of Light is an extremely powerful army created by Asherah. It's composed of entities who worship light.

## Members' Species

###  Angels

Angels is a term to define Primitives who worshipped Asherah and were converted, becoming the first and most important group of the Army of Light. They're led by the Viceroy of Heaven, Michael.

### Light Humans

Light Humans define all humans who worship Asherah. That includes Magicians who use only Holy Magic and Priests who worship Asherah and of her angels.), their leader is the first human who devoted to Asherah, Emeth Aster.

### Light Demons

Light Demons define all demons who worship light, they are led by Aeth'erzion, the Malefiend who fled Zazgarius.

### Saarnites

The last recruted species, led by Saarn. They're vampires infused by light.

## Hierarchy

1. Asherah (Absolute Leader of the Army of Light/Absent)
2. Michael (Viceroy of Heaven)
3. Archangels (Leading Council)
4. Emeth Aster (Archpriest of the Army of Light)
5. Aeth'erzion (Archlord of Light Demons)=Saarn (Head of Saarnites)
6. Angels (Servants of Michael)
7. Light Demons (Servants of Aeth'erzion)=Light Humans (Servants of Emeth Aster)=Saarnites (Servants of Saarn)

## Leaders Gallery

Asherah (Primogenitus of Light/Founder of the Army of Light)Michael (First Archangel/Leader of the Angels)Emeth Aster (First Light Human/Archpriest of the Army of Light)Aeth'erzion (First Light Demon/Head Member of the Army of Light)Saarn (First Saarnite/Head Member of the Army of Light)
Baine

Lieutenant of Marauer

Primitive of the Atumhi Tribe (Formerly)

Deitic Aspect of Pain and Murders (Moniker)

Lieutenant of Fate (Rank)

Deities (Formerly)

Cult of the Fallen God

> "*Then, you've come for me. Good, I'll fight you, maggot*"
> ― Baine to War
>
>

Baine is an E.V.I.L and one of the Deities. He is also one of the Lieutenants of Fate and so, one of the Promised Ones. He is the Deitic Aspect of Pain and Murder and one of the creators of the Physical Universe.

 Biography

Baine began his life, as one of the Primitives who chose Archeus during the Great Choice, becoming a member of the Atumhi Tribe and was eventually turned into a Primordial Human, becoming one of the many slaves.

During the Pre-Universe, Baine served his masters, when the War started, Baine served as a soldier of Marauer and became close of his master, he helped during the creation of the world like some other Primordial Humans, during the war against Ayin, he died.

Like his fellow deceased humans who helped in the creation of the world, he was ressurected as a deity and vowed allegiance to Marauer once again. In 111, he used his powers to animate a whole army, creating the infamous Legion of Pain.

When Marauer started his rebellion. Baine joined the war as one of the four Lieutenants of Fate. In 254, close to the end of the war against Marauer, Yusozir, came to him and killed him by treachery, thanks to magic.

## Personnality

Baine is, like most E.V.I.Ls, cunning and clever, like his fellow Lieutenants of Fate and many E.V.I.Ls, he has a sadistic humour, and is always seen with a big creepy smile. He is sadistic and doesn't see issues to kill, even being happy by doing it. He is blindly faifthful to Marauer and often states that he sees others, even Promised Ones and Twisted Ones, as pawns he can use.

He rarely acts polite and respectful, only doing it for Marauer and his fellow Lieutenants.

## Powers and Abilities

Baine is a deity and so has powers related to his former abilities as a Primordial.

* **Reality Warping (Formerly):** Like all Primordial Humans, he could warp reality, an ability he lost with Archeus' death.
* **Fertility (Formerly):** As Baine chose Archeus, he was still fertile and could have children, however, he lost this ability as a Deity.
* **Pain Inducement:** Baine, as the Deity of Pain, is able to induce heavy pain to someone.
* **Telepathy:** Baine, as a Deity, is able to read minds.
* **Fate Manipulation:** Baine, as a Promised One, is able to manipulate fate.
* **Autority over Twisted Ones:** Like all Promised Ones, Baine is able to controll Twisted Ones and, as a Lieutnant of Fate, can do it better than all Promised Ones.
* **Upper Intellect:** Baine is extremely intelligent and clever.
* **Unmoving Animation:** Baine, like his Heirs, is able to make move an object or a lifeless body. The thing animated will serve him.

## Facts and Trivia

* Baine is a deity in Forgotten Realms, it's the deity of tyrants.
Reapers

Servants of Maveth

Servants of Maveth

> "*We take the soul. That's all. Making you die is not part of our job, per se.*"
> ― Khelzor to Aran
>
>

The Reapers are the first inhabitants of the Veil and Helheim in all of creation. They are led by Khelzor.

## History

Reapers first appeared as some Primitives served Maveth. Like most of the other Primitives, their hierarchy was based on which one joined their Primordial earlier, and as such, Khelzor, the first Primitive to join Maveth, became their leader and the right hand man of Maveth.

Converted into reapers, the species was allowed to dwell within Helheim, and the Veil, taking the souls and sending them to Helheim. They established in Helheim, taking their orders from the Throne of Skulls. The War of Seven had many Reapers killed. Khelzor then took the leads of Helheim and reformed it into a millitary state.

## Powers and Abilities

Reapers have many powers related to nothingness.

* **Necrokinesis:** Reapers, as creatures of death, could control, shape and generate death.
* **Telepathy:** Reapers are able to read minds.
* **Resistance:** Reapers are able to resist most damages and are extremely hard to kill.
* **Magic:** Reapers are usually powerful mages of death magic.
* **Immortality:** Reapers are immortal, resisting to age or withering.

## Leaders Gallery

Maveth (Primordial of Death)Khelzor (First Reaper)
## Trivia

* Reapers are the prime species of the Veil.
* Despite misconceptions, Reapers are only responsible for taking the souls and sending them to Helheim, and do not rule over the death in itself.
* Reapers are probably the best trained army out of the Primordial Species.
Daevas

Uttu, a Daeva Matriarch

The Servants of the Matriarchs

Oblivion (Formerly)

> "*We're Zenith's spies. We're the old ones that were waiting for release. We're the new world order. Why betray your kind for Atalar?*"
> ― Yusozir to Asem
>
>

Daevas are a kind of Zenithians, created by the Great Ancients to serve as spies for Zenith and thus given the ability to shapeshift at will.

## Biography

Daevas began their life on R'lyihnyar, capital city of the Zenithian Empire of Sipherion, as spies to spy on humans. Able to shapeshift, they succeeded in their mission. Daevas at the time were connected to a hive-mind by Khilgic, not unlike Castarians by Azzaans. Unlike all other Zenithians, Daevas managed to hide, escaping being locked after the defeat of Zenith. Establishing in the Daeva Steppes, they founded the Daevite Empire. With the Matriarchs ruling came a powerful matriarchal empire quickly extanding to many regions. However, a revolt of slaves and nobles, led by Navak, made the empire collapse.

Coming back after Abibaal Zurich summoned some Daevas to help in conquering the Middle-East, they quickly started to conquer again, eventually attacking Atalar and, calling on Zenith to help them, got killed in the Flood.

## Powers and Abilities

All Daevas had powers appropriated to their otherwordly and magical nature.

* **Immortality:** Daevas don't age or wither.
* **Magic:** Daevas are usually very skilled magicians who excelled in Zenithian Magic. They were usually skilled in Blood Magic as well.
* **Shapeshifting:** Daevas can shapeshift at will.
* **Fertility:** Daevas are among the few immortals who can have children. Navak himself was the child of a Daeva.

## Facts and Trivia

* Daevas were evil spirits of Zoroastrianism. They were however seen as good spirits in Hinduism. This is portrayed by Kasmodan and Nagian feeling, by Kasmodans hating Daevas due to brutal control while Nagians like Daevas due to peaceful conquest.
* Daevas are inspired by the Daevites from SCP Foundation.
"Eternal Empire of Atalar" Reality

This alternate world is one of the many that appeared as the Great Web developped. In it, Sophia kept the world united under her omniarchy of Atalar, using magic and torture to do so. Although its story is similar up until Akerathon's rebellion.

## Differences with the Main Reality

* The Omniarchy of Atalar still exists and encompasses its historic lands.
* Tanerra are roaming in the towns and cities of the Leviran Region, attacking anyone holding a weapon. Said region is held by Kespeth Montauk.
* Arthan and Mortan did not fight and as such are still alive.
* The Flood did not happen, meaning everyone who died because of it stayed alive.
* The Necrull Dynasty died out, killed by Sophia after Akerathon's failed rebellion, the Zurichs now hold the Desert of Nimun.
* Hevel Atalar is now permanently kept alive, and acts as High-General of Atalar.
* Orianne Casteras is known as Orianne Montauk and is the Magical Advisor of Atalar.
Djinns

The Fireborn

The Fireborn

The Warpers

Genies

> "*Did you think that no one attempted to get magic back after Archeus' death?! Really? People from the Berete Peninsula attempted to, and it ended up really badly.*"
> ― Sophia Atalar to Tae Zebuth
>
>

Djinns are a human subspecies, born from mages trying to use back Elemental Magic's Fire variation as an attempt to regain reality warping powers. They later joined Hilaal the Valiant in his attempt to defend Beretia from the Daevite Empire, only to be locked away by Daevas in prisons.

## History

Djinns appeared in the Berete Peninsula, born from human mages, among them many from the First Generation, who had attempted a ritual to gain back their reality warping powers. However, this backfired horribly as the Fire Magic burnt them and made them suffer eternally, in exchange for powers far below what they once could do. After this, they stayed in Beretia, helping the people there. They were all united by Hilaal, where Daevas attempted to conquer the peninsula. They were however locked with a spell after the death of Hilaal, and were sealed in prisons, where they could only get away with help from humans. As such, they grew bitter and started tricking people, with them being more and more known as terrible tricksters by the Beretes, eventually being demonised by the Cult of the Crescent.

## Powers and Abilities

* **Pyrokinesis:** Djinns have natural skills for manipulating heat and fire, due to them litteraly having burnt from a smokeless fire.
* **Magic:** Djinns are extremely skilled in Elemental Magic's Fire variation.
* **Resistance:** Djinns can resist to most physical damages.
* **Immortality:** Djinns can live forever and can't wither nor age.
* **Super Strength:** Djinns are extremely strong physically.
* **Reality Warping:** Djinns' most powerful ability is to warp reality, although it is painful for them to do so. Although not as powerful as the Primordial Humans of yore, their powers have much in common with them. After their sealing, they can only warp reality if they follow someone's wishes, although they can trick the person.
House Terstem

House

House Terstem is a religious family of Maraa which gained power after the Flood, leading a religious group known as the Cult of the Creator God, renamed after the War against Marauer as the Cult of the Fallen God. Events during the Second War against Ayin caused the end of the Terstem lineage. Their words are ***"We Pave The Way."***

## History

Founded by Awohali Terstem, House Terstem descended from Abraxas, A noble family of Atalar, House Terstem eventually became known for its strong religious piety to Marauer. After the Flood, House Terstem lost its noble title but kept a religious influence as the Cult of Marauer became more and more famous and important, being even considered as something that united most tribes. During the War against Marauer, the God used his cult to attack people. After, House Terstem renamed the cult as Cult of the Fallen God and remained the leader of a big part of Tribal Maraa. When Malm invaded Maraa, the Terstem Family remained very powerful.

## Members

* Abraxas Terstem (First of the family)
* Awohali Terstem (Founder)
* Cerillian Terstem
* Apostram Terstem
* Aiden Terstem
* Mary Nihifaere
* Zachary Terstem

## Trivia

* The Abraxas Family was characterized by silver eyes.
* Abraxas meant "illusions" in Primordial Language.
Augustus Remiun

Emperor of Belzeen

My Remiun

Ocran's Blood

Duumvir

Tiberius Remiun (Adoptive Son)

> "*Good. May I not rule the entirety of this sick island. Then this feat shall die with you.*"
> ― Augustus to Amael Albion
>
>

Augustus is the first Emperor of Belzeen, a member of the Last Duumvirate and a member of House Remiun. He was also considered as the best Emperor, and one of the youngest emperors.

## Biography

Augustus is born in 521 as a member of House Remiun. Raised to be a redoutable politician and diplomat, he was taught about the story of his country and of the ways of talk. As a child, Augustus often met his uncle, Ocran, who helped to raise him. He quickly became his most trusted friend and Ocran even said he adopted him in his will, making the young man a heir of the glory of Ocran. However, he never fought himself.

Ruling as part of the Last Duumvirate along with Marcus Pornast, he shared the Belzeenian Empire in two parts, Augustus taking the west and Marcus taking the east. As Marcus was completely indigned a non-soldier like Augustus would inherit such glory while himself had got nothing despite being right hand man of Ocran, and Augustus just wanting to rule alone, civil war started, with Augustus using the millitary skills of Patrius Agrin and the diplomatic and economic skills of Aurelius Arge to his advantage. Marcus' death left Augustus as sole ruler, and, aged only 22, he quickly proclaimed himself dictator, military commander and grand priest of Belzeen, combining these titles into one, Emperor of Belzeen.

Just after proclaiming his power, he started a conquest of the Raven Island, that he achieved, crowning Amael Albion as Dux of the Raven Island. He died two years after, of a heart attack, and was deified after. His adoptive son, Tiberius, was brought as the new Emperor.

## Personnality

Augustus was cunning and clever, he was very prideful about his lineage. He was also known to be dishonorable and a great strategist, able to cause troubles even to Marcus Pornast, a great soldier, and Amael Albion, himself a good strategist. He was ruthless in times of war and gregarious in times of peace, while being terrifyingly cold and sarcastic. He was known to be very nice around his friends, and respected deeply Patrius Agrin. Very manipulative, he knew how to use traditions to his advantage.

## Powers and Abilities

Augustus had an Autility, but like all Humans, not much.

* **Fertility:** Augustus was able to have children.
* **Talking Skills:** Augustus was an extremely good talker and diplomat, able to easily convince people of many things. His knowledge of traditions and history helped a lot in it, making him one of the redoutable people in Belzeen.
* **Trust Gift:** Augustus' autility was to make people trust him easily, be it to confess things or on the other hand, to talk better.

## Facts and Trivia

* Augustus' name means "majestic". It was a title of Octavian, the first Roman emperor.
* Augustus Remiun is inspired by Octavian Augustus, first emperor of Rome.
* Despite only ruling for three years, Augustus is recognised as one of the most important people in Belzeen.
House Voctimen

Great House

Princes of Vulfhur

House Voctimen is the ruling family of Vulfhuria. It was before known as the Ach'alair Dynasty. Their words are ***"All Usurpers."***

## History

House Voctimen descended from the Ach'alair Dynasty. Once the ruling family of the Primitive Empire, it lost power after the fall of the empire, becoming leaders of a tribe that lived around Alhoon. The head of the Family, Silnarion, joined the Athumi Tribe and was titled Voctimen. House Voctimen was a strong political opponent and led the Vulfhuri. While one part left for Slavenia, the other remained in Vulfhur Mounts to House Voctimen that raided and then formed the Kingdom of Vulfhuria. Vulfhuria also dominated the Principalty of Valmirya.

Vulfhuria unified with Natas, under the name of United-Empire of Natas and Vulfhuria. However, House Voctimen still kept its powers and privileges, only needed to meet with House Arfaltras.

## Members

* Eldarion Ach'alair (Ancestor)
* A'lnerion Ach'alair (Ancestor)
* Silnarion Voctimen (First of the family)
* Magaryon Voctimen (Founder)
* Ikeria Voctimen

## Trivia

* The word "Voctimen" means nobility in Primordial Language.
* The suffix "-rion" at the end of every members of the family was a symbol of nobility in High-Primerian. It translated roughly as "High". The feminine form is Ria.
	+ Not forced to use it after the foundation of Vulfhuria, they still keep on using it, though sometimes changing to "ryon" or "rya" which meant the same.
* As the ruling family of the Primitive Empire, the Ach'alair Dynasty was the only Primitive family to have a family name even before the Great Choice.
Empires of Silin

The Castarian Empire of Maraa

Empire of Clamm

> "*Invade, invade all and leave nothing but Silinites behind us!*"
> ― A Silinite Queen to her soldiers.
>
>

The Empires of Silin are nations that are divided between many queens. This division allows Maraan civilizations to exist, as Silinites are both a force to be reckoned with when united and servants of a Great Ancient.

## History

In -15,001, the City of Castaria is destroyed. Only four groups survived and fled using the tunnels underground, one of these four tribes arrived under Maraa, specifically the Cugit Pool, and founded Silin, these Castarians evolved and eventually became Silinites, falling under the controll of S'lzan. Many Silinites hatched to serve their queens who fought against one another, even attacking other nations, be it underground or at the surface. Despite attempts to unite them by many queens, the Silinites remained divided throughout their whole existence.

## Politic

Silin is a gigantic nation on half a continent with an architecture mainly consisting of hives and bad relations with other countries, even other nations with the same religion. They worship S'lzan, the most powerful Great Ancient. Until the Cugit Empire's fall, Silin proved to be its most powerful and dangerous foe.

Like most of Sipherionian nations, Silin is a monarchy. Each hive has its queen.

## Places

### Swarm Forest

The Swarm Forest is the place where the first swarms were made. It is a very dangerous forest that even Silinites fear.

### S'lzan's Jail

Though the first part of S'lzan's jail is located at the surface, the second part of the jail is totally underground, it is a place of worship for Silinites.

## Trivia

* S'lzan is inspired by the Mantid Empire and Ahn-Qiraj in Warcraft.
* As Silin comes from Castaria, it isn't associated with a color.
Ardashir Meryaten

The Poet Emperor

The Emperor of Anshan

The Writing Emperor

Shah over the Middle-East

Betrayer (By Sophia)

Composer

League of Six Crowns

> "*The Desert of Nimun and Kemet are mine by birthright! I'm a Meryaten, a sands lord! Beware, Amon, for I'm coming!*"
> ― Ardashir's letter to Amon
>
>

Ardashir Meryaten is a member of House Meryaten, a Heir of Leviathan and one of the Primordial Humans. He's also one of the six Uranar who led various parts of the world during the War of Seven Reigns and who now rule the oceans.

## Biography

Ardashir began his life, on Anshan, born during a diplomatic journey, as a member of House Meryaten. He was a faithful believer in Sophia, and was raised as an inhabitant from the Isle of Atalar, bearing the ancestral sword of Sandreign. After the death of the heirless Apep Necrull, Ardashir asked to get the Desert of Nimun, a demand that was once again refused. In 6,830, Ardashir claimed himself independent from Atalar and titled himself as Shah over the Middle-East.

Founding an empire centered around the most important towns of the Desert, for Anshan, Umayy and Agade were parts of his empire. Eventually, he was locked in the Sea Prison and left to supposedly drown although he was rather mutated and freed.

## Personnality

Ardashir is very calm and patient, almost cold in his ways. He values his alliance with the other Uranar although he wouldn't really care if people wanted to leave it. He despises Sophia the most of all Uranar and wants to reestablish the Kingdom of Kemet as it was under House Meryaten. Despit being the only one that was raised as an Atalrys he wasn't as prideful as Mikhail. He however takes great pride in his voice, due to the fact he sings extremely well and in his poetry, for he was and is recognised as one of the best composers, conductors and writers of all times. He also appreciates to see others dance and act.

Having hypnosis as his power, he values absolute control over all other ways to govern. Ardashir loves to treat others as puppets, toys, and playthings. Due to his powers to order anyone to reveal their secrets, Ardashir has no desire to respect personal space and intimity. A master in manipulation and not a super prideful one, he sees no objection to rule from shadows.

## Powers and Abilities

Ardashir, as a Primordial Human, has many powers.

* **Upper Intellect:** Ardashir is very intelligent and clever.
* **Regeneration:** Ardashir has extremely advanced powers of regeneration.
* **Immortality:** Ardashir doesn't age nor wither.
* **Water Breathing:** Ardashir is able to breath underwater.
* **Writing Skills:** Ardashir was known to be the best poet, composer and writer of his time.
* **Hypnosis:** Ardashir, like all Heirs of Leviathan, is a Heir of Leviathan and can hypnotise someone with a look.
* **Leadership:** Ardashir is more than able to lead armies to battle, having been able to found his own empire.
* **Fighting Skills:** Ardashir was extremely skilled at fighting.

## Facts and Trivia

* Ardashir is inspired by Takadox from Bionicle, specifically the Redone And Expanded Takadox.
Licssian (Language)

**Licssian** (also called Lucifan, because of the original name of Licssi and the fact Licssian is spoken by all important nations, due to Licssi's strength, or,wrongly, Loegrish) is the language of Licssians and Licssi as a whole.

As a language descending from High-Belzeenian, it has similarities with Belzeenian and its derivatives, specifically Atarxian, due to its strong collaboration with Licssi. It also has itself roots such as Maraan Licssian, spoken in eastern Irond. Northeastern Licssi also tends to have a strong Balphegian influence while southeastern tends to be more influenced by Belzeenian. Northwestern is also influenced, this time by Corvusian, itself influenced by Malmian and Licssian as well.

This language is mostly noticeable for its almost absence of "i", mostly replaced by "y" as well as by a strong presence of gender, by the existance of accents and by the fact that if even only one male person is with female people, the gender used will be male.

## Known Words

* **De:** From
* **Roy:** King
* **Estrangers: (**Male) strangers
* **Estrangères:** Female strangers
* **Voyson:** Sight
* **Rayne:** Queen
* **Eslevires:** Slaves
* **El:** Male the
* **Al:** Female the
* **Hallo:** Hello

## Pronouns

* **I:** Je
* **Singular You:** Toy
* **He:** Ly
* **She:** Lea
* **Singular They:** None, Ley sometimes used
* **It:** N/A
* **We:** Nyo
* **Plural You:** Voy
* **Plural They:** Lys
* **Plural They (If only female):** Leas
Oni Empire

The Eastern Empire

Suicodese (Since 300)

> "*You wanted to talk to us, Lunaria ?*"
> ― An Oni to Lunaria
>
>

The Oni Empire is a nation formed by Oni, Oni Empire covers an island at the east of Absalia, the Oni Emperors are two and ruled this country from its foundation to its end.

## History

In -390, Onare reunited Oni under her rule and started an empire, allying with the Nihilite Empire of Jeni. That started the Native Empires. During the War of Seven, Onare and her species fought against the Zenithian and Ayinian Empires, sometimes fighting and sometimes helping the Archean Empire. Four years after the defeat of Ayin, Onare died, leaving her son, Owari, to take the leads of the Empire.

When Nuruta established in the Archipelago of Trogga following the war, Oni started trade with them, getting inspired by the culture of Nuruta. This culture influenced their civilisation, leaving their beast clothes and brutal weapons behind and using weapons and armors of iron instead.

As well, when Levians came to Trogga and founded Suicoda, Oni started trade and exportated Nuruta culture, influenced by Oni traditions, to Suicodeses. Though the two kingdoms never fought, they weren't close to each other and weren't allied.

In 1001, Lunaria Izan, the last Empress of Suicoda forged an alliance with Owari, reuniting these two countries.

## Politic

The Oni Empire extends on a whole Archipelago. Unlike many countries, it was always an empire. Despite Suicoda's claims that the Archipelago of Trogga was theirs, it has been Oni's place for longer and they know it perfectly. Architecture is different, depending of the period when something was built. Oldest places tend to be really tribal while more recent are closer to the Nuruta and Suicodese Architectures.

Every non-Oni is discriminated, however, Nuruta are more tolerated than any other ethny in it.

## Trivia

* Like Suicoda, the Oni Empire is inspired by Japan. However, it is described as a far more brutal and wilder Japan, in addition of being a feudal Japan.
	+ Oni are also japanese ogres in real life's Japan.
* The Oni Empire's logo is a oni mask.
Rollon Guilm

General

The Travaller

Rollon, of the Guilm Family (By Irneus)

Fool (By Ymir Frosn)

The Mad One (By Slavenians)

Slavenia (Formerly)

> "*A few centuries ago, our country was among the most powerful nations, we descended from Apolos' servants for Traum's sake !
> Look at what we're reduced now, weak, small beings craving for a little trading*"
> ― Rollon to Asbjorn Jormun
>
>

Rollon is a 30 years old human, a Slavenian, a member of the Revelation Society, the second most important person of its Maraan Branch and so the right hand man of Tetzcalipocl Aztan and the former general of the Frozen Fist Army.

## Biography

Rollon is born in Slavenia in 690. He was taught about Slavenia's link to the famous general, Apolos Balbe, and greatly glorified this link, being ashamed and angry at Slavenia's most peaceful actions towards the rest of the world, especially when compared to its former raid attacks. He worshipped Traum, learning about medicine. He also took and developped at a very young age a strong interest for warfare.

At 14 years, he joined the Slavenian Army and became well-known, being appointed as the general of the Frozen Fist Army, the elite of Slavenian army, at 20. He also contacted Tetzcalipocl Aztan, Tetzalipocl's family name having interested the Slavenian, and was informed of the Belzeenian and Malmian invasions of Maraa. He started to oppose his superiors' wishes and finally told what he thought to Asbjorn Jormun, the man tasking of leading all Slavenian Armies. He was then fired though many soldiers followed him, he joined Revelation Society in 719, hoping to have help in his plan of invading Lucifa.

## Personnality

Rollon is cunning and clever, he is deeply nationalist and often speaks of his dreams of a powerful Slavenia. This making him prideful of his nation, any insult to it could plunge him in deep wrath. He has a neutral relation with most of its fellow members of Revelation Society, though he has a good relationship with Tetzcalipocl, he isn't very knowledgeable of Maraa's history. He also heard of Harlequin's actions before and considered him as nothing more than an evil jester.

## Powers and Abilities

Rollon don't has supernatural powers other than his Autility as he's human.

* **Cryokinetic Shield:** Like all humans, he has an Autility, his is called Hydrokinetic Shield, it allows him to use water around to create strong shields of frozen water.
* **Hand-to-Hand Combat:** Rollon is very skilled at fighting.
* **Swordmanship:** Rollon is one of the best fencers of his era, with Seiko considering him as her equal.
* **Medical Skills:** Rollon is skilled in medicine.

## Trivia

* Rollon Guilm is named after Rollon, a Scandinavian chief who founded the Duchy of Normandy. Similarly, Rollon took lands in Licssi that were later incorporated into the Yellow Country.
* Guilm comes from Guillaume, the name of the Norman warchief who united England under his rule.
Slavenia

The Frozen Lands

Akerathon

Chrysos

Telcha

Belzeen

Somnus

Frigost

Yphdreg

Ancient Kasmoda

Cugit

> "*Slavenia is an old kingdom*"
> ― A Snavelian to Ciemno
>
>

Slavenia, also known as the Snow Country, in long form, the Kingdom of Slavenia, is a nation, ruled by the Frosn Family.

## History

Slavenia was founded, in 53, by Atalari of the Islan Region, King Ragnar of the Frosn Family took the leads and named the country.

Thanathia was a holy place for Slavenians, they so met other countries, especially Levians and people of the Castarian Empires, they worshipped Traum and Akumu, suffering from the Oneiric Plague.

When Maraa was invaded by Lucifa, Slavenia was the only country to keep its freedom, it didn't act in most wars.

## Color Name

Slavenia's nickname of Snow Country comes from its icy places with snow.

## Politic

Slavenia is a big country on an island but quite closed to its foes, it haves good relations with Levigm and neutral relations with Cugit, they know of, and have neutral relations to, the Castarian Empires.

Like most of Sipherionian nations, Slavenia is a monarchy and the royal family is the Frosn Family, however, the Frosn Family is considered mainly as only the representative of Slavenia and votes are made.

## Trivia

* Slavenia is inspired by Scandinavia and Greenland.
* Like other Maraan countries, Slavenia's nickname isn't really from a color but from an object of some color.
Nezperdia

The Church of Zenith

> "*This kingdom is far older than even your oldest empire, I was at its head when it was created, I would be at his head, when it will end, if it ends one day obviously*"
> ― Zal'gatoth to Tetzcalipocl Aztan
>
>

Nezperdia, in long form, the Ancient Kingdom of Nezperdia, is a Zenithian nation led since its creation by Zal'gatoth.

## History

In -15,031, the Great Ancients were defeated and locked away. While Castarians, helped, rather than dominated, by Azzaans founded Castaria in the north, Nezperdians went to the west and founded Nezperdia. This kingdom worshipped all Great Ancients and built churches.

In 0, the City of Castaria is destroyed. Nezperdia didn't help it, considering that the city became heretic for leaving non-worshippers, like the tribe who will become the Scelgoagians. Nezperdia was also attacked by Silin many times.

## Politic

Nezperdia was a cluster of semi-kingdoms where Nezperdians lived in a merge of anarchy and monarchy and Great Ancients were worshipped in the same way that the Primogenitum were worshipped by the Primitives. Churches existed to pray Great Ancients. It was also a quite close country with very few relations to other countries except for a few trades with Castaria. Execution was a common punition for these branded as heretics, these who were supposed to don't worship Great Ancients.

Like most of Sipherionian nations, Nezperdia is composed of monarchies.

## Locations

### Dark Volcano (High-Church of Nezperdia)

An underground volcano at the east of Nezperdia. Its chamber was used to form the High-Church of Nezperdia.

## Trivia

* Nezperdia is inspired by Azj'Aqir in Warcraft and by Mordor in Lord of the Rings.
Kurunta Hattin

Hattive Labarna

Duke of the Chrysian Region

Labarna of Hattives

Hattive Emperor

Hattive Empire

Chrysian Region

Hartapu Hattin (Son)

> "*I humbly pled fealty to Atalar, and I hereby declare my lands property of my Queen.*"
> ― Kurunta to Arthan
>
>

Kurunta Hattin is the last Labarna of Hattives, the first Duke of House Hattin, a Ducal House from the Chrysian House and one of the Primordial Humans.

## Biography

Kurunta Hattin began his life, on Abar. As the second son of the Labarna, he was a prince but wasn't expected to rule. As his brother was poisoned, Kurunta inherited. His rule was a rather classical one, although he was closer to commonborn than his father. Kurunta was also determined to do whatever it could take to get power.

Around -7,010, Sophia decided that she was ready to unite all nations under her will. As Seers united behind her, Memphis attempted to put an end to her rebellion but eventually lost to Sophia and had to submit. Not wanting to end like him, when Arthan arrived with his dragon, Kurunta just bowed and pled loyalty to Atalar.

As such, he was among the Dukes of Atalar as a Duke of the Chrysian Region. He eventually married and had a child. He died at 78, of a heart attack.

## Personnality

Kurunta is a man who tries to rule the best he can. He was humble and kind, and was loved by commonborn while liked by nobility. He was as faithful to Arthan as Arthan was to Sophia.

## Powers and Abilities

Kurunta, as a Primordial Human, has many powers.

* **Upper Intellect:** Kurunta is very intelligent and clever.
* **Swordmanship:** Kurunta was one of the best swordsmen of his time, Dragonsblood was his favourite weapon.
* **Magic:** Kurunta was a good magician of life.
* **Dragon Riding:** Kurunta had the ability to ride a dragon, as he did with Labarna.

## Facts and Trivia

* Kurunta was a ruler of Hittites.
* Kurunta was the kindest out of all the rulers.