Venkrol

Art by Misfitting-Catnip

> “Do the heavens oppose me? DID I PISS YOU OFF, HEAVENS!?”— Nejo, probably…
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Something who's real name is unknown, and who currently goes by the moniker of "Venkrol". Alien in origin, "he" is a fragment, an aspect, of the great eldritch being known as Geist. Called Geist's "Avatar of Entropy", He is the living embodiment and "Pride" of its desire for destruction. A servant whose task is to bring about ruin in the hopes that his master would feed on the results, like a farmer plants and harvests crops, he's been a fiend to the world of Eternium since the Great Flood nearly 150 years ago.

Venkrol is an exceptionally malicious thing, who lives solely for the suffering and destruction of others. He serves the wishes of the Geist, as a high ranking member within Its collective hive. It's likely that "he" was the first, and the most powerful, Shard "born" on Eternium. Because of this, he thinks of himself as superior and above anyone not bound to the collective.

## **Origin**

Venkrol's true origin and the circumstances leading up to their arrival on Eternium are completely unknown. Most everything regarding the enigmatic being's past are mere speculations based on bits and pieces of information gathered from various sources over the years. What is known, however, is that the Shard has been on Eternium since the end of The Great Flood that wiped out most of humanity created a great amount of misery and despair throughout Eternium, from both Mobian and the (almost extinct) human species.

The events pertaining to Venkrol's creation are equally as shrouded in mystery, however, the Shard is believed to have been "born" around the same time as The Flood itself, though the actual date is unknown. It is not clear if Venkrol was originally a Mobian before being "Changed" by the Geist, or if he came into being as a direct result of the Great Flood and its subsequent destruction. Regardless, Venkrol is believed to be the most ancient of the Shards currently living on Eternium, and as such, is considered to be the leader of the collective and second only to the Geist itself.

## **Personality**

Venkrol is a cold, calculating, and often downright menacing individual, having no qualms with utilizing any means necessary to get what It, they, want. His personality can seem very contradictory at times; he may be polite and seemingly helpful one minute, only to turn around and be violent and cruel the next. He has been known to flip-flop between moods seemingly instantaneously, with no explanation given.

He also has an insatiable bloodlust, often seeking out violent confrontations with those who oppose the Geist Collective just so he can satisfy his desire for violence and bloodshed. He enjoys causing others pain, both physical and psychological, and seems to derive a twisted pleasure from inflicting suffering on his victims. This sadistic streak is often evident in the way he interacts with people; while he may be polite and courteous to their faces, behind closed doors he often acts violently and cruelly towards them, taking delight in their pain and misery. A thirst for violence coupled with his already cruel and sadistic nature make him a deadly opponent, as he will stop at nothing to get what he wants.

Venkrol has a rather cynical worldview, seeing the world as a dark and uncaring place full of suffering and misery. He believes that there is no such thing as true happiness or peace in the universe and that everyone is doomed to live in pain forever. As such, he often feels no remorse for his actions, believing that they are necessary in order to achieve the goals of the Geist Collective, or simply because he finds it entertaining.

His cynicism is also evident in his view of others; Venkrol cares little for the lives of others, seeing them as inferior beings unworthy of mercy, kindness, or sympathy. He sees himself as above such things, believing that he is superior to everyone around him and that they should be grateful for his presence in their lives. He will not hesitate to tell people exactly what he thinks about them, making it clear that he holds no love or respect for most individuals, and while he may attempt to hide this opinion when it is inconvenient, he has been known to openly express it when he feels that he can get away with it. Often speaking negatively about others, and frequently mocking and ridiculing them for their perceived shortcomings and foolishness.

While Venkrol may occasionally display a seemingly friendly attitude towards those he deems "competent", it is only to manipulate them into following his agenda. In truth, he holds a deep disdain for people paired with a very black sense of humour, as he often makes morbid jokes and finds amusement in others misfortune. He likes to laugh at others' misfortunes, often mocking his enemies by calling them names or making sarcastic comments. This part of his personality has been described as being similar to that of a child who lacks empathy towards others.

Venkrol can also be charming, charismatic, and possesses a playful side to his personality as well. He enjoys playing games and taunting those around him, showing a playful side to his otherwise dark and sinister demeanor. However, despite this playful side, Venkrol remains very calculating and manipulative, constantly plotting his next move and thinking several steps ahead of those around him. He enjoys pushing people's buttons, as well as trying to find their weaknesses. It is this ability to manipulate others that allows Venkrol to get what he wants most of the time, whether through fear, manipulation, or simple brute force.

In addition, Venkrol is highly possessive and obsessive over anything he deems valuable, whether that be items, concepts, places or people. He considers himself the rightful owner of anything he claims to be his own property, regardless of any previous ownership that item might have had. Thus, he will go to great lengths to get whatever he wants back, no matter how dangerous or costly the task might be. This includes killing anyone who gets in his way, and will do so without a second thought if he believes it to be necessary.

He is enjoys teasing those around him sexually. Has been known to HAHA and other such activities with Misfit whenever possible. Despite this, however, Venkrol does not seem to have any actual interest in having sex with her. Instead, he appears to derive pleasure from the discomfort that his actions cause others.

Despite all this, he is a very intelligent individual, able to think quickly on his feet and come up with creative solutions to problems that would stump most people. He is also a skilled strategist, capable of manipulating situations to his advantage and coming up with elaborate plans that play off the weaknesses of those around him. As a result, he can be quite cunning and manipulative, able to predict and manipulate the behaviour of others. This makes him a formidable opponent, often finding himself one step ahead of most individuals as they're unlikely to know what he's planning ahead of time.

## **History & Build-Up**

Venkrol has built up a controllable area around himself over the years, using his power and resources to create his own little bubble in the world where he's able to maintain control over everything that happens within it. This includes complete and total control over who comes in and out, what happens within its walls, and how things operate within the compound. As Venkrol is extremely cautious when dealing with anyone who could potentially expose him or reveal too much of Geist. For this reason, he tends to isolate himself from the rest of the world, keeping his true self hidden and only revealing small pieces of his identity and agenda to those closest to him. In addition, he is not above resorting to violence if someone begins to pry too deeply into his affairs.

* Over the years, Venkrol has witnessed countless great and terrible things during his life span, experiencing firsthand the best and worst that life has to offer. During this time, he has amassed a vast knowledge of history, politics, economics, and more, becoming a walking encyclopedia on all sorts of topics, both mundane and obscure. While this knowledge can be useful, Venkrol prefers to keep his intellect hidden, as he sees it as a tool to be used for his own personal gain rather than for the good of others. As such, he tends to downplay his intelligence and knowledge, and prefers to act as if he is ignorant on a particular topic.
* Is secretly the front man of the infamous band "The Black Hands of Nihilism", performing live concerts in nightclubs and venues across Etherium under a pseudonym in order to further spread the message of the cult and attract new recruits. Though, "Mr. Cynical" is not known for his singing ability, instead focusing on his unique style of guitar playing and use of dark humor. This has resulted in his concerts being described as "more like a comedy routine than a concert" with some critics praising his performance for its "raw energy and passion". Despite the mixed reception, "Mr. Cynical" has become something of a cult icon within the metal community, with fans and critics alike hailing his work as "one of the most important musical acts of the modern era".
* Gained immense fortune and wealth over time, either from his criminal activities, illegal smuggling business or through various other illicit means. This gave him access to a vast amount of resources and power, which he used to further his own agenda and build-up. Venkrol used this wealth and power to fund his operations, building up an army of followers and funding various research facilities and institutions. In addition, he used his vast riches to influence various governments and politicians, bribing them into looking the other way or even supporting his actions.
	+ Venkrol also runs several legitimate front businesses, such as a charity organization, a private security company, and a media conglomerate. These businesses serve as a cover for the Cult's more shady dealings and allow them to launder money and hide their assets. Additionally, they provide Venkrol with a legitimate source of income, allowing him to live a comfortable lifestyle while also funding the Cult's activities.
* Has established contacts within various industries and organizations, both legitimate and criminal. These contacts include officials within the military and law enforcement, politicians, and even business owners and executives. He uses these contacts to obtain information and resources that he needs, as well as to further his own goals and agendas. In addition, he is able to use his connections to cover up his own crimes or even get away with them scot-free.
* Can gain access to highly classified and confidential information, documents, and reports. This includes information on various organizations, individuals, projects, and more. By gaining access to this information, Venkrol is able to learn about the inner workings of various groups and individuals, giving him an edge over his opponents. He can use this information to blackmail, manipulate, or otherwise exploit his targets in order to achieve his own goals. In addition, he can use this knowledge to plan out his own operations and attacks more effectively.
* Managed to stay under the radar of authorities and law enforcement for so long due to his cleverness, elusiveness and manipulative ways, as well as the vast number of corrupt officials that he's paid off over the years. He goes to great lengths using his power and influence to control the flow of information, ensuring that his reputation remains nonexistent and that no one can challenge his position of power. Additionally, he uses his vast network of connections and allies to keep himself informed on the latest happenings within the world, allowing him to plan and act accordingly.

Despite all this, Venkrol remains a private individual, preferring to keep his true identity and motives hidden from the world around him. He goes by a pseudonym when performing as a musician, using this as a way to separate his two lives and avoid drawing attention to himself. In addition, he tends to hide his true intentions behind layers of secrecy, obfuscating his actions and words in order to keep others from discovering the truth about him or the Geist.

## **Abilities & Powers**

Being a Shard, every particle of Venkrol's body, including his clothing and equipment, contains an absurd amount of dark matter. This substance can be manipulated at will, allowing Venkrol to change its form, density, and state of matter at will. He can morph and reshape his body to create weapons to attack his enemies, generate armor to defend himself, and take on the appearance of another person to disguise himself. Additionally, He can absorb the organic matter of other other creatures, converting it into more biomass that can then be used to form additional weapons or objects. He can also utilize this ability to heal injuries or even regrow missing limbs.

* **Name Name** - Venkrol's Mutation has granted him the ability to manipulate his own biological matter, allowing him to control the growth and function, as well as altering his own structure and form. He can use this ability to both shapeshift and fashion his body into biological constructs, such as tentacles or claws, which he can use as weapons or tools. He can also create new organs or appendages, such as an extra eye or hand, granting him enhanced senses or an increased number of limbs with which to attack his opponents. Despite the obvious benefits of his ability, it can be dangerous, as excessive shapeshifting can cause Venkrol to expend his own energy reserves, leaving him weak and vulnerable if he continues to use this power.
	+ Due to his darkened biology, any part of his body that becomes altered as a result of shapeshifting takes on a shadowy appearance, with wisps of darkness emanating off like smoke, appearing to be made of shadow rather than flesh. This effect persists even when Venkrol is not actively using his mutation, with any created weapons or appendages remaining shadow regardless of whether he is in combat or not. Thus, in combat he typically keeps this appearance active, giving himself an intimidating aura while also providing a visual cue for allies to avoid hitting. However, when traveling in populated areas he tends to revert his appearance back to normal to avoid drawing unwanted attention. This does not apply to any disguises he creates with his mutation, which are purely cosmetic and don't change his actual appearance beneath.
	+ The pupil's in his eyes will often "split" in a fashion similar to cell division, with each "split" pupil capable of sight and movement independent from one another, moving erratically in multiple directions to keep track of many things at any given moment. Venkrol can control this mutation at will and choose to either keep his eyes "normal" or activate the split-pupil effect on command. While this can be disconcerting for some, it gives him an enormous tactical advantage, as it allows him to see nearly everything going on around him simultaneously, effectively tripling his situational awareness.
	+ **Consume** - Venkrol can absorb the organic matter of deceased creatures, converting it into biomass that can then be used to form additional weapons or objects. This ability is limited to organic matter, and does not work on inorganic materials. However, he can use this ability to regrow lost limbs or heal injuries. The additional biomass attained can be utilized to at Venkrol whim, whether for combat purposes with additional weapons or tools, regenerative purposes, or simply storing away for later use. In-addition, he can also use this ability to perfectly mimic the form of last entity he just consumed up to smallest details, including their vocal cord, to either blending in among civilians, or infiltrate enemy base.
* **Superhuman Speed & Agility** - Venkrol’s speed is likewise enhanced beyond that of normal being thanks to his unique physiology, able to achieve running speeds surpassing that of most vehicles on the planet and even sufficient enough to run up walls and buildings thus putting him around 200 to 500mph. His agility is also enhanced to the point of not only he can twist his body in midair in order to quickly recover from being knocked back and landing on his feet in a battle-ready stance, more so he demonstrates daily that his parkour skills are beyond that of an athletic gymnastic.
* **Expanded Vision** - Venkrol can use his multiple pupils to see in multiple spectrums, such as infrared (heat), gamma, or x-rays range to seek out targets in the dark, locate weak points in structures, and even spot people hiding behind cover. This ability allows him to see things in a manner different from most people, granting him an edge when it comes to locating and tracking down enemies or navigating through areas that are otherwise difficult or impossible for others to do so. The ability also allows him to detect energy sources such as electricity or radiation, letting him identify power lines or radioactive materials. This effect appears as a combination of overlapping images in his vision, like that of a stereoscopic pair, which he can toggle on and off as needed. Thus, he is typically seen with one pair of pupils and another pair split when utilizing any non-visible spectrum of vision. He also seems to posses a much larger amount of retinal rods compared to other beings, which is likely the reason for his ability to see in the dark. This makes Venkrol extremely efficient at seeing in low-light conditions or even complete darkness.
* **Hyper-Cognition** - Due to being part of the collective hive mind of the Geist, Venkrol is able to think far faster and process information much quicker than most other beings. He has the ability to mentally multi-task and keep up with the stream of thoughts that race through their mind. He can simultaneously comprehend and focus on many things at once, simultaneously having several trains of thought going through his head at the same time. This means he can solve complex problems, formulate strategies and battle plans, make use of his multiple limbs, appendages, eyes and sensory organs to keep an eye on multiple variables at once, and carry out any kind of physical activity or set of movements simultaneously. This ability also allows for near-instantaneous processing of his environment, enabling him to observe the surrounding area, discern any potential threats or hazards, and react accordingly. This is a major benefit in battle, where Venkrol can quickly adapt to any situation and respond in a fraction of the time it would take for others to do so.
* **Superhuman Strength** - Venkrol has vast levels of superhuman strength beyond that of a normal Mobian, being strong enough to lift and toss heavy objects such as cars, helicopters, and buses, to objects as heavy as tanks several tens to hundreds of feet away, even being able to run with these objects without his speed being impaired. He is able to effortlessly smash through brick walls, metal doors, and concrete barriers like they were tissue paper, and has been known to crush metals with his bare hands or even punch holes through reinforced structures, including iron bars, and other dense materials. Due to his condensed state and muscle density, his punches and strikes are more than powerful enough to cause signifigant collateral damage in their wake, being able to create a concussive shockwave just by thrusting his fists forward, uplifting cars, tanks and throwing Mobians several tens of feet with enough force to kill them if not outright vaporize them.
* **Superhuman Durability** - Venkrol's darkened physiology gives him incredible levels of superhuman durability due to compacting the excess bio-mass within himself, making his body more akin to an amorphous shadow that is extremely dense and durable. Similarly, he can alter the density of his biomass at will, turning his arms as hard capable of absorbing intense concussive or penetrative force, or becoming as light and fluid as water in order to dodge an otherwise fatal blow. His resilience is so great that he can: tank gunfire from all angles, withstand direct hits from missiles and other types of explosives, body dismemberment and disfigurement without issue, survive blows from other super-powered beings, and more, yet still managed to keep fighting with little issue. Overall, while not completely impervious, his body can withstand impacts and damage that would prove fatal or critically injure any normal being, displaying an impressive level of endurance in combat situations.
* **Shadow Walking** - The technique allows him to literally "walk" within shadows as though they were solid matter, merging with the darkness around him and moving within it. He can also use it to hide in the shadows and ambush unsuspecting opponents. By doing so, he can remain hidden indefinitely, allowing him to stalk potential targets or scout out the surrounding area without being detected. This technique also grants Venkrol increased stealth capabilities, as he can move about silently, undetected by any means, whether it be through sight, hearing, scent, or any other sense. Venkrol claims he can "go anywhere where the shadows touch", but there are limitations as he cannot shadow walk through thick walls or ceilings since these blocks off the paths between the shadows. Furthermore, it seems that Venkrol is unable to shadow walk while in direct sunlight or in brightly lit areas, as he requires some sort of shadowy surface to merge with. Lastly, Venkrol's power is dependent on how many shadows are available in an area, as he cannot move between shadows if there are none nearby. This means he cannot travel great distances using this technique, as there may not be enough shadows along the path.
* **Summony Bio-Buddy** - By consuming the organic matter of other living creatures, Venkrol can not only "build" additional bio-mass on his own body, but can also utilize the genetic material he has stored up and recreate it, forming into virtually anything within the realm of reality. Usually he only recreates the biological material he consumes, but if his needs call for more mass, or he runs low on his primary supply, he is capable of summoning the forms he has recreated and has assimilated into himself to fight on his behalf. Most of his summons are usually the forms of Shards or other beings that have been assimilated into Geist's Collective, but it seems some other forms of summons also exist. This method, however, is not entirely without its limitations, as Venkrol is incapable of summoning anything he has not already assimilated into himself (though this does not apply to Shards and the like, as they are basically an extension of him and Geist itself), nor is he able to summon anything he has not already created genetic blueprints for. This limits his arsenal, but not by a significant amount due to the sheer mass of biomass stored inside himself and the abilities at his disposal.

## **Weaknesses**

* **UV Light** - Due to Venkrol's physiology, he is susceptible to ultraviolet light, which can burn him and weaken him over time, making him more vulnerable to damage and less effective at utilizing his abilities. However, this weakness is not as severe as the same would be with a vampire. He can still tolerate sunlight, though he is weaker in it, and it does hinder him more than a normal mobian would be, especially in prolonged periods.
* **Energy Depletion** - Like any other life form, Venkrol needs energy to live. However, being of a more eldritch origin, Venkrol draws this energy from entropic sources. While he can temporarily gain energy from eating regular food, this is not sustainable over time. For this reason, Venkrol is reliant on absorbing energy from other sources, primarily the destruction and decay of things around him. He can also gain energy from other beings, either by absorbing their biomass directly or by consuming the entropic energy released when they die. Thus, as long as there is negative energy in the environment, Nejo can continue to exist.
* **Mass** - If Venkrol loses too much of his biomass he will become weaker and more vulnerable to attacks. This includes losing limbs or sustaining large amounts of damage. If he is weakened enough, he can even be killed by conventional means. Thus, Venkrol must be careful not to overexert himself and risk losing too much of his biomass.