New Republic Commandos - Part 1

*Accepting a job to stop pirate raiders along an important trade route for Cloud City, the New Republic Bounty Hunters Guild's best and brightest get immediately blown up as the planet's surface to air defense is top notch. Inside the base is even less welcoming - feral, berserk Trandoshans eagerly greet the team. The group, with nowhere to go, ends up in the hangar bay and rooftop as they look for information and a way off the planet.*

## **Previously**

Blaine, Tek, and Zuda Zorbo stop by to see Gardulla the Hutt's new gambling den on Tatooine and each wins some credits. After spending time with Tek's friends and family, they head back to the flagship of the New Republic Bounty Hunters Guild - The Hunters' Tribunal.

## **Recap**

### **Any landing you can walk away from**

Mercenaries are disrupting a trade route that secures the delivery of ore compounds to Cloud City. Hiring bounty hunters and mercenaries from the New Republic Bounty Hunter Guild, a crew led by Bota Zi is tasked to stop their raiding by putting an end to their operations.

Operating a shuttle down to an unnamed, uncharted planet, Bota guides the vessel through treacherous fog and chasms to land in the coordinates given them. Onboard is a mix of new and old faces: General and Guildmaster of the NRBHG Bota Zi, leading the mission; Zuda Zorbo, a tough mercenary and trusted friend who has an appetite for explosions; Katira Eve, a new face with something to prove; singer and slicer extraordinaire Tek Krodak; an unnamed Ugese; a Gand; a man with a stormtrooper helmet with a smiley face painted on it; and MAL-COMM an RA-7 droid.

As Bota lands the ship and the team is immediately shot at by a large artillery cannon on top of the pirate compound, causing a massive explosion onboard which results in some of the team immediately going down. Rushing out of the blaster fire, the surviving group members rush towards the command center.

### Lurkers in the shadows

Rushing inside the pirate base, the group isn't greeted by armed pirates - instead they smell a rotting stench and an eerie quiet after the mounted blaster attached to the top of the base powers down. There's knocked over boxes, garbage spread everywhere, and the smell of rot permeating the complex.

In the silence and moody darkness of the main hall, the group comes across some half-eaten bodies. Down the central corridor, they see a pale-pink Trandoshan with glowing eyes eating one of those bodies. It turns and looks at the group, lets out a howl, and it charges alongside two others that have leapt out of the shadows.

Defending themselves, Bota, Tek, Zuda, and Katira defeat the ferocious and seemingly mindless Trandoshans and exit to the adjacent room which opens to a hangar bay. Inside, they find ships and two survivors - A humanoid alien woman with feathers, and Jim Scrimshaw, a “force lawyer" - who have locked themselves in large and secure holding pens to protect themselves from the Trandoshans.

### A new plan

Zuda, using his expert demolitions skills, is able to blow away the large doors of the holding pen. He also knocks out Jim Scrimshaw in the process but Zuda's seen worse results of his skills and calls it a win. The alien woman is still tied up and Tek approaches her and frees her, she cautiously follows him as he decides to use his slicing skills to try to open the hangar doors. The rest of group decides to explore further into the facility.

## **Featured Characters**

### **Our Heroes**

* Bota Zi
* Zuda Zorbo
* Tek Krodak
* Katira Eve - ***First Appearance***

### **NPCs**

* An unnamed Ugese bounty hunter
* A unnamed Gand bounty hunter
* A man with a stormtrooper helmet with a smiley face painted on it
* MAL-COMM an RA-7 bounty hunter droid
* Jim Scrimshaw
* Unnamed female avian alien

### **Mentioned**

* Blaine Hansom
* Genos Ia'danian

## **Notes**

* Tek rolled a '1' on his special for opening the hangar doors