The War between Horsemen

To start this quest, you must have completed "Oblivia's Cry Part 3", "The Excentric War", "A Black Cloudy Sky", "Forged from Hell" and "Chill of Death's Air". You also need 75 Attack, 71 Conquesting, 78 Marine, 80 Reaping, 69 Wispweaving and 72 Magic.

1. Start this quest by talking to either one of the Horsemen's generals and they will inform you that the horsemen are in a huge feud on which one is stronger. With this in effect, the world is suffering from disease, bloodshed, instant death or hunger due to this event.
2. First thing you will need to do is try talking to all 4 of the horsemen and they will tell you their story on what's going on and why they should be the strongest. Talk to Pestilence who will tell you that he should be in charge because he controls the poisons and diseases. You can either decide to convince him to end this feud or let him continue either choice will result in him continuing the war.
3. Next talk to War who will say that he should be in charge cause without him conflict would never happen and people would always be passive. Again if you choose to convince him or let him continue it doesn't matter.
4. After talking to War, a cutscene will play where Famine will appear in War's territory and a fight between them will commence. In this choice it will affect your outcome on who wins this war and what goes on in later quests, if you choose to attack Famine Lv 250, you will gain a point for War's Faction. Famine only uses magic and will cast Chronic and Poison based spells so use ranged. If you choose to attack War Lv 250, you will gain a point for Famine's Faction. War only uses melee attacks but he has a special move where he will slam his fist into the ground and a shockwave will hit in front of the square he punched in a line of 4 spaces. Whoever you choose to fight, the other horsemen will assist you to fight.
5. After the battle, a cutscene will play depending on who you chose to fight. If you chose to fight Famine, Famine curses you and applies "Starvation" which is a non-removal status effect that remains on you until the next horsemen battle that reduces your damage output by 25%. If you chose to fight War, War strikes your stomach before he leaves which applies "Gutted" which is a non-removal status effect that remains on you until the next horsemen battle that increases your damage intake by 20%. Talk to the horsemen that assisted you in the fight and they will thank you for helping them.
6. Exit War's Domain and head back to the lobby then enter Famine's Domain, here the choice of your battle will chance what happens. If you chose to fight Famine, she will scowl at you and say that she will uncurse you if you decide to take her side next time. If you assisted her in the fight by taking on War, she will bless you with her disastrous magic and make it so any food you eat during your next battle will heal for twice the amount. After talking to Famine, another cutscene will happen and Pestilence will enter Famine's domain. The 2 siblings will curse each other and insult each other making you have to stand in again, it's adviced if you didn't side with Famine the first one that you should now otherwise she will curse you again making your damage output reduced by 75% instead this time making the fight harder. You can side with Pestilence if you already sided with Famine last battle though.
7. If you choose to attack Famine Lv 250, she will fight you the same way as last time if you chose to fight her last battle. If you choose to attack Pestilence Lv 250, he will resort to using ranged attacks so using any heavy damaging melee weapon will be helpful. If you chose to battle Famine again, Famine will cause you true suffering and make you so hungry that all your damage you do is reduced by 75% until the end of the quest. If you chose to battle Famine but chose to help her fight War, she will sigh and resent about giving you her blessing and Pestilence will bless you instead giving you immunity to DoTs during your next battle. If you chose to battle Pestilence, Famine will smile and grant you a blessing that makes it so your food fully heals you during your next battle.
8. Exit out of Famine's domain and talk to Pestilence's General. Depending on if you assisted Pestilence during the last battle or chose to fight him Pestilence's General will or will not attack you. If you chose to assist Pestilence during the last battle, Pestilence's General will award you with a full set of Pestilence's gear. If you chose to fight him during the last battle, Pestilence's General Lv 110 will then attack you again only using ranged combat so melee will be useful. Either way after the incident a cutscene will play where the 4 Generals have a secret meeting and talk to how they want to end this feud. You will also get Pestilence's Gear either way as well.
9. Once you are done talking to Pestilence's General, talk to War's General who will inform you about their secret meeting to end this feud. At that point another cutscene will play where both you and War's General will here blades clashing inside War's Domain. Enter War's Domain and you will see Death Lv 250 and War Lv 250 fighting each other. You will then be given 4 options. If you choose to attack War Lv 250, you will have to resort to your method to beat him last time. If you choose to attack Death Lv 250, you will have a tricky time as Death has no weakness and will sap all your Divality Points. If you choose to try to end the battle, you will have to fight both of the horsemen with both of them at 75% health instead. If you choose to ignore the situation, War's General will tell you that you have to choose and makes you change your mind.
10. If you chose to fight War again and didn't choose to fight for him when it was him vs Famine, he will do a heavy damage attack that is unavoidable that causes you to take 80% of your hp. You can heal after this. If you chose to fight War but chose his side when it was him vs Famine, he will scold you for not siding with him this time. Also if you chose to fight War, you will have a point towards Death's Faction. Death will grant you a status effect where if you die you get auto-revived with full hp(only once during the next battle). If you chose to fight Death, you will have a point towards War's Faction. War will then grant you a powerful aura that will double your damage output in the next battle.
11. Exit War's Domain and Famine will walk up to you. She will then inform you that the war will take place and test each of the horsemen's wits and courage. Wether or not you choose to try and stop it or let it continue you will only get the same result of Famine telling you that it's too late. Another cutscene will appear where Death will come out and face Famine head on. Again you have either choice to fight any of them, despite if you fight against Famine twice Death will assist you in this battle making your fight easier. If you fought against Death for a second time, he will instantly make you regret it and instakill you (this is a safe death and teleports you to your previous lodestone but this will not reset the progess of the quest). If you have 1 point in both their factions, you may attempt to reason with them. If you pull off the right dialogue, you are able to stop the fight and continue on. If you pull off the wrong dialogue instantly, you end up having them both turn against you with 80% of their hp instead of 100% (although this does not apply either of them being mad at you).
12. When the fight is ended, talk to Death's General who will inform you that it's time to end this feud. Talk to the other generals when you are done talking to Death's General and then you will need to talk to all 4 horsemen in any order. Inform them that their siblings "insulted" them to make them mad enough to exit their domain for the final confrontation.
13. As soon as you exit out of the last Horsemen's domain after talking to all 4 of them, a cutscene will play where a big feud between the 4 horsemen will occur. You will now have to fight all 4 of them at once although you will not be alone. Despite of what horsemen you chose all 4 of their Generals will assist you in battle against the 4 horsemen making it easier for you. Start by taking down Death Lv 250 first as he has no weakness. Watch out for Death's Scythe Swipe which hits in a row of 6 squares simply step 2 squares away. After Death, focus on War as he will make things difficult for you if you keep him around. After War, focus on Famine as you will no longer have to deal with War's melee attacks homing in on you while in ranger gear. And finally after Famine, take out Pestilence by using melee equipment.
14. As soon as the fight finishes, the 4 horsemen will come to a truce realizing that all 4 of them have the potential and submit to you being in charge due to you wiping them all out.
15. Quest complete!