PLZ DONT DO THIS NOW

DIFFICULTY: PLZ DON’T DO THIS NOW

This difficulty is so hard that you only have 1 heart in the whole game. If any mob hits you, you are dead. All the mobs are hostile. You must be less than 1 block away from the block you are mining. When you mine a block, lava spawns 5 x 5. If you mine diamonds it blows up and spawns a wither. To make a nether portal, you must make it with diamonds. When you enter the nether you lose your flint and steel and the portal breaks and all the iron in your inventory is gone. All the hostile mobs have the HP of a wither. They do 100 hearts of damage. To trade you do it normally then after that the piglins come to kill you. The endermen are only defeatable by TNT. You can only work an item or block if you are half a block away. If you click on the item, start mining or crafting or anything, then move away, you instantly die. When you die, you have to go through this 1 hour long process of saying sorry to the gods.

In the nether, you spawn in the nether roof. You have to do a contraption to break back into the nether. Lava immediately kills you, water cannot be spawned in cauldrons, and snow powder melts instantly. Snow powder in the overworld instantly freezes you. If you mine stone, it will spawn 10 wither skeletons with full netherite. All hostile mobs have extremely powerful boots, and blocks when mined have a chance of summoning many angry bees. Food does not regenerate, everything does 5x more damage. In hot areas like in the desert, don’t wear armor or you will burn by the heat. Like Apocalypse difficulty, you have a bar. But instead of a cold bar, it's a heat bar in hot areas like the desert. So you have to carry a water bucket with you. TNT only lights up with lava. Flint and steel have only 1 click, and it breaks. Every block is flammable. Enchantments don’t work, and killing mobs that give you food will summon 1 wither skeleton with diamond sword and iron armor for each hit. Wither skeletons give Wither 10, Weakness 6, Slowness 3 if you get 5 blocks near it. So the best way to do it is using a bow.

In the overworld, cold biomes like ice spikes, anywhere that has snow is basically apocalypse difficulty. In the plains. Lava summons under you if you stay in your original spot for 5 seconds or more. Smelting takes 3 hours for 1 smelt. If you want to craft, do it quickly because lava summons under you if you stay for more than 5 seconds. Wiat, wait- Oh, I forgot! I think I forgot to mention that the nether portal has to be a 50 x 50? And oh, placing a block you have to be half a block away, and it gives you Mining fatigue 10. There is also a chance for a block to be misplaced, so if you place your nether portal and misplace it and it gets in your way, you have to mine it with mining fatigue.

In the end you have to be half a block to hit the dragon. I forgot to mention but all the mobs do damage like a wither. All mobs also can be 100 blocks away to hit you but you have to be half a block away to hit them or block them. There is only 1 end portal in the whole world and it can be in the nether too! Once you reach the stronghold, the end portal will TP away from you so you have to travel in a minecart at all times. Once you reach the room with the end portal place you will TP to a place with a large room and with all types of not flying mob spawners in that room. They will attack you unless you are 1 block away and wearing a pumpkin head. Once you reach the end… things start to get weird.

The end crystals, when broken the whole pillar breaks. So you gotta be ready for your water bucket. Whoops! I forgot that water buckets don’t work in the end. So it’s either you get a hay bale. In this difficulty, there is gravity for every block. So good luck bridging. There is also physics so you can’t survive a water mlg car boat clutch. The only mlg you can do is use a hay bale. Uh, you still take damage if you're using a hay bale, so get some armor before you enter the end. Also, if you get near an iron golem, it is immediately hostile to you, and has a range of 10 blocks, and knocks you 20 blocks high. Villagers? There are no villagers. There are just witches. Did I forget to mention that if a witch sees you, it rains potion of harming for the rest of your game? Also good effects don’t work, but bad effects have a lot of effects on you. Say if it was a normal Wither I, then it would be a Wither 10.

Also if you sprint for more than 5 seconds on water, you stop swimming and start to drown. If you sprint in a hot biome, the heat bar will increase a lot. If you're near ice in a cold biome, the cold bar will increase extremely fast. Also, I think I forgot to mention that, if you bring a water bucket and place it in a hot biome, the water starts heating up and you start taking damage? Eventually, it boils. But you take a ton of damage when the water heats up. Also wearing leather armor in a hot biome will increase your rate of heating up by a lot. So instead of getting a water bucket, drink a water bottle. Ice immediately melts into water, and the water heats up. Also activities like mining, jumping, and placing blocks increase your heat in hot biomes.

Since the nether is hotter, same thing but the heat grows really fast. Every mob, depending on which biome you are on, will do the corresponding attacks. Say, a cold biome, then mobs deal frost damage to you. This increases your cold. Same for hot biomes. In hot biomes, the mobs will do blaze damage to you. This increases your heat dramatically. In the plains, if you step on grass then you trip and all your items fall out. Naturally spawned water is covered in obsidian. If you run with a full hunger bar, you trip and get nausea 3, and poison 2. Also when you sleep, you wake up with slowness 3, and weakness 4. You also have an energy bar, if you sprint, it will deplete your energy fast. If you mine, it depletes your energy. When you place, it depletes your energy. If you take damage, it depletes your energy. When you wake up, your energy is very low. And did I forget to mention that attacking depletes your energy by a lot?

Well, when you completely run out of energy, you trip and you can’t move for 15 seconds. This is not good if you're fighting like a skeleton, or whatever. Well, why can’t you wear armor? Wearing armor gives weight, which you have to carry. So that depletes your stamina every second. And also every pickaxe has half of its original durability, and food is a way to regenerate your energy. Fire Charges? Forget about Fire charges. It blows up a chunk that you are in, really fast down to up. It doesn’t drop anything, and everything in that chunk is now replaced with gravel.

Diamond has a smaller chance of spawning, now 1 in 13 chunks as originally the 3 in 1 chunk. Same with netherite. Coal cannot be mined unless you are using an iron pickaxe or higher. Shovels don’t exist either. If you get suffocated, you immediately die. Also using torches on blocks doesn't work. Forget about going on fire, it immediately kills you and deletes your world. Iron is only found in chests. Diamonds are only found in the badlands. Diamonds are removed from all chests. Forget about building an underground base, because dungeons are almost everywhere underground. They have no loot, and they have a ton of dangerous mobs. The spawners are indestructible. And there is a nasty surprise once you open any natural chest.

Once you open a naturally spawning chest, you are greeted with 5 zoglins

The end city islands are 1000 blocks away from each other. There are shulkers that can fly at the end temple. The end ship is controlled by slyborg.

In the nether, zoglins now ram 5x faster than a goat. Striders shoot lava tridents, and biomes turn into lava slowly. If you touch bedrock, then a ignited nuke explodes where you are.

Mining emerald summons a wither where you are, and walking on netherrack has a high chance to explode. Bows also hurt yourself, and the cages covering the end crystals are indestructible. You also have Weakness 2 when you enter the End. You have Slowness 3 in the Nether.