Living Room

* Normal
* Nightmare
* PC Version
* PC Nightmare

The **Living Room** is a relatively small room found on the Ground Floor. It is connected to the Study and the Dining Room. Moreover, it has the main entrance to the Spider Cellar.

## Description

The Living Room is a smaller room with a single window, two doorways and a secret Trapdoor. The walls are covered in light gray paint and are dirty and chipping from old age, both the floor and the ceiling are covered by wooden planks that have gone completely desaturated. There is one single Armchair and one sofa that are both gray, dirty and covered in grime. Their color both faded with their old age.

## Strategies

The **Living Room** is a realistically speaking small room. It is also a complete dead end, and the only actual place where you can outrun Granny is circling around the Armchair, but even that isn't recommended, because of the hitbox. The only hiding place there is in the back right corner of the room, on the side of the TV Table. There is another escape, by going down into the Spider Cellar Drain, but if you don't have the key/if it isn't unlocked, well you are getting a free, exclusive trip to the next day, made specifically for you. This room also poses another big threat, as it is one of Granny's possible spawning/re-spawning locations.

It is also connected to the Dining Room, and is very exposed, as there is no doors you have to open in order to get into this room, basically meaning two doorways and is like a one big room that is connected to the Dining Room, plus the Player does not need to stay in this room for an excessive amount of time as it is only used to get into the Spider Cellar and to grab the Engine Part, or maybe to load the Shotgun with some Shotgun Ammo.

## Content

### Fixed positions

##### Structures and Hazards

The interior consists of a gray couch with a similar looking armchair by its side, a TV Table that contains a cassette reader, an old modern but a rustic television which looks like it hasn't been used for a long time, a Trapdoor that leads the Player to the Spider Cellar, a grim painting and a floor lamp. Broadly in the middle, there is a Creaking Floor that will alert Granny when stepped on and one of Granny's respawn points is put by a wall to the right side of the couch.

##### Item Locations

If the Player assembled the Shotgun with the three required items, three shotgun ammo will instantly spawn on top of the TV Table, next to the television. However, if the Player hasn't assembled the Shotgun, the ammos will never show up, even if it's part of the items.

### Unfixed

The other item appearing in this room depends on the preset:

* Preset #1 -
	+ Engine Part - In the row of the TV table, next to the Cassette Player

## Trivia

* The Windows in this room and Bedroom 1 aren't lined up together.
	+ Unlike the ones on the Starting Bedroom and the Dining Room, they were lined up together.
* The Hammer, the Wrench, and the Barrel all used to spawn in this room.
* Prior to V1.8, the Spider Cellar Trapdoor did not exist in this room.

## Gallery

The Living Room in older versions of the game.The little table that used to be in the Living Room.The Living Room in older versions of the game. (Nightmare)Granny re-spawning in the Living Room.The set of Ammo that spawns when the Shotgun is assembled.

 **Spider Cellar** | Spider Cellar Drain • Spider Cellar Tunnel • Wheel Crank Tunnel • Pipe Room • Elevator • Chest Room