Shyryss 1

# Shyryss, the Flawless Dark

Shyryss, the Flawless Dark (Shyryss 1) is a Warlock available to Khymaera. In Prime, this Leader is available in Shadowflame Shard.

Shyryss 1 has the typeline **"Khymaera Scout Shadowflame Shard Warlock"**.

## Abilities

### CTRL

12

* **Unstoppable** - This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.
* **Soulless** - This living weapon does not create a soul token when it is destroyed.
* **Pathfinder** - This model treats rough terrain as open terrain when advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
* **Gunfighter** - When this model makes a ranged attack while engaged, it does not have to target the model engaging it with the attack.

**Field Marshal [Prowl]** - Cohort models in this model's battlegroup gain Prowl.

**Jump** - After it makes a full advance during its Normal Movement but before it performs its Combat Action, you can place this model anywhere completely within 5" of its current location.

**Prowl** - While this model has concealment, it gains Stealth.

**Reposition [3"]** - At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3", then its activation ends.

## Weapons

 **Venomed Blade**

 **Pistol** - A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.
 **Damage Type: Magical** - This weapon causes magical damage.
**Attack Type** - Each time this weapon is used to make an attack, choose one of the following special rules:

* **Poison** - Gain an additional die on this weapon's damage rolls against living models.
* **Shadow Bind** - A model hit by this weapon suffers Shadow Bind for one round. (A model suffering Shadow Bind suffers -3 DEF and cannot advance for one round. Shadow Bind can be shaken.)
* **Snipe** - This attack gains +3 RNG.

**Witch Mark** - If this attack hits an enemy model during this model's activation, until the end of that activation this model can target and automatically hit that enemy model with spells, ignoring RNG and LOS.

## Feat

**The Dark Silence** - While in Shyryss' control range, friendly models gain concealment and Dodge. Additionally, while in Shyryss' control range, friendly models cannot be targeted by charges or slam power attacks. The Dark Silence lasts for one round. (A model with Dodge can advance up to 2" immediately after an enemy attack that missed it is resolved.)

## Spells

**Banishing Ward**

**Banishing Ward** - Enemy upkeep spells and animi on target friendly model/unit expire. Affected models cannot be targeted by enemy spells or animi.

**Hand of Destruction**

**Hand of Destruction** - Friendly models in this model's battlegroup gain an additional die on attack and damage rolls against target model/unit. Discard the lowest die in each roll.

## Spell Rack

Additionally, Shyryss 1 has access to the Shadowflame Shard Spell Rack. Shyryss 1 has **[3]** Spell Rack slots.

**Carnivore**

**Carnivore** - Target friendly Faction model/unit gains +2 to melee attack rolls against living models. When an affected model destroys a living or undead model with a melee attack, the destroyed model is removed from play and the spellcaster can remove d3 damage points.

**Curse of Shadows**

**Curse of Shadows** - Target model/unit suffers -2 ARM. A model can advance through an affected model if it has enough movement to move completely past its base.

**Dash**

**Dash** - The spellcaster and friendly Faction warrior models activating in its control range gain +1 SPD. Dash lasts for one turn.

**Dragon's Blood**

**Dragon's Blood** - Target friendly Faction model/unit gains +2 ARM. When an affected model is disabled by a melee attack, the attackers suffers the Corrosion continuous effect.

**Execration of Blackest Night**

**Execration of Blackest Night** - While within 10" of the spellcaster, enemy models suffer -2 to their attack rolls. Execration of Blackest Night lasts for one round.

**Host of Shadows**

**Host of Shadows** - While in the spellcaster's control range, models in its battlegroup gain Ghostly. Host of Shadows lasts for one turn. (A model with Ghostly can advance through terrain and obstacles without penalty and can advance through obstructions and models if it has enough movement to move completely past them.)

**Occultation**

**Occultation** - Target friendly Faction model/unit gains Stealth.

**Silence of Death**

**Silence of Death** - Target friendly Faction model/unit gains +2 to its melee attack damage rolls and Take Down. (Models disabled by a melee attack made by a model with Take Down cannot make a Tough roll. Models boxed by a melee attack made by a model with Take Down are removed from play.)

**Veil of Mists**

**Veil of Mists** - Place a cloud effect template anywhere completely within the spellcaster's control range. The template does not block friendly Faction models' LOS. While in the template, friendly Faction models gain Pathfinder and can move through obstructions and other models if they have enough movement to move completely past them.

**Watcher**

**Watcher** - Once per turn when an enemy model advances and ends its movement within 6" of the spellcaster, you can choose a Cohort model in the spellcaster's battlegroup that is in its control range. That Cohort model can immediately make a full advance toward the enemy model and then can make one basic attack targeting the enemy model.