Dog

Petting the Dog

The **Dog** is a Boston Terrier which is lost by its owner and can be adopted by Sasquatch.

The dog gains and loses affection which is shown in the top-left of the screen when interacting with it. It gains affection through feeding and petting, and loses it from hunger and neglect. After filling a heart, the next morning the affection level will go up and the next heart will begin empty.

If you do not clean up your dog’s poop, humans may notice it. This raises Ranger Danger.

To make it possible for the Dog to follow you underwater, buy the Dog Scuba Gear.

## Acquiring

The Lost Dog posterThe Dog Owner near the Pet Shop at the Strip Mall
Posters about a missing dog can be seen in many places. You can get more information by calling the number, which can be found on a poster, is `555-5678`.

The dog’s owner is outside of the Pet Shop. He will mention the location where the dog is today.

Go there and following a trail of footprints and poop until you find the dog. The dog is always hiding in bushes (except when on the Ski Mountain):

* Campsites - campsite D, northwest corner.
* RV Park - near the path to the cave.
* Golf Course - south of hole 7.
* Race Track - east side of the track, north of a steel barrier.
* Ski Resort - behind the Tickets office.
* Lumber Mill - to the east of the sawmill building.
* Town - northeast corner, north of the supermarket, at the entrance to a path to a secret cache.

CampsitesRV ParkGolf CourseRace TrackSki ResortLumber MillTown
Scratch it and feed it. Up to 4 Dog Treats each day will increase the heart meter, subsequent ones do nothing. When you can't get the heart to fill up anymore, you are finished for the day; the dog will run away. You will need to repeat the process the next day.

After a number of days, the heart will be full, and the owner will suggest you adopt it. Before adopting it, you’ll be required to already own the Dog House and the Dog Bed from the Pet Shop. When adopting it, you also receive a Dog Whistle, and can give the dog a name. The default name is Huey. Afterwards the dog can be renamed in the Town Hall.

## Radial menu

The radial menu opens when you interact with the dog. The actions are:

* Pet and feed (top) - pet and feed the dog, to increase your relationship level.
* Stay/follow (top right) - switch between the dog following you and staying in one place.
* Home (bottom right) - tells the dog to run home and stay in the Dog House (in the areas other than Sasquatch’s house, the dog runs to the nearest exit from the area). To get the dog back to your side, blow the dog whistle, or go to the Dog House near Sasquatch’s house and interact with the dog there.
* Ball (bottom) - throw a Tennis Ball (purchased from the Pet Shop) for the dog to fetch. It is purely for fun, and doesn’t increase the relationship level.
* Search (bottom left) - sniff for buried valuable items. See below for details.
* Trick (top left) - perform one of the tricks the dog learned. The dog refuses to do tricks if it’s at zero hunger level.
	+ Shake a paw (left)
	+ Roll over (right)
	+ Play dead (top)
	+ Backflip (bottom)

The dog cannot be interacted with while inside an elevator.

## Searching

### Random items

You can command the dog to search in any area. Most often it finds nothing, and a question mark thought bubble will appear.

If a buried item is present in the area, the dog barks and points it’s paw towards its location. You can simply follow that direction or attempt to triangulate.

When close enough, the dog scratches the ground and creates a dig spot, which Sasquatch must dig with a shovel. The items which can be found include

* sacks of coins and even Gold Bars (rarely)
* food items like Dog Treat, Potato, Carrot, various canned food
* tennis balls (for playing with the Dog)

The dog cannot search for normal Dig Spots.

### Dinosaur bones

After talking to the Museum Owner, the dog can find Dinosaur Bones. The dog signals the presence of the Dinosaur Bone in an area when entering it by a thought bubble.

Additional bones can be found even after the whole skeleton is assembled, and submitted to the museum owner for additional money. However when the dog learns to find truffles (see below) dinosaur bones stop appearing. Talk to the museum owner to make the dog search for bones again, and talk to the mushroom hunter to switch back to truffles.

### Truffles

The Mushroom Hunter will also teach the dog to find truffles, after you bring them all regular mushrooms. The dog will also signal the presence of a truffle when entering the area, like with Dinosaur Bones.

## Petting

Open the Pet and Feed interface, and scratch Dog’s head and body with Sasquatch’s hand. This increases the love level by a limited amount each day.

## Feeding

Feeding the dog is needed to level it up. Also, a hungry Dog will decline to search for buried items, play fetch, or do tricks.

Dog Treats, and the foods for which the dog developed a taste, have more significant effect. However, items of the same type increase the level less and less if fed during the same day. So, the most cost-effective strategy is to feed the dog one item of each liked food every day.

Just like Sasquatch, the dog loses 2 hunger points each night and more during the day. If the dog is starving, the progress if the current heart will reset to zero. But the dog will never lose levels and the corresponding abilities.

The dog can be fed manually, or it will eat food items put in the dog bowl to fully replenish its hunger each morning. The dog eats from the bowl even when it stays at the Dog House, or when Sasquatch and Dog sleep in other houses. This will still increase its level, but (seemingly) not as much as feeding it by hand.

You can feed the Dog inside the Supermarket and Stop and Snack by items taken from the shelves. You will not have to pay for those, and it won't cause Ranger Danger.

The dog will eat most of the foods available in game, but will decline some foods which are harmful to dogs in real life.

**Expand to see the list of items the dog doesn't eat**

From the supermarket:

1. Onion
2. Green Onion
3. Avocado (whole)
4. Grapes
5. Sugar
6. Catfood
7. Coffee Beans
8. Ice Cream
9. Butter (packaged)

From Stop and Snack:

1. Chocolate Bar
2. Cookies
3. Candy
4. Chocolate Milk
5. Energy Drink
6. Grape Soda
7. Blueberry Soda
8. Lime Soda
9. Lemon Soda
10. Strawberry Soda
11. Orange Soda

All drinks from the cafe:

1. Coffee
2. Mocha
3. Tea

From the Diner and the Taco Truck:

1. Soda (cup)

From the Campground:

1. Avocado (half)
2. Smores
3. Cake
4. Soda (can)

Holiday items:

1. Halloween Candy
2. Candy Cane

Inedible items:

1. Dog Poop
2. Bagged Dog Poop
3. Receipt
4. Mail

Subsequently the dog may develop dislikes for some other random foods and refuse to eat them too.

Foods which the dog eats, but does not develop taste/dislike/upset stomach:

1. Dog Food
2. Dog Treat

As of version 1.9.5, the Dog develops taste/dislike/upset stomach for all possible foods by level 155.

## Pooping

The Dog poops regularly, or immediately after eating a food for which it developed an upset stomach. An exclamation mark thought bubble appears above the dog when this happens. A Dog Poop then is left on the ground. If humans notice it, they start complaining, and if you do not clean it immediately, they will trigger Ranger Danger.

To remove the poop, approach it and press the “hand” popup. This opens the screen with poop in the center. You may simply drag it into the backpack. Alternatively, if you have Poop Bags, you can press a button to pack it into a bag first, and then drag it into backpack. This creates an item called Bagged Dog Poop instead.

The difference between non-bagged Dog Poop and Bagged Dog Poop is purely aesthetic. Dog Poop emits brown “stink” lines, while Bagged Dog Poop doesn’t. As each bag costs 5 coins, packing the poop is a waste of money.

The usual way to get rid of both kinds of poop is to put them into a trash can - they will disappear the next day, like all other items put there. Alternatively, they may be sold to Trash Bear for 2 coins (requires additional “marinating” in a trash can), or to the Island Campground for 3 coins.

An unpicked poop disappears 4 days later.

## Levels

The level never decreases even you don't feed the Dog anymore. The maximum level is practically unlimited.

All subsequent advancements are random.

Random effects include:

* dislike humans having a random item (will bark and chase them). This upgrade will appear only once.
* dislike for a random vehicle (will bark and chase them). This upgrade will appear only once.
* dislike for a random food (will refuse to eat it).
* upset stomach for a random food (will poop immediately).
* taste for a random food.
* run a bit faster. This upgrade will appear no more than 5 times.

The Pet Analyzer device in the Pet Shop prints which foods the Dog likes and dislikes, which foods cause it an upset stomach, which items and vehicle it dislikes, and which tricks it learned.

## Trivia

The dog’s real life prototype is Huey, the pet of the game’s developer Jesse Ringrose. This is also the dog’s default name.

## References

1. ↑ Wikipedia:Boston Terrier
2. ↑ Fun Fact: The dog in the game is based on my own dog in real life, Huey! on Reddit