Knight Zombie

*His king appointed helm provides life-saving protection from damage.*

Knight Zombie was just as surprised as anyone when Zombie promoted him. He'd never say this outloud, but he's not sure he deserves the position. He's not sure he has what it takes to wear the armor. Then he realised the knight helmet isn't real iron and he's actually weaker than a Buckethead. You should've seen his face.

## In-game statistics

### First seen

DA-VIII

You know, getting knighted was the last thing she expected in her unlife. Her thoughts were more so lining up on stuff like the upcoming witch trials or suffering from a deadly disease. Yes, she already experienced both. It's just something you begin to expect regularly.

**Knight Zombie** is the sixth special zombie encountered in Dark Ages in *Alternate UniverZ*. He is an armored variant of Peasant Zombie with a knight helm on their head, and has no special ability other than being able to absorb a lot of damage. If Zombie Kings are present on the lawn, they will transform nearby Peasant Zombies and Conehead Peasants into these zombies.

## Almanac entry

**Knight Zombie**

TOUGHNESS: Dense

SPEED: Basic

His king appointed helm provides life-saving protection from damage.

Health: 190
Helmet Health: 700
Speed: 1.0

Knight Zombie was just as surprised as anyone when Zombie promoted him. He'd never say this outloud, but he's not sure he deserves the position. He's not sure he has what it takes to wear the armor. Then he realised the knight helmet isn't real iron and he's actually weaker than a Buckethead. You should've seen his face.

**Knight Spinster Zombie**

TOUGHNESS: Dense

SPEED: Basic

A woman in the army? What a blasphemy!

Health: 190
Helmet Health: 700
Speed: 1.0

You know, getting knighted was the last thing she expected in her unlife. Her thoughts were more so lining up on stuff like the upcoming witch trials or suffering from a deadly disease. Yes, she already experienced both. It's just something you begin to expect regularly.

## Overview

The Knight Zombie and the Knight Spinster Zombie absorb 890 damage and their appearance changes upon absorbing 233, 466, 700 (when the helmet is destroyed) and 795 damage, before dying.

## Encounters

Knight Zombie and Knight Spinster Zombie can be present in every level a Zombie King is, but if the player defeats all Zombie Kings before they can do anything, they will not spawn. The levels below (excluding DA-X, DAX-III, FT-II, No Fakers, Invaded DAX-III and When Worlds Flourish - Level 2) follow that rule.

### Knight Zombie

* Player's House: Piñata Party

* Dark Ages: DA-VIII, DA-IX, DA-X, DAX-III, DAX-V, DAX-I, DAX-III, DAX-IV, DAX-V, DAX-VI, DAX-IX and DAX-X

* Summer Splashdown: SS-VII

* Lawn of Doom: LOD-II

* The Breakroom: TB-V

* Fright Theater: FT-I and FT-II

* Timeless Avenue: No Fakers and Roguelike Hunt

* Invaded Levels: Invaded WWX-VI, Invaded FFX-VI and Invaded DAX-III

* When Worlds Flourish: 2

* Endless Zones: Arthur's Challenge

* Veteran Quests: Action-Reaction

### Knight Spinster Zombie

* Player's House: Piñata Party

* Dark Ages: DA-VIII, DA-IX, DA-X, DAX-III, DAX-V, DAX-I, DAX-III, DAX-IV, DAX-V, DAX-VI, DAX-IX and DAX-X

* The Breakroom: TB-V

* Fright Theater: FT-I and FT-II

* Endless Zones: Arthur's Challenge

* Veteran Quests: Action-Reaction

## Strategies

Although the Knight Zombie has been downgraded to become a weaker Buckethead Zombie and no longer appears by themselves, they can still be big nuisances if multiple of them are knighted by Zombie King. If you see Zombie King on the seed selection screen, choose an instant-kill plant as a way to quickly get rid of this zombie. Fume-shroom's Plant Food ability will also help, as it greatly reduces Knight Zombie's health and will push him back. Using Fume-shroom's Plant Food ability in conjunction with Sun Bean is quite effective for sun farming. If there are other dangerous zombies behind him, such as Wizard Zombie, it may be useful to use a Hypno-shroom on him, and Zombie Kings will repair his helms if its broken, giving him lots of health against your zombie enemies. Any strong offensive plant, such as Coconut Cannon or Citron will take him down quite easily. Using Magnet-shrooms can help a lot as they remove their helm, which will reduce his toughness drastically. When there are a lot of Knight Zombies, use Plant Food on a Magnet-shroom for removing each helm. Potato Mine and Electrici-tea can also defeat him instantly for little sun.

Hurrikales are extremely helpful in dealing with Knight Zombies, as it can push Knight Zombies and other threats away from your plants and back at the end of the lawn. Beware though, as Wizard Zombies can stay protected by stronger zombies. Using it with high-power plants is recommended.

Magnifying Grass, while useful as an armor-breaker, should not be used too much due to the reduced sun income in Dark Ages. It takes four shots from it to kill a Knight Zombie, costing you 100 sun. The Magnifying Grass has the advantage of having non-reflectable projectiles, meaning it can serve as a multi-purpose plant against both Knight Zombies and Jester Zombies.