Holy Forbidden

Wait, you can see this too? This isn't right...

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* Hyper

**Holy Forbidden** is a hidden stage in *Vampire Survivors*, temporarily accessible immediately after surviving 14 minutes in Moongolow with a standard character, other than Sir Ambrojoe, Divano, Gallo, or Zi'Assunta and defeating a special angel-like boss. After obtaining the Yellow Sign, this stage is hidden and can no longer be accessed via conventional means. (It can still be accessed by casting the spell “iwanttoseeitagain” using the Forbidden Scrolls of Morbane.)

## Description

*Wait, you can see this too? This isn't right...*

## Effects

Upon entering the stage the player loses their Revivals, Armor, MoveSpeed, Growth, Arcana, passive items and weapons, except their starting weapon, and is approached by a wave of bats in a narrow corridor floating in the sky. The game cannot be paused and Hurry Mode has no effect. After 15 seconds the sky in the background turns red, the UI disappears and the bats turn into angelic beings.

Some enemies drop experience, however, the player cannot level up here. Light sources are created along the stage set locations, but they replenish at a much slower rate and only drop Coins, Coin Bags, Nduja Fritta Tantos, Little Clovers and Floor Chicken.

The player must make their way through the corridor and pick up the Rosary to banish the hordes of enemies. The final wall to the right of the Rosary is false and the player can walk through along an invisible bridge to unlock the Yellow Sign. The stage also automatically ends 30 seconds after picking up the Rosary if the player chooses not to pick up the Yellow Sign (or somehow dies).

## Items

### Pickups

One Rosary is lying on the ground at the end of the corridor. Picking it up will end the onslaught and reveal the Maddener, which then flees.

### Relics

One relic is located in Holy Forbidden.

* Yellow Sign: east of starting area.

After obtaining the Yellow Sign, the game returns to the warning screen with the text being randomized, and the stage can no longer appear and be selected.

## Hyper Mode

This map cannot be accessed in Hyper Mode.

## Waves

Other than Bats/Bells, enemies in Holy Forbidden are spawned in a special sequence more akin to events than waves.

*NOTE: As official sources name only a few of the enemies, unit names are mostly made up based on their internal IDs and are subject to change.*

## Tips

* Disable the Curse Power Up to make things easier. If you cannot disable it because it's not max level, try getting it to max level to disable it, or refund your Power Ups to reset it back to level 0.
* Since there are close to zero Experience Gem drops, the temporary starting bonuses at level 1 make Porta Ladonna and Suor Clerici good candidates for a successful run.
	+ The lightning is a bit random though, yet the big Santa Water AoEs can easily kill the Bell Angel Bombers while the regeneration covers what little hits one should take.
* Destroy as many light sources as you can. Due to the reduced item pool, there is slightly higher concentration of Floor Chicken and Nduja Fritta Tantos, allowing you to sustain yourself and fend off enemies.

## Trivia

* The name and design of this area is a reference to Hidden Forbidden Holy Ground, an important location in the *.hack* series.
* When Holy Forbidden appears in stage selection, its stage image displays vertically flipped and there is some animated static in it.
* While trying to access the stage by using the spell player will enter with currently selected character, however if Sir Ambrojoe, Iguana Gallo Valletto, Divano Thelma, Zi'Assunta Belpaese, Queen Sigma or any secret character is selected, player will enter with Antonio Belpaese instead.

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* DLC
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