Dramillion

**Dramillion** appeared in 2018 TV series called *Dargons: Race to the Edge*. The Dramillion is a medium-sized Mystery Class dragon that first appeared in *Dragons: Race to the Edge*.

The Dramillion is a medium-sized, bipedal theropod dinosaur-like dragon with small arms and two claws at the end of each limb. It has a short thick neck and a small head. Its upper jaw resembles a beak of a parrot, while the lower jaw is more round and full of small teeth. It has three white spikes on its head, which are asymmetrically placed. The Dramillion has medium-sized wings, with a claw on each of them. It has only a few sharp spikes on its back, and a long tail that ends with a large fin, similar to a flame (Almost representing its unique ability). This fin is marked with multicolored stripes (with similar color shades as the rest of its body), but ends in white tips.

*Dragons: Rise of Berk* implies that Dramillions found South of the Barbaric Archipelago in warmer climates are much more brightly and variously colored, as Bonnefire is. She is a mixture of green, golden yellow, and red.

Dramillions are social dragons that live and hunt in packs. As stated in Ormsliki's description, these packs are typically led by older and larger individuals who help feed and care for the smaller and younger individuals in the pack. Because of their social nature, Dramillions greatly care about the welfare of their packmates and are willing to share their fire reserves with a packmate if theirs has run out. Dramillions can be very aggressive and territorial if they are protecting members of their pack. Despite this, they do not like to fight and will thus only do so if they consider it extremely necessary. Like the Speed Stinger, Stormcutter, and Night Fury, Dramillions can hang themselves or sleep upside-down like a bat.

## Powers and Abilities

* **Firepower Mimicking:** Dramillions are able to mimic the fire blasts of any dragon they encounter. They can also combine different types of fire to make a powerful blast, as they can combine a magma blast and magnesium blast to destroy anything made of Dragon Proof Metal. So far, Dramillions have been seen reproducing the fire blasts of a Gronckle, a Deadly Nadder, a Razorwhip, a Night Fury, and a Singetail. Besides this, Dramillions can also produce a unique type of fire made out of purple and yellow flames, which explodes on impact, as the Titan Wing used to release Krogan's Singetail. As stated in Dramillionaire's description, individual Dramillions are able to uniquely and subtly modify the appearance of the flames they copy, adding their own flair to their particular fire blasts.
* **Flame Wall:** As stated in the description of Myrkva the Immoral, a group of Dramillions can combine their firepower to create a wall of flames that the dragons can use to encircle and trap their opponents.
* **Reserve Sharing:** When a Dramillion runs out of shots, the rest of the pack will share their reserves by transferring their flames to the spent Dramillion.
* **Endurance and Stamina:** Darmillions are able to endure attacks from other dragons, as Fishlegs' Dramillion demonstrated to be stunned and recovered fast. The Dramillions in “King of Dragons, Part 1” were able to recover fast after being shot down by the Singetails and after crash-landing to the ground.
* **Speed and Agility:** Dramillions are extremely fast and agile in the air and on the ground, as they can easily catch up to a Night Fury when teaming up in flight.
* **Intelligence:** Dramillions are highly intelligent, as demonstrated by a pack which could understand and remember the combination of fire types that they needed to destroy dragon proof metal. They can also tell which individuals are friends or foes simply by what they are wearing. As stated in the description of Myrkva the Immoral, Dramillions are intelligent enough to determine the precise moment when an enemy's defenses have dropped and, thus, when they are most vulnerable to attack and to specifically target enemy weapons in order to deprive their opponents of any advantages. In defending themselves from the Loyal Order of Ingermans, Dramillions were known to destroy the Ingerman weapon storehouses in order to draw their enemies into the center of their camp and to distract them with putting out the fires, where they could then be trapped within a wall of flames and slaughtered without their weaponry.
* **Memory:** As stated in the descriptions of the Elder Dramillion and Ormsliki, Dramillions have an exceptionally strong memory. They are able to recall the sufferings inflicted on their species by the Loyal of Ingermans in great detail, helping to ensure that they can both avoid future attacks and instill a greater connectivity between members of their packs through their shared sufferings.
* **Strength and Combat:** Dramillions can easily toss a Gronckle or lift a human with their legs. Fishlegs' Dramillion was able to knock two hunters into a dragon proof cage with a swipe of his tail. They are also able to take full-powered shots from Singetails and recover very quickly after crash-landing.
* **Stealth:** Dramillions are able to sneak up on their opponents, as shown by Fishlegs' Dramillion, who snuck behind Fishlegs and Meatlug until he make a silent roar that made them turn around. The same Dramillion later used this while trying to rescue his packmates but he was unsuccessful.
* **Social Nature:** Dramillions will cooperate to find and fight any intruder that they might find in their territory. In addition they are loyal to fault and will protect each other at all cost.
* **Titan Wing Abilities:** A Titan Wing Dramillion is fully grown form that is shown to have enhanced physical abilities that make them stronger and more durable. They also have greater endurance and stamina as Titan Wing Dramillion don't seem to be affected as much as other dragons when it was shot with several Dragon Root arrows. It survived being hit with several Singetail fireballs, a harpoon from a ballista, and falling from the top of a tree onto rocks. Titan Wing Dramillions can also produce a unique type of fire made out of purple and yellow flames, which explodes on impact, as the Titan Wing used to release Krogan's Singetail. Since this original fire has only been used by a Titan Wing, so it is possible that is only available upon becoming old enough.
* **Camouflage:** Being a distant relative to the Changewing, Titan Wing Dramillions have the ability to change the color of their scales and blend in with their surroundings, similar to an octopus. It is unknown if normal Dramillions share this ability, as they have not been observed to use camouflage, but this ability is a Titan Wing ability.

### Weakness

* **Manacled Tail:** Similar to other dragons having their tails compromised, Dramillions cannot fly away from danger if their tails are manacled.
* **Camouflage Limitations:** As shown in “King of Dragons, Part 1”, during the attack of the Dragon Hunters on Dramillion Island, the Singetails started to burn part of the ground on fire partiality revealing the Titan Wing Dramillion’s tail before it appeared from his camouflage and started to attack everyone.
* **Pack Dependency:** Even if one Dramillion is a formidable foe with its facsimiles, one individual can be defeated easy as shown by the one who tried to rescue its fellow friends and it was captured and manacled by the Dragon Hunters.
* **Combined Blast Attacks:** If more dragons shot at same time their blasts the Dramillions will be vulnerable and unable to respond quickly to the barrage of attacks.