recursal/Fanatic-Fandom huggingface dataset:
Clover

Strawberry

Charger

Sketchpad (Normally)

Clover is a contestant in HAOS. He competed on Ummmm Uhh until HAOS 14. Then, when the teams merged, he became and is currently a member of The Winners.

## Appearance

Clover is a green, three-leaf Clover. His limbs are located on his stem, and his leaves are three semi-circles. Light green lines go towards the middle, placed in the middle of each leaf.

## Personality

Clover is very kind and cares for those around him. Despite being very quick to apologize, he tends to be a little oblivious, not realizing when he makes mistakes. He feels guilty very easily, and can tend to have an inner turmoil on what to do, but he has good intentions! He enjoys partaking in his hobbies such as scrapbooking and will always take the opportunity to help others.

## Trivia

* Clover often works on his scrapbook with Sketchpad and Skull.
* Clover is very in touch with nature, and animals tend to be drawn to him. This makes him anxious, as the sudden attention startles him.
* His scrapbook is exactly 258 pages long. He's still working on it.
* Clover has a crush on Skull, but he's too nervous to confess and Skull is completely oblivious.
* Clover is very afraid of wind due to an accident that happened a while back. Everyone has collectively agreed to never talk about it again.
Binder

Binder is the winner of Object Vortex and was a member of the teams B.R.U.H. and Nimble & Quick.

## Appearance

Binder is a plastic, lime-colored school binder. Her spine is a neutral green and her back cover is a darker green. She has a metal bind sticking out of the top corner of her head.

## Personality

Binder is a very kind contestant. She likes helping people, and wants everyone to be safe. She is seen as a mother figure to most other contestants, as she is open to helping anybody with any problems they might be having, even people like Bedrock. She is often seen in a leading position, as she was the leader of her team, B.R.U.H., and despite not being the official leader of Nimble & Quick, she often took a leading role.

## Trivia

* Binder meets with Apple Juice, Streetlight, Tape and Moon Lamp for a book club every week.
* Binder is the only one Square deems responsible enough to control the show while they are away.
* Binder is the only character to host an elimination other than Square.
Water Pitcher

Water Pitcher is one of the upcoming 25 contestants competing in MYOOS. She is the leader of Pitcher's Crew (Team 1)

### **Appearance**

Water Pitcher is a pitcher of water that has water in it.

### **Personality**

Water Pitcher is a very kindhearted and supportive person who is always willing to make friends. She goes out of her way to be helpful to everyone. She even tries to be friends with Orange Floating Thing constantly despite the fact he doesn't like her at all. Due to this, she can be a bit stubborn at times when people don't want her help.

### **Trivia**

Water Pitcher can regenerate herself. Nobody knows why or how but if she shatters she eventually just shows back up.
Back Where You Came From

Back Where You Came From is the third episode of Alternate Objectives. It introduces a new character, ONE, and reveals some of the lore of AO.

In Back Where You Came From, Framy's saddened lurking is suddenly interrupted by a meteor crashing into the Garden. ONE emerges from it and reveals that a contest was held between the protagonists in the past, then explains that she wants to boot up a second season of the show, wishing to tell the rest of the group. However, they are repeatedly stopped from doing so by Framy. The episode is rather short, ending soon after with ONE plotting to make her show known again.
Orange

Orange is a supporting character in Alternate Objects.

## Appearance

Orange is an orange sliced in half. There is a large leaf covering half of his face. He wears large round glasses.

## Personality

Orange first appears as a menacing shadowy figure, but is immediately revealed to be a small fruit standing on a chair. He appears to be excited about his new challenger, and is eager to play, even after being viciously bitten by said challenger.

He also seems to have thought of his former position as the "Champion of Cool Cards" very fondly, and sobs when it is taken from him.

When he reappears in episode 4, Mix and Magic, he suddenly seems grumpy and humiliated, possibly due to being stuck being Feather Toy's assistant for his performance. He does not smile a single time throughout the entire episode.
Square

Square is a Shape and the host of Object Vortex. They made their debut in Getting To Know You.

## Appearance

Square is a gray perfect square with a thin, darker gray outline.

## Personality

In season 1, Square was barely a person. They were lifeless, cold and existed only to host the show. Very little was revealed about them until the last few episodes of the show, where it's revealed the attitude was a ruse they were ordered to do to get higher ratings for the series.

After King Shape's defeat and the beginning of season 2, Square becomes much more lively and starts acting like an actual person. They begin to make genuine connections with the contestants and interact with them as friends instead of as their superior.

## Coverage

Square first appears in Getting To Know You, when they appear behind Lunchbox and greet the 15 contestants. Moon Lamp asks them why they're here, and they explain that they are making a reality show, and the 15 objects are the contestants. Potted Plant immediately asks Square to recover the dead Mattress, in which they do. They then explain that the contestants must form 3 teams of 5. They only appear once during this segment, showing CD what the prize for the competition is. Later, they announce that naming the teams is the first challenge, and states that they and Garlic Bread will be the judges. Calculator questions what they mean, as the garlic bread presented was not alive. However, Square spits it out and brings it to life, creating Garlic Bread. Square and Garlic Bread judge the team names, and decide that Complimenting Square loses.

Square first appears in Getting Over It to host the elimination. It is revealed that Warp Pipe and Z-Pad are the bottom 2, with Z-Pad being eliminated. Z-Pad is sucked into Square and sent to the Squarespace. Square then explains that the second challenge is to climb up a large wall. They explain that every member of the team must make it to the top for the teams to be safe. They do not appear for the rest of the challenge, aside from narrating what is going on. The Best Around is declared the loser and are up for elimination.
Cool Card

Cool Card is the first episode of Alternate Objectives. It serves as in introduction to all the characters, but focuses on Salty, showcasing their odd behavior.

In Cool Card, Tanky accidentally prompts Feather Toy with the idea to have Salty challenge the so-called champion of the card game, which shares a name with the title, Cool Cards. They all watch Salty beat the (now former) champ, Orange, before going home as if this accomplishment was an insignificant event.
King Shape

King Shape is the leader of the Shapes and the main antagonist of Object Vortex.

## Appearance

King Shape's main body is identical to Square's, except larger and red. They have two large, black eyes and no mouth. They wear a golden, three pointed crown. They have a circle and square acting as arms, with a triangle acting as a tail of sorts.

## Personality

King Shape is very demanding. He likes everything to go his way and will punish anyone who disobeys him. He is very controlling and always wants to be in charge. If someone does something that he is against, he will punish them and demand that the behavior stop.

## Trivia

* King Shape is the owner of the Shape Factory and the rest of the Shape Lair.
* King Shape has demonstrated several abilities, such as teleportation, liquification, flight and the ability to take over inanimate objects.
* King Shape is probably going to have to pay for all the damage Atom caused to the Shape Lair.
Puzzley

Wandy

Puzzley was a contestant in HAOS, competing on A Sensible Name. He was eliminated in HAOS 12, and began to compete in Crow in HAOS 15. He is currently competing on Snowlight.

## Appearance

Puzzley is a corner puzzle piece. His corner is located in his bottom left, with a hole in his right side and a piece sticking up from the top. He is pastel pink on the right side and pastel yellow on the other, separated in wavy pattern.

## Personality

Puzzley is very sensible and reasonable. He is very content with his life, and enjoys not having to talk to others, especially since Charger can translate anything he needs to get out. He is very smart, and when he makes a plan, it's almost perfect. Despite this, he can tend to act on instinct, messing up. Thankfully, he's very happy and mistakes don't deter him, making him a reliable ally!

## Trivia

* Puzzley loves origami. He taught it to Charger, and they make it together.
* Puzzley is the second lightest contestant, the first being Pokery.
* Puzzley is friends with many other puzzle pieces that live far away from the Canyon. Rumors say that they all go together to make a complete puzzle.
* Puzzley dislikes sunlight, preferring to sleep at day and stay up all night.
* Puzzley is an amazing acrobat. He's very athletic!
Dripleaf

Dripleaf was a female contestant on The Mini Object Show and is a contestant on Object Vortex Again as a member of The Concave.

## Appearance

Dripleaf is a green, heart-shaped leaf with two intertwining stems hanging from the back of it, connecting at the end. This creates a distinct "head" and "body" for her.

## Personality

Dripleaf is a carefree person who is on the show mostly to just have fun. She does not feel the need to participate in challenges unless she feels like the team needs her specifically and typically prefers to goof off with her friends instead.

## Abilities

Dripleaf has multiple special abilities that make her unique from other contestants. For one, her spring-like stems allow her to bend, flex and stretch in ways no one else could. She has no limit to how far she can stretch. Her head can also flip upwards, allowing other people to stand on it. These abilities allow her to become a living elevator of sorts.

## Trivia

* Dripleaf enjoys wearing hoodies, making new friends, and swimming.
Sockey

Sockey is a minor character appearing in Alternate Objectives. They work at a mall as a cashier.

## Appearance

Sockey is a black sock, most often seen wearing a hat that says "STAFF" on it. They have four arms.

## Personality

While Sockey is not shown on screen very often, they appear to express a preference to be quiet and unassertive, not directly responding to being damaged in an explosion (despite looking visibly shaken).
Sound Wave

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Quirk

Quirk Name: Sound Wave

Quirk Type: Emitter

Quirk Overview: He is able to raise and lower the the volume of anything within a 10 ft radius

Quirk Limits/Drawbacks: The noises affect him as well so it’s painful for him if he doesn’t have his specialized headphones, if used too much it can hurt his voice and even cause nodes at times, his stamina will be drained exponentially the more he uses it.

Quirk Strengths: He can raise the volume up to 175 decibels, and down to 20 decibels

Quirk Weaknesses: The more he uses it in a short amount of time the more the chances increase of permanently damaging his voice.

Future Development: He can raise it up to 200 decibels, and down to 5 decibels, but the most of his quirk that he will improve on is that he’ll be able to not destroy his voice box every time he uses it.

~+-+====================================================+-+~
Pokery

Pokery was a contestant in HAOS, competing on Ummmm Uhh. He was eliminated in HAOS 10, and began to compete in Crow in HAOS 15. He is currently competing on Team Gaming.

## Appearance

Pokery is a small poker chip without arms. It is mainly a white color, with his outer area alternating back and forth between blue and white.

## Personality

Pokery is a theory crafter. They love to create and think of theories, even if they make no sense. They're just doing it for fun; why does it need to be reasonable? They're very snarky and tease their friends a lot, but they're a good person who's just trying to have fun. He's very intelligent, and while it isn't obvious, he's one of the smartest contestants in the game.

## Trivia

* Pokery is smart enough to be able to pull off scams. No one in the canyon falls for his tricks, so he often heads to DUOS city to try and scam the residents there.
	+ It has never been able to scam Notification Bell. In fact, Bell even reversed the scam, scamming Pokery.
	+ His main target is Jukebox, but he often fails due to how often she's with Notification Bell.
* Pokery is a literary genius, and is able to read lines from the books they've read from memory.
* Pokery is also a big music fan. It loves to dance to music, but it's... really bad.
* Pokery is the smallest and lightest contestant in both HAOS, though they are beaten by Z-Pad in Crow.
Candle

Candle is a contestant on Object Vortex and was a member of Complimenting Square and Nimble & Quick.

## Appearance

Candle is a beige wax candle. She is melting a bit at the top. She has no legs and moves by hopping around.

## Personality

Candle is a very kind contestant. She cares a lot about her friends and gets very worried when they are in danger. However, a lot of times, she is the danger, as she is very uncoordinated and ends up burning people a lot. In the end, Candle just wants to be helpful, no matter how much she messes things up in the process.

## Trivia

* Candle is scented, however the scent is similar to nothing else that exists.
* Candle is a master in origami. She tried woodworking once, too. Once.
* Candle is the only contestant with no legs that cannot fly.
Beanie

Beanie is one of the 25 contestants competing to win DUOS. They are a member of Team 5, which is currently unnamed.

## Appearance

Beanie is a green beanie with a teal pom on the top of their head. They have two golden pins on the bottom right of them, one a star and another a circle. The beanie is folded a bit over its mouth, which covers it partially.

## Personality

Beanie for the most part is a very relaxed person. They enjoy sitting with their friends and listening to them ramble, and they love taking naps at any bit of free time that they can get. But they are also very childish and very easily influenced. They look up to the more cooler characters like Cartridge and Chalk, and despite the two not being very good influences, Beanie still tends to pick up a lot of things from them, much to the dismay of their best friend, Can, whom thinks they are becoming a completely different person due to their influence. Beanie is still very sweet and affectionate towards their friends, but wouldn't hesitate to cause chaos or break something if given the opportunity to.

## Trivia

* Despite how they look and act, Beanie is not one of the child contestants.
* Beanie is very close with Muddy, and often lets him sit with them. They don't usually mind that they would get dirty with mud afterwards.
Calculator (BFWTTI)

Calculator is a contestant on the yet to come out show, Battle For Whatever That Thing Is.

## Calculator (BFWTTI)

### Positive Relationships

Wifi RouterUmbrella

Fake Grass

Laptop

## Appearance

Calculator is a mainly gray digital calculator with black coating at the top and a wire panel on the back. They have two green screens, one for their face and the other as a solar panel. He also has 21 buttons, all doing a separate thing that you would expect from a calculator.

## Personality

Calculator's personality could be best described as someone you would want to be friends with. He is friendly, but does know where to set his boundaries, knowing when someone is being rude or not letting his teammates use Laptop as a tool. They care a lot about how others perceive them, so they strive to be as helpful as they can be, even when their help is unneeded or they're feeling down.

## Trivia

* Calculator also stars in Object Vortex in teams The Best Around and Darkest Depths.
* Calculator's screen can make faces, write out words, as well as other things.
* Calculator was the first character to speak in Object Vortex, and will be the first character to speak in Battle For Whatever That Thing Is.
King of the Jungle

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Quirk

Quirk Name: Kings of the jungle

Quirk Type: Mutation Transformation

Quirk Overview: The quirk makes the user into a cat-Human. Able to replicate any of the abilities in the cat and big cat family. The user always has cat ears and a tail reminiscent of the typical house cat.

Quirk Limits/Drawbacks: She gains the characteristics of the animals but also their personalities to an extent. If she uses house cat characteristics then she will be distracted by basically anything. She also takes Stamina to gain her characteristics.

Quirk Strengths: Close range and detection.

Quirk Weaknesses: Anything that can distract a cat will distract her. She's also not the most durable, her quirk is very offense based.

Future Development: Their development is to go prehistoric, gaining abilities of older cat animals. They also can fuse with their catside, allowing them to transform into a half lion half human for example, at the cost of energy.

~+-+====================================================+-+~
Object Vortex

Object Vortex is a 2021 object show created by TheObjectShowGuy21 on Scratch, better known as Inan. It premiered on February 2nd, 2021, It takes place in a fictional place called the Blanklands and currently has 16 episodes.

The show can be viewed at this link: https://twitter.com/thelnanman/status/1356735104807100416?s=19

## Overview

The show involves 15 (later 16) anthropomorphic inanimate objects competing in a Shape called Square's show for Garlic Bread, the world's best garlic bread.

In episode 1, Getting To Know You, the 15 contestants join Square's competition and form into 3 teams of 5: B.R.U.H., The Best Around, and Complimenting Square. The teams compete in challenges every episode, and the losing team faces elimination, where the viewers vote on one member to leave the show.

In episode 6, Finally, That Cooking Challenge!, the 10 remaining contestants merge into 2 teams of 5, known as The Darkest Depths and Nimble and Quick.

In episode 7, Be There or Be Square, it was announced that a new contestant would be joining the game, as per the viewers' vote. Party Horn was the winner and joined onto the Darkest Depths.

In episode 9, Doors, the final 8 merged, and teams were no more.

The show concluded with its 16th episode, You Got To Know Them, crowning Binder as the winner.
Sunny

* AO 11
* AO 1

Sunny is one of the main characters of Alternate Objectives.

## Appearance

Sunny is a yellow flower with a dark-brown head. She has a stick figure-like body.

## Personality

While she tends to be irritable, Sunny is a kind person who tries her best to take care of everyone around her. She is typically seen with Salty, trying to keep them from doing anything harmful to others or themselves. She worries a little bit as well, most often about the well-being of her friends.

## Trivia

* Sunny is the only person out of the group of protagonists to have an entirely white face.
* Sunny is the tallest character in the series so far.
* She has experienced more pain then any other protagonist in the show, being bitten twice by Salty and crushed by the Golem in AO 9.
Turnabout Tournament

Turnabout Tournament is a multimedia object show made by Tomcat [@duplighoul on twitter]. The first episode came out on 18/04/21. It features 18 contestants and their host, Jetix.

## Contestants

### BEEPBOOPERS

* Dandy
* Lockette
* Bandy
* Lantern
* Tama
* Sundial

### The Royal Jewels

* Crown
* Coats
* Topaz
* Gears
* Wingnut
* Thimble

### All Stars

* Inkwell
* Crystal Star
* Dust Bunny
* Placebo
* Highlighter
* Teacup
Object Show: Title Pending

Object Show: Title pending, shortened to OS:TP on occasion, follows 18 characters as they compete in a live-recorded show hosted by two unusual and mysterious hosts, Radio and Stereo. Contestants from across this city were called to The Broadcast Tower to willingly sign up, being swayed by advertisements that were suspiciously specific to their own desires. The prize of the show is The Broadcast Tower itself, and whatever endless possibilities it may bring. Each character has an individual reason to want this tower for themselves. Contestants must compete in various challenges, or face viewer voted elimination.

### Team "Hmmnhm"

- Team Leader: Lead Pipe

- Touch-tone Telephone

- Lukewarm Tea

- Plug

- Jar

- Fishbowl

- Polaroid

- Rubik's Cube

- Worm on a String

### Team One

Team leader - d4

- Printer

- Salt Rock

- Welsh cake

- Daffodil

- Sock

- Cardboard Box

- Mirror

- Stock Image

### Non-Contestants

- Radio

- Stereo

- Syringe
Keychain

Keychain is one of the 25 contestants competing to win DUOS. She is a member of Team 2, which is currently unnamed.

## Appearance

Keychain is a light purple ball of fluff connected to a golden chain and a matching hook. She has a darker purple bow tied to one of her chains as an accessory.

## Personality

Keychain self proclaims herself to be the "mom friend" of her group, but she's more like an older, cooler sister. She is way too immature to really be anything else, though she tries her hardest not to show this immaturity. She is very social, and tends to sweet talk everyone that she meets. In doing so she has made a lot of friends that she can turn to when she's bored... and she gets bored often. She doesn't like staying at one place for too long and will often be seen visiting the other teams, mostly Team Wait What, as she has taken a liking to some of the members on that team. Though she enjoys having a lot of friends, she likes to keep it at a respectable distance, worrying about doing something wrong if she were to get too attached. She enjoys fashion and having parties, and is on good terms with basically everyone in the area.

## Trivia

* Keychain and Jukebox often get together to plan parties and gatherings. Anything planned by these two is bound to be a huge success.
* Keychain and Snow Globe have a bit of a sibling relationship. She will often give him advice on making friends and the two can often be seen together.
* Keychain and Polaroid used to be childhood friends, but apparently aren't that close anymore.
Vanghaurl

## Dane:

Imię: Vanghaurl (The Second Witchking of Angmar)

Rasa: Człowiek

Ród: Czarni Numenorejczycy

Wiek: Nieznany

## Historia:

Urodził się Około 1300 roku, kiedy powstało Pierwsze Państwo Angmaru. Jako Czarny Numenorejczyk, wspomagany czarną magią, która wypaczała jego umysł i ciało, przeżył upadek Angmaru i krzątał się po Forodwaithie i Górach Angmaru. Około 2000 roku pojechał do Mordoru gdzie zastał odradzającą się potęgę Saurona. Tam stał się wiernym jego sługą i wyznawcą Cienia ze Wschodu. Przewyższał wielu Czarnoksiężników, którzy konkurowali w Mordorze o władzę. W roku 2570 Wyruszył z powrotem na Północ z najwierniejszymi mu kultystami, tam zaczął zbierać orków z Gór Angmaru i Północnych Gór Mglistych, oraz resztki ludzi Rhudauru i pogranicza Forodwaithu. Odbudowywał on Carn-Dum i zbierał wszystkich którzy chcieli dołączyć do nowego królestwa. Mówiono nawet, iż była grupa elfów zdeprawowana przez mrok, których przyjął właśnie Vanghaurl.
LotrCraft Wiki

**Witamy na LotrCraft Wiki!**
Serwer Minecraft'a z modem, który sprawia, że wszyscy stajemy bohaterami nowej przygody, stworzonej na podstawie książek J.R.R. Tolkiena.

Jesteśmy społecznością, którą każdy, wliczając w to ciebie, może tworzyć i rozwijać. Wiki takie jak ta zależą od zaangażowania czytelników oraz dodawania treści. Kliknij na przycisk „DODAJ NOWĄ STRONĘ” lub „EDYTUJ” by rozpocząć!

## Ważne artykuły

Strona o tematyce wikiNajważniejsza postaćPierwszy odcinek serialuWażna lokacjaKluczowe wydarzenieIstotny przedmiot

*Potrzebujesz pomocy z rozwojem społeczności?*

* Zasady tej wiki
* Podstawy
* Jak edytować?
* Zarządzaj swoją nową społecznością
* Zawartość
* Wszystkie strony pomocy

Możesz stać się również częścią większej rodziny społeczności Fandomu. Odwiedź Centrum Społeczności!

*Do założycieli społeczności*: W sekcji powitalnej napiszcie ciekawy akapit o tematyce tej wiki. Pozwolicie w ten sposób czytelnikom łatwiej się w niej odnaleźć i dodacie do niej kilka podstawowych informacji. Następnie odwiedźcie panel administratora po więcej wskazówek.
Gevurah

A classification for SCPs that can endangers the inner structure of the Foundation and limit the ability of the Foundation to carry out its secondary objectives. The class is solely used as an object class in SCP-3666. It is is however used as a “disruption class” in SCP-4645. (I do not count this as a usage in my official count).
Dance Fever

Quirk Name:Dance fever

Quirk Type: Emitter

Quirk Overview: Whenever the user of this quirk dances, anyone within 10 feet looses control of their body and dances with her. It’s like some sort of spell is cast whenever she dances. The user of this quirk is also very agile and quick, so she can catch up to whoever she needs to chase and get close enough. Then she breaks it down!

Quirk Limits/Drawbacks: For every ten seconds the user dances, The user will become more and more nauseous to the point where they can’t move, or speak, or anything. This immobilization will last for 20 seconds.

Quirk Strengths: This quirk is best used for immobilizing an opponent, and apprehending.

Quirk Weaknesses: This quirk is able to be weakened by enduring the dances she forces upon her opponent to the point where she herself will be immobilized.

Future Development: Star Step! - A power move that’s used in battle so that whenever she dances, she’s able to endure more and more of the nausea. Making her quirk harder to surpass.

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Extra Info

(If there’s any Quirk photos, other quirk details not able to be listed?)
Primal

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Quirk

Quirk Name: Primal strength

Quirk Type: a mix of mutation and transformative. Mainly transformative.

Quirk Overview: This quirk allows the user to eat or nibble on animal bones and gain their strength. But it depends on the animal, if they nibble on a bear bone they will gain its strength and bite, a tigers bone its claws, a shark bone a faster swimer. And so on and so on. However after around 15-30 minutes the user must barf up the bones or else they will feel sick for the rest of the day. And they must wait a hour before they can use the quirk again.

Quirk Limits/Drawbacks: However the user can not use up and grow gills or wings if they eat fish bones or a birds bones. And the user can only eat one animal bone at a time, but there can be…. Exceptions. The total amount for this current user will be 2 very soon though.

Quirk Strengths: This quirk excels in adapting to situations and giving the user the strength they need to overcome the challenge.

Quirk Weaknesses: well as stated the user can eat only one bone at a time. However if the user wishes to increase the limit they can eat another bone, but this will cause the user to mutate. Making their body twist and mutate to give the user the looks of the two animal bones he ate. For example if they eats a sharks bone and a tigers bone at the same time they will grow the fin of a shark and get hairy legs of a tiger.

~+-+====================================================+-+~

Extra Info

A little backstory on this quirk: Before season 3 and 4 where they introduced the shy animal power boy I used to have this villainous quirk and loved to use it. But ever since then people just call it a plain rip off of that one quirk even though I never read the mangas and didnt know of that quirk or character. Anyways I figured I would try to bring it out to see the light of day. If it's a no go it's all good just figured I would go for it.
Inye

## Dane:

Imię: Inye

Wiek: 23 lat

Rasa: człowiek

Ród: Czarni Numenorejczycy

## Historia:

Urodziła się w portowym miasteczku Umbaru. Inye była córką umbarskiego żelarza. Jej matka umarła w skutek choroby, gdy Inye miała 3 lata. Młoda Numenorejka była wychowywana przez ojca. Jej rodzeństwo od dziecka interesowało się budową statków i żeglowaniem po morzu. Inye jednak nie lubowała się w pływaniu, a wolała wędrować po dzikich pustkowiach swojego kraju. Od dziecka marzyła o podróżach poza granice Umbaru. Chciała zwiedzić pustkowia i dżungle Haradu Dalekiego, zobaczyć zachodnią część Środziemia. Najbardziej jednak Inye ciekawiła mroczna kraina Mordor, o której usłyszała od miejscowego handlarza. Już wtedy zapragnęła zobaczyć krainę pomiotów Morgotha, jednak była jeszcze dzieckiem i nie mogła zapuszczać się tak daleko. Gdy miała 15 lat jej ojciec wypłynął na morze lecz już nie powrócił. Kilka dni po tym zdarzeniu do zatoki wpłynął jeden ze statków, który należał do floty ojca Inye. Wtedy okazało się, że większość floty została napadnięta i zatopiona przez Gondorczyków, których ojciec Inye spotkał na morzu. Młoda Numenorejka pragnęła pomścić ojca lecz nikt nie chciał jej pomóc. Po tym zdarzeniu opuściła rodzinny kraj i udała się w trzyletnią podróż wgłąb Haradu Dalekiego. Podczas podróży dotarła do Wielkiej dżungli, a idąc wybrzeżami zawędrowała aż do kraju Półtroli.

Jej smutek po stracie ojca z czasem zamienił się w jeszcze większą rządzę zemsty na Gondorze. Pewnego dnia, podczas wędrowania po pustyni spotkała Czarnych Numenorejczyków z Mordoru. Wtedy postanowiła, że przejdzie na stronę ciemności. Z tego powodu przez jakiś czas wędrowała ze spotkanymi ludźmi, którzy stali się towarzyszami jej podróży. Jak się później okazało, mieli oni wysoką pozycję w armii i  Sauron wysłał ich do krainy Półtroli, by dogadać się w sprawach Wojennych. To od nich Inye dowiedziała się wiele o Mordorze i postanowiła się tam wybrać.

Inye odbyła długą podróż, aż wreszcie dotarła ze swoimi towarzyszami do Mordoru. Tam, owi Numenorejczycy przedstawili ją władcy. Tak Inye zaczęła swą służbę w Mordorze i  czeka by pomścić swojego ojca oraz zniszczyć Gondor
Kongres W Hobbitonie

**Kongres w Hobbitonie.** Wydarzenie to miało miejsce w Shire w krainie Hobbitów. Miejsce nie było przypadkowe. Miało być ono symbolem Pokoju, gdyż jak powszechnie było wiadomo, Kraj Shire był neutralny od setek lat.

Wydarzenie to trwało ponad 9 dni. Przybyli na niego reprezentanci, dyplomaci, wodzowie z większości państw w Śródziemiu.

## Rozporządzenia Kongresu

- zostaje zawarty pokój między wszystkimi zebranymi frakcjami.

- niewolno zabijać osób innych państw, chyba że złamie ta osoba prawo danego państwa.

- jeżeli jakiś kraj, lub osoba złamie postanowienia kongresu zostanie ukarana.
Jukebox

Jukebox is one of the 25 contestants competing to win DUOS. She is the team leader of Team Band Mates, or Team 4.

## Appearance

Jukebox is a light teal karaoke machine with a yellow speaker and buttons. She has a dark blue screen on the center of her, and multiple sound and music controls which are placed right below the screen. She has a matching microphone attached to a cord which functions the same way an arm would.

## Personality

Jukebox is energetic, outgoing, and extremely social. She may not know much about what's going on with her surroundings, but she is very perceptive when it comes to other people. She can see the good in everyone, and can help people come out of their shells without them even realizing that she is doing it. She doesn't get upset easily, and doesn't seem to get offended when people insult her. (As shown as how close she is with Bell, whom is very harsh) She loves making friends and bringing people together, which was her main reason for making her team. She completely forgot that everyone is meant to be competing against each other.

## Relationships

### Bell

At first glance it might seem like Bell and Jukebox aren't very close at all due to their constant bickering and opposite personalities, but they are extremely close and share a mutual understanding for each other. As far as everyone knows, they have never had a genuine fight despite knowing how Bell can be at times.

### Keychain

Keychain and Jukebox are extremely close. They get together often to plan parties and big gatherings. They both are usually on the same wavelength with conversations, to the point where other people cant really keep up with them.

### Pomegranate

Jukebox often visits Pom for technical stuff like upgrades or to fix a broken part of hers. The two quickly became good friends and often get together to play games.

## Trivia

* She is not an among us character.
* She has multiple pop songs downloaded onto her, but she can also play other songs via Bluetooth.
* Her cord can retract, so it can vary in sizes.
* During a small popularity poll, Jukebox had gotten tied in first place alongside Tablet
Dain Stalowy Młot

## Dane:

Imię i nazwisko: Dain Stalowy Młot

Wiek: 65 lat

Rasa: Krasnoludy

Ród: Durina (Długobrodzi)

Dodatkowe informacje: Jeździł na dziku ,który miał na imię Barathan.

## Historia:

Urodził się w zamożnej rodzinie w mieście Khazad-Dum. Jego rodzina, z dziada pradziada posiadała swoją kuźnię w samej stolicy. Każdy członek rodziny uczył się, aby zostać kowalem. Dain najpierw pomagał przy drobnych pracach dziadkowi i ojcu, a gdy jemu przekazali kuźnię sam zaczął w niej działać. Rodzina używała pradawnego młota, którym kuł jego pradziad, młot ten był w rodzinie od pokoleń. Był zwyczaj, że kiedy syn dostawał kuźnie, dostawał też właśnie ten młot. Młot ten był idealny nadawał się i do produkcji dobrej jakości broni. Kiedy Dain usłyszał, że miasto Erebor zostało wyzwolone, wyjechał żeby zrobić interes, kując broń dla krasnoludów. Przy okazji odkrył, że ma talent do architektury i dzięki niemu pomógł w odbudowie Ereboru.
Nurnacil

## Dane:

Imię i nazwisko: Nurnacil

Wiek: 31 lat

Rasa: Człowiek, Czarny Numenorejczyk

Ród/pochodzenie: Pochodzi z dawnego szlachetnego rodu z Numenoru

## Historia:

Urodził się w 2970 roku trzeciej ery. Nurnacil wywodził się z numenorejskiej rodziny szlacheckiej. OD zawsze jego rodzina wyznawała kult Morgotha. Podczas wyprawy Ar-Pharazona jego przodkowie przebywali w mieście portywym - Umbarze. Nurnacil urodził się w krainie mordorskich niewolników - Nurn. Stąd właśnie pochodzi jego imię. Jego ojciec był nurnyjskim handlarzem niewolników. Nurnacil wychował się w Nurn. Z czasem jednak, ojciec dostał lepiej płatną pracę w Umbarze. Następne 13 lat Nurnacil spędził w pirackim mieście portowym. Gdy miał 19 lat, wyjechał w podróż po Śródziemiu. Przez jakiś czas przebywał w Isengardzie. W wieku 20 lat dotarł do Carn Dum. Tam spotkał Vanghaurla. Widząc rosnącą potęgę Angmaru, przyłączył się do niego. Został konkwistadorem Arnoru i Eriadoru.

Podczas pierwszej wyprawy na Eriador wygrał bitwę pod ostatnim mostem i ruszył na zachód. Niestety podczas jednej z bitew przegrał, a podczas II bitwy pod ostatnim mostem , bez armii sam bronił mostu, zabił kilkunastu dunedainow, i resztkami sił podpalił bomby. Most został zniszczony ( po czasie go odbudowano) a Nurnacil zginął. Miał 32 lata.
Dubil Ogleth

## Dane:

Imię i nazwisko: Dubil Ogleth

Pseudonim: Król spod Otkanku

Wiek: 68 lat i 354 dni

Rasa: Czarny Numenoryjczyk

Ród: WhoAskedowie

Dodatkowe informacje: Zawsze nosi przy sobie 4 patyki i miecz Uruk-Hai. Jego koń nazywa się Al-Kohol

## Historia:

Urodził się 68 lat i 354 dni przed wybuchem Wojny o Pierścień we Wsi pod wieżą Ortkank. Jego matka nazywała się Silith i pochodziła z klanu Orłów z Południowego Dunlandu. Ojciec zaś był potomkiem Bamrana, który był władcą Umbaru po czym został obalony przez swojego brata, przez co został zmuszony do ucieczki do Dunlandu, gdzie po roku tragicznie zginął od upadku z wieży.

Dubil od młodego fascynował się Bronią i gdy podrósł zaczął zbierać miecze. Jego kolekcja aktualnie składa się z mieczy z Isengardu, Rohanu, Gondoru, Dunlandu, Lothlorien, Rivendell i Angmaru. Dubil planuje także, aby zdobyć miecze z Mordoru, Haradu i Rhun.

Gdy Dubil miał 32 lata pokłócił się z Dunlendingiem w karczmie i zaatakował go jednym ze swoich mieczy, zabijając go. Przez ten czyn został wygnany z Dunlandu na rok. W wieku 36 lat Dubil wrócił do Dunlandu i znowu się pokłócił, ale tym razem z krasnoludem o to, które piwo jest najlepsze. Kłócili się tak aż do rana, kiedy się pogodzili i poszli do swoich chat. Po 6 latach Dubil postanowił opuścić Dunland i pojechał do Isengardu, skąd pojechał do Bree, by spotkać się ze starym przyjacielem, który powiedział mu o tym, że Mordor i Angmar przygotowują się do wojny. Kolejnego dnia niezwłocznie wrócił do Isengardu, gdzie dowiedział się że jego ojciec zmarł.

42-letni Dubil objął władzę w Isengardzie, gdzie zaczął werbować i szkolić wielką armię Uruk-Hai.
Radio

Radio is one of the two hosts of Object Show: Title Pending

## Appearance

Radio is a brown vintage vacuum tube radio. It has one large speaker at the top, with two buttons further down on each side of a long, thin disk in its centre. It has no visible limbs or facial features.

## Personality

Radio is quite energetic in its speech, it uses various nonsense phrases that are sometimes completely made-up on the spot. Its very chatty, and could talk about even the dullest topics for hours. It can be easily confused by more modern phrases that it doesn't understand very well. It find enjoyment in answering questions, and loves rambling. However, it is also blunt, and will not shy away from telling someone when they've asked a question that they would not like the answer to. It can also come off as egotistical, often boasting about its own success and the popularity of its creations.

## Powers

***Flight*** - It uses flight to travel, as it doesn't have any limbs. It doesn't like being at a low point in any room, and will stay above anyone else.

***Radio manipulation*** - It holds the power to do a variety of things to radio-waves and other technical appliances. It can broadcast anything it is doing or seeing to any device, including technical contestants such as Touch-Tone Telephone. It can also manipulate the Broadcast Tower itself to send out much stronger signals that can reach across entire cities.

## Trivia

- It speaks in a transatlantic accent

- Its design and character was influenced by the song Touch-Tone Telephone. This trait is shared with the contestant Touch-Tone Telephone.

- Originally, Radio was the only host of Object Show: Title Pending.
Bitwa na przedpolach Minas Tirith

Bitwa która odbyła się w... na przedpolach Minas Tirith, pomiędzy wojskami Gondoru, oraz krasnoludów i armią Mordoru i Angmaru. Bitwa rozstrzygnęła się na korzyść wojsk Mordoru.

## Dowódcy wojsk:

### Strona atakująca:

- Wódz armii północnej Bergil Reibnitz (Mordor)

- Kapitan Gackomir (Mordor)

- Władca Angmaru Kesurion (Angmar)

### Strona broniąca:

- Kapitan Relion (Gondor)

- Kapitan Arion (Gondor)

- Król Krasnoludów z Rodu Durina Piokulson (Ród Durina)
Feather Toy

* AO 1-8
* AO 9
* AO 11

> "YES, YES! A wonderful idea!"
>
> Feather Toy, Cool Card

Feather Toy is a main character in Alternate Objectives.

## Appearance

Feather Toy is loosely based on a cat toy owned by the series' creator, Mothballers. It is a blue stick with three multicolored feathers on top.

In Scavengers Part 2, Feather Toy injures his leg, giving it a twisted and shriveled appearance for the rest of the episode.

## Personality

Feather Toy originally came from another land far away from the Garden, wandering to it in search of a new family. There, he found the rest of his new friends! Since it came from another land, its english is a little bad, and it is the only one who doesn't hate Framy, as he arrived long after the "incident."

He is a cheerful and easily excitable person, although forgetful, often repeating phrases he doesn't remember saying. He just wants to have fun, and Feather Toy gets what he wants when he wants it.

In AO 11, Sunstone is knocked out by a slash inflicted directly to their face, and it is shown through a flashback from her eyes that she once called Feather Toy "sis," although the phrase was glitched and distorted--indicating how Sunstone tried to erase it from her own mind--revealing that Feather Toy is transgender, and was at some point female before he changed this at an unknown time.

## Trivia

* Feather Toy is the first AO character that was created.
Kapitolos

Imię: Kapitolos
Ród: Kapusiowie
Wiek: 24

```
        Urodził się w 1381 roku według kalendarzu Hobbitów. Od najmłodszych lat, trenował jazdę na koniu. W wieku 7 lat, potrafił sam osiodłać konia. Jest on w doskonałej relacji ze zwierzętami, a zwłaszcza koniami. W 1389 roku, jego rodzicie Deudinowis i Artepusyna, umarli podczas najazdy Mordoru. W 1395 ukończył Gondorską akademię konnicy. Wstąpił on do armi Gondoru w roku 1399. W roku 1402, szwadron, którego był członkiem został zatakowany. Kapitan został pogruchotany przez ologa, natomiast marszałka zjadł warg, (tak, była to ta bitwa o Minas Tirith sławna). Jednak Kapitolos został jedynie ranny w nogę. Walczył on do upadłego, jednak w końcu z braku sił, zemdlał. 4 dni później, szwadron armi Króla Rhaegara wyruszył odbić Tirith, udało im się to i znaleźli Kapitolosa, warto dodać, że Kapitolos był dobrym łucznikiem i zwykle trafiał. Podałem tę informację, ponieważ zdołał on trafić strzałą Bauglira, generała Mordoru, tak, że Bauglir poległ. Potem poszedł on do Dorwionu, gdzie 2 lata pił i warzył wino. W roku 1405, armia Dol Guldur zrabowała winnicę Kapitolosa. Pojechał on do Gondoru. Podczas jazdy, gdy dotarł do Minas Tirith, zobaczył najazd Ologow, mordujących cywili. Kapitolos zwołał ludność wsi i na ich czele (na koniu) ruszył na oddziału wroga. Zwycięstwo wydawało się bliskie, jednak zobaczył on wśród Ologów Gurgeithenina, ologa z 2 głowami. Nakazał ludności wioski kontynuować walkę z ologami, wargami i orkami, a sam ruszył na Gurgeithenina, nie spowiedziewal się, że olog ten, jest takim mocnym zawodnikiem, został on zrzucony z konia, jednak jego lanca, przebiła Ologowi oko. Po utracie wierzchowca, Kapitolos (miłośnik zwierząt) wydał z siebie dziki okrzyk, który ogłuszył ologa, po tym skoczył na niego i uciął mu łeb. Rhaegar dowiedział się o tym i zaproponował mu posadę we frakcji. Kapitolos się zgodził i wiedzie szczęśliwe życie w Gondorze.

```
Bauglir

## Historia:

### **Początki**

           Beren urodził się w 2989 roku III ery w najpotężniejszym mieście, a zarazem stolicy Gondoru - Minas Tirith. Pochodził z ubogiej rodziny, jego ojciec był żołnierzem, a matka praczką. Już od najmłodszych lat Beren był zachwycony wojownictwem. Zakochał się we wspaniałych gondorskich zbrojach, które żołnierze nosili zarówno podczas parad, jak i walk. Beren otrzymał nawet od swojego taty tarczę, na której widniało białe, gondorskie drzewo. Młody Dúnedain zawsze miał ją przy sobie. Dzięki tacie Beren szybko nauczył się strzelać z łuku. Świetnie opanował także władanie mieczem. Po czasie wśród swoich rówieśników Beren nie miał sobie równych. Gdy Dúnedain wkroczył w nastoletni wiek, umiał biegle posługiwać się już każdym rodzajem broni. Wyrastał na świetnego i uniwersalnego wojownika, mogącego bić się zarówno w pierwszej linii, jak i mordować wrogów z ukrycia.

### **Początki w wojskach Gondoru i służba w Ithilien**

           Beren nie marzył o niczym innym. Już gdy stał się pełnoletni, w 3007 roku III ery zaciągnął się do wojska. Najlepiej strzelał z łuku, więc został przydzielony do oddziału Strażników z Ithilien. Beren wykazywał się znakomitą umiejętnością skradania się. Wielu także twierdziło, że z łuku strzela lepiej niż niejeden elf. Beren w Ithilien awansował do stopnia kapitana, co pozwoliło mu dowodzić podczas zwiadów. Jednak Strażnicy nie brali udziału w najważniejszych bitwach.

           Podczas pobytu Berena w Ithilien nie działo się nic ciekawego. Działania Strażników opierały się głównie na atakowaniu niewielkich wrogich grup z ukrycia. Z czasem Beren zauważył, że to mu nie wystarcza.

### **Służba w Minas Tirith**

           Po pięciu latach służby w Ithilien, Beren powrócił do miasta, w którym się urodził. Dzięki doświadczeniu nabytemu w Ithilien, Beren stał się dowódcą legionu piechoty. Co ciekawe, Beren zawsze miał przy sobie łuk. Nie przeszkadzał on mu w walce wręcz, ale Beren nie potrafił się z nim rozstać. W Minas Tirith życie Berena stało się całkiem inne. Nie wychodził on poza miasto. Cały czas przesiadywał w Minas Tirith. Dúunedain zajmował się głównie szkoleniem żołnierzy. Znowu, w życiu Berena nie działo się nic interesującego. Pobyt w Ithilien był dla ambitnego Dúnedaina znacznie ciekawszy. Beren był przystosowany do ciągłego prowadzenia patroli, akcji sabotażowych. Taki tryb życia mu nie odpowiadał.

### **Służba w Oddziale Uderzeniowym**

           Po pięciu latach latach spędzonych w stolicy, Beren został przydzielony do odziału uderzeniowego. Wreszcie życie Dúnedaina zaczęło być takie, jakie Beren chciał by było od początku służby w wojsku. Beren przesiadywał w Minas Tirith znacznie mniej czasu. Brał udział w kluczowych dla Gondoru bitwach.

           Berenowi bardzo spodobał się oddział, do którego został przydzielony. Do oddziału uderzeniowego należeli elitarni gondorscy żołnierze. Wojownicy ci świetnie walczyli każdą bronią oraz bardzo dobrze strzelali z łuku.
Piston

Quirk

Quirk Name: Piston

Quirk Type: Emitter

Quirk Overview: “Piston” gives Isonami an ability to pull back her arms, legs, knees and elbows then thrust to the direction she wished at surprising speed and power similar to how a piston works.

Quirk Limits/Drawbacks: The Quirk can tire Isonami’s muscle if overused. Her punches and kicks are fast enough to leave duds on a thin metal sheet like a bullet on each  attack. Although Isonami is fast and powerful, attacking hard material without proper gauntlets or boots can hurt herself as well. The Quirk is noticeably weaker and slower than Rappa’s strongarm.

Quirk Strengths: When Isonami is equipped with sturdy and durable gauntlets, it is possible for Isonami to break through a vault door. Combining with her fighting style, this Quirk is deadly and can kill an average person with only a punch or knee.

Quirk Weaknesses: Isonami will appear slower when consecutively using the Quirk for too long without a rest. Whatever that slows down Isonami, to keep the Quirk at steady speed, it increases the required strength and tiring Isonami faster.

Future Development: More attack speed
Gilron

## Dane:

Imię: Gilron

Rasa: Pół Elf

Data urodzenia: 2910 Trzeciej Ery

Ród: Nieznany

Dodatkowe informacje: Jest bardzo lojalny i cierpliwy. Jego zainteresowania to podrózowanie, historia Śródziemia oraz inżynieria.

## Historia:

Gilron urodził się w Dol Amroth. Jego ojciec był Elfem, a matka człowiekiem. Matka zmarła, gdy Gilron miał on 10 lat. Po śmierci matki wyjechał z ojcem na północ do Lindonu, gdzie nie przebywał zbyt długo, ponieważ mu się tam nie podobało. W wieku 28 lat wyjechał do Rivendell, gdzie osiadł.
Pirate Ship

Pirate Ship is a minor character appearing in Alternate Objectives.

## Appearance

Pirate Ship is a small model of a wooden boat. They appear to be missing several features aside from a basic pair of flags. Ship also wears an eye patch on their left eye. Pirate Ship is seen looking a little old and shaky, being slightly unstable both physically and mentally.

## Personality

Pirate Ship, nicknamed Shippy, is a fortune teller who possesses various magic-like abilities. They are sought out by Feather Toy and Sunny to recover Orange. Upon entering their residence, they start to tell the pair not to enter as it supposedly puts them at some sort of risk, but gets distracted and takes interest in Sunny. They are only shown for a brief moment.
Agandaûr

## Dane:

Imię: Agandaûr

Rasa: Czarny Numenorejczyk

Dodatkowe informacje: Zachwyca go Góra Gundabad. Jest lojalny wobec Żelaznej Korony. Bardzo lubi się wyżywać na Hobbitach.

Nie znamy jego dokładnej daty urodzenia. Przeszedł na stronę Saurona i był jego sługą. Spotkał się z Nazgulami przy Brodzie Sarn, po zdziesiątkowaniu oddziału Dunedainów. Irith, Anadun oraz Aratan (wymyślone postacie) zobaczyli go i niezwłocznie powiadomili o tym wysokich elfów. Kazali im udać się do ruin Fornostu, aby go schwytać. Ostatecznie, zabił całą trójkę, a wysokie elfy dotychczas nie wiedzą co się stało z Irith, Anadunem i Aratanem oraz z samym Agandaûrem...