recursal/Fanatic-Fandom huggingface dataset:
Era of Expansion

# The Era of Expansion and Factions: 250 CE - 400 CE

The period between 250 CE and 400 CE marked a dynamic phase in the history of the post-Big Reset Universe. During this time, the rise of factions, political shifts, and the exploration of new frontiers reshaped the social and political landscape. Notable factions emerged, including the Republic of Behram, the Free States of Zuhur, the Free People of the Sun, and Pax Terra. Additionally, the Trade Guild of Usep gained prominence as a key economic entity.

## 250 CE - 300 CE: Formation of Factions

### Republic of Behram

In 257 CE, a faction split occurred within the Order of the Eclipse, leading to the formation of the Republic of Behram. The Republic, under the leadership of Behram Kassir, adopted an expansionist ideology, seeking to establish a new power center independent from the Free States of Zuhur.

### Free States of Zuhur

The Free States of Zuhur emerged as a result of the split within the Order of the Eclipse. Renamed from its predecessor, the Free States sought to maintain the original ideals of preserving ancient wisdom, artifacts, and promoting scientific advancement.

## 300 CE - 350 CE: The Rise of New Orders

### Free People of the Sun

The Free People of the Sun, also known as the Sunbreakers, emerged as a rebellious order comprised of belters from diverse backgrounds, including miners, scientists, and engineers. They rejected the dominance of existing factions and fought for the rights of belters and their autonomy.

### Pax Terra

Pax Terra, meaning "Peace of Earth," originated during this period as a response to the oppressive nature of existing authorities. Frustrated with the controlling forces, a large group of people sought refuge in a peaceful haven to flourish and build a society based on principles of harmony and freedom.

## 350 CE - 400 CE: Economic Growth and Trade Guilds

### Trade Guild of Usep

Founded in 250 CE on the moon of Carrasco, the Trade Guild of Usep grew to become a prominent economic entity. It played a crucial role in facilitating trade, negotiating agreements, and promoting economic cooperation among various settlements and factions.

### Exploration and Expansion

During this time, factions and independent settlers expanded their influence and explored new frontiers. The discovery of habitable worlds, resource-rich regions, and valuable trade routes led to the establishment of new settlements and the growth of existing ones.

Notable Settlements:

1. **Behram Delta**: The capital of the Republic of Behram, Behram Delta served as a central hub for commerce, governance, and military operations.
2. **Sunhaven**: Established by the Free People of the Sun, Sunhaven became a symbol of resistance and self-governance for belters and other marginalized groups.

As the Universe moved forward, the interplay between factions, the pursuit of independence, and the drive for economic prosperity shaped the course of history. The stage was set for further conflicts, alliances, and the continued expansion of human civilization in the post-Big Reset era.
Arabian Nights Reprise 4

**Arabian Nights Reprise 4** is a reprise of Arabian Nights sung by The Genie of the Ring (Dan Castellan). In it, Aladdin and Jasmine are married, with Abbi as a bridesmaid.

## Lyrics

So it goes short and sweet,

They were wed down the street,

May their marriage be truly blessed!

Happy end to the tale

And tomorrow's a sale,

So I'd better go home and rest.

Here's a kiss and a hug,

Sure you don't need a rug?

I assure you the price is right.

Well, salem, worthy friends!

Come back soon, that's the end

Of another Arabian Night!
The Republic of Behram

The Republic of Behram

The Republic of Behram, a bygone entity of a bygone era, stood as a formidable nation within the Carrasco Free Sectors (CFS), distinguished by its expansive and conservative political ideology, driven by industrial prowess and a focus on economic advancement. Though consigned to the annals of history, the Republic of Behram remains a captivating chapter in the story of the CFS, embodying the aspirations and values of a nation rooted in ambition and industry.

History:

1. Birth of Ambition: The Republic of Behram emerged as a testament to the indomitable spirit and entrepreneurial drive of its people. Originating from the resource-rich planet of Behram Prime, the Behramites forged a society that revolved around economic progress and industrial development. The nation's birth signaled a commitment to harnessing the planet's natural resources and transforming them into sources of wealth and power.
2. Expansive and Conservative Politics: At the core of the Republic of Behram's governance lay a political ideology characterized by expansive ambitions and conservative principles. The nation embraced policies that fostered economic growth, supported industrial expansion, and prioritized the interests of the business elite. Emphasizing limited government intervention, the Behramites believed in free-market capitalism and the power of individual enterprise to propel the nation's prosperity.
3. Industrial Powerhouse: The Republic of Behram stood as an industrial powerhouse within the CFS, harnessing its vast resources and technological expertise to build a robust manufacturing and production sector. From advanced machinery to cutting-edge technological innovations, the nation's industries fueled economic growth and established Behram as a leading provider of goods and services across the region.
4. Emphasis on Traditional Values: Alongside their commitment to industry and economic progress, the Behramites held steadfast to conservative values and traditions. The nation's political landscape was influenced by a strong sense of traditionalism, embracing cultural norms and customs that emphasized stability, social order, and the preservation of established institutions. This conservative ethos shaped the moral and ethical fabric of Behramite society.
5. Expansionist Policies: Driven by a desire for economic dominance and the pursuit of new markets, the Republic of Behram pursued expansionist policies to secure resources and extend its influence. Through strategic alliances, trade agreements, and, at times, forceful means, Behram sought to establish a network of economic and political dependencies, cementing its position as a regional power within the CFS.
Official MooseAppreciator Wiki

**Welcome to the Official MooseAppreciator Wiki!**
Just a bunch of creations by MooseAppreciator, aka MissLuvstruck!

We're a collaborative community website about Official MooseAppreciator that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Gi'Odd

> Where yas goin?
>
> Gi'Odd to literally everyone as they walk away

**Gi'Odd** (pronounced Jee-Odd) is TBA

Her species **The Enta** were made by GiantMilkDud (GMD for short), therefore, only the character itself belongs to Moose. \*so all credit for the species go to GMD\*.

## Main Attributes

### Characteristics

Gi'Odd is a very strange Enta, being mainly just the gem which is a triangular shaped gemstone coloured yellow. Like all Entas, Gi'Odd has appendages having three in total with pointed triangle marking tips to match her gem colour. Of course the majority of Entas, she also has limbs, only being arms and legs so she can walk and grab things. She should not be possible, but here she is.

### Personality

Gi'Odd tries what she can to be friendly, but unfortunately for her everyone doesn't want to be near her, including Cain \*whom is made by GMD so credits obviously\*. Nobody likes her, and she is viewed worse than Cain is. Despite this, she tries to fit in and doesn't cry about it. She knows something is wrong with her but she won't let that stop her, after all she has managed to make only one friend, that being Crawlinda.

## Lore

No current lore due to being a joke, may actually get lore

## Trivia

* Her name originates from the inspiration of Karui's old name 'Geo' only spelled differently, and the word 'Odd' due to how strange she appears.
Karui

> Despite the cracks in my gem, I’ll always shine bright.
>
> Basic Description about Karui

**Karui** (pronounced Kah-Roo-Ee) is TBA

Her species **The Enta** were made by GiantMilkDud (GMD for short), therefore, only the character itself belongs to Moose. \*so all credit for the species go to GMD\*.

## Main Attributes

### Characteristics

Karui is a white, bipedal angel with a very fluffy short tail. By default she has no wings, but can summon them which appear as (TBA). She has a total of five appendages, two that spring up, two underneath that hang low and one in the middle of her forehead. She has a noticeable hot pink gem in the shape of a diamond which has been covered in cracks, as well as hot pink patterns which wrap around her stomach and 4 of 5 appendages in a sort of circular ring pattern. She usually has the default face of joy, and her eyes have a hot pink sclera with white irises.

## Trivia

* Her name comes from 'Kurai' which means 'Light' in Japanese, however it was originally shortened from 'Akurai' which means 'Bright' in Japanese. \*also this was gained from Google Translate teehee\*
	+ This references her Gem + Primal trait, where she uses light to make her gem shine.
The Great Unrest

The Great Unrest, a 30-year long struggle, marked the beginning of the end for the discord that plagued the systems and planets of the Free Sectors region. It culminated in the formation of the Carrasco Free Sectors, a historic alliance that sought to usher in a new era of cooperation and peace.

#### The Republic of Behram Perspective

The Republic of Behram paints a picture of noble sacrifice and unwavering determination during the war. They present themselves as the guardians of order and stability, striving to protect the interests of their loyal subjects. According to their narrative, it was the Republic's military might and strategic brilliance that eventually forced their adversaries to the negotiation table, paving the way for the birth of the Carrasco Free Sectors.

#### The Free States of Zuhur Perspective

The Free States of Zuhur view the conflict through the lens of resistance and defiance against an oppressive regime. They highlight their struggle for self-governance and freedom from the clutches of the Republic of Behram. The Free States emphasize the sacrifices made by their people and their unwavering commitment to charting their own destiny.

#### The Trade Guild of Usep Perspective

The Trade Guild of Usep adopts a pragmatic stance, emphasizing their role as mediators and facilitators of the peace process. They portray themselves as shrewd negotiators who skillfully brokered agreements between the warring factions, ensuring that their own economic interests were safeguarded. The Trade Guild highlights their contribution to the creation of the Carrasco Free Sectors as a testament to their influence and diplomatic acumen.

#### The Free People of the Sun Perspective

The Free People of the Sun, though not directly involved in the conflict, view it as a catalyst for change. They regard the war as a wake-up call, inspiring their own rebellion against oppressive systems and fueling their desire for self-determination. The Free People see the birth of the Carrasco Free Sectors as a step towards a more inclusive and egalitarian future.

#### Conclusion

The last major conflict in the history of the Carrasco Free Sectors laid the foundation for the eventual unity of the factions. While each faction presents a slightly different perspective, all agree that the war served as a turning point, giving birth to an alliance that sought to overcome past grievances and forge a path towards a shared future.
Aladdin: A 30th Celebration

**Aladdin: A 30th Celebration** (also known as **Aladdin Live!**)is a 2023 live-action/animated hybrid Disney film made to celebrate the 30th anniversary of Disney's 1992 Aladdin. It will be released on Disney+ on 5th December 2023.

## Plot

Street rat Aladdin tries to win the heart of Princess Jasmine through pretending to be a Prince, but will his plan work?

## Cast

Dan Castellan as:

* The Genie of the Lamp
* The Genie of the Ring

Scott Weigner

Linda Larkin as Abbi

## Songs

Arabian Nights by Dan Castellan

Arabian Nights Reprise 1 by Dan Castellan

Arabian Nights Reprise 2 by Dan Castellan

Arabian Nights Reprise 3 by Dan Castellan

Arabian Nights Reprise 4 by Dan Castellan

Friend Like Me by Dan Castellan

Prince Ali by Dan Castellan

The film will also pay tribute to Robin Williams, the original voice of the Genie in the animated Aladdin.
Tetra

Tetra Corporation is a leading technology corporation known for its focus on energy production and cutting-edge technological advancements. With a reputation for impeccable research and development, Tetra has become a key player in the galactic market. Despite the current CEO's perceived shortcomings, Tetra maintains its popularity as the most sought-after manufacturer of personal electronic devices, making it a household name. The corporation's efficient operations and commitment to innovation have solidified its position as a trusted provider of energy solutions and technology.

### Branches

#### Electric (Energy and Electronics)

As a branch of Tetra Corporation, Electric specializes in energy, power, and personal electronics. While the demand for their electronics often outpaces production capabilities, Electric remains widely adopted in the realm of space technology. Their engines are highly regarded for their incredible performance, contributing to their reputation as a leading energy provider.

#### Motors (Motohorses and Hoverwagons)

Motors, a division of Tetra Corporation, is renowned for manufacturing highly popular personal transport vehicles, including motohorses and hoverwagons. While some hoverwagons may have quirks, Motors prides itself on offering the fastest motohorses in the market. With a solid service network, they ensure customer satisfaction and maintain their position as a reliable choice for transportation needs.
Battle of Solaris

The Battle of Solaris was a pivotal military engagement that took place during the Thirty-Year War, a conflict that ultimately led to the formation of the Confederation of Systems and Stellar Objects. Fought between the Republic of Behram and the Free States of Zuhur, the battle occurred in the Solaris System, a strategically important region rich in resources.

Overview

* Date: 464 CE
* Location: Solaris System, Carrasco Free Sectors
* Factions: Republic of Behram vs. Free States of Zuhur
* Result: Pyrrhic Victory for the Free States

Summary: The Battle of Solaris was characterized by intense space combat and ground engagements, as both factions sought to gain control over the Solaris System. The battle showcased the military might and strategies employed by the warring factions, and its outcome had far-reaching implications for the ongoing conflict.
Phoebe

Phoebe Corporation is a prominent corporation with a strong emphasis on space station development and security solutions. While the corporation faces supply network challenges in some areas, it remains well-liked by the public. Phoebe Corporation prides itself on offering a range of space stations, including state-of-the-art designs incorporating advanced interior features and cutting-edge technology.

### Branches

#### Shield (Security Solutions):

Shield Security specializes in providing comprehensive security solutions for space stations. While this branch does not generate significant profits, their CCTV and access control solutions are highly regarded in the industry, ensuring the safety and protection of space station inhabitants

#### Space (Space Stations)

Phoebe Corporation's Space branch is recognized as a market leader in the space station sector. Despite some stations operating with minimal staff, Phoebe Corporation's new stations showcase state-of-the-art design and advanced technological features, solidifying their reputation for excellence in the space station industry.
Aladdin: A 30th Celebration Wiki

**Welcome to the Aladdin: A 30th Celebration Wiki!**
We're a collaborative community website about Aladdin: A 30th Celebration that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Hillman

Hillman Corporation is a young and versatile corporation that specializes in providing transport solutions for various sectors. Despite not being popular among the affluent population, Hillman has gained a reputation for delivering reliable and efficient services across its branches. The corporation is known for fostering a positive work environment and hosting exciting motohorse racing competitions, showcasing their commitment to employee satisfaction and engagement.

### Branches

#### Galactic (Spaceships and Aircrafts)

Galactic, a branch of Hillman Corporation, offers a range of aviation solutions from low to high-end spacecraft and aircraft. While their certified service network may be limited, they excel in producing highly modifiable products that cater to individual needs and preferences.

#### Motors (Motohorses and Hoverwagons)

Motors, as part of Hillman Corporation, focuses on manufacturing personal transport vehicles, including motohorses and hoverwagons. While low-end models may experience malfunctions, Hillman Motors is renowned for producing high-end models that offer exceptional speed. They rely on power units purchased from other companies to enhance the performance and reliability of their vehicles.
Crawlinda

> Not everyone is gonna like ya, but that's cool so don't worry 'bout it.
>
> Crawlinda to Gi'Odd

**Crawlinda** (pronounced Crawl-Linda) is TBA

Her species **The Enta** were made by GiantMilkDud (GMD for short), therefore, only the character itself belongs to Moose. \*so all credit for the species go to GMD\*.

## Main Attributes

### Characteristics

Crawlinda is an odd Enta, as she has no arms but has eight legs just like a spider hence her being known as the 'Spider Enta'. She TBA

### Personality

While not meaning it, she freaks out the other Entas with her strange appearance of mainly legs, which means she has around no friends excluding her close friend Gi'Odd.

### Abilities

Crawlinda is lucky enough to have the ability to crawl on walls using all eight legs, and of course like most Entas she can form divine wings.

Her Gem Trait is TBA

Her Primal Trait is TBA

## Lore

No current lore due to being a joke, may actually get lore

## Trivia

* Her name comes from a mix of 'Crawl' due to her legs and how spiders crawl, and the name 'Linda' due to her being female.
* Funnily enough, Moose actually is starting to like Crawlinda due to how unique she is for a joke character.
The Siege of Lode's Reach

The Siege of Lode's Reach was a prolonged military operation during the Thirty-Year War that occurred in the Palas System. This siege was a crucial turning point in the conflict between the Belter Liberation Front and the Trade Guild of Usep, as it tested the resolve and resilience of both factions.

Overview:

* Date: 488 CE
* Location: Palas System, Carrasco Free Sectors
* Factions: Belter Liberation Front vs. Trade Guild of Usep
* Result: Valiant victory by the Belters

Summary: The Siege of Lode's Reach lasted for an extended period and was marked by intense battles and sieges on both land and space. The Belter Liberation Front, determined to protect their independence and resist the growing influence of the Trade Guild, defended Lode's Reach against the relentless assaults of their adversaries mercenary forces. The siege witnessed a series of fierce clashes, resource depletion, and the implementation of various strategies by both sides.
Cocacolamadness

Cocacolamadness is the creator and the host of The Game.

## Characteristics:

He is a sky god. Not much else is known currently.

## Gameplay:

While also hosting, he played seasons 1 and 2 without trying to influence the game too much. This meant he was carried by the main alliance led by Mikeo on Season 1, but he never actually voted anyone. He made it to top 3 and was voted out by Mikeo's choice on day 19. On season 2 he played again, this time with the game having two teams, he started on team B. Again he didn't vote and didn't try to directly influence the game, but was carried by the other players to the merge of the groups and was voted out on day 8 by Aniswurld and Helloo.

After this he would only host and never play again.

## Trivia:

- There is a rumour that cocacolamadness is gay

- There is a rumour that cocacolamadness is not god,

- There are rumours that cocacolamadness is sudo's father.

- There are rumours that cocacolamadness is called Sky Daddy.
Brud Co.

Brud Co., known as "The Warm and Cozy Space Station Company," focuses on creating comfortable space stations. However, corruption and the threat of raids pose challenges to their operations. Despite this, Brud Co. excels in providing a uniform station layout that ensures a pleasant and cozy experience for residents and visitors alike. They are renowned for their comfortable hotels located within the space stations they design and operate.

## History

In 507 CE, Brud Co. was established with a noble mission to cater to the needs of settlers venturing into new frontiers across the vast expanse of the Universe. Recognizing the challenges faced by these intrepid explorers, Brud Co. dedicated itself to creating space stations that would not only serve as transit hubs but also provide a comfortable and welcoming environment for residents and visitors alike.

The company quickly gained a reputation as "The Warm and Cozy Space Station Company," emphasizing its commitment to offering a homely and pleasant experience within the vastness of space. Brud Co. understood the importance of creating a sense of comfort and familiarity in the often isolating and unfamiliar surroundings of remote systems.

However, Brud Co. faced its fair share of challenges throughout its history. Corruption, unfortunately, crept into some areas of the company, posing obstacles to their operations. Additionally, the threat of raids and other security concerns added further complications to their endeavors. Despite these challenges, Brud Co. persevered, driven by their unwavering dedication to providing safe and comfortable havens for settlers and travelers.

One of Brud Co.'s notable achievements is their commitment to a uniform station layout. By ensuring consistency in the design and layout of their space stations, Brud Co. creates an environment that is not only visually appealing but also allows for efficient and convenient navigation. This uniformity contributes to a sense of familiarity and comfort across their network of space stations.

Among the highlights of Brud Co.'s offerings are their comfortable hotels located within their space stations. These hotels have become renowned for their cozy atmosphere and exceptional hospitality, providing weary travelers and settlers with a much-needed respite from their journeys. Whether for a short layover or an extended stay, Brud Co.'s hotels offer a warm and inviting ambiance, making them a popular choice among those seeking comfort and relaxation in the vastness of space.

Despite the challenges posed by corruption and the threat of raids, Brud Co. remains committed to its mission of creating comfortable and welcoming space stations. The company continues to adapt and evolve, implementing robust security measures and proactive measures to address corruption concerns.

Through their dedication to comfort, a uniform layout, and exceptional hospitality, Brud Co. has carved out a unique position in the space station industry. Their commitment to providing a warm and cozy experience for residents and visitors has made them a trusted name in the realm of space travel and settlement.
Melantha

> I’m Melantha, you can call me Mel for short. This crow here? That’s Plague.
>
> Melantha to Jade and Violet, TBA

**Melantha** is the main character of NAME. She works as an investigator along side her pet crow Plague.

## Character Information

### Other Names

Mel (everyone)
Crow Lady
Old Friend

## Relationships

### Friend(s)

Scarlett
Violet
Jade

## Main Attributes

### Characteristics

Melantha is a dark-grey skinned woman with long, flowing ginger hair and a black sleeveless dress with a darker corset and a short skirt paired with black boot-like heels. She is also seen with her pet crow on her shoulder or head.

### Personality

Melantha lacks any emotion, keeping a straight face and a monotone voice. Despite this she still shows care towards those who are close to her such as Plague and Scarlett.
Abbi

**Abbi** is a part of Aladdin's street rat gang and the only female to be part of it, though Aladdin at first didn't know it. She is portrayed by Linda Larkin, the original voice of Jasmine.

## Role

She is a part of Aladdin's gang of street rats, though Aladdin didn't know at first that she was a girl. When it was found out, Aladdin thought he had fallen in love with her, but he was really in love with Princess Jasmine.

At Aladdin's wedding to Jasmine, Abbi attended as a bridesmaid.
Behram-Zuhur Dispute

In the chronicles of the Carrasco Free Sectors (CFS), a pivotal conflict erupted between the Republic of Behram and the Free States of Zuhur, with the Free People of the Sun (FPS) caught in the middle. This clash, known as the Conflict of Territories, served as the initial catalyst for the momentous 30-year war that would reshape the political landscape of the CFS. It revolved around disputed regions that the FPS considered their ancestral domains, sparking tensions and triggering a prolonged struggle for dominion.

### The Conflict of Territories (411 - 417 CE)

#### Overview

The Conflict of Territories unfolded over three decades, as Behram and Zuhur vied for control over regions claimed by the Free People of the Sun. This clash of ambitions set the stage for the larger war that would ensue, escalating the already simmering tensions between the Republic of Behram and the Free States of Zuhur.

#### The Republic of Behram Perspective

From the perspective of the Republic of Behram, the Conflict of Territories was an endeavor to expand their influence and secure vital resources in the disputed regions. They saw themselves as the rightful heirs to these territories, driven by a staunch belief in their industrial prowess and the potential economic benefits that would accompany their control. Behram regarded their actions as necessary steps to ensure stability and progress within the CFS.

#### The Free States of Zuhur Perspective

The Free States of Zuhur viewed the Conflict of Territories as a struggle for self-determination and the preservation of their own cultural heritage. They saw the disputed regions as integral to their ancestral lands and resented what they considered Behram's encroachment. Zuhur emphasized the need to protect their people's rights and traditions, portraying their resistance as a battle against oppression and domination.

#### The Free People of the Sun Perspective

For the Free People of the Sun, the Conflict of Territories represented a violation of their sacred lands and the erosion of their autonomy. They vehemently protested the claims of both Behram and Zuhur, asserting their sovereignty and demanding the recognition of their ancestral rights. The Free People framed their struggle as a fight for cultural preservation and the defense of their spiritual connection to the disputed regions.

#### Conclusion

The Conflict of Territories serves as a critical chapter in the history of the Carrasco Free Sectors, marking the beginning of the harrowing 30-year war that would shape the fate of the factions involved. While the perspectives of the Republic of Behram, the Free States of Zuhur, and the Free People of the Sun diverged, their clashes over disputed regions ignited a blaze of conflict that engulfed the CFS. The repercussions of this conflict would resonate for generations, leading to the formation of the Carrasco Free Sectors and the subsequent peace treaty that brought an end to the warring factions.
Plague

> AWWWK! AWWWK!
>
> Plague alerting Melantha of NAMES bracelet, TBA

**Plague** is a secondary character of NAME. He is the pet crow of Melantha.

### Personality

Plague is seen to only be fond of Melantha, but has also been shown to care about her friends too. Plague has always been hovering around Melantha ever since she helped him.
Yourlocalgovna

A player from Season 2 of The Game.

## Characteristics:

A player who was on Team A. This player didn't have much time to get to know others or to reveal who they were, as they were voted out on day 1.

## Gameplay:

There isn't much known if they had a plan, because they were voted out so quickly, they didn't have a chance to show any form of strategy.

## Trivia:

- This player has never returned, as there hasn't been any contact with them since July 2022.
The Four Conflicts

Conflicts in the Carrasco Free Sectors: A History of Strife and Struggle

The Carrasco Free Sectors (CFS) has been marked by a rich tapestry of conflicts throughout its history. These conflicts arose as a result of various tensions and power struggles among the factions that make up the CFS. From territorial disputes to ideological clashes, each conflict has left an indelible mark on the region's history and shaped the destiny of its inhabitants. This summary page aims to provide an overview of the major conflicts that have unfolded within the Carrasco Free Sectors.

Conflict I: The Unification Wars (Establishment of the Confederation)

* Duration: 480 - 492 CE (12 years)
* Factions: Carrasco Free Sectors, Belter Liberation Front, Pax Terra, Trade Guild of Usep (Guild of Intergalactic Commerce)
* Cause: Numerous conflicts between systems and planets, accelerated by warfare
* Outcome: Peace treaty signed, leading to the establishment of the Confederation of Systems and Stellar Objects

Conflict II: The Great Unrest (Formation of the Carrasco Free Sectors)

* Duration: 417 - 445 CE
* Factions: Republic of Behram, Free States of Zuhur, Trade Guild of Usep, Free People of the Sun
* Cause: 30-year long and costly war between Behram and Zuhur, FPS rebellion, economic collapse, and inflation
* Outcome: Formation of the Carrasco Free Sectors, a coalition of factions seeking stability and unity

Conflict III: Behram-Zuhur Dispute (Catalyst for the 30-year War)

* Duration: 411 - 417 CE
* Factions: Republic of Behram, Free States of Zuhur, Free People of the Sun
* Cause: Territorial dispute over regions claimed by the FPS, tensions between Behram and Zuhur
* Outcome: Escalation into the 30-year War, eventual resolution with the formation of the Carrasco Free Sectors

Conflict IV: The War of Dominion (Trade Guild vs. Free People of the Sun)

* Duration: Unknown - Unknown (Estimated 400 - 445 CE)
* Factions: Trade Guild of Usep (Guild of Intergalactic Commerce), Free People of the Sun
* Cause: Trade Guild's invasive expansion into regions belonging to the FPS, raids on Guild vessels and trade routes
* Outcome: Continued resistance by the Free People of the Sun, disruption of Guild operations, and preservation of FPS cultural identit
Liberation of Zuhur Prime

Liberation of Zuhur Prime

The Liberation of Zuhur Prime was a significant military operation conducted during the Thirty-Year War, with the objective of reclaiming the planet Zuhur Prime from the control of the Belter Liberation Front. This pivotal event played a crucial role in the larger conflict and reshaped the power dynamics within the Carrasco Free Sectors.

Overview:

* Date: 488 - 490 CE
* Location: Zuhur Prime, Carrasco Free Sectors
* Factions: Carrasco Free Sectors, Belter Liberation Front
* Result: CFS re-established control after two years of fighting.

Summary: The Liberation of Zuhur Prime was a hard-fought campaign that saw intense ground battles and strategic maneuvers as the faction seeking to reclaim control of the planet launched a major offensive against the occupying forces. The operation aimed to break the enemy's hold on Zuhur Prime and restore it to its original governance or establish a new order in the aftermath of the conflict. The liberation of Zuhur Prime played a critical role in shaping the course of the war and had a lasting impact on the factions involved.
The Nether

The Nether is a notorious crime cartel that originated from the Royal Belt, a collection of raider groups seeking to elevate their status in the Palas system. The cartel's history is intertwined with the Royal Belt's formation and subsequent fragmentation. Nether emerged as a separate organization 270 years ago, following a significant event involving the Confederation's flagship, "The Silent." Led by Eduard Sholow, Nether seized the opportunity and embarked on a path of criminal dominance, leveraging advanced technology and strategic planning.

## Separation from the Royal Belt

Nether's separation from the Royal Belt occurred when "The Silent," the Confederation's groundbreaking warp-drive spaceship, shipwrecked in the asteroid belts of the Palas System. Initially mistaken for a catastrophic reactor leak, the crew quickly abandoned the vessel, leaving behind only a few engineers and the bridge crew. Shortly after, a raider vessel belonging to The Void Patrol discovered the seemingly abandoned ship. News of this discovery spread rapidly, attracting numerous Belter Raiders who joined the ranks of the newly formed Nether.

## The Silent Abyss and Expansion

Eduard Sholow, Nether's first leader, possessed military training and astute strategic skills. For the first decade of Nether's operation, Sholow focused on training the crew to operate "The Silent," which was renamed "The Silent Abyss" on its tenth anniversary under Nether's ownership. In a momentous raid on the Medel system, Nether's fleet successfully raided three out of the four planets, capturing an estimated 30,000 to 50,000 individuals as slaves. The spoils from these raids allowed Nether's fleet to expand rapidly, amassing a formidable arsenal of ships.

## The Pursuit and Disappearance

The Confederation invested significant resources in an attempt to recapture "The Silent Abyss," their prized flagship. However, their efforts proved futile as Eduard Sholow had secured an engineer familiar with the new warp-drive technology. Just as the Confederation discovered Nether's hideout, "The Silent Abyss" vanished, remaining elusive to this day. Few individuals have encountered the legendary ship and lived to tell the tale.
Arabian Nights Reprise 3

**Arabian Nights Reprise 3** is a reprise to Arabian Nights sung by the Genie of the Ring (Dan Castellan). In it, Aladdin and Abbi are locked in the dungeon, awaiting their fate.

## Lyrics

What a room, what a stink!

This is doom, don't you think?

As the hours of the night crawl past.

You've got rats in your cell

And you'll live with the smell

Till the dawn where you'll breathe your last.

Every tick of the clock

Says get set for the block

And the shock of your awful plight.

You should sleep, but you don't

Cause you know that you won't

See another Arabian Night.
Naitsirk06

A player from Season 2 of The Game.

## Characteristics:

Not much is known about this player, as they weren't in the game for a long time, there is a lack of documentation and they were most likely AFK.

## Gameplay:

A player with no strategy and not a very active player. This is why Team B voted them out on day 2.

## Trivia:

- No contact has been made with this player since July 2022.
All Hypercar Races

Alll Hypercar races that are listed below.

1. Atlanta Motor Speedway.
2. Auto Club Speedway.
3. Brands hatch Indy circuit.
4. Bristol Motor Speedway.
5. Circuit De Spa-francorchamps.
6. Canadian Tire Motorsport Park.
7. Charlotte Motor Speedway.
8. Charlotte Roval.
9. ChicagoLand Speedway.
10. Chicago Street race.
11. Circuit of the Americans road course.
12. Darlington Raceway.
13. Daytona International Speedway.
14. Daytona Road Course.
15. Dover international speedway.
16. Dubai autodrome club circuit.
17. Hockenheimring Grand Prix circuit.
18. Homestead Miami speedway.
19. Homestead Road course.
20. indianapolis Motor Speedway.
21. Indianapolis Road course.
22. iowa Speedway.
23. Kansas Speedway.
24. kentucky speedway.
25. Las Vegas Motor speedway.
26. Martinsville Speedway.
27. Melbourne
28. Michigan international speedway.
29. Mid-Ohio Sports car course.
30. Mount Panorama.
31. Nashville speedway.
32. New Hampshire Motor speedway.
33. North Wilkesboro speedway.
34. Phoenix Raceway.
35. Pocono Raceway.
36. Richmond Raceway.
37. Road America.
38. Sebring international raceway.
39. Silverstone circuit.
40. Sonoma Raceway.
41. Suzuka Circuit.
42. Talladega SuperSpeedway.
43. Texas Motor Speedway.
44. Watkins Glen international.
45. Weathertech raceway Laguna Seca.
46. World wide technology raceway.
Bruno Brunai

* Gacha Life 2
* Gacha Plus

## Jerma-Toxic / Burst Kids Official

***Bruno Brunai*** is a Character who appears in the Fanmade Beyblade Burst PG-13 universe **Burst UnderQuest** (Also Known as **The Burst Kids** or **DreamQuest Far Future**). He's the Son of ***Gabe Brunai***

## Appearance

***TBA*** (I Don't know how to Explain the design.)

## Personality

Bruno can be rude, especially towards people he doesn't know, but he is actually nice and gets along well with people who are close to him.

# Relationships

## Family

### Gabe Brunai

Gabe is Bruno's father. She doesn't like his father too much.

## Friends

### Habiki Shirosagi

Habiki was one of his best friends. They have a good friendship and he supports him, even though he only likes men and not any women of any sort

### Shadow Nightshade

Bruno and Shadow are friends because of Habiki. Both of them are troublemakers when it comes to making fun of people. They would often talk about Habiki's boyfriend, Shiloh, behind his back because they don't like him too much

## Rivals

### Shiloh Karlisle

Shiloh and Bruno may not have met, but based on what he heard from Habiki, Shiloh was a joke to him because he had never heard of such a thing as a "femboy" in his life, and it sounded stupid to him

# Trivia (Fun facts)

* the name "Bruno" means: burnished (polished, with luste) and also moreno, also present in the words braun (in German) and brown (in English).
* Bruno and Mabel were originally gonna be a ship but was changed quickly.
* He was gonna be Homophobic but was also changed
* He is Older than Habiki and Shadow
Maps

**Maps**

**Maps** in Newbie Defense are where you will be spending most of your hours on since you can't play without the maps. They all have different styles, difficulty, path layouts and reward systems that make each map special. most have only one path layout, and some have multiple paths, which can change the usual wave layout or change the appearance of enemies.
Judd McCanada

* current design
* Old 2017-2019 design

Judd McCanada is a hypercar racer who competes at the hypercar racing series. He won 3 championships in 2017, 2019, and 2021. His sponsor is AP racing bearing the number 59.

## Bio.

Judd McCanada is a 3-time champion who is the 7th most popular driver in the hypercar racing series. He was very happy to be with his best friend Adam gearshift and Wilbur blackrim racing on and off the track. He was a little mean to his younger brother Stanley that any 54 year old could have although he is kind and nice to his friends. His model is a 2010 Bugatti veyron super sport after the car he debuted in 2011. He had a career ending crash in the last race of 2024 championship that he had to be repaired 1 month later. He was also a character in the hypercar road trip adventure series.

## Racing career wins in every year.

2012. 4 wins

2013. 3 wins

2014. 3 wins

2015. 2 wins

2016. 6 wins

2017. 26 wins

2018. 4 wins

2019. 19 wins

2020. 5 wins

2021. 15 wins

2022. 2 wins

2023. 1 win

plus 35 more in the hypercar Xfinity series.

## DNF’s

34 + 1 for the last race career-ending crash.

## Livery

Judd’s design is a little bit of a dark black with a side of orange on his sides and bottom front but with some purple on his old design with his current he has a little bit of orange on bottom sides and front with some blue on his doors his top roof and some yellow in the back.
Star

Star Corporation, often referred to as "The Transportation Megacorporation," is a significant player in the transportation sector. While corruption remains a major issue within the corporation, its state-of-the-art fleet and extensive logistics network have propelled Star Corporation to become the second-largest transportation entity, closely trailing ConFreight. Star Corporation also operates under two distinct branches, focusing on transportation and security services.

### Branches

#### Star Shipping Co. (Transportation and Logistics)

Star Shipping Co. is a massive transportation company catering to various industries. Despite facing challenges such as raids, space pirates, and corruption, they boast a vast transport route network and are renowned for their efficient logistics operations. Star Shipping Co. primarily focuses on spaceship rentals, ensuring the availability of transportation options for their clients.

#### Star Security Co. (PMC and Security)

Security Co. is a large private military contractor (PMC) and security company associated with Star Corporation. Although some entities are reluctant to collaborate with them, Security Co. employs numerous subcontractors and emphasizes its wide range of security and protection services. The corporation has recently formed and aims to establish a strong presence in the security sector.
2024 Hypercar Racing Series

Ferrari

Hennessey

Italdesign

Koenigsegg

Lamborghini

McLaren

Nobel

Pagani

Porsche

Rimac

W motors

Zenvo

The 2024 Hypercar racing season is the 74th season of the Hypercar Racing series. This season was taken place after episode 3 of the Hypercar road trip adventure series Judd McCanada’s retirement! Where all the replacements started replacing other Hypercar because of Jimmy Elliott.

## Races.

21. North Wilkesboro all star race open 1-3:
33. Richmond Raceway #2:
36. Darlington Raceway #2:
37. Atlanta Motor Speedway #2:
38. Watkins Glen International:
39. Bristol Motor Speedway #2:
40. Kansas Speedway #2:
41. Talladega SuperSpeedway #2:
42. Charlotte Roval:
43. Las Vegas motor Speedway #2:
44. Homestead Motor Speedway:
45. Martinsville Speedway #2:
46. Phoenix Raceway #2:

## Win Chart.

1. Jimmy Elliott - 35 wins.
2. Thomas Tanrev jr. - 2 wins.
3. Mason Roadspin - 1 win.
4. Adam Gearshift - 1 win.
5. Devin Dodger - 1 win.
6. Derek Meanstar - 1 win.
7. John Hiller - 1 win.
8. Percy pointline - 1 win.
9. Sheldon Carson - 1 win.
10. John Shiftgearson - 1 win.
11. Harvey Frosterbumper - 1 win.
Cuba dustfield

Cuba Dustfield is a hypercar who competes in the hypercar racing series. He is one of the oldest and nicest of all of the drivers bearing the number 85.

## Bio

Cuba is the only driver who is nice, calm, and friendly to all of the hypercar drivers but even if he loses a having a losing streak he is still calm. He is sponsored by Xbox One and has an aqua green and white livery. He is friends with Adam, Judd, wilbur, Phillip, Samantha, Henry, Kim, and formerly Paul. He hasn’t won a championship in all 8 years but he didn’t mind the only thing he didn’t like is getting replaced by a new racer named Thomas tanrev jr.

## Racing wins in every year

2000: 3 wins

2004: 2 wins

2005: 1 win

2006: 5 wins

2010: 4 wins

2011: 9 wins

2012: 12 wins

2013: 6 wins

2014: 3 wins

2015: 8 wins

2016: 4 wins

2017 2 wins

2018: 5 wins

2019: 1 win

2020: 6 wins

2022: 1 win

2023: 1 win
Samantha galashia

Samantha galashia is a hypercar racer who competes in the hypercar racing series. She is the first female to ever win the championship in 2023 making one of her best years in her career. Her racing sponsor is Hoosier Racing tire bearing the number 75.

## Bio

Samanta has some great performances racing behind Adam, Judd, and Wilbur. She dominated the 2023 season having 7 wins so far now has 45 career wins. She has a boyfriend named Adam gearshift and she is a great person towards Adam she goes on a date with Adam in 2014 in the off-season. She is nice and kind although she doesn’t like Paul and Derek because Paul has a weird personality towards Samantha, and Derek was being well overly rowdy and wanted to wreck out cars. She is 43 years old and got replaced by a new racer named Mason Roadspin before the 2024 championship

## Racing career wins in every year.

2013. 1 win

2014. 3 wins

2015. 7 wins

2016. 1 win

2017. 4 wins

2018. 6 wins

2019. 6 wins

2020. 5 wins

2021. 3 wins

2022. 1 win

2023. 8 wins

2024. 0 wins
AP Racing

AP Racing is a hypercar Racing Series Sponsor.

## Description.

AP Racing is the leading manufacturer of performance brake and clutch systems for road and race cars. The core product range includes clutches, calipers, discs, pads, master cylinders, pedal boxes and air jacks, as well as road and competition brake systems for motorcycles.

## History.

The company founded as Automotive Products by Edward Boughton, Willie Emmott & Denis Brock began in Berners Street in London in 1920 with the purpose of importing components from the USA to maintain ex-military vehicles which were adapted for civilian use in this country after WW1.

The business soon expanded to manufacture components for the fast-growing British motor industry.