recursal/Fanatic-Fandom huggingface dataset:
Destroyer (DOOM)/KieranH10

## **Summary**:

The **Destroyer** is a large ship used by the armies of Hell, introduced in Doom Eternal's "The Ancient God's: Part 2" DLC.

The Destroyer is a mid-sized ship for hell, being much larger than the Fighter Ships, but much smaller than the Hunter Ships. Destroyers were used in the Battle of Immora, to defend Immora against the Sentinel Forces.

## **Information**:

**Name**: Destroyer

**Age**: Unknown

**Source**: DOOM

**Power Level**: At least **8-C**, likely **Higher**

**Classification**: Ship, Aircraft

**Users**: Hell

**Necessities To Use**: Unknown

**Size**:

* **Height**: 84.52019 metres
* **Width**: 64.882 metres
* **Length**: 17.76169 metres

**Mass**: Almost 3,000 Tonnes

**Materials**: Unknown

**Terrain**: Air

**Notable Abilities**: Large Size (Type 1), Flight, Energy Projection

**Energy Capacity**: At least **Building Scale**, likely **Higher** (Should be stronger than Catapults, which can kill groups of Night Sentinels with their shots, should be comparable, if not superior to Sentinel Heavy Battleships, which can cause explosions on this level, should be superior to Super Heavy demons such as the Baron of Hell and Tyrant)

**Speed Level**: **Subsonic** Flight Speed (The Hell Ships were shown flying at high speeds, typically being capable of crossing their body length in a matter of seconds), **Higher** Attack Speed (Their shots were travelling much faster than they were flying, and crossing hundreds of metres, if not kilometres in seconds)

**Resilience Level**: At least **Large Building Scale** (Capable of taking shots from other ships, which should be comparable to Sentinel's Artillery, which were able to fire Doomguy through a large metal wall, and could create explosions on this level, should at very least be durable enough to survive its own GPE, due to being made of the same material, Fighters should be comparable to Hunters)

* **Resistances**: None Notable

**Range**: **Hundreds of Metres** (Their shots were crossing the Battlefield on Immora, which could house small Titans, Atlans, and more)

**Weaknesses**: None Notable

**Attacks**:

* **Small Guns:** The Destroyer is armed with multiple small blasters which can fire energy beams quickly at opponents.
* **Energy Orb:** The Destroyer has a large energy orb which can be fired at opponents as a stronger attack.

**Note**: The Destroyer, much like other Hell Ships, does not have a large amount of screen time, meaning not a lot of information is known on it.
HafzaProductions Wii Party U fanon Wiki

**Welcome to the HafzaProductions Wii Party U fanon Wiki!**
This is my second wiki, relating to Wii Party U/ WSC. Only this time it's about a different Mii Series. This Wiki is related to my original one: https://hafzaproductions-miis.fandom.com/f (and both are related to my YouTube Channel)

Now I will eventually get all Mii pages done, but in the meantime there are rules to be followed, and must always be complied with!

Following CPU Miis: **Adrien, Alex, Alice, Alphonse, Andrea, Anne, Ariyana, Barbara, Barzu, Bronce, Bruce, Claudia, Daniel, Dave, Dilan, Edurado, Ellie, Enrique, Ephildeen, Faiton, Farra, Fashidod, Faxdalle, Franko, Frasadi, Gai-ku, Garfin, Gaston, Gee-joon, Gerald, Giraa, Gregory, Guilie, Haoru, Harras, Haruka, Henry, Herald, Hextoes, Hollu, Hoxki, Hui, Ilka, Irina, Ivo, Jaccu, Jack'i, Jàhao, James, Jaurit, Jayee, Jeffu, Jessica, Jiku, João, Joë, Josté, Juliette, Junjun, Kaibut, Kaiuy, Kaori, Karlos, Kauzihiko, Kem, Luigi, Lyeda, Maddison, Makice, Mal, Mankiba, Mari, Marisa, Masha, Michigan, Mi-ki, Mitsu, Musafa, Namaari, Narmoi, Nord, Olga, Pavel, Pedro, Pit, Quillermo, Rarrasee, Rie, Rui-Lino, Sandy, Shu, Sim-jyun, Skip, Sophia, Suptoes, Susanna, Tai, Talyor, Terranco, Terrence, Thomas, Toby, Todd, Vactor, Vara, Varoshki, Xijini, Yaami, Yarraio, Yin-gu and finally, Yuriko.**
Anhur (Egyptian Mythology)/Apex Predator GX

## Summary

Anhur is the Egyptian God of War and hunting from Thinis. Everyday, he helps his father, Ra, fight off his enemies from his solar barge. His wife is Mehit and his sister is Tefnut. He also represented the creativity of man.

## **Information**:

**Name**: Anhur, Onuris, Onouris, An-Her, Anhuret, Han-Her, Inhert, Slayer of Enemies, Sky Bearer, He who Leads Back the Distant One, Lord of Lances, High of Feather, Strong of Arm

**Age**: Thousands of years old

**Gender**: Male

**Source**: Mythology

**Power Level**: **2-C**

**Classification**: God of War

**Notable Abilities**: Superhuman Physical Characteristics, Natural Weaponry (Sharp teeth and claws), Enhanced Senses (Enhanced senses allow to have great eyesight, hearing, smell, and taste), Immortality (Type 1), Martial Arts, Air Manipulation

**Energy Capacity**: **Universe Scale** (Helps Ra fight Apophis everyday)

**Speed Level**: **Massively FTL** (Comparable to Set), possibly **Nigh-Omnipresent** (Powerscaling to Apophis)

**Strength Level**: At least **Class E** (Has been described as holding the sky)

**Resilience Level**: **Universe Scale**

* **Resistances**: Unknown

**Arsenal**:

* **Standard**: Spear, lance, rope, chariot

**Intelligence**: He has thousands of years of battle experience and is the God of War and hunting. Represented the creativity of man

**Weaknesses**: None notable.

**Stamina**: **Godly**.

**Range**: **Low multiversal**

**Environment**: Varies
Vellinoise

**Vellinoise** is a Custom CPU Mii from Wii Sports, Wii Sports Resort and Wii Party.

## Wii Sports

In Tennis, he is a Pro, with a skill level of 1300. He plays with either Xerox or Yoko.

He is really good in Baseball, with a skill level of around 771 to 967, and leads his team with Haruki, Mizuho, Naomi, Jaurit, Miyu, Rachel, Morgan, and Akira. Vellinoise plays on the Baseball teams of Xerox, Faxdalle, Makoto, Hinata, Nord, Yarraio, Ryan, and Sandra. He is the second best Mii to never be a Pro.

He is sometimes a Pro in Boxing, with a skill level around 905 to 1095, being the 15th best player.

## Wii Sports Resort

In Swordplay, Vellinoise is bad, being the 20th worst player, with a skill level of 296 to 300. He is the last opponent in the 200s.

He is a high Pro in Basketball, being the 7th best player, with a skill level of 1406 to 1410. His teammates are Richard and Makoto. He is the first player in the 1400s.

In Table Tennis, he is also a great Pro, being the 20th best player, with a skill level of 1211 to 1215. Vellinoise uses backspin in every shot. He is the first player in the 1200s.

In Cycling, he is not great but OK, being in 75th out of 98th.

## Armors Vellinoise uses in Swordplay Showdown

* He appears in Green Armor in stages 8 and 19.
* He appears in Gold Armor in stages 9, 10, and 20.
* He appears in Red Armor in stages 7, 15, and 17.
	+ Vellinoise is the first Mii in Red Armor to exhibit a twirling behavior with her sword.
* He appears in Purple Armor in stages 14 and 18.
* He never appears in Black Armor.
* He is never aggressive.

## Wii Party

In Wii Party, Vellinoise is in Expert Difficulty.

## Names in Other Languages

* Japanese: **ヴェリノワーズ** (verinovas)
* Korean: **벨리노이즈** (bellinois)
* Chinese: **维利诺斯** (wéilì nuòsī)

## Trivia

* According to a file in the September 2020 Nintendo leak about CPU Miis, Vellinoise's nationality is Italian.
* According to the *Wii Sports* files, Vellinoise's Internal ID is 038.
* Vellinoise is left-handed.
* Purple is his favourite colour.

## Gallery

**Vellinoise's** Official QR Code.**Vellinoise's** Official Face Image.**Vellinoise's** Official Full Body Image.**Vellinoise's** Country of Origin (Italy)**Vellinoise's** Baseball Teammates.All of the CPU Miis in Wii Party.
Dragon Hydra (Colombian Mythology)/Apex Predator GX

## Summary

**Dragon Hydra** is a Colombian dragon with 3 heads and 2 tails similar to King Ghidorah from Godzilla. One day a messenger running and shouting very hard and fatigued arrived in the neighborhood of the chief, and the animals appeared dead, as if a fierce killed them that by that place flew, a monster causing terror, destruction, and death, the chief of the tribe sent many people to fight this demon, but none of these could do anything.

Then a giant Indian named Pilcuan offered to the cacique to go to the village to go to kill this monster.

## **Information**:

**Name**: Dragon Hydra

**Age**: Unknown

**Gender**: Probably Male

**Source**: Mythology

**Power Level**: At least **9-B** physically. **higher** with fire breath

**Classification**: Dragon

**Notable Abilities**: Superhuman Physical Characteristics, Flight, Large Size (Type 1, possibly 2), Damage Boost, Skilled in stealth, Can spread diseases, the plague, and the epidemic, Fire Manipulation, Laser Vision, Multiple Personalities, Bodily Weaponry (Type 1) (Teeth, Tail, and Claws), Breath Attack, Petrification (Some Days after someone saw the Dragon Hydra you will be turned into stone), Acid Blood and Has a poisonous bite

**Energy Capacity**: At least **Wall Scale** (Can easily tear apart Cattle), **higher** with fire breath (Its breath is so powerful that entire villages were burned with it). Can ignore conventional durability via looking at it directly

**Speed Level**: **Superhuman** (Much faster than the wind)

**Strength Level**: At least **Grade 1** (Can tore apart Cattle with ease)

**Resilience Level**: At least **Wall Scale**

* **Resistances**: Resistance to Magic and Poison

**Arsenal**:

* **Standard**: Teeth, tail and claws

**Intelligence**: At least **Animalistic**

**Weaknesses**: Holy Weapons.

**Stamina**: Unknown, at least Superhuman

**Range**: **Tens of meters**

**Environment**: Varies, Comes from the sky

**Feats**:

* Can kill Cattle and burn villages with its fire.
Mictēcacihuātl (Aztec Mythology)/Apex Predator GX

## Summary

In the mythology of the Aztec people, the ancient culture of central Mexico, Mictecacihuatl was literally named “lady of the dead.” Along with her husband, Miclantecuhtl, the goddess ruled over the land of Mictlan, the lowest level of the underworld where the dead live.

Mictecacihuatl’s role was to guard the bones of the dead and preside over festivals of the dead. These festivals eventually added some of their customs to the modern *Dia de los Muertos*, which was also heavily influenced by Catholic Spanish traditions. The Catholic Church observed the holy holidays of All Saints Day and All Souls Day on November 1st and 2nd, and so absorbed the Aztec festivals to coincide with the Catholic holidays.

Fairly elaborate stories surround Mictecacihuatl’s husband, Miclantecuhtl, but there are fewer stories about the goddess. It is believed that she was born and sacrificed as an infant, then become the mate of Miclantecuhtl. Together, these rulers of the Mictlan had power over all three types of souls dwelling in the underworld—those who died normal deaths, heroic deaths, and non-heroic deaths.

In one version of the myth, Mictecacihuatl and MIclantecuhtl are thought to have a role in collecting the bones of the dead, so that they could be gathered by other gods, and returned to the land of the living where they would be restored to allow the creation of new races. The fact that many races exist is because the bones were dropped and mixed together before they made their way back to the land of the living for use by the gods of creation.

The worldly goods buried with the newly dead were intended as offerings to Mictecacihuatl and Miclantecuhtl to ensure their safety in the underworld.

## **Information**:

**Name**: Mictecacihuatl

**Age**: Unknown

**Gender**: Female

**Source**: Mythology

**Power Level**: At least **5-A**, likely **4-C**

**Classification**: Goddess of Death

**Notable Abilities**: Superhuman Physical Characteristics, Large Size (Type 6), Blood Absorption, Immortality (Type 1) and Disease Manipulation and Death Manipulation

**Energy Capacity**: At least **Star Scale** (Mictecacihuatl is often represented with a defleshed body or skeleton, with jaws wide open, so that she can swallow the stars and make them invisible during the day.), likely **System Scale** (She can probably eat "all" the stars in the sky at same time, which equates to 5000 stars)

**Speed Level**: **Unknown**

**Strength Level**: **High-Solar**

**Resilience Level**: At least **Star Scale**, likely **System Scale**

* **Resistances**: Unknown

**Arsenal**:

* **Standard**: Bones

**Intelligence**: At least **Average**

**Weaknesses**: None notable

**Stamina**: **Incredibly High**. Likely **Limitless**

**Range**: **Interstellar**

**Environment**: Varies, comes from the underworld

**Feats**:

* Can eat all the stars in the sky.
Coasters/Beer/Czech Republic

This subpage shows all the **beer coasters from the Czech Republic** in the collection and serves the purpose of being embedded into the *Czech Republic section* of the beer coasters page which itself is embedded into the main coasters page.

## Beer coasters from the Czech Republic

❗️ **NOTE**: Coasters with identical front and backsides appear centered between the respective columns.
Регенерирующая броня

Регенерирующая броня - один из важнейших компонентов при создании хорошо защищённых кораблей. Сама по себе она не обеспечивает достаточную защиту, однако благодаря способности восстанавливать себе и соединённым с ней деталям фиксированный процент здоровья, прочные модули, такие как тяжёлая титановая броня или кварцевая броня в сочетании с данной деталью становятся одним из лучших способов защитить свой корабль.
Руда

Спрайт

Руда - ограниченный ресурс, добываемый из астероидов при помощи буров.

Используется для получения топлива с помощью рудных конвертеров.

Хранится в специальных контейнерах.

### Интересные факты

* Текстура руды основана на порошкообразном угле в TPT, но сама руда, скорее всего, является смесью льда и камня.
* Руда является единственным ресурсом с нулевой взрывоопасностью.
* Была удалена в 0.10.0
Amenominakanushi (Japanese Mythology)/Apex Predator GX

## Summary

**Amenominakanushi** (天御中主 "All-Father of the Originating Hub", or 天之御中主神 "Heavenly Ancestral God of the Originating Heart of the Universe") is, according to the *Kojiki*, the first *kami*, and the source of the universe according to Shintoism. In mythology he is described as a "god who came into being alone" (*hitorigami*), the first of the *zōka sanshin* ("three *kami* of creation"), and one of the five *kotoamatsukami* ("distinguished heavenly gods").

It is also speculated that this kami is the root of space or is space itself. The kami is only mentioned once in the Kojiki and makes no later appearances. Some scholars feel Amenominakanushi was created only on paper as a counterpart to China’s Shangdi. However, other scholars feel it is hard to believe there is any concrete link between the deities as Amenominakanushi completely lacks any role related to ethics or morality. Actually, the kami has no practical religious role at all whatsoever other than a brief appearance in the Kojiki and the Nihonshoki’s additional texts.

## **Information**:

**Name**: Amenominakanushi / All-Father of the Originating Hub (天御中主), Heavenly Ancestral God of the Universe's Originating Heart (天之御中主神)

**Age**:  As Old as Creation

**Gender**: Genderless as a Primordial Deity, has both Masculine and Feminine aspects

**Source**: Mythology

**Power Level**: **2-C**

**Classification**: Deity, Kami, Japanese God, God of Creation

**Notable Abilities**: Superhuman Physical Characteristics, Immortality (Types 1 and 3), Reality Warping, Matter Manipulation, Spatial Manipulation, Time Manipulation, Mind Manipulation, Soul Manipulation, Life Manipulation, Death Manipulation, Light Manipulation and likely various others.

**Energy Capacity**: **Universe Scale** (The whole of creation came from him. Formed matter, space, time, life and light itself)

**Speed Level**:  **Unknown.** Possibly **Omnipresent**

**Strength Level**: **Immeasurable**

**Resilience Level**: **Universe Scale**

* **Resistances**: Unknown

**Arsenal**:

* **Standard**: None notable

**Intelligence**: Possibly Nigh-Omniscient

**Weaknesses**: None notable.

**Stamina**: **Infinite**.

**Range**: **Low multiversal**

**Environment**: Varies, Comes from Heaven

**Feats**:

* A few quotes regarding his power:

“…We understand that he (Amenominakanushi) has sovereignty over all things in the universe. Since this great kami thus exists without a beginning, it is only appropriate that he be called the ultimate, first deity, and that no words should possibly exist to describe the heights and depths of his virtuous power.”

"All things in heaven and earth have an original, great ancestral *kami*. Its name is Amenominakanushi no kami. It has no beginning and no end. It abides in the heavens above. It is furnished with the quality of producing all things within heaven and earth, but it acts not and is quiescent (it dwells in the so-called Plain of High Heaven from the original beginning), and it is sovereign over all existence."
Lou Carcolh (French Mythology)/Apex Predator GX

## Summary

**Lou Carcolh**, or the **Carcolh**, is a mythical beast from French folklore. It's described as a large, slimy, snail-like serpent with hairy tentacles and a large shell. It is said to live in a cavern beneath Hastingues, a town in the Les Landes region in southwestern France.

The carcolh's slime could sometimes be seen long before the creature itself arrived. Nobody dared to approach the creature, as unwary persons would be grabbed by its tentacles, dragged into its cave and devoured whole.

*The Carcolh* is a nickname given to the city of Hastingues, in the French department of Landes, due to its situation on a rounded-shape hill. Furthermore, the men of Hastingues used to say, as a pleasant warning to young and pretty women, "the carcolh will catch you!"

## **Information**:

**Name**: Lou Carcolh

**Age**: Varies

**Gender**: Varies

**Source**: Mythology

**Power Level**: At least **9-B**

**Classification**: Mix between a gigantic snail and a serpent

**Notable Abilities**: Superhuman Physical Characteristics, Natural Weaponry (teeth), Enhanced Senses, Stealth Mastery, Large Size (Type 0), Adhesivity, Body Control

**Energy Capacity**: At least **Wall Scale** (Can easily overpower and eat humans and other large animals.)

**Speed Level**: **Unknown**

**Strength Level**: At least **Class 1** (Can tear apart humans)

**Resilience Level**: At least **Wall Scale**

* **Resistances**: Unknown

**Arsenal**:

* **Standard**: Its teeth

**Intelligence**: **Animalistic**

**Weaknesses**: May be vulnerable to salt, since it is effectively a gigantic snail (however its serpent/dragon elements may protect it slightly from this)

**Stamina**: **Unknown**.

**Range**: **Several meters**

**Environment**: Varies, Comes from Forests and caves near towns

**Feats**:

* Can tear apart humans.
Логика

Логика -категория деталей, добавленная в снапшоте 0.10.11.

Логика содержит несколько датчиков и измерителей, логические модули и ещё несколько полезных деталей, на данный момент всего их 10. Начиная с версии 0.10.11 множество модулей могут выдавать и принимать логический сигнал, который может быть инвертирован на выходе (с 0.10.13 - и на входе). При помощи этого логического сигнала можно управлять кораблём при помощи деталей из этой категории.

Далее список всех деталей из этой категории:

Лазерный датчик

Датчик скорости

Датчик угловой скорости

Кнопка

Экран (лампа)

Таймер

Переключатель

И-вентиль

ИЛИ-вентиль

Искл. ИЛИ-вентиль
Glonk (Flanimals)/Apex Predator GX

## **Summary**:

The Glonk is a green reptillian humanoid that well, does nothing. If a Munty Flumple falls in love with a Glonk, its there forever.

## **Information**:

**Name**: Glonk (Scientific Name)

**Age**: Unknown

**Gender**: Varies

**Source**: Flanimals

**Power Level**: Likely **10-C**

**Classification**: Evolved Austrillo Ployb

**Notable Abilities**: Small Size (Type 1)

**Energy Capacity**: Likely **Small Animalistic** (It is known that it eats pizza.)

**Speed Level**: **Immobile** , **Unknown** attack speed (Supposedly are physically capable of moving)

**Strength Level**: **Unknown**, likely **Below Average** (Does absolutely nothing)

**Resilience Level**: **Small Animalistic** (Asuming is a very short Fanimal)

* **Resistances**: Unknown (Should probably have any special resistance, who knows?)

**Arsenal**: Green mouth and hands

**Intelligence**: Likely **Animalistic**

**Weaknesses**: It is its worst enemy

**Stamina**: **Unknown** (Does nothing)

**Range**: **Below Average** due to size

**Attacks**: Eating Pizza Tachnique.

**Environment**: Flanimal World
Maria la Larga (Colombian Folklore)/Apex Predator GX

## Summary

In the towns of Antioquia and old Caldas, at dawn when the arrogant rooster crows; bars, clubs, and canteens close their doors, and drunks meander through the lonely streets, some looking for their houses to sleep and other brothels to fornicate. Suddenly the party-goers see **María la Larga**, a tall, beautiful and voluptuous young woman, with cleavage, a miniskirt, and heels; She flirts with them, sensually moving her monumental butt, combing her hair with her fingers and speeding up her pace. they go on, regardless of the mystery and danger they may encounter.

To the dissolute, it seems like an adventure, that they don't want to waste; and they enter the holy field with a fever thinking that they are going to enjoy it there. And when the lascivious dare to approach Maria the long one to embrace her, caress her, and the love act consummate; she is happy and grows like fifty meters, and with her craned arms she grabs them and lifts them as if she were going to kiss them. Then the libertines when looking at her, they see a horrible skull that begins to kiss them.

At that moment, drunkenness passes, they pee and shit, and they scream without stopping. Immediately Maria la Larga hangs them on the immense cross of the temple or on the tops of the pines, or on the highest of the eucalyptus and disappears flying towards the stars, getting lost in the sky. Meanwhile, the prostitutes implore the warden and the gravedigger to set upstairs and call the fire brigade to help them down.

## **Information**:

**Name**: Maria la Larga

**Age**: Unknown

**Gender**: Female

**Source**: Mythology

**Power Level**: **Varies** from **10-B** to **9-A**

**Classification**: Spirit

**Notable Abilities**: Superhuman Physical Characteristics, Immortality (Type 1 and 7), Large Size (Type 1; 50 meters tall), Possibly Non-Corporeal, Flight, Size Manipulation and Shapeshifters

**Energy Capacity**: **Varies** from **Humananoid** (Maria can be an average gronw woman) to **Small Building Scale+** (She can grow 50 meters tall, can generate this much energy by walking)

**Speed Level**: **Varies** from **Regular Human** to **Superhuman** travel, reactions and combat speed (Warranted by sheer size)

**Strength Level**: **Grade K** (Can lift her own mass, 2,754.27 Metric Tonnes)

**Resilience Level**: **Unknown** her immortality and possible incorporeality make her hard to beat

* **Resistances**: Unknown

**Arsenal**:

* **Standard**: None notable

**Intelligence**: **Above Average** (Expert in deceiving men)

**Weaknesses**: None notable.

**Stamina**: Unknown, at least Superhuman

**Range**: **Standard Melee Range** to **Tens of meters**

**Environment**: Cities and towns.

**Feats**:

* Can grow fifty meters.
Momotaro (Japanese Mythology)/Apex Predator GX

## Summary

**Momotaro** is a a hero of Japanese myth. A young boy discovered by a childless couple inside of a giant peach sent from Heaven, he was raised by his adoptive parents for years until he left to face a gang of onis on a distant island. On the quest, he met a talking dog, pheasant and monkey who became his allies. After they infiltrate the demon's fortress, defeat their assembly and captured their chief, they returned home with the onis' treasure and lived happily from that day forward.

## **Information**:

**Name**: Momotaro

**Age**: Unknown, described as a young boy

**Gender**: Male

**Source**: Mythology

**Power Level**: At least **8-C**

**Classification**: Hero, human

**Notable Abilities**: Superhuman Physical Characteristics, Weapon Mastery, Resistance to Soul Manipulation and Disease Manipulation

**Energy Capacity**: **Building Scale** (Defeated an entire band of Onis)

**Speed Level**: **Unknown**

**Strength Level**: **Unknown**

**Resilience Level**: At least **Building Scale**

* **Resistances**: Unknown

**Arsenal**:

* **Standard Equipment:** Katana, millet dumplings

**Intelligence:** Seemingly disciplined warrior.

**Weaknesses:** In some versions of the story, he is rather lazy.

**Stamina**: **Superhuman**.

**Range**: **Standard Melee range**

**Environment**: Varies
Herensuge (Basque Mythology)/Apex Predator GX

## Summary

**Herensuge**, meaning *dragon* in euskera, is a mythical creature from primeval times sparingly making appearances across all of Basque Mythology.

## **Information**:

**Name**: Herensuge

**Age**: Unknown

**Gender**: Male

**Source**: Mythology

**Power Level**: **Varies** from **10-A** to **9-B**

**Classification**: Evil Dragon

**Notable Abilities**: Superhuman Physical Characteristics, Natural Weaponry (Sharp teeth and claws), Enhanced Senses, Large Size (Type 0), Fire Manipulation/Breath Attack, Poison Manipulation (It possesses a venomous bite), Flight, Madness Manipulation, Possibly Stealth Mastery

**Energy Capacity**: **Varies**, At least **High Humanoid** (In some stories Herensuge is depicted as being so weak a man armed with a stick and a dog can kill it.) to **Wall Scale** (In some stories it can kill horses.)

**Speed Level**: At least **Superhuman** (Much faster than a man trying to escape him)

**Strength Level**: **Superhuman**

**Resilience Level**: **Varies**from at least **High Humanoid** to **Wall Scale**

* **Resistances**: Unknown

**Arsenal**:

* **Standard**: His teeth and claws

**Intelligence**: **Average** (He's consistently depicted as being very sadistic, kidnapping random people only to drown them, not even eating their bodies afterward.)

**Weaknesses**: None notable.

**Stamina**: Unknown, at least Superhuman

**Range**: **Standard Melee Range** to **Several Meters**

**Environment**: Varies, Comes from Forests near towns

**Feats**:

* Can kill horses.
Lernaean Hydra (Greco-Roman Mythology)/Apex Predator GX

## Summary

**The Lernaean Hydra**, normally shortened to just **The Hydra** is a reptilian monster, the third child of Typhon and the Echidna, and the monster Hercules was forced to beat as his second trial. It lives in the lake of the city of Lerna, true to his name. It is known for its impressive regeneration and its incredibly potent poison.

## **Information**:

**Name**: The Lernaean Hydra; The Hydra of Lerna

**Age**: Thousands of years old

**Gender**: Male

**Source**: Mythology

**Power Level**: **6-C**, **much higher** with poison

**Classification**: Monster, Serpent

**Notable Abilities**: Superhuman Physical Characteristics, Natural Weaponry (Teeth), Regeneration (Mid; Will regrow two or many more heads for every one cut off, depending on the myth), Fire Breath, Durability Negation via Poison Manipulation (High level), Immortality (Types 1, 2, and 3. Ageless, each of its mortal heads would regenerate along with a new additional head when cut off, immortal head would not be regrown but would still be alive after decapitation), Invulnerability (The immortal head could not be harmed by normal means. Hercules required a magic sword from Athena to decapitate it. Even then, it was still alive afterward, forcing him to bury it under a boulder)

**Energy Capacity**: **Island Scale** (Was a serious threat to Heracles, and the hero was only able to defeat her through the help of Athena and his nephew), **much higher** with poison (Her posthumous poison was enough to cause the immortal centaur Chiron to forsake his immortality and even kill Heracles himself)

**Speed Level**: **Superhuman** movement speed with **Massively Hypersonic** reactions (Was reacting to Heracles)

**Strength Level**: **Superhuman** via size

**Resilience Level**: **Island Scale** (Its regeneration makes it hard to defeat, and its immortality makes it even harder to kill)

* **Resistances**: Unknown

**Arsenal**:

* **Standard**: Teeth

**Intelligence**: Animalistic.

**Weaknesses**: Cauterizing the wounds after her heads are removed prevents them from regrowing.

**Stamina**: Likely **Godlike**

**Range**: Extended melee range. Higher with its breath

**Environment**: Varies

**Feats**:

* Fougth with Heracles.

**Notable Attacks/Techniques:**

* **Immortality/Regeneration/Invulnerability:** For each of the Hydra's mortal heads that were cut off, two new heads would grow in their place. The immortal head lacked this regeneration but was instead made immortal. As a result, it could not be harmed by normal means. A magic sword forged by Athena was required to decapitate the immortal head. Even after being decapitated, the immortal head was still alive and could still bite. Hercules had to bury the still living head under a boulder.
* **Fire breath:** The immortal head could breathe fire as long as it was still attached to its body.
* **Poison:** The Hydra was extremely poisonous. She could breathe deadly fumes, forcing others to hold their breath, and her blood could kill others simply through touching their skin.
Fighter (DOOM)/KieranH10

## **Summary**:

The **Fighter** is a large ship introduced in DOOM Eternal's "The Ancient Gods: Part 2" DLC.

Utilized to defend Immora from the Battle outside of its walls, the Fighters were able to hover above the ground and fire at the opposing Sentinel army.

## **Information**:

**Name**: Fighter

**Age**: Unknown

**Source**: DOOM

**Power Level**: At least **8-C**, likely **Higher**

**Classification**: Ship, Aircraft

**Users**: Hell

**Necessities To Use**: Unknown

**Size**:

* **Length**: 28.96615 metres
* **Width**: 18.32988 metres
* **Height**: 50.6811 metres

**Mass**: Over 400 Tonnes

**Materials**: Unknown

**Terrain**: Air

**Notable Abilities**: Large Size (Type 1), Energy Projection, Flight

**Energy Capacity**: At least **Building Scale**, likely **Higher** (Should at very least be stronger than the standard demons of hell, such as the Baron of Hell, and more. Much larger than, and should at least be somewhat comparable to Demonic Wintherin)

**Speed Level**: At least **Subsonic** Flight Speed (The Fighter ships are seemingly the smallest and most agile of Hell's ships, and were shown capable of crossing their own height in under a second at full speed), **Higher** Attack Speed (Their shots were travelling much faster than they were flying, and crossing hundreds of metres, if not kilometres in seconds)

**Resilience Level**: At least **Large Building Scale** (Should be much more durable than the demons of Hell or Wintherin, should be capable of withstanding shots from the Sentinels cannons, which were able to fire Doomguy through a large metal wall, and create explosions on this level, should at very least be durable enough to survive its own GPE, should be comparable to Hunters and Destroyers due to being made of the same material)

* **Resistances**: None Notable

**Range**: **Hundreds of Metres** (Their shots were crossing the Battlefield on Immora, which could house small Titans, Atlans, and more)

**Weaknesses**: None Notable

**Attacks**:

* **Small Guns:** The Fighter is armed with multiple small blasters which can fire energy beams quickly at opponents in many directions.
* **Larger Guns:** The Fighter is capable of firing larger blasts of energy from its centre.

**Note**: The Fighter, much like other Hell Ships, does not have a large amount of screen time, meaning not a lot of information is known on it.
Chalchiuhtlicue (Aztec Mythology)/Apex Predator GX

## Summary

Chalchiuhtlicue is **associated with fertility, and she is the patroness of childbirth**. Chalchiuhtlicue was highly revered in Aztec culture at the time of the Spanish conquest, and she was an important deity figure in the Postclassic Aztec realm of central Mexico.

## **Information**:

**Name**: Chalchiuhtlicue

**Age**: Thousands of years old

**Gender**: Female

**Source**: Mythology

**Power Level**: Likely **5-A**

**Classification**: Deity

**Notable Abilities**: Superhuman Physical Characteristics, Magic, Weather Manipulation, Empathic Manipulation, Creation, Water Manipulation, Immortality (Type 1), and Purification

**Energy Capacity**: Likely **Star Scale** (Comparable to her husband Tlaloc.)

**Speed Level**: **Unknown**

**Strength Level**: **Unknown**

**Resilience Level**: Likely **Star Scale**

* **Resistances**: Unknown

**Arsenal**:

* **Standard**: None

**Intelligence**: At least **Average**

**Weaknesses**: None notable.

**Stamina**: **Unknown**

**Range**: At least Planetary

**Environment**: Varies
Energy Density

Energy Density is a feature utilized by this wiki, created to help with determining the likes of Piercing Damage, and more, this term is used when an attack is shown to have piercing properties.

In simple terms, Energy Density applies an energy value over an area to determine a final Energy Value per Square Metre, so that we may know the actual piercing properties of a characters attacks.

## How To Use:

**Knowing the Energy Output:**

First you must know the full energy capacity of the character or attack in question. (To simplify the process, convert the value to Joules).

**Knowing the Area of dispersal:**

you must then calculate the area of effect of the attack (Typically the width of the blade multiplied by the length of the blade for swords, the circular area of the front of a beam, or the equivalent of the type of attack attack), simply divide the value (In Joules) by the area (In Square Metres) to get a Joules/Metre2 value.

**Using this value:**

Generally, to equalize values we typically assume that Energy values that do not use the energy density system are equivalent to themselves per 1 square metre. This keeps all assumptions between characters or weaponry fair.

**Backwards Scaling:**

Backwards scaling characters to their bladed weaponry feats is generally disallowed unless there is reason to, or there are little to no other options (However in this case, nothing more than a "Possibly" may be granted).

### **When to use:**

* Our Energy Density system should **only** be used when a weapon or attack is **explicitly shown to be a piercing attack**, or when a sword is shown to be greatly above a characters level of power.
	+ Note that simply being a bladed weapon is not enough evidence to suggest using this system, as fiction can often treat even bladed weaponry irregularly. Weapons must at least somewhat consistently be shown cutting through objects much easier than a character would be capable of.

### **When not to use:**

* The attack is not shown or treated as a Piercing or Cutting attack, even if the weapon is bladed.
* The attack has an already shown value or more consistent or reliable feats.
Aitvaras (Llithuanian Mythology)/Apex Predator GX

## Summary

An **Aitvaras** is a household or nature spirit in Lithuanian mythology that can bestow luck upon its owners and shapeshift into different creatures. When inside a house, it takes the form of a black rooster with a fiery tail. Outside of a house it usually takes the form of a dragon.

## **Information**:

**Name**: Aitvaras (singular), aitvarai (plural), damavikas, pukis

**Age**: Varies

**Gender**: Unknown

**Source**: Mythology

**Power Level**: Likely **9-B**

**Classification**: Nature and household spirit

**Notable Abilities**: Superhuman Physical Characteristics, limited Shapeshifting (Could transform into a rooster with a fiery tail, dragon, black cat, serpent with a fiery tail, and a black crow), Flight (Can fly in any form as a line of fire), Probability Manipulation (Can inflict good and bad luck upon the house they take resident in), Fire Manipulation, Healing (Can heal itself by touching the earth), Intangibility when flying, limited Animal Manipulation  (Infests people they mistrust with lice), Status Effect Inducement (Can cause an itch which cannot be cured), Heat Manipulation (Ensured the residence they roosted in was warm)

**Energy Capacity**: Likely **Wall Scale** (As a dragon)

**Speed Level**: At least **Superhuman** (Powerscaling to cats.)

**Strength Level**: **Unknown**

**Resilience Level**: Likely **Wall Scale** (As a dragon)

* **Resistances**: Unknown

**Arsenal**:

* **Standard**: Natural weaponry

**Intelligence**: Described as being crafty, trickster spirits

**Weaknesses**: Weaker when not residing in a home

**Stamina**: **Unknown**

**Range**: Standard Melee Range

**Environment**: Varies

**Feats**:

* Can turn into a Dragon..
Солнечная панель

Солнечная панель является наименее мощным источником энергии, однако благодаря малой массе имеет наилучшее отношение массы к генерируемой энергии. В то же время если вам требуется компактный источник энергии, лучше использовать реакторы.

### Интересные факты

* На самом деле, в игре отображается лишь масса крепления, но не самой панели, поэтому фактическая масса детали немного больше (но всё ещё меньше, чем у других источников энергии).
* Ради баланса генерация энергии солнечными панелями сильно завышена по сравнению с реальными аналогами.
Kelpie (Scottish Mythology)/Apex Predator GX

## Summary

The Kelpie is a water spirit or demon that preys on humans. It uses its shapeshifting and singing abilities to attract humans.

## **Information**:

**Name**: Kelpie

**Age**: Varies

**Gender**: Varies

**Source**: Mythology

**Power Level**: At least **9-B**

**Classification**: Sea horse

**Notable Abilities**: Superhuman Physical Characteristics, Enhanced Senses, Shapeshifting (Regularly changes from horse to human form. Able to change the shape of its back to allow more riders on it), Empathic Manipulation (Could entice humans to get on its back with singing or looks), Adhesive Manipulation (Can cause victims who ride it or touch it to stick to it), Underwater Breathing (Type 2), Superhuman Physical Characteristics

**Energy Capacity**: At least **Wall level** (About as strong as a normal horse, if not stronger. Easily tore apart and devoured humans)

**Speed Level**: At least **Superhuman** (Should be as fast, if not faster, than a normal horse)

**Strength Level**: At least **Grade 1** (Should be as strong, if not stronger, than a normal horse)

**Resilience Level**: At least **Wall Scale**

* **Resistances**: Unknown

**Arsenal**:

* **Standard Equipment:** None notable

**Intelligence:** A very oppurtunistic hunter that knows how to outsmart and fool humans

**Weaknesses:** Very hesitant of holy christian objects such as bibles and crosses. Its transformations into human form were imperfect and would sometimes feature seaweed hair and horse legs. Will revert back to equine form if struck. Can be captured with horse tacks. Can be killed with a silver bullet

**Stamina**: **Superhuman**.

**Range**: **Extended melee range**

**Environment**: Varies
Immersion

## Summary

**Immersion** is a ability that allows you to cross the boundary between reality and fiction by being able to enter fictional places such as a book, movie, paintings, etc.

## Utilities

The places and time periods accessed through this skill are conceptual, as they do not exist in reality. but users of this skill can still interact and explore them as they would anywhere in the real world.

Users can use this skill to retrieve weapons or other useful tools from the fiction, evade attacks by entering these other fictional worlds, or use them to BFR or seal opponents. In many cases, users often need a medium that shows the location of their target as a gateway.
Búhos Sagrados (Colombian Mythology)/Apex Predator GX

## Summary

**The Four Sacred Owls** are part of the mythology of Colombia, they helped the lonely kid to know the Sun.

## **Information**:

**Name**: Sacred Owls

**Age**: Unknown

**Gender**: Varies

**Source**: Mythology

**Power Level**: **5-A**

**Classification**: Sacred Birds

**Notable Abilities**: Superhuman Physical Characteristics, Flight, Skilled in stealth, Enhanced Senses, Natural Weaponry, Life Manipulation (They brought to life other animals) and Self-Sustenance (Type 1)

**Energy Capacity**: **Star Scale** (The four sacred owls are able to pull and move the Sun together.)

**Speed Level**: **Superhuman**

**Strength Level**: **Stellar Grade**

**Resilience Level**: **Unknown**, likely **Star Scale**

* **Resistances**: Cold, Fire, Heat and Cosmic Radiations

**Arsenal**:

* **Standard**: Beak and claws

**Intelligence**: **Average**

**Weaknesses**: They are still young.

**Stamina**: Unknown, at least Superhuman

**Range**: **Standard Melee Range**

**Environment**: Varies, Comes from the sky.

**Feats**:

* Can pull and move the sun.
Dragon Wolf (I-Ninja)/KieranH10

## **Summary**:

The **Dragon Wolf** is a Canine opponent appearing in the game I-Ninja, this opponent has both Wolf and Dragon like features, hence its namesake. This opponent is capable of breathing streams of fireballs from its mouth which explode on impact.

## **Information**:

**Name**: Dragon Wolf

**Age**: Varies

**Gender**: Varies

**Source**: I-Ninja

**Power Level**: At least **9-A**

**Classification**: Fire Breathing Canine

**Notable Abilities**: Small Size (Type 0) (Comparable in size to Guard Dogs), Superhuman Speed, Superhuman Mobility (Can leap large distances), Bodily Weaponry (Type 1) (Has sharp claws and teeth), Fire Manipulation & Breath Attack (Can breath fireballs), Explosion Manipulation (Fireballs explode on contact)

**Energy Capacity**: At least **Room Scale** (Stronger than regular Ranx, should be comparable to Guard Dogs)

**Speed Level**: At least **Superhuman** Travel Speed while Leaping (Can leap around at high speeds), **Subsonic** Attack Speed (Comparable to Ranx, can hit Ninja with their attacks)

**Strength Level**: **Unknown**

**Resilience Level**: At least **Room Scale** (Can withstand Ninja's Lightning Chop, comparable to Guard Dogs and Elite Ranx)

* **Resistances**: None notable

**Arsenal**: None notable

**Intelligence**: **Animalistic** (Seemingly relies on instinctual intelligence, similar to Guard Dogs)

**Weaknesses**: None notable

**Stamina**: **High** (Can pursue opponents continuously for long amounts of time without tiring, seemingly comparable to Ranx)

**Range**: **Several Metres** with Leaps (Can leap distances on this level), **Tens of Metres** with Ranged Attacks (Fireballs travel this distance)

**Attacks**:

* **Fireballs**: The Dragon Wolf can spew a barrage of explosive fireballs towards its opponents
* **Leap**: Dragon Wolves can leap large distances at high speeds

**Environment**: Can be found in Robot Beach, Jungle Falls, Mountain Gorge and Moon Base
Grey Werewolf (Van Helsing)/Apex Predator GX

## Summary

**The Wolf Man** is an unnamed werewolf that appears in *Van Helsing*. His human form is never seen, as his body is plunged off a cliff into a river upon death.

## **Information**:

**Name**: Grey Werewolf

**Age**: Unknown

**Gender**: Male

**Source**: Van Helsing

**Power Level**: At least **9-B**

**Classification**: Servant of Dracula

**Notable Abilities**: Superhuman Physical Characteristics, Transformation, Enhanced Senses, Immortality (Type 1), Surface Scaling (Can cling to and climb nearly any surface), Acrobatics, Disease Manipulation (Through his bite), Curse Manipulation/Power Bestowal and Corruption (Type 1; As a lycanthrope, it can pass on the curse of lycanthropy to others by biting them or scratching them), Stealth Mastery (Via ambush), Natural Weaponry (Teeth and claws), Body Control (Retractable claws), Poison Manipulation (His fangs produced venom that could turn other humans into werewolves and also kill Dracula)

**Energy Capacity**: At least **Wall Scale** (Should be superior to any vampire, comparable to Velkan Valerious and Van Helsing.)

**Speed Level**: **Subsonic** travel, reactions and attack speed (Should be comparable to Van Helsing Werewolf form)

**Strength Level**: At least **Class 5** (Stronger than lesser monsters such as Mr.Hyde, who could easily lift one of Notre Dame's bells)

**Resilience Level**: At least **Wall Scale**

* **Resistances**: Resistance to Electricity and Pain as a Werewolf

**Arsenal**:

* **Standard**: Teeth and claws

**Intelligence**: Animalistic

**Weaknesses**: Silver, If the full moon is blocked by clouds, they will revert back to human from until the curse consumes them. The werewolf cure removed the curse, making him human again.

**Stamina**: **Superhuman** (Has shown to be able to run and fight for long periods of time)

**Range**: **Standard melee range**

**Environment**: Varies, Comes from Transylvania

**Feats**:

* + Bitted Velkan Valerious.
Diarmuid Ua Duibhne (Irish Mythology)/Apex Predator GX

## Summary

Diarmuid Ua Duibhne is a Celtic hero and is part of the Fenian Cycle of stories. He is the son of the god Donn and is one of the Fianna.

## **Information**:

**Name**: Diarmuid Ua Duibhne, Diarmuid of the Love Spot

**Age**: Unknown

**Gender**: Male

**Source**: Mythology

**Power Level**: At least **9-B**, likely **9-A**

**Classification**: Demigod

**Notable Abilities**: Superhuman Physical Characteristics, Weapon Mastery, Regeneration Negation (Via his Spears), Healing (Had an enchanted cup of healing) and Empathic Manipulation (Had a love spot above his eye that any women that sees it will instantly fall in love with him), possibly Durability Negation (His sword, Moralltach "left no stroke or blow unfinished at the first trial")

**Energy Capacity**: At least **Wall Scale** (Cut through chainmail. Struck his shield so hard it could be heard across an entire shoreline. Killed a boar, that was uninjured from a sword and spear strike, by hitting it with his hilt), likely **Small Building Scale** (Wrestled a giant to the ground and bashed it's brains in. Killed 50 men by kicking a barrel into them)

**Speed Level**: **Superhuman** (Leapt over Fionn Mac Cumhail's 400-man army. Jumped on the tip of a javelin. Caught a leaping dog out of the air)

**Strength Level**: **Superhuman** (Lifted a giant off the ground)

**Resilience Level**: At least **Wall Scale** (Survived a fight with a boar that was uninjured by a hit from a sword and spear), likely **Small Building Scale** (Took 3 strikes from a giant wielding a club and was slightly hurt), possibly **Higher**(His armor was supposedly indestructible)

* **Resistances**: Unknown

**Arsenal**:

* **Standard Equipment:** His armor, His swords Moralltach (Great fury) and Beagalltach (Little Fury), his shield, and his javelins Gae Buidhe and Gae Derg that negate regeneration

**Intelligence:** A gifted warrior that has taken on entire armies alone

**Weaknesses:** None

**Stamina**: **Superhuman**.

**Range**: **Extended melee range**

**Environment**: Varies
Kobold (German Mythology)/Apex Predator GX

## Summary

**Kobolds** are spirits with the appearance of either small children or dwarf-like old men. Kobolds are typically house spirits, but some live in mines and caves or on boats.

## **Information**:

**Name**: Kobolds

**Age**: Varies

**Gender**: Varies

**Source**: Mythology

**Power Level**: **9-B**

**Classification**: Spirits

**Notable Abilities**: Superhuman Physical Characteristics, Poison Manipulation (Blamed for the poisonous qualities of cobalt ore), Shapeshifting (Can transform into humans, animals, objects, and even fire), Flight (Can fly in flame form) Invisibility, Probability Manipulation, Precognition (Warned their masters of dangers that would come later in the day), Disease Manipulation, and Phasing (Kobolds in mines are said to live in rock as humans in air)

**Energy Capacity**: **Wall Scale** (Some kobolds, like Hodekin, have easily strangled and ripped apart humans)

**Speed Level**: At least **Normal Human** (Their fire forms can be hit by normal humans, causing them to burst apart)

**Strength Level**: **Grade 1** (Kobolds have easily tore apart humans or dragged away their bodies. One kobold, Hodekin, threw a cook over a drawbridge and into a moat)

**Resilience Level**: **Superhuman**

* **Resistances**: Unknown

**Arsenal**:

**Standard Equipment:** None

**Intelligence:** Kobolds are notorious pranksters and tricksters. They also have many skills concerning seafaring, cooking, mining, building, and household chores

**Weaknesses:** Their footsteps can be seen if ash is spread on the ground. Very little battle experience. Exorcisms can sometimes drive them away

**Stamina**: **Superhuman**.

**Range**: **Extended melee range**

**Environment**: Varies