recursal/Fanatic-Fandom huggingface dataset:
Calendar

## 1: Shikhandi

The first month of the year is named after the first child of the gods. A figure representing fluidity, their appearance changes based upon the beholder. Often depicted in feminine form due to the conflicting descriptions of her. Her descent unto the Material Plane led to the development of Civilization.

Associated with beauty, nature, abundance, authority, structure, nurturing, and the balance between two sides. Associated with the goddess Draupadi.

Symbolized by two figures intertwined in a lover's embrace.

## 2: Faisla

Associated with judgement, absolution, truth, fairness, law, and inner callings. Associated with the god Yudishtir.

Symbolized by a balanced scale.

## 3: Maasoom

Associated with beginnings, innocence, and spontaneity.

Symbolized by a Karva Chauth

## 4: Chaandni

Associated with illusions, fear, anxiety, subconscious, intuition, shadow self, attachment, and sexuality.

Symbolized by the Crescent Moon.

## 5: Muzhar

Associated with positivity, fun, warmth, success, manifestation, vitality, and resourcefulness. Associated with Kanha.

Symbolized by a Solar Eclipse.

## 6: Sanskriti

Associated with conformity, tradition, and wisdom. Associated with the god Bheem.

Symbolized by the Sanskrit "Om" Character.

## 7: Savakh

Associated with pause, surrender, letting go, moderation, and patience. Associated with the god Duryodhan.

Symbolized by the third eye.

## 8: Mrityu

Associated with endings, change, and transformation. Associated with the god Durga.

Symbolized by a flaming trident over a lotus.

## 9: Vaedaari

Associated with upheaval, revelation, sudden change, and awakenings. Associated with the god Karna.

Symbolized by chance a Tower with North Star.

## 10: Zirrat

Associated with control, willpower, determination, inner guidance, solitude. Associated with the god Arjun.

Symbolized by a bow across a rising sun.

## 11: Takath

Associated with strength, courage, influence, compassion, harmony, ideals, and choices.

Symbolized by a branching tree against the sun.

## 12: Jannah

Associated with completion, integration, and travel. Associated with the god Surya.

Symbolized by a Hindu Chakra.
Spooky Revenge Star Power for Gus

## In-Game Description

*"Spooky can now deal a 3-second slow and 1,500 damage!"*

## Information

If Gus's super hits an enemy, it hits them and does 500 damage every second for 3 seconds. The enemy hit also is slowed by 30% for 3 seconds.

## Animation

If Spooky hits an enemy, there is a shield around them similar to the shield around an ally, except it doesn't actually give them a shield. Rather, it gives the debuff of this star power to the enemy hit. This shield, contrary to the normal one, has a reddish tint with a yellow skull at the top.

## Best Gamemodes

* Showdown: This could help your survivability, especially if an enemy jumps on you.
* Hot Zone: This could make it harder for an enemy to stay in the zones and dodge shots.

Idea by Capp
One with the Bushes Gadget for Bo

## In-Game Description

*"Bo becomes completely invisible in bushes!"*

## Information

Bo is completely undetectable in bushes unless he takes damage. He also moves 20% faster in bushes. This effect lasts for 7 seconds. This gadget can only be activated while Bo is in a bush. If he leaves a bush, the effect immediately ends.

## Animation

Bo will have grass on top of his head during the effect of this gadget. He will also have it on his arms, shoes, and quiver.

## Tips

* This gadget is effective if an enemy is coming into a bush.
* This gadget is especially effective for ambushes, because enemies will have even less time and space to react to your attack. You will also have some time to prepare for and effectively carry out the ambush.
* Paired with the Circling Eagle star power and vision gear, this would be the ultimate combo for bush camping, ambushes, and avoiding enemies in a bush.
* It is recommended to use this gadget in a map with lots of bushes, or at least in a game where you will often take advantage of bushes.

Idea by Sussy Monkey Gaming
Guiding Starlight Gadget for Sandy

## In-Game Description

*"Sandy and any allies within 5 tiles of Sandy get a 10% range buff for 15 seconds, but Sandy cannot go invisible."*

## Information

For 15 seconds, any allies within 5 tiles of Sandy get a 10% range buff. Sandy also receives the 10% range buff. However, Sandy will stay visible for the duration of the gadget.

## Animation

A yellow star appears high above Sandy's head. If Sandy tries to hide, the star will not disappear, and nor will Sandy.

## Tips

* Don't use this gadget if you are planning to hide or go invisible. This gadget doesn't go well with Sandy's super, so use this gadget at the start of a match.
* This gadget could be effective in a long-ranged fight, because the little bit of extra range could make a final blow hit your target.
* If you use this gadget and follow your teammates into a bush, be aware that enemies will probably assume that you are with them, so they will know where your teammates are.

Idea by Sussy Monkey Gaming
Rules

The rules of this fandom are no different than anywhere else and are just basic laws and rules of conduct. The list of rules is very simple and easy to follow.

## No Profanity

Try not to swear or curse, for its rude and very undignified. Also try to remember that this is a family-friendly wiki, so swearing may be more harmful to some users than you.

## No Discrimination

Do not discriminate any group for any reason. Race, religion, nationality, age, gender, etc. are examples of groups that you cannot discriminate against.

## No Illegal Activity

Please do not do anything that is not legal in real life here.

## No Impersonating

What this means is that you cannot change what someone has written. If you have an idea, put it on a new page, but do not change the ideas of another person. If related to or part of that idea, however, you may add something that you wish there.

## No Copying

Do not take someone else's ideas and copy them somewhere else. Creators deserve credit for their ideas and work, and it would be a shame for someone to copy it and publicize it as their own.
Southgate County

## Overview

Southgate County is a county in Hard Truck 2: King of the Road. Like all other counties in the game, crossing any county line into or out of Southgate County will immediately stop any police chase. Southgate County includes the towns of Southgate, Foothill, and presumably the Circuit. Southgate County covers the southern area of the map and seems to be somewhat well-developed. Southgate County is notably home to the Southgate airport, an oil refinery, a dam, the circuit, and a number of rivers and lakes. Southgate County only shares road borders with Mercury County and River Valley County. It can be assumed that Southgate County does also share a border with Greystone County via the hidden mine tunnels.

## Trivia

* It is impossible to access the Circuit in Southgate County without crossing through a portion of Mercury County.
* The county line near the Circuit is invisible. It is placed just outside the tunnel at the circuit and can only be identified by having forcing a police chase to end by crossing the line.
Super Cargo

## Overview

Super Cargo refers to shipping containers that are occasionally found around the map in Hard Truck 2: King of the Road. Super Cargo containers offer cargo that can be shipped like normal, with a few changes:

* There are no competing drivers.
* No licenses are rewarded.
* There is a large markup added.

Super Cargo containers are an excellent way for players to make money in King of the Road, offering sometimes over $30,000 for shipping the cargo in good condition. The containers will often disappear when the player collects the cargo. For every container that disappears, a new one will appear elsewhere on the map. There are always exactly 10 active Super Cargo containers. Super Cargo is typically off of the main road, and is often completely hidden from view, rewarding players for exploring every corner of the game map.
Stupid Huge Object War Fanon Wiki

**Welcome to the Stupid Huge Object War Fanon Wiki!**
We're a collaborative community website about Stupid Huge Object War Fanon that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Rules of the Server

## Rules

Note: Use common sense and don't be a douche. There is more to "rules" than those written here. This is not meant as an exhaustive list. Listen to the staff

### 1) Social

1.1 Follow the Discord ToS.

1.2 No hate speech or harassment.

1.3 Keep the server PG-13. Keep in mind some of our members might be younger than you. Set an example.

1.4 Unwanted PvP (don't go around murdering people), stealing and griefing are severely punished.

1.5 Don't spam in the discord or on the server.

1.6 Respect player's claims and boundaries. Do not use farms without explicit permission. It is generally accepted to harvest crops for food and replant it unless the owner decides otherwise. If a sign says "keep out", keep out.

### 2) Technical

2.1 Any unofficial application/mod/client giving you an advantage over other players are considered cheating and are strictly prohibited. In case of doubt, contact the staff.

### 3) Building

3.1 Ask for permission from the players you want to settle nearby.

3.2 No building at less than 500 blocks from spawn (~x280 z230). The area around spawn is dedicated to community builds such as the Shopping District and the Mini-games District. Anything built there prior to this rule is safe to stay as long as their owners are Prism members.

3.3 For Shopping District rules, see Shopping district

3.4 Mega-projects are to be validated by staff: if you plan a build spanning more than 50 chunks please contact staff for approval prior to start building.

3.5 Spawnproof anything you build on the Nether Roof.

3.6 Consider lag when building farms. Examples:

3.6.1 Put your villagers in minecart or on double carpets to disable their pathfinding AI

3.6.2 Put composters on top of your unlocked hoppers to disable their "sucking" action and reduce their impact on the server.
Kitsune865

### Occupation

Head of Lorekeeping, Moderator, Civil Affairs Officer, Builder, Event Planner, Cabinet Member

## Who is Kit?

Kitsune865, Kitsune or Kit is a member of the Prism SMP and a member to the Rattus-Religion. He lives in the area of the Religion and is the discoverer of Humphrey.

He wrote the Humphery's Rule book to guide his fellow members in appreciating Rattus and Humphrey. Humphrey is currently in his care and is being protected by Kit, who in turn is protected by his armour. Writing the book, it shows the following of Rule 3 under Laws of Humphrey. He fully believes that Documentation is the spark of history, and is willing to set aside goals to ensure that events are documented.

To set his place in stone, Kit also assisted the build of the Pit, as stated in Humphery's Rule. Modifying it to allow for easier collection, and a cleaner looking area.

Kit is also friendly and familiar with the Rattus-Religion leader Rolol0ko, and FlopPop.

As of January 11, 2023 Kit has sent 2,168 messages in the Prism SMP Discord

### Key Dates:

* Join date: 14/11/2022
* Leave date: N/A
* Humphrey's discovery: 15/11/2022
* Joining of Rattus-Religion: [Unofficial: 16/11/2022] Official: 30/11/2022
* Writing of Humphery's Rule: 1/12/2022
* Establishment of the Prism Library: 10/12/2022
* Construction of Humphrey's Shrine: 03/01/2023
* Lore Department Introduced: 30/01/2023
* Initiation within the Cabinet: 30/01/2023
* Establishment of Aetherius: 05/02/2023
* Assisted with the Reset: 06/08/2023
Very Explosive Cannonball Gadget for Penny

## In-Game Description

*"Penny's cannon shoots out an extra-large attack!"*

## Information

Penny's canon instantly shoots a cannonball at the nearest target. This cannonball does 50% more damage and has a 100% larger explosion range. This also increases the space that the fire from the cannonball affects.

## Animation

The cannonball is about 50% bigger with a white skull on it. The explosion is much bigger, and the fire covers a much larger area.

## Tips

* If enemies are grouped up, this would be a good gadget to use. That way, you can get the maximum benefit from the cannon.
* In heist, you could use this gadget on the heist safe, especially if there are enemies around it.
* In hot zone, you could use this gadget if enemies are in the zone, and you are trying to gain more control.

Idea by Sussy Monkey Gaming
Bad Bottle Service

## In-Game Description

*"For the next 3 seconds, Barley's bottles leave glass shards on the floor."*

## Information

For the next 3 seconds, all of Barley's attacks leave behind glass shards in the center of the main area of effect. They stay there until an enemy walks on them. If an enemy walks on them, they take 500 damage per second. This affects all five bottles of Barley's super if it is activated during those 3 seconds. If Barley's effect ends while a bottle is in midair, the bottle will still break as long as Barley through it while the gadget was still active.

## Animation

The glass shards of barley's attacks just look like normal glass shards from a normal bottle.

## Tips

* This gadget could be used in heist for doing extra damage to the heist safe.
* This gadget could also be used in hot zone for more area control.

Idea by Sussy Monkey Gaming
Ring of Nature Gadget for Sprout

## In-Game Description

*"Sprout grows a protective ring of plants around itself!"*

## Information

Sprout creates a ring of plants around itself. The plants can be destroyed like normal walls, but they will disappear after 10 seconds on their own. If a wall is in the way, a plant won't be placed there. The walls are all placed 3 tiles away from where Sprout is when the gadget is activated.

## Animation

The plants look like the walls of Sprout's super. They are created and destroyed with the same animation as the walls of Sprout's super.

## Tips

* You could use this gadget to protect yourself from enemies.
* Make sure that if you're using this gadget to protect yourself that you don't accidentally trap yourself with an enemy.
* This gadget could be effective in hot zone for keeping enemies out of the zones and your team in them.
* This gadget could be effective in bounty for racking up kills while staying protected.
* This could be useful in gem grab for protecting you or your teammates who have a lot of gems in the countdown.

Idea by Sussy Monkey Gaming
Spooky's Last Laugh Gadget for Gus

## In-Game Description

*"Spooky lets out a cackle, slowing enemies near Spooky's shield."*

## Information

Spooky cackles, and all enemies within 3 tiles of an ally that has Spooky's shield is slowed by 60% for 1.5 seconds. This gadget will only work if Gus or one of his allies has Spooky's shield. It also reveals all enemies in that range.

## Animation

5 sound waves are let out from Spooky's shield. The waves are circles made of wobbly lines.

## Tips

* This gadget could be effective if an enemy is trying to escape from you or an ally that has Spooky's shield.
* This gadget could also be effective if you or an ally with Spooky's shield is trying to escape.
* In maps with lots of bushes, this gadget could be effective for revealing the location of enemies. However, this is not recommended, because the gadget only shows enemies at one time instead of for a period of time. This also shows enemies within only 3 tiles of Gus, which isn't that large of a radius.

Idea by Sussy Monkey Gaming
Storm T2310 (Tractor)

*This article is about the tractor variant of the Storm T2310. See Storm T2310 for the box truck variant.*

## Overview

The Storm T2310 (Tractor) is a drivable vehicle in Hard Truck 2: King of the Road. The tractor variant of the Storm is the second most expensive vehicle in Hard Truck 2: King of the Road. The only more expensive vehicle is the box truck variant of the Storm. It is tied with the DAF 95XF (Tractor) for the highest tonnage as well. The T2310 tractor performs superbly well for general driving and exploration, but suffers somewhat when operating with a trailer attached. While it can be an enjoyable vehicle to drive, players are encouraged to drive the box truck variant of the Storm if possible, as it offers similar performance, similar tonnage, and a similar price without the difficulty of driving with a trailer.

## Performance

The tractor variant of the Storm performs exceptionally well as an exploration vehicle or in the circuit. Thanks to a large size and presence, the vehicle handles well in racing competitions without a trailer. Additionally, the T2310 is aided by a large wheelbase and a low center of gravity, making it the perfect vehicle to explore every nook and cranny of the game world or to hunt down hidden super cargo crates around Greystone. The Storm does experience some difficulty when driving with a trailer, like most other tractors. At speeds higher than ~50 km/h, players will find their trailers begin to fishtail severely at even mild turns. Fortunately, the Storm is heavy enough that a fishtailing trailer will not drag it, but regaining control can be nearly impossible. This problem is exacerbated by the Storm's high level of power, as players will frequently and quickly reach dangerous speeds if they are not careful. The T2310 has excellent speed and acceleration without a trailer. With a trailer, the truck seems to suffer from low acceleration. As with most vehicles, this problem can be corrected with a forced engine upgrade. Lastly, players are urged to plan their trips carefully, as the Storm burns through fuel at an alarming rate. Players will frequently find themselves refueling mid journey on longer trips until they purchase an extra tank upgrade from a repair station.

## Trivia

* The MAZ T2310 "Storm" does not appear to be a real life vehicle. It is hypothesized that the creators of the game took inspiration from vehicles such as the MAZ 7310.
Drivers

Drivers are main asset to build a successful company. They drive from town to town delivering cargo and earning you passive income. There are 50 drivers which you can hire.

## Main Stats

* NAME - Just name, helps identify driver in company window.
* RATE - Approximate cost of driving (1km).
* TRUCK - The truck which is owned by driver.
* PRICE - Price of truck the driver own.
* HORSEPOWER - Drivers truck horsepower.
* TONNAGE - Drivers truck tonnage.

## COST

Every driver earns you money, but at a cost. If you can't pay, they will leave and pay to you for vehicle they currently drive (they keep vehicle and you get current value of vehicle in money).

### Hire cost

Driver will start work for free if you pay for his/her vehicle. To hire a driver for your company you need:

* License
* Money to pay for drivers truck

### Driver cost

Every driver gets paid for every 10km driven. Drivers driving cost rate depends on vehicle driven.
My company window has advance red bar near every driver. The bar shows how much of paid driving distance left. Half bar shows that driver has driven 5 km and will get paid after another 5 km. Driver gets paid ten times the rate plus random fluctuating positive or negative about up to 15% bonus.

For example:

Vehicle rate about 20€. After 10 km you will pay about (10km\*20€+bonus) 160€-240€.

## Change places

If you drive a car or box truck, you can change places width another hired driver driving a car or box truck, but not driver driving tractor truck. You can't change places width anyone if you currently driving tractor truck.

## Change driver

If driver falls to water he/she will disappear and will reappear ready for hiring in another random vehicle.
This way you can push driver driving tractor truck to water and have a chance to hire that same driver driving car or box truck.
Greystone County

## Overview

Greystone County is a theoretical county in Hard Truck 2: King of the Road. It is theoretical because there are no labelled county lines that players cross to access it. However, players cross unmarked county lines while accessing it from Windcliff and through the mine tunnels. Players can identify these unmarked county lines by leading police in chases across them. Like all other counties in the game, crossing any county line into or out of Greystone County will immediately stop any police chase. It is assumed that Greystone County only has borders with Windcliff County and Southgate County. Greystone County covers the southeastern portion of the map. It is notable for containing almost the entirety of the Greystone Desert, a portion of the map full of dangerous ponds and unmarked roads. Greystone County is considered one of the most bare counties regarding gas, repair stations, parking lots, and other amenities. Greystone County has only one town; Greystone.

## Trivia

* Greystone County, along with River Valley County, are the only counties with only one town.
* Greystone County is one of the most treacherous counties, featuring difficult terrain, frequent ponds, and many concealed disaster areas.
* Greystone County is the only county with no traffic lights, no lots to purchase vehicles, no mafia presence and no gas stations.
* Greystone County, along with River Valley County, are the only counties with no automated speed traps.
Electrifying Electric Guitar Gadget for Poco

## Information

Poco's next attack, if it hits an enemy, has an electric shock. Any enemy within 5 tiles of an enemy with the effect will receive the effect. The effect does 1,000 damage.

## Animation

Poco's attack is now white with a glowing blue/red outline. Whenever the effect bounces to one enemy for another, it spreads via a white beam with a blue/red outline.

## Tips

* This gadget could be used if there are multiple enemies in a group.
* Make sure that if you do a significant amount of damage to an enemy that you or your teammates can follow up and finish them.

Idea by Sussy Monkey Gaming
Singular Pistol Gadget for Colt

## Information

Colt only uses one pistol for 5 seconds. This makes him shoot only 3 bullets, but his reload speed is increased by 50%.

## Animation

Colt is now only shooting 3 projectiles, so only 3 bullets show. When the gadget is activated, Colt can be seen putting his right hand's gun on his utility belt. He then moves his right hand to his left hand's gun, controlling it with 2 hands. When the gadget ends, he grabs the other gun, and his animation goes back to normal.

## Tips

* This gadget is good to use if you are low on ammo so that you can still do damage and defend yourself while also reloading to full ammo very quickly!
* While the much faster reload speed may seem appealing, this gadget is not good against the heist safe. It is, however, good against single targets because the attacks are more reliable. There is also less risk of missing your shots because they are reloaded almost instantly.

Idea by Sussy Monkey Gaming
Naranjal

The Description of Naranjal

### Description

Naranjal is a Netherite Sword that has the illegal enchantment of Infinity, therefore making the blade Unbreakable. It is not naturally obtainable and was achieved by solving The Naranjal Riddles.

### Where is the sword?

The sword was shattered into 6 shards at first, requiring for these shards to be joined together to form the blade at a forge, or during a forging process.

The last known owner was Orange, who attacked the Children Of the Wheel, causing the blade to shatter.

The sword is now owned by Kitsune865, and is stored in The Prism Museum, underneath The Prism Library
Disappearing Act Star Power for Gray

## In-Game Description

*"Whenever Gray goes through his teleporter, he gains 1.5 seconds of invisibility!"*

## Information

Whenever Gray comes out of his teleporter, he goes invisible for 1.5 seconds. This will not work for Gray's teammates. This will only work for Gray if he's going through his own teleporter, not an ally Gray's teleporter.

## Animation

Whenever Gray comes out of the teleporter, his hat can be seen on it during the 1.5 seconds, even if he's visible because he's been attacked for part of the time. He also becomes invisible for 1.5 seconds.

## Best Gamemodes

* Brawl Ball: This could be good for getting to the ball without an enemy seeing you.
* Solo Showdown: This could further increase the effectiveness of Gray's escapes with his teleporter.
* Gem Grab: This could help Gray escape with some gems, especially in the countdown, if he is a primary gem carrier.

Idea by Sussy Monkey Gaming
Westwood

## Overview

Westwood is a location in Hard Truck 2: King of the Road. It is located in Mercury County, between Southgate and St. Helena. Westwood is a common destination for many players, due to it's proximity to a major shortcut, connecting the Westwood-St. Helena route with the Mercury-Foothill route, allowing for quick travel between the western routes and the remainder of the map. Westwood is also noteworthy as it has the only access point to the Circuit. Westwood does not have any speed traps nearby, but it does have 3 traffic lights in the vicinity, which can sometimes slow travel through the area.

## Cargo

Westwood offers the following truck cargos for players to pick up and deliver across the map:

* Cigarettes
* Cotton Fabric
* Cottonwool
* Mirror
* Potato Chips
* Sugar

## Gallery

Westwood's loading dock.A shop near Westwood.Gas station 28, found in Westwood.A distant view of Westwood's loading dock.
Trick or Treat Gadget for Leon

## In-Game Description

*"Leon moves 7.5% faster for every visible enemy!"*

## Information

Leon gains a 5% movement speed buff for every enemy that Leon can see when the gadget is activated. This gadget cannot stack, meaning if you use it again, the previous buff will be discarded for the new one.

## Animation

A pumpkin-shaped candy basket appears above Leon's head. One piece of candy appears for every visible enemy. The candy materializes above the candy basket, and then drops in one by one. The candy looks like a small oval and is wrapped in a bow-tie shaped wrapper. The candy can be wrapped in purple or orange. The candy will always be dropped in an orange then purple then orange then purple pattern. When all of the candy is in the basket, the basket disappears.

## Tips

* If you are using this gadget in Brawl Ball, use it at the very start of each round, because then you will get the buff for as long as possible, and all of the enemies are visible.
* If you are using this gadget in another 3v3 mode, only use it when all 3 enemies are visible, because it isn't very hard to get to that point.
* If you are using this gadget in showdown, you could go to mid and hide in a bush, use the gadget when tons of enemies are nearby, and then run away or go do what you would normally do. If it's duo showdown, you should probably go back to your teammate if they haven't been following you.

Idea by Sussy Monkey Gaming
The Boot Gadget for Gray

## In-Game Description

*"The closest enemy to Gray gets the boot, getting knocked back and taking 1,250 damage!"*

## Information

The closest enemy to Gray gets knocked back 2.5 tiles and takes 1,250 damage. The enemy must be within 3 tiles of Gray.

## Animation

A very big blue/red boot is summoned that kicks the enemy and knocks them back.

## Tips

* You can use this gadget to knock back an enemy that is too close to you.
* In brawl ball, you can use this gadget to knock the enemy away from your goal if they are trying to score.
* You could also use this gadget to knock back an enemy that is too close to an ally. However, this often won't be possible, because that enemy might not be within 3 tiles of you.

Idea by Sussy Monkey Gaming
Sparkle On, Raven:Editing Guidelines

★ **This page is still very much in progress!**

The Sparkle On, Raven: The Life of DrillGirl Wiki (hereafter referred to as "the DrillGirl Wiki" for brevity) is a community of fans building a database of knowledge on the greatest fanime in the business - *Sparkle On, Raven: The Life of DrillGirl* (hereafter referred to as "SOR" for brevity). In order to ensure an excellent reading and editing experience for editors and readers alike, it's good practice to follow these guidelines on editing.
Circuit Overload Gadget for Tick

## In-Game Description

*"Tick overloads his circuits to send more mines and damage! However, overloading circuits can have a downside...."*

## Information

Tick does 50% more damage per mine and sends 4 instead of 3 mines per attack for 3 seconds. However, Tick also takes 1,000 damage when the gadget's effect wears off. This amount of damage will not decrease if Tick has less health, so he can kill himself with it.

## Animation

Tick will turn red and emit smoke, similarly to how he does in his angry pin. At the end of it all, Tick will sort of explode with even more smoke that dissipates after a few seconds.

## Tips

* Enemies will be able to see when you use the gadget, so they might be even more aggressive once they know that you will take 1,000 damage in a few seconds. You might want to stay even further back when you are preparing to use this gadget.
* On the other hand, some enemies will notice that you have used the gadget, so they will stay back when you use it. You must be prepared to fall back or advance at a moment's notice whenever you use this gadget.

Idea by Sussy Monkey Gaming
Gadget Ideas

## Introduction to Gadgets

    A gadget is an ability that can be activated 3 times per match. Upon activation, there is a 5 second cooldown until the gadget can be used again. Each brawler has 2 gadgets. Occasionally, a brawler will have only 1 gadget, but that's because the developers haven't added the second one yet. If you see that a brawler has one gadget, expect another one in an upcoming update in the near future. You can unlock gadgets for a brawler when they reach power level 7. You can buy a gadget for 1,000 coins or get them in boxes.

## Page Protocol

Do not just put your ideas on this page. Rather, please add a link to your page in the list below on one of the bullet points. If you do not do so, your idea will be put on a new page and a link will be added to this page like it should be.

Note that not only can you put new gadgets here, but feel free to also write about a singular gadget rework, a change to gadgets in general, or anything that has to do with gadgets in general.

If the link/idea you put doesn't have to do with gadgets, it will be moved to the main page.

## Ideas

* Energized Candy Gadget for Mandy
* Surprise Gadget for Chester
* The Boot Gadget for Gray
* Wall of Snow Gadget for Gale
* Super Mecha Missile Attack Gadget for Meg
* Safety Hazard Gadget for Amber
* Guiding Starlight Gadget for Sandy
* Trick or Treat Gadget for Leon
* Final Trick Gadget for Crow
* Cloak of Invisibility Gadget for Spike
* New Recruit Innocence Gadget for Squeak
* Unstable Concoction Gadget for Byron
* Ring of Nature Gadget for Sprout
* Suitcase Rack Gadget for Mr. P
* Speed of Light Gadget for Max
* Random Wish Granted Gadget for Gene
* Mirror Black Hole Gadget for Tara
* Grave Digger Gadget for Mortis
* Stunt Double Gadget for Bonnie
* High-Ground Advantage Gadget for Grom
* Tip Collector Gadget for Griff
* Cheap Trick Gadget for Edgar
* Hyper-Focused Laser Beam Gadget for Nani
* Stabilizing the Ecosystem Gadget for Bea
* Out of the Park Gadget for Bibi
* Brain Dead Gadget for Frank
* Dumpster of Scrap Gadget for Pam
* Protective Umbrella Gadget for Piper
* Spooky's Last Laugh Gadget for Gus
* Oil Reserve Discovery Gadget for Jacky
* Four Flying Pickaxes Gadget for Carl
* Very Explosive Cannonball Gadget for Penny
* Anchors Away Gadget for Darryl
* Bouncy Trampoline Gadget for Rico
* Venus Flytrap Gadget for Rosa
* Electrifying Electric Guitar Gadget for Poco
* Bad Bottle Service Gadget for Barley
* Wrestling Ring Gadget for El Primo
* Wheelie Gadget for Stu
* Selfie Gadget for Emz
* Powerup Gadget for 8-Bit
* Circuit Overload Gadget for Tick
* One with the Bushes Gadget for Bo
* Flipped Lens Gadget for Buster
* Comeback Gadget for Shelly
* Fireball Gadget for Nita
* Singular Pistol Gadget for Colt
* No Mercy Gadget for Bull
* Scrappy Recovery Gadget for Jessie
* Record-Breaking Combo Gadget for Brock
* Canary's Warning Gadget for Dynamike
Record-Breaking Combo

## In-Game Description

*"Brock could set a new high score with this amount of damage!"*

## Information

Upon activation of the gadget, Brock has 3 seconds to hit an enemy with a rocket. If he does, then his next rocket's damage is increased by 10% and he has another 3 seconds to increase his damage by another 10%. If Brock fails to hit an enemy once in 3 seconds, the combo ends, and the gadget's effect is over. If Brock reaches 100% more damage (or a 10-rocket combo), the combo instantly ends, and the gadget's effect is over.

## Animation

There are neon green tally marks above Brock's head that signify how many rockets Brock has landed in the combo. There is also a neon red timer that shows the 3-second clock. If Brock reaches 10 rockets, the green tally marks start flashing and eventually fade away. If the combo ends before that, the tally marks turn red and fade away.

## Tips

* Make sure that you will be able to land many shots within 3 seconds, because this gadget can be very good when its full potential is used.
* Hitting the heist safe, a robot, or anything that doesn't charge your super will not count for the timer.
* Be wary of the fact that when enemies see you activate this gadget, they will probably fall back for 3 seconds and wait for the timer to end. This could be good in hot zone to force enemies back and away from the hot zones.
* You can use this gadget before a fight if you think that it could give you the upper hand if it's an important battle.

Idea by Sussy Monkey Gaming
Hypercharge ideas

## Introduction to the Hypercharges

Once a Brawler reaches **Power Level 11** you can unlock their Hypercharge. Hypercharge is a powerful, time-limited ability that makes a Brawler’s **Super even stronger**, and **buffs Speed, Damage, and Shield stats** (buff value differs depending on the Brawler) in a game.

To view a Hypercharge’s effects on a Brawler, tap the Hypercharge icon (next to Star Power icon) from a Brawler’s page once it is unlocked.

## Page Protocol

Do not just put your ideas on this page. Rather, please add a link to your page in the list below on one of the bullet points. If you do not do so, your idea will be put on a new page and a link will be added to this page like it should be.

Note that not only can you put new gadgets here, but feel free to also write about a singular hypercharge rework, a change to hypercharges in general, or anything that has to do with hypercharges in general.

If the link/idea you put doesn't have to do with hypercharges, it will be moved to the main page.

## Ideas

There are no ideas on this page yet. ¡Create your idea to be on this page!
Dumpster of Scrap Gadget for Pam

## In-Game Description

*"Pam's next attack shoots out 3 times as much scrap."*

## Information

Pam's next attack shoots out 3 times as much scrap projectiles, just like 8-Bit's Extra Credits gadget. However, unlike 8-Bit's gadget, this doesn't make her unload speed slower, it just unloads 3 times as much scrap in the same amount of time.

## Animation

For every piece of scrap there is in Pam's normal attack, there are three in this gadget attack.

## Tips

* This gadget could be very effective for ambushes and close-up situations.
* This gadget could be incredibly effective on the heist safe in heist for 3x more damage than a normal attack without being vulnerable for that long.
* This gadget could be effective in brawl ball for taking down an enemy that's trying to walk the ball into the goal.

Idea by Sussy Monkey Gaming
Scrappy Recovery Gadget for Jessie

## Information

Scrappy, after a 1 second delay, is instantly transported to where Jessie was when she activated the gadget. This also restores Scrappy to full health no matter what anti-healing effects it has. This gadget also removes any negative effects Scrappy might have.

## Animation

For 1 second (the time of the delay of the gadget), a hammer can be seen working on Scrappy where it currently is. At the same time for 1 second, the same animation can be seen at the place where Scrappy is being transferred to. In both animations, a large amount of sawdust can be seen directly around Scrappy.

## Tips

* High-level plays could be made where Scrappy is recovered and transferred to a spot near where it just was to escape destruction when you can't easily recharge your super.
* This gadget could be especially effective for moving Scrappy out of the way of enemies but still near the heist safe in heist.
* If you want to get Scrappy out of harm's way at a key moment, a good amount of timing is required.
* If you are moving Scrappy to a new place, make sure that enemies can't easily destroy it unless you just need some quick burst damage.
* This gadget is also a useful substitute for your super if you don't have it. However, if you have your super, it is probably best to save the gadget for when you don't have your super.

Idea by Sussy Monkey Gaming
Hyper-Focused Laser Beam Gadget for Nani

## In-Game Description

*"All of Nani's projectiles become one bigger projectile for her next attack!"*

## Information

All three of Nani's projectiles are focused into one projectile in her next attack. The projectile also has twice the radius of one of Nani's normal projectiles. This will make her next attack, if it hits an enemy, do 3x the damage of one of her normal attacks, or the same damage as if all 3 of her projectiles hit an enemy.

## Animation

The projectile looks like one of Nani's normal projectiles. However, it has twice the radius of a normal projectile.

## Tips

* Don't use this gadget at melee range, because you could easily get the same damage output from just auto-aiming.
* This gadget could be effective for finishing off an enemy from a distance, because the projectile is much easier to hit because it's much larger and only one projectile.

Idea by Sussy Monkey Gaming
Stunt Double Gadget for Bonnie

## In-Game Description

*"Bonnie summons a stunt double that acts as her other form for 7 seconds!"*

## Information

When the gadget is activated, if Bonnie is in her cannon form, Bonnie will jump out and become an ally bot in melee form while the player still controls Clyde. If Bonnie is in melee form, Clyde will become an ally bot and the player will still control Bonnie in her melee form. The stunt double disappears after 7 seconds. The stunt double cannot change forms or use their super. If Bonnie uses her super, her stunt double will also switch forms. If you switch to cannon form, the stunt double will try to hit the nearest enemy with its super, like a normal bot would do. The stunt double will never go farther than 7 tiles away from you.

## Animation

The stunt double appears by falling down from the sky. The stunt double also has a large blue/red "#2" on their helmet if in melee form, and on their helmet and cannon if in cannon form. The stunt double disappears in a poof of white smoke.

## Tips

* Don't use this gadget at the start of the round, because the stunt double will have much less time to be effective.
* Use this gadget in the middle of a fight, because the stunt double always spawns with full health.
* You could use this gadget in heist for extra damage on the heist safe.
* You could use this gadget in bounty to help rack up kills. Any kills gotten by the stunt double will be added to your star count.
* The stunt double won't count as a brawler in hot zone, so it won't capture the hot zone. Don't use the stunt double for this, but instead to get area control of the zones.
* If an enemy is hiding behind a wall, you can use this gadget and use the stunt double to get to them. You just have to go the opposite path as the stunt double, and the enemy will have nowhere to go.
* You can also use this gadget, if you are already in melee form, to attack the nearest enemy with your stunt double. You must switch into cannon form, and your stunt double will launch itself at the nearest enemy. This can allow some level of control over the bot.

Idea by Sussy Monkey Gaming
Wheelie Gadget for Stu

## In-Game Description

*"Stu's next super propels him into the air, allowing him to jump over walls!"*

## Information

Stu's next super will allow him to go the same distance but also go over walls. This gadget is very similar to his Breakthrough gadget. The fire that normally comes with his super will be created in a circle with a radius of 0.5 around the places where Stu jumped and landed.

## Animation

Stu jumps over the wall. While midair, he does a 360° flip. The fire looks the same as it does in his normal super except for the fact that it's in large circles.

## Tips

* This gadget is very good for making escapes. In some ways, it's even better than the breakthrough gadget, because enemies can't follow you because the walls are still intact.
* This gadget, also like the breakthrough gadget, can be used offensively against an enemy behind a wall. However, make sure to use your super quickly after you use the gadget, because enemies will be able to figure out what you're planning.

Idea by Sussy Monkey Gaming
Brain Dead

## In-Game Description

*"For 10 seconds, Frank can't use his super but does 25% more damage."*

## Information

Frank is unable to use his super, but he does 25% more damage for 10 seconds.

## Animation

Frank's pupils sort of go up into his head, and his eyes are just white. When the gadget ends, his pupils come back, and he looks normal again.

## Tips

* This gadget could be very effective against an enemy with an ability available that could easily cancel your super.
* You could use this gadget right after you use your super for a nice combo.
* Make sure to not use it when you think that you could land your super on an enemy in the next 10 seconds.
* You could use this gadget in heist for more damage on the safe.

Idea by Sussy Monkey Gaming
Selfie Gadget for Emz

## Information

The closest enemy to Emz is stunned for 0.75 seconds. The gadget will only work if an enemy is within 3 tiles of Emz.

## Animation

Emz points her phone at the nearest enemy and a bright flash comes from it.

## Tips

* As soon as you stun the enemy, make sure to spam attack while also dealing maximum damage, because Emz can do very much damage very quickly.
* This would also be a good gadget to use to keep an important target in your super's area of effect.

Idea by Sussy Monkey Gaming
Version 1.04

**Release date**: March 1st 2013

**What’s new in this version**:

CURRENT PLAYERS: We have made major changes to the game, and there is a chance you will lose your current progress or will be unable to load this update. Please uninstall and freshly reinstall Eat Eat Hooray if you have difficulties.

SAVE YOUR MORP FRIENDS

- Rescue Morps from different worlds!

- Save all the Morp Cowboys from the Subterrium stage, or the robot Morps from Mechania, and many more!

IMPROVED DIGGING

- Dig deeper! The deeper you dig, the better the rewards

- Digging faster! Your Morp digs faster than ever.

IMPROVED CITY BUILDING

- Upgrade your buildings!

NEW LOOK AND FEEL

- Ever wonder how much iron and candle you've collected?

- Easily access your resources at the top of your screen!

DECORATE YOUR CITY

- Check out the new decorations in the Shop

- Add a Lamp or Cherry Tree today!
Speed of Light Gadget for Max

## In-Game Description

*"Max becomes 6 times faster for a second!"*

## Information

Max's movement speed is increased by 500% for 1 second.

## Animation

Max becomes extremely bright with a very prominent aura of light. The light is a very white shade of gold.

## Tips

* This gadget could be incredibly useful for escaping a tight situation.
* If you are extremely quick, you could use your gadget, pick up the ball, and run it into or near the goal in brawl ball.
* You could also use this gadget offensively to get close to an enemy, especially if they are low on health or running away.

Idea by Sussy Monkey Gaming
Safety Hazard Gadget for Amber

## In-Game Description

*"An explosive toaster oven that does 1,500 damage is definitely a safety hazard!"*

## Information

Amber throws an explosive toaster oven at the nearest enemy. It explodes with an explosion radius of 2. It does 1,500 damage. The toaster will be thrown at the nearest enemy. The max range is 4 tiles.

## Animation

The appliance is a small, classic, black and silver toaster oven with two pieces of toast in it. When it explodes, the 2 slices of toast get completely scorched, turning black and burnt as they go flying when the toaster explodes. They don't actually do anything.

## Tips

* This gadget is best used against clumped-up enemies.
* In brawl ball, you could immediately throw the toaster oven when all of the enemies are grouped together.
* This gadget is not recommended to be used against the safe in heist because of its low damage output on the safe.

Idea by Sussy Monkey Gaming
Venus Flytrap Gadget for Rosa

## In-Game Description

*"Rosa's plant buddy latches on to an enemy, making them unable to attack!"*

## Information

The closest enemy to Rosa gets latched on to by her plant buddy. The enemy is able to move around, but they cannot do anything else, like even heal or reload. This gadget can only work if Rosa has her super activated. The effect ends once Rosa's super ends.

## Animation

Rosa's plant sort of swallows an enemy's head. The stem just gets longer or shorter depending on how far away the enemy is from Rosa.

## Tips

* Make sure to chase down and attack the enemy that is targeted by Rosa's plant, or else they will get too far away and be able to recover.
* Try to use this gadget at the beginning of your super so that you get the maximum benefit of the gadget.

Idea by Sussy Monkey Gaming
Community Edit Requests

Looking for something to edit/do? Here are our top priorities.

## Expand the Homepage

Our Homepage is pretty empty and low-quality. Please add some things about the wiki, add more links, or do whatever you think would be good for the homepage.

## Sort & Filter Ideas

Do you see an idea in a place where it shouldn't be or an idea not in a place where it should be? Please make sure to put the link to the page in the right place. There are many examples, and please put the most recent one of its list at the top.

## Create a New Idea

If nothing above sounds interesting (or there is nothing above), feel free to add an idea!
Cloak of Invisibility Gadget for Spike

## In-Game Description

*"Spike's cloak gives him 3 seconds of invisibility!"*

## Information

Spike becomes hidden for 3 seconds. If Spike takes damage, attacks, or does anything besides just moving, the invisibility will end immediately.

## Animation

Spike's cloak becomes transparent, and Spike becomes invisible.

## Tips

* You could use this gadget when coming out of a bush, so then enemies won't know that you left the bush.
* This gadget could be used to escape from enemies.
* You could use this gadget in gem grab to survive if you have a lot of gems.

Idea by Sussy Monkey Gaming