recursal/Fanatic-Fandom huggingface dataset:
Kylie (Hybrid)

—Kylie Jenner

Kylie empowers her allies with an aesthetic aura, charms enemies, creates stealth zones, debuffs foes and dispells allies with selfies, and globally summons fans to push lanes.

## MOBA Skills

**Passive Ability: Aesthetic Aura** Kylie's presence on the battlefield empowers her allies by increasing their movement speed and providing bonus damage to their attacks. The effects of this aura increase with each level of the ability. Additionally, allies under the influence of Aesthetic Aura receive a small bonus to gold and experience gain.

* **Socialite's Charm (Targeted)** Kylie targets an enemy hero, charming them and forcing them to follow her for a short duration. During this time, the charmed enemy is disarmed and silenced. Each level of this ability increases the charm duration and reduces its cooldown.
* **Glam Camouflage (Area of Effect)** Kylie creates a cloud of glittering particles in a target area, obscuring vision and providing stealth for allies inside. While within the Glam Camouflage, allies gain bonus regeneration and evasion. Each level of this ability increases the area size and the duration of the effect.
* **Selfie (Point Target)** Kylie takes a selfie, blinding enemies in a cone behind her and applying a stack of "FOMO" debuff. This debuff reduces the target's attack speed and movement speed. Multiple stacks of FOMO can be applied, with each subsequent Selfie adding another stack and refreshing the debuff duration. Allies caught in the selfie recieve a basic dispel.
* **Influencer's Call (Ultimate Global)** Kylie uses her influential power to summon a wave of fans who rush towards her from the base, pushing all three lanes. These fans prioritize targeting enemy heroes and apply a minor slow debuff on hit. Each fan killed grants gold and experience to the enemy team, but the total gold and experience gained is reduced compared to regular lane creeps.

## Backstory

Born into a family of celebrities, Kylie Jenner always knew that she was destined for greatness. She was raised in the spotlight and quickly became one of the most famous and influential people in the world.

Despite her privileged upbringing, Kylie has faced many challenges throughout her life. She struggled with anxiety and insecurity, and often felt like she was living in the shadow of her older sisters.

But Kylie refused to let her fears hold her back. She turned to makeup and fashion as a way to express herself and gain confidence, and soon became a sensation in the beauty world. Her cosmetics line, Kylie Cosmetics, became a massive success, and she was hailed as a beauty guru and trendsetter.
Mage association

The mage association is the association which decides what star level you are, some people like the association and some don't, They are based in the Drakon Empire as that is the only place that allows them to operate.

You can use them to get stars or a mage license

they conduct seemingly safe human experiments on random people on the street that they pay.
Fuhrer (Hybrid)

Close-up

 —Fuhrer

Fuhrer is a master of area control, excelling at summoning undead minions and using them to disrupt and overpower enemy forces.

## Abilities

**Third Reich (Innate Passive):** Fuhrer recieves reduced damage based on the number of zombies present. Each zombie under his control grants Fuhrer 2% damage reduction, up to a maximum of 30% damage reduction.

* **Barbarossa (Area Target):** Fuhrer summons 3/4/5/6 German zombies from the ground in the targeted area. These zombies will fight for him, dealing damage and slowing enemy units they attack. Zombies last for 25 seconds. Each zombie eliminated by Fuhrer reduces the cooldown of Blitzkrieg by 1 second.
* **Blitzkrieg (Target Point):** Fuhrer summons a tank from underground that blasts through enemy front lines, dealing 150/250/350/450 damage and knocking back enemies in its path. The tank lasts for 8/10/12/14 seconds, and prioritizes enemy heroes.
* **Luftwaffe (Area Target):** Fuhrer calls in a devastating air raid over a large target area. After a brief delay, bombs are dropped, dealing 200/300/400/500 damage and stunning enemies hit for 1.5/2/2.5/3 seconds.
* **Mein Kampf (Ultimate, Area Target):** Fuhrer channels his dark energy into a powerful spell, dealing 300/450/600 damage to all enemies in the targeted area over 3 seconds. Enemies affected by Final Solution have their healing and shielding effects reduced by 50%. If an enemy hero dies while affected by Final Solution, they are resurrected as a powerful undead servant under Fuhrer's control for 15/20/25 seconds.
Ruth (Fighter)

—Ruth

Ruth is a hard-hitting fighter with crowd control abilities and a knack for knocking enemies around the battlefield.

## Abilities

**Home Run (Passive):** Ruth's basic attacks have a 15% chance to deal 250% bonus damage and knock the enemy back slightly. This effect has a 10-second cooldown.

* **Slugger (Target Unit):** Ruth swings his bat at the target enemy, dealing 80/140/200/260 physical damage and applying a 30/35/40/45% slow for 2 seconds. If the enemy is knocked back by Home Run during the slow, they are stunned for 1.5 seconds.
* **Grand Slam (Self Active):** Ruth charges his bat for 1.5 seconds, then swings in a wide arc, dealing 100/160/220/280 physical damage and knocking all enemies hit into the air for 1 second. Enemies knocked back by Home Run while airborne are stunned for an additional 1.5 seconds.
* **Power Hitter (Self Active):** Ruth gains 20/25/30/35% increased attack damage and 15/20/25/30% increased movement speed for 5 seconds. During this time, Home Run's cooldown is reduced by 40/60/80/100%.
* **Babe's Legacy (Ultimate, Target Point):** Ruth points at a target location, then launches a powerful baseball that travels in a straight line, dealing 350/450/550 magic damage to all enemies hit and stunning them for 1.5/2/2.5 seconds.
Jisoo (Hybrid)

—Jisoo

## MOBA Skills

**In Your Area (Passive)** Jisoo radiates a sparkling aura, healing nearby allies for a small amount every 3 seconds. This effect is doubled when Jisoo's health is below 50%.

* **Ice Cream Crush (Point Target)** Jisoo slams her BI-Ping-Bong on the ground, creating an icy explosion in a small area around her. Enemies caught in the blast are slowed and take damage, while allies within the area receive a temporary shield.
* **Sour Candy (Self Active)** Jisoo spins her BI-Ping-Bong, creating a protective barrier that absorbs incoming damage for a short duration. When the barrier expires, it detonates, dealing a percentage of the absorbed damage to nearby enemies.
* **Playing with Fire (Self Active)** Jisoo imbues her BI-Ping-Bong with fiery energy, increasing her attack speed and attack damage for a short period. Allies near Jisoo also gain a smaller attack speed and damage boost.
* **Whistle (Ultimate, Self Active)** Jisoo lets out a powerful whistle, rallying her teammates and granting them increased movement speed, damage resistance, and healing over time for a brief period. Additionally, Jisoo gains a massive shield that lasts for the duration of the ultimate.

## Backstory

In the magical realm of Poparia, a young girl named Kim Ji-soo, better known as Jisoo, was born into a family renowned for their mastery of enchanting music magic. As the eldest child, Jisoo was expected to carry on her family's legacy, and from a young age, she displayed a natural affinity for music and enchantments.

Recognizing her potential, Jisoo's family sent her to the prestigious Poparia Academy of Music and Magic to develop her skills and refine her enchanting abilities. It was at the academy that Jisoo discovered her liking to a massive pink hammer called BI-Ping-Bong. This unique weapon, when combined with her enchanting music magic, granted Jisoo extraordinary power and allowed her to channel her enchantments through her hammer.

As Jisoo honed her skills, she developed an elegant yet formidable fighting style, using her music magic to enhance the power of her mighty hammer. It was during her time at the academy that she met three other exceptional young women: Jennie, Rosé, and Lisa. United by their shared love for music and magic, the four formed a sisterhood and the legendary group that would come to be known as BLACKPINK.
Al Capone (Hybrid)

—Al Capone

With powerful abilities that combine his tank and ranger classes, Al Capone dominates the battlefield by providing crowd control and area-of-effect damage. His presence can quickly turn the tide of any fight.

## Abilities

**Untouchable (Passive):** Al Capone gains bonus armor and magic resistance based on the number of nearby enemy heroes. This effect is doubled when Al Capone's health drops below 50%.

* **Tommy Gun Barrage (Area Target):** Al Capone fires a hail of bullets in a cone in front of him, dealing physical damage to enemies caught in the area and applying a 20% slow that lasts for 1.5 seconds.
* **Gangster's Grip (Target Unit):** Al Capone targets an enemy hero, suppressing them for 1.5 seconds and dealing damage over time. During the suppression, Al Capone can use Tommy Gun Barrage on the target for increased damage.
* **Smuggler's Haven (Self Active):** Al Capone creates a temporary hideout at his current location for 5 seconds. While inside the hideout, Al Capone and allied heroes gain increased health regeneration, and Al Capone's basic attacks become empowered, dealing additional magic damage and applying a stacking slow (up to 3 stacks).
* **Prohibition (Ultimate, Area Target):** Al Capone launches an illegal alcohol barrel to the target area, exploding on impact. The explosion deals massive damage and applies a debuff to enemy heroes caught in the blast, reducing their attack speed and ability power for 5 seconds. If an enemy hero dies while affected by Prohibition, they leave behind a small pool of illegal alcohol that lasts for 3 seconds, granting bonus movement speed and health regeneration to allied heroes standing in the pool.
Backstory

Tda a new light is part to of the original tda and is based of an apocalypse.

The reaper has been cast into the void and with it is all of its army. The zombies turned back to humans and the skeletons fell asleep once again. Charlie was known as a hero around the world. After he died monuments were built for him and he was renamed Charlie the redeemer.

It has been 50 years since Charlie the redeemer sadly passed away as a hero suffering multiple injuries due to the zombie invasion. It was 2080 and it was the world's hero’s 78th birthday. Although he was dead, billions of people visited his monument placing flowers next to them. As soon as the time was 3 am, a massive light beam shone down from the sky over Charlie’s grave. A large hole replaced the area where the grave used to be. The hero’s body was nowhere to be seen. A skeleton appeared the next day exactly the time the redeemer disappeared. He resembled Charlie and was standing right over his grave. Charlie the redeemer had returned again but not on our side. The Reapers armour well and truly had possessed him.

The undead will be back.

The tall, lanky skeletal figure loomed over the grave, holding its hand up in the air, as if it was waiting for something. The air around it was unsettling - Someone, something was watching. It hopped forward, spinning its hands around, casting a curse, or spell of some sort. At exactly 12am the next day, his hands stopped. A large circle-shaped portal opened up creating a gate from the underworld. More enemies, stronger than ever before burst through, forcing people to flee from their homes in hopes of survival. Alfeus and Köbi set off on a quest to pick up Charlie’s legacy, figure out what happened to him and save the world.

This game is a tower defence, but includes more of a cinematic experience, with cutscenes and more progression within the game. It will have better visuals than the original, and will feature a wider variety of enemies. The mechanics will be slightly more complicated, but will be shown on the screen to create a better experience for the player. The boss fights will be less reliant on towers, and much more reliant on a puzzle like game. Some stages, however, will remain similar to the original.

This tower defence is different. The game is split into levels each having a certain amount of waves. The player will get better weapons the further they progress. The central base is surrounded by portals that will summon waves of enemies. This also has a multiplayer, you can only have up to 3 players and the enemies get bonus health and dps depending on how many people are playing.
Churchill (Tank)

—Churchill

Churchill is a tank hero that excels in leading the charge and protecting his allies with steadfast determination, embodying the indomitable spirit of perseverance and defiance.

## Abilities

**Bulwark of Britain (Innate Passive):** Whenever Churchill takes damage, he gains a stack of Resilience, up to a maximum of 10 stacks. Each stack of Resilience grants Churchill 1/1.5/2% damage reduction. Stacks decay one at a time over 3 seconds when Churchill hasn't taken damage for 6 seconds.

* **Iron Curtain (Self Active):** Churchill raises a protective barrier around himself for 4/4.5/5/5.5 seconds, reducing incoming damage by 20/25/30/35%. Allies within a 600-unit radius of Churchill gain 15/20/25/30% increased attack speed and 10/15/20/25% increased ability power. While Iron Curtain is active, Churchill can move and attack but cannot use other abilities. If Bulwark of Britain is fully stacked, activating Iron Curtain will consume all stacks and grant Churchill's allies an additional 10/15/20/25% damage reduction while they remain within the radius of Iron Curtain.
* **Stalwart Protector (Target Ally):** Churchill selects an allied hero, creating a bond between them for 6/7/8/9 seconds. While the bond is active, 30/35/40/45% of the damage dealt to the bonded ally is redirected to Churchill instead. If Churchill is affected by Bulwark of Britain's damage reduction, the redirected damage is reduced by the same amount. Additionally, the bonded ally gains 10/15/20/25% bonus movement speed for the duration of the bond.
* **V for Victory (Area Target):** Churchill plants a flag at a target location, inspiring his allies within a 600-unit radius for 5 seconds. Allies affected by V for Victory gain 15/20/25/30% bonus movement speed and 10/15/20/25% increased healing received. If Churchill has at least 5 stacks of Bulwark of Britain, activating V for Victory will consume the stacks and double the healing received bonus for the duration of the effect.
* **Finest Hour (Ultimate, Self Active):** Churchill channels the indomitable spirit of perseverance, gaining a surge of power for 8/10/12 seconds. During Finest Hour, Churchill's maximum health is increased by 15/20/25%, and he gains 30/40/50% tenacity. Additionally, the effects of his other abilities are enhanced:
	+ Bulwark of Britain: Each stack of Resilience also grants 1/1.5/2% bonus movement speed.
	+ Iron Curtain: The duration of the Iron Curtain is increased by 2 seconds.
	+ Stalwart Protector: The damage redirection percentage is increased to 40/45/50/55%.
	+ V for Victory: The radius of V for Victory is increased to 900 units, and affected allies gain 10/15/20/25% bonus attack speed.
Ford (Support)

—Ford

Ford empowers his allies, modifies structures, and summons motorized minions to dominate the battlefield.

## Abilities

**Assembly Line (Innate Passive):** Ford's presence increases the efficiency of nearby allied units. Allied heroes and minions within a 600-unit radius gain a 10% bonus to their attack speed, and their ability cooldowns are reduced by 1 second every 10 seconds.

* **Model T (Target Ally):** Ford selects an allied hero or minion and upgrades their abilities for 8/10/12/14 seconds. The upgraded unit gains a 20/30/40/50% bonus to their movement speed and attack speed, and their basic abilities gain new effects. The effects vary depending on the allied unit's role (tank, damage dealer, or support). Ford can only have one Model T active at a time.
	+ Tank: Gains increased damage resistance and crowd control reduction.
	+ Damage Dealer: Gains increased attack damage and ability power.
	+ Support: Gains increased healing and shielding power.

* **Mass Production (Self Active):** Ford activates his mass production ability for 10/12/14/16 seconds. During this time, Ford's basic attacks and abilities generate Production Points. When Ford reaches 100 Production Points, he can summon a Ford Motor minion that will automatically attack nearby enemy units and structures. Ford Motor minions deal 60/90/120/150 (+50% of Ford's ability power) magic damage with their basic attacks and explode upon death, dealing 100/150/200/250 (+60% of Ford's ability power) magic damage in an area. Ford can store up to 2/3/4/5 Ford Motor minions at a time.
* **Automobile Revolution (Target Structure):** Ford targets an allied or enemy structure and changes its function for 6/8/10/12 seconds. Allied structures gain increased attack speed and damage, while enemy structures are disabled and cannot attack. Additionally, Ford can repair allied structures, restoring 2/4/6/8% of their maximum health per second while he remains within range.
* **Innovator's Legacy (Ultimate, Passive):** Ford's innovative spirit inspires his team, providing them with powerful bonuses based on their proximity to him.
	+ Close Range (0-400 units): Allies gain 20/30/40% increased armor and magic resistance.
	+ Mid Range (401-800 units): Allies gain 20/30/40% increased movement speed and crowd control reduction.
	+ Long Range (801-1200 units): Allies gain 20/30/40% increased attack damage and ability power.

These bonuses persist for 3/4/5 seconds after allies move out of the respective range.
Pause Screen - SilvaArmando

## Descrição

**Música**: Pause Screen
**Compositor**: SilvaArmando
 **Playlist**: SilvaArmando
 **Plataforma**: Zeebo
 Por favor, leia nossos contatos: Twitter: @SilvaArmandos Email: silvaarmandorips@gmail.com

"**[ Pause Screen - SilvaArmando ]**" é um vídeo do jogo *SilvaArmando*.

## Conteúdo

O vídeo é um diálogo entre SilvaArmando e Nadeko Flamenguista, onde Nadeko anuncia uma pausa no canal, assim encerrando a primeira temporada de *SilvaArmando*.

## Transcrição

**Nadeko Flamenguista**: Nadeko Flamenguista se apresentando para o serviço.

**SilvaArmando**: Olá, minha cara Nadeko Flamenguista. O que te trazes aqui neste lindo dia?

**Nadeko Flamenguista**: Bom, acho que nós estamos em um completo problema.

**SilvaArmando**: Ué. Mas qual é o problema?

**Nadeko Flamenguista**: Acho que nós devíamos fazer uma pausa no canal.

**SilvaArmando**: Fazer uma pausa? Mas pra que? Tudo está indo exatamente como planejávamos

**Nadeko Flamenguista**: Eu sei. Mas é que tudo está meio bagunçado. Precisamos planejar melhor as coisas, se não a TerraZap vai se tornar a TerraGram

**SilvaArmando**: Bom, às vezes uma pausa ou outra é boa. Mas por quanto tempo ficaremos aqui?

**Nadeko Flamenguista**: Isso até conseguirmos planejar todas as nossas surpresas, temos tempo ainda pra mostrar. Por isso, você que está nos assistindo, parabéns, você chegou na Season Finale de "SilvaArmando: Primeira Temporada".

**SilvaArmando**: E durante esta pausa, estaremos à procura de funcionários, por isso, se você sabe fazer Rips de Qualidade Brasileira, mande o seu portfólio no nosso e-mail

*silvaarmandorips@gmail.com*

**SilvaArmando**: que está na descrição, ou nos procure no Twitter

*@SilvaArmandos*

**SilvaArmando**: que também está na descrição. Caso queira apenas nos mandar rips, é só mandar no e-mail com a piada.

**Nadeko Flamenguista**: Mas Senhor Silva, eu ainda tenho uma dúvida.

**SilvaArmando**: Ora pois, diga, minha cara Nadeko Flamenguista de Bakemonogatari.

**Nadeko Flamenguista**: De onde nós viemos?

**SilvaArmando**: Bom, essa é uma história um pouco delicada. Mas eu irei te contar um trechinho. Tudo começou no dia 31 de março...
Jack The Ripper (Assassin)

—Jack The Ripper

Jack The Ripper is a stealthy assassin who thrives in the shadows, utilizing his mastery of blades and eerie presence to eliminate his targets with ruthless efficiency.

## Abilities

**Phantom of the Night (Innate Passive):** Jack The Ripper gains 1 stack of Night Terror for every 1 second he remains unseen by enemy champions, up to a maximum of 10 stacks. Each stack grants him a 1% increase in movement speed and 5% increase in critical strike chance. Stacks are lost upon dealing damage to an enemy champion or being revealed by enemy vision.

* **Razor's Edge (Target Unit):** Jack The Ripper strikes a vital area of his target with surgical precision, dealing 80/130/180/230 (+50% of his attack damage) physical damage and causing them to bleed for 20/35/50/65 (+20% of his attack damage) physical damage over 4 seconds. If Razor's Edge is empowered by Night Terror, the bleed damage is doubled.
* **Shadow Slip (Self Active):** Jack The Ripper fades into the shadows, becoming invisible and gaining 20/25/30/35% bonus movement speed for 1.5/2/2.5/3 seconds. Attacking or using abilities during Shadow Slip will break the invisibility. If Jack The Ripper has at least 5 stacks of Night Terror, the duration of Shadow Slip is increased by 1 second.
* **Eviscerate (Target Unit):** Jack The Ripper lunges at a targeted enemy, dealing 100/175/250/325 (+60% of his attack damage) physical damage and silencing them for 1/1.25/1.5/1.75 seconds. If Eviscerate is empowered by Night Terror, the target is also slowed by 40% for 2 seconds.
* **Unseen Demise (Ultimate, Target Unit):** Jack The Ripper marks a targeted enemy champion for death, revealing their location and becoming immune to crowd control effects while moving towards the marked target for 8/10/12 seconds. If Jack The Ripper reaches the target within the duration, he unleashes a series of devastating slashes, dealing 250/350/450 (+100% of his attack damage) physical damage and reducing the target's healing received by 40% for 4 seconds. If the marked target is killed, Unseen Demise's cooldown is reduced by 50%.
Throwback Galaxy - Super Mario Galaxy 2

## Descrição

**Música**: Throwback Galaxy
**Compositor**: Shigetoshi Gohara
 **Playlist**: Super Mario Galaxy 2
 **Plataforma**: Wii
 Por favor, leia a descrição do canal.

"**Throwback Galaxy - Super Mario Galaxy 2**" é um rip de qualidade brasileira de "Throwback Galaxy" de *Super Mario Galaxy 2*.

## Piada

O rip é mesclado com a música "Mineirinho" de Só Pra Contrariar.
Lisa (Fighter)

—Lisa

## MOBA Skills

**Dance Queen (Passive)** Lisa's innate connection to the rhythm of the battlefield allows her to predict her enemies' movements. Every time she successfully evades an enemy attack or ability, she gains a stack of Dance Queen, increasing her agility for a short duration. Stacks can be accumulated up to a certain limit, with each stack amplifying the bonus.

* **How You Like That (Self Active)** Lisa gracefully swings her dual sickles in a rapid combo, dealing physical damage to enemies in front of her. If she hits an enemy champion with both strikes, Lisa steals a portion of their attack speed for a short duration, enhancing her own.
* **Blink (Point Target)** Channeling the power of the silver moon, Lisa swiftly dashes in a target direction, evading all enemy attacks and abilities during her movement. If she passes through an enemy champion, she briefly disrupts their active buffs, dealing physical damage and marking them with Moonlit Vulnerability.
* **Lili Finesse** **(Point Target)** Lisa unleashes a flurry of sickle slashes in a cone-shaped area, dealing physical damage to all enemies hit and slowing them for a short duration. If an enemy is marked with Moonlit Vulnerability, Lisa deals increased damage and a brief stun.
* **Boombayah** **(Ultimate, Self Active)** Lisa surrounds herself with a dazzling aura that increases her attack speed, evasion, and movement speed for a short duration. During this time, her basic attacks deal bonus magic damage and apply a stack of Dance Queen, and Blink has a reduced cooldown.

## Backstory

In the enchanted realm of Poparia, a young girl named Lalisa Manoban, better known as Lisa, was born under the light of the silver moon. From a tender age, Lisa displayed a unique connection to the mystical rhythms of the world, sensing the pulsating beats that flowed through the air, the earth, and the very hearts of those around her.

Recognizing her incredible potential, Lisa's family sent her to the prestigious Poparia Academy of Music and Magic. It was there that Lisa discovered her true passion: the art of combat dancing, an ancient form of battle that combined the grace of dance with the lethal precision of weaponry. Lisa chose dual sickles as her weapon of choice, their crescent blades reflecting the silver light of the moon that had accompanied her birth.

As Lisa honed her skills, she developed a mesmerizing dance style, her movements fluid and deadly, her sickles slicing through the air with lethal grace. It was during her time at the academy that she met three other extraordinary young women: Jisoo, Jennie, and Rosé. Drawn together by their shared love for music and magic, the four formed a sisterhood and a legendary group that would come to be known as BLACKPINK.

Together, BLACKPINK captivated the realm of Poparia with their enchanting music and dazzling performances. Lisa, with her rhythmic sickle dancing, quickly gained fame as a formidable warrior and mesmerizing performer, earning her the title of Poparia's Dance Whisperer.
Element

1. **Fire:** Often associated with damage, destruction, and area control. Fire-based abilities can deal damage over time, create area of effect (AOE) effects, and burn enemies.
2. **Water:** Often associated with healing, amplifying damage, cleansing, and movement control. Water-based abilities can heal allies, slow down enemies, and provide movement speed bonuses.
3. **Earth:** Often associated with armor buffs, defense, crowd control, and terrain manipulation. Earth-based abilities can create barriers, stun enemies, and modify the terrain to provide advantages for allies.
4. **Nature:** Often associated with healing, health/mana absorption, crowd control, and buffing allies. Nature-based abilities can poison enemies, absorb spells, root enemies, and provide continuous healing for allies.
5. **Wind:** Often associated with mobility, knockback, and evasion. Air-based abilities can provide movement speed bonuses, knock back enemies, and grant allies the ability to move through obstacles.
6. **Electric:** Often associated with burst damage, stun, and energy manipulation. Electric-based abilities can deal high amounts of damage, stun or silence enemies, and boost allies' energy levels.
7. **Ice:** Often associated with slowing, freezing, regen reduction, and area control. Ice-based abilities can slow down or freeze enemies, create slippery surfaces, and block off paths.
8. **Tech:** Often associated with construction, manipulation, and utility. Tech-based abilities can provide various utility effects, such as revealing hidden enemies, materializing robots/constructs for additional assistance, enhancing allies' abilities, and manipulating technology or machinery.
9. **Dark:** Often associated with stealth, debuffs, and HP reduction. Dark-based abilities can make the user invisible or create shadows to hide in, debuff enemies' stats, and deal damage over time effects.
10. **Light:** Often associated with healing, purification, blinding enemies, and crowd control. Light-based abilities can heal allies, purify debuffs, and crowd control enemies with blinding effects or stuns.
11. **Martial:** Often associated with physical damage and mobility. Martial-based abilities can deal high amounts of physical damage, stun or knock back enemies, and grant mobility or evasion bonuses.
12. **Social:** Includes abilities that influence or manipulate enemy players or NPCs, such as mind control, fear, or charm effects. These abilities can be used to disrupt enemy strategies or turn the tide of a battle.
13. **Order:** Often associated with dispelling debuffs, control, defense, and buffing allies. Order-based abilities can control the battlefield by creating areas that hinder enemy movements, amplify ally abilities, provide defensive barriers or shields, and enhance allies' abilities or stats.
14. **Chaos:** Often associated with disruption, randomness, and debuffing enemies. Chaos-based abilities can disrupt enemy strategies by creating random or unpredictable effects, debuffing enemies' stats or abilities, and creating areas of chaos that can damage or hinder enemies.
Sigmund (Support)

—Sigmund

Sigmund is a support hero with a focus on the psychological aspects of battle, providing powerful crowd control and unique utility through his deep understanding of the subconscious mind.

## Abilities

**Psychoanalytic Insight (Innate Passive):** Sigmund's basic attacks and abilities apply stacks of Insight to enemy heroes, up to a maximum of 5 stacks. Each stack of Insight reduces the enemy's tenacity by 4%. When an enemy reaches 5 stacks of Insight, Sigmund's next basic attack or ability will consume the stacks, providing additional effects based on the ability used.

* **Interpretation of Dreams (Target Area):** Sigmund unravels the dreams of enemies within a target area with a radius of 400 units, causing them to become disoriented for 1/1.25/1.5/1.75 seconds. When consumed by Psychoanalytic Insight, the disorientation duration is increased by an additional 0.5 seconds, and affected enemies are also silenced for the same duration.
* **Ego Defense (Target Ally):** Sigmund reinforces an ally's ego, granting them a shield that absorbs 100/200/300/400 damage for 3 seconds. When consumed by Psychoanalytic Insight, the shield strength is increased by 50/75/100/125 and grants the ally 15/20/25/30% tenacity for the duration of the shield.
* **Transference (Target Enemy):** Sigmund manipulates an enemy hero's emotions, causing them to become vulnerable to their own attacks. The target enemy hero's next ability cast within 5 seconds will deal 20/30/40/50% reduced damage to themselves and their allies within a 300-unit radius. When consumed by Psychoanalytic Insight, the damage reduction is increased to 30/40/50/60%, and the duration is extended to 7 seconds.
* **Collective Unconscious (Ultimate, Area Target):** Sigmund taps into the collective unconscious, creating an area with a radius of 700 units that lasts for 6/8/10 seconds. Enemy heroes within the area have their movement speed reduced by 20/30/40% and are affected by a different debuff every 2 seconds, cycling through fear, silence, and disarm. When consumed by Psychoanalytic Insight, the movement speed reduction is increased to 30/40/50%, and the duration of each debuff is increased by 0.5 seconds.
Oppenheimer (Mage)

—Oppenheimer

Oppenheimer is a powerful mage who can manipulate nuclear energy, dealing massive area of effect damage, applying unique debuffs to enemies, and controlling the battlefield with his devastating abilities.

## Abilities

**Chain Reaction (Innate Passive):** Oppenheimer's abilities create radiation in their area of effect, and enemies affected by radiation lose 0.2% of their maximum HP per second for 20 seconds. Each stack increases the effect by 0.1% and duration by 20 seconds. Radiation effects stack up to 10 times.

* **Fission Blast (Area Target):** Oppenheimer creates a small explosion at a target area with a radius of 300 units, dealing 80/140/200/260 magic damage to enemies in the area and applying a stack of radiation. The explosion lingers for 2 seconds, dealing damage over time and applying a stack of radiation every 0.5 seconds to enemies within the area.
* **Nuclear Fallout (Area Target):** Oppenheimer spreads radioactive material in a large target area with a radius of 600 units. Enemies within the area have their magic resistance reduced by 15/20/25/30% and receive a stack of radiation every second they remain in the area. The radioactive material lasts for 4/5/6/7 seconds.
* **Critical Mass (Target Unit):** Oppenheimer overloads an enemy hero with nuclear energy, causing them to explode after a 2-second delay. The explosion deals 200/300/400/500 magic damage to the target and all enemies in a 300-unit radius, and applies 2 stacks of radiation. If the target dies from the explosion, the damage radius increases to 500 units and applies 3 stacks of radiation to affected enemies.
* **Nuke (Ultimate, Global):** Oppenheimer unleashes the full power of nuclear energy, launching a global nuke that damages every enemy unit on the map, dealing a maximum of 500/725/950 magic damage and applying 5 stacks of radiation. The nuke takes 5 seconds to reach its target, and during this time, enemy heroes can see the incoming missile on the minimap. The nuke's impact creates a massive explosion, with a radius of 1000 units. Enemies caught in the center of the explosion take full damage, while damage is reduced by 50% for enemies on the edge of the radius. Additionally, the explosion leaves a lingering radiation field in the impact area, slowing enemy movement speed by 30/40/50% and applying a stack of radiation every second for 5 seconds. The radiation field lasts for 10 seconds.
Columbus (Fighter)

* Close-up
* Full-length

 —Columbus

Columbus is a water-based fighter who can manipulate the tides to control the battlefield, steal enemy attack damage, and push or pull enemies to disrupt their positioning.

## Abilities

**Voyager's Advantage (Innate Passive):** Every third basic attack, Columbus gains a shield equal to 150% of his attack damage that lasts for 5 seconds.

* **Damage Siphon (Passive):** Columbus steals 2/4/8/16 attack damage from enemy heroes hit by his basic attacks, lasting for 10/15/20/25 seconds.
* **Tidal Grasp (Skill Shot, Swappable):** Columbus summons a powerful tidal wave that travels in a straight line, dealing 50/90/130/170 (+50% of Columbus' attack damage) physical damage to all enemies hit. The wave can be toggled between pulling enemies towards Columbus or pushing them away. The distance enemies are pulled or pushed is increased by Columbus' bonus movement speed.
* **Wave Rider (Self Active):** Columbus rides a tidal wave for up to 4/5/6/7 seconds, increasing his movement speed by 40/50/60/70%. While riding the wave, Columbus can pass through units and terrain. The wave's speed is amplified by 25% while in water terrain created by Ocean's Wrath.
* **Ocean's Wrath (Ultimate, Target Area):** Columbus floods a large area with water for 8/10/12 seconds, slowing enemy units' movement speed by 20/30/40%. While standing in the flooded area, Columbus continuously absorbs 10/15/20 attack damage per second from enemy heroes, stacking up to a maximum of 40/60/80 bonus attack damage. The absorbed attack damage bonus lasts for 5 seconds after leaving the flooded area or when Ocean's Wrath ends.
Magic theory

the first principle of magic theory is that matter can not be created nor destroyed

the second principle is that mana is poison

the third principle is that mana is life

the fourth is Mana can be created and destroyed

Ammendment 1

magic is change And flow as it is the derivitive of its self.

A mind scape is what comes into view when you close your eyes and concentrate on whatever you want.

Aura, that is the most useful magic... also the most wild many never even learn to control it. Very few are considered to have mastered it. Your aura is what you get when you erase yourself from your mind scape. While in it you can think of sequences and formulas, solve them to increase your vessel capacity for mana. Some even say that you can go to infinity, although it is considered to be taboo and many have destroyed their minds trying to comprehend the infinite.

Schema, is a simmilar technique to aura in principal, you enter your mindscape, then instead of erasing yourself you focus on only yourself. This creates a sence of largeness. Supress that and make yourself as small as possible. Now move in your mindscape and make sure that it lines up to your real movement. Once that all works out you can do sequencing and increase your stats directly, yes even magic. You can also see one of your hidden stats of your choice.

enchantments

are recipes for telling your mana what to do when you add mana,

enhancements

enhancements are the same thing as enchantments but put on your body, not permanent

imbuement

is the process of insetting mana of an element of choice into something, living or non living

alchmey

''

magic items

//

classes,

LIMITLESS {special} removes all limiters on ones self.

apprentice, mage, arch mage, grand wizard, court magician, king magician +10% magic gain and max magic stat possible

novice, [weapon name]sman, [weapon name]smaster, [weapon name]sepic, court's [weapon name], [weapon name]sking
Spiral Tower

# Spiral Tower aka Worcester Needle

Spiral Tower, aka Nagia Tower, Worcester Tower, Worcester Peak, Midlands Needle or Worcester Needle is, despite popular belief, a building and not a Tower, which houses the headquarters for all for Nagia and all of its side companies. It stands over a kilometre tall, and is the tallest structure in the world.

## Planning

Spiral Tower began planning stages in 2009. The idea was to make it tall enough and wide enough to house all of Nagia's facilities and needs.

## Construction

Construction began in 2012, and lasted until 2015.

## Opening

Spiral Tower opened to the public ahead of the predicted 2017 in March 5th, 2015. It opened as the tallest structure ever built, and has the highest viewing deck, which is 905 metres in the sky. The area above the viewing deck is not used anymore from 2019 due to Ventilation issues.

There is a rumour that Spiral Tower holds information on all living humans in Europe, and North America. This is not true, don't believe any conspiracy theories on us at Nagia.
Spiral Tower Wiki

**Welcome to the Spiral Tower Wiki!**
Tea

Yes - Tropics

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Mobify Wiki

**Welcome to the Mobify Wiki!**
Characters (fiction and non-fiction) are implemented as heroes in a MOBA (Multiplayer Online Battle Arena) using generative AI.

We're a collaborative community website about Mobify that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Dreamscpae Wiki

Dreamscape follows the perspective of a young girl who lives a pretty ordinary life, until she stumbles across a portal in a forest. When she enters it on a whim, she finds herself in a completely new world filled with fantastical creatures and magic. While exploring her new reality, she even finds an ominous book capable of creating anything drawn or written inside it. Using the power of her newfound book and the help of her new friends, Dimi has to find her way home through a fantastical and often comedic adventure.

We're a collaborative community website about Dreamscpae that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important Categories

PlaceholderMain CharactersPlaceholderlinkPlaceholderlinkPlaceholderlinkPlaceholderlinkPlaceholderlink

**Feel free to visit the wiki's Discord and Twitter to interact with other fans!**

*Need help building out this community?*

Rules of this wiki

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Pinodels Brawl

*МОД ЗАКРЫТ*

В этом моду находятся некоторые популярные пиноделы. Этот мод имеет свой сюжет (лор) и обновляется.

*Канал владельца: https://t.me/KanalDreima*

*Официальный канал Pinodels Brawl: https://t.me/Pinodels\_Brawl*

Первая версия Pinodels Brawl,в которой были:

Дрейм, Кенни, Ратрис, Даниссимо, Катлет, Бетти(Милкаст), Ньюв карл, Демикс, Екстро

Официальная ссылка на пост V1: https://t.me/KanalDreima/257

В посте впервые был анонсированы два новых персонажа в новой версии: Рикос, Обонай

**Pinodels Brawl V2:**

Обновление Pinodels Brawl, которое больше всего пропиарила Дрейма.

Новый список пиноделов: *Кенни, Ратрис, Аймдрейм, Даниссимо, Катлет, Бетти, Ньюв карл, Демикс, Андре, Рикос, Обонай.*

Официальный пост V2: https://t.me/KanalDreima/1060

Ничего не было слито.

**Pinodels Brawl V3:**

Мод закрыт из за пиноделов,которые ничего не делали для мода,даже анкету которая нужна
A New Day (ED Mix) - Sonic Rush

## Descrição

**Música**: A New Day (ED Mix)
**Compositor**: Toshiki Aida, Satoshi Okubo, Hideki Naganuma
 **Playlist**: What U Need (DJ Kaveira Mix) - Sonic Rush
 **Plataforma**: Nintendo DS
 Por favor, leia a descrição do canal.

"A New Day (ED Mix) - Sonic Rush" é um rip de qualidade brasileira da versão ED Mix de "A New Day" de *Sonic Rush*

## Piada

O rip é mesclado com a música "Mesclado" e com alguns beatboxes de Ednaldo Pereira.
Luna : Episode 1

**Episode name** is Luna's first episode of season one of Dreamscape.

## Summary

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

## Characters in Order of Apperance

* Character 1
* Character 2
* Character 3

## Locations

* Location 1
* Location 2
* Location 3

## Trivia

* This is the second time i had to do this
Magic interactions

This page will show all of the different magics and their interactions (its long)

blue

blue and blue

blue and red

blue and green

blue and yellow

blue and purple

red

red and red

red and blue

red and green

red and yellow

red and purple

green

green and green

green and blue

green and red

green and yellow

green and purple

yellow

yellow and yellow

yellow and blue

yellow and red

yellow and green

yellow and purple

purple

purple and purple

purple and red

purple and blue

Purple and green

purple and yellow
Luna

* Overview
* Story
* Quotes

## Name

* Tab 1
* Tab 2
* Tab 3

Basic character blurb, keep as many spoilers out of this as possible.

## Appearance

Written description of character appearance.

## Personality

Written description of character personality.

## Arsenal

* **Moonbeam:** Typical ability here.
* **Aquamancy | *Watershot*:** Magic spell thing here.

* **Vortex Slash:** Typical special move here.
* **Vortex Slash | *Whirlpool*:** Refined/more advanced version of another special move.

 ★ Item | ★ Item"
 ★ Item | ★ Item"

This story begins with a person.

*- Person*

###### [Title of Episode] | [Arc Name]

> "Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat." - *Person A to Person B*
>
>

> "Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan." - *Persona A to Person B*
>
>

###### [Title of Episode] | [Arc Name]

> "Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan." - *Persona A to Person B*
>
>
Orlando

* Overview
* Quotes

## Name

* Tab 1
* Tab 2
* Tab 3

Basic character blurb, keep as many spoilers out of this as possible.

## Appearance

Written description of character appearance.

## Personality

Written description of character personality.

## Backstory

Written description of character backstory.

## Arsenal

* **Moonbeam:** Typical ability here.
* **Aquamancy | *Watershot*:** Magic spell thing here.

* **Vortex Slash:** Typical special move here.
* **Vortex Slash | *Whirlpool*:** Refined/more advanced version of another special move.

 ★ Item | ★ Item"
 ★ Item | ★ Item"

*- Person*

###### [Title of Episode] | [Arc Name]

> "Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat." - *Person A to Person B*
>
>

> "Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan." - *Persona A to Person B*
>
>

###### [Title of Episode] | [Arc Name]

> "Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan." - *Persona A to Person B*
>
>