Leifort's Enclave

Leifort's Enclave from it's coast, painted during the Leifort Expedition.

**Leifort's Enclave,** called **The Mechanical City** by most mainland Eukitians, is an island off the coast of Thynosia and is home to the sybercyl. It is a violently isolationist city-state, controlled by an overpowering autocratic government that is focused on replacing the limbs of its citizens to increase their productivity.

## Geography

Leifort's Enclave is built upon a medium-sized, mountainous island. Various parts of the city are built upon the lower region of the island, however a large portion of it is built upon a large, circular disc atop the mountains, called the Discus. Most residiential and industrial districts are built below the Discus, while government buildings, the local college and various other important buildings are built on the Discus. Nearly the entire island is converted into cityscape.

## Government

The government of Leifort's Enclave is an autocracy, controlled entirely by the whims of the Centrum, the dictator of the island. The Centrum rules for life with an iron fist, having the final say on any and all decisions regarding the governing of Leifort's Enclave. While the Centrum themselves may not completely delegate the whole of the isles, they do appoint "council members" - typically rich, old upperclassmen - to run certain aspects of the state. For example, there is typically one council member delegated to oversee the economy of a certain good in the island.

The Centrum - typically fuelled by the isolationist tendencies of the nation - will also appoint groups of secret police, called the *fusilleur*s. The fusilleurs sole purpose is to ensure the obidience of all sybercyl to the state of Leifort's Enclave, and to harshly punish anyone attempting to escape - typically by death. Fusilleurs are treated as judge, jury, and executioner in cases of renegade sybercyl, and in most cases could even openly execute a non-renegade citizen without question. They are usually hidden in plain sight, looking like an everyday, average sybercyl and sometimes working undercover jobs. Most fusilleurs are rogues however some may fit into other classes. Fusilleurs are the only members of sybercyl society who are ever permitted to leave the city-state, allowed to leave when they are hunting down an escaped sybercyl.

On the death of a Centrum, political scrambling tends to occur within Leifort's Enclave over who gets the place. In most cases, the oldest child of the Centrum manages to take the position, however there have been numerous occassions in which the Centrum seat is stolen by an upperclassmen or a council member. The politics of the Centrum seat involve much assassination and shadow politics, and it is not uncommon for a Centrum to die under mysterious circumstances or even completely disappear from sybercyl society. The average time in the seat of power is about 8 years, however the longest Centrum ruled for 24 years before being assassinated.

## Trade

Leifort's Enclave is violently isolationist, and threaten any foreign ships approaching their shores. As such, they don't do any trading with the outside world. Instead, their economy is - for the most part - self-sufficient, and heavily based upon the production of cybernetics for its own people. However, other economies do exist on the island apart from the magical augmentations trade; farming is common, as is the production of clothes. For the most part, an individuals job is chosen by one of the various council members chosen by the Centrum. However, this doesn't keep all sybercyl from falling through the cracks, and there are many sybercyl who are deemed as not productive enough to hold jobs - as such, they typically resort to begging to stay alive.

## Defenses

The defenses of Leifort's Enclave are primarily oriented towards its own citizens. Due to the oppressive technocratic autocracy ran by the state, it often views its own citizens as its worst enemy. The state's secret police force - the fusilleurs - are perhaps the most prominent and effective tool used against dissent, who's mere name will help keep the citizenry in-line. The local guard force, however, is a more tangible form of threat from the government on its own people - armed with longswords, shields, and cybernetic augmentations making them more efficient in combat, the island's guards stand watch over the citizenry constantly, and harshly punish any signs of free-thought.

Regarding any outside threats, the island is staffed by a group of well-trained wizards, called the *sorciers*. The sorciers are trained in highly destructive magic, and will threaten any passing foreign ships with near-miss *fireballs* and other spells until they either sail away or are sunk.

## Culture

The culture of Leifort's Enclave is strongly tied to the arcane cybernetic augmentations accessible to the island's inhabitants. The government strictly enforces the installation of these augmentations on its population as they age, in order to increase their economic productivity. The average view of the island is that the less augmentations you have, the lesser status in society you hold. Younger sybercyl typically only have their eyes and a limb or two replaced, whereas elder sybercyl tend to have most of their body replaced, typically only their most vital of organs like the heart and lung still being fully intact.

The city-state heavily discourages free-thought, instead pouring out propaganda to encourage citizens to focus only on working. There is little time for a social life in sybercyl society, let alone pursuing personal goals. Your life is planned out for you by the government, from birth, to marriage, to death. Even the finest details - like what exact models of augmentation are installed - are left up to big brother. Furthermore, Leifort's Enclave is extremely isolationist, most of the time refusing to even teach citizens about the outside world.

### Church of the Broken God

The Church of the Broken God is the prevailing religion in Leifort's Enclave's society. More of a cult than a religion, the Church worships the Broken God, a deity made of metal and stone who fell from the sky and was shattered, sending pieces across Rosenwelt. Despite being shattered in this way, the Broken God was not killed, and the worship on the island of Leifort's Enclave keeps it alive. With a domain held strongly within law, tinkering and creation, the Broken God is a perfect match for the island's culture. The religion is state-enforced, and any not worshipping the Broken God are publicly executed. It is believed by natives of Leifort's Enclave that, when the remaining pieces of the Broken God are reconstructed, it will rise up again in physical form to bring another golden age to the island. Within the capitol building of the island, there are three pieces of the Broken God - half of it's torso, it's left hand, and the face of it's head.

## History

### Founding

In the middle Second Era, the ancestors of the sybercyl lived in the city of Ion. Famed for its talented artificers, Ion was a location where many would come to recieve life-altering changes thanks to the magical inventions of its locals, at high price. The city grew quickly, and there came a time when it needed to expand elsewhere to offset its growing population - hence, a human named Leifort took a group of colonists out to a island offshore, and established Leifort's Enclave in 566 2E. For centuries, the island operated as a medium-sized trading post and fishing village, until the city of Ion fell during the Draconic Cataclysm. Leifort's Enclave was relatively unscathed despite the world-altering magic of the event.

### Isolationism and Technological Revolution

After the fall of Ion and the Draconic Cataclysm, Leifort's Enclave quickly became isolationist, fearing that the outside world would attempt to take their small island from them. Inheriting the skills of their ancestor's artificers, Leifort's Enclave began augmenting their citizenry with new cybernetic attachments to improve their efficiency. This jumpstarted a technological revolution on the island that lasted nearly two hundred years as these technologies improved, and slowly turned the humans of the island into the modern-day sybercyl. By the end of the revolution in 193 2E, sybercyl society was already closely resembling what it does in the future of the Third Era.

### The Leifort Expedition

In 645 3E, the Theordaberian Satrapy organized an expedition that would go eastwards to explore the islands between them and Malkenia, in the region known as the Malkenian Sea. This expedition - which would become known as the Leifort Expedition - rediscovered the island of Leifort's Enclave, and was immediately met with resistance by the local mages, lobbing *fireball* spells at their ships. This nearly started a war between the satrapy and the island, until the only foreign diplomacy letter ever authored by a Centrum was sent to the satrap of the Theordaberian Satrapy, informing them to stay away from Leifort's Enclave. Seeing nothing of value on the island, the satrap agreed to leave the island to its lonesome, and informed other Eukitian nations to do the same.

## City Layout

### The Discus

The Discus is the part of the city built upon the mountains of Leifort's Enclave. This is where important buildings are built, such as the capitol building, the college, and various economic guilds. It is connected to other parts of the city through a series of lifts. Much cleaner than other levels of the city, the Discus is your typical "rich sector" of the city. Despite that, it still carries with it the very industrial and brutally efficient style of architecture and design that sybercyl society is fond of, with nothing but straight roads and evenly spaced buildings.

### The Foundation

The Foundation is the lowest part of the city, nearest to the coast, where most industrial complexes in the city lie. Factories span across the entirety of this part of the city, the stench of coal used to power them wafting into the air constantly. This is also where most low-and-middle-class homes are in the city, typically consisting of small, one-or-two person rooms stacked on top of one another. Most sybercyl will spend their entire lives in the Foundation without ever leaving.

### The Slums

The slums of Leifort's Enclave are scattered around the west side of the island. This is where those sybercyl who are deemed too inefficient to work will live out their lives, fighting over scraps. Houses here are small, typically tents made out of discarded or excess cybernetic augmentations and tarp. Sybercyl here rarely have more than the young-age-enforced eye augmentations, and seldom live to be older than 30. Disease is rampant in this part of the city due to the ignorance of the government and lack of any medical supplies.