Zulan The Colossus/Tactics

## Boss Attacks

### Normal Phase

* Has its Floating Guns chase after the player for a bit. They will attack with either lasers (given away with a warmup sound and a warning beam) or spreads of bullets.
* Fires a radial burst of large bullets.
* Lines up its drones in front of itself and either has them fire spreads of bullets or linear lasers in that direction.
* Arranges its drones in a loose formation in front of itself and has them attack in a cone in front of it with either bullet spreads or lasers.
* Has its drones rotate around it and fire either bullet spreads or linear lasers. This is followed by it lining up its drones in front of itself and firing the attack it used before in front of itself while it tries to line up with the player.
	+ This can be easily dodged by staying very close to the boss. But if the player is not already close to the boss, it is better to dodge at a distance.
	+ Make sure the player has a melee weapon in case the player runs out of Energy while attacking the boss, but avoid using weapons that thrust the player forward. Use weapons like the Sickle and Laser Sword Gold that can give the player 360º coverage.
* Lines up its drones and swings them around itself while they emit a damaging field, creating a "sword" of sorts. The drones will fire bullets while it does this. The swinging can be dodged by ducking into the gaps between the drones.
* Fires a messy spiral of small bullets around itself. These bullets can be returned by melee attacks if the player has the Reflect Buff.
* Fires a large bullet that emits a spiral of bullets.
	+ If the large bullet is destroyed, it will leave smaller bullets in 4 directions for a few seconds. It cannot be deflected.

### Enrage Phase

* Attacks much faster.
* Can now fire a radial burst of arrowheads that leave trails of floating bullets.
* Can now attack by himself while his drones are chasing players.

## Tactics

Since Zulan focuses on spamming bullets and can clog the screen quickly, use a character with a skill that allows for invulnerability or escape, such as the Assassin, Rogue, or Paladin. It is also useful to have the Reflect Buff to slightly speed up the fight, as many of his projectiles can be turned against him.

If possible, a Fine Magic Staff or Shield can help tremendously, as it allows the player to completely render all the bullet attacks useless by blocking them. However, caution is still to be applied around it, given that the lasers can get through the protective barrier provided by the weapons with devastating consequences. Both weapons also have to be periodically recasted, especially the Shield. They perform better if the Reflect Buff is active.

A powerful, fast-acting weapon is also recommended. However, given this, a lot of Energy is needed for this boss. Therefore, by worshipping the Statue of the Priest, one can slowly regain Energy to keep up the assault, but they still need to finish the fight fast. Given the circumstances, both a melee weapon with good range and a powerful ranged weapon are crucial to win the fight.

If the second boss is Iron Pirate King Level, his grappling attack can hit Zulan. If Zulan receives 2 punches, he (and his drones) becomes immobilized for the rest of the fight, making IPKL the only possible threat.

While it is terrifying with all the bullet spam, especially when the drones clobber the player with bullet spreads from all directions, most bosses have a randomized attack pattern, so the difficulty of the fight depends on what attacks he uses. If there aren't many bullets and it wastes time on other attacks leaving it vulnerable, it can be finished off quickly, most specifically when the drones are surrounding itself rather than chasing the player.

Meat and Nunchaku or even 40m Long Blade will be of tremendous use, as they can clear bullets very effectively. A strategy is to periodically switch to the player's melee to clear the arrowhead bullets, lest the player falls prey to the drones.

If these requirements are fulfilled, the boss becomes little more than a chore, requiring minimum concentration to recast the weapon's protections and avoid the lasers.

Also, if the player can keep the boss close to their Followers, the number of bullets that are needed to be avoided is reduced for some time before the follower eventually dies. If the player wants this option, the player should pick a follower that specializes in melee weapons and provide one melee weapon that has a good range, like a 40m Long Blade. The player can also use the Staff of Skeleton and the like. There's also the option of the Statue of the Knight as well or some characters' skills like Assassin's Doppelgänger skill or all of Druid's skills.

Continuously unloading onto it with a decent weapon — with the help of Followers — can down the boss in around 30 seconds.

It is also very important that the player doesn't panic throughout the fight, especially at its drones. Those are actually pretty coordinated and can be easily avoided if the player is paying full attention. It is best that the player does "slight movement" so the drones don't cramp the entire arena with bullets while trying to target the player.

## Gallery

Zulan the Colossus Soul KnightRogue using Soul Calibre and Next-next-gen SMG.(Paladin) (Badass) Vintage Snow Fox Vs Zulan The Colossus(Soul Knight) (Paladin) Shotgun Galaxy & Fine Magic Staff Vs Zulan The Colossus