Kestrel Cruisers

The Kestrel Cruisers were once the iconic ship of the Federation, but are now rather outdated. Though fairly plain, these tough little ships can be still be effective in the right hands. They appear on page 2.

## **Layout A**

*A boring and outdated human vessel originally produced by the Federation. These ships are suddenly much more popular with the boom of Multiverse travel.*

* Default Name: The Kestrel
* Starting Crew: 2 Human, 1 Engi
* Starting Reactor: 7
* Max Hull: 30
* Crew Capacity: **11**
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (2)
	+ Weapons (3)
	+ Medbay (1)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
* Starting Weapons
	+ Burst Laser MK III
	+ 'Leto' Missiles
* Starting Augments
	+ Weapon Performance Upgrade [X]
* Starting Resources
	+ 9
	+ 2
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "A Kestrel? Don't see many of those outside of salvage fleets. Looks like your ship has come full circle... I can only hope it'll pay off."* **(SHIP\_KESTREL)**

### **Unlock**

* Help an old-earth collector recover a stolen antique to unlock this ship... OR win the game with any Militia Cruiser.

## **Layout B**

*This ship was designed by a laser aficionado who looked at the old Red-Tail and said 'I can do that better'. This design is even faster firing, but lacks ability to damage systems.*

* Default Name: The Egret
* Starting Crew: 2 Human, 1 Human Medic
* Starting Reactor: 8
* Max Hull: 30
* Crew Capacity: **11**
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (2)
	+ Weapons (4)
	+ Medbay (1)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
* Starting Weapons
	+ Light Laser MK I
	+ Light Laser MK I
	+ Light Laser MK I
	+ Light Laser MK I
* Starting Resources
	+ 2
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "A Kestrel? Don't see many of those outside of salvage fleets. Looks like your ship has come full circle... I can only hope it'll pay off."* **(SHIP\_KESTREL)**

### **Unlock**

* Get to Sector 5 with the Kestrel Cruiser Type A to unlock this ship.

## **Layout C**

*This boarding vessel comes only with human crew, but is able to protect itself adequately while in combat.*

* Default Name: Bird of Prey
* Starting Crew: 1 Human Soldier, 1 Human Medic, 1 Human
* Starting Reactor: 6
* Max Hull: 30
* Crew Capacity: **11**
* Starting Systems
	+ Shields (3)
	+ Engines (2)
	+ Oxygen (2)
	+ Weapons (1)
	+ Clonebay (1)
	+ Teleporter (2)
	+ Cloaking (1)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
* Starting Weapons
	+ Burst Laser MK I
* Starting Augments
	+ Respirators [X]
	+ Exovests
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "A Kestrel? Don't see many of those outside of salvage fleets. Looks like your ship has come full circle... I can only hope it'll pay off."* **(SHIP\_KESTREL)**

### **Unlock**

* Get to Sector 5 with the Kestrel Cruiser Type B or defeat the Flagship with the Kestrel Cruiser type A to unlock this ship.