Jamila/Data/Abilities

## Abilities

### Assassin’s Cut

  Assassin's Cut  Three quick stabs that deal 6 damage each, followed by a heavy strike that deals 16 damage.Three quick stabs that deal 6 damage each, followed by a heavy strike that deals 16 damage. KEYBIND [LMB]TYPE [Melee]CAST TIME [0.15]COOLDOWN [0]ENERGY COST [0]%ENERGY GAIN [3]% [] [][] [][] [][] [][] [][] []

### Shuriken

  Shuriken  Throw a bouncing shuriken, dealing 20/14/8 damage and inflicting Snare.Throw a bouncing shuriken, dealing 20/14/8 damage and inflicting Snare. KEYBIND [RMB]TYPE [Projectile]CAST TIME [0.5]COOLDOWN [5]ENERGY COST [0]%ENERGY GAIN [4]% [Snare] [Reduce target's movement speed by 30% for 1.5s.][Max hits] [3][] [][] [][] [][] []

### Elusive Strike

  Elusive Strike  Hold to charge a dash for up to 0.8s to increase damage and range. It deals 12-20 damage and dashing into a wall triggers a wall jump that inflicts Incapacitate.Hold to charge a dash for up to 0.8s to increase damage and range. It deals 12-20 damage and dashing into a wall triggers a wall jump that inflicts Incapacitate. KEYBIND [Space]TYPE [Mobility]CAST TIME [0.8]COOLDOWN [9]ENERGY COST [0]%ENERGY GAIN [4]% [Incapacitate] [Target is unable to move or use abilities for 2s. Any damage taken breaks this effect.][Minimum Cast Time] [0.1s][] [][] [][] [][] []

### Shadow Dance

  Shadow Dance  Counter the next melee or projectile attack. When you counter an attack, gain Immaterial for 0.75s, turn invisible, and increase your movement speed by 35% for 2.5s. Your next  while invisible becomes , dealing 14 damage and inflicting .Counter the next melee or projectile attack. When you counter an attack, gain Immaterial for 0.75s, turn invisible, and increase your movement speed by 35% for 2.5s. Your next Assassin’s Cut while invisible becomes Shadow Slice, dealing 14 damage and inflicting Phantom Cut. KEYBIND [Q]TYPE [Counter]CAST TIME [0.1]COOLDOWN [8]ENERGY COST [0]%ENERGY GAIN []% [Counter Duration] [1.2s][] [][] [][] [][] [][] []

### Hook Shot

  Hook Shot  Launch a hook that deals 8 damage and pulls you and your enemy together. You strike after colliding, dealing 8 damage.  can be used to pull yourself to a wall.Launch a hook that deals 8 damage and pulls you and your enemy together. You strike after colliding, dealing 8 damage. Hook Shot can be used to pull yourself to a wall. KEYBIND [E]TYPE [Projectile]CAST TIME [0.4]COOLDOWN [9]ENERGY COST [0]%ENERGY GAIN [3]% [] [][] [][] [][] [][] [][] []

### Deadly Blow

  Deadly Blow  Strike forward with both weapons. Deals 20 damage, inflicts Stun and heals yourself for 20 health on hit.Strike forward with both weapons. Deals 20 damage, inflicts Stun and heals yourself for 20 health on hit. KEYBIND [R]TYPE [Melee]CAST TIME [0.6]COOLDOWN [15]ENERGY COST [25]%ENERGY GAIN []% [Stun] [Target is unable to move or use abilities for 0.25s.][] [][] [][] [][] [][] []

### Blood Kunai

  Blood Kunai  Throw a small knife that deals 8 damage and inflicts Weaken. Hitting an enemy causes the knife bounce to the nearby ally with the least health that is able to be healed, healing them for 20 health.Throw a small knife that deals 8 damage and inflicts Weaken. Hitting an enemy causes the knife to bounce to the nearby ally with the least health that is able to be healed, healing them for 20 health. KEYBIND [RMB+LSHIFT]TYPE [Projectile]CAST TIME [0.3]COOLDOWN [5]ENERGY COST [25]%ENERGY GAIN []% [Weaken] [Reduce target's damage and healing output by 50% for 2s.][] [][] [][] [][] [][] []

### Phantom Strike

  Phantom Strike  Dash forward and then back to your original position. Deal 12 damage and inflict Fading Snare on the way out and inflict Incapacitate on the way back. Hitting a wall triggers a wall jump that inflicts Incapacitate.Dash forward and then back to your original position. Deal 12 damage and inflict Fading Snare on the way out and inflict Incapacitate on the way back. Hitting a wall triggers a wall jump that inflicts Incapacitate. KEYBIND [Space+LSHIFT]TYPE [Mobility]CAST TIME [0.1]COOLDOWN [9]ENERGY COST [25]%ENERGY GAIN []% [Fading Snare] [Reduce target's movement speed to 0% and gradually restores over 1.5s.][Incapacitate] [Target is unable to move or use abilities for 2s. Any damage taken breaks this effect.][] [][] [][] [][] []

### Stalking Phantom

  Stalking Phantom  Summon a phantom that dashes forward, dealing 18 damage and stopping behind the first enemy hit. Upon arrival, it chases and strikes enemies in bursts for 20 damage up to 3 times.Summon a phantom that dashes forward, dealing 18 damage and stopping behind the first enemy hit. Upon arrival, it chases and strikes enemies in bursts for 20 damage up to 3 times. KEYBIND [F]TYPE [AoE]CAST TIME [0.5]COOLDOWN [1]ENERGY COST [100]%ENERGY GAIN []% [Duration] [4.5s][] [][] [][] [][] [][] []

### Shadow Slice

  Shadow Slice  Strike an enemy for 14 damage and inflict .Strike an enemy for 14 damage and inflict Phantom Cut. KEYBIND [LMB]TYPE [Melee]CAST TIME [0.5]COOLDOWN [0]ENERGY COST [0]%ENERGY GAIN []% [] [][] [][] [][] [][] [][] []