Creatures Chamber

The creature chamber is where creatures are carried to be added to the player's army.

## General Information

The Creature Chamber has several uses. Building it allows the player to capture creatures so they can be added to the player's army. Each creature takes a set amount of time to be captured and the time needed can't be changed.

Upgrading this chamber unlocks upgrades in the Creature Lab and increases the percent chance that a creature fusion will succeed.

The fusion success chances will only be increased up to level Creature Chamber level 4. Levels 5 and above only allow players to upgrade the creature lab, where creature stats can be improved.

**\*Note: It is highly recommended to fully upgrade the Resin Chamber before upgrading the Creature Chamber beyond level 4.**

## Description

Ants will carry captured creatures here to tame them and make them join their army. Upgrade the chamber to improve fusion success chances.

## Capturing creatures

The creature chamber is where creatures are taken to be captured. Once a creature has been defeated and the player presses "Capture", the creature will be teleported to the creature chamber. A mini version of the creature will appear in the center of the chamber. A timer appears above the creature to count down the time it takes for the creature to be captured. Each creature has a set amount of time it takes to be captured depending on the rarity of the creature. Special variants usually have the same capturing time as their normal version.

A message appears on screen when the creature has been captured. This message is the same for both normal and golden creatures. If the player quits the game or enters a battle or coop while a creature is being captured, it will not disappear. The timer will continue as normal and the creature will be available when the player logs back in or returns to the main map.

Upgrading the Creature Chamber does not affect capturing time.

## Fusion

Creature Chamber upgrades up to level 4 increase the chance of creature fusion success. Each level adds a 5% increase to the base fusion chance. Achieving a level 4 Creature Chamber increases the base chance of success by 15%. Additional fusion increases are possible by buying them with honeydew  in the Honeydew Shop.

To fuse two creatures, select them in the 'army' menu, they must be of the same species and of the same level. Then select the fuse button, which will cost body parts depending on the level of the creatures fused.

By attempting a fusion two creatures will merge into one, and the player has a chance to get a creature with increased health and attack power at the expense of the two lower level creatures that were used in the fusion. On the other hand, if it fails one of the two creatures the were attempted to be fused will disappear. The player gets to keep one of the two creatures that attempted the fusion, but it will have the same stats than before the fusion.

## Creature Lab

Main article: Creature Lab
Creature Chamber levels 5 and above increase the upgrade level that is possible in the Creature Lab but **does not increase fusion any further**. A level 5 chamber allows creature stats to be upgraded to level 3.

Creature Lab is a feature that allows players to increase the stats of every creature they have. This is done by using body parts  and gems  in the later upgrades to upgrade the three stats: Health, Attack Rate and Speed. Upgrading a specific creature such as a Tarantula will permanently improve the stat of the creature that is upgraded including the golden variety when possible. Special creatures must be upgraded independently of their regular variant.

The upgrades to every stat has 10 levels, and to unlock each, the Creatures Chamber must be upgraded.

## Upgrades

**\*** Note: These are the base chances, meaning that it does not consider other methods to increase the fusion chance. However, the values from "Fusion success chance" honeydew upgrade (between 2% and 10%), "Fusion success chance" 7-days Clan bonus (2% or 3%) and extra fusion chance one-use gems purchase (25% or 50%) will be added to the base one shown in the table at the moment of fusing.

## Trivia

The Creature Chamber was originally called the Slaves Chamber and some of the game languages still refer to this chamber as the Slaves Chamber.