Hosting

### Physical

The mimes who are capable of maintaining a humanoid form also possess the incredible ability to transfer their energy into a host, of sorts. So long as this host is not receiving energy of any kind, and is not too badly damaged, they may take it over. The mimes supply this energy naturally to their host, with their body technically inside puppeteering the host to their whim, so long as the host can no longer supply it’s own energy (AKA dead, battery-less, unplugged). Hosts can be anything that is meant to function through way of energy. People, animals, electronics. They all host energy at some point in their life span.

Because of the sake of functionality, the host cannot be badly damaged if a mime wishes to use it as a host. A missing limb can be supplemented by a mime’s limb, but a missing head cannot. A large puncture wound would cause their own “blood” (hemoglobin is a more versatile term. Their own energy, essentially.) to leak, and result in their own death. A malfunctioning device can lead them to make unpredictable actions and decisions. Thus, a mostly intact host is always best.

Most mimes go for the humanoid form they’re already comfortable with, but you get the rare alternative mime like TyV with his TV, Calamea with just any animal she finds pretty much, or even in one of the animations where Ching uses a lamp as a host.

They can hop between hosts, switch with other mime’s hosts, and some even stockpile viable hosts to use on different occasions. There is nothing keeping them in any given host besides themselves. It just happens to be a lot of mimes find one host and get pretty comfortable with it. Holly host shops a lot before she settles on Aurore. Calamea hosts pretty much any intact enough roadkill she finds until she gets bored and moves onto the next.

One host can only hold the system of one mime, and especially in biological hosts, the conflict of hemolymph would not allow both to exist in the same body. A mime invades the host’s system with their own, stemming out themselves to conform to the innards of the body, and that doesn’t leave much room or functionality for a second controller.

But do hosting mimes need to eat? No. They provide all the energy needed to run the body without any need for external energy sources. However, they may still get cravings and depending on the case even feel hunger pangs.

Can a hosting mime get sick? Yes, but it wouldn’t be able to kill them no matter how severe. Unless whatever sickness they contract is like, *prion disease* levels of severe, like burning holes in the brain and shit, they’ll usually be fine. They’ll just have to fight off the sickness themselves, which can be physically tasking.

Breaking limbs or other parts of the body, they can fix that. They are always keeping their host in check when inside, and non vital damage like that would be quickly be patched and fixed.

Chronic illness, something that the body came with, is something that the host will have to deal with. It’s a part of the package, basically. Broken bones are one thing, but preexisting conditions like. idk IBS or chronic pain and shit, that’s there to stay and they’ll have to deal with it.

#### Psychological

Hosts can also affect the minds of the mimes. A mime’s true personality vs. their personality within their host can vary widely. Some are incredibly in sync with their host, be it luck of the draw or just compatability. Some mimes may seem only minimally different in host (i.e. Jarna is very in tune for instance, albeit a bit less of a dunce.), while some can have extreme differences (Uppsulka is rather quiet, methodic and stoic in host, but out of it shes fun and sassy.)

They can and do also pick up habits from their hosts past life. Preferences, ticks and quirks, language barriers, these are all possibilities. They don’t always show, because it depends on just how strongly of a hold the mime has on it’s host. If they are not as compatible, these quirks will arise more clearly, often clashing with the mime’s psyche.

Addiction is entirely possible too. Mimes already possess the ability to become addicted to things, though maybe not substance addictions in their true form, since they don’t really have the bodies to process that! But say gambling as a random example, a mime could definitely become addicted in or out of host.

They do indeed experience lust, love, depression, all of that jazz. They can very easily pick up on whatever their host had going on. Cstab’s host had depression and anxiety, and it can shine through from time to time in host. Ching’s host had OCD, and he very very much picks it up.

All of these habits, quirks, and mental states can carry over to the mime themselves, given they’ve spent enough (a long) time in their host. It varies. Some may never see this meld arise, for some the quirks may stick around but fade with time, whereas others can have their entire personality nearly flipped around.

And none of them know this when they first arrive!!! They’re all experiencing it for the first time, if they choose to take up a host. So it’s a pretty messy ride for a handful of them.

1. ↑ https://creaturefeaster.tumblr.com/post/693405968353099776/how-does-hosting-in-cq-work-i-remember-you-had
2. ↑ https://creaturefeaster.tumblr.com/post/695287513026379776/do-mimes-in-hosts-need-to-eat-to-maintain-the-body
3. ↑ https://creaturefeaster.tumblr.com/post/693471520051396608/when-in-host-can-mimes-experience-human