Immersive Theater

> *"Actually, for our purposes "immersive" means an extra $200,000 in art subsidies each year!" —*Director Bosso
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The **Immersive Theater** is the town's local community theater and the central location of Eyes of the Killer. Its performances include heavy audience participation, feature a dynamic staging setup where the audience members (represented by black silhouettes with green faces and holding green martini glasses) move through the theater, and are usually horror-themed as a means of facilitating the theater's true purpose: a cover for the Art Appreciators' Club and their sacrifice rituals to the Killer.

## Areas

### Outside and Lobby

A dark street outside the theater with posters advertising *Melmo the Wanderer.* The lobby is tinted with red light, and Director Bosso welcomes the player and directs them up a stairway. A bear stands on an upper level platform and watches the player.

### Futurist Room

A series of rooms paneled with black-and-white geometric designs, with several abstract sculptures featuring stone hands. Several Futurist Strongmen are here, performing the opening scene of the play, which is drawn from *Victory over the Sun.*

### Stages

A series of stages connected by hallways lined with red curtains. There are two main paths: one through the court of Count Masko, and one through the town outside where News Serf is making announcements. Most of the play's characters are introduced here, including Potsy the Mop Girl, who is promptly murdered just a few rooms later. Caesar can be spotted hiding in the shadows along News Serf's path.

In the back are a series of hallways, during which the player peeks in on a conversation between several of the actors, including BB.

### Curtain Maze

Winding, curtain-lined hallways where the player is directed by several "Refreshments" signs as bears watch them from alcoves. The hallway ends in a dead-end. Once the dead-end is visible, two bears spawn behind the player and pursue them. As the player is cornered, there is no way to avoid being caught by them.

### Green Room

The player takes control of BB here. This room is a backstage area filled with sets and props. Attached is an auditorium where Professor Beets is giving a speech to a crowd, as well as Prisonman's dressing room. Stage crew members in burlap suits walk around the area, carrying hammers and wooden planks.

### Dance Studio

A small dance studio with a mirrored wall, where the ballet troupe is practicing. A bear stands guard.

### Catwalk

A series of catwalks suspended by ropes above the stage, with several setpieces and suspiciously-moving sandbags. In the background are several backdrops taking the form of pre-rendered JPG images. BB watches the stage below, where the summoning of Mappy is taking place.

### Backstage

Several backstage corridors from which BB listens in on the scene of Count Masko consulting with Mappy. She encounters Mr. Moon back here, but he either refuses or is unable to break character and is of no help to her. At the end of the hallway, she watches Prisonman abduct Masko.

### Lighting Room

A small room where a group of stage crew members (who look like the managers from Life Contracts, which may or may not be a coincidence) control the lighting and direct the audience through the theater.

### Trap Room

A small room with a trapdoor leading to the lower elements.

### Basement/Puppet Room

A series of ramshackle wood-paneled tunnels. Pinned to the wall of the first section is a page from *Victory over the Sun* with disturbing implications. Halfway through is a room where puppets and costumes are stored. Black tar covers the floor, potentially left behind by Prisonman, who appears in this room and narrowly misses BB buried under a pile of costumes.

### Prisonworld

A giant room owned by Prisonman, lined with stone bricks and iron bars, patterned with pictures of bleeding eyes and mouths. Cages are scattered around the room. The path takes BB up several stairways as an unseen chorus sings more passages from *Victory over the Sun*. It ends in a red-lit curtain-lined room with numerous cages hanging from the ceiling, one of them holding Count Masko, who is hoisted away to his death.

### Bear Room

A dark, green-paneled seating area resembling that of a movie theater, complete with abandoned boxes of popcorn. This area leads up into a dressing room where several bears are walking around. BB follows one into the Curtain Maze from earlier, where she falls down a hidden trapdoor.

### Disposal Room

A dungeon-like room with barred windows through which red eyes can be seen. Cool Policeman and several bears, now revealed to be officers, are using an assortment of power tools to dismember the corpses of the sacrificed audience members. BB narrowly escapes when a sandbag falls on the head of one of the bears.

### Audience Participation Room

BB is chased by the bears through a series of rooms where audience members watch, thinking it is part of the play. If BB is caught, she is sent back to the start of this room.

### Bosso's Dressing Room

A dressing room with various masks hanging on the walls. Director Bosso is getting changed behind a curtain, and steps out when approached, dressed in her AAC robe and mask. She leads BB down a curtain-lined hallway. Halfway through, the lights go out, and the glowing red eyes of numerous other AAC members appear to laugh at BB.

### Finale Stage

A huge stage viewed with the camera zoomed out, upon which are five raised platforms for the final sacrifice ritual. The ballet troupe, News Serf, Prisonman, and Mappy give monologues from the four surrounding platforms, before Caesar enters onto the final platform and kills Mr. Sun and Mr. Moon.