Disguiser

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Your target could be a Doctor, Bouncer, Disguiser, Scarecrow, Serial Killer, or Conqueror.

**Coven Expansion Results**
Your target could be a Doctor, Bouncer, Disguiser, Potion Master, Scarecrow, Serial Killer, or Conqueror.

### Consigliere

Your target makes other people appear to be someone they're not. They must be a Disguiser.

## Game Information

### Summary

You are a master of disguise who can make people appear to be someone they are not.

### Abilities

**Disguise** a Mafia member as another role every night.

### Attributes

**Disguised** players will appear as the role selected when investigated and upon death.
**Disguises** remain until the next night.
You cannot **Disguise** the same player twice in a row.

### Goal

Kill anyone that will not submit to the Mafia.

Template:Story Disguiser

## Mechanics

* You may **Disguise** any living member of the Mafia as another role. This will cause Sheriffs, Investigators, Spies, Psychics, and Potion Masters to receive incorrect results.
	+ A Sheriff will be fooled by a Disguiser's **Disguise**; the Sheriff will see the **Disguised** Mafia member as innocent or suspicious depending on the role selected.
	+ An Investigator will see the **Disguised** Mafia member's investigative result as the investigative result of the specific role they were **Disguised** as. For instance, disguising someone as a Sheriff will change their investigative results to that of the Sheriff for the Night.
	+ A Psychic will see the player that was **Disguised** as good or evil, depending on what the **Disguised** player was **Disguised** as.
	+ A Spy will not see the visits of a Mafia member **Disguised** as a non-Mafia member.
* You have an unlimited amount of **Disguises**.
	+ You will not receive a message confirming your **Disguise** has succeeded.
	+ You will not receive a message stating which role you have **Disguised** a Mafia member as.
	+ You can mimic any non-Mafia role.
	+ You cannot **Disguise** a Mafia member as a target that has been jailed.
	+ You can **Disguise** a Mafia member that has left the game before the Night ends.
* If a Consigliere ends up targeting a **Disguised** player, the Consigliere will not be fooled. The Consigliere will see the **Disguised** player as their real role.
* Someone who is Doused/Hexed and **Disguised** as someone will appear as the **Disguised** role.

## Strategy

### Deciding who to **Disguise**

* In the beginning, if you decide to **Disguise**, you should consider what Mafia member needs your **Disguise** the most, as some of your Mafia's abilities are nullified by a Spy, and they could call out your Mafia for having visits that match Mafia visits.
	+ If you are unsure which Mafia member to **Disguise**, it's almost always best to **Disguise** yourself when you lack other plans. Not only will this protect you from a prying Sheriff or Investigator, but this will also hide both your visits from the Spy, allowing you to freely use your ability without being called out by a Spy.
* Later in the game, as more roles are known, you might be able to **Disguise** your Mafia to help support their claims to an Investigator.
	+ For example, if you originally **Disguise** someone as a Sheriff, and later find an Executioner, you can use the Executioner as an alternative should the Sheriff somehow die.
	+ It is recommended to tell the Mafia to not kill certain targets so you can **Disguise** them to match their claim if an Investigator is roaming around.
* Your **Disguises** are a powerful tool to negate the info of Town Investigatives, use them to throw a suspicious Sheriff or Investigator off the Mafia's scent.
	+ If there's a Sheriff, you may need to **Disguise** one of your Mafia teammates to make them appear as innocent to the Sheriff. If there's a Spy in-game, you will need to **Disguise** the Mafioso or Janitor in particular as their target to "spoof" the visits and prevent the Spy from seeing any anomalies in the Mafia visits (ex. Player C died to Mafia, but the Spy did not see the Mafia visit Player C).
* A risky play you can make is to ask a Lookout to watch you while you **Disguise** yourself as someone who claimed a non-visiting role (like a Medium or Retributionist). If a Lookout does watch you, they'll see the Medium "visit" you, which can lead to the Lookout accusing the Medium claim, causing confusion within the Town and potentially getting 3 Townies killed.
* Unlike a Transporter, you can **Disguise** yourself even if a Crusader is protecting you. This is because you do not swap a targets visitors like the Transporter does, allowing the Crusader to protect you and not someone else. The result is the Crusader attacking the Disguiser they are protecting. You can use this to help "confirm" yourself to the Town, fake the existence of an immune role, or solidify a Town Protective pair.
* Your visits are seen by Spies (Unless you **Disguised** yourself), you can use this to your advantage and **Disguise** other Mafia members to make it harder for the Spies to find the Mafia by process of elimination.
	+ You can also have the Mafia member you **Disguised** claim role blocked, blackmailed, or Framed even if the role associated with the ability does not exist in the game since the Spy will see your visit on the Mafia member.
		- However, this can backfire if the Spy bugged the Mafia member claiming blackmailed or role blocked so consider the risk proceeding with this strategy.
			* This risk is negated if the Mafia member you visited is jailed, as they can claim attempted blackmailed or role blocked in jail, and the Spy cannot disprove this with their bugs.
	+ Since you visit 2 targets, you can **Disguise** a Mafia member as the Mafia's kill target to make it appear to a Spy that the target was forged, while at the same time protecting your teammates. You can also **Disguise** them as someone who asks for **TP/LO** on Day 1 as well to prevent a Lookout and Spy from confirming any visitors.
		- If a Mafia member has disconnected (left the game), you can still **Disguise** them to trick the Spy, making them believe there's actually no dead Mafia.
* If your existence has been exposed by Spies, you can ask a Witch who has teamed up with you to control you into disguising a non-Mafia since she can only control your first target and not your second target (similar to a Witch). If played correctly, this will trick the Spy into calling out non-Mafia by seeing the visits, which may be valuable for mislynches. You can do this with a Transporter as well.

#### Working with Mafia Deception

* Spies are the biggest threat to a Forger and Framer, since they can easily discredit their efforts by seeing the Mafia visits. Use your **Disguises** to hide their visits from the Spy so their work isn't easily discovered by them.
* The Hypnotist is a special case where it depends on what they are claiming. It is recommended to not **Disguise** them if they are claiming Doctor and having the Mafia Killing roles not attack to support their claim to a Spy. Otherwise, feel free to **Disguise** them as needed.
* The Janitor and other Disguisers are generally a lower priority for your **Disguises** since the other Disguisers can easily protect themselves, and your role's existence may be exposed by a Spy if you **Disguise** the Janitor as anything other than their Cleaned target.

#### Working with Mafia Killing

* If all the Town Protectives and Spies are dead, you can **Disguise** the Mafioso and tell them to attack certain key roles like the Jailor, Mayor, or a confirmed Townie. If there is a Lookout watching them, they'll likely tell the town to lynch the person you **Disguised** the Mafioso as, which will often result in the Lookout getting killed at night by Town Killing, which will severely hurt the Town.
* Disguising the Godfather is generally only useful if the Mafioso is Jailed, roleblocked, or simply does not exist. The Godfather does not visit if the Mafioso is available and the Lookout may catch the Mafioso or worse, the Spy might discover the presence of a Disguiser and catch the Godfather if they see an abnormal visit count. Keep this in mind, especially in ranked. If the Mafioso is jailed or dead, refer to the Mafioso section.
* The Ambusher only really needs your **Disguises** if they want to hide their visits from the Spy and to be protected from Sheriffs and Investigators, since their kills may expose the Disguiser's presence to a Spy if they kill someone, provided the victim kept an accurate will. Of course, you can claim the victim was controlled in this case.
	+ Contrary to popular belief, the Disguiser cannot change the Ambusher's name to any visitor, as they will always see the Ambusher prepare an ambush and not the person you **Disguised** the Ambusher as.

#### Working with Mafia Support

* As you cannot tell what role you are disguising someone as, a Consigliere or a Blackmailer can help by finding Town roles that aren't important enough to kill but have investigative results full of Town roles for you to **Disguise** your Mafia as.
* Since your **Disguises** hide Mafia visits from the Spy, feel free to **Disguise** any of the Mafia Support roles so their claims aren't exposed by a Spy for having matching Mafia visits.
	+ For example, if the Consigliere decides to claim Investigator, you can **Disguise** them so they don't have to scramble their wills as much. The same applies for a Consort claiming Escort.
* If the Consort or Blackmailer has an important role pinned down, you can **Disguise** them to protect them from a Lookout seeking to find the Consort or Blackmailer.
	+ In addition, disguising the Blackmailer can lead to a Spy calling out that the blackmailed victim is "faking" by looking at the Mafia visits.

#### Working with Town Investigative

* Town Investigative roles might leave behind important information on who to **Disguise** as. An Investigator can give you a list of possible roles when they show their wills, and a Lookout might reveal Town Protectives being on important Town roles.

## Dealing with Disguisers

Successfully dealing with Disguisers is tricky, as they can not only fool investigative roles into believing they are a Townie, they can make other Mafia members appear innocent as well.

* Sheriffs and Investigators can be completely thrown off with their results, but this gives them some opportunity. If a player they investigated turns out to actually be a Mafia member upon their death, anyone who supported the claim of that person could possibly be a Mafia member themselves.
* Lookouts are harmed by a Disguiser heavily, as they can completely disregard the result of the name the Lookout receives that Night. However, if the person they saw visiting the target was not the person who actually did, it not only confirms the presence of a Disguiser, but the person they saw is more likely not Mafia themselves.
	+ In the Coven Expansion, Trackers are not harmed at all when tracking a Disguiser. If you see someone visit two targets, call them out, especially if they claim Doctor. If they turn out to be a Disguiser, you can bust another Mafia member as well since one of the Disguiser's targets has to be Mafia unless they **Disguised** themselves or a Coven Leader/Transporter interferes.
* Look for claims! Once Townies begin dying off, the role list will become more filled and slots will be taken up. If someone is claiming to be an investigative role when all possible slots for investigative roles have been taken, regardless of whether they have matching results or seem innocent, they are evil.
	+ Bear in mind the Mafia may keep some Townies alive for **Disguise** targets and to put suspicion on them.
	+ This strategy is useless if the dead Townies are Cleaned, Stoned, *forged* or you're playing All Any.
* Although Spies can have their results discredited, most people visited by Mafia members will not be Mafia members themselves. Once a Disguiser has been exposed, use the Mafia visits to whittle down the confirmability of players to weed out the Mafia members in the process. Disguisers can only **Disguise** one other Mafia member at a time; use it to your advantage.
	+ In games with certain role lists, like Ranked, if a Spy sees that 4 people were visited by Mafia, then it means that one of them is the Godfather (or the Mafioso if they were roleblocked that night, which would force the Godfather to visit their target) that the Disguiser **Disguised**. The only exception to this is if the Transporter transported a Mafia member that the Disguiser targeted with someone who isn't Mafia, or a Witch controlled the Disguiser into visiting another target - in this scenario the Disguiser would **Disguise** a non-Mafia role as another role and both their visits will be seen by the Spy.

## Trivia

* Prior to Version 1.5.9, a Disguiser would trade bodies, names, and placement on the Village, but not Last Wills. They could only do this 3 times and required the targeted player to die. This caused some great confusion and was very easy to bypass (by writing your name in your will), and some people used this ability to get other people banned.
	+ The Disguiser would also receive a message "You have successfully disguised yourself!" when they target a player who died the same Night.
* Prior to Version 3.3.0, a Disguiser could only **Disguise** themselves as other living players, affecting only an Investigator. Upon the death of the Disguiser the same Night or if they are lynched the following Day, they would instead appear as the role of the person they **Disguised** as. Now the Forger has the ability to change roles upon death instead.
	+ There used to be a glitch where if a Disguiser had **Disguised** themselves as a Medium, they would have a nonfunctioning seance button after death.
* Aside from a Transporter, a Disguiser is the only other role that can visit two targets.

## History

* 3.3.0
	+ The Disguiser can no longer fake their role upon death.
	+ The Disguiser can now **Disguise** any Mafia member rather than only the Disguiser themselves.
	+ The Disguiser can now change Lookout results to show the Mafia visit as being a visit from another player being **Disguised** as.
	+ The Disguiser can now change Sheriff results to show the **Disguised** with the results of whatever role the **Disguised** was **Disguised** as.
	+ The Disguiser now being able to visit Mafia members also means that the Spy now sees Disguiser visiting their own Mafia members.
* 2.5.5.12200
	+ The Disguiser's role icon has been changed. Old one was File:Achievement Disguiser.png.
	+ Added Disguiser's circled role icon (File:RoleIcon Disguiser Circled.png).
* 1.5.9.4557
	+ The Disguiser can no longer trade player possession for up to 3 times.
	+ The Disguiser can now **Disguise** as other players, stealing their Investigator results. If they die the same Night or the following Day (via lynching), the role they **Disguised** as is shown instead of "Disguiser".
* Town of Salem Release
	+ Introduced.

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