Objects and Cover

### **Throwing Properties**

All of the objects listed below can be picked up and thrown. Ducks can also be disarmed by these objects, or killed if one lands on a ducks head, if that duck is not wearing a helmet.

#### **Barrels**

Barrels are heavy and filled with liquid. Picking up a barrel will cause the player to walk very slowly. Shooting a barrel will cause its liquid to pour out, and an explosive weapon (or multiple shots with a gun) will cause a barrel to explode, or empty quickly.

The blue barrel is filled with water, the lava barrel is filled lava, and the yellow barrel is filled with gasoline which burns easily and might explode. Liquids can flow and fill areas of a level beneath them.

#### **Crate**

The wooden box can absorb bullets and be used as cover. The more you shoot this box, the more it will break until it is destroyed, the shotgun, sniper, and magnum can all penetrate the box.

#### **Death Crate**

The black Death Crate can be activated by stepping on it, at which point it will count down three seconds until detonation. The detonation might cause one of several effects:

* DCMineParty: It will explode into 10 land mines
* DCExplodeFire: It will explode into 16 fire particles.
* DCBulletHell: It will explode into 18 Quad Laser Bullets angled in intervals of 22.5 DEG.
* DCGrenadeParty: It will explode into 10 grenades
* DCSwordAdventure: It will explode into 8 swords
* DCRomanCandle: It will explode into 2 roman candles and a Fire Extinguisher
* DCNetCity: It will explode into 16 Nets.
* DCPresentExplosion: It will explode into 8 presents
* DCGasFire: It will explode into a yellow barrel and some grenades ready to explode in the same place.
* DCIonCannon: A bi-directional vertical laser beam similar to the Death Ray will appear, which removes any blocks or doors that it hits.
* DCHighEnergySurprise: Four Energy Scimitars shoot out its sides.
* DCTotalRandomCrap: Shoots out 10 random items chosen from the Random Item Box pool.

It is possible to stand on the death crate without activating it, if you step on it with little to no force.

#### **Demo Crate**

The Demo Crate is a heavy variant of the wooden crate. It is larger than the original wooden crate and it has the word "Demo" written on it in red letters. It explodes if it is shot by any bullet or caught in a explosion. The expllosion caused by the crate and destroy blocks.

In the OUYA release of Duck Game, the demo crate would replace the wooden crate until the game was purchased.

#### **Desk**

Desks are heavy objects. They can be tilted sideways by standing next to them and then pressing the up button, which will grant a player some extra cover in combat. The bottom of the desk can be shot through.

#### **E Crate**

The E Crate is a space variant of the ordinary wooden crate. Upon shooting it, the dot in the centre will fade from green to red, and the crate will eventually be destroyed.

#### **Ice Block**

The winter version of the crate. It slides when thrown and moved. Something curious, when the player grabs it and goes through the fire, it will not burn, but the block will gradually melt until it disappears.

By using the Chainsaw on the Ice Block, your Duck will make a beautiful Ice Scuplture.

#### **Rock**

Rocks spawn on many maps. Rocks are indestructible and block bullets from every gun, excluding the sharpshot sniper rifle and the Death Ray.

Golden rock has a unique, special property, without any other equivalent in game. If held, a short triumph sound is going to play, and at the end of it, all other ducks (except the player and people on the same team as the player) are going to die instantly. Golden rocks can be dropped from a Random Box with a whopping (OFLLINE)1/80000000 (ONLINE)1/78000000 chance.

#### **Tombstone**

The tombstone acts just like a rock. It can spawn in mystery boxes and be obtained by either giving a dead duck a funeral, or using the Good Book on a dead duck.

#### **TV**

When carrying the TV, the player will be granted one of two abilities, which can be switched by pressing the attack button, this also works in mid-air.

* Double jump (yellow up arrow on the screen) - useful for getting to high places
* Walk very fast (green forward arrow on the screen) - useful for jumping over long gaps or escaping your enemies

Shooting the TV or throwing it against a wall will result in it breaking, making the abilities it offers unusable, altough it could still be used to crush someone.