V0.2.0

This patch was released on February 5th, 2021. For full information, see here.

## New Content

* Added an Endless Mode, where the Rent will endlessly increase, how long can you last without getting evicted? (the game mode can be changed into "Endless" after making the 12th rent payment).
* Added 7 new symbols (1 Common, 2 Uncommon, 3 Rare, 1 Very Rare). (      )
* Added 9 new items (3 Common, 3 Uncommon, 3 Rare). (        )
* Modified 15 existing symbols (changes listed under Game Balance).
* Modified 6 existing items (changes listed under Game Balance).
* Removed 5 existing symbols (changes listed under Game Balance).
* Removed 2 existing items (changes listed under Game Balance).

## New Features

* The total rent payments and remaining rent payments are now displayed on the inventory screen.
* Buttons in pop-ups from items such as  Swapping Device now have a 1 second delay before they are clickable in order to prevent misclicks.
* The "close inventory" button now appears in the top-right corner of the inventory (instead of at the bottom).
* Similar animations can now happen at the same time (this does not apply to every animation, but more instances of this feature will be added over time).
* Reduced the number of clicks necessary for using  Swapping Device.

## Game Balance

* Reduced the cost of the 4th, 7th, and 8th rent payment by  25.
* Increased the cost of the 9th, 10th, and 11th rent payment by  50.
* Increased the cost of the 12th rent payment by  27.
* Reduced the number of spins between the 11th and 12th rent payment by 1.
* The 3rd starting symbol is now either  Clubs or  Diamonds, chosen randomly (as opposed to always being  Spades).
* Removed  Pear,  Pigeon,  Quartz,  Penguin, and  Amethyst from the game.
* Removed  Pitchfork and  Proliferation from the game.
* Black Suits and  Red Suits are now Uncommon items (instead of Common).
* Checkered Flag is now a Common item (instead of Uncommon).
* Ninja and Mouse now gives a 5x multiplier (instead of a 10x multiplier).
* Recycling now costs  6 to use (instead of  3).
* Watering Can now makes  Seeds 100% more likely to grow (instead of 50%).
* Clubs,  Diamonds,  Hearts, and  Spades now make adjacent  Clubs,  Diamonds,  Hearts, and  Spades give  1 more.
* Hearts and  Spades are now Uncommon (instead of Common).
* Coconut is now Uncommon (instead of Common).
* Crabs now give  3 more for each other  Crab in the same row (instead of  2).
* Witches now give adjacent  Crows a 2x multiplier.
* Dwarves now give 10x the value of symbols they destroy (instead of 7x).
* Hustling Capsules now give  -6 coins (instead of  -4).
* Light Bulbs now have a 50% chance of giving adjacent  Flowers a 2x multipliers and making adjacent  Seeds grow (instead of 20%).
* Monkeys now give 5x the value of symbols they destroy (instead of 7x).
* Mrs. Fruit can now also destroy adjacent  Oranges,  Peaches, and  Plums.
* Owls now give an additional  1 coin every 3 spins.
* Rain now makes adjacent  Seeds 50% more likely to grow (instead of 30%).
* Seeds now give  1.

## Bug Fixes

* Fixed a bug where differently colored text strings would be misaligned while playing in Simplified Chinese.
* Fixed a bug where  Void Portal would only correctly update after a symbol was destroyed.
* Fixed a bug where the game would crash when hovering over the  Recycling button under certain circumstances.
* Fixed a bug where  Crow would visually change its value if the player had the  Checkered Flag item, even though it doesn’t apply to  Crow.
* Fixed a bug where a  Chick growing into a  Chicken would only give  4 as opposed to  5 if the player had the  Birdhouse item.
* Fixed a bug where symbols that can destroy other symbols could sometimes destroy the symbols added in the destroyed position.
* Fixed a bug where the  Black Pepper item could give the wrong amount of coins under certain circumstances.
* Fixed a bug where  Hex of Emptiness’ effect wouldn’t be applied if the player had  Swapping Device.
* Fixed a bug where  Mrs. Fruit could destroy symbols she wasn’t supposed to be able to under certain circumstances.
* Fixed a visual bug where destroyed symbols would flicker briefly while animating.
* Fixed a bug where multiple  Archaeologists and  Mrs. Fruits wouldn’t animate properly when destroying the same symbol.
* Fixed a bug where  Wildcards and  Cats with the  Copycat item wouldn’t apply multiplier bonuses properly when adjacent to other  Wildcard symbols.
* Fixed a bug where a symbol’s displayed value wouldn’t update properly when using  Swapping Device.
* Fixed a bug where  Midas Bomb could destroy symbols added from its effect (such as a  Spirit added from an  Urn).
* Fixed a bug where  Midas Bomb wasn’t applying its multiplier effect under certain circumstances.
* Fixed a bug where  Monkeys weren’t giving extra coins when destroying symbols that were given a multiplier bonus from other symbols.
* Fixed a bug where some  Toddlers were left out of the fun when destroying piñatas.