recursal/Fanatic-Fandom huggingface dataset:
Cottage 18

Tier 3 Level 2 Deed 1

Building Materials 101

Wooden Windowframe 13

Window Screen 13

Wooden Stairs 2

Stacks of Wood Shingles 30

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Products/Structures/Housing/House\_18/PrimalItemStructure\_Cottage\_18\_SPlus.PrimalItemStructure\_Cottage\_18\_SPlus'" 1 0 false

A two storey building with 3 rooms on the top level.

Would make a great inn or tavern.

The crate on the construction site indicates the position of the door.

Can be made by the Mason.

## Construction Site / Crafting Requirements:

Stone Brick: 480

Wood Support Beam: 60

Tier 3 Level 2 Deed: 1 (can be bought in Town Hall)

## 3rd Layer: First Floor Walls :

Stack of Building Materials : 21

Wooden Windowframe : 6

Window Screen : 6

## 4th Layer: Second Floor & Stairs :

Stack of Building Materials : 23

Wooden Stairs : 2

## 5th Layer: Second Floor Walls :

Stack of Building Materials : 21

Wooden Windowframe : 7

Window Screen : 7

6th Layer: Roof :

Stacks of Wood Shingles : 30

7th Layer: Roof Walls :

Stack of Building Materials : 8
Hatchet

Hatchets are used to harvest resources from trees, rocks, ore nodes and corpses.

Hatchets can also be used as a weak melee weapon in desperate times.

## Harvesting

Hatchets are superior at harvesting the following resources from their appropriate target:

* Hide
* Wood
* Stone
* Small Animal Bones
* Feathers

## Types

* Stone Hatchet
* Flint Hatchet
* Copper Hatchet
* Bronze Hatchet
* Iron Hatchet
Basic Territorial Outpost

When a monarch wishes to extend his/her influence beyond the limits of the Capitol Building, he/she can use a Territory Outpost. The monarch must issue a decree to a carpenter to build it and only a monarch can place it.

The outpost can be placed anywhere except within double the radius of an existing Capitol Building or other Outpost, as their circles of influence aren't allowed to overlap. The radius of influence of an Outpost is the same as the Capitol Building: 72000 units (180 pavers), controling a cirlce with a diameter of 144.000 units (360 pavers).

The outpost can be upgraded in several different ways. You can add fencing, an armory or barracks all the way up to the fully upgraded outpost. Each of these allows your outpost to better defend itself against an attack.

In the future you will also be able to upgrade each of these individiual upgrades to the stone tier.
Houses

Press on the Link to see all Housing-pictures.

**Housing:**

* Cottage 1
* Cottage 2
* Cottage 3
* Cottage 4
* Cottage 5
* Cottage 6
* Cottage 7
* Cottage 8
* Cottage 9
* Cottage 10
* Cottage 11
* Cottage 12
* Cottage 16
* Cottage 19
* Cottage 21
* Adobe Villa 1
* Villa 1 Porch Addon

* Adobe Villa 2
* Adobe Villa 3

**Multi-Purpose:**

* Cottage 18 (Can be used as a tavern or Inn)
* Shop 5 (Can be used as a tavern or Inn)

**Multi-Tenant:**

* Cottage 13
* Cottage 14
* Cottage 15

**Government Buildings:**

* Bank
* Jail House
* Town Hall Tier 1
* Town Hall Tier 2
* Town Hall Tier 3

**Misc:**

* Large Warehouse
* Lookout Post
* Open Air Market

 **Profession Geared:**

* Blacksmith shop
Cottage 3

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Products/Structures/Housing/House\_03/PrimalItemStructure\_Cottage\_03\_SPlus.PrimalItemStructure\_Cottage\_03\_SPlus'" 1 0 false

This is a 3 story building with a front porch that is accessible to the 2 story bedroom. The 2nd and 3rd floors have protected rooms. The crate on the construction site indicates the position of the door.

Cottage 3 requires a Tier 3 Level 2 Deed to place

Cottage 3 can be crafted by a Carpenter or Mason.

## Construction Site Requirements

Lumber: 50

Stone Brick: 100

## Layer 3: First Floor Walls

Building Materials: 16

Wooden Windowframe: 7

Window Screen: 7

## Layer 4: Second Floor & Stairs

Building Materials: 19

Double Stairs: 1

## Layer 5: Second Floor Walls

Building Materials: 26

Wooden Windowframe: 6

Window Screen: 6

Wooden Hand Rails 12

## 6th Layer: Third Floor & Stairs

Building Materials: 25

Double Stairs : 1

## Layer 7: Third Floor Walls

Building Materials: 15

Wooden Windowframe: 7

Window Screen: 7
Keys

Keys are crafted items that are paired with the appropriate Lock. When the paired lock is attached to a door, and the key is placed somewhere in the user's inventory, that user will be able to unlock and lock the door.

There are two keys, wooden and metal. The wooden key can be crafted by anyone who activates the engram (level 11, same as the Wooden Lock). The metal key can only be crafted by a Blacksmith. As of this writing, only the Blacksmith can pair metal key's with a metal lock.

Paper Notes can be connected to keys. This allows the user to identify the door the key can open. You must have already created a Note (Work Table). Add the desired text to the blank Note. Drag the paired Key and drop it on top of the Note. This will consume the Note, and when you look at the tooltip for the paired key, you will see the contents of the Note added to the tooltip above the Key identifier.
Bank

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Villager/Structures/Bank/PrimalItemStructure\_Bank\_SPlus.PrimalItemStructure\_Bank\_SPlus'" 1 0 false'" 1 0 false

A single story bank that has a spot for safes and vaults in the back. Silver can be exchanged for gold here, making this a very valuable building. Coin changing is done by the banker who sets pricing on the coins in the counter to allow for conversion. A banker may charge 110s to change into 1g or whatever makes economic sense for the location.

This can be made by the mason or carpenter, but can only be placed by the entrepreneur.

It requires placementy of a bankers counter to fully operational as a bank.

## Construction Site / Crafting Requirements:

Stone Brick: 60

Lumber: 50

## 3rd Layer: First Floor Walls:

Building Materials: 20

Wooden Windowframe: 3

Window Screens: 3
Large Boat - Cog

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Carpenter/Products/Vehicle/Boats/PrimalItem\_Large\_Boat\_SPlus.PrimalItem\_Large\_Boat\_SPlus'" 1 0 false

The cog is a large ship, well suited for transporting various goods as it has a carry weight of 9000 and it's hulk can be secured using a lock and key.
Hunter

Hunters are skilled at tracking and combat. They are able to use traps, extract special components and resources from dinosaurs they have hunted down. They are the only ones that can use a lasso effectively.

As they benefit from enhanced melee and health they have a definite advantage in the wild. Through years of training thay have developed hightened senses.

Use the following keystrokes to activate and deactivate:

RUN+double-tapping E allows for an enhanced sense of danger in the surroundings.

RUN+double-tapping N activates night vision.

RUN+double-tapping spacebar will give you an adrenaline rush allowing for a burst of speed.

*With default keymapping RUN = SHIFT, but if you have remapped that action to another key, you'll need to use that key instead.*

In order to craft hunter specific tools and items, a hunter's table has to be crafted. They have discovered how to make chitin armor and ghillie suits, but they've kept it a trade secret.
Iron Leggings

1x Linen Fabric Pants

20x Linen String

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Blacksmith/Products/Armor/Iron/PrimalItemArmor\_IronPants\_Soyo.PrimalItemArmor\_IronPants\_Soyo'" 1 0 false

Provides heavy physical protection, but makes the elements harder to endure.

Armor 100

Hypothermic Insulation -10

Hyperthermic Insulation -10

 Crafting

The following components and resources are used to craft the Iron Leggings in the Blacksmith's Table:
Jail House

Stacks of Building Materials 98

Wooden Windowframes 15

Window Screens15

Double Stairs 1

Stacks of Wooden Shingles 25

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Products/Structures/Housing/Prison/PrimalItemStructure\_JailHouse\_SPlus.PrimalItemStructure\_JailHouse\_SPlus'" 1 0 false

A two storey jail house with 3 jail cells on the 2nd floor, that can be crafted bv a mason or a carpenter.

The crate on the construction site indicates the position of the door.

## Construction Site / Crafting Requirements:

Stone: 480

Wood: 120

## 3rd Layer: First Floor Walls:

Stacks of Building Materials: 21

Wooden Windowsframes: 6

Window Screens: 6

## 4th Layer: Second Floor & Stairs:

Stacks of Building Materials: 23

Double Stairs: 1

## 5th Layer: Second Floor Walls:

Stacks of Building Materials: 24

Wooden Windowsframes: 9

Window Screens: 9
Bronze Ingot

Bronze Ingots are made by placing an Ingot Mold, Copper Dust, and Tin Ore in a Primitive Forge, with Charcoal used as fuel. 3 Copper Dust and 1 Tin Ore crafts 1 Bronze Ingot.

They are the earliest attainable ingots to be considered Sturdy Ingot.

Bronze Ingots can also be made using Copper Ingots and Tin Ingots, 1 Tin Ingot + 4 Copper Ingots makes 4 Bronze Ingots.
Cottage 4

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Products/Structures/Housing/House\_04/PrimalItemStructure\_Cottage\_04\_SPlus.PrimalItemStructure\_Cottage\_04\_SPlus'" 1 0 false

A three story building. The second story has two protected bedrooms and the third floor is a single protected room. The crate on the construction site indicates the position of the door.

Cottage 4 is crafted by a Carpenter or Mason.

This building requires a Tier 3 Level 2 Deed to place.

## Construction Site Requirements

Lumber : 50

Stone Brick : 400

## Layer 1: Ground Floor Walls

Building Materials: 15

Metal Nails: 96

Window Screen: 6

Wooden Windowframe: 6

## Layer 2: Second Floor Walls

Building Materials: 15

Metal Nails: 96

Window Screen: 9

Wooden Windowframe: 9

## Layer 3: Third Floor Walls

Building Materials: 15

Metal Nails: 96

Window Screen: 8

Wooden Windowframe: 8
Primitive Sewing Kit

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Components/PrimalItem\_Plantstring\_SPlus.PrimalItem\_Plantstring\_SPlus'" 1 0 false

## Overview

Contains a Bone Needle and a few pieces of Plant String.

## Utility

* **First Aid:** The Primitive Sewing Kit is used to suture small bites.

## Notes

* The mod's Wound System will not allow survivors to use the Primitive Sewing Kit on unrelated wounds.
Ground Titanomyrma Mound

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Components/PrimalItem\_GroundAntMound\_SPlus.PrimalItem\_GroundAntMound\_SPlus'" 1 0 false

Titanomyrma Mound Chunks ground into small pieces. You can see coppery glittering pieces in between the dirt.

This can be crafted from Titanomyrma Mound Chunk in a mortar and pestle. You need to learn the engram first. Required to make Copper Dust.
Coffee

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Farmer/Products/Farming/Crops/Coffee/PrimalItemConsumable\_Coffee\_SPlus.PrimalItemConsumable\_Coffee\_SPlus*" 1 0 false*

## Overview

A jar of coffee. Allows you to reduce exhaustion without actually needing to sleep. The more you drink it the less effective it becomes.

Exclusively brewed by the alchemist, coffee is made by first growing coffee cherries. The Farmer husks the cherries in the Farmer's Table and then roasts the fresh coffee beans in the Medieval Grill. Only the Farmer can grind the coffee in the mortar & pestle.
Lime Rock

Lime Rock is one of the resource nodes that spawn dynamically in ARK: Survival Plus.

That means, unlike vanilla nodes, these resources do not spawn in the same place every time, instead they spawn in certain areas, but random locations in these areas.

Spawns near Ankylosaurus

As of *Version b.0.2.43.1 Open Beta:*

Spawns near Spiders in Caves

## Spawn Locations

* The Island
* The Center
* Scorched Earth
1/3
Cottage 11

Building Materials 17

Large Metal Nail 20

Metal Nails 50

Window Screen 15

Double Stairs 1

Wood Support Beam 3

Stack of Red-Brown Planks 10

Stack of Grey-Brown Planks 3

Stack of Red-Brown Shingles 8

Tier 3 Level 2 Deed 1

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Products/Structures/Housing/House\_11/PrimalItemStructure\_Cottage\_11.PrimalItemStructure\_Cottage\_11'" 1 0 false

A small two storey cottage with a small front porch on the main level.

This building requires a Tier 3 Level 2 Deed to place.

## Layers requirements

### Construction site

* Lumber: 40
* Stone Bricks: 70

### First Floor

* Large Nails: 20
* Metal Nails: 50
* Stacks of Red-Brown Planks: 5
* Building Materials: 10
* Window Screens: 7
* Wood Support Beams: 3

### Staircase

* Double Stairs: 1
* Stacks of Red-Brown Planks: 5

### Second Floor

* Building Materials: 5
* Stacks of Grey-Brown Planks: 2
* Window Screens: 8

### Roof

* Stack of Grey-Brown Planks: 1
* Stacks of Red-Brown Wood Shingles: 8
Copper Dust

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Components/PrimalItem\_CopperDust\_SPlus.PrimalItem\_CopperDust\_SPlus'" 1 0 false

Extracted from Ground Titanomyrma Mound by using a Wooden Sieve while standing in water, or in a Sluice.

(If you're anything like me and new to this mod, you'll be perplexed as to why when you stand in water with the above, that copper dust is non forthcoming. You need to open your inventory and craft it)

Place in Primitive Forge or Iron Forge along with an Ingot Mold to create ingots.
Tea

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Farmer/Products/Farming/Crops/Tea/PrimalItemConsumable\_Tea\_SPlus.PrimalItemConsumable\_Tea\_SPlus**" 1 0 false**

A jar of tea. Allows you to reduce exhaustion without actually needing to sleep. The more you drink it the less effective it becomes.
Bronze Vault

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Villager/Structures/Bank/PrimalItemStructure\_BronzeVault\_SPlus.PrimalItemStructure\_BronzeVault\_SPlus'" 1 0 false

## Overview

The Banker can buy a Bronze Safe from a Blacksmith and turn it into a vault. Vaults can only be placed within the confines of the bank, and do not take damage. The vault is lockable and pin codable. It has 20 slots and unlimited weight capacity.
Blacksmith Shop

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Blacksmith/Structures/BlacksmithShop/PrimalItemStructure\_BlacksmithShop\_SPlus.PrimalItemStructure\_BlacksmithShop\_SPlus'" 1 0 false

A medium building that you may place items in and build with. Works with the double tier stairs and the pre-built door.

Front door snaps. All other doors must be manually placed.

A Tier 3 Level 2 Deed is required to place this building.

This building can be constructed by a Carpenter or Mason.

## Construction Site Requirements

Lumber: 60

Stone Brick: 40

## Layer 1: Ground Floor Walls

Large Metal Nail: 15

Metal Nails:  70

Stack of Building Materials: 40

Window Screen: 5

Wooden Doorframe:  2

Wood Support Beam:  25

Wooden Windowframe:  5

## Layer 2: Second Floor

Double Stairs:  1

Metal Nails:  20

Stack of Light-Brown Planks: 2

## Layer 3: Roofing

Large Metal Nail: 20

Metal Nails: 70

Stack of Building Materials: 4

Stack of Shingles  9

Wood Support Beam:  5
House Building

## Introduction

You are likely already familiar with the prefab houses in Survival Plus. To give players more control over the final look of their houses, as well as give a more realistic building process there is now a new building system. You will purchase your house from either a mason or carpenter at a price that includes all the materials. You will then be able to place down the construction site where you would like.

Once the construction site is placed the craftsman can begin building. This is done by filling it with construction materials, and then building layer by layer until the house is complete. The materials used for each layer determine how that layer will look like. This should be discussed with your builder prior to construction to ensure there are no delays in getting the requested materials.

## Construction Site

The construction site represents your building until it is complete. Construction sites may be snapped to height stones from the mason in order to adjust the height of the building in order to get it off the ground, and keep the ground from clipping through. The height stones should be placed where you want the front door to be. The crate in the construction site represents the location of the door.

In the construction inventory you see the required resources, marked with a paper scroll background. The amount shown is the amount required. Hover over the items for additional information.

### Finishing Layers

To finish a layer you need to fulfill two requirements:

* All required materials must be in the construction site inventory
* You need to be a carpenter or mason

Once the craftsman finishes the final layer of the house the construction phase will be complete, and your new house will appear.

### Building Materials

When choosing the style of the new house you have 15 different wall options, 2 different types of floor options, and 3 different colors of roof shingles.

Within your mason or carpenter's table these building materials can be found as materials named with colors. For example red plaster, red and brown shingles, etc. Odds are if it has a color in its name it it's considered a building material for use in construction.

For example see Stack of Bricks, Stack of Planks,  Stack of Shingles,  or Barrel of Plaster.

### Deeds

You will need a deed from the mayor/king in order to obtain permission to build on their land. These deeds can be found at the Town Hall or the Capitol Building.
Bone Needle

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Tools/PrimalItem\_Boneneedle\_SPlus.PrimalItem\_Boneneedle\_SPlus'" 1 0 false

## Overview

Just sharpen a Small Bone with the Stone Knife.

## Utility

* **General Crafting:** Used to create items like the Waterskin and hide clothing.
* **First Aid:** Vital for crafting Primitive Sewing Kit.

## Notes

* Requires Stone Knife to craft. Most crafts will accept either a Stone Knife or a Metal Knife but the Bone Needle will only accept the Stone Knife.
Bonemeal Fertilizer

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Farmer/Products/Farming/Fertilizer/PrimalItemConsumable\_Fertilizer\_Bonemeal\_SPlus.PrimalItemConsumable\_Fertilizer\_Bonemeal\_SPlus'" 1 0 false

A fertilizer mixed from many organic components that increases the crop growth speed significantly.
Thatch

Haypile

Hay Stack

Thatch is an important resource throughout the game, particularly in the early stages. It is crafted by allowing Plant Parts to spoil.

## Crafting Structures

Thatch can be created faster by crafting Hay Bundles, Hay Piles and Hay Stacks. Once created, the plant parts are added to its inventory and spoil into thatch at an accelerated rate.
If you empty their inventory, the structure disappears.

 Hay Bundles | Primitive (3)
 Hay Piles | Farmer
 Hay Stacks | Farmer

## Notes

Plant parts spoil in the player's inventory in 60 seconds, to speed the process split a stack into single stacks by right clicking on the inventory item and selecting Split All.

Thatch stacks up to 500.
Iron Pick

10 x Leather Strip

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Blacksmith/Products/Tools/Iron/Ironpick/PrimalItemWeapon\_IronPick\_SPlus.PrimalItemWeapon\_IronPick\_SPlus'" 1 0 false

To craft an Iron Pick:

* Craft a dull blade in a Blacksmith's Anvil using 8 x Iron Ingot
* Sharpen the blade on a Sharpening Stone
* Assemble at a Blacksmith's Table

 Crafting

The following components and resources are used to craft the Iron Pick in the Blacksmith's Table:
Simple Bait

Simple bait made from meat. Needs to be wrapped in hide to avoid attracting predators.
Place on the ground to distract carnivores.

**Effect**: When placed on the floor carnivores nearby will interrupt what they are doing and go for the bait.

**Crafted in:**  Player Inventory

**Crafting requirements:**

* 15 Raw Meat of any kind
* 3 Hide

**Engram requirements:**

* Level 10
* 10 Engram Points
Mortar and Pestle

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Structures/MortarAndPestle/PrimalItemStructure\_MortarAndPestle\_SPlus.PrimalItemStructure\_MortarAndPestle\_SPlus'" 1 0 false

## Overview

The Mortar and Pestle is a structure that allows players to grind resources into useful products. The mortar has 12 storage slots.

## Utility

* Primitive Poisons: Titanomyrma Poison Paste.
* Lard Ointment
* Preserving Salt
* Clay: Two recipes.
* Starch Syrup
* Paper Crafting: Paper Sludge & Ground Sawdust.
* Ground Titanomyrma Mound
* Bonemeal
* Sparkpowder
* Grind herbivore poop to Find Seeds: Four recipes.

## Notes

* The Mortar & Pestle can also be used to store miscellaneous items.
* This structure can be placed on top of tables and similar structures.
Wet Clay Balls

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Components/PrimalItem\_Clayballs\_SPlus.PrimalItem\_Clayballs\_SPlus'" 1 0 false

A stack of wet clay balls, placed in a food storage pot, will keep it cool while the water slowly evaporates and prolong the shelf life of meat berries, and other consumables.

The dry clay balls can be refreshed with water and reused indefinitely.
Tallow Pot

*"Needs a firemaker kit to light, and must contain a fuel to light the fire."*

The Tallow Pot is an item craftable by a Farmer from the Farmer's Table.

Tallow Pot Recipe:

* 1x Campfire
* 1x Metal Pot

There is only one function of the Tallow Pot, which is to craft Fresh Tallow Candle.

## Tallow Candle

*"A candle made from tallow. It is still soft and warm and needs to cool down and dry before it can be used. To speed up the drying process, you can hang the candles in a Candle Rack."*

Fresh Tallow Candle Recipe:

* 25x Lard
* 25x Plant String

A source of fuel such as Wood is required to craft, and a Firemaking Kit to start the fire.

Cooking time is roughly 2 minutes, and produces 25 Fresh Tallow Candle.

It's not necessary to dry in a Candle Rack, however it will reduce drying time from 1 minute per candle, down to 5 seconds. The 'Fresh Tallow Candle' will dry into 'Tallow Candle'.

Applications for a Tallow Candle:

Can be used in certain lighting that only requires a single candle such as Exterior Light Post.

Can use the Farmer's Table to craft into a 'Pack of Five Tallow Candles' or 'Pack of Ten Tallow Candles', which both have their respective lights which they will fit into.

Pack of Five Tallow Candles:

5x 'Tallow Candle' makes 15x 'Pack of Five Tallow Candles'.

Pack of Ten Tallow Candles:

10x 'Tallow Candle' makes 15x 'Pack of Ten Tallow Candles'.
Megaloceros

*Megaloceros latuscoronam* is a very skittish herbivore, found mostly in the forests and mountains of the Island. Because of its large size, its fraught demeanor would be strange in any other place. But Megaloceros knows how fierce the predators of the island are, and that it is safer to flee from them than to risk its life in a fight.

### Roles

Only female Megaloceros can be ridden, males will throw off riders. This makes the females excellent scouting animals, while the males can be used for breeding, or to defend other creatures in a fight.

### Taming

Megaloceros use the SurvivalPlus Multi-Phase Taming approach.

####  Requirements

 Dino Level
 Dino Age

#### Phases

 Smelling
 Lurking
 Handfeeding
 Caring
Work Table

Carpenter's Table

Farmer's Table

Mason's Table

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Structures/WorkTable/PrimalItemStructure\_WorkTable\_SPlus.PrimalItemStructure\_WorkTable\_SPlus'" 1 0 false

## Overview

The Work Table is a general purpose crafting table. It is crafted in the players inventory after they have learned the engram. You can place other objects on top of the table, like pots, mortars, looms, and dodos. Putting dodos on top of tables is useful because it often makes it much easier to spot and pick up dropped eggs.

## Craftable Items

* Small Wooden Rake
* Bronze Vault
* Wine Barrel
* Wet Sheet of Paper
* Alchemist's Table
* Fiber
* Leash
* Farm Fence
* Trade Booth
* Wall Rack
* Tavern Sounds
* Farm Fence Post
* Blank Writ of Ownership
* Beer Tap
* Beer Brewer
* Builder's Table
* Bankers Counter
* Wood Fence
* Meganeura Poison Spear
* Tailor's Table
* Standing Torch Short
* Carpenter's Table
* Hunter's Table
* Blacksmith Table
* Pulmonoscorpus Poison Arrow
* Pulmonoscorpus Poison Spear
* Titanomyrna Poison Arrow
* Titanomyrna Poison Spear
* Meganeura Poison Arrow
* Primitive Fur Leggings
* Primitive Fur Chestpiece
* Iron Vault
* Note
* Farmer's Table
* Mason's Table
* Blacksmith's Hammer
* Primitive Fur Cap
* Primitive Fur Gauntlets
* Primitive Fur Boots
* Sharpened Flint
* Sharpened Bone
* Plant String
* Hide Strips
* Chopping Station
* Crude Shaft
* Wooden Nail
* Trade Stall
* Fresh Clay Trough
* Trade Sign
* Leash Post
* Crude Arrowshaft
* Wooden Arrow
* Wooden Wall Sign
* Wooden Sign
* Flint Arrow
* Copper Hatchet
* Morellatops Saddle
* Copper Pick
* Parasaur Saddle
* Wooden Billboard
* Copper Spear
* Bone Arrow
* Copper Arrow
Old Meat

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Food/Meat/Raw/PrimalItemConsumable\_OldMeat\_SPlus.PrimalItemConsumable\_OldMeat\_SPlus'" 1 0 false

Old Meat is the result of any kind of raw meat spoiling. Old Meat can be used for minor feeding of carnivore tames.

When it spoils, it leaves Spoiled Meat.
Wood Shingles

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Carpenter/Products/BuildingComponents/PrimalItemComponent\_WoodShingles\_SPlus.PrimalItemComponent\_WoodShingles\_SPlus'" 1 0 false

Wood Shingles are crafted at the Chopping Station. It requires 1 Lumber and a Metal Saw. 1 lumber will yield 2 shingles.
Plant String

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Components/PrimalItem\_Plantstring\_SPlus.PrimalItem\_Plantstring\_SPlus'" 1 0 false

## Overview

Plant String is a primitive component used in some low level crafted items.

## Utility

* **Crafting:** Used in conjunction with Bone Needle in almost all primitive sewing applications.

## Notes

* For survivors who don't have a profession, Plant String can be a valuable item for trading.
* Survivors can make 150 strings from a single Wooden Spindle.
Simple Meal

Simple meals are a part of the SurvivalPlus custom RP cooking system.

To cook a simple meal you need the following:

* a campfire
* a cooking pot (clay food stoarage pot or metal cooking pot)
* fuel
* **Ingredients**:
	+ 1 filled water container
	+ 2 cooked meat of any kind
	+ 10 berries of any type (fresh or dried)
	+ 1 egg of any kind
	+ 2 salt

**Cooking Time:** 30 seconds

**Resulting item:** The resulting dish is named after the most used ingredient, for example "Simple Direwolf Meal"

**Nourishment:** The meal will fill the hunger bar as much as the sum of all ingredients, however you will receive more nutrients than you would eating the ingredients on their own.
Vegetable Stew

Stews are a part of the SurvivalPlus custom RP cooking system.

To cook a vegetable stew you need the following:

* A Campfire, Fireplace, Food Grill, Medieval Grill
* A cooking pot (clay or metal)
* **Ingredients**:
	+ 1 Filled Water Container
	+ 15 Vegetables of any kind
	+ 15 Edible erries of any kind(no narco- or stimberries)
	+ 4 Salt

**Resulting item:** The resulting item is named after the most-used ingredient, for example "Potato Stew".

**Nourishment:** The resulting item will fill the hunger bar as much as all ingredients combined, however the resulting amount of nutrients will be higher - cooking the ingredients yields more nutrients than eating them one by one.
Cottage 10

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Products/Structures/Housing/House\_10/PrimalItemStructure\_Cottage\_10.PrimalItemStructure\_Cottage\_10'" 1 0 false

A medium 2 story building that has a covered porch in the front and the side.

Cottage 10 can be built by a Mason.

This building requires a Tier 3 Level 2 Deed to place.

## Construction Site Requirements

Lumber: 40

Stone Brick: 70

## Layer 1: First Floor

Large Metal Nail: 20

Metal Nails: 50

Stack of Red-Brown Planks: 5

Stack of Shaped Bricks: 10

Wooden Windowframe: 7

Wood Support Beam: 3

## Layer 2: Staircase

Stack of Red-Brown Planks: 5

Wooden Stairs: 1

## Layer 3: Second Floor

Barrel of Khaki Plaster: 5

Stack of Grey-Brown Planks: 2

Window Screen: 8

## Layer 4: Roof

Barrel of Khaki Plaster: 1

Stack of Grey-Brown Planks: 1

Stack of Red-Brown Shingles: 8
Valerian Powder

## Overview

Ground up medicinal powder from Valerian Leaves.

Crafted in the Alchemist's Table at the rate of 15 fresh leaves:1 powder, this substance reduces the feelings of extreme heat and extreme cold, making it useful in moderating temperature and reducing food and water consumption as appropriate.

The powder gives the following over 300 seconds' duration:

+50 hyperthermic insulation

+50 hypothermic insulation
Small Boat - Knarr

Sail: 7

Wood: 250

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Carpenter/Products/Vehicle/Boats/PrimalItem\_Small\_Boat\_SPlus.PrimalItem\_Small\_Boat\_SPlus'" 1 0 false

A small wooden ship that you can pilot across the water. Has a small crate for inventory purposes that prolongs the life fish meat.

This is now called the 'Knarr' in game.
Stone Pick

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Tools/Stone/PrimalItem\_WeaponStonePick\_SPlus.PrimalItem\_WeaponStonePick\_SPlus'" 1 0 false

## Overview

The Stone Pick is a primitive tool that can be used to collect various Resources.

## Utility

* **Gathering:** A Stone Pick can be used to harvest from rocks, trees and dinosaurs. The Pick will gather a larger amount of Meat, Bark, and Flint than the Stone Hatchet.
* **Melee Weapon:** The Stone Pick can be used as a melee weapon. It has a durability of 30 and its weapon damage is 100%.

## Notes

* **Bones and Feathers:** The Stone Pick harvests Small Animal Bones and Feathers at a slightly lower rate compared to the Stone Hatchet.
Wooden Spindle

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Tools/PrimalItem\_Woodenspindle\_SPlus.PrimalItem\_Woodenspindle\_SPlus'" 1 0 false

## Overview

A Primitive Tool used to make primitive strings.

## Utility

* **Crafting:** Turns Fiber into Plant String.

## Notes

* The tool loses a little durability every time the survivor crafts Plant String and will eventually break.
* One spindle can make approximately 150 Plant Strings
Plant Parts

Haybundle

Haypile

Hay Stack

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Resources/PrimalItemResource\_PlantParts\_SPlus.PrimalItemResource\_PlantParts\_SPlus'" 1 0 false

## Overview

Harvested from farm crops, bushes, or palm fronds using either your hands or a Stone Knife.

## Uses

Converted to Fiber using a Wooden Club.

Decomposes to Thatch (see also Haybundle, Haypile, or Hay Stack.)
Wooden Bucket

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Tools/PrimalItem\_Woodenbucket\_SPlus.PrimalItem\_Woodenbucket\_SPlus'" 1 0 false

## Overview

The Wooden Bucket can be filled with lots of things used for crafting.

## Utility

* **Clay Crafting** The bucket can be filled with soil or sand for crafting clay in the Mortar & Pestle. Survivors can find sand on beaches close to the water and soil near trees and bushes.

## Notes

* Even after being filled with materials, the bucket's weight remains the same.

See Also Bucket 2.
Psilocybin Mushrooms

## Overview

These mushrooms can often be found around the volcano.

The spores can be found in camp drops or in caves. They can be grown solely in herbal plots which are made by an alchemist.

**Fresh mushrooms** will provide the following over 300 seconds' duration:

+10% XP

+50% damage received

**Dried mushrooms** will provide the following over 300 seconds' duration:

+40% XP

+20% damage received

**Eyedrops** will provide night vision for 180 seconds (like vanilla Shadow Steak)
Wooden Lock

The Wooden Lock is used to secure a door. It can be crafted by anyone who takes the engram at level 11. It is made using only wood. Once created, it can be paired to Wooden Keys, and then applied to a door.

In order to add the lock to a door, place the lock in the '0' toolbar slot, and use the radial menu on the door. You will see an option to 'attach' the lock. Once attached, the lock can not be removed without destroying it. You can not pair keys to a lock that is attached to a door. You also can not link a Note to a lock.
Ark Survival Plus Wikia/ru

Наша основная концепция заключается в создании более захватывающего опыта игры в Ark Survival Evolved. Окружение становится более опасным, процессы крафта становятся более реалистичными, становится доступно множество новых предметов. Мы переработали каждую деталь, начиная с крафта вашего первого оружия и заканчивая постройкой вашего первого дома и приручение дино.

Получившийся в результате более опасный мир заставляет игроков создавать стратегии и, что более важно, торговать и работать вместе.

С момента основания этой вики-страницы было создано 607 страниц. Формат wiki позволяет любому желающему создавать или редактировать любую статью, так что мы все можем работать вместе над созданием всеобщей базы данных для мода "Survival Plus".

 *Официальный сайт Survival Plus · Наш Дискорд · Форум·*

 Строительство

Получили энграмму для чего-нибудь, но не знаете как её использовать? Смотрите здесь: Гайды по крафтам
Работаете над созданием своего дома? Помощь тут: Строительство дома
Чтобы узнать о торговле в SurvivalPlus посетите: Торговля

### Популярные темы

* Примитивный Уровень
* Кузнечное дело
* Система появления ресурсов
* Алхимия
* Компоненты
* Готовка
* Гайды
* Ресурсы
* Выживаемость
* Приручение
* Инструменты
* Броня
Compy

**Wild**
One of the smallest predators on the Island, *Compsognathus curiosicarius* can be seen as a pet, a pest, or a threat.

While alone, Compsognathus is not dangerous or aggressive. In larger packs, however, it remembers its underlying carnivorous nature.

After a group of Compsognathus grows to a certain size, their pack mentality always seems to embolden them to “attack.”

For some reason, Compsognathus is not naturally afraid of humans. Rather, it seems to be quite curious about humans and their instruments of survival. They tend to be drawn toward humans out of this curiosity, and then call their pack mates to help explore their discovery. This usually leads to the aforementioned pack aggression, with dangerous results.

**Domesticated**
Compsognathus gain increasingly significant attack power and speed when in close proximity to other Compsognathus, as their pack aggression takes over their behavior.

Additionally, their distress call carries quite far, rapidly alerting the tribe and its pets to danger more efficiently, and increasing the likelihood of forming a so-called "Compy Gang."

**Survival Plus Taming**

Compies are a nest tame, meaning that you cannot tame the animals themselves. Instead, when you find a group of compies, you should look for a nearby nest. If you're lucky, you'll be able to steal fertilized compy eggs and hatch them yourself. Occasionally, you might be able to find freshly hatched compies to imprint.

A young compy's comfort food is Raw Raptor Meat.
Quicklime

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Products/Components/PrimalItem\_Quicklime\_SPlus.PrimalItem\_Quicklime\_SPlus'" 1 0 false

Quicklime is obtained by burning Limestone in a quicklime kiln with Charcoal. Only a Mason can use the quicklime kiln.

Quicklime can also be produced by burning shells obtained from silica pearls in the quicklime kiln. There is a 1:1 correspondence between limestone and shells when it comes to obtaining quicklime by burning or limestone powder by grinding.  The latter is done solely by the Farmer profession and is used in making high quality fertilizer.
Windmill

A large windmill good for grinding large amounts of resources.

5x Stack of Light-Brown Planks

4x Stack of Shaped Stone Bricks

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Farmer/Structures/Windmill/PrimalItemStructure\_Windmill\_SPlus.PrimalItemStructure\_Windmill\_SPlus'" 1 0 false

A large windmill good for grinding large amounts of resources. The windmill is 4x faster than using a standard mortar and pestle. It also allows crafting of lesser antidote.

It is possible to irrigate the windmill by either placing it over a water well or by connecting it to irrigated pipes.
Masons' Table

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Structures/MasonsTable/PrimalItemStructure\_MasonsTable\_SPlus.PrimalItemStructure\_MasonsTable\_SPlus'" 1 0 false

The mason's main crafting station is the mason's table.

It is crafted in a regular work table by a mason.

## Craftable Items

* Stone Wall
* Stone Window Wall
* Stone Doorframe
* Stone Topper Wall
* Bucket of Lime Mortar
* Stone Wall End
* Stone Foundation
* Stone Storage Bin
* Stone Hearth

### Building Components

* Thin Brown Natural Stone Brick Materials
* Shaped Stone Brick Materials
* Gray Round Stone Brick Materials
* Round Natural Stone Brick Materials
* Gray Natural Stone Brick Materials
* Barrel of Lime Mortar

### Clay

* Fresh Clay Pipe - Vertical Half Length
* Fresh Clay Brick
* Fresh Roof Tile Mold
* Stone Brick
* Fresh Clay Pipe - Vertical
* Water Pump
* Fresh Clay Pipe - Tap
* Fresh Clay Pipe - Intersection
* Fresh Clay Pipe - Intake
* Fresh Clay Pipe - Inclined

### Dinnerware

#### Bowls

* Statue of a Man
* Large Explorer Statue
* Angel Statue
* Bowl 3
* Bowl 2
* Bowl 1
* Small Explorer Statue

#### Jars

* Jug 1
* Jug 2

### Structures

* Chimney Skinny
* Incubator Shack
* Stone Fireplace Base
* Chimney Thick
* Chimney Taper
* Clay Furnace
* Chimney Cap
* Water Well 3
* Water Well 1
* Food Grill
* Medieval Grill

#### Adobe

* Adobe Villa 2
* Adobe Villa 1
* Adobe Villa 3

#### Crafting

* Iron Forge
* Quicklime Kiln
* Plaster Mixer
* Windmill

#### Houses

* Cottage 14
* Cottage 5
* Cottage 21
* Large Warehouse
* Jail House
* Cottage 18
* Villa 1 Porch Addon
* Open Air Market
* Shop 6
* Shop 5
* Cottage 19
* Cottage 17
* Lookout Post
* Cottage 15
* Bank
* Cottage 13
* Cottage 12
* Cottage 11
* Cottage 10
* Cottage 9
* Cottage 8
* Cottage 7
* Cottage 6
* Cottage 5
* Cottage 4
* Cottage 3
* Cottage 2
* Cottage 1

#### Huts

* Stone Hut 4
* Stone Hut 3
* Stone Hut 2
* Stone Hut 1
* Stone Hut 5

#### Plaster

* Plaster Doorframe
* Plaster Wall Topper
* Plaster Wall
* Sloped Plaster Wall Left
* Plaster Windowframe

#### Stone

* Medium Stone Pavers
* Landscape Paver Ramp
* Landscape Paver
* Height Stones

#### Universal

* Small Capitol Building
* Large Capitol Building
Phiomia Pen

Thatch: 600

Metal Nails: 90

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Carpenter/Products/Structures/Barn/PigPen/PrimalItemStructure\_PigPen\_SPlus.PrimalItemStructure\_PigPen\_SPlus'" 1 0 false

The phiomia pen is a structure that provides a level of automation to animal husbandry. It picks up poop.

Additionally it claims nearby unclaimed babies while they are in their early baby stages and disables wandering on them.

In order to work the phiomia pen needs to be powered with coin to pay the stable hand.

## Claiming Range

The phiomia pen claims babies in a 15m radius.
Re-Fertilizer

*"Spread these seeds of concentrated nutrients around and what was once harvested may yet regrow, even nearby a structure!"*

### Crafting Requirements:

1x Base Seeds (eg Wild seed of any type)

1x Sawdust Fertilizer

Yields 1 Re-Fertilizer.

Craftable from a Farmer's Table by a Farmer only.

Place Re-Fertilizer in hotbar and use to re-create resources which once existed!
Wound System

During combat, a player can acquire a wound that will result in a variety of debuffs depending on the location the wound was sustained, in addition to damage over time.

Different types of wounds can be acquired on any part of the body with different levels of severity. Wounds will naturally heal over time, however wound treatments can shorten the healing time or heal it outright.

## Wound Types

* Bruise
* Bite
* Cut
* Hole

## Wound Severity

The severity of the wound determines how long it will naturally persist, damage over time, as well as what and how well a treatment affects them.

 Light
 Medium
 Bad
 Severe

## Wound Locations and Effects

The following Wound Locations have associated debuffs by severity

### Arms and Hands

* Very Light - 1% Melee Damage debuff
* Light - 5% Melee Damage debuff
* Medium - 10% Melee Damage debuff
* Bad - 20% Melee Damage debuff
* Severe - 30% Melee Damage debuff

### Legs

* Very Light - 1% Movement Speed debuff
* Light - 2% Movement Speed debuff
* Medium - 4% Movement Speed debuff
* Bad - 10% Movement Speed debuff
* Severe - 15% Movement Speed debuff

## Wound Treatments

Various wound treatments will reduce the effects and duration of a wound, or completely remove them. Each treatment is good for specific types of wounds of different severity.

### Bark Bandages

* **Treatment Type**: Bandage
* **Wound Types**: Bite, Cut, Hole
* **Wound Severity**: Very Light, Light, Medium
* **Treatment Chance**: 30%

### Hide Bandages

* **Treatment Type**: Bandage
* **Wound Types**: Bite, Cut, Hole
* **Wound Severity**: Very Light, Light, Medium
* **Treatment Chance**: 80%

### Lard Ointment

* **Treatment Type**: Salve
* **Wound Types**: Bruise, Bite, Cut, Hole
* **Wound Severity**:
	+ **Bruises**: Very Light, Light, Medium, Bad, Severe
	+ **Bite, Cut, Hole**: Very Light, Light, Medium
* **Treatment Chance**: 50%

### Sewing Kit

* **Treatment Type**: Sewing Kit
* **Wound Types**: Bite, Cut, Hole
* **Wound Severity**: Bad, Severe
* **Treatment Chance**: 30%
Pick

Picks are used to harvest resources from trees, rocks, ore nodes and corpses.
Picks can also be used as a weak melee weapon in desperate times.

## Harvesting

Picks are superior at harvesting the following resources from their appropriate target:

* Raw Meat
* Flint
* Bark
* Iron Ore
* Tin Ore
* Limestone

## Types

* Stone Pick
* Flint Pick
* Copper Pick
* Bronze Pick
* Iron Pick
* Prospector's Pick (special use)
Mason

The Mason profession revolves are stone and clay, and the products related to those basic resources. They are one of the two professions that are able to make housing past the primitive level (the other is Carpenter). Master level masons are able to craft castle pieces.

Masons are able to produce a number of products used by other professions, as well as all irrigation and water wells. Their building components are required in very large quantities.

There are three levels of this profession currently: Apprentice, Journeyman, and Master.

### **Buildings**

* Incubation Shack
* Houses
* House Building
* Shops
* Windmill

### **Irrigation**

Irrigation pipes are made out of clay. These 'fresh' parts then need to be fired in a campfire. A complete set of pipes would include an Intake Pipe, a combination of Straight, Vertical, Intersection, Inclined, and Half-Vertical pipes, and finally a Tap. The Tap is the part the player directly interacts with to drink or fill up water containers. It is also the device that irrigates the surrounding area.

* Fresh Clay Pipe - Intersection
* Fresh Clay Pipe - Vertical
* Fresh Clay Pipe - Vertical Half Length
* Fresh Clay Pipe - Tape
* Fresh Clay Pipe - Straight
* Fresh Clay Pipe - Intake
* Fresh Clay Pipe - Incline
* Water well
* Water well 1
* Water well 2

### **Stations**

The Mason can make a mason table, quicklime kiln, and plaster barrel stations for crafting.

Quicklime Kiln

This station is used to convert Limestone into Quicklime. Quicklime is used by the Mason to create building supplies and the Blacksmith when smelting ore into Iron Ingots as a required fuel-like component in the iron forge.

#### Plaster Barrel

The plaster barrel is used to create the Barrels of Quicklime and Buckets of Quicklime. It can also make Clay and Buckets of Plaster.

* Barrel of Lime Mortar
* Bucket of Quicklime
* Bucket of Plaster
* Barrel of Plaster
	+ Barrel of Red Plaster
	+ Barrel of Grey Plaster
	+ Barrel of Amber-Color Plaster
	+ Barrel of Khaki-Color Plaster
	+ Barrel of White Plaster
* Clay

### Building **Components**

Mason makes several building components used in the building of structures, as well as other stations.

* Stack of Stone Bricks - Used in the assembly of homes. These can be colored differently and the color will be reflected in the final home.
	+ Stack of Thin Brown Natural Stone Bricks
	+ Stack of Shaped Stone Bricks
	+ Stack of Grey Round Natural Stone Bricks
	+ Stack of Round Natural Stone Bricks
	+ Stack of Grey Natural Stone Bricks

* Stone Bricks
* Fresh Clay Bricks
* Medium Stone Pavers
* Landscape Paver Ramp
* Landscape Paver
* Height Stones
* Stone Fence
* Fresh Clay Roof Tile Mold
	+ Fresh Clay Roof Tile

### **Other**

* Adobe Door
* Bowl 1
* Bowl 2
* Bowl 3
* Fireplace
* Food Grill
* Iron Forge
* Jug 1
* Jug 2
* Medieval Grill
* Stone hearth
* Stone Storage Bin
Microraptor

**Wild**
*Microraptor Gnarilongus* is one of the smallest non-avian dinosaurs on the Island. Incredibly fast for its size, Microraptor is a voracious carnivore.

Aggressive towards anything regardless of size, Microraptor fancies itself an apex predator. It will attack humans on sight, especially if it's not alone.

When hunting, Microraptor's speed is only one of its assets. While not quite capable of sustained flight, its wings allow it to stay aloft for several seconds while jumping. This allows Microraptor to attack its prey's vulnerable areas, as well as search for small river fish. Notable, the creature also tends to use this ability to knock oblivious humans off of their mounts.

**Domesticated**
While not a powerhouse against armed enemies, Microraptor is particularly suited to dismounting enemy riders. Microraptors natural tendency to attack weaker creatures means they can ignore the mount while attacking the rider with leaps of fury.

**Survival Plus Taming**

Microraptors are a passive tame, taking raw bird meat from your hand (when not attacking your face off, of course). They generally will attack survivors who get too close, so sneaking up on them from behind, feeding them, and then backing away is likely your best bet at garnering the trust of these creatures.

They can also be tamed by stealing the eggs from their nest and raising the babies in captivity.