Evi De Sangri

Evi De Sangri is an unnatural creation made as a scapegoat for someone with the means and power to try and slip free of the eternal punishment after death. Evi herself is a powerful manipulator of time, space and Reality. A skilled combatant in defending herself and her allies. She is and has been running from her fate for her entire existence.

She will one day will fail.

## Personality

Evi is unfailingly polite except to creature she views as not real such as those without self direction or control. She is kind as needed and helps others selflessly but it's worth noting she only does so when other's will then in turn help her.

She values efficiency and most of her actions and motions are efficient in this regard. This causes issues in her behavior being visibly uncomfortable or unnerving as she tends to stare during conversations or stay stock still unless she needs to move. She can feign human behavior enough that most wont notice but finds it tiresome and only does so when dealing with people who won't care or who's opinion she doesn't care for.

She is somewhat paranoid and refuses to put her life in another's hands. She will risk her life for another and so on but always because she has a plan to escape if needed. She has difficulties believing anyone has her best interests in mind especially when the Creator has such deep pockets.

## Appearance

Evi is made of a white porcelain like material. Somewhat fleshy to the touch but much more durable and protective to blows. When struck hard enough this material cracks and falls away, which she finds extremely uncomfortable but not painful.

Her eyes are black and at a distance can seem hollow, at night when walking she can frighten people from the distance and in her time she has accidentally started a few rumors about ghosts walking streets at night.

Evi wears fine and expensive robes, dresses and cloaks exclusively. Typically with a hood to try and hide some of her unnatural appearance to minimize complications but she doesn't particularly care if people notice. Her clothes tend to run in the richer blues, greens , purples and reds. Always finely decorated and worth enough to feed a small family for a month. She goes into battle in this regalia and if needed she has plenty of replacements in her possession to change into at a moment's notice.

## Origins

Shabti are scapegoats created by powerful casters with the means and resources to try again and again until one succeeds. A Shabti contains a shard of their Creators soul and upon the death of the Creator, the Shabti will instead be condemned in their stead for punishment eternal, and it is always punishment in the Hells or Abyss. For what does a good man have to fear of the afterlife to create such a scapegoat.

Evi was created as an idealized form when the Verk empire was in near it's height in power to a cruel Creator with plans for her own future after her death. Evi eventually learned of her purpose and fate upon her Creator's death. Taking what she could and fleeing, spending the next several decades in hiding.

## Past History

Spending decades on the run searching for the one answer to her problem. She has no soul of her own truly, merely a borrowed piece of another's. If she want's true freedom she will need to create one for herself.

Spending her life traveling the continent, speaking with hermits and scholars alike. Seeing the rise and fall of countries and always , always in fear of the omnipresent response of her creator. Training where she could and learning every trick and tool she could. Because perhaps enough of them might buy her enough time to save herself.

She wasn't able to find an answer to her goal but she did learn some truths about the universe in her long contemplation of it. There is a logic beneath it all, and if there is logic it can be reasoned with, argued. With every passing day Evi's knowledge grows but the fall of the empire accelerated her plans. Her Creator was not a young woman when she was made but the Fall of the Empire would have made even her go to ground for some time. It was her chance. She needed to find an answer soon, or it would be too late to matter.

## Current Events

Evi continues to train and adventure around Etera whenever she can, seeking knowledge on souls and training to one day break free of her fate.

She created and built and Inn, called the Ruby Heart Inn based in Babel. A high class establishment boasting alchemical favours, fine food and drink alongside world class performers. A fully set up sauna and relaxation treatment. Access is controlled to keep away unwanted guests who could disrupt the evening for others.

She has built a castle in Babel. Large with red tinted walls and towers that flicker with lights of Arcane experimentation. She calls it The Scarlet Keep. After a period of preparation she set off into a ritual, perhaps the first of it's kind. Ripping free the castle from the grasp of gravity to have it fly above the clouds forever at her command. Master and Mistress of The Keep she created portals from it to every corner of Etera, creating a crossroad location to almost everywhere on the continent. The reason for this.. remains unclear. She allows people to use these passages free of charge and even provides services for those travelers on their way though.. time will tell what her next step is...

She joined the Order of the Tunum Khav on invitation from founder Magnus Oding. Following a disagreement she reconsidered her membership. Eventually deciding to leave once the remaining Order began it's restructuring into one with Magnus Oding as it's undisputed leader and requiring oaths of loyalty from it's members. She slipped enough chains in her life, she refused to put one around her own neck willingly. She left on neutral terms and remains amicable to future co-operation between herself and the former members of the order and the remnants that went on to form the Order of the Gate.

## The Scarlet Keep

The owner, creator and mistress of The Scarlet Keep, The Crossroads to Everywhere. Having gathered the resources, contacts and reagents for the overwhelming task of breaking the hold of gravity on the section of land forever. The castle stands as an imposing and majestic sight of what can be achieved as it travels the skies. It's red walls visible for miles. It's reach and network of portals however, connect it much further as it lives up to it's name. Being the shortcut to almost anywhere.

### *One Hundred and Eighty Minutes*

*Breath, focus and lift. Extend by an inch. Breathe, focus and -*

A dull pain, a headache. How long has she been doing thi-

*A section of the land was giving under the strain! Compensate! Support! Lift! Brea-*

This was hard, tiring and a marathon. She wasn't sure if anyone else had ever done something of this scale but she's sure she sure they didn't do it alone. Others could help but.

*Would you trust the- One side of the castle was rising two fast. It would break the entire structure in half! Adjust. Use the prepared connections!*

The golden wire spreading from the central throne room flared bright red hot for an instant, easing the pressure and aiding with the efforts. The entire land and castle shifted. The earth groaned loud enough to be heard everywhere in the lot. The lift is balanced.

*Breath!*

Calamity averted, the pressure resumes mounts. A dull pounding headache only growing with time. With every minor issue with every minute problem that requires her attention because there -are so many problems-. She shouldn't have done this. It was too fast,the staff untrained. She was going to bring this whole place down in a cr-

*Breath! Hold the thoughts and let them go. Breath, extend an inch, lift.*

Marathon, not a race. Sweat beading and looking like a sorry mess. Kneeling as if in prayer but know no answers were going to come anytime soon. A minor wish for someone, anyone to be here, but there wasn't anyone. She'd do it alone. Again and again if needed.

The entire landmass jumps a solid foot into the air. Ripping free of the surrounding earth to an extent.. and tilting at a worrying angle. The sound of ripping earth echoes for miles.

*Breath! Use the connections, Balance and lif-*

The web of gold burns bright with heat for an instant... too much so that one section burns away and is lost. The island of earth tilts worryingly. Parts of it falling away, the entire affair coming apart at the seam-

***No***

*Breath! Extend! Lift!*

The island stops coming apart, rising quickly. Her head is killing. She thinks she hears something shattering. She thinks it might be her.

*Extend! Lift!*

The tilt levels out. Something shatters off the floor and she can feel airflow internally, is she dying?

*Lift!*

Rising, up.. up... up..u

*Lif-*

She can't. She can't anymore. It's too much. A burning around her neck. The necklace and the connection to ***Her.*** A way to succeed.. but ***She*** might notice. Unacceptable. She needs to do this alone, if she keeps depending on ***Her*** power then she'll never get away from her. Never escape. She can't. She refuses. She'll do this herself! Recenter, ignore the bleeding and...

*Breath! Extend! Lift!*

Again and again, the temptation of an easy success only growing tempered only by her growing refusal of it. Again and again, the castle rises. The workers duck and hold onto what they can. The structure is tested. Again and again and again and again-

*Breath! Extend! .. let go..*

Until so suddenly it's done. Over. Complete.

She lets go.. and the castle remains in place. The Scarlet Keep standing in the air amoungst the clouds in spite of gravity and everything that said it couldn't be done. A swell of pride.. and exhaustion. She's starving and she pushes herself up from the ground she's collapsed onto at.. some point in the last three hours she's surround in a mess of blood, shards of herself and sweat.. it's disgusting but she doesn't even look at it. Because past it all, through the window of the throne room she sees it. A cloud and the sun.. The heavens... success. If she died right now and damnation was hers eternal. This at least would linger, this would be something people would point to and say she existed. Something that lingered.

It was only the first step, a small one at that. But in the middle of a mess of blood,sweat and tears. She never felt closer to victory and hope in that moment than ever before.

## The Wild Hunt

When the Wild Hunt came to Etera, Evi was one of those who stood against them.

#### *The Herald of Sharpened Ice*

Evi fought against the Herald alongside others, doing her best to disrupt the great Ice Wolf's pack and allies. Distracting all she could and stealing time from those who would use it against her and her's. Her efforts were exhaustive and while the battle was won it was a close affair with many barely surviving the remaining wolf pack. The Duke of Thin Ice delivered a message announcing the coming of the rest of the Nobles of the Wild Hunt. From this battle Evi took two things, that she needed to be stronger for the future battles.

And the corpse of the Herald of Sharpened Ice, which today lies as a trophy in her Inn, The Ruby Heart.

#### *A Search for Why?*

Following the battle with the Herald, Evi returned to the scene of the battle searching for signs, clues and information that could help in future battles. She found two tracks, a weaker one that lead to a battlefield and a stronger one that led to a forest miles away. Traveling to the forest it became clear all was not right, it bordered on the edge of the Material Plane and the First World. The woods shifted around her and reality refused to make sense, forcing her to get lost. Travelling through the Lost Woods by leaping from branch to branch to avoid the monstrosities that littered the ground Evi eventually came across a figure. A pale figure, with a light coming from where it's face should be and nothing human in how it moved. Eventually learning that this was The Whisperer, the host of the Wild Hunt and in it's own words "The end of society, of home and hearth, of peace and quiet. I am a patron of the fine art of genocide"

What followed was a surprisingly civil conversation. Finally answering the question of Why and What comes after? The Fey nobles are hollow creatures, nothing more than husks bound to their roles but immortal and unchanging. To them, mortals are noisy, unpredictable who crowd out the reality and make it impossible to see the true beauty of it.

Evi noted that they were incapable of empathizing with mortals, having an alien mindset and view of reality. She did express pity that it was incapable of changing it's nature or deciding it's fate, but admitted there was nothing to pity. It was what it was, it does what it does because that it is what it was too.

The Whisperer likewise mentioned it would pity the forced experience of helpless pain mortals would be dealing with as a result of the Wild Hunt. Acknowledging that it was incapable of actually feeling pity. Mortals "Being capable of true choice means you are capable of genuine pain".

The conversation broke down when the obvious became impossible to ignore. Evi wanted to leave, The Whisperer didn't want to be revealed. So she was given two options. Death or become an Informant for the Wild Hunt.

Evi asked to be buried at the edge of the woods with some flower. The Whisperer accepted and Evi died as the Whisperer willed her too, falling from the tree a broken corpse. She was buried... and then woke up several hours later having used her training to enter a deathlike state in suspended animation. Tricking the Whisperer and crawling out of her own grave. Hurt, sickened and badly unwoven at the seams Evi struggled to reach the edge of the woods, with every plant, blade and tree working against her at The Whisperer's will as she contested the fey's grasp of the world directly. Refused to die and left their domain. Free and having learned somethings of value. All the nobles are hosted in this forest for a time before they leave...

#### *The Countess of Green Graves*

Evi and others worked together to take down the countess who had been harassing the town of Dawnchurch, killing their people and stringing their corpses up from treants she planted in the square to display their bodies to their suffering families.

Together Evi and the others destroyed and retrieved the bodies, laying them to rest before assaulting the Countess in the Deeper Woods. She was tricky every approach caused her to warp to a different position. Evi did what she could, disrupting the flow of time to aid her allies and stop her foes all the while drawing as much attention and focus as she could. Dodging blows and blasts with every swing. Every attack on her was one that wasn't aimed against an ally.

Chasing the Countess down again and again, forcing her to flee and leaving her vulnerable to the attacks of others. The Countess was finally struck down.From this battle Evi took two things, she needed more means to aid her companions from physical harm.

And the childish corpse of the Countess of Green Graves, which today lies as a trophy in her Garden, in her Castle. The Red Keep.

## Tower of Death

### *A Moment of Silence*

She wonders sometimes what it's like to die, logically she's gone through the events in her head. She's come close to the fate herself a few times. Her determination to avoid her fate at times not enough to deny reality, to force it to change around her. She remembers the pain and the dawning fear, the knowledge that nothing on the other side has anything but ill intentions for her soul. She swears sometimes she hears the abyssal hordes clamoring towards her.

She wonders what it's like to return into a half life under another's command, puppets on a string. She wonders if they're in pain, if they're even aware or remember themselves.

She wonders if they're afraid.

That is the thought that lingers, the thought that drives action. The idea of uncountable others, tied to strings of cruel masters. She refuses. The world must change.

Time is a strange thing, despite belief it can never be quite described perfectly. It's eddies and rapids belay a world of complexity. It doesn't repeat. But there is the pattern. The logic that binds it all.

Evi looks to this from it. Extrapolates the many directions it can spread, the nightmarish paths and the impossible dreams. But past it all she hears it. Silence. The point at which things stop, cease and do not begin again. Horrifying in it's bleak finality, but there is time. So little of it, but it exists, it will need to saved like a miser. Every second and minute bartered for and haggled to it's limit. For when the moment comes and the bill is drawn the final result can't be that ***there wasn't enough time.*** A hundred small steps to save one soul, a thousand for two and growing. An Impossible task alone.. but she isn't, not this time.

Evi does what she's always done best. Efficiency. Sometimes that means stealing time from the undeserving, sometimes it means walking in a straight line instead of going around an obstacle. Today it means making the most what time they have. Moving people to where they need to be to do the best they can, giving them what they need, removing obstacles and connecting those who need it more than anything.

Prepare your strengths, bolster your weaknesses. Sometimes it's the most that can be done.

Spending time traveling and hunting down the many contacts and agents she has set up in her long life in hiding. The secrets shared and bargains made. Warping from town to town, pieces moved into position. Others preparing for the assault find obstacles in their path cleared, those creating tools find the perfect amount of materials they needed on hand delivered just in time. Support caravans find the key roads clearer of threats. Logistics are planned and people who need to meet are introduced as quickly as possible.

A second saved here, a few more there. Again, again,again and again. Because maybe with enough seconds saved, enough supplies gathered, enough arms forged and training completed. Maybe just maybe...

At the end of this all, there will be no Day of Silence.

### *Passing Instants*

*Jump, flip. Land properly, roll, keep moving. Avoid the rotten roof tiles, all of them.* The howls of the Risen and cursed are everywhere. She stood out at the best of times, but now with her Stolen Heart flaring on her neck. She might as well be a beacon drawing in the mindless creatures for miles.

Good.

*Sidestep the ghostly hands rising from the roof top, find a clear place. Window across the street.* A running leap has her cross the intervening area and slip through the already destroyed window. Rolling with the motion and back to her feet with out slowing. Holding the unlit candle that this particular Ghostward has taken shape as she shoulders open the abandoned doorway. Flattening a rotten corpse that was on the other side and running before it has time to react. She's already planted several of these, has been doing so for the last half day. A bit worn down but not enough to stop quite yet. One last drop and then she'll be done for the day.

She'll be back again tomorrow bu-

She stops and looks around. Soft faded colours and piled fabrics in the corner telling of abandoned toys. Lost and decayed with the rest of this part of the country. A bed, but small, too small for her liking. She takes a step back, looking over the room. A child's room or at least it once was. She can see the small scraps of paper, the remains of toys and blocks. All covered in dust with no sign of it's former occupant. She wonders if they got awa-

A groan from the hallway behind her. Rotted lungs forcing air past vocal cords by muscle memory alone as if in answer to her question. It was .. unlikely this story had a happy ending. Logically she knew that a horde of undead implied a mass of death. The bodies needed to come from -somewhere- after all but seeing the effects in person.. it hits home in a way no battle really does.

She hears the corpse slumping towards her slowly. She ignores it for the moment as she leans down, picking up and brushing off a stuffed rabbit. Well loved and patched. It probably kept it's owner safe from nightmares once, a pity it wasn't enough the last time. She passes a thumb over the face, black button eyes looking back as lost as she is for a moment as she wonders how much was los-

*Clumsy strike, step forward and spin kic-* She halts the motion, letting the missed attack bring the corpse to the ground as it loses it's balance. A lady, human? maybe, she might have been beautiful once but the bite mark across half her face that took most of her jaw somewhat detracts from it. The dead woman slowly crawls towards her, a mindless hunger and nothing of what she used to be... a welling of pity and just exhaustion as what this place truly is makes itself clear to her. A country of forgotten souls, tragedies so plentiful they're nothing but numbers. Families sundered and lost to dust. The corpse grabs her ankle, she sighs and reaches down. Perhaps they'll all be forgotten, nothing but a number for history to bandy about. Monsters for heroes to slay without thinking, but this one at least she'll remember. This one at least will find peace.

She puts her hand on the creature's head and with a thought *sever the link, cut the soul free. Take a hold of the last tie.. and let go. Be free.*

The corpse drops to the ground motionless. A small amount of effort has her heft the body up. A thought later *move yourself through the new direction, a shortcut no one else seems to see* has her warping out into the garden. A minute's work pilling loose wood and tinder into a pile around the body. The howls in the distance closer as she lingers in place. As she finishes the pyre she stops.. final words .. somewhat escape her.

In the end she goes with what she feels. Sorrow that this entire area was affected, that hundreds were lost forever, pity at the state of the Risen and rage that this curse still continues. All coming down to one thing.

"Sleep and rest, you're safe and nothing can harm you. You will not be forgotten. Things will change"

Pressing her hand to the wood and setting it ablaze. Lingering to see the blue flames grow and take. In moments consuming the corpse. In an hour nothing will remain, not even enough bones to rise again. Peaceful rest.

Nodding and looking up to see the greater mass of spirits that had been following her for a while swarming the air. Each one a story that ended unhappily. To many to help... for now. Choosing her battles she hops onto the fence, running along it before pushing off and *moving*.

She has one more ward to place. Tomorrow she'll be back to place more. When the crisis ends... she'll see what can be done for this place.

## Rage of Kanaloa

### *Firebreak*

Over two hundreds miles, three different main targets with many smaller ones between them , several miles between each of them at the minimum. A cruel choice for anyone wishing to be involved, which place deserved attention which one was left to burn... she chose...

All of them.

Shattering reality with sharp motions. Massive Portals forming to each of the main targeted areas, the heat in her Garden in The Scarlet Keep intermediately rises several degrees. The smell of ash wafting through the rips in reality. People scrambling around evacuating, but to where when the entire island seemed to be on fire?

A whistle pierces the commotion an instant before her soldiers and guards pass through. Spreading out and assisting with organizing the evacuation as more and more portals open to ease the choke points. Behind her the open field hospital and rough bunks to house the displaced people for a time while her servants prepare further accommodations more suited to hold these people until the situation is resolved. Already people are streaming through her portals the injured being carried if they need it, behind them she can see her followers, their red uniforms somewhat stained with ash already organizing and helping dig through rubble to search for any in need of assistance. Good. She stands at the centre of the portals, impossible to not notice but not interacting with the refugees. She tends to unsettle people and they've gone through enough alrea-

*Screaming, another wave of creatures.*

A mass of fire and intent, creatures both big and small massing towards the panicking individuals. Untrained civilians.. it would be a slaughter.

She refused.

*Take the reigns of time, bring it to a halt. Everything is **still.***

The world is silent, she's the only thing moving. Striding forward between the packed crowds frozen looking back in horror. Stepping through the closest portal, two hundred miles in a step. The approaching wave of elementals, red with rage and heat. She thinks some of them look almost humanoid, like rough bulky unfinished clay sculptures that were baked wrong. She wonders why this all occurred before setting it aside for later, there is time for introspection when people's lives aren't at risk. A sharp motion, a large portal forming over the horde before she moves on. Visiting each location in turn and doing the same before returning to her original location.

*Releas-*

Screams continue so sharply from the silence of before. The howls in angry Ignan.. then roar of water, crashing waves... and silence. The portals over each of the hordes to the bottom of the ocean drowning them all in an instant, extinguishing them and their trails before scattering their ashes in a fading tide as the portals close. The evacuating crowd looks shocker.. before her followers who seem entirely used to reality altering around them yell for them to keep moving.

Things quickly move back into a ordered system, keeping an eye on the flow of people as she keeps watch for more elementals. Once the majority of the people are through she'll go through the areas one by one in person. Assisting those fighting the creatures more directly. But for now.. she'll continue being everywhere at once.

## Relationships

### Order of the Tunum Khav (Disbanded)

Magnus Oding - Magnus is the only member of the Order that Evi has met currently. She's is somewhat negative to him if respectful of his abilities though. She doubts his common sense however. He introduced himself by appearing suddenly, armed and armored in the middle of the Ruby Heart Inn scaring her staff. She thought he was going to start a fight and did not expect him to offer her an invitation to the order. She didn't appreciate him going through her belongings with his pet either. Recent events including a disagreement over a sword and pride with members of the Tunum Khav that caused their exit and a change in the organization's structure has only further soured this feeling.

### Others

Nikita Lifetouch - Evi met Nikita and then asked her to punch her as hard as she possibly could so the terror of death and the focus it brings would force her to break a limit she was struggling with. It succeeded and Evi broke the limits of time for the first time, finally bringing it to a standstill for five seconds. For this alone Evi owes her. But she also finds the woman pleasant enough to consider a friend but doubts they consider the same in reverse.

Elyn Dayne - Elyn was a former member of the Tunum Khav but left after a disagreement with Magnus Oding. Evi considers Elyn a friend and enjoys her personality. She does find that given Elyn's abilities she does seem to lack motivation or drive to any goal but is sure that in time she'll discover something to drive her forward.

Alesia Al'Verath - A former member of the Tunum Khav but left after a disagreement with Magnus Oding. Evi likes Alesia in the broader sense but doesn't know much more about her other than she's supposedly immortal and capable of stopping magic in an area around her.

Anna Smith - A recent arrival into Babel who Evi ran into when returning from a day's efforts in the Ghostlands during the Tower of Death incident. They took to talking and things hit off well. Evi enjoys her company as a friend.

### Enemies

The Creator - The Creator is the bane of Evi's life and the thing she is most terrified of. She is the reason Evi does almost anything and should they ever meet, Evi will lose. Evi leeches her mythic power from the Creator and even with all her growth knows that a meeting is only one bad decision away. Locked in a cage until the Creator's final death.. then... damnation.

## Goals

* Create a Soul for herself and free herself from The Creator.
* Kill the Creator.
* Create a hub from which all who look to time and the universe will come. A centrepoint of the universe and learning.