Grappling Hook

### Special Effect

Pull himself to any obstacles in the map. If the Patient is attracted to a small obstacle in width, he will be able to climb over it. If the Patient is attracted to a wide obstacle or an obstacle that cannot be climbed from above, he will bounce off it in the direction of the camera view.

The **Grappling Hook** is an exclusive tool and item for the Patient, Emil. It cannot be found in a chest.

## Gameplay

*See Also: By Hook or By Crook*

The Patient starts each round with this tool, and would able to pull himself to any obstacles in the map using his tool. If the Patient is attracted to a small obstacle in width, he will be able to climb over it. If the Patient is attracted to a wide obstacle or an obstacle that cannot be climbed from above, he will bounce off it in the direction of the camera view.

### Other Details

**Survivor Tips**

* The circular aiming mark will show where you can attach the grapple hook to. When it is white, Emil will leap off the obstacle, if it's orange he will climb over it.
	+ In general, tall thin obstacles can be climbed over so long as you aim near the top. This method allows you to put an obstacle between you and the hunter.
	+ When leaping off the obstacle, Emil will go in the direction of your camera. This method allows you to gain distance from the hunter.
		- The higher you hook, the further he will leap.
* You can hold down the button to aim, but it it generally better to quickly activate it.
* There is a slight delay when activating the grapple hook. Don't wait until the last second to activate it or the hunter will get a chance to hit you.
* In certain locations (such as with especially thin overhangs over doorways) Emil can phase through the wall and leap through it with the hook.

**Hunter Tips**

* If you see Emil raise his arm, it means he is preparing to use his hook. Even for quick-tap activation, he will stand still for a brief moment before the hook pulls him away. You can often use this opportunity to interrupt and stop the use of the tool with a normal attack.
	+ Quick activation secondary abilities can also interrupt the hook.
* If he manages to activate the hook without you being able to stop him, make sure you track his movement. It will be similar to the Mercenary's Elbow Pads, but is not as instantaneous so tends to be a bit easier to see where he ends up.
	+ Observe whether he climbs over, leaps off into another direction, or fails and falls in front of the object he hooked to.
	+ You can quickly tell if a Patient knows how to use the hook the first time they use it. Most will fail their hook, have a short leap, or end up leaping into a dead zone. These are ones that quickly waste their hooks and are easy to catch.
		- If you see the Patient you are chasing get a lot of distance, or climb into a difficult to access area, then these tend to be ones who know what they are doing. Leave them if they are first chase in the match, unless you are certain you can corner them or make them use up more hooks quickly.
* Patients mainly use the hook to gain distance. Certain hunter abilities can counter the distance he makes, including ranged abilities (such as The Ripper's fog blade or Gamekeeper's hook), stun abilities (such as "Disciple"'s cats or Hermit's electricity), or movement abilities (such as Evil Reptilian's leap or Wu Chang's teleport or Soul Siphon).

## Appearance

The Grappling Hook is a sharp, metal grappling hook attached to a rope.

### Costume Changes

#### S-Tier

* The Fugitive - His grappling hook is now almost all golden, with some black straps holding the top of the hook together.
* Luminary - His grappling hook is now adorned with red roses and thorns. Hooks are glowing silver.

#### A-Tier

* Majnun - The grappling hook is now almost fully made of bones that resemble the structure of a human torso. The hook its stays almost the same, with the only difference being the sides which are thinner with a slight pattern.

### Accessory Changes

#### A-Tier

* Mask of Indulgence - All Grappling Hook Actions have a fire-like impact effect to them upon using them and a small splash of fire once Emil lands on the floor after using a hook.

## Gallery

* Gameplay
* Costume Changes
* Accessory Changes
* Concept Art

Appearance of Grappling Hook (Default) in Appearance Decoration.

### Appearance Showcase

#### S-Tier

Appearance of the The Fugitive Costume Grappling Hook in Appearance Decoration Menu.Appearance of the Luminary Costume Grappling Hook in Appearance Decoration Menu.
#### A-Tier

Appearance of the Majnun Costume Grappling Hook in Appearance Decoration Menu.

### Default

Default Grappling Hook Concept Art (Facebook)Default Grappling Hook Announcement Concept Art (Facebook)
### S-Tier

Luminary Grappling Hook Concept Art (Twitter)The Fugitive Grappling Hook Concept Art (Twitter)
### A-Tier

Deva Grappling Hook Concept Art (Twitter)Majnun Grappling Hook Concept Art (Twitter)