recursal/Fanatic-Fandom huggingface dataset:
Vafano's Guild Laws

At year 2400, Guilds were officialy created or recognized by King Merlin through the help and pledge of Vafano Strauss, now All-Father of Guilds. One of Merlin's requests for Vafano was that he would create a set of laws or standardized rules to be strictly followed by all guilds in Thorodon. Vafano created what is known as "Vafano's Guild Laws".

## Laws

1. No guild can fight with other, even if they have a major clash
2. All guilds must have a leader, be it the founder or the current president. The leader of the guild does NOT have maximal powers over the All-father of Guilds, but they can ask for a change of law if the situation is properly seen. If the guild does not have a founder or president, the members of the middle and top of the hierarchy have to appoint one.
3. Guilds cannot charge for the member's stay if the same doesn't have money to pay for it.
4. All guilds have to provide shelter, food and safety under the conditions the members enter it.
5. Guilds have to follow a strict hierarchy that was settled as Alpha Mages > Beta Mages > Gamma Mages > Kappa Mages > Sigma Mages > Omega mages
6. All guilds must participate in the annual evaluation of guilds made by the All-Father of Guilds.
7. All guilds are required to have a kind of mentoring program.
8. Guilds have to follow the benefit procedure
9. Guild members are required by law to obey to authorities of their kingdom and respond to calls of wars when needed to.
10. Guilds must have a minimum of 12 people, all of them approved by the All-Father and, in special occasions, Merlin himself.
11. All guilds must pay a tax of 15% to the Crown.
12. All guilds must have a fixed house guild location.
13. Members of guilds have to be properly marked by skin marks, magic stamps or other kinds of special marks.
14. Guild must have a symbol and a name to be recognized.
15. Guilds are NOT military (exception for Central Guild)
16. When omega mages are more than two weeks at a guild and they can't find shelter, they are assigned to other guilds until they can be part of one.
17. Every five years, guilds have to participate in the Pentannual Brawl, where one guild is appointed as the strongest one.
18. The strongest guild have to appoint at least three members to work alongside Merlin.
Kathleen, The Ghost

## Kathleen North

She had blonde hair and greenish eyes, some would say she'd have valterrian traits rather than centralian.

### Aliases

KatKathleen, The Ghost

Ghost Girl

## Appearances

### Appears in

First Saga

Kathleen North, or also known as "Kat" is a powerful mage in the \_\_\_\_ Guild, she is popular as the "Ghost Girl", a poor centralian girl that used her powers to not only haunt some people but also rob food and things from rich people's houses. She enters the guild as an apparently innocent, young girl. But soon, her true powers are revealed and she becomes one of the most powerful mages in the guild.

### Powers

Kat has the infamous Intangibility Powers, the power to control the density of many objects including her own body. She uses her powers against many enemies.

### Prior to The Vanishing

After many years of training in the guild, Kat decides to do tasks by herself and starts making her own life and money. She becomes known as "The Ghost" and she fights against injustices in Centralia, but her actual location is rarely known. Some even say she can enter the Swamplands and nobody would know.
Gravitational Magic

Gravitational Magic is a kind of Telekinetic Magic that controls the center of gravity of objects and people around you, such as it can control your own center of gravity. This magic was known since the beginning of magic, and it works removing or adding gravity to a determined space.

### Pros

* As a kind of telekinetic magic, it's very useful in fights, battles and even wars, but it's not useful during day-to-day planning of war attacks and has almost no political use.
* The price for this magic is the imbalance of your own center of gravity during your lifetime, so you don't need to keep casting spells and reciting long incantations.
* It permits the user to levitate.

### Cons

* The price for this magic is the imbalance of your own center of gravity during your lifetime
* This magic does NOT make it possible to move objects from one place to another.
The Vanishing

The Vanishing was a cosmic catastrophe that ocurred in year 2500 A.M. By literal means, a comet entered the world's atmosphere and wiped out Thorodon's east coast. It happens during the First Saga.

### Prophecies

There were many prophecies surrounding the event, the *Falling Star* prophecy was the most controversial one about it, but few people cared about the nature or truth of these prophecies. Merlin was warned about it.

### Merlin's Vanishing

One year before this cataclysm, Merlin set out on a trip to Nevalia but never came back. The Royal Guard did searches but came back empty-handed. Merlin would only come back more than a century later.

### The Practical Effects

The East Coast of Thorodon was wiped out, as the main point of collision of the meteor was in the islands near Conclude.

Cities lost in the collision and direct effects:

* Conclude (located on the *Bullseye* affected area)
* Portown (Swallowed by the waters)
* Atlanticus (Swallowed by the waters)
* Lonsdale Lighthouse (destroyed)

Indirect effects including the "creation" of a Smoke Forest, a patch of woods that begin in Old Port, goes through the esmere path, enters Valland and ends at New Lonsdale. For all people living in the area, if the forest's toxic smokes didn't kill you, the crops would grow dead or nor even grow. It represented a catastrophic economic crisis in this area. On the other hand, it seemed to stop regional conflicts that were once so intense here.

## Vanishing of Magic

As tough as it seems, the direct impact of the meteor was not the worst thing that happened, but its "side effects". With the meteor, magic spontaneously vanished from existence in Thorodon for at least a hundred years, before recovering in a slow yet different way. There were many effects of this in society, economics, politics, etc. All kingdoms were severely affected, except the Swamplands, that tried to initiate many battles but failed.
Florence Qüroch

Your Majesty Queen Qüroch of Valland at her immortal age

Princess Qüroch of Valland

Princess of Valterra

Florence Qüroch was born in the Qüroch Seas Palace, in Valterra, in the year of 2380. Florence was born from a royal lineage, as all queens of Valland are. Her mom was Princess Eva Qüroch, who died when Florence was 16 years old, what made her assume the throne at a very young age. Nonetheless, Florence tried to do all she could and being only 25 years old, she ceased relations with Centralia and declared Valland as an independent kingdom. At her 40th anniversary, she discovered that she was immortal, and a great celebration was made. She was known for being wise with her decisions, but also cold-hearted and cruel sometimes. She was never married out of love, but royalty required that she'd join a relationship with a family member, Prince Fixir Qüroch-Lang. Her legacy includes not only the autonomy from Centralia, but she has also conquered lands that were originally of Vikings. Although her official alias was "Florence, The Wise", some named her "Florence, The Cold".

### Powers

Florence, as most of Valterra's population, uses magic conductors such as wands and staffs to make her magic be more controlled. Her official powers include immortality and Platoon Power.
Merlin, The Warlock

Depiction of the "Destroyer"

Merlin, The Warlock

Merlin, The Father

Lord of The Uncastle

Dark Phantom

Merlinus was known for many names and many achievements he made as a powerful warlock in the first millennium in Nadoroth, known as the "Doom Millennium". About him, few things are known, but what people do know is that he was responsible for a genocide that killed millions of innocent people in Nadoroth, all for the sake of magic consuming. He was also known as an emperor that wanted to conquer as many lands as possible and tried to dominate his whole continent. What is known, by myths, is that he had feuds with the Elfs of the Dark Forest, specially with Titania and Oberon, but his worst enemies were the Fairytopia Fairies.

### Powers

Merlin had the terrifying Blood Magic and a magic only ever used by him, Destroyer Magic. While Blood Magic consisted in using other's peoples suffering, blood and souls for the sake of magic power, Destroyer Magic used the powers of destroying everything and every kind of life for millennia. All his magic is described as "Dark Magic" due to the evil purposes he had with it.

### Legacy

Even though Merlinus was the most powerful mage in known history, and that he destroyed Nadoroth people's lives to a point where most of them either died or tried to escape to the south, he left an important legacy, his only son: Merlin.

### Hiatus

The first three hundred years of history A.M. were full of horrors, as Merlinus killed almost 2/3 of the population of Nadoroth on the grounds of "Sacrifice". It was during this time that the Elf Genocide was realized. After that, there were three hundred years of joy, fertile lands, rich cities started to thrive more and more, and the continent started to think for itself, independently. After that, Merlinus recluded himself to a small castle in the Northeast of Nadoroth, The Uncastle. There, he trained his son, Merlin. Until his death in 988 A.M., Merlinus still held the power of Nadoroth as a whole, but small nations started to thrive, like Lancelot. Unfortunately, before he went to Thorodon and died, he cast hundreds of curses in Nadoroth, killing almost everyone in the continent.

### Death

After many years of reclusion and rest, he set to conquer the "south continent" known as Thorodon. He seek the most powerful source in the continent, and aimed to destroy it. The most powerful source was Fairytopia. Little is known about what happened there or even how it happened but all that's known is that Merlinus died there, along with all the fairies that lived in the forest.

### Dark Phantom

As Merlin's Origin story is told, Merlinus appears many times and we known how he really was.

### The Uncastle

Merlinus residence during some centuries before his death, The Uncastle was a medium castle built on smoltering lava, where Merlin passed most of his training years. After Merlinus died, the castle crumbled down and was swalllowed by the lava.
Season 1 Games

The season one games were designed around a point system. Each student could play games for points, ranging from one to three. Later it was discovered that there were also four and five game points. At the end of the season, each student was required to have at least fifty points, or else they would be eliminated from the game and not allowed to participate in the next season. There was an additional rule for the main characters: if they did not reach fifty points, they would be killed.

## Participants

These were the main participants of the season one games:

* Nicole Hoover
	+ Nicole was chosen to compete because of her affair with Madison's boyfriend, Isaac Clarkeson. This was the last straw for Madison and thus she ended her life
* Alexander Morrison
	+ Madison and Alexander were always good friends. They shared everything, even their deepest, darkest secrets. Alexander started hanging out more with people like Joana and Chris, and they pressured him into spilling her secrets. They then spread around those secrets, and ruined her reputation.
* Chris Maddox and Keely Stark
	+ Chris and Keely found her nice at first, but she started becoming more and more annoying to them. They set up an elaborate plan for Madison to lose her virginity to Chris. And they went to a dark room to make out. Madison got into it, but Keely and many other girls suddenly stormed the room and started filming her. Chris spit on her and degraded her. They publicly made fun of her and spread it around. The videos even reached other schools in the district
* Joana Clarkeson
	+ Joana knew about Isaac and Nicole's affairs, and she warned Isaac that Madison may find out, and she advised him to tell her the truth, but Isaac ignored this and immediately broke up with Madison, and blocked her on all platforms. Joana tried to talk to Madison, but Madison blamed Joana for breaking them up because Joana was jealous of Madison's looks and personality, since she claims that Joana is dead inside. Later, when Madison applied for the student council, Joana refused to give her a chance, and when the other members wanted to give Madison a chance, Joana made up a whole lot of rumors in order to get her put on the no-joining list.
* Kirsten Forest
	+ Kirsten had been dating her brother Andrew for a while, and Kirsten and Madison were never friends.
Kevin Ceasar

Kevin Ceasar is a warrior in the world of Thorodon. Known as being the only non-mage in a high position of power, Kevin has served both as a prime minister as a president of the Grasslands, frequently associated with Merlin. His origins are unknown.

### Aliases

Lord MajorCeasar, the Good

Kevin, the Common

Ceasar, the Immortal

### Occupation

King of the GrasslandsGuardian of Centralia

President of the Grasslands

Prime Minister of the Grasslands

## Appearances

### Appears in

First SagaNew Saga

Dark Phantom

Last Saga (briefly)
Mistlands Kingdom

Mistlands' Oficial Coat of Arms

The Mistlands Kingdom is a kingdom known for being very mysterious, a bizarre land full of strange cities and strange people. It's the northernmost kingdom, being known as the "end" of Thorodon. The sea borders are limited and restricted to personnel.

The Mistlands are land known to be vaguely hostile to travelers, visitors and settlers, as most of the kingdom's area is made of large marshes, shallow ponds and almost no life during most seasons of the year. In the western part of the Mistlands, there is a forest near Desola known as the Fairytopia Forest, even though the area is not populated it's a restricted area due to disputes with the Swamplands. To the east, there's the border area with the Drylands. The Kingdom borders the Blacrystal Loch in the South.

### Government Division

The Mistlands' Government is known all over Thorodon for being a very liberal type of government, as there are only mortal kings, that sometimes act as presidents. Each government lasts about 50 years.

### Provinces

Although the Mistlands are very diverse in biomes, there are no regional divisions.

### Cities

* Norgate (Capital)
* Crossroads (biggest city and shared capital)
* Point Crest
* Portlynn
* Desola
* Redgate-by-the-lake
Magic

Magic is the fifth element in the world that includes the continent of Thorodon. The primordial elements are:

* Water
* Air
* Fire
* Earth

These elements **cannot** be bent or directly manipulated, but they *can* be generated through magic.

### Origin

The exact why, when and "where" of the origin of magic is unknown, but there are rumors and joint registers that tell the story about the year when magic was first noticed, named then "Year Zero of Magic".

## Phases

Magic is constantly changing, due to its nature as a versatile and volatile element. It is said that the more time magic is used in the world, the more volatile it gets.

### Ritualistic Magic (During the first millennium)

For more than a millennium, magic was seen as dangerous and uncontrollable, only very few mages were known to exist during this time. Only 5% of the population of Nadoroth was using magic. During the first 100 years, the burst of magic killed many mages, and the ones that weren't killed by magic itself were killed out of fear by their families, friends and people who lived near them. Because of that, magic users were fewer and fewer. One of the main reasons for the fear of using magic was the fact that the price for magic was vital energy of other human beings, animals and plants (in that order). Initially, it was used wrong due to lack of knowledge and mages were seen as chaotic beasts. Using magic recquired a life in exchange for the use, and a complex ritual that could take from minutes to hours to months.
Joana Clarkeson

Joana Clarkeson is the current Chief of Administration at Beckton Public High School. She was previously the chief at Cirrane, until she transferred back to Beckton to help Danny Ferguson. She is double board certified in administration and management, specifically S.C. administration and being a secretary.

## History

### Early life

Joana grew up in a competitive household. She grew up alongside her older brother Isaac Clarkeson, who had always been on top of his game. Being the President of his own student council at his school, and a main representative for the district council. Her parents were always harsh on Joana if she failed a test or got an answer wrong, and would praise her brother for being right and smart.

### Internship at the student council

Joana was in a management intern group together with her two best friends Ava Harrison and Alexander Morrison, and also Andrew Ferguson. They were coached by William Holt. Joana admired William's work and thus decided to also become a secretary. Nelson Keys, the (then) head of administration, saw how precise Joana got to work and how flawless all of her cases were, and so he was set on bringing her over to the administration team. Joana, however, was skeptical. She butted heads with most administrators, and she did not want to start a war within the department.

## Relationships

### Romantic

#### Danny Ferguson

During season one, Danny and Joana are seen as a royal couple. The two lead the council, and no one can stand in between them; they are deeply in love. Joana is frequently heard talking about her vacations with Danny, and the gifts she receives from him.

## Student Council

Joana has held some different positions. She did her internship in management, eventually becoming a secretary, and then switched to the board of administrators. She is currently holding the secretary function on the thirteenth board 'In Vivo'.

During Caveat's reign, there was a special edition committee named the LoveCee (**Love C**ommitt**ee**). Joana served as the chairwoman/president of that committee, along with being the secretary for the AcCee (**Ac**tivity **C**ommitt**ee**).

## Notes and trivia

* Joana has been the chief of administrations at two councils, this hasn't been achieved by anyone else before.
* Joana, just like her brother, is double board certified, although only one is official
* Although Joana can technically (not officially) carry the "B.O.MS.A.M. title, she choses not to. She wears the "S.C., B.O.A." title
	+ However, according to official council rules, she should wear the title "S.C., B.O.M." instead
* Joana, although she is allowed to wear all of her titles (**S.C., B.O.MS.A.M.,** C.o.A., S.C.A., SEC.) she choses to wear only the administrative titles, and thus she leaves the **B.O.M.,** SEC. part out of it.
Intangibility Powers

Intangiblity Powers are used by so-called Density Mages and are known to be of the rarest magic powers to be found in Thorodon, as it can be a very resourceful magic and even dangerous at certain circustances. This is the power to manipulate the density, and in extreme cases, shapes, of objects. A Density Mage can decide if a wall, for example, is hard enough to be torn down by a simple flick. Most density mages can also use their powers on themselves, deciding if their body is soft/hard or if they are strong or weak. It 's a very versatile magic power.

### Pros

* It's shown to be one of the most versatile and complex powers to ever exist, so few enemies know how to deal with it
* Variations of the power and spells can cause an even greater effect on the objects around the density mage

### Cons

* This magic is not always reliable, as sometimes it can fail mid-use, like going through someone or something and getting trapped in it and dying instantaneously
* As very few density mages exists, there are no mentors nor grimoires to teach this power
* It's most used for defense, as you can't project this magic on anyone directly.
Ny Eis

Ny Eis at her young immortal age

Ny, The Mother

Ny Eis is the 5th Queen of Nevalia, coming from a royal lineage that traced back to the Viking's Conquer. The Eis Royal Family is a strange family that had a murderous line of succession. They were known to be, to some extent, evil. On the other hand, Queen Eis is known to be kind with her own people, almost like " a mother", very loved by the citizens of Nevalia. She has a dense dark skin, light blue eyes and silver hair that flows over her head. She dresses exquisitely and has an ice crown. Although she is mostly known as a peaceful and king Queen, there are several complaints about the dependence to Valterra and the loss of traditions during her government. She lives in the Frostbite Castle.

### Powers

Queen Eis has a power that is very common in Nevalia: ice conjuration. She can summon ice and build ice buildings. She also has frostless powers, that are quite incommon, she can freeze people without having to use ice. She does not use her magic constantly.
Nevalia Kingdom

The road called "The Doorway", a symbolic image of Nevalia

The Nevalia Kingdom is a kingdom located in the South of Thorodon, in the Nevalian Alps, mountains rich in torrent. The main city is the city of Nevalia, surrounded by mountains and of difficult access. The Nevalia Kingdom is known to be very sparsely populated, as there are few cities and only 614k people living in the Kingdom. It's mostly occupied by the alps, but the south has a coast that is known as the "black coast" and the north has a part of Vallandian Forest. Even though it's a small kingdom, it frequently has political crisis, as the capital is disputed between Nevalia and Minefields.

### Provinces

Nevalia is one of the only kingdoms not divided by provinces or regions, along with the Drylands and the Mistlands.

### Cities

* Nevalia
* Minefields
* Kool
* Grouse
* Mack Village
* Lonsdale Lighthouse
Lukrr Buxxana

King Buxxana in 2450, with 56 years. As the rest of the Buxxana royal family, he didn't age fast.

### Aliases

King Buxxana of the DrylandsLord of the Stone

The Religious

The Wive Master

### Affiliation

Turmendakuel Buxxana and Sysynys Obeliskani

## Appearances

### Appears in

First Saga

Lukkr Buxxana is a member of the royal family of the Drylands Buxxana, and was the king of the Drylands during the 25th century. He was born in Sunnaris, but was quickly taken to Canygon, where he lived most of his young life, training to be a king.

### Powers

Lukrr, just as most of his family, has Ambience Powers, he can change psychologically the ambient you think you are in. He also uses gemstones of sand control, mostly from his Obeslikian side of the family.

### Ascent to power

When he was 30 years old, after decades of training, he passed through the **selection** (just as every royal family member) to be king of the Drylands. He roamed through the desert for 2 years, then came back and entered the final fight with his dad. After this long and traditional rite of ascent, he was proclaimed king of the Drylands in 2426. There were some internal family clashed but his reign was respected.

### Remarkable Events

During his reign in the 25th century, Lukrr Buxxana continued his father's works in establishing the Drylands as an independent kingdom while maintaining a good relationship with other kingdoms and being as neutral as possible. Being born not long after the liberation of Merlin from the hands of Tomyris and the Swamplands, Lukkr respected Merlin a lot, some would even say he was devoted to him. Lukkr was known to not be as rough as his father, but he was very religious and this helped the Drylands to unite more, specially knowing that now the king of the Drylands was a son of an obeliskian. He had 14 wives, but none of them were allowed to actually live with him. In 2450, he signed the Crossroads accords and with a symbolic gesture, he bowed down to Merlin, being seen as either ridiculous or as a loyal ally of the Grasslands.

### Death

Lukkr Buxxana is one of the only state leaders that survived the Vanishing. While most of them were in their castles and palaces, Lukkr was visiting the lands of his family, Obelisk. Although he didn't die, one of the obelisks in the city fell down and he lost his leg. He reigned peacefully in the Drylands for many years, but now that Merlin was disappeared, he adopted a protectionist posture and stopped defending the Grasslands, only defending the Drylands against foreign attacks (most from the Swamplands). He died in Canygon, in 2515, being a very old man and also trying to rebuild the main city. Although he had 14 wives and many children, he neglected his lineage and passed the power to the other side of the family.
Mercer Nebla

President Mercer at 60 years old.

Mercer, the merciful

Mercer Nebla was one of the kings or presidents of the Mistlands. He was born in Norgate in 2420, being born in a royal lineage that was not so close to the throne. As the youngest son, he inherited the throne from his father, as Mistlandish Tradition follows. Being a king president by the age of 20, he tried to make his kingdom closer to the others, politically. During his reign, he official signed the Crossroad Accords, that made it possible for a lot of roads to be built and raised the Mistlands' economy by 300%. He was, even more than a warrior, a great strategist, always trying to find his way through deals. King Mercer kept the family tradition and duty to be loyal to the Grasslands, but he always had something up on his sleeve. His nickname "The Merciful" is due to his first act as a king, when he had to judge if a little boy who robbed bread was going to die for that or not, he decided that he was not only going to save the little boy's life but try to understand why these things would happen.

### Death

He died in 2495, before all the chaotic years, due to his old age at the time.

### Powers

Mercer had the famous Gravity Powers, he could warp space in order to control the gravity around him and control the gravity of objects around him. As his magic advanced, he learned to also control the properties of some materials and change them.
Mons (MMM)

Mons using his magic

Triple M

Mons, or MMM, is one of the main characters alongside Jay Oliver in the First Saga. He arrives in the guild coming from a Spell School and being an orphan, like his guild friends. He quickly becomes friends with Jay Oliver, being part of his guild team.

### Ancestry

Born with the unofficial name of "Monsieur Merlin Mage", most people think of him as a joke and as a wannabe descendant of Merlin.

### Powers

Mons enters the guild as a simple spell-caster, and as a "space warper", he can go in-between places quickly and seens to have knowledge about Cosmic Magic.
Caribbean Caverns

**Survivor: Caribbean Caverns** is the fourth season of the PengORGs community.

## Twists

* **Mentors:** Two former contestants, Survivor: Mongolia winner Switch and two-time competitor Kamil, would return for this season as mentors to the castaways this season. Neither mentor is in contention to win the season.
* **Caribbean Caverns:** A selected castaway will be sent to the seclusive Caribbean Caverns where they will be taught basic social tactics and game strategies by Switch and Kamil. The castaway may choose to be tested on what they learned from the mentors for a chance to win an advantage in the game. However, losing the mentors' challenge will disallow them from voting the next time the player attends Tribal Council.
* **Hidden Immunity Idols:** Each tribe had a **Hidden Immunity Idol** stored away behind a command. All of the idols were good until there were only 6 castaways left in the game.
* **Extra Vote:** In the Caribbean Caverns, a castaway had the ability to win an **Extra Vote** by successfully completing the mentors test. Similarly to the Hidden Immunity Idols, the **Extra Vote** could be used up until there were only 6 castaways left in the game.
* **Vote Blocker:** In the Caribbean Caverns, a castaway had the ability to win an **Vote Blocker** by successfully completing the mentors test. The **Vote Blocker** could be used up until there were only 7 castaways left in the game.
* **Auxiliary Tribes:** On Day 13, the two original tribes disspanded and the remaining 14 contestants were reasigned to two new tribes - the **Dominica** and **Grenada** Tribes, both consisting of 7 members each.
* **Early Jury:** For the first time in PengORGs, the jury started at **Final 12**, while the players still haven't entered the merge phase of the game.

## Voting History

1 *In Episode 3, Alekii played the Barbados idol on himself, negating 3 votes cast against him*

2 *In Episode 5, Maxine recieved a disadvantage from the Caribbean Caverns. A wheel was spun to choose a contestant on Maxines tribe, whoever it landed on will force Maxine to vote the same as that castaway. The wheel landed on Nekro who, coincidentaly, voted for Maxine, forcing her vote to ultimately go to herself*

3 *In Episode 8, Squid bought his vote away at the Survivor Auction, meaning he couldn't cast his vote at the next Tribal*

4 *In Episode 9, Veronica played the Vote Blocker which she aquired at the Caribbean Caverns againt Dragon, blocking his vote for that single tribal council*

5 *In Episode 11, Aidan played the Vote Blocker which he aquired at the Caribbean Caverns againt Stephanie, blocking her vote for that single tribal council*

6 *At the Final 6 vote off, Andrew played the Grenada idol on himself, negating 3 votes cast against him*

7 *Also at the Final 6 vote off, Squid played the Martinique idol on Dragon, negating 2 votes cast against him*

## Trivia

* Survivor: Caribbean Caverns features the first final two Final Tribal Council
	+ Additionally, this season also features the first all female Final Tribal Council
Potrâ Buxanna

Potrâ Buxxana at her young age of 25, during the Crossroad Accords.

Potrâ Buxxana was born in Canygon in 2425, being the youngest sibling in the royal family of Buxxana. Since them, Potrâ was named Princess of the Drylands, a title disputed between the members of the Canygon Royalty. Potrâ, different from her siblings, was not trained in fighting and battle, but her mother insisted that instead she was mentored by Drylands' best teachers and mages. She grew up learning about economy, strategy and politics. She is one of the only members of the Royal family of Buxxana that does not have magic.

### Centralia and almost marriage

Being only 15 years old, Potrâ was promised to the hands of a Centralian rich trader. Since the beginning, she started to rebel and didn't want part on that. When she was sent to his house in Centralia to live there, she neglected her title of Princess and abandoned her royal blood. She then adopted her mother's last name, Obeliskani. After living with her promised husband for two years and obtaining new connections inside Centralia, she ran away from his home and decided to make a life of her own. She started selling economic advice on the street and started growing and growing.

### Magister of Defense

After years working as a "selling advisor" on the streets and starting to study heavily, she was selected by the people and some say by Merlin himself as Centralia's Magister of Defense, what shocked all royal families in Thorodon. From 2449 to 2500, she was Centralia's Magister of Defense and helped the Grasslands as a political advisor, being responsible for one the most peaceful times in Thorodon's politics. She was one of the first to express the support on the Crossroads Accords.

### Struggles and death

Although she was liked by many and seen as one of the most intelligent people in the Parliament, there were struggles and eventual fights between Potrâ and Merlin, who disagreed a lot with her measures. She suffered as one of the first woman in the parliament, not being taken seriously. She also struggled a lot with her own family, as they were completely against her measures and the fact that she wasn't there to be a princess.

At 75 years of age, she died inside the Parliament in Centralia while trying to elaborate a succesful political plan without Merlin in Thorodon, being crushed by the Major's structure.

Some say she would be a great queen if she was alive.
In Vivo

**In Vivo** (also named ***In Vivo XIII***) is the thirteenth board of the Beckton Student Council. This board has only four members instead of five, missing a representative. In Vivo is the successor of **Caveat XII**.

## Notable members

### President

#### Derek Monroe

Derek is the current president of the Beckton Student Council. He is originally a member of the management board

### Vice-President

#### Daniel Ferguson

Daniel is the current vice-president of the Beckton Student Council.

### Treasurer

#### Alexander Morrison

Alexander represents the treasurer for the Beckton Student Council's board, although he himself is the head of the representatives.

### Secretary

#### Joana Clarkeson

Joana represents the secretarial function for the Beckton Student Council's board, although she herself is the chief of administration. She is a former secretary.
Турист чоловічої статі

**Турист чоловічої статі** є одним з групи туристів.

#### 1 сезон

Він з іншими туристами роздивлявся все в музеї монстрів, де гідом була Велма. Він був шокований, коли дізнався, що всі монстри з Кристальної Затоки були фальшивками.

## Появи

* Скубі-Ду! Корпорація Таємниць
	+ 1 сезон
		- *Перестерігайтеся Підземної Почвари!*

## Галерея

*Хочете побачити галерею героя? Шукайте  тут!*
Guilds

Guilds are a kind of organization present in the continent of Thorodon, they were first created at year 2380 by Mage.... to complement the purpose of SpellSchools, being less elitist and allowing more people to enter guilds all around the continent.

## Ranking

### **α mages**

Alpha mages are usually members of the direction of the guild, the founder (if alive) or the current president/presidents. They are the only ones that are not ranked by magic power, but are always at the top for the sake of internal guild hierarchy.

### **β mages**

The most powerful mages in the guild, yet often seen as dangerous, beta mages are the highest position a mage can get on a guild.

### **γ mages**

Gamma mages are usually the "faces" of the guild for the outside world, as they are sometimes the most powerful members of the guild. Beta mages and gamma mages can, for times, have a clash or instead can have a strong friendship. But nationwide, there's a rough distinction between the mages guilds can "show" and "use" (Gamma mages and below) and mages that are so strong and potentially dangerous that no guild should ever use (Beta mages)

### **κ mages**

Kappa mages are the most "populated" category of the hierarchy, they are usually mages who have gone through tests and exams and have gotten the title of Kappa Mages. It represents at least 50% of guilds.

### **Σ mages**

Sigma mages are considered "entrance" mages, they are usually new in the guild and can't control their powers just yet. Frequently sigma mages are kappa-aspiring mages in training or even kappa mages that had their rank lowered. Sigma mages start doing minor jobs, gigs and they are assigned to do guild tasks such as cleaning or repairing things.

### **Ω mages**

Omega mages or even omega apprentices are considered the "newbies" that just entered the guild, it's a very small portion of the guild as almost nobody can stay in the guild as an omega mage longer than two weeks. There's not really a selection method to enter guilds as an omega mage. They can't be assigned to do tasks or get jobs or do anything more than training. If there's an evolution, the omega mage can upgrade to be a sigma mage.

### Mentoring Method

All guilds in Thorodon, according to Vafano's Guild Laws, are obligated to have a mentoring program that goes from the top to the base of the guild rank hierarchy. Most of the guilds use the same method of assessment: simulated fights/battles, exams, training competitions and simulated situations. Every guild has the same laws to obey to, but they can choose a different evaluation style. Grasslands Guilds are known for their simulated battles and practical training, while Valland Guilds are more known as having a vast academic scene, focused on study.

 Gamma Mages
 Kappa Mages
 Kappa Mages

### Grasslands Guilds

* Peryton Guild
* Centra Guild

### Swamplands Guilds

* Catoblepas Guild
* Abaia Guild

### Uptree Guilds

* The Greenguard
* Blackensmere Guild
NPCs

**This page lists important NPCs**

**Advan** - Blacksmith (Cobble Village)

**Jon** - Captain of the Guard (Cobble Village)

**Humphrey 8** - Former mayor of Cobble Village, now jailed

**Humphrey 9** - Son of Humphrey 8, former candidate for Mayor. Killed by Blood Trooper, then subjected to a Revivify cast through an Electrum Crystal, causing him to regressively age backwards into an infant. Currently held in the care of Cobble Village's Elder.
Печери Кристальної Затоки

Корпорація Таємниць

**Печери Кристальної Затоки** є місцем у Кристальній Затоці.

####  1 сезон

Коли працівники працювали в каналізації, вони знайшли хід в ці печери і пішли досліджувати, але на них щось напало. Пізніше в печери прийшли друзі щоб розгадати таємницю монстра, що вийшов з цих печер. Пізніше друзі знову туди повернулись, коли побачили, що хтось рив хід з "Фруктоманії" до банку через печери. Там же вони й зробили пастку для Мутанта. Пастка не спрацювала, і мутант побіг за Дафною, вибігаючи з печер.

## Появи

* Скубі-Ду! Корпорація Таємниць
	+ 1 сезон
		- *Перестерігайтеся Підземної Почвари!*

## Галерея

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Слизовий Мутант

**Слизовий Мутант** був костюмом  Професора Раффало.

#### 1 сезон

Друзі хотіли зробити йому пастку, але пастка не спрацювала, і мутант погнався за Дафною. Проте, врешті-решт друзі його все одно зловили. Під маскою виявився Професор Раффало.

## Появи

* Скубі-Ду! Корпорація Таємниць
	+ 1 сезон
		- *Перестерігайтеся Підземної Почвари!*

## Галерея

*Хочете побачити галерею героя? Шукайте  тут!*
Filming Locations

**Filming Locations** are places where the ORG season would hypothetically be set in. One of the criteria that is often looked at when choosing a location is the factor of how remote of a location it is. The culture of the place is oftenly incorporated into every season in form of challenges, twists, tribes, buffs, etc. so it is also a important factor when choosing a location. Finally, if possible, we attempt to avoid "filming" in the same locations that the real life show films in.
Турист жіночої статі

**Турист жіночої статі** є однією з групи туристів.

#### 1 сезон

Вона з іншими туристами роздивлялася все в музеї монстрів, де гідом була Велма. Вона була шокована, коли дізналася, що всі монстри з Кристальної Затоки були фальшивками.

## Появи

* Скубі-Ду! Корпорація Таємниць
	+ 1 сезон
		- *Перестерігайтеся Підземної Почвари!*

## Галерея

*Хочете побачити галерею героя? Шукайте  тут!*
Перестерігайтеся Підземної Почвари!

* Головне зображення
* Кадр з назвою

**Перестерігайтеся Підземної Почвари!** є першою серією першого сезону *Скубі-Ду! Корпорація Таємниць*.

## Опис

Друзі живуть у місті під назвою Кристальна Затока, де привиди - туристична заманушка, і за розгадку таємниць їм ніхто не дякує. А таємниць в Кристальній Затоці чимало - навіть її історія сповнена жахливих секретів...

## Герої

### Друзі

* Скубі-Ду
* Фред Джонс
* Велма Дінклі
* Дафна Блейк
* Шеггі Роджерс

### Інші

* Барті Блейк
* Паула Роджерс
* Френклерт Фруктенко
* Турист чоловічої статі
* Пан І
* Гарі
* Фред Джонс Старший
* Головний працівник
* Анжі Дінклі
* Дейл Дінклі
* Працівник 1
* Анжел Чувіха
* Колтон Роджерс
* Нен Блейк
* Турист жіночої статі
* Працівник 2
* Шериф Стоун
* Ітан

## Місця

* Кристальна Затока
	+ Печери Кристальної Затоки
	+ Каналізація Кристальної Затоки
	+ Кафе "Фруктоманія"

## Пісні

* Вступна Пісня "Скубі-Ду! Корпорація Таємниць"

## Нотатки

* Це перша серія з пов'язаною історією.
* **Жарти про класичний Скубі:** Монстри в музеї монстрів є пародіями на монстрів з *Де Ти, Скубі-Ду?*
* **Пов'язані події:** У печерах Дафна знайшла медальйон із зображенням хлопця та дівчини. Коли тато Фреда побачив медальйон, то скривився. Пізніше друзям подзвонив Пан І, говорячи, що медальйон пов'язаний із закляттям Кристальної Затоки і що справжня таємниця лише починається.
* **Романи героїв:**
	+ Шеггі і Велма є закоханими один в одного, та не кажуть усім іншим. Особливо Шеггі боїться сказати це Скубі, адже той - його друг.
	+ Дафна таємно закохана у Фреда, та той думає лише про пастки для монстрів.
Centralia

Centralia is the capital city of the Grasslands, being the biggest and most populated city in Thorodon. The city is inside the so-called *Safelands*, a space created by Merlin and Centralia's architects that consists in the Three Rings of Centralia and in the Major, the capital building where the king reigns. The city is divided in concentric circles, each ring/circle of the city represent a different version of the same city.

## History

### Inhabitants

5 000 000 (at year 3000 A.M.)

The history around the origins of the city is not totally known. What is teached is that before existing as the biggest city in the magic world, Centralia was a small village in the middle of the Grasslands plains by year 990 A.M. After the viking rebellion in the south, the political attention of Thorodon soon turned north. Merlin set Krust as capital city, but as the conquer expanded there was a need for a more central position in the continent. As time passed, the small village of Alia was declared a city, and this small city was a safeport for travellers, refugees and even for Merlin himself. Soon, the lands surrounding the city were found to be fertile and the commerce around the city became agitated. Finally, by year 1700, Merlin changed the named of the city from Alia to Central City of Alia, along decades and centuries the name was compressed and became just "Centralia". It was not only the capital city, but the main city for buying and selling, religion, politics and for magic use.

### First Saga

In the First Saga, around the 26th and 27th century, Centralia presents itself as the capital city of the Grasslands Kingdom, being inside the area known as *Safelands*. The city has a medieval-esque aura but with touches of some modernity and richness inside the inner ring. The Major is already stablished as a king's residence and place of reign.
Головний працівник

**Головний працівник** є працівником.

#### 1 сезон

Коли він з іншими працівниками працював у каналізації, вони знайшли хід в печери Кристальної Затоки, але там на них щось напало. Якийсь монстр загорнув їх у кокон, і друзі вкрали кокон з головним працівником, щоб професор Раффало його дослідив і сказав, що за монстр це зробив.

## Появи

* Скубі-Ду! Корпорація Таємниць
	+ 1 сезон
		- *Перестерігайтеся Підземної Почвари!*

## Галерея

*Хочете побачити галерею героя? Шукайте  тут!*
Tomyris Gears

Queen Tomyris at the Tomyric Rebellion with her war outfit.

Duchess of Stamina

Queen of Centralia

Tomyris Gears was a powerful yet powerless woman that was born in Portchüllin in 2320, in a century known for its hopelessness and the lack of stability. Among many mistakes made by King Merlin, she rose up and went even against her own father so she could dethrone Merlin, what she did succesfully.

### Early Life

Tomyris was, as all royal princesses and princes are, trained in Stamina most of her young life. When she was only 20 year old, she became captain of many divisions in Stamina and was very popular in The Swamplands being known as the "Lady of The Gears", also having some work inside Portchüllin factories. Tomyris did not rely on any magical power, as she was one of the only people in the royal family of The Swamplands to not have magic. Still, she thrived in most of her life not having magic by her side.

### Rebellion

During her 20's, Tomyris started planning a well-thought coup that was very secret yet she took advantage of the political crisis to make alliances so the coup wasn't ruined. With much planning, at year 2350, Tomyris led her batallion against Merlin's emergence troops and could dethrone Merlin and take his power.

### Government

During her government in Centralia, from 2350 to 2380, Tomyris tried to upgrade Centralia's military, also trying to focus in helping the people that were in need. Her government was seen as "reckless" and "corrupt" due to internal political fights in the royal family. Tomyris' Kingdom was chaotic, having almost no peaceful years. Internal wars were frequent, and even though other kingdoms decided to not intervene, some of them later regret that decision and did multiple attacks. Furthermore, her reign over Centralia was a rough path but she did leave Centralia and the Grasslands with a united military division and also with powerful working classes, the creation of important taxes and also with a primitive idea of guilds. Her legacy is undeniable.

### Death

Tomyris died 60 years old due to a heart illness. She denied all kinds of magic treatment.
Main Page

**Ласкаво просимо до Вікі Скубі-Ду!**

**Вікі Скубі-Ду!** — енциклопедія хітового мультсеріалу *Скубі-Ду*

У шоу розповідається про корпорацію «Таємниця»

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Кристальна Затока

**Кристальна Затока** є найбільш привидничим містом на землі.

####  1 сезон

Друзі жили у тому місті. Там вони розгадували таємниці, а Велма вела тури у музеї монстрів. Головною туриситичною заманушкою міста були монстри, тому всі сердилися на друзів, адже вони розгадували таємниці і доводили, що монстри несправжні. Одного разу друзі їхали Кристальною Затокою до школи, поки таємно закохані Шеггі та Велма розмовляли ззаду Машини Таємниць. Пізніше вони натрапили на нову таємницю, і Шериф Стоун заборонив їм у неї лізти, загородивши місце злочину в Кристальній Затоці червоною стрічкою.

## Появи

* Скубі-Ду! Корпорація Таємниць
	+ 1 сезон
		- *Перестерігайтеся Підземної Почвари!*

## Галерея

*Хочете побачити галерею місця? Шукайте  тут!*
Шеггі Роджерс

**Шеггі Роджерс** є членом друзів.

#### 1 сезон

В нього були пригоди разом з друзями. Вони разом розгадували таємниці, а він був закоханий у Велму, та поскільки він не хотів ображати Скубі, його найкращого друга, Шеггі просив Велму зберігати все в секреті. Одного разу друзі разом із Шеггі розгадували таємницю монстра, що виліз з печер Кристальної Затоки. В печерах вони знайшли завмерлого чоловіка, якого щось загорнуло в слизький кокон, і шериф скзав їм не лізти в цю справу, але вони його не послухалися. Вони тихенько взали кокон і понесли його до Професора Раффало, щоб той його оглянув. Самі ж друзі пішли в кафе "Фруктоманія". Вони виявили, що кокон був зроблений з "Фруктоманії", тому переодягнули Шеггі та Скубі в офіціанток, щоб вночі двійця відчинила їм двері і друзі проникли всередину. Під час розслідування на нього з Скубі напав монстр (Слизовий Мутант). Тікаючи від мутанта, вони зустрілися з іншими друзями і відкрили, що хтось рив хід з "Фруктоманії" до банку через печеру.

## Появи

* Скубі-Ду! Корпорація Таємниць
	+ 1 сезон
		- *Перестерігайтеся Підземної Почвари!*

## Галерея

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Фред Джонс Старший

**Фред Джонс Старший** є татом Фреда і мером Кристальної Затоки.

#### 1 сезон

Він хотів переконати сина, що є цікавіще хобі, ніж таємниці та пастки. Пізніше він прийшов у кафу "Фруктоманія", коли почув, що друзі там зловили Слизового Мутанта.

## Появи

* Скубі-Ду! Корпорація Таємниць
	+ 1 сезон
		- *Перестерігайтеся Підземної Почвари!*

## Галерея

*Хочете побачити галерею героя? Шукайте  тут!*