Storming All-Stars

**Storming All-Stars** is a 2.5D fighting game featuring many characters from all sorts of franchises, ranging from well-known ones to obscure ones.

## Gameplay

Being 2.5D, the game is played on a 2D plane like Street Fighter, The King of Fighters, and other similar games. The game is a four-button fighting game like many Neo-Geo fighting games, with X and Y being used for punches (or weapon attacks, depending on the character) and A and B being used for kicks (unless otherwise stated). The game features a Marvel vs. Capcom-like super move system with a power bar able to hold up to 3 charges, with them being performed by a directional combination and pressing two buttons together at the same time. The game also features many different game modes that have various elements from other fighting games.

## Characters

Many different characters, both well-known and obscure, from many franchises are playable. With playable characters ranging from characters from the Street Fighter series, to the Teenage Mutant Ninja Turtles franchise, to even the Mario series. For a full list of playable characters, head here.

## Modes

**Arcade Mode** - The classic mode that pits you against 6 opponents, followed by a sub-boss and a final boss. Choosable variants for this mode include:

* **1 on 1** - Classic 1 on 1 fighting, with two rounds.
* **2 on 2** - Tag team gameplay like Marvel vs. Capcom and Tekken Tag Tournament, where each player chooses 2 characters and can switch them out at any time during battle. Variants of this mode include:
* - ***MvC-Style*** - When the current character loses, their teammate jumps in and takes their place.
* - ***Tekken Tag-Style*** - When the current character loses, they and their teammate loses the round.
* **3 on 3** - Team gameplay similar to the later Marvel vs Capcom games and The King of Fighters series, where each player chooses 3 characters. Variants of this mode include:
* - ***MvC-Style*** - The current character and their team members can switch out during battle at any time. When the current character loses, one of their teammates jumps in and takes their place.
* - ***Classic KOF-Style*** - 3 round gameplay. The current character is unable to switch out with their teammates during battle, instead when the current character loses, one of their non-KOed teammates fights in the next round. When all members of the team lose, their team loses. On a side note, both current fighters' teammates cheer them on in the background, like in The King of Fighters '94-'98.
* - ***KOF2000-Style*** - Gameplay very similar to the "Classic KOF-Style", but with the addition of a selectable striker character, who can be called in to do one of their special moves. Summoning the striker costs a "Strike Bomb", of which the player starts with 3. "Strike Bombs" can be refilled one by one through taunting the opponent. The striker character can be any one of the playable characters in the game.

* **VS. Mode** - Another classic mode, where one player can either play against another player, or a CPU. If the player chooses to play against the CPU, they can select the CPU's characters as well. Choosable variants of this mode include:
* **1 on 1** - Classic 1 on 1 fighting, with two rounds.
* **2 on 2** - Tag team gameplay like Marvel vs. Capcom and Tekken Tag Tournament, where each player chooses 2 characters and can switch them out at any time during battle. Variants of this mode include:
* - ***MvC-Style*** - When the current character loses, their teammate jumps in and takes their place.
* - ***Tekken Tag-Style*** - When the current character loses, they and their teammate loses the round.
* **3 on 3** - Team gameplay similar to the later Marvel vs Capcom games and The King of Fighters series, where each player chooses 3 characters. Variants of this mode include:
* - ***MvC-Style*** - The current character and their team members can switch out during battle at any time. When the current character loses, one of their teammates jumps in and takes their place.
* - ***Classic KOF-Style*** - 3 round gameplay. The current character is unable to switch out with their teammates during battle, instead when the current character loses, one of their non-KOed teammates fights in the next round. When all members of the team lose, their team loses. On a side note, both current fighters' teammates cheer them on in the background, like in The King of Fighters '94-'98.
* - ***KOF2000-Style*** - Gameplay very similar to the "Classic KOF-Style", but with the addition of a selectable striker character, who can be called in to do one of their special moves. Summoning the striker costs a "Strike Bomb", of which the player starts with 3. "Strike Bombs" can be refilled one by one through taunting the opponent. The striker character can be any one of the playable characters in the game.

* **Survival Mode** - A mode where the player fights against an endless number of CPU opponents until their character's HP runs out. This mode does not have any variants, and is only 1 player.

* **Training Mode** - A mode that allows you to practice using a character. You can set who the "training dummy" (the opponent character) is as well, and you can also change certain settings to help you learn moves, combos, and more.

* **Special Game Modes** - Game modes inspired by special modes or gameplay in other games. Unless otherwise stated, the choosable variants for these modes are the same as Arcade Mode and VS. Mode.
* - ***Super Gem Fighter*** - A game mode where characters can knock items out of their opponents, ranging from elemental gems that increase their special move capabilities, to random food items that restore the HP of whoever touches it. This mode can be played like Arcade Mode, or VS. Mode.
* - ***Red Earth*** - A game mode where EXP coins come out of characters when they are hit. These coins allow players to gain EXP and level up, increasing their character's stats, their special moves' capabilities, and their super moves' capabilities, much like in Red Earth. This mode can be played like Arcade Mode, or VS. Mode.
* - ***Killer Instinct*** - A game mode where both players can now perform long combos, and are given "Combo Breakers" to break said combos. This mode can be played like Arcade Mode, or VS. Mode.
* - ***Battle Arena Toshinden*** - A game mode where both players now have "Desperation" attacks, which function like their strongest super moves, but are only able to be performed when their HP is low. In addition, they gain three "Soul Bombs", which are instantly usable, yet weaker versions of one of their Level 1 super moves. This mode can be played like Arcade Mode, or VS. Mode.
* - ***Test Your Luck*** - A game mode from Mortal Kombat (2011) and Mortal Kombat X, but with a few differences, like some different modifiers. One of the players spins a roulette that either gives each player different modifiers, or changes something else in battle. The player can also choose to play this mode with up to 5 of their own chosen modifiers, if they wish. This mode can only be played 1 on 1 with another player or a CPU.
* - ***Tekken Ball*** - A game mode from Tekken 3. Both players' characters play with a beach ball on a beach, with a net separating the two players. The players have to hit the ball into their opponent's side. If the ball lands on one of the players' sides, it hurts the player on that side. The player loses when all of their HP runs out. This mode can only be played 1 on 1, with either another player or a CPU.
* - ***Quest Mode*** - A game mode from Tobal No. 1 and Tobal 2. The player may choose any of the playable characters and go on a quest. In this mode, the player must complete dungeons filled with monsters, and the stages are fully 3D and the player may move in any direction. There's also a fully navigate-able town where the player may buy items using money obtained in this mode, save their game, or talk to townspeople. This mode is 1 player only.
* - ***Puzzle Battler*** - A game mode heavily based on both Super Puzzle Fighter II Turbo and Mortal Kombat: Deception's Puzzle Kombat mode, featuring chibi versions of the playable characters. In this mode, players must drop blocks (each block color corresponds to a specific element), and break them using orbs of the same color (i.e. Blue orbs can break blue blocks, but not green blocks). Gem dropsets from Puzzle Fighter appear, as well as the "Super" meter from Puzzle Kombat. Every playable character is selectable, and each character has their own gem dropsets and super moves. This mode can only be played 1 on 1, with either another player or a CPU.

* **Options** - Different options that the player can change. Here's the options:
* - ***CPU Difficulty*** - Changes the difficulty of CPU characters, ranging from "Very Easy" to "Ultra Hard".
* - ***Match Time*** - Changes the time limit for each match. It can be set to 30, 60, 99, or infinity if the player does not want time overs.
* - ***Amount of Rounds*** - Changes the amount of rounds for matches in 1 on 1 modes.
* - ***Controls Configuration*** - Allows each player to change their controls.
* - ***Music Volume*** - Changes the volume of the music in the game.
* - ***Sound Volume*** - Changes the volume of the sounds in the game.
* - ***Voice Volume*** - Changes the volume of the voices in the game.
* - ***ENG/JAP Voice Toggle*** - Allows the player to set character voices to either English voices or Japanese voices. The player can toggle this for specific characters, if they wish to. Certain characters that only have either an English voice or a Japanese voice are unchangeable.

*****Storming All-Stars*** characters**