Vision

"*In any other case, I wouldn't devote much thought to it. They will either come true or not, and without knowing more, neither of us have any means to influence the outcome.*"
―Sheriff Bladepoint regarding visions[src]

"*I feel like if you can accept reality and actually spend more time immersed in the real world, you can be perceptive enough to see visions. [...] I guess what I'm trying to say is,* anyone *can have this ability if they'll do what it takes for it.*"
―Baby Intelligence[src]
A **vision** was a powerful aspect of mutantry, an ability to see into the past and the future through dreams. Occurring rarely, visions are considered the cornerstone of the Amalgamation. A rare ability possessed by Baby Intelligence allowed its users to look into the minds of their enemies and anyone near the latters and occasionally see through these individuals' senses. Sometimes, Baby Intelligence used this ability to monitor what Mr. Stupid NoHead and Annabeth Black were doing. However, it was a highly dangerous ability to have as well; and one that Baby Intelligence never truly mastered control of. This power played a role in his conflict with, and eventual defeat of, the NoHeads.

## History

 File:Sebiscuits' eyes flaring.jpg

"*You must exercise caution when sensing the future. It's always on the move and we can do little to control it. Our own futures are predetermined and we must follow the will of the universe and of its creators."
"Sorry?"
"Any more than the course of an earthquake.*"
―Master Intelligence and Centauri[src]
Arguably the most powerful Dark mutant of all time, Mr. Stupid NoHead was able to use the Darkness to peer into the future and manipulate events on an international scale to suit his ends. Despite this, he was unable to foresee his own end, when Baby Intelligence tried to warn him of this.

Alice Shinner experienced a vision of her past and future upon touching the sword that once belonged to Lord Gorn.

In the Second NoHead War, Baby Intelligence began shivering whenever one of the NoHeads was close, or whenever he was in danger from them, such as when one set off the NoHead Sign near him in early 2020. When Baby Intelligence willingly confronted Kenzie Walters on July 24, 2029, he shivered terribly from head to foot. At this point, it became clear to Sheriff Bladepoint and Baby Intelligence that the latter had this gift. It would hurt the superhero whenever his enemies experiencing strong negative emotions, and sometimes he was able to see into their thoughts directly. It was through this connection that Baby Intelligence saw Mr. Stupid NoHead failing to create Wolf clones. Lindsay Kellerman showed an aptitude for this ability as well, especially in an alternate reality where Baby Intelligence was dead, so in the mainstream timeline, he encouraged her to delve deeper.

In 2043, a vision was planted into the head of Sebiscuits Cardarphen by Apostles leader the Umbralord, prompting him to go to Bast Castle. Lindsay Kellerman experienced a vision that the world would be conquered from within Transylvania Quarters. Pretty soon, the entire S.M.S.B. flew there to prevent the dream from coming true.

## Known users

* Abalan
* Baby Intelligence
* Lindsay Kellerman
* Mr. Stupid NoHead
* Sebiscuits Cardarphen
* Telekinibabe

## Appearances

* *Sebiscuits* trilogy
* *The Super Babies: Pride of the Super Babies* (first appearance)
* *The Super Babies: The Blabberish Singer*
* *The Super Babies: Revenge of Hell Burnbottom*
* *The Super Babies: An Ended Generation*
* *S.M.S.B.: The Return of the Verasect*
* Template:AS3

## References

1. ↑ *The Super Babies: Revenge of Hell Burnbottom*
2. ↑ 2.0 2.1 2.2 *The Super Babies: Pride of the Super Babies*
3. ↑ *Before The SMSB* franchise (WIAB)
4. ↑ *The Super Babies: Final Clash of Brethren*
5. ↑ *S.M.S.B.: The Return of the Verasect*
6. ↑ *Agents of the S.M.S.B.: The Latest Threat*
7. ↑ *Before The SMSB* franchise (WITD)