Heavenly Defeat Star, Pyrrhus

Pyrrhus, with the title of Heavenly Defeat Star, is one of the strategists of the 108 Stars of Destiny. He used to be a Greek youth from a little-known origin until he did something that attracted the Defeat Star Orb to him. He can think up a million ways to cripple enemy forces, and his special moves tend to have more drawbacks for him than anyone else.

## Character History

Born in Greece, Pyrrhus was not a well-known guy. In fact, his parents were university professors who preferred keeping their profile low. As his father was an avid researcher of Greek history, Pyrrhus grew up listening to tales of heroes such as the 300 Spartan soldiers, the Trojan war and such, inspiring the young lad to want to be a hero when he grew up. His mother encouraged him to be a famous person, hoping that he would bring a good name to the family. His parents spoiled him, buying him a chess set once, that he treasured greatly. During the weekends, he would play the game of chess with his parents, proving to be quite talented at it.

But an incident where he and his parents were in a car accident, with only his mother and him surviving, left him with survivor's guilt. He has since then withdrawn from his mom, who could only look on with sadness as he spiralled into depression and locked himself in his room, not going out except to buy stuff and food.

When he reached his late teens, Pyrrhus decided not to make his mom sad any longer after hearing her tell a friend she invited to their house say that true heroes don't hide from life's troubles. Struck by the words, he resolved to come out of his shell slowly and reintegrate with society. One day, he was on his way home, after buying stuff for his mom's home improvement project when he rescued a couple from a beaten-up car. At that time, a riot was in force on the streets of the town he grew up in. After he rescued the couple, it dawned on him that there's something wrong: No riots have ever taken place in his hometown. As he wondered what happened, a Star Orb flew in front of him. He was scared at first, but stood his ground and asked himself why it appeared. It entered him, and a flash of light happened where he stood, scaring off the rioters.

That night, after tucking his mom to bed, he dreamed. Of Dreamland, where he used to go in his sleep as a child. Of a man in golden griffin armour named Ranald meeting him and taking him to a Zenith Castle in a Realm of the Sun. Of placing his hands on a stele, gaining powers he wished he had. Of explaining to Ranald that he regretted living and that he wished he would die in place of his father. Of realizing that a monster that Ranald and Mayari locked away a few years ago has been influencing the world with its evil and that the nightmare monsters and spirits are slowly going out of control under its influence. He woke up, told his mother about his dream, and she told him to find similar people.

He did on the Internet, and that's how he met the rest of the 108 Stars of Destiny. And the rest, he says, was history. He still plays chess sometimes, in deep thought about his future.

## Appearance

Pyrrhus appears as a Greek man in a white tunic and khaki shorts in his civilian form. He also appears wearing a jacket with a knight chess piece embroidered on the back. His Heroic Form is that of a Greek soldier, wearing bronze helmet with crest of yellow. He wears a bell cuirass molded in the shape of a horse head with a sapphire jewel embedded on the chest, with the character for 'Defeat' carved on it. A red cloak with gold trim flows from his back, and flutters even without wind.

His arms and legs have golden armor on them. He carries a hoplon, a kind of shield made of wood overlaid with Pearl Steel and golden decorations, and a short sword, Xanthos, with him.

His Radiant Soul resembles him, but donning Greek Armor based on a horse, with a circular pattern on its back.

## Personality

As a shy person, Pyrrhus used to have a case of survivor's guilt after the car accident that killed his father, and was even gloomy. But he is currently opening up to those he cares about, from his mom to the other Stars of Destiny, and even some Crusaders of the Constellations who sympathize with him. He is, as he puts it, still healing.

Pyrrhus like games, for he learned chess from his late father. He can be found playing chess by himself at the Realm of the Sun's Zenith Castle's game room or when off-duty, with his mother in his home town in Greece. He sometimes invite people to play the game with him. If he wins, he thanks them for playing with him, but if he loses, he congratulates them for beating him in chess, and then gives the winner advice for the day and a prize. Sometimes a bracelet, sometimes a ring, and once, a knight's chess piece made of silver for a member of the Adventurer's Guild. He hates it when people interrupt a game of chess he plays with someone he just met, and would mete out punishment on the fellow doing the interrupting.

He's known for being helpful in regards to strategy, having knowledge of enemy tactics, thus he tries his best to support his allies in defending Earth during the day. Pyrrhus is also known as a powerful warrior, for he learned how to fight from Ranald in his dreams.

He tends to think deep, and when he does, he get so absorbed in his thoughts that it can be difficult to rouse him to action or give his strategies. His fellow Stars of Destiny thus can be frustrated at their efforts, even getting a Crusader or a Lunar Mansion Knight to help wake him up. Pyrrhus also tends to overthink things during his time playing his games, and has been notorious for being so absorbed in them by himself that he fails to notice his allies being injured during a battle or needing his help. Thus Ranald has to step into the Heavenly Defeat Star's cloudscape and call him for help and giving advice.

## Powers

### Offensive

* Zugzwang Strike ( ●  ●  ● ) - Performs a series of steps and moves with his short sword Xanthos. However, every move he makes puts him in a weaker disadvantage, unless another warrior is with him.
* Jagged Earth Slash ( ●  ● ) - Makes slicing motions with Xanthos at target.
* Celestial Horse Rush ( ● ) - a thrust at the target, enveloped by a battle aura in the form of a charging stallion

### Defensive

* Knight's Moving Fortress ( ●  ● ) - Summons his shield, holds it in front of him when facing attacking targets. As the shield takes damage, it slowly fades away.

### Passive

* Eyes of Victory and Defeat ( ● ) - Sees into a person's cloudscape for reasons why they succeed or fail in a task they perform.