Items

## **Coin Items**

> *Coin Items are lost after reincarnation unless you have purchased the "Special Identity Card"*
>
>

###  **Golden Pass**

```
*"An admission ticket for the Gold Mine."*

```

Costs 1000 Gold. Required to enter Gold Minde

### **Diamond Pass**

```
*"An admission ticket for the Diamond Mine."*

```

Required to enter the Diamond Mine. It costs 30000 coins.

### **Fantasy Pass**

```
*"An admission to the Fantasy Mine."*

```

Required to enter the Fantasy Mine. It costs 300000 coins.

### **Speed Pass**

```
*"An admission ticket for the Speed Trial"*

```

Required to enter Trial of Speed and Trial of Speed (Hard). Can stack up to 99. Found in the Diamond Mine.

### **Sturdy Boots**

```
*"Casual but sturdy boots which increases movement speed."*

```

Slightly increases movement speed. It costs 5000 coins.

### **Strengthened Boots**

```
*"Fully strengthened boots which increases movement speed while not mining."*

```

Gives a decent speed boost after a few second of not mining. It costs 80000 coins.

### **Philosopher's Stone**

```
*"A mythical stone that increases 200 gold for every 10 seconds."*

```

Gives 200 coins every 10 seconds. It costs 10000 coins. Leveling up your "skill" stat (bottom) increases the amount it gives.

### **Magic Lantern**

```
*"A magical lantern that lets you see even at the dark underground."*

```

Increases your view distance to your whole screen. It costs 5000 coins.

### **Mineral Radar**

```
*"Tells the direction of the most expensive mineral. Closer one will be navigated first."*

```

Shows a green arrow that points to the rarest ore on the floor you're currently on. If multiple exist, it targets the closest one to you. It costs 100000 coins.

## **Soul Items**

> *Soul items are kept through reincarnation.*
>
>

### **Wing Boots**

```
*"Winged boots which are used for rushing toward chosen mineral."*

```

Causes you to dash toward targeted ore. It costs 30000 soul money.

* Minor Note: These aren't very effective if playing with a gamepad, as you can only target ore near you.

### **Midas Touch**

```
*"A gold-transforming hand that increases 800 gold every 10 seconds."*

```

Gives 800 coins every 10 seconds. It costs 25000 soul money

* Note: Like with the Philosopher's stone, i think the "skill" stat increases the amount.

### **Limit Break**

```
*"For every certain amount of level, you can use the Ultimate Skill."*

```

As you level up your stats, a meter will increase. when full you can unleash a special skill. The skill changes with the costume you're wearing. It costs 100 thousand soul money.

* Note: Multiple charges can be built up. One charge takes 100.

### **Rubble Removal**

```
*"No more rubbles from the mine. Rubbles that are generated by yourself won't disappear"*

```

Removes naturally generated stone from all mines. Mining an ore until it turns to stone won't remove that stone. It costs 5 thousand soul money.

### **Compass**

```
*"Tells the direction of the entrance toward the next floor. On the last floor, there is..."*

```

Shows a red arrow that points to the stairs leading to the next floor. If multiple exists, it targets the closest one to you. It costs 75 thousand soul money.

### **Special Identity Card**

```
*"Proves your rank, which allows you to keep the item you bought with gold even after reincarnation."*

```

Allows you to keep items bought with coins after reincarnation. It costs 100 thousand soul money.

### **Automatic Safe**

```
*"A safe that saves money even when you're not playing. Time to collect increases by 1 hour."*

```

Saves coins earned while offline. Can be bought multiple times (infinite). Each level increases the offline time by 1 hour. The first level costs 10 thousand soul money.

* Note: Not sure if it generates coins on it's own or just saves what you get from the "Philosopher's Stone" and "Midas Touch".

### **Sturdy Coat**

```
*"Clothes to protect the body. When fighting a Mine boss, HP increases by 5%. Can be purchased once per 100 additional levels."*

```

First level costs 9 thousand soul money.

### **Secret Map**

```
*"Doubles the chance of creating the most valuable minerals in the mine. Also keys, potions, and treasures will rarely spawn."*

```

Doubles the chance of the rarest ore spawning in all mines. Gives a small chance of spawning a "Secret Key", a "Potion", or a "Soul Money Bag". It costs 2 Million soul money.

## **Secret Map Items**

### **Secret Key**

```
*"If you collect over 7 keys, spawns a staircase that requires 1 key and leads you to a hidden room."*

```

If you have 7 or more keys, a staircase surrounded by red blocks instead of brown has a chance of spawning in any mine on any floor.

in this red room there are lots of valuable resources and also a secret sign in the bottom left called Memorandum that gives you some messages. See for yourself!

P.S. what it says changes each time you click. it is: "Everyone lived happily after discovering the treasure they have been looking for." "...or is it?" "The time of finished story will stop forever." "Are you sure that you're looking at the truth?"

* Note: Despite the tooltip saying it "requires one key", it actually uses seven upon entering the staircase. This is due to an error in the coding.

### **Soul Money Bag**

```
*No tooltip provided, as it cannot be carried in your bag.*

```

Contains a certain amount of Soul Money.

* Note: The person who originally made this page said it goes up as you progress through the game, but I haven't noticed this.
* (different person) Note: I have gotten exactly 1,000,000 soul money from it every time.
* (Christianjt2007) Fever is no longer existent, now it gives 100-1000 soul money, what a bummer. (updates 1.20+)

### **Potion**

```
*no tooltip provided, as it cannot be carried in your bag.*

```

Raises all of your stats/skills by 30% for about 3 minutes.

> *Tip: It's best to use the Desert Mine or the Ice Mine for key farming. Most ore won't leave stone after being mined and the floors are small, making them easier to search through when an item has spawned.*
>
>

* Note: If one of the items has spawned on the floor you're on, you'll see the map icon appear above your character's head and hear a chime sound. It seems only one item can spawn per floor. This icon will not appear for the secret staircase or valuable ore.

* Note: There seems to be a bug with this item. If the "Additional effects" option is off, none of these items seem to spawn.

## **Soul Money Skills**

### **Rush Attack**

```
*"Mining power continuously increases by mining. (60 seconds maximum)"*

```

Slowly increases mining power as you mine the same ore. Caps at 60 seconds of mining. It costs 200000 soul money.

### **Strike of the Giant**

```
*"Grants wide-range mining for every 3 seconds."*

```

Charges an attack every 3 seconds that hits all ore on-screen. The charge will be held until you mine. It costs 200000 soul money.

### **Lucky Blow**

```
*"If you mine an unknown mineral, mines it 500 times for 10% chance."*

```

If you mine a new ore, it has a 10% chance of mining it 500 times all at once. It costs 200000 soul money.

* Note: Needs more testing- It seems the "Strike of the Giant" item has a chance of triggering this effect on ore you have mined before. It also seems that this has a higher chance of happening on ore near the edge of the screen.

### **Shadow Friend**

```
*"Makes a clone of you that has half of your mining speed."*

```

Creates a clone that has half of your speed stat. It targets the most valuable ore that is on-screen. It costs [[1]] soul money.

* Note: The tooltip says "half of your speed" but it may also have half of your power stat as well.
* Minor note: The "Big Hand" costume's clone only uses one hand to mine.

### **Memory of the Dreamer**

```
*"Has an extremely low chance to mine all minerals when you enter the mine. -Your best friend-"*

```

Has a very rare chance of completely mining all ore when entering a new floor of any mine. It costs 1 Million soul money

Note: It breaks 10,000 in a single block, meaning if a block has 15,000 ore, it would later have 5,000, meaning it cannot break everything in every mine.

## **Premium (Real money) Items**

> *Every game need micro-transactions*
>
>

### **Medal of Donation**

```
*"Increases 300 stat level and removes the banner advertisement."*

```

Grants 100 levels to all three stats permanently. Also removes the banner ad forever. It costs $4.99 USD.

### **Instant Freezing**

```
*"Fever is applied without an advertisement for 10 times per day."*

```

Lets you use the "Fever" effect without ads 10 times a day. Fever can still be used with ads after the 10 times are used. It costs $3.99 USD.

* Note: The tooltip says "10 times per day" but it seems like it only gives 9 uses every day.

## **Medals**

> *Grants permanent stat boosts.*
>
>

### **Soul Medal**

```
*"A medal of honor that can only be obtained by reincarnation. Increases ability level by 12."*

```

A medal purchased with soul money. Can be bought multiple times (infinite). Each medal gives 4 levels to all stats permanently. The first costs 1500 soul money.

* Note: The tooltip says "can only be obtained by reincarnation" but they can be bought without reincarnation as some late-game ore give soul money. Fever is no longer existent past Version 1.19

### **Mud Medal**

```
*"A medal of honor obtained by clearing the 'Free Mine'. Increases ability level by 3."*

```

Granted after beating a boss in the Free Mine. Can be obtained multiple times (up to 3). Each medal gives 1 level to all stats permanently.

### **Gold Medal**

```
*"A medal of honor obtained by clearing the 'Gold Mine'. Increases ability level by 6."*

```

Granted after beating a boss in the Gold Mine. Can be obtained multiple times (up to 3). Each medal gives 2 levels to all stats permanently.

### **Diamond Medal**

```
*"A medal of honor obtained by clearing the 'Diamond Mine'. Increases ability level by 9."*

```

Granted after beating a boss in the Diamond Mine. Can be obtained multiple times (up to 3). Each medal gives 3 levels to all stats permanently.

### **Dark Medal**

```
*"A medal of honor obtained by clearing the 'Fantasy Mine'. Increases ability level by 12."*

```

Granted after beating a boss in the Fantasy Mine. Can be obtained multiple times (up to 3). Each medal gives 4 levels to all stats permanently.

### **Desert Medal**

```
*"A medal of honor obtained by clearing the 'Desert Mine'. Increases ability level by 15."*

```

Granted after beating the Mirage Turret in the Desert Mine. Can be obtained multiple times (up to 3). Each medal gives 5 levels to all stats permanently.

### **Forest Medal**

```
*"A medal of honor obtained by clearing the 'Forest Mine'. Increases ability level by 18."*

```

Granted after beating a boss in the Forest Mine. Can be obtained multiple times (up to 3). Each medal gives 6 levels to all stats permanently.

### **Ice Medal**

```
*"A medal of honor obtained by clearing the 'Ice Mine'. Increases ability level by 21."*

```

Granted after beating the Yeti in the Ice Mine. Can be obtained multiple times (up to 3). Each medal gives 7 levels to all stats permanently.

### **Sea Medal**

```
*"A medal of honor obtained by clearing the 'Sea Mine'. Increases ability level by 24."*

```

Granted after beating a boss in the Sea Mine. Can be obtained multiple times (up to 3). Each medal gives 8 levels to all stats permanently.

### **Magma Medal**

```
*"A medal of honor obtained by clearing the 'Magma Mine'. Increases ability level by 27."*

```

Granted after beating a boss in the Magma Mine. Can be obtained multiple times (up to 3). Each medal gives 9 levels to all stats permanently.

### **Space Medal**

```
*"A medal of honor obtained by clearing the 'Space Mine'. Increases ability level by 30."*

```

Granted after beating a boss in the Space Mine. Can be obtained multiple times (up to 3). Each medal gives 10 levels to all stats permanently.

### **Ruin Medal**

```
*"A medal of honor obtained by clearing the 'Ruin Mine'. Increases ability level by 33."*

```

Granted after beating a boss in the Ruin Mine. Can be obtained multiple times (up to 3). Each medal gives 11 levels to all stats permanently.

### **Time Medal**

```
*"A medal of honor obtained by clearing the 'Time Mine'. Increases Ability level by 36*

```

Granted after beating the Time Reaper in the Time Mine. Can be obtained multiple times (up to 3). Each medal gives 12 levels to all stats permanently.

**Abyss Medal**

```
"*A medal of honor obtained by clearing 'Abyss Mine'. Increases Ability level by 39*

```

Granted after clearing all floors in the Abyss Mine.

### **Snow Medal**

```
*"A medal of honor that proves no-hit clear of Snowy Mountain. Increases ability level by 9."*

```

Granted after a no-hit clear of the "Snowy Mountain" event in the Daily Mine. Can be obtained multiple times (up to 3). Each medal gives 3 levels to all stats permanently.

### **Speed Medal**

```
*"A medal of honor for conquerors of the Trial of Speed. Increases ability level by 6."*

```

Granted after clearing the Trial of Speed. Can be obtained multiple times (up to 3). Each medal gives 2 levels to all stats permanently.

### **True Speed Medal**

```
*"A medal of honor for conquerors of the Trial of Speed (hard). Increases ability level by 12."*

```

Granted after clearing the Trial of Speed (hard). Can be obtained multiple times (infinite). Each medal gives 4 levels to all stats permanently.

### **Power Medal**

```
*"A medal of honor for conquerors of the Trial of Power. Increases ability level by 12."*

```

Granted after clearing the Trial of Power. Can be obtained multiple times (up to 10 Legitimately, but can go as far as you want with GameGuardian modifying the floor value above 10). Each medal gives 4 levels to all stats permanently.

### **True Power Medal**

```
*"A medal of honor for conquerors of the Trial of Power (hard). Increases damage toward bosses by 1.5%."*

```

Granted after clearing the Trial of Power (hard). Can be obtained multiple times (up to 10 Legitimately, but can go as far as you want with GameGuardian modifying the floor value above 10). Each medal gives 1.5% extra damage toward bosses.

### **Power Medal II**

```
*"A medal of honor for conquerors of the Trial of Power II. Increases ability level by 24."*

```

Granted after clearing the Trial of Power II. Can be obtained multiple times (up to 10 legitimately, but can go as far as you want with GameGuardian modifying the floor value above 10). Each medal gives 8 levels to all stats permanently.

### **True Power Medal II**

```
*"A medal of honor for conquerors of the Trial of Power II (hard). Decreases damage from bosses by 1.5%."*

```

Granted after clearing the Trial of Power II (hard). Can be obtained multiple times (up to 10 Legitimately, but can go as far as you want with GameGuardian modifying the floor value above 10). Each medal reduces damage taken from bosses by 1.5%.

### **Engraving Medal**

```
*A medal of honor after the engraving. Increases Ability level by 3 and the All Seal Stone is weakened.*

```

Obtained after Engraving (Completing all challenges) at the Temple of Engrave. Rewarded multiple depending on your Total Lv.

Note1: When Engraving, all stats are reset, all upgrades bought with Money and Soul Money will also be removed.

Note2: This is not proven information, but I think that one *Engraving Medal* weakens the Seal Stones by 0.05%

## **Daily Items**

> *Items you receive every day.*
>
>

### **Daily Pass**

```
*"An Admission ticket for the Daily Mine. Two tickets are given each day."*

```

Required to enter the Daily Mine. They cannot be bought or found in mines. You get 2 every day (up to 3).

## **Special Items**

**Broken Dimensional Pickaxe**

```
*"A pickaxe obtained from the Dimensional Mine. It can be repaired buy consuming 50 Dimensional Shards"*

```

Granted after reaching the bottom of the Mine of Dimension.

**Key of infinity**

```
*"A key to enter a special mine."*

```

Granted after reaching the bottom of Mine of Heaven and opening all three Locked Doors. Once recieved, every floor you go down in the Mine of Infinity, you will recieve another key, saving your floor.

**Engraving's Awakening**

```
*"Enlightenment after engraving for the first time. Level increases by 10%"*

```

Obtained after Engraving for the first time at the Temple of Engrave