Aerois - Episode 46: Yama Lo'Tai Troubles

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## Yama Lo'Tai Troubles

### Chapter

Aerois
46
Seven: Maiden Voyage

## Cast

### Players

Chris Trott as Lucius Virion-Elluin Elenasto

 Katie Morrison as Aila

 Kim Richards as Nova V'ger

Rhiannon Frost as Sentry

 Tom Hazell as Qillek Ad Khollar

## VODs

### YouTube

High Rollers: Aerois #46 | Yama Lo'Tai Troubles

### Podcast

Spotify: Part 1, Part 2
Apple: Part 1, Part 2

## Episode Guide

### Next Episode

Maiden Voyage
Under the Sea

**Yama Lo'Tai Troubles** is the 46th episode of the Aerois Campaign. It was broadcast live on both the Yogscast Twitch channel and highrollersdnd Twitch channel on 22nd September 2019 from 5PM to 8PM BST.

*The Stormchaser encounters it's(sic) first battle...against a giant shark and several Guiding Bolts!*

## **Summary**

### **Announcements**

* Mark welcomes everyone and introduces the players.
* Mark got sick playing at LARP last weekend and still has the tail end of a cold.
* This week’s sponsors are Nord VPN and D&D Beyond. There is currently an article on the front page with various in character reviews of Descent into Avernus. Congratulations to James Haeck, who does a lot of writing for D&D Beyond, who just got engaged.
* Merch: There is a 50% sale on old merch – old t-shirt designs, pin badges, calendar, and posters are all on sale. These items are being cleared and will not come back. All of the old merch is being cleared to make room for new merch that will be coming soon.
* HR did a playthrough of Reigns: The Council recently with Craig. This video is now up on YouTube. Tom edited the video and this blew up his computer.
* Please subscribe to the HR Twitch channel. Subs are half price for Subtember.

### **Recap**

"*The Stormchaser, the airship, sets out from Gusthaven, leaving the sky city behind in order to pursue new ventures. Captain Lucius, his officers, and a full crew of beastwalkers, as well as other individuals on board the ship, set a course for Goldthrone, and then on towards the continent of Gisella in pursuit of the City of Glass. The ship travels south, across the great Sea of Broken Stars, but along the way Quill and Lookout spot a settlement of orcs and tritons under attack by foul-looking fishy humanoids and giant sharks. The Stormchaser descends into battle to lend aid, with your sharpshooter Penny striking a terrible blow against the giant shark from the ballistae. This attack, however, draws the attention of the Sahaugin priestesses, and four of them unleash a salvo of magical energy towards the ship. And we begin mid-combat!*"

### **Part 1**

*A giant shark, a settlement under attack, a horde of deadly Sahuagin... our first battle in the Stormchaser!*

Around them is a large, open expanse of water, along with many coral shallows and reefs. This would make accessibility by normal boats very tricky unless one knew the waters well. The settlement is built on three large, concentric stone rings supported by stone pillars. There is a complete centre ring surrounded by ocean with two larger rings sitting outside it. There are wooden and rope bridges that connect the rings that are obviously modern, but the rings themselves look ancient, as if they come from the Founding Age of Aerois (from before the Sundering) The rings are wide enough to be like city streets, and there are buildings sitting upon them. At the bottom of the stone supporting pillars are docks which are currently being attacked by a huge shark. The shark seems to be mutated, its flesh has been warped and twisted by magic, and it is currently smashing the docks and ships, as well as attacking and eating any enemy that it can get at.

On the docks, there is a female Triton in gleaming shell-like armour, with pink hair, who is attempting to fight against the shark with her two bodyguards{{TRIVIA}}. Around the water, there are four hunter sharks with two Sahuagin on its back riding together{{TRIVIA}}. One of the riders on each shark appears to be female, channelling magical energy up towards the Stormchaser, while the others appear to be the riders who are controlling the sharks as their mounts.

The Stormchaser is about 120 ft above the water with Penny sitting at the lower ballista, and Oriya has brought the ship to a halt above the water as three *Guiding Bolt* blasts head towards the Stormchaser (the fourth having been *Counterspelled* by Nova). The ship is pummelled by two bolts of radiant energy with one going wide – the wood splinters and cracks, and the ship is jostled so that Penny has to wrestle the ballista back onto her target. Aila runs down to Penny’s position and has her take aim{{TRIVIA}} at the giant shark. Quill casts *Guiding Bolt* on the giant shark, and a stream of glowing feathers penetrates its hide, causing it to glow softly for a brief moment. Those on the top deck see two small groups of Sahuagin in the village, grabbing people that they can see and hacking them down – many of them are fishermen, tradesmen, and children who are trying to run to safety behind the Orc warriors. The Sahuagin do not appear to be taking prisoners, they are just killing anyone that they can catch. The mounted shark riders are taking whatever evasive manoeuvres they can to try to keep the priestesses safe, and do not stay still. Oriya, seeing the peril that the Orcs find themselves in, and having had the ship attacked by magic, suggests to Lucius that they get closer and keep moving so that they can effectively render more aid and try to avoid the magical attacks of the priestesses – Lucius agrees, but asks her to allow him to keep his focus on one group. Oriya slams on the power for the airship – the aetherium engine begins to him and the ship starts moving, skirting the edge of the settlement, although she keeps it low so that the crew can still attack.

The Wolf Pack fire their bows at the priestesses and a number of the arrows hit. Penny pulls the giant ballista around and is instructed by Lucius to concentrate on the shark. One of the Beastwalkers, Sean, is with her, loading and cranking the ballista so that it is ready to fire – she shoots at the shark and hits it again. The shark is now bleeding profusely, but it is in such a frenzy that it barely notices. The Triton woman watches as it eats her bodyguards, tearing their bodies in half – she raises her hand and launches a number of *Magic Missiles* at it, managing to finish it off, noting that its threshing of its death throes manages to destroy another dock. The shark eventually stops moving and begins to float away slowly, bleeding into the water. The Sahuagin priestesses begin screeching into the air with a piercing howl.

Sentry moves her *Moonbeam* to cover one of the sharks, its rider, and the priestess passenger – all are burned by the spell. Nova aims for the priestess that she has hit previously, blasting her with two bolts of *Eldritch Blast*, causing her to slump off the back of the shark and into the water, dead.

Lucius asks the Wolf Pack to concentrate on the “fishy people” who are about to have a weird pattern in front of them – he casts *Hypnotic Pattern* on one of the groups attacking the villagers – one of the four stops in its tracks and stares at the lights, but the other three shield their faces from the light and hiss at it without being charmed by the effect. The remaining three priestesses launch *Guiding Bolts* at the Stormchaser again – Nova *Counterspells* one, but two make it through to strike the hull. The first does enough damage to cause a minor hull breach, tearing a hole through the wooden hull. The second blast does significant damage, causing a major hull breach and injures three of the Wolf Pack with shrapnel wounds. Oriya shouts to the party that someone must engage the priestesses, or they will destroy the ship.

With the Stormchaser a mere 20 feet from the stone rings, Aila begins to rage, the lightning crackling up and down her body – she runs over to the side of the ship, grabs a rope, and swings down to the village. As she lets go of the rope, Aila uses the momentum to flying kick the stunned invader watching the prismatic spray in the face – he flies into the side of an Orc’s shop, and his back breaks, the dead body slumping to the ground. There are three Sahuagin starting at her in open disbelief until she slams one to the ground with her hammer, also zapping him with lightning – he is injured but not yet dead.

Quill aims a *Guiding Bolt* at one of the priestesses, but she manages to duck and weave out of the way on the back of her shark. The Sahuagin shark rider who lost his priestess ducks underwater and disappears. The Sahuagin around Aila look humanoid from a distance, but up close they have blue rubbery skin (almost shark-like), bald heads, big bulging black eyes, gills, and enormous elongated jaws filled with razor-sharp shark-like teeth. They wear clothing made from tattered sails from ships that they have ransacked, rope, netting, and coral armour. They notice that the priestesses and the shark riders wear some salvaged armour from the Court of Shadows, and their weapons also appear to be from the same source. Two attacks Aila with spears but miss, and one bites at her and sinks a fang into her.

They notice the second group of Sahuagin in the village cornering an Orc family, but an elderly looking Orc with grey hair pulls out a rapier made from some sort of long bone – he waits patiently until the Sahuagin come towards him. One foe is parried and stabbed before being kicked off the side, and another is sucker punched in the chest – he fends them off with everything that he has, but he is slowing down and will slowly be overwhelmed.

Oriya keeps the Stormchaser moving but is struggling with the significant damage that it has taken. The crew shoots at the priestesses but only a few of them hit. Penny calls on Shaun to load her up with a ballista bolt and shoots it at one of the priestess’s sharks, piercing it with a massive bolt. The shark, severely injured, flips the priestess and its rider off its back before swimming away in panic. The Triton woman, seeing that the priestesses have been damaging the ship, raises the beautiful silver trident in the air – the blue and silver coral armour on her hand begins to glow as 80 feet of water in front of her becomes ice *(Sleet Storm)*, engulfing the sharks and priestesses in it. She then creates a walkway of ice and begins to run on it towards the priestesses.

Sentry asks Lucius what he would like her to do – he tells her to jump down to the platform, so she does – she misses her footing, however, and fails to get to the platform. She falls 120 feet down to the water, managing to activate her feather fall token on the way down. Nova calls on Helios to assist with ship repairs - they head down to the huge tear in the hull and begin using Gadwin’s Hammer to assist with mending the hull as they hammer planks and boards over the hole. They fix the major hull breach.

Lucius casts *Melf’s Acid Arrow* at a priestess, finishing her off with Dichromancy (using Distance Spell) – the priestess’s flesh melts away and turns to a viscous liquid as she collapses onto the ice. The rider calls something out in his language. The other two priestesses pull themselves free from the ice, one of them casting *Mass Cure Wounds,* before running to the edge and diving into the water – all of the Sahuagin begin to retreat and run after them. Only the sharks are left stuck in the ice. Aila follows the retreating Sahuagin, destroying them. Looking back, Aila sees the elderly Orc trying to fend off the remaining Sahuagin that are preparing to retreat. Quill heads to the medical bay and assists Greylauno with healing the injured crew. The remaining Sahuagin flee as Sentry still drifts down towards the water.

Oriya brings the ship to a stop off the side of the outer ring of the village. The village is cheering and many Orcs make their way out of fortified buildings. The crew begin repairing the hull and any other damage that has been taken. Aila is looking over the edge of the outer ring at Sentry, who finally comes to a halt on the slowly melting ice. Sentry can see the Triton woman who looks to be in her early 20s, with bright pink hair adorned with shells and some brightly coloured vine. Her armour consists of plates of shell and coral that has been bound with some sort of rubbery leather (possibly seal skin or eel skin). Her hands and legs are bare, and while the armour is revealing, her vital areas are protected. She also carries a beautiful trident. The woman smiles as Sentry lands and invites the land walker to come with her before she sinks. She thanks Sentry and her friends for helping and leads Sentry quickly back to what remains of the docks and a ladder up to the outer ring. She sends Sentry up but goes over to her dead bodyguards, closes their eyes, takes a necklace or pendant off each one, and says a prayer over each one.

Oriya lowers a gangplank to give everyone easy access to the village from the ship while she, Kamarra, and the crew spend time working on repairing the ship. Helios also assists with repairs, ensuring that he can get home to Gusthaven. Of the crew two people have no idea what to do – Howard appears with a pot on his head as a helmet, and a frying pan as a weapon. Lucius tells him to stay on board and make lunch – he asks about using the dead sharks for food and Lucius tells him that the villagers will get first dibs on them if they wish. Lancion also does not know what to do – he is very excited and excitable, speaking very quickly about what had just happened. Lucius gives him a very important mission – to help Howard. Lancion reinforces with Quill that as an Aasimar, he has the powers of a Celestial.

Aila is approached by the family of Orcs and the Orcish Elder – all of them are dressed in a traditional manner, wearing loose skirts or shorts, open shirts, and the clothes are emblazoned with basic symbols of fish, mountains, the earth, and similar other things. The Elder comes up to Aila and she can see that he is wiry and has leathery skin – age has robbed him of much of the muscle and strength that he once had. He congratulates Aila on a job well done, telling her that he used to go to sea and has tangled with creatures like the Sahuagin before. When the others arrive, he introduces himself as Jawani Shallowstrider, the Wave Lord of Yama Lo’Tai, and tells them that the attacks have been happening regularly for the last month with the Sahuagin getting quite aggressive.

Jawani explains that the settlement is called Yama Lo’Tai, an Orcish settlement in the Broken Star Sea, and he offers Lucius both gold and his people’s help to repair the Stormchaser. He thanks them again and offers them food, drink, and rest - Lucius asks for rations for the ship if they can be spared. Jawani tells them that the Baroness would surely like to meet them, and he will talk to them later about another problem. When Sentry and the Triton woman arrive from below, the Orc bows to the Triton and introduces her as Baroness Erin Coralsong.

The Wave Lord agrees to take them to his house where they can discuss matters in private. They cross a rope bridge from the outer ring to the middle ring (slightly more elevated) where they see shops, market stands and inns. Each ring is the width of a city street. The village is about the same size as Rosehall. At the very centre is an open-aired shrine to Siaska with a statue of the goddess at its centre – this is ancient and must be pre-sundering. More recently, a shrine to Zephyr has been constructed, and there is also a small stone and wood freestanding house with sailing trinkets attached to it (a small anchor hanging from a wooden beam, fishing nets, a ship’s wheel above the door, and weapons just inside the door. Jawani leads them into his house.

### **Part 2**

*The Wavelord of Yama Lo'Tai informs us of some further troubles with the Sahuagin!*

Detailed description of the events of the second half of the episode.

## **YouTube Timestamps**

08:44 - Episode Start
09:50 - Intro
10:55 - Part 1
1:16:58 - Break time/Donations
1:25:36 - Part 2
2;44:44 - Outro/Donations

*feel free to add extra timestamps of significant events!*

## **Featured Characters**

#### **The Stormchasers (Player Characters)**

* Aila
* Nova V'ger
* Lucius Virion-Elluin Elenasto
* Qillek Ad Khollar
* Sentry

#### **New NPCs**

* Shaun (Wolf Pack crew member)
* Jawani Shallowstrider, Wave Lord of Yama Lo'Tai
* Baroness Erin Coralsong
* Lents

#### **Returning NPCs**

* Oriya
* Kamarra
* Howard
* Lancion
* Penny
* Greylauno

#### **Mentioned NPCs**

* Siaska
* Zephyr

## **Featured Locations**

* The Stormchaser
* Yama Lo'Tai
* Location 2

## **Trivia**

* Mark opened this episode while eating a biscuit. According to Katie, he shoved an entire biscuit in his mouth and then said that they could go live.
* **Inconsistency**: Last episode, one of the Triton’s bodyguards was eaten by the giant shark. *(I guess it’s possible that another one ran in to replace him? ~Crispi)*
* **Inconsistency**: As of last episode, Mark said that the four priestesses were being towed behind a shark like they were on jet skis. This week, they are doubled up with a rider who is controlling one shark per priestess.
* Mark equates the battle with the Sahuagin to the movie, Waterworld, where the sharks are fantasy jet skis.
* The giant shark has an AC of 13.
* **Mechanics**: Mark reduces the damage that the ballistae do from 4d10 to 3d10 this episode.
* One of the Wolf Pack gets a name this episode – Shaun.
* Mark did not record any damage from Nova’s Eldritch Blast from last episode, so he gave one of the priestesses 7 damage (average damage for one bolt) to compensate.
* Mark said that he keeps forgetting to give them stats for Ghost Smeek.
* Mark’s Sahuagin are more shark-like than the standard ones.
* When the Triton casts Sleet Storm, Tom references Jaina Proudmoore from World of Warcraft, and Katie references Elsa from Frozen. Tom also references Frozone from the Incredibles (calling him Deep Freeze until Mark corrects him).
* Mark mentioned that he missed minions from 4e, so he is playing around with minions for future combats.
* Kim was excited to use a Star Trek phrase, yelling “I’m giving it all I’ve got, Captain!”
* **Mechanics**: Mechanics for the Stormchaser:
	+ There are 10 crew members plus Oriya, Lancion, Penny, Greylauno, Lookout, and Howard. There is room for up to 10 more crew.
	+ The engines require either the engineer or 3 crew to man them.
	+ The sails need 3 crew to maintain them.
	+ The Stormchaser has actions that it can take under the direction of an Officer (these are noted on its page in the wiki). Aila chooses the TAKE AIM action to give Penny advantage with her next ballista shot (which is reduced to 3d10 damage from 4d10).
	+ The minor hull breach reduces the Stormchaser’s AC by 2 until it can be repaired. The DC to repair the hull breach is 13 (repair check can be done in multiple ways). The engineer would normally do repairs, but the crew can do it, although they are not proficient. Proficiencies that can help – carpentry or tinker’s tools. If none of these are available, the check is d20 + int modifier. Restoring hit points are made at 1d10 per person doing repairs + int modifier.
	+ The major hull breach (doing 53 points of damage due to a nat 20) reduces the damage threshold by 10. Three members of the crew (the Wolf Pack) are injured.
	+ As long as they have access to a settlement, repairing the hull will take time and 1gp per hit point to restore (although it may not cost gold if the town is friendly or owes the crew). Damage to the sails, the engine, the ballista, or the helm is more expensive to repair. Mishaps might damage internal components (e.g., the ballistae get hit and take damage, the engine room may end up on fire, etc.)
	+ Rolling a 1 on the mishap table – ENGINE HIT! Make a second attack roll against the engine’s AC. If it hits, the engine takes damage equal to half the damage taken by the hull and 1d6 of crew are injured.
	+ The crew take injuries differently to PCs. They can be injured three times before they have to roll on the injury table. Either a successful medicine check or 10 hps of healing magic will get the crew “back on their feet”. Any crew that are injured will make their way down to the medical bay.
	+ If the helm HPs are reduced by half, the speed of the ship is reduced. If the hull is reduced to zero HPs, damage will be done to the internal systems – the engine, the helm, the weapons, etc.
* The Tritons have an Australian accent.
* Orcish symbols are Polynesian tattoo styled (like you see on Maui in Moana).