Formable Nations

**Formable nations** are special nations that do not exist in the 2275 starting date or Scenarios, but can be formed through a decision or focus enacted by certain nations provided they fulfill the needed requirements.

They act as cosmetic tags and change the name, flag and map color of the nation, but not other aspects like national focuses or advisors. Many formable nations do, however, grant cores on territory, which are otherwise unavailable, and thus allow a nation to increase its manpower and industrial capacity, in some cases decisively, though more practically, many of these merely represent ultimate end goals for ambitious players. There are a total of 21 formable nations by decision, with several others being formed within focus trees or events.

## Background

In the array of nations present in Old World Blues, many can complete a variety of tasks in order to form an all new nation. Sometimes, different nations can become the same formable. However, only one of these nations can become the formable. Becoming a formable will almost entirely guarantee a much stronger nation than the one present before it. Buffs included in becoming a formable include more resources, coring of states, and new nation ideas. While being mostly a late game occurrence, some formables can be created by players early on if done right.

## Formables

### West Coast

####  Arizona Rangers

Formable by  Cowboy Country if they control the states Two Sun and South Phoenix.

####  Arroyo

Arroyo is formable by the  Sons of Kaga should they conquer Arroyo's core territory and if Arroyo no longer exists.

#### Arroyan State

If the Chosen One has Good Karma,  Arroyo can align themselves with and join the NCR to become Arroyan State.

#### Baja Bandits

If the  Paz Bandits or  Valle Bandits conquer the other, they can unite as the Baja Bandits. Otherwise, the NCR can also form Baja as the puppet Baja State through their focus tree.

#### The Brotherhood of Steel

Formable by the  Lost Hills Chapter. By controlling (that is, conquering, puppeting, or allying) all of the core territories of the every Brotherhood of Steel Chapter in the game, the Lost Hills Chapter can unify the Brotherhood through the focus "Ad Victoriam".

#### California People's Republic

Formable by the  New California Republic. If the Election of 2278 is deadlocked, the NCR will split into three factions - the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the workers are not sufficiently appeased, they will lead a revolution and establish the Redding People's Republic. This unlocks a new focus tree, which they can follow to establish the California People's Republic.

#### Californian Society

Formable by the  New California Republic. If the Election of 2278 is deadlocked, the NCR will split into three factions - the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the workers and sheriffs are both appeased, then Anton Flynn will remain in power. Completing the focus "Anton Flynn's Address" unlocks a hidden focus tree that leads to establishing the Californian Society and the True Man Society.

#### Californian State

Option A, "...Strength"Option B, "...Unity"Option C, "...Power"Option D, "...Two Bears High Fiving?"
If the  New California Republic devolves into civil war, Cassandra Moore will lead the Californian State. The NCR will become the Californian State through the focus "Dissolve Committee".

#### Children of the Glow

Formable by  S'Lanter, through the focus "Children of the Glow".

#### Chimeran Consensus

Formable by  New Reno. First, the elites must be placed in power during the intial focuses through choosing the Broken Brothers after finishing "Taking the Next Step". Next, Thradd must be made the country leader through the focus "The Incident". This will trigger an event turning  New Reno into the Chimeran Consensus.

#### Closed Fist Mandate

Formable by  Shi. To form the Closed Fist Mandate,  Shi must side with the Elites and win the Navarro Crisis by aiding Fusang, then conquer the  New California Republic and complete the focus "What The Heart Knows, The Head Forgets".

#### The Commonwealth (Southwest)

Formable by  Caesar's Legion. If Caesar dies, a new leader can take control of the legion. If Praetorian Lucius wins the civil war, the Legion can eventually form the Commonwealth, through the focus "The Commonwealth". This focus triggers an event reforming the Legion into a new Southwestern Commonwealth.

#### The Cult of Renewal

Formable by  Vault City. First,  Vault City must elect Gordon of Gecko as First Citizen. To do this, a draw must occur between First Citizen Lynette and Security Chief Maier in the Election of 2275. This will set off a chain of events where a popular movement sweeps Gordon into power and will unlock a hidden focus tree. Next, if the focus "Revisting Old Goals" is finished before "California Dreaming" a hidden flag will be set allowing Brain's rise to power with the completion of the focus "A Teacher Returns". When Brain takes control of  Vault City, a hidden focus tree will be unlocked and  Vault City will be known as the Cult of Renewal.

#### Dinétah

Dinetah is formable by  Navajo through the "Dream of Dinetah" focus.

#### The Eureka Territories, The Granite Company, the Hubologists, and The Portmasters

By aiding the Free Folk in the Navarro Crisis,  Eureka can unlock a hidden focus tree branch and form one of four nations by conquering  Shi and completing the focus "Too Big to Fail".
If the Ruler ideology is is the most popular ideology, Eureka will join the  New California Republic and become the Eureka Territories. If the Intellectuals are the most popular ideology, Eureka will form The Granite Company, unlock Sophisticated Power Armor technology, and progress toward forming the Navarro Enclave. If the Elites are the most popular ideology, Eureka will become known as the Portmasters and unlock Sophisticated Naval Technolgy. Finally, if the People ideology is the most popular ideology, the Huboligists will take control and Eureka will become the Hubologists, unlocking Sophisticated Industry, Sophisticated Construction, and Sophisticated Exploitation technologies and relocating their capital to San Francisco.

#### Guardian Brotherhood

If the  Guardians win the war for  TV Town against them,  215th, the  Sons of Kaga, and the  Rogue Rangers, the  Lost Hills can invite the  Guardians back to the Brotherhood of Steel through the focus "Reach out to the Guardians". This will trigger an event, giving  Guardians the option to re-join the Brotherhood and rename themselves to the Guardian Brotherhood.

#### Helios Brotherhood

Formable by the  Mojave Chapter. To form the Helios Brotherhood, the  Mojave Chapter must win the initial battle for the Mojave against the  Mojave Territories and complete the "Victory at Sunburst" focus, secure Big Mountain through the "The Dome" focus and defeat  The Think Tank, and open the Sierra Madre Vault through the "Begin Again" focus.

#### Motor City

Formable by the  Fiends if  New Vegas and  Mojave Chapter don't exist or are the Fiends puppets and the Fiends control New Vegas.

#### Navarro

Navarro is formable by the  Sons of Kaga if they conquer Navarro.

#### Navarro Enclave

Formable by  Eureka. To form the Navarro Enclave, Eureka must annex Shady Sands and the  New California Republic while the Intellectuals are in power. This will activate an on-action event, turning Eureka into the Navarro Enclave. This is made much easier if Eureka aids the Free Folk in the Navarro Crisis; they will join Eureka at the end of the war and unlock a hidden focus tree branch aiding in the expansion of Eureka by first forming the Granite Company through the conquest of  Shi.

#### Nevada Free States

Formed by The Slags after completing the focus "A Look Back and a Step Forward".

#### Nevada Protectorate

Formable by  Vault City. To form the Nevada Protectorate, Security Chief Maier must win the election to be First Citizen. Completing the focus "How the East Was Won" will turn  Vault City into the Nevada Protectorate.

#### New Mariposa

Formable by  Troll Warren,  New Reno (Mutant path),  State of Utobitha, or  Jacobstown (only if Ruler ideology) through two different methods, either you reconquer the territory The Master gets in a bad end in Fallout 1, or conquer Vault 6 and the rest of Washington.

#### New Reno (The Den)

If  The Den conquers New Reno, the Mordinos can take over the city and  The Den will become known as New Reno.

#### Pacific States of America (PSA)

Formable by the  New California Republic. To form the PSA, the NCR must elect Mayor Grant Hayes as President of the NCR in the 2278 elections. This can be done through listening to Hayes's proposals (taking the "Mayor Hayes's Proposals" focus tree branch) during the Vote of No Confidence event chain and then not campaigning against him in the upcoming election. Finally, with Hayes as President, the NCR can become the PSA through the focus "For All Tomorrows", which will trigger an event to change to the PSA along with unlocking Sophisticated Power Armor and Sophisticated Support Equipment technology.

**NOTE:** This formable no longer exists, and has instead been replaced by the "New American Republic" formable, which follows the same requirements as the Pacific States of America.

#### Realm of Starfather

Formable by  Eureka if they side with the Hubologists.

#### Redding People's Republic

Formable by the  New California Republic. If the Election of 2278 is deadlocked, the NCR will split into multiple factions - the Boneyard, the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the workers are not sufficiently appeased, they will lead a revolution and establish the Redding People's Republic.

#### Redding Republic

Formable by the  New California Republic. If the Election of 2278 is deadlocked, the NCR will split into three factions - the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the sheriffs are not sufficiently appeased, they will lead a coup d'etat and establish the Redding State. This unlocks a new focus tree, allowing eventual reformation into the Redding Republic.

#### Redding State

Formable by the  New California Republic. If the Election of 2278 is deadlocked, the NCR will split into three factions - the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the sheriffs are not sufficiently appeased, they will lead a coup d'etat and establish the Redding State.

#### San Francisco Chapter

Formable by  Shi. If the Intellectuals take power in  Shi, finishing "Resolve the Power Struggle" will turn them into the San Francisco Chapter of the Brotherhood of Steel.

#### The Splendid Raider's Society

Formable by  215th through their final focus "A Council for Raiders Everywhere".

#### State of Vegas

Formable by  New Vegas through the focus "Checkered Devil" and the subsequent decision "Try to Join the NCR".

#### Steel Plague

Formable by  Lost Hills chapter. First do the focus "Council Reforms" and then "Freeing Up the Council Table", this will allow you to click a decision to allow ideological thought for the Cultists, then do the focus "Political Bloc Management" to be able to ban other parties. Once all the other parties are banned and intellectuals have 100% support, the decision to Solidify the High Elder position can be taken if all other focuses under Council Reforms have also been completed. Once your leader has the trait Absolute High Elder of the Brotherhood of Steel the decision to form the Steel Plague can be taken.

#### Third Californian Republic

Formable by the  New California Republic. If the NCR devolves into civil war and Cassandra Moore is victorious, the NCR can form the Third Californian Republic through the focus "The Mother of California".

#### True Man Society

Formable by the  New California Republic. If the Election of 2278 is deadlocked, the NCR will split into three factions - the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the workers and sheriffs are both appeased, then Anton Flynn will remain in power. Completing the focus "Anton Flynn's Address" unlocks a hidden focus tree that leads to establishing the Californian Society and the True Man Society.

#### Utopia

Formable by  TV Town through the focus "Utopia".

#### The Van Graffs

Formable by  New Reno if they side with the Van Graffs.

#### Vault State

Formable by  Vault City. To form Vault State,  Vault City must elect Gordon of Gecko as First Citizen. To do this, a draw must occur between First Citizen Lynette and Security Chief Maier in the Election of 2275. This will set off a chain of events where a popular movement sweeps Gordon into power and will unlock a hidden focus tree. This tree will push Vault City toward southward expansion and eventual membership in the  New California Republic through the focus "California Dreaming". This tree can also lead to the Cult of Renewal coming to power instead if certain other focuses are taken before "California Dreaming".

#### Vipers Hegemony

Formable by the  Vipers, through the focus "Vipers Reborn". Requires the Vipers own the Northwestern Mojave state. The focus will rename the Northwestern Mojave to "the Shrine" as well.

#### The Wasteland Rangers, the Nevada Rangers, and the California Rangers

The  Rogue Rangers have access to three formable nations through their focus tree. All of the formables require them to consolidate their starting region, conquering the  Guardians,  215th, the  Sons of Kaga, and  TV Town.

Through the "The Flame of Righteousness" focus, the Rogue Rangers can become the Wasteland Rangers. This requires keeping the Rogue Ranger in charge of the organization through the "The War Against Evil" focus.

Alternatively, the Rogue Rangers can accept the Ranger Re-unification treaty and side with the NCR through first picking the "Reforming the Rebel Rangers" focus and then the "Ranger Re-unifaction Treaty" focus, becoming the Nevada Rangers. Alternatively, if the NCR does not exist, the NCR has the "Ruler" ideology, or if the NCR-aligned Nevada Rangers are not part of the NCR faction, they can pick the "Fall of the Republic" focus and become the California Rangers.

### Utah

#### The Ammonites

Formable by the  White Legs. If the White Legs have greater than 15% support for the people after 1 Jan 2277, they can take the focus "Welcome to the Happy Trails Caravan Company". This will begin a branch that converts the White Legs to Mormonism and aligns them with New Canaan. After taking the focus "The Words of the Prophets", the White Legs will become known as the Ammonites.

#### Deseret

Formable by  New Canaan after you complete the focus "The Kingdom of God on Earth" and own all states defined as Utah States.

#### Longtree

Formable by  Lonetree once they own the states Eagle Rock, Price, New Nephi, Eden (in Utah), and New Canaan.

#### Milites Altiores

Formable by the  White Legs. If the White Legs have greater than 25% support for the Ruler after 1 Jan 2277, they can take the focus "A Friend of The Legion". Following this branch, they can take the focus "Our New Master" and become the Milites Altiores.

#### The Thunderbirds and The Stormbirds

Formable by the  Eighties. To form the Thunderbirds, the  Eighties should choose to delay the Second Nevada Road War and fight another road war in Utah instead. To do so, take "The Masters of the Road" focus and pick "I shall gain glory or die!" to take over the Thunderbirds as The  Eighties split into two nations. If the Thunderbirds succeed in the Second Nevada Road War and take Sac-City, they will become the Stormbirds.

#### Utah

Formable by  New Canaan after they complete the focus "Drop the Pretence". Forming Utah requires beating back the White Legs and keeping Jeremiah Rigdon in charge of New Canaan. On completion of the focus, an event will trigger offering a choice: form a Kingdom of Utah, with Rigdon as King, or - somewhat more humbly - form the Mormon State of Utah with Rigdon as Governor.

#### The White Claws

Formable by the  White Legs. If the White Legs have greater than 15% support for the Elites after 1 Jan 2277, they can take the focus "Salt Upon the Earth", forging an independent path through Utah. Soon after, they can take the focus "White Claws", becoming the White Claws.

### Mexico

#### Imperium Mexicanum

Formable by  Paullus Warband. After solidifying control over the former  Republic of the Rio Grande through the "Peace of Mind" focus, Palus will face some choices. If Palus takes 2 of 3 of the focuses "...Should Fight", "No More Contracts", or "Red Caballeros",  Paullus Warband can form the Imperium Mexicanum after finishing "The Emperor" focus.

#### Los Estados Unidos

Formable by the  Republic of the Rio Grande, if Dante Guerra wins the election. If Rio Grande defeats  Caesar's Legion and takes the focus "The Hope of the New World", an event will fire reducing the coring cost of states in Arizona and reforming the Republic of the Rio Grande into Los Estados Unidos.

#### Estados Unidos Mexicanos

Formable by the  Republic of the Rio Grande, if Leonardo Mora wins the election, through the focus "Mexico Reborn".

#### Paullus Warband

 Paullus Warband is a rare revolter from  Republic of the Rio Grande.  Paullus Warband can revolt from the  Republic of the Rio Grande during the early "Gloria in Flames" event chain. During this chain, Paulus will begin raiding the countryside, during which  Republic of the Rio Grande must take either the "Mora's Left Eye", the "A Gift for Caesar", or the "Wipe the Slate Clean" focus to remove Paullus's raiders. If instead  Republic of the Rio Grande let's Paulus raid unhindered, his raids can grow out of control. For the AI, there is a 10% chance this will grow into a full-scale war after the first warning; for the player it is guaranteed. During this war, you can side with Paulus and take control of  Paullus Warband.  Paullus Warband can go onto form Imperium Mexicanum, the Southern League, and the Southern Legion

#### República Socialista Mexicana

Formable by Libertador Ejercito del Sur following the breakup of  Tlalocan through the focus "The Perpetual Revolution". To take this focus, Libertador Ejercito del Sur must defeat the other sons of Tlaloc.

#### Republic of Mexico

Formable by  Ejército Mexicano through the focus "Mexico Reborn". To take this focus, Ejército Mexicano must defeat the other sons of Tlaloc.

#### Rio Technate

Formable by the  Republic of the Rio Grande, if Rosado wins the election. If the Rio Grande manages to defeat Tlalocan and/or the sons of Tlaloc, the Republic of the Rio Grande can then take the focus "Tlaloc's Beating Heart". This will trigger an event allowing them to choose between repairing Tlaloc and re-intergating his sons and then releasing Tlalocan as a puppet or integrating Tlaloc into the governing structure of the Republic, unlocking Sophisticated Robot Technology, becoming a robot nation, and Rosado becoming the Lady of the Bells.

#### Segundo Segundo Imperio Mexicano

Formable by Imperio Mexicano following the breakup of  Tlalocan, through the focus "All in the Family". To take this focus, Imperio Mexicano must defeat the other sons of Tlaloc.

#### The Southern League

Formable by  Paullus Warband. After solidifying control over the former  Republic of the Rio Grande through the "Peace of Mind" focus, Palus will face some choices. If Palus takes 2 of 3 of the focuses "...Should Work", "On Our Conditions", or "Sift the Grain from the Chaff",  Paullus Warband can form the Southern League after finishing "The Emperor" focus.

#### Tlalticpactli

Formable by Excan Tlahtoloyan following the breakup of  Tlalocan, through the focus "The Land of the Fifth Sun". To take this focus, Excan Tlahtoloyan must defeat the other sons of Tlaloc.

### The Great North

#### The Arapaho-Rawlins Federation and Wyoming

The Arapaho-Rawlins federation is formable by  Highland Watch upon completing "The Rawlins-Arapaho Federation" focus, in the focus tree branch of the same name.

Alternatively, Wyoming is formable by  Highland Watch upon completing the "Equal Rights" focus in the "The Cowboys Will Ride Alone" branch of their focus tree.

#### Cascadia

Formable by  New Victoria,  Haida Confederation,  Dredgers,  Whistler,  Kamlo,  Koover, or  Olympus Tribe if one of those nations owns all cores of the  Broken Coast in some way either through allies/puppets/directly.

#### Canada

Formable through a decision by Governate of Stoon after successfully becoming The Competitive Governate of Stoon, requiring the conquest of all Canadian territories, excluding territories required to form Cascadia and the Passkeepers. To form Canada, one must conquer all territories in the Manitoba, Saskatchewan, Realm of the Sister Gods, Alberta, The Great White Wall, Expanse of the Unknown Border, airzones, along with all Nordikon territories. It is to be noted that although Niitsitar and Havre have core territories in the mentioned areas, they are not needed to form Canada and can be ignored.

#### Canadian Credit Union

Formable by the  Bank End Bandits after conquering  Stratsbourg's Smashers,  Wakaw,  Fairy Glen,  Pleasantdale,  Dundurn, and the  Governate of Stoon and completing the focus "Renewed Interest".

#### The Competitive Governate of Stoon

Formable by the Governate of Stoon through a decision after conquering all core territories of Wakaw, Fairy Glen, Pleasantdale, Dundurn, and Stratbourg's Sparkblades

#### Erebus and Elysian Fields

Formable by the  Olympus Tribe. The  Olympus Tribe can first form Erebus by conquering all of the  Washington Brotherhood and  The Cause's core territory. Elysian Fields can be formed by Erebus by conquering the core territory of  Koover, the  Broken Coast,  The Old Country, and the  Rotpurgers.

#### Frozen Council

Formable by the  Broken Coast. If they choose Ragnar as their permanent ruler through the focus "Ragnar the Mighty" and then complete the focus "Dawn of a New Age", the  Broken Coast will become the Frozen Council.

#### Gorgonia

Formable by the  Marrow Drinkers, through the focus "Crowning of the Gorgon Queen". This requires controlling the core lands of the  Troll Warren, the  Mirelurk Tribe, the  Rib Breakers, and the  Bone Dancers. Doing so will result in Mesermelda being crowned Queen, becoming a settled civilization, and unlocking Intermediate Support, Intermediate Vehicle, Intermediate Naval, Intermediate Construction, Intermediate Exploitation, Intermediate Tools, and Intermediate Infantry technologies.

#### The Grand Inquisition, the Infinity Knights, and the Wishmaidens

Formable by  Rotpurgers if  The Old Country is either their puppet or doesn't exist and they control Spokane; they will then be able to choose one of three paths. If the  Rotpurgers take the focus "The Scourge of Spokane", they will become the Grand Inquisition and go to war against the Washington Brotherhood and Koover while seeking to ally with Heaven's Gate. If the  Rotpurgers take the focus "Damned be The Wicked" they will go war with the Washington Brotherhood and Heaven's Gate while seeking to ally the Sisters of Steel. Finally, if they take the focus "Let's Play 8-Ball", they will become the Infinity Knights and go to war with the Washington Brotherhood and Timberline.

#### Graven's Coast

Formable by the  Broken Coast. If they choose Graven as their permanent ruler through the focus "Graven the Cruel" and then complete the focus "Dawn of a New Age", the  Broken Coast will become Graven's Coast.

#### The Great Circuit

Formable by the  Mad Trains through the "Form the Great Circuit" upon making the  Snowmads their puppet, or if the Snowmads no longer exist, in addition to controlling Fort Peck.

#### The Kingdom of M'lyeh

Formable by the  Mirelurk Tribe through the focus "The Kingdom of M'lyeh". The focus requires taking all of the core territories of the  Troll Warren, the  Rib Breakers, the  Carcass Walkers, and  The Apostles.

#### The Nomads of the Far North

Formable by the  Snowmads through the "Form the Nomads of the New North" decision upon making the  Mad Trains their puppet, or if the Mad Trains no longer exist, alongside controlling The Railhome.

#### Northern Light Republic

Formable by the  Republic of Three Rivers through the focus "Northern Democracy Restored".

#### Northwestern Brotherhood and the Wardens of the White

The Northwestern Brotherhood is formable by  The Cause if they puppet the  Washington Brotherhood or the Washington Brotherhood doesn't exist and you control Seattle and still have the "Brotherhood Exiles" idea.

The Wardens of the White is formable by The Cause if they puppet the  Washington Brotherhood or the  Washington Brotherhood doesn't exist, and you control Seattle and still have the "Wardens of the White" idea.

#### The Yakama Confederation

The  Yakama Nation can form the Yakama Confederation by conquering the core territories of the  Washington Brotherhood and  The Cause.

#### Old Spokane State

Formable by  The Old Country if the  Rotpurgers is either their puppet or doesn't exist and they control Coeur d'Alene.

#### The Republic of the Steam

Formable by  Yellowstone Park through the "Form the Republic of the Steam" decision, which requires  MacArthur and  Heaven's Gate to either be a Yellowstone Park puppet, or no longer exist, in addition to controlling MacArthur AFB and The Nucleus.

#### Roach Sprawl

Formable by the  Roach King. When they start take the "Vault War" focus, they can choose to get rid of the Roach King. This will trigger "The King is Dead" focus, and  Roach King will become the Roach Sprawl.

#### Sisterhood of Steel

Formable by the  Montana Chapter through the focus "Honour's Plan".

### Texas

#### The Austin Republic

The  Unity of Austin can form the Austin Republic through the focus 'The "Failure of the Union" Speech'. This focus will remove Austin from the Texan Economic Union. The AI will not take this focus as long as a united Texas is viable.

#### Carthaginian Empire

 The Carthaginians can form the Carthaginian Empire through the focus "A Raider's Paradise". This requires owning Dallas and Houston.

#### Cerberus's Army

Formable by  Shale's Army. First, they must have CALIX as a unit leader; this can be done through the focus "An Unusal Purchase" and selecting "CALIX will be my personal steward" in the following event. Then,  Shale's Army must complete the focus "An Unfortunate Reunion"; with CALIX on hard mode, this triggers another event that will start the secret path. Next, finish the focus "Tame the Beasts"; this will trigger an event telling you the next step: conquer  Unity of Austin and the  Ironmongers. Next, after completing "Ethos of the Army", select "I have been waiting a long time for this." This will trigger the event "The Final Purchase". Select "Fine, let's see what you have planned" and then "... You say this can bring back Attis?", adding the modifier "The Final Purchase" for 100 days. After 100 days, the modifier will be removed and a final event will trigger, merging Shale, the remains of Attis, and CALIX into Cerberus and  Shale's Army will become Cerberus's Army, unlocking a hidden focus tree with the goal of total conquest.

#### Colorado/Colorado Chapter

Formable by  Foragers,  Maxson Chapter, or  Hangdogs ( Warden path) once you have your leader gain the Colorado Patriot trait through whatever means, usually focus tree/event.

#### The Cult of Diana

Formable by the  Twin Mothers. If  Twin Mothers sides with  Lanius's Cohort, they can take the focus "The Cult of Diana", reforming the ancient Roman cult of Diana.

#### Cult of Lupa

Formable by the  Sun Dogs, if the Intellectuals come to power.

#### The Eastern Legion

Formable by  Lanius's Cohort, should he abandon  Caesar's Legion to carve his own empire. To form the Eastern Legion, Lanius's Cohort must conquer all of Eastern Colorado, culminating in taking Dog City from the  Hangdogs. Then, Lanius's Cohort can take the focus "No Strings on Me", leaving Caesar's Legion and forming a new faction, Lanius's Horde.

#### The Guardians of Eden

The Guardians of Eden can be formed by  Eden if they own all core land of  Shale's Army,  Ironmongers, the  Unity of Austin and the  Alamo Chapter

#### The Iron Knightdom and the Iron Kingdom

The Iron Knightdom is formable by the  Iron Alliance once you own the states Raymer, Scottsbluff, Red Mountain, Houndlands, and Fort Collins.

The Iron Kingdom is formable by the Iron Alliance once they have formed The Iron Knightdom and own the states Robot City and Dog City.

#### The Lincoln League

The Lincoln League is formable by  Carbon or  Los if  Shale's Army doesn't exist and you own the state of Fort Stockston.

#### The Lone Star Legion

Formable by  Lone Star by siding with the Hand Warband in the civil war, and then completing the focus "Go West!". This also replaces  Lone Star's focus tree with  Lanius's Cohort's focus tree.

#### Oklahoma/State of Sequoyah

Oklahoma is formable by  The Last Patrol after their leader gains the Oklahoma Patriot trait through focus/event. The State if Sequoyah is formable by the members of the Plains Federation (the  Cherokee Nation, the  Choctaw Nation, or the  Chickasaw-Muscogee Coalition) by completing the "State of Sequoyah" focus. To form Oklahoma or the State of Sequoyah, the respective nations must control all of the core territory of  The Last Patrol, the Plains Federation members,  The Chained Choir, and the  Scrappers Compact.

#### The Provisional Republic of Texas

Provisional Republic of Texas default Flag and Option A - "Let's use the first flag nobody remembers."Option B - "The Lone Star of the Wastes!"Option C - "Let's use the Texan flag we can still find in the ruins of Dallas."Option D - "This flag looks Texan, right?"
The Provisional Republic of Texas is formable by  Lone Star and the  Texan Brotherhood through their focus trees, through the "Declare the Provisional Republic of Texas" and "Provisional Statehood" focuses, respectively. This will replace the forming country's focus tree with one focused on establishing the Republic of Texas, with one of the first available focuses allowing the Republic to choose its flag.

#### The Realm of Diana

Formable by the  Twin Mothers. If  Twin Mothers defeats  Lanius's Cohort and completes "The Twin Mothers Victorious" focus and then completes the "The Realm of the Goddess" focus,  Twin Mothers will become known as the Realm of Diana. Altenatively, if  Twin Mothers is defeated by  Lanius's Cohort, a hidden focus tree branch ("Sanctuary in Paradise") will unlock.  Twin Mothers can then become the Realm of Diana through the focus "Strength in Defeat".

#### The Res Publica

Formable by  Lanius's Cohort, should he rebel against the ideology of the Legion. Formable by Lanius's Cohort should the  Twin Mothers try to sway Lanius and if Lanius accepts the  Twin Mothers's offer. This will unlock a hidden focus, which after taking, will unlock a new focus tree. Lanius's Cohort can then become the Res Publica by taking the focus "For the Public Things".

#### The Texas Tyranny

 Lone Star can form the Texas Tyranny by siding with  The Hand Warband in the civil war and following that focus tree to the "Masters of Texas" focus.

#### South Texan League

Formable by the  Texan Arms Association through the focus "Big and Bright".

### The Plaguelands

#### Dam Builders

To form the Dam Builders, one must take the decision "Restore the Oahe Dam" while playing as the Dam Busters, which requires 150 political power and to own all territories in the "Plaguelands" airzone, with the exception of Glow's Cradle.

#### Nebraskan Confederation

To form the Nebraskan Confederation, one must play as The Fringe and take the decision "Federalize the Fringe Lands" which requires owning all core lands of the Binary Counts and the Fallen Creed, and the ruling party must be People.

#### Order of the Crescent Moon

One must play as The Fringe and take the decision "Form the Order of The Crescent Moon", which requires owning all core lands of the Binary Counts and the Deadline.

#### Combined Syndicates of Nebraska

One must play as The Fringe and own all territories in the "Plaguelands" airzone, except for The Last Redoubt and Crow Creek, and taking the decision "Form the Combined Syndicates", which requires before mentioned territories and for the ruling party to be Intellectuals.

#### Upsilion Initiative

One must play as Site Y and take the decision "Form the Upsilion Initiative" which requires owning all territories in the Plaguelands airzone (except for Glow's Cradle)

#### The Rebuilder's Union

One must play as The Last Redoubt, select Leo Maldonado as the nation's new leader during the election event, and then take the decision "Rebuilding Tomorrow", which requires all core lands of the Plaguelands (except for Glow's Cradle and Crow Creek), and 100 political power.

#### The First Fortifiers

One must play as The Last Redoubt, select Ethan O'Neil during the election event, and take the decision "Fortified Bastion Of The Plaguelands, which requires owning all core lands of the Plaguelands (except for Glow's Cradle and Crow Creek) and 100 political power.

#### The Flawed Crusade

One must play as The Flawed Parish and take the decision "Unite the Plaguelands" which requires owning all core territories of the Plaguelands (except for Glow's Cradle and Crow Creek), **and the ruling party must be Elites**. It is important to note the decision will not appear unless the ruling party is Elites or Ruler.

#### The Synthesium Fields

One must play as The Flawed Parish and take the decision "Unite the Plaguelands" which requires owning all core territories of the Plaguelands (except for Glow's Cradle and Crow Creek), **and the ruling party must be Ruler**. It is important to note the decision will not appear unless the ruling party is Elites or Ruler.

## Planned Formables

The following formables have not yet been implemented in game. They have either been previewed through either Dev Teasers, Developer Diaries, or similar sources or references to them can be found in the mod files. These have an unspecified release date and may never be released at all.

### The Great North

#### Congress of Manitoba

Planned formable for the  Metis Congress.

#### Congress of Peoples

Planned formable for the  Metis Congress.

#### Montana Brotherhood

Planned formable for the  Montana Chapter.

#### Red River Republic

Planned formable for the  Metis Congress.

## Removed and Unused Formables

### West Coast

#####  Enclave (New Reno)

Formable before 4.0 by  New Reno by following the Salvatores focus path, choosing the Enclave technician in the military focus tree, and choosing Granite's Company in the unique mercenary branch. As of 4.0, the New Reno Enclave have been replaced by  MacArthur and an optional Navarro Enclave formable, formable by  Eureka.

##### Thradd's Legion

Formable before 4.0 by  New Reno. After 4.0, the formable was still mistakenly available, as it was intended to be replaced by the Chimeran Consensus. By Old World Blues patch 4.0.6, the formable has been fully removed from the mod.

### Texas

#### The Packlords

Planned formable by the  Hangdogs by taking the focus "Howling Victory", requiring the conquest of Castra Sol Rubrum.

### The Great North

#### The Daughters of the Immortal

Scrapped formable for the  Montana Chapter.

## References

1. ↑ Violet: *"@Soleful Phoenix [Wiki Head] idk if it was you, but the daughters of the immortal is not planned— it was a scrapped concept we weren’t able to use"*
- Obtained from Discord, 9/5/2022