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Toucan

## About

Toucans are a common finding while exploring the *Jungle*. They will attack you on sight and are usually high up in the trees so their attack can be surprising.

## Attack

Toucans will fly toward you dealing damage on touch.

## Drops

On death Toucans have a 50% chance to drop a *Toucan Feather*.

They also drop 1-3 *Feather*s.
Shark

## About

Sharks are one of the most dangerous creatures. They are only found deep in *Ocean*s. They will swim around randomly and attack anything they see. Sharks can only be found at extreme depths and in open sea. They will not be found in caves or anything like that.

## Attack

Sharks will swim toward you at high speeds. When you get close enough they will start biting dealing extreme damage. Ranged *Weapons* work best on these guys.
SkyBird

## About

Sky Birds are a common sighting in the *Sky*. They always stick in groups and will send waves of Mini Birds to attack you.

## Attack

Sky Birds will fly above you and drop 1-6 Mini Sky Birds. These Mini's will fly toward you and deal damage when touched.

## Drops

Sky Birds Can't be killed.
On death Mini Sky Birds do not drop anything.
Zambee

## About

Zambees are Mutated Formongers, and the most difficult creature in the game aside from *Bosses*. Generally they will only be found in dark woods, or caves on the *Island*. Defeating a Zambee will require skill and a good weapon. Zambees can sprint for long distances and can outrun you unless you are sprinting. Zambees can also jump and avoid attacks. They will limp around looking for prey and attack you on sight. Zambees will not attack you and will befriend you if you are wearing a *Tribal Mask*.

## Attack

Zambees will run at you and attack with their sword dealing high damage.

## Drops

On death Zambees have a 100% chance to drop a ***Zambee*** sword.
Fish

## About

Fish are common creatures found in pretty much every lake. They are also very common in the *Ocean*. Fish can be caught with a *Fishing Rod* and cooked in a *Furnace*. You can also buy them from the Fishing Village *Shop*.
There are currently four types of fish in the game.

* Gold Fish

Cooked into *Cooked Fish*.

* Green Snapper

Cooked into *Cooked Snapper*.

* Golden Pike

Cooked into *Cooked Pike*.

* Blue Bass

Cooked into *Cooked Bass*.
Rino

## About

Rinos are a common creature only found in the *Frosty Mountains* they are mutual and will not attack you unless angered. They wander the snowy landscape in search of food. They usually stick in groups of 2.

## Attack

When angry Rinos will charge at you and butt you with their large tusk.

## Drops

On death Rinos will drop 1-3 *Raw Steak*.

They also have a 30% chance to drop 1 *Rino Tusk*.
Pirate

## About

The Pirate is a one of the game *Bosses* found while travelling in the *Sky*. He is considered to be the easiest of all bosses and can be killed very quickly.

## Summoning

The Pirate will stop you and ask for money as you fly your airship, if you fail to pay he will attack you.

## Attacks

The Pirate has one simple attack. He will walk toward you and attempt to kill you with his sword.

## Drops

On death the Pirate will drop the following items.
a 100% chance to drop a *Pirate Hat*.

a 100% chance to drop a *Pirate Sword*.
Code Gate

## About

The Code Gate is a secret door with a random code. The code is different every play through so there is no right answer.

You can figure out the code by accepting quests from Master Mcleans men.

## Game Position

The Code Gate is located under the bridge beside Master Mcleans outpost.

## Uses

To open the gate you must enter the correct code.
Triple Agent Wiki/Top section

Welcome to the official *Triple Agent* Wiki
the *Triple Agent* guide for The Service, VIRUS, and more written and maintained by the players.
We are currently maintaining 303 pages (16 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Triple Agent

*Triple Agent* is a mobile party game for iOS and Android devices. The game requires 5–9 physically present players.

Each player plays as a member of The Service, or as a double agent for the Service and for VIRUS. Players are assigned operations which can provide information about other players. At the end of all operations, the players collaboratively discuss for two minutes who they believe is the double agent. At the end of the two minutes, the players secretly vote on one player to imprison. If a double agent is imprisoned, then everyone in The Service "team" wins, otherwise, if a Service member is imprisoned, the VIRUS "team" wins.

[Read more...]

Content

The Service

VIRUS

Accusation Phase

Operations Phase

Extras

Grudge

Hidden Agenda
The Adventures of Tree Wiki

About The Adventures of Tree
When evil creatures known as "Florps" burst forth from the island's core, a lone Adventurer Named "Tree" must put an end to their destruction in this Open World, RPG, survival, exploration/adventure game. But be careful what you do! The choices you make can affect your game ending!
*The Adventures of Tree* is a hand drawn, open world exploration/adventure game. Players will have to explore the world and complete various quests while gathering weapons, tools and equipment. The game is open world and players will be rewarded for exploring and finding new places. This game also has a survival aspect and players will have to buy or find food for their character.

On the wiki

Regions
Creatures
Items
Game Mechanics

Featured images
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Community
We are currently maintaining 589 pages (118 articles)!
Recent changes | New pages | Missing pages

How to help
See how you can help contribute to The Adventures of Tree Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.
Register
Register an account to keep track of your contributions.
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Jungle

## About

The Jungle is a dangerous place. It is full of dangerous creatures and tricky terrain. The jungle is noted to be one of the most difficult regions in the game.

## Items

There are many types of items found in the ***Jungle***.

Items that respawn.

* *Glup Plant*.
* *Clay*.
* *Bamboo*.
* *Water Flower*.
* *Berries*.
* *Sticky Goo*.
* *Toucan Egg*.

One time items..

* *Antique Hat*.

## Inhabitants

Living in the Jungle there are a large variety of creatures to be found.

* Harmful Creatures

*Toucan*

*Plantra*

*Piranha*

*Anglerfish*

* Harmless Creatures

*Baby Slime*

*Bidy*

*Bird*

*Dragonfly*

* Mutual Creatures

*Moonkee*
Lizard

## About

Lizards are a very dangerous creature found only on the *Island* region. They stand in the jungle waiting for their prey to walk by, if they spot you they will chase you until you leave their range or kill them. They are quite fast and can't be killed easily.

## Attack

Lizards will walk toward you trying to bite, If they get close to you they will begin biting you over and over and blocking your attacks.

## Drops

On death Lizards will drop 1-3 *Raw Lizard Steak*.

They also have a 30% chance to drop 1 *Lizard Hide*.
Rokzin

## About

Rokzins are one of the few intelligent life forms of Formagetus. These greedy little guys live deep in the *Cave*s hunting and eating *Worm*s. Their weakness is that they are easily bribed. There are 4 types of Rokzin.

* Warrior

A guard who will stand or patrol the Rokzin village. When angry they will attack.

* Hireling

A Rokzin who can be hired to help fight enemies.

* Villager

A regular Rokzin, he can't attack and when angry will run away from you.

* Shop Owner

A Rokzin that sells supplies gathered by the Rokzins.

## Attack

When angry, Rokzins will gather their army and attack you. They will jump and run all while stabbing toward you. Considering that they will gang up on you, they are very tough.

## Drops

On death Rokzins have a chance to drop 0-2 *Worm Bit*s.
Grudge

*This article is a stub. You can help Triple Agent Wiki by expanding it.*

Players can form **grudges** against other players. When a player forms a grudge, a screen will be displayed to them that says,

You now win if and only if [Enemy] is imprisoned. Try to convince your fellow players that [Enemy] is a double agent.

Just look at [Enemy]'s ugly face. Nothing matters except their utter humiliation!

You hate: [Enemy]
If the player forms a grudge against another player, their win conditions change. They no longer have allegiance to their team against the other. Rather, their goal becomes to imprison the person they hold a grudge against, regardless of their membership VIRUS or The Service. If this player is not imprisoned, they lose.
Island

## About

The Island a mysterious place. No Formonger has been know to return from the island without stories of the creepy inhabitants and mysterious happenings. The island is accessed using the Fishers Boat which need to be fixed before it can be used.

## Items

There are many types of items found on the ***Island***.

Items that respawn.

* *Plant Fibers*.
* *Coconut*.
* *Budi*.

One time items..

* *Stone Shield*.
* *Starfish*.

## Inhabitants

Living on the island there is a variety of creatures to be found.

* Harmful Creatures

*Lizard*

*Scorpion*

*Spidy*

* Harmless Creatures

*Bidy*

*Bird*

* Rare Creatures

*Zambee*

*Gweed*
Gweed

## About

Gweeds are a rare breed of creature found across many *Regions*. They will jump and run, trying to avoid contact with you. If caught using a *Net* they will become friendly and follow you. There are currently 4 types of Gweeds in the game.

* Green Gweed

He is found in the *Forest*. He will jump and run from you.

* Blue Gweed

He is found in the *Crystal Cave*. He will run and hide from you.

* Magenta Gweed

She is found in the *Hills*. She will dart in random directions trying to escape.

* Yellow Gweed

He is found on the *Island*. He will Hop and Jump away from you trying to escape.

## Drops

On death Gweeds will drop a jelly of their color.

Possible Drops are *Green Jelly*, *Blue Jelly* and *Magenta Jelly*.
Veezofooz

## About

The Veezofooz is a one of the game *Bosses* found in the *Crystal Cave*.

## Summoning

The Veezofooz will be summoned you if you try to mine the *Crystal*s from his cave. After mining his *Crystal*s a strange and creepy sound will be heard. And the lights will go dim. After a few seconds, the fight will begin.

## Attacks

The Veezofooz has Three different attacks that he will use during battle.
His Charge attack, his Lighting attack, and his spit attack.

* Charge Attack

During this attack the Veezofooz will charge you, all you have to do is jump over him as he runs by.

* Lighting Attack

During this attack the Veezofooz will zap all the lights out, the only light will be the faint glow from the *Crystal*s and *Crystal Bug*s. This makes it extremely hard for the player to see.

* Spit Attack

During this attack the Veezofooz will spit out a group of mini *Morphus* or *Fooz* to attack the player. Generally each group will consist of 3-5.

## Drops

On death the Veezofooz has a 100% chance to drop one of the rare Veezofooz Items.

a 33% chance to drop a *Veezofooz Antenna*.

a 33% chance to drop a *VeeZofooz Heart*.

a 33% chance to drop a *Fooz Egg*.

The Veezofooz will also drop 4-9 *Raw VeeZofooz Beef*.
Sunken Temple

## About

The Sunken Temple is the most dangerous region in the game. It is filled with some of the most deadly of creatures. You will only be able to enter the sunken temple after you solved the *Ancient Puzzle*.

## Items

There are no items found in the ***Sunken Temple***.

## Inhabitants

Living in the Sunken Temple there is a variety of creatures to be found.

* Harmful Creatures

*Etle*

*Mini Jelly*

* Harmless Creatures

*Fish*

* Rare Creatures

*Ancient Jelly*
Hell Dream

## About

The Hell Dream is a hard to find region. It is accessed by getting caught by the *Creep*.
When in the Hell Dream all your items will disappear.
Once you wake all your items will be given back to you similar to the regular *Dream*.
You can leave Hell at any time by stepping into a pool a lava.

## Items

There is only one item found in the Hell Dream.

* *Bloody Dagger*.

## Inhabitants

There is only one creature found in the Hell Dream.

*Fire Bug*
Florp

## About

The Florps are a violent and evil species. They terrorize peaceful lands leaving any creature that gets in their way, dead or wounded. They are not the most intelligent and can easily be bribed with shiny or colourful things. They live in the *Core* and only make journeys to other *Regions* when food is low. Florps like to stick together in groups of at least two. Most of the time you will find them in villages or camps. There are 3 different kinds of Florps. Each with his own abilities.

* Normal Florps

A regular Florp with a average of all stats.

* Fat Florps

A slightly larger Florp, he is much slower but deals higher damage.

* Fit Florp

A fast Florp, he will outrun you unless you are sprinting. He deals less damage than the others, but is much harder to defeat due to his speed. These are the most dangerous of the three.

## Attack

All types of Florps will charge and bite you, which deals high damage.
Mountain

## About

The Mountain is one of the safest places to be, it is completely developed and populated with Formongers. There are next to no dangers to worry about here.

## Items

There are a few type of items found is the ***Mountain***s.

Items that respawn.

* *Golden Flower*.
* *Red Hot Pepper*.

One time items..

* *Crowbar*.
* *Cheese Sandwich*.

## Inhabitants

Living in the Mountains there are very few types of creatures to be found.

* Harmful Creatures

*Porki*

* Harmless Creatures

*Bidy*

*Bird*
Piranha

## About

Piranhas are small and fast fish. They usually stick together in packs and will storm their prey as a group. They are only found underwater in the *Jungle* where they infest the green murky waters. They will hunt you down till either you die, or you kill them.

## Attack

Piranhas will chase you trying to attack, If they get close enough they will start biting you. Piranhas are especially dangerous when in groups.
Health Potion

## About

Health Potions can be found or bought, there are various health potions across the map in many regions so if you look carefully you might find some. Or you could just buy some, they are also sold in the "Hills Potion Shop" and sold by the "Doctor" in the *Jungle*.

## Special Uses

Health Potions restore full health when used.
Dark Being

## About

Dark Beings can found anywhere in the world. You will only be able to see them if you smoke a *Vintage Cigar*, *Cigarette*, *Smoking Pipe* or *Cigar* for 10 minutes straight.

## Attack

Dark Beings will run toward you and jump toward you dealing contact damage. They also slowly drain your hunger every time they hit you. The only way to get rid of them is to eat a *Dark Essence* otherwise they will continuously spawn around you.

## Drops

On death Dark Beings have a 10% chance to drop a *Dark Essence*.
Big Blue

## About

Big Blue is a one of the game *Bosses* she is found on the *Island*.

## Summoning

Big Blue will be summoned if you drop 8 *Feather*s on top of the Island Mountain. After dropping the feathers, they will disappear and Big Blue fight will begin.

## Attacks

Big Blue has only one attack that she will use during battle.
Her Egg attack.

* Egg Attack

During this attack Big Blue will fly above you dropping eggs, each egg deals 20 damage on hit. Due to the shear ammount of eggs she drops, they can be very hard to dodge.

## Drops

On death Big Blue has a 100% chance to drop *Blue's Feather* and *Blue Blade*.
SPGW Aranos

## Introduction

*Main Article: Ships*

The heavy hammer of Numibia. This carrier class ship has enough firepower to outmatch a small fleet. Numibia developed it on the basis of the smaller Okahara destroyer, and she quickly became known as a very reliable and capable ship that can serve as a core for creation of very powerful and balanced fleets. The design is quite new, so the number of these ships is still limited in Gemini.
Super envy

**Super Envy** is one of the super deadly sins that can be found randomly on any floor and is the super version of Envy. Like his normal counterpart, his behaviour is altered in Revelation chapters to match the floors' mechanics.

## Glacier Super Envy

In the Glacier, Super Envy is themed around Snowballs like his normal counterpart.

### Behaviour

* Floats around the room diagonally, bouncing off of walls and dealing contact damage.
* Upon taking enough damage he splits into 3 smaller versions of himself (as opposed to 2 for regular Envy), which split into 3 even smaller versions after taking enough damage too. This repeats until Super Envy is reduced to his smallest forms which can not split any further.
* Once Super Envy is split, each of his smaller forms leave a trail of slippery ice creep.
* Occasionally Super Envy's smaller forms will pause and charge up a snowball-style dash towards Isaac.

## Tomb Super Envy

In the Tomb, Super Envy appears mummified and with a more jagged grin like his normal counterpart.

### Behaviour

Super Envy's division mechanic is altered much more notably than in his Glacier form.

* Floats around the room diagonally, bouncing off of walls and dealing contact damage.
* Upon taking enough damage he splits into 3 smaller versions of himself (as opposed to 2 for regular Envy), which split into 3 even smaller versions after taking enough damage too. This repeats until Envy is reduced to his smallest forms which can not split any further.
* Once Super Envy is split, each of his smaller forms orbit around each other similar to Ring Flies.
	+ The orbiting ring of heads will abandon diagonal movement in favour of seeking in on the player directly, making Super Envy a much greater threat in narrow rooms.

## Notes

* Like normal Envy, if Super Envy is killed in any of the Revelation floors, he will drop Envy's Enmity as a reward.

## Trivia

* Unlike Super Envy on the base path, in Glacier and Tomb he does not have his own colour and just uses the same pallet as regular Envy on those floors.
* The music that plays during Super Envy's battle is named Ctrl-C.

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
Hub

The Hub is a room added in Chapter 2's Sin Update. Its purpose is to allow the player to travel between the three floorpaths in the game: the base game floorpath, Revelation's floorpath, and Repentance's floorpath (Antibirth DLC that has yet to be released). The player gets to the Hub by first unlocking alt paths, which is unlocked by beating the boss Hush 3 times. After this, a door will appear after defeating a boss up until Caves 2, as Vestige has not been released yet, leading to you a room with 2 hole that lets you go to the Repentance alt path or the Revelations alt path, and a door that leads back to the boss room. The current alt paths added in Revelations are the Glacier and the Tomb.

## Notes

* The Hub will show up on the vanilla floorpath all the way up to Caves 2, which will lead the player to Tomb 2 if the Revelations floorpath is taken. Past Depths 1, the Hub will not spawn after beating the boss (this is probably because Chapter 3, Vestige, has not been released yet). After Caves 2, the doors will show the normal alt paths.
* Taking the Revelations alt path at the beginning of the game will guarantee an extra item drops via a care package in Glacier 1's Treasure Room.
* In the corners of the room, the Hub features characters from Revelations and the main game. These characters vary throughout runs.

## Gallery

* The Hub.

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
Rokinight

## About

The Rokinight is a one of the game *Bosses* found in the *Cave*s. He is considered to be one of the toughest bosses because of his ranged attack, high health and immunity to arrows.

## Summoning

The Rokinight will be summoned if you agree to take on the "Challenge of Strength" from the *Rokzin Chief*.

## Attacks

The Rokinight has two different phases during battle.

* Standing Phase

During this phase the Rokinight will walk around and shoot *Fireball*s at you.

* Crawling Phase

Once reduced to 25% health the Rokinight will shake and explode into a smaller version of himself. During this phase he will chase you trying to bite you.

## Drops

On death the Rokinight has a 100% chance to drop a *Stone Heart*
Fooz

## About

The Fooz is a mosquito-like creature. They are only found in the *Crystal Cave* or spawned from the *Veezofooz*. The Fooz are not always evil, if you manage to find a *Fooz Egg* you can hatch one for yourself and he will follow you and help you fight enemies.

## Attack

The Fooz will follow you dealing damage on contact.

## Drops

On death the Fooz has a 0.01% chance to drop a *Fooz Egg*. Basically you won't ever get one.
Triple Agent Wiki

Welcome to the official *Triple Agent* Wiki
the *Triple Agent* guide for The Service, VIRUS, and more written and maintained by the players.
We are currently maintaining 303 pages (16 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Triple Agent

*Triple Agent* is a mobile party game for iOS and Android devices. The game requires 5–9 physically present players.

Each player plays as a member of The Service, or as a double agent for the Service and for VIRUS. Players are assigned operations which can provide information about other players. At the end of all operations, the players collaboratively discuss for two minutes who they believe is the double agent. At the end of the two minutes, the players secretly vote on one player to imprison. If a double agent is imprisoned, then everyone in The Service "team" wins, otherwise, if a Service member is imprisoned, the VIRUS "team" wins.

[Read more...]

Content

The Service

VIRUS

Accusation Phase

Operations Phase

Extras

Grudge

Hidden Agenda

Guides
* How to play guide for Triple Agent
* Release date
* System requirements

Videos

Featured images
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*Triple Agent* Links

Website

App Store page

Google Play page

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Jaws of Extinction Wiki/Bottom section

Wiki

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

CommunityRegisterHow to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Mirror Shard

The **Mirror Shard** is a passive collectible added in Revelations Chapter 1. It is acquired from defeating Narcissus and Narcissus II.

## Effects

When it is collected by itself:

* Acts as an orbital which does collision damage and applies bleeding damage to enemies. It also bloodies the shard.
* Reflects tears at twice the original speed. If the shard is bloodied it deals 10x the original shot damage.

When it is collected and Mirror Fragment is picked up:

* The two shards will swirl over the player's head.
* Holding down a fire button will increase the distance a shard is thrown when the button is released.
	+ Shards can be picked up by walking over them.
* The shards will shoot a laser between each other when an enemy walks between them. It can only fire 4 times before a shard needs to picked up and thrown again to renew the effect.

## Notes

* In the future this item will have a use within the story; as of now it only acts as an orbital or damage item.

## Gallery

* Bloodied Mirror Shard.

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
Queen Bee

## About

The Queen Bee is a one of the game *Bosses* found in the *Forest* region. She is considered a "Low Tier Boss" and is fairly easy to summon and kill.

## Summoning

The Queen Bee will be summoned after stealing 3 *Honey* from the beehive in the *Forest*.
One spawned she will fly near the top of the screen and stay out of your attack range.
Every 20-30 seconds the Queen Bee will land on the ground, when landed you will be able to attack her. But if you get close enough she will try to bite you, so you have to be careful.

## Attacks

The Queen Bee has 2 different attacks that she will use during battle.

* Swarm Attack

During this attack the Queen Bee will summon a swarm of bees to fly around her.

* Spit Attack

During this attack the Queen Bee will open her mouth and spit out 6 *Bee*s or 2 *Angry Bee*s.

## Drops

On death the Queen Bee will drop 6-8 *Honey*.
She will also drop a *Bee Blade*.
Ancient Jelly

## About

The Ancient Jelly is a one of the game *Bosses* found in the *Sunken Temple*.

## Summoning

The Ancient Jelly will be summoned as soon as you enter his chamber. After a few seconds the entrance door will close and the fight will begin.

## Attacks

The Ancient Jelly has Three different attacks that he will use during battle.
His Ink attack, his Electric attack, and his Produce attack.

* Ink Attack

During this attack the Ancient Jelly will shoot globs of ink for roughly 10 seconds, these ink blobs will fly in random directions and explode into small ink bits on impact. This is a very dangerous attack because it is quite hard to dodge.

* Ink Burst Attack

During this attack the Ancient Jelly send a burst of Ink flying in all directions. The best way to dodge the attack is to attack his projectiles.

* Produce Attack

During this attack the Ancient Jelly will produce 5-7 *Mini Jelly*s who will chase after you.

## Death

On death the Ancient Jelly will drop 8-12 *Jelly* and a *Skeleton Key*.

To access his treasure room, you will need to take the *Skeleton Key* and put it in the chest at the beginning of the *Sunken Temple* this will give you access to his treasure room.

Inside the treasure room you will find these items.

*Legendary Sword*.

*Crown*.

*Star Banner*.

25 *Golden Berries*.
Infested Formonger

## About

The Infested Formonger is a one of the game *Bosses* he is found on the *Island*.

## Summoning

The Infested Formonger will be summoned you if drop a *Mystical Shroom* in the dark part of the Island Woods.
After dropping the shroom, vines will come up from the ground blocking your exit, the fight will then begin.

## Attacks

The Infested Formonger has Three different attacks that he will use during battle.
His Chase attack, his Spit attack, and his Summon attack.

Note: he will not use his "Summon Attack" until he has 50% health gone.

* Chase Attack

During this attack the Infested Formonger will chase after you, all you have to do is avoid him and his blade.

* Spit Attack

During this attack the Infested Formonger will spit spike clumps at you. These deal damage on contact.

* Summon Attack

During this attack the Infested Formonger will spit out 4-6 *Infested Minion*s that will chase you.

## Drops

On death the Infested Formonger will drop these items.

a 100% chance to drop a *Infested Blade*.

a 100% chance to drop a *Wild Lantern*.

and 3-6 Green *Shroom*s.
Dream

## About

The Dream is a short few scenes consisting of a specific theme. You can get to dreams by sleeping on your bed.
Currently there is only one type of dream in the game.

## Heavenly Dream

To get to the heavenly dream you must eat a *Crumpet weed* just before bed.
Sleeping after eating the *Crumpet weed* will take you to the heavenly dream.

## Items

While in the heavenly dream there are a couple items to be found.

* *Dream Blade*.
* *Dream Helmet*.

## Inhabitants

Living in the clouds of the heavenly dream there is one new kind of creature to be found.

*Zeeloo*
Frosty Mountain

## About

The Frosty Mountains are one of the most dangerous of the regions. The main reason for their danger is because they are cold and frigid, if you are not wearing warm clothing you will freeze to death. To keep warm you will need either a *Boar Skin Hat* or a *Coon Skin Hat*. Travelling through the thick snow can also be a challenge because it can get difficult to see where you are going and what dangers are ahead.

## Items

There is only one type of item found in the ***Frosty Mountain***.

* *Frozen Flower*.

## Inhabitants

Living in the snowy landscape there are a few types of creatures.

* Harmful Creatures

*Spidy*
*Snoki*
*Rino*
* Harmless Creatures

*Bidy*
Crabby

## About

Crabbies are a very dangerous creature, they are only found underwater in the *Ocean*. They will destroy anyone who faced them unprepared.

## Attack

Crabbies will either walk toward you, or run away. Once you get close enough they will jump toward you and begin attacking. Their random patterns make them hard to kill.

## Drops

On death Crabbies will drop 0-2 *Raw Crab*.
Forest

## About

The Forest is the most highly developed region. It is one of the most populated regions in the game containing two full villages and 4 *Shop*s. Most places are also marked with signs to help with navigation.

## Items

There are many types of items found in the ***Forest***.

Items that respawn.

* *Berries*.
* *Twig*.
* *Strawberry*.
* *Corn*.
* *Garlic*.
* *Red Hot Pepper*.
* *Onion*.
* *Apple*.
* *Carrot*.

One time items..

* *Tophat*.
* *Log*.
* *Lever*.
* *Axe*.
* *God Apple*.
* *Torch*.

## Inhabitants

Living in the woods there is a large variety of creatures.

* Harmful Creatures

*Crow*

*Bee*

*Porki*

*Spicket*

* Harmless Creatures

*Boar*

*Butterflies*

*Bidy*

*Bird*

*Buddy*

*Minispidy*

* Rare Creatures

*Gweed*
Spidy

## About

Spidies are one of the most feared of all creatures, not because of their skill, but because they are unpredictable. These nasty little guys are everywhere, In every cave, cavern and dark hole. They come in every size, ranging from massive to tiny. So watch your back when it the caves!

## Attack

Spidies will attack by walking toward the player trying to bite. When hit they will slow, stop or sometimes keep coming. This makes it hard to predict what the spidy is going to do next.
Urny

**Urny** is an enemy added in Revelations Chapter 2.

Urny remains stationary when entering the room. It is completely invulnerable to player shots. If the player gets close to Urny, Urny will begin to slowly hop towards the player, before shooting a small burst of tears and becoming stationary again. When all enemies in the room are dead, Urny will lunge towards the player. Upon hitting the player or a solid object, Urny will die and send out a large number of slow-falling tears in the air.

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
Scorpion

## About

Scorpions are a common creature found on the *Island* in volcanic areas. They are fairly slow and can be easily outrun.

## Attack

Scorpions will walk toward you, if they manage to get to you they will sting you quickly and repeatedly dealing a fair bit of damage.

## Drops

On death Scorpions have a 10% chance to drop a *Scorpion Stinger*.
Lottery Ticket

Upon use, items for sale or items on pedestals will quickly cycle among the other items in that room's pool, and won't stop cycling until the player buys the item or picks it up.

## Notes

* Since it affects items for sale, Devil Deal items with also cycle.
* If the player has Chaos, the cycle will change based upon whatever the room's pool was changed to.

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
Neko Navy Wiki

Welcome to the official Neko Navy Wiki
The official wiki guide for *Neko Navy*, written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Neko Navy

*Neko Navy* is a horizontal single-player shoot'em'up game for Windows PC and Nintendo Switch by developer DeathMofuMofu and Fruitbat Factory. Fly through the skies as one of 6 flying cats and fight 10,000 soothing enemies through 7 colorful stages.

Guides

How to play

Release date

System requirements

Game support

Content

Cats

Enemies

Stages

Daydream Edition

Videos

Featured images

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Main page sections: header · left · middle · right. Changes for the main page can be proposed here.
Ocean

## About

The Ocean is a very dangerous region. It is filled with some of the most deadly of creatures. Do not enter the ocean without proper gear.

## Items

There is only one type of item found in the ***Ocean***.

* *Water Flower*.

## Inhabitants

Living in the ocean there is a variety of creatures to be found.

* Harmful Creatures

*Crabby*

*Shark*

* Harmless Creatures

*Fish*
Creep

**Creeps** are a series of spider-like enemies from the base game that cling to walls and attack using projectiles. Revelations added the following variants.

## Stone Creep

**Stone Creeps** will try to line up with the player, periodically pausing to fire a single tear in the direction they face as they move. Stone Creeps are impervious to damage but die once all other enemies in the room have been defeated and/or all buttons have been pressed.

## Gallery

* A regular Wall Creep's appearance in the Glacier.
* A regular Wall Creep's appearance in the Tomb.
* A Blind Creep's appearance in the Tomb.

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
SPGW Magistrate

## Introduction

*Main Article: Ships*

The Magistrate is a dreadnought produced by HeraCorp. The front of the ship is reinforced and most of the turrets are positioned frontally, focusing all your fire on a single point. The four light-weapons have a maximum of 30 turrets, the heavy weapons arm up to 180 missiles, and there is a hangar for a fighter at your service. Both the hull and the shields are slightly above average in terms of strenght, and any the extra room on the ship is utilized in terms of strength, and the extra room on the ship is utilized in favor of cargo.
Super wrath

**Super Wrath** is one of the super deadly sins that can be found randomly on any floor and is the super version of Wrath. Like his normal counterpart, his attacks are altered in Revelation chapters to match the floors' mechanics.

## Glacier Super Wrath

In the Glacier, Super Wrath appears to be a living chunk of fiery coal and his mini-boss room is often undergoing a blizzard as part of his main mechanic.

### Behaviour

* Wonders around the room randomly in straight lines.
* Launches a Hot Bomb that homes in on Isaac, or plants one down, which deals contact damage.
* When the homing bomb detonates it creates a temporary damaging fire which creates an area of warmth around itself as it burns.
	+ Since Super Wrath is often fought in blizzard rooms with heat sources either incredibly sparse or non-existent, Super Wrath's own attacks are often the best/only way to be able to continue attacking him on order to beat him.

Upon death Super Wrath leaves behind a Grill O' Wisp.

## Tomb Super Wrath

In the Tomb, Super Wrath appears in Egyptian attire and is centred around the revival mechanic.

### Behaviour

* Wonders around the room randomly in straight lines.
* Launches a purple Super Troll Bomb at Isaac, or plants one down, which will home in towards either Isaac or any near by Revival Rags and revive the monster upon detonation.

## Notes

* Like normal Wrath, if Super Wrath is killed in any of the Revelation floors, he will drop Wrath's Rage as a reward.

## Trivia

* The music that plays during Super Wrath's battle in Revelation floors is named Overclocked.

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
Cursed Grail

Cursed Grail is a passive collectible added in Revelations Chapter 2.

## Effects

* If there is a Sacrifice Room on the floor, the familiar will move to doors leading to it. When in the Sacrifice Room, the familiar will move to the side of the spikes.
* Upon taken damage from a Sacrifice Room spike, the player gains +0.50 damage. Each time damage is taken, blood will drop in the goblet.
	+ Upon taking damage the 6th time, the blood in the goblet will form blood wings that will grant the player flight
		- Taking damage on the spike from this point onwards will have no effect.

## Notes

* The amount of blood collected in the grail persists between floors, so the same Sacrifice Room does not have to be used.

## Gallery

* The grail familiar filling up, eventually sprouting blood wings

## In-game Footage

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
Mutated Spidy

## About

Mutated Spidies are just like the normal *Spidy*. They will walk around in a unpredictable pattern and try to eat you. The difference is that Mutated Spidies are much faster, take less knockback, have more health, and deal more damage. They can also summon regular *Spidy*s to help attack you. They are like a Mini Boss.

## Attack

Mutated Spidies will attack by walking toward the player trying to bite. When hit they will slow, stop or sometimes keep coming. This makes it hard to predict what they are going to do next.

## Drops

On death Mutated Spidies do not drop anything.
Catastrophe

Tammy: 100
Guppy: 75

**Catastrophe** is one of the bosses added in Revelations Chapter Two, and can be found in Tomb. They are four different bosses with different health, but all four of them must be killed to complete the fight.

## Behavior

In order to start the fight, the player must disturb the ball of yarn that will spawn in the middle of the arena, by either walking into it or shooting it with a tear.

Catastrophe first starts with only two cats active at a time alternating when taking enough damage.

Each cat has its' own attack pattern:

* **Guppy**:
	+ Spawns 3-5 Attack Flies.
	+ Swipes 1-4 times towards the player.
	+ Fires a brimstone-type laser made out of flies towards the other active cat(s).

* **Cricket**:
	+ Leaps off-screen into the air and then crashes down on the player, releasing a short rock wave going in all directions.
	+ Spits out a large homing tear towards the player.
	+ Swipes 1-4 times towards the player.

* **Tammy**:
	+ Release a wave of tears in a plus pattern(+)
	+ Release a wave of tears in a cross pattern(x)
	+ Release a wave of tears in an eight-way spray of tears(\*)
	+ Charge at the player, continually gaining momentum. When he hits the wall, tears are shot out in all eight directions.
	+ Swipes 1-4 times towards the player.

* **Moxie**:
	+ Lines up the ball of yarn to the player and hits it towards them.
	+ Does a long spinning attack that bats around the yarn ball. Any tears shot at Moxie while spinning will be knocked back and can hit the player.
	+ Swipes 1-4 times towards the player.

## Champion Versions

* Champion: Cricket, Tammy, and Moxie are all active throughout the fight. Guppy however is entombed in a cask and doesn't engage in the battle. All 3 active cats only fall back to sleep once the health bar has been fully depleted as opposed to each cat having its own health.

## Notes

* Catastrophe's fight isn't regarded as a fight. Team Revelations has stated that you're just playing with the cats.
	+ In the same way, at the end of the fight, the cats don't die, but fall back to sleep.

* When you defeat Catastrophe, it will drop one of the following items:
	+ Guppy's Head
	+ Guppy's Paw
	+ Guppy's Collar
	+ Guppy's Tail
	+ Guppy's Hairball
	+ Dead Cat
	+ Cricket's Head
	+ Cricket's Body
	+ Tammy's Head
	+ Moxie's Paw
	+ Moxie's Yarn

## Trivia

* Catastrophe is based on Edmund McMillen's various cats he has owned over the years: Guppy, Tammy, Moxie, and Cricket.
* The cats' appearance when curled up, as well as Guppy's Champion appearance, resembles Canopic Jars.
* The name is spelled correctly, But "cat" Is evidentiaded as a pun on catastrophe and cat.

## Gallery

* An image of Edmund Mcmillen's cats. *From left to right: Guppy, Moxie, Tammy and Cricket*

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
Punker

Punker is one of the bosses added in Revelations Chapter One, and can be found in Caves, Catacombs, Flooded Caves, and the Chest. He is one of Revelations' bosses that is not based off of a base-game boss, he is the only boss added in Chapter One that can be found outside of Glacier. Revelations adds in Health Scaling for their added bosses. Punker's health will be set at the beginning of the fight dependent on whichever number is higher between 350 or the player's damage times 20.

## Achievements

* New boss champions - Defeat all bosses in Revelations: Chapter One. (Narcissus isn't required. **Punker** is, however.)

## Behavior

* Occasionally shoots tears out of his mouth, propelling himself back towards the player.
	+ This attack can sometimes spawn Puckers.
	+ This attack can sometimes be performed a few times in rapid succession.
* Occasionally fires a brimstone laser out of his mouth which propels him backward. This attack lasts until he hits a wall, sending out a small burst of tears.
* Occasionally fires a small burst of tears downwards, spawning a Pucker.
* Occasionally lobs a giant tear at the player. If the tear lands down, a large burst of tears is sent up into the air, which slowly descends. If the player is hit by the large tear, the burst of tears is not sent out.
* Occasionally slams his face on the ground, sending out a burst of tears and begins sliding towards the player leaving damaging red creep. When the attack ends, a small burst of tears is sent out.

## Champion Versions

* Champion: Signified by Punker's mouth being brown instead of red. All of Punker's attacks are now poop/corn poop based. Attacks now spawn Corn Dips and Corn Mines, all tears are turned into corn tears, attacks that leave damaging creep leaves slippery brown creep, and his brimstone attack is replaced with a giant corn tear attack.

## Gallery

* Punker in-game.
* Champion Punker in-game.
* Concept Art for Punker.

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
Pilgrim's Ward

**Pilgrim's Ward** is a passive collectible added in Revelations Chapter Two.

## Achievements

* Unlocked Pilgrim's Ward - Defeat ??? as Sarah.

## Effects

* In uncleared rooms, a sigil illuminated by a beam of light is present.
* If the player walks over the sigil, it creates a laser ring around itself and reappears somewhere else in the room.
	+ The laser ring homes in on enemy positions, and will also adjust its radius depending on how close or far the nearest enemy is.

## Notes

* The laser ring synergizes with most items that affect lasers, and also scales with the player's damage.

## Trivia

* Pilgrim's Ward was thought up in the last week of Chapter 2's development as a replacement for Broken Wings.

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
Fatty

**Fatty** monsters are monsters that usually have more health than other monsters, but are, in turn, slower. Revelations adds the following Fatty variants.

## FatSnow

**FatSnows** are enemies that can be found in Glacier. They hop towards the player to do contact damage, leaving ice creep where they land. If they get too far away from the player, they do a large leap, which leaves a large pool of ice creep where they land and also shoots a large number of arching tears in random directions. When they die, their head explodes. The corpse then lingers for a moment before bursting into a plus sign of damaging blue creep.

## Rag Fatty

**Rag Fatty** slowly follows the player. Occasionally, Rag Fatty will inhale and hold his breath, making him increase in size. While holding his breath, Rag Fatty moves very slowly. Upon taking any form of damage, Rag Fatty will stop holding his breath and fart, sending out a burst of homing tears towards the player. More tears are sent out if Rag Fatty holds his breath for longer periods.

When buffed, Rag Fatty becomes faster. Upon death, the buffed Rag Fatty's head will fall to the ground in a pile of guts and will begin quickly sliding towards the player, leaving damaging creep on the ground. Occasionally, Rag Fatty's head will jump in the air and slam the ground, leaving a large amount of creep and sending out a burst of homing tears towards the player.

## Gallery

* Concept Art for FatSnow.
* A Buffed Rag Fatty when reduced to his second stage.
* The appearance of a normal Fatty in Glacier. The sprite is outdated but due to Fatties not appearing normally in Glacier, it was never updated.

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers
Gluttony

**Gluttony** is one of the seven deadly sins and a mini-boss that can be found randomly on any floor. He typically attacks by either firing Brimstone lasers when cardinally aligned with Isaac or firing 8 shots in all directions. In Revelation floors, however, his attacks are altered around the corresponding chapter's mechanics.

## Glacier Gluttony

In the Glacier, Gluttony takes an appearance similar to a FatSnow.

### Behaviour

In the Glacier, Gluttony mostly behaves identically to how he does in the base path but with a few differences.

* Wonders around in straight lines randomly.
* When Isaac lines up with him cardinally, Gluttony may pause and fire an Ice Pooter at him.
* Otherwise he pauses for a second to fire 8 tears in all directions.

## Tomb Gluttony

In the Tomb, Gluttony resembles a smaller Sarcophaguts and has a more advanced behaviour compared to his Glacier counterpart.

### Behaviour

* Wonders around aimlessly.
* Is invincible to normal attacks and has to be hurt via Boulder Traps that are found in every room he is in.
* If Isaac lines up with him cardinally, he begins spewing a thick stream of tar shots towards Isaac.
	+ He will slowly veer his aim towards Isaac if he moves out of the way during this attack.
* Otherwise he shoots out 8 tar bullets in all directions.

## Notes

* If Gluttony is killed in any of the Revelation floors, he will drop Glutton's Gut as a reward.

## Trivia

* The music that plays during Gluttony's battle in Revelation floors is named Gigabite.

Content

* Achievements
* Bosses
* Chapters
* Characters
* Items
* Monsters
* Obstacles
* Pickups
* Rooms
* Trinkets
* FAQ
* Developers