Flame

Flame is a melee fighter of the Witch's Coven. She specializes in quickly dealing significant damage to opponents and completes the Firestorm squad. Flame's damage increases depending on the missing health of her allies.

## Lore

Flame doesn't remember how she got into the Witch Academy. But she remembers the first time she used her gift and attracted her teacher’s attention. When Teona joined the Academy, Flame's pranks completely got out of control. The teachers half-jokingly, half-cautiously, called the explosive tandem "Firestorm". Keeping the girls in line was difficult. Even the most severe punishments could not stop the girls from exploring the destructive power of their gifts. But one accident changed it all. Joking around as usual, Teona and Flame accidentally set fire to the tree where Belladonna and Lilith were resting. This fire nearly claimed the witches’ lives and frightened all of the sisters. None of the witches had previously used their powers to harm other beings. This incident shocked Flame so much that she completely abandoned the use of powers for a long time. She preferred to spend all of her time in the Library, studying every book about magic, that was there. She was no longer hanging around with Teona. That was the price Flame had to pay to keep her powers under control. After all, the vast knowledge Flame gained in the Library, helped her to effectively use the little magic left in her after closing of the Cradle of Chaos. The witch found her place on the Demons’ shard, most likely feeling the bond between the fiery elements. Thinking back to her time at the Academy, Flame became more and more convinced that the nature of her pranks with Teona was much deeper than simple childish amusements. From the very beginning Flame was destined to plunge into the Darkness, and maybe into the Abyss...

## Skills

* **Base ability Flaming Fists**

Performs 4 magic attacks in a row on one target. Has a certain chance that depends on HP Flame lacks per hit to ignore the target's defense. Level 7: has a certain chance per hit for each dead Witch or Dark hero to inflict a critical attack.

* **Special ability Meteor Strike**

Deals magic damage to all enemies. Deals bonus damage, increasing from the amount of missing health of all allied Dark heroes and Witches. If such a character is dead, they are considered to lack all their HP. Has a chance per each dead allied Witch or Dark hero to reduce the targets' initiative.

* **Special ability Firestorm**

Deals magic damage to one target. For each HP % Flame lacks, her damage is increased.

Level 7: if the target has the Vulnerability debuff, this attack removes it and marks all enemies. The Ranged Damager's next attack against the marked target will deal more damage.

* **Passive ability Elemental Wrath**

Flame cannot receive healing and Shields from any source. She is also immune to any debuffs except DoT debuffs. All of Flame's damage is increased depending on the total missing HP % of all Firestorm Squad and Witch allies. When an allied Firestorm Squad member or Witch dies, Flame deals damage to all enemies equal to a certain percent of that ally's maximum HP. Reduces damage received by Flame by a certain percent for each additional living allied Firestorm Squad member or Witch.