Kingdom of Notan

The Kingdom of Notan is a nation in the New World with an estimated population of 4 million. It is co-ruled by the two High Kings, Goren Aggoth and Asriel Zabkiel, who are attempting to create a society where both self-indulgence and altruism can coexist. The two High Kings rule it as absolute monarchs, with their ever-faithful Guardians helping them in any way they can. It is a nation that seeks to make itself as wealthy and powerful as possible.

The kingdom is built upon the ruins of the four nations destroyed by the Elder Coffin Dragon Lord, when he cast his Wild Magic spell to turn himself into an undead dragon. This is because the Palace of Demeter, the guild base of Goren and Asriel, spawned in that region when they arrived in the New World. It took them quite some time to clear the land of zombies and transform it from a wasteland full of ruins into a prosperous, thriving kingdom with clear skies and natural beauty. They were lucky they had spawned where they did, for they had plenty of free real estate to build their kingdom, as no other country wanted to claim the land because of the hordes of zombies.

## Background

The Kingdom of Notan was an idea born from the minds of Goren and Asriel. They had always wondered about what it would be like to rule a country back when they were humans in the World of 2138. They had great hatred for the leaders of the world, as they were the ones who destroyed it through nuclear war, pollution, and other catastrophic events. The two had seen what their leaders had done to humanity, and greatly wished there was someone who would step in and fix the world. Alas, that person never came, and the world continued to rot.

Upon their arrival to the New World, Goren and Asriel found themselves with the power to do as they pleased. The two Players took a look around the environment outside Demeter, and saw the world as it was. The land surrounding them was one infested with hordes of zombies, but beyond it, it was a world untouched by pollution, radiation, and widespread ecological collapse.

It was in that moment that they knew that this world did not need saving like their old world did, and that they were free to enjoy their newfound lives to the fullest. Goren and Asriel set their NPCs to work, and begin their plans to establish a kingdom of their very own. It was then that the founding of the Kingdom of Notan would soon come to fruition.

## Culture

Goren and Asriel established the Kingdom of Notan with the intention of creating a society where individuals could fully embrace life, without being constrained by traditional beliefs that discourage indulgence in desires and promote a chaste lifestyle. However, this does not mean that the citizens of Notan are allowed to engage in violence, rape, harm others, or destroy property. There are still laws in place that must be followed, and those who break them will face punishments.

In the realm of desire, consent plays a crucial role. If someone desires sexual intimacy, they must obtain the other person's consent. Rape is strictly forbidden, as it infringes upon the other person's happiness and is therefore unlawful. To address the needs of those who are sexually unfulfilled, brothels exist where illusion magic is used to create the appearance of the desired partner. While this may seem unusual, it serves the purpose of preventing rape. Those who engage in non-consensual sexual acts will be punished according to the wishes of the victim or the victim's family.

In the case of physical altercations, rather than fighting in public, individuals with conflicts can challenge each other to a fight at a designated Sports Bar. The fight takes place with spectators present, and the winner is determined as the victor of the disagreement. Refusing the challenge results in an automatic loss. Engaging in fights outside of these designated areas leads to immediate arrest, a month-long imprisonment, and a significant fine. The aim is to create a more controlled environment for confrontations and reduce public violence.

The core principle of the Kingdom of Notan is that almost everything is permissible as long as it does not harm others without their consent. This is enforced through the use of magic-enhanced mass surveillance, patrols by Demon Knights on the streets, and imps in the skies, as well as a well-functioning criminal justice system. Suspects are taken to court where judges employ mind control spells to extract the truth. If innocence is proven, the individual is cleared of all charges, whereas guilt leads to prosecution and punishment. This system ensures a swift and effective process with minimal corruption or procedural errors.

Regarding killing, consent is again paramount. Killing someone requires their explicit agreement. If they consent, the agreed-upon method is followed. If they refuse, it is strictly forbidden. Violating their objection is considered murder. Individuals who are killed are revived using the spell True Resurrection, minimizing the significance of death. If the body is damaged, it is taken to a temple where healers do their best to restore it before attempting resurrection. In cases where resurrection fails, a funeral is held, and the body is buried.

The Seven Deadly Sins and the Seven Heavenly Virtues are acknowledged and to some extent celebrated in the Kingdom of Notan, with certain limitations. Citizens are encouraged to find balance in their lives, to not go overboard with any of the sins or virtues, because too much of anything can be detrimental.

 **Greed** | Greed can be indulged in various ways. One can simply get paid for doing work. One can win the jackpot at the casino or win the lottery. One can run a successful business. It depends on the circumstance, luck, skill, knowledge, and wisdom of the individual.

### Calendar

The kingdom uses the Notani Calendar, which was created by Goren's and Asriel's subordinates to replace the standard calendar that the rest of the human nations use. It has its own named seasons and months, as well as holidays. The seasons are: Night, Dawn, Day, and Dusk. Night and Dusk are themed after Goren, for he is the God of Darkness, while Dawn and Day are themed after Asriel, for he is the God of Light. The months are named after colors that best fit Darkness and Light. Each month consists of 30 days, each day consists of 24 hours, and each year consists of 360 days.

**Seasons and months**

* Night (Winter)
	+ Sable
	+ Onyx
	+ Ebony
* Dawn (Spring)
	+ Mellow
	+ Honey
	+ Amber
* Day (Summer)
	+ Ivory
	+ Beige
	+ Pearl
* Dusk (Fall)
	+ Bronze
	+ Ginger
	+ Rust

### Holidays

The Kingdom of Notan has several holidays that were brought over from Earth. These holidays were always celebrated by Goren and Asriel back on Earth, so it seemed only right for them to be celebrated in this world too.

* **Foundation Day (Sable 1st):** Foundation Day celebrates the founding of the kingdom. Though this is not the actual date that the kingdom was founded, it was decided that it should be celebrated on this day, to mark the beginning of the calendar year. On this day, most workplaces are closed, allowing the citizens to attend the Foundation Day Festival with their friends and families. Those who *have* to work on this day are given double their usual pay, however this only applies to essential workers.
* **Goren's Birthday (Onyx 16th):** Goren's former human self, James Moore, was born on the 16th of January. In the Notani Calendar, this means he was born on the 16th of Onyx. His birthday is not celebrated publicly or known by the people, instead being celebrated privately within Demeter with the NPCs and Asriel. On his birthday, Goren takes the entire day off from work and spends it in relaxation.
* **Asriel's Birthday (Ebony 17th):** Asriel's former human self, Alexander Davis, was born on the 17th of February. In the Notani Calendar, this means he was born on the 17th of Ebony. His birthday is not celebrated publicly or known by the people, instead being celebrated privately within Demeter with the NPCs and Goren. On his birthday, Asriel takes the entire day off from work and spends it in relaxation.
* **Christmas (Sable 25th):** Rather than having Christmas Eve and Christmas Day, Goren decided there should only be a single day called 'Christmas,' so as to make it as simple as possible for the New Worlders. On this day, people give each other gifts to show their appreciation for each other. There is no Santa or Krampus or any other Christmas-related character, just gift-giving amongst friends and families.

## Religion

The NPCs created by Goren and Asriel worship and idolize their masters as infallible gods, which is why they constantly refer to them as the Supreme Ones. They are completely loyal to them, eager to carry out their orders with dedication. They would even sacrifice or kill themselves if they ordered them to do so. They care for their masters above all else, and want to make them as happy as possible, and to ensure their safety to the best of their ability. Had they commanded them to do so, they would have forced the entirety of the kingdom's population to worship them as their gods, but that is something they didn't want. At least, not in the beginning.

### Temple of Equilibrium

Over time, Goren's constant companionship with the NPCs, who regarded him and Asriel as deities, began to shape his beliefs. Gradually, the general public also started viewing Goren and Asriel as gods, attributing the kingdom's prosperity and daily miracles to their divine blessings. This led to the establishment of underground temples where worshipers could secretly praise and offer to their new lords and saviors.

As the majority of the populace converted to this belief, Goren's god complex took hold, and he took on the title of God of Darkness. Asriel remained unaffected by the worship, but took on the title of God of Light to complete the duality. The Temple of Equilibrium was officially established and became the primary religious institution, with a Grand Bishop at the head appointed by the Prime Minister himself. The underground temples were demolished and replaced with proper, beautiful cathedrals and priests were recruited en-masse. These Priests, devoted to the worship of Goren and Asriel, draw power from their faith in them and use it to cast Holy Magic spells to heal the sick and injured.

The Temple of Equilibrium's core tenets include obedience to authority, reverence of Goren and Asriel, and finding balance in one's life by indulging in both the Seven Deadly Sins and the Seven Heavenly Virtues. Adherents are taught that too much virtue or sin is not good for oneself, as it would cause an imbalance. Thus, adherents must put as much effort into being virtuous as they would into being sinful, and vice versa.

As a sign of utmost respect, it became mandatory to address Goren and Asriel as the Supreme Ones. Citizens hold shrines of them in their homes, engaging in daily prayers and expressions of gratitude. Every holiday now incorporates religious practices, with public prayers and thanks offered to the Supreme Ones.

## Education

Education is accessible to every citizen without any cost. While it is not obligatory to send children to school daily, it is strongly encouraged. Students receive basic instruction in essential subjects such as reading, writing, history, magic, self-defense, mathematics, and home economics. The aim is to equip them with basic skills and knowledge to become functional members of society, with no emphasis on cultivating intellectual capabilities beyond that. Goren and Asriel are wary of citizens becoming too knowledgeable, fearing that they may pose a threat to their authority. Thus, they intend to keep them ignorant, though not completely unintelligent. The entire faculty in every school consists of their loyal followers who understand their desires to keep the population weak. Consequently, they ensure that students are taught only what is necessary.

Furthermore, apart from regular classes, students are exposed to extensive propaganda highlighting the positive contributions Goren and Asriel have made in lives, as well as instilling a belief in them that Goren and Asriel are their gods. They are taught to believe that the outside world is perilous, filled with monstrous creatures, corrupt politicians, and endless conflicts. Conversely, the Kingdom of Notan is portrayed as the sole nation free from such troubles. These ideas are deeply ingrained in the minds of students to cultivate loyalty and discourage any thoughts of rebellion against their rulers. The promise of prosperity bestowed by Goren and Asriel further solidifies their allegiance. To make sure this propaganda becomes ingrained into their minds, magic is used in secret to manipulate the development of their brains to be more subservient to authority.

## Politics

The politics of the Kingdom of Notan are characterized by a unique blend of autocracy and theocracy. Goren and Asriel, as the absolute rulers, hold all of the power and authority, making the two the central figures in the kingdom's governance. The duo's god-like powers and dozens of powerful NPCs, themselves possessing the power of gods, have contributed to the development of a theocratic autocracy, where Goren and Asriel are revered as deities by many of the citizens.

In day-to-day administration, however, the Ruling Council makes the decisions that keep everything running. It is comprised of Goren's and Asriel's most loyal subordinates, who are chosen based on their competence. It is chaired by the Guardian Overseer and Prime Minister, Kleran Reval.

Goren and Asriel maintain strict control over law and order. Public safety is ensured through surveillance and patrols, with criminals subjected to a swift and effective criminal justice system. Those who are found guilty, are sentenced to re-education or death depending on the crime. Those sentenced to death are brought to the Palace of Demeter, so that they may be consumed by NPCs who need human flesh to survive.

### Administration

At the top of the administration is the Ruling Council. They govern the kingdom from day to day, and give out orders to those beneath them on the administrative hierarchy.

Below the Ruling Council, are the Archdukes. They rule their Archduchies, which are large swathes of land that vary in size. These Archdukes are appointed to their positions by the Ruling Council, after said Archdukes have been turned into Vampires to ensure their absolute loyalty. As Archdukes, they have to govern their realms according to the laws passed by the Ruling Council and fulfill the quotas and obligations that are expected of them. The Archdukes are usually housed in the largest city in their realms.

Below the Archdukes, are the Dukes. They govern their Duchies, which make up the Archduchies of the kingdom. They are appointed by the Archdukes, after they have been turned into Vampires to ensure their absolute loyalty. They have to govern their realms according to the laws passed by the Ruling Council and fulfill the quotas and obligations that are expected of them. The Dukes are usually houses in the largest city in their realms.

Below the Dukes, are the Marquises, Counts, and Barons. They are not Vampires like the Archdukes and Dukes, but instead consist of normal members of the kingdom's populace. They can be either already-established nobility who retained their titles and lands after being conquered by the kingdom, or are newly-established nobles whose titles and lands were granted to them by the kingdom. In order for both groups to retain their status as nobles, they must have their Certificates of Nobility in their possession, documents given to them by the kingdom that officially declares them to be nobles. If at any point a noble has their Certificate of Nobility rescinded by the kingdom, for incompetence or corruption or other crimes, they will automatically lose their titles and lands and will no longer hold a position of authority as nobles of the kingdom. All of their wealth and property will be confiscated and sold at auction, gifted to loyal nobles, or kept by the Crown. Afterwards, they will be executed along with their families. This ensures that only competent, loyal, and dutiful nobles remain in power, rather than greedy and lazy ones who don't do their jobs properly.

### Ruling Council

The Ruling Council is responsible for governing the Kingdom of Notan from day-to-day. It is comprised of individuals loyal to Kings Goren and Asriel, each of whom are responsible for managing a section of the kingdom's workforce. The council meets once a month, or whenever an important matter needs to be addressed and dealt with.

* **Prime Minister** Kleran Reval: Kleran is a male Automaton in charge of governing the kingdom overall. He has the authority to speak on behalf of the Supreme Ones, and to deal with issues in their absense. Despite this, he asks his masters for their input on matters before he makes a decision, as he does not want to accidentally go against his masters' plans.
* **Lord Commander** Spartacus: Spartacus is a male Arachnoid in charge of the military of the kingdom. He is tasked with defending the nation from external threats. He commands several generals known as the Four Marshals, each of whom command the kingdom's four Grand Armies, and the Grand Admiral, who commands the kingdom's small but formidable navy.
* **Chamberlain** Blackberry: Blackberry is a male Elf in charge of the Blue Collars, the servants who clean and do other tasks in the Palace of Demeter. He is also in charge of putting up decorations, setting things up for celebrations and parties, and overseeing repairs and construction work. He doesn't actually hold any political power, he is simply on the council to make it easier to relay instructions to him when foreign dignitaries are visiting, and things need to be prepared in the palace for their visit.
* **Minister of the Interior** -----:
* **Lord High Treasurer** Drasavus: Drasavus is a male Brain Eater in charge of economic policy, the Treasury, revenue, minting coins, banking, commerce, and trade agreements with other nations.
* **Archmagus** -------:
* **High Commissioner** -----:
* **Spymaster** Crisik: Crisik is a male Birdman in charge of the kingdom's intelligence agency Murugan. He is tasked with protecting the kingdom from both internal and external threats, by spying on the kingdom's population and weeding out malcontents, and by spying on other nations and gathering information on them.
* **Minister of Agriculture** Ceres: Ceres is a female Elven druid in charge of the kingdom's agriculture. She keeps the ground fertile, controls the weather and climate, and supervises the production of food.
* **Lord Magistrate** Herchel: Herchel is a male Angel in charge of the criminal justice system. He ensures that all of the courthouses are running smoothly and eliminates corruption and inefficiency wherever he finds it.
* **Minister of Culture** Pale Sable: Pale Sable is a male Half-Golem with a featureless body, skin the color of Vanta Black, and an ornate robe as white as snow. He is in charge of all cultural matters in the kingdom. He commands the Maestro of the Celestial Orchestra, the Master Painter of the Landscapers, the Ringmaster of the Polka Dots, and the Director of the Luvvies.
* **Grand Mortician** Kontar: Kontar is a male mummy in charge of cemeteries, funerals, and morgues. He is the Area Guardian of the Cemetary in Cimmeria.
* **Chief Warden** Hades: Hades is a male Mephit in charge of Tartarus and other penal facilities in the kingdom.
* **First Bishop** Pharos: Pharos is a male Angel who specializes in healing and resurrection magic. He is the head of the Temple of Equilibrium, the primary religious institution of the kingdom.

### Laws

* Section 8: Property
	+ Subsection 2: Housing
		- **Vagrancy Prevention Act**
			1. All citizens are required to live within a home. This means a building that is comprised of brick and mortar, wood, clay, or other such materials. Citizens are forbidden from living outdoors in makeshift accommodations such as tents, shacks, or other such places. Citizens are also forbidden from begging for money.
			2. Citizens will receive one (1) free home from the Bureau of Land and Housing to ensure that they do not violate Paragraph 1 of this act. Citizens will be given the deed to their new home, and can do with the home as they please. However, they must live within that home continuously, and must not leave it uninhabited so that they may live elsewhere.
			3. Citizens cannot own more than one home simultaneously. If one wishes to live elsewhere, they must transfer their deed to someone within their family or friend circle who do not already own a home, or transfer the deed back to the Bureau of Land and Housing.
			4. Citizens can pass down the deed to their house to their children, without having to pay an inheritance tax, as there are no such taxes.
			5. There are to be no property taxes on homes.

## Economy

The economy of the Kingdom of Notan is characterized by a unique blend of centralized control and individual economic participation. Under the rule of the Supreme Ones, the kingdom has implemented policies aimed at ensuring economic stability, prosperity, and fairness for its citizens.

At the core of the economy is the government's monopoly on all raw materials. This allows the government to control the supply and distribution of resources, ensuring a steady flow of goods and services to the population. By monopolizing these resources, the kingdom can regulate prices and maintain affordability, which benefits the overall population. In addition, it keeps the population dependant on the government for their prosperity, thus discouraging rebellion.

In this system, individuals are encouraged to actively participate in economic activities. Citizens have the freedom to start businesses, such as bakeries, restaurants, and stores, as long as they obtain the necessary permits and lease or purchase land from the government. The availability of affordable resources from the government facilitates the smooth operation of these businesses.

Every family in the kingdom is granted one free house to live in. This policy ensures that citizens have access to decent housing without the burden of excessive costs. Additionally, the kingdom exempts inheritance taxes on these houses, allowing families to pass down their homes to future generations without financial burdens. This promotes family stability and intergenerational wealth transfer, fostering a sense of security and continuity within the population. However, if they wish to keep their free home, they *must* live in it. This is to prevent families from receiving a free house and then leaving the country altogether, letting the house sit empty and rot from disrepair, or moving in, and then the majority of the family leaving to go elsewhere while one person remains behind to inhabit the home.

The economy also benefits from the utilization of non-sentient undead laborers. These laborers perform physical tasks, such as mining, farming, and administrative work, relieving human citizens of mundane or labor-intensive jobs. This allocation of labor creates room for individuals to pursue other areas of economic activity that require creativity, intellect, or specialized skills. It enables citizens to engage in higher-value tasks, contributing to overall productivity and innovation within the kingdom.

Trade and commerce play a significant role in the economy of the Kingdom of Notan. While the government controls the ownership of raw materials, individuals are encouraged to engage in entrepreneurial activities and trade with one another. Merchants, who lease or purchase land from the government, operate businesses that cater to the diverse needs and desires of the population. This exchange of goods and services stimulates economic growth and fosters a vibrant marketplace.

### Banking, loans, and debt

The Central Bank of Notan is the kingdom's primary banking institution. It handles the minting of coins, monetary policy, supervision and regulation of all other banks, and enforce policies on financial consumer protection. Unlike most central banks, the Central Bank of Notan is government-owned and run, ensuring that there are no conflicts between the banking system and the authorities.

### Taxation and revenue

The government has established a unique revenue model that centers around the direct sale of raw materials, goods, and services to the public. This approach allows the government to maintain control over the market and generate revenue without resorting to excessive taxation.

The average tax rate in the kingdom is 10%, which is deducted from every citizen's wage/salary every payday. The employer is required to do this for their employees, so that the system of taxation can be as simple as possible. The tax rate is higher for the wealthy, at around 25%.

By monopolizing the ownership of raw materials, the government establishes itself as the sole provider of these resources. As a result, citizens who wish to run their own businesses, such as bakeries, restaurants, or stores, are compelled to purchase their ingredients and materials from the government. This ensures a steady stream of revenue for the government while also regulating the availability and quality of these resources. In addition, undead laborers can be leased from the government to work on private projects, such as the construction of mansions, for example.

The government's ownership and operation of establishments such as casinos, auction houses, and narcotics shops further contribute to its revenue stream. Profits generated from these establishments are channeled back into funding various programs and services for the benefit of the citizens. This self-sustaining model allows the government to finance initiatives without solely relying on taxation.

Additionally, the government exercises control over the importation and pricing of foreign goods. To regulate this process, a 5% tariff is imposed on all imported goods, providing additional revenue for the government. Strict measures are in place to discourage smuggling or circumvention of these regulations, with immediate execution serving as the punishment for those who consciously attempt to avoid paying the tariff.

### Minimum wage

The government has implemented a minimum wage policy to ensure that all citizens receive fair compensation for their work. The minimum wage is set at 15 Silver Coins per day, providing a baseline income for individuals employed within the kingdom.

Based on surveys conducted in multiple countries, it has been determined that three Gold Coins are sufficient to cover the monthly expenses of an average family, including food and other essential needs. Therefore, the minimum wage in the kingdom exceeds the estimated amount required for a comfortable standard of living, alleviating concerns of starvation and providing financial security for citizens and their families.

By ensuring that the minimum wage meets the basic needs of individuals and families, the government aims to create an environment where citizens can live comfortably without the constant worry of economic hardship or insufficient income. This approach promotes stability and social well-being within the kingdom, enabling citizens to focus on their personal growth, fulfillment, and contributions to society.

It is important to note that the minimum wage serves as a baseline and does not necessarily reflect the full range of wages within the kingdom. Higher-paying employment opportunities and career advancement are encouraged, allowing individuals to improve their financial standing and enjoy an even higher standard of living based on their skills, qualifications, and contributions to the kingdom's economy.

### Vacation days, parental leave, and standard work week

The standard week is comprised of 6 days rather than 7. The first four days are workdays, while the last two days are the weekends. This is because there are 5 weeks, or 30 days, in a month.

To ensure that individuals have sufficient time to spend with their families and unwind from work-related stresses, the kingdom has implemented policies regarding vacation days and parental leave.

By law, all citizens are entitled to a minimum of 7 paid vacation days per month. This generous allocation of vacation time allows individuals to take regular breaks from their work responsibilities, promoting their physical and mental well-being. Employers who fail to provide employees with the mandated vacation days are subject to severe fines and potential loss of citizenship as an additional penalty. This demonstrates the government's commitment to safeguarding the rights and welfare of its workforce.

Additionally, the kingdom observes 12 holidays throughout the year, with one holiday designated for each month. These holidays provide citizens with the opportunity to celebrate and enjoy time with their families, further enhancing the work-life balance and fostering a sense of community and cultural appreciation.

In recognition of the importance of family and parental responsibilities, parents are granted 4 paid days off every month. This parental leave allows parents to spend quality time with their loved ones, strengthen family bonds, and actively participate in the upbringing of their children. The flexibility in scheduling these days off empowers parents to choose when and how to utilize this leave, based on their individual circumstances and preferences.

The policies surrounding vacation days and parental leave in Notan reflect the government's commitment to creating a supportive and family-friendly environment. By providing ample time off, the kingdom seeks to promote the well-being of its citizens, foster strong family connections, and contribute to a healthy work-life balance. These measures not only benefit individuals and families but also contribute to a happier, more productive workforce and a harmonious society overall.

It is important to note that while these policies provide a framework for time off, individual employers and employees may negotiate additional vacation days or flexible arrangements to better suit their specific needs and circumstances. The government encourages open communication and collaboration between employers and employees to ensure that the policies are implemented effectively and meet the diverse needs of the workforce.

### Government spending

Government spending is effectively curtailed through the utilization of summoned creatures to fulfill various roles in the government and military. These summoned beings, whether they serve as government workers or soldiers, do not require or desire monetary compensation for their work, leading to significant cost savings for the kingdom.

The summoning of specific creatures to fulfill government and military positions allows for a more efficient allocation of resources. These summoned beings are summoned through magical spells or items, specifically tailored to perform the tasks assigned to them. As they are not driven by personal desires or the need for monetary rewards, they carry out their duties diligently, ensuring that government functions and military operations are conducted smoothly.

By relying on summoned creatures, the kingdom avoids the need for traditional forms of compensation, such as salaries or wages, for its government workers and soldiers. This greatly reduces government expenditure and allows resources to be allocated to other important areas, such as infrastructure development, public services, or economic initiatives. It enables the kingdom to optimize its budget and direct funds towards endeavors that benefit the overall well-being of its citizens.

Furthermore, the use of summoned creatures in government and military roles helps to maintain a high level of discipline, loyalty, and efficiency. These creatures are bound to serve and obey the commands of their summoners, which in this case are the ruling authorities of the kingdom. Their unwavering loyalty and dedication to their assigned tasks contribute to the smooth functioning of the government and military apparatus.

### Public transportation

Public transportation is primarily facilitated by horse-pulled taxi carriages owned and operated by the government-owned Notan Carriage Company. These taxi carriages offer site-to-site transportation for citizens who are willing to pay for the service. The fare for a single trip using a taxi carriage is set at 5 Silver Coins, providing a relatively accessible and affordable mode of transportation for individuals within the kingdom.

The horse-pulled taxi carriages serve as a reliable and convenient means of travel, allowing citizens to navigate the city and reach their destinations efficiently. They offer a traditional and picturesque experience as passengers are transported through the streets by horses pulling the carriages. This mode of transportation is particularly suitable for shorter distances or for individuals who prefer a leisurely ride through the city.

In addition to the taxi carriages, there are horse-pulled street trams that allow for larger groups of people to move quickly to and from their destinations. These trams have a capacity of 20 passengers, and the fare for a single trip is set at 1 Silver Coin. This is much more affordable than the taxi carriages, but provides less privacy to the passengers.

By operating the taxi carriages and trams, the government maintains control over the transportation infrastructure, ensuring standardized fares and regulated services. This centralized approach allows for greater convenience and accessibility for citizens, fostering an efficient transportation system that meets the diverse needs of the population.

### State-owned organizations

The Kingdom of Notan controls several organizations, either officially or unofficially, that do its bidding and provide it with additional sources of revenue. These organizations range from farms, companies, guilds, secret societies, and even criminal syndicates.

* **Corpus of the Abyss:** A secret society of undead magic casters who work together to increase their knowledge on all things magic. They were taken over by Goren and Asriel shortly before they killed the Elder Coffin Dragon Lord, who was the leader of the secret society. Under threat of extermination, and the promise of protection from external threats, the undead organization was brought into the fold. Now, they serve as members of the kingdom's research and development division.
* **Ijaniya:** An assassin group from the Baharuth Empire. It was brought into the fold after their leader, Tira, was tempted to swear allegiance to them with the promise of becoming stronger. Tira agreed, and as promised, she was made stronger by being turned into a Demon thanks to Goren's Touch of the Demon King - Create Demon skill. She now serves her masters faithfully, with the assassin group secretly joining the kingdom.
* **Ivory Inn:** A tall luxurious inn for visiting VIPs to stay in. It is located near Pleasure Park.
* **Notani Transportation Authority**
	+ **Notani Carriage Company:** A taxi carriage service. It provides relatively affordable carriages for public use.
	+ **Notani Tram Company:** A tram service. It provides affordable mass transit in the form of horse-drawn street trams.
	+ **Notani Railroad:** A railroad service. It provides intercity mass transit in the form of steam trains.
* **Pleasure Park:** A large amusement park located in the capital city of Notan. It contains a rollercoaster, Ferris wheel, 'haunted' houses, eateries, souvenir shops, and more.
* **Red Eye Syndicate:** A crime syndicate composed solely of Vampires. It is headed by Nico 'Gramps' Bellito, a level 100 True Vampire NPC created by Goren. They keep an eye on the kingdom's underworld to make sure no rival gangs or syndicates establish a foothold within its borders, and engage in criminal activities in the neighboring countries in order to provide the kingdom with resources. They engage in bribery, intimidation, protection rackets, racketeering, money laundering, illegal gambling, and many other underworld activities. In addition, they are tasked with locating and conquering rival gangs and syndicates.
	+ **Eight Fingers**: The most powerful criminal syndicate in the Re-Estize Kingdom. They were brought into the fold of the Red Eye Syndicate once all of their Executives were turned into Vampires. They act as the Re-Estize branch of the Red Eye Syndicate.
	+ **The Gold Scepter Casino:** A chain of luxurious casinos owned and operated by the Red Eye Syndicate within the kingdom's borders. Unlike most of the illegal businesses owned by the syndicate, the Gold Scepter Casino is a legitimate business.
	+ **The Ox Inn:** A chain of inns owned and operated by the Red Eye Syndicate within the kingdom's borders. They provide cheap food, drink, and lodging for travelers and tourists.
* **The Royal Career Academy:** A school that teaches students various skills they would need to get jobs, or at least make money if they become self-employed. The school provides lessons on cooking, the arts, magic, crafting, combat, and more.
* **The Royal Emporium:** A chain of stores owned by the government. It sells all sorts of goods that are produced by the NPCs, such as couches, chairs, tables, curtains, and so on.

## Trivia

* The kingdom is named after the Japanese word **Nōtan**, which signifies harmony between light and dark in paintings. It was named this because it perfectly represents the close relationship between the kingdom's two rulers, Goren Aggoth, the God of Darkness, and Asriel Zabkiel, the God of Light.