recursal/Fanatic-Fandom huggingface dataset:
Kingdom Crossover

**Kingdom Crossover** is an Extra Mode featured in *Bloodstained: Ritual of the Night*. It is a secret crossover stage with the game *Kingdom: Two Crowns*. It was added to the game in Update 1.20.

## Overview

Following the *Bloodstained* team's partnership with Raw Fury in 2020 to include the iconic characters Miriam, Zangetsu, Gebel and Alfred in *Kingdom: Two Crowns*, a new special secret stage titled "Kingdom Crossover" was included in *Bloodstained: Ritual of the Night* on Update 1.20, which once again merges the worlds of both franchises, capturing the modern pixel art aesthetic of *Kingdom: Two Crowns*.

To access the Kingdom Crossover stage, the player first has to defeat the boss Bathin in the Underground Sorcery Lab during the main game. Once this has been done, a special gold crown icon will appear on Dominique's study in Arvantville on the game map, hinting the new item, Crown of Creation, has become purchasable at her shop (costs 1G). Once this headgear has been purchased, the player has to revisit the Bridge of Evil and board the train once again. The player has to make their way to the end of the train and reach the exit door to skip to the next destination, but before leaving, they have to wear the Crown of Creation. If correctly done, they'll then be transported to the secret Dead Lands stage.

In the Kingdom Crossover stage, the player will fight a couple of Gamigins and face the new crossover boss, Breeder, at the end. Upon defeating it, they'll receive the unique Familiar: Archer shard, which cannot be obtained anywhere else. This new familiar specializes in ranged attacks, and as usual, it can increase its powers as it levels up.

## Notes

* In addition to allowing access to the Kingdom Crossover stage, the Crown of Creation will also reduce damage taken at the cost of gold when worn.

## External links

* Classic Mode and Kingdom Crossover at the official *Bloodstained* website
Giant Toad

Giant Toad as it appears in Ritual of the Night

## Resist

The **Giant Toad** is an enemy in *Bloodstained: Ritual of the Night*.

## Description

A giant version of the normal Toad (as most of the enemies in the Den of Behemoths are to their respective normal-sized counterparts). Still, even with its enlarged size, the Giant Toad doesn't pose much of a threat and mainly focuses in hopping around short distances trying to inflict contact damage. Ironically, their greater size makes them an easier target to hit.

## See also

* Poison Toad
* Toad
Halite

**Halite** is a material in *Bloodstained: Ritual of the Night*.

## Availability

Halite can be bought from Dominique's shop for 50G, and also has a 5% chance of dropping from slain Seama. They are found solely on the Galleon Minerva; two infinitely spawn on the deck of the ship. They also spawn in blue chests on the Galleon Minerva.

## Usage

Like almost all materials, Baking Soda is only useful for crafting or preparing food via Johannes' Alchemy menu in Arvantville.

Halite is one of the materials required for crafting:

* Holy Water (x5 Halite, x1 Monster Bird Tear)

Halite is one of the ingredients required for preparing:

* Pasta (x1 Halite, x1 Egg, x1 Flour)
* Bread (x1 Halite, x1 Flour, x1 Butter)
* Butter (x1 Halite, x1 Milk)
* Pizza Dough (x1 Halite, x1 Flour, x1 Moco Oil, x1 Sugar)
* Consommé (x1 Halite, x1 Beast Beef, x1 Moco Leek, x1 Black Pepper)
* Red Bean Paste (x1 Halite, x1 Red Bean, x1 Sugar)
* White Sauce (x1 Halite, x1 Butter, x1 Beast Milk, x1 Flour)
* Curry Sauce (x1 Halite, x1 Curry Powder, x1 Moco Leek, x1 Moco Oil)
* Vongole Sauce (x1 Halite, x1 Garlic, x1 Moco Oil, x1 Clam)
* Salt Broth (x1 Halite, x1 Clam, x1 Forneus Filet, x1 Aquatic Filet)
* Rice Ball (x1 Halite, x1 Rice)
* Fried Potatoes (x1 Halite, x1 Potato, x1 Flour, x1 Moco Oil)
* Apple Risotto (x1 Halite, x3 Apple, x3 Rice, x1 Black Pepper)
* Fried Egg (x1 Halite, x1 Egg, x1 Moco Oil)
* Forneus Meunière (x1 Halite, x1 Flour, x1 Forneus Filet, x1 Black Pepper)
* Pasta Carbonara (x1 Halite, x1 Pasta, x1 Heavy Cream, x1 Dragon Egg)
* Chicken Sauté (x1 Halite, x2 G-Bone Steak, x2 Black Pepper, x2 Butter)
* Garlic Chicken (x2 Halite, x2 G-Bone Steak, x2 Garlic, x2 Black Pepper)
* Steak (x1 Halite, x2 Beast Beef, x1 Black Pepper, x1 Butter)
* Exquisite Steak (x1 Halite, x2 Flying Beef, x1 Black Pepper, x1 Butter)

Halite is also required for crafting ingredients for many items; a complete list of them would be too long to list here. As a base ingredient, it takes 26 Halite to craft every item.

Halite is not used in any Shard enchantments.

## Trivia

* Despite being a material and not a food ingredient, only one non-food item can be crafted with Halite; the rest are all foods and food ingredients.
* If one were to craft and enchant everything in the game from scratch, it would take ~391 Halite, most of which would be for Holy Water and its adjuncts.
The Faust Tapes

Recorded
 Length
 Label

 Previous album

The Faust Tapes is the third album by Faust. The album is very similar to the first Faust album as it contains two long tracks. However, these two songs are made up of multiple smaller songs, instead of being continous tracks. The album currently holds a 4 star rating on Allmusic. This album is generally regarded as being the album that introduced Faust to Great Britain.

## Background

After the release of Faust So Far, Polydor complained that the album was not commercial enough. This prompted Uwe Nettelbeck to get the band a new record deal with Virgin Records. Nettelbeck chose to give Virgin tapes of the music that the band had been working on since 'Faust So Far' for free.

## Release

The album sold over 50,000 copies in the UK, due to a marketing campaign by Virgin Records that sold the album at single-price (49p), instead of album price.

The album was re-released in 1980 by Reccomended Records with alternative artwork. Other re-releases of the album use a third set of artwork.

## Track listing

The tracks listed below are taken from 'The Wümme Years' box set. The tracks on the original album are a 22:37 minute track on Side One and a 20:49 minute track on Side Two.
Foreboding

**Foreboding** is a music theme composed by Ryusuke Fujioka for *Bloodstained: Ritual of the Night*. It is identified as the background theme that plays during cutscenes where tense situations are taking place.

A twenty-second preview clip released on the game's Facebook page revealed that the song's previous name was **Pressure**.

## Videos

Foreboding - Bloodstained Ritual of the Night OST ~Extended~
## External links

* Preview on Bloodstained's Facebook Page
* Various – Bloodstained: Ritual Of The Night - Original Soundtrack
Killer Barber

* Ritual of the Night
* Curse of the Moon

## Resist

The **Killer Barber** is an enemy in *Bloodstained: Ritual of the Night* and *Bloodstained: Curse of the Moon*.

## Description

The Killer Barber has the physique of a human male with red eyes, green skin, black hair, and an ever-grinning expression. He his dressed mostly in very dark blue, wearing a capotain hat, long-sleeved jacket and exaggerated puffed-out breeches, but wears spiked boots with tall heels. From each sleeve extends a long pair of scissors. From what Todd says, it seems as though they may have a mind of their own.

## Appearances

### *Bloodstained: Curse of the Moon*

The Killer Barber is an agile enemy. One of his attacks involves running up to the player and delivering a quick slash. The other requires the Killer Barber to be near a ceiling, in which he jumps up and sticks his scissors into it and climbs along the ceiling until he is directly above the player. He then jumps down and delivers a quick series of strikes.

He rarely drops the Rhava Búral sword, which one is required to complete one of Abigail's quests, awarding the Toy Shoes upon completion. He also drops the Dagger Expertise Passive Shard, useful to players who prefer usage of these types of weapons.

## Gallery

### Artworks

Killer Barber concept art from *Ritual of the Night*.Scissor Maniac preliminary art for the *Curse of the Moon* Collector's Edition cover by Tom duBois.
### Sprites

Killer Barber in-game sprite from *Curse of the Moon*.Scissor Maniac in-game sprite from *Curse of the Moon*.
## Trivia

* The idea of the Killer Barber may have been inspired by the character Sweeney Todd from *The String of Pearls*.
* The Scissor Maniac variant from *Curse of the Moon* may be inspired by the Scissorman, a recurring antagonist of the *Clock Tower* series.

## See also

* Todd - A non-hostile Killer Barber that allows the player to customize their character in *Bloodstained: Ritual of the Night*.
Main Gauche

* Preview
* In-game model

**Main Gauche** is a weapon in *Bloodstained: Ritual of the Night*.

## Availability

The Main Gauche is primarily limited by the requirement for Gold in its recipe, a tricky material to acquire regardless of the method used. The Swordbreaker is easily made using common materials, and the other requirement, Steel, is dropped by several common enemies in early areas including Blood Grinder Knight and Sabnock, and the player will most likely already have plenty.

Crafting it requires the recipe book Gold Equipment/R found in Livre Ex Machina.

Once the player has crafted a Main Gauche, they can be purchased in the store for 16,800G. While it might be tempting to purchase Main Gauches in bulk in order to use Alkahest to break them down for Gold, it is better to buy Hofuds for this instead, as they give two Gold while only costing slightly more.

## Crafting

Materials needed:

* Swordbreaker ×1
* Gold ×1
* Steel ×1

A Main Gauche is one of the ingredients required to make Carnwennan.

## Characteristics

The Main Gauche has a base ATK of 29, placing it in the middle of the damage range for Daggers. By default it has access to the Technique "Surprise Gift," allowing it to be thrown as a projectile.

## Trivia

* A main-gauche (French for "left hand") was a type of parrying dagger used by duelists in the late middle ages: as the name implies, it was designed to be held in the user's off-hand (typically their left) while a one-handed sword like a rapier was held in their strong hand. The weapon was usually made from a cut-down basket-hilted rapier, and had a comparatively long blade for a dagger, along with extremely wide qullions.
Demon Dog Fang

The **Demon Dog Fang** is a material in *Bloodstained: Ritual of the Night*.

## Availability

Only one enemy drops Demon Dog Fangs: the Gieremund, which have a 5% chance to drop it on defeat. They are found in the Entrance and Dian Cécht Cathedral; one is outside the Entrance teleporter.

## Usage

Demon Dog Fangs are only useful for enchanting Shards via Johannes' Alchemy menu in Arvantville.

* Summon Gieremund Ranks 2, 3, 4 (x1 Demon Dog Fang)
* Summon Gieremund Ranks 5, 6, 7 (x1 Demon Dog Fang, x1 Sinister Fang)
* Summon Gieremund Ranks 8, 9 (x1 Demon Dog Fang, x1 Fiend Fang)

As Demon Dog Fangs are not used in any crafting recipes, it takes at least 8 Fangs to enchant everything in the game.
Miso Broth

**Miso Broth** is a food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Miso Broth is crafted with 1 Miso, 2 G-Bone Steak, 1 Garlic, and 1 Ginger. It can also be bought at Dominique's shop for 800G.

## Usage

Like almost all materials, Miso Broth is only useful for preparing food via Johannes' Alchemy menu in Arvantville.

Only one thing can be crafted from Miso Broth:

* Miso Ramen (x1 Miso Broth, x1 Chinese Noodles, x2 Butter, x5 Corn)

Therefore, it only takes 1 Miso Broth to craft and enchant everything in the game.
Ether

**Ether** is an item in *Bloodstained: Ritual of the Night*.

## Description

Restores 30 MP. The player can only carry 9 Ethers in their inventory. If the player picks up an Ether when they already have 9 in their stock, the item will be automatically used on the field.

## Availability

* Craft:
	+ Rat Tail ×1
	+ Monster Bird Tear ×1
* Dropped by Ghost
King of Kings

**King of Kings** is a music theme composed by Keisuke Ito for *Bloodstained: Ritual of the Night*. It is identified as the BGM that plays when Miriam battles Bael after Dominique summons him to her aid.

## Videos

King of Kings - Bloodstained Ritual of the Night OST ~Extended~-0
## External links

* Various – Bloodstained: Ritual Of The Night - Original Soundtrack
Holy Wisdom

**Holy Wisdom** is a music theme composed by Michiru Yamane for *Bloodstained: Ritual of the Night*. It is identified as the Dian Cécht Cathedral's background theme.

The track has also been featured in a few promotional videos for the game and in its story trailer.

## Videos

Holy Wisdom - Bloodstained - Ritual of the Night OST ~Extended~
## External links

* Bloodstained: Ritual of the Night Story Trailer
* Various – Bloodstained: Ritual Of The Night - Original Soundtrack
Fire Elemental

Fire Elemental as it appears in Ritual of the Night

## Resist

The **Fire Elemental** is an enemy in *Bloodstained: Ritual of the Night*.

## Description

A strange gem-like figure with smaller crystals spinning around it. It floats around the room and eventually stops in order to summon a wall of fire where the player is standing.

## See also

* Dark Elemental
* Ice Elemental
* Light Elemental
* Thunder Elemental
Galleon Minerva

**Galleon Minerva** is a location in *Bloodstained: Ritual of the Night*. It is where Miriam had first woken up from a decade-long coma and begins her adventure.

## Overview

An old and haunted galleon sailing through a heavy rainstorm. Miriam and Johannes were riding it to Arvantville when demonic forces have broken in as they neared their destination.

## Enemies

* Aello
* Cannon Morte
* Dullahammer
* Ghost
* Morte
* Seama
* Giant Rat (Hard and Nightmare mode only)
* Dullahammer Head (Hard and Nightmare mode only)

## Items

### Weapons

* Kung-fu Shoes
* Knife
* Musketoon
* Short Sword
* Long Sword
* Claymore
* Sanjiegun
* Whip

### Armors

* Headband
* Leather Breastplate

### Accessories

* Rusted Ring
* Tattered Scarf

### Shards

* Cerulean Splash (dropped by Seama)
* Fire Cannon (dropped by Cannon Morte)
* Head Flail (dropped by Dullahammer)
* Summon Ghost (dropped by Ghost)

### Consumables

* Potion ×4
* High Potion ×1
* Ether ×2
* High Ether ×1
* SP Rounds ×20 ×1
* Corn Seed
* Rice Seed
* Potato Seed

### Others

* Galleon Map
* Hair Apparent XII

## Trivia

* This stage conformed the 2016 E3 alpha demo version of *Bloodstained: Ritual of the Night*.

## External links

* Bloodstained Ritual of the Night Development Update 4
* Bloodstained Ritual of the Night PC Beta Demo Full Playthrough All Secrets and Full Map 720p
Gladiator Dozer

Gladiator Dozer as it appears in Curse of the Moon 2.

**Gladiator Dozer** is the third boss of *Bloodstained: Curse of the Moon 2*.

## Description

*A monolithic demon that dwells in a great waterfall.
While it began life as an aquatic demon, after strengthening its shell it became possessed by the spirit of a fallen gladiator.
After the spirit took control, it turned into a rampaging machine that constantly sought out fierce opponents to battle.
The gladiator's spirit equipped itself with a sword and shield, yet ironically appears quite weak next to the monstrous machine.
When released from its curse, the spirit will fly from the vehicle of destruction with a move known as "Icarus' Departure". However, it cannot be allowed to escape. Pierce its shell with your blade!*
—Official description

## Powers and abilities

* **Hephaestus Flare**: A torrent of flame envelopes the lower part of the arena. The lower part of Dozer is vulnerable after this attack.
* **Glorious Cannon & Glorious Torch**: The demon part of Dozer fires lightning balls, while the warrior part raises its sword and rains fire from above. The warrior can be hit during its portion of the attack.
* **Hannibal March**: Once Dozer takes enough damage, it will charge at the train and destroy one of the cars.
* **Icarus' Departure**: Once Gladiator Dozer's HP reaches 0, it will temporarily leave the screen. After a moment, it will charge and then jump toward the train. This attack can be intercepted with a slash attack, or avoided by crouching at the right side of the screen, then walking to the left.

## References

1. ↑ Boss at the official *Bloodstained: Curse of the Moon 2* website.
Fiend Skull

**Fiend Skull** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ G Axe Outsider (5%)

## Usage

Usable only by speaking to Johannes. Fiend Skull can be used to enhance the following shards:

* Summon Ghost Ranks 8, 9 (x1 Fiend Skull, x1 Sinister Skull)
* Death Cry Ranks 8, 9 (x1 Fiend Skull, x1 Witch's Tears)
* Inferno Breath Ranks 8, 9 (x1 Fiend Skull)
Harry

**Harry Benson** is a non-playable character in *Bloodstained: Ritual of the Night*. He is one of the few remaining residents of the town of Arvantville.

## History

Harry was one of the few people who survived the initial demon attack on Arvantville. However, he lost his lively to those demons, who destroyed all of his crop fields. After Miriam meets Harry, he decides to make a deal with her: if she provides the seeds, he would grow them and give her a portion of the harvest.

## Services

The player can give Harry one of three different types of seeds: Rice Seeds, Corn Seeds or Potato Seeds. After a certain amount of time, his crops will finish growing and he'll give Miriam ten of whatever type of seed was given to him initially: Rice, Corn and Potatoes, respectively. The rate of growth seems to be linked to how many rooms are entered and exited.

## Trivia

* Harry shares his full name with the character of the same name from Konami's 1988 graphic adventure *Snatcher*.
Leraje

* Ritual of Night
* Curse of the Moon

## Resist

**Leraje** is an enemy in the *Bloodstained* series.

## Description

A stronger version of Barbatos, and as such he behaves and attacks in almost the same way. However, the main difference between both archers is that Leraje's arrows track and chase the player around. The arrows travel at a slow pace, though, and they can be avoided without much effort. Their tracking is also not too tight, which usually makes them exit the screen if they couldn't make contact with the target on their initial travel.

Unfortunately, Lerajes are generally encountered in heavily populated areas where stronger enemies abound, which sometimes could make evading their arrows a bit difficult.

## Locations

### *Curse of the Moon*

* Tragedy of Slaughter
* Defiler of Taboos

### *Ritual of the Night*

* Dian Cécht Cathedral
* Livre Ex Machina

## Trivia

* Leraje is the 14th demon listed in the *Ars Goetia* and is described as a mighty Great Marquis of Hell who commands thirty legions of demons. He causes great battles and disputes, and can cause arrow wounds to develop gangrene.
	+ This character also appears in the *Castlevania* series, although under the name of "Lerajie", where he's instead portrayed as a musket-wielding, green-skinned, androgynous demoness.
Milk

**Milk** is an Food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Milk is sold in Dominique's shop for 280G, which is the only way to obtain it outside of dismantling.

## Usage

Like almost all materials, Milk is only useful for preparing food via Johannes' Alchemy menu in Arvantville.

Milk is one of the materials required for crafting:

* Butter (x1 Milk, x1 Halite)
* Cheese (x1 Milk, x1 Rennet)
* Corn Chowder (x1 Milk, x1 Corn, x1 Bread, x1 Potato)

Milk is not used in any Shard Enchantments. As a base ingredient, 3 Milk is needed to craft everything in the game.
Eu's Sword

* Preview
* In-game model

The **Eu's Sword** is a weapon in *Bloodstained: Ritual of the Night*. It's one of the 8-bit Weapons, which can all be made with 1 8-bit Coin. In addition, these weapons can be upgraded to 16-bit and then to 32-bit versions of themselves, which makes them stronger and some of them change a bit more.

## Crafting

Materials needed:

* 8-bit Coin x1

## 16-bit Version

Materials required:

* 8-bit version of the weapon
* 16-bit Coin x1

## 32-bit Version

Materials required:

* 16-bit version of the weapon
* 32-bit Coin x1
* 8-bit Nightmare x1

## Characteristics

* 8-bit: ATK 20
* 16-bit: ATK 46
* 32-bit: ATK 67
Golem

A **Golem** is a large enemy made of stone, ice, gold, or volcanic rock that is encountered in *Bloodstained: Curse of the Moon*. Every golem encountered, save for a volcanic rock variant, can slam their fists on the ground to create a short-ranged shockwave that inflicts damage to the main characters. Depending on the variant, the shockwave created may be made of the same element. Most golems that can be hit have about 3 (or 4) hit points.

## Types

### Stone Golem

The Stone Golem is the first of the golem types you will encounter, first appearing in Moonlight Temptation. The Golem will raise its fist before its slams on the ground, creating a shockwave of stone in the process.

### Ice Golem

The Ice Golem is only encountered in Frigid Hell. Upon slamming on the ground, they the shockwaves made up of icicles are created. This golem reappears in The Queen's Dirge, where its attack pattern remains the same.

### Golden Golem

The Golden Golem is summoned by Valefor to assist him during his battle in The Brilliant Void. Like its predecessors, the Golem will slam the ground to create a shockwave, only this time, it launches gold coins.

### Volcanic Golem

The Volcanic Golem is a unique variant encountered in Blasphemy Unto Heaven. What makes this type unique is that unlike its counterparts, this golem will set itself ablaze, rendering it impervious to all attacks. Using Gebel's Bat Form allows the party to bypass this enemy while in this state.

### Iron Golem

The Iron Golem is a large man-made creature of steel, with a cannon on its back and a knight's visor on its face.

This particular type of Golem is different from the others due to its cannon. Upon the player getting close, it opens its mouth to reveal a set of sharp teeth (An eye for the blue variant) and launches a cannonball that will land on the ground, detonating and creating a short-ranged wave of fire. The blue variant is capable of the same attack, but the fire wave has a longer range, and it is able to change the cannonball's trajectory.

## Gallery

### Artworks

Golem preliminary art for the *Curse of the Moon* Collector's Edition cover by Tom duBois.
Insatiable

**Insatiable** is a Conjure Shard featured in *Bloodstained: Ritual of the Night*.

## Description

Miriam throws a glass of wine at the ground in front of her. The glass explodes creating a wave of pink flames that travel across the ground, damaging enemies in their path.

## Availability

Obtained after defeating IGA in the Hall of Termination.

## Notes

* This shard can neither be sold nor can it be disposed of in any way, meaning it's mandatory to keep it for the rest of the game.

## Trivia

* The shard's behavior is near identical to the classic *Castlevania* Holy Water sub-weapon, even retaining its pink color.
Melting Bone

**Melting Bone** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Bone Morte (15%)
	+ Shield Outsider (12%)

## Usage

Usable only by speaking to Johannes. Bat Fang is one of the materials required for crafting:

* Potion (x1 Melting Bone, x1 Small Webbing)
* Stonethaw (x1 Melting Bone, x1 Monster Bird Tear)

Melting Bone can be used to enhance the following shards:

* Bone Toss Ranks 2, 3, 4 (x1 Melting Bone)
Light Elemental

Light Elemental as it appears in Ritual of the Night

## Resist

The **Light Elemental** is an enemy in *Bloodstained: Ritual of the Night*.

## Description

A strange gem-like figure with smaller crystals spinning around it. It floats around the room and eventually stops in order to shoot a series of rays of light at the player.

## See also

* Dark Elemental
* Fire Elemental
* Ice Elemental
* Thunder Elemental
Moco Weed

## Resist

**Moco Weed** is an enemy in the *Bloodstained* series.

## Description

In *Ritual of the Night*, Moco Weeds are stationary flytrap-like demons that wait for Miriam to step on them. Upon stepping on a Moco Weed, the demon will try to snap at her from below. Miriam can't attack these weeds unless she is crouching or if she uses a two-handed weapon. They are only encountered in the Garden of Silence. Among their drops, they drop Moco Oil, which is frequently used during early food preparation, so it's worth taking a moment to farm some.

In *Curse of the Moon 2*, Moco Weeds are about the size of the player, come in three variants, and will only try to bite them when they get close enough. Unlike the green Moco Weed, the purple Moco Weed will spit out two spiked seeds after attempting to bite the player. A red variant of the Moco Weed shares this attack, but it fires three sets in varying arcs instead.
Flying Beef

**Flying Beef** is a rare food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Only one enemy drops Flying Beef: the Haagenti, which has just a 1% chance to yield beef on defeat. They are found solely in the Oriental Sorcery Lab; one can be found alone in a room off of the shinto gate teleporters. Between this and the similarly valuable Bovine Plume, it is recommended to use this room for farming Haagenti until each item is acquired.

## Usage

Like almost all materials, Flying Beef is only useful for preparing food via Johannes' Alchemy menu in Arvantville.

Flying Beef is one of the ingredients required for preparing:

* Exquisite Steak (x2 Flying Beef, x1 Halite, x1 Black Pepper, x1 Butter)
* Meat Hot Pot (x1 Flying Beef, x1 G-Bone Steak, x1 Plume Pork, x1 Soy Sauce)
* Beef Curry (x2 Flying Beef, x1 Curry Sauce, x1 Rice)

Flying Beef is (mercifully) not used in any Shard Enchantments. It takes at least 5 Beast Beef to craft and enchant everything in the game, with all five being base ingredients.
Keisuke Ito

**Keisuke Ito** (いとう けいすけ, *Ito Keisuke*?) is one of the members from the sound production company noisycroak Co.,Ltd., along with Atsuhiro Ishizuna and Hideki Sakamoto, and he is a composer for *Bloodstained: Ritual of the Night*.

He is known for his participation as a composer and arranger in numerous video games such as *Super Smash Bros. Ultimate* and *AI: The Somnium Files*.

## Background

Keisuke graduated from the Department of History, Tohoku Gakuin University. He started playing the piano in high school. During college, he began his band activities while studying history and started composing music after graduating from college. He has been involved in various game sound projects since the establishment of noisycroak.

## List of compositions

### *Bloodstained: Ritual of the Night*

* Theme of Johannes
* Theme of Alfred
* Theme of Zangetsu
* King of Kings
* Overdrive
* Silent Howling (8-bit)
* Fear
* Game Over

## References

1. ↑ Keisuke Ito's profile at noisycroak (Japanese)

## External links

* Wikipedia (Japanese)
* VGMdb
Flour

**Flour** is a Food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Flour is sold in Dominique's shop for 200G, which is the only way to obtain it outside of dismantling.

## Usage

Like almost all materials, Flour is only useful for preparing food via Johannes' Alchemy menu in Arvantville.

Flour is one of the materials required for crafting:

* Pasta (x1 Flour, x1 Egg, x1 Halite)
* Chinese Noodles (x1 Flour, x1 Baking Soda)
* Pie Dough (x1 Flour, x1 Butter, x1 Cookies)
* Bread (x1 Flour, x1 Butter, x1 Halite)
* Pizza Dough (x1 Flour, x1 Moco Oil, x1 Sugar, x1 Halite)
* Crepe Dough (x1 Flour, x1 Sugar, x1 Beast Milk, x1 Dragon Egg)
* White Sauce (x1 Flour, x1 Butter, x1 Beast Milk, x1 Halite)
* Fried Potatoes (x1 Flour, x1 Potato, x1 Halite, x1 Moco Oil)
* Fried Fish (x1 Flour, x1 Forneus Filet, x1 Dragon Egg, x1 Moco Oil)
* Forneus Meunière (x1 Flour, x1 Forneus Filet, x1 Halite, x1 Black Pepper)
* Forneus in Garlic (x1 Flour, x1 Garlic, x1 Forneus Filet, x1 Butter)
* Pork Cutlet (x1 Flour, x2 Plume Pork, x2 Egg, x1 Moco Oil)
* Manju (x1 Flour, x1 Red Bean Paste, x1 Baking Soda, x1 Sugar)
* Cookies (x1 Flour, x1 Butter, x1 Sugar, x1 Egg)
* Sponge Cake (x1 Flour, x1 Egg, x1 Sugar, x1 Beast Milk)
* Chiffon Cake (x1 Flour, x1 Dragon Egg, x1 Sugar, x1 Moco Oil)
* Nectar (x1 Flour, x1 Ambrosia, x1 Beast Milk, x1 Butter)

Flour is not used in any Shard Enchantments. As a base ingredient, 17 Flour is needed to craft everything in the game.
Hellhorse Hoof

**Hellhorse Hoof** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Gamigin (8%)

## Usage

Usable only by speaking to Johannes. Hellhorse Hoof is one of the materials required for crafting:

* Riding Habit (x1 Hellhorse Hoof, x1 Hellhorse Mane, x1 Durable Rag)

Hellhorse Hoof can be used to enhance the following shards:

* Accelerator Ranks 8, 9 (x1 Hellhorse Hoof)
Giant Bat

*Not to be confused with Giant Rat.*

Giant Bat as it appears in Ritual of the Night

## Resist

**Giant Bat** is an enemy in the *Bloodstained* series.

## Gallery

### Artworks

Giant Bat and Giant Rat preliminary art for the *Curse of the Moon* Collector's Edition cover by Tom duBois.
## Trivia

* The inclusion of this enemy in the game is likely inspired by the Giant Bat from the *Castlevania* franchise.
Head Flail

**Head Flail** is a Conjure Shard featured in *Bloodstained: Ritual of the Night*.

## Characteristics

Miriam swings a large head attacking enemies that are both in front and behind her. Increasing this shard's rank increases the coverage of the dullahammer head, allowing Miriam to swing it at longer distances. Costs 25 MP.
Food Materials

**Food Materials** are components used for preparing food. In other words, they are ingredients. The first time a food item is consumed, it will give a permanent bonus to Miriam's stats. The Food Materials that can be crafted (like Butter, Cheese, etc) will be sold in Dominique's shop once the player has crafted them at least once.
Hammer Outsider

Hammer Outsider as it appears in Curse of the Moon.

**Hammer Outsider** is an enemy in the *Bloodstained* series.

## Description

Hammer Outsiders are armored knights and are one of the toughest enemies encountered in both the spin-off games. They are capable of throwing their hammers at two altitudes, which inflicts a ton of damage.

## Locations

### *Curse of the Moon*

* Tragedy of Slaughter
* Defiler of Taboo

## Gallery

### Artworks

Hammer Outsider preliminary art for the *Curse of the Moon* Collector's Edition cover by Tom duBois.
Faerie Wing

**Faerie Wing** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Sidhe (5%)

## Usage

Usable only by speaking to Johannes. Faerie Wing is one of the materials required for crafting:

* Cute Beast Beret (x1 Faerie Wing, x1 Lili Tail, x1 Beast Beret)
* Faerie Scarf (x1 Faerie Wing, x1 Wool)
* Regenerate (x1 Faerie Wing, x1 High Potion, x1 Demon Tail, x1 Healing (not consumed))

Faerie Wing can be used to enhance the following shards:

* Familiar: Carabosse Ranks 5, 6, 7 (x1 Faerie Wing, x1 Faerie Dust)
Familiar: Bloodbringer

**Familiar: Bloodbringer** is a Familiar Shard featured in *Bloodstained: Ritual of the Night*.

## Characteristics

Summons a floating sword that will float and swing itself at enemies. Both ranking and acquiring more shards will increase the familiar's damage and aggressiveness. The sword's appearance will change once it reaches level 25, again at 50, and once more at 75.

Upon acquiring this shard, the player will also have access to the Bloodbringer sword, which is a one-handed sword type weapon that increases in attack power as the familiar levels up; however, the two cannot be used at the same time.

Rank Requirements per Rank:

1-3: 1x Sword Fragment

4-6: 1x Sword Fragment + 1x Damascus

7-9: 1x Sword Fragment + 1x Orichalcum

## Notes

* If the Bloodbringer sword is currently equipped, it's necessary to unequip it first in order to equip the Familiar: Bloodbringer shard.
	+ That being said, there is a bug involving shortcuts where, by setting Familiar: Bloodbringer as the default Familiar Shard and setting Bloodbringer as a shortcut's weapon, it is possible to equip both at once.
* The Bloodbringer's purpose in the game alludes to the Sword Familiar from *Castlevania: Symphony of the Night*.

## See also

* Bloodbringer (enemy)
* Bloodbringer (weapon)
Giant Rat

*Not to be confused with Giant Bat.*

* Ritual of the Night
* Curse of the Moon

## Resist

The **Giant Rat** is a recurring enemy in the *Bloodstained* series.

## Description

A large demon rat approximately the size of a human that stalks the abandoned streets of Arvantville and its nearby underground caverns. It has a plethora of eyes, its mouth is full of oversized fangs, and has stalk-like protrusions along its back. It charges at the player when approached.

## Appearances

### *Bloodstained: Ritual of the Night*

The first Giant Rat is found as Miriam gets off the Galleon Minerva and approaches Arvantville for the first time. A couple more can be encountered along the cavern that connects the village to Gebel's castle (accessed by breaking the floor of the abandoned house).

The Giant Rat's only method of attack is by charging at the player; however, it can change directions very quick, allowing it to either get away from the player as they're attempting to attack it, or quickly turn around and unexpectedly charge at them. Giant Rats are fairly resilient enemies at the point in the game when they're first encountered.

It drops the Cheese ingredient (among other drops), which allows a few advanced food preparations early in the game.

## Locations

### *Bloodstained: Curse of the Moon*

* Moonlight Temptation
* The Brilliant Void

### *Bloodstained: Curse of the Moon 2*

* The Queen's Dirge
* The Titan's Sarcophagus

## Trivia

* The inclusion of this enemy in the game is possibly inspired by the Rat from the *Castlevania* franchise.
Heretical Grinder

**Heretical Grinder** is a Directional Shard featured in *Bloodstained: Ritual of the Night*.

## Availability

Heretical Grinder drops from Blood Grinder Knight, the lowest-level Outsider enemy encountered in Entrance and Garden of Silence. It has a 4.00% base drop rate. There are several good places to acquire it, including right outside the Entrance warp point where a Blood Grinder Knight and Gieremund attack together, and a small side-room in Entrance that contains a single Blood Grinder Knight and a hidden Ulfberht Sword.

## Characteristics

On use, a massive version of a Blood Grinder Knight's Spiral Sword appears in front of Miriam's hand, dealing constant damage-over-time for as long as any part of it touches an enemy. The Shard's effect is continuous, meaning the sword remains as long as the player holds the button down, and moving Miriam's hand will rotate it around her.

It is highly effective at dealing with smaller enemies at close range and deals enormous damage to larger ones. The activation cost is 30 MP per second, making it a little tricky to keep up and running in the early game, but late on with MP regeneration bonuses from food and Shards like Words of Wisdom, it can easily get to the point where activating it is utterly trivial. Even a brief tap of the fire button will deal five hits with the Grinder for 3 MP.

Increasing Heretical Grinder's Grade improves its damage: at Grade 9 it becomes very high, particularly for its MP cost. Alongside True Arrow it is one of the most powerful Directional Shards in the early game.

Enhancing Heretical Grinder's Rank increases the length of the sword itself. The ingredients required are all easy to come by in the early game, with the first six levels using the common metals Iron and Steel and the last two, using Sword Fragments, not requiring the player to have gone further than Dian Cécht Cathedral since a Bloodbringer is present in one of the main towers there alongside a Demon and two Gargoyles.

## Enhance ingredients

 5-7
 8-9

## Trivia

* Patch 1.04 slightly nerfed Heretical Grinder by decreasing the base ATK of the Shard from 19 to 15.
Monster Horn

The **Monster Horn** is a material in *Bloodstained: Ritual of the Night*.

## Availability

Only one enemy drops Monster Horns: the Zagan, which have a 12% chance to drop it on defeat. They are found solely in the Garden of Silence; one can be found alone in the room leading to the Bridge of Evil.

## Usage

Like almost all materials, Monster Horns are only useful for enchanting Shards via Johannes' Alchemy menu in Arvantville.

Monster Horns are only required to enchant the following:

* Venom Mist Ranks 2, 3, 4 (x1 Monster Horn)
* Venom Mist Ranks 5, 6, 7 (x1 Monster Horn, x1 Poison)

As monster horns are not used in any crafting recipes, it takes at least 6 Monster Horns to enchant everything in the game, with all six being base ingredients.
Imbrued Skull

**Imbrued Skull** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Revenant (12%)

## Usage

Usable only by speaking to Johannes. Imbrued Skull is one of the materials required for crafting:

* Andromeda (x1 Imbrued Skull, x1 Diamond, x2 Dragon's Wrath, x1 Albireo)
* Adrasteia (x1 Imbrued Skull, x2 Orichalcum, x1 Verethragna)
* Tatenashi (x1 Imbrued Skull, x2 Orichalcum, x1 Crimsonite, x1 Eastern Fabric)
Moonwake

* Preview
* In-game model

The **Moonwake** is a sword in *Bloodstained: Ritual of the Night*. It's one of the 8-bit Weapons, which can all be made with 1 8-bit Coin. In addition, these weapons can be upgraded to 16-bit and then to 32-bit versions of themselves, which makes them stronger and some of them change a bit more.

## Crafting

Materials needed:

* 8-bit Coin ×1

## 16-bit version

Materials required:

* 8-bit version of the weapon
* 16-bit Coin ×1

## 32-bit version

Materials required:

* 16-bit version of the weapon
* 32-bit Coin ×1
* 8-bit Nightmare ×1

## Characteristics

* 8-bit: ATK 23
* 16-bit: ATK 32
* 32-bit: ATK 46
Houndskin

**Houndskin** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Gieremund (10%)

## Usage

Usable only by speaking to Johannes. Houndskin is one of the materials required for crafting:

* Ulfberht Sword (x2 Houndskin, x2 Obsidian, x1 Long Sword)
* Kung Fu Shoes (x2 Houndskin)
* Battle Boots (x3 Houndskin, x3 Cotton, x1 Lion Mane)
* Whip (x2 Houndskin, x1 Cotton)
* Thorn Whip (x3 Houndskin, x4 Bat Fang, x2 Lion Mane)
* Beast Beret (x1 Houndskin, x1 Leonine Pelt)
* Leather Chestguard (x1 Houndskin)
* Bronze Chestguard (x1 Houndskin, x2 Bronze)
Bloodstained: Ritual of the Night (demo)

Two demos of *Bloodstained: Ritual of the Night* have been released to date in order to demonstrate a portion of the game's development progress. Special versions of the demo subtitled "**E3 Ver.**" were handed on during the Electronic Entertainment Expo festivals of 2016 and 2017.

## 2016 demo

The E3 2016 demo takes place in Galleon Minerva. In this short demo, the player will guide Miriam through the large ship, culminating in a fight against the boss Vepar on the front mast of the galleon.

A speedrun of this demo can be watched at the official kickstarter page.

**Enemies**:

* Buer
* Cannon Morte
* Dullahammer
* Ghost
* Morte
* Seama
* Vepar (boss)

**Shards**:

* CON Booster
* Cast Amy
* Cerulean Splash
* Fire Cannon
* Head Flail

## 2017 demo

The 2017 version of the demo takes place at the Church of Dian Cecht. The player once again controls Miriam fighting through hordes of enemies, with the boss Bloodless waiting at the end of the stage. This demo revealed more enemies, Shards and weapons.

A playable demo which may be based on this one was planned to be delivered to backers in August of 2017, but has since been delayed.

**Enemies**:

* Ape
* Dullahammer Head
* Gieremund
* Lance Armor
* Light Elemental
* Morte Bone
* Okyupete
* Bloodless (boss)

**Shards**:

* Bone Throw
* Double Jump
* Dullahammer Head
* Resist Holy
* Spear Throw
* Summon Ape
* Summon Gieremund

## 2018 demo

Known as the "E3 Beta Backer Demo", it is a beta demo released on Thursday, June 21, 2018. It contains the ship, village and church.
Livre Ex Machina

**Livre Ex Machina** is a location in *Bloodstained: Ritual of the Night*.

## Characters

* Orlok Dracule

* Axe Outsider
* Carriage Morte
* Chair Mimic
* Dantalion
* Demon
* Dragon
* Gusion
* Lance Armor
* Malediction
* Mimic
* Poltergeist
* Rul'sha
* Tamako-Death
* Thunder Elemental
* Titania
* Triwheel Buer

## Trivia

* The rotating bookshelf beyond which is a secret room that holds the Crow Mask is a nod to the Long Library in *Castlevania: Symphony of the Night*, where a similar bookshelf could be found.
Lili

* Ritual of the Night
* Curse of the Moon

## Resist

**Lili** is an enemy in *Bloodstained: Ritual of the Night* and *Bloodstained: Curse of the Moon*. She is a lesser demoness in a bunny costume.

## Appearances

### *Bloodstained: Ritual of the Night*

Lilis are first and mainly encountered in the Bridge of Evil, including both the departing and arriving stations, as well as all along the train. Her main attack consists in hopping in place a couple of times and then landing a flying kick toward the player. Keeping with the casino thematic, a harmless Lili can be found in the secret room of the Livre Ex Machina (opened with the Millionaire's Key), pacing in the background of the Millionaire's Bane boss room. Additionally, the Millionaire's Bane can summon a Lili on occasion during his boss fight.

Among her drops are the Lili Ears, a material required to craft the useful LCK boosting Bunny Ears; and the Lili Tail, which is required to craft called the Bunny Scarf, another LCK boosting accessory, as well as to enhance both the Bunnymorphosis and Pickpocket shards.

Furthermore, she drops the Bunnymorphosis Manipulative Shard, which allows Miriam to transform into a Lili herself and obtain an all new attacking moveset which mainly consists of kicking.

### *Bloodstained: Curse of the Moon*

In this game, Lilis will stay within their initial position until the player approaches close enough, at which point they will jump high into the air toward the player's current position, and slam the ground with their rump. This slam creates a small heart cloud on both sides, damaging those who were standing next to it. Afterward, they will briefly stand still to taunt the player before attempting to attack again. Thus, the most reliable way of dispatching Lilis (without using sub-weapons) is to jump away just before they land, and counterattack mid-taunt.

## Locations

### *Bloodstained: Curse of the Moon*

* Tragedy of Slaughter
* Curse of the Moon

## Gallery

### Artworks

Lili preliminary art for the *Curse of the Moon* Collector's Edition cover by Tom duBois.
### Sprites

Lili in-game sprite from *Curse of the Moon*.
Lurker

**Lurker** is an enemy in *Bloodstained: Curse of the Moon 2*.

## Description

Lurkers look like object-disguised monsters. They are two variations; the Leaf Lurker, disguised as a bush who fling projectiles with a vine-like hand, and the Rock Lurker disguised as a rock who throws rock projectiles.

## Locations

### *Bloodstained: Curse of the Moon 2*

* Enchanting Deception
* Chains of Fire
* Muted Cries
Fryda Wolff

**Fryda Wolff** is an American voice actress who notably portrays exorcist and shopkeeper, Dominique Baldwin, in *Bloodstained: Ritual of the Night*. She also lends her voice to Abigail Cleese and Susie Quinn, both of which are refugees that survived the the demonic invasion in Arvantville. Roles that Wolff portrays in other video games are Gods of Rome as Athena and Medusa, Darksiders III as Watcher, Dawngate as Tess, Apex Legends as Loba Andrade, The Elder Scrolls Online as Seryn, Rift as Tasuil, and more. Wolff also starred in several television shows and a film called Resident Evil: Vendetta.

## Trivia

* Wolff's only online presence is her official website on WordPress. There, she has a section where she provides viewers with professional advice on how to become voice actors themselves.
* Wolff is well-known for wearing gothic makeup and attire that contains macabre imagery in some professional photographs.
Monster Fur

**Monster Fur** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Simian (8%)

## Usage

Usable only by speaking to Johannes. Monster Fur is one of the materials required for crafting:

* Iron Breastplate (x1 Monster Fur, 2 Iron)
* Brigandine (x2 Monster Fur, x1 Bronze)
* Kung Fu Vest (x2 Monster Fur, x2 Dreadful Rag)

Monster Fur can be used to enhance the following shards:

* Summon Simian Ranks 2, 3, 4 (x1 Monster Fur)
Gears of Fortune

**Gears of Fortune** is a music theme composed by Ryusuke Fujioka for *Bloodstained: Ritual of the Night*. It is identified as the background theme that plays in Towers of Twin Dragons.

It has also been featured in several promotional videos for the game on its YouTube profile, including its ninth development update. An enhanced version of the song was later released on SoundCloud on March 8th, 2018.

## Videos

Bloodstained - OST Sample - Gears of FortuneBloodstained- Ritual Of The Night OST - Gears Of FortuneGears of Fortune - Bloodstained- Ritual of the Night OST ~Extended~
## External links

* SoundCloud Link
* Bloodstained Ritual of the Night Development Update 9
* Various – Bloodstained: Ritual Of The Night - Original Soundtrack
Lili Ears

**Lili Ears** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Lili (8%)

## Usage

Usable only by speaking to Johannes. Lili Ears is one of the materials required for crafting:

* Bunny Boots (x1 Lili Ears, x2 Lili Tail, x1 Toy Shoes)
* Bunny Ears (x1 Lili Ears, x1 Durable Rag, x1 Hairband)

Bat Fang can be used to enhance the following shards:

* Bunnymorphosis Ranks 2, 3, 4 (x1 Lili Ears)
* Bunnymorphosis Ranks 5, 6, 7 (x1 Lili Ears, x1 Lili Tail)
* Bunnymorphosis Ranks 8, 9 (x1 Lili Ears, x1 Queen's Tail)
Eternal Blue

* Preview
* In-game model

The **Eternal Blue** is a weapon in *Bloodstained: Ritual of the Night*.

## Appearance

The sword is a large, white blade that gets thinner towards the center and then thickens towards the end with a turquoise handle that extends onto the blade. The center of the blade is decorated with a multi-colored stained glass design that resembles the crystal rose patterns on Miriam's skin.

## Crafting

Materials needed:

* Dies Irae x1
* Orichalcum x2
* Imbrued Fang x1

## Attributes

* Eternal Blue a 84 ATK sword that causes Slash and Ice damage
Greatsword Expertise

**Greatsword Expertise** is a Passive Shard featured in *Bloodstained: Ritual of the Night*.

## Characteristics

Upgrading this shard past Rank 5 requires Flamberge up until Rank 8. A Gram is also needed to reach Rank 9. Like all passive shards, its passive effect (in this case, increased attack speed) is applied at that rank even when the shard is not equipped. Doing so will increase the damage inflicted by great swords.
Apple

The **Apple** is a food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Only one enemy drops Apples: the Ocypete, who have an 8% chance to drop it on defeat. They are located solely in the Dian Cécht Cathedral; one can be found in the room with the cracked floor, in the top section of the Cathedral.

## Usage

Like almost all materials, Apples are only useful for preparing food via Johannes' alchemy menu in Arvantville.

Apples are one of the materials required for crafting:

* Apple Risotto (x3 Apple, x3 Rice, x1 Halite, x1 Black Pepper)
* Apple Pie (x2 Apple, x1 Sugar, x3 Cinnamon, x2 Pie Dough)
* Apple Juice (x2 Apple)
* Smoothie (x1 Apple, x1 Strawberry, x1 Beast Milk, x1 Sugar)
* Fruit Juice (x1 Apple, x1 Strawberry, x1 Lemon, x1 Sugar)

Apples are not used in any Shard enhancements. It takes at least 9 Apples to craft and enchant everything in the game, with all nine being base ingredients.
Ambrosia

**Ambrosia** is a food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Ambrosia can only be obtained through one enemy: the Vul'sha, who have a 6% chance to drop it. They are located solely in the Hidden Desert; the room directly below the Desert's teleporter has one near the room's left entrance.

## Usage

Like almost all materials, Ambrosia is only useful for preparing food via Johannes' Alchemy menu in Arvantville.

Only one thing can be crafted from Ambrosia:

* Nectar (x1 Ambrosia, x1 Beast Milk, x1 Butter, x1 Flour)

Therefore, it only takes 1 Ambrosia to craft and enchant everything in the game.