recursal/Fanatic-Fandom huggingface dataset:
Red LEGION

# **RED LEGION SPEECH**

We saw corruption everywhere, the government are corrupt, life is meaningless, politicians are corrupt, they forced us, and now we will make HISTORY, HISTORY that humanity never forget, a history that will liberate the poor, and destroy the rich. Life is Meaningless.. life is meaningless my comrades...

# **RED LEGION**

Red legion are group of terrorists, who belief in the teachings of Nihilism. The Red Legion origins are not determined, but they believe that every single thing in life is meaningless, occasionally they attached their self's with explosive devices towards a random Buildings, causing catastrophe. Red legion also utilized the M16, Combat vests, Frag Grenades, caps and more. They are also the ones who is responsible for the "Scratch Town Office Suicide bomber incident". They are classified as code "RED" by PMC Umbra.
Yako (character)

Yako is an Inari statue brought to life who is currently fueled. Yako was created by AidaIro.

### Appearance

In her true form, she is a small white fox with a red bib tied around her neck. There are three bells located near the bottom of her ears, and a small bell on the end of the bib.

In her human form, she has bright green eyes and blonde hair. She wears a white kimono with brown geta sandels. She also wears a white and red bow with bells on the ends.

In her fueled true form, Yako's red accents turn purple, like her bib and the insides of her ears. In her fueled human form, her kimono and bow now has red accents.

### Personality

At first, Yako is a sassy and rude, not allowing others to touch her fur or else she would 'bite their hand off'. She is also a show-off and easily angered, as when she first met Aviary, she turned into her human form for the first time. However, she sympathizes with others when they are experiencing loss, like when Lucas had lost Daisy to Hatred.

In her fueled state, Yako is rude to others who are not fueled and acts more egotistical.

### Background

Yako's past is mostly shrouded in mystery, except that she knew someone named Misaki.

Daisy first met Yako at the city, where she pretended to be a regular fox until she reached to pet her, in which she revealed her true identity. Later on, when she first meets Aviary, Yako reveals her human form, but was unsuccessful on attacking Aviary. When Daisy was corrupted, Yako sympathized with Lucas and allowed him to pet her. Even after Daisy was returned to normal, she still allowed Lucas to pet her.

However, when Lucas was briefly kidnapped by a fueled Tina, Yako was so desperate to save him that she drinks Nightmare Fuel, hoping that she would be able to overcome the controlling fuel and use it to save Lucas. However, before she could do that, Midori manages to forcefully expose her to even more fuel, which fully corrupts her to level 4. While fueled, she attacked William and was much more rude to the group. After she was injured and was leaking Nightmare Fuel, Frisk tried to purify her, but Yako escaped before she could do that.

### Relationships

#### Lucas

At first, Yako had no care for Lucas, but when Daisy was corrupted, she began to sympathize with him. She allowed Lucas to pet her, even after Daisy was saved. When Lucas was kidnapped, Yako desperately wanted him back, even fueling herself to save him.

#### Daisy

Yako trusts Daisy enough to fight alongside her, but she does not let Daisy touch Yako, much to Lucas' dismay.

### Trivia

-Yako's old decals were much different than her official art. Her fox decal was that one fox from that one Netflix show, and her human form was fanart of Yako
The Church (Location)

The church is the church located beside Daisy's house, and is currently Midori's base of operations.

### Description

The church is modeled after a real-life church, like all churches all. The inside of the church is dark and has no benches inside, however the lights are on. When a fight is set to appear here, the lights turn blood red, signally that something is wrong inside. There is one table in the church, though it is mainly unused.

### Background

Long ago, a group of highly religious people settled in the area and built the church. It is unknown what happened to the settlers.

Years after that happen, Midori took the church as his base of operations, pretending that it was his house and Daisy was allowed to come anytime. However, after the fight, Daisy and friends find that it is risky to enter the church.

### Trivia!!!

-There's a cult named The Church. It is not connected to this church (yet ;)
SECRET DATA LEVEL 4

# **PLEASE Put Your FINGER PRINT. . . .**

Task Force [REDACTED] is a secret covert ops unit within PMC Umbra. Not much known about this unit until the Red legion raid incident. This unit specializes on Spec ops, [REDACTED], etc. This unit uses pistols, SMG's, AR's, drones, turrets, etc. They are the only Taskforce in Umbra which its secrecy very much holded. This Taskforce was known also as [REDACTED], REDACTED], [REDACTED], and [REDACTED]
W.S.T.A.F Universe

For the Faction see W.S.A.T.F (Faction)

# **W.S.A.T.F**

W.S.A.T.F timeline first (canonically) takes place in 1258 and now is set in 2035, in the near future and almost the end of modernity. W.S.A.T.F Universe was a type of universe (To see the cat universe see STU) where realism is in the top spot. W.S.A.T.F is a sort of a military capitalist military of a fictional country named "Prynesse" (Arab: برينيز) . Before, W.S.A.T.F was a dictatorship military and was first formed during the Invasion of Baghdad by the Mongols and Syria, and when the Golden Age of Islam came to a swift end. Later on, W.S.A.T.F was thriving when Berke Khan converted to Islam and the other Mongols as well. Now, W.S.A.T.F have become elites in modern / futuristic warfare.

# **Allies**

Sashadian Armed Forces, Umbra, UIS, WPMC (Warrior Private Military Company), TSR, Trithersta, and MAF.

# Soldiers and Gear

   @DankDuber since he originally made these for W.S.A.T.F.
UIS (United Island Sector)

The UIS was a state with mostly democrat as the main government type. The UIS was made by user @da\_boi\_99 and Its first proxy war (Camderopia) happened on the 26th November by sending support to Umbra units. December 24th UIS directly intervenes in the conflict, landing units in the theatre.Soon the war was over and the UIS pulled out of the theatre, gaining a small island as its spoil of war. 2022 second international move happened on January 27th, with an economic and financial blockade of the Cole Army. January 28th, the treaty is signed with the Cole army, ending all hostilities. United Island Sector was classified code "Green" By the PMC UMBRA

# **UIS History Lore:**

After WW2, the UIS was formed from the former Imperial Japanese Empire (hence the Flag). It was subject to a puppet democracy by the (REDACTED). It remained a prosperous and independent nation throughout the 20th century, rarely asking for international aid; and [besides the lightning mini tsunamis of '62]. - It became a very successful pit stop during the 1970's for marine operations, especially cargo, and its oil exports during the oil crisis. However, trade soon left the area and the UIS had no industry besides oil, which was bought, in bulk, by what is now believed to be puppet organisations of the former USSR. - With the launch of the tsar bomba (and ensuing fail). Small radiation changes in the atmosphere, and rapid deterioration of age

Old WW2 era communications lines; cut of the islands communication from the outside world. This caused a huge financial depression and was only held up by oil sales to puppet USSR oil buying organisations. The country was now assuming a defensive military and political position and had pulled out everything (including privatised) operations from out side the countries' borders/boundary lines. - It was rediscovered by the STAF in two ways: The first, when a Tu-95 cruise missile carrier was intercepted in STAF airspace. The second, when a Parakitus class was sent to the UIS homelands to establish who, what where, etc. about our glorious nation.

Ever since this dip in the nations Geo-political history, the UIS has seen a huge surge in sales of its independently made military equipment and oil, particularly to nations outside of the Scratchia continent and to other military divisions like the S.T.M.C.T.LT. and Umbra. It has also seen its military take part in numerous conflicts and skirmishes with smaller nations who threaten other countries in the world.

Red Legion interference had increased dramatically since the camderopian war. Ultimately, a Red Legion attack spelled doom for the UIS, but these insurgents were quickly deafeated. Currently it stands as a leading aircraft seller and financial/oil/military resource provider to Dorman pact and S.A.T.O. members.
JasperPedia

## Introduction

Hello! Welcome to the Jasperpedia!

Here, you will find info on both my characters and characters I don't own (more on that later) and also key plot lines I created on Lucastorm's StarCross RP! If you need a reminder on what Nightmare Fuel, Dream Fuel and Rainbow Fuel are, please visit the Tinypedia.

All of my characters that I created do not follow my lore and can change if needed. All characters I did not create are either strict to their character or not at all.

## Credits

Keiji Shinogi, Ranmaru, Midori/Sou Hiyori and Shin Tsukimi: Created by Nankidai

Tsukasa Yugi, Kou, Yashiro, Hanako-Kun, Yako: AidaIro

Saeran Choi: Cheritz

Da fuels: Tiny

Max: Roosterteeth

Art for SickedBeing, KeyMaster, DiseaseBringer and Portunus by 禾 on Picrew

## Some info about yours truly

I am a professional writer who has been writing since Grade 5! That's four years of writing! Well, actually, I started writing in Grade 3, which means I've had 6 years of writing, but I don't like to count Grades 3 and 4 because my writing was dogwater. At first, I started writing my own Warrior Cats arc with my sister, but I eventually stopped writing because of how short the chapters were. But because of my flaw of writing short chapters, out came Short Stories From The Depths Of Hell from the ashes. It's not finished yet, but trust me, it's something you might wanna read.
Boa star system

The **Boa star system** is an uncharted and uncolonized system.

## Summary

The system is rich in ore and rich in planets. What it lacks is diversity. Its economies are not needed in the region and despite its size, the system can not support internal demand. Beyond basic industrial mining activity no internal synergy exists and the lack of nearby systems makes it easy to develop but not very incentivized.

## Location

The **Boa star system** lies in the north of the Thuban Region.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: Medium (2)
* Economy Classes: B, I

## Stellar Bodies

Local Stars: 1

* Boa A
	+ Coordinate: 10 0 -280

Local Planets: 5

* X157 - Boa
	+ Coordinates: (19 0 -278)
	+ Distance: 9 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Clouds, methane atmosphere
	+ Special Status: Icering

* W551 - Imperator
	+ Coordinates: (-9 0 -281)
	+ Distance: 19 Sectors
	+ Economy: Industry
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Clouds, carbon atmosphere
	+ Special Status: Multiringed

* K933 - Orophias
	+ Coordinates: (-1 0 -261)
	+ Distance: 22 Sectors
	+ Economy: Industry
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Clouds, plants, mixed atmosphere
	+ Special Status: Multiringed

* Z443 - Nebulos
	+ Coordinates: (33 0 -284)
	+ Distance: 23 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Water with clouds, mixed atmosphere
	+ Special Status: Multiringed

* C748 - Blancha
	+ Coordinates: (43 0 -282)
	+ Distance: 33 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Clouds, plants, mixed atmosphere
	+ Special Status: Multiringed

BoaImperatorOrophiasNebulosBlancha

## Stellar Resources

* Planetary asteroid field (19 0 -278)
	+ Metal - Med / Diamond = Med / Platinum = Med
* Boa asteroid girdle (47 0 -292)
	+ Distance: 39 Sectors (outer girdle)
	+ Metal - Med / Diamond = Med / Platinum = Med
PMC Umbra Wiki

PMC Umbra Logo 2022, est. 2020-2022 all rights reserved to user @Scratch\_Operator5

Hello and welcome to PMC Umbra, where the dedicated PMC Umbra fans may find facts about the STU and the W.S.T.A.F Universe!

# **HISTORY**

Division 'Umbra' Dates back to 521 BC, where Sparta was strong and thriving. The 'Umbra' (Shadow) Warriors were an elite team of Spartans who usually led the home guard into battle against invaders. They earn much fame and after the collapse of Sparta, they fled in all directions and supposedly helped develop new empires all across the globe. Possible grandchildren include Emperor Julius Caesar of Rome and Genghis Khan of the Mongols.

# **Present Days**

Recently an acclaimed descendant of one of the original warriors founded Division "Umbra" in 1986, serving as the leader and founder up until today. Division Umbra recently participated in the invasion of Camderopia under funding from the Hunsderan Empire. Since then, the division has been gaining more trust and support from world governments. This is composed of Taskforce's around the world, connected into one spec ops units. "Umbra" also recently created a organization called SATO.

# Assets

The Pictures shown below are some assets that the PMC Umbra used for combat, note some of the assets made by user @Scratch\_Operator5 and also @Dankduber.

est. 2020-2022 all rights reserved to user @Scratch\_Operator5

# **Affiliation**

Here are some data that we obtained from PMC Umbra's data by our research all though it is not really 100% Accurate, here are some

(Note: this are CANON ones, that exist within the STU and the W.S.A.T.F.)
SECOND COALITION

# **SECOND COALITION SPEECH**

We have been disrespected and ignored for far too long. Inequality is among the people, and incapable and corrupt politicians everywhere. That ends now, comrades. Arise from your chains, and find strength once again!

# **SECOND COALITION**

The Second Coalition is an extremist paramilitary faction consisting of multiple other factions and countries, most notably the Red Legion, CUS remanants and previously the Cole Military, which was outed due to Incident 455. Numerous other members include the Rogue Scratch Town Militia and new Kobania. It was built a few years after the betrayal of General Risengrie, which led to the CUS's destruction. Following the collapse, the CUS commander managed to build up another coalition and amass forces still supporting the cause, which led to the Second Coalition being formed.

The Second Coalition colonises countries, and under their rule, it is reformed into a communist utopian state. However, this is a highly controversial topic.

The Second Coalition also has an extreme distaste and hatred towards SATO members and the Dorman Pact, which leads back towards the CUS -era during the Newfoundland Crisis.
Nanny

**Nanny** is the grandmother of Giulia and Martha. The twin sisters were living in their grandmother's estate during their childhood.

## Background

She has awareness of the legend of the White Lady, the latter of whom is a malicious spirit of a woman whose lover murdered her and was hung from a tree on an island in the center of the lake near the estate.

After the funeral of Martha, Giulia plays the piano to indirectly reveal her identity. Giulia then eventually obtains instructions to contact the White Lady from her Nanny.
Martha

**Martha** is a main character in *Martha is Dead*. She was the twin sister Giulia, the daughter of Irene and Erich, and the granddaughter of Nanny.

## Background

Martha and her twin sister, Giulia, spend their childhood at their grandmother's estate. It was stated that since childhood, Martha has been deaf since early childhood.

When the two sisters turned into young adults, in one afternoon, Giulia asks Martha to accompany her to a lake in a forest to shoot some photos. However, the next morning, Martha was absent from the house and Giulia took the photos while she was alone. Turns out that she died. Her corpse was discovered by her family. Irene assumed it was Giulia, however. Her death caused Giulia's mental state to deteriorate for a while.

A funeral for Martha happened, with the others, aside from Giulia, thinking it was Giulia's funeral. After the funeral, Guilia finds the reel of film she had used moments before the death of her sister.

In the trinket box that belonged to Martha, Giulia found a letter explaining that Martha pretended to be deaf, but she also felt guilty of their mother's favoritism towards, hence why she wanted to be murdered. She also lied about how she became pregnant with Lapo's child, hence why Giulia traveled to see if Martha was pregnant in reality. Turns out she was pregnant with a two-headed fetus, which was removed from her body.

At some point later in the game, after interrogating Irene about the death of Martha, when Giulia was developing the reel, she learns that she was the one who killed Martha.

After Giulia plays a recording of the confession of Irene, it reveals that Martha does not exist as Giulia's twin sister, but rather, Martha was an alternate personality of Giulia, with Martha having the personality of being quiet and beloved, as opposed to her sister.
Erich

**Erich** was a general in the German army, the father of Martha and Giulia, the husband of Irene, and either the son or son-in-law of Nanny.

## Background

At some point after Martha's death, she discovers the body of Martha.

At some point, later on in the game, he and Giulia were being ambushed by soldiers from the Italian resistance. Both Erich and Giulia and were tortured, but Erich died and Giulia survived.
游戏赞助者

作为《龙之日》游戏的赞助者，可能会享有一些多于普通玩家的特权优待和限定福利。

目前游戏的赞助者根据平台性质不同基本可以分成两个大类：**KS 赞助者**(Kickstarter 平台)、**PT 订阅者**(Patreon 平台)。

## KS赞助者

在2019年9月3日的时候《龙之日》的制作组在Kickstarter平台上发起了众筹活动，目标是12,000美金。在众筹截止时(2019年10月1日，共28天)他们获得了12,123名赞助者总共533,938美金的赞助，取得重大成功。这也让官方决定抛弃半吊子的阿尔法版本，重新去设计制作一个世界观更庞大，龙种更丰富的游戏，我们也随之迎来了贝塔测试版。

KS的赞助者根据他们赞助的金额不同将会享有不同数量的福利待遇。

KS赞助者获得的龙皮肤名称结尾都写着KS字样，他们还可以给自己的KS结尾的皮肤增加反光特效。

遗憾的是，KS赞助活动已经结束，无法再通过其他方式获取上述那些KS赞助者专享的福利。

## PT订阅者

在Patreon平台的订阅奖励至今仍然可用！PT订阅者有两个等级，订阅成为会员后可以在该平台查看官方所有的制作动态，以及一些额外的奖励。

会‍员‍等‍级‍详‍情

当订阅者在PT平台累计订阅&赞助的金额达到一定数量后可活动额外的奖励。

赞‍助‍福‍利‍详‍情‍列‍表
 200$ | 200终身奖励包 | ·暂未正式推出。·龙的[黄金]皮肤解锁秘钥·一个实体公仔娃娃(萤灵龙)通过快递送到

PT订阅者获得的龙皮肤名称结尾都写着PT字样，领取终身奖励后他们还可以给自己的PT结尾的皮肤增加反光特效。
SATO

# **About SATO**

**Scratchia Associated Treaty Organization (SATO)** is a military and political alliance Organization consisted of countries in the Scratch Town Universe. It works to defend its members and guarantee their freedom. SATO is democratic, therefore it only takes military/political actions when a consensus is reached. SATO was formed by PMC Umbra during the cold war. SATO was now currently ruled by user @scratch\_Operator5.

# **Politics**

**SATO Politics is consisted of a Council of representatives from its member nations**, and a Field Central Command consisted of HICOM personnel from its member nations. The Council has the highest authority, however Central Command can override the Council's order if a consensus was reached between all Command personnel.

# **Military**

SATO has their own military equipment, however its troops are from member nations. SATO Taskforce units are distinguished by its blue colored helmets and badges.

# **ALLIANCE**

***The DATA BELOW represents known alliance made by the SATO***

**United Vienna Islands:** @Deexitium1

**United Islands Sector:** @da\_boi\_99

**PMC "Umbra":** @scratch\_operator5

**Republican Aion Islands:** @17-00024

**United People of The Void:** @Dream\_On\_PVP

**ROC:** @meepmep\_

**Parallel Technologies:** @Parallel\_Linez

**S&C Corporations:** @tonks-

**Alpha Corporations:** @AlphaCorp178

**ASC:** @meepmep\_

**United Sector Republic of Steamdonia:** @nou12345\_5 (founded/co-owned by @CyberDoctor96)

**TCR:** @madarasucker

**G.A.F.M:** @ShadowWolfyMoony9118

**U.P.P.F:** @Matttboys

**Catonya:** @I\_am\_Good\_Scratcher

**WPMC:** @PolishTactical

**SAF:** @OWNERATORVIP
Kotaro Minakami

Please help this article by expanding or finishing it; if you have permission from the page owner.

## Kotaro Minakami

### **Voice Actor**

Kenji Hamada

**Kotarou Minakami** is a Character of the *Kowloon High-School Chronicle*.

# About

Kamiyoshi Academy 3rd year group C.
An "unhealthy good child" who always has an aroma pipe with a lavender scent and is lazy and uncomfortable.
But his lethargic stance is tied to Minakami's hidden past.
I hate to join each time, but I am always caught up in Kuro Habaki and Asuka Yachiho and dragged into the middle of the incident.
I love curry.
Skilled in avoiding Enemy's frontal attacks.
Only Minakami's possession skills change as the story progresses.
In "Dengeki PlayStation," it was called the "back heroine" because of the strict event conditions for the Final Episode.
Martha Is Dead Wiki

**Welcome to the...**
**MARTHA IS DEAD WIKI**
**17 articles • 30 files • 218 edits**

**ABOUT THE GAME**

**Martha Is Dead** is a dark first-person psychological thriller, set in 1944 Italy, that blurs the lines between reality, superstition and the tragedy of war. The game was released on PC, Xbox One, Xbox Series S|X, PlayStation 4, and PlayStation 5 on 24th February, 2022.

As conflict intensifies between German and Allied forces, the desecrated body of a woman is found drowned… Martha!

Martha is dead, and her twin sister Giulia, the young daughter of a German soldier, must alone deal with the acute trauma of loss and the fallout from her murder. The hunt for the truth is shrouded by mysterious folklore and the extreme horror of war that draws ever closer.

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Sector 1001 0 1498

## Summary

**Sector 1001 0 1498**, the Atlas A sector, named after the local sun, is part of the Atlas star system in the region of the same name. It is the core sector.

## Attributes

* Economy: Agriculture (Atlas Minor)
* Affiliation: Atlas star system

### Suns

* Atlas A
	+ 40k 30k 50k

### Wormholes

* Transvega Wormhole
	+ 35.5k 30k 45.5k
	+ Destination: (268 1 -3393)

## Status

Charted on all 9 positions 30.04.2022 for the ELDB.
Quadrant

A quadrant is a measurement or grouping of certain systems and sectors.

## Summary

Depending on the Evochron game, a quadrant's size differs and thus is not a uniform model. It is thus important to judge each of them by their own installment.

## Quadrants in Evochron Legacy

Inside of Evochron Legacy, a quadrant consists of seven and a half regions in all direction and thus one quadrant nearly encompasses the entirety of the systems known at start. A pilot is able to request the average prices, control and economy inside of a quadrant, but only in a topdown view which ignores a potential y-axis shift or rather only considers the current y-axis.

It is important to note, that a quadrant is a square and not a circle with 500 sectors per economic region and 1000 sectors per grid. The final height of the quadrant is a total height of 7500 sectors or 3750 sectors at 1/2h.

The total sum of a quadrant's sectors is thus 7500x7500x7500 which is 421.875.000.000 sectors. Just exploring the space of the ongoing war between the factions on the y-axis coordinate 0 would thus take 7500x7500 or 56.250.000 sectors.

I takes at least 8 jumps with one-time jumpgates and then 400 metal to build them to travel alongside the entirety of the Sol-space.

This game is big.

Evochron Legacy Quadrant
Alpha star system

The **Alpha star system** is an uncharted and uncolonized star system in Evochron Legacy.

## Summary

The name of the system follows the regional naming scheme based on Sierra and underlines its importance as a regional system with local asteroid mines and multiple variant planets. It is the heart of the regions.

## Location

The **Alpha star system** is in the west of the Sierra region.

## Opportunity

* Accessibility: 4/5
	+ It needs jump caster, but has ample fuel available and five planets in reasonable distance. It also has a nearby system to its right.
* Regional Value: 4/5
	+ All three industries are needed in the region and easy to develop as the doubles are the outer two planets.
* Effort: 4/5
	+ There is an easy planetary start and the other two core industries are in reasonable distance to the asteroids.
* Autharchy: 3/5
	+ Lack of general and proper industry.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: Medium (2)
* Military Carriers: 0
* Economy Classes: A, B, E

## Stellar Bodies

Local Stars: 1

* Alpha A
	+ Coordinates: (-2090 -2 3490)

Local Planets: 5

* L801 - Cyan
	+ Coordinate: (-2098 -2 3492)
	+ Distance: 8 Sectors
	+ Economy: Energy
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Calm, lifeless methane atmosphere
	+ Special Status: Multiringed
	+ Name: Deadly as the element and beautiful as the color, Cyan is a lifeless methane husk ready to be siphoned for chemical energy or solar arrays due to sun proximity.

* S479 - Hesperides
	+ Coordinate: (-2081 -2 3482)
	+ Distance: 12 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Water, storms, plants, sulfuric acid atmosphere
	+ Special Status: Multiringed
	+ Name: Named for Hera's orchard, this planet is ripe with sulfuric resistant fungal and plant-life. No human would survive unsheltered.

* A370 - Limerick
	+ Coordinate: (-2091 -2 3478)
	+ Distance: 12 Sectors
	+ Economy: Agriculture
	+ Population: None
	+ Terrain: Icy
	+ Conditions: Plant-life, storms, hydrogen atmosphere
	+ Special Status: Multiringed
	+ Name: Named after its associative green color, this frozen tundra may not be an ELW, but it surprisingly can be used for farming by thawing the ice.

* F144 - Fabiola
	+ Coordinate: (-2102 -2 3502)
	+ Distance: 18 Sectors
	+ Economy: Agriculture
	+ Population: None
	+ Terrain: Rocky
	+ Conditions: Water, Mixed atmosphere
	+ Special Status: Multiringed
	+ Name: The name means "bean grower". While it is not a viable ELW, it is a safe and prosperous world with a water cycle.

* Z827 - Zigor
	+ Coordinate: (-2115 -2 3516)
	+ Distance: 36 Sectors
	+ Economy: Energy
	+ Population: None
	+ Terrain: Icy
	+ Conditions: Water, plants, sulfuric acid atmosphere
	+ Special Status: Multiringed
	+ Name: The name means "punishment" and fits an inhospitable world.

L801 - CyanS479 - HesperidesA370 - LimerickF144 - FabiolaZ827 - Zigor

## Stellar Resources

* Hesperides asteroid girdle (-2086 -2 3486)
	+ Metal-Med / Diamond-Med / Platinum-Med

* Limerick planetary asteroid field (-2091 -2 3478)
	+ Metal-Med / Diamond-Med / Platinum-Med
Hamal star system

The **Hamal star system** is an uncharted and uncolonized system.

## Summary

The main value of this system is its location inbetween several other systems of the region in equidistance and easy autopilot travel. Both of these systems around it have asteroid fields to help Hamal develop and allow its limited value economy to join the greater region. Predominently this grace is given to the planet Hamal, which is an agricultural world and thus carries some value for the region through this fact alone as most other area mostly contain tech-worlds.

The huge distance between the local planets make internal developement effectively equal to developing its neighbor systems.

## Location

The **Hamal star system** lies in the east of Arietis and the Aries Region.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Economy Classes: A, G, I

## Stellar Bodies

Local Stars: 1

* Hamal A
	+ Coordinates: (-3310 2 1930)

Local Planets: 4

* R354 - Hamal
	+ Coordinates: (-3312 2 1935)
	+ Distance: 5 Sectors
	+ Economy: Agriculture
	+ Population: None
	+ Terrain: Desert
	+ Conditions: Plants, methane atmosphere
	+ Special Status: Icering

* S473 - Kale
	+ Coordinates: (-3323 2 1913)
	+ Distance: 21 Sectors
	+ Economy: Industry
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Water, hydrogen atmosphere
	+ Special Status: Multiringed

* K419 - Susan
	+ Coordinates: (-3333 2 1888)
	+ Distance: 48 Sectors
	+ Economy: General
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Hydrogen atmosphere
	+ Special Status: Multiringed

HamalKaleSusan
Ayane Ikuse

**Ayane Ikuse** is a Character of the *Vanguard Princess*.

# About

Ayane is a eyepatch girl to manipulate Ikuse's flow archery, saying his close combat also with good. The figure is a shaman that a combination of ultra-mini skirt and string bread.

Astral impact gives a benefit, but gradually loses its power over.
And Yui Kutuna of Kutuna Muso flow swordsmanship tradition who, out relationship best friend in childhood. And he has lost one eye of vision during training with her, but in all grudge against that of Yui Kutuna Orazu, it is much are scolding the Yui Kutuna that feels Oime to reverse.

She is a user of Ikuse-style archery. She lost her eye in the midst of training. Likewise, she was blessed as a result of the Astral Impact, but is slowly losing that power.

She heads to the battlegrounds to challenge Yui Kutuna, her childhood friend and rival.

# Videos

Vanguard Princess - Ayane Ikuse's Full Story Arc
Region 45

**Region 45** is a region in Evochron Legacy, further known as the Aries region.

## Summary

The region has Aries in its center and serves as an important node for the connection between the new federal capital Sierra/Agate and their western domain.

Due to its many systems and especially multitude of high-tech worlds, Aries can become a technological powerhouse and an autarch region with all economies covered. The systems are further so close together, autopilot trading is viable.

## Location

The neighboring regions are:

* Region 30 (North)
* Region 31 (Northeast)
* Region 46 (East)
* Region 60 (South)
* Region 61 (Southeast)

## Economy

* Active: G, T
* Potential: A, B, E, I

## Star Systems

The region consists of the direct core area between SX=-3250 to SX=-3749 and SZ=2249 to SZ=1750, which consists of 5 star systems. It is part of the Outer Rim and continues with its advanced sub-areas beyond SX=-3750 which is entirely composed of dark space.

* Aries star system - Center
	+ Primary star
	+ Coordinate: -3499 1 2001
	+ Colonized
	+ 2 Planets

* Sheratan star system - South-South East
	+ Primary star
	+ Coordinate: -3400 1 1800
	+ Uncolonized
	+ 2 Planets (2T), 1 Asteroid field

* Arietis star system - East
	+ Primary star
	+ Coordinate: -3380 1 1930
		- Very close to -3310 2 1930 but too far to be binary
	+ Uncolonized
	+ 4 Planets (EGIT), 1 Asteroid field

* Hamal star system - East
	+ Primary star
	+ Coordinate: -3310 2 1930
		- Very close to -3380 1 1930 but too far to be binary
	+ Uncolonized
	+ 3 Planets (AGI)

* Bharani star system - South-East
	+ Primary star
	+ Coordinate: -3270 0 1880
	+ Uncolonized
	+ 5 Planets (1T, 1 Rogue) , 2 Asteroid fields
Sector 2399 0 2099

## Summary

**Sector 2399 0 2099**, the Cerulean A sector, named after its local sun, is part of the Cerulean star system in the region of the same name. It is a stellar and comet sector.

## Attributes

* Economy: Biology (Cerulean)
* Affiliation: Cerulean star system

### Suns

* Cerulean A
	+ 0 30k 0

### Comet

* Moving, not stationary
	+ 40% Platinum / 40% Water

## Status

Charted on all 9 positions 19.04.2022 for the ELDB.
Kuro Habaki

Please help this article by expanding or finishing it; if you have permission from the page owner.

## Kuro Habaki

### **Class**

Treasure Hunter

**Kuro Habaki** is a Main Protagonist of the *Kowloon High-School Chronicle*.

# About

Boy who transferred to Kamiyoshi Academy 3rd year group C at a rare time.
Its true identity is a Treasure Hunter belonging to the Rosetta Society.
Up to Birthday, Blood Type, Birthplace, Height, Weight, Sight, Belongs Club, Favorite Subject can be set to Free.
He has no clear background except that he is a talented young Treasure Hunter, and he does not have Special Power, but he is equal to those who have been given "Power" by Remains by making full use of Verious Weapon. Over the above.
The last name is part of the name of an important person involved in Remains, but the relationship is uncertain.
Polyus star system

The **Polyus star system** is an uncharted and uncolonized system.

## Summary

Small but of major importance, the system offers the only technology world of the entire region and has asteroid fields to develop it. It is named similar to Talison after another mining company.

## Location

The **Polyus star system** lies in the north-north east of the Talison Region.

## Opportunity

* Accessibility: 3/5
	+ It needs jump caster, but has asteroid fuel and its industry is the only high-tech planet in the region.
* Regional Value: 4/5
	+ The only thing holding this system back are the slight distance between its two planets and its small size. The high-tech world is desperately needed.
* Effort: 2/5
	+ Three stations (with a stellar refinery) is all that is needed. Material is present at the tech world.
* Autharchy: 2/5
	+ No food, no industry, but energy and high-tech.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: Low (1)
* Military Carriers: 0
* Economy Classes: E, T

## Stellar Bodies

Local Stars: 1

* Polyus A
	+ Coordinates: (140 -1 2240)

Local Planets: 2

* X227 - Polyus
	+ Coordinates: (148 -1 2241)
	+ Distance: 8 Sectors
	+ Economy: Technology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Storms, methane atmosphere
	+ Special Status: Multiringed. planetary asteroid field

* K919 - Magadan
	+ Coordinates: (121 -1 2240)
	+ Distance: 19 Sectors
	+ Economy: Energy
	+ Population: None
	+ Terrain: Desert
	+ Conditions: Methane atmosphere
	+ Special Status: Multiringed

PolyusMagadan

## Stellar Resources

* Polyus planetary asteroid field (148 -1 2241)
	+ Metal = Med / Diamond = Med / Platinum = Med
Region 9

**Region 9** is a region in Evochron Legacy, further known as the Vonari region. It is part of the Outer Rim.

## Summary

Most of the region is uncolonized and undefended, filled with Vonari sieging down the last surviving military installations in their space or abandoned by human industrial and colonial endeavors. The core region below the Vonari star system mostly serves as a refueling point for further travel into the bear's den above to perhaps someday reach Andromeda star system.

## Location

The neighboring regions are:

* Region 8 (West)
* Region 10 (East)
* Region 23 (Southwest)
* Region 24 (South)
* Region 25 (Southeast)

## Economy

* Active: T, "Vonarion"
* Potential: B, E

## Subregions

The giant Vonari region is comprised of a yet undetermined amount of star systems. It is unclear if rogue planets or how many wormholes exist as of now and with the Outer Rim stretching into the far northern void up to 100000 sectors with a lot of dark space, one might never know.

### Core Region

The core region consists of the direct area between SX=750 to SX=1249 and SZ=3251 to SZ=3750. There is nothing special and a total of two star systems.

#### Star Systems

* Rahat star system
	+ Primary star
	+ Coordinate: 870 -1 3460
	+ Unclaimed

* Rubi star system
	+ Primary star
	+ Coordinate: 1060 -1 3470
	+ Unclaimed

### Vonari Region

The Vonari subregion consists of the direct area between SX=750 to SX=1249 and SZ=4751 to SZ=5250.

#### Star Systems

* Vonari star system
	+ Binary star with tertiary black hole
	+ Federation frontline

#### Wormholes

* Andromeda Wormhole (1001 0 5019)
	+ Destination: Andromeda (2000 0 28000)
* Vonarion Rift (1000 0 4999)
	+ Destination: Cerulean (2402 0 2098)
	+ HIDDEN
Sector 3500 0 1000

## Summary

**Sector 3501 0 1003**, the Alpha sector, named after its local planet, is part of the Onyx star system in the region of the same name. It is a colonized sector.

## Attributes

* Economy: Industry
* Affiliation: Onyx system

### Installations

* Onyx Station
	+ 25k 1k 35k
	+ Alliance

### Planets

* Onyx Alpha (One Capital, One Settlement)
	+ 50k -5k -10k

## Hidden Objects

* Unknown - Planetary Wreckage (Hint for Wolf)
	+ 64.4k -4.3k -22.4k

## Status

Charted on all 9 positions 17.04.2022 for the ELDB.
Sector 2458 0 2088

## Summary

**Sector 2458 0 2088**, the Indigo sector, named after its local planet, is part of the Cerulean star system in the region of the same name. It is a colony sector and a blacksite.

## Attributes

* Economy: Biology
* Affiliation: Cerulean star system

### Planets

* Unknown - Indigo (One Capital)
	+ 50k -5k 50k

## Status

Charted on all 9 positions 19.04.2022 for the ELDB.
Arietis star system

The **Arietis star system** is an uncharted and uncolonized system.

## Summary

Arietis is close to its namesake system of Aries and offers a rich display of economies needed in the region. Due to its local asteroid field it can supply itself with easy building materials and economic stimulation. Most of the system leans heavily to the use of the mantis drive technology, but neither reaching nor trading with the system truly needs the jumpcaster. In fact this system might be able to become the true heart of the region as it connects to all other systems in a chain to its east and south-east.

## Location

The **Arietis star system** lies in the east of Aries and the Aries Region.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: Low (1)
* Economy Classes: E, G, I, T

## Stellar Bodies

Local Stars: 1

* Arietis A
	+ Coordinates: (-3380 1 1930)

Local Planets: 4

* K187 - Amun
	+ Coordinates: (-3388 1 1928)
	+ Distance: 8 Sectors
	+ Economy: Energy
	+ Population: None
	+ Terrain: Desert
	+ Conditions: Water, carbon atmosphere
	+ Special Status: Multiringed

* N264 - Dumuzi
	+ Coordinates: (-3393 1 1937)
	+ Distance: 15 Sectors
	+ Economy: Industry
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Water, plants, storms, methane atmosphere
	+ Special Status: Multiringed

* A964 - Arietis
	+ Coordinates: (-3370 1 1919)
	+ Distance: 15 Sectors
	+ Economy: Technology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Water, methane atmosphere
	+ Special Status: Icering

* D362 - Athamas
	+ Coordinates: (-3361 1 1935)
	+ Distance: 20 Sectors
	+ Economy: General
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Sulfur atmosphere
	+ Special Status: Multiringed

AmunDumuziArietisAthamas

## Stellar Resources

* Asteroid girdle (-3380 1 1928)
	+ Metal = High / Platinum = Low / Diamond = Med
Lemon star system

The **Lemon star system** is an uncharted and uncolonized star system in Evochron Legacy.

## Summary

The name of the system stems from its yellow sun and the general color theme of the region. The system itself is nearly autarch. It lacks in stellar resources aside of one distant asteroid field, but owns all but one industry potential among its planets. With the right placement of stations this system could work quite well.

## Location

The **Lemon star system** is in the south of the Cerulean region.

## Opportunity

* Accessibility: 2/5
	+ Needs jump caster, possible to refuel the jump caster with a bit of planning without landing and borders a near abandoned war sector.
* Regional Value: 5/5
	+ While not all industries are needed in the region, the huge array of them that are makes Lemon interesting to develop, including a high tech world.
* Effort: 2/5
	+ Distant stellar and otherwise planetary mining efforts of dislocated planets makes colonizing this system annoying, but upgrading stations doable.
* Autharchy: 4/5
	+ The system lacks food and some more central stellar resources, it's close.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: Low
* Local Ship Abilities: Medium
* Military Carriers: 0
* Economy Classes: B, E, G, I, T

## Stellar Bodies

Local Stars: 1

* Lemon A
	+ Coordinates: (2480 2 1870)

Local Planets: 5

* C756 - Scarlet
	+ Coordinate: (2475 2 1860)
	+ Distance: 11 Sectors
	+ Economy: Technology
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Water with clouds, carbon atmosphere
	+ Special Status: Ringworld
	+ Name: A red ice world, beautiful but sterile, Scarlet.

* N713 - Lemon
	+ Coordinate: (2458 2 1862)
	+ Distance: 23 Sectors
	+ Economy: General
	+ Population: None
	+ Terrain: Desert
	+ Conditions: Water, sulfur atmosphere
	+ Special Status: Multiringed
	+ Name: Even though it doesn't rain acid, it is covered in it. A worthy Lemon.

* S886 - Lime
	+ Coordinate: (2468 2 1896)
	+ Distance: 29 Sectors
	+ Economy: Industry
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Water with clouds, storms, plants, hydrogen atmosphere
	+ Special Status: Multiringed, Earth-like world
	+ Name: A deep green world in the lemon system is a lime.

* V411 - Turquoise
	+ Coordinate: (2500 2 1848)
	+ Distance: 30 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Clouds, plants, oxygen atmosphere
	+ Special Status: Multiringed
	+ Name: A radiant blue ice world without any water, closer to white than blue, Turquoise.

* J724 - Erin
	+ Coordinate: (2436 2 1845)
	+ Distance: 51 Sectors
	+ Economy: Energy
	+ Population: None
	+ Terrain: Rocky
	+ Conditions: Clouds, plants, hydrogen atmosphere
	+ Special Status: Multiringed
	+ Name: Close to earth-like, but not, this little green jewel is named after the color Erin, which can't decide either.

C756 (Scarlet)N713 (Lemon)S886 (Lime)V411 (Turquoise)J724 (Erin)

## Stellar Resources

### Asteroids

Yellow

* Asteroid Field: 2446 2 1874
Sector -7 0 4

## Summary

The Erato sector, named after its local planet, is part of the Sapphire star system in the region of the same name. It is a colonized sector.

## Attributes

* Economy: Agriculture
* Affiliation: Sapphire system

### Installations

* Erato Station
	+ -70k -8k 10k
	+ Alliance

### Planets

* Erato (One Capital, Two Settlements)
	+ 0 -10k 25k

## Status

Charted on all 9 positions 13.04.2022 for the ELDB.
Outer Rim

The Outer Rim describes the vast unclaimed space outside the Evochron core worlds.

## Summary

Most of the Evochron galaxy is split into regions, including the Outer Rim. The main difference is there is no new region beyond the Outer Rim. Once the coordinates of X=3249/-3250 or Z=3250/-3249 are passed, the corresponding region will continue indefinetly.

The random generated systems for the Evochron quadrant cease at the border of the Outer Rim and the quadrant. After that point there are only the manual and story systems to be found.

There are rumors of new lands beyond in the next galaxy of Andromeda through the Vonari wormhole.

## Regions

Top

* Region 0-2: Unclaimed
* Region 3: Colonized (Sierra, Sierra II)
* Region 4: Colonized
* Region 5: Colonized
* Region 6: Unclaimed
* Region 7: Colonized
* Region 8: Unclaimed
* Region 9: Unclaimed
* Region10-14: Unclaimed

Left

* Region 15: Colonized
* Region 30: Colonized
* Region 45: Colonized (Aries)
* Region 60: Colonized
* Region 75: Colonized
* Region 90: Colonized
* Region 105: Colonized
* Region 120: Colonized
* Region 135: Colonized
* Region 150: Colonized
* Region 165: Colonized
* Region 180: Colonized
* Region 195: Unclaimed

Right

* Region 29: Unclaimed
* Region 44: Colonized
* Region 59: Colonized
* Region 74: Colonized
* Region 89: Colonized (Onyx)
* Region 104: Colonized
* Region 119: Colonized
* Region 134: Colonized
* Region 149: Colonized
* Region 164: Colonized (Arvoch)
* Region 179: Colonized (Pearl)
* Region 194: Colonized
* Region 209: Colonized

Down

* Region 210-211: Unclaimed
* Region 212: Colonized (Sirius)
* Region 213-214: Unclaimed
* Region 215: Colonized (Sol)
* Region 216-218: Unclaimed
* Region 219: Colonized (Alpha Centauri)
* Region 220: Colonized (Alpha Centauri)
* Region 221-223: Unclaimed
* Region 224: Colonized (Deneb)
Unknown

**Unknown** is a type of persistent object in sectors.

## Summary

Unknown structures will not be permanently marked on the sector map, however their existence is permanent and can be revisited. They encompass many smaller elements in the game and are not of one type.

## Unknown Types

### The Scrapyard

The special attribute of these "Unknown" objects is their content. They can be mines like asteroids but give random loot, most common basic trade goods in quantities of 1. In rare cases some even drop weapons, equipment or other useful parts. The content of an "Unknown" mine is not persistent and its seed can change depending from where the sector got accessed.

#### Confirmed Contents

* Trade Goods
* Weapons
* Missiles

The Unknown Object (Rivoch Sector -3 0 -3)Machine Parts mined from "Unknown"Viper Missiles mined from "Unknown"
### Wreckages

Unknown sites can mark wreckages or debris of various types. Often these have transponders and may hint to other locations in the game. Some are just empty.
Sector 80 0 -200

## Summary

**Sector 80 0 -200**, the Ammolia A sector, named after its local sun, is part of the Ammolia star system in the Sapphire region. It is the core sector of the system.

## Attributes

* Economy: Biology (F465)
* Affiliation: Ammolia system

### Suns

* Ammolia A
	+ 21.5k -26.5k 12.8k

## Status

Charted on all 9 positions 16.04.2022 for the ELDB.
Viper star system

The **Viper star system** is an uncharted and uncolonized system.

## Summary

Despite the nearby Asp star system, the economic diversity and value of the region is low. Not only are the two together not autarch, there are no stellar resources to exploit to develop the systems. Together with its huge distance to the two behemoths of Thuban and Jormunganr, of which at least one is autarch, makes it utterly pointless.

## Location

The **Viper star system** lies in the west of the Thuban Region.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Economy Classes: B, E

## Stellar Bodies

Local Stars: 1

* Viper A
	+ Coordinate: -220 2 -440

Local Planets: 2

* J431 - Viper
	+ Coordinates: (-227 2 -424)
	+ Distance: 17 Sectors
	+ Economy: Energy
	+ Population: None
	+ Terrain: Rocky
	+ Conditions: Water with clouds, plants, storms, mixed atmosphere
	+ Special Status: Icering, Earth-like World

* N441 - Fea
	+ Coordinates: (-237 2 -462)
	+ Distance: 28 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Clouds, hydrogen atmosphere
	+ Special Status: Multiringed

ViperFea
COALITION for the UNIFICATION of SCRATCHIA

# **CUS SPEECH**

Diversity is incapable. Unification is a need.

# **CUS**

The Coalition for the Unification of Scratchia (CUS) was a a major faction involved in the Newfoundland Crisis. It consisted of individuals seeking a "unified" scratchia. They supported the Red Legion, but were ultimately destroyed by the Betrayal of general Risemann, which led to the forming of the Second Coalition
Region 112

**Region 112** is a region in Evochron Legacy, further known as the Sapphire region.

## Summary

As the central region of the map it is very likely pilots find themselves inside the Sapphire region at least at some point. To truly appreciate the region and the wormhole shortcut towards Pearl in Al's Quay, a visitor will need a deploy constructor and access to jump casters, however.

## Location

The neighboring regions are:

* Region 96 (Northwest)
* Region 97 (North)
* Region 98 (Northeast)
* Region 111 (West)
* Region 113 (East)
* Region 126 (Southwest)
* Region 127 (South)
* Region 128 (Southeast)

## Star Systems

The Sapphire region is comprised of three star systems with at least one neighboring star system in another region bleeding planets into the Sapphire region. While mentioned, the planet X381 officially belongs to Region 111 and the corresponding star system within.

* Sapphire star system
	+ Binary star system with a tertiary black hole
	+ Main star coordinate: 0 0 1
	+ Colonized
* Ammolia star system
	+ Primary star system
	+ Main star coordinate: 80 0 -200
	+ Uninhabited
* Petalia star system
	+ Primary star system
	+ Main star coordinate: -200 0 80
	+ Uninhabited

## Wormholes

* Sapphire Black Hole
	+ Location: -8 0 15
	+ Target: 100 0 2000, Talison

* Sapphire Wormhole
	+ Location: 18 0 -88
	+ Target: 3280 0 -1802, Al's Quay.

## Rogue Planet

* X381
	+ Location: -242 0 -2
	+ Perfect trade hub to trade with the neighboring region 111 as the planet belongs to it
	+ Nearby asteroid field allows simple station construction
Sector 2 0 -1

## Summary

The unnamed **Sector 2 0 -1** is part of the Sapphire star system in the region of the same name and an asteroid sector.

## Attributes

* Colony sector: Outpost 5 - (Allegedly) Alliance
	+ 58500 -1700 -59200
* Economy: General
* Affiliation: Sapphire system

### Mines

* Asteroids
	+ 70000 10500 -70000

## Status

Charted on all positions 06.04.2022 for the ELDB.