Level No. 1 "The Infinite House"

## **Survival Difficulty Class: 0- Safe, Secure, Devoid of Entities**

Level 1, also known by the common nickname of "The Infinite House" is the very first Level of The Labyrinth, the very First Level ever discovered. Level 1 is also the first Habitable Level ever discovered by the Major Adventurer Corporation, better known as "M.A.C." or "MAC".

## **Description:**

Level 1 is one of the many levels a Traveler can get stuck in, for seemingly no reason. Sometimes they No-Clip out of reality, or sometimes they get stuck in a long coma until they finally escape The Labyrinth and wake up. There are many ways one can get into The Labyrinth for seemingly no reason.

Level 1, or the so-called "Infinite House" is a macro-sized complex of rooms, typically seen in a common household. There are many attics, basements, bathrooms, bedrooms, closets, kitchens, stairs, and any other type of room you'd find in an average household. Despite many survivors claiming that the Infinite House gives them a "Heavy, creeped out vibe" No one has perished in Level 1, nor has anyone spotted an entity. The Infinite House also has different colored walls, doors, ceilings, floors, and stairs, all made of the same or different materials. For example, one place found was an area with a blue wall, lime green wooden stairs, and a red ceiling. Survivors may be able to find things in The Infinite House to increase their chances of survival, like a knife, and in very rare cases: A Handgun with ammunition.

The knives range from small kitchen knives, box cutter knives, and even swiss army knives. The handguns found in Level 1 have a very rare chance of being found, but they are all pistols, and come in four models: An American .357 Colt Python Revolver, A Belgian-Canadian Browning P35 "Hi-Power" .40 Caliber (10mm) Semi-Automatic Pistol, Czech 9x19mm CZ 75 Semi-Automatic Pistol, German Luger P08 9x19 Parabellum OR .45 ACP (11.43mm) Semi-Automatic Pistol, A Soviet Tokarev TT-30 7.62x25 Tokarev OR 9mm Semi-Automatic Pistol, and A Swiss SIG Sauer P226 9mm Semi-Automatic Pistol. Handguns without any rounds are reported to be very rare, but the most common of the handguns in The Infinite House. Handguns with few rounds are the second rarest of the handguns. Handguns that are fully loaded with ammunition are extremely rare. Ammunition for handguns is rarer than already-loaded handguns on Level 1.

Some people can find windows inside some rooms, but these windows cannot be opened. All the viewer can see is just the color of the sky: An infinite blue that no one has been able to get to, so it is unknown who or what roams outside of The Infinite House.

Food can be found, mostly in the kitchen areas and in some rooms. Mostly canned foods and snacks are in kitchens, along with refrigerators, microwaves, and ovens. Strangely, all the food that is taken, and or consumed will regenerate in a few hours. Level 1 or "The Infinite House" is one of the “best" and "Safest" areas for survival, as there is infinite food, electricity, internet, and running water.

The very first room a Survivor will wake up in is a room they remember from their childhood or any other parts of their life, as Level 1 seems to gain knowledge about rooms and houses a Survivor is familiar with.

## **Colonies & Outposts:**

### **M.A.C. Base Beta-**

The M.A.C. is an organization that is there to explore and monitor the Levels of The Labyrinth and help any survivors they come across or any survivor that comes into contact with any members of the M.A.C.

- If you want to get to Level 2, the M.A.C. Personnel and Soldiers will tell Survivors the location to travel to Level 2, although they do not advise unless you are capable of defending yourself.

- More than 900 Personnel and Soldiers (But less than 1,000) monitor Level 1.

-This Colony is home to around 510 people who seek refuge.

- The M.A.C. Personnel and Soldiers are not hostile unless provoked.

- The M.A.C. will help anyone in need (Except for Entities) and offer them places to rest and food to eat.

- This base is heavily guarded with soldiers armed with Assault Rifles and Shotguns.

### **L.C.C Base Mighty-**

The Labyrinth Commerce Community, better known as the L.C.C. is a Trading Community that works with the M.A.C., as they trade useful items to Survivors.

- They are not hostile, unless provoked.

-This Colony houses around 290 refugees.

- They can trade useful items, items more useful than found on Level 1.

## **Entities:**

No entities are known to roam Level 1, so it is very safe, this has been confirmed by the Major Adventurer Corporation.

## **Entrances & Exits:**

### **Entrances:**

Many survivors have said that they ended up in Level 1, one of the many levels of The Labyrinth by accidentally running into stuff, like walking or running into a wall or a closed door, and just no-clipping or glitching out of reality. Many other survivors said that after they have finally escaped the many Levels of The Labyrinth, they wake up from a very long dream, and remember everything as if it had happened recently. They could have been in a coma for Days, Weeks, Months, or even Years.

- No-Clipping out of Reality.

-The Blue Door in Level 2

- The Single Blue Vent in Level 2, Survivors must crawl through the vent for exactly 35 Minutes and will see a blue vent in the distance, and it will lead back to Level 1.

### **Exits:**

It is very simple to exit Level 1.

- Crawling through a Blue-Colored vent for exactly 35-Minutes, and after that, the crawling survivor will see a blue-colored vent in the distance, and it will lead to Level 2. Every other vent found in Level 1 are Grey.

- Finding a Black and White Checkerboard Door that will lead to Level 9.

- Finding a Blue Door to enter Level 2. The Blue Door sticks out like a sore thumb because all of the other doors are any color but Blue, except for this one.

-Finding a White Door with a Red Medical Cross symbol will lead to sub-level, Level 1.1.