ANGEL DEAD -Goku Madou Monogatari-

“**ANGEL DEAD -Goku Madou Monogatari-**” (Angel Dead) is a remake of “Goku Madou Monogatari” published on December 17, 2012. The engine used is WOLF RPG Editor (UDITA). The author is Donald.

## Story

The protagonist, Shira Hakusan reads the book given by his sister Rie, and goes to the floor, recalling the contents of the book about swords and magic. However, when I wake up, I am with my friends and there is an unknown place. Looking back on the story of Akira Kurachi, a friend who transferred, the place seems to be a floating continent, and I started searching for the ruins of the floating continent in search of hope that I can go home from a warp device somewhere on the continent . And when she met a woman named Sano Kyoko in the middle of the search, she began to act with fake works without any context, but the truth was that the boy named Akira Kurachi and the Demon King were knocked down and the prize money was won. There was to get.

Later, Rie, one of the companions, was separated from the party due to the impulsive behavior of his friend Nishimura Jiro, but met Kurachi and joined him with the former friends to challenge Sano's ambitions. . When Sano is eventually defeated, his friends return to the original world, but Sano transforms into a non-human form and attacks the surviving works and Sano Kyoko also changed his appearance, revealing that Sano killed many people in the previous life, and that he was also killed by Sano, and challenged her to the decisive battle. However, even after defeating her, Shira does not return to her friends and closes the story.

## Overview

It was released as a ''Remake'' of Goku Madou Monogatari, but when you open the lid, it's something completely different. The general outline of the story is only vaguely similar to the scene where Gokumado Kurayama betrays him, but the story also revolves around the original characters and settings. Ichiro Tanaka has been replaced as the main character by an original character named Shira Hakusan, and all the members of the Madou Monogatari series have been replaced with characters that are unknown. Also, the faces of all the characters are just colored rectangles, the same as in the original.

The story is simple, but the map is extremely large, and the game is designed so that most of the play time is spent exploring and fighting. However, despite the variety of special skills, the range of tactics is very narrow (see below).

## Content

Because it was created using Udita, the potential of the battle system itself is higher than that of RPG Maker 2000, which was used in ''Goku Madou Monogatari''. The physical strength of enemy characters is visualized, the tempo of turns is good, and the author has a wide range of settings, making it easy to expand the range of tactics. You can memorize the battle commands you selected in the previous turn, and you can continue the battle by performing the same actions by simply holding down the button. Also, since encounters are symbol-based in this game, the frequency of battles can be adjusted by the player.

However, the number of enemies that appear in each encounter is extremely large. In the first area, enemies will attack you in groups of 1 or 2 at a time, but as you progress a little further, they will appear in groups of 5 or more, up to a maximum of 8, and their HP and attack power will become extremely high. In addition, there are a variety of party characters and special skills that can be formed, and although it appears that a very wide range of tactics are available, in reality, the tactics that can be used are limited in terms of efficiency. For example, at the beginning of a battle, you will be exposed to attacks from many enemies, so the most important strategy is to withstand them and reduce the number of enemies as quickly as possible. In that case, the party characters that can be formed are limited to those who have strong defense and are good at attacking. Also, regarding special skills, because the number of enemies in each battle is abnormally large, the special skills selected are naturally limited to general attack skills. In that case, the "True Exile" that Taro Masuda learns has an instant death effect on the entire enemy, and no matter how much HP has been inflated, if you keep using it over and over again, you can most efficiently lead to annihilation. can. This also works against all bosses.

In other words, in almost all battles, except for certain battles that require anti-elemental nullification equipment, all you have to do is continue to use the most powerful all-out attacks and Masuda's instant death techniques, otherwise You have to keep leveling up and grinding uninterestingly for a long time. The author has clearly stated that he loves leveling up work, so it seems that he intentionally made the game so that such work would occur, but even considering the story described later, it was a time-consuming work. There is no need to choose. The lack of explanatory text for most items and special skills is also noticeable. There are also many other settings that seem to be mistakes, such as being able to use some magic for free and recovering yourself even when using "Thunder III". The fact that "True Exile" is completely versatile seems to be one of these setting mistakes.

On the other hand, the story is bland and lacks explanation. For example, there is no explanation as to why Sano is on the Floating Continent or why she joins the group, and since she is simply a character modeled after Kyoko Kurayama in the story, her reason for existence could also be copied from Gokumado. It's supposed to be good, but since it's not even that good, its very existence becomes something outlandish. Also, from the conversation in the last battle, Sano is the reincarnation of Kurayama, and if Gosaku is the reincarnation of the person who was shot to death by Kurayama, he is exactly the same as Tanaka, Nishimura, Kida, etc. who were once in the same place as Kurayama. The fact that a human is accompanying Shira is an obvious contradiction, and the reason is not specifically mentioned. By the way, the story ends with Shira going missing in the epilogue, but in Donald's subsequent work ''Goku Madou Monogatari if...'', he is accompanied by an unknown character named Jiro Tanaka (Reiji Katsuragi) from the beginning. It appears naturally.

## Progress

After the release, there were no notable comments on this thread or on the Wiki bulletin board, and someone who was tired of the topic of the remake, which was being continued without any results, finally slandered the author on the Words You Shouldn't Search Wiki. The furious author hurled abusive language at the site, resulting in him being admonished by the elementary school students resident on the site. Currently, the topic of creating games like this has moved to the author's blog, and later to Twitter.

According to the blog, the author himself was aware of the low level of completion, and was in the process of remaking it using RPG Maker VX Ace. The basis for the decision is unknown, but around 2013 it was decided to be split into a two-part series with ''ANGEL DEAD II,'' and later on Twitter it was even declared that it would become a trilogy, but production continued with other titles. After the completion schedule was postponed many times, he fell into complete silence.

## Characters

### Original Characters

* Shira Hakusan
* Rie Hakusan
* Sano Kyoko
* Akira Kurachi
* Luna Selion
* Lawrence Elsane
* Necro Stia
* Lilia
* Asokojoower

### Goku Madou Monogatari Characters

* Ichiro Tanaka
* Masuda Taro
* Junko Kida
* Nishimura Jiro
* Vezel