Everwinter Sea

To the southeast lies a cold, vast sea of dark, deep waters. The Everwinter Sea is covered by cold mists and floating icebergs. The seas team with life, full of fish, seals, walruses, and whales. Just as populace are the myths surrounding it, speaking of cannibal ships forever seeking their lost homes, icebergs riddled with tunnels occupied by queer creatures, ghost dragons visible only at night, leviathans, and many others.

The sea holds the Selkie Islands of Saga, and connects to the Shivering Straits. It stretches far into the east and south, but few have traveled far into these unknown waters. The eastern sea is covered in Mist and the world is said to end far within. The southern sea grows colder until reaching an endless expanse of white wastes. In the far west, across from Saga, the sea begins again, stretching into the southwest.

## Selkie Islands

The Selkie Islands are the main feature of the explored sea. They are a series of cold, volcanic lands off the southern coast, populated by humans, dwarves, and giant-kin. They are named for legendary shapeshifters said to live there, consisting of five individual isles named for their common animal inhabitant. The islands are sparsely populated, too harsh for most to survive on.

### Isle of Hares

The Isle of Hares is a smaller land of lakes and rolling hills. Its lack of woods or stone to provide cover from the elements, but its quantity of rabbits draws many trappers.

### Isle of Seals

The Isle of Seals is also derogatorily called the Isle of Widows. It is incredibly volcanic, hosting dangerous mines and holds. The rocky shore surrounding it is safe only at low tide when the frequent storms are absent, with countless ships littering the seafloor around the sharp rocks. It hosts Blackspear Bluff, a settlement that survives on the isle’s richness in ores and seals.

### Isle of Elk

The Isle of Elk is covered in smoking mountains and dense forests.

### Isle of Wolves

The Isle of Wolves is the most wild and mysterious. Its volcanoes lie dormant, covered in grim, dense forests. The isle is dangerous and seems to have its own will; one turned against the fishers and hunters that try to occupy it.

Settlers of the island find terrible luck; abnormally harsh winters, collapsing structures, and virulent plagues. Those that venture deeper find strange silences and shifting trees that leads them back to the shores. Others encounter animals turned unnaturally hostile, or even more supernatural defenses. The center of the island is unseen and rumored to be the territory of a wolf-headed goddess.

### Isle of Bears

The Isle of Bears is the largest and known for its dangerous population of brown and polar bears. Despite this, it can support shallow fields while its bays fish for whales and deep-water fish. At the end of its largest bay is Hoarhearth.

## Forge of Fog and Ice

The Forge of Fog and Ice is a castle rumored to exist in the far southern sea. It is surrounded by deep fog that can freeze a man with just a touch. The castle itself rises from the water without land. A mystic forge within burns so bright that it lights the dark sky in the winter months with colorful ribbons.