Frostfound

Beautiful, but cold. And possibly deadly. Art from Sunless Sea.

> *"Towers and ramps and galleries and stairs of ice, raised and spun like an architect's honey-dream. No spider ever wove so complex a web. The towers are utterly pristine, untouched by human life, but a pitiable encampment squats by the dock."*
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**Frostfound** is a castle of ice located in the northern Unterzee.

## I Still Have My Question

Every year the people of Irem and Whither meet here for contests; they are trying to determine the difference between a question and a riddle. Those who prove themselves in the contests can enter the castle, which is sacred ground - but nobody has been deemed worthy yet.

## Let It Go...?

Beyond this point lie **major spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **endgame** or **Fate-locked** content. **Proceed at your own risk**.
You can find out more about our spoiler policy **here**.

> *"Light! A hundred rich and blinding colours filter through the ice. It's like drinking a kaleidoscope. It's like being kidnapped by rainbows. The colours shift with every step you take, revealing shining corridors. In each and every corridor, your reflection waits."*
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Frostfound consumes its visitors' memories and stories, slowly degrading their minds. But then again, sanity is the cardinal price of knowledge.

The castle was built long ago using the memories of a Traveller who went East; the corridors of Frostfound are implied to have been shaped by their past life.

### The Corridors of Frostfound

* **The Sapphire Chamber**: *"THIS WAS THE SKY"* - a chamber dedicated to the High Wilderness and the hunger of the Stars.
* **The Amethyst Gallery**: *"THERE WERE CASUALTIES"* - a gallery filled to the brim with dead sky-behemoths, more vast than imagination permits.
* **The Cavity**: *"THIS IS ONLY A MEMORY. THE CRIME IS FORGOTTEN. ITS SHADOW REMAINS"* - a chamber dedicated to the terror and pain of the Red Science.
* **The Emerald Vista**: *"SOMETHING SOUGHT, SOMETHING LOST"* - an infinite depth of secrets and changes, with the strength of an unstoppable flood.
* **The Diamond Bridge**: linking the towers of Brite and Teneb, this bridge is bathed in the merciless light of the stars, bright as humiliation.
* **The Iridescence**: *"KNOW YOURSELF"* - a foggy chamber where one must confront and understand themselves.
* **The Dark Room**: the very center of Frostfound, at once a caul and a coffin, containing the secrets of the gods and the name of the castle's creator, written in their own blood.

## References

2. ↑ Take tea with the squatters at the dock, *Sunless Sea*
3. ↑ Ask the squatters about the castle, *Sunless Sea*
4. ↑ The Corridors of Frostfound, *Sunless Sea*
5. ↑ The Corridors of Frostfound, *Sunless Sea*
6. ↑ Lose your mind, *Sunless Sea*
7. ↑ Attend a service at the Chapel, *Sunless Sea*
8. ↑ Sapphire Chamber, *Sunless Sea*
9. ↑ Step into the sky, *Sunless Sea*
10. ↑ The Amethyst Gallery, *Sunless Sea*
11. ↑ Approach the colossi, *Sunless Sea*
12. ↑ The Cavity, *Sunless Sea*
13. ↑ Surrender to the traces of horror, *Sunless Sea*
14. ↑ The Emerald Vista, *Sunless Sea*
15. ↑ Peer into the depths, *Sunless Sea*
16. ↑ The Diamond Bridge, *Sunless Sea*
17. ↑ Cross the Diamond Bridge, *Sunless Sea*
18. ↑ The Iridescence, *Sunless Sea*
19. ↑ Know yourself, *Sunless Sea*
20. ↑ The Dark Room, *Sunless Sea*
21. ↑ Harvest a Star-Shell, *Sunless Sea*
22. ↑ Fumble in the darkness, *Sunless Sea*
23. ↑ TRAVELLER RETURNING, *Sunless Sea*