Jack

Jack is a fire elemental jackal character. His playstyle overall focuses around using his luck-based special attacks to his advantage, and as such, is designed as a character for more casual play instead of competitive play. As a more casual character, his moveset isn't focused around synergy, and he wasn't designed to be very balanced. Despite being of the fire element, his gambling nature gives him the powers of several other elements.

Jack takes a few moves from Smash Bros. Ultimate's Hero, but doesn't have the random critical hit chance gimmick.

## Attributes

### Strengths

* Jack can deal massive amounts of damage with several attacks.
* Has two projectiles to zone with.
* Attacks that don't rely on RNG are decently strong.
* Has a recovery that can cover large distances, or even bring him right back to center stage.
* Normal attacks have a lot of disjoint.
* If correctly spaced, Jack's stab attacks can kill extremely early.

### Weaknesses

* Recovery tends to be unreliable and predictable.
* Attacks that rely on RNG are overall very unreliable.
* Fairly light.
* His more reliable attacks are slower.

## Summary

Jack is best described as a wild card. With good luck, he can be incredibly powerful, but this usually isn't the case.

## Traits

* **RNG:** Neutral Special, Side Special, Up Special, and Down Special all use RNG

## Moveset

Jab: A 3 hit combo. Punch, knee, staff swing.

Side Tilt: A sideways staff swing. Based on Hero's Side Tilt.

Up Tilt: An upwards staff swing. Based on Hero's Up Tilt.

Down Tilt: A low sweep kick.

Dash Attack: A running staff swing.

Forward Strong: A strong staff swing. Based on Hero's Forward Smash.

Up Strong: Jack throws his staff into the air, where it spins around for a bit before returning to his hand. A multi-hit attack based on Mythra's Up Smash.

Down Strong: Jack stabs his staff into the ground, causing fire to erupt out of the ground. Based on Sephiroth's Down Smash.

Neutral Air: A multi-hitting staff spin. Based on Mythra's Nair.

Forward Air: A downwards staff swing. Based on Hero's Fair.

Back Air: A staff stab behind Jack.

Up Air: An overhead staff swing. Similar to several swordfighters in Smash Bros.

Down Air: A staff stab directly downwards. Based on Link's Dair.

Neutral Special: Jack tosses a die. After hitting an opponent, the die can do one of 6 effects.

* Heals whoever it hits.
* Low damage.
* Burns whoever it hits.
* Moderate Damage
* Stuns whoever it hits.
* Large damage.

Side Special: Jack tosses a poker chip. After hitting an opponent, it will do a different effect depending on the colour of the chip. These travel faster but than dice, but have a fixed amount of damage.

* Blue: Freezes whoever it hits.
* Red: Explodes.
* Yellow: Stuns.
* Black: Creates a smoke cloud.

Up Special: Jack uses a Roulette Wheel as a helicopter. The attack has 10 different outcomes, with 1 dealing damage to Jack and giving him a low amount of distance, 2-9 giving him increased distance based on the number (higher number, more distance), and 10 teleporting Jack back onstage, complete with brief invincibility to prevent punishes.

Down Special: Jack places a playing card face down on the ground. Anyone who touches this card, including Jack himself, will activate this card and take one of four different effects.

* Hearts: Heals.
* Diamonds: Freezes.
* Spades: Stuns.
* Clovers: Buffs whoever stepped on the card.

## Taunts

* **Shuffle:** Jack pulls out a deck of cards and shuffles it.
* **Hat Spin (Down+Taunt):** Jack takes his hat off and spins it on his finger, revealing his fiery hair. If you parry during this taunt, his hat stays off.
* **Slot Machine (Down+Taunt):** A slot machine appears out of nowhere and Jack begins to play on it. This taunt can only be done with the Vegas alt.

## Background

### Story

Jack was once a normal citizen from the Fire Capital, but after the death of Emperor Renburn, left Fire Capital for adventure, leaving behind his identity. While on one of his adventures, he found a casino, and was on a huge winning streak. He was a millionaire!

But despite all this, he rejected any and all fame he could have, as all he wanted was to have fun.

While playing games, he found incredible abilities. Ice shards formed around an Ace of Diamonds card. A yellow poker chip zapped him. A die started emitting smoke!

After a bit of thinking, Jack decided to use these strange abilities, rather than just thinking of them as a normal occurrence.

## Palette Swaps

Jack has twelve different costumes, counting his default, these being:

* Brown (Default)
* Red
* Blue
* Green
* Black
* Yellow
* White
* Orange
* Purple
* Gold
* Vampire
* Vegas

## Trivia

* Jack was created by the founder of this wiki, Dadogking.
* Jack's lack of synergy and lack of flame attacks was due to him originally being designed as a human fighter for a completely original fighting game, but was redesigned as a Rivals fighter.