Hina

**Hina** is an enemys in Five Nights at Bang Dream's.

## Appearance

Like her sister Sayo, Hina has sharp green eyes and light, wavy teal hair. However, her bangs are brushed towards the right, and her hair is shoulder-length. Sections of her hair are worn on either side in a braid held by tiny yellow bows.

However, her upper jaw is missing, the mechanical skeleton head is exposed, supported by her lower jaw, her skeleton teeth are also exposed, her skeleton pupils are red for unknown reasons, her hands are also broken, and her left hand has no palm. , There is no part under the forearm in the right hand, and the wires flow out from the break.

## Behavior

Hina starts in Arcade hall，then move to the Patry Zone 1，Secondary dining area 1，Main Dining Hall,Then Back Patry Zone 1 and play a Music，then move to Patry Zone 2，Patry Zone 3，Restrooms（Hidden in the women's toilet and can only see her red eyes and her shadow ），The history of the band museum**，**and Go to the Electronic equipment room,Then, she will enter the ready to attack phase. If the player turns on the monitor or closes the right blast window or turns to the left after she enters the ready to attack phase, she will go into the office or open the window to kill the player.

Or, she will take the second course of action:

She will start activities from the arcade hall first, and when she arrives at the Main Dining Hall, she will go to the Show Stage, then move to the broadcast room, enter the ventilation duct, go to the Storage Room, and look at the camera, then she will go to Staffs Zone 1, and then move to Staffs Zone 2. Finally appeared at the left entrance of the office. If the player turns to the right next time or turns on the camera/closes the left blast door, she will go into the room and kill the player.

She couldn't detect it through the light.

If the player watches her for a while and then quickly puts down the surveillance camera and quickly raises it again, she may go back to a room.

When she moves, she makes the sound of running footsteps, which may indicate why she can teleport directly from the Main Dining Hall to Patry Zone 1.

If you want to defend her by closing the window, the player must close the window before she reaches the electronic device room, so that she will not enter the stage of preparing to attack but will return to Kitchen or Patry Zone 3.

When she enters the broadcast room, she will play WonderLand Griil, a pure music version of the original BanG Dream song.

She also cannot move while the player is looking at her.

When she moves forward, she will laugh, and if she is in Patry Zone 3, she can also move when the player is looking at Patry Zone 3.

If she gets to Patry Zone 3, the player can hear a strange noise.

Her first activity was on Night 3.

## trivia

She has a very, very rare chance that she will be active around 6AM in Night 2, but if the player is lucky enough, she can't even leave the arcade hall and the bell will ring at 8AM.

When she was in Patry Zone 2, her glowing red eyes exposed her position. If you check there during a thunderstorm, you can see that her eyes no longer glow at the moment of a thunderstorm.

Technically, Hina does have the ability to run like Himari, as the sounds heard when she moves involve running footsteps, though she is never seen doing so.

According to her starting point for the arcade hall, if the restaurant reopens, her job may be the staff of the arcade hall or other entertainers or merchants related to the arcade hall.

If the player is unlucky enough to let Sayo into the office, they may be killed by Hina while being led by Sayo.
She can not be to jumpscare in case of power failure, but she can move during a power outage.

## FNaBD2

Hina, or hina2.0, is one of the enemies of five nights at Bang dream 2.

**appearance**

Like her sister sayo, hina has short curly Turquoise hair, two braids and a yellow bow. She wears casual clothes, has open jaws and two red halos on both sides of her cheek, and has a round incisor above the inside of her mouth.

**behavior**

When she leaves the arcade, she will let out a low laugh, at this time, she will appear in the main lobby, bathroom lobby 1, party room 1, party room 2 or Aya's performance room, the player must search for these as soon as possible The camera finds her, then press A to use the fire alarm, which takes about 3 to 8 seconds until she leaves the room.

If the player ignores her for too long, she will teleport to the office and kill the player, hiding does not work for her, if the player hides, she will probe at the door of the power room and enter the power room to kill the player.

She always goes back to Hina's arcade after she's been kicked out.

**trivia**

She appears to have teleportation type supernatural powers, as she can teleport directly from the room she's in to the office.

Of course, it does not rule out the possibility that she ran over.

She's very active late in the night, making her the top threat in the late game.