Patch Notes

Patch Notes #8

[+] Combat - timers and in-combat status
    - You can no longer get easily PJed in combat, it will take roughly 5 seconds out of combat to attack another target, and will be refreshed upon the death of a target. This means:
        \* In PvP, you can no longer have combat interrupted by others or yourself spam-clicking.
        \* In PvM, you can no longer have combat interrupted by random aggressive slayer monsters.
    - In PvP and PvM - multi-hit spells will no longer hit multiple targets in any single-target zone.
    - In PvM, immobility spells will not stop NPCs from attacking you if they're in range.
    - In PvP and PvM, most major pathing issues have been fixed (and its much nicer to look at)

[+] PvM - Monster Defence changes
    - Dagannoth King attack stats have been reduced by 1/2 (rough max hit)
    - Metal dragons have had a slight nerf to their defence bonuses
    - Corporeal beast has received melee and range defence reductions.
    - Strykewyrms has received defense debuffs. (mainly to stab and slash)
    - Godwars bosses and minions have had slight damage and defensive debuffs
    - Zamorak is now weaker to melee overall, with an overall weakness to magic.
    - Armadyl minions are weaker to melee, and Kree'arra is weaker to range.
    - Kalphite King has had a defensive buff

[+] PvM - Drop table changes
    - The extra amulets have been removed from Zilyana's drop table.
    - Ancient ceremonial has been removed from Nex's drop table and has instead been given to each ancient mob in the killcount room.
    - Fumus, Umbra, Cruor and Glacies also drop ancient ceremonial pieces.
    - The Dagannoth King drop tables have been improved.
    - Hard clue scrolls have been given to a wide range of bosses and slayer mobs.
    - The drop rate of both seismic wand and seismic singularity has been improved slightly.
    - Many resource drops from bosses should be improved.
    - The chaos elemental now has a chance to drop PvP armours/PvP weapons and Corrupt Dragon     armour/weapons.

[+] Small content
    - Vote books will no longer lose time upon logout (only ticks down while online)
    - Exiting the house portal will leave you at Lleyta now, and you can enter someone's house from the home portal no matter where it is located.
    - Added boss kill-log to the rub feature on all forms of the ring of wealth / slayer ring and Kuradal chat.
    - Slaying ring now has a rub option while worn.
    - Ports armor pieces now cost 50% more materials - the melee/magic offhands are up to 100 from 80, and the magic offhand was increased from 130 to 160.
    - Adjusted the drops from shooting stars to give you decent resources. (should help ironmen with saradomin brews and overloads)
    - Magic golem armor is now on the Squeal of Fortune! Rare item rates have been adjusted to be more accurate! Swagger stick and bag added to the rare SoF loots.
    - Total vote party amount raised to 700 on the weekends (total of 7 vote books)
    - Amount of PK Points required to buy items in the PK shop has been reduced!

[+] Equipment buffs
    - Magic weapons have been reworked. These are subject to change following feedback.
    - Malevolent has been given stat bonuses \*hint hint\*
    - T90 shields have been given stat bonuses \*hint hint\*
    - All retro capes (and hooded variants) have been given the correct stats.
    - Accuracy buff to Darklight
    - Each Dragonfire shield variant has been given its charges stats
    - Scythe from Reaper store has been given both a strength and accuracy boost
    - Spellcaster's Gloves have been given a Magic accuracy buff and a small Magic %buff
    - Deathtouch bracelet has been completely revamped. It is now best in slot for magic in the glove spot. It     has also been given defensive bonuses.
    - Drygore Mace has had a crush accuracy increase to reflect the Stab and Slash bonuses of Rapier and Longsword respectively. It has also been lowered by a small 3 Strength bonus.

[+] Bug Fixes
    - Extreme range making now takes 5 grenwall spikes per potion
    - You should not be able to summon or have a summon in the soul wars area.
    - Your stored BoB items will do not show up for other players when dropped. (Except in the wilderness)
    - Fixed spam-clicking end of agility courses and all of the prif agility course. (If anything else still does this, let me know)
    - You won't lose your items when you die in the red portal safe area, or any PvP "safe area"