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Kissyfur Wiki

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## Important articles

* List of Characters
* Episode Guide
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* Locations
* Writer’s Bible

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Flonanshale

Flonanshale is the God of Healing.

## Appearance

In Episode S1E7 (timestamp 1:00:00), Apis casts cure wounds on Mel and to do so they call on the nature magic of the forest around them.

Thinking of the nature gods, as Apis touches Mel they get a flash in their mind of a beautiful golden skinned woman, her skin is rough like bark, her hair flows in strange patterns like branches. In Apis's mind she is standing there with her arms outstretched (like a T) and as she drifts away, they can see more of her and she appears as a dryad/nymph type creature, appearing human and tree at the same time. From the tops of her arms, more branches sprout out of her, her hair is now definitely branches sprouting leaves and down her body are vines that grow perfectly spherical berries.

Her healing magic appears as a calming green energy.
Visit from a Fox

## Premise

Beehonie and Kissyfur become suspicious of 2 foxes visiting Paddlecab County.

## Full Story

The tale begins at sundown, Where Beehonie is pursued by something, then hides inside a tire. Beehonie explains to the viewer about why she’s chased. Which started yesterday afternoon, Where She and Kissyfur is gathering blueberries. As night began to fall, the two head for their homes as Beehinie encounters two shadows. Beehonie takes a closer look and spots a couple of foxes, saying that Tomorrow at Three, They'll surprise Archie, He won't know what hit him. Beehonie runs back home, but hesitates to tell Her folks that someone named Archie is in danger. Later in the night, Beehonie can't sleep for the entire night. At dawn, Beehonie goes in search for Archie in the swamp, then head for the School Tree, as Her father began to worry. Arriving at Kissyfur's house, Beehonie asked Kissyfur and His dad if anyone in His family is named Archie. Kissyfur asked why, and Beehonie responded that She saw two foxes are going to get Archie, as Gus said that none of Kissyfur's relatives are named Archie, and tells the kids to get to the School Tree. They do that, as one of the foxes watch, saying “We got to be more careful.”.

At the School Tree, When class was over, Kissyfur and Beehonie asked the cubs and Miss Emmy Lou if any of their family members are named Archie. They all said, "No". as Beehonie began to worry. Returning home, Beehonie sees Her dad, who is asking His daughter on why She's worried. Beehonie said to Him that Two Foxes are looking for a guy named Archie. Beehonie's Father asked what the foxes looked like. Beehonie said that the male has orange and white fur with green eyes and the female is red and pink fur with blue eyes. Beehonie’s father responds that the two foxes’ names are Kyle and Penny, and explains that the two foxes are from another part of the swamp, called Pickerel Marsh.
Archanist Entente

Faction of magic users, wizards and archane researchers that are responsible for a number of magical things in the world. They keep track of certain spells, who is casting certain things and make sure no one is ruining the economy (for example, by magically creating alot of gold and selling it).

They are also the ones who chase up on things like necromancy.
Old man Jennings

Originally Old Man Garrison, he became old man Jennings that same episode, roughly 10 sentences later cause Robs memory is dodgy.

He was known throughout Schafguchel as being rather cranky and odd. He was the weird but non dangerous old man with a moderate hoarding problem. He was also well known for his music.

He lived in a two story house on the outskirts of town. His property had an iron fence and gate. (Iron and wood?) There was also a coal/woodshed at the rear of the property, but no basement/cellar.

The interior of the house was cluttered with many things, but a harp, a flute, and panpipes in the living area were in a cleared place of importance. These instruments were by the same maker and were inscribed with the words "use responsibly", "have fun", and "-------". They were also magic.

Jennings was discovered to have close ties to the Fae where he was known by name, and also seemingly on the run from at least one Fae of importance, Diggan, of whom he feared. He was also an adventurer in the past. He has seemingly left the village before it gets destroyed.

## Major Events

* Helped Lokara save Apis on ------- despite being fearful and reluctant.
Jump Once Sub Difficulties

## Class 1

* Do Not Jump For A Milisecond
* Do Not Jump For A Second
* Do Not Jump For Few Seconds

## Class 2

* Do Not Jump For A Minute
* Do Not Jump For 69 Seconds
* Jump Once
* Jump Twice
* Jump, Amount is Your Choice
* Jump Three Times
* Jump Five Times
* Jump Ten Times

## Class 3

* Jump Twenty Times
* Jump Thirty Times
* Jump Fifty Times

## Class 4

* Jump Sixty-Nine Times
* Jump Hundred Times

## Class 5

* Jump Five Hundred Times
* Jump 123 Times
* Jump Thousand Times

## Class 5-6

* Jump The Exact Moment
* Jump The Exact Moment Twice
* Jump The Exact Moment Three Times
* Very Low Only-Space Rythm Game
* Low Only-Space Rythm Game
* Mid Only-Space Rythm Game
Schafguchel

A small village where Apis and Lokara grew up, consisting mainly of Hill Dwarves. The name translates from dwarven to sheep hill, and is located on a hill, a mile or so north of Gyftigald Forest. The nearby area is mostly sheep farms, and the main income and exports are sheep and sheep related products. The houses are mostly built with stone load bearing walls and lintels, but consist mainly of sod walls and thatched roofs. An excess of stone being harder to come by in the area. The town center has a well.

## History

The village was largely destroyed in the attack by the ancient green dragon Unguheff, three years before Episode 1 starts. The Townhall was destroyed as though a massive boulder had rested on it then been removed during the attack.

At the start of S1E1, Apis is having a nightmare and is reliving what happened

> The smell was the first sign that something was wrong. Apis was returning from the Gyftigald Forest and noticed the toxic waft in the air. There was a faint emerald haze over the town and no noises or signs of life. Starting to panic, they pick up their speed and sprint towards the town. Once there, they see a body lying in the street, with blood shot eyes, swollen veins and blood dripping from their nose and mouth. Starting to search for their family and friends, they discover body after body. The town hall was destroyed. The worse moment was finding their sister Sada's body. Holding her, Apis vowed revenge on Unguheff..
>
>

Apis never found the body of Eldeth or Yangrit. Lurtrum, Gilras and Sada all lie in the cemetery with many of Apis’ extended family and friends. Apis has not been back since.
Kaagar Apocryphon

Kaagar Apocryphon was originally a Chaos Lord of the Black Legion, holding command of the Warband of the Bloody-Eye. During the Glory Wars, Apocryphon ascended to daemonhood, and abandoned the warband at the Battle of Kyng Ridge, leaving his former subordinates to die to the guns of the Corpsemakers.

As a daemon prince of Khorne, Apocryphon was summoned by the rogue sorcerer Kyphax Nul to aid in the Fall of Tectonia Prime. With the planet now fully saturated in the energies of the warp, Apocryphon assumed command of the newly-bloodied daemon world from a throne at the heart of what was once the sprawling city Asalhive. From there, he ruled Tectonia That Was with unrelenting violence. Under his stewardship, the planet's magmatic manufactoria churned out thousands of daemon engines, millions of weapons, and thousands of rounds of ammunition, all to feed the ongoing war with the Imperium and exult the greater glory of the Red King.
Quick Summary

There have been four arcs of Twitch Tales so far with Apis Hive.

If you want to catch up quickly, there are a number of recaps on Rob's youtube channel.

### Season 1 (Ep01-Ep16) Elven Adventures

#### Episodes S1E01-S1E05

Apis discovers that the supply of mead had stopped in the town of Shadridge. They find the supplier (Jack Creed) dead and rescue his giant bee (Mellifera) from goblins. Mel decides to team up with Apis. Following the tracks, they discover a goblin camp. They attack the camp and kill the goblin leader. While looting, they are surprised by a returning goblin patrol and dispatch more goblins with some help from recently friendly wolves. They return to Shadridge and meet a wood Elf called Verryn, who's village (Helwyrryn) had just been attacked by a goblin and ogre raiding party. In Helwyrryn, the village elder accepts Apis's offer to help rebuild their food stores in exchange for a rope. Apis, Verryn and Mel head out to hunt an elk.
Dolbyn-Iluade

Famous Elven town for making healing potions from Prynn flowers.

Coming from Mwynglofau, the route to Dolbyn-Iluade involves travelling down a mountainside till the terrain levels out and the grass turns into fields of flowers.

The buildings in the village are mainly sod, with wooden struts and cobbled walls.

## Main NPCs

 G’thryn
 Hundral
 Kaelyn

## Noteable Events

* At the end of S1 E6, Apis and Verryn arrive at the village to find that it has just been attacked by the party of goblins (three goblins walking, one more goblin riding a wolf) and the ogre with a large wooden club, that they have been tracking and warning the nearby villages about. Some of the buildings have been partially destroyed. The attack killed Hundral and the Trindaleith family, who were the ones entrusted with harvesting the Prynn flowers.
Jack Creed

Jack Creed was the former local mead-maker and apiarist. He was a lovely man and well to do. He was the sole supplier of mead to the nearby town of Shadridge.

His meadery is about an hours walk from Shadridge, on the north edge of Fair Woods.

## Life

Before retiring and settling in Shadridge, Jack was a successful merchant and business man. He liked to travel around the kingdom of Zerantiel, buying and selling what was needed. He moved to Corintiel where he found Mel.

## Death

He was killed in a goblin attack while trying to defend his home and his bees. The goblins were looking for "liquid gold", not realising it was honey. He unfortunately bled out from wounds sustained in the attack.
Toria

Toria is a distant cousin of Jack Creed's. She is a young human woman with dark ringlet hair, tanned skin and a crooked nose.

She was traveling to Shadridge to learn the art of brewing mead from Jack but unfortunately arrived just after he died. Apis first met her at Jack's funeral.

She is not used to small town life and is rather worried by all the goblin attacks. Apis introduced her to Edith and she is now learning how to brew potions from her. Apis left their brewing kit with her, in exchange for some of the potions she makes. She managed to make two half potency Health Potions on her first attempts, which she gave to Apis.

Toria's birthday is the 5th of Chabris (10th Month).

## References

1. ↑ Series 1 Episode 2 - Goblin Tracking
Edith

Edith is the main apothecarist in the town of Shadridge. She is an eldery human woman in her late 60s/early 70s. She lives above her shop and often turns in for the night early.

She was previously married to Jack, a knight of Kevostna, who she described as a strapping young man. He would defend her and didnt tolerate bad language when she was about. He unfortunately never made it back from a field mission. This was before she moved to Shadridge .

Edith's birthday is the 12th of Hyfübris (6th month of the year).

## **Major Events**

S1Ep19 - She nearly died when Sally the necromancer and her shadows attacked the town. The shadows were slowly draining her energy. Apis found her in time and helped her recover. They also found Toria to apprentice to Edith to help her in her shop. She had seen shadows as an younger woman, and knew that their energy drain could be recovered from through rest. Prynn salve helped immediately after but not long term.
List of Months

There are the months we know about so far for Rinn. People often hold a celebration day on the first of the month to honour the God for which the month is named.

4. Altabris - celebrates the God Altamis (God of Beasts and of the Hunt)

* 17th - Apis's Birthday

5. Celebrates the God Ferundri (Greater God of birth)

6. Hyfübris - celebrates the God Hyfüstia

* 12th - Edith's birthday

9. Chabris - celebrated the God Chattäl

* 5th - Toria's birthday
Ketamoans

The Ketamoans were a pre-Imperial human culture which once controlled much of what is now the Ketamo Deep. The bulk of Ketamoan military might was shattered during the tail end of the Lothairian Crusade, and the remnants of their culture were largely subsumed into the Imperium during the first colonization attempts of the Deep. By the time of the Tectonian War and later, with the exception of a few satellite worlds and some marital cult traditions (the Ketamoan Warrior-Brides), the once-empire of Lost Ketamoa was long gone.
Onderport

Onderport is an Imperial void station in distant-orbit around the star Rubycon II, in the Lothairian Marches. Established as a military and commercial strongpoint, Onderport is the gateway station to the Straits of Poana. Due to it's location at a vital throat in the Mare, Onderport is home to a contingent of Battlefleet Vlaktes. Though naval presence is well represented in and around the port, such is not the case beyond the Straits; the Navy has long held to a stance of non-interference, to “let the Deep handle the Deep”.

Naval presence beyond Onderport has only decreased since the loss of Tectonia Prime, as most elements of the battlefleet are called away to face the Archenemy tide in the Mare's shallowest subsectors.
Knights of Kevostna

The Knights of Kevostna are law enforcers, appointed to keep the general peace of the land. Some operate in town as guards, others out on the road to protect travellers and investigate disturbances.

A crossed longword and mace in front of a shield emblem of the Knights of Kevostna. Their motto is "Evil shall not be tolerated"

## Ranks

The Knights of Kevostna are in a tiered system akin to a military.

The levels for Knights are

* Prospective Squire
* Squire
* Badger (blue cloak)
* Wolverine (red cloak)
* Lion (silver cloak)
* Dragon (gold cloak)

## Joining the Knights

To join the Knights, you need a letter of recommendation from an existing Knight and pass an interview with senior Knights. If successful, you would need to pay a joining fee (20GP, to make sure people are serious about joining) and pledge an oath to Kevostna, to help and protect others. This oath does not preclude any other religious affiliations. Then you would become a prospective squire.

Once you have proven yourself, you are moved up to Squire level and are gifted certain perks of the job.

## Types of Knights

#### Town Guard

They are stationed at a small town and help to protect it. They receive regular pay for this.

#### Field Knights

These knights are the ones who go out into the world and investigate reports or deal with problems that have been reported.

The Field Knights pay a monthly fee to Kevostna (paid on the first of the month) and do not get paid in the same way Town Guards do. They earn their money by taking on jobs for the Knights. They choose which tasks they are interested in doing off noticeboards in the Kevostna Temples. The tasks are rated and pay out based on level (i.e. a Squire job would pay less than a Badger job) and any loot they find is split between the Field Knight and the Knights themselves. The level of split depends on seniority.

Third parties might also hire Field Knights to help protect them. These requests would also appear on the noticeboard.

Their work is very flexible and they are able to work as much or as little as they want. The monthly fee is to encourage them to take up jobs.

The fee increases by level:

* Squires pay 5GP per month
* Badgers pay 10GP per month

#### Admin/Management

These positions are often taken by older knights.

## Leaving the Knights

Leaving is relatively straight forward. If the job becomes too dangerous or is not for them, they can retire from the Knights. There are no hard feelings from the Knights themselves but there can be some societal shame cast on those who have left. They can be viewed as cowardly for dedicating their lives to protect and then going back on it.

## Known Knights

* Shadridge
	+ Kathleen (Badger)
	+ Darren (Badger)
Mellifera

Mellifera (Mel) is the Empress Bee that befriended Apis after they rescued her from goblins that were dragging her away from her home. She is roughly the size of a pot-bellied pig and is able to fly.

She is able to sting multiple times and they are able to communicate together in Sylvan.

## Background

Mel was brought to Shadridge (where Apis found her) by Jack Creed, who owned an Apiary just outside the town. Before settling there, Jack was a very successful travelling salesman in the kingdom of Zerantiel. Jack kept Mel's origins secret from her, apart from saying that she was imbued with magic while she was a pupa (inactive immature form between larva and adult). This magic caused Mel to grow much larger then a normal bee and to be able to communicate in Sylvan. Mel suspects Jack to have had something to do with how she came about, but does not know for sure.

After Jack's death, Mel feels lost and tells Apis that she won’t continue on in the apiary and that her queens can take over the hives. She wishes to see what life has to offer beyond the farm and decides to accompany Apis on their future adventures. She does not feel emotions like a human but in her own way she was grateful to have known Jack, and is thankful to him for the chance he gave her, to have the life she has.

## Dreams

After meeting Apis, Mel starts to have dreams for the first time. She had never had dreams like this before.

The first is when they are resting overnight in the PEA shack after the Goblin Camp Fight. In this dream, Mel dreams about creatures admiring her

>
> Mel had vision of other bees, larger swarms and she seemed to be being admired by people she came across (meaning all insects in this context). Coming across insects she had never met, they all paid deference to her for reasons she couldn't understand. She had always had sway with other bees, she had never had sway over other insects. She found it interesting that this was happening to her in this vision and then she woke up
>
>
>
>

## Mel's Melitia

Mel is able to ask for help from nearby insects, which form a cloud to attack enemies. This has been termed Mel's Melitia.

## Soporific Spores

By shaking loose pollen that has been trapped in her fuzzy coat Mel is able to induce sleep on those who get touched by the drifting pollen.

## Trivia

* When Apis and Mel met Verryn, he remarks that he had previously seen others similar to her, not specifically bees but other animals of unusually giant size and they were usually imbued with the ability to speak Sylvan.
* Saiden, the leader of Helwyrryn also remarks that they have seen such as mel before, but not for a long time.

## References

1. ↑ 1.0 1.1 1.2 1.3 S1E05 - This is Helwyrryn
Stuckey

## Appearance

A Blue Porcupine with dark-blue quills covering most of his body except for his paws, stomach and most of his face, pink spots around his black iris eyes and on his nose. In Season Two, He has brown irises, his pink spot on his nose is gone, His quills are neater and more straight covering His body except for his stomach and face.

## Personality

Stuckey, a young porcupine, is sorrowful, and seldom gets angry, has low self-esteem. In the second season, His depression is toned down.

## Trivia

* In the Netherlands version, Stuckey is named Prikkie.
* In the Kissyfur Intro, He can be seen playing a banjo.
* Unlike the rest of the swamp cubs, Stuckey’s parents are never seen in the cartoon. But His biological parents only appear in the book, Kissyfur and the Big Contest.
* According to the Writer’s Bible, Stuckey was an orphan found as an infant. Since then, Stuckey was adopted by a loving family of Possums.
* In “You ain’t nothin’ but a Hound Dog”, Stuckey performs a reverse spin dash, which could be a predecessor to Sonic the Hedgehog’s spin dash technique.
* Stuckey is portrayed by Stu Rosen, who also portrays Floyd the Gator.
Shadridge

Shadridge is a small frontier type town in the Faire Woods, a day or two journey north of Schafguchel. It takes it's name from the shady ridge that it has been built on. The town was set up to make it easier to explore the Great Expanse to the North.

## Population

It is mostly populated by humans, only a couple of hundred people or so. It is a pleasant place to stop in, where everyone knows everyone and welcomes anyone. It is also a good place to get supplies and news. The town is big enough to be self sufficient and attract travelling merchants, but otherwise its a fairly quiet place.

The people of Shadridge trust Apis to be there to help, almost like an unofficial town guard.

## Locations

The town itself has a number of shops. Franklin runs a bakery just off the town square, Edith has her Apothecary shop. The Lucky Lute functions as a tavern/inn/restaurant, and is just off the cobbled town square in the centre of town. Well looked after with very few brawls.

The rest of the town has dirt roads, though the town square boasts a water feature.

There is a small outpost/barracks for the Knights of Kevostna in the town. Paul (a retired wolverine) has been trying to build it into a larger operation. The outpost which was set up in Paul's barn burned to the ground during the Shady Business In Shadridge arch.

The Mayor has a largish house, a minor detour away from Edith's shop and the Barracks.

Just outside the town, there is an Apiary run by Jack Creed (about an hours walk) and a farm run by the Colton family.

Further outside town is Apis's Riverbank.

They are fairly self sufficient, like any frontier town. Lucille orders what they need from Fondirg. Milton mills the wheat grown by the Coltons into flour that is then used by Franklin in his bakery. Edith gets some of her supplies from the Elves when they come into town and grows the rest herself.

## Major Events

### Shady Business in Shadridge

Starting about S1Ep17, the town of Shadridge was experiencing a strange wasting disease that was effecting the old and nearby on the Colton's farm a number of animals had gone missing.

Apis investigated and discovered that there were shadows attacking the town. They were fast enough to rescue Edith but sadly were not able to save Paul, who was found dead in his bed. Apis discovered that the shadows were in the service of Sally, Franklin's new lady friend who fled into the Great Expanse, leaving her shop and books behind.

### 1st of Altabris

In S1Ep29, Apis is back in Shadridge in time for the Altamis Celebration on the 1st of Altabris. The town has decided to build a menagerie to honour Altamis and as Apis is an excellent hunter, they offer to help find animals to fill it.

## Trivia

* There was a brewer before Gretchen, a hobbit called Peter Goodbarrel. Gretchen owned the place but Peter brewed. Peter moved towns about a year ago.
Buried Treasure

## Premise

The denizens of Paddlecab County try to stave off treasure hunters from the swamp, when an event organizer hides a chest containing cash.

## Full Story

A man announces to the populace of a town that five boxes, four containing a cash prize, and one containing keys to a new car is hidden in a swamp. In Paddlecab County, the denizens are hiding as Toot looks from inside his dam, He thinks about yesterday night while everyone in Paddlecab County was asleep, Toot woke to the sound of a motor. He looked outside to see a boat entering the swamp, Toot wakes His parents to the boat, and Reed tells His son to stay hidden while He and Lily follow the boat. some time later, Reed and Lily followed the boat to an island, covered in vines, where two humans pick up something and hide it in a sand pit, and bury it while Reed and Lily swim away. After His parents return with their lives, Toot began to worry since the County was not covered in camouflage. Back in the present, the humans swarm the swamp armed with trowels, shovels, and treasure hunting equipment, razing the swamp. Charles, after seeing such destruction, suggests either leaving Paddlecab or attacking the humans. As the other denizens decide, Gus declares No to attacking the humans, and suggests scaring the humans away as Reed suggests getting the treasure chest on the island elsewhere. The denizens disguise themselves as marsh monsters, to scare off some of the invaders, while getting to the island.

Gus on His Paddlecab, safely gets most of the population aboard, and they arrive at the island. Arriving at Lafitte Island, Toot notices His parents having nostalgic feelings, and asks if something happened there. Reed said that the island is where He and Lily got married, as Shelby said that this island was the site of a great battle, during the Civil War.

(More story coming soon!)
Erich Sulzbach

Business magnate, investor, philanthropist, founder, chairman and CEO of Algar Burkhart

Hanspeter Sulzbach and Gardenia Mounce

Doctor of Osteopathy and Physician's Assistant

Displayed an interest in business and investing at a young age

Early childhood years were enlivened with entrepreneurial ventures

Sold chewing gum, Coca-Cola bottles, and weekly magazines door to door

Made money delivering newspapers, selling golf balls and stamps, and detailing cars, among other means

Purchase a used pinball machine to be placed in the local barber shop, owned several machines in three different barber shops

Invested in a business owned by his father and bought a 40-acre farm worked by a tenant farmer

Started Sulzbach Partnership Ltd and operated seven partnerships

Invested in and eventually took control of Algar Burkhart
Mrs. Rabbit

Beehonie's Mother

## Character

Mrs. Rabbit also known as Beehonie's Mom, has yellow-green/white fur, a pink nose, and blue irises In Season One. In Season Two, She has beige/white fur, and brown head hair.

## Personality

Like Her Husband, Mr. Rabbit, Not much is known about Her.

## Gallery

Mrs. Rabbit with Her husbandSeason 2 Mrs. Rabbit with Her Husband and DaughterMrs. Rabbit (Book) knitting
Canyon West

Canyon Tennessee Truman West

The son-in-law of Ellis West, and a former dissenter. He was fearless and fierce, always ready to stand up for what he believed in. He gave up his fight when he met Mercy, the youngest daughter of the Ellis West. He fell in love with her at first sight, and left behind his comrades and his cause.
The Lady is a Chump

## Premise

Floyd disguises Himself as a Bear, but He didn't count on being Kissyfur's Nanny!

## Differences

* Instead of Kissyfur being sent home for fighting with Lennie, He is brought Home by Emmy Lou when He was in a state of depression.
* After being freed from the cage, the Cubs were chased by the Gators, but in the book, The Cubs escaped with their lives.
Fondirg

To the south west of Shadridge, Fondirg is the nearest largest town and is about 45 miles away (9 hours journey on horseback). The town itself is fairly large, roughly 1000 people (60-70% human, then hobbits, then dwarves and its not uncommon to see an elf or two).

The town is surrounded by a city wall with ballistas that help protect the town and has the local main outpost of the Knights of Kevostna. Kathleen has been reporting back to the Knights there.

## Locations

Fondirg has a tanner shop (with the tannery outside the town), a furniture shop, a candlestick maker shop and various other shops.

#### The Tattered Page

This is where Apis stayed the first time they visited Fondirg. It is both a book shop and a inn, run by an acolyte to Fiifke. The bar is manned by a human woman called Andrea.

#### The Hunting Spot

Hunting supplies store run by Sam. Used to run a local leaderboard (with betting) on who was the best hunter, but two years ago Sam decided to stop all that and return it to just a hunting supplies store. In S1Ep37, Apis went out on a date with Sam, after flirting while buying a weighted net.

#### Peak Dining

Wild game restaurant, specialising in mountain hunting. On the east side of Fondirg. This is where Apis took Sam for their date.

#### The Temple District

An area just off the main town square, containing various temples and places of worship.

##### Archanist Entente Headquarters

There is a headquarters for the Archanist Entente, located in the Temple District

##### Kevostna Temple

This is the main office of the Knights of Kevostna and functions as their headquarters, the jail and where they will hold sermons (informing the townsfolk about any dangers). As it is a place of worship, it is open most times of the day and night.

 Joey
 Purtan Diddle Jibsworth Leon Findlesmith Gregory Smacklebum

#### PEA Greenhouse

Outside the town to the South there is a greenhouse that is the local headquarters of the PEA. Polithen Avadonor (she/her, elf) is in charge.

#### Cracked Mug

Headquarters of the local thieves guild, run by a hobbit calling themselves The Fiend. The entrance is guarded by one of his thugs and is down an alley off one of the main streets. The password to enter is regicide. Apis was asked to accompany some of the guild for a chat with the Fiend and declined his kind offer to work for him. The Fiend then mugged him to keep silent about meeting him. The guild call themselves the Steel's Edge.

## References

1. ↑ S1Ep37
2. ↑ S1Ep34
3. ↑ S1Ep39
4. ↑ S1Ep40
Unguheff

The ancient green dragon that attacked Apis's hometown of Schafguchel and killed their family. Apis has vowed revenge on Unguheff for this. After the attack on Apis's town there was a foul acrid scent, also described by Apis as toxic and retched. There was also an emerald haze over the town, all attributed to residue of Unguheffs attack.

Unguheff rules over the forest of Gyftigald.
Kathleen

Kathleen is a Knight of Kevostna. She is Badger level, shown by the blue cloak and metallic bracers that she wears.

Apis first meets her on the Meadery just outside Shadridge. She was in Jack's house when Apis returned with the stolen property and Mel.

During the Altabris Celebrations (S1Ep32), Apis speaks with her about what Knight life is like and how they could become a knight. We also find out that she has two older brothers and a younger sister. She also had a younger brother (born just after her) but he died in infancy. She has lived in Fondirg most of her life.
Creed West

Creed Revere West

The son of Ellis West, and his rival. He is a reckless fighter, a charismatic leader, and a rebellious troublemaker. He has an arrogance that suffocates, a sense of entitlement that proceeds him, and a scar on his lip from talking back too much. He wears a denim jacket, a bandana, and a pair of sunglasses. He carries a rifle, a chainsaw, and a flamethrower. He is envious of his sister, and defiant of his father.
Emmy Lou

## Character

Emmy Lou is a blueish gray bear with pink blush under Her eyes, and a yellow flower on her right ear in season one. In season two, Her blush is gone.

## Personality

Emmy Lou has a calming personality, and being a teacher of the Learning Tree, She teaches a variety of subjects. According to the Writer’s Bible, Miss Emmy Lou has a love of learning and treasures Her collection of books, stashed in a big trunk. When She was younger, Emmy Lou had to leave her forest home, because humans were cutting it down to make room for civilization, so She hopes to educate the animals to protect them and help them understand the good and bad ways of humanity, Emmy Lou adores Kissyfur and has a tendency to mother him, even though she has no cubs of her own. As a schoolmarm, Emmy Lou is a tough, firm teacher who wants to make sure that all the cubs have the best education possible. Emmy Lou would chastise Gus and sometimes Kissyfur for showing off too much by demonstrating their circus performing, which she says are frivolous and not serious enough for importance. Secretly, however, She gets a big thrill when either of them do something exciting or daring, while always trying to hide her rambunctious, adventurous side.
Cackle Sisters

## Appearance

Bessie and Claudette, also known as the Cackle Sisters are chickens. Bessie, a white-feathered chicken with light-blue eyes, thin yellow legs and beak, has a red comb and wattle, and almost always has Her opera glasses with Her. Claudette has some different features, composed of light-blue feathers on Her body, a slightly darker wattle and comb and smaller irises.
Sleight of Hare

## Premise

Beehonie finds a magic kit, but encounters a young yellowish rabbit...

## Synopsis

The tale begins with Beehonie finishing her tending to Her family garden. Beehonie’s Father Archie congratulates His daughter for completing her morning gardening. as She heads to the School Tree, Beehonie trips and finds a box that with stars, cards, and a long magic wand. But, goes on His way. An hour after class started, Beehonie could not stop thinking about the Box, but tries to keep her concentration on her studies. Once Class was over, Beehonie brings Kissyfur to where She found the Box. Kissyfur recognizes the detail and says that it’s a magic kit. Beehonie suggests on leaving it, since their families wouldn’t allow them to keep anything from outside the swamp. The box opens, and it contains a booklet and plenty of magic props, including a cape and top hat. Beehonie decides to tell Her parents, but an ominous voice tells them to stay, as the booklet floats and lands on Beehonie’s paws and reads on which magic trick to try. The voice asks Beehonie her age, Beehonie responds Eight. the voice responds practice on magic, which can be a great influence in the future. Beehonie heads for home, but seconds after getting home, the magic kit floats at Her burrow’s entrance. Archie, Beehonie’s Dad, asks what’s going on, and to his surprise, He sees a floating box, and demands it to leave. The box’s voice refuses, saying that any rabbits who refuse to learn magic, have no future. Archie takes offense to it and attacks the box, but floats away, saying “You’ll be sorry.”

At Kissyfur’s house, Kissyfur explains the details about the magic box to His dad, who thinks a Circus Beast might be here.
Verryn

A friendly wood elf that Apis met in the woods surrounding Shadridge.

Verryn is very skilled at tracking and camouflage. The first time Apis meets Verryn, he appears from a bush right beside them, with leaves and twigs strapped to his clothing and hair, mud smeared across his face, which blends him into his environment perfectly.

Verryn's home town is the elven village of Helwyrryn. He is also familar with the town of Schafguchel and commiserates with Apis about what happened.

When meeting Mel for the first time, Verryn remarked that he had previously seen others similar to her, not specifically bees but other animals of unusually giant size and they were usually imbued with the ability to speak Sylvan.

## References

1. ↑ 1.0 1.1 1.2 S1E05 - This is Helwyrryn
CSABB Episode 3: Black Panther Vs Thanos

Ryan: You Guys Voted And Kirby Will Be Moving On To The Next Round Today Battle We Have Two Characters With a Lot Of Rivalry Today We Have Black Panther And Thanos Okay So Black Panther Is Up First In 3..2..1 Go Black Panther: Come On Wakanda Let’s Do The Twist Come On Wakanda Let’s Do The Twist Take Me By My Strong Hand E-yah,Twist Wakanda Wakanda Twist Ooh Yeah Just Like Thanos Come On Wakanda Tibia And Do The Twist Look Thanos Is Bad And Stands No Chance Yeah Thanos Is Worse And Keep Losing Forever We Gonna A-Twist A-Twist A-Twisting Til We Burn Down Thanos Life Come On And Twist Yeah Wakanda Twist Ooh Yeah Just Like Thanos Come On Wakanda Tibia And Do The Twist E-Yah (Beatbox) Ryan: Very Cool And Thanos Is Your Turn In 3..2..2 Go Thanos: Load Up On Wakanda Bring Your Friends Is Very Weak When You Making Mistakes You Overboard And Self Destroy Oh Yes You A Dirty Word Hello Hello Bye How Low Hello Hello Bye How Low Hello Hello Bye How Low Hello Hello Bye With Everything Out It’s More Dangerous Here The Wakanda Army Failed It You Feel Stupid And Dumb Here The Wakanda King Failed It A Week A Day A Month My Year Yeah Hey You Worse At What You Do Best And For Deaths I Feel Quite Your Little Group Has Been Failing And Always Will Until I Succeed Hello Hello Bye How Low Hello Hello Bye How Low Hello Hello Hello Bye How Low Hello Hello Bye (Beatbox) Ryan: This Is A Another Epic Match Who You Guys Think Won This Battle Thank For Watching CSABB I Ryan And I See Ya next Time
Dontavius Jacobs

Dontavius “Dante” Jacobs, son of Michelle Rowe and Jeremiah Jacobs. He is the first of eight children. He was born in Winchester, Adams County, Ohio, he was raised in East Berlin, Adams County, Pennsylvania

His mother and father both had multiple children with other partners following his birth. He has a hope of meeting most if not all of his half-siblings that goes unmentioned.

He was kept away from his younger siblings, to his knowledge they were all kept from one another.

Dante had always known he was different. He had a different last name than his mother, and he never met his father. He only had a faded photo of him, smiling with his mother on their wedding day. Dante wondered what happened to him, why he left them, and if he ever thought of him.

Dante also knew he had half-siblings. Eight of them, to be exact. He had seen their names and birthdays on his father's obituary, which he had secretly printed out from the library computer. He had memorized their names and ages, and imagined what they looked like. He wondered if they knew about him, and if they ever wanted to meet him.

When Dante was 17 he received a letter in the mail. It was from a lawyer representing his late father's estate. He said that Dante had inherited a large sum of money, along with a house in the countryside. He also said that Dante had eight half-siblings, who had also inherited the same amount and the same house. He said that they were all invited to meet at the house, where they would receive their inheritance and get to know each other.

He took a bus to the address on the letter, which was in a small town in the middle of nowhere. He arrived at the house, which was a large and old mansion, surrounded by trees and fields. He knocked on the door, and was greeted by a woman who introduced herself as the housekeeper. She said she was expecting him, and that his half-siblings were already there. She led him to the living room, where he saw eight faces that looked vaguely familiar. They had the same eyes, nose, and mouth as him. They were his half-siblings.
The Little Gator

## Premise

A retelling of “See You Later, Annie Gator”

## Synopsis

The tale begins at the School Tree, where the cubs are asked what dangers Paddlecab County has. And once class is over, the cubs head for home as Toot who falls behind, is chased by Floyd and Jolene. Toot manages to escape, after using His tail as a springboard to jump over a river, and walked all the way home, tired.

Returning to their home without food again, Floyd and Jolene notice a small gator exploring their home. Jolene demands the young gator to leave, but Floyd tells Jolene to lay off, since She’s scolding Annie, their niece, who asks Her Uncle Floyd and Aunt Jolene to watch over Her for the day. Minutes later, Floyd tells Annie about what gators eat, as Jolene tells about traps. Nearby, the gators spot Shelby sleeping and proceed to attack, but hold off when they see the cubs playing a game, seeing what the cubs are doing, Annie quietly asks Jolene what they’re doing. Jolene says not to pay any mind what they’re doing, as She tells Annie about the cubs, and what they’re capable of. But while Jolene kept explaining, Duane spots the gators and scatter. During the chase, Toot and Annie collide with each other. Toot recovers as He spotted Annie, who thought they were playing Tag, touches His forehead playfully, of course Toot ran for dear life. But Toot, realizing that Annie wasn't going after Him, asked why She didn't chase Him, since Alligators eat smaller animals. Annie explained that Her parents said She's not ready to eat live food, of course, She doesn't want to eat animals at all. Toot, feeling uneasy, says He hopes to see Her again.

Meanwhile, Kissyfur and the other cubs run to Gus, who give Floyd and Jolene a painful lesson, but the gators escape by tossing seaweed at the bear and ran for their lives. In another part of the swamp, as Jolene constructs a shoddy pitfall trap, Annie wonders why His Uncle and Aunt would set up a trap.
Kermit Walsh

Kermit Walsh, son of Ellis Metcalf and Regan Walsh. He is the fourth of eleven children. He has three older sisters, three younger brothers, and four younger sisters. He is his mother's only child and his father's first born son. He was born in Castlebar, Mayo, Ireland. He was raised in Port Hope, Ontario, Canada.

He has no relationship with a few of his siblings, he has not had the pleasure of meeting all eleven of them. His father, Ellis, had relationships with many woman. His mother, Regan, was one of those women. After Regan fell pregnant with Kermit and expected Ellis to marry her. He refused her demand. He explained to her he was current in a mutual situation ship with three other women, Deirdre Duggan, Eileen Reilly, and Maeve Cooney. He was forced as well to admit to the three children he was already co-parenting, Daisey Duggan, Kayleigh Reilly, and Tracee Cooney.
His father, Ellis, convinced Regan work toward continuing their relationship when they learned that Kermit was a boy. He claimed to be ending his romantic relationships with the mother's to his other children in order to focus solely on his romantic relationship with her, and his fatherly bond with Kermit.
His mother, Regan, did not agree to be in a quadruple relationship of any kind. After she caught Ellis cheating on her with two different women a few weeks before Kermit was due she might have never left Ireland. In spite of the many times she tried to leave Ellis behind. She went on to raise Kermit in Canada with little help from Ellis, or the other women that are mother to Kermit's many siblings or "cousins" as Regan refers to them. Kermit does know seven of his younger sibling/cousins. His mother, Regan, is on good terms with the women that came after her, having warned them about Ellis. Most of the mother's keep in contact with her.
Toot

## Appearance

A young light-brown beaver kitten with a white muzzle and stomach, blue eyes, a pink nose (Black in the Birds and the Bears and Season Two) and a Brown/Taupe tail with black zigzag lines at the top. (Dark-Gray and Gray with no lines in Season Two)

## Personality

Toot, being the youngest of the Swamp Cubs, has a great outlook on new things, including Kissyfur's circus skills.

## Gallery

### Season One

Toot wearing a Clown HatBouncy TootToot making a silly faceToot sees StrawberriesToot introducing himselfToot’s afraidToot lifts up his tail
Mr. Beaver

## Character

A Brown Beaver, with a gray muzzle and stomach, a black nose, a Black/Dark-blue tail. who is slightly taller than His son, Toot. In Season Two, He is a Blue-Gray beaver (slightly taller than Kissyfur) with a mustache for a muzzle, brown eyes, black nose. and always wears an orange construction helmet.

## Gallery

### Season One

Mr. Beaver with His WifeHe and His wife conversating

### Season Two

Mr. Beaver with a 2 by 4 (I think)Tied up with Kissyfur (without his helmet)
## Appearances

* Bear Roots
* The Birds and the Bears
* The Lady is a Chump
* We are the Swamp
* Here’s the Beef (Cameo)
* Jam Wars
* The Humans must be Crazy (Mentioned)
* To Tell the Tooth
* Pooped Pop (Cameo)
* The Bear who cried Wolf!
* Gatoraid
* Basket Case
* Like Father, Like Son
* Comrade Kissyfur
* Evil-Fur
* Swarm Outside
* Halo & Goodbye
* Somethin’ Cajun’s Cookin’
* Got those Baby Blues
* The Great Swamp Taxi Race
* Weight not, Want not
Purity West

Purity Honor West

The granddaughter of Ellis west, daughter of Maverick and Star. She shared their skill and their loyalty to the clan. She was a graceful and elegant dancer, who moved with a style that mesmerized and impressed people. She was calm and gentles. She hated Noble, a pianist from the resistance who was orphaned during a sacrifice. His family was betrayed by her mother. He sought revenge for the resistance. She offered marriage, and became his mortal enemy.
Thanks for the Otter

## Premise

Toot becomes friends with a river otter, on the run from three others and...

## Full Story

The story begins in the afternoon, where three hostile shadows, are searching for someone. At the School Tree, Emmy-Lou has dismissed class for the day, with the cubs heading for home. Kissyfur offers to help Toot gather strawberries, and Toot accepts. Minutes later, As they got a couple baskets full of strawberries, Toot sees His Mother Lily in a haste, looking for help. Lily then leads Toot and Kissyfur to a sleeping river otter who is sleeping on Toot's house. Reed, Toot's father, who is having a difficult time removing the otter, asks Kissyfur to help.

As Kissyfur struggles with removing the sleeping otter, the otter hears a harsh voice, saying “He's definitely here somewhere.” The otter makes a run for it and tells the beavers to keep out of their sight. And to their shock, they see three otters, who proceed to attack the beaver family’s home. As they were tearing down the house, one of the otters spots Toot, and they start chasing him. But, Toot’s parents pull back one of the otters, as Reed tells his son to run for it, and He does that as Kissyfur helps lead the other otters away, Unaware, that a Coyote has found his way into the swamp.

Toot still runs for dear life, and reaches a muddy part of the swamp, and bumps into the otter who was asleep. Two of the otters reach the muddy part of the swamp and search around, but could not find Toot, and they move on. A few seconds later, Toot and the otter come out of the mud, safe. Toot asks why He helped hide Him from the other otters, the Otter introduces Himself as Prasio, and explains to the little Beaver how He got mixed up with the other otters. Minutes later, Toot shows Prasio around Paddlecab County, including the School Tree. Prasio sheds tears wishing His family lived there. Just as Prasio decides to make it his home, He and Toot are under attack by the coyote, and they run for their lives.

At Toot's home, as the Parents detain the three rogue otters, They spot Prasio and Toot, heading back. Reed proceeds to detain Prasio, but backs off when they see a coyote approaching. Gus fights off the coyote (With Reed and Lily's assistance) and flings him out of the swamp. Reed proceeds to attack Prasio, but Toot stops his father, defending the otter and said that it only happened because the coyote found his family’s hiding place, and they ran. hearing this, Toot's Parents looked to each other, as Gus takes the rogue otters to their families, awaiting punishment, but goes to find Prasio’s family, at the suggestion of Toot's Parents. Later that night, while Prasio played some games with Toot and his folks, Gus arrives back, with Prasio’s family. Prasio shedded tears of joy hugging his parents, and quietly thanked Toot for all He did. As Prasio’s family headed for home, Reed told Toot he was very lucky to have befriended an otter.