Blueprints & Improvements

## "In the game, click on this button to access the Blueprint Menu."

### Blueprints

The Blueprint menu is a core aspect of the game allows for the development and construction of useful technologies. The player progressively unlocks new blueprint ideas through exploration, gaining mastery in various Skills, and interacting with items. These technologies open up the opportunity for better survival methods and provide solutions towards the different early-game, mid-game, and late-game Dangers.

Separated into various categories and sub-categories, the player can make Tools, Structures, Prepared Meal, and much more, of varying complexity. With access to more materials, the player can maintain their overall wellbeing (Status) and thrive by improving accessibility to Foods and Drinks, establishing a Comfortable Home, and dealing with risks cautiously. An example would be constructing an Alembic and/or Water Reservoir in anticipation of the Dry Season.

### Improvements

Improvements are created in a similar fashion but are tied to Locations and can be accessed by clicking on the current Location card. They can provide various benefits to the specific Location they are built in and are mostly considered late-game features that can help with Comfort and convenience.

```
*Time Point (TP) = 15 min. TP required to build/craft assumes no negative/positive Status such as Depression, Injuries, and Workplace Bonus.

```

## Base Blueprints

Below are the Blueprints that can be found in the menu, sorted by the main categories, with information on unlocking, crafting materials, time required (TP), and more.

## Tools Blueprints

Many Tools have drag and drop actions or can be used in Blueprints.

## Hunting Blueprints

Used in the pursuit of Animal related products.

## Tailoring Blueprints

Many crafted items can be worn for unique effects such as more Storage, Protection, or Mental Structure.

## Metal & Clay Blueprints

Many of these recipes uses Temper as material. Once the Blueprint is finished, the card produced will need to be heated in a Kiln to be completed.

## Cooking Blueprints

Making Prepared Meals is a great way to increase the nutrition of your basic foods and can help minimize the negative effects of eating some ingredients such as Oil, Fat, or Sugar, alone. Paired with the Workplace bonus from being in the vicinity of a Chair and Table, the player can actually save time when compared with consuming the individual ingredients.

## Medical Blueprints

A miscellaneous set of items that the player can use to help improve their physical and mental health.

## Farming Blueprints

Allows for agriculture-related activites.

## Home Improvements

Can only be built indoors, in Home locations such as a Mud Hut or Cave. All Home Improvements increase the comfort Stat.

## Location Improvements

Can only be built outdoors. Located at the Exploration tab, by clicking the main location card that you're currently at in the game, there's another section, which shows all the improvements that we can build.

Total: 64 TP + 1x Sharp Axe + 1x Shovel

And
Go to an area where it can be built
Stage 9: 8 TP + 1x Axe + 12x Wood + 12x Fiber Cord

Total: 72 TP + 1x Shovel + 1x Axe + 12x Wood + 12x Fiber Cord

Total: 40 TP + 50x Long Stick + 1x Shovel

Increases the chance of catching prey for all Traps in the area