Direwolf (Ark Survival Evolved 2015)

**Direwolf (Ark Survival Evolved 2015)**

### Goals

* Working With The Humans If there Been Tamed By Feeding Them Meat And Been There Pet Forever.

### Crimes

Attempted Murder (Inc. Child Murder)
Attempted Destruction
Attempted Property Damage
Attempted Property Destruction
Attempted Omnicide
Attempted Homicide
Attempted Genocide
Attempted Mutiple Murders
Attempted World Domination
Attempted Child Murder
Attempted Adult Murder
Attempted Old Adult Murder
Property Of Damage
Property Of Destruction
Treason
Kidnapping
Conspiracy
Man-Eating
Cannibalism
Enforced Cannibalism
Terrorism
Terrorizing
Torture
Invasion
Piracy
Jailbreak
Assault And Battery
Trespassing
Vandalism
Enslavement (Only On Direwolfs)
Slavery (Only On Direwolf)
Corruption
Breaking And Entering
Brainwashing
Mind Controlled
Blackmailed
Possession
Mayhem
Manslaughter
Fighting
Starvation
Stalking
Death Threats
Fraud
Theft
Serial Murder
Abuse
Animal Cruelty
Nigh-Omnicide
War Crimes
Abuse Of Power
Crimes Against Peace
Crimes Against Paradise
Crimes Against Humanity
Usage Of Dark Magic

### Type of Villain

* Feral Prehistoric Wolves
* Anti-Villain/Anti-Hero Pets (By Humans Taming Them)

The **Direwolf** is one of the creatures in *ARK: Survival Evolved*. It lives in snow biomes and in some areas of desert on Scorched Earth and Ragnarok, though in lesser numbers.

## Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

## Wild

The best adjective to describe *Canis maxdirus* is "scary." This pack-animal is a cunning and brutal predator, capable of taking down prey of nearly any size. In addition to being a vicious hunter, it is the size of a small horse, meaning even the largest predators aren't necessarily safe from the packs. Unlike most creatures on the Island, Canis is a dedicated pack hunter, and rarely hunts alone. When in a pack, Canis are naturally spurred to fight for their lives with increased effectiveness, while the most experienced Canis will be designated “Alpha” and gain an even stronger enhancement! The species has an incredible affinity for teamwork.

## Domesticated

Obviously, Canis is a thrilling battle mount. It is fairly fast, very strong, and agile. It can leap almost as well as the Island's battle-cats. Riding a supercharged “Alpha” Canis into battle at the head of a bloodthirsty pack is a thrill for which most warriors would gladly proclaim: "today is a good day to die!" If utilized correctly, Canis can be a useful aid in your discovery efforts. It has developed a keen sense of smell that enables it to detect things that most creatures can't. I've even seen them used to find creatures that are hidden beneath the surface.

## Behavior

Direwolves are large pack animals. If you see a direwolf on its own, be sure to scan the area for the rest of its pack unless you want to become their prey. Being carnivorous pack animals, direwolves will likely attack on sight- and their eyesight is nearly as good as a human’s- so caution is advised. Individually they are relatively weak, similar in many ways to a sabertooth, terror bird or raptor, fast moving with deadly teeth, but easily taken down with even a simple bola and bow. In packs however, they could arguably be the top of the snow biome’s food chain and they are usually found in mass numbers. Compared with other creatures that pack a similar punch as a wolf pack, they are incredibly easy to find (in some locations it’s far harder to avoid the wolves than it is to not find some), easy to tame, and easy to maintain, making them among the dominant threats a survivor can encounter… or control. Even wild packs can band together to take down the creatures ordinarily regarded as the kings of the arks, although their ability to damage structures is far weaker. They are extremely loyal and obedient once they are tamed, allowing humans to ride them without a saddle and follow commands without forced means of control; the pack mentality remains, but they accept the survivor as their leader and they obey without question.

## Appearance

The direwolf is an ancestor of the modern wolf and the coyote. It has evolved slightly for the dangerous environment of the ARKs, therefore making it a very large species, roughly 2 meters tall at the shoulders and very muscular. The direwolf commonly ranges in colour anywhere from white to black, with mixed grays and browns, any colour that modern wolves can have. On rare occasion they can be found in exotic colors such as bright blue or green.

## Spirit Direwolf

Spirit direwolves spawn in Life's Labyrinth (Ragnarok) as the final mini-boss along with spirit dire bears.

## Color Scheme and Regions

This section displays the Direwolf's natural colors and regions. For demonstration, the regions below are colored red over an albino Direwolf. The colored squares shown underneath each region's description are the colors that the Direwolf will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

* *The chance of getting a wolf colored with DinoLightOrange is about 0.7% (1 out of 143) for each individual color region.*

This information can be used to alter the Direwolf's regions by entering `cheat SetTargetDinoColor <ColorRegion> <ColorID>` in the cheat console. For instance, `cheat SetTargetDinoColor 0 6` would color the Direwolf's "body" magenta.

## Wild Stats Level-up

Type in values of a **wild** creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so **this tool is only for wild ones**, but gives a first impression, how well the stats are distributed.

## Taming

For general info about domesticating a wild creature see Taming.

## KO Strategy

They can be picked up by an argentavis, making it easy to separate one from a pack and put it in a small box with windows to shoot arrows through. Lower levels take 4-12 tranq arrows. Beware however, that unlike other dinos, the wolf can sometimes hit the bird that is carrying them, potentially killing it and its rider. To avoid this, drop the wolf and pick it up again until the angle and distance its held is safe for the bird. Hitting the wolf once while carrying it will also usually move it into a position it can't attack the argentavis.

Another way is use a bola and just keep winding it up to stop as many as you need and just tranquilize it until the animal is unconscious. This method can be difficult for larger packs, so be sure to try and separate the animal you want first, and works best in desert environments where wolves are more solitary.

It is especially effective to create a trap out of structures, as the whole pack of wolves likes to follow you inside.

## Direwolf from the snow cave taming

On mobile devices there is an way that allows players to tame direwolf at four times higher level than normal (up to 120 on easy difficultly).

The only thing you need to do, is grab creature implantat from the highest level direwolf you found in the cave. After, players must rescue them on obelisk or on revial platform. Using revial platform is better, becouse unlike obelisk you have the possibility to build a taming den around it. You dont need unlock the revial platform - you can obtain it by tributing artifact of the skylord - also maybe the best way to obtain ancient amber for revival. You need to use 32 ancient amber, regardless of level. After rescue, you can symply knock out it. You can plan taming and tame it in safetly area - allows you to get 100% efficiency, even on very high level direwolf.

The maximum post tame level on easy difficultly is 180 (120+50%).

## Pack Bonus

When in pack, the direwolf will receive a pack bonus for each other pack member (up to a maximum of 4), indicated by a number present beneath their names (eg. "+2 for three direwolves in the pack). Each direwolf receives a 5% damage bonus for each other pack member. The highest level member of the pack doesn't receive a number and is instead classed as "Pack Leader", which on top of the damage bonus, grants access to the Howl ability using the alt-fire key/button.

Once the Pack Leader has used the ability, all members of the pack receive a buff (either Pack Member or Pack Leader, respectively) for 90 seconds. The buff grants all members a 50% damage boost (this bonus is multiplicative, affecting all other damage boosts) and also a 25% damage reduction (also multiplicative). Once the buff has expired, the Pack Leader is unable to use the Howl ability again for another 90 seconds.

These combined with a yutyrannus roar buff and mate boost, will increase damage output to 3x (2.9925=1.2pack\*1.5howl\*1.33mate\*1.25yt) and damage taken to approx 0.4 (0.396=0.75howl\*0.66mate\*0.80yt)

## Powers And Abilities

* **Wolf Physiology**
* **Superior Werewolf Physiology**
* **Canine Physiology**
* **Apex Predator Physiology**
* **Enhanced Strength**
* **Superhuman Durability**
* **Enhanced Speed**
* **Superhuman Stamina**
* **Superhuman Agility**
* **Superhuman Heightened Reflexes**
* **Superhuman Heightened Flexibility**
* **Superhuman Heightened Balance**
* **Superhuman Heightened Compass Sense**
* **Superhuman Heightened Smelling**
* **Superhuman Heightened Hearing**
* **Superhuman Heightened Touch**
* **Superhuman Heightened Tracking**
* **Superhuman Heightened Synesthesia**
* **Superhuman Heightened Vision**
* **Superhuman Heightened Night Vision**
* **Superhuman Heightened Sight**
* **Superhuman Endurance**
* **Superhuman Genuis-Level High Intelligence**
* **Enhanced Roaring**
* **Enhanced Barking**
* **Enhanced Growling**
* **Enhanced Howling**
* **Superhuman Jumping**
* **Superhuman Leaping**
* **Enhanced Hyper Climbing**
* **Enhanced Stealth**
* **Enhanced Dexterity**
* **Enhanced Throwing**
* **Enhanced Wits**
* **Enhanced Lung Capacity**
* **Superhuman Resilience**
* **Enhanced Athleticism**
* **Enhanced Mobility**
* **Enhanced Healing**
* **Enhanced Regeneration**
* **Enhanced Cunning**
* **Enhanced Mauling (Only On Night)**
* **Enhanced Digging**
* **Enhanced Burrowing**
* **Enhanced Accuracy**
* **Enhanced Lifting Ability**
* **Enhanced Striking Ability**
* **Enhanced Stomp**
* **Advanced Expert Combatant**
* **Superhuman Abilities**
* **Advanced Super Bite**
* **Razor-Sharp Fangs**
* **Razor-Sharp Claws**
* **Razor-Sharp Toenail Claws**
* **Fang Retraction**
* **Claw Retraction**
* **Natural Weaponry**
* **Regenerative Durability**
* **Nigh-Invulnerability**
* **Bulletproof Skin Durability**
* **Dermal Armor**
* **Cat Falling**
* **Large Size**
* **Thick Skull**
* **Powerful Jaws**
* **Powerful Legs**
* **Prehensile Tail**
* **Quadrupedalism**
* **Master Hunter**
* **Night Vision**
* **Binocular Vision**
* **Thermal Vision**
* **Color Vision**
* **Charge Attack**
* **Expert Tracker**
* **Fast Running Speed**
* **Leaping Abilities**
* **Forward Local Motion**
* **Feral Mind**
* **Contaminant Immunity**
* **Berserker**
* **Berserker Form**
* **Predatory/Predator Instincts**
* **Fighting Instincts**
* **Killing Instinct**
* **Camouflage**
* **Longevity/Decelerated Aging/Semi-Immortality**
* **Lunar Empowerment**
* **Lunar Mind**
* **Venomous Fangs (Werewolves’ Fangs produce a Venom which can kill Vampires)**
* **Canine Manipulation/Kynikóskinesis**
* **Elemental Manipulation**
* **Speed Swimming**
* **Self-Substance**
* **Hyper Climbing**
* **Expert Skilled Combatant**
* **Regenerative Healing Factor**
* **Accelerated Healing Factor**
* **Tooth Regrowth**
* **Limb Regrowth**
* **Climbing Skills**
* **Wallcrawling**
* **Cold Resistance**
* **Cold Immunity**
* **Shockwave Generation (Normally)**
* **Decapitation Immunity**
* **Expert Water Swimming Skills**
* **Survival Skills**
* **Echolocation**
* **Megaton Kick (Normally)**
* **Megaton Stomp (Normally)**
* **Hunting Intuition/Mastery**
* **Survival Intuition/Mastery**
* **Environmental Adaptation**
* **Fur Generation**
* **Enhanced Level: Lightning Bruiser**
* **Tail Manifestation**
* **Sticky Slime Generation**
* **Super Stretchy Tongue**
* **Whip Tails**
* **Temperature Regulation**
* **Toe Walking**
* **Fertility Inducement**
* **Guardian**
* **Disaster Manipulation**
* **Fear Empowerment**
* **Fear Inducement**
* **Matter Ingestion**
* **Lunar Empowerment**
* **Extrasensory Perception**
* **Weakness Resistance**

## Combat

This section describes how to fight against a direwolf.

## General

In the snowy areas they inhabit, you will almost never find a direwolf alone. This furthers the already frightening power of the beast and adds potential mate boosting to make matters worse. Whenever you fight direwolves, also make sure you have slain the whole pack before turning your back, and packs of up to 3-5 are not uncommon in the snowy plains.

## Strategy

If possible, keep distance from the direwolf, and deal as much damage as possible during their aggro animation (which is long compared to a lot of smaller threats). A lone wolf or a few individuals of the pack can be effectively killed before they can reach you. Direwolves deal high damage for their size and a pack of them along with their boost can cut down animals as strong as Triceratops to nothing. A tanky, yet high damage dealing mount like paraceratherium or ankylosaurus are the best against these hunters. Splash or attacks with large hitboxes, such as the likes of a giganotosaurus can reduce the wolf's presence to near nothing.

## Weaponry

Ranged weapons, particularly those that allow you to use a scope, are extremely effective. The snow biome is quite barren in many places which makes engaging from a range very safe and easy, providing you have the tools to do so. Bolas can also trap them, making an individual wolf easy to kill, and can buy a survivor time to deal with other direwolves in the pack.

## Dangers

Most are accompanied by packs or at least one other direwolf. They are also quite fast over land and can close even large distances very swiftly. Don't get caught off-guard and keep your range and wits about you and you should survive most run-ins with the direwolf.

## Weakness

Direwolves move like molasses in water, which is good because the snow biome has handy ice floes for you to snipe from with safety. Use a  Rifle and put down the wolves before they can close distance and become a real threat. Direwolves also have a low health pool and are weak to knockback, so heavy mounts like the spino can easily deal with them without getting struck even once if the attacks are chained properly.

## Notes/Trivia

For information pertaining specifically to the real-world Direwolf, see the relevant Wikipedia article.

* The dossier mentions an "Alpha Wolf", a feature that was not implemented when the wolf was released in version 216.0, and wasn't implemented until version 258.0. This stands in contrast to the Allosaurus, which had an "Alpha of the Pack" mechanic upon release in version 245.0.
* On Scorched Earth the direwolves spawn as single wolves since 258.3, "because with pack they were too strong there".
* This dossier was revealed on 08/4/2015
* Direwolves appear to take less fall damage than their sabertooth counterparts, and they can fall from a greater height before sustaining fall damage at all.
* Direwolves have no access to any kind of armor. Only on Mobile they can wear helmets which make them an even better cave mount.
* Pressing alt-fire (default `Rmb`) will make the wolf howl, making it easy to find home when you are lost and have a tribe, though this can also alert others of your presence.
* The direwolf attack is very fast and can be devastating to prey and enemies. This makes the direwolf a very powerful mount.
* In an interview, the developers said they may consider adding a saddle or some type of armor for the Direwolf.
* Real direwolves were actually just bulkier and stronger versions of modern-day gray wolves, and would not have made very good mounts.
* Direwolves are the first member of the in game version of the *Canis* genus, the other is the Ravager.
* Direwolves are the main danger of the Snow Cave, spawning at extremely high levels, sometimes up to 340.

* Direwolf receives a major update for TLC Phase 1 at 10 February 2018 with appearance overhaul, changes into "Pack leader" buff, Hunter's instinct (detect living creature/survivors under 50% health), and ability to sniff for explorer notes.
* The dossier of direwolf's species is *Canis Maxdirus*, however, the real direwolf species is *Aenocyon Dirus*, suggested that real direwolf is actually not a species of wolf, while Ark's direwolf is wolf, it seems like Ark's direwolf might not base on real life direwolf, but grey wolf instead. However, at the time that the direwolf was added to Ark, the real-world direwolf was still classified in the genus Canis as *Canis Dirus*.