recursal/Fanatic-Fandom huggingface dataset:
Ahead in the Clouds

*The citizens of the Empacta skies long for the days where everyone, not just the wealthy, can ditch their masks and breathe the precious air that they call their home. As an industrialist, you will collect dust particles from the air and water vapor from the clouds to convert to hydrogen and oxygen.*

*By collecting, converting and selling these precious resources, you can provide your family with the breathing room that you need to keep your business afloat and go home at night knowing you made a difference to the world with fresh air.*

Players are industrialists in the clouds, pulling dust from the air to create stone, and condensing water vapor to use and convert to hydrogen and oxygen. By collecting and converting resources, they need to fulfill specific contracts. The player who is the most successful at fulfilling the contracts and has the most resources at the end of the game wins.

Ahead in the Clouds is a two player game designed by Daniel Newman with art by Bryan Fischer. Gameplay lasts 15-30 minutes (you will immediately want to play again) and recommended for ages 12 and up.

## Expansions

Existing expansions include:

* Stormfront (solo cards and rules)
* Character cards
* Tents, Trackers, and Contracts
* 3rd Player Pack
* 4th Player Pack

The two player packs were also available in BGOTMC 2017

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Universal Rule

*Deep in the Pocket Universe, the balance of power is shifting. Seventeen newly discovered planets are being colonized and tapped for crucial resources. Shifting alliances and stacks of galactic credits influence battles for control. Can you claim universal rule in this 4x wallet game from Button Shy?*

In **Universal Rule**, players battle for control of the universe in this pocket-sized 4X style game. You can colonize new planets, explore new areas on those planets, gain credits based off of the resources that the planet produces, or attempt to destroy other planets that threaten your existence. Other players can follow, but at a cost. The first player to show their true dominance through victory points wins the game.

Universal Rule is a 4X science fiction card game for 3-5 players that takes place in Button Shy's Pocket Universe line. Designed by Chip Beauvais with art by Sara Beauvais and layout by Jason Washburn (of Talon Strikes Studios). Gameplay lasts 30-45 minutes and is recommended for ages 12 and up.

Universal Rule has a sequel, Universal Rule: Second Wave.

## Story

*Deep in the Pocket Universe, the balance of power is shifting. Seventeen newly discovered planets are being colonized and tapped for crucial resources. Shifting alliances and stacks of galactic credits influence battles for control. Can you claim Universal Rule in this 4x wallet game from Button Shy?*

## Planets

The list of planets found in Universal Rule are:

* Uagan [Prime]
* Uagan [Mezzo]
* Uagan [Terminal]
* Kraan
* Quysin
* Dezzerek
* Wim Star
* Cheroa
* Erebiyon
* Lyzin
* Shreno
* Agiland
* Nevenell
* Pulse-Sphere
* Sautera
* Yer-Froom
* Delling
* CPM 0618

## Universal Rule: Edge of War

**Edge of War** introduces three new planet cards that integrate with the 4th X, exterminate. The Roza System is a protective pacifist planet, while Vianov has a very destructive Eater of Worlds
ability. And in-between is Wovis, a sacrifice of a planet that destroys your own planets for great control over the battlefield. These three cards are shuffled in and three random cards are removed to mix up the Universal Rule game play.

## Planets

* Roza System
* Vianov
* Wovis

## External Links

* Button Shy entry
* BoardGameGeek entry
The Maiden in the Forest

Artwork from the original release; new artwork pending.

*Long ago, a maiden mage was trapped in an enchanted forest ring. Through her cunning, and with the help of four magic objects, she attempts to escape her fate.*

**The Maiden in the Forest** is an 18 card solitaire game using only cards, no other components are needed.
The object of the game is to rotate, and then turn over, each of the twelve Tree Cards from their blooming to dormant side. If you are able to do this before the end of the twelve clock cycles of Day and Night you shall win your freedom.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Stew

**Stew** is a tasty medley of bluffing, deduction and press-your-luck gameplay. As a farmer, you will add items to a collective pot, or feed the vermin lurking around. When a player calls "Stew", the pot is checked and points are scored.

## Fungus Among Us

The Fungus Among Us expansion adds 6 cards. 4 Bella Mushrooms, a Gnome Vermin card, and a Mutant Vegetable card.

The Crows and Corn expansion adds 2 cards and was released in the November BGOTMC 2018

## External Links

* Button Shy Games link
* BoardGameGeek entry

## Licensed Editions

* Quined Games (English), distribution only in Europe
Flipuzzles

*A series of 1-card puzzles, which can be played in hand with no additional components.*

**Flipuzzles** is a series of cards released through the Board Game of the Month Club in 2022, on average one card per month.

Theme and mechanics vary across the series, but each card is played by navigating to a position on the grid on one face of the card, then flipping and continuing play from the same position on the opposite side of the card.

Rules for Flipuzzles are available online through the Board Game of the Month Club or at BoardGameGeek.

## Development

Flipuzzles began life as an entry into BoardGameGeek's 2021 1-Card Print and Play Design Contest, as a game titled Thin Cube. It was later developed into a fuller concept over more cards with more mechanics, and licenced by Button Shy for the Board Game of the Month Club. Individual puzzles were re-themed for the Button Shy release.

## Cards

### Frog

Themed as frogs on a lily pad, these Flipuzzle cards require moving a frog set number of spaces as denoted by the space the player lands on. The goal is to end on a fly to feed the frog, and to successfully do this for each differently-colored frog on the card.

### Park

The player controls a car to park in a free parking space, flipping the card before movement and alternating between vertical and horizontal movement. Movement is stopped by barriers on the card, akin to Sokoban game mechanics.

### Pawn

A chess-themed card, where the player must manipulate a Pawn to capture the opposing King. The direction the card is flipped is denoted by the move the piece made, and if the player lands on another piece, it may move as that piece does in chess.
Kintsugi

**Kintsugi** is the Japanese art form of repairing broken pottery with gold lacquer, to show the imperfect history of the object, and to affirm that it is better for having been broken. You are repairing a piece of pottery, then playing the role of an art critic for your opponent. You can win by being a better artist, being a better critic, or both! In true minimalist tradition, the lowest score wins!

**Kintsugi** was a finalist in the 2016 Wallet Game Design Contest.

## Student and Master

### Number of Players

4

**Student and Master** is a 4 card expansion that introduces a 4 player team version of the game.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
SpaceShipped

SpaceShipped

**SpaceShipped** is a solo space trading game of buying and selling resources, upgrading your ship, crew, and equipment, dealing with marauders, and making deals. A card game with over 30 random events, 4 types of ship, 4 sets of crew members, and 8 different pieces of equipment to install, all using only 18 cards packed neatly in a little wallet.

Your goal: Make enough money through your buying and selling of resources to be able to afford two very expensive exotic stones (three, if you're really daring). At the same time you're trying to do it, marauders are working hard to collect them as well. If they get to them first, or if your ship takes enough damage, you lose.

As if the pressure from the marauders wasn't enough, on each turn, you'll pilot your ship to different planets, experiencing random encounters, solar winds, and violent attacks. Spend too much time repairing your ship and the pirates will steal the crystals first, but don't repair your ship enough and it will likely be destroyed by these attacks. Hire the right crew, buy the right ship, fit your ship with the right equipment, and you just might make it out of the galaxy alive.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Electrobab

Elecrobab is an animatronic and an antagonist in Scott Cawthon's game "*Five Nights at Freddy's: Sister Location*". Electrobab is also one of the few animatronics that are only present in the Custom Night of said game.

## Appearance

Electrobabs design and model are identical to that of Bidybabs, with a small humanoid body, large eyes, a large lower lip, and a triangular nose. The only difference is that Electrobabs eyes glow with a yellow light.

## Behaviour

Electrobab will either appear in CAM 04 or CAM 03, always opposite to Funtime Freddy, and will slowly drain the players power. To get rid of Electrobab, deliver a controlled shock to make it temporarily deactivate. Electrobab has no jumpscare. The night modes that Electrobab are in are: Dolls,Attack!, Weirdos, Bottom Shelf, Cupcake Challenge, Golden Freddy.
Interceptor

The Supreme Court Judge is plotting against democracy with his accomplice, the Minister of Justice. To accomplish their goal, they have to exchange messages and transfer kickback money without being detected. Trying to prevent the corruption scheme, by revealing it on the international media, there’s the world famous investigative journalists. However, the interceptors can only monitor one suspicious activity at a time, be it transferring secret letters or transferring kickback money.

The goal is to find out the opponent’s codes or leave at least one of them without cards on their hands.

Winner of the first 18 Card Challenge - Design a game with 18 identical cards

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Pickpockets

In **Pickpockets**, all players play as thieves who are pulling bills out of a (literal) wallet stuffed with cash. What none of them know, is any player may be an undercover cop, trying to catch a thief in the act.

In Pickpockets, players will take turns either drawing or manipulating money cards in a wallet until any player reveals themselves as an Undercover Cop, yelling “hands up”. All other players will reveal their cards. The Undercover Cop wins if at least one other player has two or more marked bills in their possession. Otherwise the Pickpocket with the most money wins. Alternatively a player can skip town if they have at least $100 in their possession.

Bonus cards include 3 special ability cards featuring business cards of The Cleaner, The Pigeon and Kingpin.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Pentaquark

Some of the biggest questions in the world of science may be answered by studying quarks, the smallest of particles. The problem with trying to study quarks is that you can’t find just one quark; you need to find them in groups called hadrons, or some other exotic particles, like the **Pentaquark**.

In **Pentaquark**, you are trying to give science a helping hand by collecting the 5 quarks that form this particle at the detector of a massive particle collider. Move cards you need to the detector, discard others so they may come back as anti-quarks, and try to minimize the number of quarks scattered and lost. If too many cards are removed from the game, the Pentaquark has slipped through undetected once again!

**Pentaquark** is a single player game designed by Mike Mullins with art by Fabrice Weiss. Gameplay lasts 15-30 minutes (you will immediately want to play again) and recommended for ages 12 and up.

## Expansions

Four three-card expansions have been released for Pentaquark.

* Tops
* Bosons
* Gluons
* Colliders

Three additional colliders were released in BGOTMC 2017

## External Links

* Button Shy Games entry
* Official FAQ
* BoardGameGeek entry
Pretense

**Pretense** is a game that you play throughout the course of the ENTIRE game night. You pass out role cards when everyone arrives, and then you tally the score when everyone leaves. As a player you have one job, fulfill your duty as stated on your card. Maybe you are the Glutton. All you need to do is make sure someone hands you food or drink. It's easy enough to say "can you pass me those chips?", but at the same time is it too obvious to say that? Other players can call you out, which will eliminate you from the game, so you better be slick about it. It's all about setting up your agenda in an unsuspicious way. That's Pretense for you.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
The Boy Who Cried Wolf

The Boy Who Cried Wolf is a bluffing game for 3-5 players. Each player takes a turn as the "boy" and will look at the top card of the deck and either cry wolf or pass. The deck is filled with lots of sheep and just a few scary wolves. If a boy cries wolf, each player decides whether he is telling the truth or lying. After they all give a thumbs up or thumbs down, the card is revealed. If it was a lie, the boy gets points for each player that fell for it. If it was the truth, players that thought it was a lie will lose points. Play until a player reaches 10 points, or 5 wolves attack.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Microbadges

Microbadges are used to customize user profiles on Board Game Geek. Here are some Button Shy-related microbadges.

## General

Button Shy fan https://www.boardgamegeek.com/microbadge/44684

## Game-specific

Agropolis Farm Blocks https://boardgamegeek.com/microbadge/52781
Blorg in the Midwest fan https://boardgamegeek.com/microbadge/42956
Circle the Wagons fan https://www.boardgamegeek.com/microbadge/46487
Food Chain Island fan - Snake https://boardgamegeek.com/microbadge/53719
The Forest Watch fanhttps://boardgamegeek.com/microbadge/51822
Mint Julep fanhttps://boardgamegeek.com/microbadge/51516
Pod-x fan https://boardgamegeek.com/microbadge/39707
ROVE fan https://boardgamegeek.com/microbadge/54110
Seasons of Rice fan https://www.boardgamegeek.com/microbadge/47625
Skulls of Sedlec fan https://boardgamegeek.com/microbadge/50819
SpaceShipped fanhttps://boardgamegeek.com/microbadge/52990
Sprawlopolis fan https://www.boardgamegeek.com/microbadge/47746
Sprawlopolis City Blocks https://boardgamegeek.com/microbadge/48239
Turbo Drift fanhttps://boardgamegeek.com/microbadge/50510
Tussie Mussie fan https://www.boardgamegeek.com/microbadge/47271
Combopolis Expansion Collection

The Combopolis Expansion Collection is an upcoming wallet collecting the combination expansions for Sprawlopolis, Agropolis, and Naturopolis.

It does not include Ultimopolis, the expansion that combines all three games.

## Contents

### Combopolis II

Combines Sprawlopolis and Naturopolis. Available in the **Combopolis Expansion Collection**.

### Combopolis III

Combines Agropolis and Naturopolis. Available in the **Combopolis Expansion Collection**.
Trash

**Trash** has no use in the game except being sold and getting involved in community memes. Collecting trash is however rarely profitable, so usually it is recommended to avoid picking up trash.

Broken Bones
Obtained from **Enemies**
Little Tooth
Obtained from **Enemies**
Old Rope
Obtained from **Enemies**
Broken Axe
Obtained from **Enemies**
Broken Hoe
Obtained from **Enemies**
Dirt
Obtained from **Enemies**
Fish Trash
Obtained from **Enemies**
Grass
Obtained from **Enemies**
Old Bucket
Obtained from **Enemies**
Scrub
Obtained from **Enemies**
Water Bucket
Obtained from **Enemies**
Pile of Bones
Obtained from **Enemies**
Simple Stone
Obtained from **Enemies**
Wrong Stein
Obtained from **Enemies**
* Clark Black Eye has a guaranteed chance to drop a Wrong Stein.
* With Quest: Jacohyst Ore active, you can get Simple Stones from collecting Jacohyst Ore.
Potions Class

**Potions Class** is a family friendly game of light set collection with an explosive touch of press your luck.

Two players will take turns adding a card to a potion, their reserve and their opponents reserve, in the order they want, but they will only see one card at a time. If you complete a potion, you claim it as yours, but you need to watch out for your opponent's reserve. It might be just enough to push them over the edge and complete a potion that you were working on.

Potions Class is for two players, and plays very well with young kids, or a parent and child. In fact, it was designed by a 9 year old kid, Owen Wokasch. Owen submitted it to our 2017 design contest, and while it didn't win the contest, it was one that stuck with us since. We're excited to have the opportunity to fit it into our lineup, along with a few other games designed by kids (most notably Launchtime by Hannah and Mike Mullins, but also Flip The Bottle by Leon Tagmire, and Dwarf Invasion by Hunter Ryckman).

## External Links

* Button Shy Games entry
* BoardGameGeek entry
General Equipment

[placeholder]

## Power Sources

Many pieces of pre-War technology rely on advanced power sources in order to function. While many of these power sources have been damaged, destroyed, or permanently depleted over the last century and a half, diligent scavengers still regularly pull them from the wreckage of the old world.

### Energy Cell

An energy cell is a thin, rectangular battery used to power consumer electronics and light energy weapons.

### Fusion Core

Fusion cores are a pre-War military-grade power source used to power advanced energy weapons and power armor. Fusion cores had a limited number of civilian applications as well, such as providing emergency backup power in case of an outage in a critical location, such as a hospital. They are roughly cylindrical in shape and approximately six inches in length.

### Microfusion Cell

Microfusion cells are miniaturized nuclear batteries used primarily to power energy weapons. A microfusion cell is typically bright yellow with a black band around the positive end, and is roughly the size of a D-cell battery.

### Power Backpack

The bulkiest of portable power sources, the power backpack is a heavy, rigid pack containing a large fuel cell. It can power any normal electronic device and most energy weapons, barring those demanding a fusion core.
Universal Rule: Second Wave

*The balance of power continues to shape the Pocket Universe. The discovery of a second wave of planets brought on alternate methods of domination. With the overarching themes of duplicity (doubling effects), magnitude (size of your galaxy), and all-out attacking, the war over control of the galaxy has escalated to a new level.*

**Universal Rule: Second Wave** is a standalone expansion to Universal Rule. It can be played in one of the following ways:

* Play Second Wave all by itself.
* Randomize 17 Planet Cards and 1 Edge Card.
* Choose your favorite combination of 17 Planet Cards and 1 Edge Card.

In Universal Rule: Second Wave, players battle for control of the universe in this pocket-sized 4X style game. You can colonize new planets, explore new areas on those planets, gain credits based off of the resources that the planet produces, or attempt to destroy other planets that threaten your existence. Other players can follow, but at a cost. The first player to show their true dominance through victory points wins the game.
Skulls of Sedlec

Sedlec Ossuary, 16th Century AD.

The Black Plague and Hussite Wars have overcrowded the graveyard. Help the Bone Collector, a half-blind monk, by exhuming graves and arranging the skulls inside the crypt.

You are novice monks, competing to create the best arrangement of skulls.

Dig up graves from the graveyard to reveal cards, take cards into your hand to collect skulls, and arrange the cards from your hand into a stack. Whoever better honors the deceased’s last wishes will score more points.

The Bone Collector will then judge each player’s completed stack and declare one as the most exceptional.

## Expansions

* Monstrance:

*The Bone Monstrance is one of the ornate sculptures that decorate the inside of the Sedlec Ossuary. As a monk, you will toil away at exhuming graves and arranging skulls into stacks. As an artist though, you will need to be very creative to sculpt a truly original piece that will please the royal family!*

This expansion adds solo play to the game. It celebrates these works of art by allowing the player to create six unique features alongside a standard, pyramid-shaped stack of skulls. Each play session adds a condition that will make this undertaking a real challenge.

* Executioners:

*In life, the Executioner's duty was to protect society by by delivering the death sentence of the condemned. In death, Executioners wish to be surrounded by their handiwork, the abundant skulls of Criminals that they undid.*

This six cards expansion adds a new type of skull: The deadly Executioner. Punish your opponents and score big by attaching Executioners to groups of Criminals.

The cards are shuffled into the base game, adding the ability to play with a 4th player. The expansion is also fully compatible with the solo expansion, Monstrance.
Seasons of Rice

Seasons of Rice

In **Seasons of Rice**, Corry Damey’s 18-card tribute to his Cambodian heritage, players are farmers puzzling together paddy cards to expand their family’s “landscape” of rice paddies and ensure the most bountiful of harvests.

A game takes place across two separate seasons (drafting phases): first the Wet Season, then the Dry Season.

Players begin the game during the Wet Season with a hand of 7 paddy cards. Each Wet Season turn, they simultaneously select 2 cards from their hand: 1 to immediately place into their personal landscape and 1 to place into a communal row of cards called the Dry Season row. Players then exchange their hands and repeat until all cards have been placed.

In the Dry Season, players take turns selecting 1 card from the Dry Season row and immediately placing it into their landscape. When the Dry Season row is empty, the game is over.

Players have an opportunity to score points during both seasons by fully enclosing their paddies with paths. They will score for the size of a “closed” paddy, which can be increased by adding houses, as well as for farmers (a player’s family members) and buffaloes contained within the paddy. A player-specific “ancestor,” representing the guiding spirit of a revered forebear, will also award that player additional points for achieving certain conditions.

Strategically, opportunities abound in the card-rich Wet Season, when all share in a plenitude of resources and hands overflow with possibilities. Players must still think ahead to the Dry Season, though, when options will rapidly dwindle as the Dry Season row runs out of cards. The deck is micro and rounds are quick, but a sustainable plan for organically generating points is a must across the seasons.

In the end, the player with the most points wins and may proudly boast of having the most fertile rice paddies in the region!

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Movie Plotz Promo Cards

**Movie Plotz Promo Cards** are a set of cards expanding Movie Plotz. They were released over the course of 2016 as part of the Board Game of the Month Club. At the end of the year they formed a full 12 card expansion for Movie Plotz, titled **Cult Movie Plotz** because every card was tied directly into the Cult Film Postcard of the month**.**
Delling

Delling is planet that appears in Universal Rule. It is a relatively large planet in the outer crust of the galaxy. It hosts two species of alien life: the Gleohs and the Dey-Ids.

## Gleohs

Gleohs, are large living stone structures that look just like the landscape found around Delling. The Gleohs live on the surface, and are prone to become aggressive very quickly.

## Dey-Ids

Dey-Ids live underground in the caves of Delling, due to Gleohs, which forced them from the surface many, many years ago. Dey-Ids adapt to their surroundings well and have survived underground for many many generations, due to their natural survival instincts.

Known Dey-Ids: Inzill Mey
NowhereMan's Savage Wastelands Wiki

## Welcome to the NowhereMan's Savage Wastelands Wiki

Setting wiki for NowhereMan's Savage Wastelands, a post-apocalyptic Savage Worlds setting.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Pod-X

T*he starship is going down. You (and everyone else!) need to find the last working escape pod before it’s too late. You know the ship like the back of your hand, but you also know that most of the pods are either gone or broken. You have to act now or you’ll be going down with the ship.*

In **Pod-X**, you try to deduce the secret win condition card, while also trying to meet it. You will do this by playing your cards publicly (to the table) or keeping them private (in your hand). The dealer role passes to a new player each round. Only the dealer knows the secret, so players can also examine her actions for clues. Use your best deduction and wile to maximize your score!

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Beauty and the Grizzly Bear

Beauty and the Grizzly Bear is the Goldie Kitty Edition version of Beauty and the ??? and the second spoof of the 1991 Walt Disney Animation Studios' 30th film Beauty and the Beast.

## Cast

Goldie Kitty (me)-Belle

Kenai (Brother Bear)-The Beast

Greeny Pad (OC)-Prince Adam

Steele (Balto)-Gaston

Little Lightning (101 Dalmatians II: Patch's London Adventure)-Le Fou

Jaune-Tom (Gay Purr-ee)-Lumiere

Robesperrie (Gay Purr-ee)-Cogsworth

Mewsette (Gay Purr-ee)-Fifi

Rairty (My Little Pony: Friendship is Magic)-The Waurode

## Travia

As for Beauty and the Beast (2017) Goldie Kitty Edition spoof, Kenai will be replaced by the 1991 Beast as the Beast (2017).
Cunning Folk

**Cunning Folk** is a micro bluffing game for 2-4 players. You are townsfolk, hunting the houses of Ipswich for witches, good and evil. Look at a card and tell the others which character you see to use its ability. Of course, you could lie. Your opponents might call you out, but everyone should tread carefully: Wrong once, and the town suspects you of witchcraft. Twice, and you are ostracized! Keep your wits about you and—if you lie, do it well.

## External Links

* Button Shy Games entry
* BoardGameGeek entry

## Licensed Editions

* Kozak Games (Ukranian)
* Bad Taste Games (French)
Wild Cats

***Wild Cats*** is a social game for 3 players. Players are one of three cats riding in a police car back from an arrest. There’s a Good Cat, Bad Cat and a Wildcat. A scuffle ensues and someone is getting thrown out of the car. The Good Cat wants the Bad Cat out because he’s annoying. The Bad Cat wants the Good Cat out because he wants all of the credit. The Wildcat just wants to get out.

Deal out the 3 cards randomly and follow the rules on the cards. Do whatever! Interrogate your opponents. Grill them (not literally). Maybe you'll make bold statements that coincide with your role? There is so much room for exploration, but remember to follow the rules on your card and don't look at your opponents' cards.

As the Good Cat, you need to suss out the Bad Cat and get the Wildcat to also vote for the Bad Cat. If you're the Bad Cat you want the opposite. But if you are the Wildcat, you need to get someone to vote for you, and figure out exactly who it is to create the three way tie.

When you are ready to vote, count to 3 and point at the player that you want out. The player with the majority of the votes is eliminated. Reveal your cards to see who won!

This Wallet Edition contains 3 additional roles to allow for up to 6 players and 10 bonus Cat Prize cards to keep score.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Feat on the Ground

**Feat On The Ground** is a sequel to Ahead In The Clouds. If you recall, the industrialists gather and manage resources (Hydrogen, Oxygen, Water and Stone) in order to provide for their families and keep the city in the clouds afloat.

But now...

*Empacta, the planet beneath the cloud city, is in bad shape - which is rough news for everyone. After an eternity of exploiting Empacta's resources, it is dried up and the ecosystem is exhausted.*

*As
 an industrialist, you will use your resources to help re-shape the planet. By gathering and forming collections of assigned resources you will terraform Empacta back to its prime. After all, a city in the clouds is nothing without the planet below.*

In **Feat on the Ground**, each player will contribute a cards to the map, adding resources or removing them. Together you will be working on a defined area, but players will assume different roles once an area is completed. If a player completes the area on their turn, they will get credit and score points. If it’s completed on their opponent’s turn, they will stash resources to bring back with them. In the end the player that manages to do these the best is declared winner.

NOTE: **Feat On The Ground** requires 8 coins/cubes/tokens for tracking scores.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Inzill Mey

Inzill Mey comes from the caves of Delling, a relatively large planet in the Outer Crust of the galaxy. The planet is largely inhabited by Gleohs, which are large stone biostructures that can become aggressive, quickly. This forced Inzill and the rest of the native Dey-Ids to go underground many, many years ago.

While the Dey-Ids are unaware of Inzill's fate, she managed to build her own spacecraft underground, and leave her captive, fearful planet behind. Unsure of what she will encounter in the outside world, her wits and mechanical skills will guide her way.

## Appearances

* Twin Stars: Adventure Series I
* Pod-X (cover art only)
North South East Quest

**North South East Quest** is a co-operative storytelling game that takes the players on an adventure all over the world and back again. Players will use the North, South, East and West cards tell the story of where they ended up and all of the wild things they experienced along the way. If satisfied, the starting player will end the quest and take the players home.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Cow Tiger Santa Claus

Cow Tiger Santa Claus is a road trip game for friends and family. Tuck it in the center console of the car, the glove compartment, or even that strap on the visor that you never use. Game design by Ben Pinchback and Matt Riddle, with storybook quality art by Felicia Cano.

Cow Tiger Santa Claus is destined to become a staple road trip game. At the start of a trip, the group will draw a card from each of three categories (easy, medium, hard) and they will keep their eyes peeled for School Buses, Bears, Superheroes, and more. There are many ways to play, so this game is perfect for everyone from families working together to trash-talking friends competing for bragging rights. Whether you have just two people or everyone in the car playing, we’re sure you’ll be grateful for a break from license plate bingo.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Battlecrest

*Note: This page is a draft.*

*What is the mark of a true champion? Legendary heroes clash across the Neververse to find out.*

**Battlecrest** is a card-based tactical skirmish game for 2 players (1-4 with expansions). With perfect information, players must truly outwit their opponent to win.

Characters are composed of 6-card sets featuring a hero card, a health tracker, and action cards. Occasionally a minion or item will replace an action card.

The map is built of 6 cards as well, with the cards randomly placed in a set pattern.

Players take turns maneuvering their characters around the dynamic, and often dangerous map while unleashing powerful attacks. As action cards are used they open up new possibilities and empower the character’s battlecrests. Build up to decisive strikes or refocus to get powers back. Every character has a unique set of actions and preferred tactics, so no two battles play the same.

## Expansions

Expansion Collection #1

Imperator

## Deluxe Upgrades

AI

Solo
Desert Pack

In this fast-paced bluffing game, each player is leading a pack of coyotes and attempting to deceive their opponents in order to enter their territory and acquire precious food for their pack.

The players hold their coyotes in their hand, and either invade, defend, and/or rest coyotes each turn. As the coyotes fight, they become tired, and are eventually too exhausted to continue.

One of the challenges of the game is trying to score as many points as possible, while at the same time managing the overall strength of your pack. You must skillfully deplete your deck to capture or defend coveted food and leverage your opponents’ current situation to your advantage.

Only one desert pack can claim victory!
Strezelsior

Strezelsior is a nervous wreck. And not unreasonably so. He is an Onwodak that grew up on the very extravagant Wim Star, a planet that has an intense class system. You are either part of the highest echelon of the Inner Ring, or you are ejected from the Wim Star. Forcibly.
When Strezelsior leaves the Wim Star it's to travel the universe, as it's customary to take evervoyage during the Darkness. He'll planet hop and avoid confrontation to the best of his ability, which isn't that great as he is practically a magnet for trouble. Prim, proper, alone and often out of place, Strezelsior wants nothing more than the light to return to the Wim Star.

## Appearances

* Twin Stars: Adventure Series I
* Pod-X (cover art only)
Liberation

For hundreds of generations, the tyrannical Intercosmic Dynasty has ruled the galaxy with a titanium fist. Their power and reach is spreading, but so is word of their misdeeds. A band of resistance fighters known as the Liberation has begun striking at the Dynasty from a hidden base. Will you help the Liberation gain enough support before their secret base is discovered, or will the you wield the awesome power of the Dynasty to hunt down these traitors and bring them to heel?

Using a tiny deck of only 18 cards, **Liberation** plays out a miniature rebellion of galactic scale on your tabletop. An asymmetrical game of cat and mouse, the Dynasty player expands their web of power, occupying and exploiting planet cards, while the Liberation player strikes from the shadows, sabotaging the Dynasty’s hand and performing daring missions. The odds are long and the stakes are high. Can you stall long enough to cycle through the deck 3 times, earning enough support to topple the Dynasty, or will you scour the galactic map, tightening the noose around the secret base of the Liberation to attack and destroy them? The future of the galaxy is at stake!

## Expansions

Two expansions are available:

* Warped World (5 cards)
* Moon of Mystery (2 cards)

## External Links

* Button Shy Games entry
* BoardGameGeek entry
BGOTMC 2017

*See also: Board Game of the Month Club*

## January

$5 Level

* One Hit Wonder Postcard: Eye Of The Tiger
* Promo Card: Cow Tiger Santa Claus Co-Op
* Promo Card: Universal Rule - CPM 0618 / Void

$10 Level

* Alpha Blockers

$20 Level

* Universal Rule

## February

$5 Level

* One Hit Wonder Postcard: 99
* Twin Stars: Stop The Virus

$10 Level

* Skyscrappers

$20 Level

* Hot Dogs

## March

$5 Level

* One Hit Wonder Postcard: Leaving Ground
* Nanodaptions: Accumulus

$10 Level

* Garden of Zen

$20 Level

* Avignon: Pilgrimage (with Indulgence Pack 2 expansion)

## April

$5 Level

* One Hit Wonder Postcard: Spin Me Right Round!
* Promo Card: SuperPLEX - Eye Karamba

$10 Level

* Starship Babel

$20 Level

* Turbo Drift (with Ramped Up expansion)

## May

$5 Level

* One Hit Wonder Postcard: 500 Miles
* Twin Stars: Steal The Plans

$10 Level

* Expansion: Avignon - Schism
* Expansion: Avignon - Mass

$20 Level

* Find Your Seats (with Bonus Appetite expansion)

## June

$5 Level

* One Hit Wonder Postcard: Tubthumping
* Promo Cards: Pentaquark Colliders

$10 Level

* Little White Lie

$20 Level

* You Fool

## July

$5 Level

* One Hit Wonder Postcard: What's Your Number!?
* Nanodaptions: Chill Pill

$10 Level

* Universal Rule: Second Wave - Part 1 of 3 (Duplicity)

$20 Level

* Circle The Wagons

## August

$5 Level

* One Hit Wonder Postcard: Flo'Busta!
* Nanodaptions: Micro Drift

$10 Level

* Hit & Run TBD

$20 Level

* Twin Stars: Adventure Series I

## September

$5 Level

* One Hit Wonder Postcard: Fast As Lightning
* Flip The Bottle
* Twin Stars: Master The Trials

$10 Level

* Universal Rule: Second Wave Part 2 of 3 (Magnitude)
* *TBD*

$20 Level

* Mint Julep

## October

$5 Level

* One Hit Wonder Postcard: Slam Dance
* Bread And Circuses

$10 Level

* Ahead in the Clouds: 3rd Player Pack

$20 Level

* That Snow Moon (with Know This Integration expansion)

## November

$5 Level

* One Hit Wonder Postcard: Funkytown
* Onium

$10 Level

* Universal Rule: Second Wave Part 3 of 3 (Attack Attack!)

$20 Level

* Feat On The Ground

## December

$5 Level

* One Hit Wonder Postcard: Send Me Up
* Circle The Wagons: Lone Cowboy (3 additional cards)

$10 Level

* Ahead in the Clouds: 4th Player Pack

$20 Level

* Jewelers Row
Handsome

**Handsome** is a wordgame for 2 to 6 players that consists of only 18 consonant cards. Featuring a unique combination of word building and set collection, players will try to use the most letters of each suit (bow ties, necklaces and bolos) to gain points. Each round, players must come up with one word using a combination of the 5 shared cards on the table, as well as the cards in their hand.

## Expansions

The Brilliant Expansion brings in 5 cards that will challenge your wordsmith skills in new ways.

* **Tiebreaker** - The player that is in last place receives this card and will win ties.
* **Hyphen** - Add this to your games for a real challenge.
* **Noun Verb Adjective** -  Adds some optional restrictions and some press your luck. If your word fits the category in play, the value of the word goes up by 1. But you have to choose which suit when you write down your word

External Links

* Button Shy Games Entry
* BoardGameGeek Entry
* BoardGameGeek Entry for the Brilliant Expansion
Wallet Games

### Footnotes

[1] Supports single-player (solo) games via an official expansion from Button Shy Games.

[2] Supports an unofficial solo mode/variant, either designed by the original game designer or a fan of the game.

[3] There is no two player mode for this game.

[4] Third or Fourth or Fifth players are added via official expansion(s) from Button Shy Games.

[5] For Solo only.
Tag Team

*These days it's not enough to be the toughest crew on the streets; you need to make sure everyone knows it, too. Bring enough cans of spray paint to tag walls all over town, and enough muscle to make sure no one else does. There's nothing quite as satisfying as watching little punks drop their spray cans and run at the very sight of you — just make sure that there isn't someone even bigger right around the corner!*

In **Tag Team**, you play as a crew of Eagles, Bulldogs, Alligators or Gorillas, defending your turf by bluffing your way through battles each day. Players simultaneously reveal their leader characters, and, if nobody backs down, their backup characters join the fight. The winner tags their opponent's territory as a reward. In the end, the crew with the most tagged territory wins.

**Tag Team** comes in two different versions (#15 Guerrillas vs. Gators and #16 Jailbirds vs. Bullies), each playable by 2 players. The sets are combineable for 2 player variety as well as 3-4 player games.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Timestamp

**Timestamp** is a series of standalone adventures designed by Nat Levan and released over the course of 2018 as part of the Board Game of the Month Club. Each adventure follows 2 teams of scientists experimenting with time travel and is played on a postcard with a few components provided by the players. BGOTM members' first package in 2018 also provided a sheet of tokens that could be used for games in the series.
Find Your Seats

In **Find Your Seats**, players take the roles of party planners having a terrible day. They have completely misplaced their seating plan! Each player will start with a hand of cards representing dinner guests and, over three rounds, draft what they believe to be the best group of guests to sit next to each other. Players score points based on the seating arrangement of their guests. The player with the most points wins the round, and the first player to two round-wins will win the game.

It may sound simple, but as you try to juggle your priorities while keeping an eye on your opponent's side of the table, you'll see why this game was such a hit with our Wallet Game Contest Judges.

## Expansions

An expansion titled Bonus Appetit is available for this game.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Banned Books

It is the hope of every literary character that their tale will inspire people for generations to come. But how can people be inspired by your story if it’s on the banned books list? Your story MUST be told, and it's time for you to take matters into your own hands!

**Banned Books** is a solo game featuring ousted literary characters fighting back against the Powers-That-Be to restore their books to the shelves. Each turn you will select actions that will progress your agenda track, hamper the agenda tracks of the Powers, utilize your characters unique abilities or manipulate your tableau. If you can advance your progress token quickly enough to convince 2 of the 3 Powers-That-Be to remove your book from the banned list, you win. But if the majority of the Powers advance their tokens and make up their minds first, or drain your character's stamina, you will be banished from shelves forever!

Character cards (as of February 2019)

* Holden (BGOTMC - 2018 January)
* Lennie (BGOTMC - 2018 February)
* Celie (BGOTMC - 2018 March)
* Alice (BGOTMC - 2018 April)
* Huck (BGOTMC - 2018 May)
* Jerry (BGOTMC - 2018 June)
* Old Major (BGOTMC - 2018 July)
* Guy (BGOTMC - 2018 August)
* Atticus (BGOTMC - 2018 September)
* Bernard (BGOTMC - 2018 October)
* Tom (BGOTMC - 2018 November)
* Tango (BGOTMC - 2018 December)

## References

The characters are taken from books that were banned in the past, in at least a country.

Books:

* Brave New World
* Catcher in the Rye
* Of Mice and Men
* The Color Purple
* Go Ask Alice
* Adventures of Huckleberry Finn
* The Chocolate War
* Animal Farm
* Fahrenheit 451
* To Kill a Mockingbird
* The Grapes of Wrath

## External Links

* Button Shy Games entry
* BoardGameGeek entry
* Card List Spreadsheet
Hebolt Rom

Hebolt Rom grew up on the Athena Colony making deliveries for his father’s shipyard. His father would scan for crashed or broken down ships, and Hebolt would try to beat the scavengers to the scene, making an offer for the wreckage on his father’s behalf. This required some serious speed, and working on the shipyard allowed for customizations that even impressed his father.

Scavenging crash sites could be a messy business. When it was bad, he’d alert the authorities and take it as a loss, both for ethical reasons and to simply not get involved. One really bad crash changed his life forever.

The billowing smoke from the flaming wreckage caught his attention and alerted him to the danger. The pilot was passed out, and it was far enough from the city limits that help wouldn’t arrive in time. Hebolt’s hauler was the fastest option, so he brought the pilot to the nearest medical unit.

The pilot was the Liberation ace Tarla Voke, shot down by her rivals. Hebolt’s speed and deciciveness saved her life. The Liberation awarded him a medal of honor and offered him a position on their team. His first instinct was to stick around on Athena Colony, but he took them up on the offer when they agreed to hire his father as well.

Now the Roms work together for the Liberation. Hebolt zips around delivering everything from datatapes to troops and weapons. He’s often teamed up with Tarla and the two share a unique, almost familial bond. Luckily for Hebolt, his father is around to repair all the ships he and Tarla push past their limits.
Avignon: A Clash of Popes

**Avignon: A Clash of Popes** is a quick influence manipulation card game in which the two players are rival candidates for Pope in the 14th century. Players gain influence by petitioning members of the medieval Church, such as Cardinals, Nobles, and Knights, and using the characters' unique powers to pull the character cards over to their side of the table (their congregation), or force an opponent to push cards towards them. The first player to get three characters into their congregation wins.

Avignon was the first Button Shy Games title to received a mobile implementation. It was followed with a sequel, Avignon: Pilgrimage.

## Indulgence Pack Expansion

The Indulgence Pack is a six-card expansion that adds more characters to the fray.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
* Avignon: Clash of Popes on the App Store
Avignon: Pilgrimage

*Rekindle the flames of faith first stirred up in Avignon: A Clash of Popes. The standalone expansion **Avignon: Pilgrimage** introduces new ways to push and pull your way to Pope, even more characters with new powers that change with their position, and alternate setups that create even more variety. Play **Pilgrimage** by itself or combine it with the powers from **A Clash of Popes** to add new levels of strategy and tactics while preserving the quick and accessible gameplay of the original.*

**Pilgrimage** is a stand-alone expansion to **Avignon** that introduces six new Characters, abilities differ than those in **Avignon: A Clash of Popes**. Gameplay is like that of the original **Avignon**, using the characters' unique powers to pull the character cards over to their side of the table (their congregation), or force an opponent to push cards towards them. The first player to get three characters into their congregation wins.

## Indulgence Pack 2 Expansion

**Indulgence Pack 2** is an all new set of 6 extra cards. The Sister, Swiss Guard and Archbishop are a great companion to Pilgrimage.

## External Links

* Button Shy Games entry
* BoardGameGeek entry