Porcelain Dipper

Heals you upon hitting an enemy and melee hits additionally restore your mana and grant you the Honey buff for a period

Using secondary fire causes an explosion at your position, consuming any present Porcelain Power stacks and stealing life from up to 5 hit enemies

Lifesteal from the first enemy hit by the explosion is doubled, and if 4 Porcelain Power stacks are consumed, you will also be healed for 10% of your Max Life

If the explosion fails to hit anything, 75% of its cooldown is refunded

Hitting fewer than 5 enemies will also reduce the cooldown by an amount that decreases per enemy hit

However, if 4 stacks of Porcelain Power are consumed, no cooldown reduction is applied if an enemy is hit

Porcelain Power stacks can not be gained if the Porcelain Explosion cooldown is active

### Value

32 Gold

The **Porcelain Dipper** is a hardmode collector which is dropped by Plantera, and is an improved version of the Honey Dipper. True melee hits heal the user for 8.33% of damage dealt (up to a cap of 50 health), and restores mana by 4.16% of damage dealt (up to a cap of 35 mana). True melee hits also grant the user 25 seconds of the Honey buff.

When swung, 2 to 6 *Porcelain Rain* projectiles dealing a base damage of 186 (split evenly between each projectile) are summoned from the sky that converge upon the cursor. When these projectiles hit an enemy, they heal the user for 3.125% of damage dealt (up to a cap of 15 health). Additionally, these projectiles are capable of travelling through terrain until they pass where the cursor was when they were fired.

When used with secondary fire, a large *Porcelain Explosion* will occur at the user's position, dealing a base damage of 200 and healing the user for **(Damage dealt ÷ (12 + (2 \* *Porcelain Power* stacks consumed)))**, which is doubled for the first target hit, as well as additional healing based on 10% of the user's max life if 4 *Porcelain Power* stacks are consumed. After creating a *Porcelain Explosion*, a *Porcelain Explosion Cooldown* will begin, lasting 25 seconds (or 40 seconds if 4 *Porcelain Power* stacks are consumed), wherein no further *Porcelain Explosions* can be created. If the explosion hits no targets, this cooldown is reduced by 75%. Similarly, the cooldown is reduced by 6.25% / 12.5% / 25% / 50% for every enemy below 5 that are hit, unless 4 stacks of *Porcelain Power* are consumed, in which case, hitting any number of enemies will afflict the full cooldown.

 *Ability: Porcelain Power*

*Porcelain Power* is the unique ability associated with the **Porcelain Dipper**. Stacks can be gained every 0.5 seconds (up to a maximum of 4) via either true melee hits with the **Porcelain Dipper**, or with the *Porcelain Rain* it creates. These stacks decay after 4 seconds unless an enemy is hit by the *Porcelain Dipper* again.

Each stack increases the healing output of the **Porcelain Dipper** by 25% (up to 100%) and also increases the damage dealt by *Porcelain Explosions* by 15% (up to 60%). When a *Porcelain Explosion* is created, all *Porcelain Power* stacks are consumed. *Porcelain Power* stacks cannot be gained while the *Porcelain Explosion Cooldown* is active.

The current number of *Porcelain Power* stacks a player currently has is displayed beneath them with a *Porcelain Counter*.

**Dropped By**

  Plantera Treasure Bag | 1 in 5 (20%) **(Expert Mode)**
*1 in 3 (33.3%) **(Master Mode)***

**Note: The drop chance for the *Porcelain Dipper* and Mondo Belt Bag are shared**.

*Changes*

**Version 0.4.2** *(27 / 08 / 2022)*

*Porcelain Dipper*

> Base damage decreased from 132 to 120

> Base use time decreased from 45 to 24

> Base knockback decreased from 8.5 to 6.5

> Removed base crit chance bonus

> Now fires homing Porcelain Rain projectiles from the sky that heal the player upon hitting an enemy

> Decreased percentage-of-damage healing on true melee hits to compensate for projectile healing

> Removed mana restoration from secondary fire explosions when the number of *Porcelain Power* stacks consumed is below 4

> Secondary fire explosions no longer cost mana, instead go on cooldown based on the number of *Porcelain Power* stacks consumed and the number of targets hit

> Now drops from Plantera with a 10% (20% in Expert Mode, 33.3% in Master Mode) chance rather than with a 2% (4% in **Expert Mode**) from Queen Bee after defeating **Plantera**

> Changed rarity from  to

*Porcelain Power*

> Stacks now cannot be gained when the Porcelain Explosion cooldown is active

> Updated the sprite for the *Porcelain Counter*. Old sprite was

> Updated the sprite for the Ability Buff. Old sprite was

**Version 0.4** *(17 / 03 / 2022)*

> The Porcelain Counter now moves out of the way when Tidal Pearls of Fortune are present

**Version 0.3** *(13 / 02 / 2022)*

> Changed the calculation pertaining to how Porcelain Power affects the healing and explosion damage for consistency when displayed by the new buff

**Version 0.2** *(06 / 02 / 2022)*

> Now deals Hive damage rather than Typeless damage

> Removed melee healing limit and increased melee healing output

> Removed melee mana restoration limit and decreased melee mana restoration output

> Changed calculations for more consistency with the explosion damage / healing output

> Increased drop rate from 0.66% *(1%)* to 2% *(4%)*, and fixed drop conditions

> The Porcelain Counter now shows below the player rather than above, and moves out of the way when a Mondo Boost Aura is present.