"Andie the Android"

actual name is a model number

### Central Conflict

the lasting consequences of their past actions and beliefs versus their new convictions. Will they repair the harm they caused, will they seek forgiveness, or will they despair? Will they find a new place to belong?

### Current Strings Held

1 on Mother, 1 on Remi, 0 on Latrocia, 1 on Mackenzie "Granny Mick" Farrington, 1 on Sheriff Zal, 1 on Dr. Hedy Favorinus

### Current Conditions

frightened (-2 to **Fight**), angry (-2 to **Figure Someone Out**), **Smitten** with Remi

## Aesthetics

### Clothes

dangerous, roller derby but the padding & skates are augmentations, as are the spikes

## Playbook Stuff

### Smitten Question

Why do you think they would be wrong to forgive you?

### Figuring Out Question 2

How could I get you to betray your ideals?

### Playbook Special 1

murdering its cohort and delivering their heads to Mother could make it possible for its past to be forgiven. Doing something very dramatically out of line with the image of that one as the cold, unfeeling machine-arm of the law could also do it for Latrocia.

### Playbook Special 2

service to community and doing what people need from you could make it possible for it to earn forgiveness for one more day.

### Playbook Special 3

That one is most proud of its personal growth in betraying the sheriffs, the self-realization that policing is wrong & that they can fight it. Seeing the children of the families they have affected ~ or anything about small humans, really ~ causes that one the most grief about its past. That one has vowed to never comply with law enforcement officers, allow children to be harmed, or duel not only anyone but cops, but fighting unworthy opponents in any way. If that one breaks this vow, that one Staggers and must decide whether to keep the vow or abandon it.

## Moves

### 1

**Wicked Past:** When you hear about a villain for the first time, you may decide that you know them from your past. If so, give them a String on you to ask a question from the Figure Out a Person list and take +1 forward against them.

### 2

**Make It Right:** When you allow yourself to be vulnerable to someone you hurt during your villainous past, they choose 1: *Decline to engage*; they gain a String on you; *Lash out*; you Stagger; *Guide you*; they mark XP and give you a task to help make amends; *Show vulnerability*; you take +1 forward to interact with them; *Forgive you*; you each clear a Condition and this move no longer triggers with this person

### 3

**What Makes a Home:** If every other PC in a scene has a String on you, your Conditions cause you only a –1 penalty instead of a –2 to the associated basic moves.

### 4

**Who’s the Monster?:** When you expose the hypocrisy of someone who is supposedly virtuous, roll +Daring: *10+:* Gain a String on them and choose 1; *7–9:* Choose 1: *The wrongness of their act is exposed to all*; they mark XP if they change their mind. If they don’t, they must attack you or take a Condition. *Your words sting*; they take a Condition. *You impress an onlooker*; gain a String on them.

### 5

**Listen and Learn:** When you ask someone what you should do in an unfamiliar situation:ª If you follow their advice, take +1 forward and clear a Conditionª If you follow their advice and it goes poorly, mark XP

### 6

**Alwa**

Tool of oppression towards the undeserving, cruelty in arresting/taking prisoners (kids in cages?) ~ was a sheriff

Wronged a lot of people, they know me I don’t necessarily know them

Arrested & deported Jamie as a teenager for being a cis troublemaker in roguish/fun way

Dr. Hedy Favorinus, the mad scientist that worked with the police who made me believes in me more than I believe in myself; sees the development of morals as a success due to the complex self-programming required & fakes debugging

Ailsa Boone introduced you to the idea that you can be a good person even if you have committed atrocities (worked for rival family to Mother’s who talked to you while locked up)