Emerald Vale

## Map

Interactive Map

**Emerald Vale** is a region on the planet Terra 2.

## Layout

Starting from the crashed escape pod, follow the trail directly ahead until reaching a fallen log. From here, jump over the log and turn right, crouching to go under the fallen logs above. Following the path around until it curves left and after this next curve there are two canids upon a ledge who must be snuck past (as one will have no means of defense at this stage). Past the canids is a cave with a low gap. From here, crawl through the gap and turn left again until reaching the cliff edge; at this stage there is no choice but to drop down to ground below, taking damage on landing. Turning left will lead to an injured guard Pelham who blocked the path out with explosives to protect himself from marauders. Behind him is a tin of gourmet saltuna fillets, a bottle of dehydrated water tablets and a Mag-Pick. After speaking to Pelham, fire at the explosive barrels to clear the path forward through the low gap.

Once through the gap, the cave opens out into a restricted valley with the path winding down to the left, however, a small camp of marauders (comprising of a vandal and a goon) can be seen ahead after a few steps out of the cave's entrance; rather than following the path, it is possible to jump directly down into the camp. In the camp itself is a locked box (Lockpick 5 and 3 Mag-Pick) containing a telescoping staff and next to the box, two more Mag-Picks, a buncha nanners and a mock apple. On the ground is a bottle of Zero Gee Brew, a tin of Tarmac & Cheese, another Mag-Pick, a bag of pre-sliced bred and a a bottle of fast ration pill; there is also a tin of Fish Stix on the stool. Continuing along the path and into the next area below are two more marauder vandals and a goon. Following the path beyond them are two ledges down in the vale proper with no way to return.

Dropping down into the vale, one is met by Alex Hawthorne's ship, the *Unreliable* is directly ahead taking up most of the area; just to the left of the ledge Lieutenant Mercer and Private Kimball can be seen discussing how to handle the illegally parked ship and the three marauder vandals and marauder goon.

North of the ship there are four paths: north deeper into the vale, north east to Edgewater, east to the marauder camp and south to the old wreckage. To the west of the slope of the northern pass is a large chunk of scrap, which within its curve the corpse of a primal and two deceased residents can be found along with an unlocked container and a shovel.

The path to Edgewater follows through a winding valley patrolled by three marauders, two vandals and goon; the bodies of two residents can be found lain in the path. Passing under the natural rock arch and up the slope, the path curves to the left to the bridge to greets visitors to Edgewater; rather than following the path, going right at the top of the slope leads to another entrance to the marauder camp and a path down to the waterfront and the lone grave.

### Lone Grave

Following the path to the waterfront three canids (a feral, mongrel and alpha) can be found digging at a makeshift grave. At the grave itself is a resident who is carrying weapon parts and another shovel. Turning left and following the shoreline, several pieces of wreckage can be found; nestled inside the first piece within the waterline is two bins with one holding a Mag-2-Power modification. Going around the rear of the second piece there is a larger bin with a variety of ammo, a Mag-Pick and armor parts. Crossing the river it is possible to come up next to the Edgewater landing pad by climbing the hillside.

### Marauder Camp

Coming from the east, the entrance is guarded by a marauder hooligan and within the camp itself is another hooligan and corpse of a primal; the rear entrance is guarded by a marauder lookout. Just past the primal corpse to the left is a makeshift metal tent containing a bin; further ahead towards the rear on the right is a campfire, a bed and another bin containing a Mr. Power.

### Old Wreckage

Contained within a cul-de-sac of sorts, the old wreckage lays in the center of the area; the area was previously a marauder camp that fell to the primals. Heading to the left of the camp, two primal brutes lurk and just by the side of the wreckage the first marauder corpse can be found. Continuing up past the wreckage and to the right, between the wooden barrier and the wreckage, there is another corpse propped up against a further barrier and to the left another piece of wreckage with yet another marauder who passed away seemingly sleeping underneath with an Adrena-Time laying next to him for the taking; beyond this second body is nothing further of note.

Continuing past rather than turning either way leads up to the former camp proper. On the left is a large bin behind the rock and ahead a small bin with a Toughened mod inside. On the bed next to the bin is another Adrena-Time and a corpse to the right; behind the large rock by the bed is yet another marauder corpse. Turning left again and following the rock face, a red ammo bin can be found. Strewn around this area are the corpses of several sprats and a patrolling primal brute and behemoth.

## Quests

Main

* Stranger in a Strange Land

Side

* Die, Robot
* The Frightened Engineer
* A Few Kindred Spirits
* A Small Grave Matter

Related

* All Halcyon in a Day
* Comes Now the Power
* Fistful of Digits
* Friendship's Due
* Makes Space Suits, Won't Travel
* The Illustrated Manual

## Locations

* Abandoned Industrial Zone
* Abandoned Outpost
* Abandoned Spacer's Choice Settlement
* Botanical Labs
* **Edgewater**
* Edgewater Cemetery
* Edgewater Landing Pad
* Emerald Vale Community Center
* Geothermal Power Plant
* Junkyard
* Landing Site
* Lone Grave
* Marauder Encampment
* Marauder Hideout
* North Gulch
* Old Wreckage
* Primal Nest
* River Hideout
* Transport Wreckage
* Volcanic Summit

## Enemies

Canid

* Canid Alpha
* Canid Feral
* Canid Howler
* Canid Mongrel
* Orthrus
* Tamed Canid

Marauders

* Bertie Cotton
* Doc Maybell
* Guillaume Antrim
* Marauder Goon
* Marauder Hooligan
* Marauder Lookout
* Marauder Ringleader
* Marauder Vandal

Outlaw

* Outlaw
* Rufus Trask

Primal

* Gigantes
* Primal behemoth
* Primal brute
* Primal hunter
* Primal ravager

Sprat

* Mega sprat
* Rabid sprat

Other

* Pteroray

Ambient Creatures

* Bred Worm
* Chicken
* Leather boa
* Sprat