Rank and Class

## **Rank**

Every Jumper, Diver and Dimension is Divided by rank on a scale of E to MMM. There are four "Blocks", called tiers, that have a certain range of Ranks. Ranks are used to determine what kinds of missions are available to a Jumper. For Example, an E-Rank Jumper cannot go on an A-Rank mission solo; however, if an A-Rank or above is accompanying them, they may go on the mission. To Rank up, a Jumper must pass a Rank Exam. after B-Rank

### **Lower Tier Ranks**

#### E Rank

E Rank is the lowest rank of the Jumpers/Divers; it is the starting point for all Jumpers/Divers and are allowed to go on E rank Missions as a group.

#### D Rank

D Rank is the second lowest rank of the Jumpers/Divers, received upon passing a rank exam available after completing their first mission and are allowed to go on D-Rank missions and E rank solo. Upon passing the Rank exam, you are given your Jumper Tattoo/Diver Brand as well.

#### C Rank

C Rank is the middle level of the Lower Tier, After passing the rank up exam, you can choose your class. and allowed to go on C-Rank missions.

#### B Rank

B Rank is the second highest of the Lower Tier and allows a Jumper/Diver to go on B-Rank Missions. You receive your Jumper Cloak.

#### A Rank

A Rank is the Highest Rank of the Lower Tier, Upon passing the rank exam, you receive your Jumper’s vambraces and are allowed to go on A-Rank missions, you are allowed to lock down universes.

### **Middle Tier Ranks**

#### AA Rank

AA rank is the lowest of the Middle Tier. You no longer receive gear or items upon rank up, however, upon ranking up, you are now allowed to Double class.

#### AAA Rank

AAA rank is the rank where they could be considered a

#### S Rank

S rank is considered strong enough to level a

### **Upper Tier Ranks**

Upper tier ranks are where you start to learn what power really is.

#### XX Rank

XX ranks can level a large country. at XX rank, you are eligible for the reaper program in the Jumpers, and the Jumper-Killer training for the Divers. you are also eligible to take on a third class, though this option is seldom taken.

#### XXX Rank

XXX ranks could level a continent. XXX rank Jumpers are eligible to be considered to become Councilmen, and XXX rank Divers can become Overlords.

#### ZZ Rank

ZZ ranks are strong enough that they can crack open planets like walnuts

#### ZZZ Rank

ZZZ ranks are capable of creating or destroying solar systems. They are considered

### **Omega Tier Ranks**

Breaching into the Omega Tier is a feat all its own. In this tier, you are considered truly powerful, even among Planes Walkers.

### M Rank

M ranks are strong enough to create a black hole with one punch, allowing them to destroy or create galaxies

#### MM Rank

MM rank are capable of the mass destruction, or the creation of a universe, able to apply enough force into a punch that they can create

#### MMM Rank

MMM Rank could level or create a Multiverse if they so choose. They are able to freely travel the Ultraverse with ease in comparison to lower ranks. They are considered the pinnacle of Planes Walkers and Neo-Planes Walkers, Old Walkers and Elder Walkers respectively.

## **Class**

Jumpers and Divers are divided by classes. The classes are different between the factions.

### **Jumper Classes**

The Jumpers have standard classes which are Hunter, Mage, and Investigator, as well as Multi-classes such as Hunter/Mage, Hunter/Investigator, Investigator/Mage, and Hunter/Investigator/Mage. Finally, they have Special classes that require certain Ranks or other feats to be acquired. These are Reapers and Councilmen.

#### Hunter Class

The Hunter class are typically charged with "search and destroy" missions, usually having to take out a pawn placed to cause chaos in a universe by a diver, or to prevent an event that should never have happened, or to ensure that the timeline progresses as it originally should.

#### Mage Class

The Mage class is rather adept at magic, making great supports, but also great for combat against magic using enemies.

#### Investigator Class

The Investigator class is the most dangerous class to be a part of, as they have the highest likelihood of running into a Diver, as they sometimes set traps. Investigators are responsible for going into a newly anomalous universe and tasked with identifying the anomaly, and reporting back so that a properly classed jumper can be sent in for a mission to fix it. The Investigator class has to go through a special training for stealth. Due to the natural danger of their job, they rarely have a chance to rank, but if an investigator makes it to a rank where they can multi-class or even become Reapers, it speaks volumes about their skill and ability.

##### Known Investigator class Jumpers

* Harp Olney- KIA
* Galen Marick- Alive, Hunter/Investigator
* Jarren Karoa- MIA
* Jason Katar- MIA
* Alex Cabra- Alive
* Shadow Kiro (Formerly, Became a Reaper)- Alive
* Faing Jeffson (Formerly, Became a Reaper)- Alive

### **Diver Classes**

The Diver classes are all focused on killing Jumpers in some way. Standard classes, at least the known ones are Poison-Brewer, Rat-Catcher, and Assassin. The specialized classes for the divers are Jumper-Killers and Overlords