Tsinghua University Students Visit miHoYo

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## Background Introduction

米哈游成立于2011年，致力于为用户提供美好的、超出预期的产品与内容。米哈游陆续推出了多款高品质人气产品，包括《崩坏学园2》、《崩坏3》、《未定事件簿》、《原神》、《崩坏：星穹铁道》，动态桌面软件《人工桌面》以及社区产品《米游社》，并围绕原创IP打造了动画、音乐及周边等多元产品，即将上线的《绝区零》等同样受到全球玩家广泛关注。秉承着“技术宅拯救世界”的使命，米哈游始终致力于技术研发、探索前沿科技，在卡通渲染、人工智能、云游戏技术等领域积累了先进的技术能力。
miHoYo was founded in 2011 and is committed to providing users with excellent and surpassing products and content. miHoYo has successively released multiple high-quality and popular products, including *Houkai Gakuen 2*, *Honkai Impact 3rd*, *Tears of Themis*, *Genshin Impact*, *Honkai: Star Rail*, dynamic desktop software *N0va Desktop*, and community product *Miyoushe*, and has also created various products around original IPs, including animations, music, and peripherals. Upcoming titles like *Zenless Zone Zero* have also garnered widespread attention from players worldwide. With a mission of "Tech Otakus Save the World," miHoYo has always been dedicated to technology research and development, exploring cutting-edge technologies, and accumulating advanced technical capabilities in areas such as cartoon rendering, artificial intelligence, cloud gaming technology, and more.

2023年7月31日，“沪上互游”实践支队前往上海米哈游公司进行内部参观和交流学习。通过此次参访活动，同学们深刻了解到公司的基本情况、发展历程、产品理念、创新成果等，同时在工作人员的悉心指导下，收获了更多关于游戏开发的知识，解答了心中关于游戏开发的重重疑问。
On July 31, 2023, the "Shanghai Interchangeable Gaming" practice brigade visited miHoYo in Shanghai for an internal tour and exchange. Through this visit, students gained a deep understanding of the company's basic information, development history, product philosophy, and innovative achievements. With the careful guidance of the staff, they also acquired more knowledge about game development and had their questions about game development answered.

## Visiting Experience

下午一时许，支队一行到达米哈游上海总部，领取各自的访客牌后，同学们走进了这家颇负盛名的公司。
Around one o'clock in the afternoon, the brigade arrived at miHoYo's Shanghai headquarters. After receiving their visitor badges, the students entered this renowned company.

来到游戏展示区，映入眼帘的便是浓浓的米哈游游戏元素，“崩坏”、“未定事件簿”、“原神”等一系列知名游戏IP的实物展点燃了同学们的参观热情，配上工作人员细致的解说，同学们进一步get到游戏中的名场面，对米哈游的游戏蓝图有了更全面的认知。
In the game exhibition area, what caught their eyes were the strong miHoYo game elements. Physical displays of well-known game IPs such as *Honkai*, *Tears of Themis*, and *Genshin Impact* ignited the students' enthusiasm for the visit. Combined with the detailed explanations from the staff, the students gained a deeper understanding of the game's iconic scenes and got a more comprehensive insight into miHoYo's gaming blueprint.

在工作人员的带领下，支队一行步入米哈游的荣誉展示区。作为成立堪堪十余年的公司，米哈游已经获得了游戏行业的诸多奖项，其中不乏被誉为“游戏界奥斯卡奖”的TGA大奖，这也激起了同学们的声声赞叹，并对这家年轻且有潜力的公司心驰神往。
Guided by the staff, the brigade proceeded to miHoYo's honor exhibition area. As a company that has been established for just over a decade, miHoYo has already received numerous awards in the gaming industry, including the prestigious TGA Awards, often referred to as the "Oscars of the gaming industry." This elicited admiration from the students, who were inspired by this young and promising company.

## Meeting Overview

带上米哈游为我们准备的原创咖啡，支队一行来到会议室。校招HR从“米哈游的公司概况”、“在米哈游的工作体验”、“校招及面试流程”三个方面为我们带来了生动的讲解。
With the original coffee prepared by miHoYo, the team arrived at the meeting room. The campus recruitment HR provided vivid explanations in three aspects: "miHoYo's Company Overview," "Working Experience at miHoYo," and "Campus Recruitment and Interview Process."

经过校招HR的介绍，同学们了解到米哈游“2030年，打造出全球十亿人愿意生活在其中的虚拟世界”的企业愿景，感受到米哈游“一切以用户价值为归依”、“打造多元产品”的市场定位和布局，米哈游致力探索的“游戏+”模式也开阔了同学们游戏理解的视野。
Through the introduction by the campus recruitment HR, the students learned about miHoYo's corporate vision of "Creating a virtual world where one billion people are willing to live by 2030." They felt the market positioning and layout of miHoYo, which focuses on "user value above all" and "building diverse products." miHoYo's exploration of the "game+" model also broadened the students' understanding of the gaming industry.

随后校招HR以自己和同事的经历为例，阐述了米哈游扁平的工作氛围与高成长高回报的发展空间，当提到以抽奖为主题的公司年会时，更是引发了同学们的声声惊呼。
Subsequently, the campus recruitment HR used their own and their colleagues' experiences as examples to explain miHoYo's flat work environment and the high growth and high return development space. When they mentioned the company's annual meeting with a lottery theme, it triggered exclamations from the students.

最后校招HR为同学们科普了米哈游的大致校招流程和岗位设置，对同学们未来的职业发展表达了真诚的期许与鼓励。
Finally, the campus recruitment HR provided students with an overview of miHoYo's campus recruitment process and job positions, expressing sincere expectations and encouragement for the students' future career development.

## Students' Impressions

赵培源：我在米哈游参观的最大收获大概就是对游戏和其他领域的有机结合有了更具体、更丰富的体验吧！除了大家耳熟能详的“在游戏场景中融入文化元素”，大厅里展示的内画鼻烟壶、版画等物品还展现了利用游戏的IP资源发展文创产业的可能。起初我对那最醒目的八重樱等身手办并不很感兴趣，但经同学解说后我意识到它的制作对设计的科学性和加工的精度要求都很高，实际上也反映了相关产业的先进水平。总之，游戏并不是一个在虚拟世界自娱自乐的行业，它和其他文化行业一样是十分入世的。米哈游认为自己不是游戏公司，而是注重技术的优质内容制造公司，大概其中的道理与此相通吧！
Zhao Peiyuan: The biggest takeaway from my visit to miHoYo is probably a more specific and richer experience of the organic integration of games with other fields! In addition to the familiar "incorporation of cultural elements into gaming scenes," the items displayed in the hall, such as hand-painted snuff bottles and prints, also demonstrate the potential of using gaming IP resources to develop cultural and creative industries. Initially, I wasn't very interested in the most eye-catching Yae Sakura life-size action figure, but after hearing my classmates' explanations, I realized that its production requires high precision in design and processing, reflecting the advanced level of related industries. In short, the gaming industry is not just about self-entertainment in a virtual world; it is as worldly as other cultural industries. miHoYo sees itself not as a gaming company but as a high-quality content manufacturing company that values technology, and I think there's some truth to that!

高英杰：作为一名米哈游的玩家，这也是我第一次在open day来到米哈游参观学习。一层展示区的各类游戏相关的手办模型等都让我眼前一亮（可惜只能看看）。之后的会议上对米哈游相关情况的介绍，也是让我了解到了更多。“技术宅拯救世界”一句slogan，虽然有些中二，但确确实实让人热血沸腾（笑）。希望之后还有机会可以学习了解到更多。
Gao Yingjie: As a player of miHoYo games, this is my first time visiting miHoYo for an open day. The various game-related figurine models in the first-floor exhibition area impressed me (though I could only look at them). The subsequent introduction to miHoYo's situation during the meeting also allowed me to learn more. The slogan "Tech Otakus Save the World," while a bit juvenile, does indeed get one's blood boiling (laughs). I hope there will be more opportunities for me to learn and understand in the future.

贾云哲：在米哈游的参观学习经历令我对这家打造出《原神》、"崩坏"系列的技术型公司印象深刻。尤其是米哈游中超过70%的研发人员比例让我震惊，"技术宅拯救世界"，米哈游的口号也使我意识到无论在学校还是企业技术能力的重要性。
Jia Yunzhe: My visit and learning experience at miHoYo left a deep impression on this technology-oriented company that has created *Genshin Impact* and the *Honkai* series. Especially the fact that over 70% of the staff at miHoYo are in research and development roles amazed me. The slogan "Tech Otakus Save the World" made me realize the importance of technical skills, whether in school or in a company.

王欧槿：前面的同学说的好正经喔！我印象最深的其实是米哈游为我们准备的黑糖燕麦波波咖啡，口感醇厚，层次丰富，清甜的燕麦牛奶与微苦的咖啡碰撞到一起……咳咳扯远了，总之很向往米哈游的工作环境（和下午茶），感觉员工福利真的好好~我们的队员有“原厨”，“崩铁厨”，也有像我一样的“未定厨”……来到这个让我们最喜爱的游戏世界成真的地方，真的非常幸福。相约2030，让我们在mihoyo的虚拟世界中再会吧！
Wang Oujin: The previous classmates spoke very seriously! What impressed me the most was actually the brown sugar oat milk bubble coffee prepared by miHoYo for us. It has a rich taste and layers, with the sweetness of oat milk colliding with the slight bitterness of coffee... Oops, I digressed. Anyway, I really look forward to miHoYo's working environment (and afternoon tea). The employee benefits are really good. Our team has "Genshin Impact Chef," "Honkai Chef," and also "Tears of Themis Chef" like me... Coming to this place that has brought our favorite gaming world to life, I feel really happy. Let's meet again in miHoYo's virtual world by 2030!

## Summary

本次参访米哈游之旅可谓意义非凡、收获满满，同学们不仅了解到游戏行业的相关知识，更感受到米哈游公司的真诚与热忱。最后感谢米哈游公司的热情接待，并期待未来能与米哈游公司进一步交流合作。
This visit to miHoYo has been truly extraordinary and rewarding. Our students not only gained insights into the gaming industry but also felt the sincerity and enthusiasm of miHoYo. Finally, we would like to express our gratitude to miHoYo for their warm hospitality, and we look forward to further discussions and collaborations with miHoYo in the future.