Pyrrah

Pyrrah in her travelling clothes, art by Fern Lo

> Bitch, get your harp out." - Pyrrah to Filomena Alderlight
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Pyrrah is a fire genasi rogue and a member of The Wayfaring Strangers. She is played by Anastasia Makrugin.

Pyrrah was born to a single human mother in Victoire before running away at a young age. She eventually trained with a member of the Victoire Council and became a spy for them. This lasted until a tragic incident led her to run away once more.

In a ironic twist of fate, Pyrrah is once again working for the council alongside the rest of the Wayfarers. They are currently pursuing leads related to a mysterious archfey known as The Dying One.

## Intro

*Ena turned sharply at the sound of a twig snapping underfoot. She locked eyes with an unfamiliar flame-haired genasi woman, and they both stared at one another for a moment. Without warning, the genasi shot of a burst of flame, and Ena felt herself lose conciousness.*

## Description

### Appearance

Pyrrah is a 26 year-old fire genasi born to a human mother and a fire genie father. She has dark red skin and glowing amber eyes. She has flame hair which in it's natural state is an orangey-reddish hue, but Pyrrah dumps a combination of chemicals into it that turns the flame black. It flickers and moves like normal fire would. She has sharp features and pointed ears, reminiscent of her genie father. Additionally, Pyrrah is notably tall for her race and sex, and stands at 5'11".

Pyrrah's typical travelling clothes consist of big black boots, simple grey travelling pants, and and a black tunic lined with teal. She also wears a travelling cloak, brown fingerless gloves and a small decorative corset. On special occasions, such as the Starlit Ball in Victoire, Pyrrah will don a suit for the event.

As a result of having her hand chopped off on multiple occasions, Pyrrah has a large amount of scarring on her right hand and wrist.

### Personality

Pyrrah is best known as being a hothead. She is not one to take an insult lying down, and will happily stick a dagger in anyone who feels the need to run their mouth. She does not respond well to teasing, and often gets into fights with Ena over this. As such, her pride and temper get her in trouble sometimes.

As much as she dislikes being teased, Pyrrah greatly enjoys being the one doing the teasing. She enjoys picking fun at her party mates, periodically leaving them in a tough bind if she thinks it could be amusing. Despite this, she does care about those close to her, even if she refuses to admit it. Pyrrah also has a soft spot for children and will try to protect them and put their needs first. This stems from her own childhood experiences and her guilt over what happened on her last official mission as the Council's Spy.

Despite her hotheaded and mischievous traits, Pyrrah is very meticulous and a big fan of a job well done. She likes creating elaborate plans and ennacting them, even if they don't always go here way. She will also always be the first to tell her friends if she thinks that something is a stupid idea and should not be pursued. In addition to this, Pyrrah is quite clever and good at picking up on subtle hints and solving puzzles.

At odds with her fiery personality, Pyrrah tends to enjoy quiet activities in her downtime, like reading and drinking tea. In recent years, she has taken up drinking more often, largely to drown out the guilt she still feels. Pyrrah also enjoys gambling games, and more specifically, rigging gambling games. Though she is not particularily wonderful at it, Pyrrah is fond of performing--singing and playing the lyre-- when given the opportunity.

Pyrrah is aro-ace, and does not experience sexual or romantic attraction of any type.

Pyrrah is a close-ranged fighter, favouring a pair of axes known as the Janus Twins in particular. She is quick on her feet and though she may get in close for the attack, she doesn't stay there long.

Pyrrah's alignment is "chaotic neutral".

## Abilities

Pyrrah has a wide range of skills, including various weaponry and a few magical abilities. While Pyrrah can cast Burning Hands at the 1st level, she is preferable to her Produce Flame cantrip. She often uses this as an attack, pairing it with dumping an oil flask on her enemy to light them ablaze. She refers to this combo as 'Pop N Lock' for no known reason.

Pyrrah is skilled with her rapier and plethora of daggers, with her Dagger of Deceit always disguised as a ring on her finger. However, Pyrrah favours her magical axes, the Janus Twins. These axes have been enchanted to be light and also have switches that allow them to be frozen in place. While formidable during an encounter, these axes also aid in climbing and allow Pyrrah to move through the air, 'like a trapeze' as she says.

Pyrrah is a rogue assassin and has abilities that coincide with her level and subclass. Currently, these include Sneak Attack, Cunning Action, Assassinate, Uncanny Dodge, and Evasion. Additionally, Pyrrah is proficient with Thieves' Tools, Poisoners and Disguise Kits, and can communicate in Common, Dwarvish, Primordial, and Thieves' Cant.

Pyrrah wears two rings at all times—one gives her poison resistance and the other houses her Dagger of Deceit.

Pyrrah also possesses a Luck Stone. Twice per long rest, she can swipe the stone and to gain advantage. This is a helpful ability in many ways, and it allows her to utilize Sneak Attack more often.

Pyrrah can play a mean tune on her punk lyre and her favourite song to sing is 'Drinkin' Problem' by Midland.

## Biography

### Before Campaign

Pyrrah grew up in the Cybele sector of Victoire to a single mother, both having been abandoned by her genie parent. Her mother spent most of her time at various brothels, for work and pleasure, while Pyrrah remained at home alone. One day in her youth, Pyrrah lost control of her developing fire magic, and when her drunken mother returned, she was faced with young Pyrrah sitting amongst the rubble of the house. Pyrrah packed up the few things that she could salvage from the fire and left her enraged mother in the street.

For a while, Pyrrah worked in Fillis Market, completing small tasks and learning how to pickpocket from tourists for a living. She started to get involved in black market trading and underground deals, picking up tips on thievery and stealth. Eventually, as she got better and older, she was hired to complete a mercenary job that would take her back to Victoire.

Once back in Victoire, she was caught by her target, a member of the council, who decided to train her as a spy rather than turn her in. Pyrrah served as a spy and assassin for the council for years, and settled down in Victoire once more. This is when she met her friend Zephyr, and the two often enjoyed late night visits to the bookshop and afternoon chats over tea.

This lasted until an unfortunate incident involving a job gone wrong led to the death of a young child by Pyrrah's hand. Guilt-ridden and desperate to forget, Pyrrah fled Victoire for the second time in her life, and turned to alcohol and gambling to cope with what she had done. She went back to Quester's Tavern and Fillis Market, and remained there drinking and taking mercenary jobs until she was hired by Christa Willowvale to take out Drine, Vivienne and Ena.

With a little monetary incentive, Pyrrah instead joined the party, and has travelled with the other members of The Wayfarers ever since.

## Quotes

> It's not my fault you paid me up front." -Pyrrah to Vivienne Mirai
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> Its for fan mail! or maybe bomb mail? - Pyrrah to the cashier at the Dragon's Hoard
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## Trivia

* Pyrrah stopped using her last name when she ran away from home.
* Sadie Zebedee, who plays Ena Rolobanise, mistook Pyrrah for a man for a long time.
* Pyrrah likes Drine and was very offended when he ranked her low in his ratings of the party members.
* Out of all of the party members, she fights with Ena the most.
* Pyrrah has had the same hand cut off on at least 3 occasions.
* She refers to her flame and oil combo as her 'pop n lock'.
* Pyrrah was the youngest member of the party, before she was aged 2 years by a ghost.
* It took Anastasia at least 10 sessions to figure out how sneak attack works due to her selectively tragic reading skills.
* Pyrrah coined the phrase 'bardic desperation' to describe Filomena, even though Filomena spent hours purchasing and hand painting a lyre as a gift for Pyrrah
* Pyrrah's last name is Hallow, though she does not use it.