Kamar McKenzie (Earth 1)

**Kamar McKenzie** is the son of Namor, and nephew of Lawrence McKenzie, and cousin of Leon McKenzie, and half-brother of Lyron McKenzie, and Sirena Curry.

## Powers and Abilities

### Powers

**Atlantean physiology:** Kamar's powers come from his being Atlantean *Homo mermanus* physiology. Because of his unusual genetic heritage, Kamar is unique among both ordinary humans and Atlanteans.

* **Superhuman Strength:** Like all Atlanteans, Kamar is superhumanly strong, but his physical strength is greater than that of any member of his superhuman race. The exact level of his strength is dependent upon his physical contact with water and his strength diminishes slowly the longer he is out of contact with it. Out of the water, Kamar was able to defeat Luke Cage with ease and use his body as a club to knock out the She-Hulk by striking her by surprise from behind. He was shown as an even match for the Thing in the same issue. Underwater, he battered the Red Hulk and stopped him from getting to the surface until he threw him out. Kamar has on occasion even knocked out the Savage Hulk and has also had good performance against other notably powerful opponents, such as Hercules and the Mighty Thor. Kamar once briefly faced the Silver Surfer, withstanding a point-blank blast and knocking him down by counter attacking. He was also able to hold his own against the Sentry for a little while, but Emma Frost mentally convinced the Sentry to stop, since Kamar couldn't win. He has been seen several times lifting thousands of tons without effort. Kamar once swam against a temporal storm for a brief period, even pressing on despite getting dehydrated by that act. Furthermore, Kamar's physical prowess is so great that he has been referred to as one of the most powerful beings on the planet. Kamar's strength was later increased and far exceeds his normal levels.
* **Superhuman Speed:** Kamar can run and move at speeds greater than even the finest human athlete. His speed is greatest, however, while swimming. Whereas most Atlanteans can swim at speeds greater than 60 miles per hour, Kamar has shown that he can reach a speed of over 300 knots or 345 mph.
* **Superhuman Stamina:** Kamar's advanced musculature produces considerably less fatigue toxins during physical activity than the musculature of normal human beings, and most other Atlanteans for that matter. At his peak, Kamar can physically exert himself for at least more than 24 hours before the buildup of fatigue toxins in his blood begins to impair him. Kamar's stamina, much like his strength, steadily declines the longer he is out of contact with water and will diminish to the point where he only has slightly greater stamina than the finest human athlete.
* **Superhuman Agility:** Kamar's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of even the finest human athlete. He can perform acrobatic feats in the air sufficient to enable him to easily evade/dodge most military aircraft.
* **Superhuman Reflexes:** Kamar's reflexes are similarly heightened and are superior to those of the finest human athlete since he can react at impressive levels of super speed-as demonstrated through his catching missiles and throwing them back at their point of origin.
* **Superhuman Durability:** The tissues of Kamar's body are much harder and more resistant to physical injury than those of normal human beings and most other Atlanteans. Kamar can withstand tremendous impact forces, high caliber bullets, falls from orbital heights, exposure to temperature and pressure extremes, blows from powerful superhumans, and powerful energy blasts without sustaining injury.
* **Underwater Breathing:** Like all Atlanteans, Kamar can breathe indefinitely underwater due to having gills located behind his ears. Unlike most Atlanteans, however, Kamar can also breathe on land indefinitely as well, without the aid of breathing devices, whereas most Atlanteans can only survive being out of the water for a matter of minutes.
* **Enhanced Senses:**
	+ **Augmented Vision:** Kamar's enhanced vision enables him to penetrate the ocean's depths and see-through murky water.
	+ **Super Hearing:** Kamar once boasted that he could hear a school of fish change direction half an ocean away, that when the ocean currents alter by a single degree, he'd know it.

**Atlantean Mutant physiology:** Kamar's powers come from his being Atlantean *Homo mermanus* physiology. Because of his unusual genetic heritage, Kamar is unique among both ordinary humans and Atlanteans.

* **Aquatic Telepathy:** Kamar possesses a telepathic rapport with all forms of marine life. He is able to mentally communicate with most forms of marine life and can mentally persuade them to do his bidding. Kamar can also mentally communicate with other Atlanteans (giving mental/telepathic orders to all his men) and possibly humans as well, should he develop his power to its fullest.
* **Electrolocation:** Like some fish, Kamar has a limited ability to navigate by sensing faint electrical currents within the water.
* **Atmokinesis:** Without the aid of his Trident, Kamar is capable of manipulating weather phenomena in a similar vein to Storm of the X-Men. Having once caused heavy rain showers to douse Johnny Storm's flame form in a brief fight.
	+ **Hydrokinesis:** Siphoning off the aqua based abilities of Hydro-Man gave Kamar hydrokinetic powers. Able to wield enough power to part a large section of water with ease as well as flood a prison cell several thousand miles away from water.
* **Water Emission:** Kamar displayed the ability to extinguish himself when set aflame, water spraying from his skin in a manner explicitly likened to a sprinkler system.
* **Aquatic Life Mimicry:** The Sub-Mariner has the ability to mimic the characteristics of all the undersea creatures. Some of the abilities he has demonstrated are:
	+ **Sonar:** Kamar possesses a natural form of sonar.
	+ ***Hybrid Sense:*** He can follow radio beams.
	+ **Lateral Lines:** Kamar can detect subtle movement or vibrations around him, particularly underwater.
	+ **Bioelectricity:** Kamar can discharge bio-electricity similar to an electric eel, but seldom uses it. He seems to be able to absorb certain energies and convert them into bioelectricity; blasts similar to his own such as from the Wasp seem easiest to absorb. It would appear that he needs to absorb energy from outside sources to produce a charge.
		- **Shield Negation** To that end Kamar can even use his Bio-Electric aura to short out Susan Storm Richards' invisibility-based abilities as well as her force barriers to render her visible to the naked eye.
* **Amphibious Physiological Adaptation:** Kamar's body is specially developed for underwater conditions, granting him specialized blood circulation to withstand freezing temperatures and highly developed vision to see clearly even in murky ocean depths. This hybrid physiology means he can survive indefinitely underwater or on land, though he would still need occasional contact with water to survive.
* **Aquatic Healing:** If he was somehow injured, Kamar's body can heal damaged tissue faster and much more extensively than a human or most Atlanteans. Kamar's accelerated healing is at its peak while he is immersed in water but does diminish the longer he is out of contact with water or if he is completely dry.
* **Extended Longevity:** Atlanteans age much slower and live much longer than human beings with the average Atlantean lifespan being about 120 years. Kamar, at this time, is considered to be in his physical prime.

**Mutant physiology:** Kamar's powers come from his being mutant *Homo superior* physiology. Because of his unusual genetic heritage, Kamar is unique among both ordinary humans and Atlanteans.

* **Enhanced Strength:**
* **Enhanced Speed:**
* **Enhanced Stamina:**
* **Enhanced Agility:**
* **Enhanced Reflexes:**
* **Enhanced Durability:**
* **Telepathy:** Lyron possesses a telepathic rapport with all forms of life.
* **Ankle Wings:** Kamar also possesses vestigial "wings" on both of his ankles, by which he seems to fly at the speed of escape velocity when exerting himself fully.
	+ **Flight:** His flight speed at "normal" levels is enough to enable Kamar to fly faster than military aircraft. Since the "wings" by themselves could never carry Kamar, it has been speculated that he uses the wings for steering and flies in some other manner, perhaps by telekinesis. Kamar's ability to lift weights when flying is sufficient to enable him to carry a 50-ton anchor with one hand without a discernible loss of speed/momentum.
* **Radiation Absorption:** Kamar can absorb certain levels of radiation. His potential is unknown, but the full power of the Radioactive Man is enough to rapidly drain him of his strength.