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Kirapawa Memory

**Kirapawa Memory** (キラパワメモリー) are the main collectible items that appear in Bittomo x Heroine Kirameki Powers!. They are used to transform and perform attacks. Each memory holds a special ability that they can use in various scenarios.

## Uses

### In the series

Kirapawa Memory have special abilities that the Kirameki Powers can use to help with various tasks that require extra abilities.

## Types of Kirapawa Memory

### Transformation Memory Set

Transformation Memory allows the girls to transform into their Kirapawa forms.

 Episode 2 |  | Yuzuki's Transformation Memory
 Episode 11 |  | Honoka and Koyuki's Transformation Memory

### Bibitto Max Memory Set

Kirapawa Memories that are related to Kirameki Powers Bibitto Max.

#### Max Memory

Transforms Kirameki Powers into their Final Form: Bittomo Max.

#### Girls Heroine Memory Set

Allows the Kirameki Powers to summon their predecessors' core members' weapons to borrow their powers.

### Regular Kirapawa Memory Set

Kirapawa Memory that allow Kirameki Powers a variety of abilities.

#### Attack Memory Set

Kirapawa Memory that unleashes an offensive attack. They are separated by a color-coded Kirameki Powers icon on the upper left corner of their images.

 Episode 3 |  | Kirapawa Moon Shot Memory
 Episode 19 |  | Kirapawa Fire Memory
 Episode 14 |  | Kirapawa Snow Storm Memory

#### Restoration Memory

The Kirapawa Memory that restores the victims back to their original selves. It has a rainbow-colored Kirameki Powers icon on the upper left corner of its image.

#### Support Memory Set

Kirapawa Memory that gives the Kirameki Powers special abilities to help them in times of trouble. They have a white Kirameki Powers icon on the lower left corner of their images.

### Special Kirapawa Memory

Memory released intended for promotional purposes.

## Trivia

1. The Kirapawa Memory is shaped like an SD card which holds a similar purpose to the Kirapawa Memory name: it holds memory.
Emerald Force Sniper

Rank: 3

Skill: Boost

Restrict Cost: None

Trigger: (Blast/-/x1+2)

Faction: Emerald Tribe

Title: Emerald Force

Power: 5000

Critical: 1

Shield: 10000

Effect: [AUTO](Front/Assist): When placed due to card's ability, this unit gains +3000 til the end of your turn. Then, if it was placed from your deck, COST[Resource (1)], choose one of your opponent's Rank 2 or lower units, and retire it.
Cratitlan

Cratitlan, Crag Field is the capital of The Gasopod Kingdom, and the birthplace of Casey Ulízo Enriquez.

## Geography

This city holds 29% of the empires population, with 10490 Gasopods including the royal throne, so it is by no means a small city. It hangs off the edge of the Crag Field Trench and is 160 m below sea level.

## History

Cratitlan was the second capital of The Gasopod Kingdom. It was made the capital 3 days after Casey Ulízo Enriquez was made King, because it was his birth city. This was also the city in which the Great Confederate Boneshark Empire War had occurred. Unknown to many, it is also the home of a large underground black market for blighters.
Landscape

Landscape Cards are cards that determine which units can be played

## How It Works

You can only have 5 Landscape Cards in your field. Landscape Cards cannot be put in the deck as it must be separate.

Before the game, Landscape Cards must be placed faced-down. When the game starts, Landscape Cards must be flipped face-up.

There are some Landscape Cards that gives special effects when placed but, it requires a cost which gives out a disadvantage.

If your deck consists of more than one faction, it is important to place your landscape cards strategically to bring out the best in your units ability.
Blue Lion Frontier, Torren

Rank: 5

Skill: Intercept

Restrict Cost: 2

Trigger: (Blast/Fill/x3+2)

Faction: Cobalt Kingdom

Title: Cobalt Army

Power: 10000

Critical: 1

Shield: 5000

Effect:

[CONT](Front): This unit gains Power +1000 for each card in your Rank Zone.

[AUTO](Rank): When placed, gain Resource (1). If you have a Rank 7 or higher unit in the field, gain another Resource (1).
Crimson Swordmaster, Kai

Rank: 5

Skill: Intercept

Restrict Cost: None

Trigger: (-/-/-)

Faction: Crimson Corps

Title: Swordmaster

Power: 10000

Critical: 1

Shield: 5000

Effect:

[AUTO](Front): When placed. **COST** [Resource (2)], choose one of your units, and retire it.

[AUTO](Front): At the end of the battle when it attacks, if you have 5 or less cards in your Life Zone, you may Advent a <Swordmaster> card from your hand and placed it on top of this card by paying the cost.
Cobalt Army Duke

Rank: 7

Skill: Twin Trigger

Restrict Cost: 2

Trigger: (Rank-Up/Draw/A+2)

Faction: Cobalt Kingdom

Title: Cobalt Army

Power: 15000

Critical: 1

Effect:

[AUTO](Front/Assist): When you Rank-Up, all of your Rank 3 or lower units gains +5000.

[AUTO](Front/Assist): At the end of the battle when one of your units attacks, **COST** [Retire this unit], and stand that unit. If you do, **COST** [Resource (1)], and that unit gains +10000 til the end of your turn.
Dragoon Knight, Carlos

Rank: 7

Skill: Twin Trigger

Restrict Cost: 2

Trigger: (-/-/-)

Faction: Crimson Corps

Title: Dragoon Knights

Power: 16000

Critical: 1

Effect: [AUTO](Front): At the end of the battle when it attacks, **COST** [Resource (2)], and [Stand] this unit. If that attack hits, **COST** [Discard one card from your hand], and it gains Power +6000.
Card Mechanics

These are different Card Mechanics, effects and skills that a unit may have or use in a battle.

## Ranks

Similar to Cardfight! Vanguard! has Grades and Weiss Scharz has Levels, ZeoXros!! Warframe!! has Ranks. Each Ranks has separate into tiers.

* **"Low-Rank Tiers"** consist of units that are Rank 1, 2, and 3. They're known to be weaker units but give good support. Low-Ranks has 3000 - 7000 Power, 10000 Shield, and have the "Boost" ability.
* **Mid-Rank Tiers** consist of units that are Rank 4, 5, 6. They're very strong units for well-balance. Mid-Ranks has 6000 - 12000 Power, 5000 Shield, and have the "Intercept" ability.
* **High-Rank Tiers** consist of units that are Rank 7, 8, 9, and 10. They're very powerful however, it will take very long to call them unless you Rank-Up faster with a "Rank-Up Trigger". High-Ranks has 10000 - 20000, No Shield, and have the "Twin Trigger" ability.

## Skill Icons

Very similar to the Skill Icons in Cardfight, they are common abilities that nearly all units have based on their Ranks. Each icon shows which ability the unit has.

### Boost

* When your unit declares its attack, you can [Rest] a unit with "Boost" in the Assist Zone of the same column as the attacking unit to have it boost the attacking unit. The power of the boosted unit increases by the power of the boosting unit.
* The power of the boosting unit is continuously added to the boosted unit for the duration of the battle. If the boosting unit gains power, the gained power is added to the boosted unit. If the boosting unit ceases to exist, the boosted power is lost.
* Currently used by Low-Rank units.

### Intercept

* During your opponent's guard step, if your rear-guard with "Intercept" is in the Front Zone, is not being attacked, and another of your units is being attacked, you can move the card with "Intercept" to your Guard Zone.
* Currently used by Mid-Rank units.

### Twin Trigger

* It gives the unit with "Twin Check!!" drive+1, allowing them to drive check two cards instead of one during the trigger step.
* Currently used by High-Rank units.

## Combat Strength

It is numeric value of a card. They are...

* Power
* Critical
* Shield

## Unit Abilities

* [ACT] - **Activated Ability**: Activated abilities are abilities that a player can use as many times as he or she wants, paying the cost each time to get the effect, unless stated otherwise. This kind of ability can only be used during the Main Phase.
* [AUTO] - **Automatic Ability**: Automatic abilities are abilities that are played automatically when a certain event happens during the game.
* [CONT] - **Continuous Ability**: Continuous abilities are abilities that takes effect as long as all the conditions are met.
Red Dragon Squad Leader, Darian

Rank: 6

Skill: Intercept

Restrict Cost: 3

Trigger: (Strike/Strike/x3+3)

Faction: Crimson Corps

Title: Red Dragon Squad

Power: 11000

Critical: 1

Shield: 5000

Effect:

[CONT](Front): If you have more units than your opponents, it gets Critical +1.

[CONT](Front): All of your <Red Dragon Squad> units gains Power +3000.

[AUTO](Front): When placed, **COST** [Discard a Rank 7 or higher unit from hand], retire all of your opponent's Assist units. Then, if the number of retired units are 3 or more, draw a card and gain Resource +1.
ZeoXros!! Warfare!! Wiki

## Welcome to the ZeoXros!! Warfare!! Wiki

ZeoXros!! Warframe!! is a fanmade TCG that took heavily inspiration to Cardfight Vanguard, Weiss Scharz, and Card Wars.

Enter the futuristic apocalyptic world, Xena, where every nations fights each other for survival and hope.

Choose your faction and battle any enemies in our way to fight for the power of ZeoXros.

## Topics

Hello, my name is kyledude788, Kyle in short, and I'm the creator of this wikia and this fanmade TCG. Since my previous fanon TCG, GateRealm, I like to start my other TCG. Take inspiration on Cardfight Vanguard, I want ZeoXros to focus more on units.

So, here is the list of topics that will update soon in the future.

* Planet Xena
* Gameplay
* Card Mechanics
* Trigger
* Landscape
* Factions

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Green Eagle Squad, Kalvin

Rank: 5

Skill: Intercept

Restrict Cost: 1

Trigger: (-/Revive/x2+5)

Faction: Emerald Tribe

Title: Green Eagle Squad

Power: 10000

Critical: 1

Shield: 5000

Effect: [AUTO](Front): When your unit is placed on the field, this unit gets Power +2000 till the end of your turn.

[ACT](Front): **COST**[Resource (2)], look at the top 3 cards from your deck, choose one Rank 3 or lower unit among them, call it, and put the rest to the bottom of your deck.
Crimson Field General

Rank: 8

Skill: Twin Trigger

Restrict Cost: 2

Trigger: (Rank-Up/Refill/F+10)

Faction: Crimson Corps

Title: Crimson Field

Power: 18000

Critical: 1

Effect: [AUTO](Front/Assist): At the beginning of your end phase, if there are 4 or more of your opponent's units that were retired due to your cards' effect, **COST** [Retire this unit], gain Resource +3.
Storm Rider Leader, Gale

Rank: 6

Skill: Intercept

Restrict Cost: 3

Trigger: (Critical/Refresh/F+3)

Faction: Emerald Tribe

Title: Storm Rider

Power: 11000

Critical: 1

Shield: 5000

Effect:

[AUTO](Front): During your battle phase, when your unit is placed from your hand, this unit gains Power +3000 till the end of your turn.

[AUTO](Front): When this unit attacks, you may pay any number of Resources, and for each Resources you payed, choose one card that it's Rank is lower than this unit from your hand, and call it. If you called 4 or more units, this unit gets Critical +1 till the end of your turn.
Total Drama: Showtime

**Total Drama: Showtime** é a quarta temporada de Total Drama. Contou com treze episódios e doze participantes e foi ambientada em um estúdio de competição musical abandonado com foco na música. Foi ao ar entre 27 de abril e 24 de agosto de 2019.

## Episódios

* Episódio 1: Audições

*Adicionar resumo do episódio.*

* Episódio 2: Poxa, nenhum M/V bom

*Adicionar resumo do episódio.*

* Episódio 3: Ai, que dooor

*Adicionar resumo do episódio.*

* Episódio 4: Guerra de Pincéis

*Adicionar resumo do episódio.*

* Episódio 5: Poxa, nenhum figurino bom

*Adicionar resumo do episódio.*

* Episódio 6: Vacas em Chamas

*Adicionar resumo do episódio.*

* Episódio 7: Dança Privativa

*Adicionar resumo do episódio.*

* Episódio 8: Fuja do Monstro

*Adicionar resumo do episódio.*

* Episódio 9: Lacteaversoh???!! (Parte 1)

*Adicionar resumo do episódio.*

* Episódio 10: Lacteaversoh???!! (Parte 2)

*Adicionar resumo do episódio.*

* Episódio 11: Corrida Mortal

*Adicionar resumo do episódio.*

* Episódio 12: Quatro Espiãs Demais

*Adicionar resumo do episódio.*

* Episódio 13: A Última Canção

*Adicionar resumo do episódio.*

## Ranking

* Original
* Alternativo

Legenda
     (VENCEDOR) Venceu a competição
     (2º LUGAR) Segundo lugar
     (3º LUGAR) Terceiro lugar
     (EL) Eliminado
     (SE) Salvo da eliminação
     (EV) Equipe vencedora
     (EP) Equipe perdedora
     (VD) Venceu o desafio
     (PD) Perdeu o desafio
     (DM) Desempenho mediano no desafio
     (IM) Imune por vencer o desafio
     (RC) Retornou à competição
Planet Xena

**Planet Xena** is a fictional earth-like planet where ZeoXros Warframe units reside and stories take place. It takes place in 22XX A.D. as it set on the futuristic-apocalyptic theme.

## Background

200 years ago, there was a nuclear war all around the planet and was left with no hope and nothingness. Until, a meteor hits in the center of Xena as it shattered into many pieces and scattered all over the planet. These small pieces are known as “Zeo Gems” and they wield a mysterious strong power that can changed the world. With these Zeo Gems, not only people can create a better future but can create many wars.

## Geography

Xena is divided into 5 continents; Unima on the west, Garos on the North, Xinyu on the East, Taroc on the South and Greyz on the Center.
Trigger

"Trigger" is a card effect.

## How It Works

Similar to the trigger mechanics from Cardfight Vanguard and Weiss Schwarz, it can only activate by revealing the top card from the specific zone. If that card has a trigger effect, it activates immediately. After resolving all effects activated, if the card is still in the trigger zone, it is put into its owner's determined zone, regardless of whether it has a trigger effect or not.

* Trigger Check: Put that card in the Resource Zone faced-up (Deck).
* Damage Check: Put that card in the hand (Life).

## Types of Triggers

There are 3 types of triggers; Primary, Secondary, Boost.

Primary Triggers give them offensive effects, Secondary Triggers give them supportive effects, and Boost Triggers gives additional power.

Triggers will appear in vertical order (Primary/Secondary/Boost). Boost will appeared every time. If a Primary or a Secondary appears, it'll be called "Single Trigger". If both Primary and Secondary appear, it'll be called "Dual Trigger".

## List of Triggers

### Primary and Secondary

* **Strike** - Gives an additional Critical. Primary and Secondary.
* **Draw** - Draw an additional card. Primary and Secondary.
* **Fill** - Gain an additional Resource. Primary and Secondary.
* **Blast** - Retire one enemy unit. Primary.
* **Refresh** - Stand one of your rested units. Primary.
* **Rank-Up** - Put the top card from your deck to your Rank Zone faced-up. Primary.
* **Revive** - Choose a card from your Trash Zone and put it in your hand. Secondary.
* **Heal** - Put the top card from your deck to your Life Zone faced-down. Secondary.

### Boost

Boost Triggers are separated into two parts. Multipliers (X) and Additioners (+). (X) lets you choose any number of units while (+) gives the selected unit the amount of power.

* **x1** - Choose 1 unit. (X)
* **x2** - Choose 2 units. (X)
* **x3** - Choose 3 units. (X)
* **F** - All Front units. (X)
* **A** - All Assist units. (X)
* **All** - All units. (X)
* **+1** - Give +1000 power. (+)
* **+2** - Give +2000 power. (+)
* **+3** - Give +3000 power. (+)
* **+5** - Give +5000 power. (+)
* **+10** - Give +10000 power. (+)
Iron Knight Leader, Vanessa

Rank: 6

Skill: Intercept

Restrict Cost: 2

Trigger: (Rank-Up/-/F+3)

Faction: Cobalt Kingdom

Title: Cobalt Army

Power: 11000

Critical: 1

Shield: 5000

Effect:

[ACT](Front): Once per turn, **COST** [Resource (3)], and call a Rank 7 or higher unit from your hand to the field in [Rest] without paying the Restrict Cost.

[AUTO](Front): When a Rank 7 or higher is placed on the field, draw a card, and all of your <Iron Knights> in your Front Zone other than this unit gains Power +2000 til the end of your turn.

[CONT](Front): If you have two or more Rank 7 or higher units in the field, it get Critical +1.
Red Dragon Squad, Gamon

Rank: 5

Skill: Intercept

Restrict Cost: 2

Trigger: (-/-/-)

Faction: Crimson Corps

Title: Red Dragon Squad

Power: 11000

Critical: 1

Shield: 5000

Effect:

[ACT](Front): When placed, choose one of your opponent's Rank 4 or lower units, and retire it.

[AUTO](Front): Until the end of your turn, it gets Power +3000 for each of your opponent's retired units.
Girls Heroine

Girls Heroine (ガールズ戦士; *Girls Senshi* or "Girls Warriors") is a term that refers to the main protagonists of the *Girls x Heroine Series*.

## General Overview

The Girls Heroine's are a group of young girls, usually from elementary to middle school age, who transform in order to fight against evil. Each team is comprised of 4-5 girls who can hail from different parts of the universe. Usually including humans, extraterrestrial beings and a representative fairy - or fairies.

## Etymology

Senshi (戦士): means "battle" (戦; Sen) and "samurai" (士; Shi), collectively meaning "warrior".

The official English translation is "Heroine", the female version of "hero".

The "Girls" is replaced with the theme of each group, for example: idol or police.

## History

As revealed in Miracle Tunes, the Idol Warriors have existed since ancient days, leading to believe that the "Girls Heroine's" have existed for a long time. Some teams are known to have predecessors who have fought prior to their present team.

Evidently, despite having history far deeper than their own, the acknowledged "first" heroine's are Miracle Tunes though there are evidence of heroine's before their time.

Later revealed, the power of the previous Heroine's from Miracle Tunes to Lovepatrina, can be used by the next group of girls.

## Powers and Abilities

Each Heroine possesses their own unique ability, with each team often having a common connection. Their abilities usually come from their weapons given to them by their mentors or their fairy partners.
When a particular young girl reveals an enormous amount of energy of will, the likeliness of their becoming a heroine strengthens.

The Heroine's usually conceal their identity to prevent danger to family and friends around them. However, some must conceal their identity in fear of becoming something they don't want to be. In these cases, the magic around them usually hides their faces despite looking the same. An example being when Phantomirage transform, they wear an invisible mask to hide their identities so when any photo of them is taken, only a light can be shown.

## Known Teams

1. Idol x Warrior Miracle Tunes!
2. Magical x Heroine MagimajoPures!
3. Secret x Heroine Phantomirage!
4. Police x Heroine Lovepatrina!
5. Bittomo x Heroine Kirameki Powers!

## References

1. ↑ *Phantomirage Movie*
2. ↑ *Kirameki Powers*
Cobalt Kingdom

**Cobalt Kingdom** is a Faction in the Unima nation. Their theme color is blue.

## Description

The Cobalt Kingdom is the one of the two constitutional monarchy state in Unima. Being the second largest state, the kingdom are well-noble but, very kind-hearted. Their military is the combination of old medieval times and modern technology.

Their Zeo Gem is Cobalt and gives the power of strength.

## Playstyle

Cobalt Kingdom's playstyle relies on Ranks and Rank-Ups. Units can access abilities and greater power when ranking up. Some units can use it's effect when placed on the Rank Zone.

Units on the field can gain advantage when a High-Rank unit is on the field as High-Rank units gives support to Mid-Rank units and Low-Rank units. Sometimes, High-Rank units can be called ignoring the Rank condition.

## List of Titles

* Cobalt Army
* Giga Titans
* Iron Knights
* Blue Lion Frontier
Giga Titan Heavy Berserker

Rank: 8

Skill: Twin Trigger

Restrict Cost: 5

Trigger: (Stirke/Strike/All+5)

Faction: Cobalt Kingdom

Title: Cobalt Army

Power: 18000

Critical: 1

Effect:

[CONT](Hand): If you have another "Giga Titan Heavy Berserker" in your Rank Zone, you may call this card ignoring the Rank Condition. (You may do this effect once per turn.)

[AUTO](Front): When placed, declare a Rank number between 1 - 3. Choose one of your opponent's units for each of your units with the declare Rank number and retire them.
Crimson Corps

**Crimson Corps** is a Faction in the Unima nation. Their theme color is red.

## Description

The Crimson Corps are the strongest army in Unima. Being the third largest state in Unima, they considered to be aggressive and fights for freedom. One of their unit is a recruited swordsman who wields a mysterious power.

Their Zeo Gem is Ruby and it gives the power of fire and explosions.

## Playstyle

Crimson Corps' playstyle focus on offensive beatdown. They use massive power boost and focus on retiring opponent's units and weakening them. They can gain advantage when units are retired.

## List of Titles

* Crimson Fields
* Dragoon Knights
* Flame Fist
* Red Dragon Squad
* Swordmaster

## List of "Crimson Corps" cards

### Units

#### Rank 5

* Red Dragon Squad, Gamon
* Crimson Swordmaster, Kai
Nolan Hudson

## Overview

Nolan is the father of Damien Hudson and a member of the Gilded Lineage.

## Biography

### Past

Nolan was raised in Chicago by his parents, who were both Dragons of the Gilded Lineage. It was in Chicago that he met his wife, Antonia Freeman.

Shortly after they were married, Nolan's parents were killed by Gentlemen of the Hunt. Seeking to distance themselves from Chicago, the couple moved away. They had their son Damien shortly after.

When Damien was young, Antonia sacrificed herself when the Gentlemen of the Hunt attacked, allowing Nolan and Damien to escape.

### The Last of the Dragons

Damien and Nolan travel together to Mykonos to meet with members of the Gilded Lineage. Once gathered, they all worked to find a solution to the threat the Gentlemen of the Hunt posed.

## Appearance and Personality

### Appearance

Nolan is middle-aged man with a muscular build. He is shorter than his son, standing a few inches under six foot. Nolan has short black hair and a thick beard.

While transformed, Nolan appears as a large dragon, with two powerful wings in place of his arms, and strong legs with sharp claws. His neck elongates several feet, with a fierce horned head lined with sharpened teeth. A long tail stretches out behind him, granting him balance while walking or flying.

### Personality

Nolan has a boisterous personality, often being lout and friendly. He considers all Therianthropes to be family, although he is somewhat proud of his Gilded heritage.

## Powers and Abilities

### Flight

Nolan is able to take flight via his wings. While in the air, he has shown great skill at maneuvering quickly to avoid obstacles.

### Teeth and Claws

As a Dragon, Nolan has incredibly sharp teeth that can rip apart enemies, and razor-like claws that can tear through steel.

### Enhanced Senses

Nolan's senses are greatly enhanced, particularly his sense of smell and sight. Even while human, his senses are well beyond the average Human's.

### Strength

While transformed, Nolan is significantly stronger than in his human form. He is able to easily topple cars and break through brick buildings.
Amanda Hobbes

Amanda prior to her abduction by Christensen Labs

## Overview

Amanda Hobbes was the target of experimentation by Christensen Labs to artificially create Parahumans.

## Appearance and Personality

### Appearance

Amanda is a young woman with tan skin and long, dark hair. She has an athletic physique and used to enjoy working out. She now insists on wearing full-body leather garb to protect the environment around her from her abilities.

### Personality

Amanda is friendly and caring, but these traits tend to be overshadowed by her concern over harming others. She has developed intense anxiety involving the her Parahuman powers and the maintenance of her suit.

## Powers and Abilities

### Rot Inducement

Contact with Amanda's skin causes a rotting effect to spread out across any material from the point of contact. Structural materials will crack and crumble after continuous contact, and organic materials will decay rapidly as it naturally would, albeit faster. Leather is one of the few materials that is able to withstand her touch. It has been shown that only the outside of Amanda is contagious, with her internal organs and bodily fluids having no such effects. She is able to slow down or speed up the rate at which her rot spreads, but she cannot stop it all-together.

## Trivia

Amanda is classified with an Alpha-Class Parahuman Ability.
Damien Hudson

## Overview

Damien is a Therianthrope, and is the protagonist of the Last of the Dragons storyline.

## Biography

### Past

Damien was born to his father, Nolan Hudson, and mother Antonia Freeman. While Damien's father is of the Gilded Lineage, Damien's mother was a Gila Monster Therianthrope. Although still a member of the Gilded Lineage, this pairing left Damien once removed from the rest of his full-blooded cousins.

When Damien was young, his mother was hunted and killed by the Gentlemen of the Hunt, who had been intending to kill his father. Antonia sacrificed herself so that Damien and Nolan could escape.

As an adult, Damien bought a small convenience store that he manages and works in.

### The Last of the Dragons

Tired of their age-old feud with the Gentlemen of the Hunt, the remaining few of the Gilded Lineage called a meeting of their ranks in order to find an end to the bloodshed. Damien attended the meeting at Mariana Spiros' estate in Mykonos.

## Appearance and Personality

### Appearance

Damien is tall young man, standing just over six feet tall. He has a muscular build, and sports a tattoo on his right bicep. His hair is dark and cut short, and he keeps some stubble on his jawline.

When transformed, Damien stands close to nine feet tall, and is covered in black-gray scales. He stands bipedal on digitigrade legs, and has a long tail that he uses for balance, as well as for swatting enemies.

### Personality

Damien has a very caring personality, which he adopted from his parents. He is friendly and quick to find a peaceful solution to problems. He is nervous when interacting with members of the Gilded Lineage, as he is aware of his once-removed status. He seeks to gain their approval through his actions, and hopes to maintain his children's place in the lineage.

## Powers and Abilities

### Therianthropy

As a descendant of the Gilded Lineage, Damien is able to transform into a Dragon-Human hybrid.

### Enhanced Senses

While transformed, Damien has greatly enhanced vision and sense of smell. Even while human, Damien can still see and smell better than normal Humans.

### Pyric Exhalation

As a Dragon, Damien is able to breath pillars of fire from his mouth. The fire is hot enough to heat and deform steel, if given enough time.

### Strength and Endurance

Damien is significantly stronger and more durable while transformed, allowing him to perform feats that would normally be impossible for him as a human.

### Fire Resistance

Damien's scales protect him from fire and heat, allowing him to endure intense temperatures that would harm most others.

## Trivia

His nickname "The Drake" is a reference to his once-removed status. Drakes are relatives of dragons, although they are often considered lesser than their larger and more fierce kin.
Emerald Tribe

**Emerald Tribe** is a  Faction in the Unima nation. Their theme color is green.

## Description

The Emerald Tribe are known as the masters of the skies. Although being one of the two shortest states, they're experts on using aerial vehicles. They're fast, quick, and doesn't like to slack off. They even have their own sky races.

Their Zeo Gem is Emerald and gives the power of wind.

## Playstyle

Emerald Tribe's playstyle focus on calling multiple units. While they have the lowest power, they can call units from hand and from the deck.

Additionally, they can return units to the hand or deck to activate their special effect.

## List of Titles

* Emerald Force
* Battle Jets
* Green Eagle Squad
* Storm Riders
Lilith

## Overview

Lilith was the first Angel to follow Lucifer after his Fall From Grace. She becomes the newest Acolyte during the Hunt for Perfect Arc.

## Biography

### Past

When Lucifer fell from Grace and began to wage war with God and The Grim Reaper for control over dominion, Lilith was the first to leave Heaven to aid him. As she plummeted from on-high, she was transformed by the immense power of Holy and Demented Energy.

After gaining the traits of both Angels and Demons, she became immensely powerful. Fearing her strength, God and Lucifer agreed to oppose her might. As they struggled to defeat her, The Reaper appeared and attempted to end the threat.

Lilith survived the Reaper's Scythe, an impossible feat. Suddenly realizing just how powerful she had become, the three used their powers to seal the Nephilim away in a pocket dimension, never intending for her to escape. Millennia later, there is little memory of her in any of the three realms.

### The Hunt for Perfect

In his quest to destroy the Perfect Being before it could achieve ultimate power, Ornus sought the power Lilith could add to his arsenal of Acolytes. In his search, a brief conflict with the Lost Gods ensues before Ornus is able to reach Earth and open the portal to Lilith.

Once freed, Lilith begins a savage assault on Earth before being opposed by the Lost Gods and their Allies.

## Appearance and Personality

### Appearance

Lilith stands at a relatively average height, with shining blonde hair and a Halo above her head. Four wings sprout from her back, two with Angelic feathers, and two of Demonic leather. Patches of her flesh are covered in blood-red scales, and a long saurian tail protrudes from the small of her back. Her eyes are a devilish red, edged in brilliant silver.

### Personality

Lilith has no conscience when it comes to her actions. Everything that ends in her ultimate goals is permitted. Her ferocity scared the Christian Deities, and her power allowed her to threaten them. She harbors a vicious grudge against those who imprison her, and will destroy any who stand in her way.

## Powers and Abilities

### Holy Energy

As part Angel, Lilith is able to project the Light of God outwardly, harming those of unholy nature. Holy Energy has no effect on her, as she herself generates it. She is also able to enter Heaven at will due to her past.

### Demented Energy

As she fell, Lilith absorbed copious amounts of Demented Energy, transforming her Angelic form to one that is also partially Demonic. As such, she gained an additional set of wings, scales across her body, and a prehensile tail.

### Flight

Due to her additional wings, she is capable of powered flight at a faster degree than other winged Angels and Demons.

## Trivia

Lilith is the only being to survive the Grim Reaper's Scythe that was not also a Reaper.
Deities

## Overview

Deity is a wide category of beings, of various species, who have attained a God-like status at some point in their existence.

## Features

Many have abilities well beyond that of any other mortal species, with many possessing agelessness or limited immortality. Beyond these similarities, the category is varied and non-descript.

## List of Characters

### Christian Pantheon

God

Lourdes Seraphim

Lucifer

Lucifer Faust Jr.

The Grim Reaper

Mordecai Mortem

### Lost Gods

Ragnarök

Eye of Ra

Hel

Ryujin

Tartarus

### Zodiacs

Aries

Taurus

Gemini

Cancer

Leo

Virgo

Libra

Scorpio

Sagittarius

Capricorn

Aquarius

Pisces

### Omitted

Carrinian

Kirloor

Sepharyl

Tulyri

Jesocova

Meyoren

Penultes

Ylting

Gurthorn

Firhawst

Zyxygas

Rectold

Lennura

Omitted Champion
Flame Fist, Arc

Rank: 4

Skill: Intercept

Restrict Cost: 1

Trigger: (-/-/-)

Faction: Crimson Corps

Title: Flame Fists

Power: 8000

Critical: 1

Shield: 5000

Effect:

[ACT](Front): Once per turn, **COST** [Discard one card], it gets Power +5000 till the end of your turn.

[AUTO](Front): Once per turn, when it's attack hits, **COST** [Resource (2)], and [Stand] this unit.
James Ackerman

## Powers and Abilities

### Vector Manipulation

James is able to control the magnitude and direction of forces around him. He can create an invisible bubble that absorbs incoming forces, and then manipulate if each specific force is reflected away from him and at what strength. This allows him to prevent most physical forms of harm that approach him.

### Flight

By manipulating the vectors for wind and gravity, James is able to fly at varying speeds.

### Intelligence

As his powers are dependent on his understanding of the forces around him, and he must maintain and control focus on the various inputs and outputs, James displays a very strong intellect. He is capable of rapid and accurate calculations.

## Trivia

James is classified with Omega-Class Parahuman Abilities.
Vincent Klein

## Powers and Abilities

Shadow Manipulation

While in shade, Vincent is capable of creating constructs of shadow in any shape he chooses. He mostly creates weapons and armor that he can fight with, and defend others with. While in the shade, he can change them at will, but once he is in direct light, the shapes are set until he is again in shadow.

### Shadow Embodiment

Vincent is able to embody darkness when there is no source of light. He becomes all-encompassing, filling whatever room or space he is in. While in this form, he is intangible and immune to any and all harm. Any wounds he possesses when he becomes shadow are instantly healed. If light is introduced again, he becomes corporeal and must reshape to his default appearance.

## Trivia

Vincent is classified with Omega-Class Parahuman Abilities.
Voratian

## Overview

Voratian in a humanoid Species present on Earth. Their identity is not collectively known to Humankind.

## History

The Voratian Species that initially existed extra-terrestrially, but were brought to Earth on the small planet that collided with Earth some 66 Million years ago. At the time, they were slightly more developed than the Human Race, and helped in the development of Humans from their ancestors.

## Features

Voratians have a very similar anatomy to Humans, with some minor differences. Voratians display sexual dimorphism, with males always possessing one set of powerful jaws, and females possessing more than one set, usually spaced out across their body, which they can (usually) hide among their bodies. These jaws can produce some 65,000 lbs per square inch, greater than anything on the planet. Each mouth has its own stomach, capable of digesting any matter inside, but only when mentally activated. Their throats do not connect to their lungs, with their nasal passages acting as their only airways. Their skin is resistant to being pierced or cut by conventional means, although another Voratian's bite can break the skin. Higher caliber bullets are also able to pierce their bodies.

Voratian's respiratory system is not linked through their esophagus, instead only connecting their lungs through their nostrils. This allows their digestive tract to be uninterrupted by additional passageways. Less noticeably, Voratian blood is chlorocruorin based. Structurally different than hemoglobin, chlorocruorin carries less oxygen per molecule, which uniquely suits their lower oxygen needs.

Culturally, they do not take cannibalism lightly, despite their unique ability to harm one-another. They also view those who cannot disguise their maws as immensely beautiful.

## List of Characters

Margaret Sawyer

Anne Mason

Lauren Williams

## Trivia

The inspiration for this species was Mileena form the Mortal Kombat series.

Voratian blood appears green in dilute solutions, but bright red in large concentrations.
Jamie Reck

## Powers and Abilities

### Teleportation

Jamie is able to teleport instantaneously through space. Teleporting uses the same energy it would require for him to move that distance normally. Similarly, moving additional people or objects drains his energy as if he was carrying them the full distance.

## Trivia

Jamie is classified with a Beta-Class Parahuman Ability.
Kennedy Smythe

## Overview

Kennedy Smythe is the leader of the Dragoons, and a member of the Marked.

## Biography

### Past

Kennedy was born in Junction City, Kansas, where she was raised by her parents. From a young age, her father taught her how to shoot, using their family heirloom, a Colt Walker Dragoon pistol, owned by her great great great great grandfather. The weapon had saved his life, and the lives of each of their descendants that has carried it.

After high school, Kennedy was accepted to Wichita State. She dropped out after two years, not knowing what she wanted to do with her life. With her family's gun, she entered into a local shooting competition, where she won first place. This caught the attention of Mark.

### Dragoons

Kennedy is inducted into the Marked, where she meets her endorser, Mark. She convinces Kennedy to help her on a mission, where they have to guard a train car. During the mission, the two become close and Mark gives her the nickname "Kansas".

When they return from the mission, they learn that the Chairman has been killed and replaced, and the new leader intends to lead the Marked down a dark path. Refusing to go along with the plot, they travel to Brazil to pick up Mark's friend Eevi, who can help them overthrow the new Chairman.

## Appearance and Personality

### Appearance

Kennedy is a very pretty young woman. She is very thin, having dealt with anorexia nervosa for a few years. She has light blue eyes and platinum blond hair that reaches past her shoulders. She is usually wearing some form of cowboy boots.

### Personality

Kennedy has a very timid personality. She is not confident in herself or her abilities, and will gladly defer to anyone more assertive. She suffers from anxiety, which she learns to use to her advantage during dire situations.

## Powers and Abilities

### Marksmanship

Kennedy learned to shoot at a young age, and kept up with practicing throughout her youth. Her preferred weapon is her family heirloom pistol, but she is proficient with modern handguns as well.

### Focus

During stressful situations, Kennedy suffers from anxiety. Everything around her seems to slow down while her mind races. She has learned to use this to help her assess incoming threats, and to pick targets while shooting.
Bestial Process

## Overview

The Bestial Process is a procedure in which a subject is implanted with the organs and cells of certain animals, alongside human stem cells. If the subject survives the surgeries, they can work to develop their new organs and use them in a variety of ways.

The process was developed by Dr. Malkolm in an attempt to create super-soldiers in response to the research of nations like Israel and corporations like Christensen Labs.

## Subjects

Keegan Durnin

Ailsa Hardie

Quincy Osbourne

Gwendolyn Baines

Charlene Adair
Silas Moffett

## Overview

Silas is one of the perpetrators of the Red Christmas, and is twins with Davina Moffett.

## Biography

### Past

Silas and Davina were born in Glasgow, Scotland. His mother left their family when they were young, leaving Silas and his sister with their strict and abusive father.

When Silas turned twelve, he developed his Parahuman Abilities, shortly after Davina had developed hers. Together, the twins practiced their abilities in secret until they were capable of using them with deadly precision.

During one of their father's rages, Davina held him hostage to save her brother. Silas then caused his father to spontaneously combust, ultimately killing him. The fourteen year old's were alone in the world, deciding to leave home before the police could arrive.

### New Home

While on the run form the authorities, Silas and Davina were approached by Antoinette Bell. She offered the children safety, from the police that were searching for them, and from the world who would not accept them because of their powerful abilities. The duo accepted her offer.

### Red Christmas

After years of living with Antoinette, their caretaker was ready to put her plan into action. Silas was sent to massacre a church full of Anti-Parahuman supporters. After killing them all, he burned down the church as well, bringing the attention of the police and the news to the plot.

## Appearance and Personality

### Appearance

Silas is a young man with messy, dark brown hair. He has snake-bite piercings on his lower lip, and heterochromia iridum in his right eye. Silas has a slim physique, and stands a few inches taller than his sister. His skin is also very pale.

### Personality

Silas has a very cold personality, developed from years of abuse from his father. He has no qualms about using his powers to harm or kill others. Despite his cold demeanor, Silas is always warm with is sister, and will protect her with lethal force.

## Powers and Abilities

### Combustion Inducement

Silas is able to cause matter to spontaneously combust by generating massive amounts of friction at the molecular level. His ability is limited to a range of twenty-five feet, but he is capable of igniting anything within that radius. The fires produced act similarly to napalm, notably to sticking to targets and not being put out by water.

## Trivia

Silas is inspired by Dabi, from My Hero Academia.

Silas is classified with a Beta-Class Parahuman Ability.
Maggie Sawyer

## Overview

Maggie Sawyer is a Voratian and a member of the Min Alrramad.

## Biography

### Past

Born Margaret Sawyer, Maggie was raised in the town of Slate, Colorado. She was a middle child in her family, with two older brothers and one younger sister.

When she was older, she left her home town to travel around the world. While visiting Europe, a group of human traffickers attempted to abduct Maggie. However, Maggie was able to kill the small group of abductors.

The Min Alrramad, who were operating in Paris at the time, heard of the girl who brutally dismembered a team of kidnappers. Interested, they tracked down Maggie and offered her a position among them.

### Freaks for Hire

Maggie proved herself very capable as a mercenary, despite her lack of proper training. She quickly became an asset to most missions.

## Appearance and Personality

### Appearance

Maggie is a young woman with dark wavy hair that reaches just to her shoulders. She has an athletic build, and is around average height for a young woman. She is able to easily disguise her Voratian jaws with some gentle makeup, allowing her to blend in seamlessly. She has a secondary jaw that runs the length of her right forearm, as well as a pocket stomach in her abdomen.

### Personality

Maggie has a happy-go-lucky personality, remaining enthusiastic in all but the most dire circumstances. She happily greets new members to the team and actively seeks to befriend them, regardless of how different or difficult they may be. She has also shown a comfortability with dismembering her enemies, despite her happy demeanor. She is also loyal to Phoenix as the leader of the team, and follows his orders without question.

## Powers and Abilities

### Voratian Jaws

Maggie has three sets of powerful jaws, easily capable of chewing through steel and digesting most materials. She uses two of these for combat purposes, viciously attacking her opponents. Her third jaw is mostly used to store things on her person for later use.

### Damage Resistance

Maggie's Voratian skin grants her enhanced durability, with blades of any type and small-arms fire deflecting off of her. Higher caliber weapons can injure her, albeit less seriously than it would a Human.

### Hand to Hand Combat

Maggie has developed her skills in physical combat, allowing her to fight armed and unarmed individuals. She has been able to keep up with Rem during sparring matches, although when he is wielding his sword he has always beaten her.

## Trivia

Maggie is only called Margaret by her Grandmother.
Devi Black

## Overview

Devi Black is a Diagod and the first to seek out Ragnarök after his retirement.

## Powers and Abilities

### Asura Physiology

Through her Diabolic Link, Devi is able to channel the powers of slain deities. Her transformation grants her an exaggerated height, reaching nearly ten feet. Her fit physique becomes profoundly more muscular, enhancing her fighting prowess. She gains an additional four arms, two on each side with one above and below each shoulder. Devi also receives greatly enhanced senses, capable of sensing and reacting to incredibly quick attacks from even the most powerful beings.

### Fighting Skill

Devi is a talented fighter, trained in several forms of combat, including boxing and mixed martial arts. She even learned to add her additional extremities to her fighting style, making a unique form that is difficult to anticipate.

## Trivia

Her name is derived from celestial beings in Buddhism, the Deva being a benevolent entity, making her own Asura transformation ironic.
Quincy Osbourne

## Overview

Quincy Osbourne is a member of MTF: Beta-4, and a survivor of the Bestial Process candidacy.

## Biography

### Past

Quincy was born in Liverpool, England. He attended a Military Boarding School, following several interactions with local police involving a disregard for authority and the safety of others. He graduated from the academy with the most demerits any cadet had accumulated.

After graduating Quinn moved right into the armed forces. Again, he showed great promise as a soldier, but his disregard for the authority of superior officers got him in trouble. Before being court marshaled, Dr. Malkolm selected him as a candidate for his Bestial Process.

### Disavowed

After learning about Charlie's past, Quinn is the only member of MTF: Beta-4 to suggest killing her and completing their mission. Once the team is disavowed for treason, Quinn works with everyone to uncover the truth behind Dr. Malkolm and clear their names.

## Appearance and Personality

### Appearance

Quinn is strongly built, with well defined muscles. He has unkempt brown hair and brown eyes. He also has a messy beard.

### Personality

Quinn has always been a troublemaker, refusing to adhere to most authority figures. He does however, respond well to tasks and missions he is assigned, working diligently to complete them. He will take any opportunity to undermine authority figures, often challenging Keegan's decisions. He is generally very confident in his actions, not taking time to second-guess himself. He also hates to be called Quincy, preferring Quinn, or as his military unit called him, Ozzy.

## Powers and Abilities

### Poison Secretion

After undergoing the Bestial Process, Quinn is capable of secreting neuro-toxin through his pores, allowing to poison and incapacitate targets simply by touching them.

### Enhanced Lungs

Additional lung tissue and capillaries were grafted onto his lungs, allowing Quinn to hold his breath for several minutes at a time.

### Adhesive Secretion

Quinn can generate an adhesive solution from the palms of his hands and the bottoms of his feet, granting him the ability to stick to surfaces. He creates a dissolving solution to reverse the effects of his adhesion.

### Enhanced Strength

Quinn's legs have been enhanced with significantly more muscle fibers, allowing him to leap distances as far as twenty feet in the air, or some thirty feet forward. This also strengthens his kicks during close-quarters combat.

### Hand to Hand Combat

Quinn is skilled in physical combat, graduating top of his class at his reform school. He uses his enhanced strength to further his prowess.

### Armed Combat

Quinn is trained to use various firearms, standard with military training. He shows special skill with sub-machine guns.