Die in the Dungeon

The game's old icon on Itch.io

## Overview

**Die in the Dungeon** is a dice-based, turn-based deck-building roguelike programmed by JaunGardener and Buggo. The art is made by Alarts and music by Adrioxo.

It can be played it on it's Itch.io page here.

The game is going to be released on Steam. Currently, only the free prologue, Die in the Dungeon: Origins is available.

## History

**Die in the Dungeon** was published to Itch.io on February 20, 2021. Originally made for Bracky's Game Jam 2021.1.

This is a link to a list of updates

## Gameplay

### **General**

The player takes control of a frog armed with a sword, also referred to as the "Frog Knight." The main goal is to defeat a dungeon with 25 floors and numerous enemies, with two boss battles on floor 20 and 25 respectively. The player's only method of doing anything is through dice.

### **Perks**

After each floor involving combat, the player is given two perk choices from a pool of four:

* **Heal All HP / Increase Max HP by 3 -** If the player is damaged and selects this perk, they will heal back to full HP. If the player selects this perk at full HP, their max HP is increased by 3. Other than this perk, the player can also gain max HP from the Fairy Pond Room.
* **Discard One Die -** The player can select one die from their deck to remove.
* **Get One New Die -** The player can select one of three dice to add to their deck.
* **Upgrade One Die -** The player can upgrade one of their dice excluding gold dice and non-hollow Mirror dice.

### **Dice**

*Main article: Dice*

Dice are the central feature of **Die in the Dungeon**. They allow the player and enemies to do most things in the game such as attack, heal and defend. They are capable of having different properties which allow for complex combos, chaining and more thoughtful decision making.

### **Enemies**

*Main article: Enemies*

There are currently eight enemies and two bosses in the game. Four of the eight standard enemies have elite variants which have increased stats such as damage and health alongside minor design changes.

### **Events**

Events are special occurrences within a run. They come in many different variations and can either provide the player an advantage or disadvantage depending on given choices. The majority of them can be skipped and it is not guaranteed to get the same events every run.

You can click here for a list of events.

### **Other Features**

* Targeting - Allows the player to target a specific enemy. You can choose which enemy you attack by clicking on them.
* Pause menu - Pauses the game and gives the player options to play the game with or without sound and music and to give up (restart) a run. It also keeps track of the current floor number. Note that the timer does not stop when paused.
* End screen - Displays end stats of the run. These can include grade, time, dice added, dice removed, highest HP count, etc.

## Reception

* As of the time of this edit, **Die in the Dungeon** has been met with great reception and praise, currently having 5 out of 5 stars on its Itch.io page out of nearly 800 reviews.

## Trivia

* A player always begins the game with two basic attack dice, two basic block dice, two basic boost dice and one basic glass heal die.

## Gallery

The Frog Knight facing off against a Moth on Floor 1.The Frog Knight greeted with 2 options, upgrade a dice or heal up.The playing board.The area where you can select up to 3 dice to place on the playing board.A choice of 3 dice, which will you choose?The Frog Knight facing off against a Fly and a Shield Bug.A featured screenshot on the games' Itch.io page. The Frog Knight faces off against two Flies and an Elite Shield Bug.