recursal/Fanatic-Fandom huggingface dataset:
Minigun

Minigun is a legendary weapon which you can obtain with the standard weapon spin and golden spin.

It gives an additional damage boost, agility and has ramp up effect. Ramp up effect heightens your damage and agility from 50% to 200% the longer you shoot. You can tell by how red the weapon becomes.

It can be sold for 8 rubies.

The Minigun Is one of the fastest weapons in the game, having extra agility in it's stats and In Ramp up, Minigun Is a good weapon for Devastation strike strategy because of it's fast firing rate.
Zare

> The Black Smith, Zare Blackforge was part of a legendary crew of 7 Heroes assembled to put an end to Lilith Devilkin, who had been wreaking havoc and committing massacres.
>
>
> The legendary sword Zare had for Roland, Durendal, wasn't enough to bring down the forces of evil, the Army of Darkness.
>
>
>
> Crestfallen at his failure, Zare now just wants to lead a simple life and smith for young adventurers visiting his village.
>
> -To see all Heroes go to Heroes

Zare can be obtained by using tickets in classic/new age summon.
Aldan

Aldan is a legendary weapon which you can obtain with the standard weapon spin and golden spin.

It gives an additional damage boost, mana increase and has a magic effect. The magic effect has an instant travel time and deals 100% damage to nearby enemies with splash over 1 second on the targeted area.

It can be sold for 8 rubies.
Mikhail

> Mikhail leads the Paladins in the Dawn Order. As one of the very few survivors of the Devilkin War, Mikhail is a highly revered figure in the Dawn Order.
>
>
> Behind the tough and hardened persona, Mikhail is a man who holds a lot of guilt and self-blame. How can he become a Paladin who saves everyone if he couldn't even protect those who stood with him?
>
>
>
> In the present day, Mikhail is willing to set aside his differences with the Voidlings in order to avenge his fallen brethren in the Devilkin War.
>
> -To see all Heroes go to Heroes

Mikhail can only be obtained by using tickets in new age summon or by check-ins.

## Attack, Passive & Special

After the duration, Mikhail damages and slows ALL enemies in the battlefield by X% for 5.0s.

Resets everytime Might Of The Fallen is casted.

As his Last Stand, Mikhail heals your base for X% of your maximum health per attack negated by his shield.
Ascalon

Projectile

Ascalon is an epic weapon which you can obtain with the standard weapon spin.

It gives an additional damage boost, agility, more projectiles and has a bouncy effect. If the released ascalon didn't hit any mob, siege or boss will rebound after hitting the border of the map.

It can be sold for 4 rubies.
Guide

This is a guide written by Mundus for players before day 10.000

For more questions,you should join the official Discord.

	1. AFK Assist, the most expensive and most impactful pack, it allows your Defender (you, the guy with the weapon) to attack and aim by itself, killing portals without the need for you to keep your finger (or something else) on the screen, and also allows you to overnight expedition, restarting the run when you die.
	2. Express Pack, the second in priority pretty much just makes the game 2.5-3x faster overall, with the 2x Rewind speed and double portal skip.
	3. Ad Pack, removes ads from the game while allowing you to use all the ad related bonuses instantly. This one is not as important as the others, but it lets you get 15 rubies for free every real life (RL) day, two revives per death on push and double crates on every boss without having to watch an ad every time, saving you some time, especially since Google can't always find a suitable ad for you.
* Most active players own all packs and therefore most of my RL time estimates will be based assuming you own all packs.
* In the same sense, most active players have the game running 24/7, or as close as possible to it. Even though you don’t have to aspire to that much playing time, you want to use your active time as best as possible while leaving things that can be done AFK for either times when you can’t actively play or while you’re sleeping (overnight).
Journal

PThe Journal is a helpful digital book that records all of your findings. It has information on Bosses, Sieges, Mobs, Weapons, and Heroes. You can access the Journal via:

* Settings > Journal > Mobs
* Weapons > Click on a Weapon > Top Right Book > Weapons
* Heroes > Click on a Hero > Top Right Book > Heroes

### All Journal Info

[The creator of this page has not unlocked all the Journal info, so the blank content cells should be expanded if your Journal has unlocked them]

#### Sieges

that have long departed wander aimlessly,
carrying a motherload of keys.
the wall.
 Krieg
They must be put down before they deal
irreversible damage.
 Blitz
They
may lack in wit but they mean buisness.
 Kong
beast titan
from afar as they approach the wall
 Indura
appearance in the overworld in centuries
Weapon Crate

Weapon crates are used to obtain weapons. There are currently 29 weapons that can be obtained by weapon crates. The rarity of weapons includes: Common, Rare, Epic, Legendary. You can either open the crates one by one or use the golden spin which uses up 50 weapon crates in return for a guaranteed legendary and 50-100 rubies.

It is advised to get a reliable weapon first (such as Caladbolg). After that, get to day 2000+ and use golden spin.

You can buy a Void Crate using 150 normal crates in Void daily deals.
Lilibeth

> Lilibeth was separated from her family when she was born. Helpless and alone, she wanders the lands in search of her true identity.
>
>
> After separating from her family, Lilibeth grew up with Dash under the same foster care. Dash was the only one who did not view her as a monster, and Lilibeth was the only one who did not laugh at his ideals and aspirations. Instead, she admired him.
>
>
>
> However, they had to part ways in order to realize their goals. They promised each other that the next time they met, it would be with both their goals accomplished.
>
> -To see all Heroes go to Heroes

Lilibeth can only be obtained by using tickets in classic summon or by check-ins.
Nero

> The Dark Prince, Nero is the first and only commander to have united the 4 Dark Clans together.
>
>
> Nero may not be the greatest fighter, but his strategic prowess and exceptional leadership inspire even the greatest of fighters to gladly give up their lives for him.
>
>
>
> Under Nero, the Dawn Order faces its greatest threat since it inception. As long as their is darkness, there must be light, but Nero's presence threatens even the last beacon of light in an already dark and cruel world.
>
> -To see all Heroes go to Heroes

Nero can only be obtained by using tickets in classic summon or by check-ins.

## Attack & Passive

*Whenever a Black Hole executes an enemy, its duration is increased by X seconds, up to a maximum of 30.0s*
Shuriken

The makeshift boy is a common weapon which you can obtain with the standart weapon spin.

It gives you aditional damage, a small amount of agility and additional critical chance. It also give an effect of shadow, which every prrojectile shot have an additional 25% damage.

It can be sold for a single ruby.
Hank

> Hank hasn't been much of a fighter his entire life. He had only wanted to live a simple life.
>
>
> One day, Hank was forced to take up arms in order to defend his village against the Humans.
>
>
>
> However, before the Humans even came, Hank defected and fleed from his village with only a crossbow to fend for himself.
>
> -To see all Heroes go to Heroes

Hank can be obtained by using tickets in classic/new age summon. Hank can be evolved into Soulbringer Hank.

## How to evolve

Go to Store, tap Friendship then scroll to "Hero Evolution: Hank". If you can't buy it then that means you don't have the required ascension stars or amity for evolution. However if you do and bought it, an evolution quest should appear on Quests. To evolve Hank, you need Hank to knock 500000 enemies back. It is recommended to get piercing in Skills to do it quicker. After knocking 500000 enemies back, you should be able to evolve Hank to Soulbringer Hank.
Griflet

> Griflet
>
> -To see all Heroes go to Heroes

Griflet is a support hero. He unlocks after clearing Cyber 0. He costs 910 tickets to level to 10\*.

## Nodes

* Top path: Griflet heals your base for +0.4% of your maximum health for every 10 projectiles shot by Heroes.
* Mid path: King Arthur receives x50 damage from Arms Inventory.
* Bot path: Griflet heals your base for +0.4% of your maximum health for every 10 projectiles shot by Heroes.
Canola

Canola Tarragon is Commander of the Knights of the Harvest, under the leadership of Archbishop Raclette, as well as an instructor in the Culinary Institute, where she can help players increase their *Strength (Athletics), Charisma (Intimidation), and/or Wisdom (Animal Handling) scores.*

## Profile

Canola is a member of House Tarragon in the Wholegrain Alliance, and sister of the current Count Tarragon.

She is the commander of the Knights of the Harvest, where she oversees martial training and provides support to missions when necessary. She is responsible for communicating mission needs to Archbishop Raclette.

She is also an instructor at the Culinary Institute, where she imparts lessons on martial skill and cavalry, and serves as caretaker of the stables.
Belphegor

> The puppet master, Belphegor summons minions to fight for him. When they are alive, he is completely invulnerable.
> Once a battle, Belphegor beckons the souls of all who had fallen in battle thus far.
>
> -To see all Bosses go to Bosses

Belphegor is the third hunt boss you get when you reach day 1500. It has a total of 10 Tiers. Each tier can only be unlocked when you get past 1000 days than the previous (eg. 2500 days = tier 2). Leviathan only drops boots.

## Drops

**Tier 1**

**Tier 2**

**Tier 3**

**Tier 4**

**Tier 5**

**Tier 6**

**Tier 7**

**Tier 8**

**Tier 9**

**Tier 10**

## Enemies

**Tier 1**

**Tier 2**

**Tier 3**

**Tier 4**

**Tier 5**

**Tier 6**

**Tier 7**

**Tier 8**

**Tier 9**

**Tier 10**
Manaeater

> These mana-consuming creatures are breaking the balance of mana in the world. They have to be slain to restore the balance.
> They have a natural resistance to fire and darkness and are immune to the cold.
>
> -To see all Sieges go to Sieges

Manaeater can be encountered on Campaign and Dungeon.

## Journal

Manaeater animationManaeater iconManaeater in-game desc
Currencies

Some currencies can be exchanged for another one but cannot be exchanged back.

## Hero Catalysts

Chandler
Eleanor
Maximus
Clarissa
Mikhail
Merlin
Dark Merlin
 Royal Harp
Greg
Arthur
Cherry
Dash
Clarissa
Cain
Dewitt
 Spiritual Herb
Job
Arthur
Elaine
Eleanor
Roland
King Arthur
Dark Merlin
 Azure Beads
Chandler
Cherry
Cusack
Pike
Luna
Dewitt
King Arthur
 Cursed Shackles
Fred
Pike
Maximus
Lilith
Cain
Mikhail
Lilibeth
 Mysterious Candy
Paul
Zare
Esther
Garp
Luna
Nero
Lilibeth
 Magical Yarn
Fred
Elaine
Esther
Elden
Dash
Nero
Merlin
 Twisted Fang
Greg
Cusack
Zare
Garp
Elden
Roland
Lilith
Caveman

> This neanderthal rushed the wall like an absolute madman.
> Even the cold can't stop him.
>
> -To see all Bosses go to Bosses

Caveman can be encountered in Campaign, Dungeon and Expedition.

The caveman is the first boss encountered and rapidly runs towards the wall, when he connects he deals a moderate amount of damage and resets his position on the far side of the arena. He begins by running upwards in a diagonal line and bounces from arena edge to edge in a zigzag pattern.

The caveman can be heard making a deranged screaming noise when summoned.

## Tips & Tricks

* The caveman cannot be frozen.
* His high speed and zigzagging can make him harder to hit than other bosses, it's recommended to aim slightly ahead of where the caveman is going.
Tristan

* Default
* Dawnguard Tristan

> Tristan Bittersteel is a knight of honor, always standing up for the innocent. He will no longer stand for living in this justice deprived world. Uncorrupted by power and greed, Tristan sets out to put an end to the injustice and suffering in this world.
>
> -To see all Heroes go to Heroes

Tristan can be obtained by using tickets in classic/new age summon.
Capricorn Attila

**Capricorn di Attila** (山羊座ディアッティラ, *Yagiza di Attira*) is one of the Gold Signers of the 20th Century and is the smartest of the Gold Saints, and is the fifth strongest among the 20th Century Gold Class. He is the mentor to Eagle Loretta, Scorpio Marin, and Snake Shania. He is the husband of Leo Alexander, and has retired from the post of Capricorn Gold Signer. His former student: Andromeda Ginerva has taken her place as the Capricorn Gold Signer prior to his retirement.
Dash

> Growing up, Dash always wanted to become a superhero.
>
>
> When Lilith Devilkin massacred his village and brutally murdered his parents right in front of him, Dash vowed to one day take revenge and never let what happened to him ever happen to anyone else.
>
>
>
> His dream might come true after all, after decades of training Dash now roams the lands in search of the one who took everything away from him.
>
> -To see all Heroes go to Heroes

Dash can only be obtained by using tickets in new age summon or by check-ins.

## Attack & Passive

Damage is dealt over the duration of the beam.
Eleanor

> Eleanor Greenleaf is a high elf archer from the Greenleaf family. Despite being centuries old, she has never missed a shot.
>
>
> Eleanor vows to put the Greenleaf family in a position of power again, after the Humans mercilessly slaughtered the majority of her family.
>
>
>
> When the news of the slaughter broke out, the Greenleaf family lost all the respect it had, having being defeated by a single person.
>
> -To see all Heroes go to Heroes

Eleanor can be obtained by using tickets in classic/new age summon. She can be a powerful DPS.
Cherry

> Cherry started raiding and pillaging at an early age of 10. When her village contracted a plague, her parents had to send her away so she could survive.
>
>
> Cherry had been taught by her parents her entire life that gold is the only thing that matters in this world and that their poverty was ultimately left to her demise.
>
>
>
> Years later, Cherry returned to her village only to find ash and rubble in place of what used to be her home. Devastated, her only motivation left in this world - gold and riches.
>
> -To see all Heroes go to Heroes

Cherry can be obtained by using tickets in classic/new age summon. Cherry can be evolved into Cherry Blossom.

## How to evolve

Go to Store, tap Friendship then scroll to "Hero Evolution: Cherry". If you can't buy it then that means you don't have the required ascension stars or amity for evolution. However if you do and bought it, an evolution quest should appear on Quests. To evolve Cherry, you need Cherry to go into frenzy 1000 times in Campaign. It is recommended to get - projectiles for frenzy in Skills to do it quicker. After going into frenzy 1000 times, you should be able to evolve Cherry to Cherry Blossom.
Galatine

Galatine is a legendary weapon which you can obtain with the standard weapon spin and golden spin.

It gives an additional damage boost and has sunshine effect. The damage of the sunshine gradually racks up for 29 seconds and actives sunshine effect to deal 500% of damage for 1 second, it also passes through enemies and bounces when it hits the border of the screen. It can bounce for a total of 3 times. Then the weapon gradually goes down for 15 seconds going back to normal damage (And if not in campaign, it will stay at 100% for an *additional* 15 seconds before ramping up again). This whole process takes 1 minute. This, however, can only happen once per in-game Campaign's mode day. It can happen infinitely for other modes.

It can be sold for 8 rubies.
Store

The store can be used to buy in-game currencies for either through micro-transaction or in-game currencies.

* Bought with Money
* Bought with Rubies
* Ads

* Rubies
* Packs

(Cost might differ from different country so feel free to change if something is incorrect)

 600 Rubies
 1200 Rubies
 3600 Rubies
 10000 Rubies

Skip All Ads
 AFK Assist
Enable Autoplay
 Express Rewinds
x2 Rewind Speed & Portal Jump
 Legendary Pack
1 Hero + 1 Weapon
 Hero Chest
Available ONCE Per Account
 Titan Chest
Available ONCE Per Account

* Gold
* Weapons
* Heroes
* Elixir
* Dungeon
* Expedition
* Friendship
* Guild
* Catalyst

Starting on Day 2. The amount of gold that can be bought increases every time you passed a day.

Tier 1
 339 Gold
Tier 2
 824 Gold
Tier 3
 2.08k Gold
Tier 4

Tier 1
 10 Weapon Crates
Tier 2
 100 Weapon Crates
Tier 3
 Legendary
Random Weapon

Hero Tickets that can be bought increases the more you progress. Tier 1 increases by 1 ticket per 1000 days. Tier 2 increases by 1 ticket per 100 days. Tier 3 increases by 1 ticket per 100 days. The amount of random heroes that can be bought also increases by 1 per 1000 days.

 10 Hero Tickets
 100 Hero Tickets
 Legendary
Random Hero

The amount of elixir that can be bought increases every time you pass a day.

 400 Rubies

Available in: 2024 01 29 8:00 UTC+8 Available in: 2024 01 29 8:00 UTC+8

Purchase MAX
 1 Weapon Crate
 1 Hero Ticket
 Hero Catalyst
Hero Catalysts are materials required to ascend Heroes.

Available in: 2024 01 29 8:00 UTC+8 Available in: 2024 01 29 8:00 UTC+8

3/3 Available
 1 Weapon Crate
3/3 Available
 1 Hero Ticket
10/10 Available
 Lesser Rune
Damage%, Hero Damage%, Crit Damage%, Health, Mana, Crit%, Spell Damage%
 Rune
Damage%, Hero Damage%, Crit Damage%, Health, Mana, Crit%, Spell Damage%
 Greater Rune
Damage%, Hero Damage%, Crit Damage%, Health, Mana, Crit%, Spell Damage%
 Caladborg
Legendary Weapon

Available in: 2024 01 29 8:00 UTC+8 Available in: 2024 01 29 8:00 UTC+8

3/3 Available
 1 Weapon Crate
3/3 Available
 1 Hero Ticket
Can be bought indefinitely
 Hero Evolution: Cherry
Ascensions Required: 5 Star
 Hero Evolution: Paul
Ascensions Required: 5 Star
 Hero Evolution: Hank
Ascensions Required: 5 Star
 Hero Evolution: Job
Ascensions Required: 11 Star

Available in: 2024 01 29 8:00 UTC+8 Available in: 2024 01 29 8:00 UTC+8

All catalyst increase by x1 every 400 days.

1/1 Available (refreshes per week)

Available in: 2024 01 28 12:00 UTCAvailable in: 2024 01 28 12:00 UTC

3/3 Available
Strategy

A trading strategy consists of rules for opening positions (Entry Rules) and closing positions (Exit Rules). Each strategy you can be export as an Expert Advisor for MetaTrader 4 or MetaTrader 5.

EA Studio uses strict trading rules and a predefined structure of the strategies in order to provide fast and reliable backtest. The backtest corresponds closely to MetaTrader testing and trading results.

## The Purpose of a Strategy

* it contains all trading rules for opening and closing positions;
* it can be tested against real historical data in EA Studio and in MetaTrader;
* it trades in the same way in MetaTrader as it was tested in EA Studio;
* it contains all the necessary indicators and does not require any additional files;

## Technical Indicators

EA Studio uses a set of technical indicators to create trading strategies. Most of the indicators are standard and widely used. There are a few indicators that are specially build for EA Studio so allow building even more diverse strategies.

EA Studio comes with the MQL code for the indicator and will We support MQL (MetaQuotes Language) versions of the indicators for exporting Expert Advisors. The indicators in EA Studio work in the same way and rise the same signals as their equivalent MetaTrader indicators. We always expect to achieve absolutely the same signals in MetaTrader as in EA Studio.

## Backtesting a Strategy

EA Studio includes a complex algorithm for testing a strategy against historical data.

### How it works

EA Studio loads data files, calculates the strategy indicators, trades the strategy bar by bar, from the beginning to the end of the data, and calculates the trading results in the same way as if the strategy was traded by a trader in MetaTrader. When the backtesting is finished you get the full statistical data from the virtual trading.

When you create a strategy manually with the Editor, you have full control over the indicators, the logical rules and the indicator parameters. On the other hand, when you use the Generator, the program sets all these rules and parameters for you.

Finally, when you export an Expert Advisor to your MetaTrader terminal, it contains the same indicators and same trading rules as the strategy in **EA Studio**. This guarantees the very near results on the real trading and a backtest with the same data.

https://forexsb.com/wiki/eas-guide/strategy
Cherry Blossom

* Default
* Hanami Cherry

> As an infamous thief who had achieved significant notoriety over the years, Cherry Blossom was scouted and picked up by an unknown organization. After losing herself for years, she finally had a place to call home, and people who treated her like family.
>
>
> On her latest mission, Cherry faces the biggest decision of her life. Her current allegiance now requires her to betray her past.
>
>
>
> She has to choose between her new family, who found her when she was at her lowest, or her yellow-haired childhood friend, who protected her and stood up for her when she was nothing.
>
> -To see all Heroes go to Heroes

Cherry Blossom can only be obtained by evolving Cherry. She is useful for gold meta.
Expert Advisor Studio Wiki

**Welcome to the Expert Advisor Studio Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

#### Startup

* Introduction
* Quick Start

#### Trading Strategy

* Expert Advisors
* Export Expert Advisor
* Strategy
* Trading Rules
* Strategy Properties
* Indicator Properties
* Entry Rules
* Exit Rules

#### Generating Strategies

* Generator
* Reactor
* Validator

#### Collection

* Collection

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
The Golden Brown Age

Beginning in 5 a.s. with Pansear's arrival at Singlemalt, a new age of prosperity came to Cuisine, wherever he went the land would flourish, soil would become fertile, beasts would become docile, and life would thrive. Forests grew lush, farmlands were bountiful and civilization began to truly grow.

Pansear is said to have been capable of miraculous feats of culinary magic, and he traveled all the land teaching those who showed innate skill how to harness their abilities. Soon more chefs began to craft their own creations, develop their own styles and show off their skills, though none could compare to Pansear himself.

The Golden Brown Age is revered as one of free experimentation and creation. Chefs would create awe inducing marvels of gastronomy, mixing ingredients to create never before tasted flavors. However with this freedom to explore and create also came those who would push the limits of gastronomy too far, and this age was not without its share of chaos.

For a little over a millennia people enjoyed Pansear's gifts, and regarded him as the utmost authority in the land. They began to worship him and marveled at his never-ending experimentation. The very thing that would eventually turn their marvel into fear.

### Notable Events

7 a.s. The Kingdom of Cordon Bleu is founded, and the first King Ramsay assumes the throne.

9 a.s. Founding of Sesameseed, and Grits

103 a.s. Discovery of lighthouse ruins and founding of the city of Portwine by a group segregating from Cordon Bleu. Pansear begins travelling more often, looking for more ruins.

200 a.s. Founding of the Softserve Expanse by the first Empress Patisse

500 a.s. A group of noble families separate from the two nations and join the Sesame family in founding the Wholegrain Alliance, appointing the Sesame family as leaders of the Alliance.

995 a.s. The first mages are arrested, publicly tried, and executed for the creation of awakened ingredients, the people's perception of Pansear and his experiments begin to change.

997 a.s. The Softserve Expanse officially denounces Pansear for unethical experimentation. The culinary war begins between the Expanse and the Kingdom, with the Republic of Portwine, the Fry Empire, and the Alliance remaining neutral.

998 a.s. The civil war between Portwine and Singlemalt begins.

999 a.s. The Republic of Portwine is reabsorbed into the Kingdom of Cordon Bleu
Introduction

**EA Studio** is the only online generator for trading strategies. With EA Studio you can create Experts for both MetaTrader 4 and MetaTrader 5 comfortably and reliably. You do not need to know any advanced programming languages since EA Studio is smart enough to do all the coding for you.

The core of the program is an advanced backtesting algorithm, similar to that in the MetaTrader's Strategy Tester, but much faster. The program is so fast that it can create and backtest strategies automatically.

EA Studio has several core components:

## The Generator

The Generator creates and tests strategies automatically. The Generator stores the best strategies in the Collection. When you generate a strategy you can export it as an Expert Advisor or send it to the Editor for review and tuning.

## The Collection

When you use the Generator, the program collects the profitable strategies in a collection. You can sort the collected strategies by a specific statistical parameter and send them to the Editor for review or export. You can also export the complete collection for later revalidation and use.

## The Editor

With the Editor you can create and edit strategies by setting indicators and parameters. When you edit the strategy EA Studio calculates the backtest on historical data, shows the most important stats and draws the balance and indicator curves on a chart. Since EA Studio backtest is so fast you can tune your strategies as you look at their charts. When you find a strategy to your liking you can export it as an Expert Advisor.

## The Report

When a strategy is in the Editor you can go to Report to see extensive information about its backtest results. The Report page contains the full statistical information, charts and trade Journal from the historical test.

## The Collection

When you create strategies manually or use the Generator, the program collects the profitable strategies in the Collection. You can sort the collected strategies by a specific parameter and open them in the Editor or export them directly as Expert Advisors.

## Exporting Expert Advisors

You can export your Expert Advisors for use in MetaTrader. The exported experts use only standard MT indicators, which makes it very easy to use the experts in MT or to upload the files to a VPS.

You can confirm the proper work of the experts with the MetaTrader Strategy Tester (in MT go to View → Strategy Tester) and with a demo test on unknown data. If your tests are good, you can use your experts for real trading.

The idea of EA Studio is that an Expert Advisor with a good backtest and a corresponding forward demo test 'may' bring a real profit.

Please be extremely careful when trading with real money and always consider your risks.
Trading Rules

EA Studio strategies consist of three parts:

1. **Strategy Properties** – the trading amount, Stop Loss, and Take Profit;
2. **Entry Rules** – indicators that determine the conditions for opening a position;
3. **Exit Rules** – indicators that determine the conditions for closing the position.

Every part of the strategy is responsible for a specific task.

In order to make the strategies and exported Experts fast and reliable, we provide a predefined strategy structure. This is probably the major difference between the experts created with EA Studio and the experts written manually in MQL. All EA Studio EAs follow a specific design which guarantees that the backtest and the following MetaTrader historical test and trade will be equal.

This approach to strategies/EAs has several very important advantages:

* it provides an unlimited number of combinations;
* the backtest is extremely fast and automatic generation of experts is possible;
* the backtest is extremely reliable;
* live trading signals correspond to the backtest signals (provided that there is no slippage).

EA Studio follows strict trading rules:

1. All positions open at the beginning of a bar. (We use the term **Bar Open** to identify that. **Bar Open** is the first tick of a new bar.)
2. The strategies are symmetrical – the long trading rules are exactly opposite to the short entry rules. This principle guarantees that the strategies will work on both bullish and bearish markets. If they spot a pattern, they will act on it.
3. As a side effect of the above principle, you set only long trading rules in the indicator slots.
4. The strategy(or exported Expert) will open a position when all the **Entry Rules** are satisfied.
5. If there are no **Entry Rules** the strategy won't open a position.
6. If all available **Entry Rules** are satisfied in both directions this means there is no “clear” signal in which direction to trade therefore the strategy will abstain from opening a position.
7. The strategy will close its positions at Bar Open. Exceptions are the Stop Loss and the Take Profit.
8. If there are no Exit Rules, the program will close every open position at the beginning of the next bar.
9. If there are Exit Rules, the strategy will close its positions if even only one Exit Rule is satisfied. Similar to **Entry Rules** the **Exit Rules**are symmetrical for long and for short positions.

You can find more info and examples in the other sections of this help.

https://forexsb.com/wiki/eas-guide/trading-rules
Strategy Properties

In the Strategy Editor there are three columns. The middle column holds the Strategy Properties, the Entry Rules and the Exit Rules.

**Strategy Properties** is the box at the top. The **Strategy Properties** box shows the trading amount, the **Stop Loss**, and the **Take Profit**.

If you click on the **Strategy Properties** box a panel will appear on the left. When this panel is open you won't be able to edit the other parts of the strategy. To edit other parts of the strategy first close the panel.

To close the panel there are two buttons at the bottom of it:

* **Cancel** - Undo all changes done in the panel and thus resume the previous state of the strategy.
* **Accept** - Apply all the changes done to the strategy. If you use this button EA Studio will recalculate the strategy backtest, stats and charts automatically to show you the results.

## Entry lots

You set the trading amount in **lots**. The real currency amount depends on the number you set and the lot size of the symbol. For example, if the lot size of your broker for that symbol is 100 000 and you use Entry lots = 0.1, EA Studio will open position of 10 000.

## Protections

In EA Studio you can set protections by using Stop Loss and Take Profit. The protections can be switched on and off. When a protection is enabled EA Studio will use the values you set. EA Studio will set the same values in the exported Expert Advisors.

**Stop Loss** is a protection in a case the market goes against our position. It is placed always below a long position or above a short position. You can set the Stop Loss to Fixed or Trailing.

**Take Profit** is a protection that will close a position on profit after the market has moved in the direction we have opened the position. Take Profit is based on a predefined number of points.

Remember that you set the protection values in pips. Be careful with that because a pip has a different value depending on the number of decimal digits in the quotation of your broker.

https://forexsb.com/wiki/eas-guide/strategy-properties
Character Evolve

As of update v1.31.1, there are currently 4 characters that are available for evolving. These characters include Paul, Cherry, Job and Hank. Once you evolve a character, you cannot get the said character back so make sure that you have made the right choice.

To evolve you need to first buy the character you want to evolve by going to the store, tap on friendship and scroll down then buy the ones you want to evolve. To complete the evolution quest, you need to do a certain quest for certain characters. Completing the evolution quest will grant you the evolved version of the character.

Completing a character's evolution quest will give you a free skill tree reset as well as more skills available on the skill tree.

 Cherry
 Job
 Hank

Reminder: Free skill tree reset disappears upon reaching 5th node consecutively on any path.
Merlot County

The County of Merlot encompasses Stout Field, the breadbasket of the Kingdom, and stretches east to the Whisky Pass that separates the Kingdom from the Wholegrain Alliance. The territory's capital is Cav City, a fortified border city that prospers from agriculture and martial training.

House Merlot has inherited rule over the Kingdom's Ministry of Military Affairs, and commands all Royal armies that do not directly belong to the King. During times of war, the Count of Merlot becomes the Royal army's commander-in-chief. House Merlot, which directs the Kingdom's domestic affairs, has a fractious relationship with House Merlot due to conflicts between their respective spheres of government.
Druid: Circle of the Harvest

### **Druid Circles of Cuisine**

Although Druids are rare in Cuisine, they are amongst the most varied of classes in this world. As a Druid character you are able to select amongst the following Druid Circles: Land, Moon (Detailed in the PHB), Shepherd (Detailed in XGE) Spores (Detailed in GGTR), and Harvest (Detalied in this next section).

### **Druid: Circle of the Harvest**

Druids of the Circle of the Harvest seek out lands that have been tainted by the Rot. Such places are often grim and foreboding. Once vibrant forests become gloomy, haunted places devoid of animals and filled with plants dying a slow, lingering death. The Circle of Harvest goes to such places to banish the rot and restore life.

#### **Circle of the harvest Features**

 6th
 10th
 14th

#### **Harvest's Scythe**

At 2nd level you gain proficiency with sickles, or double proficiency if you’re already proficient with it.

Additionally you learn to unravel and harvest the life energy of other creatures. You can augment your spells to drain the life force from creatures.

You have a pool of energy represented by a number of d10s equal to your druid level. When you roll damage for a spell, you can increase that damage by spending dice from the pool.

You can spend a number of dice equal to half your druid level or less. Roll the spent dice and add them to the damage as radiant damage.

If you kill one or more hostile creatures with a spell augmented in this way, you or an ally of your choice that you can see within 30 feet of you regains 2 hit points per die spent to increase the spell’s damage, or 5 hit points per die if at least one of the slain creatures was rotted.

You regain the expended dice when you finish a long rest.

#### **Speech of the Culled**

At 6th level, you gain the ability to reach beyond death’s veil in search of knowledge.

Using this feature, you can cast speak with dead without material components in order to speak with creatures you or an ally have slain. You understand what the target of this casting says. It can understand your questions, even if you don’t share a language or it is not intelligent enough to speak.

Once you use this feature, you can’t use it again until you finish a short or long rest.

#### **Guardian of the Harvest**

At 10th level, you gain resistance to necrotic damage.

In addition, while you aren’t incapacitated, any ally within 30 feet of you has advantage on death saving throws.

#### **Watcher from the Field**

At 14th level, your mastery of death allows you to tread the paths used by ghosts and other spirits. Using this feature, you can cast *etherealness*.

Once the spell ends, you can’t cast it with this feature again until you finish a short or long rest.
Margravate of Gobi

The Margravate of Gobi is a coastal territory with a robust trading partnership with the United Kingdom of Cordon Bleu. Despite its remoteness, Gobi has become important to the Wholegrain Alliance.

House Gobi's star has recently been on the rise. Its beneficial trade policies, emphasizing fair use of its lush lands near the Succulent Oasis, allowed the house to accrue considerable clout and earn a seat among the Five Great Lords of the Alliance in Sesameseed.
Undead

The undead are the 6th boss encountered during the campaign.

> A typical group of Undead. These zombies go on to become Ancients as their physical vessels continue to rot.
> Only one can take damage at a time. If the battle goes on for too long, the Undead get uneasy.
>
> -To see all Bosses go to Bosses

## Undead

### Resistance

resistant to damage if invulnerable, being frozen if vulnerable.

The undead are a trio of large zombies with swords, one zombie at a time is vulnerable to damage (either the top or bottom zombie) and is immune to debuffs while the other zombies are invulnerable but can be frozen and knocked back. When the original vulnerable zombie dies, a new zombie is selected to be the vulnerable one and the cycle repeats until all zombies are dead.

They move very slowly and each zombie deals a small amount of damage to the wall per swing, which is pretty slow.

## Tips & Tricks

* Freeze the two invulnerable zombies at the start of the fight and lob a few projectiles at them to move them back, they will continue to move back until unfrozen even without additional projectile hits. Do this to stagger the arrival of the other zombies and make the damage to the wall more palatable.
Indicator Properties

Clicking an **Entry Rule** or an **Exit Rule** will open the **Indicator Properties** Panel.

In the **Indicator Properties** panel you can select an indicator for the Entry or Exit rule. You can choose logical rules for the indicator parameters.

To open the Indicator Properties panel click on **+ Add a new entry rule** or if there are already indicators you can choose an indicator to change its properties.

While the Indicator Properties panel is open you won't be allowed to change other parts of the strategy. To change the other parts of the strategy first close the panel.

## Components

The Indicator Properties panel consists of several vertically arranged zones:

### Indicators list

Contains all available indicators. When you select and indicator EA Studio will load its default parameters.

If you want to reset the parameters - select another indicator and return back to the previous one. When you do that the program will replace the current parameters with the default ones.

### Indicator name

The name of the currently selected indicator.

### Logical rules

Every indicator has a predefined set of logical rules. The rules are carefully designed in a way that can be always evaluated to 'true' or 'false' for both - Up and Down trade.

It is important to remember that you always set trading rules for a Long position. The program automatically composes mirrored rules for a Short position.

### List parameters

Most of the indicators have their parameters arranged in drop-down lists.

Some of the important parameters are:

**MA method** - this parameter determines what type of Moving Average smoothing is used for calculation of the indicator. The available options are: Simple, Weighted, Exponential, Smoothed.

**Apply to** - it determines what price is used for the calculations. The common options are: Open, High, Low, Close, Median, Typical, Weighted. There are some indicators that use 'Bar range' or some other value instead.

### Numeric parameters

Some of the most common numeric parameters are:

**Period** - many of the indicators have one. Measured in bars. You can increase it up to 200 bars at most.

**Level** - the **level** parameter is used commonly in oscillator or histogram indicators. This parameter is taken into account when backtesting only if it is present in the currently chosen **logical rule** e.g. 'RSI crosses the **Level** line upwards'.

### Control buttons

* **Cancel** - Undo all changes you have made in the Indicator Panel and leave the strategy unchanged.
* **Accept** - Apply your settings to the strategy. EA Studio will recalculate the strategy backtest immediately and show the corresponding stats and charts.

https://forexsb.com/wiki/eas-guide/indicator-properties
Garam

House Garam is one of two houses which descends from the General Paprika, one of the five generals who fought in the wars of the Age of Rot.

After the founding of the Wholegrain Alliance, House Paprika held a seat at the Wholegrain Roundtable in Sesameseed. At some point, the house chose to divide in order to obtain lands closer to the coast, and after the founding of Masala, its sister city, the rest of the Five Great Lords allowed them to have a second seat at the Wholegrain Roundtable in exchange of them taking in the majority of refugees fleeing south from the Rotlands.
Mangrove Swamp

South of the Kingdom, the mangrove forests are where some of the most savory recipes come from, from extravagant spices to hearty stews, this area is rich in culture and flavor. It is also one of the only areas that Myconids have been seen inhabiting the surface instead of their subterranean dwellings.
Singlemalt

Singlemalt, the Coastal Capital, predates the founding of the Kingdom of Cordon Bleu, and it is said that Pansear first appeared near it and began working with The Settlers there to ensure their survival. When Bacchus Riesling founded Cordon Bleu and became its first king, he chose Singlemalt to be his capital due to this fact and the lush lands of the coast where it sits.

In modern times, Singlemalt enjoys great prominence as the largest and most populated city in all of Cuisine. It is the location of the Grand Chef Palace and the renowned Iron Chef Stadium.
The United Kingdom of Cordon Bleu

The United Kingdom of Cordon Bleu encompasses the southwestern part of Cuisine, a relatively lush and bountiful region with ample access to the sea. It is ruled by a monarchy that can be traced back all the way to the Barren Age, and to its legendary founder, Master Chef Bacchus Riesling, who is said to have been one of Pansear's closest disciples. Its capital city is Singlemalt, the largest city in Cuisine, which was chosen for its advantageous position on the coast.

In recent decades, the Kingdom's religious views have fallen in line with the Culinary Church and its relationship with it has blossomed, while some believe that the Church's influence over the current monarch is much deeper than it would appear.

**Locations in the Kingdom**

* Singlemalt (Capital)
* Portwine City
* Rosé
* Merlot
* Mangrove Swamp
* Potpie Town
County of Caffe

Caffe, located in the southeast of the Softserve Expanse, is the domain of House Caffe.

The County of Caffe lies to the southwest of the County of Risotto, along the A La Mode Mountains.

House Caffe descends from the General Caffe, one of the six generals who fought alongside the Saints during the Age of Rot.

During the rise of the Saints, House Caffe served as the negotiator between Quern's army and the Kingdom of Cordon Bleu, which played a significant role in the Kingdom's eventual acceptance of Culinary Church teachings. Since then, the house has continued the tradition of a ceremonial competition within the Kingdom.
Tarragon County

Tarragon, located west of Sesameseed, is the domain of House Tarragon.

The County of Tarragon features the widest plains within the Leicester Alliance. Agriculture and cattle-breeding thrive in the region, and it is said that the current Count Tarragon personally works to develop new foods.

House Tarragon descends from General Tarragon, one of the five generals who fought in the wars during the Age of Rot. From the founding of the Wholegrain Alliance, House Tarragon has held a seat at the Wholegrain Roundtable in Sesameseed as one of the Five Great Lords, and is regarded as the second most powerful family in the Alliance after House Sesame.
County of Caramel

Caramel, located in a central position of the Softserve Expanse, is the domain of House Caramel.

The majority of the County of Caramel is a frigid wasteland. A severe famine afflicted the region in the early years of the Expanse.

House Caramel is a branch of House Gelato and descends from Margrave Bello as well. After House Gelato became divided over an inheritance feud, half of the family defected from it and established House Caramel, which was granted the title of count.
Duchy of Pane

Pane, located in the northwest of the Softserve Expanse, is the domain of House Pane.

The Duchy of Pane is a coastal territory that lies to the west of Marscapone, the capital city of the Softserve Expanse.

House Pane is one of the oldest noble houses on record, even among the Expanse's storied families. It is said that Croque Pane, sworn friend of Quern, the Legendary Master Baker and founder of the Expanse, was also related to Saint Patisse and fought alongside her father during the wars.
Cass

Cardinal Cass Caffe is a cardinal of the Culinary Church, as well as an instructor in the Culinary Institute, where she can help players increase their *Intelligence (Religion, Nature),* and/or *Wisdom (Medicine, Insight)* scores.

## Profile

Cass is a member of House Caffe in the Softserve Expanse, a cardinal of the Culinary Church, where she served alongside Raclette before her Ascension to Archbishop. She is responsible for holding mass regularly at the Culinary Cathedral.

She is also an instructor at the Culinary Institute, where she imparts lessons on religion, and serves as caretaker of the greenhouse.
Swamp Elves

Swamp elves hail from the southern muggy regions of the mangrove swamp. While some elves pride themselves in their connection with nature, or their gracefulness, the swamp elves are well known for their abundant hospitality. Nowadays they live in small hidden communities  to the south, preferring the remoteness of the swamp to the bustling of the cities.

#### **Swamp Elf Subrace Traits**

The Swamp Elf subrace has the elf race traits of the Player’s Handbook, plus the subrace traits below:

* ***Ability Score Increase*** - Your Constitution score increases by 1.
* ***Swamp Elf Weapon Training*** - You have proficiency with the spear, trident, light crossbow, and net.
* ***Child of the Swamp*** - You have a swimming speed of 30 feet.
* ***Friend of the Swamp*** - Using gestures and sounds, you can communicate simple ideas with Small or smaller beasts that have an inborn swimming speed.
* ***Languages*** - You can speak, read, and write Swampspeak.
Ladletown

The southernmost city of the Alliance, Ladletown is so named for its location on the ladle peninsula. This small town has been under pressure in recent years to join the territories of House Masala, which would give them total control of the eastern coast of Cuisine, but thanks to the intervention of some of the other Five Great Lords, it has been able to remain independent.
Celebrity Chef (Background)

Being a known figure has it's perks. When in a town or city where the common folk know you, you can draw a crowd by revealing your presence. The size of the crowd will depend on the size of the village/town/city you are in. Also, when speaking to somebody who admires you, your charm can often get you things that others would not.

* ***Skill Proficiencies*** - Performance, Persuasion
* ***Tool Proficiencies*** - Disguise Kit
* ***Equipment*** - Disguise Kit, a set of fancy clothes, a small hand mirror, a letter from a fan, and a pouch containing 15 gp.

#### **Suggested Characteristics**

 2
 3
 4
 5
 6

 2
 3
 4

 2
 3
 4

 2
 3
 4