Cave 29

**Freezing Shafts** is the 29th cave in the Chronicle Cave. It consists mainly of ice enemies. The cave boss is Ruler of the North, and the Cave Rule is Ice Prison.

## Enemies

A list of all current enemies encountered in Cave 29.

### Common Pigs

16853

50% chance to immediately remove helpful effects from target. Deals 3417 damage.

25214

50% chance to immediately remove helpful effects from the target. Deals 3417 damage.

64548

Deals 6560 damage. Empties the rage chili by 35%.

13064

Deals 2278 damage.

The pig stumbles and does nothing. Stupid pig.

37380

Deals 2453 damage. 25% chance to freeze the target. Lasts 2 turn.

Passive: Can't take more than N per attack.

### Pigmies

29904

20% chance to immediately remove helpful effects from target. Deals 3 x 1321 damage.

Charge: 3 turns. Calls Ice Pigmies as support.

Passive: Gains bonus attack power while the rage chili fills up.

### Shamans

51405

Deals 5667 damage. Steals any received healing by the target onto the pig with the lowest health. Lasts 3 turns.

Heals target for 15422 health.

Passive: Gains bonus attack power while the rage chili fills up.

72892

Deals 3979 damage to all enemies. Reduces received healing by 50% for 3 turns.

Charge: 2 turns. Heals target for 18223 health.

Passive: Gains bonus attack power while the rage chili fills up.

### Wizard Pigs

53332

Deals 3 x 2586 damage.

Charge: 2 turns. Deals 2832 damage to all enemies. Their rage ability is blocked for 4 turns.

136530

Charge: 2 turns. Deals 7250 damage to all enemies. Targets have a 50% chance to miss when attacking. Lasts 2 turns.

If any ally takes damage, attackers have a 30% chance to become frozen for 1 turn. Lasts 3 turns.

### Moustache Pigs

46778

Deals 5327 damage.

Charge: 2 turns. Heals all pigs for 11695 health.

Passive: Damage increased by 25% for each knocked out ally.

### Knights

60740

45% chance to immediately remove helpful effects from target. Deals 4919 damage,

Target is protected by an ice barrier, that absorbs 15185 damage. Lasts 5 turns.

Damage less than N only deals half the damage.

### Brutes

71031

Charge: 3 turns. Deals 19891 damage.

67302

Charge: 3 turns. Deals 14162 damage. 100% chance to stun target for 1 turn.

Passive: Gains bonus attack power while the rage chili fills up.

130860

Charge: 2 turns. Deals 9448 damage to all enemies. 10% chance to stun for 1 turn.

Passive: Gains bonus attack power while the rage chili fills up.

70115

Charge: 3 turns. Deals 14162 damage. Target also takes 2832 damage per turn for the next 3 turns.

Passive: Gains bonus attack power while the rage chili fills up.

179494

Charge: 3 turns. Deals 15913 damage.

Charge: 2 turns. Deals 11935 damage. Target receives 50% more damage for 3 turns.

Passive: Gains bonus attack power while the rage chili fills up.

188660

Charge: 3 turns. Deals 25500 damage. 100% chance to stun target for 3 turns.

Passive: Gains bonus attack power while the rage chili fills up.

### Cave Boss

714072

Deals 8426 damage. Empties the rage chili by 35%.

Charge: 3 turns. Attacks random targets 3 times.

Passive: Damage increased by 25% for each knocked out ally.

## About

Cave 29 has Ice enemies as its theme. This cave can be very difficult due to most the pig's being able to remove helpful effects and stun the birds. Along with this, the Ice Prison rule can also stun a random bird every 3 turns which can be dangerous of gone unnoticed. The cave's Boss, Ruler of the North, is a significantly powerful boss since he can attack the birds 3 times simultaneously while also draining the Rage Chili.

## Tips

When dealing with Cave 29, it is important to note that:

* The enemies can remove helpful effects and have good healing abilities.
* There are several Primeval and Ancient Frost Hogs scattered throughout the cave, which are hefty minibosses.

Here are some tips we recommend:

* Have lots of cleansing potions ready to remove Ice Prison's stun effect.
* Use a class that can deal damage to multiple enemies since there are waves of Snow Pigs and Ice Fighters.
* Use a class such as Matilda's Princess to heal the birds and remove stun effect.
* Use Red's Samurai to significantly reduce the damage dealt to the birds.
* When facing Ruler of the North, use a class such as Bomb's Frost Savage or Chuck's Thunderbird to deal damage or stun the boss when he uses his triple attack.

## Trivia

* Cave 29 appears to be a cross between Cave 4 and Cave 24, with Cave 4's rule and Cave 24's Ice Fighter enemies.