Yodunheim

Yodunheim was a large city situated in the Yodunmarch in Nocturia.

### Fate

Destroyed by Fel Orcs in the Battle of Yodunheim on November 15th 1310 (The Price of Power)

## Appearances

### Appearances

Stronghold in the Snow, Inside Information, The Price of Power, A Journey Beyond (Vision)

## Official Description

The city's outer wall is a great hexagon, built of huge chunks of white ice interlocked together. A very tall watchtower topped with black spires stands at each corner, with 3 smaller armory buildings along the top of the wall between each watchtower. Beyond the outer wall, the city is built on 4 levels, each one delved into the mountainside with a hexagonal wall built around its perimeter, similar to the construction of the outer wall. The mainstreet of the city winds back and forth across the layers, with fortified gatehouses at the crossing points between each level, slowly climbing up the vast incline of the city. 6 piers of rock protrude from behind each of the outermost watchtowers, all facing inwards towards the pinnacle of the city, segmenting it into 7 large districts of the city like spokes on a great wheel, each one ending with a large golden ballista wrapped in a chain of black bolts, and engraved with dormant magical gemstones. Where the zig-zagging main street meets the separating fins of stone stands another arched gateway connecting it to the next area. Standing at the pinnacle of the city is a very tall statue surrounded by buildings and towers built into and around its boots, adorned in very geometrical armor similar to that which the guards wear, though much more intricate with patterns and runes. The head has a very large nose, and a great beard flowing down the front of the platemail.

On their head is a crown of a simple hexagonal ring with 4 spikes of gilded steel rising into the air above their head. The statue is half covered in wooden scaffolding and cranes, all alive with construction that seems to be repairing large cracks across the mid-left side of the statue. Many small portholes and windows are scattered across various spots on the statue that look less meticulously carved and more like simple stone buildings, and it’s clear that an interior lies within this statue. The streets of the city are like large alleyways between the connected square townhouses, traveling past their barrel-piled verandas and under their arched bridges that span across the street. Ropes hung with banners and lanterns sprawl between the roofs of the buildings, like a great web of color and light above the claustrophobic streets. The people are mostly dwarves and Duergar, though with quite a few goliath as well. You see the occasional human or elf or orc, but the vast majority are dwarven races. Many of the people are rather well kept, with even the peasantry wearing clean and untorn basic tunics and gowns, which is very unusual compared to most of the cities you have visited. The streets are lined with hundreds of city guards, wearing the exact same armor as the guards in Thesead. The lower layers of the town smell of winter and pine, though as you near the mountain wall the strong scents of the foundry quickly overtake the town in a lingering odor of coal and gasoline.

*(Stronghold in the Snow)*