Dominion

**Dominion is one of King God Castle's supportive mechanic. It is available to players upon reaching level 10.**

Here are some information regarding Dominion:

## Related Items:

### Vitality:

The "currency" of Dominion. Used to construct and upgrade buildings.
Obtainable once every 10 minutes. You can increase the amount of Vitalily by upgrading Chamber and assigning heroes to Chamber.
Vitality can also be used as a material in Alchemy Workshop and used to refresh Investigation Team's investigations.

### Knight/Commader's Medal:

Obtained from defeating Normal Invasion Chapter's High Challenges.

Used to construct/upgrade Dominion's buildings

### Ores:

Obtained from Investigation Team's Investigations

Can be used as materials in Alchemy Workshop.

### Hero's Class/Region

Hero's Class will enables them to be assigned to building with more efficiency than heroes that are not the correct class.

Hero's Region will enables them to be assigned to investigations in Investigation Teams with more efficiency/bonuses.

For more information, check List of All Heroes.

## Buildings

### Chamber

*"The center of the Dominion. You can facilitate the growth of your hero's Vitality"*

This building is the most important building in Dominion, as it's level directly influence whether or not you can build or upgrade other buildings.

Leveling up the Building will increase the default Vitality produced, as well as unlock Build/Upgrade for other buildings.

Assigning Heroes to this building will increase amount of Vitality produced every 10 minutes.

Hero assignment bonuses: None.

Max Level: 8

### Inn

*"The building that gathers the Vitality of the Dominion. You can increase the maximum Vitality"*

This Building is the "storage" of Dominion's Vitality. Upgrade it to be able to house more Vitality at once.

Leveling up the Building will increase storage of Vitality

Assigning Heroes to this building will increase storage of Vitality further.

Hero assignment bonuses: None.

Max Level: 8

### Sanctum of Heroes

*"The sanctum where heroes share their strength and experience. Heroes with higher levels can pass their power on to those with lower levels."*

This Building influences gameplay mechanic by temporarily leveling the Hero in it to a higher level. The receiving Heroes's maximum inheriting level is decided by the minimum level of the five Heroes assigned as "mentor" as well as the building's level.

Leveling the Building will increase the maximum succession level for heroes.

Assigning Heroes to this building will makes them the "Mentors".

* In brief: this building maintains the hero at a certain level but doesn't upgrade them for free as desired. So, as long as this hero is in the building, their level is artificially high. When you remove them, they will return to their initial level.
* Mentors teaching this hero do not lose their level.

Note: This Building can only increase the receiving hero to level 16 *unawakened* at most.

Hero assignment bonuses: None.

Max Level: 4

### Investigation Team

*"The building that carries out the inquiries outside of the Dominion. You can dispatch the investigation to obtain resources."*

This building allows you to spend a certain amount of supplies to send Heroes on "investigation" which gives you reward such as Gold, Corrupted Token, Ores (as mentioned before) and other resources, but in return takes a period of time, depending on the amount of supplies spent.

Leveling up the building will increase amount of Investigation Flag you can spend per day, as well as unlock higher difficulty, higher reward investigations.

Assigning Heroes to this building will shorten the amount of time investigation takes.

Note: Uses the correct Region Heroes and trying to get 'Superior' and/or "Far Superior" will maximize amount of rewards.

Hero assignment bonuses: *Courage*.

Max Level: 4

### Alchemy Workshop

*"The building that transforms objects through alchemy. You can convert one resource to another."*

This building allows you to use resources: Vitality, Magical Dust, excess Heroes EXP and Heroes Medals, Ores to convert into other resources.

Leveling up this Building will increase the Max Stages of Alchemy

Assigning Heroes to this building will increase the odds of Alchemy Tier boost probabilities.

Hero assignment bonuses: *Mystique*.

Max Level: 3

Points Equivalent System:

1 Vitality = 1 Point (Limit Cap = 20.000)

1 Magical Dust= 20 Point (Limit Cap = 100)

1 excess Hero EXP= 300 Point (Limit Cap = ?)

1 excess Hero's Token= 2000 Point (Limit Cap = 100 per Hero}

1 Bronze Unidentified Ore = 100 Point (Limit Cap = 1200)

1 King Unidentified Ore= 1000 Point (Limit Cap = 200)

1 God Unidentified Ore= 2500 Point (Limit Cap = 80)

### Stamina Training Camp

*"The place where heroes improve their stamina. Increases all heroes' Max HP."*

This Building allows you to increase your Heroes' HP by assigning Heroes on it with a maximum of 40% stat increase (20% from assigned heroes' levels, 20% from class bonuses).

Leveling up the building will increase amount of Heroes able to be assigned on the building.

Hero assignment bonuses: *Tenacity*.

Max Level: 3

### Swordcraft Training Camp

*"The place where heroes train their swordcraft. Increases all heroes' ATK."*

This Building allows you to increase your Heroes' ATK by assigning Heroes on it with a maximum of 40% stat increase (20% from assigned heroes' levels, 20% from class bonuses).

Leveling up the building will increase amount of Heroes able to be assigned on the building.

Hero assignment bonuses: *Shadow*.

Max Level: 3

### Magic Training Camp

*"The place where heroes master their spells. Increases all heroes' Spell Power."*

This Building allows you to increase your Heroes' SP by assigning Heroes on it with a maximum of 40% stat increase (20% from assigned heroes' levels, 20% from class bonuses).

Leveling up the building will increase amount of Heroes able to be assigned on the building.

Hero assignment bonuses: *Element*.

Max Level: 3

### Archery Training Camp

*"The place where heroes enhance their dexterity. Increases all heroes' Attack Speed."*

This Building allows you to increase your Heroes' AtkSpd by assigning Heroes on it with a maximum of 40% stat increase (20% from assigned heroes' levels, 20% from class bonuses).

Leveling up the building will increase amount of Heroes able to be assigned on the building.

Hero assignment bonuses: *Swiftness*.

Max Level: 3

## Decorations

### Regular Decorations

Decorations provides no additional effects and is purely cosmetic. They all cost 10.000 gold to construct.

### Exclusive Decorations

The only Exclusive Decoration so far is Mel The Light Goddess's Statue. Obtainable only in Mel's Light Goddess Skin Package.