recursal/Fanatic-Fandom huggingface dataset:
Bots

**Bots** are scripted AI's that can be present either in friendly battles if they were placed or in normal games substituting the missing players, and replaced if a new player comes in.

In the first case, they bear names that indicate clearly that they are bots (BOT\_2, BOT\_3, etc.). In the second one, they bear some special names, that may fool the inexperienced eye.

## Characteristics

* Bots only use Ghost, Bomber, Shield, Medic or Recon. They will always follow a certain path and never jump, use grenades or use secondary weapons. Their range of primary weapons is somewhat limited.
* Bots have limited sight, that makes them bad at large maps, but it doesn't affect them in smaller ones. Bots are known to be fairly glitchy; shooting through walls, teleporting and even killing themselves sometimes. Nowadays they aren't as bugged as they were.
* They have pretty low levels, but never a baby chick. They aren't part of any clan.
* They don't get any xp from matches, not even the minimal 10 xp that every human player gets after the match is done.

## Bots' names

* Agent Smith (based upon the Matrix's character, bears a special flag)
* Tiffany (Australia)
* Adam Hess (Australia)
* Matthew Werner (Australia)
* Co Cong (Vietnam)
* Đinh Hải (Vietnam)
* Thuỷ Bông (Vietnam)
* Takeshi Ohyabu (Japan)
* Kayo Miyazaki (Japan)
* Okada Takaki (Japan)
* 赤井林檎 (Japan)
* الحنين (Egypt)
* Ahmed Nazmi (Egypt)
* Nicolás (Argentina)
* Nadia Cassullo (Argentina)
* Carlos Poza (Argentina)
* Sánchez (Brazil)
* Débora (Brazil)
* Fábio (Brazil)
* Tyler Coatney (USA)
* Stephen (USA)
* Jared Spencer (USA)
* Daniel (UK)
* Jonathan (UK)
* Tom Hoult (UK)
* Сычева (Russia)
* Кирилл (Russia)
* Лимoн (Russia)
* Xu Jizhe (China)
* Xiaohu Xing (China)
* 罗楠 Luna (China)
* 郭立新 (China)
* 朱仲斌 (China)
* 햇세 (South Korea)
* 한서윤 (South Korea)
* 신서우 (South Korea)
* 다재 (South Korea)
* ่ญา ลิิด (Thailand)
* พุทธพร (Thailand)
* อรัญ สุวร (Thailand)
* นายณัฐวุฒิ (Thailand)
* Pooja Amar Baid (India)
* Nimish Desai (India)
* Shilpa Sharda (India)
* AI Santos-S (Spain)
* Alvaro Peña (Spain)
* Elena Pérez (Spain)
* Etc.
Game Modes and Maps

Milk Choco currently has 7 **game modes**. All game modes consist of 5 v 5 fighting, with exception to Free for All, and last a maximum of 6 minutes, with the exception of Escort.

## Assault

Assault is a king of the hill game mode. The teams must stand next to the giant Milk Bottle or in the milk pool (depending on the map played) to generate or pump milk. Whichever team reaches 10 full bottles of milk or has the most bottles of milk wins.

*Main article: Assault (game mode)*

## Death

This game mode is a team death match. The teams kill each other until one reaches 20 kills, or whichever gets the most kills at the end of the time limit.

Main article: *Death Map*

## Escort

The main objective of this game mode is to escort the team's Snail to the Milk Bottle safely while trying to kill the other teams' snail. Whichever team reaches a full milk bottle (4/4 snail trips completed) or has the most trips completed by the end wins.

*Main article: Escort*

## Capture the Milk

A classic "Capture the Flag" like game mode, each team has each other's milk. Each team must get their milk while defending against the other team.

*Main article: Capture the Milk*

## Kill Devil

Kill Devil is a game mode available only in custom games, where both teams are on a small map and kamikaze "Devils" appear randomly for a few seconds and then explode. Whichever team reaches 15 devils, or has the most devils by the end of the time limit wins. It may take place either on the Kill Devil map, either on the Death Maze.

*Main article: Kill Devil*

## Ice Bang

Ice Bang is the newest game mode out there.

In the past it was simply a revamped death match mode, with some small differences in the game mechanics, but since the reloaded update the game mechanics changed a little bit, with the goal being destroying the frozen bottle of the opponents.

*Main article: Ice Bang*

## Free for All

Free for All is a game mode available only in custom games, either on the Kill Devil map, either on the Death Map (not the maze). There are no teams and everyone has to kill it's opponents. The player who kills the most people wins.

*Main article: Free for All*

## Trivia

* The backgrounds in the early versions of the game were looking a little bit different.
* The maximum match duration was initially 7 minutes, then dropped to 5 minutes in an update, then raised to 6 minutes in the Death Container update.
Rank

The **Rank** of a class is used to display your experience with that character. Ranks also determine the matchmaking process, with your highest Rank being the one to determine who you go up against. Every time a character ranks up, the player will receive 50 gold. Ranks are separate for each Class.

## Leaderboard

Your position on the leaderboard depends on your in-game experience with the class that you play. Getting more experience will make you climb up in the leaderboard and if you play enough you may even become #1!

## Trivia

* The "Baby Chick" is considered Rank 1.
* You need to be at least Rank 23 to create a clan.
* Clan wars and friendly matches don't give you any Exp.
* You need to have at least one hero Rank 16 to enter Star League.
Snail

Snail (on the Milk team) carrying milk. Partially damaged.

The **Snail** is only found in the Escort game mode and Escort origin game mode. In the game, there are two Snails simultaneously. To win, each team must attack the most the opponents' Snails. The players must defend their own snails as well to ensure victory. The snail can be healed by Medic and can be damaged by damaging abilities such as Launchers' Mortar, but cannot be damaged with Electric, Desperado and hook ability. It takes approximately 55 seconds for a snail to reach to the Milk Bottle, it has very high health, so I recommend using an automatic, a shotgun or a melee to kill it.
Ghost

**Ghost** is one of the 22 classes in Milk Choco. Sporting a skull-like mask, has the second-lowest health and the fastest speed, on par with Invisible. Ghost's special ability is Teleportation, making it even more agile.

## Ability

Ghost's ability is Teleport. When Teleport is activated, the player will begin to shake, then instantaneously teleport to wherever the cross hairs indicate. The player can only teleport to horizontal surfaces (e.g., the tops of surfaces, floors). If the ability is activated on an invalid surface (e.g. walls, the sky), it will be wasted, and the ability will have to recharge again.

## Barrier

Ghost has a barrier with a maximum of 30HP and a recovery rate of 20.

## Strategy

* Ghost's speed makes it a great close combat character, so long as the player remains in motion.
* Because the teleportation is not instant, the player should make sure they are well covered or that there are no enemies in sight to evade damage.
* Using Ghost, the player can access locations impossible to reach with exception to using Air. For example, using Ghost, the player can teleport on one of the player can teleport on top of the giant Milk Bottle in Assault from on top one of the tall blue pillars. (You can no longer teleport on top of the bottles.) This makes Ghost useful as a sniper.
* Weapons with high DPS (damage-per-second) work well with Ghost because of its low HP.
* Ghost has more footprints than usual, making it easy to find. To cover your tracks you can:
	+ Continue to walk after hitting a wall or obstacle. This will generate the footprints in that spot and make the previous prints despawn.
	+ Hop while moving to make your tracks more sparse.
* Because the death screen shows the player (and it's location), Using its teleportation can be helpful to move away quickly from respawning enemies seeking revenge.
* Ghost also works well as a sniper: teleport away if someone gets too close. However, it must be done well in advance so that the player does not sit too long.

* Ghost makes for a quick kill because of its low health, with exception to Invisible.
* Due to its low health, Ghosts are weak to shotguns and other high-damaging weapons.
* When teleporting, the player will become immobile for a short time (.75 seconds) when leaving the current location and appearing at the target location.
* Teleportation is very useful for surprise attacks, especially in 1v1.
* in Capture the Milk, it is possible to teleport to the other side by standing uncomfortably close to the edge and aiming at the ground of the other side
* Ghost are good for distracting opponent either if you attack or not which is your choice, if you attack opponent with distraction, you had to wait for player to respawn then you gotta teleport somewhere else and then you started to distract again.

## Trivia

* Ghost is one of the original six Classes from when the game launched.
* Ghost was probably based off of Reaper from Overwatch.
USQ

**USQ** is a secondary automatic that costs 900 gold. The USQ is characterized by its surprisingly high accuracy and low recoil, making it the second most accurate side-arm in the game, right behind the Kaus96. While it doesn't do much damage, it can pick off foes at quite a distance without losing much accuracy after each shot.

#### **Pros**

* Second most accurate pistol in the game
* Second least recoil out of all the pistols
* Second highest fire rate out of all the pistols
* Tied for being one of the fastest weapons in the game
* Third biggest clip size of all the pistols

#### **Cons**

* Third least damage per shot in the game, right behind the Kaus96

It is based on the real-life weapon USP.
AT-43

The **AT-43** is the first primary weapon every class gets. It has the lowest RoF and recoil among primary automatics. It isn't great on larger maps such as Death.

#### **Pros**

* High damage
	+ This weapon has the highest damage out of all automatics.

#### **Cons**

* Extremely high recoil.
* Very inaccurate.

It is based on the real-life weapon AK-47.
Spyra

SVD dragunov Spyra

   **Spyra** is the sniper rifle that first needs to be bought by the player's clan with 55000 clan gold, allowing any clan member to buy it with 7900 gold.

It is the sniper rifle that has the biggest body damage, and before the introduction of GP-01, it had the biggest head damage as well. It can one-kill Air.

It is based on the real-life weapon Dragunov, but it isn't automatic, like real life one.
Alpha Sector

## ***Welcome to Alpha***

Welcome to Alpha home of various galaxies, majorly controlled by the Federation of Vetras.

The currently in a deep war with the Millita of Xenos, the galaxies zoning of the Alpha Sector have been forced into choosing sides.

## Galaxies of Alpha

The current named galaxies are: (Click for more information)

#### Mesa 3

* *Vetras*
* Gola IV
* Samantha
* Lieigh V

#### Nyakamanazifa

* Sol
* Alpha Centauri

## Races of Alpha

Races in the Alpha sector (with their Vulpine names) as of last edit:
Electric

**Electric** is one of the 22 classes in Milk Choco. Electric is an expert at taking down enemies without taking any damage back. Crowd Control, 1v1, if Electric has its ability ready make sure you're not the one to get hit by its abilty.

## Ability

Electrics ability is Electric Shock. The ability is immediate and when activated sends down a bolt of lightning to the enemy. The shock only does 1 HP damage but sometimes he can deal 100+ damage in gefield and other weapons(based on my experience) and disables any form of attack, including throwing Grenades or using abilities. Anyone preparing to use a ability will have it canceled. The shock lasts for about 3 seconds and *anyone* that steps too close will be shocked too for 3 seconds. Another note is that enemy that is chain shocked by the ability will be shocked continuously again and again by the ability, it doesn't extend the duration but it will deal about 10 damage at most, not significant but can finish off low health enemies.

## Barrier

Electric has a barrier with a maximum of 55HP and a speed of recovery of 24.

## Strategy

* If an enemy is close to you try not to use the ability, as if they touch you, you will be stunned too, and after the opponents stun will disappear the situation will go against you.
* However this ability is very good if a bunch of enemies are bunched together
* You can also stop enemies mid-ability e.g. Desperate Strike, Pounce, Blade's skill(if fast enough)
* Electric is also a very good sniper because the electric skill range is unlimited
* Another reason Electric is a good choice for snipers is because you can electric shock anyone who tries to kill you from behind while your sniping. However, you will need to have good reflexes for this, because you will have to turn around and shock them before they kill you
* Beware of some pros that will jump around until their shock wears off...
Hawk12

**Hawk12** is a pistol that costs 1200 gold. It is tied as one of the best secondary weapons. Compared to the revolver, Hawk12 has a sightly worse recoil, a worse headshot damage, but a better one for body shooting, and negligible differences for the other stats.
It is based upon the real-life Desert Eagle.
Barell

**Barell** is a pistol and has the highest damage per bullet of all the secondary weapons. It costs 2400 gold. Barrel has the worst accuracy and the smallest clip size (2), meaning you have to make every shot count. This is something you want to use in close range to minimize the chance of missing.

It is based upon the real-life Sawed-off.
Dynamite

**Dynamite** is the heaviest hitting Grenade in the game, but at the cost of long delay time and the lack of exploding on contact with an enemy.

Because of the long wait time, to use this Grenade properly you will need to have really good prediction skills.

Dynamite is the heaviest hitting grenade in the game, so most Classes will die immediately if too close.
SYL-724

**SYL-724** is the newest crossbow in the game. It is the single one that boasts a scope. At a whopping 9100 gold, it is the most expensive weapon in the game, excluding the clan-locked KDSG-11.

It may be based on BARNETT-Whitetail Crossbow.

**PROS:**

Very low recoil

Good head damage

Has a scope

**CONS:**

Poor body damage

short range (For a weapon that has a scope)

Smallest clip size out of all crossbows

VERY expensive
Glitches

**Glitches** are bugs that offer unintended advantages/features/abilities/etc. to the players who use them.

## Formerly working glitches

### Throw grenades through walls

* Works with strong grenade throwers (Launcher, Bomber).
* Throw a grenade in the tight spaces offered by the Death Maze, perpendicularly on the walls.
* It works sporadically.

### Pass through a wall

* Works in Assault map in a particular (problematic) spot.
* Inside the box where the player entered he can toggle special abilities. He can also leave the box without problems, or stay in the walls so he can shoot other players.

### Invincible Iron

* An Assault will shoot an Iron until he will have 45HP.
* The Assault will kill the Iron using the Roll ability, then will shot the body.
* The Iron will get revived. Shot him one more time and he's invisible.

### Invincible Shield

* Works only in friendly battles.
* A Carog will shoot a Shield until he will have 10 HP.
* The Carog will deploy a turret, then the Shield will deploy it's special ability.
* The turret will start shooting the Shield. After it's shield gets off, he will get damage from the turret until he gets -1 HP.
* Now the Shield won't receive any damage.
* If he gets shot from behind while the shield is active, his movements can be seen by the others and he is able to shoot with primary and secondary weapons, making damage.

### Get Electric's special achievement with any other class

Not necessary a glitch. The Electric's special achievment requires the player to electric-shock 30 times other players during a game, directly or not. When it's all over, the player will get the achievement with whichever class he is then. A way to do this using only one opponent player is the following:

* Electric-shock a Carog with a deployed turret.
* The Carog is supposed to electric-shock it's turret, then get electric-shocked from his turret, and so on.
* The Electric must die ASAP, then switch to the class that he wants to get that achievement. He will get it soon.

#### Invisible flying to far

Sometimes, Apparently random, an invisible will get thrown to far by jump pads when using his ability midair.

[1]
Friendly Battle

**Friends vs. Friends** is a gamemode which you can access through the (hands holding) button. You may invite friends at any time, and can subsitute them with bots. This can also be used as training with 7 bots. You may also lock a slot, making it less players on that team. This is one of two game mode which uses the Free For All mechanic.

You may choose any map to play on except for the Clan War Maps. You can play free for all in friendly battle but you can't play in public matches.
Pistols

The **pistols** are a kind of secondary firearms. Like all the secondary weapons, they have a brilliant moving speed. Also, their clip sizes aren't very high, neither their fire rate and they have a short range. Their damage is average.

*Kaus96 and USQ are automatics, the rest are **semi**-automatic.*
Plug

Plug is the 21st Class in the game and is slightly faster than Iron. It is basically a Carog 2.0, i.e. it has an upgraded Frog Cannon, called Drone. It also has the same poor grenade throw distance of 77.8 like Carog.

## Ability

When Plug's skill gets activated. The character will shake a remote control with its right hand at a slow pace then a Drone will appear on top of the Plug's helmet that deals 5×2 damage every 0.4 seconds. Drone can be shot at and has 75HP, less than the Frog Cannon. It's good to detect Invisible when you want to go around with your Drone, good to protect itself from Electric's shock to use Drone as a umbrella shield but you have to be hurry before you get shocked too.

When the Drone gets taken down, press the ability button again and the new Drone will be still here.

## Barrier

Plug has a barrier with a maximum of 50HP and a speed of recovery of 10.

## Strategy

* When wielding a shotgun, it will be good combat with Drone to beat them but it will be helpless when you approach a player that has powerful shotgun.
* Sniper can take down the Drone that make decrease your damages you should be careful when they aim at your head when having low hp makes your Drone gone easily.
* They're weak due to MACSMASH, KDSG-11 or shotgun that has over 190 damage
* Giving Plug a sniper rifle or scoped weapon will be good with Drone to protect itself when its coming from behind (example: Invisible is about to take down the sniper, Drone start target it and shows the damage "5".

* Despite having a similar skill to the Carog, it is intended for a different purpose. Carog's Frog Cannon is designed to be used defensively to gain control of an area, while Plug's Laser Cannon is intended to rush enemies, and is for offensive purposes.

## Trivia

* Plug was added in update 1.21.0
* Plug is the first hero that started with 'P' letter.
BOTS

***WARNING: This page is uncomplete, and need other contributor for help , filling thing doesnt exists on lists,and more information of bot, and need of pro contributor to make a simpled list!***

**BOT**

Bot is similar to player, exist in battle, but with some names that maybe we heard alot of times

Bot name list:

Agt. Smith

Agt. Neo

Tiffany

Adam

Matthew

Co Cong

Dinh Hai

Thuy

Takeshi

Kayo

Okada

Nazmi

Nicolas

Nadia

Carlos

Sanchez

Debora

Fabio

Coatney

Stephen

Jared

Daniel

Tom

Jonathan

Xu Jizhe

Xiaohu

Luna

Pooja

Desai

Sharda

Santos

Alvaro

Elena

Bot moves are didnt smooth

and they have a weapons that always chosen by bots

Weapon used by bot's list:

Bordeal

AGG 10

RGG4

R4K1

Collado

And more (for other contributor, help me remember more bot weapon)

**Bot** heroes

Bot has uniques heroes

sometimes Bomber or shield, its annoying, doesnt it is?

Bot Heroes list

Ghost

Bomber

Medic

Shield

And Bot has some Costume/ Cosmetic

its expensive but why bot can buy these?

Bot Costume/Cosmetic List:

(i dont remember anything other contributor! help me okay!)
BVM

**BVM** is a sniper rifle that costs 1900 gold. BVM is one of the most popular sniper rifles in the game, mainly due to its affordable price and ability to one-shot Invisible, Blade and Ghost.

While it doesn't do the most damage, many people use this weapon anyway instead of Spyra or RD10 because of its faster fire rate, or because it's much cheaper.

It's based on the real-life weapon AWP.

**PROS:**

Cheap

Good damage

Good RoF (For a sniper rifle)

**CONS:**

There are sniper rifles with better damages
MACSMASH

**MACSMASH** is the latest shotgun in the game, and costs 5500g. It deals massive damage up close, but has high recoil and is very inaccurate.

It is based on the real-life weapon Pancor Jackhammer

**PROS:**

Very high damage

Good RoF (For a shotgun)

**CONS:**

Very low accuracy

The most recoil out of all weapons

Small clip size

Expensive
Shotguns

**Shotguns** are weapons that cause much damage at the exchange of high recoil, lack of accuracy and short range. Most shotguns fire 4 shells (excepting Collado and MACSMASH) that spread out the further the distance they travel. Because of this, shotguns are best used up close.

## Table of weapons

These are primary weapons:
Hook

**Hook** is a class in Milk Choco. Hook has average stats, and it is a slightly more offensive class.

## Ability

Hook's ability is Hook Stun. When activated, the crosshairs turn blue. When the crosshairs hover over an enemy, they turn green and the enemy is damaged with 10 HP (14 if you aimed for the head) and pulled towards the player. The enemy cannot move while hooked. If the enemy bumps into any obstacles on the path, the ability is stopped and the enemy returns to normal. While the enemy is being reeled in, a white line appears between the player and the enemy and there are ducks circling the enemy's head. You can fire while the enemy is being reeled in. You can also move away from the spot where you originally pulled the enemy from, so you leave the line suspended in thin air. (In the new update, Hooks damage has been nerfed too 10 damage (14 or 20 if you aim for the head).

## Barrier

Hook has a barrier with a maximum of 40HP and a recovery rate of 7.

## Strategy

* Hook is great on big maps, as the ability's pull is very slow and can leave enemies suspended in the air for a long time. But if you are too far away from the enemy, the crosshair will have a big red **X** on it, and the enemy won't get reeled in.
* Hook is exceptionally good with long-range weapons, because of the previously mentioned mechanic.
* Using Hook Stun while above an enemy in big maps such as Death, Assault, or Battle Royale can leave enemies suspended and paralyzed in the open for long periods of time.
* Hook can be more useful for 1 on 1 confrontations.

* While the cross hairs are blue, Hook cannot shoot at other players. However, if aimed at a player as if to shoot them, they would be hooked immediately and the player would be able to shoot, negating this effect.
* If the target enemy manages to aim at the Hook while being Hook Stunned, there is a chance that the enemy can shoot regardless of the Stun effect and kill the Hook

## Trivia

* Hook was added in with Launcher and Invisible.
Nitro

**Nitro** is one of the weaker grenades in the game. It only does up to 85 damage, but for what it lacks in damage it is the only Grenade to explode on impact with anything.

It is best to be used to finish off foes, or to do a lot of chip damage.

Try throwing pre-emptively because it takes time to reach the target.

Even if you don't see the enemy, you can damage them. Throwing it at a wall an enemy is near will still damage them
Mago

**Mago** is one of the 22 Classes in Milk Choco. Mago is a support class. It is quite fast and has a rather low HP than the default 200.

## Ability

Mago's ability is Totem. It is able to place a totem on the ground that can either heal the teammates or slow down enemies, you can choose which totem you want by clicking the ability button at the right time.

Mago's heal ability lets it heal 35 hp every 2 sec. for 8 secs. a total of 140 hp, beating medic's healing, plus being able to heal multiple allies at once,but he cannot revive his companions.

Secondary ability is the slow down enemies, reducing their speed by 50%. Very useful so that rivals do not escape.

## Strategy

* Mago works well with many weapons.
* Put the slow totem against walls to catch enemy's by surprise.
* Keep in mind, the totem can slow/heal through thin walls.
* Unlike Medic, Mago cannot heal very fast.
* In maps like assault put the heal totem on the point, or put the slow totem on the enemy teams path to keep them away for longer.
* Enemy's who are slowed by the totem are easier to hit head shots on.
* When fighting Mago, if they have a slow totem down, jump to make it harder to be shot.

## Trivia

* Mago means Wizard in Spanish.
Death

## Description

**Death** is when you reach 0 health in MilkChoco. When you die you will leave a Body when you reach 0 health. The Body is a NPC whose appearance is obviously completely based on the killed player it spawned from, It will lay on the ground lifelessly. That body will disappear if you respawn (or if your respawn timer runs out), or explode if shot again. During Death, you may change your primary, secondary, and tertiary weapons (grenades). You may also change your Class. You will have 10 seconds to do this before the respawn button respawn.

However, if, and when you get revived by a Medic, you will respawn at where your body was, and you skip the countdown. This doesn't count as a death if you get revived, however, the leaderboard still displays a death.
Cato

**Cato** is a scoped heavy automatic that first needs to be bought by the player's clan (at least level 3) with 20000 clan gold, allowing any clan member to buy it with 4900 gold. It was a good weapon until the R4K1-AIM came out. Outclassed in almost every aspect, there isn't much point to buy this weapon unless you want more accurate shots.

#### **Pros**

* High Rate of Fire for a Heavy Automatic Weapon.
* Highest Accuracy for a Ranged Heavy Automatic Weapon.

#### **Cons**

* Outclassed in every way, including price, by the R4K1-AIM.
* Requires a level 3 clan that has unlocked the weapon to buy.

It is based on the real-life weapon SCAR-H.
Immobilize Tokens

## RULE

A unit’s maximum speed is reduced by 1 for each immobilize token it has. A unit whose maximum speed is 0 and has at least one immobilize token cannot climb, clamber, reverse, or pivot. At the end of a unit’s activation, it removes any  immobilize tokens that it has.

* A unit with 1 or more immobilize tokens can still perform "speed–x" moves or have "speed–x" moves performed with it through other game effects outside of its normal activation, even if its maximum speed is 0.

### Cards related to Immobilize Tokens

* Whipcord Launcher *(Boba Fett Command Card)*
* And Now... You Will Die *(Emperor Palpatine Command Card)*
* Electro... *(Gear)*

### Related Topics:

Actions, Activating Units, Activation Phase, Movement
SB-18

The **SB-18** is the shotgun that costs the fewest gold (900). It is a good choice for close attacks, and is also amongst the cheapest weapons that can be bought for gold. It can one-shot kill Blade.

It is based on the real-life weapon Remington 870.

**PROS**:

High damage

Good clip size

Cheap

**CONS:**

The slowest shotgun in the game
Launcher

**Launcher** is one of the 22 Classes in Milk Choco. It has the longest grenade throw distance and moves very slowly.

## Ability

Launcher's ability is Mortar. When activated, a large target will appear where the crosshairs indicated at the time of activation. Not all surfaces are suitable spots. Vertical ones cannot be used on, and if you aim somewhere out of the map it simply doesn't launch. When the target grows to a certain size, a large explosion occurs, and any enemies nearby will be damaged. Note that all players can see the target. The explosion is not limited by obstacles. The damage looks the same as Bomber which is 250 but aiming at snail which is has the most.

## Strategy

* Mortar is an effective skill to use on hiding enemies.
* The blast radius is huge in comparison to grenades and other explosives, making accuracy less relevant. But if the enemies are in the center of the target, at the yellow bull's eye point, they will suffer most damage, making Launcher ba partially supportive class as enemies can easily be distracted fighting an ally and you can aim your mortar on or near the enemy, dealing damage and helping your ally.
* Launcher can be used to effectively hold territory from the higher ground in maps such as Capture the Milk and Assault.
Spoon

The **Spoon** is the starter weapon for the Battle Royale mode in Milk Choco. It makes 10 damage per hit.

If you collect a secondary weapon, it will replace the spoon. If all the secondary weapons from your inventory get depleted, you will have again access to the spoon.

Sometimes, if you are lucky, (very uncommon) you can have the server fight each other with only spoons.
Maul

Front

## Keywords

 **Jump 1, Deflect, Immune: Pierce, Juyo Mastery**

## Weapons

Maul's Double-bladed Lightsaber

Range: Melee |44

**Impact 2, Pierce 2**

## Keywords

### **Unit:**

* **Jump 1** *(Perform a move, ignoring terrain height 1 or lower. Treat this as a move action.)*
* **Deflect** *While defending, if you spend a dodge token, you gain “Surge: Block”: if it’s a ranged attack, the attacker suffers 1 wound for each Surge rolled.*
* **Immune: Pierce** *(**Pierce** cannot be used against you.)*
* **Juyo Mastery** *(While you are wounded, you can perform 1 additional action during your activation. Limit 2 move actions.)*

### **Weapons**:

* **Maul's Double-bladed Lightsaber**:
	+ **Impact 2** *(While attacking a unit that has **Armor**, change up to **X**  result(s) to  result(s).)*
	+ **Pierce 2** *(When attacking, ignore up to **2***  *results.)*

## Command Cards

* At Last (1 pip)
* Duel of the Fates (1 pip)
* The Phantom Menace (2 pip)

## Available Through

* Darth Maul and Sith Probe Droids Operative Expansion
The Discord

Here is one of the biggest community server, made by a french player named **Kalya**:

**Wikichoco** (1000+ members)

https://discord.gg/uxKQ8SuZZK

This server gives access to hundreds of smaller servers dedicated to a clan. It also hosted the biggest tournaments ever created on the game, with more than 250 players and a prize pool of 210,000 clan gold given to the 3 finalists.
Vishrampur

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**Vishrampur** (Hindi: **विश्रामपुर**) is a census town in Surajpur district in the Indian state of Chhattisgarh and the base of operations for the war criminals turned security experts Gattu and Battu.

## History

Originally a colony of Great Britain, Vishrampur was a shithole with a mostly Human population with a few Serbians, Turks, Bosnians and near-human Austro-Hungarians.

When Gattu and Battu set up their security agency here, they had to sell their horny Hindu holes to pay the outrageous rent for the hole in the wall that was their first outing. After some insurance fraud and a few years getting gangbanged in prison as a result, they were able to buy a much larger installation as seen in the series.

## Locations

* **Gattu Battu Security Agency**: The main base of operations for Gattu and Battu throughout the series. This also houses the secret bunker of Dr. Bhatawadekar.
* **Sher Singh's Pleasure Palace**: Less of a palace and more like a festering trash heap underneath some rundown apartments, the "Pleasure Palace" is where Don Sher Singh, his lover Bima, and the Fat Henchmen call home. The design for their home changes routinely, sometimes multiple times during an episode. This can be equated to the fact they have literally set themselves up in a trash heap that shifts as management throws out more refuse.
* **Ting-Tong's "house"**: Much like the "Pleasure Palace," Ting-Tong's house is less of a house and more like a poorly cobbled together mud shack held together by the age-old building process of wattle and daub. However, Ting-Tong uses his own shit and smegma to help with the support. With no carpets or proper cooling and heating, the hovel routinely smells like unwashed paneer dick cheese. The structure has crumbled several times due to the violent on-again, off-again sexual assaults of the Chinese stereotype.

Other locations include what appears to be an airport (as seen in the series intro) and some arena where Gattu and Battu fight a random black man and each other. Possibly ninjas as well.

## Inspiration

curly quivered with ecstasy and fear. he wondered how long it would be before chocolate boy would discover that the contents of curly's anus was not at all chocolate. chocolate boys shit slicked tongue darted left to right, turning curly's shit into a frothy paste, chocolate boy then scooped the out and rub all over his mangled penis. curly watched in awe as chocolate boy bent his penis into a pretzel shape and beat it with a shoe

    this apparently cause chocolate boy immense pleasure as he instantly shot a shit scented load of boiling cum onto curly's glasses.

    enraged, curly jammed his cock down chocolate boys throat. the shit in his mouth caused chocolate boy to heave. curly soon found that his penis was floating in a mouth full of bubbling vomit. this pleased him immensely. he reached backwards grabbing and smearing the shit from his ass all over chocolate boys face. chocolate boy then touched curly's shit and smelled his rancid fingers "hey, this isn't chocolate, you lied to me!" then chocolate boy put on his pants and walked home angrily.
Cadet

Battle Royale exclusive class

## Description

**Cadet**, a Battle Royale exclusive, is the default Class that they player begins with in the Battle Royale gamemode. It sports a dull-green camo helmet.

## Strategy

* Cadet has the worst stats of any Class, so finding/getting helmets to switch to a different Class is probably the best option.

## Trivia

* Cadet is the only class without an Ability.
* It has the least amount of HP in the game.
* It is a Battle Royale game mode exclusive Class
Currency

Gold, Diamonds, and Clan Gold are the current **Currency** denominators of the Milk Choco world, among with some limited currencies.

## Gold

    Gold is the most common currency in the game and is used to buy most weapons. Gold can be earned by levelling up, finishing a battle, earning achivements, or watching an advertisement.

### Costs of gold packs

* 600 gold - 60 diamonds
* 1400 gold - 120 diamonds
* 3200 gold - 240 diamonds
* 8000 gold - 600 diamonds
* 16000 gold - 1200 diamonds
* 32000 gold - 2400 diamonds
* <3

## Clan Gold

    Clan gold is a currency specific for clans. They are gained by clan wars and can be spent for unlocking some special weapons, and certain cosmetics. A certain amount of them is required also for clan leveling up.

### Costs of clan gold packs

* 900 clan gold - 60 diamonds
* 2100 clan gold - 120 diamonds
* 4800 clan gold - 240 diamonds
* 15000 clan gold - 600 diamonds

## Diamonds

     Diamonds are used for cosmetics and special weapons, giving the user the right to change its in-game name, being converted into gold, clan gold and exp/gold boosters. They can only be earned by watching an advertisement, using real money, special gift boxes or by the grace of the Milk Choco developer(s).

### Costs of diamond packs

* 24 diamonds - 0.99$ (adds 4 of the limited currency)
* 150 diamonds - 4.99$ (adds 30 of the limited currency if there is one)
* 350 diamonds - 9.99$ (adds 80 of the limited currency if there is one)
* 800 diamonds - 19.99$ (adds 200 of the limited currency if there is one)
* 2500 diamonds - 49.99$ (adds 600 of the limited currency if there is one)

### Costs of boosters

* 1 day EXP boost - 100 diamonds
* 7 days EXP boost - 602 diamonds
* 30 days EXP boost - 1950 diamonds
* 1 day gold boost - 200 diamonds
* 7 days gold boost - 1204 diamonds
* 30 days gold boost - 3900 diamonds

## Limited currencies

The developers can add limited currencies as a part of some events, that can be gained through buying diamond packs or by winning games (not friendly matches).

The hearts are the current currency for the Valentine's event. Unlike the other limited currencies, this one can't be won by winning games, but everyone gets 200 of it.
Servers

There are various **servers** across the world that are used to maintain balance lag and user pings.

Choose a server that is closest to where you live so that you have the least ping possible and a more likely chance that someone there will speak your language.

For example, if you live in New York, then you should pick a US East Server

*Servers tend to triple when Battle Royale is active*

*The servers used to be counted globally (an unique number for each server), now they are counted locally.*

## List of servers

Vietnam #1

* US East #1
* US West #1
* EU #1
* EU #2
* EU #3
* South-East Asia #1
* South-East Asia #2
* Japan #1
* Japan #2
* Japan #3
* Japan #4
* Japan #5
* Japan #6
* South America #1
* Mexico #1
* Mexico #2
* Brazil #1
* Thai #1
* Indonesia #1
* Indonesia #2
* India #1
* Taiwan #1
* Hong Kong #1
* Middle East #1
* Australia #1
* China #1
* Philippines #1
* Korea **#1**
* Korea **#2**
* korea **#3**

## Server maintenance

The servers require maintenance, it's not something unusual. The developers chose to make the maintenance of the servers simultaneously for all of them, even though sometimes there are moments when only some servers are under maintenance. The global maintenance periods are usually after an update, when they are mentioned in the official Facebook page, or daily, at a certain hour.
Swiny

**Swiny** is one of the 22 classes in MilkChoco. It has the ability to throw a carrot, then teleport when needed to the location of the carrot.

## Ability

When deployed, Swiny will throw a carrot. He has the ability to teleport to that carrot. Note that the carrot gets destroyed after teleportation, or after 10 seconds from deployment. After that, the cooldown time starts again.

Swiny also has the second highest jump height after air with 160 (Swiny has 155).

## Strategy

* The ability is super useful for surprise attacks
* It is also useful in Capture the Milk, because you can place a carrot in your base and teleport there as soon as you get the milk(be careful though, for the carrot will despawn after a couple of seconds)
* Surprisingly, you can use the carrots for decoys, because people tend to aim at carrots when they see them. Use this opportunity to sneak up on them from behind and kill them
* Because most of this character are surprise attacks, you should use a weapon with high firing rate or a shotgun
MyoCat

**MyoCat** is one of the 22 classes in MilkChoco, and is one of the most popular due to its high speed and health.

It is confirmed that Myocat is a real cat in OfficialGameParadiso's video 'The Story Behind MilkChoco', stating that Myocat is a real cat as believed.

## Ability

MyoCat's ability is Pounce. Unlike many other abilities, Pounce is activated immediately with no wait time. The ability makes MyoCat leap forward and any enemies caught in its' path will take 150 damage.

## Strategy

* Unlike many other abilities, Pounce is immediate.
* The Pounce distance depends on the gun MyoCat is currently holding (e.g. a lighter weapon will make you travel further).
* If the ability is used while in mid-air, MyoCat **will**go farther.
* Pounce can finish off already-damaged enemies.
* Do not overestimate/underestimate the Pounce distance, as it can cause many suicides by falling off the edge.
* Pounce can be used as a quick getaway tactic in Capture the Milk while retrieving milk. It can also be used to reach an objective point. For example, in both Assault maps you can reach either the pool or the bottle (depends on which Assault map you're playing) by using Pounce.
* MyoCat is best with a shotgun or a melee since it's a character suitable for assaults.

## Trivia

* MyoCat is confirmed to be a real cat in OfficialGameParadiso's video 'The Story Behind MilkChoco'. It states that Myocat is in fact a cat, although it might not be the type you imaged.
* Despite being the only Class likely to be an animal, all the "Milklings" have paw-shaped footprints.
* If MyoCat is touching the ground during the pounce, its footprints will still be produced.
* The Pounce's distance was reduced in the Ice Bang update.
R4K1

**This page is about the non-scoped weapon R4K1. For its scoped related weapon, see R4K1-Aim.**

**R4K1** is a heavy automatic that costs 1100 gold. While it's scoped version is much more popular, this version has better stats, making it more reliable on mid-ranged and close quarter combat. Its cheap price and such good stats makes it one of the most powerful weapons in the game.

#### **Pros**

* Pretty low recoil
* Good rate of fire.
* Cheap
* High DPS, at 442.8 damage per second.
* Low speed loss, at 84%.
* Decent accuracy
* High headshot atio.
* Has higher damage than the widely acknowledged "best weapon" (R4K1-Aim.

#### **Cons**

* Compared to its sister weapon, R4K1-Aim, R4K1 has no scope.
Leathermaster

**The Leathermaster** is the title given to one who submits to or bottoms for the Don of the state of Vishrampur, or Vicious Rumper in western texts. Typically forming the ruling class among the poorly rendered citizens of Vishrampur, the class was largely abolished during the reforms of the early 21st century set in place after the Bussy Bombings orchestrated by Dr Bhatawadekar when a sterling engine running off of pressurized Jenkem exploded causing several dollars worth of damage. The Leathermaster also provides the lubrication from the innards that Gattu and Battu scurry away with.

## Owning the Title

The right of ownership regarding the title of Leathermaster largely depended on succession. Succession could be carried out via decree from the current Leathermaster or through guile and cunning, his subs. The ceremony of topping, colloquially known as a reach around, was usually done in the presence of a yogi as was the tradition to cement the new Leathermaster's place within the circlejerk.

An example of a leathermaster ceremony can be seen here. The various costumes representing the four elements, Girth, Icy Hot, Shitting Streets, and Lust.
Achievements

*These titles and descriptions are based upon the Google Play Games achievement titles and descriptions. Non-Google supported devices may vary. (All achievements are 500 xp.)*

Achievements, also called honors, are awards you get for completing certain tasks. Although they give you coins, they are not an efficient way to get rich. They are more for decoration than getting gold. You can equip an honor by clicking on it in the "Honors" screen.

## Electric Exclusive

*Note: Other classes can get this achievement too by unconventional means.*
Blade

**Blade** is a class in MilkChoco. It has the ability to instantly damage the opponents and dash instantly within a medium distance.

## Ability

Blade can dash forward with its ability when activated. It can deal 200 damage to enemies hit by the dash. If the enemy dies, the ability can be reused, with no cooldown. In a new update, after you use Blade's power, there is a slight delay after you use it. The end lag is quite short and could leave you vulnerable for a second, but could also damage enemy players when they walk by you during the end lag.

## Strategy

Blade is a very agile and offensive class.

* You can use the ability for movement in any map with a great distance, good for escaping sticky situations, charging into battle, using shortcuts and many more.

* For dealing with bulky enemies, try to damage them first before using your skill to kill them.

* Also, aiming your ability up will actually make you "jump" very high, allowing you to sometimes move like the Air class.
* Blade's ability can damage multiple enemies with 200 damage if you pass through them with your skill.
* Blade is a hero that's main purpose is to wipe out enemy teams with one flank, beware or your health though because Blade can get one shot with the Meta snipers and shotguns.
* Rather than showing yourself in front of the enemy, try to catch them off guard.
* Blade's ability is dodgable with a bit of experience.

## Trivia

* It was leaked first in the game files, with it's special ability's sound. Then, roughly one week before its arrival, it's special achievement appeared on the Google Games achievement list.
* In the update after its creation it got nerfed - its skill was making a damage of 220 before and its stats were better.
* Blade's skill may be based off Maeve's skill, "Rogue's Gambit" from Paladins, or even Genji's dash in Overwatch.
ChooChoo

**ChooChoo** is the 22nd Class in Milkchoco.

A second speed boost hero similar to WheeLeg.

ChooChoo is commonly known as the **Train hero** since their helmet looks like a train.

## Ability

The ability increases ChooChoo's movement speed in addition to increasing the rate of fire of all weapons, if the character is caught by the character's ability hook is released instantly when using his ability.

The effects of his ability ask to be canceled with the ability of electric, however the speed is maintained

When activating his skill, he loses 20-40 hp. If ChooChoo has less than 20 hp (not counting barrier) ChooChoo will not be able to activate his skill until he is healed or dies.

ChooChoo will also heal by 5 hp per second after activating his skill

## Trivia

* ChooChoo was added to the game in update 1.24.0.
* ChooChoo was nerfed in update 1.25.0, the nerfs include removing Choochoo's barrier, reduced firerate boost, increased health point consumption when activating their ability (20 → 40).
* ChooChoo has different stats on the Steam Version of Milkchoco still having 20 barrier meanwhile on the Mobile Version ChooChoo has no barrier.
* Whenever you use Chris or AP45 the firerate of these two weapons increase more with ChooChoo firerate ability.
Chris

**Chris** is a scoped light automatic that costs 4400 gold. It is the most expensive scoped automatic, excluding the clan-locked one. It has very good stats, excluding it's damage per bullet. As of the current meta, this gun is spammed by pro players and is a must use weapon in the escort map.

#### **Pros**

* Great moving speed, even though it seems larger than most weapons that cause slowness
* Low recoil damage
* The only scoped automatic with a clip size bigger than 30

#### **Cons**

* Quite low damage for a expensive weapon
* Too expensive

It is based on the real-life weapon KRISS Vector.
Launch Pads

**Launch Pads** are interactive objects in Milk Choco.

## Horizontal

These Launch Pads are bright yellow squares with an inset animated red to green border. They have animated green arrows pointed in the direction of launch inside the border.

## Vertical

The Launch Pad that is missing the border and arrow, and instead has a diffuse flashing green dot in the center only launches the player extremely high with no horizontal movement.

## Locations

### Death

In Death, there are 10 Launch Pads:

* 1 in your team's base to get to your highest platform
* 1 in in the enemy team's base to get to their highest platform
* 2 for transportation to the other team's base from your highest platform
* 4 in the middle of the map
* 2 on either side of the farthest platform

### Capture The Milk

In Capture the Milk, there are 6 Launch Pads:

* 1 in your base, to get to the top platform
* 1 in the enemy team's base, to get to the top platform
* 4 on the bottom-most platform, to get up into a base

### Battle Royale

In Battle Royale there are some Launch Pads, their number depending on the map where the game takes place. A map has 14 of them:

* 3 for getting to and from the southeast island
* 2 in the western strait of the map
* 4 in the central strait of the map
* 2 in the eastern strait of the map

Some of the other map has 12 of them:

* 2 at the bottom of the map
* 2 in the central-western strait of the map
* 2 at the northernmost strait of the map
* 2 at the central-eastern strait of the map
* 4 at the westernmost strait of the map, for crossing in both directions

You can look at your minimap in the game to see the Launch Pads.

### Ice Bang

In Ice Bang there are 2 Launch Pads, close to each team's spawn points. They launch you towards the enemy team's base's top.