Cazadores Battalions

## Other information

### **Specialty**

Close Quarters Combat, Shock Assaults, Terror Attacks, Chemical warfare, Fighting in Toxic Environments

### **Heavy Weapons**

Mortars, Flamers, Grenade Launchers, Bolterguns

## Commanders

### **Acting**

No central command, added to battlegroups or Task Forces

### **Notable Commanders**

Jafray "Bully" Kanrburst

The **Cazadores Battalions** are the elite Astra Militarum units recruited from the notorious Death World of Cazador-E. They are known for their brutal and barbaric way of live, questionable mental health and their battle spirit. A Cazadores Battalion is sent out for fighting in combat situations which would overcharge normal units. Or mental healthy soldiers.

Another acceptable reason for calling Cazadores Battalions is for shock assaults against enemies, to break their morale.

Their brutal way and mental instability is the result of the environment of their homeworld of Cazador-E. Since the 21th millennia Cazador-E is used as a galactic dumping site. It is assumed that their DNA was enough effected to classify them as abhumans. An official verification was never made.

## Regimental History

The first use of Cazadores Battalion was during the Horus Heresy. This battalion was tasked to clear a Hive city on Epsylon Etari. Their violent way was already known but was underestimated. Of course the Empire planned to dissolve all raised Cazadores Battallions but defeats against the Traitors drained the number of combat-ready units. To counter this and to pacify worlds with traitorous movements the Cazadores were reactivated for active service.

Their first massive use for a planetary battle was the defence of their homeworld during the War of the Beast. Nearly all of their forces took part in destroying an Ork invasion force. Modern military analysts supposed that the Ork forces tried to escape the planet, explaining the odd behaviour of the Ork force after the first phase of the battle.

Next massive waves of operations were the Howling and the Night of thousand a Rebellions.

## Notable Campaigns

* **Defence of Cazador-E (unknown.M32):** As the Ork forces landed on the surface of Cazador-E they there was no Flak fire nor fighter preventing it. The composition of the landing zone was the first line of defence. Vehicles and even entire Orks sunk into the ground, just to find themself in ancient tunnels of the Mauradeur Tribe who attacked them. The tunnels and caves were too small for most of the Orks why meant that the defenders could slaughter them easily. But the orkish onslaught wasn`t stopped and moved to more populated areas. The next 2 years were marked by heavy use of war beasts, flame weapons and chemical weapons. But the biggest problem was that newborn Orks were deformed. The deformation got each month worse and worse until there were no reinforcement of combat able Orks.
* **The Howling (401.M34):** After the events of the Catelexis Heresy there were 1300 Systems who fell into anarchy. On lesser effected worlds there was the option of using terror assaults to subdue the planets. The Cazadores Battallions were an inexpensive but effective solution with an adequate quantity.
* **The Night of a Thousand Rebellions:** The result of carefully done infiltrating and agitating was this large scalled rebellion. Although thousand individual rebellions they were able to cover nearly all of the Segmentum Pacificus. As a form of punishment, the Imperial Guard ordered the yet biggest number of Cazadores Battallions to be raised and let them off the leash.
* **The Red Dawn on Quintus V (210-212.M40):** A Chaos Warband called the Red Dawn made their first interaction with the Imperium on the World of Quintus V when they started attacking several Hive Cities with massive refugee populations. Their massakers coloured the Hives for years to come red. Millions of cultists of the Blood Guard prepared feasted on the remains of their victims. Until the Cazadores arrived. Like a wave of fury swept the Crazy Trashers over the once feared cultists who were shocked seeing such brutal combatants just overrunning them and slaughtering them in the millions.
* **Massacre on Deutrus (790.M41)**

## Regimental Home World

It is not known when Cazador-E was colonized but the planet was already a dumping site before the rebellion of the Men of Iron. The exact way how the colonists came on the planet. The most likely option is that several colony ships crashed on the planet. The result (with hundred generations affected by the wast) were several warlike massive tribes with fanatical believe in the God-Emperor and comparable insanity. The only major attack on Cazador-E was an Ork assault during the War of the Beast in M32.

### Most Important Tribes

* **Boot-Leg Tribe:** Specialised in chemical warfare and operate in their towns chemical recycling plants. The tribesman are the first colonists on Cazador-E. They have at the beginning in M42, 22 PDF-Battalions were active and 78 Platoons integrated in other external Regiments.
* **Mauradeur Tribe:** A tribe specialised in tunnel warfare coming from building their towns underground. They have at the time (beginning in M42) 32 PDF-Battalions.
* **Orcan Tribe:** This tribe has itself specialised in using Land Speeder and Assault Bikes. They have (beginning M.42) 23 PDF-Battalions purely made of their tribesman.
* **Raptor Tribe:** A tribe specialist in using war beasts. Just form Platoons. At the beginning of the M42, they have 173 formed Platoons for the PDF.

The planet has several other tribes. Most Battalions are mixed.

## Regimental Organisation

The Cazadores are organised into a Battalion, which consists of 10,000 soldiers.

### Structure Battalion

* 5x Company HQs
* 7x Squads Chemical warfare
* 10x Platoons Infantry
* 5x Fire-Team for Flamethrowers
* 1x Platoon Vehicles
* 2x Squads War Beasts
* 5x Squads Control

The control of ten-thousand lunatics is preserved via microchips.

### Officer Ranks

* **General-** Commander of the Division.
* **Colonel-** Commander of a Brigade.
* **Lieutenant Colonel-** Commander of a Battalion.
* **Major -**  Executive officer of a Battalion.
* **Captain -** Commander of a company. Most sane soldier
* **Lieutenant -** Leader of a platoon

### Specialist Ranks

* **Commissar Controller -**  Not from Cazador-E. Special kind of a commissar.

### Non-Commissioned Officer Ranks

* **Master Sergeant -** Senior-most sergeant, leader of a platoon. Answers to a lieutenant.
* **Staff Sergeant** - Veteran sergeant. Leader of a squad or vehicle.
* **Sergeant -** Heavy weapons operator or section leader.
* **Corporal -** Assistant weapons operator or section leader.

### Line Ranks

* **Private**
* **Trooper**

### Other Formations

* **Siege Shock Battalion** A unit designated for complicated shock assaults against fortresses and cities. A higher disciplined - and organised - unit could solve such task with even less casualties than normal regiments.
* **Air Raider Battalion** Airborne unit. Strikes from orbit at targets or assaults targets behind the enemy lines.
* **Tunnel Fighter Battalion** A battalion of expert tunnel fighters.
* **Marauder Battalion** A unit equipped with Attack Bikes. Harasses weak enemy units, rout fleeing enemies and fight high mobile units.

## Regimental Wargear & Equipment

### Individual Wargear

* **Merovech Pattern Assault Lasgun**
* **Cancander Bolter-Shotgun**
* **Wheatergear**
* **Rucksack**
* **2 Weeks` Rations**
* **Medikit**
* **Combat Drugs**
* **Powersword**
* **Blanket and Sleeping Bag**
* **Dogtags**
* **Basic Toolkit**
* **Mess Kit & Water Canteen**
* ***Imperial Infantryman's Uplifting Primer***

## Regimental Combat Doctrine

Using Combat Doctrines for describing their more established tactics is quite generous. The most established doctrines are ancient ways of the tribes. Normaly the storm without hesitation against the enemy using their guns and then fight them in brutal melee combat. Each ancient tribe starts then to use each unig doctrine. For example the Boot-Leg Tribe uses gas (while wearing their gas masks) to confuse their enemy and get further behind the enemy lines only to strike to a later time. The Raptor tribe on the other hand let their war beasts lose and use the confusion to kill or destroy important targets ot enemies effective resisting such attacks.

## Regimental Culture

The culture in their units is quite barbaric and rough. Several times a week there will be more serious brawls between different members of different tribes. The tensions between different tribe members will rise when stationed on their homeworld. Also drug use is very common and salvaging of friendly units vehicles or their remains which can result in conflict with other Regiments

## Notable Regiments

* **Freebeater Battalion:** A famouse unit during the Great Howling which specialised itself in hunting down Traitor Guard Regiments. It was lost in M35 to an Ork assault.

## Notable Quotes

### About the Cazadores Battalions

"*Calling them sane may not be heretical. Yet. But is so wrong on so much levels.*"
— Inquisitor Arkan Barhlan