recursal/Fanatic-Fandom huggingface dataset:
Update 0.1.14.42

**2021-03-05**

* Improved the movement physics of soldiers.
* Added a button to switch campaigns in the main menu.
* Armament specs are now grouped together in vehicle descriptions.

FIXES

* Fixed a bug where the main armament was not visible in a vehicle's description.
* Fixed the camera sticking when switching soldiers while using a stationary machine gun.
* Fixed a bug causing a soldier to drop stationary machine guns.
* Fixed missing firing sound with Colt New Service in US training mission.
* Changed the starting number of soldiers in some of the aircraft and tank squads.
Battle of Stalingrad Axis Campaign

There are quite a few campaign levels missing from the Stalingrad campaign. They will likely be added in a later update, but are still listed with the (Missing). You do not need to unlock any of the skipped levels.

## Level 1

Points Required - 0 (Unlocked by default)

Class Unlock - Rifleman

Weapon Unlock - Kar98k

## Level 2

Points Required - 500

Class Unlock - Medic

Weapon Unlock - MP 28

## Level 3

Points Required - 12000

Class Unlock - Engineer

Weapon Unlock - Mannlicher M1895

## Level 5

Points Required - 24600

Class Unlock - Fighter Pilot

Vehicle Unlock - BF 109 E-7/U2

## Level 6

Points Required -

Class Unlock - Machine Gunner

Weapon Unlock - MG 13

## level 8

Points Required -

Class Unlock - AT Gunner

Weapon Unlock - GrB-39

## level 9

Points Required -

Class Unlock - Radio Operator

Weapon Unlock - Gewehr 41

## level 11

Points Required -

Weapon Unlock - MG 34

## level 13

Points Required -

Class Unlock - Tanker II

Vehicle Unlock - Pz. IV F2

## Level 14

Points Required -

Class Unlock - Rifleman II

Weapon Unlock - Kar98k with Schiessbecher Grenade Launcher

## Level 16

Points Required -

Class Unlock - Assaulter II

Weapon Unlock - MP 40

## Level 18

Points Required -

Class Unlock - Sniper II

Weapon Unlock - Pre-war Kar98k with Scope Mount

## Level 19

[Premium Squad]

Class Unlock - Medic

Weapon Unlock - Orita m1941

## Level 20

Points Required -

Class Unlock - Flametrooper

Weapon Unlock - Flammenwerfer 41

## Level 22

Points Required

Class Unlock - Attack Pilot II

Vehicle Unlock - Potez 633

## Level 24

Points Required

Class Unlock - Assaulter III

Weapon Unlock - MP-717(r)

## Level 25

[Premium Squad]

Class Unlock - Assaulter

Weapon Unlock - Suomi KP/-31

## Level 26

Points Required

Class Unlock - Sniper III

Weapon Unlock - Sniper MKb 42(H)

## Level 27

Points Required

Class Unlock - Rifleman III

Weapon Unlock - Kar98 with GGP/40

## Level 29

Points Required

Class Unlock - Fighter Pilot III

Vehicle Unlock - Fw 190 A-4

## Premium Squad

Class Unlock - Tanker

Vehicle Unlock - Dicker Max

## Level 30

Points Required -

Weapon Unlock - Kz 8 cm GrW 42
Fragmentation grenade

## Item

Weight - 595.0 g (Germany) 515.0g (USSR)

Sell Price - 5 items for 1 order

Slot - Grenade

What it does - Is a thrown explosive that damages enemy soldiers

Cost - 1 Silver weapon ticket

In game description - "A fragmentation grenade used against enemy manpower"

Tactics - You can use the fragmentation grenade to clear out enemies without putting your soldiers directly in harms way. Be careful, the fragmenation grenade can kill the user if thrown back or cooked too long.
Update 0.1.10.41

**2020-11-10**

* Cockpit for the Bf-109 F1 has been added.
* Sights for the I-153 and HS-123 have been fixed.
* A bug that didn't allow the selection of a respawn point has been fixed.
* Display of the glass/perspex in an aircraft cockpit has been fixed.
* Shimmering of burnt down ground vehicle tracks has been fixed.

### MISSIONS

* The number of reinforcement points for the attacking team in the mission Vysokovo Village (Invasion) has been increased.
* Balance of the respawn points in the mission The Avangard Collective Farm (Conquest) has been improved.
* Time to capture strategic points in the missions Vysokovo Village (Assault) and Pokrovskoe City (Assault) has been increased.
* A bug where in the mission Vysokovo Village (Invasion) last strategic point was activated at the mission start has been fixed.
* A bug where defenders were respawned at the strategic point during capture in the mission Vysokovo Village (Assault) has been fixed.

### OTHER FIXES

* Fixed a bug when a new squad was still highlighted even after it is moved to an active setup.
* Fixed a bug where in debriefing you could see a link to Logistics even if there are no new orders.
* Added icon to show a weapon suitable for upgrade.
* Fixed the possibility of getting 0 parts after disassembly on some weapons.
* The parts icon is now visible in logistics hints.
* Changed perk addition animation.
Fw 189 A-1

The Fw 189 A-1 "Uhu" is a twin engine, two-boom, three-sea tactical reconnaissance aircraft. It was available for four completed tasks during the Operation Summer event. Its armament consists of two forward facing 7.92 mm MG 17 machine guns and four 50 kg bombs. It additionally has two more MG 15 machine guns in rear turrets although without aircraft gunners in the game these do not function.

 Maximum climb rate
 Best full turn time

 7.92 MG 15 machine gun x2
 50 kg SC50JA bomb
255th Infantry Regiment

The **255th Infantry Regiment, 110th Infantry Division** is the starting German standard infantry unit in the Battle of Moscow campaign.

## Members and Weaponry

* Berthold Thulke - Kar98k, Explosion pack
* Markus Langenn - Gewehr 33/40
* Kurt Graebner - Gewehr 33/40
* Adolf Mohnke - Gewehr 33/40, M24 grenade
* Ludwig Toost - Gewehr 33/40, Explosion pack

## History behind the Unit

The 255th was founded on August 26, 1939, in Dresden, Germany. Their 1st mass battle was the Battle of France. They fought at Brest, Pinsk, Gomel, Smolensk, and Vyazma in the Soviet Union. After suffering heavy losses to the Soviet push, they were demoted in November 1943.

## Strategy

Usually, the best strategy with the 255th is to control Thulke (the one with the Kar98k), send your other men to a point, and provide cover fire. If a tank comes rolling along, sneak up to it and toss your explosive pack. It will get disabled, and the crew are easy pickings.
Battle of Tunis 1942-1943

#### Additional point for troops list

Riflemen I : 1VIT 1WH 1SPD, Riflemen II : 2VIT 2WH 2SPD Assaulter I : 0VIT 1WH 2SPD, Assaulter II : 1VIT 2WH 3SPD, Assaulter III : 2VIT 3WH 4SPD Radio operator : 0VIT -2WH 5SPD AT Gunner : 2VIT 3WH -2SPD Engineer I : 2VIT 0WH 1SPD, Engineer II : 4VIT 0WH 2SPD Machine Gunner I : 0VIT 3WH 0SPD, Machine Gunner II : 0VIT 6WH 0SPD Mortarman : 2VIT 2WH -1SPD Sniper II : -2VIT 4WH 2SPD, Sniper III : -2VIT 6WH 2SPD Flametrooper : 5VIT -1WH 2SPD Rider : 0VIT 4WH 2SPD Tanker I : -2VIT 2WH 3SPD, Tanker II : -2VIT 3WH 5SPD, Tanker III : -2VIT 4WH 7SPD Fighter pilot I : 2VIT 1WH 0SPD, Fighter pilot II : 3VIT 2WH 1SPD Attacker pilot I : 1VIT 2WH 0SPD, Attacker pilot II : 2VIT 3WH 1SPD XIV Tank Battalion "M" Tanker : -2VIT 2WH 3SPD 8th Bersaglieri Regiment Assaulter : 1VIT 4WH -2SPD 3rd Battalion "Tobruk" Riflemen : 6VIT 6WH -3SPD 35th Infantry Regiment "Pistoia" Radio operator : 6VIT -1WH -2SPD III./ZG 1 Attacker pilot : 15VIT -2WH -7SPD 1st Grenadier Regiment "Hermann Goring" Rider : -5VIT 4WH 7SPD 7th Panzer Regiment Tanker : -5VIT 6WH 8SPD 5th Wing 101st Squadron Attacker pilot : 13VIT -1WH -6SPD

**Sample result of "Soldier perks points"**

Klaus Dickwisch Sniper II rank II 7/4/10, Alfreds Thorwest Sniper II rank II 8/3/10, Kuno Frieb Sniper II rank II 7/4/10, Arlanda Torregrossa Sniper III rank II 7/4/11, Giancarlo Moriadi Sniper III rank II 6/2/12, Nazario Alegro Sniper III rank II 8/4/12, Enrique Moriyadi Sniper III rank II 9/5/13, Fedor Gruenwald Sniper II rank II 8/4/10, Achim Trost Sniper II rank II 8/4/10, Rolf Schlegel Sniper II rank IV 10/6/13, Heinz Modick Sniper II rank III 10/6/12, Fridl Moshammer Sniper II rank II 6/3/10, Christoph Blumentritt Sniper II rank III 10/5/10, Rudolf Schwarz Sniper II rank III 9/4/10, Zanis tratt Sniper II rank III 6/3/8, Levin Dobberstein Sniper II rank II 8/4/9

There's a gap between high peak possibilities of rank II soldier perks points and the lowest peak possibilities, so make sure if you want to max rank V em all, enlist wisely, since you got RNG'ed via this process by spending a lot of Silver Order for troops. This is good in case if someone already has like 10-25 Silver Orders, they can get as many troops possible and consider at some point they want to stop getting more troops "this" type and move into the next type of soldier as if they've considered the soldier they get are just enough to upgrade into maxed rank V soldier, so *TRY TO GET BETTER PERKS POINT AS THEY GROW!*

> to do : someone please make chart/table of this lists
>
>
S1-100

**Weapon Description** - MP 34 in 7.45 mm Parabellum with low rate of fire and 32-round magazine

**Weapon Overview** - The S1-100 is the first SMG available to the Japanese in Pacific War unlocked for the Medic class. The S1-100 being an SMG means that it will excel at close-quarters-combat and trench raiding with a decent sized magazine and an affixable bayonet. Although having a slow fire rate it still out-preforms manual rifles in CQC but will most likely fail to perform at the same level as other SMGs like the Thomson or the Type 100 (Early). Because of the low rate of fire, the S1-100 has more controllable recoil and better long-range combat then some other SMGs available.

The S1-100 costs 1 Silver Weapon Order or 30 Enlisted Gold for purchase.

Available Upgrades
Power plant South (Invasion)

## Description

This map depicts a large power plant with some warehouses, pipes and a cargo train terminal with a large warehouse and trains. There are 5 capture points. The attacking team starts outside the power plant in the middle of the woods and some of the combat is in open field with some close-quarters combat around the capture points located inside buildings.
Tools

## Item

Weight - This item does not have any weight when carried

Sell Price - 10 tools for 1 order

Slot - Inventory

What it does - Repairs components of vehicles when damaged and puts out fires

Cost - Bronze weapon order

In game description - A set of tools for repairing and extinguishing vehicles

Tactics - Tools are particularly useful in the hands of a tanker. If a tank takes any damage, the tanker can get out of the tank and repair from the outside to restore functionality to the components.

## Localizations

There is no name difference, but there is a visual difference between the different nations' tools
Battle of Berlin 1945

**Battle of Berlin,Germany 16 April 1945 to 2 may 1945**

After Germany lost the Battle of bulge, 16 December 1944 to 25 January 1945 to western and eastern allied troops, United State,Great Britain,Canada,Soviet Union, most of the battle fought in urban warfare, which is building to building raiding.

allied troops moved to Berlin as Soviet troops who got betrayed by German troops in 1941, tell the western allies the location of the Capital cities of Germany,which is Berlin.

where western and eastern allied troops translators are needed as both allied speak in different languages after both of them successfully capture Berlin,Germany and the reason for it , is that prevent miscommunication.
Arisaka Type 38 Carbine

**Weapon Description** - A Japanese magazine fed rifle of the First World War, it is a more reliable modification of the Type 30 Rifle. The bolt system is based on the German Mauser 98 Rifle, but has an original safety catch and a cover to protect the mechanisms from dirt.

**Weapon Overview** - The Arisaka Type 38 Carbine, sometimes called the Arisaka Type 38 Rifle, is Unlocked by default in the Pacific War campaign for the Japanese forces of the Pacific War. The Arisaka Type 38 Carbine is a great midrange option, being able to take down an enemy in only a single shot at most distances. The main drawback for the Arisaka Type 38 Carbine is the slow manual cycle speed making it relatively poor at close range combat, which can be partially mitigated by the affixable bayonet.

The Arisaka Type 38 Carbine costs only 1 Silver Weapon Order or 30 Enlisted Gold to purchase.

**Available Upgrades**
Update 0.1.14.50

**Update 0.1.14.50** of Enlisted was released on March 10th, 2021.

## Overview

### Patch Notes

* The position of the tutorial area and the location of items in the tutorial missions for "Invasion of Normandy" campaign have been changed.
* Default control settings have been changed:
	+ Flap control buttons have been assigned.
	+ Rocket launch button has been changed.
* XBOX: Changing the cross platform settings no longer requires a client restart.

## References

1. ↑ https://enlisted.net/en/news/show/70-update-0-1-14-50-en/#!/
Enlisted Wiki

**Welcome to the...**
**Enlisted Wiki**
**176 articles • 296 files • 1,091 edits**

**ABOUT THE WIKI**

This is a wiki about the video game *Enlisted* that anybody can edit. It plans to document all of the content that can be found in the game.

**ABOUT THE GAME**

Enlisted is a squad-based first person MMO shooter covering key battles from World War II Windows PC, PS5 and Xbox Series X|S. The game carefully recreates weapons, military  vehicles and the atmosphere of that era, while demonstrating really massive clashes of numerous soldiers, tanks and aircraft with artillery and naval support.

Here you can learn about the game mechanics and how to use the different weapons present in-game. You can also read about each individual campaigns and their specific maps.

**Official Links**

Official website - **Enlisted.net/en/#!/**

Official Twitter - **Enlisted (@EnlistedGame) / Twitter**

Official Instagram - **Enlisted (@enlistedgame)**

Official Telegram - **Telegram: Contact @enlisted\_official**

Official Youtube - **Enlisted. Official channel. - YouTube**

Official Discord - **discord.com/invite/E7WhsqF**

**Quick Links**

EquipmentWeaponsClassesTanksPlanesMapsCampaigns Main Page

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

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*Want your community included? See how!*
Update 0.4.1.57

**Update 0.4.1.57** of Enlisted was released on December 28th, 2022.

## Overview

### Patch Notes

* Fixed an error that caused soldier headgear to overlap when examining the squad in the main menu.
* Fixed lack of semi-automatic mode on the PPD-40.
* Fixed incorrect counting of kills from the Type 96 machine gun. They are now counted as kills in the “machine gun” weapon type.

## References

1. ↑ https://enlisted.net/en/news/show/445-update-0-4-1-57-server-update-28-12-22-xbox-playstation-en/#!/
Ver-sur-Mer (Conquest)

## Description

This map depicts a small coastal village with less than a dozen houses, granaries and storehouses. There is a church and a few other structures outside the village. There are 3 capture points A, B and C. A is the radar station and C the round building, both located outside the village close to the beach and B is the church. The attacking team starts outside the village and on the beach, there is some close-quarters combat inside the village and more open combat when outside.
Update 0.1.12.24

**2020-12-15**

CHANGES AND IMPROVEMENTS

* AI-soldiers behavior improved when avoiding the player's line of targeting.
* AI-soldiers act with better coordination, capturing strategic zones from different sides.

FIXES

* Fixed missing hint in tank HUD about change of shell type.
* Fixed missing ally markers in "Lone Fighters" mode.
* Input and Output sound device settings will no longer reset with the closure of the client.
* Fixed bug "[E] [SQ]: [profileServerClient] request 3861038359 : barter\_shop\_item returned error: No reserve in army moscow\_allies (code: -32500)".
Smoke grenade

Smoke grenade is a thrown item that will take up the "grenade" slot. unlike the other items that occupy this slot, it is a non-lethal grenade. When thrown, it will create a plume of smoke, blocking vision both ways. this is most useful when trying to push an enemy machinegun nest, tank, or heavily fortified position.
Update 0.1.10.52

**2020-11-12**

* A stationary machine-gun can be destroyed with a single shot from a rifle at mid to close range.
* The stationary machine-gun overheat parameters have been changed. Now it will cool down quicker if not overheated.

### FIXES

* The 'strangling hands' issue has been fixed for the stationary machine-gun. Now a player is not able to use a machine-gun if they are not close to it.
* An inability to choose a respawn point after being killed in a tank or aircraft squad has been fixed.
* AI soldiers now better avoid open fire or barbed wire.
* A bug with 360 degree head turn while controlling an aircraft has been fixed.
* A bug has been fixed with instant death after respawning at a rally point.
Update 0.4.1.71

**Update 0.4.1.71** of Enlisted was released on January 16th, 2023.

* PlayStation® 4/5: Fixed a bug that made it impossible for some players to change the appearance of soldiers.
* Fixed the display of mass changes in the aircraft card when upgraded.
* Fixed Pz.Kpfw. III J smoke grenades in the Battle of Stalingrad campaign.
* Removed New Year's decorations in the main menu and equipment hangars.
* Removed Christmas trees from engineers construction list.

## References

1. ↑ https://enlisted.net/en/news/show/448-update-0-4-1-71-en/#!/
Update 0.1.19.65

**2021-05-06**

* A delay has been placed on the ability to fly out in an aircraft at the beginning of each round. Now, they will only be available to fly 60 seconds following the start of the battle.
* A bug where the main battle tasks are not displayed in the interface has been fixed. To make them visible again you need to complete any additional battle task.
* A bug that caused icons in the interface to display incorrectly when changing the resolution in the game settings has been fixed.

### Battle of Berlin Campaign

* Capture points rebalanced.
* Fixed some of the visual bugs across the location.
* Improved AI-soldier navigation.
* A delay has been placed on the ability to fly out in an aircraft at the beginning of each round. Now, they will only be available to fly 60 seconds following the start of the battle.
Update 0.1.19.33

**2021-04-27**

### Fixes for the "Battle of Berlin" campaign

* Evening twilight for the Berlin campaign has been made lighter, and its chances of appearing lowered.
* Improved balance for Invasion mode in Lone Fighters: lowered time required to capture a point.
* The Panther F tank has been replaced with the Panther G.
* AI-soldier navigation has been improved.
* Balance for capture points has been improved.

### Other fixes

* Fixed the possibility of getting stuck while climbing.
Update 0.1.19.17

**2021-04-22**

* Added new flamethrower jet effect.
* The ability to retroactively change a previously made choice between mutually exclusive branches of squad research has been added to the squad improvements window.
* Added view of the content of logistics deliveries.
* Weapons in logistics are now grouped.
* Fixed session timeout when controlling the airplane with a mouse only for an extended time.
Medkit

Axis Medkit can be seen on all fronts

The **medkit** is a healing item that takes up the "Inventory" slot and is mutually exclusive with the tools. By default, a soldier can only carry one medkit, though with the usage of the small and large bags, it can be increased by one medkit and two medkits respectively, making the maximum number of medkits to three.

## Perks

There are a handful of perks that effect the usage of the medkit. These are faster usage and more health gained from a medkit.

## Notes

* All medkits, regardless of the campaign, are simply called "medkit".
Economy

Bronze Troop Ticket - Used for upgrading and training your soldiers

Silver Troop Ticket - Used for perching new soldiers for your squads

Gold Troop Ticket - Used for unlocking special soldiers that are unique to each front

Bronze Weapon Ticket - These are used for upgrading your weapons and vehicles

Silver Weapon Ticket - The most common ticket used for perching new weapons and some equipment

Gold Weapon Ticket - Premium tickets to be used on specially weapons and vehicles

Blueprint - These are an event award and are used to get event vehicles and weapons

Solder Change Appearance Ticket - These have no function other than a cosmetic change of your soldiers appearnce

Enlisted Gold - This is the games premium currency and can only be acquired from paying money or though the Battle Pass.
Mosin M1907 Carbine

## General Overview

The Mosin M1907 was the carbine variant of Mosin-Nagant M1891 rifle for the second line troops. It's also one of the first primary weapons that you'll see in the Battle of Moscow campaign on the Soviet side, with it being issued to most of the riflemen in your starting squads. It's an average weapon, but it's outclassed by the regular Mosin M91/30 rifle, as well as the German Kar98k and Gewehr 33/40. It's recommended to quickly switch out this weapon later down the line, and it becomes virtually obsolete once you get the Mosin M1938 carbine.

## Playstyle

Since the Mosin M1907 carbine is a gun that most newer players will cut their teeth on, their a wide variety of ways to utilize this weapon. It's recommended to engage at medium to short distances, as the iron sights on this gun are not amazing. The M1907 should also not be used in very close-quarters combat(CQC), as it will be difficult to aim down your sites accurately in such tight spaces. A better way to use this gun would be to find a position with a good amount of cover that overlooks an important area, but isn't to far away. Then you can pick off individual enemies, provided no one sees you. However, if you are detected, you should immediately retreat, and find a new position.
D-Day (Invasion)

## Map

The D-Day map is an Invasion Map with 5 control points. The first control point is located inside of a shelled German bunker. The bunker is a large bunker, which is preceded by multiple small bunkers that can serve as a good defense to enemy infantry for the Germans, or as a rally point area for the Allies. These bunkers have mounted machineguns on them. The second control point is located on an artillery emplacement, which has a small bunker with 3 mounted machineguns for defense. There is also a house in the control point which can serve as a strongpoint for either the German or Allies forces. The third control point is located in a hill bunker, which has a similar layout with the bunker that the first control point is located in. The fourth control point is located in another artillery emplacement, which has multiple mounted machineguns on sandbags instead of a bunker for defence. The fifth and final control point is located in the German field headquarters.
Update 0.1.14.53

**Update 0.1.14.53** of Enlisted was released on March 12th, 2021.

* Added icon in Logistics menu when you receive new orders for supplies or reinforcements.
* Only a single explosive pack is required now instead of two to destroy worn-out parts of walls.

## References

1. ↑ https://enlisted.net/en/news/show/71-update-0-1-14-53-en/#!/
Update 0.4.1.41

**Update 0.4.1.41** of Enlisted was released on December 20th, 2022.

## Overview

### Patch Notes

* Fixed a bug that caused crew members to get stuck inside the IS-1 and IS-2 tank models when exiting them.
* Fixed some tree models in the Invasion of Normandy campaign.
* Improved the balance of various missions in all campaigns.
* Fixed incorrect icon for the SIG 1920.
* Tractor Plant location was added to the mod editor.

## References

1. ↑ https://enlisted.net/en/news/show/440-update-0-4-1-41-en/#!/
Update 0.4.1.49

**Update 0.4.1.49** of Enlisted was released on December 22nd, 2022.

## Overview

### Patch Notes

* Corrected the penetration of wooden structures, now large-calibre machine guns do not pierce through them.
* Increased the installation time of the large-calibre machine guns from 7 to 12 seconds.
* Fixed a bug that caused the Thompson M1928A1 to have reduced recoil. The recoil is increased by 63% and now matches other Thompson submachine guns in the game.
* Base ammunition of some weapons in the Invasion of Normandy and Battle of Berlin campaigns has been increased:
	+ Gewehr 43, Gewehr 43 (sniper), Gewehr 41 (W), Kbsp wz.38M, SVT-40, SVT-40 (sniper), SVT-38 (sniper), SKS-31 and Pedersen rifle — from 30 to 50;
	+ AVT-40 — from 45 to 60;
	+ FG 42 and FG 42 model 2 — from 40 to 60;
	+ AVS-36 and AVS-36 (sniper) — from 45 to 60;
	+ Gerat 03 — from 30 to 45;
	+ M1 Garand and M1 Garand (sniper) — from 32 to 48.
* Fixed commander's position in the hatch on Pz.Kpfw. III (b,e,j,j1,m,n) and Pz.Kpfw. IV (e,f,f2,g,h,j).

## References

1. ↑ https://enlisted.net/en/news/show/443-update-0-4-1-49-en/#!/
324th Recon Regiment

The **324th Recon Regiment, 243rd Infantry Division** is the starting stealth/sniper class for the Soviets. It is part of the Battle of Moscow campaign.

## Members and Weaponry

* Stepan Salnikov (Sniper) - Mosin M91/30 sniper rifle, RDG-1 smoke grenade
* Timofey Parfenov (Rifleman)- Mosin M1907 carbine
* Andrey Andreev (Rifleman) - Mosin M1907 carbine, Explosion pack

## Strategy

Salnikov is the sniper. If you get spotted, toss your smoke grenade at your feet and run out of your spot for a few seconds, then come back after the smoke dissipates.

Parfenov is kinda useless, with no special equipment, and a sniper in the unit, he’s useless.

Andreev is the tank buster, with explosion packs dealing more damage to tanks than soldiers. If a tank gets spotted, switch to him, run on to or near the tank, and fire away.
Classes

### About

In Enlisted, there are a total of 21 classes of soldiers a player may choose to use in their squads. Each class has unique skills or pieces of equipment they can use. When a player first starts out, they have access to the Trooper, Sniper and Assaulter. Each class can be unlocked by progressing in the campaign missions of the respective 'powers' in the game such as the Axis and Allies.

### Classes

Note: Campaigns have different classes and unlock classes at different levels. This page shows Battle of Moscow Axis classes.
5th Tank Division

The **5th Tank Division, 46th Motorized Corps** is the starting tank unit for the Germans in the Battle of Moscow campaign.

## Members and weaponry

* Pz.II C light tank - armed with a 20mm KwK30 cannon and a 7.92 MG34 machine gun
* Hellmuth Kuntz- Walther PPK
* Julius Gleichen- Walther PPK

## Strategy

When in the tank, try to get behind enemy tanks, as that is where the weakest armor is. Use the machine gun for infantry and the cannon for armored targets. Keep distance from infantry, as they may have explosive packs, which deal more damage to vehicles than infantry. If your Pz.II C is disabled, and the crew are alive, find a densely populated area by the enemies, and unload all of your pistol bullets upon them.
1st Tank Battalion

The **1st Tank Battalion, 4th Tank Brigade** is the starting tank for the Soviet army in the Battle of Moscow campaign.

## Members and Weaponry

* T-60 light tank - armed with a 20 mm TNSh cannon and a 7.62 mm DT machine gun
* Pyotr Korolev (Tank Gunner) - Nagant 1895
* Konstantin Rogov (Tank Driver) - Nagant 1895

## Strategy

When in the tank, try to get behind enemy tanks, as that is where the weakest armor is. Use the machine gun for infantry and the cannon for armored targets. Keep distance from infantry, as they may have explosive packs, which deal more damage to vehicles than infantry. If your T-60 is disabled, and the crew are alive, find a densely populated area by the enemies, and unload all of your revolver bullets upon them.
Invasion of Normandy 1944

**Invasion of Normandy,France, 6th June 1944 to 30th august 1944.**

The allied naval send in wave after wave of allied naval troops and tanks transporter travel to different beaches, Omaha beach was the bloodiest battle, on top of the Omaha beach, consist of two German machine gun mg 39 , four German artillery gun.

countries of allied troops, United States, Great Britain, Canada

After allied troops had successfully taken Omaha beach, the rest of the allied troops from different beaches that had successfully taken joined in and moved to another area.
505th Parachute Infantry Regiment

The **505th Parachute Infantry Regiment, 82nd Airborne Division** is the starting assault unit for the American Army in the Pacific War campaign.

## Members and Weaponry

* Samuel Miller - M3 Submachine Gun, MK2 grenade
* Frank Reynolds - M1903 Springfield, Explosion pack
* Ronnie Ramsey - M1903 Springfield, AN-M8 smoke grenade
* Emerson Howard - M1903 Springfield, AN-M8 smoke grenade

## History behind the Unit

The 82nd Airborne was founded in WWI. At Normandy, they took part in the operation to destroy bridges to prevent reinforcements from arriving. PFC. Charles N. DeGlopper would receive the Medal of Honor for his actions.

## Strategy

A good strategy for the 505th is to control Miller (the one with the M3), tell your men to stay behind you and give cover fire, run into a densely packed area like a mad lad, and unleash hell.
Update 0.1.17.35

**2021-04-09**

* Control tips will now automatically be shown only in the tutorial.
* Soldier movement controls when slightly pushing the gamepad stick have been improved.
* The switch from the running-to-walking state for soldiers has been improved when slightly pushing the gamepad stick.
* The Number of available battle tasks with an active Premium Account is now shown correctly.
* An issue where squadron points were unable to be purchased has been solved.
* An issue with the Soviet sniper hood, which covered part of the screen while reloading, has been solved.
* A client crash, which sometimes occurred during the loading screen, has been fixed.
Type 100 Paratrooper SMG

**Weapon Description** - Submachine gun in 8 mm Nambu with 30 rounds magazine. An early version of the Type 100 submachine gun without a muzzle brake and a folding stock.

**Weapon Overview** - A premium SMG that can be purchased for 2550 Enlisting Gold along with its squad. it is very similar to the previously unlocked S1-100 SMG. Still outperforms manual action rifles at close range and will give you an edge early game.

Available Upgrades
Vertical Recoil -10%
Horizontal Recoil -10%
Shots Deviation -15%
8th Recon Battalion

The **8th Recon Battalion, 8th Infantry Division** is the starting stealth/sniper unit for the Germans in the Battle of Moscow campaign.

## Members and Weaponry

* Henri Fanderl - Kar98k with scope mount, “Nebelhandgranate” smoke grenade
* Karl Knacke - Gewehr 33/40, M24 grenade
* Erpo Holz - Gewehr 33/40, M24 grenade

## Strategy

Fanderl is the sniper. Get into a location with cover, and snipe at your targets. If sighted, hide, and if that’s not enough, pop your smoke grenade and run.

Knacke & Holz, they are choke point/roofed infantry busters. Launch a stick grenade into a densely packed enemy room, and if they don’t notice, blood will fly.
Reboot Of A Reboot Wiki

**Welcome to the Reboot Of A Reboot Wiki!**
Information on GoldenSponge's show, Reboot Of A Reboot

We're a collaborative community website about Reboot Of A Reboot that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Update 0.4.1.76

**Update 0.4.1.76** of Enlisted was released on January 19th, 2023.

* Kiraly 39M (Moscow, Stalingrad) — increased the amount of carried ammunition from 120 to 160 rounds. As in the Kiraly 43M premium version.
* Sniper Mkb 42(H) (Stalingrad) — increased the amount of carried ammunition from 90 to 120 rounds. As with the analog in the Moscow campaign.
* Fixed the loss of soldiers' abilities after the game window has been resized.
* Fixed a bug that caused players to have a harmonised version of the Japanese army icon instead of the standard one in the previous update.
* AI soldiers now avoid engineering construction areas.
* The Battle Pass icon is now correctly displayed on items in all campaigns.

## References

1. ↑ https://enlisted.net/en/news/show/451-update-0-4-1-76-en/#!/
Riparian Bluecarpet

**Appearance**
*Cerulefolium riparia* has dark blue, arrow-shaped leaves that float on the surface of the methane rivers of Titan. The aforementioned arrow shape allows water to pass around the leaves without much disturbance to the organism itself. Although completely unrelated to the Kingdom Plantae, it fills a similar niche to aquatic plants on earth. *C. riparia* has blood-red blooms that resemble flowers and grow out of the stems. The blooms are completely submerged but near the base of the leaves. These blooms attract motile organisms which in turn disperse *C. riparia*'s gametes to others of its species, allowing for sexual reproduction.
Star Systems

Sol (0 lightyears from Sol)

Alpha Centuri (4.37 lightyears from Sol)

Barnard's Star (5.96 lightyears from Sol)

Wolf 359 (7.86 lightyears from Sol)

Lalande 21185 (8.31 lightyears from Sol)

Sirius (8.66 lightyears from Sol)

Luyten 726-8 (8.79 lightyears from Sol)

Yggdrasil (23.6 lightyears from Sol)

Marella (303.3 lightyears from Sol)

Duat
Miscellaneous Cheat Sheet

Ageing equivalent, x = age in 29th century, y= equivalent health in 21st century. Doesn't apply to those under the age of 25

# y
(
.474
(
x
−
25
)
)
25

{\displaystyle y=(.474(x-25))+25}

x
≥
25

{\displaystyle x\geq 25}

Goldilocks zone formula, ri = closest part of zone. ro = furthest part of zone

BC
 A
 F
 G
 F
 M

r
i

=

10
×

(

M
V

B
C
−
4.72

2.75

)

{\displaystyle r\_i=\sqrt{10\times\left ( \frac{M\_V+BC-4.72}{2.75} \right )}}

r
o

=

10
×

(

M
V

B
C
−
4.72

1.325

)

{\displaystyle r\_o=\sqrt{10\times\left ( \frac{M\_V+BC-4.72}{1.325} \right )}}

1. ↑ https://commons.wikimedia.org/wiki/File:HR-diag-no-text.svg
2. ↑ https://www.planetarybiology.com/calculating\_habitable\_zone.html
Ether (país)

***Ether*** u oficialmente ***La República de Ether*** (en etheriano: The Republic of Ether), es un país ubicado en América del Sur al norte de Brasil, y al este de Venezuela.

Este país tiene más de 150 ciudades, y más de 1000 poblados

## Lugares

### Ciudades más conocidas

* Alton Town
* Apestown
* Bernstop
* Civait City
* Steam City
* Urban Ether City (capital)

## Habitantes Conocidos

* Bond
* Cartés
* Duti (encerrada)
* El Traidor (fallecido)
* Fernán Mint
* John Ironrace
* Matheo Arquette
The Stalkers

The Stalkers are a mercenary company from the eastern lake forests. They specialize in ambushes and guerilla warfare.

## History

The Lerani are a forest-dwelling tribe living on the eastern side of the central-eastern lake. Local warfare between small communities has been prevalent for centuries even during the Era of Peace and this has created a warrior culture. The forests were no place for conventional warfare and thus tactics revolving around ambushes and guerilla tactics were invented to gain an upper hand in the many conflicts. These tactics are based upon a unit of the best fighters a tribe can muster, this is the bait. When the enemy attacks many more fighters come from the forests (and treetops) to slaughter the surprised enemy. The retreating enemy would then be harassed by the triumphant forces until none survived. This has given the current mercenary company the name of: The Stalkers. In the year Zero the tribes have united and since they have been offering their expertise to others in exchange for coin.

## Organization

The Stalkers are led by the chief of the Lerani himself, currently being Arbiskar the Wretched. He leads the Lerani nobles unit (Lusitani nobles) that serve as the anvil. Then 2 two Lerani guerilla units (Lusitani Guerilla's) wielding spears and 2 sword wielding guerilla warrior units come from behind to spring the trip, bringing the hammer on the anvil.

## List of Activities

The Stalkers have not been involved in any military activities as of yet.
Ciudad Civeta

***Ciudad Civeta*** (en etheriano: Civait City) es una ciudad grande ubicada en Ether, esta ciudad tiene más de 10 millones de habitantes, convirtiéndola en la segunda ciudad más poblada después de la capital del país, La Ciudad de Urban Ether.

## Historia

En 1985, La ACP es fundada por alguien desconocido.

En 1990, un ex-agente de la ACP cometió asaltos armados, y múltiples robos a la misma ACP usando tecnología más avanzada que el de esa época, por lo que los agentes Ironrace y Bond, viajan a este año, este ex-agente los enfrenta y amenaza con destruir la ACP con una Bomba Xantonucleoide (provocando así una paradoja espacio-temporal), los agentes logran detener su plan y hacen que el ex-agente sea borrado de la existencia.

En 2009, Un agente de la ACP es expulsado por su indebido comportamiento, éste se lleva consigo tecnología y empieza a cometer crímenes por la ciudad, éste viaja al pasado y no lo atrapan.

Un año después, John Ironrace llega a Ciudad Civeta.

## Lugares Importantes

* La ACP (en secreto)
* Empresas Girardi
* La Mansión de los Girardi

## Habitantes Conocidos

* Bond
* Cartés
* Duti (encerrada)
* El Traidor (fallecido)
* Fernán Mint
* John Ironrace
* Matheo Arquette
Agente Duti

El Agente Duti era un agente especial de la Agencia Cronoprivate y residente de Ciudad Civeta

## Biografía

En algún momento de su vida, Duti fue reclutado por la ACP como agente.

Duti en secreto se alió con El Traidor para el plan de él, Duti atacó a unos agentes y ayudó a El Traidor con el sistema de seguridad para que él pudiera ingresar al interior de la agencia.

Se enfrentó a Bond, intentándole disparar con su arma láser, Bond uso su crono-reloj para congelar los disparos, Bond acertó un disparo y Duti se desmayó.

Duti despertó y volvió a la acción agente le lanzó un bomba de gas a ella, y cayó al suelo intoxicada.

## Características Físicas

Duti es de estatura alta, de cabello rubio plateado, en buen estado físico

## Habilidades y Destrezas

* **Entrenamiento como Agente Especial**: Duti había sido entrenado por la ACP, con lo cual ha aprendido habilidades de espionaje, investigación y entre otras cosas más.
	+ **Tirador Experto**: Como todos los agentes, Ha sido entrenado en puntería en armas, usando una arma de pulso láser.
	+ **Combatiente**: Duti fue entrenada en combate cuerpo a cuerpo, noqueando a dos agentes vigilantes en poco tiempo.
	+ **Espionaje**: Duti aprendió a ser sigiloso y discreto, ayudando a El Traidor a infiltrarse a la base central de la ACP.

## Equipamiento

* **Arma Pulso de Láser**
* **DisposItivo Móvil de Cronotransportación/Crono-reloj de mano**
El primer episodio

***Piloto*** es el primer episodio de la serie televisiva Agentes de El Cronoprivate que fue emitido el 30 de marzo del 2014 por P&C

## Sinopsis

*La ACP o Agencia Cronoprivate es una agencia de servicio secreto controlado por el gobierno de Ether (país) que busca proteger el tiempo mismo, eliminando crono-amenazas o cualquier cosa que amenace la estabilidad espacio-temporal enviando a sus mejores agentes especializados, entre ellos está el rudo John Ironrace, el sigiloso Escapista, y el científico Matheo Arquette, este equipo puede confrontar incluso en contra de su misma agencia.*
## Reparto

* C.F Fierro como Agente John Ironrace
* Esteban Simpf como Agente Bond/El Escapista
* Mark Pérez como Dr. Matheo Arquette
* Juan Cartés como Director Fernán Mint
* Alice Cartés como Agente Cartés

### Apariciones Especiales

* Miguel "Crack" Jansen como El Traidor
* Mel Solís como Agente Duti

### Otros

* Marcos Garcés como Kelvin
* Milton Dante como Gangster de 1965
Kelvin

**Kelvin** es un residente de Ciudad Civeta.

## Biografía

Kelvin robó un crono-reloj de la agencia, y comenzó a vender tecnología del futuro a los mafiosos de 1965.

Kelvin contactó con un gangster, para venderle Emisor de Ondas Antifractales, pero fue interrumpido por el Agente Ironrace que fue a buscarlo, Kelvin intentó escapar del callejón pero fue alcanzado por el agente, Kelvin le dio un breve combate a Ironrace, pero éste le disparo con su arma láser aturdiendo a Kelvin temporalmente.

Kelvin fue regresado al 2010 a la ACP, y fue encarcelado en una prisión de la agencia.

## Características Físicas

Kelvin es de pelo crespo oscuro, es delgado, y gafas.

## Habilidades y Destrezas

* **Combatiente**: Kelvin mantuvo combate con un experto agente como Ironrace, bloqueando algunos de sus golpes y poder acertarle un solo golpe, pero fue dominado finalmente y vencido.
* **Conocimientos Científicos**: Kelvin sabe de tecnología, ya que pudo usar un crono-reloj, además de poder describir los usos de un emisor de ondas del futuro.
Apowidu

The Apowiduz banner

Apowidu is an ancient statocracy led by the Cempa Cyng. It is said that the Poplos Apowidu are the original inhabitants of the Old world.

## **History**

The Poplos Apowiduz are an ancient people that used to live in the woods near to the North-eastern lake in the old world. They called these woods the Widu and lived in its shadow, with merely stories of life outside of the Widu. In this ancient society it was foretold that one day a great leader would unite the 16 different tribes living in the Widu to fight off an outside threat. This Cempa Cyng would also deliver them from the darkness and his people would prosper. Many claimed this title but all were false. Only when southern colonists came to the Widu and encroached towards the Poplos Apowiduz did the true Cempa Cyng come. He called upon all the tribes and they united their banners in a glorious march south to meet the invaders. After a genius military campaign the Poplos Apowiduz came out of the Widu and established the Apowidu, a new militaristic state on the southern borders of the forests from which they hail.

## **Culture**

The culture of Apowidu is built around a religion of 4 military disciplines. Morale, strategy, force and initiative are these 4 arts which are studied by all inhabitants. These 4 disciplines are each linked to a specific elemental god, Wodr the Water God teaches strategy to be flowing as the waters of Lapu Lake to the east and the great waters of the western Occyan whilst maintaining solidity; Eyer the Air God teaches to adapt to all circumstances as if the great Western winds live in us without the sacrifice of victory; Eorpe the Earth God teaches morale as unbreaking and undying as the earth that sustains all; Fyr the Fire God teaches to have the force of a thousand great infernos to overpower all whilst maintaining beauty and strength.

The Apowidu banner represents this martial religion. It is said that:

*"Yellow is the sun we follow*

*Green is the land that sustains*

*Red is the blood we shed*

*Blue is the water that protects*

*Four hands for the four principles of war; morale, strategy, force, initiative"*

## **Politics**

Apowidu is a stratocracy where martial prowess and control of the 4 disciplines of war mean everything. The Apowidu do not have a king instead they have a warrior general that leads them, a man called the Cempa Cyng who is elected for life by the 16 bannermen of the Apowidu and 4 great advisors. The 16 bannermen are each lords of one realm of life, from education to trade; they are direct ancestors of the original bannermen during the reign of the first Cempa Cyng and his glorious unification and the position is a dynastic one, being passed on from father to son. The 4 great advisors represent the 4 doctrines of war. The Cempa Cyng is expected to master all 4 of these in order to rule.
Main Asteroid Belt

## Celestial Bodies

### Ceres

* Physical Characteristics
	+ Surface Area: 2,770,000 km^2
	+ Natural Gravity: .029 g
	+ Day Length: 9.0 hours

### Vesta

* Physical Characteristics
	+ Surface Area: 866,000 km^2
	+ Natural Gravity: .025 g
	+ Day Length: 5.3 hours

### Pallas

* Physical Characteristics
	+ Surface Area: 830,000 km^2
	+ Natural Gravity: .022 g
	+ Day Length: 7.8 hours

### Hygiea

* Physical Characteristics
	+ Surface Area: 592,000 km^2
	+ Natural Gravity: .009 g
	+ Day Length: 27.6 hours
The Emerald Company

The Emerald Company is a mercenary company hailing from the west coast of the Old World. It is best known for its usage of War Elephants.

## History

The Kalians are a group of people on the west coast of the Old World that trade intensively with the desert. As a result they have become a mix of urban settlers and nomadic culture. A group of these Kalians then decided to use their valued skill of elephant taming to train elephants that are bred for war, smelling a business opportunity in selling these gigantic animals. Lack of any real experience in warfare however, has caused these elephants to be flawed in battle, enabling them to attack friend and foe alike in a raging fury when met with certain amounts of pain. The Kalians themselves are no experienced soldiers either and thus hiring this company is attractive to those seeking raw destructive power in their armies.

## Organization

The Emerald company is led by a very successful emerald trader called Jugurtha, hence the name Emerald Company. In battle the company is led by a privately hired officer with experience fighting desert bandits. The elephant caretakers hold a big share of power as well as the company revolves around their expertise. It comes as no surprise that 50% of income goes to Jugurtha, 40% to the officer and elephant caretakers and only 10% to the regular infantry, equipped to deal with bandits. (Karian axemen)