Humans

This page is a compilation of all human characters in the series, sorted by game.

* FNaTL
* FNaTL 2
* FNaTL 3: T. E. G.
* TL R
* TTLA
* Gallery
* Audio

## Parker Anderson

 Species
 Occupation
 Starting area

**Parker Anderson** is the protagonist that the player plays as in *Five Nights at Tubbyland*. He is the Night Guard at the Tubbyland Restaurant.

### Description

Parker Anderson must watch the animatronic characters from 12 AM to 6 AM in the restaurant. If he survives all five nights, he gets $248.00. If he fails, he ends up stuffed into the Tubby Toaster by the tubbybots. Parker also earns $2 for overtime after completing Night 6, but gets fired after the Custom Night for tampering with the animatronic characters. There is no known image of him.

He has demonstrated the ability to stay up late without getting very tired. It is unknown why exactly Parker decides to take the job and stay there, despite the danger.

## Employee #3

 Species
 Occupation
 Starting area
 Voiced by

**Employee #3** (known by his real name **Craig**) is the deuteragonist in *Five Nights at Tubbyland*. He is the player's guide throughout their shift at the Tubbyland Restaurant. He is killed during the Night 5 phone call by Noo-Noo.

### Description

Employee #3 is the player's only ally in the game, and the main source of info on gameplay and lore in-game. He calls the player via telephone at the start of their shift at 12 AM. Not much is revealed about him in this game, but he is killed on the player's fifth night by Noo-Noo, after finding him in the Kitchen during a phone call.

### Trivia

* Employee #3 is voiced by one of the game's beta testers; TinyThyMelon, who also recorded Po for the second and third games.
* In the second game, Employee #3 is known to possess the tubbybots.
* If the player touches the right wall of the Kitchen in the Custard Machine Explosion Incident minigame cutscene, a secret image will appear of Employee #3's corpse leaning on Noo-Noo along with the text "The green eyes".
* Employee #3 says that Po is his favourite in the Night 1 call.
* According to Clicky, Employee #3's "model" is just a bunch of jumbled and mashed parts with a mostly intact head.
* Employee #3's personality is mostly mirrored by TinyThyMelon, who voices the character.
* Employee #3 was killed at the age of 17.
* Employee #3 started working at the Tubbyland Restaurant after his younger brother, Employee #6, was fired from the place.

## Evan Jameson

 Species
 Occupation
 Starting area

**Evan Jameson** is the protagonist that the player plays as in *Five Nights at Tubbyland 2*. He is the Night Guard at the second Tubbyland Restaurant.

### Description

Evan Jameson has to watch the animatronics every night from 12 AM to 6 AM. If he is caught, the animatronics simply throw him away. However, the trash has to be sucked up by Noo-Noo, and due to the teeth in his mouth, it kills Evan in the process.

He earns $526 at the end of the week. For doing overtime after Night 6, he receives 20 cents. After the Custom Night, he is fired for tampering with the animatronics, exiting unprofessionally, having possibly low psychiatry, and having a bad-smelling workplace. As stated in the pink slip, he is allowed to come back 8 months after being fired.

In *Five Nights at Tubbyland 3: The End Game*, he returns as a cameo, mentioned to be a previous night guard who made it past three nights in the Tubbyland Warehouse by the phone guy. As confirmed by the creator, he survived the job.

### Trivia

* His paycheck's date on Night 6 is 11-13-2036.
* He is the only guard that the player plays to audibly breathe (or be heard at all) in all of the games.

## Unnamed Phone Guy

 Species
 Occupation
 Starting area
 Voiced by

The **unnamed phone guy** is the deuteragonist in *Five Nights at Tubbyland 2*. He is an employee of the second Tubbyland Restaurant who replaces Employee #3's role as a phone guy and gives the player guidance and bits of facts about the story.

### Description

The unnamed phone guy is the player's only ally, being the main source of info on gameplay and lore in-game. He calls the player via telephone at the start of their shift at 12 AM. During Night 5, his phone call was interrupted by Employee #3's spirit trying to communicate with Evan, and he doesn't call back for Night 6. Other than that, not much is known about him.

## Employee #3 (Craig)

 Species
 Occupation
 Starting area

**Employee #3** (known by his real name **Craig**) is the main antagonist and the spirit responsible for controlling the tubbybots in the second Tubbyland Restaurant in *Five Nights at Tubbyland 2*.

### Appearance

Employee #3's dead corpse is inside of Noo-Noo in this game. In Noo-Noo's jumpscare, one can see his possessed eyes inside Noo-Noo's vacuum, but in a rare screen, where Noo-Noo pukes out his innards, all that is left of him is a bone, his green eyes, and some of his flesh. You can also tell when he is possessing an animatronic when their eyes turn veiny and gain black pupils.

### Behavior

In the second game, Employee #3 possesses all of the animatronics in the second Tubbyland Restaurant. He causes them to wander around at night and try to catch the player. He wants them to catch them so they can take his place inside Noo-Noo, allowing him to escape. He also cuts off the phone guy in the middle of the Night 5 phone call, but it is reversed and full of static and other noises in the background. During the call, he explains how Noo-Noo killed him and how he possesses the tubbybots.

### Trivia

* Employee #3 was confirmed to possess Old Po more than any other tubbybot.

## Employee #6

 Species
 Occupation
 Starting area

**Employee #6** (known by his real name **Dean**) is the protagonist that the player plays as in *Five Nights at Tubbyland 3: The End Game*. He is the Night Guard at the Tubbyland Warehouse.

### Description

Employee #6 has a job as a Night Guard in the old Tubbyland Warehouse, and must watch over and keep the tubbybots away from him to survive. He happens to be Employee #3's little brother, as revealed in the good end of the Custom Night.

### Trivia

* Employee #6 owns a Po plush, passed down to him from his brother, Employee #3, and it is seen on The Office#FNaTL 3: T. E. G. desk on Night 6 and on Custom Night.
* Employee #6 appears to be stuffed in the Tubby Toaster when he is caught by one of the tubbybots in-game, but only when he is caught at the end of the 8/20 cutscene is he known to actually be put into Noo-Noo.
* Employee #6 is only a year younger than Employee #3, his older brother.
* Employee #6 had worked at Tubbyland prior to the Custard Machine Explosion Incident, and had found out about the true purpose of Noo-Noo through the CEO in his last week. He quit the job, stole parts from the Tubbyland Warehouse to build PTLD-93, and used it to reprogram Po to cause the Custard Machine Explosion Incident.
	+ From finding out the secrets of the CEO, his sanity was crippled, and he set out to kill him with PTLD-93 seeing as the company recovered decades later, getting the job at the warehouse.
* Employee #6 had multiple nightmares during his week on the job about his older brother Employee #3, and the CEO.

## Unnamed Phone Guy

 Species
 Occupation
 Starting area
 Voiced by

The **unnamed phone guy** is the deuteragonist in *Five Nights at Tubbyland 3: The End Game*. He is an employee of the Tubbyland Warehouse who is presumably the same phone guy as the second game and gives the player guidance and bits of facts about the story.

### Description

The unnamed phone guy is the player's only ally, being the main source of info on gameplay and lore in-game. Not much is known about him.

## Employee #3 (Craig)

 Species
 Occupation
 Starting area

**Employee #3** (known by his real name **Craig**) is a primary antagonist and the spirit controlling the tubbybots in the Tubbyland Warehouse in *Five Nights at Tubbyland 3: The End Game*. He is also apparently Employee #6's older brother, as revealed in the "Accept Your Fate" ending in Custom Night.

### Appearance

In this game, Employee #3 is still trapped inside Noo-Noo. He can be seen as a head with shining pupils inside Noo-Noo. At this point he is only bones, organs, flesh, and a head.

### Behaviour

Employee #3 is now controlling the prototypes and other tubbybots to try and catch Employee #6 so that he can take his place and let him escape. Yet, if Employee #6 accepts his fate and stays in Noo-Noo, Employee #3 will actually stay with him, presumably possessing the Old Po animatronic. Employee #3 also makes a call on Night 6, but it is not understandable since it is sped up to 4 times its original speed. He also appears in the cutscenes between nights talking with the CEO.

### Trivia

* As confirmed in Clicky's AMA, Employee #3 owns the Po plush that appears on The Office desk on Night 6 and on the Custom Night. This plush, after his death, was passed onto his brother, Employee #6.

## The CEO

 Species
 Occupation
 Starting area
 Voiced by

**The CEO** (known by his real name **Mark**) is a primary antagonist and the Chief Executive Officer of Tubbyland Entertainment. Although he is never seen, he makes an appearance in the audio cutscenes of *Five Nights at Tubbyland 3: The End Game*, and has been revealed to be a driving force behind the events of the game.

### Description

The CEO is the main user of Noo-Noo, and knows about its original functions, having used it before for unknown purposes. He is rather unstable, though his appearance in the cutscenes may not show it. He is the reason why the corpses inside Noo-Noo are never discovered. He was killed shortly after *Five Nights at Tubbyland 2* by PTLD-93 in the second Tubbyland Restaurant. After his death, the corpses are discovered, and the remains of Tubbyland Entertainment hides their technology in the Tubbyland Warehouse.

## Parker Anderson

 Species
 Occupation
 Starting area

**Parker Anderson** is the protagonist that the player was to play as in the cancelled *TubbyLand Return*. He is in a dream, where he is back in the Tubbyland Restaurant.

### Description

Parker Anderson must survive the monstrous nightmare animatronics during the night. It is unknown what happens to him if he is caught, and his goal is unknown. At the end of the game, he dies.

### Trivia

* It is unknown exactly how he knows about PTLD-93, although it's possible that he knew it through Night PTLD.

* Act 1
* Act 2

## Parker Anderson

 Species
 Occupation

**Parker Anderson** makes his 7-year return in *The TubbyLand Archives: Act 1* as the main protagonist the player plays as in the game.

### Description

Parker Anderson was just a college student who needed a job to find some money. He decided to become a Night Guard for the TubbyLand Activity Center after an interview with the CEO himself. Parker must watch over the facility, and monitor the tubbybots, from 12 AM to 6 AM. If he survives all five nights, he is paid $248.00. If he fails, he gets fed to Noo-Noo by the tubbybots.

After hearing his phone instructor and only friend Employee 03 brutally die to Noo-Noo on his fifth call, Parker was traumatized. He knew the company was responsible for his death, and wanted to get revenge. He decided that he would come back for another night and find the documents that 03 was talking about. After having survived another 6 hours against the tubbybots, Parker leaves The Office after 6 AM and looks for all of the documents that were scattered across the building, finding all of them while getting chased by the roaming bloodthirsty tubbybots who just wanted him dead. He left the TubbyLand Activity Center for one last time and quit his job as a Night Guard for good.

All of the events that happened at the facility were too much for him, and despite the extensive therapy he has gotten, Parker still could not move on.

### Trivia

* Parker ends up quitting his job at the TubbyLand Activity Center after Night 6 due to trauma.
	+ Because of this, Custom Custard is considered non-canon aside from the cutscene the player gets when they beat the All-Max mode.

## Employee 03

 Species
 Occupation
 Starting area
 Voiced by

**Employee 03** makes his 7-year return in *The TubbyLand Archives: Act 1* as the deuteragonist, and main source of information, of the game. During the Night 5 phone call, he is killed by Noo-Noo.

### Description

Employee O3 helps Parker out during his shift with some information provided by the previous guard, as well as his experiences with the other employees as they fix up the robots. During his third call, he reminisces about the strange feeling the facility gives off, to both him and the other employees, complaining about the “weird and specific” rules the company has and even the tubbybots themselves. During his fourth call, he claims to have found some answers about the company, claiming that it goes deeper than he thought. Before he's able to talk about it over the phone however, he is interrupted by the CEO angrily knocking on his door. The CEO questions him about misplaced documents and his absence from the other employees, before asking him to come in the next day for something important. As revealed in his fifth call, the CEO lured 03 into a death trap, as all of the tubbybots are now after him after his discovery of the Basement. As he hides inside the Closet in The Office, Noo-Noo wakes up and becomes aggressive, scaring him out of his hiding spot and leading to him getting pinned down by Tinky Winky, holding him in place for Noo-Noo to grind him up and kill him while surrounded by the other tubbybots.

### Trivia

* Employee 03's name is no longer Craig, as it used to be in the original trilogy.
* Employee 03’s voice actor, Pigsty55, has voiced said character in the 2.0 version of the original *Five Nights at Tubbyland* and a fangame Tubbyland Rebuilt: Act 1 both by TheresNoSteak.
* There is a rare screen showing presumably Employee 03's face inside of Noo-Noo’s vacuum that pops up if the player stays in the title screen for too long.

## CEO

 Species
 Occupation
 Starting area

**The CEO** is a minor character who appears in the intro cutscene and the Night 4 phone call. However, the player also takes control of him during Night X.

### Description

The CEO is only heard during the intro cutscene, the Night 4 phone call, and when the player takes control of him during Night X. No images or visual descriptions exist.

## The Therapist

 Species
 Occupation
 Starting area
 Voiced by

**The Therapist** is a minor character who appears in the final cutscene after All-Max mode.

### Description

The therapist tells Parker to see a psychiatrist and advises him to get some medication to help with the nightmares he has been experiencing, as seen in *The TubbyLand Archives: Act 2*.

## Unknown Human

 Species
 Occupation
 Starting area

This character is currently unknown to us, but we do know that his dialogue is in blue.

### Description

From the little known of this character, he appears to be the one that built PTLD and controls him during the events of Night X, attempting to kill the CEO before he shuts down the facility. Though he fails to kill him, he is still around to try again.

### Trivia

* This character serves as a replacement for Employee #6 from the original trilogy.
* During the Act 2 Developer Q&A stream, it was confirmed that this character will be present in every game in the series.

## Parker Anderson

 Species
 Occupation
 Starting area

**Parker Anderson** is set to return in *The TubbyLand Archives: Act 2*.

## CEO

 Species
 Occupation
 Starting area
 Voiced by

**The CEO** is confirmed to appear in a more minor role in Act 2.

## Five Nights at Tubbyland

### Parker Anderson

The Tubby Toaster that Parker gets stuffed in when the player loses, with Po in front of it.The check Parker receives after beating Night 5.The overtime check Parker receives after beating Night 6.The pink slip Parker receives after beating Custom Night.
### Employee #3 (Craig)

The secret screen that appears after touching the right wall in the Kitchen of the revamped Custard Machine Explosion Incident minigame.The previous image, brightened.
## Five Nights at Tubbyland 2

### Evan Jameson

Evan getting sucked up by Noo-Noo in the Game Over screen.The check Evan receives after beating Night 5.The overtime check Evan receives after beating Night 6.The pink slip Evan receives after beating Custom Night.
### Employee #3 (Craig)

Employee #3's eyes in Noo-Noo.Noo-Noo pouring out what's left of Employee #3 in a secret sceen.Employee #3's head inside Noo-Noo.
## Five Nights at Tubbyland 3: The End Game

### Employee #6 (Dean)

Employee #6 stuffed in a Tubby Toaster in the Game Over screen.The good ending where Employee #6 is (presumably) inside Noo-Noo.
### Employee #3 (Craig)

Noo-Noo in the Parts Hall, brightened to reveal Employee #3's corpse.Noo-Noo's jumpscare brightened to reveal Employee #3's head.An image of Employee #3's remains inside Noo-Noo from Clicky's DeviantArt.
## TubbyLand Return

### Parker Anderson

Parker's arms as he uses the Camera Monitor.
## TTLA

### Parker Anderson

The check Parker receives after beating Night 5.TBAParker as seen in the Night 6 minigame.
### Employee 03

TBAEmployee 03 as seen in the Night 5 minigame, before being killed by Noo-NooEmployee 03 inside Noo-Noo.
### Unknown Human

The unknown human staring at a deactivated PTLD stored away in some kind of back room.

## Five Nights at Tubbyland

### Employee #3

—
Employee #3, Night 1

—
Employee #3, Night 2

—
Employee #3, Night 3

—
Employee #3, Night 4

—
Employee #3, Night 5

—
Employee #3, Night 1

—
Employee #3, Night 2

—
Employee #3, Night 3

—
Employee #3, Night 4

—
Employee #3, Night 5

—
Employee #3, Night 1

—
Employee #3, Night 2

—
Employee #3, Night 3

—
Employee #3, Night 4

—
Employee #3, Night 5

## Five Nights at Tubbyland 2

### Unnamed Phone Guy

—
Phone Guy 2, Night 1

— Phone Guy 2, Night 2

— Phone Guy 2, Night 3

—
Phone Guy 2, Night 4

—
Phone Guy 2, Night 5

### Employee #3

Warning: This sound file is loud!

Warning: This sound file is loud!

—
Employee #3, Night 5

## Five Nights at Tubbyland 3: The End Game

### Unnamed Phone Guy

—
Phone Guy 2, Night 1

—
Phone Guy 2, Night 2

—
Phone Guy 2, Night 3

—
Phone Guy 2, Night 4

—
Phone Guy 2, Night 5

### Employee #3

—
Employee #3, FNaTL 3, Night 6

— Employee #3, Final cutscene

—
Employee #3, Final cutscene

—
-Employee #3, Final cutscene

## The TubbyLand Archives

### Employee 03

"Oh, got it working. Okay, cool... Uh... hey! So, you're the guy who's gonna be watching over this place for the next couple of weeks, I guess. Well, any new employee would need someone to guide them and that's uh... that's why I'm here! Uh... so welcome to Tubbyland I guess! Uh, you're the... second guy to have worked here! I-In this position, I mean. Uh... the last guy quit because of uh, conditions... I'm not entirely sure what's up with him, but apparently it was enough to make him wanna leave which is... concerning! I know the 'Big Boss Man' already briefed you on everything so I won't be getting into the whole legal mumbo jumbo, I'm just here to tell you how to do your job. So... you probably already saw it, but there should be a tablet to the left of your room that you can flip open. Uh, you can use that to check all the rooms around the building. Y'know, to make sure that no one breaks in and whatnot. Uh... now the last guy, what was his name... Evan, something... it doesn't really matter, uh the point is he left me some notes on how to handle your job. So, let's see here... Uh, I already mentioned the tablet, you can use the- OH! Uh right, I almost forgot to mention the actual features of the tablet! Since the building is really old we hooked up some stuff into the tablet to make your job a bit easier! Uh... you can do things like turn the ROOM POWER on and off, use the INTERCOM SYSTEM, and we even gave you a FLASHLIGHT! Which is pretty useful considering how dark the place gets at night. It's not worth much but it should get the job done! Though... something is worth mentioning. Uh, we DID notice that the BREAKERS are a bit faulty? Like, with the building being abandoned and stuff, so sometimes rooms can just shut off on their own. Uh, just tap that little LIGHTNING BOLT ICON and it'll turn back on in no time! You can try playing around with it while I talk if you really need to. Uh what else... OH, right. Uh... something else that you absolutely need to know is uh... the animatronics get a bit... weird? Like, they can walk around. No seriously, the robots can move. Apparently it was one of their show features or something, well last week we reactivated one of them. The uh, RED one to be more specific. She's been doing really well too! Especially considering she doesn't even have any eyes, Honestly I wouldn't really be surprised if this is what scared that Evan guy off. Those things are already really freaky, and the fact that they can move just makes it even worse. Now, you shouldn't really be in danger? Though it might be a good idea to keep it away from your office seeing as it's a big machine that could easily injure you just by moving incorrectly. ...Honestly this place has so many hazards but, we signed the contracts right? Anyways, I don't really know where she is right now, but I DO have an idea on how you could keep her at bay. Remember that INTERCOM SYSTEM I mentioned? It's wired to play little bits of the showtapes, y'know for performances and whatnot. Uh, maybe you can use that to keep her away from you! She can't see, so maybe she has to rely on audio. So if you see her heading in your direction try playing the intercom in a room near her. It should lead her away but if it doesn't then all I can really recommend is trying to stay out of her way. Alright! Well, I think that's enough of me tonight. Uh, remember to use your camera, watch out for those faulty breakers, and avoid the eyeless hulking mass heading towards your room so that we don't get sued! Sound cool? Good. Alright, well... I'm gonna get going. See ya!"

— Employee 03, Night 1

"Hey! Uh, it's me... again. So I'll try to keep the rest of these messages short seeing as how I already went through all the basics last night. Uh... I just wanted to let you know of a few things. Uh, earlier this morning we got two of the robots up and working again! The uh... the one to the LEFT of the MAIN STAGE, uh... the one without the head, and some old vacuum cleaner thing. So I took some notes of the... behavior, y'know of the headless one, and I thought I'd run them by you. So let's see, uh right! So she's a lot more... aggressive? Than the other one? Like, we noticed she was being almost HOSTILE towards the engineers when they were working on her, which shouldn't even be possible. Uh, thankfully none of them got hurt but she DID almost hit one of them. Maybe she thinks they're 'Tubby-Toast' or something! (sigh) Well anyway, point is that you should definitely avoid her. Uh she probably WON'T obey the INTERCOM SYSTEM like the other one does so hiding is probably your best bet. So if you see her getting too close for comfort, try looking for a spot out of view and just wait for her to pass by. As for uh, the vacuum cleaner? I don't really have anything worth mentioning. The CEO himself worked on him, uh, strictly kept us from being in the same room at the same time too. Said it was 'too dangerous' or something, I dunno. Anyway, I guess if you find wherever he is just DON'T stay around him for too long. For some reason the CEO STILL doesn't want us around it, I don't really get why considering it's basically just a big Roomba! But whatever. Anyway I think that's it for tonight, uh, you'll hear from me tomorrow as well. Later!"

— Employee 03, Night 2

— Employee 03, Night 3

\*intense door banging\*
03: "Uh... give me a second... Uh... come in!"
\*door opens\*
CEO: "Hey, we need to talk."
03: "Uh... what's up?"
CEO: "Just curious about something... did you see anyone going through the company records earlier? A lot of them are... misplaced."
03: "Uh, no... why?"
CEO: "Well, I just wanted to know since you weren't out with the other guys today. What were you doing exactly?"
03: "Oh y'know just... paperwork. Nothing really special."
CEO: "Oh really?"
03: "I-I'm sorry sir but, what exactly are you getting at here?"
CEO: "Well, all I'm saying is those papers REALLY aren't any of the employee's business. You KNOW that, right?"
03: "...yes..."
CEO: "...and anyone who DOES find those papers should come DIRECTLY to ME with them, correct?"
03: "...sir I know-"
CEO: "Look kid just know, I've got my EYE on you. Try anything funny, and it'll result in termination. Am I making myself clear?"
03: "...crystal clear sir."
CEO: "Good, good... Hey, actually. Can you come in tomorrow night? I just need you to check on something very uh... important."
03: "Uh... sure? What's the issue?"
CEO: "Oh nothing, I just need you to take a quick look around the place. I think I lost some of those documents..."
03: "...and I'm assuming that I'm not supposed to read them."
CEO: "That would be correct."
03: "Uh... alright?"
CEO: "...Welp, I'll leave you to it. Goodnight, kid."
03: "Goodnight sir..."
\*door slam\*
03: "...ugh... God I'm, I'm sorry about that. I'll call you back tomorrow, somethings definitely going on here. Uh good luck, dude."

— Employee 03 alongside the CEO, Night 4

\*distant crashing followed by footsteps\*
"...okay look, I'm hiding right now. Remember how that guy told me to come in yesterday? Yeah, well guess WHAT? It was god damn DEATH TRAP. I found a room to the right of the Party Hall, ther-there's-there's something down there, a box... I couldn't get a look inside but it smelled AWFUL. T-The robots were down there too for some reason, I don't know why or how but as soon they realized I was there they immediately BOOKED IT for me. T-Those things are BLOOD THIRSTY..."
\*a speaker is heard turning on, Tinky Winky can be heard getting closer\*
"O-Oh God, the company records, the explosion, what happened last night it's all adding up, this place is one massive cover, the CEO is..."
\*Noo-Noo's music box\*
"...what... what are you doing in..."
\*vacuum turn on sound followed by loud running into the room\*
"HEY-HEY, NO, HEY, GET AWAY FROM ME!"
\*a scuffle can be heard as the vacuum noise intensifies\*
"HEY NO GET YOUR HANDS OFF ME! NO, OH SHI-"
\*phone box glitches out\*

— Employee 03, Night 5

### CEO

— The CEO, Intro

\*intense door banging\*
03: "Uh... give me a second... Uh... come in!"
\*door opens\*
CEO: "Hey, we need to talk."
03: "Uh... what's up?"
CEO: "Just curious about something... did you see anyone going through the company records earlier? A lot of them are... misplaced."
03: "Uh, no... why?"
CEO: "Well, I just wanted to know since you weren't out with the other guys today. What were you doing exactly?"
03: "Oh y'know just... paperwork. Nothing really special."
CEO: "Oh really?"
03: "I-I'm sorry sir but, what exactly are you getting at here?"
CEO: "Well, all I'm saying is those papers REALLY aren't any of the employee's business. You KNOW that, right?"
03: "...yes..."
CEO: "...and anyone who DOES find those papers should come DIRECTLY to ME with them, correct?"
03: "...sir I know-"
CEO: "Look kid just know, I've got my EYE on you. Try anything funny, and it'll result in termination. Am I making myself clear?"
03: "...crystal clear sir."
CEO: "Good, good... Hey, actually. Can you come in tomorrow night? I just need you to check on something very uh... important."
03: "Uh... sure? What's the issue?"
CEO: "Oh nothing, I just need you to take a quick look around the place. I think I lost some of those documents..."
03: "...and I'm assuming that I'm not supposed to read them."
CEO: "That would be correct."
03: "Uh... alright?"
CEO: "...Welp, I'll leave you to it. Goodnight, kid."
03: "Goodnight sir..."
\*door slam\*
03: "...ugh... God I'm, I'm sorry about that. I'll call you back tomorrow, somethings definitely going on here. Uh good luck, dude."

— Employee 03 alongside the CEO, Night 4

### Therapist

— The Therapist, All-Max mode cutscene