Crono (Zantok)

Side Special
 Up Special
 Down Special
 Final Smash
 Extra Skill
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
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## **Character Info**

A young boy from the year 1000 A.D., Crono’s journey would begin on the day of the Millennial Fair where he bumped into Marle and decided to enjoy the fair together. When the two went to see Lucca’s telepod invention, something went wrong and one after the other the two were transported to the year 600 A.D. That trip back to the Middle Ages was only the first step to Crono’s journey through time as he went all the way from the year 65,000,000 BC to 2300 AD and even to the End of Time itself. Crono did more than just gallivant through time however. Crono would gather allies across time in their goal to defeat an alien parasite called Lavos whose goal was to drain their planet of all its energy and destroy all life upon it.

## **General Information**

### **Entrance**

A Time Gate will appear on the stage as Crono time travels to the start of the match. As Crono steps out of the Time Gate, it will close behind him.

### **Kirby Hat**

Crono’s spiky hair will sit atop Kirby’s head secured in place by Crono’s white bandana.

### **Taunts**

**Up Taunt:**  Crono will stand up on his tippy toes and raise his hands up into the air as magical energy swirls above him before it peters out uselessly.

**Down Taunt:** Crono will quickly unsheathe his sword and look at it as it shines with holy light before resheathing it.

**Side Taunt:** Crono will look shocked, maybe with a twinge of fear in his widened eyes, as he leans back with his arms held up above him similar to his sprite in Chrono Trigger.

### **Victory Poses**

1. Crono will crouch down in place a couple times as he pumps his fist up into the air in victory similar to his victory animation from Chrono Trigger.
2. The orange cat from the Millennial Fair races, Catalack, will run in from off screen as Crono chases them. Crono will catch up about midway on the screen, grab Catalack, and hold them up above his head.
3. Crono will spin in place with his sword creating a cyclone of winds around him a couple times. After a couple seconds of this, Crono will pause when he faces the screen again and slash with his sword and dissipate the wind.

## **Moveset**

### **Standard Special**

**Wind Slash / X Strike:** Tapping the special button has Crono prepare to use his Single Tech, Wind Slash. For this move Crono will swing his blade upwards and create a crescent shaped blade of wind which travels through the air in a straight line. This projectile travels the length of Battlefield and gets smaller the further it travels. Interestingly this attack also gets more powerful the further it travels.

By holding the special button for a second, this move will change into the Double Tech that Crono shares with Frog, X Strike. Frog will appear in the air roughly Crono’s own height above him. Crono and Frog will both dash forwards diagonally with Crono going up and Frog going down. Both will dash half the length of Final Destination and as they are moving diagonally they will cross paths in the middle. If something is caught in the middle of the attack they’ll take an increased amount of damage as they’re caught in the cross-section.

### **Side Special**

**Cyclone / Supersonic Spin:** Tapping the special button has Crono prepare to use his Single Tech, Cyclone. Crono will hold out his sword and begin to rapidly spin around himself allowing him to slash opponents next to him several times. Rapidly tapping the special button can extend the length of Crono’s spin allowing him to attack longer. Tilting the control stick will also move Crono left and right for a smaller amount for some horizontal movement. As he spins around, this attack even reflects light projectiles.

By holding the special button for a second, this move will change into the Double Tech that Crono shares with Robo, Supersonic Spin. Robo will appear out from under Crono and hoist him up onto his shoulders. Crono and Robo will now spin together to essentially do a stronger version of the Cyclone attack with the range increasing in height and dealing more damage on hit.

### **Up Special**

**Cleave / Fire Sword:** Tapping the special button has Crono prepare to use his Single Tech, Cleave. Crono will leap up high into the air and once he’s at the peak of his jump he will spin his sword and dive downwards with it plunging below him. If Crono hits an opponent on the way up or down they’ll be dragged with him through the attack until Crono slams his sword into the ground.

By holding the special button for a second, this move will change into the Double Tech that Crono shares with Lucca, Fire Sword. Lucca will appear behind Crono and cast Fire on Crono’s sword just before Crono leaps up into the air. This fire will increase the strength of Crono’s attack, but beyond that this attack mostly functions the same as when Crono just uses Cleave. The other difference is that when Crono slams back down into the stage a burst of flame will erupt damaging any opponent nearby.

### **Down Special**

**Frenzy / Ice Sword:** Tapping the special button has Crono prepare to use his Single Tech, Frenzy. Crono will perform a mad short dash forwards trying to slash someone with his sword and if he manages to strike an opponent then he’ll unleash a storm of frenzied sword strike upon them. However if Crono misses his charge, he will fall to the ground in a crumpled state and take a small amount of damage in his rage.

By holding the special button for a second, this move will change into the Double Tech that Crono shares with Marle, Ice Sword. Marle appears behind Crono and casts Ice on Crono’s sword just before Crono charges forward. Ice Sword functions similarly to Frenzy however Crono will deal less damage with each strike with the final hit having a chance to freeze the opponent. Additionally, if Crono misses with Ice Sword then instead of crumpling on the ground he will freeze in place.

### **Final Smash**

**Delta Strike Omega:** A large time gate will appear in front of Crono trapping any opponents in place before collapsing and taking them to the End of Time where Crono and his entire party are waiting. Crono, Marle, and Lucca will use Delta Force creating a triangular prism of magical energy that deals fire, ice, and then lightning damage to their opponents. As this is happening Frog, Robo, and Ayla will use Spin Strike which has Robo and Ayla run rapidly around the magical prism while Frog leaps into the air. Frog will jump repeatedly on the opponent plunging his sword into them as the prism strikes. As the magical prism fades away and Frog lands his final jump, a large triangle will appear on the ground below the trapped fighter which seems to reflect the cosmos. After a brief couple moments a blast of dark energy will erupt from the triangle dealing the final hit to Crono’s opponent (and sending Frog flying away in a comedic fashion). At this point the camera will pan to the side to reveal Magus standing alone as he laughs before the Final Smash comes to an end.

### **Extra Skill**

**Lightning / Thunder Chomp:** Tapping the special button has Crono prepare to use his Single Tech, Lightning. Crono will channel a short bolt of electricity through his sword before swinging it sideways and sending the electric bolt flying forwards until it travels as far as Final Destination. This bolt isn’t particularly strong, but it does travel fairly fast.

By holding the special button for a second, this move will change into the Double Tech that Crono shares with Ayla, Thunder Chomp. Ayla will appear in front of Crono as he begins to channel his lightning bolt. The bolt of lightning will get fired at Ayla who will absorb it and channel the lightning around her body. Once she’s electrically charged, Ayla will run forwards and if an opponent is in her path she’ll jump towards them and attempt to latch on. If successful she will hold them in place and bite down on their shoulder as she literally bites electricity into their body and deals multiple hits of electric damage before vanishing.

## **Alternate Costumes**

1. **Default**
2. **Marle** - Crono’s attire will change to be based off of Marle with his tunic and pants becoming white and his scarf becoming red.
3. **Lucca** - Crono’s attire will change to be based off of Lucca with his tunic becoming orange, his pants becoming blue, and his scarf becoming green.
4. **Frog** - Crono’s attire will change to be based off of Frog with his tunic becoming a brassy yellow-brown, his pants becoming white, and his scarf becoming dark green.
5. **Robo** - Crono’s attire will change to be based off of Robo with his tunic becoming beige, his pants becoming brown, and his scarf becoming gray.
6. **Ayla** - Crono’s attire will change to be based off of Ayla with his tunic and pants becoming light purple, and his scarf becoming brown.
7. **Magus** - Crono’s attire will change to be based off of Magus with his tunic becoming red, his pants becoming purple, and his scarf becoming white.
8. **Serge** - Crono’s attire will change to be based off of Serge with his tunic becoming silvery, his pants becoming blue, and his scarf becoming red.
9. **Kid** - Crono’s attire will change to be based off of Kid with his tunic becoming red, his pants becoming brown, and his scarf becoming pink.
10. **Lavos** - Crono’s attire will change to be based off of Lavos with his tunic and pants becoming shades of dark green, and his scarf becoming black. Crono’s skin will also take on a sickly looking grayish-green color and his eyes will become red. It’s almost as if Crono was corrupted by Lavos itself.

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## **Associated Content**

Click Here to watch the episode of the Super Cast Bros podcast where Zantok created this moveset!