Monster deck

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The **Monster Deck** contains monsters, curses, and bonus cards. There are 100 monster cards in the base game, and an extra 20 in the gold box expansion.

## Gameplay

The game begins with two active monster slots. During your turn, you may choose to attack one of the available monsters in play, or attack the top card in the Monster Deck, putting that card on top of one of the available active slots. Then, you m**ust** keep attacking until either you or the monster dies. When you kill a monster, you are rewarded with the rewards on the card.

There are 4 aspects to any monster:

Health: The amount of health the monster has

 Dice Roll: The roll you have to get to damage the monster, when you get that roll or more, you will damage that monster equal to the damage shown on your player card (including items or anything that boost your damage)

 Damage to Player: The amount of damage that's done to the player if the player misses (not rolling a high enough number)

 Rewards: When the Monster is killed, the reward the player gets

## List of cards

### Basic Monsters

These monsters are typically weaker than boss monsters, and thus they usually have smaller rewards.

#### Core Set

* Big Spider
* Black Bony
* Boom Fly
* Clotty
* Cod Worm
* Conjoined Fatty
* Dank Globin
* Dinga
* Dip
* Dople
* Evil Twin
* Fat Bat
* Fatty
* Fly
* Greedling
* Hanger
* Hopper
* Horf
* Keeper Head
* Leaper
* Leech
* Mom's Dead Hand
* Mom's Eye
* Mom's Hand
* Mulliboom
* Mulligan
* Pale Fatty
* Pooter
* Portal
* Psy Horf
* Rage Creep
* Red Host
* Ring of Flies
* Spider
* Squirt
* Stoney
* Swarm of Flies
* Trite
* Wizoob

#### Kickstarter Expansion Pack

* Begotten
* Boil
* Charger
* Death's Head
* Gaper
* Imp
* Knight
* Parabite
* Ragling
* Round Worm

#### Four Souls+ Expansion Pack

* Bony
* Brain
* Flaming Hopper
* Globin
* Nerve Ending
* Roundy
* Sucker
* Swarmer
* Tumor

### Holy/Cursed Monsters

Holy/Cursed monsters are monsters with special effects that can be good or bad. These effects usually only take effect when a certain number is rolled. They can be identified with a white or purple background respectively.

#### Core Set

* Cursed Fatty
* Cursed Gaper
* Cursed Horf
* Cursed Keeper Head
* Cursed Mom's Hand
* Cursed Psy Horf
* Holy Dinga
* Holy Dip
* Holy Keeper Head
* Holy Mom's Eye
* Holy Squirt

#### Four Souls+ Expansion Pack

* Cursed Globin
* Cursed Tumor
* Holy Bony
* Holy Mulligan

### Bosses

Strong enemies that always yield one soul upon defeat. The only exception to this is Delirium, who instead allows a player to gain two treasure cards upon being defeated.

#### Core Set

* Carrion Queen
* Chub
* Conquest
* Daddy Long Legs
* Dark One
* Death
* Delirium
* Envy
* Famine
* Gemini
* Gluttony
* Greed
* Gurdy Jr.
* Gurdy
* Larry Jr.
* Little Horn
* Lust
* Mask Of Imfamy
* Mega Fatty
* Monstro
* Peep
* Pestilence
* Pin
* Pride
* Ragman
* Scolex
* Sloth
* The Bloat
* The Duke of Flies
* The Haunt
* War
* Wrath

#### Kickstarter Expansion Pack

* Fistula
* Gurgling
* Polycephalus
* Steven
* The Cage

#### Four Souls+ Expansion Pack

* Blastocyst
* Dingle
* Headless Horseman
* Krampus
* Monstro II
* The Fallen
* Widow

#### Four Souls: Requiem

##### Kickstarter

* Ultra Pride.png

Ultra Pride

### Mega Bosses

Mega Bosses are incredibly hard-to-fight versions of bosses, of which only a few appear in the game. There are 4 of these in the game, Hush being Gold Box exclusive. These Mega bosses include: Mom!, Mom's Heart, Isaac!, Satan!, Hush, and The Lamb. They are high risk, and high reward Bosses to fight. They all yield two souls (although The Lamb is an exception, as you gain one soul from him, but also steal one from another player).

#### Core Set

* Mom!
* Satan!
* The Lamb

#### Four Souls+ Expansion Pack

* Isaac!
* Mom's Heart!

### Bonus Cards

Instead of fighting these cards, they enact special effects, and sometimes yield rewards.

#### Core Set

* Ambush!
* Chest (x2)
* Cursed Chest
* Dark Chest (x2)
* Devil Deal
* Gold Chest (x2)
* Greed!
* I Can See Forever!
* Troll Bombs
* Mega Troll Bomb!
* Secret Room!
* Shop Upgrade!
* We Need to go Deeper!
* XL Floor!

#### Kickstarter Expansion Pack

* I Am Error!
* Trap Door!.png

Trap Door!

#### Four Souls+ Expansion Pack

* Angel Room
* Boss Rush!
* Holy Chest
* Spiked Chest
* Troll Bombs

#### Four Souls: Requiem

##### Kickstarter

* Corrupted Data.png

Corrupted Data

### Curses

Curses are negative effects that last until you die.

#### Core Set

* Curse of Amnesia
* Curse of Greed
* Curse of Loss
* Curse of Pain
* Curse of the Blind

#### Kickstarter Expansion Pack

* Curse of Fatigue
* Curse of Tiny Hands

#### Four Souls+ Expansion Pack

* Curse of Blood Lust
* Curse of Impulse

## Additional notes

* Delirium doesn't fit anywhere on the list, as said in a tweet by Edmund, yet still acts like a monster card, and is in the monster deck.
* If a card has has "Draw #" or "Loot # *on it's reward, it's always referring to Loot Cards*
* Holy and Cursed Monsters were original to the card game.
* The only curse which already existed ingame was Curse of the Blind