recursal/Fanatic-Fandom huggingface dataset:
Head Teacher's closet

The **Head Teacher's closet** is a minor location in the Math Level of *Advanced Education with Viktor Strobovski*.

## Description

It is a very small room, containing numerous knocked-over racks, a teacher's desk and other furniture. On the floor is many sheets of paper, with the blue door key among them. There is also a note nearby letting the protagonist know where the blue door key is.

Most notably, the Math Level's safe is also found in this room. There is also a door to the right blocked off by the racks. If the player jumps from the trash bin on the racks, they will be able to open the door, however there is nothing behind it.

Keep in mind that this is considered a staff room, so if the Head Teacher sees Angell entering, she will be sent to the punishment room and given a warning.

A phantom gem shard can also be found behind the teacher's desk.

## See Also

* Head Teacher
* Blue door key
* List of Math Level locations

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Foliage

* AEwVS
* gd

**Foliage** is a common interactive object found in the first three levels of *Advanced Education with Viktor Strobovski*.

## Spawns

Foliage can grow freely in gardens found in the Math Level and Language Level, as well as a few other outside areas.

## Function

If Angellica tries to walk through any freely-growing foliage (which is pretty much inevitable based on how abundant they are), her walking speed will be slowed down by a small amount, and she will be unable to run, although pressing shift will still consume stamina.

## Foliage

### Found

Home

**Foliage**, also known as **Weeds**, are common objects in MrDrNose's unfinished game, *gd*.

## Locations

Foliage will randomly grow in outside areas of the player's home. They grow very often, so if the player leaves their home unattended for an extended amount of time, the garden can easily become overgrown with them.

## Function

This solely exists to annoy the player and take up space in their garden. It doesn't slow down or damage the player at all, but it can make it very difficult to see.

If the player has a weed eater, they can cut foliage, turning it into piles of grass.

## Gallery

Small weed 1Small weed 2Small weed 3Small weed 4Medium weed 1Medium weed 2Medium weed 3Medium weed 4Large weed 1Large weed 2
## See Also

* gd
* Weed eater

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
Inhaler

The **Inhaler** is an important tool in *gd*. It was added in gdd120.

## Description

This is an inhaler, a device used to deliver medicine into a person's lungs. They are most commonly used to treat asthma.

## Obtaining

Whenever the player is reborn with asthma, an inhaler will automatically appear in the player's inventory. If the player happens to lose this inhaler, they can buy another from the shop machine for $1300.

## Usage

The player can use the inhaler at any time by holding it and pressing the right mouse button. When this is done, the asthma status effect will be removed from the player. This is extremely useful if the player is diagnosed with asthma upon rebirth, as when this happens they will be given the asthma status effect every ~60 seconds. The inhaler can be used infinite times without running out of durability.

## See Also

* gd
* Asthma
* Shop machine
Gato

*For articles with similar names, see Cats or Gato Alex.*

The **Gato** is an entity in *UDgame*.

## Description

A small, orange cat with very long fur. Its eyes appear to be completely black, but it is difficult to tell.

## Behaviour

The Gato will spawn randomly around the dungeon. It does not do anything to the player initially except look up at them, even if they approach it or throw something at it, however It will disappear when the player looks away. If the player interacts with it, a text-to-speech voice will say "gato queque", and a message "pat-pat" will appear.

However, if you interact with it while holding the knife, it will suddenly jump towards the camera and crash the game, which will result in you losing all progress since the last time you saved or died.

## Trivia

* Gato means "Cat" in portuguese and spanish.

## See Also

* UDgame
* Dungeon
* Knife

 **Passive**
 **Animals**
 **Boltrix**
Gem shards

Spoiler Warning*This article contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type:* Solution/guide to game content

## Gem shards

### Source

Various secret locations (most)
Untitled38 (all)

### Weight

60

**Gem shards** are extremely rare crafting items in *Advanced Education with Viktor Strobovski*. Currently, some can only be found in Untitled38.

## Locations

### Impetuosity gem

* Under a table in the fridge.
* In the corner of the 9 room.
* On the teacher's desk in the "69" room.
* In a corner of the Math Level's garden (directly right of the entrance).

### Appeasement gem

* Behind the deadly painting in Room A.
* Falls onto the floor after Freek-a-del'ka is defeated in the Language Level.
* In a corner of the RUST Labyrinth.
* Unknown or unimplemented.

### Mastermind gem

* On top of a locker in one of the locker rooms.
* At the end of the long corridor.
* Obtained after killing Freek-a-del'ka in the Language Level.
* In the safe on the history level

### Curative gem

No curative gem shards have been added to the game yet.

### Phantom gem

* Behind a teacher's desk in the Head Teacher's closet.
* At the bottom of the elevator shaft in the History Level.
* In the first rack room in SCP-398
* Unknown or unimplemented.

## Usage

If Angell finds all four gem shards of the same colour, she can combine them together to create a complete gem. If the gem is the impetuosity gem, it can be used by itself, however all other gems must be inserted into an empty necklace to have any positive effects.

## Sprites

Impetuosity gem shard 1Impetuosity gem shard 2Impetuosity gem shard 3Impetuosity gem shard 4Appeasement gem shard 1Appeasement gem shard 2Appeasement gem shard 3Appeasement gem shard 4Mastermind gem shard 1Mastermind gem shard 2Mastermind gem shard 3Mastermind gem shard 4Curative gem shard 1Curative gem shard 2Curative gem shard 3Curative gem shard 4Phantom gem shard 1Phantom gem shard 2Phantom gem shard 3Phantom gem shard 4
## Trivia

* There is a gem shard named God gem shard. Currently, there is only one shard and the complete gem does not exist.
* The Consciousness gem currently does not have any shards, but the complete gem exists.
	+ It currently does not have a use though.

## See Also

* Gems
* Necklaces
Jump device

The **Jump device** is an item that is found in the Panacea PAP Station, as well as in some test maps.

## Description

Its sprite appears to be a box of chinese food. This is likely because the item was never intended to be in the actual game, so MrDrNose just used a sprite that was already in the game's files.

## Spawns

Previously, the jump device spawned on one of the ledges near the top of Panacea PAP Station, where the entrance to the power block previously was. Currently, it spawns on a platform in one of the last sections.

## Usage

When used, it will be equipped, just like any other equippable item.

While wearing the jump device, the jumping height and length is drastically increased. There is also no fall damage while wearing this, and landing will produce a loud and forceful shockwave.

Previously, it could be used to jump over the barrier of tesla coils blocking the way to the next area. However, in a later update the jump device was removed from the level, and was replaced by the Power Block, which is used to turn off the barrier.

## See Also

* Test Items
* Equippable Items
* Game Mechanics
Hamon

**Hamon** is an unusual object found in both the Math and Language levels of *Advanced Education with Viktor Strobovski*,

## Description

Hamon appears to be a chunk of brown flesh with some kind of technology attached to it.

## Spawns

In both levels, Hamon requires the red door key to access.

In the Math Level, it is found in the fridge out the back of the cafeteria, hidden behind some hanging corpses.

In the Language Level, it is found in Doggos' closet.

## Usage

Although at first it seems to be an item, Hamon cannot be picked up or stored in the protagonist's inventory. Instead, Angell can use a sharp item on it to obtain a piece of flesh#AEwVS. This can be done infinite times.

Doing this has no practical use, as flesh is rotten and will cause Angell to become nauseous if eaten.

Hamon is also extremely rotten, so it produces harmful gases that can harm Angell if inhaled for too long.

## Trivia

* In the game files, Hamon is labeled as "Humon".
* Hamon translates to "Ham" in Spanish.
* Hamon seems to have the same anomalous properties as SCP-4002, although it doesn't have an SCP classification.

## See Also

* Flesh
* Effects
Flesh (disambiguation)

Disambiguation*There are multiple articles associated with the title **Flesh**. Follow one of the links below to find the article you were looking for, or if it is not here, search for it.*

*If an internal link led you here, you may wish to change the link to point directly to the intended article.*

* In *Advanced Education with Viktor Strobovski*:
	+ Flesh: A rotten edible item in *AEwVS*.
	+ Fresh flesh: Fresh pieces of flesh cut from Freek-a-del'ka.
	+ Convicted Flesh Soul: A strange entity in the Red Forest, also known as Fleshy Boi.
* In *gd*:
	+ Flesh: A rare item obtained from Mollow.
HuntingSeason.umap

**"huntingSeason"** is a minigame in Advanced Education with Viktor Strobovski that can be purchased from the Store for 20 DCoins.

## Description

It is a large grassy area with some plants, and a few solid white walls in random places around the area. In the middle is a small fenced-off square, with text above saying "heckshit! catch all boars!".

There are a large number of boars running around this area at very high speeds. The objective is to pick up all of them and place them inside the fenced area in the middle. This is near impossible, as the boars move extremely quickly, and that makes it very hard to catch them. Boars no longer move as of version 0.27.0.4, however.

Nothing happens when finishing the minigame, so it seems to be extremely rushed and mainly to test boar movement.

## See Also

* Test Maps
* Store
* Boars

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Flying Skull

The **Flying Skull** is an enemy in *BIWx3*.

## Description

It is an almost entirely white human skull with red teeth. When it is active, its eyes (or, the areas where its eyes should be) glow bright red. It constantly hovers a short distance off the ground.

## Behaviour

The Flying Skull makes two different appearances:

The first appearance is completely harmless and only exists for shock value. Occasionally, around the levels, the player can find glowing books on pedestals. Interacting with them initially seems to do nothing, however if the player turns around after interacting with one, the Flying Skull appears behind them and makes a loud noise. However, it doesn't do anything other than that, and if the player interacts with it it's revealed that it is just a fake, plastic version.

The second appearance is much more dangerous and is capable of killing the player. It's unknown exactly how this is triggered - it seems to just happen randomly. This appearance involves the active version of the Flying Skull. The skull will appear near the player and will move towards them at an extremely quick pace. If it touches the player, it will drain their health bar significantly. It can be easy to escape it though, as it can easily lose track of the player.

## Trivia

* The unseen character Cyriak has a very similar appearance to the Flying Skull.

## See Also

* BIWx3
* Cyriak

 **Not Encountered**
Guts

*For other articles with related titles, see Organ (disambiguation).*
* AEwVS
* UD

**Guts** are a rotten food item in *Advanced Education with Viktor Strobovski*.

## Description

They appear to be guts, or the large intestine.

## Usage

Despite their nature, Angell can eat this item like any other food item. However, instead of restoring stamina, it instead gives her a strong nausea effect. It can also be stored in the artifact belt.

## See Also

* Kidney
* Liver
* Heart
* Lung

Stub*This article is a stub. You can help the EternityDev Wiki by expanding it.*

## Guts

### Sell price

Cannot be sold

**Guts** are a usable item in *UD*.
## Obtaining

These can sometimes be obtained when Mollow is killed.

## Usage

When this item is used, it will be removed from the inventory and multiple other items will be added. These items include rotten foods, plastic, bandages, and much more.

## See Also

* UD
* Mollow
Flesh

Content Warning*This article contains material that may not be suitable for some viewers.*
*Material in question: **Somewhat graphic images of rotting human flesh***
*For other uses, see Flesh (disambiguation).*
* AEwVS
* UD

## Flesh

### Added in

Alpha 0.15

**Flesh** is a special rotten food item in *Advanced Education with Viktor Strobovski*.

## Description

They are mangled, ripped-off pieces of flesh. The last one is much darker than the others, and is only obtainable from Hamon.

## Spawns

Flesh is generally very common. It can be obtained in many ways:

* By digging in Spoxxys holes, left behind by Spoxxys limbs.
* By using a sharp item on Hamon.
* On the floor of SCP-432.
* On the third story of the History Level.
* Behind some of the paintings.

## Usage

For some reason, flesh is edible by Angell. When eaten, it maxes out stamina for 20 seconds, and once the effect ends, stamina resets to zero. Eating this also decreases maximum stamina for a while (how long - depends on the difficulty), and induces a strong nausea effect on the protagonist, like any other rotten food item. Because of this, Angell should not eat it. Also, for unknown reasons, it can be stored in the artifact belt.

## See Also

* Hamon
* List of edible items

## Flesh

### Rarity

8

**Flesh** is a rare item in *UD*.

## Description

A large pile of flesh, bones, organs and other body parts and tissues, all from Mollow's body.

## Obtaining

This item can be obtained by blowing Mollow up with a time bomb. This is extremely difficult to do, due to Mollow's speed and dangerousness.

## Usage

### Selling

Each pile of raw flesh can be sold at the shop machine for $1000.

### Melting

Flesh can be turned into cooked meat with a furnace.

**Flesh**
Cooked meat

## See Also

* Cooked meat
* UD
Grandma

**Grandma**, or **Granny**, is a character that appears in the first two levels of *Advanced Education with Viktor Strobovski*.

## Appearance

Grandma is an old lady with a red color scheme and static-like effects. She has a small afro and a somewhat menacing smile and is holding a grey scythe in her right hand and a small handbag on her left. She seems to be wearing a white A-shirt, a sea pink jacket and wine-colored pants/leggings.

## Behaviour

After collecting one math notebook (this is also true for the Language level), there is a 10% chance every minute that Grandma will spawn, moving towards the player at a very quick pace. She is initially invisible, but slowly comes into view once she is close. Once she is near, the camera will suddenly turn towards her and glitch out, while making an extremely loud screeching sound. While this is happening, a large chunk of sanity is lost, and when she finally catches the player, she will disappear. If the player doesn't have a pill or something else that regains stamina, they will have to take a few deep breaths to recover from the effects of losing sanity.

## Tips

* It is worth having a pack of pills in your inventory in case Grandma catches you at a vulnerable time.
	+ However, in version 0.27.0.4 and later, it is recommended to have a pill instead of a pack of pills, due to a glitch which causes pill packs to disappear upon using.
* Running away from Grandma will only cause her to drain more of your sanity, since she drains sanity as long as she is chasing you. To minimize the amount of sanity you lose, run towards Grandma when you see her.

## Gallery

See here for a collection of images and/or videos related to **Grandma**.

## Version History

* Alpha 0.0.2
	+ Grandma was added to the game.
* Alpha 0.0.3
	+ Grandma's movement was changed.
* Alpha 0.0.6b
	+ Fixed the audio that plays when Grandma is near Angell.
* Alpha 0.0.8b
	+ Fixed the automatic camera rotation that occurs when Grandma jumpscares the protagonist.
* Alpha 0.10
	+ Changed Grandma's camera distortion effect.
* Alpha 0.13
	+ Fixed grandma's camera distortion effect staying in some cases.

## Trivia

* One of Grandma's sounds, unknowl\_loop, is re-used from Suddenly Darkness, where it seems to be unused.

## See Also

* Sanity
* List of characters in AEwVS

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**
Fuel

**Fuel** is an ammo item in *gd*.

## Obtaining

Fuel tanks can only be obtained by purchasing them from the shop machine for $2600 each.

## Usage

Fuel is required to use the flamethrower item. While the player is using the flamethrower, fuel will be constantly depleted from the inventory. Each fuel tank can be depleted 256 times before running out of fuel and disappearing from the inventory. Once the player runs out of fuel, they can no longer use the flamethrower.

This item is also very important in space, as it powers the player's rocket backpack, which allows them to move. If the player runs out of fuel while in space, they will become unable to move, likely resulting in their death.

## See Also

* gd
* Flamethrower
* Space
God gem shard

The **God gem shard** is an unknown item in *Advanced Education with Viktor Strobovski*.

## Obtaining

It can only be found in the 5th layer of SCP-398.

## Description

It is a gem shard of a light grey color. Its filename suggests that it is the third part of a "god gem", but the god gem doesn't currently exist in the game and this item is currently its only shard. It's unknown what the god gem would be.

## See Also

* Gem shards
* Gems
* Unimplemented Items
Iron ingot

## Iron ingot

### Rarity

7

**Iron ingots** are metallic resources in *UD*.

## Obtaining

### Smelting

This item can be obtained by melting certain items in a furnace.

Iron nugget
**Iron ingot**

Metal scrap
**Iron ingot**

Rusty metal scrap
**Iron ingot**

Empty can
**Iron ingot**

Rusty can cap

### Deconstruction

An iron ingot can also be obtained by deconstructing a chisel.

## Usage

### Selling

Small iron ingots can be sold at the shop machine for $90 each.

### Crafting

Small iron ingots are also used in multiple crafting recipes.

**Iron ingot** x1
**Iron nugget** x8

Plastic x5
Rubber x1
**Iron ingot** x3
Copper nugget x2
Aluminium ingot x1
Silicium x1
Wires x10
Hydrogen engine x1
Bolt x8
Nut x8
Segway pad x1

## See Also

* UD
* Iron nugget
Fish (creature)

*For the item form, see Fish (item).*

## Fish

**Fish** are minor creatures that can be found in *UD*.

## Description

They are small, grey fish with bright green eyes. It's unknown what type of fish this is exactly.

## Behaviour

Fish can be found in special underwater caves. They are extremely common, and usually spawn in large groups.

They usually do not interact with the player at all, and if the player runs near them they will panic and quickly swim away. However, if the player takes damage while in a fish's line of sight, it will immediately begin chasing them down. Once it reaches the player, it will bite them, draining 1HP. They aren't very deadly on their own, but in large groups they can drain health extremely quickly. Because of this, it is very important to avoid taking damage near fish.

Fish can be killed by attacking them with a knife or axe. This will turn it into a dead fish, which can be picked up as an item and then cooked in a furnace.

## See Also

* gd
* Fish (item)
* Axe
Jumpscares

Jumpscares are a mechanic added in 0.0.1.

Viktor Strobovski Jumpscare is a heavily edited image of scp-1875 and happens when Angellica is caught by viktor.

Marzia V. jumpscare appears to be Her eating Angell, and can be surprising at times.

Alice Freudenmacher was given a jumpscare in alpha 0.15.5.7. But before that, when Angell was caught by her the game would simply freeze.
Golden candelabra

**Golden candelabra** are interactive objects found within MrDrNose's unfinished game, *gd*.

## Locations

Multiple golden candelabra can be found near the middle of certain rooms. One also spawns by default inside the player's home.

## Usage

Golden candelabra have a very similar function to torches. If the player has a lighter, they can use it on a golden candelabra to light it, causing it to constantly produce light. It can be extinguished by using it with the hand slot selected.

Optionally, candelabra can also be destroyed using the plasma cutter. When destroyed, they produce multiple metal scraps, as well as a few gold nuggets.

## See Also

* gd
* Lighter
* Gold nugget
* Object claw

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
Food piles

**Food piles** are interactive objects found in the History Level and Panacea PAP Station within *Advanced Education with Viktor Strobovski*.

## Locations

Two piles can be found in the History Level. One is in the corner of Erie's bedroom, and the other is on the third story, in a large area along with many other items such as the hay pillow and the mobile phone.

## Usage

Angell can grab a piece of food from this pile by interacting with it. This can be done infinitely, and the food produced from them can be used to feed slugs, or to eat for 21 second of infinite stamina.

## See Also

* Food
* Slugs
Good loaf

The **Good loaf** is an item exclusive to "CUBE" Unreal. Currently, it is only found in the Hypercube.

## Spawns

One of these spawns at the beginning of the Hypercube level.

## Usage

When used, the protagonist will eat the loaf, replenishing the hunger bar and also a small amount of the thirst bar. It acts in the same way as the Good bread, but it can be used 5 times before it disappears (as opposed to just 3).

## See Also

* Good bread
* "CUBE" Unreal

 **Medical**
 **Misc.**
Fotherko stone

The **Fotherko stone** is a very rare resource in *UD*.

## Description

Fotherko stones seem to be an entirely fictional substance, though they appear very similar to embers, and their name in the game's files describes them as "burning coal".

## Obtaining

Fotherko stones can rarely be obtained when a soft, hard, heavy or poor rock is broken - 0.18% for soft rocks, 1.1% for hard rocks, 1.56% for heavy rocks and 1.5% for poor rocks.

## Usage

### Selling

Fotherko stones can be sold at the shop machine for $350 each.

### Fuel

This item is one of the few items that can be used to fuel the furnace. Each fotherko stone provides 600 seconds of fuel.

### Crafting

Fotherko stones are also used to craft a heat cell.

**Fotherko stone** x1
Plastic x2
Copper nugget x2
Gold nugget x1
Wires x1
Heat cell x1

## See Also

* UD
* Heat cell
* Coal
Joke Updates

This is a list of AEwVS updates that were only released as jokes, and the jokes from such updates would be always removed in the next version.

## i changed all game sounds to pingas

On October 6, 2018, this was released. It's just an older version of the game (around 0.0.8b), however all game sounds are changed to some form of the "pingas" meme. Most text is also changed to "PINGAS", and there is also some visual spam on areas such as the title screen.

## Beta 01 (covid infected)

On March 14 2020, one day before Alpha 0.15 was released, this was added to the itch.io page and labeled as the *AEwVS beta*. However, all it consisted of was a copy of one of the game's older versions, but completely broken. Later, "(covid infected)" was added to the release's title.

## w/o copyrighted content

It's unknown when this was first released. It claims to be a version of AEwVS without copyrighted content, however upon opening it's revealed that it's just an empty folder. This is probably referencing the fact that a lot of AEwVS's textures and audio files are copyrighted.

## Alpha 0.21.thicc.thocc.1

A version of AEwVS released on September 24, 2020 that is all about Thiccobreathers, Antibreathers, and memes. Check this page for more info.

## Alpha 0.28.0.0

Multiple people on the AEwVS Discord server repeatedly requested that MrDrNose removes the jokes and memes from the game. These requests gradually became more and more aggressive, sometimes bordering on harassment. On November 22, 2020, MrDrNose announced that he was going to remove the jokes and memes from the game, meaning it would become a "boring ass game again as it should be". He then removed all thiccobreather and antibreather emotes from the server, changed his Discord profile picture to a blank image, and did not talk for over 12 hours. Later, he released Alpha 0.28 on itch.io, which was a copy of Alpha 0.27, but with much of the content removed, including the Panacea PAP Station, Erie and 3D models. The version also had changes to make it more similiar to older versions. After a lot of discussion on the server, MrDrNose revealed that it was a joke and he would not be removing any of the joke content from the game.
Gold piles

**Gold piles** are minor decorative objects found within MrDrNose's unfinished game, *gd*.

## Locations

Currently, it seems that they can only be found in untitled maps, behind Mr. Bones' table.

## Usage

These don't have a use, and only exist for decoration.

## See Also

* gd
* Mr. Bones

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
Helpscreen/Audio

## Voicelines

**Note: Text in *italics* denotes what the voice line actually sounds like, if the in-game subtitle is wrong, or if the voice line doesn't have any in-game subtitles.**

* Alpha 0.27+
* Alpha 0.15c to Alpha 0.26
* Alpha 0.0.7 to 0.15b

*Hello, my name is Helpscreen, and i'm here to help you finish this damn tutorial level.*
*This is not so long, and this will be fastest tutorial you ever seen. So, let's get it started. You notice bright and big su-*
*To move around press W, A, S, D. To look around use your mouse. To run - Left Shift. To crouch - Left Control. You can interact with objects. Go to any objects like doors, items, water fountains, or trash bins, and press E. Open the door to proceed to the next stage. But you know what is called a fro-*
*If you pickup an item, you can use it. Press the Right Mouse Button to use them like muffins or soda. Or you can use items, on other objects, like coins on vending machines, or keys on locked doors. If you have too many useless items, in your inventory, press R, to drop an item. If you hold R, and use the Mouse Scrolling Wheel, you can throw an item. Use lockpick to get the rock, and throw it at the button to proceed to the next stage. Do you want to hear the most anno-*
*You can also combine items, and make a completely new item. To craft items, you need to select items by pressing the Middle Mouse Button, and if you want to combine items, press, Middle Mouse Button, and R. For example, make a plunger, and go to the next stage. Mosquit-*
*If you have low sanity, hold, C, to hold your breath. Wait one second and then release the key to exhale, and your sanity will restore slowly. Or you can hold your breath if you smell suspicious gases. Do you know alphabet? A, B, C, D, E e e e e e, e e e e*
Flash mine

**Flash mines** are defensive items that can be crafted in the Language Level of *Advanced Education with Viktor Strobovski*.

## Crafting

A flash mine can be made by combining:

* A flash.
* A metal plate.
* A piezoelement.
* A wireless soldering-iron.

Most of these items can be found on the racks in Doggos' closet.

## Usage

Like any other item, flash mines can be thrown in front of the protagonist. When any character, including Angell, steps on it, it will then explode in the same way as a regular flash. This can be used to scare Marzia, or make Alice disappear.

Flash mines are preferable to regular flashes in multiple situations, such as when Marzia is blocking the only door out of a room. However, for general use, regular flashes are quicker to deploy and have a higher chance of working properly.

## See Also

* Flash
* Marzia V.
* List of defensive items
* List of Language Level items
Grease bottle

The **Grease bottle** is a minor decorational item in *Advanced Education with Viktor Strobovski*. It can only be found in the Math Level and Language Level.

## Decorational

It is a small, faintly red-colored bottle with a blue and pink label on it. On this label, the letters "HAL" (or possibly "NAL") can be seen. It presumably contains grease, or some other kind of greasy liquid.

## Spawns

This item is found on the racks of the supply closets, along with many other bottle-like items, such as Acid and Bottle with manure.

## Usage

This item doesn't have a use. However, it is on the blacklist, so if the Head Teacher sees Angell holding it, she will send her to the punishment room.

## See Also

* Decorational Items
* Supply closet
Broken lockpick

**Broken lockpicks** and **Broken steel lockpicks** are common garbage items in *Advanced Education with Viktor Strobovski*.

## Spawns

Broken lockpicks can often be found around the level, such as in trash bins, on classroom desks, or inside lockers. They are also obtained after a lockpick or steel lockpick breaks.

## Usage

By themselves, broken lockpicks have no use. However, if Angell has access to duct tape, she can combine a broken lockpick with a duct tape piece to repair it.

Repairing a broken regular lockpick will return the lockpick to its full working state. However, repairing a broken steel lockpick will produce a "fixed steel lockpick", which is much less durable than an unrepaired steel lockpick.

Keep in mind that broken lockpicks are on the school's blacklist, meaning that if the Head Teacher sees Angell holding one she will send her to the punishment room.

## Crafting

**Broken lockpick** + Duct tape piece

**Broken steel lockpick** + Duct tape piece
Fixed steel lockpick

## See Also

* Lockpicks
* Crafting
* Duct tape
* List of garbage items
Improved hammer

The **Improved hammer** is an item in *gd*.

## Description

This is a reinforced sledgehammer made of iron and rubber.

## Obtaining

The improved hammer can be crafted using the combine machine if the player has obtained the corresponding blueprint.

Blueprint [improved hammer] x1
Iron nugget x2
Tough iron ingot x8
Plastic x8
Bolt x4
Nut x4
Rubber x4
**Improved hammer** x1

## Usage

As the name suggests, this is a greatly improved version of the sledgehammer. It is very effective at breaking rocks, stalagmites, stalactites and some other objects.

The improved hammer has a usage delay of 0.4, and a damage value of 8, making for a DPS of 20. While being used, it also increases the player's range by 50.

This item has a default durability of 4096, meaning that after it is used 4096 times it will break and can no longer be used, unless its durability level is upgraded with the centrifuge.

## See Also

* gd
* Sledgehammer
* Blueprints
Jeff the Killer

**Jeff the Killer**, often referred to as **Jeff**, is an unknown character in *BIWx3*. It's unknown if he is in the current version of the game, but he can be found in the game's files.

## Description

Jeff is strongly based off the popular creepypasta character Jeff the Killer. Apparently, his character model is fully animated.

## Behaviour

His exact behaviour in-game is unknown, but it's assumed that he is just a general "chase" character like the Flying Skull or Tails Doll.

## See Also

* BIWx3

 **Not Encountered**
Improved knife

The **Improved knife** is an item in *gd*.

## Description

This is a small knife made of rubber and dense iron. It also contains a diamond, making it extremely tough.

## Obtaining

The improved knife can be crafted using the combine machine if the player has the corresponding blueprint.

Blueprint [improved knife] x1
Iron nugget x3
Tough iron ingot x3
Plastic x5
Bolt x6
Nut x6
Rubber x1
Rough diamond x1
**Improved knife** x1

## Usage

The improved knife, as the name would suggest, is a greatly improved version of the knife. It can be used to harvest certain objects, such as molushes and mushrooms, and to attack other entities. It has a usage delay of 0.25, and a damage value of 5, making for a DPS of 20. While being used, it also increases the player's range by 50.

Unlike the regular knife, the improved knife cannot be used to cut up items in the combine machine.

This item has a default durability of 4096, meaning that after it is used 4096 times it will break and can no longer be used, unless its durability level is upgraded with the centrifuge.

## See Also

* gd
* Knife
* Blueprints
Garbage

**Garbage** is a common item in *gd*.

## Description

Large, black bags full of random garbage.

## Obtaining

One bag of garbage is produced for each 64 items inserted into the macerator.

## Usage

Garbage cannot be sold, used in any crafting or melting recipes, or fed back into the macerator. Since they are completely useless, all the player can do with this is keep it somewhere out of the way, such as in an item box or other container.

## See Also

* gd
* Macerator
Gredel

**Gredel** is one of the Pofins within the Boltrix minigame in *gd*.

## Appearance

Gredel's outline is cyan. They do not have any unique features aside from a grappling hook sticking out of the top of their head.

## Behavior

Gredel can be selected and launched from the Slingshot like any other Pofin. Once they have been launched, they can use their grappling hook to propel themselves towards objects from any distance. However, the grappling hook is very difficult to control currently, and it works better in slow motion.

## Sounds

 **Passive**
 **Animals**
 **Boltrix**
Hanging corpses

Content Warning*This article contains material that may not be suitable for some viewers.*
*Material in question: **Graphic images of mutilated bodies***

## Hanging corpses

### Found

Fridge
Kitchen

**Hanging corpses** are decorative objects found in the Math Level of *Advanced Education with Viktor Strobovski*.

## Locations

All types can be found in Mr. Mix's fridge. A bagged corpse can also be found in the kitchen.

## Description

They are numerous corpses that hang from the ceiling, all mutilated in some way. Most are human, however some seem to be from canines. Some are bagged, and some have also had all their flesh removed, leaving only their bones remaining.

Based on their locations, it's implied that most of these were slaughtered by Mr. Mix.

## Trivia

* In older versions, hanging corpses could be found in the RUST Labyrinth. Initially, any type could be found, but this was later changed to just skeletons. These were implied to be absorbed by Freek-a-del'ka.

## See Also

* Fridge
* Kitchen
* RUST Labyrinth
* Decorational Objects
Janitor's closet

* Math
* Language

The **Janitor's closet** is a minor location found in the Math Level and Language Level of *Advanced Education with Viktor Strobovski*.

## Description

It is an extremely small room. There is a small elevator on the other side of this room, although it can't be opened. It's assumed that this elevator is used by Mr. Cleany-Clean to transport between floors.

In the Math Level, there is a note inside the janitor's closet reading "I can't open it! I have to get out of here".

## Function

At the beginning of the level, Mr. Cleany-Clean will spawn in this room. Once the level's teacher has been angered, he will emerge and begin to patrol the school. After he has patrolled the entire school, he will return here, where he will wait for a short time before emerging again.

In the Language Level, Marzia will come here to clean up if a flash, flash mine, light joint, pill or carrot is used against her.

## See Also

* Mr. Cleany-Clean
* List of Math Level locations
* List of Language Level locations

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Gems

Spoiler Warning*This article contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type:* Solution/guide to game content
*For the items in UD, see Gemstones.*

## Gems

### Added in

Alpha 0.16

**Gems** are a special type of item introduced in Alpha 0.16. So far, only the impetuosity gem can be obtained outside of test maps.

## Crafting

Gems can be crafted by combining four gem shards of the same colour together.

## Usage

If a gem is held or otherwise nearby, it will inflict certain effects on Angell until it is no longer being held or nearby. These effects can either be positive or negative, depending on the type of gem.

Most gems also have entirely different effects that only occur when the item isn't in Angell's inventory.

If Angell has an empty necklace, they can combine any gem with an empty necklace in order to insert the gem into the necklace. The necklace can then be worn, and the gem in the necklace has a different effect.

## See Also

* Necklaces
* Panacea PAP Station
Gardens

* Math
* Language

**Gardens** are outside areas found in the Math Level and Language Level of *Advanced Education with Viktor Strobovski*.

## Description

Gardens are the only areas where the protagonist can see the sky, excluding the History Level's pine forest. They contain lots of grass and large plants that can slow Angell down if she walks through them. Some buried carrots can also be found growing here, and if Angell has a shovel she can plant her own carrot seeds.

In the Math Level, there are two gardens. One is very large and spacious, and may contain notebooks. Albert's incomplete body can also be seen disappearing from behind the window. There is also another, much smaller garden, which is outside the Cafeteria and can only be accessed via the secret-keeping room. This garden contains many useful items, including the rusty knife, some carrots, Cubbage, a donut buried in a hole, and multiple moist chocolate muffins. There are also three notes containing various messages and a watering pot.

In the Language Level, there is only one garden. It is much smaller and narrower than the Math Level's, and it contains more taller, exotic-looking plants. However, there is a large series of platforms along the walls of this garden, starting with a pile of crates on one side. If the protagonist follows these platforms up to the top of the area, they can jump through a window which leads to the Language Level's secret second story. This story only contains Classroom 812, where the protagonist can meet Dubory.

Angell will most likely need to enter a garden at some point, either to collect a notebook or to pass through to a different part of the level. They are one of the most dangerous locations in the game, as there are many tall plants which obstruct the protagonist's view and slow her down greatly. This makes Angell extremely vulnerable to teachers, which aren't affected by plants in any way.

## Trivia

* The garden in the Math Level was originally intended to be an outdoor gym, but this idea was later scrapped.

## References

1. ↑ Discord thread about the outdoor gym

## See Also

* Plants
* List of Math Level locations
* List of Language Level locations

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Flower (object)

## Flower

* Regular
* Yellow
* Pistol

**Flowers** are interactive objects in *Suddenly Darkness*.

## Description

Flowers can only grow in pots. The plants grow to about the same height as the player. The flower itself is bright red and almost spherical, but the *2* level also has yellow flowers.

## Behaviour

Regular flowers don't interact with the player at all. The flower can be picked and stored in the inventory as an item, but doesn't seem to have a use. Some time after being picked, the flower will regrow, and can be picked again.

There are also aggressive flowers, which are much rarer and can be distinguished by them rotating towards the player. When the player approaches an aggressive flower, the flower will be replaced by a pistol and will begin to shoot at them.

Aggressive flowers can be defeated by shooting them once with a pistol or hitting them with a crowbar once.

## See Also

* Suddenly Darkness
* Flower (item)
* Pistol
Fire extinguisher

The **Fire extinguisher** is a special tool in *gd*.

## Obtaining

The only way to obtain this item is by purchasing it at the shop machine for $4550.

## Usage

When the player uses this item, it will spray white foam in front of the player. The player can use this to put out any objects that are on fire.

This item has a default durability of 512, meaning that after it is used 512 times it will break and can no longer be used, unless its durability level is upgraded with the centrifuge.
Ignite ball

**Ignite balls** are special ammo items in MrDrNose’s unfinished game, *gd*.

## Description

These are small balls, consisting of fuel, cloth and string. They are extremely flammable.

## Obtaining

Ignite balls can be obtained by crafting them at the combine machine.

Bottle with flammable liquid x1
Cloth x3
String x10

**Ignite ball** x5
Empty bottle x2

## Usage

Like any other item, ignite balls can be placed next to the slingshot in the inventory and shot from it. Ignite balls are one of the few items that have unique functions when shot from the slingshot. Once they have been shot, they act like matches and will ignite any flammable objects or entities they hit.

## See Also

* gd
* Slingshot (item)
Glass shards (item)

*For the object, see Glass shards (object).*

**Glass shards** are common items in *gd*.

## Obtaining

Glass shards can be obtained by picking up glass shards found on the ground using a glove. They are also produced when a bottle with napalm explodes.

## Usage

Glass shards cannot be sold, but they can be melted in a furnace to turn them into usable glass.

**Glass shards**
Glass

## See Also

* gd
* Glass shards (object)
* Glass
Hospital beds

* Current
* Old

**Hospital beds** are common interactive objects found in the first two levels of *Advanced Education with Viktor Strobovski*.

## Locations

Hospital beds can be found most commonly in med rooms and all Room A's. They can also be found in a large "hospital room" deep within the Bunker.

## Description

They seem to be standard hospital beds, likely intended to keep injured students for treatment. Usually, a bedside table can be found next to them. They are also one of the few objects that are small enough for Angell to jump onto.

## See Also

* Med rooms
* Room A
* Decorational Objects
Forceps

**Forceps** are a minor item in *Advanced Education with Viktor Strobovski*.

## Spawns

Forceps can be found in any level's med rooms, the operating room, the red room or the fridge.

## Usage

Like hammers, saws and other sharp items, forceps can be combined with certain items in order to "cut" them.

* If combined with SCP-4002, a melon piece will be added to the inventory.
* If combined with a carrot, its tail will be cut off.
* If used on Hamon, a piece of flesh will be obtained.

However, keep in mind that this item is on the school's blacklist, meaning if the Head Teacher sees Angell holding it, she will send her to the punishment room.
Iron asteroid

**Iron asteroids** are rare items in *gd*.

## Description

This is a large asteroid, containing traces of iron and other metals.

## Obtaining

These can sometimes be found flying around the area, similarly to regular asteroids. They may also be obtained when regular asteroids are broken with a hard rockdrill, or rarely obtained from treasure chests.

## Usage

### Selling

This item can be sold at the sell machine for $2000.

### Melting

Iron asteroids can also be melted in a furnace to turn them into a different resource.

**Iron asteroid**

Silver ingot or
Iron nugget or
Aluminium ingot or
Golden ingot or
Copper ingot or
Silver nugget or
Copper nugget or
Aluminium nugget

## See Also

* gd
* Iron ore
* Space
* Asteroids
Jellyfish (item)

* Raw
* Cooked

**Jellyfish** are common resource/food items in *gd*.

## Obtaining

One raw jellyfish is dropped when a jellyfish is killed and picked up by the player.

## Usage

### Selling

Raw jellyfish can be sold at the shop machine for $150 each, and cooked jellyfish can be sold for $200 each.

### Cooking

Jellyfish can also be cooked using a furnace. Cooked jellyfish can be eaten to restore stamina, health and hunger.

**Jellyfish**
**Jellyfish cooked**

## See Also

* gd
* Jellyfish (creature)
Heavy bullet

**Heavy bullets** are common garbage items in *Advanced Education with Viktor Strobovski*.

## Spawns

They are the same bullets that the Kavotia shoot at Angell. They may be found randomly on the floor, or they may spawn on the ground after Angell is shot at by a Kavotia.

Many of these are also found in the Secret Station.

## Trivia

* Despite its name, this item is not very heavy; in fact, it is the same weight as a napkin.

## See Also

* Kavotia
* List of Panacea PAP Station items
Happy Toasters

**Happy Toasters** are minor creatures in *Happy G Toon Adventure*.

## Description

They are small, cartoonish toasters with a face on the front. For unknown reasons, the slots where the bread is meant to be inserted contains a red, flesh-like substance.

## Behaviour

They don't interact or respond to the player, or any other entities, in any way. However, if the player steps on one of them, it will violently explode, leaving behind a pool of blood on the ground and causing all trees nearby to scream in fright. The pool of blood will continuously boil and bubble, due to the extreme heat that was previously stored inside the toaster.

## See Also

* Happy Trees
* Happy Ovens
* Happy G Toon Adventure
Honeycomb

**Honeycombs** are rare materials in *gd*.

## Description

A piece of fully edible honeycomb, containing large amounts of honey.

## Obtaining

This can be obtained by breaking a beehive using crafting.

Beehive x1
**Honeycomb** x5

### Crafting

The honey inside these honeycombs can optionally be extracted into a bottle using crafting, also producing beewax.

Empty bottle x1
**Honeycomb** x1

Bottle with honey x1
Beewax x1

## See Also

* gd
* Bees
* Beehive
* Beewax
Golden skull

The **Golden skull** is an extremely rare artifact in *gd*.

## Description

This is a small skull-shaped artifact, made entirely of gold.

## Obtaining

This item can rarely be found on a pedestal in certain rooms. It mainly spawns in the same room where the Members can be found.

## Function

The golden skull has a very unique behavior. The item itself is cursed, meaning that when the player picks it up, a status effect called "Curse of the Golden Skull" will be inflicted upon them. This effect lasts for 666 seconds, and while it is active, random negative status effects (such as Blind, Slowness or Mortality) will be cast upon the player at random intervals.

Once it has been picked up, however, it can be sold at the shop machine for $80000. This makes it one of the most valuable items in the game, although obtaining it is very risky.

## Trivia

* If you try to quit to menu while the "Curse of the Golden Skull" effect is active, an image of Erie will appear with "you did shortcut the death" text. While this image is shown, there is a button "sorry" that sends you to the menu. If you exit the game by pressing Alt+F4 while this image is shown, it will appear again as soon as you launch the game.

## See Also

* gd
* Members
* Status effects
Food can

*For other articles with related titles, see Food (disambiguation).*

The **Food can** is an item found in the Math Level of *Advanced Education with Viktor Strobovski*.

## Description

It is a small, brown, rusted can, presumably full of preserved food.

## Spawns

Multiple of these are found in the Secret Station, underneath a pile of metallic objects.

## Usage

It's unknown how this item is intended to be used, as using the item on its own does nothing, and combining it with a sharp item also does nothing. There is also an item called "can empty", which appears to be an opened version of this item.

## Gallery

The food can without a texture.Completed model of the food can.

## See Also

* Can empty
* Secret Station