Annabeth Black (Mutantry-4444)

"*Lindsay did quite well for herself, I'll admit.*"
―Annabeth Black[src]
**Annabeth Black** is the founder of Black Industries.

## Biography

### Founding Black Industries

This version of Annabeth Black shares the same history with her Mutantry-2001 counterpart up until Sebiscuits Cardarphen conquered Baby Intelligence. In the meantime, Black and Pythoman overpowered the rest of the S.M.S.B., who retreated when they realized their Master was dead. Screaming with delight, Black launched the NoHead Sign into the air after the fleeing Pinewood Derby.

Several changes occurred after the skirmish, which signified that no one was safe from the NoHeads. Because of her gift for persuasion, the Police Grand Army was fragmented because she had persuaded several of their leaders to side with her and the rest left in disgrace. Annabeth Black insisted that Pythoman should continue working closely alongside them, probably because she accurately predicted that he would occasionally prove to be of use to them. Cardarphen protested against it and would abuse Pythoman when Black was not watching. Black eventually launched Black Industries.

### Attack at Black Industries

Annabeth Black, wearing a black sweater over her crop top, came outside to speak with her friend Zed, who was sitting on a bench. However, Zed could smell Lindsay Kellerman nearby, as she had strayed from her camp. Black took Grind with her and they followed Kellerman, who quickly realized she could not Deteleport.

Black demanded for Kellerman to surrender, only to be rudely rebuffed and commanded to leave by both Kellerman and her friend Bruce Wright. Frustrated, Black commanded Grind to attack and bind Kellerman. As Black leaned against a wall and began humming, Kellerman lunged at her, but Grind grabbed her, strangled her, and stunned Wright. Screaming, Kellerman Teleported out of Grind's hand and to the floor. She made another snide comment towards Black and drew her sword, but a blast resounded behind them, catching both of their attention. Undaunted by Grind's death, Black went on the offensive sending a distracted Wright flying into the air and directly assaulting Kellerman with her telekinetic powers, throwing debris at her. At that moment, Baby Strength came running to the scene, but Chris Walker cut him off.

Black continued dueling Kellerman, telekinetically throwing a swarm of bricks at her. The superhero managed to Teleport out of the way and reappear on Black's shoulders and yank her head back, but Black telekinetically slammed her against the side of a nearby building. Black managed to calm herself as she began telekinetically binding Kellerman by twisting a nearby dog leash around her whilst watching the battle, being by no means in a hurry. Black fired a Stun beam at Kellerman's nose, knocking her unconscious before flying inside with her.

### Torturing Lindsay Kellerman

When Kellerman was in Annabeth Black's captivity, she sardonically had many people, mostly consisting of mutants, invited to *"come see a public spectacle"*. Noticing that Kellerman had just regained consciousness, Black revealed that she intended to make her a ransom and then kill her publicly. Kellerman was then berated and taken up into the center of the city, by which time the gathering had already happened. Flying to join them, Black faced an angry crowd held back by robot soldiers as her guards chained Kellerman on a dais. Announcing that this is what happened to those who defy her, Black blasted Kellerman repeatedly with lightning as the crowd shouted in protest. Cardarpen did likewise with his pyrokinesis.

After Pythoman arrived, Cardarphen prepared to finish Kellerman off, but then Telekinibabe and Optica emerged and killed Black's guards. Black withdrew inside.

### Endgame

At that moment, Black arrived to fight Kellerman.

## Personality

Annabeth was a very immoral and highly intelligent NoHead but was also insecure, preferring isolation over social interactions. Descriptions of her social interactions as a child suggest that she had poor interpersonal skills. Annabeth was a repressed, solitary woman with few friends. However, she could still be friendly when she wanted to. Indeed, she was very manipulative, using every aspect of her physical beauty to help seduce people. These traits also help her compensate for her being physically inept. Annabeth was not a prejudiced individual despite the NoHead beliefs of neurotypical superiority, but was rather against towards Fobbles, presumably because of her sour experience with them in both timelines. Inevitably, she also became furious when she thought she was being pitied or accused of cowardice.

Annabeth was a formidable mutant, displaying consummate skill in many different branches of mutantry. Her extensive knowledge and abilities were rivaled by very few, if any other Dark mutants who were as young as she. As mentioned above, Annabeth was unusually cerebral, possessing a subtle and keenly analytical mind. As a result, she was extremely intelligent and calculative, with a mind for strategy and deduction.

Annabeth was a skilled tactician and her quick thinking even earned her admiration from Hell Burnbottom himself. While serving the NoHeads, Annabeth was well aware of how her meteoric rise through the NoHead hierarchy culminated to a position directly under the most powerful man in the world, and thus she was filled with a great sense of pride. Annabeth is also ruthless, showing little to no mercy to her enemies. She has shown that it is not above her to commit genocide against hundreds of innocent people to spite her hated enemies.

Of all the things Black learned, compassion and love were not among them, and she found herself questioning what an actual loving relationship would have been like. Despite this, she is very kind to her friends. She also valued intelligence and cunning over brute strength. Additionally, Annabeth was a prolific literarian.

## Powers and abilities

### Powers

"*Throughout my years of service to the Dark Lord, I had never once failed him.*"
―Annabeth Black[src]
**Telekinesis**: Annabeth Black was extremely skilled at moving and otherwise manipulating objects to her will to an immense degree, employing her telekinesis offensively, able to swiftly send Lindsay Kellerman flying skyward, to knock aside Bruce Wright by sending a billboard flying into him without even looking at him, to angle away the trajectory of Grind after the latter was sent flying at her. Her precision with her power was enough to allow her to defeat Kellerman and knock her out, levitating her entire body and pinning it against a wall, before making use of several structures in the vicinity, such as a dog leash lying on the ground. Black even used her telekinesis to great effect when she was younger. Because she was not skilled in unarmed combat, Black preferred to use her powers, which were deadly, whenever possible. However, her fighting skills were still considerable in their adequacy.

### Abilities

* **Master combatant**
* **Genius-level intellect**
* **Expert chef**: Because of her love of apples, Annabeth was also an excellent chef, adept at making all kinds of apple dishes, from pies to tarts to caramel apples.
* **Master spy**
* **Expert pilot**: Black was also skilled at piloting, as she was able to patrol Pennsylvania without a trace.
* **Gifted singer**: Annabeth is a talented singer, being a huge music lover by nature.
* **Love**: Annabeth was an extremely loving person, and her immense love and compassion for people was strongly reflected in her mutantry.
* **Indomitable willpower**

## Weaknesses

**Coordination**: Although she was a very intelligent woman, Black could be easily distracted. She admitted herself that she had horrible coordination.

## Relationships

See Annabeth Black (Mutantry-2001)/Relationships