recursal/Fanatic-Fandom huggingface dataset:
Black Dragon Wyrmling

## Traits

**Amphibious**: The dragon can breathe air and water.

## Actions

**Bite**: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid damage.

**Acid Breath (Recharge 5-6)**: The dragon exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.
Brela

Brela is tiny, with tanned skin and hazel eyes. Her hair is brown and if it isn't pulled back in a ponytail, its as wild as she is.

She has a wolf hat that is her totem, and because of it she herself has very sharp teeth.

Brela was abandoned at a very young age by her human adoptive parents. A pack of wolves happened upon her and took her in. She became much like one of them, to the point where she accepted the wolf as her totem spirit, which granted her sharp teeth and the skills needed to lead the pack.

Over time, something deep in the woods began to make the animals restless. Dead animals were found at random, their carcasses not even picked over. Some wolves had begun to steal and kill livestock from nearby settlements, and it wasn't long before a team of dwarves came upon Brela's pack and, assuming it was the pack taking their animals, decided to attack. Brela and her family fought back, but she saw many of them slaughtered before one of the dwarves got in a lucky shot, knocking her unconscious.
Issak Forrester

Priest at the Temple of Pelor. Married to Whit Morris, a lumberjack.

Issak was an acolyte in training with Havine, where she was his senior. He was orphaned in the Rebellion and she was indirectly responsible for him in the years between the Rebellion and when she began to travel. He spends a lot of time with her during her winters back at the temple and admires her. Though, sometimes he questions why she gets so stubborn with Beauregarde, and wishes she would just 'stay home already'. (Havine remembers meeting his father during the Rebellion, but she doesn't know exactly when he was killed. His mother had died prior to this.) A bit more high-strung and anxious. Favors keeping the peace between everyone *in* the temple and out of it.
SCP-173 "Peanut"

Everyone knows and loves this SCP and calls it peanut SCP-173 is a concrete sculpture with its face painted out with spray paint SCP-173 looks completely harmless when you stare at it but when you look away for any unit of time it becomes very hostile and kills the person by strangulation or the snapping of the neck at the base of the spine SCP-173 is to be contained in a high risk containment chamber with one mechanical metal door no less than three members of d-class and guard class are to be inside of SCP-173's containment chamber one D-class are assigned to clean the liquid mixture of feces and blood on the floor and two are assigned to stare SCP-173 in the face when a subject needs to blink you need to tell everyone then blink personnel need class three or higher access to have access to SCP-173 SCP-173 is one of our most hostile SCP's and we cannot terminate it but we can use it to terminate other SCP creatures and we might be able to use it to terminate SCP-96

Incident#1

multiple D-class subjects were uncoordinated and when scp-173 was out of sight for all of them all of them were killed in an instant

Incident#2

Multiple D-class subjects were sent in to clean SCP-173's cell and then the lights went out all of the subjects were killed and a containment breach took place killing many and its a pain to get SCP-173 back in its containment chamber
Frostshore

A small town on the mid-northwestern shore of Usratia, tucked into a bay area. It's a simple sort of place with an all human population. Their main exports are fish and lumber.

Seraphina is known here by name.
Medericus is known here by vague appearance, though other silver dragonborns may be mistaken for him.
RandomToons

Template:Infobox TV channel
*RandomToons* is an international children's entertainment brand founded by RandomWorks in May 2007.

## Shows and movies

* 100 Deeds for Eddie McDowd
* 6teen
* Adventures of Sonic the Hedgehog
* Angela Anaconda
* Babar
* Beverly Hills Teen Club
* Beyblade V-Force
* The BFG
* Best Ed
* Big And Hairy
* Birdz
* Blaster's Universe
* Bommi & Friends
* Boo & Me
* Cake
* Camp Lazlo
* Caillou gets Grounded
* Codename: Kids Next Door
* Courage the Cowardly Dog
* Chop Socky Chooks
* Chowder
* Chip n' Orbit
* Chuck Finn
* Chucklewood Critters
* Count Duckula
* Corduroy
* Cyberchase
* Danger Mouse
* Dexter's Laboratory
* Dinosaur Island
* DinoSquad
* Donkey Kong Country
* Eyewitness
* Ed, Edd n Eddy
* Evil Con Carne
* The Fairly OddParents
* Fat Dog Mendoza
* Foster's Home for Imaginary Friends
* Franklin
* Grossology
* Grim and Evil
* Greeny Phatom
* Gulliver's Travels
* Hamtaro
* Home Movies
* Iz and the Zizzles
* Jane and the Dragon
* Jass Time
* Jayce and the Wheeled Warriors
* Jay's World
* Just for Laughs: Gags
* Little Bear
* M.A.S.K.
* Maggie and the Ferocious Beast
* Mary-Kate and Ashley in Action!
* Max & Ruby
* Medabots
* Monster by Mistake
* My Gym Partner's a Monkey
* My Parents Are Aliens
* Ned's Newt
* The New Adventures of Speed Racer
* Ocean Star: The Quest
* Out of Jimmy's Head
* Powerpuff Girls Z
* Pecola
* Pelswick
* Phineas and Ferb
* Primo
* Purple and Brown
* Rainbow Brite
* Redwall
* Rescue Heroes
* Richie Faxx
* Rolie Polie Olie
* Round the Twist
* Rupert
* Rugrats
* Sabrina: The Animated Series
* Sally Bollywood
* Scout's Safari
* Seven Little Monsters
* Sherlock Holmes in the 22nd Century
* Shrek
* Shelldon
* Spheres
* SpongeBob SquarePants
* Snake Tales
* Snow Day
* Sonic the Hedgehog (TV series)
* Sonic Underground
* Speed Racer (anime)
* Stickin Around
* The Super Mario Bros. Super Show
* Super Mario World
* Tales from the Cryptkeeper
* The Adventures of Paddington Bear
* The Adventures of Super Mario Bros. 3
* The Berenstain Bears
* The Magic School Bus
* The Mystery Files of Shelby Woo
* The New Adventures of Madeline
* The New Adventures of Ocean Girl
* The Prince and the Pauper
* The Story of Tracy Beaker
* The Secret Saturdays
* The Trojan Horse
* The Wiggles
* The Jaybross Show
* The Nachbross Show
* The Cramp Twins
* The Marvelous Misadventures of Flapjack
* The Grim Adventures of Billy & Mandy
* The Amazing World of Gumball
* Timon and Pumbaa
* Turbo Dogs
* Tokyo Mew Mew
* Twenty Thousand Leagues Under the Sea
* Wallace and Gromit
* Wimzie's House
* The Wind in the Willows

Not all of the above shows available in all areas.

## Programming blocks

### Rise and Shine

Rise and Shine was started in November 2007. it was a two hour morning block on RandomToons that targeted towards preschoolers and runs Monday to Friday from 8:00AM to 10:00AM. Shows on the block were *Pinky Dinky Doo*, *Oswald*, *Caillou* and *The Backyardians*.

### The Comedy Zone

It started in 2008. it was a three hour block featuring Comedy shows.
Undead Unicorn

## Traits

### Charge

If the unicorn moves at least 20 ft. straight toward a target and then hits it with a horn attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

### Innate Spellcasting

The unicorn's innate spellcasting ability is Charisma (spell save DC 14). The unicorn can innately cast the following spells, requiring no components:

#### At will

chill touch, druidcraft, pass without trace

### Magic Resistance

The unicorn has advantage on saving throws against spells and other magical effects.

### Magic Weapons

The unicorn's weapon attacks are magical.

## Actions

### Multiattack

The unicorn makes two attacks: one with its hooves and one with its horn.

#### Hooves

Melee Weapon Attack: +7 to hit, reach 5 ft ., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

#### Horn

Melee Weapon Attack: +7 to hit, reach 5 ft ., one target. Hit: 8 (1d8 + 4) piercing damage.

### Undead Fortitude

If damage reduces the unicorn to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the unicorn drops to 1 hit point instead.

### Teleport (1/Day)

The unicorn magically teleports itself and up to three willing creatures it can see within 5 ft. of it, along with any equipment they are wearing or carrying, to a location the unicorn is familiar with, up to 1 mile away.

## Legendary Actions

Can take 3 Legendary Actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature's turn. Spent legendary actions are regained at the start of each turn.

### Hooves

The unicorn makes one attack with its hooves.

### Shimmering Shield (Costs 2 Actions)

The unicorn creates a shimmering, magical field around itself or another creature it can see within 60 ft. of it. The target gains a +2 bonus to AC until the end of the unicorn's next turn.

### Heal Self (Costs 3 Actions)

The unicorn magically regains 11 (2d8 + 2) hit points.
Bega Dragonore

A dwarf woman, short, heavyset, and broad. Has a few scars that look like claw marks and always smells like animals. Wears modest garments and has a belt with several pouches holding various morsels of food. Hates having things walk behind her. She's the animal handler at Dunn's Gate; has a rivalry with the kennelmaster.
Fullmetal Alchemist Wiki

## Di cosa si parla qui

Edward e Alphonse Elric sono due alchimisti alla costante ricerca dei loro corpi, Ed ha infatti una gamba e un braccio sostituiti da delle protesi, Al ha perso tutto il suo corpo e la sua anima è legata ad un armatura. Durante il loro viaggio incontreranno diversi personaggi, tra cui un uomo che mira ad uccidere tutto gli Alchimisti di Stato....

## Articolo in vetrina

Un **Alchimista di Stato** ha libero accesso a risorse alchemiche molto avanzate, hanno libero     acceso a materiali di ricerca; a livello militare, la carica Alchimista di Stato dona prestigio e importanza. **continua...**
JuanMRB Mapping

### Quinto

Otros canales: JuanMRB***ATENCIÓN, Todo lo que observarás a continuación son para entretener al público y no pretende ofender a nadie.* ***-JuanMRB Mapping***

JuanMRB Mapping es un canal de youtube dedicado al mapping en español.

Viendo a varios mappers de su mapper se preguntó, si hay *Futuro Alternativo del Mundo*, *Futuro Alternativo de Sudamerica*, porque no un *Futuro Alternativo del Perú*, lo cual su primer video de esta saga fue subido el 15 de Julio del 2016 por el canal **JuanMRB** contando así con tres videos subidos en julio, octubre y diciembre del 2016.

Pero estos videos traerían buenos y malos tiempos para **JuanMRB.** Debido a que varios seguidores disfrutaban y detestaban algunos temas del canal, el 17 de Enero del 2017 a las 12:00 pm (UTC-5) se creó **JuanMRB Mapping**, un canal exclusivamente para Futuros Alternativos donde los 3 videos fueron trasladados al nuevo canal y posteriormente borrados.

Nadie sabe porque su canal se identifica con una bandera tricolor.

**Series:**

**Ultimo Video:** Click Aqui

**Facebook:** JuanMRB

**Twitter:** JuanMRB

**Youtube:** JuanMRB Mapping

**Youtube:** JuanMRB
Studded Leather Armor of the Triplets

This armor appears to be normal, except when it is under the full moon. At those times, the constellation of the Three Sisters appears on its front in glowing white light. The bearer gains an extra level one spell slot, which only recovers after a full moon rises.

Currently held by Medericus Silverfang.
Chapter 5 - Into Darkness

## Overall Summary

In this rather long arc of the story, our heroes Chamunda, Relentless, Tally, Medericus, and Kitrick (along with Amaroq, a cleric sent to help support the team) take a number of quests from the Metalhearts board to get done all together. In this arc, their mission was to gather materials for Helmi and to help the wood elves of Ai'orn with a drow uprising that was thinning their numbers.

The heroes met faerie dragons on their travels before meeting the wood elves, who were desperate for help with the drow as their people were being killed in large numbers. The New Dawn was told the drow hideout was within the caverns, though the entrance was secret as the wood elves couldn't make it past the drow warriors to find it. The New Dawn made their way through glittering caverns where they fought and sneaked past sentient jellies, geode sharks, and giant scorpions to gather magnetic rock for a machine Helmi wanted to create with Relentless's help.

Eventually they discovered the drow hideout, which ended up being an old abandoned temple dedicated to Lolth. At first, the team thought to fight their way inside, but then they ended up convincing the guards that they were there to negotiate. Priestess Saptyrr, after performing a ritual to forcefully transform a drow woman into a drider, told them that they were to gather intel on the wood elves and come back within a week with enough information to destroy them. She sent Hounjra Hun'arn, an elite male warrior, with them to ensure they did as they were told.

The New Dawn talked with Hounjra alone and found out that most of the male drow were kept as slaves and severely mistreated. With this information, the New Dawn spoke with the wood elves and created a treaty between the repressed drow and the wood elves to defeat the violent sect of Lolth worshippers and topple the matriarchy, ending the fighting and allowing those male drow to go free.

The team makes their way back to the temple underground early, rallying the male drow but realizing that the matriarch knew what was happening when a flood of spiders were led underground by a drider. They took the slaves upstairs and split into two teams, killing Priestess Nenka along the way. Kitrick did some reconnaissance and discovered the top two floors, though he ended up getting lost.

Eventually, the New Dawn finds him, readying themselves to make a full-scale attack on the matriarch and her guard. They prepare an explosive weapon and head in, in what becomes a huge and messy battle. Quaggoth, elite warriors, mages, and a behir were among the enemies faced by the New Dawn in this final battle.
Goat

## Traits

**Charge**: If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

**Sure-Footed**: The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

## Actions

**Ram**: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
Tangle Lerrin

A member of The Blades of the Fang, he was in it for the adventure and the possible spoils, the living definition of ‘wanderlust’. He is the one who came up with the name of their adventuring group, and was the one who did most of the 'recruiting' when they first formed.

Tangle is also the only member of their party that ever died, but was resurrected.

He had an albino moose animal companion he found when she was a baby, after being abandoned by her mother. Currently, wherever he is, his current companion is now one of the descendants of that same moose.
Giant Lizard

A giant lizard can be ridden or used as a draft animal. Lizardfolk also keep them as pets, and subterranean giant lizards are used as mounts and pack animals by drow, duergar, and others.

## Traits

**Variant: Hold Breath**: The lizard can hold its breath for 15 minutes. (A lizard that has this trait also has a swimming speed of 30 feet.)

**Variant: Spider Climb**: The lizard can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check

## Actions

**Bite**: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Sprzęt jeździecki

## Ubrania do jazdy konnej

Najważniejszy jest toczek, czyli kask, ale może być inny tylko musi chronić głowę, ale można zaopatrzyć się w kask jeździecki. Do spodni można warto ubrać bryczesy, albo jakieś inne spodnie z rozciągliwego materiału, warunek jest taki, że spodnie mają przylegać do nóg. Można też mogą też legginsy ale nie dżinsy! Długie spodnie, obcisłe, bez wewnętrznych szwów muszą być!

Jakieś rękawiczki na przykład: na zimę do jazdy i jak wodze, czy tam lejce obdzierają ci skórę z rąk i palców. Czapsy, sztylpy służą do usztywnienia nogi jeźdźca. Najlepsze są ze skóry, zamszu. Buty przeznaczone do jazdy konnej to sztyblety, oficerki. Jeśli ich nie masz to najlepiej adidasy , w ostateczności trampki. Muszą być twarda podeszwą , bez obcasów. Bluzka nie ma znaczenia. Kamizelka tez jest niezawodna lecz warto ją na zabierać w tereny.

## Sprzęt do jazdy konnej

**Siodło**-  część rzędu końskiego stanowiąca siedzenie przeznaczone dla jeźdźca. Istnieje dużo rodzajów siodeł w tym, dyscyplin sportów jazdy konnej na przykład: siodło skokowe.

**Czaprak**- podkładka pod siodło chroniąca grzbiet konia przed otarciami. Razem z dopasowanym siodłem odpowiednio rozkłada ciężar jeźdźca.

**Kantar**- umożliwia czyszczenie, prowadzenie i wykonywanie innych prac przy zwierzęciu. Jest też rodzaje kantar na przykład: prezenterka.

**Palcat, bat**- są to tylko i wyłącznie pomoce jeździeckie, nie kary dla konia!
Moradin

Moradin (MOAR-uh-din) is the creator god of the dwarven race and leader of the Morndinsamman. He is said to have created all dwarves, forging them from metals and gems in the fires that lie at the "heart of the world," and breathing life-the first dwarven souls-into the cooling forms. All dwarves appease Moradin, even if they do not wholeheartedly support him. Lawful good dwarves support and work openly to serve the Soul Forger, even if they also worship another deity. His name is invoked by dwarves involved in smithwork or craftsmanship of any sort, and they give him homage by doing their best work and seeking to emulate his stonework and craftsmanship.
Colter

Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry.

Pirates are bandits of the high seas. They might be freebooters interested only in treasure and murder, or they might be privateers sanctioned by the crown to attack and plunder an enemy nation’s vessels.

## Actions

**Scimitar**: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

**Light Crossbow**: Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Tenrahm

A city in a country of mostly tieflings, on the continent Orcran. Magic was prevalent here and the tieflings mostly kept

to themselves to avoid the racism of many other peoples. Neighboring them were mostly elves, also interested in the arcane.

Tenrahm and the surrounding country were full of huge fields of flowers, rolling hills, and some small mountains. Tenrahm itself was famous for its lavender fields, used in teas, herbal remedies, and spell components.

This city was destroyed many years ago in a great fire that razed it to the ground. It is unknown as of now if it has been rebuilt.
Father Beauregarde

27 years ago, a powerful and cruel necromancer came to Stonebend. Chogrim the Corpse Speaker immediately infiltrated the town with ease and instead of killing them all and turning them into his personal army, he came to Beauregarde with an ultimatum.

Chogrim wanted Beauregarde to start the seeds of a rebellion. He wanted control of the town with Beauregarde as his puppet. Chogrim planted spies all over, mostly forcing artifacts and enchanted items under the forearm skin of people already there and controlling them. Chogrim quickly learned of Leesa and her adventures when Aungor came to visit one day, talking about her power and experience in defeating spellcasters. Chogrim ordered Beauregarde to kill Leesa and her husband.

After feeble argument, Beauregarde agreed, but begged to leave Havine alive. Chogrim agreed, waving away the threat of a child. Beauregarde couldn't bring himself to kill the couple outright, instead poisoning them when he came over for tea. He became afraid later when Havine asked to resurrect them, and drove into her skull that they were at rest and bringing them back would be selfish. He has since made sure she knows the Cleric ways, but has limited her power so Chogrim would not become suspicious.

## Traits

**Divine Eminence**: As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

**Spellcasting**: The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:

• Cantrips (at will): light, sacred flame, thaumaturgy
• 1st level (4 slots): cure wounds, guiding bolt, sanctuary
• 2nd level (3 slots): lesser restoration, spiritual weapon
• 3rd level (2 slots): dispel magic, spirit guardians

## Actions

**Mace**: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
Stonebend Temple of Pelor

A very large and impressive temple with two stories. The people of Stonebend, friendly with the neighboring dwarves, had help carving this temple of Pelor right into the bend of the mountain (where the stone bends), making it technically a manmade cave. Upon entry, the high ceilings, intricate marble tile and column carvings, tapestries, and the permanent Daylight spell enchanted into a great glass orb above the altar are what meets the eye.

Other rooms are stocked with medical supplies, food, private prayer areas, offices, small classrooms, living quarters, and bathrooms with expert plumbing and built-into-the-floor bathtubs.

Havine's room is upstairs in the left wing.
Howrse

Gra komputerowa stworzona przez Owlient, w roku 2010.

Gra polega na hodowli koni, udział w zawodach i zarządzanie swoim własnym ośrodkiem jeździeckim.

Możesz kupować różne przedmioty dzięki którym twój koń stanie się np. pegazem lub będzie nieśmiertelny.

Na howrse możesz także znaleźć liczne konkursy w których możesz wygrać boskie konie takie jak Chitu lub Hipparion, ale możesz także zdobyć konie Zodiaku takie jak np. wodnik.

## Gra

Grę zaczyna się w następujący sposób - Wybierasz rasę konia i jego umaszczenie. Podajesz płeć , imię itp. Następnie przechodzisz do własnego ośrodka jeździeckiego i wykonujesz parę zadań umożliwiających ci spokojne i łatwe granie. Przez np. wyścigi zdobywasz pieniądze zwane ''Equs" i kupujesz dodatkowe sprzęty takie jak siodło czy uzda, nowe konie bądź przedmioty z czarnego rynku.

## Czarny rynek

Czarny Rynek to miejsce w którym możesz kupować rzeczy za kupony lub je wygrywać.

O to przykładowe rzeczy:

**Róg obfitości** - Dzięki niemu możesz wygrać różne niespodzianki.- 1 kupon

**Zestaw Nyks** - Zestaw zawierający podstawowe przedmioty, które poprawią osiągi Twojego konia.-6 kuponów

**Łzy Afrodyty** - Zwiększ wrodzone umiejętności źrebiąt o 50%.

**5-ty żywioł** - Koń stanie się jednym z pięciu żywiołów!

**Poznaj Howrse bliżej i zagraj w tę grę!!**
Olivar Thorne

Olivar is the captain of the guard at Stonebend. He was under the control of Chogrim while he and Father Beauregarde were in control of the town.

## History with Havine

The captain of Stonebend's part of the militia. Havine personally saved his life before the final battle and has expressed his gratitude at length. Havine is fond of him, and she has a bad habit of letting that get the better of her when she sees him. He started showing interest in her romantically when she was 20, though they never courted. When Havine started to realize that her affections might be returned, she was afraid of getting entangled with another major figure from the rebellion and letting it continue to consume her life. Additionally, Father Beauregarde seemed agreeable to their possible match, spurring her even further into avoiding Olivar. It was with this unresolved and unspoken-of tension from Olivar dogging her heels that Havine finally decided to leave Stonebend and its multitude of problems behind for the first time.

## Actions

**Multiattack**: The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.

**Longsword**: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 +
3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two
hands.

**Shortsword**: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

**Heavy Crossbow**: Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
Albion, Forest Guardian

The forest guardian and protector of Dunn's Forest - between Dunn's Gate and Stonebend. He has protected the entirety for many years and eluded Chogrim's grasp, but he couldn't run for long enough and was killed and raised by Chogrim to be controlled. The lack of natural order destroyed the animals' ways of life, and instead of giving life, Albion began to steal it and poisoned everything he touched.
Kuyutha

**Kuyutha** is the best known of the exarchs of Bahamut. As a silver dragonborn herself, she was the Bahamut emissary to the dragonborn race. Kuyutha was the last of the greatest dragonborn paladins of the long-lost empire of Arkhosia, and she saved many of the surviving dragonborn clans after the fall of the empire in the war of Bael Turath. For her deeds, Bahamut rewarded her with a divine spark. Kuyutha lived on Mount Mertion (one of the seven mounts of Mount Celestia), training a new order of dragonborn knights of Bahamut.

After Bahamut's fall, Kuyutha disappeared. It is not known if the dragon god's magic failed and left Kuyutha to die.
Black Bear

## Traits

**Keen Smell**: The bear has advantage on Wisdom (Perception) checks that rely on smell.

## Actions

**Multiattack**: The bear makes two attacks: one with its bite and one with its claws.

**Bite**: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

**Claws**: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
The Blades of the Fang

> *"Tangle that doesn't make any sense." "What? We've got lots of blades and Aungor has those fangs, right? It sounds cool, just go with it."*
>
>

The Blades of the Fang was an adventuring party that is currently disbanded.

## Members

* Aungor Shalehammer - Dwarf Druid
* Leesa Tailor - Human Fighter
* Enallara Yenerion - Elf Wizard
* Wells Overton - Human Rogue
* Tangle Lerrin - Gnome Ranger
* Tiffany ‘Tiff’ Aurellis - Half-Elf Cleric
Oathbow

When you nock an arrow on this bow, it whispers in Elvish, "Swift defeat to my enemies." When you use this weapon to make a ranged attack, you can, as a command phrase, say, "Swift death to you who have wronged me." The target of your attack becomes your sworn enemy until it dies or until dawn seven days later. You can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn.

When you make a ranged attack roll with this weapon against your sworn enemy, you have advantage on the roll. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage. While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons.

Currently held by Elinoa 'Tally' Taldel.
Giant Spider

To snare its prey, a giant spider spins elaborate webs or shoots sticky strands of webbing from its abdomen. Giant spiders are most commonly found underground, making their lairs on ceilings or in dark, web-filled crevices. Such lairs are often festooned with web cocoons holding past victims.

## Traits

**Spider Climb**: The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

**Web Sense**: While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

**Web Walker**: The spider ignores movement restrictions caused by webbing.

## Actions

**Bite**: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

**Web (Recharge 5-6)**: Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)
Antonio Mapping

Perfil Actual.

### Segundo

No le gusta el Comunismo, pero promueve los estados de Paz antes que Guerras Ideológicas.

### Tercero

Se incluye a sí mismo en las historias de sus series para mostrar sus reacciones ante los distintos acontecimientos de la trama (su última decisión fue defender la Corona Española en AFOE 2)

## Introducción

Antonio Mapping inició su recorrido en el mapping el día 7 de Agosto de 2016. Actualmente esta integrado en la Comunidad Hispana de Mappers (CHM), en la Comunidad Española de Mappers (CEM) y en el Grupo de Whatssap de Mappers Hispános.

Los periodos de su canal pueden dividirse hasta el momento en 3 etapas.

### Etapa 1: General Mapping

* Entró en el mundo del Mapping a través de Itex2000mapping, quién lo animó a hacer esta práctica.
* Subio su primer vídeo
* Alcanzó solo 8 suscriptores
* Terminó su primera serie AFOS (Alternate Future Of Spain)

* Se unió a la Comunidad Hispána de Mappers.

### Etapa 2: Antonio Mapping I

* Comienza tras unirse a la Comunidad Hispana de Mappers.
* Subió su primer AFOE
* Ganó bastante confianza con los demás Mappers Hispanos
* Subió su primer AFOA
* Estuvo presente durante el segundo "Incidente de Pokeice" en la CHM
* Subió su primer AFOAs
* Entró en la Comunidad Española de Mappers

### Etapa 3: Antonio Mapping II (Actualidad)

* Finalizó la primera Temporada
* Inició AFOE 2
* Se unió al Grupo de Whatssap de la CHM
* Se volvió semi-psicólogo del Grupo
* Actualmente tiene una "Ship" con SrNachino Mapping conocida como "Nachonio"

## Caracteristicas del Mapper

Tiene conocimientos en varios campos de estudio y escribe historias para otra plataforma online.

Tiene una ideología Nacionalista Española. Ha sido acusado de Fascista por la misma razón y a modo de burla de este hecho ha añadido a su mapping "La Dictadura de Antonio en España".

En la mayoría de sus vídeos siempre acaba mencionando a España.

No apoya las reivindicaciones independentistas de ningún país, salvo Estados Unidos (país al que aborrece por el nivel de "Egocentricos" que viven en él).

## Idioma

Entre los idiomas que puede hablar se encuentran el Español, el Inglés y el Francés, sin embargo opina que este ultimo se le da peor.

Sus vídeos de Mapping están hechos en Inglés, esto es, para seguir la tendencia de expansión de los Mappers Hispanos. Sin embargo, esta planteandose subir una serie en dos idiomas.
Tiamat

#### **Worshippers**

Few humanoids worship Tiamat on a normal basis. Most chromatic dragons acknowledge her sovereignty, with blue and green dragons being the most likely to worship her. Kobolds also revere her as their creator.

#### **Aliases**

Her Dark Majesty, The Dark Queen, Creator of Evil Dragonkind

## General Information

It is said that Tiamat originated from the body of Io in the war between gods before time; Io’s body was split in half, and the two main parts of the dragon god became Tiamat and Bahamut. The blood and bones of Io became other dragonkin of the world. Tiamat is an embodiment of Io’s darkest desires and evil thoughts, while Bahamut is supposedly Io’s just and good side. Different stories say different things, one main story saying that Io had several children including Tiamat and Bahamut, and that Tiamat became jealous of the love and attention he got from Io because Bahamut was the “better” offspring. She killed Io and started a war with Bahamut in this tale.

She is a gargantuan, five-headed dragon—one head of each main chromatic dragon, each with the powers of their respective dragon race. Her body is heavy and muscular, her tail tipped with a poisonous stinger like a wyvern.

Tiamat is a vain, greedy, and arrogant goddess, expressing what would be extreme hubris if she wasn't already a god. Though she is a paragon of dragon strengths, she shows few of their weaknesses; she is not impatient, nor overconfident (when dealing with other gods). Her primary concern is the propagation and well-being of chromatic dragons as a whole, ensuring her children become owners of the world. She believes this goal necessarily requires overthrowing the rule of Bahamut and establishing supremacy over metallic dragonkind.

Tiamat never forgets and does not forgive. Although not averse to occasionally causing all-out havoc and destruction, she is a long-term plotter and schemer, carefully manipulating others in her plots. These are so subtle and long-reaching that enemies often find themselves unprepared, even with foreknowledge of her plans years in advance.

Tiamat's realm, known as the Dragonspawn Pits of Azharul or simply as Tiamat's lair, sprawls in a cluster of tall hills and mountains near a pillar made from the tormented heads of liars and a pit of maggots from which lemures emerge. One must fly or swim across the maggot pit to reach Tiamat's caves. Tiamat's lair contains the main gate to the second of the Nine Hells, Dis. To reach it, one must pass a chamber known as the Cave of Greed, which is filled with cursed treasure that compels the weak-willed to try to steal it. Tiamat has her own chamber within the complex, as do each of her five consorts, but it is possible to travel to Dis without disturbing her.

She has been known to appear at times as a dark-haired human sorceress.
The Seven Great Gold Wyrms

**The Seven Great Gold Wyrms** are the closest of Bahamut's servants, guarding his palace and escort him disguised as canaries when he is traveling the world. They also are emissaries of Bahamut in tasks that don't demand Bahamut's personal attention. Although powerful, they are not immortal: many gold wyrms in the circle have died, and new gold dragons are chosen to replace them. These are the current seven great gold wyrms:

* *Borkadd the Claw*, a male gold dragon, is Bahamut's hand of justice. He is sent to enforce the law when there is no alternative.
* *Kurya the Eye*, a suspicious female gold dragon. She is the spy of Bahamut, sent on tasks that demand secrecy.
* *Sonngrad the Wing*, a female gold dragon who is the messenger of Bahamut.
* *Gruemar the Voice*, a male gold dragon, is a negotiator who prefers peaceful words over bloodshed.
* *Marroshok the Tail*, a massive male gold dragon, is the bodyguard of Bahamut. Though he is a merciless warrior, he is usually friendly and genial.
* *Troannaxia the Presence*, a female shining gold dragon, who with her intimidating presence is sent to subdue resistance when nothing else will suffice.
* *Urgala the Fang*, a female gold dragon who serves as a leader and chief tactician when Bahamut musters an army.

Recently, the seven gold wyrms who were protecting and serving Bahamut hundreds of years ago have had their spirits locked away. This was a voluntary procedure, a failsafe in case something ever happened and they needed to be hidden away until the time was right to rise again. Those who performed the rituals to do this have long since died, and the great gold wyrms have been alone inside their temporary prisons for a very long time. It is not currently known how to bring them back to their physical forms.
Seraphina

A half-elf sorceress who went with the team of Tally, Kitrick, Medericus, and Grethe before they were known as the

## Physical Description

### Weight

130

New Dawn. She opted out of the larger quest Jasttor told them about, preferring not to get involved in something so dangerous.

Seraphina ran away from an abusive home at a young age. She decided to use her singing and magical talents to become an entertainer. Not wanting to go by her birth name, she adopted the stage name 'Seraphina'  (meaning: fiery one.)
Undead Wolf Alpha

## Traits

**Keen Hearing and Smell**: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

**Pack Tactics**: The wolf has advantage on an attack roll against a creature if at least
 one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

**Undead Fortitude:** If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

## Actions

**Bite**: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

**Necrotic Breath (Recharge 5-6)**: The wolf exhales a blast of necrotic wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) necrotic damage on a failed save, or half as much damage on a successful one.
Reaper’s Gauntlets of the War Leader

These gauntlets are made of hardened, polished leather, dyed black. Imprinted into each of them is a skull bearing a typical winged paladin’s helm. The bearer has advantage on death saving throws. The bearer can use an action to amplify their voice so it clearly carries for up to 300 feet.

Currently held by Medericus Silverfang.
Zombie

## Traits

**Undead Fortitude**: If damage reduces the zombie to 0 hit
 points, it must make a Constitution saving throw with a DC of 5+the
damage taken, unless the damage is radiant or from a critical hit. On a
success, the zombie drops to 1 hit point instead.

## Actions

**Slam**: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Spiderling

## Traits

**Spider Climb**: The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

**Web Sense**: While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

**Web Walker**: The spider ignores movement restrictions caused by webbing.

## Actions

**Bite**: Melee Weapon Attack: +4 to hit, reach 5 ft., one
creature. Hit: 1 piercing damage, and the target must succeed on a DC 9
Constitution saving throw or take 2 (1d4) poison damage.
Mr Freeze VS Loki

(Season 1 Battle 16, written on 8th April 2023)

### The Battle

**EPIC RAP BATTLES OF HISTORY!!!!!!!!!!!!!!!!!!!!!!!!!!**

**MR FREEZE!**

**VS!**

**LOKI!**

**BEGIN!**

## Mr Freeze Verse 1

* After the New York catastrophe, you should chill out.
* So FREEZE before i end up killing you now.
* You're snow good at tricking your brother.
* You tricked a dark elf into killing your mother.
* Your father disappeared to go get the ice cold milk.
* From my factory, and you couldn't keep the Chitauri portal intact.
* Infact, i'll be back, spiting facts to your dumb frosty ass.
* Looking like an avatar on crack.
* Your real father never saw you as the chosen one.
* You really are just a dumb little frozen one.

## Loki Verse 1

* Please stop with those puns they are horrible.
* Your factory is unexplorable.
* You're a Batman villain?, adorable.
* Being a god is unaffordable.
* Your voice is inaudible.
* Get out of my sight, you don't deserve my attention.
* I'm leaving this convention.

## Trivia

* This Is Loki's first appearance.
* This Is Mr Freeze's first appearance.

## Season 1 Rap Battles (Chronological Order)

1. Batman VS Iron Man
2. Super-Man VS Captain America
3. Green Arrow VS Hawkeye
4. War Machine VS Robin
5. Nick Fury VS Commissioner Gordon
6. Iron Man VS Thanos
7. Lex Luthor VS Red Skull
8. Thor VS Shazam
9. Vegan Teacher VS Poison Ivy
10. Andrew Tate VS Kingpin
11. Dhar Mann VS Two-Face
12. Joe Biden VS Vladimir Putin
13. Kang The Conqueror VS Ant-Man
14. Rick Ashley VS Whopper Man
15. President Business VS Donald Trump
16. **Mr Freeze VS Loki**
17. Chris Pratt VS Jack Black
Quilethen Galanodel

### Relatives

Anaerion Galanodel (husband, deceased) Luranaia Galanodel (daughter, alive) Myriani Olamyar (mother, alive) Thestus Ilenen (father, alive)

## Physical Description

### Weight

137 lbs

> *“I don’t think you quite grasp the lengths I’m willing to go to free my husband’s soul.”*
>
>

A high elf Paladin of Corellon Larethian, Quilethen is currently part of the adventuring party, New Dawn.

## History

Quilethen swore her service to Corellon Larethian after she declared herself an adult, serving among his paladins to protect her home and her people.

She met her husband Anaerion Galanodel while attending formal parties typical of those of her noble status, and after many years of dismissing his advances, they courted and eventually wed. Roughly fifty years after they married they welcomed a daughter, Luranaia Galanodel.

## Leaving Vara

Though the details are unknown, Anerion died and his soul was placed inside of Quilethen's magical greatsword. This information is kept as a closely guarded secret of Quilethen's, and after her husband's death she left her daughter in the care of her mother, Myriani Olamyar, and left her home, the city of Vara, on the orders of her deity.

She traveled across Terrix, taking the better part of a year to reach Zhayeria and the Metalhearts to join the fight against Tiamat and her cultists.
Necromancia

**Necromancia** é a Escola de Magia que permite manipulação da vida e da morte assim como da força vital. O especialista nesse tipo de magia é chamado de necromante. As lendas dizem que a Protomaga da Necromancia é Yeva Thomalla, a Necromante.

Exemplos de magias de necromancia são: Vida falsa, Animar mortos, Palavra para poder matar.

## Ver também

* Evocação
* Adivinhação
* Ilusão
* Transmutação
* Conjuração
* Abjuração
* Runomancia
* Alquimia
* Encantamento
Thor VS Shazam

(Season 1 Battle 8, written on 12th March 2023)

### The Battle

**EPIC RAP BATTLES OF HISTORY!!!!!!!!!!!!!!!!!!!!!!!!!!**

**THOR!**

**VS!**

**SHAZAM!**

**BEGIN!**

## Thor Verse 1

* Once upon a time, there was a poor child that got lost.
* He then came back to "show me who's boss".
* Don't come any closer, or i'll cut your head like Thanos.
* You destroyed a bus, not knowing what it cost.
* You are just not ready.
* I could beat you like the bullies beat Freddy.
* Oh boy i wonder, when's this kid gonna come up to the god of thunder.
* I'll been winning, since the beginning.
* Trust me, i know what it's like to have shitty siblings.
* And you know what it's like to do a lot of sinning

## Shazam Verse 1

* Look at me, your costume is like a cover.
* Looking at your siblings, i know you didn't come from your own mother.
* You're really dumb, could have gone for the head but no.
* You had to let him do it and watch as half the population goes.
* You're a ugly fat dork and Endgame proves me right.
* The only thing your good at is getting dubs on Fortnite.
* Your new movie is as shitty as the others.
* When a Kurse was left alone and killed your mother.

## Trivia

* This Is Shazam's first appearance.
* This Is Thor's second appearance.
	+ His first appearance was Iron Man VS Thanos.

## Season 1 Rap Battles (Chronological Order)

1. Batman VS Iron Man
2. Super-Man VS Captain America
3. Green Arrow VS Hawkeye
4. War Machine VS Robin
5. Nick Fury VS Commissioner Gordon
6. Iron Man VS Thanos
7. Lex Luthor VS Red Skull
8. **Thor VS Shazam**
9. Vegan Teacher VS Poison Ivy
10. Andrew Tate VS Kingpin
11. Dhar Mann VS Two-Face
12. Joe Biden VS Vladimir Putin
13. Kang The Conqueror VS Ant-Man
14. Rick Ashley VS Whopper Man
15. President Business VS Donald Trump
16. Mr Freeze VS Loki
17. Chris Pratt VS Jack Black
Batman VS Iron Man

(Season 1 Battle 1, written on 13th February 2023)

### The Battle

**EPIC RAP BATTLES OF HISTORY!!!!!!!!!!!!!!!!!!!!!!!!!!**

**BATMAN!**

**VS!**

**IRON MAN!**

**BEGIN!**

## Iron Man Verse 1

* Sometimes you gotta run before you can walk.
* I've made it here now, By the way the name's Tony Stark.
* I'm a genius, billionaire, playboy, philanthropist.
* While you are just in your parents basement like a son of a bitch.
* While you'll cry in a corner about the death of your parents and sulk.
* You have a Robin and i have a Hulk.
* Doth mother know you weareth her drapes?
* You dress up as a bat with a torn up cape.
* I know killing feels so dang wrong.
* But it fixes the problem and makes it not last as long.
* I killed Obadiah Stane and got rid of the pain.
* While you are still tormented by The Joker and Bane.

## Batman Verse 1

* Your anger gives you great power.
* If you lived in Gotham, you wouldn't last an hour.
* The night is darkest just before the dawn.
* At least my parents didn't die just after i was born.
* Can't you go one movie without changing your armour.
* And no, PTSD didn't cause all that drama.
* The armour your wearing will be your final Mark.
* Cause after this is the death of Tony Stark.

## Iron Man Verse 2

* Stop hitting on Catwoman with Batarangs from Poundland.
* I'm 99.9% certain that she'll never love you 3000.
* I know who you really are, Bruce Wayne.
* Secret identities are for people with zero brains.
* After all i've gained, 85 armours and lot of Karma. (Damn)
* I may be Tony Stark but the real deal is Iron Man.

## Batman Verse 2

* Let's talk about all your mistakes.
* From the creation of Ultron, to Thanos having won.
* I'd count your bitches but you've got none.
* All of that in a suited fat man.
* I'm gonna win because I'm Batman.

## Trivia

* This Is Iron Man's first appearance.
* This Is Batman's first appearance.
* This Is the first rap battle The PS5 has ever made

## Season 1 Rap Battles (Chronological Order)

1. **Batman VS Iron Man**
2. Super-Man VS Captain America
3. Green Arrow VS Hawkeye
4. War Machine VS Robin
5. Nick Fury VS Commissioner Gordon
6. Iron Man VS Thanos
7. Lex Luthor VS Red Skull
8. Thor VS Shazam
9. Vegan Teacher VS Poison Ivy
10. Andrew Tate VS Kingpin
11. Dhar Mann VS Two-Face
12. Joe Biden VS Vladimir Putin
13. Kang The Conqueror VS Ant-Man
14. Rick Ashley VS Whopper Man
15. President Business VS Donald Trump
16. Mr Freeze VS Loki
17. Chris Pratt VS Jack Black
David Pogest

## Early Life

 David M. Pogest was born in Vagerson, known as the place of origin for the Native Skurza religion branch. He and his brother, Alexander, were born in the Native Skurza branch, but both switched to the New Skurza branch when they reached the age of 12.

 When David turned 18, he moved to Northern Instorantile and went to a community college, aware that his religion branch despised the idea of going to 4-year college. When he turned 22, he married Hazel Fignard due to religious purposes and moved with her to Geyto City. When David was 24, Hazel divorced him and moved away to start college.

## Young Adulthood & New Careers

David was interviewed by several news reporters when a robbery in Ordepo County was rumored to have been robbed by him in 2004. The Mammalian Supreme Court found him not guilty, but charged him with 3 days of shryan.

In 2007, David was arrested for 3 weeks after being caught using Iytunea. Words were gathered from the court saying he had actually been addicted to Iytunea since his divorce with Hazel Lionheart in 1993. The Mammalian government called for David to have a 75-year imprisonment, but the court refused it and didn't meet with David once again. After the arrest, David announced he was try to quit the drug. In 2016, David officially announced that he had quit using Iytunea for good.