Clairvoyance/Previous Incarnation

**Clairvoyance** also referred to as **The Path to Victory**, is one of the Ten Continuance. The holders of this power have guided events through the ages and have been influential in the development of life throughout the universe.

Clairvoyance, like the other Continuance, is a unique ability that is passed from lifeform to lifeform either directly or indirectly. Like the others, the holder of Clairvoyance is able to tap into surface level neural energy manipulation, granting them a unique ability so powerful that some would come to view it as being "like magic".

Clairvoyance is often associated with the aspects of reality, sight and apathy.

## Abilities

### The Path to Victory (Awakened/Active Stage)

The initial ability of Clairvoyance is referred to as 'The Path to Victory' (it is also the other name that Clairvoyance itself is known by). It is so named as it allows the holder to do just that, find a path to their victory. The holder need only visualise a goal, such as winning a game for example, Clairvoyance will then show the holder various visions of the steps they would need to take to achieve this goal. The steps, if followed to the letter, will guarantee the holder will achieve their goal.

This power can be used for any goal, no matter how farfetched. The only drawbacks to this ability are that the Path to Victory cannot be used against a holder of Convergence (due to its immunity) and therefore anything associated with a holder of Convergence. The holders of the other Continuance will have a similar resistance, although they are not immune to being involved in the Path to Victory.

### Photographic Memory (Awakened/Active Stage)

To compliment the Path to Victory, the holder of Clairvoyance is also granted a photographic memory. This allows them to retain a knowledge of all the visions they are shown perfectly. This also allows them to retain other information perfectly after only seeing it once.

### Personal Future Vision (Evolved Stage)

Upon reaching the evolved stage, the holder gains access to Personal Future Vision. This ability allows the holder to see the future of any creature they can see. The holder will gain an instant insight into the most likely future that creature will have, and therefore will know everything they will ever do until the day they die. Due to the capacity of humanoid brains, this knowledge is not all retained and most of it will dissipate after a while, with the holder only retaining the parts they choose to retain.

This ability will also allow the holder to see their own futures by merely looking into a mirror or an object that would reflect their real time visage.

### Temporal Perception (Mastered Stage)

Upon reaching the mastered stage, the holder gains access to the final ability of Clairvoyance. This ability, referred to as Temporal Perception, allows the holder to gain real time access to all of time. They can see all the thing that have happened, all the things that are happening, and all the things that are to happnen. Similar to Personal Future Vision, the capacity of humanoid brains prevents this knowledge from being retained, and requires this power to be constantly used to retain the knowledge they desire.

## Geis

A curse implanted by a holder of Convergence on a previous holder of Clairvoyance has caused the power to become significantly weaker. The Geis implanted on the holder of Clairvoyance and therefore the power itself is as follows:

> "You may only use the power of Path to Victory once in your lifetime, consider the use of it carefully, for after it will become sealed from further use."
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The Geis means that the holder of Clairvoyance can only use their initial power, 'The Path to Victory', once before it becomes completely sealed away and unusable. The other powers of Clairvoyance are not hindered by this Geis.