Ancient Records Spirit

A shaman who selects the ancient records spirit has made contact with the central locus of knowledge underpinning reality. Their hair and skin become faintly iridescent, and moving fractal patterns flicker in their eyes. When a shaman calls upon one of this spirit’s abilities, intricate mandalas appear around them.

## Spirit Spells

 3rd
 5th
 7th
 9th
 11th
 13th
 15th
 17th

## Spirit Animal

The shaman’s spirit animal’s eyes sparkle with intelligence.

Their companion gains the ability to constantly detect ~~veils~~ as if by detect magic and gains a +2 bonus on Knowledge (arcana) checks.

## Spirit Abilities

### ~~Consult the Records (Su)~~

~~The shaman gains the ability to shape the Eye of the Oracle veil with a veilweaver level equal to their class level, increases their total veils shaped by 1, and gains a pool of essence equal to 1/2 the shaman’s class level (minimum 1). They use their Wisdom as their primary veilweaving attribute. Shaping this veil requires 1 hour of quiet contemplation. At 3rd level and every 7 levels thereafter, the maximum essence capacity of the shaman’s Eye of the Oracle increases by +1. At 12th level, they gain the ability to bind this veil to their Headband chakra.~~

### ~~Expanded Knowledge (Ex)~~

~~At 8th level, the shaman gains Shape Veil as a bonus feat and increases their total number of veils shaped by 1. Any increases to capacity granted by their consult the records spirit ability also apply to this veil.~~

### Ascended Form (Su)

At 16th level, as a standard action, the shaman assumes the form of a large or medium astral dragon, as form of the alien dragon II with a duration of 1 hour per level. The shaman can use this ability once per day.

### Ancient Records Manifestation (Su)

Upon reaching 20th level, the shaman becomes a peerless master of the ancient records becoming a being of thought and living knowledge, a nigh indelible entry in the ancient records. The shaman is treated as both their original race and an outsider, and receives a bonus on all saving throws equal to their Wisdom modifier. If the shaman dies, they spontaneously reincarnate, as the spell reincarnate, 24 hours later in a place of their choosing within 20 miles of the place they died. ~~When shaping their veils for the day the shaman can seek to capitalize on the vast wisdom within the ancient records, allowing them to change the veil they selected through their expanded knowledge ability to any other veil accessible via the Shape Veil feat.~~

## Spirit Hexes

***Consult the Ancient Records (Su):*** The shaman has glimpsed the knowledge within the ancient records and is constantly aware of it. They can use their Wisdom modifier instead of their Intelligence modifier on all Knowledge checks. In addition, a number of times per day equal to their Wisdom modifier the shaman can take a point of essence burn to reroll a Knowledge or other Intelligence-based skill check, taking the better result.

***Inscribe (Ex):*** The shaman receives Scribe Scroll as a bonus feat and gains a +4 insight bonus on Linguistics checks. This hex can’t be taken as a wandering hex.

~~***Record Keeper’s Privilege (Su):*** The shaman can ruin or restore veils. As a standard action they can target a creature within 30 feet with shaped veils, even if those veils are suppressed. The shaman can select an active veil the target has shaped and the target must succeed on a Will save or the selected veil is suppressed until the target spends a standard action to reactivate it. Alternatively, they can select a suppressed veil. The selected veil is immediately reactivated. Once a creature has been the target of this ability, it cannot be the target of this ability again for 24 hours.~~

***Enlightened Spell Casting (Su):*** The shaman has learned that their mind is the true focus of their magic, not words or gestures. The shamans spells and spell-like abilities count as psychic instead of divine and they use thought and emotion components instead of verbal and somatic components when casting spells. They can take a point of essence burn as a swift action to center themself. Shaman spells can’t be undercast.

***Expanded Consciousness (Su):*** The shaman’s grasp of the knowledge of the universe grants them the ability to call upon psychic magics. The shaman can add a number of spells from the psychic spell list equal to their Charisma modifier (minimum 1) to the list of shaman spells they can prepare. To cast these spells the shaman must have an Intelligence score equal to at least 10 + the spell’s level, but the saving throw DCs of these spells are based on their Wisdom rather than Intelligence. When casting these spells, they are treated as divine rather than psychic, unless the shaman is a psychic caster or possesses the enlightened spellcasting hex. Each time the shaman gains a level after taking this hex, they can choose to replace one of these spells for a new spell on the psychic spell list.