County of Brightwater

**Ruler**
 **Ruling House**
 **Resident Houses**
* House Dualstar
 **Seat**
 **Settlements**
* Witch Water
* Devalon
* Forester's Vale
 **Beliefs**
TideMother
 **Founded**

Forged by the bonds of House Sawyer and House Dualstar the County of Brightwater is the last bastion of green trees and blue skies before the darkened webs of Duskwood overtake the whole of the region.

The **County of Brightwater** is home to a few holdings of note that have been able to withstand the brutalizing curse of Duskwood, notably - Gallow Tree - Devalon - Forester's Vale - and the Harest Moon Vineyard. While most of these holdings have access to the many river ways within the landmass Gallow Tree and Witch Water are the main port towns in which House Sawyer's infamous riverway taxes are excised on the Nazferiti river. Guarded by a strict coastal armament of cannon towers and the the recently rehabilitated from ruin , Fort Duskwater, flanked in what can only be described as a sea of artillery mortar cannons aimed at every direction of the river bend.

While much of the new County is a bustling industry of timber, silver, tolls, and magical artifacts - the curse of Duskwood has not spared its citizen of massive spider infestations, prowling feral worgen, shambling undead, and a cursed crater that was one the shining jewel of the namesake Barony of Brightwater. Mysteries and perils untold lurk at the center of this abandoned holding - but perhaps fame and fortune as well.

## Culture

The people of Brightwater are steadfast hunters and defenders of the river lands. With death and loss as an accepted part of daily life they revere solemn occasions instead with revelry and feasting - placing decorations, chimes, and lantern lights as waystations to guide the departed souls lost to the curse of Duskwood into the calming rivers.

With the recent addition of the House Sawyer to their lands an addition of Willow branches and blossoms as been added as a wreathed small vessel, set alight but an arrow of flame as they end one adventure and begin another under the moonlight.

In all things they are hunters, rifleman, tradesman, and are quite contented as a Bulwark as one of the few remaining bastions of life within Duskwood's little corner.

### Religious Beliefs

Some residents can be considered superstitious, but most believe in the Church of the Holy Light.

However, worship of the Pantheon of Titans, Elune, and even the Tidemother are welcomed within its borders.

### Local Holidays

The March of Marshes - ides of March - a Lantern lit walk through the wetlands between the rivers of the wood to guide forgotten souls back to a warm tavern.

Lamp Light Nights - December - the trees all through Duskwood be they giant spider infested or cursed burrow are dressed in glowing lights and cheerful warmth to ward away the next year's bad omens and ill-spirits.

## Economy & Resources

Brightwater's economy is split into several aspects:

The first and most prominent generation of coin is House Sawyer's toll on the rivers for the value of all vessels passing through her waters on the way to and from Stormwind. While few exclusions remain the bulk of the revenue generated is reinvested into infrastructure, military structure, river security, and most importantly the holdings and people of Brightwater - in the latter half of 634 Nicolette Sawyer, Countess of Brightwater, released a surplus of gold revenue to her subjects totaling 100 gold each.

Supplementing this is an expansive trade in lumberyards specializing in web treated oak and Willow wood ; A small mining operating in the middling mountain range of common gemstones and silver and finally, Nicolette's new pride and joy - the Harvest Moon Winery - using experimental distilling, fermentation with the local ingredients infused being a closely guarded secret.

## History

### Founding

County of Brightwater was founded in 634 K.Y. when the College of Arms led by Earl Marshal Reignsford approved the merger of The Barony of Brightwater and The Barony of Uveton

As of now the County is in a state of rebuilding and reinforcement of its place within the world following the devastating Civil War of 634.

## Settlements

### Gallow Tree

Is the County seat of power and the last remaining major holdfast against the curse of corruption lingering in Duskwood. Situated and comprised of many of the lost cities former citizens it remains a prominent river trading port and support structure for artillery encampments.

It is currently undergoing major renovation of stone, marble, and lumber to replace rot and decay from constant attacks of undead, worgen, and dark magi.

### Devalon

The seat of the Barony of Uveton and a final stop for those wishing to venture into the dark woods towards Raven Hill cemetary. A bustling trading post exists here for adventurers to purchase gear here before venturing forth, and a Pawn in the back for lucky mercenaries returning like-new gear found amongst the shambling dead.

## Houses

House Sawyer rules Brightwater. It is known for its valiant victory in the defense of Sentinel Hill being one of the last standing against the rebellion.

House Dualstar and House Montgomery are vassal houses of Sawyer, residing within Brightwater and Westfall respectively.