Battleship

Battleships (or known as B.B or BB) are large warships. Their main characteristics are thick armor, massive guns and reduced speed and manuverability, when compared to the other classes, cruisers and destroyers.

Some advantages about battleships are that they equip powerful main battery guns, having a long range that can deal massive damage to other battleships, cruisers and carriers, and numerous secondary guns. Their range also becomes their defense, as they do not have enough speed to dodge battleship salvos. From Tier VI onward, many battleships have powerful self-defense AA guns, which provide protection against enemy aircraft. Battleships also have superior armor, making them able to survive many shell hits (the large healthpool does come as an advantage). All this means that they can take a punishment before sinking.

However, battleships have their disadvantages. While their guns have immense damage per shell, they also have much longer reload times compared to other ships. The turrets also take a long time to turn, meaning that planning where your enemy is, so that you can turn your guns to face that area, is crucial. Battleships also have poor concealment and low mobility compared to cruisers and destroyers. This makes them quite vulnerable to torpedoes and focus fire from multiple ships, which battleships are not well suited to deal with, due to their lack of maneuverability.

## United States Navy (USN)

American battleships are bruisers. They possess decently strong guns with slow velocity and high arc shells, though dispersion may not be reliable at range. Low to mid tier BBs are slow, but heavily armored, with adequate firepower. The line splits at tier 8, the slow, but heavily armored line, dubbed the slow line, or the fast battleships with better mobility, dubbed the fast line. Each has their own advantage and disadvantage. The slow line has better torpedo protection, high HP, 4 turrets, and switches the typical rapid reload skill to precise aim and air defense alert. However, they have the slowest reload time, slowest speed, and very bad concealment. On the other hand, the fast line has faster reload time, okay concealment, and as the line suggest, is fast. It keeps the rapid reload skill and typically more accurate and better range than the slow line (except montana). Also, it have the best fire & flood protection of its class and nation. While so, the armor is decent but poor HP.

## Imperial Japanese Navy (IJN)

IJN battleships have very powerful guns, especially in the Yamato. They are excellent long range fighters, with accurate guns and decently long range. In terms of survivability however, the group is a mixed bag. Tier V Kongo and tier VIII Amagi have squishy armor, but good speeds. Tier IV Ishizuchi, VI Fuso, and IX Izumo have average speeds but weak armor, and VII Nagato and X Yamato have adequate,reliable armor with decent speeds.

## Royal Navy (RN)

British Battleships have better HE capabilites than other nations. They have better HE penetration, damage, and fire alpha that can have a chance to citadel other ships, similar to AP rounds. In addition, they have stealth-like capabilites to surprise enemy cruisers and battleships, despite being a battleship. It has the best main caliber dispersion at higher tiers but doesn't have shell velocity.

## Kreigsmarine (KM)

German Battle ships are known to have thicker armor than other countries-- better damage reduction and shell denial. They perform the best in close range and are recognized by their low accuracy in long-range. Their signature turtleback armor and powerful, long range secondaries make them dangerous at close range. Despite their advantages however, do not be fooled. Push in only at later games, where less threats are present. Pushing early will only throw away the ship and prevent good contribution in later games.

## Soviet Navy (USSR)

Soviet Battleships are heavy AP hitters that deal devastating amounts of damage and has a higher chance to get citadels. They perform the best in close to mid range due to poor dispersion in long-range similar to german battleships. However, the poor dispersion can be negated with precise aim skill that decrease dispersion by a significant amount. In addition, starting at tier VI, they have an additional damage control consumable. Soviet battleships has high bow and stern armor that provides protection against low caliber AP rounds but at a cost with full penetration against higher caliber AP rounds.

## French Navy (MN)

French battleships are easy to recognize with their quadruple guns from tier VI onwards. They also have very fast speeds, which can be made even faster with the engine accelerator ability and tend to have powerful secondaries. However the main gimmick of these ships are their ability to use the *Rapid Reload and Engine Accelerator Ship Skill* , buffing their reload for a period of time and increasing speed by a good margin. Drawbacks include weak armor, and with quadruple guns, incapacitations are more dangerous as the turrets house more guns at once than other more conventional layouts.

## Italian Navy (RM)

Regia Marina (RM) Battleships are unique with Semi-Armor Piercing Rounds that is exclusive to the Italian line. However, they are not available in game (just yet). There are currently 2 premiums in the Italian Line: Giulio Cesare and Roma.

 Premium

## Pan-European (PE)

There is currently only one Pan-European battle ship in the game: Viribus Unitis.