recursal/Fanatic-Fandom huggingface dataset:
Cosmos' Fanmade Gamemodes (Fanon)

## Battle Royale

**Battle Royale** Is A Gamemode Where Players Fight Till There's 1 Last Player Left, But There's A Twist: All Players Spawn At Lvl 60 And They Cannot Be Revived, If A Player Dies And he comes back the game will kick the player for 'No dead players allowed!' also teaming will result in a temporary ban from this gamemode, depending on how many times you have teamed, the ban duration will upscale from 1 match, 3 matches, 5 matches, 10 matches, 20 matches, 40 matches, 80 matches and so on
Fortress

**Fortress** is a Tier 2 body upgrade, more ramming power & health.

## Technical/Design

Wall with some outer spike.

Base Stats
 Movement Speed

[Source:Tank Editor from the Test Server]

## Strategy

#### As a Fortress

Your increased health will help you survive in battles and against ramming builds, and your slightly improved movement speed will help you catch up to a slower enemy or run away from stronger enemies like an inferno with its normal movement speed.

#### Against a Fortress

There will be few weapons and bodies that are uniquely effective against Fortress 1x1; this will require a special strategy to pin you in a corner. You can use a ramming build, but be careful with Fortress, even though his health and body damage are not increased as much, he can still leave you with low health, which will be dangerous if another enemy is nearby. Inferno will also be useful, but due to Fortress's increased movement speed, it will successfully run away from you in most cases.

#### Matchups

* **Strong Against:**
* **Goes Well With:**
* **Weak Against: Inferno,**

#### Build Advice

This body upgrade is special because it improves all body characteristics at once without taking anything away in return. Try using its gameplay after level 45 by combining it with Amalgam. It can also be connected to Hybrid or Annihilator as accelerators due to recoil at high levels.

## Trivia

* Fortress has the appearance tweaked back in the ALPHA 0.6.0 update, but the initial appearance hasn't been discovered yet.
Cygnus

**Cygnus** is Tier 2 Celestial body upgrade. It upgrades from Corvus, and has better healing.

## Technical/Design

Cygnus has a bigger healing aura than the Corvus.

Base Stats
 Health
 Body Damage
 Movement Speed

[Source:Tank Editor from the Test Server]

## Strategy

#### As a Cygnus

You are very weak on your own, so it is suggested to stick near other celestials to defend you while you heal the in the same time, its a win win situation.

#### Against a Cygnus

If you're using a tank with insane bullet damage (e.g. Annihilator, Marksman or Executive), there is one option: **KILL THE CYGNUS NO MATTER WHAT WEAPON IT USES.**

## Gallery

An Asteroid-Cygnus with two Synope-Galaxies and a Debris-Nebula.
Rhombus

*Not to be confused with Negative-gon.*

How Is This Better Then A Hexagon? Ik, It Has More Xp, And It's Bigger, But It Does Not Have More Sides!

### Sides

4

**Rhombuses** are 4-sided shapes, with around the same HP as a Hexagon. They have a pretty rare chance of spawning, They're like hexagons but they give more XP.
Ammunitions/Drones

Drones are triangle shaped bullets that are controlled by the player, the drones use health rather than penetration which is timed. Its cannon is triangle or trapezoid shaped. There is also a gadget version, called the Mounted Drone Spawner.

## List of Drone Weapons

### Tier 2

#### Alloy

Alloy have a drone spawner and a bullet cannon.

#### Director

Director has a bigger drone spawner than Commander.

#### Fusion

Fusion has one drone spawner and one trap cannon.

### Tier 3

#### Conglomerate

Conglomerate have 2 drone spawners on the back, one trap cannon and a bullet cannon.

#### Compound

Compound have a big drone spawner and a bullet cannon.

#### Manager

Manager has an even bigger drone spawner than Director.

### Tier 4

#### Emperor

Emperor have 4 drone spawners, spaced out like a Quad.

#### Amalgam

Amalgam has two trap cannons, two bullet cannons, and two drone cannons.

#### Hybrid

Hybrid have one cannon, and one larger drone cannon.

### Tier 1

#### Satellite

Satellite have six small drone spawners and three larger drone spawners, each divided to both sides.

### Tier 2

#### Moon

Moon is similar to Satellite but with three drone spawners that are much larger and all drone spawners placement were a bit different.

## List of Drone Bodies

### Tier 3

#### Battleship

Battleship have three mounted drone spawners.

### Tier 4

#### Mothership

Mothership have four mounted drone spawners.

### Celestial Tier 1

#### Triton

Triton has 3 mounted drone spawners. with a large drone spawner in the middle.

### Celestial Tier 2

#### Oberon

Oberon has 3 mounted drone spawners with an auto-cannon in the middle.

#### Hyperion

Hyperion has 3 mounted drone spawners and a large drone launcher in the middle.
Void Warden (Fanon)

smaller but stronger abyss guardian which isnt radiant

### Spawns when:

When someone enters or exits the Void. Only one Void Warden can exist at a time.

The **Void Warden** is a large, AI controlled boss that can be found in the outer 1/2 of the Void. It has multiple types of ammunition along with a large amount of weapons to shred those that anger it.

## Strategies

* **Powerful Against**: [PLACEHOLDER]
* **Weak Against**: [PLACEHOLDER]

**Against the Void Warden**

* [PLACEHOLDER]
The Peacekeeper's Ruler (Fanon)

You heard of a peacekeeper, right? Well have you ever wondered who commands them to enter this world? Presenting...

###### THE PEACEKEEPER'S RULER.

If 10 peacekeepers have been killed in the previous hour, a new wormhole opens up and expands for the next 30 minutes.

A mysterious wormhole has opened and is expanding. {30 minutes}

If you can, get ready to fight. {15 minutes}

THE RULER OF THE PEACEKEEPERS HAVE CAME TO BRING PEACE. {Spawn}

The Peacekeeper's Ruler has exited. {Exit}

You destroyed the peacekeepers. {Death}

# The Peacekeeper's Ruler

The Peacekeeper's Ruler has 3 cannons stacked on top of each other in the front. This causes a ray of low damage bullets to go out, even though they are low damage. They can deal large damage really quickly. Next is the auto cannons. These 3 autocannons allow it to detect enemies. Finally are the back cannons, these act as the booster for the Peacekeeper's Ruler as it allows it to go really fast. My estimate is that it would take 10 to 15 experienced celestials and 40 to 50 experienced tanks to take down this thing because of it's huge health pool.

By the way, here is the code for the tank. eJzVVk1v2zAM/SuFetjFKeykTtcc015bDG2GbSh2YCPGFipbhiSny4r+91F04iRu+oECAbJcog/y8fFRovwk/KJCMRKzWmsRiTlap0wpRkkciQxkht6J0d3T0owWzWzm0P+k8Um6mv3iHY1l5vOw0Y/Eo5LNOCEri9qAJNBISCggI6SUHFyF2Kzeg8Mb4xlGSY1jzGGujOVNazx4InXbmldYore8yPNClZfKeSinhBwCFvBnvdBPn6NdCfT++wziDfpNNgecwW9iBws6X3yeduYQcyD+d+ovchppGEskrwFZ1h7tbXfaWHKED5pGIkfQPr+qtVeVVthkeW/k4pLF6WywSjuML6BACwG2s0nJjwOYNeWSQDD/XmUWJF6TF125MQkugu6WatO5ZSsZGmm4ukGJtqKDzVKn65Im60KTt0RSvJGzrZtsaxK/LOJcuRr0hFkMt85cl9DB8XmNzNkhkRnuhczZ58ic74VML3nJppd8fYXQRstK9kLnNEBNjdLUgwKAxYA6iN8jSRdusHnAT/ev3PCTVA+IKXXgR4TKlG81xh9ssWqN4RFqfLa747WRoTtqnCOFSfrtm0BnmFg+TFpFQCooPaN7hIJ8j2f8Ey1rXg6vAH3fWHoTJgSwjDPJ8egbwhQfECu0X9zRTa2J7PM/3OHayQ==
Woman Guardian with LASER Gun

OHNO WE MAKE HER MAD we ded guysWoman Guardian with LASER Gun [Bleeding but Final phase] Code: 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
Backhoe (Fanon)

Did you misclick?

# Backhoe

Yes, now your guard has a gamma trapper on it.

## Tank Code

eJx1kEtPwzAQhP/Lnq2qLg+VHBFXThwRhyWZtBaOba0NpVT57924QTzU3ma8O6NvfaCyT6CGduAUAxn6gGSnqrFLQ68sAp+peT7MiytDEotO1zqOfZ+hRuXOdWWrarG+MeQRNpOzhjoeeKO5a0MJAUW41PbVQvdyAropdKet8JHV3GoGnve1tXO5cGhRjXc9ihtQe3MSTOv6nt3X6U3QRudVjuYbdznjXoA9z2p/aOxvmhnX/uP6c5cdXwy1PED4Sbke331xyTtIzQ38+SAxQH/0ylDg6Ri65/ZtG0HjETK0e8A=
Spaceshiper

**Spaceshiper** is a tier 5 tank that upgrades from Spaceship Launcher.

**Design**

Spaceshiper looks like Spaceship Launcher except it's barrel has a spike.

**Technical**

Spaceshiper has only one barrel that shoots spaceship launchers, so its a launcher launcher.

**Upgrades from:**

Spaceship launcher

**Upgrades to:**

Twinshiper

Flankshiper

**Test scenexe code:**

eJy9VE1TwjAQ/S85l04KVh2O6lUu4nhwOCxkKRnTppMEEBn+u5sE+RaBUW+bZvflvbfbnTM3q5G12XCsFEvYBI2VumLtjCesAFGgs6z92kuYghndxdhKgRRSih47NE+7xw8MpxGCcqPHsXKyVhINoSasr8XsAUoocOfC1ojiQPI9lGjAg+5clvB+58GMrvzzrZj+XBcGBHaoimTdgUWS1QdjUHn286Xg64QZ7SLp4dBiDKdSuBFFaU6CsSr8IfMHERiHZwlIgwihQHIlFAby8Zu0DqpBdKDGCp0BFy0le6Udg+oGBo1skXyxuTmdza9xKWUVwvmp7SS/XxBqXW04fqAHe1ZfJo7zDXnpIYH5uQIbrT9SyJcKs9ufNfL06mALedq8oIm2Nuirm74kyvA4BgdaKv+Zr4eM7/ehEdisaGabNDemPufHR+14J44y+BcCvW932WL7n8zX1hGKkkN00u+R5trpjJ8B51OnYaKObbG9mYsl25uso4XfZAonqKIhsd8EQbrfuiuDQUiooskOoYxu0143NPRdylziscUnC7Lmww==
Reversement

**Reversement**

**Note This Isn't Canon, Don't Take It Seriously**

Reversement Is A Tank That Upgrades From Overlord, It Spawns Circle Drones

**This Is A Teir 4 Tank**

**Code:**

eJztU8tOwzAQ/Jc9WxXpg0o5Iq5cClIPiMNST4Mlx45shzZE+XfWThGo4hN6m9md9c6O5JHS0IFqOoE770jRJ0I0gurqTtE7hwAbqX4dL8KVouAT1cu1tP3xGCFE4Mno9CFosVFk4ZqZbBVpbrmRwUoGYT3rAjUsD2UwdkCu5UFtYmJ3QGl0cEiB02xGUWtcgSNFoxGLxvcJ4fmafs0PtHzel6seg3dZsSq1B6+HP5XfE98UNawbpAsRh5JFxpPEYmLP9qVkcC+u5yWL7aSuk6mWt2T+T+aWS8lFhAduETjvfeptMp01CLNlPv9sqtaKnOjkc+6QfyVauETTN4WlLr0=
Quick Chat

The Quick Chat is a feature added in ALPHA 0.10.6, first being introduced to the Test Servers.

The Quick Chat can be accessed by pressing `T` and its purpose is to make chatting quicker but also makes abusing easier.

To make a quick chat message, hit the plus sign on the wheel, and type the message you want. To edit or delete a quick chat message, go to the message you want and click the "..." sign at the exposed end of the slice. To say something from the quick chat wheel, hit the number key of the message or click the slice of the message (example, I wanna say message number 5, I hit the `5` key.)

If you want to say something but it has no number, click its slice.
Quadro

**Quadro** is a Tier 4 weapon upgrade utilizing four barrels facing forward.

## Technical/Design

Four barrels facing forward, simple… yet again.

Base Stats
 Bullet Speed
 Bullet Penetration

[Source: Tank Editor from the Test Server]

## Strategy

#### As a Quadro

* Due to its quick reload it is very good at killing polygons, making it an effective grinder.
	+ However its bullets are not effective at killing Ziggurats and players with high hitpoints.

#### Against a Quadro

* A big trapper such as Alpha is highly effective, Riot also works well.
* Other bullet spammers tend to have a disadvantage so avoid using them against Quadro.

#### Matchups

* **Strong Against:** Shrapnel, Horizon.
* **Goes Well With:** Alpha, Minigun, Streamliner.
* **Weak Against:** Rammers, Celestials, minion users.

#### Build Advice

* Saw makes you faster so you can escape from rammers.
* Quadruplet gives you more DPS and kill polygons faster.
* Ziggurat gives you more hp.

#### Trivia

* Quadro's bullets are actually **smaller** than Trio's
The Developer Boss

Please DO NOT Abuse this boss tank code is down.

eJztWktzo0YQ/itbnCVqet6jo9fX7CF2KkmlciBmbFFBQgXIG8fl/54GITHIIOHVWprKWicYwczXr6+7Z3gOyqeVDWbB/TpNg0nwaPMiyZbBDMgkeIjiB1sWweyP5+YxNgmy+/vClr8FM7K9/r2+/prE5RyvQjEJymj5dzB7Dv6K8tym7gT4YJ6Vzsuv3k3t8mFzo/EujhbRg63gVG/aNIvi5rnYptFT/XaxshZHq7GkwKXvNuus7NKWeVQ24uBImtzbMlm0091lSYrPvvzpyoo3ODPqobp+qfHWk9xuBVhE/9ysclsjqVavLq9tae82S1Vj6xWOFsXnLM3yeqRc58ubDU6YoF4K+3OjhiKJbbFRyLq0+c3+7b+bRZM4tVd2Hj0mzYxbWO2sKPk8y23sKgVaheLlIlle71QEohalHaCV5Wy0QDO/TPosTnstDq29B5Q46XEEaByBhcBBGCoFE9oow/odQ7qOwVu/oEfdAkJ62DEqE9RKDnfy05fzGZ75ZHjab/jpGyzvRHpLFZXJ2gkqi7TWpI6ZgbfmBDf6HXMyR400JIYzI4BQZhgYwUYp7JUHdPRDyZ5+GNnpp8MijrZcaafvJi4PQWtlCCVcackMER6I6+aB6R6FnyLsON//brIdZSzaMBaEqH0wSggAI4VRcgRlySHK0n2UdYiwRIev3JTWStYaip5As5fGLELKhNEKNW00Ndr4h/lHTRPQnydcKnBDX59UIgzUisq1u2rtLlyzy+9UEUwdid9YulwcJ4RCEWUko1IZro0cIKyLA+WhAsq0NpowzeVAvJ8b5g/aA0wHYrxTC07piW3AkX6Qd/pBx9bkmLExOI/2g7sG0AN+98r2bjYe0/Lz0/g9pIRg5FcVLbIoVwOBT0ck+m/oAKkb969JCQcRE5Z6XEiliaLgFzqjJQD2P4oppHdJfUKHBb3SGggQQ7CKo2QgRV4KnVIgiAEEpzjlnPuEjoYgBNcgqaRAjVF+gRMMA4ITCVKA4magpLgUOsMJ9skKax0gnAuv3I6FjDGBcaGAofNJ45XbsVChwyllBENS1oZ5ZVkeAmCprQhmCSIlaL/ACQCpkI4lJ4Jxr6iYh4aCppobIiknxAif0ImQEaERFZUIT/mVxUQoK59jTGK2AAFeaU6GBDM/F5j6kfToUG93FnDnq5ZB+lAuHz8lee/+qLPZqpzzMtE9L+NvPy/b74mcZumjNT5u+fcwfHc7XQ7sg4w4EjsY0p1tcfeUdHIA29RncINEqD0CpodC2QFmyPbXg48cwof3j0mxjtJNmEoXbsvhnTPxS8W27MZ2ZTEvNj+m/+/w7hPfw0AfCfOSIf8NED+C3/PgJ2cs6oY2valb06lLumu1Q3vUX4Hs/T7c9j3dds/rGpymi9Ps4cQl5jZKy/lP67RMVmli853hUO4sfrquDev+LRqs7hjdPPw5Wtg8qibvzFfDvqomy7Nlc5hdPf7L6iGPYvslqiwaXKGWg75wYePPgVtHZN2PTfYd72BXy2rpUff13fPYHgSF/NVGq2zpiNkj+CAdABuQUAzl2JM+cIA2csTryJ96hkaMQaPPg8YrMGOgGOdzK3E4MCA8uC/AHLrd+y4mpIe/o932zl1Wn0JNXV/rwDnEH93Qgu0rXQ75ksUVh6T20SJCaLenYPtZ8i4t4FtJtCydBAhsB213nz3aPMd4v8VXmzVu5/bTdbVAtrL5p6usKIKX/wB009X/
Radiant Players

However, it was *used to* be possible to access the content through the Test Servers.

### Spawning Chance

1 in 262144 (2^18)

Before ALPHA 0.10.0 players were able to spawn/rejoin as a radiant tank. It was possible to spawn as Gleaming or above, but practically impossible, even with Rad Brute scripts.

Becoming radiant won't have any effects on the player stats, but they drop 25 times than normal. Radiant players still have teams like normal.

Ascending as a Radiant Player used to multiply the player's XP by 625×.

The chance of spawning as a Radiant is 1/262,144.

## Differences between Radiant and Normal players

1. For Radiants, the player needs more XP to fill the XP bar.
2. Ascending as a Radiant gives the player 625× thier current XP.
3. Normal players level up faster than Radiants.
4. Normal Tanks max out their stats at 1.59T (282B for Celestials), Radiants max out their stats at 39.7T (7.04T for Celestials).

## Strategy

### As a Radiant player

If the player is in Teams gamemodes, everyone will probably be crowding around you, so you won't need to ask for protection.

* **If in 4/2** **Teams:** Stay near your team's base and keep farming until you reach level 20+ or find a group of tanks of your team and join them.
* It's recommended to ascend when you reach level 60+.

### Against a Radiant player

* It is simply a normal tank but with higher XP drops, however, avoid Radiant Celestials as they can get to colossal sizes.

## Trivia

* Removed in ALPHA 0.10.0 due to players using scripts that keeps disconnecting and joining servers until the player spawns as a radiant.
* Ascending would've gave you 625× your current XP.

## Gallery

A radiant Penta-Saw2 radiant celestials in a ruptured wormholeA radiant Disperse-Saw with a crowd of peopleA radiant Disperse-Saw shooting bullets
Scenexe.io Repeat Game (Fanon)

## Info

Scenexe.io Repeat Game Or SRG Is A Minigame That Has 10 (~~1~~2 If You Count Practice Levels) Levels, And As Further You Go The Harder Game Becomes. SRG Is Kind of FNF But In Scenexe.io That Has 6 Difficulties (Practice, Easy, Normal, Hard, Extreme, Master)

## Levels P1 And P2

### Info (1)

Levels Practice 1 And Practice 2 Introduce Player To The Minigame With Their Difficulty Set To Practice Plus They Aren't Rated

### Info (2)

When You Complete One Of Those Levels You Get Access To Next One No Matter What Grade It Is Done (Unless It's F)
Swarming Triangle

```
IMPORTANT NOTE - MISFIT DOES NOT USE THE SCENEXE PAGE SCRIPT, HE USES THE WOOMY ONE, DESIGN, TECHNICAL, COUNTERING, TRIVIA.

```

The Swarming Square is one of the Polygon Bosses based on the Triangle. It is the simplest, smallest and easiest to kill.

## Design

The Swarming Triangle looks like a typical triangle with 2 thin swarm cannons on it’s 180° side.

## Technical

The Swarming Triangle chases enemies and fires swarms at the target, which also slightly propel it. It can have an infinite amount of swarms.

## Countering

The Swarming Triangle is not hard to kill. All you have to do is mostly dodge the swarms while firing straight at it, besides; it only has 40 more health than you(Ingame that would be 1.4 health multiplier), so yeah. There is ONE problem though:

The swarms are hard to see considering this boss’ size. It would be preferred to use a smaller tank, not one with a big FoV.

## Trivia

* The Swarming Triangle’s name is based on the Swarming Square from Woomy Arras.
* Before their size changes, the Swarming Triangle was about the size of a Pentagon.
Icosiheptagon

Oh My God...

**Icosiheptagons** are 27-sided polygons that give 81.32Q (81,320,892,132,483,913) xp on death, Killing one at level 1 gets you to level 181, and up to 204 after ascending.

They do not spawn because the server can't fit it, however you get still find this by setting the mapsize enormous and give a shape an accurate xp in the Test Servers.
Elephant Rider (Fanon)

### Code

eJztV11v2jAU/SuT95qifDSE8Ei7hz20mlqmbZr6YMglWDVx5Dh0bcV/37VDEpMCpdWYumovyDHOyTnnXl9fPxJ1nwMZklnJOXHIEmTBREaGA4ekNElBFWT483G9KnCImM0KUN/J0K3HP8z4jiVqToaeQxTNbsnwkUyolMDt1/sOkUIhTM879cLY74dBOIijuIHtIHHIUj3EyYQuaApmFkEFTXDYC3EeOL03K4ocIDELElYghymY6RwyUJIqI8q8PRWMaw4+vl7MhVBjydIUJC5fOa+i6momNVlvO9lXUJ0KLpAV+RhDPIld0qUbrG5eEqQTzyIcHRKnExTmB2E8iKIQf/14MPiL8pesKCkfG0aae0d840//adT+Wd7baQ6OQXMXrSbdns8uzI/ATjDz2LAOtqXYBiY+IGmsOAa/dqBgD7AOTsESKCpbSgXyuvv4AJZn3XQ3CAroggzD1c3KWGzkV6FBCxb013UuQTtofNPDc1AwrUzSc2WOs0VxVnmDM6qU2XXj8IQWcNXwPogsSziMYE6XbI1Y02pRMWZzISHphNPKgQXLzpvgnrpGijXRCLdybKMs/I/bW4/bfo+jl3usS1F7YPdCnRl/ALaL+jRg7rsJmBd2AuY3AWurZrPh/N0J7rfbrS3irulI6uoeOlZ0aoETOr1t5RblpNnakiasxGlfbx7K8zndkNxsHaz6d1+oVGzK1yh0NsM4jLD9M5sbqbE0Q1MuaIGP3nY9qKFvSzpAkGF2sCS3lVTBHF/Te5T04rR7taQjJt7zt47qyNjZz3r726vIumnoXqv2ImpN8rc0WIG5f+xssU57UVMdPLe9eLirnWeprp17S9pGvbKgj3hAbrkAtWlxQIl9vqqG3WOw7666rrzFFsA7bguw0Ye3ZhxMdg6Uq/lFyRXLOYOK8EQk9+cmve0/wjXVLYvP6AIk1aCdP5H1SINJkenPR9Xyr3mKBQEu8S1UMEKLibPZRd4BzUW2D/abWVEDB/Urm9CXItHQHJbAK9eqHsav6sDYLk80U9aGsa7T65tad1osQUp0dYxA68994oCVLVMfrj4nyHT1G34ebb8=

## In-Game Info

### Spawn Message

And the elephant goes toot...

The Elephant Rider is a Fanon Boss made by Zyxwv. Do not edit this page without permission.

## Design

It is a Woomy Director riding an elephant, made up of 8 circles, 2 nothing barrels and 2 spikes.

## Technical

The Boss controls itself, even when it is not a clone. It has high knockback and it does aura damage, with double damage on the tusks. The Director on the top is weak, so don't target it.
Raider

**Raider** is a Tier 4 weapon upgrade upgrading from Engineer and Beta at Level 45.

## Technical/Design

The Raider has a big custom trap launcher which shoots a trap with a Bombard-like auto-turret.

Base Stats
 Custom Trap Damage
 Custom Trap Health
 Custom Trap Speed
 Auto Cannon Damage
 Auto Cannon Penetration
 Auto Cannon Bullet Speed
 Detection Range

[Source: Tank Editor from the Test Server]

## Strategy

#### As a Raider

* Though it's reload is insanely low, It can be very powerful. It's sort of like alpha, but with a Artillery-like turret.

* The tank is essentially weaker in teams mode like 4 Teams. It's high reload can make it harder to defend yourself.

* You should follow any trapper/drone tanks when in TDM modes. Utilize your large turret-traps to defend yourself from other tanks. Although you traps are powerful, Assassins or Marksman will target you because your traps' power seriously depends on the auto cannon, while Marksmen can shoot far away of you. As consequence, your auto cannons will run out of detection range and become useless.

#### Against a Raider

* Raiders are fairly hard to kill. Even it's reload is very high, The turret-traps can do serious damage.
* Sniper tanks can be used so the turrets can't detect you.
* Ram tanks can be used when the player least expects it.

#### Matchups

* **Strong Against:** Low FoV players that choose offensively towards you, low-tiers, slow tanks.
* **Goes Well With:** Drone summoners, bullet spammers.
* **Weak Against:** Players with high health, Sniper-branch tanks.

#### Build advice

* Using the Ziggurat body upgrade can greatly increase your health. Useful against sniper/ram tanks.
* Using the Bastion body upgrade gives you a large auto-cannon and higher body damage. Useful against smaller tanks and farming.
* Using the Bombard body upgrade gives you a larger auto-cannon. Though weaker, You can destroy smaller tanks and protect yourself against ram tanks.
* Using the Saw body upgrade, with max movement speed allows you to escape rammer tanks. Saw-Raider with max speed is broken, so if the player was using it at level 48/60, it's recommended to try killing/hunting high score rammers by chasing them.

## Trivia

* It has a slightly enhanced reload compared to the Alpha.
* This is one of the few turret-traps tank, others bring Arsenal, Mechanic, and Engineer.
War (Fan-made Environment)

## Summary:

War is fan-made environment where ai's of fallen tanks fight each other. It could be done by /ai me true true. It's really fun to play but causes lag.

At least 50 AI or players could make mapsize 10000. Tetradecagons could spawn if the mapsize is 10000.

## Colors:

Map color- #FFFFFF

Background color- #000000

Mapsize- 3000

### The radiant chance as follows:

Radiant Level 1 - **90% chance**

Radiant Level 2 - **50% chance**

Radiant Level 3-10 have **20% chance** to spawn.

## Trivia:

This Gamemode/Environment was made by [KRA9283]
Tower Defense (Fanon Gamemode)

## What Is Scenexe.io Tower Defense?

Scenexe.io Tower Defense Is A Fanon Gamemode That You Place Towers Against Enemies, There Are 3 Difficulties To Select: **Easy, Normal And Hard** When You Select One, You Will Be Given 200 Base HP, However, Towers Target Enemies, Not You, Enemies Can Damage Base By Getting Through Or Using Abilities, There Are 3 Enemy Types: **Regular, Miniboss, Boss**, Minibosses And Bosses Have Themes, Bosses Have Healthbar And Can Stun Towers, Note: Towers Can't Be Damaged By Players, Enemies Either, If Your Base HP Goes Down To 0, The Arena Will Be Closed, Then In 1 Minute You Can Play Again, But Your Progress Will Be Wiped.

Some Enemies can do damage, and when a tower runs out of health, it gets stunned for H / 5 / L seconds. H means health (this includes negative, meaning -5 out of 10 is 15 health) and L means level. For example, a tower with 25 health at level 3 gets killed with 5 overkill damage (30 H total) so it cant attack for 6 divided by level seconds, which is 2 seconds.

## Towers

### Mono

#### Strategy

Monos are the Dart Monkeys of Scenexe Tower Defense. Use them early on, as they are rather cheap and pretty strong in the late upgrades, as they can solo the early waves.

### Repeller

#### Strategy

Repellers are made for countering bosses, as it can keep them in statis if you have many, Note that bosses are immune to being knocked back, but not freezing. There is also a limit to Repellers that can exist, being 3. It works very well against Minibosses if you can get multiple Flashers.
Turret

## Turret

* Current
* Legacy

### Upgrades To

* Triplet
* Artillery
* Castle
* Brigade

### Added On

August 17, 2021

**Turret** is a Tier 2 body upgrade utilizing two auto-cannons.

## Technical/Design

Two auto-cannons with appearance like the Duo.

Base Stats
 Bullet Speed
 Bullet Penetration
 Detection Range
 Health
 Body Damage
 Movement Speed

[Source:Tank Editor from the Test Server]

## Strategy

#### Matchups

* **Strong Against:**
* **Goes Well With:**
* **Weak Against:**
Upgrades/Tier 4

Tier 4 is last regular tier, and can be selected at Level 45.

Ascending will be available at level 60 by entering a Wormhole.

Bombard has a enormous auto-turret at cost of very low speed.

Saw maximizes body damage and speed even more at cost of being the most fragile body among the Smasher-branch.

Bastion has a moderate auto cannon, high health & body damage but decreases the speed slightly.

Quadruplet is a body upgrade utilizing four auto-cannons.

Mothership is a body upgrade utilizing four mounted drone spawners.

Fabricator has an enormous healing aura which heals the player and nearby teammates.

Inferno is a body upgrade utilizing an even bigger healing aura which deals more damage, compared to the Flare. Similar to other damaging aura branch, turning on Passive Mode does not affects its ability.

Battalion utilizes more ram power than the Forge with an extra Triplet on it.

Foundry has a moderate Aura and an outer Spike, enhancing the ram power.
Heptagon

I'll Spawn On Top Of You At 1% Health =)

**Heptagons** are 7-sided green polygons. They drop 85,250 xp on death without the XP getting split. They are nice for players who want to upgrade quickly as they drop 29 levels when killing one at level 1.

#### Strategy

It is very useful if you are under level 45. Kill it when you see it as a tier 2, but it might be frustrating to do so as a tier 1 tank, as it will take more time.

 Special Shapes
Radiant Shapes

* Radiant
* Gleaming
* Luminous
* Lustrous
* Highly Radiant

**Radiant shapes** are rare polygons that reward extra XP upon their death. They slowly change colors and emit particles.

Radiant shapes are many times more common in the Abyss, a dimension only accessible in the Crossroads via gates.

Radiant shapes are also more common in Crossroads, but not as common as the Abyss.

Radiant shapes have a 1/4,096 chance of spawning instead of a normal shape and give 25x the XP. They have a 1/10 chance of spawning in the crossroads.

Level 100 radiant can be given via commands, however it is not known if level 100 is the maximum tier.

There are multiple tiers of radiant that shapes can have, each 9x rarer than the previous one, but giving 4x the xp. For example, a level 2 radiant has a 1/36,864 chance of spawning, and gives 100x xp.

* Radiant (Level 1) - 25x, 1/4,096 (1/16 in crossroads)
* Gleaming (Level 2) - 100x, 1/65,536 (1/128 in crossroads)
* Luminous (Level 3) - 400x, 1/500,000 (1/950 in crossroads)
* Lustrous (Level 4) - 1600x, 1/3,000,000 (1/7,750 in crossroads)
* Highly Radiant (Level 5) - 6400x, 1/33,554,432 (1/75,000 in crossroads)
* Highly Radiant (Level 10+) - 6,553,600x+, 1/134,218,864+ (1/1,048,000+ in crossroads)

## Trivia

* Radiant Shapes were added in ALPHA 0.5.2.
* Previously, radiant shapes with level 11 or higher will just be shown as the normal name. For example, a radiant 11 Square will just be called “Square”, instead of “Highly Radiant Square” like the current version.
* Before ALPHA 0.9.6, each level of radiant shapes above luminous just looked the same as the previous except with a slightly bigger aura, more vibrant colors, and bigger particles.
* Radiant Shapes once gave 50x, 10x, and 7x of their XP.
* Before ALPHA 0.9.6, a level 2 radiant could barely be spawned in the main dimension, as the chance of Gleaming shapes spawning was 4096 x 4096/1, which was nearly impossible.
* The rarity of radiant shapes has changed multiple times, from 1/2048 to 1/8192, and currently 1/4096.
* Players used to have an approximate chance of **1/200000** of spawning radiant, causing players to use scripts to farm for radiant. This was removed in ALPHA 0.10.0.

## Gallery

A radiant Nonagon next to a Quadro-QuadrupletRadiant TetradecagonA radiant SquareA radiant dodecagon spotted in a 4 Teams server.A Highly Radiant in Test Server. It has a new look.Gleaming decagon in crossroads.A Radiant Heptagon and a Gleaming Pentagon in the crossroads.Ditto, but in closer proximity and with a Lumious Hexagon instead of a Gleaming Pentagon.A Luminous Nonagon in the crossroads.A Player who is radiantLustrous (Radiant 4) Hexagon in the crossroadsA radiant Hexadecagon in FFAA Highly Radiant Octagon with a Fusion-Battalion in the CrossroadsA Lustrous Decagon in the CrossroadsA highly radiant triangle in a 2 teams server

 Special Shapes
Polyps

I'm gonna ram you when you have 1% HP left 👍

**Polyps** are special polygons that reside in the Sanctuary and are spawned from the polyp spawners of the Prime Celestial. They move around like any other polygon, until they see a celestial. Celestials are on their team, and so Polyps follow them and orbit them. They can go in wormholes just like players, and can go back to a normal server. They can't go to the Crossroads.

## Trivia

* Before Alpha 0.8.7, Polyps would push their teammates to desperately orbit them which was very annoying for celestials in the Sanctuary.
* Occasionally you can find polyps in the main servers as they can enter wormholes. If you are a tank it might be a good idea to kill it for the tenth of a million score it holds.
Upgrades

* Tier 0 & 1 (Level 0 / 0 XP)
* Tier 2 (Level 15 / 5.92k XP)
* Tier 3 (Level 30 / 98.4k XP)
* Tier 4 (Level 45 / 1.52m XP)
* Ready for Ascension (Level 60 / 23.5m XP)
* All stats are now maxed out (Level 121 / 1.59t XP)

#### Tier 3

TrioQuadArcGunnerOverlordConglomerateWakeSpreadDestroyerAssassinCompoundFactoryManagerBetaEngineerBarricadeStockadeScrap

#### Tier 4

QuadroPentaStreamlinerIndustryOctoHorizonDisperseMinigunEmperorHatcherAmalgamWaveAnnihilatorManufacturerHybridMarksmanExecutiveAlphaRaiderArsenalMechanicRiotPalisadeShrapnel

### **Bodies**

#### Tier 2

FortressSpikeArmoryStrongholdCitadelTurretWarshipMenderBonfire

#### Tier 3

CastlePalaceThornArtilleryTripletBattleshipRemedyFlareBrigadeForge

#### Tier 4

ZigguratBombardSawBastionQuadrupletMothershipFabricatorInfernoBattalionFoundry
Quad

**Quad** is Tier 3 weapon upgrade utilizing 4 barrels surrounding the body.

## Technical/Design

Quad has four barrels with equal stats placed evenly around it, 90 degrees apart.

Base Stats
 Bullet Speed
 Bullet Penetration

[Source:Tank Editor from the Test Server]

## Strategy

#### As a Quad

You can farm more polygons with quad because its barrels are down rigth left and up, they shoot almost everywhere.

#### Against a Quad

Be a tank with high bullet speed, penetration and damage, shoot the quad where the barrel doesnt shoot, repeat until you kill the quad.

#### Build Advice

* **Weak Against:** Tanks with high bullet speed and penetration, rammers, etc.
* **Strong Against:** Some polygons, monos.
Triplet

## Triplet

* Current
* Legacy

### Upgrades To

* Quadruplet
* Battalion

### Added On

August 20,2021

**Triplet** is a Tier 3 body upgrade utilizing three auto-cannons.

## Technical/Design

Three auto-cannons resembling the appearance of Trio.

Base Stats
 Bullet Speed
 Bullet Penetration
 Detection Range
 Health
 Body Damage
 Movement Speed

[Source:Tank Editor from the Test Server]

## Strategy

#### Matchups

* **Strong Against:**
* **Goes Well With:**
* **Weak Against:**
Spaceship

**Spaceship** is a tier 4 tank that upgrades from Mini Spaceship.

**Design**

Spaceship has a triangular body with three nothing barrels in the front and one machine gun barrel in the back.

**Technical**

The machine gun barrel works as a thurster. It deals no damage but has high recoil. The middle nothing barrel shoots high-damage bullets, and the other two fire high-peneteration but low lifetime traps, making a powerful shield.

**Upgrades from**

Mini spaceship

**Upgrades to**

The Spaceship

**Test scenexe code:**

eJztlsFOwzAMht8l5xS1dEVoR+AKF4Y4IA7e4nYRaVOl6caY9u44Cdu6dQMO3OjNlu0/n/+qStbMrmpkY5a3SjHOFmgaqSs2TmLOChAF2oaNX145U7CiWogbKZDCKOVMtxbNY8jjXfqBPpsjKDu/b5WVtZJoSJazqRarOyihwKNCUyOKE823UKIBJ3pULOH9xokZXbnj09D+VBcGBD7QFO1FO03BGFQOff217SVnRtsAnOcNuvAi42wphZ27mKQUVkVIqCA8Lw3SBGlpEK5ACALJFy/k6T2WkI2FakbtkR+usUJrwHpfs9j3GnQSTm4hmxbUxHNdOWu9d05byRytLH0aJxs+0A/0f04fDfgD/n/Aj0/8ub9gTzrsp8izLnkfPNljZ2epsy71qI+cXJ+BzrrQoz30j34fUveZu6DR5aGp6X6lYM5MSxXi7ULphh4JS4RaV99d3s++o3N9h5HeBa5wgXRCujshcZsT/dtk5xMICVWwxyKU4TvTa8bQ02RCnVu1zSfwQbmO
Lawnmower (Fanon)

Dads at 6:00 in the morning:

## Tank Code

eJyVz7FOwzAQBuB3udmKaiCiyswIE2yow5H8KZYc27LdpqXKu+O4RikSUsvk36fz3ecTxaMDNTSCnTUkaA8fVEqNXAn6YO+hAzXvp9KYit7GfNq+DzjHUXXxM6WqFqRhtvNFVneCOh54m55JQQ4G0XM8D09joC13OXbQfMyDggNKTYXIpkUpe+TeOasv/KxSPaIaUOa1VukUJ3Ejdn2BvYmal17F7lXYsX7LArnY6//ZZbHL9XX9qnpc/PXivf9Lm/9w6f3124dpI6jlAZ5fE/Zlp6NyWsFn0cCHJ28NQl5jeObTM49msGNqmb4B4xa28w==
Chances

You can see the chances of the things in the game here down

Normal polygon (main server 1/2)

Normal polygon (crossroads 1/3)

Radiant polygon (Main servers 1/4096, Crossroads 1/9)

Gleaming polygon (Main server 1/36864, Crossroads 1/81)

Luminous polygon (Main server 1/331776 Crossroads 1/729)

Lustrous polygon (Main server 1/2985984 Crossroads 1/6561) (this was seen in main servers by a lucky user)

Highly radiant polygon (Main server 1/26.873m Crossroads 1/59049)

Level 6 radiant (Main server 1/224.563m Crossroads 1/531441)

Level 7 radiant (Main server 1/2.152b Crossroads 1/4782969)

`RIFT_SPAWN_CHANCE: 1/8589934592,`

Level 8 radiant (Main server 1/20b Crossroads 1/43.046m)

Level 9 radiant (Main server 1/180b Crossroads 1/410m)

Level 10 radiant (Main server 1/1t Crossroads 1/3.79b)

Level 11 radiant (Main server 1/9t Crossroads 1/29.5b)

Level 12 radiant (Main server 1/81t Crossroads 1/210.4b)

Level 13 radiant (Main server 1/729t Crossroads 1/1.95t)

Level 14 radiant (Main server 1/6.561q Crossroads 1/10.354t)

Level 15 radiant (Main server 1/59.049q Crossroads 1/85.9t)

**Note: Not doing this anymore in main servers or crossroads, it has become too rare for both of them**

Level 16 radiant (Abyss 1/?)

Level 17 radiant (Abyss 1/?)

Level 18 radiant (Abyss 1/?

Level 19 radiant (Abyss 1/?)

Level 20 radiant (Abyss 1/?)

Level 21 radiant (Abyss1/?)

Level 22 radiant (Abyss1/?)

Level 23 radiant (Abyss1/?)

Level 24 radiant (Abyss1/?)

Level 25 radiant (Abyss1/?)

Level 26 radiant (Abyss1/?)

Level 27 radiant (Abyss1/?)

Level 28 radiant (Abyss1/?)

Level 29 radiant (Abyss1/?)

Level 30 radiant (Abyss1/?)

Infinite-3D tank appears (1/???????????????????????????????????????????)
Void

**Void** is a tier 2 Celestial body upgrade. It cannot upgrade any further, and can be evolved from the Chasm.

## Technical/Design

**Void** looks like Chasm but with slighly bigger outer layer. It has a faster speed and body damage.

Base Stats
 Movement Speed

[Source:Tank Editor from the Test Server]

## Strategy

#### As a Void

**Void** has an insane amount of health and speed. It can take an Alpha 6 shots to kill it, since you are able to upgrade many health stats if using a good build. It is suggested to use Quasar or Blazar to pair this body upgrade. Below are some recommendations for using Quasar-Void and Blazar-Void.

Charon-Void is also very viable, as it can be used as essentially a celestial version of Alpha-Saw, but focusing more on tanking hits when getting close. For a more fast hit-and-run style of gameplay, use Charon-comet instead.

#### Against a Void

If you try to ram Void, you have no chance to ram it. Instead, use Amalgam or Riot to counter Void to the map corner.

## Trivia

* The **Void** is the second playable fastest body upgrade behind Comet
Tier 5 Tanks/Strategies

## Notes

1. Make 2 New Tanks Each Edit Untill All Tanks Are In
2. Edit With PERMISSION! (This Was Added To Pervent Vandalisim)

## Master

### As a Master

Pair Up Master With Bodies Like **Knife** Or **Temple** To Have High Movement Speed And Body Damage/High Health. Avoid Sentinel-Knives, Avolon-Saw'N'Infernos (Formerly Avolon-Ovens) Or Dichord-Cavers

### Agansit A Master

Make Sure It Isn't Paired With **Knife** Or **Temple** Or Use Dichord-Caver, Sentinel-Knive, Avolon-Oven OR Teacher-Glavier
Summoner (baby)

Summoner (baby) code: eJztV01z2jAQ/S/q1XgsfwDmmOTaHJp02k6HgxIv4KmwPLIgpQz/vSvJFsahgRAy0065ySvt0+7b1e56TdSqBDIikwXnxCNLkFUuCjKigUemLJuCqsjo+7o+FnlETCYVqK9kFDTrb2b9lGdqhnp+6BHFih9ktCYPTErgHQApFCr4g2ESpUPaj6J0EMdDh9wGC/y+RzgUU/uReCRjczZFHIo4wAXLtBx1M+BsVStUJUBmjmR5haY8gsEsoQAlmbLu4bH8l97wY/Q6rxaM3xsLcWeeF+bQusXAGA1hK2THrsVCgbyzCBoqA9yIndx84sac/bwS2epGikJL0NAtJWOz/QVYKQp3YGNuv0G7G/16vfG6FPYuHL6dw8hPw36aBkhiOhyEMY3Pw+G/z6Bjrc3mcwYvBL4uBcfen6zZGEaNY9aF0CjelRIMO5oRvbwBBY/WfS1blCitqmvBhTQStZDFnePugVXwSQcqDJMXPNwlIs84XMGMLfMaszGsxsXK4xGMyEzI+pptsJooU0eBDR1NHA9WECY72XSor2y7yvFtCUuk9tolYZQci0L3GhH4w33NbXxaq7TGHYBrp8i67p3bpN+GNDgQUmdL0rJFXw9sju3/A0weB/ED2bx3Gm6fGX1rEp4lBV9+gvE7+X4oWod8p23fgxN9b4IfDvc/xB71o3/hGUSO1vCUR9A33hgmTEXaBQ9fD07bxaPXPy9472jwk6pD71IeLuXhWXnoTE2tN/p/pUNDCQ1eQ0nwl1JylizpEnGkbTNgXM0+LrjKS56DtEO1nrHNf0F7owlWWxb4qT1+zeYgmYZ9tt0Z2vux1fhcTiXL4BYVsbBdIa2kM84/mVl+PzLdN+03KrvQtyLT0ByWwFExcoW5HmVdcqBOzgob2k69df80XbFYgpTI7T0C1feRzW/4WrIu

do LEVEL 1 pls
Mechanized Hexagon (Fanon)

The Mechanized Hexagon is a Polygon Boss based on the Hexagon. It uses turrets, minions and bees to attack.

## Mechanized Hexagon (Fanon)

You’ve killed us for too long, it’s time to retaliate…

### Ammunition

Turret Bullets, Bees, Minions, Minion Turret Bullets

### Additional Notes

It’s mostly recycled from some mediocre concepts I made 2 years ago

## Design

The Mechanized Hexagon has a hexagonal body. It has a minion spawner in front. The minions are hexagonal with 2 of those unique Streamliner turrets like the Overflowing Pentagon has. Back to the tank, it has a bee turret on top. On the far back is that same unique Streamliner turret.

## Technical

This thing spawns 6 minions, with average health, and 2 high DpS and RoF turrets. It’s bee turret always spins and always fires. Though, the bees are weak, but in numbers, nope. Also that back turret isn’t really doing anything.

## Countering

I’m not typing these anymore, I’m leaving them for other people to make.

## Trivia

* This boss is mostly used up from other things I made and discarded.
* Even though every boss is supposed to be more challenging than the next, the Mechanized Hexagon seems more OP than the WW2 Heptagon.
Upgrades/Tier 2

Tier 2 is the third tier in the game, and can be selected at Level 15.

Upgrades can be selected at Level 30 (Tier 3).

### Bodies

Fortress is a body upgrade which provides slightly more speed, more body damage and more health.

Spike is a body upgrade. It provides more body damage than the Base, but at cost of being slightly fragile.

Armory is a body upgrade equipped with one auto-cannon and a Smasher.

Stronghold is a body upgrade that gives more health but less speed compared to the Wall.

Citadel is a Wall with an auto-cannon.

Turret is a body upgrade utilizing two auto-cannons.

Warship is a body upgrade utilizing two Drones spawner that provides more drones.

Mender is an upgrade equipped with a small healing aura.

Bonfire is a body upgrade utilizing a bigger healing aura which deals more damage, compared to the Hearth. Similar to the Hearth, turning on  Passive Mode does not affects its ability.
Spawn

* Observatory Spawn
* Destroyer Spawn
* Gunner Spawn

Destroyer Spawn:

* Level 160

Gunner Spawn:

* Level 160

Destroyer Spawn:

* 145

Gunner Spawn:

* 145

Destroyer Spawn:

* DestroyerSpawn

Gunner Spawn:

* GunnerSpawn

Destroyer & Gunner Spawn:

* Spawn

Observatory Spawn:

* 8 Drone Spawners
* 4 Trap Launchers

Destroyer Spawn:

* 4 Cannons

Gunner Spawn:

* 12 Cannons

**Spawn** are the entities you capture in Spawn Capture, they are like Diep.io Dominator with multiple spawners. If you capture them your teammate would spawn from it. There are currently 3 types of Spawns, Observatory Spawn, Destroyer Spawn and Gunner Spawn.

## Technical/Design

* **Gunner Spawn:** it has 4 Arras.io Nailgun-like cannons, which are rotated in different directions. All of its bullets have an insane amount of bullet speed, as fast as the Marksman.
* **Destroyer Spawn:** It has cannons which are stronger than the Annihilator, and its reload is decent.
* **Observatory Spawn:** It has 4 trap guns, 8 drones spawners and 4 player spawners.

### Universal

Universal Base Stats
 Health
 Body Damage

### Observatory Spawn

Observatory Spawn's Base Stats
 Trap Spawners Reload
 Drone Damage
 Drone Speed
 Drone Penetration
 Trap Damage
 Trap Speed
 Trap Penetration

### Destroyer Spawn

Destroyer Spawn's Base Stats
 Bullet Speed
 Bullet Penetration

### Gunner Spawn

Gunner Spawn's Base Stats
 Bullet Damage
 Bullet Speed
 Bullet Penetration

## Gallery

Observatory Spawn in-gameDestroyer Spawn in-gameGunner Spawn in-gameObservatory SpawnDestroyer SpawnGunner Spawn
Tetradecagon

Void?

**Tetradecagons** are 14-sided polygons that give 1.39B (1,398,101,250) on death without the XP getting split.

Killing one at level 1 gets you to level 82, and up to 105 after ascending. They can't spawn in the 4 teams gamemode because the map never gets big enough.

#### Strategy

Whilst Tetradecagons give over 1B on death, they’re extremely hard to kill and requires a powerful team. For that, the XP will be split greatly and the player will not profit from it too much.

 Special Shapes
Square

Small Boi

**Squares** are the second smallest polygon. They give a bit more XP than a triangle, but still don't give much, however 2 squares give you level 10 which is good. They are a light red color.

### Strategy

**Squares** are nice for low-level players to grind XP till Level 15, but it is almost useless after that.

## Trivia

In scenexe.io, the order between square and triangle were switched because of geometric reasons.

 Special Shapes
Strategies

### Share the strategies you know.

So we all know that the tank you like to get in level 45 is hard right if there are many, many enemies. So let me share the strategies I know. If you would like to add your own knowledge, please be welcome to add it:)

## As a mono based tank

If you are a mono based tank you should pare up to the body weapons Heart (for rammer protection) Wall (for high health) Smasher (for ramming) Sentry (for more bullets)

## Tier 2 mono based tanks strategies

### Duo

As a **duo**, a tier 2 upgrade, take advantage of your high reload and steal things like Octagon or Heptagon to upgrade instantly. If you prefer farming shapes by your own, go for hexagons

### Flank

Avoid every tank which has higher tier than you. The two cannons are very valuable so an Emperor-Mothership is enough to kill you while just letting it drones ram straight into you and offset all you bullets.

If you prefer killing players, just find some tier 1 players like Mono-Smasher and go with Warship. It increases your distance attacking power - but no guaranteed kill! Your level as tier 2 is not enough for you to add many vital stat points. Without bullet speed, you are most likely to be faster than your bullets. Even if you killed a tier 1 tank, it gives just no levels because of the system of Scenexe.io.

### Split

As a split you need to be aware of your reload penetration and damage, so you can kill players lower than you and the same as you, bullet speed is not really required because your bullets are everywhere they are spotted into any direction.

### Single

As a single it is important to upgrade damage, penetration and reload, to "Insta" kill incoming tanks another is to use Saw or Ziggurat. **Saw=Speed** and is used to escape trapper based tanks, **Ziggurat=High Health**.

### Alloy

As an alloy, you need to be fast so the enemies can’t get you if you don’t want to waste your upgrades on your body you can use it in your bullets. Everybody knows when a  drone based tank has many drones it is op, upgrade the penetration, damage, and reload speed isn't necessary since you have bullets and. If your goal is an Amalgam, upgrade the speed a little bit if your goal is Hybrid don’t upgrade speed, even a bit.

### Sniper

With this tank, You can farm shapes dude to its penetration, but beware of the higher levels.
Triploid (Fanon)

Triploid is a Fanon Tier 4 Tank upgrading from Trio at Level 45.

more like trio machine gun

## Design

The Triploid has a decorative barrel which has 3 barrels on it.

## Technical

The cannons have a very ssmall reload, without reload upgrades they are supposed to shoot 13 bullets per second (1 cannon). Each cannon deals 1.2 DPS without upgrades.

## Strategy

### **Weak Against:**

Marksman

Celestials

Tanks with a lot of drones

### **Strong Against:**

Tanks with low HP

Unexperienced drone players

Non-bullet spammers (avoid bullets as they can deal lethal damage)

## Code

{"type":"weapon","version":3,"barrels":[{"type":0,"rot":0,"offset":-0.2,"width":0.15,"length":0.85,"damage":0.09,"reload":0.075,"delay":0,"speed":1.5,"distance":0,"penetration":2.5,"visualType":6,"spread":30},{"type":0,"rot":0,"offset":0.2,"width":0.15,"length":0.85,"damage":0.09,"reload":0.075,"delay":0,"speed":1.5,"distance":0,"penetration":2.5,"visualType":6,"spread":30},{"type":0,"rot":0,"offset":0,"width":0.15,"length":0.95,"damage":0.09,"reload":0.075,"delay":0,"speed":1.5,"distance":0,"penetration":2.5,"visualType":6,"spread":30},{"type":4,"rot":0,"offset":0,"width":0.75,"length":0.7,"damage":1,"reload":1,"delay":0,"speed":1,"distance":0,"penetration":1,"visualType":6}],"cameraSizeMultiplier":1,"maxDrones":3,"name":"Triploid"}