ジェビル

有効な戦術はない。がんばれ!

> なーんでもできる！
>
> Jevil
>
>

**Jevil**(ジェビル)はカルタス城の?????階に住むNPC。隠しボスでもある。チャプター1に登場する。最初は直接見ることができず、牢屋の閉まった扉を通してしか話すことができない。ジェビルはオプションの敵であり、倒してもストーリーは進行しない。

## プロフィール

### 容姿

ジェビルは背の低い人型のインプのような生き物で、マスクのような丸い灰色の顔、、小さな黄色い瞳と黒い裂け目のあるピエロのような目、黄色い歯のある大きな笑顔の口を持っている。紫色の長い舌を持っていて、笑う時や攻撃の時に見ることができる。紫のシャツ、黒のズボン、黒のジャケット、緑のスリッパ、紫のミトン、ライムグリーンと黄色の襟章を身につけている。紫と黒のハーレクインのジェスターハットをかぶり、黄色の小さな鈴を2つつけている。

## ストーリー

### 歴史

クリスとスージーがダークワールドに入る前、ジェビルは宮廷魔術師であるヌイと共に宮廷道化師として働いていた。しかしある日、ジェビルは「奇妙な人」に出会い、人格が大きく変化してしまった。ヌイの説明によると、ジェビルは「完全には意味をなさないが、完全に意味をなさないわけでもない」という奇妙なことを言い始めた。やがて「この世界はゲームで、わたしたちはその参加者だ」という。その後、世界をゲームのようにとらえ、皆がその参加者として行動するようになった。そのため、ヌイは4人の王に強制されて、ジェビルをカルタス城の地下に閉じ込めた。

### チャプター1

初めて会ったとき、ジェビルは、自分は牢屋に閉じ込められているように見えるが、他の人は閉じ込められているのに、自分だけは自由になっていると説明した。しかし、自分は孤独であり、もっと多くの人に自由になってもらいたいと語る。そして、「よろずやの店主」であるヌイが何か知っているのではないかと、扉を開けるための鍵を探すように一行に指示する。

#### 壊れた鍵

主要記事：こわれたカギ
ジェビルがいるろう屋に入るために、クリスたちは３つのこわれたカギ（A,B,C）を集める必要がある。

ヌイにジェビルについて聞くと、ヌイからこわれたカギAを渡される。加えて、「星々の光らぬところを歩け」という、こわれたカギBのある場所のヒントについて聞くことができる。

こわれたカギBは森のなかのバレリーナがいるエリアのチェストから手に入れることができる。チェストはメインエリアから見えるが、メインエリアからみて南西のエリアの南にある隠し通路からのみチェストを開けられる。チェストにたどり着くまでに、３匹のラビックに遭遇する。

こわれたカギCは、フィールドにあるスペードとダイヤモンドのパズルの奥のチェストに入っている。パズルは、**ダイヤモンド、ハート、クラブ、スぺ―ド**の順番で入れることでクリアできる。

Broken Key C is found in a chest behind a spade and diamond puzzle in the Field. The combination is the order of the shaped doors in the upper floors of Card Castle, starting from the bottom and always containing non-violent minions (except for Spade, where Lancer is absent). This order is **Diamond**, **Heart**, **Club**, **Spade**.

After retrieving the three Broken Keys, the party takes them to the smith, Malius, who combines the parts into a single Door Key. The smith then warns the party of the evil energy the Key holds and advises them not to use it. After the party brings the Key to Jevil's cell, a smaller door materializes and opens, and Jevil invites the party to enter. Waiting inside on the far end of the room is Jevil, who invites the party to play a "simple numbers game" with him: "When your HP drops to 0, you lose." After explaining the game, Jevil engages the party in combat.

#### 敗北後

倒すと、ジェビルは遠回しに未来におこる出来事を警告した後、デビルスナイフに変身してアイテムを与える。倒した方法によって、アイテムやセリフの内容が異なる。

* If Jevil is Pacified by Ralsei, he proclaims that he will sleep for "the other 100 years" and that "a nightmare will awaken in [the party members'] hearts, in the shadow of the Knight's hand." He questions the party's ability to stop "it," before giving them the armor Jevilstail, becoming the Devilsknife, and flying upwards, disappearing.
* If Jevil is beaten by fighting, he prophesies about the return of the "Queen", along with "the Knight's hand" drifting closer, before warning the party many are stronger than him. He ends this speech by saying *"TAKE ME AND DO YOUR STRONGEST!",* becoming the Devilsknife, and flying upwards, disappearing as Devilsknife is given to the party (presumably the one Jevil himself turned into).

## バトル

### 攻撃

体力の残量や疲労度に応じて使用する攻撃は、5つのフェーズに分けられる。

これらのフェーズで初めて攻撃を使用するときは、順番に使用し、攻撃の前には必ず特定のボイスがあるp。

パーティがすべての攻撃に耐えた場合、ジェビルはパーティによって後のフェーズに落とされるまで、無期限にその技のプールからランダムに攻撃を使い始める。この状態になると、ジェビルはフェイズ5のランダムなボイスラインを、これから繰り出す技とは無関係に発言する。

ただし、フェイズ4は例外で、一連の攻撃が終了するとフェイズ5に移行する。

#### フェィズ1

* "カオスだヨ？ カオスだネ！ ボクをつかまえられるかな？"
	+ ジェビルはボックスの外のランダムな場所にテレポートし、ソウルに向けて5発のスペード弾を、攻撃が終わるまでボードの向こう側に直線的に進むように素早く発車する。
* "さあ　お次は「リングリングゲーム」の時間ですッ！"
	+ 大きめのスペード弾が回転するように発射してくる。
* "罪人くんたち！ ボクのハートを受け止めて！"
	+ 中央にハートがある爆弾がボードの高さまで落ち、爆弾の中央のハートが爆発し４つのに割れ、回転しながらソウルに向かって飛んでくる。
* "ハッハッハ！ 受けてみろ　デビルズナイフを！"
	+ 四つの大きいナイフが中心に向かって回転しながら攻撃してくる。攻撃力が高め。

#### フェイズ2

* "ビィィプ！ メリーゴーラウンドゲーーームッ！"
	+ 3 rows of horses fly across the arena from the left to the right as if they were textures on a 3D cylinder. They all bob up and down according to a pattern, and their path skews up and down over time.
* "ヒッヒッヒ！ 「おたのしみクラブ」にご招待！"
	+ Bombs with clubs in the center quickly fall to the level of the Bullet Board and explode into club bullets, which aim at the SOUL in a 3-way spread pattern and go beyond the board. This continues until the attack ends.
* "ハートにダイヤ… なんでもできる！"
	+ Diamonds rapidly spawn from the bottom of the screen in random locations and fly upwards - essentially a sped-up version of one of Rudinn's attacks.
* "世界を回すの　だーぁれ？"
	+ Spade bullets circle the screen and attack just as in phase 1. However, this attack lasts slightly longer, the spades move slightly faster, the SOUL's movement speed increases, and the spiral may change direction at random.

#### フェイズ3

* "キミたち　なかなか　やるもんだネエ！"
	+ Just like the carousel attack from phase 2, except there are both horses and ducks, and their path does not skew. There are still only 3 rows of them, yet the horses and ducks go up and down at opposite intervals to each other.
* "こんなに　楽しいのは　初めてサ！ 初めてヨ！"
	+ Bombs with spades in the center fall quickly fall to the level of the Bullet Board and explode into 10 spade bullets that together shoot out evenly in all directions.
* "わが胸の内に　ビューティが　幸せる！"
	+ Clubs appear around the edges of the screen, shooting 3 individual 3-way spread bursts of bullets aimed at the SOUL. The three bursts aim and fire at the place where the SOUL was, so there appears to be a small amount of spread as they fly towards the SOUL. This is, in essence, a sped-up version of one of Clover's attacks.
* "笑っています　デビルズナイフも！"
	+ Four scythes oscillate around the center of the board, just as in phase 1, but this time, a larger red scythe will appear either near the top of the board or the bottom, and fly horizontally across the screen, damaging the target if they are hit by it. It randomly starts at either top or bottom. It always alternates which side it is on, so if it starts at the top, the order is "top, bottom, top". It appears 4 times, but can only hit the SOUL the first 3 times before the attack ends.

#### フェイズ4

* "胸が高鳴る…　どうすりゃいいの！！"
	+ Jevil teleports to random spots in the areas to the left and right of the Bullet Board, much quicker than the Phase 1 attack, and throws one diamond bullet aimed at the SOUL that advances linearly and will go beyond the board.
	+ After this attack, combat flavor text changes to "完成しました　カオスボム。"
* "さあ　とどめだ！ ボイズンガールズ！"
	+ Every previous version of the suit bombs (hearts, spades, clubs) spawns randomly, as well as a diamond bomb, which fires 3 diamond bullets aimed at the SOUL, each one slightly slower than the previous, forming a straight line.
* "やめやめ！ わしゃ　もう　トヘトヘじゃ！"
	+ Jevil looks tired, and attacks with a much slower version of the diamond attack from phase 2, where diamonds spawn from below the arena and fly up. These diamonds give a very large amount of TP.
	+ Combat flavor text changes to "なにか　恐ろしいものが　迫ってくる…！"
* "なーんてね！ くらえ！ ファイナルカオス！"
	+ The arena grows to fill the whole screen. Giant versions of the Devilsknife fall from the top of the screen, dealing damage if touched. If they touch the ground, they create a pillar of white light that may also damage the party members. These Devilsknives appear randomly along the screen until the party members survive long enough, then a set pattern falls going from the edges of the screen in, then another falls dead-center, followed by some more around the edges, and a final giant Devilsknife that fills the screen falls from the sky and ends the attack. This final Devilsknife can easily be avoided by staying away, since it cannot go all the way down.

#### フェイズ5

* Repeats various attacks from all phases. Uses one of these lines:
	+ "あああああ　楽しすぎ！"
	+ "なんでもできる！"
	+ "見よ！ 弾幕が　燃えている！"
	+ "あれあれ？ どうした？ タダの　カオスですヨ？"
	+ "THIS BODY CANNOT BE KILLED!"
	+ "A CHAOS, CHAOS!"
	+ "PLEASE, IT'S JUST A SIMPLE CHAOS."

### Victory Conditions

There are three ways to defeat Jevil:

1. Fully deplete Jevil's HP
2. Tire Jevil using Pirouette and Hypnosis, then cast Pacify
3. Tire Jevil by being on Phase 5 and on turn #30+, then cast Pacify

### Notes

* Only condition #1 counts as a violent victory.
* Condition #2 can be done before the end of Phase 4, ending the fight early.
* Condition #2 requires Jevil to be tired at least 10 times.
* Condition #3 works the same whether the fight is progressed by ACTing or FIGHTing.

### 戦術

Jevil's battle is unique in Chapter 1, using several voice line audio clips and what appears to be a 3D-rendered stage. The battle is also fairly difficult; all of Jevil's attacks have a large number of projectiles that are fast-moving and/or have complex trajectories.

In the current patch of the PC version of the game, it is possible to tab out of the game in fullscreen via the Windows/Super key or Alt-Tab. This glitch causes the game to slow down and makes the fight easier, but is obviously unviable in the Nintendo Switch release. It is suggested that the party fills their inventory with consumables, with the Top Cake/Spin Cake, Clubs Sandwich, and Revive Mints being the best to bring, and Darkburgers filling the remaining inventory slots (Kris and Susie receive more health from Choco Diamonds and Hearts Donuts respectively). Discarding Ralsei's Manual to bring an additional healing item is generally unnecessary, but can be done if an extra inventory slot is really needed.

Upon defeating Jevil, the party is awarded either the Jevilstail (armor; +2 Attack, +1 Defense, +2 Magic) if pacified or the Devilsknife (weapon (axe); +5 Attack, +4 Magic, Rude Buster: -10 TP cost) if defeated through violence. The respective item is placed into a chest instead of the party's inventory if the latter is full.

In order to spare him, the party must tire Jevil by ACTing and Pacify him with Ralsei. Hypnosis costs 50 TP and takes the entire party's turn, greatly tiring Jevil and decreasing his damage for the turn. Pirouette costs 20 TP and only takes Kris's turn, but is not as "tiring" as Hypnosis and has a "random" effect dependent on which turn it is:

* **「スピン」のローテーション**
	+ ターン 1: "！！ 効果音が鳴っただけ！" (何も起こらない)
	+ ターン 2: "ジェビルは　くつろいだ！ ジェビルの　ぼうぎょ力が下がった！" (Lowers Jevil's defense by 4 with each use)
	+ ターン 3: "ざんねーん！　次のこうげきは　すごいスピードで　おそいかかる！" (The number of invincibility frames decreases this turn)
	+ ターン 4: "静寂が　おとずれた… ダンスが　仲間たちを守った！" (パーティの防御力上昇)
	+ ターン 5: "！！ 鳥が飛んだ！" (何も起こらない)
	+ ターン 6: "心が　やすらいだ！" (ランダムのメンバーを回復)
	+ ターン 7: "Everyone's HP got jumbled up!" (Shuffle party members' HP bars, including Max HP)
	+ ターン 8: "ジェビルの　次のこうげきが　パワーアップした！" (Jevil's next attack will deal more damage)
	+ ターン 9: "A perfect 10!" (~30 HP heal to all party members)
	+ The effects for Pirouette will rotate indefinitely until the battle ends, following this set order.

If the party has tired Jevil at least 10 times (at least 6 uses of Hypnosis, the rest can be either Hypnosis and/or Pirouette), Jevil can be pacified. This can be done before the Final Chaos attack with good enough TP management.

### 引用

音声
* *なんでもできる！（英語版：I CAN DO ANYTHING!）*
* *カオスだヨ？ カオスだネ！（英語版：CHAOS, CHAOS!）*
* *変身！（英語版：METAMORPHOSIS!）*
* *バイバーイ！（英語版：BYE-BYE!）*
* *オッ！（英語版：OH!）*
* *真のネオカオス！（英語版：THE TRUE AND NEO CHAOS!）*

戦闘前
* *BOO HOO HOO, UEE HEE HEE. SO LONELY, LONELY, I BE... BUT LO, THREE VISITORS STANDING INSIDE? WHO ARE YOU FEW?*
* *I AM INNOCENT, INNOCENT. I JUST WANTED TO PLAY A GAME, GAME. BUT THE BORING KINGS FOUND SUCH FUN TO BE A TROUBLE. AS PUNISHMENT, THEY CRAVED TO IMPRISON MY BODY. BUT I'M FAST, FAST, CLEVER, CLEVER. THEY LOST THE CHASE, AND LOCKED UP THEIR ENTIRE RACE, BUILDING A PRISON AROUND THE WHOLE WORLD. NOW I'M THE ONLY FREE ONE.*
* *THINGS DON'T SEEM SUCH FROM HERE, LIGHTNERS!*
* *THAT IS UN-SO. I GROW LONELY IN MY LITTLE FREEDOM. SO, SHALL YOU PLAY A GAME WITH ME, ME...? I'LL SHOW YOU WHAT IT MEANS TO BE FREE!*

If "PLAY A GAME" is chosen
* *FIND THE KEY, AND I'LL LET YOU BE FREE, FREE. THE KEY IS HIDDEN FROM THE EYES. THE OLD SHOPKEEPER KNOWS A SECRET.*

If "DO NOT PLAY A GAME" is chosen
* *BOO HOO HOO, UEE HEE HEE!! HOW CAN YOU REFUSE, WHEN YOU ARE ALREADY PLAYING...?*

カギを直した後
* *ウェーン　ヒッヒ　ウェンヒッヒ… カギですヨ？ カギですネ？／解き放て！ 解き放つ！ マアァベラスな　おたのしミ！／さあ　あけるのです　とびら。するのです　みずからを　解放。*

If refusing to open the gate
* *YOU CAME TOO FAR! YOUR CHOICE HAS RUN OUT!*

戦闘開始
* *ウェーン　ヒッヒ　ウェンヒッヒ！ お客だヨ！ お客だネ！ 遊びましょ！ 遊びます！／アンタと　あそんだ　そのあとにゃ　他の　皆とも　遊ぶのさ！*
	+ **［ラルセイ］** *えっと…　なにをして　遊ぶんですか？*
* *なぁ～に　簡単な　数字のゲームさ！／キミのHPが０になったら　キミの負けさ！*
	+ **［スージィ］** *なるほど　それが　おまえの言う　「ゲーム」ってヤツか…／なら　覚悟しろよ…／舐めプで　瞬殺してやるぜ！*
* *ウェーンヒッヒ　ウェンヒッヒ！ それは　こっちのセリフです！ 地べたを　舐めさせてやります！／さあ　始めましょう！ 始めるよ！ 楽しいゲームの 幕開けサ！！*

戦闘後：スリープで倒した場合
* *ユカイ　ツーカイ　気分ソーカイ！ なんと　元気な子供たち！ 私は　すっかり　トヘトヘだ！／われ　これより　100年の　深い眠りに　つきましょね。／残念ですけど　キミたちは　あま～い夢とは　ご無縁サ。／目覚めるます。あなたの心。のなかに。悪い悪夢が　目覚めるます。／「騎士」の魔の手の　その影に。／ライトナーたちに　止められる？／ウェーン　ヒッヒ　ウェンヒッヒ！／まあ　いずれにしましても… こりゃ大変　さあ大変。カオスだネ！ カオスだヨ…！／ライトナーよ！ おのれの　狭きオリの内より…／これを　持ちだせ！ 振りしぼれ！ 最高の最強を！*

戦闘後：武力で倒した場合
* *ハーッハッハ。こりゃ楽しい！！／すばやいネ！ すばやいヨ！ みなさん　とっても　強いのネ！／だけどさ　油断は禁物さ。もっと速くて強いのが　いるからネ！ いるからヨ！／迫りくるは 「騎士」の魔の手。／じきに「女王」もどられて　淵より響くは　地獄の咆哮…／ライトナーたちに　止められる？／ウェーン　ヒッヒ　ウェンヒッヒ！／まあ　いずれにしましても… こりゃ大変　さあ大変。カオスだネ！ カオスだヨ…！／ライトナーよ！ おのれの　狭きオリの内より…／われを　連れだせ！ 振りしぼれ！ 最高の最強を！*

### フレーバーテキスト

* *さあ　ゲームを始めよう！* **［戦闘開始］**
* *有効な戦術はない。がんばれ！***[しらべる]**
* *世界が回る　回るよ世界。***［中立］**
* *あたりの空気に　自由が満ちる。***［中立］**
* *ジェビルは　不可解な笑い声を　あげている。***［中立］**
* *まるで　たつまきのよう。***［中立］**
* *カオスのニオイがする。***［中立］**
* *完成しました　カオスボム。***［カオスボム前］**
* *なにか　恐ろしいものが　迫ってくる…！***［ファイナルカオス前］**
* *ジェビルは　ありったけの力を　振りしぼっている！***［５段階目］**
* *クリスは　クルクル回った！ ジェビルは　さらに　少しくたびれた！　そして…！* **［スピン - この後に前述のテキスト、及び効果が加わる］**
* *ラルセイは　なにかを　唱えた！***［さいみん］**
* *スージィは なにかを　回した！***［さいみん］**
* *クリスは　怪しい目つきで見つめた！***［さいみん］**
* *ジェビルは　本当に　ヘトヘトに　くたびれている！* **［くたびれ］**

## ギャラリー

Jevil's battle arena.Jevil battle jumping.gifJevil's in-battle animation.Jevil battle unused dancing.gifJevil's in-battle dancing animation, with unused back view frames.Jevil battle tired.pngJevil's "tired" sprite.Jevil dance screenshot.gifJevil moving extremely quickly around the screen, leaving motion blur.Jevil attack Chaos Chaos.gif*CHAOS, CHAOS, CATCH ME IF YOU CAN!*Jevil attack Ring Around.gif*SHALL WE PLAY THE RING-AROUND?*Jevil battle background screenshot.gifJevil's battle arena's background.Jevil arena background screenshot.pngCarousel in the background of Jevil's arena.
## トリビア

* Jevil's name is likely a portmanteau of the words "joker/jester" and "devil".
* Jevil is the only character to currently have proper voice acting in *Deltarune*. Jevil says *"CHAOS, CHAOS!"*, *"I CAN DO ANYTHING!"*, and *"METAMORPHOSIS!"* for normal attacks, and *"BYE BYE!"* and *"THE TRUE AND NEO CHAOS!"* before his "final chaos." The voice acting, barring the "*BYE BYE!*" voice line (which is identical in both localizations), is localized in the Japanese version as "カオスだよ、カオスだね！(*Kaosu da yo, kaosu da ne!*)", "なんでもできる！(*Nandemo dekiru!*)", "変身 (*Henshin*)", and "真のネオカオス (*Shin no neo kaosu*)" respectively.
	+ Jevil is one of the 3 characters in *Deltarune* and *Undertale* with voice acting, the others being Flowey and Mettaton.
	+ The lines "I can do anything!" and "Metamorphosis" are possible references to Loose Clown, a virtual sticker set that can be purchased from the LINE store.
	+ The line "These curtains are really on fire!" is almost certainly a reference to the term "curtain fire," an alternative name for the "bullet hell" sub-genre of shoot 'em ups, of which many attack patterns in both *Undertale* and *Deltarune* are reminiscing of and often compared to.
* Jevil is likely based off of the Joker from a standard 52-card deck. The card itself can add randomness and confusion to a game, and Jevil's character is likely a reference to it.
	+ The Joker card also does not have a suit and is likely why Jevil is not "locked" to a specific suit to use in battle.
	+ Jevil's line "I can do anything!" could possibly allude to the standard function of a Joker card, which is to act as a wild card or overpower any other card played.
	+ Songs in the music folder of *Deltarune* refer to his music as "prejoker.ogg" and "joker.ogg."
	+ Jevil's imprisonment could be a reference to how the Joker card is excluded from the deck in many card games, similarly to how Jevil is excluded from the rest of the card-based kingdom.
* Rarely, one of the ducks from the carousel may appear with Everyman's head.

 ファイル:Everyman ducks screenshot.png
* The line "HOW CAN YOU REFUSE, WHEN YOU ARE ALREADY PLAYING" may be a reference to the line "HOW DO YOU EXPECT TO OUTRUN ME. WHEN I AM ALREADY HERE?" spoken by the character Lord English from *Homestuck*, a webcomic series which Toby Fox has made music for.
	+ However, it could also simply be a self-aware line, as the player is playing *Deltarune*.
* One of the Hypnosis actions is "Susie spun something around", a likely reference to the Mad Duck in *Earthbound*, which has an attack with the text "Mad Duck made something spin around!"
* Jevil (along with Lancer, Rudinn, Hathy, Clover, King and the uncredited King of Diamonds) were designed by kanotynes.

脚注
--

1. ↑ 1.0 1.1 As stated by Toby Fox in his SGDQ 2019 donation comment.
2. ↑ *Restored full Jevil Dance animation* - Reddit
3. ↑ *#DELTARUNE do you think Loose Clown is going to sell a million copies once people figure out that's what Jevil is a reference to https://store.line.me/stickershop/product/1132200/en* - @JillKatze on Twitter, November 01, 2018.