Stands

## Stands Explained

### Ability type

**There are Several Stands in Jojo's, but they all have a special range of powers which is identified through the type of Stand it is.**

* ***Close Range Stands*** - These Stands are known for being able to inflict powerful and/or swift physical attacks with their bodies. Typically, a close-range Stand's destructive power and speed rank somewhere between A-C. They are also capable of movements requiring a high degree of precision (typically A-C) as their User is directly commanding them. As a downside, these Stands have to stay within small proximity of their Users, though their own abilities may have a greater range. These Stands will generally obey their users' will. The User of a Close-Range Stand generally prefers to confront their opponents directly, allowing their Stand's superior might to shine, while also bypassing their short reach. However, most are nearly powerless against an opponent who is either out of reach or hidden. A Stand being a Close-Range Stand doesn't necessarily mean that its ability has a short-range. Some Stands may not be able to go far away from their User but have an ability that influences a large zone around them.

* ***Long Distance Operation Stands*** - Also known as a Remote Control Stand, These Stands are defined by a greater-than average range, some Long-Distance Stands being able to go kilometers away from their Users; thus they are typically ranked A or B in Range. Moreover, the User is able to command their movement with good precision. On the other hand, the remaining link between User and Stand means injuring the Stand will damage the User as well and most of these Stands aren't a physical match for other types of Stands. The User of Long-Distance Stand will typically exploit their greater range and precision to set up favorable ambushes and kill/injure the enemy before they can retaliate. The User may find themselves vulnerable if caught with their Stand far away from them. A Stand being a Long-Distance Stand doesn't mean its ability has automatically a great range. Some Stands can fly far from their Users but still only affect something close with their powers.

* ***Automatic Stands*** - Automatic Stands are all Stands who do not follow their Users' command, but rather, act automatically through preset instructions. Most Automatic Stands are, in a way, separated from their Users, and thus harming the Stand will leave the User unscathed and sometimes unaware of their Stand's status. However, there are several sub-types of automatic Stands.
* ***Far-Distance Autopilot Type*** - Stands can travel long distances from their Users without losing power. In addition to their respective abilities, they will have noteworthy physical abilities, such as great resilience. However, most Far-Distance Autopilot Stands follow simple instructions centered around a single datum, like temperature, and cannot adapt to the situation nor make precise moves.
* ***Posthumous Stands*** - are capable of existing long after their User's death, enabling them to act on their own free will. Due to their nature, Dead Stands are automatic-based and, as such, range and damage to their user are irrelevant.

### Form Type

**This is related to the type of Form your stand possesses.**

* ***Natural Humanoid Stands*** - These Stands possess a humanoid form with physical characteristics that take on an organic appearance. Their human-like facial features allow them to express emotions. This category encompasses **Human Type** Stands who closely resemble people. Although they are usually the size of humans, some Stands can vary in size. Natural Humanoid Stands are usually able to perform tasks requiring a degree of dexterity, like grabbing something, and if powerful enough, can wrestle and fight using their fists and feet. These Stands would appear more frequently in early parts.
* ***Artificial Humanoid Stands*** - While also having humanoid-like bodies, Stands in this category will often feature artificial or mechanical nuances that separate them from natural humanoids. Appearances that resemble dolls, robots, cyborgs or androids are applicable here. Their eyes are generally robotic and inexpressive and they lack proper mouths. Although they are usually human-sized, some Stands can vary in size. Generally, Artificial Humanoid Stands are functionally similar to Natural Humanoid ones and can perform the same physical tasks. In the series, these Stands have progressively replaced the more natural-looking Stands and are now commonplace.
* ***Natural Non-Humanoid Stands*** -This category features Stands that, while not human-like, are reminiscent of other lifeforms or objects in nature. This includes basic organisms such as animals and plants, but also more unorthodox concepts. These Stands are considerably more varied in appearance and do not share any functional characteristics. Some animal-like Stands may fight using fangs or claws and some may take the form of a natural element impervious to physical attacks.
* ***Artificial Non-Humanoid Stands*** - The Artificial Non-Humanoid Stands category groups Stands that look like tools, mechanical objects, vehicles, or other artificial constructs such as clothing. A non-official subset of this category referred to as "Bound Stands," takes into account non-humanoids that are visible to non-Stand Users. Because they look like objects, these Stands typically require the User to personally wield them. Unless they are a weapon of some kind, these Stands are not suited for direct confrontation and most of them are especially poor at protecting their respective Users. However, there are a handful of Stands that functionally act as a suit, directly granting the User greater combat abilities.
* ***Phenomenon Stands*** -**Phenomenon Type** encompasses all Stands that do not fall under the previous four. These Stands may be formless, manifesting as a supernatural phenomenon, or simply giving the user superhuman abilities. They may also have an appearance so eldritch that it doesn't fit into the natural or artificial categories.

### Special Type

* ***Bound Stands*** - Bound Stands are linked to material objects such as vehicles or dolls. As a result, humans that lack Stands are more likely to see them in effect, as the object they are bound to will showcase supernatural properties. A Bound Stand is usually featureless but occasionally possesses its own appearance. Moreover, as a rule of thumb, the greater the object the Stand is linked to, the more powerful the Stand is. Unlike Artificial Non-Humanoid Stands, some Users can modify the shape of the bound object. (some users may have the ability to change what object their stand is bound to) All Bound Stands are easily mistaken for ordinary objects, allowing their Users to ambush enemies into the range of their Stands and get the upper hand in battle. However, destroying the object will disable the Stand and leave the User defenseless, if not wounded.
* ***Colony Stands*** -Colony Stands are comprised of multiple units, each able to function entirely on its own. The entirety of the colony constitutes a single Stand, and as a result, their power is divided. Similarly, damage to the user is proportional to the population size of the Stand; the higher amount of units, the less damage is transferred when a unit is damaged. Thanks to their number, Colony Stands can be used to overwhelm an enemy by attacking from multiple directions, the User not fearing damage since as long as even one unit remains, they won't die. When a stand ability is used on a colony stand the effect is also dispersed, and sometimes resisted.
* ***Evolved Stands*** - Throughout the series, various methods are introduced for altering a Stand's base form. A select few numbers of Stands have the inherent ability to undergo metamorphosis and evolve naturally, becoming stronger and allowing their user to unlock various forms of the same Stand, referred to as "ACTs". It usually happens to individuals with weak fighting spirit but the strong potential for spiritual growth.
* ***Sentient Stands*** - Although most Stands do not show any personality or simple hints of it, there are Stands who display a full-fledged consciousness separate from their Users. These Stands are able to think, analyze their environment, and converse with their Users, offering advice or commenting on their actions. Their personalities are diverse, but most sentient Stands follow the command of their Users regardless and act to protect them. Some Sentient Stands qualify as automatic as they do not have Users and think for themselves.
* ***Shared Stands*** - Shared Stands are rare cases where a Stand can have several users simultaneously / overtime and they sometimes have different variations of the stand depending on the user.

***KEEP IN MIND TIME RELATED STAND ABILITIES ARE NOT ALLOWED***