Project Kepler

## Briefing

The Players: You can pick a faction to join, be it the antagonistic Syndicate Operatives, The Benevolent Rangers, The Unfriendly Nanotrasen or the Mysterious Soviet who somehow found this icemoon, not intended for them. Although there was a way out planned for them, I have a feeling that's not what the players want.

The Cabin: A dream like land scape, it's a lobby area that will get expanded overtime as we continue to update the server. it allows you to reach any of the base. (If you accidentally teleport to the wrong faction base you will have to deal with that yourself)

The Facility: They are the "Protagonist" of this. The facility is a Sol Government Base, This is how you died, but life is about how you existed. So go on and make a journey, There is a public armory if you need to go outside, otherwise. Consult with the Site Administrator Or the Soldiers first about leaving, they'll be more than happy to help you out in your venture (probably) There's two storage room north of it, go check it out for more supplies. Distress Signal Sent, Await further Reinforcement!

The Syndicate: [Redacted] Go see it for yourself. Do keep in mind that once you start talking on radio they can assume you exist so be very careful with that. Additionally you are not forced to engage right away, .start with extra ammo for mech.

Soviet: CANCELLED

Ranger: Friendly to SolGov, they are sent in when needed, although their long travel time may make them rare to come by.

Nanotrasen: They are better equipped than their sol government counterpart but they exist in fewer numbers and should not antagonize the facility.

MARSOC: If you see these guys it's probably too late.

Orbital Station: Exist to send down supplies and barter. is only accessible under some circumstances.

### Your Objective:

Survive. Get everything set up, uncover the truth kill wildlife, and then get off this fucking planet.

## Roles in Romulus Facility

Mechanical
 **Site Administrator** | Take charge of the base when the commander is away. Make sure everything runs smoothly. Help the bunker crew expand the base
 **Engineer** | Assist the Soldiers in their efforts, salvage and repair various ruins.
 **Bunker Crew** | Build up the base with the help of the Administrator, and do whatever work is needed.
 **Medical Technician** | You are the doctor on Remus Facility, keep people alive and happy with your very minimal tools.
 **Lab Technician** | Take a seat at the Genetics, chemistry or Xenoarchaeology stations and work through it.
 **Soldier** | Venture forth into the unknown with your trusty rifle and some engineers at your back. (Notice: This role is not recommended if you are not content with dying as you will suffer)
 **Security** | Keep order in the base. Keep the area around the base secure. Fight off invaders.
 **Civilian** | You're another colonist, just another day, another colony to run. Take up any job from cook to hydroponics, or assist the other jobs.
*This is the equivalent of assistant.*
Very Easy

### Roles on Romulus Station

Difficulty
 **NT Remnant Cadet** | Assist the Lieutenant in operations. Explore, and don't die.
 **NT Remnant Auxiliary** | Assist around the base. Do as you're told by the Lieutenant. You should avoid combat, but if needed, you can assist as you see fit. Assist the Remnant force in any way you can with your extremely limited tools.

Difficulty
 **Syndicate Medic** | Give everyone some well-needed implants. Get medical research done. Make medicine for the agents.
 **Syndicate Scientist** | Somehow get all of your machines set up with your minimal equipment. Assist with power and get the mecha built to assist the syndicate.
 **Syndicate Explorer** | Stealth around and grab whatever gear you find. Get ganked by the NT Remnants. Die in the other side of the map.
 **Syndicate Agent** | Assist around the outpost. Help the Outpost leader or explorer. Mine, Explore, Die.

#### The Kepler Ranger

Difficulty
 **Vehicle Operator** | Operate the Mech or Pilot the shuttle, You are given some resources to help make your first mech and to also maintain it.
 **Physician** | Medicate and treat the wounded, Work with the rangers to assist and reach the Sol Gov Base. Get mauled to death by a bear and looted
 **Brigand** | Sit in the back and shoot at things, fail to properly identify the target, and instead shoot your leader. Perform Intel Gathering and Hold Chokepoint.
 **Maintenance Technician** | Perform repair around the Outpost and occasionally be sent to help repair the SolGov Base. You are slightly better equipped than their station engineer

The Ranger Station are reinforcement to the on-map ranger outpost and may be called in by staff at any point in the round.

Difficulty
 **Blast Technician** | Work with your chief or pathfinder and be the point man. You are equipped with a kinetic accelerator and can, therefore, actually deal with the wildlife and also clear rocks and rubbles. You are also equipped with plastic explosives and signalers.
 **Apothecary** | better equipped than your standard doctor, start with a better medical and surgery kit. otherwise functionally the same
 **Sapper** | Equipped with a resonator instead of a kinetic accelerator, you are here to break down walls and destroy enemy infrastructures.
 **Trekkers** | Perform long-range expedition from the main station lead by your pathfinder.

## Areas of Interest on Remus Facility

### Northeast

Northeast is the Dungeon. A mysterious structure.

### Northwest

Northwest is the Nanotrasen Outpost. You, Probably don't want to go there unless you want to get shot at.

### Southeast

Southeast is the location of the Syndicate Outpost. same with above

## Areas of Interest on Romulus Facility

### Direct East

Outpost Charlie. there are many loots here, but also just as many hostiles. have fun with that.

### South

There are many Cabins and Ruins sparingly throw around. Maybe you'll find something.

## Kepler Network Shared Server

### Exposition

You've chosen or been chosen here to Project Kepler. Established by President Jack Nanotrasen. A philanthropist who wanted to ensure the survival of mankind by sending them into space on colony ship. The Orbital Station "Saint Val" was established very early on as a way station to allow ease of logistics as the base was being constructed. Outpost Alpha was established by William Unk and very quickly it was apparent the hostile nature of the planet and the native fauna will prove challenging to overcome. thus aids from the Orbital Station was heavily utilised. Outpost Bravo was established in the south pole of the ice moon. it was manned by mostly autonomous robots and was a plasma research facility used by Nanotrasen in the early stage, much of the records was lost on what went down there. Outpost Charlie was established in the north pole where the magnetic field was weakest and allowed for interesting lights show. The Outpost was manned by crews of 9, Members of it were: Akira A. Rappart, William Unk, Ari Rappart, Nicole Vonel, Kirie Saito, Nick Kaiser, Mishka Doronishka, Nathan Harold. and one unknown Officer. Outpost Charlie was overran by Syndicates at some point before the recent event. and many attempts by Joint Sol Government & Nanotrasen Forces were made to capture the facility. However, it has not been successful. Presently The location of the outpost was lost to time and was said to have been overran by XX-121 lifeform and no further attempt has been made to re-take it. it is now monitored by Nanotrasen Security Force and Sol Government Autonomous Mobile Turret. Outpost Delta is somewhere near the north pole rumored to be near the Romulus Facility but it was unconfirmed. Romulus Facility, built sometime long after Outpost Charlie was taken over by Syndicate. Come with their own private security force. Distress Signal Activated. Await further instruction. This may also attract enemies and everyone else to the base.

Oh yes, and the Rangers. Kepler Ranger are, in a sense. not just limited to volunteers who expedite into the ice moon for a one way trip or whatnot. they are experienced miners, hired medical contractors and also reactor technicians or expert scientists. the one you see in-game are the field branch that mostly act as first military/medical/engineering responders. Their equipment can heavily varies due to them not receiving supports from sol government and any gears are very mixed. but this does not mean they do not have decent equipment and the gears they have are generally strong enough to deal with threats.

This page is a subproject of the bungalow station and have their own sets of staffs.

Albeit we also share staff with bungalow station.

Please refer to Rēsh¡#2218 if you got any complaint.

Project: Nuclear Phase, Kepler Station Close-Combat 13 and Bungalow Station

Our discord server