Blind Justice

{{#vardefine:Name|Blind Justice}}

## {{#var:Name}}

 Transmutable

* BlindJusticeCombo0.gifExcalibur performing Zatōs Creed.
* BlindJusticeCombo1.gifExcalibur performing Guiding Light.
* BlindJusticeCombo2.gifExcalibur performing Heeding Call.
* BlindJusticeCombo3.gifExcalibur performing Destined Path.
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**Blind Justice** is a Stance mod for Nikanas, specializing in high mobility combined with fast overhead slashes.

Can be equipped on:

* Dragon Nikana ✓
* Nikana ✓
* Nikana Prime ✓

*✓ denotes weapon with matching Stance polarity*

## Combos

* Modern look
* Legacy Look

 **Guiding Light**\* | E E  Pause E5X E2X E130% E200% &#xD;
 **Heeding Call**\* | E RMB  + E180% E180% E2X E180% E150%3X &#xD;
 **Destined Path**\* | E  Hold + E150% E E130%2X E180%3X E3X &#xD;
 **Windless Cuts** | Hold E , Release&#xD;
 **Parting Knee** | Slide + E &#xD;
 **Setting Sun** | In Air + E &#xD;
 **Guiding Wire** | Wall Dash + E &#xD;
* **XBOX**:  E  = B    RMB  = RTrigger

## Notes

* **Zatōs Creed** can be performed while melee is not equipped.
	+ This is the first stance to change the default quick attack of a melee class into its *full* basic combo.
* The second-last attack of **Heeding Call** features a kick of some sort that has a guaranteed ragdoll that can punt an enemy hundreds of meters in a large enough room. It would seem that it utilizes a Puncture Proc.
* **Guiding Light** has the longest range of all the combos that utilize forward dashes, with a range of around 12 meters.
	+ The dash distance is not fixed, but has forward momentum; if dashing out into open air, the momentum can carry the player much further than 12 meters. This effect can be triggered by performing the combo on even a small elevation, such as cryogenic ice deposits, or on top of ramps.
	+ This dash also hits five times.
* The last slash of **Destined Path** can knock away even heavy units, ragdolling them into flight.
* Blind Justice changes the slide attack as well, featuring a reverse-grip spin attack.
* **Guiding Light's** dash can be further extended by tapping crouch to slide after the first two melee attacks are executed while sprinting.
* Because of the way charge attacks work, holding E  when not in the middle of a combo will start Destined Path. In order to perform **Windless Cuts**, hold E  after at least the second attack in any combo.

## Trivia

* This stance's combo animations were first seen at Tennolive 2014.
* Blind Justice is the third Nikana Stance, following {{#vardefine:Name|Tranquil Cleave}}{{M}} "{{#var:Name}}" not found and {{#vardefine:Name|Decisive Judgement}}{{M}} "{{#var:Name}}" not found. It is the only one out of the three that is uncommon.
* The name *"Blind Justice"* was confirmed by Geoff Crookes to be a nod to the fictional Japanese character *Zatoichi*, who was a blind swordsman best known for his use of the reverse-grip style of swordsmanship. The name of the first combo *Zatōs Creed* is a further reference to the name.
* Like {{#vardefine:Name|Decisive Judgement}}{{M}} "{{#var:Name}}" not found, Blind Justice changes the weapon's grip during attacks, in this case using a single-hand reverse-grip style of holding the Nikana. Blind Justice is also the only stance that completely changes the weapon's animations, with unique movements for blocking, stealth attacks, counterattack finishers, wall attacks, and idle animations.
* Unlike {{#vardefine:Name|Tranquil Cleave}}{{M}} "{{#var:Name}}" not found and {{#vardefine:Name|Decisive Judgement}}{{M}} "{{#var:Name}}" not found, which portrays Frost performing the combo, Blind Justice shows Banshee instead.

## Media

Warframe Blind Justice StanceWarframe Blind Justice, The Most Satisfying Blow stancespotlightWarframe Dragon Nikana Blind Justice Pro Builds Update 14.10.0BLIND JUSTICE MOD Nikanas Melee 2.0 - Warframe Mods
## Patch History

{{#vardefine:Update|Update 14.10 }}{{#var:Update}}
* Introduced

## See Also

* {{#vardefine:Name|Tranquil Cleave}}{{M}} "{{#var:Name}}" not found, the single-handed stance for Nikanas.
* {{#vardefine:Name|Decisive Judgement}}{{M}} "{{#var:Name}}" not found, the two-handed stance for Nikanas.
* {{#vardefine:Name|Fateful Truth}}{{M}} "{{#var:Name}}" not found, a PvP-only Nikana stance devised for Conclave.

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