Slip

Walker of two worlds, very good boy

### Folder Link

https://drive.google.com/drive/folders/1bzBs-g08oVhMc0T8j8prRrcpSs1wtmxC?usp=sharing

# Character Information

### Summary

A strange creature jut trying to understand the stranger world he was born into. Seattle is a living, breathing entity, and Slip wants to align himself with the city.

### Goals

* Establish a better cover identity
* Find a paradigm capable of explaining the astral phenomena he's seen
* Explore the ways in which the physical world and astral world are interlinked
* Meet some more interesting people
* Serve The City's needs

## Background

 Slip was born just another stray dog. Growing up, he was exposed to what he believed to be the true face of Seattle: misery, violence, and urban decay. Then he awakened. From that point on, Slip walked the line between two cities: the Seattle of the material world, where he scavenged for scraps and learned snatches of English from passerby, and the mystical Emerald City, where he stepped out of his body and explored the city’s astral reflection as a ghost. This paradox--two cities both distinct and the same--captivated him, and he searched for a way to understand it.

 To Slip, crime was the lifeblood of the city, so it was to the criminal underworld he went seeking answers. By becoming a piece of the puzzle, he hoped to glean a greater understanding of the whole. As a dreamwalker, borders and barriers meant little to him, so the transition from stray to criminal was easy.

 Slip's entry into crime was relatively smooth. He posed as an elf wagemage who had slipped through the cracks and ended up SINless, and most took his story at face value. He soon developed a working relationship with a fixer, who found him odd jobs as a scout or consultant for gangs and burglars. As a naturally social animal who habitually assensed strangers, Slip found he had a knack for finding out what other people want and convincing them he could make it happen.

As a dreamwalker he had limited value in the shadows, but once Slip got the hang of manipulating people he started to wonder if turning runner might help reach his goal faster. He was meeting all sorts of interesting people in his work, and every transgression felt like it was bringing him closer to Seattle’s heart. Some jobs were arranged, a year-long trial run passed without incident, and his fixer was ready to introduce Slip to the big leagues.

In the underworld, Slip has learned he isn't the only seeker of truth. Most of the others on the same path have some kind of formal framework for understanding magic: a tradition. This fascinated him at first, but he soon became disappointed when each tradition in turn seemed unable to fully accommodate all the strange things he’d seen so far in his short life. Still, he hopes that somewhere in the occult traditions lies a paradigm that will explain everything.

## Narrative Significant Qualities

* Seer
* Motion Sickness
* CoH: Shaman's Code
* Phobia (mild): black cats
* No Man Left Behind

## Affiliations

### Contacts

 Brigg
 Informer

# In Character Information

## Matrix Search Table

 3
 6+

## Shadow Community Table

 3
 6+

## Assensing Table

 2
 3
 4
 5+

## SINs

```
  R4: Charles Sage, SSC

```

```
  Mage license
  Gun license
  Concealed carry license
  Drug license
  Driver's license

```

## Appearance

As an elf, he's an energetic young man with an unkempt beard and thick hair barely contained by a cap. He has a slight limp in his left leg. Has a piercing gaze and a toothy smile.

As a canine, he's a squat bloodhound with a thick liver-colored coat and a crook in his tail. His limp is much more prominent, though there's no external injuries on his left hindleg that might cause such a limp. Retains the piercing gaze.

### Clothing

As an elf, he favors tie-dye tops, jackets, and jeans. Usually wears a flat cap too.

As a dog, he doesn't wear clothes. He has a kevlar dog jacket, but doesn't wear it in daily life. Wears a collar sometimes, I guess.

### Matrix Persona

A cartoon-style dog walking around on two legs, clearly inspired by characters like Scooby Doo.