Fevincia

## The Flag of Fevincia

The flag of Fevincia, designed by Queen Delilah herself; the fleur de lis representing Fevincia's French connections, the pink the apparent femininity of the Kingdom, and the blue its allegiance to Lanatia.

## The Vestal Seal of Fevincia

Caelum jacet in terris; Heaven lies on Earth. Scientia est iustitia; Knowledge is Justice. The ⍱ (Vast) represents Fevincia as a people.

## Queen Delilah of Thesia

Delilah J. Zelus is Queen and High Reine of Fevincia, Princess of Lanatia, hailing from the island of Thesia in Los Vooperis.

**Fevincia** is a Lanatian Kingdom under the rule of Queen Delilah. Fevincia is well known amongst Lanatia and Pooperia for it's tourism and unusually high population of femboys and Nekos. Being such a staple of several cultures it has attracted an enormous influx of citizens, as it now sits at a population of 600 million, the third most populous in the district. Despite not being the favorite of more *traditional* peoples, Fevincia is the most liked of the Kingdoms, as Lanatia has never had a good relationship with the mainland.

Fevincia is located in south eastern Lanatia occupying much of the peninsula, although the seas are mainly occupied by entertainment ships rather than cargo, as San Melonia takes the brunt of imports and exports. The government structure of Fevincia is a social democratic, federal constitutional-monarchy republic, using a tricameral legislature. There are four branches of government [being]: Legumtive, Exseqi, Judiclas, and Admilligent.

The entirety of this page was written by Delilah (D.J.Z.#2016), and all images used created by her (with the exception of her portrait).

## Etymology

The name "Fevincia" was coined by Queen Delilah in 2242, immediately after being elected. Fevincia literally means "Feminine Province".

The name of Fevincia has changed several times over its history, originally being "Mellowland" as Lanatia (then Medievala) began to evolve from a colony to a full fledged district. After the Medievalan Revolutionary War, the kingdom was renamed to Femboyland (a controversial decision by the apparent incompetence of the ruling party). This name was never liked by residents of Femboyland and instead using Newmelon as a name, calling back to its earlier origins. Once Delilah was crowned it was immediately changed, officially and in the eyes of it's people.

## History

### Early Colonization (Tanker Age)

Following the creation of the Warp Gate between Earth and SpookPooper in 2046, many daring settlers traveled far to reach future profitable lands. Many chose Medievala, namely Europeans, as it began to gain a culture of vague anti-Pooperia sentiment. The new lands prompted new religion, in this case, Melonism. Melonism spread like wildfire in the sparse plains of the frontier, prompting vague dividing lines between the settlers. The mountains for instance were not crossable at this time and the peoples on either side's culture evolved quite separately yet intertwined (especially French influence in the area that would become Fevincia).

Once Medievala is formed in 2049, those proto borders are finalized, giving way to Mellowland, named after it's original ruler and ties to Melonism. Following independence from Pooperia via Medievala seceding in 2051, technological advancement slowly stagnates without support from the mainland, and culture is warped to a medievalesque time period with progressive ideals.

### Reentry Into Pooperia (End of the Tanker Age)

After 9 years (2060), Medievala rejoins the Pooperian Empire as a district. This boosts Medievalan and (more importantly) Mellowland technological capabilities to match the mainland and with inventions of Medievalan origin it puts them slightly ahead yet catching up. In 2072, it is declared that oxygen tanks are not needed further and the air is breathable. This jumpstarts worldwide economic activity, bringing more and more settlers, urbanizing small parts of Mellowland.

### Pooperian New Industrial Revolution

From 2080 to 2100, the world skyrocketed in activity and brought new technologies that would shape the future. The NMPCCTM (Neural Matter Platter Consumer Computer) in 2086 and "brain chip technology" in 2093 made previous products obsolete and completely overturned sectors of the economy focused on profits instead of advancement. This particularly hit Mellowland and Medievala as a whole as it still struggled to keep pace with VTech.

In 2095 "tube tech" is invented, an important milestone for Medievala particularly as many who felt they were an outsider were located here. They could now be who they desired to, on a certain scale. For instance, Nekos began to emerge years later, and gained high traction in Medievala and Mellowland specifically.

### The Zar War (It Was Bad)

Given Mellowland's non-importance at the time, it was not destroyed as badly as say San Sandía. Many fled to the mountains as humans could withstand higher altitudes due to the oxygen content artificially instilled in the skies. From 2131 to 2133 thousands fled to Earth until the Warp Gate was closed, the rest seeking refuge in shelters within the mountains. During 2134 to 2137 almost no humans ventured to their own homes as the Zar were ever present, seeking Crystallite. 2137 came and turned the war in the human race's favor as Solar Beam Technology is used. (yada yada humans win)

#### Reconstruction

The Zar War had ended, and humanity was once again coming out of their caves, a particularly significant homage to some in Melonism. Rebuilding efforts took up much resources and prompted a birth wave circa 2139, and by 2141 fallen districts are reestablished. In 2042 the Pooperian government began a program to encourage global recovery, it gave parents free land and subsidies, so the plains of Mellowland began to be filled again, carving out future population centers. From 2144 to 2189 the global population jumps from one billion to ten. During this the recovered Zar technology and overall morale boost gives way to a 'roaring twenties' attitude, letting the economy jumpstart once again (the subsidies had ended in 2170). Mellowland specifically had leveled out at a population of about 60 million by 2190.

### Growth & Skirmish

From 2190 to 2213, Mellowland steadily grew in terms of power and population (to 95 million by 2213). The tourism industry had especially began to build up along the coasts and the capital city of Liberton (Lib-ert-on). The forest and farming industries rose to prominence, only supplying Mellowland instead of exporting, as it tried to rely less on San Melonia for imports, and still relied on it for exports.

Following a successful year, in 2201, a border dispute occurred between Mellowland and Kikoro, as Kikoro had claimed a portion of northern Mellowland in an official yearly updated map. Although relatively uninhabited as it's located within the mountains, it worried Mellowland leadership that it would set a precedent of larger Kingdoms throwing their weight around for their own gain. It was resolved in the Hall of Kings following internet "protests".

Medievala was renamed to Lanatia in ~2213 following Allegate's concerns of wanting to be seen more equal in terms of technology as "Medievala" implies it is medieval.

### The Medievalan Revolutionary War

In 2214, a confidential VSS operation codenamed Project Lavender occurred in Lanatia, leading to a great divide in Pooperia. Lanatia, Voopmont, Avalon, New Avalon, Ardenti Terra, and Elysian Katonia all declared independence.

Despite being apart of Lanatia, the involvement of Mellowland in the war was limited to only troops and resources, as Mellowland leadership was hoping to gain a leg up on the other Kingdoms when everything was said and done.

### Femboom

Following the Medievalan Revolutionary War, Mellowland was not faring as well in terms of economic growth as it had hoped. To combat this, the ruling party, the Noocratics, had devised a "plan" to increase Mellowland's standing. It was renamed to Femboyland and certain feminine products were given tax reliefs. Although a public stunt, it had the desired effect, and femboys flocked to the Kingdom in enormous amounts from all over Pooperia. This also saw the rise of the Neko population as male Nekos were more likely to be femboys. From 2215 to 2240 the population rose from 100 million to 190 million, almost doubling the population. Since Femboyland was a less than liked name among the general population, the people generally referred to Femboyland as Newmelon, even being referred to as such in the Hall of Kings.

### Rise Of Zeal

After Delilah resigned from the Prime Minister position in 2226, she moved to Lanatia due to her company Umbrasolus (a parent company of several e-commerce corps, supermarket chains, manufacturers, and SpookPooper Media LLC (a broadcasting corporation that runs thousands of game shows, animated series', and several news orgs)) being especially successful in Newmelon. After living in Lanatia for 10 years, she met Geff and eventually married him in 2241 (rendering her immortal due to the life serum from Allegate). In 2242, Geff was elected King of Kingsland, later that year Delilah ran and won in Newmelon due to her popularity still remaining all over Pooperia for impeaching former Prime Minister Pope Francis. Delilah's first act was to rename the Kingdom to Fevincia, a well received action.

The following years politics in Fevincia were more divided than ever, with the new generations and immigrants casting aside many of the more medieval traditions and opting for original ones. Wanting to grow the Kingdom as much as possible, Delilah instituted several hundred organizations over the course of her almost century of being Queen. Also devising and expanding much of the rather lackluster government as areas of the Kingdom were essentially governing themselves under Fevincia's name. Even going so far as to uproot the entire Mel Constitution (Mel referring to Mellowland), and having the entire Kingdom vote directly on the new Fevincian Constitution.

## Government & Politics

The Kingdom of Fevincia is comprised of 14 Administrative Regions (referred to as just Regions), those Regions are then comprised of 52 Provinces (then divided into 162 States acting as electoral districts). Fevincia is a federal republic and representative democracy (certain things are voted on via direct democracy). Citizens are usually within 3 (5 counting Lanatia & Pooperia) levels of government (Fevincian, Regional, and Provincial). There are States within Provinces, however they vote on matters within the entire Province and not itself. The government is regulated by checks and balances within the Fevincian Constitution.

### Branches

The Fevincian Government is comprised of four branches:

#### Legumtive (Legislative)

* Legumtive (Leg-um-tiv): Divided into the tricameral Congress, being the Senate, the National Assembly, and the House of Tribunate. Together they make Fevincian law, declare war (supermajority), approve treaties, the power of the purse, and the power of impeachment. In the event of a tie, the House of Tribunate has final say. Each chamber votes on legislature regarding itself. Barred from Fevincian office for 10 years (unless stated otherwise) if impeached.
	+ The Senate is comprised of 15 Sénators, 1 from each Region and 1 from the Viscat. Term limit of 4 years. Voted on within each Region every 2 years via ranked choice voting. Sénators cannot be immediately related or married.
	+ The National Assembly is comprised of 106 Députés, 2 from each Province and 2 from the Viscat. The term limit is 6 straight years (if you run again after your successor then you can be a Député for another 6 years etc.). Députés are elected via popular vote in their own Province. Députés cannot be immediately related. Each Province has an election every 3 years for 1 Député.
	+ The House of Tribunate is comprised of 550 Tribunates, the maximum is fixed, but the specific number each State gets is decided by population (with a minimum of 2). Each member is voted on via a two round voting system every 5 years within each State (no term limit, barred from Fevincian office for life if impeached).

#### Exseqi (Executive)

* Exseqi (Ex-sec-ee): Comprised of the High Reine, King, Viceroy, and Cabinet members.
	+ The High Reine (HROF) is the head of government, commander-in-chief of the Fevincian Military, can veto legislative bills before becoming law (can be overridden via supermajority in Congress), and appoint Cabinet members and Admilligent officers. The High Reine is not elected and has no succession plan beyond the HROF Line (i.e. the King becomes High Reine if the current HROF dies).
		- Currently - High Reine Delilah
	+ The King (KOF/QOF) is the head of state, representing Fevincia in the Lanatian Hall of Kings and other world stages. Elected every three [irp] months via popular vote (Lanatian controlled election), (second in HROF line of succession)
		- Currently - Queen Delilah
	+ The Viceroy (VROF) is the President of Congress and may preside over any Chamber and cast a tie-breaking vote in that specific Chamber and is third in succession for HROF. They represent Fevincia or the High Reine whenever the HROF or KOF is unavailable.
		- Currently - Viceroy Notchie
	+ The Cabinet consists of the Viceroy, 15 heads of executive departments known as Consuls, and 10 other Cabinet-level officials. The Cabinet advises the High Reine and King and can be dismissed and summoned by either.
		- The executive departments are as follows: State, Treasury, Defense, Justice, Interior, Agriculture, Commerce & Labor, Health & Sapient Services, Housing & Urban Development, Transportation, Energy, Education, Motherland Security, Research & Innovation, and Culture.
			* Several of these departments are parent organizations to intelligence agencies (such as VIA).

#### Judiclas (Judicial)

* Judiclas (Jood-ih-class): Made up of 3 Supreme Courts, 14 courts of appeals, and 52 district courts.
	+ The Supreme Courts of Fevincia are the highest courts of the Fevincian judiciary and are the only three courts of last resort. The Judges are appointed by the High Reine (and approved by Congress) and serve for life unless impeached or retire. Each Court is further subdivided into respective divisions that deal with more specific circumstances and situations.
		- The Court of Popustia has jurisdiction over all civil and criminal matters in the Judiclas system and is the supreme court of appeal.
		- The Court of Impristia is the supreme court of administrative justice and acts as a legal advisor for the Exseqi branch.
		- The Court of Nemistia handles conflicts between the civil and administrative courts of justice and decides which is competent for the case at hand, the Court of Nemistia also ensures that constitutional principles and rules are upheld by legislature from the Legumtive branch.
	+ The courts of appeal are the intermediate appellate courts, they review decisions from trial courts and serve as the final arbiter of most Fevincian cases.
	+ The district courts are the Fevincian trial courts, and can take civil and criminal cases, but only those relating to disputes between residents of different States, questions of Fevincian law, and Fevincian crimes.

#### Admilligent (Civil Service Commission & Regulatory Agencies)

* Admilligent (Ad-mill-ih-gent): Comprised of many miscellaneous government organizations (usually regulatory agencies, not directly in the other three branches, referred to as Conciere), and the Civiram (a civil service commission, also considered a Conciere). Overseen by the Board of Regulatory & Civil Agencies (more commonly known as The Board).
	+ The Board is composed of 18 Secretaries each directing a certain category of Conciere. Each Secretary is chosen by the High Reine (approved by Congress) and serves for 15 years unless appointed again; if impeached, barred from Fevincian office.
	+ Conciere are divided into 18 distinct categories:
		- The Civiram: The job of the Civiram is to regulate the employment and working conditions of civil servants. If a citizen is unemployed for an extended period of time, a government job will be selected for them (via extensive background checks, courtesy of the Vast Intelligence Agency) and offered for a time period of 6 months before an agent will arrive at your place of residence for a wellness check.
		- Congressional Runoff: related to the Legumtive branch.
		- Judiciary Runoff: related to the Judiclas branch.
		- Executive Runoff: related to the Exseqi branch.
		- Lanatian & Pooperian Affairs: related to the State department.
		- The Fevincian Reserve: related to the Treasury department.
		- Defense Runoff: related to the Defense department.
		- Vindikate: related to the Justice department.
		- Ecological Reservation: related to the Agriculture and Interior departments.
		- Public & Commercial Safety: related to the Agriculture and Commerce & Labor departments.
		- Humanoid Preservation: related to the Health & Sapient Services department.
		- Infrastructure: related to the Housing & Urban Development department.
		- HSR & Transport: related to the Transportation department.
		- Watt Regulation: related to the Energy department.
		- Education: related to the Education department.
		- Mass Observation & Preservation: related to the Motherland Security department.
		- Humane Research Regulation: related to the Research & Innovation department.
		- Tourism & Culture Preservation & Regulation: related to the Culture department.

### Political Divisions

The 14 Administrative Regions are the chief political divisions in the Kingdom. Each Region holds jurisdiction over a defined geographic territory, and shares sovereignty with the Fevincian government. Regions are subdivided into 52 Provinces and those are further divided into 162 States.

Region governments are allowed their own form of government and laws as long as it doesn't conflict with Fevincian law and ideals (as decided by the High Reine and the Court of Nemistia). Provinces cannot have a differing form of government than their region, but have their own government, usually using representatives from States in a lawmaking setting. States cannot have their own governments and are usually only used for voting districts and other distinctions below the Provincial scale. The Viscat is a Fevincian district and houses the majority of the Fevincian military as well as being strictly off limits to non-citizens, this does apply to Kings of other Kingdoms, but not the District Senator or the Royal Family of Lanatia. The Regions, Provinces, States, etc. are not allowed to make war, engage in their own foreign relations, or print/issue their own currency. Citizenship of Fevincia is granted by birth in all territories of Fevincia; immigrating to Fevincia (whether from another Kingdom or District), requires a simple form stating you pledge your allegiance to the Venust Kingdom of Fevincia & her laws, and to the Royal Family of Lanatia; and a wait time of up to 1-7 days for your legal status to update; there is unrestricted travel between Fevincia and Kingsland as decided by CATA.

#### List of Administrative Regions & Provinces

*Listed in [Regional] alphabetical order:*

* Aacrox (chartreuse)
	+ Desta
	+ Revie
	+ Parli
	+ Ourista
* Alast (red)
	+ Evig
	+ Udølig
* Cuvonect (azure)
	+ Deltavros
	+ St. Melovs
	+ Tastine
* Istance (turqouise)
	+ Bastia
	+ Sekhmit
	+ Nastai
* Jalros (cyan)
	+ Aousta
	+ Ristin
	+ Chatta
* Katte (magenta)
	+ Natia
	+ Neca
* Maei (salmon pink)
	+ Achalla
	+ Atzl
	+ Maphtet
	+ Petix
	+ Saphun
* Midast (violet)
	+ Chiqsi
	+ Kiosn
	+ Qino
	+ Zestera
* Nikithos (blue)
	+ Apopholis
	+ Danoo
	+ Ovida
	+ Raton
	+ Vilantis
	+ Vesta (location of capital)
* Nova Bicolligere (lime green)
	+ Centuni
	+ Iia
	+ Lisia
	+ Repouv
	+ Tahn
	+ Wistva
* Ohra (yellow)
	+ Brista
	+ Kahtr
	+ Sibria
	+ Thodin
* Rhad Vista (green)
	+ Hafli
	+ Euistia
	+ Pospot
	+ Xistin
* Tecksa (purple)
	+ Amora Nyastia
	+ Zédest
* Yggdrista (orange)
	+ Gunigea
	+ Noerv
	+ Saqhail

### Parties and Elections

Fevincia before the arrival of Queen Delilah was ruled under a two party system since the creation of the Kingdom. After her uprooting of the government and establishment as the High Reine, the government operates under a multi-party system (with Delilah herself remaining independent). Elections usually fall under three times, the General election, the Kanodox election, and the Common election.

The General election is every two years and primarily elects Sénators from each Region using RCV. The Kanodox election occurs every three years and elects one Député from each Province. The Common election is every 5 years and elects a proportional amount to each State's population. Whenever the General and Kanodox elections overlap it is considered to be the Orthodox election; similarly whenever the General and Common elections overlap it is referred to as the Burom[mon] election.

In Fevinian political culture, there are 9 coalitions representing most political ideals and ideologies, i.e. 3 are considered leftist, 3 moderate, 3 right wing; 3 "traditional/authoritarian", 3 moderate, and 3 libertarian.

* The "auth-left" coalition named The Populist Pact, consisting of 5 parties.
* The "moderate-left" coalition named The People's Party, consisting of 7 parties.
* The "lib-left" coalition named The Green Coalition, consisting of 4 parties.
* The "auth-moderate" coalition named The Federalist Coalition, consisting of 3 parties.
* The "moderate-moderate" coalition named The Syncretic Coalition, consisting of 5 parties.
* The "lib-moderate" coalition named The Libertarian Party of Neca, consisting of 4 parties.
* The "auth-right" coalition named The Medievalan People's of Fevincia, consisting of 3 parties.
* The "moderate-right" coalition named The Republic's Entente, consisting of 4 parties.
* The "lib-right" coalition named The Free Entente, consisting of 4 parties

**Political Coalitions of Fevincia**
 **Moderate** | The People's Party
 **Libertarian** | The Green Coalition

### Foreign Relations

[1]Fevincia maintains a policy of neutrality on Pooperian matters unless Lanatia forces its hand or the King decides otherwise; although maintaining a good relationship with any Districts whenever possible. In the Lanatian sphere, Fevincia maintains a strong relationship with Kingsland as a result of Delilah's marriage with Geff, and it's leading to the creation of the **Central Aldorrian Treaty Alliance**. CATA namely creates a military alliance between Fevincia and Kingsland as well as the creation of the Central Aldorrian Economic Community (CAEE; pronounced "sea"). Fevincia maintains a self sufficient stance on things, opting to grow and manufacture its own goods instead of using San Melonia's ports for imports and exports. Fevincia states that although it has allegiance to Lanatia, it will uphold Fevincian values to the upmost level.

### Military

The Central Aldorrian Treaty Alliance Combined Forces (CATAC Forces) are primarily focused on defense (in the case of total Pooperian Civil War), relying on Kingsland for manufacturing and upkeep (and manpower), and Fevincia for R&D and intelligence. The two highest officers of the CATAC Forces are the High Reine of Fevincia (Supreme Commander of the Fevincian Military) and the King of Kingsland (Chief Imperator of the Kingsland Military), together they hold supreme authority over all of CATAC Forces (including the ability to use Weapons of Mass Destruction if they both agree).

The Fevincian Military is headed by HROF (as supreme commander) and appoints its leaders, the Consul of Defense and the JCoJ (Joint Commanders of Justice). The Department of Defense administers 5 of 6 service branches: the Devoidier Arma, Praemonatio Guard, Regalis Navy, Locus Corps, and the Navigium. The Coste Guard (the 6th branch) is administered by the Department of Motherland Security in peacetime and the DOD in wartime. The total number of troops in all branches comes out to 1 million (with Kingsland at 2.8 million). Military service during peacetime is voluntary, however conscription may occur in small amounts during heightened military activity throughout Pooperia and Lanatia.

## Geography

Fevincia covers 126,042 sq mi (326,447 km2) and has little in terms of natural biome diversity. To the north mountains reaching excess of 14,000 feet (~4,300 m), and south of that boreal and broadleaf forests before hitting the plains which contains most of Fevincia's population. The Hjemt ("Yem-t") Mountains are sparsely habited since the days of the Zar invasion, but farther down the mountains humans do enjoy the serene beauty of the wilderness with all the comforts of modernity in the zone known as Nyem (N-yem).

### Biomes

#### Alpine Tundra

The alpine tundra(s) to the north are known as Guddersalle (Goo-der-sall) and are home to little besides chinchillas, pika, and tahr. As the name suggests no trees grow here and most flora is limited to grasses, sedges, and forbs. Several shelters still exist here from the Zar invasion, and are several are still used for those daring enough to take the climb.

#### Montane Forest

The montane forest is known as Escabois (Esca-bwa), the fauna mostly contained to spotted deer, Hjem antelopes, jackrabbits, red pandas, and snow leopards. Plant life is comprised of coniferous trees, moss draped bushes, and epiphytes. The human life here is mostly in more Zar shelters, but several homes have been made here close to main paths up the mountain; these homes are dug into the ground on sides of mounds to save electricity for heating.

#### Boreal Forest

The boreal forest is named Froule (Fr-oh-l) and is divided into two main sections the south, Vivoret (Viv-or-et), and the north Sauret (Sour-et). Sauret is mostly comprised of spruce and pine, while Vivoret also contains birch and other deciduous trees farther to the south. Farther north the trees are more sparse and lichen is more common; while the south is a closed canopy and grows many berries that are used for local cities. The fauna of Froule is mainly consisted of salmon, pike, whitefish, squirrels, beavers, vole, hare, salamanders, frogs, toads, ravens, eagles, hawks, elk, bison, lynx, weasels, mink, fisher, otters, red fox, caribou, and wolves.

Human interaction with wildlife is sparse, as predators and prey alike know to avoid the apex predator after being brought from Earth; however the human impact on the surrounding environment has been brought to a minimum as large cities have been created with ecological impact in mind. Fevincian transportation (highways, HSR) through the wilderness and outside 40 miles of city limits is either below ground or raised above the ground as to freely let wildlife travel.

#### Broadleaf Forest

The temperate broadleaf (and mixed) forests are collectively named Forêt des Oubliés, or more colloquially known as Oubli (Ooh-blee). It is divided into 4 different forests: Rivine (northern), Forbre (western), Côtemou (eastern and central), and Sévital (southern).

* Rivine follows the sudden difference in elevation and borders Vivoret closely. Rivine is comprised of almost entirely Pyrenean pine, Scots pine, and common beech; and deer and wolves.
* Forbre follows the collapsing border of forest in between taiga and steppe; in terms of flora, composed of red spruce, white pine, red maple, birch, striped maple, honeysuckle, berries, etc. In terms of fauna there is deer, hares, lynx, chipmunks, wolves, cardinals, (etc.).
* Côtemou follows most of the forested coast inwards toward the freeway (67). Côtemou is made up of red & sugar maple, (red, white & black) oak, beech, yellow & black birch, red spruce, white pine, and scarlet oak; and, squirrels, deer, chipmunks, foxes, beavers, snakes, and wolves.
* Sévital is isolated in the south along the coast from the two northern forests by Côtemou, and is the smallest and driest. Sévital contains oak, birch, beech, and pine; in terms of fauna there are: deer, bison, lynx, wolves, otters, salmon, etc.

Human interaction with deeper parts of the forest are limited by the Department of the Interior, although the Fevincian highway still runs around the coast and through and along certain parts deemed the least ecologically impactable. The transportation is either lifted or buried here like in Froule, but 50 miles out instead.

#### Steppe

The temperate steppes (grasslands, savanna, and shrublands) of Fevincia is named Colta (Coal-ta), and is divided into 4 regions: Clarspide (the northernmost), Vastière (the southern coast), Hautale (central/eastern), Denerst (the easternmost). Colta is dominated by hills and plains before turning to beach along most of the coast.

* Clarspide is hilly and has many small lakes and ponds. The flora of Clarspide consists of mostly grasses and shrubs such as berries and wildflowers, but trees include aspen, poplar, and spruces. The fauna of Clarspide includes deer, coyote, gophers, squirrels, beavers, hares, weasels, lynx, bison, otters, birds and foxes. Caribou also graze in the north near Vivoret.
* Vastière is generally hilly with more mollisol than most of the Kingdom. A cliff to the south connects Vastière with it's eastern side along the coast. Flora is diverse, with perennial and annual grasses and lots of herbs and shrubs; and trees composed of mostly oaks, poplar, and ombú. Since the land is so fertile, its ripe for grazing and farming (invasive species have become a problem in the more busy agricultural areas). The fauna of Vastière is consisted of squirrels, bison, deer, coyote, hares, rabbits, weasels, lynx, foxes, gophers, skink, and fisher.
* Hautale is mostly grassland and hills farther from Oubli. The trees in Hautale are mostly oak, bur oak, and aspen; and grasses such as stipa, grama, wheatgrass, needle-and-thread grass, junegrass, and lots of flowers such as tulips and shrubs and herbs. Hautale's animal life is mainly composed of deer, snake, bison, wolves, squirrels, and rabbits.
* Denerst is the smallest of any Fevincian ecoregion as it is mostly contained within San Melonia. Denerst is mostly made up of grasses such as blue grama, needlegrass, alkali grass, and spear grass, and other plants such as silver sagebush, wild barley, and seablite. Trees are sparse but mainly consist of lodgepole pine and beech. Death camas and wild lupine are extremely common. The fauna of the region is made up of deer, coyote, lizard, rabbit, snake, and bison.

Colta is the most inhabited region of Fevincia and the majority of urban cities, including the capital; therefore the construction of every major city had cordoned off itself in a large area to keep wildlife from wandering too close to the city. The raised and lowered transportation is not used here as there is too dense of population and too large of an area to cover.

### Climate

The climate of Fevincia varies by region due to altitude and several geographical factors. Generally the more south and lower you go the warmer it gets.

#### Hjemt Mountains

The mountains block most of the cold arctic air from passing over the plains below and receive massive amounts of snow in the north behind the peaks; and the cold air is pushed over Fevincia and to the ocean south of Lanatia. The highest peaks of the Hjemt are tundra (ET), with an average (high) temperature of between 32-50 °F (0-10 °C). The lower peaks and valleys are subarctic/boreal (*Dfc*) and have 1-3 months with an avg. of 32-50 °F (0-10 °C), and a month at 26.6 °F (−3 °C).

#### Vivoret Area

The warmer boreal forest and the beginnings of broadleaf forest and steppe are in this region. The hemiboreal climate (*Dfb*) has an avg. low in the winter of below 27 °F (−3 °C), and an avg. of 72 °F (22 °C) in the summer. Human settlement interferes with the higher temperatures especially as tourists tend to travel here in the summer.

The 'subpolar oceanic climate' (*Cfc*) is confined to the higher altitudes of the oceanic climates and has a coldest month averaging -2 °C (28 °F) and 1–3 months averaging above 50 °F (10 °C). Receives more precipitation than the hemiboreal climate.

#### Oubli & Colta

The steppes and broadleaf forests are the warmest and most populous of the climates, as its generally nicer to live in. The 'marine west coast' climate (*Cfb*) has an avg. temperature of the coldest month at 34 °F (1 °C), and for the warmest 68 °F (20 °C). Warmer southwestern sea breezes and currents keep precipitation predictable and constantly moist without extreme deep snow cover; which in turn provides the necessary climate for such fertile land. The 'warm temperate climate' (*Cfa*) are the smallest of any climate in Fevincia, with an avg. temp in the coldest month at 36 °F (2 °C) and a temp of 72 °F (22 °C) in the warmest months. The summers and winters of the warm temperate climate have more extreme weather compared to the marine west coast climate, promoting fishing to supply the rest of the Kingdom.