Shield Hero Event Boss Kyo Ethnina

Published November 3 2022

## Boss Guide

### Phase 1

Two important things to note about this fight are that he will activate his stance every boss turn and that he is immune to status effects. To start off the fight, you will be met with one tanky boss depending on what difficulty you enter. Phase 1 of the fight is straightforward as your main goal is to rush the ultimate gauge for your DPS units. To accomplish this, it’s recommended that you use a counter stance card on the first turn to slowly tick away at the boss's health while using fodder cards that are low multiplier attack cards or buff cards to attack the boss.

### Phase 2

Entering this phase, it is important to have high-end cards in your holster because the boss now has two new mechanics and will require you to hit a damage cap without being buff reliant. The first mechanic is that the boss has a damage cap now. The cap is 20% of his health, so no matter how strong your cards and units are, you can not deal more than 20% of the boss’s max HP for one attack card. The second mechanic is that the boss now has a stance and buffs removal card, so the max usage you can get from a stance card will most likely be just 1 turn before it's removed. This is where the “Death” effect can play a huge role as it can hit two times for damage cap however watch out as the boss also has a Block Skill Effects which pose a problem as it will block out the death effect if it's not removed when you use it. It will take about 5 attack cards to get through this phase, so ultimates and high multiplier cards are recommended for smooth sailing. The Boss is also immune to debuffs and Darkness in this phase so you won't be able to quickly take him out with Blue Festival Berserk Estarossa but will still do good without Darkness regardless.

## Team Compositions

### Free to Play Friendly Team

This team is beginner friendly as most players will have access to these units and these units don’t require heavy gear optimizations. The primary damage dealer in this team is Brunhild, who can be replaced by units listed in DPS roles but will require Allioni to be replaced as well since he buffs only green units. This team will be consistent in clearing normal and hard mode difficulty stages.

### Quick Clear no Collab Team

This team is meant for mid-to-end game players because the gear will need high sub-stats and ultimate levels for the DPS units. Green Sariel’s counter card will be used to smoothly get through Phase 1 and quickly gather ultimate orbs for The One Escanor. Phase 2 will utilize The One Escanor’s ultimate to hit the double damage cap on the boss and Traitor Meilodas’s damage cards to finish off the fight. The team is consistent in clearing hard and extreme modes. The food recommended is attack food and the card set recommended is “Adventures in Midgard'' which increases damage dealt with single-target cards.

### Collab Team (Quick and Efficient)

Like the past collab event bosses, using collab units make this battle a breeze. Since collab units have a bonus attack of 120% and decrease damage taken by 80%, it will be best to use all collab units in one team. The extra benefits are for each collab unit and do not stack as a group. A budget version of this team can look like 2 collab units and 2 supports or 2 collab units and 2 damage dealers.

## Maximizing Score

It is recommended that you use your daily stamina on the hard difficulty to be able to reach clear count rewards and shop rewards goals on time. If you happen to have units built to end-game or collab units built then extreme difficulty is recommended.

## Rewards List

### Drop Rewards

 Normal
 Hard
 Extreme