Flat Zone 2

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## **Stage Info**

An advancement over Melee's Flat Zone stage. While Flat Zone only featured the Game & Watch title Helmet, Flat Zone 2 instead transforms between four different games: Fire, Oil Panic, Lion, and Chef.

## **Stage Layout**

Flat Zone 2 does not have a normal “base layout” and each time you load it up it randomizes which layout the stage will start out with when the battle starts. That said, there is a higher than average chance that the opening layout will be the Fire transformation.

When it’s time for the stage to change it will transform into another layout chosen at random as the one you are one fades out and the new layout fades in. All layouts, unless specified otherwise feature a flat grounded surfaces with walk offs to either side.

**Fire** - In the Fire transformation, the Manhole character can appear here as he moves back and forth between two sets of platforms. However there are other times when the character and all its platforms will disappear.

**Oil Panic** - In the Oil Panic transformation, two long platforms will appear above the ground which line up with the first two ceilings of the gas station seen in the background. The higher platform is just shorter than the longer one.

**Lion** - In the Lion transformation, 3 platforms taking up about half the middle of the stage will appear atop each other. The bottom and middle platforms are closer to each other than the middle and top platforms are, but it’s not by much. Additionally, the top platform is considered solid and cannot be jumped or passed through.

**Chef** - In the Chef transformation, two sets of platforms will be floating in mid-air. The platforms on the left are lower to the ground while the ones on the right are higher up. You can also use the platforms on top of the counters and stove to fight on.

## **Stage Hazards**

### **Fire:**

When the Manhole character disappears and the stage just becomes flat, two other figures will appear on the ground carrying a trampoline between them. Jumping or just landing on this trampoline will send you up high in the sky and if you aren’t careful you could get sent over the upper blast zone.

### **Oil Panic:**

Two characters will also appear on the ground of the stage and are seen going back and forth between the two edges of the stage and to the gas pump in the middle. When hit by a physical attack, they’ll jump in surprise which serves as a counter attack against anyone standing next to them.

### **Lion:**

Two lion tamers will appear on either side of the caged center area as they hold out chairs towards the middle of the stage. If a player runs into them they’ll be knocked quickly away to the opposite side and at high damage can be sent flying off the screen. The lion tamers can go back and forth from any of the three levels of the cage at any time and if both lion tamers are on the same level then you could be ping-ponged between them if you have the misfortune of running into one of their chairs.

### **Chef:**

As you fight on the Chef layout, the Chef character will be in the background walking around and trying to cook food. The only problem is the food is constantly flying out of his frying pan and contact with the food can damage you. The exact damage and knockback from each piece of food is specific to the food itself much like the tools from the Helmet hazard. The Chef character can be sent flying away with a strong enough attack leaving the stage hazardless for the time being.

## **Soundtrack**

* **Game & Watch**
	+ Flat Zone 2 - An original composition which uses a large variety of bleeps and sound effects from the Game & Watch games overlapped with a guitar in the background over the track. [SSBB]
* **Game & Watch Gallery**
	+ Oil Panic
* **Game & Watch Gallery 2**
	+ Chef
* **Game & Watch Gallery 4**
	+ Fire