recursal/Fanatic-Fandom huggingface dataset:
Archibald Greymane

**Year of Birth**
 **Place of Birth**
 **Title**
 **Affiliations**
 **Faith**
 **Family**
Mia Greymane (Daughter-in-law)
Liam Greymane (Grandson, deceased)
Tess Greymane (Granddaughter)
 **Status**

King **Archibald Greymane** (1033 F.A. - 1093 F.A.) was the king of Gilneas and the father of Genn Greymane. In 1054 F.A., he became king after the death of his father, and began a large industrialization process that would bring about the changes which would eventually lead to modern Gilnean society, including the construction of the Light's Dawn Cathedral. Under his rule, Gilneas prospered. Additionally, he centralized power within the city, leading to the widespread destitution of many of the country nobility, who would become enemies of the king. He passed away in his sleep at the age of sixty, beginning the reign of his son Genn. He was buried in Aderic's Repose along with his ancestor, and was joined later by his grandson Liam.

## Personality

Archibald saw asking others for help as being weak, and often boasted that he built up Gilneas without the assistance of other great kingdoms of the time such as Stormwind, Lordaeron and Quel’Thalas. He passed this trait onto his son Genn, who became very stubborn, refusing any sort of aid until the Invasion of Gilneas, where he began to finally move past this view.
Castle Sutton

**File:Castle Sutton.jpg** **Castle Sutton** in Newcastle County is the ancestral Seat of the Dukes of Newcastle, and considered to be one of the most beautiful Castles in the Kingdom of Stormwind. Built in 342 K.C. by the 1st Duke, the Castle has undergone three separate renovations during the past two centuries, the most extensive of which was an entire wing that was added after the Alliance victory against the orcish horde after the Second War. Set in the center of a magnificent 60,000 acre estate, it is bordered to the North by a vast forest, and a charming lake to the South. With more than 122 rooms, 40 baths, 54 hearths, two ballrooms, an indoor garden, and collection of priceless artwork and antiques to rival that of Kings, the impressive estate has been visited by prominent political figures of all the human Kingdoms, and even a dwarven Ambassador.
Blasted Lands

The **Blasted Lands**, formerly the Black Morass, are a landscape devastated by the fel corruption and battles fought during the Orcish Wars. The area was the sight of the initial Iron Horde Invasion of Azeroth which led to severe changes to the region. As of the invasion, the only remaining settlement in the area is Surwich; though both sides maintain coastal makeshift camps towards Shattershore.

## Alliance Settlements

### Nethergarde Keep

The Kingdom of Stormwind constructed Nethergarde Keep in the nothern reaches of the Blasted Lands with aid from the Magocracy of Dalaran as a ward against the Dark Portal. The keep failed to abate the Iron Horde threat and was summarily destroyed by the invading forces.

### Surwich

Surwich was settled along the southernmost point of the Tainted Scar sometime after the Kingdom of Gilneas rejoined the Alliance. Most of its citizens followed the dream of an idealistic druid, Marl Wormthorn, who believed that the Scar could be healed. He successfully restored most of the scar into the Maldrez Forest, but it came prey to the corruption of the Burning Legion. Surwich survived the Iron Horde invasion and now acts as the last Alliance contact in the region.

## Horde Settlements

### Dreadmaul Hold (Formerly)

Now known as Ork'rilon Hold, Dreadmaul Hold was formerly the orcish settlement of Rockard, one of the first Orcish camps on Azeroth. Established during the First War, Rockard and Stonard acted as the initial staging grounds for invasion. Following the destruction of the Dark Portal, Rockard suffered substantial damage and was abandoned for Stonard to the north. The Dreadmaul Ogres of the region then moved into the abandoned orcish town and made it their own. Following the Cataclysm, the Horde reclaimed the region and rebuilt the town using the Dreadmaul as their slaves. It was lost a final time to the Iron Horde, after several of the Hold's guards defected to the Iron Horde and resulted in a capturing of the base for their invading forces. Though both sides led attacks on the hold, leading to another destruction of its territory, the Horde has made no movements to re-build or reclaim the hold yet again; likely due to the issues with the portal.

### Sunveil Excursion

More a camp than a settlement, the Sunveil Excursion was a Relinquary encampment that overlooked the Maldraz Forest and the Great Tree, Maldraz. Concerned the Demons that had taken over the forest would cause issue, what with the tree's power, they aided the Gilneans of Surwich inadvertently by helping to take down the corrupted Marl Wormthorn. Though reports are mixed on which side led to the corrupted druid's death, Wormthorn was inevitably slain and the forest purged of demons. The excursion was hastily abandoned after the Iron Horde invasion of Azeroth, the skeleton crew left behind joining the front or evacuating out of the region without packing up their tents.
Drannon

**Age**
 **Born**
 **Relationships**
Gal'm - Sister
Thrannon - Brother
 **Titles**
 **Nicknames**
 **Affiliations**
Argent Crusade
Alliance Army

 **Drannon** is ...

## Appearance

Drannon is a stout and muscular Dwarf, short even for his own race.  His long brown beard is somewhat kempt and peppered with grey, indicative of his age.

He often carries a bulky traveler's pack adorned with dangling odd assortments, from tools to a cooking pan, a mining pick, an Ornate Spyglass and then some.

His plate, standard issue of the Ironforge Armory, bears a few nicks, dents and imperfections but is otherwise polished and well kempt.  At times Drannon can be seen bearing either a tabard of the Argent Crusade or one of the Alliance, both worn with great pride and commemoration of his prior services.  His armor is usually worn only for ceremonies and special occasions.

When dressed in casual garb, the bare-footed Dwarf's sun-faded wayfarer clothing, made mostly of leather and linen, is abraded at the joints and stained with soot, oils and other blemishes.

## History

(Improve)

Tank and Zoomer mechanic by trade

Apprentice of Gibly Boltbreaker (Engineer)

Ironforge Auxiliary Infantryman

Argent Valiant of Ironforge

Mentor of Aspirant Aashe Garrett

Soldier of the Alliance

Recently retired.

## Personality

(Improve)

Benevolent, friendly, etc.

## Occupations

(Improve)

Miner

Engineer

Greatfather Winter's Helper

* ...

### Family

Dornin

Thrannon

Gal'm

### Friends

Roderick Garret

Selina Garret
Bloody Nights

The **Bloody Nights** is a colloquial term used to refer to a period of political purges among the Noble Houses of Quel'Thalas shortly after the official entrance of the Sin'dorei into the New Horde in 620KY that saw the murder, forced exile, and seizure of property of a large number of both nobles and commoners. Initially aimed at pro-Alliance and anti-Kael'thas remnants in the Sin'dorei aristocracy, the purge quickly expanded during the Burning Crusade following the revelation of Prince Kael'thas's treachery. Formulated as a response to the potential political unrest in the Kingdom of Quel'thalas, it created a number of quickly exploited power vacuums, and many noble houses rose in the aftermath - some, if rumour is believed, directly involved in naming or even murdering the opponents of the autocratic regime of the Regency. Today, the topic is largely taboo but is a recurring subject in poetry and art, usually represented symbolically.
Diocese of Quel'Thalas

**Archbishop**
 **Bishop**
 **Cathedral**
 **Patron Saint**

The **Diocese of Quel'Thalas**is devoted to the spiritual care of the faithful members of the Church of the Holy Light within Quel'Thalas.  Though it functions from Tyr's Hand Cathedral in Tyr's Hand, Lordaeron its main focus is the upper distrcts of Quel'Thalas.

## Jurisdiction

The Diocese of Quel'Thalas borders the other sections of the Diocese of Lordaeron at its southernmost point.  The border stretches the small mountain range which borders Stratholme and the Ghostlands.  It includes all regions above this line, stretching to the coast up to and including Quel'Danas.
Diocese

A diocese is the district under the supervision of a bishop. A diocese is divided into parishes. This structure of church governance is known as episcopal polity.

## Diocese of the Church of the Holy Light

* Diocese of Stormwind
* Diocese of Stromgarde
* Diocese of Lordaeron
* Diocese of Gilneas
* Diocese of Kul Tiras
* Diocese of Ironforge
* Diocese of Alterac
* Diocese of Quel'Thalas
* Diocese of Gnomeregan
* Diocese of Dalaran
* Diocese of Northrend
* Vicariate of the Silver Hand
Cuisine of the Iron Horde

(Largely a placeholder. As the Iron Forge is heavily deviant from the Orcish past, it's not all going to go in the Mag'har or Orc entries and vice versa.)

## Meat

* Blackrock hams, so pork.
* Blackrock kebabs, with ham and gulper.
* Abyssal Gulper eels.
* Fel-smoked ham late in the war.
* 'Fel eggs and ham' late in the war.

## Drinks

* 'Ironwine'. Presumably distilled, something with an iron aftertaste...
* Coffee.
Barony of Fang's Grip

The **Barony of Fang's Grip** is a barony ruled by the House of Houndsbane located in the western regions of the Range, between the Viscounty of Gryphon's Roost and the Barony of the Sheer. The barony was elevated to viscounty status after Lord Simeon Houndsbane's service during the First Range Rebellion, but it was later demoted during the Second Range Rebellion after Simeon's death at the battle of Mistvale. It is home to the town of Hound's Ward, which acts as the Houndsbane seat, and is placed against a rising plateau, one of the few in the relatively flat landscape of the Range.
Diocese of Ironforge

**Archbishop**
 **Bishop**
 **Cathedral**
 **Patron Saint**
 **Suffragan Diocese**

The **Diocese of Ironforge**is a geographic province of the spiritual authority of the Church of the Holy Light.  It is centered around the Hall of Mysteries in Ironforge and extends to the surrounding areas.  The Diocese of headed by a bishop.  The current bishop of Ironforge is Benegrim Ironbrow.

## Jurisdiction

The Diocese of Ironforge borders the Diocese of Stormwind at its southernmost point.  The diocese's southern border begins along the mountain range which borders Stormwind City at its north.  It then moves due north until it reaches the mountain range which boasts the Blackrock Mountain.  It then follows that mountain range eastward until it reaches the coatline.

The diocese borders the Diocese of Gilneas and the Diocese of Lordaeron at its northernmost point.  The diocese's northern border begins on the southern coast of arathi and moves northward, following the mountain range, to wrap inward into the Hinterlands.   From here, following the mountains, it proceeds first west, then eastward back into the sea.  The border extends up to and including Aeire Peak.
House of Dal'shalla

The **House of Dal'shalla** is a minor house in the Kingdom of Quel'thalas, established early in 620KY by a small coalition of merchants and minor nobles whose overlords had been displaced or killed in the Bloody Nights. Lacking in prestige and ancient dignity, it seeks legitimacy via wealth and is actively involved in a great number of business ventures, in particular the importation of luxury goods to supply other houses and the manufacture of arms - leading to the present situation, where the same nobility that sneers at the 'upjumped commoners' do so while wearing seasilks from Dal'shalla owned boutiques, drinking wine from Dal'shalla vineyards, and smoking bloodthistle and opium smuggled into the Kingdom on Dal'shalla ships while their guards wield Dal'shalla steel.
Anthony Harman

**Age**
 **Class**
 **Place of Birth**
 **Affiliations**
 **Rank**
 **Status**

Anthony Harman is a soldier of the Argent Crusade, and Knight. He has been with the Argents since the War against the Lich King, though he saw no action as he stayed within the Plaguelands. By 622 he was transfered to Major Charles Reynolds Bantha Company. He previously served with Bantha Company in Tempestus Valley. He was killed in combat on July 18th in Tempestus Valley.

## History

Anthony Harman was born in 601 K.C. in Elywnn Forest, following the end of the Second War during the Reconstruction of the Realm of Stormwind, to Veronica and Stephen Harman. He grew up on his parents farm, learning the way of the farmer until he was twelve when he was taken on as a squire to a Knight of the Silver Hand in 613 K.C. He stayed within the Realm of Stormwind at this time, though by the time of 619 K.C. he was a full made a full Knight, and at that time went north, joining the Argent Crusade with the War against the Lich King.

Anthony saw little to no combat, during this time, having been deployed to the Plaguelands where he helped guard caravans of supplies and soldiers that were being sent up north.

By 624 K.C. he has been in Tempestus Valley with Bantha Company and the Crusade Taskforce for a few months.

By July 14th, Anthony was reported Missing in Combat after being captured by Cult of the Damned forces following the Argent Bulwark's assault to the entrance of the Forge Building. As of July 18th, 624 K.C. Anthony Harman was officially reported dead by the forces of the Argent Bulwark, after soldiers under the command of Lantos Swiftsong witnessed Fargul Nerok stab the man in the stomach, then behead him. By 11:47 PM, Anthony's body was given to the flames and destroyed, ensuring he wouldn't be able to be resurrected by the Undead.

## Personality

Anthony holds the personality of a teenager, his head is always in the clouds and from his Squirehood the ideals of good always triumphing over evil have been indented in his head. He is softspoken and always works hard to please and ensure his superiors and fellow soldiers like him.
Darkshore

File:Darkshore.jpg  **Darkshore** is an ancient forwest in northwestern Kalimdor. It is a land of marshes and rivers, with a dense population of wild animals. Like most Kaldorei regions, it is largely unsettled, with only a few trading posts and civilized areas. The landscape of the region was dramatically altered after the Shattering, with the major Night Elf port city of Auberdine destroyed by Deathwing. Now, a massive cyclone that threatens to tear Kalimdor asunder is constantly monitored by the watchful eye of the Cenarion Circle. The Druids of the Circle are also working to cleanse various wildlife populations to curb the proliferation of a new, dangerous disease.
Charles Sutton

**Date of Birth**
 **Titles**
 **Affiliations**
 **Faith**
 **Military Ranks Held**
 **Family**
 **Status**

Sir **Charles Edward Sutton** (Styled *"Lord Willowbrook"*) is the second son of Edward Sutton VIII, and presently holds the rank of Knight-Captain in the Stormwind Army. Sir Charles is a Knight of the Brotherhood of the Horse, and formerly served under his elder brother, the 8th Duke of Newcastle. He presently commands a small Alliance outpost on Kalimdor. Sir Charles is married to Lady Eleanor Cerwyn, and the couple have two children; Elisabeth and Thomas.
Castle Blackfyre

**File:Castle Blackfyre Exterior.jpg** **Castle Blackfyre** has been the seat of the Earls of Blackwood for many centuries, and is located in the center of the Blackwood in Duskwood. It is one of the largest extant Castles from the era of Stormwind's founding, and though outwardly it would seem to have fallen into disrepair, the Castle's interior is a testiment to the great wealth of the house of Blackfyre. The Castle houses a collection of art that is rumored to be worth millions and its West wing is a veritable museum of Stormwind's history, containing portraits of past Kings, suits of armor and countless weapons dating back to the origins of the Kingdom. The Castle was built by Darren Blackfyre in 203 K.C. on the site of what was formerly Fort Blackwood and since his time, it has undergone numerous renovations, including the addition of a private Chapel on its grounds.

## Trivia

* The Castle boasts its own forge, armory, and even tournament grounds, which once played host to some of Stormwind's greatest Knights.

* Its three largest towers rise high above the village at a staggering 135 feet, and its outer walls are more than 22 feet thick.

* In its long history, Castle Blackfire has withstood a siege four times, most notable of which took place during the first orcish war, when hundreds of orcs were left dead outside its walls, all of which were felled by the Castle's archers.
* During a period of nearly a century when the Earldom was stripped from the house of Blackfyre, the Castle was seized by the Crown and allowed to fall into disrepair. Damon Blackfyre began extensive renovations when the title was restored to him, but it was his eldest son that completed the work after his death.
* Today's Castle gardens are the vision of the present Countess, Muriah Anne Ashvale. Lady Muriah is said to have personally replanted them while directing the entire project.
Crestfall

**Affiliations**
 **Status**

**Crestfall** is a sizable island that is part of the Kingdom of Kul Tiras and hosts a large port of the same name. Crestfall is the second largest island in the Kul Tiran island chain and is seen as the secondary capital for the kingdom. The island was captured by the Horde during the Second War alongside the islands of Tol Barad but was the chief target of liberation following the destruction of the Kingdom of Alterac. After an extremely heavy bombardment at the orders of Sir Anduin Lothar, Crestfall suffered extremely heavy damage, leveling most of the buildings within. The island was rebuilt in the years following and garrisons were put up on the shield islands that surrounded it. The area is known to suffer issues with the Naga in the region and is protected by the Ninth Fleet that patrols and maintains the shield islands.

The island its self is mostly unremarkable outside of its port city and smaller villages, as the island hosts a large amount of swamps and bayous. Within the swamps, proto-druids can be found. The bayou folk are known to be mostly kind, though their odd rituals scare away most travelers.
Danica Blackfyre Art Academy

**The Danica Blackfyre Art Academy** is a work in progress, funded entirely by Arryc Ashvale and the Earl of Sutton Vale. The academy is located in the North wing of Westvale House, a luxury home that one belonged to Lady Danica Blackfyre. Lady Danica's entire collection of oil paintings, sculptures, and portraits was recently donated to the Ashvale Trust under the following stipulations:

1.) That future boards of directors may not sell, or otherwise dispose of any part of the collection.

2.) That a separate trust be established for the specific purpose of maintaining the collection.

3.) That the collection remain on display to the general public for at least three months out of the year.
Black Morass

File:BM.jpg  The **Black Morass** was the area that is now commonly known as the Blasted Lands. It is where the orcs first appeared in Azeroth through the Dark Portal. Around the time of the First War, the Morass Road traversed the swamp. During the Second War this area was the domain of the Black Tooth Grin Clan, who were entrusted with the keeping of the Dark Portal.

The Morass was once similar to the Swamp of Sorrows to its north, but when the Dark Portal opened the area around it began to wither. By the time of the Alliance's destruction of the Portal much of the land was nothing more than parched red soil devoid of plant-life, mirroring Draenor's Hellfire Peninsula.Yet the rift between the two worlds remained, and its damaging effects continued. This left behind a completely waterless, treeless wasteland which became known as the Blasted Lands.
Ashwood

**Location**
 **Affiliations**
 **Status**

**Ashwood** was a town located in the Bite in the northern Ashen Coast once ruled by the House of Ashery. It was destroyed during the Invasion of Gilneas, with responders from the House of Hartvale arriving shortly after the attack to come in aid to the people of Ashwood.

The current heir to Ashwood is Brutus Hartvale, by way of his mother Melinda as the only surviving Ashery who survived with a child.
Bareris Darksworne

**Title**
 **Affiliation**
 **Known Children**
Laurelia Darksworne

Bareris Darksworne is a tall, handsome elf, broad of shoulder with a heart-melting smile.  His long brown hair is always immaculate.  He dresses stylishly, yet not ostentatiously.  In his full armor he cuts a figure that blaze like the sun: the archetypical knight in shining armor, giving the lie to his name.

Approximately 140 years old, Bareris has married several times.  Three years ago his relationship with Astoreth Duskflame produced a daughter, Laurelia Darksworne.  Though relations with her mother have cooled, little Laurelia remains the light of her father's life.  Bareris is estranged from an adult son, Erubadhron Valorbane.
Blackrock Mountain

**File:Blackrock Mountain.jpg** **Blackrock Mountain** is the largest active volcano in Azeroth and ironically one of its youngest. The impossibly high summit is located on the boarder of the Burning Steppes and Searing Gorge, creating the centerpiece of the crater spawned by its creation a mere 300 years ago. During the War of the Three Hammers, as the Dark Iron Clan neared defeat after their two-pronged assault on Ironforge and Grim Batil failed, they fell back to their city of Thaurissan in the Redridge mountain range. The Sorcerer-Thane Thaurissan sought to summon a Mighty Elemental Minion to win the War in his clan's favor. Unfortunately, he and his seven summoners were overwhelmed by what they had awakened. Using a spell similar or identical to the Cipher of Damnation that spawned the Hand of Gul'dan volcano in Shadowmoon, Thaurissan summoned the Firelord, Ragnaros, to this world. A great many Dark Iron's died that day, and the remaining clan was enslaved by the Ragnaros. The Bronzebeard and Wildhammer Clans, Horrified by the destruction, retreated back into their lands, sealing the gate behind them.

Today, Blackrock Mountain is the Home of the Dark Iron Clan as well as their Capital of Shadowforge City, A marvel of engineering which stretches throughout the mountain. The mountain is famous for its history and has been the site of several titanic battles, most notably in the War of the Three Hammers and the Orcish Wars. It is now contested by several factions, including the Dark Iron Clan of dwarves, the remnants of the Dark Horde, and a number of elemental and wild beasts that roam the volcano's depths, most being a result of the two faction's experiments. The Mountain was briefly united during the Cataclysm as the Blackrock Clan of Orcs serving the Black Dragonflight and the Elemental loyalist followers of the Dark Iron clan united in service of the Twilight's Hammer. Ultimately, the Twilight's Hammer forces were defeated, and the Mountain's faction's resumed their conflict.

## Gallery

Blackrock Mountain Interior.jpgInterior of Blackrock Mountain
Dicastery of Law

**Prefect**
 **Congregations**

The **Dicastery of Law** is an upper department of the Archbishop's cabinet. Led by the Lord Chancellor of the Church and founded on the hard work of Bishop Hylan, the Dicastery deals with the legal and financial matters of the Council of Bishops, the Church of the Holy Light, and the Archbishop in especial.

## Purpose

The Dicastery is comprised of a triad of congregations.

The Congregation of the Chancery pens, publishes, and archives with official documents, especially decrees of the Archbishop and acts of the Council of Bishops.

The Congregation of the Treasury manages, distributes, raises, and documents the charitable assets of the Council of Bishops.

The Congregation of the Inquisition assists in the legislation, enforcement, commentating, and judgement of the Canon Law of the Church of Light.

In addition, the Dicastery serves as the court of third instance - the second appellate court - in some contentious matters of law.
Baronetcy of the Black Forest

The **Baronetcy of the Black Forest** is a minor holding located within The Bite. Once belonging to the House of Ashery, it was passed down to Brutus Hartvale via his blood tie to the family through his mother. Now home to the Hartvales of Ashwood, the family is directly opposed to the other branches of their bloodline for the murders of the Asherys.
Elunite Faith

The **Elunite Faith** is a blanket term for a number of related religions, unified primarily by their veneration of the moon-goddess, Elune. The most prominent component of the Elunite Faith is the Sisterhood of Elune, which is the dominant religion among the Kaldorei. However, smaller Elunite sects and cults also exist freely within the Faith, and members often drift into other sects freely and without particular difficulty due to the focus on similar concepts, the same deity, and similar religious practices.

## Differing Doctrines

### Sacrificial Offerings

The practice of animal and sapient sacrifices is a contentious matter in the modern Elunite faith. It is simultaneously accepted and rejected by the mainstream priesthood on a subsect by subsect basis, usually associated with pro-sacrifice henotheism and anti-sacrifice polymorphic monotheism. Common practice includes offering up certain body parts of honoured animals, and a rejection of the sacrifice of sapients. Ancient practice, largely rejected, endorsed offering the flesh of the enemies of the Goddess in sacrifice; accordingly, some traditionalist and conservative sects continue the practice - sometimes going so far as to sacrifice captured Horde prisoners.

## Holy Sites

* Darnassus Temple, etc.
* Hajiri's lost temple.
* Suramar's lost temple.
* Winterspring holy site. (Wildkin Temple?)
* Nordrassil
* Blackfathom Temple

## Sects

### Minor Sects

* The  Dor Sa'al Ash-Shandi, a fringe absolutist monotheistic cult and terrorist organization.
* The Wayward Daughters; a secretive and predominantly Sin'dorei monotheist sect found mostly among members of the House of Starshadow and their associates. The Daughters also claim a number of Quel'dorei, human and half-elven members, and are exclusively female.
Bradshaw Mill

File:Bradshaw Mill.jpg
**Bradshaw Mill** is located in the heart of the Blackwald - within the town of Knight's Blackpoint. The Bradshaw mill was run by the Bradshaw family for quite some time, the last resident, known only as Mr. Bradshaw, disappeared sometime during the Invasion of Gilneas and was last reported headed for the Blackwald. He was either killed or turned into a Worgen, but the mill has thus since been abandoned.
Imperial Period

The **Imperial Period** is a historical era marked by the rise and dominance of the Arathorian Empire, beginning officially in 1AD and extending through to the decline of the Empire's power. Unofficially, the Troll Wars are often included in the Imperial Period.

## Major Events

* The Troll Wars
* The settlement of Stromgarde City
* The Foundation of the Arathorian Legion
* The settlement of Alterac, Kul Tiras and Gilneas
Barony of the Dusk Thicket

The **Barony of the Dusk Thicket** is a barony ruled by the House of Haven. Located within the forest of which the barony shares its name, the region is one of the few where it is found that the Old Ways are prevalent within the Range. Largely unremarkable, the land is known for growing medicinal herbs. It was combined into the Earldom of Gryphon's Roost by Adrian Gregor.

Formerly the home of the House of Darkwater, the lineage died out at Lady Mari Darkwater, ex-wife of Lord Adrian Gregor. Despite her having given Adrian a second son that he could have used to continue the line, Adrian instead opted to end the Darkwater lineage and replace it with the newer House of Haven.
Gilnean Exodus

The **Gilnean Exodus** is the academic term for the period of upheaval and displacement suffered by the bulk of the people of the Gilnean Peninsula early in the Fourth War. Fleeing an attempted genocide by the Forsaken, the Gilnean peoples were evacuated; most by Kaldorei ships, a smaller number on the remnants of the Kingdom's own navy. It is one of the most defining moments in Gilnean history and saw much of their culture dispersed throughout the rest of the Grand Alliance and the readmission of the Kingdom into its fold. Accordingly, it is one of the most common themes in recent Gilnean literature and art.
Barony of Ironwood

The **Barony of Ironwood** is a barony ruled by the House of Darkwatcher located in the northern regions of the Reach, bordering the Dark Woods. Formerly the seat of the House of Dayne, the landswere taken by the Wicker Clan of the Gnarled. After it was retaken, it was granted to the House of Darkwatcher, who was elevated to the peerage of Baron. It is home to Ironwood Keep, now the Darkwatcher seat.
Diocese of Alterac

**Archbishop**
 **Bishop**
 **Cathedral**
 **Patron Saint**

The **Diocese of Alterac** is devoted to the spiritual care of the faithful members of the Church of the Holy Light in the Kingdom of Alterac. The diocese is lead by a Bishop. The Diocese is led from the Alterac Chapel.

## Jurisdiction

The Diocese of Alterac is bordered by the Diocese of Lordaeron at all sides, along the borders established by the Arathi-Alterac Peace Treaty. The border encircles the Alterac Mountains and the surrounding regions.
Nico

**Nico**, ou **6coups6mouches**,est un ingénieur du son travaillant entre autres avec le NesBlog et le Joueur du Grenier, et officiant sur Aventures. Il est en charge du montage des épisodes d'Aventures depuis la Saison 3.

Si Nico n'est pas présent dans Aventures, il est apparu dans un certain nombre de vidéos, comme des épisodes du Joueur du Grenier, en tant que présentateur ou invité de l'émission Le Défi du Challenge, ou encore dans le rôle du *Mystérieux Électricien* dans 3615 Usul.

*Invités* : Alexis Breut (Linksthesun) ◈ Bruce Benamran (e-penser)

*Technique* : Elsa Tharel ◈ Lorelei ◈ Mehdi Mitchell ◈ **Nico** ◈ Sorina-chan ◈ Sylvain NES
Cedarvale Settlement

The **Cedarvale Settlement** is a small, independent settlement in the Grizzly Hills of Northrend. Ostensibly part of the Alliance for legal purposes, it is located outside of any claimed Alliance territory and, since the withdrawal of almost all forces from the northern continent, has been left largely to its own devices. Today, it is known largely for its two main exports to the greater world: cedar, and far more valuable, gold.

## History

The Cedarvale settlement was founded only two years ago, in 625KY. Deserters and lawfully-retired soldiers from the War Against the Lich remembered, or heard tell of, the stories of the pristine wilderness of the Grizzly Hills and its vast, untapped resources, and near total lack of any imposing authority. They flocked to the region, forming a number of small camps, of which only Cedarvale has survived to attain any real prominence. Located two and a half miles from a swift-flowing glacial creek winding through a number of hills, the settlement's boom began in July of 626KY as word finally reached Stormwind of the findings of rich veins of gold in the nearby creeks and streams, and of probing digs that turned up promising quartz deposits sparkling yellow with nuggets of gold.
Barony of Shorfall

The **Barony of Shorfall** is a barony ruled by the House of Grayblade along the western coast of the Ashen Coast. Home to the port settlement of Karnsburg, one of the few ports in the area and the only major port in The Bite, the Barony has been seen as one of the more progressive regions of the area.

The area was granted to the House of DeWitt for their service by Lord Berenal Grayblade and marked the House's rise into nobility from knighthood.
Duchy of Eastburg

**Ruler**
 **Administrative Seat**
 **Resources**

The **Duchy of Eastburg** is a newly constituted land of peerage within the Kingdom of Stormwind ruled over by the scions of the House of Manstein. Composed of the former territories of  Eastvale and  Faulkenburg, Eastburg is one of the largest landholdings in all of Elwynn Forest. Most famous for it's constituant land, the County of Eastvale, Eastburg is a wealthy and populous province of Stormwind.

## History

On August 3, 623 K.C. by order of King Varian Wrynn via the Stormwind House of Nobles the two land-holdings of  Eastvale and  Faulkenburg were officially merged in recognition of the efforts of then ruler of the lands; Count Erich Gottfried Manstein. Manstein, a well respected and well known elder statesman, churchmen, and judge was the joint lord of Eastvale and the then ruined Faulkenburg.

Having gained noteriety in Stormwind through a myriad of avenues; including varuious governmental positions, legal treastises, and public service to the Church of the Holy Light, the Lord Manstein was elected by a group of paladins to serve as the leader of an organization known as the Congregation of the Silver Hand. As leader of the Congregation Manstein lead two highly successful campaigns against the forces of the Horde in a Quest for Turalyon that also resulted in an Invasion of Tirisfal & Quel'Thalas. Although the Lord Manstein would ultimately meet his final fate in the last leg of his Rescue of Turalyon, before the Lord's departure his efforts in the campaign, rebuilding of Faulkenburg at great personal expense, and his life long service to the crown, were recognized and rewarded by elevating his lands to ducal authority, thus styling him the "Duke of Eastburg."

Less than one month after his elevation the Lord Manstein was slain in battle, leaving his young new duchy in the hands of his heir, the second son of the scion of the House of Manstein, Arminius Manstein; former soldier and avowed hermit.
Chillwind River Valley

File:ChillwindValley2.jpg
The Chillwind River Valley is a region within central Lordaeron, connecting the Darrowmere Lake with the Great Sea. Situated south of Chillwind Point and east of Alterac, the region is home to mostly humans with various ties to the former Kingdoms of Lordaeron and Alterac. Thanks to its isolated and rough terrain, the Valley has remained relatively free of undead invaders despite the central river (which gives the region its name) allowing easy access via Darrowmere.

## History

When humanity began moving away from Strom's protection within the Arathi Highlands, various peoples gradually moved across almost the entirety of the continent that would become known as Lordaeron. One place, a pristine river valley was found. Although a troll outpost existed here at the time, it was soon destroyed as human settlers, outlaws, and liquor distillers moved into the region. The river became known as Chillwind and so did the rest of the region. Many fled seeking to avoid high taxation from the Empire while others wished to simply evade prosecution. The region became known as 'bandit country' to the people of Strom before the fall of the Empire.

Family loyalties and the rise of nearby Kingdoms divided the region. As Lordaeron grew powerful and as Alterac vied for its independence, old family grudges & the desire for a larger hold of the illegal liquor trade between rival distillers instigated a three hundred year period known as 'The Moonshine Wars'. Needless to say, the Dwarves of the nearby Hinterlands were deeply troubled by the idea of rival alcohol manufacturers wiping one another out & many concerned citizens did what they could to prevent the Wars from becoming hot. Although rarely turning into more than harsh words, axe-swings, and more than a few fist fights, the Moonshine Wars shaped the identity of the region's people as eager for drink & quicker for fights.

Never really Lordaeronian or Alteraci, the region's people held loyalties to both Kingdoms, some more than others. The region's ownership was disputed by the two Kingdoms for centuries, with some movements attempting to promote the region become its own Kingdom. Some families held hardline loyalties while others shifted theirs depending on laws and taxes of the time.

## Modern Day

With the fall of both Kingdoms, the region has been left to its own devices. While not a Kingdom or official province belonging to anyone, the people within have shifted loyalties to the various revivalist groups in the fallen Kingdoms, although they've taken the situation to not pay any tribute & sell their alcohol and timber to the highest bidder. The families tend to protect themselves but will gladly put aside old grudges to fight off bandits, the rogue wizard, or unlucky Horde adventurer who crosses their hospitality.
Edward Sutton VII

**Edward Sutton VII** was the 6th Duke of Newcastle, and held the title from 497 K.C. - 526 K.C. He was regarded as a financial genius, and more than doubled the Sutton fortune in his lifetime. He began by selling off a portion of the highly desirable land the family held in Newcastle County. He invested the money in contemporary artwork, most notably the nine, marble sculptures, which still reside in the great hall at Castle Sutton. They are valued at more than $16,000,000.
Drudgeboat-class battleship

The ***Drudgeboat-class*** battleship (known to the Iron Horde as the *Dreadnaught*-class after the flagship of their fleet) is the mainstay of the Iron Fleet, so named for the first ship of its class captured and destroyed by Alliance and Horde forces - and one of the most advanced and dangerous warships in the known universe. Built of solid steel and true iron, the *Drudgeboat*-class is armed with six light guns below deck, four guns in barbettes, and a main-deck pressure-cannon. With two steam-powered paddle-wheels, thick armour plating, and freedom from the dictates of the weather, the *Drudgeboat-*class is a threat that cannot be underestimated.

It is a distant cousin of the Ogre Juggernaut, built off a common conceptual basis.
Cabaret di Mistica

The **Cabaret di Mistica** was a cabaret and burlesque troupe in Booty Bay shortly after the Great Cataclysm of 623. Operated by 'La Boheme', a veteran performer of Yāmasc descent, its brief existence was characterized by wild hedonism and increasingly unhinged shows, culminating in a series of brutal murders of performers.
Duskhaven

**Location**
 **Affiliation**
 **Status**

**Duskhaven** was a town located in southwestern Gilneas led by Mayor Gwen Armstead. It was destroyed during the Invasion of Gilneas due to the fragility of the land following the Cataclysm along with a Forsaken coastal bombardment, and all the lands all the way to the Darkmist shores were sunk, except for the local fishery. The lands were known to be one of the larger holdings under the House of Greymane and due to their status as being directly under the house, were referred to as Royal lands.

## History

Duskhaven was originally settled by farmers and fishermen, and composed a meager population of 200 inhabitants. They thrived off of the farms and fishing for years until the discovery of metal in the region. Settlers poured in from across the peninsula, and the region prospered as towns popped around. It only lasted a time, however, as there was less metal than thought.

Despite the lack of metal in the ground, most of the people didn't leave the region, and they continued to thrive from the farmlands, without and meaningful conflicts throughout the years. While there were rumors of a Kul Tirian naval invasion which led to the organization known as the "Blades of Korvask" to make their home there, they were presumably unfound.

### Invasion of Gilneas

   Years later, Duskhaven was where refugees originally went after the fall of Gilneas City to the Worgen. Unknown to them, Gilneas' natural coastal barrier had been damaged by the Cataclysm, which gave the Forsaken an opening for invasion. Because of the Cataclysm, the lands around the town had already been weakened, and the Forsaken invasion followed with a coastal bombardment caused the lands around Duskhaven to collapse.

With the town's imminent destruction, the town's mayor, Gwen Armstead, was forced to swiftly evacuate the town. Despite her best efforts, many were drowned when the town collapsed, busy trying to take as many of their possessions with them or too stubborn to leave, and a large portion of the region was sunk, including the entirety of the town except a small fishery.
Alterac Mountains

The **Alterac Mountains** are the mountain range that comprised the former Kingdom of Alterac. Located in central Lordaeron, the mountain range historically was considered an impassable terrain for the human populations living both prior to and during the reign of the Arathi Empire that was composed of strong, valuable stone.The mountain range is noted for its perpetual snowfall along with providing a secluded habitat for species such as the Central Lordaeron brown bear and Alterac Yeti.

 File:WoWScrnShot 071514 124121.jpg
In recent years the range has become a habitat for invasive Ogres, who have taken to settling in former Human settlements, feuding with the small frost troll populations, and making making use of the natural barriers the mountain valleys for protection against potential adversaries.

The region was once home to vast forests of towering pine trees. Following the region's settlement by Human populations, the majority of these forests were cut down, leaving many valleys sparse & prone to the collection of snow. Some of these remote valleys have no natural exitways for water flow, which eventually created shallow mountain lakes while in others the snow would collect on the slopes, eventually collapsing under their own weight as avalanches. While the latter will envelop & destroy ecosystems and communities, the former created them, with populations of Humans, deer, brown bear, mountain ram, yeti, and eventually Ogres living around and making use of these secluded lakes.
Currency of Stormwind

Like the majority of the Human kingdoms, Stormwind employs copper, silver and gold coinage in varying denominations.

## Gold Sovereign

The largest denomination of currency minted by the Kingdom is the sovereign, a gold coin weighing around eight grams on average. The exact weight has varied over the years, and no individual coin weighs the same as every other due to the practice of shaving and clipping coins to secrete away wealth by tax collectors and other officials. The sovereign is accepted almost universally as great numbers of them were minted from the once prosperous gold mines of Westfall and Elwynn Forest, seized by the Horde, and dispersed across the world.

## Silver Groat

The silver groat is the next major coin in Stormwind's currency, though there are a number of intermediate valued denominations (e.g. the Crown, worth half the Sovereign, and the half-crown). The silver groat is the most commonly seen coinage among soldiers, merchants, and the burgeoning middle class. It commands reasonable buying power for its weight - usually around three to four grams - though it is often debased with tin and other metals.

## Copper Pennies

The most common coin of all, a single penny is of very little value. Instituted in an endeavour to provide a shift away from barter (and, some dwarven economists have slyly noted, introduced at a time in which Stormwind's copper industry was experiencing difficulties...), the pennies weigh around half a gram. They are commonly used to pay labourers, petty craftsmen, and for small-level transactions. The penny's value is largely fiat, rather than material.
Aberdeen Castle

**File:Aberdeen Castle.png** **Aberdeen Castle** is the seat of the Earls of Aberdeen. Located on the Southern outskirts of Duskwood, the small castle overlooks the quaint, Southern Village of Aberdeen. Built in 209 K.C. the Castle was originally an outpost of Stormwind's military, until it and all its attended lands were granted to Sir Charles McGowen when he was created the first Earl of Aberdeen. The Castle has fallen into disrepair in recent years, and while its walls are still strong, the Earl spent much of his last sixteen years at his Stormwind residence. The Castle, grounds, ancillary buildings, public library, gardens, woodlands and park are all presently maintained by the Aberdeen Castle Trust.
Charles Reynolds

**Age**
 **Place of Birth**
 **Residence**
 **Affiliations**
The Scarlet Crusade (Previous)
The Argent Dawn (Previous)
 **Family**

Major Charles Reynold is the head of the House of Reynolds and the current Commander of B (Bantha) Company within the Argent Crusade, he is currently assigned to Tempestus Valley with the First Tempestus Task Force, under the Command of Lord Commander Lantos Swiftsong. He formerly served in the armies of the Kingdom of Lordaeron, the Scarlet Crusade, and the Argent Dawn, joining the Dawn with others when they broke away.

Currently Charles Reynolds works with forces of the Argent Crusade to rebuild the town of Gavin's Fall, following the recapture of the valley by Crusade forces.

## History

### Growing Up

#### Childhood

Charles Reynold was born in the Village of Sherfield, Hillsbrad Foothills in the year 568 K.C. To Monica Reynolds and Troy Reynolds. During his childhood he grew up learning the trade of Blacksmithing with his father, who was the town blacksmith. Charles had, surprisingly, six younger siblings, three boys and three girls and his father was one of five, each of with with many children, meaning Charles grew up surrounded by his family and was never alone. Overall, though the entirety of his childhood was uneventful.

#### The Second War

With the invasion of the Orcish Horde to Lordaeron many men from Sherfield enlisted to join the Hillsbrad Brigade, Charles was included in this. He fought within the Hillsbrade Brigade of the Lordaeron Army, seeing action in HIllsbrad, Quel'thalas and eventually near Lordaeron, Capital City, itself.

### The Scourging of Lordaeron

#### The Scarlet Crusade

While the Scourging of Lordaeron never reached as far as south as Hillsbrad and the town of Sherfield, more refugees piled into the town. Making a quick decision, Troy Reynolds and many others, including Charles, followed him northwards, it was there that they joined the Scarlet Crusade.
House of Marwyn-Ashvale

**Motto**
 **Seat**
 **Titles**
 **Region**
 **Head**
 **Affiliations**
 **Overlords**
 **Founder**

The **House of Marwyn-Ashvale** was founded as a Stormwind cadet branch of the House of Marwyn when Melysa Marwyn-Ashvale inherited the Earldom of Aberdeen on the death of her uncle, Charles McGowen in June of 624 K.C. The present Lady Aberdeen is descended from both the House of Marwyn, and the family of the first Earl, the House of McGowen. The house is sometimes referred to as the *"Marwyns of Aberdeen".*

## What's In a Name?

For some time after her husband's death, Melysa debated dropping his name altogether, and often referred to herself by her maiden name of Marwyn. The decision to keep the family name *Marwyn-Ashvale* came in late September of 623 K.C. when Melysa sought alliances with some of Lordaeron's remaining aristocracy. The Ashvale name was praised even by the Argent Crusade, due in large part to Lord Ethan's service during the Siege of Icecrown, and the annual donation of twenty thousand dollars, made in perpetuity by her deceased son's estate.

## An Uncertain Future

Now a childless widow, Lady Aberdeen has named her niece, Merridyth Marwyn as her heir presumptive, though Merridyth's standing with the Kingdom of Stormwind may prevent her from inheriting. For this reason, Lady Aberdeen hopes to marry again, and conceive another child so as to preserve the title earned by her late Uncle, the first Earl.