recursal/Fanatic-Fandom huggingface dataset:
Luctus Miseria

A classified Inquisitorial pict-file of the infamous Chaos Lord Luctus Miseria, the so-called 'Herald of Fear'.

## Character

### **Aliases**

The Herald of Fear, the Son of Nightmares

### **Language(s)**

High-gothic, Low-gothic and various xenos languages.

### **Allegiance**

Timor,
Sons of Torment

## Physical Description

### **Weight**

230kg

**Luctus Miseria**, known as 'The Herald of Fear' and the 'Son of Nightmares', is the infamous Chaos Lord that leads the vile Sons of Torment Chaos Warband. This foul group of Heretic Astartes worship the dark Chaos God Timor, the malevolent god of nightmares and fear. Spreading their deity's dark faith across the galaxy, Luctus is the favoured son of Timor, and as his 'Herald of Fear', it has fallen to the dark lord to share their malevolent god's dark creed upon the unsuspecting worlds of the Imperium - spreading fear and terror - and thereby increasing Timor's overall influence and power.

## Background

Luctus was born in late M40 on the planet where the ancient Sons of Corax Space Marine Chapter did their recruitment. All his life he had strange visions of nightmarish, gigantic being telling him to, "Accept his fears". After becoming an Astartes he quickly rose up in rank after accomplishing many great deeds. After a silent night on the Sons of Corax flagship, he had again another vision of the being offering him the galaxy if he joined his cause. Luctus eagerly accepted, and when he rose to the esteemed rank of Chapter Master, had already been corrupted by the baleful influence of Chaos. As he gathered the ones still loyal to him, he destroyed the loyalists of the Sons of Corax, renaming the Renegade Chapter into the Sons of Torment and becoming the Herald of Fear.

## Personality

Lustus is described as being as cruel as Timor himself,he could easily execute one of his men for questioning his faith about the Lord of Nightmare but Luctus is also known for being polite and well-mannered contradicting completely with his cruelty.

When being faced with anyone who isn't a Tzeentch follower he tend to prefer diplomacy,one of such example is when he allied himself with the Grave-lords chaos lord Dargus Mortane to stop a chaos incursion of Tzeentch.

## Equipment

* ***Armor of Nightmares*** - Luctus' master-crafted corrupted Mk VII power armor.
* ***Eye of Fear*** - On his belt, Luctus wears the baleful Chaos artefact known as the *Eye of Fear*.
* ***The Blade of Nightmares*** - Lustus' personal sword, corrupted by Timor the blade of this sword has turned black from Chaotic corruption.
* ***Timor's Breath*** - A corrupted bolt pistol used by Luctus. Every round fired with it sounds like the scream of tortured souls.

## Quotes

"*Who am I? Good question servant of Tzeentch. I am the Herald of Fear, your worst nightmare. Every one of your Lord's servants I kill for Timor, to make you pay for what you did to my master.*"
— Luctus explaining his actions and rank to a Greater Daemon of Tzeentch before executing him.
Latiri Star System

Pic-File of the Latiri Star System as well as estimated plant paths

The **Latiri Star System**, though one in a million in the grand scheme of the Imperium still stands strong as a mighty Imperial system, standing strong against the forces of chaos for over 10 millennia. It was the first Star System to be reached by the Abyss Stalkers Space Marine Chapter, by the Chapter's 6th Great Company, also known as the "Aesir". This event would be marked down as the Latiri Campaign, which was the first part of the much larger Friorhol Crusade.

## Planets

The Latiri System has 8 Planets orbiting its star, those planets being:

## System Military

The Latiri Star System like every other star system has multiple planets that must tithe a number of Astra Militarum Regiments annually. These Regiments are then shipped elsewhere within the Sector or greater imperium to fight the enemies of man.

### General Liam Knutsson

"*Sending in a singular Regiment may be stealthy and effective, but wheres the fun in that? True wars are fought with blood and steel.*"
—General Liam Knutsson to the colonels under his control during the recapturing of a pirate controlled world

The hero of countless battles, General Liam Knutsson is known as a General who prefers using mass hordes of Line Infantry Regiments. While General Knutsson recognizes the power and potential of tank regiments, he prefers to throw so many bodies at the enemy that there would be no way for the enemy to counter its overwhelming might. This is mainly due to General Knutsson seeing the men and women of the imperium found within these regiments as little more than numbers, and believes that the high of the input of regiments the quicker and better results come through.

### Regiment Colors

The Regimental colors and names of the regiments found within the Latiri Star System are as follows:
Kharaak Dhari

### **Sept**

none, attached to Va'nu under Commander Shas'El Va'nu Eurii Ghoro'kha, also known as commander bitterhail

## Physical Description

### **Hair colour**

Purple, (dyed)

" *Have your Greater Good, the greatest good warriors like me have, are the credits warriors like you pay us to fight.*"
— Kharaak to Commander Goro'Kha
**Kharaak Dhari** is an infamous Kroot bounty hunter and mercenary soldier, contracted by Va'nu Ethereal Aun'Tari to assist Commander Bitterhail in his current mission to aid the effort to eliminate the death guard from the Nemyar Atoll. In exchange, Kharaak asked the commanders help to complete a personal mission he had undertaken beforehand, to hunt down and kill a Kroot by the name of Hkaruh, formerly of the kroot mercenary band Kharaak led, the Painted Claws. Hkaruh was sentenced to death for the crime of eating Tyranid flesh, a grave crime among Kroot kind, as well as the murder of many of his brothers in the painted claws

## Background

Kharaak formerly led a group of Kroot mercenaries known as the Painted Claws, before dissolving the group after many were killed by the betrayal of Hkaruh, who was offered amnesty for his crime of consuming Tyranids, by a rival gang with political connections if he was to destroy the Painted Claws, Kharaak chose to end the band rather than risk the lives of his soldiers to further attacks.

Left with no brothers to fight alongside, Kharaak became a bounty hunter, fighting alone to hunt enemies of powerful people, unscrupulous in his clients, be they Tau Ethereal, Kroot Shaper, Rogue Trader, or once, Necron Lord, each kill drove his hatred of Hkaruh further, untill an obsession.

Kharaak would spend years tracking tracking Hkaruh, slowly uncovering his network of informants and allies, through hunting down these men, and torturing information about his rival from them, leaving their bodies undevoured, wih only a single red handprint upon their bodies, marking the bodies with the image of the Painted Claws, as a message to Hkaruh

## The Hunt in Car'Cyr

Kharaak tracked Hkaruh to the lawless space station of Car'Cyr, a former prison ship, now adrift in deep space as a den of criminals and outcasts. Once there he began a one man war of assassination against any and all who were affiliated with Hkaruh. For months his associates would fall, and Kharaak would become overconfident, believing there were too few men to stop him. Such hubris would be his downfall, as he was lured into a trap by Hkaruh, who would entrap him in a holding cell, and attempt to execute him, before leaving him for dead.

how Kharaak survived is unknown. due to him allowing Hkaruh to believe he had died, before resurfacing on Pech, the Kroot homeworld, here he would be approached by ethereal Aun'Tari, with an employment proposition putting the full might of the Fire Caste behind him if he so needed it...
M'gala Excoriation

The **M'gala Excoriation** was an Imperial excoriation campaign conducted by the Shattered Star Space Marine Chapter against invading Heretic Astartes of an unnamed Chaos Warband upon the Imperial world of M'gala.

## History

When the planet of M'gala fell under siege by a chaos warband, the chapter made it's way to the system. When they arrived, they found their missing brothers that had disappeared in the warp nearly a millennia earlier. Their lost brothers claimed that the planet was revolting as the two fleets met each other and launched an orbital drop pod assault into the capital city. When the battle was at its fiercest, the lost brothers revealed their true allegiance and immediately launched a deady bombardment on the city, killing many loyalists and traitors alike.

Why the traitors killed their own is up for debate, but the the most likely answer is to weed out those who may betrayed the current Lord of their warband. A brutal battle ensued between the former brothers. After the battle ended the traitor Astartes fled into the Eye of Terror and would not to reemerge for millennia. only a select few people outside the chapter know of the true origins of the traitorous Shattered Stars, who now called themselves the Wraith Claws Chaos Warband.
Mictlan War

The **Mictlan War** was an Imperial xenocidal campaign conducted by the Storm Zealots Space Marine Chapter in the defence of the border world of Mictlan from the encroaching Sol'vos Sept of the Tau Empire.

## History

Mictlan is a border world between the Imperium of Man and the upstart Tau Empire. When the Sol'vos Sept suffers a heavy defeat by the Storm Zealots at the mining worlds of Sol'tak or Solata, Tau Commander Shining Star led a retaliation strike against the Storm Zealots on a highly toxic world of Mictlan. Upon this volcanic world filled with toxic air a 20 man 2nd Company squad and a battalion of 48th Jerasian Defenders led by Devastator Sergeant Firman Al Masseh face Kauyon tactics deployed by Commander Shining Star. Even though the Imperial forces succeed in reaching the Fort Station Zigma and sent for a distress signal, the Sol'vos Sept continue to bombard the Fort using the Tau'nar super-heavy battlesuit.

Within less than an hour, the main 2nd  Company led by Captain Zachariah himself finally arrived at Mictlan right behind the Tau advanced lines. The captain quickly ordered a lightning charge towards the Sol'vos Sept. The battle rages for more than three days, with a righteous fury and tactical precision, Captain Zachariah and his forces succeed on inflicting a massive casualties against the Tau. The Tau Commander Shining Spear initialized a tactical retreat following the destruction of the Tau'nar super-heavy battlesuit by Sergeant Al Masseh's Twin Lascannon.
Kyrata Campaign

Armorial of the Storm Zealots Chapter.

The **Kyrata Campaign** was a massive joint-Imperial campaign to protect the Kyrata System from a large tendril of a Tyranid Hive Fleet. This campaign was long, brutal and bloody affair that was fought on the three planets in the system. The cost in innocent lives was astronomical, but despite the odds, the Chapters of the Adeptus Astartes valiantly performed their duties in the name of the Emperor, willingly spending their lives to eradicate this dire xenos menace.

## History

When a warp storm falls on Kyrata System, many Space Marine Chapter and other Imperial Forces are quickly dispatch into the system. One of them is the 1st Company under leadership of Captain David Shatrio. The Kyrata System consisted of three planets with most of them covered with mountains, cliffs, chilly hailstorms, and eternal snow. Expecting a Chaos presence upon the planet, the forces of the Imperium had received reinforcements from the Inquisition. But upon making a planetfall on Kyrata III the Forces of Imperium fought more that they expect.

A massive Tyranid Hive Fleet had detect their presence when low orbit, under leadership of a Flying Hive Tyrant code name: Brood Dragon, the Imperium face a massive Tyranid horde capable to blend on Kyrata's Terrain. For almost two years the Imperium tried to conquer both Kyrata I and II but failed miserably. Suffering near moderate casualties, the valiant 1st Company decide to perform a deep strike within the Tyranid lairs on the mountains of Yarluang on Kyrata I. A night before the operation. Five Drop pods landed 600 metres from the Zealot's outpost. The Spectral Wolves under leadership of Claw Lord Siggurd Torrygson had come to aid the 1st Company on reclaiming Kyrata I.

The Storm Zealots with the aid of the Spectral Wolves and the Thousand Blade had successfully conquered Kyrata I. Upon destroying the Tyranid lair, Both Captain David and the Claw Lord Siggurd Torrygson learned that the Tyranids on Kyrata had been abandoned by the Hive Fleet yet they stay strong and united under leadership of the Brood Dragon. The Claw Lord, energized by the existence of such powerful Hive Tyrant, decide to challenge Captain David to hunt the Brood Dragon on Kyrata II. Captain David agreed as the Forces of the Imperium stabilize both Kyrata I and III, the Storm Zealots 1st Company and the Spectral Wolves descended upon the Ice World of Kyrata II.

Records are unsure about what happen at Kyrata II. But the rumors of a Space Marine Captain and Spectral Wolves Wolf Claw Lord return to Kyrata III with six gigantic heads of a Tyranids began to spread. Later it was confirmed that the 1st Company Captain and the Spectral Wolves Claw Lord had hunted down Carnivexes, Hierrophants, and the Flying Hive Tyrant itself. The Claw Lord and his men suddenly disappeared without a trace as the Storm Zealots, Thousand Blades, and many others are honored by Terra representatives and the system claimed in the Emperor's name.
Genao Massacre

Void Paladins armorial.

The **Genao Massacre** was a mysterious campaign supposedly conducted by the Renegade Void Paladins Space Marine Chapter upon the Imperial world of Genao, although this incident is still under Inquisitorial investigation.

## Background

Violent attack against imperial citizens on the planet Genao in the defense of Aeldari who had been captured by a chaos cult called the Cult of the Dark Millennium that was trying to open a portal to the warp so daemons could destroy the planet on the eve of the new millennium. Since the public didn't know about the cult all they saw and reported was the Void Paladins attacking from orbit and killing hundreds of loyalist arbites and PDF as well as dozens of innocents inside a mansion. Currently the event is under Inquisitional investigation due to what was found within that mansion, and there is no explanation for why several dozen Eldar from an unknown Craftworld were seen being carefully removed from the mansion by the renegades, even at the cost of one of their own defending them, and loaded onto a Stormbird before disappearing into the void.
List of Adeptus Mechanicus Forge Worlds

*This article, List of Adeptus Mechanicus Forge Worlds, is a community project. While you are free to edit, please do not edit or delete anything written by another user without their permission. This page was last edited on 8/9/2023 by Algrim Whitefang*.

This article is comprised of a complete list of all the fanon Adeptus Mechanicus Forge World created by our contributors here on the WH40K Homebrew Wiki. Along with a brief synopsis of each Forge-World, this list also serves as a visual reference. Included in this list are Expanded Universe Forge Worlds as well as those fallen Forge Worlds (now known as Hell-Forges) who joined the Dark Mechnicus, regardless if they serve the Dark Gods or not. This list does not include Forge Worlds that fall into the humour category. This is an ongoing project, and as such, additional Forge Worlds will be added or removed accordingly. For those Forge Worlds that are missing from the list, please feel free to edit this article and add it, or if the Forge World article has been deleted, feel free to remove it.

A

 Annihilation | Pict-File Unavailable | Pict-File Unavailable | Segmentum Solar

B

C

 Carthagus Minoris | Pict-File Unavailable | Pict-File Unavailable | Segmentum Pacificus;Uridian Isola, Orelian Sub-sector, Ostian System.
 Chromica | Pict-File Unavailable |      | Segmentum Ultima

D

E

Erendan is the homeworld of the Legio Amicissimus, a small Titan Legion established early in M41. It is the originator of the Type VI Warhound Titan Hip Assembly and the sole producer of the Erendan Pattern Plasma Gun.

F

 Fornax(Dark Mechanicus)

G

H

I

J

K

 Khalvax |      |      | Segmentum Obscurus;Starvus Sector

L

M

N

O

P

Q

R

S

T

U

V

W

X

Y

Z
Liberation of Rynn's World

The **Liberation of Rynn's World** was one of the first recorded campaigns conducted by the newly created Ultima Founding Space Marine Paladins of Thunder, who were comprised entirely of newly revealed Primaris Space Marines. This campaign was a part of the much larger, galaxy-spanning Indomitus Crusade undertaken by the military forces of the Imperium of Man and led by the resurrected Ultramarines Primarch Roboute Guilliman, the new acting Lord Commander of the Imperium. When the Chapter homeworld of the Crimson Fists were besieged by both a large greenskin invasion and then a large invasion by the Forces of Chaos, the forces of the Paladins of Thunder Chapter answered the call. It was during this notable conflict that the powerful bond between the Crimson Fists and the Paladins of Thunder began, even before the tragic death of the Paladins' first Magister Medicae (Chapter Master) fell to the enemy's blade.

## History

They accompanied the other Primaris Space Marines during the Indomitus Crusade and, maybe because of their gene-seed made them do it or because of the situation of the planet, the Paladins of Thunder fought alongside the surviving Crimson Fists and their Primaris reinforcements on Rynn's World; killing foul daemons of chaos and saving both human and astartes lives. During this part of the crusade, Magister Medicae Talassar died saving a Lieutenant and a couple of Crimson Fists marines from the blow of a daemon of Khorne, as he used both his narthecium and his plasma pistol to break the gargantuan axe; as his iron halo broke during a previous fight. Due to his sacrifice, Pedro Kantor, once the battle was over, promised the new leader of the chapter; Aemilius Castor, that the Crimson Fists will be with their brothers in their time of need as well as they did.
Marius Aurelius

Armorial of the Sons of Iron.

Second Captain **Marius Aurelius** is the current commander of the 2nd Company of the stoic and unforgiving Sons of Iron Space Marine Chapter.

## Background

Marius is the first Primaris Space Marine that has ascended to the rank of Captain. Like his Primaris brothers, he shows only utmost respects for the older and "normal" Astartes, something that Guilliman purposely selected when choosing the Primaris sent to this young Chapter. Aurelius was the one who proved the worth of his kind to his former Captain, Alvar Hasgtröm, who was known to be particularly harsh with those new warriors. Aurelius make use Grim Destiny and has in fact asked the Iron Remembrancers to craft several scythes to be used by his elite soldiers, as a way to show respect to Hasgtröm.

Aurelius is poised to become the First Captain once Ulrach Orth will finally die, and is a strong contender for the rank of Inflexible. He and Tuomas Vahanen often take part in mock strategical contests and the Primaris has managed to defeat the unparalleled stratégist that is the new Chapter Master almost half of the time. He is also a formidable fighter, his Primaris abilities having made him a trump card for his brothers. His Second Company is often deployed in the thickest warzones and will come out on top. He is more than eager to avenge the Clash of Iron, even if he wasn't part of the Chapter at that time.
Lost War

The **Lost War** is a little known unofficial campaign recorded in the Chapter annals of the Golden Knights Space Marine Chapter. Oddly, there is little extant information in regards to this forgotten conflict, other than the fact that it supposedly took place before the sundering the Space Marine Legions into separate Chapters and formation of the Adeptus Astartes.

## Background

The only remaining records of the Golden Knights that dates prior to the Siege of Zintheron in 537.M38. Strangely, the dates found point towards existing prior the division of the Legions into various chapters. Not much information remains about this conflict and it is unknown where this battle even took place. The document makes several references to an Astartes only known as "The Lost Son" and a fight between him and the traitor Primarch, Fulgrim, before he disappeared, leaving the Astartes that fought with him upon the Maelstrom-class Galleas of War, *The Redemption of the Lost*. However, while the document confirms that this Astartes was not one of the lost primarchs, it does not give any information to who this warrior was, or from whom he was descended.
Morritaga Massacre

The event that became known in Imperial records as the Morritaga Massacre was discovered by an Imperial Navy patrol in 087.M42. The wreckage of an Imperial outpost was discovered in the dust wastes of the forlorn world of Morritaga II. Inside a bloody battle had been fought between the Flesh Rippers and the Secessionist Astartes of the Baleful Spectres Chapter and was a part of the much larger Hades Crusade.

## History

The event that became known in Imperial records as the Morritaga Massacre was discovered by an Imperial Navy patrol in 087.M42. The wreckage of an Imperial outpost was discovered in the dust wastes of the forlorn world of Morritaga II. Within the outpost was a nightmarish scene of carnage and destruction rarely witnessed before by men. A bloody battle had been fought between two company-sized forces of Space Marines from the Flesh Rippers and the Secessionist Baleful Spectres Chapter. These two forces, infamous, for their savagery and unyielding stances towards their foes, had fought each other to a bloody standstill. The base around them was ripped apart and many of the bodies of both sides showed signs of having fought on despite suffering horrendous wounds, severed limbs and massive trauma that should have felled even an Astartes, and several were found locked in deathly, gore-splattered embraces, striking at their foes with their last ebbing strength. It is not known which Chapter's last warrior survived to the end to claim a bitter victory. Neither Chapter has acknowledged any survivors of the massacre living to tell of what happened at Morritaga II.
Mauryan Revolution

The **Mauryan Revolution**, known locally as the **War for Independence**, is the first known campaign undertaken by the ancestors of what would become the modern-era Mauryan Guard of the Astra Militarum, when they rose in revolt to free their homeworld of Maurya from Praetorian occupation and would go on to become a part of the burgeoning Imperium of Man. Young men & women of fighting age would be drafted as a part of the Imperial Army, forming the initial core of the Mauryan Guard, to take part in the many battles of the Great Crusade and the subsequent Horus Heresy.

## Background

After hundreds of years of occupation by the draconian hive world of Praetoria rebel cells all over Maurya unleash a massive assault across the planet. Most of the hives fell to the rebels within hours but the veteran garrison at Magadrha held out due to a large amount of heavy armor backing them up. This forced the rebels to storm there fortress under a hail of las fire & after 3 days of intense combat, that ended with a brutal melee fight in its hallways as the rebels surged into last stand firing zones, the capital hive was under local control for the first time in centuries. Over 7 million Mauryan died before the last praetorian soldiers were killed and the planet free of their grasp. While the war on the planet raged the Praetorians in the orbital stations and moons quickly left or were killed by the workers around them. When Praetoria sent a second wave of warships and troop transports it was taken out with orbital defense batteries and swarms of fighters within 15 minutes of leaving the warp. After this Praetoria signed a treaty and officially ended the occupation of the Onkar System.The two planets would not conduct any kind of further diplomacy until the Great Crusade united both under the banner of the Imperium and to this day are still bitter rivals with excess duels and violence between there regiments common when deployed in the same warzone.
Liep-G58

Departmento Cartographicae pict-file of Liep-G58.

Liep-G58 is a Gas Giant-Class planet. Though it has over a dozen moons of various sizes, none are large enough to terraform for an imperial need or don't have enough minerals to invest in a full-time mining operation.

Though this planet doesn't provide in the way most other planets does, Liep-G58 does have a number of Imperial Navy defense systems. Liep-G58 acts as the Imperial Navy's base of operation and recoup location for the Imperial Navy when they are called forth to defend the system. This was mainly chosen due to Liep-G58's placement on the Latiri's Star Systems outer rim and the planet's mass size that allows even Battleships to manipulate its gravity well for fast turning.

## Planetary Defenses

Due to Liep-G58 acting as the initial meeting place for all and any Imperial Navy activity in the system it is equipped with a singular Orbital Dock that is equipped with enough tools and manpower to fix basic repairs found on nearby Imperial Navy Ships. Alongside this Orbital Dock, Liep-G58 is also equipped with a Defense Monitor Squadron and an Orbital Weapons Battery Platform. These allow the planet and its Orbital Dock to stay safe when intruders or pirates seek to claim or raid it.
Kranuix-Koleso

Armorial of the Star Reapers

### **Language(s)**

High Gothic, Low Gothic, Unknown Language Used by Star Reapers, Unknown Number Xenos Languages

## Physical Description

### **Weight**

Unknown

**Kranuix-Koleso** is the current '***Nuixaleso***' ('Shepherd of Exiles') of the mysterious and aloof Star Reapers Space Marine Chapter. He serves as the commander of the Chapter' unique formation known as the '*Koleso-Ka*' ('The Harrowed'). According to Imperial savants, this force is similar to the ancient Legiones Astartes Moritats or Destroyer Squads of old. They move as the Chapter's shock troops and assassins as small groups or as individuals. To these doomed individuals, they utilise dishonourable and tainted weapons, such as chemical weapons, radiological or nuclear armaments of various or forbidden or exotic nature.

Like his bellicose and mysterious Chapter Master Hydraxon, Kranuix-Koleso is a seemingly immortal figure within the Chapter, having died and seemingly been resurrected, countless times in his Chapter's long history. How this longevity of certain individuals is maintained within the order of battle for the Star Reapers is unknown. However, many Imperial scholars postulate that when an illustrious member of the Chapter inevitably falls in battle, his remains are consumed by his fellow battle-brothers in order to preserve their hard-won skills and experience. In this way, they are able to maintain a subtle brand of immortality to outsiders of the Chapter, continuing the legacy of the mythical legends of dark deeds of their Chapter's most noteworthy warriors, and fostering fear and dread amongst their enemies.

## Background

Nuixaleso, known as The Lord of the Harrowed (also referred to as the the Shepard of Exiles) is the commander of the Harrowed and a black figure within his Chapter. Like Hydraxon, this figure has bore the same title, armour and weapons for generations. The Nuixaleso operates as Hydraxon's ever-present shadow, his dark right arm to the Takamangai's shining left. The ancestral weapons of this figure are two ornate pistols of unknown design, what appear to be miniaturised Phosphex bombs and a set of power-knives. The warrior is clad in what appears to be partially invisible power armour known as the '*Kahu Kra-Yrupu*' or 'Mantle of Dark Light'.

## Wargear

* **'*Kahu Kra-Yrupu*'** - The *Kahu Kra-Yrupu* (*Mantle of Dark Light*) are actually two dynamically opposite sets of artificer armour, worn by Hydraxon's left and right "arms". One is a dulled set of armour designed to blend in with line troops, but also is covered in a chameleonic layer of nano filaments that allow it to blend into its surroundings. The other set is silvered and covered in icons of muted gold, similar to the design of the *Ignika Kahu*. A strange cloak graces the pauldrons of this armour, swirling with the starlit void. These sets are worn by the Kranuix-Koleso and the Takamangai respectively.'
* **Pair of Archaic Pistols**
* **Phosphex Bombs**
* **Frag & Krak Grenades**
List of Criminals of the Ölerch Sector

The **Ölerch Sector** is the home of many criminals, illegal organisations, and other scum that no one around them wants to know. Nobody knows how many criminals are up to mischief in the sector. The seemingly endless space of the Ölerch Sector is the home of many pirates and no traveler can be sure that their life or property will not become a victim of pirates. All of the citizens live in the nagging fear of the many notorious gangs. Many people become victims of the millions of scammers who are after their victims' money. The unhappiest people end in the shameful fate of slavery. But the bars are full of different stories of notable criminals, in the sector lives. The many security forces had to do their hands full to solve the crimes or at least bring as many of the criminals to justice.

## Pirates

Pirates
 Mundy´s Crew
 Void Jumpers
 Shiril Survivors

## Criminal Organisations

Criminal Organisations
 Golden Forge
 Flos Ruber Alliance
Lukas Keath

Pict-File of Captain Lukas Keath.

**Lukas Keath** is a member of the Imperial Sentinels Space Marine Chapter, a notable crusading Successor Chapter of the stoic and proud Imperial Fists. Captain Keath currently serves as the commander of the Chapter's 3rd Company.

## Background

Lukas Keath was inducted into the Aspirants of the Chapter when the Sentinels' fleet discovered a lifeboat containing the adolescent Lukas and a dozen other teenagers. They had all escaped an attack by Ork Freebootas, sneaking their way to the lifeboat amidst the bloodbath. Although some argued that they should all be ejected out the nearest airlock for cowardice the Master of Recruits intervened on Lukas's behalf, stating in no uncertain terms that the boy had the makings of a space marine and he'd be damned if he saw such potential go to waste. So it was that Lukas began his training, learning the art of war to one day join the ranks of the Imperial Sentinels. His rise through the ranks would've been unremarkable if not for the fact that when he was assigned to the Seventh Reserve Company he was placed in the same squad as the future Lord Commander Taren Lash.

As Devastators, the two forged an unbreakable bond that has stood the test of time, coming to rely on each other completely. They would ascend together to the Third Company, but there was now a layer of complexity to their friendship as Taren was made the Sergeant, meaning he was responsible for not only watching Lukas's back but the backs of the other eight under his command. Lukas took this change in stride, striving to be self sufficient and lessen his friend's burden.

After twenty years Lukas and Taren would be separated, with the former being sent to serve with the Deathwatch. There Lukas's stoic, reserved nature and command abilities led to him being made the leader of a Kill Team, a sergeant in all but name. He excelled in this position and when he returned to the Sentinels he was elevated to the Second Company as one, in charge of his own Assault Squad. For a century he led his men into the heart of the fray, cutting down the enemies of the Imperium in close quarters. When Taren, who had been made Lord Commander by now, needed a new Captain for the Third Company he selected Lukas for the honor. Lukas accepted the post and the responsibility as Master of Marches with his characteristic humility and quite determination.

## Wargear

* **Mark VIII 'Errant' Pattern Power Armour**
* **Iron Halo**
* **Relic Power Spear**
* **Master-Crafted Relic Phobos Pattern Bolter**
* **Frag & Krak Grenades**
Mk. II Purgator Bolt

Mk. II "Purgator" Bolt Round

The **Mk. II Purgator Bolt** is a specialized type of bolt used by the Ordinators chapter for slaying or banishing supernatural threats through both kinetic and blessed-materials dispersal, this type of ammunition has become almost standard for the chapter.

## Summary of History and Usage

Designed to maximize the killing or banishing power for use by the Ordinators Chapter of the Adeptus Astartes, these rounds were first manufactured as a cooperative effort between the chapter's *Machinatores* (Techmarines) and Adeptus Mechanicus Tech-Priests as a less labor-intensive substitute for the Psybolts of Grey Knights for a chapter with no particular psychic talents as a whole. This class of round comes in various calibres used for every weapon from a standard Bolt Pistol to an Executor Heavy Bolter and everything in between. It is the second most common small arms munition used by the Ordinators, before more specialized ammunition found only among Sternguard or the Deathwatch and the odd, more exotic munition.

Upon detonating, in addition to a fragmenting foreend of the bolt, a series of pre-fractured silver rods turn into an explosive shrapnel blast, each engraved at the microscopic level with repeating hexagrammic wards. These rounds have proven devastatingly effective against everything from Daemon Princes, Warp ghosts, Psykers channeling fell powers, and warp-dwelling species such as Enslavers.

The Ordinators chapter has produced tens of millions of these in conjunction with Forge World Ferunus, and no chapter ship or armory goes without being stocked with around 75% of as many of these rounds as the most popular bolt types as the Cawl-pattern Bolt Rifle is supplied with by standard loadout. These rounds are supplied in much smaller amounts to other chapters and allies in warzones where the taint of Chaos is known to contaminate the battlefield.
Lumrys

**Lumrys** is a frigid boreal arctic world located in the southern area of Segmentum Ultima in the Lumrys system. Hosting some of the most dire climates the Imperium can offer while still allowing mortals to survive, Lumrys serves as the homeworld and main recruitment world of the Lunar Blades Chapter. With their *Citadel of Secrets* situated in the north pole the Lunar Blades are isolated from the minuscule local human populous, but also protect the planet's north pole from any invaders. For the planet's mortal population referred to as *ice-wasters* by some in the chapter everything is a struggle, nothing is taken for granted. On this cold planet, a minor waste of food or materials could end you, as such the people are extremely conditioned on survival training and having hearts of iron in the face of insurmountable odds. Separated into hundreds to thousands of small tribes no bigger than 200 they must live a hunter-gatherer lifestyle, with the average tribe crossing over 1000 kilometers a standard Terran year. With this into account, the Lunar Blades will consider the locals weak and beneath them, they don't treat them harshly, in fact, they almost never interact with them except when seeking recruits.

## History

Lumrys orbit at its furthest sits within 10.000 Kilometers of the edge of Lumrys Primius habitable zone as such its climate on average globally hovers just above 4°C, however during the winters this can plummet to an average of -25°C with the coldest spots on the north pole reaching a record low -67.3°C. This along with its sparse flora variety makes any plant-based agriculture impossible, only the heartiest of coniferous trees survive from -73.2° to 58.9° while from -19.8° to 8.2° small deciduous trees grow seasonally. Because of the rarity of leafy trees most local fauna survive off of scavenging or eating the pine needles of coniferous trees, the latter case makes use of 2 stomachs to get the maximum amount of energy.

It is not known when humans first settled Lumrys or why for that matter. But what information can be gleamed from local legends and folklore is that the humans were on Lumrys during the Long Night, the earliest Imperial record of Lumrys dates back to M32 when a Mechanicum supply ship forcefully exited the warp from a Gellar field failure noted the planet hosted life while scanning the system. Later the Mechanicum returned to do an in-depth search of the system and discovered the local human tribes, however because of not only the hostile conditions but also the lack of resources the world was written off as useless to the Imperium and not worth colonization.
Masada Crusade

War was fought against the Orks that had infested a barren system thought to have belonged to the Void Paladins, it was the site that claimed most of the second Strike Force of the **Solar Falcons**. The Falcons assembled to combat against these greenskins to utterly destroy them and to find the treacherous renegade chapter.

Fulmanarii spies were able to keep the Strike Force's calls for help unheard. The Falcons lost another chance to seek revenge against the Paladins.

 The entirety of the Solar Falcons along with regiments of Imperial Guard laid waste to every living thing they find within the Masada System. Afterwards, the Falcons forces find no traces of where the Void Paladins had gone. Evidence pointed to the system as never being their point of origin, being beyond its use against the imperial strike forces.
Lokozelwurm

## TarakonianLokozelwurm

A rare pict-file of a Tarakonian Lokozelwurm.

The Tarakonian Lokozelwurm are large, armored Carnivorous creatures that hails from the ancient Knight World of Tarakon, located in the Ishtar Subsector in the Segmentum Ultima. These Feline and Dracoid Featured creatures that are a constant threat to Human settlements on Tarakon.

## Biology

A lean and agile feline-like creature, the Lokozelwurm's musculature is pronounced and impressive, providing power for protracted runs and leaps. The speed of its neck and jaw strike is swift, Also said to be able to burrow and travel through the sand at high speeds. In addition to conventional ripping and tearing, the Lokozelwurm can also deliver a lethal blow from its thin armored tail. An impact from the tail is strong enough to defend against other Lokozelwurms. The creature's senses are so highly developed that, depending on atmospheric conditions, it can detect prey up to thirteen kilometers away.

The Lokozelwurm has Fourteen sensory quills that sprout from sections of armor plating that encircle the rear of its skull. The function of the quills is still a mystery, but it has been hypothesized that they may be tied to an internal mechanism of prey location; possibly echolocation or another sensory pinpointing system. The quills also flare up and produce a more menacing appearance. The plates themselves are cartilaginous in nature. It's bones are biologically produced carbon-fiber, makes their bones much lighter and stronger than any organic Terran equivalent.

It also has an armored neck and back, a massive distensible jaw, and twenty-eight centimeter long sharp teeth. Its fourteen external sensory quills are colored bright red and yellow. The upper lip folds back for maximum tooth extension, said to be venomous, or to attack with poisonous breath, and to make a high-pitched or hissing sound. The Lokozelwurm approximately 20 feet (6 meters) long. It has six long legs, and two sets of opercula on each side of its neck. When sensing for prey or for threats it can raise its front body and two front legs, standing on its four back limbs as it sniffs the air.
Massacre of Alinstar

Armorial of the Ice Dragons.

The **Massacre of Alinstar** was the first recorded Imperial campaign conducted by the Ice Dragons Space Marine Chapter.

## History

With the guidance of Heims (their mysterious patron deity of Chaos), Captain Erikhas, leader of the newly formed Chaos Warband, the Frost Wraiths, led his forces against the Craftworld Alinstar. Hidden by their Chaos God's power, even from the Farseers, the Chaos Warband launched a surprise attack the unsuspecting craftworld. The Frost Wraiths were able to breach a section of the craftworld and successfully deployed their Heretic Astartes in a drop pod assault.

In the meantime, the Ice Dragons were enroute back to their homeworld of Crystallos after successfully putting down a rebellious Imperial world in a nearby system. The Chapter's Librarians, through their prognostications, detected the presence of Chaos upon the nearby craftworld. Despite their best efforts, the Ice Dragons were unable to reach Alinstar in time to prevent the planet-wide massacre. Utilising the eldritch power of their patron deity Heim, the Frost Wraiths were somehow able to freeze the entire Aeldari population.

As a final insult, they took the last Farseer as a trophy by freezing him in Warp-infused ice, the first of many such trophies. The Ice Dragons launched a lightning assault against the Chaos Warband as they withdrew from the now-dead craftworld. Though they launched a furious assault the Chaos Space Marines were able to make a hasty withdrawal and fled the system, taunting the Ice Dragons for their failure. The Ice Dragons vowed to bring their unfettered wrath down upon these Heretic Astartes, should they ever encounter them again.
List of Imperial Knight Houses

*This article, List of Imperial Knight Houses, is a community project. While you are free to edit, please do not edit or delete anything written by another user without their permission. This page was last edited on 24/1/2024 by Rainbowpizzawarrior*.

This article is comprised of a complete list of all the fanon Imperial Knights Houses listed here on the WH40K Homebrew Wiki. Along with a brief synopsis of each Houses, this list also serves as a visual reference. Included in this list are Expanded Universe Houses. This list does not include Imperial Knights Houses that fall into the humour category. This is an ongoing project, and as such, additional Houses will be added or removed accordingly. For those Houses that are missing from the list, please feel free to edit this article and add it, or if the Houses article has been deleted, feel free to remove it.

A

 House Alaricum | Questor Mechanicus
 House Azer | Questor Imeprialis

B

 House Blackmaw | Questor Mechanicus
 House Bellmere | Questor Imperialis

C

D

 House Dragon | Questor Imperialis/Questor Mechanicus
 House Drogon | Questor Imperialis

E

F

G

H

I

J

K

L

 House Léokonis | Questor Mechanicus

M

 House Melkonian | Questor Mechanicus

N

O

P

R

S

T

U

V

 House Vampes | Questor Imperialis

W

X

Y

Z
Lorix 8XH0

Departmento Cartographicae pict-file of the death world of Lorix 8XH0, Adeptus Astartes Homeworld of the Blood of Vulkan Chapter.

## Location

### System

(To be added)

**Lorix 8XH0** is a death world that serves as the Adeptus Astartes homeworld of the bellicose Blood of Vulkan Space Marine Chapter.

## Background

The desolate and unforgiving desert world of Lorix 8XH0 serves as the unforgiving Chapter homeworld of the Blood of Vulkan Chapter. Due to the planet's active volcanoes erupting every year forming lava rivers and lakes of metal rich lava that have forges built around them to produce the chapters armor, weapons and technology for the chapter and the imperium at large. The truly habitable parts of the planet are the desert sized continents and are known as the great dunes and on the sea of glass plateau is the fortress monastery of the Blood of Vulkan Chapter which doubles as a city from which the chapter derives it recruits, a regiment known as the angelic flame regimen act as the local planet defense force along with the fortress monastery defenses includes Icarus pattern lascannons, a planetary defense laser, void shield generators to ensure extremely and near unbreakable durable defense.

### Fortress-Monastery

Known to the Imperium as the Forge this city-sized, fortress-monastery houses 200,000 imperial citizens, workers, and regiments that help make up the planet's defence force and where the Chapter derives its recruits. Underneath the city lies a systems of bunkers, munitions storage and vast tunnels that are utilised as emergency evacuation routes, in case of a planetary assault.
Liberation of Elliniká

The **Liberation of Elliniká** was a xenocidal purgation campaign carried out by the newly incepted Blades of Elysium Space Marine Chapter upon the world of Makedonia in the as-yet uncleansed Elliniká System in the Ultima Segmentum. After cleansing this world of the xenos Kentavroi, the Chapter claimed tithe rights over the newly cleansed world and established their presence within the system. This was the first recorded campaign carried out by the Chapter.

## Background

Following the catastrophic War of the Beast, Lord Commander of the Imperium Maximus Thane ordered the raising of hundreds of new Astartes chapters. The monumental 4th Founding (the largest since the First Founding) was completed around the end of the first half of M32. The Chapter was granted sovereignty over the world of Makedonia, in the not yet cleansed Elliniká System in the Segmentum Ultima. After being granted dominion one of the planets in the system, the Chapter began purging the system of its Kentavroi overlords and fought them for 30 years, before ending them in a last battle on Makedonia. The Astra Militarum regiment commanders became the rulers of Attikí, then the rest of the system. The Chapter begins hollowing out Mount Parmenon, turning Makedonia's moon of Thásos into a veritable stronghold. Here, the chapter established their fortress monastery within.
Malachai IV Massacre

The **Malachai IV Massacre** is an infamous Imperial purgation campaign carried out by the ferocious and unforgiving Sable Lions Space Marine Chapter upon the recalcitrant world of Malachai IV. The Sable Lions are censured by the High Twelve for the massacre they instituted against wide swathes of the planet's population - an action for which they remain unrepentant - and were forced to undergo a Penitent Crusade for their actions.

## History

During the Malachai IV Massacre, the Sable Lions Chapter found themselves embroiled in a decade-long conflict against rebellious factions that had incited a planet-wide uprising to overthrow the governing overseers of the Imperium. However, as the campaign unfolded, it became apparent that the true cause of the anarchy and strife was the influence of Chaos-corrupted Imperial officials who had secretly aligned themselves with the Ruinous Powers.

The Sable Lions, renowned for their bellicose nature and unwavering devotion to the Emperor, fought valiantly against the rebels and the insidious corruption that had infected the planet. The Chapter's relentless campaign ultimately brought an end to the rebellion, but the methods employed by the Sable Lions raised concerns among the High Lords of Terra. The widespread culling of the population that marked the culmination of the campaign, while aimed at eliminating the Chaos-corrupted elements and restoring order, resulted in significant loss of life and left the world unable to meet mandatory production quotas owed to the Administratum.

The High Lords of Terra censured the Sable Lions for their actions, deeming them excessive and detrimental to the Imperium's interests. Despite the censure, the Sable Lions remained unremorseful, steadfast in their belief that they had acted in the best interest of the Imperium. In an act of voluntary penance and recompense, the Chapter undertook a fifty-year-long penitent crusade. This arduous endeavour allowed the Sable Lions to atone for their perceived transgressions and prove their continued loyalty to the Imperium.

During their penitent crusade, the Sable Lions engaged in acts of self-sacrifice, battling against the enemies of the Imperium and carrying out tasks assigned to them by the Ecclesiarchy or other Imperial authorities. This extended period of service and penance aimed to demonstrate their commitment to the Emperor's will and their determination to make amends for their past actions.

The Sable Lions' voluntary penitent crusade served as a testament to their unwavering devotion to the Emperor and their willingness to accept responsibility for their perceived transgressions. It showcased their unyielding spirit and their dedication to upholding the honour and ideals of their Chapter, even in the face of censure and adversity.