Riktor

**Release Date**: May 31, 2016

**Difficulty**: Advanced

**Base Stats Overview**:

**Basic Damage** - 3

**Ability Damage** - 3

**Durability** - 10

**Mobility** - 1

**Base Stats**:

**Base Health**: 819 (+90)

**Health Rege**n: 1.3 (+0.14)

**Base Mana**: 323 (+24)

**Mana Regen**: 1.48 (+0.08)

**Ability Defense**: 30

**Basic Defense**: 24.6 (+2.7)

**Basic Attack Damage**: 70.2 (+2.7)

**Attacks Per Second**: 1.11

**Movement Speed**: 650

Riktor
Traits
Release Date
May 31, 2016
Codename Chains
Difficulty
Advanced

Basic Atk

Ability Atk

Durability

Mobility

Base Stats

Base Health

Health Regen

Base Mana

Mana Regen

Movement Speed

819 (+90)

1.3 (+0.14)

323 (+24)

1.48 (+0.08)

650

Ability Defense

Basic Defense

Basic Attack Damage

Attacks per Second

30

24.6 (+2.7)

70.2 (+2.7)

1.11

Riktor is a melee tank who specializes in crowd control. He's a powerful initiator who brings order to the battlefield by locking down targets and pacifying enemies. Approach fights with precision, you have a variety of control but that doesn't mean you should use it all at once. Wait for enemies to step out of line and pull them in with "Riplash". Once the enemy team engages use "Skewer" to shut them down while your team picks off your victim. Wait for a key target to begin using their ultimate and pacify them with "Shock Therapy".

## Abilities

* LMB
* RMB
* Q
* E
* R

 **Cleave**: 20%

 **Ability Damage**: 94/140/187/234**Mana Cost**: 110**Range**: 1525

 **Ability Damage**: 88/135/181/225**Mana Cost**: 40**Duration**: 2.5

 **Ability Damage over 5 seconds**: 129/216/304/392**Mana Cost**: 80/90/100/110**Radius**: 500

 **Ability Damage**: 211/298/386**Mana Cost**: 75/100/125**Stun Duration**: 1.5

## Background

* Inmates learn to listen for the sound of the chains.
* Enjoys soft music during long torture sessions.
* Has a true passion for the detention industry.

### Emotes quotes

* Riktor cracks the whip, fair warning to any who step out of line.
* Nothing gets Riktor like a good pun.

### Extra lore

*“James Rigor was such a brutal prison warden that his inmates rioted and tortured him for two weeks. His body was salvaged by the scientist Emeritus, and Riktor emerged. He became warden of Skylock-11—a perfect stage for Riktor to show the most dangerous criminals the light.”*

## Gallery

### Skins

* Default Skins
* Tier I Skins
* Special Skins

* Default
* Challenger
* Rival
* Master

* Default
* Ichor Default
* Solar Default

*Riktor in his standard detention rig.*

**How to Unlock:** Unlocked by default

*Riktor in his standard detention rig.*

**How to Unlock:** Obtain as a Loot Crate drop

*Riktor in his standard detention rig.*

**How to Unlock:** Obtain as a Loot Crate drop

*"Time to greet the new inmates! First impressions are important." - Riktor*

**How to Unlock:** Begin Riktor's Master Challenge

*Iridescent green makes it hard to hide. Good thing Riktor doesn't believe in hiding.*

**How to Unlock:** Obtain rank 6 on Riktor's Master Challenge

*"For years, I've welcomed souls to hell. At last, I took the part." - Riktor*

**How to Unlock:** Obtain the title of *Master* with Riktor

* Bronze Warden

*The Bronze Warden joins the fray.*

**How to Unlock:** Purchase at the Store for 500  or obtain as a Loot Crate drop

* Old Saint Rik

*He sees you when you're jungling. He knows when you're in lane.*

**How to Unlock:** Winterfest 2016 event. Purchasable from December 13 2016 to January 9 2017 for 1,200
### Images

* Riktor teaser picture
* Riktor main picture
* Riktor concept art
* Former in-game avatar
1/6
## Videos

* Riktor Announce
* Riktor Overview
* Riktor Highlights
* Riktor Skins
* Riktor Voice Lines

## Patch Notes

 **Update V44.3 - November 20, 2017**

* Shock Therapy
	+ Animation speed increased.
	+ Cooldown increased from 4s at all levels to 8s / 7s / 6s / 5s.
	+ Base Damage increased from 70/105/140/175 to 88/135/181/225.
	+ Power scaling increased from 1.25 to 1.67.
	+ Slow magnitude increased from 12/14/16/18% to 24/32/40/48%.
	+ Slow duration increased from 1.5s to 2.5s.
	+ Silence duration increased from 1.5s to 2.5s.
* Electrocute
	+ Radius increased from 375u to 500u.
* General Balance
	+ Base Basic Defense decreased from 34.8 to 24.6.
	+ Basic Defense per level increased from 2.3 to 2.7.
	+ Base Basic Attack Damage increased from 67.5 to 70.2.
	+ Basic Attack Damage per level decreased from 2.8 to 2.7.
	+ Movement Speed reduced from 690 to 650.

 **Update V44 - November 1, 2017**

* Polish and Bug Fixing
	+ Corrected an issue in which Electrocute could appear invisible to Riktor.

 **Update V43.3 - October 10, 2017**

* Riplash
	+ Cooldown reduced from 14 s at all levels to 14/13/12/11
* Skewer
	+ Cooldown reduced from 105/90/75 to 60/45/30

 **Update V43.2 - October 3, 2017**

* Reduced delay pre-targeting animation
	+ This only affects quick cast abilities

 **Update V42.4 - September 5, 2017**

* Riplash did not line up with the player’s reticle if the camera was moving extremely fast
	+ Riplash should now be accurate in targeting mode regardless of camera movement speed

 **Update V42.1 - August 15, 2017**

* Polish and Bug Fixing
	+ Shock Therapy
		- Corrected an issue causing Shock Therapy to apply an incorrect amount of damage per second
			* Shock Therapy will now do the appropriate amount of damage, as displayed on the tooltip

 **Update V42 - August 8, 2017**

* Shocking Punch
	+ Now triggers a punch (with a new animation) when activated instead of amplifying Riktor’s next basic attack.

 **Update V40 - May 16, 2017**

* Shock Therapy
	+ Cooldown reduced to 12 seconds at all levels from 21/18/15/12.

 **Update V39 - April 4, 2017**

* Polish & Bug Fixing
	+ Fixed a bug allowing Riktor to cancel his Riplash animation if he pulls an enemy.

 **Update V38.3 - March 14, 2017**

* Mana gain per level increased to 45 from 36
* Riplash
	+ Range increased to 1525 at all levels from 850/1188/1525/1525

**Update V38.1 - February 28, 2017**

* Polish & Bug Fixing
	+ Fixed a bug where Riktor’s chain could remain visible after casting Riplash.

**Update V38 - February 21, 2017**

* Skewer
	+ Sped up how soon his chains come out.
	+ Increased the width of the targeting mode closer to him.
* Polish & Bug Fixing
	+ Riktor should now have a more obvious tell when targeting with **Skewer** while **Shock Therapy** is active.

**Update V37 - January 31, 2017**

* Riplash (Remapped - RMB/R1)
	+ Riplash is now cast by holding to target and fires on release.
* Polish/Bug Fixing
	+ Fix for Electrocute cancelling if leveled up after being activated.
	+ Skewer’s camera shake now immediately stops when Riktor is interrupted.

 **Update V35.1.1 - December 20, 2016**

* Riplash
	+ Increased range to 850/1188/1525/1525 from 850/1075/1300/1525.

 **Update V35.1 - December 13, 2016**

* Riplash
	+ Decreased mana cost to 110 at all levels from 120/130/140/150
* Electrocute
	+ Damage tooltip should now show the correct value.
* Skewer
	+ Decreased mana cost to 75 at all levels from 75/100/125
* Polish/Bug Fixing
	+ Old Saint Riktor skin should no longer have any lighting issues in the shadows.

 **Update V35 - December 6, 2016**

* Riplash
	+ Damage type adjusted from “Energy” to “Ability.”
	+ Cooldown reduced from 21/20/19/18 to 14 seconds at all levels.
* Electrocute
	+ Damage type adjusted from “Energy” to “Ability.”
	+ Cooldown reduced from 17/16/15/14 to 12 seconds at all levels.
* Shock Therapy
	+ Damage type adjusted from “Energy” to “Ability.”
	+ Cooldown reduced from 24/23/22/21 to 21/18/15/12 seconds.
* Skewer
	+ Damage type adjusted from “Energy” to “Ability.”
	+ Cooldown adjusted from 100/90/80 to 105/90/75 seconds.

 **Update V33 - October 18, 2016**

* Jump Chains emote added to in-game store.
* Polish/Bug Fixing
	+ Taunts now have audio.

**Update V32 - September 27, 2016**

* Skewer
	+ The Skewer tooltip now correctly lists the stun duration as 1.5 seconds instead of 1.3 seconds.

**Update V31 - September 6, 2016**

* Shock Therapy
	+ Corrected an issue where Riktor’s slow and silence could last longer than the tooltip.

**Update V30 - August 11, 2016**

* Shock Therapy
	+ Can now be cancelled by re-activating the ability.
	+ Movement slow is now reflected in the tooltip.

**Update V29 - July 26, 2016**

* Shock Therapy
	+ Now uninterruptable once cast.

**Update V28 - June 30, 2016**

* Riplash
	+ Reduced mobility and camera lock when Riplash misses or the target dies.
* Electrocute
	+ No longer turns off if silenced after the activation.
* Polish/Bug Fixing:
	+ The Riplash ability tooltip should now list card scaling correctly.

**Update V27.1 - June 21, 2016**

* Electrocute
	+ Fix for card scaling being set to scale 5 times more than intended.
	+ Fix for ability sometimes applying 6 ticks of damage rather than 5.

**Update V27 - June 14, 2016**

* Now scales as a Fighter.
* **Passive - Invigorate**
	+ This ability has been removed.
* **Shock Therapy**
	+ Fixed damage numbers and tool tip description to properly reflect how much extra damage is added to Whip.
* Polish / Bug Fixing:
	+ Ability icons updated.
	+ Bots can now play as Riktor.
	+ Added 3 point Lord's Harvester Key to Starter Deck.
	+ Riktor’s emote, “Back to Work!”, should now have the proper name and description in the Master Challenge screen.
	+ Corrected an issue where a red flash at the end of Skewer would play on nearby players who were not affected by it.

**Update V26.2 - June 6, 2016**

* Updated Master Challenge emote description.
* Riktor's Electrocute ability should now deal damage to structures properly.
* Fix for Riktor appearing to glide across the ground from other player's perspective.

**Update V26.1 - May 31, 2016**

* Riktor has been added to Paragon.