Ruins Layer 1

## Protips:

* Usually a Res casters based team and a AR melee armor team will push you through most fights.
* Be careful with the options, plan in advance with your teams composition. Mostly go for silver coins but dont if your team is low HP and the choice you will pick as chance to hurt you. You be the judge.
* Some options can spawn monsters L1-Abandoned Puppet and L1-Rock Carving so be careful with the option you pick if you have a low AR group.

## Floors: (Some floors may have different monsters)

1-Prayers with random buffs

2- Relics Surveillant: Disrupting Ray, Inborn Hunter(Attack lower HP)

3- Evil Spirit: Soul Splitter, Curse of the Death, immune to all debuffs

4- Relics Sand Worm: Earth-split Impact, Devour, cannot be stunned (Possibly Earth Dragon)

5- Relics Golem: Ruthless Stomp, Kinetic Shield, Extermination Blow

6-**Options**

7-**Options**

8-Crypt Werewolf: Crimson Swing, Extermination Blow, cannot be stunned

8-Den Lizard:

9-**Options**

10-Relics Surveillant: Disrupting Ray, Inborn Hunter(Attack lower HP)

11-Relics Hunter: Lock and Hunt, Inborn Hunter(Attack lower HP), Curse of the Death

12-**Options**

13-**Options**

14-**Options**

15-Crypt Werewolf: Crimson Swing,Extermination Blow, cannot be stunned

16-Relics Warrior: Horizontal Strike, Extermination Blow, cannot be stunned

17-**Options**

18-**Options**

19-**Options**

20-Relics Warrior: Horizontal Strike, Extermination Blow, cannot be stunned

21-**Options**

22-Den Lizard: Tail Swing, Extermination Blow, cannot be stunned

23-Relics Mage: Ignite, Extermination Blow, cannot be stunned

24-Relics Golem: Ruthless Stomp, Kinetic Shield, Extermination Blow

25-**Options**

26-**Options**

27-Den Lizard: Tail Swing, Extermination Blow, cannot be stunned

28-Demon Vanguard: Random Slash, Vitality Drain, Extermination Blow

29-**Options**

30-Relics Hunter: Lock and Hunt, Inborn Hunter(Attack lower HP), Curse of the Death

31-**Options**

32-**Options**

33-**Options**

34- Relics Golem: Magic Storm, Magic Shield, Extermination Blow

35-Relics Hunter: Lock and Hunt, Inborn Hunter(Attack lower HP), Curse of the Death

36-Demon Vanguard: Random Slash, Vitality Drain, Extermination Blow

37-**Options**

38-Relics Surveillant: Disrupting Ray, Inborn Hunter(Attack lower HP)

39-**Options**

40-Relics Mage: Ignite, Extermination Blow, cannot be stunned

41-**Options**

42-Crypt Werewolf: Crimson Swing, Extermination Blow, cannot be stunned

43-Relics Warrior: Horizontal Strike, Extermination Blow, cannot be stunned

44-**Options**

45-**Options**

46-Den Lizard: Tail Swing, Extermination Blow, cannot be stunned

47-**Options**

48-**Options**

49-**Options**

50-Demon Vanguard: Random Slash, Vitality Drain, Extermination Blow

## **Options**

Choices with a \* \* are recommended (may vary depending the team status)

## **Monsters & Teams:**

* Crypt Werewolf

Team:

Guide: Tank not required or Taunt OFF, if priest can allow res down in between heal do it.

* Demon Vanguard

Team:

Guide: If tank Taunt ON, if priest can allow res down in between heal do it

* Den Lizard

Team:

Guide: Tank not required or Taunt OFF, if priest can allow res down in between heal do it.

* Earth Dragon

Team:

Guide: Tank not required or Taunt OFF, cant res down and always need priest res buff so set to always heal. Must heal before first boss attack.

* Evil Spirit

Team: Elemental mage prefered

Guide: Tank not required or Taunt OFF, cant res down and always need priest res buff so set to always heal. Must heal before first boss attack.

Guide: Tank not required or Taunt OFF, if priest can allow res down in between heal do it or always heal if group resist is low.

* Relics Golem(Physical)

Team:

Guide: Tank not required or Taunt OFF, if priest can allow res down in between heal do it.

Guide: Tank not required or Taunt OFF. Boss will attack lowest HP so have a pally or hwd to heal lowest with 3 dps with lowest with the most AR.

Guide: Tank not required or Taunt OFF, if priest can allow res down in between heal do it or always heal if group resist is low.

Guide: Need tank w/Taunt ON.

Guide: Tank not required or Taunt OFF.

Guide: Tank not required or Taunt OFF. Mobs will attack lowest HP so have a pally or hwd to heal lowest with 3 dps with lowest with the most Resist. No timer so can have 3 healer with one been a priest for rest buff with 1 DPS. Priest need to heal before mobs attacks.

Guide: Tank not required or Taunt OFF