recursal/Fanatic-Fandom huggingface dataset:
Deflector Heavy

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Deflector Heavy

### Weapon(s)

Deflector

**Deflector Heavy** is a normal Heavy robot armed with Deflector. This robot appears in *Be With Robots Redux*.

## Summary

A Heavy robot with Deflector. It possesses the ability to stop projectiles in the air.

## Origin

This robot is based on **Deflector Heavy** from the Mann vs. Machine mission *Mannslaughter*.

## Trivia

### General

* Unlike other robots by Valve, this one lacks an actual template.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Deflector\_Heavy
Giant Barrage Soldier

**Giant Barrage Soldier** is a regular Soldier robot armed with the Warhawk Rocket Launcher and Shovel. This robot appears in *Be With Robots 2 (OS Edit)*.

This robot was submitted on the *Awesome's Awesome Servers* group forum.

## Origin

This robot is exclusive of *Be With Robots 2 (OS Edit)*.

## Trivia

* This is the first robot submitted and accepted on the *Awesome's Awesome Servers* group forum.

## References

1. ↑ https://steamcommunity.com/groups/TFAAS/discussions/1/1742226629864663939/#c1742228532898626665
Keyboard Unplugger

**Keyboard Unplugger** is a normal Sniper robot armed with Sydney Sleeper. This robot appears in *Be With Robots 2 (OS Edit)*. It also appears on the servers of *Awesome's Awesome Servers* via *Be With Robots Redux*.

## Summary

A Sniper robot that has a bigger head and has less health. Its voice pitch is reduced completely, making it completely silent at all times. Its Sydney Sleeper charges much faster and does 99% less damage. It has the unique ability to slow enemies down by 99% on a charged hit. The enemy will also be temporarily coated in Jarate.

Show/hide attributes

* +-99% damage bonus
* +2900% charge rate

## Origin

This robot is based on **Keyboard Unplugger** from the Madness vs Machines mission *Mannure*.

## Trivia

### *Be With Robots 2 (OS Edit)*

* This is the weakest Sniper in terms of health, having only 65 HP.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Mannure\_(mission)#Keyboard\_Unplugger
Normal Soldier

**Normal Soldier** is a normal Soldier robot armed with the Rocket Launcher and Shovel. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux* (under the name **Standard Soldier**).

## Summary

A generic Soldier robot with stock weapons.

In *Be WIth Robots Redux*, it may occasionally appear with a Shovel.

## Origin

This robot is based on the **Soldier** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb to the hatch.

## Trivia

### *Be With Robots 2*

* Whilst holding the bomb, Rocket jumping is not a viable technique due to Jumping being disabled due to holding the bomb.

### *Be With Robots Redux*

* In the 1.2.0 release, this robot has a 50% chance of spawning with a Shovel.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Soldier
Caustic Scout

**Caustic Scout** is a regular Scout robot armed with the Bat. It wears the Ye Oiled Baker Boy with the Unusual Effect Green Energy. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on the **Caustic Scout** from the *Titanium Tank* mission *Watershed Waylay*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Watershed\_Waylay\_(mission)
Giant Heal-On-Kill Heavy

Disambiguation page for Giant Heal-On-Kill HeavyThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Giant Heal-On-Kill Heavy** may refer to the following:

* The giant heavy robot appearing in *Be With Robots Redux*.
* The boss heavy robot appearing in *Be With Robots Redux*.
Officer Spy

**Officer Spy** is a BWR player, modder, and server provider. He also runs a YouTube channel.

## General

Officer Spy first played Team Fortress 2 in December 2013. He started to take interest in *Be With Robots* after watching old gameplay videos in early 2014. Unfortunately, at that time the plugin was no longer functional. He then discovered ThisLD which ran servers using *MvM Bot Control*, an alternative to BWR. For a while he played on their servers, until *Be With Robots 2* emerged in October 2014. With that, he was able to start *Awesome's Awesome Servers* in September 2015. He has since been an active player.

## BWR2 History

Officer Spy started to modify BWR2 in January 2017. His updates were small and didn't have too many differences than the original, but he started to include custom robots later on. Any robot that took his interest from a mission was added to the plugin. He also started accepting suggestions for robots.

As of March 2021, Officer Spy ended support for *Be With Robots 2 (OS Edit)* and is no longer using it on his servers.

## BWRR History

As of March 2021, Officer Spy now uses *Be With Robots Redux* for his servers, adding custom robots and bringing some from his previously modified version of BWR2 as well.

## YouTube

Officer Spy has numerous BWR2 videos on his channel. When he releases a new update, he posts a video demonstrating any robots that were recently introduced.

Despite there currently being no BWRR videos released, a playlist for the mod can be found on Officer Spy's website.

## Medieval BWR2

### Game Mode

Mann vs Machine

**Medieval BWR2** is a plugin made specifically for Officer Spy's Version of BWR2. It was intended to add compatibility for medieval maps by restricting all robots to melee weapons, with the only exception being robots that are "medieval legal". This plugin does not really function with other versions of BWR2 due to lacking some code. This plugin was last updated on November 19, 2019.

## References

1. ↑ https://steamcommunity.com/groups/TFAAS/discussions/5/4265444591479094748/
2. ↑ https://steamcommunity.com/groups/TFAAS/discussions/5/3111396383984768405/#c3111396383984767689
3. ↑ https://sites.google.com/site/officerspyreal/played-games#h.p\_hUoLjAAE0BAg
Colonel Barrage

**Colonel Barrage** is a giant Soldier robot armed with Rocket Launcher. This robot appears in *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower and is resistant to knockback. Its Rocket Launcher reloads faster, fires faster, and has a huge clip size. Its rockets does more damage have a random projectile deviation of 5 degrees. It heals 40 HP per second and cannot fire until fully reloaded.

## Origin

This robot is based on **Colonel Barrage** from various Mann vs. Machine missions.

## Trivia

### *Be With Robots Redux*

* This robot was added in the 1.1.6 release.
* Unlike the official robot template from the game, this one lacks the `Projectile speed increased` attribute.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Colonel\_Barrage
Quick-Fix Medic

**Quick-Fix Medic** is a regular Medic robot armed with the Syringe Gun, Quick-Fix, and Bonesaw. This robot appears in *Be With Robots* and *Be With Robots 2*.

## Origin

This robot is based on the **Quick-Fix Medic** from various Mann vs. Machine missions.

## Strategy

This robot should help the robots push the bomb closer to the hatch. If the bomb is sitting on the hatch, this robot can use its Uber to try and deploy, but it may die when doing so. The Uber makes it and its patient immune to knockback.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Medic\_Robot#Quick-Fix\_Medic
Sharp Bowman

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Sharp Bowman

### Weapon(s)

Huntsman
Kukri

**Sharp Bowman** is a normal Sniper robot armed with Huntsman and Kukri. This robot appears in *Be With Robots Redux*.

## Summary

A Sniper robot with Huntsman. It functions similar to Bowman, but its arrows make enemies bleed and deal more damage. It also reloads at a faster rate. It may occasionally appear with a Razorback.

## Origin

This is a *Be With Robots Redux* original.

## Trivia

### *Be With Robots Redux*

* This robot was added in the 1.2.0 release.
* It has a 25% chance to spawn with a Razorback.
Tank Buster Soldier

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Tank Buster Soldier

### Weapon(s)

Black Box
Battalion's Backup
Shovel

**Tank Buster Soldier** is a normal Soldier robot armed with Black Box, Battalion's Backup, and Shovel. This robot appears in *Be With Robots Redux*..

## Summary

A Soldier robot with a Black Box that deals a lot of damage. It only has on rocket in its clip, and takes a longer time to reload. The blast radius is bigger and knocks back enemies. It pierces through damage resistances and its rockets move slower. Its Battalion's Backup has an increased buff duration.

## Origin

This robot is a *Be With Robots Redux* original.

## Trivia

### *Be With Robots Redux*

* This robot was originally going to use a Grenade Launcher.
Hyper League Scout

**Hyper League Scout** is a normal Scout robot armed with the Sandman. This robot appears in *Be With Robots 2 (OS Edit)* and *Be With Robots Redux*.

## Summary

A Scout robot that throws baseballs to stun players. Unlike Minor League Scout, this robot's baseballs recharge at a much faster rate.

Show/hide attributes

* +75% increase in recharge rate

## Origin

This robot is based on the **Hyper League Scout** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Scout\_Robot#Hyper\_League\_Scout
Ultra Hyper Flyro

Candidate for deletionThis page has been nominated for removal from the wiki.Remember to check what links here and the page history before deletion.

## Ultra Hyper Flyro

### Weapon(s)

Thermal Thruster
Fire Axe

**Ultra Hyper Flyro** is a regular Pyro robot armed with the Thermal Thruster and Fire Axe. This robot appears in a private build of *Be With Robots 2 (OS Edit)*.

## Origin

This robot is exclusive to a private build of *Be With Robots 2 (OS Edit)*.

## Abilities/Stats

* Thermal Thruster recharges extremely fast.
* Can relaunch without landing.
* Landing stuns players.

## Strategy

This robot can pretty much carry the bomb to the hatch once it has it.

## Trivia

* Although this robot is able to fly infinitely, it is difficult for it to get past a Sentry Gun.
* This robot was made as an April Fools joke by Officer Spy and is not available on any public servers.
Getting Started

ℹ️️

Getting a hang of something new, something different can be hard to learn/figure out. We've all been there. This page will show all of the basics of learning how to use and how to play Be With Robots.

## Notice

*Commands and what not are varied on the server, so we will be covering the default commands. We will not discuss custom built-in commands as servers tend to have an edited version of BWR2.*

## Basic Commands

To enter in commands, you'll need to have the Developers Console enabled. Alternative, you can enter in commands in the chat, such as !joinblu. You do not need to enter a ! in the console and you also do not need to put a "sm" when doing it in chat.

* sm\_robotmenu // show class/class\_variants menu
* sm\_robomenu // same as above
* sm\_robotclass // same as above
* sm\_roboclass // same as above
* sm\_robothelp // print help info
* sm\_robohelp // same as above
* sm\_bewithrobots // same as 'jointeam blue'
* sm\_joinblue // same as above
* sm\_joinblu // same as above
* sm\_joinred // same as 'jointeam red'
* sm\_bwr\_players // display player list
* sm\_bwr\_kick // **Admin Access Only**: move players to Spetators
Giant Cannon Demo

**Giant Cannon Demo** is a giant Demoman robot armed with Loose Cannon. This robot appears in *Be With Robots Redux*.

## Summary

A giant Demoman robot that moves slower and is resistant to knockback. Its Loose Cannon reloads faster and has a bigger clip size. It cannot fire until fully reloaded.

## Origin

This robot is a *Be With Robots Redux* original.
Major Gasser

**Major Gasser** is a giant Pyro robot armed with the Gas Passer, Fire Axe, and Degreaser. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is an original creation by Officer Spy.

## Strategy

The Gas Passer recharges really fast and should be utilized as much as possible to the enemy team. The Gas Passer also has a real big damage bonus so the fire can quickly kill players that don't have fire resistance.

## Trivia

### *Be With Robots 2 (OS Edit)*

* This robot originally had only the Gas Passer and Fire Axe. It was later given the Degreaser as more of a backup weapon for close range.
* Due to an unknown bug, the player must have the Gas Passer equipped in their loadout in order to use it with this robot. Otherwise, it can't be selected.
Giant Air Control Heavy

**Giant Air Control Heavy** is a giant Heavy robot armed with Brass Beast. This robot appears in *Be With Robots Redux*.

## Summary

A giant Heavy robot that moves slower and is resistant to knockback. Hitting any enemy in the air will cause them to be stunned for 2 seconds.

## Origin

This is a *Be With Robots Redux* original.
Major Crits

Disambiguation page for Major CritsThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Major Crits** may refer to the following:

* Major Crits with Black Box appearing in *Be With Robots 2* and *Be With Robots Redux*.
* Major Crits with Rocket Launcher appearing in *Be With Robots Redux*.
* Major Crits as a gatebot appearing in *Be With Robots Redux*.
ThisLD

**ThisLD** was a game server provider owned by Bovril and was founded on September 9, 2011. It hosted servers for the game *Team Fortress 2*.

## History

ThisLD ran numerous TF2 servers of popular maps back in 2012. After Mann vs. Machine was introduced, they added servers for this new game mode featuring custom missions. In 2013, they later added the server mod Be with Robots to their MvM servers, allowing players to play as the robots. This plugin would later cease to be functional, causing the mod to be removed from the servers. In April 2014, Bovril introduced a new plugin that allowed players to play as the robots he called *MvM Bot Control*. In October 2014, Be with Robots would return with its newest incarnation, *Be With Robots 2* (at the time known as Be With Robots Reborn). In September 2015, Stop That Tank was introduced for testing. This would later be replaced by Mann vs Tank due to Stop That Tank causing server crashes. On January 14, 2016, ThisLD announced that they were going to shut down their servers, but it was later decided that the servers would continue to go on for a bit longer. The last server officially went down on March 16, 2017. The servers eventually made a return on a June 1, 2018, adding five servers. Two more servers arrived the next day. On December 29, 2018, the group and its servers officially shut down.

Bovril left the group on August 3, 2021 after it was stolen by hackers. He was later given back ownership on August 6, 2021.

## Servers

The group mainly ran only TF2 servers, most of which were Mann vs. Machine using a mod to play as the robots. Currently, there are no servers active.

## Trivia

* The group's name was thought of by Bovril when he was finishing up code and wondering what the name should be. He said "This'll d" (the whole statement is "This'll do"), which eventually lead to the name ThisLD. This is also how the name is supposed to be pronounced.
* This page was mentioned on the group's summary.
* The group was temporarily owned by a user named Strannik for about 3 days.

## References

1. ↑ https://cdn.discordapp.com/attachments/657731141792694273/872968486949883914/bovrilsteamsummary.JPG
2. ↑ https://steamcommunity.com/groups/THISlD/announcements/detail/2968421119160659004
3. ↑ https://steamcommunity.com/groups/THISlD/announcements/detail/1876048275984300398
Giant Railgun

**Giant Railgun** is a giant Pyro robot armed with Scorch Shot. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Giant Railgun** from the Madness vs Machines mission *Mannure*.

## Abilities/Notes

* Fires bullets with tracer rounds.
* Big hands.

## Trivia

### *Be With Robots 2 (OS Edit)*

* This, Shogun Demo, and Ninja Demo are the only robots to have hand scale adjustments.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Mannure\_(mission)#Giant\_Railgun
Normal Pyro

**Normal Pyro** is a normal Pyro robot armed with the Flamethrower and Fire Axe. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux* (under the name **Standard Pyro**).

## Origin

This robot is is based on **Pyro** from various Mann vs. Machine missions.

## Strategy

This robot should be used as both Offense and Defense. Offense for carrying the bomb close to the hatch as possible. Defense for defending the current bomb carrier by reflecting oncoming enemy projectiles and push back enemies that are close.

## Trivia

* Due to having **Unlimited Ammo**, players can spam Airblasting
	+ M1 can also be spammed as well, becoming an ***Always Fire*** Pyro.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Pyro\_Robot#Pyro
Future Engineer

**Future Engineer** is a regular Engineer robot armed with the Pomson 6000, Eureka Effect, Construction PDA, and Destruction PDA. It wears the Pip-Boy. This robot appears in *Be With Robots 2* and is disabled by default.

## Origin

This robot is exclusive to *Be With Robots 2*.

## Abilities/Notes

* Can teleport to its teleporter or spawn.

## Trivia

* This robot was pretty overpowered with its Pomson 6000 doing a lot of damage to players, and there are no resistances to the Pomson 6000's projectiles.
	+ This is likely the reason it was disabled in later versions of BWR2.
* Source code shows that this robot was going to have a Pistol.*[citation needed]*
* This robot used to be able to teleport instantly has Engineer robots originally had their taunts disabled to avoid prematurely leaving spawn. This was later changed and Engineer can taunt again, so now the Eureka Effect's taunt must finish before teleporting.
* The Pip-Boy changes the way the building HUD looks on the PDAs and Eureka Effect.
Airstrike Soldier

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Airstrike Soldier

### Weapon(s)

Air Strike
B.A.S.E. Jumper

**Airstrike Soldier** is a Soldier robot armed with Air Strike and B.A.S.E. Jumper. This robot appears in *Be With Robots Redux*.

## Summary

A Soldier robot with a parachute. It does slightly more damage and reloads faster. It also takes slightly less damage from rocket jumps.

## Origin

This robot is a *Be With Robots Redux* original.

## Trivia

### *Be With Robots Redux*

* This robot spawns with 10 kills, allowing its clip size to be maxed from the start.
Knockback Scout

**Knockback Scout** is a regular Scout robot armed with the Shortstop and Bat. This robot appears in *Be With Robots 2*.

## Origin

This robot is exclusive to *Be With Robots 2*, but it may have taken inspiration from the Shortstop Scout from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* Due to the way the health is set on the Shortstop, this robot cannot reach its max health when spawning. It can be healed from a Medic or Dispenser, but switching from the Shortstop will drop the max health to 125, leaving the rest as overheal.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Scout\_Robot#Shortstop\_Scout
Be With Robots

ℹ️️

**Be With Robots** (also known as BWR) is a server plugin by Leonardo. It released publicly on AlliedModders November 3, 2012 and was last updated on June 3, 2013. It stopped functioning properly after the Two Cities update for Team Fortress 2.

This plugin was previously hosted on the servers of *ThisLD*.

## Commands

These commands be inputted in chat by typing an exclamation mark (!) followed by the command.

```
tba

```

## Console Variables

```
tba

```

## Trivia

* This plugin does not function properly due to updates and lack of dependencies. Joining Blue will cause the player to be a robot with no weapons always in reference pose.

### Plugin Differences

*Main article:* Differences Among Plugins
Scout with Fish

**Scout with Fish** is a normal Scout robot armed with Holy Mackerel. This robot appears in *Be With Robots*. It also appeared in *Be With Robots 2*, but it was later removed.*[citation needed]*

## Origin

This robot is based on the unused Scout robot.*[citation needed]*

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots 2*

* This robot was replaced by a different robot.*[citation needed]*
Bat Scout

**Bat Scout** is a normal Scout robot armed with the Bat. This robot appears in *Be With Robots Redux*.

## Summary

A generic Scout robot that can only use its melee weapon.

## Origin

This robot is based on the Scout (Type 1) from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.
Shield Medic (BWR2)

**Shield Medic** is a regular Medic robot armed with the Syringe Gun, Medigun, and Bonesaw. This robot appears in *Be With Robots 2*.

## Origin

This robot is exclusive to *Be With Robots 2*.

## Strategy

This robot should be used to help the robots advance the bomb further to the hatch. When possible, deploy the shield to protect from incoming projectiles.

## Trivia

* This robot's shield is capable of protecting from bullets and projectiles. However, it cannot protect from fires and fireballs.
Giant Demoknight

**Giant Demoknight** is a giant Demoman robot armed with Chargin' Targe and Eyelander. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Demoman robot that moves slower and is resistant to knockback. Like Demoknight, its Eyelander grants 3 seconds of critical hits on kill.

## Origin

This robot is based on **Giant Demoknight** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Demoman\_Robot#Giant\_Demoknight
Direct Hit Soldier

**Direct Hit Soldier** is a normal Soldier robot armed with Direct Hit. This robot appears in *Be With Robots Redux*.

## Origin

This is a *Be With Robots Redux* original.

## Trivia

### *Be With Robots Redux*

* This robot's rocket launcher will sound like a normal rocket launcher when a rocket is fired. This is likely due to the classname being set to `tf_weapon_rocketlauncher` instead of `tf_weapon_rocketlauncher_directhit`.
Chief Pyro

Disambiguation page for Chief PyroThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Chief Pyro** may refer to the following:

* The official robot by Valve appearing in *Be With Robots 2*.
* The generic Pyro boss appearing in *Be With Robots Redux*.
Be With Robots (series)

Candidate for deletionThis page has been nominated for removal from the wiki.Remember to check what links here and the page history before deletion.
Be With Robots is a Team Fortress 2 Sourcemod plugin made for the game mode Mann vs Machine. Be With Robots allows access to Blu team (Robots) which is normally disabled as Mann Vs Machine is meant to be survival horde base type mode. Players can choose the roles of many different stock and custom robots, both Normal and Giant robots (**Notice:** Robots, settings and misc are varied by the server)

## *Be With Robots*

Be With Robots first released on November 3, 2012 on the Sourcemod website. It was developed by user Leonardo, and received its last update on June 3, 2013. This plugin later ceased functionality after the Two Cities update. The plugin topic can be found here.

## *Be With Robots 2*

This plugin would later be revived by the user TehPlayer14 under the name Be with Robots 2 (originally known as Be With Robots Reborn), releasing on October 19, 2014. Many new features were added to this version of the plugin. This plugin was last updated on July 10, 2017. The plugin topic can be found here.

## *Be With Robots 2 (OS Edit)*

★ Officer Spy ★ runs an edited version of Be with Robots 2 on his servers. This version has some differences and contains several robots not seen in the original. This plugin was last updated on June 19, 2020.

## *Be With Robots Redux*

Be With Robots Redux was made from scratch to replace Be With Robots 2. It contains new features and fixes and it is still in development. The plugin is currently hosted on github and can be found here. The last update was made on February 20, 2021.
Giant Airblast Pyro

**Giant Airblast Pyro** is a giant Pyro robot armed with the Degreaser and Fire Axe. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Pyro robot that moves slower and is resistant to knockback. It does less damage and has increased airblast power. Its airblast can launch enemies a great distance.

## Origin

This robot is based on the unused **Giant Airblast Pyro**.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots Redux*

* This robot spawns with one weapon: Degreaser.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Robots#Giant\_Airblast\_Pyro
Ninja Demo

**Ninja Demo** is a normal Demoman robot armed with Half-Zatoichi and Gunboats. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on the **Ninja Demo** from the *Madness vs Machines* mission *Mannure*.

## Abilities/Notes

* Deals 100% more damage.
* Damages self on miss.
* Small hands.
* Silent kills.
* Taunts faster.

## Trivia

### General

* Due to damage dealt, this robot will kill itself if it misses a hit.
* The voice pitch scale on this robot makes it dead silent.
* The icon is a picture of the Eyelander, yet this robot uses the Half-Zatoichi.

### *Be With Robots 2 (OS Edit)*

* This, Shogun Demo, and Giant Railgun are the only robots to have a hand scale adjustment.
* This is the only robot to have a faster taunt speed.

1. ↑ https://wiki.teamfortress.com/wiki/Mannure\_(mission)#Ninja\_Demo
Chief Scout

**Chief Scout** is a boss Scout robot armed with Scattergun. This robot appears in *Be With Robots Redux*.

## Summary

A giant Scout robot that moves faster and is less resistant to knockback. Its Scattergun does more damage, reloads faster, fires faster, and has a bigger clip size. It gives 80% less rage. Every shot is critical.

This robot's health is scaled dynamically based on the amount of RED players.

## Origin

This robot is a *Be With Robots Redux* original.
Sir Nukesalot

BWR2

***Be With Robots Redux***
Base health: 5000
Health per player: 7500

**Sir Nukesalot** is a boss Demoman robot armed with Loose Cannon and Bottle. This robot appears in *Be With Robots 2* and *Be With Robots Redux*.

## Summary

A giant Demoman robot that moves slower and is resistant to knockback. Its Loose Cannon reloads slower, fires slower, and has a clip size of 2. It also does a lot more damage, knocks back players on hit, and has an increased blast radius. Its projectiles move slower and it has a projectile deviation of 5 degrees, making grenade shots less accurate. A huge smoke explosion is created when the cannonball explodes.

In *Be With Robots Redux*, every shot is critical. This robot's health is scaled dynamically based on the amount of RED players.

## Origin

This robot is based on Sir Nukesalot from the Mann vs. Machine mission *Hamlet Hostility*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots 2*

* According to the TF2 Wiki, Sir Nukesalot will always shoot crits. However, the robot is not crit-boosted in the plugin.
Normal Demoman

**Normal Demoman** is a normal Demoman robot armed with the Grenade Launcher and Bottle. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux* (under the name **Standard Demoman**).

## Summary

A generic Demoman robot with stock weapons.

## Origin

This robot is based on **Demoman** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb to the hatch close as possible.

## Trivia

* Demoman cannot use the Sticky Launcher due to no thirdperson animations for the weapon. The robot would simply T-pose, thus leaving Demoman with Grenade Launcher and Bottle to use.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Demoman\_Robot#Demoman
Giant Heavy (Sascha)

**Giant Heavy (Sascha)** is a giant Heavy robot armed with Minigun, Shotgun, and Fists. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux* (under the name **Giant Heavy**).

## Summary

A giant Heavy robot that moves slower and is resistant to knockback. Its Minigun does more damage.

In *Be With Robots 2*, this robot spawns with a Shotgun based on Giant Shotgun Heavy's Shotgun.

## Origin

This robot is based on **Giant Heavy** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots*

* This robot spawns with two weapons: Minigun and Fists.

### *Be With Robots 2*

* This robot spawns with three weapons: Minigun, Shotgun, and Fists.

### *Be With Robots Redux*

* This robot spawns with one weapon: Minigun.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Giant\_Heavy
QuickUber Medic

**QuickUber Medic** is a normal Medic robot armed with Syringe Gun, Medigun, and Bonesaw. This robot appears in *Be With Robots* and *Be With Robots 2*.

## Origin

This robot is based on **Uber Medic (Type 2)** from various Mann vs. Machine missions.

## Strategy

This robot can build up Uber fast, but the Uber lasts much shorter than the Uber Medic. This robot should be used to help robots push the bomb closer to the hatch. Use Uber on the bomb carrier to help them move far, then once the Uber runs low retreat and build it back up as it will charge fast. This can be done repeatedly to slowly progress the bomb to the hatch. Its Uber can also help to keep giant robots alive and help them deliver the bomb.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Medic\_Robot#%C3%9Cber\_Medic\_(Type\_2)
Giant Medic

Disambiguation page for Giant MedicThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Giant Medic** may refer to the following:

* The official robot appearing in *Be With Robots*.
* The custom robot by TehPlayer14 appearing in *Be With Robots 2*.
* The custom robot by caxanga334 appearing in *Be With Robots Redux*.
Be With Robots Redux/Bugfixes

These are known bugs that were later fixed in updates.

## Fixed in version 1.1.4

* When the player joins Spectator while holding the bomb, they will keep the bomb with them and Blue bots will try to follow it.

## Fixed in version 1.1.5

* If the player has any item with the classname `tf_wearable` in their loadout, any robot (except Your Own Loadouts) will fail to load properly.

## Fixed in version 1.1.6

* When switching teams from Blue to Red, a player can retain the stats of the robot they spawned as on the Red team, essentially making them just as powerful.
* The config file for the map *mvm\_yiresa\_rc5a* lacks a Gatebot section. This causes the Gatebot stun to end immediately when a control point is capped.

## Fixed in version 1.2.0

* The map *mvm\_hoovydam\_b10* is also lacking a Gatebot section.
* The config for the map *mvm\_area\_52\_rc3* is set to stun players for 22 seconds when the control point is capped, although bots are only stunned for 20 seconds on the map.
	+ **FIX:** duration changed to 20
* This also happens for *mvm\_outpost\_v9*.
	+ **FIX:** duration changed to 20

## Fixed in version 1.2.18

* When a Blue Teleporter is active, any bots on Red team will teleport to the Teleporter and receive ÜberCharge after spawning.

## References

1. ↑ https://streamable.com/r2xq6j
2. ↑ https://cdn.discordapp.com/attachments/657731141792694273/821965965180272640/unknown.png
Armored Battle Medic

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Armored Battle Medic

### Weapon(s)

Blutsauger
Bonesaw

**Armored Battle Medic** is a normal Medic robot armed with Blutsauger and Bonesaw. This robot appears in *Be With Robots Redux*.

## Summary

A Medic robot with more health. Unlike most other Medics, this one is armed for combat rather than healing. It moves slightly faster and regenerates more health than normal. It is also resistant to bullet and blast damage. Its Blutsaugher does more damage and fires faster, as well as a faster reload rate and bigger clip size. It cannot heal teammates in any way.

## Origin

This is a *Be With Robots Redux* original.
Major Bomber

No cosmetics

*Be With Robots Redux*
Base health: 4000
Health per player: 6000
Health regen per player: 32

**Major Bomber** is a boss Demoman robot armed with the Grenade Launcher and Bottle. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Demoman robot that moves slower and is resistant to knockback. It fires at a faster rate, reloads faster, and has a bigger clip size. Its grenades move at a faster speed. It gives 90% less rage and cannot fire until fully reloaded. Every shot is critical.

In *Be With Robots Redux*, this robot's health values are scaled dynamically based on the amount of RED players.

## Origin

This robot is based on **Major Bomber** from the Mann vs. Machine mission *Disintegration*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots 2*

* This is the slowest boss robot here.
	+ Also the slowest giant robot.
	+ Also the slowest robot.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Demoman\_Robot#Major\_Bomber
Force-A-Nature Scout

**Force-A-Nature Scout** is a normal Scout robot armed with the Force-A-Nature. This robot appears in *Be With Robots 2 (OS Edit)* and *Be With Robots Redux*.

## Summary

A Scout robot with the ability to knock players back. Its Force-A-Nature deals more knockback than normal.

Show/hide attributes

* +-35% damage bonus
* +60% faster reload time

## Origin

This robot is based on the **Force-A-Nature Scout** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Update History

### *Be With Robots Redux*

**Release 0.1.10**
* Force-A-Nature Scout now uses Force-A-Nature instead of Sandman.

## Trivia

### General

* Players controlling a FAN Scout has slower reload speed. This is to compensate for extreme knockback that the Force-A-Nature has.

### *Be With Robots 2 (OS Edit)*

* This robot spawns with two weapons: Force-A-Nature and Bat.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Scout\_Robot#Force-A-Nature\_Scout\_(Type\_1)
Your own Pyro

**Your own Pyro** is a regular Pyro robot armed with the weapons that the player has currently equipped. This robot appears in *Be With Robots* and *Be With Robots 2*. It is disabled by default in both plugins.

## Origin

This robot is exclusive to *Be With Robots* and likely exists just to have a personal loadout.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* This robot does not restrict weapons nor cosmetics. It is entirely based on the player's loadout.
Steel Gauntlet

**Steel Gauntlet** is a normal Heavy robot armed with Fists of Steel. This robot appears in *Be With Robots* and *Be With Robots 2*.

## Origin

This robot is based on **Steel Gauntlet** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Steel\_Gauntlet
Giant Burst Fire Demo (Hell-met)

**Giant Burst Fire Demo** is a giant Demoman robot armed with Grenade Launcher, Stickybomb Launcher, and Bottle. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Giant Burst Fire Demo** from the Madness vs Machines mission *Mannure*.

## Abilities/Notes

* Fires a short burst of Stickybombs.
* Uses the Grenade Launcher and Stickybomb Launcher at the same time.

## Trivia

* This robot uses a passive weapon, meaning it can be used with another weapon at the same time.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Mannure\_(mission)#Giant\_Burst\_Fire\_Demo
Your own Scout

**Your own Scout** is a regular Scout robot armed with the weapons that the player has currently equipped. This robot appears in *Be With Robots* and *Be With Robots 2*. It is disabled by default in both plugins.

## Origin

This robot is exclusive to Be With Robots and likely exists just to have a personal loadout.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* This robot does not restrict weapons nor cosmetics. It is entirely based on the player's loadout.
Giant Concheror Soldier

**Giant Concheror Soldier** is a giant Soldier robot armed with Rocket Launcher and Concheror. This robot appears in *Be With Robots Redux*.

## Summary

A giant Soldier that moves slower and is resistant to knockback. Like Extended Conch Soldier, it spawns with full charge and has an increased buff duration. It cannot fire until fully reloaded.

## Origin

This robot is based on **Giant Concheror Soldier** from the Mann vs. Machine mission *Bavarian Botbash*.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Giant\_Buff\_Banner\_Soldier.2C\_Giant\_Backup\_Soldier\_and\_Giant\_Concheror\_Soldier
Your own Medic

**Your own Medic** is a regular Medic robot armed with the weapons that the player has currently equipped. This robot appears in *Be With Robots* and *Be With Robots 2*. It is disabled by default in both plugins.

## Origin

This robot is exclusive to Be With Robots and likely exists just to have a personal loadout.

## Strategy

This robot should be used to help the robots get the bomb close to the hatch as possible.

## Trivia

* This robot does not restrict weapons nor cosmetics. It is entirely based on the player's loadout.
Force-A-Nature Super Scout

**Force-A-Nature Super Scout** is a giant Scout robot armed with the Force-A-Nature. This robot appears in *Be With Robots 2 (OS Edit)* and *Be With Robots Redux* (under the name **Force-a-Nature Super Scout**).

## Summary

A giant Scout robot that moves slightly faster and is resistant to knockback. Similar to Force-A-Nature Scout, it fires more bullets per shot and has a faster firing rate, as well as reloads faster and does more knockback. It does less damage than normal.

## Origin

This robot is based on **Force-A-Nature Super Scout (Type 1)** from various Mann vs. Machine missions.

## Strategy

Since giant robots do not lose speed when carrying the bomb, this robot should be used to rush the bomb as fast as it can to the hatch.

## Trivia

* In *Be With Robots 2 (OS Edit*), this robot spawns with the Bat.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Scout\_Robot#Force-A-Nature\_Super\_Scout\_.28Type\_1.29
Giant Rapid Fire Soldier

**Giant Rapid Fire Soldier** is a giant Soldier robot armed with Rocket Launcher and Shovel. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Soldier that moves slower and is resistant to knockback. Its Rocket Launcher reloads extremely fast and fires at a faster rate. Its rockets move at a slower speed.

## Origin

This robot is based on **Giant Rapid Fire Soldier** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots 2*

* This robot has a 25% chance of spawning with the Buff Banner, Battalion's Backup, or Concheror.

### *Be With Robots Redux*

* This robot is only armed with the Rocket Launcher.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Giant\_Rapid\_Fire\_Soldier
Giant Pyro

**Giant Pyro** is a giant Pyro robot armed with the Flame Thrower and Fire Axe. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Pyro robot that moves slower and is resistant to knockback.

## Origin

This robot is based on **Giant Pyro** from various Mann vs. Machine missions.

## Strategy

There's not that many strategies when it comes to the Giant Pyro. Being the weakest bunch of the Giants, this robot should be used as an Offense. By pushing RED players away from a bomb carrier. Main strategy is to carry the bomb to the hatch.

## Trivia

### *Be With Robots Redux*

* In *Be With Robots Redux*, this robot spawns with one weapon: Flame Thrower.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Pyro\_Robot#Giant\_Pyro
Battery Fueled Heavy

**Battery Fueled Heavy** is a normal Heavy robot armed with Minigun and Fists. This robot appears in *Be With Robots 2 (OS Edit)*.

This robot was submitted on the *Awesome's Awesome Servers* group forum.

## Origin

This robot is exclusive to *Be With Robots 2 (OS Edit)*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://steamcommunity.com/groups/TFAAS/discussions/1/1742226629864663939/#c1751273785577394464
Heavyweight Champ

**Heavyweight Champ** is a normal Heavy robot armed with the Killing Gloves of Boxing. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A Heavy robot with a Killing Gloves of Boxing. It will gain crits on kill for short period of time.

## Origin

This robot is based on **Heavyweight Champ** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Heavyweight\_Champ
FazL Gameservers

ℹ️️

**Fazl Gameservers** was a game server provider owned by HR | CLR and was founded on June 15, 2014. It hosted servers for the games *Team Fortress 2* and *Left 4 Dead 2*.

## History

The group and its servers officially shutdown on May 19, 2021.

## Servers

The group ran TF2 and L4D2 servers. The TF2 servers featured *Be With Robots 2*. Currently, there are no servers active.

## Trivia

* The group's previous URL was `fazlgameservers`.

## References

1. ↑ https://steamcommunity.com/groups/fazlgs/announcements/detail/3061863764817118391
Giant Medic (BWR2)

**Giant Medic** is a giant Medic robot armed with the Syringe Gun, Vaccinator, and Bonesaw. This robot appears in *Be With Robots 2*.

## Origin

This robot is a *Be With Robots 2* original.

## Strategy

This robot may not be a powerful as the original, but it can still be used quite effectively. It should be used to help giant robots by providing different resistances depending on the current situation. It can deploy the bomb, but this should be done when close to the hatch.

## Trivia

* This robot was made to be a more balanced version of the original Giant Medic, which has since been replaced.
Specialist Soldier

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Specialist Soldier

### Weapon(s)

Rocket Launcher

**Specialist Soldier** is a normal Soldier robot armed with Rocket Launcher. This robot appears in *Be With Robots Redux*.

## Summary

A Soldier robot with level 4 Rocket Specialist. It has a bigger clip size, faster firing rate, and faster reload rate. It has the unique ability to stagger enemies on direct hits. It may occasionally appear with a Shovel.

## Origin

This robot is a *Be With Robots Redux* original.

## Trivia

### *Be With Robots Redux*

* This robot has a 50% chance to spawn with a Shovel.
Vaccinator Medic

**Vaccinator Medic** is a normal Medic robot armed with Syringe Gun, Vaccinator, and Bonesaw. This robot appears in *Be With Robots Redux*.

## Summary

A generic Medic robot with Vaccinator. It can cycle between resistances against certain types of damage.

## Origin

This robot is a *Be With Robots Redux* original.

## Trivia

### General

* Due to a bug with the Medic's Vaccinator on the robot model, the hose will stretch to the center of the map where the pack is.
Armored Sandman Scout

**Armored Giant Sandman Scout** is a giant Scout robot armed with Sandman. This robot appears in *Be With Robots 2 (OS Edit)* (under the name **Armored Giant Sandman Scout**) and *Be With Robots Redux*.

## Summary

A giant Scout robot that is resistant to knockback and has a lot more health than others. It moves slower and its baseballs recharge extremely fast.

## Origin

This robot is based on **Armored Giant Sandman Scout** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Scout\_Robot#Armored\_Sandman\_Scout
Chief Heavy

**Chief Heavy** is a boss Heavy robot armed with Minigun. This robot appears in *Be With Robots Redux*.

## Summary

A giant Heavy robot that moves slower and is extremely resistant to knockback. Its Minigun does more damage and has a faster spinup time.

This robot's health is scaled dynamically based on the amount of RED players.

## Origin

This robot is a *Be With Robots Redux* original.
Tagger Scout

**Tagger Scout** is a normal Scout robot armed with Sandman. This robot appears in *Be With Robots Redux*.

## Summary

A Scout robot that moves slightly slower. It has an extremely fast melee attack rate and deals more damage per hit. It can throw baseballs to stun players which will also mark them for death. Its baseballs recharge at a faster rate.

## Origin

This robot is based on **Tagger Scout** from the map MVM Oilrig.

## Trivia

### *Be With Robots Redux*

* This robot was added in the 1.2.0 release.
Minor League Scout

**Minor League Scout** is a normal Scout robot armed with the Sandman. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A Scout robot that throws baseballs to stun players.

## Origin

This robot is based on the **Minor League Scout** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible. The Sandman ball can be used to stun players.

## Trivia

### General

* Since the Jungle Inferno update, the Sandman's stun was changed to allow stunned players to fire their weapons. However, stunned players are still slowed down.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Scout\_Robot#Minor\_League\_Scout