Hannah Carthaigh

**Hannah** is a cleric of Garos, and one of the main characters of This Used to be About Dungeons.

## Personality

Extremely enthusiastic about dungeoneering.Cite error: Invalid `<ref>` tag; name cannot be a simple integer. Use a descriptive title

## Appearance

Bright red hair that reaches to the small of her back, the usual pale complexion of Inter, broad build. Strong South Inter [editor's note: Scottish] accent.Cite error: Invalid `<ref>` tag; name cannot be a simple integer. Use a descriptive title

In her first appearance, she wore a button-down shirt with rolled-up sleeves, practical trousers, and carried a bag with some dungeoneering stuff. While on duty working in the temple she wore a clerical chasuble.Cite error: Invalid `<ref>` tag; name cannot be a simple integer. Use a descriptive title

## Abilities

Hannah is primarily capable of drawing on the symmetry of things to mirror damage, a technique known as basic symmetry repair:

* Her primary role is as a healer. As a cleric of Garos, she can only heal by mirroring the other side of a person, so she needs the other side of them to be intact. Her healing ability improves as she increases in elevation.[*citation needed*] Inititally, she could easily heal skin-deep injuries, heal a limited number of flesh wounds, but couldn't do much for broken bones or gut wounds.
* She can similarly repair objects as long as there's an intact part to mirror, or even arrange a set of objects in a symmetrical pattern to mirror the intact ones onto the damaged ones.[*citation needed*]
* Offensively, she can mirror injuries that have already been inflicted on enemies to double them.[*citation needed*]
* Hannah can painstakingly symmetricalize a person, adjusting their features to be as symmetrically as possible. This makes them a little easier for her to heal, as well as potentially making them more attractive.

## References

1. ↑ 1.0 1.1 1.2 “I’m a healer, first and foremost,” said Hannah. “I’ve got familiarity with bodies. But I can also limit it, if you’d like, to just your face, your arms, your legs. It would make healin’ easier. [...] Basic symmetry repair needs the two halves to be very close to the same,” said Hannah. “So, somethin’ like an oak shield, the grain of the wood means it’s harder, ay, because the two halves of the shield are so different from one another. That’d be mixed symmetry repair. Unless, of course, you have a shield made from the same piece of wood, butterflied apart.” She made a motion with her hands. - Chapter 12: Overgrowth
2. ↑ 2.0 2.1 Hannah touched Mizuki lightly, placing the burn in the span between her thumb and forefinger. She pressed against the skin and blew lightly on the wound. Within a second, it had faded away to nothing.

“Neat,” said Mizuki. “Thank you.”

“Just try not to break any bones,” said Hannah. “I can’t do much about that yet. And don’t lose too much blood either.” - Chapter 3: Venison and Honey
3. ↑ “I can heal anythin’ that’s no more’n skin deep, ay, but if it’s into the muscle there are limits to how much and how often, so you be careful not to rely on me overmuch. And a puncture to the guts, we’d have to bring you back into town. Very little symmetry to be found in the guts.” - Chapter 4: Three Raccoons