recursal/Fanatic-Fandom huggingface dataset:
AI Hawk(Tiếng Việt)

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* A.I. Node
* A.I. Program

## Summary

*The AI Hawk node provides wide range security for a network, swooping in to attack any breached node within three steps. Increasing the level of this node also improves the offensive strength of the AI Hawk attack program.*

## A.I. Hawk Node

The AI Hawk is an offensive Artificial Intelligence node. During the Brute Force phase of an attack, the Hawk node will periodically attack any captured node within 3 connections of itself.

The maximum level the AI Hawk can be upgraded to is 21. The maximum number of AI Hawk nodes you can have on your network is one. There are no restrictions on deleting an AI Hawk node from the network.

## A.I. Hawk Program

When the AI Hawk is in a Ready State, the Hawk program will be available for use during the Brute Force phase.
Once installed, the Hawk periodically attacks any captured node within 3 connections of itself, prioritising the nodes closest to itself first. If the node containing the Hawk program is recaptured by the network, the roaming Hawk AI is immediately destroyed.
Once used during an attack, the AI Hawk will need to be revived. Reviving an AI is similar to compiling programs in that it costs B-coins. A.I.'s have an independent timer seperate from both programs and other A.I. Programs.

## Tips

* The AI Hawk will be placed in the Ready State when initially purchasing the node.
* A.I. Nodes are not able to be upgraded while revival is in progress, but can be upgraded prior to revival. However, the node will have to be revived at the increased cost once the upgrade is completed.
* The AI Hawk does not follow the standard Attack Priority, but will prioritise Turrets and Black ICE nodes where possible.
* If only 1 target is within range, the AI Hawk will fire on it continuously. Otherwise, the AI Hawk will fire 7 shots before moving to another target.

Kho trộn B-coin
Kết Nối Internet
Trung tâm
Kho Dữ Liệu
 **Các nút Bảo mật** | Hệ thống chống xâm nhập Đen
Cổng mã hóa
Bảo hộ
Máy quét
Canh gác
 **Các Nốt Hacking** | Nốt Biên Dịch
Phát triển
Thư Viện Phần Mền
Bezpečnostní záznamy

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## Summary

The security log is an in-game console which provides information on hack attempts to a player's network. When a player logs in, a visual indicator (exclamation mark) will appear over the console to indicate that there are security events to review. Replays are available to view for 7 days and the logs are available to view for 14 days.

## Available Information

The security log provides detailed information of every hack attempt including:

* Player codename, level and country
* Programs used for the attack
* Date and time of the attack
* Result of the attack. This can be either *Hacked* (one of the hacking objectives have been fulfilled; core, resources, control) or *Secured* (it was not)
* Points obtained (or lost) by the player as a result of the hack
* Resources (dollars and B-coins) obtained by the hacker

From the security log console the attacks can be replayed and an attacker can be retraced, unless the attack was a stealth attack.

## Replaying attacks

When an attacked is replayed a real-time simulation of the hack attempt is shown. This replay can be paused or restarted. There is no possibility to rewind or fast forward. A replay can be exited using the "*Disconnect*" button.

Replaying a successful or unsuccessful hack attempt can provide insight on how a network was compromised and how it defended itself against an attack. The replay will show the programs activated by the attacker in each of the nodes compromised (red nodes).

A player can find it useful to learn about different hacking techniques and the actual behaviour of different programs. This information can be useful, for example, to decide which programs should be investigated in the Evolver.

## Retracing attacks

Any attack, whether successful or not, can be traced to the originating player unless the attack was a stealth hack, which cannot be retraced. If the "*Retrace*" button is selected, the player will see the network of the other player and can decide to either attack it or leave it (disconnecting).

The player can only attack a player through a retrace once. Once an attack has been attempted, the "Retrace" button will disappear from the Security Log, regardless of the outcome. Consequently, it is advised to review the target network of the player, and adapt the program library accordingly before attempting an attack.

 **Strategie** | Úvodní Příručka • Útočné strategie • Obranné strategie • Herní tipy
St. Phillips School For Girls

## Bio

**St. Phillips School For Girls** is a private school located somewhere near London, possibly near Teddington. It was established in 1854, and its current principal is Mrs. D. L. Yates. R. Dibble is briefly hired here as a handyman around the grounds, but he actually turns out to be a bit of a nuisance, getting chased off by the staff and students.

## Trivia

* The exterior shots are possibly at or near the grounds and neighborhood around Teddington Studios.

## Gallery

1/10
Datenleck

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## Zusammenfassung

*"Diese gierige Schadsoftware beschleunigt den Download von Geld. Bitcoins und der Kerndatenbank. Es kann im Tarnangriffsmodus und in der Brute-Force-Phase benutzt werden."*

Das Datenleck ist ein Hybrid, der sowohl in der Brute-Force-Phase als auch in der Tarnangriffsphase eingesetzt werden kann. Es beschleunigt die Downloadgeschwindigkeit aller Ressourcen und die der Kerndatenbank.

Füllt sich der Sichtbarkeitsbalken während der Tarnphase bis zum Maximum und ist ein Datenleck aktiv, wird dieses entfernt, alle bereits gedownloadeten Ressourcen verbleiben jedoch beim Angreifer. Auch eine teilweise gedownloadete Kerndatenbank kann anschließend in der Brute-Force-Phase vollends heruntergeladen werden. .

## Tipps

* Ein Level 1 Kern braucht in etwa 30 Sekunden um heruntergeladen zu werden. Wird ein Datenleck eingesetzt und noch etwa 20 bis 30 Sekunden Zeit vorhanden sind, kann man den Kern noch komplett downloaden.
* In stealth, multiple Data Leeches are not always more efficient (download boost/visibility cost). It is always best to install a single Leech on each node targeted until they are level 7. Scanners also influence the efficiency of Data Leeches, with higher level scanners requiring higher level Leeches before multiple is more efficient than one.

 Strahlenkanone
 Blaster
 Kraken
 Wahnsinniger
 Schocker
 Shuriken
 **Defensive Programme** |  EIS Mauer
 **Stealth Programme** |  Zugriff
 **Datenleck**
 Portal
 Geist
Conexão de Rede

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## Summary

*Connects your network to the internet. All intrusions start from here.
Higher levels of the Core may need more netConnections.*

The netConnection is a Business Node that serves as the gateway to other networks. These are represented in the game by a red rotating world map. Similar to the Core and other Hacking Nodes, it is an essential part of every network.

The maximum number of netConnections you can have on your network is five. When deleting nodes, you will be unable to delete a netConnection unless you have more than the minimum number of connections required for your Core.

The netConnection does not produce any resources or provide any functionalities to the local network besides the Internet connection. Upgraded Cores require a mininum number of netConnections. A netConnection cannot be captured and the programs installed on it are always functional. Any node in the network must be within 9 connections from any netConnection as designated by the Reach statistic.

## Tips

* Security Nodes placed next to a netConnection tend to be wasted, as netConnections can not be compromised.
* Consider attaching netConnections to low value nodes like Compiler, Evolver or Program Library. This way, a hacker will not gain resources immediately and your Turret/Black ICE nodes can attempt to regain control of the compromised nodes.
* Install only the necessary number of netConnections. More netConnection allows a Hacker to have more points of entry to the network and can prove especially fatal facing a Kraken.
* netConnection(s) connected directly or closely to the Core make it easy to download, often resulting in an easy win condition for the attacker and a loss of Reputation.

Misturador de B-Coin
**Conexão de Rede**
Núcleo
Base de Dados
 **Nodos de Segurança** | ICE Preto
Portão de Código
Guardião
Observador
Sentinela
 **Nodes de Hacking** | Compilador
Desenvolvedor
Bibliotéca de Programas
Black Market(Bahasa Malayu)

## Rumusan

Black Market mengandungi Sumber yang diperlukan untuk mempercepatkan penghasilan Nod, Penyusunan Program dan pelbagai naik taraf lain. Ia juga mengandungi barangan yang membantu melindungi Rangkaian anda daripada serangan, juga cara untuk meningkatkan gaya penampilan Nod-Nod dan Rangkaian anda.

* Kredit - Digunakan untuk membeli Jalinan Pembina, menyusun Program dengan segera dan membeli barangan lain daripada Black Market.
* Perisai - Memberikan perlindungan daripada penggodam untuk jangka masa yang tertentu.
* Kulit - Maklumat mengenai Rangkaian dan kulit Nod. Anda boleh paparkan Kulit sebelum membeli.

 **Aturan** | Panduan Permulaan • Strategi Serangan • Strategi Pertahanan • Tips Permainan
The Newlyweds

## Bio

The **Newlyweds** are an unidentified newly-married couple who spend their honeymoon at an unidentified hotel in England, possibly the Hotel Sordid or Hotel Spendid. On arrival, the wife pulls out a television first (apparently to not miss her programs) and her negligee second, but her husband immediately gets interested in the television with the Hill's Angels dancing to "Runaway" (along with all the other guys staying or visiting in the hotel).

The tone of their honeymoon seems determined when shortly after getting set for bed that night when the wife gets a call from her best friend Gladys from home. First reminding her that it's her wedding night, the newlywed wife then asks her to call back in five minutes (apparently all the time she needs to make love with her husband). The following morning, the husband brings breakfast to the room and hands it to his wife in bed, but apparently she's only holding it because he takes it back after getting in bed.

Later that day, the newlyweds get a phone call from the front desk if they want tea delivered to the room. The wife asks her new husband what he wants to do, and he rationalizes that since they had breakfast and lunch in bed, they should get up for their tea.

## Trivia

* Benny Hill and Abigail Higgins play these characters in a series of quick sketches through the episode and the Hill's Angels routine.
* The female character could be Elsie from A Tribute to the Lower Tidmarsh Volunteer Fire Brigade; she was also played by Abigail Higgins.
* "Call me back in five minutes" is reused from a quickie in Opportunity's Knocking.

## Episode(s)

* WonderGran Meets Dr. Jackal and Mr. Hyde

## Gallery

1/11
Akses

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## Rumusan

*"Program asas untuk godaman hendap. Akses membuka sambungan kepada nod jiran dan membolehkan kemasukan program Lintah Data, Portal dan Hantu tanpa mengejutkan pengawasan dengan segera."*

Akes adalah program yang membolehkan Serangan Hendap.

Jika Akses adalah Program yang pertama yang dimasukkan kedalam SambunganNet, Serangan Hendap berlangsung. Semasa Serangan Hendap, anda mempunyai masa yang terhad untuk memasukkan Program Serangan Hendap yang lain, termasuk lebih Program Akses, pada Nod yang bertentangan/bersebelahan/selari sebelum fasa mula-semula rangkaian berlangsung.

Sebaik sahaja anda tertangkap dalam sesebuah Rangkaian, Program Serangan Hendap yang aktif (kecuali Portal) akan dibuang daripada Rangkaian tersebut. Akses tidak boleh dimasukkan setelah Godaman Serangan Hendap tamat atau Program Penyerang Serangan Ganas telahpun dimasukkan.

## Butiran

* **Notes:** While the Access program is technically allowed to upgrade at the Evolver levels displayed, the Capacity of B-coins that can be held at those levels may not be sufficient to purchase the upgrade.
**More Info here:** Max amount of B-coins at Core Level.

 Laser
 Meriam
 Kraken
 Si Gila
 Perenjat
 Shuriken
 **Pertahanan** |  Dinding ICE
 **Serangan Hendap** |  **Akses**
 Lintah Data
 Portal
 Hantu
Beschützer

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## Zusammenfassung

*"Sobald ein Angriff auf das Netzwerk erkannt wird, beginnt der Beschützer absichernde Subroutinen auf angrenzenden Nodes zu installieren."*

Der Beschützer ist eine defensive Sicherheitsnode. Während der Brute Force Phase eines Hacks, verteilt der Beschützer einzelne Schilde an angrenzende Nodes alle 5 Sekunden. Wenn bereits alle an den Beschützer angrenzenden Knotenpunkte mit einem Schild belegt sind, wird der Beschützer sich selbst mit einem Schild belegen. Die Schilde des Beschützers können Schaden in Höhe der vom Beschützerlevel abhängigen Stärke absorbieren. Ist das Schild aufgebraucht, wird es entfernt. Nach kurzer Zeit wird der Beschützer das Schild dann erneuern.

## Gallery

### Balance Updates

* Am 20. Dezember 2016 - Beschützer Schildschutz wurde um ca. 20% erhöht. Ein Fehler der die Schüsse von Blaster/Schwarzes Eis betraf wurde behoben. Der Beschützer installiert seine Schilde jetzt auch auf Knotenpunkte die gerade aufgewertet werden oder unter dem Einfluss von Geist stehen.

## Tips

* Die Schilde des Beschützers können nicht auf Nodes installiert werden, die gerade im Upgradeprozess sind.
* Aufgrund der 5 vorhandenen Verbindungsmöglichkeiten, bietet sich der Beschützer auf der niedrigsten Stufe als Engpass für Angreifer an, gerade in Verbindung mit (Turm oder Schwarzes Eis).
* Die Beschützerschilde werden von einem Rammbock sofort gelöscht.
* Die Reihenfolge, in denen die Schilde an die angrenzenden Nodes verteilt werden, spiegelt sich quasi mit den Angriffsreihenfolgen der einzelnen Nodes. Abgesehen davon installiert der Beschützer bei sich selbst immer zuletzt ein Schild.

B-coin Mixer
netVerbindung
Kern
Datenbank
 **Sicherheitsnodes** | Schwarzes EIS
Code-Tor
**Beschützer**
Scanner
Wächter
 **Hackingnodes** | Compiler
Entwickler
Programmbibliothek
Evolver(Bahasa Indonesia)

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## Summary

*"Smart evolutionary algorithms allow you to develop new programs and upgrade them to higher and better versions."*

The Evolver is a Hacking Node which allows to develop new programs or upgrade existing programs. Building Threads may be used to upgrade the node, but cannot be used to speed up development time.

The maximum level an Evolver can be upgraded to is 12. The maximum number of Evolvers you can have on your network is one. It is not possible to remove the Evolver from the network.

## Tips

* The Evolver node can only upgrade or develop one program at a time. When the node is upgrading, it cannot develop or upgrade new programs, and vice versa.
* In early levels, the Evolver can be a very efficient choke point, as it is the node with the lowest firewall in the game early on. It can be recaptured very quickly with 2 Turrets with antivirus, and attackers will be forced to react quickly and install ICE Walls repeatedly, and only 2 offensive programs, as the Evolver only has 3 slots.
* Upgrading your Nodes and Programs also increases your experience bar.
* Program development is subject to a hierarchy tree. When two branches converge, both paths must be completed to unlock the next program. For instance, one must develop both Blaster and Worms before they may develop the Battering Ram.

## References

1. ↑ Trickster Arts Forums - Max Level

Mixer B-coin
Koneksi Internet
Inti
Database
 **Nodes Keamanan** | PGE-Hitam
Gerbang Kode
Penjaga
Pemindai
Sentri
 **Nodes Hacking** | Penyusun
**Evolver**
Pustaka Program
Choc électrique

## Résumé

### Description *in-game*

*« Geler tous les nœuds voisins pendant un court laps de temps. La désactivation des nœuds de sécurité vous donne plus de temps pour les supprimer. »*

### Description du Wiki

Le choque électrique est un programme offensif qui étourdit tous les nœuds voisins qui ne sont pas compromis pendant une certaine durée égale à la statistique « Durée de désactivation » . Cela donne au joueur, du temps pour installer des programmes avec un long temps d'installation comme le protecteur et le blaster. Les nœuds de sécurité sont aussi affectés par le choque électrique. Pendant toute la durée de désactivation, les pare-feu des nœuds ne se régénèrent pas.

Le choque électrique se retira de lui-même après avoir fait effet ce qui laisse un emplacement libre pour un autre programme.

## Statistiques

### Démonstration

Sur cette vidéo, vous pouvez voir l'utilisation du choque électrique pour compromettre un réseau.

### Mis à jour de rééquilibrage

* Le 20 décembre 2016, l'étourdissement engendré par le choque électrique a été réduit jusqu'à 1-4 secondes selon le niveau.

 Bélier
 Canon à rayons
 **Choc électrique**
 Explosion électrique
 Kraken
 Maniaque
 **Programmes défensifs** |  Mur de GLACE
 **Programmes furtifs** |  Accès
 Portail
 Sangsue de données
 **Programmes d'IA** |  IA Calamar
 IA Faucon
 IA Scarabée
Diğer

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### Introduction

Network design and supplementary functions are a cornerstone of the game. Find all the things to do on it here.

List of Miscellaneous topics.

* Home Screen - The hub of networking.
* Net Building - Information about building, rewiring, upgrading and deleting nodes on your Network.
* Resources - View the different types of resources available in Hackers.
* Credits - Details of the various ways to obtain and use Credits.
* Black Market - Need protection, credits, or a new look? The Family have you covered ... for a price.
* Patch Notes - Hackers are always evolving! Changes to the game can be found here.

 **Stratejiler** | Başlangıç Kılavuzu • Saldırı Stratejileri • Savunma Stratejileri • Oyun İpuçları
Blaster

## Summary

*It takes time to install the Blaster, but once installed, it can quickly destroy firewalls. Plus it freezes nodes for a short time.*

The Blaster is an Offensive Program which charges up and then attacks a single connected node for moderate damage, and has the added ability of disabling the target once the attack reaches the node. The Blaster will charge for 3.5 seconds and its attack will disable one node for 2 seconds. The Blaster will attack one node at a time based on Attack Priorities.

While a node is disabled (lasts 2 seconds):

* the Disable ability will stop:
	+ Turret attacks
	+ Antivirus attacks
	+ Node Regeneration
* the Disable ability will pause (not reset) the charging progress of:
	+ Black ICE
	+ Guardian

The Disable ability does **not** stop:

* Antivirus from being installed onto a node
* AI nodes from attacking
* Code Gate Filters from reducing damage
* Attacks/Shields that have already launched from:
	+ Black ICE
	+ Guardian
	+ Antivirus installed nodes

## Statistics

* **Notes:** While the Blaster is technically allowed to upgrade at the Evolver levels displayed, the Capacity of B-coins that can be held at those levels may not be sufficient to purchase the upgrade.
**More Info here:** Max amount of B-coins at Core Level.

## Tips

* The Blaster is the first High-Damage Offensive Program players can unlock. It is capable of destroying a Code Gate relatively quickly when compared to other programs available at lower levels.
* Blasters stun for 2 seconds, but fire every 3.5 seconds. As such, two Blasters installed between 1 and 2 seconds apart will keep the targeted node permanently stunned until captured.

## Trivia

* Blaster's name is an reference to a worm with the same name.

 Beam Cannon
 **Blaster**
 Kraken
 Maniac
 Shocker
 Shuriken
 **Defensive Programs** |  ICE Wall
 **Stealth Programs** |  Access
 Data Leech
 Portal
 **A.I. Programs** |  A.I. Beetle
 A.I. Hawk
 A.I. Squid
Gusanos

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## Resumen

*"La característica de los Gusanos es que se multiplican. Instala uno y pronto tendrás varios."*

Los Gusanos son Programas Ofensivos que tiene la habilidad especial de replicarse e instalarse así mismos. Los Gusanos atacan a los nodos conectados de uno en uno.

Tiene las siguientes prioridades de acción:

1. Ataca un nodo adyacente con la mayor Prioridad de Ataque.
2. Si todos los nodos adyacentes son capturados, se replicará a sí mismo en su nodo residente, a menos que el nodo esté lleno.
3. Si el nodo residente está lleno, se duplicara en las ranuras de programas vacíos adyacentes. *(Citation needed for order of installation.)*

Cada duplicación tarda de 0.5 a 3 segundos, dependiendo del nivel, y el temporizador se reinicia cuando un nodo adyacente es recapturado por la red.

Los gusanos tienen una prioridad de ataque dinámica, y cambiarán su objetivo de ataque inmediatamente si un nodo adyacente con mayor Prioridad de Ataque es reclamado por la red.

## Estadísticas

* **Notas:** Aunque el programa Gusanos está técnicamente disponible para mejorarse a los niveles que se muestran en el Evolucionador, la capacidad de monedas B que se pueden mantener en esos niveles puede no ser suficiente para comprar la mejora.

**Más información aquí:** Cantidad máxima de B-coins por Nivel de Núcleo.

## Notas de parche

A partir del Parche v1.025, el tiempo de duplicación del gusano fue escalado con su nivel. Previamente eran 3 segundos en todos los niveles.

## Consejos

* Los gusanos pueden ahorrar programas y tiempo capturando los nodos más débiles y los de menor importancia.
* Colocar Gusanos en la parte trasera de la red detrás de su ataque principal les dará tiempo para replicarse mientras que los nodos iniciales son capturados.
* Los gusanos funcionan bien junto al Kraken.
* Puedes quitar un programa de un nodo para dar a los gusanos espacio para duplicarse.
* Cuidado con las Puertas de Código. Como los gusanos siempre elegirán atacarla cuando puedan, una Puerta de Código en una ramificación hará que los gusanos se queden allí hasta que la puerta sea eliminada.

 Cañón de rayos
 Blaster
 Kraken
 Maníaco
 Aturdidor
 Shuriken
 **Defensivo** |  Muro de hielo
 **Sigilo** |  Acceso
 Succiona datos
 Portal
 Espectro
AI Beetle

* A.I. Node
* A.I. Program

## Summary

*The AI Beetle node provides wide range recovery on a network, periodically repairing friendly nodes within three steps. Increasing the level of this node also improves the recovery strength of the AI Beetle repair routine.*

## A.I. Beetle Node

The AI Beetle is a defensive Artificial Intelligence node. During the Brute Force phase of an attack, the Beetle node will periodically repair any damaged node within 3 connections of itself.

The maximum level the AI Beetle can be upgraded to is 21. The maximum number of AI Beetle nodes you can have on your network is one. There are no restrictions on deleting an AI Beetle node from the network.

## A.I. Beetle Program

When the AI Beetle is in a Ready State, the Beetle program will be available for use during the Brute Force phase.
Once installed, the Beetle periodically repairs any damaged node within 3 connections of itself, prioritising the nodes closest to itself first. If the node containing the Beetle program is recaptured by the network, the roaming Beetle AI is immediately destroyed.
Once used during an attack, the AI Beetle will need to be revived. Reviving an AI is similar to compiling programs in that it costs B-coins. A.I.'s have an independent timer seperate from both programs and other A.I. Programs.

## Tips

* The AI Beetle will be placed in the Ready state when initially purchasing the node.
* A.I. Nodes are not able to be upgraded while revival is in progress, but can be upgraded prior to revival. However, the node will have to be revived at the increased cost once the upgrade is completed.
* The AI Beetle will prioritize repairing nodes that are closer to itself.
* When multiple nodes are able to be repaired, the Beetle will alternate targets every 3 seconds.
* Although the stun effect of Blaster and Shocker can stop the Sentry antivirus(If filled with antivirus) and firewall regeneration, it can't stop the AI Beetle from regenerating firewall of nodes.

B-coin Mixer
netConnection
Core
Database
 **Security Nodes** | Black ICE
Code Gate
Guardian
Scanner
Sentry
 **Hacking Nodes** | Compiler
Evolver
 **A.I. Nodes** |  **A.I. Beetle**
 A.I. Hawk
 A.I. Squid
Biblioteka Programów

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## Podsumowanie

*"Wszystkie Twoje programy przechowywane są tutaj. Ulepszenie powoduje zwiększenie pojemności."*

Biblioteka Programów jest Węzłem Hakerskim, w którym przechowywane są skompilowane programy. Ulepszanie Biblioteki Programów zwiększa przestrzeń dyskową, dzięki czemu możemy przechowywać więcej programów.

Programy przechowywane w węźle nie są rozpatrywane jako zasoby. Jeżeli Biblioteka Programów zostanie przejęta podczas włamania przechowywane w niej programy nie zostaną skradzione.

Zawartość Biblioteki Programów można przeglądać klikając w ikonę wirusa, gdzie programy można usuwać, tworząc miejsce na nowe. Możesz zbudować drugą Bibliotekę na poziomie 5 Rdzenia i trzecią na poziomie 9.

Ikona węzła reprezentuje liczbę przechowywanych programów.

## Wskazówki

* Budowa kolejnych Bibliotek Programów spowoduje znaczący wzrost możliwych do przechowywania programów.
* Każde uaktualnienie zawsze zwiększa przestrzeń dyskową o 5, dlatego najlepiej najpierw zaktualizować biblioteki najniższego poziomu.

## References

Mikser B-Coin
Przyłącze Sieci
Rdzeń
Baza Danych
 **Węzły Zabezpieczeń** | Czarny LÓD
Brama Kodowa
Obrońca
Skaner
Strażnik
 **Węzły hakerskie** | Kompilator
Ewolucjoner
**Biblioteka Programów**
Farm de Servidores

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## Summary

*"The Server Farm hosts user services and resells computational power to produce money.
Upgrade it to increase its production and capacity."*

The Server Farm is a Business Node which produces $ per hour based on its production speed. It can also store $ equal to its production limit.

The Server Farm will not produce $ when it has reached its production limit or is being upgraded. The player must tap on the Server Farm to transfer the $ to a Database node. When the Database has reached its capacity due to a transfer, the excess $ will be transferred back to the Server Farm.

The maximum level a Server Farm can be upgraded to is 21. The maximum number of Server Farms you can have on your network is four. When deleting nodes, you will be unable to delete a Server Farm unless you have two or more on your network already.

## References

1. ↑ Trickster Arts Forums - Max Level

Misturador de B-Coin
Conexão de Rede
Núcleo
Base de Dados
 **Nodos de Segurança** | ICE Preto
Portão de Código
Guardião
Observador
Sentinela
 **Nodes de Hacking** | Compilador
Desenvolvedor
Bibliotéca de Programas
Hacking(Bahasa Indonesia)

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### Introduction

Performing Hacks is a key element in Hackers. Learn about defending your network against other players, gaining reputation from performing successful hacks, and how to review and retrace attackers that hack you.

* World Map - Learn about initiating hacks, acquiring new targets, leaderboards and daily challenges.
* Hacks - Information about the various phases of an attack, win conditions and stealing resources.
* Missions - Statistics on Missions can be found here.
* Simulations - Find how to connect with friends via Facebook and test their networks.
* Reputation - Learn about Reputation, its effect on selecting targets and the ability to purchase Skins.
* Network Logs - View details of your attacks, how to counter attack, and how to attack your friends!

 **Strategi** | Panduan Memulai • Strategi Serangan • Strategi Bertahan • Tips Bermain
Credite

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## Введение

Кредиты - это ресурсы, используемые для приобретения специальных предметов или модернизации сети. Узлы не нужны для хранения кредитов, и они не могут быть украдены другими игроками во время взлома.

## Как заработать кредиты

* **World Map** - Бесплатные кредиты можно найти на карте мира. Эти кредиты появляются случайным образом в любой части карты мира в виде кредитных карточек. На карте мира появляется максимум 3 кредита. Чтобы заработать кредиты, игрок должен собирать их, касаясь карточек.
* **ERGO Media** - На карте мира в случайном порядке появится значок Play. Игрок должен нажать на этот значок и просмотреть видео, чтобы заработать соответствующие кредиты.
* **In-App Purchases** - Игрок может приобрести кредиты через покупки в приложении. Количество кредитов, которые можно приобрести за один раз, варьируется от 500 до 15 000 кредитов. Чем больше стоимость покупки, тем больше кредитов получает игрок за потраченные деньги.

* **Daily Challenges** - Каждый день игрок будет получать задание. Игрок может сохранить до трех вызовов. Задачи можно удалить, нажав на задачу, которую вы хотите удалить, и выбрав "Отбросить". При выполнении задания игроку начисляются кредиты.

## Spending credits

Credits can be spent on the following:

Try not to spend credits. They may come really handy later.

* **Building Threads** - Additional Building Threads can be purchased in exchange of credits. The first building thread is already there for the player at the very start of the game. The player must then purchase a second building thread to complete the tutorial for 250 credits. After this, the third building thread costs 500 credits, the fourth 1,000 credits, and the fifth 2,000 credits.

* **Program Development / Program Compilation / Node Upgrade** **Completion** - Credits can be spent to instantly finish the Development / Compilation of a Program or a Node Upgrade.

* **Resources** - Money and B-Coin storage can be increased to full capacity by spending credits.
* **Black Market Items** - With credits you can buy Skins and 9SEC shields on the Black Market.

* **As of Patch v1.012**, there is a confirmation dialogue when spending above 10 Credits anywhere in the game, except for when using Credits to instantly finishing compiling programs.

 **Strategii** | Ghid Pentru început • Strategii de Atac • Strategii de Apărare • Ponturi
Chợ đen

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## Summary

The Black Market provides additional enhancements to hasten game progress or stylize the network. It runs on credits, along with having reputation requirements for some items.

## Credits

Credits are a unique currency, fueling many special functions and transactions. They can be bought with real currency (an in-game purchase) in the Black Market in amounts of 500, 1200, 2500, 7000, or 15000. Credits are required to purchase Building Threads, instantly compile programs, instantly finish program development and node construction, and change your IP location. They are also used to buy the following items from the Black Market.

## Shields

Located to the right of the credit bundles are various 9Sec shields, which provide external protection from hacks for set durations. Other players will be unable to connect to a network with an active shield, either by searching the World Map or retracing via the Security Log. However, IPs with an active shield will also be unable to connect to any other networks without first removing the shield. Note that removing a shield cannot be undone, offers no partial refund, and can only be replaced by a subsequent purchase after the cooldown mentioned below.

Activating a 9Sec shield triggers a cooldown during which no additional shields may be activated. These cooldowns begin counting down at the time of activation.

 Gold | 7 days | 250 Credits | 20 days

## Chủ đề

To the right of the 9Sec shields are various background and node skins. Skins are unlocked at increasing levels of reputation, which follow the rank increases, except for Ergo Dark. Once unlocked, they can be previewed, even if there are insufficient credits to complete the purchase. Losing reputation does not affect unlocked skins.

 **Các Chiến Thuận** | Bắt đầu trò chơi • Chiến Thuật Tấn Công • Các chiến thuật phòng thủ • Lời Khuyên
Compiler

## Summary

*"All the programs you will need are compiled here in the Compiler.
Upgrade it to unlock more compiling threads and compile faster."*

The Compiler is a Hacking Node that compiles programs used to hack other networks. Programs that have finished compiling will be transferred automatically to the Program Library Node. Unlike other nodes, a player may compile programs while the Compiler is being upgraded.

The maximum level a Compiler can be upgraded to is 4. The maximum number of Compilers you can have on your network is one. It is not possible to remove the Compiler from the network.

* **Notes:** While the Compiler is technically allowed to upgrade at earlier levels than displayed, the Capacity of B-coins that can be held at those levels is not sufficient to purchase the upgrade. "Required Core Level" displays the highest value of both "Core Level" and "Core Level required to purchase the appropriate B-coin Mixer(s)."

## Statistics

**Defensive Stats**
 4 | 1,200

**Production Stats**
 4 | 4

## Tips

* Similar to Building Threads, each additional compiling thread provides less of a boost, and the upgrade costs inflate quickly. Consider this when deciding which nodes to upgrade first.
* You can quickly queue multiple programs for compilation by pressing and holding their icon.
* When multiple threads are available, queue programs with the longest Compilation Time first to minimize the total time of a set of programs takes to compile.
* To change the order of programs in the Compiler's queue, erase all the programs that are not in the desired order, close and re-open the Compiler window, and queue the programs in the desired order.

## References

B-coin Mixer
netConnection
Core
Database
 **Security Nodes** | Black ICE
Code Gate
Guardian
Scanner
Sentry
 **Hacking Nodes** | **Compiler**
Evolver
 **A.I. Nodes** |  A.I. Beetle
 A.I. Hawk
 A.I. Squid
Ariete

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## Summary

*There is nothing better to break through a gate than the Battering Ram program.*

The Battering Ram is a Brute Force program that attacks Code Gate nodes. The Battering Ram will deplete the Code Strength on a Code Gate, removing the damage filter and enabling other offensive programs to deal normal damage. It can also attack the shield provided by a Guardian.

## Statistics

* **Notes:** While the Battering Ram is technically allowed to upgrade at the Evolver levels displayed, the Capacity of B-coins that can be held at those levels may not be sufficient to purchase the upgrade.
**More Info here:** Max amount of B-coins at Core Level.

## Tips

* Battering Rams do not attack the firewall of any node - be sure to bring additional offensive programs.
* Battering Rams can attack shields provided by the Guardian node.
* Watch for nodes protected by Guardians and/or multiple Code Gates connected to the same node - a single Battering Ram here will attack multiple targets, saving you time and resources.

## Trivia

Battering Rams are most likely named after historical siege engines that were used to destroy city walls and gates in ancient times.

 Cañón de rayos
 Blaster
 Kraken
 Maníaco
 Aturdidor
 Shuriken
 **Defensivo** |  Muro de hielo
 **Sigilo** |  Acceso
 Succiona datos
 Portal
 Espectro
Czarny Rynek

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## Summary

The Black Market provides additional enhancements to hasten game progress or stylize the network. It runs on credits, along with having reputation requirements for some items.

## Credits

Credits are a unique currency, fueling many special functions and transactions. They can be bought with real currency (an in-game purchase) in the Black Market in amounts of 500, 1200, 2500, 7000, or 15000. Credits are required to purchase Building Threads, instantly compile programs, instantly finish program development and node construction, and change your IP location. They are also used to buy the following items from the Black Market.

## Shields

Located to the right of the credit bundles are various 9Sec shields, which provide external protection from hacks for set durations. Other players will be unable to connect to a network with an active shield, either by searching the World Map or retracing via the Security Log. However, IPs with an active shield will also be unable to connect to any other networks without first removing the shield. Note that removing a shield cannot be undone, offers no partial refund, and can only be replaced by a subsequent purchase after the cooldown mentioned below.

Activating a 9Sec shield triggers a cooldown during which no additional shields may be activated. These cooldowns begin counting down at the time of activation.

 Gold | 7 days | 250 Credits | 20 days

## Skins

To the right of the 9Sec shields are various background and node skins. Skins are unlocked at increasing levels of reputation, which follow the rank increases, except for Ergo Dark. Once unlocked, they can be previewed, even if there are insufficient credits to complete the purchase. Losing reputation does not affect unlocked skins.

 **Strategie** | Przewodnik Wprowadzający • Strategie Ataku • Strategie Obronne • Wskazówki
Các nút Trí tuệ Nhân tạo

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## Summary

 Introduced in Patch v1.2, AI nodes are powerful, sentient beings that can be used defensively to protect a network against attacks. Building these nodes will also allow players to take the associated A.I. Program in to brute force and stealth attacks.

A.I. Nodes are available beginning at Core Level 7. To build an AI node, select the "Build" menu from the bottom right corner of the network screen, select the "Hacking" tab, and select the A.I. Node you wish to build, then select "Buy".
A.I. Nodes can also attack from a greater distance than standard Security Nodes, providing additional layers of tactical gameplay for both old and new networks.
Once the node has finished building, players are granted an additional A.I. Program which can be used during brute force and stealth hacks.

* AI Beetle: Repairs the firewall of nearby damaged nodes.
* AI Hawk: Periodically attacks nearby nodes.
* AI Squid: Periodically scans nearby nodes for intruders during Stealth Mode.

## Statistics

Each node has a specific number of connection slots available, which allow it to be linked to other nodes. Each link takes up one slot on each of the linked nodes. Each node also has a specific number of program slots, which allow programs to be installed on it during a hack. Each program takes up one slot on a node.

AI nodes also have a certain amount of firewall depending on the node level, which can be depleted by installing offensive programs on connecting nodes. Nodes will naturally recover firewall when not shocked or stunned, at the regeneration rates shown below.

**A.I. Node Statistics**
 AI Squid | 5 | 4 | 1% per second

## Tips

* Capturing an A.I. node will instantly remove the enemy A.I. from the network.
* If a captured A.I. node is recovered by the network, the A.I. will recover after a small delay.
* An A.I. node can not be upgraded while the AI is recovering.

Kho trộn B-coin
Kết Nối Internet
Trung tâm
Kho Dữ Liệu
 **Các nút Bảo mật** | Hệ thống chống xâm nhập Đen
Cổng mã hóa
Bảo hộ
Máy quét
Canh gác
 **Các Nốt Hacking** | Nốt Biên Dịch
Phát triển
Thư Viện Phần Mền
Działo Laserowe

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## Summary

*"Podstawowy program hakera. Działo atakuje jako pierwsze najsilniejszy węzeł obronny."*

The Beam Cannon is a Brute Force Offensive Program which continuously attacks connected nodes one at a time based on attack priorities. It will change targets upon capturing the currently targeted node.

## Statistics

* **Notes:** While the Beam Cannon is technically allowed to upgrade at the Evolver levels displayed, the Capacity of B-coins that can be held at those levels may not be sufficient to purchase the upgrade.
**More Info here:** Max amount of B-coins at Core Level.

### Balance Updates

* On 11th October 2016, Beam Cannon upgrade costs were balanced for levels 1-8.
* On 20th December 2016, Beam Cannons had their strength reduced slightly at higher levels, and have a 0.5 second delay when switching targets.

### Archives

* Information on Beam Cannon stats pre-v1.011 patch can be found here: - Beam Cannon - 19th December

## Tips

* Beam Cannon installed at the right time can focus on a more desirable node of lower priority even after other higher priority targets become available.

## Trivia

* According to Trickster Arts, '4 out of 5 noobs recommend Beam Cannon'.

 **Działo Laserowe**
 Blaster
 Kraken
 Maniac
 Shocker
 Shuriken
 **Obronne** |  ściana LODu
 **Niewidzialne** |  Dostęp
 Pijawka
 Portal
 Widmo
Hacking(Português)

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### Introduction

Performing Hacks is a key element in Hackers. Learn about defending your network against other players, gaining reputation from performing successful hacks, and how to review and retrace attackers that hack you.

* Hacks - Information about the various phases of an attack, win conditions and stealing resources.
* Reputation - Learn about Reputation, and its effect on selecting targets and the ability to purchase Skins.
* Network Logs - View the details of attacks against you, and how to launch a counter attack.

 **Estratégia** | Guia Inicial • Estratégias de Ataque • Estratégias de Defesa • Dicas
Geist

{(Translation-German}}

## Summary

*"Das Geist-Programm deaktiviert jede Funktion einer Node, auf der zuvor ein Zugriffs-Programm installiert wurde. Der Geist kann also große Bedrohungen effektiv ausschalten."*

Das Geist-Programm ist ein Programm für Tarnangriffe und setzt jede Node außer Gefecht, auf der der Geist erfolgreich installiert wurde. Vorher muss jedoch das Zugriff-Programm auf einer angrenzenden Node installiert worden sein. Eine auf diese Art deaktivierte Node ist zudem nicht mehr in der Lage, den Antivirus weiterzuleiten.

Wraithed Security Nodes:

* Turrets and Black ICE nodes will no longer attack.
* Code Gate filters will be removed
* Scanners will no longer detect subsequent programs
* Guardians will no longer apply shields

All Nodes:

* Disabled nodes are unable to spread a Sentry's antivirus
* Disabled nodes are prevented from regenerating their firewall.

## Tipps

* Die Eigenschaft des Code-Tores eintreffenden Schaden zu filtern, hat keinerlei Auswirkungen auf die Installationszeit des Geistes.
* Wenn man ein Code-Tor erst durch einen Geist deaktiviert und dann das Zugriff-Programm einsetzt, beschleunigt das den Hack ungemein, ist aber auch ein wenig teurer.
* Hier video kann man ein Beispiel sehen, wie der Geist in der Praxis eingesetzt wird.

 Strahlenkanone
 Blaster
 Kraken
 Wahnsinniger
 Schocker
 Shuriken
 **Defensive Programme** |  EIS Mauer
 **Stealth Programme** |  Zugriff
 Datenleck
 Portal
 **Geist**
AI節點

概要
--

AI節點在v1.2更新時加入，他們在防守時可以當作防禦節點來保護網路。而在進攻時也能將他們當成暴力程式或隱形程式來使用

AI節點於核心7級時解鎖，AI節點在建造頁面中被歸類於程式節點。AI節點的攻擊距離相較於其他防禦節點長，當完成AI節點建造後，就可以在AI程式中看到它們。

* 智慧甲蟲: 修復節點的防火牆。
* 智慧鷹鳥: 攻擊被佔領的節點。
* 智慧烏賊: 週期性的掃描節點。

統計
--

**AI節點數據**
 智慧烏賊 | 5 | 4 | 1% / 秒

技巧
--

* 佔領AI節點會使敵方AI在戰鬥中消失
* 當佔領的AI節點被奪回，AI將於一小段重新出現
* 當AI程式復原時，它們不能被升級

比特幣錢包 •
網路連接埠 •
核心 •
資料庫 •
 **防禦節點** | 電磁脈衝塔 •
代碼門 •
守衛 •
掃描器 •
警衛 •
 **程式節點** | 編譯器 •
進化器 •
 ****AI節點**** |  智慧甲蟲
 智慧鷹鳥
 智慧烏賊