recursal/Fanatic-Fandom huggingface dataset:
Planetside 2 Wiki:User merge

On Thursday, March 14, 2013, the PlanetSide 2 Wiki will be migrated to Curse's new **Gamepedia platform**.

## What is the Gamepedia platform?

The "Gamepedia platform" has been designed by Curse's Wiki Platform Team to assist in the management of Curse's wiki network. It allows unified login across the entire Curse network through the netbar at the top of each page. All users are then logged in through the central user database. It also incorporates the Curse footer. These two items help to standardize the look and feel of our wikis with our other properties.

Aside from these front-end items, the Gamepedia platform allows the wiki team easy access to implement MediaWiki extensions as requested by our communities, as well as other basic configuration settings. It also allows our Wiki Platform Team to upgrade MediaWiki software on all the wikis at one time, rather than having to do each one separately. This is a major time saving step. Prior to the development of this platform, it would take up a significant amount of time to upgrade all of our wikis. This kind of mass management is the driving idea behind it's development.

## How does this affect me?

The most direct affect the migration will have on individual users of PlanetSide 2 Wiki will be visible the first time they try to login to the "new and improved" wiki. We have set up a User Merge process that will compare your user information with the main Curse user database and either merge your wiki account with an existing Curse account, or will create a new Curse user account that will then be valid on all Curse.com websites.

## The User Merge process

After the migration has been completed, users will be asked to login normally. The system will compare the wiki's user database, and the Curse.com user database.

* If your wiki username and e-mail address match exactly to an existing Curse.com account the two will be merged, and you can continue to edit normally.
* If your e-mail address matches a record in the Curse.com database, but the username is different, the system will use the Curse.com username for the wiki. You will also be granted a one time display name credit to choose a display name that will then appear throughout the wiki (default signatures/recent changes/userpage).
* If your e-mail address does not match any existing account in the Curse.com database, you will be asked for a username. If the username does not match an existing username in the Curse.com database, a new account will be generated.
* If your Username matches, but not the e-mail address on the wiki account, the system renames user on wiki <username001> - you can link to existing Curse account or create a new Curse account. This also grants a display name credit.
* If neither e-mail address or username exist in the Curse.com database, a new curse account is created automatically.

## What do I do if I have problems merging my accounts?

If you run into problems merging your account, please email wiki@curse.com as soon as possible and someone will assist you.
T7 Mini-Chaingun

*This article is a stub. You can help PlanetSide 2 Wiki by expanding it.*

The sound of the menacing **T7 MCG** firing strikes fear into the heart of its enemies. It is capable of sustained fire that can tear apart entire squads...

The Mini Chaingun's high rate of fire and belt-fed ammunition system makes it the strongest close range weapon in the Terran Republic's arsenal. This extreme effectiveness comes at high weight cost though, making reinforced power armor a must for wielding it efficiently.
T1 Cycler

The standard issue Terran Republic assault rifle is a good balance of damage output, range, and accuracy. The high rate of fire and 40 round magazine offsets its low stopping power and allows any soldier to quickly hit its target multiple times at up to medium range.

The standard assault rifle of the Terran Republic, the T1 Cycler provides accurate fire from both the sights and from the hip.
Scythe

The **Scythe** is the Vanu Sovereignty's air vehicle that counters the Terran Republic's Mosquito and the New Conglomerate's Reaver. It can be configured for air-to-air, air-to-ground, or a combination of both. Compared to the other empires' air vehicles, the Scythe has the fastest lateral movement speed.

In early Alpha, the aircraft was called the **Vortex**, and then the **Dyson**, but those names were short-lived.
Planetside 2 Wiki/Section 3

Guides

* Create a How to play guide for PlanetSide 2
* Create a System requirements Page
* Create a Release date Page

Videos

*See more videos*

Twitter

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PlanetSide 2 Wiki:Copyrights

**Planetside 2** content and materials are trademarks and copyrights of Sony Online Entertainment. All content on PlanetSide 2 Wiki **(with the exception of Sony Online Entertainment-owned images, art, and lore)** is licensed under the Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0).
An excerpt from the license in human-readable format(which is linked above) follows:

**You are free:**

* *to Share* — to copy, distribute and transmit the work.
* *to Remix* — to adapt the work.

**Under the following conditions:**

* *Attribution* — You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work).
* *Noncommercial — You may not use this work for commercial purposes.*
* *Share Alike* — If you alter, transform, or build upon this work, you may distribute the resulting work only under the same, similar or a compatible license.

**With the understanding that:**

* *Waiver* — Any of the above conditions can be **waived** if you get permission from the copyright holder.
* *Other Rights* — In no way are any of the following rights affected by the license:
	+ Your fair dealing or fair use rights;
	+ The author's **moral** rights;
	+ Rights other persons may have either in the work itself or in how the work is used, such as **publicity** or privacy rights.
* *Notice* — For any reuse or distribution, you must make clear to others the license terms of this work. The best way to do this is with a link to this web page.

For the purposes of PlanetSide 2 Wiki, the Attribution clause means that any content from this site covered by CC-BY-NC-SA must be attributed to come from PlanetSide 2 Wiki if it is referenced from another site.

Do not post images or information without permission of the copyright holder.
PlanetSide 2 Wiki

Welcome to the PlanetSide 2 WikiWelcome to the PlanetSide 2 Wiki
The PlanetSide 2 guide for Weapons, Equipment, Vehicles and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About PlanetSide 2

Welcome to the PlanetSide 2 wiki that anybody can edit! We would like you to spread the word about this wiki. PlanetSide 2 is a MMO FPS set in the world of auraxis. The game is free to play and was made by SOE and is still being updated today. The highlights include 3 unique factions, 6 unique classes that are very customizable, 8 different vehicles to take you across 3 continents, and many different bases for you to fight in. Membership is available for subscription, however is not required to fully enjoy the game but it is required for cosmetics. Hope you have a quick trigger finger and are ready to work as a team![Read more...]

Factions

Vanu Sovereignty

Terran Republic

New Conglomerate

Essentials

* Getting Started
* Options
* Empires
* Classes

* Vehicles
* Weapons
* Equipment
* Implants

Locations

* Auraxis (The world)
* Continents
* Bio Labs
* Amp Stations

* Tech Plants
* Minor Bases
* Major Bases

Other Information

* Tutorials
* Battle Rank
* Currency
* Resources

* Membership
* Common Terms
* Music
* Version History

Guides

* Create a How to play guide for PlanetSide 2
* Create a System requirements Page
* Create a Release date Page

Videos

*See more videos*

Twitter

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Wiki Community

We are currently maintaining 1,531 pages (481 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to PlanetSide 2 Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.

Register
Register an account to keep track of your contributions.

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Sunderer

The Sunderer is the new mobile spawn point for your faction, replacing the role of the galaxy. It can seat 12 people and only has 2 turrets. It's large wheels allows it to traverse terrain other vehicles normally can't, helping you position it in a place that benefits your faction the most.

## Weapons

* Sunderer M20 Basilisk (Front)
* Sunderer M20 Basilisk (Rear)
* Sunderer M40 Fury (Front)
* Sunderer M40 Fury (Rear)
* Sunderer M12 Kobalt (Front)
* Sunderer M12 Kobalt (Rear)
* Sunderer M60 Mortar (Front)
* Sunderer M60 Mortar (Rear)

## Appearance

* Hood Ornament
	+ Headlights
* Tint
* Decal
* Misc
Planetside 2 Wiki/Section 4

Wiki Community

We are currently maintaining 1,531 pages (481 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to PlanetSide 2 Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.

Register
Register an account to keep track of your contributions.
Planetside 2 Wiki/Section 2

Factions

Vanu Sovereignty

Terran Republic

New Conglomerate

Essentials

* Getting Started
* Options
* Empires
* Classes

* Vehicles
* Weapons
* Equipment
* Implants

Locations

* Auraxis (The world)
* Continents
* Bio Labs
* Amp Stations

* Tech Plants
* Minor Bases
* Major Bases

Other Information

* Tutorials
* Battle Rank
* Currency
* Resources

* Membership
* Common Terms
* Music
* Version History
Revival Flask

**Revivals Flasks** are consumable items that bring back KO'd heroes. They can be purchased from Quall or the Collector, or they can be crafted at alchemy tables.

## Description

default/sale
Simple Slime Ichor (2)
Faint Condensed Mana
Common Parts (6)
 Moderate Revival Flask
Lashing Slime Ichor (2)
Wild Elemental Shard
Rare Parts (4)
or 10 shadow coins
 Major Revival Flask
Frostbite Slime Ichor (2)
Frozen Heart
Epic Parts (4)
or 550 if legendary

## Notes

* All crafted revival flasks are uncommon. The effects never change, and the prices only ever decrease, when going on sale.
* The Collector sells legendary Major Revival Flasks. The only difference between them and the ones sold by Quall or crafted by the player are the price they can be sold for.
Minor Tome of Potential

**Minor Tomes of Potential** are consumable items that grant 1 perk point to a single hero. They are the same as Minor Tomes of Knowledge but are sold at a cheaper price.

## Description

In-game description: *`"A Minor Tome of Knowledge, offered at a discount by The Collector, to help the heroes deal with the troubles plaguing Harm's Way. Grants a single perk point to the chosen hero."`*

## Location

* Can be bought from The Collector for 5 Shadow Coins
* Awarded to the player complete certain lore collections

## See Also

* Lesser Tome of Potential
* Greater Tome of Knowledge
* Tome of Knowledge
Servers

PlanetSide 2 holds host to several servers, to allow players from across the world to play among their specific region of choice for maximum performance. Each character in Planetside 2 is tied to a single server, so it is important to pick a server close to you. Each server will also have different outfit and faction balances, so it may be worth investigating before picking your server.

## Server Status

Servers will be taken down for maintenance, hotfixes, etc. Pre-planned server shutdowns will usually be announced on the official forums. The current status of the forums can be seen on the front page of the forums, at the top of the page. The bar will display one of three possible status:

 LOCKED
 MAINT

## Test Server

The Planetside 2 Public Test Server is the place where the devs trial potential new content before it goes live. As a result, the test server is the place to be to experience the cutting edge of the game before it is released to the public! For more information on the Test Server, and to download the test client, please click here.
Giant Cave Spider

**Giant Cave Spider** is one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar.

## Description

A Giant spider inhabiting the caves in the Rushlands. Will launch webs to slow their prey or to stun someone already caught in a web. Deals extra damage to anyone webbed or stunned by webs.

## Locations

* Ironwood
* Path of Fangs

## Combat Abilities

* **Feed:** Feasts on its prey. If the target is Slowed or Stunned, deals additional damage.
* **Web Shot:** Deals light damage to its target and Webs them, reducing haste by 20% for 2 turns. If the target is already Webbed, they are Stunned for a medium duration.

### Dungeon Abilities

* **Web Shot:** Launches webs at prey to slow them down.

## Drops

* Rough Wool Scraps
* Refined Wool
* Digger Silk

## Beast Perks

* **Beast Hunter:** Defeat 50 beasts.
	+ Increases Experience Earned by 5% for all heroes.
* **Path of Fangs Walker:** Defeat 100 enemies from the Path of Fangs.
	+ Increases Critical Chance by 1% for all heroes.
* **Exterminator:** Defeat 50 spiders.
	+ Increases Evasion by 1% for all heroes.
Frostclaw Standard Bearer

**Frostclaw Standard Bearer** is one of the various Lycelots of the Bestiary in Battle Chasers: Nightwar.

## Description

A Standard Bearer from the Frostclaw Clan inspires his allies. Killing him will cause his allies to falter and lose morale.

## Combat Abilities

* **Morale Boost:** Buffs an ally, giving them +50% Attack Power for one attack.
* **Pack Tactics:** Buffs all allies, giving them +50% Attack Power and +25% Haste for one action. Has a short cooldown.

* **Flee:** Retreats when all allies are dead.

## Drops

* Scraps of Hide
* Rough Wool Scraps
* Refined Wool
* Broken Lycelot Fang

## Beast Perks

* **Lycelot's Bane:** Defeat 100 Lycelots.
	+ Increases Critical Chance by 1% for all heroes.
Gun Hulk

**Gun Hulk** is one of the various **Machines** of the Bestiary in Battle Chasers: Nightwar.

## Description

An old decommissioned wargolem that the bandits were able to re-activate with mana cores found in their raids.

## Locations

* Junktown
* Siege Coast

## Combat Abilities

* **Puncture Armor:** Deals moderate damage randomly over 6 hits and applies a stack of Sunder with each hit which lasts for 1 attack.
* **Charged Blast:** Deals massive damage.

### Dungeon Abilities

* **Bullet Storm:** Fires a barrage of bullets.

## Drops

* Galvanized Mech Plating
* Power Cell
* Dark Scrap Metal

## Beast Perks

* **Technomancer:** Defeat 30 tech creatures.
	+ Increases Stamina by 1% for all heroes.
* **Titan's Bane:** Defeat 30 powerful foes.
	+ Increases Attack Power by 2% for all heroes.
* **Junker Hunter:** Defeat 100 enemies from Junktown.
	+ Increases Haste by 1% for all heroes.
Knock-Out Gloves

**Knock-Out Gloves** are a level 3 Gully weapon.

## Description

*`"These gloves back a wallop.`*

*`[Stunning Blow]: Has a 10% chance on hit to Stun an enemy for a short time."`* - in-game description

### Crafting Requirements

* Coast Iron Ore x4
* Scraps of Hide x4
* Salvaged Tank Treads x3
* Common Parts x20

## Notes

* Has a chance to drop from Bandit Brawlers.
Battle Bursts

**Burst Abilities** or **Battle Bursts** are powerful combat abilities the heroes can use, starting at level 10. Each character has 3 they can use, and they are all instant.

## Burst Meter

The Burst Meter carries over between fights and is shared among heroes. It increases when performing heroes' actions or abilities - even when defending or healing one another. It also increases by a small amount every time a hero is hit with an attack. Using items does not increase the burst meter.

## Unlocking

Heroes unlock their level 2 burst when reaching level 10.

Their level 3, or Ultimate Bursts have to be unlocked by talking to Beastmaster Raha. Each character must perform a specific task to unlock their final burst.

## Calibretto's Bursts

 2
 3

### Notes

* Flame Slug deals does 6 hits to each enemy.

## Knolan's Bursts

 2
 3

### Notes

* Eldritch Summons hits each enemy 5 times.
* Knolan can use any combat ability, use items, or flee during Time Warp, not just use Actions.
	+ Despite the number of portraits displayed on the timeline, after doing 3 things, the next character's turn will begin.
	+ He gets a turn upon activating the burst, so healing or damage over time will trigger right after using it.

## Red Monika's Bursts

### Notes

* Creeping Death does 2 hits to the enemy.

## Alumon's Bursts

 2
 3

### Notes

* Blood Frenzy counts as a debuff, so Night's Blessing and similar abilities will remove the effect.
* Reaper deals 2 hits to each enemy. The 1st is a very small amount of magic damage, and the second is physical damage.
* Doom deals the highest base damage out of all bursts, but it deals its damage after a number of turns.

## See Also

* Combat
* Combat Abilities
* Actions
* Abilities
Vampire Ghoul

**Vampire Ghouls** are one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar. They appear in The Moors and Strongmont.

## Description

`*"A crazed vampire that grows more and more frenzied as combat goes on. Steals the life essence of fallen allies, gaining attack power each time an ally is killed."*`

- Bestiary entry

## Locations

* The Moors
* Strongmont

## Abilities

### Combat Abilities

* **Frenzied Slash** - Deals Moderate Damage and applies a stacking Haste buff on itself.
* **Feast** - Deals Heavy Damage and Heals itself for the Damage done.

### Dungeon Abilities

* Scent of Prey - The scent of prey drives the ghoul into a frenzy, increasing its movement speed in the dungeon.

## Beast Perks

* **Vampire Hunter** - Defeat 20 vampires.
	+ Increases Attack Power by 2% for all heroes.
* **Titan's Bane** - Defeat 30 powerful enemies.
	+ Increases Evasion by 2% for all heroes.
* **Curse Breaker** - Defeat 100 enemies from Strongmont.
	+ Increases Experience earned by 10% for all heroes.
Shade of Belevros

**Shade of Belevros** is one of the various **Undead** of the Bestiary in Battle Chasers: Nightwar.

## Description

Rose before he was at his full might to strike at the heroes that refused to free him, a shade of his former self. His hatred wreaths him in flames that damage any attackers.

## Combat Abilities

* **Fireball:** Deals light magic damage and Ignites an enemy, dealing light magic damage over 3 turns.
* **Flame Wave:** Deals light magic damage to all heroes and Ignites them, dealing light magic damage over 3 turns.

## Drops

* Rough Wool Scraps
* Paladin Armor

## Beast Perks

* **Undead Slayer:** Defeat 100 undead creatures.
	+ Increases Attack Power by 1% for all heroes.
* **Titan's Bane:** Defeat 30 powerful foes.
	+ Increases Attack Power by 2% for all heroes.
* **Mage Bane:** Defeat 30 spellcasters.
	+ Increases Magic Defense by 4% for all heroes.
Rattlebone

**Rattlebones** are one of the various **Undead** of the Bestiary in Battle Chasers: Nightwar.

## Description

`"The weakest of the undead now gathering on the Crescent Isles."` Taken from the in-game description.

## Locations

* Deadwatch
* Southern Wilds

## Combat Abilities

* **Bone Slash:** Deals moderate damage.
* **Rattle Bones:** The skeleton wastes his turn trying to show how fierce he is. Has a Short Cooldown.

## Drops

* Tattered Ironhide
* Shadowsilk Scraps

## Beast Perks

* **Undead Slayer:** Defeat 100 undead creatures.
	+ Increases Attack Power by 1% for all heroes.
Rattlebone Archer

**Rattlebone Archer** is one of the various **Undead** of the Bestiary in Battle Chasers: Nightwar.

## Description

Was a skilled archer in life, and is cursed to take up the bow once again in death.

## Locations

* Deadwatch
* Southern Wilds

## Combat Abilities

* **Arrow Shot:** Fires an arrow that deals moderate damage.
* **Volley Shot:** Rains down arrows on all heroes, dealing light damage to all of them.

### Dungeon Abilities

* **Arrow Shot:** Fires an arrow at the heroes, dealing damage.

## Drops

* Tattered Ironhide
* Shadowsilk Scraps

## Beast Perks

* **Undead Slayer:** Defeat 100 undead creatures.
	+ Increases Attack Power by 1% for all heroes.
* **Dead Watcher:** Defeat 100 enemies from Deadwatch.
	+ Increases Will by 3 for all heroes, granting 30 maximum mana.
* **Arrow Breaker:** Defeat 20 Skeletal Archers.
	+ Increases Critical Chance by 1% for all heroes.
Resplendent Pistol Handles

## Location

This can be obtained by going on a bit of a treasure hunt. It begins by completing the Wintervein - The Winding (Optional) with all three pressure plates pressed to earn 1x Crumpled Map. This leads you to the island to the northwest of the Mana Rifts where you’ll find a buried treasure containing 1x Crumpled and Torn Map. This map leads you to the dead end at the far western side of the southern section of Wintervein. Digging here will give you the Resplendent Pistol as well as 1x Crumpled, Torn, and Stomped Note.

## Notes

This is an ingredient required for Destiny and Destruction Red Monika's Ultimate Weapon.

## See Also

* Crafting
* Items
Lycelot Tracker Alpha

**Lycelot Tracker Alpha** is one of the various Lycelots of the Bestiary in Battle Chasers: Nightwar.

## Description

A vicious pack leader. Coordinates attacks with his allies to bring down the largest foes. The thrill of the hunt drives him into a frenzy, causing him to unleash a barrage of claw strikes on his prey.

## Locations

* Ironwood
* The Dig

## Combat Abilities

* **Alpha Strike:** Deals heavy damage. Deals additional damage if the target is Sundered.
* **Mark Prey:** The target will draw the next 3 attacks and take 20% more damage from each. Has a moderate cooldown.
* **Claw Barrage:** Deals massive damage. Has a long cooldown.

### Dungeon Abilities

* **Call to Arms:** The Tracker alerts nearby allies that a hunt is on, calling other enemies to come running and increasing the combo radius of any encounters.

## Drops

* Scraps of Thick Hide
* Frayed Silk Scraps
* Steelsilk Cloth
* Sharp Lycelot Fang

## Beast Perks

* **Lycelot's Bane:** Defeat 100 Lycelots.
	+ Increases Critical Chance by 1% for all heroes.
* **Titan's Bane:** Defeat 30 powerful foes.
	+ Increases Attack Power by 2% for all heroes.
* **Deep Digger:** Defeat 100 enemies from The Dig.
	+ Increases All Defense by 1% for all heroes.
Mana Devourer

**Mana Devourers** are vampires found in the Wintervein area.

## Description

> A powerful vampire who has gained the ability to devour Magic itself. Feasts on buffs and debuffs to empower itself and being struck with a magical attack will cause some of its wounds to heal.
>
>

From the in-game Bestiary

## Locations

* Mana Rifts
* The Deep Snows

## Abilities

### Combat Abilities

* **Consume Essence**: Increases Attack Power by 100% for his next attack. Also Removes All Debuffs from All Allies, but each ally also takes Light Damage.
	+ This attack is instant.
* **Devour Essence**: Deals Light Damage to All Heroes and Removes All Buffs from them.

### Dungeon Abilities

* **Scent of Prey**: The scent of prey drives the ghoul into a frenzy, increasing its movement speed in the dungeon.

### Other

* **Mana Eater**: (Non-Dispellable) Magic Attacks will heal the Vampire a small amount.
	+ Starts combat with this effect - lasts indefinitely.

## Beast Perks

* Vampire Hunter: Defeat 20 vampires.
	+ Increases Attack Power by 2% for all heroes.
* Titan's Bane: Defeat 30 powerful foes.
	+ Increases Attack Power by 2% for all heroes.
* Rift Walker: Defeat 100 enemies from the Manarifts.
	+ Increases Attack Power by 2% for all heroes.

## Notes

* The only vampire enemy without "vampire" in its name.
* Does not physically attack the heroes like the other vampire enemies and does not heal from attacks.
* All of their beast perks increase the heroes' Attack Power.

## See Also

* Vampire Ghoul
* Ancient Vampire Ghoul
New Game Plus

After defeating the final boss, the player can choose to start New Game Plus from the main menu.

## Warning

`*New Game+ is a way to experience the story of Battle Chasers: Nightwar™ again at a higher difficulty level. You will keep all of the abilities you have learned, info for the Lore and Beasts you have discovered, and the Perk points you have earned, but your inventory will be wiped completely and your party will return all the way to level 1.*`

`*This will overwrite your current save. Are you sure you wish to begin New Game+?*` Taken from the in-game prompt

## Changes

* *Enemies have more health and hit harder, probably.*
* The player gains access to all six Heroes upon reaching Harm's Way.
* Equipment, enchantments, and potions can be crafted up to legendary rarity.
* Equipment can be equipped to characters regardless of its level requirement.

Notes

* The player receives the "Through the Looking Glass" achievement for beginning New Game Plus.
Motivator

**Motivator** is one of the various **Machines** of the Bestiary in Battle Chasers: Nightwar.

## Description

Weakens the defense of foes with shocks. When he is destroyed, he will shock his allies to motivate them, dealing light damage but increasing their attack power.

## Locations

* Forest Vale
* Iron Outpost

## Combat Abilities

* **Interrogate:** Deals light magic damage and applies both Sunder and Arcane Sickness, increasing all damage taken by 10% for 3 turns, stacking 5 times.
	+ This ability is instant.
* **Electric Storm:** Deals light magic damage to all heroes and applies both Sunder and Arcane Sickness to them, increasing all damage taken by 10% for 3 turns, stacking 5 times. Has a long cooldown.

### Dungeon Abilities

* **Sound Alarm:** Alerts other enemies in the area to come running and increases the combo radius of any encounters.

### Other

* **Motivate**: Increases Attack Power by 35%.
	+ Inflicts on other enemies upon death. Lasts 3 turns.

## Beast Perks

* **Technomancer:** Defeat 30 tech creatures.
	+ Increases Stamina by 1% for all heroes.
* **Outpost Hunter:** Defeat 100 enemies from the Iron Outpost.
	+ Increases Stamina by 1% for all heroes.
Pulsing Demon Heart

The **Pulsing Demon Heart** is a Legendary level 27 accessory item.

## In-Game Description

Once the prized possession of the Pirate Captain Daren of Darkwater. Undefeated in all his battles and conquests, he eventually grew old and hid the secret source of his power, fearing his legacy would be tarnished. It has remained hidden until now.

## Effects

* Bonus Dmg: 692
* Stamina: 116

## See Also

* Items
* Hempen Jig
* Derelict Ship
Bhargus the Defiler

**Bhargus the Defiler** is one of the various **Demons** of the Bestiary in Battle Chasers: Nightwar. He is the boss fought at the end of Strongmont.

## Description

*`"A lesser demon whose full return would have been disastrous for the Crescent Isles. Can summon endless hordes of Undead to serve and protect him."`*

- Bestiary entry

## Combat Abilities

* **Rise My Minions!**: Deals Heavy Magic Damage to all heroes and Summons minions to protect him.
	+ Will summon 3 out of 4 of the following enemies:
		- Risen Archer
		- Risen Marauder
		- Risen Swiftbone
		- Risen Fire Mage

### Status Effects (Non-Dispellable)

* **Immune to Stun**: This character is immune to stuns.

## Drops

* Shadow Stone
* Wild Elemental Shard
* Bhargus' Skull Fragment
* Lens of Passage
* Purgatory Stone
* Also has a chance to drop Rare Parts.

## Beast Perks

* **Undead Slayer**: Defeat 100 undead creatures.
	+ Increases Attack Power by 1% for all heroes.
* **Boss Crusher**: Defeat 15 Bosses.
	+ Increases Stamina by 5% for all heroes.
* **Mage Bane**: Defeat 30 spellcasters.
	+ Increases Magic Defense by 4% for all heroes.
* **Nightmare Hunter**: Defeat 15 particularly powerful Undead creatures.
	+ Increases Stamina by 3% for all Heroes.
Aramus

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

**Aramus** is one of the Characters in Battle Chasers.

The great hero Aramus felt a calling from the Grey Line, an impenetrable wall of mist hovering over the West Waters, stretching endless from north to south and towering from ocean crest to dark sky above. He crossed, despite the dangers. And like countless warriors, vagabonds, fugitives, and fortune seekers before him, never returned.

Years have passed since the great warrior and leader of men, Aramus, vanished. Left behind were his mighty gauntlets, artifacts of untold power, giving their wielder the strength to move mountains... as the stories were told.
The Iron Outpost

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**The** **Iron Outpost** is the first major dungeon area in Battle Chasers: Nightwar.

## Overview

The Iron Outpost began as a small outpost under King Vancelor. Initial construction was hampered by mana-corrupted wildlife. Once the mana reserves of the island became evident, it was clear the outpost needed to be expanded into a large fortress, however the name stuck. The outpost soon became a massive fortress, with passages winding around and sometimes under the surrounding hills.

As mana reserves began to run out and troops were needed elsewhere, the outpost became undermanned and was eventually abandoned.

Though in ruins, the former scale of this mighty fortress is evident. Nature has begun reclaiming the old stone, and the smell of moss weaves with the salted breeze swirling around the entrance. Now the outpost is crawling with bandits, and it's time to figure out what power is drawing looters and criminals to the ancient site.

## Recommended Party Level

* **Normal:** Level 4
* **Heroic:** 6-7 (did it at level 4, first time ever, first playthrough, definitely doable but tough)
* **Legendary:** 4 - 7

## Enemies

* Green Slime
* Ruins Bat
* Ruins Spider
* Bandit Gunslinger
* Bandit Rogue
* Bandit Brawler
* Bandit Warden
* Wild Gunner
* Motivator
* Armored Eviscerator
* Treasure Elemental

### Event

* Shade of Belevros
* Bandit Bodyguard
* Bandit Gambler
Ruins Bat

**Ruins Bat** is one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar.

## Description

A small bat inhabiting the Vale and the areas around the Iron Outpost.

## Locations

* Forest Vale
* Iron Outpost

## Combat Abilities

* **Swift Flaps:** Focuses on speed, increasing its haste by 50% for 3 actions. Has a moderate cooldown.
* **Toothy Strike:** Deals light damage.

## Beast Perks

* **Beast Hunter:** Defeat 50 beasts.
	+ Increases Experienced Earned by 5% for all heroes.
* **Outpost Hunter:** Defeat 100 enemies from the Iron Outpost.
	+ Increases Stamina by 1% for all heroes.
* **Wing Clipper:** Defeat 50 bats.
	+ Increases Haste by 1% for all heroes.
Abilities

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The **Abilities** is one of the Combat Abilities in Battle Chasers: Nightwar. Discovering the lore and items and Locations will both provide deeper insight into the mysterious Lost Vale, and also reward Lore Points, which are used to upgrade the Heroes' different Abilities.

## Description

Abilities are more powerful than Actions. but have a cast time and will cost Mana. Overcharge will always be used up before Mana. so you can be efficient by using Actions to build Overcharge before performing your more powerful Abilities.

### Trivia

* When Obliterate is used against Sundered or Bleeding enemies, the base damage of all hits is increased. It does not gain additional hits.
* Wildfire is the only ability that costs 14 mana. When coupled with Innervating Mist II, it is free after 2 turns.
* Gaia's Grasp will only heal an ally once per attack, regardless of how many times they hit an enemy.

### Trivia

* Warrior's Resolve is the only Instant ability. Combined with his Battle Ready perk, he can ensure an "Overcharge Only" XP bonus.

#### Trivia

* Without Counter!, Riposte deals the same damage as Wild Shot.
* The bonus damage Exploit Weakness deals to Poisoned enemies is a second hit that be evaded.
* If she has Venom Coated Weapons perk active, a critical Exploit Weakness will also apply Poison and deal its bonus damage. Against a Sundered enemy, both hits are crits.

### Trivia

* Arcane Explosion is the only ability with that can build Overcharge without the use of Perks, when hitting an enemy with Arcane Sickness. Additionally, its bonus damage comes in the form of an additional hit.
* Ice Lance on the other hand, increases its base damage against Sundered or Chilled enemies without adding additional hits.
* Unlike enemies, the Arcane Sickness effect of Mana Shield and Arcane Storm? cannot stack with the effect of his Arcane Bolt action.

## Alumon Abilities

#### Trivia

* Shield of Vengeance will only deal damage to an enemy once per attack, regardless of how many hits its attack is.
* Despite the description, Night's Blessing will increase all heroes' attack power, regardless of whether or not a debuff is removed.
* Soul Stagger and Devastation are his only two abilities that deal Physical Damage. Soul Stagger deals less damage than his Shadow Whip action.
* Blood Boil II deals its bonus damage by adding an additional hit, which is also a crit.
* Avatar of Darkness does not deal its curse damage if the battle ends before the curse triggers. If the cursed character deals the final blow in an encounter, they will still take curse damage.

## See Also

* Hero Perks
* Skills
Ancient Lich

**Ancient Liches** are undead enemies found in the Wintervein area.

## Description

> Master of Necromancy. Raises minions to fight with him and uses the life essence of his allies to deal severe damage to the heroes. If he is destroyed, the link to his allies' life force will be severed and they will take massive damage.
>
>

Taken from the Bestiary.

## Abilities

### Combat Abilities

* **Shadow Bolt**: Deals Light Magic Damage and Heals the caster.
* **Corpse Explosion**: Destroys one of his skeletal minions, dealing Massive Magic Damage to a hero.
	+ Targets a hero randomly. Cannot be drawn by Taunt or similar combat abilities.
* **Raise Dead**: Raises a skeletal minion to aid in battle.
	+ Can summon one of the following enemies:
		- Risen Guardian

### Dungeon Abilities

* **Raise Guardian**: Summons skeletal minions.
	+ Will summon a Risen Guardian near the player.

### Other

* **Master of Death**: (Non-dispellable) On Death, the Lich's link to his allies' life force is severed dealing massive damage to them all.
	+ Starts combat with this feature with "Deaths Remaining: 1"

## Locations

* Mana Rifts
* The Deep Snows

## Drops

* Phylactery
* Void Silk Cloth
* Flickering Void Silk
* Lich's Favor uncommon or better

## Beast Perks

* **Undead Slayer**: Defeat 100 undead creatures.
	+ Increases Attack Power by 1% for all heroes.
* **Rift Walker**: Defeat 100 enemies from the Manarifts.
	+ Increases Attack Power by 2% for all heroes.
* **Phylactery Crusher**: Defeat 10 Liches.
	+ Increases Will by 3 for all heroes, granting 30 maximum mana.
* **Mage Bane**: Defeat 30 spellcasters.
	+ Increases Magic Defense by 4% for all heroes.

## Notes

* Its model is the same as the other liches: Lord Belevros, the Lich of Shadows, and the Lich of the Tower.
* Like other liches, if it will use Corpse Explosion on other enemies, even if they aren't skeletal minions. This can aid the player in getting rid of high HP enemies so they don't have to.

## See Also

* Lord Belevros
* Lich of Shadows
* Lich of the Tower
* Lich's Favor
Lycelot Stalker

**Lycelot Stalker** is one of the various Lycelots of the Bestiary in Battle Chasers: Nightwar.

## Description

A stealthy rogue from the Bloodmoon Clan. Always begins combat stealthed and deals bonus damage when attacking from stealth. Be sure to use indirect attacks to knock him out of stealth!

## Locations

* Ironwood
* Path of Fangs

## Combat Abilities

* **Knife Assault:** Deals light damage and applies a Bleed to the target, dealing damage over 3 turns.
* **Knife Toss:** Deals light damage to each enemy and Poisons them, dealing damage over 3 turns to each.

### Dungeon Abilities

* **Stealth:** Will remain hard to detect while in the dungeon.

## Drops

* Scraps of Hide
* Rough Wool Scraps
* Refined Wool
* Broken Lycelot Fang

## Beast Perks

* **Lycelot's Bane:** Defeat 100 Lycelots.
	+ Increases Critical Chance by 1% for all heroes.
* **Path of Fangs Walker:** Defeat 100 enemies from the Path of Fangs.
	+ Increases Critical Chance by 1% for all heroes.
Bandit Brawler

**Bandit Brawler** is one of the various **Bandits** of the Bestiary in Battle Chasers: Nightwar.

## Description

A bruiser capable of dishing out a lot of damage with just his fists. Carries a mana capsule to infuse himself with immense power and speed when wounded.

## Locations

* Forest Vale
* Iron Outpost

## Combat Abilities

* **Brawler Strike:** A quick strike dealing light damage.
* **Mana Capsule:** Consumes a mana capsule, infusing him with tremendous strength and speed for the rest of the fight. Only consumes it when wounded.

## Drops

* Knock-Out Gloves
* Rough Wool Scraps
* Scraps of Hide

## Beast Perks

* **Bounty Hunter:** Defeat 100 bandits.
	+ Increases Attack Power by 1% for all heroes.
* **Outpost Hunter:** Defeat 100 enemies from the Iron Outpost.
	+ Increases Stamina by 1% for all heroes.
Actions

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The **Actions** is one of the Combat Abilities in Battle Chasers: Nightwar.

## Description

Actions are the basic Heroes moves throughout the game. Actions are not as powerful as Abilities. but they are free, instant and generate Overcharge, though overcharge will always be used up before Mana. so you can be efficient by using **Actions** to build Overcharge before performing your more powerful Abilities.

## List Of Actions

### Gully Actions

Notes

* Taunt will only give her overcharge once per enemy attack, regardless of how many hits the attack is.
* The damage reduction from Guard II is almost as high as the the standard 40% damage reduction of each character's defend Action.

### Calibretto Actions

Notes

* Defensive Matrix will only give Calibretto Overcharge one time before his next turn.
* Innervating Mist will take effect after Mana is drained from using an ability. If a hero does a skill that costs 10 Mana, and they have 5 Overcharge, they will lose 5 Mana before Innervating Mist gives them Overcharge.
Artificer's Revolver Components

## Location

After grabbing the 1x Crumpled, Torn, and Stomped Note, you’ll need to head to the Pointe Break Cantina in the Siege Coast and head for the northernmost of the two fishing spots. Catch the Engorged Glowing Fish here for the Artificer’s Revolver Components.

## Notes

This is an ingredient required for Destiny and Destruction Red Monika's Ultimate Weapon.

## See Also

* Crafting
* Items
Corrupted Cave Slime

**Corrupted Cave Slime** is one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar.

## Description

The taint of the Deadheart has spread to this slime, manifesting in random debuffs applied when attacking.

## Locations

* Ironwood
* The Dig

## Combat Abilities

* **Corrupting Bite:** Deals moderate damage and applies a random debuff on the target.

### Dungeon Abilities

* **Corrupting Trail:** Leaves a slime trail in its wake, dealing damage and weakening the defenses of anyone who steps in the trail.

## Beast Perks

* **Ooze Slayer:** Defeat 50 slimes.
	+ Increases Stamina by 1% for all heroes.
* **Deep Digger:** Defeat 100 enemies from The Dig.
	+ Increases All Defense by 1% for all heroes.
Citrinitas and Sublimation

**Citrinitas and Sublimation** is a crafting guide that Quall sells for 200 gold after beating first dungeon.

## Description

*`"Includes recipes to craft improved versions of alchemist staples such as healing and mana flasks."`* `Taken from the in-game description.`

## Contents

* Moderate Cleansing Flask
* Moderate Healing Flask
* Moderate Mana Flask
* Stoneskin Flask
The Farseer

**The Farseer** is one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar. It appears as the final boss of the Crimson Garden.

## Description

`*"A powerful being able to see and record vast amounts of knowledge: past, present and future, despite being blind and having no eyes. Each orb of the Farseer is like an arcane library, containing thousands of events. It is able to focus a vast amount of magic to empower itself or bring ruin to its enemies."*`

- Bestiary entry

## Combat Abilities

* **Shatter Essence**: Deals Moderate Magic Damage to the target and applies a stack of Arcane Sickness on them, Increasing the Magic Damage they take by 20% for 3 turns.
* **Empower**: Increases the Damage of its next attack by 100%. Has a Short Cooldown.
* **World Destroyer**: Deals Massive Magic Damage to All Enemies. Has a Long Cooldown.
	+ 5 hits to all heroes. Features the Burst background.

## Drops

* Vision Stone
* Fate Stone

## Beast Perks

* **Boss Crusher**: Defeat 15 bosses.
	+ Increases Stamina by 5% for all heroes.
* **Snow Patrol**: Defeat 100 enemies from The Crimson Garden.
	+ Increases Evasion by 2% for all heroes.
* **Demon Hunter**: Defeat 5 demonic creatures.
	+ Increases All Defense by 2% for all heroes.
* **Mage Bane**: Defeat 30 spellcasters.
	+ Increases Magic Defense by 4% for all heroes.
Frostclaw Skirmisher

**Frostclaw Skirmisher** is one of the various Lycelots of the Bestiary in Battle Chasers: Nightwar.

## Description

A soldier from the Frostclaw Clan who has come from the north to represent his clan.

## Combat Abilities

* **Skirmisher Slash:** Deals moderate damage.
* **Quick Slash:** A quick attack that deals light damage.

## Drops

* Scraps of Hide
* Rough Wool Scraps
* Refined Wool
* Broken Lycelot Fang

## Beast Perks

* **Lycelot's Bane:** Defeat 100 Lycelots.
	+ Increases Critical Chance by 1% for all heroes.
World Map

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The **World Map** is one of the Game Mechanics in Battle Chasers: Nightwar.

## Description

The world map connects all of the areas in Battle Chasers Nightwar. Navigate your hero party between town and dungeons by traveling along the road. When on the road you may encounter enemies and loot caches. Completing dungeons will cause time to pass, restocking vendor inventories, respawning creatures and restoring shrines on the world map. Good luck. traveler!

Enemy Encounters
Stepping on these will begin combat with a single group of enemies.
Multiple Wave Enemy Encounters
Stepping on these will begin combat against multiple waves of enemies.
Loot Cache
Interact with these to gain various Items and equipment you can outfit your heroes with or use to craft new items.
Your party's health and mana persist through all encounters. Try and conserve your energy for Dungeons! If you find yourself having trouble advancing, try increasing your power level by replaying completed areas at harder difficulties. Don‘t forget to recharge your health and mana by resting at the Harm's Way Inn.

## The Lost Continent

The Grey Line. An impenetrable wall of mist hovering over the West Waters, stretching endless from north to south, and towering from ocean crest to dark sky above. Nothing has ever come from, or survived entering, the historic monolith. The great hero Aramus felt a calling from the Grey Line and crossed, despite the dangers. And like countless warriors, vagabonds, fugitives and fortune seekers before him, never returned. Now, his daughter Gully and her unlikely band of Adventurers venture into the mist to uncover her father’s mission.

Along the way they'll meet Friend and Foe alike while piecing together the silent history of the Grey Line, and the dark secrets within.

## See Also

* Locations
* Dungeons
Red Monika

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

 Passive Skills
 Stealth
 Pick Pocket
 Burst

**Red Monika**, also known simply as **Monika**, is one of the Heroes and playable Characters in Battle Chasers: Nightwar.

## Biography

A wanted fugitive, the notorious outlaw Red Monika will do anything for fame and fortune, especially if she's taking it from someone else.

Long time friend and foe of Garrison, whichever suits her needs. She's as quick with her wit as she is her pistol. Despite her roguish nature, she always seems to be around when needed most.

## Passive Skill

+10% base Evade Chance. Gains the Counter! buff when evading, which enhances Critical Chance by 5% for the next attack.

## Dungeon Skills

* **Stealth:** Reduces the range at which enemies will detect the party, but movement speed will be slowed.
* **Pick Pocket:** Steals gold and items from creatures in front of Red Monika. Will not break Stealth.

## Combat Abilities

### Actions

 Chimera Sting
 Fade Strike
 Wild Shot

### Burst

 2
 3

## Perks

### Skirmisher

#### **Skirmisher Mastery**

Every 20 points assigned to Skirmisher perks will activate the following bonus perks:

 Haste Mastery
 Skirmisher Overcharge - Rank 2
 Risk Taker
 Executioner

### Infiltrator

#### **Infiltrator Mastery**

Every 20 points assigned to Infiltrator perks will activate the following bonus perks:

 Dungeon Skill Master
 Infiltrator Overcharge - Rank 2
 Vital Strikes
 Ambush Queen

## Trivia

* A 1/7th scale Red Monika figure was released through IHazToys in December 2018.
Wild Gunner

**Wild Gunner** is one of the various **Machines** of the Bestiary in Battle Chasers: Nightwar.

## Description

Indiscriminately fires bullets at anything and everything. Will sometimes hit his own allies with his attacks.

## Locations

* Forest Vale
* Iron Outpost

## Combat Abilities

* **Gunner Shot:** Deals moderate damage over 5 shots.
* **Barrage:** Deals massive damage split randomly among enemies and allies over 8 hits.

### Dungeon Abilities

* **Burst Shot:** Fires a barrage of bullets.

## Drops

* Vented Cannon
* Salvaged Tank Treads

## Beast Perks

* **Technomancer:** Defeat 30 tech creatures.
	+ Increases Stamina by 1% for all heroes.
* **Outpost Hunter:** Defeat 100 enemies from the Iron Outpost.
	+ Increases Stamina by 1% for all heroes.
* **Tank Buster:** Defeat 20 tanks.
	+ Increases Physical Defense by 2% for all heroes.
Bandit Bodyguard

**Bandit Bodyguard** is one of the various **Bandits** of the Bestiary in Battle Chasers: Nightwar.

## Description

The gambler keeps these bodyguards around to deal with cheaters or the inevitable sore loser. Begins battle stealthed.

## Combat Abilities

* **Venom Blade:** Deals very light damage and applies 2 stacks of Poison, each dealing damage over 3 turns.
* **Scorpion Strike:** Deals moderate damage. The last hit will deal extra damage for every stack of Poison on the target.

### Dungeon Abilities

* **Stealth:** Will remain hard to detect while in the dungeon.

## Drops

* Scraps of Hide
* Rough Wool Scraps

## Beast Perks

* **Bounty Hunter:** Defeat 100 bandits.
	+ Increases Attack Power by 1% for all heroes.
Battle Chasers: Nightwar Wiki/Section 2

**Handy Wiki Resources**

* Admin noticeboard
* Recent changes
* Official Help Wiki
* New pages
* General disclaimer
* Missing pages

**Playable Characters**

Gully

Calibretto

Garrison

Knolan

Red Monika

Alumon

**Non-playable Characters**

Dogan

Grimbeard

Lyko

Mercuri

Quall

Beastmaster Raha

The Collector

The Fishmonger

Welt

**Handy Links**

* Fishing
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Combat* Combat Abilities
* Status Effects
* Initiative
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Enemies* Bestiary
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Media* Screenshots
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**Game Image Teasers**