Kingdom of Camelot

Flag of the Kingdom of Camelot

## Overview

The Kingdom of Camelot is a large country within the Grail. It is a self governing representative democracy, formerly a constitutional monarchy ruled by the original King of Camelot, Arthur. Camelot directly borders the Auris Republic and Northern Federation, as well as both the Pallas Ocean and the Atlas Ocean. It is currently led by Sovereign Avery Tarragon, elected in the 2020 Sovereign Elections.

## Description

Camelot is a representative democracy with three branches of government. The government is comprised of elected legislators (parliament), an elected "high court," and an elected head of state (known as the "Sovereign"). This form of democracy was put in place following the constitutional monarchy of Camelot under King Arthur, and has been in effect for upwards of a century since Arthur's ascension.

Camelot's land territory measures out at approximately 9,943,000km**2**, bordering two oceans as well as the Auris Republic and Northern Federation. Camelot's population (as of its 2021 Closing Census) is approximately 560 million. The nation is relatively rich due to widely successful technological innovations, as well as the lucrative refined material exports it puts out. Camelot is in formal trade and defense treaties with both of its neighbors, as well as the Straille Commonwealth and Unified Frontier.

### Language

The official language of Camelot is Camelotian, which bears striking similarities to both Uhuru and Stralis (the official language of the Straille Commonwealth). While Camelotian speakers can effectively communicate to both Stralis and Uhuru speakers, its grammar structures and dialect are radically different from the latter two, necessitating translators and interpreters when possible. In CRDNCE-218, Camelotian seems to be understood by most Germanic languages, including but not limited to English and Dutch, as well as offshoots of English such as Jamaican Patois and Nigerian Pidgin.

### Origin & History

The Kingdom of Camelot as it's currently known was founded by Arthur Dracano as a small independent city (now known as Arthur's Keep, the capital of modern-day Camelot) within feudal Camelot (known simply as the "Empire"). The reasons Arthur had for founding the city remain vague, but most historians agree that it was to provide a haven for dissenters within the monarchy. At the time, Camelotian citizens enjoyed relief from the Emperor's back-breaking taxes, protection of citizens' speech and religion, as well as sufficient physical protection led by Arthur himself against rampant bandit gangs within the Empire's lands.

Camelot eventually fell under invasion by the Emperor's army after paying for and expanding into new territory steadily, and became the ground zero for a "War for Camelot" waged by Arthur against the Emperor. This war coincided shortly after Unified Frontier's own rebellion against the Empire, which severely weakened the Emperor's forces. This war eventually led up to Arthur and his knights storming the Empire's capital on June 7th (Camelot's Independence Day), triumphing over the Emperor in a duel and promptly assuming control over the shambles of the former Empire.

Following the raid on the capital, Arthur virtually rebuilt the country as the Kingdom of Camelot, placing a focus on national cooperation in both domestic and international matters where his predecessor was too proud and avaricious to do so. The position Arthur held in the Kingdom was only that of a head of state, as he left matters of legislature to a single national parliament overseeing multiple regional parliaments. Arthur would remain as the King of Camelot up until his ascension, upon which he was declared the nation's patron deity.

## Government

The government of the Kingdom of Camelot is representative democracy composed of three main branches at the federal level. The first branch is that of the head of state, also known as the Sovereign Elect (or just Sovereign) of Camelot. Camelot's head of state is responsible for staffing the various federal offices of Camelot, negotiating and signing treaties, overseeing the National and Regional Parliaments, and generally representing Camelot in both domestic and international matters. Currently reigning heads of Camelot traditionally live in the Royal Palace during their tenures, and travel using the nation's executive fleet of vehicles such as an custom-built SUV nicknamed the "Stag," as well as the Stronghold-I and Dragon Aerial Vehicles.

The second branch of Camelot's federal government, the Federal Parliament, acts as Camelot's main legislative entity, writing and passing laws on the federal level for the good interest of Camelot's citizens. These laws are often overseen by the current head of state, who can veto and pass laws. Should a law be vetoed however, the parliament can pass a motion to cancel out the veto with a three fifths majority vote. Related to the Federal Parliament, each region of Camelot has its own regional parliament to write and pass laws on a regional level. These regional parliaments are checked by regionally elected governors in the same way that the Federal Parliament is checked by the Camelotian head of state.

The final and third branch of Camelot's federal government is the High Court, the main legislative review office of Camelot. All major federal laws are reviewed by the House Prior of the High Court, and all minor laws are constantly reviewed by the House Auxis. Both houses have the duty of reviewing laws passed by the Federal Parliament and deciding whether to sustain or repeal them before they go into effect. The two-house system was adopted in the face of major bottlenecks in the High Court's law review throughput.

## Climate & Geography

The climate and geography of Camelot is extremely diverse, most in part to the fact it is in both the northern and southern hemispheres of the Grail. Most of Camelot's land is lush and densely covered in plant life, with even the largest of Camelot's metropolises seamlessly integrated into the environment. The temperature of Camelot varies from the northern to southern border, with temperatures being at their peak highs in the south and at their peak lows in the north. Camelot has an abundance of topological features in its landscape, with plenty of mountain ranges, cliffs, plateaus, and even the very valley that Camelot was originally founded in.

While weather has natural variances across Camelot as a whole, the state-funded Weather Defense System (WDS) mitigates the effects of extreme weather hazards with various state of the art systems. During droughts or wildfires, the WDS can be used to artificially increase precipitation over affected areas, and during tornadoes, hurricanes, and cyclones, the WDS can be used to dissipate the storm's strength and even cancel out some tornadoes altogether. Finally, the WDS passively prevents floods and electrical damage by using dynamic floodwalls and lightning accumulators respectively. The WDS' lightning accumulators feed back directly into the nation's power grid, and the dynamic floodwalls are flawlessly integrated into existing infrastructure (i.e. roads, residential areas, etc.) around the regions they are built.

## Technology & Progress

The Kingdom of Camelot is a force to be reckoned with in terms of both scientific research and technological innovation, being the first nation to send a human into space and remaining one of the Grail's most adamant supporters of space exploration to this day. Much of Camelot's technology and research focuses on pioneering new scientific fields and subjects while still pursuing better understandings of already-existing fields. This mindset is made very clear with various agencies and projects dedicated to Camelotian innovation, such as the Camelot Space Exploration Agency (CSEA), the Arthur Polytechnical Institute, the ADVENT Gene-Therapy Project, the Weather Defense System (WDS), and many more.