recursal/Fanatic-Fandom huggingface dataset:
List of Final Fantasy Crystal Chronicles Items

This is the list of all the items that appears in Final Fantasy Crystal Chronicles. Most of them are food that restores HP or temporarily boosts magic, defense, and strength.

* **Phoenix Down**
* **Bannock**
* **Cactus Flour**
* **Flour**
* **Kilanda Sulfur**
* **Mark of Shella**
* **Milk**
* **Spring Water**
* **Strange Liquid**
* **Wheat**
* **Worn Bandana**
* **Flower Seed**
* **Fruit Seed**
* **Strange Seed**
* **Vegetable Seed**
* **Wheat Seed**
* **Meat**
* **Fish**
* **Striped Apple**
* **Cherry Cluster**
* **Star Carrot**
* **Round Corn**
Mio

Lady Mio is a metaphysical being seeming to be made of pure light that appears at the end of Final Fantasy Crystal Chronicles. Her existence is tied to that of the Meteor Parasite in Mount Vellenge.

## Story

Most of Lady Mio's history is unclear, and the girl's very existence is never revealed or even mentioned until the end of the game. What is known is that Mio was born, along with Raem, from the meteor impact that destroyed the Great Crystal and gave rise to the miasma produced by the Meteor Parasite. Both entities are apparently dependent on the memories of living beings for sustenance.

However, their individual palates diverge quite significantly. Mio desires simply to "nibble on memories from time to time", leading to forgetfulness, while Raem consumes all the memories which he perceives, thereby eradicating all coherent thought and recollection.

The Tipa Caravanners meets her for the first time after their battle against the Meteor Parasite. Once defeated, the Meteor Parasite withers and lies weakly on the ground, waiting for someone to finish it off. Before the Caravanners can administer the final blow, a disembodied voice commands that they stop and a white light from the Crystal Chalice flashes, taking them to the Nest of Memories. This event is probably caused by Raem.

Once there, the history and nature of Raem is revealed by Lady Mio, as is the fact that both Leon and Hurdy were victims of the being's insatiable appetite for painful memories. However, he was dissatisfied with them, as they spent all their time looking ahead and giving little thought to the past.

While this information is being related, a series of randomly-determined questions pertaining to the Tipa Caravanners journey must be answered in order to progress. An incorrect response will cause the Caravanner to lose a memory, and will summon a pair of Raem's Minions. The game is over if their memory total is reduced to 10 or less.

Once all the questions are answered, Lady Mio opens a door, through which the Tipa Caravanners enter into a new area, which seems to be a force field high upon the Nest of Memories. Misleadingly, this area can be misunderstood as an area in the space high above the real world.

In this moment Raem descends. He and Mio begin a discussion of the whys- and why-nots of consuming memories. As soon as Mio shatters the force field to rescue the player of the avaricious Raem, however, this facade quickly drops to reveal a brutal thug, using his immense power to pin her to the floor. Thus begins the final battle against Raem.

Once defeated, Raem refuses to surrender, apparently afraid of fading away. In a desperate attempt to preserve his own existence, Raem uses his powers to both possess and merge with Lady Mio, becoming Memiroa, or just "Mio-Raem" ("Memiroa" is an anagram of "Mio" and "Raem").

Once Memiroa is defeated, it shatters into thousands of shards and the voices of Mio tells the Tipa Caravanners that the two will sleep for a while. Then the Tipa Caravanners are teleported back into the cave of the Meteor Parasite, which needs one final hit to kill it.
Myrrh

Myrrh is a powerful dew coming from a healthy Myrrh Tree in Final Fantasy Crystal Chronicles. It is largely sought after by many caravans to empower the crystals that protect towns and cities from the Miasma that plagues the land. Its main use is for the Crystal Caravans to collect it for their town. At the point in which it fills the Crystal Chalice (three drops of myrrh required), the year ends and the diary entries of that year are read to the player.

## Story

When the great meteor came down from the sky, and miasma covered the planet, the survivors of the terrible destruction found shelter under the shadow of the shards of the once great Crystal. But soon they realized that the light that protected them faded, in a year, and the power of the Myrrh Tree rejuvenated the power of the crystal.

Thus came the journey of the crystal caravans: every year one caravan from each town searched for Myrrh from the Myrrh Trees. Although the trees had a tenancy for growing in areas that were infested with dangerous and vile monsters, like the River Belle Path or Conall Curach, caravanners searched for these precious drops of life. Each tree gave off different amounts, but usually it took three drops of Myrrh to fill the Crystal Chalice. The Caravan would then return to their town and place the chalice next to their Crystal, in a flash of light the crystal would absorb the Myrrh and the town would be safe for another year.

## Origin

"Myrrh" is the physical embodiment of memories that people have forgotten. Myrrh is created from Lady Mio, a metaphysical being, who is responsible for forgetfulness. She "nibbles on (memories) from time to time" and from that she creates the dew that is Myrrh.

Across the planet there are plants known only as Myrrh Trees that Lady Mio expels Myrrh, from her pocket universe: the Nest of Memories.

When Lady Mio nibbles on painful memories, it also becomes Myrrh. When the Tree overflows, the tainted and sad memory Myrrh takes another form: Monsters. This makes the journey to the trees painful and dangerous, causing sad memories, which becomes tainted Myrrh when Mio nibbles on them, and in turn the tainted overflow of Myrrh turns into monsters. This vicious cycle is fed on by the unnatural, twisted and sadistic Raem, a monster that was created in the distortion of the meteor landing.
Alfitaria

**Alfitaria** is a kingdom in the Final Fantasy Crystal Chronicles series ruled by Lilties. It is located in the Vale of Alfitaria.

## Story

In Crystal Chronicles, it is the main city in the Vale of Alfitaria. Because of this diversity, Alfitaria is home to almost all of a travelers needs, including a direct lane toward Shella. The largest city in all the continent, Alfitaria boasts a diverse, though Lilty-dominated, urban population. Alfitaria is ruled by a royal family; that during this time liege is the half-Clavat/half-Lilty Princess Fiona.

When the Tipa Caravan first arrive to Alfitaria, many of the Lilties don't think highly of the Princess while Clavats opinion on the Princess is positive. Knocfelna, Princess Fiona's guard, will also be found trying to locate the Princess. He ask the Tipa Caravanners for their assistance and after a long journey, Princess Fiona returns to continue her duties. After these events, the Lilties celebrate the return of Fiona and no longer hold a negative opinion against her.
Black Mage

The Black Mage Job in Final Fantasy Crystal Chronicles: My Life as a King is available to Clavats and male Yukes. It becomes available to Clavats once a Black Mage Academy is built. The Black Mage Job is the only Job available to male Yukes.

## Abilities

* Fire
* Fira
* Firaga
* Poison
* Slow
* Blizzard
* Blizzara
* Blizzaga
* Thunder
* Thundara
* Thundaga
* Parry
* Pommel Strike
* Backstab
Morale

Morale is a concept in Final Fantasy Crystal Chronicles: My Life as a King which represents the happiness of the people in the kingdom. It is used
 for diverse purposes, but the primary one is to help develop the realm's prosperity.

## Realm Morale

Morale becomes part of the game once a Bakery is built. It raises each time the citizens shop in a Bakery or Emporium, or whenever the citizens talk to the king or with each other. The level in the realm morale is reflected in the **morale gauge**, once the gauge is completely filled a **morale sphere** is gained along with a bonus in the form of tithes.

### Morale Frenzy

Additional morale is gained for a period of time when adventurers complete dungeon behests. Also, when a Holiday is declared in the kingdom, during the whole day Morale Frenzy will be active. It is identified by a green glow on the morale gauge.

### Developing the Realm

The Morale Spheres are used to develop the realm. The level of development that can be achieve is directly proportional to the number of Citizen Shops in the realm. Each new stage will trigger different effects on the realm.

## Stage, M. S. Maximum required, and Effects

* **Settlement- 0- Nothing**
* **Town- 1- Trigger event to build Fountain Park. Increase the income level of the bonus.**
* **City- 2- Trigger event to build Spacious Houses. Increase the income level of the bonus.**
* **Kingdom- 3- Able declare Holidays. Increase the income level of the bonus.**
* **Empire- 4- May have Pavlov talk to people. Talk to Mogmune to gain citizens' behest. Increase the income level of the bonus.**
* **Promised Land- 5- May address people from the lookout. Increase the income level of the bonus.**

## Citizen's Morale

The morale of the families in the kingdom can also be improved and is reflected in the **happiness gauge** in each of their houses. Raising the townspeople morale will make the light their houses in the dusk, allowing the king to stay outside after dusk. Also when the gauge is fulled and a member of the family is at home they will present an Adventurer Medal to be rewarded. Unlike the realm morale, this one decreases over time and must be raised constantly.

### Raise Morale

The morale of the citizens can be increased by the following actions:

* Building their houses near a Bakery or a Emporium.
* Completing citizens' behests once they become available.
* Talking to the family members under the influence of the Morale Boost.
Giant Crab

The Giant Crab is an enemy in the Final Fantasy Crystal Chronicles series. It dwells in the waterfall of the River Belle Path. As the name suggests, it is a crab (or crab-like monster) that is significantly larger than normal crabs. It is a beast with scars and wounds from past battles, as well as several weapons sticking out from its carapace.

## Final Fantasy Crystal Chronicles

The Giant Crab appears in the River Belle Path as the boss of the dungeon. The Tipa Caravan must defeat it to receive their first drop of myrrh. The Giant Crab is also assisted by Reaver Mus, though far weaker than the Giant Crab alone. A first appears once the Giant Crab is first struck with an attack. Others then appear individually at set intervals during the battle.

## Final Fantasy Crystal Chronicles: Ring of Fates

The Giant Crab also appears in Final Fantasy Crystal Chronicles: Ring of Fates in the same capacity: boss of the River Belle Path, which appears as a bonus dungeon unlocked in both single and multiplayer modes upon completion of the game.

The dungeon is a near-exact replica of the Crystal Chronicles version, complete with a poisonous gas just like the miasma that would appear later. The only differences between the two Giant Crabs is that while the Crystal Chronicles version is red and gradually loses appendages, the Ring of Fates version is blue and stays whole throughout the battle.
Conall Curach

**Conall Curach** is a large swamp from Final Fantasy Crystal Chronicles. Vast and water-logged, Conall Curach was first charted by a Selkie expedition looking for a new homeland after being driven out by the other races.

Unfortunately, the sheer amount of Miasma coupled by the presence of Thunder Bombs, Mus, Dark Flans, Behemoths, Sahagins, and a particularly nasty dragon slaughtered most of the party, driving the Selkies away. Nowadays, explorers of Conall Curach can find remnants of Selkic writings as well as the failed terraforming of the Selkies.

## Appearance

Conall Curach is one massive swamp. It consists of three parts. The first part is mainly marshy land and some planks to walk over the water with and the last two parts of the dungeon consist mainly of the planks. Conall Curach is one of few places to depend on a different area for complete access. Conall Curach shares a link with Daemon's Court in that the logs forming a bridge in the Court, if blown apart by a Bomb, will form makeshift bridges in the swamp. Supposedly, the logs flow up the river out of Daemon's Court and down the river in the Rebena Plains, which is adjacent to Conall Curach.

### Moogle's Nest

The caravan can get there by entering the second part of the swamp, taking the right path to another fork and walking the left path leading to an intersection. The party should take the right path and walk down to find the Moogle's nest.

### Hot Spots

The locations in the Rebena Plains do not contain Hot Spots.

## Music

The theme that plays is "In Search of a New Haven". Its name comes from the Selkies looking for a new home.
Roland

Roland is the Clavat patriarch of the village Tipa in Final Fantasy Crystal Chronicles. He stands near the town's Crystal and gives advice to the Caravanners.

## Story

At the beginning of the first few years, he tells the story of a young man who left the village to rid the world of the poisonous Miasma which causes endless problems for everyone in the world. The young man is implied to have been Hurdy. As Tipa's patriarch Roland plays a role in the village's yearly crystal restoring ceremony.
Warrior

The Warrior Job in Final Fantasy Crystal Chronicles: My Life as a King is available to Clavats and male Lilties. It is the default Job for Clavats once recruited. The Warrior Job is the only Job available to male Lilties.

## Abilities

* Guard
* Cover
* Double Attack
* Shadow Blade
* Parry
* Pommel Strike
* Backstab
* Shock Bomb
* Wave Bomb
* Power Bomb
* Flurry
* Avalanche
Architek

Architek is a ability granted by the Crystal of Padarak that allows the wielder to create buildings for their kingdom in Final Fantasy Crystal Chronicles: My Life as a King.

## Story

Before the power was given to King Leo, it was first used by the Dark Lord when he constructed a kingdom that would be a paradise for monsters. When the Miasma was cleared from the world, the Dark Lord's body was destroyed, turning into Elementite and leaving his heart within the Kingdom's Crystal. The only known structure left by him was the Castle.

Next to receive this ability was King Epitav, King Leo's father, who wanted to rebuild his former Kingdom in the new land. The Architek ability allowed him to build homes and shops from his memories of the old kingdom. Creating houses would also bring along with it people from his former Kingdom. The Dark Lord appeared to the King and challenged him. Not wanting anyone to be in danger alongside him, he evacuates the city and takes on the Dark Lord alone.

King Epitav attempts to use the power of Architek to defeat him, but is unsuccessful and is defeated. The Dark Lord imprisons Epitav and the buildings created by him with Architek vanish. His son, Leo, became the next person to be granted the power of Architek, and he began to construct a new kingdom.

## Gameplay

Architek is used for constructing new homes and facilities for
Padarak. King Leo builds new homes on grounds that glow when he steps on
 them. Once a location is chosen, Chancellor Chime
 can be summoned by Leo with a bell, opening a menu where a type of
building can be chosen to be constructed. Buildings have specific
dimensions required for construction, and the player must choose which
direction the building faces.

Each building needs a specific amount of Elementite to be built. King Leo gains more Elementite by sending Adventurers out to explore dungeons to collect more Elementite. Certain types of buildings can be unlocked by defeating the boss in certain dungeons. Some buildings can only be built with the help of the Moogle Brothers. Since the buildings being constructed come from King Leo's memories, the buildings he has never seen are created with the Moogle Brothers' help by either presenting King Leo with a painting of it or writing a song about it.
Blazer Beetle

Blazer Beetle is an enemy from Final Fantasy Crystal Chronicles. It appears in both Selepation Cave and Mount Kilanda in all Cycles. This creature is very aggressive and will chase the player once it is attacked. They tend to swarm the party when provoked at Selepation Cave. Since it is vulnerable to Fire, Ice, and Lightning, the player can use any of the the three, second tier, elemental magic attacks to easily take it down.

* Location: Selepation Cave, Mount Kilanda
* Type: Normal
* Items Dropped: Hard Shell
* Weak Against: Fire, Ice, Lightning
* Resistant To: Nothing
Selkies

Selkies are in a tribe in all of the Final Fantasy Crystal Chronicles Series. Their specialty is agility and their traits are quicker focus attacks and longer range.

These rugged individualists clothe themselves in fur decorated with stolen goods. Unlike other tribes, they believe in putting themselves first. Many Selkies are agile and athletic, traits they put to good use as thieves. Though the other tribes tend to scorn them, some Selkies now reside in Clavatian villages.

## Selkie Male

* Wolfie
* Shark Eyes
* Bandanna
* Raccoon Tail

## Selkie Female

* Wolfie
* Raccoon Tail
* Shark Eyes
* Owl Head
Mushroom Forest

The **Mushroom Forest**, or **Fungi Forest**, is a dungeon from Final Fantasy Crystal Chronicles. It is in the Ironmine Downs, due west of the Miasma Stream that separates the area from the Tipa Peninsula.

## Appearance

The path through the dungeon is spread over a number of levels. Higher levels can only be accessed by bouncing from springy fungal platforms. Certain areas of the forest can only be accessed in later cycles.

Wildlife in the forest include carnivorous plants, ahriman, and other small creatures. At first the way to the Myrrh Tree looks clear, with a tiny Malboro being the only thing that could be construed as a guardian. However, it does not stay tiny for long, absorbing strange spores given off by the surrounding toadstools to grow into a rather large problem.

The Mushroom Forest is the second dungeon a player will come across, and it is recommended that it be explored before the Mines of Cathuriges due to its simpler difficulty and treasures, including designs for new equipment as well as the materials and money needed to create them.
Master's Weapon

## Final Fantasy Crystal Chronicles: Ring of Fates

**Cost:** 300

**Ingredients:** Steel x1, Red Stone x1, and Blue Stone x1

**Result:** Zantetsu, Staff of Skills, Hunter's Bow, and N/A

## Description

Blueprint for a secret tribal weapon worthy of a warrior. For Clavats, Selkies, and Yukes.

## Final Fantasy Crystal Chronicles

**Cost:** 700

**Ingredients:** Mythril and Alloy

**Result:** Rune Blade, Dragon Lance, Mythril Hammer, and Butterfly Head
De Nam

De Nam is a Selkie from Final Fantasy Crystal Chronicles*.* He attempts to find out why Miasma is poisonous to people and not monsters.

## Story

De Nam is first encountered in Shella, where he is researching compact crystals, crystals not contained in a chalice. For a few in-game years afterward, he will send the caravan various letters about his study and travels, provided the caravan replies to them. In his letters, he explains that he believes the reason people are not immune to miasma and monsters are because they are trying to get rid of the disease whilst monsters live in it.

He begins to drink water with miasma in it to see if he can adapt to the miasma and later explains that drinking the water is bringing him pain.

Depending on whether the player was responding positively or negatively to his letters, his final letter will have one of two messages:

* Positive Responses:

Yes. Co e ov r here.

Yo w ll f nd me a C nal Cura h.

Hu ry. I m wai ing f r ou.

When the missing letters are filled in, it reads as:
Yes. Come over here.

You will find me at Conall Curach.

Hurry. I am waiting for you.

* Negative Responses:

Y-you can spend the rest of your lives in that little cage of yours, but if you ever feel like c-coming out here, you're always w-welcome".
If the player goes to Conall Curach, one of the monsters will drop a "Worn Bandanna", indicating that De Nam was either eaten, or turned into a monster by the miasma.
Shella

The village of Shella from Final Fantasy Crystal Chronicles is the ancient home of the Yukes. Protected from the outside world by a magical drawbridge raised and lowered by the town elder (who charges a strange toll for non-Yukes to enter Shella), Shella is renowned throughout the land as the main center for esoteric learning. Many effective accessories can
 be made here. Unlike most towns, the Crystal here is green.
Deon Staymates

**Occupation** | Owner of Photop *(Formerly)* Hairdresser

**Deon Staymates** is one of the characters in *Roomies*. He was owner of his uncle's shop, Photop, before it burned down. He really works as a Hairdresser and seems to think Andy has "something big ahead of him".

## Gallery

Deon giving Andy a camera.Deon in the background inspecting the damage.
Gurdy

Gurdy is a Clavat from Final Fantasy Crystal Chronicles. He has a mysterious relationship with Hurdy, assumed to be brotherhood.

## Appearance

Gurdy has orangeish/brown hair. He has brown eyes. He is seen wearing red, pink, and gold.

## Personality

The other Caravanners claim that he lies, and they think he is insane. Another Caravanners was mad at him because he didn't pay them back. The real truth is that he makes up lies to fill up his emptiness due to not remembering his memory from the past.

## Story

The Tipa Caravan first run into Gurdy while he is arguing with the Caravanners from Marr's Pass. Displeased by his company and believing him to be insane, they abandon him. The Tipa Caravan will offer him a ride to the next town and as thanks, he recites a verse from a poem.

Later on they run into him once again, this time arguing with the Caravanners from Plains of Fum. It seems they had loaned him money which he was unable to pay back. He will ask for help from the Tipa Caravan, for a loan of 1000 gil (which he never repays). He shares another verse from a poem.

Later on he is seen traveling with the Shella Caravan. He swindles them with a loaf of bread. He once again shares another verse from a poem.

Soon after Gurdy travels with the Leuda Caravan and talks with the Tipa Caravanners, revealing the knowledge that not only does he have a brother he never knew, but he cannot remember his past. He says he makes up lies to fill the emptiness. As he turns to leave, the Tipa Caravanners see a vision of Hurdy and the Black Knight and hear them as they lose against Raem. Raem taunts them both, telling them they're not strong enough. As the vision ends, he recites a new couplet.

Later the Tipa Caravan find Gurdy being taken hostage by the Striped Brigands. Gurdy is in no real danger as this was planned out by him and the bandits to gain gil. They are given the choice of paying up, giving them nothing, or giving them a Striped Apple. They accept the apple, and Gurdy is disappointed to know his life is only worth a Striped Apple. He shares the full verse of the poem.
Blazin' Caravans

Blazin' Caravans is a minigame found in Final Fantasy Crystal Chronicles. It is a racing game, with the goal to finish first.

## Unlocking

To access the game, the player must first fulfill the following conditions:

* Obtain a stamp card by talking to a moogle.
* Collect all Mog stamps in a set of 1, 2, or 3.
* Talk to one of the moogles that gives a Mog stamp of which the player has completed a matching set, and select "Let me play the minigame".

However, there is a simple way to start playing the minigame without collecting a lot of stamps. First, visit the Marr's Pass moogle's den and ask the moogle for his stamp. This specific stamp is unique in the fact that it enables the player to start the minigame immediately. To do so, all that is needed is to talk to that moogle one more time and ask to play.

## Racing

Blazin' Caravans is only available in Multiplayer mode, as it takes place on the Game Boy Advance. There can be up to four competitors per race, each using his/her own Game Boy Advance console. A single player can race against three CPU opponents. Before each race, the player can choose one of four wagons to race with. Each one has different attributes in top speed, acceleration, and handling.

As there are nine sets of Mog stamps, it is possible to participate in nine different courses depending on which Moogle is spoken to. The nine courses consist of three on the beach, plains, and desert areas.

## Tips

* Before starting a race, check up on the character's food tastes via the Favorites menu. Then, during a race, try to collect the character's favorite food as often as possible to earn a boost. However, collecting food that the character does not like will slow them down. Picking up food they only slightly like will have no effect either way.
* In the same way food is collected, Magicite can be picked up during a race. Once a piece is collected, press the L Button to fire it. Magicite attacks can be particularly potent when used on a group of rivals, because even if only one target is hit, all the vehicles behind it may be slowed down.

## Final Fantasy Crystal Chronicles: Ring of Fates

Blazin' Caravans Redux appears as a playable minigame as soon as enough stamps are collected. It plays the same in the way as the original in that the controls and the premise are the same, however, there is only one course to race on, and it is not multiplayer. Because of this, there are seven other opponents instead of just three.
Infitnity Spire

**Infinity Spire** is an optional dungeon in Final Fantasy Crystal Chronicles: My Life as a King.

The dungeon is an additional add-on for My Life as a King and must be purchased for 300 Wii Points. The Infinity Spire starts at level 10 and ends at level 109. Unlike other dungeons in the game, the Infinity Spire bosses reappear over time, and as such Adventurers can return to defeat bosses repeatedly.
Leuda

**Leuda** is a town from Final Fantasy Crystal Chronicles on the southern tip of Lynari Island. The Selkies have settled in this out-of-the-way place due to persecution. Over the years, Leuda has become a vibrant port town and portal to the Lynari Desert. The merchants at Leuda carry very nice items.
List of Final Fantasy Crystal Chronicles Scrolls

This page lists all of the Scrolls in Final Fantasy Crystal Chronicles. Scrolls are used with Materials to create Weapons, Armor, Headgear, Accessories and other Materials.

## Weapons

Celestial Weapon

Dark Weapon

Greatest Weapon

Hero's Weapon

Legendary Weapon

Lunar Weapon

Master's Weapon

Mighty Weapon

Novice's Weapon

Valiant Weapon

Victorious Weapon

Warrior's Weapon

## Armor

Bronze Armor

Diamond Armor

Earth Armor

Eternal Armor

Flame Armor

Frost Armor

Gold Armor

Holy Armor

Iron Armor

Lightning Armor

Mythril Armor

Pure Armor

Radiant Armor

Time Armor

## Shields (For Clavats Only)

Diamond Shield

Flame Shield

Frost Shield

Holy Shield

Iron Shield

Legendary Shield

Lightning Shield

Magic Shield

Mythril Shield

## Gloves (For Lilties Only)

Bronze Gloves

Diamond Gloves

Flame Gloves

Frost Gloves

Gold Gloves

Iron Gloves

Lightning Gloves

Mythril Gloves

## Helmets (For Yukes Only)

Bronze Sallet

Diamond Sallet

Eternal Sallet

Flame Sallet

Frost Sallet

Iron Sallet

Lightning Sallet

Mythril Sallet

Time Sallet

## Belts (For Selkies Only)

Bronze Belt

Diamond Belt

Flame Belt

Frost Belt

Iron Belt

Lightning Belt

Mythril Belt

Pure Belt

Wind Belt

## Accessories

Angel Kit

Blue Yarn

Brigandology

Clockwork

Daemon Kit

Designer Glasses

Designer Goggles

Eyewear Techniques

Fairie Kit

Fashion Kit

Fiend Kit

Flame Craft

Forbidden Tome

Frost Craft

Goggle Techniques

Gold Craft

Healing Kit

Lady's Accessories

Lightning Craft

New Clockwork

Ring of Invincibility

Ring of Light

Secrets of Speed

Secrets of Wisdom

Soul of the Dragon

Soul of the Lion

Tome of Magic

Tome of Sorcery

Tome of Speed

Tome of Wisdom

White Yarn

Zeal Kit
Pavlov

Pavlov is a penguin from Final Fantasy Crystal Chronicles: My Life as a King. He follows King Leo around and assists him by providing information.

## Story

Pavlov first appears in Padarak one night, knocking over King Leo as he bursts out of the Castle. He begins to claim the land belongs to him and demands King Leo leave. King Leo then chases Pavlov through the Kingdom until he is eventually caught. When Chime and Hugh Yurg try to introduce themselves to Pavlov, he reveals that he already knows their names and refuses to answer any of their questions.

The next morning, he decides to help King Leo, but when asked why he states only that he is keeping a promise he made. He then follows King Leo around, offering him advice or the occasional friendly jab while keeping records about the kingdom and its adventurers.

According to the townspeople of Padarak, Pavlov was rescued from drowning in a lake by King Epitav, Leo's father. It was Epitav who taught Pavlov how to speak, and that is why he shares many of Epitav's personality traits.
Moschet Manor

**Moschet Manor**, or **Jack Moschet's**, is a large mansion from Final Fantasy Crystal Chronicles southwest of Alfitaria. The owner of the manor is one Jack Moschet, a Gigas Lord, who lives with a Lamia wife, Maggie.

Other residents include gargoyles, coeurls, and an entire staff of Tonberry chefs. As Moschet adores Tonberry cuisine, he takes the well-being of his chefs rather seriously. When an adventurer slays all of his Tonberry chefs within his manor, he attacks out of rage. Before the fight, the caravanners should raid the mansion for treasures and gil.

## Features

The manor is quite large, and its rooms hold various treasures. Perhaps the most notable of these wonders is the knowledge that the
manor's libraries hold about the world the mysterious Miasma. The rooms are large scale and made for the giant Gigas Jack and his large Lamia wife, Maggie. Compared to the player, the objects in each of the rooms are enormous. To get into each of the rooms of the manor, the player must step on the platform in front of the door when it has his or her tribe's corresponding emblem.

There are ten Tonberry Chefs in the manor, which appear in every room except for the southwest room, Maggie's bedroom. Maggie, Jack Moschet's wife, is in her room while the player is in the manor. When attacked, she does not retaliate, but instead tells the player to go away or asks where her dinner is, as she believes the player to be one of the Tonberry Chefs.

On the 3rd cycle, there are seven monsters that have a relatively high chance of dropping **Mythril**, five of which are in the Courtyard. The other two are in the dining hall.

### Moogle's Nest

The Nest's entrance is located in the west wing's middle room under the left side of the table.

### Hot Spots

There are two Hot Spots in the manor. The first Hot Spot is located in the first room to the bottom left, Maggie's Bedroom, near her bed, and its element is Water. The next Hot Spot's element is Fire and it is located in the northeastern-most room.
Crystal Sickness

**Crystal Sickness** is a disease in *Final Fantasy Crystal Chronicles: Echoes of Time*. It is apparently contracted from being exposed to high amounts of Crystal radiation. Symptoms seem to include extreme fatigue and glowing of the body.

The Crystal Sickness seems to be able to affect both the living and the dead, as shown when Eryll fell ill with the disease. There is only one cure for Crystal Sickness, with one of the ingredients being a Buffasaur Horn. After a person is cured from the sickness, they grow stronger, never become sick again, and heal faster than normal people. The sickness is usually contracted at a young age.

Known characters to have contracted the disease include Eryll and the Hero.
Elementite

**Elementite** is required in order to use Architek in Final Fantasy Crystal Chronicles: My Life as a King. It is found in the many dungeons surrounding Padarak. Since the king cannot go in search of elementite himself, commissioned adventurers bring it back when they explore the dungeons or defeat an enemy. Certain bosses also give elementite rewards when defeated. The **Elementite Gauge** reflects on the current stock.

The only other way of getting elementite comes at the beginning of the game during the chase of Pavlov.
Chelinka

**Relations** | Yuri (Twin Brother)
Latov (Father)
Princess Tilika (Cousin)

Chelinka is a Clavat girl who is Yuri's older twin sister in *Final Fantasy Crystal Chronicles: Ring of Fates*.

## Appearance

Chelinka has blonde hair that is to her shoulders. She has two braids in her hair that are tied back. She also has aqua color eyes. Her outfit is a light orange, white and normal orange. She wears white pantyhose.

## Personality

Chelinka is spirited and determined and combines a strong sense of justice with a softer, sensitive side. While she may flaunt her status as elder sibling, she actually finds the role intimidating as she has a fear of ghosts. Chelinka possesses a special crystal that gives her and Yuri the ability to perform magic, sort of like a crystal bearer.

## Story

Chelinka was born to Lady Aleria and Sir Latov as their first daughter. It is implied that she might have been captured for sacrifice if her mother had not offered herself instead.

After seeing their father murdered, Yuri and Chelinka used the powers of the crystal to scare off Cu Chaspel. Yuri was unaffected by the powerful magic, but it took a toll on Chelinka, putting her into a "crystal coma". Three years later, while Yuri was training his swordsman skills, Chelinka came out of the coma and spoke to him in telepathy. Chelinka continued to communicate telepathically to Yuri and the others until Yuri is near death at Rela Cyel.

Near the end of the story when Yuri nearly dies, Chelinka uses the rest of her power to create a new world, a world where the red moon event never happened, thus allowed Yuri and herself to live in the world that has the happiness they have always wanted.

If the player plays multiplayer and finishes the story mode, they
 can talk to Chelinka and Yuri, who talk about Yuri's cooking. Al walks in and it is obvious that Gnash has visited by the fact that there is an arrow taro on his head. If the player goes over to where Chelinka is after getting her pendant, a flash of light will make the Yuri from the events of the game disappear—connecting multiplayer to the regular story mode.
Blacksmith

Blacksmith is a family trade that the player can give the character they play. The blacksmith is one of the most valuable parents in the game. The player can always come back home to Tipa and bring materials and scrolls to forge weapons and armors that the player cannot forge anywhere else in the game. As the palyer's father's production level rises, he'll be able to make more and more items. Thankfully, other characters can benefit from his production level.

 Initial
 Level 1
 Level 2
 Level 3
Moogle Paint

Moogle Paint is a feature in the Final Fantasy Crystal Chronicles series. It allows the player to paint a moogle.

## Concept

According to an interview with Mitsuru Kamiyama who directed Final Fantasy Crystal Chronicles: Ring of Fates, he came up with the idea two weeks before the original Crystal Chronicles game was completed. When he came up with the idea he wrote it all down on a chopsticks wrapper, showed it to the Executive Producer, and was given the thumbs up and was added to the final game. The feature was popular, and was added into the next game.

## Appearance

### Final Fantasy Crystal Chronicles

In single-player mode of Crystal Chronicles, players could paint the moogle Mog who carries the Crystal Chalice for them. Whenever the player enters a Moogle's home, Mog can be found in front of the fire place and there he will ask the player if they want to paint him. He can only be painted with three colors: red, blue, and green. Depending on what he was colored, each paint would give Mog the ability to cast certain spells, and changes what data is displayed on the Game Boy Advance if the player plugs it in.

* White - Fire, Blizzard, or Thunder randomly. Map on GBA.
* Red - Fire. Treasure Radar on GBA.
* Blue - Blizzard. Scouter on GBA.
* Green - Thunder. Monster Radar on GBA.

### Final Fantasy Crystal Chronicles: Ring of Fates

In Ring of Fates story-mode, players could once again paint a moogle. The moogle can usually be found near a Save Point. After giving the player a Moogle Stamp he will ask if they would like to paint him. Due to the touch screen, Moogle Paint has much more options then the original games version.

Players can change the moogle's pompom, fur, ear, foot, and wing color. The moogle's face, head, and body can be painted on. Mog Trader allows players to send or receive painted moogles from other players via Wi-Fi.
Behemoth

Behemoth is an enemy from Final Fantasy Crystal Chronicles. It appears in all three Cycles in Conall Curach. It is probably the strongest and hardest enemy that the player has faced up to that point in the game.

## Battle

A Behemoth should be paralyzed with Thunder or Thundaga, then the player should keep attacking until it is down. The player should also make sure s/he has a couple Phoenix Downs on hand. Another strategy is to remain on the planks and target it with ranged spells. Because of its massive size, it is unable to follow the player any further should s/he choose to retreat.

* Location: Conall Curach
* Type: Normal
* Items Dropped: Orichalcum, Diamond Ore
* Weak Against: Nothing
* Resistant To: Nothing
Crimson Moon

The Crimson Moon is a major plot element from Final Fantasy Crystal Chronicles: Ring of Fates. It is an evil influence on the world and its followers serve as the primary antagonists of the game.

## Story

The Crimson Moon was present during the "Golden Age" of the world, thousands of years before the events of Final Fantasy Crystal Chronicles. During this time, the four tribes lived in peace and were governed from the city of Rebena Te Ra. The Great Crystal protected people from the "malefic glow of the blood-red moon".

The Moon's influence can corrupt crystals, turning them red. Animals with corrupted crystals in their bodies become powerful and violent, but the crystal also serves as a weak point. Yuri and his companions encounter many such monsters over the course of the game. It is also thought that the moon causes monsters to appear generally.

People who worship the Moon are called Lunites or "moontouched". The Moon's nature is greed, hatred, and other traits that lead to evil. Because it directly opposes the Great Crystal's nature, moontouched people are unable to use crystals. Lunites led by Galdes and Cu Chaspel took over the Crystal Temple some years before the start of the game.

The Moon can influence people who do not actively worship it; one can become moontouched by giving into selfish or evil desires. Latov and Aleria feared that the Moon would corrupt their children with revenge if they knew of the Lunites' crimes, so they hid the truth of Aleria's abduction from them. Galdes and Cu Chaspel were able to seize control of the Temple easily because the clerics had already been corrupted by their petty scheming for money and power.

The Moon was created while the earth was still forming. The crystals repelled all that was evil and ejected it into the cosmos. Although this protected life to a great degree, the mass became the Moon and remained in orbit, able to corrupt living things. At the end of Ring of Fates, Yuri and Chelinka create a new world where the Moon is still present, but it is not and is said to never have been evil.
Farmer

Farmer is a family trade that the player can give the character they play. Farmers are not the best of professions to have. Though, it is easy to please a farmer family by sending home bundles of seeds, but the most the player will get out of them is Bannock Breads (if they send home Wheat Seeds). If upon receiving Bannock Bread, the player will receive bundles of wheat two years later. Other than those two minor bonuses, there isn't much to the farmer profession.
Main Page

Welcome to the wikia of Final Fantasy Crystal Chronicles. This wikia will have information on the Final Fantasy Crystal Chronicles series of games.

**This wiki has**  **251 articles.**

***Chelinka** is a Clavat girl who is Yuri's older twin sister in Final Fantasy Crystal Chronicles: Ring of Fates.*

* Characters
* Items
* Final Fantasy Crystal Chronicles Locations
* Final Fantasy Crystal Chronicles: Ring of Fates Locations
* Final Fantasy Crystal Chronicles: My Life as a King Locations
* Artifacts
* Abilities
* Jobs
* List of Games

   *"Sorry. Nobody's home right now, Kupo!"-Moogle*

* ...that the player has to change the element of the Crystal Chalice to get past a certain Miasma Stream?
* ...that there is another element besides Earth, Wind, Fire, and Water? The element is the Unknown Element.
* ...that if you use the Unknown Element lets you pass the Miasma Stream freely?

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Moogle

Moogle is a race in the Final Fantasy Crystal Chronicles Series.

## Final Fantasy Crystal Chronicles

Moogles live along with other tribes and in various dungeons, where they will place stamps on a special card to enable the player to play a Mario Kart-esque minigame called Blazing Caravans. They appear armless, puffy, and are usually flying around. When playing a single player game, a moogle named Mog will carry the player's Crystal Chalice allowing them to move around in the dungeons.

The Moogle Paint feature allows players to paint a moogle. Moogles deliver mail once the player collects a drop of Myrrh. Moogles are not affected by the Miasma which causes the traveling moogle Stiltzkin to worry moogles are like monsters, but his journey leads him to Mag Mell where he finds out moogles have more connections to the Carbuncles than monsters. The moogles Stiltzkin and Artemicion appear in the prequel game that takes places many years before the original game, which could mean moogles can live for a long time, just like the Carbuncles.

## Final Fantasy Crystal Chronicles: Ring of Fates

Moogles appear through out dungeons to help the party out and give them stamps which once again unlocks Blazing Caravans. Stiltzkin from the original game leads the group of moogles secretly trying to help out the main characters.

They place signs where needed and will appear when a new character joins the party to teach the player about their skills and abilities. Artemicion runs a shop that gives players HP, ATK, DEF, and Magicite/Item Pocket upgrades. The Moogle Paint feature returns with a major upgrade.

## Final Fantasy Crystal Chronicles: My Life as a King

A group of known as the Moogle Brothers appear in the Padarak to help out the young King Leo. Most moogles' names begin with "Mog", such as Mogmune and Mogcid.

They help in various ways, such as helping in creating new buildings and inform King Leo on citizens who need help so he can assign a new behest to solve their problem. Stiltzkin helps King Leo figure out the fate of his father.
Goblin Wall

**Goblin Wall** is a dungeon in Final Fantasy Crystal Chronicles. Located at the north of the Tipa Peninsula, it can only be accessed from the second year onwards. As the name suggests, the majority of the monsters found within the Wall are goblins, along with the dungeon boss, the Goblin King, although there are others. It is stated in the diary entry received upon first completion of the dungeon that some of the goblins from the Wall occasionally make their way to Tipa to cause trouble for the villagers.

## Appearance

The dungeon itself is a large cave with many treasure chests, the majority of which are locked behind gates that can only be opened by hitting the switches on the level above.

### Moogle's Nest

The Moogle's Nest is located behind a gate off to the far left of the start of the stage. The party must open one of the two gates of the double-gated tunnel to enter the nest.

### Hot Spots

The two Hot Spots of Goblin Wall are relatively easy to find. The first one is an Earth element Hot Spot and is located in the large open area behind the switches of the first half of the stage. The second one is a Fire Element Hot Spot and it is found at the start of the second half of the dungeon.
Moonless Starry Night

"Moonless Starry Night" is the ending theme song of the English version of Final Fantasy Crystal Chronicles, performed by Donna Burke. Its Japanese counterpart is "Starry Moonlit Night".

## Lyrics

Face to the sea, I hear the wind calling me to truth
Close your eyes and dream beneath the warmth of skies of blue
Longing to rest my weary bones
So long the path, O be still my soul
Don't say a word, I know what's on your mind at any time
Follow the path and you will see together we can shine
Holding dear times in mind, friends stay near
They guided my path, from my heart I thank you
~Interlude~
When the night was creeping and frightening
Then I sought the love of my mother dear
Aching for the arms of my family
Holding back the tears, holding back the darkness
Moonless starry night
Am I stronger, wiser than when I first met you?
Could it be that I've grown and changed? I'm happy if it's true
In the dark of night, don't be scared, believe me
I can show you what's right, follow the path of light
Together we'll shine in the moonless starry nigh
Ahriman

Ahriman is an enemy from Final Fantasy Crystal Chronicles. This monster must be brought down with Gravity before the player can actually get in any hits. Gravity can be obtained by fusing various Magicite together such as Fire + Blizzard or Blizzard + Thunder. This monster uses a physical attack as well as a basic Thunder spell. It also uses Slow in the form of a beam shot out of its eye.

* **Location:** Mushroom Forest
* **Type:** Flying
* **Items Dropped:** Angel's Tear
* **Weak Against:** Fire
* **Resistant To**: Nothing
Lake Cyela

Lake Cyela is a body of water located near the Villa in Final Fantasy Crystal Chronicles: Ring of Fates.

In heavy rain, the lake can quickly rise and flood Rebena Te Ra. For this reason, Rela Cyel was built to manage lake levels and do research on magic and crystals. It was destroyed by a bad storm and Lunites and now stands in ruins.
The lake is clearly visible from the Villa, where Latov, Yuri, and Chelinka would watch the Ignes Fatui at night.
Mine of Cathuriges

The **Mine of Cathuriges** or **Cathuriges Mine** is an abandoned iron mining complex from Final Fantasy Crystal Chronicles. During the reign of the Liltian empire it was the main source of iron ore, which was refined and and smithed into weaponry by the many talented blacksmiths of the then bustling Marr's Pass, and also power. But the veins in the mine eventually dried up, leaving the Liltian empire easily defeated with the help of the Yukes of Shella who had been unaffected by their iron-fisted rule.

The Mine of Cathuriges will likely be the third dungeon explored by the player, after the Mushroom Forest and, if so, the drop of myrrh gleaned from the local Myrrh Tree will be enough to fill the Crystal Chalice to its maximum point, thus concluding the first year of travel.

## Appearance

The only light in the mine comes from the lanterns, which are actually captured bomb-monsters. Tracks runs along the floor in various directions, and mine carts can be pushed along them. Deeper into the mine are boardwalks over a cavernous abyss, which lead to the Orc King's chamber.

## Musical Themes

"In The Gloomy Darkness" plays in the background, appropriate for such a dark and abandoned place.
Miasma Stream

The Miasma Stream is a barrier which hinders travel between regions of the Final Fantasy Crystal Chronicles continent. Caravans without a Chalice or a Chalice imbued with the wrong element suffer drastically in a Miasma Stream, not even able to advance. Moogles, like Stiltzkin, seem unaffected by them, however. Miasma Streams can be found separating Tipa Peninsula, Ironmine Downs, the Vale of Alfitaria, Veo Lu, the Plains of Fum, the Rebena Plains, and the Abyss.

The miasma stream fluctuates in intensity as one tries to cross it, the wind growing steadily until it pulses, finally calming as the caravanner is pushed out of the miasma stream. The final stream is of the mystery element, which requires a quest to obtain.