Version History

+ Flying mobs will have their rotation speed correspondence to their movement speed.
* Entities:\*\*
	+ Avaton:
		- Now floats like vex
		- Will not drop Weta to death anymore.
	+ Banshee:
		- Now floats like vex
		- Scream now deals magic damage that bypassing armor.
	+ Ghost Ray:
		- Will now escape from attacker when attacked
		- Now also gives WeaknessIII(0:06) to the attacker
	+ Parasite:
		- Will only appear from the sand blocks in the overworld
	+ Ptera:
		- Now have the chances to carry mobs when spawning in hard mode
		- Will drop their cargoes when being hit.
	+ Raven:
		- Now have wandering mode.
		- Players can now pickup item directly from their Ravens
	+ Salamander:
		- Now emits particles when firing
	+ Sludge Lord:
		- Will now flee from sun.
	+ Undead Swine:
		- Will now flee from sun.
	+ Undertaker:
		- Will now flee from sun.
	+ Vespa Cocoon:
		- Life span is now controlled by NBT data
	+ Weta:
		- Following Range: 8 → 16
		- Now have item variants for all 3 types of Parasite.
	+ Ptera Wing:
		- Now have item variants for all 2 types of Ptera.
	+ Scarecrow Head:
		- Now wearable.
	+ "War":
		- Now emits particles when firing

#### Fixes

* Fixed an error where mobs erroneously spawn in nether and end
* Fixed an error where wild Weta cannot destroy crops. (issue#29)
* Fixed an error where flying mobs cannot fly when flying height config is set to 0. (issue#32)
* Fixed an error where mushroom can be bonmealed to be a cemetery.
* Fixed an error where Scarecrow cannot sit properly.
* Fixed an error where Plague Doctor Scarecrow have wrong loot table
* Fixed an error where Raven cannot sit properly.
* Fixed an error where Avaton have wrong farmland detecting range
* Fixed an error where Avaton would cause a crash when casting spell

### Sep 26, 2020 - 1.2.0 Strictly Taboo

#### New Contents

* Entities:
	+ Ghost Ray
	+ Banshee
	+ Emperor Weta
	+ Avaton
* Items:
	+ Ectoplasm
	+ Ghost Jelly
	+ Banshee Vocal Cord
	+ Weta Jaw
	+ Chitin
	+ Ghost Bomb
	+ Sonic Bomb
	+ Weta Hoe
* Blocks:
	+ Scarecrow Head
	+ Tombstone
* Structure:
	+ Small Cemetery

#### Changes

* Miscs:
	+ Add a config option whether to have compatibility with Tinkers
	+ Add a config option whether mobs in this mod would burn under daylight.
	+ Add a config option to tweak the max damage of Bone Sword
	+ Add a config option to tweak the durability of Dream Catcher (issue#20)
	+ Add a config option whether entities summoned by other mobs die when their summoner dies (issue#13)
	+ Add a banlist to ban mobs from dropping Intestine (issue#16)
	+ Spawn dimension allowlist is now added (issue#9, issue#12)
	+ Fixing block ID name
	+ Minions now dies when their summoner dies.
	+ Tweak minimum attack range of ranged attack mobs.
	+ Lowering turning speed of flying mobs
	+ Adding enchantment description (branch#2 by V-Boy)
* Entities:\*
	+ Frigid:
		- Now have animation when breaking door (issue#14)
	+ Ithaqua:
		- Now have full knockback resistence
	+ Mycosis:
		- Now have animation when breaking door (issue#14)
	+ Raven:
		- New Variant: Ghostly Raven
		- Feeding a Raven with Ghost Jelly turn it into a Ghostly Raven
		- Wild Raven will now actively picking items.
	+ Parasite:
		- Now burn and detach when its host is burning
	+ Piranha:
		- Now only attacks injured mobs
	+ Salamander:
		- Now have full knockback resistence
		- Can now damage fire-immune entities (issue#15)
	+ Scarecrow:
		- Players now need Scarecrow Head instead of Jack-O-Lantern to spawn a tamed Scarecrow
		- Players are now be able to construct all 3 variants of Scarecrow.
		- Scarecrow can now be constructed in Peaceful difficulty.
		- Plague Doctor Scarecrow now applies Wither instead of Corroded.
		- Now have full knockback resistence
		- Now will stand in T-pose when told to stay in place.
	+ Sludge Lord:
		- Summoned Lil'Sludges now die with Sludge Lord
		- Now have full knockback resistence
	+ Swarmer:
		- Now only attacks injured mobs
	+ Unburied:
		- Now aggressive in nature
		- Now have animation when breaking door (issue#14)
	+ Undead Swine:
		- Now have full knockback resistence
	+ Undertaker:
		- Summoned Unburied now die with Undertaker
		- Now have full knockback resistence
	+ Vespa:
		- Duration of Poison: 2s → 6s
		- Vespa Carapace dropped: 0-1 → 0-4
	+ Vespa Cocoon:
		- Now have smoothier squirm animation.
		- Icon updated
	+ Dream Catcher:
		- Now have the chance to spawn Undertaker
		- Now have the chance to spawn Banshee
		- Now have the chance to spawn Avaton
	+ Intestine:
		- Now have the chance to drop chitin
	+ Mimicrab Claw:
		- Can now be crafted into 2 Chitins.
	+ Molten Meat:
		- Now have Superheat in the Head part
	+ Scythe Claw:
		- Add Chinese translation
		- Now have Cold-Blooded in the Head part
	+ Vespa Carapace:
		- Can now be crafted into 2 Chitins.
		- Now have Poisonous in the Head part\*
	+ "War":
		- Can now damage fire-immune entities
		- Now have speed limit
		- Healing percentage 15/30/45% → 5/10/15%
		- Now only have 50% effectness on Boss level mobs.

#### Fixes

* Fixed an error where pig would consume a whole stack of Nether Stew.
* Fixed an error where Parasite Spawn Egg could only spawn normal Parasite.
* Fixed an error where Aquatic mobs are not spawning.
* Fixed an error where Sludge Pile have broken particle texture.
* Fixed an error where OsVermis would constantly add AI task. (issue#5)
* Fixed an error where right click a wild Raven with Raven Whistle would cause a crash (issue#7)
* Fixed synchronizing issues with Parasite. (issue#4, issue#11)
* Fixed an error where Raven cannot sit properly
* Fixed an error where Enchantment can still be applied even when disabled by config

### May 31, 2020 - 1.1.0 Back from Oblivion

#### New Contents

* Brand new Advancement!
* Entities:
	+ Undertaker
	+ Unburied
* Items:
	+ Midnight Mourne
	+ Raven Whistle
	+ Acidic Heart
	+ Potion of Corrosion
	+ Splash Potion of Corrosion
	+ Llingering Potion of Corrosion
	+ Arrow of Corrosion
	+ Potion of Foul Odor
	+ Splash Potion of Foul Odor
	+ Lingering Potion of Foul Odor
	+ Arrow of Foul Odor
	+ Famine Helmet
	+ Famine Tunics
	+ Famine Pants
	+ Famine Boots
	+ Foul Bristle
	+ Crab Cake
* Blocks:
	+ Bloodtooth
	+ Cordyceps
	+ Veil Shroom
* Status Effect:
	+ Corroded:Causes target to receive more damage, +20% per level
	+ Soiled:Causes target to be unable to eat food or drink potions
* Enchantment:
	+ Corrosive

#### Changes

* Miscs:
	+ Add a config option to enable/disable potions
	+ Add a config option to enable/disable enchantments.
	+ Add a config option to tweak the max health of Lil'sludge
	+ Add a config option to tweak the attack damage of Lil'sludge
	+ Add a config option to tweak the lifespan of Lil'sludge
	+ Add a config option to tweak the cooldown of "Pestilence"
	+ Add a config option to tweak the max health of Ptera
	+ Add a config option to tweak the attack damage of Ptera
	+ Add a config option to tweak the max health of Vespa
	+ Add a config option to tweak the attack damage of Vespa
	+ Add a config option to tweak the number of Lil'Sludge summoned per cast
	+ Add a config option to tweak the max number of Lil'Sludge summoned
	+ Add a config option to tweak the cooldown of summoning Lil'Sludge
	+ Add French translation (by @Coyote (Coy the Bear))
	+ Update Russian translation (by @Doctor Wratch)
	+ Tweak speed and initial position of projectile of range attack mobs
		- Renamed to "Mycosis"
		- Now have new model
		- Collision Box 0.6 x 1.95 → 1.0 x 1.95
		- New color scheme for Spawn Egg
		- New color scheme for Spore
		- New sound
		- Will now drop Cordyceps instead of Red Mushroom
		- Cave variant will not glow now
		- Cave variant will now also spawn near Glowshroom
	+ Foglet:
		- Now have the ability to spawn fog that causes blindness when contact
		- Add casting animation
		- Add Jungle variant
	+ Ingheta:
		- Renamed to "Frigid"
		- Now have new model
		- Collision Box 0.6 x 1.95 → 1.0 x 1.95
		- New color scheme for Spawn Egg
	+ Ithaqua:
		- Won't be blocked by leaves when pouncing.
		- Max Health 40( x 20) → 60( x 30)
		- Attack Damage 6() → 8()
		- Add new ambient sound
		- Model has received a minor tweak
		- Now drops Foul Bristle instead of Brown Wool
	+ OsVermis:
		- Now also applied Corroded IV to target
		- Now drops Acidic Heart instead of Poisonous Spore
	+ Raven:
		- Now gives Black Feather instead of Intestine to its owner.
		- Won't give item when riding.
	+ Ptera:
		- Won't be blocked by leaves.
	+ Salamander:
		- Spawn now have gills
		- Add attacking animation
		- Now have Subadult growing stage.
	+ Scarecrow:
		- Now applied Corroded II to target
		- Won't hurt friendly unit anymore
		- Adjust attacking animation
	+ Sludge Lord:
		- Max Health 56( x 28) → 70( x 35).
		- Add new ambient sound
		- Add new hurt sound
		- Add new death sound
		- Model has received a minor tweak
	+ Swarmer:
		- Will not get suffocated on land now.
		- Won't attack creeper anymore
	+ Undead Swine:
		- Will now dig out Bloodtooth, Cordyceps, Veil Shroom and Red Mushroom
	+ Vespa:
		- Level of Poison V → I
		- Won't be blocked by leaves.
		- Won't attack zombies anymore.
		- Will now active when in hotbar.
	+ Glowshroom:
		- Can now be bonemealed to giant glow shroom.
	+ Golden Heart:
		- Will now active when in hotbar.
	+ Halo Necklace:
		- Will now active when in hotbar.
	+ Hyphae:
		- Icon updated
	+ Swine Armor:
		- New effects for 2 pieces: Time of consuming food -20%.
		- New effects for 4 pieces: Remove negative potion effects after consuming food.
		- level of Poison applied II/III/IV → I/II/III

#### Fixes

* Fixed an error where OsVermis spammed debug messages on log file.
* Fixed an error associating with Tinkers Construct configuration.
* Fixed an error where Undead Swine caused a crash when colliding with objects.
* Fixed an error where Swarmer and Piranha are not spawned
* Fixed an error where Raven would like to let its owner die.
* Fixed an error where Salamander spawn caused a crush when carried by Player with Carry on mod
* Fixed several animation glitches
* Fixed several crafting recipes not responding
* Fixed an error where AI tasks were constantly added to Salamander
* Fixed an error that causes crash when a Salamander is summoned on server
* Fixed an error where Mimicrab spawned in mushroom island
* Fixed an error where Molten Meat can be used as infinite flint.

### Feb 25, 2020 - 1.0.13 Ornithophobia

#### New Contents

* Entities:
	+ Raven - Seagull
	+ Penghoul
	+ Scarecrow - Straw man
	+ Scarecrow - Plague Doctor
* Items:
	+ Black Feather
	+ Shattered Ice
	+ Halo Necklace
	+ Dream Catcher

#### Changes

* Miscs:
	+ Players can now configure the loot table of Intestine with items' ID. In other words, players can now set Intestine to drop different colors of dyes rather than just bonemeal.
	+ Projectiles now only have 10 seconds of lifespan.
	+ Add ru\_ru.lang (credited by @El Scottche).
	+ Add a config option to decided whether Raven can perch on Players or not.
	+ Add a config option to decided whether perched Raven can slow down the falling speed of its owner.
	+ Tameable creatures will now follow their owner once tamed.
		- Now drops Shattered Ice instead of snowball.
	+ Mimicrab:
		- Armor 10() → 20( x 10)
		- The chest texture of Mimicrab now changes according to player's resourcepack.
	+ OsVermis:
		- Attack Cooldown 3 → 1 seconds.
		- Will now trying to escape from players after attacking.
		- Now drops Skeleton Head when killed by a charged creeper.
		- Will now extinguish fire when moving underground.
	+ Raven:
		- Now drops Black Feather instead of normal feather.
	+ Parasite:
		- will now only spawn from zombies that have lived for 3+ seconds.
	+ Ptera:
		- Decrease attacking range.
	+ Scarecrow:
		- Adjust attacking animation.
		- Adding attacking sound.
		- Increase attacking range.
		- Now have horizontal sweep attack, dealing damage in a small area rather than just 1 target.
		- Will now hold scythe with two hands when idle.
		- The chances of spawning Raven on Scarecrows' back now affected by the spawning rate of Raven.
		- Won't burn under daylight, but instead entering a stand still T-pose.
	+ Sludge Lord:
		- Max Health 32( x 16) → 56( x 28)
		- Armor 0.4 → 8.0().
		- Attack Cooldown 3 → 2 seconds.
		- Amount of Silky Sludge dropped 0-16 → 4-8.
	+ Undead Swine:
		- Adding attacking animation.
		- Now needs 1 second to warm up before charging.
		- Will now have sniffing sound before charging.
		- Can now charge for 4 seconds with a much slower speed.
	+ Vespa:
		- Decrease attacking range.
		- Will now attack zombies.
	+ Vespa Cocoon:
		- will now falling to the ground.
	+ Wendigo:
		- Rename to "Ithaqua". The reason behind this change is because "Wendigo" is still a forbidden word in some cultures nowadays.
		- Adjust attacking animation.
		- Two-arm smash now deals 1.5x damage and disables player's shield.
		- Health recovered after picking up a item 5() → 10% of max health (4() in default).
		- Can now be used to craft (totally normal) Paper.
	+ Holy Sludge:
		- Now compatible with Tickers Construct.
	+ Intestine:
		- Default amount of Diamond dropped 1 → 1-2.
	+ Molten Armor:
		- The effect of dealing bonus damage to burning target has reduced to 20%.
	+ Molten Axe:
		- Amount of Charcoal dropped is now affected by Fortune enchantment.
	+ Molten Hammer:
		- Fiery Nova now applys Fire Aspect/Sharpness/Knockback/Smite/Bane of Arthropod enchantments.
	+ Molten Meat:
		- Now compatible with Tickers Construct.
	+ Molten Pan:
		- Rename to "Molten Frypan".
	+ Nether Stew:
		- Saturation Point 7.2F → 0.6F.
		- Hunger points of Nether Stew 4() → 6()
		- Is now stackable (up to 64).
		- Now requires Molten Frypan instead of Minced Meat.
	+ Poison Stinger:
		- Now compatible with Tickers Construct.
	+ Poisonous Spore:
		- Now compatible with Tickers Construct.
		- Dropping rate now affected by Looting enchantment.
	+ Potion of Fission:
		- Can now be applied to Scarecrow.
	+ Potion of MOOten Lava:
		- Can't be used on Moogma anymore.
	+ Scythe Claw:
		- Now compatible with Tickers Construct.
	+ Swarmer:
		- Can now be used to craft Minced Meat.
	+ Swarmer Launcher:
		- Damage 4() → 8()
		- Each level of Power enchantment now also decreases attack cooldown by 10%.
		- Each level of Power enchantment now increase damage by 1 → 25%(starting from 50%).
	+ Swine Armor:
		- Adjust texture.
		- Now requires 4 armor sets to grant poison immunity.
		- Now only requires 2 pieces to make Undead Swine neutral.
	+ Undying Heart:
		- Now compatible with Tickers Construct.
		- Dropping rate now affected by Looting enchantment.
	+ Vespa Carapace:
		- Now compatible with Tickers Construct.
	+ "War":
		- Damage 4() → 5().
		- Each level of Power enchantment now also decreases attack cooldown by 10%.
		- Each level of Power enchantment now increase damage by 1 → 25%(starting from 50%).

#### Fixes

* Fixed an error where Azrael's Scythe did't apply the right amount of damage.
* Fixed an error where Block didn't appear in the right item tabs.
* Fixed an error where in-game configuration only showed general options.
* Fixed an error where Bone Sword did't apply the right amount of damage.
* Fixed an error where Molten Axe would cause a crash when chopping down a modded tree.
* Fixed an error where Golden Heart received broken image after tweaking config.
* Fixed an error where Potion of Fission would cause a crash when used on modded creatures.
* Fixed an error where Salamander would cause a crash when crossing the portal.
* Fixed an error where Swarmer Launcher would cause a crash when hitting a multi-parts entity.
* Fixed an error where Parasite didn't stay properly on player's face.

### Jan 16, 2020 - 1.0.12 Three shall be the number

#### New Contents

* Entities:
	+ OsVermis : These undead sandworms tend to lurk beneath the sand and spit nasty poison at their foes.
* Items:
	+ Cursed Fabric : the torned fabric binded with some dark magic.
	+ Pet Bandage : Heals 2 HP to your pet
	+ Holy Sludge : the purified silky sludge is the key ingrediants for some sacred items.
	+ Holy Grenade : purify all undead creatures in the target location. This is the way.

#### Changes

* Miscs:
	+ Adjust the hitbox of all mobs
	+ Add more sound effects to some mobs
	+ update es\_es.lang (credited by @fapdos123)
	+ Add a config option to adjust the bonus damage of Bone Sword
	+ Projectiles will now fly more smoothly
	+ Wild tameable creatures (Ex: Mimicrab, Scarecrow...) can now be despawned when getting too far.
	+ Wild tameable creatures will now prevent players from asleep.
	+ The config file is re-classified
	+ The health and attack damage of Undead Swine, Salamander, Wendigo, Sludge Lord, Scarecrow, OsVermis are now configurable.
		- Max Health 50 → 32
		- Attack Damage 6 → 5
		- Now has the ability to summon 3 Lil'Sludge aside.
		- Change the visual effect of the sludge attack
		- Will now have the chance to drop Undying Heart.
		- Unlike the Lil'Sludge summoned from players, these Lil'Sludge only have 8hp and will burn under daylight and drop some Silky Sludges
	+ Scarecrow:
		- Players are allowed to build their own Scarecrow now.
		- Put a Jack O'Lantern on top of two Hay Bales and then right-click in the middle with a Heart of Undying to summon.
		- Will now have the chance to drop Cursed Fabric.
	+ Mimicrab:
		- Now have a patrol mode
		- When set to sit, Endercrab will now empty its inventory and disable its ability to pick up items.
		- Mimicrab now needs a chest in 2x2x2 blocks from its spawning location, which was 4x4x4 before.
		- Default spawn rate 30 → 20
		- Now only tamed Mimicrab will try to eat Caned Rotten Meat when health is low.
	+ Wendigo:
		- Will now have the chance to drop Undying Heart.
	+ Parasite:
		- Won't ride on other Parasites now
		- Will now try to attack riding target.
		- The type of damage to self-destruction: Starve → Mob Attack
	+ Undead Swine:
		- Won't charge at the target that has the high ground anymore.
	+ Salamander:
		- The health of Salamander spawn has changed into (25% of Adult health)
		- The attack damage of Salamander spawn has changed into (50% of Adult attack damage)
	+ Husk(Vanilla\*):
		- Will now have the chance to drop Cursed Fabric.
		- Now have the chance to be found in the jungle temple

#### Fixes

* Fixed an error where Raven would cause a crash when colliding with a Minecart
* Fixed an error where Endercrab could appear in the wild
* Fixed an error where Parasite would spam messages when morphing.
* Fixed an error where Flyers would try to attack pigs.
* Fixed an error where Swimmers sinks too fast in the water
* Fixed an error where Moogma emitting fire even when standing.
* Fixed an error where Polar Bear having a higher-than-expect chance to drop Fangtooth

### Dec 3, 2019 - 1.0.11 Season of the Harvest

#### New Contents

* Entities:
	+ Scarecrow: Scarecrow are hostile mobs that can be found in the plain, enjoy Season of the Harvest.
	+ Piranha: Piranha are small fish that can be found in the jungle and swampland.
	+ Swarmer: Swarmer are hostile underwater mobs that can be found in the jungle and swampland.
* Items:
	+ Piranha / Cooked Piranha: I know you want to try this.
	+ Swarmer / Cooked Swarmer: Actually that Swarmer is still flopping...
	+ Swarmer Launcher: Swarmer Launcher is a range weapon that launch living Swarmer at target's face.

#### Changes

* Miscs:
	+ Maximum spawn rate 100 → 10000
	+ Now supports Simplified Chinese(zh\_cn) and Español(es\_ar, es\_es)
	+ Add a config option to adjust the drop rate of Intestine
	+ Add a config option to adjust the loot table of Intestine
	+ Add a config option to adjust the durability of Golden Heart
	+ Add a config option to blacklist items from being mended by the Golden Heart.
	+ Add a config option to adjust the spawn rate of Glowshroom in the world.
	+ Add a config option to adjust the spread chance of Glowshroom
		- Flying mobs can now only fly 16 blocks above the ground (configurable).
		- Will now fly lower when raining
		- Will now slowly sinking when caught in web
	+ Ingheta:
		- Now have a higher chance to hold a Frozen Thigh.
	+ Lava Cow:
		- Rename to "Moogma"
	+ Undead Swine:
		- Will now rarely (~1%) spawn with a zombie / skeleton riding on it.
	+ Salamander:
		- Its spawns can now be tamed with Caned Beef
		- Will now heal overtime when tamed, and heal faster when in lava.
		- Tamed salamander can be saddled.
		- Press G to command your salamander to spray fireballs.
	+ Wendigo:
		- Now have 3 different attack animations (Visual only).
		- Won't attack tameable creatures anymore.
	+ Parasite:
		- Now forms a cocoon before emerging as Vespa
		- It takes 8 seconds to complete metamorphosis
		- Now drops fewer experience points
	+ Sludge Lord:
		- Now drops more experience points
		- Will now always sweep target
		- Tooltip updated
	+ Molten Hammer:
		- Tooltip updated
	+ Molten Armor:
		- Fire damage reduction now includes hot floor.
	+ Golden Heart:
		- now have 250 durability(-1/s when holding)
		- can be repaired with gold ingot.
	+ "War":
		- Tooltip updated

#### Fixes

* Fixed an error where Mimicrab doesn't show new variants.
* Fixed a minor texture error of Vespa.
* Fixed an error where Poisonous enchantment can cause a crash.
* Fixed an error where "War" shots slow projectiles.
* Fixed an error where Bone Sword won't lose durability when hit.
* Fixed an error where Molten Axe causes crash when chopping down trees.
* Fixed an error where Parasite can't stay persistent on target
* Fixed an error where Parasite would cause crash when sending message to players

### Oct 30, 2019 - 1.0.10 Terror of the Sky

#### New Contents

* Entities:
	+ Ptera: Ptera are airborne hostile mobs that can only found in the jungle with a desert variant.
	+ Vespa: Vespa are also airborne hostile mobs that are actually the adult form of jungle Parasite.
* Items:
	+ Ptera Wing / Fried Ptera Wing: Food items dropped from Ptera, can also be used to brew Potion of Leaping.
	+ Poison Stinger: Raw material items dropped from Vespa, can also be used to craft Arrow of Poison.
	+ Vespa Carapace: Raw material items dropped from Vespa
	+ Tooth Dagger: Equivalent to stone sword, but with a faster attack speed
	+ Bee Sting: Equivalent to iron sword, but with Poisonous II enchantment
	+ Sausage Roll: Food items made from Parasite & Intestine
	+ Swine Armor: Swine Mask is now a full armor set

#### Changes

* Misc:
	+ Now have individual Item tabs
	+ Players can now modify their config options in-game.
	+ File name of the .cfg has been changed.
	+ Add a config option to modify the drop rate of Undying Heart
	+ Add a config option to modify the drop rate of Poisonous Spore
		- Will left poison spores on ground after death when game difficult level is set to hard
	+ Undead Swine:
		- Updated loot table with a higher chance to drop Plagued Hide and Plagued Porkchop
		- Default drop rate of Undying Heart 60% → 10%
	+ Parasite:
		- Now Have a shorter attack range
		- Now will only attach to its target when colliding
		- Jungle varient will now have a chance to morph into Vespa.
	+ Mimicrab:
		- Add two variants: White & Tropical
		- Will now only attack player when he/she tries to right-click at Mimicrab.
		- Can't be pushed now when camouflaged
		- Follow range 4 → 16 blocks
		- Now shows messages when set sitting/following
		- Now needs sneak-clicking to open its GUI.
		- Wild Mimicrab will despawn when the difficulty is set to peaceful
		- Ender Crab now have opening sound.
	+ Raven:
		- Can now be healed with (fermented) spider eye.
		- Now requires stick to command sitting/following
		- Now shows messages when set sitting/following
	+ Salamander:
		- Updated loot table with a higher chance to drop Molten Meat
		- Default spawning rate 15 → 30
		- Adjust the hitbox of Salamander spawn
	+ Sludge Lord:
		- Updated loot table with a higher chance to drop Silky Sludge and Mossy Stick
		- Is now stackable (up to 64)
		- Glowing effect has been removed
	+ Undying Heart:
		- Is now stackable (up to 64)
		- Glowing effect has been removed
	+ Burnt Ovipositor:
		- Is now stackable (up to 64)
		- Glowing effect has been removed
	+ Molten Heart:
		- Is now stackable (up to 64)
	+ Swine Mask:
		- is now equal to Iron Helmet
		- onEquip effect is now moved to the entire Swine Armor set.

#### Fixes

* Fixed the format error of the Bone Sword
* Fixed an error where Raven will teleport to remote location after dismounting
* Fixed an error where player can't order their Raven to sit.
* Fixed an ID error of Nether Stew (May receive some warning messages)
* Fixed an error where Parasite remain in place after attaching to player.
* Fixed an error where wearing Swine Mask would cause a crash
* Fixed the position of Swine Mask on the Armor Stand
* Fixed an error where "War" can still fire even there are no fire charges in the inventory
* Fixed an error that prevents Mimicrab from spawning.
* Fixed an error where Mimicrab remain silenced even after tamed.
* Fixed an error where Mimicrab still open its GUI when commanded by a stick
* Fixed an error that causes a crash when server is trying to spawn a Mimicrab.

### Oct 6, 2019 - 1.0.9 Omen of War

#### New Contents

* Items:
	+ Molten Pan: New item used to cook special cuisines.
	+ Molten Armor: New armor set that can reduce fire damage as well as dealing bonus damage to burning entities.

#### Changes

		- No longer fireproof
		- Will now recieve 100% more burning damage
		- Will now have a chance to wield Frozen Thigh (but won't drop it after death)
	+ Wendigo:
		- the model has received a minor tweak.
		- the pounce attack now has 12 secs cooldown.
		- Will now actively seek meat item left on floor, recover 5 HP when pickup.
		- Animals will now try to run away from Wendigo if the "AnimalAttack" config option is set to true.
	+ Undead Swine:
		- the model has received a minor tweak.
	+ Parasite:
		- New Varient: a new varient that only appears in the jungle, and has a venomous attack.
		- Players can be modify the rate of spawning parasite when destroying sand blocks.
	+ Mimicrab:
		- Now have opening/close sounds.
		- Will now only spawn at light level < 7.
		- Is neutral now when in peaceful mode
		- Will now only spawn 1 Mimicrab at once per chunk
		- Add a new config option allowing player to not open GUI when shift-right clicking.
	+ Raven:
		- New Varient: a emperor varient with white neck feathers.
		- Sit Raven won't try to mount on players anymore.
	+ Sludge Lord:
		- Now have a new hurt sound.
		- Will now need a Molten pan to craft.
		- Will now only need raw meat instead of cooked ones.
	+ Molten Hammer:
		- The amount of Molten meat needed 5 → 3
	+ Green Bacon & Eggs:
		- Will now need a Molten pan to craft instead of Blaze Powder
	+ Intestine:
		- Now have tooltips.
	+ Golden Heart:
		- Now have support Baubles as a tricket.
		- Tooltips has recieved a update.
	+ Potion of Fission:
		- New generated entity which would be untamed previously will now be set as tamed by the user who uses the potion.
	+ Azrael's Scythe:
		- Attack damage 7 + 9(bypassing armor) → 12(bypassing armor)
		- Tooltips has recieved a update.
	+ Bone Sword:
		- Tooltips has recieved a update.
		- Heal 1/2/3 → 15/30/45% of weapon damage

#### Fixes

* Fixed a bug where player can't recieve Glass bottle after using Potion of Fission.
* Fixed a bug where entities tend to drop less loots.
* Fixed a bug where Looting enchantment is not applied to certain loots.
* Fixed a bug where food items have superior saturation points
* Fixed a bug where weapon damage is not applied on Bone Sword & Azrael's Scythe

### Sep 9, 2019 - 1.0.8

#### New Contents

* Entities:
	+ Raven: Raven is a tamable (via spider eyes) avian that only spawns in the dark forest or the coniferous forest.

#### Changes

		- Hitbox 1.3x1.5 → 2.0x2.6, the spawn's hitbox remains unchanged as 0.6x0.4
	+ Wendigo:
		- the model has received a minor tweak.
	+ Undead Swine:
		- the model has received a minor tweak.
	+ Parasite:
		- the model has received a minor tweak.
	+ Mimicrab:
		- Will now only interact with item held by player's main hand.
		- Will now have a chance to appear inside an igloo.
	+ Molten Hammer:
		- Entities die from Molten Hammer's area attack will now drop cooked meat instead of raw meat.
		- Will not hurt player's own pets anymore.

#### Fixes

* Fixed a bug where this mod's name and version is not shown correctly in game.
* Fixed a bug where Salamander would try to kill any cows in sight.
* Fixed a bug where Sludge Pile does not trigger the 20% movement speed boost.
* Fixed a bug where custom particles emitted from parasite would cause a server crash.

### Aug 31, 2019 - 1.0.7

#### New Contents

* Entities:
	+ Wendigo: Wendigo thrives in the coniferous forest. If you find a lot of animal carcass all around, then you might encounter one, RUN!
	+ Mimicrab: That's an ordinary chest, or is it? Mimicrab will spawn near chests and disguise as one of them. It's also tameable allowing players to have a portable chest.
	+ Sludge Lord: Sludge Lord is a hulk beast endemic to swamp. It has the ability to spew out sludge to cripple it's prey, a.k.a the player.
* Items:
	+ Plagued Porkchop: Eat me.
	+ Green Bacon & Eggs: EAT MEEE!!
	+ Plagued Hide: Dropped by Undead Swine, it can be used as ordinary leather
	+ Swine Mask: A mask that make Undead Swine ignore you and grant immunity to poison..
	+ Scythe Claw: Dropped by Wendigo.
	+ Azrael's Scythe: A weapon that can deal damage ignoring armor.
	+ "Famine": A weapon that set you into permanent hunger state.
	+ Mimicrab Claw / Baked Mimicrab Claws: Dropped by Mimicrab.
	+ Silky Sludge: Dropped by Sludge Lord, it can be used as ordinary slime ball.
	+ Mossy Stick: Dropped by Sludge Lord, it can be used as ordinary stick
	+ Sludge Pile: Can bu put on the ground to accelerate player's movement speed.
	+ "Pestilence": A magic wand that can summon Lil'Sludge aside the player.
	+ Burnt Ovipositor: Dropped by Salamander.
	+ "War": A range weapon that can be used as a fire charge launcher.

#### Changes

		- Duraion of poison has been tweak to 2 × floor (regional difficulty) secs
		- Now emits spore particles with colors.
	+ Parasite:
		- new model
		- multiple Parasites can now infest one zombie at once.
		- now has a desert varient
		- desert varient may spawn when a husk is killed or when a sand block is destroyed(configurable).
		- add a configure option to allow Parasite attacking all entities on sight.
	+ Foglet:
		- Tweak loot table to make Foglet drop more Fangtooth
	+ Ingheta:
		- The on-hit slow effect can now applied to player.
		- Duraion of slowness has been tweak to 2 × floor (regional difficulty) secs
	+ Undead Swine:
		- the model has received a minor tweak.
		- has increased size now
		- is now a hostile mob, and will get burnt under sunlight(when brunt without any other damage recieved, it will not drop any loot).
		- now gives more experience points when killed
		- now has a higher chances to drop Undying Heart
		- now drops Plagued Porkchop and Plagued Hide instead of raw porkchop or rotten meat.
		- will now dig ground occasionally to found some tasty mushroom.
		- the attacking pattern has changed, it will now attempting to charge toward players.
	+ Salamander:
		- Hitbox has been tuned down
		- will now drop Burnt Ovipositor additionally.
		- Add a configuration option to allow Potion of Fission only works on vanilla entities and entities from this mod.
	+ Frozen Thigh:
		- Now has tooltips
		- Attacks 6 → 8, attack speed 1.6 → 1.0
	+ Molten Hammer:
		- Now activated through right click, not right click on block.
* Others:
	+ Villagers have new trade options.
	+ Glowshroom now emits spore particles.

### Aug 12, 2019 - 1.0.6 A Hot Hot Comeback

#### New Contents

* Entities:
	+ Salamander: This behemoth and its spawn can only found in the burning hot nether. It is so-called a "living artillery", having the ability to spray volleys of fireball at player.
* Items:
	+ Molten Meat: Dropped from salamander and lava cow, this is the core item in the version 1.0.6. Can also be used as a one-time Flint and Steel, too.
	+ Molten Axe: An axe that can harvest charcoal directly when chopping down trees.
	+ Molten Hammer: A hammer that can cast a firenova to damage all nearby entities.
	+ Molten Heart: The main ingrediant to brew Potion of MOOten Lava.
	+ Potion of MOOten Lava: A magical potion that can transform a cow into a lava cow.

#### Changes

		- will not spawn in desert anymore
		- can spawn only through new item: "Potion of MOOten Lava"
		- now drops "Molten Meat" instead of raw beef or leather.
	+ Cordy:
		- rename to "Ciuperca"
		- now has a higher chances to drop Hyphae.
		- the glowshroom varient will now only spawn at deep cave.
	+ Refriger:
		- rename to "Ingheta"

### Jun 22, 2019 - 1.0.5

#### Fixes

* Fix a bug that cause Golden Heart to downgrade held item.
* Fix a bug that cause Foglet to spawn endless armies.

#### Updates

* Bone Sword and Frozen Thigh has 3D models now.
* Adds a configuration option to disable Foglet from calling reinforcement.

### Jun 17, 2019 - 1.0.4

* Fix a bug that may causes game crash when the spawn rate is set to 0 in the config file.

### Jun 11, 2019 - 1.0.3

* Fix a bug that causes a server crash when a player is hit by a Undead Swine.
* The recipe of turning Fangtooth into bonemeal should work properly now.

### Jun 10, 2019 - 1.0.2

* Fix a bug that causes a game crash when a player is hit by a sword with Poisonous enchantment
* Parasite:
	+ spawn upon death decrease form 4-8 to 3-5
	+ movement is slowed by 50%
	+ detection range decrease from 16 blocks to 8 blocks
	+ HP increase from 4.0 ( ) to 6.0 ( )
	+ Loot tables is changed to 10% 0~1 silk, 10% 0~1 slime ball and 20% 0~1 Parasite
* Undead Swine :
	+ Spawn rate increase from 10 to 15
	+ Will now wander around.

### May 16, 2019 - 1.0.1

* Add "mod\_lavacow.cfg" at ".minecraft/config"
* Spawn rates of all mobs in this mod can now be customized.