Zack Zaman

Zechariah "Zack" Zaman is the captain of Team Kronos. He is one of the 12 current Level 5 Superhumans at H.E.R.O. and an original member of M-Division. He specializes in coordinating and guiding H.E.R.O.'s activities by predicting the future. He spends most of his time forewarning monster attacks and leaks of Superhuman related information into the general public.

## Background

### Origins

Nothing is known about Zack's early history. At some point in his early life he was brought into Tarnic Miliken's service at M-Corp. During his tenure, Zack survived a monster infection and ascended as a superhuman. He is a deeply private and pragmatic individual, speaking little but always with careful consideration.

Zack was given the code-name "Kronos". He and Henrick Bendrix were responsible for covering up the activities of M-Division. As part of M-Division Zack helps end The Unification War in the United Republic's favor and then continues his work as a founding member of H.E.R.O.. He becomes a member of the controlling council and a captain in H.E.R.O. with his own squad. His squad seems to specialize in information gathering and command and control.

Just prior to the beginning of the story Zack and the rest of Kronos squad are critically injured in a confrontation with The Lord of Dark. He, along with the rest of the squad are in a coma and H.E.R.O. is trying to heal him and fill the void his squad's information gathering abilities left.

### Current

He is first mentioned in a discussion between Bramon Xanthe and Dexter Miliken, where Bramon mentions that the world is generally worse off without Zack's abilities to predict monster attacks. They are arguing to even further prioritize returning Kronos Squad to full strength.

After initially testing the Evolution Serum on Clark Cabellero and Alexis Allaband, Xanthe administered the serum to the Level 4 captain. The evolution's natural healing component brought him out of his coma but he was still quite badly hurt and need to take quite some time before returning to duty.

Zack is first seen at the council meeting after S.I.N's public unveiling. He doesn't say much and seems to have no comments on the council course of action only saying that he is still too injured to be of any use. He finally resumes active duty after the MC's infiltration of Wilson Industries' HQ.

### Twins Arc

Zack agrees to coordinate the mission to infiltrate the S.I.N initiation as Nathan Foxglove. He informs the MC that he just needs the beginning of a plan and his power will sort the rest of it out. Unsurprisingly, the next day he informs the MC of the exact time S.I.N will summon Nathan and tells him to be ready. He then informs Nico of the timing details and lets the mission begin. As Zack is briefing the MC he begins to use his power to directly see and experience the future. With every attempt at infiltration the MC makes, Zack is able to precisely see failure points and relay them back to the present to make sure the MC doesn't fail. He then uses his future sight to precisely coordinate the moment Nico breaks into the dimension to rescue the MC. He is also able to tell Nico preciously where she needs to hide to not get caught by monsters while recuperating her energy to break back out of the dimension. When the MC and Nico finally return to base and debrief he does offer to "send the MC back again", implying he can run a particular time loop as many times as necessary.

Depending on the information the MC brings back, Zack is either complementary or dissatisfied with the outcome.

Zack is next seen welcoming his lieutenant Halona Nez back to active duty. He also informs the MC that H.E.R.O has decided that their next immediate course of action is the capture of Eisheth and that the MC would be working under Bernhardt Gunvald and the rest of Cthulhu Squad.

## Powers and Abilities

Zack is a captain at H.E.R.O and very a powerful Superhuman. He is considered to be quite weak in direct combat with Nico stating that he is even weaker than Clark. His power however is extremely useful and critical to maintaining H.E.R.O.'s tactical superiority over its enemies. When discussing his powers and capabilities, other captains have stated that if Zack is involved then victory is certain.

### Human Abilities

Zack is veteran solider; serving for decades as a part of M-Division in multiple conflicts.

### General Superhuman Abilities

As a Level 5 superhuman, Zack's body is incredibly durable. However given that his power is almost completely Supernatural, that durability is probably quite a bit lower than other Level 5s. He also likely has the standard suite of superhuman senses and enhancements.

### Level 5 Abilities

Zack is able to see a "specific" future. It appears that he needs to focus on a event and a "general plan" or thing he wants to happen. The events also need to involve him, so he cannot see futures that do not involve his participation. Once Zack has those 2 things and the event comes closer to beginning he is able to essentially form a time loop where he inhabits both the beginning and ending of the event. As the event progresses he can transmit information back to his past self, essentially allowing him shape the future. So far, there has only been one full demonstration of this ability: The S.I.N initiation infiltration. If the MC makes a mistake that ruins the infiltration mission, Zack would warn the MC not to make those specific decisions before the mission even began.