Special Dungeon

If you are looking to make your heroes stronger to tackle the Adventure's Hard Mode and Arena, **Special Dungeon** is where you will find the important resources to do so. The Special Dungeon is composed of various dungeons divided into three categories: **Growth**, **Advent**, and **Multi**.

## Growth

In the **Growth** category, you will find many dungeons that are vital for your heroes' growth and strength. It is recommended for players to enter the **Hard** mode of any of the dungeons in this category, since the most amount of rewards can then be obtained per each stamina investment.

### Origin of Growth - Evo Dungeon

Costs 24 stamina per attempt in **Hard** mode; five attempts a day without resetting; can reset up to one time a day with three Dungeon Tickets per reset.
After leveling up your newly-acquired 4🟊 or 5🟊 hero to get the max level reward, you will need to evolve them with the goal of reaching 6🟊 for limit-breaking. To evolve your hero, you will need other heroes or Evolvemon of the same number of stars as the hero in question. R heroes and Evolvemons are one variety of rewards dropped in the **Evo Dungeon**, together with Rainbowmon and essences, though in smaller amounts. It is recommended to reset the dungeon when there is **Evo Dungeon Double Drop Event** if you are in need of more evolving materials.
To get the maximum amount of drops per attempt, you can count the number of fire drops. Besides the mandatory chest drop, there will also be fire drops scattered throughout the dungeon.

If the amount of fire drops is six, you will receive seven rewards, with four of them being Evolvemons. The last Evolvemon can be either 4🟊 or 5🟊. If you count six fire drops or more, you will receive eight rewards, with five of them being Evolvemons. The last Evolmon can be either 5🟊 or 6🟊. This is the best possible amount of rewards per run, but only if you have plenty of stamina to spare. To reset your run, you can choose the **Abandon** option from the drop-down menu on the upper-rightmost side of the battle screen.

### Golden Time - Gold Dungeon

Costs 24 stamina per attempt in **Hard** mode; five attempts a day without resetting; can reset up to two times a day with one Dungeon Ticket per reset.
The **Gold Dungeon** is where you acquire Goldmon, which can then be sold to get Gold, one of the most important currencies in ***Knights Chronicle***. It is recommended to reset the dungeon when there is **Gold Dungeon Double Drop Event** if you are in need of more Gold.

### XP Dungeon

Costs 24 stamina per attempt in **Hard** mode; no entry limit.
Need to level up your hero? In the **XP Dungeon**, you can find certain element of XPmons in their respective dungeon, such as XPmon (Wind) in the **Wind XP** Dungeon. The element of **XP Dungeon** changes each day, so make sure to enter the dungeon of the same element as the hero in question, since you will get more XP per XPmon of the same element! Rainbowmon, however, can be used to level up any of your heroes and get the most XP regardless of elements. Luckily, ***Knights Chronicle*** is very generous with Rainbowmon rewards, so you will soon find yourself swarmed with them without needing to enter the dungeon for a long time, thus saving stamina for the next dungeon in the list!

### Rune Relic - Rune Dungeon

Costs 36 stamina per attempt in **Hard** mode; no entry limit.
Rune is the most important component in distinguishing your heroes' strength from other players'. Hence, you should spend the majority of your stamina in this dungeon to get the best possible rune. It is recommended for players to focus exclusively on the **Rune Dungeon** when there is either a **Rune Double Drop Event** or **Rune Dungeon Stamina Reduction Event**, each to suit your circumstances and preferences.

### Mystical Essence - Essence Dungeon

Costs 24 stamina per attempt in **Hard** mode; no entry limit.
Essences are needed for many aspects to make your heroes stronger in different situations, such as changing talents when you are attempting to achieve the next high score in World Boss or battling in Arena or awakening heroes to unlock their meta-breaking Awakening Passive. It is recommended for players to focus on this dungeon when there is **Essence Dungeon Double Drop Event**, since you can get twice the amount of essence drop for the same amount of stamina on a regular day.

### Shining Badges - Costume Badge Dungeon

Costs 24 stamina per attempt; can reset once a day with one Dungeon Tickets.
Badges can make your **Costumed** heroes more powerful with the additional stats and effects they have! If you are lucky, you can get a 6🟊 Badge drop, or maybe even a 6🟊 Rainbow Badge drop (which may not have ever happened before!) You should reset this dungeon when there is the **Costume Badge Dungeon Double Drop Event** happening, since your chance of getting a 6🟊 drop can be higher!

## Advent

Advent Dungeons are where the most challenging dungeons lie here in the **Special Dungeon**. Here, players can obtain Advent Heroes, who are used for enhancement of other heroes or can become an irreplaceable part of your team. Click here to see a list of guides of how to defeat each Advent Dungeon!

## Multi

Want to work with other players in live-time to defeat an Advent Dungeon or a **Co-oop Dungeon** to get great rewards? You can do so in the **Multiplayer** dungeons! When entering any Multiplayer dungeons, players have the option to **Create a Private Room** for you and your Guild members (or if you just want to prevent random players from joining), or **Quick Join** to join an already-existing room. In a **Private Room**. you can invite your Guild members directly via the Guild Chat, or invite others from different platforms.
When joining a room, you have a chance of becoming the **Leader** of the room or a regular member. **Leaders** have the ability to **Kick** other members who are not **Ready**, so make sure to be ready as soon as possible after joining a room! In addition, the **Leader Skill** of the hero used by the Leader will be in effect.

Each dungeon will have its own **Recommended Hero Bonus**, so make sure to use the bonus hero to get the **Bonus Reward** on top of the **Full Party Reward** (the five heroes in the team belong to five different players).