Updates

This is an archive for all the past updates to Starve.io. Scroll through here for a trip down memory lane :)

Looking for the updates that are planned for the future? Head over to Future Updates.

## 09/20 - Bakers Are Your Bankers

### Additions

*NEW AUTUMN:*

* A BIG THANK YOU to Eogito for your artwork

*NEW MARKET SYSTEM:*

* You can now buy resources in exchange of bread.
* The price of resources changes according to their number of purchases on the server.

*SKIN and ACCESSORIES:*

* A BIG THANK YOU to SwiddGamer15 for your skin and Eogito for your eye cap

### Changes

* Stop spawning resources and animals after some time in hunger games.
* Slightly buffed the Crown of Luck
* Added timer for buildings (1 second)
* Now, the Crown of Luck also increase the rate to dig gold/stone and diamond (a lot)
* Modified the dragon den, the dragon are faster and stronger, they respawn faster

### Fixes

* Inventory bug when you eat/use item while the window of safe delete is open
* Some messages display
* Bug movement with weapon
* Amethyst stone
* Kraken skin design error
* Crate exploit in HG
* Angle when you place object on the map
* Slighty the timer of helmets

## 08/24 - What Do I Look Like?

### Additions

*General:*

* New Skins!

### Changes

* Stop spawning resources and animals after some time in hunger games.
* Give two more day to the farmer quests
* Nerf slightly the warrior kit
* You cannot use spikes anymore in the Peaceful quest
* Now, you are faster in water with a diving mask or a diving suit

### Fixes

* The invisible inventory slot that appears when you recycle items and you are full
* You cannot dig with the shovel anymore in ponds.
* Some times in quests
* The bug with bucket
* Items bugs / visual recipe glitch and more

## 08/20 - SOUNDS GOOD

### Additions

*General:*

* New skins. To use them, share the game on social media!
* Sound effects (can be muted) by loftslag.
* New Interface, changed positions of HUD buttons (recipes, quests, settings, mute)

	+ 1. Collect 100 bread in deep winter. Gives special fur to craft the Winter Peasant's Tunic (see *Items* below)
	+ 2. After 1/2 day, survive in winter for 5 days. Gives special fur to craft the Winter Hood (see *Items* below)
* Quest rewards can now be claimed after completion. (It will not automatically give the item)
* More ways to delete: recycling, to get 80% of materials back, or deleting only one item
* When digging, there will be a small chance of gathering random resources from stone to diamond.
* Players in hunger games will not be able to collect resources after a certain time
* Delete shortcut for touchpad: Shift + Click

*Items*:

* New tier of hood: Winter Hood. Better timer for stealing.
	+ This can steal from the peasant's tunic (see below)
* Tunics (peasant's tunic and winter tunic)
	+ Wearing the Peasant's Tunic prevents from getting robbed by people with regular hood.
	+ Wearing the winter tunic prevents from getting robbed by all hoods.
	+ Tunics increase crop growth. (peasants: 20%, winter: 40%)
	+ Tunics provide cold protection.
* Plant plots increase crop growth by 20%.
* Effects can be accumulated ^
* Buckets to fill and carry water.
* Wells that can be filled with water from buckets. Used to fill bottles.

### Changes

* Dragon Helmet: buff
* Helmets: new timer, just like weapons
* Hood: timer nerf (to 8 seconds instead of 5)
* Starter Kits: reworked
	+ 4 regular kits: from 1k~8k
	+ 5 theme kits: builder, explorer, thief, warrior, farmer
* Resurrection: players will now also lose pickaxes along with weapons (to prevent from overusing the crown of angel)
* Be Peaceful Quest: spiking will be a constraint
* Diamond and amethyst spears: nerfed
* Wolf: buffed health
* Spider: nerfed health
* Key: recipe and craft time decreased
* Bridge: recipe and craft time decreased
* Bag and Hood: recipe reduced
* Resource ores: hold more quantity
* Keep points for 30 mins instead of 10 mins after you die
* Starve.io Paint Tool changes

### Fixes

* Bug when you remove a weapon while holding
* The treasure glitch
* Specator button
* Spear/Dragon sword bug
* Items bug / visual recipe glitch
* Glitch when you die and craft at the same time
* Amethyst shadow opacity
* Glitch "team + hood"
* Wrong timer in the Peaceful quest, quest gave too much points

### Additions

*Gameplay:*

* **Chrono Quest**, 2 new chrono-quests are now available:
	+ 1.Open 5 Treasure Chest in less then 3 days
	+ 2.Don't hurt anybody for 6 days
* **Crown of Luck**, you need a orange gem to craft. Successfully complete a quest to get this item.
* **Crown of the Angel**, you need a blue gem to craft. Successfully complete a quest to get this item.
* **Hood**, when wearing you are able to steal items from other players.
	+ CONSTRAINTS

You can not use it for a quest.
Once you put it on, you have to wait 5 seconds to enable the steal ability.
It works only at night, and away from a fire.
If someone hits you, it disables your ability for 5 seconds.
If you succeed to steal someone, it disables your ability for 5 seconds.
You can not steal an item that someone is holding.
A BIG THANK YOU to @Tiny#4668 for your idea, and Eogito for your drawing.

### Changes

* You have to gather 1 amethyst in less than 5 days
* You have to survive without losing life for 4 days
* Dragon quest is unchanged. (It is still 7 days)
* Slightly nerfed the spear's damage.
* Reduced time of amethyst quest
* Reduced time of survival quest
* Reduced recipe of crown of life
* Buffed crown of life
* Added auto-feed and show spectator in settings

### Fixes

* You can not destroy amethyst building to succeed a quest
* Spectators can not give a box when they die
* Visual bug with timer of quests after reconnecting
* Sea border and forest border for water and animals
* Glitch with the dead box, when more 250 items and corruption with the end gears
* Dragon heart bug (Cannot delete it)

## 07 / 28 - CHRONO QUESTS

### Additions

*Gameplay:*

* **Chrono Quest**, 3 chrono-quests are now available:
	+ 1.Collect 1 dragon heart in 7 days to earn a blue orb which can be used to craft a dragon sword
	+ 2.Gather 1 amethyst in 6 days to earn a blue cube which can be used to craft a dragon helmet
	+ 3.Survive without losing life for 5 days to earn a green gem which can be used to craft a crown of life
* **Box of Dead People**, A box appears where you die, if you break this box, you will receive 3 random items. It stays on the map for 3 minutes then disappears.

*Items:*

* **Dragon Helmet**, You need a blue orb to craft it. Successfully complete a quest to get this item.

A BIG THANK YOU to Lime\_Soda\_ for your helmet!

* **Dragon Sword**, You need a blue cube to craft it. Successfully complete a quest to get this item.
* **Crown of Life**, This helmet makes you regenerates faster while holding, it also protects you as much as a golden helmet. You need a green gem to craft it. Successfully complete a quest to get this item.
* **Clock**, You can now see the time.
* **Sandwich**, A food item that fills up your food bar entirely (100%).

*General:*

* **Customized Settings**, You can now select your keyboard and your graphic quality

and activate the safe delete, the safe cancel craft, and the quest alert.

* **Safe Item Delete**, A message alert you if you really want to delete your item.

### Changes

* Now, loading is 44,567% faster
* Nerf helmets & sword damage / Buffed spear (only for PVP) • Increase spears range
* Speed is nerfed when you hold weapon
* Increased speed of players
* Reduce damage of all non-weapon items
* Increase weapon switch delay.
* You can now open recipes book during crafting
* Gather ice/sand/dirt does not provide points anymore
* Decrease price of walls
* Reduce price and life of doors
* You cannot build directly on a mob
* Buff windmill and bread oven (100% faster)
* Wrench does not open doors anymore

### Fixes

* Mobs can now walk on open door
* One spawn of ocean and one spawn of chest
* Hit & run bug
* Bag small glitch
* Firefox server selection
* Diving suit / Diving mask/Diamond Helmet color button
* Drink / thirst bug

### Additions

*Items:*

* **Bread oven**, this furnace will automatically make breads when you put flour and wood in it. You need less flour to make a bread than crafting it individually. It will not warm you. Max wood / max flour / max bread : 31
* **Spanner**, you can now repair your buildings.
* **Shovels**, added golden, diamond and amethyst shovels, you can now gather sand, dirt and ice faster.

*Gameplay:*

* **Recipes button**, you can now see all the recipes by clicking on the Recipe button in the game.

*General:*

* **Patreon support:**
	+ You can now support LapaMauve, the creators of Starve.io and receive some extracts like:
		- Beta Test Access. (You can try the update before everybody)
		- Play in some Special Event that only supporters can have access.
		- Discover our new io game before everybody!

### Changes

* NEW Low Quality mode
* Added life bar for walls and doors only
* Redesigned the sea
* You now gain points when someone else gather your wheat/berries
* Update Auto-feed --> You now also auto-drink.
* Buffed all walls and doors / Debuffed all hammers
* Piranhas now give food before scales
* Nerfed Chapkas and Scarf in water / Buffed Diving Suit (Better cold reduce)

### Fixes

* Famous "don't hit - color" bug
* Famous invisible web bug
* Clickable scales/flour/wheat/kraken/ice/dirt/sand button
* Eogito Glitch (Visible on beach)
* Bug of DutchPro (Chest and Furnace UI bug)
* Bug of GamerGeek (Fake Spear when you reborn)
* Super hammer timer was wrong (200 seconds now)
* Bug of Loftslag (winter beach)
* Bug of Loftslag (craft and chat)
* Bug of Fortish (Minimap marker when preview)
* Chat glitch when game close

### Additions

* **Islands**, small bits of land on the ocean, treasure chests are hidden on them.
	+ **Treasure Chests**, two treasure chests are hidden on the islands. They will give you items, maybe something rare.

### Changes

* Added little waves between winter and ocean biomes
* Changed some recipes
* Health regeneration is now activated when all your gauges are greater than 35% (previously it was 25%)
* Buffed diving suit
* Redraw map
* Changed ocean and piranhas colors

### Changes

* Health Regeneration is now activated when all your gauges are greater than 25% (before it was 50%)
* Buffed piranhas
* Buffed kraken
* You can now melt the ice to fill your bottle
* You can now use plant plots on the snow, to make plantation.
* Increased the dry timer (for plants)
* Reduced all recipes

### Additions

*Items:*

* *Food:*
	+ **Fish**, dropped by GMO Piranhas and Krakens.
	+ **Cooked fish**, you can cook fish to get these.
	+ **Cookies**, crafted with berries and flour.
	+ **Cake**, crafted with berries, flour and ice.
	+ **Bread**, crafted with flour.
* *Equipments:*
	+ **Shovel**, tool used to dig sand, ground and ice.
	+ **Diving mask**, crafted with diamonds and piranha scales, reduces oxygen loss.
	+ **Diving Suit**, crafted with amethyst, piranha scales and diving mask, reduces more oxygen loss.
	+ **Bottle**, crafted with sand near a fire and a workbench, used to fill water.
	+ **Water can**, fill it with water to water your plants.
* *Resources:*
	+ **Piranha Scales**, dropped by GMO piranhas, used to craft diving mask and diving suit.
	+ **Kraken Skin**, dropped by Krakens, used to craft diving suits.
	+ **Sand**, dug from the floor of the beach using shovels.
	+ **Ground**, dug from the floor of the forest using shovels.
	+ **Ice**, dug from the floor of the winter using shovels, one of the ingredients for cakes, can be crafted (melted) at heat source with empty bottle to give water bottle.
	+ **Wild wheat**, Gives wheat seeds, can be used to make flour.
	+ **Flour**, ground from wheat using the windmill. Ingredient for cookies, cakes and bread.
* *Structures:*
	+ **Mill**, used to grind wheat into flour.
	+ **Bridge**, where you can place buildings above water. When destroyed, everything on it will be destroyed as well. Buildable on a lake or on the ocean.
	+ **Wheat seeds**, Can be found randomly on the map.

*Mobs:*

* **Kraken**, drops fish and kraken skin, can go on bridges.
* **GMO Piranha**, drops fish and piranha scales, can also go on bridges.

*Biomes:*

* **Ocean Biome**, players can drink the sea water by standing in the sea, or by standing on a bridge on top of it (you have to wade a certain distance into the ocean before you begin hydrating). However, going in the water causes you to become cold quicker and slows movement, as well as making your oxygen bar decrease, so it is recommended to use a bridge. Piranhas and Krakens can spawn here. If you have an empty bottle, you can refill it with the sea water (craft while in water).
* **Beach**, along the ocean biome, has sand on it.
* **Lakes**,water sources in the forest biome. Ocean mobs do not spawn in lakes, but they are otherwise identical, functionally-wise, to the ocean biome (can refill bottle, hydrates you while standing inside, lose oxygen, water is cold).

*Gameplay:*

* **Mini-map**, now with the ocean biome.
* **Thirst bar**. You need to drink water to keep yourself hydrated.
* **Oxygen bar.** You lose oxygen when swimming, regain while on land.

### Changes

* NEW HUD >> You now have more space for your inventory
* NEW PAINT TOOL DESIGN (CSS by Cura)
* NEW CHANGE-LOG DESIGN (CSS by Cura)
* NEW DRAGON CAVE DESIGN
* NEW /!\ BUSHES ARE DRAINED WITH TIME /!\
* Buff food bar ( The food decreases slower and the food bar is now bigger)
* Nerf spikes
* Added timer for spikes
* Divided price of starter kits by two
* Reduced the speed of foxes.
* You now lose life when you eat raw meat or fish
* Reduced recipe for chest
* Nerf food : Reduce meat effect
* Increased the life of plants 5 days to 8 days
* Added one slot to backpack
* Change slightly fire design

### Fixes

* Bug with paint button
* Hit when you craft + teamed
* Resurrection speed when you die near buildings
* No message when you die as a ghost
* Totem double bugs
* Score divided by three when you die (now when you ressurect)
* Door glitch / Now you cannot close the door if someone is on it !
* Rendering is now 50% faster

### Additions

*Items:*

* **Amethyst Helmet**, the most protective helmet in-game.
* **Totem**, used to create team.

*Gameplay:*

* **Scoreboard**, a summary of your game is displayed when you die.
* **Starter Shop & Survival Kit:**
	+ The starter shop only works on PVP servers (unavailable to Hunger Games players).
	+ Your points in a game are saved.
	+ These points can be used to buy a starter in the next game.
	+ Your points are accumulated.
	+ You have to play in the same server to keep your points.
	+ You have 1 minute to buy a survival kit in the shop, then the shop disappears.
	+ In the starter shop you can buy:
		- 3 Berries (2k points)
		- 3 Berries, 1 Raw Meat, 1 Small Fire (4k points)
		- 1 Raw Meat, 1 Big Fire, Wooden Pickaxe (8k points)
		- 1 Raw Meat, 1 Big Fire, Wooden Pickaxe, 1 Workbench, 100 Wood, 50 Stone (16k points)
		- 1 Raw Meat, 1 Big Fire, Stone Pickaxe, 1 Workbench, 100 Wood, 50 Stone, 1 Bag (32k points)
		- 1 Raw Meat, 1 Big Fire, Stone Pickaxe, 1 Workbench, 100 Wood, 50 Stone, 50 Gold, 1 Bag, 1 Dragon Heart (64k points)

### Fixes

* Fixed move glitch (it causes hitbox glitch)
* Top left useless tree
* Amethyst Pickaxe after resurrection
* Day counter after disconnection

## 05/17 - HE IS ALIVE !

### Additions

*Items:*

* **Resurrection stone**, used to revive a dead player.
* **Dragon heart**, used on a resurrection stone to revive a player.
* **Lock**, used to lock a chest.
* **Key**, used to open a locked chest.

*General:*

* Added support for AZERTY keyboard.

### Changes

* Hunger Games
	+ When there are only 4 players left, their positions are visible on the minimap every 20 seconds
* New token system; if you get disconnected you'll now reconnect without losing your character
* Carrying weapons now makes you slower
* Added delay when changing weapons
* Nerfed scarf in forest biome
* Buffed all other chapkas in winter biome
* Changed the limits to get highscore in Wall of Fame: minimum is now 10 players
* Changed hitbox

## 05/03 - Wall Of Fame

### Additions

*General:*

* **Wall of fame** (Leader-boards).

### Changes

* High-resolution snow
* Explorer hat in spectator mode
* Hunger games deaths are displayed to everyone
* Clicking on the mini-map now places a pin to mark locations
* Changed the recipe of the explorer's hat to 5 rabbit fur, 5 paper and 4 thread
* Players now have more life
* Buffed bandages & health regeneration
* Backpacks now give 3 slots instead of 2

### Fixes

* Helmet/Hat glitch
* Hunger games winner after the last two people die
* Inventory covering minimap on small screens
* Hitboxes are smaller now (spear/sword changed--spear harder to hit, smaller sword range)

### Additions

*Game mode:*

* **Hunger games mode****,** You have 10 min to enter in the Hunger games mode before it starts, if you die, you can not return to the mode before the end, Spectator option is available: You will be invisible for the players but you can chat with other spectators near you, The Hunger Game ends when only one player remains in the game.

### Changes

* You can now press Y to zoom the minimap.
* Backpack now gives 2 slots.
* Dragon & Spiders have been nerfed.
* Cave size has been changed.
* Amethyst tools can destroy buildings now, albeit slowly.
* Wooden buildings can be destroyed by every weapon, but slower than hammers.

### Additions

*Items:*

* **Blue thread**, crafted with thread and diamond, used to craft cap & scarf.
* **Cap & scarf**, a more effective chapka than the wolf chapka.
* **Amethyst**, a crafting resource to craft the best tools, weapons and structures.
* **Hammer**, made with stone, gold, diamond or amethyst, the only tool to break structures.
* **Amethyst pickaxe**, a pickaxe made with amethyst.
* **Amethyst sword**, a sword made with amethyst.
* **Amethyst spear**, a spear made with amethyst.
* **Amethyst wall**, a wall made with amethyst.
* **Amethyst door**, a door made with amethyst.
* **Amethyst spikes**, spikes made with amethyst.

*Mobs:*

* **Arctic fox**, a hostile animal that lives in the winter biome, drops winter fur and meat.
* **Polar bear**, a hostile animal that lives in the winter biome, drops winter fur and meat.
* **Dragon**, the boss that crawls upon a piece of amethyst ore, drops meat upon death.

*Gameplay:*

* **Winter biome**, a colder biome that is bigger than the forest and with no bushes, diamonds can only be found in the winter biome. This came along with a updated map.

### Changes

* Weapons/pickaxes do severely less damage to structures, hammers are now the best way to do significant damage to structures.
* NEW Keyboard shortcut
* Improved colors of Gold Helmet at Night
* Re-balanced Swords, Spears & Pickaxe
* Change the range of weapons
* New recipes for Explorer Hat and Book
* Slightly buffed Spiders
* Added Wiki button (this one)

### Fixes

* Optimized client bandwidth (client was sending useless datas)
* Fixed Book recipe
* Increased the health of buildings

### Additions

*Items:*

* **Helmet**, made with stone, gold or diamond, provides protection for players from all damage types.
* **Explorer's Hat**, hostile animals become neutral to the player wearing it.
* **Ikea Manual**, speeds up crafting time while holding in hand.
* **Bag**, provides 3 extra inventory space.

### Changes

* Changed sword design
* Destroying buildings now gives you resources
* Slightly modified attack delay
* Buffed chapkas

### Fixes

* Fixed bandage bug
* Extended the time you can spend on another tab

### Changes

* Added Deeeep.io banner
* Nerfed Spiders
* Nerfed Spears
* Unnamed now have numbers

### Fixes

* Fixed bug inventory
* Fixed Starve.io Paint Tool

### Additions

*Items:*

* **Spear**, made with stone, gold or diamond, a long range weapon that deals lower melee damage.
* **Furnace**, feed it with wood to make a fire source.

### Changes

* Spikes, walls and doors have more life
* Smooth shade between night and day

### Fixes

* Fixed chest bug
* Fixed spawn position of the animals
* Rabbits and wolves now loot leather every time
* You can now press ESC to quit the chat
* Improved colors of diamond door at night

### Additions

*Items:*

* **Furs**, dropped by both rabbits and wolves.
* **Chapkas**, wearing it can slow down the consumption speed of cold bar.

*Gameplay:*

* **Auto-feed** added. Press R to activate.

### Changes

* Nerfed sword damage
* Big Fire lasts longer

### Fixes

* Fixed door and spike bug
* Fixed glitch (when your player becomes invisible)
* Fixed animal collision

### Additions

*Items:*

* **Spikes**, made with stone, gold or diamond, can deal damage to all players while touching it.
* **Door**, added stone, gold and diamond doors.

### Changes

* You can now cancel crafting, will not return items if canceled
* Nefed Spiders

### Fixes

* Improved collision system
* Improved inventory
* Mobs cannot spawn on players

## 04/03 - Community Experience

### Additions

*Items:*

* **Chest**, you can store items in it.
* **Door**, only the placer of the door can open it by punching.

*Servers:*

* Added servers in EU, USA, ASIA and AUSTRALIA.

### Changes

* Improved Starve.io Painter
* Now when you hit, you slow down

### Fixes

* Improved points system (by killing other players). Now you win 1/3 of the players score.

### Additions

*Mobs:*

* **Spider**, a hostile animal that can disable players' moving ability and drops thread upon death.

*Items:*

* **Thread**, dropped by the spider, can be used to create bandages and chapkas.

* **Bandage**, crafted near a workbench using threads.
* **Wall**, can be used to build bases.(only stone, gold and diamond at the mean time)
* **Big fire**, lasts longer than the fire pit.

*Servers:*

* Added servers in EU, USA, and ASIA.

*Gameplay:*

* Added empty slots.

### Fixes

* Fixed Safari and Edge issue
* Improved Starve.io Painter

### Additions

*General:*

* **Starve.io Painter** (Beta Version), you can now draw your ideas and post them on Reddit! Thanks to this, your drawing will generate a code, that can be directly included in the game!

## 03/26 - Wolves Are Starving

### Additions

*Mobs:*

* **Wolf**, a hostile animal that drops wolf fur and raw meat upon death.

*Gameplay:*

* **Minimap**, works on both night and day.

### Fixes

* Balanced food system
	+ Berries give more food
	+ Berries spawn more quickly

## 03/25 - Rabbits Are Tasty

### Additions

*Mobs:*

* **Rabbit**, a passive animal that drops rabbit fur and raw meat upon death.

*Items:*

* **Raw meat**, dropped by rabbits.
* **Cooked meat**, you can cook a piece of raw meat near a fire source to get it.

### Fixes

* Balanced crafting for some items
* Improved collision system
* Improved score system