Vehicle Crew

## Vehicle Crew (Infantry)

The 21st century saw the mass adoptation of vehicles around the world, specially tanks and armoured cars would see widespread use. But as AFVs developed from simple 2-man tankettes to more sophisticated design, the added complexity also required more crew to operate pr vehicle.

In Wars of Tactics, Vehicle Crew is the term given to soldiers who fight via vehicles, be it simple fladbed trucks with a gun on the back, or frontline vehicles like tanks.

Vehicle Crew count as Professional Infantry, While not a trainable or flexible force, they are the result of a combat-grade vehicle being abandoned/evacuated , and a relatively small compensation for the players loss.

Vehicle Crew are different from Drivers, which are responseable from driving regular army trucks. While they both are salvaged from vehicles, Drivers are less useful as they do not posses hand grenaes but at least have a carbine for self defense.

## Vehicle Crew Mechanics

Some in-game vehicles give the option for crew to bring along an LMG, should they abandon or evacuate the tank. Crew is salvaged under 2 conditions, if a vehicle is abandoned or if it is evacuated.

If a vehicle is abandoned on the players own regard (before it is knocke out) the following applies:

* All crew leaves the vehicle and have 5cm mobility or they can take cover behind the vehicle.
* This happens as an *Action* which costs all of the vehicle's mobility.

If a vehice is evacuated cause it was knocked out.

* Crew must roll to check how many members make it out of the vehicle.
	+ Dice eyes = number of crew alive
	+ On large vehicles with lot of crew, the cap is 12 crew pr group.
	+ If the roll surpases the amount of crew, they all make it out and have 5cm mobility from the vehicle's outter edge.
	+ Evacuating a vehicle happens immediately, even if it interrups the enemy's Shooting phase.

If a vehicle is outright destroyed due to enemy action (Vehicle health = -x)

* The crew is lost and the vehicle has become their coffin.

## Pros & Advantages

* Crew are free of charge for the player as they are a part of the package when buying a vehicle.
* Crew can be deadly to enemy infantry at close range as they are armed with SMGs and hand grenades.
* They're fully functional Professional infantry and may ease the loss of a vehicle.
* On cheap vehices, it is somewhat rewarding to recover ~12 Point worth of crew.
* Some in-game vehicles give the option for crew to bring along an LMG, these are usually payed for in advance.

## Cons

* It is often simply not worth the effort to abanden a damaged vehicle, specially if it is a high-end one with a lot of firepower or the armour to survive with a lucky roll.
* Even if the player decide to abanden a burning tank (which is doomed due to circumstance) it is a 8-24 Points recovery from a vehicle worth several hundred Points
* If a crew is evacuated due the vehicle being knocked out, they'll at best be in the middle of a firefight in cover till next turn

## Trivia

* Despite not all nations equipping their tankers and crew with SMGs, it is inforced as a norm for game balance.
* In reality, crew would be adviced to fall back as their training & experience could be put to better use in a new tank.