Alarm-o-Bot

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## Alarm-o-Bot

* Regular
* Golden

Artist: Sean O’Daniels

Artist: Sean O’Daniels

Collectible

At the start of your turn, swap this minion with a random one in your hand.

## Availability

### Formats

Wild
Duels

### Card id:

`EX1_006`

*You might be looking for one of these cards: Alarm-o-Bot (Classic).***Alarm-o-Bot** is a rare neutral minion card, from the Legacy set.

## Notes

*To edit these notes, go to Template:Alarm-o-Bot notes.*

* The Alarm-o-Bot's triggered effect happens at the start of your turn, prior to drawing a card.
* Alarm-o-Bot's triggered effect returns it to the player's hand, and in exchange places a minion from the controlling player's hand directly into play. Any Battlecries or Choose One effects on the new minion therefore *will not be activated*.
* If you do not have a minion in hand the Alarm-o-Bot will simply remain on the board. Its triggered effect will continue to attempt to activate at the start of each of the controlling player's turns.
	+ Alarm-o-Bot's trigger has a queuing and trigger condition of 'controller is holding a minion'. For example, if you have 0 minions and your Nat Pagle (played first) draws a minion at the start of your turn, your Alarm-o-Bot (played second) will not trigger since it never queued.
* Alarm-o-Bot works even if both your battlefield and hand are full.

## Sounds

Play
* ▶️ `EX1_006_AlarmOBot_EnterPlay1.wav` <summon sound>

Attack
* ▶️ `EX1_006_AlarmOBot_Attack1.wav` <attack sound>

Death
* ▶️ `EX1_006_AlarmOBot_Death2.wav` <death sound>

## Lore

*This section uses content from Wowpedia.*
*Gnomes live underground, and the natural darkness and rugged terrain of their surroundings provide ideal conditions for enemies to hide. In an effort to catch prowling and skulking creatures of all types, gnomes developed the alarm-o-bot. The small robot looks like a child's toy with various wires and sensor arrays jutting out in all directions, enabling it to “see” in the dark. When it detects a living creature, or any sort of movement, it emits a high-pitched warning. The leper gnomes in Gnomeregan make heavy use of this device.*
*The alarm-o-bot's operator can program the device to either stand in place or walk a predetermined, simple path involving no more than four turns. The alarm-o-bot cannot maneuver around obstacles; if it encounters terrain more than a few inches higher or lower, it stops moving, but remains vigilant. Setting up the bot, or changing its movement pattern, requires 5 minutes of programming and testing. The alarm-o-bot's detection abilities are entirely visual; it cannot detect sounds. The bot “sees” any motion, heat, or even unusual shifts in air currents, allowing it to detect invisible creatures or those shrouded in magical darkness. If it detects anything suspicious, it immediately shrieks “INTRUDER ALERT!” and flashes a bright red light for 30 seconds.*

## Trivia

- The artwork for this card comes from the *World of Warcraft Trading Card Game* "Dungeon Decks 2011 Treasure" series, for the card Crime Scene Alarm-O-Bot.

## Gallery

* Alarm-o-Bot, full art
* An alarm-o-bot in *World of Warcraft*
* Alarm-o-Bot "blueprints" sent out by Blizzard as a teaser for *Goblins vs Gnomes*
* Alarm-o-Bot getting down on the dancefloor in the *One Night in Karazhan* trailer

## Patch changes

* **Patch 20.0.0.77662 (2021-03-25):**
	+ **2021-03-30:** Moved from Classic to Legacy set.
* **Patch 8.2.0.19506 (2017-06-01)**
	+ Alarm-o-Bots drawn by Far Sight no longer maintain their cost reduction when returned to hand.
* **Patch 2.0.0.7234 (2014-12-04):**
	+ Minion type is now Mech (previously: no minion type).
* **Patch 1.0.0.3140 (Alpha, April or May 2013):**
	+ Added.
	+ Name changed from "Alarm-O-Bot" to "Alarm-o-Bot".
## External links

- PlayHearthstone
- HSReplay.net
- Hearthpwn
- OutOf.Cards

## References

 1. ↑ http://imgur.com/ov58pCN Tested in Patch 4.2.0.12051 (2016-03-14)
2. ↑ https://www.youtube.com/watch?v=YhJlDd7NxNg Tested in Patch 5.0.0.12574 (WotOG patch)