Tikatan

Tikatan warrior

**Tikatan** is a tiki/mask-centered tribe created by viera903 on the FMT Discord with a little help (music- and lore-wise) from Tintin, Justeeni Lingueeni, and DugongOfUltimatePower, also from Discord.

## Description

*"From the magical and well-hidden woods of a remote island chain rise the Tikatan empire! Explorers by nature, the Tikatanese love hiking through their dormant volcanoes and dense wilderness, in which they found a forest filled with magical wood. Harvesting it, they make masks to appease their Ancient overlords and to take over the Square with unique magics!*

*Starting with the Design tech, the Tikatan have a rewritten forestry sub branch and several other modified techs which allow them to construct and wear specialized masks!"*

-Tribe description, courtesy of DugongOfUltimatePower on the FMT Discord

## Appearance

* fruit: Pamaya (papaya)
* Wild animal: Taphinos (a mix of tapir and rhinos)
* Forests: Rainforests with bushes and palm trees
* Fields: Really green grass with brown soil
* mountains: Gray volcanoes

FieldFruitAnimalMountainSample TerrainSample terrain, made in Blender
## Resource Spawn Rates

* ++forest
* -crop
* -metal
* -fruit
* +animal
* +water (5% more)

## City

### Naming Syllables

* -
* pa
* on
* ka
* ku
* ki
* ti
* ta
* ya
* m
* n
* xe
* no
* ne
* fa
* u
* a

### City Buildings

City building 1City building 2City building 3City building 4City building 5City castle (indicates the capital)
## Tech Tree

### Design

Replaces Forestry. Unlocks the mask house and the Clear Forest ability.

### Mathematics

Unlocked after Design; allows the player to build the mask museum. Also unlocks the catapult.

### Sacrifice

Unlocks the Sacrifice ability, which lets you sacrifice a unit. Doing so will replace the unit with a Soul unit.

### Trade

Unlocks the Tiki Smoothie Bar and the Wealth task.

### Philosophy

Allows you to create the leader of ceremonies unit, gives you the genius task and literacy.

## Temples

Temples are unlocked with the technologies they are normally unlocked with (Spiritualism, Aquatism, Free Spirit, and Meditation), but each have special masks that cost 7 stars. Special masks have the stats of a normal mask.

## Buildings

### Mask House

Unlocked with Design. Mask houses can create masks (these occupy the population of the mask house, that can held only three masks per house, the population is indicated by totems near the building)

### Mask Museum

Unlocked with Mathematics. Mask museums give +2 population for every mask house and let you create powerful but expensive masks (these occupy the population of the mask museum as well, that can held only one masks per museum, the population is indicated by a large mask near the building.)

A level 1 Mask Museum.A level 2 Mask Museum.A level 3 Mask Museum.A level 4 Mask Museum.A level 5 Mask Museum.A level 6 Mask Museum.A level 7 Mask Museum.A level 8 Mask Museum.
### Tiki Smoothie Bar

Gives 1 star per port near this building, multiplied by 1/3 of the unit's cost + 1 (with the exception of Riders and Defenders) (Giants get +2 to their value, 10)

```
y * x+1/3 (y * x+2/3 for giants)

y = number of nearby ports

x = price of the unit
```

This means that, if there is 3 ports (normal customs houses would give 6 stars per turn):

* units that cost 2 or 3 stars -> 3 stars per turn
* units that cost 5 stars -> 6 stars per turn
* units that cost 8 stars -> 9 stars per turn

* giants -> 12 stars per turn

A level 1 Tiki Smoothe Bar.A level 2 Tiki Smoothie Bar.A level 3 Tiki Smoothie Bar.A level 4 Tiki Smoothie Bar.A level 5 Tiki Smoothie Bar.
## Units

### Masks

Masks cannot capture villages or cities, reveal what is behind clouds, or be equipped by Boat-type units (Boat, Ship, Battleship).

#### Masks created by the Mask House

##### Health Mask

* Attack: 0
* Defense: 1
* Movement: 3
* Health: 5
* Range: 1
* Skills: wear
* Cost: 4 stars

Gives the unit wearing it 10 more health.

##### Water Mask

* Attack: 0
* Defense: 1
* Movement: 3
* Health: 5
* Range: 1
* Skills: wear
* Cost: 4 stars

Gives the unit wearing it the ability to walk on water and ocean tiles.

##### Scout Mask

* Attack: 0
* Defense: 1
* Movement: 3
* Health: 5
* Range: 1
* Skills: wear
* Cost: 4 stars

Gives the unit wearing it the Scout skill and +1 movement.

##### Defense Mask

* Attack: 0
* Defense: 1
* Movement: 3
* Health: 5
* Range: 1
* Skills: wear
* Cost: 4 stars

Gives the unit wearing it +2 defense.

##### Attack Mask

* Attack: 0
* Defense: 1
* Movement: 3
* Health: 5
* Range: 1
* Skills: wear
* Cost: 4 stars

Gives the unit wearing it +2 attack.

##### Range Mask

* Attack: 0
* Defense: 1
* Movement: 3
* Health: 5
* Range: 1
* Skills: wear
* Cost: 4 stars

Gives the unit wearing it +2 range.

#### Masks created by the Mask Museum

##### Vicious Mask

* Attack: 0
* Defense: 2
* Movement: 4
* Health: 15
* Range: 1
* Skills: wear
* Cost: 10 stars

Gives the unit wearing it the ability to attack 3 times per turn.

##### Splash Mask

* Attack: 0
* Defense: 2
* Movement: 4
* Health: 15
* Range: 1
* Skills: wear
* Cost: 10 stars

Gives the unit wearing it splash damage.

##### Blinding Mask

* Attack: 0
* Defense: 2
* Movement: 4
* Health: 15
* Range: 1
* Skills: wear
* Cost: 10 stars

Gives the unit wearing it a special attack, every attack of this unit will create a minion that magically latches onto an enemy unit and gives them an attack penalty until they attack it enough to shake it off.

##### Death Mask

* Attack: 0
* Defense: 2
* Movement: 4
* Health: 15
* Range: 1
* Skills: wear
* Cost: 10 stars

If the unit wearing this mask dies, the unit that killed the wearer will be brought with him.

##### Mask of Fear

* Attack: 0
* Defense: 2
* Movement: 4
* Health: 15
* Range: 1
* Skills: wear
* Cost: 10 stars

Gives the unit wearing it the ability to prevent its victim from attacking for 1 turn.

#### Masks created by Temples

##### Fire Mask

Mask of the Mountain Temple

* Attack: 0
* Defense: 1
* Movement: 3
* Health: 5
* Range: 1
* Skills: wear
* Cost: 4 stars

Every attack dealt by the unit wearing the mask will make the enemy catch on fire, dealing 3 damage per turn +1 range.

##### Rage Mask

Mask of the normal Temple

* Attack: 0
* Defense: 1
* Movement: 3
* Health: 5
* Range: 1
* Skills: wear
* Cost: 4 stars

Gives the unit wearing it +1 movement, +2 attack, and Escape.

##### Nature Mask

Mask of the Forest Temple

* Attack: 0
* Defense: 1
* Movement: 3
* Health: 5
* Range: 1
* Skills: wear
* Cost: 4 stars

Makes the unit wearing it regenerate 4 HP every turn.

##### Ocean Mask

* Attack: 0
* Defense: 1
* Movement: 3
* Health: 5
* Range: 1
* Skills: wear
* Cost: 4 stars

Gives the unit wearing it the ability to hide in the oceans! If the unit stays for two turns without doing anything or only recovering itself, it will go down into the deep and become only a shadow. A submerged unit will deal 1.5 times its damage and will go back to the surface after attacking + it can walk on the water.

### Other Units

#### Soul

Created when the "Sacrifice" ability is used on a unit.

* Attack: 0
* Defense: 1
* Movement: 2
* Health: 10
* Range: 1
* Skills: convert

Souls will die after converting an enemy.

#### Leader of Ceremonies

* Attack: 0
* Defense: 1
* Movement: 1
* Health: 10
* Range: 1
* Skills: convert, sacrifice and religiosity

#### Giant (modified)

##### Normal Giant

This is a slightly modified version of the normal tribes' Giant unit. This is what their super unit looks like if it stands on a field or ice tile.

* Health: 40
* Attack: 5
* Movement: 1
* Defense: 4
* Range: 1
* Skills: float, change

##### Mountains Giant

This is the unit that Tikatan's super unit becomes when it stands on a mountain tile.

* Health: 40
* Attack: 5
* Movement: 1
* Defense: 4
* Range: 1
* Skills: float, change, fight back

##### Ocean Giant

This is the unit that Tikatan's super unit becomes when it stands on a water or ocean tile.

* Health: 40
* Attack: 5
* Movement: 1
* Defense: 4
* Range: 1
* Skills: float, change, submerge

##### Forest Giant

This is the unit that Tikatan's super unit becomes when it stands on a forest tile.

* Health: 40
* Attack: 5
* Movement: 1
* Defense: 4
* Range: 1
* Skills: float, change, immobilize, auto heal, dash

If this unit kills an enemy, it will not move onto the tile where the enemy died.

## Unit Skills

### Wear

This unit can be equipped by other units to provide buffs.

### Sacrifice

If a unit is sacrificed near this unit, it can use a special ability: wear, which wears a x number of friendly units nearby it with random temple masks. The cost in stars of the unit sacrificed divided by two determines how much friendly units are going to wear a mask.

### Religiosity

If this unit is converted, it will become a Mind Bender unit.

### Change

This unit will change based on the tile that is standing on.

### Fight Back

This unit will retaliate half of its damage if attacked.

### Submerge

If this unit stays 2 turns doing nothing (besides recovering itself) it will submerge, gaining +1 movement, +1 defense and doubling its attack until it attacks an enemy.

### Immobilize

Enemies attacked by this unit won't be able to move for one turn.

### Auto Heal

At the end of every turn, this unit will heal nearby friendly units by 2 HP.

## Lore

* Tikatan "Tribe Week" #1: The Tikatan people leave the body of the dead in some sort of stone benches, chairs and beds in forests. They believe that after dying the people need to give back to nature a bit of what they took from it. Some of the tables even have board games and other things used to kill time, like a game called "The Battle of Polytopia", in which you need to choose one of the real world tribes and fight for the square, some people wonder why Tikatan isn't in this game.
* Tikatan "Tribe Week" #2: A long time ago, a group of Kickoo soldiers found a rainforest that’s trees were made from magical wood. Settling down there, they began crafting totems and masks, but were banned from Kickoo as this betrayed their own culture. Taking this as an insult, the soldiers amassed more to their side and formed the Tikatan Empire, swearing revenge upon their former tribe.

## Monuments

Altar of PeacePark of FortuneEmperor's TombGrand BazaarGate of PowerTower of WisdomEye of God