recursal/Fanatic-Fandom huggingface dataset:
Bows

*Bows* are a type of ranged weapon in The Culling. Bows are very good to have, because they allow you to deal damage before your enemy is able to get near you. However, they can be knocked out of your hands if an opponent hits you while you're holding it out. Damage dealt by bows can also be reduced by 50% by blocking. More arrows are easily crafted as well, requiring only one branch and 5 F.U.N.C..

## Perks

These perks buff only bows:

* Bow Flexer: +25% arrow velocity and -25% charge time.

## Weapons

* Tier 1 - Crafted Bow
* Tier 2 - Recurve Bow
* Tier 2 - Auto Bow
* Tier 3 - Compound Bow
Alarm Gun

The *Alarm Gun* is a ranged utility item which does not deal damage and can hold only one shot at a time. If you shoot someone with it, for one minute they will begin to emit a white blinking light and make very loud radio sounds that can be heard from a great distance. This makes tracking down fleeing opponents much easier, or if they do manage to run away, they'll become an easy target for another player. When shot, the alarm gun also causes the victim to stagger slightly, which is useful for catching someone right as they start to flee from a fight. However, the alarm gun does not have the effect on contestants who have the perk Inhuman. More ammo can be crafted with a rock for 10 F.U.N.C.

The Alarm Gun can be found in the Tracker airdrop, as well as in lockers.

### F.U.N.C Recycle Amount

The Alarm Gun can be recycled for 15 F.U.N.C..
Trident

Trident

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Trident* is the only tier 4 spear in The Culling. It is both fast and deals high damage, making it a very well rounded weapon. On top of this, because it applies pierce it shreds through armor extremely fast, making it a very useful mid and late game weapon.

The Trident can be found in late-game airdrops.
Contracted Sickle (Misery)

**Contracted Sickle (Misery)** is a **weapon** in **SINoALICE**.

* Evolved
 "Contracted Sickle (Misery)"

## Weapon Story

### Weapon Story

I made a pact with the Reaper, agreeing to follow their commands in exchange for an extended lifespan. My task was to assist her in her earthly endeavors—to guide those nearing their end and deliver those who desired death to the realm beyond.

I managed to apprehend and dispose of a ruthless murderer and thief from a neighboring town. Convincing him to embrace his own demise was a challenge. Those devoid of remorse can only comprehend the language of pain. The Reaper expressed concern for me, but there was a sense of satisfaction in fulfilling my duty to escort those who deserved their fate.

After escorting countless souls to their final resting place, I encountered a lonely young girl plagued by an incurable illness. Together, we embarked on a journey, savoring plenty of sweet treats. She laughed, confessing that she was now ready to depart from this world. My only regret was that I couldn't fulfill her wish to be reunited with her estranged father.

I chose to surrender and face execution, willingly offering my life to the young girl who did not deserve to die. However, the Reaper calmly responded, "No one deserves to die." Indeed, the father who committed murder to secure funds for his daughter's treatment...he deserved life.
Kukri

Kukri

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Kukri* is a tier 2 blade in The Culling that is often compared to its tier 2 blade counterpart, the Sabre. The difference between them is that the kukri has higher wound intensity, while the Sabre has higher damage. Because of this difference, they cater to different playstyles among the blades. Because of its high bleed damage, the kukri is a great early and mid game weapon for people who want to base their playstyle around its bleed

The Kukri can be found in early-game airdrops and item crates.
Crafted Spear

Crafted Spear

 Throw Damage
 Type
 Wound
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 Tier
 Recycles for

The *Crafted Spear* is the crafted version of the spear in The Culling. It only takes a Crafted Knife and a branch to craft, and doesn't cost any F.U.N.C.. Although it is a good early game weapon overall, it is especially effective at shredding any armor your opponents might have, keeping its value into mid game as well.

The Crafted Spear can also be used to craft the Crafted Bow.
Camp Hatchet

Camp Hatchet

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Camp Hatchet* is a tier 1 axe in The Culling. Because it is only tier 1, it is not a very good weapon, but it is a good weapon in the beginning of the game when you're in a pinch.
It is also the most effective weapon in the game for obtaining branches from trees, requiring only 2 hits.

The Camp Hatchet can be found exclusively in lockers.
Hell's Belles

*This article is a stub. You can help Hell's Belles Wiki by expanding it.*

Wizards of the Coast has kicked off a new ongoing livestream of Dungeons & Dragons, titled ***Hell's Belles***.

*Hell's Belles* is an all female and all tiefling party playing through a fifth edition conversion of *The Great Modron March* by Monte Cook and Colin McComb, a classic second-edition Planescape adventure.

## Campaign

**The next march wasn't due for another 189 years. Try telling that to the Modrons!**
On a regular schedule, the Great Modron March spills out of Mechanus, and the lawful automatons files their way around the Great Ring. No one knows why they do it, but everyone stays out of their way - because when the modrons march, they'll walk right over a berk who doesn't know enough to move aside.
But this March has started decades before it was supposed to begin, and that's even more of a mystery. Caught unprepared, the planes shudder under the modrons' collective footsteps - and even the modrons themselves seem a little out of sorts.
The Great Modron March anthology features 11 adventures for characters ranging from 1st to 10th level, as well as new information about the modrons of Mechanus. Each adventure can be played separely or linked together to form an extended campaign. The modron procession touches every Outer Plane in turn - and it isn't always welcome. On their unswerving path, the clockwork creatures will destroy celestial towns, be attacked by evil knights intent on using modron parts in foul experiments, and lead characters onto the deadly plains of the Abyss and into the famous prime-material labyrinth of Undermountain. Without help, they'll be lost in the swirling chaos of Limbo or even fail to complete the March entirely.
And along their route, every blood on the planes seeks the answer to the most important question: Why have the Modrons abandoned their normal, lawful schedule to march years before they're due?

Wizards of the Coast has kicked off a new ongoing livestream of Dungeons & Dragons, titled ***Hell's Belles***.

## Schedule

New episodes stream live on the dnd Twitch channel Sundays at 6:00 PM Pacific Time weekly.

## Cast

Marisa Turmaine as the Dungeon Master, with:

* Shauna Nakasone as Levity
* Chloe Christine as Lyra
* Hadeel Al Misari as Miga
* Holly Conrad as Durge
* Lysa Chen as Mercy
* TK Johnson as Gille
* Kayla Cline as Pentar
Explosives

*Explosives* are certain types of projectile weapons and traps in The Culling. They deal large amounts of area of effect damage and apply cripple \*. Explosives come in a very wide variety, from grenades that detonate on impact to motion censored proximity mines.

## Projectile Weapons/Traps

* Projectile - Crafted Explosive
* Projectile - Dynamite
* Projectile - Impact Grenade
* Trap - Explosive Mine
* Trap - Remote Explosive
Bradley's Dual Blades

**Bradley's Dual Blades** is a **weapon** in **SINoALICE**.

* Evolved
 "Bradley's Dual Blades"

## Weapon Story

### Weapon Story

Hm? What am I doing, you ask? Can't you tell? I'm training... Or, well, just a light workout after dinner.
"Even though I'm the Fuhrer? Don't assume that my status will stop the enemy. It means absolutely nothing on the battlefield. Being able to defend yourself is important. Wouldn't you agree?"

This is but an ordinary military-issue sword. Its only advantage is it's sturdy enough to withstand the rigors of military use.
"There will always be someone who tells you to find a better weapon, but in battle you want something that feels comfortable in the hand."
"Not for sentimental reasons, but practical ones."

And this sword? It's for ceremonial use. My usual one is much too crude for those occasions.
"They say it's made for both decorative appeal and good performance, so I can't really complain."
"Although if I had a say...I'd have chosen differently."

The new sword? Ah... I disposed of it.
"There was an attack at the ceremony the other day. It broke as I intercepted a vehicle."
"It wasn't a bad sword, but not worth the breakage cost. A regular sword that could be easily replaced would have been much better."
Branch

Branch

 Throw Damage
 Type
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 Tier
 Recycles for

*Branches* are items that spawn randomly around the map and are mainly used for crafting. Branches can also be spawned by hitting a tree multiple times. Although the branch's main purpose is to be an item for crafting, players can also wield them as weapons to damage their opponents or as a cheap object to throw at something or someone.

Branches are used in crafting the Crafted spear, Crafted bow, Blowgun, Crafted explosive, Punji sticks, Caltrops, Crafted bandages, Satchel, and Arrows.
Steel Pipe

Steel Pipe

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Steel Pipe* is a tier 2 bludgeon in The Culling. It is often compared to the Crowbar, which is the only other tier 2 bludgeon. The steel pipe is focused on slower, hard hitting attacks, while the Crowbar is styled around being fast and deadly. Overall, the steel pipe is not only a very strong weapon for early and mid game, but it can also do well late game as well.

The Steel Pipe can be found in early-game airdrops, item crates, and lockers.
Crafted Snare

*Crafted Snares* are a trip wire trap which deals 10 damage and ensares your opponent if they walk through it. If trapped, your opponent will remain ensnared until hit or he breaks out (which takes 5 seconds to do). Even while trapped, your opponent can still hit, block, and shove, so make sure not to attack him front the front. Crafted snares can be avoided by jumping over or crouching through them, so they are most effective when hidden. They can also be picked up by enemies and destroyed by explosives or bring hit. They can be crafted with Caltrops and a rock, and costs 6 F.U.N.C..

### F.U.N.C Recycle Amount

Crafted Snares can be recycled for 1 F.U.N.C. per snare, resulting in 4 F.U.N.C. when unsused.
Crafting

*This article is Under Construction. You can help The Culling Wiki by working on it.*

*Crafting* is a game mechanic which allows contestants to spend F.U.N.C. to create weapons, traps, Items, and ammunition by using map objects and F.U.N.C.. Crafting generally takes a few seconds, but it can be sped up by using the Master Crafter Perk. Crafting is also very loud, alerting opponents to your position and allowing them to sneak up on you; however this can be silenced as well with the Silent But Deadly stim.

## Weapons

##### Crafted Bow

* Crafted Spear + Branch (5 F.U.N.C.)
* Crafted Hatchet + Branch (5 F.U.N.C.)
* Crafted Cudgel + Branch (5 F.U.N.C.)

##### Crafted Explosive

* Branch + Explosive Barrel (30 F.U.N.C.)

## Items

##### Satchel

* Crafted Bandage + Branch (7 F.U.N.C.)
* Bandage + Branch (7 F.U.N.C.)

##### Reinforced Crafted Armor

* Crude Crafted Armor + Rock (30 F.U.N.C.)
* Backpack + Rock (30 F.U.N.C.)

## Ammunition

##### Arrows (x6)

* Crafted Bow + Branch (3 F.U.N.C.)
* Recurve Bow + Branch (5 F.U.N.C.)
* Compound Bow + Branch (10 F.U.N.C.)

##### Bullets

* Any kind of gun + Explosive Barrel (100 F.U.N.C.)
Blowgun

Blowgun

 Maximum Ammunition
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 Recycles for

The *Blowgun* is a crafted ranged weapon in The Culling. It is crafted by combining Caltrops with a Gas Tank for 5 F.U.N.C. It deals 2-5 damage and applies sickness, an effect which makes its victim's screen have a disorientating green overlay, and will cause them to vomit. The blowgun holds only 3 shots, but more can be crafted at a Gas Tank for 5 F.U.N.C., with a maximum cap of 9 shots.
Hemo Blast

*Hemo Blast* is a Stim that increases the user/consumer's maximum health pool by 10 HP, and it also heals them for for 10 HP. You can also stack multiple hemo blasts for even more extra health, however this is capped at 25 extra health.

Hemo Blast can be found in lockers, airdrops, and medicine cabinets.

### F.U.N.C Recycle Amount

Hemo Blast can be recycled for 25 F.U.N.C..
Crafted Explosive

Crafted Explosive

 Type
 Wound
 Wound Intensity
 Tier
 Recycles for

The *Crafted Explosive* is a projectile explosive with a short, 5 second fuse, exactly like the dynamite. This fuse can be set off by right clicking, and then thrown once the fuse shortens. However, enemies can also hear this fuse, so make sure that they are unable to run to cover before you light it. It is crafted with only a branch at an explosive barrel and costs 12F.U.N.C., making it a cheap and effective weapon that is a great addition to any arsenal.
The Culling Wiki/Flex section

*What is The Culling?*

*The Culling* is a multiplayer battle royale game where sixteen players are brought to a jungle island by a mysterious spectator. These players are forced to compete in a survival game show where the only objective is to be the last remaining contestant, and where the only rules are kill or be killed. Explore the island, scavenge items, and craft weapons in order to outwit and murder your opponents so you can be the last remaining contestant in either free-for-all or team-based play.

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Contact an Admin

Please don't hesitate to contact an admin if you find any issues or have any feedback about the wiki. Your input is very important to us. You can also view out list of admins here.
Compound Bow

Compound Bow

 Maximum Ammunition
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Compound Bow* is a ranged bow in The Culling. It is the most powerful bow, being able to deal massive damage before your opponent even reaches you—but be careful, drawing an arrow uses stamina. When fully drawn, the compound bow deals 18 damage. However damage taken from the compound bow can be reduced by 50% by blocking. An additional 6 arrows can be crafted with a branch for 10 F.U.N.C., and it can hold 18 arrows in total.

The Compound Bow can be found in Mid-game ranged airdrops, explosive crates, and holo spawners.
Wiki Walkthrough

Allow me to walk you through the wiki:

The **Main Page** is the hub of all of the information on the wiki. Here you will find the:

* News section
	+ This is where you will find recent news about The Culling
* Popular Articles
	+ These will give you general information about a part of the game, as well as lead you to pages about specific items/things in the game
* Contribution
	+ This section provides everything you need to contribute to the wiki
* Other Links
	+ These links are to other pages and social media sites for The Culling
* Contact an Admin
	+ This section will help you contact an admin if you have any issues or feedback

The **Sidebar** is a handy part of the wiki which will let you easily access a few pages, no matter what article you are viewing. Here you will find the:

* Community Portal
	+ Here you can create a new article and view our list of admins
* Recent Changes
	+ Here you can view all of the most recent changes made on this wiki
* Random Page
	+ For the adventurous type, you can view a random article on the wiki
* Admin Noticeboard
	+ Here is where you can notify admins of any issues needing administrative attention
Templates

Here you can find a list of all templates used in The Culling Wiki. You can find instructions on how to implement a template on their respective pages.

## Templates

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* Curse wiki staff list
* Delete
* Disambig
* Disambigmsg
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* Gamename
* Hatnote
* ImageNeeded
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* Main
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* Weapon infobox
Crafted Knife

Crafted Knife

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Crafted Knife* is the crafted blade in The Culling. It only takes two rocks and 2 F.U.N.C. to craft, making it the fastest crafted weapon on the island to make, while still being a very viable option.

The Crafted Knife can also be used to craft the Crafted Spear, Crafted Hatchet, Crafted Cudgel, and Crafted Bow.
Guns

*Guns* are a type of ranged weapon in The Culling. They can deal devastating amounts of damage. Guns extremely powerful, and can control just about every fight. However, they can be knocked out of your hands if an opponent hits you while you're holding it out. Every Gun found has one full magazine and can not be reloaded.

## Weapons

* .357 Magnum
* SMG
* Rifle

You cant get ammo out of Barrels anymore :(
Tanto Knife

Tanto Knife

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Tanto Knife* is a tier 1 blade in The Culling. It is often compared to the Machete, which is the only other tier 1 blade, besides the crafted knife. The tanto knife is styled around being fast with lighter attacks, while the Machete is focused on slower, hard hitting attacks. Overall, the tanto knife is a good weapon suited for those who like a faster speed.

The Tanto Knife can be found in Airdrops, lockers, and medicine cabinets.
Dynamite

Dynamite

 Type
 Wound
 Wound Intensity
 Tier
 Recycles for

*Dynamite*is a projectile explosive with a short, 5 second fuse. The fuse can be set off by right clicking, and then thrown once the fuse shortens. However, enemies can also hear this fuse, so make sure that they are unable to run to cover before you light it. If you do manage to land the throw, dynamite deals a staggering 80 damage, which almost alone secures you as the victor of the fight.

Dynamite can be found in holo spawners.
.357 Magnum

*This article is Under Construction. You can help The Culling Wiki by working on it.*

.357 Magnum

 Maximum Ammunition
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 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *.357 Magnum* is a gun that can be found in The Culling. It is a large chrome revolver with an ergonomic grip and a cylinder that holds the typical six shots. It can be fired quickly for 25 damage per hit, and is reasonably easy to use at close and medium ranges. It holds 6 rounds in its barrel, which can be burned through quickly if you don't count your shots. Extra ammunition can not be crafted.

The .357 Magnum can be found in red and blue crates.
Tomahawk

Tomahawk

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Tomahawk* is a tier 3 axe in The Culling that is often compared to its tier 3 axe counterpart, the Survival Axe. Although the base damage might not seem like much compared to the other tier 3 weapons, because of the expose wound that it sets, it still deals 30 damage for a full charged attack after you apply expose. On top of that, it has high speed, making it a very versatile weapon overall.

The Tomahawk can be found in mid-game airdrops and explosive crates.
Composer's Magnum Opus

**Composer's Magnum Opus** is a **weapon** in **SINoALICE**.

* Evolved
 "Composer's Magnum Opus"

## Weapon Story

### Weapon Story

The composer was a prodigy from birth, but abuse at the hands of his foster parents had made him so anxious that he lived a life of obscurity.
Nevertheless, a showman found the prodigy and offered him an incredible contract.
Thankful beyond words, the composer vowed that his new patron would not regret his kindness.

Thanks to the showman, the composer's songs started to sell, and his life of misfortune seemed to be finally behind him.
However, a beautiful woman soon set her gaze upon his wealth, and did everything in her power to get between him and his manager.
It was on her advice that the composer canceled the contract with the showman to whom he had been so grateful.

After his lover sucked him dry of every last drop of talent, he gambled away what money remained and went bankrupt.
His lover wasted no time in leaving him for another man.
Realizing the error of his ways, he apologized to the showman.
"You had a lot to offer before. Now? You're just a shadow of your former self," said the showman, rejecting him.

The composer put everything he had left into a new composition, sent it to the showman, and locked himself in his bathroom.
When he was seen next, his limbs had been cut with harp strings and he was bleeding to death in his bathtub.
The showman's "Last Work of a Tragic Prodigy" achieved unprecedented sales.
Crates

*This article is Under Construction. You can help The Culling Wiki by working on it.*

*Crates* are colored containers which contain weapons and items in *The Culling*. They have predetermined spawn locations, and each location has a chance to spawn each game. While explosive crates contain better loot than item crates, they both still have useful items and are worth opening.

## Item (Or Green) Crates

*Item crates* are green colored crates that have a chance contain Tier 2 Weapons, Utility Items and more. Item crates contain:

##### Melee Weapons:

* Cleaver
* Crowbar
* Ice Axe
* Javelin
* Machete
* Steel Pipe
* Tanto Knife

##### Explosive Trap:

* Explosive Mine
* Remote Explosive

##### Utility:

* Body Armor
* Stun Gun

## Blue Crate

*Blue crates* require 50 F.U.N.C. to open and can contain Tier 3 Weapons, Utility Items and more. They can contain:

##### Melee Weapons:

* Baseball Bat
* Bowie Knife
* Kukri
* Pipe Wrench
* Sabre
* Survival Spear
* Tactical Machete
* Tomahawk

##### Bows:

* Recurve Bow
* Compound Bow

##### Traps:

* Explosive Mine
* Remote Explosive
* Steel Punji Sticks

##### Utility:

* Body Armor
* Stun Gun

## Explosive (Or Red) Crates

*Explosive crates* are red colored crates that have a 50% chance contain any tier 3 weapon, as well as high-tier ranged weapons and certain items. They are free to open, but require an explosive to break it. Explosive crates contain:

##### Melee Weapons:

* Baseball Bat
* Bowie Knife
* Kukri
* Pipe Wrench
* Sabre
* Survival Spear
* Tactical Machete
* Tomahawk

##### Ranged Weapons:

Note: all guns only contain half of a magazine when obtained from explosive crates

* .357 Magnum
* Compound Bow
* Rifle
* SMG
Crafted Bandage

The *Crafted bandage* is an item that heals the player for 25 health points and takes 2.5 seconds to use. While it is not as good as counterpart the bandage, it is much easier to come by. It is crafted with 2 branches for 5 F.U.N.C., and can be used to craft the satchel.

### F.U.N.C Recycle Amount

The Crafted Bandage can be recycled for 3 F.U.N.C..
Deep Sea Staff

**Deep Sea Staff** is a **weapon** in **SINoALICE**.

* Evolved
 "Deep Sea Staff"

## Weapon Story

### Weapon Story

The scientific community resisted military intervention. They were developing a drug that would release me from the darkness.

I was appointed as director and served the king directly.
"Sacrifices must be made to protect the many."
I used that belief to secure the environment I wanted.

Under the pretext of "saving as many people as possible,"
I started testing new drugs on the populace.
In times of peace, it would have been considered inhumane. Given the circumstances, however, I was allowed to do as I pleased.

My efforts were finally rewarded!
I made the world even more chaotic!
Even more free!
Hooray! Hooray! Hooray!
F.U.N.C. Barrel

*F.U.N.C. Barrels* are map items that spawn randomly around the map. They are very similar to former contestants, except they are rare, take longer to use, and reward you with 15 F.U.N.C., while former contestants are very common, are used very quickly, but only give you 5 F.U.N.C.. Also unlike former contestants, F.U.N.C. barrels have predetermined spawn locations (similar to item crates and explosive barrels), and each location has a chance to spawn each game.

Beware though, whether they are empty or not, F.U.N.C. barrels are highly explosive and will detonate after receiving 10 damage. This will deal 25 damage and bleed \* and cripple \* to any player standing near it.
Pipe Wrench

Pipe Wrench

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Pipe Wrench* is a tier 3 bludgeon in The Culling. It is often compared to its counterpart, the Baseball bat, which is the only other tier 3 bludgeon. The difference between the two is that the pipe wrench is much slower but has higher damage, focusing on a heavy, hard-hitting playstyle, while the Baseball bat is much faster but deals less damage, catering to a very fast playstyle. Although the pipe wrench doesn't have the lightning speed of the Baseball bat, it compensates for it with its very high damage.

The Pipe Wrench can be found in mid-game airdrops and explosive crates.
Trap

*Traps* are items in The Culling contestants can setup to harm or delay opponents when they touch the trap. Traps are neither triggered by the player who placed them nor their ally when playing in team-mode. However, they can be avoided by crouching over them. Some traps effects are delivered through trap-specific wounds.

If a player is careful when approaching to an enemy trap he can disarm and place it wherever he wants to damage others, including his previous owner.

## List of traps

Currently, there are 4 different traps in the game.
Baseball Bat

*This article is Under Construction. You can help The Culling Wiki by working on it.*

Baseball Bat

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Baseball Bat* is a tier 3 bludgeon in The Culling. It is often compared to its counterpart, the Pipe wrench, which is the only other tier 3 bludgeon. The difference between these two is that the Pipe wrench is much slower but has a higher damage output and focuses on a heavy, hard-hitting playstyle, while the baseball bat is much faster but deals less damage and caters to a very fast playstyle. While the baseball bat doesn't create the raw damage that the Pipe Wrench does, it compensates for it with is high weapon speed and versatility.

The Baseball Bat can be found in Airdrops, |Blue Crates explosive crates.
Yari

Yari

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Yari* is a tier 3 spear in The Culling that is often compared to its tier 3 spear counterpart, the Survival Spear. The difference between them is that the Yari has higher speed, while the survival spear has higher damage, making them better for different playstyles. Along with being very fast and deadly, the yari still boasts a high wound intensity. This makes it extremely effective at shredding any armor your opponents might have, which comes in handy during both mid game and end game phases.

The Yari can be found in mid-game airdrops and explosive crates.
Silent But Deadly

*Silent But Deadly* is a Stim that makes the user/consumer's movement and crafting sounds nearly silent for 2 minutes. It's active time can not be increased with the perk Chemist.

Silent But Deadly can be found in customizable airdrops, the Tracker airdrop, lockers and medicine cabinets.

### F.U.N.C Recycle Amount

Silent But Deadly can be recycled for 10 F.U.N.C..
Med Kit

The *Med Kit* is an item that heals the player to full health and takes 4 seconds to use. While it heals much more than the other healing items, it takes longer to use.

The Med Kit can be found in the Medic airdrop, as well as in lockers and medicine cabinets.

### F.U.N.C Recycle Amount

The Med Kit can be recycled for 10 F.U.N.C..
Pepper Spray

*Pepper spray* is a utility item that when used on them at close range temporarily blinds an opponent. It comes with two uses, and cannot be refilled. It is especially effective for fleeing, baiting enemies into traps, and even stealing airdrops and dropped Items/weapons.

Pepper Spray can be found in lockers.

### F.U.N.C Recycle Amount

Pepper Spray can be recycled for 10 F.U.N.C. (Note: only sells for 5 F.U.N.C if the weapon has one use left, and can't be sold if the weapon is out of uses).
Iron-4-Skin

*Iron-4-Skin* is a Stim that makes the user/consumer take 15% less damage for 2 minutes. It's active time can be increased to 6 minutes with the perk Chemist.

Iron-4-Skin can be found in airdrops, lockers, and medicine cabinets.

### F.U.N.C Recycle Amount

Iron-4-Skin can be recycled for 10 F.U.N.C..

1. ↑ See Effective Hit Points to calculate your total health with this buff.
Stamina

Stamina is a status in the game that allows players to sprint. Stamina regenerates at the rate of 10 per second, if player does perform any actions besides walking. If stamina drops below 30, the player's movement speed starts to slow. By default, when you kill another contestant, you instantly regenerate 50 stamina, but this effect can be buffed with the Cannibal perk.

## Perks

These perks buffs only stamina:

* Cannibal: fully restores a stamina for killing an opponent.
* Big Lungs (kill perk): increases stamina pool by 10 points.

### Stamina uses

Stamina uses when player:

* Sprinting: 2 stamina per second.
* Jumping: 8 stamina per jump.
* Shoving with item (not weapon) in hand: 5 per shove.
* Blocking: slows stamina recovery to 1 per second.
* Charging hit: slows stamina recovery to 1 per second.
* Aiming: slows stamina recovery to 1 per second.
* Throwing weapon: slows stamina recovery to 1 per second.
* Hitting: slows stamina recovery to 1 per second.
* Shoving: slows stamina recovery to 1 per second.
* Charging arrow: uses 5 for charge, stamina stops recovering.
* Throwing item (not weapon): 3 stamina for quick throw and other 6 stamina for full charge, stamina stops recovering.
* Getting hit from opponent's axe with Mangler perk.
Gas Tank

*Gas Tanks* (or Pylons) are map objects in The Culling that look like big green glass containers. They have predetermined spawn locations, and each location has a chance to spawn each game. Gas tanks are filled with a poisonous gas and can be used for crafting, area of denial, and in map events.

## Activating

Contestants can activate a gas tank, rewarding them with 5 F.U.N.C. (7 if using Moneybags) and causing the tank to beep for a few seconds before releasing a large ring of gas. For the first 30 seconds, the gas will expand rapidly, and for the next 30 seconds it will expand much slower, until the gas finally dies out 1 minute after use.

You can also activate a gas tank by dealing 25 damage to it, and while this is quicker than activating it, it does not give you 5 F.U.N.C.. The tank will then immediately activate without beeping, giving the contestants no time to run away if they stand right beside it.

Gas tanks can also be activated with the center killswitch, a map event which causes a button to spawn in the culmination. When this button is pressed, it activates all gas tanks on the map, giving contestants no warning beforehand.

## Crafting

Gas tanks can also be used for crafting. The items crafted with gas tanks are:
Steel Snare

*Steel Snares* are a trip wire trap which deals 25 damage and ensares your opponent if they walk through it. If trapped, your opponent will remain ensnared until hit or he breaks out (which takes 10 seconds to do). Even while trapped, your opponent can still hit, block, and shove, so make sure not to attack him front the front. Steel snares can be avoided by jumping over or crouching through them, so they are most effective when hidden. They can also be picked up by enemies and destroyed by explosives, but are immune to being broken through hits. Its placement speed can be sped up with the perk Trapper.

Steel Snares can be found in the Trapper airdrop and in lockers.

### F.U.N.C Recycle Amount

Steel Snares can be recycled for 3 F.U.N.C. per snare, resulting in 12 F.U.N.C. when unused.
Rock

Rock

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

*Rocks* are items that spawn randomly around the map and are mainly used for crafting. Rocks can also be spawned by hitting a rocky surface multiple times. Although the rock's main purpose is to be an item for crafting, players can also wield them as weapons to damage their opponents or as a cheap object to throw at something or someone.

Rocks are used in crafting the crafted Knife, crafted Hatchet, crafted Cudgel, Smoke Bomb, Caltrops, Crafted Snare, and Crafted Armor.
Brass Knuckles

Brass Knuckles

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

*Brass Knuckles* are a Tier 1 bludgeon in The Culling. It is slightly more effective than the crafted cudgel due to it's increased wound intensity. They are a much better weapon in combined use with the Perk Knuckle-dragger, increasing their damage by 50% which leads to 9-27 damage per hit.

Brass Knuckles can be found exclusively in lockers.
Pitchfork

Pitchfork

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Pitchfork* is a tier 1 spear in The Culling. Because it is only tier 1, it is not a very good weapon, but it is a good weapon at the beginning of the game when you're in a pinch.

The Pitchfork can be found exclusively in lockers.
Wounds

*Wounds* are temporary status effects, which affect the contestant in a negative way. Their intensity and duration widely differ. Wounds of the same type cannot be stacked, but they can be reapplied.

## Wound Intensity

The intensity of the weapon shows how powerful the wound is. There are 3 tiers for wound intensity, which are represented by stars or asterisks.

## List of Wounds

##### Bleed

By default bleed wounds last 10 seconds.

* Wound intensity \* = 0.6 damage per second (6 total damage).
* Wound intensity \*\* = 1 damage per second (10 total damage).
* Wound intensity \*\*\* = 1.4 damage per second (14 total damage).

##### Cripple

Cripple works by setting an enemies running speed to a certain percentage of his normal running speed. This means that it does not matter how many movement perks and buffs someone has when they get crippled.

By default cripple wounds last 5 seconds.

* Wound intensity \* = 95% of base movement speed
* Wound intensity \*\* = 90% of base movement speed
* Wound intensity \*\*\* = 80% of base movement speed
* Wound intensity \*\*\*\* = 70% of base movement speed for 10 seconds (only applied by fall damage)

##### Expose

By default expose wounds last 6 seconds.

* Wound intensity \* = increases damage of next attack made against the expose target by 10%
* Wound intensity \*\* = increases damage of next attack made against the expose target by 20%
* Wound intensity \*\*\* = increases damage of next attack made against the expose target by 30%

##### Pierce

Pierce causes the damage that would normally be dealt to armor be increased. For example, a trident deals 10 damage, and body armor would normally absorb 5 of that damage. But since the trident has tier \*\*\* pierce, it now deals 10 damage to armor, which is twice of the normal amount: 5. This effect is for wound intensity \*\*\*, and is slightly decreased for intensities \*\* and \*.

* Wound intensity \* = Damage armor would normally take is multiplied by 1.67
* Wound intensity \*\* = Damage armor would normally take is multiplied by 1.8
* Wound intensity \*\*\* = Damage armor would normally take is multiplied by 2

##### Sickness

Contestants with a sickness wound will have a blurry, discolored screen and will vomit once during the wound duration. Sickness wounds are inflicted by either shooting someone with aBlowgun or by walking over Punji Sticks.

##### Snare

Contestants with a snare wound aren't able to move or turn until they free themselves or take damage (other than gas). Snare wounds are inflicted by Crafted Snares and Steel Snares.

##### Blindness

Contestants with a blindness wound are completely blind for 2 seconds, then continue to have very limited and blurry vision over the next 4 seconds until their vision clears up. Items that inflict blindness wounds are Smoke Bombs and Pepper Spray.

##### Weakness

Contestants with a weakness wound have reduced damage dealt by 50% and reduced block effectiveness by 50% for 3 seconds. Players who have the weakness wound cannot apply it to others. Weakness wounds are inflicted by hitting blocking player.

1. ↑ Cripple has a special \*\*\*\* tier that is only applied by taking fall damage.
Caltrops

*Caltrops* are an easy to make area of effect trap. They can be thrown on the ground and will cover a small area of ground with annoying spikes, which will inflict bleed \* and cripple \* to opponents as they walk over them—however, they can be avoided by crouching over them, or destroyed by being hit or with explosives. If you walk over them, you will have immunity to them for 3 full seconds. If you walk over more caltrops during this immunity period, they will be destroyed as well. Caltrops are very easy to craft, and are very effective for chasing, fleeing, or just simply denying your opponent freedom to move around in one area. They can be crafted with a branch and a rock, and costs 6 F.U.N.C.. They can also be used to craft crafted snares.
Auto Bow

Auto Bow

 Maximum Ammunition
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Auto Bow* is a semi automatic crossbow in The Culling that acts very differently from other bows in the game. It holds 3 arrows per clip, and carries a maximum of 4 clips, totaling in 18 arrows. Unlike other bows, the auto bow does not need to be "charged" when shot, and it has it's own acog scope. The auto bow is very effective for both chasing down opponents and kiting them. 6 more arrows can be crafted with a branch for 5 F.U.N.C..
Contemptuous Cleaver

**Contemptuous Cleaver** is a **weapon** in **SINoALICE**.

* Evolved
 "Contemptuous Cleaver"

## Weapon Story

### Weapon Story

On the twenty-ninth of September,
Children are so unpredictable.
Which is to say, I can't take my eyes off of them for a second.

I wonder if I put my own mother through this kind of stress?
When I think about that,
I admit I do feel a little guilty.

Even so, there's something amazing in watching them grow.
They're nothing like their idiotic adult versions.

Watching the children I've raised
running around during Field Day makes me feel so proud.
Prouder than I've ever felt from doing well at work or beating a game.
Prouder than I've ever felt for anything I did myself.
Impact Grenade

*This article is Under Construction. You can help The Culling Wiki by working on it.*

Impact Grenade

 Type
 Wound
 Wound Intensity
 Tier
 Recycles for

The “Ian is a pussy” Grenade is a projectile explosive in The Culling. Unlike the Dynamite and Crafted explosive, it detonates on impact, resulting in a quick and easy 40 damage if you land the throw. Due to the cripple wound that it inflicts, the impact grenade is even more effective coupled with a bow, since your opponent can't hastily escape because of his slowed movement speed.

The Impact Grenade can be found in Blue Crates.
Blades

*This article is Under Construction. You can help The Culling Wiki by working on it.*

*Blades* are a type of weapon in The Culling which apply the bleed wound. There are Perks which can make *Blades* even more powerful.

## Weapons

* Crafted - Crafted Knife
* Tier 1- Tanto Knife
* Tier 1- Machete
* Tier 2- Sabre
* Tier 2 - Kukri
* Tier 3 - Bowie Knife
* Tier 3 - Tactical Machete
* Tier 4 - Katana
Backpack

*This article is Under Construction. You can help The Culling Wiki by working on it.*

The *Backpack* is an equippable item which unlocks up to 5 inventory slots, allowing you to carry extra items. Backpack is given at the start of the match to the player that have Backpacker perk. It can also be used with a rock to craft Crafted Armor for 10 F.U.N.C. (30 F.U.N.C) Before Origins update)

The Backpack can be found in the Tracker, Golden Arm, Medic, Thief and Trapper airdrops, as well as in double lockers.

### F.U.N.C Recycle Amount

The Backpack can be recycled for 10 F.U.N.C..
Brutal Smasher

**Brutal Smasher** is a **weapon** in **SINoALICE**.

* Evolved
 "Brutal Smasher"

## Weapon Story

### Weapon Story

How strange. The stuff was so bitter, but Snow managed to transform it into such adorably sweet confections...

I have questions! All of those people who were terrified of us before, how is it that they've become such fast friends with Rapunzel, now?

Snow told me that spices are necessary to draw out the flavor of the ingredients. Rapunzel told me further, that you should look for what it is the other person wants...

I spent a long time considering these questions, trying to think of how I, myself, could devise a way to make the others happy, and I succeeded!
"Alright, everyone! Come join me, and work until we've finished these chocolates!"
Cascade Axe

**Cascade Axe** is a **weapon** in **SINoALICE**.

* Evolved
 "Cascade Axe"

Keh! It didn't take me long to bust outta jail splittin' that water pipe! Ya only live once, am I right? Might as well go all out! I'll break and take everything in my path!

[Wanted Outlaw]
Keh! Watch those folks run! Bustin' the levee got 'em so panicked they left all their belongings for the taking! What the hell do I care if I'm troublin' others? It's my life!

[Wanted Outlaw]
KABOOM! Down goes the church and away with their riches! Why save a place that deceives the poor? I can make better use of it swingin' at these statues for target practice!

[Guard]
That prisoner with the grin? He slipped and smacked his head on the ground when he tried to escape his cell by cracking the water pipe with an axe. Now he lives in a fantasy world. He got what he deserved.
Ratbo the Exterminator

**Ratbo the Exterminator** is a Boss enemy.

## Background

Many tales are told of Ratbo and most Scrat agree they can't all possibly be true.
One of the stories say he was a stowaway on another clans barge. At first he simply tied to live in the bowels of the ship in especially by the local enforcer on the airship and never left alone. However no matter how many Scrat were sent to hunt him he would kill them all time and time again

Another story tells of how he by himself went deep into an enemy held land and rescued his beloved machine gun that had been stolen. Along the way he accidentally freed many prisoners whom now form the majority of his clan.
Stormbringer

Stormbringer is the signature ranged hero of the game. He is also a bit cocky, because he thinks he can dodge everything. Whether that's fact or fiction is up to you.

Abilities:

* **Storm Arrow:** Shoot a powerful storm arrow. Charge up to shoot farther and harder.
* **Chain lightning:** Fire an empowered arrow that jumps to 6 additional targets.
* **Force barrier:** Create a barrier that knocks enemies back.
* **Stormy:** *(passive)* A cloudy sidekick that follows your latest target dealing damage over time.

## Champion Cards

Firing Zone

Gathering Storm

Lightning Conductor

Merry Seizures

Minion vs Minion

Power Fence

Rising Thunder

Snappy Stormy

Sniper

Stormy's Mom

Stunning Bounces

## Media

### Gallery

* StormbringerWallpaper1080x1920.jpg
Dragon Whelp

**Dragon Whelp** is a Melee enemy in *Forced Showdown*.

## Overview

Dragon Whelp appears only in Dungeon biomes. Leaves pool of fire (10/s, 2s)

## Background

Little is known of their origins, except that they are the smallest of the known fire dragons. They live in lava streams deep under the earth and when ever provoked or if they feel threatened their natural defense is to regurgitate fiery clumps of lava at any adventurer foolish enough to come too close.
Lacking the intelligence of some of their kind they still have sharp animal cunning and a temper that should not be ignored.

 Ratworld | Melee
Punji Sticks

*Punji Sticks* are a placable trap. They can be placed on the ground and will inflict sickness to opponents as they walk over them. However, they can be avoided by crouching and jumping over them, or can be destroyed by being hit or with explosives. If you walk over punji sticks, you will have immunity to them for 3 full seconds. They can be crafted with a branch at a Gas Tank, and costs 5 F.U.N.C..

### F.U.N.C Recycle Amount

Punji Sticks can be recycled for 3 F.U.N.C..
Katana

Katana

 Throw Damage
 Type
 Wound
 Speed Rating
 Wound Intensity
 Tier
 Recycles for

The *Katana* is the only tier 4 blade in The Culling. It is an extremely versatile weapon, that allows for many different playstyles. While it does the least damage out of the tier 4 weapons, it compensates for it by having the highest speed out of them as well. On top of that, it was a very high wound intensity, which causes the bleed to deal 14 damage over a 10 second period.

The Katana can be found in late-game airdrops.
Ravager

Alien beast, apex predator and complete annihilist! Ravager is always hungry and has four viciously clawed arms to gently relocate parts of your anatomy to its tummy. It has long since mastered the food chain - now it's here to master the arena.

**Abilities**

* **Claw Strike:** Basic attack: Swiftly slash nearby enemies. Gain 1 frenzy whenever you hit something.
* **Leap:** Leap forward and pounce your foe! Uses all frenzy and deals extra damage for each frenzy.
* **Strafe:** Dash forward, avoiding harm and slicing all enemies in the path. Spends all frenzy. Each frenzy spent reduces the cooldown by 1 second.
* **Enrage:** +50% Attack Speed for 4 seconds. Movement penalty when attacking is removed. Cooldown is reduced when frenzy is gained.

## Champion Cards

Apex Predator

Death In Motion

Don't Blink

Evolving Reaper

Feast

One By One

Rip Them Apart

Stalking
Settsu

An ex-soldier wearing a powerful mech suit, she brings high tech weaponry to demolish anything in her way.

**Abilities**

* **Pulse Rifle:** Primal beasts are no match for advanced technology
* **Plasma Ball:** Launches a slow moving ball of energy that can be detonated with other shots.
* **Jetpack Jump:** A short jump out of the reach of enemies, followed by the iron fist of mechanized crackdown.
* **Reload:** Refills the Pulse Rifle with the universal ammo used for all attacks

## Champion Cards

Ammo Pack

Boomerang Ball

Locked And Loaded

Discharge

Hardware Upgrade

Plasma Bot

Jet Stream

Laser Ammo

Seeker Missles

Shotgun

High Powered Laser

The Trionizer

## Skins

There are currently 3 Skins total for Settsu
Forced Showdown Wiki/Top section

Welcome to the Official *Forced Showdown* Wiki
the *Forced Showdown* compendium by the players, for the players.
We are currently maintaining 910 pages (325 articles) with 28,971,740 participating in this Wiki so far!.

Please feel free to contribute by creating new articles or expanding existing ones.

What is *Forced Showdown*?

*Forced Showdown* is an action rogue-like Galactic Game Show, that uses deck-building elements for character progression.

The game is developed by BetaDwarf and was announced on Kickstarter October 6th 2015 (under the name *"Forced: Eternal Arenas"*) and released March 29th, 2016.

### Grab it on Steam and see what the buzz's all about with TotalBiscuit!

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