recursal/Fanatic-Fandom huggingface dataset:
Wren

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

**Wren** is a resident of Rivertown.

## History

She is married with a number of children, particularly Elaine, the young seer who is kidnapped by the mage-snatchers and then rescued by Jack and Liam.

They now all live in Rivertown and she is introduced to Jack and Grey while they investigate the bad-luck-cursed house. Wren passes on a drawing of the curse drawn by Elaine to Sez, who then passes it to Rupert.

## Relationships

Elaine
She is Elaine's mother

Sez & Sally-Anne
She gains employment as Sez's personal secretary
Gravestown

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.
**Gravestown** is a town in the mountains.

Home to the Graves' keep, Gravestown is situated on a hill in the mountains, and is described as a 'bright circle', suggesting that the outer walls are round. Being based in the mountains, buildings are mostly of stone and steep rooved to withstand winter snows. The hills around Gravestown are populated by 'crooked, hardy bushes' and blueberry bushes. Though there is grass, the terrain is implied to be cragged, with 'sheer rock walls' to the ravines.

Gravestown is located within a few days journey of the Bakery, and seemingly within a day's travel of Challenge. The exact size of the settlement is not given, but it is stated to be smaller than Challenge, which is itself smaller than Rivertown.

## History

Not much is said about the history of Gravestown beyond the lifetime of the current mayor. During the events of the books, Gravestown is the heart of the trade in kidnapped mages for use in generating electricity, an industry first established by Mayor Graves himself.

During the events of Echoes of a Giantkiller, the town itself is not directly affected. However, with the downfall of the slave industry and the loss of Mayor Graves, the future of the town and it’s residents is questionable - many settlements in the mountains struggle with the onset of winter during Remember the Dust, due to having become reliant on the power provided by Mayor Graves.

## Governance

The wealthier, 'historic' part of town is un

Like other mountain towns, Gravestown has it's own Mayor - Mayor Graves. It is implied that this position is hereditory, or at least highly likely to be held by someone in the Graves family (based partially on the name of the settlement).

The extent to which the Bureau has power over Gravestown is not made clear; based on the role of the Bureau elsewhere it seems logical that they would have some authority, and towns typically have contracts with the Leagues for protection from monsters. However, day to day affairs and the direction of industry and resources in the area is apparently fully under the Mayor's control.

After Mayor Graves’ death in Echoes of a Giantkiller, his daughter Cassandra is made mayor by the Bureau.

 It is not known who is mayor of Gravestown at the end of the series.

## Notes

1. ↑ 1.0 1.1 *Echoes of a Giantkiller* chapter 6: *To Flee, To Fight*
2. ↑ *Remember the Dust* chapter 1: *Idle Hands*
3. ↑ *Echoes of a Giantkiller* chapter 8: *Count the Lies*
4. ↑ *Echoes of a Giantkiller* chapter 36: *Drinks with Old Friends*
Quiet branch

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

The **quiet branch** is a clandestine arm of the Bureau.

## History

Thorne visits the Academy and attempts to recruit students.

They infiltrate but do not stop the Gravestown machinery and the mage slavers activities.

During an attack on Challenge Thorne involves the Baby Rangers and George in a counter-attack on Gravestown to destroy the machines and halt their operators.

Thorne also kidnaps Rupert and Cassandra to investigate them.

## Organisation

It is headed by Gerald Thorne, and operates out of a number of offices.

The main office is located in St. John's Port, on the Bureau University campus.
The Alliance

The ***Alliance*** series consists of two novels and a prologue novella.

They are E. Jade Lomax's first published novels. They follow the lives of three princesses and the friends they make during a revolution by an oppressed minority.

## Books

Prologue *Sneak*
the princesses are sent away from the castle after an assassination attempt, and end up having to foil another attempt on their lives with the help of some local lads
*Liar*

*Traitor*

## Characters

* Sasha - the second princess
* Will - a runaway boy turned master spy
* Gregory - Will's childhood friend
* Andrea - revolutionary
* Elijah - Sasha's best friend and member of the Royal Guard
* Gabrielle - Sasha's younger sister
* Lia - Sasha's older sister, the crown princess
* Marie - Lia's best friend and courtesan
* Nathaniel - Elijah's brother

## Notes

Template:Meta stub
Template:Alliance
Template:Books
Hiro

**Hiro** is a shoemaker, mage, and victim of the Gravestown mage-slavers.

He are held captive alongside Liam Jones, and are rescued by George and Jack. He has a broken leg, and Liam coaxed stories about his family to distract him from the pain.

## Notes

1. ↑ *Echoes of a Giantkiller* chapter 37: *The End*

This article is probably complete!
List of Grey's Books

This page lists the titles and subjects of the books known to be read by Sanders Grey over the course of the trilogy.

A

* *A History of the Festes Peninsula and Surrounds*
* *A Survey of Ornithology in the Upper Gable Flood Plains*
* *An Imaginary Separation: A Study of the Elsewhere*
* *Architecture Along the Tael River Floodplains*

C

* *Coastal Ecology Studies Vol II.*

* *Coastal Maladies and Hedgewitch Traditions*

G

* *Ghouls of Marshes and other Low Wetland Features*

H

* *Heraldry for Dunces: An Advanced Guide*

I

* *Irrigation Systems in the Tael River Floodplains*

J

* *Journeys Through the Socio-Economic Implications of Sculpture in the Merys Isles*

M

* *Magical Properties of Materials*
* *Migrations: the Lie of Separate Spheres*

P

* *Philosophy of Multi-World Theory, The*

S

* *Socioeconomic Conquests Along the North Coast: A Study in Piracy and Privateering*

## Other

The following books have not been shown in Grey's possession.

* *Bertie the Dragon Learns to Fly: the Illustrated Edition*
* *Haw's Basics of Design*
* *History of the Coast*
* *Trauma and Cohesion in Heroic Group Work*

## Notes

1. ↑ 1.0 1.1 1.2 *Remember the Dust* chapter 53: *The Last*
2. ↑ *Remember the Dust* chapter 3: *Sustenance in Hard Times*
3. ↑ 3.0 3.1 *Beanstalk* chapter 6: *Study Buddies*
4. ↑ *Echoes of a Giantkiller* chapter 11: *Spider*
5. ↑ *Beanstalk* chapter 2: *The Best Fish and Chips in Town*
6. ↑ 6.0 6.1 6.2 6.3 *Beanstalk* chapter 8: *Test Scores*
7. ↑ *Beanstalk* chapter 17: *Coming Home*
8. ↑ *Beanstalk* chapter 15: *Where Are You Going, Hero Boy?*
9. ↑ *Beanstalk* chapter 12: *Taken*
10. ↑ *Echoes of a Giantkiller* chapter 1: *Welcome to the Mountains*
11. ↑ *Remember the Dust* chapter 8: *Of His Best Use*
12. ↑ *Echoes of a Giantkiller* chapter 14: *The First*
Things in the Darkness

**Things in the Darkness** (**Shadows**) are creatures from the Elsewhere which have escaped into the world.

They tend to be violent and aggressive towards the natives and must be purged by magical weaponry. They are usually the smaller and more desperate denizens of the Elsewhere, their cousins the **Others** being "bigger and glowier" fire-shrouded.

They are known as Shadows in the Forest.
Merry Men

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

Robin Hood's **Merry Men** are a group of vigilantes who live in and protect a forest in the Mountains.
Jeremiah Hilyard

**Jeremiah Hilyard** is a research scientist involved in Gerald Thorne's quiet branch.

## History

He is specifically involved in investigating the technology recovered from Gravestown and the abilities of Rupert Jons W. Hammersfeld VII and Cassandra Graves whilst they are held captive in the forgetting room.

## Notes

1. ↑ *Remember the Dust* chapter 2: *Breadcrumbs*
Gerald Thorne

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### Profession

Quiet branch

**Gerald Thorne** is a covert operative with the Bureau.

> It seemed most of the students hadn't noticed that Mr. Thorne had a quite little smile that seeemed unlikely on a slight elderly man in a room echoing of boisterous young warriors; or at least they didn't recoginze that sometimes men with smiles like that were just as dangerous as they thought they were.
> - *Beanstalk* chapter 4: *Mr. Thorne*
>
>

## Appearance and Personality

Mr. Thorne is described as a slight, stick-like elderly man, who on intitial inspection wouldn't look to be dangerous.

## History

While at the Academy as a Bureau inspector, Thorne attempts to recruit Laney and Jack to join his department once they graduate, feeling that they show promise. They initially refuse to make a commitment, and when Thorne tries to blackmail Jack, Heads and Rupert step in to give Jack an alibi.

After the events of Echoes of a Giantkiller, Laney and Jack both join Thorne's quiet branch of the Bureau, working to finish capturing the Graves' slaving network. Laney successfully captures The Seeress for Thorne, and he imprisons her along with Rupert in a lab that is under a 'forgetfulness' curse such that as soon as you leave the room you forget everything within the lab until you cross the threshold again. He also curses George to be forgotten entirely, wherein she becomes Ana, in an attempt to free Jack from her influence.

## Quotes

"He died in the middle of kidnapping a child, because she screamed for help and help came" - Laney on Thorne's death

## Notes

1. ↑ *Beanstalk* chapter 4: *Mr. Thorne*
2. ↑ *Remember the Dust* chapter 49: *The Place You Know Best*
Dragons

The **dragons** are a species of creature known to reside far north of the Mountains.

George is forced to confront and kill a rogue dragon after she escapes being it's sacrifice and it retaliates by destroying her village and all the inhabitants.

At some point she travels with Jack and Liam and is found by some dragons that smell the blood on her. They claim that the rogue dragon was banished, but shouldn't have been sent to prey on people, and that they do not fault George for killing it.

Later, when Jack and George are cursed with Grey's curse, Bidi calls the dragons to heal George.

When Gerald Thorne and some quiet branch attempt to take Bea and Bidi hostage to sway the siege of Rivertown, Bidi pleas for their help, and three dragons answer. They rescue both Bea and Bidi and burn two of the attackers inside the bakery, before taking out Thorne and another near-escapee.

Once Jack, George and Laney arrive, Bidi acts as a translator for some conversation with the dragons.
Nurse

**Nurse** runs the medical center at the Academy.

## Appearance and Personality

The Academy Nurse is a crotchety woman with an acerbic tongue, who neverthless cares about the students she works to look after.

## History

The life of Nurse outside of her role at the Academy is not explored in the books.

## Relationships

Jack
She employs Jack to produce medicines, using his knowledge of plants. She eventually arranges that he gets paid for his help.
Rue

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

### Residence

Rivertown

**Rue** is Sezly Ruedotter's mother and a hag healer in Rivertown.

> Her mother gave an ironic half-bow, her eye-roll biting and also
>
>
> distinctly reminiscent of the other vaguely-purple haired person Jack
>
>
>
> knew.
> - *Beanstalk* chapter 19: *The Luckiest Man Alive*
>
>

## Appearance and Personality

Rue has thick, curly, dark purple hair. Her gnarled hands, sharp teeth, and sharp bone structure are characteristic of hags.

She has been known to wear long skirts.

She wears enchanted silver wire half-moon glasses as part of her work as a healer.

Rue is often sarcastic both to her friends and people she does not trust.

## History

Rue lives in a cottage downriver between Sally-Anne's Fish Shop and the shanties of the lower city in Rivertown.

She heals Jack after both his curse injuries.

Rue acts as head of the infirmary at Sally-Anne's Fish Shop during and after the Battle of Rivertown.

## Abilities and Attributes

Her hag heritage allows her to feel certain magics.
She is an experienced healer.

## Relationships

Sez
Daughter

Miz Eliza
Close friends, though they do not meet often

Jack Farris
Unofficial assistant

## Notes

1. ↑ *Beanstalk* chapter 19: *The Luckiest Man Alive*
2. ↑ *Remember the Dust* chapter 24: *A Week Previously*
3. ↑ *Remember the Dust* chapter 51: *Sawdust and Ash*
4. ↑ *Beanstalk* chapter 19: *The Luckiest Man Alive*
Shawn Fenn

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### Residence

Academy

**Shawn Fenn** (**Leaf**) is a student at the Academy.

> "If it’s not public, no one’s ever going to notice." -Leaf
> - *Beanstalk* chapter 6: *Study Buddies*
>
>

## Appearance and Personality

Leaf is sixteen at the start of of BeanstalkLeaf is several feet shorter than Jack Farris. By the end of Remember the Dust, he is more than five feet tall. He is muscular, sturdy, and broad-shouldered, later described as having a “soft belly. He has the brown skin and accent characteristic of the Forest’s inner farm belt. Leaf is often described as "smiley"

Leaf is often described as energetic, and this characteristic becomes a deciding factor when he gets into fights at the Academy. He can get easily distracted or nervous. When angered, Leaf becomes impulsive and often has to be held back from fights.

## History

Leaf comes from the Forest's inner farm belt. Growing up among the other farmhands, he resented being called "kiddo" because of his heightHis farmboy background makes him comfortable with horses. He chose to apply for a guide major (unlike Jack Farris, who applied for hero but received an acceptance as a guide).

He refuses to talk about the origin of his nickname or the tattoo he has on his shoulder.

## Abilities and Attributes

Leaf is an academy guide. He is responsible for initiating the stable loft gang, along with Red.
He has an interest in the history of public policy.
He is known for enthusiastically joining in tavern singing and making up his own stanzas, even standing on tables to conduct the entire room.

## Notes

1. ↑ *Beanstalk* chapter 6: *Study Buddies*
2. ↑ *Beanstalk* chapter 4: *Mr. Thorne*
3. ↑ *Remember the Dust* chapter 53: *The Last*
4. ↑ *Beanstalk* chapter 4: *Mr. Thorne*
5. ↑ *Remember the Dust* chapter 53: *The Last*
6. ↑ *Beanstalk* chapter 4: *Mr. Thorne*
7. ↑ Ink-splotch on Tumblr [1]
8. ↑ *Beanstalk* chapter 4: *Mr. Thorne*
9. ↑ *Beanstalk* chapter 4: *Mr. Thorne*
10. ↑ *Beanstalk* chapter 9: *Other People*
11. ↑ *Remember the Dust* chapter 24: *A Week Previously*
12. ↑ *Beanstalk* chapter 4: *Mr. Thorne*
13. ↑ *Remember the Dust* chapter 36: *First Skirmish*
14. ↑ *Beanstalk* chapter 8: *Test Scores*
15. ↑ *Beanstalk* chapter 8: *Test Scores*
16. ↑ *Beanstalk* chapter 10: *Just Don't Get Caught*
Marian Hood

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

**Marian Hood** is a matriarch and widow of Robin Hood.

## Relationships

Robin Hood
The Merry Men
Susanna White

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

### Residence

Challenge

**Susanna White** and her sister Rosemead White are the mayor of Challenge.

## Notes

1. ↑ *Echoes of a Giantkiller* chapter 21: *Challenge*
Gloria Jimenez

**Gloria Jimenez** is a student at the Academy.

Gloria is a Sage major from Rivertown, and is Laney Jones' roommate at the Academy.

## History

Gloria is a sage major at the Academy, sharing a room with Laney Jones.

Between the events of Beanstalk and Remember the Dust, it is implied that Gloria has become one of the ringleaders - or at least senior members - of the 'Stable Loft Gang', helping to teach self defence and coordinating their activities. She works closely with Clem to study the ongoing rift activity in Rivertown, attempting to establish patterns and causality.

## Relationships

Laney Jones

Clement Fitch

Heather

## Trivia

Lomax has confirmed that Gloria is envisioned as being bi and poly, in a relationship with both Heather and Clem.

## Notes

1. ↑ Ink-splotch on Tumblr: *Roundup of LGBT+ characters in Alliance and L&L*
Clement Fitch

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### Residence

Academy

**Clement** is a student at the Academy studying to become a Combat Spec.

## Appearance and Personality

Clement is portrayed In Beanstalk as a typical combat spec, with an implied measure of physical strength and athletic build (given his pride in his expected role within a league and the training required). He comes accross as arrogant, but later shows a more open and curious side - particularly with regard to mathematics, which he reveals he studies in his spare time.

## History

Clement is the Combat Spec in the assigned second year study group that Jack, Laney, Rupert and Grey are all part of, and is with them during the meeting at Sally-Anne's Fish Shop at the start of Beanstalk. He attempts to flirt with a disinterested Laney and argues against letting Jack deal with the tactics part of the paper, pointing out that he's the combat spec and that Jack is just a guide. When the shop is held up by armed robbers, he tries (unsuccsesfully) to hide that he is carrying a throwing axe and is later shot in the leg.

Despite his initial rocky start with the group and acting as though his role as combat spec is an important distinction from the other majors, Clement later becomes one of the teachers of the stable loft gang after a brawl between the bullies and the gang that is large enough to come to the attention of the Academy staff. Along with showing interest in helping, Clement reveals that he is also intersted in mathematics, which he has fond memories of studying with his grandmother, and would like the chance to talk to some of the sages about it (and possibly get some tutoring), catching the interest of Gloria.

He takes place in the first battle of Driftwood Island, sustaining a broken arm. Having been injured twice in a relatively short timespan, he has missed too much of the school year to graduate at the end of the year and stays on to retake the year.

During Remember the Dust, Clem is an established member of the stable loft gang and is one of the key members of the group tracking where the rifts in Rivertown have been opening. In the final battle for Rivertown's independence, Clement is killed in action. In his obituary, it is revealed that he had been considering switching his major to be a Sage.
George

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### Residence

Bea's bakery

**George** is one of Jack's friends.

## History

Her village used her as a sacrifice to a crazed dragon. They pegged her out and left her to die, but instead she escaped and killed the dragon.

## Relationships

Jack Farris
Liam Jones
Bea
Gareth Ruiz

**Gareth Ruiz** is a young mage, and victim of the Gravestown mage-slavers.

They are rescued to Challenge where Rupert attempts to help them with his walking star abilities.

## Notes

1. ↑ *Echoes of a Giantkiller* chapter 24: *Thistles and Thorns May Break My Skin, But Words...*

This article is probably complete!
Lanetia Jones

**Lanetia Jones** (**Laney**) is a mage and gunslinger from the Deserts.

> "I love my magic, but I'm a lot more than that. I'm tired of this box. You're going to help me break out of it"
> - Laney, *Beanstalk* chapter 4: *Mr. Thorne*
>
>

## Appearance and Personality

Laney is tall and dark skinned, with a heart-shaped face. She wears her dark hair in multiple small braids or, increasingly as the series progresses, in a single coronet braid around her head. Her wrists are adorned with string braids, in which she stores Elsewhere fire for easy access when casting magic, and she keeps two pistols in twin thigh holsters when in the field.

Put-together and polished, Laney is highly aware of how she appears to others - a result of her upbringing in the desert's nomadic culture, where she learnt that nothing less than perfection was acceptable in order to be perceived well. She has what seems to be a pathological fear of failure, refusing to appear less than perfect at anything in front of anyone she doesn't trust deeply and worrying over who she can reveal weaknesses to.

Intelligent and observant, Laney is determined and driven. Though slow to connect with people, she shows strong personal loyalties to the people she cares about, and is prepared to go to any lengths to keep them safe and happy.

## History

Laney grew up with her family in a nomadic Desert tribe. Her brother, Liam, was a talented mage and storyteller, upon whom Laney doted. Liam encouraged Laney to be brave and take risks, rather than be afraid of failure. After he left the Desert to see the world, she learnt how to break through to the Elsewhere to gather and manipulate magic, which she wove into braids for later use.

Stifled by her culture, and her mother's expectations, Laney joins the Academy as a mage major, concealing that she was not born with magic and accesses the Elswhere through unconventional means.

During the hold-up in Sally-Anne's, Laney reveals that in addition to being a mage she is also a master gunslinger, and later tells Rupert and Jack that she has no intention of being pigeonholed.

## Abilities and Attributes

* Master gunslinger
* Unnatural and talented mage
* Develops a previously unimaginable method for travelling via the Elsewhere

## Relationships

Liam Jones
Laney's older brother, who left their homeland several years before Laney decided to attend the Academy (partially in hopes of reuniting with her brother)

Jack Farris
Rupert
Grey
Though they get off to a rocky start - with Grey insulting Laney by pointing out she has a 'weak' grip on magic - the pair develop a strong friendship, partially rooted in joint academic interest

Aisling Jones
Laney's mother, the matriarch of the Jones nomadic tribe.

## Notes

1. ↑ 1.0 1.1 *Beanstalk* chapter 2: *The Best Fish and Chips in Town*
2. ↑ *Beanstalk* chapter 4: *Mr. Thorne*
Franklin's Press

**Franklin's Press** is a bookseller in Rivertown.

When Grey is kidnapped by mage slavers one evening, a mage suggested Jack, Laney and Rupert go to Franklin's as there was a sale on but another told them that they had closed earlier. Laney is sent to search at Franklin's while Rupert goes to Gutenberg's, and Jack heads along with Laney towards a bench he knows Grey likes. Jack and Laney are intercepted by Sez who hands them a note from Elaine pointing them towards 43 Raingutter Way in the warehouse district.

## Notes

1. ↑ *Beanstalk* chapter 12: *Taken*

This article is probably complete!
Mr. Tanners

**Mr. Tanners** is an eponymous magecraft shop in Rivertown.

The criminals Talker, Watcher, Twitchy and Sentry attempt to rob the shop by breaking through from Sally-Anne's Fish Shop located next door. They are apprehended by Jack, Laney, Rupert and Grey but not before blowing a hole in the wall.

## Notes

1. ↑ *Beanstalk* chapter 2: *The Best Fish and Chips in Town*
Andrew Molina

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

**Andrew Molina** (alias **Spider**) is a member of the shadow branch.

## History

He infiltrates Gravestown and the mage slavers, becoming Mayor Graves' lead henchman and main confidant. He helps Cassandra Graves get letters to her brother.

## Relationships

Mayor Graves
Cassandra Graves
Sanders Grey
Jack & George
Bea
his League
Headsmaster

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### Residence

Academy

**Heads** is the headmaster of the Academy.

## Relationships

Rupert
He is Rupert's mom's brother.
Dragonsinger

The **dragonsingers** are legendary people who are able to communicate with dragons.

Liam Jones and his daughter Bidi are dragonsingers.

As dragons seem to communicate in ideas and pictures, their conversations have to be translated by the singer. For example, Liam said that they named George *Shield*, whereas Bidi translated that as *UMPHT*. Similarly Bidi translated their name for Jack as *Red Hand Man* for his medical knowledge and application, rather than his violent past.
Rivertown

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

**Rivertown** is a city that grew up along a river.

Both the Academy and Sally-Anne's Fish Shop are located in the city. In many respects Rivertown can be considered to be a combination of two settlements, the 'upper', wealthier city, and the 'lower' city which is at least partly comprised of shanty towns.

## History

The site that would become Rivertown was initially a king's summer estate. Wealthy nobles also made their estates up river, which over time would become the wealthier districts. At the same time, the people who staffed and supplied the estates settled into the river town that had previously been a luxury port, and became the core population.

Once the monarchy fell and the nobility diminished, merchants and landowners moved into the existing estates and this likely marks the time when the estates became more akin to a city district. At some point in this time, the king's summer palace became the Academy, stated by Sez to be 'thirteen dozen years ago', though this may be hyperbolic.

The arrival of factories led to a second population boom and the establishment of the lawless shanty towns downriver of Gemscutter Lane.

## Governance

The wealthier, 'historic' part of town is under Bureau protection. Armed guards and other Bureau facilities are provided to help keep the area safe, both from Things and other, more mundane, threats and troubles. In contrast, the lower city has no formal government of it's own. Instead, the Shore Knights, a lower city gang, provide certain levels of protection. Sez and her friends also work to provide some form of support and protection to the residents of the lower city.

> "A town grew up along the river, but a government never did. No police, not like the big seaside cities have. The Knights were a minor gang until they stumbled across a good mage and started killing monsters, for a tithe."
>
>

> - Beanstalk, chapter 8: *Test Scores*
>
>

## Future of Rivertown

After the events of Remember the Dust, the city is split into two independent factions, with Sez taking a significant role in orchestrating both the initial declaration of the lower city as an independant city state and the fight to get offical recognition from the Bureau.

## Residents

* Sally-Anne
* Sez
* Bart and the Shore Knights

## Notes

1. ↑ 1.0 1.1 1.2 Beanstalk, chapter 8: *Test Scores*
2. ↑ 2.0 2.1 Remember the Dust, chapter 27: *Civic Hands Unclean*
Much

**Much**, or 'Muchly', is a friend of Marian Hood.

## Appearance and Personality

Much is short and stout, with 'warm brown' skin and a bushy black beard. He appears to be friendly and relatively open, and always has food for people he likes.

## History

Previously a member of the Merry Men, Much is one of the band that travelled with Marian to St. John's Port after the death of Robin. He lives and works in Marian's House, where he is responsible for running the kitchen.

## Notes

1. ↑ *Remember the Dust* chapter 9: *Goldylocks*
Desert

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

The **Deserts** are a region of the *Leagues and Legends* world.

A river runs through the desert, and a number of cities reside along the rivers run.

A number of nomadic tribes subside throughout the deserts, migrating around between the oases, the Jones clan amongst them.
Bartholomew Saito

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

### Residence

Rivertown

**Bartholomew Saito** (**Bart**) is a member of the Shore Knights in Rivertown.

## Appearance and Personality

As a member of the Shore Knights, Bart is required to wear a hat of some kind whenever he is on 'official' business, and he chooses a serviceable dark bowler hat.

## History

A Rivertown local, Bart befriended Sez when they were teenagers when he was going around the local area burying iron to ward away Things from the homes of those who could not afford protection. Later they both met and befriended Rupert, becoming an inseparabletrio until Bart chose to join the Shore Knights with the goal of forming the gang into a reliable force of protection and enforcement. For a time after this, Sez viewed Bart with suspicion and avoided providing him with information, until he suceeded in convincing her of his ultimate aim.

As part of the Rivertown rebellion, Bart begins the work of forming the Rivertown police force, supporting Sez and her allies' bid to form a new independent city state.

## Relationships

Sez
Bart and Sez became friends as teenagers.

Rupert
Bart and Rupert became friends as teenagers.

Sally-Anne
Sally-Anne is a longtime friend of Bart's; it is not clear exactly how long they have known each other for.

Shore Knights
Bart joined the Shore Knight gang prior to the events of Beanstalk.

## Notes

1. ↑ *Remember the Dust* chapter 28: *When Sez Met Sally-Anne*
2. ↑ *Remember the Dust* chapter 28: *When Sez Met Sally-Anne*
3. ↑ *Remember the Dust* chapter 28: *When Sez Met Sally-Anne*
4. ↑ *Remember the Dust* chapter 28: *When Sez Met Sally-Anne*
5. ↑ *Beanstalk* chapter 6: *Study Buddies*
St. Agnes's Pharmacological Center

**St. Agnes's Pharmacological Center** is a medical research establishment.

They offered to employ Jillit Chu before she chose to work at the quiet branch. They offered, in her words, "fancy coffee machines and state of the art pipetting techniques".

## Notes

1. ↑ *Remember the Dust* chapter 19: *The Ballad of Jillit Chu*

This article is probably complete!
Farrier Rest

**Farrier Rest** is a village in the Mountains.

Mayor Graves and his daughter Cassandra Graves visit the inn there the same night Jack and George are there rescuing someone from their first meeting with Spider. The mayor was there to discuss paving rights. The fight with Spider, over a stableman's daughter, confirmed to Jack, George and Bea that Spider had some way of detecting actual mages, as the innkeeper's son was taking credit for the magic. This also led them to think it was more than just Spider. Jack and George took the mage and her father to Old Sweefer by Hillney Pass to escape the Mountains.

## Notes

1. ↑ *Echoes of a Giantkiller* chapter 14: *The First*

This article is probably complete!
Planner/Jazmine Wheelock

Planner --> Planner/Jazmine Wheelock

## Details

* Jazmine Emely Wheelock
* Current Age: 14
* Date of Birth: August 23rd, 2020
* Place of Birth: Camp Lemonnier, Djibouti, Africa
* Model: Ryan Newman
* Exotic?: Turns into a Kneazle

## Personality

Born to the Post Commander of Camp Lemonnier and his wife, Emery Wheelock, Jazmine has grown up entirely military. She is always straight-faced, focused, and rarely reveals her true thoughts, usually agreeing with whatever anyone says, but if it's something that goes against her upbringing, then she will speak out. Jazmine has a memory built for remembering, and can easily name off all the wars that the United States has been involved in and their starting and ending dates. She struggles to make friends, usually, but she is optimistic that transferring to Hogwarts will change that. After all, struggling to fit in in civilian territory is normal for military brats...

Jazmine has a different view of manners and culture than most, due to her growing up on a base, and she does sometimes feel insulted by the lack of respect civilians give to each other. Oh, and let's not forget her usage of military time and acronyms...Jazmine loves to confuse people with the terms she tosses about sometimes. However, coming from her upbringing, she does feel like she has more perks than anyone else she knows.

## Open-Ended Questions

1) What would you consider to be your character's strengths, and your character's weaknesses? Elaborate on your answer.

2) What goals and objectives has your character set out in their life? Is it to be successful and rich? Is it to find happiness? Why?

3) What's their ideal way of spending a free day? Why so?

4) If your character could only keep 5 possessions, what would they be? Why?

5) What one thing would your character change about the wizarding society? Why?

6) What house does your character want to be in? What house does your character **not** want to be in? Why?

## Page

This Character Belongs To Thistle

[[File:|center|]]

[[File:|center]]

* House

'

File:Crest (Gif).gif

* General Childhood
* History At Hogwarts

* Skills and Interests
* Academics

[[File:|center]]

* Parents
* Siblings/Other Family
* Friends
* Acquaintances
* Pets
* Romances

* Name
* Fears
* Goals and Plans
* Random Facts

[[File:|center]]

Page Coded by Emmatigerlily

With A big thank you to Red, Brocky, Ellie and many others for providing help, coding or inspiration
Jillit Chu

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

### Residence

St. John's Port

**Jillit Chu** (**Jill**) is a research assistant involved in Gerald Thorne's quiet branch.

## History

She works in the forgetting lab, developed the medicine to prevent death from the machines, and helped those captives to escape.

## Relationships

Rupert
Jeremiah Hilyard
her partner in the labs, she has an affair with him whilst inside the forgetting rooms

Jack
Family

## Notes

1. ↑ *Remember the Dust* chapter 2: *Breadcrumbs*
Leagues and Legends

The **Leagues and Legends** series is a trilogy of novels.

They follow a group of students who are learning to become professional adventures or heroes.

> **This is a Hero story**
>
>
>
> This is a story that believes in heroes in the same way it believes in forest fires, or apples dropping to earth, or stairs in a mountainside.
>
> Heroes are destructive.
>
> They are inevitable, inexorable, and drawn to fall.
>
> They are built.
>
>
>
> The Academy believed in heroes in the same way it believed in uniforms and old family names. Heroism was tangible and came with a badge attached.
>
>
> Jack Farris believed in heroes in the same way the town built up along the banks of the river believed in flotsam.
>
>
>
>

## Books

*Beanstalk*
introduces us to the world and characters
*Echoes of a Giantkiller*
*Remember the Dust*
## Characters

* Jack Farris
* Grey
* Rupert
* Laney Jones
* Clement
* Sally-Anne
* Sez
* Cassandra Graves
* Liam Jones
* George

## Notes

Template:Meta stub

Template:Books
Chile

## Mapa político

    Moneda: peso

Idioma: español

Población:189 888 999

## Ciudad principales

**Gran Concepción**

**Gran Valparaíso**

**Gran Temuco**

## Economía

A comienzos de la Años 10, **Chile** poseía un Producto Bruto Interno (nominal) de USD 217.277 millones. Para el año 2017, el PBI del país llegó a los USD 242.641 millones. Hasta la actualidad (2016) la **economía** chilena tuvo un crecimiento del 11,6% durante esta década con respecto al PBI del año 2010.

## Gastronomía

Empanadas de pino. Originarias de la **gastronomía** árabe que pasó a la península hispana, las empanadas recorren casi toda las gastronomías de Latino américa, sin embargo en **Chile** es donde nace la empanada de pino o cebolla picada fina, con carne, huevo y pasas.
Rosemead White

This page contains spoilers!This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book. The page will not be written in a way to avoid spoilers, rather it is written in an in-universe chronological manor.

### Residence

Challenge

**Rosemead White** and her sister Susanna White are the mayors of Challenge.

## Notes

1. ↑ *Echoes of a Giantkiller* chapter 21: *Challenge*
Theodore Green

**Theodore Green** (nicknamed **Twitchy** by Jack Farris) is a criminal who gets possessed by an Other.

## Appearance and Personality

Theodore is described as a 'weedy nervous man'. As Jack's nickname implies, Twitchy is shown to be jumpy and on edge, startling at sudden noises.

## History

Theodore is one of four men who stage a hold-up at Sally-Anne's Fish Shop in order to break into the next door magecraft store, bypassing the protections on the entrance by blasting through the shared wall. Jack nicknames him 'Twitchy' as a way of tracking who's who in the hold-up.

## Abilities and Attributes

Theodore can manipulate magic, and is taken initially to be an unusually powerful mage able to access the Elsewhere with little apparent effort. However, it transpires that he gained the ability to manipulate the Elsewhere after possestion by an Other, making him both exceptionally powerful and highly unstable unless it can be successfully bound. Though powerful, Theodore appears to have little or no training, using no runes or signs of power and relying instead on what Laney terms 'brute force desctruction.

## Relationships

Talker - another member of the criminal gang that are meddling with the Elsewhere

Watcher - another member of the criminal gang that are meddling with the Elsewhere

Sentry - another member of the criminal gang that are meddling with the Elsewhere

## Notes

1. ↑ 1.0 1.1 1.2 *Beanstalk* chapter 2: *The Best Fish and Chips in Town*
España

## Mapa político

  • Censo
  • Densidad

## Ciudades principales

**Barcelona**

**Sevilla**

**Murcia**

## Economía

La **economía de España** es la quinta por tamaño en la Unión Europea y la decimotercera a nivel mundial en términos nominales.​ En términos relativos o de paridad de poder adquisitivo, se encuentra también entre las mayores del mundo (ver Anexo:Países por PIB (PPA)). ... La moneda de **España** es, desde 2002, el euro.

## gastronomía

La Paella valenciana es uno de los platos más conocidos de la **gastronomía española**. La popular costumbre del tapeo. Dos copas de fino acompañadas de una tapa de queso y picos en un local típico de Cádiz. La Tortilla de patata, uno de los platos españoles más conocidos nacional e internacionalmente.
Emblem of the Good Boys

Equip Spell Card

Equip only to "Assault Dog". Your opponent takes all damage you would from battles involving "Assault Dog". During the Battle Phase, if the equipped monster is destroyed, and 2 or more monsters are Special Summoned from the Deck by its effect: You can banish this card from the GY after the Summoned monster's effects on the field resolve; Immediately after this effect resolves, Synchro Summon 1 monster using 1 Tuner and 1 or more non-Tuner "Assault" monsters you control.
Melded Molten Monster

FIRE Level 11 Beast/Fusion/Effect

2 Level 11 Beast monsters

Cannot be destroyed by card effect. If this card would be destroyed by battle: You can banish 1 Beast monster in your GY; the opponent's monster is destroyed, instead. You can only activate this effect of "Melded Molten Monster" once per turn.

ATK 3100/DEF 2100
Planner/Liberty Stevens

Planner --> Planner/Liberty Stevens

## Open-Ended Questions

1) What would you consider to be your character's strengths, and your character's weaknesses? Elaborate on your answer.

2) What goals and objectives has your character set out in their life? Is it to be successful and rich? Is it to find happiness? Why?

3) What's their ideal way of spending a free day? Why so?

4) If your character could only keep 5 possessions, what would they be? Why?

5) What one thing would your character change about the wizarding society? Why?

6) What house does your character want to be in? What house does your character **not** want to be in? Why?

## Page

This Character Belongs To Thistle

[[File:|center|]]

[[File:|center]]

* House

'

File:Crest (Gif).gif

* General Childhood
* History At Hogwarts

* Skills and Interests
* Academics

[[File:|center]]

* Parents
* Siblings/Other Family
* Friends
* Acquaintances
* Pets
* Romances

* Name
* Fears
* Goals and Plans
* Random Facts

[[File:|center]]

Page Coded by Emmatigerlily

With A big thank you to Red, Brocky, Ellie and many others for providing help, coding or inspiration
E. Jade Lomax

**Emily Jade Lomax** is an author of fantasy novels and fan-fiction.

Her original works include The Alliance books and the Leagues and Legends trilogy, both available for free on her website.

She is active on tumblr as ink-splotch, and publishes her fan-fiction on Archive of Our Own as dirgewithoutmusic.
Suiza

## capital: Berna

En junio de 2014 contaba con una población de 138 410 habitantes,1​ La aglomeración de Berna, que incluye 43 municipios,2​ tiene una población (2011) de unas 355 600 personas.3​ El área metropolitana de Berna, que en el año 2000 incluía 123 comunas, contaba con 660 237 habitantes.4​

## Economia:

Suiza cuenta con una de las economías capitalistas más estables, poderosas y modernas del mundo,47​ ubicada entre las diez mejores según el Índice de Libertad Económica de 2009.48​ El PIB nominal per cápita de Suiza es más alto que el de la mayoría de las economías europeas, solo superado por el de Luxemburgo.49​ La moneda oficial del país es el franco suizo (CHF).

## Gastronomia:

Así como sucedió con el idioma y la cultura, la cocina también fue influenciada por inmigrantes. La cocina alemana, francesa e italiana estan presentes en la cocina de **Suiza**. Pero si hablamos de la cocina en general nos encontramos con que los ingredientes principales de cualquier plato de este país, son el queso y las carnes.
Países bajos

## Mapa político

**Moneda:** Euro

**Idioma:** Neerlandes

  • Total
  • Densidad

## principales ciudades

**Dee hang**

**Delf**

**Gouda**

## Economía

La **economía** de los **Países Bajos** tiene como características las relaciones industriales estables, un**bajo** desempleo, un expresivo superávit en la balanza comercial, y es también un importante centro comercial de la Europa.​ Durante el siglo XVII, los**Países Bajos** se transformaron en la principal

## Gastronomía

**Platos típicos de Holanda**

* El Rijsttafel. Está comida típica hecha de arroz, es un plato muy característico de la gastronomía de Holanda. ...
* Bitterballen. Encontrarás bitterballen en la mayoría de bares y cafés de Holanda. ...
* Stamppot. ...
* Erwtensoep. ...
* Quesos de Holanda. ...
* Poffertjes. ...
* Stroopwafels
Suecia

## Población

Suecia cuenta con una población total de 10.000.000 de hab (2017)

## Principales Ciudades

Gotemburgo:

Es la segunda ciudad en importancia y tamaño de Suecia, después de la capital, Estocolmo. Ubicada en la provincia de Västra Götaland en la costa oeste del país, en la desembocadura del río Göta älv en el estrecho de Kattegat. Es la sede administrativa y arzobispal de la provincia.

Su puerto es el más grande entre los países nórdicos ya que tiene sus aguas descongeladas durante todo el año. Es el lugar de tránsito de la mayor parte de las exportaciones e importaciones de Suecia.

Upsala:

una ciudad sueca situada unos 78 km al noroeste de Estocolmo. Con 141 339 habitantes, es la cuarta mayor ciudad de Suecia después de Estocolmo, Gotemburgo y Malmö y el centro administrativo de la provincia de Upsala y del Municipio de Upsala. Está atravesada por el río Fyris, que ha sido vital para la ciudad y sus habitantes. Localmente se lo llama "Fyrisån", lo cual significa precisamente "El río Fyris."

Malmo:

es una ciudad sueca ubicada en la región de Escania, al sur del país. Se trata de la tercera ciudad más habitada de Suecia con 280 415 habitantes en 2010,1​ por detrás de Estocolmoy Gotemburgo, y la sexta más poblada en Escandinavia.

## Gastronomia

Palt:

Bola de masa hervida rellena de carne

Pannkakor:

Pankakes finos como el (crepe)

Janssons Frestelse:

Ansjovis con patatas,cebolla y crema al horno
Eslovaquia

## Mapa politico

**Moneda:**Euro

**Idioma**: Eslovaco

  • Censo
  • Densidad

## Ciudades importantes

**Žilina.**

**Nitran.**

**Martin .**

## Gastronómica

La **gastronomía eslovaca** es una de las más viejas de Europa. Tiene profundas raíces históricas. Está basada principalmente en carne de cerdo, harina, patata, col y productos lácteos. Actualmente, la cocina eslovaca tradicional tiene un excelente nivel, comparable con las grandes escuelas mundiales

estos son algunos de sus platos tipico: