recursal/Fanatic-Fandom huggingface dataset:
Aramintha

## Stats

* Base Level
* Max Level + Awakened

Leader of the Phantom CIC, Unknown investigators.

## Hero Background

Aramintha is a gentle and cheerful woman, and leader of the Phantom CIC, a group dedicated to investigating the Unknown to whom she lost her husband. She is an incredible fighter, but often gets caught up bragging about her husband when she's not in a battle.

## Skills

***After Awakening:*** Aramintha attacks an enemy with an explosion of flames, with a 35% chance to **burn** for 2 turns. *Decreases cooldown of **Fire Pillar** by 1 turn.* ( **Burn:** Target receives huge damage proportional to the caster's Attack at the beginning of the turn.)

+1 > +10% damage dealt
+2 > +5% effect chance
+3 > +10% effect chance
+4 > +15% damage dealt
 Catalyst
+1 > +5% damage dealt
+2 > -1 turn cooldown
+3 > +10% damage dealt
+4 > +15% damage dealt
 Fire Pillar
**Soul Burn:** Ignores effect resistance. (Consumes 20 .)
+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +10% effect chance
+4 > -1 turn cooldown
+5 > +10% effect chance
+6 > +10% damage dealt

## Specialty

 **Leader of Phantom**
She is cold-hearted and resolute in achieving her goals.
**Dispatch Mission:** [Strong Leader] Attribute - Reward Bonus +10%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Aramintha
* Unknown Slate
Khawazu

## Stats

* Base Level
* Max Level + Awakened

The Great Chief of Meldrec who is undergoing a difficult trial.

## Hero Background

A warrior of the Emberstorm tribe who ascended to Great Chief at a young age. He leads Meldrec with a stubborn insistence not to rely on outside assistance, but due to conflict between tribes, invading Unknowns, and the disappearance of Malicus, his troubles are starting to pile up.

## Skills

**Soul Burn:** 100% chance to **burn.** (Consumes 10 .)
+1 > +5% damage dealt
+2 > +5% effect chance
+3 > +5% damage dealt
+4 > +10% effect chance
+5 > +10% damage dealt
+6 > +10% effect chance
+7 > +10% damage dealt
 Composure
**Burning Vitality:** **Increases Attack** of Khawazu for 2 turns. ( **Increase Attack:** Increases Attack by 50%.)

+1 > -1 turn cooldown
 Emberstorm
***After Awakening:*** Khawazu attacks with a fiery explosion, making the target **unhealable** for *2 turns.* ( **Unhealable:** Makes the target unable to be healed.)

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +5% damage dealt
+4 > -1 turn cooldown
+5 > +5% damage dealt
+6 > +10% damage dealt

## Specialty

 **Unshakeable Will**
Right or wrong, he has the will to see his decisions through to the end.
**Dispatch Mission:** [Intelligence] Type - Reward Bonus +6%

  Charm
  Politics

## How to obtain

* Covenant Summon
* Connection

## Memory Imprint

Heroes used to Memory Imprint:

* Khawazu
Carrot

## Stats

* Base Level
* Max Level + Awakened

A sassy magic researcher who sees all magic as math.

## Hero Background

A member of the Magic Research Institute, Carrot sometimes helps the Student Council with their accounting at the request of Ginger and Hazel due to her talent with numbers. She is usually rational, except for her habit of wearing decorative ears to ward of jinxes.

## Skills

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +5% effect chance
+4 > +10% damage dealt
+5 > +10% effect chance
+6 > +15% damage dealt
 Flame Barrier
+1 > +10% trigger chance
+2 > +10% trigger chance
 Blaze Explosion
**Soul Burn:** Grants an extra turn. (Consumes 20 .)
***After Awakening:*** Carrot attacks with powerful fire, with a 60% chance to **burn** for *2 turns.* ( **Burn:** Target receives huge damage proportional to the caster's Attack at the beginning of the turn.)

**Soul Burn:** Grants an extra turn. (Consumes 20 .)
+1 > +5% damage dealt
+2 > +5% effect chance
+3 > +5% effect chance
+4 > -1 turn cooldown
+5 > +10% damage dealt
+6 > +5% effect chance

## Specialty

 **Surprising Chef**
Cooking and battling require precise calculations and perfect planning.
**Dispatch Mission:** [Gourmet] Attribute - Reward Bonus +10%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Carrot
Champion Zerato

## Stats

* Base Level
* Max Level + Awakened

An arrogant and impudent supremacist who only cares about strength.

## Hero Background

Incredibly skilled in fighting, Champion Zerato boasts a flawless win streak, largely thanks to his refusal to fight anyone he may be at risk of losing to. Frost Mage Zerato has been trying to pick a fight with him for a long time, but Champion Zerato keeps making excuses to avoid it.

## Skills

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +5% damage dealt
+4 > +5% damage dealt
+5 > +5% damage dealt
+6 > +10% damage dealt
 Iron Will
+1 > +5% activation chance
+2 > +5% activation chance
+3 > +10% activation chance
 Cataclysm
**Soul Burn:** Ignores effect resistance. (Consumes 20 .)
***After Awakening:*** Champion Zerato attacks all enemies by slamming rocks, with a 60% chance each to **decrease Defense and Attack** for *2 turns.* ( **Decrease Defense:** Decreases Defense by 70%.  **Decrease Attack:** Decreases Attack by 50%.)

**Soul Burn:** Ignores effect resistance. (Consumes 20 .)
+1 > +5% damage dealt
+2 > +5% effect chance
+3 > -1 turn cooldown
+4 > +10% effect chance
+5 > +10% damage dealt

## Specialty

 **Victory Streak**
He does not want to break his winning streak.
**Dispatch Mission:** [Hunt] Category - Time Required -6%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Zerato
* Champion Zerato
Ae-NINGNING

Fire

Scorpio

Soul Weaver

Limited

ae-NINGNING is a limited-time collab hero in the game Epic Seven. The collab was with the group aespa, and ae-NINGNING represents one of the group's members.

## Skills

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +10% damage dealt
+4 > +10% damage dealt
+5 > +10% damage dealt
 Butterfly EffectButterfly Effect
+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > -1 turn cooldown
+4 > +10% damage dealt
+5 > +10% damage dealt
 System HackingSystem Hacking
+1 > +2% combat readiness
+2 > +2% combat readiness
+3 > -1 turn cooldown
+4 > +3% combat readiness
Charles

## Stats

* Base Level
* Max Level + Awakened

The highly respected Knight Commander of the Order of the Sword.

## Hero Background

Although he may be rigid and loyal, he cannot help but act like an overprotective servant of Aither, and will deal with all kinds of things in order to protect him.

## Skills

+1 > +5% damage dealt (x4,000 x1)
+2 > +5% damage dealt (x8,000 x2)
+3 > +10% effect chance (x33,000 x2 x5)
+4 > +10% damage dealt (x47,000 x3 x7)
+5 > +10% damage dealt (x84,000 x6 x2)
 Smash
+1 > +10% damage dealt (x4,000 x1)
+2 > +10% effect chance (x8,000 x2)
+3 > +10% damage dealt (x33,000 x2 x5)
+4 > +10% effect chance (x47,000 x3 x7)
+5 > +10% damage dealt (x84,000 x6 x2)
 Faithful Strike
***After Awakening:*** Charles attacks all enemies with a swordstorm, **increasing Attack** of all allies for 2 turns. *Additionally **increases his Defense** for 2 turns.* When there are three or fewer enemies, damage dealt increases as enemies become fewer. ( **Increase Attack:** Increases Attack by 50%.  **Increase Defense:** Increases Defense by 60%.)

**Soul Burn:** Extends buff duration by 1 turn. (Consumes 10 .)
+1 > +5% damage dealt (x4,000 x1)
+2 > +5% damage dealt (x8,000 x2)
+3 > -1 turn cooldown (x33,000 x2 x5)
+4 > +10% damage dealt (x47,000 x3 x7)
+5 > +10% damage dealt (x84,000 x6 x2)

## Specialty

 **Justice of Ezera**
He is represented by a strong will and devotion to Ezera.
**Dispatch Mission:** [War] Category - Time Required -6%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Charles
* Unknown Slate

## Tier List

Charles is a great unit that has great similarities to General Purrgis, except that he strips enemy buff and has a self defense buff.

Charles’s kit centers around reduce enemy damage, stripping their buff and also buffing his own team for a counter attack.

He can be built offensively or defensively, depending on your preferences and the needs of your team.

## Recommended Artifacts

### General

 **Elbris Ritual Sword** (Counter): Causes enemy disruption in PvP. A counter attack that leads to a smash proc that strip enemy buff is very satisfying when it happens.
 **Hilag Lance** (Faster Turns): Allows him to get his turn faster.
### Hunt, Abyss & Raid

 **Elbris Ritual Sword**
 **Hilag Lance**
 **Sword of Ezera**
## Recommended Set

**Counter King:**  **Counter Set** /  **Health Set**

  Ring
  Boots

**Banshee Offense:**  **Attack Set** /  **Critical Set**

  Ring
  Boots

**Speedy:**  **Speed Set** /  **Critical Set**

  Ring
  Boots

**Counter:**  **Counter Set** /  **Critical Set**

  Ring
  Boots

**Damage:**  **Destruction Set** /  **Unity Set**

  Ring
  Boots

### Substats Priority

 Health(%) >  Attack(%) >  Speed >  Effectiveness

## Labryrinth Camping

Joyful Memories
Dream
This table shows the morale points you gain when the following chat options are selected. Check out the epic7db.com's labyrinth camping simulator to gain the most morale points.
Iseria

## Stats

* Base Level
* Max Level + Awakened

The Knight of White Flowers, protector of a solemn oath.

## Hero Background

Second-in-Command of the Order of the Sword, Iseria is an Elf unable to return to her ancestral home of Dun Blyraia due to some reason. Known as the "Knight of White Flowers," she has a calm and solemn personality.

## Skills

**Soul Burn:** Increases effect chance by 50% and damage dealt. Does not trigger a Dual Attack. (Consumes 10 .)
+1 > +5% damage dealt (x4,000 x1)
+2 > +5% damage dealt (x4,000 x1)
+3 > +5% effect chance (x8,000 x2)
+4 > +10% effect chance (x27,000 x3 x3)
+5 > +5% damage dealt (x32,000 x3 x4)
+6 > +10% damage dealt (x55,000 x1 x7)
+7 > +10% damage dealt (x110,000 x1 x3)
 Oathkeeper
***After Awakening:*** Iseria resets skill cooldowns of an ally except for herself with light energy. *Grants an **extra turn.*** (**Extra Turn:** Grants an extra turn.)

+1 > +2 Soul acquired (x33,000 x2 x5)
+2 > -1 turn cooldown (x84,000 x6 x2)
 Full Bloom
+1 > +5% damage dealt (x4,000 x1)
+2 > +5% damage dealt (x8,000 x2)
+3 > -1 turn cooldown (x18,000 x2 x2)
+4 > +10% damage dealt (x32,000 x3 x4)
+5 > +10% damage dealt (x45,000 x1 x5)
+6 > +10% damage dealt (x80,000 x1 x2)

## Specialty

 **Unknown Call**
Elves are always curious about new worlds.
**Dispatch Mission:** [Barren Land] Attribute - Reward Bonus +10%

  Charm
  Politics

## Tier List

Iseria is a top tier unit that has a kit that can make your entire team deal more damage + improve their special skills.

S1 has defense break and when soul burned can go up to 100% defense break. It also hurts if you built her with some attack. S2 resets any character’s cooldown, allowing them to use their skills again. Think about long cooldown characters like Tamarinne and Luna. Iseria basically makes everyone on your team much more powerful. S3 dispels enemy buff + apply defense break and anti-buff debuff.

She is pretty much a single target crowd control machine. She is by far the most versatile character in the game.

## Recommended Artifacts

### General

 **Sword of Judgement** (extra attack): Gives her another chance to apply defense break.
 **Song of Stars** (target debuff): Along with her built in defense break, the target debuff will add icing on the cake. Your entire team will deal more damage to the target.
### Arena & Guild Wars

 **Song of Stars**
 **Oath Key**
 **Rosa Hargana**
### Hunt, Abyss & Raid

 **Song of Stars**
 **Rosa Hargana**
## Recommended Set

**Speedy:**  **Speed Set** /  **Hit Set**

  Ring
  Boots

**Bruiser:**  **Counter Set** /  **Hit Set**

  Ring
  Boots

**Critical:**  **Speed Set** /  **Critical Set**

  Ring
  Boots

**Dual Attack:**  **Speed Set** /  **Unity Set**

  Ring
  Boots

## Labryrinth Camping

**Sad Memory:** "I lost precious people to the Archdemon, I will continue to fight for their sake."
**Advice:** I'm worried about whether Aither can deal with all his new work... I hope he can become a great king."
This table shows the morale points you gain when the following chat options are selected. Check out the epic7db.com's labyrinth camping simulator to gain the most morale points.
Arowell

## Stats

* Base Level
* Max Level + Awakened

A bodyguard who will protect her lady at any cost.

## Hero Background

Doris Rutton's personal bodyguard, Arowell often comes off as stiff due to her serious personality. She is willing to follow Doris anywhere, and will protect her at any cost.

## Skills

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +10% effect chance
+4 > +10% damage dealt
+5 > +15% effect chance
+6 > +15% damage dealt
 Escort
+1 > +2% barrier strength
+2 > +2% barrier strength
+3 > +2% barrier strength
 Defensive Position
**Soul Burn:** Ignores effect resistance. (Consumes 20 .)
***After Awakening:*** Arowell attacks with a sword, with a 75% chance to **stun** for 1 turn *and decreases Combat Readiness by 30%.* Damage dealt increases proportional to Arowell's max Health. ( **Stun:** The target becomes unable to act for a certain number of turns.)

**Soul Burn:** Ignores effect resistance. (Consumes 20 .)
+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +10% effect chance
+4 > +10% damage dealt
+5 > +15% effect chance

## Specialty

 **It's Basic**
In order to defend your client, some basic hunting is required.
**Dispatch Mission:** [Hunt] Type - Reward Bonus +6%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Arowell
Crimson Armin

## Stats

* Base Level
* Max Level + Awakened

The bright and bubbly self-proclaimed Super Cute Guardian of the Red Flame.

## Hero Background

A destructive super cute mercenary, the nickname of Super Cute Guardian of the Red Flame fits Armin perfectly. She assures that she will defend fiercely, indifferent of what she destroys while doing so.

## Skills

+1 > +5% damage dealt
+2 > +5% effect chance
+3 > +10% damage dealt
+4 > +5% effect chance
+5 > +15% effect chance
+6 > +15% damage dealt
 Security State
+1 > +1% additional damage reduction
+2 > +1% additional damage reduction
+3 > +1% additional damage reduction
+4 > +1% additional damage reduction
+5 > +2% additional damage reduction
+6 > +2% additional damage reduction
+7 > +2% additional damage reduction
 Shield of Holy Spirit
**Soul Burn:** Skill cooldown is decreased by 2 turns. (Consumes 10 .)
***After Awakening:*** Crimson Armin covers all allies with an aura of holy spirit, granting **immunity** for 3 turns *and **invincibility** for 1 turn.* ( **Immune:** The target will not be affected by any debuffs.  **Invincible:** Neutralizes all of the damage taken when attacked.)

**Soul Burn:** Skill cooldown is decreased by 2 turns. (Consumes 10 .)
+1 > +2 Soul acquired

## Specialty

 **Cuteness Wins**
Being cute always wins, right?
**Dispatch Mission:** [Cooking] Type - Reward Bonus +6%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Armin
* Crimson Armin
Alexa

## Stats

* Base Level
* Max Level + Awakened

A faithful and honest member of the Order of the Sword.

## Hero Background

Despite her young age, Alexa has managed to become a formally appointed knight of the Order of the Sword trusted with all kinds of duties. She greatly admires Iseria, who taught her how to use a sword.

## Skills

***After Awakening:*** Alexa cuts the enemy with dual-wielded swords. A critical hit *will grant* an extra attack. Can only be activated once per turn.

+1 > +5% damage dealt (x14,000 x1 x2)
+2 > +10% damage dealt (x23,000 x2 x3)
+3 > +15% damage dealt (x33,000 x2 x5)
 Cold Edge
**Soul Burn:** Ignores effect resistance. (Consumes 20 .)
+1 > +5% damage dealt (x4,000 x1)
+2 > +5% effect chance (x4,000 x1)
+3 > +5% effect chance (x13,000 x2 x1)
+4 > +10% damage dealt (x18,000 x2 x2)
+5 > +10% effect chance (x28,000 x2 x4)
+6 > +15% damage dealt (x42,000 x3 x6)
 Crushing Blow
+1 > +5% damage dealt (x4,000 x1)
+2 > +5% damage dealt (x4,000 x1)
+3 > -1 turn cooldown (x13,000 x2 x1)
+4 > +10% damage dealt (x18,000 x2 x2)
+5 > +10% damage dealt (x28,000 x2 x4)

## Specialty

 **Excellent Instructor**
She's contributed greatly to helping knights in their development.
**Dispatch Mission:** [All Missions] - EXP Bonus +6%

  Charm
  Politics

## How to obtain

* Covenant Summon
* Connection

## Memory Imprint

Heroes used to Memory Imprint:

* Alexa

## Tier List

With the emergence of Wyvern 11, she has become a top candidate as a budget attacker. Pair it with Daydream Joker and she will do a lot of damage to the boss. She also gets 2 stacks of Poison on her S2 to help mow down the Wyvern shield. Her S1 can proc twice if she crits, so having close to 85% crit rate is optimal for her.

Other than that, she has limited use outside of Wyvern.

## Recommended Artifacts

### General

 **Daydream Joker** (Wyvern): Deals more damage to Wyvern.
### Arena & Guild Wars

 **Rhianna & Luciella**
 **Wind Rider**
 **Portrait of the Saviors**
### Hunt, Abyss & Raid

 **Daydream Joker**
 **Rhianna & Luciella**
## Recommended Set

**Wyvern:**  **Speed Set** /  **Critical Set**

  Ring
  Boots

**Damage:**  **Destruction Set** /  **Critical Set**

  Ring
  Boots

### Substats Priority

 Critical Hit Chance >  Attack(%) >  Speed >  Critical Hit Damage >  Effectiveness

## Labryrinth Camping

**Reality Check:** "I know I'm still inadequate, but I will do my best not to bring disgrace to the Order of the Sword."
**Happy Memory:** "Before, when I have her a charm that I made myself, Iseria smiled a little and said thank you. Oh, Iseria..."
This table shows the morale points you gain when the following chat options are selected. Check out the epic7db.com's labyrinth camping simulator to gain the most morale points.
Dark Corvus

## Stats

* Base Level
* Max Level + Awakened

A tired destroyer who despises the world.

## Hero Background

Corvus was originally a soldier from Rose Apostles until something caused him to lose his faith and grow disillusioned with the world, and now he only wishes for its destruction. However, he still contains a gentle side within him.

## Skills

+1 > +5% damage dealt
+2 > +15% healing
+3 > +10% effect chance
+4 > +10% damage dealt
+5 > +15% effect chance
+6 > +15% damage dealt
 Ruin's Advent
+1 > +10% activation chance
+2 > +10% activation chance
+3 > +10% activation chance
 Devil's Descent
**Soul Burn:** Increases damage dealt. (Consumes 10 .)
***After Awakening:*** Dark Corvus attacks with a lethal hit, *absorbing damage dealt as Health.* Damage dealt is only affected by Dark Corvus' Health and does not trigger critical hit. Begins the battle with a full skill cooldown count.

**Soul Burn:** Increases damage dealt. (Consumes 10 .)
+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > -1 turn cooldown
+4 > +5% damage dealt
+5 > +10% damage dealt

## Specialty

 **Siege Destroyer**
Enemies cower when they see him destroy fortress walls.
**Dispatch Mission:** [Strong Leader] Attribute - Reward Bonus +10%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Corvus
* Dark Corvus
Achates

## Stats

* Base Level
* Max Level + Awakened

A faithful healer following a sacred oath.

## Hero Background

Second daughter of **Rosvalt,** an adviser to the former king of Ezera, Achates joined the Holy Order of the Blue Cross with the wish to save the world through the Goddess's mercy. She has little to do with her older sister, heir to the family name, and seems to be holding some discontent within her heart.

## Skills

+1 > +5% damage dealt (x4,000 x1)
+2 > +5% effect chance (x4,000 x1)
+3 > +10% damage dealt (x13,000 x2 x1)
+4 > +10% effect chance (x27,000 x3 x3)
+5 > +15% damage dealt (x80,000 x1 x2)
 Rapid Cure
***After Awakening:*** Achates recovers an ally's Health and grants ***invincibility*** for 1 turn. Amount recovered is proportional to Achates' max Health. ( **Invincible:** Neutralizes all of the damage taken when attacked.)

+1 > +5% healing (x4,000 x1)
+2 > +5% healing (x4,000 x1)
+3 > +5% healing (x13,000 x2 x1)
+4 > +5% healing (x27,000 x3 x3)
+5 > +10% healing (x80,000 x1 x2)
 Curing Prayer
**Soul Burn:** Increases the amount recovered. (Consumes 10 .)
+1 > +5% healing (x4,000 x1)
+2 > +5% healing (x4,000 x1)
+3 > -1 turn cooldown (x13,000 x2 x1)
+4 > +10% healing (x27,000 x3 x3)

## Specialty

 **Healer of Light**
Heals all wounds with the power of light.
**Dispatch Mission:** [Weakened] Attribute - Reward Bonus +10%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Achates
* Shooting Star Achates

## Tier List

Achates is the mini version of Destina that is more PvE focused. She offers an AoE cleanse on the her S3, a barrier/invincibility on a single target + small heal and attack down on her S1.

Her kit helps your team take less damage while protecting squishy targets. Invincibility can save you from Abyss mushroom explosions and also prevent your DPS from getting sniped. Her S2 is also good as she can cycle her skills quickly and the -1 turn CD also works on herself.

She can also be a tank healer thanks to invincibility.

## Recommended Artifacts

### General

 **Magaraha's Tome** (Skill Cycling): Helps her cycle her S2 and S3 quickly.
 **Rod of Amaryllis** (Extra Heal): Really improves her healing with her S2.
### Arena & Guild Wars

 **Water's Origin**
 **Magaraha's Tome**
### Hunt, Abyss & Raid

 **Prophetic Candlestick**
 **Magaraha's Tome**
## Recommended Set

**Tank Healer:**  **Health Set** /  **Health Set** /  **Health Set**

  Ring
  Boots

**Speedy:**  **Speed Set** /  **Health Set**

  Ring
  Boots

### Substats Priority

 Health(%) >  Defense(%) >  Speed >  Effect Resistance

## Labryrinth Camping

**Comforting Cheer:** "There are some depressing days, but don't let them get you down. Your day will come."
**Myth:** "Did you know this world that we're living on is made from the body of Orbis, the god of nature?"
This table shows the morale points you gain when the following chat options are selected. Check out the epic7db.com's labyrinth camping simulator to gain the most morale points.

## Trivia

* Achates joined the Order of the Blue Cross without her father's approval. [Ref: So the Roses May Bloom Side-Story]
Catalysts

Catalysts are a resource used to enhance skills or awakening heroes of a certain zodiac sign. They can be acquired by getting a drop in a stage; getting a drop by a pet; buying them at specific regions or side stories with Adventure Points; or in special catalyst chests.

There are 12 Epic Catalysts, used in high-leven skill enhancement and awakening; and 24 Rare Catalysts, 12 of which are used in mid-level skill enhancement, and another 12 which are used in mid-level awakening.
Elson

## Stats

* Base Level
* Max Level + Awakened

A kind and friendly Order of the Sword apprentice.

## Hero Background

A knight apprentice of the Order of the Sword, Elson. He is originally from Ezera, yet his parents left for Savara to set up a business of their own. He is kind and friendly but lacks confidence.

## Skills

+1 > +5% damage dealt (x4,000 x1)
+2 > +5% damage dealt (x4,000 x1)
+3 > +10% effect chance (x13,000 x2 x1)
+4 > +10% damage dealt (x18,000 x2 x2)
+5 > +15% effect chance (x28,000 x2 x4)
+6 > +10% damage dealt (x42,000 x3 x6)
 Meteor Shower
+1 > +5% damage dealt (x4,000 x1)
+2 > +5% damage dealt (x4,000 x1)
+3 > +5% damage dealt (x4,000 x1)
+4 > +15% healing (x23,000 x2 x3)
+5 > +15% healing (x28,000 x2 x4)
+6 > +10% damage dealt (x37,000 x3 x5)
+7 > +15% damage dealt (x42,000 x3 x6)
 Light's Protection
***After Awakening:*** Elson **increases *Attack* and Defense** of all allies for 2 turns with strengthening magic. ( **Increase Attack:** Increases Attack by 50%.  **Increase Defense:** Increases Defense by 60%.)

**Soul Burn:** Extends buff duration by 1 turn. (Consumes 10 .)
+1 > +2 Soul acquired (x14,000 x1 x2)

## Specialty

 **Struggle**
He's always struggled to prove himself as a real knight.
**Dispatch Mission:** [Support] Type - Reward Bonus +6%

  Charm
  Politics

## How to obtain

* Moonlight Summon
* Covenant Summon
* Connection

## Memory Imprint

Heroes used to Memory Imprint:

* Elson

## Tier List

His S2 is an AoE heal, but it heals very little. He has attack down on his S1. He is good for early game progression and falls off later.

## Recommended Artifacts

### General

 **Wondrous Potion Vial** (Cleanse): Useful in clearing debuffs.
 **Water's Origin** (Recover): Good when he takes big hits.
## Recommended Set

**Health:**  **Health Set** /  **Health Set** /  **Health Set**

  Ring
  Boots

**Speedy:**  **Speed Set** /  **Health Set**

  Ring
  Boots

## Labryrinth Camping

**Reality Check:** "I want to become a knight of the Order of the Sword... but I know I'm not good enough for that."
**Comforting Cheer:** "Whenever you feel depressed, get some sleep and go see the sunrise next morning. Trust me, you'll feel much better!"
This table shows the morale points you gain when the following chat options are selected. Check out the epic7db.com's labyrinth camping simulator to gain the most morale points.
Baal & Sezan

## Stats

* Base Level
* Max Level + Awakened

A great magician-turned-doll, and her faithful apprentice.

## Hero Background

Sezan was once a dark magician, until her body was destroyed in a forbidden summoning ceremony gone awry. Before her soul also perished, her apprentice Baal placed it inside a doll, and together they have embarked on a long journey to return her soul to a Human body.

## Skills

+1 > +15% damage dealt
+2 > +15% effect chance
+3 > +15% damage dealt
 Dark Cloud
**Soul Burn:** Increases damage dealt. (Consumes 10 .)
+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > -1 turn cooldown
+4 > +10% damage dealt
+5 > +10% damage dealt
+6 > +10% damage dealt
 Last Requiem
***After Awakening:*** Baal & Sezan attack all enemies woth **Strike Magic**, with a 65% chance to **decrease Speed *and Defense*** and make them **unhealable** for 2 turns. ( **Decrease Speed:** Decreases Speed by 30%.  **Decrease Defense:** Decreases Defense by 70%.  **Unhealable:** Makes the target unable to be healed.)

+1 > +5% damage dealt
+2 > +10% effect chance
+3 > -1 turn cooldown
+4 > +10% effect chance
+5 > +10% damage dealt

## Specialty

 **Necromancer**
Baal & Sezan don't back down easily; something in their hearts just won't let them.
**Dispatch Mission:** [Battle] Type - Reward Bonus +6%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Baal & Sezan
* Unknown Slate
Haste

## Stats

* Base Level
* Max Level + Awakened

An aloof boy trained in assassination.

## Hero Background

Trained since he was young, Haste is the optimal assassin. Part of the **Sicar** assassin organization, he is fearless and hates losing. He has no interest in other people, but deep down he yearns for the same close relationships they hold.

## Skills

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +10% effect chance
+4 > +10% damage dealt
+5 > +10% damage dealt
 Blood Rend
**Soul Burn:** Increases damage dealt. (Consumes 10 .)
***After Awakening:*** Haste attacks by spinning an enormous scythe, *making the enemy **unhealable** and inflicting **Vampiric Touch** for 2 turns.* Haste recovers the Health of all allies proportional to the damage dealt, and if the enemy is **bleeding** recovery increases by and additional 50%. ( **Unhealable:** Makes the target unable to be healed.  **Vampiric Touch:** Absorbs some of the target's Health when attacking.  **Bleed:** Target receives damage proportional to the caster's Attack at the start of the turn.)

**Soul Burn:** Increases damage dealt. (Consumes 10 .)
+1 > +5% damage dealt
+2 > +15% healing
+3 > +10% damage dealt
+4 > +15% healing
+5 > +15% damage dealt
 Vampiric Seal
+1 > +15% damage dealt
+2 > +5% effect chance
+3 > -1 turn cooldown
+4 > +10% effect chance

## Specialty

 **Cold Heart**
Without a sense of guilt you can carry out a mission by any means necessary.
**Dispatch Mission:** [Impossible Mission] Attribute - Reward Bonus +10%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Haste
* Unknown Slate
Gloomyrain

## Stats

* Base Level
* Max Level + Awakened

A Banshee like lonely rain falling on a foggy city.

## Hero Background

A Banshee formed from a corrupted soul. When the ruins are masked in fog, she sings songs of rumors. Looking like a small lantern flame flickering in the darkness, if you allow yourself to be tempted you will lose your life in a moment.

## Skills

***After Awakening:*** Gloomyrain has a 10% chance of being granted an **extra turn** after attacking the enemy. *If Gloomyrain is debuffed, the chance is doubled.* (**Extra Turn:** Grants an extra turn.)

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +10% damage dealt
+4 > +2% effect chance
+5 > +3% effect chance
+6 > +15% damage dealt
 Ill Will
+1 > +5% Speed and damage dealt
+2 > +5% Speed and damage dealt
+3 > +5% Speed and damage dealt
 Soul Destruction
**Soul Burn:** Increases damage dealt. (Consumes 20 .)
+1 > +5% damage dealt
+2 > +10% damage dealt
+3 > -1 turn cooldown
+4 > +10% effect chance
+5 > +15% damage dealt

## Specialty

 **Fearful Defense**
Extreme fear can lead to disastrous results.
**Dispatch Mission:** [Unknown Knowledge] Attribute - Reward Bonus +10%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Gloomyrain
Hurado

## Stats

* Base Level
* Max Level + Awakened

Where am I from? A wandering mercenary who lost his memory.

## Hero Background

Hurado is a mercenary with no memories, wandering in search for his home. Unlike his intimidating appearance, he is extremely kind and sincere, and vulnerable to being conned by others.

## Skills

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +10% damage dealt
+4 > +5% effect chance
+5 > +10% effect chance
+6 > +15% damage dealt
 Dark Magic
+1 > +5% healing reduction
+2 > +5% healing reduction
+3 > +5% healing reduction
 Dark Explosion
**Soul Burn:** Grants an extra turn. (Consumes 20 .)
***After Awakening:*** Hurado attacks all enemies with dark magic, with a 80% chance to dispel *all buffs* before decreasing Combat Readiness by 15%.

**Soul Burn:** Grants an extra turn. (Consumes 20 .)
+1 > +5% damage dealt
+2 > +10% effect chance
+3 > -1 turn cooldown
+4 > +10% effect chance
+5 > +10% damage dealt

## Specialty

 **Pilgrim of Strange Land**
No matter where you are, just keep calm.
**Dispatch Mission:** [Barren Land] Attribute - Reward Bonus +10%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Hurado
Ken

## Stats

* Base Level
* Max Level + Awakened

I will become stronger! A lively fist-fighter.

## Hero Background

Born an orphan, Ken has faced many hardships in his life, but manages to maintain a bright and optimistic personality. He believes the only way to survive is through strength, and dedicates his life to training and always admires the strong.

## Skills

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +5 Fighting Spirit acquired
+4 > +5% damage dealt
+5 > +5% damage dealt
+6 > +10% damage dealt
 Celestial Kick
**Soul Burn:** Grants an extra turn. (Consumes 20 .)
+1 > +5% damage dealt
+2 > +10% damage dealt
+3 > +15% damage dealt
 Phoenix Flurry
***After Awakening:*** Ken delivers a powerful blow after a flurry of strikes, **stunning** for 1 turn *and **decreasing Attack** for 2 turns,* before granting **Vigor** to him for 4 turns. Damage dealt increases proportional to Ken's max Health. Ken begins the first battle with 50 Fighting Spirit, and gains 5 Fighting Spirit when attacked. ( **Stun:** The target becomes unable to act for a certain number of turns.  **Decrease Attack:** Decreases Attack by 50%.  **Vigor:** Increases Attack and Defense. Vigor will not be dispelled.) (Consume 100 Fighting Spirit.)

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > -1 turn cooldown
+4 > +5% damage dealt
+5 > +10% damage dealt

## Specialty

 **Victory Is Ours**
Exuding confidence, no one can defeat him in this battle.
**Dispatch Mission:** [Strong Leader] Attribute - Reward Bonus +10%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Ken
* Unknown Slate
Enott

## Stats

* Base Level
* Max Level + Awakened

A sly and selfish priest of the Rose Apostles.

## Hero Background

A nasty, arrogant and ambitious man with an inflated sense of his own abilities, Enott used his connections with a noble Ezera family to become a priest of the Rose Apostles.

## Skills

+1 > +5% damage dealt
+2 > +10% effect chance
+3 > +10% effect chance
+4 > +10% damage dealt
+5 > +15% damage dealt
 Judgement
+1 > +10% damage dealt
+2 > +10% effect chance
+3 > -1 turn cooldown
+4 > +15% effect chance
+5 > +15% damage dealt
 Prepare Judgement
**Soul Burn:** Extends buff duration by 1 turn. (Consumes 10 .)
***After Awakening:*** Enott corrects his stance, **increasing Attack *and Critical Hit Chance*** for 2 turns, and Combat Readiness by 30%. ( **Increase Attack:** Increases Attack by 50%.  **Increase Critical Hit Chance:** Increases target's Critical Hit Chance.)

**Soul Burn:** Extends buff duration by 1 turn. (Consumes 10 .)
+1 > +2 Soul acquired
+2 > +5% Combat Readiness
+3 > -1 turn cooldown
+4 > +5% Combat Readiness

## Specialty

 **Pharmacy of Apostles**
A maker of medicine to heal wounds and food to stimulate thought.
**Dispatch Mission:** [Weakened] Attribute - Reward Bonus +10%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Enott
Cerise

## Stats

* Base Level
* Max Level + Awakened

The young administrator of Aankhen who dreams of a better future.

## Hero Background

A young politician and administrator of Aankhen. She opposes her conservative father, Furious, who governs with zero-tolerance policies, and tries to solve problems with reasonable solution as she strives to reconcile Aakhen and Perland.

## Skills

+1 > +5% damage dealt
+2 > +2% Combat Readiness
+3 > +10% damage dealt
+4 > +3% Combat Readiness
+5 > +15% damage dealt
 Luminous Explosion
**Soul Burn:** Increases the amount recovered. (Consumes 20 .)
+1 > +15% damage dealt
+2 > +15% damage dealt
+3 > -1 turn Cooldown
+4 > +15% damage dealt
+5 > +15% damage dealt
 Frost Storm
+1 > +5% damage dealt
+2 > +10% Effect Chance
+3 > -1 turn Cooldown
+4 > +15% Effect Chance

## Specialty

 **Practicality**
With concise reporting, analysis, and fast execution, she maximizes efficiency.
**Dispatch Mission:** [Security] Attribute - Reward Bonus +6%

  Charm
  Politics

### Imprint Concentration

Heroes used to Memory Imprint:

* Cerise
Crescent Moon Rin

## Stats

* Base Level
* Max Level + Awakened

A dancing girl beloved by everyone for her mysterious charm.

## Hero Background

A dancer at the Crescent Moon Theatre in Savara loved by many for her outstanding beauty, talent, and the mystery that surrounds her true identity. Only a few, including her guardian, Basar, know she is Rin.

## Skills

**Soul Burn:** Grants a random buff to all allies for 2 turns. (Consumes 20 .)
+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +5% damage dealt
+4 > +5% damage dealt
+5 > +10% damage dealt
 Eyecatcher
+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +5% damage dealt
+4 > +5% damage dealt
+5 > +10% damage dealt
 Curtain Call
***After Awakening:*** Crescent Moon Rin crosses rings to attack the enemy, dispelling all of the target's buffs before granting **immunity** to all allies for 2 turns. Crescent Moon Rin is granted an **extra turn** if the target's buffs have been dispelled. ( **Immune:** The target will not be affected by any debuffs. **Extra Turn:** Grants an extra turn.)

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > -1 turn cooldown
+4 > +10% damage dealt

## Specialty

 **Alluring Look**
Once you fall for those eyes, there's no escaping
**Dispatch Mission:** [Hidden Clue] Attribute - Reward Bonus +10%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Rin
* Crescent Moon Rin
Aither

## Stats

* Base Level
* Max Level + Awakened

The Kingdom's lovable, enthusiastic prince!

## Hero Background

Aither is the royal child of Ezera. He is bright and energetic, but he does not like those people who treat him as a weak boy. He desires to make his name as a brave knight one day, just like his mother.

## Skills

+1 > +10% damage dealt (x4,000 x1)
+2 > +5% effect chance (x14,000 x1 x2)
+3 > +5% effect chance (x23,000 x2 x3)
+4 > +15% damage dealt (x32,000 x3 x4)
 Guard
**Soul Burn:** Increases the amount recovered. (Consumes 10 .)
+1 > +5% healing (x4,000 x1)
+2 > +5% healing (x14,000 x1 x2)
+3 > +10% healing (x23,000 x2 x3)
+4 > +10% healing (x32,000 x3 x4)
 Spirit's Call
***After Awakening:*** Aither recovers Health of all allies and casts a **barrier** for *2 turns* with spirit power. Amount recovered is proportional to Aither's Attack and the target's max Health, and barrier strength is proportional to Aither's Attack. ( **Barrier:** Neutralizes some of the damage taken when attacked.)

+1 > +5% healing (x4,000 x1)
+2 > +5% healing (x4,000 x1)
+3 > +5% healing (x4,000 x1)
+4 > +5% healing (x23,000 x2 x3)
+5 > +5% healing (x28,000 x2 x4)
+6 > +5% healing (x37,000 x3 x5)

## Specialty

 **First Aid**
With his warm touch, there's nothing he can't heal.
**Dispatch Mission:** [Weakened] Attribute - Reward Bonus +10%

  Charm
  Politics

## How to obtain

* Covenant Summon
* Connection

## Memory Imprint

Heroes used to Memory Imprint:

* Aither
* Guider Aither

## Tier List

Aither is actually a great healer and very useful early game. If you have terrible luck pulling healers, he can fill the slot until later where cleanse/debuff immunity becomes important.

His S2 is a single target heal with a 2 turn cooldown, while his S3 is an AoE heal with barrier. He can also be used in Wyvern 11 as your secondary healer. He does have terrible base speed, so speed substats would be great on him.

## Recommended Artifacts

### General

 **Shimadra Staff** (Extra Healing): Improves his healing.
 **Wondrous Potion Vial** (Cleanse): Gives him some utility with cleanse.
### Arena & Guild Wars

 **Wondrous Potion Vial**
 **Water's Origin**
### Hunt, Abyss & Raid

 **Rod of Amaryllis**
 **Wondrous Potion Vial**
## Recommended Set

**Health:**  **Health Set** /  **Health Set** /  **Health Set**

  Ring
  Boots

**Damage:**  **Attack Set** /  **Health Set**

  Ring
  Boots

**Speedy:**  **Speed Set** /  **Health Set**

  Ring
  Boots

### Substats Priority

 Attack(%) >  Health(%) >  Effect Resistance

## Labryrinth Camping

**Heroic Tale:** "I'd only ever hear of the Heir of the Covenant in stories, you have no idea how happy I was first met him! And guess what, I even helped him find his Guardian!"
**Advice:** "Sir Charles told me that I should be the next leader of the Conclave and the king of Ezera. Uhh..."
This table shows the morale points you gain when the following chat options are selected. Check out the epic7db.com's labyrinth camping simulator to gain the most morale points.
Junkyard Dog

## Stats

* Base Level
* Max Level + Awakened

## Artifact Background

A weapon created to embody the ability of the Outrage. It is a combination of the Fireseal and the Flashing Tooth, wichi is one of the Sacred Treasures, originally possessed by the Conclave on Sol's home planet.

## How to obtain

* Event Quest (Guilty Gear Xrd Rev2)
* Event Exchange (Guilty Gear Xrd Rev2)
Cartuja

## Stats

* Base Level
* Max Level + Awakened

Courageous and valiant, the greatest warrior in Farche.

## Hero Background

In Farche, the nomadic Tuharta Clan is wiped out by a great sandstorm. Cartuja leads the few survivors aas they wander in search of a new home, working day and night as a mercenary to raise enough money to save his clan.

## Skills

+1 > +5% damage dealt
+2 > +5% effect chance
+3 > +5% damage dealt
+4 > +10% effect chance
+5 > +10% damage dealt
+6 > +10% damage dealt
 Danger Zone
+1 > +1% Combat Readiness
+2 > +2% Combat Readiness
+3 > +2% Combat Readiness
 Predatory Roar
**Soul Burn:** Increases damage dealt. (Consumes 10 .)
***After Awakening:*** Cartuja attacks all enemies with wild energy, *healing him by 50% of max Health before* granting **increased Defense** for 2 turns, with a 50% chance to **decrease Attack** of the enemy for 2 turns. Damage dealt increases proportional to Cartuja's max Health, with additional damage increase when Cartuja has less than 50% Health. ( **Decrease Attack:** Decreases Attack by 50%.  **Increase Defense:** Increases Defense by 60%.)

**Soul Burn:** Increases damage dealt. (Consumes 10 .)
+1 > +5% damage dealt
+2 > +10% effect chance
+3 > -1 turn cooldown
+4 > +10% damage dealt
+5 > +15% effect chance

## Specialty

 **Explorer**
His curiosity for the new world is second to none.
**Dispatch Mission:** [Barren Land] Attribute - Reward Bonus +10%

  Charm
  Politics

## How to obtain

* Covenant Summon
* Connections

## Memory Imprint

Heroes used to Memory Imprint:

* Cartuja
Cynthia

Cynthia is a towns lady who after you complete the side quest at 2S-1. Levulin Harbor she gives you her father's ring whose father passed away a few years ago. You are sent on a quest to find two missing children, a doll, and a ring. after you complete the side quest Cynthia gives you her father's ring and thanks both Ras and Mercedes. As well as wishing you safe travels. The ring you get is The Ring Of Memories
Gladiator's Token

**This article is a disambiguation page for Gladiator's Token**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Gladiator's Token (S1)
* Gladiator's Token (S2)
Dizzy

## Stats

* Base Level
* Max Level + Awakened

A pure-hearted half-Gear confronting fate.

## Hero Background

A half-Gear who was born to a Human and a Gear. After being attacked by Humans, she held a deep distrust towards them, but after meeting various people she resolved those feelings. She loves humanity and nature and hates to fight, but will do so when necessary, making use of her wings, Necro and Undine.

## Skills

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +5% damage dealt
+4 > +5% damage dealt
+5 > +10% damage dealt
 Gamma Ray
***After Awakening:*** Dizzy attacks all enemies with a powerful ray, extending the duration of debuffs by 1 turn, except for those which prevent the enemy from moving, *before decreasing Combat Readiness by 50%.*

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > -1 turn cooldown
+4 > +10% damage dealt
+5 > +10% damage dealt
 Emotional Gamma Ray
**Soul Burn:** Grants an extra turn. (Consumes 20 .)
+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > -1 turn cooldown
+4 > +10% damage dealt

## Specialty

 **Generous Heart**
Because she loves nature and Humans so much, hurting them is the last thing she would ever do.
**Dispatch Mission:** [Hidden Clue] Attribute - Reward Bonus +10%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Dizzy
Falconer Kluri

## Stats

* Base Level
* Max Level + Awakened

Fluri's friend. A sharp-eyed mercenary.

## Hero Background

Kluri started raising a falcon in hope of reducing her workload. Although it ended up doing the exact opposite, she's carried on raising it for fun. Perhaps it learned from its master, because it will never do anything too difficult unless Kluri orders it to.

## Skills

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +5% Combat Readiness
+4 > +5% damage dealt
+5 > +10% damage dealt
+6 > +15% damage dealt
 Magic Resist
+1 > +0.5% healing
+2 > +0.5% healing
+3 > +1% healing
+4 > +1% healing
+5 > +1% healing
+6 > +1% healing
 Fluri, Attack!
**Soul Burn:** Ignores effect resistance. (Consumes 20 .)
***After Awakening:*** Fluri flies towards the enemy, with a 75% chance to dispel all buffs, before a 75% chance each to **provoke** *and **decrease Defense*** for 2 turns. ( **Provoke:** Target attacks the enemy who provoked them with a basic skill ar the star of the turn.  **Decrease Defense:** Decreases Defense by 70%.

**Soul Burn:** Ignores effect resistance. (Consumes 20 .)
+1 > +10% debuff chance
+2 > -1 turn cooldown

## Specialty

 **Born in the Woods**
She can smell the woods even from the middle of a desert.
**Dispatch Mission:** [Explore] Type - Reward Bonus +6%

  Charm
  Politics

## Original Hero

### Quests

* Eliminate 500x Wild Plants
* Reach Level 40 with 10x Mega-Phantasmas
* Gift 800x  Conquest Points
* Win a Kluri's Trial

## Memory Imprint

Heroes used to Memory Imprint:

* Kluri

## Skill Tree

 Mineral Rune
+1 > +1% Defense
+2 > +1.5% Defense
+3 > +2.5% Defense

+1 > +5% proportional damage dealt
+2 > +5% proportional damage dealt
+3 > +5% proportional damage dealt
 Wealth Rune
+1 > +1% barrier strength
+2 > +1.5% barrier strength
+3 > +2.5% barrier strength

+1 > +1% Combat Readiness
+2 > +1.5% Combat Readiness
+3 > +2.5% Combat Readiness
 Life Rune
+1 > +0.5% healing
+2 > +0.5% healing
+3 > +1% healing

+1 > +1 Speed
+2 > +1 Speed
+3 > +2 Speed
 Language Rune
+1 > +5% effect chance
+2 > +10% effect chance
+3 > +10% effect chance

+1 > +25% effect chance
+2 > +25% effect chance
+3 > +50% effect chance
 Trust Rune
+1 > +2% effect chance
+2 > +3% effect chance
+3 > +5% effect chance

+1 > +1 Speed
+2 > +2 Speed
Auxiliary Lots

## Stats

* Base Level
* Max Level + Awakened

The first magical doll to be created in Reingar.

## Hero Background

A magical doll modeled on Lots. Compared to the original Lots, this doll is extremely competitive and desperate for recognition, and so participates in as many activities around Reingar as possible.

## Skills

+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +5% damage dealt
+4 > +10% damage dealt
+5 > +10% damage dealt
+6 > +15% damage dealt
 Mana Injection
***After Awakening:*** Auxiliary Lots injects an ally with mana, **increasing Attack** for 2 turns and increasing Combat Readiness by 80%, *before granting himself **increased Attack** for 2 turns and a 30% increase in Combat Readiness.* ( **Increase Attack:** Increases Attack by 50%.)

+1 > +5% Combat Readiness
+2 > +5% Combat Readiness
+3 > +10% Combat Readiness
 Desolation
**Soul Burn:** Grants an extra turn. (Consumes 20 .)
+1 > +5% damage dealt
+2 > +10% effect chance
+3 > -1 turn cooldown
+4 > +15% effect chance
+5 > +10% damage dealt

## Specialty

 **No Tolerance**
Expressionless, with little patience. Disobeying his orders will bring swift punishment.
**Dispatch Mission:** [Sanctuary] Category - Time Required -6%

  Charm
  Politics

## Memory Imprint

Heroes used to Memory Imprint:

* Lots
* Auxiliary Lots
Hataan

File:Hataan Profile.png

## Stats

* Base Level
* Max Level + Awakened

A wandering Suin burdened with guilt.

## Hero Background

A descendant of Suin taken as slaves by settlers from Ritania. He was able to earn his freedom at a young age thanks to the sacrifices of his family but had to become a street fighter in the criminal underground to survive. Just as he began opening up to others and finding inner peace, he lost all of his friends after his disciple Batisse went on a rampage. Now he seeks revenge.

## Skills

**Soul Burn:** Ignores Effect Resistance. (Consumes 10 .)
+1 > +5% damage dealt
+2 > +5% effect chance
+3 > +5% damage dealt
+4 > +10% effect chance
+5 > +10% damage dealt
+6 > +15% effect chance
+7 > +15% damage dealt
 Wind PressureWind Pressure
+1 > +5% damage dealt
+2 > +5% damage dealt
+3 > +5% damage dealt
+4 > +5% damage dealt
+5 > +5% damage dealt
+6 > +10% damage dealt
+7 > +10% damage dealt
 Unbeatable WillUnbeatable Will
***After Awakening:*** Releases energy to all allies, **increasing Attack** for 2 turns, before **increasing Speed** of the caster for 2 turns. Template:Increase Attack Template:Increase Speed

## Specialty

Rigorous Training **Rigorous Training**
He relentlessly pushes himself to his limits in order to become stronger.
**Dispatch Mission:** [Unknown Knowledge] Attribute - Reward Bonus +10%

  Charm
  Politics

## How to obtain

* Covenant Summon
* Connection

## Memory Imprint

Heroes used to Memory Imprint:

* Hataan

## Labryrinth Camping

**Insert text here:** Insert text here.
**Insert text here:**Insert text here.
A Vampire's Thirst

**This article is a disambiguation page for A Vampire's Thirst**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

1. A Vampire's Thirst (2019)