recursal/Fanatic-Fandom huggingface dataset:
T2 Light

The T2 Light’s in-game icon

The T2 Light is a tier II collector tank.

## Description

With a top speed of 65 km/h the T2 is the fastest tank in tier II, making it ideal at flanking. The tank also has good accuracy while moving, which gives it an advantage at shooting on the run.

## Tactics

The T2 is perfect for the fast flanking Run and Gun style strategy. Thanks to this tanks 8° of gun depression you can also make use of ridge lines. Because of your lack of armor you're going to need to use speed to get out of tough spots.

## Specifications

The following specifications represent those achieved by the tank without enhancements from consumables or equipment.

### Modules

 **Turret Armor** | Front: 16 mmSides: 16 mmRear: 16 mm
 **Max AmmoRack Size** | 1200 shells

 **Terrain CrossingCapacity** | Road: 101% Ground: 91%Water: 61%
T-34-85

The in-game image for the T-34-85.

The T-34-85 is a Tier VI medium tank preceded by the T-34 and succeeded by the T-43.

## Strategy

#### Pros

* Good mobility, 54 km/h is good enough for mediums of its tier to get onto the battlefield fairly quickly. Rotation and horsepower/ton ratios are solid as well.
* Rather high alpha for a medium, 200 damage per shot will surely send a clear message to the enemy.
* Trollish turret armor causes some bounces if turret is wiggled correctly.

#### Cons

* Weak armor, other than the front of the turret. Bounces and non-pens will almost never occur. Side and back are prone to HE, so be cautious.
* Low dpm & long reload. After firing, be wary against tanks with high DPM. These can annihilate the T-34-85 quickly without taking much damage themselves.
* Gun depression is lacking, 7 degrees is not very useful for a medium which has troll turret armor.
World of Tanks Blitz

In May 2013, Wargaming announced **World of Tanks Blitz**, a mobile version of 'World of Tanks' for tablets and smartphones using Android and iOS. The game allows 7 versus 7 battles (as opposed to the 15 versus 15 gameplay on PC).

After months of testing, **World of Tanks Blitz** was released (in the iOS version only) in May 2014 in European countries. It was released on 27 June 2014 in North America.

**World of Tanks Blitz** was released on Android on 4 December 2014. The game was released in the Windows Store on 28 December 2015; thus making it available for PC users running Windows 10.

# **Links to Game Info Pages**

## **Miscellaneous**

Tech Tree

Avatars

Medals

Tank Families

 **Nations**

**U.S.A**

**Germany**

**U.S.S.R**

**United Kingdom**

**Japan**

**France**

**China**

**European Nation**

**Hybrid Nation** (Has no tech tree)

## **Tank Types**

**Light Tanks**

**Medium Tanks**

**Heavy Tanks**

**Tank Destroyers**

 **Tank Tiers (I-X)**

- **Old Tier I tanks**

**- Tier I**

**- Tier II**

**- Tier III**

**- Tier IV**

**- Tier V**

**- Tier VI**

**- Tier VII**

**- Tier VIII**

**- Tier IX**

**- Tier X**

## **Mechanics**

Camouflage

Penetration

Armor

Ammo Types

Different Variations of Ammo (per country)

View Range System
Tankenstein

The in-game icon for the Tankenstein.

**Tankenstein** is a Tier VII German heavy tank. It is the first and original "Mad Tank", and appears to be a fusion of the KV-4 and the Tiger (P). Tankenstein is based off of Frankenstein's monster, a popular science fiction character.

You can't hurt a crew that isn't there. Though you can still increase its mastery and skills. Bonuses from skills work like with other tanks.

## Strategy

### As Tankenstein

The Tankenstein has the traditional heavy tank attributes; strong frontal armor, a powerful gun, and slow top/traverse speed. Due to the tank having 6° or 8° of gun depression (for the 130 mm and 105 mm guns, respectively) you can use some ridges for cover. Make sure not to sit still too long, because most tanks can penetrate your turret's hatch if they’re aiming.

### Against Tankenstein

One of the best strategies for beating the Tankenstein while you’re using a light or medium tank is the Circle Of Death; fast heavies can also effectively use this strategy. If you're facing a Tankenstein head on you can aim for its bottom plate or turret hatch.

### Pros

* Amazing frontal armor
* Excellent gun
* Phantom crew

### Cons

* Low top speed
* Below average turret and hull traverse speed, leaving it vulnerable to getting flanked by light tanks

## Specifications

The following specifications represent those achieved by the tank without enhancements from consumables or equipment.

### Modules

 **Turret Armor** | Front: 150 mmSides: 120 mmRear: 80 mm
 **Max AmmoRack Size** | 63/30 shells

 **Terrain CrossingCapacity** | Road: 87% Ground: 70%Water: 54%

## Trivia

* Inspired by Frankenstein's monster, Tankenstein is built from parts of various tanks: the KV-4's turret is placed on a Tiger (P) hull, and has the options of the T29's 105mm Gun T5A1 or the SU-100Y's 130mm B-13-S2 Gun.
* Tankenstein was ported over from WoTB's parent game *World of Tanks*. It was a mission reward in the WoT Halloween 2015 event. As such it is one of the few fictional tanks that exist in both WoT and WoTB.
Titan Mk. 1

Titan-Mk. 1 is a tier V light tank of Hybrid nation, and it is a Crusader tank with enhanced defense.

## General Information

It adds a large number of spaced armors with Titan laboratory's logo printed on it, giving it terrible defense, and it also has the ability to resist HE, and can even ram other light tanks.

## Strategy

### Pros and Cons

#### Pros

* Spaced armor that can resist HE shells.
* Compared with the Crusaders, the mobility is not weakened, and even reversing is faster.
* If the enemy does not aim at it carefully, it is easy to no penetrate.
* For some reason, ammo count is as high as 180.

#### Cons

* The dispersion after firing is very big.
* Poor power-to-weight-ratio (Compared with the light tanks of the same tier).
* Most of the time, these spaced armors don't give you enough defense.
* Very painful in tier VI battle

## Historical Reference

A maneuverable, fast-firing tank that easily deflects shells. This development by the Titan laboratory is the perfect vehicle for field testing.
Titan-54d

Titan-54d is a tier VIII medium tank of Hybrid nation, and it is a T-54 tank with enhanced defense and special mechanism.

## General Information

Titan-54d is a medium tank with great potential. Its unique mechanism can give it strong defense and can be activated freely.

When the Dynamic Armor is active, the turret will be blocked by two pieces of spaced armor, and the two pieces of armor in the front of the tank body will form an arrow cluster, the spaced armor in the lower part will also block the lower part of the tank.

## Strategy

### Pros and Cons

#### Pros

* Spaced armor that can resist HE shells.
* Unique mechanism.
* 1.8 seconds aiming time.
* Penetration is even higher than T-54.
* When Dynamic Armor is activated, the damage will be reduced by 10%.
* If two Titan-54d teams, turning on Dynamic Armor in turn can put great pressure on the enemy.
* Compared with other Titan tanks, it can activate Dynamic Armor at any time according to the situation.

#### Cons

* 10.3s reload time.
* The acceleration is weaker than other medium tanks of the same tier.
* Dynamic Armor needs to occupy a consumable position, and it is expensive.
* When Dynamic Armor is not active, the defense is the same as that of ordinary medium tanks.

## Historical Reference

The Titan-54d is Titan Labs' latest development. It's a maneuverable medium tank equipped with a rapid-aiming, powerful gun. The reliable frontal and turret armor are complemented by a unique consumable—the Dynamic Armor System. It activates additional screens on the turret and hull to temporarily enhance the vehicle's protection.
KV-1

The KV-1 is a Tier V Soviet Heavy Tank.

### Tactics

The 85mm gun is the only way to go for the KV-1. The 122mm gun's alpha may seem lovely at 400+ at Tier V, but unlike on WoTB's parent game *World of Tanks*, the 122mm gun's HE shells only have 30mm of penetration, with a reload time of around 20 seconds. This atrocious penetration only occasionally works against enemy Tier IV tanks (like the Alecto) and the terribly long reload time means you are most likely dead before you can fire your next shot. There is no AP shell to penetrate spaced armor either. To remain competitive you must buy a lot of HEAT shells but that is **very** expensive and inefficient, only for you to do a tad bit more than an AP shell of the 85mm.

## Legendary Camo

 Description
 Concealment
 Icon
 Appearence

## History

After the failure of the multi-turreted T-35 heavy tank, new designs were called for, of which three designs were considered. These included the KV, named after a Soviet politician Kliment Voroshilov, the SMK and the T-100. These three prototypes were sent to the Winter War, where the KV outperformed the other two tanks. Hence, the KV tank commenced production. Later, when other variants appeared, the KV became the KV-1.

The KV tank was impervious to all early German weapons, especially the 3.7cm AT guns and short 7.5cm howitzers found on the Panzer IIIs and Panzer IVs respectively (which were the main German battle tanks at that point), with its only weakness being the feared German 88mm AA gun. As time went on however, the Germans developed weapons to take out the KV tank, and the more expensive KV tanks were dropped from production to produce more T-34/76 tanks.

The KV tank series eventually led to the creation of the IS tank series.
George Washington High School

**George Washington High School** is the school located in Lakewood. The school has been at the epicenter of three infamous murder sprees, the first of which occurred in 1994 and was attributed to a deformed teenager named Brandon James. Mysterious murders began being committed again, claiming the lives of several students. Some people theorized that Brandon James was back and killing once again. However, the killer behind the murders was later revealed to be Piper Shaw, his daughter. Another wave of killings occured in Lakewood and Noah assumes that the killer this time is an accomplice of Piper.

## Students

* Emma Duval
* Brooke Maddox
* Audrey Jensen
* Noah Foster
* Will Belmont (deceased)
* Jake Fitzgerald (deceased)
* Riley Marra (deceased)
* Tyler O'Neill (deceased)
* Brett Shimura (deceased)
* Nina Patterson (deceased)
* Kieran Wilcox (deceased)
* Eli Hudson (deceased)
* Haley Meyers (deceased)
* Zoë Vaughn (deceased)
VK 72.01 (K)

The VK 72.01 (K) is a Tier X German Heavy Tank.

The in-game icon for the VK 72.01 (K).

* Very thick frontal armor protection, LFP is standard-ammo proof for most tier X's.
* Rounded turret armor; significantly harder to penetrate compared to E-100

### Cons

* Awful dpm and shell velocity, bad gun handling
* Side armor is atrocious, especially the round bulge underneath the turret.
* Slow mobility

## Specifications

### Modules

 **Turret Armor** | Front: 250 mmSides: 150 mmRear: 150 mm
 **Max AmmoRack Size** | 50 or 72 shells

(Ammo rack size depends on gun)

(The P/W Ratio and the Hull Turn Rate for above are based on figures with the STOCK gun.)

 **Terrain CrossingCapacity** | Road: 101% Ground: 84%Water: 62%

Note that the radio module is not currently implemented, and that the following specifications have no effect on the tank during gameplay
 Module HP
 Weight Change
 Distance Covered

## History

This tank is the *SchwererLöwe*, a larger version of the Tier VIII VK 70.01 (K) Lowe.

* *Leichter Löwe* – crew of five, 1000-hp engine, weight of 76 tons, 100mm frontal armor, rear-mounted turret, 105 mm L/70 high velocity gun and a coaxial machine gun, top speed 27 km/h.

When shown the designs, Adolf Hitler ordered the *Leichter Löwe* dropped and the *Schwerer Löwe* re-designed with a 150mm main gun, 140mm frontal armor, and a top speed of 30 km/h.

No prototype of either design was ever built. Some elements of the *Schwerer Löwe* design were used in the Tiger II.

### Historical Reference

A superheavy tank with rear placement of the turret. Developed by the Krupp company. A new vehicle was to have stronger armament and enhanced armor compared to the VK 70.01. Existed only in blueprints.

## Gallery

Design ModelModel works, shows its actual size of it and Löwe.
## Changelog

***\****as of Update 7.5.

* Update 1.9
	+ Reloading speed for the 12,8 cm Kw.K. 44 L/55 was buffed from 13.23 seconds to 13.0 seconds.
* Update 2.2
	+ HP Nerfed from 2400 to 2300.
	+ Reloading speed for the 15 cm Kw.K. L/38 was nerfed from 16.27 seconds to 17.2 seconds.

* Update 6.9
	+ HP buffed from 2300 to 2750.

* Update 7.3
	+ Gun mantlet buffed from 250 mm to 270 mm.

## External Links

* Blitzhangar Page
* Wikipedia Article
* Tankopedia Page
* WBLITZ.net Page
T28

## General

The **T28** is an American tier 8 tank destroyer that is preceded by the T25 AT or the T28 Prot., and leads to the T95 .

In-game description: "In March 1944, the U.S. Army placed an order for five prototypes of heavy vehicles designated T28. As a result, the T95 was built."

Wargaming wiki description: "When you first play the T28, you will notice that it is much slower then the T25 AT . This tank is a bit faster than the T95, but not by much, so both tanks are easy prey for fast tanks. The frontal armor is very good for its tier, although the lower part of the armor is weaker. The 120mm AT gun can bring down even the strongest opponents with its rapid fire and good damage and accuracy. The only things the driver needs to worry about are its side and rear armor, as they are quite thin, allowing quick movers to take you down with ease. Be patient, stay in cover, and provide support for your allies and the T28 will prepare you greatly for the monster T95."

## Notes

The T28 is an American tank destroyer. It is the sucsessor of the T25 AT, and can be researched into through the T28 Prototype (also a Tier 8). It leads to the popular T95.

## Strategy

The T28 may resemble its bigger brother, the T95, but in reality, they have two different playstyles. Unlike the T95, the T28 has a lower plate that is easily penetrated by other tanks. This lower plate acts as a disability, as the T28 is not capable of spearheading any battle. The lower plate also makes gun depression disappointing. Its gun is very nice, as long as you can get your lower plate covered (and wiggle every here and there), you can become a Tank pillbox. The T28 also has weak side armor, and is very skinny. In result, the T28 is incapable of engaging more than one enemy at a time, as the gun is not flexible, so aiming at other tanks require you to expose your sides, which is easy as you are very skinny.

## Modules

 Engine Power
 Top Speed
 Weight
 Tier

 Traverse Speed
 Weight
 Tier

## Trivia

The T28 is likely based off of the T95 without tracks. The in-game mode is fake, as there was never a lower plate under the gun. On a World of Tanks (PC) forum, Wargaming has admitted that the T28 is fake: *"Compared to the real tank, it has VVSS suspension instead of HVSS, frontal drive-train, and an extended lower front hull.*

*Well, put frankly, we made it up. I speculate that the thinking was that the US rather gave up on the whole concept of heavy TDs and assault guns and didn't develop much which could survive at Tier VIII while remaining in the tech tree lineage. So, we had to fill in the gap a bit with a little creative license/speculation."* -12/04/14 The Chieftain's Hatch. The T28 in WoT Blitz is the same as the T28 in World of Tanks (PC), so it can be assumed the T28 in WoT Blitz is also fake.

LINK: http://worldoftanks.com/en/news/chieftain/t28\_and\_t95/

This is a list of all the things Wargaming changed on the T95 to make it a T28:

Twin pipes were made symmetrical

Rear round bumps were removed.

Lower plate added

Flatter rear end

Gun mantlet modified to a half-circle to fit the lower plate

VVSS suspension
T67

On the Tankopedia, the link says "vehicles/usa/T49/", T49 being the T67's old name.

## Mobility

### Top Speed

61 km/h (Pre nerf) 55 km/h (Nerfed) / -20 km/h

## Other

### Chance of Fire

20%

The T67 is an American tier 5 tank destroyer.

## Notes

The T67 used to be preceded by the M8A1, and led to the Hellcat. It was made a Collector Vehicle and removed from the tech tree in Update 5.5.

## Strategy

### Cons

* Armor is atrocious

The T67 is extremely fast but has a painful turret traverse.

As to how to play it. Frankly, you can sit and spawn and be AFK for the first 30 seconds, read what your teammates are doing and then head for the sniping spots in the relevant areas, and still get to the good spots first,  It's just so fast and maneuverable.

Play semi-conservatively and behind the front line, you got no armour and easily derped by any tier 4-5-6-7 derp gun, so don't get hit. The 128 pen is a bit marginal against (top tier) heavies upfront, and the gun's accuracy isn't great.  So don't stay too far back, and instead use the camo rating and jump from bush to bush, and see if you can get to the flanks and snipe from there. You should also note the gun has 135 alpha so stay clear of high dpm tanks.

## Modules

 Engine Power

## Trivia

The T67 was renamed in Update 3.7 from T49 to T67, likely for historical accuracy, and also possibly due to the Tier VIII T49 being introduced as well.

## Gallery

T67 in the old garage.Stock T67 with camo in the old garage.Back when the T67 was called the T49.The Icon after it was renamed.

## Historical Gallery

The T67/T49 was used in the World War II by The US as an experimental tank destroyer.
TVP VTU

## Baisc Information

The **TVP VTU** is a Czechoslovakian tier 8 medium tank.

A medium tank project, proposed by the Škoda company as part of the general-purpose vehicle concept developed in Czechoslovakia. No prototypes were manufactured.

The TVP VTU Koncept leads to the Škoda T 50.

## Pros & Cons

##### Pros:

* Good alpha damage with the 105mm gun
* Very good acceleration, good mobility
* Large hitpoint pool
* One of the best DPM among all 88-90mm guns, with the top 88mm gun.
* Meme reputation as "Defender Killer"

##### Cons:

* Poor penetration
* Bad gun depression, large, poorly armored and low camo
* Frequent module damage and crew injury
* Horrible stock grind
* Genuinely a mediocre tank overall

## Performance

The TVP VTU is essentially an improved Škoda T 40 without premium economy bonuses, two tiers higher. It is a fast tank with a large profile. You get to choose either a 8.8 cm gun with high DPM or a 10.5 cm with a higher alpha. The 8.8 cm gun is superior in every respect except for alpha damage. The guns fire low velocity shells and make it hard to fire at long range. In order to hit the target with more consistency, you should avoid firing before the reticle is fully aimed.

The TVP VTU has everything it needs to be a good tank except one crucial thing: the ability to survive a hit. The tank has a very thin armor, which wouldn't be such an issue if the modules weren't so fragile. While driving this tank, you can expect a module to break or a crew injury on every hit. Since the tank is very tall and boxy, it is also very hard to hide in cover. While driving this tank, you should stay as far as you can from the front line, but close enough so that your gun firing arc doesn't become too much of an issue. The gun depression on the top turret (-6) is also rather bad for its paper armor.

The Czech tier VIII grind is tough, but the IX and X are definitely worth it.

## Historical Information

The development of post-war Czechoslovak tanks started very soon – by the end of 1945, where VTÚ (Vojenský Technický Ústav – Military Technical Institute) filed a report to MNO (Ministry of National Defense) and to the local Red Army committee on the state of current tanks and other armored vehicles development. This led to series of proposals I will deal with later, culminating with the TVP project (Tank Všeobecného Použití – Tank for General Use). TVP was heavily influenced by both Soviet (cast turret) and German development (gun mount, welded turret version, mantlet) and drew from the best of both worlds.
WarDuck

The in-game icon for the "soldier" WarDuck.

The **WarDuck** was a Tier I medium 'tank' that was playable only in the World of Ducks April Fools event in 2018

## In-game Description

As its name implies, the WarDuck is a weaponized rubber duck. It came in three varieties, the "soldier" (wearing a soldier helmet), the "aviator" (wearing a pilot helmet), and the "sailor" (wearing a captain's hat). Each variety had their own unique weapon.

### Pros

* It wore some sort of hat or helmet, so it had at least some protection.

## Specifications

### Modules

*Presumably for the "aviator" WarDuck*

 **Turret Armor** | Front: ? mmSides: ? mmRear: ? mm
 **Max AmmoRack Size** | shells

 **Terrain CrossingCapacity** | Road: ?% Ground: ?%Water: ?%

Note that the radio module is not currently implemented, and that the following specifications have no effect on the tank during gameplay
 Module HP
 Weight Change
 Distance Covered

## Ammo

Each WarDuck variety had its own unique weapon. Little is known about the details on each weapon, but it is believed that the soldier had a normal cannon, while the aviator had a burst machine gun. The following ammo is believed to be for the aviator.

Unlike the soldier and the aviator, the sailor did not have a gun. Instead, it fired a "shark fin torpedo". As this weapon is not mentioned on the WarDuck's Blitzhangar page, there are no known stats for it.

## History

The first rubber ducks were made in the late 19th century. These were made of vulcanized rubber, and were too heavy to float. Modern rubber ducks are used primarily for pacifist duties, such as providing children with fun during bath time. There are no documented cases of weaponized rubber ducks being used in combat.

## Trivia

* The WarDuck is the only tank in-game to fight on "water".
* Due to the WarDuck's unique nature as a floating "tank", as will as the sailor's ability to fire torpedoes, the WarDuck and the World of Ducks event in general *may* have borrowed code from WoT B's sister game, World of Warships Blitz. Although this is just speculation.

## External Links

* Blitzhangar page
* Wikipedia article on the rubber duck
T1 Heavy

## General

The **T1 Heavy** is a Tier V American Heavy tank. Prior to Update 5.5, it was preceded by the **M3 Lee**. Now, it is preceded by the M7, and leads to the M6.

## Pros and cons

### Pros

* Very thick turret armor, even Tier 7 tanks have trouble penning the front. The side turret armor is also nice too.
* Above average damage and penetration with the top gun.
* Hull armor is great for its tier, and can bounce shots from most T6 tanks.
* Fairly speedy for a heavy.
* Unlikely to catch on fire.

### Cons

* Average reload speed.
* Small weak spot on the frontal hull.
* Tracks very rarely block shots.
* Side and back armor is pretty weak.
* Stock items (especially the engine) are painful to use.

## Strategy

Play this tank hull down as much as possible, your size, armor and depression angles are more than enough to find a ridge, small wall or other cover and let your armor do the job for you. This tank is also good at reverse side scraping, as your side armor is impressive for your tier.

As your stock engine is severely underpowered, use free XP to get a better engine ASAP. The stock gun is adequate, but may struggle against higher tiers, use it if you want to save some free XP. This tank's tracks are awful at blocking hits, and the upper tracks may actually damage you if shot from the upper front, so ***be very careful*** about angling your armor.

## Modules

 Engine Power
 Top Speed
 Weight
 Tier

 Traverse Speed
 Terrain Capability
[Road / Ground / Water]
 Weight
 Tier

 Armor
 Traverse Speed
 Traverse Constraints
 Weight
 Tier

## Trivia

* Literally just the M6 with weaker armor and guns.
* Its full name is T1E1 heavy tank.

## Historical Reference

Development of the T1E2 started in the U.S.A. in May 1940. The vehicle was designed as a heavy tank. The distinctive features of the vehicle were a cast hull and hydromechanical transmission with a double-disc hydraulic converter. Later, the tank was designated M6. A total of 9 vehicles (1 of which was experimental) were produced. The tank never saw action.

Real history
T-34

The T-34 is a Soviet Tier 5 medium tank. It is preceded by the A-20 and succeeded by the MT-25, and more notably, the T-34-85.

## Description

One of the most famous tanks to ever be fielded in combat, with a simple and tough design alongside it’s massive amount produced. Has surprisingly good armor and a decent gun.

### Pros

* Good armor and general amount of hitpoints.
* Gun does decent damage and has a fairly fast reload speed, especially for the final gun upgrade.
* Good speed, allows for quick assaults into enemy territory and for maneuvers. Decent turning speed.

### Cons

* Without the already expensive Equipment using the tank will get painful as the stock modules mounted are underpowered and grinding for the rest of the upgrades takes a while.
* Guns suffer from slow reloads.

## Strategy

### As T-34

**With upgraded parameters and equipment:**

You have one of the most well rounded Tier 5 tank in the game, with decent parameters in all aspects once upgraded, where other tanks from the same tier may lack. With equipment and upgraded modules, you can generally take on most other Tier 5 tanks and some higher tier tanks if you are skillful enough to dodge heavier punches from the enemy. One of the most important tools you have is the speed of the T-34, fast for generally any medium tank. Use this to help with maneuvering and dodging, allowing you to quickly attack an enemy then run back to your team. In terms of a lone wolf style gameplay, the T-34 is good for one on one combat, with multiple other tanks you may find yourself overwhelmed if you do not move quick enough. Use the T-34's thick frontal armor to your advantage to fight low penetration tanks like KV-2 and Leopard.

**Without upgraded parameters and equipment**

It is strongly advised to remove the Adrenaline consumable as it is expensive and provides only a slight increase in loading speed and crew reaction times, and keep only the Engine Power Boost and Multi Purpose Repair Kit, and possibly use both the Condensed Milk and Standard Fuel consumables to boost your somewhat lackluster speed. Since most common shells are now free, you don’t need to worry about ammunition costs, but if you would like, you could replace the HE shells with AP ones.

In battle, make sure to stick by your teammates. One moment you think you’re fighting a one-on-one battle, the next moment a flurry of tanks come out of nowhere and end you. Your gun suffers from a long reload time, however, does impressive damage. Avoid firing without first scoping in and be sure to make every shot count. Make good use of your strong frontal armor if you find yourself in a close-range scenario.

### Against T-34

The T-34's armor is bad but can withstand HE quite well. Angling will greatly increase your chances of bouncing the odd shot, but most shells will penetrate.

## Notes

The T-34 has a good armor/gun/speed ratio and is a very common tank to see in battles of its tier.
Y5 T-34

The Y5 T-34 is a tier V Hybrid Nation medium tank.

## Y5 T-34 medium tank

An improved version of the T-34 used to celebrate World of Tanks Blitz's 5th birthday.

## In-game description

Compared with T-34, it has a larger depression angle but a lower elevation angle. It removes the captain tower and the Sights in front, but unfortunately its overall armor is a lot worse than T-34，and its hitpoints and speed are slightly improved.

In addition, the rear of its tank body is flatter than T-34, and the whole tank body is flatter, so it can better hide behind stones or boxes.

However, because the tank body has changed from trapezoid to rectangle, it will be worse to resist attacks from above or when the tank body is tilted.

## Trivia

* All of the Y5 tanks have the Cromwell's hull
* The Y5 T-34 has the slowest reload of the Y5 tanks while the Y5 ELC bis has the fastest reload time of the Y5 tanks
* All of the Y5 tanks have an electric engine and a nuclear reactor attachment (Y5 T-34: Blue, Y5 Firefly: Purple, Y5 ELC bis: Yellow)

* The same engineer that worked on the T28 Defender helped pass information to the Hybrid Nation to develop the Y5 tank series
* Its caliber is 76mm, which is only one millimeter higher than its original version

## External Links

https://na.wotblitz.com/en/news/event/y5-tanks/
Type 58

The in game image for the Type 58.

The Type 58 is succeeded by the T-34-1/IS-2 and is preceded by the Type T-34.

## History

With the communist victory in the Chinese Civil War and the formation of the People's Republic of China, the Soviet Union sent an unknown number of T-34-85s to the communist regime to show their support. Not much is known about how these tanks were used operationally, though it is known that they received many upgrades and that Factory 617 in Inner Mongolia apparently had the capability to reproduce every part of the T-34-85 to provide spares. However, most experts believe that China never actually produced a copy of the tank.

The designation "Type 58" was originally created by Wargaming for World of Tanks. It refers to a hypothetical Chinese-built version of the T-34-85, though none existed in real life. Since the release of the game, various sourced have claimed that "Type 58" was a real, though unofficial designation for the upgraded tanks in Chinese service, while other sources take it a step further and claim that China did indeed produce a version of the T-34-85. However, as none of these sources are dated before the release of WoT, the Type 58 is most likely a myth.
VK 28.01

The VK 28.01 is a Tier VI German Light Tank.

The in game image for the VK 28.01.

* The 7.5/5.5cm Waffe gun has 9 degrees of gun depression allowing for easy work on ridgelines
* The 10.5cm gun allows the VK 28.01 to be a portable Derp gun tank, like the T49 (***fun***)
* The 10.5cm gun has massive alpha damage tier-for-tier, being one of the only lower tier tanks to remain a Derp gun after Update 5.5
* The VK 28.01 has adequate weight to ram other lights

### Cons

* 7.5/5.5cm Waffe gun has terrible DPM, 1494 damage per minute is insufficient to take out Tier VII tanks
* 10.5cm gun requires a high skill ceiling to play
* 10.5cm gun needs a load of HEAT shells to remain competitive, making it very expensive
* 10.5cm gun has a rather long reload
* Bad camo rating due to its massive size for a light

### As VK 28.01

There are two playstyles for the VK 28.01, mostly depending on the gun.

#### The 10.5cm Derp VK 28.01

The 10.5cm Derp 28.01 plays out like a Tier VI T49. With the high speeds of the VK 28.01, it can dart across the battlefield with relative ease. As a result, use this to your advantage. Find an isolated enemy and perform a circle of death, firing a shell into your enemy before running away to cover. Your reload is very long, so you cannot afford to hang around after you fire your shot (unless you are sure the enemy cannot turn his turret around properly). A gun rammer is necessary, bringing down the reload time of a 100% crew to 11.4s. HEAT shells are necessary to penetrate Tier VII tanks and Tier VI heavies, so stock up on them. AP shells are occasionally needed to penetrate sideskirts, so load a few. Of course, HE is needed for a Derp tank. After your tank finishes reloading, you can restart your hunt. If you are good enough, as you are reloading, you can continue zooming around the map, so that you can maintain your speed and agility, and not caught off guard when someone flanks you. Of course, you risk the chance of getting one-tapped by some camping KV-2, but to be fair everyone has a risk of that happening.

## Specifications

### Modules

Note that the radio module is not currently implemented, and that the following specifications have no effect on the tank during gameplay
 Module HP
 Weight Change
 Distance Covered

## History

The VK 28.01 was going to be a light reconnaissance tank by Daimler-Benz, it only ever existed in blueprints.
T25 AT

## General

The T25 AT is an American tier 7 tank destroyer.

\*The frontal armor was recently buffed in 3.7 from 88mm to 120mm.

In-game description: "The T25 was developed on the basis of the T23 medium tank, but was never manufactured."

Wargaming wiki: "When stock, the 90 mm AT Gun M3 is adequate for its tier and the speed is able to get you where you need to go in short time. When fully upgraded, the T25 AT is a fantastic tank destroyer to play, being very fast, and armed with the 105 mm AT Gun T5E1, it can provide fire support wherever needed. The T25 AT's armor is quite lacking, but the mantlet is not small and can bounce higher tier shells . Because of its lack of armor and hitpoints, it is recommended that you avoid direct firefights with higher tier tanks. One thing that is impressive on this tank destroyer is its deep gun depression, which can come in handy in certain situations."

## Notes

The T25 AT is an American tank destroyer. It is the next tank, after the M36 Jackson, and is succeeded by the T28. Most of the in-game model is made-up by Wargaming. It's turreted "twin" is the T25/2. The T25 AT is quite rare, as many players choose to grind from the T28 Proto., and move down to the T28. The T25 AT is a rare sight in battle, and many do not know how to exploit it. T25 AT drivers should use this to their advantage.

## Strategy

The T25 AT features low armor, and as of the buff, now makes the frontal armor much stronger. It is still not enough to withstand shots from enemies, but the 120mm new frontal plate is enough to take a shot here and there. This buff does not decrease the T25 AT's speed. The T25 AT relies on speed, and its amazing gun depression. A good battle plan would be to scope out a sniping point and use the speed to get there fast. Once spotted, its best to find a new position. If on a city map, support your team from the rear lines, and try not to get into any trouble.

## Modules

 Top Speed
 Engine Power
 Weight

 Traverse Speed
 Weight

## Trivia

Since the T25 AT is based off of the T23, many think it should be renamed T23 AT.

The T25 in-game model is completely made up. Only the basic structure is true, because the wooden mock-up was not detailed whatsoever.

The T25 AT default color makes it seems as if the armor is 'squishy'.

## Historical Gallery

The closest the T25 AT got to production-a wooden mockup!
T-62A

## General

> T-62A is the Soviet tier 10 medium tank, Its role is the battlefield is either to be a hulldown beast or to brawl with other mediums in a 1v1, the T-62A boasts the second highest DPM for a tier X medium, only being beaten by the Leopard 1.
>
>

The turret armor sits between 250-700mm nominal/effective armor with a respectable 214mm thick cupola.

The T-62A has poor hull protection, Being only around 205-220mm effective against HEAT, HESH and HE and around 190 against AP and 195 against APCR

## Strategy

### Pros

* Good turret armor and small size
* One of the best guns for a tier 10 medium tank, only rivalled/beaten by the Leopard 1 (best accuracy in tier 10, second-best DPM, good penetration)
* Good gun depression for Russian vehicle (-7 degrees)

### Cons

* Very large and vulnerable hull
* Weak turret cheeks can be overmatched by prammo
* Low alpha of 310
* Below average mobility for a tier 10 medium

Hulldown is the best for this vehicle preferably you are moving around so it becomes hard for enemies to hit your frontal turret cheeks which are weak to even standard rounds from the Leopard 1/PTA, FV4202/Centurion 7/1. Any tier X tank destroyer will butter through your turret.

Flanking is another optimal option, if you can get around the enemies you can use your reload and alpha to rip and tear enemies apart, Recommended to go with at minimum one more medium incase attention starts getting focused towards you, if you are going alone do not rush in, stay at a position where you can go back into cover incase enemies try to shoot at you

Brawling is another viable tactic for the T-62A, If you are in a one on one against an E 50 M you can easily beat it out if it misses even one shot, Never brawl against two opponents

## Modules

This vehicle comes unlocked with all modules.

The main modules that make this thing so strong in hulldown include the U-8TS gun with 310 alpha damage and 245 base penetration with standard, 260 alpha with Prammo with 300 base penetration and a reload of 5.2 seconds when properly setup
T-2020

## General Information

The in-game icon for the T-2020

The T-2020 is a tier VIII Soviet heavy tank. It isn't the fastest heavy tank, but does possess spaced armor on the turret and frontal track screens. This tank possesses a 122 mm gun barrel, like most other Soviet heavy tanks in tier VIII. The T-2020 is composed of a modified ST-1 stock turret and a flattened IS-5 hull. The T-2020 also possesses a unique animation where the shell case can be seen thrown out of the turret.

## Strategy

### Pros

* The track screens, turret screens, and the little raised area on the turret (not the other cupolas) serve as spaced armor
* Can hull-down a bit more effectively than other tier VIII tanks due to spaced armor on the turret
* Can side-scrape due to the hull being flattened and the rather good side armor
* Good mobility for its weight
* Great shell velocity

### Cons

* Doesn't have great acceleration
* Poor dispersion
* Bad penetration loss over distance (12.67%)

### Strategy

#### As the T-2020

You can side-scrape due to your pike-nose hull being flattened and having 100 mm of side armor on the hull. Hull-down is more effective due to the turret screens acting as spaced armor, so most of the time enemies won't fire HE shells and its variants at your turret. Your track screens at the front also act as spaced armor. Overall just play this tank as you would the IS-3 or Object 252U, only that you can side-scrape.

#### Against the T-2020

As the T-2020's only major advantage over other Soviet 122 mm gun tanks is just very slightly faster aim time and extra spaced armor, fight the T-2020 like you would against another Soviet 122 mm gun tank. Don't fire HEAT or HE at the spaced armor or the front of the tracks, it won't penetrate no matter how hard you try.

## Specifications

### Modules

#### Turret

 **Turret Armor** | Front: 155 mmSides: 90 mmRear: 80 mm
 **Max AmmoRack Size** | 40 shells

#### Suspension

 **Terrain CrossingCapacity** | Road: 87% Ground: 70%Water: 55%

## Historical Reference

From Blitzhangar: "Assembled in the Pimp my Tank show. We took the hull from the IS-5, mounted the turret of the ST-1, added screens to the sides, added screens to the turret, and we even added screens to the commander's cupola. We also installed a loading mechanism, and you can see how it performs during battle. The spectacular shell loading and spent casings ejection will add some epicness to battles."

### Historical Accuracy

This tank is completely fake, and Wargaming doesn't even try to hide it. The shell case ejection is supposed to be an autoloader from what details the gun has from the inside.

## Trivia

* This tank got buffed immediately after release, possibly because of the negative feedback received from the tank
* This tank features a unique animation where the shell case is thrown out of the turret

## External Links

https://blitzhangar.com/en/tank/t-2020

https://na.wotblitz.com/en/news/event/t-2020/
Smasher

The in-game image of the Smasher.

## General

The Smasher is a tier VII premium heavy tank that counts as Hybrid Nation, it is often considered "Overpowered" due to it having some traits that other tanks do not have.

## Strategy

### Pros

* Big 152mm gun, can wipe out lower or even same tier tank destroyers and lights with HE.
* Semi-effective armour, gets bounces from lower tier tanks frequently and same or higher occasionally.
* Good HP pool at 1450, even the highest DPM tanks of its respective battle tiers take at least 25-35 seconds to clear the Smasher.
* HEAT shells have high penetration

### Cons

* Very long reload of 17.26s, high DPM tanks will deplete the HP pool of Smasher during this reload.
* High dispersion (and factors), long or even medium range fights are ineffective.
* Big and slow with bad camo, is often shot early in the game easily by undetected snipers, as the Smasher has bad view range at 230m.
* Gun depression will hurt if you plan to go hulldown in this tank

## Specifications

### Modules

 **Turret Armor** | Front: 150 mmSides: 120 mmRear: 70 mm
 **Max AmmoRack Size** | 36 shells

 **Terrain CrossingCapacity** | Road: 91% Ground: 78%Water: 51%

Note that the radio module is not currently implemented, and that the following specifications have no effect on the tank during gameplay
 Module HP
 Weight Change
 Distance Covered

## Trivia

* This tank was added in Update 5.7.
* This tank is based on a KV-2.
* The tank's full internal file name is **Oth16\_KV\_TG**.
* The Smasher, along with the Annihilator are considered "broken" by many due to their OPness
Strategy Guides/Sidescraping

## Intro

Sidescraping is a method of using armor to your advantage. In this guide, we'll take you through:

* How to do it
* When to do it
* What tanks to do it with
* Reverse sidescraping

## How to Sidescrape

Sidescraping is when a tank uses a building to cover its weak lower glacis plate while raining fire upon the enemy.

When you sidescrape, drive against the side of the building. angle your tank so when you drive out, you will enter the enemy's line of fire. However, you must be careful not to reverse at too wide an angle, as tanks with high-penetration guns and/or prammo will be able to penetrate your side armor. You must also be careful and do not reverse at too sharp an angle, as this may reveal your lower glacis plate. The angle of your side armor will bounce most shots coming your way.

Example:

## When to Sidescrape

Sidescraping is useful almost any time you find yourself facing enemy tanks. However, it will not be useful against flankers or at very close range. It will be more useful at the beginning of the game than near the end.

## What Tanks to Sidescrape With

Naturally, the more armor, the better the tank is at sidescraping. Heavy tanks, some mediums, and a select few tank destroyers can sidescrape. No light tanks, at the time of this writing, can sidescrape effectively.

## Reverse Sidescraping

A relatively rare defensive tactic. Because some heavy tanks have front-mounted turrets, this leads to relatively weak upper armor being exposed when sidescraping. So correspondingly, a method was developed. The back is propped against the wall to simulate a rear turret, which quickly retreats after firing. The method is similar to that of ordinary Side-scraping. However, it is difficult to get started because the direction of the tank is reversed.
Tank Appearance

Some aspects of a tank's appearance, such as camouflage, can be customized.

## Camouflage

A vast majority of tanks can have their camouflage changed. However, some premium and collector tanks have a fixed camouflage, which cannot be changed or turned off. When a camouflage is applied, it provides +3% concealment.

### Common

Common camouflage can be temporarily applied to a tank with a small amount of credits (amount varies per tank). Common camo must be re-applied after every battle, which can become expensive in the long run. The following common camouflages are available for most tanks.

### Rare

Most rare camouflage can be bought for gold or a large amount of credits, are suitable for all climate types, and can be applied to tanks of all nations. Many are free to re-apply after battle, though a few have a small credit fee. Rare camouflages that can only be applied to a select few tanks are not included on this list.

Common Camouflages

### Legendary

*See List of Legendary Camouflages for more information.*

Legendary camouflages are only available for certain tanks. Many can be bought with gold, but some can only be acquired during events or in bundles.

## Attachments

*See List of Tank Attachments for more information.*
Some tanks can be fitted with attachments, which are 3D models attached to the tank. Attachments are purely cosmetic; they offer no protection and are not part of a tank's damage model, shells fly right through them.
Wolverine

## General

The M10 Wolverine is a tier 5 American tank destroyer.

## Notes

The M10 Wolverine was the successor of the **T40** prior to Update 5.5. Now it is the successor of the M8A1, and it leads up to the Hellcat, or the M36 Jackson.

## Modules

 Weight
 Engine Power
 Top Speed
 Tier

 Weight
 Traverse Speed
[Road / Ground / Water]
 Tier

 Weight
 Traverse Speed
 Armor
 Hitpoints

## Trivia

* There are no records that show the name "Wolverine" as official or even unofficially used during WWII. Nevertheless, it is known only by this name in-game.
T1

## T1 Cunningham

The in-game icon for the T1 Cunningham

*For the in-game collector variant, see T1E6. Not to be confused with the T1 Heavy.*

The **T1** was a Tier I American light tank. It was the starter tank for the USA nation before it and all other starter tanks were removed inUpdate 5.5. It now only exists as a statistic on any user profile who once had the tank.

## Notes

The T1 Cunningham is not marked as a collector tank; it is only an Elite Tank.

## Specifications

### Modules

 **Terrain CrossingCapacity** | Road: ?% Ground: ?%Water: ?%

Note that the radio module is not currently implemented, and that the following specifications have no effect on the tank during gameplay
 Module HP
 Weight Change
 Distance Covered

## Trivia

* The tank has been removed from the WoT Blitz Tankopedia.
* The tank still has a page on Blitzhangar. Link is *here*.
* Since removal, War Gaming has added several homages to the T1 Cunningham in-game, including a trophy-like item as a prize in the All-Inclusive! event.
* The T1 Cunningham still exists in the game files, as do all removed tanks. The reason for keeping removed tanks in the game files is unknown, but likely they are in case Wargaming decides to re-add the tanks for whatever reason.
Persistent Cookie

Persistent Cookies:

* Instead of expiring when the web browser is closed as session cookies do, a *persistent cookie* expires at a specific date or after a specific length of time. This means that, for the cookie's entire lifespan (which can be as long or as short as its creators want), its information will be transmitted to the server every time the user visits the website that it belongs to, or every time the user views a resource belonging to that website from another website (such as an advertisement).
* For this reason, persistent cookies are sometimes referred to as tracking cookies because they can be sued by advertisers to record information a bout a user's web browsing habits over an extended period of time. However, they are also used for "legitimate" reasons (such as keeping users logged into their accounts on websites, to avoid re-entering login credentials at every visit).

* These cookies are however reset if the expiration time is reached or the user manually deletes the cookie.
T6E1

The in-game icon for the T6E1.

The **T6E1** is a Tier 4 American Premium tank.

## Firepower

The T6E1 boasts a 75 mm cannon, like many other Same-Tier Medium Tanks. the damage and pen are, as follows:

## Strategy

With the awesome armor and nice mobility, it is a text book Medium-Heavy. flanking TD's with slow hull traverses is a viable option, though the slow reload (10.74 Sec!) kind of hinders this. However, its armor and good traverse values fight against it. With gun rammer, you can chip .75 secs off reload. Frontlining is also viable, with good sloped armor. The front can have 90 mm+ effective armor! Side-scraping is possible. its nice side armor (38 mm) can produce good angling possibilities. However, despite being a MASSIVE target, it can sneak around quite easily with 26 stationary camo.

## Trivia

* It is the first purchasable low-tier tank since 5.5 not to be a collector tank. It is also one of few premium vehicles that are completely free and only require a player to complete a set of tasks to obtain.
* It has side escape doors.
* It is a prototype for the M4 Sherman.