Scarab Cuff

(Divine)

## Available Enchantments for Slot 1

HP Management: Resistance Up (Immobilize) II

Immobilize: Gradual SP Regen II

Immobilize: Fortify II

Dash: Resistance Up (Immobilize) II

Perfect Dodge: Resistance Up (Immobilize) II

## Available Enchantments for Slot 2

Electro Damage: Damage Boost (Pyro) III

Fire and Lightning I

Merciless Reaper I

Enemy Kills: Damage Boost (Pyro) II

## Available Enchantments for Slot 3

Soul Vault: Fortify I

Perfect Dodge: Gradual HP Regen I

Soul Vault: Crit Chance Boost II

Crit Chance Boost I

A brass necklace of Kuftaali design decorated with a scarab. It is said to give the wearer protection from strife.

The Scarab Cuff is a Divine Accessory that is dropped exclusively by Elpis.

## Materials Given by Recycling

* 8 Cartilage
* 4 Bronze Sheet
* 4 Lapis Draco
* 1 Platinum Ingot

## Required Materials for Enhancing

### 1st Enhancement (Unstable Insulation II)

* 15,000 Conches
* 60 Cartilage
* 20 Lapis Draco
* 3 Platinum Ingot
* 3 Elpis's Ring
* 8 Magic Oil

### 2nd Enhancement (Unstable Insulation III)

* 20,000 Conches
* 70 Cartilage
* 25 Lapis Nix
* 3 Platinum Ingot
* 3 Elpis's Ring
* 8 Holy Oil

### 3rd Enhancement (Unstable Insulation IV)

* 25,000 Conches
* 80 Cartilage
* 30 Lapis Nix
* 3 Platinum Ingot
* 3 Elpis's Ring
* 1 Divine Oil

## Required Materials for Refining

* 40 Cartilage
* 12 Lapis Draco
* 1 Platinum Ingot
* 1 Elpis's Ring
* 20 Fusion Magnet

## Innate Enchantment (3/3)

### Unstable Insulation IV

* Condition: HP 80% or higher
* Effect: Boost Electrobite resistance (Lv2)

* Condition: Passive (active while item is equipped)
* Effect: Boost Electrobite resistance (Lv3)

* Condition: Take damage
* Effect: Reduce Electrobite resistance (Lv7) for 15 seconds

## Enchantment Slot 1

### HP Management: Resistance Up (Immobilize) II

* Condition: HP 80% or higher
* Effect: Boost Immobilize resistance (Lv2)

### Immobilize: Gradual SP Regen II

* Condition: Become afflicted with Immobilize
* Effect: Gradually regenerate SP (Lv2)

### Immobilize: Fortify II

* Condition: Become afflicted with Immobilize
* Effect: Decrease damage taken (Lv2)

### Dash: Resistance Up (Immobilize) II

* Condition: Hold a shield in the guard position
* Effect: Boost Paralyze resistance (Lv3)

### Perfect Dodge: Resistance Up (Immobilize) II

* Condition: Perfect Dodge
* Effect: Boost Immobilize resistance (Lv2) for 5 seconds

## Enchantment Slot 2

### Critical Hit: Damage Boost (Pyro) III

* Condition: Land 1 Electro attack
* Effect: Boost Pyro damage (Lv3) for 5 seconds

### Fire and Lightning I

* Condition: 1 or more enemies within close proximity
* Effect: Boost Electro resistance (Lv1)

* Condition: No enemies within close proximity
* Effect: Boost Pyro damage (Lv1)

### Merciless Reaper I

* Condition: Attack a downed enemy
* Effect: Instantly restore a portion of SP (Lv1)

* Condition: Attack a downed enemy
* Effect: Instantly restore a portion of HP (Lv1)

### Enemy Kills: Damage Boost (Pyro) II

* Condition: Kill an enemy
* Effect: Boost Pyro damage (Lv2) for 15 seconds

## Enchantment Slot 3

### Soul Vault: Fortify I

* Condition: Use Soul Vault
* Effect: Decrease damage taken (Lv1) for 10 seconds

### Perfect Dodge: Gradual HP Regen I

* Condition: Perfect Dodge 5 times
* Effect: Gradually regenerate HP (Lv1) for 10 seconds

### Soul Vault: Crit Chance Boost II

* Condition: Use Soul Vault
* Effect: Boost Spectral Attack critical hit chance (Lv2) for 5 seconds

* Condition: Active while using Soul Vault
* Effect: Increase damage taken (Lv3)

### Crit Chance Boost I

* Condition: Passive (active while item is equipped)
* Effect: Boost Spectral Attack critical hit chance (Lv1)

* Condition: Take damage
* Effect: Instantly lose a portion of HP (Lv1)