Grass

**Grass** serves as the primary terrain on the majority of surviv.io Maps, and comes in seven different varieties. Almost all of them are a shade of green, and each has a grid pattern laid over it. A few buildings come with their own sub-variant of grass overlaid on top of the map's predominant grass, such as the Teahouse Complex, the Logging Complex, and the Kopje Patches. The Ghillie Suit skin allows you to be nearly invisible except for your Weapons, which can be seen when held and the Pan, which is shown on your back when not equipped.

## Grass

The normal variety, simply referred to as **Grass**, grows on almost all exposed ground on the normal surviv.io island, or Main Map, as well as the regular Potato Map. It is light green, and is the first and most common ground texture in game, prevailing whenever there is not an active event.

### Crates

Most of all crates found outside of buildings appear on grass. Crates, Soviet Crates, Grenade Crates, and OT-38 Crates, Tree, Stone, Berry Bush, and barrel Caches, and Stumps all appear sporadically throughout the map's grass. Only one of each cache can spawn in a given island, aside from the berry bush.

### Obstacles

Bushes, Trees, Barrels, Stones, and Silos all appear on standard grass.

### Buildings

Containers, Shacks, Outhouses, Dark and Regular Red Houses, Barns, Cabins, Teahouses and Warehouses appear on grass. The Egg, Storm, and Hydra Bunkers all spawn under grass, and exactly one Mansion, Bank, Police Station, Crimson Ring Club and Greenhouse will spawn in a grass section of the main map.

## Autumn Grass

**Autumn grass** replaces the normal island grass in the Woods Map. It is an olive colored green, and is the second type of grass added to the game, as well as the third island map texture.

### Crates

Various Crates are replaced with other variants in the autumn variety. Crates, Soviet Crates, Hatchet Crates, and Grenade Crates, rock and barrel Caches, Hardstone Blocks, and numerous Stumps with and without axes in them appear on autumn grass. A single giant oak cache will also appear in the center of the smaller logging camp.

### Obstacles

The only obstacles appearing on autumn grass that are also found on the regular map are Stones, and Barrels. Otherwise, all bushes are replaced with Leaf Piles, and all trees are replaced by a prolific number of autumn Trees. Notably, Silos do not appear on autumn grass, making it one of the four map textures to not have them.

### Buildings

Containers, Shacks, Outhouses, Normal Red Houses, Barns, Cabins, and Warehouses all appear on autumn grass. Only a tiny fraction of the usual number of red houses will spawn. All unique above ground buildings are replaced by a giant Logging Complex surrounded by a much darker shade of autumn grass, alongside a tiny counterpart in the form of a small clearing with various crates. The Egg, Storm, and woods-variant Eye Bunkers all appear under autumn grass,.

### Variants

Logging complexes come with a darker shade of Autumn grass, and contain Log Piles, Trees, Containers, Crates, and Hatchet Crates, and single Chest or Flare Gun Case, alongside numerous Stumps. A single Blue Warehouse appears over and the Hatchet Bunker appears under this grass as well.

## Dark Grass

**Dark Grass** serves as the island texture in the Halloween Map. It is a deep, dark green, and is the third variety of grass to appear in the game, and the fourth map texture.

### Crates

Various Crates appearing on dark grass are largely the same, being Crates, Soviet Crates, Grenade Crates, and OT-38 Crates, rock and barrel Caches, and Stumps. The major difference is the addition of Jack-o'-Lanterns, and two crates that are normally not seen outside of buildings, Toilets and Vending Machines. Additionally, a single withered tree cache will appear in the obstacle clearing.

### Obstacles

Due to the nature of the event as a 'hide-and-seek' game, many obstacles that normally would not be found outside of buildings appeared throughout the map. Bushes, Stones, Barrels, Ovens, Tables, Fridges, and Wood Piles can all be found on dark grass throughout the map. All trees are replaced with Light green and orange variants, alongside Withered Trees. Silos do not appear on dark grass, making it one of two map textures not having them.

### Buildings

Red Houses, Shacks, Cabins, and Warehouses are the only common buildings found on dark grass. All are re-textured with cobwebs and darkened colors to reflect the night. The only unique building is a single Halloween-variant Mansion. Storm and Egg bunkers appear in their usual manner, and a single unobstructed and locked bunker entrance will lead to the Eye Bunker, shown as a crimson rectangle on the map. Notably, Dark Red Houses do not appear, making this the only map other than the Woods Map to be without them, due to its appearance before the *Community collage* update, and lack of appearance since.

## Faction Grass

**Faction Grass** grows on the 50v50 Map's battlefield. It is a shamrock shade of green, and is the fourth variety of grass to appear in game.

### Crates

The faction map is the first map to have region-specific crates. The initial map divide between the Red Army and the Blue Group will place Soviet Crates and Initiative Crates on each side of the map respectively. Unlike other maps however, the traditionally hidden placement of these crates is removed, and they appear as red and blue boxes on the map display. All other crates appear normally, with Crates, Grenade Crates, and OT-38 Crates, tree, rock, and barrel Caches, and Stumps appearing on all regions of faction grass.

### Obstacles

Faction grass shares nearly the same set of obstacles as the regular map, with regular and berry Bushes, Trees, Barrels, Stones, and Silos all appearing on faction grass. The only difference is that the regular trees are replaced with a factional variant.

### Buildings

Containers, Outhouses, Shacks, Dark Red and Red Houses, Cabins, Barns, and Warehouses all appear on both sides of the island's faction grass. On the red side of the map, one Mansion and Bank will appear, and on the Blue side one Police Station will appear. The Greenhouse will appear on either side, and the Chrysanthemum, Egg, and Storm bunkers will appear under faction grass, regardless of side.

## Spring Grass

**Spring Grass** serves as the ground on the Main Spring Map, and the spring-variant Potato Map. It is a pear shade of green, and is the fifth variety of grass to grow on the island. Spring grass is also the only variety of grass to appear in two different seasonal maps, as Teahouses always spawn with a small border of spring grass around them. A darker variant of spring grass grows in the Woods Spring Map.

### Crates

Spring grass is the only grass to have the exact same set of crates as the main maps's version. Crates, Soviet Crates, Grenade Crates, and OT-38 Crates, tree, rock, berry bush, and barrel Caches, and Stumps all are found on spring grass.

### Obstacles

Spring grass obstacles are the same as in main map, with the one difference being that the regular Trees are replaced with multiple varieties of cherry trees. Other than that, Bushes, Trees, Barrels, Stones, and Silos all appear on spring grass.

### Buildings

The spring map is the only map to have the same set of buildings found in the main map. Containers, Shacks, Outhouses, Dark and Regular Red Houses, Barns, Cabins, Teahouses and Warehouses, Egg, Storm, and Hydra Bunkers, and exactly one Mansion, Bank, Police Station, and Greenhouse will spawn on spring grass.

### Variants

Teahouses come with their own variety of spring grass, and contain Wooden Barrels alongside cherry and regular Trees, depending on the map.

## Savannah Grass

Not to be confused with the Brush Clumps that spawn in the map, **Savannah Grass** covers the arid planes of the Savanna Map. it is a chartreuse shade of green, and is the sixth variety added to the game. Additionally, small areas of Savannah grass can appear on other maps in the form of Savannah Patches, much like the Teahouse Complex.

### Crates

Various normal crates appear on savanna grass, including Crates, Grenade Crates, and OT-38 Crates, tree, rock, berry bush, and barrel Caches. Stumps do not appear, along with Soviet Crates. Replacing them is the Marksman Military Crate, and Golden Bunker Crates.

### Obstacles

Savannah grass sports numerous exclusive obstacles such as Propane Tanks, Savannah Stones, clusters of Large Brush, Savannah bushes. and Acacia Trees. Otherwise, common Stones and Barrels appear throughout the map's grass.

### Buildings

Various buildings such as the Container, Shack, Outhouse, Warehouse, Storm Bunker, Egg Bunker, and the Mansion all appear on Savannah grass, alongside the map-exclusive Hunting Perch and Grassy Cover.

### Variants

Kopje Patches are enclosed with a darker and greener variety of Savannah grass, that contain Savannah Stones, Acacia and regular Trees, and Large Brush. An even darker and greener patch in the center contains Cloud Crates and common Crates.

Savannah Patches are enclosed with a lighter and yellower variety of Savannah grass, containing Acacia and regular Trees, Savannah Bushes, and a single Cloud Crate.

## Synthetic Grass

Since the obstacles of the Cobalt Map's proving grounds are synthetic, it only makes since that the map's signature colored ground is synthetic too. **Synthetic Grass** is dyed symphony blue (the map's water is Cobalt-colored), and covers the majority of the map. Notably, this variant of grass covers the least area of any grass-textured map, due to the lesser landmass caused by the abundance of rivers.

### Crates

Cobalt mode features the revolutionary new crate, the Class Pod. Using quantum superposition, the loot of these crates will be a set catered to whichever class unlocked its metal casing. That aside, the regular Crates, OT-38 Crates, all of the Caches, and Grenade Crates adorn the map's synthetic grass.

### Obstacles

Most normal obstacles, including Trees, Barrels, Stones, and Bushes all appear as usual, with the exception that they are all synthetic replicas and that the bushes are dyed blue. Silos also appear, but are not synthetic, and are in fact the real deal.

### Buildings

Alongside the Hydra Bunker, the mode-exclusive Twins Bunker is buried beneath the map's synthetic grass. Other standard buildings such as the Crimson Ring Club, Bank, Mansion, Police Station, Houses and Red Houses, Barns, Cabins, Shacks, Outhouses, and Containers can be found as well.

## Trivia

* This is the first and most common map texture in-game.
* The Ghillie Suit's texture matches the grass color almost perfectly. Making use of it on the regular-themed map can help disorient enemies on where you actually are and can help you dodge. Some players may not even notice you at all.
* The hex color for grass on the normal map is #80AF49.