Priscilla 5 Star

## Breakthrough Art

**Passive Skill** - "Bloody Bride": When attacking an enemy afflicted by, each attack inflict 1  for 1 turn to the target.

Effects Increase per Level:

Lv 2: Increase the duration of  inflicted by 1 turn.

**Basic Skill -** "Three Flashes of Red Fan": Attack a single enemy 3 times, dealing damage equal to 100% of your attack and inflict 1  for 3 turns. Ignition: When attacking the unit that has , consume 1 of the target's  to inflict  to enemies other than the target. The number of  inflict is [half the number of inflicted  on the attacked target] (rounded up).

Effects Increase per Level:

Lv 2: Increase power to 105% and increase the Consecutive Hit rate of this skill by 5%.

Lv 3: Increase power to 110% and increase the Consecutive Hit rate of this skill by 10%.

Lv 4: Increase power to 115% and increase the Consecutive Hit rate of this skill by 15%.

Lv 5: Increase power to 125% and increase the Consecutive Hit rate of this skill by 25%.

**AP Skill -** "Noble's Dance": Attack a single enemy 5 times, dealing damage equal to 200% of your attack and inflict 2  for 3 turns. Ignition: When attacking a unit that has , consume 1 of the target's  to inflict 4  for 3 turns.

Effects Increase per Level:

Lv 2: Increase power to 210% and increase the Consecutive Hit rate of this skill by 5%.

Lv 3: Increase power to 220% and increase the Consecutive Hit rate of this skill by 10%.

Lv 4: Increase power to 230% and increase the Consecutive Hit rate of this skill by 15%.

Lv 5: Increase power to 250% and increase the Consecutive Hit rate of this skill by 25%.

**SP Skill** - "Stupidity is a hindrance": Attack a single enemy 3 times, dealing damage equal to 180% of your attack.Increase or decrease the number of  to 3 and inflict the target  for 3 turns with the amount equal to [the number of  decreased or increased) x 3]. If the number of  isnt changed, increase all allies' AP point by 2, if the target is inflicted with  extend the duration of it by 2 turns.

Effects Increase per Level:

Lv 2: Increase power to 189% and increase the Consecutive Hit rate of this skill by 5%.

Lv 3: Increase power to 198% and increase the Consecutive Hit rate of this skill by 10%.

Lv 4: Increase power to 207% and increase the Consecutive Hit rate of this skill by 15%.

Lv 5: Increase power to 225% and increase the Consecutive Hit rate of this skill by 25%.

**Ultimate Skill** - "Mercy of the Sun Princess": Grant all allies

Effects Increase per Level:

Lv 2: Has a 20% chance to extend the duration of  by 1.

Lv 3: Has a 40% chance to extend the duration of  by 1.

Lv 4: Has a 60% chance to extend the duration of  by 1.

Lv 5: Has a 100% chance to extend the duration of  by 1.

Other Skills -

Character Rank Effect

Lv 1: When attacking with Basic Skill or AP Skill, if the enemy has 2 or more , the number of  consumed by Ignition effect will be 2. Activates Ignition additional effect twice and Increase all allies' AP by 1 point.

Lv 2: Change the additional effect of SP Skill:Increase or decrease the number of  to 3 and inflict  for 3 turns with the amount equal to [the number of  descreased or increased x 4], and the cooldown time of SP Skill reduce by 1 for each time the number of  increased or decreased. If the number of  isnt changed, increase all allies' AP point by 2, if the target is inflicted with  extend the duration of it by 2 turns.

Lv 3: The cost of AP skill is reduced by 2. However this effect is weakened when using it for many turn in a row.(If used for 2 turns in a row, the cost will be increase by 1. If used for 3 or more turns in a row, this effect will be disappeared)

Lv 4: The number of  inflicted on enemies other than the target by the Ignition effect of Basic Skill is changed to: The same number of inflicted  on the attacked target.

Lv 5: Change the additional effect of SP Skill: Decrease the number of  to 0 and inflict  for 3 turn with the number equal to [the number of  descreased x 4], and the cooldown time of SP Skill reduce by 1 for each time the number of  get decreased. After that, inflict 3  and 12  for 3 turns and reduce the cooldown time of SP Skill by 3 turns. Before the skill is activated, if the enemy has 3 , increase all allies's AP by 2 points. At that time, increase the duration of  on the target and the duration of  inflicted by this skill by 2 turns.

Lv 6: When you have , add Ignition effect to your skills. Ignition: When attacking a unit that has , consume 1 of the target's  on each attack to cause  on the target to deal damage once. If the target has 10 or more  and there are 2 or more enemies on the field, 1  will be consumed and the damage will be dealt to all enemies other than the target.

## References-

1. ↑ Fire
2. ↑ If you are attacked by a skill has Ignition effect while having , the additional effect of that skill will be activated.
3. ↑  At the end of the turn, deal damage equal to 15% attack power of the one that inflicted it per stack.
4. ↑ When attack an enemy with , the corresponding number of  on the target is consumed to activate the additional effect.
5. ↑ When  is activated, the number of  inflicted to enemy will increase by 1, and extend the duration of it by 1 turn. When dealing damage to the enemy for the first time of each turn, inflict 2  for 1 turn.