Hydroid

Ash
Atlas
Banshee
Chroma
Ember
Equinox
Excalibur
Frost
Gara
Garuda
Harrow
**Hydroid**
Inaros
Ivara
Khora
Limbo
Loki
Mag
Mesa
Mirage
Nekros
Nezha
Nidus
Nova
Nyx
Oberon
Octavia
Revenant
Rhino
Saryn
Titania
Trinity
Valkyr
Vauban
Volt
Wukong
Zephyr

*This article is a stub. You can help Warframe Wiki by expanding it.*

* Main
* Prime
* Abilities
* Alternate Equipment
* Patch History
* Media
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 **Introduced** | ?

**Hydroid** is an sea-based warframe.

## External links

* Hydroid on warframe.com
* Hydroid Prime on warframe.com
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 **Introduced** | ?

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## Abilities

Energy

Key

* Info
* Tips & Tricks
* Maximization
 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Maximized Ability Duration increases duration to **15.3 - 30.6** seconds.
	+ Reduces range to **1.7** meters.
* Maximized Ability Efficiency reduces cost to **6.25 - 12.5** energy.
	+ Reduces duration to **2 - 4** seconds.
* Maximized Ability Range increases range to **14** meters.
	+ Reduces damage to **120 - 240**.
* Maximized Ability Strength increases damage to **1236 - 2472**.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases damage to **1011 - 2022**.
	+ Increases cost to **38.75 - 77.5** energy.
	+ Reduces duration to **3.63 - 7.25** seconds.

*NOTE: The first value refers to the ability uncharged, the second refers to the ability fully charged.*

Energy

Key

* Info
* Tips & Tricks
* Maximization
 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Maximized Ability Duration increases speed to **91.8** meters per second.
	+ Reduces range to **2.04** meters.
* Maximized Ability Efficiency reduces cost to **12.5** energy.
	+ Reduces speed to **12** meters per second.
* Maximized Ability Range increases range to **16.8** meters.
	+ Reduces both damage components to **120**.
* Maximized Ability Strength increases both damage components to **1236**.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases both damage components to **1011**.
	+ Increases cost to **77.5** energy.
	+ Reduces speed to **21.75** meters per second.

Energy

Key

* Info
* Tips & Tricks
* Maximization
 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Maximized Ability Duration reduces channeling cost to **0.65** energy per second.
	+ Reduces diameter to **Template:Maximization/advancedcalc** meters.
* Maximized Ability Efficiency reduces activation cost to **3.75** energy, channeling cost to **0.5** energy per second, grab cost to **1.25**, and increases meters per energy to **Template:Maximization/advancedcalc**.
	+ Has no negative effects on this ability.
* Maximized Ability Range increases diameter to **Template:Maximization/advancedcalc** meters.
	+ Reduces base damage to **10** and and damage percentage **0.8%**.
* Maximized Ability Strength increases base damage to **103** and and damage percentage **8.24%**.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases base damage to **84.25** and and damage percentage **6.74%**.
	+ Increases activation cost to **23.25** energy, channeling cost to **4.28** energy per second, grab cost to **1.25**, and reduces meters per energy to **Template:Maximization/advancedcalc**.

Energy

Key

* Info
* Tips & Tricks
* Maximization
 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Maximized Ability Duration increases duration to **61.2** seconds.
	+ range to **1.7 - 5.1** meters.
* Maximized Ability Efficiency reduces cost to **12.5 - 25** energy.
	+ Reduces duration to **8** seconds.
* Maximized Ability Range increases range to **14 - 42** meters.
	+ Reduces maximum tentacle damage to **Template:Maximization/advancedcalc** and capture damage to **80** per second.
* Maximized Ability Strength increases maximum tentacle damage to **Template:Maximization/advancedcalc** and capture damage to **824** per second.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases maximum tentacle damage to **Template:Maximization/advancedcalc** and capture damage to **674** per second.
	+ Increases cost to **77.5 - 155** energy.
	+ Reduces duration to **14.5** seconds.

*NOTE: The first value refers to the ability uncharged, the second refers to the ability fully charged.* Hydroid/Equip

 Hydroid/Patch History

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