recursal/Fanatic-Fandom huggingface dataset:
A Scalpel

"Not a child's toy"

**A Scalpel** is an activated collectible from the Repentance Plus mod.

## Effect

* Removes one heart container. If you have no heart containers, removes one bone heart or two soul hearts.
* With each use, Isaac starts shooting more arching tears in random directions in addition to his normal tears, similarly to Eye Sore's effect.
* These tears deal 65% of the damage of Isaac's regular tears, have approximately the same rate of fire, and possess the same tear effects.
A Cat in the Box

"Dead or alive?"

**A Cat in the Box** is a passive collectible from the Repentance Plus mod.

## Effect

* Enemies outside Isaac's line of sight (determined by the direction his head is facing) are paralyzed.
* Paralyzed enemies cannot move, cannot attack Isaac in any way and cannot be damaged.
* Bosses and minibosses are periodically confused instead.

## Trivia

* This item is a reference to Schrödinger's cat.
Cherry Friends

":3"

**Cherry Friends** is a passive collectible from the Repentance Plus mod.

## Effect

* Killing an enemy has a 20% chance to drop a stationary cherry familiar on the ground.
	+ These cherries emit a charming fart when an enemy walks over them, but die and have a 33% chance to drop a half red heart when the room is cleared.
Nerve Pinch

"Ouch!"

**Nerve Pinch** is a passive collectible from the Repentance Plus mod.

## Effect

* Double-tapping a fire button will trigger a nerve pinch. This ability has a 3 second cooldown. When this happens, Isaac takes fake damage and gains -0.03 speed. It also has an 80% chance to activate Isaac's active item for free, even if it is not fully charged.
	+ One-time use and infinite use active items cannot be activated this way.
	+ If attempting to use an active item with a 6 or 12 room charge time, Isaac will gain an additional -0.03 speed.
* Nerve Pinch can randomly trigger when Isaac is walking. This will trigger fake damage and -0.03 speed, but will not attempt to trigger an active item use. The chance of that is 1/1000 every 4 frames (10 times less likely than Damocles falling down).
Red King

"BLOOD is my reward"

**Red King** is a passive collectible from the Repentance Plus mod.

## Effect

* After defeating a boss, a red crawlspace will appear in the middle of the boss room.
* Entering the crawlspace will bring Isaac to an extra boss battle of a higher difficulty. There is a total of 4 different boss room layouts, unique to each chapter and sub-chapter the trapdoor is entered in.
* Defeating this boss will grant a reward of two Ultra Secret Room items to choose from.
* The crawlspace can only be entered once, but it can be entered at any time after it spawns.

## Bugs

* If this item is picked up during a challenge that ends on Mom's Foot, you will be softlocked after the boss fight, as the special crawlspace will destroy the challenge trophy when spawned, making you unable to complete the challenge.
Soulbond

"Astral chains"

**Soulbond** is an activated collectible from the Repentance Plus mod.

## Effect

* Chains Isaac to a random nearby enemy. Chained enemy becomes frozen, as if affected by Broken Modem's effect. Isaac can move freely, but moving too far away from the enemy he is chained to will break the chain.
* The chain deals contact damage to enemies.
* If an enemy is killed while chained to Isaac, it has a 33% chance to drop a soul heart.
Key to the Heart

"Something is hiding inside"

**Key to the Heart** is a trinket from the Repentance Plus mod.

## Effect

* While held, increases the replacement rates for Flesh chests up to 100%. Gives Isaac a 2% chance to shoot out a bloody key tear while firing, If that tears kills an enemy, it will drop 3 half red hearts that quickly disappear, similarly to hearts produced by Hypercoagulation.
* Golden trinket: effect multiplied!

## Synergies

* Book of Leviathan: Gives crippled enemies a chance to drop a half red heart on death.
Auction Gavel

"1, 2, 3, SOLD!"

**Auction Gavel** is an activated collectible from the Repentance Plus mod.

## Effect

* When used, spawns an item from the current room's pool for sale.
* The item's price changes roughly 5 times per second. The price starts at 22 cents, and changes randomly, but generally increases in price over time until it reaches 99 cents.
* If Isaac exits and re-enters the room without buying the item, the item disappears.

## Synergies

* Steam Sale: Reduces the starting price, and decreases the rate at which the price changes.

## Bugs

* If Isaac has any means of creating cycling item pedestals (like Glitched Crown or Binge Eater), cycling items created by the Gavel will always cost 15 cents.
Rubik's Cube

"No more than 20 steps to solve!"

**Rubik's Cube** is an activated collectible from the Repentance Plus mod.

## Effect

* When used, this item has a 5% chance to be removed from Isaac's inventory and replaced with Magic Cube.
	+ On the 20th use, it has a 100% chance to be replaced. The item will also be replaced as soon as it's used if Isaac has The Mind item.
Vault of Havoc

"Portable massacre"

**Vault of Havoc** is an activated collectible from the Repentance Plus mod.

## Effect

* On use, brings Isaac into a special room containing the 12 most recently killed enemies with at least 10 HP. If Isaac has not killed enough enemies, the item cannot be used. The kill counter is displayed near the item (similarly to Jar of Flies or Jar of Wisps).
* There is a 10% (split evenly) chance that the item will lose either one pip of charge or two stored enemies on a room clear.
* There is a total of 8 different unique Vault of Havoc room layouts, primarily filled with obstacles and/or extra pickups. **All forms of flight are disabled in uncleared Vault rooms.**
* If all enemies in the room are defeated, a reward is granted based on the enemies' total HP:
	+ Low: One full red heart, one soul heart and one golden heart.
	+ Medium: A brown chest, a golden chest and a trinket.
	+ High: A random collectible item.
Ceiling with the Stars

"Look at this beauty"

**Ceiling with the Stars** is a passive collectible from the Repentance Plus mod.

## Effect

* Spawns two Lemegeton wisps when entering a new floor or sleeping in a bed.
* During the Ascent sequence, only one wisp will be spawned when entering a starting room of each new floor instead.

## Synergies

* Dream Catcher: Three normal Book of Virtues wisps will be spawned alongside the two Lemegeton wisps.
Stargazer's Hat

"Reusable magic"

**Stargazer's Hat** is an activated collectible from the Repentance Plus mod.

## Effect

* Summons the Stargazer beggar when used.
* Can only be charged with soul hearts, similarly to Alabaster Box. It requires one full soul heart to charge.
* It can only be charged, and hence used, once per floor.
Enraged Soul

"You are stuck with me"

**Enraged Soul** is a passive collectible from the Repentance Plus mod.

## Effect

* Double-tapping a fire button will launch a Soul familiar in the direction Isaac is facing. This has a 7 second cooldown.
* The Soul will latch onto the first enemy it comes into contact with, unless the enemy has less than 10 HP, in which case it will instantly die and the Soul will continue charging.
* The Soul deals damage to the enemy it is latched onto for 7 seconds or until the enemy dies.
* The Soul's damage starts at 7 and increases each floor.
* It can latch onto bosses as well.
Magic Cube

"Did you set the world record?"

**Magic Cube** is an activated collectible from the Repentance Plus mod.

## Effect

* Rerolls item pedestals in the room, similarly to The D6.
	+ Rerolled items can be drawn from any item pool, as if Chaos were active.
* This item doesn't appear in any item pools, and it can only be obtained with the Rubik's Cube.
Hand-Me-Downs

"Speed up + share your belongings"

**Hand-Me-Downs** is a passive collectible from the Repentance Plus mod.

## Effect

* +0.2 Speed up.
* Upon death, 3 random items from your inventory are spawned at the start of the floor where Isaac died. They can be collected on the next run by getting to the same floor.
* Cannot spawn itself or a quest item as any of the three items.
Bottomless Bag

"Portable vacuum"

**Bottomless Bag** is an activated collectible from the Repentance Plus mod.

## Effect

* Upon use, Isaac holds the bag above his head for 3 seconds.
* While Isaac is holding it, he cannot shoot, is invincible to enemy projectiles and can instead suck them into the bag.
* After 3 seconds, all projectiles in the bag are released as homing tears in your current firing direction. These tears possess all of Isaac's tear modifiers (e.g. Ipecac). If no firing direction is defined (meaning that player isn't currently holding down any shooting button), the tears are shot downwards.
* If Isaac is damaged while he is holding the bag, the retaliation is triggered instantly.
Red Bomber

"Can't hold 'em! +5 bombs"

**Red Bomber** is a passive collectible from the Repentance Plus mod.

## Effect

* Grants +5 bombs upon pickup.
* Grants immunity to explosions.
* Instead of being placed on the ground, Isaac's bombs are held above his head and can be thrown in a direction by pressing an arrow key.
	+ This behaviour, as well as the item costume, references the behaviour of Bomb Grimaces.
Other Changes

Apart from adding new content, Repentance Plus brings couple minor resprites to the following familiars:

* Lil' Loki;
* Multidimensional Baby;
* King Baby;
* Guardian Angel;
* Sworn Protector;
* Brother Bobby;
* Demon Baby;
* Robo Baby;
* Sister Maggie;
* Abel;
* Ghost Baby;
* Harlequin Baby;
* Rainbow Baby;
* Robo Baby 2.0;
* Rotten Baby;
* Lil' Brimstone;
* Seraphim.
Handicapped Placard

"My blue badge"

**Handicapped Placard** is an activated collectible from the Repentance Plus mod.

## Effect

* Upon use, places a handicapped placard on the ground.
* Every enemy inside the placard's area of effect is weakened (slowed and takes double damage) and spawns bone spurs on death. Affects bosses and minibosses too.
* The placard's area of effect is bigger the more empty heart containers Isaac had when placing it down.
Angel's Wings

"But if we are living in the light..."

**Angel's Wings** is a passive collectible from the Repentance Plus mod.

## Effect

* +0.3 Shot Speed up.
* Replaces Isaac's tears with piercing feathers that deal more damage the further they travel.
* Double-tapping a fire button will perform one of three Dogma-related attacks. These attacks cycle in order, and are not chosen randomly:
	+ Spawn a friendly Dogma Baby, that behaves like a Purgatory soul, floating erratically near enemies and then charging at one of them. 4 seconds of cooldown.
	+ Shoot 3 slow piercing tears with Godhead aura in a tight spread. 6 seconds of cooldown.
	+ Shoot out a static Brimstone laser. Its size and damage scale with Isaac's damage stat, and Isaac's range stat affects the duration of the laser. 6 seconds of cooldown.
Book of Leviathan

"Grow from the depths!"

**Book of Leviathan** is an activated collectible from the Repentance Plus mod.

## Effect

 Book of Leviathan:

* Grants 2 keys when first picked up.
* Requires a key to be used. Does nothing if used without keys, nor does it consume charges. If Isaac has golden key, a key will not be consumed.
* When used, cripples all enemies in the room, similarly to The Cross of Chaos.

 *Book of Leviathan* has a 20% chance to transform into the *Unchained Book of Leviathan* upon use, but only if it has been used at least twice. This book acts the same way, but has less charge and requires red health to be drained from Isaac (half red heart per use).

 *Unchained Book of Leviathan* has a 30% chance to transform into the *Open Book of Leviathan* on use, but only if it has been used at least three times. This book acts the same way, but can be used freely.

## Synergies

* Store Key: Crippled enemies have a 75% chance to drop a random pickup (bomb, coin or key) on death.
* Rusted Key: Applies confusion to crippled enemies.
* Crystal Key: Enemies have a 75% chance to become frozen on death.
* Blue Key: Crippled enemies can drop a half soul heart on death.
* Strange Key: Applies random status effects to crippled enemies.
* Gilded Key: Can randomly turn enemies into gold on use.
* Basement Key: Crippled enemies can spawn bone orbitals on death.
* Key to the Heart: Crippled enemies can drop a half red heart on death.
* Key Knife: Applies bleed to crippled enemies.
Book of Genesis

"A new chapter"

**Book of Genesis** is an activated collectible from the Repentance Plus mod.

## Effect

* Removes a random item from your inventory (this item is shown in a Pickup animation) and spawns 3 (4 if Isaac has the Torn Page trinket) random items of the same quality as the removed item. Only one item can be taken.
* Cannot remove or spawn quest items.

## Trivia

* This item's name and effect are based off the vanilla item, Genesis.
DNA Redactor

"It runs in your genes"

**DNA Redactor** is a passive collectible from the Repentance Plus mod.

**IMPORTANT: THIS ITEM HAS NO FUNCTIONALITY AND IS DISABLED AND HIDDEN IN VERSION 1.33a. A NEW, IMPROVED FUNCTIONALITY WILL BE GIVEN TO IT IN A LATER PATCH.**

## Effect

* Gives pills additional effects depending on their color.
Pure Soul

"Purity is a treasure"

**Pure Soul** is a passive collectible from the Repentance Plus mod.

## Effect

* All sin minibosses have a 100% chance to drop their respective Sin's Jewel.
* A ghost familiar can spawn in either the Secret or Super Secret room that will disappear and spawn a random sin miniboss when approached.
* This familiar will also spawn in the doorway leading to a miniboss room, alerting you of what miniboss is inside.
Greed's Heart

"Coin up"

**Greed's Heart** is a trinket from the Repentance Plus mod.

## Effect

* Grants one coin heart. It is depleted before any of Isaac's regular hearts, and can only be refilled by directly picking up coins.
* The state of the coin heart is not visible under the effect of Curse of the Unknown.
* Golden trinket: when the coin heart is empty, every enemy killed has a 15% chance to drop a penny.
Macro Gunslinger

Macro Gun Gunslinger

```
macro: `Gun - Ma Đạn`
normal: TF4 - delay 15
macro: `Gun - Hỏa Lực`
normal: 3TF - delay 10
```

Sử dụng Macro với Auto Hotkey

```
## macro: Gun - Hỏa Lực
rbutton::
While Getkeystate("rbutton","P")
{
send {3}
send {f}
send {t}
send {f}
send {3}
send {f}
send {t}
send {f}
send {3}
}
return
~xButton1::
suspend
f6::
{
sendinput {click right up}
reload
}
f12::exitapp
```

```
## macro: Gun -Ma Đạn
rbutton::
While Getkeystate("rbutton","P")
{
send {f}
sleep 0
send {3}
sleep 0
send {t}
sleep 0
send {4}
sleep 0
send {t}
sleep 0
send {f}
sleep 0
send {t}
sleep 0
send {f}
sleep 0
send {t}
sleep 0
send {4}
sleep 0
send {t}
sleep 0
send {f}
sleep 0
send {t}
sleep 0
send {f}
}
return
~xButton1::
suspend
f6::
{
sendinput {click right up}
reload
}
f12::exitapp
```
Bone Meal

"Your bones grow stronger"

**Bone Meal** is a trinket from the Repentance Plus mod.

## Effect

* At the beginning of every new floor, grants +10% damage up and a size increase (as if you've used One Makes You Larger pill once).
* These effects are permanent, and are retained even if the trinket is dropped.
* Golden trinket: effect multiplied!
Count Bleck

THIS IS NOT FUNNY

*“Bleh heh heh heh heh heh... The man known as Blumiere died long ago. Now there is only Bleck! The Dark Prognosticus's choice to fulfill the prophecy. Nothing more!”*

—Count Bleck

**Count Bleck**, also known by his real name, Lord Blumiere, is an evil count and the Leader of the Dimension Team ALSO Leader of the Tribe of Darkness

History

Prior to the events of the UnWorld's history, Count Bleck went by the name Blumiere and was a leader of the Tribe of Darkness, a group that had broken off from the Ancients after stealing the Dark Prognosticus in an ultimately misguided attempt to prevent its powers from being abused. One day, Bleck was found injured at the base of a cliff by a human girl, Alt 3000, and nursed back to health. Despite his father's warnings to stay away from humans, Blumiere became captured by her kindness toward him, sneaking out of his castle frequently to meet with her, and the pair eventually fell in love.

Friends

* Dimento
* Alt 2.0
* Alt 3000
* O'Chunks
* Mr. L
* Mimi
* HI-YAAA
* Captain 1
* Captain 2
* Bill
* Count Black and more

Enemies

* The UnAnything Team
* Captain 0 and more

The above text is from the Super Mario Wiki and is available under a Creative Commons license. Attribution must be provided through a list of authors or a link back to the original article. Source: https://www.mariowiki.com/Count\_Bleck

 Notable Members of the Mario Empire
 Other Stuff
Sibling Rivalry

"I can't stand you!"

**Sibling Rivalry** is a passive collectible from the Repentance Plus mod.

## Effect

* An orbital that switches between two different states every 15 seconds. Both states block enemy shots and deal contact damage.
	+ State 1: Two orbitals that quickly rotate around Isaac.
	+ State 2: One orbital that rotates slower and closer to Isaac. It deals more contact damage, periodically shoots teeth in random directions and spawns small puddles of red creep underneath.
Ordinary Life

"Tears up + you feel nostalgic"

**Ordinary Life** is a passive collectible from the Repentance Plus mod.

## Effect

* Grants its own tears up, and makes other tears up items more effective.
* Spawns an additional Mom/Dad related item (gathered into a custom pool that is similar to the Old Chest's Mom&Dad part, with the exception of Mom's Knife) in each treasure room alongside the presented items. Only one of the items can be taken.
Gusty Blood

"Their blood brings haste"

**Gusty Blood** is a passive collectible from the Repentance Plus mod.

## Effect

* Killing an enemy grants a tears up and speed up bonus. These bonuses reset upon entering a new room.
* The bonus grows the more enemies you kill, peaking at +0.07 speed and +0.16 raw tears up per enemy. A maximum of 10 bonuses can be acquired per room.
* This item is essentially the Bloody Gust equivalent of Lusty Blood.
Angel's Crown

"All virtues are awarded"

**Angel's Crown** is a trinket from the Repentance Plus mod.

## Effect

* All future treasure rooms will have an Angel Room item for sale instead of a Treasure Room item.
* Items of Quality 4 will cost 30 cents, and all other items will cost 15 cents.
* Golden trinket: reduces the items' prices by 50%.

## Bugs

* The Angel Room items will turn into Treasure Room items upon being rerolled.
Torn Page

"There's gold in them books!"

**Torn Page** is a trinket from the Repentance Plus mod.

## Effect

* Amplifies or changes book's activation effects, or makes them charge faster.
	+ Anarchist Cookbook: Spawns a golden troll bomb instead.
	+ Book of Revelations: Prevents Harbingers from appearing in Boss Rooms.
	+ How to Jump: Shoots tears in X or + patterns when landing.
	+ Monster Manual & Book of Secrets: Gains 2 charges back when used.
	+ Satanic Bible: Spawns 2 Devil Room items to choose from (3 if you have There's Options).
	+ Telepathy for Dummies: When used, grants The Wiz effect.
	+ The Bible: Removes a broken heart. If Isaac has no broken hearts, has a 25% chance to grant 1 eternal heart.
	+ The Book of Belial: When used, grants the Eye of Belial effect.
	+ The Book of Sin: Has a 3% chance to spawn an item, or a normal or golden chest instead of a pickup.
	+ Book of the Dead: Grants a bone heart.
	+ Book of Virtues: All wisps have 1.5x more health.
	+ Lemegeton: Can be used at partial charge to gain remaining charges at the cost of player's red health (similarly to how Sharp Plug works).
	+ Necronomicon: Spawns 3 Locusts of Death on use.
	+ Book of Shadows: The shield has extended duration.
	+ Book of Genesis: Increases the number of options up to 4.
	+ Book of Leviathan: The book doesn't require keys to be used.
	+ Book of Judges: Doubles burning damage and duration.

* Golden trinket: no additional effects are applied.
Friendly Sack

"Gives friends!"

**Friendly Sack** is a passive collectible from the Repentance Plus mod.

## Effect

* Every 3 rooms, spawns a random weak familiar. This includes blue flies, blue spiders, locusts, dips, minisaacs, blood clots and wisps.
* If the room where Friendly Sack would pay out is a boss room, it spawns a random friendly monster instead, like ones summoned by Friend Finder.
The Mark of Cain

"Extra life... at a cost"

**The Mark of Cain** is a passive collectible from the Repentance Plus mod.

## Effect

* Grants you an Enoch familiar, which follows Isaac and shoots Brain Worm tears that deal 3.5 damage.
* On death, if Isaac has any familiars other than Enoch (granted by items, not by other methods), removes them and revives Isaac, keeping all his heart containers. This can only be done once. *Quest familiars* (Key and Knife pieces) will not be recognized as suitable for revival, meaning you will not revive if you only have Enoch and those familiars as your followers.
* Enoch becomes more powerful after Isaac is revived this way. His tears now deal 4.375 damage each and have a 7% chance to spawn an Ocular Rift on impact. He also shoots 3 bloody tears upwards which deal 1.25 damage each.

## Bugs

* Reviving with this item and exiting the run will cause it to disappear, making you unable to continue and finish it.
Bag o Trash

"Will you take it out already?!"

**Bag o Trash** is a passive collectible from the Repentance Plus mod.

## Effect

* A bag familiar that follows Isaac and creates blue flies upon clearing a room.
* Blocks enemy projectiles, and after blocking a projectile it has a 1.25% chance to be destroyed and drop either Breakfast or Night Soil trinket. The Bag also *instantly* breaks if hit by any kind of explosion.
* The more floors it is not destroyed, the more blue flies it spawns.
The Cross of Chaos

"Crippling fear"

**The Cross of Chaos** is a passive collectible from the Repentance Plus mod.

## Effect

* Enemies that come close to Isaac become crippled. Isaac's tears also have a 2% chance to cripple enemies (maxes out at a 7% chance at 10 Luck).
* Crippled enemies lose their speed over time, and die after 12 seconds of losing it.
* When crippled enemies die, they release a fountain of slowing black tears.
Rejection

"Sorry, little ones..."

**Rejection** is an activated collectible from the Repentance Plus mod.

## Effect

* While held, the item passively grants a follower familiar that does not attack, nor blocks enemy projectiles, but deals 2.5 contact damage to enemies.
* On use, all of Isaac's follower familiars are turned into a ball which can be thrown in a direction by pressing an arrow key.
* The ball pierces through enemies, dealing damage and poisoning them. The amount of damage dealt is equal to: **(5 + 3.75 \* Isaac's Damage \* (No. Familiars + 1))**.
* Familiars are respawned upon entering a new room.
Mother's Love

"Love your children"

**Mother's Love** is a passive collectible from the Repentance Plus mod.

## Effect

* Drops Soul of Lilith when first picked up.
* Grants Isaac a stat boost for each familiar he owns. The default stat boost is equal to +0.2 flat damage and luck, +0.1 tears, +0.05 speed and +0.25 range.
* Some familiars give greater stat boosts, and some give no stat boosts (e.g. blue flies, dips or Leprosy).

## Bugs

* The stat boosts given by this item are lost until the next cache reevaluation (that is, when the game needs to calculate your stats again) if you restart the game.
Magic Marker

"+/- 1"

**Magic Marker** is an activated collectible from the Repentance Plus mod.

## Effect

* When picked up for the first time, spawns a random tarot card (normal or reversed).
* On use, transforms the currently held tarot card by increasing its number by one (or decreasing by one for a reversed tarot card).
	+ For example, a II - The High Priestess card will be transformed into III - The Empress.

* The transformation is rotational, meaning that XXI - The World will be transformed into 0 - The Fool, and 0 - The Fool? - into XXI - The World?.
Sleight of Hand

"Faster than you'd think!"

**Sleight of Hand** is a trinket from the Repentance Plus mod.

## Effect

* Upon spawning, every coin has a 20% chance to be upgraded to a higher value.
	+ Coins are upgraded as follows: single penny -> double-pack penny -> sticky nickel -> nickel -> dime -> lucky penny -> golden penny.

* Golden trinket: effect multiplied!
Bless of the Dead

"What doesn't kill you makes you stronger"

**Bless of the Dead** is a passive collectible from the Repentance Plus mod.

## Effect

* Prevents curses from appearing for the rest of the run.
* When entering a floor that would have otherwise had a curse, displays a special message on the screen and grants Isaac a +15% damage increase.
Keeper's Penny

"Shop up"

**Keeper's Penny** is a passive collectible from the Repentance Plus mod.

## Effect

* Spawns a golden penny upon entering a new floor.
* Shops will now sell 1-4 additional items. These items are drawn from the shop, treasure room or boss room pools.
* If a shop had a Greed fight, it will instead spawn 3-4 items upon defeating the boss.

## Bugs

* Rerolling the additional items will cause the new items be drawn from the shop item pool only.
Empty Page

"Write on it"

**Empty Page** is a trinket from the Repentance Plus mod.

## Effect

* When Isaac uses a book, also activates the effect of a random other active item.
* This is chance-based, and it has a greater chance of occurring the more charges the book has. The formula is Chance = 4Recharge, meaning that How to Jump will have a 1% chance of activating the effect, and books with 4+ charges will have a 100% chance of doing so.
* Golden trinket: the chosen item will be activated as many times as your trinket multiplier.
* Active items that can be activated with this item are chosen from a specific pool:

* A Pony
* Anima Sola
* Best Friend
* Bob's Rotten Head
* Box of Friends
* Box of Spiders
* Coupon
* Crack the Sky
* Crystal Ball
* D1
* D20
* Dad's Key
* Deck of Cards
* Diplopia
* Flush!
* Fortune Cookie
* Friend Finder
* Glowing Hourglass
* Guppy's Head
* Head of Krampus
* Keeper's Box
* Mom's Bottle of Pills
* Mom's Box
* Mom's Bra
* Mom's Pad
* Mr. Boom
* Plum Flute
* Prayer Card
* Shoop Da Whoop!
* Smelter
* Spider Butt
* Sprinkler
* Sulfur
* Tammy's Head
* The Gamekid
* The Hourglass
* The Nail
* The Pinking Shears
* The Scooper
* White Pony
* Yuck Heart
* Yum Heart
Apertium:About

Apertium is a free and open source machine translation platform. You can go to Contributing to find out how to contribute to the page. Resources contains things such as a list of languages and pairs that the platform supports: Languages among much other miscellaneous information. You can also install apertium, lttoolbox, and some language pairs or just use our Apertium homepage. If you're from Google Code-in, go ahead to Task ideas for Google Code-in/Getting started. You can also adopt a wiki article by contacting a mentor through IRC.
Alphabet

Часть <alphabet> в словарях lttoolbox используется для указания того, какие символы считаются возможными частями слов, а не бесполезными символами. Его основной эффект заключается в токенизации неизвестных слов, поскольку неалфавитные символы могут быть частью известного слова.

## Пример

Допустим, ваш deu.dix выглядит следующим образом:

```
<?xml version="1.0" encoding="UTF-8"?>
<dictionary>
	<alphabet>ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz</alphabet>
	<sdefs>
		<sdef n="prn" 	c="Pronoun"/>
		<sdef n="pr" 	c="Preposition"/>
	</sdefs>
	<section id="main" type="standard">
		<e> <p> <l>es</l> <r>es<s n="prn"/></r> </p> </e>
		<e> <p> <l>über</l> <r>über<s n="pr"/></r> </p> </e>
	</section>
</dictionary>

```

Компилируем его:

```
$ lt-comp lr deu.dix deu.bin
main@standard 4 3

```

Как и ожидалось это работает для "es":

```
$ echo es | lt-proc deu.automorf.bin
^es/es<prn>$

```

Получив слово, которого нет в словаре, но которое состоит из буквенных символов, мы получаем анализ неизвестного слова:

```
$ echo wei | lt-proc deu.automorf.bin
^wei/*wei$

```

Но если неизвестное слово содержит неалфавитный символ, анализ неизвестного слова будет разделен на этот символ (который будет считаться пробелом):

```
$ echo große | lt-proc deu.automorf.bin
^gro/*gro$ß^e/*e$

```

Это похоже на то, как если бы вы ввели "gro e".

Если неалфавитная часть, это часть слова известная анализу, то она будет работать отлично:

```
$ echo über grün | lt-proc deu.automorf.bin
^über/über<pr>$ ^gr/*gr$ü^n/*n$

```

(über есть в словаре, grün нет)

Most of the time, missing alphabetics isn't very problematic, but it may become a problem if the splitting leads to wrong analyses. Here the splitting leads to an analysis of the pronoun "es", which is wrong and possibly very confusing in the translated output:

Чаще всего отсутствие алфавита не вызывает особых проблем, но это может стать проблемой, если разделение приводит к неправильному анализу. Здесь расщепление приводит к анализу местоимения "es", что является ошибкой и может сильно запутать в при переводе:

```
$ echo weißes | lt-proc deu.automorf.bin
^wei/*wei$ß^es/es<prn>$

```

## Разве мы не можем просто поставить все в алфавит?

Слишком много алфавитов может привести также к проблемам, например, если вы поместите символы пробелов в свой алфавит, вы не получите никакой токененизации на пробелах! Если мы поместим пробел в алфавит нашего примера, даже известные слова не получат анализы, если рядом с ними будут стоять пробелы:

```
$ echo es es | lt-proc deu.automorf.bin
^es es/*es es$

```

(Но смотрите также Inconditional section.)
Install language data using packaging

You want to install one of the big language data sets. You do not want to add to or modify language data, you want to use it.

You could use a public repository but you will be more up-to-date with the Apertium package repository.

## The Apertium package repository packages

Шаблон:TOCD
The Apertium package repository contains language data that is up-to-date, an up-to-date core, and much more. In the Apertium package repository, 'release'-level language data is compiled into packages. That's easy! Remember to say thankyou to the maintainers!

To access this data, if you have not done already, follow Install Apertium core using packaging. This will install the Apertium package repository, and then an up-to-date core (you could install the repository but not the core. I assume you have a special reason for doing this and know what you are doing).

### About the Apertium Debian package repository

If you have loaded languages from the Apertium package repository, you may see two versions of a language data in your in your package index. You should use the version from the Apertium package repository. Debian packaging will have overwritten the defaults with the new versions, but you can use Synaptic to check. Look in *properties > versions* for *apertium.projectjj.com*.

## Installing from repositories

### check what is available

```
apt-cache search apertium

```

or,

```
 apt search apertium

```

## Install language data

e.g.

```
 sudo apt-get install apertium-kaz-tat

```

### check what is available

```
su -c 'yum list apertium\*'

```

## Install language data

e.g.

```
su -c 'yum install apertium-kaz-tat'

```

## Test

When they work, Install quick tests make the morning worthwhile.

##### Using public repositories, such as Debian Stable

**Data may be outdated**, use only for system assessment. See the main section on the Apertium package repository.

It is possible you want to try public repository language packages. The author has done this sometimes, for various reasons. Beware that the packaging manager may install another (older) version of Apertium core, which can be confusing. And we warn against installing Apertium core from a public repository, because it can cause problems when developing. However, this is not so much a problem for language packages. The interface between core and language data is not guaranteed, but is stable. Apertium core, and several tools, can 'see' languages installed in different places (not true for all projects, but true for much of Apertium). So, if you want to quickly try out a language, go ahead, try installing. If it doesn't work, you can uninstall the data. That's a big advantage of packaging.
Apertium Вики

**Добро пожаловать на Apertium вики!**
Apertium - это бесплатная платформа машинного перевода с открытым исходным кодом.

Это онлайн-энциклопедия о **Apertium**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Описание

*Основатели*, расскажите подробно о теме вашей вики и посетите кабинет администратора, чтобы увидеть больше советов о вики.

## Навигация

PlaceholderСтатья о теме викиPlaceholderСтатья о главном персонажеPlaceholderСтатья о главном антагонистеPlaceholderСтатья о первой серии/игровой миссииPlaceholderМесто действия темы викиPlaceholderСтатья о ключевом событииPlaceholderВажная статья

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
* Справка
* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
Migrating tools to GitHub

Apertium has migrated all the language data, the core, and a few tools to GitHub. Many tools have not been migrated because they are not frequently maintained and/or are outdated. **Read-only** versions of these tools are available at their old SVN locations.

If there is a tool that has not been migrated but you would like to have it migrated, you have two options.

# Do it yourself

## If the tool is under a personal GitHub account

If the tool is already on GitHub under your personal account, you can transfer it to the 'apertium' organization. Please send an email to the apertium-stuff mailing list immediately after you do this.

## If the tool is not already on GitHub

If the tool is not already on GitHub:

1. Run `git clone https://github.com/apertium/apertium-on-github.git`.
2. Run `cd apertium-on-github`.
3. Do **only the first four steps** described here.
4. Run `./import-repo.sh "trunk/<tool-name>" "<tool-name>" "apertium-tools"`.

And that's it!

# Ask for it to be migrated

Please send an email to the apertium-stuff mailing list about your tool.
Consumables

**Repentance Plus Mod** adds 41 new cards (with or without custom card backs), special objects and runes and 6 new pill effects to our beloved game.

## Pills

* **Horse Pill**: makes you shoot out corn tears from behind for 12 seconds.
* Note Replaced with Bad Gas if not unlocked.
* **Horse Pill**: no difference.
* Note Replaced with Bad Gas if not unlocked.
 Estrogen Up
* Leaves you at one red heart; other types of hearts are unaffected.
* **Horse Pill**: No difference.
* Note Replaced with Addicted! by False PHD. Replaced with Pheromones if not unlocked.
* **Horse Pill**: when the fake damage ticks, Isaac shoots out 8 bone tears in + and X patterns.
* Note Replaced with Full Health by PHD, Lucky Foot and Virgo. Replaced with Paralysis if not unlocked.
* For 30 seconds, every red heart will grant you small permanent stat upgrades when picked up. The amount of boosts depends on how many hearts you've filled.
* **Horse Pill**: This state lasts twice as long.
* Note Replaced with Addicted! by False PHD. Replaced with Experimental Pill if not unlocked.
* For 30 seconds, every red heart will spawn blue flies when picked up. The amount of flies depends on how many hearts you've filled.
* **Horse Pill**: This state lasts twice as long.
* Note Replaced with Addicted! by False PHD. Replaced with Experimental Pill if not unlocked.

## Sinful Jewels

**Sinful Jewels,** or **Sins' Jewels**, are a special set of 7 consumables, each resembling one of the seven deadly sins and having a related effect. The Jewels have a 15% base chance to be dropped when the respective sin mini boss is defeated (30% for the super version, 45% for the Ultra Pride). Having Pure Soul increases this chance to 100%. Jewels can also be dropped from their respective Jewel Crawlers - special enemies that can be encountered in certain Treasure and Secret room layouts. The Jewels are technically runes and their effects can be mimicked by Clear Rune item.

Bug! Red Rune, Quasar Shard and Sinful Jewels can appear even if not unlocked if there are no other runes unlocked. This happens due to the fact that Rune Shards do not spawn in such conditions as well (with runes turning into cards instead), and the mod not being able to choose a valid rune for replacement.
Book of Judges

"Divine judgement"

**Book of Judges** is an activated collectible from the Repentance Plus mod.

## Effect

* While this item is held, targets will be spawned at random locations on the ground. Every 3 seconds, beams of light will strike at the targets' locations. The locations of the targets are randomized after each strike. The targets gradually glow up to indicate that the light beam will strike soon.
* Beams damage enemies and inflict burn on them, but they deal a full heart of damage to Isaac.
* Holding item will spawn two friendly orbital ghost familiars, similar to those summoned by the Spiritual Reserves card, when entering a new floor.
* Isaac can use the book only if he has at least one ghost; using it stops the light beams for the current room and kills one ghost.
Lttoolbox/Direction

Запись r="LR" в файле lttoolbox .dix означает "включать эту запись только при компиляции слева направо". (lt-comp lr foo.dix foo.bin). Аналогично, r="RL" в файле lttoolbox .dix означает "включать только при компиляции справа налево".

В одноязычном словаре LR используется, когда несколько форм имеют одинаковый анализ, но только одна должна быть создана; например. если вам нужен "colour" и "color" имеют схожий анализ <code>colour<n><sg></code>, но только "colour" для генерации, вы должны поставить r="LR" на "color".

Ограничение RL используется в monodix для форм, которые должны быть только сгенерированы; Например, если один monodix используется для двух языковых пар, которые имеют немного разные наборы тегов, мы можем поместить RL на запись, которая имеет нестандартные теги. Другой пример - при переводе, например наречия в какую-либо фразу, которая не существует как отдельное наречие в языке перевода, мы можем поставить RL на эту запись, поскольку она не должна анализироваться при переводе на другие языки.

В bidix, LR и RL используются, когда вы хотите перевести только с одного языка на другой. Если bidix имеет <code><l></code> для испанского и <code><r></code> для каталанского, то все записи, помеченные LR, будут включены только при компиляции "lr", с испанского на каталанский (а записи RL игнорируются). Аналогично, записи RL включаются только при компиляции "rl", с каталанского на испанский (а записи LR игнорируются).

При использовании lt-расширений, запись с r="LR" в .dix получит ":>:" между l и r при расширении, RL получает ":<:", другие получают ":".

В словарях .lexc, по историческим причинам, LR и RL имеют одинаковый эффект в отношении анализа или генерации - RL означает "только генерировать". и LR означает "анализировать только эту форму". Но в файле .lexc, в отличие от файлов .dix, лексическая сторона находится слева, поэтому "слева направо" и "справа налево" термины не следует понимать буквально.
Achievements

Since mod version 1.27, achievements are in the mod!

***Note that they do not work retroactively,*** meaning that if you already have a certain completion mark, its respective content won't automatically be unlocked. This mod initially was aimed at encouraging players to play all tainted characters once again, giving a fresh experience and perspective and awarding them with new items, trinkets and other types of unlockables. If you, however, don't want to achieve the marks legitimately, you can use the unlocks menus provided by Mod Config Menu mod or Dead Sea Scrolls embedded library, or use certain console commands (to open debug console, press ~ ('tilde') key):

* rplus\_unlockall: unlocks all marks;
* rplus\_reset: resets your achievements and unlocks progress;
* rplus\_unlockhearts: unlocks all Tainted hearts (this is especially useful, because ***once you unlock a tainted character, you won't be able to get this achievement legitimately***, because it triggers when you touch tainted character entity in a closet on the Home floor (if you want to unlock hearts one by one, you can summon the entity yourself by using console command `spawn 6.14` while playing as a respective non-tainted character));
* rplus\_unlockspecials: unlocks all special marks (objects marks not tied to character completion), except for Birth Certificate.
* rplus\_checkmarks: prints out marks that have not been unlocked yet.

There are also two mod's functions exposed for unlocking specific marks (you can type them into the console, still, but those are not quite the console commands):

* `RepentancePlusMod.unlockAllPlayersMarks(player)` - specify character (as a string, for example, "???" or "Judas") to unlock their marks;
* `RepentancePlusMod.unlockMarkOnAllPlayers(mark)` - specify mark (as a string, for example, "Isaac" or "Boss Rush") to unlock it on all characters at once;

***Note that your achievements and unlocks progress is only saved when you exit a run***, be it dying, completing a run or just exiting the game mid-run.

## Extras

Since version 1.32, extras are in the mod! They are unlocked by gaining all Repentance+ completion marks on a respective tainted character.

* Heavenly Keys - earn all marks with Tainted Cain.
* Helicopter Boys - earn all marks with Tainted Jacob.
* Funeral Services? - earn all marks with Tainted Judas.
* White Sacks - earn all marks with Tainted Lazarus.
* Cracked Cross, Dark Remnants - earn all marks with Tainted Azazel.
* My Soul, Spiritual Amends - earn all marks with Tainted Lost.
* The Hood, Jewel Diadem, Bag of Jewels, Jewel Crawlers - earn all marks with Tainted Forgotten.
Stephanie Sheh

**Stephanie Sheh** is an American voice actress, ADR director, writer and producer who has worked for several major companies, including Cartoon Network and Sony. She is often involved with work in English dubs of anime, cartoons, video games and films. Her notable voice roles include Hinata Hyuga in the *Naruto* franchise, Orihime Inoue in *Bleach*, Usagi Tsukino/Sailor Moon in the Viz Media redub of *Sailor Moon*, Yui Hirasawa in *K-On!*, Eureka in *Eureka Seven*, Katana in *DC Super Hero Girls*, Mikuru Asahina in *The Melancholy of Haruhi Suzumiya*, Mona and Kat in *WarioWare Gold*, Yui in *Sword Art Online*, Illyasviel von Einzbern in *Fate/stay night*, Mamimi Samejima in *FLCL*, and Mitsuha Miyamizu in *Your Name*.
Redbird's Bogus Beach Day

Redbird's Bogus Beach Day

**Redbird's Bogus Beach Day**

## Trivia

* The episode features a chase between Batman, Robin, and The Joker in surfboards, possibly in homage to an episode of the 1966 *Batman* TV series in which Batman and the Joker participated in a surf competition.
	+ Additionally, when the Joker releases some sharks on the Dynamic Duo, Batman mentions he forgot his Bat-repellent shark spray, which first appeared in the 1966 *Batman* film based on the TV series.
* As the Joker unleashes his sharks on Batman and Robin, he tauntly says "You're gonna need a bigger board", an homage to the line "We're gonna need a bigger boat" from 1975's *Jaws*.
Philece Sampler

**Debra Philece Sampler** (July 16, 1953 – July 1, 2021) was an American film, television and voice actress. She got her start on the soap operas *Days of Our Lives* as Renée DuMonde and *Another World* as Donna Love Hudson.

In addition to her acting career, Sampler provided the voice to various characters in animated series, such as Toph Beifong in The Legend of Korra. She also voiced characters in English-language dubs, such as Mimi Tachikawa and Cody Hida from *Digimon: Digital Monsters*, Tiptory in *Eureka Seven*, and Hiyori Tamura from *Lucky Star*.
Hikaru Shiina

**Hikaru Shiina** (椎名ヒカル *Shīna Hikaru*) is the second protagonist (or deuteragonist) of the *Figure 17: Tsubasa & Hikaru* media franchise. In the original Japanese anime version, she was voiced by Fumiko Orikasa while in the English dub she was voiced by Lara Jill Miller (back then credited as Willow Armstrong).

## Background

Hikaru is a ribers, a synthetic organism that can adopt the appearance of other living beings. When Tsubasa first confronts a maguar, she accidentally strikes and breaks a container holding such ribers, who makes contact with her and fuses with her to become a teenage-like figure (some sort of combat suit) which then defeats the maguar. After the battle, the ribers unfuses from Tsubasa and adopts her former host's human appearance, thus becoming Tsubasa's "twin" of sorts.

## Appearance

Like Tsubasa, she has brown eyes and short brunette hair with a ponytail on the back.

## Personality

In contrast to Tsubasa's shy nature, Hikaru is lively, talkative and outgoing. Consequently, this slowly helps Tsubasa become more open to everyone around her.

## References

1. ↑ Hikaru Tsubasa - Character (8669) - AniDB
Mick Wingert

* Portrayed
* Other Portrayed
* Portrayer

 Basic Information

**Mick Wingert** (born July 4, 1974) is an American voice actor and voice-over coach. He portrayed Moe and the Joker in *Batwheels*.

## Behind the Scenes

Mick Wingert has appeared as Moe in *Batwheels*.

### Characters portrayed

Moe(0 episodes)

Joker(0 episodes)

## Links and references

### External links

* Mick Wingert at the Internet Movie Database
* Mick Wingert at Wikipedia
Tsubasa Shiina

**Tsubasa Shiina** (椎名つばさ *Shīna Tsubasa*) is the main protagonist of the *Figure 17: Tsubasa & Hikaru* media franchise. In the original Japanese anime version, she was voiced by Akiko Yajima while in the English dub she was voiced by Kari Wahlgren (under the alias Kay Jensen).

## Background

Tsubasa is a timid, shy 10-year-old girl from Tokyo who attends 4th grade in school. After the death of her mother, she is forced to relocate with her father Hideo to Hokkaido, where he aspires to become a baker. At her new primary school, her sheer shyness & unsociability make her a near-complete nobody among her classmates, who either at best opt to ignore her or at worst make her the target of bullying, taking advantage of her non-existent self-defense.

## Appearance

```
WORK IN PROGRESS

```

## Personality

```
WORK IN PROGRESS

```

## References

1. ↑ Shiina Tsubasa - Character (8668) - AniDB
Kari Wahlgren

**Kari Wahlgren** (born July 13, 1977) is an American actress who has provided English-language voices for animated movies, TV series, and video games. She got her start in anime voice-overs as Haruko Haruhara in *FLCL*, and would later land major roles in a number of shows and films: Robin Sena in *Witch Hunter Robin*, Lavie Head in *Last Exile*, Fuu in *Samurai Champloo*, Scarlett in *Steamboy*, Pacifica Casull in *Scrapped Princess*, Saya Otonashi in *Blood+*, Michiru Satomi and Luca in *Immortal Grand Prix*, Kagami Hiiragi in *Lucky Star*, Saber in *Fate/Zero*, *Fate/Stay Night: Unlimited Blade Works* and *Fate/Stay Night: Heaven's Feel*, and Celty Sturluson in the *Durarara!!* series.

In American animation, she has provided voices for a number of series including *Super Robot Monkey Team Hyperforce Go!*, *Fish Hooks*, *Phineas and Ferb*, *Dorothy and the Wizard of Oz*, *Ben 10*, *Kung Fu Panda: Legends of Awesomeness*, *Kaijudo: Rise of the Duel Masters*, *Rick and Morty*, *Bunnicula*, *The Fairly OddParents*, *Bunsen Is a Beast*, and the Nickelodeon versions of *Winx Club* and *Teenage Mutant Ninja Turtles*. In video games, she voiced lead characters Ashe in *Final Fantasy XII* Shelke in *Dirge of Cerberus: Final Fantasy VII*, and Raine Sage in *Tales of Symphonia*.

In *Figure 17: Tsubasa & Hikaru* –under the alias **Kay Jensen**– she voices Tsubasa Shiina.

## External links

* Anime News Network Encyclopedia entry
* IMDb profile
* Wikipedia entry