Ranger

Rangers are guardians of the forests and have a mix of offensive and defensive skills.Rangers can grant others food,summon animal reinforcements,or shield their armies from others.Class Difficulty:Medium.

## General info

This class is honour bound and need honour for getting guardians and mp when promoting,preventing demotions and losing guardians,questing for guardians,chance of good things happening each season and using the Seek skill(see below).

Land per structure: 900

Troops per structure: 300

Rangers have 2 base attacks and this number increases by one every two levels.

Rangers receive 35 mp each season and this number increases by 10 each level after level 3.

Rangers have higher than average food production.

Rangers get 50% mp discount when traveling by land.

Rangers get a 5% bonus to finding magic items in dungeon quest.

Rangers get a bonus to honour gained by pray.

Rangers receive 5% penalty to espionage success chance.

Rangers have to pay 10% of their food to forest gods as tithe each season.

### Class bonus

Having lots of guardians(signature troops),having high honour and possessing The Bow of Might

Note:class bonus increases the chance of success of most of the random events and variables.

###### Training hall

Recruiting guardians requires good or higher honour and is always successful when the honour requirement is met.Recruiting reduces honour.

## Abilities

### Falconer

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Increases effectiveness of Vision.

Note:for more info check Vision below.

### Horticulture

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Bonus when using Tend.

Note:for more info check Tend below.

### Master of the Hunt

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Determines size of animal pack summoned.

Note:for more info check Summon below.

### Camouflage

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Inflates army totals when others spy on you.

It increases the amount of troops being shown in spy report by 25-50% at level 4,25-74% at level 6 and 25-100% at level 8.

It only affects normal spies and doesn't work with spying by skills or items.

### Preserve

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Reduces food spoilage.

It reduces food spoilage by 5% at level 4,10% at level 5 and 15% at level 6.

## Skills

### Vision

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Reveal another's kingdom and armies.Affected by Falconer ability.

This skill is used to spy on others without failure even those who are being hidden.

It shows only goods at level 1,goods and half of troops at level 2 and everything at level 3.

It doesn't cost an attack and requires 4 mp.

### Seek

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Seek the true name of a Vampire.

This skill is unlocked at level 2.It shows the true name of the lowest level Vampire in the game.The success chance is 40% at base and is affected by the Ranger's honour.

Unlike the Cleric version,this skill can only find the Vampire's name if used on the same continent as the Vampire.

Note that using this skill will notify the Vampire whether it is successful or not.

It doesn't cost an attack and requires 4 mp to use.

It can be used while protected and can find the name of a Vampire who is protected.

### Tend

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Grant another food.Affected by Horticulture ability.

It gives between 20-100 food let level at level 2,30-150 per level at level 3 and 40-200 per level at level 4.

It can't be used on self.

It can also grant the Ranger some honour.

It doesn't cost an attack and requires 4 mp.

It can be used while protected.

It can be used on someone protected.

### Summon

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Summon an animal pack for your next battle.Affected by Master of the Hunt ability.

The amount of reinforcements is 50% at level 3,75% at level 5 and 125% at level 7.The chance of success is 75% and increases with levels.The unit type(boars,wolfs or bears)is random.

It doesn't cost an attack and requires 4 mp.

It can be used while protected.

When you reach level 10 the chance of success is increased to 100%.

### Commune

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Change the weather.

It is unlocked at level 4.It has a 75% chance of success which goes up by level.

It doesn't cost an attack and requires 2 mp.

It can be used while protected.

When you reach level 10 the chance of success is increased to 100%.

### Shield

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Grants bonus when defending and penalty when attacking until next Season.

It is unlocked at level 5.It gives 10% bonus to attack and 20% bonus to defense of all of the not-immutable troops on the defence army.It reduces 20% attack from all of the not-immutbale troops in the campaign army.It is always successful.

It can only be used on self.

It doesn't cost an attack and requires 10 mp.

It can be used while protected.

When you reach level 10 it also grants One Shot attribute to all of the not-immutable troops in the army.

### Restoration

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Remove blight debuffs from another.

It is unlocked at level 5.This ability removes Snare , Feeblemind and Phase Shift from a target.It has a 90% chance of success.It can't be used on self. It gives some honour the the user.

It doesn't cost an attack,requires 10 mp.

It can be used while protected.

### Ceasefire

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Prevent attacks on continent for 1 hour.

It is unlocked at level 9.Prevents all of the players in the continent from attacking by land for its duration.It has 30% success chance.It can only be cast once per season on each continent.

It doesn't cost an attack,requires 30 mp and 10000 food.

It can be used while protected.

When you reach level 10 the base chance of success is increased to 60%.