Немезида

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**Nemesis** is one of the playable Gods in SMITE.

## Мифология

Высокомерие и гордость греки называют одним словом: ὕβρις (hubris) - надменность. Это чувство - преступление против богов и людей, но многие совершают его безнаказанно. Даже всемогущий Зевс не идеален. И когда приходит время расплаты, бог Грома тушуется перед могуществом Немезиды - кроваво-красного клинка святого возмездия.

Вспомните историю Нарцисса, которого погубила собственная красота. Он горделиво хвастал своей внешностью, отвергая всех, кто признавался ему в любви. На охоте, проходя мимо озера, в кристально чистой воде он увидел свое отражение и не смог расстаться с ним. Он любовался собой так долго, что умер от голода. Такова кара Немезиды, ведь надменность - это преступление.

Ныне, клочок земли, охваченный войной, наводнен гневом безрассудных богов, одержимых кровью и себялюбием, что запятнали поле битвы. Невольно, эти бездумные воины призвали страшнейшего врага. Немезида вернулась! Глупые деяния больше не будут иметь успеха, богатства не попадут в руки нечестивых, легенды будут сложены только о достойных. Немезида принесет возмездие. Наказанием за надменность станет смерть.

## Recommended Items

* Standard Build
* Arena Build

## Trivia

* Nemesis was originally a Warrior but was reclassified with SMITE Version 1.0.2151.3 and became an Assassin.
* If you own Nemesis' voice pack and you use the command [VER], she says "*You rock, but don't get cocky.*". This could be a reference to the quote made by *Han Solo* in the movie *Star Wars Episode IV: A New Hope*.
* One of Nemesis Blind Vengeance skin's jokes, "*Has anyone been able to find Hidden Leaf Village?*", is a reference to the Japanese manga series *Naruto*.
* One of Nemesis Blind Vengeance skin's taunts, "*I'm the white void, I'm the cold steel, I'm the just sword!*", is a reference to the character Hakumen from the *BlazBlue* fighting game series.

## Скины

* Стандартный
* Пощады не будет
* Слепая месть
* AFK
* Леона JPF
* Бесшумный клинок
* Палач
* Золотой
* Легендарный
* Бриллиантовый

 Статус
 Цена
 Требования
 [[Файл:{{{skinvideo}}}|thumb|left|650 px]]

 Статус
 Цена
 [[Файл:{{{skinvideo}}}|thumb|left|650 px]]

 Статус
 Цена
 [[Файл:{{{skinvideo}}}|thumb|left|650 px]]

 Статус
 Цена
 Требования
 [[Файл:{{{skinvideo}}}|thumb|left|650 px]]

 Статус
 Цена
 Требования
 [[Файл:{{{skinvideo}}}|thumb|left|650 px]]

 Статус
 Цена
 Требования
 [[Файл:{{{skinvideo}}}|thumb|left|650 px]]

 Статус
 Цена
 Требования
 [[Файл:{{{skinvideo}}}|thumb|left|650 px]]

 Статус
 Цена
 Голосовой пакет
 [[Файл:{{{skinvideo}}}|thumb|left|650 px]]

 Статус
 Цена
 Голосовой пакет
 [[Файл:{{{skinvideo}}}|thumb|left|650 px]]

 Статус
 Цена
 Голосовой пакет
 [[Файл:{{{skinvideo}}}|thumb|left|650 px]]

## Changelog

Шаблон:Unfinished changelog

**SMITE Version 3.1.3217 (February 2, 2016)**

* **Scales of Fate**

* Passive Changed: Nemesis holds the scales of balance. Hitting enemies with Basic Attacks reduces their Physical or Magical power by 4% per hit, while increasing her own Physical Power by 4% (max 4 stacks).

* **Divine Judgement**

* Reduced cooldown from ~~90~~ → 70s.

**SMITE Version 2.15.3014 (October 6, 2015)**

* **Retribution**

* Reduced Cooldown from ~~18~~ → 16.

**SMITE Version 2.12.2920.2 (August 19, 2015)**

* **General**

* Fixed AFK skin playing Gamma Slam voice.

* **Retribution**

* Fixed an issue that caused Nemesis to go invisible on some clients.

**SMITE Version 2.9.2833.1 (June 30, 2015)**

* Retribution

* Updated tooltip with correct healing values.

**SMITE Version 2.7.2766 (June 2, 2015)**

* **Scales of Fate**

* Nemesis now gains the flat value of the power she steals now, rather than percentage of her existing power. In addition, enemies now appropriately only lose item power.

**SMITE Version 2.6.2742.1 (May 15, 2015)**

* **General**

* Fixed Nemesis Executioner skin showing as Standard Nemesis to other players and Solo Practice.

**SMITE Version 2.6.2740 (May 12, 2015)**

* **General**

* Executioner Nemesis now has Crowd Control immunity glow.

**SMITE Version 1.0.2151.3 (May 28, 2014)**

* **General**

* Nemesis has been reclassified as an Assassin, to better fit her kit design and play style.
* Starting Health reduced from 475 to 470.
* Health per level reduced from 82 to 76.
* Attack speed per level increased from 2 to 2.16.
* Base Physical Protection decreased from 17 to 11.

**SMITE Version 1.0.2106 (April 23, 2014)**

* **Retribution**

* This ability now functions as a shield with health maximum of 100/200/300/400/500 per rank.
* The damage reflection and self healing will only happen on damage absorbed by the shield, and only on damage from gods.
* Duration of shield increased from 1s to 2s.
* This shield will not stack with any other shield. (ex: Geb's Stone Shield).

**SMITE Version 1.0.2091 (April 16, 2014)**

* **Slice and Dice**

* Cooldown increased from 10s to 13s.

* **Retribution**

* No change. However, this ability is being worked on for a more substantial adjustment next patch.

* **Divine Judgement**

* Duration of buff changed from 10s to 8s.

**SMITE Beta Version 0.1.2015.1 (March 5, 2014)**

* **Scales of Fate**

* Fixed an issue in which a killing melee blow was not granting a passive stack.

**SMITE Beta Version 0.1.1989.2 (February 20, 2014)**

* **Scales of Fate**
* Fixed an issue in which the effect was not stacking correctly (allowing too many stacks).

**SMITE Beta Version 0.1.1988.3 (February 19, 2014)**

* **General**

* Updated melee trails and hit impacts for No Mercy skin.

* **Scales of Fate**

* This ability now steals 3% of power from targets hit (stacking up to 3 times). Stolen magical power is converted to physical power for Nemesis at one half the value.

* Example: Nemesis hits a Mage target with 200 magical power one time with a basic attack. She steals 3% of their magical power (6 total), converting it to 3 physical power for herself.

* **Slice and Dice**

* Cooldown increased from 7s to 10s.

* **Divine Judgement**

* The movement speed buff and debuff is now 25% (previously 30/35/40/45/50%).

**SMITE Beta Version 0.1.1970.1 (February 11, 2014)**

* **Scales of Fate**

* Reduced power reduction/increase from 5% per stack to 3% per stack.

* **Slice and Dice**

* Reduced slow from 50% at all ranks to 30/35/40/45/50%.

* **Retribution**

* Cooldown increased from 12s to 18s.
* Gold fury, Fire Giant, Guardians, etc. no longer trigger damage reflect while the shield is active.

**SMITE Beta Version 0.1.1969.1 (February 7, 2014)**

* **Swift Vengeance**

* Reduced damage scaling from 50% per hit to 25%.

* **Slice and Dice**

* Reduced damage scaling from 50% per hit to 25%.

**SMITE Beta Version 0.1.1969 (February 7, 2014)**

* **Retribution**

* Fixed an issue in which Retribution would not go properly into cooldown if Aegis was used during the ability.
* Modified the tooltip to properly reflect that NPC damage reflects and heals at 100% of damage received (at all levels).

**SMITE Beta Version 0.1.1968 (February 6, 2014)**

* Nemesis has been added to the game.

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