recursal/Fanatic-Fandom huggingface dataset:
Ard Carraigh

**Ard Carraigh** or **High Rock** is the capital of the northern kingdom of Kaedwen and also where King Henselt holds his seat of power.

“
*...when they had passed the few settlements on the Gwenllech and Upper Buina, passed Ard Carraigh and plunged into the forest below, deserted and intersected by gorges.*
”
— pg(s). 113, Blood of Elves *(UK edition)*

“
*'I understand. I will leave immediately. I have no choice — I have to turn back towards Daevon or Ard Carraigh.'*
”
— pg(s). 121, Blood of Elves *(UK edition)*

“
*In Kaedwen, Scoia'tael commandos, amassed into a large unit, had orchestrated a massacre in Fort Leyda. To avenge the massacre, the people of Ard Carraigh had organised a pogrom, murdering almost four hundred non-humans residing in the capital.*
”
— pg(s). 6, Time of Contempt *(UK edition)*

## Notable residents

* Henselt
* Hrafhir
* Margrave Mansfeld
* Sabrina Glevissig

## References

1. ↑ Meaning of name of the city was confirmed by Fonopolis studio, which makes audiobook adaptations of The Witcher Saga in close consultation with Andrzej Sapkowski himself
Announcement Concerning Slaves

## Contents

*Soldiers,*
*Let me remind you that the camp slaves are only to carry out orders given to the by officers. Their task is to help the cooks, engineers and craftsmen. They will thus not be cleaning your tents, washing your linens or scrubbing your chainmail. Any soldier caught misusing a slave to do his own duties will spend the next month cleaning the latrines.*
*— Quartermaster Eggebracht*
Angus Bri Cri

**Angus Bri Cri** was an elf and leader of a Scoia'tael commando. Later he became a Nilfgaardian officer and one of the leaders the elven Vrihedd brigade. He was one of the thirty-two elven officers that, in accordance with the Treaty of Cintra, were captured and surrendered to the Northern Kingdoms where they were to stand trial for war crimes. Upon being delivered at Dillingen however, he and Riordain were informed that even though they were officially granted amnesty, the families of their victims have paid to see justice served. Both elves were subsequently strangled and stabbed to death.
Arinbjorn

## Map description

*A village whose calm is only occasionally disturbed by someone slapping another senseless or one comrade breaking a bottle of mead over his mate's head.*
## Notable residents

* Jorund
* Kori
* Kraki
* Leif

## Associated quests

* Black Pearl
* Collect 'Em All
* Contract: The Phantom of Eldberg
* Fists of Fury: Skellige
* Stranger in a Strange Land

## Notice board

* Boatbuilder Seeks Apprentice
* For Sale: Nilfgaardian Helmet, Used
* Looking to Buy a Harpoon
* Mattas Has Regained His Honor
* Mead Maker
* Petur is a Grifter
* Rogvi Lost at Sea
* Southbound Foray
* Whale Meat
64DD

The ***64DD*** (often referred to as the *Nintendo 64DD*) was an add-on for the Nintendo 64, released exclusively in Japan on December 1, 1999 after being announced four years prior. A little over 15,000 units were sold and only nine games were made for it, making it a commercial failure.

## Games List

* *Mario Artist: Paint Studio*
* *Doshin the Giant*
* *Mario Artist: Talent Studio*
* *SimCity 64*
* *F-Zero X Expansion Kit*
* *Japan Pro Golf Tour 64*
* *Doshin the Giant: Tinkling Toddler Liberation Front! Assemble!*
* *Mario Artist: Communication Kit*
* *Mario Artist: Polygon Studio*

## Purpose

The whole purpose of the 64DD was to play online games. The 64DD plugged into the underside of the Nintendo 64, where the extension port is.
Ambassador Shilard Fitz-Oesterlen's first letter to the Emperor

This letter is found in a tent in the Nilfgaardian camp.

## Content

***Ambassador Shilard Fitz-Oesterlen's first letter to the Emperor***
*To His Imperial Majesty, the Emperor of Nilgaard Emhyr var Emreis – private and confidential*
*Your Imperial Majesty! I hasten to report that the sorcerer Vanhemar has indeed proven right for the role assigned to him. He keeps his apprentice Cynthia on a short leash and displays nothing approaching excessive ambition. I believe him to be of unquestionable loyalty, and his abilities are more than adequate to server Your Imperial Majesty's objectives. The summit will be the final test. We will see how he behaves there, and if he proves more capable of resisting temptation than his female colleagues did. Please convey my kindest regards to Your Consort.*
*Your Imperial Majesty's Ever Faithful Servant,*
*Shilard Fitz-Oesterlen*
## See also

* his second letter
* his third letter
Ami (magic)

**Ami** is a silver sword in *The Witcher 3: Wild Hunt*.

## Damage

This is an estimate of the weapon's damage output at the given levels. It may not be 100% accurate because some items have a random range per level, while others increase with a static amount per level. If the "rolls" are continuously bad, however, the item simply ends up with a lower level. The item's level is "clamped" below to provide a high degree of accuracy, but may be up to 5-10 points off.

 Ami (magic) | 47 |  504 – 616

## Effects

Ami will get a total of *two effects* at random from the below lists:

Master weapons can get the following effects:

* +10 – 40 Armor piercing
* +1 – 4% Critical hit chance
* +1 – 10% Critical hit damage bonus
* +1 – 5% Chance to cause bleeding

Magic weapons can get the following effects:

* +1 – 4% Adrenaline Point gain
* +1 – 5% Aard Sign intensity
* +1 – 5% Igni Sign intensity
* +1 – 5% Quen Sign intensity
* +1 – 5% Yrden Sign intensity
* +1 – 5% Axii Sign intensity
* +1 – 5% Chance to poison
Algernon Guincamp

**Algernon Guincamp**, nicknamed *Pinety* is a sorcerer and a former lover of Lytta Neyd. He worked under Ortolan at Rissberg castle. Along with Harlan Tzara, he hired Geralt of Rivia to investigate a possible demonic possession that turned out to be staged by Sorel Degerlund.

At the end of *Season of Storms*, he decided to move to Nilfgaard.

**Expansion required**
This article is too short to provide more than rudimentary information about the subject. You can help Witcher Wiki by expanding it.
Anna Kameny

**Anna Kameny** was a countess who ultimately caused the death of both her husband, the count and her lover, Amavet. Her union with Amavet resulted in the birth of twins: Muriel and Crispin.

“
*'No, Adela. She died of the plague. The demonic bastard, the accursed blood, the daughter of the diabolical Falka helped the priests in the infirmary beyond the castles walls during an epidemic — in spite of the king's protests. She caught the plague from the sick children she treated and died. She was seventeen. A year later her pseudo-brother Avamet became romantically involved with Countess Anna Kameny and was murdered by assassins hired by her husband.'*
”

— pg(s). 268, Baptism of Fire *(US edition)*

“
*'Well, Avamet carried the Lara gene, so our experiment went on. For Anna Kameny, who inadvertently caused the death of both her lover and her husband, gave birth to twins while still in mounrning. A boy and a girl. Their father must have been Avamet, for the baby girl was a carrier. She was named Muriel.'*
”

— pg(s). 269, Baptism of Fire *(US edition)*

“
*'Fiona's latent gene' — Margarita Laux-Antille nodded — 'met Avamet's activator gene through marital incest. Did no one notice their kinship? Did none of the royal heraldists or chroniclers pay any attention to blatant incest?'
'It wasn't as blatant as it seems. After all, Anna Kameny didn't advertise that her twins were bastards, because her husband's family would have deprived her and her children of their coat of arms, titles and fortune. Of course there were persistent rumours, and not just among the peasantry. That's why they had to search for a husband for Calanthe, who was contaminated by incest, in distant Ebbing, beyond the rumours' reach.'*
”

— pg(s). 270 – 271, Baptism of Fire *(US edition)*
Ami (relic)

**Ami (relic)** is one of the silver swords found in the *Blood and Wine* expansion of *The Witcher 3: Wild Hunt*.

## Damage

This is an estimate of the weapon's damage output at the given levels. It may not be 100% accurate because some items have a random range per level, while others increase with a static amount per level. If the "rolls" are continuously bad, however, the item simply ends up with a lower level. The item's level is "clamped" below to provide a high degree of accuracy, but may be up to 5-10 points off.

 Ami (relic) | 70 |  729 – 891
Annales seu Cronicae Incliti Regni Temeriae

***Annales seu Cronicae Incliti Regni Temeriae***, which roughly translates to "Annals or Chronicles of the famous Kingdom of Temeria", is a tome written by The Venerable Jarre of Ellander the Elder sometime after the war with Nilfgaard.

## Excerpt

“
*Close by that field where the fierce battle took place, where almost the whole force of the North clashed with almost the entire might of the Nilfgaardian invader, were two fishing villages. Old Bottoms and Brenna. Because, however, Brenna was burned down to the ground at that time, it caught on at first to call it the 'Battle of Old Bottoms'. Today, nonetheless, no one says anything other than the 'Battle of Brenna', and there are two reasons for that. Primo, after being rebuilt Brenna is today a large and prosperous settlement, while Old Bottoms did not resist the ravages of time and all trace of it was covered over by nettles, couch grass and burdock. Secundo, somehow that name did not befit that famous, memorable and, at the same time, tragic battle. For, just ask yourself: here was a battle in which more than thirty thousand men laid down their lives, and if Bottoms was not enough, they had to be Old as well.
    Thus in all the historical and military literature it became customary only to write the Battle of Brenna — both the North, and in Nilfgaardian sources, of which, nota bene, there are many more than ours.*
”
— pg(s). 285, The Lady of the Lake *(UK edition)*

## Notes

* Annales seu cronicae incliti Regni Poloniae
An Unfortunate Turn of Events

**An Unfortunate Turn of Events** is one of the many side quests found in *The Witcher 3: Wild Hunt*.

## Journal entry

*While Geralt knew reading other people's correspondence was ill-mannered, he also knew it could prove extremely useful - for no one ever knows what interesting discoveries one might make...*
*Melitele bless ye, Nittel!*
*Listen, Nittel, that little case you gave me to transport... was there anything of value inside? Because thing is, I had a bit of an unfortunate work accident and ... well, the blasted case fell in the water and I couldn't spy it for the life of me. I tried to fish it out, but some devil must live on the bottom there, cause every time I tossed my net, I'd catch a snare. Maybe there's, I don't know, some way I can repay you? A discount on your next shipment, maybe?*
*Sincerely,*
*Willich*
*Nittel didn't seem to have bothered retrieving the sunken case, for it was still resting on the bottom when Geralt found it. Though this was not the easiest of tasks, Geralt fished it out and, enriched by the contents of this lucky find, marched on to his next adventure.*
## Walkthrough

* Read the letter you found.
* Find the cargo that fell off the ferryman's boat by using your Witcher Senses.
Amavet Fortress Ruins

The **ruins** of **Amavet Fortress** sit atop a small plateau overlooking the village below and the roads leading toward White Orchard village. A location in *The Witcher 3: Wild Hunt*, it does not have fast travel sign or description on the map. Alongside it is a short escarpment that separates the forest to the crossroads on the other side.

It was used by a local lord called Ignatius Verrieres to detain and interrogate the witcher Kolgrim of the Viper School over the alleged kidnapping of a local boy. For unknown reasons, it was then left to fall to ruin. A group of bandits later made camp there. One of them, perhaps their leader, left his notes behind as he went to fight Geralt who was raiding their camp.

The ruins can only be accessed by jumping onto and climbing the rocky cliffs and fortress walls on the forested side of the butte.

## Associated quests

* Deserter Gold
* Scavenger Hunt: Viper School Gear
And a Curse and Love and Betrayal

"And a Curse, and Love, and Betrayal" is one of the biggest fan-made adventure modules for "The Witcher". It took the creators three years to finish it. The adventure was released in Polish on 25th January 2011 and it was released in English on 17th April 2011. It was also published in the issue 160 of the French magazine "PC Jeux" on the magazine's DVD.

## The adventure features

* 10-12 hours of gameplay
* more than 100 thousand words
* 18 new music tracks
* replayability due to multiple story paths
* several side quests in addition to the main quest

## The plot

Geralt is looking for Yennefer. He comes to a small village and gets two contracts: a young woman wants to remove a curse from her lover who turns into a wolf at day and the chief of the village wants to clean up the local gold mine of all the monsters.

## The authors of the adventure

* based on an idea by Marcin Kozak,
* written by Wojciech Łaba (main quest, side quests), Michał Zyśk (main quest), Tomasz Nowakowski, Marcin Kozak and Adam Dukszto (side quests),
* implemented by Adam Dukszto (main quest and side quests) and Sebastian Buczek (side quests, decorating interiors)
* music composed by Grensir and Stanisław Sosna,
* translated into English by Adam Dukszto,
* text editing for English version by Corylea,
* cutscenes made by Adam Wiśniowski, Adam Dukszto and Sebastian Buczek,
* 3d models created by Adam Beczyński, Adam Dukszto and Marqson,
* tested by Krzysztof Wiśniowski.

Thanks to Square Crusaders Team for the possibility to use a few of their models created for their "Requiem for a Witcher" project and for a few loading screens.

## Installation

To install the adventure double click the file "And\_a\_curse\_and\_love\_setup".

If you play the box version, make sure that the patch 1.4 or 1.5 is installed (The Witcher Platinum box edition is already patched). Please, do not alter the default installation path chosen by the installer.

To play the adventure:

a) click "NEW GAME",
b) click "New adventures",
c) select and double click "AND A CURSE, AND..." from the list to the left.
## Links

You can download the adventure from ModDB:

* And a Curse and Love and Betrayal
Arachnomorph

In addition to the spiders themselves, there are sometimes nests nearby. These contain extra loot once destroyed.

## Associated quests

* The Drakenborg Redemption
* Enchanting: Quality Has Its Price

## Bestiary entry

*The spider shall never lie down with the fly.
– Ofieri proverb*
*A similar saying could gain ground in our land concerning arachnomorphs and everything unable to flee them – meaning most every creature in the world. True, the tillers of the earth and fellers of trees need not fear them in their daily labors, for arachnomorphs, as distant, post-Conjunction cousins of common spiders, strongly prefer deep, dark caves and unfrequented sodden swamps. Anyone who does come across them, however, had best hope his conscience is clear and his worldly affairs are in order, for his life shall soon end, as not even the fastest man in the world can outrun them and only a few witchers can hope to slay them. Even worse are the more aggressive and dangerous kind known as arachnomorph colossi, which are capable of devouring an entire ox in seconds.*
*Killing an arachnomorph is no easy task, but there are two approaches which stand a chance of succeeding. Due to the astonishing speed with which an arachnomorphs can move, there is no point in chasing it – better instead to choose an advantageous position and wait for it to strike. The beast will most often try a surprise attack, throwing at its prey a web which will leave the entangled victim barely able to counter blows, let alone strike ones of its own. One should thus strive to attack an arachnomorph when steps back to start weaving its web, seizing this moment of vulnerability before it is too late.*
*Arachnomorphs suffer the effects of most witcher Signs: they can be stunned with Aard or trapped with Yrden, and the Axii Sign can also be used to momentarily neutralize them. A wise tactic is to attack them with a crossbow or bombs and coat one’s blade with insectoid oil.*
*One must be exceedingly careful when fighting an arachnomorph colossus – such a beast needs no time to weave a new web, having within its sacs a virtually limitless supply of silk. It can also jump great distances to pin its victim to the ground. Only the Yrden Sign can hope to slow it.*
Animal rune

One of four magical runes used in varying combinations to ward chests in underground chambers in Loc Muinne. When activated, these runes appear to be aflame and Geralt must extinguish them in specific orders to defeat the wards on the chests and access the contents. Deactivating each of the three seals is necessary to fulfill The Gargoyle Contract.

## See also

* The Runes of Power III
* Death rune
* Sky rune
* Time rune
Arm wrestling

**Arm wrestling** is a new mini-game introduced in *The Witcher 2: Assassins of Kings*. Arm wrestling a pastime of frequent visitors to inns – bored with continuous drinking and preferring hard biceps to strong fists and lost teeth.

## Basics

To begin this minigame, find a usually sitting opponent and choose the appropriate dialogue option. Before you sit at the table and begin the contest, you should choose your bid. Then the match will begin. To win, you must to slam your opponent's hand to the table.

You need to keep the fist cursor within the yellow bar that will be moving beneath the opponent's. You move the cursor using the mouse. The winner takes the money that was bet earlier.

This sport is especially beloved by the dwarves, who work in mines and smithies daily. They're among the most difficult opponents.

## Associated Quests

* Bring it on: Flotsam
* Bring it on: Vergen
* Bring it on: Kaedweni Camp
* Bring it on: Loc Muinne
* Hung Over
* The Ballista, one optional path

## Opponents

###  Prologue

* Strongarm, a man amongst the tents in Foltest's army camp will initiate Geralt to arm wrestling

###  Chapter I

* at the Flotsam inn:
	+ Zoltan
	+ Skinny Sten, as part of Bring it on: Flotsam
	+ Wiry Wilks, as part of Bring it on: Flotsam
	+ Big Max, as part of Bring it on: Flotsam
* In Lobinden:
	+ Bartholomew Bargee, as part of Bring it on: Flotsam
* in the Blue Stripes' headquarters:
	+ Thirteen, as part of Hung Over
	+ Fenn, as part of Hung Over
* In Loredo's residence compound:
	+ Myron, as part of The Ballista
	+ Alphonse, as part of The Ballista

###  Chapter II

* In Vergen:
	+ Sheldon Skaggs
	+ Yarpen Zigrin
	+ Skalen Burdon
	+ Cecil Burdon
* In the Kaedweni camp
	+ Randal
	+ Martin
	+ Magnus
	+ Adam Pangratt, although Geralt can run into Adam and some of his mercenaries outside Vergen as well if he takes Iorveth's path

## Galleries

### In *Flotsam*

* Zoltan
* Myron
* Alphonse
* Thirteen
* Fenn
* Bartholomew Bargee

### In *Vergen*

* Yarpen Zigrin
* Sheldon Skaggs
* Skalen Burdon

### In the *Kaedweni camp*

* Randal or Martin
* Martin or Randal
* Magnus
* Adam Pangratt
Announcement: The Novigrad Regatta

This is an unused notice about boat racing which was cut from the final release of *The Witcher 3: Wild Hunt*. It can only be obtained through the console.

## Journal entry

*The Novigrad Regatta!*
*Thanks to generous support from our sponsors, this year, as in years past, the Free City of Novigrad will be holding a regatta.*
*Participation in this event is open to any individual of independent status, regardless of class or place of birth. One must simply report one's desire to enter to the Racemistress.*
*Nonhumans are invited to cheer on their favorites vigorously from the sidelines.*
*This notice was brought to you by the generosity of the jurists from the Gimenez & Co. Law Offices, as well as the kind efforts of the Notice Makers' Guild.*
Alchemy ingredient icons mod

*AUTHOR: onionradish [AT] bitlet.com*

## Description

This mod simplifies alchemy ingredient inventory management and potion-mixing by updating the inventory icons for alchemy ingredients. Inventory icons better show each ingredient's primary and secondary components (if any), without needing to mouse-over the ingredient.

## Installation

Download: The Witcher Alchemy Ingredient Icons — v1.0 here

Copy the extracted `Override` folder into the `Data` folder of your The Witcher install folder.

## Uninstalling

Delete the `iit_ingr_*.dds` files from the `Data\Override` folder in your The Witcher install folder.

## Copyright

This mod may be included with any other mod, provided that credit for the mod is given and no fee is charged for the mod or distribution. Please email the author if you have incorporated the mod.

## Changelog

v1.00 — Initial release.

Please report any bugs to the author.
Ban Ard breastplate (master)

**Ban Ard breastplate** is a heavy armor in *The Witcher 3: Wild Hunt*.

## Effects

The Ban Ard breastplate will get a total of *one effect* at random from the below list:

Master chest armor can get the following effects:

* No effect
* +1 – 4% Resistance to slashing damage
* +1 – 4% Resistance to piercing damage
* +1 – 4% Resistance to bludgeoning damage
* +1 – 4% Resistance to damage from monsters
* +1 – 4% Resistance to elemental damage
* +1 – 4% Resistance to burning

## See also

* Ban Ard breastplate
* Ban Ard breastplate (crafted)
* Ban Ard breastplate (magic)
* Ban Ard breastplate (relic)
Arainne

**Arainne** is a silver sword in *The Witcher 3: Wild Hunt*.

## Damage

This is an estimate of the weapon's damage output at the given levels. It may not be 100% accurate because some items have a random range per level, while others increase with a static amount per level. If the "rolls" are continuously bad, however, the item simply ends up with a lower level. The item's level is "clamped" below to provide a high degree of accuracy, but may be up to 5-10 points off.

 Arainne | 50 |  540 – 660
Alchemy

In the history of science, **alchemy** from the Arabic (*al-kimiya*) refers to both an early form of the investigation of nature and an early philosophical and spiritual discipline, combining elements of chemistry, metallurgy, physics, medicine, astrology, semiotics, mysticism, spiritualism, and art all as parts of one greater force. Alchemy has been practiced in Mesopotamia, Ancient Egypt, Persia, India, Japan, Korea and China, in Classical Greece and Rome, in the Muslim civilization, and then in Europe up to the 19th century — in a complex network of schools and philosophical systems spanning at least 2500 years.

## See also

* Alchemy in *The Witcher* computer game
* Alchemy in *The Witcher 2: Assassins of Kings*
* Alchemy in *The Witcher 3: Wild Hunt*
* Alchemist
Basilisk

**This disambiguation page lists articles associated with the same title.**
If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Basilisk, an ornithosaur/draconid in the books and games
* Basilisk, a steel sword in *The Witcher 2: Assassins of Kings*
Ardal aep Dahy

**Ardal aep Dahy** was the leader of the East Army Group during the Northern Wars and a Nilfgaardian nobleman. Later, along with Joachim de Wett, Count d'Arvy, Berengar Leuvaarden, the Count of Broinne and Stefan Skellen, he conspired to remove Emhyr var Emreis from the imperial throne and put Morvran Voorhis in his place. He has a daughter called Eilan.
Alternative look for Triss

The **alternative look for Triss** adds a new (and more revealing) outfit for Triss. It is one of 16 free DLCs for *The Witcher 3: Wild Hunt*, released on June 16, 2015.

The outfit can be disabled in the Downloadable Content tab of the main menu.

Official developer's description:

*Love to play dress up? Now you can with this exclusive new look for Triss Merigold.*
## Notes

* Some of fans speculate that the outfit was in fact the clothing of elven sorceress Francesca Findabair who had to appear in the game together with other members of Lodge according to early interviews.
An Invitation to Magic

A book addressed to young adepts of the Art. It deals with the basics of magic and witcher Signs.

## Content

***An Invitation to Magic***
*by Anabelle Radfind*
*"Magic is an incarnation of Chaos, a key which opens forbidden doors to nightmares, to the powers of pure Evil capable of annihilating the entire world. Do you not fear magic? Do you still want to tame it, to wield it?*
*Know then that magic is a talent given only to the chosen few. Have you found this talent within you? Do you want to tap into this source?*
*Know then that years of intensive study await you. You must gain extensive knowledge and constantly sharpen your mind. Creative magic is not witcher Signs and parlor tricks. Magic is an Art.*
*Once you learn to control the Art, you will gain power over fire, water, earth and air. Power over people's minds. Power over yourself."*
## Location

* Crate in Abigail's hut.
* Antiquary in the Outskirts' inn.
* Antiquary in the Temple Quarter.
* Bookseller in Tanner's Square in the Trade Quarter.
Announcement: Faroe Boat Races

This is an unused notice about boat racing which was cut from the final release of *The Witcher 3: Wild Hunt*. It can only be obtained through the console.

## Journal entry

*The Rally of the Wrecks*
*Lovers of fast sailing, listen up! The rest of you - sod off!*
*The snows've melted, the ice floes are gone, so it's time for the Rally of the Wrecks!*
*If you want to test your mettle at sea, and perhaps win a hefty prize that'll make you the envy of all the isles, come talk to Folmar on Faroe. That's me. The fellow writing this notice.*
Alchemist

We know of several alchemists through the alchemical manuscripts and books that are mentioned or found throughout the books and game. There may be more, who spent less time writing, and more time simply experimenting, who have left no trace in "history". Some alchemists from the books and game are listed below.

* Raffard the White
* Vysogota of Corvo

## In *The Witcher* computer game

In *The Witcher*, most alchemists are also merchants and at least one is a witch. In fact, the only known alchemist in the game who is not also a merchant is Azar Javed.

* Azar Javed, not also a merchant
* Kalkstein
* the alchemist in the Trade Quarter marketplace
* the alchemist in the workshop in the Trade Quarter
* Abigail is a witch, but she trades in alchemical ingredients and indulges in a bit of alchemy herself.
* Master Jeremiah, listed as the author of the book *Basics of Alchemy*.

## In *The Witcher 2: Assassins of Kings*

During the quests Little Shop of Dreams and The Scent of Incense, Geralt attempts to get the formula for some suspicious incense for a local alchemist, Vencel Pugg.

There is also an "Alchemist" skill in the alchemy tree in the Character panel.

## In *The Witcher 3: Wild Hunt*

* Keira Metz
* Gremist
* Preacher
* Alchemist at the Crematory outside Novigrad
* Berthold
* Albert Vegelbud
* Jonna, in Rannvaig
* Freya Priestess
* Yolar
Applied Escapology

Reward | 724  and loot.

**Applied Escapology** is a treasure hunt quest in the *Blood and Wine* expansion.

## Journal entry

*Wandering around outside the prison, Geralt came upon a desiccated human skeleton. The notes he found on the remains proved interesting…*
*Strong winds whirled around Crane Isle at all times. So the bones the witcher found were bleached, polished clean. They had belonged to a specialist in escapology. This professional's métier had been to test the invulnerability of penitentiaries to flight by their inmates. He had performed this service around the world, time and again letting himself be imprisoned, then striving to escape.
It seemed this had been his last attempt. Yet in the notes he had last compiled, he had also made mention of a sunken elven vault. It was said to lie somewhere in the water near the prison. Needless to say, the witcher was interested…*
*Geralt located the sunken ruins and the elven riches hidden within them. He collected the latter and promptly set off in search of new adventures, content to be suddenly much better off.*
## Walkthrough

* Read the escapologist's journal.
* Find a key near the flooded tunnel.
* Find the sunken ruins and the elven treasure.
	+ 724  and loot.
	+ Among the under-water ruins: Ballads and Hymns, Gnomish Prankings, The Collected Verse of Gonzal de Verceo, chest with 100 florens.

## Gallery

* Diving into the flooded tunnel at the northern end of the island.
* Several skeletons lay testament to the unlucky. One of them carrying the Masterly ornamented key.
* The sunken elven ruins, eerily beautiful even in this state.
* The entrance to a chamber with air pocket that contains the hidden treasure.
* The treasure chest and some other loot.
Animating the Inanimate

A scientific treatise on magical ways of building a golem.

## Content

***Animating the Inanimate***
*The book contains useful information about golems.*
## Journal entries

**Monsters**: Golem
**Ingredients**: Golem's obsidian heart
## Location

* Antiquary in the Temple Quarter.
* Bookseller in Tanner's Square in the Trade Quarter.
* You do not need to buy or read this book. Kalkstein gives Geralt all the information necessary to kill and 'skin' the golem.
Arcsea

**Expansion required**
This article is too short to provide more than rudimentary information about the subject. You can help Witcher Wiki by expanding it.

**Arcsea** is a region on the Gulf of Praxeda, forming the northern Redanian coast. It runs from Redania, through the region of Yamurlak to Creyden.

As a part of the East March it was subject to the rule of kings of Kovir and Poviss and margraves from House of Thyssen residing in Hengfors. After the secession of Povis and subsequent political events, it formed a part of King Audoen's state. Finally, Arcsea became a part of the Redanian kingdom.

“
*I escaped from Angren, and hid here in Arcsea, in Blaviken.*
”

— pg(s). 89, "The Lesser Evil", in the collection The Last Wish *(US edition)*

## Heraldry

The coat of arms for Arcsea is never actually described in the books, comics or games. The first of the coat of arms shown above was designed by Juraj103, created by Smiki55 and belongs to the duchy/region it self, second was created by Mboro and belongs to the self-styled king Audoen, both are unofficial.

## Notable Arcseans

**Rulers:**

* King Sambuk
* King Audoen (self-styled)
* Unknown Duke
* Helena Lange-Haare

**Others:**

* Hieronymus Ussar
* Joan of the Arc Coast

## Cities, towns and keeps

* Blaviken
* Luton

## In *The Witcher 3: Wild Hunt*

Helena Lange-Haare, heiress to the duchy of **Arcsea** and souzeraine of Gelibol is mentioned in the The knight Chalimir's letter and arrest warrant for the witcher Gerd.

## Notes

On the original game map, the area is labelled as *Arc Coast*.
Alchemy Laboratory

The **Alchemy laboratory** is discovered behind a breakable wall in the cellar of Corvo Bianco after the initial period of renovations. In the lab, you can transform mutagens taken from monsters into their basic versions. For example, you can turn a wraith mutagen into a lesser green mutagen.

Combined with a good night's rest in a royal bed, bombs and potions made at the nearby Alchemy table gain an additional charge.
Alchemist's notes

These notes are found on one of two skeletons, along with some hunting boots and a lesser Zoria runestone.

## Associated quest

* Scavenger Hunt: Cat School Gear Upgrade Diagrams - Part 3

## Journal entry

*Jester had one task. ONE. To write incantations on the ribbons used in creating the golem. And what did he do? He made a dog's dinner of it, of course – and as a result, instead of a guard we have a murderer walking our lab. And I asked, "Did you double check the incantations?" "oh, aye, yessiree." "Are you sure?" "Sure as shooting, aye." And yet the results prove otherwise. To think that I could have had one of my students do it instead of that imbecile...*
*We've barricaded ourselves in, but he'll get us, it's only a matter of time. At least I can dull the horror of my last minutes with fisstech – prime quality stuff, at that. We would have garnered top coin for it... had Jester not been a complete, and probably illiterate, idiot. Well, guess I didn't have many years left in me anyways, and better to go out with a bang than to die slowly in a hospital. So I suppose it's va faill, cruel world!*
Anastasia Travers

**Anastasia Travers** is the voice actress who portrayed Toruviel in the English version of *The Witcher*. According to the Internet Movie Database, it was Travers' first role.

Toruviel was voiced by Bożena Stachura in the Polish version of the game, and played by Agnieszka Dygant in *The Hexer* TV series.

## External links

* Anastasia Travers at the Internet Movie Database
Altered Metabolism

* Pain Immunity
* Poison Immunity
* Resistance to Bleeding **+25%**
* Attack **+25%**
* Dodge **+25%**
* Only works when Poison effect in Geralt is caused by a potion.
* This enhancement stops the continuous loss of vitality caused by poisoning.

## Notes

Despite the misleading description, this attribute is triggered by high **toxicity** not by poisoning. And this can be demonstrated in this way:

* Allocate your talent to Altered metabolism (under 4th level Stamina).
* Elevate Geralt's toxicity, either by drinking several normal potions or make some "failed potions" (the idea being that you want to drink something very toxic and the effects are more or less random, so have a few and save!).
* Swig each of these potions in turn until Geralt's toxicity is at least 51.
* Now drink something you know is poisoned. (The yellowy-green critical effect icon —  — which normally indicates poison does not appear on the ring around the medallion).

This has also been tested and found to work in fights where the opponent uses Pain, like the striga.
Alzur's Shield

**Alzur's shield** is one of the many spells invented by the famous mage, Alzur. Alzur was also known for having created many horrible monsters, some of which still roam the world, so possibly this spell was a reaction to one of his nastier creations.

## In *The Witcher* computer game

**Alzur's shield** is a powerful spell which can be cast on an individual to protect them from harm. Triss Merigold casts it on Geralt on at least one occasion during the game, when she teleports the witcher to the Salamandra base in Chapter III. If Geralt chooses her as Alvin's guardian, she also casts this spell on him during his fight with the Grand Master's conjured minions in the Ice Plains.

## Associated quests

* Frozen Reflections
* The Unforgiven
Alzur's Legacy

**Alzur's Legacy** (original title: "Pół Wieku Poezji Później" - "Half a Century of Poetry Later") is a polish, full-length fan-film production, which premiered December 7, 2019.

## Summary

After an attack on Kaer Morhen, Witcher Lambert is the sole survivor and seeks revenge. The years go by and it's probably fate, which makes Lambert meet Triss Merigold again, who is on her own search for a renegade sorceress from Artetuza, Ornella Vigo, who stole Alzur's Almanach. They team up with an old friend, Dandelion and his son, Julian, to find Ornella and who's the murderer of the Kaer Morhen Witchers.

## Crew

* Director - Jakub Nurzynski
* Writers - Dariusz Gabryelewicz, Brunon Hawryluk, Jakub Nurzynski
* Producer - Jan Kawecki

## Cast

* Vesemir - Paweł "Argyll" Lipnicki
* Eskel - Przemysław "Gacek" Kaźmierczak
* Lambert - Mariusz Drężek
* Triss Merigold - Magdalena Różańska
* Ornella Vigo - Kamila Kamińska
* Julian - Marcin Bubółka
* Dandelion - Zbigniew Zamachowski
* Agaius - Janusz Szpiglewiski
* Boguch - Bartosz Wesołowski
* Sołtys Wedścibyt - Andrzej Strzelecki

More: IMDB

## Official sites

* Alzur's Legacy on YouTube
* Facebook

## Notes

Zbigniew Zamachowski reprises his role of Dandelion from The Hexer (TV series) and The Hexer (film).
Anth

The **Anth** is a silver sword in *The Witcher 3: Wild Hunt*.

## Damage

This is an estimate of the weapon's damage output at the given levels. It may not be 100% accurate because some items have a random range per level, while others increase with a static amount per level. If the "rolls" are continuously bad, however, the item simply ends up with a lower level. The item's level is "clamped" below to provide a high degree of accuracy, but may be up to 5-10 points off.

 Anth | 50 |  540 – 660
Ancient Crypt

This underground labyrinth is bursting with chests full of treasure and infested with relatively high-level specters. It also contains a place of power for Igni

## Map description

*Though Skelligers are famed for bravery bordering on madness, there are certain places which even they keep their distance from. This is one of them.*
## Associated quests

* Final Preparations
* The Sunstone
Aplegatt

**Aplegatt** was a royal messenger from Aedirn and a friend of Hansom. In completing one delivery to Redania, which Dijkstra overlooked he was sent back to Aedirn with a reply. Sadly, on his way back he was killed by Yaevinn. His message for King Demavend was to hold back from the attack on Dol Angra (one of the precipitating events of the Northern Wars). Ciri foresaw his death.

He appears at the very beginning of *Time of Contempt* (*Czas Pogardy*).

“
*"Danger..." the girl said suddenly, in a strange, altered voice. "Danger comes silently. You will not hear it when it swoops down on grey feathers. I had a dream. The sand ... The sand was hot from the sun."*
”
— pg(s). 8, Time of Contempt *(UK edition)*
Amulet

An **amulet** or **talisman** is form of magical "automaton" which can cast spells, whether automatically or activated on order. There are several types of such items: they can be jewelry (rings, necklaces, medallions, diadems), seemingly ordinary elements of clothing (hats, belts, gloves), seemingly ordinary pieces of equipment (sticks, staffs, wands, keys), ordinary
objects (pebbles, shells, bones and teeth, pieces of glass), as well as many, many more. Amulets are divided into those that can be used by anyone who has them and knows how to activate them, and those that can be used only by mages.

## Some known amulets

* witcher medallions
* Visenna's diadem
* Yennefer's star
* crystal balls
An Unpaid Debt

**Expansion required**
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**An Unpaid Debt** is a secondary quest which becomes available in *The Witcher 3: Wild Hunt*, if Geralt avails himself of Simun Brambling's help to escape the prison at Kaer Muire.

## Journal entry

*Geralt was only able to escape from Madman Lugos' prison thanks to the help of a mysterious old man called Simun Brambling. It was he who convinced the guard to let Geralt out, warning Geralt first that he would one day demand a favor in return. Geralt had managed to forget about the whole incident - but not Simun. The old man found Geralt and demanded he repay his debt.*
**If Geralt fulfills his debt to Simun**:
*Geralt did what Simun demanded - he killed a man who had done him no wrong. As you can see, dear reader, at times one must act dishonorably in order to maintain one's honor.*
**If Geralt refuses Simun**:
*Geralt decided he'd rather stain his honor than spill the blood of an innocent man. Simun did not accept this excuse and decided to kill Geralt alongside his age-old rival. The old warrior underestimated the witcher, however, and after a short fight he died from wounds delivered by the witcher's blade.*
## Walkthrough

* Meet with Simun in the hut by the lake
* Depending on Geralt's decision:
	+ Kill Simun's enemy
	+ Kill Simun

## Note

* During Stranger in a Strange Land, once imprisoned at Kaer Muire, it is possible to use the Axii Sign Delusion (possibly requires level 3) to convince the prison guard to be let out. This precludes "**An Unpaid Debt**" though, since Geralt did not escape with the help of a fellow prisoner named Simun Brambling. Thus the quest is missable.
* After talking to the jarl, completing The Cave of Dreams for him and then reporting on his son's success seems to help pass enough time for Simun to get out of prison as well (Simun mentioned that the time was not right to escape, when Geralt asks).
* Simun can then be found at the door of The New Port inn. Talk to him and accept to help, only then does "**An Unpaid Debt**" begin.
Albin Hart

Video games:
* The Witcher 3: Wild Hunt

**Albin Hart** is a character in *The Witcher 3: Wild Hunt*. He can be found in Velen on the battlefield southwest of the Border Post, where he and his men loot the corpses of those who have perished in a recent battle between Redanian and Nilfgaardian forces. In the quest "Fake Papers", the Shady Merchant, Albin's brother-in-law, asks Geralt to assist Albin in return for a discount on a fake transit pass. In the quest "Bitter Harvest", Albin asks Geralt to defend his team from incoming waves of ghouls and rotfiends, so that the looting can be completed in peace. If Geralt gets him through the attack alive, Albin rewards the witcher with 50 . If Albin dies, one of his men offers a reward of 20 , but the Shady Merchant will no longer offer to sell the transit pass.

## Associated quests

* Bitter Harvest
* Fake Papers
An Skellig

**An Skellig** is one of the larger of the islands in the Skellige archipelago. It lies to the north between Ard Skellig and Spikeroog. The island is held by Clan Tuirseach.

“
*An Skellig is a weary travelers paradise. Those seeking respite from the hustle and bustle of urban life need look no further. Those yearning for peace, quiet and transcendental views - the kind that leave one short of breath and renewed in spirit - will find satiation on this isle. Here one may enjoy long walks along the most charming beaches in the isles, ones whose beauty far outshines that of the decidedly overrated coasts of Kovir.*
*Yet the true jewel of An Skellig is its port, which is famed for its skilled craftsmen, considered by many to be the best in the isles. An Skellig's shipbuilders have passed down the secrets of their trade from generation to generation for centuries, perfecting it into something which can proudly and with no exaggeration be called an art. Naturally, as a result one must wait twice as long for a vessel ordered from the local shipwrights than when ordering from lesser workmen.*

*Lastly, it would be a crime to discuss An Skellig without mentioning the superb (and surprisingly sophisticated!) local cuisine. Its specialty: sturgeon roasted to golden perfection in a sea-salt crust and served with carrot shavings and a sprinkling of mint. Sadly, this dish, once a mainstay of every tavern and seaside fish-fry, now has become a rarity due to the overfishing that caused a dramatic decline in the population of that most delicious of fish.*
”
~ **The Lonesome World Guide to An Skellig**

## Places

* Bay of Winds
* Castle Tuirseach
* Urialla harbor
* Yngvar's Fang

## Notes

* The name is Elder Speech: *small, or lesser Skellig*.
Amavet

**Amavet** was the son of Riannon and Goidemar of Temeria. He was murdered at the tender age of eighteen, after "complications" arose from his affair with Anna Kameny. That relationship resulted in two children: a daughter Muriel and a son Crispin.

Amavet was also one of the three children known as the Houtborg triplets, a set of twins and another child, born while Riannon, queen of Temeria, was imprisoned by Falka. The other two children were Adela and Fiona. After Falka died, none, including Riannon, who had gone insane, knew which of the three children were her own twins and which was Falka's child. Sorcerers summoned by king Goidemar later found out that Adela was Falka's daughter, but they told the king that they weren't able to determine which child was Falka's, to avoid a scandal and the execution of a 2-year-old child. Therefore, the three were brought up as siblings.
Allspice root

## In *The Witcher 3: Wild Hunt*

**Allspice** is used to craft the following items:

* Albedo
* Superior cat
* Enhanced dragon's dream
* Superior dragon's dream
* Enhanced elementa oil
* Superior elementa oil
* Northern wind
* Enhanced northern wind
* Superior northern wind
* Rebis
* Succubus decoction
* Turquoise armor dye
* Vitriol

## In *The Witcher* computer game

**Allspice root** comes from a magical plant grown by druids.

The plant does not grow wild in the game, but can sometimes be bought from herbalists.

### Sources

* Ritual Plants
* The Druid's Herbarium
Anabelle

**Anabelle** was a daughter of Vserad, lord of Velen. She was deeply in love with the local fisherman, Graham, but her father disapproved of their relationship. During the previous Nilfgaardian invasion, she fled with her family to take shelter in a mage's tower on Fyke Isle.

## Journal entry

*Geralt encountered this young woman's ghost in the uppermost room in the haunted tower on Fyle Isle. She told him that in life she had been the local lord's daughter.*
*When enraged peasants stormed the tower, she feared they would ravage her honor if they found her alive and so took a magic potion that put her in a corpse-like state of paralysis. When she woke, she found herself lying amidst the bodies of her family and servants, unable to move. She watched in helpless horror as rats feasted on the pile of corpses and began to nibble on her as well.*
*This grisly death must have somehow put a curse on her and the tower, for her ghost had wandered it in restless torment ever since. Geralt engaged his vast experience with such curses to search for a possible solution. Having learned that Anabelle had loved a simple fisherman named Graham, Geralt decided this man and the bond of true love the two youths shared could be their salvation.*
**If Geralt takes Anabelle's remains from the isle:**
*Geralt agreed to take the young woman's remains to her love to have him give her a proper burial. Geralt hoped this would life the evil spell on the cursed isle and bring Anabelle peace at long last.*
*Sadly, what Geralt took to be the ghost of an innocent woman was in fact death and disase in spirit form – a being known as a pesta, or plague maiden. Having lured Geralt into the open, it killed the unfortunate Graham and then escaped to spread the pox and feed on human suffering.*
*It is possible that this incident caused the local outbreak of Catriona that devasted thte kingdom of Kerack and sowed the seeds of the coast city's ultimate downfall.*
**If Geralt refuses to fulfil Anabelle's request:**
*Perhaps there was something in the girl's words that had put Geralt on his guard, or perhaps his witcher instincts simply warned him in time - either way, Geralt knew what he was dealing with a literal second before Anabelle revealed her true nature. The spitit was in fact a pesta - a plague maiden, a terrible wraith which spreads death and pestilence.*
## Notes

Somewhere near her apparition in the tower, Geralt can find the Potion vial on the floor.
Alness

**Alness** is a small village accessible by fast travel in Gustfields, east of the Velen region. There is a bandit camp nearby, a bit farther east.

## Map description

*Until recently, this was a thoroughly unremarkable village. Then the Vegelbuds began organizing their famous horse races here, granting Alness the enviable honor of hosting the region's most prestigious equestrian contests.*

## Notice board

* Beekeeper Wanted
* Caution!
* Gardener Wanted
* Looking For Farmhands
* Matron Pleaser
* Nilfgaardian Lessons
* Announcement
* Sausage Meat For Sale
* Will Work For Food