Patches

The **Patches** article logs all changes which have been made by the developers since launch. This includes lists of added or removed features, tweaks, and fixes. We also keep a list of all DLC released and Event changes that take place.

The game's **version number** is visible in-game. Navigate to the games Settings screen, either from the main menu screen or in-game. Version is seen next to the Credits button. This is useful (and sometimes required) to provide when needing assistance with bugs or issues.

## Release 1.2

#### Version 1.29

Source: Steam announcement.
**Noteworthy Change:** Speedy Recovery DLC

* Added Speedy Recovery content for purchase
	+ Brand new ambulance gameplay
	+ 3 new levels
	+ 19 new illnesses
	+ Lots of new items
	+ More music tracks
* Added ALL Global Superbug Project rewards to Hospital Pass (Sign up and link your Steam account to unlock them!)

* Fixed an issue where some players couldn't buy plots on base game levels
* Fixed visualisers not working on some base game levels

Mac M1:
* Fixed an issue where staff and patients were sometimes not visible
* Fixed appliances disappearing when in Temperature or Maintenance state
* Fixed Ghost NPCs turning invisible occasionally
* Fixed earthquake VFX
* Fixed VFX for idle staff animations not appearing correctly
* Fixed superbug items with glass materials
* Vomit and excretion is now visible (lucky you!)

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
Hi all!
We've just released an update with the following fixes:
**Build 1.29.39 (16.03.2022)**
* Sandbox levels for Speedy Recovery now have Ambulances & Ambulance emergencies
* Emergencies won't be affected by the illness settings on the sandbox menu
* Fixed an issue where staff could quit while driving
* Adjusted balance for league table objectives on Betts Shore and Pointy Pass so that completed objectives don't reset after achieving them once
* Fixed an issue to allow researching of Ambulance upgrades in Sandbox.

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
Hey everyone!
We're looking into the issues some players have been reporting, and will hopefully have another hot fix out soon. This one's not too exciting, just a quick little fix:
**Build: 1.29.40 (18.03.2022)**
* Fix for an item unlock/ownership issue

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
Hi all!
A new update is available for Two Point Hospital which addresses a number of issues you've been reporting for Speedy Recovery. Release notes below!

**Build: 1.29.51 (07.06.2022)**
* Marketing campaigns for Driving and Flying can now be completed
* Staff no longer get stuck underneath ambulances
* Staff no longer get stuck inside ambulances after resigning
* Staff no longer refuse to leave the level after being fired or resigning
* Ambulances are now correctly returning to their parking slots
* All junior staff in sandbox can now learn Driving and Flying qualifications
* Staff should no longer enter T-pose after leaving an ambulance
* Two Point Campus pre-order items no longer lock sandbox saves
* Two Point Campus pre-order costumes are no longer removed on level load

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
Hey friends!
A little update is available to download now with a fix for an issue some players have been experiencing with Amazon Loot drops.
**Build: 1.29.52 (28.06.2022)**
* Fix for an issue where some players could not redeem their Amazon loot drops

#### Version 1.26 to 1.28

Source: Steam announcement.
**Noteworthy Change:** Sonic the Hedgehog Items and Costumes

* Added Free Sonic 30th Anniversary Item Pack (Sonic, Tails, Knuckles, Amy Outfits and seven items) for all players.
* Adding Korean language to Steam version.
* Fix for being unable to purchase Plot 7 on Old Newpoint Level.

**1.26.70293 (07/09/2021)**
* "Trial Version" will no longer be displayed on Mac
* Added a fix for some players crashing on Underlook

**1.26.70294 (28/10/2021)**
It's HALLOWEEN, which can only mean one thing - Spooooooky Mode is BACK!
* Enabled Spooooooky Mode, our limited timed Halloween event. You may notice some stranger things than normal happening in your hospitals!
* Fix for an issue some users experienced on the Clockwise-Before-Thyme level where natural time portals would keep spawning patients incorrectly.

**1.26.70295**
* Spooky season is over :( so we've removed the halloween theme from the game!

**1.28.25**
Hi all,
We've put a small hotfix out to sort out a couple of back end issues along with the following fixes:
* Fixed an issue where picked up staff would not be droppable
* Fixed staff with broken textures when wearing specific outfits (and in surgery)
* Various fixes for placement and navigation issues with characters and items
* We have also had to remove the chat function in Superbugs due to recent guidelines on child protection in online gaming as we are are 3+ rated game. Apologies for the late addition to the patch notes, and of course, for the inconvenience of this feature being removed.

**1.28.26**
Hey everyone!
We believe we've fixed the Mac issue with this new update, so please let us know in the bugs section if you're still having trouble booting the game!
* Fixed an issue on Mac where some players could not boot the game

**1.28.29**
Hi friends!
We've just released a fix for the Two Point Campus pre-order items not appearing in your items list.
* Added a fix to ensure players receive their items for pre-ordering Two Point Campus.

#### Version 1.25

Source: Steam announcement.
**Noteworthy Change:** A Stitch In Time DLC

* Added three new levels in exciting time periods!
	+ Clockwise
	+ Clockwise-before-Thyme
	+ Clockwise-above-Thyme
* Added 13 new visual illnesses (34 illnesses in total)
	+ Jester Infection
	+ Wooly Man-Mouth
	+ Fossil Eyes
	+ Dino Sores
	+ Reptile Disfunction
	+ ... and more!
* Added new items
	+ Wormhole Bin
	+ Bone Bench
	+ Non-linear Wall Clock
	+ Primordial Soup
	+ ... and more!
* Added new music and DJ tannoy lines<
* Added new Time Tunnel and Portal gameplay
* Various minor bug fixes and improvements

**UPDATED 23/02/2021**
* Fixed an issue where characters in game would not move

**UPDATED 24/02/2021**
* Fix for a crash when clicking a Carousel item for the Steam Workshop
* Fix for patients sometimes stopping arriving in Sandbox levels

**UPDATED 25/02/2021**
* Fix for Besterizer Achievement
* Fix for Swiss Cheese Hospital Achievement

**UPDATED 22/03/2021**
* Fix for Albert appearing after the Besterizer Achievement is achieved when he incorrectly says a career goal was completed.
* Telemetry adjustments

#### Version 1.23

Source: Steam announcement.
**Noteworthy Change:** Culture Shock DLC, Fancy Dress Pack DLC, Spooooooky Mode 2020, A Project of Ice & Fire

* Three new hospital levels
	+ Plywood Studios
	+ Mudbury Festival
	+ Fitzpocket Academy
* 23 new items
* 36 new illnesses
* 3 new treatment rooms
* 3 new music tracks

**Fancy Dress Costume Pack**
* 16 costumes
* 6 items

**Zombie Sample Pack**
* Added a free Zombie costume

**Other Fixes**
* Fix for missing characters in Traditional Chinese
* Miscellaneous small bug fixes

**UPDATED**
* Fixed animation on Outrun Machine

**UPDATED**
Spooooooky Mode is BACK!
* A range of spooky songs, guaranteed to frighten the life out of you (not really, but they're good songs)
* Light Headedness? Try FRIGHT Headedness
* New main menu skin
* Night time lighting in the following levels:
	+ Tumble
	+ Meltdowns
	+ Roquefort Castle
* A ghastly, awesome swelling of refreshed in-game items:
* As if the carnivorous plant wasn't scary enough... it's now officially a botany nightmare
* Pretty every dog painting has some odd gloop coming out of it
* Don't look under the ward beds...
* The Flamingo and Gnome have taken on a new form
* An assistants warm welcome won't be enough to cover up the webs a pumpkins on their desk
* Bubble, bubble, toil and trouble at the front entrances
* ...and more! (we don't want to spoil everything right?)

**UPDATED 10/12/2020**
* Added preparations for new Superbug Project.
* Fixed an issue for Mudbury exterior hospital wall art.
* Fix for the Metamap artwork where Culture Shock levels are located.
* Fixed a Sandbox text tooltip bug.
* Fixed an issue with Jasmine Odyssey's appearing early in Mudbury Festival.
* Fixed a Tannoy announcement localisation bug.
* DLC levels will now songs from the DLC soundtrack on start up.
* Fixed a Sandbox bug where Mudbury plots weren't unlocking correctly.

**UPDATED 06/01/2021**
* Adjusted temperature modifiers on Fire and Ice Superbug reward items (they're now less extreme and should be more useful)

**UPDATED 11/02/2021**
* Added a new item to celebrate the Lunar sale! Give a warm welcome to the Lunar Ox!

#### Version 1.22

Source: Steam announcement.
**Noteworthy Change:** SEGA 60th Items

* Added 4 new items to celebrate Sega's 60th anniversary! You can find these items by using the 'Special' filter in the items menu.
	+ SEGA Out Run machine
	+ One-eyed Mammoth (from Space Harrier)
	+ SEGA Dream Catcher machine
	+ SEGA Periscope Arcade Game
* Fixes for missing text in various languages
* Fix for Robo-Kit icons

#### Version 1.21

Source: Steam announcement.
**Noteworthy Change:** Room Template

**UPDATED**
* Added Room Templates feature
	+ Build a room and save it as a template to use in your other hospitals
	+ New UI elements for templates:
		- There is now a "Templates" button when in build/edit mode where you will save and name your templates
		- When you go to place a new room an icon is now present where you can access your saved templates
	+ Fixed UI issue on the Superbugs menu

**UPDATED**
* Nothing super interesting! Just some backend fixes :)

#### Version 1.20

Source: Steam announcement.
**Noteworthy Change:** R.E.M.I. X World 2

	+ Remixed versions of Mitton University, Tumble and Flemington
* New Collaborative Project added – Healthy Appetite
* Fix to delayed triggering of non-incremental Steam achievements
* Fixed environment texture issue on Goldpan
* Fixed minor overhang on level info UI
* Fixed minor spacing issue on level info UI in certain languages
* Fixed minor spacing issue on R.E.M.I.X completion letters in certain languages
* Fixed specific instances of missing translations

**UPDATED**
* Added Remix Mode
	+ Variation of Hogsport, Lower Bullocks and Flottering
	+ Access to Remix levels is unlocked by getting 1 star on Flottering.

**UPDATED**
* Fixed missing tooltip translation
* Updated carousel

## Release 1.1

#### Version 1.19

Source: Steam announcement.
**Noteworthy Change:** Off The Grid & Exhibition Items Pack

* Three new levels - Wanderoff, Old Newpoint & Windsock
* 31 new items
* 35 new illnesses
* 4 new treatment rooms

**Exhibition Items Pack**
* 30 awesome new items!

**Global Changes**
* Game engine update
* 3 new music tracks
* Added some new radio DJ shows
* Mac stability optimisation
* General fixes for issues on Mac
* Stability improvements
* Fix for crash on startup in some machines with odd Windows registry locale configuration
* Fix for poor performance updating nav data (whilst placing iteams or rooms) in some rare situations
* Fix for mouse scrolling sensitivity issue on macos Catalina
* Fix for game requesting unnecessary keyboard permissions on macos Catalina
* Minor optimisation tweaks
* Various other bug fixesy

**UPDATED**
* Fixed issue with Underlook saves failing to load
* Fixed incorrect Tooltip on energy management
* Fixed issue where Steam avatar images were not always appearing correctly
* Fixed a rare issue with saves failing to load on other levels
* Fixed an issue with the flow for back up saves
* Updated build to fix some UI issues

**UPDATED**
* Added some additional error logging to help track down a rare issue where people's career saves are becoming out of sync with their level saves (missing stars)
* Fix for Aliens Exposed achievement not tracking properly
* Fix for incorrect localisation string in Old Newport online challenge
* Fix for missing Simplified Chinese translation in Windsock objective
* Minor bug and UI fixes

**UPDATED**
* Fix for Greener Grass achievement not always unlocking
* Fixed some minor localisation issues
* Fixed some minor art bug fixes
* We also added some more logging added to help us track down a tricky bug with disappearing stars

#### Version 1.18

Source: Steam announcement.
**Noteworthy Change:** R.E.M.I. X World 1

**UPDATED**
* Added Remix Mode
	+ Variation of Hogsport, Lower Bullocks and Flottering
	+ Access to Remix levels is unlocked by getting 1 star on Flottering.

**UPDATED**
* Fixed missing tooltip translation
* Updated carousel

#### Version 1.17

Source: Steam announcement.
**Noteworthy Change:** Close Encounters DLC & Retro Item Pack

**Known Issues**
* Creating your own play lists and uploading to Workshop is not yet supported on Linux. We are working on this!
* On Mac while adding music to a music pack or creating a workshop item can't cancel and back out. To work around this select a track, and then remove it.
* We are aware of some users on Mac experiencing poor framerate since we released 1.16 We are investigating this at the moment and will update as soon as we can!
* There is a missing translation in the delete collaborative data message box and tooltip.

**UPDATED**
* Animations and functionality for water cooler
* Bug and crash fixes
* Fix for for some item clipping
* Fix for tooltips flickering if their location overlaps the mouse

**UPDATED**
* Fix animation for weighing scales
* Fix for lack of humanity poster not appearing
* Fix animation for penny ride being offset

**UPDATED**
* Halloweeeeeen Update

**UPDATED 26/11/2019**
* Superbug Initiative - Jasmine Odyssey
* Fix for possible corruption of Superbug data causing loss of items
* Added the ability to delete collaborative data from group projects

**UPDATED 17/07/2019**
* Update Main Menu theme
* Superbug Music tracks unlocked
* Fix for Jingle Jim Jam outfit not fitting assistants properly on old saves

#### Version 1.16

Source: Steam announcement.

* Allow text search in the items menu to make it easier to find items
* Bug fixes for 1.15
* Fix timezone-related crash on startup, which affected some machines with Eastern locales (e.g. Korean, Chinese)
* Fix other very rare instances of crashes in Unity engine
* Reduce framerate spikes when creating new characters and parts of GUI during gameplay

**Known Issues**
* Creating your own play list and uploading to Workshop is not yet supported on Linux. We are working on this!
* On Mac while adding music to a music pack or creating a workshop item can't cancel and back out. To work around this select a track, and then remove it.

**UPDATED**
* Updated build to fix some UI issues

**UPDATED**
* Fix to Job Assignment screens

#### Version 1.14 & 1.15

Source: Steam announcement.
**Noteworthy Change:** Music Playlists & The Superbug Initiative

	+ Collaborate on group projects with your friends or with the entire community in a global project. To access this feature you can click on the Superbug button in the top right of the map or in a hospital.
* Music: Via the Settings menu the player will now have the ability to:
	+ Edit the current playlist
	+ Add new MP3 songs
	+ Upload track lists to Steam Workshop
* Bug Fixes for 1.13
* Updated video at the end of Pebberley Island DLC (full screen)
* Added an adviser message to prompt the user if they have an invalid item somewhere in the hospital. There will also be an icon above the item. This bug is one of our most reported issues now, while we are trying to find and fix all of the cases of it occurring we have added this fail safe to help players find the item causing the issue.

**Known Issues**
* Users will occasionally appear to be kicked from a project when they haven't. They will return to the project at the next refresh.
* Creating your own play lists and uploading to Workshop is not yet supported on Linus. We are working on this!
* An issue where button SFX stop whilst switching to and from different Super Bug tabs.
* Occasionally an MP3 will fail to work, this is a complicated issue and we are working on it - let us know in the comments if you experience any issues.
* Sometimes a player won't receive the abandon confirmation pop-up when abandoning a global project node.
* The global project network occasionally will not show the full level of exploration of the tree initially. It will refresh after a few seconds and be correct.
* Clicking the View Project button after completing a global project objective doesn't always automatically send you to the global project tab.
* Sometimes the wrong project name is displayed in the abandon objective pop-up in a super bug project.
* Sometimes the player is not alerted to the global project status changing
* Sometimes the alert icon on the in-level Superbug button doesn't show when a super bug objective is completed
* Achievements are not yet implemented
* Reward items aren't all yet completed (there are some missing animations, and incorrect icons)
* Creating your own play lists and uploading to Workshop is not yet supported on Linux. We are working on this!

**UPDATED 17/04/2019**
* Updated to fix the game getting in to a bad state occasionally when navigating Superbug UI

**UPDATED 19/04/2019**
* Update to fix some game logic bugs, save fails, localisation bugs and updating some icons.

**UPDATED 21/04/2019**
* Update to fix the item rewards from the global project only being available in Sandbox mode. You should now see the items in your career.

**UPDATED 24/04/2019**
* Fix some cases of the game get in to a bad state, update some of the reward items and fixed some translation issues.

**UPDATED 26/04/2019**
* Crash fixes, UI polish, icons update

**UPDATED 30/04/2019**
* Crash fixes - Build now live.

**UPDATED 07/05/2019**
* Crash fixes + fix issue with objectives scroll bar.

**UPDATED 16/05/2019**
* Added some tooltips to Superbugs
* Fixed some issues with fire extinguishers (we are still working on this!)
* Fix for receptionists not moving to a new pod when theirs in deleted in the reception room
* Fix issue where new projects appeared as abandoned initially until the next refresh
* Fixed some issues with music on Workshop
* Fixed some rare crashes
* Further minor bug fixes

**UPDATED 20/05/2019**
* Fix issue where metagame buttons were clickable through options window.
* Fix game analytic events.

**UPDATED 23/05/2019**
* Fixed issue where starting a new group project does not update properly until the game in restarted.
* Remove ability to place brain chair in Surgery.

**UPDATED 31/05/2019**
* Fixed issue with playlist playback mode changes not being saved unless the actual playlist is amended.
* Updated some icons and text ready for the next Global project.

**UPDATED 20/06/2019**
* Optimised DJ shows

**UPDATED 05/08/2019**
* Optimised DJ shows

#### Version 1.13

Source: Steam announcement.
**Noteworthy Change:** Pebberley Island DLC & Open Surgery/SEGA Collection

* Added Open surgery items. You can find these under the new filter called "Special" Can also be found on this wikia via SEGA Collection.
* If you press left ctrl and click on an item it will copy it on to your cursor
* Update to main menu, including Albert Cranks tips!
* Improved main menu display of DLC/hints/info
* New music tracks, new DJ and new tannoy lines
* Fixed bug where icons for workshop items weren't always displaying correctly
* Improved behaviour for loading subscribed-to Workshop items whilst offline
* Improved opening Steam links; if Steam overlay is disabled, open equivalent links in default browser instead
* Optimisation around staff navigation
* Fixed janitors being unable to find fire extinguishers sometimes
* Fixed room build effect going weird on long running saves
* Fixed ghosts stuck in tight spaces
* Fixed issue with floor UGC items being duplicated upon level saving and loading
* Fixed UGC rugs showing poorly in blueprint rooms
* Further improvements to try and fix cases of items being invalid without a clear reason

**UPDATED 19/03/2019**
* Fixed an issue where rooms are not always showing correctly.

**UPDATED 20/03/2019**
* Fix for slow loading time in to Overgrowth in Sandbox mode
* Fix Busman's Holiday achievement not being triggered (if you should have got this you will get it the next time you play the game after updating)
* Fix Life, the Universe and Everything achievement not being triggered
* Remove the promotion panel from the main menu

#### Version 1.12

Source: Steam announcement.

* Fixed issue with UGC (User-generated content) room items not being unlocked in sandbox when "All Unlocked" option is turned on
* Fixed issue with selection area rotation in UGC image picker
* Fixed issue with Workshop sandbox saves not updating level Kudosh
* Fixed issue with incorrect message dialogues appearing when loading UGC sandbox saves
* Fixed issue causing black textures when deleting local UGC
* Fixed issue where downloaded hospital items were not getting updated on workshop items update notifications
* Added support for line breaks in UGC description field
* Added tab key toggling between input fields on UGC screen
* Added filter to item filters list for each UGC bundle
* Improved item icons for e.g. long rugs. For any existing items you will need to update the item for the new icon to be regenerated.
* Tweaked display of names of missing UGC items

**UPDATED 22/02/2019**
* Updated to fix bug in Sandbox mode where If you chose to have the Items option "All Unlocked" when creating a sandbox hospital, all rooms will be unlocked when starting the hospital, even if you have the rooms "Unlock with research" option on.

#### Version 1.11

Source: Steam announcement.
**Noteworthy Change:** Interior Designer & Workshop

* Ability to create pictures and rugs, and share via Workshop.
* New Rug shapes and sizes.
* Ability to share your Sandbox saves via Workshop. You can do this in the Sandbox menu in the "My hospitals" tab by \*clicking on "Share".
* Fix for some instances of becoming unable to place items in corridors.
* Various crash + bug fixes.

**UPDATED 07/02/2019**
* Updated to fix broken Workshop items caused by using a preview image larger than 1 mb (CL 26263)
* Updated to fix an occasional crash on Linux and a bug that happens when receiving workshop item updates whilst not in sandbox mode, after having entered sandbox mode. The effect was that no more workshop item updates would be received (CL 26305)

**Known Issue**
* If you publish an item or bundle and chose a preview image over 1mb you won't be able to publish. If you then change the image to be under 1mb you will be able to publish the item, however it will be broken and if people subscribe to it they won't be able to see the item in game. We have fixed this issue and are testing it now, but in the meantime to workaround you can press "Create as New Item" instead of "Update Workshop Item".

#### Version 1.10

Source: Steam announcement.

* Fixed a bug where guest trainers were not available after they have left the hospital.
* Various crash fixes and bug fixes.
* Speculative fixes for some load failures.

## Release 1.0

#### Version 1.09

Source: Steam announcement.
**Noteworthy Change:** Many New Items

* Two new audio voice overs (VO) in German and Mandarin for tannoy, DJ and opening video.
* New music tracks.
* Radio update with new adverts, tannoy lines and DJ shows.
* New animations for Wall Monitor and Operation Monitor.
* Wall Monitor can now be placed above Ward Bed.
* You can now give everyone a pay rise in the Pay Review screen with a single click!
* Added Policy Screen which includes;
	+ Set your own diagnosis threshold slider.
	+ Adjust queue warning length slider.
	+ Fast track treatment button, (skips final GP's Office visit).
	+ Prevent staff from leaving rooms when idle button.
	+ Turn off staff training messages button.
	+ Promote staff automatically button.
* Fixed bug where you were unable to move a patient from one queue to another if they were the only patient in the queue.
* Various bug fixes and optimisations.

**New Items**
* 8-bitten Poster
* Animal Magnetism Poster
* Mock Star Poster
* Grey Anatomy Poster
* Pandemic Poster
* Shock Horror Poster
* Turtle Head Poster
* Premature Mummification Poster
* Pointy Painting
* Holly Wreath
* Fir Tree
* Ace Rug
* Cat Rug
* Duck Rug
* Leopard Rug

**UPDATED 07/12/2018**
* Fix bug where if you have more than 18 Sandbox saves the Sandbox UI stops functioning correctly.
* Fix bug where quick load was not working in Sandbox

**UPDATED 10/12/2018**
* Fixed bug where 'Now Even Cheesier' achievement was not achievable.

**UPDATED 11/12/2018**
* Fix for load failure

#### Version 1.08

Source: Steam announcement.
**Noteworthy Change:** Sandbox: Freeplay

* Cash slider, start with -$20,000 or +$10,000,000.
* Kudosh slider, at max starts with 20,000.
* Unlock every room.
* Unlock every item.
* Unlock every upgrade.
* Set your own challenges.
* Set your own objectives.
* Set the temperature.
* Adjust income multiplier.
* Set patient arrival rate.
* Set illnesses.
* Unlock all plots.
* Turn off patient emergencies.
* Turn off epidemics.
* Turn of disasters.
* Turn off VIP visits.
* Rename hospitals.

**Global Changes**
* Ability to specify diagnosis or treatment for rooms that can handle both (Ward, Psychiatry and DNA).
* Added visual effect for projector in Training Room.
* All staff and any patients who are leaving the hospital are not initially infected by Epidemics.
* Fixed issue with staff resigning after already having been fired.
* Fix issue where key bindings were not always being saved.
* Various bug fixes and optimisations.

**UPDATED 27/10/2018**
* Fix anti-aliasing option in settings.

Fix some sandbox save errors.
**UPDATED 30/10/2018**
* Exported from Beta Branch to Main Branch.

**UPDATED 05/11/2018**
* Spooooooky Mode removed.

#### Version 1.07

Source: Steam announcement.
**Noteworthy Change:** Spooky Mode

* New spooky Two Point Hospital logo on main menu.
* Jack-o'-lanterns added to the main entrances of hospitals.
* Jack-o'-lanterns and cauldrons added to other entrances of hospitals.
* Jack-o'-lantern added to Reception (Item), one on desk and more hidden underneath.
* Jack-o'-lantern added to head of Anatomy Model.
* Green goo pouring from eyes of the Dog Painting.
* Jack-o'-lantern added to Office Desk.
* Jack-o'-lantern added to head of Display Skeleton.
* Added Bats flying outside.
* Light Headed changed from a bulbous lightbulb head, to a Jack-o'-lantern, Frightheadedness.
* De-Lux Clinic pulls the Jack-o'-lantern head from a stalk buried in the neck, that snaps free.
* Mitton and Tumble turned into a spooky night time hospital.
* Newsagent displays pumpkins, Jack-o'-lanterns and cauldrons.
* Gift Shop includes a large pumpkin and small cauldron.
* Spooky changes made to Drawing Board.
* 6 music tracks remixed. Listen to which ones at Two Point Radio.

#### Version 1.06

Source: Steam announcement.
**Noteworthy Change:** Customisation

* Ability to change the name of all staff, patients and rooms. To do this select a character or room and click on its name to edit.
* Ability to set priority for adviser pop up messages in the settings screen. You can also turn the adviser off.
* You can now drag and drop patients from the room queue list to other rooms of the same type.
* Saved training sessions are correctly cancelled so Guest Trainers are sent out of the hospital.
* Further fixes to training and guest trainers.
* Fixed some money exploits.
* Optimisations.
* Retina support is enabled but resolution is limited to 1800 vertical res (due to performance issues). There is also a command line option to disable the limit --disable-mac-resolution-limit.
* If you hold down Ctrl+Shift+U the HUD will be disabled. This is an experimental feature for screenshots or video capture. The game will pause if an event happens and you will need to re enable the HUD to continue.

**AI**
(Patient and staff needs, queues and janitor improvements. We are still working on this.)
* Patient and staff needs increase at a slightly slower rate.
* Use interaction start position when calculating queue distances as character position may be off the nav mesh.
* Reduced urgent need search distance for boredom, litter and food/drink. Reduction based on queue position.
* Fixed fire extinguishers not being initialised correctly and Janitors behaving a bit strange with fires in corridors.
* Fixed Janitors not properly completing fire jobs.
* Interaction scoring is now additive, based on distance plus penalties for queue length, and interaction already in use or reserved. Should help with things like: picking a changing booth in the ward, etc.
* Toilet Behaviour: Don't bother drying hands if no hand dryers are free.
* Fixed a few potential time issues that could cause characters to 'hang around' longer than they should.
* Various fixes to improve patient needs and behaviours.
* Fix for Janitors continuing to look for extinguishers after the machine has exploded.
* Characters leave the hospital as soon as they're ready to depart instead of when they've completed their departure sequence i.e. using a subway.
* Queue Bumping: Use path distance rather than straight-line distance for queue-bumping decisions.
* Patients sit on bench for longer before looking for a nicer place to sit.

**UPDATED 05/10/2018**
* Updated to add Kudosh cost to staff outfits, smooth the character customisation camera and ensure that the player isn't charged for automatically added hospital windows when editing a room.

**UPDATED 08/10/2018**
* Updated to fix a bug with moving rooms.

**UPDATED 10/10/2018**
* Exported from Beta Branch to Main Branch.

#### Version 1.05

Source: Steam announcement.

* Fix some online leaderboards accidentally being split across English and non-English locales
* Fix for some broken guest trainers
* Fix various soft locks and errors
* Fix for saves failing to load if the saved state is for the wrong behaviour
* Fixed various issues which were causing characters to occasionally teleport out of rooms
* Display [...] as a status icon above the head of patients who are being called in to a room

**UPDATED 27/09/2018**
* Updated to add some additional error messaging and a crash fix (CL 21696).

#### Version 1.04

Source: Steam announcement.
**Noteworthy Change:** Copy and paste rooms

* Fix corrupt saves due to light headedness patients in a certain state
* Fix corrupt saves due to broken guest trainers that were already in a vehicle
* Fix corrupt saves due to characters interacting with broken items
* Make some parts of game friendlier to anti-virus (fixes some random hard crashes)
* Fix graphical issues on OSX 10.10 (Yosemite)
* Fix various instances of room building getting broken
* Fix various instances of characters getting stuck
* Improved queuing situation with various bug fixes and balance tweaks (We are still working on this!)
* Café is a bit more sensible in terms of desirability compared to vending machines (if you have a cafe in an already built hospital you will need to edit it and rebuild for the change to take effect)
* Fix queue positions in selection UI not updating
* Fix staff getting tired, hungry etc before being placed in the hospital
* Fix finance not working after loading last save after going bankrupt
* Fix ghosts broken after loading save

**UPDATED 15/09/2018**
* Fix machine upgrades being carried across if you copy and pasted a room while an upgrade was in progress.
* Bug with recruitment marketing campaigns after loading from a save.

#### Version 1.03

Source: Steam announcement.

* Fix most cases of career save disappearing
* Fix people getting stuck in wards and fracture wards
* Fix many cases of patients getting stuck after loading old saves
* Fix zombie guest trainers that were broken in old saves
* Fix up part-created rooms that were broken in old saves
* Fix rage quitting patients staying in hospital
* Fix some cases of staff not starting training when dropped into training room
* Improve cases of challenge patients arriving too late
* Fix mouse issues on gaming mice
* Speed up saving game - much faster for career-only saves
* Fix visualisation modes getting stuck
* Fix spurious errors in log on shutting down
* Various minor art fixes

**Amendment from Patch v1.3.2**
* Updated beta patch branch to fix a load error caused by broken safety check

#### Version 1.02

Source: Steam announcement.

* Fixed crash on boot, caused by machines reporting that they don't support 720p
* Fixed crash on boot caused by invalid timezone
* Added logging to help track down further crashes

**Saves**
* Fixed majority of load fails (These were mostly caused by guest trainer or room building. The issue was most commonly seen in Mitton University)
* Fixed various cases of bad data getting in to save files
* Fall backs for characters that were saved in a bad state so that they can pick up what they were doing

**AI**
* Fixed some issues to do with characters getting the nav fail icon over their head for seemingly no reason
* Fixed characters sometimes switching between behaviors too often
* Fixed doctors behaving weirdly when being interrupted in operating theater
* Fixed characters sometimes teleporting out of rooms
* Fixed VIPs that slide around after loading a save
* Fixed Recurvery machine upgrade causing invalid interaction points, which could cause the room to become broken

**Other**
* Fixed item placement breaking when you have a clock over a fire extinguisher
* Fixed an occasional problem caused by items being moved to a blueprint
* Fixed localisation error in Settings screen (for German, Chinese and Polish)
* Replaced Denuvo anti-tamper with Steam DRM

#### Version 1.01

Source: Steam announcement.

* Fix for not being able to exit the end credits screen.
* Fix for save failure caused by ResearchProjectComponent saving invalid data
* Fix for crash caused by room visuals

## Pre-Release

* Locker - Used to be named 'Nurse Locker' and had an in game staffing effect for the Wards. Tooltip used to read 'Each locker supports an extra nurse you want to work in the ward. A ward with one locker supports two nurses.' However this was changed due to confusion and being placed solely for aesthetics and not a staffing function. The Room Inspector was updated to allow for adjusting staff levels for the related rooms and added as an aesthetic item to others rooms, like the Staff Room.
* Overview/Leaderboards/Staff Morale, used to be Cures Per Year by Percentage.
* was the original and only picture available in Two Point Hospital in early development. It was based on Van Gogh's Sunflowers. In game the painting was $50. The tooltip read, 'Have a lovely time looking at a lovely picture'.
* The loan company Swindles was named Wongle.scam in early development.
* The loan company Smell My Cash had a .com following the name in early development. Changing from SmellMyCash.com to \*Smell My Cash with the new $MC logo.
* First level staff Rank was previously known as Work-Ex, meaning Work Experience. These were later changed. Medical staff are now students and support staff are now interns.
* Weak Bladder illness was removed. While the Trait of the same name remained, the illness was removed, possibly for the reason of being a bit too real. As such the page has been Archived.
* Somnambulance illness was removed from Two Point Hospital, before release, and was replaced with Lazy Bones. The article has now been Archived.
* Duck Face was an illness originally considered for the game, but rejected along the way.