Glossary

Looking for a word or term related to the game?

This will provide a brief description, definition, & or link to a more detailed explanation.

A

* Achievements - Achievements are where you receive extra rewards, for meeting various tasks.
* Admins - Admins are the people on this Wikia, that have extra responsibility for maintaining the Wikia.
* Adrenaline Rush

* Ally - An Ally is a character you receive to help complete a Story Mission. EG: Abraham
* AP - AP is short for Attack Points
* Area Damage - This is when an Enemy can do damage to Multiple opponents at once. EG: Rosita
* Attack (ATK)

B

* Backpacks - Backpacks are received at the end of a successful stage. These include Random Items.

* Bags - Bags maybe purchased from the shop, and vary. EG: Raid Energy Bag
* Battle Items - Battle Items are Items that can be used in Missions, to help gain an advantage over the enemy.
* Bleeding - Some characters or enemies have the ability to keep injuring the opponent for a number of turns.
* Bonus
* Buff - This is where Enemies have the ability to increase the power of themselves & their teammates
* Buildings - are found on the Town Map

C

* Challenges - This Menu gives you an idea of what to expect, in the next mission.
* Characters -
* Chat - This can be Global (which is Region Only), or Faction (Members of your Faction)
* Chokepoints - These are obstacles that protect the enemy from Melee characters, but not Ranged.
* Coins - This is a virtual currency, that can be used for a number of purposes
* Control - These are when the enemy or character can stun or Impair the opposition
* Crit - This is where the character has the ability to take out an enemy with 1 action.

D

* Daily Missions - These are missions that appear every day, & offer some handy rewards.
* Damage
* Defense
* Dividers.- Dividers are Obstacles that split enemies into smaller groups.
* Dog Tags - See Tags (below)

E

* Elite - Are usually 3 & 4 star Weapons/Characters
* Enemy - Enemies are either Enemy Survivors or Walkers
* Energy - Run out of Energy, and you have to wait for the levels to increase to continue Raiding, or Missions.
* Epic - Usually refers to Ultra-Rare 5 Star characters. Currently only available from Recruits & Rewards

F

* Faction - A faction is where players help support each other for more rewards.
* Faction Supporter - A Faction Supporter is where you nominate another Faction Members Leader to help complete a Mission.
* Food - Food is a type of Resource, mainly used to upgrade Characters.

G

* Gear - Gear are items used to create or Upgrade Survivors.

H

* Healer - A Healer is a character with Healing abilities.
* Healing - This is where an enemy or character can heal their teammates
* HP - HP is short Hit Points. If a character loses all it's health, the character dies.

I

* Impair
* Ingredients - Ingredients are used to craft Battle Items.
* Inventory - Inventory is a Menu, that allows you to view all your Gear, Ingredients, Weapons, Battle Items, Radios or Energy Refills. Some of these Items can be sold in exchange for Food or Materials.

L

* Large Mob - A Large Mob usually is where more Enemies than normal maybe present.
* Leader - The Leader is the 1st character in that team.
* Leader Skill - A Leader Skill is when that character is classed as leader. The Leader enhances other character's abilities.

M

* Materials - Materials are a type of resource, usually used for upgrading buildings, or crafting Battle Items.
* Max - Max is short for Maximum. ie Limit
* Melee - Melee is usually where the character can only handle handheld weapons such as Knives, Axes, etc
* Missions - Complete a Mission to receive extra rewards. Repeat early missions to gain more resources, gear, survivors etc.

O

* Obstacles - Obstacles can either be Chokepoints or Dividers.

P

* Persona - Is a characters type such as Leader, Hunter, Rebel, Peacekeeper or Citizen.
* Power

R

* Radios - Radios are used to open certain Roadmap Missions for a limited time.
* Raids - Raids are when you invade other players, not in your faction. This maybe as part of a Tournament.
* Ranged - Ranged is usually where the character can only handle weapons such as Rifles, Handguns, etc
* Regions - A Region is where you are currently playing. The game has over 30 different Regions to help from overloading the servers, & provide a better gaming experience.
* Rewards
* Roadmap - The Roadmap consists of Missions, that are not part of the Story Mission.
* Roster - This is where all your characters are located. Some maybe part of a team. The higher your level, the more slots you have to store characters.

S

* Stage - Each Mission consists of a number of Stages. Complete each stage to receive various Rewards
* Stun
* Survivors - Survivors are usually found when completing a stage, or a Daily Mission.

T

* Tags -
* Teams- A team consists of up to 5 of your characters, as well as possibly an Ally or Faction Supporter
* Teammates - Refer to a characters fellow colleagues, or an enemies fellow colleagues.
* Tier
* Tournament - Can either be Raid, or Faction.
* Town - The Town is where all your Buildings are located. Upgrade the Town Hall to increase space.
* Trainers - Trainers are used to upgrade a characters abilities quicker than normal.
* Trait - Each Character has a particular Trait, (or strength). Each Trait does more damage than normal to another particular Trait.

W

* Walkers - Walkers is the name reserved for those known as the undead, Zombies, Biters etc.
* Weapons - Weapons can be either Ranged (Firearms) or Melee (Hand-Held).

X

XP - XP is short for Experience Points.

1. ↑ http://forum.scopely.com/showthread.php?369-Weapon-AP-boost-vs-Team-Leader-Skill-AP-boost&highlight=Attack+points
2. ↑ https://en.wikipedia.org/wiki/Critical\_hit
3. ↑ https://en.wikipedia.org/wiki/Healer\_(gaming)
4. ↑ https://en.wikipedia.org/wiki/Health\_(gaming)#Hit\_points
5. ↑ https://en.wikipedia.org/wiki/Experience\_point