recursal/Fanatic-Fandom huggingface dataset:
Tales from Off-Peak City

**Tales From Off-Peak City** is set in the same universe as both The Norwood Suite and Off-Peak, Cosmo D’s previous games. It was released on May 15, 2020.

## Description

**Tales From Off-Peak City** is a first-person adventure game series, all set on, around, and under a single street corner. Filled with memorable characters and the spaces they inhabit, the game provides an open-ended world full of secrets and hidden agendas. Building on the gameplay foundations of Off-Peak and The Norwood Suite, players will explore the streets and its surroundings, make pizzas, take photos, push buttons, open drawers they’re not supposed to, and lose themselves inside the atmospheric musical score that integrates itself directly into the game world.

It’s a hazy Sunday morning on the corner of July Avenue and Yam Street. Caetano Grosso, a former saxophone player and longtime pizza-maker, is just getting his pizza oven warmed up. Orders are trickling in, and he needs someone to help with the deliveries. You sense an opportunity, but unbeknownst to him, what you’re really after is his old saxophone, and you’re going to get it one way or another. Your pursuit will set off a chain of events across the neighborhood, taking you deep into the hidden worlds and private lives of the people living there.

## Volumes

**Volume 1: Caetano’s Slice** is the first game of many in the anthology of Tales. While each ‘Volume’ is its own self-contained story and experience, taken together, they build towards the larger over-arching narrative of what’s really going on at the corner of July Avenue and Yam Street and what role you ultimately play in its fate.

## System Requirements

### Minimum:

* 64-bit processor and operating system
* OS: Windows 10
* Processor: Intel i5, 3.0Ghz
* Memory: 8 GB RAM
* Graphics: Nvidia GeForce 800 series / Radeon Pro 560, 2GB
* DirectX: Version 11
* Storage: 2 GB available space
* Sound Card: Built-In

### Recommended:

* 64-bit processor and operating system
* OS: Windows 10
* Processor: Intel i7, 3.6Ghz
* Memory: 16 GB RAM
* Graphics: Nvidia GeForce 900 series / Radeon Pro 560, 4GB
* DirectX: Version 11
* Storage: 2 GB available space
* Sound Card: Built-In

## External Links

* Official site
* Steam
Hotel Norwood

**Hotel Norwood** is a botique hotel which serves as the setting for The Norwood Suite. The secluded hotel was originally built as a residence and studio for pianist Peter Norwood. Since his disappearance in 1989, the property has been kept on as a hub for up and coming musicians.

## Management

The hotel is currently managed by Nadia Boulanger, who has an office on the upper floor.

As of The Norwood Suite, The Modulo is trying to buy out Hotel Norwood.

## History

Peter Norwood built the hotel as a refuge away from the city, and to accommodate his fellow musicians.

After Mr. Norwood disappeared in 1989, the hotel continued to serve as a hub for musicians.

In the months leading up to The Norwood Suite, DJ Bogart has often performed in the hotel basement.

## Other locations

* Basement
* Concierge
* Kitchen
* Library
* Lobby
* Pool
* Spa
* Theater
Dottie

**Dottie** is one of the staff at the Norwood Hotel. She is an older woman who claims to have been working at the hotel since it was opened.

Dottie can be found sitting next to Sandro at the main desk for almost the entire game. She initially behaves judgmentally towards the player character, but allows them to check in once they presents her with the Hotel Voucher.

In an example of the hotel's lax security, although they are aware that the player has not stored any luggage themself; she and Sandro will nonetheless accept June's Luggage Tag and let them retrieve her bag.

She is hard of hearing, and purposefully does not wear her hearing aids during DJ Bogart's concerts out of distaste for his music.

She appears in the penultimate scene in the basement, after the player character is seized by security for interrupting the concert; her boss Nadia berates her for giving the player a room in the first place, and threatens to dock her pay.
Ripping NITW Assets

Night in the Woods was made with Unity. This makes it relatively easy to get the assets from the game.

## Preparation

First thing do do is downloading Unity Asset Bundle Extractor (UABE) or a similar tool. This tutorial will assume UABE is used.

Open up UABE and click `File -> Open`. Navigate to the Night in the Woods data directory: `Steam\steamapps\common\Night in the Woods\Night in the Woods_Data`

Now select all `.assets` files and click open.

NOTE: Since the AutumnEdition release Unity slightly changed it's encryption method, it's necesary to download the FIX for the files Asset Tools file v2.1c found below the original link. Or use the beta v2.2.

## Textures

In UABE click the `Type` colum header to sort by asset type. Now select all `Texture2D` files and click the `Plugins` button and select what file format to export to.

NOTE: Since the Autumn Edition `Texture2D` has been deindexed and changed it's name to `0x0000001C` Sprites changed it's name to `0x000000D5`

## Dialogue

Sort by asset type again but now select and export all `TextAsset` files. The dialogue is in the `.yarn.txt` files. See InfiniteAmmoInc/Yarn for more info.

NOTE: Since the Autumn Edition `Text` has been deindexed and changed it's name to `0x00000031`

## Audio

UABE is not required for this section. Download any hex editor and open the `Master.bank` file in the `StreamingAssets` folder.

Search for the string `FSB5` and copy everything from the start of the string to the end of the file into a new file named something like `nitw_audio.fsb`.

Download FSB Extractor and open it. Open `nitw_audio.fsb` through `File -> Open`. This tool is not actually used to extract the sample, but rather to count the samples in the archive. This needs to be done to make sure the extraction later completed successfully. So select all samples and `Ctrl + C`. Go to this website and remove the duplicate lines, then go to this website and remember the count. Remember to remove the empty line at the end.

Download the zip and linked DLLs from here. Extract them somewhere and then run `fsb_aud_extr.exe nitw_audio.fsb` and wait.

Count the files, if there are samples missing run the above command again.
June Miranda

**June** is one of the guests at the Hotel and is initially found in the bar on the first floor with her father, Alan Miranda. She is a musician who works at a company creating advertising jingles.

June usually composes with her MIDI keyboard and laptop, but her father says she does her best work by hand, and asks the player character to retrieve blank sheet music for her after said laptop breaks. Once this errand is complete she gives the player her luggage tag and asks them to retrieve her calligraphy set from her suitcase, as she still lacks a writing implement.

Later in the game she can be found in the piano room; alone at first, then later with Mike. She and Mike discuss their respective musical careers and also flirt.

June is conflicted about her career, pleased with the money she earns yet resenting the fact that her songs for her company are uncredited and likely will not be preserved. She says she has trouble writing music longer than a minute, and therefore perhaps sees advertising jingles as the only possible job for her in music. She seems weary of her father pushing her to be more ambitious with her compositions, but also wants to spend more time with him, as she invites him go for a walk by the waterfall together before they leave tomorrow and is frustrated when he insists he's too busy with work.
Item IDs/vi

Chủ đề này là stub. Bạn có thể hỗ trợ Terraria Wiki bằng cách mở rộng nó.
Chủ đề chính: Data ID
Trang này liệt kê danh sách **ID Vật phẩm** đã được sắp xếp, chúng được sử dụng trong phần mã nguồn của *Terraria* để biểu thị một vật phẩm. Những thông tin này hữu dụng với mục đích tìm kiếm, hoặc phát triển một phần mêm thứ ba, như là mod và map viewer.

## ID theo bản cập nhật

	* **235:** Vật phẩm bản **1.0.2**
	* **236 - 238:** Vật phẩm bản **1.0.3**
	* **239 - 264:** Vật phẩm bản **1.0.4**
	* **265 - 326:** Vật phẩm bản **1.0.5**
	* **327 - 362:** Vật phẩm bản **1.0.6**
	* **363:** Vật phẩm bản **1.0.6.1**
**364 - 585:** Vật phẩm bản **1.1**

	* **586 - 602:** Vật phẩm bản **1.1.1**
	* **603:** Vật phẩm bản **1.1.2**
**604 - 1613:** Vật phẩm bản **1.2**

	* **1614:** Vật phẩm bản **1.2.0.2**
	* **1615 - 1724:** Vật phẩm bản **1.2.0.3**
	* **1725 - 1857:** Vật phẩm bản **1.2.1**
	* **1858 - 1866:** Vật phẩm bản **1.2.1.2**
	* **1867 - 1965:** Vật phẩm bản **1.2.2** (kể cả ID **678**)
	* **1966 - 2288:** Vật phẩm bản **1.2.3**
	* **2289 - 2742:** Vật phẩm bản **1.2.4** (kể cả ID **673**, **677**, và **858**)
	* **2743 - 2748:** Vật phẩm bản **1.2.4.1**
**2749 - 3600:** Vật phẩm bản **1.3.0.1**

	* **3601:** Vật phẩm bản **1.3.0.5**
	* **3602 - 3729:** Vật phẩm bản **1.3.1**
	* **3730 - 3769:** Vật phẩm bản **1.3.2**
	* **3770 - 3796:** Vật phẩm bản **1.3.3**
	* **3797 - 3883:** Vật phẩm bản **1.3.4**
	* **3884 - 3929:** Vật phẩm bản **1.3.5**
**3930 - 5042:** Vật phẩm bản **1.4.0.1**

## Danh sách ID đặc biệt

Những vật phẩm này chỉ có ở Phiên bản Nintendo 3DS hoặc bản cũ của  Phiên bản Mobile.

## Ghi chú

1. ↑ Trừ Bottled Water có ID là 126. Cho tới bản 1.0.1, nó là Zapinator. Bottled Water được ra mắt ở bản 1.0.5. Cuốc Đồng/Bạc/Vàng, Đoản Kiếm, Trường Kiếm, Rìu, Búa và Cung được ra mắt trong bản Ra mắt chính thức, .
2. ↑ Phasesabers được giới thiệu ở bản 1.1, mặc dù bị thay đổi.
3. ↑ Trừ Boreal Wood Work Bench, Boreal Wood Table, Red Potion, Boreal Wood Sofa. ID 673, 677, 678, và 858 tương ứng. Cho tới 1.2.2, 678 là Soul Scythe (ngừng phát triển). Cho tới 1.2.4, 673 là Icemourne (ngừng phát triển), 677 là Scythe (ngừng phát triển), và 858 là ID thử nghiệm cho Blizzard in a Bottle (giờ có ID là 987). Cuốc Thiếc/Chì/Tungsten/Bạch Kim, Trường Kiếm, Đoản Kiếm, Rìu, Búa, và Cung được giới thiệu ở bản 1.2, mặc dù bị thay đổi.
4. ↑ Ngoại trừ công cụ và vũ khí làm bằng đồng, bạc, vàng, thiếc, chì, tungsten, và bạch kim. Công cụ làm bằng đồng, bạc và vàng được giới thiệu ở bản Ra mắt chính thức, trong khi dụng cụ bằng thiếc, chì, tungsten, và bạch kim được giới thiệu ở bản 1.2.
5. ↑ 3705 và 3706 không được dùng cho Trapped Chest.
6. ↑ Trừ phasesaber, giới thiệu ở bản 1.1.

en:Item IDs
Items

The following is a list of items in the game The Norwood Suite.

## List of items

* Backpack
* Ball of Mozzarella
* Bathing Suit
* Blank Sheet Music
* Blue Moose
* Cyclist's Helmet
* Gate Control Battery
* Head of Cabbage
* Hotel Norwood Spa Voucher
* Hotel Voucher
* June's Luggage Tag
* Mastering Zo
* Murial's Demo CD
* Norwood's Eyeball Necklace
* Norwood's Face Mask
* Norwood's Fake Mutton Chops
* Norwood's Green Suede Shoes
* Norwood's Monocle
* Norwood's Homburg Hat
* Norwood's Jacket
* Norwood's Zebra Pants
* Oven-Gold Turkey
* Piano Key for the Note of "A"
* Piano Key for the Note of "C"
* Piano Key for the Note of "D"
* Piano Key for the Note of "E-Flat"
* Pretzel Bun Top
* Record Needle
* Slices of a Cabbage
* Slices of a Tomato
* Slices of Mozzarella
* Slices of Oven-Gold Turkey
* The Norwood Etudes
* Tomato

* Backpack
* Ball of Mozzarella
* Bathing Suit
* Blank Sheet Music
* Blue Moose
* Cyclist's Helmet
* Gate Control Battery
* Head of Cabbage
* Hotel Norwood Spa Voucher
* Hotel Voucher
* June's Luggage Tag
* Mastering Zo
* Murial's Demo CD
* Norwood's Eyeball Necklace
* Norwood's Face Mask
* Norwood's Fake Mutton Chops
* Norwood's Green Suede Shoes
* Norwood's Monocle
* Norwood's Homburg Hat
* Norwood's Jacket
* Norwood's Zebra Pants
* Oven-Gold Turkey
* Piano Key for the Note of "A"
* Piano Key for the Note of "C"
* Piano Key for the Note of "D"
* Piano Key for the Note of "E-Flat"
* Pretzel Bun Top
* Record Needle
* Slices of a Cabbage
* Slices of a Tomato
* Slices of Mozzarella
* Slices of Oven-Gold Turkey
* The Norwood Etudes
* Tomato
Bar

The Bar is the main hub area in Neon Abyss, where the player chooses a character, spends Faith Gems for Upgrades and starts a new run.

## "Chief Engineer" + Vending Machine

Initially not present, the Chief Engineer and the Vending Machine can be unlocked later in the game.

The player can talk to the Chief Engineer for a short dialog and spend Neon Coins at the Vending Machine to obtain Cards.

* Hologram of the "Chief Engineer"
* The Vending Machine

## Elevator

The elevator brings the player to different floors/rooms:

* The Basement
* The Office (where you can access the 404 Room later on.)
* The Lab
* The Library (once unlocked)

## Bar Counter

At the bar counter, the player may spend Faith Gems to unlock new Upgrades.

## Stage

At the stage, the player character can dance to the music. Do it for 30 minutes and you'll unlock a secret achievement

## Character Select

Next to the stage, the player can choose what Character to use for the next run.

## Seed Input

Outside the bar, the player can input a specific Seed for your next run.

## Statues

The Ancient Statue, once repaired will let the player spend Faith Gems for an item-trial on the next run.

The player can pray at the Guardian Statue once restored after losing three consecutive runs for an early-game bonus.

## Abyss

To start a new run, the player must jump into the Abyss.
Keygun/tr

Rate of Fire | Yavaş

**Keygun**, **Neon Abyss'**te bir silahtır. Altın bir anahtar ateşleyene kadar dolum yaparken yavaşça ateş eder. Bu altın anahtar platformlardan geçebilir ve çok uzun bir menzili vardır. The Keygun silahının ateşlediği altın anahtar kapıları ve altın sandıkları açabilir ancak -açıklamanın söylediğinin aksine- taş ya da kristal sandıklarda hiçbir etkisi yoktur. Silah, doğası sebebiyle maceranın başlarında anahtardan tasarruf etmeni sağlayan muazzam bir araçtır ve eğer ilerleyen vakitlerde silahınızı değiştirmek isterseniz iyi bir stokunuz olur. Ayrıca Bitcon Tanrısıyla dövüşürken yüksek miktarda öge verme ihtimali vardır.
Golden Sam/tr

Rate of Fire | Hızlı

**Golden Sam**, **Neon Abyss'**te bir silahtır. Artan atış süratine sahip normal mermiler ateşler, odaları hızlı temizlemek için idealdir!

Aktif yeteneği silahının seviyesine ve kırmızı rafların sayısına bağlı olarak rastgele altın düşürmesidir. 1 kristale mâl olur.

## Önemsiz Bilgiler

**Golden Sam** bundan önce geliştirme aşamasındayken **Sam** olarak biliniyordu. Bu, oyun ilk yayınlandığı zaman değiştirildi.
George

**George**, known as the **God of pills**, is a New God.

## Appearance

George looks like a green blob with gray lines on the top and the bottom. He has yellow wings, a big eye with a purple iris and a bar with a purple, a blue and a yellow button on it. He has a light gray button on his left and piercings a bit everywhere. His mouth is open in an evil smile.

## Battle

#### 1st Phase

He flies around and shoots 3 pills in burst. He sometimes spawns bat minions to help him. When he moves, he leaves a trail of purple and blue particles.

#### 2nd Phase

He gets a blond haircut and the gray lines become red lines. He begins to jump around the player to crush him and damage him. He sometimes does a mega jump to stomp on the lastest player position to crush him, and when he does, he spawns bat minions. Stronger version of this boss (when appearing on later levels) also cause debris to fall when he lands.
Daydream

*This article is a stub. You can help Neon Abyss Wiki by expanding it.*

* Active: STOPWATCH (Free, slows down time for around 5 seconds, total cooldown is about 7 seconds. So, with repeated uses you get only around 2 seconds of normal speed)
* Bullets that travel mostly straight. They alter direction a little bit as they travel.
DJ Bogart

**DJ Bogart** is a popular musician who holds concerts in the Norwood Hotel's basement every weekend. The night on which the game takes place is his 300th consecutive concert, and possibly his final if Modulo succeeds in acquiring the hotel.

The staff in charge of the parking lot relates to the player that Bogart used to have to beg for gigs and, in Bogart's own words, "was laughed out of the city." However, Nadia saw his potential as a marketing opportunity for the hotel and gave him a shot. He is now well-known, and sponsored prominently by Blue Moose.

The ultimate goal of the game is to gain access to the party in the basement; as Bogart is peculiar about the dress code at his concerts and requires eight-piece costumes, the player spends the game slowly assembling a Peter Norwood costume.
Argus

Argus, the god of the dark web, is the first story boss the player will encounter.

## Boss fight

The boss has 2 phases, the first being it having around 7 smaller eyes, which appear randomly around the arena and either fire a cross hair laser that goes until it hits something, or all of them collectively firing a purple galaxyish orb, all aimed towards the player.

Once all of the eyes have been defeated, argus will reappear, and can now be damaged. Argus will not stand still and take the damage, though, and will try to hit you with red DC cables. These cables are warned before they come, with a red dotted line in the path it will go, letting the player know where they are coming. Most of the time it is one at a time, and will have more in a row the lower Argus's health is. It can also send out lots of the cables at once, and is pretty obvious to notice when this happens. While all that is happening, invincible eyes will repeat the first phase, except not as often.

## Trivia

Killing this boss for the first time gives the player the First Light achievment
Dustin's sibling

Dustin's sibling is the Norwood Hotel staff member in charge of the parking lot, in front of which they can be found sitting at a desk reading. The player will be greeted and offered guidance by them after passing through the main gate. If spoken to further, they will tell you about DJ Bogart and how Nadia hired him, as well as their own story about how they came to work here. They stumbled across the hotel after a wrong turn on a long hike and (much like the player character) were assumed by everyone there to be a staff, so they simply played along. Dustin presumably got his job later through his sibling.
Lullaby

Rate of Fire | Normal

**Lullaby** is a weapon in **Neon Abyss**. The Lullaby is a weapon that shoots bullets in a swirly fashion.

There is a variant of the weapon that can pickup all items except weapons, and this variant is obviously extremely useful. It can be used in the Claw Machine Room (This no longer works) to great effect, and can pick up multiple items in rooms where normally you would have to choose one.

The max number of silver eggs that can be created by this weapon's active ability is equal to its current level.
George/tr

**Hapların Tanrısı** olarak bilinen **George** bir Yeni Tanrıdır.

## Dış Görünüş

George üstünde ve altında gri çizgiler olan yeşil bir jöleye benzer. Sarı kanatları büyük mor gözleri vardır. Kafasında üzerinde mor, mavi ve sarı tuşlar olan bir demir çubuk vardır. Sol tarafında açık gri bir tuş ve piercingi vardır. Ağzı şeytani bir gülümsemeyle açıktır.

## Savaş

#### 1. Aşama

Etrafta uçar ve 3 hap ateşler. Üzerinize ara ara mini yarasalar salar. Hareket ettiğinde arkasında mor ve mavi parçacıklar bırakır.

#### 2. Aşama

Saçı sarıya dönüşür ve gri çizgileri kırmızıya boyanır. Oyuncuyu ezmek ve hasar vermek için sağa sola zıplamaya başlar. Ara ara oyuncuyu ezmek için oyuncunun son bulunduğu noktaya doğru yükseğe sıçrayarak üstüne iner. Geri indiğinde beraberinde mini yarasalar getirir. Bu patronun daha güçlü versiyonu ileriki katlarda ortaya çıkar ve yere geri iniş yapığında tavandan moloz parçaları düşürür.
Animosity

Rate of Fire | Normal

## Description

**Animosity** is a weapon in **Neon Abyss**. It fires normal bullets like a starting weapon (ex. Seagull), but has a charging ability that happens while you hold down the fire button. When releasing the trigger, 3 angry sprites will spawn at the player, which stay between rooms.

Upgrading the weapon will make sprites appear larger and inflict more damage each time upgrade is used. The special upgrade can be used multiple times and costs 5 crystals and 50 coins.
Agent Watch

## General Information

**Agent Watch** is a passive item in Neon Abyss.

## Effect

The players damage increases everytime they pick up a key. If a key gets used, the players damage will be decreased again.

Unlike the description, the damage is actually based on the amount of keys the character is carrying, this means if you have 99 keys when you pick up the item, you will still get a massive dmg up.
Ancient Statue

The Ancient Statue, is an interactable object in the Bar.
At first, the statue is broken, but can be repaired via a Game Rule upgrade.

Once it is restored, the player can spend 5x - 10x Faith Gems to receive one or two item trials for the next run.
Repeatedly spending gems while a free trial is active, will overwrite the existing one.

* Broken Statue
* restored Ancient Statue
Achivements

I First Blood - Death is another beginning.

Don't Panic - Get killed by your own bomb.

Acrobatic - Get killed by your own bomb while in the air. (Secret)

Sovereign of Eggs - Get 50 eggs in a single run.

Mom's Love - Successfully hatch eggs 5 times in a row.

Sad Egg's - Failed to hatch eggs 5 times in a row.

Mind Your Step - Get killed by environmental damage 9 times.

Grim Squad - Unlock 6 Characters.

Hi Death - Died in the Abyss 99 times.

Demolition Expert - Found 99 secret rooms.

Piano Virtuoso - Completed the Piano challenge 10 times.

Fishing Joy - Fished 10 times in the fishing room.

Dark Trade - Make deals with Smirk Co. 99 times.

Key Master - Opened 999 locked chests.

Burning Ground - Jumped 9999 times

Abyss Veteran - Entered the Abyss for the 999th time.

Bug Smasher - Stepped on worms 999 times.

Born Gambler - Played the Roulette machine 99 times.

The Joy of Sweat - Finish Watching the credits.
Clown Hat

## General Information

**Clown Hat** is a passive item in Neon Abyss.

## Effect

Adds a chance to spawn a small rat with each attack. The rat will travel along the floor into the direction the player is facing when spawned. It deals a small amount of damage when hitting an enemy.
Caution is advised though, since the rats will also destroy barrels/crates as well as trigger Crystal Devices.
How to play guide for Neon Abyss

The information from this article is up-to-date as of 13 July, 2020.

*The subject of this article is from the demo version.
The information from this article is up-to-date as of 13 July, 2020.*

This page will serve as a basic **how to play guide for *Neon Abyss***. While there is very little information available at this time, we urge you to check back often, as new information is being added occasionally. Feel free to edit this guide with any tips, tricks, and suggestions.

## Basic gameplay

The gameplay of Neon Abyss consists of moving and shooting in the different levels, while finding some items, weapons and Eggs on the road to the final boss.

Before each run, you can change your character in the **Character Station**, adjust the difficulty of the run you're gonna do with the **Neon Panel** at the left of the **Bar**, and the Bartender allows you to choose your target and buy some powerups.

There is also a Broken Statue, and a Seed Code Terminal next to the bar. When everything is set up, jump into the pit to begin your run.

To access the final boss, you will need to complete the levels to go to it first. For example, if your target is Argos, you will have to complete 4 floors with sub bosses before accessing the final floor, with Argos.

The number of sub floors to access the bosses depends of your target choice.

While the sub-bosses will be chosen randomly in the sub-floors, the bosses will remain always in the same floor (Argos will always be in floor 5, even if you choose another boss).

You will fall directly in the dungeon, in a safe zone with a Teleport Stone. You will see many informations on the screen:

## Tips and tricks

* Stay as close as possible to the closed doors during a fight to avoid enemy shots. Try to be close enough to have your target in your line of sight, or else stay on an elevated position to avoid ground enemies.
Demo

The information from this article is kept for historical purposes and should not be further categorised.

*The subject of this article is from a previous version of Neon Abyss and is now considered obsolete.
The information from this article is kept for historical purposes and should not be further categorised.*
The **demo** version was the version of the game that was used before the game was released. It had the functions of the full game, but with some locked. This version is obsolete as of July 14, 2020.
Famine

Rate of Fire | Slow

**Famine** is a weapon in Neon Abyss. It shoots homing bullets that pierce through enemies. At level 1 without any items, this weapon is extremely powerful.

Upgrading weapon gives more shots before reloading.

This gun has 3 variants (different active abilities).

1. Adrenaline
Increases your rate of fire in the current room. Cost 2 Crystals.
2. Virtual Pet
Get a silver egg which won't ever hatch. The maximum number is equal to your gun's level. Cost 3 Crystals.
3. Wooden Barrel
Summon a wooden barrel. Cost 2 Crystals.
Keygun

Rate of Fire | Slow

**Keygun** is a weapon in Neon Abyss. It slowly fires shots whilst charging until it finally fires a golden key. The golden key can pass through terrain and has a very long range. The golden key the Keygun fires can unlock doors and gold chests, but has no effect on stone chests or crystal chests since they do not have locks. Due to the nature of the weapon it is a great tool that can save keys early on in runs, and gives you a nice stockpile should you want to switch out weapons later. This weapon also has the ability to give a massive amount of items on the God of Bittercoin.
Clay Doll

## General Information

**Clay Doll** is a passive item in Neon Abyss.

It is part of the **Will of Steel** item set.

## Effect

When the player kills an enemy there is a chance an explosion will be triggered at the players position. This explosion does not harm the player.

## Trivia

Flavor text is a reference to the popular Japanese anime 'Naruto', where the character Deidara has the ability to create clay figures that explode, the quote "Art is an explosion!" is a favorite of his.
Lucky Gold Coin

*Is it really not an illusion that you feel you have become lucky?*

The Lucky Gold Coin is an item that spawns in the first room of the first floor if you lost at least two runs on the same difficulty consecutively. It does not show up in the item gallery in the basement.

While equipped, enemies have a higher chance of dropping consumables, enemies that will spawn a worm have a higher chance of spawning a golden worm instead, and the Thief is more likely to appear. It also makes all slot machines cost zero the first time used and increases your chance of winning the slot machine on the first try. The full effects of the Lucky Gold Coin are unknown.
Achivements/tr

I First Blood - Ölüm yeni bir başlangıçtır.

Don't Panic - Kendi bombana öl.

Acrobatic - Havadayken kendi bombana öl. (Gizli)

Sovereign of Eggs - Tek bir macerada 50 yumurta topla.

Mom's Love - Yumurtaların peş peşe 5 defa başarılı bir şekilde çatlasın.

Sad Egg's - Peş peşe 5 defa yumurta çatlamalarında başarısız ol.

Mind Your Step - Çevresel hasardan 9 kere öl.

Grim Squad - 6 karakterin kilidini aç.

Hi Death - Abyss'te 99 kere öldün.

Demolition Expert - 99 gizli oda buldun.

Piano Virtuoso - Piyano meydan okumasını 10 defa tamamladın.

Fishing Joy - Balık Tutma Odasını 10 defa kullandın.

Dark Trade - Smirk Co. ile 99 defa anlaşma yaptın.

Key Master - 999 sandığın kilidini açtın.

Burning Ground - 9999 defa zıpladın.

Abyss Veteran - Abyss'e 999. defa atladın.

Bug Smasher - 999 defa kurt ezdin.

Born Gambler - Rulet makinesinde 99 defa oynadın.Played the Roulette machine 99 times.

The Joy of Sweat - Oyun sonu jeneriğini izleyip bitirdin.
Cards

## General Information

Cards are special items the player can obtain from the Vending Machine in the Bar.
Purchasing a card costs 1x .

All cards can be inspected in the Library, except cheats which can be viewed in the 404 Room.

Each card contains either lore, gameplay tips or secret information. There is a total of 112 cards to collect in the library and 148 cheat codes.

* Athena & Ares
* Characters
* Items
* Rooms
* Story

## Notes

* As of game version 1.4.2, players will still earn Neon Coins after unlocking all the cards and cheat codes.
Item Sets

Item sets provide a passive bonus to the player, once they obtain any four items of the same set. Upon obtaining a set bonus, a visual transformation will be triggered as well.

Currently, there are five item sets in the game.

## Immortal Soul

**Set Effect:** Convert Heart containers into revives. Drops an extra item with each revival.

**Set Icon:**

Any combination of the following items can be used to obtain the set bonus:

## Lord of Anger

**Set Effect:** Angry Sprites are stronger and will only attack when you press the trigger.

**Set Icon:**

Any combination of the following items can be used to obtain the set bonus:

## Party Time

**Set Effect:** You can't fly anymore. The more times you jump in the air, the stronger your Jump Marks become.

**Set Icon:**

Any combination of the following items can be used to obtain the set bonus:

## Whisper of Chaos

**Set Effect:** All active items that cost crystals will trigger twice when used.

**Set Icon:**

Any combination of the following items can be used to obtain the set bonus:

## Will of Steel

**Set Effect:** Immune to all explosion damage.

**Set Icon:**

Any combination of the following items can be used to obtain the set bonus:
Amir

Amir is a Character in Neon Abyss, a part of the Grim Squad.

### Description

A test subject from Titan's secret experiment. He's got some strange, yet strong, mental abilities...

### Ability

Amir can preview the description of items without picking them up.
He will lose one heart container on each level, and he will fly when he has no heart containers.

Note that you must start the level with 0 heart containers to trigger the flight ability. Losing your last heart to an Ares shrine for example, will not trigger the flight ability.
Characters

## General Information

**Neon Abyss** has several **characters** to play as who are members of the Grim Squad. Each character features a unique characteristic (some are passive bonuses, others are active abilities) as well as a unique starting weapon.

The player also has the option to start with a random unlocked character, that starts with a random item.

*As of April 1st 2021, every character has an alternate version through the "Alter Ego" - DLC. Those alternate characters have different characteristics and starting stats.*

## Playable Characters

* Main Game
* Alter Ego DLC

## Notes

* Boss-Progress can be tracked underneath each character on the character screen. Each manager is represented with an icon there that is tinted in the color of the highest difficulty the player has beaten the boss with that character.
Items (by Image)

The information from this article is up-to-date as of 29 July, 2020.

*The subject of this article is from the inital release
The information from this article is up-to-date as of 14 July, 2020.*

You may be looking for:

* Items

This is a cheat sheet list of all items sorted by the image color for quick lookup. This is most useful when browsing items available in the shop where no names or description is visible. Hover you cursor over the item image to see the item description.
Item Room

The **Item Room** is a room that can be found on every floor of the Abyss.

The room is indicated by its special golden door as well as a special golden icon on the map.

The door to the room will be open on level 1 of the dungeon. From level 2 to level 4 it requires 1x  to open.

From level 5 onward, the player requires 2x  to get into the Item Room.

Inside, the player will find one item to pick up for free.

Sometimes, the room will offer the player two items to choose one of.
Coin Bomb

## General Information

**Coin Bomb** is a passive item in Neon Abyss.

## Effect

Triples every coin drop, including higher value coins. If a coin is not picked up within three seconds, it will explode. This explosion behaves like a regular explosion and will damage the player and enemies alike.

## Trivia

Has some use in the Claw Room, as the coins inside the machine will explode, allowing you to get items with ease.
How to play guide for Neon Abyss/tr

The information from this article is up-to-date as of 13 July, 2020.

*The subject of this article is from the demo version.
The information from this article is up-to-date as of 13 July, 2020.*

Bu sayfa *Neon Abyss* için temel bir **oynanış rehberi** görevi görür. Şu anda çok az bilgi olmasına rağmen zaman zaman yeni bilgi eklendiği için sıklıkla kontrol etmeni tavsiye ederiz. Bu rehberi her türlü taktik, püf noktası ve önerileri ekleyerek düzenlemeye çekinmeyin.

## Temel Oynanış

Neon Abyss finaldeki patrona giden yolda ögeler, silahlar ve Yumurtalar bulurken farklı katlarda hareket ederek ve ateş ederek oynanan bir oyundur.

Her maceradan önce **Karakter İstasyonunda** karakterini değiştirebilir, **Bar'**ın solundaki **Neon Panel'**inde atılacağınız maceranın zorluğunu ayarlayabilirsiniz. Barmen ise hedefinizi seçmenizi ve bazı güçlendirmeleri satın almanızı sağlar.

Ayrıca Bar'ın yanında Kırık bir Heykel ve Tohum Kodu Terminali vardır. Her şey hazır olduğunda macerana başlamak için boşluğa atla.

Finaldeki patrona ulaşmak için önce katları tamamlaman gerekecek. Örneğin hedefin Argos ise Argos'un olduğu son kata ulaşmadan önce düşük seviyeli patronların olduğu 4 katı tamamlaman gerekecek.

Patronlara ulaşan alt katların sayısı, seçtiğiniz hedefe göre değişir.

Alt katlarda, alt kademe patronlar rastgele seçilirken, patronlar hep aynı katta olacaktır (Argos başka bir patronu seçsen bile her zaman 5. katta olacak).

Direkt olarak zindana, bir Işınlanma Taşının olduğu güvenli bir bölgeye düşeceksin. Ekranda birçok bilgi göreceksin:

## Püf Noktaları ve Taktikler

* Savaş sırasında düşman saldırılarından kaçınmak için kapalı kapılara mümkün olduğu kadar yakın durun. Hedefini görüş alanında tutacak kadar yakın olmaya çalış ya da yerdeki düşmanlardan kaçınmak için yüksek bir pozisyonda dur.
Difficulty/tr

The information from this article is up-to-date as of 13 July, 2020.

*The subject of this article is from the demo version.
The information from this article is up-to-date as of 13 July, 2020.*

**Zorluk**, zindanları daha da zorlaştırmak için oyunu değiştiren bir özelliktir. Bir zorluk ayarında tamamladığınız her macera zorluk sembolünün yanına bir nokta ekler ve zorluğu yavaş yavaş en fazla 5 noktaya kadar yükseltir.
Bent Spoon

## General Information

**Bent Spoon** is a passive item in Neon Abyss.

## Effect

Adds an empty crystal container and increases the players weapon damage.

## Trivia

The flavor text is a reference to the Japanese anime 'Mob Psycho 100' where the main character Mob is a psychic whose power is based off of percentages, the show also features a lot of bent spoon imagery.
Difficulty

## General Information

The default difficulty levels in Neon Abyss are Easy, Normal and Hard. The last (and hardest) difficulty **Abyssal** has to be unlocked.

Each difficulty has five sub-difficulty levels represented by the corresponding number of dots above the difficulty selected at the Bar.
The higher the sub-difficulty level is, the harder the run gets, while lower dot numbers indicate an easier experience.

Winning a run will add one level to the sub-difficulty until five dots are reached, losing a run will subtract dots until one dot is reached.

For example: A run on Normal(five dots) will be very close in difficulty to a run on Hard (one dot).

The main differences in increasing the difficulty are:

* increased monster + boss hitpoints
* increased monster + boss movement and attack speed
* decreased drop rate of consumables/items in general

Additonally, from Hard difficulty above you cant aim grenades, you will toss them as soon as you press the button.

**To unlock Abyssal difficulty, the player has to win a hard(5) run.**

*Note: Abyssal difficulty has been a non-permanent unlock in the past. If a player lost an abyssal run, they were thrown back to hard(5) and had to complete that before they could play on Abyssal difficulty again.*

* Difficulty levels in Neon Abyss.
Controls/tr

The information from this article is up-to-date as of 29 July, 2020.

*The subject of this article is from the inital release
The information from this article is up-to-date as of 14 July, 2020.*

Aşağıdaki tablo hem klavye hem de Xbox kolu için kullanılan temel kontrol tuşlarını gösterir.

## Kontroller

*Not: Aşağıdaki tablo henüz tamamlanmamıştır, lütfen tamamlanması için katkıda bulunun.*
Bar/tr

The information from this article is up-to-date as of 29 July, 2020.

*The subject of this article is from the inital release
The information from this article is up-to-date as of 14 July, 2020.*

Bar Neon Abyss'in ana merkez bölgesidir. Oyuncu burada kendine bir karakter seçer, yapmak istediği Geliştirmeler için Sadakat Taşı harcar ve yeni bir maceraya başlar.

Oyuncu barın sol tarafında bir sonraki macera için Zorluk seviyesini seçebilir.

Asansör şu anlık oyunun güncel versiyonunda çalışmıyor. Ancak oyunun deneysel versiyonunda çalışır durumda ve kullanıldığında oyuncuyu Ofise ya da Bodruma götürüyor.

Ofisin şimdilik hiçbir amacı yok ancak Bodrumda geçmiş maceralarınızda kullandığınız tüm ögeleri, silahları ve petleri görebilirsiniz. Ögeleri ve etkilerini test edebilir ve gelecek maceralarınız için yasaklayabilirsiniz.

Oyuncu bar tezgahında yeni ögeler ve oyun kurallarının kilidini açmak için sadakat taşlarını harcayabilir.

Sahnede karakterinizin müzik eşliğinde dans etmesini sağlayabilirsiniz.

Sahnenin yanında gelecek macerada hangi karakteri kullanacağınızı seçebilirsiniz.

Barın hemen çıkışında isterseniz bir sonraki maceranız için belirli bir Kod girebilirsiniz.

Antik Heykel bir kez tamir edildiğinde bir sonraki maceranızda kullanabileceğiniz ücretsiz ögeler için Sadakat Taşlarını harcayabilmenize olanak sağlayacak.
Amir/tr

Amir, Neon Abyss'te bir Karakter ve Grim Squad'ın bir parçasıdır.

### Açıklama

Titan'ın gizli deneylerinden bir denek. Bazı garip ama güçlü zihinsel yetenekleri var...

### Yetenek

Amir ögeleri yerden almadan açıklamalarını görebilir. Her seviyede bir kalp haznesini kaybeder ve hiç kalp haznesi kalmadığında uçar.

Uçma yeteneğini kazanmak için mevcut kata 0 kalp haznesiyle başlamanız gerektiğini unutmayın. Örneğin son kalp haznesini Ares'in tapınağında uçma yeteneğini tetiklemeyecektir.
Items/tr

The information from this article is up-to-date as of 29 July, 2020.

*The subject of this article is from the inital release
The information from this article is up-to-date as of 14 July, 2020.*

Şunları arıyor olabilirsiniz:

* Silahlar
* Yetenekler

**Ögeler** oyuncuya çeşitli bonuslar vererek ona yardımcı olur. Tüm genel ögelerin simgelerinin etrafında mavi çerçeve vardır.
Dangerous Mine

## General Information

**Dangerous Mine** is a passive item in Neon Abyss.

It is part of the **Will of Steel** item set.

## Effect

Every time the player jumps, they will drop a mine straight down where they jumped off. The mine explodes after three seconds. It will also damage you if in proximity.

## Trivia

- Don't pickup this garbage unless you have something like fire extinguisher. Than it's awesome.
Challenge Room

## General Information

**Challenge Rooms** offer the player a way to earn an item if they defeat 2-3 waves of enemies without getting hit more than a certain number of times (depending on the room variant).

They are marked on the map with an icon that shows two crossed swords.

There are three variants of the challenge room, indicated by the glowing neon-light icon shown on the right wall of the room.

## Variants

#### **Variant A -** Minimal damage

* Marked by two green star icons on the wall.
* If the player does not get hit at all, they will be rewarded with a gold reward chest.
* If the player gets hit once, they will be rewarded with a silver reward chest.
* If the player gets hit more than once, they will be awarded with a bronze reward chest.
* The green stars will turn red one by one depending on the player's performance.

#### **Variant B -** Hitless

* Marked by a blue thumbs-up icon on the wall.
* If the player does not get hit at all, they will be rewarded with a choice between two items. When one item is taken, the other disappears.
* If the player gets hit at all, they will be rewarded with a bronze reward chest.
* The hand icon changes from a blue thumbs up to red with lowered thumb if the player fails the hitless challenge.

#### **Variant C -** Survival

* Marked by a "dagger through heart" icon on the wall.
* The player can get hit any amount of times and will still be rewarded with a gold reward chest.
* Monsters spawning in this variant are generally harder and of a higher tier.

## Notes

* Challenge rooms sometimes contain a stone statue head that periodically fires a damaging laser in the player's general direction while the challenge is active.
* Challenge room reward items often have weapon level or stat upgrades, similar to the boss item pool.
Golden Sam

Rate of Fire | Fast

**Golden Sam** is a weapon in Neon Abyss. It fires normal bullets with an increasing fire rate, excellent for clearing rooms in an instant!

Its active drop's random coins based on your weapon level and the number of red envelopes which costs 1 crystal

## Trivia

The **Golden Sam** was previously known as **Sam** back within the Dev build. This was changed in the initial release of the game.

This gun is likely a homage to the game series *Serious Sam*, where the main character uses a similar mini-gun.
Light Dancer

Rate of Fire | Normal

## Description

**Light Dancer** is a weapon in **Neon Abyss**. The Light Dancer fires two lasers that continuously circle the player while the fire button is held down. Adding extra bullets through items such as Police Badge increases the amount of lasers fired at once. The weapon does do melee damage.

## Tips

**Light Dancer** is a good weapon for players who don't want to aim, since it hits most enemies inside its range many times.

Circling one's aim in the same direction the beam is spinning will greatly increase your DPS due to the beam spinning significantly faster.

Using the item "Golden Fist" works with its passive!
Black Raven

Rate of Fire | Normal. Slow with reload

**Black Raven** is a weapon in **Neon Abyss**. It fires two lasers before needing to reload.

Detonate costs half a heart and one crystal and performs a bomb explosion after a short delay on your body. Explosion does not damage you but can break stone chests and barriers.
404 Room

The 404 - Room is accessed via the Office after finishing the task for Hades' Assistant.

Inside, the player finds the "Chief Engineer". Talking to him opens up a window that contains all cheat codes for Neon Abyss. The player must unlock them by purchasing Cards at the Vending Machine. There are currently **199** cheat codes to unlock.

The cheat codes are accessed in a run by entering them in the games console, which can be opened by pressing the -key (can be rebound) on keyboard, or by holding down the pause button and map button on console (cannot be rebound). Using cheat codes will prevent any achievements from being unlocked during the run, as well as unlocking progress at the bar. (This will still happen if the cheat fails) Also to use a cheat code, the player currently must have acquired at least one faith gem during the run, as each code will cost one gem to activate.
Also worth noting - even if you know the cheat codes, entering them in a run on a save file that hasnt unlocked the cheat code yet will result in the cheat not working.

## Image Gallery

* All Cheat Pages
Combat Room

**Combat Rooms** are most rooms the player will encounter in the dungeon. Once the player has entered the room, the doors will close and after a short delay enemies will spawn.

Once the player has defeated all monsters, the doors will open again and there is a chance for a random reward being generated (ranging from consumables to items).

Some game mechanics are tied to combat rooms, such as leveling up Pets or certain item interactions.

There is a plethora of combat room layouts paired with different enemy combinations for the player to adapt to.
Autopursuit

**Autopursuit** (also called **Auto-track**) is a flight-assist system that allows the player's ship to match direction and speed with its target.

The default key assignment is  for gamepads and  for Keyboard+Mouse. By holding down that trigger/button your ship will rotate around to head directly towards the target and after getting close to the target your ship will move behind the target and align its speed as well. After a while you will essentially be flying behind the target at the same speed. In combat this allows you to follow your target in a more automated manner (compared to regular movement by using the gamepad/mouse/joystick), even if the erratic nature of the enemy ship's movement does not allow for clean alignment, but rather a constant approach to the best possible position for shooting. The Maneuverability of your ship has a big impact on how fast your ship can align towards the target.

For waypoints and distant targets the **Autopursuit** is mainly used to quickly orientate your ship towards them without the need to scan the 3D space for the correct approach vector.
Cherry Taste

## General Information

**Cherry Taste** is a passive item in Neon Abyss.

## Effect

Chance that shot will fire two generic split bullets on impact flying in the opposite direction of the shot at an angle.

## Trivia

The description "We know it's tempting, but don't lick any." is a reference to Noriaki Kakyoin from the manga series *Jojo's Bizarre Adventure*
Items (by Image)/tr

The information from this article is up-to-date as of 29 July, 2020.

*The subject of this article is from the inital release
The information from this article is up-to-date as of 14 July, 2020.*

Şunu arıyor olabilirsiniz:

* Ögeler

Bu liste hızlı bir gözatma için tüm ögelerin renklerine göre sıralandığı bir referanstır. Bu liste işinize en çok marketteki ismi ve açıklamaları gözükmeyen mevcut ögeleri ararken yaracaktır. Ögenin açıklamasını görmek için imlecinizi üstüne getirin ve bekletin.

Pumpkin Head: Hasar gördüğünde patlayacaksın. Sağ kalan herkes ders alacaktır.