Jonny (SA)

## Attacks

Jonny is a heavy electric magic user, after attending Magic User Academy for 3 years and qualifying as a mage, he knows alot about controlling electric objects or summon them.

Jonny can be classified as a A-tier (used to be S). His attack options are pretty good (his standing 1 and 2 was a **mid** before it got nerfed to **high**) and has safe attacks. His pressure games on the third variation is what makes him a powerful character, as you have to respect his electrons + sparkballs and have to guess either for more stagger or grabs. If he had a excellent command grab on the 3rd variation, then he with no doubt would have become top 5.

#### **Lightning Strike**

**(FB1 - Lightning Strike), (FB1-AMP - Lightning Strike Amplified)**

Jonny can summon lightning and throw it at the opponent. This will shock the opponent for a shock amount of time, allowing Jonny to perform combos while being shocked.

Amplifying it will extend the shocking duration and increase damage.

**Jonny offers 3 different variations which has variety of abilities in each of them.**

#### **Chargeable Lightning**

**(Chargeable Lightning Stance - DD3) - (Chargeable Lightning Discharge - DD3-3) - (Chargeable Lightning Discharge HOLD - DD3-3HOLD)**

Jonny will enter a stance where he gets three different options:

One, where he will simply enter stance and immediately cancel stance without holding or pressing anything.

Two, where he will fire a lightning spark.

And the last one, where he will hold as he is charging the lightning spark. The holder he holds, the stronger damage output will be. The charge will be maximum 5 seconds. If he successfully charges the lightning for maximum 5 seconds, it will result in a crushing blow.

## Master of Thunder (Variation 1)

Allows Jonny to have more offensive attacks with his lightning magic abilities.

#### **High Voltage**

(**High Voltage - BFD4), (High Voltage Amplified - BF4B-AMP)**

Jonny will grab the opponent and strike them with lightning as they are thrown away shortly after.

Amplifying it will increase damage overtime and instead of throwing them away, he keeps them close enough distance while they are disoriented. This can allow Jonny to perform combos again.

#### **Shockwave**

**(Shockwave - DB3), (Shockwave Electrocute - DB3-AMP)**

Jonny will create a electrical wave around him making shocking anybody near him.

Amplifying it will increase the shocking duration which opens up for more combos.

## Tremendous (Variation 2)

Enables Jonny to create lightning clones of himself and teleport.

#### **Storm Clones**

**(Storm Clones - DB1), (Storm Clones Twin - DB1-AMP)**

Jonny summons a clone in front of him to protect him from any attacks and projectiles.

Amplifying this will increase his clones to two.

#### **Raining Clones**

**(Raining Clones - DB2), (Raining Clones Spatter - DB2-AMP)**

Jonny throws a clone into the skies which falls down over his opponent. This attack is a overhead so it can catch off unsuspecting opponents who are blocking low all the time. The startup frames are too high so it can be countered.

Amplifying will result the clone to explode on impact.

#### **Electrical Teleport**

**(BF4 - Electrical Teleport), (BF4-AMP - Electrical Teleport Amplified)**

Electrical Teleport allows Jonny to teleport at any desired place.

Amplifying it will cause Jonny to spawn right behind his opponent and perform a command grab which does a medium amount of damage.

## Legendary (Variation 3)

Jonny is now able to create defenses and set-ups with his lightning sparkballs.

#### **Sparkballs**

**(Sparkballs - DF4), ~~(Sparkballs Moving - DF4 [REMOVED])~~**

Jonny creates a sparkball beside him. If the opponent happens to touch the sparkball then they will shocked by it, opening up for combos. This is extremely a important factor for this variation, as it can create huge pressure of it by not trying to land in it.

~~Amplifying it will cause the sparkball to slowly move towards the direction the opponent is at.~~

As of the **20.07.2022 patch**, Sparkballs no longer creates a sparkball beside him but instead goes towards the direction the opponent is at, which is basically the amplified version. The attack is no longer amplifable.

#### **Electric Stand**

**(Electric Stand - DB3)**

Jonny summons a lightning "portal" under his opponent and will take damage overtime if they keep standing in it. This will pressure them to leave their position.

Electric Stand cannot be amplified.

#### **Electrons**

**(Electrons - DB1), (Electorns Multiplied - DB1-AMP)**

Jonny summons a sparkball around his waist. This enables him to have a dangerous rushup attack without being concerned about getting countered.

Amplifying it will summon to more extra sparkballs.

## Patch Notes

* 20.07.2022:
	+ Jonny's standing 1 and 2 has been changed to high instead of a mid.
	+ Sparkballs can no longer be amplifiable and instead have the previous amplified attack as the main ability (Moving Sparkballs).