Gwynn OrhArawn

Nuada (pronounced "new-AH") - Brother (unknown)

Ubanan (pronounced "OOH-bah-nahn") - First Cousin Once Removed

Gwynn OrhArawn is an Elvish ranger from the Urzi Conglomerate who, using his inherited wealth, has embraced modern technology, though he hides a fear that he is in some way betraying his distant traditional Elven heritage, making use of it to explore the dark hearts of jungles, deserts, and steppes in search of new beasts to hunt, though he often works for various groups as a hired guide or tracker. Boisterous to a fault and self-centered, but never with overt malice. He views nature as a constant struggle between life and death, and he hunts great beasts not just for pride and honor, but out of the belief that death begets life. For that reason, he often only hunts solitary or small numbers of animals, heavily disapproving of any widescale mass hunting or harvesting for overly upsetting the delicate balance of nature.

### Background

Gwynn is the eldest son of Cormac OrhArawn and his wife, Aibell. Cormac's grandfather had established the OrhArawn clan as a wealthy, if minor, merchant family within the Urzi Conglomerate, starting with naught but his father's fishing boat and eventually owning a small fleet of a dozen and a half of trading vessels.

By Cormac's day, the OrhArawn clan was in the midst of a decline. The manor built by his grandfather was becoming increasingly more expensive to maintain, piracy and war made trade less profitable for a period of time, and Cormac's own father was a notorious alcoholic and gambler who had squandered much of the clan's coffers. Simultaneously, Cormac found himself increasingly at odds with his cousin, Ubanan, the head of a cadet branch of the OrhArawn family, the AnArawn. Ubanan's father had left the OrhArawn's merchant company to work as a mercenary for the Holy Olmeric Empire. By Gwynn's birth, the wealth of the AnArawn had exceeded that of the OrhArawn.

Gwynn's upbringing was one of physical comfort, yet psychological discomfort. Gwynn chafed under the yoke of aristocracy, despite, or perhaps because of the ease of this manner of living. Even at a young age, Gwynn had little interest in following the norms of the wealthy, even as tutors relentlessly drilled him on proper manners and etiquette. The young Gwynn had a spark of his ancestors in him, and found himself most at home exploring the forests and cliffsides near the OrhArawn manor. He was a far cry from his much more bookish and reserved younger brother, Nuada, who was born when Gwynn was 7 years old.

Cormac and Aibell tried to be understanding of their child's needs, but felt that this was but a stage. That Gwynn needed to explore and express his inner passions until they tempered with age and wisdom, at which point he would be ready to inherit the family business. Gradually, however, Gwynn began to spend more time away from home. A day camping near the manor turned into a week on a nearby island turned into years spent in some faraway desert, honing the hunting skills his immediate ancestors had abandoned and let languish.

He still wrote letters back home, but they grew increasingly rare and uncommon. He hardly noticed when, one day, he received a letter signed only by his father's name, and without his mother's signature. It took another 8 months before Cormac finally wrote to Gwynn about Aibell's death. Something Gwynn never forgave his father for. He returned home to pay his respects to his mother's grave, then left for his longest expedition yet. When his father passed two decades later, Gwynn didn't bother returning home.

Gwynn's absense, however, would have consequences. The OrhArawn family had grown increasingly in debt. Unbeknownst to Gwynn, Nuada had also left home, shortly after Cormac's death. Gwynn was presumed deceased by the local authorities, and Nuada, for one reason or another, was impossible to contact. After the necessary 5 years, the overgrown manor, unclaimed by either son, was purchased by Ubanan AhArawn. When Gwynn learned about this, he was incensed. One of the few things he did share with his father was a dislike for the AhArawn, and for Ubanan in particular. While Gwynn had little need for a manor, he couldn't bear to see it owned by Ubanan, trotting around in the house Gwynn was born in, tramping through the grove that Aibell's ashes were spread over. One way or another, Gwynn would gain back his birthright.

### Abilities

*Natural Explorer*: Gwynn is particularly familiar with forest environments and is adept at traveling and surviving in such regions.

*Hunter's Mark*: Gwynn can designate a target to take extra damage whenever he attacks them

### Gallery

Gwynn wearing the Crew ShirtGwynn's captain outfit