recursal/Fanatic-Fandom huggingface dataset:
Portal:Contents/Overview/Geography and places

*See also: places near you*
*Main articles: Earth, Geography and Place*
***Geography*** –
Atlas •
City •
Climate •
Demographics •
Earth •
Exploration •
Geographic information system •
History of geography •
Map •
Park •
Place •
Population density •
Region •
Spatial analysis •
Subregion •
Surveying

***Branches of Geography*** – Physical geography (Climatology, Hydrology) • Human geography • Regional geography
***Natural geographical features***
***Landforms*** – Badlands • Canyon • Cave • Cliff • Coast • Continent • Coral reef • Crater • Desert • Forest • Geyser • Glacier • Gully • Grassland • Highland • Hill • Island • Mesa • Mountain • Mountain range • Plain • Prairie • Peninsula • Reef • Ridge • Savanna • Shoal • Steppe • Tundra • Valley • Volcano • Wetland
***Bodies of water*** – Bay • Channel • Delta • Estuary • Fjord • Headlands • Lagoon • Lake • Marsh • Ocean • Pond • River • Sea • Sound • Source (river or stream) • Spring (hydrosphere) • Strait • Stream • Swamp • Waterfall
***Manmade geographical features*** – Airport • Artificial dwelling hill • Artificial island • Breakwater • Bridge • Canal • Causeway • Country • Country subdivision • Dam (Levee) • Farm • Harbor • Nation • National park • Nature reserve • Park • Pier • Pipeline • Port • Railway • Ranch • Reservoir • Road (Street) • Settlement (Village, Town, City, Megalopolis) • Train station • Tunnel
***The World***
***By hemisphere*** – New World • Old World |  Eastern world • Western world |  Eastern Hemisphere • Western Hemisphere |  Northern Hemisphere • Southern Hemisphere
***By cultural region*** – English-speaking world • Arab world • Chinese world (Sinosphere) • Indosphere • Sub-Saharan Africa • Europe • Latin America • Oceania
***By ordinal classification*** – First World • Second World • Third World • Fourth World • Fifth World
***By economic development*** – Developed countries • Developing countries • Least Developed Countries
***By continent*** – Africa • Antarctica • Australia • Eurasia (Europe and Asia) • North America • South America
***Countries and polar regions of the world:***
* File:Africa (orthographic projection).svg
Countries of Africa
* File:Asia (orthographic projection).svg
Countries of Asia
* File:Europe (orthographic projection).svg
Countries of Europe
* File:Location North America.svg
Countries of North America
* File:Oceania (orthographic projection).svg
Countries of Oceania
* File:South America (orthographic projection).svg
Countries of South America
* File:Antarctica (orthographic projection).svg
Antarctic
* File:Arctic (orthographic projection).svg
Arctic
Portal:Contents/Overview/Society and social sciences

*Main articles: Social sciences and Society*  *See also Science and Scientific method*
***Social sciences*** –
Anthropology •
Archaeology •
Cognitive science •
Communication studies •
Critical theory •
Cultural studies •
Development studies •
Economics (Unsolved problems in economics) •
Education •
Geography •
History •
Linguistics  (Unsolved problems in linguistics) •
Law •
Political science •
Psychology •
Social policy •
Sociology

***Society*** – Ethnic groups • Group • Infrastructure • People

***Community*** – Structure and agency • Socialization • Sense of community • Communitarianism • Social capital • Community development
***Social development*** – Decadence • Social progress • Technological evolution
***Sociocultural evolution***: Accelerating change → Hunter-gatherer bands → Social rank → Tribes → Social stratification → Chiefdoms → Neolithic Revolution → Civilization → Agrarian society → Pre-industrial society → Agrarian villages → Towns → Cities → City-states → Nation-states → Industrial Revolution → (Modern) Industrial society → (Postmodern) Post-industrial society → Informational Revolution → Information society → Digital Revolution → Globalization → *World government?* → *Space colonization?* → *Technological singularity?*
***Social institutions*** – Organization
***Family*** – Daughter • Extended family • Father • Grandparent • Home • Human bonding • Mother • Nuclear family • Parent • Son
***Religion*** – *(see Religion and belief systems above)*
***Infrastructure***
***Public infrastructure*** – Highways • Streets • Roads • Bridges • Mass transit • Airports and Airways • Rail transport • Water supply and Water resources • Wastewater management • Solid-waste treatment and disposal • Electric power
***Private infrastructure*** – Automobiles • Homes • Personal computers • Personal property • Real estate
***Economy and Business*** – Finance • Management • Marketing • Franchising
***Education*** – Academia • Academic misconduct • Homework • Learning • Pedagogy • School • Student • Study skills • Teacher
***Civil society***
***Government and Politics*** – Politics by country • International relations • Public affairs
***Law*** – Criminal justice
***Social network*** – Communication • Journalism • Social capital
Sithir Flower

The sithir flower is a carnivorous plant that exudes a sugary liquid from its mouth. This liquid can attract anything from insects, to rodents, and even deer which is feeds upon. Whether plant or animal, there are debates on, though it's more commonly known as a plant. These plants only usually grow up to about three to four feet in height with a mouth size of about two to three feet agape.

Sithir plants can only grow in the presence of magically imbued gemstones. These plants are incredibly rare, but even being so, they are often sought after for their precious oil and the gems they hold. These plants are dangerous to handle as they will try to snatch up passing by creatures in it's toothy mouth.

Once killing the plant and obtaining its oil, it can be brewed and concentrated into a highly acidic liquid that can eat through almost any material, though you only get about a teaspoon of oil concentrate from each plant. On the flip side, this oil can also be brewed into certain potions to restore sight to the blind, hearing to the deaf, and even cause the dumb to speak. Taking one teaspoon each week for a month will heal most any ailment. Or, if brewed in other ways it can be used to "see spirits" as some people claim, which is merely getting high and seeing strange things because of it.

Adolescent flowers are a lost smaller and a lot simpler looking than their adult stages. At this stage, the flower is a lot more vibrant and the sweet liquids more potent than the adult flowers. Oddly enough, while their oils are less in their younger flowers, they're actually more intense as well.

Sithir plants or usually found in heavily forested areas such as dense jungles or more deciduous forests. These horrid flowers are said to be the creation of a shadow demon called Sithir, hence the name.
Portal:Contents/Overview/Religion and belief systems

* Allah
* Belief
* Biblical inspiration
* Buddha
* Confucius
* Deity
* Demon
* Devil
* Exorcism
* Heresy
* Inspiration
* Faith
* God
* Jesus
* Holy Spirit
* Morality
* Mormon
* Mythology
* Occult
* Prayer
* Prophecy
* Revelation
* Ritual
* Sin
* Supernatural
* Virtue

Belief Systems

* Acosmism
* Agnosticism
* Animism
* Antitheism
* Atheism
* Binitarianism
* Deism
* Determinism
* Duotheism
* Esotericism
* Eutheism and dystheism
* Freethought
* Gnosticism
* Henotheism
* Humanism
* Interfaith
* Ignosticism
* Kathenotheism
* Monism
* Mormon
* Monotheism
* Monolatrism
* Mysticism
* Neopaganism
* New Age
* Nondualism
* Nontheism
* Objectivism
* Pandeism
* Panentheism
* Pantheism
* Pastafarianism
* Polydeism
* Polytheism
* Secular
* Skepticism
* Spiritualism
* Spirituality
* Theism
* Theopanism
* Theosophy[*disambiguation needed*]
* Transcendentalism
* Transtheism
* Trinitarianism
* Unitarianism

Non-belief System

* Atheism

Major beliefs of the world

* Antireligion
* Ayyavazhi
* Bahá'í Faith
* Buddhism
* Cao Dai
* Chinese folk religion
* Christianity
* Confucianism
* Diasporic
* Falun Gong
* Hellenismos
* Hinduism
* Irreligious
* Islam
* Jainism
* Judaism
* Neopaganism
* Polytheistic reconstructionism
* Rastafari
* Scientology
* Sikhism
* Spiritism
* Shinto
* Taoism
* Tenrikyo
* The Church of Jesus Christ of Latter-day Saints
* Unitarian Universalism
* Zoroastrianism
Entry Log 2

I've established base near Charleston landfill, the place is full to the brim with junk.
We need to keep those junk extractors fueled up and processing junk, some of it, like screws, is valuable and hard to come by

Traveled to mama dolche to investigate on how to activate a missile silo, decided to repair the food equipment. i managed to get the ingredients and activate the machines, sadly, one of them broke. This is why we need backup, this is why a brotherhood is needed.
Portal:Contents/Overview/Mathematics and logic

***Formal sciences*** –
Information theory •
Logic •
Statistics •
Theoretical computer science

***Mathematics*** – Algebra • Applied mathematics • Arithmetic • Calculus • Equations • Geometry • Mathematical analysis • Mathematics education • Mathematical practice • Measurement • Numbers • Philosophy of mathematics • Probability • Proofs • Theorems • Trigonometry • Unsolved problems in mathematics
Ice Fox/Neve

made on Gacha Life

### Powers

Has Ice powers and her Special Move is a large coin and ultimately decides the outcome of the battle (Tails= Heros win) (Heads=Villain wins)

## General Info

### Family

Foster Sisters: Alya, Nora, Ella, Etta (twins)

## Appearance (Neve)

She has blond hair with light blue tips and 2 white streaks. She wears a black hat and a grey-white hoodie with a white skirt and yellow Doc Martens

## Appearance (Ice Fox)

(Sorry this is too hard to describe besides she hides her miraculous) (see picture under InfoBox)

## Personality

Neve is generally a shy kid and prefers being ignored but is charismatic around her friends

Icefox is an Outrovert in every way but won't reveal her identity

## Biography

Was Put into the foster system at age 9 and ended up with Alya and Alya's sisters. She was riding the bus to school then she stood up for an old guy who was being mugged and she got her bracelet and her Kwami, Slushie. She fought crime on her own for a while then decided to help Chat Noir and Ladybug.

## Character History

She appears in The Writer to help stop Writer. her Special Move indicated that Villians would win. She also has been akumatized, but the reason why is unknown
Forge Kings

One of the earliest forms of government in Nevalia. The Forge Kings were twelve dwarvish kings that laid claim to Korovoh and the northern half of The Mainland during the Early Era and early into the Age of Realms.

While history is scarcely known in the Early Era, it's believed that originally there was one Forge King that ruled over Korovoh but different kingdoms were created once the dwarves discovered The Mainland. Bravius was first ruled by three of these kingdoms and then later, Alvern was ruled by eight more. Despite having different kingdoms and no defined true leader, each of the Forge Kings considered each other kingdom part of the same alliance.

During the Age of Dragons, all of the Forge Kings were either killed by or forced to surrender to dragons.
Portal:Contents/Overview/Philosophy and thinking

***Philosophy*** – Being • Common sense • Feminist philosophy • Futurology • Goodness and value theory • Happiness • -ism • Meaning of life • Mind • Rhetoric • Space • Unsolved problems in philosophy

***By region*** – Eastern philosophy • Western philosophy
***Branches of philosophy*** – Aesthetics • Ethics • Epistemology • Logic • Metaphysics
***Subdisciplines of philosophy*** – Education • Geography • History • Human nature • Language • Law • Literature • Mathematics • Mind • Philosophy • Physics • Politics • Psychology • Religion • Science • Social science • Technology  • War  • Culture
***Schools of philosophy*** – Analytic philosophy • Aristotelianism • Continental Philosophy • Critical theory • Deconstructivism • Determinism • Dialectical materialism • Empiricism • Existentialism • Hegelianism • Hermeneutics • Humanism • Idealism • Kantianism • Logical Positivism • Materialism • Neoplatonism • Nihilism • Objectivism (Ayn Rand) • Ordinary Language • Phenomenology • Platonism • Positivism • Postmodernism • Poststructuralism • Pragmatism • Presocratic • Rationalism • Reformational • Relativism • Scholasticism • Skepticism • Stoicism • Structuralism • Transhumanism  • Utilitarianism
***Thinking*** – Awareness • Creative processes • Decision making • Heuristic • Learning • Memory • Problem solving • Reason • Teaching

***Qualities of thought*** – Accuracy • Effectiveness • Efficacy • Efficiency • Frugality • Prudence • Right • Soundness • Validity • Value theory • Wrong
***Thinking errors*** – Cognitive bias • Cognitive distortion • Error • Fallacy • Fallacies of definition • Logical fallacy • Target fixation
***Related*** – Genius • High IQ society • Mensa • Nootropics • Philomath • Polymath
Miraculous Fanfiction Wiki

## Welcome to the Miraculous Fanfiction Wiki!!!!!!

Welcome to the Miraculous Fanfiction Wiki. you can use this wiki to find fanfictions and descriptions for the miraculous characters. have fun and bug out!

our article of March is Restart by Queen Hurricane The Thunderwing and is about the next Butterfly holder! Remember that you can make your own articles and you just may be the lucky winner!
The Writer

it was a couple weeks after New Years, and Marinette was exhausted. Mayura and Hawk Moth would stop at nothing to defeat her. the villians got worse and worse, the akumas hiding spot differing each time. Chat Noir was no help, he always thought of some way to flirt with her. normal kids worried about homework, but Marinette didnt have time for homework as Paris constantly needed saving.

"hurry up Marinette you are going to be late for school!" Tikki lectured as Marinette got her stuff together and raced to school. At school she talked to Alya. when they got to class, Marinette noticed a new girl at the front of the class who was clutching a notebook and had a pen tucked behind her one ear.

"yo whos that new girl?" Alya asked.

Ms. Bustier came in shortly after.

"Marinette, could you please sit next to Ivy here?" Ms. Bustier asked.

Marinette went and sat beside Ivy. Ivyhad long blonde hair reaching down to her waist with purple tips.
Ivy/Writer

Her Civilian Form. Made By Teardrop The Demigod.

* Featured in the writer, this character has blonde hair that reaches to her waist, deep blue eyes, purple tips of her hair, a dark blue dress with tiny pink and red flowers on it, a yellow jacket, tights and little red shoes.
* In villian form her hair is all purple with blonde tips. Her eyes turn icy blue, and her skin turns a bit more purple. she has large wings. She has a suit similar to volpinas with a mini skirt and long red boots. She has a notebook that she writes in and it happens when she writes it. Her pen shoots an arrow that follows you around until it stabs you where you become her devoted follower.
* as miraculous holder- formerly had all miraculouses until she decided to give them up but Ladybug let her keep the Dragon Miraculous.
* dragon miraculous- when inhabited it has a dragon eating its own tail. it is a bracelet. can breate fire and Ivy has a dragon tail along with claws and spikes down her back. she has "scales" and her special move is called Dragons Roar. it is an ear piercing roar that paralyzes their enemy for 2 minutes. then she must transform back after 5 minutes. her weapons are three ninja stars with two she can attach to the bottom of her feet and use them like a hover board to reach where she wants to go. when she is not using them they are attached to her left arm where she can pull them out of her seemingly invisible pocket there.   personality
* as Ivy she is shy and loves to write. she formerly had a crush on Ladybug. she doesnt like to be noticed and has a great fashion sense and will send her designs to Gabriel Agreste.
* as The Writer she will stop at nothing to reach her goal. her love for Ladybug has faded away. she often toys with her victims, then strikes. she loves to tease people, making them believe they have hope until she defeats them.
* as Draco she likes making puns and often fights alongside either Ice Fox or Chat Noir if Ladybug is absent. she makes jokes casually and is quite skilled with her ninja stars.
Important Messages

Story Contest!!!!!!! a story contesr is now RELEASED and is closed April 18th. the WINNER will receive a special prize! if you want to enter, please leave a message on my message wall!!! please tag your story @contest and spread the word to all wiki friends!

rules:

1. you have to have an account to compete.
2. keep it PG!
3. No stealing stories from other users.
4. all must be submitted by **April 18th**
5. no blackmailing anybody into not competing.
Le Renard

Le regard perçant du Renard

Le Renard est un des membres principaux de La Patrouille des Enculés. C'est un personnage récurrent dans l'univers de Godlike. Son alignement n'est jamais très clair.

## Trivia

* Il s'appelle Alexis d'après Alexis Grüss, artiste de cirque.
* Quand Le Renard fait exploser une de ses victimes, elle se désintègre dans un nuage de plumes blanches et fait un bruit de poule.
Catch My Breath

Catch My Breath a Miraculous Kwami Switch

Adrien collapsed on his bed, tired from fighting akumas. Timebender was a new one that could twist reality. He looked down at the earrings in his hand, as Timebender used one final trick to switch their Miraculouses. Plagg was gone now, handed over to Ladybug. Adrien attached the earrings to his ears when Tikki appeared.

"hi! I am Tikki the kwami of creation."said Tikki Automatically. Tikki then realized it was Adrien, and recounted what happened.
Shiro

Shiro dans l'Arène contre Manzil

Shiro est un membre des Petits Animaux et un des protagonistes de Godlike: Born Again.

Quand son pouvoir s'est manifesté, Shiro, prêtre Shinto, s'est transformé en Saurien et est resté sous cette forme depuis. Il a disparu pendant l'opération Born Again après avoir perdu perdu le contrôle et cédé à ses instincts animaux en se battant contre le Faux Zodiaque.
Wiki Godlike Cinematic Universe

## Décrivez votre thème

Écrivez une description sur votre thème. Informez vos lecteurs sur ce dont parle votre thème et ajoutez des informations générales qui le concernent.

## Activité récente

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wiki. Trouver des vidéos sur votre thème en explorant la vidéothèque de Fandom.

Fichier:Placeholder
Nestor Presso

Nestor Presso était un des membres des Petits Animaux et l'un des protagonistes de Godlike: Born Again. Il a été tué par Webb.

Nestor était un agent de police en Italie avant d'être recruté par l'ONU. Il a le pouvoir d'être Hyper-Vigilant, avec la capacité de ne jamais dormir, des sens aiguisés et une sirène d'alerte intégrée.
Podrzynacze

**Podrzynacze** - Gang założony w 2099 poprzez zjednoczenie pięciu innych gangów. Terroryzuję Luizjanę po dziś dzień.

## Z gier

Podrzynacze nigdy nie pojawili się ani nie zostali wspomnieni w żadnej części gry.

## Z serwerów

Podrzynacze to zorganizowany gang przestępców, działający na terenie całej Luizjany.

Założeni jeszcze w 2099, nie ograniczali się - napadali na karawany, wypływali na wody i bagna, by rabować różne osady. Zasadniczo zrodzili się z 5 innych gangów - Zarzynaczy, Watahy, Wodników, Kawalarzy i Mistrzów Mutacji. Dopiero 22 lata po wojnie, w 2099, zjednoczeni zostali pod sztandarem Podrzynaczy, przez legendarną Matkę-Założycielkę, Abigail O'Shea. Po dziś dzień terroryzują całą Luizjanę, od Shreveport po Nowy Orlean, paląc, gwałcąc, zniewalając i rabując (niekoniecznie w tej kolejności), bez znaczenia czy to Grzesznicy czy Kościół.

Poznać ich można po skórzanych kurtkach, spodniach żeglarskich, nierzadko też długich brodach, no i po symbolu - czaszce nad pojedynczym nożem, z ostrzem skierowanym na dziesiątą, a to wszystko na czarnym tle.

## Przypisy

1. ↑ Opis autorstwa Stalkera pochodzi bezpośrednio z Fallout - Faith War.
Tyrone Strong

Tyrone interloqué.

Tyrone est le capitaine en charge des Petits Animaux, l'un des protagonistes de Godlike: Born Again.

C'est un ancien militaire qui coordonne sous les ordres de l'ONU la recherche de Propulso sur l'île Celanoe. Il commence l'aventure persuadé de ne pas avoir de pouvoir, celui-ci ne se déclenchant que dans des circonstances particulières.
Introduction

hey guys! this wikis goal is to let all of you Miraculous fans be able to write your own fanfiction stories here. art is welcome! you can do comics, and remember that this wiki is open to anybody. please do not vandalize anybodys work, or i will ban you from coming. if somebody can make this longer, please do.
Les Petits Animaux

> *"Nous les petits animaux, nous en avons plus qu'assez d'être traités comme des moins que rien!"*
>
>

Les Petits Animaux sont une faction de Talents envoyée par l'ONU sur l'Ile Celanoe avec pour mission principale de retrouver Propulso.

## Membres

* Tyrone Strong
* Manzil Bouhri
* Denise Bourjoie
* Hubert Lepuy
* Shiro
* Luciano Sistis
* Hunter W.Two
* Nestor Presso
* Regina Palix

Alliés ayant rejoint le groupe:

* John Jefferson Jr.
* Kyle Carter
🔥Zevlin🔥

A long, long time ago now, there was, and still is, a demon by the name of Mephisto. Out of his simply curiosity, Mephisto decided on a mere whim that he wanted to try to make a human by his own ideas. So, with this idea in mind, he went to work. Over the course of a hundred years, Mephisto created a creature from stone and hatred, fire and fury, and even out of his own blood and a legion of souls of the the damned and the demons thereof. Suffice it do say, Mephisto didn't quite make what he meant to, and thus Zevlin was created; a creature of pure destruction, bleeding nothing else but the blood of hatred, envy, fury, and malcontent.

Hundreds of years it had been since his creation, and all he had ever done was destroy anything he felt like destroying. His heat was so intense that even standing a hundred feet from something would burn it to ash within seconds. Everything he did was out of hatred. He hated the trees, the stones, the people, the wildlife; everything. Zevlin hated everything. There was nothing else that he was even capable of feeling but hatred.

   For all of his life he was like this, until one day a great war broke the world called The Happening. During that time he made for himself a home far beneath the surface of the earth. So far underground it was that not even cave trolls or stone golems could have managed to reach it. Since that day that they call The Happening, Zevlin has never once appeared from his underground caverns. Never once has he woken up from his four hundred year slumber. Even for how unlikely it is to find this place, much less be able to survive it, it is still, nevertheless, possible to go there and find Zevlin - sleeping.
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* **What are portals?**
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* Shortcuts to this page: Portal:Categories • P:CAT

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La Patrouille des Enculés

Le logo du Fantoche

La Patrouille des Enculés sont un groupe indépendant de Talents dissidents. Il existe très peu d'informations à leur égard. Leurs motivations sont inconnues mais ne présagent rien de bon, bien qu'ils aient Résisté pendant la Seconde Guerre Mondiale.

## Membres

* Le Renard
* Le Fantoche
* Monsieur Pif-Paf
* Lapin Billy
* Jacques Chirac
* Adeline Galant
* Louison
* ...
Theory: Twisted Twist is the good guy.

***This theory is made by the creator of LM, and he is not saying it's canon.***

Twisted Twist is known to be the enemy in LM but what if he was trying to protect his brothers and sisters from the player? In LM we don't really know who the player is. The player goes around, and is guided by Twist and Susan. But maybe, he is acting the the fool to unravel his plan. He is still nice in LM 2 but he disappears in LM: The Finale, only to come back, and lead twist and terror into a dangerous fight. However, when they survive, he leaves but when they die, at the very last moment he is seen walking up to the throne for a brief 0.5 seconds. That's about all, but think about this and if you find more proof or stuff that makes it wrong, comment it.
Petra, the Forlorn Seer

Petra was born into a wealthy family, and lived in a prosperous environment in her years, before meeting an unexpected demise upon the fall of her people. Hundred of years later, she was rekindled back to life due to the intense concentrations of magic that entrenches the world in the present day, and a wish- she’s alive, but only sort of. She was brought back to life accidentally by a wish from a small girl, who wanted to have a friend. The little girl wandered around sacred ground, and the girl’s wish was carried around the trees, and into the soil, and eventually brought life to a husk, left wrapped in linens under a makeshift burial in a small cave. This brought life to Petra. The girl and the mummy became fast friends, only, in fear of public acceptance, the little girl requested that Petra stay in the forest- she remained by her burial site. Left to her own devices, the mummy felt the magic ties to the plane, and over the years, she silently bathed in it. But, as the little girl grew into a woman, she drifted apart from the silent lady by the rock, and before she left for good to pursue her life, she gifted the mummy with a grimoire, a book of her mother’s studies on magical relativity to the world and all things. It was meant as a makeshift parting gift, as she didn’t know what else to do- but she unknowingly provided Petra with a means of pursuit as well.

She studied the foreign words as best she could, and while she can’t quite remember what kind of person she was or what happe

ned in her past, she seemed to be imbued with the ability to predict things just before they would happen. This ability continued further into being able to see the probable outcomes of people’s lives when she felt them through any sort of physical contact, up to nine days into the untold future. A drawback to this gift though, a curse. She is incapable of speech. Her mouth is sewn shut, seemingly kept bound by supernatural means (she’s removed the stitches, and found herself unable to make any sound, and awakes the next day with the stitches back in place), and thus she’s unable to warn people, should they be in danger. She is able to speak in someone’s head though, but this requires a tie with magic between the other person, so someone who doesn’t regularly use magic would not be able to hear her.

Up to now, Petra wanders wherever her legs will carry her, having been a nomadic entity through the years of her rebirth. Her goal is to help people, to prevent tragedy with her gift, and to discover her past, to put together the fragments left in her head and learn who she is.

Height: 5'8"

Eye Color: Brown

Hair Color: Grey

Age: Presumably 500+ (21 years since resurrection)

Likes: Shiny things, Warmth, Food, Magic, Talking

Dislikes: Being yelled at, Discourse, Symmetry, Water, Pets

Traits: Curious, Persistent, Stubborn, Oblivious, Selfish
The Styrkeverden Giants

Ragnar Lothbrok, the Giant of Winter, Father of the Styrkeverden Giants. This giant; a fifty three foot tall creature of imposing stature and magical prowess, is the supposed god of the Styrkeverden giants whom he created. However, even so, he's a rather dormant creature and his waking hours are few and far between. Such a time as he was awake isn't even remembered by any living creature of today. Ragnar is thought to be the reason the Hinterlands exists, and even why it's so barren, though such a claim has never been proven. This harsh, bitter place is where he is at home and where he created his children.

The Styrkeverden are a race of giants created by a father giant called Ragnor Lothbrok, the Giant of the North. The Styrkeverden were an incredibly violent, brutal people that once inhabited the bitter tundra of the Hinterland, though living opposite the land of the ice trolls.

Standing anywhere from thirteen to fifteen feet in height and weighing between seven to twelve tons, these giants were a terribly fearsome force to be reckoned with by most any other creature. Because of their violent nature they moved out of the tundra and farther south, invading and conquering new lands, destroying anything and killing anyone that stood in the way of their blood lust and greed.

These savage people were known not only for their size, strength, and ferocity, but also for the very noticeable, flaming red hair. Not all Styrkeverden carried this trait, but it was most common with them.

The oppression of the Styrkeverden's empire grew rapidly like a ravenous cancer eating the land until one day, the attacks and raids simply stopped. The Styrkeverden inexplicably decreased in number until they were very rarely, if ever, seen anymore. Why they stopped so suddenly is a mystery to this day and where they went is all the more puzzling.
The Sea of Magic

In the world of Samirkan, there exists two worlds. One which composes the physical aspect of reality, from the vast mountain deserts of Xuma, to the individual creatures that call this place home. Opposite, but co-existing with the physical word, is the world of magic, a place of no physical substance, where spirits roam and the primordial energies of the universe flow freely. This world has been dubbed commonly by mortals as "The Sea of Magic”.

According to myths, during the age of the gods, there existed only the sea of magic, a vast endless plain of chaotic energy, which destroyed any physical components that would dare try to lay roots. Thus the gods banded together their energy, and together managed to harness the energy of the sea of chaos to create a new plain of existence, one which would later come to be inhabited by mortal life. Originally the sea of magic and the mortal realm were kept far away from one another, so that the sea might not inadvertently rip the newly born land asunder. Only very powerful magical beasts and crystals were able to siphon magic from the sea at this point in time.

Then came the Calamity. Though none know truly what caused it, what can be said is that magic poured forth in vast quantities across the material plain, and of more dire consequence, pulled the sea of magic and mortal realm closer together than ever before, stretching thin the boundary between the two worlds. The barrier now weakened, the magic of the sea radiated out into the mortal plain, ebbing and flowing along all the bends and curves of the material plain, yet still quite unable to pour forth to return it back to the chaos from which it had sprung. Because of this effect, the amount of magic within different portion of the world can vary wildly, as the sea flows in and out, thus leaving magic users in some areas hard pressed to perform even mundane tasks on their own such as lighting a fire.

Another side-effect of the sea being drawn closer was that strange creatures, born within the sea, began to cross over into the physical realm. These immaterial creatures, which would come to be known by mortals as spirits, infested the plain in large numbers. This effect worked in the opposite direction as well though, with exceptionally powerful mortal spellcasters able to breach the boundary between the sea and the physical realm for a short time so that their spirits might traverse it. Though any who would dare do so must be wary, as unlike a spirit, their soul will not be reborn if they are washed up in the currents of the sea.
Portal:Contents/Overview/Culture and the arts

***Culture*** *and* ***Humanities***  – Celebrities • Classics • Critical theory • Language • Movements • Mythology • Philosophy • Popular culture • Traditions • Tourism

***Art*** and ***The arts***  – Museums
***Literature***  – Poetry
**Performing arts** – Comedy (Humour) • Dance • Film • Music • Opera • Theatre • Circus
**Visual arts** – Animation • Architecture • Comics • Design • Drawing • Painting • Photography • Sculpture • Textile arts • Fashion • Color
***Entertainment*** and **Recreation** – Cooking • Festivals • Hobbies • Parties
***Games*** *and* ***Toys*** – Board games • Card games • Computer and video games • Role-playing games
***Sports*** – Association football (Soccer)  • American football • Baseball • Basketball • Cricket • Cue sports • Golf • Ice hockey • Olympics • Racing (Cycling, Formula One) • Rugby • Swimming • Tennis
***Mass media*** – Internet (Blogosphere, Podcasts, and Websites) • Newspaper • Publications • Publishing • Radio • Television
Tyoon Mifu-Roho

Tyoon

*"To the ancestor beyond this life, hear my symphonic cry. Be unbound by your eternal strife, for those who are bound cannot die." -* Translated lyrics from 'Ballad of Tyoon'.

## Bio

Tyoon hails from the tribal lands of Almasi in Xuma'an. The Almasi people believe in communicating with the dead through prayer, making offerings to shrines to make one-way communications with their ancestors. Tyoon, on the other hand, wanted to bridge the gap. Adapting the dark magic he had already been learning as one of the tribal shamans, he invented a way to not only communicate with dead spirits- but to summon them into the physical world. To his people, such a thing was seen as unnatural. Wicked. Demonic. He was quickly banished from the tribe by Jaimie Tallheart, the current Chieftain of the Almasi. Ever since, he has been wandering the world in search of powerful and wise spirits to commune with in order to gain their knowledge... and their strength.

## Personality

In spite of his banishment from his tribe, his demonic appearance and his dark magic, Tyoon is known to be a very easy-going and even polite fellow in many circumstances. He is more than happy to lend a hand to those who mourn the death of a loved one, giving them a chance to speak with the dead one final time. But his nature is very neutral; he will not get involved with any conflict unless they align with his goals.

## Abilities

Tyoon's calling in life is to communicate with the spirits of the dead that have moved on from this world using the power of spiritual music that connects to the spirit's lost soul. Tyoon not only talks with the spirits of the dead, but he is able to summon a physical manifestation of their spirit to interact with. Depending on the spirit, they can be of use in combat to defend Tyoon against attackers. This is helpful, because Tyoon doesn't really possess any other abilities or magic that can harm others. However, summoning a spirit to his side requires two specific things.

1. He requires something physical from the dead being. Bone works best, but other physical things like hair or skin (if it still exists) works too. Possessions of the dead person can work depending on how important the possession was to them.
2. Tyoon needs to understand the person at their core. He needs to know who they truly were. As in, their personality. He then needs to write the music that attunes perfectly to that person’s personality. Also, he obviously needs to have his viol on hand to make the music possible. The music connects with the physical item being used to attune to the dead spirit's soul.
Rosette the Elf Healer

Rosette is an elf maiden from the continent of Phadena, a place rich in plains and forests. She specializes in all forms of healing and is a rare type of healing mage. Because of her distrust in people, she stays away from villages unless she needs supplies. She is also the first healer to introduce surgery and removal from the body.

## Rosette's Past Life

In her early life, she lived with her caven in the pearl island, Luoc, that was where the elves adopted the idea of using pearls to represent innocence but, one night, her whole life changed when at a young age, she witnessed a young man nearly get killed in a thievery attempt. Rather than feel fear though, she felt she could help and started to glow a little. This aura went into the man and ultimately saved his life. Her troubles have only begun at this point....

Seeing her as a possible threat, she was exiled from her home in Luoc by the caven elder and was fending for herself, until a kind noble family brought her with them, originally intending she be a maid until she could support herself, but her power could be useful once again, whenthe lead son, Alfonso, came home from a bear attack with a large wound in his chest. it was her magic that saved him. She was soon adopted by the family at 11 years old as the lead daughter. This caused a bond to form between Rosette and Alfonso. Until when Rosette was 14, her brother got married to a very racist woman, she hated Rosette not because of her magic, but her race. Realizing the woman had threatened to kill her after years of abuse, she fled the mansion and went for a nearby village. For a year, she stole to survive the endless nights, that was...Until a kind priest saw her steal from his shop. Rather than be angry and turn her in, he asked her what had happened to her that caused her to steal and realized, she was stealing to survive, not because she wanted to. She was soon taken in by the priest and the the choir and was taught to sing and play instruments(she mostly enjoys singing), she was also taught different methods of healing and how to control her aura. At the ripe age of 17, she took a boat to Phadena and found an abandoned ranch house very close to a forest there. This was where she set up shop and started to work her new skills to help everyone in Phadena

## Rosette Currently

She runs a clinic called "Regia Clinical home and Inn" where people often come to stay or get their wounds treated. She met all sorts of people, royalty, common, noble, you name it. She also learned more than the average healer, thus giving her the name "The Healer of Miracles".
Rules

1. **Know Your Place.**trust the word of an admin, as they have been with this wiki from the start. dont boss other people around, and respect everyone.
2. **Do Not Vandalize.**People worked hard on their articles, and it is a cruelty to go and ruin it. in doing so will end in an immediate ban from the wiki, and warnings to other wikis you have contributed to, possibly being banned from those wikis too.
3. **Don't Bully.** we will not have any tolerance to those who are rude.
Ra'Tasp

## ***History***

In the year 254 A.T.H a man known only as Ra'Tasp brought with him his group of one hundred hunters and with them settled down at the mouth of two mighty rivers to form what is today known as Ra'Tasp. Since then they've multiplied and with it built themselves a hearty colony of hardy hunters who have long since earned a named for themselves as some of the fiercest hunters on Phadena.
The Economics of TPL

## Origin of Economics

The world of Samirkan has a universal set of currency, set up and agreed upon roughly a century after the events of The Happening. Though the prices and availability of various good will vary widely per region, they all share the same form of coins. The most common of the coin types is the gold coin, which equals ten silver coins. 1 silver coin is then from there worth ten copper coins, and a platinum coin is worth ten gold coins. A standard coin roughly weighs about a third of an ounce (so fifty coins would make a pound.)

## Coin Values

Listed below is a chart which explains the value of a coin versus the other types of coins. For example, a single copper piece is worth 1 copper piece, or worth 1/10th of a Silver Piece.

## Trade Good Table

This table shows an example of what certain goods can cost in the world of TPL. This is not a complete model for everything, and it can vary depending on where you are and who the business is being done with.
Twist

Twists image on the select A.I. Mode for LM custom night

## Appearance

he first appears in chapter one. Where at the beginning he knocks you out and drags you too a little room that is his “house”. He will tell you stuff you need to know and then he will play through the game with you. he will fight with you and everything else with you too. his Sisters name is Susan you is a seemingly the only other human than you because twist is more a creature. he strangely in chapter 2 but is not seen in the elevator in chapter 1. This is most likely a mistake by The Demon Studios But it could also mean twist can teleport. he also is in remember. in remember he will start on the show stage and slowly make him way down to your office. close the doors to keep him away. Twist is the son of SH, recently revealed in LM: The Finale. He owns a sword he calls the "deathbringer".

## FNAT UCN

”terrible things come in small packages“

-Twist
Sandsharks

The sandshark. There are two variations, know simply as desert and beach sandsharks. The desert ones are "magna densharenae falspistris", or large, sand-toothed false shark. The beach sandsharks are called "parvus densharenae falspistris", or small, sand-toothed false shark.

Literal sandsharks. Though small, about 3-4 feet long on average, fully-grown, and not very fast under the sand, about something like 12 mph, they can pop up out of nowhere with only a small molehill in the sand as notice and have the choice to both lay on top of the sand and tunnel through as if "swimming", since their tunnels collapse behind themselves. Very thin creatures that somewhat resemble sharks, with very sturdy fins and very pointed snouts. They "swim" through the sand like an eel would swim through water, with the use of their whole bodies to push themselves forward. Their scales would be very tough, slick, glossy and the same color as the sand they reside in and would have rows of hundreds or even thousands of tiny little teeth. Usually travel in packs of up to 4, and hunt in packs of 8. They have hard, plastic-like coverings over both of their eyes which are sometimes used to shield crystals after being harvested. They show to have quite some intelligence. Sandsharks do come out at night, but they do-so much more often during the day. Their scales are perfected for bouncing off massive amounts of heat, sun and sand, being glossy and hard. They are an apex desert predator, but can also be found in beaches, as a slightly different, less apex, species that can also swim through the water, is faster, but is also smaller, 2-2.5 feet on average, and in deserts as larger and tougher versions, the aforementioned 3-4 feet average. Some say they have their own language and in-fact make actual tunnel homes beneath the more solid sandstone, although nobody has ever quite been able to record this.

Sand-sharks are very sensitive to high-frequency or loud noise, and are much-so a rare threat that isn't needed to worry about daily. The sand they burrow in is also prone to being turned into glass by a skilled fire mage. Though it is easy to find them if you know how to.

If you ever see a sandshark basking above the sand, and they can be identified by a very powerful glint off of their scales, it is not recommended to approach it without some kind of offering, like food. They are rather fond of fish, but also love small game like rabbit, mice and others. (Though they will also happily accept and scarf down any kind of meat you can offer). They are extremely territorial and are likely to attack you if approached, though can be easily swayed by the sight and presentation of a gift. A sandshark may be a very useful, if only temporary, friend.
Ceddy the Chiken

Ceddy is not part of any game. She is just an OC.

## Backstory

Ceddy was once a young boy. He visited Freddy Fazbears Pizzariea on his birthday Party. he played a game of hide and seek With His Freinds. But he hid, and he was never found. When Chica was walking around she found him Sleeping in the ballpit. So she took him and carried him to backstage, where she Raised him. Then 30 years later, Ceddy was an adult. Then... New Animtronics came. The toy animtronics... When he saw toy chica, he fell in love with her. But he knew toy Chica would never Like him back, since he was human. one day he was glumly strolling around the pizzariea... and nightmare jumped out and stabbed a claw into his heart! He died... but a few hours later Freddy found him On the floor. Freddy ran to get chica. when chica saw the Body she had an idea! She went to work making a perfect suit for him. Then she stuffed his body inside it. ceddy was happy that he was alive and, he was mostly happy he could date toy chica. So he strolled over to you chica and asked her on a date. You chica said yes! Then they lived happily... but what about Nightmare...?
Omega Twisted Twist

## Appearance

he appears in the last part of LM 2 and after he’s killed he will shrink into cute twisted twist (search cute twisted twist to find that) he will be the final boss battle and he is the hardest boss in all of the Demon studios games which he said himself in a clip in the extras menu. He is the only version of twisted twist to have no sound files. However twisted twists laugh is played when Twisted Twist is turning into him. His face is seen on the poster Too. We should give the maker of this poster (Krishang pathak) a big thumbs up for his great drawing skills. Ok I’m done now.
Ozaki Koji

**Ozaki Koji** é o avô de Katsuma, ele é um ex-arquéologo e agora vende objetos antigos em sua loja em baixo de seu sobrado.

## Aparência

Koji tinha uma cicatriz em seu lado direito do rosto, e andava sobre cadeira de rodas, as duas coisas aconteceram no mesmo momento enquanto explorava ruinas perto da Estátua de Zeus, com o tempo a cicatriz estava parecendo que estava descendo mais para as suas bochechas pois sua pele estava flácida por sua idade.

## Personalidade

Koji era um homem bem calmo, ele optava esperar para conversar, ao invés de conversar enquanto está fazendo algo.

## História

### Dias dificeis

No passado, Koji, acabou se ferindo enquanto fazia uma de suas explorações por perto da Estátua de Zeus, e perdeu os movimentos das pernas, e conseguiu uma cicatriz em sua bochecha direita.

### A Hora Chegou

Koji criou seu neto desde pequeno, pois o garoto não chegou a conhecer seus pais. Um dia, Koji, decidiu contar um pouco mais sobre o passado a seu neto, Katsuma. Ele diz que tem uma história antiga que é passada de geração em geração por sua família e estava na hora do garoto saber. Ele então explicou que existia um artefato chamado de A Grande Balança, que estava localizada no Salão Imperial, e estava sob o controle de Zenchi, o braço direito do Imperador. O garoto perguntou onde ficava esse local, ele disse que isso é apenas uma história e que ninguém nunca chegou ao local ou chegou a ver A Grande Balança. No sonho de Katsuma, Koji acabou morrendo esmagado pelos escombros após um golpe de um comandante alienígena, mais após o garoto acordar ele estava vivo.