Units, Occupations, and Personalities

## Units

There are 8 Units to choose from. As each Unit is customisable, the selection is purely an aesthetic choice.

\*Unit default settings

\*Unit default settings

### Sigmar

*A boy with an imposing, dangerous aura.*

### Klaus

*A boy who acts like a dependable older sibling.*

### Lumetia

*A girl who seems to have things under control.*

### Chanel

*A girl who just can't shake the childish vibe.*

## Occupations

Unit Occupation (aka Class) dictates the Unit's base stats and skills. There are 10 Occupations in total.

\*Unit default stats

\*Unit default stats

\*Unit default stats
### Adventurer

*Swift, with a wide range of movement.*

*Good with swords and bows. Not so much with*

*attack power. Sword starter. Can use magic when advanced.*

Occupation: Explorer. Powerful legs for fast movement. Expert at swords and bows. Can attack at close range or afar.

### Swordsman

*High DEF, but otherwise average overall.*

*Suited for swords. Can carry a good bit of weight.*

*Sword starter. Can use magic when advanced.*

Occupation: Swordweilder. They're good with swords. High physical ATK and DEF stats. They shine in a swordfight.

### Berserker

*High attacking power, but other stats are low.*

*Suited to axes. Specializes in physical attacks.*

*Ax-starter. Doesn't appear to have a knack for magic.*

Occupation: Berserker. Powerful and great with axes. An all-out attacker. High ATK power, but not great with DEF.

### Lancer

*A class with a decent range.*

*Good with spears. Balanced in ATK and DEF.*

*Spear-starter. Can use magic when advanced.*

Occupation: Spearweilder. A balanced fighter with a spear. Handy as a great all-arounder.

### Archer

*A class with a large attack range.*

*Good with a bow. DEF is on the weaker side.*

*Bow-starter. Needs arrows to attack.*

Occupation: Archer. Attacks at range. Able to shoot precisely and with power.

### Mage

*A rare class that can use all elemental magic.*

*Attacks are powerful, but restricted by range.*

*No starter. Suited to back-lines due to low DEF.*

Occupation: Mage. An expert with magic. While adept at magic, lacks any real strength or stamina.

### Thief

*Fastest class. Highest range of movement.*

*Suited to swords and bows. Middling resistance.*

*Bow-starter. Needs arrows to attack.*

Occupation: Thief. The fastest legs around. Not the best at scuffles, but decent with a bow.

### Barbarian

*Suited to bare-fisted fighting.*

*High HP and powerful attacks, but low DEF.*

*No starter. Great at unarmed combat.*

Occupation: Barbarian. Just loves a good fight. Unmatched in fisticuffs. Fights even with broken weapons.

### Chef

*More suited to cooking than combat.*

*Advanced cooking skills. Has the ability to heal.*

*Hard to use with their lower overall stats.*

Occupation: Chef. Not fit for battle. But fantastic when it comes to cooking. Meals are covered!

### Jobless

*Their slovenly lifestyle is probably what led*

*to their low stats.*

*Will they ever take anything seriously?*

Occupation: Jobless. Nothing worth writing about. Always says, "Tomorrow's the day". So... When's "tomorrow"?

## Personalities

Unit Personality dictates the Unit's favourite food. There are 9 Personalities in total.

### Heroic

*A heroic personality without a fear in the world. Loves meat so much, they'll even hunt while on the job.*

### Stubborn

*A stubborn character who's a bit of an oddball. Loves offal and how it's got a unique texture and aroma.*

### Honest

*Honest at heart and always tackles things head-on. Loves fish and gets all excited at the sight of rivers or oceans.*

### Introverted

*An introvert who likes their alone time. Loves fruit and has a thing for mindless munching at buffets.*

### Serious

*A serious character who always sticks by the rules. Loves mushrooms. Dreams of owning a mushroom farm.*

### Health-Nut

*A health-nut who always has an eye on their wellbeing. Loves vegetables and anything healthy.*

### Pragmatic

*A pragmatist who bases their thoughts on researched data. Loves bugs and believes them to be an efficient food source.*

### Timid

*A timid souls who just can't say "no". Loves eggs, but seasons every egg dish differently.*

### Optimistic

*An optimist who's always laid back. Loves sweets and spends their free time in desert shops.*

## Notes

* There is a 3rd option for Unit Gender called Unknown
* The Demo game allows for more than 7 characters in a Unit's name to be displayed upon Unit creation while the full game does not. Despite this, should a Demo Unit be ported over, it's name will continue to be displayed as before.