The Age of Chaos

Year 892 BE to Year 32 BE

The years after the Vanishing were a time of great strife and disorder, the freed Slave Races would spread across the continent, crossing harsh mountains, vast plains, scorching deserts, and thick jungles before settling down. These would be the first tribes that would eventually grow into kingdoms, developing their own faiths, cultures, and lives over generations. As they spread and grew apart from each other their differences became more and more pronounced, though it's difficult to define an exact point, most of these peoples would become recognizable to the modern day cultures at about 700 BE, about 200 years or 10 generations after they started scattering across the land. By this time customs, art styles, and languages took shape, and different ethnicities had been shaped by the environments and preferences of the people who lived in them.

The Kalts in the north created a system of clans that would trade and war with another as often as the seasons changed, developing a warrior culture and a love of battle. The Gorans would discover the wealth of metal that ran in their rain-soaked canyons, creating a people of craftsmen working in isolated fiefdoms. The Kenri would become renowned traders and sailors, crossing up and down the coastlines and connecting the peoples for the first time since they split. The Rikor of those central plains would grow exponentially thanks to their fertile lands, and develop military strategies that would eventually conquer the continent. The Chatorans would live peaceful nomadic lives, their rugged savannahs creating a rugged people used to the thrill of the hunt. The Uri would create a strict and stratified society, favoring one's honor and the status of their house than the individual. And finally the Alasan's would stay put in the cities that used to be their prisons, tapping into the magic left behind by the Alarans and the wealth of magical energy that lay within the desert.

For nearly 700 years these peoples would continue developing, growing and evolving overtime as they traded and warred with one another, largely staying away from each other's lands unless on business, for any foreigner could well be a spy for an enemy army. The Uri in particular became strict isolationists, turning away any outlanders who came to their boarders, and exiling any who would choose to interact with those of foreign birth. These peoples built grand cities, and created great works, but would always be limited should they keep themselves apart. This truth became accepted by both the Kenri and Rikor, two peoples who had been rather friendly with each other, often trading and mingling until it was difficult to tell the two people apart. In the year 33 BE the leaders of the Kenri city-states met at the Marble Acropolis on Castela Isle, where they met with Rikoran Council. The two groups spent weeks drawing plans, making treaties, and fiercely debating until finally the Golden Pact was signed by all, fusing the two countries into Kentrikoria and beginning the process of forging The Telaran Empire.

Over the next year word was spread across the land that they were one people now, belonging to something greater than one piece of land. Armies and navies were joined together, intelligence was shared by the leaders, and plans were further detailed. One man they named the First Emperor, Marcellus Maximus the First, who would be both statesman and general who would lead them in what would be later known as The Unification Wars.

[Insert a map of the different Countries during the Age of Chaos]