recursal/Fanatic-Fandom huggingface dataset:
Toppo

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Moves Learned**

Toppo's moveset contains several moves with a chance of inflicting negative status effects on the opponent, or boosting his own attack.

#### **Update History**

**Version 8:**

* **New Evolution:** Toppo → Hakaishin Toppo (50)
* **Stats Changed:**
	+ HP: 130 → 95
	+ ATK: 140 → 102
	+ DEF: 136 → 98
	+ SP. ATK: 129 → 88
	+ SP. DEF: 130 → 92
	+ SPD: 115 → 75
	+ **TOT: 780 → 550**
	+ **EVs:** ATK: 3 → 2 **(TOT: 5 → 4)**

**Version 6:**

* ***Fighter was added to the game.***
Air/Wind

A type of Elemental Magic that allows the caster the ability to manipulate the air and wind around them

## Skills

### Aerial (Level 5): 15 SP Cost

The user creates a dome, lowering the oxygen within the affected area and as a result, suffocating all inside due to the lack of oxygen in the environment; as the pressure has been altered inside the dome, those within it experience a sharp pain in their ears.

Damage over time effect, single target (30 damage + Magic and Magical Weapon over three turns).

MP Enchance: 25 MP

-Increases from single target DOT to AOE DOT.

### Aerial Shot (Level 7): 25 SP Cost

The user swipes their hand and blows away nearby objects, which are then shot at the target in question.

Single target hit. Damage is base damage (30) + any sort of small nearby object's damage (15 damage per object).

MP Enhance: 30 MP

-Can use much larger objects to throw at people(20 damage per object).
Gotenks

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

Gotenks evolves as such:

Gotenks → Gotenks 2 (SSJ) (23) → Gotenks 3 (SSJ3) (38).

SSJ2 Gotenks is not available in the game.

#### **Moves Learned**

Moves Gotenks only learns in Base Form.

* Wrath (24)

Also, the level for Sky Uppercut is lower than Gotenks 2 (30 vs. 33).

#### **Update History**

**Version 6:**

* **New Fusion Link:** Goten + Trunks → Gotenks
* "Hyper Mode" level dropped (44 → 40)
* "Taunt" level dropped (52 → 50)
Frieza

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

Frieza evolves as such:

* Frieza → Frieza 2 (16) → Frieza 3 (24) → Frieza 4 (30) → Golden Frieza (50)

#### **Moves Learned**

Moves Frieza only learns in First Form:

* Double Kick (5)

Frieza does not learn Shield in 2nd and 3rd Form.

#### **Updates History**

**Version 6:**

* Ability changed from ***Terror*** to ***Battle Armor***
* ***Death Beam added (23)***
* Kinesis requirement dropped (23 → 18)
* Eye Beam requirement dropped (28 → 20)

**Version 4:**

* **Front Sprite Updated:**  →

**Version 2:**

* **New Evolution:** Golden Frieza (50)
Majin Buu

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

This form is also known as Good Buu or Fat Buu.

* Majin Buu → Evil Buu (25) → Super Buu (38) → Kid Buu (45)
* Majin Buu → Evil Buu (25) → Super Buu (38) → Buutenks (fusion with Gotenks 3)
* Majin Buu → Evil Buu (25) → Super Buu (38) → Buuhan (fusion with Ultimate Gohan)

The following forms for Buu are not available in the game:

* Super Buu w/ Piccolo (Buuccolo)
* Super Buu w/ South Kaioshin (Buff Buu)

#### **Moves Learned**

Moves Buu only learns in Fat Form:

* Headbutt (1)
* Energy Shot (30)

#### **Update History**

**Version 6:**

* **New Evolution:** Super Buu + Gotenks 3 → Buutenks
* **New Evolution:** Super Buu + Ultimate Gohan → Buuhan
* "Distorsion" level dropped (22 → 20)
* **Move Added:** "Heal" (24)
* **Move Added:** "Hyper Mode" (40)
Trunks

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Location(s)

* Trunks → SSJ Trunks (16) → SSJ Gotenks (fusion w/ SSJ Goten) → Gotenks 3 (38) → Buutenks (fusion w/ Super Buu)
* Trunks → Gotenks (fusion w/ Goten) → SSJ Gotenks (23) → Gotenks 3 (38) → Buutenks (fusion w/ Super Buu)
* Trunks → Future Trunks (using Time Machine) → SSJ Future Trunks (16) → Rage Trunks (50)

Before V8, Future Trunks was a different fighter who evolved separately as shown above (Rage Trunks added in V5).

#### **Moves Learned**

Has the same moveset as SSJ Trunks, except SSJ Trunks learns Mega Kick (46).

#### **Update History**

**Version 8:**

* **New Evolution Link:** Trunks → Future Trunks using the Time Machine
* **Growth Rate:** Max exp increased: 800,000 (Fast) → 1,000,000 (Medium-Fast)

**Version 6:**

* **New Evolution Link:** Trunks + Goten → Gotenks (Metamoran fusion)
* **New Evolution Link:** SSJ Trunks + SSJ Goten → SSJ Gotenks (Metamoran fusion)
* **New Evolution:** Gotenks 3 + Super Buu → Buutenks (special fusion)
SSJ GT Goku

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

SSJ GT Goku can evolve as such:

* SSJ GT Goku → Golden Oozaru (Moon Stone)
* SSJ GT Goku → SSJ3 GT Goku (36) → Golden Oozaru (Moon Stone)
* SSJ GT Goku → SSJ3 GT Goku (36) → SSJ4 Goku (50)

GT Goku is a completely separate fighter from the starter fighter Goku.

#### **Update History**

**Version 6:**

* ***Fighter was added to the game.***
Cooler

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

Cooler evolves as such:

* Cooler → Super Cooler (30) → Metal Cooler (Metal Coat)
* Cooler → Super Cooler (30) → Golden Cooler (50)

#### **Moves Learned**

Moves Cooler only learns in Base Form:

* Eye Beam (10)
* Hyper Mode (40)
* Kinesis (46)

Cooler does not learn Kiai (52) in Super Form.

### **Update History**

**Version 8:**

* **New Evolution:** Super Cooler → Golden Cooler (50)
Golden Ape Baby

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

The following forms Baby are not available in the game:

* Infant Baby
* Adult Baby
* SSJ Baby Vegeta
* Strongest Form 1 Baby Vegeta

### **Moves Learned**

If you want Golden Ape Baby to retain Big Bang (Fire / 5 / 100 / 120), it is recommended to evolve Baby Vegeta after Lvl 50. Baby Vegeta already learns Revenge Ball at Lvl 45, so you don't have to worry about missing out on that move.

#### **Update History**

**Version 8:**

* **Stats Changed:**
	+ HP: 130 → 127
	+ ATK: 120 → 117
	+ DEF: 105 → 102
	+ SP. ATK: 115 → 112
	+ SP. DEF: 90 → 87
	+ SPD: 90 → 85
	+ **TOT: 650 → 630**
	+ **EVs:** SP. ATK: 1 → 0 **(TOT: 4 → 3)**

**Version 6:**

* **Evolution Link Removed:** Baby no longer levels up to Baby Vegeta.
* **New Fusion Link:** Baby + Majin Vegeta → Baby Vegeta

**Version 5:**

* ***Fighter was added to the game.***
Buuhan

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Location(s)

#### **Evolutions**

Buuhan does not evolve any further. When obtained via fusion, its level will be an average of the two fusees.

The following forms for Buu are not available in the game:

* Super Buu w/ Piccolo (Buuccolo)
* Super Buu w/ South Kaioshin (Buff Buu)

#### **Update History**

**Version 6:**

* ***Fighter was added to the game.***
SSJ Future Trunks

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

Future Trunks further evolves to Rage Trunks (50).

The following forms for Future Trunks are not available in the game:

* SSJ Grade 2 (Ascended SSJ)
* SSJ Grade 3 (Ultra SSJ)
* Super Saiyan 2
* Full-Power SSJ2 (Super manga-exclusive)

#### **Moves Learned**

Moves Future Trunks only learns in SSJ Form are:

* Concentrate (50)
* Ki Blast (55)

#### **Update History**

**Version 5:**

* **New Evolution:** SSJ Future Trunks → Rage Trunks (50)
Evil Buu

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

Evil Buu can further evolve as such:

* Evil Buu → Super Buu (38) → Kid Buu (45)
* Evil Buu → Super Buu (38) → Buutenks (fusion with Gotenks 3)
* Evil Buu → Super Buu (38) → Buuhan (fusion with Ultimate Gohan)

The following forms for Buu are not available in the game:

* Super Buu w/ Piccolo (Buuccolo)
* Super Buu w/ South Kaioshin (Buff Buu)

#### **Moves Learned**

Moves Buu starts to learn in Evil Form:

* Ki Blast (28) (also learned by Kid Buu)

Moves Buu only learns in Evil Form:

* Kick (1)
* Dizzy Punch (43)

#### **Update History**

**Version 6:**

* **New Evolution:** Super Buu + Gotenks 3 → Buutenks
* **New Evolution:** Super Buu + Ultimate Gohan → Buuhan
* **New Move:** "Saisei" (33)
SSJ3 GT Goku

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

SSJ3 GT Goku can evolve as such:

* SSJ3 GT Goku → Golden Oozaru (Moon Stone)
* SSJ3 GT Goku → SSJ4 Goku (50)

GT Goku is a completely separate fighter from the starter fighter Goku.

#### **Update History**

**Version 6:**

* ***Fighter was added to the game.***
Quotum

"*It's quotum not Quotum!*"
—quotum
**quotum** is one of the two founders of LontyLan and is known (along with his co-founder Brainet) as the father of LontyLan. He mainly works with blocks, and tends to stay away from redstone.

## LontyLan

In mid 2014, quotum decided (along with his friend Brainet) to create a LAN hosted Minecraft world. They decided to call it LontyLan. Immediately, the two were hooked into playing on the world and very quickly LontyLan became quite an advanced world. To this day, quotum still plays on LontyLan along with Brainet and their world continues to become more and more advanced by the week.

## Greatest Achievements

* Slabbing the entire Witch Farm
* Contributing to Killing the Ender Dragon
* Finding 128 diamonds in about 20 minutes
* Designing and building The Villager Motel
Overall Walkthrough

I will try to make a walkthrough which use no legendary fighters to beat Four Kais.

This use all the others guide like "Location", "Exp Scaling", "Where to find Fighters", ect.

Be sure to check my base stat list too

## Choosing your starter

Any starter can solo the game only with a "Ape tail" version.

* Goku have an Ultra evolution, which is 4th strongest, tied with Blue Vegeto.
* Gohan can fuse with Super Buu, become BuuHan. strongest fighter before Kais.
* Vegeta is just a decent. only his speed make him different from others 2.

I'll choose Goku for this guide
M-Zamasu

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

This is the only evolution of Zamasu. Mutated Merged Zamasu is not included in the game.

#### **Moves Learned**

Moves Zamasu only learns in Merged Form:

* God Blades (65)
* Lightning (70)

Merged Zamasu also learns the following moves at a higher level than Zamasu:

* Shield (20 vs 16)
* Energy Field (25 vs 20)
* God Slicer (40 vs 30)
* Kinesis (50 vs 40)
* Energy Shot (55 vs 50)

#### **Update History**

**Version 8:**

* **Stats Changed:**
	+ HP: 135 → 107
	+ ATK: 132 → 103
	+ DEF: 132 → 103
	+ SP. ATK: 156 → 128
	+ SP. DEF: 148 → 120
	+ SPD: 137 → 109
	+ **TOT: 840 → 670**
	+ **EVs:** SP. ATK: 3 → 2 **(TOT: 5 → 4)**
* **Move Change:** God Blades power dropped: 170 → 130
* **Move Change:** Lightning power dropped: 230 → 150
* **Held Item Removed:** Potara (Slot 1)

**Version 6:**

* **New Fusion Link:**Zamasu + SSR Black → Merged Zamasu (Potara fusion)

**Version 4:**

* ***Fighter was added to the game.***
Teen Gohan

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Location(s)

The term "Teen Gohan" commonly refers to Cell Games Gohan.

* Teen Gohan → SSJ Teen Gohan (16) → SSJ2 Teen Gohan (34)
* Teen Gohan → Future Gohan (using Time Machine) → SSJ Future Gohan (16)

Kid Gohan and Adult Gohan are two different fighters that can be caught separately and evolved differently, as such:

* Kid Gohan → Oozaru (Moon Stone) → Golden Oozaru (45)
* Adult Gohan → SSJ Gohan (16) → Ultimate Gohan (36) → SSG Gohan (God Stone) → SSB Gohan (55)

The following forms for Gohan are not included in the game:

* SSJ Grade 4 (Full Power SSJ / Mastered SSJ)
* SSJ2 (Adult) Gohan

#### **Moves Learned**

Has the exact same moveset order as SSJ Teen Gohan, but learns some moves at different levels.

#### **Update History**

**Version 8:**

* **New Evolution:** Teen Gohan → Future Gohan using the Time Machine
* **Growth Rate:** Max exp increased: 800,000 (Fast) → 1,059,860 (Medium-Slow)
Bardock

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

Bardock can evolve two different ways:

* Bardock → Oozaru (Moon Stone) → Golden Oozaru (45)
* Bardock → SSJ Bardock (25) → Golden Oozaru (Moon Stone)

#### **Moves Learned**

Has a similar moveset to Raditz, Nappa, Turles, and King Vegeta.

Moves that Bardock only learns in Base Form:

* Saiyan Power (13)
* Ki Blast (20)
* Headbutt (23)
* Wrath (42)

#### **Update History**

**Version 3:**

* **New Evolution:** Bardock → SSJ Bardock
* **New Evolution:** Oozaru → Golden Oozaru
Mastered Berserk Kefla

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

Since one of her fusees is SSJ2 Caulifla, this form would be Kefla in SSJ2 (anime-only).

#### **Evolutions**

Mastered Berserk Kefla does not evolve any further.

#### **Update History**

**Version 8:**

* **Move Change:** Buster Shell power dropped: 180 → 175

**Version 7:**

* ***Fighter was added to the game.***
LSSJ Broly R

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

This fighter is the Dragon Ball Super version of Broly. This form is referred to as SSJ Full Power in official material.

#### **Evolutions**

LSSJ Broly R does not evolve any further. Broly's Ikari/Wrathful form is not available in the game.

#### **Update History**

**Version 8:**

* ***Fighter was added to the game.***
* Buster Shell power dropped from 180 → 170 in this version
Super Cooler

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

Super Cooler evolves further in one of two ways:

* Super Cooler → Metal Cooler (Metal Coat)
* Super Cooler → Golden Cooler (50)

#### **Moves Learned**

Moves Cooler starts to learn in Super Form:

* Punch (1)

Moves Cooler only learns in Super Form:

* Diving Kick (7)
* Power Burst (36)
* Dragon Rush (47)

Moves Cooler does not learn after Super Form:

* Leer (1)

### **Update History**

**Version 8:**

* **New Evolution:** Super Cooler → Golden Cooler (50)
Dyspo

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Moves Learned**

Dyspo's moveset is speed-based, focusing predominantly on low- to mid-power melee attacks that hit before the foe, as well as increasing evasion.

#### **Update History**

**Version 8:**

* **Stats Changed:**
	+ HP: 103 → 80
	+ ATK: 120 → 87
	+ DEF: 112 → 75
	+ SP. ATK: 132 → 90
	+ SP. DEF: 123 → 80
	+ SPD: 150 → 135
	+ **TOT: 740 → 547**

**Version 6:**

* ***Fighter was added to the game.***
Cell Junior

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)
**Inside Rocks:**Imperial Cave (Lvl 30-55)

#### **Update History**

**Version 8:**

* **Move Change:** Makankosappo effect: One-hit KO instead of 170 Pow.

**Version 7:**

* **Location Removed:** Six Island @ Pattern Bush (Lvl 30-33)

**Version 3:**

* Encounter rate in Route 13 decreased from 100% to 81%
* **Move Change:** Makankosappo accuracy increase: 40% → 50%.
Lynn Pierce

Lynn Pierce is female Kinkowan politician who served as Senator of Galliton State, Vice President under Armando J. Smith and 7th President of the Free Democratic Republic Of Kinkow from 1502 to 1510, becoming the first woman to be elected to the office. A member of the Welfare Party, Pierce rose to political prominence almost as soon as she was elected to the senate. She was a fierce and broad minded senator who worked closely with Senators Armando J. Rice and Wallace Davis when the Millitary Disarmament Act was put forward to the senate. She was strongly against the latter and fought hard in making sure that it wouldnt pass, she was able to persuade a very large portion of the Welfare senators to oppose the act, although her efforts were unsuccessful she became very well known in the senate. Some have even gone as far as saying that she was the true power behind Senator Rices throne.

She ran for the Welfare Party nomination for president in the 1474 Presidential Election, in which she was defeated by Sen.Rice by a margin of 1%. She was chosen as Rices running mate againts Secretary Of State Christopher Bridges of the Free Party and Sen. Garland J. Smith of the Free Party. After a close race, Secretary Bridges defeated Rice and Pierce.

She ran as Senator Armando J. Rices running partner again in the 1478 Presidential Election and won. Pierce became the first female Vice President. They ran for re-election in 1482 but lost to former Vice President Garland J. Smith and Carla B. Burns. The two won the presidency again in the 1490 Presidential Election and won with a landslide victory.

In 1502, Lynn Pierce ran for president and chose former Galliton Governer, Charles C. Jones as her running partner. The pair won a close victory over incumbent Vice President Douglas Knapp of the Free Party. She served for two terms which focused on econominc recovery and universal healthcare. She was the eldest president to leave office, at age 87.

She is considered one of the greatest and most successful Welfare Party politicians of her time.

​Electoral History {| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;"
1466 Galliton Senatorial Election
! scope="col"|Party
! scope="col"|Senior Senator
! scope="col"|Junior Senator
! scope="col"|Votes
! scope="col"|Percentage (%)
SSJ Teen Gohan

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

Kid Gohan and Adult Gohan are two different fighters that can be caught separately and evolved differently, as such:

* Kid Gohan → Oozaru (Moon Stone) → Golden Oozaru (45)
* Adult Gohan → SSJ Gohan (16) → Ultimate Gohan (36) → SSG Gohan (God Stone) → SSB Gohan (55)

The following forms for Gohan are not included in the game:

* SSJ Grade 4 (Full Power SSJ / Mastered SSJ)
* SSJ2 (Adult) Gohan

#### **Moves Learned**

Has the exact same moveset as Teen Gohan, but learns some moves at different levels.

Moves Teen Gohan stops learning after SSJ Form:

* Hyper Mode (48)

#### **Update History**

**Version 8:**

* **Growth Rate:** Max exp increased: 800,000 (Fast) → 1,059,860 (Medium Slow)
Dragon Ball Z Team Training Wikia

## Dragon Ball Z Team Training Wiki

Dragon Ball Z Team Training is a Pokémon Fire Red mod that makes your game all the Dragon Ball epicness you could ever want. Basically, if you wanted to have a pet Goku to fight your enemies with in Pokémon, this is all of that and more. There are currently 180 Dragon Ball "fighters" (Pokémon) in the game, and the locations reflect places in the DB world.

The **original Pokécommunity thread** from Z-Max (the game's creator) outlines basic information for the game.

Team Training is updated with new fighters, items, and general content about twice a year, but there's no set schedule. Feel free to follow the **official Facebook page**for updates from Z-Max.

To ensure you have the most recent version of the mod (currently V8), check out the Facebook page above or the **Change Log** on the Wiki.

The Change Log also has information on glitches that may occur and prevent you from accessing all the game's content, so be sure to give the overview a good read! Some emulators don't run the game properly, so it's better to be careful so you don't lose your save files!

#### Wiki Links

**Scouter Index (Fighters)**

**Where to find Fighters**

**Moves Guide**

**Item Guide**

**Gym Leader Guide**

**Badge Guide**

**Tips and Tricks**

**Dragon League**
SSJ2 Teen Gohan

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

Kid Gohan and (Adult) Gohan are two different fighters that can be caught and evolved separately, as such:

* Kid Gohan → Oozaru (Moon Stone) → Golden Oozaru (45)
* Adult Gohan → SSJ Gohan (16) → Ultimate Gohan (36) → SSG Gohan (God Stone) → SSB Gohan (55)

The following forms for Gohan are not included in the game:

* SSJ Grade 4 (Full Power SSJ / Mastered SSJ)
* SSJ2 (Adult) Gohan

#### **Moves Learned**

Moves Teen Gohan only learns in SSJ2 Form:

* Wrath (36)
* Full Power (57)
* Super Kamehameha (65)

#### **Update History**

**Version 8:**

* **Growth Rate:** Max exp increased: 800,000 (Fast) → 1,059,860 (Medium Slow)
Jackie Bishop

**Jackie Theresa Bishop,** MPS (née **James**; born 5 January 1976) is a Panemian stateswoman and politician who served as Chancellor of the Republic of Panem from November 6th, 2015 to November 6th, 2027 and leader of the New Democratic Party from February 2014 to August 2027. She was the longest-serving Chancellor of the 21st century and the third woman to hold that office; as well as the first NDP politician to hold that office. As Chancellor, she implemented policies known as Bishoptonianism.
Original Mob Farm

"*In the wrong place, but rather useful.*"
—quotum
The **Original Mob Farm** was a colossal mob farm which stood high above the center of Home Base. It was extremely useful, but was located in an unsuitable place.

## Construction

The Original Mob Farm was constructed by Brainet and quotum a while into Getting Sorted. It had 256 spawning spaces and was covered so that it was able to work in the day. A few weeks after the mob farm had been constructed, a storage system was added to it. A few weeks after that, a sorting system was added which connected to The Storage Room.

## Location

The Original Mob Farm lay on the coordinates (-9, 69, 1107), the place at which Pharus is located today. The farm was located directly above The Storage Room.

## History

At the conclusion of The Iron Age, before the demolition of the farm, the two founders used to venture to the top of it and then jump off, attempting to place a slime block beneath them before they fell to their death. The game was quickly discontinued when they realised how high their death count was getting.
Kaioshin

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

The title Kaioshin (Supreme Kai in the dub) means Supreme Lord of Worlds. This Supreme Kai is known as Shin.

#### **Evolutions**

Kaioshin doesn't evolve naturally, but can be fused with Kibito to form Kibitoshin.

#### **Update History**

**Version 6:**

* **New Fusion Capability:** Kaioshin (w/ Potara) + Kibito (w/ Potara) → Kibitoshin
Part 4 – Post-Game

## Mount Paozu (Return)

After the Dragon League and the credits roll, you're brought back to Mount Paozu. Dr. Brief will bring you to his lab, taking your and your Rival's Scouters and updating their data, allowing you to find, catch, and evolve many more fighters than before. This is referred to as the **National Scouter**.

For now, you can't rematch the Dragon League since it's blocked off. Head to Celio on One Island to get your first post-game task.

## The Ruby

Celio will request that you find a **Ruby** on One Island for him, so head up to Mt. Ember and go right entrance. Two Pilaf Grunts will accidentally drop a password for their hideout, then challenge you. Beat them, and enter the cave. The path is straightforward, and you'll find the **Ruby** at the end of it in the basement. Head back to Celio with it.

## The Sapphire

After taking the **Ruby**, Celio will meekly ask for the **Sapphire** as well. This is a *much* longer quest than the first—in fact, he'll give you the **Rainbow Pass** to access Four through Seven Islands, as well as a whole new map page just for this purpose.
Gotenks 2

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

Gotenks' final evolution is Gotenks 3 (38). SSJ2 Gotenks is not available in the game.

#### **Moves Learned**

Moves Gotenks starts to learn in SSJ Form:

* Ghost Kamikaze (27) (Gotenks 3: 25)

Moves Gotenks stops learning after SSJ Form:

* Sky Uppercut (33) (Gotenks 1: 30)

#### **Update History**

**Version 6:**

* **New Evolution Link:** Can now be created by Metamoran fusion of SSJ Goten and SSJ Trunks.
* "Dynamite Kick" level increased (15 → 20)
* "Boar Attack" level increased (20 → 25)
* "Ghost Kamikaze" level increased (27 → 30)
* "Sky Uppercut" level increased (33 → 35)
GT Goku

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

GT Goku can evolve as such:

* GT Goku → Oozaru (Moon Stone) → Golden Oozaru (45)
* GT Goku → SSJ GT Goku (16) → Golden Oozaru (Moon Stone)
* GT Goku → SSJ GT Goku (16) → SSJ3 GT Goku (36) → Golden Oozaru (Moon Stone)
* GT Goku → SSJ GT Goku (16) → SSJ3 GT Goku (36) → SSJ4 Goku (50)

GT Goku is a completely separate fighter from the starter fighter Goku.

#### **Update History**

**Version 6:**

* ***Fighter was added to the game.***
SSG Vegeta

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

God Vegeta evolves as such:

* SSG Vegeta → SSB Vegeta (55) → SSBE Vegeta (60)
* SSG Vegeta → SSB Vegeta (55) → SSB Vegeto (Potara fusion w/ SSB Goku)

There are two ways to unlock this fighter:

1. Vegeta → SSJ Vegeta (16) → Majin Vegeta (36) → SSG Vegeta (via God Stone)
2. If your starter was Vegeta, catch it in the wild (Lvl 50)

#### **Moves Learned**

Moves Vegeta only learns in SSG Form:

* God Fist (50)

#### **Update History**

**Version 8:**

* **Stats Changed:**
	+ HP: 115 → 90
	+ ATK: 125 → 100
	+ DEF: 120 → 95
	+ SP. ATK: 130 → 105
	+ SP. DEF: 125 → 100
	+ SPD: 135 → 110
	+ **TOT: 750 → 600**
	+ **EVs:** ATK: 1 → 0 **(TOT: 5 → 4)**
* **Move Change:** God Fist power dropped: 200 → 100

**Version 7:**

* **New Evolution:** SSB Vegeta → SSBE Vegeta (60)

**Version 6:**

* **New Fusion Capability:** SSB Vegeta + SSB Goku → SSB Vegeto (Potara fusion)

**Version 4:**

* ***Fighter was added to the game.***
* Replaced SSB Vegeta as a legendary wild fighter.
* Can unlock fighter with God Stone without National Scouter.
Gohan

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)
**Post-Game:**Six Island @ Water Path (Lvl 30/32)

* Gohan → SSJ Gohan (16) → Ultimate Gohan (36) → SSG Gohan (God Stone) → SSB Gohan (55)
* Gohan → SSJ Gohan (16) → Ultimate Gohan (36) → Buuhan (special fusion with Super Buu)

If your starter is Gohan, you can catch an SSG Gohan (Lvl 50) in the wild post-game (after beating the Dragon League).

Kid Gohan and Teen Gohan are two different fighters that can be caught separately and evolved differently, as such:

* Kid Gohan → Oozaru (Moon Stone) → Golden Oozaru (45)
* Teen Gohan → SSJ Teen Gohan (16) → SSJ2 Teen Gohan (34)

The following forms for Gohan are not included in the game:

* SSJ Grade 4 (Full Power SSJ / Mastered SSJ)
* SSJ2 (Adult) Gohan

#### **Moves Learned**

Moves Gohan only learns in Base Form:

* Masenko (8)
* Zenkai (25)
* Z-Sword (60)

#### **Update History**

**Version 6:**

* **New Evolution:** Ultimate Gohan + Super Buu → Buuhan (special fusion)

**Version 4:**

* **New Evolution Link:** Ultimate Gohan → SSG Gohan via God Stone
* **New Evolution:** SSG Gohan → SSB Gohan
SSJ4 Goku

Type
 Catch Rate
 Held Items
 Evolves from
 Abilities
 Location(s)

To find out where to get Ape Tails, check the **Tips** page under "Useful Items".

#### **Evolutions**

SSJ4 Goku does not evolve any further.

The following of Goku's forms are not available in the game:

* False Super Saiyan
* SSJ Grade 2 (Ascended SSJ)
* SSJ Grade 3 (Ultra SSJ)
* SSJ Grade 4 (Full Power SSJ / Mastered SSJ)
* Super Saiyan 2
* Super Full Power Saiyan 4
* Super Full Power Saiyan 4 Limit Breaker

#### **Moves Learned**

Moves Goku (not including the god forms) only learns in SSJ4 Form:

* Kick (1)
* Sky Uppercut (20)
* 10x Kamehameha (70)

### **Update History**

**Version 8:**

* **Stats Changed:**
	+ HP: 93 → 90
	+ ATK: 105 → 103
	+ DEF: 103 → 100
	+ SP. ATK: 113 → 109
	+ SP. DEF: 113 → 109
	+ SPD: 93 → 89
	+ **TOT: 620 → 600**

* **Move Change:** 10x Kamehameha power dropped: 200 → 170

**Version 6:**

* **New Evolution Capability:** SSJ3 GT Goku → SSJ4 Goku (50)
* **New Fusion Capability:**SSJ4 Vegeta + SSJ4 Goku → SSJ4 Gogeta (Metamorean fusion)
SSJ4 Vegeta

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

SSJ4 Vegeta cannot evolve any further. This fighter is not linked in any way to SSG Vegeta (which is caught separately) or Baby Vegeta (who is a fusion of Baby and Majin Vegeta).

The following of Vegeta's forms are not included in the game:

* SSJ Grade 2 (Ascended Super Saiyan)
* SSJ2 Vegeta (non-Majin)

#### **Moves Learned**

Moves Vegeta only learns in SSJ4 Form (excluding SSB Form):

* Final Cannon (70)

#### **Update History**

**Version 8:**

* **Stats Changed:**
	+ HP: 93 → 90
	+ ATK: 106 → 102
	+ DEF: 93 → 95
	+ SP. ATK: 112 → 104
	+ SP. DEF: 103 → 100
	+ SPD: 113 → 109
	+ **TOT: 620 → 600**
* **Move Changed:** Final Cannon power dropped: 200 → 170

**Version 6:**

* **New Fusion Capability:**SSJ4 Vegeta + SSJ4 Goku → SSJ4 Gogeta (Metamoran fusion)
Frieza 2

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

Frieza evolves further as such:

Frieza 2 → Frieza 3 (24) → Frieza 4 (30) → Golden Frieza (50)

#### **Moves Learned**

Moves Frieza only learns in 2nd Form:

* Mawashi Geri (5)
* Power Up (8)

#### **Updates History**

**Version 6:**

* Ability changed from ***Terror*** to ***Parry***
* ***Energy Ball (Old: 22) removed***
* ***Death Beam (28) added***
* Kinesis requirement dropped (26 → 22)
* Eye Beam requirement dropped (28 → 26)

**Version 2:**

* **New Evolution:**Golden Frieza (50)
Kinkow House of Representatives

The **Kinkow House of Representatives** is the lower chamber of the Kinkow Congress, the Senate being the upper chamber. Together they comprise the legislative branch of the Federal Government of the Free Democratic Republic of Kinkow.

The composition of the House is established by Article One of the Kinkow Constitution. The House is composed of Representatives who sit in congressional districts that are allocated to each of the 42 states on a basis of population as measured by the National Census, with each district entitled to one representative. Since its inception in 1466, all Representatives have been directly elected. The total number of voting representatives is fixed by law at 602. The state with the largest delegation to the House of Representatives is Alleron, with 60 Representatives. The states with the smallest delegations to the House of Representatives are St. Paul, Ascia and Vadron, all with 4 Representatives.

The House is charged with the passage of federal legislation, known as bills, which, after concurrence by the Senate, are sent to the President for consideration. In addition to this basic power, the House has certain exclusive powers, among them the power to initiate all bills related to revenue; the impeachment of federal officers, who are sent to trial before the Senate; and, in cases wherein no candidate receives a majority of electors for President, the duty falls upon the House to elect one of the top three recipients of electors for that office, with one vote given to each state for that purpose.

The presiding officer is the Speaker of the House, who is elected by the members thereof (and is therefore traditionally the leader of the controlling party). The Speaker and other floor leaders are chosen by the Free, Libertarian, and Welfare Caucuses, depending on whichever party has more voting members. A political party must hold 302 seats in the House, in order to command a majority. For a 2/3 majority, a political party must hold 401 seats in the House.
Armando J. Rice

Armando J. Rice is male Kinkowan politician who served as Senator of Capricorn State from 1466 - 1478, Minority Leader of the Senate from 1466 - 1478 and 3rd and 5th President of the Free Democratic Republic of Kinkow from 1478 - 1482 and 1490 - 1494.  A member of the Welfare Party, Rice worked closely in the senate with fellow welfare senators Lynn Pierce and Wallace Davis.
Super C-17

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

Super C-17 does not evolve. If obtained via fusion, its level will be an average of the two fusees.

#### **Update History**

**Version 6:**

* **New** **Fusion Link:** C-17 + C-17 (w/ Up-grade) → Super C-17
* **Location** **Removed:** Five Island @ Memorial Pillar (Lvl 46-48)
* **New Move:** "Dash Attack" (25)
* **New Move:** "Diving Kick" (33)
* "Energy Field" level requirement reduced (50 → 40)
* "Dynamite Kick" level requirement reduced (62 → 50)
Vegetto

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

Vegeto → SSJ Vegeto (30) → SSB Vegeto (God Stone)

#### **Moves Learned**

Vegeto and SSJ Vegeto have the exact same move template as Gogeta and SSJ Gogeta (along with levels), except the Lvl 1/5/20 moves are different and Base Gogeta does not learn Ki Blast.

Has the same moves in Base and SSJ Form between Punch (1) and Ki Blast (27) + Hyper Mode (55).

Moves Vegeto only learns in Base Form:

* Ki Blast (27)
* Kamehameha (32)
* Final Flash (37)
* Big Bang (40)
* Genki Dama / Spirit Bomb (43)

Base Vegeto learns Hyper Mode at a lower level than SSJ Vegeto (55 vs. 60).

#### **Update History**

**Version 8:**

* **Stats Changed:**
	+ HP: 80 → 87
	+ ATK: 86 → 92
	+ DEF: 83 → 85
	+ SP. ATK: 92 → 95
	+ SP. DEF: 87 → 83
	+ SPD: 87 → 88
	+ **TOT: 515 → 530**
	+ **EVs:** SP. ATK: 1 → 2 **(TOT: 2 → 3)**

**Version 6:**

* **New Fusion Capability:** Goku + Vegeta → Vegetto (Potara fusion)
* **Locations Removed:** Seven Island @ Canyon Entrance (Lvl 32) & Sevault Canyon (Lvl 32)

**Version 4:**

* **New Evolution:** SSB Vegeto.
SSJ Goku

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

* SSJ Goku → SSJ3 Goku (36) → SSJ4 Goku (Ape Tail)
* SSJ Goku → SSJ Gogeta (Metamoran fusion w/ SSJ Vegeta) → SSJ4 Gogeta (Ape Tail)
* SSJ Goku → SSJ3 Goku (36) → SSG Goku (God Stone) → SSB Goku (55) → UI Goku (65) → MUI Goku (70)

If your starter is Goku, you can catch an SSG Goku (Lvl 50) in the wild post-game (after beating the Dragon League).

At the moment, you cannot Potara fuse SSJ Vegeta and SSJ Goku for SSJ Vegeto.

The following of Goku's forms are not available in the game:

* False Super Saiyan
* SSJ Grade 2 (Ascended SSJ)
* SSJ Grade 3 (Ultra SSJ)
* SSJ Grade 4 (Full Power SSJ / Mastered SSJ)
* Super Saiyan 2

#### **Moves Learned**

Moves Goku starts to learn from SSJ Form:

* Power Up (5)
* Energy Ball (10)
* Teleport (25)
* Kiai (42)

Moves Goku only learns in SSJ Form:

* Boost (47)

Moves Goku does not learn beyond SSJ Form:

* Zanzoken (33)
* Zenkai (55)

SSJ Goku is tied with Perfect Cell, Super Janemba, and Base Cumber for having the most moves (12 in total).

#### **Update History**

**Version 7:**

* **New Evolution:** UI Goku → MUI Goku

**Version 6:**

* **New Evolution:** SSB Goku → UI Goku
* **New Fusion Capability:** SSJ Goku + SSJ Vegeta → SSJ Gogeta (Metamoran fusion)
* **New Fusion Capability:**SSJ4 Vegeta + SSJ4 Goku → SSJ4 Gogeta (Metamoran fusion)
* **New Fusion Capability:**SSB Vegeta + SSB Goku → SSB Vegeto (Potara fusion)

**Version 4:**

* **New Evolution Link:** SSJ3 Goku → SSG Goku (God Stone)
Bug Cell

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

This form is known as Imperfect Cell, but that name is given to Semi-Perfect Cell (his next form)—likely because of the 10-character limit on names.

#### **Evolutions**

Bug Cell evolves to Imperfect Cell (24) and Perfect Cell (33). Super Perfect Cell is not included in the game.

#### **Moves Learned**

Moves Cell only learns in Bug Form:

* Leer (48)

Cell does not learn Kienzan (42) in 2nd Form.

#### **Update History**

**Version 8:**

* **Move Change:** Makankosappo effect: One-hit KO instead of 170 Pow.

**Version 3:**

* **Move Change:** Makankosappo accuracy increase: 40% → 50%.
Golden Oozaru

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

* Raditz / Nappa / Turles / Bardock / King Vegeta / Kid Gohan / GT Goku → Oozaru (Moon Stone) → Golden Oozaru (45)
* Bardock → SSJ Bardock (25) → Golden Oozaru (Moon Stone)
* GT Goku → SSJ GT Goku (16) → Golden Oozaru (Moon Stone)
* GT Goku → SSJ GT Goku (16) → SSJ3 GT Goku (36) → Golden Oozaru (Moon Stone)

#### **Moves Learned**

Golden Oozaru has the exact same moveset as Oozaru.

#### **Update History**

**Version 6:**

* **New Evolution Links:** Can be attained by using a Moon Stone on SSJ Bardock, SSJ GT Goku, or SSJ3 GT Goku.

**Version 3:**

* ***Fighter was added to the game.***
SSJ Vegetto

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Moves Learned**

Vegetto and SSJ Vegetto have the exact same move template as Gogeta and SSJ Gogeta (along with levels), except the Lvl 1/5/20 moves are different and Base Gogeta does not learn Ki Blast.

Moves Vegetto only learns in SSJ Form:

* Spirit Sword (34 and 45)
* Taunt (37)
* Teleport (42)
* Big Bang Kamehameha (50)

SSJ Vegetto learns Hyper Mode at a higher level than Base Vegetto (60 vs. 55).

#### **Update History**

**Version 8:**

* **Stats Changed:**
	+ HP: 105 → 103
	+ ATK: 107 → 108
	+ DEF: 103 → 101
	+ SP. ATK: 110 → 111
	+ SP. DEF: 108 → 100
	+ SPD: 107 → 107
	+ **TOT: 640 → 630**
	+ **EVs:** SPD: 0 → 1 **(TOT: 3 → 4)**

* **Move Changed:** Big Bang Kamehameha power dropped: 250 → 180

**Version 4:**

* **New Evolution:** SSJ Vegetto → SSB Vegetto (God Stone)
Isle of Blades Wikia

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

This wiki is designed to log the events, rules and happenstances of the Isle of Blades Dungeons and Dragons game, though it'll mainly be updated by the players, feel free to use any of the resources, characters, rules and such from the wiki as inspiration for your own games.

The games first session was played on the 21st of december 2015, at midday. Which, for the sake of simplicity, will also be the date in-game in which the first session takes place, obviously time for the game will run quite a lot faster than out of game, presuming a frequent play schedule is kept up.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Frieza 4

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

* Hyper Mode (45)

Moves Frieza learns from 4th Form onward:

* Mach Punch (5)
* Shield (10) – also learned by Frieza (1st Form)
* Dash Attack (16)
* Energy Shot (20)
* Death Ball (34)
* Wrath (38)
* Full Power (40)

Learns the exact same moves (some at different levels) as Golden Frieza, except Frieza 4 learns Hyper Mode and Golden Frieza learns Dragon Rush (60).

#### **Updates History**

**Version 6:**

* Ability changed from ***Terror*** to ***Parry***
* ***Hyper Mode (45) added***
* Death Beam requirement dropped (30 → 28)
* Death Ball requirement dropped (35 → 34)
* Wrath requirement dropped (48 → 38)
* Full Power requirement dropped (42 → 40)

**Version 2:**

* **New Evolution:**Golden Frieza (50)
Rilldo

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Evolutions**

Rilldo evolves as such:

Rilldo → Mega Rilldo (40) → Metal Rilldo (Metal Coat)

#### **Moves Learned**

Moves Rilldo only learns in Base Form:

* Energy Shot (23) (also learned by Metal Rilldo)
* Dizzy Punch (33) (also learned by Metal Rilldo)
* Mouth Blast (48)
Tenshinhan

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Moves Learned**

Tenshinhan's moveset isn't very effective, but he's perfect as an HM holder. He can use Fly, Taiyoken, Strength, and Rock Smash.

#### **Update History**

**Version 8:**

* **Stats Changed:**
	+ HP: 46 → 47
	+ ATK: 52 → 52
	+ DEF: 48 → 49
	+ SP. ATK: 53 → 53
	+ SP. DEF: 46 → 47
	+ SPD: 40 → 42
	+ **TOT: 285 → 290**
Neil Pilkerton

**Neil Eric Pilkerton** (December 5th, 1595-February 19th, 1691) was a Kinkowan politician and statesman, who served as the 35th President of the Free Democratic Republic of Kinkow from 1659 to 1667. Before his election to the Presidency in 1658, Pilkerton served as Vice President of the Free Democratic Republic of Kinkow from 1655 to 1659. A Welfarian from Utrana, Pilkerton also served in the Kinkow House of Representatives, Kinkow Senate and as Governor of Utrana. Thus, Pilkerton is the only President to serve in all four federal elected positions. Pilkerton also served at every level of government, aside from the judicial level.

Born in Harking, Utrana, Pilkerton studied at Utrana State University and Heplia State University. Upon graduating from Heplia State in 1618, Pilkerton ran for a seat on the Harking County Council and won; he was aged 23. He served on the council for six years, before being elected Mayor of Harking in 1624 at the age of 29. In 1628, at the age of 33, Pilkerton ran for a seat in the Utrana State House of Representatives and won. He served in the State House for one term, before being elected to the Utrana State Senate in 1630; at the age of 35. Pilkerton served in the State Senate for one term, before being elected to the Kinkow House of Representatives in 1634; at the age of 39. Pilkerton successfully ran for reelection to the House in 1636. In 1638, at the age of 43, Pilkerton was elected Governor of Utrana. He served as governor for two terms, being successfully reelected in 1642, before being elected to the Kinkow Senate in 1646; at the age of 51. Pilkerton served for three terms in the Kinkow Senate, from 1647 to 1659. In 1658, at the age of 63, Pilkerton was elected Vice President of the Free Democratic Republic of Kinkow. He was reelected in 1662. In 1666, Pilkerton ran for President of the Free Democratic Republic and won by a landslide margin; he was aged 71. Pilkerton successfully ran for reelection in 1670 and was succeeded by his Vice President, , in 1675; Pilkerton was aged 80 and, upon leaving office, was the oldest President in Kinkow history.
Star Destroyer

**Star Destroyers** were medium-sized capital ships that were used by the Galactic Republic, Galactic Empire, and First Order as their main space ships.

## History

   Star Destroyers were first employed in the navy of the Galactic Republic, and it saw action in every major space battle of the Clone Wars. The Venator-class Star Destroyer of the Republic often fought against the Providence-class dreadnoughts of the Confederacy of Independent States, although it was shaped like a dagger. The more-famous Star Destroyers were the triangle-shaped Star Destroyers that the Galactic Empire, and they each had crews of around 30,000 troops. Star Destroyers remained the main ship of the Empire during the Galactic Civil War, going up against Mon Calamari Star Cruisers. They were later used as the inspiration for Super Star Destroyers. The First Order later used the Star Destroyer as their main spaceship, as they emulated the Empire.
Federal Department of State for Defence

The **Federal Department of State for Defence**, most commonly referred to as simply the 'Defence Department', is the Panemian federal government department responsible for implementing the defence policy set by the Federal Government and is the headquarters and organ of command of the Panem Armed Forces; as such, it manages the day-to-day running of the armed forces, contingency planning and defence procurement. The minister responsible for the department is the Secretary of State for Defence, who is currently Steven Dowe.

## Ministers

 The Rt. Hon. Mark Higgins AM
Minister of State for the Armed Forces
 Hannah Kelly AM
 John Harper AM
 Linda Shaw AM
Supreme Court Of The Free Democratic Republic Of Kinkow

The **Supreme Court of the Free Democratic Republic of Kinkow** is the highest court in the federal judiciary of the Free Democratic Republic of Kinkow. Established pursuant to Article III of the Kinkow Constitution in 1464, it has original jurisdiction over a small range of cases, such as suits between two or more states, and those involving ambassadors. It also has ultimate (and largely discretionary) appellate jurisdiction over all federal court and state court cases that involve a point of federal constitutional or statutory law. The Court has the power of judicial review, the ability to invalidate a statute for violating a provision of the Constitution or an executive act for being unlawful. However, it may act only within the context of a case in an area of law over which it has jurisdiction. The Court may decide cases having political overtones, but it has ruled that it does not have power to decide nonjusticiable political questions. Each year it agrees to hear about 100–150 of the more than 7,000 cases that it is asked to review.

According to federal statute, the Court normally consists of the Chief Justice of the Free Democratic Republic of Kinkow and eleven associate justices who are nominated by the President and confirmed by the Senate. Once appointed, justices have lifetime tenure unless they resign, retire, or are removed from office. Each justice has a single vote in deciding the cases argued before it, the chief justice's vote carries no more weight. However, when the Chief Justice is in the majority they decide who writes the court's opinion; this is otherwise assigned by the senior justice in the majority. In modern discourse, the justices are often categorized as having conservative, moderate, or liberal philosophies of law and of judicial interpretation. While a far greater number of cases in recent history have been decided unanimously, decisions in cases of the highest profile have often come down to just one single vote, exemplifying the justices' alignment according to these categories. The Court meets in the Supreme Court Building in Theed, C.D. Its law-enforcement arm, the Kinkow Marshals Service, is under the oversight of the Kinkow Department of Justice.
Scouter Index

Looking for info on all the fighters in the game? Look no further!

Here, you'll find all of DBZ: Team Training's fighters organized by their appearance on the in-game Scouter. There are a few other pieces of info as well:

* **ID #:** Use this as your character code when applying a cheat code. For more info on using cheats, check the category under the Tips page.
* **Fighter Types:** Can have up to 2 types (e.g. every SSJ3 Goku will be BOTH a Fighting-type and Fire-type). Using an attack that's the same type as the fighter deals 50% more damage. Type effectiveness, shown fully in this chart), dictates whether a fighter can be weak or immune to certain attack types (e.g. Fighting-type deals 2x damage to Dark-type).
* **Ability:** Each fighter has ONE ability. The table below lists 2 abilities for certain fighters, but they will only gain one (50% probability of either). Their effects are numerous, and are summarized below.

For detailed info on each fighter, including their moves and evolutions, click on their name to view their page.

To see where you can find each fighter, you can check their page or the Fighter Locations page.

To see what TMs and HMs each fighter can learn, go to the TMs and HMs page.

To see a list of all moves available in the game, go to the Moves List page.

#### **Updates:**

**Version 4:**

* LSSJ Broly got ***Huge Power*** as a second ability.

**Version 6:**

* Frieza's ability changed from ***Terror*** to ***Battle Armor.***
* Frieza 2, Frieza 3, Frieza 4, and Golden Frieza all switched ***Terror*** ability for ***Parry.***

**Version 8:**

* Whis got ***Clear Body*** as a second ability.
Omega Shenron

Type
 Catch Rate
 Held Items
 Evolves from
 Evolves into
 Abilities
 Location(s)

#### **Moves Learned**

**Update History**

**Version 8:**

* **Stats Changed:**
	+ HP: 110 → 110
	+ ATK: 110 → 110
	+ DEF: 110 → 107
	+ SP. ATK: 110 → 108
	+ SP. DEF: 110 → 108
	+ SPD: 110 → 107
	+ **TOT: 660 → 650**
	+ **EVs:**
		- HP: 0 → 1
		- ATK: 2 → 1
		- **TOT: 2 → 2**
* **Move Changed:** Dark Sphere power dropped: 220 → 170