Kiosks

**Kiosks** are automated shops that offer a variety of services to the player. They are found all over the galaxy.

## Overview

Kiosks serve as the primary means of providing Non-Player Character interactions to the player. *While NPCs exist in the game world, they can not speak with the player*. Instead, players can get essential services from interacting with procedurally generated Kiosks found in NPC Space Stations.

## Types

NPC Kiosks come in a variety of shapes and functions. Found in the large dome overlooking all NPC stations, the game will generate a random assortment of premade kiosks. However, several kiosks are prioritized above all others: Mission Boards, Repair, and Fuel Kiosks. Pressing **[F]** on the monitor of a kiosk will allow the player to use its services.

### Fuel

**Fuel** Kiosks are places where players can buy Fuel. They are essential kiosks and at least one will spawn on every NPC station. In order for a Ship to be refueled it must first be docked to the entity that the kiosk is apart of. Pressing **[F]** on the connected Monitor will bring up the fuel menu. Here players can choose what ship(s) they want to fuel. Fuel always costs a flat **10 Credits** per unit.

*As of 22w33a, Fuel kiosks will not draw from the parent entity's fuel tanks and produce the fuel out of thin air; effectively giving unlimited fuel at a price.*

### Mission

**Mission** kiosks are kiosks that display a constantly updated list of Missions that players may undertake. Missions provide a steady source of income for players as well as increasing their standing with the faction that hosts the mission. Pressing **[F]** on the monitor will bring up the current mission listings. Missions are constantly cycled out for new ones so players should check back often.

*As of 22w33a, The only missions players are able to take are bounty hunting missions and they only give faction points toward the Space Police.*

### Tutorial

**Tutorial** Kiosks are special kiosks designed for the game's beginning tutorial. This is only for learning the game's basics and has no functionality beyond that.

### Repair

**Repair** kiosks are places where players can fully repair their Ships for a fee. In order to repair a ship players must first have their desired ship docked at the same entity as the repair kiosk. Pressing **[F]** on the monitor will bring up the repair menu. Here players will select the ship they want to repair and see how much it will cost to fully restore it.

*As of 22w33a, repair kiosks are somewhat redundant since there are free alternatives that do exactly the same thing. These include Repair Beams and the **Repair** service after docking to a Shipyard. It is likely this will not always be the case.*

### Restaurant

**Restaurant** kiosks are establishments where players can eat and refresh themselves.

*As of 22w33a, This Kiosk type has no functionality. Pressing **[F]** on the connected monitors will yield no results. It is unclear how this kiosk will work.*

### Rest

**Rest** Kiosks are places where players can rest their bodies and refresh themselves.

*As of 22w33a, This Kiosk type has no functionality. Pressing **[F]** on the connected monitors will yield no results. It is unclear how this kiosk will work.*

### Medbay

**Medbay** Kiosks are medical kiosks designed to heal or respawn the player. These are essential kiosks and at least one will spawn on every NPC station. Each kiosk comes with two Medbays. Pressing and holding **[F]** on a medbay will make the player get into one. While inside the player will automatically heal themselves. While inside players can also choose to set that medbay as their respawn point.

### Decoration

**Decoration** kiosks are purely cosmetic and offer no services. They exist to give extra flavor to NPC stations. The majority of kiosks that spawn on NPC stations will be decoration kiosks.

## Player Kiosks

*See: Kiosk Computer*

If players like they can build their own kiosks in to their creations. As of 22w33a, Kiosks still require the player to pay for their service even though they set them up. Certain kiosks absolutely have no functionality even if the player builds them such as the Mission Board.