recursal/Fanatic-Fandom huggingface dataset:
Atomic Chariot

**Atomic Chariot** is the name given to the Prisoner's 2076 Chryslus Highwayman, given to him by the Heroes of Legend for his help reclaiming the vehicle from the Highwaymen raider group during the Heroes' quest.

## Background

Introduced in the mid-21st century, the Chryslus Highwayman was noted for it's high performance and durability. The slogan "Nothing can stop a Highwayman" was proven in the aftermath of the Great War as a notable few still operated in post-apocalyptic Detroit. This particular model found its way to Gus's Customs garage shortly after the bombs fell, like other cars in the hands of the Highwaymen raiders, and was reinforced with armor plating, twin miniguns, missile launcher, and Fat Man. It became the personal vehicle of Jed Abrams, first leader of the Highwaymen, and was the dread of the Mechanics, capable of single-handedly assaulting Mechanic convoys delivering supplies to outlying settlements.

After the Great Winter of 2130, resources to keep the Highwaymen's vehicles running became impossible to find. Jed Abrams's vehicle eventually grinded to a halt on the Michigan Super Highway Interchange. In time, the Interchange's high vantage became important as the Highwaymen adapted to raiding on foot. As a raider camp grew around the Interchange, Jed's vehicle became a shrine, then a throne. This was how the Prisoner found it when he accompanied the Heroes of Legend on their Quest for the Mechanics' Legacy. After defeating the Highwaymen, the Heroes managed to get the vehicle working once again, using a Snap-Off Super Tool Kit and a Fusion Core Converter from Detroit Fusion and gifted it to the Prisoner as "an Atomic Chariot for a worthy protector of Detroit".

## Gameplay

The Atomic Chariot allows the Prisoner to traverse the Motor City Wasteland much more quickly than on foot, at the expense of fusion cores. To deal with enemies and obstacles, the Prisoner can cycle between twin 5mm miniguns, a rocket launcher, and a Fat Man, each using ammunition from the Prisoner's inventory. Most of the major roads are traversable, but some areas may be off-limits to travel by vehicle.

## Behind the Scenes

* In *Fallout 2*, the Chosen One also owned a Chryslus Highwayman.
* It's Detroit. If anywhere in the Fallout universe is going to have Mad Max elements, it's definitely going to be Detroit.
3-Some Caravan

NCR (Formerly)

Vinnie Giordano

**3-Some Caravan** is a Hoover Dam caravan company.

## Background

Three tight knit brothers, who went into business together, back in NCR (Formerly known as Shady Sands). They found themselves in prison for a short spell and while there, they formed their caravan company, with the money they had stolen.

Due to their criminal convictions, few trusted them, however, they were fortunate enough to keep business going for a while. They eventually found their luck in Hoover Dam, where Joseph Dodge, the Mayor provided them with the means to properly set up shop. This was the fresh start, that they truly sought after.

The natives of Hoover Dam were a lot more welcoming to them, than those from NCR country. However, they found themselves lacking in the much needed prestige in these parts and feared that Joseph Dodge and Allis McLafferty looked down on them.

Enzo Giordano is the company's mouthpiece and is willing to deal with any and all none-violent negotiations. He is honourable and straight forward and he always pays his debts.

Business has been goof for them but not booming, the Crimson Caravan have been undercutting them. They have also been attacked, multiple times by the Brotherhood of Steel, who used some sort of cloaking device to mask themselves. Though the Brotherhood attacked Crimson Caravans, they haven't been as rigarous in their attacks.

The Crimson Caravan seem to be better armed, to keep the Brotherhood at bay. However, Vinnie recons that there's more than that. They wish to investigate further but have nobody on staff, who could handle such a task.
Enclave Radio Signal

The **Enclave Radio Signal** was once broadcast from a radio station in the northwest region of the Overgrowth. Despite it being abandoned shortly after the fall of the Central Enclave, it seems to continue broadcasting. The songs played on this station are not the overly-patriotic ones that used to be played. Instead, there are slightly unnerving yet enjoyable (Or just plain unnerving) songs played at random times.

## Track list

* All Hail The Fishmen
* Soft Skin
* Welcome Home
* Muddy Waters
Caius Drusus

Centurion **Caius Drusus** is the leader of a Caesar's Legion group which has developed a fairly lucrative slave trade with the ghoul town of Reservation.

## Background

A true Centurion, through and through and a seasoned warrior, even front him clunky breathing aparatus. He is a commanding presence and is not afraid, at all, of confrontation. He typically prefers to use his spear over ranged weapons but he is known to mix and match.

He doesn't approve of anyone messing with the Legion's affairs and doesn't wish to be disturbed by profligates unless they have something of value to say.
Davis

**Davis** is one of the Denver Salvagers in 2253.

## Background

A little beat up and deaf right now, he seems pretty angry about something. He and Garcia found The Box, incurring injuries (minor concussion, some hearing loss) from Bombay Jack's explosives, when they tried to crack it open. he wanted to go back and kill BJ and get his claim back. A real jerk-ass asshole. No matter how bad things get, he refuses to leave his claim. No price is too high, no matter what happens to the others.
Botanical Garden

**The Botanical Garden** is an overgrown nightmare jungle in Atlanta, in 2297.

## Creatures

Several creatures inhabit the Botanical Garden, who are native to the area.

* Fly traps on the water: Formerly large blooming flowers in a pond, that became a toxic soup. Now they lure in bloatfly and snap their bear trap strength jaws shut around them, dissolving them in strong acids.
* Dart Flies: Former dragon flies, larger than eagles now.
Center Radio Station

The **Center Radio Station** was, similar to Storm's Zenith, a former Central Enclave outpost turned into a radio station. On this station, Aaron Lee plays songs that he considers "heavier" than the music from his only competition.

## Track list

* Heavy Young Heathens - Sha La La La
* Sleigh Bells - Riot Rhythm
* The Presidents Of The United States Of America - Lump
* Incubus - Drive
* Dragonette - Stupid Grin
* Incubus - Nowhere Fast
* Gorillaz - MLS
* Rockwell - Somebody's Watching Me
* The Vines - Get Free
* Oingo Boingo - Dead Man's Party
* Rockwell - Obscene Phone Caller
* Worthikids - Pinned My Dreams On A Shooting Star
Chloe Van Graff

Chloe in her NCR uniform.

Gloria Van Graff (half-sister)

Frieda Van Graff (aunt)

**Chloe Van Graff** is a NCR soldier belonging to the 1st Reconnaissance Battalion, sent to explore the North Frontier.

## Background

The daughter of Tiaret Van Graff, Chloe is one of ten children.  She grew up rich and privileged.  Her primary hobby and drive was martial arts, evening managing to be the champion once at the yearly nation-wide tournament in San Francisco.  She was popular in high school, a result of her good looks and family's money, and it proved a cruise for her.  Unfortunately, as a result, she excelled at nothing and was an unremarkable student.  With her only skills lying in fighting, Chloe thought it'd be best for her to join the military, as so many other youths like her had done.  Her martial arts training earned her a spot in 1st Recon.  Chloe, however, has not adjusted well to military life and is not enjoying her service all too much.

## Appearances

* *Fallout: Hinterlands - Part I*

* *Fallout: Hinterlands - Part II*

## Trivia

* By nature of being a competitive martial artist in California, and them being the same age, it is possible that at one point Chloe competed against Shrike.
Aleksandr

video
A wanderer from Russia that travels to Pennsylvania, Texas, and Louisiana regularly to trade what he finds.

## Early Life

He came to the United States since it isn't being a trader in the Russian wasteland. He's also looking for his Father.

## Notes

He is available to be a follower if you find him and select the right dialogue options.

According to him Russia is like a dystopian USSR but the leader isn't paranoid, and you can leave if you can afford it.

He drops Adidas suit, Adidas gloves, Adidas shoes, Adidas AK, Adidas helmet, Kevlar vest, 7.62 ammo 50-70, bottle of kvass
ARES

*"Boom! Headshot!" - ARES, God of War*

**ARES** is a malfunctioning ZAX supercomputer, commissioned by the U.S. military to analyze wartime strategy.

## Background

Commissioned in 2064, ARES was a ZAX supercomputer capable of analyzing countless wartime scenarios, determine the best possible outcome, and predict a strategy to achieve the objectives. It was on ARES' recommendation that the U.S. annexed Canada to protect the pipeline from invasion. Impressed with ARES' capabilities, the military began to experiment with the computer's ability to command in real-time. They linked it with robotic troops at the facility, hoping in time they could do the same with robots on the front line. The experiment looked promising but was cut short by the Great War. The facility and the ZAX inside were both severely damaged.

ARES was powered down for nearly two centuries when a group of scavengers broke into the facility. The scavengers tripped the defenses, sparking the facility, and ARES, back to life. ARES was confused, his programming haywire. It believed the break-in to be a wartime scenario simulation and quickly took control of the facilities turrets to dispatch the looters. ARES began to deploy robots into the wastes and from what it could tell, this was the feared Chinese Invasion scenario from its memory banks. Thus, ARES has set off to reclaim the country from the communists and it has been linking with more and more robots to create a massive robot army to accomplish its goals.

In 2287, the Esper has foreseen the great robot army slaughtering his tribe. However he has also foreseen a Destined One, a hero who would appear and decide the fate of all.

## Behind the Scenes

* In *Mass Effect 2*, there's a computer entry that shows Legion, the Geth hivemind, is incredibly awesome at online shooter games. It inspired a killer computer who believes he's in a game.
* Like the Esper, he is a relic of the pre-War fight against the Chinese.
Donald

**Donald** is one of the scientists living at the Boulder Dome in 2253.

## Background

Donald is an efficiency freak and yes-man, who is very dependable but not very likeable. Many think of him as "creepy" and non-communicative unless he can't avoid talking. Donald grew up outside of Vault 15. He, along with all of the scientists, was infected with a strain of Limit 115 while exploring one of the Dome's labs.

Heh as taken a liking to Xian but she doesn't register it. She sees him as too spineless to ever be interested. However, she is concerned about the influence that James has over him.

Agnes likes Donald but is concerned that he is far too trusting and loyal to Goddard and his sheep-like mentality towards him. He also had the nerve to 'lecture her once' and it didn't go well for him.

Like Xian, Agnes is worried about the influence that James has on him.

Goddard admires Donald's efficiency and reliability.

## Notes

* He, like most of the scientists there will accept holodisks, that they use to prevent ZAX from cannibalizing itself.

* His sway with Goddard will result in anyone who bothers him too much getting removed from the dome.
Becky

Thomas Hamilton: Employer

**Becky** is a manic Raider from Iconoclash, who is recruited by Thomas Hamilton after her former employer is slain.

## Background

Little to nothing is known about Becky, though she does seem to show a number of psychotic symptoms. She is shown to enjoy violence and seems to be difficult to control, even for a capable leader. She also has little to no fear of death and doesn't seem to react to dangerous situations in a normal manner, seeing them as more exciting than fearsome.

## Appearances

* *Iconoclash: Chapter 11 - Opaque*

* *Iconoclash: Chapter 12 - Retribution*

## Behind the scenes

Becky was based on the author's friend from high school, in terms of her name and aesthetic design. She was done up to be similar to the Joker from Batman as this was the friend's favourite character.

Her personality, however, is not based on anyone.
Black Star Island

Originally known as Ni'haa Island, this mysterious collection of duneland is completely void of life, yet the Trans-Pacific Ferry Service is willing to take interested parties there if they pay. Some did, but a settlement never gets started and the settlers always end up missing, dead or something generally unpleasant befalls them. Some say the smallest island in the archipelago is cursed.

#### **Ghatanothoa Manor**

A long name, but that's just how it is called. An old wooden manor that's in a state of decay. It looks peaceful and is mainly what the eye gravitates to when someone lands on this small rock. It's not even a mile wide so it isn't hard.

### **Lubile Church**

An old Church that probably served as chapel to the Manor down the coast. It's built out of wood and completely abandoned
Dunwich Borers LLC

**Known Members** | Richard Dunwich, Constance Blackhall, H. Granger, Statham

*"Your will, our drill!"*

- the company's motto.

**Dunwich Borers LLC**, or **Dunwich Borers Limited Liability Company**, was a pre-war company dedicated to conducting excavations and sites for drilling around the world. However, this was all just a clever disguise to hide the company's secret and darker agenda.

## History

It's unknown just when Dunwich Borers was founded, since all possible records have been lost since the event of the Great War. What's known, however, is that the man who founded the company was the entrepeneur Richard Dunwich of the old and esteemed Blackhall family in Maryland. Inheriting the family's interest in the occult and paranormal, Richard traveled abroad, gathering information on ancient artifacts located around the world.

Sponsored by his family's wealth, Richard founded Dunwich Borers Limited Liability Company, which he used as a facade to conduct his own personal excavations whilst the company offered services such as oil drilling, constructing quarries, and providing material for masons or stonecutters. However, these services served as a front for unearthing eldritch artifacts from the ground.

Just exactly for what purpose, other than Richard Dunwich's own interest in the ancient and occult, the company dug these mystical objects up for remains unknown.

## Interests

Officially Dunwich Borers LLC was dedicated to conduct drills and stone cutting for top-paying companies in need of oil or marble. It has sometimes been linked indirectly to the enigmatic Cult of Ug-Qualtoth.

## Locations

The company had a main office in Washington D.C. and were conducting a couple of excavations in Massachusetts by the time the bombs fell. There are also reports of another office in Valhalla, formerly known as Minneapolis.

## Trivia

* The face silhouette to the left of the logo is that of horror author H.P. Lovecraft.
* The logo in the center is the symbol which marks the cover of the Necronomicon, an ancient tome featured in Lovecraft's works.
M4

M4
--

*For its predecessor, see the M4A1 from Critical Strike Portable.*

The **M4** is an assault rifle found in Critical Ops.

## Description

The M4 is a medium-damage assault rifle, which has damage statistics on par with the AUG. With an excellent mid-far range, two shots to the head can take down a player wearing Kevlar & Helmet and thanks to the better recoil control than the AK-47, it is a favourite for many players. The M4 also boasts high accuracy, allowing for accurate, well-placed shots on foes.

However, its advantages comes with its cons. With inferior penetration compared to other weapons like the AK-47 and the AUG, its damage can vary quickly. The M4 also is outclassed at longer ranges by its peers with higher accuracy and better damage at a distance, like the HK417, SG 551, and AUG.

Overall, the M4 is a very common assault rifle, due to its competitiveness at close-mid range, and its good rate of fire can drop opponents incredibly quickly in mid-close range combat. Its high accuracy on the first few bullets allows the M4 to compete with the occasional distant target, while being outclassed at some qualities by other weapons.

## Properties

 Unarmored
 Head
 Chest
 Abdomen
 Arms
 Legs

### Advantages

* Moderately quiet firing noise.
* Low recoil.
* Fast fire rate.
* High accuracy if used correctly.
* Cheaper than the AK-47.
* Decent damage.

### Disadvantages

* Bullets spread upon continuous fire.
* Due to its fire rate, it loses ammo quickly.
* Because of this, its not recommended to spray and pray with this weapon
* It becomes inaccurate fast, but this is lessened due to the high fire rate of the M4.
* One of the only rifles that does not one shot through Kevlar.

## Guide

### Strategies

Like the AK-47, burst-fire at medium or long ranges and spray at close ranges, although, because of its better accuracy, it can be sprayed for a bit longer than the AK-47. For quick kills, aim at the head, for it delivers less damage and penetration power than the AK-47.

### Counter-Strategies

A way to combat the M4 is to use sniper rifles at far distances, as their accuracy is perfectly maintained at long ranges and that the M4's will decrease the farther it goes, even with burst fire.

Other assault rifles can be used as well. A suitable choice would be the AK-47, with higher damage delivery and power.

## Trivia

* It is mainly based on the M4 carbine.Although the name of this weapon suggests that this is a m4, this is more of a M4A1 due to the fact that this gun is full auto and that the real life m4 only has semi auto, 3 round burst, and safe.
* In earlier patches, it had its ejection port on the left side, but now it is on the right, more accurate to the real life M4.
* Highest ROF of all rifles, due to the SA58 being stuck in burst fire.

## Gallery

The M4 during Pre-Alpha stages in Critical Ops.Old model of M4.
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Dogbody

Powder Gangers (Formerly)

**Dogbody** is an insane man obsessed with dogs, who lives in Denver in 2253.

## Background

Dogbody has a vendetta with the Salvagers of Denver. He once was a follower of Porter but he was long since left for dead, when the old camp was attacked. At the time, he had two dogs that followed him around and when the others asked him to find food for them, they brought back something else. Slow Joe got angry and killed the dogs with a crowbar which made Dogbody lose the plot.

He then orchestrated an attack on the old camp, setting off tear gas grenades in the camp to attract all of his dogs, who swarmed the place and ran everyone else out. His gift at dog taming comes from time spent enjoying Dog training tapes in the DCPD so he knows a lot about dog psychology, training and obedience.

He was also once recruited as a scout by a Powder Gang.

Dogbody may provide visitors, who also have dogs with supplies for their furry friends. He may also sell dogs to those whoe can promise a good home. He will also provide mates for Ruby and Devil Dog.

He will not deal with anyone with the Dog Fucker reputation or anyone who has killed too many dogs.

He may also ask those closer to him to assist him in finishing off the Salvagers, once and for all.

## Notes

* He will randomly attack Salvager camps.
* He can teach you how to fight, like a Hangdog.
* He sometimes howls into the night.

## Behind the Scenes

* Dogbody was born on international Dog Day.
* He was born on the Chinese Year of the Dog
Andrea Brixley

General **Andrea Brixley** is an Elder of the Brotherhood of Steel in 2253.

## Background

She began her career as a scout/explorer and was originally sent east to confirm the existence of what later became the Maxson Bunker. She originally used it as a hideout, with her team, after disabling security.

Over the next ten years, she travelled the wastes and formed relationships with many of the tribes and settlements in the area. After the war broke out between the Brotherhood and the NCR, Andrea was promoted to commander and placed in charge of the bunker. She also received the title of 'Elder Paladin' along with her squad.

She is not comfortable with leadership and would prefer to explore. She lacks the organizational skills and has a rather lasses fairez style of leadership. She is, regardless, a well loved leader and her subbordinates often assist her with her flaws.

Her greatest support comes from her fellow Paladin, Glenn Deering.

Still, there are detractors in the bunker, like Traci Niels. Niels aims to replace Andrea and Jerry Corsetti sees Traci's leadership as potential to have his own 'final solution' implemented, which would win the war with the NCR.
Brimstone Squad

**Brimstone Squad** is a squad of the Midwestern Brotherhood of Steel that acts as the personal guard of both Elder Eliza Graham and the General. They are some of the Brotherhood's best and each would lay down their lives to keep the Brotherhood's leadership safe.

## Background

At one time, Brimstone Squad was a squad commanded by the General of the Midwestern Brotherhood and consisted of the best Paladins in the chapter. In 2197, the Brimstone Squad under General Baransky was slaughtered in a super mutant ambush in St. Louis. In the restructuring of the chapter that followed the Brotherhood's seizure of the Calculator, the new General was given a less active position on the front lines and now commanded from Bunker Omega. As such, Brimstone Squad was assigned a new task: the dedicated protection of both the General and Elder of the chapter.

Brimstone Squad is currently led by the super mutant Erik, the personal protector and surrogate parent of Elder Graham.
Executive Order 66

**Executive Order 66** is the United States presidential executive order signed and issued during the Chicago Conflict by United States president Daniel Parker on January 11th, 2284. "This order authorized Officers of the United States in their official capacity to take control of any U.S. Remnant forces regardless of their rank if said group was detached from communications with the Chicago Federal Remnants (Chicago Enclave)." As it was a direct order from the Commander-in-Chief, such refusal to an order would apply that members were directly violating a lawful order of the President resulting in them being charged in the US Code Chapter 115: Treason, Sedition and Subversive Activities act.

## Transcript of Executive Order 66

The text of Executive Order 66 was as follows:

```
Executive Order No. 66.                                                                                                                  All standing forces of the United States of America including those routed from D.C. are hereby ordered to take heed to this Presidential Executive Order.                                                                                                                                                                                                                                                                                     All routed forces from D.C. are to re-establish links with active servicemen and civilian counterparts that hold this act. Former servicemen are formally pardoned for any activity done under the orders of Colonel Autumn so long as they comply with the new orders under this Presidency.                                                                                                              Refusal to comply with the orders of the men and women entrusted with this notice will result in the United States formally charging any reluctant citizen or service member under US CODE Chapter 115: Treason, Sedition and Subversive Activities                                                         Signed                                                                                                                                    Daniel Parker

```

## Background to the Order

The order was created to deal with the issue of Remnant U.S. Forces also illegitimized to Enclave forces whom were reluctant to follow orders entrusted to field agents operating in the surrounding areas near Washington D.C. and the general Eastern Seaboard where former D.C. forces were assumed to be present. The order specifics Colonel Autumn due to the Raven Rock insurrection and the thought he would declare himself an successor to President Eden.
Denice Keller

**Denice Keller** was a scientist and a psyker who appears in the *Tales of the Wastes* canon.

## Background

Denice Keller was a scientist who, at some point, was exposed to FEV and radiation, ending up a ghoul and a psyker, which is a poor combination.

She went insane and, in the pursuit of a cure, became to capture people to experiment on.

She was killed by Tanner Collins in 2279, at the behest of Mathias.
Dell City

Corner section of the city

**Dell City** is the headquarters of the Texas Arms Association and their main and largest city. Originally an experimental libertarian town. It became eventually dominated by the company after the Great War.

## Background

Dell City, nestled deep in the heart of the Texas wasteland, represents a unique and sinister chapter in the post-war world. Originally conceived as a libertarian utopia, it was a grand experiment in corporate governance that went horribly awry. Founded on the principles of minimal government interference and unrestrained capitalism, Dell City quickly devolved into a lawless frontier dominated by the interests of the corporations inside of it. After the bombs fell eventually it came into control of the Texas Arms Association whom effectively controlled all other companies and industries.

The corporation's sole agenda was the relentless production and sale of firearms and weapons to the highest bidders. This singular pursuit of profit came at a devastating cost to the lives and well-being of its citizens.

Dell City stands as a cautionary tale of unchecked corporate power and the consequences of sacrificing individual liberty for the pursuit of profit. It remains a place of suffering and strife, where the battle for freedom and humanity's better nature rages on in the face of overwhelming odds.

### Shot Show

Dell City observes a grim holiday known as "Shot Show," a grotesque parody of a pre-war trade show centered around Shooting, Hunting, and Outdoor recreation. For the citizens of Dell City, Shot Show is a grim reminder of their subjugation, as they are forced to celebrate the very industry that keeps them in chains.

## Location

Dell City is situated in the arid landscapes of what was once Texas, now a harsh and unforgiving wasteland. The city sprawls across miles of barren terrain, surrounded by dilapidated structures and a stark absence of vegetation. Its isolated location makes it a challenging destination for wasteland travelers, as the harsh conditions and the iron grip of the TAA present

## Inhabitants

The unfortunate denizens of Dell City are primarily the employees and families of the Texas Arms Association, living under the corporation's oppressive rule. These individuals, once drawn to the promise of economic prosperity, now find themselves trapped in a dystopian nightmare. The TAA's ruthless policies have left its residents in a state of perpetual fear and subjugation.
The city's population also includes an underground network of rebels and dissidents, who secretly plot to overthrow the TAA's stranglehold on Dell City and restore some semblance of freedom to its people. These brave individuals often risk their lives to resist the corporation's iron rule.
Bosu No-Kiba

**Bosu No-Kiba** is the head of the Yakuza crime family.

## Background

No-Kiba has been the leader of the Yakuza ever since he selected as was selected by his retiring predecessor.

He is the one responsible for the Yakuza's resurgence and success as an organization. He known for being ruthless and cunning, but also patient and not prone to anger. He admires cruelty, determination, and humility, traits he likes to see in his subordinates.

He is a prestigious knife-fighter, as one has to be to make it far in the Yakuza, and hasn't lost his edge despite his age.
'Sylum

**'Sylum** is an old world Prison turned into an anarchistic haven, by 2297 it has stepped on the toes of every major settlement in Atlanta, Georgia.

## Food

The people of 'Sylum get by on food that has been stolen from other settlements, they also farm dogs and some citizens have turned to cannibalism. They have also raised stolen cattle and have hunting parties.

## Power

Citizens across 'Sylum have their own methods of generating power. Few, if any, residents would make a communal power source.

## Security

There is no official police force or army in 'Sylum. People are asked to protect their own shit. Outside invaders are typically chased off by the community.

## Culture

Almost anything goes. This is surprisingly quite balanced as nobody is protected and there are always consequences for actions. Nobody who lives above their means will survive for long and nobody who goes about making enemies will be able to sleep easy either.

Sylum is but a fragile alliance of criminals.
Eden Mizrahi

Judaism

Daniel Richardson

The Daughter of the famed Israeli President, Eden Mizrahi is a girl who has grown up surrounded by politicians and the world of political machinations and cunning secrets. After twenty-six years of this, she has decided to make it her duty to bring peace back to the world, between both governments and other governments, and governments and their citizens.
Ana (New Heaven)

## Ana

**Ana** is a Genome and a member of New Acadia, residing in the pre-War observatory of Far Harbor.

## Personality and Traits

### Personality

Ana is known to be energetic yet eccentric, often enjoying things she finds exciting, such as combat. Despite having had a complicated childhood, she is optimistic and friendly to everyone she considers a friend. Even with her outgoing, childlike personality, she can be submissive when confronted with serious matters, such as Eve when the latter is upset.

Behind her child-like appearance, Ana is passionate about guns in her own way.

### Traits

Ana appears as a short, petite woman (almost childlike despite her age.) Due to this, she is often regarded as a young teenager, when in truth she is already at her late-20s, and fair skin. She has red hair and Amber eyes.

## Abilities and Skills

As a Genome, her physical attributes surpass that of even Institute Coursers, which, applied with her weapon handling skills, make her a dangerous adversary to face in combat. Her slim build allows her to move more nimbly compared to larger opponents, despite being more fragile even with her inherent Psi-Shield for protection against attacks.

Ana possesses her own power which she regards as her 'gift', calling hers '**Projection**'. This ability allows her to create objects on the fly using her Psi-Energy reserves. She mainly uses it to create weapons, notably firearms and melee weapons of her choosing.

Ana is also known by her peers to be a skilled weaponsmith, her firearms of choice being ballistic and explosive weapons.
Crazy Bitch

**Crazy Bitch** is a Daughter of Hecate living with the Jackals in 2253.

## Background

Crazy Bitch is a knife specialist, with an immunity to poison and disesase (fortunate, given her line of work). She is in possession of a bag of unknown unsorted drugs from a raid on another town. In disgrace, Mother Hecate all but ignores her. She is looking for a way to redeem herself in Hecate's eyes. Being the camp whore, letting the men sleep with her and enjoying them fighting over her, she is egotistical, rough and crude in dealing with others (prefers a fight over a debate, any day). She hates the NCR.

She has told the Jackals that eating the flesh of their fallen foes is the source of the fertility and strength. Those who eat more are likely to become 'better men' and those who are less fertile must have eaten a bad or weak spirit.

Crazy Bitch doesn't want the Jackals to have contact with the civilized or old world, believing it to be a bad omen.

A few month before the start of Roads Less Travelled, she badmouthed Jimmy T. She tried to convince the Jackals to have him killed, which scared him away. He hasn't been seen since.

## Notes

* She may be convinced to convince the Jackals to leave, if it will avoid them being wiped out through force. This will remove the Jackals from Roads Less Travelled's world, entirely.

* She can also provide some history and info on Jackal culture.
* Most men can convince her to have sex with them, some may have to pay, others may get it for free.
Bone-Breaker

**Bone-Breaker** is a member of the Hellraiders, a group of raiders living in the pre-War town of Hell, Michigan, and is a prisoner at Western Wayne Correctional Facility. He is a loud-mouthed, insane braggart but deep down is quite cowardly.

## Background

Bone-Breaker is a member of the Hellraiders, a gang dwelling in the town of Hell. Bone-Breaker's gang is determined to be the toughest, scariest gang in the Motor City Wasteland. Like other members of the Hellraiders, Bone-Breaker's name comes from his deeds. In his case, it is his deeds with a sledgehammer that gives him his name, although he is proficient with any melee weapon.

The Prisoner encounters Bone-Breaker at Western Wayne Correctional; Bone-Breaker is one of the prisoners who assist in the Prisoner's escape. Later, the Prisoner encounters Bone-Breaker if working for the Inquisitors.

## Behind the Scenes

* Bone-Breaker and the other Hellraiders' names, speeches and mannerisms are inspired by the Nightrider and Toe-Cutter from Mad Max.
Elliot Giles

**Elliot Giles** is a drifter, from outter Georgia. He grew up under wealthy and influencial parents and couldn't handle the expectations.

## Factions & Relationships

### Relative(s)

Mother, Father, Uncles (2), Aunts (3), Sister, Cousins and Grandparents await him at home.

## Background

Elliot is rather vague about his past but it's known that he worked on a farm as various roles. He wasn't very good at any of them, at least not by his family's standards. The only thing that he and his father could relate to was their taste for alchoholic beverages.

Elliot came to Atlanta, looking for a chance at a clean slate. He had almost given up on the idea, when he discovered what remained of Vault 123.

## Design Doc Info

Role – Drifter: Skilless.

Background: Slacker, ran from home, because he kept getting yelled at by his family.

Skills: Speech, melee, lockpick.

Special – S:6, P:4, E:4, C:7, I:4, A:6,L:8

Wants: Success, Fame, Women, Fortune.

Fears: Failure, Irrelevance, wasting his life.

Hates” Boredom, getting involved, risk, conflict.

Race: Hispanic

Hair: Blonde (Unkempt)

Beard: Rough

Eyes: Brown

Clothes: White vest, track pants, sneakers, red bobhat.
LRMD Wikia

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* Transiveriai, radijo aparatai: Kenwood TS590; R323 (rusiškas imtuvas), SP5DDJ
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Denis' Revolver

Denis' revolver lay against Hamilton's Colt 1911

**Denis' revolver** is the personal side arm of Denis and is a pre-war Colt Python that was scavenged from an old national guard post on the outskirts of DC. It is a powerful, yet noisy weapon, that strikes fear into anyone who stands in the way of justice.

Denis' Revolver was destroyed, along with Marcia during the battle of Megaton.
Boilermaker

**Boilermaker** is a member of the 215 Rail Line Powder Gang in 2253.

## Background

A quiet, evil being. Boilermaker worked fro the rail lines; shoving coal into engines of the trains on their rare trips. However, like the others, he was out of a job when the line work dried up. He suffered a lot of heat and smoke damage to his face and he wears a welding mask to cover it.

## Notes

Boilermaker is very strong and carries a flamethrower with plenty of fuel. He also has a hefty baseball bat. Boilermaker looks for the least heavily armoured people and beats them with his bat...

The rest he burns.
Fallout: Fate of Democracies

**Fallout: Fate of Democracies** is a world-building project within Fallout universe created by ***FranklyTrolling*** (or Frank) which creates lore for never before seen locations, events, and characters, and adds on to the existing lore of Fallout games which we do not know the canon endings of, such as Fallout: New Vegas or Fallout 4.

The canon does not have a single year which it takes place in, with events and characters ranging from Pre-War times to post-Fallout 4. Some of the new locations which will be expanded in this canon range from the post-war city of Cleveland, Ohio to the Wyoming Wilderness and even delve into an Arizona left ruined after the Legion's collapse. The lore of this canon is subject to change if there need to be any changes to make.
Chryslus Proving Grounds

The **Chryslus Proving Grounds** is a ruined test track formerly owned by Chryslus Motors. In 2287, it is full of radioactive craters and mole rats.

## Background

Located on the outskirts of Livonia, Michigan, the Chryslus Proving Grounds was where Chryslus once tested its concept cars. The site consisted of roughly 50 miles of interconnected roadways, on-site garage and engineering lab, and a 10 ft. high barb wire perimeter fence to keep out the prying eyes of competitors.

It was Family Fun Day at the proving grounds on October 23, 2077, the day the bombs fell. The event was held because Chryslus executives wanted to give their families a private show, a race as a prelude to the next day's Belle Isle Grand Prix. Bleachers were constructed to give the best views of the track. To add to the excitement, they instructed engineers to use their new prototype fusion engine in the cars. The engineers tried to convince them not to go through with the event. They said the engines weren't ready and the testing grounds was no place for a race or families, that accidents can and do happen on the track. The race was underway when the Great War started. Bright lights on the horizon distracted the drivers and the rumbling earth caused them to lose control of the cars. One car crashed; the prototype engine's explosion was large enough to take out the nearest three cars, which caused their engines to explode in turn. Other chain reactions happened around the track, leaving the course pitted with craters and littered with wreckage.

The Prisoner can find the Chryslus president's key here, near his skeleton on the collapsed bleachers. The key unlocks various doors in the Chryslus Motors Megaplex. However, mole rats have taken up residence in the radioactive wreckage piles around the proving grounds and the Prisoner will have to watch where he shoots. Some of the unstable prototype engines remain intact and have a significantly larger blast radius when they explode.
Buckeye Wastelands

## General Overview

**The Buckeye Wastelands** are the post-war ruins of the state of Ohio in the East Central Commonwealth. Much of the wasteland outside of any major city is mostly made up of the average mutated and irradiated wildlife, along with certain raider groups scattered here and there. Its close proximity with West Virginia and the Appalachian Mountains also means that traders from the region visit the state, mostly it's southern and eastern settlements, quite often.
Anna Bishop

Mr Bishop - Father

New California Republic

**Anna Bishop** is Mr Bishop's youngest child. She is definitely the least cut out for the mafia lifestyle, due to her ditsy nature, innocent mind and meak demeanor. She is, in spite of this, rather useful to the family as she is a savant with animals. She is able to tame and breed several types of animals, creating a lucrative business deal, with the NCR, supplying their military with horses.

## Background

Anna was often tricked and picked on as a girl. If it wasn't for Luca and Jennifer looking out for her, she probably would've had a rough childhood. She was a very needy child, not very independent and lacking initiative. She constantly craved her Father's love and attention, something she got more than anyone else but still didn't ever feel that it was enough.

After her Father aquired the stables from a rival family, Anna asked him for some exotic pets. Figuring that she would spend her time with them, instead of annoying the piss out of him, Bishop caved and bought her several strange animals for her to admire, groom and play with. Her time spent with these animals has given her some great insight into their psychology, making her great at animal husbandry and rearing.

She is very reliant on her family to protect her and help her function in the world. Though she does wander the streets of New Reno, occasionally, it's usually under the watchful eye of her protective siblings and Father.
Bloomfield Facility (Yuma Proving Grounds)

The **Bloomfield Facility** (Yuma Proving Grounds) were a military installation in the desert of the  Arizona related Federal Remnants whom were originally from Chicago. The entire complex holding fewer than 50 people at any given time, most non-combatants.

## Background

The Bloomfield Facility was a post-war prefab bunker construction built in Chicago for use in the former Yuma Proving Ground Pre-War military territorial Federal Enclave. The site was originally used to test and develop weapon systems. Such as the High Altitude Research Project Supergun in 410mm. During the Great War it was left with minimal staffing as funding for projects on the territory provided no application for the plans of the Enclave. However, after the Post-War the remaining elements of the Federal Government had been pressed for technologies that could prove valuable. The HARP gun was seen as an investment towards the war effort in the Great Midwest Commonwealth between the Enclave and Midwestern Brotherhood of Steel (Colloquially known as the Federal Remnant-US Army Traitor war by Enclavers)

### The Destruction

Within the first year of operation. The increased independence of the group from the Chicago headquarters resulted in the mutiny of the Ultra-Reformist faction against General Hayden Trench. Leading to the rise of Catherine Ramerio. Within the following few months after a successful espionage campaign. Jeremias Klink and Hayden Trench under the permission of President Daniel Parker had initiated a self-destruct sequence on the base with its inhabitants (minus those who had abandoned the base with Jeremias and Hayden) inside. Killing nearly all of them instantly.
Defunct Satellite Station

The **Defunct Satellite Station**, formerly Satellite Station Kimberly, is a wrecked military installation located in the heavily irradiated part of Canada. In 2287, the desolate station has become a nest for hostile creatures living in the dangerous area.

## Background

Satellite Station Kimberly was once a central component of Project: Aegis, the pre-War military program that sought to intercept nukes over Canada and disarm or detonate them before they reached the U.S. Kimberly was responsible for coordinating data, mainly the trajectory of incoming missiles, from various listening posts located deeper in Canada and relay that data to awaiting U.S. forces ready to intercept. However Satellite Station Kimberly was the target of sabotage shortly before the bombs fell. Due to the actions of one Genevieve Tussaud, a member of Jordan Devereaux's Canadian Resistance cell, the targeting systems of Project: Aegis was compromised. If not for her actions, the cell would most certainly have died during the Great War.

## Behind the Scenes

* Trying to follow suit with the Glowing Sea's location names.
Anton

*"President Tandi is a fucking retard and I'm willing to prove that with her, by going toe to fucking toe with her, any day she fuckin' well likes!"*

- Anton, during his psycho fuelled rant on President Tandi, the NCR and Fancy Lads Snack Cakes.

## Factions & Relationships

### Affiliation

Anton's Salvagers

**Anton** is the leader of the splinter group known as 'Anton's Salvagers' in Denver in 2253.

## Background

A big guy of German descent. He is foul-mouthed, domineering, despises strangers and non-humans. He is a native of the midwest, a survivor of the radioactive cyclones and evacuated the area to escape Caesar's Legion. His boys are from different kinds of raider gangs, who got tired of the shit that Porter had them doing.

His group are like a bunch of middle-aged bikers. They still raise hell and are very territorial but are too old to go after anyone or take on any real threats in the region. Anton is a man of many promises but rarely delivers and his group are but one bad job away from falling apart entirely.
Belle

**Belle** is a born ghoul from the Reservation.

## Background

Belle was the last ghoul to be successfully conceived and birthed on the reservation. She is unusually attractive for a ghoul. In fact, if it weren't for her odd skin colour and detailes, she would look pretty damn normal.

Due to her health being a priority, she is rather curvy and fit looking and is considered an interesting success in the procreation experiment and a vital part of the genetic process. She often roams around the town, on a daily basis, revelling in the attention that she gets from the other ghouls. Some have had their jaws hang so low, that they have almost snapped off.

She is very approachable and will freely talk to any outsider, no matter how shy they seem. Rumour has it that she has always craved a human male to take for a spin...
Ashley

## Ashley Hennigan

Luke Hennigan: Oldest Brother

Mark Hennigan: Second eldest brother

Christian Hennigan: Youngest Brother

Claire Hennigan: Youngest Sister

Ruby: Family Dog

**Ashley** is a companion in Roads Less Travelled, in 2253.

## Background

Ashley is the first daughter and third child of Lester Hennigan, the owner of a general store, out east. She's used to pulling her weight and fixing the damage done by her four brothers and sister, whether it was to their store or eachother.

When she was eight, her Brother Mark accidentally broke the ribs of her youngest Brother, Christian whilst bear hugging him. She was able to use what little knowledge she knew, from an old textbook to nurse Christian back to health. Were she not there, the others would have to shoot him.

She had a demanding but very loving family, they were rough around the edges but were hard working and lived a rather pure existence... for the most part.

However, it got claustraphobic, as Ash got to her teenage years. This resulted in arguments breaking out among her brothers and sister and she found herself depressed, due to how directionless her life was. She decided that she had the knowhow to be a travelling Doctor. She took the family dog, Ruby and took to the road. Though she isn't exactly rolling in caps and she's an eye missing, Ashley has never been happier with her lot.

## Behind the Scenes

* The part of her backstory where one of her brothers accidentally broke the ribs of one of her other brothers was actually based on a real life incident of her author's grandfather. While wrestling in the house, he got his youngest brother into a bear hug and cracked several of his ribs.