Isle Iniko

A paradise for all bugs

## Overview

Isle Iniko is the culmination of a single man's passion (and a lurking spiritual purpose) for a specific type of Pokémon. Bug types.

Nathan Webb bought this small, unused island off the North-West coast of Schwald and began his plans to convert it from yet another ghost-filled forest into a bustling and lively haven for any and all bug type Pokémon.

The majority of the island still appears untouched by any measure of development, but in actuality much of it has been landscaped by the inhabitants of the island, to better suit their own needs. These areas are both a monument to natural beauty and a thriving ecosystem for the bugs who made them.

## Structures/Upgrades

### Nathan's House (Resting Room Rank 3)

This humble single-room building is where Nathan resides should the weather take a turn for the worst. It comes with basic amenities, but to most people it would be seen as a hermit's hut. No electronics are there outside of a single Ledyba-themed wall clock, a desk lamp, and due to the signal towers being active, a small television. The desk in his home is often littered with plans for the island, or apricorn pieces in the process of being turned into Pokéballs.

### Iniko Orchard (Selion Rank 3)

Just outside of Nathan's House is the Orchard, tended to by numerous bugs, primarily Ribombee who keep the plants healthy and growing. After an ingenious idea from Hayashi, Nathan's Vikavolt, the trees in the orchard now have web nets underneath them to catch falling apricorns so they aren't damaged. Spinarak will then carry these apricorns to a collection box where they are picked up and sorted.

### Shrine to the Monarch (Elemental Spring)

Next to Lake Gerridae stands a small marble structure. Four pillars around a statue, connected by archways but no roof. On the pillars are carved numerous small Bug-type Pokémon, curled around the pillars themselves and looking towards the centre, much more prominent, statue. The centrepiece is designed to look like a Volcarona wearing a regal cloak, fluttering with royal elegance and grace. The eyes, numerous spots on its wings, and many lines on the cloak glow a faint green, as it channels the spiritual energy of the island and bestows it unto the inhabitants.

Due to recent events, the structure has been moved to a small centre island of the lake. Embedded in the statue's heart is a gently glowing green and purple crystal, runic markings etched across its surface. Looking into it reveals swirling ethereal energies and an uneasy feeling.

### Lake Gerridae

A serene and tranquil freshwater lake, having been dug out by numerous burrowing bugs to make a more comfortable home for the water dwelling denizens of the island. Along its shores one is sure to find many Dewpider and Araquanid, alongside Yanma and others who prefer the calmer waters. A perfect place for a picnic. In the centre is a single small island where the shrine is situated.

### Gerridae Viewing Area (Aquarium)

The entrance of this area is situated just to the side of the great lake itself. A cavern path leads to a reinforced glass viewing area, through which many of the lake's residents can be seen under the water. Those who are particularly lucky might even catch a glimpse of a strange and incredibly unique inhabitant of the lake, who appears to watch over all that dwell within.

### Hunting Grounds

#### Doptera Forest

The vast majority of the island is covered in a dense forest, reminiscent of Schwald's own. The canopy blocks out the sun when deep enough in, and the only sources of light are often the large glowing mushrooms dotted around the island or any luminous bugs that happen to bumble by. Given the size of the forest, this is where most of the bugs on the island make their homes. Due to the diversity of temperaments found in bug types, Nathan made sure to colour code sections of the forest using the mushrooms for the purposes of safety. For example, red glowshrooms mean you're very close to a colony of Kakuna.

#### Papilion Greens

These peaceful clearings are spotted about the island, areas where the thick cover of the forest canopy is absent. The main clearing that the dock path is connected to is where Nathan's House and the Orchard are situated.

#### Odonto Caves

This winding maze of a cave system is the home of many Durant who tunneled the caves to begin with. Venture deep enough down, however, and you may come across something unexpected...

#### Bathynomus Beaches

The coast of the island is spattered with several beaches. Some consist of fine sand, others of rocks. One is sure to find Shuckle, Wimpod and Dwebble enjoying their time in these areas, and while the Wimpod may be skittish, the others are sure to welcome those looking to sunbathe on the shores. Beware of pinching.

#### Phora Heights

This lone mountain appears out of the ordinary in comparison to the rest of the island, as it is mostly coated in a fine snow all year round. This is due to the Frosmoth that inhabit the area utilising their mastery over ice to keep their many Snom children cold and comfy.

#### Attacus Hotspot

Partway up Phora Heights there is a small area of volcanic activity. Easily spotted by the distinct lack of snow and the rocky outcroppings, this spring of heat is a very popular location for Larvesta and Volcarona. Arguably the most hazardous location on the island due to the intense heat, and occasional lava spits.

Other Areas are having their biomes considered.

### Island Features

Understandably, for an island whose inhabitants are majority Bug types, there are many locations where being careful does wonders for your health. Toxic spider webs, electrified spider webs, regular spider webs, and that's just the spiders. The forest isn't always the safest place and, if the inhabitants detect a great enough threat, they can turn what is usually a pleasant patch of the woods into a maze of disaster.

Numerous Crustle and flying bugs have been trained and are set up across the island just in case danger decides to make itself known. These bugs are well versed in taking down flying threats, either through manipulating the winds or grounding opponents with chunks of stone. Land-based threats must contend with the island's veteran soldiers and its many natural threats.

### The Monarch's Nest (Dynamax Spire)

Deep in the Odonto Caves, guarded by a labyrinth of tunnels and the bugs that reside within, is a cavernous room that stretches up further than should be possible. The glowing mushrooms tower above any who would enter, and bathe the area in a gentle light. While it may look like any other cave to most, the more astute would see it's fashioned to be like a throne room. Areas to the side for the royal court to sit and spectate, a long walkway that one would have to traverse to address the ruler, but the area where a throne would be is empty. Too empty. Get closer however, and you'll see why that is...

The Monarch in her Nest
### Iniko Stadium (Pokémon Stadium, Poké Centre, Poké Mart)

The first man-made structure on Isle Iniko (in recent history), this towering stadium is reminiscent of the Pokémon Gym stadiums found in Nathan's home region of Galar. The exterior, when seen from the air, has a distinct bug motif, and the interior of the stadium is covered in flora, and the battle area contains trees and tall grass in areas. Many of the seats are also taken up by the buggy denizens of Iniko. Expect to see swathes of bugs if ever you spectate or participate in the Gym Circuit.

One feature of the stadium is a concert stage that can be modified to suit any of the stadium's events. Dedicated concerts cover half the grounds. Battle concerts take up only a fifth, staying a safe distance from the combat zone. When not in use, the stage can be lowered back into the ground where it can easily be maintained and repaired out of view from the general public.

Iniko Stadium ExteriorIniko Stadium Interior
### Iniko Stadium Backrooms (Training Room, Nursery, Daycare)

Away from the more public areas of the venue, the Stadium's interior houses many places for Nathan, the bugs and administrative personnel to do their work. One of the rooms is a more official training area, with League standard apparatus that can be moved into the arena and back should the need arise. This isn't to say all training occurs here as Nathan's Golisopod, Isso, gives lessons around the island with those willing to train under him.

### Cinella Labs (Temporal Research Lab, Tech Laboratory Rank 3)

From a restricted section of the Stadium, a series of tunnels leads underground where these labs are hidden. Much like the building which houses its entrance, the lab is unlike most things one would find on Iniko. Clean sterile tiles make up the floor and wall panels hide cables and pipes. One section of the lab leads off into a large empty room. This room has an outstanding metal circle in the middle of it; the purpose of this particular area currently known only to Nathan and his trusted researchers. Orbeetle hover around the labs, running simulations, setting up experiments and documenting their findings on the numerous terminals.

## Events

### The War of Souls

Initially coming to the island in hopes of starting a sanctuary, Nathan and his small group of bugs at the time had set up a humble clearing on the island that they called Isle Iniko. However, what they didn't know was that the island was already inhabited by numerous Ghost type pokémon, and many were not pleased with the intrusion. Night raids occurred, leaving numerous dead or wounded. Possessions of bugs were common too, leading to a need to exorcise or put down the possessed.

Eventually the Swarm decided to fight back. An uphill battle, as the ghosts knew this land and bugs were not all too well equipped to combat the supernatural. But the bugs had numbers that replenished and grew to fighting strength far faster than the ghosts and, through a war of attrition, managed to set the stage for the first peace talks between Nathan Webb and a group of Trevenant who were the leaders of the island's spectral forces. An offer to either share the land, or leave without further casualties.

These talks did not end well, leading to more deaths and the near death of Nathan Webb, and ultimately leading to the war being prolonged. Soon the Trevenants were slain, and the land they stood on claimed for the Swarm, who built a shrine in honour of The Monarch atop a Nexus point to dissuade any more ghosts from combating their claim. This, however, was a foolish show of decadence and pride, as in reality it stopped the souls of both sides from peacefully continuing on to the next step of their deaths. After an Oath was broken, Oathrender took the trapped souls within himself, and managed to siphon the bugs' into a crystal which now sits embedded in the heart of the Monarch's statue. A constant reminder of the war.

### First Contact (13th July, 2023)

*Nathan Webb Lab Report #25-1A*

*Active Researchers during report: Project Manager Nathan Webb, Project Lead Nedri Greening, Researcher Sylphie, Researcher Dr. Vanco A. Remora, Researcher Alexander "the Abjurer", Researcher Apple Sydr, Assistant Researcher Orbeetles numbering 17 in total.*

*Test: First activation of "Wormhole" device using genetic sample of "Slither Wing" subject 14 (donated by* **[REDACTED]** *located in* **[REDACTED]***, Paldea)*

*Results: 2 Transformers destroyed, Fusion Reactor shut down temporarily, laboratory equipment damaged, Outstanding Success*

*Researcher notes:* Wow, what a sight to see. It was like the air in front of me just ripped apart in such spectacular fashion. Was the light from the other reality or from the energy that was going into that thing? That's probably gonna be burned into the back of my eyes for like, two weeks. After Nedri and the others ran a few tests (I say a few, it was more like hundreds) and got it down to a 96% success rate, it was time to do the thing for real. I got down to the lab, got all prepped, and pulled the lever. What followed was the most insane few seconds, and at the end of it, there it was.

It looked like a Volcarona crossed with some kind of dragon. It was massive as well. When I went to approach it, it stood up on its hind legs and could've easily towered above Isso even. After a brief visit from **[REDACTED]** it managed to calm down, even after having ruined much of the laboratory by just walking around, and willingly entered the Pokéball I offered. After that, I released the creature out on the surface, where it explored the island for the duration of the day. In the end, it seemed happy enough to stay on Iniko.

### Project 02 (18th October, 2023)

*Nathan Webb Lab Report #53-1C*

*Active Researchers during report: Project Manager Nathan Webb, Project Lead Nedri Greening, Researcher Sylphie, Researcher Dr. Vanco A. Remora, Researcher Apple Sydr, Assistant Researcher Orbeetles numbering 21 in total.*

*Test: Second activation of "Wormhole" device. First usage of coordinates as target. Destination - "Ultra Jungle, Ultra Space" (Coordinates provided by* **[REDACTED]***, researcher of Aether Foundation, Alola). Subject to retrieve - UB-02 Absorption "Buzzwole"*

*Results: Wormhole room reinforced glass shattered, Success*

*Researcher notes:* So now we knew what to expect, we put in some safeguards just in case the next visitor was as big and clumsy as the last. The wormhole looked different this time. It's hard to describe, but the portal had these weird lines around it like a web, and what looked to be cracks in the air as well. I was a little worried that the tears in the fabric of reality would go a bit further, but it stabilised nicely thanks to those nifty field containment units we put in.

As for the visitor, it didn't show up for a time, but then poof. A big red hand, followed by another, and then this... absolute unit of a bug comes stomping through. It was confused, which made sense, but it began posing at us. Like a body builder at a Mr Pokéverse contest. Honestly it was exactly that, a big bug body builder. What we didn't expect was that when the wormhole closed, it got angry. Reinforced glass designed to handle Steelix smashing into it got shattered with a single punch. Either the people installing it lied, or this big beastie is some serious news.

Surrounding Pokémon helped keep it back using psychic powers and strong threading, long enough for me to devise a cunning plan. Pose back at it. I still don't know why that worked. Maybe it really *is* a Mr Pokéverse contestant at heart and needed some flexing competition. Though we rigged it hard in my favour. I mean come on, I may be a bit on the strong side but compared to that lad? What else could we do? It seemed to accept the verdict and was willing to enter a Pokéball. The recalling process appeared funky though, but the ball ultimately worked as you'd expect. I immediately took them up top and introduced it to my strongest bug in terms of physical might, Isso the Golisopod. Strength respects strength by the looks of it, as Buzzwole has settled down and is often seen in the training areas of the island.

### Project 03 (27th November, 2023)

*Nathan Webb Lab Report #72-1A*

*Active Researchers during report: Project Manager Nathan Webb, Project Lead Nedri Greening, Researcher Dr Vanco A. Remora, Researcher Apple Sydr, Assistant Researcher Orbeetles numbering 19 in total.*

*Test: Third activation of "Wormhole" device. Second usage of coordinates as target. Destination - "Ultra Desert, Ultra Space" (Coordinates provided by **[REDACTED]**, researcher of Aether Foundation, Alola). Subject to retrieve - UB-03 Beauty "Pheromosa"*

*Results: Wormhole room reinforced glass shattered again, Success*

*Researcher notes:* This was the final League sanctioned usage of the wormhole generator, at least from our end. Three activation cycles, that's what they permitted. We had gravity field generators installed into the room to hopefully slow down whatever came through the portal this time, in an attempt to keep the newcomer from breaking the glass again. The portal that opened looked near identical to the last, but the world beyond it was that of a vast desert, with sandstone(?) ruins and giant blue crystals scattered across the landscape. The sand seemed have traces of these crystals in it too, as much of it was coloured blue.

The visitor this time only stepped out once some of the sand had been blown into the laboratory, and even then it made great effort to stand only on the sand. It seemed to have a distaste for our world. Disgust? We were informed that this particular pokémon considered our world dirty, but seeing the response first hand was something else. Much like the last test, when the wormhole closed it got a little more hostile, but the gravity generators did their work in keeping it from breaking the glass.

Not for lack of trying though. I dread to think of how much faster it would have been without enhanced gravity.

In an attempt to soothe the pokémon, I released the subject of the last test, Buzzwole, and allowed the two to interact through the glass. They seemed to understand one another, and their speech patterns were oddly similar. But in their talk, it appeared they both made a plan. Pheromosa kicked the glass while Buzzwole punched it at the same time, and this was unfortunately too much for it to handle as it shattered like nothing. But we weren't assaulted by Pheromosa. Instead, it just appeared annoyed at us and Buzzwole seemed disappointed, but with a bit of convincing from the big buff bug, Pheromosa agreed to enter a Pokéball.

For the well being of Pheromosa, we opened another wormhole to their home shortly after and brought back a whole load of sand. It'll give them a spot to feel more comfortable in. However as of writing this, the two "Ultra Beasts" are getting along well with each other and the other bugs of the island.

## Future Plans

The island's grounds are claimed for the bugs primarily, and many areas have been designed by them to better suit their living areas in other islands.

Now the Stadium is up and running, efforts are being put into place to expand the facilities available within the stadium.