Character Info

# Roleplay Info

## Powers

Powers have different levels, being Level 1, Level 2, Level 3, Level, 4, and Level 5. We will make power lists for each god, and there are Three Level 1 powers, Three Level 2 Powers, Two level three powers, and one level 4 power per power list. To obtain a Level 5 power (there is one per power list) you have to be active for at least 2 weeks and have a consistent and good RP record. Odanis and Mymus descendants do not have Level 5 powers, and people with Level 5 powers **have** to be direct children of gods. These are the combinations:

2 L1s, + 2 L2 + 1 L3 + 1 L4

2 L1s, + 2 L2 + 1 L3

3 L1s, + 1 L2 + 1 L3 3 L1s + 2 L3 + L4

## OCs (Original Characters)

You can have unlimited OCs, but as stated above only two of those OCs can have a level 4 power. Only one OC can be a direct child of a god, because most should be descendants. Also it's preferred that the champion gods are what you use most. I don't wanna limit the ancestral heritage your OC can have, but I will if you're consistently using gods who rarely have kids. It's just not true to canon.

## Mythology

My made up mythology takes place and originated in the US, but later spread to the ancient Canadians. Similarly to Greek and Romans, the Canadians edited the gods to an extent. They are known as Canid Gods, while the originals are know as American Gods. Canid Descendant powers will be listed in their respective quarter.

Auras are hard to explain, they’re basically the “vibe” a person gives off. You’ll notice some descendants such as Odanis or Mymus have L1 abilities about auras, but everyone has auras. Auras show their emotion and general heritage. (You can’t sense that someone’s a child of Ultima but you can sense death radiating from that person) Some people can see auras, but everybody is affected by ones that are L1 or more.

*Please note this is not a full explanation of the mythology, just a quick overview.*

## Lab Info and Lore

You’re a descendant of a god. When you were just 2 years old you were given away by your family. Now your day to day life is testing, arena fights, and more. Will you escape?

2 Entities protect Lab 801, and 2 protect Lab 1299. They're extremely powerful and require the entire labs population to take down both. Some people survived and were never taken by the scientists, and they’re known as rogues. They don’t live in the lab and usually they don’t know of it. Entities will allow you to leave if assigned a prophecy, but if you beat them you can also escape. *ONLY IN RP EVENTS WILL YOU BE ABLE TO DEFEAT THE ENTITIES AND ESCAPE, NOT JUST WHENEVER.*

Destroyer and King protect Lab 1299, Medick and Serpent protect Lab 801

## Norse Powers

Unlike the Canid and American systems, the Norse Demigods and Descendants get different power systems. They get one curse (a way to harm the enemy negatively somehow) 3 powers they inherited from birth, and one rune specific to their god. There’s a list of runes that any Norse Person can utilize, mortal, demigod, or descendant.

## Claiming

Pretty much straight out of Percy Jackson. At a certain moment, more commonly in a brave feat a god will reveal themselves as the ancestor of someone. This happens by having an almost holographic icon of said god appear above their head, along with a short 3 minutes of a huge boost in powers.

## Power Scaling

Power Scaling This is the official power scaling of the lab, it is subject to changes so be sure to reread this every once in a while.

• Omnipotent Tier •

Eternus, he is the only being with true omnipotence

• Primordial Tier •

All Primordials, they are nigh omnipotent and can for the most part do whatever they want. Their power only differs by domains with the strongest being Odanis and Mymus.

•God King Tier • Pantheon rulers and beings equivalent to them in power such as leviathans

• Elder God Tier • Some of the most powerful Gods around, they hold important domains

• Average God Tier • Self explanatory, an average God

• Minor God Tier • This is the tier for Gods who hold not much importance

• Demigod Tier • Direct children of Gods, strength differs by parentage and standard human factors such as physical fitness

•Descendants• Same as demigod, they are not direct descendants Descendants and Demigods can both climb the tiers, the highest either can go is Minor God tier. They can climb the tiers very slowly in roleplay and this time must consist of training or battle. Some weapons or artifacts if acquired can boost an OCs tier.

Gods/Demigods/Descendants who hold domains relating to combat will be able to fight on par with characters on a tier 1 above their own who do not possess a combat related domain. The only exception is the Godkings, as the tier above them is Primordial and the difference in power between a Primordial and a God-King is simply far too much. To balance this out, Primordials will be made to be responsible with their powers so people do not go around abusing them. Primordials will mostly be used for events (such as the god-civil war event) and are insurmountable by any normal means.

Monsters can range from Descendant Tier to God-King Tier (Apocalyptic Beasts)

## WW3 Lore

Results of WW3

- All of Asia gone except for Vietnam, Laos, Mongolia, Kyrgyzstan, Northern Japanese Islands, The Philippines and The Middle East

- North America is devastated completely

- Germany, France, Switzerland, Spain, The UK, Italy, Ireland, Iceland, Norway, Portugal, and Ukraine survive but the rest of Europe falls

- America is ruins and the only thing close to modern is the high tech labs

## Map and Map Info

Red = Demon Territories *Known as Hell LOL.*

Purple = Canadian Territories *Known as Greater Canada*

Green = American Territories *Known as "The Old States" or "New America"* (Dark Green is American Territory but has a large excess of Native American hunters, and is considered shared American and Native American territory)

Blue = Norse Territories *Known as Minor Norway, or "Viking Territory*