recursal/Fanatic-Fandom huggingface dataset:
Ironbound Leviathan

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Description

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Leviathans are gigantic marine mammals within the infraorder Cetacea. The first Leviathans were genetically modified whales, selected for their increased size and reduced intellect, and bred as adaptable cattle. Ironbound Leviathans are Leviathan whales that are enslaved and drugged into a confused stupor, and used as a floating mobile war base. This is incredibly cruel to the animal, as it is forced to carry a lot of weight on its back, and to never be able to submerge in deep waters.

Ironbound Leviathans are a very cruel tool, only used by those despicable or desperate enough, and they require a lot of resources, since the whale needs to be shackled and drugged from birth.

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Mechanics

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Bioships follow the same mechanics as any other ship in the Boats Mod

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Spawn Chances

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Bioships don't ever spawn naturally, and must be "built" by the player. They require the Bioships research, and an item, in this case Ironbound Leviathan Embryo.

Bioships will only appear if you also have the Boats mod installed. They can be built by acquiring their eggs (or embryo) from merchants, either from Outlander bases, Outlander Exotic and Pirate caravans, or Orbital Exotic and Pirate ships. They are expensive items, though not overly so. Once you have the item, you'll need some wood, steel and cloth to build the artificial structures attached to each creature.
Jonic the Hedgehog

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Description

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This strange blue Joris is an exceptionally fast creature, with stories spreading far and wide of it rolling around at the speed of sound. Its feet are said to bring untold fortune to anyone capable of capturing such an elusive Joris.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

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Mechanics

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While not as strong as other Jorises, Jonic is the fastest.

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Spawn Chances

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Indian Elephant

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Description

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The Indian elephant is one of the largest unmodified land animals. In general, Indian elephants are smaller, have smaller ears, but relatively broader skulls and larger trunks than African elephants, and have the highest body point on the head.

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Mechanics

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Pack Animal. Nuzzle interval 2 days

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Spawn Chances

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Forsaken Bees

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Description

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Forsaken bees originate from a RimWorld orbiting a very faint star -the native planet of an elusive alien spacies know as Forsakens- so they have adapted to environments with low sunlight. They produce small amounts of Night Leather.

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Branch and Tier

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Forsaken bees are Specialized Branch Bees, considered Tier 3. They are part of the Alpha Branch.

They are bred by mixing Nocturnal and Tanner bees in a beehouse equipped with an hybridization chamber.

The Alpha Animals mod needs to be installed for these bees to appear.

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Combinations

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For the moment there are no further combinations with Forsaken Bees.
Joris Hair

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Description

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Luscious black interwoven hairs that act like wool. Offers more protection that regular wool

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Origins

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Can be acquired from shearing an Emo Joris.

Its commonality is 0, so it won't appear on random items.

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Comparison

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Compare it with any other wools added by mods in the Animal Product tables
Koala

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Description

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Koalas are easily recognizable for their stout body and large, round heads with fluffy ears. They typically inhabit arid and temperate woodlands, but can rarely be seen in tropical areas. Favoured by royal families, koalas are great household animals due to their wonderful nuzzling effect.

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Mechanics

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Nuzzling interval: 2 days

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Spawn Chances

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Egglaying Bees

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Description

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Egglaying bees are part chicken, part insect. As such, instead of growing their larvae in the receptacles inside honeycombs, they lay tiny chicken eggs, and larvae hatch from them.

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Branch and Tier

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Egglaying bees are Specialized Branch Bees, considered Tier 3. They are part of the Nutrition Branch.

They are bred by mixing Nutritious and Amalgam bees in a beehouse equipped with an hybridization chamber.

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Combinations

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**With Genetic Rim patch**
Honey (VFE)

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Description

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Raw, unprocessed honey harvested from an apiary, very sugary and fun to eat while also extremely long-lasting, perfect for taking on caravan trips, fermenting into mead, or baking into desserts.

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Origins

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Can be acquired from apiaries, and either consumed directly or turned into Mead. If RimBees is installed too, Mead changes name to Honeywine.
Lactic Bees

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Description
Description

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Lactic bees are part mammal, part insect. As such, they use milk instead of royal honey to feed their larvae, which is simultaneously cute and disgusting.

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Branch and Tier

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Lactic bees are Specialized Branch Bees, considered Tier 3. They are part of the Nutrition Branch.

They are bred by mixing Nutritious and Amalgam bees in a beehouse equipped with an hybridization chamber.

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Combinations

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**With Alpha Animals**
Dragon's Descent

## **Features**

The **Dragons** Have Come.

The Rimworld is a harsh and dangerous place. Its environment can be lush and giving or disasterous and desolate, and has such bred certain races to adapt to both. One such race is the dragon, these beasts are quite powerful and rare; making them valuable for any colony to capture and tame. Some curious offworld glittertech civilizations have even bred their own types which have recently escaped into the wild. Even if they were once in captivity taming any dragon is an extreme risk, fighting and angering one even moreso.

Steam Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2026992161

GitHub link: https://github.com/Aether-Guild/Dragons-Descent

Ludeon forums link: n/a

## Animal List

* Blue Dragon
* Gold Dragon
* Green Dragon
* Purple Dragon
* Red Dragon
* Silver Dragon
* White Dragon
* Yellow Dragon

## Leathers

* Rich Dragon Leather
* True Dragon Leather

## Eggs

* Blue Dragon Eggs
* Gold Dragon Eggs
* Green Dragon Eggs
* Purple Dragon Eggs
* Red Dragon Eggs
* Silver Dragon Eggs
* White Dragon Eggs
* Yellow Dragon Eggs

## Credit

Original Mod by Wagwansugar and Broken Valkyrie. Rework by Onyxae and OttersHoldHands

Full credits for the current version in the Steam page.

## Mod Gallery

Dragon's Descent BannerFirst dragon remake texturesOld mod preview pictureYellow (top left) Red (top right) and Gold (bottom) dragon variationsGreen (left) Black (top) Purple (right) and Jade (middle) dragon variationsBlue (top left) White (top right) and Silver (bottom) dragon variationsTrue dragon variations
Giant Crowned SIlkie Eggs

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Description

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A fertilized giant crowned silkie egg. If all goes well, it should hatch into a giant crowned silkie. It can be eaten raw, but it's much better cooked.

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Origins

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Can be acquired from Giant Crowned Silkie, at a rate of 1 every 5 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Eezo Bees

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Description

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By running a current through eezo bees, they are able to raise or lower the mass within an affected field. The civilizations of the galaxy call this phenomenon "Mass Effect". The bees call it "You psychotic ass!".

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Branch and Tier

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Prefab bees are Specialized Branch Bees, considered Tier 3. They are part of the Mass Effect Branch.

They are bred by mixing Prefab and Synthetic  bees in a beehouse equipped with an hybridization chamber.

The Rim-Effect Core mod needs to be installed for these bees to appear.

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Combinations

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For the moment there are no further combinations with Eezo Bees.
Desert Tortoise Eggs

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Description

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Desert tortoise egg. If all goes well, it should hatch into a baby desert tortoise. It can be eaten raw, but it's much better cooked.

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Origins

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Can be acquired from Desert Tortoises, at a rate of 1-3 every 6.66 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Dinosaur Hide

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Description

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The thick leather of a big dinosaur. Neither feathered nor scaled, it is a bit on the tougher side but insulates well against the heat.

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Origins

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Can be acquired from butchering several dinos from the Dinosauria mod

Can also be found in objects with a commonality of 0.05.

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Comparison

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Compare it with any other wools added by mods in the Animal Product tables
Great Devourer

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 Description

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Great Devourers are armoured worms known for their unquenchable appetite. Once a Great Devourer arrives, it will proceed to gorge itself on small prey, and total ecosystem collapse is almost a certainty.

Luckily, they won't attack large creatures, including humans, unless provoked. Their whole name is in fact a pun, since they are not very resilient and are easily dispatched. They have however slow regenerative capabilities.

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Mechanics

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Voracious appetite for small critters, take care of your pets!

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Spawn Chances

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Fabricated Honeycomb

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Description

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This is a honeycomb produced by Fabricated bees. Fabricated bees synthesize technology and refine it into a more advanced form. They'll need a stockpile with Components nearby and they'll slowly incorporate them into their honeycombs as Advanced Components. Honeycombs can be procesed in a Honey Extractor to get white honey, heavy beeswax and advanced components.

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Extraction

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Honeycombs can be procesed in a Honey Extractor to get White Honey, Heavywax and advanced components.
Fire Wasp Eggs

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Description

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Fertilized fire wasp egg. If all goes well, it should hatch into a fire wasp. Fire Wasp Eggs radiate an incredible amount of heat, and they can therefore be dangerous if left unchecked. They are extremely uncomfortable to eat.

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Special mechanics

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Fire Wasp eggs are very dangerous, since they radiate an intense heat. Outdoors this heat is dissipated quickly, but indoors a single egg may increase the temperature quickly to 150ºC, causing heatstroke and spoiling nearby food.

They also cause -5 mood if eaten.

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Origins

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Can be acquired from Fire Wasps, at a rate of 1-2 every 10 days.

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables.
Jooby Doo

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Description

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Trouble always seems to follow this Joris, and as a result, it is a very easily frightened creature. Though it may seem imposing in size, this Joris makes for a fine companion for anyone capable of training such a skittish animal.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

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Mechanics

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Nuzzle period, 12 hours. Jooby Doos will flee combat if they are damaged enough.

Flees at 50% health.

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Spawn Chances

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Jooby Doo don't spawn in the wild. However, they may still be purchased from traders or encountered in manhunter packs.
Gallimimus

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Description

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Long extinct ornithomimid theropods, brought back to life as a part of the Dinosaur Revival Project.

Literally meaning 'chicken mimic', this theropod is thought to be a herbivore, although the possibility that it used to feed on smaller animals is also not out of the question. This ostrich-like beast was most possibly a herd animal, equipped with very strong legs that allowed it to be one of the fastest running of dinosaurs. While if it did have feathers or not is still debated, based on the fossils of its relatives, the gallimimus was also probably covered in feathers.

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Mechanics

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 Skull
 Neck
 Body
 Tail
 Shoulder (left, right)
 Legs (left, right)
 Arms (left, right)
 Foot (left, right)
 Claws (left, right)

Nuzzle interval, 11 days

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Spawn Chances

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Nightmare Dragon Scales

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Description

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Hard overlapping scales with a shiny metallic sheen. Exceptionally durable in combat. Small, and valuable, these scales can be riveted or sewn together to make all sorts of tools, furniture, clothing, and, most famously, armor. All dragon scales are fireproof, and so is anything made from them. That being said, they require a substantial quantity to craft anything, often needing ten scales for every log, steel chunk, or bit of cloth they replace.

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Origins

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Can be acquired from harvesting Monstrous Nightmares at a rate of 10 every 2 days

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Use

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Metallic building material
Light Magical Bees

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Description

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Light Magical bees are novice magic practicioners. They may know a couple cantrips, and a bunch of nonsensical incantations, but their greatest skill is transforming nearby Plainleather into Light Magical Leather, which is then tightly woven into their combs.

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Branch and Tier

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Light Magical bees are Specialized Branch Bees, considered Tier 3. They are part of the Magical Branch.

They are bred by mixing Psychic and Aurum bees in a beehouse equipped with an hybridization chamber.

The Magical Menagerie mod needs to be installed for these bees to appear.

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Combinations

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**With Magical Menagerie**
Emo Joris

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Description

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A Joris that has longer hair than most Joris' that it specifically grew to not be like other Joris'. Unfortunately for this Joris, it backfired as it now bears a striking resemblance to a popular holonet horror film antagonist, and has subsequently been hunted to near extinction by startled traders and spacers alike.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

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Mechanics

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Nuzzle period of 2 days. Emo Joris' hair grows constantly, and it can be used as a textile.

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Spawn Chances

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Dino Featherwool

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Description

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This seems to be an amalgamation of feathers and wool, perfectly interweaved. Gives excellent defense against blunt attacks, and is quite warm.

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Origins

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Can be acquired from shearing Triceraffalos at a rate of 60 every 25 days

It's commonality is 0, so it shouldn't appear on merchants or raiders

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Comparison

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Compare it with any other wools added by mods in the Animal Product tables
Dino "Milk"

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Description

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Triceramuffalos produce a secretion from various parts of their upper digestive tract. The resulting "milk" is fed to their offspring via regurgitation, and is similar to what mammals produce; it contains similar levels of fat and protein, along with carotenoids and antibodies. Now, why would anyone want to drink this? 'Cause it's the Rim, baby!

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Origins

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Can be acquired from Triceraffalos, at a rate of 12 every 2 days

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Comparison

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Compare it with any other milks added by mods in the Animal Product tables
Garter Snake

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  Description

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A beautiful small snake with a striking pattern. Spacer needs to have vermin hunters in tight quarters resulted in many snake species being propogated off-planet, and this was one of the ones chosen for its coloration and personality.

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Mechanics

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Nuzzle interval: 4 days

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Spawn Chances

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Guinea Pig Leather

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Description

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Fluffy scraps of delicate guinea pig fur. Luxurious across glitterworld because of how pretty it is.

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Origins

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Can be acquired from butchering Guinea Pigs

Can also be found in objects with a commonality of 0.025.

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Comparison

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Compare it with any other wools added by mods in the Animal Product tables
Empress Butterfly Larva

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 Description

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The Empress Butterfly originates from an extremely rare type of planet – a Paradise Glitterworld. These planets have reached an extreme level of technology, but their inhabitants are very psychically sensitive, using their technology to offset any impact they might have on the planet's ecosystem and thereby anima. The Empress Butterfly was engineered as the perfect pollinator, gathering pollen from genetically engineered plants that increase the fertility of the surrounding terrain and releasing it nearby.

Larvae of the species are small, slow and practically useless, but they have no special dietary constraints.

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Mechanics

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Empress Butterflies start their life cycle as herbivorous larvae.

After 0.18 years have passed, they undergo metamorphosis and turn into adult Empress Butterfly.

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Spawn Chances

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Legacy Ark

## **Features**

Deep in rimspace, a science vessel was recently discovered. An ark vault containing thousands upon thousands of tissue samples from earth that was. Now that glitterworld bioengineers have gotten their hands on them, old earth species are once again seeding far off words.

So far they have reanimated a lot of cattle and sheep, more sheep are yet to come. A badger and a gerbil has also been sighted as well as some sort of bird. These animals can be bought of traders although some has spread to the wild in some areas. Snakes and some sort of prickly mantis seem to be showing up as well.

Steam Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2070686241

GitHub link: https://github.com/emipa606/LegacyArk

## Animal List

* Ankole-Watusi
* Boomoo
* Brahman Cow
* Brava Cow
* Brown Swiss Cow
* Hariana Cow
* Hereford Cow
* Highland Cow
* Holstein Friesian Cow
* Jersey Cow
* Limousin Cow
* Longhorn Cow
* Zebu
* Assaf Sheep
* Awassi Sheep
* Bighhorn Sheep
* Border Leicester Sheep
* Dorset Sheep
* Jacob Sheep
* Lincoln Sheep
* Merino Sheep
* Muflon
* Racka Sheep
* Suffolk Sheep
* Water Deer
* Indian Giant Squirrel
* Nutria
* Muskrat
* Gerbil
* Copperhead
* Coral Snake
* Cottonmouth
* Green Snake
* Mud Snake
* Red Rattler
* Scarlet Kingsnake
* Timber Rattler
* Yellow Viper
* Cactus Mantis

## Eggs

* Copperhead Eggs
* Coral Snake Eggs
* Cottonmouth Eggs
* Green Snake Eggs
* Mud Snake Eggs
* Red Rattler Eggs
* Scarlet Kingsnake Eggs
* Timber Rattler Eggs
* Yellow Viper Eggs
* Cactus Mantis Eggs

## Credit

Code by Mlie.

Graphics created by Hydromancerx and Shadow\_Talon.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
Flamebot

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Description

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A small mechanoid that spews fire. Though they are lightly armored, they can quickly cause chaos within your colony.

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Mechanics

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Like all mechanoids in More Mechanoids, these will appear in all mechanoid related raids, including crashed ship parts.

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Spawn Chances

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Like all mechanoids in More Mechanoids, they will not spawn in the wild.
Lizardbee

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Description

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A Lizard / Bee hybrid. This bee hybrid is covered in scales, providing it with a thick natural armor.

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Useful abilities

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All bee hybrids slowly produce their appropriate honeycombs every few days. Lizardbees have a very potent venom. Finally, they will ignore terrain movement costs, since they hover over the ground, except over water, where their movement is slightly impeded.

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Method of acquiring

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The Lizardbee has a 100% chance of spawning from an incubator with Reptilian and Bee genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Insect cloud (creates a cloud of stinging insects)
* Poisonous cloud (creates a poisonous cloud on a targetted area)
Domestic Goose Eggs

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Description

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Fertilized egg of a domestic goose. If all goes well, it should hatch into a gosling. It can be eaten raw, but it's much better cooked.

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Origins

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Can be acquired from Domestic Geese, at a rate of 1-3 every 4 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Hairball Wool

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Description

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This is a strange wool, very light, and covered with what seems to be a lattice of coarse hairs. It provides excellent heat insulation due to its thermostatic properties.

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Origins

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Can be acquired from shearing Muffalocats at a rate of 24 every 12 days

It's commonality is 0, so it shouldn't appear on merchants or raiders

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Comparison

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Compare it with any other wools added by mods in the Animal Product tables
Fireworm

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Description

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A huge mechanical worm armed with a dangerous chemfuel flamethrower. Their weapon has a very short range, so don't let a fireworm approach your defenses!

The fireworm superficially resembles a Frostbound Behemoth. A coincidence? Or perhaps mechanoids take living things as a blueprint for their units. If so, you wouldn't want to see what a biological scyther looks like...

**NOTE**: all Alpha Mechanoids can be disabled from raids, ships and clusters by Mod Options. This can be used even if they have already spawned.

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Mechanics

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Like all mechanoids in Alpha Animals, these will appear in all mechanoid related raids, including crashed ship parts and clusters.

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Spawn Chances

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Like all mechanoids in Alpha Animals, they will not spawn in the wild.
Light Magical Leather

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Description

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This leather shines with a strange, ethereal light. Compared to most light leathers, it is quite a bit tougher and a bit better at all kinds of temperature regulation.

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Origins

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Can be acquired from butchering many creatures from Magical Menagerie

It's commonality is 0 so it shouldn't appear in objects offered by merchants or raids.
Pedigreed Raptor

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  Description

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A genetically reconstructed dromaeosaurid, the pedigreed raptor is a perfect example of the decadence present in a lot of Glitterworlds. Commissioned by bored Glitterworld elites as a symbol of status and wealth, these beasts are made to compete in judged events where the owners win titles depending on how well their animals conform to their breed's standards.

Set loose in the Rim, the raptors are usually short lived, since they depend on their human owners for survival, their violent instincts having been bred out of them long ago. They are however excellent companions, and they are quite pretty.

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Mechanics

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A pedigreed raptor will increase by 15% the beauty of any room it is present at.

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Spawn Chances

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Erin's Animals

## **Features**

A collection of fluffy animals to populate various biomes of the rim, and to fill some gaps here and there! Also to provide colonists with well needed snuggles!

Provided you can tame them first, of course.

Steam Workshop link: https://steamcommunity.com/id/ikuriko/myworkshopfiles

GitHub link: n/a

Ludeon forums link: n/a

## Erin's Wildlife

* Mink (Erin's)
* Garter Snake
* Hedgehog (Erin's)
* Ptarmigan (Erin's)

## Mountain Animals

* Pallas' Cat
* Snow Leopard (Erin's)

## Items and Materials

* Ptarmigan Eggs (Erin's)
Queen Joris the Second

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Description

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Assumed to be the highest echelon of Joris society, this royal Joris is flanked by the lesser Beefeater Joris', which are lower in the Joris hierarchy, and subservient to this Joris. It is generally peaceful and benevolent but can become violent and aggressive when questioned or separated from its wealth.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

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Mechanics

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What are you talking about? This is just a perfectly normal Joris. Nothing to see here.

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Spawn Chances

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Giant Crowned Silkie Silk

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Description

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A soft silk produced by the giant crowned silkie. Once woven it has a very similar texture to sheep wool, but softer. Considered a luxury item.

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Origins

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Produced by the Giant Crowned Silkie at a rate of 30 every 10 days.

Can't be found in objects as it has a commonality of 0.

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Comparison

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Compare it with any other wools added by mods in the Animal Product tables
Flightmare Algae

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Description

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A glowing algae that is most noted as a food source for the Flightmare, and appears to contribute to this dragon's bluish glow. Flightmares are adept at finding sources of this algae by digging around in dirt. Inedible for other creatures.

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Origins

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Flightmare Algae is periodically dug by Flightmares, and it is their only sustenance. They dig more than they need to support themselves.

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Use

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Flightmare algae can also be used as a fuel for an Algae Lantern.
Royal Thrumbo

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  Description

```

These majestic creatures have been named royal thrumbos by rimworld residents who have encountered them. Even more rarely seen than a regular thrumbo, their porcelain-like horns fetch an absurd price from rarity collectors. Royal thrumbos also have luxurious fur that grows out slowly but can be sheared into a valuable wool, and they also produce an exotic milk that is a rare delicacy.

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Mechanics

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Produces wool and milk.

Nuzzle interval: 16 hours

Can be butchered for Male Royal Thrumbo Horn or Female Royal Thrumbo Horn

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Spawn Chances

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Royal Thrumbos won't spawn on the wild, only appearing on the map through a rare "royal thrumbos pass" event, similar to the vanilla game Thrumbos, but even less common.
Ferret (Erin's)

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  Description

```

Ferrets are the domesticated form of the European Polecat, a mammal belonging to the Mustelid family. Compared to Mink and Weasels the Ferret has a shorter, more compact body with a sturdier skull and teeth. The ferret is a predator that naturally preys upon small animals such as rodents and amphibians. The history of their domestication is uncertain, but it is most likely that they were domesticated to control rabbit populations, but they are also highly valued as companion animals.

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Mechanics

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Nuzzle interval: 1.2 days

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Spawn Chances

```
Featherdust Joint

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Description

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Bearchicken feathers can be gathered and processed into a fine powder, which produces a mild euphoric sensation when burned and inhaled. Featherdust use can produce a dependency.

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Origins

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Bearchicken feathers can be acquired from Bearchickens, at a rate of 17 per day. 5 Owlbear feathers can be turned into a Featherdust Joint at the Drug Lab.
Hyper Bees

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Description

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Hyper bees catch minute fibres from the air surrounding them and weave them with a natural silk to create hyperthread, which they spun in their combs, ready to be harvested. They will need some plasteel nearby, though!

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Branch and Tier

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Hyper bees are Endgame Branch Bees, considered Tier 5. These bees produce some advanced materials that are suited for an endgame colony, and as such are the most time-intensive bees to crossbreed.

Tier 5 bees are acquired by crossbreeding bees from previous tiers, and their combinations are less straightforward than previous tiers, so the player can use waxes and honeys to create "bee research" that gives a random tip about a tier 4 or 5 combination. Of course you won't need that if you use this wiki as spoilers, you dirty cheater.

They are bred by mixing Synthetic and Technological bees in a beehouse equipped with an hybridization chamber.

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Combinations

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**With More Archotech Garbage**
Dino Scaly Wool

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Description

```

This seems to be an amalgamation of keratinous scales and wool, perfectly interweaved. Gives excellent defense against sharp attacks, and is quite warm.

```
Origins

```

Can be acquired from shearing Spinobears at a rate of 80 every 25 days

It's commonality is 0, so it shouldn't appear on merchants or raiders

```
Comparison

```

Compare it with any other wools added by mods in the Animal Product tables
Dunealisk Eggs

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Description

```

Dunealisk egg. It can be eaten raw, but it's much, much better cooked. Actually, it's a spider egg, it is disgusting either way...

These eggs have a different temperature range than regular eggs, so fertile eggs will need to be kept between 10 and 100 ºC.

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Origins

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Can be acquired from Dunealisks, at a rate of 1-3 every 6 days

There is a "charged" egg variety, laid by clutchmothers, at a rate of 1-3 every day, that hatch in 1 day.

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Comparison

```

Compare it with any other egg added by mods in the Animal Product tables
Mutanite Bees

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Description

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Mutanite bees are infused with the sickening green glow of dangerous activated mechanites. If a chunk of mutanite is placed nearby, the bees will gradually though very slowly replicate more of it on their honeycombs.

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Branch and Tier

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Mutanite bees are Specialized Branch Bees, considered Tier 3. They are part of the Pawnmorpher Branch.

They are bred by mixing Mutagenic and Precious bees in a beehouse equipped with an hybridization chamber.

The Pawnmorpher mod needs to be installed for these bees to appear.

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Combinations

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For the moment there are no further combinations with Mutanite Bees.
Draclone

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Description

```

No one knows where draclones come from, and they don't have a preferred habitat. Draclones are full of chemfuel and venom, and will use them to defend itself. Weirdly enough their preferred food are plants. When tamed you can occasionally harvest their scales and some chemfuel, just make sure there is no fire nearby. Draclone will explode when they get killed, and their explosion is no joke. Also blunt weapons will have next to zero effect on their thick skin.

```
Mechanics

```

Draclones explode upon death, similar to boomalopes.

```
Spawn Chances

```
Eyeling

```
 Description

```

A grotesquely enlarged eye, crawling around with the help of a few fleshy tentacles. Not very useful at all. Created by infusing an animal with the strange energies from an extradimensional corruption.

```
Mechanics

```

A colony with the Biological Corruptors meme begins the game with two tamed Eyelings, in addition to the usual pets that you would start with depending on the chosen scenario.

```
Spawn Chances

```

Eyelings don't spawn in the wild. They'll only appear through the Ocular Warping Ritual, which is only accessible to a colony that has the Biological Corruptors meme.

Although this needs the Ideology DLC, people who don't have it can still get the animal through caravan and settlement traders.
Joku

```
Description

```

The Joku makes up for their lack of brainpower for increased fighting prowess. Hunting a Joku would be an extremely dangerous idea, but thanks to the difficulty in defeating such a creature, its hide is prized by intergalactic hunters and merchants.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

```
Mechanics

```

Kamehameha!

```
Spawn Chances

```
Flightmare Eggs

```
Description

```

ertilized flightmare egg. It can be eaten raw, but it's much, much better cooked. If all goes well, it should hatch into a flightmare.

The eggs of the flightmare are as bioluminescent as their parents.  This makes them easy for predators to pick out, and because of that, flight mares have become egg hiding experts.  Often favoring dank, deep tunnels off shooting from seaside caves, finding a flight mare egg is so difficult that whole celebrations have been inspired by the affair.  Regular chicken, duck, or turkey eggs are painted with the glowing flight mare algae mixed with natural dyes, and hidden in difficult to reach places.  This was once a right of passage for hunters and trackers, but has since evolved into more of a children’s celebration, particularly because these children are often assisted in their search by bonded dragon mounts.

There is no unfertilized version of these eggs.

```
Origins

```

Can be acquired from Flightmares, at a rate of 1 every 30 days

```
Comparison

```

Compare it with any other egg added by mods in the Animal Product tables
Jade Dragon

```
 Description

```

Jade dragons represent luxury above all else; their entire body looks as if it was one solid piece of jade. Some say if you attempt to pluck one of its scales it would instantly turn into the purest of jades right in front of your eyes. Others say nothing because they tried and have been eaten.

```
Mechanics

```

All dragons have a ranged dragonbreath attack.

All dragons have a flight ability with a large range. It cannot be used if there is a roof over their head.

All dragons can be pack animals.

Jade dragon attacks cause Toxic Buildup

Nuzzle interval: 11 days

```
Spawn Chances

```
Lion (ACP)

```
Description

```

Possibly the most famous of the ancient big cats, lions are easily distinguished by the males' overly large mane- a rather unique example of sexual dimorphism in their genetic family. Lions live in pride groups, usually consisting of a single alpha male and a harem of females which typically do all the actual hunting. Historical attempts at removing this gross sexist inequality unfortunately proved unsuccessful.

```
Mechanics

```

No special mechanics

```
Spawn Chances

```
Devilsheep

```
Description

```

A genetically engineered sheep capable of producing extremely strong and valuable red wool. Some see a simple livestock; others, a demonic entity of corruption. Don’t listen to its whispers.

```
Mechanics

```

Like devilstrand mushrooms, these sheep take some time to grow the fabric, but they can be easily bred to increase production as needed.

Devilsheep are farm animals and as such need to be penned. Their roam interval is 5days.

```
Spawn Chances

```

Devilsheep do not spawn naturally in any biome, and may only be obtained by being bought from traders, or from some weird events from other mods.
Medicinal Bees

```
Description

```

Medicinal bees secrete a saline solution that can be used as a low grade medicinal salve.

```
Branch and Tier

```

Medicinal bees are Advanced Branch Bees, considered Tier 4. These bees are acquired by crossbreeding bees from previous tiers, and their combinations are less straightforward, so the player can use waxes and honeys to create "bee research" that gives a random tip about a tier 4 or 5 combination. Of course you won't need that if you use this wiki as spoilers, you dirty cheater.

They are bred by mixing Agricultural and Swamp bees in a beehouse equipped with an hybridization chamber.

```
Combinations

```

**With Vanilla Faction Expanded - Ancients**
Nadder Spikes

```
Description

```

Aside from their potent flames, deadly nadders are famous for their other attack: launching tapered spikes from their tail in the direction of their enemies. After they've been thrown, these spikes can be harvested and used as spearheads, spike traps, or very large needles. They can also be stacked on top of each other to form a kind of semi-flexible cord, which can be woven into thatching to make houses or, if you're really skilled, statues.

```
Origins

```

Can be acquired from harvesting Deadly Nadders at a rate of 10 every day

```
Use

```

Woody building material
Hedgehog (VAE)

```
Description

```

Hedgehogs are diminutive mammals with cone-shaped faces, short legs and bodies that are covered with porcupine-like quills. When in danger, the hedgehog rolls into a ball so that the quills cover the entire area of their exposed body and protects the animal from predators.

```
Mechanics

```

No special mechanics

```
Spawn Chances

```
Fat Jorry

```
Description

```

This Joris seems to be a fan of the legendary intergalatic celebrity Fat Larry, having modeled his hair and clothes after him. Strangely, this Joris always seems to smell of Pizza. Pardna!

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

```
Mechanics

```

Fat Jorry doesn't go anywhere without his trusted Golen (sic) Shower, which has a mind of its own. Oh no.

```
Spawn Chances

```
Phoenix

```
Description

```

In ancient Egyptian and later Greek and Roman mythology, a phoenix is a long-lived bird that cyclically regenerates or is otherwise born again, usually in a massive conflagration that lays waste to anything else around it. Symbolically, the Phoenix has always been associated with concepts of rebirth, renewal and perseverance.

Phoenixes aren't naturally occurring creatures, and were created as part of the Hecate Project, a bio-engineering program that applied mechanite replicators to already existing animals to mutate them into "magical" creatures.

```
Mechanics

```

Attacks from a Phoenix can set their targets on fire. When the Phoenix dies, it will explode and create a fire resistant egg (or sometimes two). After a while, a new Phoenix will hatch from this egg.

```
Spawn Chances

```
Frostmite

```
Description

```

A large parasite usually found in cold places. They sweep the cold barren lands in search of corpses buried in the snow. They eat the preserved flesh and leave a ravaged skeleton in its place, devoid of any identifiable features.

```
Mechanics

```

Feeds on corpses. Digs frozen human corpses when hungry. This is either very messy, or a lifesaver, depending on how cannibal-y you are feeling.

Frostmites will still dig corpses when they are tamed, so long as they are hungry enough. If you are doing an ice sheet run, and some of these little guys spawn on your map, it is recommended you tame them, as they a non violent, renewable way to get large amounts of human meat and human leather

```
Spawn Chances

```
Insect Chitin

```
Description

```

Hard overlapping scales of insectoid chitin. It is exceptionally durable in combat, but provides little protection from weather.

```
Origins

```

Can be acquired from many insects in the Alpha Animals mod

Can also be found in objects with a commonality of 0.001.

```
Comparison

```

Compare it with any other wools added by mods in the Animal Product tables
Mammoth Worm Eggs

```
Description

```

Mammoth worm egg. It can be eaten raw, but it's much, much better cooked. Actually, it's a worm egg, it is disgusting either way...

```
Origins

```

Can be acquired from Mammoth Worms, at a rate of 1 every 10 days

```
Comparison

```

Compare it with any other egg added by mods in the Animal Product tables
Phoenix Eggs

```
Description

```

Fertilized phoenix egg. If all goes well, it should hatch into a phoenix chick. It can be eaten raw, but it's much better cooked.

There is no unfertilized version of these eggs.

```
Origins

```

Can be acquired from Phoenixes. Instead of laying eggs, Phoenixes will drop 1-2 eggs when they die, after they detonate.

Contrary to other eggs, they can be targeted for disposal by pawns, since they don't burn and it's the only way to truly get rid of a Phoenix.

```
Comparison

```

Compare it with any other egg added by mods in the Animal Product tables
Night Wool

```
Description

```

This dark hued wool is soft, light and provides very good insulation. Stronger than other similar wools.

```
Origins

```

Can be acquired from shearing Thunderox at a rate of 100 every 25 days

Can also be found in objects with a commonality of 0.025.

```
Comparison

```

Compare it with any other wools added by mods in the Animal Product tables
Dusk Rat

```
Description

```

A widely-hated rodent known for soiling kitchens and spreading disease, rats have a way of following humans everywhere they go. It eats almost anything and lives almost anywhere.

This rat seems to be markedly different from other rats. It is a purely nocturnal animal, and it has four glowing eyes.

```
Mechanics

```

Basically a nocturnal rat with four eyes

```
Spawn Chances

```
Pegasus

```
Description

```

The Pegasus is a mythical winged divine horse, and one of the most recognized creatures in Greek mythology. Pegasi are white stallions with a pair of feathered wings sprouting from their back. Mythological pegasi were said to be able to fly using those wings, however these creatures seem to sport them just for aesthetic reasons, as there is no amount of genetic engineering that could make such flimsy wings to support their weight. They are appreciated as fast and dependable steeds.

Pegasi aren't naturally occurring creatures, and were created as part of the Hecate Project, a bio-engineering program that applied mechanite replicators to already existing animals to mutate them into "magical" creatures.

```
Mechanics

```

Special Abilities: Pegasi are excellent mounts, receiving a huge bonus to speed when mounted (this needs the Giddy-up! Battle Mounts mod).

```
Spawn Chances

```
Monstrous Nightmare Fuel

```
Description

```

A Nightmare's flaming body stems from its ability to secrete a napalm-like substance from its skin. This substance can be ignited at will, but a tame nightmare will also allow its rider to scrape this gel into containers to use in other ways. Flame traps, braziers, and cooking fires can all be powered by monstrous nightmare gel, while the more industrious vikings have learned to refine it into chemfuel and use it to travel the stars.

```
Origins

```

Can be acquired from harvesting Monstrous Nightmares at a rate of 20 every 2 days

```
Use

```

Can be turned into Chemfuel at a Refinery or crafting spot (inefficient)
Rat Milk

```
Description

```

This milk has a rich, thick quality to it. It's origins, however, might be a bit dubious... Unless you trust mafia guys called Tony.

```
Origins

```

Can be acquired from Ratfallos, at a rate of 7 every day

```
Comparison

```

Compare it with any other milks added by mods in the Animal Product tables.

Gives a -2 mood debuff for 24 hours after consumption.
Meadow lizard

Vanilla Expanded Version

Old Version

```
Description

```

The meadow lizard is a beast bred for speed. Even though they are naturally slower than meadow aves, they can be trained to be incredibly fast mounts.

```
Useful abilities

```

If properly trained they can be ridden into battle at incredible speeds (this interaction needs the Giddy-Up, combat mounts mod, and it will make the Meadow Lizards move 100% faster when used as mounts). They are also venomous

```
Method of acquiring

```

The meadow lizard has a 100% chance of spawning from an incubator with Reptilian and Alpha Animal genetic material.

```
Animal control hub abilities

```

Using the animal control hub, this hybrid can use the abilities:

* Increase Stamina: Makes the creature more resistant to damage for a while.
* Release a Poisonous Cloud: Creates a cloud of poison at a target's location
Mechanoid Milk

```
Description

```

This metallic, quicksilver-like substance is not edible. It can be processed in a refinery to obtain neutroamine, chemfuel and a bit of silver.

```
Origins

```

Can be acquired from Mechamuffalos, at a rate of 1 every 2 days

```
Comparison

```

Compare it with any other milks added by mods in the Animal Product tables
Fisher

```
Description

```

A small mammal of the Marten genus, the Fisher- or alternatively 'Fisher Cat' is neither a fish eater nor a cat. Genetically closer to a weasel, fishers are long bodied but short lived. Considering their small size, fishers are known to be particularly vicious; hunting unusual prey such as porcupines and even young deer.

Despite their cute appearance, fishers are very much wild and not likely to make a good pet.

```
Mechanics

```

No special mechanics

```
Spawn Chances

```
Ruby Bees

```
Description

```

Ruby bees are gemstone-looking insects that extract small amounts of Jade from their environment and transmute it slowly into Ruby.

```
Branch and Tier

```

Ruby bees are Specialized Branch Bees, considered Tier 3. They are part of the Miner Branch.

They are bred by mixing Alloy and Amalgam bees in a beehouse equipped with an hybridization chamber.

The Jewelry mod needs to be installed for these bees to appear.

```
Combinations

```

For the moment there are no further combinations with Ruby Bees.
Muffalokomodo

Vanilla Textures Expanded Version

Original Version

```
Description

```

A reptile / muffalo hybrid. This resilient beast can carry more weight than a regular muffalo, and has a powerful venomous bite.

```
Useful abilities

```

Regularly produces enough venomous saliva to fill an ampoule with a powerful poison, which acts as a potent muscle paralysing agent.

```
Method of acquiring

```

The Muffalokomodo has a 100% chance of spawning from an incubator with Muffalo and Reptile genetic material.

```
Animal control hub abilities

```

Using the animal control hub, this hybrid can use the abilities:

* Carry more (pack beast can carry more weight on caravans)
* Poisonous cloud (creates a poisonous cloud on a targetted area)
Prefab Bees

```
Description

```

Prefab bees are experts at producing things FAST. They have one of the fastest honeycomb production times.

```
Branch and Tier

```

Prefab bees are Specialized Branch Bees, considered Tier 3. They are part of the Mass Effect Branch.

They are bred by mixing Electronic and Plastic bees in a beehouse equipped with an hybridization chamber.

The Rim-Effect Core mod needs to be installed for these bees to appear.

```
Combinations

```

**With Rim-Effect Core**
Mantistanis

Vanilla Expanded Version

Old Version

```
Description

```

Mixing the genes of one of the biggest carnivorous birds ever existing and those of a praying mantis is either a genious idea, or anathema. The Mantistanis stalks its prey by standing incredibly still and launching itself to attack with lightning speed.

```
Useful abilities

```

Aggressive predator with slight regenerative properties.

```
Method of acquiring

```

The Mantistanis has a 100% chance of spawning from an incubator with Insectoid and Megafauna genetic material.

```
Animal control hub abilities

```

Using the animal control hub, this hybrid can use the abilities:

* Insect cloud (creates a cloud of stinging insects)
* Keen Senses (Makes the creature more aware of its surroundings, increasing its melee capacities (affects sight and consciousness))
Nightling Eggs

```
Description

```

 Nightling egg. If all goes well, it should hatch into a baby nightling. It can be eaten raw, but it's much better cooked.

```
Origins

```

Can be acquired from Nightlings, at a rate of 1-2 every 5.5 days

```
Comparison

```

Compare it with any other egg added by mods in the Animal Product tables
Manticore

```
Description

```

The Manticore is a monstruous legendary creature in Persian mythology. It has a hybrid leonine-humanoid head, the body of a lion and a scorpion tail of venomous spines similar to porcupine quills. This manticore has also been modified to have non-functional chiropteran wings, even though historical depictions of the creature didn't include them. The manticore is a fierce predator, capable of stalking its prey and attack from range.

Manticores aren't naturally occurring creatures, and were created as part of the Hecate Project, a bio-engineering program that applied mechanite replicators to already existing animals to mutate them into "magical" creatures.

```
Mechanics

```

Manticores can throw poisoned quills from their scorpion-like tails.

```
Spawn Chances

```
RimWorld Bestiary Wiki

## Welcome to the Rimworld Bestiary Wiki

A centralized source of information for Modded RimWorld animals.

The objective of this wiki is to centralize information about all modded animals added by content creators to the RimWorld game

NOTE: Due to 1.3 changes, a lot of values might not be up to date. It will just take a LONG WHILE to update all 1200+ pages of animals, specially if I have to do it on my own (please, help)

Updated to 1.3 values:

- Alpha Animals

- Vanilla Animals Expanded (all modules)

- Magical Menagerie

- Race to the Rim

- RimBees (no change in 1.3)

- Dragon's Descent

## Misc

Created by Sarg Bjornson. Maintained by Sarg Bjornson and anyone crazy enough to help him