recursal/Fanatic-Fandom huggingface dataset:
Curupira

*Spirit derives from Brazilian folklore.*

*With a blend of many features of West African and European fairies, the Curupira is usually regarded as a demonic figure.*

*The name comes from the Tupi meaning "covered in blisters". It resembles a man or dwarf with its feet are turned backwards - useful to create footprints to confuse hunters in the forests of Brazil.*

*Like Caipora, being very vigilant against poachers, the Curupira can create illusions, produce a high pitched whistle sound, in order to scare and drive its victims to madness*.

Tricksters are unpredictable when summoned.

Summoning ingredients requires: Wooden Doll
A Ghostly Guest of Honor

**A Ghostly Guest of Honor**

Opened in 1885, the Princess Theater was the finest in Australia and rivaled many in the great capitols of the world. Frederick Baker, an English actor, so fell in love with Melbourne and the Princess, he moved there permanently and performed the greatest plays of the time. In a final scene as Mephistopheles in Faust, he is lowered through a trap door and died of a heart attack. It didn't keep his ghost from taking a bow at the end. The theater keeps an empty chair in the audience for him, though he's often seen on stage as if he's about to go on.

* Travel to Melbourne, Australia.
Caipora

*Spirit derives from the Tupi-Guarani mythology in Brazil.*

*Caipora means "inhabitant of the forest", and is one of the animal guardians in this region, often confused with Curupira.*

*Both the Caipora and Curupira are both very vigilant against poachers. One way the Caipora scares away prey and "hides" animal tracks, makes hunters lose their way in the jungle, disorients the hunters by simulating animal noises and by leaving fake tracks*.

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Blood Agate, Ayahuasca, Tapir's Trunk
Altamaha-ha

*Spirit derives from Georgia, USA.*

*This Cryptid, also called "Altie", has its roots in Muscogee (Native American) tradition.*

*This water monster inhabits the Altamaha River and the marshes around Darien in Georgia, USA. The creature has not been sighted since the early 1960s, but it is said to be 10–40 ft long with a body 1–2 ft wide. It resembles a giant eel although it is very much bigger than the largest recorded eel.*

Guardians protects its summoning location - intended/good for Places of Power and Portals.

Summoning ingredients requires: Bloody Remains
Kamaitachi

*Spirit derives from Japanese mythology.*

*Kamaitachi, or Sickle Weasel, is a supernatural being, created to explain the natural phenomenon of cutting winds.*

*They are carried by the winds in the mountains, when they pass their nails leave deep cuts in their victims that don't bleed nor cause pain.*

*It is thought that their name came from the word kamae-tachi, which means "sword stance".*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Whetstone
Ouni

*Spirit derives from Japanese mythology.*

*Ouni is a kind of mountain hag that looks like an ugly old woman with an angry face and a body covered in long, black hair. She lives deep in the mountains, away from civilization, and only occasionally appears before humans.*

*Unlike most Yamanba, Ouni are friendly towards humans who treat them kindly. They occasionally visit rural houses or mountain huts late at night. When this happens, Ouni asks the owners of the house to give her free lodging and a meal for the night. If they are kind and invite her in, during the night she spins an enormous amount of thread for the family and then vanishes without a trace.*

*Ouni means ramie peat - a fibrous plant that is used to make thread, and peat, the rotten muck found in swamps that comes from rotting plant matter. The first part of her name comes from the thread which she spins at night, usually in the form of ramie. The second part refers to her filthy, black, hairy body, which makes her look like she is covered in dead vegetation.*

Healers blesses its summoner and allies, including summoned spirits.

Summoning ingredients requires: Ramie Fiber
Tzitzimitl

*Spirit derives from Aztec culture.*

*Tzitzimitl (plural Tzitzimimeh) were female deities, and as such related to fertility, they were associated with the Cihuateteo, "Divine Women", the souls of women who died in childbirth.*

*The leader of the tzitzimimeh was the goddess Itzpapalotl who was the ruler of Tamoanchan - the paradise where the Tzitzimimeh resided.*

*They were worshipped by midwives and pregnant women. Human sacrifices were offered by the Aztecs to appease the Tzitzimeme, and keep them safely at bay.*

*They were even described as trying to eat the sun itself at times - the stars that appeared during a solar eclipse were believed to be the Tzitzimeme themselves.*

Guardians protects its summoning location - intended for Places of Power and Portals.

Summoning ingredients requires: Star Symbol
Kek

*Spirit derives from ancient Egyptian mythology.*

*Kek was one of the eight primordial elements in the Ogdoad creation myth. He represented darkness in combination with his female aspect Keket (the female form of his name). As with the other three male elements, Kek was depicted as a frog, or as a frog-headed man.*

*Kek represented darkness, obscurity and night. This darkness was the chaotic darkness which existed before the creation of the world. However, although he was a god of the darkness, he was also associated with the dawn and given the epithet, the “bringer-in of the light”.*

*It is thought that Kek helped with creation, then died and retired to the land of the dead where they continued to make the Nile flow and the sun rise every day.*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Beer Offering
Deadly Waters

**Deadly Waters**

Conquistadors searching for gold in the Amazon returned with tales of poisoned waters, man-eating snakes, and a river of boiling water. The Boiling River was long thought to be a Peruvian myth until a geothermal scientist tracked it down in 2011. Even though it's hundreds of miles from the nearest volcano, it is indeed boiling and is deadly for anyone or anything hapless enough to fall in. Considered sacred and linked to powerful jungle spirits, shamans are normally the only ones who approach it.

* Travel to Puerto Inca, Peru
Cipelahq

*Spirit derives from Native American folklore.*

*Cipelahq (pronounced "chee-buh-lock-w) serves as a boogeyman for the the Maliseet and the Passamaquoddy tribes in New Brunswick, Canada and Maine, U. S..*

*Its name probably come from the Maliseet-Passamaquoddy word for "scary eyes".*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Spicebush and Birdstone
Fuath

*Spirit derives from Scottish Gaelic mythology.*

*Fuath is a class of malevolent water spirit that inhabit the sea, rivers, lakes, and sea lochs of Scotland and Ireland.*

*With the shape-shifting ability, they often trick their victims into humanoid creatures and even angels of light.*

*They have very keen eyes and will pull unsuspecting swimmers underwater to their deaths.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Ague Weed and Shiny Trinket
Sleepy Hollow

The Headless Horseman was a soldier whose head was shot off by a cannonball in the town of Sleepy Hollow during the American Revolutionary War.

Every night he can be heard riding his horse to the scene of his death, in constant search for his head.

Those who encounter his spectre in the night offer suffer his wrath, losing their lives as well as their heads.

The Headless Horseman of Sleepy Hollow is often associated with Halloween.
Seal of Balance

**Seal of Balance** is a spell on the Grey path in *Covens*.

Set target's Resilience equal to Power, and Power equal to Resilience. This effectively changes the Alignment of a witch for a short time.

* Cost : 200 Energy

* Level Requirement : 10
* Duration : 1 minute for every 5 levels of the caster.
* ingredients : None

*This article is a stub. You can help Covens Wiki by expanding it.*
Chelone

*Spirit derives from Greek mythology.*

*Chelone means "tortoise" in Greek, and the tortoise was a symbol of silence in ancient times.*

*Chelone was an Oread nymph of Arcadia, invented to provide a origin of the tortoise and how it got its shell - sentiment of "There's no place like home".*

Guardians protects its summoning location - intended for Places of Power and Portals.

Summoning ingredients requires: Toad's Heart
Cindaku

*Spirit derives from Indonesia.*

*According to the community of Kerinci, Jambi, Cindaku is an embodiment of human tiger.*

*Cindaku is often described as a human being who can transform into a half-human (maintaining his human mind) and half-tiger and he can only transform if he's in his birthplace with his chest comes into contact with the ground.*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Brimstone, Galangal, and Pedang
Angerboda

*Spirit derives from Norse mythos.*

*Angrboða's name is related to “foreboding.” She may or may not be the same goddess as Gullveig.*

*Not only is Angerboda’s identity unclear, but she is also virtually impossible to classify: she may be a giantess (Jötunn), a troll-queen, a member of the Vanir pantheon, or some or all of the above.*

*She's married Loki and had 3 children: Hel, Jötunheimr, and Fenrir. She may be something so old, she defies definition. She is a shape-shifter, which accounts for some of this confusion.*

*Angerboda is a spirit of death and destruction as well as birth and life. She is Freya’s personal messenger. When a childless king and queen petition Freya’s help, she sends Angerboda to them in the form of a crow, bearing an apple of fertility. The queen quickly conceives and bears a healthy child.*

Guardians protects its summoning location - intended for Places of Power and Portals.

Summoning ingredients requires: Garlic and Petrified Wood
Degree

In many traditions of Wicca, as well as some other Pagan religions, one's studies are marked by Degrees. A Degree shows that the student has spent time learning, studying and practicing. It's a common misconception that attaining a degree is an end goal, but in fact, most high priestesses will tell their initiates that being granted a Degree is just the beginning of a new and empowering process.

## Increase Degree - Info & Tips

In *Covens*, your degree is your level of the path you choose to follow. There's 14 degrees of Shadow and 14 degrees of White.

To increase your degree, you must cast White spells or Shadow spells to become a White or Shadow witch.

Since the spells Hex and Bless both cost 0 energy to cast, they will not be helpful to raise your degree. The more energy a spell costs, the more alignment gain. Let me put it this way: the more energy used to cast, then that energy gets siphoned into the alignment of the spell. You're pouring your soul/life essence from yourself into the path of spell that you cast.
* (The other spells that should not affect your alignment are: Channeling, Tranquility, and Addled Mind)

If you cast a spell for your Path that needs required ingredients, adding more of the ingredients seems to be boosting the degree gain.
To see how close you are to leveling your degree, you can cast any of your spells for your Path that costs energy to see the alignment bar at the bottom of the Results window.

Another way you can see where your degree is by looking at the progress bar at the bottom of your character page in the Book of Shadows.
Buda

*Spirit derives from Ethiopian folklore.*

*Buda is the power of the Evil Eye, which gives the unaware victim will cause misfortune or injury, and has the ability to change into a hyena.*

*Some Ethiopian Christians carry an amulet to ward off the ill effects of Buda.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Broken Amulet
Boromu

*Spirit derives from the Yoruba people in West Africa.*

*Boromu is lord of desiccation (dryness resulting from the removal of water). He is also petitioned for relief and alleviation.*

*Boromu is a "spirit of not-life", he has dominion over dry bones, skeletons, and mummies.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Kaskara Blade
Beware the Bunnyman

**Beware the Bunnyman**

Legend states that in 1904, a bus transporting asylum patients crashes at Fairfax Bridge and all but Douglas Grifon were found. Reports of skinned rabbits hanging from trees traveled throughout the town and when a body was found in a similar fashion, officials named the killer "The Bunny Man." Now known as "The Bunny Man Bridge," there are countless reports of a man wandering in a white suit and bunny ears, axe in hand. Official reports show no proof of this legend but, to this day, rabbit carcasses are still found hanging on the overpass.

* Travel to Clifton, Virginia, United States
El Sombreron

**El Sombreron**

El Sombreron, an infamous Guatemalan spirit wears a large sombrero, dresses in black, and moves from town to town with a pack of mules and a pair of chained dogs. When he finds a beautiful girl with long hair and big eyes, he serenades them with his silver guitar and enchanting songs only his victims can hear. The girl wastes away unable to sleep or eat because she always finds dirt in her food. Cutting off her hair and blessing it with holy water seems to be the only way to banish him.

* Travel to Antigua Guatemala, Guatemala.
Mothman

*Spirit derives from Point Pleasant, West Virginia, North America folklore.*

*Mothman is one of the most well-known cryptids in the world, made famous partly by John Keel's book (later adapted to film) The Mothman Prophecies.*

*Mothman is a bipedal, winged humanoid. Despite his name which was given to him by newspapers, he is in no way moth-like. His coloration varies from black, darker shades of gray and brown. He is about 7 feet tall, with a wingspan of about 10 to 15 feet or more, plus the ability to fly over 100 mph.The details of his face and his feet have never been adequately described because anyone who gets a close look at the Mothman seems to suffer from extreme fear and long-lasting psychological distress.*

*The first recorded Mothman sighting took place on November 12, 1966, near Clendenin, West Virginia. And there are still sightings today.*

*Some believe that the Mothman tries to warn people about disasters about to happen. Such as the Freiburg and Chernobyl sightings.*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Lobelia, Owl's Talon
Baohban Sith

*Spirit derives from the Scottish Highlands.*

*Her name literally means "Fairy Woman" or "Woman of the Sidhe." That name is usually applied to dangerous and evil succubi.*

*Vampiric Scottish fairies who appear as beautiful young women dressed in green, Baohban Sith dance with men until the men are exhausted, and then feed upon them.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Devil's Bit & Bloody Cloth.
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Yatagarasu

*Spirit derives from Japanese mythology.*

*Yatagarasu ("eight-span crow") and its appearance is construed as evidence of the will of Heaven or divine intervention in human affairs. The crow is a mark of rebirth and rejuvenation; the animal that has historically cleaned up after great battles symbolized the renaissance after such tragedy.*

*In Japan, the crow has also been a symbol of the sun since ancient times, appearing in Japan’s earliest written works. It is a holy creature and a servant of the sun goddess, Amaterasu. The name Yatagarasu means “eight span crow.” One “span” — roughly 18 centimeters — just a poetic way to say “very large.”*

*The three legs of the bird represent heaven, the earth, and humanity, while the crow itself represents the sun. This symbolizes that heaven, earth, and mankind all come from the same sun, and are like brothers to each other.*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Snakeroot and Sundial
Event Log

The event log is located in the same window as the Daily Achievements.

It displays all things that happen while you're witching including:

* Spirit activity - when you summon a spirit and when any spirits cast a spell on you.
* Witch activity - when any witch, yourself included, casts any spells on you.

#### Why does it say my spirit "has turned against you"?

As far as I know, the healer spirit isn't taking energy from you (like the event log displays) since the positive energy amount of the healer spirit's Bless is the same as the "turned against negative energy amount".

Whenever a spirit or witch actually attacks you, it'll display "**Arcane Damage**" or a name of an attack spell and damage amount.
Only when a spirit casts Dispel, it shows that the 0 energy damage, as it is not a damaging spell.

#### So why is it displayed like that?

A long time ago, witches didn't have to summon a spirit to help heal themselves because we were able to cast Bless & Greater Bless on ourselves.

So it's my opinion that it's displayed that way because it's the only way that the game developer (who wrote that code) to show how much energy a spirit have healed, or casted Dispel, on a witch.
Bruxa Evora

*Spirit derives from Brazilian mythology.*

*Bruxa Evora means "witch Evora". Bruxa Evora is a witch spirit, a defiled Moorish sorceress, who is fluent in Portuguese, Arabic, and Latin, and maybe even more.*

*Evora is not her name, which is a secret. Instead Evora names a Portuguese city variously ruled by Romans, Moors, Christians, and Visigoths. In the Roman era, Evora was the home of a large Temple of Diana, and perhaps Bruxa Evora is a survivor of those days. Portugal suffered comparatively mild witch hunts, but a woman was burned as a witch in Evora in 1626. Bruxa Evora is the matron of those who practice magical arts. She is petitioned to oversee the spell process and for magical instruction and information.*

*She has a big, black cat named Luzbel as her familiar*.

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Red Candle
Djab

*Spirit derives from the Vodun religion, Haitian mythology.*

*Djab is derived from French word diable, "devil". The same word is found in Louisiana Creole.*

*Considered as "mercenary spirits"; independent supernatural contractors to bribe or hire for their magical work.*

*Some djabs are the spirits of deceased mortals, if they want to appear that way.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Haitian Gourde
Lalechusa

*Spirit derives from Hispanic folklore.*

*Lalechuza means The Owl. This cryptid is either a shape-shifting witch or spirit that looks like a human-sized bird with a woman's face.*

*Tales of the Lalechuza are quite popular in Mexico and Texas, told to children as a warning. Stories of this owl-like creature can be traced back to the mid-1700s.*

*Many people believe it is purely a myth while those who've seen the La Lechuza swear she is real. It’s been known to make a human-like whistling sound. If you answer it back with a whistle of your own, it will swoop down and carry you away.*

Guardians protects its summoning location - intended for Places of Power and Portals.

Summoning ingredients requires: Malachite, San Pedro, and Black Candle
Redcap

*Spirit derives from English folklore.*

*Redcap is a type of malevolent murderous goblin found in borders of England and Scotland: the area was often disputed and as a result many souls were lost in the bloody battle between the two nations, the Redcap was said to either take advantage of this conflict or be born from it.*

*They are said to inhabit ruined castles found along the border between England and Scotland. Redcaps are said to murder travellers who stray into their homes and dye their hats with their victims' blood (from which they get their name).*

*Redcaps must kill regularly, for if the blood staining their hats dries out, they die. Redcaps are very fast in spite of the heavy iron pikes they wield and the iron-shod boots they wear. Outrunning a redcap is supposedly impossible.*

Tricksters are unpredictable when summoned.

Summoning ingredients requires: Bloody Hat
Gear

There are many outfits, makeup, and other cosmetic options players can get to customize the appearance of their witch in the store (Gear) in *Covens*.

## Styles

Styles are outfits that are available in complete sets and not available to purchase individual pieces.

# Purchasable Styles

Costs usually are **~~2100 silver~~** OR **21 gold**.

Please click on the Styles below to see the outfits!

*A special thanks to fellow players **Alshain & Calamity671** for providing ALL of the Male images. I really appreciate all of your help with this!*

### Matching Styles

* Kimono
* Midsummer
* Calypso
* Diwali
* Mabon
* Soothsayer
* Summer Solstice
* Burning Witch
* Green Corn Moon
* Eclipse
* Samhain
* Halloween
* Thunder Moon
* Winter
* Yule
* Plague Doctor

#### Female Styles

* Witch Costume
* Leopard Print
* Snow Queen
* Day of the Dead
* Hecate
* Strawberry Moon

#### Male Styles

* Witch Doctor
* Egyptian Pharaoh
* Jack Frost
* Hermes
* Sleepy Hollow

# Special Styles

Some styles are only received as a reward in the Tournaments.

* Hedge Witch

## Cosmetics

The items listed below can be purchased individually.

Costs varies from item to item.

Please check out the links of categories below to see the various of items with costs!

### Female Cosmetics

* Female Hairstyles
* Female Clothing (includes dresses, tops, bottoms, hosiery, shoes, and hats)
* Female Accessories (includes pets, necklaces, bracelets, rings, and censers)
* Female Skin Art (includes tattoos for chest, upper arm, & faces, an earring and glasses)

### Male Cosmetics

* Male Hairstyles
* Male Clothing (includes robes/cloaks, tops, bottoms, shoes, and hats)
* Male Accessories (includes pets, necklaces, bracelets, rings, and censers)
* Male Skin Art (includes tattoos for chest, upper arm, & faces, facial hair, and glasses/sunglasses).
Lobisomem

*Spirit derives from Brazilian & Portugal folklore.*

*Werewolves have a similar all-over description, but it has countless names and origin stories from all over the world.*

*Lobisomem is the Portuguese word for werewolf.*

*In Portuguese and Brazilian, it is the seventh of the sons in a family who becomes the cursed Lobisomem. This belief was widespread into Northern Argentina (called Lobizon), that the seventh sons were abandoned, given up by adoption or killed.*

*More info on the werewolves.*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Blood Agate, Wolf Claw, Raw Meat
Spell

Players in *Covens* can cast **spells** from their Book of Shadows.

## Ingredients

With the right signature ingredients, a spell can have extraordinary results. But the wrong ingredients can lead to unintended and undesirable outcomes.

## List of spells

### Grey spells

* Addled Mind
* Banish
* Channeling
* Clarity
* Crow's Eye
* Dispel
* Fool's Bargain
* Invisibility
* Greater Dispel
* Greater Seal
* Mirrors
* Seal
* Seal of Balance
* Tranquility
* Truesight

### Shadow spells

* Bind
* Greater Hex
* Hex
* Leech
* Mary's Kiss
* Rage Ward
* Resurrection
* Seal of Shadow
* Sun Eater
* Twilight Dusk
* Wail
* Wither

### White spells

* Bless
* Burst
* Grace
* Greater Bless
* Lazurus
* Reflective Ward
* Seal of Light
* Silence
* Twilight Dawn
* White Flame
Twilight Dawn

**Twilight Dawn** is a spell on the White path in *Covens*.

Deals 80 to 240 damage immediately, then increases target's resilience by 1 point per 5 levels of the caster. In addition, target's power is lowered by 1 point per 5 levels of the caster.

* Cost : 30 Energy

* Level Requirement : 3
* Duration : 1 minute per caster's level
* ingredients : Fried Tofu Bags + Mother's Tear + Pennyroyal

*This article is a stub. You can help Covens Wiki by expanding it.*
Aganyu

*Spirit derives from Yoruba people in West Africa, Cuba, and Latin America.*

*He's an orisha (primordial spirit) of the forces of Earth, especially violent, powerful, cataclysmic upheavals. When tectonic plates move, that's Aganyu. He is the orisha of volcanoes. Lava is his breath.*

*Aganyu is generally a solitary spirit who dwells in the wilderness. He is the patron of travel and transportation and is syncretized (unified) to Saint Christopher in the Cuban religion known as Santeria.*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Pennyroyal and Handkerchiefs
Saci

*Spirit derives from Brazilian folklore.*

*Saci Pererê is a one-legged youngster that's certainly one of the most popular characters of Brazilian folklore.*

*He is mischievous and is blamed for anything that goes wrong on the farm. The Saci is known as a con artist that can disappear and reappear at will.*

*Whoever can grab his red cap is granted a wish by the Saci, but legend has it that the cap’s smell is so bad, you may never rid yourself of it.*

Tricksters are unpredictable when summoned.

Summoning ingredients requires: Rotten Egg
Evil Wind

*Spirit derives from derives from ancient Babylon, Mesopotamia (from the beginning of written history circa 3100 BC).*

*This spirit reveals a close connection with violent forces of nature: storms, hurricanes, tornadoes, heavy rains, thunders and lightning — with all fierce phenomena which belong to the sphere of air.*

*It may appear to the summoner In a form of a black winged figure, or as an airy serpent with a human-like head and horns.*

*On the astral level the demon might be used for offensive attacks. It raises storms on the astral plane and causes severe damage to the enemy.*

*It may also be used to force a change through the astral level which will manifest in the mundane life.*

*Yet, it is a violent demon, and should be approached carefully.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Devil's Bit, Lightning Rod
Mirrors

**Mirrors** is a spell on the Grey path in *Covens*.

Creates false images of caster within 300 meters. It will create one copy for every 2 levels of the caster. If these images take any damage, they will dissapear. The copies fade away in 1 minute.

* Cost : 100 Energy

* Level Requirement : 5

* ingredients : None

*This article is a stub. You can help Covens Wiki by expanding it.*
South Wind

*Spirit derives from ancient Babylon, Mesopotamia (from the beginning of written history circa 3100 BC).*

*It is an extremely hot dark wind, burning everything that it encounters, like a black, demonic fire or a destructive tornado. One of its many forms is that of a demonic face with long fiery hair.*

*It is connected with the desert, the heat of the sun and the drought which brings death of humans and animals, diseases and the destruction of crops. Sometimes they were believed to be sent as "messengers" by the gods to punish humans for their sins.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Wootz Steel
Rampant

*Spirit derives from ancient Babylon, Mesopotamia (from the beginning of written history circa 3100 BC).*

*Rampant is a very ambiguous force of chaos and disorder, a spirit of rebellion against artificial structures established by humans.*

*It may manifest as a stronge surge of aggression and energy directed towards destruction. It may also assume hundreds of unstable and continuously changing shapes (resemble a tiger, a panther, a werewolf, or consists of many animal parts) just within seconds.*

*With its necromantic associations — it may manifest as a destructive force of darkness and death which does not spare anyone — neither kings or gods.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Devil's Bit, Lion Tablet
Furious Wolf

*Spirit derives from ancient Babylon, Mesopotamia (from the beginning of written history circa 3100 BC).*

*Furious Wolf appears as a huge wolf or an anthropomorphic werewolf, with sharp teeth and hard claws.*

*Like Grim Leopard, Its drive of primal animal impulse, violently killing, greedy devouring the flesh of a victim — as driven by primal urge to satisfy the hunger — may result in cannibalism.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Bloody Skin
Acheri

*Spirit derives from India lore/culture.*

*Acheri is pronounced 2 prominent ways: "ach eerie" or "a cheery".*

*The Acheri is the ghost of a little girl who brings disease, especially to children. The ghost lives on mountaintops and comes into valleys during the night for revelry and to spread disease by casting its shadow over victims. The Acheri will not harm those who wear a red ribbon around their necks.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Red Ribbon.
Bakeneko

*Spirit derives from Japanese mythology as an yōkai.*

*Bakeneko means "changed cat" because it's ability to shape-shift.*

*This yōkai is often mistaken for another cat-yōkai called Nekomata - the difference between the two are the Nekomata is an older Bakeneko whose tail has partially split in two*.

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Lamp Oil
Healing Sunrise

**Healing Sunrise**

The summer solstice awakens magic all over the world. Here in Bulgaria they celebrate as Enyovden. This tradition revolves around the prosperity of health and fertility. When waking up in Enyovden, one tends to look for its shadow. If the shadow shows your whole body, then you will be full of life and health throughout the year. It is said that all water in Enyovden contains restorative powers and you should bathe in running water. Medicinal herbs are considered the most powerful during the morning of Enyovden. If you are looking for health, this is the best place to go.

* Travel to Sofia, Bulgaria.
Pukwudgie

*Spirit derives from Native American folklore.*

*‘Pukwudgie’ translates directly to ‘person of the wilderness’ and they are often revered and respected of protectors or spirits of the forest.*

*They are also known to have special powers. These powers vary depending on the tribe speaking about Pukwudgie lore.*

*The Wampanoag and many other tribes of New England know the Pukwudgie to be both a trickster but also dangerous.*

*Despite their gnomish appearance, they still appear to be agile and quick. Although they are small they are typically carrying arrows (which sometimes have poison arrows), knives, or spears.*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Poisoned Arrow
Listen for a Whistle

**Listen for a Whistle**

El Silbón is a malevolent spirit wandering the Venezuelan plains, but once he was simply a very spoiled son. One day he became enraged at his father and killed him, then took the entrails back to his mother to cook. She became suspicious and went looking for her husband where she discovered the awful truth. Aghast, the grandfather tied him up and beat him then cursed him to roam with a sack containing his father's remains and forever hounded by spectral dogs who won't let him rest. Also known as The Whistler, he can be avoided if you hear his distinctive whistling.

* Travel to El Caura, Venezuela.
Bunyip

*Spirit derives from the Aborigines in Australia.*

*Bunyip means "devil" or "evil spirit", native Australians disagree about its disposition. According to legend, a man-eating monster called the bunyip once lived in the rivers, lakes and swamps of Australia. Its howl carried through the night air, making people afraid to enter the water. At night, the bunyip prowled the land, hunting for women and children to eat.*

*Over time, as European settlers retold this Aboriginal story, it became less frightening and its meaning changed; in the 1800s people used the word as an insult meaning "imposter."*

*The earliest documented evidence is a set of huge, mysterious bones found by Hamilton Humes in 1818.*

Harvesters collects nearby items of value for its summoner.

Summoning ingredients requires: Sandalwood and Crocodile Tooth
Acat

*Spirit derives from the Mayans in Central America.*

*Acat is a Nahuatl day name meaning "reed", pronunciation "Ah Cat".*

*Acat is the patron of tattoo artists. The Maya believed strongly that tattoos in the image of a god would imbue the person with some of that god's power.*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Mayan Ink
Nilith

*Spirit derives from The Iron Wastes, Layer 23 of the Abyss in the Forgotten Realms.*

*Nilith is one of the Mariliths (an elemental type of powerful tanar'ri fiend). The Mariliths served as tacticians of Abyssal hordes, advisors to demonic nobility, and in some cases acted as serpentine demon queens.*

*From the waist up, mariliths appeared to be attractive humanoid women with six arms, but their lower halves were those of giant, green snakes. In each hand they carried highly decorated weapons, and adorned themselves with bangles and jewelry.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Demon's Eye, Antarctica Hair Grass, and Icosahedron
Strigoi

*Spirit derives from Romanian mythology.*

*Strigoi are troubled spirits that are said to have risen from the grave. They are attributed with the abilities to transform into an animal, become invisible, and to gain vitality from the blood of their victims.*

*The Italian word strega or the Venetian word strìga which mean "witch" are found throughout the Romance languages. In French, stryge means a bird-woman who sucks the blood of children.*

*In the late Roman period the word became associated with witches or a type of ill-omened nocturnal flying creature. A strix, related particularly to owls, referred to night-time entities that craved human flesh and blood, particularly infants'.*

*Bram Stoker's Dracula has become the modern interpretation of the Strigoi through their historic links with vampirism.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Tormentil and Vial of Blood
The Rules in Covens

## Getting Started (Game Account)

Make sure you keep the following information in a safe place:

1. your Raincrow ID (this is your account name for all Raincrow games, not your character name),
2. the registered valid email address,
3. case-sensitive password and
4. Character name (see below)

These pieces of information will be required for getting into the game on any of your devices and if you need account services/support, please have these available.

### Character Name Creation Guidelines

* No inappropriate Character names/nicknames
* No sexually explicit Character names/nicknames
* No offensive Character names/nicknames

Offensive Character names will be deleted with full loss of account.

* No Character names/nicknames with unusual or unreadable Unicode

Character name cannot contain special characters.

## Covens In-game Rules

* No exploiting loopholes in the rules (please report them)
* Make use of the appropriate chat rooms and shouts
* No harassment - Including sexual harassment or encouraging of harassment
* No exploits, glitches, hacks, etc.
* No publishing of personal information (including real names, addresses, emails, passwords, bank account, credit card information, etc.)
* No personal attacks
* No abuse of the go to location just to "gank" or "PK" unexpected players.

"gank"
: to attack "easy"/low level players
"PK"
: player kill
* No sexism, racism or hate speech
* No offensive language
* No cursing directed at another member
* No religious, political, and sexual discussions
* No flaming/trolling
* No spamming/excessive messaging
* No advertisement without permission
* No links

* **Rules apply to private messages directed to other members of the Covens Discord server & Covens Game Tips and Tricks Discord server.**

* Developers reserve the right to change Character names/nicknames
* Developers reserve the right to use their own discretion regardless of any rule

To report a violation of the rules, please send an email to help@raincrowgames.com.

* attaching screenshots of violation is greatly appreciated.

If you have any questions or concerns about the rules, please post a message in the #support channel in our Discord.
Aluqa

*Spirit derives from Western Ukraine.*

*Aluqa is an ancient vampiric demon that typically attacks men, like a succubus, but can also cause madness (victims often will ashamed to be seduced by Aluqa that they'll commit suicide).*

*She exists throughout the entire Semitic world and often described as alluringly beautiful, though she may travel in the form of an insect.*

*Aluqa literally means "sucker" or "leech" and "djinn".*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Ghost Orchid and Alder Flute
Spirit

Players can summon spirits to fight along side them to defeat spirits and other players. They can also summon **spirits** to defend their Places of Power.

   Wild spirits are located around the world in their native environment, so you should probably see the List of Spirits for more information on each one!

### Rarity and Energy Costs of Spirits

All spirits of all rarities require energy and one or more ingredients to summon:

* Lesser spirits - 1000 energy and 1 ingredient
* Greater spirits - 2500 energy and 1 ingredient
* Superior spirits - 4500 energy and 2 ingredients
* Legendary spirits - 7500 energy and 3 ingredients

### Classes

* Familiars will follow & protect its summoner and attack along with them.
	+ Depending on which of the 9 Familiars: it will attack the target that you attack, it will dispel harmful conditions, and even heal you.

* Assassins are the most helpful when another spirit or witch is in the vulnerable state (almost out of energy). They move to and attack vulnerable enemies nearby. Assassins aggressively fights alongside its summoner.

* Tricksters are unpredictable warrior spirits that casts a random spell (positive or negative) on any witch (including their own summoner).

* Guardians protects its summoning location - intended for Places of Power and Portals.

* Healers blesses its summoner and allies, including summoned spirits.

* Harvesters collects nearby items of value for its summoner.

There are only 3 Harvester spirits in the game. You should still defeat them for your spirit Deck. However, those 3 are broken so don't waste your energy summoning them!

* Forbiddens are very aggressive that can attack everything - including summoner and allies.
	+ Summoning them is" forbidden by Order of the Grey Hand Coven". (It is believed that summoning a Forbidden spirit will affect your ranking.)

## Spreadsheets Available for Download

Frae Guile has made 2 spreadsheets to choose from:

Spirit Tracker has updated the information about all the spirits!

And if you just want to keep track of your ingredients or find a good location to collect them, Ingredients List is your best choice.

## List of spirits

*This article is a stub. You can help Covens Wiki by expanding it.*
Grove of the Bell Witch

**Grove of the Bell Witch**

Here is the chosen ground of the legendary barrow sister known as the Bell Witch. This old sister has made too many bargains with agents of the Underworld to be trusted. While this area will provide in plenty, we do not recommend you stay for long. There is little warning when the Bell Witch will rise from her grotto.
Pesta

*Spirit derives from Scandinavian folklore.*

*Pesta is a witch that was created after the Black Death hit the Scandinavian countries.*

*The broom/rake would symbolize the number of deaths in the villages she visited. The rake meant some people would live and the broom meant no one would live.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Black Nightshade and Plague Mask
Mahamba

*Spirit derives from African folklore.*

*Mahamba, or simply giant crocodile, is a cryptid rumoured to lurk in the Democratic Republic of the Congo's Lake Likouala around the swamp region.*

*Some have speculated that it is a freshwater relic of the mosasaurs — huge, sea-dwelling lizards which were presumed extinct by the end of the Cretaceous period.*

*The Bobangi aboriginals have proclaimed this animal to be unlike any other they have seen and it is also been reported to attack and devour rafts and canoes.*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Mugwort, Broken Paddle
A Forgotten Labrinth

**A Forgotten Labrinth**

As the legend goes, King Minos locked away the fearsome beast known as the Minotaur in an elaborate labyrinth. Aided by the king's daughter Ariadne who gave him a spool of thread to retrace his steps, Theseus killed the monster and escaped the labyrinth. Millenia later, scientists discovered an elaborate system of underground caverns twenty miles from the Knossos palace at Gortyn. The system is so complex, they used the same method of following twine to escape. The tunnels have been used for many things, including a Nazi ammunition dump, but did they first house a monster?

* Travel to Knossos in Crete, Greece.
Night of the Gentle Fairies

**Night of the Gentle Fairies**

Summer solstice is celebrated in Romania on June 24 with Sanziene Eve. Women in traditional white dresses gather Sanziene flowers to weave into floral crowns. Come nightfall, maidens dance with their lovers around the bonfires, but they aren't the only dancers. The Sanziene, gentle fairies, also dance to bestow good fortune on people unless a man sees them. Then it is nothing but misfortune for him. At midnight the women throw their crowns on housetops for bountiful harvests. Herbs gathered and spells spoken on Sanziene Eve are particularly powerful.

* Travel to Piatra Neamt near the Carpathian Mountains, Romania.
Spirits

A spirit can be defined as an incorporeal being believed to have powers to affect the course of human events and can become visible (or audible) to human beings.

The spirits that players encounter in the game can be considered as spiritual beings (concerned with sacred matters or religion, affecting the spirit or the soul), supernatural beings (forces, beings, and events that are beyond what can be explained by nature), and cryptids (entities from the folklore record and whose existence or survival to the present day is debated).
Mapinguari

*Spirit derives from Brazilian folklore.*

*Mapinguari is a cryptid reported from the Brazilian Amazon. It is described variably as a red-haired, slope-backed ape-like (classified as giant hominid) creature, long-clawed back feet with a mouth in its abdomen and said to be bulletproof and extremely foul-smelling.*

*As of 2001, an ornithologist had collected more than eighty Mapinguari sightings - seven accounts of Mapinguaries being killed.*

*Mapinguari did not appear in folklore prior to the 20th century, but similar cryptids had been reported for centuries prior. It was not initially a very famous cryptid, but has recently become fairly well-known due to media appearance as the "Brazilian Bigfoot".*

Guardians protects its summoning location - intended for Places of Power and Portals.

Summoning ingredients requires: Frangipani and Pile of Bones
Grim Leopard

*Spirit derives from ancient Babylon, Mesopotamia (from the beginning of written history circa 3100 BC).*

*A leopard is an emblem of a wild predator, a shadow demon which hunts at night, searching for prey.*

*This spirit embodies atavistic instincts of savage hunting.*

*Its drive of primal animal impulse, violently killing, greedy devouring the flesh of a victim — as driven by primal urge to satisfy the hunger — may result in cannibalism.*

Forbiddens are very aggressive that can attack everything - including summoner and allies.

Summoning ingredients requires: Devil's Bit and Leopard Tablet
Inugami

*Spirit derives from Japanese mythology.*

*Inugami ("dog god/spirit") is a spiritual possession by the spirit of a dog. Widely known throughout western Japan, it is theorized that Shikoku, where no Kitsune could be found, is the main base of the inugami.*

*Like the real dog, Inugami is a breed created and maintained entirely for the use of humans. And like more natural strains of hound crafted for violent purposes, the inugami can be a dangerous investment for its owner, haunting and terrorizing the human who sought to turn it on others.*

Assassins aggressively fights alongside its summoner.

Summoning ingredients requires: Japanese Yen
Tlaloc

*Spirit derives from Aztec culture.*

Tlāloc is the supreme god of the rain, and a god of earthly fertility and of water, in the pantheon of Aztec gods.

Although widely worshipped as a beneficent giver of life and sustenance, he was also feared for his ability to send hail, thunder, and lightning - the lord of the powerful element of water.

Tlāloc is also associated with caves, springs, and mountains, most specifically the sacred mountain (Mount Tlāloc) in which he was believed to reside.

*His animal forms include herons and water-dwelling creatures such as amphibians, snails, and possibly sea creatures, particularly shellfish.*

Guardians protects its summoning location - intended for Places of Power and Portals.

Summoning ingredients requires: Jaguar Skull
Lares

*Spirit derives from between pre-Roman Italy (around 500 BC) and Roman mythology.*

*Lares were considered spirits of the dead, only spirits of good men who guarded homes, crossroads, and the city.*

*The name Lar is Etruscan, and signifies lord, king, or hero.*

*Originally each household had only one Lar. It was usually represented as a youthful figure, dressed in a short tunic, holding in one hand a drinking horn, in the other a cup.*

*Some say that Acca Larentia is the Mother of Lares.*

Healers blesses its summoner and allies, including summoned spirits.

Summoning ingredients requires: Fire Iron
Myobu

*Spirit derives from Japanese mythology.*

*Myobu are known as celestial foxes (a type of Kitsune - opposite of Nogitsune), sworn to the rice God, Inari’s service, and they are sometimes simply called Inari’s foxes. They serve as messengers for the gods and help convey information between celestial and human worlds. These benevolent Kitsune bring good luck, provide protection, and ward off evil spirits. They sometimes impart wisdom or guidance to pious humans.*

*"Guardian kitsune" were considered good omens and were known for helping others. They are considered of the "High" elements of nature, and are known as the Heaven kitsune, also known as Celestial, or Prime, kitsune. Myobu would be restricted from getting involved in mortal affairs, and it is actually considered distasteful of them to do so, unless they are specifically requested to do so.*

*Kitsune can have up to nine tails, depending on its age, knowledge and power. One, five, seven or nine tails are most common in folklore, and when a Kitsune gains its ninth tail, it is said that its fur will become white or gold.*

Guardians protects its summoning location - intended for Places of Power and Portals.

Summoning ingredients requires: Asafetida and Spiral Key