Mirabel (ProfPNut)

## Mirabel

**Mirabel Madrigal** is the protagonist of the 2021 film *Encanto*. She is a Downtown Support who can act as the centerpiece Leader for the rest of her family, both enabling them and relying on them to excel, regardless of their roles.

## Abilities

### **Basic:** Let's Go!

Call a random teammate to assist, preferring “Encanto” teammates, and restore a small amount of Health to them.

If no teammates can Assist or if Mirabel is called to Assist, instead deal light damage and Mirabel gains 30% Speed Meter.

Gain 5% Spell Charge.

**Upgrades**

* LVL 2: Grant all assisting or assisted teammates Speed Up for 1 turn.
* LVL 3: +30% Health restored, +75% damage dealt.
* LVL 4: If Mirabel is Assisting, cleanse 1 random Harmful Effect from all assisted teammates and restore a small amount of Health to each of them.
* LVL 5: +25% Health restored, +75% damage dealt.

### **Special**: Fantastical and Magical

**(Magic Meter - 3)**

Call the following characters to assist on random opponents:

* A random adjacent teammate.
* A random adjacent summoned Hero teammate.
* Up to 1 other “Encanto” teammate.

For each teammate that assists, perform one of the following on Mirabel and all assisting teammates, preferring the topmost applicable one:

* Cleanse 1 Harmful Effect.
* Grant Unstoppable for 1 turn, up to a max of 1.
* Grant 1 Magic to a random ability.
* Gain 15% Speed Meter.

**Upgrades**

* LVL 2: Assisting teammates gain 10% bonus Offense and 20% bonus Potency, doubled for "Encanto" teammates.
* LVL 3: Call +1 “Encanto” teammates to Assist.
* LVL 4: If you have another "Encanto" teammate, Mirabel also Assists.
* LVL 5: +10% bonus Offense and Potency.

### **Special**: Mom's Arepas

**(Magic Meter - 6 | Starts at 1)**

Cleanse all Harmful Effects from target non-summoned teammate. Grant 1 Magic to each of their abilities. Heal 10% of their Max Health, increased by 15% per Magic this ability has when used.

The first time an “Encanto” teammate would be defeated this battle, instead perform this ability on them if able and consume half its Magic charge, rounded up.

**Upgrades**

* LVL 2: Gains 1 Magic whenever a non-summoned teammate falls below 40% Health.
* LVL 3: +1 Magic granted to each ability of target teammate.
* LVL 4: +10% Health threshold trigger.

### **Passive**: Hola Casita!

Allied Spells have 50% increased Potency.

Whenever an allied Spell is used, perform the following on a non-summoned teammate with the lowest Health: Restore 5% of their missing Health, increased by 5% if they’re an “Encanto” teammate.

**Upgrades**

* LVL 2: Allied Spells have 100% increased Precision.
* LVL 3: +10% missing Health restored.
* LVL 4: Allied Spells deal 20% increased damage.
* LVL 5: +5% missing Health restored.

### **Passive**: Waiting on a Miracle

Whenever a non-summoned teammate falls below 40% Health, perform the following: Flip 1 Harmful Effect on both Mirabel and that teammate. Grant Mirabel 25% Speed Meter. Gain 10% Spell Charge. Double these effects if this ability was triggered by an "Encanto" teammate.

This ability can only trigger 1 time this battle.

**Upgrades**

* LVL 2: 5% Spell Charged gained.
* LVL 3: Can trigger +1 additional times this battle.
* LVL 4: +5% Speed Meter gained.
* LVL 5: Can trigger +1 additional times this battle.

### **Leader**: The Family Madrigal

On battle start, "Encanto" teammates gain 10% Speed Meter for each other “Encanto” teammate, and Hero teammates gain the following Helpful Effects based on their role:

* Defense role: Defense Up for 1 turn.
* Offense role: Crit Chance Up for 1 turn.
* Support role: Speed Up for 1 turn.

On turn start past the first turn, repeat the appropriate base effect for a random non-summoned teammate with the least number of Helpful Effects among teammates.

**Upgrades**

* LVL 2: Grant 1 Protect to Defense Hero teammates on battle start.
* LVL 3: Grant 1 Undefeatable to Support Hero teammates on battle start.
* LVL 4: Grant 1 Tactics to Offense Hero teammates on battle start.

## Summary

While it doesn't seem like Mirabel can do much on her own, she borrows a lot of tools from other Supports: she primarily attacks by calling assists, can call a group of teammates to assist while also buffing them, and can even help struggling teammates stay alive. Uniquely, she has ways to directly increase one's Spell Charge, allowing magic to affect the battlefield more often than average. If she assists a teammate instead of being assisted, she ends up doing quite a bit more for them too than if the reverse happens. She also borrows some food from her mother Julieta, which can potentially heal a teammate back to full Health if given enough time to cook.

If she's assigned as a Leader, she can give her Hero teammates a pretty helpful start to best enable them, and continuously grant them Helpful Effects as the battle goes on. But her real strength is in helping her own family, boosting their starting turn meter and saving "Encanto" teammates from defeat, while also relying on them to assist her and grant the whole team even more buffs.

## Author's Notes

*I initially made a Mirabel, Luisa, and Isabel set with the idea that they'd be Tower toons, but also left room open in Mirabel's design to accomodate any number of Madrigal teammates. She's purposely made to be very general yet useful in the Helpful Effects she can give out, so anyone's free to use this version of her as the "Encanto" leader if they want to make other Madrigal fankits!*