Homebrew Races

### Oriciath

The Oriciath are half orc, half goliath. They are exceptional fighters and of course very large. They are rare as these two races rarely cross.

### Lifeforged

Little is known about the nature of Lifeforged. In Realms of Ukodor S2 the only known creature of this type is Naphako. They appear to be made up of various animals and are able to draw powers from those animals to some extent. Only a select few know they are made using necromantic magic combining living humanoids into a single entity.

## Fey Races

### Ortu

Faerie-like creatures, sized 4-5ft usually very slim with dragonfly wings. They lived in the province of the Fey Wild called the Ortu where they lived on farms grown through magic before Viktor Keiran attacked and set a curse on the land and it became known as the Dead Fields.

Notable example: Cerise a player character from the Realms of Ukodor.

### Tarvé

Elven-like race with skin like bark, they are naturally druidic and tend toward being nomadic.

Notable example: Rānā player character from the Origins of Ukodor.

Due to their nomadic nature, the Tarvé have an excellent understanding of much of the Fey Ward and Air Ward and they are never lost as long as she is in nature. Due to their tribal upbringing, most Tarvé are wary of outsiders and doesn’t trust those who live in settled communities, seeing them as traitors to mother earth, referred to simply as Ama (from Early Primitive Elvish). This even includes elves. While Tarvé often comes across wood elves, they feel that even they are betraying their true nature. The Tarvé believe that anyone who creates permanent settlements is cutting themselves off from Ama and all of her powers. Beings, especially elves, were meant to live in harmony with nature, and cutting down trees to create houses or even plant large fields of crops is a violation of the sacred bond with Ama. Many Tarvé, upon reaching adulthood, strike out on their own, eager to see even more of Ukudor. They are often quite friendly with those creatures who attempt to live in harmony with Ama, such as fey, elementals, dryads, nymphs, treants, aarakocra, and even giants and dragons. They are especially distrustful of orcs, dwarves and goblins, creatures that create cities underground, as they feel that they are cutting up the earth, stealing her resources and poisoning her soil. While gnomes and halflings also often live underground or in communities, because they attempt to maintain harmony with Ama, the Tarvé usually don’t consider them much of a threat and view them in a better light than their wood elf brethren. They also like to hear their music.

While the Tarvé may be nomads with few belongings, they never consider themselves poor, as Ama can provide all that they need. Because of the Tarvé’s strong connection with Ama, they have learned to tap into her magic. They are easily able to communicate with animals and can often convince them to do things for them. They are also often able to manipulate the surrounding vegetation to both protect themselves and harm those they consider a threat. They are excellent hunters, but only take that which they need to survive and never waste any part of the body. They never hunt for fun. The Tarvé don’t believe in gods or deities. They live incredibly long lives, and as such, don’t fear death and don’t have a need to believe in an afterlife. Without death there wouldn’t be life, without dark there wouldn’t be light. Tarvé see religion as simply another way for the powerful to control people.