STCR (Storch)

**STCR** **(*Sicherheitstechniker-Controller-Replika***, **Security Technician Controller Replika 'Stork')** or **Storch**, are Generation 5 Combat Lead Replikas. These units are deployed as overwatch and coordination of STARs. Storch means "Stork" in German, likely a reference to their tall build.

## Combat

By the events of the game most Storch units have been corrupted. These lost Replikas have been distorted almost beyond recognition, with their arms missing and their heads replaced with a strange beak-like growth. This grants them additional range when attacking Elster.

Storches serve as the strongest standard enemy in the game, and only appear late into the game. Debug Mode reveals that they have 80 HP, significantly higher than the 50 HP Eules in Rotfront, but much less than the 200 HP of Mynah units. This means that they take around 5 SMG bursts to bring down. They usually patrol with other units, and will quickly overwhelm you using their high HP, long range, and high damage.

They can be dealt with best using a rifle. A single well-aimed rifle shot will bring down a Storch, even on the highest difficulty; if not perfectly aiming the shots, they need two. However, it is advised that one handles all other units in the room first, as focusing on chipping away at the Storch will enable other units to attack. Disposable stun prods typically fail to knock down a Storch, so it's advisable to save them for use on weaker units.

Like several other units, Storchs are capable of reviving at 30 HP if not killed using flares.

When a Storch is alerted or killed, it will make a unique screeching sound, compared to the default screech made by almost every other unit.

## Notes Regarding the STCR Units

We can learn more about them from their Overview page: **Storches** are Generation 5 Combat Lead Units. Their frames are Biomechanical with Polyethylene Shell and Bullet-Resistant Armor Plating, as well as being 240 cm or 7 feet and 8 inches tall. Reading the rest of the Overview, it states the following:

> Each Cadre of Protektor Security Technicians is overseen by a Controller Unit, the most common of which is the STCR "Stork" Type. One of the tallest Replika models thanks to their extended legs, Storks figuratively and literally keep a constant birds-eye view of any situation ready to direct and coordinate their assigned Security Technicians. Their tough, no-nonsense demeanor, though sometimes described as brutal and even cruel, makes them the perfect fit as unwavering sentinels of order.
>
>

More information on their personality can be found within their Known Issues file:

> Storch units initially have a short temper. Training them in patience early after deployment is key, as their neural patterns are less stable then other models. Failing to do so may yield an extremely volatile personality prone to cruelty and violence. A common strategy is pairing them closely with an older STAR unit. Storch's Persona stabilizes by showering or bathing. Books on history or mythology work well as Fetish objects.
>
>

An example of this cruelty can be found by reading a note in the Storch dorm:

> "I am officially sick of the Eules next door. They've been listening to that stupid song non-stop since the piano room was locked down. If i have to hear it one more time I am going over there and smashing that stupid tape recorder to pieces. I wonder if there is a way we can 'borrow' a key so we can get into their dorm and put an end to this madness? I don't care about breaking quarantine if it means never having to hear that song again."
>
>

The music player in the Eule dormitory has been impaled by a knife, likely by the same Storch that made this note. In this act of pettiness, they likely condemned the Eules to mass persona degradation and hastened their corruption.

The propaganda poster produced by AEON depicts a Storch in front of the Nation's flag, wielding a shotgun in one hand and a stun baton in the other, as a demonstration of their skills in combat and riot control.

## Storch Sieben (STCR-S2307)

> *"Failure is not an option." - Sieben*
>
> STCR-S2307 (Sieben)
> -------------------
>
>
>
>
>
>
>
> ### Aliases
>
>
> Storch Sieben
>
>
> ### Relatives
>
>
> Storches
>
>
> ### Affiliation
>
>
> AEON
>
>
> ### Occupation
>
>
> Protektor Controller
>
>
>
> Physical description
> --------------------
>
>
>
> ### Species
>
>
> Replika
>
>
> ### Gender
>
>
> Female
>
>
>
>
>
>

**Sieben** is the last un-corrupted Storch in the game, she is the Protektor Controller, likely meaning she is one of the highest ranked Replikas after Adler and Falke. She also seems to be armed with a Shotgun.

She is the the author of the note About the Administrator. Where Sieben coordinates the day and night shift controllers, reshuffling STCR and STAR units to serve both time slots in an attempt to organize the remaining units against the spreading Virus. Stating:

> Due to recent events, some Security Technicians will be serving both work shifts and night shifts.
>
>
> Affected Guard Units: STAR-S2304, STAR-S2305, STAR-S2306, STAR-S2309.
>
>
> Affected Controller Units: STCR-S2303, STCR-S2306,
>
>
> Until an effective treatment is found, or reinforcements are sent from Heimat, we'll all have to stay strong and do our best to keep the facility secure. Failure is not an option.
>
>
>
>
>
>
>
> -Storch Sieben (STCR-S2307)
>
>

Her notes likely establish that higher numbered units, are higher ranked then their lower numbered cadre members. Shown here by her 2307 having control over 2303 and 2306. She also notices Adler's mental decay and proposes a plan to try and pull the Kolibris in to help keep him in check.

> PS: Keep an eye on the Administrator unit. Since the incident, he's been acting stranger than usual. Without the Commander to keep him in check, we will have to ask **Kolibri** for help.
>
>

Despite this, her plans clearly fail by the events of the game, as the facility has fully been lost, Adler is still deranged and free, and the Kolibri's have been reduced to one member. However, she is still alive by the events of the game, allowing us to speak to this Storch, whose plans have all failed.

> You don't look like you belong here. You're an Elster unit right? This facility is currently on lockdown. You shouldn't be here.
>
>
> I'm the Protektor Controller on duty on this level. I don't know what kind of business you have here but as you can probably see, we've got bigger issues right now.
>
>
> If you're looking for the Commander, I have bad news for you. She got sick, and everyone else is getting sick, too.
>
>
> That's really all I know about it. I'm sure the Administrator knows more, but who knows where he is.
>
>
>
> I'm not going out there. I'm waiting here for new orders. Until then I'm not taking any risks.
>
>

So Sieben is awaiting orders that are never coming due to the collapse of the command structure, electing to resign herself to the Rationing Office, then die trying to fight the hordes with no real orders, organization, or idea of reinforcements.

Her name, "*Sieben*" means "Seven" in German, a reference to the last number in her unit name. We also know that the Storch in this room is Sieben, as going into the code her unit name is S2307.

**Sieben** is also referred to in the Shooting Range Challenge Board. Where it is stated that she hit 45/60, below STAR-S2312 "Hunter" who hit 60/60 in 3 out of 4 attempts but above some other STAR unit who hit 32/60.

## Storch Dorms

To understand more about the Storches we can turn to the two locations in the game that are named "Storch Dorm".

The first is found on the 6th Floor-Staff Accommodations, This dorm is a small room. In the back we see lockers, and one of the Storch Propaganda Posters. We also see a propaganda poster against Buyan, representative of the Storches transfixion on violence. This is also the room where we find the Angry Note. Looking around we find 2 bunk beds, meaning a total of 4 Storches could've stayed in this room during the facilities operation.

This room is directly connected to the cleaning room. Seeing as showering is necessary for Persona Stabilization, this should not come as a surprise.

The room's close proximity to the Eule Dorm showcases why the Eules would've annoyed them. Its location on the 6th Floor likely stands as a way for the facility to easily respond to issues on this floor, seeing as this is not their main dorm. Finally its close proximity to the firing range is a display of the units violent tendencies.

The second dorm is found on the 8th Floor-Controller Accommodations, this is the main Storch Dorm, being around 3x larger than its 6th floor counterpart.

The STCR Dorm has 8 beds in it. Walking around one will also find 3 dead Storches, and several enemies allowing us to understand what happened here. Most likely the Corrupted Stars and Eules we fight in the game rushed into this room and overwhelmed the unprepared STCR units. While the STCR units are great at fighting, being ambushed by the enemies with no warning likely could've been too much for them to handle without preparation. With this being the main STCR Dorm, this was likely a fatal blow to the security structure of the facility.

Observing other details about this room, we see a small personal library in the back corridor, likely filled with mythology books based off of their Overview Page. This detail is reinforced by the paintings above the beds in the upper area, one of which is Saturn Devouring his Son.

STCR Dorm EntranceSTCR Dorm ContinuedSTCR Room ConnectionFallen STCR in DormSTCR Dorm Art 1STCR Dorm Art 21. ↑ 1.0 1.1 1.2 1.3 Replika Overview: STCR
2. ↑ https://en.wikipedia.org/wiki/Stork
3. ↑ https://signalis.fandom.com/wiki/Rotfront?so=search
4. ↑ EULR (Eule)
5. ↑ MNHR (Mynah)
6. ↑ Replika Known Issues, Part 2
7. ↑ 7.0 7.1 Angry Note
8. ↑ EULR (Eule)#The EULR Dorm
9. ↑ About the Administrator
10. ↑ KLBR in the Library (KLBR-S2302)
11. ↑ https://en.wikipedia.org/wiki/Saturn\_Devouring\_His\_Son