recursal/Fanatic-Fandom huggingface dataset:
Empire of the Hand

Admiral Gel'nuruodo

Glyn Beumaryn

The **Empire of the Hand** was a military shadow state founded by the Chiss Imperial Grand Admiral Mitth'raw'nuruodo on the edges of the unknown regions in collaboration between the Galactic Empire and the Chiss Ascendancy.

## History

Founded by Grand Admiral Thrawn, the Empire of the Hand secretly policed a region of the unknown regions between the known galaxy and the Chiss Ascendancy.

After Thrawn's death, and the collapse of the Galactic Empire, the Empire of the Hand was absorbed by the Chiss Ascendancy as a buffer state between them and the known galaxy. It was ruled by a de facto Triumvirate consisting of Territh Tagge, a former Imperial Moff, Gel'nuruodo, one of the ten CEDF Admirals, and Glyn Beumaryn.
Droynrol CE

Formed in 30ABY, **Droynrol CE,** otherwise known as **Droynrol Custom Engineering,** was founded by Adgil Droynrol, a major Admiral in the Imperial Navy of the Galactic Sith Empire with the intention of updating and revising the older Imperial line of capital ships, fighters, droids, and other such technology for the benefit of the Empire.

Droynrol CE is responsible for the design and construction of:

* Dominator-Class Star Dreadnought
* Efficiator-Class Battlecruiser
* Consummator-Class Star Destroyer
* Hadur-Class Assault Cruiser
* Prevalent-Class Pocket Star Destroyer
* Rengant-Class Heavy Gunboat
* Edessa Droid (With Arkanian Micro)
* Sonic Torpedo

Droynrol CE also worked with Gari'rai'dalon, otherwise known as Commodore Iradia, to create:

* Cognus-class Heavy Cruiser/Carrier
* Tenebrous-class picket frigate
* Malak-class Space Superiority Fighter
* Zannah-class Corvette
Grandmaster-class Star Battlecruiser

## Production information

### Manufacturer

* Kuat Drive Yards
* Allanteen Six Shipyards

### Class

* Capital Ship
* Battlecruiser

## Technical specifications

### Engine unit(s)

* KDY Supercharged Super Destroyer ion engines (3)
* KDY Supercharged Star Destroyer ion engines (15) (secondary engines)

### Shielding

* Ion
* Ray
* Particle

### Sensor systems

* State-of-the-art scanner suite with com-scan and comms jammers
* Long-distance scanners

### Armament

* 10 Dual Superheavy Turbolasers
* 84 Quad Heavy Turbolasers
* 70 Octuple Turbolasers
* 5 Dual Superheavy Ion cannons
* 30 Quad Heavy Ion cannons
* 120 Dual Ion cannons
* 48 Point-defense Quad Laser cannons
* 76 Missile silos
	+ 8 missiles each
* 10 Tractor bean projectors

### Complement

* 720 Cabur II-class Starfighters
* 72 MAAT
* 2 Gamma-class Assault Shuttle
* 36 Lambda-class Shuttles
* 12 Sentinel-class Landing Craft
* 36 Theta-class AT-AT Barge
* 300 A-A5 Speeder APC
* 150 2-M Saber-class Repulsor Tanks
* 50 AT-AT Walkers
* 150 AT-ST Walkers
* 5 Prefabricated Garrison Bases

### Crew

* 5,000 Officers
* 20,000 Enlisted

## Usage

### Role(s)

* Battleship
* Heavy Starfighter Carrier
* Fleet Command Ship
Edessa Droid

## Description

The Edessa Droid is designed for mass production. This 1 meter high droid specializes in distorting communications, destroying electronics, and generally causing panic amongst those unfortunate enough to be an enemy. The Jump Servos allow the droid to momentarily propel the droid up to 20 meters in the air, this tactic can seriously confuse an enemy, especially droid armies. The Hiridiu crystal plays a part in a system that plays havoc on passing signals. These crystals were originally used to boost comms for the republic, but Imperial Scientist figured out how to create an opposite effect. The radius for this device is little more than 3 meters, and thus is only effective in Melee combat or if the droid is stationed near a signal array. The system does not fully jam a signal but will seriously distort it to the point where simple processors, whether droid, helmet-based or other will not be able to translate it. The EMP hardened hull prevents the droid from being disabled by EMP blasts. existence is mostly required so that the droids don't need to fear for hitting one another, thus allow frenzy, unpredictable-like tactics can be utilized.

The EMP gun has a range of less than 20 meters and can rapid fire. The plasma torch can be used to burn through hulls. The droid is painted with disorientating colors than can confuse an enemy whether droid or organic. This means that it is very difficult to tell how far a way a droid is and also where it is front of you when it's moving at high speeds. Droynrol CE worked with Arkanian technology to create this droid, the Arkanians contributing to the general survivability of the droid in harsh conditions, from deserts, to rainforests, to mountaintops, to arctic landscapes. The work "Edessa" in Arkanian means "Triumph."

### Pros

The Edessa's very small size and fast speed made it a hard target. Its comm-scrambler system made it good at neutralizing enemy base's communications; and the EMP hardened hull helped make the drop very resilient to electronic weaponry.

### Cons

The comms-scrambler system was only effective within a very short range. Its armor would likely not withstand more than a few blaster bolts to vitals, and the droid had no long-range weaponry and was only useful in close range.
Lanos Martallis

**Lanos Martallis** was the father of future Mand'alor, Lana Beumaryn, and husband of Adayre Martallis

## History

### Early Life

A small child when the Clone Wars broke out and devastated his homeworld of Dantooine, Lanos Martallis lived a life of fear and destitution.

### Adult Life

He moved from place to place within the Empire taking work where he could find it. His strong moral compass prevented him from taking the pragmatic steps to improve his situation and he lived quite a harsh life seeking only to defend himself and his family. Martallis had no interest in any rebellion against the Empire knowing full well that any successor state will not solve his problems. He resented radicalization in the destitute classes by the Alliance and their allies.
Defiance-class Cruiser

## Description

After their exodus from Coruscant, the Republic came under Tirannan Industries patronage. Due to their crippled fleet and the threat of piracy inherent to untamed space, Tirannan Industries designed the Defiance-class as a counter to the quick raiding vessels that pirates are likely to use. With speed and maneuverability almost matching TI's notorious Concord-class corvette, specialized technology that makes the vessel hard to keep a target lock on, disruptor torpedoes allowing for live capture of enemy vessels, and powerful plasma cannons inspired by Umbaran technology, the Defiance is the perfect patrol craft for the Republic in exile.

### Pros

The Defiance boasted powerful plasma thrower weaponry and speed almost matching that of the Concord-class Corvette; it's other weaponry left no blind spots. It featured specialized electronics and hull plating that made enemy targeting computer tracking difficult. An advanced control brain allowed for mostly autonomous functionality in the event of crew death.

### Cons

With its powerful weapons and speed, the Defiance had subpar shielding for its size, not to say that it was defenseless. Its primary plasma cannons both were locked to a forward firing arc and required recharge.
Esebora-class Gunship

The *Esebora* gunship excels in the role of heavy air support for ground forces. It is often flanked by AirStraekers or *Sythiss*-class gunships. Its defoliator ordinance allows it to easily clear a path for advancing ground forces through foliage. It is also capable of space flight, though its usefulness in space combat is limited. Five *Esebora* gunships can be carried on the exterior of an *Inrossa*-class Army Assault Lander
Man O' War-class Battlecruiser

## Description

### Pros

The Man O'War could output extremely powerful broadsides; it also had advanced targeting computers, above average shielding, and physical projectile weapon which came to be common in Tirannan Industries designs. It had efficient maneuvering thrusters resulting in above average pitch and yaw. There was an internal secondary bridge in the ship.

### Cons

The Man O'War had weak armor, and little energy weaponry. It had limited ammunition allowing for only two weeks of sustained blockade without resupply, and increased mass for ammunition storage hindered acceleration. It had an exposed main bridge; and little fighter support could be carried.
Akul-class Starfighter

## Description

Bearing many similarities to it's older cousin the Acklay, the Akul is a strike variant on the design, supporting heavier armament on a larger frame.

### Pros

The Akul had a heavy armament, modular weapon systems, and strong shielding. It was specialized for killing capital ships, ground emplacements, vehicles, or troop formations. Similarly to the Acklay, it was both automated and linked to a sapient TI AI for extremely effective coordination between ships, and had highly efficient maneuvering thrusters.

### Cons

The Akul was comparatively slower than the Acklay, and had a larger profile. It was less effective in dogfights, and it had a slow hyperdrive.
MP-Sphere

## Description

A sphere with a 12 diameter sphere, with a mounted turbolaser on top and two cylinders along the bottom with mechanical arms ejecting out of the front. A large circular window is visible from the front and several cameras are located around the body.

### Other features

Very modular, many weapons and equipment can be added and removed without much issue. Has omnidirectional movement due to a wide array of thrusters located around the ball. These thrusters can also utilize miniature shields to build pressure then release it for a sudden and explosive change of direction, making the MP-Sphere a highly mobile design.
Dragon's Whisper-type blaster pistol

## Description

Part of a joint effort by the Hapes Consortium and Tirannan Industries, the Dragon's Whisper is a standard-issue blaster pistol built for the Consortium's ground forces. Like it's big sister, the Dragon's Breath, the Dragon's Whisper combines a sleek Hapan aesthetic with Tirannan Industries' industrial efficiency. While it doesn't have the long range stopping power that the Dragon's Breath offers, the Dragon's Whisper is a versatile weapon and the perfect fallback for the disarmed soldier. It features a red laser sight, underslung flashlight, adaptive recoil assist, and select fire functionality allowing for three round burst and single shot modes. A display upon the butt of the weapon shows how many bolts are left in the charge pack, and the grip vibrates subtly when only six shots remain. Like it's bigger sister, it is also made with the specially-machined ultralight alloy dubbed "featherite" by TI.
D-2 Disruptor Wide Beam Cannon

## Description

With the resounding success of the D-X1, TI's experimental disruptor rifle, the company immediately began testing into more powerful and more effective disruptor weaponry with which to equip their soldiers and clientele. The D-2 is one of the most promising results. With a frame based loosely on that of Zukita Tirannan's personal weapon and hyper-efficient cooling systems, the D-2 wildly improves on every aspect of the D-X1, though these improvements have come at the cost of significant added weight. The D-2 is able to fire for a more extended duration, and the wide verdant beam is broader and more deadly, chewing through even the toughest combat armour. It's able to vaporise entire squads of less well equipped soldiers, and can even hold its own against Mandalorian field equipment, its broader beam allowing for quicker disruption of dense materials such as dura-armour or Beskar. Its weight and design have resulted in its being adopted as an assault cannon, as opposed to the more compact light squad support rifle design of its predecessor.
Odcinek 6 (sezon 4)

**Nadchodzący kryzys** to szósty odcinek czwartego sezonu anime *Overlord*. Swoją premierę miał 9 sierpnia 2022 roku.

## Postacie

* Ainz Ooal Gown
* Shalltear Bloodfallen
* Aura Bella Fiora
* Zenberu Gugu

### Nowe postacie

* Dowódca generalny
* Szef sztabu
* Sekretarz generalny
* Yozu
* Nadzorca gorzelnictwa
* Nadzorca handlarzy
* Nadzorca tuneli i kopalń
* Kapłan ziemi
* Szef zaopatrzenia
* Nadzorca kowalstwa

### Nowe lokacje

* Feo Jera
* Wielka Czeluść
* Morze lawy
* Labirynt krętych tuneli
CEDF Ninth Fleet

The **CEDF Ninth Fleet** was one of the ten Chiss Fleets and was part of the Chiss Expansionary Defense Fleet. By 33 ABY, it was under the command of Admiral En'tareska. The fleet was based in the Cormit system but was frequently deployed, in whole or in part, beyond the borders of the Chiss Ascendancy, conducting reconnaissance throughout the Chaos and defending Chiss interests. The ninth fleet was particularly tasked with patrolling the Chiss colonies on Yashuvhu, a system not technically within the borders of the Ascendancy, but home to a sizeable population of Chiss settlers.

## Composition

* 1 *Rassona*-class Man-of-War
	+ CEDF *Defender* (Flagship)
* 2 *Fruoro*-class Cruiser
* Picket Force 78
	+ 1 *Ethssado*-class Cruiser
	+ 2 *Vs’chra*-class Cruiser
	+ 2 *Haissla*-class Corvette
* Picket Force 2
	+ 1 *Ethssado*-class Cruiser
	+ 2 *Vs’chra*-class Cruiser
	+ 2 *Haissla*-class Corvette
* Picket Force 233
	+ 1 *Ethssado*-class Cruiser
	+ 2 *Vs’chra*-class Cruiser
	+ 2 *Haissla*-class Corvette
* Picket Force 6
	+ 1 *Ethssado*-class Cruiser
	+ 2 *Vs’chra*-class Cruiser
	+ 2 *Haissla*-class Corvette
Castor Xoni

**Castor Xoni** is a Thyrsian member of the Eclipse Guard. Born to a family of Sun Guard survivors who made up part of the Emperor's Royal Guard and abandoned the Empire after the Battle of Endor, Castor was raised practically from birth in the rigorous and at times near-masochistic training regimen of the Sun Guard in an attempt to preserve their fading culture. When Carth Wulain brought the Sun Guard back into the galactic spotlight by going rogue, Castor stole his father's red TIE Interceptor and pledged himself to the Eclipse Guard.

## Weapons and Equipment

As a member of the Eclipse Guard and the descendant of Royal Guards, Xoni has access to much of the equipment once available to Palpatine's guardsmen. This included a set of red-painted Stormtrooper armor, an ARC caster, a DL-44 heavy blaster pistol, a double vibroblade, and the red-painted TIE/IN used by the Red Guard. Castor also wears a set of traditional Sun Guard armor, which is replete with the weapons systems usually found on the Sun Guard, such as vibroblades and spikes guilt into the knuckle, knee, and boot plating and flamethrowers and dart launchers strapped to the gauntlets. His gauntlets, like all Sun Guard gauntlets, are also capable of rapidly heating to temperatures capable of burning flesh. Though the force pike is a revered part of Royal Guard and Thyrsian tradition, Castor's force pike is capable of telescoping into its handle to allow for ease of portability; it is otherwise like any other force pike.
Hutt Cartel

The **Hutt Cartel** was a powerful business syndicate comprised of prominent Hutts and was infamous for using crime to achieve their goals. The cartel existed for thousands of years within Hutt Space, maintaining both a powerful army and navy. The Hutt Cartel saw great decline in the years leading up to and following the death of Jabba Desilijic Tiure in 4 ABY. Under its new *de facto* leader, Kurda the Hutt, the cartel lost considerable influence to rival crime syndicates such as the Zann Consortium. The Hutt Cartel was all but destroyed when in 18 ABY Mandalorian *Cabur'alor*, Ulrik Krisk launched a massive five year campaign after which the Hutts were left with Nal Hutta alone. In 30 ABY, the cartel was completely wiped out when forces of Mandalorian Clan Cadera broke the siege of Nal Hutta and destroyed the last vestige of Hutt Power in the galaxy.
Darth Doom

**Darth Doom** was a Sith Lord loyal to the Galactic Sith Empire. When he was young, Darth Doom's parents were killed by pirates. Following this, Doom was taken in and raised by a wielder of the Dark Side claiming to be a Sith Lord who trained him in the Sith arts. In time, Doom's master was hunted down and killed by the Galactic Empire. He fled to Korriban where he hid out for over a decade, falling deeper into the Dark Side. In 17 ABY, the resurgent Order of Sith Lords, formed from the Lost Tribe of the Sith, returned to Korriban with the intent to claim power on a galactic scale. Darth Doom immediately joined their ranks, proving himself to be an able warrior and a powerful force user, able to produce green flames from his hands. Darth Doom participated in the Sith-Imperial Remnant War as a fleet commander. Following the war, Doom led an armada into the unknown regions where he encountered CEDF Picket Force 42 led by Senior Commander Gari'rai'dalon. Despite being wildly outnumbered, the Chiss Commander nearly disabled the Sith fleet before her own force was destroyed. Impressed by the enemy commander, Darth Doom rescued Iraida from her flag ship before destroying it. She was taken captive by the Sith Empire and offered a choice: join the Imperial Navy, or be killed.

Darth Doom participated in the First Sith-Mandalorian War. He proved remarkably resilient, able to escape certain death on multiple occasions. It is believed that Doom was finally killed over Naboo, but reports are unconfirmed. It is possible Darth Doom survived and retreated back into hiding, and may reemerge to exact his vengeance on the galaxy.
Peyton Varsa

High Admiral Peyton Varsa was a New Republic Defense Fleet officer, in command of the 3rd Task Force before being named as the new Chief of the Navy following her predecessor, Jarrol Galkin, becoming the Supreme Allied Commander of the New Republic Defense Force. Following the Battle of Andalia, she would become one of the strongest advocates for a fleet modernization program.
Battle of the Maelstrom Nebula

Commanders| * Darth Calamitous
* Darth Codian
* Darth Mordyr†
* Natasi Daala†

Strength| Various defense fleets | Imperial Navy* Megador

Casualties| significant | near total* Gilad Pellaeon
* Natasi Daala
* The Megador

The **Battle of the Maelstrom Nebula** also known as the **Battle of the Maelstrom**, was an engagement fought between Sith and Imperial forces in the early part of the Sith-Imperial Remnant War. It was the first hot engagement between Imperial and Sith forces and was devastating for both sides.
Chariot-class Tactical Carrier

## Description

### Pros

The Chariot was fast for its class, and was maneuverable in atmosphere compared to other frigate-sized craft. It also had a large carrying capacity for its size. Its shielding was decent, and its ECM allows for targeted disruption of comms and sensors.

### Cons

The Chariot was very lightly armed, had weak armor, and almost all of its interior space is used for carrying weakening the baseline hull and life support system integrity. It had a small crew.
All-Terrain Superheavy Assault Walker

* 4 Leg-mounted Rapid-fire Seeker Concussion missile launchers (3 tubes each; 12 tubes total)
* 8 10mm Anti-personnel magnetic chainguns (underbelly mounts)
* 6 point defence anti-air laser cannons (top platform mounts)

## Usage

### Role(s)

* Troop carrier
* Mobile command headquarters
* Self-propelled artillery

## Description

Bringing tremendous firepower to the Republic frontline, the AT-SA is a collaboration between Republic Engineering Corporation and Tirannan Industries to build the next generation of transport walker. At over twice the size of a Galactic Civil War AT-AT, and featuring extremely heavy durasteel plate armor, a heavily armored cockpit with no traditional viewport and spartan living quarters for 90 troopers that allow for extended deployment, the AT-SA is truly the next big transport on the galactic stage. The top-mounted self-loading rail artillery weapon can deliver a versatile range of payloads to the battlefield, and the 16 high-powered turbolaser cannons are more than enough to deal with most armored targets. A bubble shield generator allows the AT-SA to protect nearby troops and armor as well, leading Republic forces to victory under an umbrella of protection. Production costs are much higher than the AT-AT, and it is slower than its earlier KDY cousin, but its strength and versatility more than make up for its shortcomings.
Clan Ordo

**Clan Ordo** was an influential Clan within the Mandalorian Empire. Clan Ordo takes its name from the planet Ordo within the Mandalore sector, the original homeworld of the Clan. In around 4000 BBY, Canderous Ordo moved the clan to Dxun, the moon of Onderon alongside the nascent Clan Beumaryn.

By the time of the Clone Wars, Clan Ordo largely demilitarized and supported the New Mandalorians and their leader Duchess Satine Kryze. However, over the course of the war, Clan Ordo was convinced by Salun Krisk's faction to join the war on the side of the Galactic Republic. Ordo forces first participated in the Battle of Ansion where they defeated the Separatist hold on the planet. Clan Ordo chose to move its headquarters to the newly acquired world.

By 3 BBY, Clan Ordo was embroiled in a feud with Clan Cadera. Yiuki Cadera's older brother, an important figure in the clan, murdered the leaders of Clan Ordo, the parents of Gellar Ordo. Gellar became the new chieftain and murdered his parents' killer in front of Yiuki.

During the Hutt Space Campaign, Gellar Ordo was slow to mobilize his clan against the Hutt Cartel. Gellar orchestrated the Acquisition of Toydaria, where the Toydarian government surrendered peacefully to Clan Ordo. Though this action spared the lives of his warriors, many members of Clan Ordo were discontented that they were unable to gain the same martial glory being won by their fellow Mandalorians in Hutt Space.

In 30 ABY, Gellar Ordo brought his family to Mandalore to participate in the Black-Eye's Feast. Before the feast, Gellar encountered Yiuki Cadera for the first time in over 20 years. The Ordo patriarch goaded Yiuki into attacking him which resulted in a wound on his shoulder. Gellar supported the ascension of Lana Beumaryn and pledged his clan to her rule. Gellar and his clan participated in the Battle of Coruscant. During the battle, Gellar's son, Gellar Ordo the Younger, was presumed killed in action. In reality, the younger Ordo had been met by Aliasi Nightlocke who observed force sensitivity in the Mandalorian and took him as her apprentice.

During Ulrik Krisk's revolt against Lana Beumaryn's authority, Gellar shifted his support to the *Cabur'alor,* but refused to take military action against either side. When Ulrik Krisk became *Mand'alor,* he initiated a restructuring of planetary ownership among the clans. This resulted in Clan Ordo trading Aleen and Toydaria for the industrial worlds of Geonosis and Hypori, as well as Aleen. This new mandate made Clan Ordo one of the more powerful clans within the Mandalorian Empire.
Alderamin Oceangold

A survivor of Order 66, Alderamin became pre-eminent amongst the Jedi Remnant and instigated their reunion on Makasa Prime and first contact with the Rebel Alliance. Although recognising Luke Skywalker as Head of the Order, Master Oceangold held a largely autonomous role as leader of the Makasa branch of the order. After Master Skywalker's death in 19 A.B.Y., Alderamin assumed overall command of the New Jedi Order. Following the Republic government taking shelter on Makasa and the subsequent Liberation of Coruscant, the Grandmaster gathered together all the Jedi from across the Galaxy and made the old Temple on Coruscant their main headquarters.

Alderamin led the Jedi for ten years with general success. Satisfied that the Order was sufficiently stable to manage its day-to-day running without him, he resigned as Head of the Order due to his injury and having greater interest in scholarly matters than administration, but remained Grandmaster and an influential voice on the High Council. He helped organise the evacuation of the Temple during the Second Battle of Coruscant and helped the Jedi Seers in their search for a safe haven. When the Republic settled in the Deep Core, the Grandmaster was given a seat on the Ruling Council - a role he mainly plays via hologram - and has effectively come out of retirement, overseeing the Jedi Temple on Vastrion.
Ereneda's Beacon-type adaptive signal grenade

## Description

One of three grenade types made in a joint effort by the Hapes Consortium and Tirannan Industries, Ereneda's Beacon is a cleverly-designed grenade made to link with the communications system or battlefield HUD of a Hapan unit and relay essential orders or requests. It is activated through the use of small buttons upon its sides that correspond to various commands. If comms are down or the units on hand are not possessed with advanced battlefield HUD technology, the grenade can be quickly reconfigured using one of these buttons into a mundane coloured smoke flare, using an incendiary charge within the center of the device. Unfortunately, this renders the grenade otherwise inoperable, but it allows for greater flexibility in battlefield situations.
Flai Beumaryn

**Flai Beumaryn** was a Mandalorian member of Clan Beumaryn. He was the first-born son of Corlys Beumaryn, and grandson of Darlyn Beumaryn. He married Lana Beumaryn sometime after her induction into the clan, though the relationship was platonic. He was at one time the chieftain of his clan, having been victorious in the Kariek Schism. After receiving the blessing of *Cabur'alor* Ulrik Krisk, Flai reasserted Beumaryn influence on Kuat while his wife retook Onderon. During the course of the Mandalorian Reconquest of Onderon, Lana received support from the clan, and declared herself chieftain, a fact which Flai had no choice but to accept. During a raid at Bogden, Flai was captured by Tirannan Industries CEO, Zuki Tirannan. After grievously wounding him, Tirannan offered Flai a role as weapons and cybernetics tester within her corporation in exchange for his life. Once again, Flai had no choice but to begrudgingly accept.
Gari'rai'dalon

**Gari'rai'dalon** (Core Name: **Iraida**) was a female Chiss naval officer. Iraida served the Chiss Expansionary Defense Fleet early in her career, rising to the rank of Senior Commander. She was placed in command of the CEDF 42nd Picket Force. In 24 ABY, Iraida was dispatched to the edge of the Unknown Regions to investigate reports that the Empire of the Hand had aligned itself with the nascent Sith Empire. Iraida clashed with a Sith fleet under the command of Darth Doom. Iraida was the only Chiss survivor of the encounter and was taken captive by the Sith. Recognizing the Chiss's strategic prowess, Iraida was recruited into the Imperial Navy. By 29 ABY, Iraida had risen to the rank of Commodore. During the First Sith-Mandalorian War, Commodore Iraida led a brilliant campaign against the Mandalorians, helping to secure an equitable peace between the two powers. Despite her great success, Iraida was overlooked for promotion by the xenophobic Imperial High Command. After Sorris Valorum's coup and the establishment of the New Galactic Empire, Iraida's messages affirming her support for the new regime were intercepted by the bigoted Moff Matyas Lucan. With the aid of imperial fighter barons Varda Bereth and Tannon Sulimo, Iraida was vindicated and Lucan was arrested. As a reward for her loyalty, Grand Moff Valorum finally promoted Iraida to the rank of Admiral and assigned her the prestigious post of Exarch of the Outer Rim.
Dinobots

The **Dinobots** (ダイノボット, *Dainobotto*), is a Cybertronian group in the *DC* series. They are a rowdy, belligerent, arrogant, bullheaded, lowbrow, rebellious, and disobedient band of warriors. They were formerly members of the **Lightning Strike Coalition Force**, a brutal commando unit of Autobots, who handle the jobs that other Autobots don't have the stomach for. Openly critical of Optimus Prime's conservative tactics, the unit instead defers to their leader Grimlock, who isn't above defying his higher-ups if the need arises.

One such rebellion resulted in the team becoming captives of Shockwave, who subsequently experimented on the team by giving with new alternate modes based on dinosaurs and other prehistoric creatures, intending to turn them into mindless berserkers. The Dinobots managed to escape Shockwave's lab, and their mutual struggle to adjust to and understand their strange new forms has resulted in the team becoming more tight-knit than ever. Because of the experimentations on them, they became the first Autobot combiner/gestalt/special team and can combine to form Volcanicus. They joined the Autobots in the civil war with the Decepticons.

"*We watch each other's back, we stick together through thick and thin, and no one '**ever'** tells us what to '**do'**!*"

—Grimlock sums his group up.

### Leading/Combiner group

* Grimlock (leader)
* Swoop (scout)
* Snarl (tactician)
* Slug (analyst, engineer, and medic)
* Sludge (logistician)

### Other Dinobots

While other members include:

* Paddles (the "Pete Best" one)
* Skar (the tragic motivating backstory (aka, the "Stu Sutcliffe" one)
* Slash (the clever girl)
* Scorn

### Former Members

While other members that have sided with the Decepticons or have died during the Great War include:

* Scowl

## Gallery

### Main

Grimlock
(Leader)Swoop
(Scout)Snarl
(Tactician)Sludge
(Logistician)Slug
(Analyst, Engineer, & Medic)Volcanicus
(Combined Form)

## External links

* Dinobots *Transformers Wiki*
* Dinobots *TWiki*
Jai'galaar-class Assault Craft

## Description

### Pros

The Jai'galaar had strong armor, and its particle beams allowed for constant firing on ground targets or airborne attackers. It had above average acceleration and in-atmosphere speeds. It could easily land on the surface of a planet or within enemy hangers for troop dispersal. Its ECM and ECCM suites allowed for a relatively quit approach, and its advanced ground scanners allow for quick and decisive selection of landing zones.

### Cons

The Jai'galaar was a large target, with no rear-facing weaponry. Additionally, it had slower acceleration in space compared to in atmosphere due to its ramjet primary engines.
Ani'la Aranar-class Space Station

The *Ani'la Aranar*-class Space Station, as it was called in *Mando'a*, was commonly and improperly referred to as the Ultimate Defender-class Space Station by the rest of the galaxy.

## Description

The weapons are not fixed and instead are able to move along the surface of the station and are powered by energy transmitted through the durasteel. There are 6 bridges spaced evenly throughout the surface and that allow a clear view to all sides. Around these bridges light thrusters can be revealed and used to maneuver the space station in orbit. 8 sensor pods that can be pulled below the surface of the ship and protected by closing hatches. There are also 24 hatches that the weapons can retreat into for maintenance and repairs, as well as leaving the surface of the station completely barren. Between these hatches are the hangars for the starfighters and an extendable docking bay, which remain hidden until the durasteel plating is lowered and moved out of the way.
Davernoch

* Anime
* Light Novel
* Manga

**Davernoch** (デイバーノック *Deibānokku*) był członkiem Sześciu Ramion, oddziału bezpieczeństwa Ośmiu Palców.

## Wygląd

Z powodu bycia nieumarłym, Davernoch ukrył swój wygląd za czerwoną szatą, która zakrywała jego ciało.

## Osobowość

Davernoch był naturalnie urodzonym nieumarłym liczem i, jak wielu innych nieumarłych, był pełen nienawiści i wrogości wobec żywych. Ponieważ Davernoch był jednym z nielicznych nieumarłych, którzy nadal zachowali trochę inteligencji, był w stanie stłumić swoją nienawiść i utrzymać relacje z żywymi, aby poprawić swoje umiejętności używania magii.

Pomimo tego, że Davernoch nie miał wielkiej mocy jako nieumarły, najwyraźniej był wystarczająco arogancki, by ogłosić się „nieumarłym królem”, co oznacza, że mimo wszystko uczył się magii.

## Historia

Odkąd Daveroch naturalnie się pojawił, jego jedynym zamiarem było opanowanie magii, której nieumarły nie mógł użyć, gdy po raz pierwszy się pojawił. Ale jednocześnie chciał osiągnąć inne umiejętności poza magią.

Aby wesprzeć swoje studia, szukał bogactwa, zabijając podróżników i kradnąc ich kosztowności. Działania Davernocha zwróciły uwagę miejscowych poszukiwaczy przygód, przez co go przepędzono, zmuszając go do przebrania się za człowieka i dołączenia do grupy najemników. Ostatecznie jego tożsamość jako nieumarłego została odkryta z powodu jego nienaturalnego powinowactwa do magii i został zmuszona do ponownej ucieczki.

Ostatecznie Zero odkrył Davernocha i złożył mu propozycję zostania jego podwładnym, w zamian za dalsze magiczne lekcje i pieniądze. Po wielu niepowodzeniach starszy licz zaakceptował to i tym samym dołączył do Ośmiu Palców, jako członek Sześciu Ramion.

## Fabuła

### Mężowie królestwa

Po tym, jak Succulent został schwytany przez władze Re-Estize, Davernoch towarzyszył pozostałym członkom Sześciu Ramion w burdelu, gdzie nastąpił incydent z aresztowaniem jego towarzysza. Zgłosił Zero, że choć niewolnicy zostali tam uwolnienie, nie znaleziono listy klientów. Davernoch wraz z resztą Sześciu Ramion wysłuchują rozkazu Zero, który karze im znaleźć sprawcę i go wyeliminować, gdyż splamił imię Sześciu Ramion.

Później razem z innymi uczestniczy w konfrontacji z Sebas Tianem po tym jak porwali Tuare. Jednak zostaje dość szybko zabity przez Sebasa.

## Ciekawostki

* Davernoch był pierwszym rodzimym Starszym Liczem z Nowego Świata, który pojawił się w serii *Overlord*.
* Nazwał siebie Nieumarłym Królem, powodując, że Sebas stracił cierpliwość i okazał swój gniew.
Battle of Nar Shaddaa

Combatants| Mandalorian Empire* Clan Krisk
* Clan Cadera
* Clan Fett
* Clan Beumaryn
* Clan Varad
* Clan Kryze
* Clan Skirata
* Clan Saxon
* Clan Vau
* Clan Rau
* Clan Wren
* Clan Ordo

Commanders| * Ulrik Krisk
* Yiuki Cadera
* Cairon Fett
* Vaes Beumaryn
* Torren Varad
* Morlan Kryze
* Jau Skirata
* Nero Saxon
* Vorshan Vau
* Unknown Rau commander
* Arden Wren
* Gellar Ordo

The **Battle of Nar Shaddaa** was the final engagement in the main phase of the Mandalorian Hutt Space Campaign. After the Mandalorian victory on Nar Shaddaa, all Hutt worlds surrendered to the Mandalorian Empire with the exception of the heavily defended Nal Hutta. Due to her significant role in the pivotal moments of the battle, Cairon Fett was rewarded with control over Nar Shaddaa.
Crimson Empire

The Crimson Empire was a faction made by Sirus Aussar Drysso. The faction was based on Esseles and boasted an extremely strong military. The commanding officer structure of the Crimson Empire consisted of several key figures. The officers were a part of a secret government known as the Crimson Alliance that existed since the Old Republic. Although it currently is unknown about the intents of the Crimson Alliance, it is clear that the Crimson Empire is in fact an enemy of the other faction.

## Officers

Sirus Aussar Drysso

Raynare Lafaye

Takeo Lafaye

Bishop McKnight

Ryker Galen

Maddox Galen

Ship Master Rythe

Commander Kr`iin

## Crimson Empire Ships

ARC Class Main Battlecruiser

Arik Class Super Star Destroyer

ARC Class Main Battlecruiser

RMM Class Heavy Cruiser

Crimson Corvette
Cheunh

**Cheunh** was the official language of the Chiss. It was adopted across Csilla early in Chiss history. Cheunh was a complex, dense tongue that used comparatively few core words and an involved syntax to express ideas; more complicated ideas were expressed by combining related words into a larger whole.

The written form of Cheunh was represented ideographically, and the agglutinative features of the spoken language were reflected in the written form, which combined simpler ideograms to present more complex ideas. The Chiss found the complex nature of their tongue to be a source of pride.

As Humans did not share the same vocal abilities as the Chiss, it was difficult for other species to pronounce it correctly, even after long periods of study. It followed a logical pattern, though, and could be understood after some study.

## Known words/word roots

* Aessinar - Lance-like weapon
* Agahembo - Crawler
* Bacrahsystor - Command Ship
* Carrasoreska - Frigate
* Ch'tra - Go
* Corrslakya - Battleship
* Crahsystor - Commander
* Csimmara - Cruiser
* Darssigor - Gunboat
* Esehembo - Walker
* Fillonar - Scythe-like weapon
* K'rell - Corellia
* K'rell'n - Corellian
* Ktah - A curse word
* Makorsigor - Destroyer
* Misacreyaa - Corvette
* Pohskapforian (aspirated *p* in second syllable) - Merchant trader
* Pohskapforian (unaspirated *p* in second syllable) - Fishing boat
* Psekoviss - Carrier
* Ratsamor - Sword-like weapon
* Stae - Near (pronounced: "stee")
* Terissona - Trench/fortification
* Ozyly - Sky (as in, Ozyly Esehembo - Sky Walker)
* Vasbo - Green
* Visvia - Unit of measurement (Visvia:kilometer ratio around 5:8)
Clan Fett

**Clan Fett** was a Mandalorian Clan established by Salun Krisk for fleeing Clone Troopers following the End of the Clone Wars and Order 66. Intermingling with other Mandalorian clans, Clan Fett swiftly became more diverse, but always maintained close cultural ties to the Grand Army of the Republic. The Clan was based on Concord Dawn, the homeworld of Jango Fett.
Dali'sev

**Dali'sev**, formerly **Dasklo'dali'sev** (Core Name: **Klodalis**), was a female Chiss Admiral in the Chiss Expansionary Defense Fleet. By 33 ABY, she served as the fleet commander of the CEDF Seventh Fleet. She often clashed with Senior Captain Chaf'rei'gari who at times sought to bend the rules and regulations which governed the Ascendancy military. During first contact with the The Radiant Imperium of Aureus, elements of Dali'sev's Seventh Fleet were dispatched to the Imperium world of Selki, escorting and protecting the mobile embassy facility operated by chief diplomat, Aristocra Chaf'uri'onarad.
Obbic'eni'tolori

**Obbic'eni'tolori** (Core Name: **Bicenito**) was a male Chiss Ruling Aristocra for the Obbic family.

## History

Bicenito was a Syndic under the regime of Obbic'ebi'raynel (Bicebir). As a high-ranking blood member of the Obbic family, Bicenito worked closely with his Aristocra. However, he was young and politically inexperienced. Bicebir, a merit-adoptive, felt threatened by powerful blood family members who had an ostensibly better claim to the rank of Aristocra than he did. Therefore, the weak and malleable Bicenito was a useful pawn to take on responsibility which might have otherwise gone to Bicebir's opponents within his family.

Bicebir was killed during the Battle of Csilla, when Thriv'aes'hrallae (Vaes) made his return to the Ascendancy in force. Bicenito was then the highest ranking Obbic family member on Csilla. Vaes dispatched Thriv'aell'athindo (Vaella) to negotiate with the young Chiss. Vaella easily charmed Bicenito who was quickly convinced to surrender to the Thriv family forces and their Mandalorian allies.

Following this, Vaes ensured that Bicenito was appointed as the Aristocra of the Obbic family. Vaella (later called Dasklo'aell'athindo or Kloaella, following her joining the Dasklo Family) continued to exploit young Bicenito's feelings towards her to keep him aligned with Vaes's growing power block within the ranks of the Ruling Aristocra.
Itus-class Cruiser

## Description

The Itus-class Cruiser, also known as the Itus-class Cruiser (MSSR-6), is a Mobile shield generator capable of emitting a shield spamming 2 km in diameter in an 80º degree dome in an adjustable arc of 15º degrees from the X-axis. It utilizes 6 Droynrol MSSRs (Multi-Scope Shield Radiator) to amplify a relatively simple shield emitter at the front end of the reactor (concealed). This means that the shield reacts in the same way a normal shield would under normal circumstances. The 6 MSSRs, 3 either side, add increasing levels of power to the shield to reinforce an area receiving a lot of fire, detracting from areas with less fire. It can also protect from solid objects such as missiles or even smaller railguns as any large shield is capable of. The ship can just barely provide power for its own medium shields, and 20 point-defense emplacements. The bridge and reactor rooms are the only places with life support or artificial gravity. The crew numbers less than 50 and skeleton crew only comprises of less than 10. All maintenance must be done in a dry dock. The engine systems are so simple and thus the ship is incredibly slow and relies on coming out of hyperspace in the necessary positions.
Galaxy-class Carrier

**This article is a disambiguation page for Galaxy-class Carrier**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

The Galaxy-class Carrier was a series of carriers designed by Tirannan Industries, known for its unusually high carrying capacity. It was broken down into two models:

* Galaxy-class Carrier Mark I: The first generation of the carrier designed by Tirannan Industries.
* Galaxy-class Carrier Mark II: The succeeding generation of the carrier, distinguished by its additional armament, better engines, and slightly weaker armor.
Ishdar Capeta

**Darth Isanta** (born **Ishdar Capeta**) was a Dark Lord of the Sith under the tutelage of the Sith Lord Darth Tarburz. Ishdar Capeta was born the eldest son of the Capeta Family who held the controlling interest of Saberhing Development Compact. During the Mandalorian conquest of Saberhing in the Corellian Sector, Ishdar's family was killed causing him to swear revenge on the Mandalorian Empire. Ishdar, now in control of Saberhing Development Compact, planned to use his assets to prepare a rebellion against the Mandalorian authority over the Corellian Sector. Darth Tarburz became aware of Capeta while the Sith Lord was working with *Mand'alor* Lana Beumaryn. The Sith Lord recognized the Force Sensitivity in Capeta and influenced him to become his Sith Apprentice. Taking the moniker Darth Isanta, the newly minted Sith Apprentice trained in the Dark Side and with conjunction with his master, devised a plan to affect dramatic change in the galaxy.
Battle of Csilla

Combatants| Hrallae Coalition* House Hrallae Phalanx
* Clan Beumaryn
* Tirannan Industries
* House Ethindo Phalanx

Commanders| * Thriv'aes'hrallae
* Zaar'aella'hrallae
* Glyn Beumaryn (Clan Beumaryn Forces)
* Admiral Vael (Tirannan Industries Forces)
* Tarn'ure'ethindo

Strength| House Hrallae Phalanx Fleet* 1 Archeossis-class Battleship, (The Crahsystora/Commandress)
* 11 Inolysis-class Destroyers
* 10 Kontos-class Frigates
* 6 Vs'chra-class Heavy Corvettes

Beumaryn Fleet* 1 Legator-class Dreadnought, (The Surveyor)
* 6 Compellor-class Battlecruisers
* 3 Impellor-class Fleet Carriers
* 9 Venator-class Star Destroyers
* 12 Immobilizer 418 Interdictors
* 11 Aggressor-class Star Destroyers
* 27 Dreadnaught-class Heavy Cruisers
* 60 Crusader-class Corvettes

Tirannan Industries First Fleet* 2 Unity-class Siege Dreadnoughts
* 6 Galaxy-class Cruisers
* 14 Constellation-class Cruisers
* 22 Concord-class Corvettes
* 10 Archeossis-class Battleships
* 8 Kinoss-class Fleet Carriers
* 43 Inolysis-class Destroyers
* 29 Kontos-class Frigates
* 14 Vs'chra-class Heavy Corvettes
* 2 Defense Platforms with Shadowgrid Matrices

Casualties| Low | * Aristocra Tarn'ebi'raynel
* 1 Unspecified Dreadnought
* 8 Kinoss-class Fleet Carriers
* 2 Archeossis-class Battlecruisers

The **Battle of Csilla** was a confrontation in 29 ABY between the coalition of forces under the command of Thriv'aes'hrallae, and the loyalist forces of the Tarn Family.
Hadur-Class Assault Cruiser

## Description

The Hadur Class Cruiser is the ultimate counter-measure, space-combat unit. It's single gravity well can generate a good interdiction field. It's two large, fixed-position railguns are mounted around the sides of the ships, extended away from the body by supports. The railguns can fire projectiles of up to 2.8 meters wide, and thus can pack quite a punch. Like all new Sith tech, this ship is powered by multiple reactors. There is no 'central' or 'main' reactor, rather a series of smaller reactors are spread about the ship. The hull and shields could take quite a beating before giving way. The point-defense system was capable of taking out starfighters and medium-large powered/unpowered projectiles.
Aegis-class Orbital Defence Station

### Armament

* 4 Magnetic Accelerator Cannons (1000 ton slugs, 2500 km/s projectile speed, 15 rpm rate of fire)
* 20 Heavy Ion Cannons
* 80 TI-PDC point defence guns

## Description

With the constraints of the TI-ADR Atmospheric Magnetic Accelerator Cannon quickly becoming apparent in its power requirements and spatial needs, Tirannan Industries was compelled to build an equivalent defence platform that either fixed or subverted these requirements. The Aegis-class was the answer. As an orbital defence platform, it is free from the constraints of building space, and its much larger size allows it to be powered by a massive antimatter reactor at its center, which supplies enough power to sustain a small city. Although its guns are not near as large as the TI-ADR, it possesses four primary weapons: giant railguns propelling massive projectiles at high speed. While it has ion cannon weaponry and point-defence, it is meant almost solely as a capital ship killer, and is poorly optimised to defend against smaller craft. Its size and irregular shape means that it's nigh-impossible to tow through hyperspace as well, which reserves it for high-priority planets and shipyards.

### Pros

The Aegis had strong shielding and a heavy armament capable of rapidly destroying capital ships. Its maneuvering thrusters allowed for slow strafing and reorientation. It also was guided by an on-board sapient AI.

### Cons

The Aegis' magnetic accelerator cannons were slow to reload, and no conventional laser weaponry was included. Additionally, it had no fighter complement; and it was mostly immobile. Its large size an unusual shape meant that it had to be produced at the planet it was to defend.
Irizi Family

The **Irizi Family**, also known as the **Second Ruling Family**, was one of the Nine Ruling Families in the period following the Vagaari Invasion. Their color was bronze and they were tasked with overseeing military coordination between the Chiss Ascendancy and the Ascendancy Military. They were allies of the Ufsa Family and rivals of the Mitth Family and Obbic Family. During Thriv'aes'hrallae's (Vaes) rise to power, the Irizi formed an oppositional front with the Ufsa and Sabosen families. However, the Irizi were frustrated by their allies' unwillingness to use violence and began secretly plotting with the Dasklo Family against Vaes. In 30 ABY, they took it into their own hands to assassinate Vaes and his lover Salana Lanov. The plot failed and was uncovered forcing the Sabosen Family to prosecute much of the Irizi Family hierarchy. Irizi'ud'nagathor (Ziudna) was saved from prosecution by Vaes himself in order to gain an ally indebted to him. Ziudna soon became the Aristocra.
Inrokini’mor’offsu

**Inrokini'mor'offsu** (Core Name: **Nimoro**) was a male Chiss Ruling Aristocra from the Inrokini Family. Nimoro was a close ally of the Chaf Family Aristocra, Chaf’uri’onarad (Furion), as their two families long had good relations. Aristocra Nimoro was not a member of Thriv'aes'hrallae's cohort, but often sided with the majority party anyway. Following first contact with the The Radiant Imperium of Aureus, Nimoro considered the Imperium dangerous due to its unfamiliar technology and expressed interest in learning more about their equipment. He was particularly intrigued by the Aurean universal translator devices used by Imperium diplomats. In an effort to establish closer ties to the Imperium so as to gain greater access to their technology, Nimoro coordinated with Aristocra Furion to construct, in secret, a new orbital embassy facility. After receiving approval from the council of Aristocras, the facility was launched to Selki under the command of Furion.