The Plant

### Rules

Игрокам можно пропустить ход. После пропуска хода, игрок получает 50  и теряет 1

### Icon

Завод - локация заточенная на получение максимального количество шестеренок. Именно на заводе разыгрываются одни из самых сильных карт. На заводе можно поработать, пропустив ход и получив 50  и потеряв 1 . Но при наличии в игре Инженера, игроки получают вместо 100 , а сам Инженер при посещении Завода, получает 50 . Если игрок будет перемещен любым способом с Завода во время работы на нем, игрок не получит бонус локации, но и ход он пропускать не будет. Завод находится между Офисом и Свалкой на первой карте и между Казино и Офисом на второй карте.

Меню взаимодействия с ЗаводомМестоположение Завода на картеОтображение в чат-логе пропуск хода игрока на Заводе
### Карты разыгрываемые в локации

A Coutraption

Move Point:

Cost:   200

You get:

 +3

An Artifact

Move Point:

Cost:   300

You get:

 +5

The Golly Gosh Machine

Move Point:

Cost:   400

You get:

 +7

Perpetuum Mobile

Move Point:

Cost:   1000

You get:

 +15

 Moving Rule:
If you use this card to move lost 20

A misfortugun

Move Point:

Cost:   350

You get:

 +6
 +1

 Special Rule:
A player of your choice get one Misfortune

The Most Helpful Apparatus

Move Point:

Cost:   550

You get:

 +8
 -4

 Moving Rule:
If you use this card to move get 1

The First Class Teleporter

Move Point:

Cost:   600

You get:

 +7

 Special Rule:
Teleport to any spot or location

The Megaphone of Democracy

Move Point:

Cost:   500

You get:

 +7
 +6

 Moving Rule:
If you use this card to move lost 1

Political Shopping

Move Point:

Cost:   30

You get:

 +3

 Special Rule:
You can play another Plant card in this turn

The Runner Bomb

Move Point:

Cost:   400

You get:

 +6
 +3

 Special Rule:
You must discard one currently active permanent card ( of any player, including you )

Кладоискатель

Move Point:

Cost:   400

You get:

 +6

 Active Rule:
if you visit The Treasure, get 70

The Automated Helper

Move Point:

Cost:   700

You get:

 +9

 Active Rule:
If you cannot play a card for action upon arrival on a spot or location, you can discard one card from your hand.

The Automated Worker

Move Point:

Cost:   350

You get:

 +5

 Active Rule:
Get 50  each time you visit **The Plant**

The Astral Elevator

Move Point:

Cost:   800

You get:

 +10

 Active Rule:
You can move to theThe Astral Plane straight from The Bank.

 Moving Rule:
When you use this card to move, skip turn.

The Accelerator

Move Point:

Cost:   700

You get:

 +6

 Active Rule:
After playing one card, you can play another (on the same spot or location).

The Decelerator

Move Point:

Cost:   250

You get:

 +4
 +1

 Special Rule:
A player of your choice skips turn

 Moving Rule:
When you use this card to move, skip turn

The Automated Warden

Move Point:

Cost:   450

You get:

 +6
 -2

 Active Rule:
When you are arrested, your sentence is shortened by 1 turn. When your opponents are arrested, their sentence is increased by 1 turn.

Misappropriation

 +100

 +2
 +2

 Special Rule:
Roll the dice. If you roll 3 or less, you are arrested.

Perestroika

Move Point:

Cost:   300

You get:

 +4
 +1

 Special Rule:
A player of your choice loses 10  and 1

Fairy-swatter

Move Point:

Cost:   200

You get:

 +4
 +2

 Special Rule:
An opponent of your choice loses 3

Ancient Mechanism

Move Point:

Cost:   600

Get 1  at the beginning of each round.

Slow moving vehicle

Move Point:

Cost:   350

You get:

 +5

 Active Rule:
Get 50  every time you use a card with 1 move point to move.