Equipment page helpdoc

To create Equipment page use **Add page**, input correct name, pick **Blank**, and depending on your setting you may have to manually press button **Source** to enter **Source Mode** of the editor. Copy and past this code and press **Publish**:

```
{{Equipment page}}
 <noinclude>{{Equipment page fulltab}}</noinclude>

```

btn btn--twoline btn--whiteNow you can press **Edit** and choose **Visual** mode or directly enter **Visual editor** from **Edit** dropdown menu. When in **Visual editor**, press on upper tables element and you will see small box titled "**Equipment page**" appear in editor, press on it. You will see list of all parameters you can input according to **Template:Equipment page**. Most parameters require correct spelling and are case sensetive. Try not to leave any random spaces. Below is a short description of all parameters:
* **equipname** - correctly spelled name of the equipment, case sensetive;
* **equipstars** - rank, or number of stars equipment has;
* **equiphpmax** - HP stat of the equipment at maximum enhancement; in case equipment doesn't give any HP input 0;
* **equipslotrank** - equipment slot, in other words equipment type and rank, or number of stars; works similarly to Unit page template; examples: 5phs, 5sprt, 5def, 5heal, 5mag, 2phs, and so on;
* **equipatkmax** - ATK stat of the equipment at maximum enhancement; in case equipment doesn't give any ATK input 0;
* **minimalct** - minimum equipment CT at maximum Limit Break;
* **initialct** - maximum equipment CT at zero Limit Break;
* **equipdefmax** - DEF stat of the equipment at maximum enhancement; in case equipment doesn't give any DEF input 0;
* **equipbreakpower** - break power of equipment;
* **equipdescriptionmax** - description of the active effect of equipment, at maximum enhancement;
* **equipability1** - icon filename of the first passive ability of equipment;
* **abilitydescription1** - description of the first passive ability of equipment;
* **equipability2** - same, but for the second;
* **abilitydescription2** - same but for the second;
* **equiptier** - tier rank of the equipment; true weapons and regular equipment are rated on the same scale, but usually are viewed on separate lists, for the sake of clarity;
* **equiptierexplanation** - explanation of the given tier ranking;
* **istrueweapon** - this field checks if equipment is a true weapon; if it's a true weapon input yes; otherwise leave blank;

When in **Visual editor**, scroll down and press on lower tables element and you will see small box titled "**Equipment page fulltab**" appear in editor, press on it. You will see list of all parameters you can input according to **Template:Equipment page fulltab**. Most parameters require correct spelling and are case sensetive. Try not to leave any random spaces. Below is a short description of all parameters:

* **equipnameenhance0** - equipment name at non-maximum enhancement; usually all you need to do is to use correctly spelled, case sensetive, name of the equipment, but add 0 at the end; example: True Raaz 0;
* **equiphpenhance0** - HP stat of the equipment at 0 enhancement; input 0 if it gives no HP;
* **equiplbtable** - type of the Limit Break table used by equipment; for reference refer to Limit Break; case sensetive; input letter representing name of the table; examples: B, E, A and so on;
* **equipatkenhance0** - ATK stat of the equipment at 0 enhancement; input 0 if it gives no ATK;
* **sellforalchs** - amount of alchemy stones you get by selling equipment;
* **equipdefenhance0** - DEF stat of the equipment at 0 enhancement; input 0 if it gives no DEF;
* **sellforgrens** - amount of gren you get by selling equipment;
* **equipskillenhance0** - description of the active effect of equipment, at zero enhancement;
* **equipmaterials0** - name of the first material required for enhancement from +0 to +1; case sensetive; example: Fire ore;
* **equipmatquant0** - amount of the first material required for enhancement from +0 to +1; example: 15;
* [these parameters work similarly to Unit page; from equipmaterials0a and equipmatquant0a for second material and it's quantity to equipmaterials0d and equipmatquant0d for fifth material and it's quantity; leave unused fields empty;]
* **equipfeesenhance0** - fee, in gren, required for enhancement of equipment from +0 to +1; use commas to separate every three digits, for clarity; example: 125,000 or 30,000;
* **equipnotesnhance0** - any additional notes; leave empty if there is nothing to add;
* [all following parameters are iterations of previous, but for enhancement from +1 to +2 and have names like equipnotesnhance1 and equipdefenhance1;]