Changelog

Version 2.16 - 4/2/022

* **Logical Song**: More mind flayer work. I hope you like puzzles.

Version 2.15 - 4/1/2022

* **Shields Up**: More work on the mind flayer dungeon

Version 2.14 - 3/31/2022

* **Pop Up Shop**: Glandertharn Mercenary Guild flagged as an underground location
* **Tentacle Monsters**: Working on the mind flayer dungeon

Version 2.13 - 3/28/2022

* **By Fire Be Purged**: Fixed an issue where fixtures would stop talking to people if abused terribly for too long.
* **...And I Set Two Cards Facedown**: Setting traps now works again.

Version 2.12 - 3/25/2022

* **This Space Unintentionally Left Blank**: Fixed an issue with Kyrrux the Mad which prevented killing him from counting towards a quest.
* **Heigh Ho**: Crafting stations added to Glandertharn
* **This Is Your Home Now**: You can now set your respawn location by touching a gravestone near each of the three default respawn locations. This will override your racial respawn location.
* **I'm Fed Up With This World**: For the low price of 5000gp you can give up your citizenship in Nindorzahar or Glandertharn. Simply visit the City Hall or entry checkpoint where you originally received your citizenship and talk to the person there.
* **Do You Trust Gigaschatten?**: Updated the rent period for quarters and shops from 3 months to 1 month.

Version 2.11.1 Clerical Errors - 3/24/2022

* -Fixed an Error with Shairin and the Temple Rooms
* -Removed "This is has not been implimented" dialog for temple door opener
* -Replaced Temple Requirements custom Script with md\_test\_speaker thus reducing total scripts.

Version 2.11 - 3/24/2022

* **Drowning A Fish**: Thggrodan's minions can now breathe water.
* **Amphibious Assault**: As a temporary measure, the water breathing shrines now allow users to breathe water as well as air. This should keep people from choking to death while loading different areas.
* **Sonic-Drowning-Music.wav**: Warning messages sent to players about the upcoming expiration of their water breathing effects. **This... Is Not... The End**: Monster respawn time increased from 1 (IG) hour (5 RL minutes) to 2 (IG) hours (10 RL minutes).
* **A Little To The Left**: Repositioned some door switches so players are less likely to approach them from the wrong side. **Deep Trouble**: Deep Aqua Shamans have had their summoning spells removed as these are kind of hilariously useless underwater.
* **Off With His Head**: Removed Brunbruk's head, finally.
* **I Was THIS Close To Calling It -beamdogplz**: Added a new -detect function for detecting floor traps until Beamdog fixes their game. It can be used once every six seconds and will make a Search check (hidden) to detect any traps within 20m of your position. If successful, they are revealed to you.
* **Exit Stage Right**: Exit portal added to a few lowerdark dungeons.
* **Look All That Pink And Purple**: Aboleth city fog clip distance increased so as not to be so blinding when you zoom out.

Version 2.10 - 3/23/2022

* **You Can Check Out Anytime You Like**: Fixed an issue with Glandertharn's gate area and some duplicate door names.
* **High Impact Underwater Violence**: Added another area between the Nindo drainage and Thggrodan's Abyss - Approach. It's still underwater. You will still drown if you try to go into it, but you won't get merc'd by 16 HD mobs the second you go through the transition.
* **Deep In The Heart Of Glandertharn**: Cleric added to the Oily Tankard in Glandertharn that can cure you of ailments for a low price and even raise the dead. Also sells pots and the like.
* **I'm Not A Monster Tom; Well, Technically I Am**: Shadow companion for the shadowdancer now behaves like a summon rather than a monster.
* **Take Two, They're Small**: Captain Zoris now lets you take more than one quest at a time instead of freaking out about too many instructions.

Version 2.9 - 3/22/2022

* **RE: Your Brains**: Working on the Mindflayer dungeon
* **Freddy's Favorite**: There's a known bug with floor traps that makes them undetectable. I've identified the issue but resolving it is proving more challenging than I thought. Thank you for your patience.
* **1... 2... 5**: Fixed an issue preventing players from seeing or progressing in some quests which were assigned them.

Version 2.8 - 3/20/2022

* **Revenge Of The Math Teacher**: Fixed an issue with the trigonometry of a base level function that is often used in choosing where to spawn monsters.
* **40,000 Leagues**: Aboleth dungeon finished.
* **Grandma, What Big Loot You Have**: Pared down the loot that high end mobs sometimes drop based on the fact that higher level players end up regularly fighting stuff way over their CR.
* **Do Not Fear The Dark, Fear What It Hides**: Shadowdancer summons have been drastically altered/improved and now improve based on total hit dice rather than just Shadowdancer level.

Version 2.7 - 3/19/2022

* **She's a brick house**: Some environmental changes to Asysbel
* **Feed the fishies:** -Some changes to Asysbel House
* **Good Feng Shui**: -Some changes to Torath Citadel **New boi toys**: -New plot important NPCs in the module.
* **Return of a familiar face:** -New NPC (edited)

Version 2.6 - 3/18/2022

* **Burned Out**: Adding area entry and exit scripts to the Burning Tunnels. Monsters should now appear there.
* **Sure-YOU-Can**: Shuriken trap in Rigmar's Hold fixed. Now actually dispenses shurikens instead of bad\_strrefs.
* **Who Improves The Improvers**: Greater Mage Armor now protects against Magic Missile and Isaac's Lesser Missile Storm, as per the description.
* **Erron Would Be Much Less Of A Hassle If Only He Were Mortal**: The -dontdie command has been added for DM use. Flagging a creature with this command will prevent it from fading away after death. Be cautious with the use of this function as it also prevents it from being despawned by any scripts. The command can be used a second time to restore a creature's mortality.
* **Ripcurrent**: The transition FROM Thggrodan's Abyss TO the Nindo Drainage has been repaired. It's still not recommended to travel there, but if you do there is now a way out.
* **Now Taking All Comers**: Svirfneblin Battle Training Vs Everything Fixed
* **You Shall Not Pass**: The soul guide no longer sends you directly to jail if you ask him for passage without enough immortal soul to pay the toll. He simply won't let you respawn instead. The only way into jail now should be the Eternal Torment
* **A Place To Rest Your Head**: Asysbel marked as a fast resting location.
* **Made In Abyss**: More work on Thggrodan's Abyss. Just the scripting left on the boss fight.

Version 2.5 - 3/16/2022

* **New Age Traditions**: Fixed an issue where mystic theurge wasn't counting highest spell levels achieved from Ranger or Druid classes.

Version 2.4 - 3/16/2022

* **It's Garbage Day!**: Zany Zisha throws away over 2000 Gate Keys that were blocking the entrance to the area beneath the hive, refuses to accept anymore items into her shop worth less than 20gp

Version 2.3 - 3/15/2022

* **The Better To Light You With**: Moved the braziers in the Frost Giant Caves - Level 2 a bit closer to the players so that they are easier to interact with.
* **Unraveled**: Moved some silk spawns in the drider caves slightly to make them easier to interact with.
* **Helm of Opposite Alignment**: Derro alignments changed from various flavors of good to all chaotic evil Version 2.2 - 3/14/2022

* **And With Strange Aeons, Even Death May Die**: Patched an exploit which I will not further elaborate on
* **There Are No Shadows In Hell**: Patched another exploit with death and Shadowdancers
* **Ah'm Keepin Me Money**: People who are raised from undisturbed corpses should now get their money back.
* **Egomania**: Ego sorcerers can really not target anything but themselves and their familiar this time. I promise.
* **H-He's Fast!**: Players can now use the -skill command to roll skills (the DM command has been changed to -skilldm). The -skill command does not display hard numbers, but provides some harshly scaled wordy descriptions which give a rough idea of a player's ability in the skill and broadcasts it to everyone within 20m. The developers would like to reiterate that this function has NO MECHANICAL VALUE, implied or otherwise, and should only be used for the enhancement of roleplay by people who choose to observe it.
* **It's Time To D-D-D-Dual**: -dual now changes between offensive and defensive dual wielding styles **And Now For Your Education**: Ancient Lich auto buffs significantly improved

Version 2.1 - 3/13/2022

* Shadowdancer Duelist Assassin Eldritch Knight Mystic Theurge Arcane Trickster

Version 2.0 - 3/13/2022

* **Grindhouse**: Reduced the CR on several mobs in the Bwael Jaluk to make them slightly less ludicrous in terms of reward
* **Two Hit Wonder**: Zerzimax gets a bit more HP so that he feels like a boss instead of the ascended swarm mob he is
* **Sniper**: Assassin death attack can now be applied to ranged weapons
* **Keys For Everyone**: Keys the eye clan lower level now respawn instead of being once per reset
* **Dee Dee NOOOO**: Labeled the internal server reset button as broken so that DMs stop pressing it thinking that it works like it's supposed to
* **Nothing Is Free In Glandertharn, Not Even The Sleeping**: Most Glandertharn areas marked as 10 second rest areas
* **The Very Bwael Jaluk**: Some fights in the Bwael Jaluk have been beefed up slightly
* **Wet Your Whistle**: The Oily Tankard now sells standard healing potions
* **Doom Scrolling**: All arcane scrolls added to consumable loot chests, including all the new spells
* **By Unpopular Demand**: The Tel'Suorressen were too much of a joke, apparently, so (rarely) they will now get a boss mob to help them out. Handle with *extreme* caution.

***Additional Hak Changes Sold Separately***

* **Finally Some Good Fuckin Food**: Prestige Classes are here. Sorry for the wait. Arcane Trickster, Assassin, Duelist, Eldritch Knight, Mystic Theurge, and Shadowdancer are now playable. See in game descriptions for details.
* **A Little Give And Take**: Power Attack and Improved Power Attack attack bonus penalties are being reduced from -5 and -10 respectively to -2 and -4 respectively. The damage bonus remains the same. At the same time, Expertise and Improved Expertise are changing from -5 and -10 to -7 and -14 respectively. AC bonuses remain the same.

Version 1.356 - 3/13/2022

* **Oh Yeah**: Four unique spells for assassins coded.

Version 1.355 - 3/12/2022

* **I Hear Hurricanes A Blowin'**: Tel Suorressen Blade no longer has the voice set of an elemental
* **Disappearing Trick**: Arcane Tricksters now get sneak attack as intended

Version 1.354 - 3/11/2022

* **Her Archpriestess's Not so Secret Service** - Yath'Kylorin Spire Opens. Now Accepting Members and offering member storage.

Version 1.353 - 3/11/2022

* **Do You Come From A Land Down Under**: More work on the aboleth dungeon.

Version 1.352 - 3/10/2022

* **It's Treason Then**: Magthere Traitor quest fixed
* **They See Me Rollin**: DMs can now call for creatures to make skill checks using -skill and following it with the skill to be rolled
* **Remedial Spell-like Ability**: Creatures that cast spells as spell-like abilities now use their HD in place of caster level
* **We Need To Go Deeper**: Actually getting some work done on level 16+ content.