recursal/Fanatic-Fandom huggingface dataset:
Gemini Degel

**Gemini Degel** [双子座 (ジェミニ) のデジェル, *Jemini no Dejeru*] is one of the Gemini Saints and the adoptive elder brother of Gemini June. Degel is guardian of the Gemini Temple, along with his adoptive younger sister, June. Degel is a member of the 8th Century Gold Class alongside his sister. As Gemini is an Air Sign, Degel can use the element of air to devastating effects.

## Appearance

He is a short young man with blond hair (in a chin-length bob cut) and green eyes. He wears a green jacket, brown pants, and a white hat, and is often seen having a rifle slung over his shoulder. He also has a cross shaped scar on his left shoulder. In an earlier design, his hair was drawn much shorter and he wore a green hat. However, in the earliest design known of him, he wore no hat and his jacket was blue, with his pants colored beige. During the Holy War he participated in, Degel wore metal armor.

## Personality

Degel is seemingly eternally neutral and lives his life as a hermit/recluse, surrounded by the Alps. He hates outsiders and in the past, he was hired by the Vatican as a mercenary. He is also very frugal, for buying cheap cheese rather than a more expensive variety, claiming he likes the taste of it better. He has shown to have quite a temper, but has a soft spot for Gemini June (adoptive younger sister) and is extremely protective of her. Unlike the other Gold Signers, he is quite distrustful of Deities and Gods. Although for some reason, he has shown a unusual devotion to Helena Valkyrie, also a Deity.

## Background

Born in the Alphs Mountains, in a icy paradise, Degel was raised in a loving home by his benevolent parents. Despite always starving, they made enough to warm themselves and their only son. However, there is a story told in the mountains of legendary warriors that defend the weak against the strong. Degel`s parents were no different, as they were killed by enemies of the Gold Signers who were too late to save them. Thus, Degel lived his life as a hermit in the always-snowy Alphs Mountains never leaving them even to warm up. After a while, he decided to start carving out a life. Over the next six years, he would become one of Switzerland`s Greatest Fireside Stories, known among travelers as the "***Fireside Blacksmith**"*, for being able to repair even the most dangerous of weapons. Many a Gold Signer traveled to him to have their armor and weapons repaired unaware that the enemies lurking in the shadows wanted to take advantage of his kindness too.

#### Rescuing June

By this time, Degel had become one of the Gold Signers, one of the legendary Gold Class. Taking a mission to Lichtenstein, Degel decided to see if he could adopt a little sister as he had become sort of tired of his Gold Class status. Much to his surprise, he soon found himself adopting June and he taught her to become stronger, faster, and a good fighter. Later, June would become his fellow Gemini Saint and the two would wreck havoc together.
Andromeda Celika

Celika making food

**Celika** (セリカ, *Serika*) is one of the Bronze Saints of the 20th Century, serving as the Andromeda Saint, and Gatekeeper to the Sanctuary of the Zodiac Signers' Goddess Helena Valkyrie. After the death of Virgo Asmita who decides to enter back into the Chain of Reincarnation, and save the other saints from reincarnating thus breaking Helena`s heart, Celika ascends to the post of Aquarius Gold Signer keeping watch over Asmita`s temple until, the next reincarnation of Asmitia returns to the Virgo Temple. Currently, she is still watching over the Gate, and also guards against intruders, Bronze and Silver Saints from entering into the Virgo Temple by denying them access protecting both temples by waiting on the steps in between both temples.

## Conception

As Ash Witherspoon uses the revered Osamu Tezuka's Star System, (A stable cast of characters which play a different or similar role in the author's various works, sometimes with the same personality and sometimes with an entirely new one), she designed Celika's appearance very similar to Zen Honda, the main character in Kamikaze no Zen, a manga that Ash Witherspoon wrote and drew years before Zodiac Signers.

In her manga, Ash gave Celika amber hair. In the anime adaptation, due to a relative excess of yellow tones in Ash's design, Celika`s hair color was modified to pink/red to achieve a better color balance and contrast.

## Personality

Celika is the first of the Bronze Signers hailing from the Bronze Class to be introduced in her manga, along with the Pope, in vol.1, although their rank wasn't revealed until later volumes. In her first appearance, Celika was present during the moment Pegasus Aura was granted the Pegasus Bronze Cloth, and the status of Helena`s Saint. Celika is shown as a reference in the Sanctuary due to her righteousness and strength. She is the Gatekeeper of the 88 Temples and serves as a guardian between the Bronze Temples, Silver Temples, and the Gold Temples stationed at the front of the Sanctuary to better guard them. She is a firm believer in justice, and among the Gold Class stands among the group of the three most powerful Gold Saints being third in power, with the most powerful being Virgo Asmita, and the second most powerful being Gemini Alfonso.
Gorge Pog Is Revealed To Be Lesbian Oh No We’re All Gonna Dieeeee

Rated 18+. You have been fucking warned. Now shut the fuck up parents, you’ve been god damn fuckin warned.

Gorge: I’m lesbian. Can I eat your ass Poppa?

Poppa: Nein.

Gorge: VODKA!

Gorge drinks vodka.

Poppa: Fuck you fatass!

Poppa flies into the ceiling and disappears.

Gorge: MEEEEEEEEEMMMMMM.

Gorge: FUCK YOU POPPA! YOU’RE LESBIAN TOO!

Gorge then dies.

The end.
Scorpio

Scorpio (**October 23 - November 21**) (Ayo It's Me)

## Personality

Scorpios are mysterious because they are **profound thinkers, secretive, passionate**, and constantly a step away from the public. ... One of the most well-known Scorpio traits is persistence. When a Scorpio has their heart set on something, they don't hold back.

Scorpio people are **strong and mysterious**. They know how to be the center of attention. They are known to be incredibly loyal and possessive in nature. Once their trust is gained, they will never leave your side and will never disappoint or abandon you.

## Compatibility

Which zodiac signs are Scorpio soulmates? Zodiac signs that are Scorpio soulmates include **Taurus**, Cancer, Virgo, Capricorn, and Pisces

Scorpio's romantic traits make them passionate lovers, with an exciting side of danger. ... The signs most compatible with Scorpio are **fellow water signs Cancer and Pisces**, as well as earth signs Virgo and Capricorn. If you want to impress a Scorpio, be authentic.

**Scorpio**. Aquarius are considered to be the enemies of Scorpio due to the fact that Aquarius tend to lie a lot which a Scorpion can never tolerate. Scorpions think that Pisces people are playing games with them or playing with their emotions.

## Rules

Scorpio Rules Planet Mars

Scorpio is the eighth astrological sign in the zodiac, originating from the constellation of Scorpius. It spans 210°–240° ecliptic longitude. Under the tropical zodiac, the Sun transits this sign on average from October 23 to November 22.
Red Jenny

For an elf she's
quite short, around just under 5ft, her hair is a pixie style cut being
strawberry blonde in colour, she pretty androgynous for an elf having a sleek
thin posture and underweight being pretty thin.

Her eyes are brown
with sparkles of glittery gold in her iris, markings on her mint green skin are
tribal scarification. She looks young, as if she was around her mid-20s as her
elven age is pretty young.

Generally she always
wears browned leather, with a red handkerchief around her neck, her armour
pretty much covers her. The only skin you could see is her neck, face, fingers
as she would have a vambrace to protect her forearm from the bow string etc.

Always a backpack
leather, holy symbol of Milil which is a small harp around her neck attached to
a chain, the handkerchief has a Black J on it and the handkerchief is a deep
bright crimson red, the armour has a more woodland design feel, with clads of leaves
in autumn colours embraided on it as well as vines and stems.

Browns to oranges
mainly on the shoulder pads etc and chest. The rest being plain. She has a
short bow oak, arrows in a quiver, a short sword not in a sheath it's just
through a ring holder for easy access and 2 daggers she keeps close to her
chest on her leather armour.

Her boots are just
below the knee by a few inches and are leather, with a small heel at the bottom
that's slightly raised. A really goofy grin all the time, a small little nose,
and her eyebrows are also strawberry blonde her face generally look gentle, and
very young and innocent.
Leo

Learn more about the astrological sign Leo. In astrology, Leo is the fifth sign of the zodiac, considered as governing the period from **about July 23 to about August 22**.

They're delighted to embrace their royal status: **Vivacious, theatrical, and passionate**, Leos love to bask in the spotlight and celebrate themselves. ... These lions are natural leaders and they enjoy cultivating friendships and romances that are artistically and creatively inspired.

Which sign is a Leo soulmate and who is a Leo attracted to? BORN between July 23 and August 22, most Leos have a natural talent for leadership and a generous heart. That is why Leos tend to be the most compatible with Geminis, Libras, and Sagitariuses, and **Aries**

Generally, the most compatible signs for Leo friendships and romantic relationships are fellow fire signs (**Aries**, Leo, Sagittarius) as they'll match their passion and heat. Air signs (Gemini, Libra, Aquarius) also have dynamic, fast-paced energy and could work well for a Leo

So **Taurus, Scorpio, and Aquarius** might all find themselves as enemies of the lion of the zodiac.

Ruling Planet: **Sun**

Our fiery luminary, the Sun, is the great force of creativity, vitality, and power in our solar system and the ruler of Leo. This is what gives this zodiac sign their natural regality and sense of authority.

The astrological symbol for the Leo sign is a lion. Leo is the fifth zodiac sign. ... Leo is ruled by the Sun. ...Leo season begins on 23 July and ends on 22 August. The element for Leos is fire. The sanskrit name for Leo is Simha. Leos' lucky day is Sunday
Aquarius Armor

```
This page belongs to Ash Witherspoon!

```

Aquarius Armor Disengaged

The **Aquarius Gold Armor** (アクエリアスゴールドアーマー, *Akueriasugōrudoāmā*) is the armor of the Gold Zodiac Signer, Maria who is the Andromeda Saint in a diverting timeline.

## Mythology

In ancient times, the Aquarius Gold Armor was formed from a Urn in a abandoned temple of Artemis Goddess of the Moon, Hunt, and Virgin Maidens. Upon finding her abandoned temple with the Urn inside it, she decided to create an armor from the Urn blessing it, and bathing in it a river of golden energy and ichor blended together. Going down to the mortal world, Artemis gifted the armor to a young mortal Demigoddess; Maria of the Greek City of Athens, dedicated to Athena Greek Goddess of Wisdom, War Tactics, Olives, and the city of Athens. The young Maria believing that she was undeserving of this armor and Artemis believing that she was worthy of the armor. The two eventually came to a compromise with, Artemis agreeing to train Maria in preparation for her to receive the Aquarius Gold Armor. After a century of training, the young Maria retrieves the armor from where it is encased in ice, in the Siberian Mountains where the two had been training. At age 6, Maria became the youngest wearer/wielder of the Aquarius Gold Armor.

#### Special Abilities

Much like the other armor suits, the Aquarius Gold Armor`s magical protection is designed by Posiden Greek God of the Seas, and the magical protection allows the user of the Aquarius Gold Armor to survive in the most extreme temperatures that are cold-based and provides full protection when descending into the Underworld, installed by Hades and Persephone working together, and some protection in heat-based temperatures and wind-based realms. When donning the Aquarius Gold Armor, the users of said armor are able to boost the attack range of their ice-based attacks, and lower the temperature drastically when in the possession of the Aquarius Gold Armor. They are also able to fluctuate the temperature around them and change it to fit their needs in battle. Among the Aquarius Gold Armor`s more disturbing qualities are: being able to subtly kill a person by using the blood in their blood to insta-kill their defensive cells and then strike their heart from the inside and the outside at the same time, freezing a person lowering their body temperature to below Zero, killing them instantly, and finally using ice spikes to kill their enemies in one strike spilling the blood from their heart which slowly kills them; gradually a person`s body is consumed by the ice and they grow old and then rot away still on the ice spikes which impaled them in the first place.
Jade Empire

The **Jade Empire** (翠玉 帝国 *Suigyoku Teikoku*) is the residence of the Yuguan Family and the former residence of Gemini Signers; Gemini Isabella-Maria von Irabella and Gemini Aura. It was the place where both Gemini Saints were raised, and is most known as **The Empire of Assassins**.

### Origin

#### Current

A group of children, included with them Isabella and Aura were sold to the Jade Empire to become blood-thirsty killing machines which all of the children resented. No matter how much they begged and pleaded, they were not allowed to go home.

#### Defection

The public soon learned that the Empire was training children to become assassins, and created a revolution during which among the chaos; both Isabella and Aura escaped the Empire and becoming members of Helena Valkyrie`s Sanctuary.
Scion of Vicragon

We start with the party being attacked
by a mutated Drow who had been tempted by the dark powers of his master
Vicragon a surviving kraken priest. A few of our hero's became unconscious in
the ongoing fight with the tainted elf and his zombie allies but survived.
Afterwards a chest of loot was found in the wreckage of the elven ship and was
distributed amongst the party, but the large copper found at the bottom was
given away to the two crews of The Wanderer and The Artemis. When leaving the
cave, a dark figure appears out to sea, a tall man with his arms behind his
back staring intensely at the party, after a few short moments he turns and slowly
descends back into the sea.

The party and crew walk eastwards
towards the spotted cliff edge which would be the most suitable to climb and
reach the southern road back to Amberglade or onwards to Duskcove. The first
200ft was a doddle, well till two harpies arrived to defend their nests. What
turned into a strange aerial combat piece with Meepo's clever use of
featherfall and sticking a backpack on one, the first is easily dispatched and
the second one flees into the sunset.

The crew start preparing to camp on
the ledge before tackling the next 200ft in the morning. The crew seem to be
obsessed with their loot from the cave, and whispers are growing... What did
they find?
Undead buccaneers

After agreeing to deal with the ghost
blight that had been harassing the waters off the southern coast of Avencia.
The team join Captain Bregar, Grimrok (his bugbear first mate), and the rest of
his crew on-board The Wanderer. After sailing through stormy seas, the team
deal with an overboard sailor and two sea spawn who climb aboard. They deal
some serious damage with their poisonous barbs and tentacle limbs but are defeated.

After a short rest they see the
wreckage of the Artemis, suspected Captain Harkand's ship, but a mist rolls in
and obscures all sight before a ghostly visage appears on their starboard side.
A female spectre tries to lure them on-board, and a fight is quickly
instigated. Undead zombies meld out of the wooden frame of their boat and
attack the team. Once the spectre had been dealt with the zombies were easy to
defeat and the mist started to dissipate. However, the crew and party were then
dire straits.

As their ship was careering towards
the jagged rocks of and cliff edge, they needed to summon all their skills to
stop a possible ship wreck and steer clear of the rocks. However, this was for
nought as the ship collided with the rocks leaving Erebos unconscious, the crew
and party disembark and start to explore the rocky coastline in hopes of
finding survivors.

Before long they come upon the
left-over crew of the Artemis and quickly make plans (after a long rest) to
continue eastwards along the coast to a cliff edge which had been reported
"climbable". However, the route was dangerous, as a cave had been
spotted nearby, in which no one should enter...

So,
the party of course decided to explore the cave, the wailing of a Drow man,
slumped amongst the wreckage of an old elven transport ship, broken into parts
strew around the cave. The party agitated the man who rose up showing a
horrible deformed face in which opened into sections showing rows of
razor-sharp teeth and emitting a shriek.
Fire and fury

Onion, the brave bodyguard of Merrin
the Chamberlain of Amberglade caught up with the party (minus Drogon) exiting
the eastern gate heading towards the Crag Mountain Pass seeking out the
location of the One Eyed Orogs warcamp.

The travel to the mountain pass was
quiet, albeit a surprise attack on the party whilst they slept by a overzealous
Bugbear and his four goblin friends. The party managed to grapple the hairy
beast and bind his hands in manacles. However, he died shortly after by a close
combat witchbolt. the surviving goblins ran into the night, covered by the
thick bushes and overgrowth possibly back to their master to warn him of
adventurers advancing on his location.

The rest of the journey to the pass
was quiet, a small nod to a passing wagon carrying injured soldiers was all the
party had as they wound their way around the mountain edge, close and closer to
the Orog's hideout.

A partly decomposing horse was then
found on the tracks, several goblin arrows sticking out of its hide, blood
dried into the dirt track. After a bit of investigation by Ansem, he deduced
that the attackers and any survivors were taken east into the woods and towards
the slopes of the mountain. Then, the party were ambushed again by another
roving party.

However, this orc, was not like the
others, instead of charging out of the bushes, he sauntered towards the party,
great axe resting on his shoulder and conversed with the party in broken
Avencian (common). He said he was sent by his master to bring back the heads of
the adventurers for a reward. The party offered a greater payment, but the Orc
wanted something else. He told the party that the Orog leaders mind had become
corrupted and had been offering sacrifices to the dark dark pit which emits a
horrible deep growling from deep within it.

The party offered to help stage a coup
if they get the Orog's head, Grumuk the orc agreed and started to make plans on
how to get them into the warcamp.

He brought them to the edge of the
wood, showing them the entrances to the cave system that served as the Orog's
warband. It was guarded by several of the Orog's men, shown by their red and
blue tribal markings and armour.

They sneaked in before the signal was
made to attack the Orogs men, fight after fight the party and Grumuk’s troops
managed to clear the first level of the cave system. Now the second level
awaits and they're aware of your attack and surely are preparing, they stand
before you and the Orog Leader.
Leaving the remnants of Wonderland

The
party left the tattered remnants of wonderland, not before immolating the one
remaining Halfling which had forsaken the party in the first suffering game
round. They got to know the other parties, Prince
Tamil and his crew, the Priests and the Lightfoot Company whilst waiting to
spot a ship and coax it towards the abandoned harbour. After a few days a small
trading vessel was brave enough to venture towards the docks and offered
passage to Gladehome. Captain Issac was transporting goods from the North to
the South (was discovered to be a smuggler moving weapons and armour). The
party fought 2 Deep Scion's which were ordered to kill the party by the Regent
of Duskcove and Myserios. Then they were attacked by 4 Plesiosauruses whilst
they were in a small rowing boat fishing. The rest of the travel was pretty
quiet.

Once they had disembarked at Gladehome harbour Arlo
received some Plate Armour as payment for silence regarding the smuggling
operation that was uncovered and the party travels towards Oxenburt. On their
way past Goldstop they triggered an ambush by a group of Goblins and a very
angry Barghest. Ansem was severely wounded but managed to survive and the party
continued onwards.

Only a few days till Oxenburt and with it the
strands of many goals.
Several cards from the Deck of Many Things can be
found close to Oxenburt. as well as the Guildmaster having dealings with Drogon
as well as Azure's interest. Gorod has heard about the great arena in Oxenburt
and will be investigating that as a means of employment. Maybe the party can
help?
Virgo Azula

**Virgo Azula** [乙女座 (バルゴ) アズラ, *Barugo no Azura*] is one of the Gold Signers in the 20th Century, as well as the lover of High Priestess Ayra. She is known as the "***Reincarnation of Buddha**"*, and was worshiped in her home country of India. Much like her predecessors, she is detached with her comrades and views life as a cycle of constant reincarnation. She is the 1st reincarnation of Virgo Jasmine and the 16th reincarnation of Virgo Ereshkigal, the original Virgo Signer who was the only Signer to enter back into the Cycle of Reincarnation. Azula is a powerful individual and is regarded as the true head of the Gold Class Signers, and even the Gemini Saints powerful in their own right respect her judgement.

## Personality

As a Bodhisattva, and endowed with the most powerful cosmos of all the Signers, Azula well deserves her reputation as the woman closest to God. Even as a child in India, Azula was precocious and communed with Buddha himself, a scene recounted in the flashbacks moments before Azula`s final fight against Andromeda Haley, her discipline that was being controlled by Ra. Detachment seems to be Azula's answer to the poignant questions raised by human life, and she is seeing humanity from the point of God rather than living the experience. She would be disabused of this attitude in her encounter with Hannah. In the end, Azula would have to remember that she is a woman as well, and return to whence she came. After the battle in the 12 temples she still maintains a cool attitude and, prefers to fight only if there is a reason as shown in ***Wind and Fury***.The size of her heart cannot be measured because she will act on her own justice and reality that she thinks befits herself. Among the Gold Class, Azula is not interested in material things and is selfless enough to sacrifice herself to end the constant warring between the Olympians and other hostile Deities.

## Background

### **Childhood**

She was isolated as the woman closest to God, chosen as the successor to the Virgo Armor. Trained in the ways of Hinduism, and Buddhism, she became known as a Bodhisattva or "enlightened one" causing many people to respect her judgment when it came to defending her fellow Indians.

### **Flight of the Bodhisattva**

Having become the Virgo Signer, Azula travels to the
Azure Silverscale

The Half Dragon is
Warlock instead, same background with the father (Chithyss, Lord Of Ice)  who was slayed 2 - 3 years ago, and angered
by the thieves that stole his inheritance etc. But he realised he needed more power
so asked a Devil for Help called Maelganus and thus has the Pact of the Fiend.
Nice and easy simple play style. Trying to stay directly towards fiendish
spells and stuff to make him more interesting as a Character. I'm still Vain as
fuck but now It makes more humour as I have an Imp as my pact of the Chain. So
feel free to give the Imp a personality as to me he's basically like a Watcher
who just returns continuously if he drops to 0 in combat. And he's watching to
make sure I finish the deal. The deal is I get more power but have to supply
Maelganus the bigger devil with 10,000 humanoid souls. So I guess I'm playing
like a soul mongerer Haha, I'll be walking around with my pen and paper and my
Imp witness to tempt others into signing a waiver of their life in service to
Maelganus.

Around humans the
Imp takes the polymorphed form of a Raven. But when I'm on my own he will
probably reveal his true form. Etc

Works as my find
familiar spell, as part of the pact of the Chain I can pick it to be an Imp.
Also as part of the pact of the chain I can forgo my attack for him to make an
attack as a reaction on my turn. So technically kind of a combatant but it
isn't dumb it won't just go up to an owlbear and attack it would probably just
watch as a raven above me etc.

The imps, up to you
dude. If he dies it will be either another imp or the same so that's up to you.
They are usually devious little things that try to temp others into evil acts.
So probably pestering the party at night and squeaking at me or telepathically
speaking to me telling me I should steal this or that etc.

Devil belongs to
Mephistopheles' court

His father's throne
is on Loft Peak the Highest Mountain in the Dragon Claw Mountain Range.
Merrin Poscuth

Merrin Poscuth is a tall slender man with oil slicked hair that is tied back into a small tail. With a thin face and a withered gaze he tends to Count Fineleaf's matters. He wears a fine red robe with green lining and golden embellishments. His hands frail and bear several rings, one signet ring of the house Fineleaf and the others for aesthetics.

After the sacking and razing of Amberglade by The One Eyed Orog's warband he fled to the Fineleaf villa in Perinoss with Finnius and Drusilla.
Broken free

The party decide to rest in the
remains of a farmstead on the outskirts of Duskcove, meeting an ex circus
performer called Arlo who was using the barn as shelter. After some
conversations, Arlo decided to join the party in hope that they will lead him
to fame and riches and an agreement was made to head towards Amberglade.

The party made their way towards the
checkpoint they had previously visited, but upon seeing it in the distance they
noticed black smoke coming from inside the fort as well as the flowing flags of
the Council of Barons and Duskcove flowing from its towers, the invasion of
Amberglade province had begun. The group continued northwards hoping to use the
wooden bridge that they heard rumour of.

Whilst passing through the woods to
the northern bridge they were ambushed by a bear and his werebear master. A
tricky fight was had and Ansem was bitten and cursed with lycanthropy, he
became eager to see a priest before the next full moon which was 2 weeks away.

Continuing along they reached the
bridge, it was worn, and the storms and continuous rains had damaged it. Drogon
misty stepped across and sat on a boulder to witness the oncoming struggle. As
soon as the rest of the party made their way along the rickety bridge it
started to fall apart, though they eventually made it across. A few members
wetter than they would have hoped.

After several days of travelling they
were attacked by Gnolls, a patrol lead by a solider of the Orogs warband. They
downed Drogon and gave him internal injuries, he will have to seek refuge and
rest to heal his wounds. However, that was not going to be easy, upon arriving
at Amberglade, they found it in ruins. Sacked and razed, they explored, the
remaining families collecting anything they can salvage and making their way
west towards the capital. Merrin had survived and offered the party on behalf
of the Mayor a thousand gold pieces for the head of the Orog.

The
party accepted immediately and prepared to leave. Drogon decided to remain
behind. Merrin has sent his bodyguard in his place, hopefully you'll be able to
take out this menace once and for all.
Bratt

**Bratt** is a one-time character who appears in season one of *Witch Country* in episode 3 "Petrified". She is a girl Celesta Jarub hooks up with. Bratt is played by Andrea Marie.

## Biography

Bratt first appeared sitting on one of the lounge chairs by the pool. Celesta became dumbstruck at the blonde, who quickly noticed Celesta. Bratt explained that she usually sneaks into the pool when Kelly is away. After she begged Celesta not to tell her parents, Celesta replied she wouldn't if she swam with her, much to Bratt's surprised. After Celesta got into the pool topless, the two introduced each other. Celesta removes her bottom intending on swimming naked. Bratt takes her top off, and the two started immediately hitting on each other. Bratt confessed that she Celesta thought she was awesome and they shared a kiss. Celesta promised Bratt she wouldn't tell anyone she was in the pool.

Five seconds later, both Celesta and Bratt, completely naked, took their makeout into Kelly's house. After a minute of sex, both girls decided to go back to the pool. Celesta spanked Bratt's butt as a sign of thanks for the fun moment they had, and the two race back to the pool.

## Quotes

* *"Oh my god. I'm sorry... I didn't know anyone was here. I usually swim when the owner is away. Please don't tell my parents." - to Celesta*
* *"Oh, okay." - Celesta*
* *"My name is Bratt." - to Celesta*
* *"I love you, you're awesome." - to Celesta*
Meepo the cowardly kobold

The Tale of Meepo.

 There once was an egg that hatched.

And out came a Kobold brat.

He learned to sing, dance and cheer.

Though he annoyed all his peers.

One day he left his damp cave.

To seek gold, glitters and search for praise.

But bravery eludes him every time.

So he twists his stories so they rhyme.

And so is the tale of the Kobold bard.

Out on adventure with his business card.

Meepo was born in a Peaceful Kobold society, unlike other kobolds
Meepo clans are known as the rutterkin were held up in the local silver caves.
They worked hard for the village of Silvertop a human society who played the
kobolds in food water and some coin. The Rutterkin kobolds had long abolished
worshiping dragons and were considered a disgrace to other kobolds. Meepo on
the other hand didn’t really like labour work... so he went down to the village
of Silvertop and learnt how to play music of a bard who played nightly in the
Silver Flow Tavern (named after their most tasty of the beverages a Silvery
coloured Vodka that made you breath out a cold icy steam). The bard was called
Sir Rupert Hawkears. He Was Meepo’s mentor for many years. Then Meepo decided
to seek adventure. Unthoughtly for Meepo has not that brave. He’s joined
several party’s whom all got eaten by large beasts and poor Meepo sat behind
rocks, trees and other objects he could shield himself from the evils he wishes
to fight but was to occupied with changing his undergarments. His trusty lute
gave him some release as he sung tales of his adventures.

He truly
just wishes to overcome fear and be brave. Though... it’s often him that get
the parties he joins in trouble as Kobolds are like a moth to a flame when it
comes for gold and shiny gems. Either way little Meepo is now on his new
adventure with a few new party members... Hopefully they won’t get eaten by the
big scary things this time...
Hudson Union Wiki

**Welcome to the Hudson Union Wiki!**
Fictional country starting in 1950. This is only a passion project

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
The Doctor's tower

The party started at the grand
entrance of The Doctors Tower. A large spiral staircase wound its way
downwards. They as they looked up they could see a copy of a balcony which
wound its way around the edge of the walls and above it an exact copy, this repeated
until they could barely see further, until with the sound of a loud boom,
darkness appeared and started falling towards them. The party started running
down the stairs and were ambushed by two Shadow Devils.

Erebos with his radiant light killed
them off and they proceeded downwards to the crypts. Each room showed a vision
of a man called Kalariel who lost his love to sickness and vowed to find
immortality, they saw scenes of horror as he was tortured for his crimes. They
fought ghouls, a flesh golem and now prepare for the fight against The Doctor
himself.
Ragtag bunch

After awakening some pissed off
skeletons before the Shrine of Deneir and looting the crypt of its valuables
(even those that were found in a secret room). You journey back to Amberglade,
after dealing with a very angry giant spider during your long rest and making
it back to down in quick step you arrive at the mayor’s hall. A quick standoff
between Mayor Fineleaf and Drogon ended when a bag of monies was given to the
party.

Merrin orders a scout to investigate a
clue you found and to report back the next morning. You all then decided to
relax in the inn. Drogon however decided not to stay long before disappearing
off outside to meet with Drusilla again. Halfway there however he was stopped
by a cloaked man who handed him a note before blending with the crowd, a quick
chase ensued with Drogon losing the trail shortly after.
Return to Oxenburt

The party made their way back to Oxenburt from Violetfeld.
Whilst travelling towards Falfayre they were beset by a group of Headhunters
called the Bloodcrows who had been hired to capture Erebos and Drogon and to kill
any followers. After Arlo's quick interruption by firing his bow and landing an
arrow in the hunter’s thigh, he summoned the rest of his mounted warriors and
charged towards the party. The fighting was fierce, but the heroes eventually
subdued them. The party discovered that the hunters were hired by Myserios and
Morgrove was also in danger.

From this Ansem rose two new companions and they continued
onwards towards Falfayre. In Falfayre the party browsed the various shops and
met a few of the townspeople. They also met a dwarven lady who had been
mourning the loss of her husband, supposedly taken by a creature in the night.

The party agreed to meet her back in her shop in Oxenburt to
help find him or at least discover what happened.

The continued to Inkrise where they were beset by a group of
wraiths whilst camping in a ancient stone henge.

Arriving back in Oxenburt they noticed a large amount of
activity, troops and supplies being bustled in. However, as they entered the
city they felt like they were being watched. They spent a great deal of money
in Garfield's Magical Emporium and decided to relax back at the inn they were
previously staying at.
Brand's keep

The party prepared to defend the keep
with brazen courage, after Drogon decided to immolate the defending soldiers
that is, he was quickly subdued and thrown back into the front line. The leader
Brand, her first captain Melvor and their lead scout Ellwyn also fought
alongside them as well as clergy member Mordai.

An ogre’s roar could be heard, and the
gate was immediately barred. Arrows whipped through the air, felling the odd
defender who tried to fire back.

The gates soon burst open from the
ogre’s attacks, showering the defenders with a hail of splintered wood an iron.
Orcs started to appear from the forest and charged towards the open gate,
throwing their javelins at our heroes. A costly victory, Barry, the tinker
became Barry the Ogre slayer before being felled by an arrow, his memory will
live on. The Orog leading the band watched on, getting tired of his forces
being blocked by the shield wall and summoned his dark goblin shaman who came
scrambling through the woods with a chained old mage. Using black magic, the
shaman took control of the mage and puppeteered him to casting a fireball on
the defenders. Moredai’s hellish rebuked cause some of the explosion to
backfire instantly killing the frail mage. The Orog then ordered a retreat into
the forest under the cover of arrow fire.

Post battle a Drogon decided to
attempt getting his revenge on being captured and attempted to assassinate
Melvor before being restrained by his own friends and the party are now being
expelled from the keep. Where will you go now? Continue eastwards, or head back
westwards towards Amberglade?
Preparations to head back south

We started with Ansem and Erebos returning into Oxenburt from retrieving 5 cards from the Deck of Many things at the shrine of Deneir a few days away. They both caroused around Oxenburt for a day discovering that the coliseum had been closed due to hundreds of its workers going missing. However, the fight master told Erebos of an underground fighting ring.
After 5 days of rest and attention from the priests at the citadel, Drogon managed to recover from his wounds and prepared with Ansem and Erebos to head south.
The party accompanied by Gerald and Gynk first went to the Golden Clover Inn where they had met Skryborn before leaving the city. They told him of their plans to head to Riverford and offered for him to accompany them, he declined and told them to meet him at the Lady’s Rest inn in Riverford.
As they journeyed south, they came across a group of deserters from the Emperor’s legion. They had become highway men and started preying on bands of travellers. The party dispatched them quickly however when scouting and searching through their camp which was nestled away in the woods which lined the western edge of the road, they discovered 5 tents. They had only fought 4 men, meaning one was missing.
They continued onwards to Riverford with one of the highway men as a prisoner, the rest had been beheaded and placed on stakes.
They arrived at Riverford as saw defences being constructed around the northern wall. Trenches dug and lined with wooden stakes and a palisade wall adding an extra layer of defence, they must be preparing for the Prince to head south.
Erebos has 8 days of sight left. With his wound and the curse placed on him by Balthazar the party must discover where he is resting. But he will be guarded closely by agents of Orcus.
Grazbu

An Amnizu from the jewelled city of Mephistar in Cania, one of the 9 infernal realms. Grazbu is in charge of the many gates that allow passage from Cania to the various planes but mostly the Material Plane. However, with an infernal mark being placed on Arlo during the Ragtag Bunch's time in the city whilst they retrieved the Orcus Arcanum, Grazbu was tasked with monitoring Arlo, much to his dismay.

Grazbu with his green complexion, with a short, squat body and stubby limbs dresses himself in refineries fitting to his station as Gatekeeper. Long purple robes with golden trimmings and jewelled accoutrements.
Ghostly visage of Pallon the pious

Pallon the Pious was a tricky SOB,
after attacking Azure and using his chilling grasp to deal a large amount of
damage the party realised, they had a tough fight, however Erebos asked for his
soul to be weighed. Pallon agreed and was overcome with Erebos' good nature,
but worried about his companions turning him to the darker side. He summoned
the Hammer of Tyr and was about to gift it to Erebos but Alduin decided to
attack, angered by the plots of the gods, Pallon rebuked almost killing Alduin,
but fell to a magical stone slung by Azure. The hammer and Pallons possessions
were now the party’s.

They collected the silver scales, the
hammer, a small amount of gold, the Tome of Amaunator and an opalescent stone
and travelled back to Duskcove.

Upon arriving at the surrounding
villages, they noticed many villagers in morning, and at the outer walls of
Duskcove saw huge military activity. Supplies, troops, levy and all manner of
people entering and exiting the city.

The party split into three, Alduin
decided to go the Dancing Pony inn to relax, Azure and Drogon head to the
marketplace, and Erebos went straight to the wizard’s tower to speak with
Gundarr.

Lots of events happened including
framing for a murder, a small halfling, smashing through a wall jail cell wall,
knights... lots of knights, the death of Alduin and the escape from the keep's
dungeon.

The guys will fill you in, but you're
all exhausted, out in the wilderness and in need from rest. A small homestead
surrounded by fields is in front of you. No light or smoke comes from inside...
Travelling north

The party started making their way
towards Pilferreach where they were hoping to meet with Brand & Melvor
before heading east searching for The Order of Deneir and with them the Head of
the Order specifically.

Along the road they encountered two
brothers who halted the carts and demanded gold, they were quickly dispatched.

Further on they came upon a large
stone circle, unbeknown to them they had stumble upon a cyclops' home who attacked
the party for trespassing.

And lastly a few days from Pilferreach
they were attacked by a weretiger with his minions, killing Drogon's hired
hands and dealing some serious damage during a high speed pursuit.

The death of the were tiger gave the
party a chance to take some good loot and then make the final part for the
journey.

On their travels they had heard of a
strange island which draws in hundreds of adventurers for only but a handful to
return clasping items that they most desired. Mostly spoke of in rumour and
tale, many not believing it to be true.

Once the party reached Pilferreach
they started questioning the local tavern keepers on the whereabouts of Brand
and Melvor, they discover that they visit frequently and are due another visit.
I know of a certain someone who would be displeased to see Melvor... Lets see
what happens.
Erica

Erica is a werewolf and a member of The Order of Astraea.

## Backstory

Erica became a werewolf after she was seduced by a young man who turned out to be a werewolf. As they had sex, he bit into her neck, transmitting the lycanthropy virus to her. A few hours later, she painfully transforms into a werewolf under the light of the following full moon.

## Personality

After becoming a werewolf, Erica is very carefree about everything going on in her life. Her high school reputation also increases due to her attitude, as nobody dares to go against her.

She is also very flirtatious and seductive; very few people can say they're not attracted to her.

## Appearance

Erica is a gorgeous, shapely young woman with pale white skin, light blonde curly hair, and light brown eyes. After becoming a werewolf, she started to wear form-fitting clothing, such as skinny jeans, combat boots, sexy corset tops in bright colors, tank tops, and a black leather jacket to flaunt her busty body. She also wore lots of black eyeliner and bright red lipstick for a sexy, femme fatale look.

In her wolf form, she has beautiful creamy white fur and piercing yellow eyes.

In Hellhound form, her fur is much darker and her eyes and mouth are now bellowing flames.

## Powers and Abilities

* **Shapeshifting** - Due to being infected with the Lycan gene, Erica can transform into a large wolf.
* **Infectious Bite** - In her wolf form, Erica can infect people with the Lycan gene.
* **Super Strength -** Erica is strong enough to hold a grown man back. While in wolf form, she tore a car door off with her teeth.
* **Super Agility** - Erica is now more agile because of the Lycan gene.
* **Super Speed** - Erica is now much faster than she was before.
* **Super Senses** - Erica's senses are now more enhanced. She was able to sense that Amaya was pregnant.
* **Regeneration** - Erica can regenerate and rapidly heal her wounds.
* **Fire Breath** - After becoming a Hellhound, Erica can breath fire.

## Weaknesses

* **Silver**
* **Wolfsbane**
* **Higher Demons**
* **Gods**
* **Primordial Beings**

## Trivia

* She's ticklish and she's been victim to several sessions with Tickle Demons.
* She loves rock music and sensually dancing at clubs.
* It's hinted that she's attracted to Lena.
* She is turned into a Hellhound in Season 2 by Lilith after getting hurt pretty badly.
Recovering from Immolation

The party rise from where the had fallen during the fight with Gambion Everspire and his Ironshadow Hobgoblins. Ansem falls to his knees exhausted as Gambion walks into the woods disappearing from sight, Salazar and Arlo rush up to the top of Giant's Throne hoping that Ansem is alive but find him silent and weary.

Drogon finds a place to meditate and Erebos calms Gynk and Gerald who have rushed around from the other side of the cliff face after being woken by the sound of dragon's fire.

Once Ansem reaches the bottom, Arlo announces that its best to move the camp further west along the road to ensure safety. The party agree and pack their things, leaving Gynk and Erebos to carry the meditating Drogon and to place him onto the cart.

A few hours of travelling the slither of sunlight appears as the party assemble a new camp and prepare to settle down and rest. Ansem, rested from the travel prepares a ritual site and starts weaving his magic to reassemble Dusty. Drogon stirs from his meditation and looks towards Ansem, with the rest of the party asleep he sees the strange worm filled human figure standing 10 feet behind Ansem observing him and his ritual. The creature points a worm constructed finger towards Ansem and utters "Death, two of four" before disassembling into the ground and disappearing.

At that point all hell breaks loose and an altercation between Ansem and Drogon starts with Drogon accusing Ansem of not being who he says he is with Ansem denying it fervently. Quickly a fight breaks out between the party causing Ansem to have a vision of him killing Gambion Everspire and casting his body into a pool of blood.

Drogon and Salazar knock out Ansem locking his hands in manacles and tying him to a tree leaving him for morning. As Ansem stirs he wakes to Drogon not 5 feet away, Ansem slips his bone hand out of the right manacle and kills Drogon on the spot.

Not waking the party he goes ahead to Baraka's Keep and meets Brand on the way who escorts him safetly to the keep's walls.

The party discover Drogon's body and bury it. Salazar retires from the party leaving Erebos and Arlo to continue west attempting to catch up with Ansem.

Ansem meets with Baraka and discovers the meaning behind the messages from the strange being as well as his visions. Baraka realising the mark laid upon Ansem teleports eveyone into a different plane hoping to inform them of the great peril the world is in and the Cult of the Four Horses