recursal/Fanatic-Fandom huggingface dataset:
Sand Stream

Sand Stream is an ability present in real Pokémon introduced in Slate 8. It's the signature ability of Mega Evolutions from Tyranitarite such as Mega Pincurchitar

## Effect

Sand Stream summons a sandstorm in battle as soon as a Pokémon with Sand Stream enters the battle. Its effects are the same as Sandstorm's. Its duration can be extended from five turns to eight turns if the Pokémon is holding a Smooth Rock. If a Pokémon with Sand Stream is sent out in the same turn as another Pokémon whose Ability causes a different weather condition, the slower Pokémon's Ability will override the faster Pokémon's Ability.

If heavy rain, extremely harsh sunlight, or strong winds are present, Sand Stream will fail to activate.
Concussion

**Concussion** is an ability introduced in Slate 3. It's the signature ability of Eternabat, and derives from Pressure and Unaware

## Effect

Moves that target the user have their offensive stat changes, if any, halved during damage calculation for it. For example, a +2 SpA boost is treated as a +1 boost, a -3 Atk boost is treated as a -2 boost, and a +4 Def boost for the purposes of moves such as Body Press is taken as a +2 boost against the one with this ability. This does not include the other stats used for the purposes of the base power of Stored Power and Power Trip.
Blood Moon Intelligence Wiki

**Welcome to the Blood Moon Intelligence Wiki!**
Gamers

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Solid Skill

**Solid Skill** is an ability introduced in Slate 10. It's the signature ability of Toucosta, and derives from Solid Rock and Skill Link.

## Effect

Solid Skill reduces damage from super effective moves by 25%, regardless of the effectiveness multiplier. This also applies to moves that hit more than once. Whether this includes all moves while subject to Parental Bond, and if such multipliers can stack (For the purposes of multi-hit move that's super effective), is unknown.
Erosion

**Erosion** is an ability introduced in Slate 8. It's the signature ability of Pincurchitar, and derives from Sand Stream and Lightning Rod.

## Effect

Erosion summons a sandstorm in battle as soon as a Pokémon with Sand Stream enters the battle. Its effects are the same as Sandstorm's. Its duration can be extended from five turns to eight turns if the Pokémon is holding a Smooth Rock. If a Pokémon with Erosion is sent out in the same turn as another Pokémon whose Ability causes a different weather condition, the slower Pokémon's Ability will override the faster Pokémon's Ability.

If heavy rain, extremely harsh sunlight, or strong winds are present, Erosion will fail to activate.

In addition, Erosion forces all single-target Electric-type moves used by foes and allies to target the Pokémon with this Ability. Electric-type moves used by foes will never miss the Pokémon with this Ability, unless it is in the semi-invulnerable turn of a move such as Dig or Fly (Thunder will never miss it if it is in the semi-invulnerable turn of Fly or Bounce).

Erosion also gives the Pokémon immunity to all Electric-type moves, and raises the Pokémon's Special Attack by one stage whenever it is hit by an Electric-type move. Electric-type multi-strike moves (such as multi-strike moves affected by Electrify or Electric-type moves affected by Parental Bond) will only activate this effect once. If the Pokémon is protected from the move, its Special Attack will not increase.

If a Pokémon with Erosion is holding a Cell Battery, Erosion absorbs the move, so the Cell Battery's effect is not triggered.

If another Pokémon becomes the center of attention, Electric-type moves will be directed to it instead of the Pokémon with Erosion.

The Abilities Propeller Tail and Stalwart bypass the targeting effect of Erosion but not the Electric-type immunity.
Speedy

**Speedy** is an ability introduced in Slate 10. It's the signature ability of Ninjacross, and derives from Moxie and Speed Boost.

## Effect

When a Pokémon with Speedy directly causes another Pokémon (including allies) to faint by using a damaging move, its Speed is increased by one stage. If its Speed is already at +6 stages, Speedy will not activate.

Speedy activates after the Pokémon gains Speed from moves such as Rapid Spin. If a Pokémon with Speedy defeats a Pokémon with Mummy using a contact move, the Pokémon's Ability will become Mummy before Speedy has the opportunity to activate.
Overclock

**Overclock** is an ability introduced in Slate 7. It's the signature ability of Galarian Strikados, and derives from Defiant and Lightning Rod.

## Effect

When a stat of a Pokémon with this Ability is lowered by an opponent, or is hit by an Electric-type move, its Attack is increased by two stages. Overclock will not activate if the Pokémon with this Ability lowers its own stats (such as with Close Combat) or if its stats are lowered by an ally, or is hit by an ally Electric-type move.

If multiple stats are lowered (such as by Memento or Venom Drench), Overclock activates for each stat lowered, If a Pokémon with this Ability is hit by an Electric-type multi-strike move (such as Galvanize Fury Swipes), each hit activates this Ability.

Overclock activates before a held White Herb. If the Pokémon no longer has any negative stat stages after Overclock is applied, the White Herb will not have the chance to activate.
Desolate Land

Desolate Land is an ability present in real Pokémon introduced in Slate 5. It's the signature ability of Primal Reversions from the Red Orb such as Primal Grousle

## Effect

When a Pokémon with Desolate Land enters the battle or a Pokémon gains the Ability Desolate Land, the Ability creates extremely harsh sunlight, a unique variation of harsh sunlight. In a Rotation Battle, Desolate Land will not activate if the Pokémon is sent out in a rotated-out position, nor will it activate if the Pokémon is rotated in. In addition, Desolate Land will not activate if extremely harsh sunlight is already present on the battlefield.

Along with the usual effects of harsh sunlight, extremely harsh sunlight causes damage-dealing Water-type moves to fail (unless a Pokémon on the field has the Air Lock or Cloud Nine Ability). Additionally, extremely harsh sunlight causes the weather-modifying moves Sunny Day, Rain Dance, Sandstorm, and Hail to fail if used; and causes the Abilities Drought, Drizzle, Sand Stream, and Snow Warning to fail to activate.

Once in effect, as long as there is a Pokémon on the field with the Ability Desolate Land active (even if it is not the Pokémon who created it), the harsh sunlight will remain in effect unless it is replaced. (If the only Pokémon on the field with Desolate Land is rotated out or switched out, or has its Ability suppressed or replaced, the harsh sunlight will dissipate.) The harsh sunlight can be replaced by Primordial Sea or Delta Stream.
Sink or Swim

**Sink or Swim** is an ability introduced in Slate 7. It's the signature ability of Landmaldo-Therian, and derives from Intimidate and Swift Swim.

## Effect

When a Pokémon with Sink or Swim enters the battle, it lowers the Speed stat of all adjacent opponents by one stage. This Ability has no effect on Pokémon who are immune to Speed stat reductions, such as Pokémon with Clear Body or White Smoke. This Ability will not affect a target with a substitute nor Pokémon with Inner Focus, Oblivious, Scrappy, or Own Tempo. Intimidate also now triggers Rattled.

If a Pokémon holding an Adrenaline Orb is affected by Sink or Swim, the item will be consumed and increase the holder's Speed by one stage.
Flaant

I could have really just said look at Rillaboom but I was excited to talk about this thing lol.

## Stats

### BST

553

**Flaant** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Flapple and Durant.

## Overview

Flapple is used as a hard hitting mon that's not easy to switch into, if it wasn't for the power creep making it outclassed out of a terrible typing, an unreliable ability, and a weakness to Stealth Rock.

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Flaant @ Choice Band / Choice Scarf
Ability: Hustle
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature / Adamant Nature
- U-Turn
- Grav Apple
- First Impression / Superpower
- Stone Edge / Superpower / Stomping Tantrum

```

Created by: Bobsican

Go around hitting stuff as you're hopelessly walled by nearly every Steel, Poison, Flying and Fire type, having to rely with an extremely unreliable move in Stone Edge if you even want to break past some of them

## Match-Ups

### Good Match-Ups

Flaant beats up Dongoro, if its attack doesn't miss and just dies

### Bad Match-Ups

Flaant perishes to about everything, its bulk and typing do it no favors and even Tanette can sit on its face and wear it down

## Recommended Teammates

Just use something else, period, Galarian Manicuno does its role far better as a hard hitting Choice Locked Pokémon that just wants to hit hard.

## Trivia

* Flaant is the smallest fusion in the mod, measuring only 30 Centimeters.
* Flaant is the only fusion from FE UU to exist in a non-Fusion Evolution mod.
Magnetic Waves

**Magnetic Waves** is an ability introduced in Slate 4. It's the signature ability of Cryogolem, and derives from Levitate and Galvanize.

## Effect

Magnetic Waves renders the Pokémon with this Ability immune to damaging Ground-type moves (except Thousand Arrows). It also is unaffected by the effects of Arena Trap, Spikes, Toxic Spikes, Sticky Web, Rototiller, and terrain. Additionally, Poison-type Pokémon with this Ability do not remove Toxic Spikes upon switching in.

These immunities are lost during Gravity or if the Pokémon with Magnetic Waves is holding an Iron Ball, is under the effects of Ingrain, or has been hit by Smack Down or Thousand Arrows.

In addition, Magnetic Waves causes all Normal-type moves used by the Pokémon to become Electric-type and receive a 20% power boost. Normal type moves that become Electric type in this manner can activate Lightning Rod, Volt Absorb, and Motor Drive. If Max Strike is selected with Galvanize, it'll turn into Max Lightning when used. If a move is affected by Galvanize and is used under Electric Terrain, it will receive a 30% power boost from Electric Terrain.
Chivalry

**Chivalry** is an ability introduced in Slate 10. It's the signature ability of Scolisharp, and derives from Defiant and Speed Boost.

## Effect

When a stat of a Pokémon with this Ability is lowered by an opponent, its Attack is increased by two stages and so is its Speed by one stage. Chivalry will not activate if the Pokémon with this Ability lowers its own stats (such as with Close Combat) or if its stats are lowered by an ally.

If multiple stats are lowered (such as by Memento or Venom Drench), Chivalry activates for each stat lowered.

Chivalry activates before a held White Herb. If the Pokémon no longer has any negative stat stages after Chivalry is applied, the White Herb will not have the chance to activate.
Toucosta

**Toucosta** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Toucannon and Carracosta.

## Overview

Toucosta is used as a flexible mon that can perform offensive and defensive roles alike.

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Toucosta @ Leftovers
Ability: Solid Skill
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Liquidation
- Beak Blast
- Knock Off / Superpower / Stealth Rock
- Roost

```

Created by: Bobsican

Bulky set
Sand Force

Sand Force is an ability present in real Pokémon introduced in Slate 2. It's the signature ability of Mega Evolutions from Garchompite such as Mega Chomplim

## Effect

During a sandstorm, Sand Force increases the power of Rock-, Ground-, and Steel-type moves used by the Pokémon with this Ability by 30%. A Pokémon with this Ability will take no damage from the sandstorm if it otherwise would.
Grimmlurk

**Grimmlurk** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Grimmsnarl and Golurk.

## Overview

Grimmlurk is used as an slow utility option that is backed by a powerful offensive stat and coverage to not be passive

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Grimmlurk @ Heavy-Duty Boots
Ability: Not Funny
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Poltergeist
- Play Rough
- Stealth Rock
- Taunt / Dynamic Punch

```
Created by: Bobsican

Lead that sets Stealth Rock and has solid offensive coverage.

## Recommended Teammates

Slowton acts as a solid slow pivot that can keep an offensive pressure alongside it.

## Changelog

Grimmlurk originally had a different ability called Open-Handed, a fusion of Prankster and Klutz that raised the priority of all of its moves by 1 stage if it wasn’t holding an item. This was found to be extremely overpowered, and it was replaced with Not Funny.

## Trivia

* As Grimmlurk used to have a different ability effect, it's current Role Justification of being a knock punisher is no longer accurate.
Downpour

**Downpour** is an ability introduced in Slate 7. It's the signature ability of Tentoxys-Defense, and derives from Pressure and Rain Dish.

## Effect

When another Pokémon (including an ally) uses a move targeting a Pokémon that has this Ability, when PP is deducted from that move, one more PP than usual is deducted and the user is healed by 1/16 of maxinum HP. If multiple targets have this ability, each one results in additional PP being deducted.

Downpour deducts additional PP whenever PP would normally be deducted; this means that it still applies even if the move misses, has multiple targets, or is rendered ineffective due to immunity.

Downpour applies to moves that target the entire field.
Prophylaxis

**Prophylaxis** is an ability introduced in Slate 8. It's the signature ability of Galarian Thornbro, and derives from Regenerator and Anticipation.

## Effect

Prophylaxis restores 1/3 of the user's HP if an opposing Pokémon switches in, and carries a move that's super effective to the user or a one-hit knockout move. Judgment, Weather Ball, Revelation Dance, Multi-Attack and Natural Gift are treated as Normal-type moves.
Umbat

**Umbat** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Umbreon and Crobat.

## Overview

Umbat is used as a fast wall that balances out pretty high stats with a virtually useless ability.

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Umbat @ Heavy-Duty Boots
Ability: Inner Focus
EVs: 248 HP / 148 Def / 64 SpD / 48 Spe
Impish Nature
- Foul Play
- Defog / Taunt / Brave Bird
- Roost
- U-turn / Brave Bird

```

**Moves**

Foul Play is Umbat's best attack against physical attackers, in particular nearly OHKOing Adamant Maroligatr-Alola and OHKOing Yacian-Crowned after Swords Dance. Defog is a good option on Umbat due to its bulk and its ability to wall and threaten certain hazard setters such as Jelliswine, Chomplim-Mega, and Thornbro-Galar. Taunt achieves a similar effect while denying recovery, which can be used to stallbreak due to Umbat's high natural speed. While U-Turn can provide pivots to wallbreakers, Brave Bird is another option that hits Scolisharp, Thornbro-Galar, Tanette, and Ninjacross.

**Set Details**

48 Speed EVs outspeeds Adamant Bruxray and Jolly Maroligatr-Alola so it can Foul Play them first. Max HP and 148 Defense EVs ensures Umbat is 3HKOd by Life Orb Jolly Yacian-Crowned's Wild Charge or Adamant Behemoth Blade. The rest is invested in Special Defense to improve its matchup against the likes of Mesflame, Hooporant, and Clawliwrath. Heavy-Duty Boots is essential to preserve Umbat's longevity against Stealth Rock.

**Usage Tips**

wip

## Trivia

* The submitter comments over its Overview of Knock Off, however, this is a mistake as neither Umbreon or Crobat learn that move.
Garborude

**Garborude** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Garbodor and Zarude.

## Overview

Garborude is used as a bulky hazard setter that can absorb status.

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Garborude @ Black Sludge
Ability: Leafy Armor
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Gunk Shot
- Crunch
- Spikes
- Synthesis

```

Created by: Bobsican

Offensive mon with defensive utility that can also set hazards.

## Changelog

Leafy Armor originally worked with self-inflicted status. Shortly after Garborude was voted in and before it was coded, people began to discuss Flame Orb and Rest sets that would trigger Leafy Armor to cure the status and provide speed boosts, and the ability was quickly changed to only work when statused by an opponent.
Stoudrago

**Stoudrago** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Stoutland and Regidrago.

## Overview

Stoudrago is used as a potent wallbreaker that can also sweep if given the chance.

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Stoudrago @ Choice Band
Ability: Doggy's Maw
EVs: 4 HP / 252 Atk / 252 Def
Jolly Nature
- Thrash
- Outrage
- Superpower
- Explosion

```
Created by: Bobsican

Potent wallbreaker that's not easy to switch into.

## Recommended Teammates

Slowton acts as a solid slow pivot that can keep an offensive pressure alongside it.
Dusking

**Dusking** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Dusknoir and Galarian Slowking.

## Overview

Dusking is used as a certified King of PP to stall the PP out of the opponent.

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Dusking @ Leftovers
Ability: King of Power Points
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Shadow Ball
- Eerie Spell
- Slack Off
- Mean Look

```
Created by: Bobsican

Certified big PP staller and trapper

## Match-Ups

### Bad Match-Ups

Dusking perishes to any Ghost and Dark type, aka, a good chunk of the meta, please buff the typing...

## Recommended Teammates

Umbat acts as a solid switch-in to what Dusking can't handle, aka, Dark and Ghost types.

## Changelog

As of April 14, 2021, Dusking had its typing changed from Ghost/Psychic to Ghost/Poison.
Flygalge

**Flygalge** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Flygon and Dragalge.

## Overview

Flygalge is used as a balanced pivot and hazard remover that can erradicate Grousle. it can also be used with a Choice Specs set, allowing it to abuse Adaptability to hit way harder than people expect. Notably, the Specs set's Draco Meteor can oneshot Glidol.

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

* Set 1
* Set 2

```
Flygalge @ Black Sludge
Ability: Levitability
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Draco Meteor
- Sludge Bomb
- Earth Power / Defog / U-Turn / Flip Turn
- Roost

```

Created by: NeonNitroGlycerin

```
Flygalge @ Choice Specs
Ability: Levitability
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Draco Meteor
- Sludge Bomb
- Earth Power / Flamethrower
- U-Turn

```

Created by: NeonNitroGlycerin

## Recommended Teammates

Flygalge works well with anything that can deal with Galarian Manicuno and other Ice and Psychic Types, such as Galarian Arctres or Jelliswine.
Levitability

**Levitability** is an ability introduced in Slate 8. It's the signature ability of Flygalge, and derives from Levitate and Adaptability

## Effect

Levitability renders the Pokémon with this Ability immune to damaging Ground-type moves (except Thousand Arrows). It also is unaffected by the effects of Arena Trap, Spikes, Toxic Spikes, Sticky Web, Rototiller, and terrain. Additionally, Poison-type Pokémon with Levitability do not remove Toxic Spikes upon switching in.

These immunities are lost during Gravity or if the Pokémon with Levitate is holding an Iron Ball, is under the effects of Ingrain, or has been hit by Smack Down or Thousand Arrows.

In addition, Levitability increases STAB of a Pokémon with this Ability from 1.5× to 2×.
Mode Shift

**Mode Shift** is an ability introduced in Slate 10. It's the signature ability of Sableior, and derives from Prankster and Shields Down.

## Effect

Mode Shift allows Sableior to switch between its Meteor Forme and Core Forme. Sableior is always in Meteor Forme if it is not battling, and as such, switching out reverts it to Meteor Forme, unless it has already mega evolved, in which case it remains as is for the rest of the battle, and the effects of this ability don't carry over as they're replaced with Magic Bounce's.

While in Meteor Form, Sableior cannot be afflicted by status conditions or become drowsy due to Yawn. Rest will fail when used by Sableior in Meteor Form. If Core Form Sableior is switched in while grounded (due to Iron Ball, Gravity, or being Baton Passed Ingrain), it will be poisoned by Toxic Spikes.

If Sableior gets a status condition while in Core Form and later changes into Meteor Form, the status condition remains in effect.

If Meteor Sableior uses a damaging move, it changes to Core Forme immediately before using the move. If Core Forme Sableior uses an status move, it changes to Meteor Forme immediately before using the move.

If Sableior attempts to use a move, but it cannot execute it due to an effect such as a status condition, confusion, or disobedience, Mode Shift won't change its forme.

Role Play, Gastro Acid, Worry Seed, Simple Beam, and Entrainment fail if the target has the Ability Mode Shift. Skill Swap fails if either Pokémon has Mode Shift. Mode Shift cannot be copied by Trace, Power of Alchemy, or Receiver. Mode Shift cannot be replaced by Mummy or suppressed by Core Enforcer. If a Pokémon other than Sableior obtains Mode Shift with Imposter or Transform, the Pokémon will not change Formes.

In addition, Mode Shift increases the priority of status moves by one, but Dark-type Pokémon are immune to opposing Pokémon's moves that gain priority due to this ability, including moves called by moves that call other moves (such as Assist and Nature Power) and excluding moves that are repeated as a result of Prankster-affected Instruct. Ally Dark-type Pokémon are still affected by the user's status moves.

Dark-type Pokémon can still bounce moves back with Magic Bounce or Magic Coat; moves that have increased priority due to Mode Shift which are reflected by Magic Bounce or Magic Coat can affect Dark-type Pokémon, unless the Pokémon that bounced the move with Magic Coat also has Mode Shift. Moves that target all Pokémon (except Perish Song and Rototiller, which cannot affect Dark-type opponents if boosted by Prankster) and entry hazard moves are successful regardless of the presence of Dark-type Pokémon.
Dongoro

**Dongoro** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Donphan and Pangoro, and comes from the original Fusion Evolution.

## Overview

Dongoro is used as a bulky pivot that can remove hazards, or as a Choice item wielder.

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Dongoro @ Choice Band / Choice Scarf
Ability: Sturdy Mold
EVs: 4 HP / 252 Atk / 252 Def
Adamant Nature / Jolly Nature
- Earthquake
- Knock Off
- Close Combat
- Parting Shot

```
Created by: Bobsican

Choice item mon that can pivot

## Recommended Teammates

Slowton acts as a solid slow pivot that can keep an offensive pressure alongside it.

## Trivia

* Contrary to what rhydreigon thought, its ability does not grant a nullification over the effects of No Guard and Skill Link.
* Dongoro, alongside Slurpum and Grousle, are the first fusions to drop from FE OU to FE UU.
Porous Fat

*For Porous, see here*

**Porous Fat** is an ability introduced in Slate 2. It's the signature ability of Jelliswine, and derives from Water Absorb and Thick Fat

## Effect

If a Pokémon with Porous Fat is attacked by an Ice-, Water- or Fire-type move, the opponent's Attack or Special Attack is reduced by 50% during damage calculation, effectively halving the damage the Pokémon takes.
Битва с Белым духом

**Битва с Белым духом** (англ. *Battle against White Spirit*) - восьмая серия первого сезона сериала "Карточные воины".

## **Сюжет**

Белый дух говорит: «Наконец я положу конец тем, кто решил помешать Михоласу завладеть всемя Запрещёнными оружиями», а Герцион, Галгстер и Ронан в шоке от того, что Белый дух умеет говорить. Галгстер поворачивается к Ронану и просит вступить в битву ради спасения Галахада, слушающий соглашается и тут же достаёт свой посох огня и направляет его на Белого духа. Белый дух не растерялся и начал стрелять, а Ронан побежал навстречу, уворачиваясь от атак Белого духа. Началась перестрелка огненного и духового посоха, владелец каждого посоха то уворачивается, то в него попадает сила другого посоха, однако оба остаются живы. Наконец Белого духа загоняют в угол, но тот поднимается в воздух и начинает заряжать атаку своего посоха, хоть в него и стреляют. Затем происходит выстрел из посоха Белого духа в Ронана, стоящего у стены, но тот успевает сделать кувырок, тем самым и увернуться смог, и пробить стену территории Белого духа. Ронан понимает, что его посох огня с духовым одного типа, значит он тоже может заряжать атаку. Белый дух начинает убегать от заряжающегося посоха, направляя его на Герциона, и в последствии выстреливая, тем самым оглушая и его. Галгстер бросается на помощь и пытается стрелять, но посох блокирует попадания. Ронан полностью зарядил свой посох, однако совладать с ним очень трудно, поэтому от усталости он бросает посох на землю, но тот вместо разрядки выстреливает и попадает в Белого духа, почти добравшегося до Галгстера, и пробивает им стену его же территории, выбрасывая в открытый океан, где он и погибает. От такой силы Ронан падает на землю, но его успевает поймать пришедший в норму Галахад. Герцион тоже в порядке. Галгстер и его братья с другом отправляется к кораблю, на котором они сюда приплыли. Корабль плывёт обратно в Кламонд, а Ронан очухивается и понимает, что победил Белого духа, но решает спросить: «Вы ведь забрали мой посох огня?», на что получает положительный ответ от Герциона с этим посохом в руке, а затем снова засыпает.
Galarian Strikados

**Galarian Strikados** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Galarian Zapdos and Zebstrika.

## Overview

Galarian Strikados is used as a physical attacker that's not easy to switch into.

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Strikardos-Galar @ Life Orb
Ability: Overclock
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Wild Charge
- Thunderous Kick
- Brave Bird
- Bulk Up / U-Turn

```

Created by: Bobsican

Offensive mon that can either setup or pivot

## Match-Ups

### Good Match-Ups

Galarian Strikados beats up Galarian Arctres
Ultra Health

**Ultra Health** is an ability introduced in Slate 10. It's the signature ability of Gossephalon, and derives from Regenerator and Beast Boost.

## Effect

Ultra Health restores 1/3 of the Pokémon's maximum HP upon switching out, and whenever it directly causes another Pokémon (including allies) to faint by using a damaging move.

If a Pokémon with Ultra Health defeats a Pokémon with Mummy using a contact move, the Pokémon's Ability will become Mummy before Ultra Health has the opportunity to activate.

This effect will occur if Ultra Health is the Pokémon's Ability in battle when it switches out and is not suppressed; a Pokémon that obtained the Ability with Trace will restore HP when it switches out, whereas a Pokémon which has Ultra Health but has been affected by Gastro Acid will not. Heal Block doesn't prevent Ultra Health from restoring HP if it's via switching out.
Норвежский переулок (серия)

**Норвежский переулок** (англ. *Norwegian alley*) - вторая серия первого сезона сериала "Карточные воины".

## **Сюжет**

Перед тем, как начать поиски Михоласа, наши герои решают заехать в Норвежский переулок или «торговый центр», чтобы купить меч Ронану и обучить его сражаться. При покупке меча Ронан знакомится с Робертом Стивенсоном, а вскоре и с его семьёй у него дома: Росфором, Фосфором, Анджелиной и Роджером Стивенсонами. В гостях Ронан обучается владеть мечом, где его находит 3Г, и вместе они отправляются в приключение.
Sturdy Mold

**Sturdy Mold** is an ability introduced in Slate 5. It's the signature ability of Dongoro, and derives from Sturdy and Mold Breaker.

## Effect

Sturdy Mold makes the Pokémon unaffected by one-hit knockout moves, while also working like a Focus Sash, causing the Pokémon to have 1 HP remaining if another Pokémon's attack or confusion damage would have brought it from full health to 0 HP. Sturdy Mold will activate as long as a Pokémon has full HP before the attack, and therefore it can activate multiple times if the Pokémon is brought back to full health, or if the Pokémon has a maximum of 1 HP.

If a Pokémon with Sturdy Mold is holding a Focus Sash, Sturdy Mold will activate first. When a multi-strike move hits a Pokémon with Sturdy Mold, Sturdy's effect can only activate for hits while the user has full HP. Destiny Bond and Perish Song will not cause Sturdy Mold to activate.

In addition, abilities of Pokémon using a move targeting the one with this Ability will be ignored while taking the attack, this is limited to secondary effects and effects that relate directly to the move, such as Poison Touch, Mold Breaker, Scrappy and Galvanize (Magnetic Waves), but exclusively to abilities, and thus it doesn't include priority, accuracy changes and effects that apply to the user of the move (Such as Gale Wings, No Guard (Not Funny) and Intrepid Sword), but it does include, for example, the Dark type immunity to Prankster (Not Funny) the user would have if it is a Dark type.
Clawliwrath

**Clawliwrath** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Clawitzer and Poliwrath.

## Overview

Clawliwrath is used as a wallbreaker

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Clawliwrath @ Choice Specs
Ability: Hydraulic Cannon
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Flip Turn
- Hydro Pump
- Aura Sphere
- Dark Pulse

```

Created by: Bobsican

Sample set.

## Gallery

Clawliwrath.pngRegularClawliwrath-s.pngShinyIcon
Despicable

**Despicable** is an ability introduced in Slate 1. It's the signature ability of Toxalure, and derives from Merciless and Flame Body.

## Effect

Attacks used by the Pokémon with this Ability will always become critical hits against poisoned and burned targets, unless that target has Battle Armor or Shell Armor or is under the effects of Lucky Chant.
Fowl Behavior

**Fowl Behavior** is an ability introduced in Slate 4. It's the signature ability of Galarian Manicuno, and derives from Gorilla Tactics and Competitive

## Effect

Fowl Behavior boosts the Pokémon's Special Attack by 50%, but limits the Pokémon to using only one move, similar to the Choice Specs. This effect stacks with Choice items, meaning a Pokémon with this Ability and a Choice Specs will have its Special Attack boosted to 225%.

Fowl Behavior temporarily stops working if the user is Dynamaxed.
Kokovoir

Base

**Kokovoir** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Tapu Koko and Gardevoir, and can Mega Evolve with the Gardevoirite.

## Overview

Kokovoir is used as a offensive terrain setter that abuses the match-ups its ability brings against several kinds of opponents.

### Kokovoir

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

### Mega Kokovoir

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Kokovoir @ Choice Specs
Ability: E-Copy
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Moonblast
- Volt Switch
- Mystical Fire
- Trick

```

Created by: Bobsican

Offensive pivot set.

## Trivia

* The "E" in the name of its ability, "E-Copy", stands for "Electronic", as stated by the Fusion Maker.
* Mega Kokovoir has the highest Base Special Attack Stat out of all current fusions, with 150 Base Special Attack.
Scrappy

Scrappy is an ability present in real Pokémon introduced in Slate 3. It's the signature ability of Mega Evolutions from Lopunnite such as Mega Tapu Lop

## Effect

Scrappy causes Ghost-type Pokémon to be hit by damage-dealing Normal- and Fighting-type moves inflicted by the user, this ability also allows the user to ignore Intimidate.
Not Funny

**Not Funny** is an ability introduced in Slate 4. It's the signature ability of Grimmlurk, and derives from Prankster and No Guard

## Effect

Not Funny increases the priority of status moves by one, but Dark-type Pokémon are immune to opposing Pokémon's moves that gain priority due to this ability, including moves called by moves that call other moves (such as Assist and Nature Power) and excluding moves that are repeated as a result of Prankster-affected Instruct. Ally Dark-type Pokémon are still affected by the user's status moves.

Dark-type Pokémon can still bounce moves back with Magic Bounce or Magic Coat; moves that have increased priority due to Not Funny which are reflected by Magic Bounce or Magic Coat can affect Dark-type Pokémon, unless the Pokémon that bounced the move with Magic Coat also has Not Funny. Moves that target all Pokémon (except Perish Song and Rototiller, which cannot affect Dark-type opponents if boosted by Prankster) and entry hazard moves are successful regardless of the presence of Dark-type Pokémon.

In addition, all moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force.
Silvino

* Base
* Mega

**Silvino** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Silvally and Audino, and can Mega Evolve with the Audinite.

## Usage

Silvino is used as a mixed wall that can check many things depending on the selected type out of its ability, while also filling a Mega Evolution role.

### Silvino

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

### Mega Silvino

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Silvino-Water @ Audinite
Ability: Null System
EVs: 252 HP / 4 Def / 252 SpD
Bold Nature
- Dazzling Gleam
- Surf
- Wish
- Protect / Parting Shot

```

Created by: Bobsican

Wall.

## Gallery

Regular Type:NormalShiny Type:NormalIcon Type:NormalMega Type:NormalMega Shiny Type:NormalMega Icon Type:NormalRegular Type:FightingShiny Type:FightingIcon Type:FightingMega Type:FightingMega Shiny Type:FightingMega Icon Type:FightingRegular Type:FlyingShiny Type:FlyingIcon Type:FlyingMega Type:FlyingMega Shiny Type:FlyingMega Icon Type:FlyingRegular Type:PoisonShiny Type:PoisonIcon Type:PoisonMega Type:PoisonMega Shiny Type:PoisonMega Icon Type:PoisonRegular Type:GroundShiny Type:GroundIcon Type:GroundMega Type:GroundMega Shiny Type:GroundMega Icon Type:GroundRegular Type:RockShiny Type:RockIcon Type:RockMega Type:RockMega Shiny Type:RockMega Icon Type:RockRegular Type:BugShiny Type:BugIcon Type:BugMega Type:BugMega Shiny Type:BugMega Icon Type:BugRegular Type:GhostShiny Type:GhostIcon Type:GhostMega Type:GhostMega Shiny Type:GhostMega Icon Type:GhostRegular Type:SteelShiny Type:SteelIcon Type:SteelMega Type:SteelMega Shiny Type:SteelMega Icon Type:SteelRegular Type:FireShiny Type:FireIcon Type:FireMega Type:FireMega Shiny Type:FireMega Icon Type:FireRegular Type:WaterShiny Type:WaterIcon Type:WaterMega Type:WaterMega Shiny Type:WaterMega Icon Type:WaterRegular Type:GrassShiny Type:GrassIcon Type:GrassMega Type:GrassMega Shiny Type:GrassMega Icon Type:GrassRegular Type:ElectricShiny Type:ElectricIcon Type:ElectricMega Type:ElectricMega Shiny Type:ElectricMega Icon Type:ElectricRegular Type:PsychicShiny Type:PsychicIcon Type:PsychicMega Type:PsychicMega Shiny Type:PsychicMega Icon Type:PsychicRegular Type:IceShiny Type:IceIcon Type:IceMega Type:IceMega Shiny Type:IceMega Icon Type:IceRegular Type:DragonShiny Type:DragonIcon Type:DragonMega Type:DragonMega Shiny Type:DragonMega Icon Type:DragonRegular Type:DarkShiny Type:DarkIcon Type:DarkMega Type:DarkMega Shiny Type:DarkMega Icon Type:DarkRegular Type:FairyShiny Type:FairyIcon Type:FairyMega Type:FairyMega Shiny Type:FairyMega Icon Type:Fairy

## Trivia

* Silvino is the fusion with the most forms in the mod, with a total of 36.
* The outer sections of Silvino-Mega’s ears are coloured based on the corresponding Arceus form rather than Silvally. This is most noticeable on the Normal and Dragon-type forms.
Noicity

**Noicity** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Noivern and Toxtricity.

## Overview

Noicity is used as a fast offensive pivot and wallbreaker.

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Noicity @ Heavy-Duty Boots
Ability: Surround Sound
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Discharge / Volt Switch
- Heat Wave
- Boomburst / Focus Blast

```

Created by: Bobsican

Offensive pivot and wallbreaker.
Inthicktrator

**Inthicktrator** is an ability introduced in Slate 3. It's the signature ability of Pigapult, and derives from Infiltrator and Thick Fat

## Effect

If a Pokémon with Inthicktrator is attacked by an Ice- or Fire-type move, the opponent's Attack or Special Attack is reduced by 50% during damage calculation, effectively halving the damage the Pokémon takes.

In addition, moves used by the user bypass the effects of targets' Substitute (Bar Transform and Sky Drop in this case), Reflect, Light Screen, Safeguard, Aurora Veil and Mist.
Galarian Arctres

**Galarian Arctres** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Arcanine and Galarian Moltres.

## Overview

Galarian Arctres is used as an special wall, and being a solid check to Galarian Manicuno

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Arctres-Galar @ Heavy-Duty Boots
Ability: Debilitate
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Flare Blitz
- Crunch
- Morning Sun
- Sucker Punch

```

Created by: Bobsican

Offensive mon with recovery

## Match-Ups

### Good Match-Ups

Galarian Arctres beats up Galarian Manicuno

## Trivia

* Galarian Arctres has the highest BST of any non-Mega, non-Primal fusion in the mod.
Therapeutic

**Therapeutic** is an ability introduced in Slate 5. It's the signature ability of Slurpum, and derives from Poison Heal and Sweet Veil.

## Effect

If the Pokémon is poisoned, badly poisoned, burned or paralyzed, it will gain 1/8 of its maximum HP at the end of each turn, with the effects of the respective status effect being removed.

If the user is badly poisoned, this has no effect on the Pokémon's HP recovery. However, the bad poison counter still increases each turn even if the Pokémon has this ability; as such, if Gastro Acid is used on the Pokémon with Therapeutic after being badly poisoned for five turns, it will incur poison damage starting at 5/16 (instead of 1/16).

If a Pokémon with this ability is affected by Heal Block, it will be neither healed nor damaged by the status effect.
Pincurchitar

* Base
* Mega

**Pincurchitar** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Pincurchin and Tyranitar, and can Mega Evolve with the Tyranitarite.

## Overview

Pincurchitar is used as a sand setter that provides support to Mega Chomplim, while also acting as a check to multiple things out of its obscene mixed bulk, reliable recovery and utility in setting hazards, and the Mega Evolution can act as a setup sweeper.

### Pincurchitar

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

### Mega Pincurchitar

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Pincurchitar @ Smooth Rock
Ability: Erosion
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stone Edge
- Zing Zap / Earthquake
- Stealth Rock / Spikes
- Recover

```

Created by: Bobsican

Filler set.
King's Guard

**King's Guard** is an ability introduced in Slate 1. It's the signature ability of Kingtsar, and derives from Queenly Majesty and Hyper Cutter.

## Effect

The user and its allies are prevented from other Pokémon from lowering their Attack stat stage. It does not prevent the Pokémon with this effect from lowering its own Attack, such as by using Superpower. In addition, it also prevents the user and allies from being targeted by moves with positive priority (including moves boosted by Prankster, Gale Wings, or Triage), Moves that target all Pokémon (except Perish Song, Flower Shield, and Rototiller) and moves that target all foes cannot be blocked by this ability, even if they become priority moves. King's Guard has no effect on allies' priority moves.

Effects that decrease Attack without using stat stages, such as Power Swap, Heart Swap, and Power Split, are unaffected by this ability.
Eye for an Eye

**Eye for an Eye** is an ability introduced in Slate 1. It's the signature ability of Xotalion, and derives from Magic Bounce and Justified

## Effect

Eye for an Eye reflects all Dark type moves targeted to the user back to the opponent.

Such moves can still miss. Eye for an Eye can reflect status Z-Moves (but not their Z-Power effects) and moves used via Dancer or Instruct. If Parting Shot is reflected, the Pokémon that originally used Parting Shot has its stats lowered while the Pokémon with Magic Bounce is switched out; if Z-Parting Shot is reflected, the Pokémon switched in does not have its HP restored. A Dynamax Pokémon reflecting Parting Shot will still be forced to switch out.

Even if the Pokémon with Eye for an Eye is immune to a move due to its type or species, (e.g. a Ground-type Pokémon targeted by Thunder Wave, or Dugtrio targeted by Telekinesis) Eye for an Eye will still reflect the move. However, it will not activate if the Pokémon with Eye for an Eye is protected from that move. Eye for an Eye can reflect a move even if the move would fail (e.g. Disable used on a Pokémon that has not used a move or is already disabled) or have no effect on the target (e.g. Feather Dance when the target already has -6 Attack).

If a move targets multiple Pokémon individually (such as Heal Block or Growl), it will still affect each Pokémon that does not have Eye for an Eye as normal, then each Pokémon that has Eye for an Eye will reflect the move individually. If a move targets an entire side (such as entry hazard moves), if any Pokémon on that side reflects the move with Eye for an Eye then the whole side is unaffected; even if multiple Pokémon on that side have Eye for an Eye, only one of the Pokémon on that side will have its Eye for an Eye activate.

Eye for an Eye does not activate if the move is used by a Pokémon with Teravolt, Turboblaze, or Mold Breaker. Eye for an Eye cannot reflect a move that was just reflected by Magic Coat or Magic Bounce. If a Pokémon with this ability is in the semi-invulnerable turn of a move like Fly, Eye for an Eye will not activate.
Slurpum

**Slurpum** is a fusion featured in the Fusion Evolution Under Used Pet Mod. It is a fusion of Slurpuff and Breloom, and comes from the original Fusion Evolution.

## Usage

Slurpum is used as an status absorber that can perform offensive and defensive duties alike thanks to a wide movepool and its ability.

* Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

## Sample Sets

```
Slurpum  @ Toxic Orb
Ability: Therapeutic
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Play Rough
- Focus Punch
- Spore
- Leech Seed

```
Created by: Bobsican

Offensive set with a lot of utility

## Recommended Teammates

Slowton acts as a solid slow pivot that can keep an offensive pressure alongside it.

## Trivia

* Slurpum, alongside Dongoro and Grousle, are the first fusions to drop from FE OU to FE UU.
* Slurpum's ability, Therapeutic, has an effect unrelated to the combination of its ability components (Poison Heal and Sweet Veil) on also acting like Poison Heal but for Paralysis and Burns without the side effects, this has been brought up for change, but has been dismissed out of Grandfather Clause (In other words, being older than the current standards over abilities with unrelatable effects) by the entire council. Grousle having the Grass immunity removed out of its ability instead is justified as a "fitting" nerf.
No Guard

No Guard is an ability present in real Pokémon introduced in Slate 6. It's the signature ability of Mega Evolutions from Pidgeotite such as Mega Corveot

## Effect

All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force.
Jaw of the Law

**Jaw of the Law** is an ability introduced in Slate 17. It's the signature ability of **Dredvul**, and derives from Strong Jaw and Stakeout.

## Effect

### In Battle

Jaw of the Law increases the power of the user's biting moves by 50%.

In addition to this, it doubles the power of moves used against targets that have switched in this turn.

#### Affected Moves

The table below lists the moves affected by Jaw of the Law, as well as the Pokémon that can have Jaw of the Law and learn those moves.

Although the following moves are affected by the Ability, they currently cannot be learned by any Pokémon with Jaw of the Law. They may, however, be called via Metronome, Mirror Move, Copycat, or Mimic, or be used by a Pokémon that gained Jaw of the Law by a move such as Skill Swap or Role Play:

 Hyper Fang
 Poison Fang
 Psychic Fangs
Pillage

**Pillage** is an ability introduced in Slate 4. It's the signature ability of Yacian-Crowned, and derives from Wandering Spirit and Intrepid Sword.

## Effect

When the user enters the battle, it will switch Abilities between itself and the opponent. It does not work on Disguise, Flower Gift, Gulp Missile, Ice Face, Illusion, Imposter, Receiver, RKS System (Null System), Schooling, Stance Change, Wonder Guard, and Zen Mode.