Irrin

## Description

Even though Irrin stands 6ft tall, nobody would notice the slouched figure in the diverse realm of Daleos. Generally by herself Irrin, gets a bit shy around new people but does her best to improve her social skills. She dons a white top with feathery shouldergarments and fine pants with furs hanging around her waist. Around her neck hangs a black feather that ends in an arrowhead, a decorative symbol to her goddess the Raven Queen. With her white undercut hair and her ash-grey skin she is easily recognisable if you know who to look for, though her eyes seem to always be changing and are never the same colour on any 2 occasions.

Irrin has learned to use light weapons like daggers, combined with magic for a powerful combo, however she still needs to properly learn to control her newly acquired powers. Her fighting style is clearly unrefined, yet it has a certain elegance and grace to it. Laced with magic beyond her own understanding, she is still discovering new abilities every day. A giant tattoo of 2 ravens sits on her back, both of these can come to life and separate from her back, accompanying Irrin in her journey through Daleos.

## History

### Pre-Rift

Irrin arrived in Daleos without any memory about her previous life except a few memories of heavily worshipping the Raven Queen in the Shadowfell. Before she woke up in the streets of Osteria, all she could remember was a vague dream sequence described in the following text.

> *"As the dark drapes of the night descended on Irrin, a suffocating feeling of panic and fear overwhelmed her while the strings of control slowly slipped through her fingers. Meditative practices turned into a trap of the mind, gripping at her consciousness and breaking down her will. The world of the Shadowfell seemed but a distant memory in the feeling of total helplessness, as the bones of insanity grinded away her sense of self.*
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> *Feeling trapped in her own mind Irrin desperately screamed out, but to no avail as the walls of darkness only grew bigger with seemingly no way out. One by one every thought of her sisters and parents were swallowed by the inky black darkness, her ambitions dissolved, one by one until there was only a single purpose left: to serve the Raven Queen.*
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> *Seeing no other option Irrin stopped resisting and gave in to the darkness, a blinding light erupted, throwing her back and showing her fields, mountains, cities, caves, and thousands of images beyond comprehension, all in mere seconds. As the overwhelming experience came to an end she opened her eyes to the world as if she could see for the first time."*
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Irrin still serves her queen without a doubt and believes she has been sent to Daleos by the Raven Queen with a purpose to fulfil.

### Post-Rift

Since rifting in, Irrin has discovered a lot about herself and the history of Daleos, though during her first adventures she might have fallen more often than not, she vowed to get stronger and looked in the first place she could find: the Osterian Guard. The guard quickly accepted her as a recruit, and after putting in lots of hours she got promoted, only to be demoted after an incident with Sulchan Myalxasu. Incidents like those showed Irrin the diversity of Daleos, and how to fit in without further causing problems.

After adventuring around Osteria she discovered the depths of the Necropolis district, and has now sworn to cleanse this affront to her goddess. She has already found support in this by multiple new acquaintances like Marek Petrov and Colin Morthan.

Meanwhile she has also picked up an interest for a particular magic that she has been sensing around her on a few previous quests, namely dragon magic.

## Abilities

#### Eyes

Irrin's eyes are capable of seeing up to a mile away as if she were standing there, and at close range she can sense and see the magic around her.

#### Raven Tattoos

Her back is covered by 2 ravens, each of which can separate from her back and fly into the world. Named Yata and Gara respectfully, they each have their own use and skills. Irrin is able to see through each of their eyes, though only Yata's eyes are available to her without intense concentration, she is known to fight more viciously against an enemy that slays Yata. Gara is able to extend Irrin's magic, and can syphon her touch spells through it to help others.

(Yata-Garasu is a raven/crow spirit from Japanese myths that often represents divine intervention)

#### Telepathy

Irrin is able to telepathically communicate with any creature she can see, without a shared language. The creature can answer with its mind if it so wishes to, even without their own telepathic abilities. Irrin has noticed that making contact without permission is often seen as invasive, and even when people agree on being talked to in telepathy, they'll often respond out loud rather than answering telepathically.

#### Eternal Life

Not much is known about this ability yet.

#### Magic Tattoos

Inspired by the original raven tattoo she received from the Raven Queen, Irrin came into possession of a magical tattoo that grasps enemies while dealing damage. Currently she is on the lookout for any opportunity to find out more about magical tattoos and is planning to pay the tattoo shop in Sundry a visit.

#### Spell Arsenal

Irrin is currently in possession of an impressive 11 total cantrips, though it seems the end is not in sight yet. She has also learned how to write down any ritual spell she comes across to be used later, her collection only seems to grow.