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Article Guide

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## Article Instructions

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## History

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## Origins

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## Overview

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## Summary

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## References

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Davachan

A Karshak stonesinger; the datavor responsible for breaching the chamber of the Beldurrazeko.

## Personality and Characteristics

A Karshak engineer, very ambitious and full of pride.

## Relationships

Davachan has served Szal the Yith for four hundred years.

His fellow servant of Szal was Gesstesseth, a lizardman.

## Summary

### Footwizard

Davachan was the datavor who supervised the delving into a deep vein of jacasta.  Other stonesingers were fearful, but the engineer was ambitious.  They loosed the Beldurrazeko and disaster fell upon them all.

Davachan was given the choice of life or death by the Emissary of the High Kings who brought accounting to the Alon of the West. Davachan chose life, but he was shorn of his beard and silver hair, then sentenced to serve Szal the Yith.  His name would be forgotten and he would forever more be called Davachan--Betrayer.

Four hundred years later, Davachan twice approached Minalan to extend an invitation to consult with his master, Szal the Yith. Davachan advised Minalan to seek out Rolof to learn more particulars about the 'consultation.'

Minalan and Lilastien met Davachan again at the edge of the Leshwood, from which he guided them to Szal's lair. Davachan and Gesstesseth prepared the chamber where Min and Lilastien were interrogated. Davachan also analyzed the magolith, which brought Minalan to Szal's attention.
Apophylyte Crystals/Pocket Stones

The Pocket Stones, are unusual minerals that have been recovered from the crystalline vesicles in the Snowstone mountain. So far, only three have been recovered.

The pocket stone allows the enchanter to create an extra dimensional space anchored to an object.

> *"I think it establishes a smaller, separate dimension,” Onranion theorized. “When I examined it in the ranahrar scale, I noticed that when empowered it had the capacity for inflating saras between the felsarai.”*
>
>

> *“Think of reality as resting on a framework,” he said, after a moment’s pause. “Like the framework of a house. This stone allows one who knows its operation to inflate the framework, insert a little extra room between the beams, so to speak.”*
>
>

In High Mage, Minalan's tower was robbed and one of the pocket stones was stolen by the Enshadowed. As a result Korbal has been able to create dimensional pockets to facility attacks at certain times and places.

Many useful enchantments have been created using a pocket stone. In Journeymage Taren created the supplies rods which allowed Gareth to send them their cooked meals each morning and night, eliminating the need to haul supplies along with them on the Great March.

Many staffs and other objects have been enchanted by the High Magi with extra-dimensional pockets to hold weapons, supplies and anything else that they may want to have with them at any time.

See Taren's article for more information on just some of the enchantments created with the use of a pocket stone.

## References

1. ↑ Mancour, Terry. High Mage: Book Five Of The Spellmonger Series. Kindle Edition.
2. ↑ Mancour, Terry. High Mage: Book Five Of The Spellmonger Series. Kindle Edition.
Duin

## **Overview**

Duin the Destroyer’s chivalric clergy are called Warbrothers and Warsisters.

He has had a long-time, tumultuous relationship with Ishi and is sometimes said to be wed to her.

In Knights Magi, he doesn't appear, but Rondal goes through many of Duin's Sacred Rites to become a Solider, then a Warmage.

### Clergy

Duin's clergy believe that there is no higher calling then to die in battle.

The Mysteries of Duin are conducted at Relan Car in the War Collage. It is where young men go to learn to be soldiers first.

## See Also

See ***Gods of Callidore*** for pantheons.
Curmor

## Personality and Characteristics

Corman is from Gilmore and friends with Astyral and Mavone.

## Summary

### Spellmonger

One one of the Magi that came to help relieve The Siege of Boval Vale and received a shard of Irionite. Known as one of the “three Gilmorans.”

### Magelord

He was named Commander of the South for the Horka Order at the Robinwing Conclave

### Thaumaturge

He is mentioned as still being in Wenshar at the old Censrate's citadel.
Apophylyte Crystals/Message Stones

The Message Stones, are unusual minerals that have been recovered from the crystalline vesicles in the Snowstone mountain. More than three hundred of these stones have discovered so far.

> *"hold the stone, find affinity to it, compose yourself, and relay a mental message. Give the stone to someone else and when they do the same, they can experience the message just as clearly as if they were in your presence."*
>
>

## References

1. ↑ Mancour, Terry. Enchanter: Book Seven Of The Spellmonger Series. Kindle Edition.
Draugen

## Overview

A type of Undead raised by an Alka Alon necromancer, Korbal. Draugen's are created by placing the enneagram of a long dead sea creature into a human body and displacing the human's enneagram. Generally only one in three attempts to create them are successful. The creatures are neither sapient or sentient, so the body looses all of it's humanity. They are identified by red eyes and no ability to communicate, they become nothing more then killing machines, following the will of their necromantic masters.
Arcanist (book)

* ebook
* Audio

## POV Information

**Gender**
**Char Name**

Male
Minalan

**Audiobook** **available for pre order with Amazon.**

## Backcover summary

A Belligerent Spring

Being the most powerful wizard in the world can be a challenge. After defending his fledgling realm against the undead lord Gaja Katar all winter long, *Count Minalan* of the Magelaw faces a new threat in the spring: the Nemovort *Shakathet*, favored of Korbal, leading the mighty hordes out of the Penumbra. This time Minalan faces a real strategist, who drives his armies with purpose and efficiency. This time, the road to war leads through Megelin Castle and the vulnerable lands to the south of *Vanador*. This time, old enemies become allies, and old friends become valuable assets. Just another month in the life of the Spellmonger.

War, however, is not what is preoccupying Minalan; the knowledge of the end of the world is. As he broods on existential issues and debates with various goddesses and *Alka Alon* about Calidore’s fate, he must overcome his own fears and anxieties and impose order on the situation before everything goes into the chamberpot. The solution? Hire an Arcanist, a specialist in the obscure and trivial, to organize and investigate the many matters Minalan has to manage and bring them to order.

A busy wizard needs good organization to get it all done, after all, so Minalan hires *Heeth the Butler* to dive into the details while he prepares to fight the darkness. That buys the Spellmonger time to hunt down spies, taunt the Count of Nion into invading the Magelaw, lend aid to the sister realm of the Wilderlaw, who face their own war against the darkness, indulge his wife’s desire for cheesemaking, make staffing decisions, ferret out a plot to betray him by one of his vassals, and occasionally lead a special forces squadron of high-powered warmagi into battle, which is convenient. He also gets help from a wisecracking bard with a talent for espionage, an ancient intelligence who is suddenly mobile, and an insistent cow goddess, but each new ally is fraught with problems of their own. An obsessive know-it-all with a rare talent for obscure trivia is the right man in the right job. Who knew that the Spellmonger just needed an . . . ARCANIST!

## Maps

**The Magelaw**  *- (Right click to open in new tab)*

Map from ArcanistMap from Arcanist
Events in Chronological Order

## Events in Order

### Events before the Spellmonger Series

* Fall of Perwyn/ Early Magocracy
* The Inundation
* Concord of Aramis
* The Fall of Late Magocracy
* Goblin Wars

### Spellmonger

In  Spellmonger

* Gurvani War - Mindens Hall
* The Siege of Boval Vale
* Urik's Rebellion
* Portal to Inarion

### Warmage

In  Warmage

* The Slaughter at Grimly Wood
* The Battle of the Lantern
* The Battle of Tudry Town
* The Battle at Timberwatch

### Magelord

In  Magelord

* Robinwing Conclave
* Day of the Dragons
* The Founding of Castalshar
* The Siege of Sevendor
* Sevendor Magic Fair
* The Siege of Castle Cambrian

### Knights Magi

In Knights Magi

* Inarion Academy
* Relan Cor
* Errantry with Cei
* Estasi Order of Arcane Knights

### High Mage

In High Mage

* Alka Alon Council
* Northwoods Peasant Revolt
* The Battle of Gavard Crossing
* A Visit from Briga
* The Battle of the Red Ice

### Journeymage

In  Journeymage

* The Great March
* The Pele Towers
* Snowflake of Sevendor
* Flamesister of Lemsiddons

### Enchanter

In Enchanter

* The Wall of Gold
* The Sendaria - Sashtalia War
* The Inspection Tour
* Imbuing the Snowflake
* Greenflower Mage War

### Court Wizard

In  Court Wizard

* The Court of Vorone
* The Wood Owls
* Ishi’s Plague of Passions
* Crypt of Murvos
* Nemovorti at the Palace
* The Witch in the Wilderlands
* The Grace of Trygg

### Shadomage

In Shadomage

* The Rescue of Ruderal
* The Fall of the Brotherhood
* The Dragon attack at Vorone

### Necromancer

In  Necromancer

* The Missing Mountain
* Prince Tavard’s Pilgrimage
* Seven Gods at Sevendor
* The Battle of Olum Seheri
* The Royal Curia
* The Bane of Sevendor

### The Road to Vandor

In The Road to Vanador

* The Golden Cauldron
* A Lawbrother on the Side of the Road

### Thaumaturge

In  Thaumaturge

* The Ten-Penny Rebellion
* Wedding of Anguin and Rardine
* The Goblin Civil War
* The Menthem Raid
* The Ball at Barrowbell
* The Randy Rouncey
* A Thaumaturgy Discussion with Ishi
* War of Winter
	+ The Battle of The Blizzard
	+ The Battle of Asgot Ford

### Arcanist

In  Arcanist

* The Council of the Wilderlands
* War of Spring
	+ The Fall of Fort Destiny
	+ Iron Hill's Betrayal
	+ The Battle of Stanis Howe
	+ The Battle of the Eastern Bank
	+ The Divine Stampede
Benthos, The

The Benthos, the Sea Folk’s (*Vundel*) powerful ancestors

Benthic enneagrams referrers to The Benthos.

“*Most of the benthic enneagrams are straightforward...*"

## References

1. ↑ Mancour, Terry. Enchanter: Book Seven Of The Spellmonger Series. Kindle Edition. Appendix A
2. ↑ Mancour, Terry. Enchanter: Book Seven Of The Spellmonger Series. 24% Kindle Edition.
Cargwenyn

## The Chepstan Fair

Sir Cei Wins Estret's Hand and Domain

The Beehives of Cargwenyn

## Description

A small estate in Sandaria that is owned by a distant cousin of Baron Arathanial

> A *single manor with attached hamlet, surrounded by three hundred-fifty acres of rough and rocky hill country that was good for little other than hunting, pasture, timber, wildflowers and bees. Cargwenyn domain had two streams and a pond, sixty acres of marginal grain fields under cultivation, twenty acres of meadow, a few small pastures, four small isolated stands of timber, and the only sanctified shrine to Noapis, the goddess of bees and honey, in three counties.*
>
>

## **History**

Cargwenyen was created by one of Baron Arathanial’s ancestors and given in fief to a member of the Lensley family. The domain proved too marginal for grain so the family capitalised on the wildflowers that grew across the ridges of the estate to produce honey of superior quality.

> *The beelords of Cargwenyn lost two promising sons and a score of peasantry in the damnable Lensely dynastic disputes.  The place barely recovered, the line producing a single daughter the next generation in which the domain placed all of its hopes.  Lady Estret’s father had gone into debt to educate her and make her a fit enough bride to attract some handsome (and hopefully wealthy) son-in-law and heir.*
>
>

## **Lady Estret**

*Lady Estret* was widowed early in her marriage. To secure herself a new husband she approached her cousin, Baron Arathanial for assistance. Each year Sendaria holds the famous Chepstan Fair, many great knights come from across the *Five Duchies* to compete for the honour of winning the main tournament.

It was decided that the grand prize at the tournament would be Lady Estret's domain of Cargwenyn and her hand in marriage.

## Summary

### Magelord

When Sir Cei realised Lady Estret was everything he wished in a wife, he beat all other entrants to win the competition. Sir Cei, Castellan of Sevendor became Sire Cei, Lord of Cargwenyn domain in his own right.

### Knights Magi

Sire Cei chose to capitalise on Cargwenyn's famous honey, during *Knights Magi* he invested in a meadery to make his domain profitable.

> *“Mead is for celebrations, thank goodness,” Sire Cei said, looking up toward the honeycomb heraldry he had won with his tiny fief. A great deal of his revenue came from those who brewed mead, and he had invested greatly in building a meadery on his fief in fulfillment of his charter.*
>
>

## References

1. ↑ Mancour, Terry. Magelord: Book Three Of The Spellmonger Series (p. 449). Kindle Edition.
2. ↑ Mancour, Terry. Magelord: Book Three Of The Spellmonger Series (p. 451). Kindle Edition.
3. ↑ Mancour, Terry. Knights Magi: Book Four Of The Spellmonger Series . Kindle Edition.
Cormeer

Cormeer

## History:

Cormeer was one of the early mainland settlements during the Early Colonial period. It lies at the southernmost portion of modern Merwyn, but has had a distinctive culture and language due in large part by settlement from the Barcelon region of Perwyn. The people of Barcelon trace their heritage back to the city and region of Barcelona, Spain, on Terra.

Cormeer was originally a farming colony designed to replicate the subtropical culture of the original settlers. The increase maritime trade in the Late Settlement Period, however, encouraged the people of this struggling colony to quietly attack shipping going to and from Perwyn and the western colonies to supplement their incomes. This led to the rise of the Sea Lords culture, with its distinctive and cultic religion. Cormeeran Sea Lord colonies took root in modern Remere, Castal, Farise and Alshar, as well as various city-states among the Shattered Isles and other locations. There were five generations of Cormeeran Sea Lord princes that stood until they were finally conquered by the Magocracy of Perwyn in one of its first flirtations of empire. They continue to be a strong cultural influence in most of the port cities in the Five Duchies, even as Cormeer itself is ruled by a Narasi-descended count.

## Overview

Cormeeran culture is very sea-oriented, even after their conquest by first the Archmagi of the Second Magocracy and then by the Narasi. The Cormeeran people are wildly independent and disrespectful of outside authority, particularly along the coasts. The interior of Cormeer is given over to farming and vineyards. Despite their gruesome tales, the pirates of Cormeer made far more in the wine trade than they did raiding other nations' shipping.

The Cormeerans adapted well to the new world's seas, and considered themselves masters of the Shallow and Shattered Seas.

Today Cormeer is still a powerful center of trade and shipbuilding, and Cormeeran mariners are considered among the best on Callidore. Their Seamagi, the *Bruisha*, were among the first to go into service of the Vundel. They are widely respected among the Cormeerans, despite the Narasi culture's deep suspicion of magi in general.
Books in Chronological Order

**Warmage** (Book 2)

**Shadowplay** (Legacy and Secrets Book 1)

* River Mists of Talry (Short Story, *Road to Sevendor Anthology)*

* Victory Soup (Short Story, *Road to Sevendor Anthology)*

* Spellmonger's Wedding (Short Story, *Road to Sevendor Anthology*)

**Spellmonger's Honeymoon** (Book 2.5)

**Magelord** (Book 3)

Hawkmaiden (YA Cadet Book 1)

* The Wizard of Birchroot Bridge (Short Story, *Road to Sevendor Anthology*)
* Stonesinger (Short Story, *Kindle in Journeymage, Audio in Road to Sevendor Anthology)*

Hawklady (YA Cadet Book 2)

* The Iron Ring (Short Story, *Road to Sevendor Anthology*)

* The Secret of Westwood Hall (Short Story, *Road to Sevendor Anthology*)

* The Road to Sevendor (Short Story, *Road to Sevendor Anthology*)

**Shadowheist**(Legacy and Secrets Book 2)

**Knights Magi** (Book 4, Rondal/Tyndal POV)

* The Ugliest Maid in Castal *(Short Story, Audio included in Road to Sevendor Anthology)*
* A Checkered Past (Short Story, *Kindle in Enchanter, Audio in Road to Sevendor Anthology*)

Sky Rider (YA Cadet Book 3)

**High Mage** (Book 5)

**Shadowblade**(Legacy and Secrets Book 3)

**Journeymage** (Book 6)

**Enchanter** (Book 7)

**Court Wizard** (Book 8, *Pentandra POV*)

**Shadowmage** (Book 9, *Tyndal/ Rondal POV*)

* The Spellmonger's Yule (Novella, *Audio included with Shadowmage*)

**Necromancer** (Book 10)

* Encounter at Saramal Freehold (Short Story, *Road to Vanador Anthology)*

* Remaking the Man (Short Story, *Road to Vanador Anthology)*

* Foundation (Short Story, *Road to Vanador Anthology)*

* The Fox, Errant (Short Story, *Road to Vanador Anthology)*

* The Road to Vanador: Travelogue (Novella, *Road to Vanador Anthology*)

**Thaumaturge** (Book 11)

* The Beast of Cargwenyn (Short Story, *Wizards of Sevendor Anthology)*

* The Incident at Ramoth’s Wood (Short Story, *Wizards of Sevendor Anthology)*

* The Wicked Monk of Hameron (Short Story, *Wizards of Sevendor Anthology)*

* Ketta’s Lily (Short Story, *Wizards of Sevendor Anthology)*

* Matters of Regional Concern (Short Story, *Wizards of Sevendor Anthology)*

* Secrets At The *Two Lanterns* (Short Story, *Wizards of Sevendor Anthology)*

**Arcanist** (Book 12)

**Footwizard** (Book 13)

**Hedgewitch** (Book 14)

* The Mad Mage of Sevendor (Novella)

**Marshal Arcane** (Book 15)

**Preceptor** (Book 16)

**Practical Adept** (Book 17)

### **Anthologies**

**The Road To Sevendor Anthology** *(Events between Warmage and High Mage)*

**The Wizards of Sevendor Anthology** *(Events between Necromancer and Arcanist)*

**The Road To Vanador Anthology** *(Events between Necromancer and Arcanist)*

**Cliff-Notes**
Alar Academy

## History

The oldest of the two magical academies in the western duchies, Alar is a prestigious baked brick building based in Wenshar, one of the new county palatinates created by the crown.

## Alumni

Royal Court Wizard Hartarian was trained at Alar before completing his education at the former Censorate HQ in Wenshar. Pentandra also reported having met Hartarian's disgraced Shadowmage niece, Isily at Alar, before Penny moved to Inarion academy to complete her studies.

## References

1. ↑ Mancour, Terry. Spellmonger Book 1 of the Spellmonger Series.
Falas

County of Falas

Falas City is the capital of Alshar and it is located in the County of Falas. The Duke of Alshar is also the "Count of Falas".

## Summary

### Necromancer

#### Velsignal Hall

Location of the Vernal Moot. Described as an ornate and ostentatious building, heavily gilded. Constructed more than a century before the events of the series. The interior of the hall consists of concentric circles, allowing position to indicate rank.

## References

1. ↑ Mancour, Terry. Necromancer: Book Ten of the Spellmonger Series. Kindle edition, location 5703.
Estasi Order of Arcane Knights

## Overview

The order was created during *Knights Magi* it was more or less an accident; when Tyndal, Rondal and Sir Fes were travelling back to Sevendor after retrieving *Gurkarl* from the Gobarbans, Minalan asked the trio to check on the outcropping of Snowstone in the domain of Taragwen in the Sashtalia Confederation.

When they arrived at Taragwen the lord refused to see them, so employing the long ear spell they spied on what was going on in the hall. Upon discovering that the Lord of Taragwen was working with Sir Ganulan in mining and selling the snowstone (which technically wasn’t illegal), they decided to conquer the domain.

> “*The Order – quite recently constituted,” Tyndal added, slyly looking at his fellow knights, “is a small but select band of knights magi dedicated to furthering the ideals of chivalry and enlightened magic through productive errantry. Accepted members of the Order are required to conduct themselves according to the highest standards of chivalry, pledge themselves to at least one act of errantry a year, one week in residence at Estasi Hall as Day Steward, and to defend the lands of the Order to the best of their ability. They are to gather once a year, as their duties allow, and give tale to their errantry and renew their pledge to the ideals of the Order . . . and we’ll also have a really good party,” he added. “The Rule of the Order grants members wide latitude in the performance of their duties, but the hall shall be open to any member at any time, in perpetuity,” Sir Fes said. “And in addition to the Knights, there is provision for a certain number of sworn sergeants and men-at-arms who may aspire to the ideals of the order, but lack noble birth or chivalrous recognition. We didn’t want to leave out a worthy candidate, just because they hadn’t been knighted . . . yet.*
>
>
>

> “*But that’s just the public mission of the Order,” Rondal continued, before I could speak. “Secretly it will be dedicated to pursuing and destroying Pratt the Rat and his slimy brethren,” he said with a surprisingly severe sneer of contempt. “After what he did to Estasia, and Tyndal*, …...”
>
>

## Summary

Sire *Cei* The Dragonslayer is the head of the order, *Tyndal*, *Rondal* and *Fes* are the founding members.

In *Enchanter* after Sir Ganulan is captured and healed he is made the steward of the Order and tenant lord of the domain.

As the series continues the vows the knights took at the inception of the order are deeply and reverently adhered to by its members….

In *Shadowmage,* *Atopol* is knighted and recruited as a member.

During *Necromancer*, Minalan instructs Rondal and Tyndal to expand their membership, trials are held at Timberwatch where the top scoring competitors earned their places as members of the Order.

After the *Battle of Olum Seheri* there was a celebration held at Taragwen where Minalan and Sire Cei bestowed many honors and even Witchstones on the newly made knights.

## References

1. ↑ Mancour, Terry. Knights Magi (The Spellmonger Series Book 4) . Unknown. Kindle Edition.
2. ↑ Mancour, Terry. Knights Magi (The Spellmonger Series Book 4) . Unknown. Kindle Edition.
Crinroc

### Origins

From an area to the far north of Alshar, though technically within the duchy. It is an arid, hilly region between two mountain spurs, inhabited by two major tribes: the Crenroc and the Fallad, who are constantly at war with each other.

### First Mentioned

Spellmonger

The Alshari Ducal House built The North March Towers close to the Crenroc territory (to extort fealty from the tribes and also contend with their belligerence.) The three Crenroc “Princes”— Furtak, Poznak, and Jordak— were exiled from their homeland, due to some transgression that isn’t mentioned. They started a mercenary company in the “more civilized parts” of Northern Alshar, but aren’t hired out frequently due to their foreign ways, culture, and religion. (They also use rancid butter to oil their hair, which I’m sure doesn’t help.)

## Overview

The Crinroc is a northern Alshar tribe. Three brothers were exiled from their tribe so along with their men and families they took up the Mercenary trade.

> *"...Since they were short, smelled bad, talked funny, painted their faces in lurid designs, they were generally viewed as poor troops.  They fought with axe and mace and shield and sometimes went to battle buck-naked, though most wisely wore waxed leather armor.  Not the kind of warrior the Wilderlords liked to represent them even though they were ferocious fighters."*
>
>

## Summary

### Spellmonger

The three Crenrock brothers in charge of the mercenary group are Furtak, Poznak, and Jordak. They lead a nomadic existence, and command a force of over 1000. That also includes their wives and children, who travel with them even when under contract. Minalin unfortunately wasn’t aware of that practice when he hired them.

Although the Crenroc have vastly difference customs to the rest of Alshar, they prove to be uncommonly loyal. Once their contract is signed, they become Minalin’s fiercest supporters. The three brothers help maintain order within the ragtag crew of mercenaries Min picked up in Tudry. Their tribe has experience fighting Gurvani, and they battle viciously (with their wives alongside them) to defend Boval and Brandmount Castles.

Most of the Crinroc survive the siege and escape through the Malopar with the remaining folk of Boval Vale (although they insist on lugging their ungainly religious idols through the portal with them.)

## References

1. ↑ Mancour, Terry. Spellmonger: Book One Of The Spellmonger Series (p. 249). Kindle Edition.
Apophylyte Crystals/Recall Stone

The Stones of Recall, is unusual minerals that has been recovered from the crystalline vesicles in the Snowstone mountain. So far about two dozen of them have been recovered.

> "One of the stones simply allowed perfect recall of any memory"
>
>

## References

1. ↑ Mancour, Terry. Enchanter: Book Seven Of The Spellmonger Series. Kindle Edition.
Avital

## **Overview**

Avital, the Imperial god of engineering, math, and magic.

During *Enchanter* Brother Hotfoot instigates a discussion with some of Avital monks so that they end up by passing on some important information to *Minalan* concerning what happens when young monks develop *rajira.*

> “There is a temple to which these young initiates are sent, if they show signs of displaying Talent.  Once such monks were carefully cultivated, back in the days of the Magocracy,” he explained, reluctantly, “and before the Conquest they often arose to the highest ranks of our small order.  Magic and engineering, together, accomplished the greatest of glories when Avital’s hand is involved in the work, our rites declare.”
>
>

The Order of Fullr the Geodesarch in Farise is one of the places.

```
“You mean . . . the Quiet Brothers of the Gray Dome are, in fact, Avaltines?  Magical Avaltines?” “They study the Higher Mysteries, along with their fellow sages.  The Order of Fullr is open to a few other small orders who did not wish to see their brightest stars enshadowed by the clouds of the Censorate.”

```

## Origins

Charles Avital was the Colonial Foundation's project director for the Perwyn Bay Reclamation Project. He was one of the first humans to express rajira. Avital was betrayed by the Alka Alon Council's emissary who supplied deliberately false figures for the island's subterranean layers of support. Avital confronted the emissary and was badly injured in the subsequent fight. While Avital was recovering from his injuries, the project was activated compromising the deep limestone and dooming the island of Perwyn to fall into the sea. See the Fall of Perwyn.

See ***Gods of Callidore*** for pantheons.

### References

1. ↑ Mancour, Terry. Enchanter: Book Seven Of The Spellmonger Series . Unknown. Kindle Edition.
2. ↑ Mancour, Terry. Enchanter: Book Seven Of The Spellmonger Series . Unknown. Kindle Edition.
3. ↑ Mancour, Terry. Footwizard: Book Fourteen of the Spellmonger Series. Chapter 42. Kindle Edition.
Barony of Greenflower

*Further information: Dunselen and Greenflower Mage War*
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## Overview

Greenflower was the Castali Court Mage Dunselen's family estates, when *Dunselen* was discovered to have *rajira* he was disinherited from title and lands.

Dunselen reclaims his patronage once King Rard lifts the Bans on magic and expels the *Censorate* from the new *Kingdom of Castalshar**.*

After Dunselen expands his holdings to include several of his neighbors domains, he's raised to the peerage. The New Barony of Greenflower is established by the Royal family.
Ganulan

## Sir Ganulan

### Additional Desc.

Ganulen is entitled, arrogant, and lazy. He has a broad face that is most comfortable while wearing a sneer. He is pale and pimply, with sandy blonde hair and grey eyes— and is bordering on fat in a land filled with thousands of starving peasants. Until Minalin is made Magelord of Sevendor, Sir Ganulen’s life was ideal. His father and maternal uncle supplied him with whatever he wanted— and he was gifted his first domain at twelve years old. Unfortunately, having everything handed to him without question has done him no favors. He has no marketable talent to speak of, is unskilled in warfare, and has no idea of how to successfully manage even the smallest domain. He depends on his underlings and more competent hangers-on to add to his reputation. Once he crosses paths with The Spellmonger, his cushy life as the favored bastard son of Sire Gimbal is ripped out from under him— due almost entirely to his rash actions.

His constant reliance on his father’s dangerous reputation (and an apparent inability to make good choices in life) conspire to bring him years of misfortune that, sadly, is self-inflicted.

## Affiliations

### Occupation

Knight, Bandit, Thief, Illicit Tradesman, and Caretaker

## Family Members

### Mother

His mother lives in Sire Gimbal’s familial estate, and seems to have little to do with her son.

### Siblings

Ganulen has at least one older half-brother, and it’s implied that his father has several other bastard children.

### Extended Family

Ganulen’s paternal uncle is Baron Vulric of East Fleria. His maternal uncle, Sir Lanulan, serves as his Steward at Brestal Tower— and has done so since Sire Gimbal gifted him the domain on his twelfth name-day.

## Book Appearances

### Short Stories

xx

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Ganulan is the illegitimated son and heir of Sire Gimbal
Briga

Artwork by EJDM

## Sphere

### Primary:

Fire, Magic, Poetry, Inspiration, Smithcraft, Baking, Fosterlings, Vengeance, Healing

## Book Appearances

### Books

High Mage, Journeymage, Enchanter, Necromancer

Briga is known as "*The flame that Burneth Bright*".

She is Minalan's patron Goddess so she is featured prominently in the series.

## Overview

Briga is the *Narasi* goddess of fire, inspiration, and baking, her priestesses are referred to as Flamesisters.

> *"...Briga, the Fire Goddess (in Boval they call her Breena, other places Breega, but in Talry she was Briga)…"*
>
>

She is also known for the goddess of Inspiration, peasant magic, poetry, smithcraft, fosterlings and vengeance among many others.

## Magelord

In *Magelord*, during Minalyan's birth while Minalan was trying to save both Alya and the baby's life he fervently prayed to Briga while casting his spells, the result not only resulted in the baby's safe birth it turned all of the Silica within a 2 mile radius of the birthing chamber, white and with very low magical resistance. See *Snowstone*.

## High Mage

Near the end of *High Mage*, after Briga gave Minalan a potion of inspiration he made that iteration of her self sustaining with conscious control over her form and continuity of experience by using the Alaran stone discovered in the snowstone mountain. As a result she created the "*Everfire*" on the site of her future temple in Sevendor.

## Journeymage

Briga is called upon several times to add the children on their journey, often in the presences of flamemother Parsily of Wilderhall Abbey

*“Flamemother Parsily, I’d like you to meet The Flame That Burneth Bright, Briga, Narasi goddess of fire, magic, poetry, magic, and a bunch of other stuff you might be familiar with.” “Minalan,” said the goddess warningly, “I really hate it when you invoke me in front of other people like that!”*

When Minalan needs a miracle quickly she sends lightning to strike one of her retired Flamesisters in Lemsiddons. After that the sister was able to lay hands on someone and determine what they would be best at doing. Priestess of Briga

## Origins

Pure Narasi Goddess, originating on the Steppes.

## See Also

See ***Gods of Callidore*** for pantheons.

## References

1. ↑ Mancour, Terry. Spellmonger: Book One Of The Spellmonger Series (p. 59). Kindle Edition.
2. ↑ Mancour, Terry. Journeymage: Book Six Of The Spellmonger Series . Kindle Edition.
Cliff-Notes/Warmage

## Warmage

Cliff notes provided by "The Ghost Rock" on discord. (Invite link on front page of wiki)

1. Council with Duke Rard of Castal
2. Minalan bribes the Court Wizard of Castal (Dunselan)
3. Minalan spares with Count Salgo, Lord Marshal of Castal; earns respect and support
4. Minalan meets with Count Kindine, Castal PM; gains agreement
5. Minalan takes a valet, Hamlan
6. Minalan meets with Alshar PM Count Angrial over game of Rushes; secures appointment as Alshari Marshal
7. Minalan meets Duchess Grendine of Castal (the spy master of Castal - Mother)
8. Min bribes her with irionite for her organization and takes the title of ‘Son’
9. Meets with Isily (Shadowmagi Spy for the Family - Sister)
10. Minalan confronts Censor General Hartarian; censors try and stop Minalan, fail miserably
11. Rard declares that the censors have no king to serve
12. Rard suspends the bans in exchange for support as king
13. Minalan attempts to bribe Hartarian with irionite; no go
14. Minalan commands expeditionary unit of 3,000 mercenaries and marches towards Gilmora/Alshar
15. Battle of the Lantern (night battle using Magic lights and archers)
16. Battle of Green Hill
17. Minalan finds horrid evidence in Kitsal Hamlet that the gurvani shamen cast a fear spell over Alshar
18. Battle of Tudry
19. Minalan inspects the Penumbra
20. Minalan bribes the Courtmage of Alshar (Thinradel)
21. Minalan holds the court of Lenguin hostage to have Lenguin ride to Timberwatch
22. Bribes a censor to switch sides and scares the rest
23. Preparation to battle the largest army of gurvani on record
24. Sire Koucey of Brandmount, rechristened Keshgural, and Minalan parley, attempt to intimidate their way out of battle
25. Battle of Timberwatch (Minalan summons largest fire elemental in recorded history)
26. A dragon appears and is driven off by Horka (who dies)
27. Ennoblement of the Magi by grateful Rard and Lenguin
28. Hartarian accepts irionite after seeing the gurvani hoard
29. Lenguin is slain magically; Min suspects Isily
30. Duchess of Alshar is found dead from a rat tail; combined assassinations point to Mother
31. Magi flee to their rewards
32. Duke Rard’s daughter, Rardine, orders Hamlin to assassinate Minalan; Tyndal kills Ham instead
33. Minalan declares himself a ‘Son-in-Law’ of Mother

See detailed summary here.
Beastmasters

## **Overview**

Beastmasters can be sports or with enough Rajira to be an accredited mage. Their primary skill is to tame and train animals, some are limited to just one species but others can work with many different species.

One of the aspects of this discipline is that a powerful Beastmaster is able to bi-locate to an animal and see what they see, hear what they hear but it is as the animal and not as a human.

### **Beastmasters**

*Lenodara* of Westwood discovers that she is a Beastmaster by accident during the Cadet novel *Hawkmaiden*. She can work with any animal or at least a wide range, but she is especially interested in Raptor Birds. While she initially trained a Silver Hooded Raptor (Frightful) to hunt, she learned she could bilocate and join her consciousness with Frightful and see through her eyes.

*Alurra* – is another Beastmaster that makes an appearance in *Court Wizard* and becomes Penny’s apprentice. She is blind and has been using animals as her eyes for years. She even took a trip walking from Northeastern Alshar near the Anvil to Vorone, by herself except her animal friends to get to Penny. She also proved that she could influence and/or talk to multiple animals at a time. Because of her need to develop her Beastmaster skill at an early age she has shown that she is amazingly strong in this area but has great potential in other arcane areas as well.

## References

''

*Further information: Professions of the Magi*
Merwyn

Five Duchies

*Further information: Kamaklavan, The Narasi Conquest, and The Fall of Late Magocracy*

## History

Merwyn is one of the Duchies that was created for King Kamaklavan sons after the Narasi conquered the late Magocracy.

It was originally part of the Mage lands of the Late magocracy and was given to one of his older sons to rule as Duke.

## Overview

The Duchy of Merwyn is one of the two Duchies who refused to join King Rard's new Kingdom of Castalshar. It eventually becomes the home of the last remnants of the *Royal Censorate is Magic*, who at the direction of the Duke of Merwyn restyle themselves as the *Arcane Knights of Nablus**.*

## Summary

### Locations in Merwyn

* Cormeer
* Nablus

## References

### Book Footer

This list is for references and when the article is completed this section can be removed or left, it does no harm either way

2. Warmage
3. Magelord
4. High Mage
5. Knights Magi
6. Journeymage
7. Enchanter
8. Court Wizard
9. Shadowmage
10. Necromancer
11. Thaumaturge
12. Arcanist
13. Footwizard
14. Hedgewitch
15. Marshal Arcane
* Victory Soup
* Spellmonger's Wedding
* Spellmonger's Honeymoon
* The Wizard of Birchroot Bridge
* The Secret of Westwood Hall
* The Road to Sevendor
* Stonesinger
* The Iron Ring
* A Checkered Past
* The Spellmonger's Yule
* The Road to Vanador
* The Wizards of Sevendor
* The Mad Mage of Sevendor

Please keep this list updated with new releases. This template should be switched out for everyplace that the books are listed, so that those pages will always be current. To update this list Click here.
Armandra

### Additional Desc.

During the events of Necromancer, Armandra becomes very religious. In addition to a true sense of spiritual awakening, Armandra is not afraid to leverage the collective power of the clergy to her own political benefit when it suits her.

## Affiliations

### Occupation

Duchess of Castal, Princess of Castalshar

## Book Appearances

### Short Stories

xx

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A Checkered Past (A Short Story in The Spellmonger Series)

* ebook
* Audio

* Fan Art
* Enchanter

## POV Information

**Gender**
**Char Name**

Male
Aleem

## A Spellmonger Short Story.

### Takes place before *Enchanter*. It is found at the end of *Enchanter.*

Duke Andrastal of Merwyn summons the newly elected Censor General for a meeting to discuss the future of the Censorate in Merwyn and Vore.

We learn how Censor General *Aleem* decided to both: name the new order, *The Arcane Knights of Nablus*, and establish himself as its new leader under the title of Grandmaster *Aleem*. We see the introduction of an ancient artifact, that is meant to be able to help bring back the *Forsaken*.

There is also a powerful prophecy to discover at the end of the story which hints at future events for the Spellmonger Series. *The fall of the Censorate!*
Elecciones Presidenciales de Chile en 1838

### Antes y Despues

Elecciones Presidenciales de Chile en 1834 Elecciones Presidenciales de Chile en 1842

Las Elecciones de Chile En 1838,fue realizado en 13 de Enero de 1835,Para celebrar las elecciones de Chile en 12 de Septiembre de 1837 con la Primera Vuelta hasta 13 de Febrero de 1838,y en la Segunda Vuelta en 14 de Febrero de 1838
Castal

Duchy of Castal

## **Overview**

The largest duchy, it shares borders with all duchies bar Merwyn, Castal occupies the great mesopotamian region called the Riverlands stretching out to the Westlands, which borders the Land of Scars in Alshar. Long ago Castal conquered the wealthy Alshari holding known as the Gilmoran Cotton Lands. The coastline of Shallow Sea in the south, contains a region called Old Castal, later combined with three bordering viscounties to become the Castali Seahold. In the western territories lie the Uwarri Mountain range, plateauing into the northerly region called the Bontal Vales, named after the great Bontal River, the Bontal shares borders with Remere and Vore. Nestled at the northerly base of the Uwarri’s are the famous magelands known as the Barony of Sevendor.
Later becomes part of the Kingdom of Castalshar and the seat of *King Rard.*

### **Locations in Castal**

Use this link ***Locations*** to see all location pages.

* *Askeorast*
* *Cargwenyn*
* *Castabriel*
* *Gilmora*
* *Gurisham*
* *Hollyburrow*
* *Inarion Academy*
* *Kasar*
* *Lemsiddons*
* *Nirod*
* *Riverlands*
* *Sevendor*
* *Barony of Sevendor*
* *Uwarri Range*
* *West Fleria*
* *Westwood*

## References

### Book Footer

This list is for references and when the article is completed this section can be removed or left, it does no harm either way

2. Warmage
3. Magelord
4. High Mage
5. Knights Magi
6. Journeymage
7. Enchanter
8. Court Wizard
9. Shadowmage
10. Necromancer
11. Thaumaturge
12. Arcanist
13. Footwizard
14. Hedgewitch
15. Marshal Arcane
* Victory Soup
* Spellmonger's Wedding
* Spellmonger's Honeymoon
* The Wizard of Birchroot Bridge
* The Secret of Westwood Hall
* The Road to Sevendor
* Stonesinger
* The Iron Ring
* A Checkered Past
* The Spellmonger's Yule
* The Road to Vanador
* The Wizards of Sevendor
* The Mad Mage of Sevendor

Please keep this list updated with new releases. This template should be switched out for everyplace that the books are listed, so that those pages will always be current. To update this list Click here.
Beldurrazeko

A servant of the Formless in the distant past; released from a subterranean vault by a Karshak engineer, it killed hundreds of Karshak and Kilnusk, and dozens of Alkans as well.

## Background

500,000 years ago, by subterfuge, the Beldurrazeko infiltrated the egg chamber of the Celestial Mothers and stole the last egg.  It was one of those called the Living Darkness.

## Four Hundred Years Ago *(before Spellmonger)*

Millenia later, a Karshak engineer, prideful in his craft, desired to delve into a deep vein of jacasta.  The Karshak stonesingers were fearful, yet the engineer was ambitious and his Kilnusk datavor allowed him to continue.  He delved on. Then, the Beldurrazeko was loosed. First the Karshak, then the Kilnusk thought they could contend with it.  But the might of the clans could not defeat it.  The Beldurrazeko was a thing of absolute darkness, incredibly strong, very dangerous.

> "For nine years we stalked it.  Then it struck.  For five bloody days, it killed us all, it is said.  It slithered through the tunnels and slew all it encountered.  A living darkness, moving with the speed of shadow. The 'creeping doom,' we called it." - Master Suhi
>
>

The Kilnusk fared no better. They could only drive it deeper into the mountains.  In shame, the Kilnusk summoned the Alka Alon who, after grievous losses, defeated the Beldurrazeko.

> “It is said that the Alka Alon spellsingers used sorceries forbidden since the days of their ancient wars against the terror,” sighed Azhguri.  “Spells made illegal because of the ancient wars.  But they were forced to.  Nothing less could have challenged the Beldurrazeko.  It took their finest art to slay it, at last, when it took refuge in the chamber it had been released from.”
>
>

They also discovered that which it hid.

## Aftermath

> "That caused a scandal so great it saw the exile of the Kilnusk, nearly brought down the Alka Alon Council, and invited the intervention by the High Kings across the see.  This entire realm was demoted.  Our new king was executed […] and we became a mere principality." - Lilastien
>
>

By edict of the Emissary of the High Kings, the matter of the Beldurrazeko was to be forever stricken from memory.  The discovery after its demise (the last egg of the Celestial Mothers) would never be spoken and under the protection of the Aronen. The Kilnusk king was executed.  The Alkan realm of the West was stripped of its position and was made a principality.  Its king, Kanarthiel, was executed.

## References

1. ↑ Mancour, Terry. Footwizard: Book 13 Of The Spellmonger Series. Ch. 18 . Kindle Edition.
2. ↑ Mancour, Terry. Footwizard: Book 13 Of The Spellmonger Series. Ch. 18. Kindle Edition.
3. ↑ Mancour, Terry. Footwizard: Book 13 Of The Spellmonger Series. Ch. 13. Kindle Edition.
Hoxter

#### A magical pocket

Using a rare crystal from the snowstone mountain a magical pocket in another dimension/universe is created. Items can be placed there, and then recalled later. Living items that go in are killed instantly. Undead can survive through the pocket as they use necromantic power, not living power.

#### Uses

Some wands are created with two access points to the same pocket. This lets a person place supplies (bread, or weapons), and then someone with the other wand can call forth those items later.

## Reference List

1. ↑ Mancour, Terry. Enchanter: Book Seven Of The Spellmonger Series . Kindle Edition. Appendix A,
Anguin Tower

Pele Towers around the Penumbra

*Further information: The Pele Towers and Alshar*

## Overview

Located on top of a hill that overlooked a bend in the river Nar and located only 10 miles from the edge of the Penumbra. A bridge was also constructed in the hopes that it would lead more refugees from the Penumbra to freedom.

## Summary

### Journeymage

The last tower built in Journeymage was the one that was named Anguin's Tower in honor of the Duke who had visited the Karsi and orphans and celebrated Midsummer with them.

This was the grandest of the towers built as it would also meant to lure refugees to it and be a school / workshop for apprentices in engineering and construction.

The site would include 25 acres of land behind fortification and eventually two large halls, stables, temple and a garrison hall were being planned.

Hesian Order mage, Mistress Marsden, was installed here.
Arcane Mercantile Guild

## History

Dreamed up by Banamor and Planus and inspired by Pentrada’s use of the Supply Rods in Court Wizard.  The supply rods were created for Minalan’s journey through the Wilderlands with the Kasari children and the orphans that they gathered along the way

*See also: Journeymage (book)*

## Origins

After Penny and Planus used the supply rods to transfer goods back and forth between themselves to help Anguin and Verone in *Court Wizard*, Planus and Banamor came up with the idea to expand upon the use of the Hoxter pockets and to create the Arcane Mercantile Guild.

When Prince Tavard visits Sevendor in Necromancer, Banamor bribes him …

## Summary

The plan is to use Hoxter pockets anchored to the wagons that they use to transfer live goods, such as herb starts or low-level goods.

These necessitates the keeping of two sets of books, the Blue set is the public accounting where as the Yellow set is for the goods smuggled across the Kingdom in the Hoxter pockets.

Both sets of books showed a profit immediately.

### Arcanist

The Wizard’s trading company played a huge role in helping Vandor get the needed supplies first for the freed slaves of the penumbra and then help with supplying the new town. Rael the Enchantress became the head the Chapterhouse located in Vandor.

## References

1. ↑ Mancour, Terry. Necromancer: Book Ten Of The Spellmonger Series. Chapter 16 . Kindle Edition.