Reality Warping

The power to **manipulate reality**. Form/Expression of Nigh Omnipotence. Opposite to Unreality Manipulation.

## Also Called

* Actuality Manipulation
* Elseworld Creation (*Arrowverse*)
* Essokinesis/Ontokinesis/Realitokinesis
* Existential State Manipulation
* Objective Reality Distortion
* Objective Manipulation / Warping
* **Reality Warper Physiology**
* Reality Adjustment/Alteration/Bending/Control/Distortion/Manipulation/Overwriting (*SCP Foundation*)

## Capabilities

Users can create, shape, and manipulate reality, the sum or aggregate of all that is real or existent within a system, just by thinking about it; while weaker users are limited to what is already considered "real", stronger ones can make changes from nothing. Depending on the power of a reality warper, they may alter something as tangible as physics and the universe to something inconceivable like logic.

The way the power actually works is when the user controls the very existential state of anything depending on their proficiency, regardless of whether or not the entity in question is an object or subject, among so many or most others depending on their power scale. It can range from transmogrifying objects or subjects into something different, altering the laws of reality, logic, and physics, creating things out of thin air, to even outright erasing it on the spot.

Any and all scientific or natural laws such as biology, causality, physics, or even time, – they no longer apply to the user. Yes, for all intents and purposes, a Reality Warper can literally do anything they want. Anything.

The key issue here is how far one can take this. A character with a mild form of this power may be able to fly by negating the effect of gravity on himself. A major case of this may be able to hiccup and accidentally tear the space-time continuum. High-end Reality Warpers tend to be related to the setting itself, such as being one of the sentient cosmic laws. For the *really* high-end ones, see The Omnipotent.

Running into characters with such powers can be incredibly chancy. Arguing with the more powerful ones may well be futile, especially since they can *literally* reject your reality and *substitute their own.*

## Applications

**Creation:**

* Ability Creation
	+ Ability Mastering
	+ Ability Nexus
	+ Complete Arsenal
	+ Meta Ability Creation
	+ Meta-Teaching
		- Meta-Learning
* Alternate Reality Creation
* Cosmic Creation
* Empathic Creation
* Imagination Manifestation
* Life Manipulation
	+ Life Creation
* Reality Constructs
* Reality Creation
* Reality Defense
* Reality Solidification

**Destruction:**

* Cosmic Destruction
* Energy Erasure
* Reality Attacks
* Space-Time Destruction
* Total Event Collapse

**Enhancements:**

* Infinite Supply
* Omnifarious
* Reality Condition
* Reality Defiance
* Reactive Adaptation
* Supernatural Condition

	+ Biomass Manipulation
	+ Death Manipulation
		- Death Inducement
	+ Health Manipulation
	+ Regenerative Healing Factor
* Cosmological Force Manipulation:
	+ Dimensional Manipulation
	+ Death-Force Manipulation
	+ Fundamental Forces Manipulation
	+ Life-Force Manipulation
		- Resurrection
	+ Physics Manipulation
		- Physics Distortion
	+ Space-Time Manipulation
		- Space-Time Distortion
* Elemental Manipulation:
	+ Cosmic Manipulation
		- Cosmic Awareness
	+ Energy Manipulation
	+ Matter Manipulation
	+ Molecular Manipulation
* Omni-Psionics
	+ Extrasensory Perception
	+ Mental Manipulation
	+ Quantum Manipulation
	+ Telekinetic Force Manipulation
	+ Telepathic Force Manipulation
	+ Teleportation Force Manipulation
* Superpower Manipulation
	+ Power Apex Inducement
	+ Power Augmentation
	+ Power Bestowal
	+ Power Erasure
	+ Power Evolution
	+ Power Limitation Inducement
	+ Power Negation
	+ Power Reflection
	+ Power Replication
	+ Probability Manipulation
	+ Self-Power Bestowal
* Unique Manipulations:
	+ Absolute Force Manipulation
	+ Answer Manipulation
	+ Art Manipulation
		- Meta Art Manipulation
	+ Being Manipulation
	+ Beyondness Manipulation
	+ Bond Manipulation
	+ Boundary Manipulation
	+ Causality Manipulation
	+ Continuity Manipulation
	+ Detail Manipulation
	+ Determinant Manipulation
	+ Distinction Manipulation
	+ Event Manipulation
	+ Existence Manipulation
	+ Fact Manipulation
	+ Fiction Manipulation
	+ Inner Nature Manipulation
	+ Interbeing Manipulation
	+ Link Manipulation
	+ Metaphysics Manipulation
	+ Meta Matter Manipulation
	+ Meta Power Manipulation
	+ Meta Probability Manipulation
	+ Meta Space-Time Manipulation
		- Meta Space Manipulation
		- Meta Time Manipulation
		- Meta Teleportation
			* Nexus Manipulation/Creation
		- Meta Time Travel
	+ Nothingness Manipulation
	+ Pataphysics Manipulation
	+ Realistic Appearance Manipulation
	+ Trans-Reality Manipulation
	+ Trouble Manipulation
	+ Truth Manipulation
	+ Universal Manipulation
		- Universal Force Manipulation
		- Multiversal Manipulation
			* Multiversal Force Manipulation
		- Omniverse Manipulation
	+ World Manipulation

* **Other**:
	+ Illusion Manipulation-some users can gain the ability to manipulate illusions as well
	+ Paradox Manipulation
		- Paradox Inducement
	+ Reality Anchoring
	+ Reality Separation
	+ Reality Sundering
	+ Reality Restoration
	+ Reality Perception
		- Reality Awareness

## Techniques

* Reality Attacks
	+ Reality Combat
* Reality Searching
* Reality Shifting

## Variations

* **Bio-Reality Manipulation**: Warp reality via naturally generated energy.
* **Biomech Interface**: Warp reality via organites.
* **Cartoon Physics**: Replace or apply absurd laws of the universe.
* **Chaos Magic**: Manipulate reality via the mystical chaotic forces
* **Choicifery**: Manipulate reality via choices.
* **Comic Narration**: Control reality via comic books.
* **Conceptual Music**: Control reality via songs.
* **Dual Warping**: Warp reality both rationally and irrationally.
* **Electromagnetic** **Warping**: Alter reality by controlling electromagnetism on the subatomic/quantum level.
* **Fairytale Warping:** Alter reality by via the principles of storytelling.
* **Faithifery**: Alter reality according to one's belief.
* **Gesturify**: Affect the very fabric of reality simply by using different forms of gestures.
* **Logic Manipulation**: Control the very rules of logic and reason.
* **Mentifery**: Power to turn thoughts and imagination into reality; the original and purest form of reality warping.
* **Miming**: Interact and change reality via miming.
* **Narration**: Manipulate reality via writing.
* **Natural Warping**: Change reality via tapping into natural energies.
* **Oneiric Reality Manipulation**: Warp reality via dreams/nightmares.
* **Pathifery**: Control reality based on instincts/emotions, rather than actual coherent thoughts or words.
* **Phenomenon Manipulation**: Control, as well as create supernatural phenomenon/anomalies which defy the laws of physics.
* **Possibility Reconstruction**: Control reality with already existing possibilities.
* **Primordial Reality Manipulation**: Control the original pre-reality.
* **Psycho Warping**: Control reality by psychic/psionic means.
* **Quantum String Manipulation**: Distort reality by manipulating quantum strings.
* **Reality Artistry**: Control reality via art.
* **Reality Field Projection**: Project an effect field that grants the user control over all reality in it.
* **Reality Level Manipulation**: Control the various levels of reality.
* **Reality Magic**: Control reality through magic.
	+ **Etherius Warping:** Manipulate reality via extensive control over the fifth element, "Ether", which is present in all of existence.
* **Reality Playing**: Transform games into reality.
* **Reality Randomization**: Control reality in a random way.
* **Reality Remote**: Control reality through a remote.
* **Reality Weaponry**: Manipulate reality with weapons.
* **Science Manipulation**: Control reality by controlling the scientific law.
* **Spatial Warping**: Control reality by controlling space.
* **Space-Time Manipulation**: Warp the fabrics of reality
* **Subjective Reality**: Turn fantasies into a reality by manipulating the boundary between them.
* **Temporal Warping**: Control reality by controlling time.
* **True Illusion**: Turn your illusions into reality.
* **Uncertainty Manipulation**: Warp reality via paranormal and unfathomable feats, allowing creations of anomalies and among other things.
* **Virtual Warping**: Control reality in computer-like fashion.
	+ **Data Warping**: Control reality by Data, Information and Knowledge.
* **Vocal Reality Manipulation**: Control reality with the power of one’s voice.
	+ **Figurative Vocifery**: Warp reality by speaking metaphorically.
* **Wish Granting**: Control reality by granting wishes.
* **Xenopsychic Reality Warping**: Control reality based on the thoughts and imagination of others.

## Power Level

**Basic-level Users**

* Users of this stage cannot break the laws of physics, but they can bend them, such as running on vertical walls. They are the weakest of reality warpers, being severely limited, and are debatable to being called "Reality Warpers".

**Advanced-Level Users**

* Users of this can mimic animated characters. Users of this level of power can perform a seemingly impossible feat (e.g. producing a mallet out of thin air). Some may be able to impose their laws onto others.

**Master-Level Users**

* Users of this power level are a very powerful force to be reckoned with. They can manipulate physics, allowing them to not only bend but even break the laws of physics. Being the general form of reality warper, 'Physics Manipulators' can invent their physical laws and impose them on the rest of the universe.

**Ultimate-Level Users**

* These are the rarest among other reality warpers. Not only that they can break the laws of physics, they can control the very rules of logic and reason to perform feats that are not only impossible but also inconceivable. They are so powerful, they may appear to be practically nigh omnipotent.

## Associations

* Actuality Manipulation
* Alpha Reality
* Alternate Reality Insertion
* Existence Assignment
* Foreign Reality Manipulation
* Ideal Manipulation
* Meta Probability Manipulation
* Meta Teleportation
	+ Meta Time Travel

* Metapotence

* Nigh Omnipotence - Powerful reality warpers can do practically anything they want
	+ Omnipotence
* Objectivity Manipulation
* Omega Reality
* May gain Nigh-Totality Manipulation and some other Omni-Powers
* Possibility Manipulation
* Real World Immunity
* Reality Alteration Negation
* Reality Dreaming
* Reality Embodiment
* Reality Evasion
* Reality Exchange
* Reality Guardianship
* Reality Hacking
* Reality Level Manipulation
* Reality Immunity
* Reality Inducement
* Reality Mutation
* Reality Power Link
* Rumor Manipulation
* Powerful users can gain Transcendent Superior Mystic Human Physiology and other similar physiologies.
* Unreality Manipulation
* Wish Granting

## Limitations

* Overpowered by Omnipotence
* Can be outdone by users of Alpha Reality and Omega Reality since they're the origin and end of all realities.
* Can be countered by Nothingness Manipulation, if there no reality.
* May be opposed by Unreality Manipulation.
* May be overpowered by Omni-Negation and other Omni Powers.
* May be overpowered by Omnilock
	+ May need to be inside a reality to bend it.
	+ May not be able to create any reality, only being limited to ones that already exist
* Power may be negated by users of Reality Alteration Negation.
* Unless they have Reality Awareness or Reality Perception, the user may be vulnerable to Illusion Manipulation.
* Users of Reality Anchoring, Conceptual Anchoring, and Reality Separation are immune.
* Users of Reality Sundering might leave reality warpers powerless.
* Users of Reality Restoration can simply undo everything.
* Reality Warping and Paradox Inducement tend to cancel each other out.
* May not be able to fully kill users who can survive anything.

## Universal Differences

* In Marvel Comics, reality manipulators affect the atomic structure of matter as well as energy (much like all kinds of Matter Manipulating powers) to affect reality; non-Marvel Comics basis actually revolves around altering the existential state of things, this is just because Marvel has their own subjective view of how this power might be used.