The History of the New Suns Republic

## Creation

In the aftermath of the Outer Reaches Rebellions, a group of corporations began looking to expand away from the growing competition and government oversight of the Inner Sphere. This group of various and diverse corporations formed the New Suns Consortium. This corporate block would operate using funding from an assortment of industries, from mining to agriculture to private security firms.

In 2341, the NSC found itself at odds with the newly formed Lyran Commonwealth. As the state grew, the NSC found it's facilities on new worlds being annexed and nationalized. The same treatment was prevalent in the Rim Worlds Republic, who would grant charters and leases for NSC projects, only to follow the Lyran's example and seize them later, citing national security.

This lead the NSC to begin looking farther out, eventually into the Deep Periphery. By 2370, the NSC had managed to colonize and settle 15 systems. Recruiting from the surplus labor that was found in the Rim Worlds Republic, the NSC was able to expand its operations and increase its production.

It was during the chaos of the Marsden Coup of 2375, with the Lyran Commonwealth in disarray and the Rim Worlds Republic's attention turned towards its neighbor, the NSC formally announced the formation of the New Suns Corporate Sector and it's autonomy from the Inner Sphere states as a free trade zone. In a show of strength, corporate mercenaries from NSCS member White Star Security, brutally and quickly destroy several "pirate" outposts belong to both the Rim Worlds Republic and the Lyran Commonwealth.

#### Early Years

The NSC began with an open trade policy, willing to do commerce with any and all. However, this would start a low intensity conflict with its two closest neighbors. Shortly after the announcement of this policy, the Draconis Combine immediately authorized trade to begin with any businesses that were interested, as did the Free Worlds League. With goods moving to two hostile states, the Lyran Commonwealth refused access to its markets and began to harass ships moving near its space.

The Rim World Republic also took issue when its efforts to negotiate a "favored nation" status with the NSC failed. In response, the RWR stopped patrolling areas along NSC trade routes. Piracy became more prevalent and skirmishes between NSC security forces and "pirates" operating out of the Apollo and Finmark Provinces. This prompted the Coordinator to allow merchant families to move operations to the NSC, and use "retired" DCMS personnel to protect ships moving to and from the Combine.

During the Age of War, the NSCS's population grew as the systems were further developed from colonies into actual settlements. An influx of merchants from the Draconis Combine would settle and integrate, forming enclaves around where their merchant populations were. Most of the population being brought in however were working poor, trying to escape conditions in the Inner Sphere, only to find themselves becoming little more than indentured servants to the corporations.

## Trade Wars

Shortly after the Dieudonné War began in 2416, all shipping to the Free Worlds League was halted, as Lyran ships would seize any vessels heading to the FWL. As ships tried to circumvent this restriction by moving around Lyran space, several clashes would take place between the Lyrans and NSC. Both sides claimed these acts of aggression were the results of pirates and disavowed any involvement.

Conflicts with "pirates" from the RWR would become more intense as their ships would often expand their harassment to colonies themselves. Pirates would attack NSC colonies and ships, then break off when RWR vessels would arrive to "hunt pirates". These ships would then accuse the victims of pirate attacks of colluding with the pirates. Republic forces would use this as a pretense to board and seize anything that they saw as involved in piracy. In reply, NSC forces would relentlessly pursue any pirates found and clash with them regardless of if there were inside RWR territory or not.

There were corporate skirmishes between NSC members that sometimes resulted in violent clashes. Occasionally, disputes over assets, industrial sabotage, and armed exchanges between security forces would spill over into open conflict. Often it would be workers who would suffer the most in these exchanges. Uprisings and revolts would occur only to be short lived and violently put down. Kuritan residents often would be seen supplying humanitarian aid where corporate resources were withheld. Overtime, this resulted in a rift between some corporations and the DCMS who did not approve of the restrictions being put on Kuritans, former citizens or not.

## The Uprising Wars

### The Uprising

In the early months of 2510, a series of uprisings began on several worlds in the NSCS. They started with protests and general strikes over worker conditions. Work stoppages and walkouts being the most common form of protest. The various corporations responded in different ways but a majority violently cracked down on protestors. When the labor organizers and leaders began disappearing only to be found dead, or when protestors were shot for "rioting", these uprisings turned into armed conflicts.

The first system to try to overthrow one of it's corporate rulers was Campion, with rural farmers and ranchers taking up arms against Trans-World Mining and it's hoarding of water resources. This conflict was expected to be over quickly, however the guerilla warfare being waged by the Campion ranchers turned the into a prolonged campaign. When news of this uprising spread, it inspired other systems to follow. Soon the entire NSC would be engulfed in rebellion, with some corporations even backing the various insurgent groups.

The Draconis Combine would have a unique roll in this conflict. The various families that had moved to the NSC often sided with the workers, having seen how horribly they were treated by the Corporations. These families would try to stay out of the conflicts, opting to only supply humanitarian aid to those caught in the crossfire. However, it wouldn't be long before security forces would target Kuritan expats, accusing them of aiding in the rebellions. This sparked various crack downs on Kuritan citizens and lead to some becoming 'ronin' in order to get revenge on those forces. Many began training the various rebel groups and arming them.

The war would last until 2524, when Coordinator Siriwan McAllister-Kurita would authorize a "peacekeeping force" to protect Kuritan interests and expats. This was after corporate forces attacked the Kuritan enclaves on Rakushima and Tatsuragi. On Rakushima, orbital strikes against its mostly civilian populace caused massive casualties. When DCMS ships arrived to protect aid shipments, they immediately engaged the corporate forces there. As the the Combine got more directly involved, the Free Worlds League would begin sending aid as well. With two major houses now involved, the conflict would quickly turn against the NSC rulers. In 2527, the conflict would end with the liberation of Kapustin.

The leaders of the Uprising would meet and form the New Suns Republic. This new periphery state was immediately recognized by the Free Worlds League, Draconis Combine, and Director-General Deborah Cameron of the Terran Hegemony. All three states would send peacekeepers to help the fledgling state rebuild without interference from the Lyran Commonwealth or the Rim Worlds Republic.

## The Star League Years

### Recognition

In an effort to expand upon her Aggressive Peacemaking policies, Director-General Deborah Cameron of the Terran Hegemony along with Captain-General Albert Marik of the Free Worlds League both recognized the fledgling state and began sending aid as well, if only to keep both the Lyrans and Rim Worlds Republic from annexing it and the Combine from gaining too much influence. Slowly the other states would follow suit.

In the years after formation, the New Suns saw growth on a scale that it had never seen before. With a population more motivated to create something for themselves instead a corporate board of CEOs, industries grew and colonies along with them. Trade with the Magistry of Canopus, another periphery state formed just a few years afterward grew as they shared knowledge. With the formation of Star League in 2570, the New Suns Republic saw SLDF protection of their fleets and the building of small facilities while maintaining its independence.

### The Reunification War and the Soft Rebellion

The Pollux Proclamation in 2575 made the NSR leadership see the SLDF protection more for what it was, a garrison meant to keep them inline. The New Suns Republic had slowly become occupied by SLDF forces and when the Reunification War broke out in 2577, the decision to "join Star League" without resistance was made. At first, this appeared to be an easy victory for the SLDF, no fighting was required and even if there had been, the NSR lacked a large enough force to effectively resist.

However, diplomatically it turned into a nightmare for the Star League officials in charge. New Suns governors made them aware of everything that was now their responsibility. Using the unrest and violence happening in the Rim Worlds Republic, they pointed out how the protection of the citizenry of all the worlds of the NSR was now their responsibility. They forced the SLDF to build facilities and give them the resources to build several mech factories, in order to protect themselves from outside aggression.

Peaceful protests helped drive the point home by making it impossible for SLDF officials to operate without some form of peaceful harassment or protest. Demands for upgrades in facilities and other such things were daily and eventually Star League officials gave in rather than risk a fight so far from the Inner Sphere. It was easier to just give the NSR what they wanted since they technically were part of the League now. This would be later referred to in NSR textbooks as the "Soft Rebellion", and the SLDF facilities would form the foundation of later NSR tech advancements.

### The Growth Era

After the war, the NSR again saw a period of growth. SLDF facilities and training centers were more established with the highlight being a new training center for the Gunslinger Program. Several factories able to build battlemechs were constructed, the most popular being the one on San Jacinto, it being the factory that produces the Urbanmech, a design beloved by the population of the NSR.

Over this period, trade with the Free Worlds League and Draconis Combine grew. Relations with the Lyran Commonwealth normalized increasing the amount of economic growth dramatically. Having avoided the destruction of the Reunification Wars, the NSR was in a position to help other states, namely the Magistracy of Canopus. However, other periphery states saw the NSR as a collaborator and refused any offers of assistance.

### The Secession

However, tensions with Star League renewed when First Lord Richard Cameron appointed Stefan Amaris as advisor. During this time, there were many small policy changes towards the NSR that shifted the relationship to favor the RWR. Allowing the RWR to tax vessels traveling through Republic space or be seized for smuggling. SLDF forces were ordered to remain on base, canceling their missions to assist in combating piracy.

When the New Vandenburg Uprising began in 2765, many began to see how bloodthirsty the houses were for war, and how the brutal the crackdowns were. Many SLDF commanders became disillusioned and were unwilling to turn on the NSR. In the New Suns, only peaceful protests, work stoppages, and general strikes had been occurring, all in support of the Periphery States and for calls for diplomacy and peace. When an order from the First Lord (penned by Amaris) was issued to put down all dissent with arrests and detentions using violence if necessary, they quietly met with NSR officials instead.

In 2765, a combination of rogue SLDF and loyalist NSR forces quickly captured all key facilities in the NSR. The HPG network and Navigational Array that led to the Inner Sphere were in NSR hands. All SLDF facilities were under NSR control in a bloodless coup. With a short message to the IS announcing their intent and reasoning, the New Suns Republic then cut all communication and contact with the Inner Sphere.

### The Trail Massacres

When word of the NSR's overthrow and succession from the Star League/Inner Sphere reached Amaris and the First Lord, permission was given to launch expeditions "correct the situation" quickly and quietly. Any worlds that were within reach that had any affiliation to the NSR were immediately set upon by Rim Worlds Republic forces. Amaris aggressively blocked any media coverage of the operations and had arrested anyone attempting to cover it.

The targeted were along the beginning of the trail that had not finished their evacuation yet. There were 6 in total. The 1st world of New Madagascar held out for 28 days in order to buy time for the other systems. When it surrendered, the RWR captured the facilities that allowed it to navigate to the next two systems. Upon withdrawing from the planet's surface, Republic forces proceeded to launch a combination of biological and nuclear weapons that would leave New Madagascar lifeless. Any ship attempting to leave the surface, was destroyed without hesitation.

New of this galvanized the defenders of Nabe and Lei-Zu. Knowing that their window to join the rest of the NSR had been closed, preparations were made to hide the civilians as far from where the fighting would be if not find them other places to escape to. The defenders also attempted to destroy any means of the RWR being able to find the trail to the NSR, then dug in to fight.

The battle for each system ended the same, with them being left lifeless, and in both cases, the RWR left bloodied and empty handed. The NSR defenders allowed for nothing to fall into the RWR hands. RWR troops would be lured into traps with false surrenders only to be killed by suicide attacks, using biological weapons, nuclear devices, and other such tactics. On Teteocan, everything the RWR had done previously, the NSR resistance did back ten-fold without remorse.

By the end of this conflict, most of the records leading to or referencing the NSR were destroyed. NSR counter intelligence had even managed to erase and corrupt SLDF records of the NSR, an issue that would be further compounded by the Amaris Coup and the wholesale destruction of records that occurred during that time.

## The Isolationist Era (WIP)

The New Suns Republic has since avoided the ravages of the Amaris Civil War, the Succession Wars, the Clan Invasion, and the Jihad in complete isolation. During that time, they have continued to expand and build on the Star League technology they possessed without the setbacks that plagued both the Inner Sphere and the Clans.

### The Clan/Inner Sphere Conflicts

The NSR remained hidden and quiet, with only occasional monitoring of the Inner Sphere until 3132. The listening post on Relay 1138 noted the lack of HPG traffic and how most of the Inner Sphere had "gone dark" in the early part of August. During this time, the NSR began monitoring more closely. Rather than sending ships to scout, the NSR used a program to access the HPG network and "ping" all the active HPGs in the Inner Sphere. The information this gave them allowed to quietly see what stations were still active without drawing attention to themselves. However, this would allow Word of Blake holdouts, Society remnants, Comstar exiles, and the Scorpion Empire to learn of their existence.

## Reconnecting to Inner Sphere (WIP)

### Preparing for War

It is only now, when faced with external threats from the Scorpion Empire and from remnants of both the Word of Blake and the Society, that they have broken their silence and have asked for assistance from the Inner Sphere. Limited missions from the various states have been sent to aid the long forgotten periphery state in an effort to not only gain an ally in the Deep Periphery, but access to technology of a Star League that could have been.