Throne Room

The King's throne was sculpted right out of the rock where it sits. Many months of work went into its exquisite details.
 The Hand of the King has lived here as a recluse for a very long time... No one really knows what he eats.
 One can admire the full splendor of the island from this vantage point. And the full extent of its infection by the Malaise.

## Throne Room

### Soundtrack

Hand Of The King

* Normal
* Hard
* Very Hard
* Expert
* Nightmare/Hell

### Previous biome(s)

High Peak Castle, Derelict Distillery, Guardian's Haven

## Runes and Blueprints

### Blueprints from enemies

Symmetrical Lance, Telluric Shock, 4  Boss Stem Cells, 6 Hand of the King Outfits

## Enemies & Traps

### Previous biome(s)

High Peak Castle, Derelict Distillery, Guardian's Haven

## Runes and Blueprints

### Blueprints from enemies

Symmetrical Lance, Telluric Shock, Recycling Tubes, 4  Boss Stem Cells, 6 Hand of the King Outfits

## Enemies & Traps

### Previous biome(s)

High Peak Castle, Derelict Distillery, Guardian's Haven

## Runes and Blueprints

### Blueprints from enemies

Symmetrical Lance, Telluric Shock, Recycling Tubes, 4  Boss Stem Cells, 6 Hand of the King Outfits

## Enemies & Traps

### Previous biome(s)

High Peak Castle, Derelict Distillery, Guardian's Haven

## Runes and Blueprints

### Blueprints from enemies

Symmetrical Lance, Telluric Shock, Recycling Tubes, 4  Boss Stem Cells, 6 Hand of the King Outfits

## Enemies & Traps

### Previous biome(s)

High Peak Castle, Derelict Distillery, Guardian's Haven

## Runes and Blueprints

### Blueprints from enemies

Symmetrical Lance, Telluric Shock, Recycling Tubes, 4  Boss Stem Cells, 6 Hand of the King Outfits

## Enemies & Traps

### Hazards

Spikes

The **Throne Room** is a third boss biome where the King of the island resides. It is guarded by the Hand of the King.

## General information

### Access and exit

The Throne Room can be accessed from either High Peak Castle, Derelict Distillery, or Guardian's Haven. An exit leading to Prisoners' Quarters is available after. In 5 BSC difficulty, another exit to the seventh level is also available.

The first time the Hand of the King is defeated, the Beheaded's body is destroyed, leaving him with just a head and unlocking the Homunculus Rune. In future runs, the player must use Homunculus Rune to exit again through the fountain. This fountain becomes inaccessible during 5 BSC

### Level characteristics

#### Enemy tier and gear level scaling

In the table below, you will find the gear level and enemy tier of the throne Room based on difficulty.

 Enemy lvl tier
 Enemy Health tier

## Exclusive blueprints

Beating the Hand of the King will award the following blueprints:

* 1st kill - Symmetrical Lance, Telluric Shock
* 1st 1 BSC kill - Recycling Tubes

#### Hand of the King Outfits

Beating the Hand of the King will also reward the player with one of his outfits. There are 6 Hand of the King outfits, one for each difficulty and one for defeating the Hand of the King without taking a single hit. The outfit of the lowest difficulty remaining is always the one that drops, e.g. the Classic outfit will drop on 4 BSC if it hasn't been looted yet.

* 0 BSC: The Hand of the King Outfit
* 1 BSC: Loyal Hand of the King Outfit
* 2 BSC: Incorruptible Hand of the King Outfit
* 3 BSC: Faithful Hand of the King Outfit
* 4 BSC: Devoted Hand of the King Outfit
* Flawless kill: Flawless Hand of the King Outfit

## Lore

### The Hand of the King

*See the main article for information about the Hand of the King.*

### The King

*See the main article for information about the King.*

## Trivia

* This biome used to be referred to as the *Guardian's Haven* in the Steam achievements.
	+ The name was later reused for the Giant's boss biome.

The following information **contains spoilers** regarding the true ending of the game. Discretion is advised.

* It is possible to see the Observatory in the background.
* When attempting to use the fountain in 5 BSC, the game will simply display the message: "*It's clogged*".

## History

* 0.6: Introduced.
* 1.2: Added 5 BSC door with exit to the seventh level.