GRpg Weapons

## Weapons

There are a multitude of weapons that can be wielded in GRpgV2/3. These weapons can be obtained at the Blacksmith where you can say exactly what weapon you want. However, these weapons almost always follow a fantasy guideline, that means no guns.

It is possible for one's weapon to break but is unlikely as mid-game (and beyond) equipment gets expensive quickly.

All weapons will give the player a boost to their attack stat. There are a few exceptions where the player will receive boosts to other stats.

## 2 Handed Weapons

2 Handed Weapons receive a 2x stat boost, doubling its stats. This is to account for duel wielding which adds the stats of both weapons.

## Daggers

Any thief/rouge/assassin type weapons such as daggers, kunai, etc, will now give 50% of its stats to agility and the other 50% to physical

## Magic Grimoires and Staffs

Any magic orientated weapon will give 50% of its stats to magic and the other 50% to control.

## Shields

Instead of boosting the attack stat, shields boost the player's health stat.

## Magic Weapons

These aren't the same as weapons made from one's magic or weapons imbued with magic. These are weapons that are made from standalone magic, which do not require constant magical energy to function. They are made of pure magic. They deal lots of damage but can break after extended use. Because of the high amount of magic, only 5 magic weapons can be carried at a time.

Magic weapons will be able to cast magic of its type.

* For example: Fire casting fire balls or Ice slinging icicles

Some magic will give the weapon unique properties

* For example: Metal makes the weapon a lot tougher
* Paper can transform into other weapons.

Magic weapons still follow the strengths and weaknesses of regular magic. They also cannot be upgraded at an upgrade blacksmith

## God Weapons

Weapons that cannot be forged by regular means. These weapons are forged by the gods themselves. The base stats will reflect that of the highest weapon of the user's tier. God Weapons cannot be modified through upgrade blacksmiths, magic forges, enchanters, etc.

Through unknown means, the abilities of these weapons can be neutralised. However, they will still keep the stat scaling property. Once a God Weapon has lost its ability, it is referred to as a Fallen Weapon. Its power can be restored by ̵ ̶t̶̨̙̕a̷̢͐̍k̴̘̀͘i̵̼̋͝n̷̼̊g̶͉̠̅ ̷̮̪͒ị̴̤͝t̷̖̹̀̈ ̷̣͍̔̊ț̶̮̏ǫ̵͠ ̵͇̔̑a̸̘̼̍͝ǹ̸̹͖̾ ̵̫̲̄ȁ̶̙ľ̴͉̓t̶̲̩̆̒ë̶̢͈́r̷͓̼̿̔ ̶̛͈͇̍î̵̩̊͜n̶̺̭̂ ̴̜̝̐t̸̠̂͑h̷͓͒̀ͅe̶̖̥̕ ̴̝̥̍I̸̦͛n̸̦͑̃b̸̪̀̒e̷̦͛ţ̶̍͊w̵̗̟̑e̷̲͉͐͝è̶̤̦n̵̛͖͠ ̷̪̽͒.

The weapons were originally scattered across the planet but some have already been found by others. It is unknown as to which ones are still hidden and where their locations are.

### (2Handed) God Spear: Ductus

A lightweight, gold coated spear with an extremely sharp tip. Red lines run down the side of the spear, people say its the blood of the god who created Ductus. The spear never misses its target.

### (2Handed) God Cleaver: Void

A giant two-handed sword with a pitch black blade. Anything hit by Void will be sent to an unknown sub-dimension inside the sword. There are methods to escape the void.

### (1Handed) God Knuckles: One-Punch Knuckle

A weapon which fits nicely onto the user's hand. One-Punch Knuckle can kill almost anything with a single punch granted that the target was unaware of the attack.

### (1Handed) God Dagger: Dust

Its a small dagger with a slightly curved blade. Anything cut with this dagger will turn to dust. The deeper the cut, the faster it turns to dust. The dust can be stopped through amputation.

### (1Handed) God Sword: Timeless

A one-handed short sword with a guard that looks like an hourglass. A slash from Timeless can remain stationary in time, keeping the slash in the air for a short period of time.

### (1Handed) God Shield: Reflected

This shield is slid onto the arm of the user, its circular shape covers the user's entire arm. Any attack that comes into contact with the shield will be nagated and reflected back at the target. This works even on mental attacks (e.g: mind control, possession, etc). However, this shield has a special property which prevents it from harming people.

### (2Handed) God Scythe: Reaper

A purple scythe with a long extended blade. After a target has been killed using Reaper, their soul will be consumed by Reaper. The stats of Reaper will increase with each soul consumed. 100% of the soul's power level will be added onto Reaper for the next 2 rounds. When out of combat, this lasts for 2 minutes.

### (2Handed) God Bow: Precipitation

This bow has a golden and blue design with ocean wave imprints running along the sides. Wherever the arrow shot by Precipitation lands, a rain of arrows will soon cover the area. The type of arrow during the rain is the same arrow shot by Precipitation.

### (2Handed) God Axe: Frisbee

Frisbee is a two-handed, double sided war axe. When it is thrown it will automatically fly towards targets, once all targets have been struck it will return to the user's hand.

### (2Handed) God Staff: Limitless

The handle of the staff has a DNA-like design with the end of the staff possessing a swirling ball of golden energy. Any spell cast by Limitless will have its power multiplied by infinity. This is the masterpiece of God Weaponry.

### (2Handed) God Hammer: Zugen

Zugen can only be wielded by someone with great magic capacity. When the hammer strikes something, it consumes a portion of the user's magic power to unleash devastating damage in the form of a combination of all the user's magic. Excessive use of Zugen will exhaust the user of their magic, preventing them from using Zugen