Athalmar

Flag of the Athalmar Empire

***`“We will Rise by Lifting Others”`***

*`- Malacos Ulveth -`*

The **Athalmar** are one of the **Great Races** residing within **The** **Galaxy**, bestowing great technological advancements, social structuring, martial might and supremacist rule over large swathes of space, worlds and species.

It is the **strongest** state in the galaxy, a position reached after the conflict known as ‘**The Scourge**’, in which the Athalmar Empire asserted its dominance through the subjugation of the **High** **Kingdom of Eldarus** and the devastation of the **Hierarchy of Haldros**. The Empire also boasts of several **protectorates**, **sectors** and other **vassal states**, **puppets** and **economic bloc**, each with their own denomination and duties to the empire.

**Meritocratic**, **Erudite**, **Diligent** and **Cold Pragmatists** - This species is respected throughout the galaxy by all civilized nations, due to their feats of engineering, genetic evolution, transcendent learning and fierce efficacy.

Some non-Athalmar species are allowed to access most ranks of citizenship, but only the Athalmar have equal access to all ranks. In spite of this, all high-ranking military and civilian government offices are still held by Athalmar due to both massively outnumbering the other races within the Empire and displaying greater talent for the position.

## Physical Information

### Distinctions

* Tall, humanoid, enclosed ossein body structure
* Resilient skin
* Oral cavity behind the chin
* Binary circulatory system

## ***Anatomy & Physiology***

*`‘Tall, strong and transcendent in their intelligence… If only they were taught **morality**.’`*

`- Eldurasi Envoy, Ailuin Holarel, remarking on the Athalmar race -`

The Athalmar are **physically imposing** beings, typically standing many feet taller than the average humanoid. They are vaguely **Anthropoid** in overall appearance, with leathery skin, upright legs, sharp claws and a tough interior and external bone structure. Their large hands have six fingers, with two opposable thumbs. Their most **distinguishing traits** are their fluorescent eyes, resilient muscular bonds and large feet (which are often positioned on the equivalent of their toes, in order to increase their speed through natural performance).

The Athalmar are **agile**, **very strong**, and are often characterized by their **intelligence** and **ruthless pragmatism**. Athalmar warriors augment these natural abilities further through use of point defense energy shields integrated into their armour. Depending upon rank and mission objective, they are commonly seen in battle with plasma rifles, carbines, heavy rotary plasma cannons, kinetic rifles and rotary kinetic cannons.

They often rely on **personal body-assisting armor** which, in addition to protecting the wearer from harm, **augments their physiology and mental faculties**, as well as providing a personalized heads up display.

There is also a cultural stigma associated towards **expressing emotions**. While all are capable of producing some semblance of a smile or laughter, such uncontrolled displays of emotions are regarded as undisciplined, barbaric or unetiquette.

Unlike humanoids, Athalmar lack pronounced noses or ears, having two slitted nostrils and a set of bulbous protrusions instead. Their bones and muscles are considered **naturally impressive**, with the former serving as **natural armour** (given that some exist outside the boundaries of their skin) and the latter being **extremely developed**, when comparing to other races.

Their skulls otherwise possess a **large osseous cage** on the exterior of their skin layer. This cage opens around the eyes (covering the surrounding of these with a layer of soft dark skin), the lower back of the head (to allow for better movement), and behind the chin (so to have room for the **oral cavity)**, used for consumption of food and drink. It also displays an **extended architecture** in the front of the head, as well as a pair of horn-like structures that rise from the back of it, used both as a **social** and **melee tool**.

The Athalmar exhibit **sexual dimorphism**, largely mirroring that of humanoids, with the **females sharing almost all aspects and stature as the males**. Despite their large size, most Athalmar display significant agility and speed. The easiest way to distinguish between a male and female is by observing the growth of external skeletal formations of their head, their necks and their tone of voice. Males exhibit more square shaped heads, with pronounced brows, a defined jaw line, robust cheekbones and more protrude cartilage in their throat, as well as generally possessing darker shades of skin beneath their external bones. Females, however, present a more heart shaped head, with stately eye sockets, slender jaw and cheekbones, with lighter skin tones under their outer bones. **Adulthood** **is achieved** when an Athalmar reaches the age of 26.

It is also common for Athalmar to categorize and constantly explore the inner workings of their personalities and characteristics. So much so that, as a whole, all Athalmar carry either an armband, pin, bracer or any other type of distinguishing colouring that indicates their Personality Type Indicator. Whilst seen as a concept that challenges personal privacy for most aliens, Athalmar embrace the frontal nature of their own psyche.

It is fair to note that, due to their societal values, Athalmar are generally considered to be a **species of low birth-rate**. In the present, however, this deficiency is supplemented by Athalmar technology and policies. They utilise a **stable welfare system**, one of the most **advanced medical and genetics system** in the galaxy, as well as benefiting from being **long lived**. Their most effective method at normalizing their birth-rate is through **cloning**. Specifically, the Athalmar **utilize vat grown embryos** to create further children to be adopted and raised by normal families. All of this combined brings them up to par with the other races in the galaxy.

Their **skin color** ranges greatly, including gray, black, blue or a mixture thereof, whilst the bone colour was generally either white or grey. Thanks to their advancements in life-support and medical technology, Athalmar can maintain a **youthful appearance for the majority of their lifespan**. Their armours are capable of stabilizing most injuries which would otherwise be certainly lethal, including fatal doses of radiation.

While the Athalmar **have a biological need to have little sleep**, this necessity was near fully eliminated by the use of personal armour which allowed them a constant **continuity of consciousness for long periods (few days)**, without having to sleep. Only in rare cases, do they experience diagnostic waking dreams. As such, Athalmar rarely sleep, mostly doing so by choice in instances such as long stretches of space travel, fatiguing tasks or through injuries.

Athalmar have a **binary circulatory system** that pumps fluorescent indigo-coloured blood. **They breathe oxygen** and their homeworld has a nitrogen-concentrated atmosphere, but containing pressurized oxygen, allowing them to breathe the same atmosphere as humanoids, and survive in slightly more hazardous environments. Athalmar have a **digestive system similar to that of humanoids**. They are shown to have an esophagus, stomach and intestines. They possess three large lungs, two livers and, generally, an extra amount of organs than humanoids.

Their legs are digitigrade, with short upper and lower legs, and elongated tarsals, using the distal and intermediate phalanges to support their weight when walking. Their superior agility may also be attributed to their Ataros' higher gravity. The additional strength required to move normally in an high-gravity environment would likely cause them to be more powerful in lower gravity situations.

The **primary composites of their diet** are water, a nutritious resin native to Ataros, other animal meat and grown or wild crops (such as seeds, vegetables, fruits and leafs). The requirements for **each Athalmar intake is high**, given their demanding physique. This physique also makes **their reproductive system slow**, given the amount of input required to replicate these beings and their rich bodies. This effort invokes great labour from both the progenitors and society. Whilst the gestation period is done little over 11 months after gestation, the female's body only properly recovers after around 20 years of infertility. Permanent infertility is achieved around the age of 200 for any Athalmar, despite this having no other effects in their romantic or daily lives.

## ***History***

`*“In our inception, we had no giant shoulders to stand upon. We grew to become Leviathans. Shaped ourselves to become like stars in the dark and power in the light.”*`

- Athalmar Athalor -

### The Forging

*`"Have the resilience to stand by your beliefs, but have the strength to go beyond them.”`*

*`- Tumar Elanthion, to Malacos, at the latter's ascension as Athalor -`*

The Athalmar of Ataros began their recorded history in the **year 0** and onwards, with prior accounts of the species' actions being only theorized or labelled through archaeological findings. In this latent period, before civilization was established, the Athalmar race presided among the winters of their harsh homeworld with **grim stoicism**, being known then as *Kash'en*, to one another. Their achievements and goals never reaching beyond basic **sustenance and survival**. Ataros is a large planet of vast landscapes, with much of its surface in **perpetual winter**, with the rest abiding by cold, yet more temperate, climates. Its surface is dotted by **vast forests**, **large rivers**, **lakes**, **mountains** and a **plethora of fauna**, surpassed only by its **immense and deep seas**. Most populations within **The** **Forging** period settled and thrived in the third of the planet that would host trees and more nourished wildlife, around the area of the planet's natural equator. Here, small hunter-gatherer communities would form, along with some of the iconic Athalmar principles of the present day, such as **division of labour**, **functional and precise architecture**, **equality among genders**, as well as the **values of understanding**, **resilience** and **ambition**. In these days, emotion was not shunned as it is in the present day. Perhaps not so lavish to compare to either Humans or Eldurasi, but certainly higher compared to the modern era. Perhaps as to its age is why it evolved to be perceived as *barbaric*, *unetiquette* or *outdated*.

The Athalmar tribes, known as ***Kish'an***, separated themselves among **natural borders and resources**, and later on through **language** and **cultural divergence**. Tribes themselves, were composed of clans, and then individuals. Each clan, later being known as *Famliy* or *Great Family*, would itself be composed of each individual Athalmar. A notable absence from Athalmar culture, in general, is that of religion. Most simply regarded the natural forces of the planet as the **way of their home**. **Rough** and **unforgiving**, just like themselves. Athalmar give no veneration to a force they perceived simply as being natural or material which warrants **respect** and **care**, much like how one could come to **respect** or **care** **for another**. The dissonance in their roles never abated an Athalmar's **search for prospect**. This was also exemplified in the taming of nature itself. Athalmar utilized as much natural resources as possible, from a very early period in their development. The atmosphere and environment they were present within contained **considerable dangers** in the form of feline *G'nari*, mammal *Kordmu* and avian *Sta'lir*, as well as a great variety of teaming sea-life. Morphed in with great storms that could on one season **engulf the planet** and, on others, **extend the length of winters tremendously**, the Athalmar managed to tame a most harsh environment, where heat was so conspicuous by its absence that the Athalmar developed a **naturally insulating outer leather like skin**. With wood either scarce or being attributed other roles other than burning for warmth, geothermal vents were highly sought after by various *Kish'an*. Along this, methods of insulation and supply preservation were quickly developed and shared amongst communities, as well as the crafts of clothing, masonry, early smithing techniques, writing, hunting tactics, animal taming, crop rotation, shipwright and **astrology**.

**Warfare** was **rare** and **small in scale**, with conflicts deriving from the need of acquiring resources, establishment of safe routes or simply new land for settlement. For the majority of interactions between *Kish'an*, the intention was **peaceful**, with **trade** and the **sharing of knowledge** being held with high esteem and value. This sense of communication and exchange was further enhanced by exploration of new markets, lands and peoples, bringing about a *naissance* of exploratory and migratory endeavours by many *Kish'an*. War was the result of true hatred between *Kish'an*. And while it is known that the Athalmar are responsible for the near extinction of several species native to their home planet, the killing of Athalmar, in the early days, was perceived as crime. In such a hostile environment, every Athalmar was seen as the most valuable of commodities. This would be undermined during the time of **Torment's End**, when a population boom effectively devaluated the lives of each individual, only for it to later be reinstituted into Athalmar society and its principles, after the lasting effects of the plague known as ***Flagellum***. This plague was so **severe**, that even to this day it, although curable, surpasses even the great constitution of the Athalmar, or the **legendary resilience** of the Haldran. So **virulent** that modern outbreaks have been reported, as well as it being used by High Command as a tool of biological warfare. The disease is known to degrade the bones and nervous system of its host, as well as slowing blood pressure, increasing general body heat and provoking intense fatigue. At critical stages, the bones of the host would compress and the skin begin to lose colour. As the circulatory system continues to fail, the body then becomes incapable of replenishing its dead cells, leaving the victim's corpse as a husk of grey brittle bones and dark rotten skin. This plague has existed since before Athalmar civilization.

### The First Dawn

`*“Our acts will be recorded amidst reality with endless resonance. It is up to us to create the future we wish to live in. It is up to us, and us **alone**”*`

`*- Minister Athmanar Cebb, espousing his views to the Imperial Senate -*`

In the **year 0**, the first year of Athalmar history was recorded by the historian and composer, **Amol Faman**, during the reign of *Kith'mar* **Koros Marka** and the founding of the city of **Hamadar**. The title *Kith'mar* is a position held for life, elected by the **parriarchs** of each established great family within said nation, usually named a *Kith'dom*. This *king* like entity gained his fame through both the peaceful and belligerent subjugation of many *Kish'an* around his position. The unification of so many led to the creation of one of the founding cities of Ataros, the knowledge hub of **Hadamar**. Alongside **Amol Faman**, other great minds emerged from such an effort, namely the philosopher **Drychen Ordan**, the architect **Balus Mathis**, the mathematician and astrologer **Kylix Altas**, the chemist **Sorion Taren**, the navigator **Karatas Guhard** and the strategist **Kazmar Amanthuras**. All hailed from different regions and bearing ideas to be gathered in this centre of knowledge.

**Stadmor**, **Galas**, **Mordim**, **Taidiria**, **Belatha**, **Satsawa**, **Istaria** and others would all be built in the following decades. Their **influence** and **power** to persist for centuries to come. Each creating a newer flux of trade and urban infrastructure, sparking the time where cities began to sprawl around fortresses, harbours, mines and, most importantly, the few fertile crescents within Ataros. Wildlife became domestic cattle, crop rotation was applied, renewable resources methods enforced, roads laid and bureaucracy developed. These centres also achieved a higher level of standardisation in the fields of language, making each urban centre **literacy rates increase tremendously**. Despite this, Ataros as a whole was not unified in culture. The cities brought about a multitude of different ideals and peoples, with some developing along more **isolationist** ideas and others embracing **pluralism** as the core of their institutions. These would eventually form borders with one another, as beliefs, interests and peoples would mark the official separation of states. Great *Kish'ans*, Elective *Kith'doms*, Free Republics, known as *Rhurpas*, and many other types of government began to sprawl across the planet.

During this period, the **majority of the habitable world was explored and charted**, with **hundreds** of different countries and **cultures** being documented, as well as a few rare cases of religious institutions being developed, who would worship Ataros' moon, Balcora, its star, Lathora, and each family's ancestors. It was also in these times that measures were also undertaken that prevented future famines and incidents of corruption. The process for **census** was streamlined, **irrigation** became common practice, **courts** were built in every city, rulers began to **share power** with their people and diplomatic embassies gained greater attention than battles in the councils of governance.

Athalmar **wars** had, for the most part, been undertaken with **great care** **to not destroy the marks of its civilization**, sparring only outside of population centres. Despite this, advancements were made with the times. For as much as the pen was mightier than the sword in this world, one could never understate the possibility of brutal conflict. From mail shirts to plate armour, iron to steel and *Helmnars* to *Great Kordmus*, the Athalmar ingenuity was unceasing. At best, Athalmar military tactics were mainly developed to perform punitive operations on raving animal herds or the desolation of *Kish'ans* deemed too savage to coexist with civilization, often named *Wolgarths*.

### Torment's End

`*“Idiocy has no voice, no matter the noise.”*`

`*- Athalor Malacos -*`

At its worst, during an age where 5 great powers divided the world amongst themselves, rules of war would be ignored and broken. In these bloody battlefields, the ancient wroth of the children of Ataros was unleashed, as hate was truly a weapon to be feared on all sides. In the years of **2563** until **2594**, the world tore itself apart in wars for their sovereign's ambitions. At this dooming moment, when a permanent division among the Athalmar people seemed so close, **a new enemy gave unity to the many disparate factions**: a plague known as *Bone's Rot*, *The Long Night*, but most famously as the ***Flagellum*** came to ravage the belligered sides. Realising the apocalyptic consequences of an untamed epidemic, the 5 nations agreed to a **hasty cease fire**. **Cadmor** and **Ail-Galas** were rapidly engulfed by the illness, with both governments collapsing within months. The efforts of the 3 remaining nations were headed by the most prominently established *Kith'dom of Istaria*, ruled for the recent two decades by the *Athalor* imperial family. Under its leadership, a semblance of a technocracy was put into place, with sole power over the containment of the pandemic handed to a large council of intellectuals, with resources and power being directly assigned by the *Kith'mar* himself. The ailing governments of the two subservient nations beneath them were replaced with bureaucrats, scientists and generals elected by merit, directly chosen by the council of technocrats and approved by the *Kith'mar*. These measures were highly effective at streamlining executive action, with laws and regulations passed *en masse* to control the efficacy and safety of its people.

By the end of 2709, the pandemic had been eradicated. In the few years before, the technocratic council was assimilated to the constitutional parliament, along with the coronation of yet another of the previous ruling family, the famed **Athalmar Athalor**, his Imperial Majesty, ruler of all Ataros and *Kith'mairum of Istaria, the first Imperial Commonwealth of Ataros*. It would be in this period that the central government would undergo continuous reformation and advancement to establish a society more akin to the one we know of today as *The Athalmar of Ataros*. The centralization of the government would come to standardise the athalmari language on a worldwide scale, as well as the integration of educational, civil and military institutions through and through. The whole of Ataros would begin to adapt the same culture and beliefs, supported by its over encompassing government and leader, bringing the meaning of *Kash'en* to a sense of nationalistic pride. The *Kith'mairum* began the transition of power from the **Monarch** to that of the **Senate**, a democratically elected body appointed by the **Electorate**, giving this governmental body the capability to advise and propose laws, appoint from an open pool of individuals the various **Ministry** offices holder, as well as choose from among themselves the **Faction Leaders**, who would split the Senate among their leadership. **Traditionally, these factions would number around six**. Two of conservative intent, another two of neutral aspirations and the last two being composed primarily of the opposition. The process of election was broadened to include candidates from all across Ataros, effectively making the position of *Kith'mairum* now more akin to that of President, who would in turn be voted into office through the consent of the electoral branch of the Executive Council, which was composed of the ministers and the faction leaders of the senate. This *President* would hold significant executive power, as it would be up to him to lead the Executive council amidst the proposition of new legislation. The Imperial Courts were also created as a separate Judicial branch within the government, tasked with reviewing, interpreting and implementing the common law of the Empire.

Despite the newly conceded powers allowing the election or re-election of members from the imperial dynasty, ***Kith'mairum*** **Athalmar** instituted specific rules against this possibility, in order to ensure a **permanent transition from a monarchy to a Republic**. This last ruling was accepted by the Executive Council, and a process for the election of Ataros' new leader began shortly after. In **2921**, the last *Kith'mairum* died of natural causes, in Ataros' capital of **Istaria**. His role of leadership was inherited by the newly elected *President*, **Aralana Lathau**. Her first acts as the leader of Ataros was to honour the legacy of her predecessor. With unanimous approval, the *Kash'en* would take upon the name **Athalmar** as the designation for their species, for their nation to be known as an **Empire** and **Athalor(a)** for the title of their leader, making her the first **Athalora** of the **Athalmar Empire**. A nation and people, now unified, would now look up to the stars. Having tamed the dangers of Ataros, their rough and unforgiving home, the Athalmar's ambition expands.

### Stellar Mantle

`*“Our Ambition will shake the Stars. We will make our own Destiny.”*`

`*- **Athalora Aralana Lathau**, addressing Ataros' Senate -*`

#### Sovereigns of Mithran

In **2928**, the Athalmar launched into orbit their first habitable artificial satellite into orbit, the **Arcadis**, marking the beginning of the Stellar Mantle. Within the next few years, the Executive Council allocated significant funding to the space industry, in an effort to open new markets and establish new frontiers. In **2934**, a frontier outpost was established on **Titus**, a satellite of the gas giant **Tarnos**. This outpost failed, checking the reckless advance of private management within the publicly funded space industries. **Athalora Lathau** then seized the executive powers of said industries, establishing reasonable goals among the halls of Ataros' **Senate**, as well as forcing through legislation contracts with Ataros' **leading industrial sectors**, in order to repair the damage. In this period of increasing centralization, another expedition was sent in 2936. This time, it was under military leadership, with the goal of reaching and establishing bases and outposts surrounding the 3 largest asteroids within the **Galios** asteroid ring, further towards **Lathora** itself. During this process, a significant expansion to the **Arcadis** was made to accommodate the expected returns of the outgoing asteroid-mining prospects. The output in resources was so sublime that, in order to prevent a devaluation of the traditional industrial sector, the **Executive Council** organized the development of a permanent shipyard in orbit and a 20 year plan of expansion and spending within Ataros' infrastructures and industries, **maintaining budgets and developing the private sector respectively**, with direct investments from the state.

By the year **2957**, attempts at partial colonization of the various satellites and planets throughout the Mithran system were rekindled. This time, with the support of a much larger and adaptive space industry, the Athalmar successfully colonized:

* One of **Galios**' larger asteroids, to expand mining and metallurgy operations of **heavy alloys**. The Athalmar would employ factory ships in which state sponsored companies would commission vessels to expand mining operations;
* The poles of **Omiwaro**, to extract dense and crude liquid, to later be manufactured into a sustainable solution of **fuel**. The planet would also undergo severe and experimental terraforming techniques to lower the temperature of the planet, allowing for further colonization away from the poles;
* Ataros' moon of **Balcora**, becoming the central manufacturing location of fusion generators, graphene and the early stages of robotic artificial intelligence, as well as the mining of magnetite and harvesting of dense compositions of helium and other noble gases. It is also here that deuterium, one of the stable isotopes of hydrogen, would be produced through the harvesting of Ataros' rings, having both military and civilian applications;
* **Titus**, in accordance with harvesting its deposits of methane and other forms of natural gas. It is here where great advancements would be made in the production of coolant gel, gases and liquids. These would come to be incorporated with many forms of Athalmar power generating systems, heavily improving the sustainability margins of mass output and storage of energy;
* **Giama**, a small asteroid that was given a significant investment to establish several hydroponic domes and sealed environments, making it an important sustenance station for all outposts beyond this point.
* Within the equator of **Alaria**, where the mining of iridium, cobalt and silicon was in place, as well as the foundation of a major farming initiative which would sustain and harvest algae from sub-surface rivers and lakes of rich mineral water. This algae would develop into disparate enough iterations that, once treated and processed, could be made into synthetic cells, which are used in the bio industry for the fabrication of rejuvenators and other similarly effecting intakes for the Athalmar populace;
* The temperate zone of **Sildoria**, in which the largest solar power harvesting operation would be located, manufacturing its own gargantuan batteries and electrical components for transportation, use and/or trade throughout the Empire. These batteries would be used back on **Balcora** as storage for the output of energy of the incredibly potent fusion reactors manufactured there;
* Mithran's outer most world of **Scylder**, where crystalized, frozen methane, as well as manufactured titanium and other rare metals, are exported to the Empire and its most substantial industries and shipyards. This outpost is also used to better explore the exterior of system, including its surrounding and encompassing nebula, becoming the springboard for future outer system expansion.

Despite the **quick advancement of Athalmar technology**, the amount of information on the events outside of the Athalmar Sector's nebula is quite reduced, due to its density and high disparity in electromagnetic spectrum signals. This placed the **Athalmar** in a **unique position** among galactic nations, being unaware of international dealings, whilst also being concealed from the ambition of more powerful neighbouring empires. This isolation placed the ceiling for Athalmar military development at a level of simple enforcement of Imperial laws, quotas and ordinances, with a majority of elements being small and versatile. 13 frigates and 2 destroyers patrolled the home system's industrial and civilian administrations, implementing state appointed military executives and cracking down on corruption and crime with ruthless disciplining of the culprits.

The most notable of these interventions became known as the **Morasata's Misconduct**. This was an attempt to secretly merge state resources through the redirecting of state appointed executives, giving immense power and influence to the Katilda family. This lead to the state's acquisition of Morasata, one of the largest industries in the Empire, responsible for jointing several other large industrial sectors, providing high levels of military and manufactory contracts that employed millions. **Athalora** **Lathau** acted with iconic Athalmar intervention, nationalizing the family's assets and redistributing them into newly instated state sponsored companies. The Katilda family was allowed to continue its operations with the assets that remained to them, with only their parriarch loosing their life as punishment for high treason. These newly founded companies would revive the competitive edge that had been lacking within the Athalmar commercial sector. Through state investment and oversight, sometimes even forcing the splitting of companies again and again, the plight of this Misconduct was set aside in favour of an industry that served the state, with nearly all executives being chosen from a pool of candidates based on merit, but always with the foundational presence of the citizen's loyalty, with only roles beneath that of executives being solely based on the character's capabilities and academical prowess.

#### The Shattering of Silence

By the **end of 2971**, **Athalmar High Command** reportedly began receiving a form of signal from outside the boundaries of the **Mithran** system. It is important to not that the **Athalmar** had began to try and pierce the blinding barrier of their host nebula, attempting this through means of highly focused light, as well as coded electromagnetic signals. One of these signals had been **returned**, in the same format as it was sent, only at a higher frequency. at much higher speed and with a small addition to the end of the signal, which was in an alien nomenclature. It could have been interference from the highly dense nebula surrounding them, but High Command placed security above theory, marking a new, strict regulation upon all communication's traffic going off-system, as well as outfitting as many ships as possible with long range scanners. It is important to note that the addition at the end of the signal was in **galactic customary**, with a request for asylum and assistance, to which the Athalmar could not interpret.

 On the **2nd quarter of** **2972**, a considerably large artificial object was detected on the borders of Athalmar sensors. This object was travelling at such speeds that **Athalmar High Command** did not have time to notify the **Athalora**, resorting to immediately declaring a state of emergency before consulting with her. The object then slowed down and came to a halt just outside of **Karno**, to which the Athalmar believed the great gravity projected by the gas giant interfered with their transcendently advanced drives. The existing military fleet was completely mobilised and only critical space traffic was allowed. Ataros and all its colonial sectors were placed under martial law. So went the first contact of the Athalmar with the outer, wider galaxy.

For two days, this regime was maintained. The object, now **assumed to be a large ship of sorts**, was **derelict**. There were only few power readings emerging from its hold, with its outer shell continuously loosing integrity, bit by bit. Its main thrusting systems were disabled, leaving the hulk of its mass to drift into **Karno**'s atmosphere. Although clear **weapon emplacements** were detected upon several outer platforms, all were either **destroyed or mangled**. **A constant signal was sent from the ship**, although the Athalmar were unable to decipher it in such short periods of time. After these two days, martial law was lifted and space traffic bans were lifted. The derelict was deemed harmless and the majority of Athalmar Fleet Command now maintained a permanent perimeter around it. Science teams were dispatched, as well as one of the few last remaining elite forces within the Athalmar military. This joint expedition between the scientific **Institutes**, **Navy** and **Retributors** had the common goal of, first and foremost, guaranteeing **Athalmar** control over its system and safety, whilst also directed to discover as much as possible about the derelict and its origins.

The following weeks revealed that the derelict was home to hundreds of thousands, possibly even a million, lifeforms. It was firstly believed that a large ecosystem was somehow sustained within the mangled frame. However, this measure was then corrected to estimate that these biological readings were, in fact, individual sapient beings. The derelict generated a semblance of artificial environment, in order to sustain life within. On the **3rd quarter of 2972**, **Athalmar High Command** ordered the boarding of the vessel. A singular Imperial vessel approached a weak point on the derelicts outer hull, which had been snapped off and exposed its underlying layers. The dispatched team contained military and diplomatic elements. The entrance created was fixed to the Athalmar Frigate, and its margins sealed, to prevent outer vacuum from penetrating the derelict ship. Within the dark halls, **the Athalmar made first contact with the species known as the** **Sinatu**, a humanoid like species with an anatomy similar to the Athalmar, though much smaller in scale. Despite being the first contact between these two races, the deciphering of the earlier sent signals allowed the Athalmar ambassador to successfully utilize a basic mathematical code to communicate with their unwanted guests. Whilst diplomacy ensued, more **Sinatu** came to the gathering hallway, which provoked the Athalmar military elements of the team to make room, raising tensions, but **allowing a select few to speak with the ambassador and others to be analysed by scientists**.

After a few days of around the clock diplomatic talks and examination, it was determined that this species was biologically different from the **Athalmar** in many ways. This was initially complicated to determine, as most of their kind was **underfed**, though some still represented the physical traits necessary for an analyses that allowed for some normalization. Ataros' **water** and Athalmar **rations** were decently appropriate for **Sinatu** **sustenance**. In weeks, the **Athalmar had learned the alien language**, their **customs** and **biological acumen**, as well as most of the commanding officers' names and duties within the ship and to its people. Despite all this, **relations were always tense**, as Athalmar were attacked at times by more **radical** or **desperate** **groups** among the refugees, who were slowly splintering more and more among their **own growing division**, fighting for delivered goods by the Athalmar, as well as attempting to hijack Athalmar ships. The Athalmar were aware of this and played off both sides to **acquire as much information as possible**, allowing **High Command** and the **Executive Council** to act accordingly, when needed. Sinatu bodies, however, were jettisoned every few days, with some groups even resorting to cannibalism to survive. The Athalmar moved quickly to try and establish camps within Ataros and its colonies to **sustain some of the Sinatu**. Before any were finished or even funded, Athalmar forces began protecting the various groups from one another. Patrolling the many halls of the derelict, the Athalmar eventually maintained full control of the affairs within the vessel. A **census** was made, entry points for **trade** were built, **checkpoints** were established and the vessel itself **was towed until it reached Ataros' own orbit**. Not all was so straightforward, however. **Few groups would cooperate with the Athalmar military**, and many either regarded the Athalmar with deep mistrust or open violence. The most radical and feral of these groups were fully eliminated by the Athalmar, with entire sections of the ship being opened to vacuum or cleansed by Athalmar squads. The Athalmar would report these happenings with the more cooperative of the Sinatu, in both a move of developing **honest ties** as well as utilize **fear to keep them in line**.

By the time the vessel reached Ataros' orbit, at the **beginning of 2973**, it was deciphered that the Sinatu's original governmental hierarchy was that of a monarchy, of sorts, in which its ruler was determined by astrological signs in the stars. These candidates could be picked from the lowest farmer to the most prestigious of nobles. The Athalmar thought very little of this method, seeing it as random and ineffective, and would come to enforce upon the Sinatu a form of democracy, in which each group within the vessel would elect their representative. The Athalmar would then join all these representatives into the **Gathering**, and these individuals, who held only contempt for each other, had to undertake the task of communicating with the assertive and direct **Athalora Lathau**. It was through this exchange between each race's hierarchy that an agreement was reached to settle the Sinatu within **relief camps** throughout the Mithran system. In exchange for sustenance and security, the Sinatu were obliged to provide the **Athalmar** with as much **information** as possible **about the wider galaxy**, their **technology**, **society** and **cultural interests**, as well as **abide by Athalmar law**. This historical agreement is known as the **Lathau Accords**, and would adjust the Athalmar society's perception on reality, their knowledge on new technologies and determination for survival in the larger Galaxy.

#### Affairs of Dominion

It was clear to the **Athalmar Government** that change was needed to maintain its cosmic survival and progress. The discovery of the **Sinatu** gave **High Command** a true understanding of galactic scale, and measures were taken for a lengthy transition of all space personnel to military elements, be them directly under **Military Command** or, at the very least, with enough martial training in **naval doctrine**, so they may abide by the newly imposed naval laws. It was imperative that all Athalmar traffic in space was not only monitored, but discreet to possible outside viewers described by the **Sinatu**. These are powerful empires and states that ruled over several planets, systems and even entire sectors.

By **2975**, the situation of the South-Eastern regions of the galaxy, as **described by the** **Sinatu**, were as follows:

* To the South, the growing power of the human nation known as **The Dismos Imperium**, began a campaign of rapid expansion against its surrounding neighbours. Its fascist and xenophobic government made itself many enemies, but it would eventually emerge victorious.
* In the North, **The Asmedal Commonwealth**, a multi-federation ruled by a common monarch in real-union that, even if peaceful, faces inward instability due to the influence of foreign powers. Despite this, the Commonwealth is a mighty power and has a great say on political affairs in the east of the core.
* Closest to the **still** **hidden Athalmar**, a plethora of small states, tribes and warlords dwelled. The **Ansalla Seam**, the large cluster of nebulas that engulfed the Athalmar, was viewed as home to pirates, marauders, monsters and other unknowable evils. The political territory around it was in perpetual motion, with warlords rising to challenge notable kings, only to later be defeated by a renewed republic of peoples or coalition of tribes.
* The Sinatu had been, over a hundred years ago, exiled from their homeworlds in the **Thuban Extent** region by the, then democratic, Congressional Stars of Humanity, now known as **The Dismos Imperium**. They were later displaced by the **Foll Assembly**, a confederation of tribes which usurped their territory. The Sinatu split into convoys of ships and began the arduous journey of finding safe haven. The ones that found the Athalmar were the most desperate of these convoys, as they risked famine and decimation at the hands of the dangerous unknown.

It was decreed, by the **Executive Council**, that camps and settlements were to be constructed for their newly encountered guests. This was controversial within the Senate, with many choosing to simply contain the Sinatu and giving priority to a military build up, whilst others supported that these creatures should be taken advantage of. Their bodies and constitution to be used in service of the Athalmar war machine, science experiments and even recycling. A minority within the Senate proposed that the establishment of such brutal policies for minorities would only lead to sour relations in the future, as well as **corrupt the spirit of Ataros**. In the end, the **Athalora** established a newly formed **Tiered Citizenship** system, in appliance to all of the subjects and peoples under Athalmar influence. This was to **reinforce the merit system** already in place within Athalmar society. However, it broadened the socialist policies within the Empire, with lower tier exerting less rights and opportunities than those of higher tiers. This satisfied the majority of the Senate, as the Athalmar, being of tough and erudite breed, would retain their place in the top of society, with only a chance of loosing tiers if a crime or lack of service was present, singling out those of lesser capacity or dead weight to society, whilst promoting effort and productivity from its people.

The **Sinatu** would come into the this equation in the same grounds as the Athalmar, but their naturally inferior capabilities meant that only a few among them achieved a **high tier of citizenship**, mainly the intellectual and cunning among them. The rest were to be allocated to assigned camps throughout the **Mithran** system, providing labour in exchange for sustenance, shelter and minor amenities. Those of higher citizenship were often placed as **administrators** or **mediators** within these newly formed communities. Their role was, primarily, to represent their regional councils within the local territorial authorities, coordinating efforts with the Athalmar Military, which (for now) served as their custodians and protectors. Sometimes, these regional councils would be directed by **Athalmar** instead of **Sinatu**, with many even holding positions as industrial executives, law enforcement, doctors, engineers and even tutors in varying fields.

The **Sinatu** community were even allowed the choosing of one among them to represent their species within the Senate. This role was only intended to be ceremonial, meant for observation and advisory rather than holding any official legislative power. However, this failed to happen, given that the **Sinatu** had splintered into many differing factions, forcing the Athalmar to provide the senatorial role to the entire collective of nominees. This **worked in the Athalmar's favour**, since it was **the** **Executive Council that held all the cards in the Sinatu's happenings**. The faction leaders were routinely exposed and or dismissed by Athalmar authorities, who maneuvered around their dealings with the intent of **establishing a reliability upon the central government**, rather than the plans of their elders. These were constantly subverted, and some among the Sinatu would never come to accept their new government. Despite this, a large group of Sinatu began integrating in a peaceful and orderly manner. The Athalmar had, in fact, much to teach them, and their leadership was entirely based on merit and the foundations of pragmatism, ensuring the loyalty of those of younger age, utilitarian mindset or in desperate need. The new habitats in which they were forced to live in were not suitable for the Sinatu, providing only the most meagre of comfort, mainly due to Ataros' and others' hazardous climates.

Throughout time, however, the **Athalora's promises came true**, with relief and welfare improvements **laying out the foundations for the first successful alien species integrated into the Empire**. In **2982**, the Sinatu factional council would be dissolved by Athalmar authorities, leading to the creation of a permanent seat within the Senate to represent them, as well as the evolution of terrorism and criminal organizations from both species. In **2985**, the military doctrine that had been adapting the navy and space traffic to the potential dangers of the wider galaxy, began to be instituted in all of Athalmar society, leading to the **foundations of the** **Athalmar as a pseudo-stratocracy** and the establishment of the **RND**. Both Athalmar and Sinatu terrorist cells and crime groups were cracked down upon with customary ruthlessness from **Athalora Lathau** and her government, as the punishment for crimes was broadened to include capital punishment and the creation of a new indentured tier of citizenship, where individuals could be classified within servitude, thralls (slaves) or even cattle. The integration of military organization with civilian institutions also grew to accommodate the ever growing necessity for military personnel, as well as the Athalora and her government, as the punishment for crimes was broadened to include capital punishment and the creation of a new indentured tier of citizenship, where individuals could be classified within servitude, thralls (slaves) or even cattle. The integration of military organization with civilian institutions also grew to accommodate the ever growing necessity for military personnel, as well as **the permanent rooting of Athalmar stoicism and discipline into their society**. By **2994**, the Cravens Hermitage, as the period became known, was officially declared over and dealt with, in time for the first achievements in **Fusion Physics** to be unearthed.

#### Ceasing of Isolation

With the knowledge of newly discovered technologies, the vague affairs of nations and states around them and the mobilization and restructuring of their entire society under one goal, the Athalmar government had set in motion a **vast military build up**, intended to carve their place in the galactic horizon. The centralized economy of the nation offered the possibility to incorporate the new **Karatas Drive** into the many modern space military vessels. The orbital navy, later known as Athalmar Fleet Command, became the main target of the Empire's budget, with vast swathes of resources poured and invested into designing and manufacturing vessels capable of long distance space travel and warfare.

The first expeditions outside of Mithran were slow and careful of alien encounter. The **Sinatu** had informed that the Athalmar were unknown to the wider galaxy, but this was their intel, and rumours were already abound of pirate flotillas and other powers roaming the region surrounding them. Athalmar High Command was given permission to engage enemy elements, but only if no witnesses were allowed to escape Athalmar custody. In the year **3004**, after the establishment of several outposts around the Mithran system and minor skirmishes with the surrounding warlords, the Athalmar home system had been struck by a **Cavanati** lightning raid (the warlords to the Athalmar's West). In such an engagement, the Athalmar defence fleet and station had to hold out until the rest of the navy could be recalled. The many worlds were put under bombarded under hit and run tactics, with key Athalmar facilities and shipyards being damaged or destroyed. By the time of the arrival of the main fleet contingent, much damage had been done to the orbital facilities in the Mithran system.

Despite this, Athalmar Fleet Command successfully intercepted and pursued the enemy navy, eliminating and capturing many vessels, with none allowed to return to their home territory. Through captured logs and code-breaking, the Athalmar had acquired maps, routes, communication logs, personal notes and much more, providing **High Command** with a plethora of new opportunities. It was deemed that an offensive guerrilla strategy was to be employed to halt the advance of enemy raids into the Mithran system. Out of all of the surviving assets from the previous raid, was a fleet carrier, who's purpose was to serve as an Athalmar flagship and forward operating base with full operational autonomy and resource independence, known as the **Kith'Maru**, the King-Slayer. With the reverse **engineering of the exceptionally potent drives of the Cavanati**, the Athalmar managed to create a task force that could survive out in deep space on its own for several months, even a year, if necessary. A strike force that was as quickly as its enemy, but not reliant on supply lines of high command. The Kith'Maru and its fleet, officially named **"The Scourge's Malice"** wreaked havoc in the Cavanati warlords, as Athalmar ingenuity and tenacity kept growing its fleet through captured vessels and other fabricated on either Ataros or the Kith'Maru itself.

By **3016**, the punitive expeditions sent by the Athalmar continued, with several other fleets being built and maintained, and the **Empire being put under further strain**. Despite this, the security of Mithran was assured, and the development of the Empire could now extend outside of its home system's border. In far alien planets, the Athalmar refined new fuels and improved new crafts, with both industries and colonial ventures setting the **new staple of Athalmar ambition**. The Empire's citizens were now offered high paying positions for those willing to travel and risk their lives for the procurement of resources and furthering of the Empire's goals, all under the watchful eye of **High Command**. Mining convoys were accompanied by entire fleets as they travelled to rich nebulas and asteroid belts. Their hauls boosting the Empire's economy and war effort with every delivery.

In **3043**, under the pretence of securing one of its strategic flanks, the Athalmar had completely destroyed a collective of realms to their east. Once refugees from distant conflicts, these realms had formed into federations, kingdoms and leagues, only to eventually fall into decadence or mutual conflict, giving rise to rival warlords, pirate kings or dictators. Some, despite being democratic, still showed hostile intent, as their people and governments required the quick acquisition of resources to survive the dangerous game that all within the eastern reaches seemed to **callously play**. The surviving populace of these conflicts was displaced from their worlds, now smouldering husks or inhospitable landscapes, being directed to work camps or facilities within the Empire itself.

The **addition of further cultures and ideals** into the Imperial fold forced the legislation of laws that were thought unnecessary to ever implement in Athalmar society. Rights of Speech and Free Press were enforced, so to prevent **Cavanati** representatives from supressing their own. Due to **Nalkrotans**' structuring of society, Freedom of Sexuality and Equality among Genders was promoted. And, lastly, pollution regulations were implemented to safeguard the ecological stability of conquered worlds or territories used for displaced populations deemed too wasteful, such as the **Humans**, the **Tarask** and the **Kasur**.

In **3071**, **Athalora Lathau** officially instated the creation of the Diplomatic Corps of the Athalor. A government body composed of highly skilled individuals from across the Empire. Among statesmen, grand logisticians, fleet admirals, silver tongued aristocrats, dauntless explorers and rousing preachers, these men and women of the Empire served directly under the Athalora's command and will. Chosen by merit and loyalty, they excel in many fields and their dedication to the Empire is unmatched. The Corps led the Athalmar to many a victory:

* in **3079**, established first commercial relations with the **Kingdom of Galvius**
* in **3082**, bringing the **Cavanati Warlords** into anarchy, by personally assassinating three of their leaders
* in **3085**, successfully stopping a **large uprising** among the lower tier citizens in the Empire, with just the charismatic words of one within the Corp
* in **3089**, the discovery of a derelict station, within a dense nebula, unveiled new technologies and **scientific theory**

Efforts to establish and maintain the existence of the empire would continue for many centuries to come.

#### The Eastern Tyrants

By **3524**, the Athalmar were a growing force within the East. Despite their lack in size and numbers, they already displayed what is more presently perceived as their **technological ascendency**. Its warships, industrial innovations and societal bureaucracy now made obsolete those of the other nations and states around them. The Empire had, to its East, **established countless protectorates**, **vassals** and **puppet states**, many being reserved only to a single world, asteroid or even continent within a planet. Known as the **Hadamar Confederacy**, this political body was little more than a string of nations who's foreign affairs were solely dictated by the Athalmar government, with even exceptions existing towards internal developments and directives. In times of **war**, the Athalmar would draft the reserves from the confederate states to supplement Imperial forces. In times of **crisis**, however, the Athalmar provided aid and funds to re-establish economical growth in the region. Despite their insensitive rule of others, their pragmatism and efficacy successfully deepened the ties and dependency of their subject states, with their **people and territories directly integrated as Imperial Sectors**.

In **3542**, however, the Athalmar had not only found a match, but rather a race that surpassed them entirely in its technological mastery and galactic wisdom. The **Eldurasi** were a species dedicated to the monumental task of galactic peace, cultural ascendance and spiritual guidance. The Eldurasi envoy was like a ray of light forwarding across the **Ansala Region**. His diplomatic affiliation to the **High Kingdom of Eldarus** scaring away any attempts of interference with his mission by the other inhabitants within the region. The envoy, Thalmar, had travelled to the Galactic East to seek allies and economical ties, having stopped by the Utharian Taliphate, the Talir Primacy and the Asmedal Commonwealth, now venturing into what was considered *Wild Space*, a denomination given due to the region's historical lack of stability or meaningful growth.

Despite the existence of lingering Warlord realms and belligerent states, **Thalmar** was surprised by the existence of the Athalmar, later remarking that *"Their existence among the ruinous borders of this region is most peculiar. The foundations on which they stand seem... middling, but their achievements are nothing short of wondrous."* **Thalmar** would arrive to meet with Athalmar officials above a recently subjugated world, where one from the **Diplomatic Corps of the Athalor** was present. Thalmar attempted to mediate the conquest of this world's people, proposing offers of trade, friendship and alliance with Eldarus, in which all would benefit. He would explain that, in the Galactic West, troubling events were brewing into a crisis and all help from Eldarus was given willingly and without greed, so to further stability. The Athalmar could become the shining beacon of civilization in the East.

These offers were **refused** by the **Athalmar Government** and its current **Athalor**, **Thirlor Runalar**. After interpreting the Eldurasi philosophy, the Athalmar had concluded that this High Kingdom of Eldarus was little more than a far away realm with little grasp to the realities of the universe, blissfully moribund of their own superiority and lacking in pragmatism. The Eldurasi escort was forcefully removed from Athalmar borders, though Thalmar himself was allowed to enter at his own appeal and Eldurasi non-military vessels would be allowed within, under commercial licensing. Thalmar remained for another week before he left. Only really in contact with the **Athalor**, though never in Ataros. This first contact would define Athalmar-Eldurasi relations for, effectively, the rest of time, with both parties finding both admirable traits and rivalling ethics within one another.

The relations between the two nations would be **further strained** when in **3547**, the Athalmar proceed in brutally defeating the widely uncivilized Cavanati Warlords. Despite Eldurasi warnings, the Athalmar thoroughly displaced the Warlords and their tribes, having them toil endlessly in Athalmar industrial zones. The Eldurasi found themselves incapable of stepping in, for even if non-Cavanati were "assimilated" into the Empire, the Eldurasi forces were already spread dangerously thin throughout the rest of the Galaxy and, especially, Solicistania.

By **3570**, with the partition of the Tarask Clan Leagues' territories, the Athalmar, alongside the **Pythias Republic**, **Jhassanar Alliance**, **Foll Assembly** and **Kasur Council** formed under a **loose confederation**, known as the **Hadamar Confederation**, in order to unite the power of their economies against the influence of the **Asmedal Commonwealth** and, more importantly, the Dismos Imperium. The confederation, more resembling a vast defensive network, soon began to implement measures which would further develop their neighbouring regions, with the Athalmar Empire being the strongest power among the members, but also the one to bear the heaviest brunt of the military expenses.

In the coming decades of high military expense, the **Hadamar Confederation** heavily expands the dependencies between its members, so to provide a capable growth rate that can accompany the military necessities of the alliance. The Athalmar, being the **strongest member**, are capable of endeavouring in economical growth and expanding East and Northwards, whilst also assisting its fellow members militarily in upholding newly conquered territory. Given the **rampant galactic turmoil** and the large swathes of territory being claimed by the alliance, a large amount of refugees made their way to the eastern fringes of the galaxy, in the hopes of starting their new lives there. Their numbers greatly bolstered the population numbers of the **Confederation** , fulfilling every shortage of labour imaginable and unintentionally creating the **Ministry of Colonisation** as its own separate branch within the Athalmar government.

In previous years of bloody border skirmishes, the Athalmar battlegroup, ***The Scourge's Malice***, successfully raided several major outposts and fortresses in the Asmedal border, effectively crippling their ability to engage against the Confederation's members. In **3578**, having been checked, the **Asmedal Commonwealth**, under a conditional compromise with the Athalmar, successfully re-opened the major northern trade routes. With this **arrangement of peace**, the Athalmar were able to completely **erase their national debts** and largely remain debt free for the next two centuries. Tensions between the two nations would remain, however, as the Athalmar would establish a **military alliance** with the Utharian Taliphate, a nation humiliated by both the Garinsian League, to their west, and the **Commonwealth**, to their east. Later, in **3587**, the **Kingdom of Galvius** joins the **Hadamar Confederation**. Along with all other members, they **decline** the call to arms presented by the **Coalition** **against the** Khan.

#### Where War Never Slept

By the time of the Khan's defeat, in **3600**, the Athalmar continued to expand their power, and that of the **Hadamar Confederation**, by continuously expanding economical policies, integrating a freedom of movement among the many members, standardising tariffs, exchanging students and even allowing large scale investments to be undertaken by each member on all the others. This last reform was **crucial** to further **expand Athalmar influence and control over the other members**.

In **3611**, Fleet Command was given permission to blockade and control the trade routes of the Mainar Provinces, a peaceful neighbour north-east of the Athalmar. They offered their **capitulation** 72 days into the incursion, and were assimilated into the *Adros Sector*. Despite the condemnations of the Eldurasi, Asmedal, Talir and, hypocritical, Dismos Imperium, the Athalmar successfully continued **further military build-up**, as the Galaxy was in such disarray that their growth was unable to be interrupted, with many taking a concerning notice to the **rising power in the East**.

With their military alliance in the Utharian Taliphate and the Eldurasi busy, limiting Haldran expansion and a galactic refugee crisis, the Empire sought to weaken the Asmedal Commonwealth, and later bring it into the **Confederation's** sphere of influence. The Utharians successfully triggered the rising of **tensions among the Talir-Asmedal border**, whilst the Athalmar prepared a conquest of both the southern and eastern most territories of the Commonwealth. To achieve this, besides standard military preparations, they **bribed** and **coerced** the local **Drathall's Host**, the predecessors to Makrall's Host, to migrate westwards, against the Commonwealth, in order to disrupt their forces and ease a future conquest. Having destroyed the Holy Pthum Empire, years earlier, the **Host** was battle tested and eager for another conquest.

In the early months **3614**, **Drathall's Host** mercilessly made their way through the **Asmedal Commonwealth**, with coordinated attacks by the Athalmar and Utharian Taliphate from different flanks. Despite the quick acquisition of all strategic objectives, the Athalmar began to deeply suspect the Host's intentions, as after they had sacked the eastern most sectors of the Commonwealth, they eradicated the following one, then **ignoring** the rendezvous at the enemy capital and proceeding to pillage the Talir Primacy. This was **against the agreed indications by the Athalmar**, as **Drathall** himself saw the coercive bribes of the Athalmar as dishonourable and lacking any bravery or willpower behind it. With the Commonwealth capitulated and the Primacy all but destroyed, the Athalmar **officially declared war upon the Host**, once it had **unlawfully entered Utharian territory**. The hunt for the migrating clan had **begun in failure**, as the Athalmar fleets were not equipped to catch up to such a mobile formation. In their pursuit, the Athalmar hurriedly created protectorates and sectors. Most of which were now desolate and a burden upon the **Hadamar Confederation'**s economy. The Host was engaged at the **Taliphate's capital**, where the combined forces of the allied fleets successfully captured, destroyed or routed the majority of the Host's fleet. With **Drathall** used as a scapegoat for the Athalmar's actions, the ruling Athalora, **Mirdana Taras** declared that the galaxy's "second Khan" was defeated. **Drathall, "the Honourable"**, was re-joined with his migrating people, after the Athalmar promised to reunite the two, in exchange for them never to return again. He was, however, bait, and as soon as the Athalmar had found the remnant fleet, they opened fire and indiscriminately destroyed as many ships as they could. Despite **Drathall's** **death**, in 3616, the **Host would escape** the Athalmar's persecution.

With such a reliance on military efforts, the **Athalmar's economy went through a fifteen year period of reform and nationalizations**, so to curb the growing influence of the military and corporations in state affairs. The culminating event that would solidify the state's power over the former two was the conflict known as the ***Imperial Wars***, focused on the Athalmar-Dismos border. The Dismos Imperium had been expanding into the Eastern Core and ignoring pleas of peace by the many other galactic constituents. It was during these escalations *(which were direct reactions to the Athalmar's own growing power)*, in **3634**, that the Athalmar Empire and the **Hadamar Confederation** officially joined the Galactic Council. Since Athalora **Mirdana** saw the potential power and growth that the Athalmar could achieve within such an institution, they affiliated themselves to the greater galactic community by **representing the many nation-members of the Confederation and its peoples**, as well as **promising to contain the warmongering Imperium** and **revitalize the galactic economy**.

In **3635**, the **Athalmar Empire declared war upon the** Dismos Imperium, portraying their conflict as a **war of liberation**, but also as a necessary step towards ensuring **galactic peace and rejuvenation**. The Imperium, despite being a dictatorial and militarized nation, was overwhelmed by the combined efforts of the entirety of the **Hadamar Confederation** alliance's forces. The unrelenting thrusts made into the Imperium's territory coalesced with the **many rebellions and revolutions among their western and core territories**. After little more than 2 years of war, the **Confederation** had fought their way into the Imperium's capital where, with **Dismos XVIII**'s body still fresh upon its marble floors, in **3639**, the Athalmar declared the formation of the **Compact** - **an entity centralized in the Athalmar Empire**, as its **ruling body** and **central government**. With the consolidation of the newly conquered worlds, the Athalmar were elevated to the status of Great Race among the Galactic Council, in **3644**, to the envy, surprise and dismay of many. With this ascension had come a **new era for the Empire** **and the** **Compact**. The Athalmar had inherited the prestige and power of such a position, but also the Dismos Imperium's warmongering reputation.

#### A Malicious Scourge

In the following **100 years**, the Athalmar had made true on their promise, though their actions had mixed receptions. The Athalmar's investments and guardianships came at high costs. Either in military or economic means, the many countries in the galaxy were **influenced by the Athalmar's ambitions**. The nations of the Eastern Core and South of the Core were slowly integrated towards a customs and economic union of the Athalmar, the Compact. Their ominous reputation of aggressive entrepreneurs and dauntless diplomats was only enriched by the military expeditions sent to unstable countries and the secretive strings pulled by the R.N.D.

## ***Subject Types***

*`"Never shall an Athalmar serve an alien master, never will we fade away, and never will we bow in defeat."`*

*`- Athalmar proclamation -`*

Anti-Athalmar Propaganda - Many view the Athalmar as ruthless Imperialists and Egotistical Slavers. The technological advantage and other elements make the Athalmar near unrivaled on the battlefield, pushing their enemies to boost their own forces in any way possible. Thus, the propaganda takes effect - providing hatred as yet another weapon for the enemies of Ataros.

> **Protectorates** are alien worlds under direct Athalmar administration, meaning the majority of its population is **not Athalmar**, but rather subjugated races who now do the will of their new masters, who follow the same rulings as sectors.

> **Sectors** are Athalmar colonies which lack a direct border connection with the Core Worlds, but are within the **Athalmar Claims**. They are under the same exact rulings and laws as the core worlds, bestowing the same rights and duties, although with less concentrated rule.

> **Vassal States** are countries outside of the Empire's borders who owe military allegiance to the Athalmar. They are economically and diplomatically dependent on the Athalmar, but make use of their own administrative bodies of governance, displaying a mere embassy of the Athalmar in their capital worlds to supervise this. It is common for the Athalmar to assist their vassal’s military efforts in both favourable trade arrangements, military indoctrination and stationing, as well as enforcement of sovereign borders. Vassals, although given levels of autonomy, must abide by a great number of procedures and regulations imposed by the Athalmar.

> **Puppets** are states which required a military occupation on behalf of the Empire. In most cases, the occupation persists until either the conquered species is either subdued and directly integrated into the Empire, through the process of establishing a protectorate, or a government loyal to the Athalmar is enforced, so to create a vassal state. The process of pacifying, either the various world’s populace or insurrectionist factions within those, is commonly enforced by strength of arms, local garrisons and persistent fleet patrols across neighbouring space. However, sometimes it is merely the process of indoctrination that must be achieved, as is currently the example of the **Eldurasi**, in which, it’s full completion will depend on the verdict of the **Ruling Council and the Athalor**, usually passed if the puppet state is deemed stable and loyal enough to allow for further integration.

## ***Senate Factions***

*`"The Best way to predict the Future, is to Create it”`*

*`- Tezekian Straid, performing an oratory to the Imperial Senate -`*

It should always be noted that, despite the separation of the major political parties into factions and their differing goals, the Athalmar Senate maintains a high level of plurality and cohesion, with the Executive Council often serving as a mediator and conciliator in important matters. The Senate is also a fertile ground for discussion and debate on all political, economic and scientific matters.

* (34% - *led by* **Lead Scientist Yndana Dell**) **The Institutes** (Materialists):
	+ Meritocracy
	+ Roboticists
	+ Technological Hegemony
	+ Science without Boundaries
	+ Academic Privilege
* (17% - *led by* **Minister Athmanar Cebb**) **The World Shapers** (Greens):
	+ Athalmar Green Future
	+ Xeno-Biome Policy
	+ Genetical Evolutionaries
	+ Ecological Interventionism
	+ Ecological Shapers
* (17% - *led by* **Opposition Leader Perthunas Lathus**) **The Mediators** (Diplomatic)
	+ Multicultural Society
	+ Federative
	+ Galactic Cooperation
	+ Scientific Exchange
	+ Galactic Enlightenment

* (13% - *led by* **Sector** **Governor** **Vimas Taras**) **The Potentates** (Authoritarians):
	+ Centralization
	+ Stratified Society
	+ Elitism
	+ Extranational Authority
	+ Imperial Hegemony

* (12% - *led by* **High** **Marshal Nautarchos Leutherios**) **The Retributors** (Militarists):
	+ Aggressive Diplomacy
	+ Conquest
	+ Military Service
	+ Unrestricted Warfare
	+ Martial Mastery
* (7% - *led by* **Protectorate Governor Tezekian Straid**) **The Reformers** (Ultra-Egalitarians):
	+ Citizenship Tiers Reform
	+ Decentralization
	+ Anti-Stratification
	+ Reproductive Freedoms
	+ Pacifistic International Policy

As of the start of the OCP (year 3780) and for several years prior to The Scourge, the Senate has been largely ruled over by a coalition of the Institutes, Potentates and Retributors, totalling at 59% of house seats and hold great sway over Athalmar politics.

## ***Government System***

*`"This is only a foretaste of what is to come, and only a shadow of what is going to be"`*

The **Athalmar Empire** has the following fundamental concepts of government:

* The Imperial power structure is **Centralized** in the **Executive Council**, in the Empire's capital of Ataros. Meaning that Executive powers and Legislation are held and implemented in the capital and thus applied by the rest of imperial sectors.
* However, the Empire also exerts a **Deconcentrated** form of government, allowing for **regionally elected** delegations, councils and authorities to administer their assigned sectors, but always obligated by the **Executive Council**'s directives.
* The legislative body of government, known as the **Imperial Senate**, is representative and democratically elected. **Each** **citizen** (*i.e. each individual with Tier A citizenship*) **passes a vote** on valid candidates of their designated administrative region. This would range from **Sector Governors** to **Imperial Senators**. Respectively, one presides over as the **lead administrator** of a given sector, whilst the other **represents its respective Electorate** in the **Senate**. The number candidates of candidates is chosen proportionally to the size of the Electorate, as well as employing a STV (*Single Transferable Vote*) system of voting.
* **The Senate** houses members who represent the populations of vassal states and protectorates. Traditionally, the **Senate is divided among 6 different factions**. The Senate is also responsible for the election of 26 positions within the Executive Council. **20 Ministers**, responsible for several executive branches and departments across the **Imperial bureaucracy**, and the **6 leaders of each faction**.
* The executive branch of government, known as the Executive Council, is composed of 27 constituents. 20 **Ministers** and 6 **Faction Leaders**, which are elected by the **Senate**, appoint the highest authority in the country: the **Athalor** or **Athalora**.
* The **Imperial Courts** are a separate Judicial branch within the government, tasked with reviewing, interpreting and implementing the **common law of the Empire**.
* The Empire can be associated with the following forms of **ideological power**:
	+ **Republic**, more specifically, the joint functions of a **Directorial**, **Presidential**, **Senatorial** and **Socialist** system.
	+ **Meritocracy/Technocracy**, due to the Athalmar's overwhelming disciplined and rational culture, always seeking efficiency and results among their society.
	+ **Stratocracy**, since the Athalmar employ a strong link between citizenship and military service, the latter being given extra privileges and subsidies. This is so to produce a sense of superior class for those enrolled in military service among the regular civilian population, as well as further harness the military population of the Empire's many species.
	+ **Unitary State**, given the inherent power of the Imperial central government, the **Executive Council**.
	+ A planned economy with **State Capitalism**, in which the government makes all decisions of the production and consumption of goods and services, with the **allowance of free enterprise to Tier A, B and C citizens**. The state holds complete control on vetoing and dismantling any monopolies or large enterprises, as it sees fit, in order to both maintain the sustainability and stability of the market, and the power of the sovereign Athalmar state.
	+ **Welfare State**, despite this heavily depending on a citizen's Tier, all individuals within the Empire are in the right of receiving state funded subsidies, wages and/or rights.

Despite this, the following exceptions to these concepts exist:

* **Puppets** count as a Decentralized power within the greater Empire.
* The Compact also maintains embassies of the many member countries within the Senate, however these are mainly observatory roles, with **no influence or power** within the Senate.

## ***Ministries***

`*“Your scientists were so concerned with whether they could, they didn't stop to think if they should.”*`

- Eldurasi Ambassador, Ailuin Holarel -

## ***Society***

*`"The Athalmar present such a foreign semblance of honour. To outsiders, the Athalmar abide no rules, consideration or even mercy. But to themselves and each other, they are a rational and disciplined people. The idea of corruption and abuse of power, while in service to the Empire, is so taboo in their culture that it scarcely happens. If you were a citizen of the Empire, you would be another rank to be respected. Outside of such circle, you would be blessed to even be attributed the value of a pawn."`*

*`-`* *High Admiral Galather, remarking on the Athalmar's cultural structure -*

The Athalmar species is one of **resilient discipline**. Their individual capabilities alone are **impressive**. Apex predators in most environments, natural logisticians, socially capable, devotees of great architectural works and great scientists. The denomination of *Empire* within the name of its government is a symbolic memorial to the days of the first *Imperial Commonwealth*, when the emperor at the time resigned his power to a democratically elected body, one that sustained the ideals of a developmental society and state.

However, one of the most integral characteristics of this society is the implementation of a **tiered citizenship structure**. A **mandatory 18 years of national service** in the military or other recognized institutions, grants each citizen access to rights bestowed to the two highest tiers of citizenship, while higher tiers, with their associated **subsidies and responsibilities**, are typically only achieved by those who have shown greater merit within the various institutions, industries, programs and developments of society within the Empire, or otherwise by simply lawfully presiding within its borders and directives.

**Citizenship tiers** determine everything from the type of employment a person is allowed to seek, and whether limitations exist in their freedom of movement, all the way down to the amount and type of consumer goods an individual is allowed to procure, the right to public meetings and rallies, and joining an organized military force. In spite of the differing benefits that each tier provides, the Empire provides a minimum baseline for all of its citizens and residents. **Basic standards** such as healthy nourishment, access to healthcare, welfare and education, the right to garrison and supply the local armed forces, decent minimum wages, right to appeal, being able to vote and demonstrate, safety measures and limited working hours in the work place, the permission of organization of trade unions and many others constitute the **bedrock** of the Empire's developmental policy, known as the **Ascension and Blossom Initiative**. Although these rights can be rescinded only during times of war, the Empire has thus far avoided all threats of famine, political instability, economical collapse or corrupt government, with newly conquered peoples quickly being split between the traditionalist ways of their former governments and the newly introduced political, social and economic pragmatism presented by the Athalmar.

It is embedded in the Athalmar race to **strive for continuous self betterment**, thus it is not common for them to lose in tiers. Although a necessity for the Athalmar in older days, now it stands mainly as a **logistical system to process and utilize new species**, who are forced into it, as the Athalmar themselves now naturally comply with the rules and guidelines provided by its government, with only rare occasions proving otherwise. Those who **descend a tier** in citizenship often have to ratify this either through continuation of previous or new occupation, without further transgression, or through specific requirements which are requested of them.

While the advancements in technology and industry mean that even the lowest tier citizen can enjoy a **comfortable life**, this system serves to promote each citizen's diligence, the state's responsibility to its governed peoples and a reliance between all members of society and the Imperial system as a whole. It also acts as an effective tool to combat wastefulness or corruption, at the expense of an occasional cost to personal liberties. A reduction of a citizen’s tier is the most **common sentence** for minor crimes, along with subsequent rehabilitation. This rehabilitation is most commonly carried out by local law enforcement and medical institutions, but is placed in regular oversight by the Athalmar military or the local governing authority.

The **predominant position of the military** within the citizenship status of the Empire, means that most higher positions of authority will be, in some way or another, connected to the more **martial** sections of the Imperial regime. The government of the Empire is a borderline **stratocracy**, where military and civil governance go hand in hand. Citizens are encouraged and even **required** to work for the government for a certain period of time, whether it be in the armed forces or in civil governance. The government is widely accepting of all races, though this attitude is born entirely out of a **practical need** than an altruistic one, making it unique in the way it **assimilates and indoctrinates** new peoples into the Imperial war and civil machines.

## ***Tiers of Citizenship***

*`“You do not conform because it is the only way, but because it is the right way.”`*

`- Athalmar saying -`

    Perhaps one the most **unique aspect** of the Empire’s governance, the tiered citizenship structure means that as citizens become more effective and useful members of society, their citizenship tier can rise, granting them more rights and privileges. A popular punishment for **minor crimes** is the **reduction of a citizenship tier**, which can restrict their freedom of speech, freedom of movement, and countless other details of daily life. Frequently, such verdicts come paired with specific criteria for the reinstatement of said tier.

* **Tier A** - Anduras (High)
	+ 1 - Full
	+ 2 - Nominal
	+ 3 - Suspended

* **Tier B** - Thelduras (Residency)
	+ 1 - Full
	+ 2 - Nominal
	+ 3 - Suspended
	+ 4 - Modeling
	+ 5 - Temporary

* **Tier C** - Molduras (Subject)
	+ 1 - Supported
	+ 2 - Recognized
	+ 3 - Disavowed

* **Tier D** - Fallanor (Indentured)
	+ 1 - Servitude
	+ 2 - Thrall
	+ 3 - *Kinera* (effectively, Cattle)

It is the **goal of foreign species** within the empire to reach **tier B** of citizenship, avoiding **tier D** at all costs and only the most capable, civic and/or resilient can consider reaching the **highest tier** and be considered equivalent to a fully fledged citizen within society. The system is **intentionally implemented to incentivise the progression of foreign races**, whilst simultaneously identifying the wisest and most capable from within each race, furthering the Empire’s goals either as labourer, consumer, researcher or all of the above and more.

## ***Economy***

*`"It matters not if I like you. What matters is what you're worth."`*

`- Athalmar remark to lower tier Citizens -`

The economy of the Athalmar Empire is a an **open, mixed, socialist economy**. It is the **largest economy** in the **Galaxy**, both in annual growth and in gross value. This is due to a highly effective bureaucracy, abundant resources, well-planned infrastructure, **high labour productivity**, high industrial output and its status as the **major technologic innovator** of the Galaxy, as well as the close interlink between military acquisitions and the doctrine of **State Capitalism**.

While **capitalist** features such as private ownership, corporations, stock exchange, among others, are widespread and generally not restricted, the state as a whole still plays a heavy role in **guiding economic activities** in form of **dualistic, flexible economic policies**. Such policies are designed to ensure that in the event of war, the economy of the Empire could be readily **shifted toward wartime economies** without quickly plunging into economic recession and sudden decrease of quality of life like many other states during the time of war, and be readily shifted back to civilian economy in a relatively smooth process, until the moment hostilities end. The measures also extend to dismantling large monopolies or companies that grow to large sizes, and thus squash the need for competition among the other economic agents, such as small businesses or the state itself. The process of continuously holding the right of dismantling large companies by the state has ensured that the Athalmar economy remains fluid and growing on all levels, so much so that the process has become common and widely accepted by the Empire's populace, for centuries. An accessible example of this "dismantling" or redistribution of wealth is an extremely high, mandatory utilization of individual company's funds in investment, be it either in state or privately owned business, all of whom are closely monitored.

Because of its large economy, the Empire is for the most part **self-sufficient**. Even without the restrictions imposed over its homegrown patents and technologies, the Empire’s vast resources, consumer and industrial products are often sent into its equally large consumer market or amassed into the nation’s already vast reserves meant for the **emergency uses** such as **war**, **famine** and **major disasters**. This does not mean that the Athalmar abhor intergalactic trade (as they remain the **largest export-import economy** in the galaxy), but in fact thrive in it, since the Athalmar Executive Council and Ministries, as well as many of civilian investors, place great fortunes and ambitions in linking Athalmar markets into the already existing Galactic ones, but also to expand foreign markets and integrate them into the Imperial one. Be it by force, diplomacy or a simple business pragmatism, which often overlooks ideology and culture, the Athalmar have become the most renowned and successful market expansionists in the entire Galaxy, surpassing even the **Eldurasi**, in this regard.

It is in these foreign markets that a good portion of the Athalmar economy also resides. Through the buyout of countless ports, moons, asteroid belts, nebula sectors and many other locations of economical or strategic value, the Empire has expanded its strategic reach and capital acumen throughout all of the Galaxy, bestowing of military bases as far as the **Xanar Empire** and trade ports in the **Thelvannu**, where the **Athalmar Navy** engages in both mercantile and military operations. Whilst the commercial activities remain the primary source of income beyond Imperial borders, the military expeditions sent out by **Athalmar Fleet Command** retain a plethora of strategic objectives that aim to increase the Empire's economical and military influence within a region, be it by assisting a local power in securing important trade routes, deliver relief to struggling planets, escort armament convoys or intervening in the internal disputes of foreign nations.

## ***Wealth, Poverty and Welfare Policies***

*`“Ignorance is Potential"`*

*`- Yndana Dell, remarking on the use of lower species -`*

The Empire has a **pragmatic view** in regards to welfare. While the imperial state **disregards** the utopian goals that many species try to achieve, it has nonetheless maintained the belief that providing **suitable living conditions and minimum standards of opportunity for its citizen** as a responsibility of the government and the state, in line with its focuses of a citizen’s duty towards its community, as well as **fostering unity and loyalty to the Empire**.

**Wide-reaching programs** such as old age pensions, accident insurance, affordable medical care, childcare services and unemployment insurance has been implemented as early as the **age of Torment's End**, while institutions focused on improving quality of life such as labour unions, public investment banks, social wealth fund and workers organizations encouraged by the Athalmar state. Furthermore, the state is heavily involved in the **protection of a fair economic environment**.

These **policies** have won the support and loyalty of **imperial society**, be it among the Athalmar entrepreneurs and the working classes, due to the sound security provided by the state on their respective business and working environment, as well as their investments abroad. However, these **privileges are only extended to the 2nd or higher citizen tier**, with foreign citizens and recently-conquered species not eligible to receive the full benefits. Furthermore, these programs **can be suspended temporarily** at will during the worst crises, should the need arise, in both regional and nationwide level, in order to give the state and its subsidiaries a **flexible financial capability**. The Empire, in their part, often avoids taking these harsh measures whenever possible, and will re-implement their welfare policies as soon as the **economy recovered to the acceptable level**.

## ***Circular Economy***

`"The Empire is much alike the circle of life itself. As with nature, the empire rejuvenates and expands. Ours is simply the duty of ensuring the efficiency in its transition and the blossoming of coming cycles."`

*- Minister Athmanar Cebb, of the The World Shapers -*

The citizens of the Empire often pride themselves for hosting the galaxy’s most widespread and efficient **circular economy** due to its common societal tendency of **efficiency** and **abhorring wastage**. From the smallest household into the largest mega-industries, these economic gears are mandated to **minimize** as much waste, leakage and harmful emission as possible. Many of the consumer and industrial products are often known for their long-lasting design and ease-of-maintenance, and the so-called ‘**Athalmar standards**’ become synonymous with environmentally-friendly, high quality products not found in the typically linear economies across the Galaxy, and has become the **forefront** of the innovative industrial processes such as pragmatic designs and industrial ecology.

One of the greatest testaments of the Athalmar circular economy lies on its **profitable recycling industries**. Due to the advancement of technologies and industrial process occurred within the borders of the Empire, it becomes **entirely possible** to break down a highly complex end-product back into the most basic component, be it from ordinary clothing, complex telecommunication products and even the gargantuan decommissioned star ships.

**Ataros** itself remains the leading industrial capital of eco-friendly technologies and recycling industries, despite the competition of other major colonies such as **Balcora**, **Maenador** and **Gasthrica**, having hosted some of the largest circular economy-based corporations such as **Kinabal Inc**., **Elyasia Group** and the government-linked **NRI** (Nature Restoration Initiative). Despite being some of the most industrialised planets within the Empire, they are endlessly beautiful in their natural vistas, clean atmospheres and verdant flora.

Other economic initiatives meant to **foster the circular economy** includes, but not limited to: special taxes such as pollution tax, nationwide mass recycling program, multi-year tax break for entrepreneurs adhering to the Athalmar standards, as well as the development of resource-efficient technologies. Unsurprisingly, the circular economy is also utilized by the **military** to a great extent. **Fleet Command**, in particular, is well known due to its sheer ability to repurpose its aging warship, reconstructing a brand new modern fleet, as it is possible to break down the hull of a star ship down to its alloy component to construct other star ships modules. It is estimated by a foreign observer that each newly commissioned warship could have **up to 30%** of these recycled alloys. In retrospect, **Ground Forces** could, in theory, produce **25%** more military equipment than the other armed services in the galaxy with the same resources.

## ***Tourism and Immigration***

`"*It is a testament to our superiority. That even when they fear us, they still come to us. Hoping for business. Begging for livelihood.*"`

*- Sector Governor **Vimas Taras,** Leader of the Potentates -*

While officially an **open society** dedicated to the **expansion and uplifting** of the Athalmar species among the rest of galactic species, the Empire has, over the centuries, adapted its position in the galactic stage in to one of **leadership**, rather than outright competition. In the early years of expansion into space, **cross border movement** either by the Athalmar or xenos was **flatly prohibited** and punishable by the death of any who offended such restrictions. The **need to improve relations** with alien powers for economic and security purposes became apparent, especially amongst the newly subjugated alien states. In practice, it was a result of the Executive Council's **determination** to eventually enforce a **status-quo** in their region of the galaxy, which would benefit the Empire and its neighbouring civilizations, given its strategic position amongst a chaotic and hostile region of the **Galaxy**.

With the **nominal opening of interstellar borders** came interest both in Athalmar and alien in **trans galactic travel and trade**. Not just for business and diplomacy, but also for military experimentation and scientific exploration. In the case of any **aliens** who chose to enter Imperial borders, it was decided that they would be required to register for a Visa at the first port of entry they arrive at, and formalize an itinerary of where they intended to travel and for what purposes. They would also be required to show they had the **necessary funds** to complete the stated goals and **not become itinerant** within imperial borders. Freedom of movement for alien tourists in Athalmar territory is **largely unlimited** in most Imperial areas and stations, being assigned a Tier B-5 Citizenship. Some of these tourists, businessmen or traders, who often travelled in and out of Imperial borders or were associated with verified trade companies/flotillas, were given special status in checkpoints and allowed a Tier B-2 Citizenship, so to ease the burden of business within Imperial transactions.

Great overlapping margins for the time aliens could reside within the Empire were set for such visas due to the vast interstellar distances making precise calculations of such things **unfeasible**. It is, however, possible to apply for a permanent stay. In theory this could mean any alien visiting the Empire could gain Imperial citizenship, and as there is always need for an able bodied individual to do some sort of labour, service or project. Some often did, updating their itinerary as **required by law**. The only eventualities that could result in deportation would be **violation of any law** or **under the direct orders of the Executive Council**, though this latter condition was only utilised once, during the **Scourge** war, specifically against the **Haldros**.

For Athalmar leaving the Empire to travel abroad, they do so at their own peril and interest. Formal emigration by Athalmar out of imperial space is equivalent to any alien. Any Athalmar who crosses the **interstellar boundary** is required to submit their own **itinerary** with the border office, with the warning any unnecessary deviation to it will result in **tier reduction** or **imprisonment** upon their return. Despite the loose nature of border control, many Athalmar always seek to return to their home nation and sector, so to enjoy once more of their own culture and place in society, to which every Athalmar dedicates themselves dearly to.

    The Empire makes an effort to provide for its citizens **abroad** in the galaxy, beyond rudimentary consular services should such embassies be nearby. In the event of imprisonment or kidnap of Imperial **citizens** or **ambassadors**, should this be known to **High Command** and the resources are available, the Empire will attempt to mount a **recovery mission**. A sense of kinship and stalwart common purpose is instilled in all of Athalmar culture, and they fight for one another with great ferocity and determination. The Empire's own influence abroad in both a military and economic capacity furthers this goal. The reasons for Athalmar and aliens to travel **too** and **from** the Empire is varied. Most do so on official business or personal desire of relocation. Some however are dissidents from other nations seeking a better life, refugees with nowhere else to go and colonists seeking Imperial funding and protection.

    In the somewhat rare instance of a new-born being **birthed** outside of imperial borders, special **considerations** are established by border guards upon their presentation at the frontier. If they are born to parents on permitted travel they are **automatically conferred citizenship**. If they were born to illegal travellers, they are considered "**unregistered**", like any other immigrant. As a matter of policy, all members of the Athalmar species, **no matter where they were born or live**, are considered citizens or subjects of the Athalmar Empire, with the attending legal and ethical **obligations** and liabilities.

## ***Demographics***

*`'All with the Empire'`*

- *Athalmar Propaganda -*