Heart Renderer (Wordsmith specialization)

An wordsmith is a Wordsmith that has specialized in using the arcane for transmuting the body.

### Features

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A Wordsmith may only pick 1 specialization.

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**Features**
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## Features

### Words of Heart Rendering

You have studied words of heart invoking and you may add the following abilities to your spellbook.

> ***Arcane Mastery*** - Per feature picked in the heart renderer archetype, you gain 1 extra Spell Slot.
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> ***Heartrender Magic*** - You can pick 1 new Word of Element, and your Words of Element list is expanded with following words that you can pick from:
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> * ***Exhausting*** (Concentration up to 1 minute) -  You exhaust the body which can only affect biological creatures. The target and all creatures within 5ft of the target must make a Constitution saving throw to your Spell Casting DC or have their movement speed reduced to 10 ft and be affected by one of the following conditions: Blinded or Deafened. Lasts as long you maintain concentration, up to 1 minute.
> 	+ ***Summon Word of Control effect -*** All creatures gain vunlnerability to necrotic damage.
> 	+ ***Exploit Word of Potential effect*** (1 Spell Slot) - For each creature that fails the saving throw of the appriopiate element, you paralyze it until the end of their next turn.
> * ***Invigorating*** (1 Spell Slot) -  You mend the body which can only affect biological creatures. The target and all creatures within 5ft that are willing regain 1d4 + amount of heart renderer features picked hit points.
> 	+ ***Summon Word of Control effect*** - First time a creature enters the sphere, they regain 1 hit point. All creatures in the sphere of your choice are not affected by any Exhaustion effects as long they remain in the sphere.
> 	+ ***Exploit Word of Potential effect*** (1 Spell Slot per creature applied) - Creatures that are hit by the effect gain double healing until the end of your next turn, starting with the healing done by this effect.
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### Spell: Detect Hearts

You can detect the heartbeats of creatures within range. You gain the following ability:

> ***Spell: Heartrender Magic*** - You learn a new spell that you can cast without any Words.
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> * ***Detect Hearts*** (3AP, 1 Spell Slot, Concentration up to 1 hour) - For the duration, you can detect the heart beats of all biological creatures within 100ft. You know the direction where each detected creature is and now where it is going. You also can detect the health of the creatures: their hit points percentage and if they are affected by which conditions. The spell can penetrate barriers, but 2 feet of rock, 2 inches of any metal other than lead, or a thin sheet of lead blocks you.
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### Potential: Heart Stop

**Y**ou are able to stop the heart of any creature that fails to resist your charm. You gain the following ability.

> ***Potential: Heart Stop*** You can pick one more word of Potential and you can now also pick the following Word of Potential:
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> * ***Heart Stop*** (1 Spell Slot) - You can choose to stop the heart of a biological creature that is hit by the effect and fails a saving throw during this spell. You apply a Heart Stop status effect against the creature, when the creature dies within the next minute you can heal an ally within 60ft for 1d4 + amount of heart renderer features picked hit points. Upon finishing the spell, if the creature has less current hit points than your current level after subtracting the damage of the spell, it immediately dies.
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