Cooler

**Cooler** (クウラ *Kūra*) is Frieza's older brother, being the titular main antagonist in the movie *Dragon Ball Z: Cooler's Revenge* and later in *Dragon Ball Z: The Return of Cooler*. In *Dragon Ball FighterZ*, he serves as the game's seventh DLC fighter of FighterZ Pass and was released on September 27, 2018 along with Android 17. He can be purchased for 4.99$ or by buying the FighterZ Pass.

## Background

Cooler is the elder brother of the tyrant Frieza. When he heard about his brother's demise at the hands of a Saiyan from Earth, he traveled there personally to exact revenge. Cooler revealed to Goku that he was able to reach a fourth transformed state that his brother could not access. Originally his might overpowered Goku completely, but after transforming into a Super Saiyan, he is blasted into the sun with a Super Kamehameha, along with his Atomic Supernova. In his second movie, he is shown to have been reincarnated by the Big Gete Star, trying to use the people of New Namek as fuel. Luckily,  Goku and Vegeta were able to destroy him for good.

## Move Set

### Special Moves

* Genocidal Uppercut: Quickly moves across screen and uppercuts opponent. Can go through all forms of projectiles (except super attacks)
* Crushing Stomp: A powerful stomp
* Death Chaser: A dive kick at full force
* Death Breaker: A rising knee uppercut that has the ability to follow up with a smack back towards the ground. Great for ending combos or following into Death Drop.
* Death Flash: Shoots a powerful energy beam. It starts up slower than most beams but has a bigger hitbox.
* Death Shaker: Creates a full-screen shockwave that knocks the foe off their feet.

### Super Attacks

* Death Drop: Power dives into the opponent. Consumes 1 Ki meter. Usable only in the air.
* Death Crasher: Cooler will grab the opponent and face-plant them into the ground. Switches sides. Consumes 1 ki meter.
* Atomic Supernova: A giant energy sphere following a combo. When used on the ground it is a counter move. When used in the air it is a command grab. Consumes 3 ki meters

## History

* 26/9/18:
	+ Cooler was added to the game.
* 28/10/18:
	+ Fixed a bug where Cooler Assist would not push the opponent back.
	+ Fixed a bug where j.236LM cinematic would look weird when this move killed
* 27/3/19:
	+ **5L > 5LL**
	+ Reduced cancel window between 5L and 5LL.
	+ **5LL**
	+ Decreased startup.
	+ Made hurtbox shorter.
	+ Made hitbox shorter.
	+ **5LLL**
	+ Knocks opponent back less.
	+ Changed effect on hit.
	+ **5H**
	+ Fixed a bug where the move was jump cancelable on hit.
	+ **j.L**
	+ Made the initial hitbox of the move hit higher.
	+ **6H**
	+ Made the initial hitbox of the move hit higher.
	+ Decreased damage.
	+ **3H**
	+ Decreased startup if the opponent is close.
	+ Can now cancel into 5S.
	+ Knocks opponent back less.
	+ Decreased damage.
	+ **236X**
	+ Changed the effect on cinematic hit.
	+ Changed the cancel timing (supers, etc).
	+ Increased damage.
	+ Moved the moment the move adds damage proration to the last hit.
	+ **236M**
	+ Decreased startup for air version.
	+ Increased blockstun.
	+ **236H**
	+ Increased blockstun.
	+ **214X**
	+ Cooler falls faster.
	+ Knocks opponent further back in the beginning of the move.
	+ Increased recovery for air version.
	+ **214L**
	+ Increased travel distance.
	+ **j.214M**
	+ Decreased travel distance.
	+ **236S**
	+ Decreased startup.
	+ **j.214L+M/H+S**
	+ Now has recovery until landing on whiff.
	+ Cooler falls faster after move.
	+ A Assist appears further forward if the opponent is in an air combo.
* 25/2/20:
	+ **5S**
	+ Increased opponent's hitstop on hit.
	+ Increased untech time.
	+ Changed knockback.
	+ **6H**
	+ Made hitbox taller.
	+ Always knocks forward.
	+ Made it easier to combo.
	+ **214LM/HS**
	+ Fixed a bug where meter cooldown would not happen when the ground version whiffed.
	+ **Assist A**
	+ Increased untech time.
	+ Increased landing recovery.
* 10/8/21:
	+ 2L is 0 on block (instead of -3)
	+ 5M range is increased.
	+ 2M is more acitve and bigger.
	+ 3H is now invulnerable to assists.
	+ j.2H has a bigger hitbox and range.
	+ 6H got increased stun time and has adjusted knockback.
	+ **5S**
	+ Changed the attack hit effect on hit.
	+ **j.S**
	+ Increased Stun Time.
	+ Increased hitstop on hit.
	+ Adjusted knockback on hit.
	+ Enlarged the move's hitbox during start-up.
	+ **A Assist**
	+ is now 1 frame faster and 5 more hitstun frames.
	+ **B Assist**
	+ is now 5 frames faster and invincible to assists.
* 29/6/22:
	+ 5L Now moves forward.
	+ 5M is 1 frame faster.
	+ 5H has increased range.
	+ 5S and j.S are 2 frames faster.
	+ 236S can be super dashed.
	+ 214S now hits with a sliding knockdown.
* 23/5/23:
	+ 214M is 2 frames faster and increased range and has a different animation.
	+ 214S is 5 frames faster.
	+ 236S can be superdashed at full screen.
	+ 5H has 10 more hitstun frames.
	+ 236L+M or 236H+S is frames faster.
* 23/8/23:
	+ 5LLL has more hitstun
	+ 236X is 10 frames faster.
	+ j.2H can now be jump canceled.
	+ Getting a knockdown after 2H now gives a ground bounce.

## Gallery

Cooler Grabbing CameraCooler's Partial Scan
## Trivia

* Cooler is the second classic movie villain to be added to the game, with the first one being Broly.
	+ Ironically, however, Broly was the eighth and tenth movie's villains in Dragon Ball Z, and Cooler was the fifth movie's villain in Dragon Ball Z.
* Oddly, Frieza has no pre-game or victory quote when facing off against his brother, although Cooler has one in return. Frieza does have a post match quote regarding him if Cooler is on his team, however.
* Cooler is one of the many characters who transforms before the fight begins, along with Goku (Super Saiyan), Goku (SSGSS), Vegeta (Super Saiyan), Vegeta (SSGSS), Goku Black, Gotenks, Vegito (SSGSS), Zamasu (Fused), Android 21, Janemba, Goku (Ultra Instinct), and Gogeta (SSGSS).
	+ However, Cooler's transformation in this game is a direct reference to his transformation in the movie *Dragon Ball Z: Cooler's Revenge* while all the other transformations (so far) are based off the *Dragon Ball Z* and *Dragon Ball Super* TV shows respectively.
* Cooler and Android 17 are the only DLC characters to break the fourth wall in *Dragon Ball FighterZ*. Cooler does this by grabbing the camera at the end of a match, and Android 17 does this by looking at the player during the end of a match while saying one of his victory quotes.