Saber (Fate/Crossover - Red Sonja)

**Saber** (セイバー,  *Seibā*) is the servant of ??? in the ??? Holy Grail War.

*"We are not rivals -- save in your eyes. Conan has been my friend -- my comrade -- even my foeman at times -- but neither he nor any man has been my lover!"* - Red Sonja

## Profile

### Identity

Saber's true identity is **Red Sonja**, a fictional fantasy swordswoman and adventurer. Following the assault on her home and death of her family and livelihood at the hands of mercenaries, Red Sonja was visited by the goddess Scathath for answering her cries, but in return she must vow never to lie with a man who had not first beaten her in fair combat. Swearing revenge, Red Sonja became a fierce and highly skilled warrior at the peak of human condition whose prowess with a sword is virtually unmatched. Gaining unparalleled skill in battle in exchange for the promise to never love any man who could not beat her in fair combat, Red Sonja grew up to become a legendary adventurer, warrior, and eventually Queen of Sogaria. Her alliance/rivalry with Conan the Barbarian, too, is well renowned: the status of their relationship has varied over the years.

Sonja has battled many enemies including Suumaro, Kulan Gath and many bandits. Despite being an expert with many weapons, and her fighting ability was unmatched, she was eventually killed by Kulan Gath, but was later reincarnated as her descendant, Lady Sonja of Dorn.

### Appearance

Red Sonja is tall with wavy long red hair. She is fit and athletic. Red Sonja is often in an armored bikini with tall knee-high boots and gloves.

### Personality

Red Sonja's personality varies between different origins.

As in her original origin, she is known as a Wild-child, outlaw, mercenary, warrior and, finally, queen. Red Sonja is intelligent, witty and a master with a blade. A nomadic adventurer, she is on a mission to find and kill those responsible for the murder of her family.

However, the personality when she is depicted as Sonjita is a bit different, especially her origin. This version of Sonja is depicted as someone who is not offended by nudity and likes to drink a lot, without getting too drunk. The crude sense of humour and sexuality are kept at a minimum. This Sonja is far less pessimistic than the Sonja of the second volume; she is brash and has a true lust for life, enjoying drinking to excess and discovering other pleasures of modern life, such as hot running water. She is quick to defend the defenceless and is sensitive towards those who come from a difficult background. She will not tolerate those who enjoy belittling others and is quick to give them a dose of their own medicine but she also makes friends and trusts people more quickly than past incarnations of the character. Sonja refuses to be pushed around and has limited patience, even with prospective clients but she is considerably impressed by the courage of her new friends in New York City and by their willingness to help her. As far as battle is concerned, she is not nihilistic but is more than ready to accept a warrior’s death as long as she dies with her beloved blade in her hand. Above all, Sonja is highly intelligent and cunning, able to adapt extremely quickly to a hostile environment where she cannot speak the language and which is filled with advanced technology unfamiliar to her.

## Abilities

Peak-Level Athlete: In peak human physical condition and, on occasion has demonstrated low-level superhuman abilities. At her peak, Sonja can vault over a 12-foot-tall demon with ease, move more quickly than an opponent's eyes could follow, and snatch arrows out of the air. She's also strong enough to crush a human skull into dust between her palms.

Weapon Master: A virtually unparalleled sword-master, though she is nearly as proficient with other melee weapons and can gain expertise with unfamiliar ones with minimal training. She is an accomplished archer and demonstrates remarkable accuracy with any distance weapon. Sonja's mastery of arms includes being able to quickly improvise and construct weapons with any available materials at hand, so that even when seemingly disarmed, she is rarely weaponless.

Tracking: Red Sonja has spent much time traveling the diverse and dangerous landscape of the Hybornian age and is a gifted ranger and tracker. She can navigate and survive nearly any form of terrain and hunt down almost any quarry. She is also adept at covering her tracks and leaving little trace of her passing.

Stealth: Red Sonja possesses catlike grace and can move about in near-silence in order to avoid detection, making good use of shadows and any other available cover. She is also highly skilled at disguise, camouflage, and infiltration.

Other Abilities: Red Sonja's diverse physical skills include swimming, acrobatics, and escape artistry. She is a phenomenal climber, expert horseback rider and an accomplished sailor. Sonja is highly intelligent and resourceful and possesses a keen understanding of warfare and battle strategy. Her charisma makes her a natural leader when called upon, though she usually prefers to operate alone. While she distrusts magic, she is well acquainted with it and instinctively understands how to deal with the supernatural – a necessity when battling her greatest enemy, Kulan Gath.

### Noble Phantasm

#### **Sword of the She-Devil**

Red Sonja's Sword, and her main weapon of choice. Her sword (Can deflect magical and energy attacks, and can cleave through solid crystal without damage.

#### **Sword of Blessing**

A prayer of the goddess Scathach to grant strength to the wielder of the sword. Red Sonja's sword is more powerful with her main abilities now enhanced.

## References

https://redsonja.fandom.com/wiki/Red\_Sonja

https://dynamiteentertainment.fandom.com/wiki/Red\_Sonja\_(Earth-818793)

https://dynamiteentertainment.fandom.com/wiki/Sonjita\_(Earth-UU017)

https://hero.fandom.com/wiki/Red\_Sonja

https://vsbattles.fandom.com/wiki/Red\_Sonja