recursal/Fanatic-Fandom huggingface dataset:
Majungasaurus

* Profile
* Alt

**Up-to-date as of version 1.6 (Feb. 2019)**

## About

Although it resembles a *Tyrannosaurus rex*, the *Majungasaurus* is an entirely separate species of dinosaur. Fossil evidence indicates that this savage predator was so bloodthirsty that it engaged in cannibalism!

## Possible Hybrids

 ┗━ |  | Nundasuchus* Require: Level 5
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Increase damage 50% for 2 turns after swapping in
* Unable to swap for 2 turns

* Deal 1x damage
* Bypass Armor

## Trivia

* *Majungasaurus* appears in an official Creature Spotlight video.
* *Majungasaurus* is one of the three initial creatures a player can choose to encounter upon starting a new game. The other two being Velociraptor and Einiosaurus.
* As of Update 2.8, *Majungasaurus* is the only Common creature to be a part of the Fierce Resilient class.

## Media

Creature Spotlight - MajungasaurusPollCarnivoresUnlocked.pngDiscussionLythronaxMajungasaurus.jpg
Phorusaura

Profile

## About

Unlike its nurturing relative Maiasaura, this vicious bird would attempt to destroy the offspring of other Phorusaura to reduce competition within the flock.

## Creation Tree

 ┗━ |  | Phorusrhacos* Require: Level 15
* Cost: 500x DNA

## Possible Hybrids

 ┗━ |  | Dracorex GEN 2* Require: Level 20
* Cost: 2000x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 2x damage
* Ability Cooldown: 2
* This ability will Act First.
* Act first.
* Target: Lowest HP

* Deal 2x damage
* Ability Delay: 2
* Ability Cooldown: 1
* Automatic Swap

* Deal NO damage
* This ability will Act First.
* Act first.
* Cleanse.
* Gain 100% chance to dodge 66.7% of damage for 1 turn, 2 attacks.
* Speedup 10% for 2 turns.

* Gain 66% chance to Stun for 1 turn after swapping in
* Unable to swap for 2 turns

## Resistances

* Resist strength: 75%

* Resist strength: 100%

## Stats by Level

[ Click here to view stats ]
Sarcosuchus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This killer reptile grows up to 40 feet long. It drags large prey underwater, then caches its kills in the soft river mud.

## Possible Hybrids

 ┗━ |  | **Sarcosuchus*** Require: Level 10
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* No special effect

* Deal 1x damage
* Ability Cooldown: 2
* DoT 0.33x of target's max HP per turn for 3 turns

## Availability

*Sarcosuchus* spawns in the wild, particularly in parks.

## Trivia

* This creature was added to the game in the Worldwide Release version.
Scent Capsules

## About

* Scent Capsules emit special scents to attract more creatures to your location for 5 minutes or longer, depending on the type of Scent Capsule.

* The attracted creatures are only visible to you, the owner of the capsule.
* Creatures spawned by the Scent Capsule will have a minor animation around them to show that they're only visible to you.
* All Scent Capsules are stored in your Inventory.

Example of Scent Capsule spawns showing the animation on those creaturesExample of Scent Capsule spawns showing the animation on those creatures
## Giga Scent Capsule

This Capsule can be obtained from Free Incubators every 6 hours. Contrary to other capsules, this one will last for 3 hours and will attract 2 creatures each time instead of just one.

## Rarity-based Scent Capsules

Rarity-based Scent Capsules come in 3 forms: Common, Rare, and Epic.

All three of these Scent Capsules are available from Strike Events and also on the Market.

You can obtain Common Scent Capsules from Supply Drops, limited to 1 per day. (But this limit may be separate from Event Supply Drops). While they are likely to attract more Common creatures, a Common Scent Capsule may also attract Rare or Epic creatures for lucky players. These capsules last for 5 minutes.

As their names imply, Rare and Epic Scent Capsules are more likely to attract Rare or Epic creatures respectively. These capsules will usually only be available via the Market. These capsules last for 20 minutes.

The 3 standard rarity-based Scent Capsules
## Family-based Scent Capsules

Some scents are based on creature families (such as Stegosauridae, Dromaeosaurida, Ceratopsians, Theropods, Ankylosauria, Hadrosaurs, Sauropods, etc.) and will be most likely to attract creatures of that specific category.
These capsules also last 20 minutes. They will occasionally be available to players, likely via the Market or from Strike Events.

An Epic Scent Capsule along with 2 family-based Scent Capsules, used to attract Pterosaurs and Raptors respectively.
## Trivia

* Scent Capsules were added to the game in version 1.4.

## References

1. ↑ [Release Notes] Jurassic World Alive | Update (1.4)
Refrenantem

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

**Refrenantem** translates to 'rush' in Latin, which holds 2 meanings. The first is a nod to its wetland habitat, where it can be found snaking through bulrushes. The second heeds warning: this creature's attacks are explosive, and in the time it takes its prey to realize danger the battle will already be lost.

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* When Secure: Target All Opponents: Nullify.
* When Secure: Distract 50% for 2 turns, 4 attacks.
* Threatened State: 50%
* When Threatened: Target All Opponents: Nullify.
* When Threatened: Distract 75% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.

* Deal 1.5X damage
* Ability Cooldown: 2
* This ability will Act First.
* Target: Highest Damage: Remove Dodge. 25% chance to Stun.
* Target: DoT 25% of target's max HP for 2 turns. Reduce Damage by 50% for 1 turn, 2 attacks.
* Target: All Opponents: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal NO damage
* When Secure: Reduce damage by 10% for 2 turns, 4 attacks.
* Threatened State: 50%
* When Threatened: Reduce damage by 15% for 2 turns, 4 attacks.

* Reduce opponent's damage by 100% for 1 turn, 2 attacks after swapping in.
* Unable to swap for 2 turns.

## Resistances

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 75%

* Resist strength: 100%

* Resist strength: 25%
Segnoraptor

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

These large terrestrial hybrids have seasonal flocking behaviors much like modern ostriches! Depending on the time of year, you can find them alone, in small groups, or in groups of up to 100!

## Creation Tree

 ┗━ |  | Microraptor* Require: Level 15
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | Arctodus* Require: Level
* Cost: x DNA

## Abilities

* Deal 1x damage
* Increase speed 10% for 3 turns

* Deal 1X damage
* Ability Cooldown: 3
* Self: Increase Damage by 50% for 3 turns, 6 attacks.
* Self: Cleanse DoT.
* Target: Lowest HP: Reduce Damage by 50% for 1 turn, 2 attacks.
* Target: Reduce Crit Chance by 100% for 1 turn, 2 attacks.
* Target: Remove Increased Crit Chance. Remove Increased Damage.

* Deal 1X 3 times damage
* Ability Delay: 1
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 1 turn, 2 attacks.

Rampage And Run

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 75%

* Resist strength: 50%
Moros Intrepidus

Profile

 **Up-to date as of version: 3.3**
## About

First discovered in 2013, this tiny tyrannosaurid dates to the Cretaceous period and weighs roughly 170 lbs!

## Possible Hybrids

 ┗━ |  | **Moros Intrepidus*** Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Target cannot swap this turn, next 2 turns

Fierce Devouring ImpactChallenging Alert Impact

* Self: Self: Cleanse Vulnerable.
* Self: Unable to Swap for 2 turns.
* Target: Lowest HP: Destroy shields. Bypass Armor

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

-->

* Resist strength: 50%

* Resist strength: 33%

* Resist strength: 100%

* Resist strength: 100%
Phorusrhacos

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## About

Phorusrhacos is a type of 'terror bird' that lived during the Miocene. This predator stalked the grasslands of current-day Patagonia, and stood up to 8 feet (2.5 meters) tall!

## Possible Hybrids

 ┗━ |  | Maiasaura* Require: Level 15
* Cost: 50x DNA

 ┗━ |  | Delta* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal NO damage
* This ability will Act First.
* Act first.
* Cleanse.
* Gain 100% chance to dodge 66.7% of damage for 1 turn, 2 attacks.
* Speedup 10% for 2 turns.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Remove Cloak and Evasive abilities.

* Gain 100% chance to Dodge 66.7% of damage for 1 turn after swapping in.
* Unable to swap for 1 turn.

## Stats by Level

[ Click here to view stats ]
Panthera Blytheae

Profile

 **Up-to date as of version: 3.3**
## About

This ancestor of the modern snow leopard lived in the mountains of Tibet roughly 6 million years ago! Cold-adaptations of this predator and its megafaunal prey perfectly suitied the later Pleistocene Ice Age, making Tibet a cradle of Pleistocene megafauna!

## Possible Hybrids

 ┗━ |  | **Panthera Blytheae*** Require: Level
* Cost: x DNA

## Stats by Level

[ Click here to view stats ]
Nasutoceratops

* Profile
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 **Up-to date as of version: 3.3**
## About

This ceratopsid dinosaur is related to the famous Triceratops. Unlike the Triceratops, Nasutoceratops' horns protrude straight out from it's skull and reach almost to the tip of its nose!

## Possible Hybrids

 ┗━ |  | **Nasutoceratops*** Require: Level 15
* Cost: 200x DNA

 ┗━ |  | **Nasutoceratops*** Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Reduce target’s speed by 50% for 2 turns.

* Deal 1x damage
* Target: Highest Damage: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal 1x damage
* Ability Delay: 1
* Ability Cooldown: 3
* 75% chance to Stun for 1 turn

* Deal 1x damage
* 66% chance to Stun for 1 turn.
* Bypass armor.
* Unable to Swap for 2 turns.

## Trivia

* Nasutoceratops' design is based on its appearance in Battle at Big Rock.
* Despite it and fellow BABR creature Allosaurus GEN 2 not being announced for the update initially, players still discovered them as the arena AI would occasionally use them. Soon enough, they were announced officially. A similar thing would occur later with Acrocanthosaurus.
* Prior to update 2.12, Nasutoceratops was exclusively locked to events. Following the update, it, Dilophosaurus and Wuerhosaurus can now be found roaming the Map.
Monolophosaurus GEN 2

*Not to be confused with Monolophosaurus.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The genome of this mottled blue theropod is so resilient that *Monolophosaurus Gen 2* is now more abundant in the wild than InGEN's original!

## Possible Hybrids

 ┗━ |  | **Monolophosaurus GEN 2*** Require: Level 10
* Cost: 200x DNA

 ┗━ |  | Dimetrodon GEN 2* Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

## Trivia

* Monolometrodon was added to the game in version 1.4 as a hybrid resulting from fusing **Monolophosaurus GEN 2** and Dimetrodon GEN 2. Prior to this, Monolophosaurus GEN 2 had no hybrid.
Map

The map is the main page that players see in the game. This is the actual location of the player in the world and depending on the area, there will be Supply Drops and Creatures visible on the map. As of version 1.3, Supply Drops are now orange on the map instead of blue (for easier visibility).

The amount of creature spawns and Supply Drops will vary depending on the information available between **Ludia** and **Google Maps**.

Depending on the rarity of the creature, there will also be a glow around the creature to indicate that it is rarer than normal common spawns.

## Daylight Cycles

As of version 1.3, the map visuals change with time of day, cycling through Dawn, Day, Dusk and Night. This change is directly related to the local time of the player, depending on their real world location.

### Dawn

Dawn can also be described as sunrise.

So far, in the game, most Day creatures consider Dawn and Dusk as part of Day. It seems to mostly be a visual difference.

Visually, the map has an overall light blue tinge like Day, but with an orange glow on the horizon.

Generally speaking this time is likely to be between 05:00 and 07:00.

### Day

Day is the majority of the average time that people are awake in the local area.

So far, in the game, most Day creatures consider Dawn and Dusk as part of Day.

Some creatures, like Triceratops and Stegosaurus, are more likely to appear during Day time (including Dawn and Dusk) as opposed to Night time.

Visually, the entire map has an overall light blue tinge.

Generally speaking this time is likely to be between 07:00 and 17:30.

### Dusk

Dusk can also be described as sunset.

So far, in the game, most Day creatures consider Dawn and Dusk as part of Day. It seems to mostly be a visual difference.

Visually, the map has an overall dark blue tinge like Night, but with an orange glow on the horizon and a lighter ground color.

Generally speaking this time is likely to be between 17:30 and 19:00.

### Night

Night is pretty much the entire time that the sun is no longer visible in the sky.

Some predators, like Velociraptor and Carnotaurus, are more likely to appear at night.

Visually, the map has an overall dark blue tinge.

Generally speaking this time is likely to be between 19:00 and 05:00 the next day.
Nodosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Unlike other Ankylosaurs, the *Nodosaurus* has no club on its powerful tail. But that doesn't make this herbivore's attacks any less damaging!

## Possible Hybrids

 ┗━ |  | Apatosaurus* Require: Level 10
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Fastest: decrease Speed 50%, lasting 1 turn
* Target: Fastest: Precise Attack, Vulnerable for 1 attack, lasting 2 turns

* Deal 1.5x damage
* Ability Cooldown: 1
* Target’s speed is reduced 50% for 2 turns

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Self: Taunt, lasting 1 turn
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

## Trivia

* This creature was given the Vulnerability Strike ability in the Worldwide Release version.

## Media

QuizNodosaurus.jpgWhichIsAnkylosaurusQuiz.jpgQuizGigapikasaurIngredients.jpgPromoNodosaurusFeatured.gif
Counter-Attack Minion (Hydra Boa Boss)

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying:

 Hydra Boa Boss

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* Self: Taunt, lasting 1 round
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns
* Target: Lowest HP: Attack

* Deal 1x damage
* Bypass Armor

## Resistances

*This creature has no Resistances.*
Pyrritator Boss

Profile

 **Up-to date as of version: 3.3**
## About

This is the second Legendary boss introduced into the game.

## Abilities

* Round 1
* Round 2

* Deal 2x damage
* Ability Cooldown: 1
* Reduce Target's damage 50% for 1 turn, 2 attacks

* Deal 1x damage
* Target: All Opponents: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Cooldown: 1
* Reduce Target's damage 50% for 1 turn, 2 attacks

* Deal 1x damage
* Target: All Opponents: remove Shields
* Target: Bypassing Armor

* Deal 1x damage
* Target: All Opponents: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

## Resistances

* Resist strength: 70%

* Resist strength: 67%

* Resist strength: 67%

* Resist strength: 80%

## Raid Restrictions

* Only LEGENDARY rarity and below are allowed in this Raid.
* Creature levels are capped at level 20.
* Stat Boosts are capped at 10/10/10.
Scutosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The combination of short legs and heavy weight makes *Scutosaurus* quite slow, but being unable to flee predators is not necessarily a problem for this herbivore, thanks to its nearly impenetrable bony armor.

## Possible Hybrids

 ┗━ |  | Amphicyon* Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target’s speed is reduced 50% for 2 turns.
* On Revenge: Deal 2x damage.

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* On Revenge: 50% shield for 4 turns, 4 attacks.

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

## In Life

***Scutosaurus*** was a genus of armor-covered pareiasaur that lived around 252-248 million years ago in Russia, in the late Permian period. Its genus name refers to large plates of armor scattered across its body. It was a large anapsid reptile that, unlike most reptiles, held its legs underneath its body to support its great weight.
Scutophicyon

Profile

 **Up-to date as of version: 3.3**
## About

The powerful forelegs of this hybrid make it a swift runner with a very unique set of tracks! These forelegs also make ***Scutophicyon*** a great digger, a skill that comes in handy when burrowing after evasive prey or fashioning dens for overnight lodging.

## Creation Tree

 ┗━ |  | Amphicyon* Require: Level 15
* Cost: 500x DNA

## Possible Hybrids

*This creature currently has no superhybrids.*

## Abilities

* Deal 1x damage
* Cleanse all negative effects.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor
* On Revenge: Deal 2x damage.

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* On Revenge: 50% shield for 4 turns, 4 attacks.

* Deal 2x damage
* Ability Cooldown: 1
* Target’s speed is reduced 50% for 2 turns

* Deal NO damage
* If opponent tries to Swap Out, Swap Prevent for 1 turn.

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%
Revenge Abilities

Abilities (also known as moves or attacks) are actions a Creature can perform in battle. There are several types of Abilities in the game:

* Quick-Use Abilities
* Charged Abilities
* Counter-Attack Abilities
* Swap-In Abilities
* Swap-Out Abilities
* On-Escape Abilities
* Priority Abilities
* **Revenge Abilities**
* Alert Abilities
* Boss Abilities
* Discontinued Abilities

## Revenge Abilities

Revenge abilities have some mechanical differences based on whether you lost a creature last turn or not. The first part is used when the ability is played, but if you lost a creature last turn the second part is used instead.

When your creature is taken out, it will be to your advantage if you replace it with a revenge creature. That creature’s abilities will be different (i.e. improved) on the first action.

As an opponent facing a revenge creature, this is a perfect moment to attempt to stun the revenge creature before it’s able to act! You can also expect that the revenge creature will use a revenge ability to benefit from its improved mechanics, but a canny opponent could use this predictability to bluff you! In fact, if your opponent does not benefit from their Revenge ability, the in-game prompt “No Revenge” will appear as it performs a non-Revenge action.
Abilities

***See also*: List of Abilities**
Abilities (also known as moves or attacks) are any action any Creature can perform in battle.

There are several types of Abilities in the game:

* Quick-Use Abilities
* Charged Abilities
* Counter-Attack Abilities
* Swap-In Abilities
* Swap-Out Abilities
* On-Escape Abilities
* Priority Abilities
* Discontinued Abilities

## Status Effects

***Main article*: List of Status Effects**
Some abilities simply cause direct damage to the opponent, but many abilities cause status effects. Some status effects are positive and help the creature heal itself or improve its own stats temporarily. Some status effects are negative and cause further damage to the opponent or otherwise hinder it.
Ovilophosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This hybrid predator has stereoscopic vision, which allows it gauge the distance between points better than most other creatures.

## Creation Tree

 ┗━ |  | Dilophosaurus* Require: Level 10
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | Stygimoloch GEN 2* Require: Level
* Cost: x DNA

## Abilities

* Deal 1x damage
* Self: Gain 75% chance to dodge for 1 turn, 2 attacks.
* Self: Increase critical hit chance by 30% for 2 turns, 2 attacks.
* Target: Lowest Hp: Reduce damage 25% for 2 turns, 4 attacks.

* Deal 1.5x damage
* Self: Cleanse DoT.
* Target: All Opponents: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 2
* Guaranteed crit on this move.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* Target damage reduced 50% for 2 turns

## Resistances

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 75%

* Resist strength: 100%

* Resist strength: 50%
Megalosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The relative intelligence of this ancient predator makes it an adaptive hunter. *Megalosaurus* can easily take down both land and water prey!

## Possible Hybrids

 ┗━ |  | **Megalosaurus*** Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal 1x damage
* Ability Cooldown: 3
* Damage increased +50% for 3 turns

* Deal 1x damage
* Bypass Armor

## Trivia

* In the Worldwide Release version, *Megalosaurus* was given Ferocious Strike in order to do more damage and make the creature more powerful.
Ouranosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The *Ouranosaurus* is a social dinosaur. Some paleontologists believe this hadrosaurs' sail was important for socialization, though its full function is still under debate.

## Possible Hybrids

 ┗━ |  | Dilophosaurus* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Target Team: Cleanse all negative effects.

* Deal NO damage
* Ability Cooldown: 2
* Cleanse
* Target Team: Heal 1x

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP Teammate: Regenerate 2x

## Trivia

* This creature was given the Greater Stunning Rampage ability in the Worldwide Release version. Additionally, in version 1.3, Ouranosaurus was given Superiority Strike.
Megalosuchus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

If Gorgosuchus is a panther, *Megalosuchus* is a Siberian tiger wrapped in razor wire. This highly intelligent carnivore is lightning-quick and has a bite-force greater than a saltwater crocodile's. It has also been observed climbing trees and sheer rocks faces aided by its powerful foreclaws.

## Creation Tree

 ┗━ |  | Megalosaurus* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Target Team: Cleanse all negative effects.

* Deal 1x damage
* Ability Cooldown: 3
* Target: Team: Increase damage 50% for 2 turns, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP: Regenerate 1.5x

* Deal 1x damage
* Bypass Armor

## Resistances

* Resist strength: 100%

* Resist strength: 50%

## Stats by Level

[ Click here to view stats ]
Phorurex

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Phorurex literally means "carrier king." DPG members have taken to nicknaming this armored Phorusaur something simpler: 'the Gryphon.' Both titles suit the territorial superhybrid, which carries its armor with it everywhere in the bony scutes around its skull and thick, lustrous feathers!

## Creation Tree

 ┗━ |  | Dracorex GEN 2* Require: Level 20
* Cost: 2000x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT and Vulnerable
* Target: Lowest HP: Bypass Armor.
* Target: Reduce Damage by 50% for 2 attacks, 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Cleanse. Increase speed by 10% for 2 turns.
* Self: Increase Critical Hit chance 100% for 2 turns, 1 attack.
* Self: 100% chance to Dodge 66.7% of damage for this turn, 2 attacks.

* Deal 2x damage
* Ability Cooldown: 2
* This ability will Act First.
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.

* Deal 2x damage
* Ability Delay: 2
* Ability Cooldown: 2
* Self: Automatic Swap
* Target: Lowest HP: Remove Shields, bypass Armor.
* Target: DoT 0.34x of target's max HP for 2 turns.

* Deal 1x damage
* Stun 100%
* Target is Swap Prevented for 2 turns

## Resistances

* Resist strength: 50%

* Resist strength: 75%

* Resist strength: 50%
Megalogaia

Profile

## About

Unlike most stegosauridae, this hybrid's plates are not made from hardened scales, but are extensions of the creature's spine. Because megalogaia plates never stop growing, offspring with underdeveloped back muscles will not survive past adolescence.

## Creation Tree

 ┗━ |  | Miragaia* Require: Level 10
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* 50% shield for 1 turns, 4 attacks.
* Decrease speed 50% for 2 turns.
* Bypass Dodge and Cloak.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Shield 50% for 1 turn
* Target's speed -50% for 2 turns

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x
* Shield 50% for this turn, 8 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target’s speed is reduced 50% for 2 turns

* Deal 1x damage
* Slow 50% for 1 turn.

## Resistances

* Resist strength: 75%

* Resist strength: 75%

## Stats by Level

[ Click here to view stats ]
Rexy

Profile

 **Up-to date as of version: 3.3**
## About

After the closure of Jurassic Park, *Rexy* reigned supreme over Isla Nublar. Captured and used as an attraction in Jurassic World, this powerful predator escaped again to tangle for dominance with the Indominus rex!

## Possible Hybrids

 ┗━ |  | **Rexy*** Require: Level
* Cost: x DNA

## Abilities

* Deal 1X damage
* When Secure: All Opponents: Remove Taunt. Break Shields. Bypass Armor.
* When Secure: Self: Cleanse Vulnerable
* Threatened State: 50%
* When Threatened: Lowest HP: Remove Taunt. Break Shields. Bypass Armor
* When Threatened: Self: Cleanse Vulnerable

* Deal 1.5X damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: Remove Taunt. Break Shields. Bypass Armor.
* On Revenge: Target All Opponents.

* Deal 1X damage
* Ability Cooldown: 2
* This ability will Act First.
* Target: Team: Increase Damage by 50% for 2 turns, 2 attacks.
* Target: Increase Speed by 25% for 1 turn.

* Deal 2X damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Devour Heal by 60% for 4 turns.
* Self: Cleanse Vulnerable
* Target: Lowest HP: Remove Taunt. Break Shields. Bypass Armor

* Deal NO damage
* Target: All Opponents: Reduce Speed by 100% for 2 turns.

* Deal 1X damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: Break Shields. Bypass Armor.

## Resistances

* Resist strength: 75%

* Resist strength: 75%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 100%

## Trivia

* On an unknown date, Rexy's spawn availability was changed from being event-only to spawning on the map during the day.
Shield Minion (Phorurex Boss)

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying

 Phorurex Boss

## Abilities

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Self: Taunt, lasting 1 turn
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Self: Shield by 100% for this turn, 4 attacks.
* Self: Taunt for 1 turn.

## Resistances

*This creature has no Resistances.*
Rajakylosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Heavily armored predators are rare in natural world because the weight of their protection slows them down. Instead of chasing down prey, *Rajakylosaurus* uses its bulk to muscle other predators off of fresh kills.

## Creation Tree

 ┗━ |  | Ankylosaurus* Require: Level 15
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | Tuojiangosaurus* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Self: Shield by 100% for this turn, 4 attacks.
* Self: Taunt for 1 turn.

* Deal 1x damage
* Bypass Armor and Dodge.

## Stats by Level

[ Click here to view stats ]
Proceratosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

While it may look meek, this small but savage predator is actually one of the earliest known Tyrannosaurs.

## Possible Hybrids

 ┗━ |  | **Proceratosaurus*** Require: Level 10
* Cost: 50x DNA

 ┗━ |  | **Proceratosaurus*** Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target highest damage: damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.
* Cleanse DoT.
* Nullify damage increase and crit increase

## Availability

* *Proceratosaurus* is not known to spawn in the wild. (Excluding events)
* It is only available in Incubators won in battle from Arena 1 and above.
	+ *Proceratosaurus* was available in the wild before the Worldwide Release version of the game.

## Media

QuizProceratosaurusRelatives.jpg
Pyroraptor

*Not to be confused with Pyroraptor GEN 2.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The *Pyroraptor* is smaller than the Velociraptor, but just as crafty. This tiny dinosaur is also an excellent swimmer.

## Possible Hybrids

 ┗━ |  | Irritator* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 2x damage
* Ability Cooldown: 1
* Reduce Target's damage 50% for 1 turn, 2 attacks

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Act first
* Target’s damage is reduced 100% for 1 turn, 2 attacks

## Availability

*Pyroraptor* spawns in the wild.
Pachycephalosaurus

* Profile
* Alt

## About

A dome atop the skull of Pachycephalosaurus can be as much as 10 inches thick! While generally not aggressive to other species, these herbivores often tussle with each other.

## Possible Hybrids

 ┗━ |  | **Pachycephalosaurus*** Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* 50% shield for 1 turn, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target’s speed is reduced 50% for 2 turns

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Automatic Swap

* Gain 66% chance to Stun for 1 turn after swapping in
* Unable to swap for 2 turns

## Exclusivity

* Pachycephalosaurus spawns at specific areas all the time.

## Trivia

* It's color scheme is actually based on the Lost World design.
Quetzorion

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This fusion of theropod and pterosaur bloodlines is known to be incredibly aggressive, and loves to eat anything it can get its beak around.

## Creation Tree

 ┗━ |  | Tanycolagreus* Require: Level 20
* Cost: 2000x DNA

## Abilities

* Deal 1x damage
* Target Lowest HP: Remove damage buff and critical buff.
* Bypass armor and dodge.

* Deal NO damage
* Ability Cooldown: 3
* Self: 100% Shields for 2 attacks, lasting 3 turns

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* Remove Positive Effects

* Deal NO damage
* This ability will Act First.
* Act first.
* Cleanse.
* Gain 100% chance to dodge 66.7% of damage for 1 turn, 2 attacks.
* Speedup 10% for 2 turns.

* Deal NO damage
* Nullify all positive effects.

* Gain 100% chance to Dodge 66.7% of damage for 1 turn after swapping in.
* Unable to swap for 1 turn.

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 67%

## Stats by Level

[ Click here to view stats ]
Ophiacodon

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The massive jaws of the *Ophiacodon* are deceptively precise. This small predator expertly targets weak areas in its prey's defenses to more easily bring them down to its level.

## Possible Hybrids

 ┗━ |  | **Ophiacodon*** Require: Level 5
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Destroy shields
* Bypass Armor

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Bypass Armor

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

## Availability

*Ophiacodon* spawns globally on Wednesdays.

## Trivia

* In version 1.3, Ankylocodon was added as a hybrid of Ophiacodon and Ankylosaurus GEN 2. Prior to this, Ophiacodon had no hybrid.
Message Center

The Message Center is a section in the game where players can view in-game messages as well as in-game news.

Players are likely to find out about important updates or new events from here. Usually players can view a preview of which creatures are available for the weekly showcase events.

Players will occasionally also receive special offers or even free items or Incubators in this section.

A little red badge showing the number of new notifications will appear on the top right of the screen to let the player know if they need to check this section.

However, most important news will also appear immediately to the player upon opening the game.

## Trivia

* This gameplay element was added to the game in version 1.3.
Our Policies

## General policies

* **Vandalism, vulgar language and linking to irrelevant websites are strictly prohibited.**
* **Avoid edit wars.** If your edits are being reverted persistently and you don't agree, please talk directly to the offendant, or consult an admin. Keep in mind that this wikia is opened for the public, and no editors will be punished for editing in good faith.
* **This wikia is a public encyclopedia.** Editors must understand that everything contributed will become available to the public and credits will not be distributed. Therefore, no article edits shall be signed. Credits are only given in the history page of every page, where the list of contributors can be found.
* **This wikia caters to global build.** Communicating, discussing with members in other languages is fine. However, content in articles, forums and blogs must be in English.
* **Many pages are protected** due to excessive vandalism or complex coding. If you come across these pages, you will likely need to be registered user, wait for 4 days and make 10 edits to un-protected pages. If you still cannot make an edit, it is likely Administrators locked the page and you will need to contact them to edit.
* **Avoid off-topic content.**

## Article Styling Policies

* Styling Guide: General guide to editing in JW Alive Wiki.
	+ Layout of Creature article
	+ Layout of Ability article

```
These Policies was extracted from Pokémon Go Wiki, a well-estabilished Wiki for the mobile game Pokémon Go. Thank you

```

1. ↑ 1.0 1.1 https://pokemongo.wikia.com/wiki/Pokemon\_Go\_Wiki:Policies
Monolometrodon

Profile

## About

*Monolometrodon* has been observed performing significantly more complex display rituals than its sailed ancestor, *Dimetrodon*. This may be because the Monolophosaurus, Monolometrodon's other ancestor, evolved later than *Dimetrodon* and could have developed more nuanced social instincts. Further research is necessary.

## Creation Tree

 ┗━ |  | Dimetrodon GEN 2* Require: Level 15
* Cost: 500x DNA

## Possible Hybrids

 ┗━ |  | Woolly Rhino* Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Destroy shields
* Bypass Armor

* Deal 1x damage
* Remove Positive Effects

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 25%

* Resist strength: 75%

* Resist strength: 75%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 100%

## Trivia

* Monolometrodon was added to the game in version 1.4.
* Monolometrodon is the first Legendary hybrid creature to be made of two Common ingredients.
Nundasuchus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Built like a crocodile with longer legs, the *Nundasuchus* can run down prey on land or drag it into the water. In battle, it uses its powerful jaws more than its tail or claws.

## Possible Hybrids

 ┗━ |  | **Nundasuchus*** Require: Level 5
* Cost: 50x DNA

 ┗━ |  | **Nundasuchus*** Require: Level 5
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Bypass Armor

* Deal 1x damage
* Ability Cooldown: 3
* Damage increased +50% for 3 turns

## Availability

*Nundasuchus* spawns in the wild, globally.
Majundaboa

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The fusion of pigmentation from two differently colored creatures forms the impressive patterns on *Majundaboa’s* scales. These patterns help the colossal snake to camouflage within forested environments. Instead of giving chase, *Majundaboa* will ambush unsuspecting prey.

## Creation Tree

 ┗━ |  | Titanoboa GEN 2* Require: Level 10
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | Troodon* Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* 50% shield for 1 turns, 4 attacks.
* Decrease speed 50% for 2 turns.
* Bypass Dodge and Cloak.

* Deal 1.5x damage
* Ability Cooldown: 2
* Cleanse self

* Deal 1x damage
* Ability Cooldown: 3
* Damage increased +50% for 3 turns

* Deal 1.5x damage
* Ability Cooldown: 1
* Bypass Cloak and Evasive abilities.

* Deal NO damage
* If opponent tries to Swap Out, increase damage by 50% for 2 attacks, 1 turn.
* Shield 100% for 1 turn, 2 attacks.

* Deal 1x damage
* Bypass Armor.

## Resistances

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 100%
Monolorhino

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This omnivorous superhybrid can modify its core temperature by decreasing the blood circulation in the sail on its back. When blood circulation in the sail drops, the creature's core temperature rises and the sail becomes a deeper shade of violet.

## Creation Tree

 ┗━ |  | Woolly Rhino* Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Remove target's Cloak, Evasion and Shields
* Bypass Armor

* Deal NO damage
* Ability Cooldown: 1
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal 1x damage
* 66% chance to Stun for 1 turn.
* Bypass armor.
* Unable to Swap for 2 turns.

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 75%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

## Stats by Level

[ Click here to view stats ]
Market

The Market is a virtual store where items can be purchased with in-game or real currency. Real currency values and in-game prices differ per region.

The items available in the Market are as follows:

## Incubators

***Main article:* Incubators**
Incubators are item packages that take a set duration of time or currency to allow them to open. Usually Incubators include a small amount of Cash, a medium amount of Coins and a large amount of DNA. In the Market, Incubator prices may differ with the player's current level and with game updates.

The following Incubators are always available in the Market

* Free (This incubator costs nothing but only refreshes every 6 hours)
* Rare (Contains guaranteed Rare DNA)
* Epic (Contains guaranteed Epic and Rare DNA)
* VIP Epic (Only available for VIP players)

### Special Offer Incubators

* Often, there will be a special deal available in the store that contains one or more specific Creatures' DNA.
* These Incubators usually correspond with the current Weekly Showcase Creatures that are available for that week or contain a set of Creatures following a specific theme.
* e.g. See Stunning Creatures special offer in the image below. This Incubator has a guaranteed chance to contain DNA for Creatures with Stun abilities such as Triceratops.

Example of Market with special deal available.
## Cash

Cash is used for currency in the game and is usually used to purchase other items in the Market or to speed up Incubators won from battles.
Bundles of Cash available in the Market are usually:

* Free
* Pile of Cash (500)
* Chest of Cash (1200)
* Case of Cash (2600)
* Vault of Cash (7000)
* Mountain of Cash (15000)

Example of Market cash section showing Free Cash option with other Cash bundle prices in South African Rands.
### Free Cash offers

* Free Cash offers usually require a player to perform an action on an external app or website.
* Depending on the amount of effort required for the player to complete an action, more Cash could be rewarded compared to other offers.
* Cash rewards also differ per region with some areas receiving a higher effort-to-reward ration than others.

Example of Free Cash offers.
## Coins

Coins are mostly used to evolve Creatures in order to power them up to higher levels.

Example of Coins and Equipment section.
## Equipment

Equipment consists of Darts, Batteries and the player's Drone.
While normal batteries were removed from general gameplay, VIP batteries still exist to extend VIP players' range when encountering Creatures.

Items available in the Market are:

* 10 Darts
* 120 Darts
* VIP Enhanced Batteries
Rodrigues Solitaire

Profile

 **Up-to date as of version: 3.3**
## About

Closely related to the Dodo, the *Rodrigues solitaire* is native to the island of Rodrigues, near Madagascar. Like the Dodo, this flightless bird went extinct in the 18th century due to colonial extermination.

## Possible Hybrids

 ┗━ |  | Alloraptor* Require: Level 20
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Target: Lowest HP: Bypass Armor.
* Target: Reduce critical hit chance 100% for 1 turn, 2 attacks.
* Target: Remove Damage Increase.

* Deal NO damage
* Ability Cooldown: 3
* When Secure: Cleanse all negative effects.
* When Secure: Target All Opponents: Reduce damage by 50% for 2 turns, 4 attacks.
* When Secure: Vulnerable by 50% for 2 turns, 4 attacks.
* Threatened State: 66.6%
* When Threatened: Cleanse all negative effects.
* When Threatened: Rally heal by 33.4%.
* When Threatened: Reduce damage by 50% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.

* Deal NO damage
* When Secure: Target Self: 75% chance to Dodge by 66.7% for 2 turns, 2 attacks.
* When Secure: Target Self: Increase Crit Chance by 100% for 2 turns, 2 attacks.
* Threatened State: 66.6%
* When Threatened: Target Self: 100% chance to Dodge by 66.7% for 2 turns, 2 attacks.
* When Threatened: Target Self: Increase Crit Chance by 65% for 2 turns, 2 attacks.

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 33%

* Resist strength: 100%
Oviraptor

*Not to be confused with Oviraptor GEN 2.*

Profile

 **Up-to date as of version: 3.3**
## About

*Oviraptor* means “Egg Thief” in Latin. The first remains from this small predator were discovered on top of what appeared to be ceratopsian eggs. After the creature was named the eggs were proven to be from the same theropod, but the name stuck regardless.

## Possible Hybrids

 ┗━ |  | Dilophosaurus* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Gain 75% chance to dodge for 1 turn, 2 attacks.
* Self: Increase critical hit chance by 30% for 2 turns, 2 attacks.
* Target: Lowest Hp: Reduce damage 25% for 2 turns, 4 attacks.

* Deal NO damage
* This ability will Act First.
* Act first.
* Cleanse.
* Gain 100% chance to dodge 66.7% of damage for 1 turn, 2 attacks.
* Speedup 10% for 2 turns.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.

## Resistances

* Resist strength: 100%

* Resist strength: 100%