Sovraki of Ashana

## Personality

At the best of times, Sovraki is a bit... twitchy.  She's probably the least predictable person around, often dedicating herself to one course of action before jumping to another at the drop of a hat.  She is most definitely impulsive, often only needing one little thing to push her into doing something.  She is deeply emotional and wears her heart on her sleeve, smiling and crying and shouting without any shame for expressing herself.  If something good just happened to her then she'll be wearing a bright grin, if something bad happened to her then she'll be bawling her eyes out, and if something's made her angry then everyone in earshot is certain to know what it is.  She doesn't even seem to be aware that she shows her emotions as easily as she does: for her, it's just always been a fact of life, and she couldn't hide how she was feeling even if she tried.  However, she does tend to have her head in the clouds - but not in a good way.  She has difficulty thinking clearly on her best days, and that's just generally speaking: she struggles to maintain one thought without derailing onto another, or struggles to keep up with the things that are happening around her if it isn't stimulating enough.  That isn't all, though; she's paranoid.  Not just "oh, I made a few sketchy google searches and I don't like what that tells my FBI agent about me" paranoid, she's conspiracy theorist level paranoid.  She thinks she's being stalked, thinks people are trying to kill or hurt her, she's utterly convinced that her old family and friends have turned against her, the works.  She doesn't adventure for the thrill of fighting or getting to see the world or anything like that: she wants to escape her stalkers and the people trying to harm her, and she's convinced she has to move as fast as possible in order to do that.  She tends to be suspicious of strangers, often immediately assuming that they're out to hurt her in some way, or that they're one of her stalkers.  She also has some thoughts on the government (all of them, not just the one she grew up under), assuming that they're out to cause as much pain as possible and will cause as much suffering to the common man as they can.  As such, she can't trust any form of nobility or the people working for them, and she is often outright hostile to them.  Sovraki is naturally a jumpy person and struggles to sit still, often tapping a foot or wringing her hands or rocking back and forth if she's standing up.  Most of the time she's quite a nervous person, and she tends to expel all that excess energy in the small movements she makes.  As long as you don't work for the government or she doesn't think you're stalking or trying to harm or kill her, she does her best to come off as friendly, though she's never a very open person.  In fact, she's quite closed-off, and it takes her a bit to open up to others due to both distrust and just not being very social.  When it comes to people she likes, she can be quite sweet, though she does tend to come off as soft-spoken and shy (though, in reality, she really isn't shy at all - she just doesn't like drawing attention to herself unless she has to).  She can also come off as a bit awkward, but in a very innocent way, often misunderstanding what other people are telling her or committing other little social blunders.  For all that she tries to be friendly, though, she can be quite selfish, too - her main goal in life is keeping herself safe above all else, in which she can get some interference from her kalashtar roots.  The spirit she's bound to, Ashana, often urges her to do good in the world and for the people around her, but *she* doesn't want to do that and will often assume the worst of the people that Ashana would want her to help.  *She* has no interest in helping other people (she views other people as threats more often than not, and why would she want to help a threat?), and she rarely ever even talks to other people unless she absolutely has to. The only people that she *wants* to help are those that she’s close to, and but she doesn’t have any of those anymore, and if someone really *does* need her help and it wouldn’t hurt her to help them then she’d *probably* help them, but even then, it’s just a *probably*.

## History

Sovraki was born to a moderately-large family.  She had four siblings (of which she was the older of the two middle children), and the section of the city she lived in deeply believed in it taking a village to raise a child. It was common knowledge in her family that some members of it had lost their sanity in the past – it’s not uncommon for it to happen to members of her race, in general – and she was raised with the possibility that it might happen to her, but she never really thought of it as a real one, as her parents and siblings tended to simply joke about it more than anything else.  The rest of her family specialized as artificers, but she had no talent for magic and even less of a talent for inventing.  Instead, she was taken under the wing of a githzerai neighbor named Arnak, where she trained alongside his son Brunak, a yuan-ti named Thoalazull (or Thoa, as they all called her), and a tabaxi called Paw of a Bear (or just Paw).  The four of them quickly became friends - even if they did spend quite a lot of time beating each other up for their training - and would spend most of their time together, even talking about leaving to adventure together, someday.  For the most part, Sovraki considered her training to just be something fun to do that would be important in the future, until her youngest brother, Tahareth, went missing.

Sovraki, along with the rest of her family, searched thoroughly and desperately for her brother, but they never did find Tahareth.  She started taking her training more seriously then, and after a while, the rest of her friends started to follow her lead.  The only reason they stopped was because Arnak's health declined, preventing them from continuing their training with their teacher and only with each other.

Once she turned eighteen, things changed again.  She became suspicious of everyone around her, from her parents to her siblings to her friends, and starting to think that people she saw on the street were watching her or had intentions to hurt her.  She started to stay up all night to make sure that someone wouldn't break into her room to harm her (something that, on her bad days, she'll still do), slowly stopped talking to those close to her, and even thought that people were slipping poison into her food and drink (another thought that she sometimes still has), so she stopped eating.  Terrified that her loved ones were turning on her (and even wondering if they did something to Tahareth themselves), she fled from her childhood home in the middle of the night and has never looked back since, and is *still* terrified that they're after her.

## organize later

HP: 12

skills: Acrobatics +2, Athletics +5, Nature +2, Persuasion 0, Con +4, Int +2

produce flame: 1d8+2

axe: +5, 1d6

gun: +2, 1d4