Founding of Verissamore

Being a brief account of the events leading up to and directly stemming from the Treatise of Verissamore and the surrounding Kingdoms as compiled by the Archduke Jerron of Thromsey in the year 853 of the Treatise lasting peace.

Before the Treatise, there were many small warring ‘kingdoms’. Most of these barely deserved the name of kingdom and were often both transitory and fleeting, generally only lasting a decade or so at the most. There were a few long-lasting factions at this time, but they rarely declared themselves a “kingdom”. Among these more permanent factions were: The Dragons, the Children of the Old Ones, the Lions of the Sun and the Elves led by the Hanethralline Dynasty.

Clearly, some of these groups have been hyperbolized throughout the years. There is no such thing as dragons, a group- perhaps of rebel elves with illusion magic- capitalized on the famed legends of giant drakes swooping around blowing about fire and such. The “Children of the Old Ones” were equally built up as blood-drinking monsters with superpowers and the ability to call upon eldritch Gods from beyond this mortal world. I would imagine a large bit of illusion was built up around a deluded cult, but deluded or not, the cult remained a player for hundreds of years, always led by someone who carried the hereditary title of the Eupraxia of Voloshinov. Many maintained through the years that this was the same eternal woman, but that is clearly patently impossible.

Regardless of the inaccuracies in the reports, at the climax of all of the fighting over the central area of the centuries-long battlefield, in the area that is now known as Heliene, these four groups with various supporters came together to clash once again for the control of this land. Weary of the fighting, the Dragon group had come to despise the warring and wondered if there was a way to hasten their own victory. With all the stealth they could manage, the group sent envoys to each of the other three factions in an attempt to gain a false alliance with each. The Children summarily dismissed outside sources, trusting entirely their supposed patrons, but both the Elves and the humans gathered under the banner of the Lions of the Sun accepted, wanting an end to the many generations of bloodshed. The Dragons managed to gain control of the war planning of both groups most likely through black magic and arranged matters so that the humans and elves would wipe each other out with some help from the Children, and then the Dragons forces could mop up the rest easily.

A small group of the Dragons knew how wrong it would be to cross their more noble potential allies, however and on the eve before the battle managed to warn both the elves and the humans.

Thus warned of the perfidy of the Dragon faction, the humans were able to speak reason to the elves and rout the unsuspecting Dragons before beating down the Children.

In the chaos and bloodlust of the fight, only the Dragon envoy that had warned the elves was left of that faction, and the Children were completely routed.

The Elves and Humans then proceeded to draw up the base of what became the Treatise that we recognize today. Verissamore itself was split between the two races, with humans taking the main plains and farming land as is proper and the Elves laying claim to the wide-reaching forests.

The Lions of the Sun’s leadership split into various noble families led by the generals of the group, and then set up a Council to govern the lands and found the city of Heliene.

It should be noted that the Duchy of Thromsey can trace its lineage back to this signing, being close cousins of the House of the Rising Sun.

Thus was the great and lasting peace founded, none has ever stood against the might of the alliance made on Heliene, and slowly since the Founding, other kingdoms have slowly settled into place around our mighty border, thriving on our peace and learning that all may thrive when they contribute.

Thus has been a true and factual report without the biases of those influenced by a belief in mythical creatures or the bias of the elves to deny the leadership of the noble humans of old.

Long may Verissamore stand and the Lions of the Sun reign.