Champion of Light

**Champion of Light** is a **Unique** Perk belonging to Alan Wake.
Prestige Alan Wake to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Champion of Light** for all other Characters.

<div class = "dynamicBox ptb"><div class = "dynamicTitle ptb">This description is based on the changes featured in the upcoming Patch: 7.5.0</div><div class = "dynamicContent ptb">The glow of the Flashlight looks a little different, feels a little warmer.
<p>Whenever you are holding Flashlights<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, ''Champion of Light'' activates:
\*Grants a '''<span class="luaClr clr clr2" style="color: #e8c252;">+50 %</span>''' '''''Haste<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' while you are shining your ''Flashlight''.
\*Successfully blinding the Killer with your ''Flashlight'' causes them to suffer from a '''<span class="luaClr clr clr6" style="color: #ff8800;">-20 %</span>''' '''''Hindered<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' for '''<span class="luaClr clr clr8" style="color: #d41c1c;">6 seconds</span>'''.
\*\*This effect cannot stack.
''Champion of Light'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">80</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">70</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">60</span>''' '''seconds''' after blinding the Killer.
<p>''<span class="luaClr clr clr9" style="color: #e7cda2;">"I squeezed the Flashlight like my life depended on it, willing it to stop comoing any closer." — Departure</span>''</div></div>

This description is based on the changes featured in the upcoming Patch: 7.5.0The glow of the Flashlight looks a little different, feels a little warmer.
Whenever you are holding Flashlights, *Champion of Light* activates:
* Grants a **+50 %** ***Haste*** **Status Effect** while you are shining your *Flashlight*.
* Successfully blinding the Killer with your *Flashlight* causes them to suffer from a **-20 %** ***Hindered*** **Status Effect** for **6 seconds**.
	+ This effect cannot stack.

*Champion of Light* has a cool-down of **80**/**70**/**60** **seconds** after blinding the Killer.

<div class = "dynamicBox ptb"><div class = "dynamicTitle ptb">This description is based on the changes featured in the upcoming Patch: 7.5.0</div><div class = "dynamicContent ptb">The glow of the Flashlight looks a little different, feels a little warmer.
<p>Whenever you are holding Flashlights<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, ''Champion of Light'' activates:
\*Grants a '''<span class="luaClr clr clr2" style="color: #e8c252;">+50 %</span>''' '''''Haste<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' while you are shining your ''Flashlight''.
\*Successfully blinding the Killer with your ''Flashlight'' causes them to suffer from a '''<span class="luaClr clr clr6" style="color: #ff8800;">-20 %</span>''' '''''Hindered<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' for '''<span class="luaClr clr clr8" style="color: #d41c1c;">6 seconds</span>'''.
\*\*This effect cannot stack.
''Champion of Light'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">80</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">70</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">60</span>''' '''seconds''' after blinding the Killer.
<p>''<span class="luaClr clr clr9" style="color: #e7cda2;">"I squeezed the Flashlight like my life depended on it, willing it to stop comoing any closer." — Departure</span>''</div></div>

This description is based on the changes featured in the upcoming Patch: 7.5.0The glow of the Flashlight looks a little different, feels a little warmer.
Whenever you are holding Flashlights, *Champion of Light* activates:
* Grants a **+50 %** ***Haste*** **Status Effect** while you are shining your *Flashlight*.
* Successfully blinding the Killer with your *Flashlight* causes them to suffer from a **-20 %** ***Hindered*** **Status Effect** for **6 seconds**.
	+ This effect cannot stack.

*Champion of Light* has a cool-down of **80**/**70**/**60** **seconds** after blinding the Killer.