recursal/Fanatic-Fandom huggingface dataset:
Preacher

**Preacher** is a recruitable character in *Wasteland 3*.

## Background

One of the predefined ranger recruits you could choose for your group.

### Evangelical

*You grew up among the right faithful. People who don't see the world as forsaken, but purified. It's a powerful message, and spoken from authority, it could lift every man, woman, and child from their suffering.*

## Interactions

### Ranger recruit

Main article: Wasteland 3 companionsCan be hired at Ranger HQ by speaking with Sergei Greatski after completion of Home Away from Home quest.

## Inventory

* Weapons:
	+ Rust Bucket
* Items:
	+ Med Hypo

## Gallery

* Appearance
* Profile view
Polly (Wasteland 3)

## Polly

**Polystyrene Paul** – aka **Polly** - is a character in *Wasteland 3*.

## Background

A mutated parrot with a bad attitude (well, bad is an understatement, it's absolutely horrifying) and a fowl mouth, Polly is currently the bane of Six-Fingered Larry.

## Interactions

Animal Whisperer 4 (7 required only to convince Polly without paying money)
Bonus
Slick Chick (Don't let 'em ruffle your feathers)+5% Evasion
Bonus with Spirit Animal

## Notes

* Polly ignores pet limit only upon purchasing from Six-Fingered Larry and will follow the group "leader". After being dismissed Polly behave as normal pet, so there will be no option to tame Polly in addition to already present pet.
* Six-Fingered Larry dies during A Very Hostile Takeover and Polly disappears unless she was bought from him.

## References

1. ↑ **Polly**: "Well, my full name's Polystyrene Paul. What's it to you, you dung-drinkin' fuckbuckets?"
Player Movement Flow

## Flowchart of how the map data and action information is used while moving around

When the player moves around the map, the various map layers, as given in an MSQ block, and all of the pointers are used to perform checks and actions. This diagram shows a rough idea of the logic flow within the game of how it all hangs together. Please note that this is only rough at the moment, and is an area of current investigation.

## Movement Flow

The last part of the flow is confused-looking because the way that the action code strings work means that any number of checks and actions can be performed to see if the action is passed or failed. And the result of this could be to update the player in some way, the tile, or the map as a whole. Exactly how this is performed is under investigation right now.
H1N1

## Gameplay

### Armor

30

**H1N1** is a character in *Wasteland 3: Battle of Steeltown*.

## Background

An automated protector of Steeltown, stationed for its protection.

## Inventory

**Weapon (possible drop)**
* Disruption Pulser

**Possible item drop (0-1 items)**
* Disruption Trap
* Acidic Sludge
* Combat Analysis Processor
* Focusing crystal
* LED matrix
* Optical sensor
* Cutting Blades
* Glowing Ooze
* Industrial Saw Blade
* Laser Emitter
* Purified Tar
* Reactor Core
* Remote control chip
* Titanium Plating
* Turret chassis

**Possible ammo drop (0-1 items)**
* Energy Cells

**Possible junk drop (0-2 items)**
* Robot cooling system
* Robot hand
* Robot shoulder pad
Hermes coils

## Effects

* -2 Armor
* +100% Initiative

**Hermes coils** is an armor mod in *Wasteland 3*.

## Description

A set of hyper-wound springs. They can uncoil in one twentieth of a second, allowing the wearer to respond to any situation with superhuman speed.

## Crafting

Ingredients to produce one (1) unit
* 1 Reflex Rails
* 1 Reactor Core

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Progress

* The code which loads the game files has been located and works on an overlaying structure.
* An encounter has been successfully modified to contain three extra enemies on the highpool map.
* Almost all action triggers are now understood.
* The game data files (game1 and game2) have been deciphered. They are divided into msq chunks, which are further divided into map and string data.
* The Strings Section of the maps have been deciphered! A complete strings dump has been taken for Highpool!.
* The MASKS.WLF file has been investigated. The IC0\_9.WLF file was found to be very similar, and has been fully deciphered also.
* The tile art and monster/shop art as well as the cursors and game fonts have been unpacked and repacked, including animations!
* We've deciphered the END.CPA file, and by extension the AllHTDSx files too! They use a fiendish scheme !!
* Have found all of the game text strings in the WL.EXE file, and decoded them. This includes a complete list of the Items!
* Have successfully decrypted the GAMEx files, and hacked the .exe to work with them
* Have successfully decompressed the tile layouts and hacked the .exe to work with them

What we can do today...
Edit everything but the strings with a hex editor and play the edited game!
Payaso letter

**Payaso letter** is a lore book in *Wasteland 3*.

## Description

This document has a military-seeming letterhead, but it’s covered in uneven scribbling and stamped with the symbol of a clown.

## Transcript

GROUP CHUCKLEFUCKS,

The oUtsIde is cOld and fuLL of dangers!! YOU are the Finest Clowns of the Clowncademy and your DADDY has faith in you to take on our mOst dangerous mission Establish an outpost at the Toy Warehouse

SAFEGUARD THE TOOTH FAIRY Enemies are coming AND THEY WILL BE MANY

and don’t any of you chucklefucks dare die out there. Anyone dies I’ll fucking kill ya

Commodore Clown Ditso Gogo

Signature Joke:

Why did the clown cross the road?

To get to his rubber chicken!

## Location

* Bizarre Exterior: Toy Workshop. Inside a container in the locked room (Lockpicking 5).
Protect Highpool from the Wrecking Crew

**Protect Highpool from the Wrecking Crew** is a quest in *Wasteland 2*.

## Overview

Highpool is being attacked by a sizable group of Wrecking Crew raiders. The goal is to protect them all.

## Walkthrough

* This quest largely completes itself as the Rangers make their way through Highpool, wiping out the Crewmen. Note that leaving without defeating them and fixing the reservoir will cause the reservoir to flood, and knock Highpool out of the Rangers' orbit.
* The second part comes when Sean Bergin asks the Rangers to clear out the Wrecking Crew stronghold. Once that is completed, the Wrecking Crew is considered neutralized.
* If you dig up his son's grave, he will attack you the next time you speak to him. This can make it impossible to hand in the **Protect Highpool from the Wrecking Crew** quest and claim your reward. Be sure to complete this quest first, before you go grave robbing! This can also be circumvented by ensuring Kate preston becomes Mayor of High Pool.
Plasma linkage

## Effects

* Converts to Energy damage
* +99 Armor penetration
* -10% Ranged damage
* 15% to apply Shocked

**Plasma linkage** is a weapon mod in *Wasteland 3*.

## Description

This linkage transfers super-hot ionized gas to each unit of ammunition as it is fired.

## Crafting

Ingredients to produce one (1) unit
* 1 Focusing Crystal

## Locations

* The Bizarre (Warrens): Inside locked safe in the prison area (Lockpicking 7).

Recipe
Scorpitron world map encounter near Steeltown.
## See also

Other ranged weapon damage type conversion mods:

* Cryocell linkage
* HE fuse linkage
* Incendiary linkage
Police station

**Police station** is a location in Needles. Enter the horizontal red building in the north east of Needles.

## Overview

To the north lies the old military base. Now controlled by the police, it was partially rebuilt and now houses the town's library, doctor and police headquarters. The headquarters act as barracks for attack cops, who attack anyone who breaches the perimeter of the station with one is stationed at all times to protect the robot clerk. The amount of gang activity in the city generates a lot of paperwork and the clerk is usually occupied. The building also has the office of Spam Shade, the local detective, an expert in homicides, who was part of the Temple of Blood investigation.

Another important facility of the police station is the morgue, where the deceased are kept in low temperature storage. Among the dead was Bill Dugan of the Temple of Blood, who died of radiation poisoning, C. Christensen who died of Anthrax and T. Gonif, a victim of cirrhosis. The morgue is adjacent to the communications center, which was mostly destroyed in the fighting. Currently, only the pigeon mail survives.

The 'attack cops' are stored in the three rooms in the northwest section of the station, as well as the central chamber. Entering will trigger only that room's police to attack you. In the northeast are the station's cells. The city slicker (Mort) in one of the cells can be hired.

The last notable element of the station is the armory, protected by an automated high caliber turret. While you can break in with Picklock or TNT, you can also open the door by breaking into the room next door and press 0 to turn off the alarm. Within you can find some submachine guns.
Patsy

**Patsy** is a character in *Wasteland 3*.

## Interactions

### Quests

* Gods and Clowns: If you press the two slaves (Hard Ass 8) or pay the astounding sum of $10, they will point you to the windfarm kite shrine as a possible location to find a way to get the Godfishers and Payasos to turn on each other. One, the Godfishers are flying a new kite with a body that's covered in clown paint. Two, Star-that-Dreams has recently killed someone for messing with his wives.
Precision strike

Wasteland 3, Precision Strikes allow you to fire on an enemy's different body parts. Attacking them will inflict different Status Effects depending on the body part targeted. Precision Strikes are not available on all types of weapons.

 Arms

When a precision shot hits, a StatusEffect is applied, with a 35% chance for Uncommon one, 5% + (weapon\_skill/2) chance for Rare, and Common otherwise.

All effects are permanent except for Rare Legs which lasts for 1 turn.

## Notes

1. ↑ 1.0 1.1 Makes an NPC ignore friendly status when evaluating potential targets.
2. ↑ Causes crash if used on enemies lacking unarmed animation (scorpitrons)
3. ↑ rounded down
Personnel drive

## Effects

* +1 Armor
* +0.4 Combat Speed

**Personnel drive** is an armor mod in *Wasteland 3*.

## Description

An early infantry drive model, this unit has been upgraded with newer power units. It multiplies leg force, turning steps into strides.

## Crafting

Ingredients to produce one (1) unit
* 1 exoknee

Can be upgraded to Accelerator skeleton.

## Locations

* Denver Ruins: Sold by Sister Nancy Forge.
* Cheyenne Observation LevelCHD: Sold by Melanoma.
Poison Pat the Axe

**Poison Pat the Axe** is a quest in *Wasteland 2*.

## Overview

Ulric has asked us to get Chloral Hydrate from the clinic, which will allow him to know out Pat the Axe and weaken him in a fight.

## Walkthrough

* Talk to Ulric Kell to begin the quest.
* Pick up the Empty Water Bottle from the distillery.
* Use the bottle on the well north of the town to get the Dirty Water Bottle.
* Talk to Pat the Axe and give him the Dirty Water Bottle.

## Reward

* Pat the Axe will be weakened during the fight with Steven Dengler.
Plasma Bolter

### Dam. type

**Energy** damage - scales with Weird Science, maximum penetration, effective against non-organic targets (+30% damage), ineffective against organic targets (-30% damage), often has a chance to apply Shocked.

## Effects

* 10% to apply Shocked
* Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

## Item Data

### ID

ITM\_Equip\_Weapon\_AssaultRifle\_Tier5-2\_PlasmaBolter

**Plasma Bolter** is an assault rifle in *Wasteland 3*.

## Description

This high-tech crossbow flings globs of superdense plasma. Kind of a 'sun-a-pult'.

## Characteristics

Damage can be increased from various bonuses. Also Energy damage provide +99 Armor penetration, which negates target's armor completely. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output.

Energy damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Energy damage from Weird Science skill at level 10
* +30% Energy damage from Elite energy exo armor set
* +5% Energy damage from Electric Emmett creepy doll

Applying all bonuses (+16 Damage +93% Ranged damage +65% Energy damage) leads to the following result:

* 136 - 156 x3 (408 - 468) damage in weapon stats.

In fact damage will vary depending on a target:

* 176 - 202 x3 (528 - 606) damage against mechanic targets (+30% Damage).
* 95 - 109 x3 (285 - 327) damage against organic targets (-30% Damage).

### Field stripping results

* 29-45 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 5%  Titanium-Cobalt Barrel
		- 5%  Hammerforge-Rifled Barrel
		- 5%  Open Cylinder Choke
		- 5%  Holographic Scope
		- 5%  SWAT Light

## Locations

* Denver Ruins: Sold by Human Outreach Mobile Gift Shop. Appears if the Commune is convinced to trust humans.
* Peterson Air Force Base: Sold in the armory after the second-to-last R&D update.
* Very rare drop from selected random tier 17-19 weapon crates/diggable sites (such as the weapon crates behind the locked fence in Aspen, and the outdoor crate in "Snowed Inn" Resort).
Phase temper controller

## Effects

* -4 Armor
* +60% Cold resistance
* +60% Energy resistance
* +60% Fire resistance
* +60% Explosive resistance

**Phase temper controller** is an armor mod in *Wasteland 3*.

## Description

Once wired to the armor, the controller can cycle phases to counteract environmental effects. Cycling, however, reduces armor integrity.

## Crafting

Ingredients to produce one (1) unit
* 1 Polyxylylene Barrier
* 1 Combat Analysis Processor

## Locations

* The Bizarre (interior): Sold by Gwyn Talbot.
* Yuma County Speedway: Sold by Whetstone.
* Steeltown admin level: Sold by Serena Ash.
* Cheyenne Observation LevelCHD: Sold by Melanoma.
* Sold by world map merchants B. B. Gunn, Cheebus.
Pork bun

## Effects

* 100% Healing
* Applies Well Fed

## Ability

**Well Fed** : Eat to restore CON, and gain +1 AP for 90 turns.

## Item Data

### ID

ITM\_Consumable\_Food\_PorkBun

**Pork bun** is a consumable item in *Wasteland 3*.

## Description

A Ranger who hasn't had a pork bun isn't a whole Ranger.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Pod person

**Pod person** is a creature in *Wasteland 2*.

## Overview

It is a mutated human, the result of the pod infection overwhelming its host and turning them into a walking bomb. Pod people are difficult to fight, as they explode on death, dealing damage to everything around them. They can, however, be used to damage groups of enemies before they come close.
Project Darwin

* Ground floor
* Upper floor
* Original maps

**Project Darwin** is a pre-War research facility controlled by Irwin John Finster.

## Background

The first (and only) director of Project Darwin was Irwin John Finster. A man with interests in mathematics, baseball, psychology and cybernetics, he led a dedicated team of scientists with the mission of creating life that would adapt to a post-nuclear war. The covert nature of the research would prevent the research team from gaining a Nobel prize in genetics, which was won by Andrea Mills from Sleeper One. This led to an escalating rivalry between the two research centers, which went even further as Irwin John Finster attempted to enhance his performance with aid from Base Cochise AI, turning into a cyborg. With that, he lost his humanity.

After the war broke out, Darwin became isolated. The town was self-sufficient and over time grew extremely xenophobic and withdrawn, but at the same time a haven for wasteland outcasts and those who couldn't fit elsewhere. One of them was Dr. Jekyll, who opened a Body Shop in the city limits. The base's police also became increasingly wary of any outsiders, sometimes shooting them on sight.

Darwin changed it's mission only slightly - now, it aimed to produce life capable of surviving in the harsh wasteland, useful life. As Irwin John Finster became a cyborg through the influence of Cochise's AI, he created a cybernetic interface called the Mindlink, to oversee the research and control the labs directly. Other research team members were disturbed at the results of his research and eventually, Finster begun releasing some of the creatures into the town to terrorize the populace, locked up most of the staff in the lower levels of Project Darwin and infected lower ranking security and maintenance staff members with a disease to prevent them from reveling the truth.

Finster was cooperating with the Base Cochise AI, to fulfill it's goal of creating the perfect form of life that would inherit the Earth. The vision was madness to the common human - Earth would be transformed into a red planet, populated by mutants unlike anything any man could dream before. The labs of Darwin and the biodomes served as cultivators for the plague that would consume the Earth as we knew it.

Before the plan could come to fruition, however, Finster was assassinated by a group of Desert Rangers, who also shutdown the project permanently, to prevent the plague from being released.

## References

1. ↑ Cochise AI: "*Finster was a fool. He thought he could rebel, but he was easy to break. If not for me, he would have killed you.*"
Power armor (Wasteland 2)

**Power armor** is an armor in *Wasteland 2*.

## Description

This armor is so heavy it has its own motors to move.

## Background

Main article: Power armorPowered by a portable nuclear reactor, the LE-L1 power armor suit is the most powerful combat armor ever made, rivaling the Space Shuttle in technical complexity. It is a marvel of structural engineering, capable of functioning like an extension of one's body despite the amount of armor plating it carries. The helmet is fitted with indicators and displays requiring additional training and effort to utilize properly. Its only drawback is that it requires great physical strength to operate, due to the extreme demands it places on the users body. They also require calibration and experience in use, as the sheer power of the servomotors is enough to kill people outright.

LE-L1 power armor is also capable of integrating a number of additional peripherals, like remote drone control systems allowing the user to seamlessly command robotic allies (unless hacked). Protective shield emitters to defend against sudden assassination attempts can also be integrated, but are prone to fizzling out due to strenuous activity.

Considered an immense rarity in the wastelands, power armor has been generally limited only to the highest technology factions. In Arizona, it was exclusively used by the Guardians of the Old Order, renowned for painting their suits black. These have fallen into Desert Ranger hands after the fall of Guardian Citadel. Although they have proliferated somewhat in subsequent years, especially after contact was established with California, manufacture is almost unheard of. The only suits to have successfully manufactured after the Great War come from Steeltown. They are an incredibly important asset for the Patriarch's Marshals, and his elite guard is rarely seen without them. Arapaho convoys carrying these suits are commonly targeted for this reason.

## Locations

* Angel Oracle: Osmond sells 2.
* Brentwood Dentist: Justa Bill sells 1.
* Santa Fe Springs: Wastelander Trader sells 1.

## References

1. ↑ Item descriptions in *Wasteland 3*.
2. ↑ Marshal in power armor: "*I used to bruise my knuckles beating folks into line. No longer! It's like the suit punches for me. Calibration was a bit off at first, though. You should have seen this one guy's head pop. Kerplow!*"
3. ↑ Interaction with Liberty Buchanan: "*Use your radio to hack her power armor and disable her drone control.*"
4. ↑ Power armor shielding buff: "*Liberty's power armor generates a protective shield for a short duration, protecting her from assassination. The shield loses power, and eventually dissipates, with each of Liberty's attack.*"
5. ↑ Ghost garage stolen crates: "*Partial power armor, stripped SMGs, and broken-down batons. Looks like this place was built on material liberated from Steeltown.*"
6. ↑ Heads or Tails
Pick ax

A heavy, pointed implement for chopping up earth and stone. Useful in a pinch as a nasty close combat weapon.

## Uses

In Wasteland, you can use a pick ax for many tasks:

* In the mines near Quartz - you'll need someone with Metallurgy skill, however, to identify the silver vein for what it is so you can mine it. Useful as a source of cash for those who have a fetish for repetition.
* Use it in the Sewers beneath Las Vegas to hack through walls that sound hollow (saves you inventory slots for TNT). You can also use a Shovel or high ST for this task.
Pareidolia Jones

**Pareidolia Jones** is a character in *Wasteland 3*.

## Background

*As you approach, this man's eyes flit over every member of your team, as if assessing whether or not you are a direct threat. He relaxes after a moment, and touches the brim of his hat with a slight nod.*

Pareidolia Jones is a trader, making his life running caravans all over the safe stretch of the Colorado, from Denver in the north to Steeltown in the south.

## Interactions

### Quests

* Unwelcome Guests: Pareidolia is the one way to get the refugees safely to Colorado Springs.
* A Very Hostile Takeover: You can convince him to work with Charley (Kiss Ass 6).
Plastic explosive

**Plastic explosive** is a Demolitions skill weapon in *Wasteland*.

## Background

A plastic explosive is a high explosive material that is soft and can be molded by hand. This allows the user to fit it into cracks and concentrate it directly on structural weak points. Common modern plastic explosives include Semtex and C-4.

## Characteristics

Plastic explosives in Wasteland are used like TNT, to blast open doors and rubble to allow passage. Plastic explosives work in places that TNT won't, like on the crystalline wall in the vault on the second level of the Sleeper Base. It is noteworthy that Sabot Rockets, LAW Rockets and RPG-7s can also be used in places where TNT is not effective; however, Plastic explosives are far cheaper.

When used in combat, plastic explosives function like chunks of TNT or grenades, but are more effective than either.
Pair of engagement rings

## Pair of engagement rings

### Effects

+3 Combat Initiative
-1 AP

### ID

Pair of Rings

**Pair of engagement rings** is a trinket in *Wasteland 2*.

## Description

A pair of gold engagement rings. Aw, true love.

## Locations

* Darwin: Random loot inside crates.
* Sold by Patrick Klempner, a random encounter trader.
* Canyon of Titan: Random loot inside crates.
* Damonta: Buried in a stash.
* Rodia: Steven Dengler, random spawn inside safes.
* Random spawn in caches all over LA.
* Safe in Abandoned Railway (Director's Cut version).
Pre-war armor

## Effects

+10% Crit resistance

**Pre-war armor** is an armor piece in *Wasteland 3: Cult of the Holy Detonation*.

## Description

The Kevlar vest and tactical camo aren't the most protective, but they make you feel cool, and that's what really matters.

## Armor set

* Pre-war helmet
* Pre-war armor
* Pre-war tac pants

## Locations

* Cheyenne Observation Level: Sold by Melanoma.
* Cheyenne Security Level: Locked in level 10 safe.

## See also

* Elite pre-war armor - a better craftable version.
Picture of a clown

**Picture of a clown** is a junk item in *Wasteland 3*.

## Description

A black and white picture of an ordinary looking man standing in front of a partially obscured sign. The visible letters read, "OWDY DO." On the back of the photo is scrawled, "I did it! I figured out who Clarabell is!"

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Preparation G

**Preparation G** is a miscellaneous item item in *Wasteland 2*.

## Background

A short plastic tube filled with a viscous white gel. The label reads "Preparation G Hemmorhoid Cream."

## Characteristics

Can be traded to Cliff Sadler in the Canyon of Titan after learning of his hemorrhoids (Needs Smart Ass 5 and Kiss Ass 5). The reward is a Charged round sniper rifle.
Poor, Confused Luke

**Poor, Confused Luke** is a radio broadcast in *Wasteland 2*.

## Transcript

Now, to Luke - poor, confused Luke - who had been wandering the wastes for nigh on his entire life, James King's words on that Video Cassette were the answers to questions that had been plaguing him since birth. Why had the apocalypse happened? What did it mean? What was his purpose in life? And, most importantly, how could he save himself and the rest of this sorry old world from certain damnation?

Well, James King told him. He reached right out of that century old video, grabbed old Luke by the shirt front and gave unto him a preachment that was to change his life forever.

Luke, he said, the apocalypse was God's wrath. The bombs that fell from the sky swept up the good and the deserving to heaven in a mushroom cloud rapture and left only the damned and the wicked behind. There to suffer a thousand year tribulation of blood and horror and misery.

Now at that, Luke was sorely downcast, for he feared there was no hope. But James King was not done speaking. He told Luke that there was indeed hope. That the left behind need not despair, for there was still a path to heaven for those who believed.

James King said, and I quote, "The only hope for a sinner after the rapture is to get right with god by living a pure and noble life and shepherding unbelievers to the faith, or, if they refuse to follow, cleansing them from the earth with fire and sword."

And upon hearing those words, Luke Sampson knelt down in front of that ancient TV and held out his sledgehammer to the screen. "Reverend King," he said. "I hope this old hammer will do just as well."
Meson Cannon (Wasteland 3)

## Meson Cannon

### Dam. type

**Energy** damage - scales with Weird Science, maximum penetration, effective against non-organic targets (+30% damage), ineffective against organic targets (-30% damage), often has a chance to apply Shocked.

## Effects

* 25% to apply Shocked
* Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

## Item Data

### ID

ITM\_Equip\_Weapon\_RocketLauncher\_Tier4-2\_MesonCannon

**Meson Cannon** is a rocket launcher in *Wasteland 3*.

## Description

The meson particle payload of this cannon was designed to melt through layers of vehicle armor.

## Characteristics

Damage can be increased from various bonuses. Also Energy damage provide +99 Armor penetration, which negates target's armor completely. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output.

Energy damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Energy damage from Weird Science skill at level 10
* +30% Energy damage from Elite energy exo armor set
* +5% Energy damage from Electric Emmett creepy doll

Applying all bonuses (+16 Damage +93% Ranged damage +65% Energy damage) leads to the following result:

* 168 - 222 damage in weapon stats.

In fact damage will vary depending on a target:

* 218 - 288 damage against mechanic targets (+30% Damage).
* 117 - 155 damage against organic targets (-30% Damage).

### Field stripping results

* 20-27 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 5%  Broach-Rifled Barrel
		- 5%  Columbium Barrel
		- 5%  Cylinder Choke
		- 5%  Extended Mag
		- 5%  Red Dot Scope
		- 5%  Tactical Light

## Locations

* The Bizarre: Sold by The Sanctified Piscitelli.
* Denver Airport: Sold by Vendomatic 2000.
* Denver Ruins: Sold by Human Outreach Mobile Gift Shop. Appears if the Commune is convinced to trust humans.
* Very rare drop from selected random tier 13-15 weapon chests (such as Warrens and Ghost Town) and diggable sites (such as Union Station).

## Trivia

The Meson cannon is a returning weapon from Wasteland and Wasteland 2.
Percival Wesson Recording

**Percival Wesson Recording** is a cassette tape in *Wasteland 3*.

## Description

This unlabeled tape contains a recording from Percival Wesson during the Dorsey attack.

## Transcript

My dearest Lucia. I pray this message finds its way to you, as it is the last I am ever likely to give.

Whatever becomes of us, you mustn't blame yourself. I know you would have wanted to be here, at the end, but I am glad you are not.

Open the door, Wesson! Time to face justice!

Your mother and I love you very much, and we're so proud of the woman you've become. You are destined for great things, Miss Lucia Wesson. And I regret that I shall not live to...

It falls to you now to carry on our family name. Do so with honor. Remember everything I've taught you...and when the time comes, put your skills to proper use.

```
       "::screams:: ::gunshots::"

```

## Location

* Broadmoor Heights: Locked into a level 6 safe inside Wesson's house.
Photon Cannon (Wasteland 2)

## Photon Cannon

**Photon cannon** is a tier 5 energy weapon in *Wasteland 2*.

## Description

Experimental weapon that projects photons through enemies.

## Characteristics

Energy weapons cannot jam or inflict Critical Hits, but deal bonus damage to targets with Conductive Armor.

 Non-Conductive | 0.6x

The weapon alerts enemies (generates noise) in a 20 unit radius.

Unfortunately, the only thing worth mentioning about this weapon is its diesel-punky appearance. Apart from that, there is absolutelly no reason to choose the Photon Cannon over the stronger, further-reaching and faster-firing Neutron Projector, plus the latter is much easier to find, too. Even if you do stumble upon this gun before you get yoursef a projector, there's little point to change your Pulse Rifles and Meson Cannons for it because of the Photon Cannon's higher armor threshold that isn't balanced by reduced AP cost or higher damage.
Pain Relievers (tier 2)

**Pain Relievers** is a Medicine in *Wasteland 2*.

## Description

Standard dosage. Helps you push through the pain and get on with your day.

## Characteristics

Pain pills do not require any skill in Field Medic or Surgeon to use; likewise, there are no CON healing bonuses even if such skills are present.

Can be sold to Erik Tidemann at twice the usual resale value.
Pig Farming for Dummies

**Pig Farming for Dummies** is a junk item in *Wasteland 3*.

## Description

"You hold in your hands an illustrated step by step guide to starting your own pig farm. From nursery to harvesting, this guide will cover everything you need to know to achieve the ultimate pork production."

## Locations

* Warrens: Located in the container directly south of the prison block, near the frost worm.
Paladino's watch

**Paladino's watch** is an item in *Wasteland 2*.

## Overview

An old silver wrist watch. Some of the gears and screws have been removed. The word "Paladino" is engraved on the back.

This item may be returned to Paladino, who works in the the northern farm area of Angel's Oracle. Note: he will leave if the Robinsons take over.
Premacorin Mural

**Premacorin Mural** is a legendary work of art kept in the Guardian Citadel.

## Description

The Premacorin Mural is a work of art which you have only heard rumors about. It records all human history in one vast display of gaudy colors. At the beginning of the display you see the image of Charles Darwin walking arm- in-arm with an ape in a wedding dress. Next to that you see a youthful Egyptian pharaoh in mummy wrappings and a gold mask dancing on the stage of a place called (according to the neon lights behind him) Radio City Museum of Unnatural History. Proceeding along, you see a masked man brandishing silver six-shooters on the back of a silver Tyrannosaurus, hot on the trail of a mustachioed man wearing a swastika. A fat man in a red uniform with white trim flies through the sky in a sleigh pulled by eight F-19 Stealth bombers. He has bags full of guns, ammo and bombs, which he is freely dropping down to King Arthur and his knights so they can battle Genghis Khan and the Yellow Peril. Yet further on a man in a green and gold uniform (with the number 12 emblazoned on it and a 'G' on the helmet) has just thrown a missile to a man vanishing in the white glow of an atomic mushroom cloud. Finally, at the far end of the wall, you see the ape in its tattered wedding dress, squatting and studying the fire-blackened helmet.
Pressure Cooker

## Ability

Superheat an enemy's vehicle with your Flamethrower. Deals 40% of the vehicle's CON in Fire Damage over the next 2 turns, and prevents the vehicle from taking any actions.

## Pressure Cooker

### Effects

Deals 40% of the vehicle's CON in Fire Damage, and prevents the vehicle from taking any actions.

### Duration

2 turns
20 sec.

**Pressure Cooker** is a perk and associated ability with status effect in *Wasteland 3*.

## Description

They wanted to hide inside their vehicle. It's only fair you give 'em a hot box.

### Ability

**Pressure Cooker** (5 AP): Superheat an enemy's vehicle with your Flamethrower. Deals 40% of the vehicle's CON in Fire Damage over the next 2 turns, and prevents the vehicle from taking any actions.

Damage
100% of weapon damage
On Succes
Applies **Pressure Cooker**
Persson shrine

AZ\_BackerShrine\_Persson.unity3d

**Persson shrine** is one of the mysterious shrines erected to commemorate backers.

## Location

Eastern part of the stretch of land between Damonta and the Temple of Titan. See the map for details.

## Layout

The shrine is composed of several blocks, spelling out the quote.

## Notable loot

* 800 experience from the statue
* left to the entrance use shovel to get lots of Crumpled greenback, Clay wizard figurine
Pico's Playtesting

**Pico's Playtesting** is a cassette tape in *Wasteland 3*.

## Description

The label reads "Pico's Playtesting" followed by a series of numbers, each gently scratched out.

## Transcript

"TEMP: Pico playtesting his human simulator with Tinker. She doesn't see the point and explains several much more efficient ways to kill humans. Pico is horrified.",
You say this is a c-combat simulation?

Yes! I designed it to help us learn how to defend ourselves from humans. That's why I think you'd make an ideal tester-

How do I f-fight?

Oh! Well, it's really simple. You can choose to make a rush attack, a precision blast, or a sneaky strike... OR you can choose instead to just talk it out-

What about f-flamethrowers?

I-I'm sorry?

An efficient and effective w-weapon against area t-targets. Agonized s-screams of dying humans are a-also effective psychological weapons-

Oh! Oh, no! No, that's not in the game-!

That seems v-very inefficient. What about a-antipersonnel mines? Very effective against s-soft targets. Fragments mutilate rather than k-kill, inflicting c-crippling injuries-

Wow. That's... uh... really... um... Anyway, I think maybe I need to tweak this a bit more. Thanks for the... um... feedback.

## Location

* Denver Airport: In a frozen box not far from Pico.
Paint Mines

**Paint Mines** is a location in *Wasteland 3*.

## Background

An area of colorful canyons, whose clay was long ago used to make pottery.

## Points of interest

* From the starting area, head north (mind the four level 7 mines). At the junction, perception will reveal a passage through the snow that you can take to fight some growlers and razorbacks in return for some exoskeleton legs and other loot. Your goal is in the cave to the northeast, Wind-that-Tangles and Nikki, part of Disappeared.
* There is a strange interaction here with an RV and an antenna. It appears to be transmitting message in morse code ("REPORT ON RANGER ARRIVAL MONITOR ONLY DO NOT ENGAGE PLAN UNCHANGED BLUE COPY"). Unkown if this does anything in the game or if it's simply a quirky/unfinished interactive object.

## Characters

* Wind-that-Tangles and Nikki
* Betsy and her team during Disappeared

## Notable loot

* Exoskeleton Legs: Buried in the snow, behind a hidden passage, near razorbacks and growlers.
Pharmacy

**Pharmacy** is a skill in *Fountain of Dreams*.

## Description

Pharmacy helps to identify/analyze drugs and medicines, as well as the mysterious concoctions of the Obeah Orders. Possessors of this skill can also treat victims of poison and venomous bites or stings.

## Notes

* At high levels, will also cure rabies and radiation sickness.
Plague victim

**Plague victim** is a creature found in *Wasteland 2*.

## Overview

These poor mutants have been overrun by Tinker's plague and reduced to mindless, shambling zombies. Unlike the rest of the mutants below, putting mutants on the surface out of their misery will not affect relations with Jan. Those beneath the ground, well... Caution is encouraged.
Plasma Hammer (Wasteland 2)

## Plasma Hammer

**Plasma hammer** is a tier 6 blunt weapon in *Wasteland 2*.

## Description

A hammer that hits with the power of a thousand suns!

## Characteristics

Can attack diagonally.

The weapon alerts enemies (generates noise) in a 10 unit radius.

The most powerful blunt weapon in the game, the Plasma Hammer sure hits very hard. With its impressive basic damage and 9 Armor Penetration combined with the wielder's Blunt Weapons skill to build up the Critical Hit Chance, this monster will wreak havoc in melee combat no matter how well-armored the target is.

When compared to its Bladed Weapons counterpart, the Proton Axe , the Plasma Hammer does more damage per hit and has higher Armor Penetration, but is less likely to inflict critical hits and applies Concussion instead of Bleeding. Otherwise the two top-tier melee weapons are pretty much similar.

## Locations

* Los Feliz: Jason Zeng's shop (DC).
* Hollywood sewers: in a locked chest in the Storage room.
* Griffith Park: Priest Sprayer's shop.
* Whittier: Possible drop from the hammer wielding enemy.
Page

**Becky** is a character found in the Prison area, in Pitbull's slave pens.

## Background

There are scars and burns all over this woman's arms. It looks like someone's been using her as an ashtray. She was enslaved by Pitbull and now wants one thing: Freedom.

## Interactions

* Page will be dead on arrival if the Rangers slay Pitbull at Rail Nomads first.
Policeman

Classic and Remastered

**Policeman** is human that can be encountered in the Needles police station. Technically, these are all *robo*cops protecting the former military base at Needles. The barracks have enough space for up to 75 robot-cops split between three barracks, and the Rangers can lockpick the door to the barracks to trade shots with up to two dozen angry robot-cops (the game randomly spawns four stacks of robot-cops upon entering the barracks, and each stack has three groups of one or two cops).

## References

1. ↑ Trigger: "*Barracks with space for 25 robot-cops.*"
2. ↑ Encounter note: "*A lot of angry robot-cops are coming your way*"
Pink goo

**Pink goo** is a miscellaneous item in *Wasteland 3*.

## Description

This lumpy, cohesive mass of pink goo sometimes wobbles of its own accord. It's nasty. It REAL nasty.

## Function

You need to loot the pink goo off of the body of your defeated clone in order to make another clone.

In the *Cult of the Holy Detonation* expansion, inside Cheyenne Mountain's Research Level, pink goo can be combined with a vial of advanced DNA to create an Uber-Clone which drops purple goo instead.
Perkele Model 85

## Ability

 **Center Mass**: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage

## Item Data

### Value

$ 445

**Perkele Model 85** is a sniper rifle in *Wasteland 3*.

## Description

Like Finns, these Finnish rifles require regular cleanings with Koskenkorva.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+16 Damage +93% Ranged damage) leads to the following result:
* 146 - 189 damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

### Field stripping results

* 12-19 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 5%  Broach-Rifled Barrel
		- 5%  Columbium Barrel
		- 5%  Cylinder Choke
		- 5%  Extended Mag
		- 5%  Red Dot Scope
		- 5%  Tactical Light

## Locations

* Downtown Colorado Springs: Sold by Taiwan Jones.
* Downtown Colorado Springs: Possible drop from one of the dumpsters near Sans Luxe Apartments.
* Peterson Air Force Base: Sold by Inspector Delgado.
* The Bizarre: Sold by The Sanctified Piscitelli.
* Denver Ruins: Sold by Sister Nancy Forge.
Polished Ranger badge

## Effects

+5% Experience bonus

**Polished Ranger badge** is a trinket in *Wasteland 3: Colorado survival gear*.

## Description

This badge was worn by one of the first Rangers, and has been handed down from generation to generation. Now it’s yours. Wear it with pride.

## Location

* Ambush site: Automatically added to inventory as a pre-order bonus or as a part of Colorado survival gear DLC.
Page from Pitchblend's diary

**Page from Pitchblend's diary** is a quest item in *Wasteland 3: Cult of the Holy Detonation*.

## Description

The grubby page reads, "Had a moment of weakness today and almost went back to Mitosis, but Abbot D. reminded me she's a heretic, and made me promise to kill her like all the rest. Hope I can be strong when the time comes."

## Location

* Cheyenne Loading Dock: Dropped by Pitchblend.
Pre-war helmet

## Effects

+1 Perception

**Pre-war helmet** is an armor piece in *Wasteland 3: Cult of the Holy Detonation*.

## Description

The sunglasses aren't standard kit with the helmet, but they probably should be.

## Armor set

* Pre-war helmet
* Pre-war armor
* Pre-war tac pants

## Locations

* Cheyenne Observation Level: Sold by Melanoma.
* Cheyenne The Holy Detonation Chamber: Armor crate in K.E.G. room.

## See also

* Elite pre-war helmet - a better craftable version.
Priscilla Reed

**Priscilla Reed** is a character in *Wasteland 3*.

## Background

The Reed sisters have been abducted by Vic and forced to decide who lives and who dies: Two pressure plates, two explosive barrels, one chance to survive. The Rangers come in after they'v ebeen standing for three days straight, trying to convince each other to flee.

## Interactions

### Quests

* Raising a Little Hell: Hostage to save. You can save both by interacting with the box on the wall and using Mechanics 8 to shortcircuit it.
Punk Club and Hostel in Hollywood

**Punk Club and Hostel in Hollywood** is a radio broadcast in *Wasteland 2*.

## Transcript

Hey. This is Raji. I run Raji's, a punk club and hostel in Hollywood. If you're running scared, if you've got nowhere to go, if you're in a bad situation, if you're trying to get clean, come find me. The food and the beds are free and nobody will hassle you, I promise.

We don't care who you are or what you've done. If you need a place to crash or a place to hide, we've got you covered, no questions asked.

Okay, that's it. Crank the music.
Patient Pierce

## Effects

+1 Armor penetration

**Patient Pierce** is a creepy doll in *Wasteland 3*.

## Description

Their armor is useless in a scrap, Pierce only needs a tiny gap!

### Transcript

Why poke and prod your friends when you can penetrate them with Patient Pierce? Little Suzy won't give you her toy? She'll have to when she's too busy trying to stem the flow of blood pouring out of her sternum! With Pierce on your side, you're just one hole poke away from getting exactly what you want, RIGHT NOW!

Likes: Needles, Knives, and Nails.

Dislikes: Steel Plates, Selfish Suzies, Your Mother.

Warning: Keep Patient Pierce away from your eyes and major arteries.

## Locations

* Monster Army Bunker: In the screening room, by the stage.
Proteus

* Front
* Side

**Proteus** is a character in *Wasteland 3: Cult of the Holy Detonation*.

## Background

The most evolved of the Primordialists, Proteus has left its humanity behind long ago, becoming a mutated pile of flesh with scarcely anything to differentiate it from the other mutants roaming the wastes. Save, perhaps, for the intellect it posseses, which he uses it guide the Primordialists through Speakers, specially trained members of the Primordialists who can understand it.

The Proteus describes itself as the devolved protoplasm of many Primordialists, coalesced into a single undifferentiated mass. The cultists believe Proteus - they - are also the salvation of humanity, and the end of all conflict, as when all are one, there will be no 'other' left to hate.

Fun fact: Proteus does also rely on physical storage, such as for security codes granting access to the reactor. It is literally tattooed on one of its inner members, and would require killing to acquire it.

## Gallery

Concept art by Dan Glasi
* "What can I say about the Proteus? This was a time I just let myself get weird and push that disgusting angle."
Police Brutality

**Police Brutality** is a quest in *Wasteland 3*.

## Raw strings

```
Police Brutality
Track down Brady and confiscate his film.
Return to Deputy Marshal Quinn.
UNUSED
UNUSED
UNUSED
Deputy Marshal Quinn approaches us at HQ, saying that Brady, Colorado Spring's photojournalist, got pictures of him roughing up some refugee looters during the Dorsey raid. If those photos get published, it could inflame the refugee population against the city. He wants us to find out where the reporter is hiding and confiscate his film.
Quinn believes Brady's on the lookout for marshals, so he's asking us to do the legwork.
We've handled Brady. Let's go fill in Quinn.
We gave the film to Deputy Marshal Quinn and he destroyed it. He thanked us for our help.
We gave Brady sanctuary when he agreed to join the Rangers. Deputy Marshal Quinn was pissed.
We lured Brady back to our base and gave him over to Marshal Quinn, who was pleased with the outcome.
According to the editor of the city paper, Brady is hiding in apartment #2 at the flophouse.
According to Rosie Wong, Brady is hiding in apartment #2 in the flophouse.
Brady is dead. Now we just need to find the film. It must be stashed in his room somewhere."

```
Porn Stash

**Porn Stash** was a quest in *Wasteland 3*, cut before release.

## Raw strings

```
Porn Stash
Sell the Porn to Sly
Settle up with Veronica
Success - Deal Complete
Success - Reported Veronica
Success - Stiffed Veronica
Veronica at the Library is secretly stealing porn to sell to a cartel contact at the Turnout. She has asked you make the delivery in her place.
Veronica's customer is named Sly, a cartel member who hangs out at the Turnout. Find him to make the sale.
You've sold Veronica's porn. Go back to Veronica to pay her cut.
You completed your deal with Veronica.
You told the Librarians about Veronica's activity and returned the stash.
You told Veronica you're keeping all the money from the sale."

```
Portable headphones

**Portable headphones** is a crafting component in *Wasteland 3: Cult of the Holy Detonation*.

## Description

If you had a portable cassette player, you could treat yourself to a private listening experience in 12 kbps monaural bliss.

## Location

* Cheyenne Research Level: Inside level 9 toaster in Genetic Research Lab.

## See also

* Memo from Cheyenne researcher - found in the same toaster.