Skaði

Skaði is the Norse Jötnar goddess of bowhunting, skiing, winter, and mountains.

Her emoji is "❄", representing snowfall and winter.

## Description

Skaði is the daughter of the deceased Þjazi, and Skaði married the god Njörðr as part of the compensation provided by the gods for killing her father Þjazi. In Heimskringla, Skaði is described as having split up with Njörðr and as later having married the god Odin, and that the two produced many children together. In both the Poetic Edda and the Prose Edda, Skaði is responsible for placing the serpent that drips venom onto the bound Loki.

## Claiming

When children of Skaði are claimed, the symbol of their mother (a bow and arrow) is burned somewhere on their body, creating a permanent branding of scar tissue. Skaði isn't particular with how or when she claims her children, as she often forgets about them after claiming them anyways.

## Demijötnar Powers

### Major Powers

#### *Hunter's Intuition* (Major)

* Children of Skaði are able to track something that they have some kind of personal possession or piece of, like an internal GPS. As they track the target, they can pick up on seemingly invisible clues that other people wouldn’t notice unless it was pointed out. For every turn the power is active, they can roll to discover clues that boost their tracking accuracy with a DC of 20 (5% chance).
* **Level 1-3**: Children of Skaði can track something with about 5% (DC20) accuracy. This accuracy increases by 5% (-1 to DC) for every clue or piece of evidence they find and/or have up to 25% (DC16) accuracy. They can use this power once every 24 hours.
* **Level 4-6**: Children of Skaði can track something with about 10% (DC19) accuracy. This accuracy increases by 10% (-2 to DC) for every clue or piece of evidence they find and/or have up to 50% (DC10) accuracy. They can use this power once every 2 days.
* **Level 7-8**: Children of Skaði can track something with about 15% (DC17) accuracy. This accuracy increases by 15% (-3 to DC) for every clue or piece of evidence they find and/or have up to 75% (DC 5) accuracy. They can use this power once every 3 days.
	+ **Level 8 Superpower**: Children of Skaði can tag something that they’re chasing with a Hunter’s Mark, which puts a mental GPS mark on them for the Child of Skaði. For 12 turns, the Child of Skaði will know the exact location of the target. They can use this power once every 7 days.

#### *Cryokinesis* (Major/Moderate/Minor)

* Children of Skaði are able to create and manipulate small amounts of ice and snow and bend them to their will, as long as it keeps the original surface area of the substance that’s being manipulated. They can create simple structures out of ice such as walls, spikes, and even some blunt weapons or tools.
* **Level 1-3**: Children of Skaði are able to create and manipulate a 3 foot cube of ice. Doing so drains them physically, and overextension can lead to exhaustion and fainting.
* **Level 4-6**: Children of Skaði are able to create and manipulate a 6 foot cube of ice. Doing so drains them physically, and overextension can lead to exhaustion and fainting.
* **Level 7-8**: Children of Skaði are able to create and manipulate a 9 foot cube of ice. Doing so drains them physically, and overextension can lead to exhaustion and fainting.
	+ **Level 8 Superpower**: Children of Skaði can use their power to freeze over a large area of water–covering 15 feet–creating a layer of ice thick enough to walk on. This ice remains until it comes into contact with direct sunlight or a heat source, upon which it melts normally. They can use this power once every 24 hours.

### Moderate Powers

#### *Hibernal Atmokinesis* (Moderate)

* As Skaði is the goddess of winter, her children have a very minor control over the weather that stretches to winter storms. This power can only be used during the Winter (Dec 21-Mar 19) or within the realm of Niflheimr or Jotunnheimr.
* **Level 1-3**: Children of Freyr can create a gentle flurry, which covers the ground in a light and fluffy snow. Powers that are boosted during the winter months or while in the snow/cold are boosted within the storm. This storm covers a .5 mile radius, lasts for up to 12 turns (or until dispelled), and can be created once every 3 days.
* **Level 4-6**: Children of Freyr can create a harsh snowstorm, covering the ground in thick wet snow and creating blistering cold winds. This storm covers a .5 mile radius, lasts for up to 12 turns (or until dispelled), and can be created once every 3 days.

#### *Permafrost* (Moderate)

* Children of Skaði can create an area of permafrost on the ground that, when stepped on, will explode and cover anyone caught in its effective radius in frost, slowing them down or even freezing them in place.
* **Level 1-3**: At this level, the trigger area covers a 5 foot circle, and the effective radius is a 10 foot circle. Anyone caught in its trigger area will be frozen to the ground for 3 turns, and anyone caught in the effective radius will be slowed down for 3 turns. This can be used once every 12 turns.
* **Level 4-6**: At this level, the trigger area covers a 10 foot circle, and the effective radius is a 15 foot circle. Anyone caught in its trigger area will be frozen to the ground for 3 turns, and anyone caught in the effective radius will be slowed down for 6 turns. This can be used once every 15 turns.

#### *Thermokinesis* (Moderate/Minor)

* Children of Skaði are able to manipulate the temperature of the area around them or focus it into a specific area or object.
* **Level 1-3**: Children of Skaði can lower the temperature around them in a 15 foot radius by 10 degrees or lower a specific object’s temperature by 15 degrees. They can use this once every 9 turns.
* **Level 4-6**: Children of Skaði can lower the temperature around them in a 20 foot radius by 20 degrees or lower a specific object’s temperature by 30 degrees. They can use this once every 12 turns.

### Minor Powers

#### *Ice Arrows* (Minor)

* Children of Skaði are capable of creating arrows made of pure hardened Niflheim ice, which explode on impact and inflict a blistering cold on their targets.
* **Level 1**: Children of Skaði can create ice arrows which have no special effects. They shoot, they fly, they hit, they explode. Doing so drains them physically, and overextension can lead to exhaustion and fainting.
* **Level 2**: Children of Skaði can create ice arrows which causes slight discomfort in their targets, like a chilly wind just blew threw them, disorienting them slightly. Doing so drains them physically, and overextension can lead to exhaustion and fainting.
* **Level 3**: Children of Skaði can create ice arrows which slows targets down upon making contact. This slow lasts for 3 turns. Doing so drains them physically, and overextension can lead to exhaustion and fainting.

#### *Frigokinesis* (Minor)

* Children of Skadi have the power to shape and manipulate snow, .

### Given Powers

#### *Hibernal Empowerment* (Given)

* Children of Skaði are stronger during the Winter, giving their powers and physical strength a little boost that's pretty negligible from an outside perspective, but definitely notable to the child of Skaði. However, the opposite is true during Summer; they become weaker, and might even be more sluggish. During the Spring and Fall they can be considered at a "base" level.

#### *Cold Resistance* (Given)

* Children of Skaði have an enhanced tolerance to cold temperatures. They can endure frigid conditions more comfortably than regular humans, making them well-suited for winter environments.

#### *Skiing Proficiency* (Given)

* Children of Skaði are naturally skilled at skiing, even on the most challenging terrains. Their agility and speed on skis allow them to navigate mountainous regions and forests with ease.

#### *Enhanced Marksmanship* (Given)

* Children of Skaði have an innate talent for archery and marksmanship. They can shoot with exceptional accuracy, especially when using a bow, just as Skaði was known for her bowhunting skills.