Enemies (Asterix & Obelix XXXL)

These are the enemy mobs that appear in Asterix & Obelix XXXL: The Ram From Hibernia. All the enemy models are reused from XXL 3, but the rotund shielded legionaries are now thin like the regular legionaries, and the heavily armored soldiers use sledgehammers instead of maces. Trumpeters and spear throwers don’t make a comeback.

Any thin-bodied Roman can be stunned. In this state he's one hit away from defeat and can be grabbed to use like a long-range weapon, but he'll despawn after being dropped or thrown.

Romans with large bodies are immune to stuns and can endure a lot of damage.

## Legionaries

Legionaries are the most common type of enemies in the game. They use pilums for short-range attacks, dealing 1 damage unit. They appear throughout the whole game.

They appear to be modeled after Tofungus from the 3D animated films.

In-GameIn UE ViewerThere are times when the Gauls talk to legionaries, so they’re given a few dialogue sprites.

AngryMotivatedNeutralSurprised
### Shielded Legionaries

Some legionaries use shields to protect themselves. Shields can be removed using certain weapons (often hammers). Alternatively the player can attack them from behind, use an Ultimate Attack with any weapon or the horns of O'Kidokix. The shields they drop are usable. Shielded legionaries first appear in Drogheda.

A special variant of shielded legionaries appears in battles against Almostfamus and Perilus. Their shields and pilums glow red. They come in waves and must be dodged. Their attacks will cause the player to bounce high in the air and lose 2 HP.

NormalFrom a Boss Fight Wave
## Archers

Archers shoot at the player from a distance, dealing 1 unit of damage, and will run if approached. Unlike in XXL 3, they shoot up, so their arrows fly in an arched trajectory and fall on the ground, a target icon shows where the arrow will land. Archers are more dangerous when there are multiple of them in the same area, and some of them may shoot into spots the player needs to get to. They appear throughout the whole game.

In-GameIn UE Viewer
## Centurions

Centurions boost other Romans within range, but unlike XXL 3 where they could fight, in this game they’re harmless on their own and will run when approached by the player. They first appear in Drogheda.

These enemies are modeled after Caius / Crismus Bonus from Asterix the Gaul (comic book (1959) + animated film (1967)). Centurion Autofocus uses the same model.

In-GameIn UE Viewer
## Sledgehammer Wielders

The sledgehammer wielders are much rarer compared to other soldiers, but they’re also more dangerous: they charge up for their attack, then go forward, swinging their sledghehammers around, dealing 2 damage units. The player can use their weapons after defeating them. These enemies first appear in the Hibernian concert location.

In-GameIn UE Viewer
## Throwers

Throwers are uncommon enemies who appear starting from the camp Harmonium. They reuse the archer model. They attack the player from a distance by taking items from a container and doing a charged throw, and will run away when approached. The player can dodge, or catch items by holding down the Pick Up / Drop button.

## Trivia

* When the player grabs a legionary, an archer or a thrower, his model gets replaced with a separate ragdoll model which looks identical to the legionary model, but the small detail on the helmet's top is red.Roman Ragdoll In-GameRoman Ragdoll in UE Viewer