recursal/Fanatic-Fandom huggingface dataset:
Stone Hammer

* Stone Hammer
* Sledgehammer

Stone Hammer icon

Sledgehammer icon

The **Stone Hammer** is a Melee Weapon first added in the v0.6.71 "*If a bunker opens in a forest ...*" update to the Woods Map, then added to the Desert Map in the "*Frozen deserts*" update.

The **Sledgehammer** is a reskin of the **Stone Hammer**, introduced in the v0.7.7 "*Clubbed to death*" update.

## Technical

The **Stone Hammer** and **Sledgehammer** both have an armor and stone piercing stat that allows it to destroy Ammo Crates and stone-plated Obstacles, like the Hardstone Blocks and Hardstone Boulders, and stone seals present in the wood's Eye Bunker, the secret room of the Alternate Barn, and the Chrysanthemum Bunker on the Desert Map and the inferno map.

## Strategies

### Using

* Move around to where you can see the Hardstone Blocks or Hardstone Boulders (desert) on the minimap, which are rendered by small black squares (Woods Map, or Normal Map) or circles (Desert Map). Go and break them for rare items that can't normally be found on the Woods Map.
* Be careful if you're wielding this, as both the high damage to both players and obstacles and the ability to break hardstone obstacles with valuable loot makes it a desirable weapon. Its slow attack speed can punish those who miss their swings and/or can leave you vulnerable to faster-attacking weapons.

### Countering

* It can be countered with a Naginata, which is superior in range of all Melee Weapons.
* As with most melee weapons, a long range weapon should be used against the stone hammer.

## Spawn

* In main, potato, cobalt and snow map, a sledgehammer spawns in the Alternate Barn, it is very rarely replaced by a M9.
* In potato map, it can be found by breaking a Potato (Obstacle).
* In desert map, two stone hammers are spawn in the two Banks respectively, replacing Jester's Folly.
* In woods and halloween map, a stone hammer spawns in the Eye Bunker, after entering the code.
* In desert, woods and savannah map, a stone hammer uncommonly spawns in Meteor Crate from Air Drop.

## Trivia

* The Stone Hammer is considered by some to be the best melee weapon in the game, as it ties for second in most player damage (tied with Pan), has the 2nd best structural damage after the Fire Axe, has good range, can open Ammo Crates, and can break Stone-plated Obstacles, which is great for looting.
* It does 115.2 damage to Obstacles.
* It is similar to War Hammer but it does greater damage per second.

## Gallery

The Stone Hammer in the Eye BunkerA Hardstone Boulder and The Stone Hammer4 Sledgehammers on the Potato MapA fellow survivr holding the Stone HammerStone Hammer and Sledgehammer3 stone hammers dropped

1. ↑ Inferno Map
Pyro

Pyro icon

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## Statistics

### Description

Increases range and damage of user's fire weapons by ~20%.

**Pyro** is an event-only Perk found on the Inferno Map added in update v.1.0.0. It boosts the range and damage of the Flame Thrower and any weapon modified by Nitro Lace by 20%. After taking the perk, it will change your appearance slightly, putting ten small blue flames on your survivr.

## Effects

* Increases range of fire by 20%
* Increases damage of fire by 20%

## Strategies

### Using

* Use Nitro Lace and the Flame Thrower as much as possible. With this perk, the damage and range is greatly increased, which any weapon can benefit from.
	+ Using this with a Nitro Laced Shotgun (especially the MP220) is extremely deadly at close range, being able to one-shot most players and two-shot players with the best armor.
* Use explosive Throwables such as Frag Grenades to flush people out of cover and get the most use out of the short-lived Nitro Lace modifier.
* The Flame Thrower's range with this perk is much better, making the gun more versatile and usable outside of close-range.

### Countering

* This perk is completely useless against the Phoenix perk.
Savannah Patch

The **Savannah Patch** is a Building originally added in the v0.7.95 "*All you can shoot*" update on August 9, 2019. While originally added to the Desert and Woods maps, it only appears on the Savannah Map now. 5 currently spawn per game in the Savannah Map, 3 used to spawn in the Woods Map and the Potato Map, and one used to spawn in the Desert Map. On the Desert Map, it dropped the Marksman Helmet (Desert), On the Potato Map, it dropped the Marksman Helmet (Potato), and on the Woods Map, it dropped the Marksman Helmet (Woods), and on all 4 of the Maps,it always dropped a DMR, or Sniper Rifle.

## Layout

It is a bright yellow area, containing two Acacia Trees, 1 Savannah Tree and 1 Savannah Bush, surrounding a single Cloud Crate. Near the Trees are two additional less yellow patches that can spawn everything normal.

## Strategies

* This area is highly concentrated by Players due to it containing a Cloud Crate which is the only way to get Perks besides Air Drops. If you are not skillful enough, don't go to the area as otherwise you will most likely be killed by other players.
* If you are the first to come to the Savanna Patch, quickly loot the Cloud Crate as it contains loot viable for both PC and mobile players. Then, quickly leave as you will otherwise be swarmed with multiple Players attacking you from all sides for your loot, that is unless you have a very good weapon loadout for eliminating squads.
* Due to the popularity and rarity of the perks acquired from the Cloud Crate, the Savannah Patch can be a prime ambush location as many players will pass by. Hide under the opaque branches of the Acacia Trees, then jump out with a powerful rapid-fire SMG or DMR such as the MAC-10 or L86A2. This can be an easy way to farm Adrenaline if you have the Takedown perk.

## Trivia

* It is known as "a curious grass sprouting from the sands" in the Changelog's update note.
* It may hint that a new "Cloud Bunker" will be added in a future update, due to the Cloud Crate it contains.
	+ This was also a hint of the Savannah Map that was released in the v0.8.3 "*The perks of being a survivr*" update on September 12, 2019.
* This can also suggest that the Savannah Patch was the works (or failure) of the workers from the Cloud Bunker.

## History

* v0.8.2
	+ Replaced a Bush with a Yellow-Green Tree
* v0.8.1
	+ Added 2 Bushes
	+ Added 2 more grass color change patches near the bushes
* v0.7.95
	+ Added

* v0.7.95
* v0.8.1
* v0.8.2

A Savanna PatchA looted Savanna PatchA Savanna Patch in the Minimap

<gallery>
Image\_(7)124.png|A Savanna Patch
Image\_(4)\_(1).png|Another Savanna Patch

Image123e4r.png|2 Savanna Patches on the Minimap

A Savanna PatchA looted Savanna Patch2 Savanna Patches on the Minimap
Shop

The Shop is a feature added in the v0.9.5b *Beach Party* update. In it, you can buy Golden Potatoes for U.S. Dollars, as well as Loadout items for Golden Potatoes. In the v0.9.5d update, shop items now rotate randomly for players every few hours. You can also sell and buy Loadout items from other players.

## Offers

### Golden Potatoes

 8,300
 16,000
 53,000

Note: for "Golden Potatoes per USD", the US Dollars used in the calculations are rounded to the nearest dollar for ease of calculation, for example, $99.99 rounds up to $100, and $24.99 rounds up to $25.

### Items

IMPORTANT NOTE: For the items, if you click the deal it will purchase it if possible with NO confirmation message or way to back out, be sure to account for this when looking through the store.

#### Rotating Deals

Certain loadout items have a chance to appear inside of a "bundle". They have a discount of 5-25% off . The smaller bundle contains 2-3 items, while the large one contains 4-6 items. Bundles are also replaced every 2-11 hours. The bundles only contain items that are not in the gold pass. This is the easiest way to obtain stuff from earlier seasons.

#### Set Deals

Prior to the v0.9.5d update, there were two set deals that did not change.

### Selling items

Once you click on the "Sell Items" icon on the upper right corner of the Shop, you will be greeted with a screen with dropdown menus on the left side of the screen. From top to bottom, you can search your Loadout according to rarity, type
(Melee Skins, Skins, etc.), Price you have sold it for, Makr, Kills,, Levels, Wins, and Mode. (idk what that is). You will have an option next to every loadout item asking you if you want to sell the item. Should you accept, you can choose how many Golden Potatoes you want to sell it for. For every rarity there is a minimum and a maximum price of 10000 Golden Potatoes. Once you sell it, it will appear on the Buying page for 24 hours and then it will be taken down.

### Buying items

Once you select the "Sell Items" icon, you will see a screen full of loadout items. These are from other players who sold their items and set a price for them. You can sort by rarity, price, mode, and type. Once you find an item you want, you can buy it by pressing "buy" then "confirm".

 Mythic
 Epic
Flynn

Flynn icon

**Flynn** are Melee Weapons added in the v0.9.8 "*SEASON 4 IS HERE*" update on September 8, 2020. They are a reskin of Fists that can be obtained in the Survivr Pass 4 (golden) on level 22. Once unlocked, they are accessible through the melee skin tab in the Loadout section.

## Trivia

* This is one of the melee skins that cannot be dropped and stay equipped even after picking up another melee weapon.
* This melee matches the skin Lasr Disk.
* Flynn was based off of the movie "Tron" which one of the characters were named Sam Flynn.

## History

* v0.9.8
	+ Added to Survivr Pass 4
* v0.9.5c
	+ Added
Statistics Site

The **Statistics Site** allows you to view your own stats in all Game Modes, and the leaderboards displaying the top players. Leaderboards are accessible to all, and your own stats can be recorded after creating an account. In addition, the Statistics site also allows you to search for other survivrs and view their stats as well. The surviv.io stats site is located at surviv.io/stats.

## Leaderboard

The Leaderboard page displays the top players of Surviv.io. They can be organized by gamemode (Solo, Duo, Squad), Specification (Most Kills, Most Damage, Kills per Game, Total Kills and Total wins), and Time (Today, This Week, All time).

## My Stats

The My Stats page displays four boxes including general stats, and a list at the bottom containing all the matches you've played in each gamemode.

The top bar displays your avatar, name, total wins, total kills, total games, and kill per game ratio across all games.

The three boxes below display rating (unreleased), Wins, most kills (per game), most damage (per game) percentage of wins out of total games, average time survived per game, average kills per game, and average damage per game, for each of the 3 gamemodes, being solo, duo, and squad respectively. You can also see stats from events (Potato, Desert, Woods, etc.)

The bottom list displays your rank, kills, damage dealt, damage taken, and time survived for each game. If it was a duo or squad game, it will also include team kills as well. Clicking the button on the right side of the game display will show the stats of every other player (except for their damage taken) in that match in order of their rank in the game, as well as adding a cross hair next to every player you killed, and a skull next to your killer (if you lost). This list can be sorted by gamemode, and is records every game up to approximately 6 days ago. games past 6 days are deleted from the list.

## Trivia

* Stats were reset On June 1, 2018, when actual leaderboards became a thing. When this happened, the Hall of Fame became a thing, listing the best scores from the previous months.
Stone

* Normal
* Normal B
* Synthetic
* Faction
* Snow
* Cache
* Savannah Cache
* River
* River Desert
* River Synthetic
* River Faction
* River Snow
* River St. Patrick
* River Beach

***Not to be confused with Hardstone Blocks, Hardstone Boulders, Bridge Columns, or Savannah Stones, other variants of the Stone.***
The **Stone** is a type of Obstacle in surviv.io. It is gray with a smaller gray circle inside, with a black outline. It can be found across the map.

## Strategies

* This can actually provide pretty good cover because of the high health that it has. This is especially true in the river. However, grenades can still be thrown over them.

## Trivia

* The Stone is a breakable object, however, it drops no loot. The only exception is the Stone Cache, which drops an AK-47, a The Initiative Skin and some additional loot. Look for points under the rock in the cardinal directions.
* A ridiculous number of stones spawn around the map, and you are almost guaranteed to run into one; they seem to be as common as Trees.
* During the "*Snow-covered Island*" event, stones have snow on their upper-left part. These have no in-game effect and is purely visual.
* The River Stone sprite was updated v0.9.5b.
Siberian Assault

Siberian Assault equipped on player

The **Siberian Assault** is a Pattern Skin only found in the Hatchet Bunker.

## Trivia

* While the body is a camouflage pattern, the body color is white in the game's files. The pattern is an image added to the skin, like the Woodcutter's Wrap.
* The Woodcutter's Wrap, Splintered Wheat, Celestial Garb, Developer Swag, Discord Moderatr, Fowl Facade, The Core Jumpsuit, and the Siberian Assault are the only skins so far like this.
* The Siberian Assault could be previously found in the Chrysanthemum Bunker in the Snow Map taking the place of the Imperial Seal.
	+ The Chrysanthemum Bunker, along with the Crossing Bunker, Greenhouse, Police Station, Bank and Mansion were all removed from the Snow Map in the "*Stay frosty*" update.
	+ This can have a tie with the removed Log 11, it mentions Russians and the Snow Map.
* The Siberian Assault's internal code, `outfitSpetsnaz`, refers to the "Siberian" in its name.
Mothrship

The **Mothrship** is an Obstacle that was added in the v0.9.6c "*New Event: Contact Mode*" update on July 13, 2020.

The Mothrship is marked on the minimap with a green circle. They spawn Skittrs every 25 seconds (turns to 15 seconds upon Stage 2, which starts four minutes after it spawning). It has a cannon that will occasionally fire Cannon Shots to a targeted location, marked by a constant red crosshair for two seconds before firing. The target goes on the furthest survivr in its range (same as 2x). The blast deals 100 damage and has lots of damage falloff.

The Mothrship has a "no-fire" zone, where it cannot fire its deadly projectile. This is under and a small radius around the ship. However, do not stay here for long as the Skittrs, while small and weak, can pose a threat if not addressed immediately.

## Strategies

* Try to go under it if under heavy fire, as the Mothrship will shoot at your attackers. But beware of the Skittrs as they can pose a small but potential threat. Also if you go under it, it will reflect bullets but still be aware of the Skittrs.\*
* *If* you are at low health or are knocked out, you can bait your attackers into the firing range. If they don't follow, you can deny them their kill. Be careful though as the Mothrship may fire at you too.

## Trivia

* The Mothrship is similar to the Storm Cloud. Both are obstacles without collision and have the ability to move autonomously.
* The projectile looks somewhat similar to the M79 projectile.
* The blast looks somewhat similar to the lightning strike, just a bit bigger and shaded green.
* Throwing any throwable at the middle of a Mothrship will cause it to emit a sound not different from damaging a normal Crate. The throwable will still continue on its path and will not appear to impact something.

## Gallery

Stage OneStage TwoStage ThreeStage FourThe Mothrship as seen for the Map.The Mothrship floating over a fellow survivr.
Perky Shoot

Perky Shoot icon

**Perky Shoot** is a Perk added in the 0.8.73 "*Fowl Play*" update along with the Fowl Facade and the Green Squash.
This perk is dropped after breaking a Green Squash. This perk does nothing of use and is merely cosmetic, thus being very common.

## Technical

* When damaging players with bullets, turkey feathers will appear.
* When you kill a player, they will release a pile of feathers as well as make a squawking sound.

## Trivia

* The perk's name, "Perky Shoot", is a combination of "Perk" and "Turkey Shoot", referenced by the fact that turkey feathers would come out of targets that were shot at by enemies with this perk.
* It's basically the special effects of the M1100 when it was first released, being removed on November 24th, 2018.
* Upon equipping, the perk gives off a Turkey Emote. This may give away your position.
* This is the first Perk that is intentionally available in normal mode.
* When you kill someone with the perk, a turkey gobble is heard.

## History

* v0.8.73
	+ Added
Shack

The **Shack** is a small Building in surviv.io that was added in the v0.1.6 "*LMGesus!*" update on December 12, 2017.

## Location

The shack can be found commonly anywhere around the map and is shown as a small box with a barrel next to it on the Minimap.

## Layout

The Shack has a Barrel and small Crate on the outside. Inside are two Loot Spawners: The one further from the entrance has a 100% chance to spawn a Tier Container loot, while the one closer to the entrance has a 2/3 chance to spawn a Tier World loot. Unlike a House or Barn, the outside walls can be destroyed. Upon 2 of the walls being destroyed, the roof of the shack will collapse, which causes no damage to its surroundings and leaves a mass of broken planks on the floor.

## Strategies

* Shacks are good buildings to loot at the beginning of the game, as they often contain good early-game loot, and you can easily tell if there is a weapon inside by looking through the hole in the roof.
* Punch the wall facing the barrel until it is destroyed, then punch/shoot the barrel to its smoking point. If a player approaches, they will not be able to see that the wall is destroyed and go in in hope of finding loot. Once they are near, shoot the barrel until it explodes, dealing hefty damage to the opponent.
* Holding a gun while wearing a Ghillie Suit with hands facing towards the wall can make you invisible.

## Trivia

* The barrel and crate next to the shack are slightly smaller than a regular crate or barrel, but still take as many hits and drop the same loot.
* There is a small hole that you can see through without being inside, revealing part of the loot inside.
* The Storm Bunker and the Hatchet Bunker have entrances that are found in a specific shack.

## History

* v0.1.6
	+ Added

## Gallery

4 ShacksA shack with the downstairs entrance to the Storm BunkerResidue of a Shack
Refrigerator

### Structures Found In

Crossing Bunker, Red House, Second Red House, Barn, Alternate Barn, Junkyard, Mansion

### Destroyable?

Infinite
No

### Stone Plated?

No
No

### Collidable?

Yes
No
Yes

***Not to be confused with Cold Fusion, a visually identical Skin.***
The **Refrigerator** is an indestructible Obstacle found in multiple Buildings and Bunkers. During the Halloween update it could be found across the Map and also be worn as a Skin. It can be found in the Mansion, placed next to an Oven to represent a kitchen and in the Red House in both variants.

## Strategies

* Since the refrigerator can deflect rounds, you can kill someone with a ricochet
* You can throw the grenade on it and explode someone on its back
Piano

The **Piano** is a crate found in the Mansion and Saloon. It is unbreakable and can be hit with anything. When hit the piano will play a chord of messed up keynotes. It can only play two chords. Every Weapon will trigger a sound.

## Trivia

* The Piano can be hit with most weapons, making for some interesting sounds when hit in combination.
	+ The Piano only plays messed up chords, so presumably    survivrs do not know how to play the Piano.
* The keys on the Piano are incorrectly divided.
	+ The B and C keys are combined, along with the E and F keys, which is incorrect.
* In the code, when the piano is broken, it drops something from Tier World. However, the piano is indestructible.
* Earlier versions of the Mansion did not have the Piano and used to have a Bookshelf in its place. During the second desert event (*v0.6.5 - November 9, 2018*) the Mansion did not contain the Piano and the Saloon did, after the event ended the Mansion was made to contain the Piano.
WOW Hits 2020 Prediction 9

***OK EVERYONE, WOW HITS 2020 IS COMING OUT VERY SOON AND THIS HAS LEFT ME FREAKING EXCITED!!!SO HERE IS ONE LAST WOW HITS PREDICTION. I PRESENT TO YOU WOW HITS 2020 PREDICTION 9!Here We Go Into The Predictions! :D***

Disc One:

1.Only Jesus- Casting Crowns

2.New Wine- Hillsong Worship

3.Nobody Loves Me Like You- Chris Tomlin

4.Best News Ever- MercyMe

5.Defender- Francesca Battistelli(ft Steffany Gretzinger)

6.Stand In Your Love- Josh Baldwin

7.Alive- Big Daddy Weave

8.Mercy Is A Song- Matthew West

9.The Prayer- Natalie Grant and Danny Gokey

10.My Defender- Jeremy Camp

11.What A Friend- Matt Maher

12.Greatness of our God- Newsboys

13.Let There Be Light- Third Day

14.Cover The Earth- Kari Jobe and Cody Carnes

15.God, You're So Good- Passion

BONUS

16.Scars- I AM THEY

BONUS DELUXE

17.Ressurecting- Elevation Worship

18.Hallelujah For The Cross- Chris McClearney

19.Enough- Elias Drummer

Disc Two

1.God Only Knows- for KING AND COUNTRY

2.You Say- Lauren Daigle

3.Forever On Your Side- NEEDTOBREATHE

4.Everything- tobyMac

5.God's Not Done With You- Tauren Wells

6.Brave- Skillet

7.Red Letters- Crowder

8.No Matter What- Ryan Stevenson

9.Changed- Jordan Feliz

10.Maybe It's Ok- WE ARE MESSENGERS

11.Afraid- Tenth Avenue North

12.Haven't Seen It Yet- Danny Gokey

13.Freedom Hymn- Austin French

14.Good News- Mandisa

15.More of You- Y AND F

BONUS

16.Gold- Apollo LTD

17.My Name- Landoman

BONUS DELUXE

18.Living Hope- Phil Wickham

19.Good Grace- UNITED

20.Wherever I Go- Dan Bremmes
Starflag

Starflag is a skin that was added in the update “V1.8 Season 8 and Fall Tournament 21’” It consists of a red and blue body, split in half by a white star. The shades of red on the hands and blue on the backpack are darker than the colors on the body.

It can be obtained from the season 8 pass and is a rare skin.
Soda Machine

***Not to be confused with OKAMI Cola Machine, a visually identical Skin.***

* Normal
* Valentines

**Soda Machines** are a type of Crate added in the "*Downwards is the only way forwards*" update. They are similar to the red fridge found in Houses, but blue in color with three Soda icons on it, one large size soda in the middle and two smaller soda icons on the left and right, and it is breakable. It drops one to three sodas and possibly some Ammunition. They also reflect bullets, so be careful if shooting it.

## Locations

* One in the Police Station
* One in the Bank
* One in the Crossing Bunker
* Junkyard
* During the Halloween update, skins in the Halloween Map let people disguise as Soda Machines, and so these players are found scattered across the map.
* One Chocolate Box variant in the Candy Store.

## Trivia

* The quest 'Destroy Soda Machines' is one of the hardest quests to complete because of the soda machine's rarity.
	+ But because of their rarity, these quests are often some of the highest paying quests.
* There can be at most three soda machines in one classic game, one in the police station, one in the bank and one in the crossing bunker.
Meteor Case

***Not to be confused with Meteor Crate, a crate that has a similar name.***

The **Meteor Case** is a Crate added in the v0.7.1 "*Danger close*" update on February 22, 2018. It drops a single flare gun and 4 strobes. There are two Meteor Cases on the Desert Map. One is under a Withered Tree at the center of the Desert Map, and the other one is in the final room of the Desert Chrysanthemum Bunker, replacing the Scope that was there before.

## Strategies

* When near the Faction Statues in the Desert Map, go for this as it contains the easiest way to open the Faction Statues.
* At the start of the game, you can prevent other people from getting the additional Strobes by throwing 2 towards either Faction Statues, or by just having a Backpack and taking all of them, therefore not wasting them.
	+ However, it is advised to open one statue at a time to avoid enemy Players from looting the other statue while you loot one.
Loot Tables/Item

Item Loot Tiers are used for specific items, but may spawn other items. They have this item in their name.

#### Tier Fireaxe

Tier Fireaxe is used in a loot spawner located in the original Woods Event's Hatchet Bunker.

#### Tier Forest Helmet

Tier Forest Helmet is used in a loot spawner in the Pavilion on the Woods Spring Map. The loot spawner named "Loot Tier Helmet Forest" which is unusual because they are usually "Loot " and then the tier's name.

#### Tier Imperial Outfit

Tier Imperial Outfit is used in a loot spawner in the Hatchet Bunker, and formerly the Chrysanthemum Bunker.

#### Tier Islander Outfit

Tier Islander Outfit is used in a loot spawner found in the first and second releases of the Hatchet Bunker.

#### Tier Khaki Outfit

Tier Khaki Outfit is used in Gold Bunker Crates

#### Tier Lumber Outfit

Tier Lumber Outfit is used in a loot spawner in the Hatchet Bunker.

#### Tier Noir Outfit

Tier Noir Outfit is used in Golden Eye Chests

#### Tier Pineapple Outfit

Tier Pineapple Outfit is used in a loot spawner in the Hatchet Bunker.

#### Tier Potato Helmet

Tier Potato Helmet is used in a loot spawner formerly used on the Grass on the Potato Map. The loot spawner named "Loot Tier Helmet Potato" which is unusual because they are usually "Loot " and then the tier's name.

#### Tier Sledgehammer

Tier Sledgehammer is used in the underground room of Alternate Barn.

#### Tier Spetsnaz Outfit

Tier Spetsnaz Outfit is used in the Hatchet Bunker, and formerly found in the Chrysanthemum Bunker on the Desert and Snow Maps. It was added to the variant used in the Desert Map after the desert event ended, but was removed from it when the desert event returned.

#### Tier Stonehammer

Tier Stonehammer is used in a Loot Spawner in the Bank's Vault in the Desert Map

#### Tier SV98

Tier SV98 is used in a loot spawner located in gold containers at the Docks.

#### Tier Tarkhany Outfit

Tier Tarkhany Outfit is used in a loot spawner in the Hatchet Bunker.

#### Tier Verde Outfit

Tier Verde Outfit is used in a loot spawner in the Hatchet Bunker.

#### Tier Woodaxe

Tier Woodaxe is used in a loot spawner located in the Crossing Bunker.
Pavilion

The **Pavilion** is a building found in the Woods Map or in the Pavilion Complex.

## Location

The Pavilion is located in the center of a hard-to-reach island which is located in the center of a vast Lake.

To go to the Pavilion, Players must swim towards the center of the Lake and reach the Island.

## Layout

In the centre of the building the Woods King helmet spawns, there are two vases; one of the top left, another on the top right. The left one drops something from Tier Pavilion, and the right one drops a Military Pack and the Greencloak outfit.

## Strategies

* The Pavilion is the smallest high-risk building, beating out the Bank. Considering it has the Shishigami no Kabuto and other items, it is a place where many Players will be heading towards instantly, and as such turns into a deadly war place. As such, it is best to take the equipment from the Pavilion at the very beginning of a battle and run away, or just never enter the building at all.
* The lucky one to be the first Woods King should spawn in or even before 1:20 before the red zone expands and spawn right in the south of the Lake since the entrance of the Pavilion is in the south.
* Once you become the Woods King, break the two Vases or your opponents will be more likely to get rare weapons such as the PKP Pecheneg. Then, run out from the Pavilion as you grab attention from other players.
* If you somehow get a Strobe early game, throw it towards the Pavilion because there will probably be many players rushing the structure and trying to get Woods King. You will likely get a knockout or a kill.

## Trivia

* Its internal ID is "teapavilion\_01" making it similar to the Teahouse with the similarly designed roof.
* The Pavilion island takes the shape of its Lake.
* An icon will display where the Shishigami no Kabuto is, so use this to your advantage when figuring out if the loot has been taken or not.
* Almost anything normal can spawn on the Pavilion island, from Crates to Grenade Crates to even Stumps with Wood Axe to Hardstone Blocks.

## History

* v0.7.6 *Pills here*
	+ Changed the Pavilion's internal ID
	+ Added a special Pavilion for the Pavilion Complex which contains normal Vases and Tier Airdrop Armor instead of Shishigami no Kabuto.
		- The Pavilion Complex also contains Cherry Trees and a Wood Barrel.
* v0.7.5 *Hunt or be hunted*
	+ Added
Parakeet

Parakeet equipped on player

The **Parakeet** is a Loadout Skin added in the v0.9.8 update on September 8, 2020. It can be obtained via the Survivr Pass 4 on level 16.

## Strategies

* If you are wearing this, you can try blending with trees or grass, however the color scheme can make hiding difficult. Try swapping for another skin.

## Trivia

* The only way to obtain Parakeet other than unlocking it in the pass is if another player swaps it for a different skin. If they are killed with it on it does not drop, just like any other Loadout skin.

## History

* v0.9.8
	+ Added to Survivr Pass 4
	+ Added lore "Created by Mxstyc"
Outhouse

The **Outhouse** is a type of Building in surviv.io, and was added in the v0.1.7 "*Quadruple update?!*".

Outhouses are very common, and can be found anywhere on the map. They are identified by their very small size, roof, and the crescent moon door that hangs in front of the outhouse. On the Woods Map there is a red variant that has a 1/6 chance of replacing a regular outhouse that spawns in the Logging Complex, and always drops the Fire Axe (and nothing else)

## Layout

Outhouses contain one Toilet that holds loot from Tier Toilet. They can be used as quick cover, but the walls can be broken, so it's not always the best option. When 2 walls are broken, the roof comes down and the inside can be seen from the outside.

## Strategies

* It is recommended to find these early game as they can provide you with good weapons, armor and useful healing items.
* Most people don't expect you to be hiding in an outhouse, but most people don't go in outhouses late game, so if you quickly find a good close range weapon, then hide in a non-destroyed one, people might come and check for loot and then you can surprise them.

## Trivia

* Throwables can be thrown over the walls when the roof comes down and it also damages the walls when it passes over them.
Snow Footprints

**Snow Footprints** are a gameplay cosmetic effect that was added in the v0.9.0 "*Stay frosty*" update on January 13, 2020. It only appears on the Snow Map and the effect is that when the Player walks, gray, discolored "footprints" appear twice behind every time a player moves. They resemble the shape of a survivr's feet.

## Strategies

* Use this as an advantage to find out where an enemy is. If a trail of footprints ends right in a Bush or Tree, there is a high chance a player is hiding there.
* You can use this effect to stalk your opponents when you have a low Scope and to reduce the stealth aspect.
* Snow Footprints can be avoided by using the Snow Fox Perk, which is fairly common in the Snow Map.

## Trivia

* This is the second ground-altering effect in the game, after explosions such as Frag Grenades, Air Strikes, Launchers, and the USAS-12.
Screen

The **Screen** is an Obstacle in surviv.io. It is located in the Crossing Bunker and the Chrysanthemum Bunker. In the Chrysanthemum Bunker it is used as an Obstacle in the first room. It is made to look like a television. In the Chrysanthemum Bunker, you have to destroy the screen to get through the first room. In the Crossing Bunker, it is just for decoration and serves no strategic purpose. The screen does not have much health and can be easily destroyed in a few hits. When broken, the Screen drops nothing, leaving only debris.
Medic (Class)

***Not to be confused with Medic, a Role in 50v50.***

The **Medic** is a Class that was added in v0.8.8 "*Stay classy*" update on December 2, 2019. It is only available in the Cobalt Map.

## Effects of becoming a Medic

 Strategies

### Using

* Medics are also a good counter to Snipers, as when you are being shot at, your speed increases, which allows you to leave quickly and heal or get close and kill them.
* The Windwalk perk can also improve your maneuverability, thus allowing you to flank an enemy from multiple sides if he is out in the open.
* The Separator is a great way to get kills, as it is a generally large melee weapon.
* While in late game and being sprayed at, you could easily heal while fleeing away.
* Weapons that are good in close-quarters combat, such as the MP220 or MAC-10 are very useful in-tandem with the Windwalk perk. When the enemies shoot at you, charge at them using your speed boost. Once your close enough, switch to your close-quarters weapon and quickly finish them.

### Countering

* When using any gun, be as accurate as possible, as if they begin to receive fire, they get a temporary speed boost, helping them escape, or letting them get close to kill you with their Melee Weapons.
* Most Medics try to get close for a swift melee kill so always have a Shotgun or an SMG with a high fire-rate to protect yourself.
* Also watch out for Demos cooking grenades when you are close to them.

## Trivia

* It's referred to by some as the strongest Class in the Cobalt Map alongside the Scout, due to the high mobility the medic can gain from being under fire, as well as the Combat Medic Perk removing speed penalty for healing makes them hard to kill since medics can quickly heal up while fleeing.
* Ironically, even though this class is named "medic" and "healer", the main use of this class is the exact opposite, with players using the high speed granted by the perks to be more effective fighters instead of being a healer.
Neon

Neon equipped on player

**Neon** is a Loadout Skin added in the v0.9.5c update on June 22, 2020. It was shown in the Survivr Pass 3 promotional image, but left unused until the v0.9.6 update where it was added to Survivr Pass 4.

## Trivia

* The only way to obtain Neon is unlocking it in the pass. If they are killed with it, it is not dropped, just like any other Loadout skin. However, if the survivr wearing it switches to another skin during gameplay, such as the Ghillie Suit, then another player can then wear it, just like any other skin.

## History

* v0.9.8
	+ Added to Survivr Pass 4
	+ Updated name from "Neon Eyesore" to "Neon"
* v0.9.5d
	+ Added lore "Created by Savage\_Wuhan (Jerrie123)"
* v0.9.5c
	+ Added
Pumpkin Head

Pumpkin Head equipped on player

**Pumpkin Head** is an Obstacle Skin that was released on the Halloween Map and during the v0.6.4 "*Happy Spookiversary*" update on October 30, 2018. It can be found in Pumpkins and Jack-o'-Lanterns.

## Strategies

* If you see a Pumpkin that isn't glowing by the Candle and is outside the Mansion cellar, immediately fire at it since pumpkins that don't glow only appear in mansion cellars.

## Trivia

* This was originally named the "Pumpkin Head", but this was changed later in-game to “Pumpkin Costume”
Scout Hut

The **Scout Hut** is a Building added in the v0.7.9 "*Scouting ahead*" update. It is home to the Scout Elite.

## Location

Only one Scout Hut spawns per game on the Normal Map. It is always found near the beach. It can be seen on the Player‘s Minimap as a brown rectangle connected to a green square.

## Layout

It appears on the shoreline of the Map. It is a recolored Golden Hut, with the center of the ceiling broken, which allows one to peek inside if it the center pot is looted or not. It contains a random number of normal Pots (0-4) and a special green Pot, which drops an Island Time skin, and always drops the Scout Elite, in place of the SPAS-12 (in the normal gold Hut).

It can be distinguished by the green roof, compared to the yellow roof of the other Huts, and it can be found on the minimap as a green Hut. It also has a hole on the top, unlike the other huts.

## Strategies

* Since the Scout Hut has a partially broken rooftop, Players can look at the broken part to identify if it is already looted or not.
* If you spawn near it, you should rush into it since it contains good loot like the Scout Elite, because more players could come there and try to kill you.
* if someone is in the hut, cook a grenade and it will kill or deal damage to the opponent inside the hut.
* You can place mines at the walkway leading up to the hut to kill unsuspecting players.

## Trivia

* Originally the Island time skin could only be obtained in the Golden Pot, but now it can be found in the Green Pot found inside the Scout Hut.
Pavilion Complex

Please help improve the Surviv.io Wiki by **adding an image**.

The **Pavilion Complex** is a currently unreleased Building that was added to the code in "*Pills here*" update.

## Layout

It is similar to the Teahouse Complex, with a few Cherry Trees, a Wood Barrel, and a special Pavilion that the Vases are normal vases (dropping Tier World), and the loot spawner in the middle is Tier Airdrop Armor instead of the Tier Forest Helmet.

## History

* v0.7.6
	+ Added in the code, but not released
Pot

* Normal
* Gold
* Teahouse
* Bucket
* Green

***Not to be confused with vase, similar in appearance.***
The **Pot** is a Crate that can be broken open to reveal a variety of items. It is added during the v0.4.2 "*Sun's out, guns out*" update on June 21, 2018. Pots are found inside a Hut, Cabin, Fisherman's Shack, or the Crimson Ring Club. There will be between one to five pots for each hut, four in the Crimson Ring Club, three in each cabin, and two in the Fisherman's Shack. Pots can be normal, green, gold, or tan, much like how other crates have a special variant.

## Appearance

### Standard Pot

The Standard Pot is a brown circle with a smaller black circle in the middle outlined with a darker shade of brown, around which there is a green dodecagon.

### Golden Pot

The Golden Pot has a dark red background color and a golden dodecagon.

### Bucket

The Bucket has a tan and brown outside with a black interior.

### Green Pot

The Green Pot, not to be confused with the Standard Pot, has a dark green background and a lighter green dodecagon.

## Loot

Standard Pots and Buckets contain a single loot item such as a consumable or weapon from Tier World, while Gold Pots have a guaranteed drop and contain the SPAS-12. Gold pots are only and always found in the centers of Golden Huts. The Gold Pot also used to drop the Island Time Skin before the v0.7.9 “*Scouting ahead*” update. The pot is almost identical to the Vase functionally, with the same loot. Green Pots drop a Scout Elite and the exclusive Island Time Skin (in Cobalt mode, the skin is replaced with a random level 2 Equipment, due to the fact that skins cannot spawn in that mode, except the Ghillie Suit albeit only spawnable with the use of the Master Scavenger perk).

## Gallery

Pots found inside of a hutHut with golden rooftop, versus non-golden. Golden rooftop has the Gold pot in it.A survivr found a gold pot.
Poppy

* 01
* 02
* 03
* 04

The **Poppy** is a common Obstacle added in the v0.9.4 update on April 6, 2020, found only in the 50v50 Ultimate Sacrifice Map. Once broken, they recover a small amount of health. Poppies are always found scattered on the riverbanks near every river that spawns on the map.

## Strategies

* Use a fast-firing weapon to get health much more quickly, and face the direction of the river to get the best line of fire.
* If you see a large group of flowers, use a grenade to gain a lot of health right away.
* If you have them, just use bandages as they are quicker to use and don't leave you out in the open.
* Avoid enemies shooting poppies, as they can quickly train their gun on you.
	+ You can also use this strategy on enemies, but make sure you're healed up enough to fight.

## Trivia

* The poppy is a symbol associated with Memorial Day. Poppies were commonly seen on the battlefields of World War I and became a symbol of respect for those who died in the war.
* Poppies heal about 5 health each, which makes them rather ineffective for gaining a large sum of your health back unless you destroy a lot at once.
* When a grenade lands on a poppy, it does not play a special sound effect, or even any sound effect at all. They act a lot like visual elements, but are a bit more special, as they can be hit by a gun, (or at least the poppy has a hit detection system) and they can be walked over. However, the symbol that appears when a player dies can overlap either way with these poppies, meaning they definitely are based of a visual element, but have some similarities with actual objects.
* In real life, poppy seeds are used to treat asthma, constipation, cough, diarrhea, infection, insomnia, and even cancer. It can also be used as a painkiller.
	+ The medicinal properties of the poppy seed have been known for thousands of years by cultures across the world.
	+ However, opium is also derived from the seed casings, which is the reason multiple countries have banned poppy growing.
Oven

***Not to be confused with Half Baked, a visually identical Skin.***

The **Oven** is an Obstacle in surviv.io. It behaves similarly to the Barrel, deflecting bullets and exploding when destroyed. However, it takes 8 hits to destroy, in comparison to the Barrel's 7. It is found inside Houses, Barns, and the Mansion.

## Strategies

The Oven can be used to take out enemies hiding inside the kitchen of a House. During a Duo or Squad game, the Oven may be an ideal last resort for taking out enemies who would kill you anyways. The blast would kill the enemy, but might knock you out, allowing your teammate to revive you. Do not shoot an Oven that is smoking because just like Barrels, it would explode. Make sure to shoot from a distance if you want to use it as a weapon. You can take out squads of players with this as they would rush inside the House for loot but would go into the room, being greeted with a explosive surprise! You could also use this to redirect your bullets to your enemy as it has the same deflective properties of Barrels and Warehouse walls. Destroying the Oven with your Fists will result in suicide (unless you have max armor) due to the close range you are standing at.
Small Arms

Small Arms icon

**Small Arms** is a Perk Introduced in the "*Small potatoes*" Update. With this perk, the player is 25% smaller and the holding speed for guns is set to +1. When it was introduced, it could only be obtained by wearing the Marksman Helmet (Potato). It is now obtainable in the Savannah Map via Cloud Crates. In the Cobalt Map, It is obtained by default by choosing the Scout Class. It is also given to the Recon on the 50v50 Map. Now in the Potato Map, you can get the Small Arms Perk by breaking a Potato.

## Strategies

### Using

* Consume some Sodas and Pills to get a lot of adrenaline, then run in a zig-zagged pattern towards your enemy with (preferably) a fast firing gun. Please note that experienced players will know what you are doing so they will use a fast firing gun too.
* When you are this small, it is very easy to hide under branches of dead trees.
* Because it makes you faster while holding weapons, you can hold the Potato Cannon and other guns such as the M134 that have a big slowdown when held and fired without the worry of being slow.
* The smaller size means you will be harder to hit.
* If hit by Spud Gun projectiles, your survivr will not increase in size, therefore, eliminating one of the Spud Gun’s worst effects.
* You can also outmaneuver survivrs with long-barreled weapons and melee them at close range.

### Countering

* Using low accuracy, high fire-rate guns like the MAC-10 or Dual G18C will make it easy to hit players with this perk.
* Having high adrenaline or perks that increase your speed (like Windwalk or Takedown) will help you match the enemy and slightly even out the fight.

## Trivia

* Nick revealed that perks that increase size (like Leadership, Gift of the Woods, Cast Ironskin, Feedership, and Flak Jacket) override the size change of Small Arms, but that this may be changed later.
* This was one of the very first perks to be added (aside from perks obtained by Roles).

## History

* v0.8.3
	+ Edited loot border sprite from loot-circle-outer-01.img to loot-circle-outer-03.img
	+ Edited loot scale from .2 to .275
* v0.8.2
	+ Added
Mojo

Mojo equipped on player

The **Mojo** is a Loadout Skin added in the v0.9.5c update on June 22, 2020. It was shown in the Survivr Pass 3 promotional image, but left unused until the v0.9.6 update added it to Survivr Pass 4.

## Trivia

* The only way to obtain Mojo other than unlocking it in the pass is if another player swaps it for a different skin. If they are killed with it on it does not drop, just like any other Loadout skin.

## History

* v0.9.8
	+ Added to Survivr Pass 4
* v0.9.5c
	+ Added
Particles

* Blood
* Blossom
* Potato
* Heal
* Boost
* Revive

* 1
* 2
* 3

* 1
* 2
* 3
* 4

potato particles

heal particles

boost particles

revive particles

## Heal Particles and Boost Particles

As of the *Danger close* update, using consumables will produce a particle effect around the player. When using Bandages or Med Kits, an aura of red crosses will appear and fade around the player as the item is consumed. When using sodas or pills, an aura of green isotoxal (four sided) stars will appear around the player as the respective item is consumed. These particles serve to announce that you are using an item to both enemies and allies, so they can take the advantage to attack or give you covering fire, respectively. With load outs it is possible to have different healing and adrenaline particles, but not reviving.

## Obstacles and Crates

When Obstacles and Crates are damaged, they will produce a particle affect of isotoxal stars that match the color of their own texture. Other structures that cannot be damaged normally, such as bunker walls, Containers, and Stone objects will still give off the particle effect when hit, despite not taking damage. This is a purely cosmetic effect.

## Trivia

* Since the 50v50 *Pills here* event, reviving someone gave off purple particles.
* It is possible to get both part-heal and part-boost particles toghether - drinking a Soda or Pills in the Sauna room of the Crimson Ring Club.
Retro Sunset

**Retro Sunset** is a Loadout Skin of the rarity of **Epic** that was added in the Survivr Pass 7. It can be obtained by buying the **Gold Pass** for 4,000 Golden Potatoes (GP) and leveling up, or buying it for 7,500 GP, which will instantly unlock all gold levels. It also can be obtained via the **Black Market**, and can be bought for a minimum of **300 GP** (like all **Epic** items).