recursal/Fanatic-Fandom huggingface dataset:
Neferpitou

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
*(Arma - serveur 2)*

 **Sinister Strike**

**Type: Auto skill**

Neferpitou's basic skill that deals damage to all enemies.

 Level
 1
 2
 3
 4
 5
 6
 7

 **Terpsichora**

**Type: Active skill**

Dealing damage equal to **X%** of her attack to all the ennemies. Grants acceleration to all allies for **X** seconds, accelerating them by **X%**.

 **Wicked Coercion**

**Type: Passive skill**

Increase all allies' crit damage by **X%**.

 Level
 1
 2
 3
 4
 5
 6
 7

 **Wraith manipulator**

**Type: Awakening skill**

Whenever this hunter casts an active skill, grants immunity to all allies for **X** seconds and reduces their skills' cooldown by **X** seconds.

 Level
 1
 2
 3
 4
 5

**Collection**:
In battle, increases speed by 1.5%. And every speed increases HP by 20 in battle
Machi

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Auto Attack**

**Type: Auto skill**
machi's basic skill that deals domage to an enemy in the front .

 Level
 1
 2
 3
 4
 5
 6
 7

 **Nen Stitches**

**Type: Active skill**

Special effect : **heals**

Machi's heals all the allies with Nen Stitches, Heal all of the allies for **2%** of Machi Max HP every second for **X%** seconds.

 Level
 1
 2
 3
 4
 5
 6
 7

 **Guardian's Sprit**

**Type: Passive skill**

Machi's stays alters, protecting her allies.

 Level
 1
 2
 3
 4
 5
 6
 7

 **Sixth Sence**

**Type: Awakening skill**

Machi's brilliant sixth sence enables her to prepare for the coming danger.

 Level
 1
 2
 3
 4
 5
Meruem

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
*As a gamer mesmerized by the defense stat in games, of course I will take a liking to him as he is the best defensive hunter ingame. To me, Meruem is the 2nd most important hunter after Pariston, and if you combine the two of them cleverly, you can really give headaches to other players in pvp.*
*(Gobta - server 3)*

 **Crushing Stomp**

**Type: Auto skill**

Meruem's basic skill that deals damage to all enemies.

 Level
 1
 2
 3
 4
 5
 6
 7

 **Photon**

**Type: Active skill**

[Interrupt] Meruem utilizes his detection ability, striking the nearest three enemies over 4 hits, with each hit dealing damage equal to **X%** of his attack. There is **X%** chance to make enemies weakened, reducing their final damage by **X%** for 12 seconds.

 **Majestic force**

**Type: Passive skill**

Each attack deals additional true damage equal to **X%** of this hunter's defense.

 Level
 1
 2
 3
 4
 5
 6
 7

 **Intimidator**

**Type: Awakening skill**

Resurrect upon death, restoring **X%** of max HP and becoming invulnerable for 3 seconds. Resurrection has a cooldown of 40 seconds.

 Level
 1
 2
 3
 4
 5

**Judgement of the King**

**Type: Transformation skill**

Frenzy after resurrecting, **increase attack by X%** for 30 seconds.

 2
 3
 4
 ?

**Collection**:
Chance to be hit critically reduced by 15%. Also, reduces damage taken by allies by 5%.
Thunder God Kirua

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Thunder Storm**
**Type: Auto skill**

Thunder God Killua's basic skill, **Strike the enemy in the front over 1 hits**

*Frappe 1 fois l'ennemi situé en 1ère position*

 2
 3
 4
 5
 6
 7

 **Thunder of Punishment**
**Type: Active skill**

Whenever Thunder God Killua **attacks the ennemy in the front for 3 times, additionnally strike all the ennemies 1 time**, dealing damage equal to X% of his attack. Each attack deals **additionnal True damage equal to X% of target's Max HP**.

*Thunder God Killua **attaque l'ennemie placé en 1ère place à 3 reprises puis l'ensemble des ennemis 1 fois** faisant des dommages équivalents à X% de son attaque. Chaque attaque fait des **dommages additionnels équivalents à X% des HP maximum de la cible**.*

 Thunder Manipulator
**Type: Passive skill**
Each attack additionally reduces target's Max HP by XX% of damage dealt (does not work against bosses).

*Chaque attaque réduit également les HP maximum de la cible à hauteur de XX% des dommages faits (ne fonctionne pas contre les boss).*

 2
 3
 4
 5
 6
 7

 Thunder God's Wrath
**Type: Awakening skill**

.If ennemy's speed is lower, deal X% more damage and receive X% less damage.

*Si la vitesse de l'ennemi est plus basse que la sienne, fait X% de dommages supplémentaires et en reçoit X% moins.*

 2
 3
 4
 5

**Collection**:

Thunderstorm yoyo :

Increases damage dealt to the enemy with the most remaining HP by 10%.
Netero

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 * *comme c'est un attaquant, il est relativement peu résistant*
* *par défaut, il ne fait pas de true damage/perforation de défense, donc il peu peiner à faire des dégâts en pve au haut niveau*
* *quand l'ennemi passe sous la barre des 50% de vie, les degats occasionnes sont drastiquement diminués*

*Avec le break 3 et son skill "shingen-ryu master", on arrive en partie à corriger les 2 derniers défauts. En effet, ce skill occasionne des dégâts supplémentaires de type true damage égaux à un certain % des HP perdus par l'ennemi : Netero fera de plus en plus mal au fur et à mesure que la vie de son ennemi diminue, et pourra même tuer instantanément les ennemis à qui il ne reste plus qu'un certain % de vie.*
*Netero est donc très bon une bonne partie de l'aventure, mais s'essouffle un peu à haut niveau (à moins de le break 3). Il reste toujours bon en pvp, et devient même encore plus dangereux avec son break 3 !*
*(Jacksong - serveur 1)*

 **Shingen Strike**

**Type: Auto skill**

Netero's basic skill, dealing damage equal to **X%** of his attack to all enemies.

 Level
 1
 2
 3
 4
 5
 6
 7
 8

 **100-Type Guanyin Bodhisattva**

**Type: Active skill**

Deals damage equal to **X%** of his attack to all enemies. Whenever this hunter defeats an enemy, immediatly nulify all the effects inflicted by that enemy.
[Level 3+] Also, there is a **X%** chance to Silence enemies for **X** seconds.

 **Unyielding Will**

**Type: Passive skill**

If the target's HP is above 50%, dealing **X%** more damage. Damage increases according to the target's position.

 Level
 1
 2
 3
 4
 5
 6
 7
 8

 **Leader's Responsibility**

**Type: Awakening skill**

Self-explode upon death, dealing damage equal to **X** times of his attack to all enemies.

 Level
 1
 2
 3
 4
 5
 6

**Collection**:
Upon killing an enemy, reduce the cooldown of active skill by 6%.
Mizaistom

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Warning**

**Type: Auto skill**

Mizaistom's basic skill that deals damage to an enemy in the front.

 2
 3
 4
 5
 6
 7

 **Red Card Penalty**

**Type: Active skill**

Strikes all enemies with **5 hits, each hit dealing damage equal to X% of his attack**. Whenever this hunter attacks an enemy, there is a **X% chance to make the target sleep for X% seconds**. Sleeping enemies cannot restore the cooldown of their skills.

 **Card Manipulating**

**Type: Passive skill**

Reflects X% of the damage taken, and might dispel the attacker.

 2
 3
 4
 5
 6
 7

 **Battlefield Manipulator**

**Type: Awakening skill**

Self-cleanse every 10 seconds, and restore X% of max HP.

 2
 3
 4
 5

**Collection**:

Horn of Command :

Increase healing effect by 20% during battle.
In game help (aide en jeu)

You can find help directly in game. Here is where to find it.

*Il existe une aide implantée dans le jeu, voici où elle se trouve et une petite traduction pour les non anglophones.*

## Walkthrough

Walkthrough can be found pretty much everywhere in the game : on your hunters, in Meteor City, Heaven's Arena etc. Walkthrough are written by other players, sharing their game experience, and may prove useful. Once you have accessed a walkthrough page, you can use "return" on the top left part to explore the whole system.

*Les walkthrough peuvent se trouver un peu partout dans le jeu : au niveau des hunters, à Meteor City, dans la tour (Heaven's Arena) etc. Ils sont alimentés par d'autres joueurs, qui partagent ainsi leur expérience de jeu et peuvent être de bon conseil. Une fois dans le walkthrough, vous pouvez y naviguer grâce à des onglets (utiliser d'abord l'onglet "Return")*

## Help

A Help menu is also available, giving you a lot of information on the game. You can find it for instance on your hunters' page tanks to the  icon. Take a moment to have a look, it really is helpful. (what follows is a french translation of this in game help).

*Il existe un menu d'aide très détaillé directement dans le jeu, accessible via l'icône* *, au niveau de la page des hunters par exemple. Si l'anglais ne vous fait pas peur, jetez-y un oeil, sinon en voici un traduction partielle.*

### Stats

 Crit Damage
 Crit Resist
 Speed
 Block Rate
 Penetrate Block
 Effect accuracy
 Effect Resist

### Hunter en assist

Quand un hunter a accumulé suffisamment de rage, il peut faire intervenir son assist et lancer l'active skill de celui-ci. Les hunters placés en assist peuvent être invoqués plusieurs fois au cours d'un combat, et leur puissance est influencée par les cartes équipées. Le passive skill des soutiens peut appliquer son effet, sauf s'il augmente une caractéristique des alliés.

### En combat

#### Séquence d'attaque et combos

La séquence d'attaque des **auto skills** est la suivante :

1. allié positionné en 1ère position
2. ennemi positionné en 1ère position
3. allié positionné en 2ème position
4. ennemi positionné en 2ème position

etc.

Les attaques automatiques ne sont pas influencées par la vitesse (speed) des hunters.

La séquence d'attaque des **active skills** est déterminée par la vitesse (speed) de chaque hunter. Les hunters dont la stat speed est élevée ont un temps de chargement de leur active skill initial, mais aussi de rechargement par la suite, réduits.

Si un hunter lance son active skill alors qu'il s'apprêtait à lancer son auto skill, l'auto skill sera interrompu.

#### Effets

 Knockback
 Block
 Ignore Defense
 True Damage
Hisoka

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Lethal Trick**

**Type: Auto skill**

Hisoka's basic skill that deals damage to an enemy in the front.

 Level
 1
 2
 3
 4
 5
 6
 7

 **Penetration**

**Type: Active skill**

Hisoka controls the cards to attack enemies, striking the enemy in the front twice, with each hit dealing damage equal to **X%** of his attack. Each attack deals additional true damage equal to **X%** of the target's max HP.

 **Bungee Gum**

**Type: Passive skill**

If this hunter's skill delivers a critical hit, penetrate **X%** of target's defense.

 Level
 1
 2
 3
 4
 5
 6
 7

 **Texture surprise**

**Type: Awakening skill**

Feigns death when receiving fatal damage, removes all debuffs from the caster and makes him invulnerable for **X** seconds.

 Level
 1
 2
 3
 4
 5

**Collection**:
Increases extra true damage dealt based on enemy's max HP by 1.5%.
The Immortals

Blooded sand pits, spiked chains and grand arenas where
thousands of spectators watch as the ground is made wet with crimson. The
Immortals is the grand league of gladiatorial fights that take place in
Nehekhara. With a grand event each year, many place bets and prepare their
slaves for who is to be the next ‘Immortal’.

At its very heart, The Immortal Games are a blood sport
that the slave masters and fat merchants of the deserts get rich from. Many
slaves die in these fighting pits, but few rise up to positions of power and
fame. A good slave fighter needs to be well taken care of, and are treated like
kings and given everything they could ever want if they spill blood time and
time again.

## Inside the Immortals

There are many small and large arenas scattered in and
around Nehekhara. Each managed by a Pit Master. Slavers enter their slaves into
the gladiatorial ladder of the pit, where they are put in cells and communal
chambers. One that climbs to the top of the ladder becomes that arena’s
champion. And at the Immortal Games, all the champions fight to the death, to become
the Immortal.

Many that earn the
favour of the crowd or spill gallons of blood are treated well in the pits,
given fine food, expensive drink and sensual distractions that they desire.

## Goals of the Immortals

The Immortals make their money from the crowds they
gather to watch the blood spill. With more famed names of legendary warriors,
the larger the crowds become. The ultimate goal is to make money from their
fighters.

They are always searching for potential warriors, whether
they buy them from slave masters or go and abduct individuals themselves.

## Joining the Immortals

Joining the Immortals
is simple, become a slave and be sold into the games. Or, one can willingly
enter the pits if they so wish, but they will get no special treatment.
Kanzai

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
*(Restinpeace - serveur 1)*

 **Tiger claw**

**Type: Auto skill**

 2
 3
 4
 5
 6
 7

 **Thunder Roar**

**Type: Active skill**

Kanzai strikes the **enemy in the front over 4 hits**, with each hit dealing damage equal to **X% of his attack**. The first hit of the attack has a **70% chance to reduce enemy's defense by X% for X seconds**.

 **Claw penetration**

**Type: Passive skill**

There is a **X% chance to trigger**. **Ignore enemy's damage reduction effect** when attacking.

 2
 3
 4
 5
 6
 7

 **King of the animals**

**Type: Awakening skill**

Each defeated enemy will **reduce cooldown of active skill by X%**.

 2
 3
 4
 5

**Collection**:
Medal of Tiger :

Reduce active skill's cooldown by 7.5% for each enemy killed.

*(+4% when upgrading collection)*
Hunter X Hunter Ultimate Nen Wiki

**Welcome !**
This wiki is dedicated to Ultimate Nen (also known as "Will of Nen" on the play store).
 You will find here informations concerning the game, useful tips, guides and more.
**/!\ Please note that this wiki is currently in a heavy WIP state, content may change frequently. /!\**

Nouveau joueur ? Tu ne sais pas par où commencer ? **Premiers pas**, puis **Basics** devraient te permettre de bien démarrer ;)

## Wiki contribution

Willing to help developing this wiki ? Please take some time to read **best practices** guide ;)

Envie d'aider à développer le wiki ? Prenez le temps de lire le guide des **bonnes pratiques** ;)
Morel

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Smoke Ring Attack**

**Type: Auto skill**

Morel's basic skill that deals damage to an enemy in the front.

 Level
 1
 2
 3
 4
 5
 6
 7
 8

 **Smoky Jail**

**Type: Active skill**

Morel casts Smoky Jail, dealing damage equal to **X%** of his attack to all enemies. Meanwhile, grants Restoration to all allies, healing them them for **X%** of their max HP. Also, there is a **X%** chance to dispell all buffs from the enemies.

 **Morel's Pipe**

**Type: Passive skill**

Increase the duration of debuffs on enemies by **X%**.

 Level
 1
 2
 3
 4
 5
 6
 7
 8

 **Morel's Lungs**

**Type: Awakening skill**

Whenever this hunter casts an active skill, heal the ally with the lowest HP for **X%** of the max HP (not influenced by Exhausted status). **X%** of restored HP exceeding the max HP will be converted into a shield.

 Level
 1
 2
 3
 4
 5

**Collection**:
Increase the healing ammount of active skill from allies by **10%** in battle, and also increasing allies' defense by **15%** for **4.5** seconds.
Hunters by name

**A B C D E F G H I J K L M N O P Q R S T U V W X Y Z**

**A**

Ant Queen

Alluka

**B**

Biscuit

Blade Captain

Bobotai

Bonolenov

**C**

Canary

Chrollo

Cudgel Striker

**D**

Dark Gon

Dual Blader

**E**

**F**

Fat Sailor

Feitan

Fire Hunter

Franklin

**G**

Gell

Genthru

Gido

Ging

Ginta

Gon

Gotoh

**H**

Hanzo

Hisoka

**I**

Illumi

**J**

**K**

Kite

Kalluto

Kanzai

Kastro

Kirua

Knuckle

Komugi

Kortopi

Kurapika

**L**

Leolio

Loving Sister

Lucky Crossbowman

**M**

Machi

Meleoron

Melody

Menchi

Menthuthuyoupi

Meruem

Miruki

Mizaistom

Morel

Mushroom(A)
Mushroom(B)
Mushroom(C)

**N**

Nanika

Neferpitou

Neon

Netero

Nobunaga

**O**

**P**

Pakunoda

Palm

Pariston

Phinks

Piyon

Puppet Kite

**Q**

**R**

Raving Biscuit

Razor

Riehlvet

**S**

Sadaso

Satotsu

Scarlet Eyes

Shaiapouf

Sharnalk

Shizuku

Silva

Spiky Porcupine

**T**

Thunder God Kirua

Tonpa

**U**

Uvogin

**V**

**W**

Wing

**X**

**Y**

**Z**

Zeno

Zushi
Relic Exploration

La partie Relic exploration du jeu se décompose en 3 combats distincts, qui se déroulent de la même façon. Le combat se décompose en phases successives, qui permettent d'affronter plusieurs fois la même équipe adverse, celle-ci gagnant en puissance au fur et à mesure du combat. Entre 2 phases, il y a une petite période de répits pendant laquelle le boss est "vulnérable" (vous pouvez en profiter pour lui faire des dégâts, mais vous ne le tuerez pas). Terminer une phase permet d'obtenir un coffre de récompense supplémentaire.

Il y a 3 boss que vous pouvez affronter, chacun étant disponible uniquement certains jours de la semaine (ce qui donne un boss disponible par jour, et les 3 accessibles le dimanche). Il est intéressant de **lire les spécificités du boss**, car chacun est plus ou moins vulnérable à certains types de nen.

Les récompenses obtenues sont de 2 types : des coffres, et des cristaux violets. Le nombre de coffres obtenus dépend du nombre de phases passées, tandis que le nombre de cristaux dépend lui du score final (lié à la quantité de dégât infligé au boss).

* Les coffres contiennent le plus souvent des parchemins, dont la qualité dépend du "rang" du coffre (parchemins verts dans le coffre de la 1ère phase, bleus ensuite, puis violets etc.), mais peuvent également donner des "potions" ou des shards de collection spécifique. Pour chaque "gros coffre" correspondant à une phase passée, vous pouvez ouvrir 2 coffres gratuitement. Les autres coffres proposés (4 de plus) demandent des diamants pour être ouverts.
* Les cristaux violets servent de monnaie d'échange du cristal shop sur le dark continent, et peuvent permettre d'acheter des parchemins, potions, shards de collection mais aussi des shards de pet et des pierres d'évolution.

2 stratégies peuvent donc être appliquées (pas forcément antinomiques à haut niveau, mais compliqué à coupler à "bas" niveau) :

* miser sur une team dps pour faire le score le plus élevé possible
* choisir une team plus classique (avec peut-être un tank et/ou un heal sur le terrain) pour cibler les coffres

A quoi ça sert tout ça ? A améliorer les collections de vos hunters, et aussi, à partir d'un certain niveau, à pouvoir progresser dans votre licence Hunter. Indispensable ! ;)
Piyon

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Drain**

**Type: Auto skill**

Piyon's basic skill that deals damage to an enemy in the front.

 2
 3
 4
 5
 6
 7

 **Razor of leaf**

**Type: Active skill**

Piyon strikes all enemies with 4 hits, each hit deals X% of her attack. There is a X% chance to dispel enemies buffs and convert each buff into mark. Marked enemy will receive X% more damage for 10 seconds, 3 stacks at maximum.

 **Spirit restrain**

**Type: Passive skill**

Decreases enemies' cooldown reduction effect by X%.

 2
 3
 4
 5
 6
 7

 **Guide of miracle**

**Type: Awakening skill**

After casting active skill, reduces the cooldown of active skill on herself and the ally with the highest attack by X%.

 2
 3
 4
 5

**Blessing of the Nature**

**Type: Transformation skill**

Increases attack of the ally with the higher attack by X% for X seconds.

 2
 3
 4
 5
 6

**Collection**:
Foreseeing phone :

Decreases an additional 4% of enemy's cooldown reduction effect in battle.
Tier list (common)

Beware : this tier list is rather subjective ! You may find good advice here if you are at the "beginning" of the game... like until the end of common adventure (16), in common meteor trials (levels 15) or in common heaven's arena.

Assets presented here may be linked to the hunter's awakening skill.

Attention : cette Tier list reste très subjective ! Elle concerne plutôt le "début" du jeu... disons jusqu'à la fin de l'aventure classique (16), les meteor "standards" (jusqu'au niveau 15) ou encore la tour normale.

Les plus qui sont présentés ici peuvent être liés à l'awake du hunter.

Vous trouverez également un second tableau, plus bas, qui pourra vous donner une idée de l'utilité de chaque hunter selon le mode de jeu.
Dark Gon

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
*C'est un peu un Uvogin puissance 100 qui envoie tout le monde au fond, les regroupe et les stuns pendant 5 secondes, le temps pour un gros dps qui touche monocible habituellement de tuer tout le monde, donc excellent combo avec Kanzai, Hisoka, Silva, Nobunaga etc.*
*(Melanie - serveur 3)*
Pariston

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Electric Shock**

**Type: Auto skill**

Pariston's basic skill, **deals damage equal to X% of his Attack to an enemy in the front.**

 2
 3
 4
 5
 6
 7

 **Plasma Field**

**Type: Active skill**

Deals damage equal to **X%** of his attack to an enemy in the front, **X% chance to dispel buffs** from the farthest enemy. **X% may apply Bleeding effect**, dealing **True Damage equal to X%** of caster and enemy's Attack each second for X seconds.

 **Telepath**

**Type: Passive skill**

Reduce the damage taken for caster and offensive type allies by X% during the battle.

 2
 3
 4
 5
 6
 7

 **Arbitrary Leader**

**Type: Awakening skill**

Whenever this hunter casts the active skill, **heals the ally with the lowest HP for X% of Pariston's Attack**. The overhealing part will heal other ally with the lowest HP.

 2
 3
 4
 5

**Collection**
Nen-resist Coat

Increases damage of bleeding effects caused by your attacks by 8%
Aarakocra

Natives to the Air Elemental Plane, these avian humanoids are foreigners to Orbis but have made it their home since their forced relocation due to the Shadowlight Spire.

## Sky Wardens

The Aarakocra are most at home high above the world, souring through the sky or atop mountain peaks out of reach by the rest of the world. Ever since the appearance of the Shadowlight Spire, these avian beings were forced from their home plane and thrusted into Orbis. They have done what they can to make it comfortable for them to stay.

## Solitude

Many have taken a liking to Sengoku and Korinthia and have decided to ally themselves with their people and their goals. However, Aarakocra are natural loners, tending to live in the wilds or atop high mountains where they can live in peace, with only the calm winds as their companions.

## Different Customs

Aarakocra have strange characteristics and personalities, making them an exotic oddity to Orbis. The concept of ownership is new to these birdmen. Spending most of their time in the sky, after all, who owns the sky? Most struggle at the concept of buying items and products, which is why usually they just take or craft their own. Like most bird creatures, shiny things catch their eye and they are fascinated by the sparkle of most things such as glitter in potions or suits of armor being worn by knights.

## Aarakocra Names

Aarakocra generally only choose one name for themselves. They take simple names that are easy to say, at least for them most of the time.

**Aarakocra Names:** Qru, Class, Kir, Qrael, Il, Yalliehk, Delack, Ecef, Geccas, Cas, Qhi, Ek, Das, Kroucce, Ukkear, Klurrig.

## Aarakocra Features

• **Ability Score Increase.** Your Dexterity score increases by 2, and your Wisdom score increases by 1.

• **Age.** Aarakocra reach maturity by age 3. Compared to humans, aarakocra don’t usually live longer than 30 years.

• **Alignment.** Most aarakocra are good and rarely choose sides when it comes to law and chaos. Tribal leaders and warriors might be lawful, while explorers and adventurers might tend toward chaotic.

• **Size.** Aarakocra are about 5 feet tall. They have thin, lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium.

• **Speed.** Your base walking speed is 25 feet.

• **Flight.** You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor.

• **Talons.** You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.

• **Languages.** You can speak, read, and write Common, Aarakocra, and Auran.
Hatsuhime

**Faction: Kin - Ki**

**\*Skill - Peaceful Wish**

Charge time - 2 attacks

Deals 45% Stratagem Damage to enemies in the rear; Applies Hesitate (Decreases S-ATK 25%,stacking up to 2 times) on them for 3 Rounds.

**\*Talent**

at I Star- Foresight: S-DEF +80%

at II Star- Dodge: Dodge +25%

at III Star- Hot Streak: Initial Ougi +1

at IV Star- Super Armour: DMG Resist +25%

at V Star- Hardened: P-Resist +30%

**\*Combo**

* Azai Nagamasa: Dodge+15%
* Princess Gou: Dodge+15%
African Pygmy Falcon

The pygmy falcon or African pygmy falcon, is a bird species native to eastern and southern Africa. It is the smallest raptor on the continent. As a small falcon, only 19 to 20 cm long, it preys on insects, small reptiles, and small mammals.

## Gallery

### TV Shows

Amazing Animals (1996-1999)Fetch! with Ruff Ruffman (2006-2010)Kalahari: Wilderness Without Water (1985)Natural Born Rebels (2018)And Then The Rains Came (1985)Animal (2021)Rooted (2018)Meerkat Manor (2005-2008)Meerkat Adventure with Nigel Marven (2004)
Botobai

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Dragon Fist**

**Type: Auto skill**

Botobai's basic skill, deals damage equal to X% of his attack to an enemy in the front.

 2
 3
 4
 5
 6
 7

 **Burst Strike**

**Type: Active skill**

Botobai deals damage to **all the enemies over 4 hits**, each hit dealing damage equal to **X% of his attack**. At the same time, gets **5 seconds invulnerable** effect.

 2
 3
 4
 5
 6
 7

 **Dragon Breath**

**Type: Passive skill**

Whenever Botobai defeats an enemy, **heals himself for X% of his attack**.

 2
 3
 4
 5
 6
 7

 **War Teminator**

**Type: Awakening skill**

When Botobai's HP is **less than 60% and lower than the enemy's**, adds **additional damage equal to X% of the HP gap** between Botobai and the enemy.

 2
 3
 4
 5
 6

**Collection**:

Wrath of dragon :

The healing effect is increased by 15% after defeating an enemy.
Zeno

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
*En début de jeu, son côté "couteau suisse" (encaisse bien, tape pas mal, peut interrupt...) est bien pratique, et peut aider à bien avancer.*
*Côté cartes, il lui faut bien sûr de quoi placer ses atouts (donc effect accuracy et effect resist), mais derrière, on peut lui mettre un peu ce qu'on veut (en cherchant quand même à maximiser sa survie), notamment les cartes avec des stats et sub stats qui ne vont pas dans le même sens (par exemple, une carte de défense avec des subs stats plutôt orientées attaque). Bref, une merveille de hunter :).*
*(Arma - serveur 2)*

 **Dragon Lance**

**Type: Auto skill**

Zeno's basic skill, dealing damage equal to **X%** of his attack to an enemy in the front.

 Level
 1
 2
 3
 4
 5
 6
 7
 8

 **Dragon Dive**

**Type: Active skill**

Deals damage equal to **X%** of his attack to all enemies over 5 hits.
[Level 3+] There is a **X%** chance to Slow enemies enemies for 12 seconds, reducing their restoration rate of cooldown by **X%**.

 **Nen Dragon**

**Type: Passive skill**

Increase all allies' Crit Resist by **X%**.

 Level
 1
 2
 3
 4
 5
 6
 7
 8

 **Genocide**

**Type: Awakening skill**

Whenever this hunter resists a debuff, grant a shield that protects all allies. The shield absorbs damage equal to **X%** of caster's Max HP.

 Level
 1
 2
 3
 4
 5
 6

**Collection**:
In battle, increases Max HP by 6% and Speed by 2%.
Menthuthuyoupi

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Blasting Fist**

**Type: Auto skill**

Youpi's basic skill, dealing damage equal to **X%** of his attack to an enemy in the front.

 1
 2
 3
 4
 5
 6
 7

 **Demon's Eye**

**Type: Active skill**

[Interrupt] Deal damage equal to **X%** of his attack to all enemies. [Level 3+] Also there is a 50% chance to **sunder** enemies, reduing their defense by **X%** for **X** seconds.

 **Metamorphosis**

**Type: Passive skill**

Youpi receives **X%** more **healing over time**.

 Level
 1
 2
 3
 4
 5
 6
 7

 **King's Protection**

**Type: Awakening skill**

Whenever this hunter receives damage, heal the ally with the lowest HP for **X%** of the damage received.

 Level
 1
 2
 3
 4
 5
 6

**Collection**:
Whenever this hunter casts an active skill, increase the active skills cooldown of the enemy hunter with the shortest cooldown by **X%**.
Nobunaga

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Arc Chop**

**Type: Auto skill**

Nobunaga's basic skill, dealing damage equal to **X%** of his attack to all enemies.

 Level
 1
 2
 3
 4
 5
 6
 7
 8

 **Space Chop**

**Type: Active skill**

Nobunaga strikes the enemy with the least HP 4 times, causing damage equal to **X%** of his attack.
If the enemy's HP% is below **X%**, each hit has a 35% chance of executing him (doesn't work on bosses).

 **Ultimate Chop**

**Type: Passive skill**

Every 10 HP% lost, increases his attack by **X%** and reduces his damage taken by **X%**.

 **Lonely Bladesman**

**Type: Awakening skill**

Whenever this hunter defeats an enemy, reduce the cooldown of active skill by **X%** and restore **X%** of his max HP.

 Level
 1
 2
 3
 4
 5
 6

**Collection**:
Deal 10% damage to enemies with HP above 50%.
Kalluto

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
*(Arma - serveur 2)*

# Skills

 **Paper Dolls**
**Type: Auto skill**

Kalluto's basic skill, **Strike the enemy in the front over 2 hits, with each hit dealing damage equal to X% of his attack**

*Frappe 2 fois l'ennemi situé en 1ère position, chaque attaque infligeant des dégâts s'élevant à X% de son attaque*

 2
 3
 4
 5
 6
 7

 **Dancing Serpent's Bite**
**Type: Active skill**

Kalluto's active skill, **deals damage equal to X% of his Attack to all the enemies.** Whenever this hunter casts an active skill, **reduces the cooldown of all allies' active skills by X%**, also there is a **X% chance to slow the enemies for 12 seconds**, reducing their restoration rate of cooldown by **X%**.

*Inflige des dégâts à hauteur de X% de son attaque à tous les ennemis. Quand il lance son active skill, Kalluto réduit le temps de rechargement des skills (cooldown) de l'équipe de X%. De plus, il a X% de chance de ralentir les ennemis pendant 12 secondes, diminuant la vitesse de rechargement de leurs skills de X%.*

 **Secret trick**
**Type: Passive skill**

Kalluto activates his secret trick, enhancing all allies' abilities.

When this hunter casts an active skill for the first time, **reduces the cooldown of all allies' skills by X seconds**.

*Lorsqu'il lance son active skill pour la 1ère fois, Kalluto réduit le cooldown de ses alliés de X secondes.*

 2
 3
 4
 5
 6
 7

 **Ruthless Assassin**
**Type: Awakening skill**

Kalluto accelerates all allies' actions.

Whenever this hunter this hunter casts an active skill, **reduces the cooldown of all allies' skills by X% seconds**.

*Lorsqu'il lance son active skill, Kalluto réduit le cooldown de ses alliés de X% secondes.*

 2
 3
 4
 5

# Collection

Kalluto exclusive collection's can be opened thanks to Butterfly Fan shards (10 shards required to open the collection).

Butterfly Fan :

In battle, increases the slowing effect caused to ennemies by 8%, casting active skill also reduce cooldown by 2%.

# Card set up proposition

Most of the players are setting speed cards on Kalluto, which means :

* 2 hatsu cards with speed in main stat
* all other cards with good speed bonus in sub stats (if you have the choice, you may want Kalluto to survive and give him defensive cards with speed sub stats)

Kalluto is a very powerful hunter, yet you should wait untill he has enough speed and awakening to put him on your lineup. Just a suggestion ;)

# Hunters with close skills

## Cooldown reduction

Neferpitou can also reduce allies' skill cooldown when awoken. Moreover she can speed up allies, making her very close to Kalluto on cooldown reduction efficiency.

Kortopi can only speed up allies.

## Slowing enemies

Zeno also has the ability to slow enemies, and is much more efficient than Kalluto (% slow about 50%).
Gell

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Poison Explosion**

**Type: Auto skill**

Gell's basic skill that deals damage equal to X% of his attack to an enemy in the front.

 2
 3
 4
 5
 6
 7

 **Toxic Fog Explosion**

**Type: Active skill**

Deal damage equal to X% of caster's attack. Whenever this hunter attacks an enemy, there is a **X% chance to poison the target**, making them losing **2% of max HP every second during the next X seconds**.

 **Death Coil**

**Type: Passive skill**

Every debuff effect on the enemy **increase poisonous damage by X%**.

 2
 3
 4
 5
 6
 7

 **Battle Dancer**

**Type: Awakening skill**

Have X% chance to dispel all buffs of the enemies before casting active skill.

 2
 3
 4
 5
 6

**Collection**:

Poisonous Mask :

15% of damage caused by poison can transform into their own HP.
Regular events

Work in progress / En cours de construction

There are small events available quite often (we are not talking here about events available in "Event" logbook, but about event existing "on their own"). Here are some of them (hopefully all of them^^).

Il y a plusieurs petits évènements qui reviennent régulièrement (nous ne parlons pas ici des évènements disponibles dans le journal d'évènements, mais des évènements à part). En voici une présentation (en espérant qu'ils y soient tous !).

## Trainings

There 4 trainings available, coming one after the other, in a specific order. They will always give you a daily reward, ask you 3 types of duty, and propose a specific "shop".

 Spend gold
Run gold exploration
Catch King of Moor (fishing)
Spend ancient crystal
Drink beers
Star-up hunters
Explore
Purchase stamina
Drink beers

Il y a 4 "trainings" qui s'enchaînent les uns après les autres, toujours dans le même ordre. Ils donnent tous une récompense quotidienne, demandent de réaliser 3 types de tâches et donnent accès à un "shop" dédié.

 Dépenser de l'or
Lancer le "gold exploration"
Attraper King of Moor (pêche)
Dépenser des cristaux violets (dark continent)
Boire des bières
Star-up des hunters
Explore
Acheter de la stamina
Boire des bières
Alcione

Alcione is a genus of pterosaur from the Ouled Abdoun Basin of Morocco, dating back to the Maastrichtian stage of the Late Cretaceous period. Only one species, A. elainus, is known. This pterosaur lived in a marine environment alongside several other pterosaurs, including Simurghia and Barbaridactylus.
Black Bog

Black Bog, also known as Chank'uauitl in the Jel language is a thick, dense swampland pressed up between Morgoth to its north and the desert sands to its south. Hoem to the reptilian-like race known as the Saxhleel. They thrive in the foreboding swamp, teeming with poisonous plants, violent predators, skyscraping trees and humid atmosphere that wants to take the breath away from you. Some of the western people have attempted to lay down roots here in an attempt to live here, but the marshes are stubborn and don't like intruders.

## Chank'uauitl, Black Bog

### Racial Ratio

60% Saxhleel, 10% Dagi'Raht, 10% Yuan-ti, 5% Rodentfolk, 15% other.
50 Foot Congo Snake

In 1959, Remy Van Lierde served as a Colonel in the Belgian Air Force at the Kamina airbase in Belgian occupied Congo. In the Katanga region of the Democratic Republic of the Congo, returning from a mission by helicopter, he reported having seen an enormous snake as he flew over the forests. He described the snake as being close to 50 feet in length, with a 2-foot wide by 3 feet long triangular head, which, if his estimations were accurate, would earn the creature a place amongst the largest snakes to have ever existed. Colonel Van Lierde described the snake as having dark green and brown top scales and a whitish colored underside.
Razor

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
*Attention, il peut être un peu compliqué à jouer. Disons que comme il faut laisser Razor prendre des dégâts pour qu'il les renvoie, ça peut vite devenir sport (si on compare à Meruem, ce dernier permet une petite erreur en cours de route puisqu'il peut se rez...).*
*(Arma - serveur 2)*

 **Dodge Ball**

**Type: Auto skill**

Razor's basic skill that deals damage to an enemy in the front.

 2
 3
 4
 5
 6
 7

 **Aura Ball**

**Type: Active skill**

Razor leaps into the mid air, throwing the dodge ball at the enemies and dealing damage equal to **X% of his Attack to all the enemies**. This hunter's attack **heals himselve for X% of damage dealed**. There is a **75% chance to Sunder the enemies, reducing their defense by X% for X seconds**.

 **Heavy Armored**

**Type: Passive skill**

Whenever this hunter casts an active skill, grants **Super Armor and Damage Reflection to all the allies for X seconds** and **reflect 23% of the damage**. The higher the Attack of the hunter, the more damage it will reflect.

 **Gl Guardian**

**Type: Awakening skill**

Whenever this hunter recieves damage, **reflect X% of damage received** back to the attacker.

 2
 3
 4
 5

**Collection**:
When hitting an enemy, inflicts true damage equal to the caster's 6% lost HP.

*(+4% when upgrading collection)*
Shaiapouf

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Cocoon**

**Type: Auto skill**

Shaiapouf's basic skill that deals damage to an enemy in the front.

 Level
 1
 2
 3
 4
 5
 6
 7
 8

 **Spiritual Message**

**Type: Active skill**

Deal damage equal to **X%** of his attack to an enemy in the front. Grant an invulnerable shield that lasts for **X%** seconds to all allies.

 **Religious Solo**

**Type: Passive skill**

Increase all allies' Block Rate by **X%**.

 Level
 1
 2
 3
 4
 5
 6
 7
 8

 **Guardian's Duty**

**Type: Awakening skill**

Whenever this hunter casts an active skill, grant immunity to all allies for **X%** seconds.

 Level
 1
 2
 3
 4
 5

**Collection**:
When having less than 50% HP remaining, reduces damage taken by 10%.
Silva

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 *He will strike on the rear (4th position) but can hit all the ennemies if you can push them all : Dark gon/Ginta/Raving biscuit/Netero/Uvo are the best for that (Pariston/Morel can push little bit too). I play him stuffed with crit rate and damage stats (Ren and Ken cards), along with attack, some effect accuracy and also speed.*
*(Raiden - server 4)*

 **Critical Strike**

**Type: Auto skill**

Silva's basic skill, dealing damage equal to **X%** of his attack to an enemy in the front.

 1
 2
 3
 4
 5
 6
 7
 8

 **Death Pact**

**Type: Active skill**

Silva strikes the farthest enemy 4 times, each hit causes damage equal to **X%** of his attack.
Also, heals himself for **X%** of damage dealt.

 **Dark God Slayer**

**Type: Passive skill**

Whenever Silva hits an enemy, there is a **X%** chance to Seal the target for **X** seconds.
Sealed enemies cannot enjoy buffs (except Restoration).

 **Hellish Envoy**

**Type: Awakening skill**

Before this hunter casts the skill, there is a **X%** chance to dispel buffs from the farthest enemy and increase his own attack by **X%** for 3 seconds.

 Level
 1
 2
 3
 4
 5
 6

**Collection**:
Each hit increases enemy's cooldown by 2 and decreases enemy's Rage by 4.
Upon killing the enemy, increases Crit Damage by 10% (can be stacked up to 3 times).
African Cats

***African Cats*** (known as ***Felines*** in France) is a 2011 nature documentary film about a pride of lions and a family of cheetahs trying to survive in the African savannah directed by Alastair Fothergill and Keith Scholey. The film was released theatrically by Disneynature on Earth Day, April 22, 2011. The film is narrated by Samuel L. Jackson (Patrick Stewart in the UK release). A portion of the proceeds for the film were donated to the African Wildlife Foundation and their effort to preserve Kenya's Amboseli Wildlife Corridor. The film's initiative with the African Wildlife Foundation is named "See African Cats, Save the Savanna," and as of May 2, 2011, ticket sales translated into 50,000 acres of land saved in Kenya.

## Mammals

LionCheetahTopiAfrican Bush ElephantBlack RhinocerosCommon WarthogImpalaServalThomson's GazelleCommon HippopotamusPlains ZebraSpotted HyenaAardvarkAfrican Buffalo
## Birds

Jackson's WidowbirdSecretary BirdHooded VultureCommon OstrichKori BustardCattle EgretTawny EagleRüppell's VultureYellow-billed Stork
Albertosaurus

Albertosaurus is a genus of tyrannosaurid theropod dinosaurs that lived in western North America during the Late Cretaceous Period, about 71 million years ago.

## Gallery

### Movies

T-Rex Back to the Cretaceous Albertosaurus.pngT-Rex: Back to the Cretaceous (1998)Flik's Musical Adventure at Disney's Animal Kingdom (1999)The Land Before Time VIII: The Big Freeze (2001)Walking with Dinosaurs the 3D Movie (2013)
### TV Shows

Dinosaurs 1991 Albertosaurus.pngDinosaurs (1991-1994)Paleoworld Albertosaurus.pngPaleoworld (1994)Prehistoric Park (2006)Jurassic Fight Club Albertosaurus.pngJurassic Fight Club (2008)March of the Dinosaurs (2011)Primeval New World Albertosaurus.pngPrimeval: New World (2012)Dino Dan Trek's Adventures Albertosaurus.pngDino Dan: Trek's Adventures (2013)

### Books

Nature Company Discoveries Libraries Dinosaurs Albertosaurus.pngPocket Genius Dinosaurs Albertosaurus.pngJuilus Csotonyi Prehistoric Predators Albertosaurus.png
Ashikaga Yoshiteru SSR

**Faction: Kin - Ki**

**\*Skill - Master of Sword**

Charge time - 2 attacks

Deals 110% Phhysical Damage to 3 random enemy units; Applies Basic Dispel (Removes 1 buff) on them

**\*Talent**

at I Star- Fierce Fight: P-ATK +18%

at II Star- Dodge: Dodge +25%

at III Star- Hot Streak: Initial Ougi +1

at IV Star- Sharp Edge: P-DMG +27%

at V Star- Protected: S-Resist +45%

**\*Combo**

* Tsukahara Bokuden: Damage +20%
Tier list (overview)

Here is a tier list that will help you get a preview of hunter's usefulness, depending on game mode. Please remember this has been made by other players, and is therefore rather subjective.

How to read this table ? The number of stars will show you "usefulness" when their color will advise you about awakening.

* no star: no utility found, or not played enough to find one
* 1 star: useful from time to time, or not really the best choice, but may help (like for some A-ranked hunters)
* 2 stars: useful quite often, but there are many other hunters as useful as this one
* 3 stars: really useful, not vital (there are other hunters as good as this one, but not many)
* 4 stars: vital

Voici une présentation un peu différente de l'ensemble des hunters, avec une estimation de leur "utilité" selon le type de jeu. Gardez en tête que ceci a été fait par d'autres joueurs et reste donc très subjectif.

La classification est la suivante (et ne prend pas en compte le confort de jeu) :

* pas d'étoile = sans utilité connue ou pas testé
* 1 étoile = utile parfois, ou bien pas le meilleur mais peut dépanner (valable pour certains A par exemple)
* 2 étoiles = utile souvent, mais beaucoup d'autres hunters le sont également
* 3 étoiles = très utile, mais pas forcément indispensable (il existe d'autres hunters tout aussi bons, mais en nombre limité)
* 4 étoiles = indispensable

The color of the stars is an awakening advice : it shows the "minimum" awakening you should apply to your hunter, according to the game type (supposing the hunter is not used as an assisting hunter). This advice concerns only the skill "utility" and not the bonus stats any awakening will provide.

La couleur des étoiles correspond à la recommandation d'awake "minimal" sur le hunter pour le mode de jeu concerné (en supposant que le hunter ne soit pas en assist). Attention, ce conseil ne prend en compte que l'intérêt du sort, et pas les stats bonus que les awake apportent.

Pour rappel :

 : awake 0
 : awake 1
 : awake 2
 : awake 3
 : awake 4
 : awake 5
Concerning adventure mode (not detailed here), you may consider chapters 1 to 16 close to normal heaven's arena, and chapters 17 and above close to advanced heaven's arena.

Pour ce qui est de l'aventure, on peut considérer que jusqu'au chapitre 16, les conseils seraient similaires à ceux de la tour normale, et à partir du chapitre 17, plutôt proches de ceux de la tour advanced.
Hunters recap

Vocabulary precisions :

* Targets designates enemies targeted by active skill
* DoT are debuffs applied on enemies
* Buffs are applied on full team
* Dispel = removing buffs from enemies
* Purify = removing debuffs from allies
* Useful stats given are a non exhaustive list
* Rage gauge concerns hunters when used as assist

Quelques précisions :

* Targets désigne les cibles de l'active skill
* DoT sont des debuffs appliqués aux ennemis
* Buffs sont des avantages pour toute la team
* Dispel = retire les améliorations des ennemis
* Purify = retire les altérations et autres debuffs des alliés
* les stats utiles indiqués ne sont pas exhaustives
* la "rage gauge" (barre de rage) concerne le hunter quand il est en assist
Abdim's Stork

The Abdim's stork, also known as white-bellied stork, is a stork belonging to the family Ciconiidae. The common name commemorates the Turkish Governor of Wadi Halfa in Sudan, Bey El-Arnaut Abdim.

## Gallery

### TV Shows

The Life of Birds (1998)Earth's Great Rivers (2019)Africa's Animal Oasis (1992)Little Game (1992)A Season in the Sun (1987)Foxes of the Kalahari (1997)Gentle Jaws of the Serengeti (1997)Animal Atlas (2004)Blackjack: High Stakes (1999)Time of Plenty (2000)The Most Extreme [2002-2007]
Acanthostega

Acanthostega is an extinct genus of stem-tetrapod, among the first vertebrate animals to have recognizable limbs. It appeared in the late Devonian period about 365 million years ago, and was anatomically intermediate between lobe-finned fishes and those that were fully capable of coming onto land.

## Gallery

### Books

DK Encyclopedia of Dinosaurs and Prehistoric Life Acanthostega.pngMichael Jay PREHISTORIC ANIMALS Acanthostega.pngEnciclopedia De Animales Prehistoricos Acanthostega.png
Chrollo

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
# Skills

 **Melody of Death**
**Type: Auto skill**

Deal damage equal to X% of his attack to an enemy in the front.

*Génère des dégâts à hauteur de X% de son attaque à un ennemi en première ligne.*

 2
 3
 4
 5
 6
 7

 **Skill Hunter**
**Type: Active skill**

[Interrupt] Chrollo strikes enemies with the Nen bolts, dealing damage to **all the enemies over 5 hits**, with each hit dealing damage equal to **X% of his attack**. There is **X% chance to trigger**, remove a random buff from ennemies and grant it onto a random ally.

*[Interrupt] Chrollo frappe les ennemis avec une décharge de Nen, infligeant des dégâts à tous les ennemis sur 5 coups, chaque coup causant des dégâts à hauteur de X% de son attaque. Il y a X% de chance de voler un buff à l'un des ennemis et de l'appliquer à un allié.*

 **Thief's Note**
**Type: Passive skill**

For every debuff on the target, deal **X% more crit damage**.

*Pour chaque debuff subit par la cible, inflige X% de dégâts crit supplémentaires.*

 2
 3
 4
 5
 6
 7

 **Leader's Duty**
**Type: Awakening skill**

Whenever this hunter's skill deals crit damage, increase the target's cooldown by X%.

*Lorsque le skill de ce hunter cause des dégâts critiques, augmente le temps de rechargement de la compétence de la cible de X%.*

 2
 3
 4
 5

# Collection

Robbers Tome :

In battle, every 1% crit rate increases attack by 15.
American Kestrel

The American kestrel is the smallest and most common falcon in North America. It has a roughly two-to-one range in size over subspecies and sex, varying in size from about the weight of a blue jay to a mourning dove.

## Gallery

### Films

Our Favorite Animals (1992)Wild Wings (1996)
### TV Shows

Wild Kratts (2011-)The Living Planet (1984)America's Wild Frontier (2018)Wild America (1982-1994)The Flowing Oasis (1987)The Sagebrush Sea (2015)Desert Song (1998)Raptor Force (2007)Wild Cuba: A Caribbean Journey (2020)Wild Chile (2018)Life from Above (2019)Attack and Defend (2015)His Dark Materials (2019-2022)Animal Atlas (2004)Wild Guess (1988)

### Books

The Children's Book of Birdwatching Kestrel.png