recursal/Fanatic-Fandom huggingface dataset:
Michelle

**Michelle** is a survivor and an antagonist of Telltale Games' *The Walking Dead*. She is a cold bully, who seems to hide her fear through a hurtful exterior.

## History

### Season 2

#### "All That Remains"

After Clementine accidentally drops her bottle of water underneath a bathroom stall, Michelle makes her appearance. Clementine attempts to evade Michelle in the closed stall by standing on the toilet seat, though Michelle still finds and threatens Clementine. She holds Clementine hostage while she complains about the limited amount of supplies in the bag, even insulting Clementine's picture of Lee, calling him a "bozo". After Michelle demands that Clementine hand her hat over, Omid sneaks in through the bathroom door after hearing the commotion. He attempts to subdue Michelle by sneaking behind her and taking the gun. This attempt doesn't succeed, however, as the door slams shut loudly. Michelle panics and accidentally shoots Omid without hesitating in a fatal response. Christa, alerted to the chaos, rushes in to see Omid dead and Michelle apologizing. Enraged, Christa promptly kills Michelle while she surrenders.

## Death

Killed by:

* Christa

After Michelle accidentally shoots Omid, she is shot in the stomach and killed by an enraged Christa.

## Killed victims

* Omid (Accidentally)
* Numerous counts of walkers

## Appearances

**Season 2:**

* "All That Remains"
Clive

**Clive** is a survivor and a former antagonist of Telltale Games' *The Walking Dead*. He is a member of the Cancer Support Group. He served as the secondary antagonist (along with Stephanie) of Bonnie's story in "400 Days".

## History

### Season 1

#### "Around Every Corner"

After Vernon departed to assist Lee Everett in getting back to his group, he said his farewells to Vernon. He disappeared along with the others after Vernon returned.

### "400 Days"

On day 220, an unknown person steals medical supplies from Clive's group. He, Roman, and Stephanie go chase after and search the cornfield with flashlights to attempt to find the suspect. Clive is not mentioned by name, but his figure can be seen walking through the cornfield and his voice can be heard.

On day 236, Clive is with Boyd and Joyce at Gil's Pitstop with other group members: Roman, Shel, Stephanie, and Becca. He listens to Becca play the guitar in the diner. Later, he argues against releasing the intruder and suggests they execute him because an outsider who knows their location is not trustworthy. Shel gives the final vote, deciding to have mercy on the man's life by letting him go. After Roberto is let go, he storms the pit-stop with other people to raid the camp. In the ensuing battle, Boyd dies.

On day 259, Stephanie tries to make off with the group's supplies and leave the pitstop. However, she is caught by Roman and thrown into the back of a van truck. Clive stands guard over the vehicle with Roman as Shel makes her way over to discuss the matter.

## Death

Killed by:

* Unknown cause

At some point after the events of "400 Days" the community at Gill's Pitstop fell and everyone other than Roman perished, Clive included.

## Appearances

**Season 1:**

* "Around Every Corner"

**"400 Days"**
Roman

**Roman** is a main character, a survivor, and a former antagonist of Telltale Games' *The Walking Dead*. He is the leader of his group. He served as the primary antagonist of Bonnie's story in "400 Days".

## History

### "400 Days"

On day 220, an unknown person steals medical supplies from Roman's Group. He, Clive, and Stephanie give chase, searching the cornfield with flashlights in an attempt to find the suspect. Roman can be heard shouting to Stephanie throughout their search to see if she found anything yet, and cursing about being unable to find the thief.

Roman resides at Gil's Pitstop with Shel, Becca, Stephanie, and the surviving cancer support group members Boyd, Clive, and Joyce. On day 236, in the diner, they watch Becca give a guitar performance and then proceed to work. Roman feeds a walker chained to a pole outside, telling Shel that at least they can be "put to good use", as they would react to human intruders.

Later, Roman has a man blindfolded whom Clive claims they caught stealing supplies. Stephanie and Boyd try to vouch for him, stating that they can find a way for him to be useful. Clive and Joyce disagree with them, saying that they don't need any new additions to the group. Shel, being the only one without any input, is pushed by Roman to decide the intruder's fate. Shel decides to let the man go, and Roman tells him that if he ever returns he'll wish he died that day. Roberto later returned with his group and killed Boyd.

23 days later, Roman catches Stephanie trying to escape with some of their supplies. Feeling betrayed, he locks her in a trailer. Roman then goes to inform Shel, and says that they have to kill her with the rule being that anybody who knows of their location can't leave, out of fear that such a person will tell someone willing to hurt them of their location.

Roman tells Shel that she has to take care of the situation, stating that her decision was wrong and it cost Boyd's life, and now she has to pay for it. Though Shel makes many attempts at trying to convince him to keep Stephanie alive, Roman still disagrees.

Roman lets Shel explain the situation to Becca beforehand. Shel ultimately decides to take off in the RV with Becca, and Roman is last seen shouting for them to come back.

### Season 2

#### "All That Remains"

After the community at Gill's Pistop fell, Roman joined a new group in the woods. After Clementine's first night with the cabin group, she, Nick, and Pete travel to the fish traps, where they find Roman lying dead on the ground after being shot in the head, along with several other bodies. Nick believes they were killed by Carver, but no conclusive evidence is found. It's possible that he and his group were robbed before they were murdered.

## Death

Killed by:

* Unknown person

After getting into a gunfight with an unknown group, Roman is shot in the head and killed by an unknown person.

## Killed victims

* Stephanie
* Numerous counts of walkers

## Appearances

**"400 Days"**

**Season 2:**

* "All That Remains" (Corpse)
Skybound Entertainment

**Skybound Entertainment** is a comics publishing imprint founded by Robert Kirkman in 2010, after he became a partner in Image Comics in 2008. It published *The Walking Dead* since Volume 12: Life Among Them, 2010.

It is the first new studio established in connection with Image Comics since the company was founded in the early 1990s, joining Highbrow Entertainment, Todd McFarlane Productions, Top Cow Productions, and Shadowline. Its most noticeable publication titles are *The Walking Dead*, *Invincible* and *Outcast*.

Kirkman's previous and current creator-owned work has been brought under the Skybound umbrella. In addition, Skybound has announced plans to publish outside works – dubbed "Skybound Originals" – in exchange for a partnership stake in the properties. *Witch Doctor* by Brandon Seifert and Lukas Ketner was the first Skybound Original published by the company, beginning in June 2011.

J. J. Didde is a business partner in Skybound. Sean Mackiewicz is the imprint's editorial director.
Boyd

**Boyd** is a survivor of Telltale Games' *The Walking Dead*. He is a member of the Cancer Support Group.

## History

### Season 1

#### "Around Every Corner"

Boyd lived in the morgue with Vernon, Clive, Brie, and Joyce. He was seen during Lee Everett's confrontation with Vernon and bid Vernon farewell after he decided to assist Lee Everett's group.

### "400 Days"

On day 236, the remaining survivors of the cancer support group (consisting of Boyd, Clive, and Joyce) join up with Roman, Shel, Stephanie, and Becca at Gil's Pitstop to foster a safe environment to live in. Boyd helps to grow a garden to keep the food supply up. One day, he and the rest of the group sit by and listen to Becca's guitar performance. When an unknown man breaks into camp and tries to steal food, Clive and Joyce argue he should be executed for his crimes. Joyce expresses distrust in strangers, and blames getting involved with outsiders for the sole reason they lost Brie and Vernon. However, Boyd strongly believes Vernon is responsible as it was his idea to steal the boat. He points his finger Vernon for having his eyes on the boat the entire time, and the second it was left unattended, they stole it and ever since then their group has fallen apart. Boyd is more compassionate and leans towards letting the stranger leave without being harmed. Shel gives the deciding vote to set Roberto free. Later, Roberto and his group come to the pitstop again and kill Boyd.

## Death

Killed by:

* Roberto's group

After Roberto is set free, he returns to the pitstop with his group and they kill Boyd.

## Appearances

**Season 1:**

* "Around Every Corner"

**"400 Days"**
Walt

**Walt** is a survivor and an antagonist of Telltale Games' *The Walking Dead*. He was surviving with his wife at Gil's Pitstop before Shel and her group showed up. He served as the primary antagonist of Russell's story in "400 Days".

## History

### "400 Days"

Walt was surviving with his wife, Jean, at Gil's Pitstop when a group of masked looters attacked them. On day 184, Russell and Nate show up at the pitstop to gather supplies and fill up on gas. Thinking they are the same looters, Walt starts to shoot at them. Russell and Nate hide behind Nate's pickup truck, and sneak around the back of the building, sneaking up on Walt and taking his rifle off him. Walt starts to shout because his wife was shot by one of the looters. Walt, believing Russell and Nate to be the same looters, starts to complain on how they have returned. Russell leaves Nate and walks out of the back, stops and hears two gun shots, Nate having killed both Walt and Jean.

## Death

Killed by:

* Nate

After Nate and Russell disarm Walt, Nate decides to murder him and his wife and take their supplies. Russell refuses and leaves, but when he exits the pitstop he hears Nate shoot both Walt and Jean dead.
Stephanie

**Stephanie "Stef"** is a main character, a survivor, and a former antagonist of Telltale Games' *The Walking Dead*. She served as the secondary antagonist (along with Clive) of Bonnie's story in "400 Days".

## History

### "400 Days"

On day 220, an unknown person steals medical supplies from Roman's Group. She, Roman, and Clive go chase after and search the cornfield with flashlights to attempt to find the suspect. She can be heard shouting to the other group members, and at one point, her silhouette, as well as Roman's, is visible through the field.

Stephanie resides at Gil's Pitstop with Shel, Becca, Roman, and the surviving Cancer Support Group members: Boyd, Clive, and Joyce. On day 236, in the diner, they watch Becca give a guitar performance and then proceed to work. Stephanie notifies Shel and Becca that something is wrong, and the three rush off to find Roman. They find an intruder has broken in, and now his fate must be decided. Stephanie argues against harming the stranger as does Boyd, while Joyce and Clive vehemently believe killing him will prevent other outsiders from discovering their present location. Shel votes to set him free. He is then released, but more members from the intruder's group eventually raid the camp and in the ensuing battle, Boyd dies.

Twenty-three days pass since the intruder incident, and Stephanie tries to make off with the group's supplies and leave the pit-stop. However, she is caught by Roman and thrown into the back of a trailer. Roman requests Shel to do the job of killing Stephanie to prove her loyalty to the group. Despite Shel trying to find a loophole around the situation, Roman thinks forgiving Stephanie or letting her go will be a detriment to their group. Shel ultimately makes a getaway out of the pit-stop with Becca, refusing to shoot her friend. Roman later went back to kill her himself.

## Death

Killed by:

* Roman

After she attempts to steal some supplies and leave the pitstop, Roman has Stephanie locked in a trailer and orders Shel to execute her. Although Shel refuses and escapes the pitstop with Becca, Roman ultimately executes Stephanie himself.
Walter Ashe

**Walter "Logan" Ashe** is a survivor of Telltale Games' *The Walking Dead*. He is a doctor in Crawford.

## History

### Season 1

#### "Around Every Corner"

Walter was killed trying to uphold the draconian rules of Crawford by attempting to force Anna Correa into conducting an abortion, as children and pregnant women were not allowed to remain in the community. Instead, Anna at first tried to plead with him to keep her pregnancy a secret, but when he declared that he was to inform Oberson if she would not go through with the procedure, she stabbed him out of desperation, stealing his gun and fleeing.

Judging from the blood-trail inside and outside his makeshift clinic and the bloody hand-print on his locker, Logan was severely injured by Anna's attack, but he managed to stay alive long enough to drag himself out of the office and hide the clinic's surveillance-tapes, which would have incriminated him as a traitor to Oberson's regime, but sometime later he succumbed to his wound and reanimated as a walker. This was probably the start of the fall of Crawford as possibly zombified Logan could have attacked civilians of Crawford.

Later, Lee Everett is exploring Crawford when Molly throws Logan's body off a roof. She desecrates his body with her climbing axe, Hilda. Despite being severely battered, Logan was not completely put down, as Lee would later realize when he revisited the alley, and noticed the barely-moving walker feebly attempting to crawl away. The doctor was finally finished off as Lee stomped his head in.

## Death

Killed by:

* Anna Correa

After trying to force Anna to have an abortion, Anna stabs Walter in the side and leaves him to die. He eventualy bleeds out and reanimates but is later put down by Lee Everett.

## Appearances

**Season 1:**

* "Around Every Corner" (Zombified)
Marcus Crabtree

**Marcus Crabtree** is a survivor of Telltale Games' *The Walking Dead*. He is a convict who was seen with Vince, Justin, Danny, and Jerry.

## History

### "400 Days"

2 days into the apocalypse, Marcus was sent to the prison on a prison bus. He sat on the same bus as Vince, Justin, and Danny. Having been stuck in a traffic jam for at least two hours, Marcus is visibly agitated. The inmate sitting in front of him, Jerry, continues to complain about the heat, much to Marcus's annoyance. Eventually the bickering between the two leads to a full-blown argument, in which Marcus snaps and begins to strangle Jerry with his handcuffs. Despite demands from one of the prison bus guards to stop, as well as the other prisoners, Marcus refuses to listen. Clyde ultimately ends up shooting Marcus in the head, killing him instantly, but not quickly enough to save Jerry's life.

## Death

Killed by:

* Clyde

After strangling Jerry and refusin to calm down, Marcus is shot in the head and killed by Clyde.
Irene

**Irene** is a survivor of Telltale Games' *The Walking Dead*. She is encountered at the Travelier Motel by Lee Everett, Glenn, and Carley.

## History

### Season 1

#### "A New Day"

While Glenn is at the Travelier Motel searching for gasoline, he notices a girl crying in a boarded-up room on the upper levels of the motel. He tries to talk to her, but she doesn't let him in and tells him to leave. Walkers flood out of the forest, forcing Glenn to flee while the walkers attempt to break into her room. Not long after, Lee Everett and Carley arrive, rescuing Glenn, and clearing out the walkers in the motel's vicinity. When asked to come out, she refuses. Lee then begins to break down her door and she gives up, walking out, revealing she has been bitten. She begs for them to give her Carley's pistol to commit suicide.

Lee somberly tells her that she cannot have the gun and that they'll find help for her, but she continues to beg for it. Desperate, she lunges at Carley in order to take it from her. Lee and Glenn try to pry her off of Carley, but the balcony collapses beneath them and they all fall to the parking lot below. Lee recovers and sees Irene placing the barrel of the gun to the side of her head. He tries to talk her down, but she shoots herself anyway. Glenn shakily retrieves the gun and vomits. He returns the gun to Carley as walkers filter out of the forest. They run to Glenn's car and they drive back to Macon.

Later that same night, when the survivors arrive at the motel to stay, Lilly is seen dragging dead walkers into a pile. Irene is seen in the middle of the pile.

## Death

Killed by:

* Herself

After being bitten by her zombified boyfriend, Irene loses hope in living and becomes suicidal. After she forcfully obtains a gun from Carley, she shoots herself in the head, killing herself.

## Appearances

**Season 1:**

* "A New Day"
Justin

**Justin** is a main character and a survivor of Telltale Games' *The Walking Dead*. He is a prisoner on the prison bus.

## History

### "400 Days"

2 days into the outbreak, Vince, Justin, and Danny are being transported to prison on a prison bus. At some point they get stuck in traffic, so the three started to talk about their crimes. Shortly after, Marcus Crabtree starts choking Jerry with his handcuffs due to the pair having an argument that got out of control. Justin wants Clyde, the guard in the bus, to handle it, while Danny wants to help him himself. Since they are chained and can't do anything, Danny shouts at the guard and tells him to stop them. Clyde tells them to stop several times, but Crabtree won't stop. Clyde doesn't intervene fast enough, so Jerry is choked to death. Finally, the guard shoots Crabtree in the head, killing him. Bennett doesn't call an ambulance to help the prisoner, so Clyde gets into a heated argument with Justin, Vince, and Danny about what he should do. Jerry reanimates and bites Clyde in the neck. Bennett suddenly flees the bus, leaving the three remaining prisoners for dead. The zombified Jerry is not able to get to the trio because of the the restraint chaining his foot to the floor. The dead guard has a shotgun under his body, so Justin, Vince and Danny work together to flip his body over, with Vince being the one to take the weapon. Vince then shoots the reanimated prisoner in the head.

After killing the reanimated Jerry, the trio tries to find a way off the bus, with no luck, when a walker enters the bus. Danny mistakes it for a human, therefore shouting at it. Walkers soon board the bus but are stopped by the gate, which they attempt to force their way through. Justin and Danny demand Vince shoot them, to which Vince obliges, striking one of the walkers in the stomach. To the trio's shock the shot has little to no effect on the walker. The three then continue to try to find a way out of the bus. Danny suggests shooting one of them in the ankle because then the chain could slip out and they'll all be free. Justin disagrees, but, coming up with no better ideas, Vince decides it's the best thing to do.

Vince shoots off Justin's foot, and while he and Danny escape the bus, Justin is left behind and dies from blood loss. He barely made it out of the prison truck before several walkers started to gain on him.
Terry St. John

**Terry St. John** is a survivor of Telltale Games' *The Walking Dead*. He is seen with his two students, Ben Paul and Travis. He owns a dairy farm somewhere in or near Macon, Georgia. He is also Brenda St. John's husband, and Andrew and Danny St. John's father.

## History

### Season 1

#### "Starved For Help"

At some point before the episode, Terry is attacked and devoured by a walker.

Brenda mentions Terry by name a few times when Lee talks to her. Andy also refers to him when Lee talks to him before going out to check on the Dairy's fence.

It is alluded that he did not commit cannibalism like the rest of his family but, in fact, his death and lack of ability to provide for his family anymore may have been one of the reasons they adopted their cannibalistic nature in the first place.

Inside of the house's entryway, a photo of Terry and Brenda is shown.

## Death

Killed by:

* Walker

While in the farmhouse, Terry is attacked and killed by several walkers that managed to break in off-screen.

## Appearances

**Season 1:**

* "Starved For Help" (Photograph)
Dee

**Dee** is a main character and a survivor of Telltale Games' *The Walking Dead*. She is the wife of Leland.

## History

### "400 Days"

Day 220 starts off with Leland flirting with Bonnie. While talking, Leland mentions how he and a woman named Dee found her whilst Bonnie was having trouble with a drug addiction, which they eventually helped her get through. Dee shows up with a bag, to which she says is a "surprise," and it is revealed that she is Leland's wife. After Leland relentlessly questions Dee about it, they start arguing. This causes Bonnie, Leland, and Dee to get attacked by Stephanie, Clive, and Roman because Dee's "surprise" turns out to be stolen supplies from their group. While running away, Bonnie gets shot. Leland goes to help her but Dee convinces him to run away into a cornfield. After running through the field, Bonnie hides behind a tractor, attempting to hide from their pursuers. Minutes later, a figure approaches the tractor and Bonnie hits her with a rebar. However, the mysterious figure turns out to be Dee. Bonnie's hit fractures Dee's skull, and it is evident that she is going to die. Bonnie tries to apologize, but in the end Dee reveals just how much she's disliked Bonnie, calling her a "bitch" and a "junkie" for trying to steal Leland from her.

## Death

Killed by:

* Bonnie (Accidentaly)

After she approaches the tractor behind which Bonnie is hiding, Dee is accidentaly hit in the head with a rebar by her. She dies soon after.
Tavia

**Tavia** is one of the six protagonists of Telltale Games' "400 Days", and later an antagonist in Season 2. She is a scout for Carver's group, first appearing in "400 Days"

## History

### "400 Days"

On day 400, Tavia is seen at Gil's Pitstop (which appeared to be overrun) looking for survivors. She contacts an unknown man through a walkie-talkie and then sees smoke in the distance. She rides there to investigate where she discovers a campsite and meets with Vince, Wyatt, Shel, Becca, Bonnie, and Russell, all of whom are worried when they see her. She explains to them that she is from a large settlement from the north. Tavia tries to convince the survivors to come and join her in her legitimate community, which later turns out to be Howe's Hardware Community. Bonnie, Wyatt, Shel, and Becca all decide to join her, while Russell and Vince decide to stay behind. She then hands the group's photos to Vince who burns them. He asks her how do they know that this will work out, to which she says that they don't.

## Appearances

**"400 Days"**

**Season 2:**

* "In Harm's Way"
Beth

**Beth** is a walker encountered by Clementine and Luke in Telltale Games' *The Walking Dead*.

## History

### Season 2

#### "A House Divided"

Beth appears as one of the walkers that attack Luke and Clementine while they are trying to cross the bridge. When Luke falls through some unstable planks, Beth focuses on Clementine who climbs on the side of the bridge to avoid her as she lunges at her. She is then put down by Clementine using an old pipe to impale her in the head.

## Death

Killed by:

* Infection

When the apocalypse started, Beth was infected, died, and reanimated as a walker.

## Appearances

**Season 2:**

* "A House Divided"
Victor

**Victor** is a survivor and an antagonist of Telltale Games' *The Walking Dead*. He served as one of the two secondary antagonists of the episode "All That Remains" (along with Ralph).

## History

### Season 2

#### "All That Remains"

Victor makes his first appearance with the rest of the forest scavengers as they threaten Christa. He is seen pointing his Glock 17 at her and threatening her to reveal the location of any other group members when Clementine is noticed after she causes a distraction with a rock. He does not join Winston in his pursuit of Clementine.

His second and final appearance was on the side of the riverbank, severely injured and dehydrated to the point of being incapacitated. He requests water from Clementine, a request that she fulfilles in order to gain information from him. Clementine asks him about the fate of Christa and how he and the many other deceased people around him were attacked, but before she receives an answer, they are ambushed by walkers, forcing her to leave Victor behind.

## Death

Killed by:

* Blood loss

After getting in a gunfight, Victor is severely wounded and eventually dies from blood loss.

## Killed victims

* Christa
* Numerous counts of walkers

## Appearances

**Season 2:**

* "All That Remains"
Walking Dead Video Game Wiki

**Welcome to the Walking Dead Video Game Wiki!**
My version of the walking dead game series

We're a collaborative community website about Walking Dead Video Game that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

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*Need help building out this community?*

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Sarita

**Sarita** is a main character and a survivor of Telltale Games' *The Walking Dead*. She appears as Kenny's girlfriend. Sarita saved Kenny, whom she had found taking refuge in a restaurant, one of the many abandoned and dilapidated establishments remaining in the post-apocalyptic world. Sarita found him recovering from his depressive state after the events in Georgia.

## History

### Season 2

#### "A House Divided"

Sarita is first seen disputing with Clementine's group along with Walter and Kenny, asking if their intentions are to steal belongings from their residence at the ski lodge. Despite defending affirmations from members of Clementine's group about why they're there, Sarita does not place her trust in the opposing people until she sees Clementine reunite with Kenny, which brings both groups together. After everyone enters the building, another argument ensues over tension surrounding members of both groups harnessing weapons inside the ski lodge. Sarita manages to convince Kenny to lay down his rifle in order for the groups to settle their differences. Sarita asks Carlos if she can steal Sarah for a "secret mission".

Clementine is later introduced to Sarita after she and Kenny have a heart-to-heart talk. Clementine also helps her and Sarah add the finishing touch, a star, to the top of the Christmas tree in the main area. While decorating the tree, Sarita confides in Clementine her worries about Kenny having become different over time, worries that Clementine dismisses. Sarita's troubles are shown to be more than paranoia after Kenny verbally lashes out at her and snatches a box of decorations that she'd insisted on carrying, though Sarita asserts that it was just his protective nature. Sarita is later shown eating dinner with Kenny and Walter on the right-hand side table, and is also present when the group defends the ski lodge against walkers drawn to the overpowered wind turbine, though she'd wanted to join Kenny in deactivating the haywire transformer. She is then held at gunpoint after Carver's group ambushes them.

After Clementine left to find Kenny to get help from him, he shoots one of Carver's men, which results in him executing Walter. Carver then threatens to kill Alvin, but spares him after Clementine convinces Kenny to surrender, telling him that Sarita could be next if Kenny misses. Sarita is then taken as a prisoner back to Carver's survivor settlement along with the rest of the group (except for Luke).

## Appearances

**Season 2:**

* "A House Divided"
* "In Harm's Way"
Eddie

**Eddie** is one of the five deuteragonists of Telltale Games' "400 Days". Eddie is Wyatt's friend whose reckless and rash actions get the best of him.

## History

### "400 Days"

On day 41 into the apocalypse, Eddie accidentally shots and killed the friend of a truck driver, Nate. He and Wyatt hastily leave the scene by driving away in a car, however, Nate follows closely behind in his truck. While being chased down the highway, Eddie gives Wyatt a gun and tells him to fight back. Wyatt shoots at the truck until Nate spins off the road to not be seen. They turn off the main highway onto a back road in hopes to escape Nate. Wyatt and Eddie drive on until Eddie runs over Bennett, the police officer from Vince's story. Eddie asks if he thinks it was a human or if it was a walker. Eddie decides to have a game of rock-paper-scissors to see who goes out to check the body, which Wyatt wins. Eddie goes out to check the body, while Nate comes back and attacks Wyatt. After Wyatt defends himself from Nate, he drives away to escape and leaves Eddie behind. In the post credits, Eddie is seen dragging the police officer deeper into the forest to safety.

## Killed victims

* Bennett (Accidentaly)
* A survivor (Accidentaly)
* Numerous counts of walkers
Elena Cheskiv

**Elena Cheskiv** is a Mii from the Miiverse Series.

## Biography

Elena was born in December 21st, 1979 at Moscow, Russia. She is 30 years old. She moved to Miitroplia when she once 20 years old.

She has a sister, also with the same name, but her middle name is Joan. Her sister is slightly younger than her.

Her best friends are Irina, Piper, Tachagomi, and Russell. Her nemesis is Isabella.

Her favourite food and drink is potato pie and coke. She is not a vegetarian.

She loves reading romance and action novels.

Her favourite sport is tennis and bowling.

Trolls is her favourite movie. She, Piper, and Kaori went to watch it together back in 2016.

## Trivia

* She is NOT inspired by the similar looking Mii with the same name.
* As a mother, she gave birth to Holly back in 2013.
* She once was headmaster at Fradod's from 2005-2013.
* Elena is now working as an administrator at MicroTech.
* She is a Young Adult.
Travis

**Travis** is a survivor of Telltale Games' *The Walking Dead*. He is encountered with Ben Paul along with their teacher, David Parker.

## History

### Season 1

#### "Starved For Help"

Travis is first seen in the woods with Ben while attempting to help their teacher, David Parker, free himself from a bear trap. He doesn't trust Lee Everett, Mark, and Kenny, believing them to be the same people that raided their camp, and tells Ben this.

After Lee frees David by cutting off his leg, Travis throws up. While distracted, he is attacked by walkers and eaten alive.

## Death

Killed by:

* Walkers

While he is throwing up after witnessing David having his leg amputated by Lee, Travis is attacked and devoured by walkers.

## Appearances

**Season 1:**

* "Starved For Help"
Matthew

**Matthew** is a survivor of Telltale Games' *The Walking Dead*. He is a resident of the Moonstar Lodge and the boyfriend of Walter.

## History

### Season 2

#### "A House Divided"

Matthew approaches Clementine and Luke on a bridge. Initially, he distrusts them by asking questions, but ultimately they begin to get along very well. Just after Matthew offers them some food, he spots Nick running towards him on the bridge, wielding a gun. They both aim towards each other, but despite Clementine and Luke's words, Nick shoots Matthew in the neck, resulting in him falling off of the bridge.

Walter, unaware of Matthew's death, makes numerous references to his lover and tells Clementine that she would like him. Sarita also expects him to return soon and explains to Clementine and Sarah a petty game of nicknaming each other they each played. Walter becomes worried after finishing dinner and meeting Bonnie about Matthew's whereabouts, but his concern soon morphs into quiet anger when he discovers Matthew's knife in Clementine's backpack. When Clementine hesitantly confronts him before the storm, he states that he is aware that Matthew was dead, asking if she would tell him who did it. Clementine admits that Nick killed him, and Walter is momentarily shocked at the confirmation of his lover's death before he quickly tries to get Clementine's judgment on whether or not he should hate Nick. Clementine assures him that Nick was a good guy, causing Walter to desperately ask Nick when he joins the two of them outside for the truth before releasing the knife in his hand and tossing it aside.

Right before Walter is executed by William Carver, he looks at a picture of himself and Matthew, remembering happier times.

## Death

Killed by:

* Nick

While he is talking to Luke and Clementine on the bridge, Matthew is approached by Nick who belives that he is trying to hurt his friends. Nick then shoots him in the neck, causing him to fall off the bridge to his death.

## Appearances

**Season 2:**

* "A House Divided"
Gary

**Gary** is a survivor and an antagonist of Telltale Games' *The Walking Dead*. He is a member of the Save-Lots Bandits.

## History

### Season 1

#### "Starved For Help"

Gary was mentioned by Jake while talking to another bandit. Jake mentions how the bandit and Gary are keeping food for themselves.

He later attacked Mark and Lee on the dairy farm from the forest with Jake and another bandit while the two were checking on the electric fence.

#### "Long Road Ahead"

Gary is seen raiding the Travelier Motel with the rest of his bandit gang, assisting in lining up the prisoners, Gary training his gun on Kenny, as well as Katjaa. After that, Jake orders Drew to force open the doors of the motel, and a distinguished "Yeah!" can be heard. It is most likely emanating from Gary. After Jake proceeds to begin hashing out a deal with Lee, Gary is unsure about this idea, and voices his concern. Jake begins to reprimand him, before he is shot in the head by Lilly. Gary and Linda are then both shot and killed by Carley, while Drew stands, dumbfounded, yelling "Christ!", before retreating to call in the other bandits.

## Death

Killed by:

* Carley

While the Save-Lots Bandits are raiding the Motel Inn, Jake is suddenly sniped by Lilly. This distraction allows Carley to grab a gun, and she shoots Gary in the head, killing him.

## Killed victims

* Several survivors
* Numerous counts of walkers

## Appearances

**Season 1:**

* "Starved For Help"
* "Long Road Ahead"
Becca

**Becca** is one of the five deuteragonists of Telltale Games' "400 Days". She is the sister of Shel.

## History

### "400 Days"

On day 2 of the apocalypse, during Vince's ride on a prison bus to jail, he looks out the window and sees Becca and Shel trying to flee the walkers pursuing them. Becca falls on the ground near Annie who is trying to push a walker away. Shel picks up Becca and they both run away.

At some point, Becca and Shel find themselves at Gil's Pitstop. They find allies in Roman, Stephanie, and notable survivors from a Savannah Cancer Support Group: Boyd, Clive, and Joyce. Together, they attempt to create a "safe place" in the central truck stop . With Stephanie's help, Becca learns to play the guitar. On day 236, she gives a musical performance in the diner while everyone else looks on. Afterwards, the group disperses to check their supplies. Eagerly, Becca wants to check out the guns. Shel however refuses and only lets Becca examine their stock of flashlights. Becca is shown to have a mischievous and laid back nature in her perception of the zombies. She scares Shel by pretending to be one, which upsets her sister due to the seriousness of the situation. Despite that Shel is trying to protect her from the outside world, Becca can be a bit insensitive in her thinking. At one point, she suggests if Clive dies, they could use him as a better watchdog if he turns into a zombie. Suddenly, Stephanie alerts Becca and Shel to a problem in their camp, and they follow her and reach the rest of the group surrounding a blindfolded intruder. There is divided opinion among everyone of whether the man should be let go or be killed for breaking in. Considering Becca's age, she is very mature, but hardened in her opinion outsiders should be murdered for the group's benefit. On day 259, when Becca finds out from Shel of Stephanie's attempted escape, she is quick to feel betrayed and bluntly states they must kill her. She even offers to pull the trigger herself, to which Shel refuses. The two sisters eventually drive away after Shel cannot bring herself to kill Stephanie.

Along with her sister, Shel, Becca joins the same campsite as Vince, Wyatt, Russell, and Bonnie. On day 400, Tavia, a scout for survivors, arrives at the camp promising supplies and shelter in a place where her own group is making a community to rebuild their lives, and may join if they can pull their own weight. Becca accepts Tavia's offer much like her sister, and eventually appears in season 2.

## Appearances

**"400 Days"**

**Season 2:**

* "In Harm's Way"
Tess

**Tess** is a survivor of Telltale Games' *The Walking Dead*. She is the wife of Jeremiah.

## History

### Season 1

#### "No Time Left"

Tess' husband talks to her head in a bowling bag at the Marsh House after he had finished telling Lee Everett the story of what had happened to them. He quietly tells her that she would like Clementine, calling the girl sweet even though she was not their daughter.

## Death

Killed by:

* Walkers

At some point Tess is killed by walkers and later reanimates.

## Appearances

**Season 1:**

* "No Time Left" (Zombified)
Russell

**Russell** is one of the six protagonists of Telltale Games' "400 Days". He has his own personal story.

## History

### "400 Days"

In Georgia, Russell was formerly part of a group of seven people. A dad with a daughter about Russell's age, a man who said he was a cop that no one believed, a teacher with his wife and a leader named Steve who kept them alive by killing any other humans they came across and stealing their supplies. Unable to stand the brutality, Russell secretly leaves and starts to walk to Statesboro in the hopes of reaching his grandparent's house. On day 184, with 63 miles left to trek, Russell notices a passing truck. He hides in the bushes and lays down next to the corpse of Carley. The truck slows to a halt and the driver, Nate, converses with Russell and eventually offers him a ride.

After getting in the truck and some dialogue, Nate gets a bit crazy and stops the car so a female walker can come at Russell's side of the vehicle. Nate asks Russell to "rate" the walker's looks from one to ten. He then rolls down the window so Russell can get a better look. After Nate has his fun, he pulls out a gun and tries to shoot the walker, but has no ammo. Then, Nate speeds off to get the zombie off the truck.

Their next stop is the truck stop where Nate suggests to grab supplies when he gets interrupted by a gunshot. Russell gets out of the truck and ducks down to a gas pump, though Nate urges him to come back while he covers. As Russell runs back to hide behind the truck, he is being fired at by the person in the gas station building, and notices Nate is not shooting back. Nate suggests moving to the red car across the station, with Russell offering to cover him. After they get to the second car, Russell runs to another car while Nate covers him. Shots still actively fire at Russell as he hurries along. Though he trips and falls, Nate saves his life.

Once they reach the back of the building, Russell sees a zombified Clyde, who previously appeared in Vince's story. He puts him down by pushing a screwdriver into his head.

Russell tries to sneak up on the attacker but fails, which causes Nate to do it instead. It is revealed the attacker is an elderly man, who was protecting his injured wife. Vehemently, he accuses Nate of having shot at them earlier while wearing a mask. The man thinks he is here to finish the job and steal their food. Nate denies being the masked assailant, and instead finds reason to suggest to Russell that they kill the couple and take their food. Russell decides to walk away, though Nate still shoots the couple. The bloodstains from their deaths make a cameo in Shel's story.

Near Gil's Pitstop, Russell joins with Bonnie, Vince, Wyatt, Shel and Becca to set up a campsite. 400 days into the apocalypse, they are approached by Tavia, who invites them to join her community. Russell however stays at camp with Vince, leaving his status unknown.

## Killed victims

* Numerous counts of walkers, including:
	+ Zombified Clyde
Beatrice

**Beatrice** is a survivor of Telltale Games' *The Walking Dead*. She briefly appears in "Long Road Ahead".

## History

### Season 1

#### "Long Road Ahead"

Beatrice is noticed by Lee and Kenny when they returned to Macon for supplies at the Everett Pharmacy Drugstore. When Lee and Kenny attempted to move inside the drugstore, Beatrice screamed and fled out of a building. While yelling desperately for help in hopes that someone would come to her aid, her terrified screams only attracted more walkers, causing them to pile into the streets after her.

Unfortunately, Lee and Kenny are too far from Beatrice to assist, but when Lee used the scope of his hunting rifle to check where the screaming was coming from, he notices Beatrice being bitten in the calf by a walker. Kenny suggests to abandon her, as her screaming and cries for help would draw out the walkers and give him and Lee the necessary time to attain the remaining supplies from the pharmacy. While shrieking for help, another walker bites Beatrice in between her neck and collarbone.

Lee shoots Beatrice in the head, killing her instantly and silencing her screams, much to Kenny's frustration. The walkers, alerted by the gunshot, follow the two men into the drugstore instantly. Lee and Kenny use what time they have to scavenge the supplies they can before they are forced to escape.

Later, Kenny brings up Lee's decision to shoot her with Lilly, noting with derision that they could have gotten more supplies if Lee had just allowed her to continue struggling for life.

## Death

Killed by:

* Lee Everett (Out of mercy)

When Beatrice is attacked and bitten by walkers, Lee shoots her in the head out of mercy.

## Appearances

**Season 1:**

* "Long Road Ahead"
Jeff

**Jeff** is an antagonist and a survivor of Telltale Games' *The Walking Dead*. He is a resident of Crawford led by Crawford Oberson and is a guard for this community.

## History

### Season 1

#### "Around Every Corner"

Jeff is first seen by Lee Everett and Kenny while attempting to sneak into Crawford. Lee and Kenny recognize him from behind as a surviving human, but as Lee approaches him, they realize he is a walker. After Lee puts him down with a hatchet, the group learns that Crawford has fallen from being overrun by the undead.

## Death

Killed by:

* Walkers

At some point Jeff is bitten by a walker and dies. He later reanimates but is put down by Lee Everett.

## Appearances

**Season 1:**

* "Around Every Corner" (Zombified)
Jake

**Jake** is a survivor and an antagonist of Telltale Games' *The Walking Dead*. He is the leader of the Save-Lots Bandits. He served as the secondary antagonist of "Starved For Help" and the primary antagonist of "Long Road Ahead".

## History

### Season 1

#### "Starved For Help"

When Lee and the group of survivors witness Jake confronting another bandit about the issue of food, Ben immediately states that he recognizes them and says that they look like the ones who raided his camp. They hide in the bushes and witness the two bandits argue until Jake becomes enraged, causing him to open fire and shoot his accomplice multiple times, even though he was dead after the first shot. In anger, he walks away from his former "colleague's" corpse, calling him an "asshole".

He later attacked Mark and Lee on the dairy farm from the forest with Gary and another bandit while the two were checking on the electric fence. He is later seen at the end of the episode in a recording on Jolene's camera with more unnamed bandits.

#### "Long Road Ahead"

Jake is seen assisting in the capture of the motor inn crew (Ben Paul, Kenny, Katjaa, Duck, Carley, and Clementine) and holding them at gunpoint with Linda, Gary, and Drew. Lee confronts them to draw their attention while Lilly sneaks upstairs with her sniper rifle. Once Lee gets the bandit to calm down, Lilly shoots him in the head.

Apparently, Ben had worked out some sort of agreement with them to slip some of his group's medical supplies and place them in a grate for them outside the inn. Lee investigates the missing supplies problem and recovers them from the grate minutes before the gang of bandits attacks the Travelier Motel. The attack is spurred by Lee removing the supplies.

Lee and Lilly kill most of the bandits holding their friends, although there were more hiding in the foliage outside of the walls. They are given enough time to escape in the RV, although Katjaa splits her head open and Duck is bitten by a walker.

## Death

Killed by:

* Lilly

While raiding the Motor Inn with his fellow bandits and while he is distracted by Lee, Jake is shot in the head and killed by Lilly.

## Killed victims

* Several survivors
* Numerous counts of walkers

## Appearances

**Season 1:**

* "Starved For Help"
* "Long Road Ahead"
Crawford Oberson

**Crawford Oberson** is a survivor and an antagonist of Telltale Games' *The Walking Dead*. He is the founder and leader of Crawford.

## History

### Season 1

#### "Around Every Corner"

By the time Lee Everett and his group arrived, Crawford was completely overrun with walkers and Oberson was hanging from the bell in the tower, having been hanged there as well as being reanimated, causing the bell to ring occasionally and attract more walkers to the area. A zombified Oberson attempts to kill Ben Paul when Lee's group attempted to escape the Crawford school. Lee shoots him to save Ben.

## Death

Killed by:

* Unknown survivor

At some point, Crawford is hanged on the bell tower by an unknown person. He later reanimates but is put down by Lee Everett.

## Appearances

**Season 1:**

* "Around Every Corner" (Zombified)