Stamakis

*"We have the wolf that lays the golden eggs by the ear. Or something." - Dektis Katsouranis, Station Chief, Stamakis Perimeter Branch*

**UNDER DEVELOPMENT BY ROB**

## Description

Icy, thrashing seas blanket Stamakis's surface, with its few inhabitants living in retrofitted stilt cities left over from a colonization project that failed well before the Scream. Hostile creatures with indeterminate numbers of arms patrol the waters.

## Perimeter on Stamakis

The Perimeter branch on Stamakis was established in the late 25th century to monitor traffic flowing in and out of the shipyards in orbit above Mitroumok, the former planet's abandoned colony proving a suitably discrete headquarters for agents to covertly watch and listen. The Scream found the branch cut off from the agency at large, so they retreated to what they knew best: watching. Watching the chaos that feral psychics wrought on the neighboring planets, watching the flight of shipyard workers down to Mitroumok's surface, watching planetary institutions decay into stone age tribalism.

Unlike many other Perimeter branches, Stamakis's has not succumbed to zealotry and has retained a professional, if somewhat corporate atmosphere. The, shall we say, "company culture's" disregard for certain laws and morals and stubborn belief in a "greater good" allowed them to step into the varied roles of anthropologists, jailers, artifact dealers, and jealous bodyguards.

## Executive Committee Mission Assessment Memos to the Station Chief

The following were collected in 3198 as part of the regular Five Year Internal Assessment.

*"The Mitroumoki are simply not ready for contact of any kind. Our relationship with them is the kindest they could hope for with any technologically superior populace.*

*"The Mitroumoki are not children. They are not mentally deficient. They are fellow sentient beings and to treat them like rare, endangered zoo animals at best and livestock at worst is worse than if we had colonized them outright. That we are no longer accountable to the Mandate (or anyone for that matter) does not free us from ethical obligations; rather, it makes them imperatives. We have accumulated enough capital many, many years ago that we no longer rely on the income generated by the sale of artifacts, and with the Silence having for our purposes ended, we can no longer hide behind desperation or boredom. Thus my recommendations are as they have been for **each of the last four assessments** I have been part of: we either engage with the Mitroumoki as peers, granting them dignity and agency into the future, or cut contact with them entirely." - E. Harra, Anthropology Department Head*

*"Do you* *understand what one of their ships **can** do? I don't just mean the performance we've observed in our testing, I mean what they're truly capable of. We've been doing the equivalent of driving them to the grocery store. And we're selling them to quintillionaires to do the same? It's laughable. We go hard on research to understand what makes the Mitroumoki and their ships tick, then implement few decades of careful influence to make them build to our specs and we could have a fleet that could keep the Aziris at bay. Maybe not rival them, but carve out our own niche and give us latitude to operate against Maltech anywhere in the sector. Think about it." - D. Mihajlovic, Science Department Head*

*"Despite what Dr. Mihajlovic would have you believe, independence for the Xanoche system is not right around the corner. We know that are buyers are looking for the source of the artifacts, we expected that. But the resources a quintillionaire can bring to bear are still orders of magnitude less than the Azir Republic can if they put their mind to it. The dam we have built has held so far, but it's not meant to withstand that kind of pressure. It is imperative that we have contingency plan in place in the even that the Republic sets its sights on Xanoche." - I. Ivanovic, Security Department Head*

*"What happens to us when the Mitroumoki realize what they can do and what we've been doing for centuries? Just saying." - L. Szalai, Logistics Department Head*

## Planet Properties

Atmosphere: Breathable Mix

Temperature: Variable Cold to Temperate

Biosphere: Immiscible

Population: Failed Colony (Current population in the high hundreds to low thousands.)

## Planet Tags

#### Seagoing Cities

Either the world is entirely water or else the land is simply too dangerous for most humans. Human settlement on this world consists of a number of floating cities that follow the currents and the fish. These city-ships might have been purpose-built for their task, or they could be jury-rigged conglomerations of ships and structures thrown together when the need for seagoing life become apparent to the locals.

#### Perimeter Agency

Before the Silence, the Perimeter was a Terran-sponsored organization charged with rooting out use of maltech technology banned in human space as too dangerous for use or experimentation. Unbraked AIs, gengineered slave species, nanotech replicators, weapons of planetary destruction... the Perimeter hunted down experimenters with a great indifference to planetary laws. Most Perimeter Agencies collapsed during the Silence, but a few managed to hold on to their mission, though modern Perimeter agents often find more work as conventional spies.