recursal/Fanatic-Fandom huggingface dataset:
Myrmidon Bracer

**Myrmidon Bracer** is a Keepsake that will moderately reduce the amount of damage Zagreus takes when hit from the front, but minorly increase the amount of damage he takes when hit from behind. It is obtained by giving Achilles a gift of Nectar in the House of Hades. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

Removing the **Myrmidon Bracer** between levels will remove both the damage resistance and damage gain from the item.

## Effects

Take 20/25/30% less damage from the front, but 10% more from the back.

## Bond Message

From Achilles; you share an Unyielding Bond

Fated for glory, he shall forever be remembered, and remember you.

## Notes

* The Myrmidon Bracer is the only Keepsake that has a disadvantage to wearing it.
* Wearing the Myrmidon Bracer while talking to Patroclus will unlock unique dialogue between Patroclus, Achilles, and Zagreus.
	+ If it's worn before learning Patroclus' name via the codex, he will offer it himself in the resulting dialogue, and the '???' placeholder will be replaced with his name and title.
* The Myrmidon Bracer matches the design of Patroclus's instead of Achilles'. Considering that Patroclus is missing one of his bracers, it is possible that it originally belonged to him.
* The increased damage when hit from the back could be referencing the following:
	+ Achilles' heel, the mythological weak point of Achilles.
	+ If the bracer belonged to Patroclus, it could reference Patroclus being fatally wounded by Ephorbus, who struck him in the back between the shoulders before Hector pierced his belly with his spear, delivering the killing blow *[see The Illiad, Bk XVI:777-867 The death of Patroclus]*
Ixion

*This article is a stub. You can help Hades Wiki by expanding it.*

Formerly the mortal king of The Lapiths, in life **Ixion** was guilty of violating *Xenia* (Sacred Hospitality for The Ancient Greeks) first by murdering his father-in-law and then attempting to sleep with the Goddess Hera. In retaliation, Zeus had Hermes bind Ixion to a fiery solar wheel that never stopped spinning for all of eternity. Although he doesn't make a physical appearance during the game, as it would seem, ever since he received his punishment, the fiery wheel that he was bound to has since been repurposed by the denizens of the Underworld and now serves as a means to keep track of the current time.

## Quotes

### Zagreus and Hades discussing Ixion

* **Zagreus (To Hades)**: *I... I'm sorry Father, I just overslept. I must have overslept. How am I even supposed to know exactly when to be here, I mean, every moment every day and night, here, it's all the same!*
* **Hades**: *It's* **not** *at all the same! The hue of Ixion's green light takes on an obviously lighter hue when it is time!*

## Additional notes

*For additional information on Ixion that does not pertain to Hades, see Wikipedia's article: Ixion.*
Hecate/Relationships

*This article is a stub. You can help Hades Wiki by expanding it.*

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Relationships

### Melinoë

**Melinoë**: Hecate's pupil.
Melinoë is Hecate's pupil who she trains to defeat Chronos.

### Nemesis

**Nemesis**: Hecate's pupil.
Another of Hecate's pupils, Nemesis has expressed disappointment at Hecate choosing Melinoë to slay Chronos.

## The Titans

The previous rulers of the world, Hecate trained Melinoë to destroy them.

### Chronos

**Chronos**: Their relationship is unknown.
Moon

The **Moon** is a major feature of the world of *Hades*, appearing as a large celestial disc in the night sky. It is occasionally referenced throughout *Hades I* and is expected to be featured prominently in *Hades II*.

Most notably, several goddesses are directly associated with the moon, including:

* Artemis was worshipped as a personification and appears to Zagreus adorned with crescent moon symbols on her head and breast
* Hecate is closely associated with the moon, which appears directly over her sparring sessions with Melinoë in addition to more crescent symbols seen on her hat and as part of her magic circles. Her signature twin torches are also associated with the sun and moon respectively.
* Melinoë is described as a lunar Nymph in addition to her Chthonic association. She is depicted with a crescent symbol in her crown and with a crescent-shaped sickle forming one half of her signature weapon combination.

It is unknown if *Hades* includes the personification of **Selene** as an individual deity or if she was synchronized with the hunting-goddess Artemis as she was in most later tellings of Greek mythology (alongside the solar personification of Helios being synchronized with her brother Apollo).
In the Blood

**In the Blood** is one of the vocal tracks in Hades. It is performed by Darren Korb and Ashley Barrett.

In-game, it is sung by Eurydice and Orpheus when the player completes the main story. As Zagreus and Persephone ride Charon's boat down the River Styx back to the House of Hades, the song begins, with Zagreus asking: "Wait, isn't this... Eurydice and Orpheus?"

When Zagreus remarks about the song to Orpheus in the House of Hades at a subsequent point, Eurydice and Orpheus may then end up singing the song when Zagreus visits Eurydice's chamber (albeit in a slightly stripped-down version).

## Lyrics

*Fates*

*Weave their threads*

*Our lives are sewn*

*Born*

*To a life*

*All but our own*

*We feel it inside*

*Our bones*

*It’s in the blood*

*It’s in the blood*

*It’s in the blood*

*It’s in the blood*

*It’s in the blood*

*Loves*

*In your life*

*Live ever on*

*Home*

*Is not where you live*

*But who cares when you’re gone*

*They’ll follow you to*

*The beyond*

*It’s in the blood*

*It’s in the blood*

*It’s in the blood*

*It’s in the blood*

*Run all you like*

*From the place you belong*

*It’s always there*

*It’s in the air*

*Your dearest kin*

*Below the skin*

*It’s in the blood*

*It’s in the blood*

*It’s in the blood*

*It’s in the blood*

*It’s in the blood*
*It’s in the blood*
It’s in the blood

It’s in the blood

It’s in the blood

*See also*

* Soundtrack
Patch 053

*Editor's Note: Unlike past patch notes, this patch does not have a number. It is called Patch 053 in order to preserve naming conventions.*

**Post-Launch Patch - February 2, 2021**

We've continued monitoring feedback and reports since our v1.0 Launch Update, and this patch contains fixes to various issues brought to our attention. Thank you for your support, and for playing Hades!!

## Infernal Arms, Aspects, & Abilities

* Twin Fists (Gilgamesh Aspect): fixed Maim effect not always dealing as much damage as expected

## Boons & Blessings

* Thunder Flourish (Zeus): fixed an issue where most lightning bolts could not deal Critical damage after also picking Pressure Points (Artemis)
* Swift Flourish (Hermes): fixed an issue where this would reduce attack speed above Common rarity

## Foes & Encounters

* Wringer: fixed issue where they sometimes attacked through obstacles
* Theseus and The Minotaur: fixed their alternate tag-team maneuver not always firing as expected; other minor fixes

## Voice & Narrative

* Fixed some Megaera battle chatter voice lines not playing correctly, causing subtitle mismatches
* Fixed several rare issues where certain subplots or affinity events would not occur as expected
* Fixed a rare issue where Orpheus would sometimes not appear back at the House as soon as expected
* Other minor fixes, changes, and improvements to various narrative events

## Miscellaneous

* Improved detection for DualSense controllers for some systems
* Improved controller support with systems running macOS Big Sur
* Improved Switch Pro controller support (default inputs now match the console; please check bindings)
* Various fixes and improvements to localized text in different languages
* Improved controller selection for Companions in the Keepsake Screen (to prevent accidental upgrading)
* Version number on the main menu now fades out smoothly when loading a game
* Improved check for Three-Headed Boy (Achievement) to ensure Cerberus pets are correctly tallied
* Various minor memory optimizations
* Minor text fixes, updates, and clarifications

## Bug Fixes

* Fixed several rare crashes and hangs
* Fixed a rare issue where big slow radiating blasts from certain bosses would be missing visual effects
* Fixed a rare issue causing Wall-Scroll, Achilles to not be offered from the House Contractor
* Fixed a lighting issue that could occur when dashing into the Lounge via the Shortcut, Great Hall
* Fixed Exalted Strongbow targeting indicator sometimes briefly sticking to Zagreus
* Fixed a rare issue where the Minotaur could get stuck in his Bull Rush animation
* Fixed rare issues where Lord Hades could be judging shades when he really ought to be on break
* Fixed Price of Midas erroneously indicating you earned money while affected by Pauper's (Chaos)
* Fixed a minor visual issue when certain characters' affinity gauges are unlocked
* Fixed minor issues with some visual effects for the Final Boss
* Other minor fixes
Sharp Tea Tray

The **Sharp Tea Tray** is a Duct Tapes Are Forever exclusive item. Like the  Cup of Molten Chocolate and the  Bomb Surprise, it can knock out a guard or inmate instantly. However, this item is a one use consumable.

## See also

This is one of several instant- KO weapons unique to this prison. The other such items are as follows.

 Flamethrower

 Bomb Surprise

 Garotting Wire Watch
Hephaestus

*This article is a stub. You can help Hades Wiki by expanding it.*

**Spouse**

* Aphrodite (Wife)

**Siblings**

* Athena (Older Half-Sister)
* Ares (Older Brother)
* Artemis (Younger Half-Sister)
* Apollo (Younger Half-Brother)
* Hermes (Younger Half-Brother)
* Dionysus (Younger Half-Brother)

**Grandparents**

* Chronos (Paternal Grandfather)
* Rhea (Paternal Grandmother)
* Hyperion (Maternal Grandfather)
* Theia (Maternal GrandMother)

**Uncles and Aunts**

* Hades (Paternal Uncle)
* Poseidon (Paternal Uncle)
* Helios (Maternal Uncle)
* Selene (Maternal Aunt)
* Eos (Maternal Aunt)
* Hestia (Maternal Aunt)
* Demeter (Maternal Aunt)

**Cousins**

* Persephone (Cousin)
* Zagreus (Cousin)
* Melinoë (Cousin)

**Hephaestus** is the Olympian God of craftsmanship and the forge. Hephaestus' domain revolves around metal- and stonework, in contrast to Athena's focus on handicrafts (i.e. weaving). In some versions of mythology, Hephaestus is either the son of Zeus with Hera or the parthenogenetic child of Hera.

## Hades

Hephaestus does not appear in *Hades* but after the epilogue, a statue of Mount Olympus will be left in Persephone's garden as a gift from the Olympians. Zagreus, comments that it was made by Hephaestus.

## Additional notes

*For additional information on Hephaestus that does not pertain to Hades, see Wikipedia's article: Hephaestus*
Overflowing Cup

**Overflowing Cup** is a Keepsake obtained by giving the god Dionysus a gift of Nectar before accepting one of his messages. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

## Effects

The next Boon you find will be from **Dionysus**. His blessings have +10/15/20% chance to be Rare or better.

## Bond Message

From Dionysus; you share a Jubilant Bond

Two free spirits, though far apart, still can brighten each other's days.

## Notes

* While the guaranteed Boon only works once per run and not per biome, the rarity bonus remains for the entire duration of carrying the keepsake.
Saving your Progress

Hades uses an autosave feature that frequently saves your progress in the game. There are 4 available save slots and starting a new game requires you to choose one of the 4 slots to save in. You can also start a new save file with Hell Mode difficulty, but this option cannot be changed later on.

## Autosave

Progress is saved whenever the Hades sigil appears in the top right corner of the screen. This happens whenever Zagreus enters a new room, in the House of Hades or in the Underworld during a run.

The game also autosaves before generating the preview for the next chambers after completing an encounter (i.e., after accepting the room reward). This prevents savescumming to generate different rewards for the next chamber.

## Giving Up a Run

You can quit the game at any time during a run by bringing up the menu and choosing 'Quit' to exit to the main menu.

However, if you received any damage during an encounter, the option to 'Quit' is replaced with 'Give Up'. This means you will abandon the run and return back to the latest save when you were at the Courtyard, before you started the run. This prevents savescumming through reloading the save when you are hit. Giving up does not break your win streak.

The first chamber's reward will not be changed if you 'Give Up' (e.g., if the first reward is Zeus's boon, giving up and restarting the run will still let Zeus offer you the first boon, unless you use another god's keepsake. This method does not replace Deadalus Hammers if they are the first reward). Abandoning the run brings you back to the Courtyard without changing the seed for the run (the randomly-generated pool of rewards). To get a new seed, you need to be killed during the run.

To save your progress in that run instead of 'Giving Up', complete the encounter and enter the next room. This should let the 'Quit' option appear instead of 'Give Up', letting you exit the game with the progress saved. You can then continue from where you left off.

There is currently an exploit where you can unlock/upgrade Weapon Aspects or Companions in the Courtyard and bring them to a run to 'try out'. If you get hit during the run and 'Give Up', you will return back to the latest save when you last entered the Courtyard, so it will be as if you have not yet invested Titan Blood/Ambrosia to unlock the Aspect/Companion. If you won that run, you will return to the House of Hades and overwrite that save, making your upgrade permanent for that save file.

## Deleting a Save File

You can delete a save file from the main menu to get an empty save slot. However, the save file actually still remains on your computer until it is overwritten by a new save file.

If you accidentally deleted a save file and wish to recover it, DO NOT start a new save file in that slot. Exit and restart the game. The previous save file should be retrieved, as long as you did not start a new save file in that slot.
Numbskull

**Numbskulls** are vicious natives of the Underworld that roam relatively freely and often attack wandering shades.

Numbskulls do not use weaponry, but instead attack using a fast, mid-range biting lunge.

## Codex entry

'*...This is the land of death; anything that lives is likely to be rather difficult, here, and the Numbskulls certainly fit this profile. Voracious little creatures, the Lord Hades nonetheless opted not to exterminate them all since they do have a tendency to prey on foolish shades who dare to leave their station.*'
Megagorgon

*This article is about **Megagorgon**, not to be confused with Megaera*

The **Megagorgon** is the Asphodel mini-boss and is a larger version of the regular Gorgon. It will spit out large numbers of homing petrifying projectiles, either one at a time or several in a wave formation. Getting hit will likely mean getting crushed by the Elite Skull-Crusher that appears alongside it. These projectiles can be deflected back at the Megagorgon, but it cannot be petrified by them.

## Codex entry

'*...The petrifying gorgons so were feared among the living, that the kings of men summoned the greatest of their heroes to dispatch them, claiming that the fickle gods desired it. The heroes somehow met with some success, and now, the Underworld is home to remnants of the gorgons' kind -- including a conspicuously larger specimen that dwells among remains of Cyclopes, each of their kinds, similarly spurned.*'

## Notes

* The Megagorgon was introduced in the Chaos Update, alongside the Gorgon and Skull-Crusher.
Patch 035

**Early Access Patch 035 - December 17, 2019**

This small patch focuses on localization improvements and bug fixes, thus wrapping up our **Welcome to Hell Update**. Next up is our **Major Update** in January! Until then, we're looking over all your feedback, and making plans for an exciting year to come. Happy holidays, and thanks so much for all your support.

## House Contractor

* Orpheus' release paperwork now is more likely to appear, and is required for some later upgrades

## Music & SFX

* Updated on-hit sounds on Wretched Pest and Bother
* Other minor changes

## Voice & Narrative

* Added several new narrative events for Sisyphus
* Minor fixes and improvements to some narrative events and contextual voice lines

## Miscellaneous

* Added first-pass Polish localization!
* Added new localized text for content recently added in the Welcome to Hell Update
* Added localization notice on boot-up announcement screen in non-English languages
* Ongoing improvements to localized content display issues in some languages
* Foe indicators on Chamber Reward previews should be more consistent
* Added missing subtitles for newer voice lines
* Minor text and subtitle content fixes

## Bug Fixes

* Fixed Zagreus referring to Orpheus having returned to the House while Orpheus is still away
* Fixed instances of incorrect Fury Sister portrait appearing in some pre-boss scenes
* Fixed Premium Vintage (Dionysus) sometimes causing Nectar to spawn out of bounds
* Fixed Slothful (Chaos) sometimes causing Zagreus to fail to board the Barge of Death in Asphodel
* Fixed some instances of escape attempt clear times not updating correctly
* Other minor fixes

## Quote of the Patch

and let me hold you, even here in Hades?
Let us wrap loving arms around each other
and find a frigid comfort in shared tears!*
Hell Mode

*This article is a stub. You can help Hades Wiki by expanding it.*

**Hell Mode** is a harder difficulty option that may be selected when creating a new save file. This option cannot be changed later and disables God Mode from use. Selecting Hell Mode has Zagreus start the game with the Pact of Punishment immediately in use. The Pact of Punishment has five mandatory conditions with one Hell Mode exclusive condition, Personal Liability, which removes the impervious shield that Zagreus briefly gains upon taking burst damage.

Hell Mode offers bounties up to 25 heat instead of 20 heat in normal difficulty, due to the mandatory 5 heat from the start.

## Mandatory Conditions

The Pact of Punishment in Hell Mode has one rank in each of five mandatory conditions.

Further ranks of these conditions can be added and removed freely.

 **Lasting Consequences** | Any  restore less of your Life Total than usual, -25% per rank.
 **Jury Summons** | Foes in standard Encounters appear in greater numbers, +20% per rank.
 **Calisthenics Program** | All foes have higher Life Totals, +15%  per rank.
 **Personal Liability** | Your **Auto Defense** *(brief invulnerability after a burst of damage)* is +100% inactive.
(100% inactive)
Release date

*This article is a stub. You can help Hades Wiki by expanding it.*

This page contains the **release information** for Hades (game).

Hades was released in an early access state on the Epic Games Store on December 6, 2018 after being announced on The Game Awards.

After a year of exclusivity, Hades was released (still in early access) on Steam on December 10, 2019.

Version 1.0 was released for Microsoft Windows, macOS, and the Nintendo Switch on September 17, 2020.

The game was released for PlayStation 4, PlayStation 5, Xbox One, Xbox Series S and Xbox Series X and Gamepass on August 13, 2021.

The game is currently available on Steam, the Epic Games Store, Nintendo.com, the Playstation store, and the Microsoft store.

## See also

* How to play guide for Hades
* System requirements
Melinoë

*This article is a stub. You can help Hades Wiki by expanding it.*

**Melinoë**, Princess of the Underworld, is the daughter of Hades and is the protagonist of Hades II.

## Characteristics and Personality

Though little is known about Melinoë's personality, she appears to be harsh on herself and determined to carry out her duty.

## Physical description

Melinoë, much like her older brother Zagreus, has heterochromia with one eye red like their father's and the other green like their mother's. However, the colors are inverted in relation to his. Her left arm appears spectral with a supernatural green glow, revealing her skeleton that can be seen within it, indicating she might have lost it at some point or was born with this distinctive feature. Her hair is wheat blonde like her mother's, the haircut is short and does not share the spiky characteristics of hers and Zagreus. Her skin is pale like her brother's, but she is slender and less muscular than him, and like her father and brother, her bare feet glow with warmth.

She adorns her head with a laurel wreath that glow like embers when on her head, similar to her brother's. Parting her bangs at the center is an upward-facing crescent moon on her forehead. She wears a short saffron-colored dress fastened up to the neck brace, with her limbs adorned with metal ornaments, including lunar shapes on her right leg. On her left leg, Melinoë wears a braided cord in the colors orange, green, blue, and black, matching that of her mentor Hecate.

## Trivia

* In the original Greek mythology Melinoë was the daughter of Zeus, Hades and Persephone. This is because Zeus and Hades were once viewed as the same being within the Orphic religion. Also according to Orphic religion, Melinoë was conceived and born on the bank of the river Cocytus, when Zeus, disguised as Hades, tricked Persephone and impregnated her.
* Melinoë in Greek Mythology was known for many things. She is the goddess of ghosts, restless spirits, offerings to the dead, nightmares, fear and madness. All of which she brought to mortals as she roam the earth with ghosts at her side. Yet She was also known as the protector of the dead, as many would revere and worship her in the hopes she would reunite them with deceased loved ones with her abilities to communicate with the dead. She also had the power to cast illusions.
* In Greek Mythology Melinoë had one half of her body black while the other was white. This might be why Melinoë's design in game features her with one arm a ghostly green, referencing her origins as the goddess of ghosts as well as the split coloration of her mythological counterpart.
* Melinoë's name means "Dark-Minded" or "Propitiation-Minded".
* Melinoë was often associated with Hecate, the goddess of magic, witchcraft in Greek Mythology. This may be the reason why Melinoë is her student in the game.
* Melinoë was also known for witchcraft herself in Greek Mythology hence why she is called a witch by other characters.

## Additional notes

*For additional information on Melinoë that does not pertain to Hades, see Wikipedia's article: Melinoë*
Nemean Chariot

**Nemean Chariots** are self-driven war chariots that target Zagreus in Elysium.

## Codex entry

'*...The wild land of Nemea is perhaps best known for the monstrous lion slain by the hero Herakles during one of his many labors, oft-told still. The visage of this beast became a symbol of its prideful chariot-riders, who trained so rigorously, they believed they formed a bond with their own vessels of wood and bronze. It turns out that their beliefs were well-founded: The Nemean Chariots yet race across the moss and stonework of Elysium, competing endlessly, training for new competitions of their own design. An eternity of preparation for imaginary war; the best kind, I should think, which shall not take from them again their lives or kin.*'
Karakterler

*This article is a stub. You can help Hades Wiki by expanding it.*

Hades ve Hades II'deki **karakterler** Yunan mitolojisinden alınmıştır ancak bazıları hikayeye uyması için değiştirilmiştir. Çoğu karakterle sohbet edilebilir ve Nektar karşılığında Andaç verebilirler. Kaçış denemelerin sırasında Tanrılar sana Nimetler de sunabilir.

Yeraltı Tanrıları* Hades
* Niks
* Kharon
* Kaos
* Megaira
* Tisifon
* Alekto
* Thanatos
* Hypnos
* Zagreus

Tanrılar* Zeus
* Poseidon
* Athena
* Artemis
* Afrodit
* Ares
* Dionysos
* Hermes
* Demeter

Diğerleri* Akhilleus
* Patroklos
* Theseus
* Asterius
* Dusa
* Skelly
* Evridiki
* Orfeus
* Sisifos
* Kayacık
* Kerberos
* Persefoni

Kodekse Dahil Olmayanlar* Kayacık
* Sefil Simsar
* Müteahhit
* Baş Şef
* Kaynak Direktörü
Resource Director

The **Resource Director** is a shade assigned to award Zagreus an arbitrary rank through the transfer of resources collected throughout the Underworld escape attempts. The director becomes available soon after the player reaches the end credits. Only one rank may be advanced per escape attempt, even if the player has the resources to buy several at once.

The rank is displayed as a badge on the leftmost of Zagreus' health bar.

## Ranks

The ranks are divided into ten titles, and then further into five sub-titles each, that require an increased amount of Darkness and the rank's specific item. Below are all the ranks and their requirements to unlock:

A total of :

* **325,000**
* **100**
* **50**
* **10**
* **10**
* **10**

are required to unlock all titles.

## Flavor Text

*Your rank is purely symbolic, carrying no additional responsibilities. Though, it may induce a sense of pride, which every god should have...*
Sisyphus/Relationships

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Friends

### Bouldy

**Bouldy**: Sisyphus's best friend.
A best friend never ends, "even if they could", they would still stay together. They are not gods or anyone special, but the time spent with each other has made them very strong. True friendship can come from unexpected places and be incredibly powerful and enduring, as seen in the story of Sisyphus and the anthropomorphic stone, Bouldy.

## House of Hades

### Zagreus

**Zagreus**: Prince of the Underworld.
Recent escape attempts by Zagreus have left them with little time to watch and allow Sisyphus the occasional rest to try and get away again and give him information. After repeated interactions with Sisyphus, Zagreus is able to talk to Hades and Meg about lightening his sentence.

### Thanatos

**Thanatos**: Death Incarnate.
The former king had once tricked Thanatos to dodge his own death. This earned the ire of the god of Death, as well as many of the other gods of the Underworld. His ire continues to persist, even ages after the fact, and continues to distrust Sisyphus despite his changed demeanor after being punished, and even with Zagreus' support of the former king.

### Megaera

**Megaera**: Responsible for torturing him.
Megaera loathes the former king for his past crimes, and is often tasked in punishing him, alongside her sisters. She pays little mind to his apparent change of heart, even when Zagreus vouches for him. The Furies - and particularly Megaera - torment him as he tries to push the boulder, Bouldy, although with Zagreus's recent escape attempts, they seem to be neglecting this specific duty.

## Underworld Residents

### The Furies

**Furies**: Are responsible for torturing him.
Alecto and Tisiphone compel him to carry out his penalty. His punishment is to roll Bouldy up a steep hill; Bouldy however, always rolls back down the hill before reaching the top, despite his best efforts.
Infernal Arms

**Weapons** are your main mode of attack. Initially, only the Stygian Blade is available, but additional weapons can be unlocked by spending Chthonic Keys in the Arsenal Room. Unlocking all the weapons requires a total of 24 Chthonic Keys. They can be upgraded during a run with a Daedalus Hammer.

Each weapon has a number of "Aspects" that can be unlocked using Titan Blood. Aspects become available one run after the Rail has been unlocked and the player has collected at least one Titan Blood.

The infernal arms are the weapons the Olympians used to defeat the Titans. The Olympians bound them afterwards to prevent their use, but the arms are supposedly the strongest or some of the strongest weapons that exist in the universe which is why they are supposed to be locked away. Why exactly they appear in the courtyard is unknown, but some of the weapon descriptions found in the Codex suggests Achilles might have had some influence.
Because of their history with titan blood they both react to it when it is collected and seem to have developed some form of consciousness.

## Hidden Aspects

Each weapon has a hidden aspect based on myths from a culture other than Greece, which requires a secret phrase to 'wake' it and reveal the option. The spear's aspect must be unlocked first; once it is revealed, revealing the others becomes possible. (Paying to unlock the spear's hidden aspect is not necessary.) Each phrase comes from a different character, and does not require that the correct weapon be wielded while interacting with that character. However, several weapons require that you first have a conversation with the same character while wielding the correct weapon, and only after that conversation occurs is the later conversation with the secret phrase accessible. In most cases the character who conveys the phrase is thematically related to the weapon and therefore can be guessed. (It is not possible for the player to enter the phrases manually, Zagreus must learn them diegetically.)

For the spear, Zagreus must have reached the surface and must unlock several aspects of his various weapons. For the others, substantial upgrades of the weapon in question are required. Details appear below, collapsed for those who prefer to discover it themselves, organized in approximate ascending order of difficulty.
Skull-Crusher

*This article is a stub. You can help Hades Wiki by expanding it.*

**Skull-Crushers** are the heads of Cyclopes'. They will launch into the air and attempt to crush the skull of their enemies.

## Combat

When a Skull-Crusher spots the player, they will immediately take to the skies and hover above Zagreus. A shadow will appear where they will fall, following the player until they briefly stop moving. If the player stops moving while being tracked by a Skull-Crusher, the Skull-Crusher will slam to their ground after a brief delay. The area of effect is a bit larger than one might expect, so two dashes are recommended to properly evade one.

Skull-Crushers almost never attack without the player coming to a rest; if you keep moving they can be convinced never to land. This gives time to deal with other onscreen enemies, but can make killing them take longer than expected. Without armor they can be stunned while on the ground like other enemies.

A singular armored Skull-Crusher (previously an endlessly respawning non-armored Skull-Crusher) accompanies the Megagorgon as the Asphodel mini-boss. In that encounter, the Skull-Crusher provides the brunt of the damage while the Megagorgon assists with petrifying missiles.

## Codex entry

'*...In the great and ancient war that raged between the Titans and Olympians, the brutish Cyclopes stood with the former side, and dearly paid for it. Their kind has all but disappeared from earth, though remnants still remain beneath it.*'

## Notes

* Skull-Crusher was introduced in the Chaos Update, alongside the Gorgon and Megagorgon.
Utility Area

**Utility areas** are areas of the prison that are non-essential but can hold prisoner stashes and ladders to vents. These are accessed with a utility key, tunneling, wall breaking, or/and using vents.
The guards will not search this area unless they see you in there. They also will search the area if the notice any contraband lying on the floor or any damage dealt to the prison (e.g. hole in the ground, broken wall or missing vent cover). If they see you in there you will go straight to solitary confinement if there is a chipped wall, tunnel, or missing vent.
Talos

**Talos** is a giant automaton in Greek Mythology who protected Crete from invaders. The word Talos means sun in the Cretan dialect, much like Helios in Greek. In other sources Talos is also considered to be a sacred bronze bull, a remnant from the Bronze Age. The nephew of the famous inventor Daedalus shared the name Talos too.

## Hades

At some point, Talos would somehow come into contact with the Twin Fists and would go on to use them to defend Crete.
Pierced Butterfly/es

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La **mariposa perforada** es un recuerdo obtained by giving Thanatos a gift of Nectar after besting him in his challenge. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

## Effects

Gain +1/1.5/2% damage for each **Encounter** you clear without taking damage.

## Bond Message

From Thanatos; you share an Undying Bond

With whom should Death belong, if not with Blood, with Life?

## Notes

* Infernal Trove fights and Temple of Styx mini-Encounters do not count towards Pierced Butterfly damage boosts.
* If you unequip the Pierced Butterfly between levels, the accumulated damage increase will be lost.
* Losing life to a curse of Chaos will not stop you from gaining the damage bonus upon clearing an **Encounter** without suffering damage from other sources.
* There is an achievement related to this keepsake - Thorn of Thanatos, which requires you to get 30% bonus damage with this keepsake.
Spreader

**Spreaders** are the shades of mortals who worshipped cthonic gods in their lifetime. They only appear in Asphodel.

When attacking, Spreaders fire off a moderately fast-moving spread of orbs of purple energy that can be destroyed with any type of attack. Each spread consists of five orbs, distributed evenly over around a roughly 60° arc.

Elite Spreaders fire a volley of three spreads per attack.

A coven of four Dire Spreaders, referred to as the **Witches Circle**, can be encountered as a Mini-boss in Asphodel. Each one can fire a massive amount of orbs in either a spiral pattern or a cross pattern. With Middle Management active, they can also fire four shielded orbs in a cross that cannot be destroyed by attacks.

## Codex entry

'*...In life, they worshipped the cthonic gods, through profane practices beyond the knowledge or the capability of lesser souls. In death, they are much closer to their goal, their talents and devotion affording them a higher station here than their deeds in life might otherwise have earned them.*'

## Notes

* Prior to the Big Bad Update, Spreaders were a variant of Wretched Witch.
Nectar

**Nectar** is one of several Artifact currencies that can be rarely found within the Underworld. It is preserved after dying in the Underworld. It can be given to characters as a gift to improve your affinity with them. Most characters are able to be gifted Nectar, except for Alecto, Tisiphone, Theseus, and Asterius.

Characters receiving their first Nectar from Zagreus will return the favor by giving him a Keepsake. Furthermore, gifting a character 5-6 Nectars in total will improve that character's trust in Zagreus so much that they will offer a quest. Completing said quest will unlock the rest of their hearts, which can be filled with Ambrosia.

*(Additionally, as much as Bouldy would like to give a Keepsake, as an inanimate object he is unable to do so, though he may be gifted infinitely.)*

With the **Vintage Nectar** upgrade from the House Contractor, Nectar will also give a random boon +1 Level when collected from a room reward. *(As if Zagreus had picked up and used a Pom Slice.)*

## Codex entry

'*...The drink of the gods is one of the Underworld's most sought-after delicacies, and truly perhaps one of the only sources of genuine lightness here within this realm. How the substance came to be here is unclear to me, though even I have something of a taste for it by now, based on the few occasions when I've had a chance to try it for myself. Everyone I know in the Underworld, irrespective of their disposition, categorically enjoys the stuff. It is a prized possession, and anyone who would offer it up willingly does so genuinely as a friend.*'

## Nectar Uses

Nectar is used to:

* Obtain Keepsakes and raise your affinity with characters (149 )
* Obtain Heart of Stone boons from Bouldy infinitely
* Buy the Woodland theme from the House Contractor (100 )
* Trading with the Wretched Broker
* Purchase ranks in the Resource Director (50 )

## Obtaining Nectar

* As a Chamber Reward
* As a rare extra reward for clearing Infernal Troves with a 5% chance
* From the Fated List of Minor Prophecies (3 )
* In trades with the Wretched Broker
* Poseidon's boon **Sunken Treasure** has a 10% chance of dropping a Nectar
* Dionysus' boon **Premium Vintage** will give Zagreus one free Nectar when chosen, and any Nectars found after that in the run (including the free Nectar) will raise
* Fishing in Elysium and turning in the fish to the Head Chef (1/2/3 )

## Notes

* Prior to patch 032, Nectar had been known as Ambrosia.
Schermerhorn

South Africa contains some of the oldest archaeological and human fossil sites in the world.[17][18][19] Extensive fossil remains have been recovered from a series of caves in Gauteng Province. The area is a UNESCO World Heritage site and has been termed the Cradle of Humankind. The sites include Sterkfontein, which is one of the richest hominin fossil sites in the world. Other sites include Swartkrans, Gondolin Cave Kromdraai, Coopers Cave and Malapa. The first hominin fossil discovered in Africa, the Taung Child was found near Taung in 1924. Further hominin remains have been recovered from the sites of Makapansgat in Limpopo, Cornelia and Florisbad in the Free State, Border Cave in KwaZulu-Natal, Klasies River Mouth in eastern Cape and Pinnacle Point, Elandsfontein and Die Kelders Cave in Western Cape. These sites suggest that various hominid species existed in South Africa from about three million years ago starting with Australopithecus africanus.[20] These were succeeded by various species, including Australopithecus sediba, Homo ergaster, Homo erectus, Homo rhodesiensis, Homo helmei and modern humans, Homo sapiens.
Kan Taşları

*This article is a stub. You can help Hades Wiki by expanding it.*

Kan Taşları kodekste belirtilen Eserlerden biridir. Fırlatma yeteneğini için mühimmat görevi görürler ve Nimetler ile form değiştirebilirler.

## Kodeks Girdisi

'*...Dünyanın kendi bile bir bakıma hayatta değil midir? Ölülerin diyarı bile. Hepimiz, dünya da dahil, kanın damarlardan akması gibi zamanda akıp gidiyoruz. Dikkatli bakarsan dünyanın kendinde bir güç olduğunu keşfedeceksin. Elde edilmeye açık. Bütün bunları göz önünde bulundurursak, görünüşünden de belli ki, kan taşları ismini buradan alıyor. Efendini kendisi bile, belki de terapötik sebeplerle, bunlardan birkaç tanesine sahip. Hatta prense taşların kızıl yüzeylerinin nasıl kızgın bir parlamayla tutuşturulacağını bile öğretti.*'
Pom Blossom

**Pom Blossom** is a Keepsake that levels up a random Boon each time Zagreus survives a certain number of encounters. It is obtained by escaping 10 times and then giving Persephone a gift of Nectar in the House of Hades. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

Boon levels gained while the **Pom Blossom** is equipped will not be removed if the keepsake is unequipped between levels.

## Effects

After every 6/5/4 **Encounters**, gain +1 Lv. *(a random Boon grows stronger).*

## Bond Message

From Persephone; you share a Growing Bond

The dead live on in the underworld, and her nurturing instinct there also thrives.

## Notes

* Individual Satyr Tunnel Chambers in the Temple of Styx count as full Encounters for Pom Blossom.
* Infernal Trove fights do not count toward Pom Blossom's Boon levels.
* Rooms without encounters such as Charon's shop do not count toward Pom Blossom's Boon levels.
* Pom Blossom is not affected by Sweet Nectar.
Skull Earring

**Skull Earring** is a Keepsake that increases Zagreus' damage output while his health is below a certain threshold. It is obtained by giving Megaera a gift of Nectar in the House of Hades. She will not appear in the lounge until you have beaten her for the first time. The keepsake's effects can be enhanced by clearing enough encounters with it equipped.

Unequipping the **Skull Earring** between levels will remove the low health damage bonus granted by the item.

## Effects

Deal +20/30/40% damage while at 35%  or less.

## Bond Message

From Megaera; you share an Intense Bond

Your deaths at one another's hands... All your pleasure, all your pain, united.
Patch 031

**Early Access Patch 031 - October 17, 2019**

This patch ties up some loose ends in the Superstar Update as we set our sights on our next Major Update, coming in December. It'll cap off a full year of updates, and we plan to make it a big one. Until then!

## Boons & Blessings

* Support Fire (Artemis): now upgradeable using Poms

## Daedalus Hammer Upgrades

* Rapid Shot (Bow): you now can hold the attack command to autofire; now called Flurry Shot

## Foes & Encounters

* Reduced how many Crawlers can appear in tougher encounters in the Temple of Styx

## Level Design & Environments

* Minor fixes and improvements to some chambers

## Art & Visual FX

* Visual touch-ups for the Bone Hydra
* Additional visual touches to Asphodel chamber enter-and-exit sequence
* Improvements to the Shield's Throw special recovery animation while using alternate Aspects
* Updated textures for the Blade's Nemesis Aspect
* Added passive visual effect to the Music Stand

## Menus & UI

* Improved feedback for some states of the Pact screen

## Music & SFX

* Added some sound effects to the Bone Hydra encounter
* Updated some sound effects for the Weapon Aspects screen
* Other minor additions, fixes, and improvements

## Voice & Narrative

* Added a narrative event for Eurydice
* Added some new Zagreus voice lines for certain Pact, Daedalus Hammer, and Bounty interactions
* Additional minor fixes and improvements to some narrative events and contextual voice lines

## Miscellaneous

* Recovered the missing Infernal Contract that Lord Hades is always holding in his portrait
* Persuaded an occasional pack of Shades in the House of Hades to move away from the Music Stand
* Unified text descriptions for Boons and upgrades with Flurry effects
* Other minor text changes

## Bug Fixes

* Fixed interaction between Athena's Holy Shield and Blinding Flash
* Fixed Divine Dash (Athena) not always applying critical damage correctly
* Fixed an issue where a Splitter's projectile attack could vanish after she was slain
* Fixed some attack interactions with the Final Boss
* Fixed Brimstone satellite crystals sometimes leaving orbit
* Fixed a visual issue with Rocket Bomb (Daedaulus - Rail) and the weapon's alternate Aspects
* Other minor fixes

## Quote of the Patch

Note: You should see v0.22135 in-game once you have the update.
Sigil of the Dead

**Sigil of the Dead** is a Keepsake that increases Zagreus' default **God Gauge** percentage at the start of an encounter, and allows Zagreus to access the **Hades' Aid Call**. It is obtained by giving Hades two gifts of Nectar in the House of Hades (*NOTE: 10 clears are required for the second Nectar gift*). Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

Unequipping the **Sigil of the Dead** between levels removes Zagreus' access to **Hades' Aid** and the bonus to **God Gauge** fill at the start of encounters.

## Effects

Your **Call** becomes **Hades' Aid** , which briefly makes you **Invisible**; your **God Gauge** starts 10/20/30% full.

* While Invisible, Zagreus cannot be targeted, moves faster, and deals bonus damage for 2 seconds (or until he strikes).
* At Max Gauge, Zagreus turns **Unseen** instead of Invisible.
	+ While Unseen, Zagreus cannot be targeted, moves faster, and deals (50-100% depending on rarity) bonus damage for 5 seconds, the bonus not being lost when Zagreus strikes.

## Bond Message

From Hades; you share an Intractable Bond

The feared and distant Underworld King knows that his hardest work is still ahead of him.

## Notes

* Hades' Aid counts as a boon and can be upgraded to a higher rarity.
* The Sigil of the Dead cannot be equipped in the middle of an escape attempt if another god's Aid has been chosen.
* Activating the Call while under the effects of Styx Poison removes the effect. It also removes Hades' Skull Casts from the ground, but not the Boiling Blood debuff when hit.
* The Sigil is one of two Keepsakes that can only be acquired after finishing the main story, the other being the Pom Blossom.
* The Sigil is a secret Keepsake, and does not have a corresponding locked space in the Keepsake Collection. When unlocked, it occupies the blank space next to the Pom Blossom.
* A few amusing interactions play out when Zagreus uses Greater Call against his own father.

 Heroic: | * N/A
Nektar

**Nektar**, Yeraltı Dünyası'nda nadiren bulunabilen Eserlerden birisidir ve öldükten sonra bile saklanabilir. Karakterler ile yakınlığını arttırmak için kullanılabilirsin. Alekto, Tisifon, Theseus, ve Asterius hariç, çoğu karaktere hediye edilebilir.

Zagreus'tan ilk kez Nektar alan karakterler karşılığında ona bir Andaç verir. Ayrıyeten, bir karaktere 5-6 Nektar hediye edilirse Zagreus'a o kadar güveni artar ki ona bir görev verir. Eğer görev tamamlanırsa geri kalan kalplerin kilidi açılır, bu kalpler Ambrosia ile doldurulabilir.

*(Ek olarak, Kayacık her ne kadar Andaç vermek istese de hareket edemediği için maalesef veremez, ama ona istediğin kadar hediye verebilirsin.)*

Müteahhit'ten **Yıllanmış Nektar** geliştirmesini alırsan, bölüm ödülü olarak aldığın Nektarlar ayrıca rastgele bir nimeti +1 güçlendirir. *(Zagreus Nar Dilimi aldığında olduğu gibi.)*

## Kodeks girdisi

'*...Tanrıların içeceği, Yeraltı Dünyası'nın en gözde lezzetlerinden biridir, belki de bu iç karartan diyara ışık getiren nadir kaynaklardan biri. Bu özün buraya nasıl geldiği beni aşar, ama arada sırada deneme fırsatım olduğundan ben bile tadına alıştım. İyi kötü fark etmeksizin, Yeraltı Dünyasında tanıdığım herkes kesinlikle bu şeyi seviyor. Oldukça nadide bir şey ve bunu isteyerek teklif eden her kimse, gönlünce ve dostça yapıyordur.*'

## Nektar Kullanımı

Nektarın kullanım şekilleri:

* Andaçlar elde etmek ve karakterlerle yakınlığını arttırmak (149 )
* Kayacık'tan Taş Yürek nimeti almak
* Müteahhit'ten Ormanlık teması almak (100 )
* Sefil Simsar ile takas yapmak
* Kaynak Direktörü'nden rütbe satın almak (50 )

## Nektar Elde Etmek

* Bölüm Ödülü olarak
* Cehennem Definelerini temizlemekten %5 ihtimalle gelen nadir bir ödül olarak
* Küçük Kehanetler Listesi'nden (3 )
* Sefil Simsar ile takaslardan
* Poseidon'un **Batık Hazine** nimetinin %10 ihtimalle Nektar düşürmesi
* Dionysos'un **Ekstra Kalite** nimeti Zagreus'a bir tane Nektar verir ve o seferde (aldığı Nektar dahil) bulduğu bütün Nektarlar  arttırır
* Elision'da Balık Tutma ve balığı Baş Şef'e verme (1/2/3 )

## Notlar

* patch 032'den önce Nektar, Ambrosia olarak biliniyordu.
Hera

*This article is a stub. You can help Hades Wiki by expanding it.*

**Hera** is goddess of marriage, daughter of Hyperion and Theia, and sister of Helios, Selene, Eos, Hestia and Demeter. Together with her sisters, Hera joined Zeus' side and helped him defeat The Titans. After the war, Hera married Zeus and together they became rulers of the Olympian gods.

## Hades

Though Hera does not physically appear in the game, she is mentioned as being the previous wielder of the Heart-Seeking Bow during the Titan War and was greatly feared by all for her deadly accuracy. At some point, presumably after she married Zeus, she would discard her weapon as she had other more important things to focus on.

## Additional notes

*For additional information on Hera that does not pertain to Hades, see Wikipedia's article: Hera*