recursal/Fanatic-Fandom huggingface dataset:
Nest Of Orion

The **Nest of Orion** (abbreviated as **N.O.** and **NoO**) was a political and military alliance consisting of Nova Fleet Dynamics, Thryn Monarchy and Trident Industries.

## Description

N.O. factions were very protective of each other and smaller factions, often going out of their way to protect others. Their vessels were dangerous in combat, and their engineering was often top-notch. When an NO-aligned warship passed by a neutral system, the inhabitants were reassured they were under the protection of the mighty Nest of Orion.

## History

The Nest of Orion started in late June, 2315. The leaders of the three largest 'good' factions, Flying Debris of NFD, Azereiah of Thryn, and Jake Lancia of Trident, came together after determining the need for a 'peaceful' and 'protective' alliance.

There was one battle between multiple factions of Nest of Orion and Cobalt Royalty, which the Nest of Orion fleet won handily. Shortly after the rest of the Nest of Orion fleet departed, CR forces returned with reinforcements and assaulted the Thryn homebase a second time, which resulted in the Thryn forces being either destroyed or forced to retreat. Thryn forces later had some minor skirmishes with Kha'ak Fleet leader Komatodik.

Internal conflict between members of the Thryn Monarchy and Nova Fleet Dynamics led to Thryn distancing themselves from the rest of NO, until eventually the desire to take a more aggressive political stance and be totally independent of any other factions led to the Thryn Monarcy departing from the Nest of Orion. Trident Industries later followed for other reasons.

The internal conflict eventually tore the alliance apart, causing it to dissolve.

## Legacy

The increased co-operation and technology sharing practiced within the former Nest of Orion eventually gave rise to the NFD-Trident merger, resulting in Trinova Technologies.
Glaurung-class

## Glaurung

The **Glaurung** is a heavily updated version of the Challenger.  While Challengers lacked the size to continue to be considered a "Cruiser" by the year 2316, its shell was repurposed to into the Glaurung-class frigate which was used for a short time as a training ship for new recruits, and the Glaurung-class drone, which was specifically rebalanced for AI control.  In their outward appearance, both ships appeared almost identical, but the drone version had a significantly different loadout.  Most of its turrets were removed to prevent excessive fleet lag and its other systems rebalanced based on the things that AIs are and are not able to do as well as piloted ships.

Merc Dragon has begun development on a number of drone classes designed to replace this model, but none have been approved yet as the new standard.
Destroyer of Worlds

## BDoW

Destroyer of Worlds is the military call-sign for Benevolent, the leader of the LvD galactic authorities. Also known as "BDoW" or "Destroyer". He only rarely takes direct part in the conflict between the light and the dark, but when he does it has always been as a combatant for the Dark Alliance.

## History

For a while, Destroyer of Worlds was a member of the Odium Pact faction, Infinite Legion; however, after the 2317 galactic collapse, he split off to form a solo faction, We Have Cookies.

BDoW has only once engaged in a significant number of military operations in recent history. During the period after the Red Uprising, the dark went into a period of severe recession with Event Horizon, Infinite Legion, and Vaygr all being either banned or on hiatus, and other dark-side factions such as the Dominion, still being too poorly established to fight. BDoW saw the need to maintain balance through direct military intervention as a nessessity.

He began by testing the strength of MercDragon first with his shredder-class destroyer, then with an armada of "destroyer" drones, and then with a HellSpawn-class spaghetti ship. All 3 forces were badly damaged or destroyed by MercDragon Ddraigs. After that, he adopted a strategy of mass over tech where he would fleet in excess of 1-million mass worth of Moloch cruisers which he used as him main military force. Eventually, the newer dark factions became established enough to continue their fight alone, and so, Destroyer has not been seen in battle since.
Prowler-class

## Prowler-class Frigate

The ***Prowler*-class Frigate** is a fairly modern vessel designed by Mr Crazy and previously in service with Trident Foundries. It has been decommissioned as of mid-2317.

## Description

The *Prowler* is a flat and somewhat sleek ship, interrupted only by the protruding plasma cannon ports at the front of the ship. It's basic skeleton is the same as the four-year-old *Dreadnought*-class and retains the same basic structure and shape.

## History

### 2315

The *Prowler*-class was conceived as a way of retaining Trident's prior heritage and history. Being based off the old Cobolt ship, the hull that was used required a lot of reworking and reshaping to get it to work again. In the end, an entirely new ship was created from the bones of the old.

### 2317

In early 2317, Mr Crazy expressed interest in resurrecting the ship, and Jake Lancia has started the refit process. The process has since stalled, and the class officially decommissioned.

## Usage

The *Prowler* has, in addition to its role as defence frigate, been used as:

* General attack ship
* Interceptor
* Heavy frigate
* Testbed (for TRT RG-001 and TRT PD-X2 turrets)
* Area denial
* Interdictor
* Diplomatic ship
Eerie-class Outpost

An Eerie class outpost located somewhere in the Freak Cluster

A much smaller design of space station than the Asterion. Most commonly just called "Ports", these deep space stations are used as remote outposts by MercDragon. both as caches of emergency supplies and as places to dock their heavy warships. MercDragon typically maintains 2-5 of these stations in any given galaxy.
RF-03 Tyrant

A single Tyrant starfighter patrols Aesthetican space.

The RF-03 *Tyrant* is the mainstay starfighter of the Aesthetican Resistance, built by Merriton-Greichweld Fleetworks in late 2317.

## Description

The RF-03 *Tyrant* was developed as a replacement for the aging RF-02 *Interrogator* by Merriton-Greichweld Fleetworks in November of 2317. Known for its beetle-back cockpit and four, inverted wings, the design of the *Tyrant* was said to be reminiscent of the TIE Interceptor, thus earning the craft's nickname throughout the galaxy as the BowTIE, though their roles are quite different.

Unlike other starfighters, the *Tyrant* is not armed with any plasma cannons. It instead relies on a single, powerful torpedo launcher and four ion cannons to deal with it's adversaries quickly and efficiently.

The *Tyrant*, while light, has reinforced durasteel wings and armoured cockpit glass to protect vital systems and it's pilot, as well as an impressive shield array. Though, these protective features come at a cost of the fighter's speed and manoeuvrability, despite being powered by a single, powerful DX-33G ion engine. The Tyrant also lacks a hyperdrive, therefore making the vessel entirely reliant on capital ships and warp gates.

## History

In early November, Aesthetican officials determined the need for a small, capable starfighter with a powerful array of weaponry. The contract for a starfighter that could power itself twice over with its engine, take down vessels larger than itself with a heavy, long range weapon and wither the shields of its adversaries was handed to Merriton-Greichweld Fleetworks. Within two weeks, the RF-03 *Tyrant* prototype was created, and handed to the Resistance Navy for testing.

The Resistance Navy determined that the fighter lacked a radar jammer, communication arrays and scanning equipment, and thus within four days these parts were added to the fighter. The *Tyrant* later completed several tests against various captured vessels, and was declared fit for combat.

Personally impressed by the starfighter, Commander in Chief Aesthetics commissioned an advanced variation of the *Tyrant* for his own use.

## Usage

The *Tyrant* has yet to see combat, but is likely to see action as a space superiority fighter, and, on rarer occasions, dogfighting with enemy starfighters and assisting in anti-capital operations in swarms.
Calhoun's Bar and Grill

**Calhoun's Bar and Grill** is a pub and restaurant operated by Calhoun and the League of Australian Shitposters. The bar currently serves as the homebase for the 9th Strike Force in the LvD cluster.

## History

Initially opening in the CBS galaxies as a part of the old galactic capital 'Cake Town', Calhoun's Bar and Grill would be operated solely by Calhoun until the capitals abandonment in early 2317.

The Bar would later be salvaged by Calhoun and moved to the LvD cluster, where it was quickly repaired and opened to the public in late 2317.
Caldari Naval Yards

The Caldari Naval Yards corporation was founded late 2013 to produce ships and vessels for the late Caldera Empire. and later joined under the Trinova Technologies and after that, Trident Foundries banner as a subsidiary corporation.

## 2313

NOVEMBER

* November 18th Caldari Naval Yards produces the Mantis Fighter/Bomber as the first Caldera Ship.

* November 24th The Edge Patrol Frigate is completed and serves as Caldera's first non-fighter warship and sees service against various pirate gangs.
* CNY completes a light planetary dropship however the ship never sees service or deployment.
* A LRV is also produced along with a tank for ground deployments alongside the dropship.

## 2314

####

MARCH

* March 15th CNY introduces a new frigate (The Vector Assault Frigate) after being handed the blueprints by NuclearFun's Shipyard.
* March 29th After several delays the premier Caldera warship the Erosion Destroyer is finally ready for deployment. It would go on to serve in several skirmishes until it's decommission after Caldera disbands.

APRIL

* April 5th Caldera Naval Command commissions CNY to produce a specially designed anti-hull frigate to serve along side the Edge and Vector. The end result is a custom built Condor variation.
* The Edge undergoes turret refits.

MAY

* May 3rd CNY produces a freighter for use by Caldera.
* May 4th Project WOLVERINE launches with it's core completed on the 27th. The project unfortunately fell prey to budget issues and multiple delays and was thus canceled prematurely.

SEPTEMBER

* Following new weapon designs becoming widespread all current Caldera vessels had to be refit. This process would continue throughout the rest of the year.
* September 7th The second CNY attempt at a cruiser class ship is launched but is cut short for the same reasons that the Wolverine Project was canceled.
* September 21st The Vector Frigate receives it's refit giving it enhanced weapons and newly discovered Jump Drive technology.
* September 28th A 3rd party vessel is acquired by the Caldera Navy and CNY is tasked with refitting the vessel.

NOVEMBER

* November 4th Intending to produce a large scale logistics and electronic warfare cruiser CNY constructs a small scale frigate to test the effectiveness of such equipment.
* November 21st After several tests the Cerberus ECM Frigate is dubbed a failure and the plans for the cruiser are scrapped.

## 2315

MAY

* May 24th Following a steady decline the Caldera Empire finally dissolves however Caldari Naval Yards survives and continues on no longer serving an empire's navy they begin to refit old Caldera ships and sell to the general public.

SEPTEMBER

* CNY releases the Edge Corvette a complete rebuild and upsized version of the retired Caldera Empire Edge Frigate.
Dreadnought-class Frigate

The ***Dreadnought*-class Frigate** is an ancient vessel previously operated by Mr Crazy of the former Cobolt prior to the formation of Trident Industries.

## Description

The *Dreadnought* in its original iteration looked like a mess of guns and pipes with four oversized turrets slapped onto it. Despite its poor appearance and lack of general aesthetics, the vessel was quite powerful, able to overcome the shields of vessels about twice its size in a few shots of its primary plasma cannons.

## History

The *Dreadnought* was one of Mr Crazy's last solo creations of 2313. It was intended as a last resort against the powerful enemies that continuously raided Cobolt HQ in the NASS Galaxies.

One vessel of the class was stolen by privateer AGHaddon. Worried about its power, Mr Crazy partnered up with ally Jake Lancia to develop a vessel capable of stopping it, and the *Quantum* was born.

*Dreadnoughts* were passed into the new Trident Industries when Jake merged his smaller faction The Alliance with Cobolt. They were quickly replaced in frontline roles by the *Quantum* however, but continued to serve as reserve ships until late 2313. They are now decommissioned.

One empty hull was put back into use in mid-2315, as Jake and Mr Crazy sought to return to Trident's roots. The vessel was given a massive, thorough makeover, retaining only the basic shape and sticking-out guns, and was renamed the *Prowler* Frigate. These vessels came into use in August and continue to serve as light defence ships and area denial vessels to this day.
Revelation-class

## Revelation-class Destroyer

TRV Revelation.

The ***Revelation*-class** was a heavy destroyer in service with Trinova Technologies prior to and during the Trinova/OAS War, and designed by Mr Crazy.

## Description

The *Revelation* was a larger ship approximately 250m in length and covered in heavy armour and a small array of turret weaponry designed to inflict maximum alpha damage. The vessel's built-in dual heavy plasma cannons were able to deliver tremendous damage on par with the *Brawler* Frigate's main cannon array, but with a much faster reload, allowing the *Revelation* to damage and destroy an opposing ship much faster. It also had quad rapid-fire plasma cannons for medium-range combat, and a pair of shield drain beams using technology from the failed *ISYS* project to drain an enemy's shields as fast as possible should the enemy come within point-blank range.

## History

The *Revelation* started as a testbed vessel made by Mr Crazy to try and teach Jake Lancia, leader of Trident, how to design exteriors better, in mid-October 2315. Jake liked the hull so much, he requested it be made into the next generation of raiding vessels. Mr Crazy accepted.

About a week later, the hull had undergone major system fitting when the two main batteries (efficient models later retrofitted into the *Vanguard*, *Gladius* and *Exodus*) were installed to augment it's power regeneration.

In early November, the *Revelation* received it's turret complement, external batteries, and final decoration pass, and was certified as a Heavy Destroyer within the Trident fleet.

In early January 2316 the class was integrated into Trinova's new, larger fleet. It was decommissioned when Trinova spilt, and has not been refit since.

## Usage

The *Revelation* has, in addition to it's standard role as heavy destroyer, been used in the following roles:

* Heavy Raider
* Fleet support
* Command Vessel
* Testbed (for transporters)
FlyingDebris

FlyingDebris is the leader of Trinova Technologies.

## Description

Leader of Trinova Technologies, and one of the primary commanders of the Lightside forces in the LvD galaxies, FlyingDebris has provided a foil to Zorozeenee for years. While not necessarily the best in any particular category, FlyingDebris has proven himself to be a jack of all trades; filling roles such as faction leader, shipwright, military commander, recruitment officer, and any other role necessary. While relatively young for a faction leader, Debris has slowly honed his leadership style as a powerful motivator. Able to raise an army at a moment's notice, and coordinate large scale operations over the span of only a few days, Debris has shown an ability to bring a fighting force to bear in the blink of an eye. A weakness however, is that while he may excel at raising those around him to a cause, he encounters difficulty maintaining their vigor over time and to remedy this has often delegated authority to his commanders and local forces as time progresses.

Because of this, Debris is known for making quick, decisive maneuvers against his adversaries and to avoid prolonged campaigns wherever possible

## Leadership Style

Debris, while known as one of the primary military commanders of the UIS, tries to maintain a friendly and approachable demeanor, and has an established open door policy among the ranks of the Trinovan military. Much of his leadership methods are drawn from his early days commanding a volunteer planetary militia; observing how positive motivation and establishing consensus was the key to success in an environment where members who disagreed with orders could simply choose to not follow them. As a result, Trinovan personnel are loyal not out of fear, but out of mutual respect and camaraderie.

## History

He joined the Starmade community during the Yogswarm, but was not part of the Yogswarm itself. After starting up on the Brothercraft server (now defunct) he founded the Debrisian Federal Navy, the first iteration of NFD, one of the merged factions in Trinova Technologies.

Within a week of bringing the DFN onto the StarmadeDock forums, he became deeply involved in the forumside factions, creating numerous treaties and alliances throughout the community. During the war between the DFN and the Brotherhood, lines would be drawn in the community which still exist to this day.

-WIP-
The Grand United Holy Intergalactic Dovanic Neo-Romanic Imperial Ordained-Confederation and its liberated Ducal Realms

**The Grand United Holy Intergalactic Dovanic Neo-Romanic Imperial Ordained-Confederation and its liberated Ducal Realms** (or just **The Dual Monarchy**) is a dual monarchy originally founded between the Dovan Empire and the New Roman Empire (NRE) in October 2317.

## Description

The Dual Monarchy was founded in October 2317 after several months of collaboration between the Dovan Empire and NRE that resulted from the NRE declaring war on the Dovan Empire. The NRE went on to decline and eventually was disbanded, leaving several new factions within the Dual Monarchy made up of former NRE members. Despite this minor setback, the Dual Monarchy has persisted and become a prominent faction in Starmade, with many member states in the form of ducal realms.

## Fleet

#### Design Philosophy

Due to the sheer number of member states with their own unique doctrines and building styles, the Dual Monarchy fleet has no real standard. The closest the Dual Monarchy has achieved on record to standardizing the fleet was an undocumented agreement to a loose color scheme of a grey base hull with green accents.

### Second Dovan-Vaygr War:(3017-3018)

Combatants:

 New Roman Empire

Results:

-No clear victor

Summary:

(WIP)

### Dual Monarchy-Phantomhive War:(3018)

-Draw

Summary:

(WIP)

### Dovan-Void War:(3019)

Combatants:

 OAS

Results:

Dual Monarchy & OAS victory

Summary:

(WIP)
History of the Outlands

The general history of the Outlands, a huge region of space encompassing many galaxies and clusters, is a long and tumultuous one.

## 2311

### Initial Discovery

The existence of the Outlands was initially revealed in early 2311 when the entity later known as the 'Cat God', Schema, discovered the region while surveying nearby galactic clusters. Little is known of what happened around the rest of the year.

## 2312

The Outlands region opened up a little in early 2312 after factions such as the Galaxy Rangers and the Debrisian Federal Navy swarmed into the fertile regions in search of riches.

### The NASS Era

Around July, many factions swarmed into the Nass Galaxies, which hosted many inter-faction conflicts for years to come until the link to those galaxies destabilised in 2316.

In October, the DFN and the Starmadian Galactic Navy went to war in the Nass Galaxies, the first recorded major war in the galaxies.

In December, Arstotzka organised into a spacefaring faction.

## 2313

In March, the Vaygr Empire was formed in the Nass Galaxies by Emperor Zorozeenee. Just four months later, Vaygr was powerful enough to control the inner 8000 sectors of the first Nass galaxy.

In September, the largest recorded battle in the Outlands was fought in the Nass Galaxies. Also in September, the Elwyn, Illusive and HSZ Galaxies had been discovered; several factions later set up advance bases in these galaxies.

In October in the Elwyn Galaxies, the faction Starfleet had pushed back the local Blade Falcon forces and destroyed their home base. Blade Falcon subsequently moved to the RedShift Galaxies.

In November, some skirmishes occurred in the HSZ Galaxy, which made the galaxy a temporary centre of attention.

In December, the Tartaran Empire formed, made up of disillusioned former DFN members. The dimensional gate to the HSZ Galaxy also destabilised, resulting in the galaxy becoming inaccessible.

## 2314

In March, the Athanatos Concord alliance was founded.

In April, most major factions expand to the Elwyn Galaxies, for better opportunities.

In May, a large battle occurred between the Lazarus Imperium, Starfleet and the Vaygr Empire.

In November, Nova Fleet Dynamics colonises the so-called NFD Galaxies.

In December, hostilities between the Thryn Monarchy and the Odium Pact began. In addition, the Children of Kerensky (CoK) alliance was founded, and was immediately infiltrated and then became inacive.

## 2315

In February, Joelbrisco began to become unstable and power hungry. Hostilities between multiple Elwyn factions and Undivided Chaos begin resulting in multiple people, new and old, leaving the galaxies.

In May, multiple factions expanded to the Shattered Skies (SS) Galaxies.

In June, some factions also expand to the GenXNova Galaxies.
Aggressor-class Destroyer

The **Aggressor-class** is a Vaygr Empire drone vessel build to replace the retired Opposer-class

## Description

The Aggressor is very similar to the Opposer-class in its role, however the Aggressor takes a very different appearance to the Opposer, using a more vertical design.

## History

After docked batteries had been made obsolete and ineffective due to the new Auxiliary reactor technology that had been released, Vaygr's original drone ship, the Opposer-class has been rendered useless due to its reliance and docked batteries and the inability for AI to use Auxiliary reactors. The Vaygr had abandoned drone technology soon after and did not revisit it until they shifted military focus from Brierie to LvD in 2317, where they have observed several factions making extensive use of drone fleets, which resulted in the commisioning of Vaygr shipyard companies to construct a drone. Several designs were presented and tested with one of the drones designated BB-1134P coming out on top, this drone was chosen and was given the name "Aggressor"
LvD capture points

LvD, which is most well known for it's custom quest system, includes 13 unique locations which can be captured for additional daily bonuses. These bonuses include valuable system blocks, astronaut gear, enhanced armor blocks, and reward bars that are used as part of the server's unique economy.

The numbers of battles that have taken place at these locations are too numerous name, but it is estimated that the total loss of wealth and life since these points were introduced is somewhere between 10-20 million mass worth of ships and dozens of player deaths.

The Light and Dark points additionally grant daily freighters full of resources based on creating a chain of ownership Mine > Refinery > Factory > Colony where longer chains result in better rewards.

 Dark Bases
 Neutral Bases
Clef Mining Consortium
Energy missile

Energy missiles are a common weapon type, with usage across multiple different factions.

## Description

Energy missiles are a common weapon. They consist of a small replicated missile, a replicated power source, and an energy projection which gives individual missiles their colours and damage. They are a primary weapon of several factions, most notibly the Vaygr Empire. Missiles are most known for their high damage output per volley, their slow projectile velocity and that they can be shot down by Anti-Missile Systems (AMS). Missiles are arguably the most effective weapon at long range combat.

## Details

Energy missiles consist of replicated parts.

These parts are quickly replicated inside a small chamber and combined. Next, the small missile is imbued with energy to create the payload. Some missiles can be given a far greater payload at the sacrifice of missile speed. Then, the targeting of the individual missiles are set to lock-on, heat-seeking, or dumb-fire. Finally, the missile is accelerated out of the barrel, where the missile's targeting parameters (if any) take over.

## Usage

Energy missiles have fallen out of favour as primary weapons due to long reload time and large dependance on a large power capacity, however most ships have at least one lock-on missile launcher as a secondary weapon to enhance their hull damage.
Ships manufactured by the Dovan Empire

This page list ships designed, or used by the Dovan Empire

-Paragon Class Assault Cruiser Mk1

-Crusader Class Battleship Mk1

-Iona Class Dreadnaught Mk1

-Yukundil Class Battleship Mk1

-Iowa? Class Dreadnaught Mk1

-Ukulurotogoth Class Strike Cruiser Mk1

-Nagato Class Light Cruiser Mk1

-Ronan Class Assault Cruiser Mk1

-Riptide Class Light Cruiser Mk1

### Gen 5 (2017-2018):

-? Class Destroyer Mk1 (Small ship Derp made in same style as Tiberius Mk10-Mk12, cant remember name)

-Tiberius Class Light Cruiser Mk10-Mk12

-Ulurugoth Class Battleship Mk3-Mk4

-Mayaniigawana Class Dreadnaught

### Gen 4 (2015-2016):

-? Class Mining Cruiser Mk1 (Mining Cruiser Derp made, dont remember name)

-Ruvaak Class Light Cruiser Mk1

-Tiberius Class Light Cruiser Mk8-Mk9

-Voriik Class Light Cruiser Mk1

-Scimitar Class Warbird Mk6-Mk7

-? Class Light Cruiser Mk1 (Attached as side drones to ship below, unsure of name)

-? Class Assault Cruiser Mk1 (Something to do with the Eternal Fleet, don't remember name)

-Ulurugoth Class Battleship Mk2

-Dovahkiin Class Dreadnaught Mk1-Mk2

-Sovngarde Class Super Dreadnaught Mk1

### Gen 3 (2014-2015):

-Scimitar Class Warbird Mk4-Mk5

-Tiberius Class Light Cruiser Mk4-Mk5

-Alduin Class Assault Cruiser Mk2

-Ulurugoth Class Battleship Mk1

-Vengance Class Battleship Mk2

-Mukwa Class Battleship Mk1

-Unahzhaal Class Battleship Mk1

### Gen 2 (2014):

-Scimitar Class Warbird Mk2-Mk3

-Tiberius Class Light Cruiser Mk2-Mk3

-Dahkaan Class Light Cruiser Mk1-Mk2

-Alduin Class Assault Cruiser Mk1

-Vengance Class Battleship Mk1

### Gen 1 (2013-2014):

-Honakaav Class Destroyer Mk1

-Vodokiin Class Warbird Mk1

-Scimitar Class Warbird Mk1

-Tiberius Class Light Cruiser Mk1

-Uber Scimitar? Class Heavy Warbird Mk1 (Original version of Scimitar, was scaled down because it was too big)
Concord's End (Series)

This article contains potential or actual spoilers about an upcoming project. You have been warned!

## Basic

### First Release

N/A

***Concord's End*** is an episodic series co-produced by Trident members Jake\_Lancia and Plaz. It is set in an uncertain galaxy, and follows the leaders of the various Union of Intergalactic States factions as they attempt to rebuild their factions following a massive Vaygr assault.

Sadly the project was cancelled for good around August 2018.

## Behind the Scenes

### 2017

*Concord's End* was privately announced to the former *The Lost Galaxy* production team in June 2017, not too long after TLG had flopped. Originally unnamed, it was initially decided early on that the series would feature the Union of Intergalactic States a lot more prominently than the former series, grounding it more in the current inter-faction politics that existed at the time, and capitalising on the feud between the UIS and the Vaygr Empire.

On August 7th, Lancia publicly announced *Concord's End* on this forum thread, revealing it's existence and some asset concepts to the general public in a freely-accessible form for the first time (snippets and pictures of the UISV *Halberd*, the hero ship,were posted in SMD Chat weeks prior, but were not mentioned as being part of any projects). The assets shown included the *Halberd*, as well as an improved Vaygr *Intruder*-class Battlecruiser. On the same day, Lancia also recruited SMD members Stalker\_HUN and Exozen to the team as extras.

On the 17th August, Lancia announced on the CE forum thread that the general story outline had been completed and was being split up into episodes. He also released additional concept images of the Vaygr *Raider*-class Corvette/Dropship and *Mammoth*-class Bulk Freighter.

On the 13th September, Lancia posted another status update, mentioning that new asset building had halted until the power update is released, along with a basic plot and names of the first three episodes, more asset preview images, and confirming that Crusade's shaders will be used in the filming of the series.

On the 11th November, Lancia broke his self-imposed silence to announce that *Concord's End* development would forge ahead again despite the looming power update, and that they were renting a part of the Cake Build Server kept at version 0.199.654 to avoid having to refit every asset for the update, which would further delay production. Additionally, scripts for the first two episodes were completed, with episodes 3 and 4 being written by Lancia and Plaz respectively. Lancia also posted several more asset images, including fleet images of the RedEagle and Trinova fleets. He also teased weekly updates to the forum thread.

### 2018

On the 14th January, script writing work on episodes up to 6 was completed, and most CE assets were consolidated ready for filming.

On the 26th January onwards, there has been a massive push to get the scripts ready for filming. In addition, a pilot episode was planned out which features a newly built Vaygr throne room set.
Gorgon

The **Gorgon-Class** Battleminer is the MercDragon response to salvaging missions in dangerous sectors of space. While not equipped with heavy firepower to go toe to toe with cruisers, it is resistant enough to be able to quickly salvage wreakage and mount considerable resistance against common ships used by pirates.

## Technology

The Gorgon is equipped with the "DragonScale" plating technology, which gives it considerable toughness against enemy fire. It is also equipped with a variant of the MilSpec [Military Spec] salvagers found on the Asterion-Class Miner and the Buckwanna-Class Heavy Miner as well.

Also equipped with the standard VoidDrive employed by MercDragon forces,as well as sensor package well suited for mining activities and exploration. Has basic jamming capabilities.
SSC Nightmare II

The SSC *Nightmare II* was Children of Kerensky's flagship and its last hope in defeating the Odium Pact.

## Description

The *Nightmare II* was a huge ship, clocking in at 1.5 million mass units. It had a massive armament, consisting of ion missiles, explosive missiles and ion cannons.

   The Vaygr *Oppressor*-class titan (that is 600k mass) managed to defeat it in the pivotal duel that resulted in the disbanding of CoK.
Нужен. Новый. Мульт.

**Нужен. Новый. Мульт** - ещё одна пародия на процесс создания мультов, которая вышла 29 сентября 2013 года на канале Fedor Comix.

## Сюжет

К Фёдору приходит письмо от школьника с требованием нарисовать мульт. Тогда Фёдор мчится к компьютеру, включает его, проводит линию в графическом редакторе и в конце концов устаёт это делать.

## Интересные факты

* Это первая анимация, которую озвучивал сам Фёдор Нечитайло.
* В этой анимации, Фёдор использует операционную систему Windows 2000.
Infinite Legion

Infinite Legion is one of the member factions of the Odium Pact.

## History

Owing to their beginnings as a "native" faction of the GenXNova Galaxies (that is to say, a faction which inhabits a single galactic cluster, and has not made their presence universally known via means of the Starmade Dock), the early history of the Infinite Legion is not publicly documented. They first made their presence universally known on the 23rd of January, 2316, as part of the Onus Autonomous Singularity.

OAS, including Infinite Legion, had a prearranged battle with the Odium Pact in the GenXNova Galaxies. With the sudden appearance of Arctic Storm, who offered their help to Odium mid-battle, the Infinite Legion fleet was either destroyed or fled while the Odium Fleet took no losses.

Infinite Legion then fought the Thryn Monarchy (disguised under alt faction Turkish Bards). Infinite Legion used multiple 202k mass *Abaddons* and one 30k mass *Dragoon*-class Destroyer to fight Thryn’s single 210k mass *Magnolia*. The *Magnolia* first faced off with a single *Abaddon*, which jumped out by accident. The *Magnolia* then overheated a 30k mass IL ship, but was forced to flee from a pair of *Abaddons*. The *Magnolia* was crippled after colliding with a sun during its escape.

*The following section is told from a real-life point-of-view and is excluded from the RP universe of the wiki.*

Lord Sidonus of Infinite Legion then fought Azereiah of Thryn in an agreed upon 1v1 duel. The Infinite Legion ship is heavily damaged and the battle is declared a draw due to Sidonus’ game crashing after his reactors were undocked and clipped inside his ship.

*Real-life point-of-view ends here.*

Infinite Legion joins the Odium Pact.
Precursor Technologies

This article contains potential or actual spoilers about an upcoming project. You have been warned!

## Precursor Tech

### Usage

Improving the firepower/durability of ships

### Availability

Extremely Rare

**Precursor Technologies** is a blanket term applied to any technologies either created by, or based on, the ancient Precursor race.

## Description

Precursor-based technologies are generally considered more advanced than the current technological level of the Outlands, despite being many thousands of years old.

The Precursors were one of the first races to colonise the Outlands; their advanced technologies enabled them to cross star systems instantly, overcome nearly any foe, and survive inside supernovae. Historical databases say they were wiped out in a war with the Stralan, another hyper-advanced species; however their technologies can still be found intact in various areas of various galaxies.

Inherently, Precursor tech is incompatible with Outlands tech. However, a number of factions such as the Vaygr Empire, RedEagle and Trident Foundries have experimented in trying to apply it to their standard warships. Only Vaygr was fully successful, applying the technology to such vessels as their *Intruder*-class; Trident was partially successful, managing to get Precursor-based defences to work on a new wave of ships which include the *Avenger*-class, but not their current armada, resulting in the comparatively smoother look of this generation of warships. RedEagle gave up, instead focusing on organic augmentation.

### Differences between Precursor and Outlands tech

The primary difference that sets Precursor technology apart is it's power source - there is none. Precursor technology seems to draw energy from space itself to power itself. However, this can be a disadvantage too, as Precursor devices stop working close to the edge of a galaxy, due to lack of ambient energy to absorb.

## Behind the Scenes

The concept of Precursor technology was created by Jake\_Lancia and Plaz for their series *Concord's End*, based on unwritten episodes and lore notes of the previous project *The Lost Galaxy* (2017), to help explain the Vaygr resurgence of that series.
Jontyfreack

## JontyFreak, Pipe-God-Emperor

**Jontyfreack** is the founder and co-leader of RedEagle who is known by many as the pipe-god-emperor of starmade, and has a reputation of using the pipe block extensively, as well as covering ships with blood.

## Notable achievements

-Started being worshipped by a primitive race of humans.

-Destroyed a fleet of Isanth-Zero using just his pistol.

-Became the pipe-god-emperor.

-Started a small group of starmade community members united against the in game sprites(which has now turned into a very large following of at least 30 members).

-Founded RedEagle and is a founding father of UIS

-During testing of the RESS iMSAD, destroyed a 50k mass heavy destroyer by using a jump drive to constantly flank it. Not a single block (apart from turrets) was damaged on the iMSAD.

-Getting within the arc of fire of a large cruisers guns to avoid damage while slowly destroying the ship with the main guns of an iMSAD.

-Waiting.

-Creating a strategy named the Swagal protocol.

## Skills

-God.

-Master builder for RedEagle.

-Psychic powers involving basic telekinesis and telepathy.
The Light (LvD)

## The Light

An unofficial flag created by factions aligned to The Light, it is commonly seen as a battle standard by factions aligned to the light.

## Advanced Stats

### Subsidiaries

Includes many member states of the AEGIS and UIS alliances.

### Alignment

Neutral Good

**The Light**, or **Lightside**, is one of the two primary combatants in the LvD Galaxies; the other being The Dark.

## Description

The Light is a direct counter to the Dark, and even uses similar ships to it's evil cousins. While it is the official stance that the light fights for all things right and good in the universe, history has shown them to be just as capable of acts of atrocities as their dark counterparts, and their membership does not have any specific moral or ethical requirements.

## Fleet

Most of the factions that make up the Light have their own fleets designed around their individual military doctrines.  However, the Light offers a number of high quality, ready-made designs to its newer members including courier ships, miners, exploration vessels, frigates, and even full sized warships such as the Seriph-class cruiser.

## History

Both the Light and the dark were born out of an ancient conflict between humanity and and a race of interdimensional beings known as "demons".

Unable to defeat the demons in battle, mankind used the Ironheld device to collapse the dimensions together, effectively melding the aspects of man and demon together into one race; however, the meld was not quite homogeneous.

Since the resulting populations retained various aspects of the demons, those who were less tainted formed the Light. Finally able to fight on even ground, the Light sought to finish the war by expunging the impurities of the demons from the galaxy. This war has lasted for so many generations, that only a handful of historians even remember how the war was started, and even fewer people understand why it goes on.
Карты «Мафия»

**Карты для игры "Мафия"** - продукция, которую Фёдор продает в своём интернет-магазине за 550 руб.

## Карты

Каждый персонаж вселенной 13 карт соответствует одному персонажу из мафии.

* **Ведущий** ведет игру (Фёдор Нечитайло).
* **Мирный житель** - не просыпается ночью, не обладает особыми способностями (Чарли, Хелен, Зонтик, Габриэль).
* **Комиссар** - просыпается ночью, проверяет у ведущего, игрок мафия или нет (Куромаку).
* **Сержант** - помощник комиссара, просыпается вместе с ним и видит результаты проверок. В случае смерти комиссара получает повышение и сам становится комиссаром (Николь)
* **Доктор** - просыпается ночью, лечит выбранного игрока. Если в эту ночь в игрока стреляли, но доктор его вылечил, то игрок остается жив (Данте).
* **Куртизанка** - просыпается ночью, ищет клиента. На следующий день выбранный куртизанкой игрок молчит и лишается права голоса. Если в эту ночь его пытались убить, он остается жив, но если убивают куртизанку, клиент умирает вместе с ней (Ромео).
* **Мафия** - просыпается ночью, выбирает, кого убить (Риккардо, Вару).
* **Босс мафии** - просыпается вместе с мафией, участвует в выборе жертвы. В случае неопределенности мафия засыпает, просыпается только босс и делает окончательный выбор. Если босс погибает, следующим становится случайно выбранный ведущим игрок из мафии. Так же босс может выбрать любого для подкупа, на следующий день игрок молчит и лишается права голоса (Пик) .
* **Адвокат** - играет за мафию, защищает ее. Так же, как и комиссар, просыпается ночью, чтобы узнать, игрок мафия или нет (Клео).
* **Оборотень** - остается нейтральным игроком до момента убийства кого-либо из мафии, в таком случае сам примыкает к ней. В случае проверки адвокатом или комиссаром опознается как не-мафия (Джокер).
* **Маньяк** - третья сторона игры, просыпается ночью и убивает одного игрока. Побеждает, если в начале дня остался он и последний выживший (Феликс).
* **Революционер** - четвертая сторона игры. Просыпается ночью, стреляет в одного игрока. Если он выбирает мирного жителя, то выстрел не происходит а ведущий показывает ему жест. Революция побеждает, если в игре остается он и мирный житель (Эмма).

## Галерея

Слева - коробочка карт мафии, справа - с атласными картамикоробочка и все карты игрыкоробочка и карты игры в другом ракурсеФёдорЗонтикХеленЧарлиГабриэльКуромакуНикольДантеРомеоВаруРиккардоПикКлеоДжокерФеликсЭмма
Omega Colonies

The **Omega Colonies** were a top-secret research area, heavily restricted to all traffic, which housed many labs researching diverse subjects such as artificial intelligence, advanced weaponry, starship defence, and genetic resequencing.

## Description

Originally developed as independently-run bread-basket planets for the growing Human population in the area, the colonies took on more scientific and industrial roles in 2312 when several rare materials with interesting properties were discovered on two of the planets in the system, including Awsomium and Insanium alloys. In 2316, Trident Foundries appropriated the previously independent colonies and they became Trident's main Research and Development powerhouse.

The Omega system comprises seven planets; four of these planets fall within the habitable zone, and house permanent Human habitation. The uninhabitable planets are typically used as weapon test targets.

Omega II, the closest habitable planet to the star, has been built up with mining equipment over the years until fully 80% of it's landmass was covered in mineshafts and equipment to transport the mined materials.

Omega III is the main population centre of the system, with 283 million people as of October 2317.

Omega IV has a permanent population of just 24,000, and houses many of the research facilities that experiment on the rare materials in the system. Omega IV's research labs are responsible for many developments regarding ship armour and weapons technologies.

Omega V houses the artificial intelligence labs. In the early 2200s, these labs conducted research into applying Precursor-derived technologies into a basic humanoid robotic shell. The result was an extremely advanced, sentient, yet flawed, artificial lifeform known as Plaz.
Shadow Tooth-class

While MercDragon's lead scientists were all scrambling to build new power 2.0 warships, the MercDragon stealth recon department sought to refit the toothless-class as well. However, the requisition for funding was denied citing that it was too low priority.

Unable to secure funding, the scientists managed to acquire an old Wyvern-class fighter to experiment on. Despite the small size of the new chase, the engineers, managed to miniaturize the ship's old systems enough to add more firepower, a powerful FTL drive, stealth systems, and a small cargo bay into the same space as the old ships power system.

While the new reactor could not maintain stealth and jumping at the same time the way its predecessor could, its much smaller size and superior firepower give it enough advantages to makeup for the differance.

The resulting class of ship was officially designated the "shadow tooth" in homage to an unofficial varant of the toothless that was equipped with minimal anti-personnel weapons.
Dovan Empire

The Dovan Empire (abbreviated DE or Dovan) is an old faction founded officially around early September 2313 by Miraak . Currently, the Dovan Empire is partially run by TheDerpGamer and is currently part of the Dual Monarchy.

## Description

The Dovan Empire is a secretive militaristic empire which constantly praises itself as a technological powerhouse and claims to have great influence. However, nobody knows what they really are, what they are capable of, or what they really do.

It is however widely known that they make heavy use of drone technology. Whether their "Lawnmowers" are a joke, or they are actually combat effective isn't entirely known, however they have deployed fleets of them before upon their enemies with various degrees of success and failure.

## Major Conflicts

### First Dovan-Vaygr War:(3014-3015)

Combatants:

 Dovan Empire

Results:

-No clear victor

Summary:

Dovan Empire originally had an alliance with Vaygr Empire, back in early 2013. This became a non aggression pact, and then was broken by Zoro who demanded credits from the Dovan Empire. Several months later, during the construction of the Dovan homebase station, a member of Khaak Fleet appeared and attacked the base. TheDerpGamer attempted to repel the attack in a Scimitar Mk5, but was unable to do much due to the Mk5's poor power generation. Later, Zackey\_TNT of Dread Syndicate, after hearing of the incident, offered Dovan Empire a chance to work together and participate in a battle against Odium Pact. The Ulurugoth was quickly constructed and deployed to meet said battle requirements, however the battle was cancelled halfway through due to Vaygr forces not showing up. Despite this, Dovan member Forrest briefly engaged a Khaak vessel, and nearly defeated it before reinforcements showed up and Forrest was ordered to withdraw by superiors.

### First OAS-Odium War:(3015)

Combatants:

 Infinite Legion
 Dovan Empire

Results:

-Vaygr military and propaganda victory

Summary:

(WIP)

### OAS-Thryn War:(3015-3016)

Combatants:

 Infinite Legion

Results:

-No clear victor

Summary:

(WIP)

### Second OAS-Odium War:(3016-3017)

Combatants:

 Ermina Verum
 Dovan Empire

Results:

-No clear victor

Summary:

(WIP)

### Second Dovan-Vaygr War:(3017-3018)

Combatants:

 New Roman Empire

Results:

-No clear victor

Summary:

(WIP)

###

### Dual Monarchy-Phantomhive War:(3018)

-Draw

Summary:

(WIP)

###  Dovan-Void War:(3019)

Combatants:

 The OAS

Results:

Bloodless Dual Monarchy Victory over The Void. Final battle of the war resulted in the loss of Fleet Admiral Diablo after a navigational failure.

Summary: Rising tensions between The Void and Dual Monarchy came to a head in 3019 when fighting erupted between Dual Monarchy and The Void. After two engagements, The Void sent a surrender, and the war was ended after a 1 day conflict with Dual Monarchy as the victor.

(WIP)
Nahkzhuul Class

## Nahkzhuul

Current Mk5 Variant

The Nahkzhuul was designed as part of the canceled successor of a project that failed in ways only described as "horrifying" by the survivors. The ship proved to be surprisingly good, and has gone through several variants, updating it to either new tech or for changing military doctrine.
The Great Time War

> *This article is wip*
>
>
>

The Great Time War was an event that took place in late 2317 and resulted in the formation of the Dual Monarchy between the Dovan Empire and the New Roman Empire. It involved most major factions and remains the closest the universe has ever come to being completely controlled by one faction. This text is the only surviving documentation/memory of the event, as the timeline had to be patched in order to prevent a temporal collapse.

Major Combatants:

## Disaster

### Battle of Cosla-V

During most of the battle of Cosla-V, it appeared that

## Darkest Hour

With the disastrous defeat at Cosla-V and most of the major combatants either surrendered or on the verge of defeat, the SGA began to fall apart.