Skills

**Skills** are special abilities in **Lost Sphear**.

## Kanata

* Wind Blade - Jump into the air and release a null-type physical attack. Can bypass target's defense. (MP/VP - 20) (CT - 1)
* Aura - Release a burst of healing magic to restore HP of the user and nearby allies. Can remove a random debuff. (MP/VP - 20) (CT - 2)
* Eternal - A null-type special attack, formed of lasers from Van's bits. Becomes all-att. once all-type skills are usable. (MP/VP - 20) (CT - n/a)
* Judgement - Dual null-type magic attack with Obaro. Reduces type-resistance. Use attack-down skill for +effect. (MP/VP - 20) (CT - n/a)
* Cyclone - Spin attack that sends a shockwave of null-type physical damage at enemies. Can send target flying. (MP/VP - 20) (CT - 2)
* Calamity - A dazzling light strikes the target with a null-type magical attack that lowers attack strength. (MP/VP - 20) (CT - 3)
* Innocence - 18-hit null-type special attack with Lumina. Increases all allies' ATB Charge rate. Use holy-type skill for + effect. (MP/VP - 20) (CT - n/a)
* X-Strike - 2-person link skill. Null-type phys. atk. Max damage at center. Use skill to send foe flying for + effect. (MP/VP - 20) (CT - n/a)

## Van

### Skills

* Target Ray - Fire a null-type physical attack from bits appearing near the user. Increases number of bits by 1. (MP/VP - 14) (CT - 1)
* Accelerate - Channel magic into all bits to deal null-type magical damage on target. Increases number of bits by 1. (MP/VP - 20) (CT - 2)
* Gallatin - A null-type phys. atk. on target of ally's null-type attack, which drops a giant sword of light on them. (MP/VP - 30) (CT - n/a)
* Aroundight - If HP is 40% or more when attacked, releases null-type magical counter on the attacker with earth upheaval. (MP/VP - 30) (CT - n/a)
* Darkness - A pulsating sinister beam hits the target with dark-type magic damage. The more bits, the more power. (MP/VP - 22) (CT - 3)
* Hermit - A null-type special attack travels along ground to target. If 1 bit is used, it inflicts a Parasite effect. (MP/VP - 24) (CT - 4)
* Tyrfing - Releases a special atk. of darkness and poison on target if ally lands a critical hit. (MP/VP - 30) (CT - n/a)
* Gáe Bolg - Allows you to strike foes who attack allies whose HP is less than 20%. Bypasses resistance, inflicts Stop. (MP/VP - 30) (CT - n/a)

## Lumina

### Skills

* Air Blast - Attack an unaware target at lightning speed with air-type physical damage. Fills ATB Charge after attack. (MP/VP - 20) (CT - 1)
* Earth Bind - Release an earth-type shockwave attack by channeling nature's might. Can inflict Slow. (MP/VP - 16) (CT - 3)
* Void Blast - Attack target at featherfeet speed with an air-type physical kick for huge damage. Fills the ATB Charge after attack. (MP/VP - 20) (CT - n/a)
* Terra Bind - Releases earth-type shockwave. So powerful the stars cease to shine. Ignores resistance to inflict Slow. (MP/VP - 16) (CT - n/a)
* Ignis Rise - A fire-type physical attack. Gives a critical hit boost that lasts after the attack. (MP/VP - 18) (CT - 2)
* Palm Beam - Harness the spectrum of elements and release a null-type special attack that can reach rear enemies. (MP/VP - 14) (CT - 2)
* Caloric Rise - Powerful fire-type phys. atk. Gives critical hit boost that lasts after the atk. Boosts ability/critical hit rate. (MP/VP - 18) (CT - n/a)
* Palm Beam + - Harness the spectrum of elements and release a null-type sp atk that sends enemies reeling in shock. (MP/VP - 14) (CT - n/a)

## Obaro

### Skills

* Flame - Launch an AOE magical fire attack that bursts forth from the user. Beware the raging hunger of fire. (MP/VP - 20) (CT - 2)
* Gale Force - Whip up a windstorm from magical energy and deal air-type damage to targets from above. (MP/VP - 20) (CT - 2)
* Vulcan - Makes "Vulcan" selectable. Use for powerful fire-type magic atk. Can add fire-type damage to any atks. (MP/VP - 40) (CT - n/a)
* Anemoi - Makes "Anemoi" selectable. Use for powerful air-type magic atk. Can add air-type damage to any atks. (MP/VP - 40) (CT - n/a)
* Aqua - Drench the target in water to deal AEO water-type magical damage. Mind the untamable nature of water. (MP/VP - 20) (CT - 2)
* Quake - An earth-type magical attack that causes tremors capable of completely altering the terrain. (MP/VP - 20) (CT - 2)
* Poseidon - Makes "Poseidon" selectable. Use for powerful water-type magic atk. Can add water-type damage to any atks. (MP/VP - 40) (CT - n/a)
* Gaia - Makes "Gaia" selectable. Use for powerful earth-type magic atk. Can add earth-type damage to any atks. (MP/VP - 40) (CT - n/a)