Chat Commands

The following commands are entered into the chat window. Most are considered "cheats" and require permission on the server before use.

## BreatheDeep

Increase a player's jump height and movement speed.

```
BreatheDeep <**ID**> <**JumpHeight**> <**MoveSpeed**>

```

**Cheat**: Yes

**Arguments**:

 JumpHeight
 MoveSpeed

**Example**:

```
/cheat BreatheDeep 0 20 500

```

## ControlBuildings

Claims all structures around the player to them.

```
ControlBuildings <**ID**> <**Radius**>

```

**Cheat**: Yes

**Arguments**:

 Radius

**Example**:

```
/cheat ControlBuildings 0 300

```

## FoodForThought

Shows a list of all players including their steam ID and map XYZ coordinates, which can be used with the NoGlues teleport command.

```
FoodForThought <**ID**>

```

**Cheat**: Yes

**Arguments**:

**Example**:

```
/cheat FoodForThought 0

```

## GameOverMan

Damages player.

```
GameOverMan <**ID**> <**Damage**>

```

**Cheat**: Yes

**Arguments**:

 Damage

**Example**:

```
/cheat GameOverMan 0 9999

```

## MedievalMan

Gives the player NumStacks of all functional ammo types with PerStack in each.

```
MedievalMan <**ID**> <**NumStacks**> <**PerStack**>

```

**Cheat**: Yes

**Arguments**:

 NumStacks
 PerStack

**Example**:

```
/cheat MedievalMan 0 1 999

```

## ModifyThePhaseVariance

Sets current progression level of the player, which affects how many bots you can have.

```
ModifyThePhaseVariance <**ID**> <**Level**>

```

**Cheat**: Yes

**Arguments**:

 Level

**Example**:

```
/cheat ModifyThePhaseVariance 0 3

```

## NoGlues

Teleport a player to map location XYZ. Converts from map coordinates to world coordinates automatically.

```
NoGlues <**ID**> <**X**> <**Y**> <**Z**>

```

**Cheat**: Yes

**Arguments**:

 X
 Y
 Z

**Example**:

```
/cheat NoGlues 0 256 200 14

```

## OperationCWAL

Sets the base damage of the player's currently equipped weapon.

```
OperationCWAL <**ID**> <**Damage**>

```

**Cheat**: Yes

**Arguments**:

 Damage

**Example**:

```
/cheat OperationCWAL 0 9999

```

## Ophelia

Calls an environmental event in the world.

```
Ophelia <**Index**>

```

**Cheat**: Yes

**Arguments**:

**Example**:

```
/cheat Ophelia 2

```

## PowerOverwhelming

Sets the player's energy to full.

```
PowerOverwhelming <**ID**>

```

**Cheat**: Yes

**Arguments**:

**Example**:

```
/cheat PowerOverwhelming 0

```

## RadioFreeZerg

Spawns a pirate raid for a player.

```
RadioFreeZerg <**ID**> <**Delay**> <**Level**> <**Number**>

```

**Cheat**: Yes

**Arguments**:

 Delay
 Level
 Number

**Example**:

```
/cheat RadioFreeZerg 0 15 100 12

```

## ResetPlayer

Respawns the player in a new pawn.

```
ResetPlayer <**ID**>

```

**Cheat**: Yes

**Arguments**:

**Example**:

```
/cheat ResetPlayer 0

```

## ShowMeTheMoney

Gives the player an item or stacks of an item, based on the item ID. The item ID index changes every time the server restarts or a game is loaded, so you will need to get a new index list for the correct IDs.

```
ShowMeTheMoney <**ID**> <**NumStacks**> <**PerStack**> <**ItemID**>

```

**Cheat**: Yes

**Arguments**:

 NumStacks
 PerStack
 ItemID | Integer

**Example**:

```
/cheat ShowMeTheMoney 0 2 999 128

```

## SomethingForNothing

Increase a player's stat.

```
SomethingForNothing <**ID**> <**Value**> <**StatIndex**>

```

**Cheat**: Yes

**Arguments**:

 Value
 StatIndex

**Example**:

```
/cheat SomethingForNothing 0 10 5

```

## StayingAlive

Sets the player's health to full.

```
StayingAlive <**ID**>

```

**Cheat**: Yes

**Arguments**:

**Example**:

```
/cheat StayingAlive 0

```

## TheGathering

Gives the player an item based on its classname.

```
TheGathering <**ID**> <**Classname**> <**Count**>

```

**Cheat**: Yes

**Arguments**:

 Classname | Integer
 Count

**Example**:

```
/cheat TheGathering 0 Resource_HardenedSteel_C 999

```

## Thereisnourflevel

Resets the player's inventory to default settings.

```
Thereisnourflevel <**ID**>

```

**Cheat**: Yes

**Arguments**:

**Example**:

```
/cheat Thereisnourflevel 0

```

## UpUpDownDown

Spawns a friendly bot for player.

```
UpUpDownDown <**ID**> <**Type**>

```

**Cheat**: Yes

**Arguments**:

 Type
* 1: Drone
* 2: Humanoid

**Example**:

```
/cheat UpUpDownDown 0 2

```

## WarAintWhatItUsedToBe

Gives the player all armor and weapons of a certain type.

```
WarAintWhatItUsedToBe <**ID**> <**Type**>

```

**Cheat**: Yes

**Arguments**:

 Type
* 0-2: Melee
* 3-5: Ranged
* 6-8: Utility
* 9-11: Gathering
* 12-14: Worker
* 15-17: Soldier
* 18-20: Stalker

**Example**:

```
/cheat WarAintWhatItUsedToBe 0 14

```

## WhatsMineIsMine

Resets the player's tutorial.

```
WhatsMineIsMine <**ID**>

```

**Cheat**: Yes

**Arguments**:

**Example**:

```
/cheat WhatsMineIsMine 0

```