recursal/Fanatic-Fandom huggingface dataset:
Куроки Дайго

Озвучивание

**Куроки Дайго** - ученик первого года в Старшей Школе Якуши.
Ранее учился в Средней Школе Джонан.

## Сюжет

Куроки кратко показан в сюжете во время игры Сейдо против Тейто на Осеннем Турнире. Заметивший его Сето Такума размышлял, в какую Старшую Школу он планирует поступать, так как сам собирался именно в Сейдо.
Lupine

A human/wolf hybrid. The Lupine is a not a lycanthrope, but is instead the product of a magical splicing of species. The product is neither man nor wolf, and is a bipedal, furry, wolf-faced creature with large paws that are able to wield and hold objects with fair amount of dexterity. They range in color from white to black, including brown and gray between. Some have multiple colors, although the most common of this is the gray and black.

Normal Stat Max: 19Str, 19Con, 19Dex, 16Wis, 18Int, 18Cha +1Vit per

**Packmember** - You deal additional damage when not the target of the opponent.

**Keen Smell** - You automatically sense life and can uncannily dodge attacks that are used against you when you are yet currently fighting.

**Wolfdash** - A short duration buff which gives 50 haste and reduces movement costs and delay while present. Takes a lot of vit to use.

Lv50: **Packleader** - Receive bonuses to crit chance and defense when in a group. These bonuses are increased further with more party members. Applies to spells also.
ITV Life History

*Information taken from Wikipedia.*

ITV Life is a British entertainment, lifestyle and reality television channel owned by ITV Digital Channels Ltd, a division of ITV plc. The channel launched at 6pm on 22nd August 2016,[1] and is wholly funded by advertising and sponsorship. It is available free-to-air on all the major broadcasting platforms, including Freesat, Freeview, Sky, TalkTalk TV (formerly Homechoice) and Virgin Media (formerly NTL & Telewest).[2] The channel was first announced on 16th July 2016, the same day when it was allocated channel 26 on Freeview. This was later followed by a previewed video loop featuring a countdown clock which ran from August 1 until the launch night.

ITV Life is currently available in all parts of the UK, but from launch until early June 2017 the channel was unable to broadcast in Scotland & Northern Ireland.

In April 2017, the channel became available on TopUp TV via subscriber's choice. It was removed from the service on 8th March 2023 when TopUp TV closed down.

The channel celebrated its first anniversary on 22nd August 2017 and with it, a further more new idents were introduced to the set, including one with a newlywed couple on their honeymoon - and lots more!

Following the 2022 Freeview EPG changes that took place on 26th January, ITV Life moved from channel 26 to channel 28. The old EPG slot is now given to ITV4.

## ITV Life +1

ITV Life+1 launched on the same day as ITV Life, but one hour later. The channel was exclusive to the Virgin platform until it became available on the Freeview (allocated ch58 on the EPG before launch), Sky, TalkTalk TV and Freesat platforms later in the year. Initially, the channel was only able to be broadcast for a limited set of hours (0.00am-6.00am) on Freeview from launch, but as of the 9th September 2018 it is now broadcast 24 hours daily.

In 2020, due to the launch of a new short-lived channel called Merit on channel 34, ITV Life +1 moved to channel 97 on Freeview swapping with ITV3 +1 which moved to ITV Life +1's former slot of channel 58. On 17th September that year, Merit ceased broadcasting to release a slot for Sky Arts on channel 11.

On 30th June 2022, ITV Life +1 was removed from the Freeview EPG because of the closure of the COM7 multiplex. However, it continues to be broadcast on other platforms along with the original channel and, on HD platforms, the HD version. It was later announced that ITV Life +1 would return to Freeview at some point by 2025 on the COM4 multiplex.
ITV Weather

##### *This article is about ITV's national and regional weather forecasts.*

ITV Weather got a new look on 3rd March 2016, and adopted an all-new Met Office-style weather map with animations and graphics. This time, the forecasts now have a new panoramic zoom-in feature, except the GMTV forecasts where they use different graphics and features. The presenters weren't seen on-screen until 2023 when both the national and regional weather services reverted back to showing them. The pictures on the bottom left of the introduction screens were replaced with backdrops to replace the white background that was previously used from 2016 until 2023, and a new font face was also introduced.

National forecast introduction screenRegional forecast introduction screen. This example screenshot was taken from a Meridian forecast in Autumn 2016, although Simon Parkin has since left ITV Meridian Weather.Forecast Map / On-screen graphics. In 2023 the forecasts reverted back to showing presenters on-screen.National forecast summary, used from November 2016. However, this was later removed during the re-introduction of the 2004 Powergen idents in December 2017. Mistake: Text number should have been 81111.Regional forecast summary, used since November 2016. This example screenshot was taken from a Granada forecast at the time.And since the removal of the summaries at the end of the forecasts, the Weatherline contact numbers now appear on the regional introduction screens for the second time. This example was taken from a Granada forecast in 2018.
## Powergen Sponsorship

According to the Guinness World Records, Powergen has been sponsoring the ITV National Weather from shortly after its launch in 1989, and it is the world's longest-running TV sponsorship to date. The idents have frequently changed over the years, from the 'Weathergens' back in 1996, to the "Emotions" idents in 2001, to the animated idents more recently.

Today Powergen is still going strong, and is still one of the big seven energy companies in the UK, along with EDF Energy, ScottishPower, Npower, Centrica (owner of British Gas), E.ON (Powergen's sister company) & SSE.

In 2019 ITV Weather & Powergen both celebrated their 30th anniversaries respectively.

### Powergen ends its long-term contract with ITV National Weather after nearly 35 years

On 31st December 2023, Powergen's near 35-year partnership with ITV National Weather had disappeared, as the longest-running sponsorship finally came to an end. A special "farewell" forecast, hosted by Manali Lukha, was aired just after the 6pm Weekend News bulletin, which featured a "video wall" of the best Powergen sponsorship idents over the last 35 years in the backdrop at the end of the forecast. On 1st January 2024, British Gas (or Scottish Gas on STV in Scotland) took over the sponsorship for ITV National Weather.
Land of Untold Stories

The **Land of Untold Stories** is a world featured on *Once Upon a Time*.

## Background

* The Land of Untold Stories is based on many different locations.
* One of them is England, based on the Land Without Magic's England.
* It is also based on England from  Robert Louis Stevenson's novel *Strange Case of Dr Jekyll and Mr Hyde*.
* This world acts as a refugee world for many characters from different origins.

## History

### **After Third Curse**

After a malfunction with the Sorcerer’s wand, Zelena, David, Snow and Hook accidentally ends up in this land. Trying to find out which land they ended up in, they asks help from a groundsman nearby. He however refuses to help them, fearing that he will be punished. As they talk, Poole, the Orderly of the place shows up and zaps the group using a taser. They are then kept in a cell protected with strong magic.

## Locations

* Temple of Morpheus : A shrine dedicated to Morpheus, the God of Dreams.
ITV Timeshift Channels

These are the logos of ITV's timeshift simulcasts which carry a one hour time delay rebroadcast of the company's regular channels - ITV1, ITV2, ITV3, ITV4, ITV1 Extra (now closed down), ITV Life & CITV Channel:-

## CITV Rewind

### CITV+1

#### 1st March 2017 - 12th May 2019

CITV's new timeshift service launched on 1st March 2017 at 7am, the same day when the original channel extended its on-air hours, now finishing at 9pm instead of 6pm. CITV+1 started and finished one hour later that day (7am-10pm).

### CITV Rewind

#### 13th May 2019 - present

At 7am Monday 13th May 2019, CITV+1 was renamed to "CITV Rewind" in line with the Disney Channel timeshift simulcasts, where they had used the term "Rewind" from December 2011 until their closures due to the popularity of Disney+ in October 2020.
Dark Realm

The **Dark Realm** is a world featured on *Once Upon a Time*. It first appears in the eleventh episode of the sixth season.

## Background

The Dark Realm is a world in the Land With Magic universe. Unlike the other lands, time works differently here. Time is faster and age manipulation is possible in the land. Babies can be brought to the land where their growth can be accelerated within seconds or minutes. *("Wish You Were Here")*

Magic plays a huge role in the Dark Realm as time and age can be manipulated. A baby or child can age up to twenty-eight years old within a day, but the aging process stops if s/he leaves the land. *("Wish You Were Here", "Tougher Than the Rest")*

## History

### **Before First Curse**

Fiona, with hopes of saving her son from his fate as a savior, uses the Shears of Destiny to sever his savior destiny. As punishment for interfering with fate, the Blue Fairy imprisons Fiona in the Dark Realm. Fiona — now known as the Black Fairy, can only leave the land briefly before being sucked back in. She then makes the land into her domain and plans to return one day to seek revenge on those that wronged her. She begins kidnapping children from various worlds and forces them to mine dark crystals which powers her magic. *("The Black Fairy")*

One day, she is summoned by Rumplestiltskin through an incarnation. Briefly, she leaves the land to seek Rumplestiltskin and larns that he is her son. Not wanting to have anything to do with him, she returns home. *("Changelings")*

### **After Third Curse**

After learning about the birth of her grandson Gideon, the Black Fairy goes to Storybrooke and kidnaps him. She gives Gideon to the care of a nurse, noting the child's importance. As Gideon grows into a young boy, the Black Fairy locks him away in a cage and uses magic on him to toughen him up. However, Gideon resists it by thinking of his mother. *("Changelings", "Tougher Than the Rest")*

As he reaches twenty-eight years old, Gideon plans to escape the land with Roderick. However, before getting the chance, the Black Fairy kills Roderick and rips out Gideon's heart. Controlling him with his heart, the Black Fairy sends Gideon to Storybrooke to manipulate events to free her from the land. Despite trying to foil her plan, the Black Fairy manages to free herself to Storybrooke, initiating the Final Battle. *("Wish You Were Here", "Mother's Little Helper")*

## Locations

### Minor Locations

* Black Fairy's Castle
* Underground Mines

## Inhabitants

* Gideon *(formerly)*
* Kidnapped Children
* Male Miner
* Nurse
* Roderick † *(formerly)*

**Notes:**
(†) is for deceased inhabitants.

(\*) is for inhabitants with unknown status

## Appearances

**Season Six**

* "Tougher Than the Rest"
* "Mother's Little Helper"

## Notes

* The Dark Realm is a place of immense dark power where time runs differently and nothing makes sense. *("Wish You Were Here")*
* Due to the difference in time, growth can be accelerated in a day up to twenty-eight years. *("Tougher Than the Rest")*

## World Guide

United Realms
Mount Olympus

**Mount Olympus** is a world featured on *Once Upon a Time*.

## History

### **Before First Curse**

When Kronos becomes the next ruler of Mount Olympus, he is given the Olympian Crystal. *("Last Rites")*

After ruling Mount Olympus for many years, Kronos eventually chooses Zeus to be his successor. This results in Hades becoming jealous towards his brother. Hades kills his father and steals the Olympian Crystal and intends on killing his brother too. After finding out Hades' action, Zeus curses Hades by making his heart beating stop. Zeus then brakes the Olympian Crystal into halves. Angered at Zeus, Hades leaves Mount Olympus for the Underworld to become the ruler as Zeus is crowed King of Mount Olympus. *("Souls of the Departed", "Last Rites")*

After Helga's death, she ascends to Mount Olympus where she peacefully waits for her sisters to join her. *("The Snow Queen")*

Feeling lonely in Mount Olympus, Zeus briefly leaves the land to the Enchanted Forest where he meets a women and have a son — Hercules. Zeus eventually leaves them for home and patiently waits for Hercules to join him in the Palace of Olympus. *("Labor of Love")*

After the shipwreck, Gerda ends up in Mount Olympus and reunites with Helga. *("A Tale of Two Sisters")*

### **After Third Curse**

TBA Neal leaves Mount Olympus to Dream World to warn Emma

### **After Fifth Curse**

In order to unite all the realms as one, Regina Mills recasts the Dark Curse with a slight variation. The curse spreads into Mount Olympus, ripping everyone and everything, destroying the realm. Mount Olympus then merges with other realms which forms the United Realms. *("Leaving Storybrooke")*

## References

1. ↑ It is not known if the entire world was merged into the United Realms or only part of it, which includes the Deity Palace.
2. ↑ http://tvline.com/2016/02/29/once-upon-a-time-season-5b-preview-underworld-emma-hook-hades/
19th Century France

**19th Century France** is a world featured on *Once Upon a Time*. It only appears in the second episode of the sixth season.

19th Century France is based on France from the novel *The Count of Monte Cristo*.

## History

### **Before First Curse**

One day, Baron Danglars and some accomplices burns down the home of Edmond Dantès and murders his fiancé. Edmond is then imprisoned in a dungeon afterwards. Since his imprisonment, Edmond plots to get revenge on those who wronged him. Sometime later, Edmond escapes the dungeon and begins his revenge plot on Baron, starting with building an empire. *("A Bitter Draught")*

Over a decade later, Edmond, now known as the Count of Monte Cristo, holds a grand ball at his estate. He invites Baron to the ball in order to fulfill part of his revenge plot. From the Enchanted Forest, the Evil Queen also makes her way to the ball in this land with hopes to make a deal with the Count. During the ball, the Count reveals his true identity to Baron and the rest of the guests. The Count pulls out his sword and points it at Baron's throat, demanding him to reveal the identities of all those who wronged him. As Baron refuses to reveal their identities, the Count plunges the sword into Baron, killing him immediately. The rest of the guests scatters out of the ballroom in fear, except the Evil Queen. As the Count questions the Evil Queen's presence, she holds out a scroll to him, offering to make a deal with the Count for the scroll, which lists the names of all those that wronged him. She makes the deal with the Count to befriend Snow White and Prince Charming in order for her to get her revenge, to which the Count agrees to. Together with the Evil Queen, the Count makes his way to the Enchanted Forest. *("A Bitter Draught")*

## Notes

* 19th Century France is assumed to be either a world or a realm within Fairy Tale Land (as the Evil Queen travels here easily) but as various other periodical world exists, it can be speculated that 19th Century France is also a world like the others.

## References

1. ↑ https://twitter.com/AndrewChambliss/status/782779290370789380

## World Guide

United Realms
Fairy Tale Land

**Fairy Tale Land** is a world featured on *Once Upon a Time* and *Once Upon a Time in Wonderland*.

## History

### **Before First Curse**

At Poseidon's Boneyard, on the way back to Arendelle, Queen Gerda and the King of Arendelle's ship gets caught up in a storm. Gerda, knowing that they will not make it back to Arendelle, writes a letter for Elsa and Anna about her secret past with her sisters Ingrid and Helga and places the letter in a message bottle. With no hopes of returning home, Gerda and the King holds on to one another as the ship sinks into the ocean. Upon their death, Elsa becomes the Queen of Arendelle.

Five years since their parents death, Queen Elsa and Princess Anna visits their gravesite on the anniversary of their death.

## Locations

### Realms

	+ Capital of Agrabah
	+ Eastern Province
	+ Lower Agrabah
	+ Northern Province
* **Arendelle**
	+ Capital of Arendelle
	+ North Valley
	+ Northern Isles
	+ Southern Isles
	+ Weselton
* **Camelot**
	+ Avalon
	+ Capital of Camelot
	+ Oxleigh
* **DunBroch**
* **Empire**
	+ Chinese Village
	+ Aurora's kingdom
	+ King Midas' kingdom
	+ King Xavier's kingdom
	+ Lord LeGume's kingdom
	+ Maurice's kingdom
	+ Prince Eric's kingdom
	+ Prince Phillip's kingdom
	+ Prince Thomas's kingdom
	+ Rapunzel's kingdom
	+ Snow White and Prince Charming's kingdom
	+ The Evil Queen's kingdom
	+ The King's kingdom
	+ The Northern Kingdom
* **Oceanic Realm**
	+ Poseidon's Boneyard

### Minor Locations

* Atlantis
* Avonlea
* Forbidden Mountain
* Frontlands
* Glowerhaven
* Helmsville
* Longbourn
* Nemea
* Port Bennet
* Pleasure Island

## Ways of Travelling

* Magic beans can open portals to Fairy Tale Land.
* The Dark Curse has the ability to remove Fairy Tale Land's inhabitants to the Land Without Magic with their memories removed.
* There's a door in the Chamber of Doors that connects Fairy Tale Land to other worlds.
* The Land of Oz's silver slippers has the power to transport it's user to any world they desire, including Fairy Tale Land.
* The Apprentice can manifest doors to return any inhabitant back to Fairy Tale Land.
* When someone becomes the new Dark One, they will be transported to the Dark One's vault in Fairy Tale Land regardless of which world their in.
* Wonderland's looking glass has the ability to cross-over to Fairy Tale Land.
* Regina Mills' variation of the Dark Curse is able to transport everyone and everything to a newly created realm.

## World Guide

United Realms
Telnarius

Ice-elves, who long ago chose to leave their forest homes, seeing the forests as not the perfect form of nature. Instead, ice-elves saw the pefection and beauty in the arctic land, where everything is frozen and unmoving. Telnarius are generally a bit taller and slimmer than their cousin elves. They can have one of two skin colors depending on which line they come from, either silvery white or if they're descended from dark elves, a frosty blue. They commonly have white, blue, black, or silver hair, no matter their age. They have various eye colors ranging from black to gray to red.

Normal Stat Max: 16Str, 17Con, 18Dex, 19Wis, 19Int, 21Cha +1Vit per

**Coldsight** - All Telnarius are able to detect invisibility at all times. Note that invisibility is different from being hidden. Also increases critical strike chance and hit chance.

**Disrupt** - Damage ability that reduces victim hp and mana by a small amount. Silences the victim for a very short period of time.

**Wit** - 25% mana regeneration bonus, 25% bonus toward skill learning.

**Infravision** - the ability to see in the dark.

Lv50: **Spelltrap** - Traps an incoming attack spell and recovers mana from it instead. You will also inflict greater damage while the trap persists.
List of Worlds

This **List of Worlds** is a list compromising all the worlds and realms featured on ***Once Upon a Time*** and the spin-off ***Once Upon a Time in Wonderland***.

## 1920s England

**1920s England** is a world featured on ***Once Upon a Time*** and is one of the known Realms of Storytelling. It is separated from the Land Without Magic, 19th Century London, and Victorian England and runs concurrently with the Land Without Magic. Unlike the Land Without Magic, 1920s England has magic but severely neglected. The Author briefly visits this world during his journey around the universe in search of stories to be written in the *Once Upon a Time* book.

## 19th Century France

**19th Century France** is a world featured on ***Once Upon a Time*** and is one of the known Realms of Storytelling. It is separated from the Land Without Magic’s France and runs concurrently with the Land Without Magic. Unlike the Land Without Magic, 19th Century France has magic but severely neglected. The Evil Queen briefly visits this world in search of the Count of Monte Cristo to seek help from him to enact revenge on Snow White and Prince Charming.

## 19th Century London

**19th Century London** is a world featured on ***Once Upon a Time*** and is one of the known Realms of Storytelling. It is separated from the Land Without Magic, Victorian England, and 1920s England and runs concurrently with the Land Without Magic. Unlike the Land Without Magic, 19th Century London has magic but severely neglected. It is one of the targeted worlds chosen by Peter Pan and the Shadow to kidnap boys to be brought to Neverland as the Lost Boys while in search of the Heart of the Truest Believer.

## Alternate World

The **Alternate World** is a world featured on ***Once Upon a Time***. It is briefly created by the Author while rewriting happy endings for villains in Storybrooke. Most of the inhabitants are from Storybrooke while others are replica of existing inhabitants from the Enchanted Forest. Here, the roles of the heroes and villains are switched, with the Evil Queen Snow White as the ruler. However, once the Author’s work is undone, the Alternate World is destroyed.

## Dark Realm

The Dark Realm is a world featured on Once Upon a Time. It is a land filled with darkness, where time is different and nothing makes sense. Originally without a ruler, a banished fairy Fiona takes over the land as her own domain as the Black Fairy. Here, she kidnaps children from various lands and forces them to mine dark fairy dust while she rules the land with an iron fist. After she leaves the land for Storybrooke, the children are finally freed from her cruel reign.

## Fairy Tale Land

Fairy Tale Land is a world featured on Once Upon a Time and the spin-off Once Upon a Time in Wonderland.

## Land of Oz

The Land of Oz is a world featured on Once Upon a Time.

## Wonderland

Wonderland is a world featured on Once Upon a Time and the spin-off Once Upon a Time in Wonderland.
Dreamscape

The **Dreamscape** is a world featured on *Once Upon a Time*. It first appears in the twenty-first episode of the first season.

## Ways of Travelling

* Everyone has access to the Dreamscape by sleepingp and dreaming.
* The Sands of Morpheus has the ability to force someone to sleep and others are able to enter their dream.

## World Guide

United Realms
4 square dinosaurs

## blue

Roar roar let's be t-Rex you can make small arms roar roar good t-rexArr arr flAp your arms and be a pterodactyl you can do it too arr arr arr good oneStomp stomp lets youse 2 fingers on year head like a triceratops you can be one too stomp stomp stomp well doneChomp chomp can you make a hand puppet like a brontosaurus you can do it to chomp chomp good lets do hours things yayWatch roar roarAttack stomp stompMm tastyArr fly fly arr arrChomp chomp laugh and hi 4 to you too claps hi 4

## purple

Do what the doowas do do what we doOn leafs on my face what have I here there's 3 horns on my face who am iMy name is tri-Tri ceratops there 3 horns on my face shake shakeOn that rock somethings on the rock who am I my name is and ank Anklosaurus there a heavy club on my tail swish swishMy head in the tree there something who am I my name is bront bront brontosaurus there a neck on top bend bendGreen or red my feather who am I my name is arc arc arcyoprex there's some wings can fly flap flapI in the ice I broken in I'm in the ice who ami I my name is itch itch ichthyosaurs there a jump splash splashOn leafs on my face what do you think I'm who am I who am iiiiiiiDinos rule
## green

allosaurus,stegosaurus brontosaurus too at the water of the dinosaur zoo alongcame the waiterof the tyrannosaurus rex who goobled up the table and did not pay for them selfstoo, zoo, waiter, table, pay for them selfs
4 square pets

## blue

meow meow can you be a cat you can too meow meow goodarr arr can you be a parrot you can too arr arr goodpop pop be a goldfish you can too pop pop popthump thump be a rabbit you can too thump thumpmeow meowarr arrpop popthump thump

## green

alligatro pie if i get some i mite died giveaway my skateboard giveaway my book but don't give way my alligator piehints pie died skateboard book alligator pie
Ширасу Кенджироу

**Ширасу Кенджироу** (白州 健二郎, Shirasu Kenjirō) - третьекурсник Старшей Школы Сейдо, выступая на позиции правого филдера. Стал выступать в стартовом составе с весеннего турнира.

## Личность

По характеру Кенджироу довольно сдержанный парень, скрывающий свой боевой дух внутри. По словам Вакабаяши Гоу - он довольно спокойный и взвешивающий риски. Однако, в игре Ширасу точно может пойти на все ради успеха команды.

## Отношения с другими

### Курамочи Ёичи

После того, как подозрения о полученной травме Миюки оправдались, Курамочи Ёичи первым делам подошел за помощью Кенджироу. Вместе они договорились присматривать за общим самочувствием капитана и при первом же тревожном сигнале рассказать тренеру, чтобы было возможным принять оперативные меры и не вредить здоровью друга.

### Миюки Кадзуя

Ширасу считает навыки и умения Миюки Кадзуя "ключевыми и опорными в команде". После того, как Курамочи сообщил ему о травме Миюки Кенджироу осознал по-настоящем, значение присутствия капитана на поле, и то что игроки воспринимали его как должное и "вечное" слишком долго. Сам он определяет Миюки как того, кого вы не сможете заменить, вне зависимости от того, сколько вы будете попробовать, ведь и капитан, и четвертый бетер, и талантливый кетчер, и тот, кто принимает участие в одном матче за другим (что уже само по себе нечто удивительное). Вместе с Курамочи Ширасу действительно беспокоились за состояние Миюки в течении всего матча против Старшей Школы Якуши.

## Способности

В первую очередь Ширасу известен как надежный защитник. Он прекрасно анализирует линии обороны и настрой баттери, поэтому подстраивает свое положение в защите соответственно. Как говорил Харада Масатоши, Ширасу - это наиболее сбалансированный нападающим в составе Сейдо, который обладает значительной скоростью, но в то же время в состоянии мощно ударить по мячу.

## Ссылки

1. ↑ Манга: Глава 365
2. ↑ Мысли Ширасу о **Миюки** из Главы 373.
3. ↑ Манга: Глава 359-410

## Навигация

 **Бывшие игроки** | **Юки Тецуя** • **Тамба Коичиро**• **Коминато Реске**• **Маско Тору**• **Исашики Дзюн** • **Мияучи Кейсуке** • **Сакай Ичироу** • **Кадота Масааки** • **Кусуноки Фумия** • **Крис Юу Такигава** • **Азума Киекуни**

 Тренерский состав

en:Shirasu Kenjirō
Asgard

**Asgard** is a world mentioned on *Once Upon a Time*. It is only mentioned in the fifth episode of the fourth season.

Asgard is based on the realm of the same in the Nine Worlds from the Old Norse religion. It is also based on the realm of the same name from Marvel's *Thor* and its subsequent films.

## Background

Not much is known about Asgard, except the existence of the Mjolnir hammer which somehow ends up in Rumplestiltskin's possession in Misthaven.

## History

### **Before First Curse**

During his Dark One days, Rumplestiltskin pays a visit to Asgard. The Mjolnir hammer, which hails from Asgard, ends up in Rumplestiltskin's possession and is brought over to Misthaven. *("Skin Deep", "The Snow Queen")*

## Ways of Travelling

* Magic beans can open portals to Asgard. *(mentioned in "Breaking Glass")*

## References

1. ↑ It is currently assumed that Asgard is a world due to its existence mentioned by David Nolan. However, besides the Mjolnir hammer, nothing is known about Asgard, including its present status.
2. ↑ https://www.hypable.com/once-upon-a-time-season-4-episode-5-recap-temporary-reflections/
3. ↑ https://www.beamly.com/tv-film/thor

## World Guide

United Realms
Ice age 2 the meltdown trailer 1

Manny Diego you bad mammoth jammalOwOn spring 2006Get readyGet ready for the Scrat packMaybe that's beforeSidWhat are you doing get down from there jump jump jumpJump jump jump sorry jump jump jumpAh retake you claws pleaseI think you the water laugh ok ok something to me ice age 2 the meltdown only in threather 2006Just plug in on vu movies
Giff

Large and very stern by nature. The Giff are a race of hippo-noids whose origin is unknown. They may have lived undisturbed in their subterranean civilization for many ages before being discovered. They are gray with hints of pink. Giff have a strictly militaristic society that teaches them from very young age how to work as a team and how to use perform certain tasks such a fire ranged weaponry.

Normal Stat Max: 18Str, 21Con, 15Dex, 18Wis, 20Int, 14Cha +1Vit per

**Sighting** - giff are gifted with advanced aiming capabilities, especially with ranged weapons, even moreso with guns. Improves their chances for crits, and their hit chance. also causes the aim ability to work slightly better.

**Backup** - a giff is trained in the art of assisting a fellow fighter. can use this ability to reduce the damage that your group leader will take by a large margin.

**Guerrilla** - giff tactics are quite varied and they receive bonuses to the following situations:

**Counterstancing** - giff receive double regular counterstancing bonuses both offensively and defensively.

**Blessed** - a giff using a blessed weapon will inflict greater than usual damage to their foes.

**Armor** - a giff has a higher than usual maximum armor bonus from all armor types.

**Weapon runes** - a giff has a slight bonus to all situational damage via weapon runes.

**Camouflage** - a non-moving giff will rarely be noticed or attacked by regular monsters and npc.

Lv50: **Spellshot** - Shoot along with spellcasts, if you are using a ranged weapon.
Emengo

They are considered to be Deep Dwarves by the majority of the populace, but the Emengo insist that that have no relation to them. Emengo are a short, stalky, hairy race, and are brutal fighters when pushed. They have been known to fly into a rage like no other in the heat of battle. Emengo are a little taller than Dwarves and usually have oddly pigmented
skin tones ranging from red to brown to yellow. They typically have very long beards and keep them neatly tied.

Normal Stat Max: 20Str, 20Con, 16Dex, 17Wis, 18Int, 15Cha -2Vit per

**Berserk** - The ability to fly into a rage at will, granting increased damage at the cost of avoidance.

**Realization** - Recover mana whenever you make a kill.

**Transform** - Become a powerful beast once per day, increasing strength, health and consititution beyond normal emengo boundaries for duration.

**Infravision** - the ability to see in the dark.

Lv50: **Ingestion** - Large health/mana/vit recovery bonus from eating and drinking.

Combination Abilities:

Emengo + Berserker/Warrior(Class Berserk Skill)

**Temperance** - The ability to turn anger on and off at will.
Kender

Other races shy away from the kender's undersized figure, for the kender have a reputation as the 'race of thieves.' Kenders are hurt when they hear such a remark however. Kenders call it 'borrowing' and surely 'borrowing' a few goods from 'friends' isn't bad thing...Kenders are smaller people compared to humans, standing only four or five feet tall. Often it is easy to mistake a kender for a human child. Their complexion can range anywhere, and their hair color tends to be brown or darker, with various eye colors.

Normal Stat Max: 17Str, 17Con, 21Dex, 18Wis, 18Int, 18Cha +1.5Vit per

**Peek** - The ability to see other people's inventory when looking at them.

**Borrow** - The ability to take items or gold from someone else's inventory.

**Reflex** - Exceptional ability to avoid attack (dex)% and other harm, such as deathtraps and some spells.

Lv50: **Goldentone** - Your damage will increase based upon your wealth.

Combination Abilities:

Kender + Bard

**Luck** - Strange luck for finding gold. Adds to Borrow.
Clockwork

The amazing creations of extremely talented inventors, the Clockwork race are similar to golems but are fully self aware. They are not quite on par societally as humankind but they are making leaps and bounds toward learning where they belong among the other races of the world. There is a lot of variety in the visual appearance of different Clockworks: some have outer shells while some have many gears and pistons sticking out. Some are made of different metals but their overall endurance remains virtually the same.

Normal Stat Max: 20Str, 20Con, 17Dex, 13Wis, 19Int, 18Cha -2Vit per

**Heavy Metal** - Clockwork take 20% reduced damage from all sources at cost of 20% reduced haste. The protection does not work vs lightning.

**Unstoppable** - Your vitality regen increases by 500% when you are below one fourth of your max. Paralysis resist is maxed from level 1.

**Abstain** - You do not require food, drink. You cannot attain drunk status.

Lv50: **Youarewhatyoueat** - Eat metal objects of any type to regain a fair amount of health. Soft metal items make you less threatening to others while hard metal items make you seem more threatening.
Dressup week

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Molnese

Molnese are very small and furry, they closely resemble rodents and have short tails. They are typically a very reserved, hermit-like race, and live underground, preferably near pools of water. Molnese are notoriously bad at conversation, since they usually spend very little
time with others. They enjoy learning and have been known to make very skilled magic users.
They are covered with oily fur with colors ranging from brown to beige to black to white. They have large eyes which are almost always black.

Normal Stat Max: 19Str, 19Con, 15Dex, 20Wis, 20Int, 16Cha

**Flurry** - Series of quick clawing attacks, power and aim increase as agitation goes up, and as hit points go down. Also based on basic damage statistics such as damage roll and strength.

**Dig** - Dig into the ground to hide and improve health and mana regeneration rates by 16% while underground. Not usable everywhere.

**Molnese Pride** - Hermits by nature, Molnese get a little extra mana at creation, consume 10% less mana, and virtually immune to blindness.

**Infravision** - The ability to see in the dark.

Lv50: **Unearth** - Surprise attack only usable from dig status.
Minotaur

The first minotaur was an experiment by an unknown magician in another realm. He hoped to create the ultimate army by combining the strength of a bull with the intelligence and dexterity of a man. It was a great success, perhaps too much so as they overthrew him and broke free, escaping forever through a one-way portal to the land of Tirn Aill. Minotaurs stand over seven feet tall and have an enormous amount of strength. Their horns can be used in battle to gore opponents. Minotaur's bodies span the whole range of human coloring, while their heads tend to be brown or black. However, albinos are not uncommon, and the rarer red-furred minotaurs are reputed to be the fiercest fighters. Humans tend to dislike and distrust minotaurs, but few men are foolish enough to show their contempt publicly. The race of minotaurs has flourished in Tirn Aill; their settlements, however, tend to be located far from the other races. Their hometown is Zypos, far to the south on Dasarch.

Normal Stat Max: 21Str, 19Con, 17Dex, 17Wis, 16Int, 15Cha -0.5Vit per

**Bloodlust** - Extra attacks at the expense of avoidance and hit chance, can only be engaged if highly agitated. Cannot use commands until done.

**Gore** - A relatively slow rushing attack that causes a lot of damage and opens up a bleeding wound on the target.

**Intimidation** - Chance to prevent weaker monsters from attacking you.

Lv50: **Snort** - Short buff that increases all phys/mag damage done and decreases phys/mag damage taken for that period of time.

Combination Abilities:

Minotaur + Barbarian/Samurai

**Visage** - Weaker opponents suffer a penalty to attacking the minotaur due to fear. Increases success chance with Intimidation, as well.
Mandalorian Wars

Combatants| Galactic Republic and Allies

* Galactic Republic
* Revanchists

* Mandalorian Neo-Crusaders

The **Mandalorian Wars** was the term given to the sixteen years of conflict between the Mandalorian warrior culture and the Galactic Republic that began in 323 BTC/36K.046 CE with the Battle of Althir. Occurring two decades after the end of the Exar Kun War, the Mandalorian Wars spanned almost two decades themselves, though historians often disagreed on the endpoints of the conflict; the Mandalorians raided star systems in Republic controlled Outer Rim Territories for over a decade before they actually came into conflict with the Republic Military in 312 BTC/36K.057 CE. Led by Mandalore the Ultimate, who pioneered the Neo-Crusader movement with the help of his lieutenant, Cassus Fett, the Mandalorians conquered systems along the eastern edge of the Republic space. Though their conquests included the near-extinction of the Cathar species, it was not until their assaults on worlds near the planet Taris that they drew the Republic's attention. After a year of small conflicts known as the False War, the Mandalorians broke through the Republic's lines and besieged Taris in 310 BTC/36K.059 CE, and then invaded the Republic through three separate corridors in what became known as the Onslaught.

The tide ultimately turned when a group of interventionist Jedi known as the Revanchists, led by the charismatic Revan and his friend Malak, joined the Republic Military in combating the Mandalorians. A tactical genius, Revan won several victories against the Mandalorians and began to reclaim lost territory, prompting Supreme Chancellor Tol Cressa to appoint him Grand Praetor in 309 BTC/36K.060 CE. Driving back the Mandalorians, Revan forced a final showdown with Mandalore the Ultimate at the Battle of Malachor V in 307 BTC/36K.062 CE. Revan personally defeated Mandalore in single combat as the Republic and Mandalorian fleets battled above Malachor V, and the activation of the superweapon known as the Mass Shadow Generator devastated both the planet and the participating fleets.

The Mandalorian Wars had long-reaching consequences: Revan forced the defeated Mandalorians to disarm and hid Mandalore's Mask, the symbol of their leadership, and both he and Malak were disillusioned by the Republic's inability to handle the Mandalorians during the war and came to the conclusion that perhaps serving the Imperium is the Jedi's true goal. Many of the soldiers and Jedi who followed Revan in the Mandalorian Wars joined the two newly defected Jedis when they formed their Imperial Jedis and invaded the Republic and sparked a civil war within the Order over rather or not the Jedi should join the Imperium or remain loyal to the Republic.
MUD Clients

A client can greatly enhance your gaming experience by giving you the ability to use scripts, macros, triggers and tons of other features. Below are some popular MUD clients:

MUSHclient - http://www.gammon.com.au/mushclient/ Freeware client for Windows and Linux (with Wine), with the ability to use scripting languages.

Mudlet - http://www.mudlet.org/ Free graphical client for Windows, Linux, and Mac OS X.

zMUD/cMUD - http://www.zuggsoft.com Popular Windows-based client.
Edge of Realms

The **Edge of Realms** is a world featured on *Once Upon a Time*. It only appears in the fourth episode of the seventh season.

The Edge of Realms is loosely based on Paradise Falls from the Disney/Pixar movie *Up*.

## History

### **After Fourth Curse**

Hoping to free himself of his Dark One curse, Rumplestiltskin and Belle finds their way to the Edge of Realms. Together, they build a home for themselves as they await for the curse to break. One day, Gideon returns from Elphame Academy to visit his parents and returns shortly after. *("Beauty")*

As time passes on, Belle starts to age but Rumplestiltskin remains the same due to being the Dark One. As Belle reaches old age, she tells him about the prophecy that she depicted years back, revealing that she concealed a part of the prophecy to preserve their time together. On her deathbed, Belle assures him that he will break the curse and one day reunite with her in the afterlife. Belle dies and moves on into Mount Olympus while Rumplestiltskin mourns her death. Gideon returns again to mourn his mother and lay her to rest. Hoping to free his father from the curse, Gideon offers to take on the curse. However, Rumplestiltskin declines the offer, not wanting to lose another son because of his curse. After Belle's funeral, the two bid farewell as Gideon returns to Elphame Academy and Rumplestiltskin goes to New Fairy Tale Land. *("Beauty")*

## Inhabitants

* Belle † *(formerly)*
* Rumplestiltskin † *(formerly)*

## Appearances

**Season Seaven**

* "Beauty"

## Notes

* It is assumed that time works differently in the Edge of Realms as Belle ages rapidly during her time here. *(seen in "Beauty")*

## World Guide

United Realms
Classes

There are currently 19 unique classes to choose from in the realm of Tirn Aill. Upon reaching level 50 you may choose one of two class specializations. Each class can fill a variety of rolls depending on how you build them:

Warrior - Tough, natural leaders, capable of many feats of battle

Ranger - Rugged outlander, versatile and especially good with archery

Scourge - Unholy knight, specializing in syphoning power from others

Paladin - Holy knight, capable of many grand miracles in combat

Shapeshifter - Unpredictable fighter with many forms, capable of any role

Mystic - Spiritmasters who bring a wide range of magical abilities

Cleric - Holy or unholy priests who specialize in healing

Druid - Spellcasters with great affinity for nature and healing

Mage - Spellcasters, proficient in a broad range of magical styles

Sorcerer - Casters who excel at inflicting pain and damage

Necromancer - Masters of the necromantic arts of death and undeath.

Assassin - Master of stealth and killing targets suddenly

Berserker - Unstoppable juggernaut, without any regard for sanity

Judoka - Martial arts expert, has no need of weapons

Bard - Minstrels, master of music and skilled in flashy combat

Merchant - Cunning and sophisticated masters of craft and business

Samurai - Highly skilled combatants with indifference to pain or death

Ninja - Quick and agile, masters of the shadow

Summoner - Spellcasters focusing on various types of pets
Quests and Events

# Questmasters

Questmasters offer random but level and zone appropriate quests for any adventurer. To take a quest just type quest in a room with a questmaster. Questmaster quests may either require you to kill a specific mob or retrieve a specific item. Quests reward additional XP for killing the quest mob in addition to the quest XP reward. Item-finding quests generally reward more for turning in the quest as they can be more challenging.

Questmaster quests award gold, XP, and questpoint(s). Questpoints can be used to buy certain items, to exchange for XP, or Health/Mana/Vitality, or for some temporary buffs. Higher level quests award more questpoints.

# Single Item Quests

Some NPCs may ask for an item. Finding and giving this item to the NPC rewards you with XP, often gold and an additional item. The quests are unique to certain NPCs and each only offers a single quest.
Drow

Drow are dark elves, prefering the darkness of the underground to nature. They are shorter than normal elves, and have black skin, tinted slightly blue. Drow have a range of hair color from black to white to blue or anywhere between. They can see in the dark very well, and are very comfortable in it, granting them increased ability to avoid attacks when in dark places. Drow also have resistance to offensive and affect magic... however the resistance is a chaotic form that can sometimes make helpful status not work and very rarely can make damage increased from spells instead of decreased. Drow function well in any role, although as a race they tend to prefer classes that rely on speed and agility, such as judoka and assassin.

Normal Stat Max: 18Str, 17Con, 20Dex, 18Wis, 19Int, 17Cha +1Vit per

**Black Calm** - Drow are very comfortable in the dark, and gain large bonuses to their armor and avoidance while in it. These bonuses are larger if their opponents cannot see in the dark. Pairs well with Night Orb, which simulates some of the effects of night regardless of target vision. Black Calm also grants Sense Life to the drow.

**Defiance** - Chaotic resistance to magic. Average of 33% resistance to magical damage. 50% resistance to negative magical affects, 25% to positive. This ability can be annoying at times, but it can also be a lifesaver.

**Night Orb** - Has two uses. The primary use is an orb of darkness around the drow, causing night effects nearby. This causes Black Calm to take effect to a lesser than normal degree in a lighted room. The other use is to cause victims who cannot see in the dark to be blinded by the darkness effect. One blinded it is not removable by merely finding a glowing item, etc, it must run its course or be removed magically.

**Infravision** - the ability to see in the dark.

Lv50: **Deathdance** - Increases all damage for drow and party for short period.
Yuan-Ti

The Yuan-Ti are a race of nomadic snake people that tend to prey on weaker foes they come across. Now and again a young Yuan-Ti assimilates into society either from the compassion from others or from sheer will. They are very agile and intelligent, and have a potent poison in their fangs that reacts strangely with its victim. They tend to be reddish colors, marroon and rust to more of an orange depending from which tribe and such they originate.

Normal Stat Max: 18Str, 16Con, 20Dex, 18Wis, 20Int, 19Cha +0.5Vit per

**Coil** - A riposting technique that prevents the user from attacking, using skills or casting spells, but allows you to dodge (dex+int)% of the time and (dex+int)% of those dodges are turned around to hit the attacker. Chances are modified slightly by attacker's dex and int and level vs level.

**Slither** - Automatic skill that grants the Yuan-Ti the ability to quickly dodge incoming attacks. Chance is (dex/2)%

**Venomous Bite** - A draining bite that does about 10 to 25 damage to an opponent and turns that hp into mana for the Yuan-Ti. Also used to cause Poison affect in victim. Consumes a portion of user's movement.

Yuan-ti, like Naga have no feet. They do not take hits there and have an easier time completing large equipment sets to offset this.

Lv50: **Shedskin** - Recover life at the cost of some mana.
Neko

Bipedal felines, Neko are an ancient race that just recently came into the land of Tirn Aill through one of the portals. They are furry, have large ears, long tails, big eyes and otherwise look very much like "Human Cats." There are Neko of many colors and variety, some have long hair, some have shorter. Some have stripes, some don't. It is not known how they came to be, although some guess that it may have been some kind of magical expiriment. There is an enclave of Neko in the dangerous cliffs of the Valley of Draeda known as the Fu-lin.

Normal Stat Max: 18Str, 15Con, 22Dex, 15Wis, 19Int, 20Cha +1.5Vit per

**Catform** - Transform into a feral form with increased power and chance for extra hits, but reduced dex. They can only transform into this form once per day, although they can mantain it indefinately.

**Persevere** - Neko are capable of resisting some aspects of negative status. Such as spells that would lower your maximum strength. Persevere also grants them some additional avoidance.

**Distract** - Neko attempts to distract a target for one round, a very effective tactic when grouping.

Lv50: **Affine** - Distract lasts longer and Dex now benefits spells/heals.