2-5X

*For the normal version in ECLISE Alpha, see 2-5 (Alpha).*
{{#switch:2-5X

*For the normal version in ECLISE 2.o, see 2-5 (2.0).*
*For the version in ECLISE Beta, see 2-5.*

## **2-5X: The Counter**

**The Counter**, also known as **2-5X**, is the fifth level of Lost City Hardcore in ECLISE. After completing the level, the player unlocks Spring Bean. The player will also automatically clear 2-5 with an empty level. Then they granting access to S-3

## Dialogue

(Penny appears)

Penny: We are gonna have a tough battle ahead.

Penny: Due to the limited number of plants, we have to improve our micro management.

Penny: The shovel will be your best friend for the day.

Penny: React quickly against fast zombies, and we will get through this.

(Penny leaves)

## Tips

* This is a very interesting level. With the restrictive objective of having only 1 of each plant type on the conveyor, you will have to dig up the plants once you have finished using them. *The plant you dug up will appear again on the conveyor belt in a matter of seconds.*
* Each and every zombie or group of zombies in the level can be countered by a plant or a combo of plants (hence the name), so try to figure them out via trial and error. Certain plants like Bonk Choy, Wall-nut or Potato Mine can be your lifesaver, so use them wisely. In case you need help figuring out the counters:
	+ A single Adventurer Zombie can be countered with a single offensive plant, a Conehead Adventurer Zombie can be countered with two, a Buckethead Adventurer Zombie or a group of zombies of any kind can be countered with a Potato Mine.
	+ A Parasol Zombie cannot be countered by lobbed-shot plants.
	+ A Bug Zombie can be countered by Bonk Choy with the aid of other offensive plants.
	+ A group of zombies or Camel Zombies can be countered with Bonk Choy or the Wall-nut and Spikeweed combo.
	+ Turquoise Skull Zombies can be countered with Peashooter or Cabbage-pult as either can normally outrange him, or Spikeweed if he is group closely with other zombies.
* Wave after wave there will be zombies and no empty ones unlike its normal version. Only a number of waves here are simple enough to beat, but here are the most difficult ones:
	+ There will be a wave with 4 Camel Zombies groups in different lanes. Remember that they are vulnerable when they are not close to each other. Use Spring Bean to dismantle the head and the hump tablets ONLY. (they cannot do anything until the camel's backside tablet is either destroyed or reunited with the other segments). Do not destroy the camel's backside tablet too soon as this is the only way to lighten your load for another difficult wave.......
	+ 4 Buckethead Adventurer Zombies in one wave will arrive next, and you only have 1 Potato Mine. Slowly destroy each Buckethead with Potato Mines. Continue to use stalling plants until they are all eliminated by Potato Mines.
	+ The rest of the waves coming will be more problematic when the previous ones are not dealt with completely, especially in cases of Turquoise Skull Zombie within other zombies or Bug Zombies who are fast and able to escape from Bonk Choy.
* Memorize the waves of the level or use the wave table below so you can prepare for what plant to use on what zombie and where are you going to place them.
* Spring Bean must be used more regularly in this level to alleviate difficult waves and to help you crowd control other rows so you can focus on one lane at a time.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:** Each  has 3 segments.

## Gallery

by WalkingAbacusby KaluteWow that was wild - Evoker InvokerBy Sunny
## Trivia

* This level has two other versions similar to it, which are Elemental Counter, and WW-3 (Passive Counter).