Sieben

Sieben is a large series of islands to the south of Synderos, across what is commonly referred to as the Seventh's Sea. At the edge of the Seventh's Sea is the Shroud, a wall of fog that encompasses the Sieben isles and an expanse of water known as the Sieben Sea. The Shroud is impassable except to those guided by the ferryman, one of Sieben's Deities. Even the influence of Evalore's greater pantheon gets lost within the Shroud without the Ferryman's guidance.

The largest and most formidable of the isles is a mostly unexplored and dangerous jungle, where as many of the other islands dotted around the Sieben Sea are populated with small cities.

## **The Cities of Sieben**

* Fertillis
* Saccharo
* Salisberg
* Waning
* Ostrith
* Emerathil
* Hoghaven
* Kraken's Bay

### Fertillis

Fertilis is a humble village in the midst of a jungle.  It has a high population for its size, sitting at 600 residents, making it one of the smallest settlements in Sieben.  It has a high production rate of food and to a lesser extent, spices and sugar.  Its main source of trade is by road to Kraken's Bay, due to its port being hard to find and nestled in shallow and treacherous waters.

### Saccharo

Located far to the Northeast, Saccharo is the fourth largest town, sitting at a population of 5,400.  It is known for its large sugarcane fields that stretch the length of the island.  However, a lack of access to metals and other building supplies means that the demand for goods is high there.

### Salisberg

Located to the north of Kraken's bay and west of Emrithil, Salisberg is known for its rich island jungle plantations which produce large amounts of spice.  Its population sits at a modest 2,300 and is known to be the home of the Tabaxi people who used to live natively in the island jungles.  However, its lack of open land causes it to be impossible to farm sugar, making demand high.

### Waning

The port of Waning is located at the back of Crescent Bay.  It is a rather large town of 6,000 people and is ruled over by the baron Lupirez.  The baron has little allegiance to the other ports in the region.  This port is known for its low food output and high production of goods.

### Ostrith

Located to the east of Kraken's Bay on the mainland, Ostrith is known for its oyster farms and fishermen.  It has a population of 800, making it the third smallest town.  Its lack of jungle and muddy soil makes it impossible to construct proper spice plantations, causing spice to be in high demand.

### Emerathil

There are three taverns in Emerathil, the Golden Gull is a fine establishment for wealthy merchants and noblemen.  The salty salet is a modest but large tavern for sailors and common folk.  The Powder Keg is seedy tavern populated with pirates and mercenaries.

### Hoghaven

Hoghaven is a free harbor, also known as a port harbor.  It has no useful exports unless you consider pirates useful.  Its population is a mere 700, barely larger than Fertilis, but whereas Fertilis has food to spare, Hoghaven consumes food but hardly produces any, causing it to be pricy and sell easily.  Because of the large population of pirates, weaponry is also in very high demand and can be sold for exorbitant prices.

### Kraken's Bay

This small city is the largest in the region with a population of over 11,000.  It has a bustling port that is filled with every type of commodity. Weapons can be bought at a low price because of the foundry district, which is the main source of Kraken's bay's wealth.  It is also one of the only ports which produce Galleons and Warships, the largest and most expensive class of ship.   However, all other commodities are rather pricey in Kraken's Bay, due to high demand and deep pockets.  The best goods to sell in port are Luxuries and the best to buy are weapons.

## **Pantheon of Sieben**

The Pantheon of Sieben is completely detached from the rest of the Evalorian Pantheon, as prayers made to deities beyond the Shroud are doomed to be lost within it. There are nine deities that reside within the shroud, one for each alignment.

* Chaotic Evil, Inkmaw, god of greed and destruction
* True Evil, Sil'thereim, goddess of wrath and tide
* Lawful Evil, Diarmuid, god of guile and honor
* Chaotic Neutral, Liglewud, god of arcana and lore
* True Neutral, Hotch, god of navigation and commerce
* Lawful Neutral, The Ferryman, god of mourning and death
* Chaotic Good, Bilygnir, god of the forest and nature
* True Good, Glidyne, goddess of the stars and sky
* Lawful Good, Sephryel, god of law and redemption