General Information

If you're feeling lost on where/how to start or what to strive for, this page is probably for you.

## Beginning

The area where this story takes place in is an abandoned city called "Inmortui Caelum". Every character present in Inmortui Caelum was just an ordinary Human who lived their lives (however long/short that might have been) and then died (by whatever cause, natural or otherwise). Inmortui Caelum is where they ended up once they died, simply waking up on the ground of a cold abandoned building in ruins.

The people present might have been from any place on Earth, or even from any time period (present or past, just not from the distant future)... But despite all of this, they all somehow talk the same language (English), even if it was a language that they didn't know how to speak before death.

When the character wakes up, they find that their body is likely at a different age than the one they had when they died (assuming they died while they were old), and that they are perfectly healthy, free of any wounds or ailments that might have plagued them prior to their death. As for possessions, the only things that characters wake up with are the clothes on their bodies, one weapon by their side, and an empty backpack.

## Black Mist

Closed around Inmortui Caelum like a dome is a wall made of dense black mist, very ominous in nature, and moving in such an unnatural and eerie way that it almost appears to be alive... Perhaps it is. This black mist closes off Inmortui Caelum from whatever lies behind the other side, whatever may await beyond city lines. Not just from the outside of city lines though, the vast majority of the city is closed off by the black mist, with only one residential apartment building not yet engulfed by this black mist.

## Passage of Time

With the complete lack of clocks and time telling devices, it is impossible to tell time in this strange city. Furthermore, the Black Mist surrounding the city extends even to the sky above, so one can't even use that to tell if it is day or night. The scenery appears to be in a dark, poorly lit, cloudy afternoon, not quite night, but not sunny nor bright either. Does time even pass here? No one can say for sure.

## New Death

Should a character die in this new world, they will dissolve and melt away into black mist, which will then float away and join that large dome like wall of it, becoming one with it, as the person that once lived and died is now gone forever.

## Monsters

The people(players) aren't the only inhabitants of this mysterious and crazy new world, as there are monsters lurking around. In appearance they can vary greatly, though the most common appearance for them is that of a chimera, part undead wolf with decaying/rotting flesh and some exposed bone, along with a large scorpion like tail. Of course, not every monster looks alike and some might have different appearances.

When a monster dies, it experiences the same process as if a person had died... Dissolving into black mist and then floating away, joining the wall/dome of it, although monsters also tend to drop some sort of item as they die, probably something they ate before encountering whichever person ended up killing them.

Fighting these monsters is done automatically through the bot's **/search** command, for when one is found. The bot takes into account all stats and simulates the battle for the player, so that it doesn't get repetitive, "grindy" and boring for the roleplayer. Keep in mind though, dying in a monster battle, even a simulated one, is new death, plain and simple.

These kinds of monsters will just stay in whatever place they are prowling, and generally won't go far from it to hunt unsuspecting players, though if a player approaches them, the monster will fight and chase relentlessly until being able to kill the player... Or until being killed by them.

## Boss Monsters

Boss Monsters are a special kind of monster that occasionally comes out from the wall of black mist itself. They are generally bipedal and sometimes even humanoid. Boss Monsters are far stronger than the average kind of monster, fighting this type of monster is generally a group effort, where multiple players have to work together to take it down once and for all. Unlike with regular monsters who will not go around chasing players who haven't approached it first, Boss Monsters will scout any area free from the black mist in search of players, and will continue to do this until they either the Boss Monster is killed, or all of the players die.

In a Boss Monster battle, this is not automated by the bot and is a more traditional CRP fashion, fully GM'd of course. Most stats are disregarded/ignored in this scenario, with only 3 exceptions!

1. **Speed**: Speed will only be used to determine posting order, nothing else. Fastest posts first, then second, repeat. If two players have the same speed, luck will decide the posting order for them. If a player has the same speed as the Boss Monster, it'll be counted as if the player is faster. The special speed mechanics behind Throwable and Ranged weapons do not apply here.
2. **Attack**: Only used to determine how much damage the players are dealing to the Boss Monster, and vice versa. No Accuracy, no Evade, no Block, no Critical Hits, those are only used for automated monster combat.
3. **Health**: Used to determine how close the Boss Monster is to dying, but also the players themselves.

Players can use items from their backpack in this fight, but they are forfeiting the ability to attack if they do that, as they must do it during their post-turn, and cannot attack while using items nor vice-versa. Only one item can be used per post during Boss Monster battles, so use it wisely.

When a Boss Monster dies, it drops items like a normal monster would, but generally of better quality. More importantly, when a Boss Monster dies, the large wall of Black Mist moves back and away, expanding the overall size of the world, allowing more of Inmortui Caelum city to be accessible to the players.

## Goals & Priorities

With life being as weird as it is in Inmortui Caelum, it's important for each character to develop their own goals and get their priorities straight. Survival should be at the top of their list of priorities, although goals can and should include having creature-comforts like fashioning a home out of Crafting Materials and the existing ruins.

## End-Game Goal

Since killing Boss Monsters reveals more of the city, and the city has a finite space, that means that in theory it should be possible to escape the city by defeating enough Boss Monsters. What happens to players who escape the city? That, no one knows, so players' ultimate goal doesn't necessarily have to be to escape, but rather to decide if they want to escape into the unknown fate that awaits beyond the Black Mist... Or if they just want to make a new life for themselves in Inmortui Caelum.