12w22a

## Additions

* **Jungle Temple**
	+ Generated Structure that generate in jungle biomes
	+ Comprised mainly of cobblestone and moss stone
	+ Have dispenser and tripwire traps and chest loot
* **Tripwire And Tripwire Hooks**
	+ Can place down string to create tripwire, when walked on, these can activate tripwire hooks if there is a hook at each end of the string
* **Block Of Emerald**
	+ Decorative storage blocks, crafted with 9 emeralds
* **Adventure Mode**
	+ New gamemode, only accessible with /gamemode 2
	+ The player cannot break or place any blocks
	+ The player can interact with any blocks, like doors and levers, and can buy from villagers
	+ The player can still damage mobs
* **Creative Inventory**
	+ Added potions to the Creative inventory; found in “brewing" category
	+ Added delete item, armor and crafting to survival inventory when in Creative
	+ Added silverfish cobblestone and stone brick monster egg blocks to the Creative inventory

## Changes

* **Villager Trading**
	+ Villagers can now trade all sorts of items with you (for example, 1 emerald + 10 gravel → 3 flint)
	+ Some villagers will offer to enchant items (e.g. 3 emerald + 1 iron pickaxe → 1 iron pickaxe with Fortune I)
* **Enchanting**
	+ Enchantment system has been rebalanced
		- The maximum enchantment level has been lowered from 50 to 30
			* As a result enchantment tables now require only 15 bookcases around them to allow maximum level enchantments
	+ With a full enchantment table set with bookshelves, at the bottom of the 3 enchantments, it always shows you the highest number possible
	+ Using level 30 enchantments, the player has a lot more luck; almost all items get at least 2 enchantments
	+ Various actions will now reward the player with Experience Orbs, such as mining ores (except Gold Ore and Iron Ore), using furnaces, and getting achievements
	+ Levels are now awarded linearly. It takes 17 experience to go up one level
* **Smelting**
	+ Smelting in a furnace with a lava bucket now leaves an empty bucket for the player to retrieve
* **Singleplayer**
	+ Pausing now works again in single player
* **Leaves**
	+ Rain will slowly drip through leaves
* **Cauldron**
	+ When exposed to rain, cauldrons have a possibility to slowly filling with water
* **Nether Portals**
	+ Have a very small chance of spawning zombie pigmen
* **World Generation**
	+ Have a very small chance of spawning zombie pigmen
* **Inventory**
	+ Blocks seen in inventory are oriented to the right instead to the left
* **Slabs**
	+ Half-slabs can now be placed upside-down when pointing at the upper half of the side of a block. This does not work with stairs
* **Debug Features**
	+ Pressing F will reload the chunks
* **Emerald Ore**
	+ Now generates in veins of 1 block

## Fixes

**10 Bugs Fixed**

* In the redstone tab of the creative inventory, the redstone torch is now on instead of being off.
* In the decoration tab of the creative inventory, the redstone torch has been removed.
* Fixed the size of slimes which was sometimes wrong in the previous snapshot.
* Fully charged arrows now show their particle effect again.
* Arrows are now stuck at the correct position in the block they hit.
* The language English (US) is available again.
* Fixed Enderman often not shaking and opening their jaws when looked at.
* Fixed repeaters sometimes being stuck when loading the chunks they are in.
* The Search tab does not automatically open up unless the player presses their chat key, allowing the inventory to be closed with the normal inventory key again.
* Fixed bug causing stacked buckets to disappear when used to milk cows.