Magnus

**Magnus** Rasmodius is the local wizard of Stardew Valley. He works alongside Marlon to protect the valley from corrupt monsters.

For canon information on the Wizard Magnus, please see the official wiki here.

## Schedule

 9:20 AM
 2:00 PM
 6:30 PM

## Movie Theater Tastes

### Movies

Loves

Likes

## Heart Events

### **Hearts: 2**

 Description:The Barrier

### **Hearts: 4**

 Description:Shrine of Illusions

### **Hearts: 6**

 Description:A Wizard's Garden
The Farmer comes across Magnus working at his Ancient Fruit crops. He is adding a magical pesticide to keep insects away. He says that in addition to keeping away bugs, he has to protect them with magic from his ex-wife's hexes. Magnus shares that while he likes his role in the valley, it has been difficult having his heart broken twice. If he ever loves again though, it would likely be for someone who appreciates plants, prompting the Farmer to say:

* **"My farm has an awful lot of plants..."**

Magnus laughs and reminds the Farmer that beyond plants, there is still the cauldron smell to get used to. He then heads inside, saying he has some business to attend to and asking the Farmer to stop by again soon.
* **"That shouldn't be too hard to find around here."**

### **Hearts: 8**

 Description:Junimo Rising
The Farmer enter's the Wizard's Tower to find Magnus on his summoning circle surrounded by excited Junimos. He attempted to cast a spell to communicate with them more, and it backfires causing the Junimos to have an increased interest in him. He asks the Farmer to read some lines of a spell in his magic book to help with the rambunctious Junimos. All but one of the Junimos disappear after the spell is read, and Magnus asks them where they come from in the forest. The screen fades and a message displays, describing their time with the Junimo and the forest spirit's eventual departure. Afterward, Magnus asks the Farmer whether they were suppressing a laugh over Magnus being jumped on by the Junimos. They respond either:

* **"Never, crossed my mind."**

Magnus doesn't quite believe the Farmer, but appreciates they are trying to spare his feelings. He suggests next time he might visit the Junimos in the forest, rather than try to summon them again. Before going to explore the woods, he asks the Farmer to keep the story to themselves.
* **"To be honest... yes, absolutely."**

### **Hearts: 10**

 Description:A Forest Feast

### **Hearts: 14 - Part 1**

 Description:A Wizard's Invitation

### **Hearts: 14 - Part 2**

 Description:Under the Sea
After you head outside of the ginger island house after sleeping in it. You talk to Magnus on the beach he mentions different courting rituals and says he is slightly jealous you got to him first before he could do it to you, He then encases you and him in a magic bubble to go underwater and you do and see some ruins and head in them as the wizard calls a mermaid. and the mermaids song heard in the vanilla game plays without alot of the weird effects and obtain a mermaid's bracelet the mermaid then winks then swims off.
You then arrive back on the surface.
Then the wizard asks what do you think and you kiss them.

## Extra Events

### **The Basement**

 Description:Books

### **The Junimo Scroll**

 Description:The Junimo Scroll
The farmer finds Magnus sitting outside his tower. He says that intense magic is surrounding them and asks them what they've done, to which the farmer explains what they found in Aurora vineyard. Magnus asks about an object the farmer is carrying, and they realize there's something in their pocket. They take out the scroll, and after inspecting it, Magnus asks them to come inside.

### **Sprite Spring**

 Description:Sprite Spring

### **First Slash Warp**

 Description:First Slash Warp

## Marriage

While married, Magnus moves onto the farm like other spouses, getting his own room and spouse area outside. Inside he adds a magic circle and shelves of books to his room, while his outside patio gets two ruined columns.

Magnus continues to go to his tower on Monday thru Thursday, using it much like an office for his work protecting the valley. Friday thru Sunday he will remain on the farm following regular spouse behavior, unless Morgan has arrived. In this case he will leave on certain dates for training sessions.

In the morning Magnus might gift a Triple Shot Espresso, and in the evening for dinner he can gift Roots Platter, Dish O' The Sea, Tropical Curry, Mango Sticky Rice, or Farmer's Lunch. Magnus will also try baking on occasion, gifting the Blueberry Tart, Rhubarb Pie, or Chocolate Cake results. In the fall he may gift Purple Mushroom or Chanterelle from foraging.

Magnus' Room on the FarmMagnus' Ruins Spouse Area

## Version History

* 1.0: Added 2 heart event.
* 1.8: Redesigned Magnus's tower.
* 1.9: Overhauled Magnus's tower and basement interiors.
* 1.10:
	+ Now referred to as Magnus instead of Rasmodious or Wizard.
	+ Revised schedule and dialogue.
	+ Added new animations.
* 1.10.1: No longer has dialogue about looking for an apprentice if Morgan is present.
* 1.12:
	+ Adjusted entrance staircase to be compatible with other mods.
	+ Added decorations, assets, and experimental lighting to Magnus's tower and basement.
* 1.12.5: Added a way to teleport to Grampleton Fields from Magnus's basement.
* 1.13:
	+ Magnus is now a marriage candidate.
	+ Added 4 new heart events.
	+ Added spouse room and spouse patio.
	+ Redesigned parts of Magnus's basement and tower.
	+ Added a lot of new dialogue.
	+ Added a marriage schedule and dialogue.
	+ Added new portraits and sprites.
* 1.13.3: Adjusted schedule to make him sleep in his bed at the end of the day.

## Trivia

The name Magnus comes from a letter in the original game the Wizard signs as "M. Rasmodius."