Episode 100 - Game Log 2022-02-24

The session began back at the Docks.  As Gray is cosplaying as Lisim, Entropy as Riffin, and Me and Ash as guards, the Tribe moves forward with their eye in the sky watching overhead. They meet two guards, who quickly step in to lead Lisim and Riffin to the Docks, and as they lead the Tribe around the corner towards the ship, falling for the deception, believing these are Lisim and Riffin.

As they walk to the docks one of the other guards yells out that the Docks are off limits.  The guards are split on who believes the Tribe, with two guards siding with the fake Lisim and Riffin, and the rest believing that Lisim would never step down near the docks stay on the side of the Myriad. With that, the battle begins with Ash commanding one of the enemy guards to "Swim" that guard fails his check and immediately jumps in the water to go for a refreshing swim in the putrid refuse in the day end dock water.

Arkenite holds an action to attack anyone who attacks our group, while a Robed figure talks some smack slowly lowers his hand, casts slow on almost all of the Tribe.  Riffin pulls up a rifle shoots at Entropy and hits hits with a critical hit, for miraculously only 7 damage, while Me bites and knocks one guard into the water.  Gray casts some horrid black tenticles between a guard and the ballista on the ship which, activates their talisman, teleporting them 30 feet.  Ash is a wrecking ball commands Riffin off the boat to swim, And Arkenite hits the mage, breaks concentration and slow drops. The Tribe (sans Entropy the useless) is doing a pretty solid job dropping a few guards and working down or mitigating the mage and Riffin until the Mage drops a lightning bolt right down the heart of the group, severely harming Entropy, almost downing Gray in one hit and just straight melting one of their Guard companions.

While all of this is ongoing Me just really really wants to spear one guard, just one, any guard as an attack Quetzalcoatlus!

To be continued...

Ash tries to talk down Riffin to surrender, this new diplomacy tactic doesn't work, while Gray continues to mess up the battlefield and tashas mind wipes Riffin. The wizard casts some level 5 spell at Arkenite to send him back in time for one turn.  Arkenite really hates the wizard and goes Berserk on him, jumping off the dock into the water like some drugged up Dolphin trying to spear the wizard with the Glaive.

With that, Riffin disengages from Ash and jumps off the side of the ship into the wizards arm and they both disappear from the battlefield.

Quickly the tribe moves to the tower, with Entropy using ghost step to move through the side of the wall and see what is inside. Seeing two guards Entropy goes up to them in his ghostly form looking like Riffin and haunts the guards away. They flee and jump into the water to escape the dead / undead ghost of their former boss. As they swim, Me looks at them and Blasts them out of the water with her call lightning storm.

The Tribe loads a lot of trade goods as well as the rest of the boxes of Mimay's powder into the hand cart Arkenite located, totaling about $5,000 gold of various trade goods, including some stone figurines from which Me takes a beautiful Onyx Black Raven. With that, Ash casts divine sense feeling an undead presence below the tower. Quickly Arkenite took charge, cutting up a sail and throwing it over the cart, and asking Ash to hoist the ship sails and set it to float out to Sea as a diversion.

As the ship sails away the Tribe pulling the cart of liberated goods begin to head back to the wretched Tulip.