Koda the Cat

## Appearance

Michelle has blond hair with hints of brown on it every now and then. Her eyes are brown and blue in color. She looks like she's in her very early twenties due to the Hakazins having the maximum age nearly twice as high as Mobians.

## History

Michelle was born and raised in a country that is decades, and arguably centuries ahead of its time. Which meant a lot of people who would want to exploit that technological advantage, making crime a big problem for the Weybrook islands. Michelle, who has always had some anger issues that tended to peak when crime happened, grew up wanting to be a police officer. She heads to the army for a while for free college money, and she eventually got the career she dreamed of.

Meanwhile, a successful enhancement serum has been made by a group of villains, and they make it in mass production, stealing a 18 wheeler to transport all of the goods. Michelle goes out of her way to chase down the truck, and the cop chase eventually leads to Michelle's car and the truck falling off the side of a hill. Michelle lays unconscious as the chemicals seep over her body, the rest of it draining in either the soil or the ocean (as this is on the Weybrook Islands).

She wakes up a while later in the hospital, who report her okay in surprise, and she continues her job. She eventually gets fired and arrested as the serum seemed to enhance her anger problems to the point where she accidentally killed a suspect, unaware of her enhanced strength. She's found guilty and sentenced into prison, which she eventually escapes from after learning more about her enhanced stats (as no one knew about her enhanced abilities and therefore sent her into a normal prison instead of one for metas).

Upon escaping, Koda trimmed her long fur, dyed it (for the time being), changed her outfit, and grabbed a bottle of water so that if she was stopped from jogging away from the prison, she could pretend that she was a jogger.

Having lost a life that she loved, but still want to pursue justice, Michelle moved on to become a vigilante of her home city Arden.

However, Michelle never followed a "no killing" rule that most vigilantes would at least attempt to do. As such, her vigilantism has been labeled moreso as murder and assassinations to the public eye in most cases, honestly getting most of her praise from the people she saved.... and that praise was enough for her.

Often referred to by the public as Ravager, Scarlet, and many other names, the public settled on giving the chaotic vigilante the name Koda.

## Personality

Michelle keeps a calm mind most of the time, including in battle. Whenever she can spare the time, shr enjoys toying with weaker opponents.

Michelle is a bit hypocritical, believing that people doing crime is bad, yet she does it herself to stop crime.

She loves seeing what opponents are capable of, and will attempt to make them reach their max potential to see if they are worthy to fight.

## Equipment

### Vortus-Xevion Blade

Named after Viribus Fortis, latin for "strong force", This experimental dark red and black blade is her signature melee weapon. The edges of the blade is made of vortus. This affects the strong force which holds molecules together, effectively making the sword slice through any conventional form of matter. The blade itself is also nigh indestructible due to enhancing its own strong force, able to block attacks from strong metas.

Xevion (pronounced sef-eye-on) is the center lining of the blade, and it generates an invisible aura of anti-energy, and as a result, nullifies most conventional energy based attacks. This heavy material makes the sword weigh about thirty pounds.

### Quantum Blaster Rifle

A advanced plasma firing rifle that is known for literally vaporizing its targets down depending on how high Koda has the setting. The largest thing Koda has vaporized was a falling spherical aluminum boulder which was about 6 feet long, in which it just barely managed to do so even at maximum setting.

### Crimson Vortus Armor

To help avoid cutting herself from her Vortus Blade while it is activated, Koda's blade, the outer layer is made of vortus as well. This armor is durable enough to outlast large explosions unscathed, and handle the force of blows from much stronger metas. The suit managed to help Michelle survive a low orbiting beam cannon that had taken out several city blocks, though it was damaged far beyond repair at that point.

Under that nearly impenetrable layer, the suit acts like a supersponge, absorbing a ton of kinetic energy to soften the blow from things such as shockwaves. The suit can easily handle the environment it is in, and Michelle has been in near all of them: volcanos, deep oceans, arctic climate, and extreme ends of the pH scales.

### Metal Skeleton

The molecules in Koda's bones were rearranged into a special thin and hollow nonmagnetic metal, this allows Koda to not only have enhanced durability, it enhances her strength to a hundredfold, which would make even the average Mobian/human effectively a 5 ton lifter.

This new skeleton is very slightly more susceptible to bending and absorbing damage, lowering Koda's chances of getting her bones broken when taking heavy damage, and allowing the bones to be able to resist the force generated from sniper rounds.

### Blast Box

Her variants of grenades, albeit much thinner, smaller, and more efficient to use. These thin rectangular shaped boxes have normal, flashbang, and smoke screen variants.

#### Clear Death Grenade

Breathing masks or not, you will need your own personal supply of oxygen if you want to survive this invisible smoke grenade. It temporarily adds an extra oxygen atom to O2, making it into ozone. Not only is this harmful to breathe in, there is now a lack of oxygen in the vicinity.

### Proximity Mines

These are used a bunch. They are small rectangular boxes fitting into the palm of one's hand, activating when one is in close proximity, hence the name. The weapon is powerful enough to clear a room, and can stick pretty much anywhere. It can even float on water with no major problems

### Grappling Launcher

She has one, where it helps her quickly reach areas up to 500 feet away, the grapple reaching speeds of up to 650 mph.

## Abilities

Koda's experiment either peaked all of her abilities or surpassed it far above the norm.

## Toughness

### Enhanced Senses

#### Sight

Koda's vision is 20 times above the norm. She can locate people a mile away from her using sight alone.

#### Hearing

All people are capable of a limited form of echolocation, it's just that sight precedes hearing and we don't learn to develop it like blind people.

Koda didn't learn either, but the experiment amped up the sense so that she could not only gain echolocation, but have an amped version that heavily helps her out against stealth foes.

### Strength

"*Phlak isn't even tickled by frag grenades, not that it should be a problem for you. Your punch alone is like the weight of two buses compressed in the area of a fist.*" ~Dusk

Enhanced by her skeleton mainly, Michelle can casually punch through heavily armored bulletproof glass, kick down steel doors, chop trees with her hands, and even hurt people who are bulletproof. It is because of her strength that she feels no recoil from most weapons, despite their power, which is how she once used a sentry gun as a handheld weapon.

### Speed

After walking into a casino and questioning a mob leader, seven other people were ready to draw their guns out. Once incapacitating the mob leader via a hand chop to the neck, he dropped a casino token out of his hand. The others were unconscious or dead before the token even hit the ground.

On her own running power, she has chased and caught up to speeding cars.

Michelle finds that bullets move "too slow" for her taste, and has proven so by being able to react to and dodge gunfire from multiple directions, tango with the speedster Bullet (while he was in a weakened state, mind you), and she has proven to be able to react to lightning on some occasions.

### Durability and Resilience

*Without* her suit, Michelle has still proven the likes to survive anything thrown at her... including being blown up by a plane bomb, and belly flopping into the ocean five miles down.

While her armor is resistant against the elements, Michelle herself is **much more** resilient thanks the Tartigrade Experiment. She can wade through magma, handle temperatures close to absolute zero, outlast lightning strikes, be unaffected by most genetic level diseases and biochemicals, survive in the vacuum of space and ocean trenches, waltz through a barrage of radiation at about 8,000 grays, and even last for long periods of time without food or water. Michelle has shown to be even able to resist things such as tear gas, tranquilizers, and even a milligram of botulinum toxin poured into her drink, despite already being in a bedridden state.

### Intelligence

Michelle doesn't try to be the one of the smartest people on Mobius, but if she wanted to, she has that potential. Michelle's mind is able to process information at least dozen of times faster than the average Mobian, and she uses this to become an expert tactician and planner on the go, as well as make calculated responses in much less time.

### Reflexes

Stated to react in microseconds, Michelle can willingly perceive the world at extremely slow paces. While there are some things or people that Michelle simply cannot avoid in time, such as Cole (pre multiverse core boost), it doesn't mean she can't take notice of it.

### Adaptive Healing Factor and Pain Tolerance

Michelle is no pushover. She can fight at full capacity even with her own sword lodged into her chest, and only be stunned for a few seconds after a surprise snipershot to the back of the head. The regeneration had actually pushed the bullet out of her head in the process, as her skeleton was too durable for the bullet to penetrate further.

The regeneration allows her body to rewrite itself from previous injuries in order to become more resilient to whatever caused the damage in the first place, even on a supernatural level.

As for her higher end feats, Michelle, before her healing granted her immunity to telekinesis, *intentionally* had her brain imploded from a telekinetic ally for a secret heist. She conscious within a day.

Michelle jokingly states she has wasted four of her nine cat lives due to some absurd things she manages to recover from, though in reality Michelle pretty much has nigh eternal youth.

Some of the things's Michelle's regeneration has evolved to do:

* allow her to voluntarily control her blood flow, heart beat, and pulse rate
* allow her to resist telekinesis
* allow her to resist blood manipulation
* locate and fix organic disorders on a genetic level
* allow her to resist thermal manipulation
* allow her to resist mental manipulation and attacks
* tweak her nervous system to work off of quantum leaps rather than electricity, massively lowering the potency of lightning-based abilities while essentially making her body move instantly at the same time Koda thinks of something,

### Experience

Throughout her time as a police officer and her vigilante career, Michelle has obtained excellence in stealth, marksmanship, and combat, knowing nearly a dozen forms of martial arts.

As Koda, Michelle has dealt with numerous varieties of metas.

## Flaws

Michelle's anger can properly be exploited to work against her motives.

Michelle's regeneration is potent but not impossible to surpass. While she can heal from even organ damage, she cannot regenerate the lost of large limbs, decapitation, and the likes, and she certainly does not heal from damage in the blink of an eye.

## Trivia

She usually gets majority of her capital from stashes of enemies she defeats and contract kills, which is how she manages to gets her hands on military grade equipment.