Willa the Witch

A spooky support unit who curses enemies with powerful black magic. Always an open-mind witch, Willa doesn't like to discriminate when it comes to casting spells - - she'll hex you and your little dog, too!

**Description**
- ???

## **Abilities**

* **Dark Magic Blast (Basic)** Deals 80% damage to target foe, and has a 60% chance to inflict 1 random debuff for 1 turn
* **Curse (Special)** Deals 40% damage to all foes, and has a 40% chance to convert each stat- and heal-based buff to its debuff equivalent on each foe.
* **Soul Call (Special)** Deals 100% damage to target foe, and has a 50% chance to inflict **Fear** for 1 turn.
* **Rise Again, My Minion! (Passive) (Unlocks at Gear 4)**At the start of **Willa's** turn, if **Basil the Bat Lord** has been defeated, reassemble and heal him for 10% of **Basil's** maxhealth
* **Jack-OBeam (Ultimate) (Unlocks at Gear 6)** Clears all buffs from all foes, and has 55% chance to randomly copy each buff to a a random hero. Clears all debuffs from all heroes, and has 65% chance to randomly copy each debuff to a random foe, which cannot be resisted. All heroes gain **Prepared**.

## **Upgrading Requirement**

Gear Requirements:

Gear
2:

Gear
3:

Gear
4:

Gear
5:

Gear
Unlocks at 2 star, requiring 65 tiles.

Shop: 600 Master Tiles

## **Abilities**

**Dark Magic Blast (Basic)**

Level
1: Deals 80% damage to target foe, and has a 60% chance to inflict 1 random debuff for 1 turn

Level
2: Deals 85% damage to target foe, and has a 70% chance to inflict 1 random debuff for 1 turn

Level
3: Deals 90% damage to target foe, and has a 80% chance to inflict 1 random debuff for 2 turn. Has a 50% chance to inflict 1 additional random for 1 turn.

Level
4: Deals 95% damage to target foe, and has a 90% chance to inflict 1 random debuff for 2 turn. Has a 60% chance to inflict 1 additional random for 1 turn.

Level
5: Deals 100% damage to target foe, and has a 100% chance to inflict 1 random debuff for 2 turn. Has a 75% chance to inflict 1 additional random for 2 turn.

**Curse (Special)**

Level
1: Deals 40% damage to all foes, and has a 40% chance to convert each stat- and heal-based buff to its debuff equivalent on each foe.

Level
2: Deals 45% damage to all foes, and has a 45% chance to convert each stat- and heal-based buff to its debuff equivalent on each foe, +2% bonus chance for **SPOOKY** hero.

Level
3: Deals 45% damage to all foes, and has a 50% chance to convert each stat- and heal-based buff to its debuff equivalent on each foe, +2% bonus chance for **SPOOKY** hero. If a foe is inflicted with **Fear**, inflicts **Dizzy** for 1.

Level
4: Deals 50% damage to all foes, and has a 60% chance to convert each stat- and heal-based buff to its debuff equivalent on each foe, +2% bonus chance for **SPOOKY** hero. If a foe is inflicted with **Fear**, inflicts **Dizzy** for 1.

Level
5: Deals 60% damage to all foes, and has a 70% chance to convert each stat- and heal-based buff to its debuff equivalent on each foe, +3% bonus chance for **SPOOKY** hero. If a foe is inflicted with **Fear**, inflicts **Dizzy** for 1.

**Soul Call (Special) (Unlocks at Gear 2)**

Level
1: Deals 100% damage to target foe, and has a 50% chance to inflict **Fear** for 1 turn.

Level
2: Deals 110% damage to target foe, and has a 60% chance to inflict **Fear** for 1 turn.

Level
3: Deals 110% damage to target foe, and has a 75% chance to inflict **Fear** for 1 turn. If target foe has 40% or less health, copies 1 of their debuffs to all other foes.

Level
4: Deals 120% damage to target foe, and has a 85% chance to inflict **Fear** for 1 turn. If target foe has 50% or less health, copies 1 of their debuffs to all other foes. -1 maximum cooldown

Level
5: Deals 120% damage to target foe, and has a 85% chance to inflict **Fear** for 2 turn. If target foe has 60% or less health, copies 1-2 of their debuffs to all other foes. If the target foe has no debuffs or is on inflicted with **Fear**, all **SPOOKY** heroes gain **Attack Up II** for 2 turns.

**Rise Again, My Minion! (Passive)**

Level
1: At the start of **Willa's** turn, if **Basil the Bat Lord** has been defeated, reassemble and heal him for 10% of **Basil's** maxhealth

Level
2: At the start of **Willa's** turn, if **Basil the Bat Lord** has been defeated, reassemble and heal him for 15% of **Basil's** maxhealth

Level
3: At the start of **Willa's** turn, if **Basil the Bat Lord** has been defeated, reassemble and heal him for 15% of **Basil's** maxhealth. Whenever **Willa** reassembles **Basil**, all other heroes gain **Payback** for 1 turn.

Level
4: At the start of **Willa's** turn, if **Basil the Bat Lord** has been defeated, reassemble and heal him for 20% of **Basil's** maxhealth. Whenever **Willa** reassembles **Basil**, all other heroes gain **Payback** for 1 turn.

Level
5: At the start of **Willa's** turn, if **Basil the Bat Lord** has been defeated, reassemble and heal him for 25% of **Basil's** maxhealth. Whenever **Willa** reassembles **Basil**, all other heroes gain **Payback** for 2 turn.

**Jack-OBeam (Ultimate) (Unlocks at Gear 6)**

Level
1: Clears all buffs from all foes, and has 55% chance to randomly copy each buff to a random hero. Clears all debuffs from all heroes, and has 65% chance to randomly copy each debuff to a random foe, which cannot be resisted. All heroes gain **Prepared**.

Level
2: Clears all buffs from all foes, and has 65% chance to randomly copy each buff to a random hero. Clears all debuffs from all heroes, and has 70% chance to randomly copy each debuff to a random foe, which cannot be resisted. All heroes gain **Prepared**.

Level
3: Clears all buffs from all foes, and has 70% chance to randomly copy each buff to a random hero. Clears all debuffs from all heroes, and has 70% chance to randomly copy each debuff to a random foe, which cannot be resisted. All heroes gain **Prepared**, **SPOOKY** heroes also gain **Critical Damage Up I** for 2 turns.

Level
4: Level
3: Clears all buffs from all foes, and has 80% chance to randomly copy each buff to a random hero. Clears all debuffs from all heroes, and has 80% chance to randomly copy each debuff to a random foe, which cannot be resisted. All heroes gain **Prepared**, **SPOOKY** heroes also gain **Critical Damage Up I** for 2 turns.

Level
5: Level
3: Clears all buffs from all foes, and has 70% chance to randomly copy each buff to a random hero. Clears all debuffs from all heroes, and has 70% chance to randomly copy each debuff to a random foe, which cannot be resisted. If foe did not have any buffs to clear, inflicts **Fear** on them for 2 turns. All heroes gain **Prepared**, **SPOOKY** heroes also gain **Critical Damage Up I** for 2 turns.