Flamewrath

* Aeon
* Changeling

**Flamewrath**, at times known as **Kenneth Lorinfill** and **Clarence Lorinfill**, is a player character in *Tearing Veil*. He is played by SodaPoppin.

## Description

### Appearance

*Tearing Veil* Ep. 1 (Artist)*Tearing Veil* Ep. 16 (Artist)
### Personality

Flamewrath is pompous and snobbish, always flaunting his wealth and looking down on poor people (which to his standard, is everybody). He also has a little bit of a sadistic streak, as he partakes in the murder of two homeless people in order to learn more about his blood powers.

## History

### Background

He stole the identity of a wealthy boy and replaced him in his family. The boy was sent to an orphanage but even without expensive tutoring managed to surpass Flamewrath in academic achievements and Flamewrath was disowned and thrown out.

## Character Information

### HP Growth

Flamewrath's HP Growth
 Level 2 (Ep. 2)
 Level 3 (Ep. 4)
 Level 4 (Ep. 7)
 Level 5 (Ep. 13)

*\* These HP are considering if Draconic Resilience is factored in to the HP calculation, which were unfortunately forgotten at level up after level 2.*

### Abilities

#### Origin

**Majital**

* +1 Intelligence
* Detect Magic at will
* Skill Proficiency – Arcana

##### Sub-Origin

**Arcane Student**

* You receive skill proficiency in two other skills of your choice.
* Choose a single wizard cantrip, you cast that at character level.

#### Aeonic Serf Abilities

* Aeonic flames
	+ Any fire damage you do is now Astral fire damage

#### Sorcerer Abilities

**Sorcerous Origin: Aeonic Bloodline**

* Aeonic Shift
	+ You have 2 sides that you can draw upon your power from, light and dark. When you use the abilities of one side, it will empower the other side more until you switch.
	+ Rupturing Arcana (Dark side)
		- In this form, Any spells that you cast that deal damage will also fire a Magic Missile that deals 1d4 bleed damage.
	+ Howling Blast (Rupturing Arcana ability)
		- Whenever you cast a spell that deals damage, a black magic missile will fire and deal 1d10+5 damage.
	+ Hecta (Light side)
		- In this form, you may convert half of the damage that you deal with a spell in order to heal an ally within 20ft for that amount of damage.
		- When empowered, any spells that you cast that normally deals damage will instead heal with the same potency as the normal spell.
	+ Battle Blessing (Hecta ability)
		- Whenever you cast a spell, a random ally that you can see heals for 4d6 hit points and gains a +2 to AC for 1 round.
* Font of Magic (5 sorcery points)
* Metamagic
	+ Quickened Spell
		- In Verum, with this metamagic option, you are allowed to cast two leveled spell in one turn. Usually, you are only allowed to cast one leveled spell per turn. This rule is only applicable to sorcerer who picked Quickened Spell as their metamagic option, other spellcaster are still bound by the same rule.
	+ Careful Spell

### Former Abilities

#### Sorcerous Origin: Draconic Bloodline

* Dragon Ancestor
* Draconic Resilience

#### Changeling Abilities

* Darkvision
* Duplicity (Proficiency with the Deception skill)
* Adaptive Physiology
	+ Advantage on any Strength (Athletics) or Dexterity (Acrobatics) check to escape from being grappled or restrained
* Shapechanger

### Spells

#### Cantrips

* *Control Flames*
* *Firebolt*