Languages of Telar

There are many languages across Telar, many of them arising during the Age of Chaos, though several were present during the Age of the Alarans. Languages can be divided into two categories: Racial Languages and Regional Languages. Racial Languages are naturally spoken by members of that race, often thought of as a quirk of the Alarans creating the slave races. Regional Languages developed during the Age of Chaos and are spoken by those hailing from that region, typically each country has at least one Regional Language. Though each language is unique several share the same script, using the same characters and method of writing.

## Common

The language of the Empire and the most widespread language is Kentrikorian, often just called Common. Common is taught to all members of the Empire, and all official documents as well as most trade deals, public announcements, and religious texts are written in Common.

Script: Common

Speakers: All members of the Empire.

Real World Analogue: Middle English

## Kaltic

The Language of Kaltlan and the Kaltic people, distinguished by it's runic alphabet, simplified phrasing, and quick speech. Old Kaltic is similar, but is notably rougher in speech, often sounding guttural to non-speakers and is spoken only by the Troskal, a religious minority in the Frozen Wastes of Northeastern Kaltlan.

Script: Kaltic Runes

Speakers: Kalts, the Troskal (Old Kaltic only)

Real World Analogue: Old Norse

## Kenrin

The original language of North Kentrikoria, previously known as Kantor, that mixed with Old Rikor to eventually form what is now known as Kentrikorian, or simply common.

Script: Kenrin characters

Speakers: Some in North Kentrikoria near the boarder to Goranak, largely unused.

Real World Anologue: Ancient Greek

## Old Rikor

The original language of South Kentrikoria, previously known as Rikorala, that mixed with Kenrin to form Kentrikorian also known as Common. This language has fallen out of general use and is usually only spoken by scholars and mages, who often cast spells using Rikor.

Script: Common

Speakers: Academics and magic users

Real World Analogue: Latin

## Goran

The language spoken by the people of Goranak, described as a "sharp" language by non-speakers on account for it's many Z and V sounds. Goran is often spoken more than Common in Goranak, especially in the more isolated estates, and many of it's terms are used to refer to different metals, ores, and smithing techniques.

Script: Modified Common

Speakers: Gorans, smiths and metalworkers (partially)

Real World Anologue: French and German

## Chatoran

Spoken by the people of the plains of Chator this language often has words blending together, flowing from one syllable to the next like a stream of water and is often used by poets and bards.

Script: Common (Chatorans did not write until joining the Empire)

Speakers: Chatorans, poets and bards

Real World Analogue: Navajo

## Uri

Unique among the languages of Telar for using symbols to represent whole words instead of characters to construct words, Uri is notoriously difficult for non-speakers to learn due to this fundamental difference in grammatical structure.

Script: Uri

Speakers: Uri (almost exclusively)

Real World Analogue: Chinese

## Elvish

Elves of all kinds are able to speak this language instinctively, and has become the official language of Alasa due to it's high Elven population. It also shares quite a bit of grammatical structure with Gnomish and Sylvan, making it relatively easy for speakers of one to learn the others.

Script: Elvish

Speakers: Elves, Alasans

Real World Analogue: Arabic

## Dwarvish

Dwarves are able to speak this language instinctively, though most non-Dwarves say it sounds like speaking with a mouthful of rocks.

Script: Dwarven

Speakers: Dwarves

Real World Analogue: Gaelic

## Gnomish

Gnomes are able to speak this language instinctively, though it's a unique language it shares a large portion of grammar with Elvish and Sylvan, though it uses Dwarven characters.

Script: Dwarven

Speakers: Gnomes

Real World Analogue: Egyptian Arabic

## Halfling

Halflings are able to instinctively speak this language, often overlooked by most tall folk it's become a common form of Thieves Cant and code due to their knack for stealth.

Script: Common

Speakers: Halflings, Thieves

Real World Analogue: Welsh

## Orcish

A brutal tongue to match the rough-and-tumble people who can speak it instinctually, Orcish phrases have become part of modern military language on account of the people's history as soldiers.

Script: Orcish

Speakers: Orcs, various militaries (portions)

Real World Analogue: Spanish

## Celestial

Spoken by Aasimar and agents of the Divine, Celestial is almost inscrutable to non-speakers and requires years of dedicated study in order to speak.

Script: Celestial

Speakers: Aasimar, Angels, The Gods (presumably)

Real World Analogue: Biblical Hebrew

## Undercommon

The language inherently known by Dark-Elves sounds similar to the standard Elven, though with enough differences that speakers of one won't be able to understand the other.

Script: Undercommon

Speakers: Drow

Real World Analogue: Turkish

## Draconic

An ancient-sounding language filled with low rumbles and hisses, this language is spoken by Dragonborn, True Dragons, and other dragon-kin.

Script: Draconic

Speakers: Dragons, Dragonborn

Real World Analogue: None, most similar to the Dragon Language of Skyrim

## Infernal

A devilish language spoken by fiends and their kin, often puts the common people into a state of fear upon hearing, and speaking such a tongue is a quick way to get the attention of the Temple.

Script: Infernal

Speakers: Tieflings, Devils, others from the Lower Planes.

Real World Analogue: Dutch

## Goblish

A babbling tongue spoken by Goblinkin that is often not heard in more civilized lands, but some Telaran speakers can be found in less reputable parts of society

Script: None (Goblin-kin are distrustful of writing)

Speakers: Goblin-kin

Real World Analogue: Mexican Spanish

## Giantish

A slow, plodding tongue spoken by Giants, Trolls, and Ogres, an often simplistic language without much complicated grammar well suited to these often simple creatures.

Script: None (Giant-kin don't usually write)

Speakers: Giant-kin

Real World Analogue: None

## Sylvan

A complicated language spoken by fey-creatures, such as dryads, faeries, and centaurs, it doesn't seem like many normal languages, instead is a series of birdcalls and other sounds that invoke natural sounds, like water flowing or stones banging together.

Sylvan is a secret language, and must be taught to one by a native speaker (i.e. a Fey)

Script: None (If it has a script it hasn't been shared with Telarans)

Speakers: Fey, some druids.

Real World Analogue: None

## Lizan

The language of the Lizardfolk tribes of Mantala has not been documented by the Empire, with those that manage to overhear conversations stating that it sounds like a series of hissing noises.

Script: None (verbally passed on)

Speakers: Lizardfolk

Real World Analogue: None (snakes maybe?)

## Minoan

Less a true language and more the calls, bleats, and moos of Minotaurs that others are able to understand on an intrinsic level.

Minoan is a secret language and cannot be taught to non-minotaurs, only decipherable via magical means.

Script: None (Minotaurs don't write)

Speakers: Minotaurs

Real World Analogue: None (a cow's moo, maybe)

## Gnollish

A sharp tongue broken by cackles and laughs as part of it's structure, this difficult language is spoken by the hyena-like Gnolls of Chator, though most are hostile to Telarans a few have chosen peace long enough to trade both goods and languages.

Script: None, often transcribed using Common

Speakers: Gnolls, some in Chator

Real World Analogue: None

## Thieves' Cant

Not a true language but rather a series of slang and code phrases woven into other languages used by the criminal underground to discuss their dirty business in the light of day.

Script: None (whichever language they happen to be communicating in)

Speakers: Thieves, smugglers, and other crimminals

Real World Analogue: Cockney British, Southern American English, other forms of "improper" langugage.

## Druidic

A hidden language given only to those who can commune with the land, Druidic is said to be the language of Telar itself, and betrayal of this secret is a death sentence among Druids.

Druidic is a secret language and may only be learned by Druids.

Script: Druidic

Speakers: Druids

Real World Analogue: Navajo