Furnace City

Main Story Q&A & Easter eggs

Q1: How to unblock the Strange Wall of the Roamers' Home.

Knock->Knock->Stop->Stop->Knock.

Q2: How to unlock the House of Masters.

Clear Arcane Realm 2 twice.

During the first time you will come across the Caged Dwarf on the 23rd floor. Give him water. (So make sure you have water)

The second time you clear Arcane Realm 2, difficult enemies before the 23rd floor will randomly drop the key to the cage. Then release the Dwarf. When you meet again on the 44th floor, give him the key to the House of Masters.

Q3: When will Otto finish digging. (Tunnel to the Undercroft)

Talk to Otto on the Market Street first and give him Darkiron Ores. Then give him Fried Chicken (Bushmeat + Baking Powder + salt). Otto finishes digging when the passage to Furnace Sargurus is cleared. You do not have to wait till the end.

Q4: How to obtain various Seals.

Commoner's Emblem: Merchant's Residence.

King's Emblem: Prince's Mansion.

Craftsman's Emblem: Peer Guild.

Q5: How to fight Sargurus?

Purchasers can fight him directly while for the non-purchasers, that is not recommended.

The poison and healing gameplay.

Sargurus's skill: When leg HP is less than 30%, chant for 12 seconds to restore full leg HP.

Poisoned stats: Reduces the healing effect by 30%. Different characters can be all poisoned at the same time.

Different characters can be all poisoned at the same time. Poisoning different equipment is not possible, but for different characters it is.

Use 3 to 4 roles with Poison skill. Enable Poison skill only and apply Poisoned stats to its legs so that the boss can't heal in time. Reduce its healing so he won't hit you, and then you can take your time fighting it

It's recommended to DPS through area attacks.

At the start of the round, healers should cast War Cry to heal. (It's best to use Song of Eternal Hope).

Characters that can use Poison: Goldshine Blade, Northern Seer, Plague Doctor, Dire Herald, Barbarian Wizard and Otto. Those who are able can choose stable poisoners. There's a chance of poisoning the enemy.

You can eat fire-resistant drug Fruit Pudding. (Fruit Milk Water)

[Benefits for Beginners] Furnace City Sargurus in Picture Six

Way of fighting Furnace City Sargurus in picture six as a team

When Sargurus's leg HP is less than 30%, leg healing will start with a bar that records its progress. Use the restoration inhibiting effect to trap Sargurus in a loop of healing his legs, so you can avoid receiving damage from him. This can make things much easier. (Poisoned state reduces 30% of the restoration effect, but note that restoration inhibiting works on the healed ones .)

As for the choice of formation, Blight Heart is not recommended. The chance of triggering this skill is too low.

Poison subjects (2 to 4): Goldshine Blade, Dire Herald, Plague Doctor and Northern Seer. All enable the Poison skill. Plague Doctor can choose two area attackers. Maintain two or more Poisoned states for the legs. (Some weapons with Poison effect can also be the subjects.)

Equip healers (1 to 2) at the same time to launch early attacks. Poorly-equipped healers can cast War Cry. Prioritize area shield restoration. The Morning Star, Song of Eternal Hope and Devotee, etc are recommended.

You can also choose DPS of area attack and be AFK during the fight. You can also choose single DPS which can, as the healing bar loads, attack his real self by tapping on the boss. As the bar loads to more than half, tap on the legs again to inflict the Poison effect.

For specific formations, adjust them flexibly based on your conditions. It is just an idea.

[Benefits for Beginners] small purchase for passing Furnace in a day

Points: 1. Being attacked by the boss without dying in the early stage. 2. Apply three layers of poison to the legs. Three layers of poison can keep the boss healing his legs without any chance to attack you.

No strict requirements for hero's tier, but HP plus Magic Shield should better exceed 2000. For low-tier heroes with normal HP and Magic Resistance, Shield equipment is necessary. They can also restore some HP and Magic Shield via food.

Equipment with powerful Magic Shield should be given to the Revived with poison skill as a priority. The safest formation is three poisoners and three healers. Choose Barbarian Wizard, Roamer and Northern Seer as the three poisoners which enables poison only for tactics. There must be at least one Magic healer receiving damage from the boss and one high healing area healer. The last one can be any healer you prefer, be it of single or area healing. In tactics, only healing is enabled.

As the Combat begins, focus your fire on the legs. Leg HP will fall to 30000 about five rounds later, so do ensure that three poisoners and at least one healer stay alive during this period. Later the boss will keep healing his leg, at which time you can revive your teammates.

The poison can last ten seconds, and twelve seconds is needed to revive legs. Hero attack interval is about three seconds, so each time legs are revived, you can manually focus your fire on the boss and focus it on legs only when the revival bar reaches half. If you are confident about your healing and HP, you can choose an area attacker and be AFK for ten minutes to clear the stage.

[Playbook] Clear Sargurus in picture 6

(From the community, the original author: 乖乖不想肝, ID: 326361)

About how to clear Sargurus in picture 6

Having been stuck for two days and checked all kinds of guides, we are finally introducing this formation.

It is very detailed, so please be patient!

Logic: Fully use the fact that the boss keeps healing his legs by using poison damage (three “Poison” states) to lower leg HP (less than 33000 HP). Make the boss heal his legs and not hit you.

Key Point: Make sure that the entire lineup can withstand the first two rounds of the boss's attack and inflict three layers of poison to his legs, sending him into a leg healing state.

Formation: 1. Bring three poisoners with 100% poison chance (Northern Seer, Roamer and Barbarian Wizard). Set poison skill to “always cast” and disable all other skills. (Reason: Inflict 3 layers of poison damage to the legs)

2. War Cry: Your hero with the highest single attack + Plague Doctor. (Reason: Use single attack to lower leg HP as soon as possible. Plague Doctor War Cry can cause area poison which not only ensures that there are always “three poisons” on the legs, but also causes damage to the boss. This can ensure that you'll kill the boss)

3. Bring your strongest healer with area healing enabled only.

Way of fighting: 1. Disable fast-forward mode and auto War Cry, resist two boss's attacks and cast War Cry of healers. (Survive this wave of attacks and all heroes will stay alive, or you will have to restart the combat)

2. Apply “three poisons” to the legs. As the boss begins healing his legs, enable fast-forward mode and cast auto War Cry of the line with single attackers + Plague Doctor.

3. Wait a couple of minutes and the boss will die from the weak but consistent hits of the plague Doctor.

PS:1. The higher the quality and level of the eight heroes, the more relaxing the combat will be.

2. Eight heroes should have over 900 Magic Resistance. All equipment + 10.

3. Food: three Stew (add fire resistance).

4. My formation cannot fully guarantee your success. Even I have tried three times before defeating Sargurus. The key is to survive the first round of attacks and keep all your formation members alive when the boss heals its legs. If you do so, you will definitely clear it.