Shodari

The **shodari** are denizens of the Evershadow, living in an unending conflict with the drow. The shodari have spent their entire lives in the confines of the Evershadow, many of them taking on professions such as assassins or thieves, being hired by those from other planes that seek the highest quality service. Instead of following the worship of other gods, the shodari worship their collective patron, who is only referred to as "the Raven".

## Shodari

* ***Ability Scores.*** Dex +2, Con +1
* ***Size.*** Medium. Shodari are tall and slender, ranging from 6 to even 7 feet, and are lightweight, coming in at 120 pounds on average.
* ***Speed.*** 30 feet.
* ***Age.*** Shodari reach maturity at age 16, and often live to see their 60th year.
* ***Alignment.*** The shodari seek to benefit themselves from what others want done, and often will take their own approaches when a plan or a goal is laid out, making them lean towards chaotic alignments. Shodari are often neutral, favoring neither good nor evil, though the temptations of the Evershadow, its inhabitants, and dark magics can sway a shodari down a path of evil.
* ***Superior*** ***Darkvision.*** Adapted to the supernatural darkness of the Evershadow, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* ***Shadowmeld.*** While in dim light or darkness, you can take the Hide action as a bonus action, and you have advantage on Dexterity (Stealth) checks made to hide. As long as you are in complete darkness, a creature attempting to find you has disadvantage on its Wisdom (Perception) checks.
* ***Dark Heritage.*** You have resistance to necrotic damage. You can also go twice as long as humans without food, water, and rest before facing exhaustion, and magic can't put you to sleep.
* ***Raven's Blessing.*** As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can't do so again until you finish a long rest. Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.
* ***Sunlight Sensitivity.*** You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
* ***Language.*** You can speak, read, and write Common, Shodaran, and Undercommon.

## Appearance

Tall and slender, shodari are mostly human in appearance, though they are unnaturally pale, and their hair ranges from raven black to snow white, sometimes sporting streaks of the opposite hue. Their irises are colored in dark reds, deep purples, or even black, and their pupils reflect light, often appearing white or giving the illusion of a golden glow. Shodari are incapable of growing facial hair, and some even choose to shave their heads completely, either for cultural or personal reasons.

Shodari adorn themselves in dark clothing, especially if it can aid them in hiding. They also frequently sport facial piercings, and often have tattoos in various forms that usually bear some sort of significance, such as relating to their employer, a pact they formed, and their life events. Shodari are also typically androgynous and rarely conform to dress codes assumed by other races.