The Spear Pathway/Abilities

## Sequence 9: Musician

**New Abilities**

* **Miracle of Songs:** Whenever they sing or play an instrument, the sound waves coming out of their voice or the instrument can either damage the ears of those who hear it or heal the body of those who hear it.
	+ This depends on how pleasing the sound of their singing is or the sound of their instrument.
		- If their singing is really unpleasant or their instrument sounds horrible, they will damage the ears of those who are in a 10 meter radius.
		- However, If their singing is really pleasant or their instrument sounds pleasing, they will heal the body of those who are in a 10 meter radius.
* **Extreme Highs and Lows:** They are able to sing at such a high pitch and at such a low pitch that they can cause some severe damage.
	+ When singing at a very high pitch, they can shatter things such as glass with ease. But that’s not the only thing, they are also, with a high enough pitch, able to shatter to semi-thick walls.
		- However, this will cause a strain in their vocal cord which could take a couple months to heal.
	+ When singing at very low pitch, they can cause a vibration on the ground, similar to the vibration felt during a magnitude three earthquake.
		- However, if they were to go that low of a pitch, to the point of causing a vibration on the ground similar to a magnitude three earthquake, they can possibly lose their voice.
* Beyonders of this sequence have an angelic voice, but they are able to sound horrible for the sake of their ability being able to be used to its maximum efficiency.
* They also gain an increase in knowledge about anything to do with music.
* They are also able to play any instrument within the span of a month.

## Sequence 8: Significant Core

**New Abilities**

* **Attraction Force:** They are able to, using gravity to an extent, attract nearly everything to them.
	+ The **attraction force**, however, is only up to a 10 meter radius. Anything further than 10 meters cannot be attracted by them.
* **Repulsion Force:** They are able to, using gravity to an extent, repulse nearly everything away from them.
	+ Unlike the **Attraction Force**, the **Repulsion Force** can only be used on things close to them. Approximately 1-3 meters close to them.
		- They must touch the opponent to repulse them away or swipe with their hands, either can work.
	+ The thing they have repulsed goes 10 meters away from where they are standing.
* Beyonders of this sequence are very resistant to things that push them away and things that attract them physically.

**Strengthened Abilities**

* The range for their song or instrument to cause damage or heal increases from 10 meters to 14 meters.
	+ Their throat also becomes stronger, being able to take the drawbacks of the low and high pitch much better.

## Sequence 7: Frost Tyrant

**New Abilities**

* **Ice Manipulation:** They are able to create and manipulate ice. It can range from small to large quantities, depending on their desired utilization.
	+ **Frost Calm:** They channel a cloud of freezing mist from their mouth and blow it towards their opponent. The freezing mist materializes into large columns of thick ice and frost to ensnare the enemy. This attack is very efficient against large groups of people.
	+ **Icefall:** After covering their hand in frost and touching the ground, they can generate a large amount of spiked ice that can be controlled to float telekinetically through the air like shards. The ice freezes its target on impact and rains down sharpened icicles to skewer them as well. This attack is extremely deadly, nearly subduing a group of targets all at once.
	+ They are able to do so much more, this is just the gist of it.
	+ Depending on how they use the ice manipulation, the more spirituality it will take.
		- For example, if they just wanted to create an Ice shard, it wouldn’t take as much spirituality as creating an entire ice berg.
* Beyonders of this sequence become immune to the cold. However, they are not immune to being frozen, if they are not careful with their power, they can possibly freeze themselves.

**Strengthened Abilities**

* The range for their song or instrument to cause damage or heal increases from 14 meters to 20 meters.
* The range to attract things to them increases from 10 meters to 13 meters.
* The range to repulse things away from them increases from 1-3 meters to 4-6 meters.
	+ How far the thing they repulsed goes increases from 10 meters to 13 meters.

## Sequence 6: Spear Master

**New Abilities**

* **Spear Creation:** They are able to create all types of spears. They can either create spears out of materials they hold or out of nothing. For example, if they held iron in their hands, then they are able to make a spear out of iron. If they decide to make a spear out of nothing, the strength of the spear will be much weaker than spears made out of materials they hold. The design of the sword solely depends on the **Spear Master’s** imagination.
	+ If they make a spear using a sealed artifact as a material, the spear will then gain the abilities of the sealed artifact.
	+ When making spears out of materials, they can make up to 3 spears when they first consume the potion, this increases to 5 when they fully digest the potion.
	+ When making spears out of nothing, they can make up to 10 spears when they first consume the potion, this increases to 17 when they fully digest the potion.
* **Spear Handling:** Their mastership over the spear becomes unparalleled underneath the heavens. No one on earth is able to match up to them when it comes to spear techniques and mastery.
* **Sharp Mind:** They are able to resist some levels of mind attacks.
* Beyonders of this pathway become much more knowledgeable about the spear. They know the strengths and weaknesses of all the spears.

**Strengthened Abilities**

* The range for their song or instrument to cause damage or heal increases from 20 meters to 24 meters.
* The range to attract things to them increases from 13 meters to 16 meters.
* The range to repulse things away from them increases from 6 meters to 8 meters.
	+ How far the thing they repulsed goes increases from 13 meters to 16 meters.

## Sequence 5: Soldier of Pride

**New Abilities**

* **Pride over Power: Soldiers of Pride** are able to turn their pride into a strength boost. This power can increase the strength of the Beyonder’s pathway abilities or the Beyonder’s physicals.
	+ Depending on the level of pride they feel, the amount of strength boost they get varies.
		- If they are not showing  extreme levels of pride, the boost they gain is the equivalent of a human who can’t punch through a thin wall to a human who somewhat struggles to punch through it.
		- If they are showing an extreme level of pride, the boost in strength they gain is the equivalent of a human who can’t punch through thin walls to a human who can level two story buildings.
	+ The strength they gain from being extremely prideful can affect their body. If they are not careful, they can destroy their very own body.
	+ The boost in strength only runs out once their pride has run out.

**Strengthened Abilities**

* The range for their song or instrument to cause damage or heal increases from 24 meters to 30 meters.
* The range to attract things to them increases from 16 meters to 20 meters.
* The range to repulse things away from them increases from 8 meters to 11 meters.
	+ How far the thing they repulsed goes increases from 16 meters to 20 meters.
* Depending on what they create spears out of, the amount they can make increases.
	+ If they make spears out of materials, they can make up to 8 spears now.
	+ If they make spears out of nothing, they can make up to 25 spears now.

## Sequence 4: Steed Summoner

**New Abilities**

* **Summoning of a Worthy Steed:** They are able to summon a steed which they can ride. These steeds are usually just horses that are able to be ridden. However, they, using up a lot of their spirituality, can summon a very powerful steed named **Sleipnir**.
	+ **Sleipnir**: They are able to summon **Sleipnir**, a very powerful 8-legged steed who can run at speeds similar to that of lightning and go through buildings with ease. **Sleipnir** can produce fire out from its mouth like a dragon and cause small earthquakes with every heavy step it decides to take.
		- They can’t keep **Sleipnir** out for too long as it takes up spirituality for every second it’s out. At most, they can keep Sleipnir out for 10 minutes max.
* Beyonders are able to ride anything that moves with absolute ease.

**Strengthened Abilities**

* The range for their song or instrument to cause damage or heal increases from 30 meters to 36 meters.
* The range to attract things to them increases from 20 meters to 25 meters.
* The range to repulse things away from them increases from 11 meters to 15 meters.
	+ How far the thing they repulsed goes increases from 20 meters to 25 meters.
* Depending on what they create spears out of, the amount they can make increases.
	+ If they make spears out of materials, they can make up to 15 spears now.
	+ If they make spears out of nothing, they can make up to 50 spears now.
* Their body becomes stronger to hold the power of their pride.

**Mythical Creature Form**

* As a Sequence 4 **Demigod** they receive some level of **Godhood**, and with it comes an incomplete **Mythical Creature Form**. In extreme situations, they can manifest this form, although it would cause intense madness and provide strong inclinations towards losing control.
	+ In this form, their presence releases an amazingly magical aura, spawning Beyonder creations like Soldiers and Swords.
	+ Their incomplete **Mythical Creature Form** looks like a lion’s head with a crown that has seven different gems embedded on the crown. The lion’s mane seems to have strange and weird glowing symbols.
		- Just the mere sight of them would make one’s body and mind go crazy. Even the Spirit Body would turn psychotic in nature.

## Sequence 3: Light of Hope

**New Abilities**

* All of the Hopes and Lights of the cosmos are gathered at the **Heart of the Righteous. Light of Hopes** are able to gather the Hopes and Lights of this place, implant them into whatever they choose, and unleash a devastating attack. There are three conditions to be able to tap into the **Heart of the Righteous** and use the gathered Hopes and Lights of the cosmos as an attack.
	+ **Tapping Into:** They must first tap into the **Heart of the Righteous** to be able to use all of the Hopes and Lights.
	+ **Gathering:** They must then absorb the Hopes and Lights from the **Heart of the Righteous** into something that is capable of containing the Hopes and Lights of the cosmos. They can gather the Hopes and Lights of the cosmos into the spears they make.
		- However, whatever is implanted with the Hopes and Lights of the cosmos must be able to contain it in them.
	+ **Righteous Release:** After completing the steps before, they are now able to use the Hopes and Lights of the cosmos as a devastating attack. After tapping into the **Heart of the Righteous** and gathering all of the Hopes and Lights it contains, they can unleash a giant beam-like attack at their opponent or summon a giant spear made out of the Hopes and Lights to fall on their opponent.
		- Such power is very devastating, being able to destroy even continents. Of course, the level of destruction all depends on the amount of Hopes and Lights gathered and released.
	+ The only drawback to this is that they can’t do it very often everyday. At best, they can unleash the powerful attacks 3 times per day.

**Strengthened Abilities**

* The range for their song or instrument to cause damage or heal increases from 36 meters to 45 meters.
* The range to attract things to them increases from 25 meters to 30 meters.
* The range to repulse things away from them increases from 15 meters to 20 meters.
	+ How far the thing they repulsed goes increases from 25 meters to 30 meters.
* Depending on what they create spears out of, the amount they can make increases.
	+ If they make spears out of materials, they can make up to 25 spears now.
	+ If they make spears out of nothing, they can make up to 100 spears now.
* Their body becomes a tad bit stronger than before to hold the power of their pride.
* When summoning their steed, **Sleipnir**, it can stay out for 20 minutes now.

**Mythical Creature Form**

* Their **Mythical Creature Form** develops further and becomes covered with the symbols of **The Spear Pathway.**
	+ Anyone who lays their eyes upon it would have their Minds flooded with nothing but crazy and unintelligent things. They will be exposed to nothing but stupid things that will make them go crazy.
* As a Sequence 3 Beyonder, they can listen to prayers within a certain range. They can grant **Spears** and **Steeds** for protection to those who pray to them and send divine revelations this way.

## Sequence 2: Revenger

**New Abilities**

* There are in total, nine **Revenger** Beyonder characteristics in existence. A maximum of six **Revengers** are allowed to exist at once if there are three **Diminisher of Wills** already due to the limited amount of Beyonder characteristics.

**Authorities**

* **Returning:** “They” are able to Return back all sorts of things to where they came from. For example, when “They” sustain any type of damage, “They” are able to **Return** that damage back to where it came from.
	+ “They” are only limited by how strong the thing “They” are trying to **Return**.
		- For example, if “They” decide to **Return** all the damage “They” gain from a higher being than “Themselves,” then it won’t work.
	+ This **Returning** can be used consciously or unconsciously, making this Returning passive.
* “They”  are able to utilize **The Center of Life (Heart of the Righteous).**
	+ **Healing**: “They” can travel to the Center of Life, rest there, and gain back their full health whenever “They” are close to dying.
		- This can even help when “They” are nearly losing control.
	+ **Resurrection**: “They” can resurrect anybody who is dead, even “Themselves.”
		- This has a process which must be followed.
			* First, “They” must bring the dead body to the Center of Life.
			* Second, “They” must place the body at the center and give drops of blood.
			* Third, “They” must pray for a full 24 hours without stopping. After that, the dead person will come back alive. However, the dead who are brought back to life will lose a part of themselves.

**Strengthened Abilities**

* The range for “Their” song or instrument to cause damage or heal increases from 45 meters to 70 meters.
* The range to attract things to “Them” increases from 30 meters to 50 meters.
* The range to repulse things away from “Them” increases from 20 meters to 35 meters.
	+ How far the thing “They” repulsed goes increases from 30 meters to 50 meters.
* Depending on what “They” create spears out of, the amount “They” can make increases.
	+ If “They” make spears out of materials, “They” can make up to 50 spears now.
	+ If “They” make spears out of nothing, “They” can make up to 200 spears now.
* “Their” body becomes much stronger than before to hold the power of “Their” pride.
* When summoning “Their” steed, **Sleipnir**, it can stay out for 30 minutes now.
* “They” can now unleash the powerful beam-like attack and summon the giant spear made up of Hopes and Lights 5 times per day.

**Mythical Creature Form**

* "They" become a complete **Mythical Creature**. "Their" **Mythical Creature Form** is a giant lion which has a crown made up of 7 gems, spots like a leopard and paws like a bear; it also has 6 other heads around the main head. "Their" Mythical Creature Form also has the symbols of The Spear Pathway glowing a brownish-orange color.
	+ Due to “Their” abstract nature, “Their” **Mythical Creature Form** is able to return things such as the concept of life and death, order and disorder, yin and yang back to where it came from.
	+ Those who gaze at “Them” in this form will be charred by the inextinguishable fire that comes out of the creature's mouth.

## Sequence 1: Diminisher of Will

These are **Angels** closest to **True Godhood**. “They” have gained initial control of the corresponding domain's **authorities**.“They” can **reduce** things to a point where it is not noticeable.

**New Abilities**

* **Spears of Life**: “They” are able to give life to the spears “They” create. These spears, which are given life, can gain a physical body. This allows for the **Spears of Life** to gain consciousness and make decisions, these **Spears of Life** are also able to consume potions of other pathways or the pathway in which they were made from. These spears are very loyal to their maker, viewing their maker as a god and king.
	+ “They” can’t create more than 11 **Spears of Life.**

**Authorities**

* **Reducing**: “They” are able to **Reduce** all sorts of things and make it completely useless and unnoticeable. “They” can **Reduce** the abilities and strength of a beyonder to the point it can’t be used. “They” can **Reduce** the size of a building to the point it’s not noticeable.
	+ There are three limiting factors to this ability.
		- The first limiting factor is that “They” can’t always **Reduce** things, otherwise, “They” may possibly lose control.
			* At best, “They” can Reduce up to 15 things per day.
		- The second limit is that “They” can’t **Reduce** something much stronger than “Them.”
		- The third limit is that, depending on what “They” **Reduce**, it takes spirituality to **Reduce** things.
			* If “They” decide to **Reduce** the strength of a beyonder, it will take more spirituality than to **Reduce** the size of a feather.

**Strengthened Abilities**

* The range for “Their” song or instrument to cause damage or heal increases from 70 meters to 140 meters.
* The range to attract things to “Them” increases from 50 meters to 100 meters.
* The range to repulse things away from “Them” increases from 35 meters to 75 meters.
	+ How far the thing “They” repulsed goes increases from 50 meters to 100 meters.
* Depending on what “They” create spears out of, the amount “They” can make increases.
	+ If “They” make spears out of materials, “They” can make up to 100 spears now.
	+ If “They” make spears out of nothing, “They” can make up to 500 spears now.
* “Their” body becomes capable of holding the power of “Their” pride.
* When summoning “Their” steed, **Sleipnir**, it can stay out for 1 hour now.
* “They” can now unleash the powerful beam-like attack and summon the giant spear made up of Hopes and Lights 7 times per day.

## Sequence 0: The Sword

This is a **True Deity**. In a sense, "They" are the embodiment of the **Spear** and the corresponding Authorities. “They” are a master of **Piercing** and **Ignoring** things, doing everything possible to **Kill** all things.

**Authorities**

* **Piercing(Ignore):** No matter if it's something physical, abstract, or of a higher dimension, “They” are able to **Ignore** all things in existence and Pierce through it.
	+ “They” are able to **Ignore** Time and **Pierce** it, **Killing** Time in the process.
	+ “They” are able to **Ignore** Space and **Pierce** it, **Killing** Space in the process.
	+ “They” are able to **Ignore** Life and **Pierce** it, **Killing** Life in the process.
	+ “They” are able to **Ignore** Death and **Pierce** it, **Killing** Death in the process.
	+ “They” are able to **Ignore** Matter and **Pierce** it, **Killing** Matter in the process.
	+ “They” are able to **Ignore** Mind and **Pierce** it, **Killing** Mind in the process.
	+ “They” are able to **Ignore** Spirit and **Pierce** it, **Killing** Spirit in the process.
	+ “They” are able to **Ignore** Body and **Pierce** it, **Killing** Body in the process.
* **Britannia (The Spear Realm):** This is the **Divine Kingdom** of **The Spear**. “They” can create a higher dimension that is filled with spears, steeds, ice, light, death, and towers.

**Strengthened Abilities**

* “They” gain a huge increase in strength.
* The range for “Their” song or instrument to cause damage or heal increases from 140 meters to 600 meters.
* The range to attract things to “Them” increases from 100 meters to 500 meters.
* The range to repulse things away from “Them” increases from 75 meters to 300 meters.
	+ How far the thing “They” repulsed goes increases from 100 meters to 500 meters.
* Depending on what “They” create spears out of, the amount “They” can make increases.
	+ If “They” make spears out of materials, “They” can make up to 2,500 spears now.
	+ If “They” make spears out of nothing, “They” can make up to 10,000 spears now.
* When summoning “Their” steed, **Sleipnir**, it can stay out for as long as ‘They” want.
* “They” can now unleash the powerful beam-like attack and summon the giant spear made up of Hopes and Lights 50 times per day.

* “They” can now **Reduce** 25 things per day.