Clan Camp

A Clan's **camp** is their home, and a leader's base of operations. It is both the strongest and most vulnerable location in a Clan's territory, and it is inadvisable to leave it undefended for too long.

## Camp Actions

From their camp, the Playercat can perform many actions, some of which are integral to the management of their Clan.

### Fresh-Kill Pile

This opens the fresh-kill pile, displaying the prey items that are stocked in camp. Each prey item will display a level of freshness; the fresher the prey, the more beneficial it will be to eat. Prey that is older than twenty-four hours have a chance to rot and become crowfood; the older it is, the more likely it has gone bad. The player can select a prey item to pull from the pile, and either eat it themselves, or give it to another cat as a gift.

### Passing Time

* Sunbathing
* Watch Clanmates

While the sun is out, a cat may **Sunbathe** at any time for one hour. Short bursts of sleep like this do recoup stamina, provided they are not interrupted, but it will be less than sleeping in a nest.

Choosing **Watch Clanmates** will initiate an Auto-Time Sequence, with a panel of observations the Playercat will make about the cats currently present at camp. Cats are almost always doing something, from taking a nap, to grooming, entertaining themselves, or even visiting the dirtplace. Sometimes these observations can clue the player in to a cat's personality; for example, Energetic cats are much more likely to play around than others, whereas Lazy cats are more likely to be found sleeping, even when they aren't tired.

### Talk to Clanmates

The **Talk to Clanmates** option will bring up the Allegiances menu. From here, the player may view a list of their Clanmates, review their stats, and choose a Clanmate to interact with. This will move the player to the NPC's location, if they're not there already, and enters the social menu. Other Clans, cats outside Clans, and cats that have passed on to the Afterlife can also be viewed from the Allegiances menu, but cannot be interacted with from the player's camp.

### Manage Patrols

This option opens the patrol scheduling menu. See Patrolling.

### Hold Ceremonies

If there are kits or apprentices of age to receive their next name and rank, the **Hold Apprentice Ceremony** and **Hold Warrior Ceremony** options will appear. Choosing either of these will call a Clan meeting and begin a mass ceremony for all eligible kits or apprentices respectfully.

### Leave Camp / Go On Patrol

These options cause the player to leave camp and enter Exploration. If the Playercat is scheduled to lead a patrol, **Go On Patrol** will appear, and they will take their patrol members with them.

## Dens

Along with the management options that can be performed from the camp menu, the player may also click on each of the dens. Clicking on a den will cause the player to enter it. If a cat is inside a den, they can be spoken to from the den's menu options as well.

* Leader's Den

The Playercat's own den is their private space. From here, the player can not only choose to sleep, but also manage their inventory.

### Nap

Taking a nap in one's own den serves the same function as taking a nap in the sun. The Playercat will rest for one hour, provided they are not interrupted, and will recoup stamina.

### Change Bedding

If the player has any items classed as bedding in their inventory, they may choose to add such items to their nest. The contents of a cat's nest affects how restful they will be able to sleep.

### Stash items

If the player needs inventory space but doesn't wish to discard of anything they're carrying, they can store it safely inside their den. The den stash has unlimited space, though prey will still age and rot if stored here versus the fresh-kill pile. It should also be noted that some cats may not take kindly to a hoard of fresh-kill being kept away from the Clan if other cats are going hungry.

### Go to Sleep

This option appears from twilight to predawn and will end the day. When going to sleep early enough in the night, the player can choose to wake early at dawn, wake in the morning as normal, or sleep late and wake at sunhigh. The longer the player sleeps, the more energy they'll wake up with. If the player goes to sleep late, they will not be able to wake up early, and if they go to sleep during predawn, they will wake up late automatically.