Change of Scenery

While playing Campaign there are some actions which will relocate your Home Site, change/reset your Map, or both.

## Moving to another Base

Moving is the most common way to relocate. As your community grows you'll eventually need a bigger base that can support your group's every need. There are several base sizes in the game. Each type has some requirements you have to meet before you can move into them.

* Starter Base: 1 Survivor
* Small Base: 4 Survivors + 500 Influence (250 on Green Zone)
* Medium Base: 5 Survivors + 1000 Influence (500 on Green Zone)
* Large Base: 6 Survivors + 1500 Influence (750 on Green Zone)
* Huge Base: 8 Survivors + 3500 Influence (1750 on Green Zone)

**Note:** Some bases have their own unique requirements.

To move to another base you must start with destroying all Plague Hearts claiming the site. Next you have to travel to the Home Site and secure it by checking every room and killing all zeds around. After it's secured and you meet the claiming requirements, you're free to move in. When you move, the following happens:

* All of your survivors will relocate to your new Home Site
* Parked vehicles will be teleported to your new home (1 vehicle per Parking), retaining every item in their trunks
* Your Command Center will retain its level and installed Facility Mod
* 100% of the Materials and Crafting Items you spent on building and upgrading other Facilities at your previous home will be refunded
* Facility Mods installed into the dismantled facilities will be placed into your Locker
* Your excess Resources will be protected from getting ruined or becoming wasted for a limited time
* You'll keep your Outposts

## Moving to a different Map

If you go to a Map Exit point or complete your Leader's Legacy and choose to continue your community, you can move to another map.

### Using a Map Exit point

To be able to use a Map Exit point you'll need your Command Center to be at least level 2 to unlock them. You can use any of these to move to a new map. When you approach one of these points, the game will ask you to confirm that you're ready to change maps. First you'll have to set your next map's difficulty, then choose which map to move to. Since Update 30 you also have the option to pick your starting base. After you confirm everything, the following happens:

* The map you move to will be completely fresh (like when you start a new community)
* You will be moved to the map and base you selected
* Plague Hearts will be distributed according to the base you selected (i.e. you won't start out in Plague Territory)
* All of your survivors will travel with you to your new map
* All of them will retain their Standings in the community
* Up to 5 of your vehicles will be transferred to your new map, retaining every item in their trunks
* Every item from your Locker will be taken with you
* Every Resource from your Storage will be taken with you
* Your Command Center will retain its level and installed Facility Mod
* 100% of the Materials and Crafting Items you spent on building and upgrading Facilities at your previous home will be refunded
* Facility Mods installed into the dismantled facilities will be placed into your Locker
* Your excess Resources will be protected from getting ruined or becoming wasted for a limited time
* You'll lose all of your Outposts, however 100% of the Influence and Materials you spent on claiming and upgrading them will be refunded
* You'll lose all of your Enclave Benefits since none of the Enclaves will come with you

**Notes:**

* If you pick a starting base your community hasn't been to yet, claiming it will cost 50% more Influence.
* To transfer 5 cars you need to be at a base with 4 Parking spots. Park one car per Parking and drive your 5th vehicle to the exit point. Any other car you used will be left behind, so make sure you take out everything from their trunks before leaving.
* You're no longer able to move to the same map you're currently at. Instead you need to restart the map from the Difficulty selection screen.
* If you increase the difficulty when moving maps, you might lose your active Legacy Boons. If they aren’t unlocked for the difficulty you wish to change to and lose them, there is no way to reactivate them.
* Pay attention when picking the new map's difficulty. Things might not be set the same way you were using them.
* In case you need some quick Influence before claiming a bigger base, you can abandon your outposts prior to moving. It refunds you with less Influence and Materials however. (60% with Green/Standard/Dread, and 40% with Nightmare/Lethal Community Difficulty.)

### Continuing after a Legacy

Since Update 30 you have the option to continue your community after establishing a Legacy. Once you finish managing your roster and hit *Continue Community*, you'll have to set your next map's difficulty, then choose which map to move to. Just like when using a Map Exit point, you have the option to pick your starting base. After you confirm everything, the following happens:

* The map you move to will be completely fresh (like when you start a new community)
* You will be moved to the map and base you selected
* Plague Hearts will be distributed according to the base you selected (i.e. you won't start out in Plague Territory)
* All of your survivors will travel with you to your new map
* All of them will retain their Standings in the community
* Up to 4 of your vehicles will be transferred to your new map, retaining every item in their trunks
* Every item from your Locker will be taken with you
* Every Resource from your Storage will be taken with you
* Your Command Center will retain its level and installed Facility Mod
* 100% of the Materials and Crafting Items you spent on building and upgrading Facilities at your previous home will be refunded
* Facility Mods installed into the dismantled facilities will be placed into your Locker
* Your excess Resources will be protected from getting ruined or becoming wasted for a limited time
* You'll lose all of your Outposts, however 100% of the Influence and Materials you spent on claiming and upgrading them will be refunded
* You'll lose all of your Enclave Benefits since none of the Enclaves will come with you

**Notes:**

* You're able to move to the same map you've been to. If you also pick the same base you lived at when establishing the Legacy, the claim cost will be 0 Influence.
* The boon you just unlocked by establishing the legacy is only available for new communities. You can't enable them for the current and existing ones.
* To transfer 4 cars you need to be at a base with 4 Parking spots (one car per Parking). The car you took to finish the last mission will be left behind, just like any other car you didn't have parked, so make sure you take out everything from their trunks before leaving. Also don't drive your favorite car to the last mission.
* If you increase the difficulty when moving maps, you might lose your active Legacy Boons. If they aren’t unlocked for the difficulty you wish to change to and lose them, there is no way to reactivate them.
* Pay attention when picking the new map's difficulty. Things might not be set the same way you were using them.
* In case you need some quick Influence before claiming a bigger base, you can abandon your outposts prior to establishing your legacy. It refunds you with less Influence and Materials however. (60% with Green/Standard/Dread, and 40% with Nightmare/Lethal Community Difficulty.)

## Restarting your Map

Since Update 30 you can restart your map at any time from the Difficulty selection screen. Doing so will do the following:

* Your map will be reset, repopulated with loot and Plague Hearts (like when you start a new community)
* Your difficulty setting remains the same
* You'll stay at the same base you lived at, however it will be reset as well
* Plague Hearts will be distributed according to the base you lived at (i.e. you won't start out in Plague Territory)
* All of your survivors will stay with you
* All of them will retain their Standings in the community
* Parked vehicles will be kept (1 vehicle per Parking), retaining every item in their trunks
* Every item from your Locker will be kept
* Every Resource from your Storage will be kept
* Your Command Center will retain its level and installed Facility Mod
* 100% of the Materials and Crafting Items you spent on building and upgrading Facilities before restarting will be refunded
* Facility Mods installed into the dismantled facilities will be placed into your Locker
* Your excess Resources will be protected from getting ruined or becoming wasted for a limited time
* You'll lose all of your Outposts, however 100% of the Influence and Materials you spent on claiming and upgrading them will be refunded
* You'll lose all of your Enclave Benefits since none of the Enclaves will stay on the map

**Notes:**

* To transfer 4 cars you need to be at a base with 4 Parking spots (one car per Parking). Any other car you used will be left behind, so make sure you take out everything from their trunks before restarting the map.

## Changing the Map Difficulty

Any time you move the **Map** Difficulty slider on the Difficulty Selection screen, it will relocate your community to a new version of the same map. It's similar to restarting the map, however some things will turn out differently. The following happens when the map gets reset:

* Your map will be reset, repopulated with loot and Plague Hearts (like when you start a new community)
* You will be moved into your current map's Starter Base
* All of your survivors will travel with you to the map's new instance
* All of them will retain their Standings in the community
* Parked vehicles will be transferred to the map's new instance (1 vehicle per Parking), retaining every item in their trunks
* Every item from your Locker will be kept
* Every Resource from your Storage will be kept
* Your Command Center will retain its level and installed Facility Mod
* 100% of the Materials and Crafting Items you spent on building and upgrading Facilities before restarting will be refunded
* Facility Mods installed into the dismantled facilities will be placed into your Locker
* Your excess Resources will be protected from getting ruined or becoming wasted for a limited time
* You'll lose all of your Outposts, however 100% of the Influence and Materials you spent on claiming and upgrading them will be refunded
* You'll lose all of your Enclave Benefits since none of the Enclaves will stay on the map

**Notes:**

* Changing the **Action** and **Community** Difficulty sliders will not reset your map.
* In case you're increasing the difficulty, you might lose your active Legacy Boons. If they aren’t unlocked for the difficulty you wish to change to and lose them, there is no way to reactivate them.