2.0 ABI Update

***The Nameless Mod 2.0 ABI update*** was released on August 31st, 2022. This update was focused on remaking M23 - Aunt Betty Industries, but included general fixes and changes.

## Changes

### Chapter 20:

* Added a medical bot to the downtown district.
* Apartment basement security is now friendly until you enter the basement to prevent them hearing sounds immediately.
* Better audio for Hoover.
* Doppelganger bridge now moves into place properly and isn't frobbable.
* Evil Invasion should no longer mention the EMP pistol if you already got it before choosing a side.
* Fixed Glottis not giving an aug at times when bought.
* Fixed WC roof security being friendly when allied with PDX.
* Fixed ZP leaving the bar too early.
* Fixed a computer with IRC not having the option.
* Fixed a datacube falling out of bounds in DXO.
* Fixed a shotgun with bad rotation.
* Fixed a typo that allowed WC players to use the PDX HQ front doors.
* Fixed all items losing collision when pressing the flush button.
* Fixed an oversight where Phasmatis wouldn't give you the silencer if you didn't initially have space... again.
* Fixed bad jump in the N00Bz conversation making the Kale arrest convo go to lethal convo.
* Fixed bug where checks for carrying Kale in hand or being drunk would bypass all other flag checks.
* Fixed possible issue with UC spawned items falling through the world when unequipped.
* Fixed regeneration insta healing doppelgangers back to full health.
* Fixed shelter zones for WC roof.
* Fixed the PartyZone datapad about Meggie not working.
* Fixed the wrench bonus not working.
* Fixed visual issues when summoning items from a UC.
* Fixed weapon shop locker pivot point.
* Gabriel Syme now reacts to theft.
* Jim now gets to play his animation before Trestkon asks what he did.
* Made the downtown rain diagonal.
* Moved skillpoint bonus from killing Evil to uploading the virus to avoid hurting non-lethal players.
* Reduced chance of softlock when trying to get free subway pass.
* The unusable computer is now useable with the lights out game.
* Voodoo teleporters in the shop should now only activate by Yardbomb's will.

### Chapter 20/22:

* Added 14 different Narcissus deaths.
* Disabled Pimp-Jojo for WC players because it just doesn't make sense from a lore perspective.
* Firewalls now appear in the weapon shop once it's locked off as a crime scene.
* Fixed a floating turret in TG's room.
* Fixed a guy with 10 pistols.
* Fixed a softlock if the player kills Raving and Andreus, goes to corporate, goes back to the weapon shop, and goes back to corporate.
* Fixed some Llamas not becoming hostile due to bad tags.
* Goat City billboards now display Trestkon's face once the player becomes hostile.
* Greasel flesh now has the correct sounds.
* Improved visuals for sewer water.
* Moved a wine glass to prevent Scara's printer spitting paper onto the floor.
* Narcissus now calls you out if you use the code for the shop items without buying it.
* Replaced unreliable function for checking for carcasses in the FanFic Shop.
* Scara is now immune to being knocked out by stun gloves.
* The entirety of Twist and Unknown Motives is now in the FanFic Shop.

### Chapter 21:

* Fixed broken PM when destroying the threads.
* Further improved the knockout sequence.
* Improved the BSP error death.
* Readded firestaff shield sound.
* Reading the datacube about the power box no longer gives the goal to destroy it after it's already been destroyed.

### Chapter 22:

* Abomination's note about September 2nd no longer appears if he died on Sept 1st.
* Added a targeting sound for the SAM.
* Added DXE emails.
* Changed friendly greasel to TNM greasel to allow it to move its head.
* Dazza's barks now work in DXE.
* Fixed Evil Invasion not giving the reward for Black ICE on day 2 if you don't have space.
* Fixed issues when summoning items from DXE that starts with a number (10mm, 20mm, 7.62mm).
* Fixed some ATC doors not being bIsDoor.
* Goal to kill Beefman can be completed anywhere in the game now since you can carry his body out of the temple.
* Improved movement of Athena's TV.
* Made your allies on day 2 corp allow you to help them.
* Midashand now moves from the subway to the chopper if you come back from the ATC and Kevo is dead.
* Reduced helicopter collision to original size to prevent instagibbing.
* Removed a big silence from Madmax's first line to make it less awkward.
* Rewrote 22\_Newspaper02 header and placed it in the world.
* Sewer scuba divers are now hostile for PDX players.
* Teleporters should not be active if Yardbomb sold.
* That Guy no longer tells you to disable the ATC lockdown if you already did it, came back, and killed Midashand.
* The goal for uploading the virus to Black ICE now reappears in day 2 if you didn't do it on day 1.

### Chapter 23:

* A2 dying while disabled no longer makes him appear in ABI.
* Added a missing email to Endar.
* Added a slightly different line if you skipped talking to Endar initially.
* Changed Ryan's guards to MaxProvocations 0.
* Fixed Agent Smith sometimes not appearing.
* Fixed glitchy texture on Hao's carcass.
* Fixed goal for entering ruins reappearing if you skipped the offices and went to them via ruins.
* Fixed the cell guard's lines having a high pitched whine.
* Improved snow particle movement.
* Leviathan's machine gun no longer does reduced damage vs robots.
* Reduced snow wolf health by 75%.

### Chapter 24:

* Fargo is now truly a coward.
* Narcissus' robots no longer play their sounds during their conversation.

### Chapter 25:

* Fixed a light in Scara's office staying on in the ABI ending.
* Fixed player being invisible in Radish Adventure if cheats are disabled.
* Images are displayed during the credits.
* Moved Illuminati IIS to the back of the line during the DXO ending, so he doesn't get in the way of the speed aug users.
* No weapon lasers during endings.
* Zoomed out Radish Adventure camera to make it easier to see where to land.

### IRC:

* "IRC quit" now quits IRC.
* IRC location info now includes the specific computer in use's number in hex.
* IRC location info now only gets displayed when you join the server, not when anyone does.

### Gameplay:

* 3 quicksaves now.
* AI snipers are no longer limited to a max range of 2500UU.
* Accessories tab for non-inventory items next to the key/ammo button.
* Added quick-use binds for medkits/biocells.
* Allowed players to downgrade pistol skill.
* Change ammo key now cycles between fist gloves.
* Dogs now take fall damage.
* Doubled green karkian swim speed.
* EMP fists now work on cameras and alarms.
* EMP shield is now free and passive.
* Fixed burning animals instantly regaining all health.
* Fixed characters not talking if you hit them with a taser round and they survive the effect.
* Fixed damage reduction text being disabled for augs.
* Fixed issues if the AI tries to fire a napalm launcher with exactly 1 ammo.
* Fixed pre-placed tranq mines not being frobbable.
* Fixed some spiderbots not being disabled by the EMP fists.
* Homing rockets will now try to move to a better spot instead of hitting a wall.
* Improved EMP pistol laser effect and increased max range to stop bullet dropoff.
* Increased Treskton's groundspeed to match the player's.
* Item refusal now drops items on the ground and allows carcasses to be picked up.
* Lollerskates now extinguish the player when used.
* NPCs are no longer punished for shooting rifles no-scoped.
* NPCs can now use 20mm ammo.
* Nanokeys/Passwords no longer get flung when a pawn is gibbed to reduce softlocks.
* Non-lethal fist damage no longer kills unconscious bodies.
* Picking up a 9th PS20 no longer deletes it with no added ammo.
* Player is no longer not blamed for not killing a pre-placed carcass, fixes DXO flag.
* Ported Revision recoil system.
* Rebreathers no longer work in vacuums.
* Red greasels now make a sound when attacking.
* Reduced boss minhealth from 20% to 5%.
* Reduced karkian bump damage by 87.5%.
* Reduced sniper rifle max range so the unscoped penalty actually works.
* Spider canisters no longer collide with their owner and can be launched directly up.
* Standing bonus to accuracy is now capped at 8 seconds.
* Stun-gloves now knockout animals instead of kill.
* TNM cameras can be multitooled.
* TNM cameras now correctly turn off their light and sound when disabled.
* Vortex grenade now affects inventory items.
* Wearing a hazmat suit \*before\* stepping into a vacuum now keeps your oxygen stable.

### Misc:

* Added help text for custom difficulty options.
* Added more moths to the world.
* Added text for failing the new ZP quest.
* Allowed fireblade to get bloody.
* Animated treads for SecurityBot3.
* Basic cloaking effect for Trestkon.
* Better mini-crossbow position for NPCs.
* Can no longer lift up seats from under someone.
* Changed the WC carpet texture.
* Cleaned up bad pixels on the stained glass goat texture.
* Cloak effects and hand textures are now consistent.
* Correct range for the fire extinguisher.
* Difficulty slider is now more transparent about the damage you take.
* Disabled moth sounds.
* Dobermen now make paw prints in the snow.
* Easter eggs now reappear even when collected.
* Ending a PM via changing level now fast-fowards through the entire conversation and properly sets everything.
* Fixed ZP's name not being bolded in credits.
* Fixed fire not disappearing if you leaned before getting extinguished.
* Fixed item refusal not saving.
* Fixed keybind for bullet time.
* Fixed low ammo watermark for blowpipe and PS20.
* Fixed portrait for skin #26 being the same as #25.
* Fixed radish leaves being one sided.
* Fixed rain sound panning while moving.
* Fixed some weapons starting their skins in slot 1 instead of 0.
* Fixed start hotkey in Tetris.
* Fixed the fence texture that has a big purple line on it.
* Fixed the game's sound effect volume sometimes getting set to 0.
* Fixed the spider canister projectile spawning the ammo in phasrox.
* Fixed wrench anims again.
* Fixed wrong message when trying to use Trestkon's pistols underwater.
* Flame turrets now lose their igniter flame when out of ammo.
* Game highscores now are for all playthroughs instead of per playthrough.
* Increased LODBias for the shotgun.
* Increased gibinator low ammo mark from 0 to 1.
* Increased network hub collision.
* Increased range for weapon lasers.
* Kylie is now ungibbable.
* Legend cheat now has a TNM specific music player.
* More accurate ranges for the grenades.
* More prevention for vortex grenade scream spam.
* New skin for pump-action shotgun.
* Pre-placed animal carcasses now say "Animal Carcass" vs "Dead Body".
* Punching a moderator no longer makes the game crash.
* Randomized AI puzzle in iseein2d cheat.
* Reduced manual drop speed in Tetris.
* Replaced calls to Rand() requesting values up to 2^16 with calls to 2^15 as that's the limit.
* Replaced spork/foon texture.
* ShowHUD now also affects the Radish Adventure HUD.
* Smoothed lip sync blending.
* Subway ticket now correctly says month pass vs day pass.
* The text for skill names/descriptions when starting a new game now uses the color theme's proper text color, instead of button colors.
* Vending machines now show how much of the item you already have and how much you buy.