Chewbacca

## Overview

Mighty Rebel Attacker who Guards the weakest ally

## Tags

Light Side, Scoundrel, Smuggler, Attacker, Rebel

#### Level 1:

Dispel all buffs on all enemies, then deal Physical damage to all enemies. Chewbacca gains Offense Up and Critical Chance Up for 2 turns.

#### Level 2 (+5% Damage):

Dispel all buffs on all enemies, then deal Physical damage to all enemies. Chewbacca gains Offense Up and Critical Chance Up for 2 turns.

#### Level 3 (+10% Damage):

Dispel all buffs on all enemies, then deal Physical damage to all enemies. Chewbacca gains Offense Up and Critical Chance Up for 2 turns.

#### Level 4 (+15% Damage):

Dispel all buffs on all enemies, then deal Physical damage to all enemies. Chewbacca gains Offense Up and Critical Chance Up for 2 turns.

#### Level 5 (+5% Damage):

Dispel all buffs on all enemies, then deal Physical damage to all enemies. Chewbacca gains Offense Up and Critical Chance Up for 2 turns.

#### Level 6 (+10% Damage):

Dispel all buffs on all enemies, then deal Physical damage to all enemies. Chewbacca gains Offense Up and Critical Chance Up for 2 turns.

#### Level 7 (+15% Damage):

Dispel all buffs on all enemies, then deal Physical damage to all enemies. Chewbacca gains Offense Up and Critical Chance Up for 2 turns.

#### Level 8 (This attack ignores Defense):

Dispel all buffs on all enemies, then deal Physical damage to all enemies. Chewbacca gains Offense Up and Critical Chance Up for 2 turns. This attack ignores Defense.

### Furious Bowcaster (Special) (Omega):

#### Level 1:

Deal Physical damage to target enemy and Stun them for 1 turn. This attack can't be Evaded.

#### Level 2 (+5% Damage):

Deal Physical damage to target enemy and Stun them for 1 turn. This attack can't be Evaded.

#### Level 3 (+10% Damage):

Deal Physical damage to target enemy and Stun them for 1 turn. This attack can't be Evaded.

#### Level 4 (+15% Damage):

Deal Physical damage to target enemy and Stun them for 1 turn. This attack can't be Evaded.

#### Level 5 (+5% Damage):

Deal Physical damage to target enemy and Stun them for 1 turn. This attack can't be Evaded.

#### Level 6 (+10% Damage):

Deal Physical damage to target enemy and Stun them for 1 turn. This attack can't be Evaded.

#### Level 7 (+15% Damage):

Deal Physical damage to target enemy and Stun them for 1 turn. This attack can't be Evaded.

#### Level 8 (If the target has no Protection, reset Pulverize's ability cooldown) (Omega):

Deal Physical damage to target enemy and Stun them for 1 turn. Then, if the target has no Protection, reset Pulverize's ability cooldown. This attack can't be Evaded.

### Loyal Friend (Unique) (Zeta):

#### Level 1:

At the start of the battle, grant Guard to the weakest ally and Han Solo until Chewbacca is defeated. Chewbacca Assists when a Guarded ally uses any ability during their turn, doing 50% less damage, limited once per turn.

Guard: Can't be Critically Hit, immune to Daze and Stun, +25% Critical Chance

#### Level 2 (-5% Damage Penalty):

At the start of the battle, grant Guard to the weakest ally and Han Solo until Chewbacca is defeated. Chewbacca Assists when a Guarded ally uses any ability during their turn, doing 45% less damage, limited once per turn.

Guard: Can't be Critically Hit, immune to Daze and Stun, +25% Critical Chance

#### Level 3 (-5% Damage Penalty):

At the start of the battle, grant Guard to the weakest ally and Han Solo until Chewbacca is defeated. Chewbacca Assists when a Guarded ally uses any ability during their turn, doing 40% less damage, limited once per turn.

Guard: Can't be Critically Hit, immune to Daze and Stun, +25% Critical Chance

#### Level 4 (-5% Damage Penalty):

At the start of the battle, grant Guard to the weakest ally and Han Solo until Chewbacca is defeated. Chewbacca Assists when a Guarded ally uses any ability during their turn, doing 35% less damage, limited once per turn.

Guard: Can't be Critically Hit, immune to Daze and Stun, +25% Critical Chance

#### Level 5 (-5% Damage Penalty):

At the start of the battle, grant Guard to the weakest ally and Han Solo until Chewbacca is defeated. Chewbacca Assists when a Guarded ally uses any ability during their turn, doing 30% less damage, limited once per turn.

Guard: Can't be Critically Hit, immune to Daze and Stun, +25% Critical Chance

#### Level 6 (-5% Damage Penalty):

At the start of the battle, grant Guard to the weakest ally and Han Solo until Chewbacca is defeated. Chewbacca Assists when a Guarded ally uses any ability during their turn, doing 25% less damage, limited once per turn.

Guard: Can't be Critically Hit, immune to Daze and Stun, +25% Critical Chance

#### Level 7 (-5% Damage Penalty):

At the start of the battle, grant Guard to the weakest ally and Han Solo until Chewbacca is defeated. Chewbacca Assists when a Guarded ally uses any ability during their turn, doing 20% less damage, limited once per turn.

Guard: Can't be Critically Hit, immune to Daze and Stun, +25% Critical Chance

#### Level 8 (When Chewbacca deals damage to an enemy, Chewbacca and all Guarded allies recover 3% Health and 3% Protection) (Zeta):

At the start of the battle, grant Guard to the weakest ally and Han Solo until Chewbacca is defeated. Chewbacca Assists when a Guarded ally uses any ability during their turn, doing 50% less damage, limited once per turn. When Chewbacca deals damage to an enemy, Chewbacca and all Guarded allies recover 3% Health and 3% Protection

Guard: Can't be Critically Hit, immune to Daze and Stun, +25% Critical Chance

### Raging Wookiee (Unique) (Zeta):

#### Level 1:

When Chewbacca deals damage to an enemy, he deals bonus damage equal to 20% of their Max Health. When Chewbacca takes damage from an attack, he gains +10% Offense and +25% Critical Chance until the end of his next turn. When Chewbacca or a Guarded ally takes damage from an attack, reduce Furious Bowcaster's cooldown by 1.

#### Level 2 (+2% Offense):

When Chewbacca deals damage to an enemy, he deals bonus damage equal to 20% of their Max Health. When Chewbacca takes damage from an attack, he gains +12% Offense and +25% Critical Chance until the end of his next turn. When Chewbacca or a Guarded ally takes damage from an attack, reduce Furious Bowcaster's cooldown by 1.

#### Level 3 (+3% Offense):

When Chewbacca deals damage to an enemy, he deals bonus damage equal to 20% of their Max Health. When Chewbacca takes damage from an attack, he gains +15% Offense and +25% Critical Chance until the end of his next turn. When Chewbacca or a Guarded ally takes damage from an attack, reduce Furious Bowcaster's cooldown by 1.

#### Level 4 (+2% Offense):

When Chewbacca deals damage to an enemy, he deals bonus damage equal to 20% of their Max Health. When Chewbacca takes damage from an attack, he gains +17% Offense and +25% Critical Chance until the end of his next turn. When Chewbacca or a Guarded ally takes damage from an attack, reduce Furious Bowcaster's cooldown by 1.

#### Level 5 (+3% Offense):

When Chewbacca deals damage to an enemy, he deals bonus damage equal to 20% of their Max Health. When Chewbacca takes damage from an attack, he gains +20% Offense and +25% Critical Chance until the end of his next turn. When Chewbacca or a Guarded ally takes damage from an attack, reduce Furious Bowcaster's cooldown by 1.

#### Level 6 (+2% Offense):

When Chewbacca deals damage to an enemy, he deals bonus damage equal to 20% of their Max Health. When Chewbacca takes damage from an attack, he gains +22% Offense and +25% Critical Chance until the end of his next turn. When Chewbacca or a Guarded ally takes damage from an attack, reduce Furious Bowcaster's cooldown by 1.

#### Level 7 (+3% Offense):

When Chewbacca deals damage to an enemy, he deals bonus damage equal to 20% of their Max Health. When Chewbacca takes damage from an attack, he gains +25% Offense and +25% Critical Chance until the end of his next turn. When Chewbacca or a Guarded ally takes damage from an attack, reduce Furious Bowcaster's cooldown by 1.

#### Level 8 (Chewbacca is immune to Ability Block and Cooldown Increase) (Zeta):

Chewbacca is immune to Ability Block and Cooldown Increase. When Chewbacca deals damage to an enemy, he deals bonus damage equal to 20% of their Max Health. When Chewbacca takes damage from an attack, he gains +10% Offense and +25% Critical Chance until the end of his next turn. When Chewbacca or a Guarded ally takes damage from an attack, reduce Furious Bowcaster's cooldown by 1.

## Crew member

Chewbacca is required for Han's Millennium Falcon.

## Obtainable from

One Famous Wookiee Legendary Event (Requires Bounty Hunters)