Timeline

This Page handles the Timeline of the Frontiers Region.

### 2040

In the year 2040, a scientific team based in Reykjavik, Iceland, stumbled upon a groundbreaking phenomenon: Quantum Transport. Initially, this discovery was accidental, as researchers were conducting experiments related to quantum entanglement. However, the implications of their findings would soon change the course of human history.

Scientists found a way to utilize quantum entanglement to create one-way transportation gates. These gates allowed instantaneous travel between two connected points. The initial experiments involved small-scale gates, but as their technology improved, they began constructing larger gates. These gates first connected major cities, offering unprecedented mobility. Subsequently, gates were established in low Earth orbit (LEO), on the Moon, Mars, and even distant Pluto.

### 2042

By 2042, humanity was on the cusp of expanding beyond the confines of the Solar System. The first extrasolar gate was constructed at Sirius AB1, opening the door to a new frontier. The development of colony ships, designed for extended space travel and colonization, marked a pivotal moment in human history.

One of these colony ships set its course for Sirius AB3, which was later named Sirius Prime. While the initial settlements faced numerous challenges, including the slow progress of terraforming, the future of Sirius Prime appeared promising as it began its transformation into a bustling metropolis.

Meanwhile, recognizing the potential of quantum transport technology, the Terran Gate, originally located in Earth's low Earth orbit, was moved to a stable Lagrange Point, providing a more strategically advantageous position for interstellar travel.

### 2050

The year 2050 witnessed significant changes and challenges for both the Terran Conglomerate and the burgeoning colonies of the Sirius Dominion. As colonization efforts expanded, Sirius Prime and Sirius II were connected via gates, becoming bustling planets teeming with people. However, this rapid expansion strained the Terran industry to its breaking point.

To support the burgeoning colonies, the Terran government increased taxes and resource requisitions from its colonies, including Sirius. The strain became unbearable, leading to a famine that ravaged Sirius Prime, resulting in the deaths of millions. This crisis exacerbated the situation on Sirius II.

In secret, a faction known as the Sirian Underground began developing combat ships, recruiting Sirians who sought independence from the Terran Conglomerate's control.

### 2052

In 2052, both the Terran Conglomerate and the Sirian Underground made significant advancements in military technology. Terran Military Research discovered the weapon applications of Muons, a breakthrough that promised to enhance their combat capabilities.

Simultaneously, the Sirian Underground perfected the development of High-Energy Laser Weapons, marking a pivotal point in their quest for independence and military preparedness.

### 2055

By 2055, the situation in the Sirius system had deteriorated significantly. The burden of supporting Sirius Prime through the famine and complying with the resource tax imposed by the Terran Conglomerate led to chaos on Sirius II. Open revolts erupted, met with brutal suppression by Terran combat troops. The famine, initially confined to Sirius Prime, began spreading to Sirius II, intensifying the crisis.

Rather than providing medical aid or relief, the Terran Homeworld, now dominated by hypercapitalistic conglomerates, constructed another gate leading to a different region. This marked a new attempt to establish colonies with different sets of resource demands.

### 2056

In 2056, a new gate known as the "Aldrin Gate" was constructed, opening up a new frontier for colonization. The Terran Conglomerate viewed this as an opportunity to expand their reach and resource extraction capabilities.

### 2057

The following year, in 2057, a tragic event escalated tensions further. As new colonists were being transported through the Aldrin gate, an elite Sirian Guerrilla force broke through the gate's defenses and destroyed one of the colony ships. This devastating attack resulted in the estimated deaths of 4.5 million Terrans, with none of the Strike Force members surviving the Terran response.

In retaliation, the Terrans dispatched a fleet and initiated a complete blockade of all traffic and trade between Sirius Prime and Sirius II.

### 2058

The year 2058 marked the beginning of the "Brother War." While the conflict primarily played out on Sirian territory, it was a protracted war of attrition that strained the resources and forces of both sides. The Sirius System's vastness and the emergence of strange ships in the region added complexity to the conflict.

### 2059

In 2059, the conflict took a dramatic turn with the arrival of a formidable force known as the CRIMSON. This mysterious faction possessed highly advanced technology, and their ships displayed unparalleled capabilities. In their debut appearance, the CRIMSON's arrival in 2059 sent shockwaves through the ongoing "Brother War." With just half a dozen ships, they decimated entire fleets from both the Terran Conglomerate and the Sirius Dominion, resulting in an estimated casualty count of 400,000 pilots. Remarkably, the bodies of these pilots were all missing, adding an eerie element of mystery to their presence.

The conflict evolved into a two-front war, with the CRIMSON demonstrating not only advanced technology but also superior tactics and strategy. Both the Terrans and Sirians found themselves outmatched and struggling to contend with this formidable adversary.

For reasons unknown, the gate to Aldrin, which had opened new opportunities for colonization, completely ceased functioning in both directions. All attempts to reactivate it or establish a new connection failed, leaving it as a mysterious relic.

### 2062

The year 2062 marked a turning point in the "Brother War." After three years of relentless destruction and heavy losses on both sides, the conflict had reached a stalemate. Both the Terran Conglomerate and the Sirius Dominion claimed victory in their respective history books, though neither had achieved a decisive advantage.

In the aftermath, Sirius declared its independence, a decision that went uncontested by the Terran Conglomerate. This declaration marked the beginning of a new era for the Sirius Dominion as it sought to establish its sovereignty.

### 2063

With the "Brother War" effectively over, both empires shifted their focus to exploration and expansion. The Terran Conglomerate concentrated on making the entire Sol System more accessible, implementing measures to protect the Earth, their former homeworld.

Meanwhile, the Sirius Dominion ventured far beyond its home system, exploring and colonizing new territories. The animosity between Terra and its former colonies persisted, leading to sporadic skirmishes near border gates and new systems. Additionally, a new player entered the scene: Pirates, bringing further instability to the region.

Mysterious signals were detected throughout the seven known sectors, adding an air of uncertainty to the post-war era.

### 2064

Smaller Skirmishes happen here and there near border gates and new systems, as Pirates make their entrance, and the animosity between Terra and their former colonies won't wane for a while.

The Aldrin Gate, kept as a memorial to the lost souls, vanishes completely, without any trace.

Strange signals are heard all over the seven known sectors.

### 2066

In 2066, an unknown gate was discovered in the central battlefield sector of the former "Brother War." Curious freelancers were drawn to explore this gate and the sector it connected to. This newly explored sector was revealed to contain a red supergiant star encircled by a complex network of Dyson rings. It soon became evident that this sector belonged to the enigmatic CRIMSON faction.

The CRIMSON's technology was unlike anything encountered before, featuring teleportation and point-to-point jump drives. Although they were more passive in their interactions, their technology still posed a significant threat.

### 2067

Signals that had perplexed researchers since 2064 began to change. These signals could now be reverse-engineered using ancient SSTV (Slow-Scan Television) technology from Earth's early 1990s. Freelancers who had ventured into the CRIMSON-controlled sector made contact with an entity known as WANDERER.

WANDERER presented itself as a pacifist super-entity, seeking volunteers to join its collective conscience. WANDERER abhorred violence and was concerned about the CRIMSON's invasion of its territory.

### 2068

The disappearance of the CRIMSON in 2068 left a void in the known sectors of the galaxy, but it also ushered in a period of significant change and transformation.

In the immediate aftermath of the CRIMSON's disappearance, the galactic community was left in a state of shock and uncertainty. Many factions launched investigations into the mysterious faction's origins, motivations, and ultimate fate. Some sought to salvage any remnants of CRIMSON technology, while others were relieved by their sudden absence.

As the years passed, it became increasingly clear that the CRIMSON was gone for good. Factions began to reassert their presence and reclaim territory that had been disrupted by the CRIMSON's intervention.

### 2069

In 2069, contact with WANDERER was lost, and the system where initial contact was made disappeared entirely, deepening the mystery surrounding these enigmatic entities.

### 2076

The absence of the CRIMSON and the relative stability that followed encouraged the emergence of independent sectors and systems. Entrepreneurs, explorers, and fortune-seekers ventured into uncharted space, establishing their own colonies and outposts. This era became known as the "Age of Independent Expansion."

New sectors were founded, each with its unique characteristics and challenges. Trade routes expanded, and the gate network grew more intricate. While some of these independent sectors remained neutral and self-sufficient, others formed loose alliances or sought to establish their presence within the established factions.

### 2080

In 2080, both the Terran Conglomerate and the Sirius Dominion made an astonishing discovery when they encountered the Orionids, a human colony whose existence had been forgotten by both factions. These events led to a series of diplomatic talks that reshaped the dynamics of the known sectors.

The Orionids, once believed to be lost in history, were revealed to be the long-lost Aldrin Colonists who had undergone a remarkable journey of sacrifice, resilience, and rebuilding. They had settled in star systems around Maia and Betelgeuse, constructing a society rooted in meritocracy.

### 2085

Following the diplomatic breakthrough with the Orionids, the gate-building technology that had remained restricted to a select few began to proliferate rapidly. This marked the beginning of what became known as the "Age of Fast Expansion."

Now, nearly anyone with the economic means, sufficient resources, or even those with a penchant for criminal enterprises could engage in gate construction. This era witnessed an explosion in the number of gates being built, officially leading to over 100 known systems and countless more uncharted and unexplored regions.

### 2090

The Orion Council launches the "Orionid Cultural Exchange" program, inviting Terran and Sirian artists, scholars, and diplomats to Maia to foster cultural understanding and cooperation. It was a transformative program aimed at fostering cooperation and understanding between the Orionids, Terrans, and Sirians. Through cultural festivals, scholarly exchanges, diplomatic dialogues, and humanitarian initiatives, it transcended political boundaries and left an enduring legacy of interstellar unity and collaboration. While challenges persisted, the exchange served as a symbol of peace and cooperation in the galaxy.

### 2094

In 2094, the discovery of a new, highly coveted resource in an uncharted sector triggered a fierce and prolonged conflict between the Terrans, Sirians, and Orionids. This resource, named "Astrumite," possessed unique energy properties that had the potential to revolutionize power generation and technology. As the three factions vied for control over Astrumite-rich systems, skirmishes and disputes escalated, leading to a protracted struggle for dominance that lasted for over a decade. Astrumite became both a goal of technological advancement and a symbol of rivalry, leaving a lasting impact on the galaxy's balance of power.

The conflict over Astrumite, which raged on for over a decade, ultimately took a grim turn. After extensive research and development efforts, scientists discovered that the promising resource was not as valuable as initially believed. Astrumite's properties turned out to be less groundbreaking than anticipated, rendering it almost worthless in practical applications. The senseless loss of life and resources during the prolonged conflict left a bitter taste of regret among the factions involved. It served as a stark reminder of the dangers of hasty competition and the need for more cautious and collaborative approaches to exploration and resource management.

### 2098

A Neutrality Accord is signed, solidifying the commitment of neutral parties to remain uninvolved in the conflicts between the major factions. Neutrals pledge to safeguard their independence.

The signing of the Neutrality Accord was a pivotal moment for the neutral parties within the known sectors of space. This landmark agreement, signed by a coalition of independent systems, outlying colonies, and factions that wished to remain uninvolved in the conflicts between the major galactic powers, solidified their commitment to safeguard their independence and maintain a stance of non-interference.

The Neutrality Accord created a united front among neutral parties, providing a collective defense against external pressures to join the major factions' conflicts. It allowed them to focus on their own development, trade relationships, and the well-being of their citizens while remaining steadfast in their commitment to neutrality. This accord ushered in an era of relative stability for the neutrals, who would play a unique role as mediators and intermediaries in the broader interstellar landscape.

### 2101

In the year 2101, Orionid scientists achieved a significant breakthrough in the field of energy efficiency. Their tireless research efforts and innovative approaches led to the development of highly efficient and sustainable power sources. This scientific milestone had far-reaching consequences, not only for the Orionid colonies but also for neighboring factions within the galactic community.

### 2109

A previously uncharted sector of space discovered in 2109 intrigued both Terran and Sirian scientists. Unique phenomena, including spatial rifts and temporal fluctuations, raised the possibility of groundbreaking discoveries. Collaborative research outposts were established to study these phenomena, resulting in significant scientific progress.

However, resource competition, political pressures, and differing approaches led to the collaboration's collapse by 2115. Despite this, the knowledge gained during this period influenced advancements in propulsion technology and particle physics. While the collaboration was brief, it laid the groundwork for future attempts at cooperation between the factions. The uncharted sector's mysteries continued to captivate scientists.

### 2117

In 2117, a resurgence of space piracy sent shockwaves across the known sectors. Pirate factions, thought to have been nearly eradicated or dormant for decades, suddenly reemerged with newfound strength and cunning. Several factors contributed to this resurgence.

First, advances in propulsion technology and stealth systems allowed pirates to operate more covertly and evade detection by the major factions' patrols. They could strike quickly and disappear into uncharted sectors, making them a formidable threat.

Second, rumors of untapped and lucrative resources in the uncharted sectors attracted mercenaries, opportunists, and outlaws, swelling the ranks of pirate crews. These resources included rare minerals, energy-rich asteroids, and mysterious artifacts.

Third, the Neutrality Accord of 2098 inadvertently provided a safe haven for pirates. Neutrals were committed to non-interference in faction conflicts, including pirate activities. As a result, pirates could establish bases in neutral territories and operate with relative impunity.

The resurgence of space piracy led to a new era of conflict and instability in the known sectors. The major factions were forced to divert resources from other endeavors to combat the pirate threat. This resurgence also sparked a wave of innovation in defensive technologies and counter-piracy measures, as the factions sought to protect their interests and maintain order in the cosmos.

### 2125

The Sirian government hosts the "Interstellar Innovation Expo," showcasing technological advancements from all factions. Collaborative projects emerge, focusing on solving common challenges. The Interstellar Innovation Expo (SIIE), represents a beacon of hope amid strained interstellar relationships. Held every twentyfive years, it unites scientists and engineers from various factions, emphasizing cooperation and technical advancement. This event serves as a platform for showcasing state-of-the-art innovations, promoting economic opportunities, and fostering collaboration. The SIIE encourages budding scientists and engineers while acknowledging exceptional achievements. In an era of tension, this Expo remains a symbol of unity and progress.

### 2132

In 2132, the Terran Conglomerate launched the "Gateway to the Stars" initiative, a grand undertaking that aimed to expand humanity's presence in the cosmos. This multifaceted project included the construction of advanced interstellar gates, colonization efforts, resource acquisition, military expansion, and scientific research. However, the initiative was not without its challenges.

One significant issue was the theft of critical data by smugglers and pirates. These opportunistic actors targeted research and resource data, hindering the initiative's progress and raising security concerns. Despite these setbacks, the Terran Conglomerate pressed forward, determined to secure resources, establish colonies, and maintain a competitive edge in the ever-evolving galactic landscape. The initiative marked a bold leap into uncharted territories, with other factions closely watching its developments and potential implications for the balance of power in the galaxy.

### 2142

The "Stellar Mirage" of 2142 was an extraordinary cosmic event that took the galactic community by surprise. It was characterized by the sudden and intense distortion of the fabric of space-time, resulting in the temporary disruption of gate travel in multiple sectors. This phenomenon occurred seemingly without warning, leaving explorers, traders, and travelers stranded or rerouted as they navigated the intricate web of interstellar gates.

The disruption caused widespread chaos in affected sectors, as critical supply lines were severed, exploration efforts were halted, and communication between distant colonies became sporadic at best. The inability to use gates for travel forced factions and independent travelers alike to rely on conventional propulsion methods, leading to longer journey times and increased vulnerabilities to pirates and other threats.

In response to the "Stellar Mirage," concerted efforts were made to repair and reinforce gate infrastructure. Repair teams worked tirelessly to restore gate functionality, while scientists sought to better understand the underlying causes of the phenomenon. This event underscored the inherent unpredictability of space exploration and the need for continued scientific research to mitigate such risks.

The "Stellar Mirage" left a lasting impression on the galactic community, serving as a stark reminder that, despite technological advancements, the cosmos remained a realm of profound mysteries and potential dangers, where the unexpected could occur at any moment.

### 2143

The year 2143 represents the current state of affairs in this complex and ever-evolving universe. The Terran Conglomerate, the Sirius Dominion, the Orionids, and numerous other independent factions and entities continue to explore, colonize, and occasionally clash within the vast expanse of the gate network.

However, amid the myriad opportunities and challenges presented by this age of expansion, there are lingering questions about the mysterious CRIMSON, the enigmatic WANDERER, and the uncharted systems that beckon those brave enough to venture into the unknown. The fate of these entities and the broader implications of their presence remain topics of intrigue and exploration for those who dare to seek the answers among the stars.