recursal/Fanatic-Fandom huggingface dataset:
Mana(Energie)

## **Origines de la Mana**

 La Mana une forme d’énergie spirituelle qui vient du Puit,la
dimension où elle puise son énergie. Quand la Mana arrive dans une
autre dimension,elle ne peut pas subvenir à ses besoins toute seule.
Pour cela,elle doit s’intégrer à une forme physique pour rester
dans une dimension. Dès qu’elle est liée,elle s’adapte et finit
par créer la Vie,sa « forme » physique. C’est grâce à
cette Mana que l’Évolution s’est enclenchée.

 Même si la Mana à « crée » la Vie sur Terre,La
conscience n’a été atteinte que par certaines espèces. La
conscience à causée l’apprentissage de la Mana et des pouvoirs
par les premiers espèces pourvu d’intelligence. Au fil du temps,la
Mana combiné au Progrès à former un lien plus puissant à la Mana

## **Propriétés de la Mana**

 La Mana est spirituellement une énergie d’une autre dimension
où on puise ses pouvoirs mais apparaît scientifiquement sous le
gène ADN « M » qui permet à n’importe qui d’utiliser
la Mana. Les gènes donnent parfois aussi des immunités & des
faiblesses.

 Les pouvoirs sont les formes de Mana liée avec une autre énergie
sur Terre.Elles sont classés en 3 grandes catégories :

* **Les élémentaires** sont un mélange d’un élément de la planète à la Mana.L’air,l’eau,la foudre,le feu,la glace,la végétation,le poison,le métal et la terre font partie des élémentaires

* **Les spirituels** sont des pouvoirs raffinées liée parfois à d’autres dimensions. Le ki,la lumière,le runique,les ténèbres,la vie,la mort,la psychologie,le tribal,le féerique,l’angélique,le démoniaque et le mythique font partie des spirituels

* **Les artificiels** sont des pouvoirs fusionnées avec une forme de Technologie. La mécanique,le cybernétique,le nucléaire,le virtuel,le cod-o-virtuel et le pixelo-virtuelfont partie des artificiels

## **Bases des gènes**

 Le gène « M » est en faite un groupe de gènes liée
à la Mana.Ce groupe est formé du gène Msont divisés en trois types :

* **Les standards** sont les gènes commun de tous les gènes.On en développe soit un ou deux mais ces derniers ne sont pas liées

[EX :Aquatique,Brûlant,Gelée,Électrisant,Minéral,Venimeux,Obscur,Lumineux,Pixelisé,ect..]

* **Les avancés** sont composés de plusieurs magies(Deux à Trois en général) pour former un gène unique qui peut donner des capacités en plus

[EX :Volcan(Feu+Terre),Orage(Air+Électrique),H2O(Glace+Eau+Air),Marais(Plante+Eau),Tempe-rature
(Glace+Feu),Contraste(Ombre+Lumière OU Lumière+Ténèbres),Empoisonné
(Plante+Toxique), etc...]

* **Les spéciaux** ont souvent une origine magique voire sacrée ou interdit.On doit réunir plusieurs conditions pour recevoir un tel gène

[EX :Démoniaque,Angélique,Nucléaire, Schrödinger, ITRL?, Spatial, Temporelle, etc...]
Markle Swiftfoot

Markle has taken over much of the day to day work in Quinn Blemmish’s Carpentry shop, as well as much of the management of the other employees.

Markle came to Valance at the end of her adolescence wandering, picking the small town to make her home and learning the trade. Quinn perhaps views her as a substitute daughter, but Markle always remembers her home.
Nécromancien

Le **Nécromancien** est l'une des trois **races** mortes d'Omni. Dans toutes les cultures,la Mort est une source de peur pour beaucoup mais d’autres la voit comme un domaine de magie fascinant mais risqué. De cette fascination,la Nécromancie ainsi que ses adeptes sont nées. Appart les espèces conscientes non-organiques, n’importe qui peut apprendre cette magie à ses risques et périls pour son corps et son âme.

## ***Description & capacités naturelles***

 Les Nécromanciens sont très facile à remarquer quand ils ne faufilent pas en tant que vivant. Ils ont des capuches, des masques et toute sorte de vêtements qui couvrent leur corps. Vu que les nécromanciens sont des cadavres ambulants en putréfaction,ils puent donc ils ont toujours de quoi masquer leur odeurs comme des fleurs odorantes ou des parfums. Ils ont aussi des petits crânes volants qui les suivent de partout.

 La majorité des nécromanciens ne sont pas très bon en mêlée,même si certains en maîtrisent une par précaution. Par contre,s’ils se mettent à distance,ils sont puissants ! Ils invoquent leurs zombies, squelettes et autres morts-vivants et puis ils attaquent avec leurs attaques à distance.

## ***Couleurs de peau***

Il y a deux types de Nécromanciens trouvable sur Terre :
 \*Les **Faucheurs** sont les plus communs des nécromanciens. Toujours squelettique avec une faux attaché au sceptre pour le combat en mêlée et des tuniques en capuchon d’acolyte sectaire. Leur invocations sont toujours des squelettes plus ou moins modifiés selon leur puissance.
 \*Les **Fossoyeurs** sont des nécromanciens capable d’aussi bien gérer à distance qu’en mêlée. On les voit facilement car leurs sceptres ont été forgés sur des pelles qu’ils peuvent utiliser au combat en mêlée. Leur invocations sont toujours des zombies plus ou moins modifiés selon leur puissance.

## ***Comment devenir nécromancien par l’apprentissage***

 La Nécromancie n’est pas une maladie mais plutôt un art à sacrifices,c’est-à-dire un domaine de capacité magiques qui nécessité de donner quelque chose en échange de l’utilisation du dit-pouvoir. Pour le cas de la nécromancie,on doit sacrifier une partie de sa vie pour ramener un cadavre à la vie. Au début,cela ne se voit pas mais s’il est utilisé régulièrement voire abusée,le corps de celui qui l’utilise commencera à pourrir comme un cadavre et perdra au fil du temps sa peau et ses muscles pour devenir un être entre la vie et la mort capable de changer de statut : le nécromancien.

 Pendant beaucoup de temps,la nécromancie a été interdit dans les écoles de magies car trop dangereux et impie. De ce fait,ceux qui voulaient apprendre cet art sombre devait déménager à l’Archipel Limbo.

 Dans les temps modernes,seul le sort de ranimation des morts est appris dans les écoles de mana des morts mais pour connaître ce pouvoir de fond en comble,il faut aller à l’Archipel pour se procurer un Necronomicon et apprendre le reste. Après, plus on maîtrise des sorts de nécromancie,plus on atteint l’immortalité mais la sanité est capable de disparaître derrière.
Goblins of Mynoun

## The Goblins of Mynoun

### Myth and Legend

* Legend says Goblins once had many gods, but they have all been slain by Maglubiyet, the Hobgoblin God, as he became the High Chieftain of all Goblinoids (except Khurgorgaeyag, the Overseer, the Cruel)
* Mynoun used to have might goblin tribes spread across the continent, many generations ago. For long centuries, there were no Hobgolblins or Bugbears to boss them around. They were able to thrive and prosper for a time.
* Emboldened by their prosperity, they attempted to invade the Dwarven fortress of Deephorn, and the dwarfs pushed them back. The Dwarfs began a campaign of genocide against the goblins of Mynoun, and it was probably only the distance from their stronghold that kept the dwarfs from finishing the job.
* The Goblins were spread thin over the continent for a few centuries, periodically suffering attacks from the grudge-holding Dwarfs, keeping the Goblins at the Northern and Eastern edges of Mynoun.
* Hobgoblins arrived from Fennria about 500 years ago, and continue to arrived from time to time to either build a warband or take Goblins back to Fennria with them.

### Recent Local History

* About 350 years ago there was a war between the Orcs and the Goblins in the Palgrave Woods over territory. This was put to end when Ardra negotiated a truce between the the Goblins and the Orcs near Palgrave.
* Neither the Goblins nor the Orcs knew where Ardra had come from, but she made compelling arguments for peace.
* The peace held for a long time, but eventually the Goblins lost territory to the expanding human and halfling populations.

### Damnshade Tribe

* From the Pine forests South East of Fallkirk, this tribe was all that was left behind after the Hobgoblin Koblek raised a horde to attack the free city of Fallkirk, three centuries ago. For some reason, either Koblek declined to press the Damnshades into service, or they avoided his notice.
* For the past 200 years or so they’ve lived in relative peace with their neighbours in Ravensbrook and Fallkirk, not daring to encroach on the the civilized lands.
* About 75 years ago, a lasher caste Goblin names Kelboss found a large gem. The gem either brought him luck or power, as he was able to rise to become the Chieftain of the Damnshade and remained so for three decades.
* It’s uncertain what happened to Kelboss. Either he left to find greater power, or someone or something came for the Gem, but either way, he and the gem left the tribe.
Crimson Reds

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The Crimson Reds are a political group who's main tenents espouse a "power to the people" philosophy. Based in Shorewall, they are currently led by Riker Picardo.

## Rumors

There was some information that linked this group to the Scarlet Brotherhood, one of the cults of Tharizdun.

## Section heading

Write the second section of your page here.
Île de Dunwick

**L'île de Dunwick** ou le **Continent isolé** est l'un des continents d'Omni. C'est une grande île de taille proche d'un pays situé dans le Brouillard Sans Nom. A cause de ce brouillard, personne n'a pu exploré l'île.

Cependant, le Culte des Grand Anciens en a fait son propre pays et sert de refuge à tous les acolytes.

## **Vue générale**

Dunwick est le seul continent ayant un seul pays nommé **Nation de Dunwick**. C'est une théologie basée sur le culte des Grands Anciens et tout autre religion ou mode de vie contraire à celle-ci est puni.

## **Villes et Régions**

A priori petite, Dunwick a su développer ses propres régions et se divise en trois régions:

* **Thumosinn:** La région du Sud connu pour son lien puissant avec la Nature. Elle est représenté par la ville maritime de Nogad qui accueille chaque année des dixaines d'acolytes des Grands Anciens par bateau.
* **Mahkra:** La région centrale du pays qui regroupe la majorité des grandes villes dont sa capitale Essex connue pour être là où vivait Lovecraft de son vivant.
* **Kingsport:** La région rurale du Nord où l'Agriculture est la source de vie principale de tout le continent.

## **Culture**

Comme dit précédemment, la Nation de Dunwick est dirigée par le culte des Grands Anciens. Le moindre travers est punie par les acolytes de la Peine de Mort.

## **Population**

Pour un pays idéologiquement renfermée, il y a quand même de la diversité d'espèce.

33% de la population est humanoïde, un autre 33% est attribué aux Star Spawners et le 34% correspond au reste des espèces

Sur les autres espèces,10% est gardée par les Nécromanciens,5% sont des Sphénis.
Brendon Greenbottle

When Brendon and Corella arrived in Valance, he took up the Stables, and as a hobby, began brewing beer. Patricia Hollsman now sells his beer in the Inn, and will send both two and four legged tenants to be put up in his stables.

His brother Brando has taken to brewing beer in Fallkirk now, attempting to perfect his brother's recipe.
Argentithrax

A dragonborn warlock who serves Asgorath the World Shaper. Professor of Draconic Studies at Forestheim University.

#### Physical Description

Argentithrax is an older dragonborn in his 50s. With parents representing clans from bitter rivals, silver and white, his flesh and scales are somewhat mottled not unlike that of a tortoiseshell cat (with white forming the base).

#### Backstory

His parents had a Romeo and Juliet-esque relationship which led to their exile from their clans. They lived as outsiders in a cottage outside the town of Foresthiem, the Northernmost of the Gorgon Isles. When he came of age, his parents thought it best he settle into the human world as he was considered an abomination of either clans. Argent, as he has been known, tried his hand at magic at the University of Gorgon, but lacked any interest in wizardry. He moved on to teaching Draconic studies for many years until one day finding a tome detailing the history of Asgorath, the World Shaper. The tome described a cave on the island where there used to be a shrine to Asgorath, and Argent decided to mount an expedition. The expedition did indeed uncover the shrine, but the spirit of Asgorath used a frightful presence type ability to drive off all the other members of the expedition. She then proposed to imbue Argent with tremendous knowledge and power in exchange for his help and service. Asgorath gave him three directives: 1) Prevent Tharizdun's release 2) Prevent collection or use of the 333 gems 3) Oppose and destroy the minions of Tharizdun Argentithrax is required to cast Commune as a ritual specifically for the purpose of communication with Asgorath every Starday at sundown. With Argent getting older and feeling robbed of the time that true dragons have to learn and study, his personal goal is to achieve agelessness. Either through his patron, or through his own efforts. For the last several years Argent has been splitting his time between teaching and his work for his patron using the job at the University as a cover for research and overall safety net. For the moment he is on sabbatical in Shorewall trying to determine why so many gems seem to be concentrating themselves there.
The 333 Gems of Tharizdun

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The 333 Gems of Tharizdun are shrouded in mystery, but recently have been central to all manner of mischief in and around The Gorgon Isles.

## Origins

The gems are believed to have been linked somehow to the imprisonment of Tharizdun. Thereafter they were scattered to prevent their regrouping.

## Description

The gems themselves are reltively small for the most part, but not identical. Their form also seems to shift slightly, in a way that's imperceptible yet undeniable.

## Powers

The gems have a semblence of consciousness, but with a singleness of purpose. They seem unable to identify with motivations not centred around the aquisition of power.

The gems are able to be used to power creatures, objects and spells of magic. Despite being at least quasi-sentiant, the gems do not seem to to have the ability to withhold their power when activated. That said, willingly co-operating with the gems has not been explored at this time and it is probable that the gems have levels of power yet untapped.

The gems also cannot be destroyed. If sufficent force is applied to break the physical structure of the gems, they simply dissapear and reform elsewhere.
Training

Training mode takes place in the map "Polygon" offers a few modes for practicing your aim, from easy, medium to hard difficulty. In this mode, you can equip every gun in the game for practice.

You can switch between static targets which gives you 30 targets that you have to destroy, or moving targets which gives you an infinite amount of targets and a 1 minute time limit for you to kill as much as you can. The armor on the targets can be turned off.

   The increased static target difficulty will reduce the time the target stays on the field. The increased moving target difficulty will increase the movement speed of the target.

**The Recoil Board**

The recoil board lets you train how you control your recoil, the bullet marks have 3 different colors. [Blue/Green/Brown] It also shows how much damage you deal at a certain range. You can unequip the armor on the target beside the board and test out how much damage you can deal without armor. You can set the board to follow your movement.
Village of Burnroot

The village of Burnroot is perched on the thinning edge of the The Palgrave Forest, and the border of the Kingdom of Glanoor. Many of the lumberjacks who work in Palgrave keep their homes in Burnroot, rather than Valance. Burnroot also is a hub for local farmers working outside of the forest. Rosehall is 4 days east.
Glanndrin

Glanndrin is the capital city of Glanoor, and is home to the royal family of King Julian and Queen Willow of Glanoor. The City recently has extended beyond the walls of original stronghold and now across the Pancora river.

## Demographics

The Capital City and surrounding area houses approximately 100,000 inhabitants.

* 65% Humans
* 15% Dwarves
* 9% Halflings
* 3% Elves
* 2% Dragonborns
* 2% Gnomes
* 4% Other

## Notable Locations

### Glanoor Castle

The Glanoor family settled here and build a small keep a thousand years ago, and Glanndrin City has grown up around it. The castle was built after the Glanoor expansion, 400 years ago.

### The Emerald Tower

Glanndrin‘s Teleportation Circle is controlled and operated by the Mage Guild Emerald Dawn inside their tower just outside of the city walls. They’re in good standing with the Royal Family and therefore city guard.

The Tower is a tourist attraction, as any only those proficient in the arcane arts may enter, but the rejection is harmless, and some even find the process thrilling and enjoyable.

The Tower contains a large arcane library, and magical research facilities.

### Saint Cuthbert’s Cathedral

The largest temple in Glanndrin is the Cathedral to Saint Cuthbert, the Cathedral and its grounds takes up a whole city block. The head of the church is His Holiness Erik Farzan.

### The Church of Pelor

The Temple of Pelor in Glanndrin is well attended and beloved, and it’s the second largest temple in the city.

## Surrounding Area

### The Dwarven Road

The south from the city runs along the Manchin River and leads to the Deephorn stronghold. The road passes ruins of a previous dwarven settlements from the long past war.

### The Mountain Pass

The road east from Glanndrin runs through the mountains and the most passable point toward Fallkirk. It is a difficult but lucrative road as Fallkirk and Glanndrin ofter much to trade each other.

### Glanoor's Watch

A tower dating back to Glanoor's expansionist period, this fortification still stands as an inspection point on The Mountain Pass road, as well as on The Capital Road before entering the city.
Corella Greenbottle

Corella Greenbottle is a halfling cooper and wheelwright in Town and Port of Valance. She married Brendon Greenbottle, and together they wandered along rivers of Glanoor for a few years. They finally settled in Valance, and set up shop. Corrella worked with carpenters and lumber mill to become the wheelwright. She also started building barrels for her husband's brewing hobby. Eventually, Patricia Hollsman started using his beer at The Two Lilies.
M16

The M16 is a automatic rifle which is available to the CT side. It has more recoil then it’s terrorist’s counterpart, the AKR12. This is also expensive to buy, which the AKR12 is 3000$ to buy. This gun is mostly not used in replacement for the M4/M4A1 due to, of it’s high recoil. This weapon comes with a scope, which means they get less recoil when scoped it. But, this gun has less recoil when you zoom in the scope. The FAMAS is also replaced by this gun because of it’s budget price. but the reload is the average reload which is faster than that weapon. In total, this weapon is considered a bad choice when the weapon is hipfired or even scoped in, than the AKR12. For a T, it is considered a ok player to pick it up of it’s high recoil in-game. The weapon has lack of skins concidering there is more skins for it’s T counterpart.
Mario Party 3

* Peach playing Locked Out in Mario Party 3
* Alternate pose for Peach in Mario Party 3
* Another alternate pose for Peach in Mario Party 3
1/3
**Mario Party 3** is a 2000 party video game released for the Nintendo 64. It is the 3rd game in the series, and the 3rd to feature Peach as a playable character. Her default partner is Toad, and her favorite item is the Plunder Chest. This was also the last time Peach uses her original dress in the Mario Party series, as she would wear her updated dress from Mario Party 4 onwards.

## Gallery

Menu Icon 1Menu Icon 2Menu Icon 3Turn IconIn-Game ModelMario Party 3 - Princess Peach Voice ClipsVoice clips
Shorewall

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Shorewall is a shipping town located in The Gorgon Isles. It's been the site of a great many happenings of late, particularly surrounding the Food Truck of Fate.

## Inns and Taverns of the City

- The Food Truck of Fate; a converted warehouse. Currently staffed by Garnet in the kitchen, and Jarith out front.

- The Inn of the Setting Sun; a traders inn. Staffed by Traisa Hestor. Was also the site of a semi-breakway sect of The Church of Pelor under Father Michael Rukor.

- The Toadstool; near the docks

- The Broken Anchor; near the docks

- The Rose; mostly for locals

- The Horse and Wagon; travellers (and adventurers) inn of choice. Innkeep is Winson.
Jobi

Gnomish Rogue

It's pronounced /dʒəʊbi/ (JOE-bee)

## Background

Jobi, having stuck out in the “over serviced” capital port of Pancora, has heard rumour of possible opportunities in the smaller port of Valance, a week or so north east, but still within the country of Glanoor.

Still tells himself he wants to move up and start a proper a machine shop—but is now unpracticed. Spent more time sneaking things through, making deals with grey- and black-market folk.

He's not mean spirited, not without ability with mechanics and such, but he's channeled his deftness of hand and cleverness toward shorter-term, semi-legal gains while still telling himself and his family back home about his more traditional ambitions.
Æth

The Planet Æth

## The Gorgon Isles

The Gorgon Isles or The Spice Islands are subtropical group of Islands in the western hemisphere of Æth. Known, unsurprisingly, for spice trade, they also have many other goods, though recently the diamond mine operated by Titan Exports from Mt. Implacable became unavailable and many trade deals were scuttled. This has lead to a recession in the area, and a power vacuum.

### The Dragon's Spine

A range of hills, cliffs and low mountains that stretches along the eastern coast of Fennria.

### The Maw

The great bay at the north west end of Fennria

### Beholder's Eye

A large desert region in the south west of Fennria. More colloquially called The Beholder's Asshole.

### Tristram

Tristram is major city on the south east edge of the Dragon's Spine Mountains. Is there an elderbrain here?

### Cornth

Cornth City is a Captial of the south western Kingdom of Cornth on Fennira.

### The Giant's Toe

A large rocky, mountainous subcontinent south of Fennria proper.

### Gorgania

The Kingdom of Gorgania claims the southern tip of Bardia, and is centred around its capital city, New Gorgania.

### Klorthin

Mel'ta'or is the current ruler of the Klorthin, the Isle of the Minotaurs. The capital is The Eye of the Bull. In 699, Prince Mel’ta’or was kidnapped in an attempted to prevent him from taking over from his late father. The evil priest Sevso’bai escaped, but Mel’ta’or was returned to the throne by The Glitter Gang.

### Pensivyk

The capital of Pensivyk is the Port of Pensivyk. Much of the recent political turmoil has been reduced to a slow simmer, and trade routes have been reestablished to The Gorgon Isles, and to Gorgania. Kalerial the Vile lives here.

### Duchy of Garret

The Duchy of Garret includes Tunsdale, Castle Garret, and the surrounding villages, forests, and farms. The current Duke Garret enjoys peaceful relations with Pensivyk and Gorgania. There is some animosity with the Minotaurs of Klorthin do to Gnolls which live to the north of Castle Garret.

### Glanoor

The Kingdom of Glanoor is the largest power in Mynoun. They enjoy good trading relationships with Klorthin and Gorgania, and locally with Free City of Fallkirk. The capital city is Glaandrin

### The Giant's Tears Mountains

The Giant's Tears Mountains divides northern Mynoun in two, and is the ancestral home of the Penthor-Rhal Dwarves, as well as Goliaths, Rock Gnomes, and Kobolds.

### Froststroppë

The southern tip of the southern continent is a frozen tundra. Nomadic tribes of Humans, Bugbears, and Orcs make their living moving around between hunting grounds season by season.

### The Frozen Sea

The Frozen Sea, south of Mynoun, is crowded by icebergs most of the year.
Mario Tennis: Power Tour

*Not to be confused with the GameCube game that has this game's European name.*

**Mario Tennis: Power Tour** (known in Europe as **Mario Power Tennis** and in Japan as **Mario Tennis Advance**) is a 2005 tennis video game for the Game Boy Advance, although this would ultimately be the final Mario release for that console. This is the fifth game in the full Mario Tennis series (fourth in the modern series) and the fifth in which Peach is a playable character. Like in her previous appearances, she is a technique player, and her Offensive and Defensive Power Shots from Mario Power Tennis (Super Peach Spin and Sweet Kiss Return, respectively) return in this game.

## Gallery

Alternate artwork (no shadow)IconPeach on the title screen alongside her friends
Brother Melandracsh

### Affiliation

Tribune of the People of Shorewall, Follower of Istus, and Monk of the Chaplains of Time

## Physical description

#### Physical Description

Melandracsh is a thin, tall half-elf with brown eyes, long hair, and a flowing, multi-coloured cloak. He wears a short sword and a hand axe on his belt.

#### Backstory

As a baby, he was left on the steps of a small monastery, sheltered and hidden in the woods near the a village. The Chaplains of Time, an order dedicated to the understanding of fate and to the worship of Istus, took in the child and raised me. Naming him Melandrasch, he was raised by the learned monk and was trained in the rigid physical and mental disciplines that the monks followed.

When he became an adult, he choose to leave the monastery, and to gain first hand knowledge of the wider world. He was given a small amount of gold and magical cloak to protect me and sent on my way.  He walks the world, aiming to better understand Destiny and the inner workings of Fate. Periodically, he will return to the Chaplains of Time to tithe any gold he has acquired.

Though there aren't many shrines to Istus, the followers of Istus are willing to help the faithful. Whenever folk want to better understand what's coming in their life, they turn to the shrines, clerics, and monks of Istus to try to gain insight it to what might become.
Submachine Guns

Submachine Guns or SMG is a weapon type in Standoff 2.

SMGs are weapons with a faster fire rate of machine guns and relatively low damage of pistols. They have a higher damage per second but lower accuracy at range than rifles. Thus, they are suitable for close combats. But they lack on armour penetration and damage drop off.

Economy wise, SMGs provide a higher kill reward and are cheaper than rifles. So, they would be for a force buy or an economy round.

## Detailed View

### UMP45

   Cost: $1200

$400 per kill.

Available on both teams.

The UMP45 is the cheapest Submachine gun. It has a low cost and low damage. It is an effective option if you don't have enough money to afford any Rifles.

### MP7

   Cost: $1500

$400 per kill.

Available to Counter Terrorists only.

The MP7 is the better for close quarters since the spray is hard to control on long range and easy to control on short range. It is not very accurate at long distances. It is a good choice if your team doesnt have enough money to buy Rifles and wants to rush a spot.

### MP5

    Cost: $1400

$400 per kill.

Available to Terrorists only.

The MP5 is a cheaper but less effective alternative to an MP7. It has lower damage, slower speed, less rate of fire and lower penetration power than the MP7 but is $100 cheaper. It's recoil is less than the MP7 and is easy to spray on long distances due to moderate accuracy.

### P90

    Cost: $2100

$200 per kill.

Available on both teams.

The P90 has the fastest fire rate in the game. It also has the most rounds per magazine which makes it optimal for beginners to use. Because of its extremely high fire rate and rather high recoil, it is still easy to waste all of the ammo and one should be carefull not to run out of bullets in critical situations.
Revival Collection

The weapon skins, the stickers, the charms/chibis and the gloves in this Collection were only avaliable by completing the Season 2 Battle Pass.

## Rare

FABM "Flight"

UMP45 "Geometric"

P350 "Autumn"

M110 "Transition"

## Epic

UMP45 "Spirit"

MP7 "Revival"

FAMAS "Autumn"

## Legendary

M4 "Revival"

F/S "Rush"

AKR12 "Geometric"

## Arcane

FNFAL "Phoenix Risen"

USP "Geometric"

## Rare

Sticker "Infernal Machine Color"

Sticker "Not Today"

Sticker "Shooter"

## Epic

Sticker "Fire Color"

Sticker "Phoenix Color"

Sticker "Rebirth Color"

## Legendary

Sticker "Phoenix Blazon Gold"

Sticker "Big Boy"

Sticker "Rage"

## Arcane

Sticker "Phoenix Blazon Color"

Sticker "Neon Color"

## Rare

Chibi "Dummy"

Charm "Samurai"

Charm "Grenade"

Charm "Cutting Pliers"

## Epic

Chibi "Phoenix"

Charm "Karambit Gold"

Charm "Ammunition"

## Legendary

Chibi "Psycho"

Chibi "Esperto"

Charm "Claw"

## Arcane

Chibi "Joy"

Charm "Wing"

## Gloves

Gloves "Phoenix Risen"

Gloves "Autumn"

Gloves "Geometric"

Gloves "Retro Wave"

Gloves "Living Flame"

Gloves "Neuro"
King Toadstool

**King Toadstool** is a seldom-seen ruler of the Mushroom Kingdom, and the father of Princess Peach Toadstool. Although he is said to rule alongside his daughter, he is a figure that hasn't appeared in the actual games. However, he does make somewhat notable appearances in other early media such as the Nintendo Comics System, Nintendo Adventure Books, and the Asian-drawn strategy guide illustrations for Super Mario Bros.. He is also mentioned on Peach's profile in a 1993 character guide produced by Nintendo of America.

## History

### *Super Mario Bros.*

In the NES instruction booklet of *Super Mario Bros.*, King Toadstool is briefly mentioned in passing. With few exceptions such as *Super Mario Bros. Deluxe*, this is generally not included in subsequent releases as the Japanese manual does not mention him. 1987's *The Official Nintendo Player's Guide* mentions that he ruled the kingdom with a queen. Although unmentioned in either the games themselves or the manual for *Super Mario Bros*, he was mentioned in the Japanese guidebook *How to Win at Super Mario Bros.*.

### *Nintendo Comics System*

In the *Nintendo Comics System*, King Toadstool is the de jure leader of the Mushroom Kingdom. However, he is depicted as scatterbrained and dimwitted, so his responsible daughter Peach often performs his royal duties as de facto ruler in his stead. Wooster, the "chief mushroom assistant" and the king's personal subject, is occasionally at odds with him due to his lack of intelligence.

Based on his role, it is likely that he was based off the kings from *Super Mario Bros. 3* as he plays a similar role in the comic strips (having a magic wand that is often taken by Bowser's forces and being transformed into various animals). One story also implied that he is frequently kidnapped by Wart.

### *Nintendo Adventure Books*

King Toadstool appears in most of the *Nintendo Adventure Books*, continued from his depiction in the *Nintendo Comics System*.

## References

<references>

1. ↑ "*The only one who can undo the magic spell on the Mushroom People and return them to their normal selves is the Princess Toadstool, the daughter of the Mushroom King.*" - *Super Mario Bros.* English instruction booklet, page 2.
2. ↑ "*It is said that only the daughter of the Mushroom King, Princess Toadstool, can break the evil spell and return the inhabitants of the Mushroom Kingdom to their normal selves.*" - *Super Mario Bros. Deluxe* English instruction booklet, page 2.
3. ↑ Legends of Localization comparing the Japanese and North American storylines of *Super Mario Bros.* (Retrieved April 30, 2014)
4. ↑ Tatsumi Yamashita, *The Official Nintendo Player's Guide*, Tokuma Shoten, 1987, ISBN 999832369X. Page 28. "*The Mushroom people were ruled by a good king and queen.*"
Peach (Happi)

## Origin

Peach (Happi) is a new Japanase Cultural outfit she wore in Mario Kart Tour, She came out as a seasonal-limited Character with her own pack of vehicule. She has never wore a Happi before. Sadly, this hasn't been brought back in any other games.

## Appearance

In this outfit she wears a Baby pink tube-sleeved Happi coat, wich is Brilliant Rose underneath the sleeves. With white socks and a pair of white underneath shorts. The happi is attached with a waistbelt. Then a light-pink headband, and she's holding two sticks. With a black design on her Happi.

## Latest Appearances

Peach (Happi) is a exclusive to Mario Kart Tour, she isn't anywhere else, she was announced as a new upcoming-Japanese Cultural outfit for the Mario VS Peach Tour. Her special item is the Lucky Seven, And she came out as a new High-End character just like all the others Peach's outfits. She's one of the various Japanese Cultural Outfits Princess Peach owns.
Hot Summer Peach DS

The **Hot Summer Peach DS** is special limited edition DS it was only released in Japan. It is pink in color and it features a 3D sketch of Peach's head with her hair up into a ponytail to reflect how women keep their hair up when it's hot outside in the summer (much like how she did in *Super Mario Sunshine*). However only 200 of these consoles of this edition were produce and made. It was the considered as a rarest collector's item to find and get it. If you search up Ebay, that only one user sell this for whopping $15,000 USD
Phil Gilbert

*"God, I just had to meet with the head and his pet ape, Gilbert"*

*"What a tosser, I mean, oooh, I'm Mr Gilbert, I'm such a big huge massive freak, and I just love to suck the headmaster's balls!"* - Will McKenzie enlightening fellow pupils on Gilbert's poor street cred.

## Description

Phil Gilbert, referred to most of the time as 'Mr Gilbert', was the head of sixth form at Rudge Park Comprehensive, standing as an antagonist to the force of Will McKenzie. Depressed and a misanthropist, Gilbert would often take pleasure in humiliating Will, such as sending him to work in a garage, an environment deadly to the character of someone like Will.

When the rapture occured creating Cockovania, Gilbert underwent serious psychological damage as a result. The rapture damaged him enough mentally to the point where he was rendered borderline vegetative. Until he hung himself two weeks later, all Gilbert did was demand that people say his name properly, it being 'Mr Gilbert', spiting anyone who actually said it correctly as 'Phil Gilbert', ironically.
The Lords of Sol

### History

The Lords of Sol were a Order of Knights dedicated to Pelor centuries ago on Æth.

The holy order perished in attempt to defeat the evil wizard Agamemnon in Baerdia, an unknown number of centuries ago. The histories tell that the artifacts and scriptures of the Lords of Sol would have travelled with them and may exist somewhere, presumably in Agamemnon’s tomb. The lost relics are supposed to included one of the Dawnstars, Ajira's Rod, and Ronnam's Icon, as well as the original scrolls of In the Sun Father's Hand.

1. ↑ Agamemnon is now a lich, near the defunct temple to Bahamut, near Pensyivk.
2. ↑ The Dawnstars are four morning stars granted to four Solars who rescued on of the founding Knights of Sol from Hell.
3. ↑ A mace whose handle contains the bones of the Paladin Ajira.
4. ↑ A simple, plain bronze Holy Symbol of Pelor created and worn by the priest Ronnam, design to rebuke those who revere only beauty. Ronnam was instrumental in eradicating the worship of Iuz from Æth.
5. ↑ A controversial and unorthodox holy text of Pelor written by the prophet Tephos. The text suggests that priests are not required, that property should be communal, and that society should revert to a more “natural” state.
Neil Sutherland

*"Just, who is this Duke of Edinburgh, does he teach it?"* - Neil Sutherland paving the way for a future friendship with the Duke of Edinburgh

## Description

Neil Sutherland was a former student at Rudge Park Comprehensive before the rapture occured. He was friends with Will McKenzie, Simon Cooper and Jay Cartwright, the latter of which he was the closest with. He is simultaneously the most socially acceptable and dimwitted member of the group, his behavior non-provocative and his social skills allowing him to mingle with almost anyone and conform to their presence. Notably, he was the first of the group to lose his virginity and is the only one capable of proper dancing. He would still run into conflict with people like Mr. Gilbert and David Glover however.

Neil was able to make huge gains from the rapture that created Cockovania. He was able to partner up with Pedo Kennedy, creating a porn production company labelled "Sutherland's Siblings & Sweeties", specializing in lesbian and sisters. He also befriended the Duke of Edinburgh after meeting him in person out of awe as a result of the award scheme directed at his school. As a result, his company received official endorsement from the British Monarchy, and was eligible for student volunteering to fulfil the Duke of Edinburgh award scheme. This has raised international controversy over the subject of potential child pornography, but Neil and Kennedy have made it clear the voluntary positions are for filming crew and post production, complying with the complete illegality of CP still present in Cockovania.

Shortly before the rapture took full form and engulfed the entire Earth, Neil was diagnosed with chlamydia after having sexual intercourse with an ASDA employee. He mistook her initial 'positive result' text as positive for pregnancy. The rapture decided however to give Neil a full biological child, given birth to by the ASDA employee. Despite previous concerns, Neil was over the moon and named his child 'BTEC Neil Sutherland'.

## BTEC Lewis Wilson

Another shift in Neil's character occured after the rapture. He completely denounced his faith in Christianity and started giving praise to a deity known as 'BTEC Lewis Wilson'. His prayers often involve him apologizing for being a poor recreation of the god, and it is thought that he named his child accordingly with the god.
David Glover

*"Alright, where's the rest of Take That?"* - David Glover showing early signs of insurrection against Cockovania's Bus Wanker Will McKenzie

## Description

Before Cockovania David Glover was a student at Rudge Park Comprehensive. He was friends with Mark Donovan, and as such, looked down upon and ridiculed Will McKenzie and his friends. During most of his interactions he insults the four, with "posh little prick" to Will and "Twat" to Neil Sutherland.

He is believed to be a generally ignorant individual. He has a foul mouth and can be seen at school playing his Nintendo DS Lite or pool, and outside will generally attend parties or clubs where he will attract atleast a lady or two to his presence.

His adept skill in managing thots led to the large scale rumour that he had pulled Jay's former girlfriend Chloe. Despite Chloe's denial of such a relationship, Jay was still suspicious, but his actions to find the truth unfortunately led to their breakup. After the rapture however, Jay's jealousy and Will's poor relationship with Glover would eventually lead to a brutal conflict known as the Glover Wars.

## The Glover Wars

David Glover was such an irrelevant piece of shit, that when the Rapture occured, it took pleasure in accelerating the rumour that Glover had actually pulled Chloe. Glover became an international celebrity and was able to start Glover Industries. Jay Cartwright would not let Glover's newfound fame continue to his expense any longer. Jay had close connections with Cockovania Bus Wanker Will McKenzie who was able to donate him an army and a Cassus Belli to declare war on Glover Industries for 'conspiracy against the state'.

By doing this, Will was removing a thorn in his side. Glover was the first student he had properly interacted with at Rudge Park Comprehensive, only to be met with scorn, and further mockery whenever they interacted again. During the rise of Cockovania it was clear that Glover would be unhappy with a Bus Wanker administration led by Will McKenzie, and would be likely to start a rebellion, amassing an army from his industries and reputation. Will quickly gave Jay the means to fight Glover himself, as to avoid appearing authoritarian.

At the end of the Glover Wars, Jay Cartwright led a deadly assault on Glover Industries. After the siege and subsequent battle, Jay found a mortally wounded David Glover in his office. David Glover confessed that he never knew Chloe, and that he had used the myth the whole time to advance his reputation and power. Jay, still furious that the rumour had indirectly led to Chloe's breakup with him, executed David Glover, bringing an end to the Glover Wars.
McKenzie Toast Bar

*"Sorry, is there a sign outside by the permanently open front door saying 'this way to the toast bar?"* - Will McKenzie patenting the McKenzie Toast Bar shortly before the rapture occurs.

## Description

The McKenzie Toast Bar is a renowned international baking franchise in Cockovania, currently owned by Cockovania's Bus Wanker Will McKenzie himself. It specializes mostly in toast based meals, and prioritizes cleanliness with strict rules preventing the chucking of toast and glasses, customers also having to pay close attention to the television if they switch it on. For non-human entities who enter a McKenzie Toast Bar, they offer a wide variety of pestos.

The McKenzie Toast Bar was a franchise memed into existence by the rapture. When Will McKenzie was home alone, accompanied only by his friend Neil Sutherland, Jay Cartwright entered spontaneously through a front door that clearly wasn't locked. Jay proceeded to turn the television on and request that Neil make him some toast, resulting in a frustrated Will to coin the term 'toast bar' when protesting Jay's nonchalant attitude about entering his house unannounced. The strictest guidelines of the franchise also originated here, Neil's toast chucking and Jay's reckless behavior with Will's glass set and television causing further distress to Will.

There are currently hundreds of McKenzie Toast Bars located worldwide in Cockovania, however the most iconic is the one in the center of London which Will McKenzie frequents himself from time to time if he is feeling rather peckish.
Jonesy

## Description

Jonesy is the main icon of the game Fortnite. During the rapture, Jonesy was memed into existence, most likely due to the wide popularity of Fortnite Battle Royale or Will, Simon, Jay and Neil's obsessive squad marathons of the game.

A particular interest was taken to Jonesy, particularly his perfect aesthetic appearance with blonde hair, blue eyes, and other strong facial features. Muscular and brave, Jonesy can take care of himself and he knows it.

Currently in Cockovania, Jonesy is the top commander of the Cockovania Armed Forces and has led his men into victorious battles numerous times. Most notably, he has won many victories over David George when David announced a revolution for independence for his held territories.

## Past

In Fortnite Battle Royale, Jonesy was still seen as an individual, but in reality the Jonesy was a species of sentient individuals native to the Fortnite Islands. Most had to earn their place and fight for survival, those surviving tending to evolve into stronger Jonesy variants. Jonesys can come in many variants

**Baby Jonesy:** Newborn Jonesys come in the form of their default appearance. Unexperienced and intimidated by the big scary world, Jonesys tend to display poor thought processes and a lack of combat prowess. It is estimated on average that only 1 out of 100 Default Jonesys evolve to the next stage. The Default Jonesy is remarkable however, for being the main drive for Jonesy's rise to popularity.

**Adolescent Jonesy:** Passing through the newborn stage, an Adolescent Jonesy may choose to celebrate his prestige through equipping gear earned through the free Battle Pass tiers, such as the Precision backpack and Gentleman's Dab. They are still however just barely competent enough to be successful in combat, though survival rates are much higher than the default Jonesy.

**Adult Jonesy:** At the point of Adult stage, Jonesy's are fully capable and can pull off impressive manuevers to ensure their survival. The can be easily identified from Baby and Adolescent Jonesys by their use of either paid Battlepass Jonesys such as the Spaceman Jonesy or cheap Item Shop Jonesys such as Highrise Assault Trooper.

**Elderly Jonesy:** Elderly Jonesys are professional warriors, and have a lot of prestige on the battlefield. They command a defining presence, and can typically be identified through high cost skins such as Rex or the Sun Tan Specialist.
We Are Peach Official YouTube Channel's Videos

This is a page featuring the many wonderful and informative videos posted on the We Are Peach Official Channel on YouTube.

## Videos

Top 5 Best Moments From Princess Peach-0Posted on October 25, 2017Peach And Daisy Taking A SelfiePosted on October 25, 2017How much do you know about Princess Peach? QUIZ!Posted on October 28, 2017Show me your love !Posted on October 29, 2017Why Peach gets hate and why you shouldn't hate herPosted on November 8, 2017Which team are you on?Posted on November 13, 2017
Will McKenzie

*"Oh come on guys, I put a lot of effort into this, I made a really nice coq au vin!"* - Will McKenzie unknowingly summoning the rapture that would create Cockovania

## Description

Will McKenzie is the founder and current Bus Wanker of Cockovania. During a heated exchange at dinner with his friends during his 17th birthday over the maturity of hearing 'coq au vin' as 'cock oh van', Will's legendary remarks summoned into an existence a rapture that devoured the world whole and converted it into Cockovania.

Will is generally sophisticated and intelligent but also a stubborn and prissy individual. He can have overwhelming optimism when approaching scenarios, which can unfortunately backfire, but it helps establish Will's image as a level headed and trustworthy person.

On the other hand, Will's wit and cynicism can sometimes lead to bursts of outrage if he feels wronged or is met with opposition, generally resulting in humiliation on his end. Nonetheless, the majority of citizens of Cockovania are contempt with Will as the Bus Wanker.
Vacation Peach

## Origin

Once you save Peach from Bowser's Wedding in **Mario Odyssey**, Peach will go missing again. But this time, she went on vacation to explore the world. Every world she goes at, she also wears a new outfit. In **Sand Kingdom** at the top of the giantic-pyramide in the sky, and at the **Sky Kingdom** on white clouds. She will also be at the **Metro Kingdom**, on a tall building. Everytime you find her, she will reward you with a **moon**.

## Appearance

Peach in her Vacation outfit looks exsquisite. She has a white sun hat with a straight thick hot-pink line on it, Then she has her basic blue earrings. She has some sort of hot-pink tissue necklace tied up into a bow. then a white top with white mini-sleeves. Then a long pastel pinkish-skirt attached with a magenta belt. Finishing everything off with white line-heels.

## Latest Appaerances

**Vacation Peach** became a new high end racer and one of Peach's various outfits in **Mario Kart Tour**. She was introduced during the **Paris Tour**, and her special item is the *Coin Box*. This outfit of Peach is also taken straight from **Super Mario Odyssey**.