Level 13

**SURVIVAL DIFFICULTY:** *Class 2*
**⯁ Safe**
**⯁ Unstable**
**⯁ Altered Geometry**
**⯁ Bodily Hazard**

Level 13 is the 13th Level of The Backrooms.

## Description

**Level 13** is seemingly an apartment building with a unknown amount of interior space, having a number of rooms to choose from beyond the scale of the complex's exterior. Large, but never infinite.

Within each floor, there are many small residences, each with a number on the door. These numbers are in a system where it lists the floor, the section of the floor, and the apartment number. The level has been documented over time and turns out it physically stretches out into a multi-floored complex of long hallways, room clusters, and dark entity-infested corridors. The current design of the building is similar to that of typical 80's structure.

The walls in the hallway are brown along with white stripes, and the carpet is of a black, geometrical design with small brown diamonds as a pattern. This design is inconsistent throughout all floors, due to its shifting anomaly causing it to change wall materials, floor materials and everything else, doors remain intact.

The Structure in this Level seems to be inconsistent, instead of a apartment next door, it seems to be a completely new set of hallways that has even more doors, these hallways are anomalous as they can be either upside down, or bending upwards, inside these upside down hallways, stepping into the ceiling will cause it to break and send you to Level 19.

The complex contains replenishing food and resources, making it a highly contested location to settle down and colonize.

The apartment complex of **Level 13** can be thought of as a hub due to its connection to other levels, stairs are preferred when moving between stories, since the Elevators reach deep into The Backrooms and can take you to other levels.

WiFi is present on this Level and available for use. Computers can also be found inside some rooms, along with other resources. You are also able to claim housing within **Level 13**, but you should be sure to claim housing away from any Entity infestation. If you want to claim housing, make sure to go down to the lobby first.

The lobby is on Floor 0, and within it there will be a single Faceling attending the front desk. This Faceling is unresponsive unless you ask for an apartment. If you do, you will receive an apartment key from this Entity. This key can be used to open up its respective apartment, and can allow you to have an apartment on **Level 13**.

## Entrances

Entering an apartment building on Level 11 leads to this Level.

Somehow No-Clipping through the floor on Level 12 can also lead here, but it is currently unknown the connection between the two Levels.

## Exits

You can exit **Level 13** by entering an elevator found at the end of any hallway. This can take you to Level 14-C or Level 4.

Falling through the ceiling will send you to Level 19.

## Anomalies

There have been reports of walls moving out of place, destroying everything in its path including lights, it is best advised to run away if you see lights going off in your direction, as it could be a wall coming your way.

### Ambience

« Level 12 | Level 13 | Level 14 »

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**Exploring Limspaces since 1954**

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Author: Lxnar\_Whrxd

Original Authors: Communism Chicken, BetterMyButter

Original Page: Wikidot, Liminal Archives.

Images: Image is from Liminal Archives.