recursal/Fanatic-Fandom huggingface dataset:
Fire Trap

**Fire Trap** is an enemy from the Secret Orders scenario. It is a small orange wooden mechanism with a demon face.

* Combat Stats
* Information

## Stats

### Power

8
160
36

### IQ

12
32
120

## Techniques

### Technique 2

Flamethrower (Enemy)
Flamethrower (Enemy)

### Technique 4

Flamethrower (Enemy)
Explosion

## Drops

### Drop 3

Fudo-Myoo's Fuda

## Other Values

### Movement Rate

1x1
0

### Back LVL

0
0

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Possible Encounters

* Trap Master (x1) & **Fire Trap** (x14)
* Trap Master (x1), **Fire Trap** (x3), Gas Trap (x6) & Ice Trap (x3)

## See also

* Trap Master
* Ice Trap
* Gas Trap
* Electrode
Euraokos

“The diode... Wisdom old of Euraokos. Machine divine's gift, stolen by thieves. You!”

—Euraokos after encountering the party

## Other information

### English Voice Actor

Tim Faulkner

**Euraokos** is an enemy from the final chapter, The Dominion of Hate. It is a godlike machine that resides in the Trial of Wisdom after it is completed by acquiring the 17nm Diode. It is the guardian of the Cosmic Helm.

* Combat Stats
* Information

## Stats

### Power

48
656
64

### IQ

80
124
40

## Techniques

### Technique 2

Missile
Vulcan Cannon

### Technique 4

Fei Zhua

## Drops

### Drop 3

100 Volt Laser
Showa Chick Launcher
Showa Goldfish Launcher

## Other Values

### Movement Rate

2x4
0

### Back LVL

- 2
- 4

## Field Tile Absorbs

### Electric

O

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Increased resistance against

### Thrusting

O
O
O

### Grappling

O
O
O

### Fire

O
O

## Detrimental Status Affinities

### Earth

LVL - 4

## Strategy

Euraokos can be found in the first puzzle room in the Trial of Intelligence and fought if interacted with. Euraokos' main strength is its high defensive power. Its high Physical and Special Defense gives it high defenses against most attacks. It also has increased Avoidance to most "physical" elements, which allows it to cut that damage in half. Thankfully, its HP is quite low and doesn't have as much resistance in its other stats, mainly Special Attack. It is also vulnerable to all status effects. Avoid the use of "physical" elements while making the best use of status effects and you can defeat it easily. After you defeat it, you will get the Cosmic Helm.

## Etymology

"Erauqs" is "Square" backwards, which is the name of the company that made the game, Square Co, Ltd..
Back Kick

Kick Tech/IicrunchKikyuun

**Back Kick** is a move that is pre-learned by Zaki.

## Description

Turn back on many bad and hurt with big kick.

## Animation

Zaki faces his back to the target to kick it.

## In Battle

It is a medium damage short range technique. Its damage is based on Zaki's Speed. It is not recommended to use this weak technique in the battle against Odo.

* Combat Stats
* Information

## Technique Stats

### Level

Attack / Reaction
Agile
10

### Charge Time

32
3
0

## Stat Dependance

### Resisted by target's

100% of Speed
Physical Defense

## User Position Changes

### Turn 180°

Turns back 180° in order to attack

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O

### Neck

O

## Counterattacks against

### Thrusting

O

### Grappling

O
O
Electric Discharge

Wind Tech/Distant lightning

**Electric Discharge** is a move that is learned by O-Robo at Level 9.

## Description

O-Robo sends a lightning bolt to attack the target.

## In Battle

It is a low damage medium range technique. Its damage is based on the Speed Stat. While it does low damage, it can inflict Numb on the target at a long range.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Wind
8

### Charge Time

12
1
0

## Stat Dependance

### Resisted by target's

50% of SPD Stat
IQ Stat

## Detrimental Status Data

### Detrimental Status Time

4

### Resistance depends on

SPD Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Dis. Arm

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Cry-A-Live (Harp Version)

"**Cry-A-Live (Harp Version)**", also known as "**Words of Trust**", is a recurring song in *Live A Live*. It is an alternate version of Cry-A-Live, consisting of only the harp.

"Words of Trust" SFC Ver.

Trust Theme for Live-A-Live*Trouble with the audio sample?*

"Cry-A-Live (Harp Version)" Remake Ver.

Trust Theme for Live-A-Live*Trouble with the audio sample?*

## Instances

### The Middle Ages: The Lord of Dark

* Oersted and Uranus reunite in the castle dungeon.
Gorgotha's Thorns

**Gorgotha's Thorns** is an enemy technique. It is used by Amakusa Shiro.

## Description

The target is snared in green thorny vines.

## In Battle

It is a low damage short range technique. It's damage is based on the IQ Stat and the resistance to this technique is based on the VIT Stat. It can make the user recede or push back the target.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Blunt
3

### Charge Time

24
1
0

## Stat Dependance

### Resisted by target's

25% of IQ Stat
VIT Stat

## User Position Changes

### Turn 180°

O

## Target Position Changes

### Turn 180°

O

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O

## Etymology

The word Gorgotha comes from the greek word Golgotha, which means Calvary. The Calvary was the site outside of Jerusalem where Jesus was crucified.
El Mirage

**Electric Mirage** is an enemy from the Mechanical Heart scenario. It's a small mechanical creature that appears only in the Captain Square minigame during the Uranus stage.

* Combat Stats
* Information

## Stats

### Power

9
4
255

### IQ

255
255
255

## Techniques

### Technique 2

Claw
Bite

### Technique 4

Electron Knife
Ion Head

## Other Values

### Movement Rate

1x1
0

### Back LVL

- 2
- 4

## Field Tile Absorbs

### Electric

O

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Increased resistance against

### Earth

O

## Detrimental Status Affinities

### Fire

Random

## See Also

* Pistachio
* Mustard Dragon
Bright Sparks Orphanage

“Kids without parents or any other family end up here. Like me and Kaori. The matron and Taeko are pretty cool, and I appreciate what they've done for us...but man, I'm getting tired of being treated like a little kid.”

—Gameplay Tips, Bright Sparks Orphanage

**Bright Sparks Orphanage** (**Chibikko House** in the SFC fan translation) is a location in the Near Future chapter, The Outsider. It is the orphanage that takes care of all the abandoned children in the city.

## Description

Akira and his sister Kaori both live in Bright Sparks Orphanage. The orphanage is run by an old woman known as the matron. Taeko, the caretaker, looks after the orphans, teaching them and doing their laundry. Lawless and Doc Tobei have also contributed to the orphanage. Amenities at Bright Sparks include a kitchen, a television, and a classroom.

Near the end of the chapter, Bright Sparks is attacked by the Crusaders and set on fire, in retaliation for Akira and Lawless's infiltration of the Tsukuba Research Facility. With the help of the Steel Titan, all the orphanage's occupants escape safely. Bright Sparks is later seen completely repaired.

## Residents

* Akira Tadokoro
* Kaori Tadokoro
* Watanabe
* Kazu
* Yuki
* Akki
Enma Tracker

“Halt, traitor!
”

—Enma Tracker before chasing down Oboro-maru

**Enma Tracker (Enma's Minions)** are a special enemy from The Infiltrator chapter. They are ninjas from the Enma Ninja Clan that only appear during the outcast ending sequence as enemies that Oboromaru must defeat if he abandons his mission.

* Combat Stats
* Information

## Stats

### Power

9
160
40

### IQ

48
16
20

## Techniques

### Technique 2

Passing Thrust
Spiderweb

### Technique 4

Explosive Shuriken
Kusarigama

## Other Values

### Movement Rate

2x2
0

### Back LVL

- 1
0

## Immune to

### Neck

O

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Earth

LVL - 2

## See also

* Shinobi
* Go-Nin-Ja
* Go-Nin-Ja (Clone)
* Goemon
* Hayate
* Shadow
Crushing Blow

Hammer Power (ハンマーパワー, Hanmā Pawā?)

Melee Tech/Use flat of sword

**Crushing Blow** is a move that is learned by Oersted at Level 3 and is pre-learned by Hasshe.

## Animation

The user swings his sword downwards to crush the target.

## In Battle

It is a high damage short range technique. Its damage is based on Oersted's Power Stat. It is one of Oersted's strongest close-range attacks, so it is recommended to use this move against tough enemies such as the bosses at The Archon's Roost.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Blunt
6

### Charge Time

24
1
0

## Stat Dependance

### Resisted by target's

100% of POW Stat
SPD Stat

## Target Position Changes

### Turn 180°

O

## Can change Target stats by

### IQ

-25%

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O

## Gallery

The technique's rangeThe technique's area of effectHasshe using the move
Dustveil

Earth Ninpou/Seal target skills

**Dustveil (Sand Arts)** is a move that is learned by Oboromaru at Level 8.

## Description

Wield shinobi earth arts to conjure swirling vortexes to bind and weaken enemies.

## Animation

Oboromaru releases sand tornadoes around him in a medium sized area.

## In Battle

It is a medium damage medium range technique. Its damage is based on Oboromaru's IQ Stat. It has a quick charge time, and does a great amount of damage toward enemies within its range, making it useful in The Infiltrator and a little use in the Final Chapter. It acts as a successor to Firefall, with the same range as it, but causes more damage.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Earth
2

### Charge Time

4
8
48

## Stat Dependance

### Resisted by target's

50% of IQ Stat
IQ Stat

## Target Position Changes

### Turn 180°

O

## Detrimental Status Data

### Detrimental Status Time

Normal
5

### Resistance depends on

SPD Stat
SPD Stat

## Can change Target stats by

### SPD

-100%

### IQ

-100%

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Neck

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O

### Neck

O
Brown Swirl

“Amidst the blinding sands they walk!
”

—Streibough casts Sandstorm

Earth Magic/Sandstorm disorients

**Brown Swirl (ブラウンシュガー)** is a move that is learned by Streibough at Level 8.

## Animation

Streibough casts a small sandstorm on the target.

## In Battle

It is a high damage short range technique. It is one of the few moves that can inflict Drunk on the target.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Earth
4

### Charge Time

64
1
0

## Stat Dependance

### Resisted by target's

0% of IQ Stat
IQ Stat

## Detrimental Status Data

### Detrimental Status Time

Confusion
8

### Resistance depends on

IQ Stat
VIT Stat

## Can change Target stats by

### IQ

-50%

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Sleep

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Amber Storm

“Your price for foolishness!
”

—Streibough casts Amber Flurry

Earth Magic/Barrier of earth

**Amber Storm** **(アンバーストーム)** is a move that is learned by Streibough at Level 14.

## Animation

Streibough casts electric bolts on a target area.

## In Battle

It is a high damage medium range technique. Its damage is based on the IQ Stat. It is useful to defeat large groups of enemies.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Earth
8

### Charge Time

24
1
0

## Stat Dependance

### Resisted by target's

25% of IQ Stat
IQ Stat

## Target Position Changes

### Turn 180°

O

## Creates field of

Electric

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Charge

### Users

Mini-Mammoth, Synthetoceras (Female), Archaeotherium (Female), Archosaur (Female), Mammoth, Mammoth (Female), Fierce Tiger, San Xi, Sun Tzu Wang, Ronin, Retainer, Tiger (Secret Orders), Wood Post, Crusader Leader, Shoden, Type 93 Medium Tank, RC No.1, Bull Komatsu No.1, Psycho No.1, Mandine, Thing Eater, Fang Eater, Daedalus, Amlucretia

**Charge (Body Bash)** is an enemy technique. It is a medium damage medium range technique. From the enemies that use it, It is usually their weakest technique.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Thrusting
1

### Charge Time

32
2
0

## Stat Dependance

### Resisted by target's

25% of VIT Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

Yes
Yes

### Dis. Arm

Yes

### Neck

Yes
Arachnophobia

**Arachnophobia** is an enemy from The Lord of Dark chapter. It's a humanoid spider creature meant to represent the fear of spiders that appears in The Archon's Roost.

* Combat Stats
* Information

## Stats

### Power

12
192
60

### IQ

80
20
100

## Techniques

### Technique 2

Spiderweb
Poison Needle

### Technique 4

Poison Fangs

## Other Values

### Movement Rate

2x2
0

### Back LVL

0
- 4

## Immune to

### Neck

O
O

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Grappling

LVL - 4

### Fire

LVL - 4

### Earth

LVL - 2
LVL + 1

### Demonic

LVL + 1

## Etymology

The word Arachnophobia comes from the Greek words that mean “spider” (arakhne) and “fear” (phobia). Arachnophobia is the fear of spiders and arachnids.

## Possible Encounters

* **Arachnophobia** (x1) & Burn Bulb (x2)
* **Arachnophobia** (x1) & Burn Bulb (x4)
* Draconophobia (x1) & **Arachnophobia** (x2)
Apophisphilo

“The Trial of Power demands warriors. The strong alone may pass. Now prove your worth!”

—Apophisphilo to the party

## Other information

### English Voice Actor

Glen McCready

**Apophisphilo** is a boss from the final chapter, The Dominion of Hate. He is a bird-man demon with flaming wings who rides a giant red eel. He is the guardian of the entrance to the Trial of Power, who only appears if Masaru Takahara is in the party. He attacks the party upon approaching him to test their strength. Upon his defeat, the Trial of Power is permanently opened.

* Combat Stats
* Information

## Stats

### Power

16
448
80

### IQ

100
88
100

## Techniques

### Technique 2

Silver Fang
Death Trail

### Technique 4

Jump Shot
Spindle

## Drops

### Drop 3

Mermaid Bottom
Amon Blood
Bloody Magic Robe

## Other Values

### Movement Rate

4x4
0

### Back LVL

0
0

## Immune to

### Paralyze

O

### Neck

* Affinities
* Detrimental Statuses

## Strategy

Apophisphio is a quite easy boss due to his relatively low HP. He is fought at the entrance of the Trial of Power. He will mainly attack with Silver Fang which has a chance to inflict the Petrification status. Try to split your party so that they do not get hit all at once. Do not stand diagonally to him or he will inflict serious damage with Death Trail. After you defeat him, you will gain access to the dungeon.

### Remake

With Apophisphilo's weakness to Agile techniques, it is encouraged to face him with those who possess these moves, such as Pogo and the Earthen Heart Master. He is resistant to Martial techniques and all elemental affinities sans Divine.
Elbow Strike

Elbow (エルボー, Erubō?)

**Elbow Strike** is a move that is pre-learned by Akira Tadokoro.

## In Battle

It is one of Akira's four starting techniques, the others being Low Kick, Mother's Shame and Self-care. It is a low damage short range technique. Its damage is based on Akira's Physical Attack Stat. In most situations, it would be better to use Low Kick instead.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Martial
4

### Charge Time

12
1
0

## Stat Dependance

### Resisted by target's

50% of Physical Attack
Physical Defense

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Elite Samurai

**Elite Samurai** are an enemy from the Secret Orders scenario. They guard rooms inside the third building of Ode Iou´s Castle, and usually are around groups of Retainers. There are ten Elite Samurai.

* Combat Stats
* Information

## Stats

### Power

9
208
40

### IQ

32
28
24

## Techniques

### Technique 2

Downward Slash (Enemy)
Kneeling Quickdraw Slash

### Technique 4

Stab
Kamikaze attack

## Drops

### Drop 3

Topknot
Fudo-Myoo's Fuda
Topknot

## Other Values

### Movement Rate

1x2
0

### Back LVL

- 2
- 4

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

Tech Limit 2

### Earth

Tech Limit 2
Tech Limit 2
Tech Limit 2

### Demonic

Tech Limit 2

## Possible Names

Like most common enemies in the Secret Orders scenario, each Elite Samurai has his own name:

* Sanshu Jirosa
* Ogura Yoshiko
* Tashigeki Toshiyuki
* Daikuma Eiki
* Kato Kiyobumi
* Sakaguchi Chiushi
* Tanaka Koharyu
* Murakami Eiji
* Tanaka Shinichi
* Tokita Jujinmaru

## See also

* Retainer
* Eight Blades Samurai
Crazy Bunch

The **Crazy Bunch** is a gang of outlaws from The Wanderer chapter.

## Background

### Before The Wanderer

The gang was formed by O. Dio, who recruited 17 people into the gang to terrorize town and steal their supplies. It is known that they have been raiding Frontier Town for a long time as the members of the town were fed up with them getting away with their crimes.

### During The Wanderer

The gang had set a raid just after Sundown's arrival at Frontier Town. A member of the gang, Pike, was already there and planned to go to the bar where he tried to hit on Annie and heckled Sundown by giving him a glass of milk. Pike was later killed by Sundown. Shortly after, a duel between Sundown and Mad Dog occurred, but they noticed two gang of outlaws spying on them and quickly killed them.

The gang appeared the next day to raid the town, but their numbers are dwinled according to how many traps were set up. The gang later became defunct with the combined efforts of Sundown, Mad Dog and the townsfolk of Frontier Town, who defeated and killed all members except O. Dio, who turned into a horse and fled.

## Members

* Pike
* Pike Brother (x6)
* Dutton Brother (x6)
* Duo Salvaje (x2)
* Unknown gunslingers (x2)
* O. Dio

## Gallery

The entire Crazy Bunch appears if you don´t set up trapsThe Crazy Bunch in battleThe Duo Salvaje taken down by the rope trapWithout the Duo de Chico, rocks appear on the battlefieldTwo Dutton Brothers and Two Pike Brothers taken down by the dynamite trapThe dynamite proves to be a strong trap, clearing the battlefield out of four brothersTwo Dutton Brothers are taken down by the Molotov trapThe Molotov is not as effective as the dynamite, but strong anywaysMost traps take out only one foe, in this case, a Pike BrotherPromo art depicting The Crazy Bunch for the remake.
## Trivia

* The name of this group was probably inspired by Butch Cassidy's Wild Bunch, the most successful train-robbing gang of the wild west.
	+ Coincidentally, a member of this gang was the Sundance Kid, which obviously inspired the Sundown Kid.
Epic of the Archon

"**Epic of the Archon**", also known as "**Prelude to the Demon King**", is the main theme of the Middle Ages chapter, The Lord of Dark.

"Prelude to the Demon King" SFC Ver.

Main Theme for King of Demons*Trouble with the audio sample?*

"Epic of the Archon" Remake Ver.

Main Theme for The Lord of Dark*Trouble with the audio sample?*
Dutton Brother

**Dutton Brother** is an enemy from the Wandering scenario. They are members of the Crazy Bunch. Six of them appear to aid O. Dio in his battle.

* Combat Stats
* Information

## Stats

### Power

5
256
28

### IQ

28
44
20

## Techniques

### Technique 2

Revolver Shot
Warning Shot

### Technique 4

Molotov Cocktail
Charge Bugle

## Other Values

### Movement Rate

1x2
0

### Back LVL

-2
-3

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Possible Encounters

* O. Dio (x1), Duo de Chico (x2), **Dutton Brother** (x6), Pike Brother (x6)

## See also

* Pike
* Pike Brother
* Duo de Chico
* O. Dio
Chili Bean's Fire

Fist Tech/Shatter target's armor

**Chili Bean's Fire (DouBanJiang)** is a move that is pre-learned by Hong Hakka.

## Description

Break through an enemy's defense with a fiery punch.

## In Battle

It is a medium damage short range technique. Its damage is based on the Power Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Martial
1

### Charge Time

40
1
0

## Stat Dependance

### Resisted by target's

50% of POW Stat
VIT Stat

## Can change Target stats by

### IQ

-25%

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

Yes
Yes
Yes

### Dis. Arm

Yes
Yes

## Trivia

* Doubanjiang is a Chinese chili made of bean paste and peppers. It's often an ingredient in mapo tofu.
Doberman No.1

**Doberman No.1** is an enemy from the Flow scenario. They are robotic dogs that serve as fighting companions for the Men in Black that work at the Research Facility.

* Combat Stats
* Information

## Stats

### Power

11
224
32

### IQ

138
99
82

## Techniques

### Technique 2

Crushing Bite
Rend

### Technique 4

Melt Breath
Melt Breath

## Drops

### Drop 3

Power Parts
Power Parts
Power Parts

## Other Values

### Movement Rate

2x2
0

### Back LVL

- 6
- 12

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Grappling

LVL - 2

## Possible Encounters

* Man in Black (x1) & **Doberman No.1** (x1)

## See also

* Man in Black
* Helios Haunt
Head Shot

Counter Tech/Auto-counter

**Head Shot** is a move that is pre-learned by Taro.

## Description

Taro counterattacks by sending a electrical current through his body and to then launch an electric shot to the target.

## In Battle

It is a medium damage counter. It´s one of the most useful moves that Taro has if he has no upgrades nor robot accesories, as it helps with some extra damage.

* Combat Stats
* Information

## Technique Stats

### Level

Counter
Wind
3

### Charge Time

20
1
0

## Stat Dependance

### Resisted by target's

0% of POW Stat
VIT Stat

## Detrimental Status Data

### Detrimental Status Time

2

### Resistance depends on

VIT Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Dis. Arm

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O

## Counterattacks against

### Thrusting

O
O
O

### Grappling

O
O
O

### Fire

O
Elephant Cow

**Elephas Naumanni (Female)** are an enemy from the Contact scenario. They are brown female elephantidae based on the Palaeoloxodon Naumanni.

* Combat Stats
* Information

## Stats

### Power

9
352
48

### IQ

32
60
1

## Techniques

### Technique 2

Thrunk Whip
Reckless Strike

### Technique 4

Crush Underfoot
Sand Spray

## Drops

### Drop 3

Giant Meaty Bone
Giant Meaty Bone
Tough Hide

## Other Values

### Movement Rate

3x3
0

### Back LVL

- 4
- 2

## Immune to

### Neck

O

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

Fascination
Fear

### Earth

LVL + 1
LVL + 2

### Demonic

LVL + 2
Fascination

## See Also

* Elephas Naumanni
* Mammoth
* Mammoth (Female)
* King Mammoth
* Grangras
General

**General** is an enemy from the Flow scenario. He is a general of the military that guards the VIP room at the Research Facility.

* Combat Stats
* Information

## Stats

### Power

13
496
190

### IQ

80
35
40

## Techniques

### Technique 2

Wheelie Kick
Reckless Strike

### Technique 4

Knockdown
Pistol Multi-Shot

## Drops

### Drop 3

Potion No°9
Misanga
Power Parts

## Other Values

### Movement Rate

1x2
0

### Back LVL

- 1
- 3

## Immune to

### Paralyze

O

### Neck

* Affinities
* Detrimental Statuses

## See also

* Guard (Flow)
* Man in Black
Fugalia Village

**Fugalia Village** is a small two-house settlement in the Middle Ages chapter, The Lord of Dark. The village lies southwest of Lucrece Castle, beside the river that runs through the Kingdom of Lucrece. It is the place where Uranus lived after he and Hasshe defeated the Lord of Dark. It is known as the **Condemned Village** in The Dominion of Hate.

## Etymology

Fugalia is a synonym of Regifugium, which means "Flight of the King."
Kuu Warrior/1994

(クー族, Ku Zoku?, lit. Ku Tribe)

Ku Tribe

**Ku Tribe** is an enemy from the The First scenario. It is a member of the Kuu Tribe.

* Combat Stats
* Information

## Stats

### Power

7
40
32

### IQ

20
24
12

## Techniques

### Technique 2

Bone Throw
Bone Axe

### Technique 4

Bone Club
Wriggling Dance

## Drops

### Drop 3

Bone
Tough Hide
Thick Chest Hair

## Other Values

### Movement Rate

1x2
0

### Back LVL

- 4
- 6

## Immune to

### Neck

Yes

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Demonic

Charm
LVL + 2

## Possible Encounters

* **Ku Tribe** (x1)
* **Ku Tribe** (x5)
* **Ku Tribe** (x15)
Iron-Cleaving Blade

**Iron Cleaving Blade** is an enemy technique used by Goemon and Dimensional Genzaemon. It is a very high damage long range technique. It is very deadly, especially if a Dimensional Genzaemon uses it.

## Combat Stats

**Technique Stats**

* Technique Level: 0

* Basic Power: 252

* Ocurrence Time: 0

* Number of Hits: 4

**Stat Dependency:**

* Attack: 100% of the user's Speed Stat
* Defense: Target's Vitality Stat

**Unusable if:**

* Stoned, Sleep, Numb or Disabled Hand

**Gives status:**

* None

**Counterattacks if:**

* None

**Changes position:**

* None

**Change in stats:**

* None
Goldfish Shot

Attack - Fire a barrage of goldfish at an enemy to nibble on their arms and legs.

### Users

Taroimo, Cube, Akira, Matsu, Pogo, Yun, Lei, Hong, Sundown, Oboromaru, Masaru

### Learned at

Use the Showa Goldfish Launcher as an item in battleEquip Taroimo or Cube with the Showa Goldfish Launcher as an accessory (Robot-exclusive)

**Goldfish Shot** is an item-based move associated with the Showa Goldfish Launcher item. Taroimo and Cube may add this move to their Abilities by equipping the Showa Goldfish Launcher to their Accessories slot.

## Animation

When hit by the attack, the enemy spins in place as a swarm of "goldfish" emerge from all over.

## In Battle

Original: It is a high damage medium range move. It's damage is based on the Power Stat.

Remake: It is a medium range, high damage physical move, with a short charge time and Projectile-type damage. The attack may bind an enemy's arms and legs.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Ranged
15

### Charge Time

72
1
16

## Stat Dependance

### Resisted by target's

100% of POW Stat
SPD Stat

## Detrimental Status Data

### Detrimental Status Time

LVL-4
4

### Resistance depends on

IQ Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Dis. Arm

O

### Neck

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Fine Weather

"**Fine Weather**", also known as "**Nice Weather, Ain't It?**", is the primary overworld theme of the Prehistory chapter, The First.

"Nice Weather, Ain't It!" SFC Ver.

Overworld Theme for Contact*Trouble with the audio sample?*

"Fine Weather" Remake Ver.

Overworld Theme for The First*Trouble with the audio sample?*
Holy Smackdown

“I'm feeling judgemental...
”

—Akira casting Holy Smackdown

(ホーリーブロウ, Hōrīburou?, lit. Holy Blow)

**Holy Smackdown** is a move that is learned by Akira Tadokoro at Level 12.

## Description

Get righteously pissed off and punch an enemy in the face.

## Animation

Akira channels for a while and then punches the target.

## In Battle

It is a high damage short range technique. It's damage is based on Akira's Special Attack. After using it, the target seems to stop all actions for a while.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Martial
8

### Charge Time

48
1
16

## Stat Dependance

### Resisted by target's

50% of IQ Stat
IQ Stat

## Detrimental Status Data

### Detrimental Status Time

Stop

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Folding Screen Tiger

**Folding Screen Tiger (Tiger)** is an enemy from The Infiltrator chapter. It is summoned by the Young Monk to fight along him.

* Combat Stats
* Information

## Stats

### Power

6
94
44

### IQ

44
40
16

## Techniques

### Technique 2

Sharp Fangs
Crushing Bite

### Technique 4

Rend
Body Bash

## Other Values

### Movement Rate

2x2
3

### Back LVL

- 4
- 2

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

Fear

### Demonic

Fascination

## Possible Encounters

* Young Monk (x1) & **Folding Screen Tiger** (x1)

## See also

* Young Monk
* Wild Tiger
* White Tiger
Lookpanjama Kick/1994

(パンチャマキック, Panchama Kikku?)

**Panchama Kick** is a move that is learned by Masaru Takahara at Level 7 from Namkiat.

## In Battle

It is a medium damage short range technique. It's damage is based on Masaru's Speed Stat. It also works as a Counter and can push back the enemy.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Foot
4

### Charge Time

4
3
0

## Stat Dependance

### Resisted by target's

25% of SPD Stat
VIT Stat

## Target Position Changes

### Turn 180°

O

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O

### Neck

O

## Counterattacks against

### Thrusting

O
O
Equipment and Items

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
Here you can find some charts with information about all the different items in the game:

## Equipment

* Head Equipment
* Weapons
* Hand Equipment
* Body Equipment
* Leg Equipment
* Accessories

## Items

* Materials
* Traps
* Recovery Items
* Attack Items
* Key Items
Hardship's Strike

Fist Tech/Punch from the hips

**Hardship's Strike (Thrust)** is a move that is pre-learned by Yun Jou.

## Description

Punch an enemy with a raw and passionate technique.

## In Game

It is a medium damage short range technique. It is one of Yun´s basic attacks, the other one being Desperation's Kick. It's damage is based on the Speed Stat. It is not recommended to use this move as it is outclassed by most moves he learns after his training.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Martial
0

### Charge Time

8
4
0

## Stat Dependance

### Resisted by target's

25% of SPD Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O
Megalomania

"**Megalomania**" is the boss battle theme of *Live A Live*. It plays for the final battles of the first eight chapters, as well as a few hidden superbosses. In the final chapter, The Dominion of Hate, it plays for each of the hidden bosses.

"Megalomania" SFC Ver.

Boss Theme of Live-A-Live*Trouble with the audio sample?*

"Megalomania" Remake Ver.

Boss Theme of Live-A-Live*Trouble with the audio sample?*

## Arrangements and Other Appearances

* An arrangement of the song appears in the compilation album *More SQ*.
* Another arrangement appears on the album *memória! The Very Best of Yoko Shimomura*, along with a karaoke version.
* A third arrangement appears on the compilation album *SQ Swing*.
* The song, in its original form, appears in *Final Fantasy Theatrhythm Curtain Call* and *Theatrhythm Final Bar Line* as a playable song.

## Trivia

* In an interview, Yoko Shimomura stated it took between thirty minutes to an hour to compose the song.

1. ↑ https://www.square-enix-games.com/en\_US/news/live-a-live-yoko-shimomura-toby-fox-pt-1
Guardian Angel/1994

(ホーリーゴースト, Hōrīgōsuto?, lit. Holy Ghost)

**Holy Ghost** is a move that is learned by Akira Tadokoro at Level 8.

## Animation

After Akira is hit, an angel with a sword appears to attack the enemy and then disappears.

## In Battle

It is a medium damage counter that is used when Akira is hit. It's damage is based on Akira's IQ Stat. It is useful since Akira can just heal whatever damage he receives with Self Heal, while still countering with Holy Ghost.

* Combat Stats
* Information

## Technique Stats

### Level

Counter
Good
0

### Charge Time

20
1
0

## Stat Dependance

### Resisted by target's

50% of IQ Stat
IQ Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O

## Counterattacks against

### Thrusting

O
O
O

### Grappling

O
O
O

### Fire

O
Kingfisher's Tantrum

Jump Tech/Spinning crane kick

**Kingfisher's Tantrum (ShuiNiaoJiao)** is a move that is pre-learned by Lei Kugo.

## Description

Dance around an enemy while bombarding them with a flurry of kicks.

## In Battle

It is a medium damage medium range technique. It is one of Lei´s basic attacks. It´s damage is based on the user´s Speed Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Projectile
0

### Charge Time

4
3
16

## Stat Dependance

### Resisted by target's

100% of SPD Stat
SPD Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O

### Neck

O
Kingdom of Lucrece

The **Kingdom of Lucrece**, a European kingdom of the Middle Ages, is the setting of the chapter The Lord of Dark, as well as the final chapter, The Dominion of Hate.

## Overview

In terms of size, Lucrece is one of the largest regions in the game. The explorable area is divided into five primary locations:

* Lucrece Castle (called the Seat of the Betrayers in the Dominion of Hate)
* Fugalia Village (called the Condemned Village in the Dominion of Hate)
* Hero's Rest (called the Last Hero’s Grave in the Dominion of Hate)
* Hallowed Wood (called the Silent Forest in the Dominion of Hate)
* The Archon's Roost (Location)
Mammoth King/1994

(キングマンモー, Kingu Mammō?, lit. King Mammoth)

King Mammoth

**King Mammoth** is an enemy from the Contact scenario. He is a golden adult mammoth and is the King of all mammoths, meaning that he is the strongest.

* Combat Stats
* Information

## Stats

### Power

60
992
76

### IQ

40
100
8

## Techniques

### Technique 2

Trunk Lash
Flamethrower (Enemy)

### Technique 4

Huge Explosion
Great Eruption

## Drops

### Drop 3

Cola Bottle
Cola Bottle

## Other Values

### Movement Rate

3x3
6

### Back LVL

- 6
- 3

## Field Tile Absorbs

### Electric

O

## Immune to

### Neck

O

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

LVL + 2

### Demonic

LVL - 4
Fascination

## Strategy

Before attempting this battle the player should be at level 16 with Pogo, he should have somewhere around 700 HP when attempting with the best equipment available. First, position Pogo near the bottom right side of the mammoth. After that have Pogo use Zzz Zzz on the mammoth in order to put it to sleep. Then have Gori move to the bottom right of Pogo. The King Mammoth will be more likely to use weaker moves like the Trunk Whip, or Flamethrower if Pogo and Gori are postitioned this way since his stronger moves have lower priority.

Have Gori use Eeeh! to put poison tiles on the mammoth to prevent it from healing from fire field tiles it can create with both Huge Explosion and Great Eruption. Then spam PushPush and use Dodegesden for the killing blow with Pogo.

PushPush will rotate the mammoth, meaning that it has to turn towards you if it wants to attack, wasting it's turn. Dodegesden should only be used when it has around 300 health since if you use it earlier you will be debuffed and your damage will be lower. You may need to use Zzz Zzz in order to heal or if PushPush keeps missing. The King Mammoth has a chance to drop a Cola Bottle after defeat and you will always find the King's Fang after battle.
Lovely Evening

"**Lovely Evening**", also known as "**Prehistoric Night**", is a music track from the Prehistory chapter, The First. It plays inside caves during the night.

"Prehistoric Night" SFC Ver.

Night Theme for Contact*Trouble with the audio sample?*

"Lovely Evening" Remake Ver.

Night Theme for The First*Trouble with the audio sample?*
Iron Beetle

**Iron Beetle** is an enemy from the King of Demons scenario. It's a blue giant beetle that appears in the Lucretian Forest.

* Combat Stats
* Information

## Stats

### Power

1
20
4

### IQ

46
44
2

## Techniques

### Technique 2

Horn Charge
Full Guard

### Technique 4

Full Guard
Full Guard

## Other Values

### Movement Rate

1x2
0

### Back LVL

- 4
- 15

## Immune to

### Neck

O
O

* Affinities
* Detrimental Statuses

## Possible Encounters

* **Iron Beetle** (x3)
* **Iron Beetle** (x6)
* Thing Eater (x1), **Iron Beetle** (x3) & Sharp Straw (x1)
Force Shutdown

(マインドハック, Maindohakku?, lit. Mind Hack)

**Force Shutdown** is a move that is pre-learned by Cube.

## Description

Protocol M. Target aggressor's higher faculties and attempt to induce sleep.

## Animation

Cube puts on it's goggles and then casts a purple spinning hypnosis aura on the target.

## In Battle

It is a low damage medium range technique. It´s damage is based on Cube's Special Attack. It can put enemies to sleep. It is one of Cube's weaker techniques, and finds low to near no use during the final chapter.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Demonic
8

### Charge Time

12
1
0

## Stat Dependance

### Resisted by target's

25% of IQ Stat
VIT Stat

## Detrimental Status Data

### Detrimental Status Time

4

### Resistance depends on

IQ Stat
IQ Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Sleep

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
Kunoichi

**Kunoichi** is an enemy from the Secret Orders scenario. They appear as Maids in the overworld, but attack you if you interact with them. They are accompanied by Paper Partitions which work as an obstacle.

* Combat Stats
* Information

## Stats

### Power

6
64
20

### IQ

40
24
20

## Techniques

### Technique 2

Shinobi Slash
Cross Slice

### Technique 4

Shuriken Tail Flick
Beguiling Kiss

## Drops

### Drop 3

Ode Shuriken
Ode Shuriken
Tenmusu

## Other Values

### Movement Rate

1x2
0

### Back LVL

- 1
- 3

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Possible Names

Like most common enemies in the Secret Orders scenario, each Kunoichi has her own name:

* Tsugumi
* Higara
* Hitaka
* Aoji

## Tsugumi

If you do not kill any women in The Infiltrator, just before you fight Ode Iou, a maid will run up the stairs and ask you to accept a gift. If you do, she will give you the Maid's Sash. Wait for a bit and then she will come back and give you her true gift, the Lacquered Medicine Box, a very useful item that can heal you infinitely.

## See also

* Ruby Tyrant
* Maid
* Paper Partition
Lord Iwama/1994

“<splish> <splash>”

—Lord Iwama before attacking Oboromaru

(岩間さま, Iwamasama?, lit. Lord Iwama)

Lord Iwama

**Lord Iwama** is an enemy from The Infiltrator chapter. It is a giant fish demon that guards the castle's moat.

* Combat Stats
* Information

## Stats

### Power

17
2,032
100

### IQ

166
60
120

## Techniques

### Technique 2

Poseidon's Whip
Water Call

### Technique 4

Throw Down
Writhe

## Drops

### Drop 3

Suijin Scale
Suijin Scale
Suijin Scale

## Other Values

### Movement Rate

4x4
2

### Back LVL

-6
-2

## Field Tile Absorbs

### Electric

Yes

## Immune to

### Paralyze

Yes

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

LVL - 4

## Strategy

Against Lord Iwama it is advised to be level 12 or higher before attempting to fight it. It is also recommended to have other party members such as The Prisoner as he can help with extra damage or tanking. Unlike the remake, you can bring Mimic Mammet to the fight if you wait in land since Lord Iwama will attempt to go to where the player is.

Focus on having Oboromaru as your main attacker, use moves like Shuriken Storm or Strength of Ninja. Shadow Mirror, aside from its high damage, has a chance to instakill the boss with the Stone status.

Its large size gives it an advantage as it gives it a larger attack range and blocks the player from moving around in certain areas. Stay below or above it, as that will make it use its weaker moves. Do not stay to its sides or Lord Iwama will use Water Call, creating water tiles in the field that will heal it for up to 128 health. Counter this with Blazing Firefly, as it will replace the water tiles with fire tiles. Do not stand in from of him or he will counterattack any attack against him with Writhe. Heal when you need to. It will drop a Suijin Scale when defeated, an item that can be used as an accessory or as a battle item which will use the move Timbre of the Watercall.

## Etymology

* Its name is a subtle and complex reference to the superboss Omega in Final Fantasy V. The 岩 kanji in the name can be read as *gan* instead of *iwa*, which means that the whole name could also be pronounced as "Ganma-sama" or "Lord Gamma", gamma being a Greek letter like omega.
Keruru Story

**Keruru Story** (aka Chorus/Keruru Chorus) is a move used by Odeo. While it only has 1-2 tile of horizontal and diagonal range, this is the boss' most damaging move as it inflicts very heavy damage, reduces the opponent's power and con, and also incapacitates the legs, which disables Buriki Daioh's Babylon Kick (the mech's best move). It can later become usable by the player in the final chapter if Oersted was chosen as the main character.
Metal Strike

## Metal Strike

(メタルヒット, Metaru Hitto?, lit. Metal Hit)

Metal Hit

### Learned at

Pre-learned by the Steel Titan

“I'll send you flying!
”

—Akira commanding the Steel Titan to use Metal Strike.

**Metal Strike** is a move that is used by the Steel Titan.

## Description

Punish a fiend with the fist of an angry metal god-king.

## Animation

The Steel Titan bashes the enemy.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Martial
0

### Charge Time

Medium
4
0

## Stat Dependance

### Resisted by target's

50% of Phys.Attack
Physical Defense

### Ignores defense

No
No

## Chance of changes in Target's stats

### Accuracy

* Status
* Elemental Affinities

## Unusable if

### Sleep

Unusable
Unusable

### Restraint

Unusable
Unusable
Crocodile

* News Beat(Nile Crocodile)
* Series(Nile crocodile)
* Series(Saltwater Crocodile)

### Mass and Length

500 – 1,200 lbs (Adult)Male: 14 ft. (Southern Africa population, Adult)Female: 7.9 – 12 ft. (Adult)

### Appearances

The Jungle Bunch: The Movie(first appearance), The Jungle Bunch to the Rescue, The Jungle Bunch (film)

Crocodiles are animals that appear in the Jungle Bunch Universe.

## Description

The crocodiles that appear in the franchise are most likely Nile Crocodiles. They have short legs, long tails, and scaly hides. Their coloration ranges from dark green to brownish-bronze. The eyes of the Nile crocodiles vary from green and yellow.
Hong Hakka

“Huh? But it is why I suffer. Why people laugh and call me names. How is that a gift?”

—Hong to the Shifu

## Hong Hakka

(サモ・ハッカ, Samo Hakka?, lit. Samo Hakka) aka. Sammo Hakka

Original

## Other information

### English Voice Actor

Eric Yang

**Hong Hakka**, known as **Samo** in Japan, is a main character and one of the protagonists in The Successor chapter. Like with Lei and Yun, Hong is one of the possible successors to the Shifu's dojo and his Earthen Heart kung fu master. He represents the martial arts of the body.

## Profile

### Appearance

Hong is an obese, young man with shaggy brown hair. He wears a pair of black shoes, a blue vest like tunic and light brown trousers. He is also shown wearing a red cloth belt.

### Personality

At first, Hong is not proud of his body. He has a lot of self-doubt for himself, but can show he is a very kind and can hold his own well in battle. Even though people look down on him, he doesn't hate or harm them. After the death of the shifu, Hong gains some confidence on his appearance and girth, but still shows the same love for food.

## Background

### During The Successor

Hong was originally a "dine and dasher". He is encountered at Yunfa Market, which is east of Mount Aspiration. From there, you will hear a eccentric restauranteur throwing a tantrum and chasing out Hong, who is eating everything in sight. The player, as the Shifu, either chooses him to be punished or to pay for his theft. Neither one has an effect on the game, but punishing him engages a battle. If he is the surviving disciple, he will join the Shifu in his quest for revenge right before fighting the Chun Chan Pai.

### During The Dominion of Hate

He can be found at the summit of the Last Hero's Grave in front of the hero's tombstone, where the party can find the Brion. He can be recruited after being given a random value of food items.

## Trivia

* Hong's name and appearance based off of Sammo Hung, an actor and martial artist known for his movies where he usually plays the role of an overweight character with great fighting skills.
	+ His personality is also based off Zhu Bajie, one of the three disciples in the novel Journey to the West.
* Choosing Hong as your disciple will show the Watanabe scene of this chapter.
* Hong's battle sprite is shown shirtless, while his field and official artwork shows him wearing his blue vest.
* He has two unique field sprites. One of him eating and one of him without his rice bowl.
* All of his non-Earthen Heart skills are named after Chinese cuisine.
Black Abyss

Ultimate Magic/Counter all magic

“Enfold me in your darkness!
”

—Streibough casts Black Abyss

**Black Abyss** **(ブラックアビス)** is a move that is learned by Streibough at Level 16.

## Animation

Streibough casts three dark spheres on the target to counterattack.

## In Battle

It is Streibough's ultimate technique and its damage is based on his IQ Stat. It is a high damage medium range counter. It can hit multiple targets at a time and is a direct upgrade to Red Coat.

* Combat Stats
* Information

## Technique Stats

### Level

Counter
Evil
15

### Charge Time

48
1
0

## Stat Dependance

### Resisted by target's

50% of IQ Stat
IQ Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O

### Neck

O

## Counterattacks against

### Thrusting

O
O
O

### Grappling

O

### Fire

O

## Trivia

* Much like Oersted and Hasshe's Archon's Mark, Black Abyss's evil element and counterattack-based are foreshadowing Streibough's true motivations at the end of Middle Ages Chapter.