War

"You adventurers are so arrogant. Do you seriously think that you can stop me?"

## Arrival of the Horsemen

After 2 years of peace, in a day that would live on in the history of Babel for centuries to come, any semblance of peace and safety the citizens of Babel felt was shattered when an army invaded. The day was Lamashan the 16th. This army was lead by War, one of the Four Horsemen of Abaddon, whose only objective seemed to be to destroy the entire city. His army was composed not only of his champions and other powerful daemons, but also citizens from nearby towns who were brainwashed into fighting alongside his forces.

Their assault was ruthless. Initially, the guards protecting Babel tried to hold the line, but they were hesitant to launch artillery and arrows at the advancing forces once they realized that their frontlines were composed of their fellow citizens. That opening allowed War's champions to advance further, overwhelming adventurers and the guards who called the city home alike. However, it was one champion, Radiant, who was met with unexpected resistance, as the adventurers he faced were stronger than the others, and they held the line against his forces. Even Radiant himself, chosen by War to lead part of his army, fell in battle.

Then things changed once War himself arrived.

Ruthless and bloodthirsty, War overwhelmed the adventurers, who thus far felt untouchable, using his power and high level magic. He took out more than half of the adventurers before their combined prayers and wishes managed to awaken the guardian of the city, the Young Master, who ousted War and his army. However, no one would be foolish enough to call it a victory. The walls had been breached. Countless lives were lost. And though he was caught off guard by the Master's interference, such a trick would be unlikely to work the next time.

War's next move as of this time is unknown, but is is doubtless that he will continue to be a threat within the continent of Etera and beyond.

## Appearance

War's features, much like his champions is obscured by flame, his body seemingly composed of a skeleton wrapped in endless red flames. Fire seems to be his primary method of damage, though he prefers to get up close and personal with blades made from flames.

## Personality

Little time was had to actually analyze War's personality at this point. As was anticipated, he enjoys combat. However, one thing that stands out is that he seems to enjoy a challenge more than anything else. He seemed excited that he had found adventurers powerful enough to defeat one of his champions, and the prospect of facing them in combat seemed to cause him nothing but joy. War seems to value strength above all else, viewing all but the most powerful of individuals as either pawns to be manipulated or eliminated.

## Champions

War does not march into combat alone. By his side, riding motorcycles alongside their master, are similar beings whose body are cloaked in flame. As of right now, little is known about most of them.

**The Radiant** - A skilled bard who favors a violin. Skilled with light and weather magic. Prefers to sit behind an army, using his music to boost and empower his allies until they overwhelm their foes. Though he is not as strong personally as most of War's allies, his methods get results.

**Winchester -** Based on his choice of weapons, Winchester seems to be a gunslinger who prefers to fight from afar.

**Pyra -** The only female champion who fights alongside war. Seems to specialize in bombarding foes with flames.

**Blitzkrieg -** Larger than his allies, Blitzkrieg prefer to fight in close quarters, much like his master. A skilled grappler and hand to hand combat who uses strength and force to overwhelm his foes.