recursal/Fanatic-Fandom huggingface dataset:
Haste

Haste

> "The words of haste are instant and cruel. They will impart a terrible speed to your vessel.
> Be warned, however - it may put a great deal of stress on your engines."
>
>

Selecting Haste and holding the use key will make your boat travel faster, but increase your stress and engine heat. Engine heat dissipates when Haste is not being used. If engine heat reaches the top of the bar, the engine and hull takes damage.
Conger Eel

## Conger Eel#18

* Image
* Slots

## Inventory

The **Conger Eel** is a nocturnal Fish that can be caught in *Dredge*.

## Fishing tips

The **Conger Eel** is best found near the Gale Cliffs, around the back. Approximately around map location O2 (near the top of the grid cell on the map), where players may find a dock with an unmarked campsite, there are some fishing spots within the rock channels.

Players who are struggling to find the aberration of the fish, Sprouting Eel, may wish to save the game at the dock, quit, and reload to refresh the fishing spots. Another strategy is to make use of Atrophy which increases the chance of obtaining the aberration.

## Pursuits

* The Ingfell Resident asks you to bring her a rotten Conger Eel in Best Before.
Abilities

## Non-magical:

* **Light** - Toggles the lights on your boat on or off allowing you to see better in the dark and reduce panic buildup.
* **Foghorn** - HONK. Can be used to chase off Crows and make monsters notice you.
* **Spyglass** - Can be used to scout fishing or dredging spots to know what is there. Useful if you don't want to waste time, since time will only pass if you're sailing or fishing/dredging.
* **Trawl Net** - Passively collects fish onto the "Net" tab in your cargo, as long as the durability lasts.
* **Crab Pot** - Lets you place down a crab pot from your inventory, to passively collect sea life, mostly crabs, while you're away, and store them until you come back to pick the contents up.
* **Bait** - Throws bait off the side of your boat instantly creating a fishing spot

LightsFoghornSpyglassCrab PotTrawl NetBait
## Magical:

* **Haste** - temporary speed boost. Raises engine heat and panic during use. Overheating the engine causes one of your engine slots to get damaged
* **Manifest** - teleport back to Blackstone Isle
* **Banish** - wards away almost all monsters
* **Atrophy** - instantly harvests a fishing spot with high chances for aberrations.

HasteManifestBanishAtrophy
Old Mayor

Many characters don't know the **Old Mayor** of Little Marrow and those who do know him, like the Lighthouse Keeper, do not want talk about him.

The two characters that do talk about the old mayor are the Grieving Father and the Mayor. According to the two, the old mayor went mad and spent his final days pacing the shoreline and screaming "Throw it back!" while throwing people's belongings into the sea. After a few days of that, he disappeared from the Marrows and his tale is used to scare children.

SPOILER WARNING
Plot or ending details follow.
Click to reveal spoilers

What little the Lighthouse Keeper says about him makes it clear the old mayor had a boat of his own, specifically a rowboat. So it's comes to no surprise to learn that unlike other characters, he doesn't have a fixed location. He moves between his campsite that can be found near the four makeshift docks. Unfamiliar symbols are often found in his campsite, these symbols are most visible in his Stellar Basin camp and Twisted Strand camp.

Meeting the old mayor is needed to unlock the alternate ending.

When you find the old mayor, he will be hunched by a campfire muttering to himself. He will ask the Fisherman if he had thrown the book back, seeing the fisherman's confusion. He will then talk about a man and his wife, who dredged up the book from the sea and along with it was something dreadful cloaked in fog. This unknown thing sunk the ship they were on. They washed up on shore but that man was still clutching the book. They pleaded with him to throw the book back as the fog rolled on to shore.

After that the old mayor will tell the fisherman to talk to the Lighthouse Keeper. Saying she saw that ruinous day and knows where the book must be returned to.
Bottomless Lines

## Description

An improvement on the Sampling Device, this should at least operate at a reasonable speed.

**Bottomless Lines** is a piece of equipment found in *Dredge*.

## Location

Can be bought from the Shipwright or Travelling Merchant after researching. The Bottomless Lines are only available for Research after the Sampling Device has been obtained.
Grey Eel

## Grey Eel#4

* Image
* Slots

## Inventory

The **Grey Eel** is a Fish that can be caught in The Marrows in *Dredge*.

It is a Shallow water fish, and can be caught at any time of day.

The Grey Eel is worth only $18, the same as the Cod, but requires a shallow-capable rod in order to catch.

## Pursuits

* One needed in the first part of the Fishmonger's Caught to Order
Banish

**Banish** is an ability used against Enemies. When used, it creates an area of protection around the player for 15 seconds.

It can destroy certain enemies outright (such as the Phantom Shark or aberrant Waterspout), others will be temporarily driven away from the player for the duration of the effect (such as the Night Angler), while some are totally unaffected (such as the Unseeing Mother and the Leviathan).

> "The banishing words will provide you a temporary protection from...most things. If spoken swiftly enough, they can be used defensively.
> Choose your moment carefully. The more they are spoken, the more they are...understood."
>
>

Fires off a flare and repels monsters in the area.

Has a cooldown of 12 in-game hours.

Banishing always-present dangers like the Serpent, Unseeing Mother, and the Stellar Basin Creature does not count towards the Banisher Steam achievement. Likewise, the more passive Jelly Bomb and normal Waterspout also do not count for this achievement. The easiest enemy to Banish to get the achievement is the Night Angler, as it is easy to find at night and does not require high panic. Aberrant Waterspouts, Phantom Sharks, and other high-panic dangers also count.
Halogen Spotlight

Basic, but a solidly bright light. It's long range makes it ideal for spotting hazards at night.

## Light

### Range

25m

**Halogen Spotlight** is a piece of equipment found in *Dredge*.

## Location

Purchased from the Shipwright or Travelling Merchant. It becomes available for purchase after handing the Ornate Key over to the Collector.
Fanatic

The **Fanatic** resides in the ruins of an ancient temple. Upon docking, he will greet the Fisherman as a disciple of the deep and as his replacement. He will mention the rite of purification, then proceed to question the fisherman. Regardless of the player's answers, the fanatic will conclude the trial and state that the fisherman still has much to learn. He will give the fisherman the role of his initiate, his herald of the purge just as he was for the one before him.

He will instruct the fisherman fetch three Fathomless Flames from the shrines of the deep, then place those flames on the crucibles. Once the three flames have been placed, he will conduct the rite of purification and leave the fisherman to take his place.
Flags

## Fish Flag

The first flag you receive comes from the Painter himself, after asking him about changing flags. It has no inventory description.

## Anchor Flag

*"An orange flag bearing the symbol of an anchor."*

Located over a large shipwreck in the top right corner of G2 in Stellar Basin.

## Hook Flag

*"A teal flag with an angled edge, bearing the symbol of a fishing hook."*

Located over a crashed plane right on the border of H/I and roughly in the middle of 13 on the cluster of three islands east of Twisted Strand.

## Pirate Flag

*"A tattered black flag with a skull and crossbones. The fabric is extremely old and worn."*

Located above an old shipwreck at the top right of N2 at the bottom of Gale Cliffs.

## Eye Flag

*"A ripped crimson flag. Three eyes peer from within the fabric."*

Located above three statues in the middle of P and on the border of 14/15 in Devil's Spine, on the Island directly east of the Ancient Ruins

## Sea Serpent Flag

*"A red flag bearing a traditional depiction of an arching sea serpent."*

Located over the remains of a small wooden boat on the far left of I in the middle of 10, on the Islands left of Steel Point in The Marrows

## Ouroboros Flag

*"Against the pale blue, a serpent consumes its tail. An endless cycle in the deep."*

Located above the remains of a small wooden boat beneath two tiny islands in the center of L5, directly in between The Marrows and Gale Cliffs.

A map of all flag locations.

## Trivia

* Once you have found all of the flags and you go back to the Painter to "Deliver Flag," he will tell you, *"You don't seem to have any new flags with you. Come back when you find some. Although...you already have so many - I'm not sure there are any more out there..."*
Courier

The **Courier** is the unfortunate delivery person (gender unknown) for another package meant for the Dockworker. Their boat can be found anchored in the shallows of an island north of the Greater Marrow and west of Steel Point. They never show their face and stays inside their cabin.

They don't say how long they had been anchored there but mentions a huge Leviathan lurks in the deep waters. They had seen it beneath their boat with its maw wide open, threating to swallow their boat whole. They escaped to the shallows before it could. They refuse to make the delivery to Little Marrow, claiming the Leviathan is stalking them. If the Fisherman offers to deliver it for them, they will give the Fisherman Getting Over it with Mind and Body book.

The next time the Fisherman visits the island, after delivering the package, the Courier will be gone.

## Gallery

The Courier's boat anchored in the shallows
Ocean Sunfish

## Ocean Sunfish#63

* Image
* Slots

## Inventory

The **Ocean Sunfish** is a diurnal Fish that can be caught in *Dredge*.

## Fishing Tips

There are a few fishing locations for the fish. Those identified so far are located in the following sectors:

* D7 (NE corner)
* F8
* Between H10-G10
* I3
* Between I4-J4
* J2
* O8 (NE corner)
* Between P5-Q5
* P7 (NW corner)
* Q9
* Between R7-Q7

However the Ocean Sunfish can be attracted by using Mixed Bait.
Lost at Sea

Met a man in Little Marrow who lost his son in a shipwreck some years ago. Said they never found the body.Wants me to try looking for his son's personal effects - mentioned an engraved belt buckle.

I should check the nearby wrecks around the island.

## Quest Info

### Items Involved

Belt Buckle

**Lost at Sea** is a pursuit found in *DREDGE*.

## Steps

* Find the belt buckle near Little Marrow.
	+ I need to dredge shipwrecks to try to find an engraved belt buckle.
	+ I found the belt buckle by dredging a shipwreck.
* Return the belt buckle.
	+ I should return the belt buckle to the man in Little Marrow.

## Outcomes

* Returned the belt buckle.
	+ I returned the belt buckle to the man in Little Marrow. He was grateful.
* I sold the belt buckle.
* I lost the belt buckle.
Figure in Gold

I met a person in gold robes on an island between Gale Cliffs and Stellar Basin. They asked me to catch a fish depicted on an old paper scroll.

## Quest Info

### Items Involved

* Red Snapper
* Fangtooth
* Blue Crab

### Rewards

Advanced Fishing

**Figure in Gold** is a pursuit found in *DREDGE*. Prior to v1.1.0 for PC**, this was a timed quest**. The figure would pass away if the player took too long to deliver the fish after their first meeting. However, this is no longer the case in v1.1.0 and beyond, and the quest can be completed at the player's leisure.

## Steps

You can pre-catch the fish and deliver them to the figure in one go. They will also accept the aberrant variation of the requested fish.

* Catch a Red Snapper.
	+ I need to catch a Red Snapper and bring it back to them.
	+ I caught a Red Snapper and brought it to the man.
* Catch a Fangtooth.
	+ I need to catch a Fangtooth and bring it back to them.
	+ I caught a Fangtooth and brought it back to them.
* Catch a Blue Crab.
	+ I need to catch a Blue Crab and bring it back to them.
	+ I caught a Blue Crab and brought it back to them.

## Outcomes

* All fish caught.
* The person passed away. (Prior to v1.1.0, only, if waiting too long after the pursuit is started)
A Place to Rest

Spoke to a Builder on the dock at Greater Marrow. Kept talking about 'moving on', didn't seem entirely with it. Asked if I would help bring materials to Steel Point - an island to the North - so they could build a house there. I'm sure I can dredge up something. There's good wood in some of the wrecks.

## Quest Info

### Items Involved

* 2 Lumber
* 2 Metal Scrap

### Rewards

Engineer's Companion

**A Place to Rest** is a pursuit found in *DREDGE*.

## Steps

* I need to deliver the following materials to Steel Point: 0/2 Lumber & 0/2 Scrap
	+ I delivered the materials to Steel Point.
* Return to the Builder.
	+ I should return to the Builder and let them know I've delivered the materials.
	+ I returned to the Builder and let them know I delivered the materials.
* Ferry Builder to Steel Point.
	+ I need to ferry the Builder to Steel Point.

## Outcomes

* Moved the Builder to Steel Point.
* The Builder was lost overboard.
Family Crest

## Description

A magnificent family crest, carved from a whale's jawbone. This must be important to someone.

This **Family Crest** belongs to the Retired Whaler, but was stolen by the Hermit that was then lost due to the Serpent. It is needed for the Hermitage pursuit.

It can be found by the waterfall in Gale Cliffs. Recovering it maybe a bit of a challenge since the Serpent patrols the cliffs.
Serpent

* Artwork
* In-Game

The **Serpent** is a monster encountered in the Gale Cliffs lurking within the passageways below the cliffs, and will attack the player if they navigate within these boundaries. A rumbling sound will play and the screen will shake shortly before the Serpent appears.

The **Serpent** will attack regardless of time and can be avoided by simply out-speeding it, whether with a sufficiently powerful Engine setup or the Haste ability. Falling debris and a low rumbling sound mark its arrival.

Its bite is particularly dangerous, doing two damage to the ship's hull. It can be escaped as long as the player's boat has an engine speed greater than 40kn.

Obelisk M3 describes the birth of the Serpent. It is said to be responsible for the destruction of the Ruins, according to the Hermit.

Although the player won't have access to it when first entering the serpents' domain, the Banish ability can drive away the serpent temporarily. However this only causes it to flee, so the serpent will pose a threat again once the effects of Banish have worn off.
Recording Rarities

I need to find the locations of some particularly rare fish for the Travelling Merchant's records.She might have more information on them. Could look them up in the Encyclopedia too.

## Quest Info

### Items Involved

* Oarfish
* Gulper Eel
* Goliath Tigerfish
* Coelacanth

### Rewards

2 Research Components per fish caught

**Recording Rarities** is a pursuit found in *DREDGE*. It involves fishing up 4 of the Exotic Fish and reporting their locations to the Traveling Merchant. You do not need to have the fish in your inventory to turn in the information as she only wants the location where you found it.

## Steps

* Catch rare fish.
* Catch an Oarfish.
	+ Report Oarfish location to Travelling Merchant.
	+ Reported Oarfish location.
* Catch a Gulper Eel.
	+ Report Gulper Eel location to Travelling Merchant.
	+ Reported Gulper Eel location.
* Catch a Goliath Tigerfish.
	+ Report Goliath Tigerfish location to Travelling Merchant.
	+ Reported Goliath Tigerfish location.
* Catch a Coelacanth.
	+ Report Coelacanth location to Travelling Merchant.
	+ Reported Coelacanth location.
Figure in White

**Figure in White** is a pursuit found in *The Pale Reach DLC*.

## Steps

You can pre-catch the fish and deliver them to the figure in one go. They will also accept the aberrant variation of the requested fish.

* Catch a Fractalline Icefish.
	+ I need to catch an aberrated Icefish and bring it back to them.
	+ I caught an aberrated Icefish and brought it back to them.
* Catch a Fallen Stars.
	+ I need to catch an aberrated Sea Stars and bring it back to them.
	+ I caught an aberrated Sea Stars and brought it back to them.
* Catch a Craterous Seer.
	+ I need to catch a an aberrated Stargazer and bring it back to them.
	+ I caught an aberrated Stargazer and brought it back to them.

## Outcomes

* All fish caught.
* The person passed away.
Blue Mackerel

## Blue Mackerel#1

* Image
* Slots

## Inventory

The **Blue Mackerel** is a diurnal Fish that can be caught in The Marrows in *Dredge*.

It is likely the first fish the player will ever come across as it can be found within the bay of Greater Marrow, the starting town.

As the first fish, the blue mackerel is not very valuable, yielding only a base price of $10. It is described as "practically worthless" by the game.

## Pursuits

* It is the first fish the Hooded Figure in Blue will ask you to bring.
8 - A Rigged Game

Shahan Hamza as Siva

Gigi Zahir as Noor

Ashley Goh as Inez

Naomi Bartoo as Anh

Lowri Ann Davies as Mary

Fay Roberts as William Henry Blair

Additional Voices by Imogen Harris and Alexander J Newall

Colonialist violence (inc. destruction of property)

Alcohol & alcohol use

Discussions of: sex work, innuendo, grief & loss, murder

Mentions of: racism, colonialism, mortal peril

SFX; Eating , loud crowds, high-pitched sounds (kettle whistle), insects, waves/ocean.

### Link to the Episode

https://play.acast.com/s/trice-forgotten/8-a-rigged-game

### Transcript

Official transcript (PDF)Unofficial transcript (webpage)

## *Herring & Marnock Esq’s Dictionary of Nautical and Pyratical Terms, 1849:*

**rigging: a term used collectively for all ropes and chains employed to support the masts, yards, and booms of a vessel, cf also 'a rigged game': an endeavor in which the odds are unfairly hoisted in one party's favor**

## Summary

In which a prayer is spoken, old haunts are visited, and threats made.
Anchovy King

## Anchovy King#153

* Image
* Slots

## Inventory

The **Anchovy King** is a Fish that can be caught in *Dredge* by using a Trawl Net.

It is an Aberration of the Anchovy.

## Fishing tips

Players who wish to get anchovies or the corresponding aberration, **Anchovy King**, may easily do so by equipping the Heavy-Duty Trawl Net and spinning around on the spot east of the small island south of Twisted Strand (in F10 top left corner where it says that there are few fish). This location seems to almost exclusively give anchovies, making it an intensely valuable farming location.

Its possible this spot doesn't work if you have the pale reach dlc, however the top right corner of E9 where it says there are few fish seems to be a similar spot where you only catch anchovies.

## Trivia

It is one of the game's four trawl-only fish. It can only be caught with the Heavy Duty Trawl Net.
DREDGE

**DREDGE** is a fishing horror game made by Black Salt Games. The player sails a Boat and catches Fish throughout various islands inhabited by a number of odd characters and darker forces.

The game was released on March 30th, 2023, but a demo was available on Steam prior.

## Videos

DREDGE - Pre-Order TrailerDREDGE - Release Date TrailerDREDGE - Announcement Trailer
Flames of The Deep

I docked at the old temple in Devil's Spine and was approached by some sort of Fanatic. He wants my help preparing a ceremony.I need to light the statues around the temple. Apparently I can find Fathomless Flames at Shrines of The Deep in the area...?

## Quest Info

### Items Involved

3 Fathomless Flames* 1 Squat Lobster
* 1 Spider Crab
* 1 Ghost Shark
* 1 Pale Skate
* Any 2 Aberrations

### Rewards

Encrusted Talisman
Pocket Watch Artifact

**Flames of The Deep** is a pursuit found in *DREDGE*.

## Steps

* Light the statues. [0/3]
	+ Light the statues at the temple with Fathomless Flames. [0/3]
	+ I lit all three statues with Fathomless Flames.
* Return to The Fanatic.
	+ Return to The Fanatic and let him know the statues are lit.

## Outcomes

* I completed the ritual.
	+ I witnessed the Fanatic's ritual.
Leviathan

The **Leviathan** is a monster that is encountered at random in the open waters or when the player sails to the edge of the map. If the player ignores the warning to go back, the Leviathan will eat the player.

The Leviathan can be encountered in the Open Ocean either between regions, or at/beyond the borders of the map. At sufficiently high Panic, the Leviathan will appear and surface its large fin near the Boat. If the player does not return to shallower waters quickly after being spotted, the Leviathan will emerge from the water and instantly kill the player regardless of how much health the boat has. This attack cannot be avoided regardless of speed, even with Haste, and the Leviathan cannot be Banished. Manifest is the only ability that can save the player from certain death.

In Obelisk N15, it is implied that the Leviathan has some relationship with the Ancient Lighthouse and the ancient civilization of Devil's Spine. Being seen in the vision to raise up to the fire, and call out to it in a soft, guttural song, before slinking back to the waves.

Based on the good ending, and the fact that it only attacks you at very high panic and if you try to sail away into open sea, it is implied to be a force for good, attempting to contain the eldritch horrors unleashed by the book.

## Plot

SPOILER WARNING
Plot or ending details follow.
Click to reveal spoilers

During the secret "good" ending, where the Fisherman throws the book back into the sea, the Leviathan appears to swallow him and his boat. Afterwards, the fog will clear and reveal an aurora borealis in the clear night sky.

## Gallery

Open water encounterNear Twisted StrandsOpen water, no panic
Guiding Winds

Guiding winds are a game mechanic in DREDGE that mostly occur during the day. They have glittery effects, much like the shimmer above a fishing spot with aberrant fish, but can occur even when the player doesn't have high panic levels.

The wind will pass over the player's ship, moving in the direction of a nearby wreck or interactable location, such as an abandoned campfire. At the location the player is being guided toward, a small flurry of similar particles will be wrapped around the point.

## Targets

Guiding winds can guide the player towards various locations. These include dredge locations for items such as materials, trinkets, or quest items, interactable locations such as the old fishing boat wreck at L5, or the Photographer's dock. It will continue to point to any interactable location, even after the site has been emptied of any items.
Crown of Thorns

## Crown of Thorns#37

* Image
* Slots

## Inventory

The **Crown of Thorns** is a Starfish that can be caught by using Crab Pots in *Dredge*.

Its description refers to it as a pest and says it's not worth selling. This is for good reason as the crown of thorns takes up 9 spaces but is only worth $10.00, giving it a slot value of only $1.11. For comparison, the Blue Crab and Spiny Lobster both have a slot value of $7.50, while the Glowing Octopus has a slot value of $10.00.

The Crown of Thorns will take up the entirety of the space of a Basic Crab Pot preventing any other shellfish from being caught in the trap. Even in larger traps such as the Hardy Crab Pot or Efficient Crab Pot, the Crown of Thorns will take up enough space that Spiny Lobsters and Glowing Octopodes can no longer fit.
Aberrations

**Aberrations** are mutated variants of fish in DREDGE that are more difficult to find than their "normal" counterparts. They are described by the Fishmonger as 'corrupted', by the in-game text as 'grotesque', and are the first sign in the game that something is not right. The purple text box used in descriptions of Aberrated fish (same background color of inventory tiles for Aberrations, similar to Trophy fish) is described in the options as 'Important Color'.

The pursuit Grotesque Fish has you bring an Aberration (no matter which) to the Fishmonger. He slits it open and finds the handkerchief, which he gives to you (this unlocks the Collector's mission). There is another quest where you give another Aberrated fish to the Fishmonger, and it is implied he eats it. Afterwards, he doesn't feel well but seems to be fine as usual in later days. Aberrant Fish are worth significantly more than their normal counterparts.

84 of the 151 fish in the full game (55.63%) are Aberrations of other, normal fish. 13 aberrations can be found in the demo: 3 for the Blue Mackerel (Grotesque Mackerel, Lumpy Mackerel and Many-Eyed Mackerel), 3 for the Cod (All-Seeing Cod, Fanged Cod and Three-Headed Cod), 2 for the Grey Eel (Barbed Eel and Host Eel), 2 for the Gulf Flounder (Cyclopean Flounder and Riddled Flounder), 2 for the Arrow Squid (Snag Squid and Brood Squid), 2 for the Black Grouper (Tusked Grouper and Voltaic Grouper) and 1 for the Stingray (Shard Ray). There are aberrant versions of all fish (including crabs) EXCEPT for the five Exotic Fish.

Aberrant Fish can be found in patches of disturbed water, especially those that contain embers and a glowing blue distortion below them. It is implied that Aberrations are incubators of some sort (e.g. the Cyclopean Flounder 's embedded egg, the implications of the Brood Squid and Host Eel etc) Some aberrated fish also look like radioactively mutated animals (e.g. the Lumpy Mackerel and the Tusked Grouper), while others (e.g. the All-Seeing Cod, the Snag Squid and the Shard Ray) are simply strange.

## **Catching Strategies**

Trying to catch Grotesque Fish from non-glowing, disturbed water can be irritating (glowing water will always contain an Aberration; you just have to fish it up), due to the low chance of success and the requirement to perform the catching minigame perfectly. However, leaving the fishing minigame after making a mistake allows you another opportunity to catch an aberrated fish.

This info is especially useful while trying to fill the encyclopaedia, as certain fish spawn in a few locations with only 1-2 fish per disturbed water patch (e.g. Devil Rays, Hammerhead Sharks, etc.).

Additionally, Atrophy will *almost* always generate an aberration. While the cooldown is long, using Atrophy will *highly Increase* the chance of getting an aberration out of any fishing spot that you like, given that your target species has an aberration. This is especially useful for hard-to-find species such as the Moonfish.
Gulper Eel

## Gulper Eel#75

* Image
* Slots

## Inventory

The **Gulper Eel** is an Exotic Fish that can be caught in *Dredge*.

The Gulper Eel must be caught as part of the Recording Rarities Pursuit

The Gulper Eel can only be found in one location. Its fishing spot is located within the Stellar Basin above the trench that leads from the northeast entrance of Stellar Basin to the deep hole where the Stellar Basin Creature resides. Once a single eel has been caught, the fishing spot will be permanently depleted.
Lighthouse Keeper

The **Lighthouse Keeper** of Greater Marrows is a major character in the story and is one of the few who knows the Old Mayor of Little Marrow.

She is the one who points the Fisherman in the direction of the second Relic, behind Greater Marrows. Though she also tries to dissuade the fisherman from looking for the relic.

Her lighthouse can be seen through out the map, making it easy to find your way back to The Marrows. Its height also allows her to see goings on of The Marrows, so when asked about Blackstone Isle she speaks of the return of an ill-fated boat and the unnatural light that flickered from its windows.
Dog

*A stray dog. It's curled up asleep, opening an eye occasionally to watch you move around the boat.*

**Dog** is as it's description states: a stray dog. It is found outside the ruined remains of a resort hut in Stellar Basin.

You can choose to give it to the Researcher. If given to her, her portrait will change to include the dog. You can also choose to keep the dog for yourself, but in order to keep the dog you must still talk to the Researcher and choose the option "Actually, I think I'm going to keep the dog". Be aware that keeping the dog means it will take up a 2x2 space in your boat's inventory or storage. Additionally, the dog is one of the few items that cannot be lost overboard, like other items when you get hit, or discarded. Regardless of your choice, once the pursuit is completed the dog will cough up a Sapphire Ring for you to sell.

## Gallery

In the Ship's inventoryWith ResearcherTransparent image of the dog
Mayor

The **Mayor** is located in Greater Marrow and is the first character you meet in the game.

When the Fisherman loses his old boat, the mayor will give him one of the old boat the town has. You can talk to him about the surrounding areas and if your debt hasn't been fully paid yet, you can go to him to pay it off quicker. He will also talk about the Last Fisherman, largely complaining about how unreliable the pervious fisherman was.

Once the debt is repaid, he will allow the Shipwright to expand and open a Dry Dock.
Moonfish

## Moonfish#61

* Image
* Slots

## Inventory

The **Moonfish** is a nocturnal Fish that can be caught in *Dredge*.

## Fishing Tips

Very rare to find, while possible to find naturally it is recommended to use bait. Commonly found in and around tiles J12 - L12, I3, and I4/J4 border. There is one on the cross hairs of H/I/12/13.

## Gallery

These are the coordinates where I found this fish
Piranha

* Swarm
* Single

The **Piranhas** serve as eyes for the Unseeing Mother. They are usually seen swimming in a swarm under the water, their glowing red giving away their identity. They are mostly stationary, only leaving their swarm when a vessel comes near. Most swim a small circle around a fixed point, but there are a few that continually follow the Unseeing Mother everywhere she goes.

Their attacks to the Boat deal no damage, but instead slow the player down more and more with each piranha. More dangerously, they alert the Unseeing Mother of the boat's location, signalling her to come and attack.

Once 6 **Piranhas** attach to the boat, the engines are entirely nullified and the player speed is reduced to 10kn *(not including Books)*, leaving the player unable to escape the Unseeing Mother without the use of Banish.

Although the piranhas can be banished, this is very temporary, and they will return shortly afterwards. The piranhas are also vulnerable to the undersea volcanic vents that can be found throughout Devil's Spine. Although the boat can pass over these vents unharmed, the piranhas will be scalded by the boiling temperature and quickly retreat.
Caught to Order

The Fishmonger at Greater Marrow received a special order from a customer. He says he'll pay me well for filling the order.

## Quest Info

### Items Involved

* 1 Gulf Flounder
* 1 Grey Eel
* 2 Arrow Squid
* 1 Black Grouper
* 1 Common Crab
* 1 Fiddler Crab
* 1 Aberrant Fish

**Caught to Order** is a pursuit found in *DREDGE*.

## Steps

* 1x Gulf Flounder 1x Grey Eel
	+ I'm to catch a Gulf Flounder and a Grey Eel. I'll need a rod that can handle Shallow water.
	+ I delivered a Flounder and an Eel to the Fishmonger.
* 2x Arrow Squid 1x Black Grouper
	+ I need to catch 2 Squid and 1 Black Grouper. They only bite at night.
	+ I delivered the Squid and Black Grouper to the Fishmonger.
* 1x Common Crab 1x Fiddler Crab
	+ The Fishmonger wants a Common Crab and a Fiddler Crab.
	+ I delivered a Common Crab and a Fiddler Crab to the Fishmonger.
* Wait for more orders.
	+ The Fishmonger doesn't have any other orders for me yet.
	+ The Fishmonger has a new order.
* 1x Aberrant Fish
	+ The Fishmonger wants me to bring him an aberrant fish - a mutated version of a regular fish.
	+ I delivered an aberrated fish to the Fishmonger.
	+ Note: when you do this step, the Fishmonger will become unavailable until the next day.
Fishmonger

The **Fishmonger** is a major character in DREDGE. He is the first merchant in the game who will buy the player's Fish. Additionally, he sells Crab Pots, but this option is only available once the player has sufficiently advanced in the quest Caught to Order.

## Pursuits

The Fishmonger is first introduced in the pursuit A Fresh Start. Once the player meets him, he will soon give you the pursuit Caught to Order, where he requisitions special order fish from the player. After getting him all of the regular fish he requests, he will ask for an Aberration.

He is also involved in the pursuit Grotesque Fish.

Additionally, it is speculated he is an Ingfell resident who left.
Cyborge Blade

* Normal
* Holding
* With Armament Haki

**Cyborge Blade,** The blade that you have to join **AUCTION** to get it. Minimum price you can get this is 71000

**Cyborge Blade** has a base damage of **8**

**Cyborge Blade** have following moves :

Trivia:
- Cyborg Blade Was Inspired By The High Frequency Blade Used By Raiden, The Main Character Of Metal Gear Rising: Revengeance.
Flame of The Sky

Impossibly bright for such a compact design. The delicately faceted crystal lens focuses a perpetual shimmering flame.

## Light

### Range

25m

**Flame of The Sky** is a powerful light, but in exchange for having a lumen of 3500, it has range of only 25m (comparable to the Halogen Spotlight). However, unlike the Incandescent Array, it can be combined with two Cloudy Lens for a total lumen of 5000.

It can be found in the ancient Lighthouse in Devil's Spine which is at O15 on the map, it is not so difficult to find as much like the Lighthouse in The Marrows it is rather tall. However if you want this light, you will need to complete the Stone Tablets pursuit as the Fused Tablet is required to unlock the Lighthouse.

Ancient Lighthouse from a distance. The dock is by the statue.
Charred Sunfish

## Charred Sunfish#161

* Image
* Slots

## Inventory

The **Charred Sunfish** is a Fish that can be caught in *Dredge*.

It is an Aberration of the Ocean Sunfish.

## Fishing Tips

The Charred Sunfish is known to be one of the more annoying fish to catch in the game, due to the rarity of Ocean Sunfish fishing spots. The best way to catch it is to use baits in the Open Ocean south of the Twisted Strand, while turning any other caught fish into bait by visiting the nearby Airman to continue the process.
Craven Courier

Ran into a Courier towards Devil's Spine. He seemed pretty shaken up, wouldn't even come out of his cabin. He said he encountered a Leviathan out there and didn't want to go any further.He needed a package delivering to the Dockworker at Little Marrow, so I offered to take it. He gave me a book for my trouble.

## Quest Info

### Rewards

Getting Over it with Mind and Body

**Craven Courier** is a pursuit found in *DREDGE*.

## Steps

* Deliver the package.
	+ Deliver the package to the Dockworker at Little Marrow.

## Outcomes

* I delivered the package.
* I lost the package.
Infection

*"Something slithers into your cargo hold."*
-Infection message

**Infection** is a game mechanic that can occur at random when the player is carrying certain Fish, mostly Common Crabs. When an infection occurs, the affected fish's condition changes from "Fresh," "stale," or "Rotting," to "Infected." The infection is indicated by a cluster of bulbous, dark purple growths on the affected fish.

Infection can spread from one fish to another over time. Infection cannot spread to Aberrations.

When a fish is infected, the message "Something slithers into your cargo hold" will be displayed. When the infection spreads for the first time, a message will read "A sickly stench rises from your cargo hold," and further spreads will declare "The foul smell in your cargo hold grows stronger."

The only other ways to get Infection is from a Jelly Bomb in Stellar Basin or from using Atrophy, as it will frequently appear on caught fish.

Infection will prevent a fish from rotting, but also halves the price of the fish when being sold. Despite primarily being a negative, the fact that it prevents fish from turning to rot can make it a good thing in some limited circumstances.
Blackstone Isle

A bird's-eye view of Blackstone Isle, found in the official digital artbook.

**Blackstone Isle** is a place found in The Marrows. It has two locations upon it, the Ruined Mansion, and the workshop. According to the Mayor "It technically falls under the jurisdiction of Little Marrow. [...] It was sold to a private owner some twenty years ago. [...] I've not met the owner; I suspect they don't live around here. The island seems quite uninhabited." The Manifest ability can bring the player to the Blackstone Isle dock at any time.

## Ruined Mansion

The Ruined Mansion is a key location for the main story of DREDGE. If you try to interact with the Ruined Mansion before starting the main quest, a message will read "The door is locked." and the lights on the top floor of the spire won't be illuminated.

The Ruined Mansion unlocks during the pursuit Grotesque Fish. After the player gives the Fishmonger an aberrant fish, a mysterious man invites the player to meet him at the Ruined Mansion on Blackstone Isle to discuss something. Later he is revealed to be the Collector.

## The Workshop

The workshop "looks as though it hasn't been used in decades." When the player tries to go inside, they are met with the simple message "It's locked." The workshop can be unlocked by purchasing the Blackstone Key DLC. The interior is dimly lit, and "you find some horrifying creations amongst the detritus." being the Arterial Engine and the Sign of Ruin. If you try the option Pick Up Items a second time, a dialog reads "You've already taken the equipment that was stored here."
Lost Dog

I spotted a dog near the abandoned resort at Stellar Basin. It looks like a stray.It's bound to be hungry.

## Quest Info

### Character

Dog

**Lost Dog** is a pursuit found in *DREDGE*.

## Steps

* I saw a dog on the beach.
	+ I saw a dog running around the shallows trying to find food.
	+ I took the dog aboard.
* Find the dog a home.
	+ I could try to find a more permanent home for the dog.

## Outcomes

* The Researcher adopted the dog.
* I decided to keep the dog.
* The dog was lost overboard.
Castaway

The **Castaway** is an unfortunate soul that was thrown overboard by a wave that hit his ship during rough seas. He will say that it had been two weeks since the incident and he had seen no boats other than the Fisherman's. He will ask to be taken to Little Marrow, where he hopes to catch his ship and crew the next time they stop there.

In gratitude he will give his Signet Ring, hinting that he might have been a captain.

## Gallery

In the Ship's inventory. His discription: A bedraggled looking man, covered in flies and salty sea spray.Once saved, the SOS will be removed from his camp.
Mind Sucker

The **Mind Suckers** are enemies that appear in the Twisted Strand. They are the only enemy that appears here.

Mind suckers sense the player based on motion, and cannot track the player down if they stay still. They inflict high Panic on the player, which will summon Vines to damage the boat.

Based on their appearance compared to the bioluminescent mushrooms found throughout the center of the Twisted Strand, it is likely that these creatures may be related to the fungus, though it is also possible that this is an example of camouflage meant to make mind suckers blend in with their environment.

One of the Obelisks from the Twisted Strand (F12) may be talking about the mind suckers, as it mentions a parasite burrowing into a large snakelike carcass and sprouts tendrils from its head. This matches the description of the mind suckers (and also likely isn't any other creature).

As part of the main questline, in the pursuit The Bitter End, the player is tasked by the Airman with slaying all three mind suckers. This is accomplished by building a mortar (see: Mortar Barrel and Mortar Frame) and then using bait to lure the mind suckers into traps constructed by the Airman, at which point they will be stuck in place and blown up with a mortar shell. Once the three mind suckers are killed, they do not respawn, and no more will show up for the rest of the game.

On death, each mind sucker drops a Chunk of Flesh.

## Gallery

A mind sucker noticing the fishing boatA mind sucker being caught in a trap and then finished off by the Airman.
Hooded Figure

* Blue
* Gold
* Purple
* Red

There are four **Hooded Figures** (five if you include the The Pale Reach DLC) scattered throughout the map. They will all ask for three fish and will give a book upon completing their pursuit.

Prior to v1.1.0 on PC this was a timed pursuit, so if you took too long to deliver a fish the hooded figure will pass away. The timer didn't start until you interacted with them, so you could collect all three fish before talking to them. In current versions, however, you can complete the pursuit at your own pace.

The **Figure in Blue** is located at M7. They will ask for a Blue Mackerel, Tiger Mackerel, and Snake Mackerel. They will give the book, Haggling and Bartering: A Guide which will give 5% increased sell prices and 5% reduced buy prices.

The **Figure in Gold** is located at K2. They will ask for a Red Snapper, Fangtooth, and Blue Crab. They will give the book, Advanced Fishing which will make rods reel fish in 15% more effectively.

The **Figure in Red** is located at L14. They will ask for a Cusk Eel, Sailfish, and Frilled Shark. They will give the book, Nautical Engineering which will cause equipment types that use durability (e.g. trawling nets) to lose it 15% slower.

The **Figure in Purple** is located at E9. They will ask for a Tarpon, Horseshoe Crab, and Barreleye. They will give the book, Pushing the Limit: Engines which makes engines provide 7.5% more movement speed than listed.

The **Figure in White** is located at K-5. They will ask for a Fractalline Icefish, Fallen Stars and Craterous Seer. They will give the book, Book of Astral Symbols which makes your chance of catching an aberration 4% higher.

## Trivia

* According to the Fanatic's dialogue, the hooded figures followed the same teachings as he did, but were overtaken by their endless hunger.
* The figures' hunger bears resemblance a story told by the Ingfell Resident about an old whaler who claimed to gain the secret of immortality from a scroll instructing him to consume abberated fish.
Researcher

**The** **Researcher** can be found in the Old Fortress by the Stellar Basin. She studied Biological Science at Ironhaven college and after graduating found a job at the Northern Biological Research Society, who then gave her a post in Stellar Basin.

Originally she was stationed in the Research Outpost inside the Basin but was forced to leave when a large creature attacked the Outpost.

When asked if there is anything unusual in the area, she will mention finding letters from her deceased sister among her papers and in collection nets.
Oarfish

## Oarfish#74

* Image
* Slots

## Inventory

The **Oarfish** is an Exotic Fish that can be caught in *Dredge*.

There is only one catchable Oarfish in the entire game, located behind the waterfall in a secret cave within Gale Cliffs. Once it is caught, no more will appear and the fishing spot will never replenish. It must be caught to progress the Recording Rarities Pursuit.
Achievements

This page contains a full list of all achievements, as well as a (small) gameplay guide for getting all achievements, alongside relevant links for individual achievements that are a bit more complicated to explain.

## General Gameplay Achievements

### Feeling Prepared

Install equipment into every slot in your ship.

### Prey Sighted

Spot a fish of each category through your spyglass.

### Mixed Results

Use Mixed Bait to attract 3 different species to a single spot.

### Cruel Heat

Keep your Haste burn meter above 50% for 10 seconds.

### Unsustainable Fishing

Use Atrophy on a fishing spot a long way away.

This achievement refers to the distance from the Disturbed Water when the ability is used, not the distance from the center of the map.

A good way to complete this achievement is to sail to the border of the map, as to avoid other Disturbed Water. Use a bait to create an area of Disturbed water and travel a distance away. Approach in small movements, using the Atrophy ability until you enter the border of the range.

### Safe Havens

Visit every dock in the game.

This includes Abandoned Campsites.

## Upgrade and Research Achievements

### Light up the Night

Have a combined light strength of 3000 lumens.

## Storyline achievements

SPOILER WARNING
Plot or ending details follow.
Click to reveal spoilers

{{{spoilertext}}}

### Introductions

 *Complete the introduction quest.*

Completion of the tutorial finishes this achievement.

### The Key

 *Deliver the Key.*

The Key is obtained through the story within The Marrows. Return it to the Collector.

### The Secret

 *Surrender the Music Box.*

The Music Box is retrieved in the Gale Cliffs, upon completion of the main story section in that area, and is returned to the Collector.

### The Bond

*Entrust the Ring.*

The Music Box is obtained within the Stellar Basin, through dredging, and is returned to the Collector. Completion of the main story portion (with the Researcher in the Resort) makes this task safer. Return it to the Collector.

### The Chains

*Relinquish the Necklace.*

The Chains are found in the Twisted Strand, given to you by the Airman upon completing the main story there. Return it to the Collector.

### The Moment

*Give up the Pocket Watch.*

The Pocket Watch is received within Devil's Spine, given to you by the Fanatic. Return it to the Collector.

### Unshackled

*Find a use for the relics.*

In order to obtain this achievement, players should simply trigger the simple ending of the game, via following what the Collector says simply.

### Sated

*Throw it back.*

Players can obtain this achievement by returning to the Lighthouse Keeper after meeting the old mayor. Return back to the Collector, players can then go through a tree of dialogue to reveal the Collectors true identity and take the book from them. After receiving the book, players can head back to the Lighthouse Keeper and trigger the "good" ending of the game.

SPOILERS END HERE
Plot or ending details above.
Dog Tags

## Description

A pair of dog tags. A name, number and address is printed in duplicate.

The **Dog Tags** can be found near or in the wreckage of planes that crashed in the Twisted Strand. The Airman wishes to honour his fallen brethren by hanging them on a tree in his camp. A total of three can be found and given to the airman in exchange for Research Parts. Unlike other collections for characters, the dog tags are not logged in a pursuit.

## Gallery

The crabs mark the location of each dog tag.
Arterial Engine

## Description

The bony blades of this grotesque engine are driven by a pulsing heart. It beats in time with your own.

**Arterial Engine** is a piece of equipment found in *Dredge*. Despite theories about the item's description, the Arterial Engine has a fixed speed, and has not been shown to have any additional affects with high panic or at night.

## Location

This is a DLC-only item. It can be found in the Workshop on Blackstone Isle.
Can not be bought from the Shipwright or Travelling Merchant.

1. ↑ Arterial Motor Testing by Cheboygan
Monster Ray

The **Monster Ray** (as referred to by the developers), also known as the **Stargazer** or **Devil Ray** by some fans, is a shallow water threat added in the v1.2.0 update. It's appearance is similar to the stargazer fish or some kind of ray.

It typically spawns at low to medium panic in shallow waters, more common at night but can still appear during the day. It will chase the player relentlessly until it either attacks or the player finds a place to dock. While fast it can be out maneuvered and sped with the right engines and technique.
GettingFizzical

## Overview

### Nicknames

- Fizzy
- Fizzical

- Fizz

- Adame Da Ne

- CITYSTREETFUNK's father (non-biological)

- SUNSETIISMS's grandson (non-biological)

- Enidty (Previously)

- SpeedyBlues (Previously)

- Won't Stop, Just Go! (Previously)

### Roles

SeenOnT33V-33's founder
T33V-33's creator, illustrator, writer, editor, concept creator, etc...

### In-Comic Representation

- T33V-33
- S0D4-L1C10U5

- F1ZZ