Newbies Guide

Last updated 23 Aug 21.

## What to do first?

Note: Lost Relics is under heavy development. This guide can sometimes be outdated quickly.

### Tutorial Quests

The first and foremost task to accomplish when starting the game is to begin the tutorial quests and reach level 5. (Tutorial Quests.) Reaching level 5 and finishing the tutorial quests are required to unlock all the features in the town of Talmuth. The tutorial quests are designed to familiarize yourself with the town layout and provide a basic understanding of the game's mechanics. (*Should you lose your way, re-orient the map by scrollwheel-clicking the mouse button and reset the camera orientation, press 'Tab' or 'M' to activate the map, then finding your way to the meat icon on the map to go to the tavern.*)

### Stash

Take the time to locate your stash which is on the second floor of the tavern. This is essentially your bank with unlimited space and in order to trade on the royal emporium, you need to have the items stored within. Additionally, any items purchased within the royal emporium will be deposited in your stash.

## Adventures

When you're ready to start your first adventure, press 'Tab' or 'M' and move your character to the Sword 🗡️ icon on the map. Once near there, you will see a cave. Enter the cave to select your desired adventure. It is strongly recommended that you only bring the starter common items for the first few adventures so you can familiarize yourself with the game mechanics. It would be a setback if you keep losing items due to death before you know how to play effectively.

If you accidentally entered the wrong adventure, you may *abandon* that adventure without loss if you have not attacked a creature or gone beyond the entry room. To do so, hit *Escape*, and select *Abandon*. You will be limited to only being able to take one blockchain item out of any adventure unless you are a member. Membership Pendants can be purchased from the game website, or in game from other players with the gold you earn from going on adventures!

Once you are comfortable with with combat mechanics and wish to move on to a more difficult dungeon *Arcane Pits* or *Ash Wood*s would be the next recommended choice. The first time through Arcane Pits and Ash Woods can be easier than other times, due to the random nature of room generation and monster population. So until you become familiar with how bad an ambush by a certain collection of creatures can be, it would be advisable to begin the dungeon for the first time using the common weapons as it would be a major setback if using the virtual items purchased in the general store were to be lost. Food and or potions for health would also be advised.

### Tools

Some bounties/quests will involve resource harvesting. You will need to ensure you have the necessary required tools in your inventory before starting the adventure. Each adventure will show you the monsters, possible loot, and harvesting resources. You'll notice that most adventures will have 1 or 2 different types of harvesting nodes available. This is depicted by a small icon next to the adventure name that looks like a pickaxe, a tree, a fish, and gloves. After a few adventures, you should have enough money from selling/looting to purchase a pick axe so you can begin mining in the beginng adventures.

## Controls

#### Moving

Left or right clicking on the ground will move the player to the spot clicked on. Left or right clicking on a creature will move the player to the creature, even if it is moving, and result in an attack at close range with melee weapons, or max range with a bow. It is also possible to click and hold, and move the mouse continuously to a new spot, leading the player along a path. If a move has been initiated with a click, press *Shift* to stop your movement quickly. This comes in useful when wanting to avoid a fire trap, grate, or a newly discovered creature.

#### Attacking and Power Attacks

During combat you have the option of using **left** click for a normal attack or **right click** for a *power* attack. (See the weapon power charts *her*e.)

A power attack consumes some of your energy (blue bar on right side) and deals a considerably higher amount of damage when compared to a normal attack. Utilizing this is *strongly* recommended in order to complete the adventure. Using power attacks depletes your energy down to zero eventually, but any time that it drops below 250, the energy will slowly regenerate back up to 250. Energy can regenerate higher than 250 depending on your level. It is also highly recommended to be aware of your energy levels at this point. Having 250 energy available when starting to fight will allow you to finish the fight more quickly without sustaining as much damage. If you attempt a power attack with low or zero energy, the attack will revert to a normal attack, and a creature or two that could be killed with one power attack will survive multiple normal attacks, doing much more damage to you than they would have otherwise.

#### Using Shift to Control Movement During Fights

In addition to using *shift* to stop commanded motion, it can be used to keep the player rooted in the current spot they are standing in. This is an *extremely important* technique. In fact, one might learn to almost never attack without holding shift. When initiating an attack, the mouse may miss click on the ground next to the creature, especially because they may be in motion, or randomly start moving in an unexpected direction. In that case, the player will be moved to where the click occurred, very near the creature, allowing it to attack first.

However, by using shift-clicking, the player can stay in position, and will shoot or swing in the direction of the mouse-click. Even if the ground is clicked in front of or behind a moving creature, the swing or shot will hit the creature if it is in range. This also allows a swing to be initiated early, catching a creature at max range with a hit, and allowing that much more time for the player to dodge an incoming attack, or swing again for a second hit. If just click-attacking, the player moves much closer to the creature before initiating the attack. Some creatures have fast attacks that can hit the player first at this close range before the player can hit the creature. Thus using shift, the player can avoid damage that it would otherwise receive.

#### Screen Rotation

It is possible to rotate the screen. This allows the player to see further down a path or into a room. Using this technique, it is possible to see creatures before they see the player. This is very useful for attacking creatures at maximum range with the bow, and for knowing how dangerous the room is before running in. Some creatures should definitely be killed before others, so knowing what you are facing is half the battle.

#### Control Mapping

It is recommended that you customize your controls to what works best for you. For example, Screen Rotation can be mapped to the mouse-wheel and/or to the 'A' and 'D' keys. Weapon switch could be mapped to an extra mouse button or to 'W,' for example. Perhaps the Space Bar is easier to use than the Shift key. This will make using the above control techniques easier for you.

## Rooms

Occasionally the player will come across a room with a large boulder blocking the path to a chest. In order to get past the boulder the player needs to repeatedly attack it with their melee weapon. This can also be achieved faster with the use of bombs. This room will also spawn attackers after so many attacks on the boulder. First a Rier will be spawned, then a Wrune, and thirdly, a much more dangerous Ogum. However, because it is based on the number of hits, if the player saves up energy before each attack, and makes only, or mostly, power attacks, the boulder will be destroyed in less hits. In that case, the third spawn (Ogum) can be avoided entirely. But it is much faster to use a bomb on the boulder in any case, and probably worth buying at the Emporium.

### Hazards

Dungeon adventures contain rooms with hazards that have lava pools, poison pools, and fire traps. When running along the path, it is surprisingly easy to accidentally run right in to these hazards. Death follows quickly. You may be able to survive if you get yourself out of the hazard immediately, but if you're health was already low, you may end up dying. You'll also see harvesting nodes near hazards and the loot will often drop into the hazards. You'll need to be well equipped with healing items and anti-effect potions to successfully retrieve the loot.

### Breakables

There are certain objects in adventures that are *breakable*. These will highlight when hovering the mouse over them. Attack them to break them. They sometimes may contain gold or items. Hit them all or you could miss out on that rare relic! Pets have one great use! They run around and break all the breakables for you.

## Exiting the Adventure

Survive to the end, and you should find an exit portal. (This portal may not exist in some dungeons until you have killed the *Warden*.) Should you die before this point, you will have lost the following: all *experience* types gained on the adventure, any gold gained on the adventure, all virtual items that you brought into the adventure, and all virtual and blockchain items found in the adventure. Blockchain items that you brought with you will not be lost, and will return to your stash. A way to avoid some of this loss is to purchase a Teleport Scroll. If you're close to death, use a Teleport scroll to teleport you out of the adventure into town. All the the new items you found and experience gained during the adventure will be lost, but all virtual items you owned will be saved, unlike upon dying.

### Emporium

Virtual items that you've found can be sold in the Royal Emporium to other players for gold. Blockchain items can be sold in the same Emporium to other players for Shadowstones. Once you have earned enough gold coins, you can buy virtual weapons and a virtual healing relic from the general store. Very nice starter weapons to keep you moving up into the higher adventures. Food is often cheaper to buy than buying the healing relic, but the healing relic auto heals you. People need the raw food items for the cooking skill, and typically the raw foods sells higher than the cooked food. So sell the raw and buy the food, to maximize your gold earnings early on.

### Bounties

After finishing the 5 tutorial quests (and a few new quests), the new quest system is called Bounties. Bounties reset weekly and offer up Bounty Chests and Bounty Bucks as rewards for completing them.

### Crafting

Once you have obtained some gold you do have the option of crafting your own bread. This can be achieved by visiting the general store and purchasing some empty jugs. You'll need to take the empty jugs to the well located near the tavern to fill them. Then head up to the alchemy table in town and search the area you will find some free flour, take as much as you need. The last step is cooking. Ensure you have half your inventory filled with jugs of water and the other half with flour and make your way to the fire icon which is located next to the royal emporium. You can cook your own bread here. During the cooking process there is a random chance the bread will burn. When this occurs, you will lose a jug. Alternatively if you have enough gold you could purchase bread from the royal emporium or look at foods with more healing potential. For example, the harnvas hopper.

## Type of Adventures

Currently there are 8 different adventuring stages.

4 of them are Dungeon type adventures (Forgotten Chambers, Arcane Pits, Olkepth Caverns, Mount Olkepth)

In Dungeon type adventures you need to carry a Pickaxe with you to mine the resources.

3 of them are forest type adventures (Ash Woods, Trayl Woods, Shallow Swamps)

In Forest type adventures you need to carry an Axe (Hatchet), Gloves and Fish net/Fish rod. (Axe is not required for Shallow Swamps)

One of them a desert type adventure, known as Odenspire Sands.

Each adventure have a difficulty rating and a maximum rarity of equipment you can bring in.

For example to enter Mount Olkepth you can carry equipment up to Transcendent and difficulty rate is 5.

For Running Forgotten Chambers you can carry up to Uncommon Equipment and the difficulty rate is 1.

## Loadout

The character loadout consists of two weapon slots, one pet slot, one tool slot and four relic item slots some of which will be locked until you reach a certain level in the champion rewards. Your inventory has 16 slots and can be used to carry extra consumables and tools into adventures or virtual/blockchain items out of adventures. Remember that you need an active power pendant to carry more than one blockchain item out of an adventure. **Blockchain items carried into an adventure do not count for this rule and are not able to be dropped within the adventure.** The four item slots are used for items that has an effect, and the player may not enter an adventure if they carry any items that has an effect in their inventory. **No more than one of each effect item may be equipped at any time**, but there is no such limit for consumables carried in the players inventory.

## Combat Level and Life Skill Level

Your combat level is shown at the top of the screen.

Your life skill levels are shown when you move your mouse on the EXP bar or Pressing the Recipe book

## Tools

Starting tools can be crafted at blacksmith or you can buy them or the components from the royal emporium.

**Tools have grade and each grade have a requirement to equip it.**

Common tools can be equipped from skill level 1

Uncommon tools can be equipped from skill level 10

Rare tools can be equipped from skill level 25

Legendary tools can be equipped from skill level 40

It is recommended to buy your common tools at the emporium when you start playing the game. Try to put in a buy offer of 100 gold per tool. Remember to claim the listing and head to your stash in the tavern to equip them before your next adventure. Tools are lost upon death.

## Items

*Virtual items* are items that is tradeable on the royal emporium. These items can be bought for in-game gold and is either limited or unlimited in supply. Most of the resources collected from gathering skills are virtual, but not all of them. Any virtual items you carry on your body will be lost upon death (including virtual pets).

*Blockchain items* (BC items) are items connected to the Ethereum Blockchain. These items can be collected from enemies, chests and high level resource nodes or awarded to the player in various ways. They can be weapons, relics, pets, special resources, or potions. They can also be traded between players privately or on open markets such as Enjinx or Opensea. Most all blockchain items are truly limited (some pets are unlimited), and the most powerful weapons and relics are highly sought after by all players. Blockchain items carried into an adventure cannot be lost by dying in-game, and all blockchain items belonging to the player before the start of a run in which the player died will be teleported back to the player's stash. This includes the pet as well, since they are blockchain items. One notable exception is that virtual pets are not lost on death.

## The Map

*Note: Needs an update without an event running as some locations have changed.*

* Sword Icon = The Entrance to every adventure

* Skull Icon = Graveyard
* Ham Icon = Tavern
* Bag Icon = Emporium
* Anvil Icon = Blacksmith
* Potion Icon = Alchemist
* Shop Icon = Shopkeeper
* Creepy Coin Icon = Creepy Shopkeeper (Halloween Event)

## Membership

Members will be able to take out more than one blockchain items, among other perks, including gifts for each level, a daily gift gargoyle, colored in-game username, ability to display your title, and so on . To purchase a membership pendant, you can buy from the Lost Relics web site using AUSD,USD, ETH, ENJ or buy in-game from other players. See: Pendant Benefits

Level reward chests need pendant to open them but they can't be lost if you Don't open them!

# Happy Hunting!

For now (as of patch 170), the game plays true to its name, that is, to hunt and collect Lost Relics. The goal here is to collect items and trade with fellow players. There will be repetition in level crawling to try to find the best item drops, use those items to grind harder dungeons, get more items, upgrade, craft and so on.