Roles

## Inquisition

 (Placeholder)Interrogator | The only inquisition job on round start. Sent by themselves to Eipharius. After all it is a small, middle of nowhere shithole which does not need the full attention of an inquisitor, just their retinue. Can go under cover as a filthy pilgrim or whatever they like. Spawns on Simiel.
 (Placeholder)Arbites Arbitrator | Arbites are a part of the inquisition retinue. Has the highest authority of law on the planet, aside from the interrogator/inquisitor. Expected to lead enforcers/cadets.

## Governorship

 (Placeholder)Heir | You are still young. Orders probably won’t be taken seriously.The next in line to the throne of Eipharius. Waiting simply takes too long. Why not have the Governor simply… fall down some stairs? Make sure the Enforcers and Inquisition don’t get suspicious and have a stable rise to the throne.
 (Placeholder)Servant | Serve the Governorship in any way they please. They have a message that needs to be delivered across the city? Sure thing your majesty. Need a funny joke? How about the inquisiti-. Don’t get yourself killed, or worse. Maybe get some riches along the way.

## Magisterium

 (Placeholder)Enforcer | Patrol with the cadets. Make sure they know what they’re doing. Collect taxes and ensure the order of the world is peaceful and good. Be an undercover cop if you’re feeling ballsy.
 (Placeholder)Enforcer Cadet | New Player role! Learn on the job. Try not to die. Make sure crimes are punished. Ensure taxes are collected.

## Imperial Guard Squad

 (Placeholder)Sergeant | The second in command of the local Imperial Guard Squad. Ensure they are properly trained and drilled. Make sure to keep the Commissar aware of any strange or xenos happenings if they are busy trying to stop the governor from committing a purge
 (Placeholder)Sniper | The long range support of the Imperial Guard. Listen to the Sergeant. Scout around and warn others of impending dangers with your superior range and vision. Lead if needed. Ensure the Governorship and Imperial Guard Squad survives
 (Placeholder)Specialist | The dedicated special weapon expert of the Imperial Guard Squad. Listen to the Sergeant. Use your unique weapon to give you an edge in combat. Lead if needed. Ensure the Governorship survives.
 (Placeholder)Combat Medicae | Practiced in the medical arts and expected to teach other Guard in medical matters. Listen to the Sergeant. Ensure the Imperial Guard Squad and Governorship survive.
 (Placeholder)Guardsmen | The rank and file of the Imperial Guard, man the trenches, have defences prepped. Train your fellow guard if needed. Listen to the Sergeant. Ensure the Imperial Guard Squad and Governorship survive.
 (Placeholder)Whiteshields | New player role! New recruits inducted into the Imperial Guard Squad to replace combat losses. Learn how to fight and live, hopefully. Listen to the Sergeant. Ensure the Imperial Guard Squad and Governorship survive.

## Adeptus Mechanicus

 (Placeholder)Biologis | The most knowledgeable about the biological forms. Create skitarii and lead them. Teach others how to craft items and skitarii. Conduct experiments on all lifeforms.
 (Placeholder)Tech Priest | Learn from the Explorator and Biologis. Craft blessed machine spirits in the forge. Teach the Tech Menials the basics. Lead Skitarii if needed.
 (Placeholder)Tech Menial | New player role! Learn from the Explorator and Biologis. Do the basic tasks that the Cult Mechanicum needs of you. Try not to get turned into a Servitor.

## Adeptus Ministorum

 (Placeholder)Sister Superior | The leader of the militant branch, teach the Novice Sister Militants how to fight and die in the Emperor’s name. Protect the chapel.
 (Placeholder)Hospitaller | The leader of the Hospitaller branch, teach the Novice Sister Hospitallers how to do medical. Ensure the residents of this world are properly in health.
 (Placeholder)Novice Sisters | Pick either Superior or Hospitaller and follow the respecting sister’s advice in their artform.
 (Placeholder)Preacher | Stroll around the planet, ensure the residents are properly practicing their faith. If the Confessor falls, take their place.
 (Placeholder)Frateris | Fanatic zealots looking for any excuse to kill and burn heretics.

## Rogue Trader Retinue

 (Placeholder)Human Mercenary(kasrkin/scion) | An old veteran hired by the Rogue Trader to be in their service. Ensure the trade house is well defended.
 (Placeholder)Xeno Mercenary | A eldar corsair/ ork/ kroot, hired by the Rogue Trader to be in their service. Ensure the trade house is well defended.

## Village

 (Placeholder)Bouncer | Innkeeper's best friend. Do what they say. Trust your best friend.
 (Placeholder)Ganger | Create a gang. Mug people. Be a mercenary for someone with too much money. Backstab. Turn to chaos.
 (Placeholder)Pathfinder | Start a cult to the ruinous powers. Lead expeditions around the planet with your high level of wealth. Start a gang. Hire mercenaries and overthrow the imperium. The world is your oyster.
 (Placeholder)Pilgrim | Pick your lifestyle. Do crime. Buy things. Get hired by someone. Do more crime. Make money. Live. Die. Try not to get taxed. The life of a Pilgrim.