recursal/Fanatic-Fandom huggingface dataset:
Endoskeletons (Disambiguation)

**Endoskeleton**, or simply known as "Endos", is a robotic skeleton made for the animatronics and may refer to:

## **Characters**

* Endo-01, the endoskeleton of the Classic Animatronics who debuted in *Five Nights at Freddy's 1*.
* Endo-02, the endoskeleton of the Toy/Withered Animatronics who debuted in *Five Nights at Freddy's 2*.
* Yenndo, a bear-like funtime animatronic endoskeleton from *Five Nights at Freddy's: Sister Location*.
* Nightmare Endo, the endoskeleton of Nightmare Fredbear that debuted as a separate character in *Five Nights at Freddy's VR: Help Wanted*.
* Glamrock Endoskeletons, a large group of endoskeletons who act as weeping-angel enemies in FNaF: Security Breach.
* Frost Endoskeleton, an unused ice-covered Glamrock Endoskeleton originally intended for a boiler room section.
* The Mimic, a tall mysterious endoskeleton from RUIN who pretends to be Gregory to escape the underground of the Pizzaplex.
* Other Endoskeleton Models, the endoskeletons of other characters who have only minor appearances or just simply don't appear as their own characters.

## **Skins**

* Flamethrower Bare Endo - A skin of Endo-01 equipped with a flamethrower.
* Dark Water Bare Endo - A skin of Endo-01 that looks like an angler fish.
Allen Simpson

**Allen Simpson** is a musical composer who made the music for FNaF: Help Wanted, FNaF: Security Breach and the Freddy and Friends cartoon teasers

## **Description**

He's also taught at the Animation Collaborative, the CG Master Academy, Chapman University, California College of the Arts, Pepperdine University and more.

## **Previous Works**

* New Years' Rockin' Eve 2001
* The Wayne Bradly Show
* Twigger's Holiday
* Laser Fart
* An American Carol
* The Simpsons
* Five Nights at Freddy's VR: Help Wanted
* Five Nights at Freddy's: Security Breach
	+ Freddy & Friends: On Tour

## **Trivia**

* Allen's first track composed for FNaF was "Twisted Nightmares" in Help Wanted, the track used while the player is in the Hardmode lobby.
* Allen composed most of the music within Security Breach, with only the Minigame and Trailer music not being composed by him.
	+ The minigame and trailer music is composed by Leon Riskin.

## **External Links**

* Allen Simpson's IMDb Page
* Allen Simpson's YouTube
* Allen Simpson's Facebook
* Allen Simpson's Spotify
* Allen Simpson's iTunes
Keyondra Shanae

**Keyondra Shanae** is one of the voice actresses in the Five Nights at Freddy's franchise. She is the voice of Jack-O-Chica in *Ultimate Custom Night* as well as *Five Nights at Freddy's AR: Special Delivery*.

## **Biography**

Keyondra is a New York City based voice actor with a versatile voice that fits a wide variety of projects. Her ability to change vocal styles, from delivering a warm, friendly urban sound, to a bubbly girl next door feel, to the strength of a powerful female warrior, makes her sought out by clients worldwide.
Her voice has been heard world wide in television, radio, and internet commercials. She is the tagline voice for the Secret Deodorant “All Strength, No Sweat” campaign, and has also done national commercials for Under Armour, Big Lots stores and Comfort Keepers At-Home Care Services. She has also been heard in video games (you may have heard her as the voice of Jack-O-Chica in the popular video game Ultimate Custom Night or the voices of Yolanda, Bruce, and Danny in Cardpocalypse), video game trailers, business/explainer videos, animation, and many other genres.
Her natural voice has been described as soothing, warm, friendly, engaging, sweet and expressive. As a genuinely versatile female voice actor, she is able to change her vocal style, while still maintaining a believable, conversational tone. So whether you need a young, child-like voice, an evil villain, some urban flair, a girl next door, a mature corporate sound, or even something not of this world, she will work with you to deliver a sound that will get your project noticed. Keyondra can also provide multiple voices for the same project, giving each one its own unique sound, personality and characteristics.
As a classically trained musician, she brings a high level of artistry to voice over projects, while still maintaining an authentic, believable sound. She will handle your project with great care, and give you the quality read that you are looking for.

## **Previous Works**

*For a full list of Keyondra Shanae's works in the past, go to her iMDb page.*

* *Marvel's Avengers Academy* (2016 Video Game) - Nightshade / Ghost
* *Ultimate Custom Night* (2018 Video Game) - Jack-O-Chica
* *AFK Arena* (2019 Video Game) - Lailah
* *Mortal Shell* (2020 Video Game) - Sester Genessa
* *Five Nights at Freddy's AR: Special Delivery* (2019 Video Game) - Jack-O-Chica

## **External Links**

* Official Website
* Keyondra Shanae on Twitter
* Keyondra Shanae on Facebook
* Keyondra Shanae on Instagram
Faz-Watch

The **Faz-Watch** is the first piece of equipment Gregory gets in FNaF: Security Breach and acts as the primary mechanic of the game.

## **Description**

The Faz-Watch is a small plastic watch decorated to look like Glamrock Freddy, being the same shade of color as him and having his black tophat with a blue stripe. The watch has a large screen on the front of it that is used to view the cameras, messages, missions and a map of the Pizzaplex. The watch is first given to Gregory from Glamrock Freddy so the two can communicate without Vanessa noticing them.

## **Mechanics**

The Faz-Watch interface has four main tabs; Cameras, Map, Missions & Messages. Each can be viewed at any time, however the Map and Cameras must be upgraded and acquired at certain points before they are available. Camera upgrades are found in gift boxes like other upgrades and collectables, and the two maps needed are given out by Map Bot in the Atrium and Parts & Service respectively.

Missions are displayed as separate drop-down menus, with each mission holding a checklist of each step needed to complete the mission. Messages are scattered around the map, and can be viewed in the Faz-Watch. Each message acts as a drop-down menu similar to the missions, with the message title being displayed before opening the menu to show the message itself.

The camera system allows the player to view a selection of cameras near their current area. They display all nearby enemies, and the camera UI glows red when motion is detected on a specific camera. Most locations in the Pizzaplex hold only 2-6 cameras, or none at all. Finally, the map shows a rough layout of the Pizzaplex, the location of Gregory and the location of Freddy. The map is split into two halves; one being the main Pizzaplex itself with the Atrium, Lobby & all the different attractions, and the other being the utilidoors that run through Parts n' Service.

## **Gallery**

The Faz-Watch's artwork displayed when obtaining it.The old UI and look of the Faz-Watch.
## **Trivia**

* Some missions are given to the player randomly, even before the player makes it to the point where they can go through with the mission.
	+ For example, the missions to shatter the three Glamrocks are all given at the same time, despite the player only being able to shatter two, and the player needing to shatter either Monty or Chica before shattering Roxanne.
* The Faz-Watch is one of two tools in the game with the prefix "Faz".
	+ The other being the Faz-Cam.
Other Endoskeleton Models

This page is a list of all the minor **Endoskeleton Models** who appeared in *Five Nights at Freddy's VR: Help Wanted,* *Five Nights at Freddy's AR: Special Delivery, and Five Nights at Freddy's: Security Breach*. These can be standalone characters who only have minor appearances, or the endoskeletons under the official models in games (which can be incomplete for some characters).

## **Endoskeleton Characters**

A select few Endoskeletons have been featured as stand-alone characters in the past. These include the ones listed below.

## **Gallery List**

* Help Wanted
* Special Delivery
* Security Breach
* Help Wanted 2

### Classic Animatronics

 **Foxy** |  | The endoskeleton of Foxy in *Five Nights at Freddy's VR: Help Wanted* during the Parts and Service level.

### Withered Animatronics

 **Withered Foxy** |  | The endoskeleton of Withered Foxy in *Five Nights at Freddy's VR: Help Wanted*.

### Toy Animatronics

 **Mangle** |  | The endoskeleton of Mangle in *Five Nights at Freddy's VR: Help Wanted*.

### Funtime Animatronics

 **Ennard** |  | The endoskeleton of Ennard in *Five Nights at Freddy's VR: Help Wanted*.

### Other

 **Grimm Foxy** |  | The endoskeleton of Grimm Foxy in *Five Nights at Freddy's VR: Help Wanted*.

### Classic Animatronics

 **Golden Freddy** |  | The endoskeleton of Golden Freddy in *Five Nights at Freddy's AR: Special Delivery*.

### Toy Animatronics

 **Mangle** |  | The endoskeleton of Mangle in *Five Nights at Freddy's AR: Special Delivery*.

### Funtime Animatronics

 **Ballora** |  | The endoskeleton of Ballora in *Five Nights at Freddy's AR: Special Delivery*.

### Others

 **Lefty** |  | The endoskeleton of Lefty.

### Nightmares

 **Endoplush** |  | The endoskeleton of Plushtrap in *Five Nights at Freddy's AR: Special Delivery*.

### Other Animatronics

 **Burned Carnie** |  | The endoskeleton of Burned Carnie in *Five Nights at Freddy's: Help Wanted 2*.

 FNaF 1
 Help Wanted
Bonnie (Film)

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## Character Info

### Occupation

Guitarist
Antagonist

## Appearance

### Eye Color

Dark Salmon (Normal)
Red (Glowing)

## Meta Info

### Portrayed By

Jade-Kindar Martin

Bonnie the Rabbit, or simply known as Bonnie, is a major character and antagonist in the upcoming Five Nights at Freddy's Movie. He acts as the guitarist for the location, and is said to be the most aggressive member of the group. He is based off the character of the same name from the games.

## **Appearance**

Bonnie's appearance is similar to that of his from the games, being a large rabbit wearing a red bowtie. However, his appearance in the film is much closer to his appearance in Help Wanted specifically, being a lighter blue with very bright accents. His bowtie is noticeably larger, and unlike his game counterpart, his guitar has a strap that goes over his shoulders, much like Rockstar Bonnie's.

Bonnie's guitar looks identical to the one he was given in Help Wanted.

## **Trivia**

* Bonnie's coloration in the film was supposedly due to Scott himself stating the character was blue[citation needed], despite his original appearance in FNaF being closer to purple or indigo.
	+ This does line up with his later appearances however, where games such as *FNaF 3* or *FNaF World* depicting the original Bonnie as blue rather than purple.

## **References**

1. ↑ 0:56, "Bonnie is the most aggressive."
Illumix

**Illumix** (previously named **Looking Glass**) is an artificial intelligence video game developer team. They are the developers for Five Nights at Freddy's AR: Special Delivery.

## Description

*We exist for the sole purpose of making unforgettable games, period. No novelties or companion experiences. We build powerful user experiences that drive our core technology.*
*Our custom AR gaming technology unleashes the full potential of your mobile device. By integrating across both technology and content, we can be more targeted and optimized in our approaches, leading to unparalleled player experiences.*
*Our process, pipeline, and infrastructure combine the best-in-class AAA gaming practices and performance with cutting-edge R&D in computer vision, deep learning, and mobile AR. The result: dynamic games that understand and interact with your environment in real-time. Our games adapt on the fly – share the excitement with your friends at home or anywhere else.''*

## Team Members

* **Kirin Sinha** - CEO
* **Marianne Dang** - VP Product
* **Alex Fu** - VP R&D
* **Jesse Helton** - Director of Engineering
* **Daniel Frank** - Principal Software Engineering
* **Michael Fang** - Computer Vision Lead
* **Chris Talbot**- Senior Software Engineer
* **Jeremy Mua-Valaris** - Senior Server Engineer
* **Nicolas Kent** - Senior Gameplay Engineer
* **Michael Carpenter** - Senior Gameplay Engineer
* **Adam Merrill** - Senior Software Engineer
* **Ken Liu** - Software Engineer
* **Kadet Kuhne** - Principal Sound Designer
* **Anthony Mars** - Art Director
* **Rich Okimura** - Senior UI/UX Designer
* **Lateef Allen-McDowell** - UI Artist
* **Adrienne Pugh** - UI Artist
* **Tim Scott** - Senior Character Artist
* **Zhuo Huang** - Senior Technical Artist
* **Ying Chia** - Senior Animator
* **Benjamin Gross** - Senior Game Designer
* **Chaz Donovan** - QA Lead
* **Luis Contreras** - Head of Marketing
* **Michael Flippoff** - Marketing Artist
* **Morris Callegari** - Marketing Artist
* **Geoff Tuffli** - Design Director
* **Lorena Villegas** - Senior People & Operations Manager

## External Links

* Illumix's Linkedln account
* Illumix's Facebook account
* Illumix's Twitter account
* Illumix's Instagram account
* Illumix's YouTube account
* Illumix's Snapchat account

## Gallery

Illumix's official logo.
Nightmare Bonnie

**Nightmare Bonnie** is an antagonist of *Five Nights at Freddy's 4* and a returning character in Five Nights at Freddy's VR: Help Wanted's DLC pack, Curse of Dreadbear. He's a horrific, nightmarish counterpart of the original incarnation of Bonnie.

## **Appearance**

Nightmare Bonnie is a dark, dirty blue rabbit with lighter blue accents on his muzzle, belly, chin, and in his ears. His ears are each made of three segments, and he wears a copper colored bow tie on his chest. He has freckles on his muzzle and a small black nose. His eyes are metallic, with glowing orangish irises and white pupils. He has a wide torso with broad shoulders.

His suit is heavily damaged, with a large gash down the center of his chest. He has five, jointed fingers on each hand, with sharp metal claws at the end of each finger. The fabric on his left foot is missing, as is the majority of the fabric on his right hand, exposing his endoskeleton. His remaining foot has four toes.

## **History**

Based on the original version of Bonnie the Rabbit, Nightmare Bonnie was one of the seven Nightmare Animatronics that appeared in *Five Nights at Freddy's 4*. Their background history are currently still a mystery.

In *Help Wanted*, Nightmare Bonnie made its appearance in The Freddy Fazbear Virtual Experience along with the other Nightmare Animatronics.

## **Behavior**

### *FNaF VR: Help Wanted*

#### Hallway Crawl

Nightmare Bonnie appears in Spooky Mansion's Hallway Crawl. He will appear from the doors on the left and look around. The player must stop before they reach the door to avoid being seen by him. If Bonnie sees the player before he retreats, he will jumpscare them, ending their run.

### *FNaF AR: Special Delivery*

Nightmare Bonnie was confirmed to be planned for the game, as his name and data is listed within text in Special Delivery's files. However, Nightmare Bonnie would never be implemented into the game.

## **Trivia**

### *FNaF VR: Help Wanted*

* Nightmare Bonnie first appeared in *Five Nights at Freddy's VR: Help Wanted* in a small cameo as an achievement icon.
* Nightmare Bonnie's eyes were originally purple in *Five Nights at Freddy's 4.* It is unknown why they were changed.
	+ He is also missing his whiskers that sprouted from his freckles in the original game.
		- Despite this, both his purple eyes and whiskers are present in the achievement icon that Nightmare Bonnie is on.
* Nightmare Bonnie is seen as a much darker blue than he was in Five Nights at Freddy's 4.

 FNaF 1
 Help Wanted
Faz-Cam & Fazerblaster

* Faz-Cam
* Fazerblaster

The **Faz-Cam** and **Fazerblaster** are tools used by Gregory in Five Nights at Freddy's: Security Breach. Both are used to stun certain enemies for a short amount of time.

## **Description**

The Faz-Cam is a polaroid camera decorated to look like Glamrock Freddy, with his coloration and his blue & red patterns. The flash lens on the camera are built into the ears, and the button to take a picture is on the side. The Faz-Cam is found in a security office in Monty's Gator Golf, and becomes a permanent tool once obtaining it.

The Fazerblaster is a small silver raygun with some red highlights. The raygun can be found in Fazer Blast, and is obtained first by entering the Fazer Blast arena. Once the player beats the Fazer Blast minigame, they'll then be able to obtain a golden variant of the gun which they can use outside the arena.

## **Usage**

The two tools are both used to stun enemies in different ways. The Faz-Cam can stun a large group of enemies at once, but has a long recharge time. The Fazerblaster can only stun one enemy at a time, but has five shots before needing to recharge. Both weapons must have the enemies facing the blast for them to work, with the Fazerblaster specifically needing to be shot directly in the animatronic's face. If the player is able to find it, they'll be able to upgrade the Faz-Cam to have a shorter recharge time.

Some animatronics cannot be stunned by either weapon, specifically Montgomery (before being shattered), Roxanne (after being shattered), both forms of the Daycare Attendant, the Wind-Up Music Man toys, DJ Music Man, Vanny, Blob and Burntrap.

## **Gallery**

A render of the Faz-Cam from behind.A render of the golden Fazerblaster.The artwork for the Faz-Cam when obtaining it.The artwork for the Fazerblaster when obtaining it.The Faz-Cam upgrade.
## **Trivia**

* The reason the Faz-Cam is found in Monty Golf is because they're confiscated there due to a rule against flash photography, despite the Faz-Cams also being sold exclusively in Monty Golf.
* Glamrock Freddy can be stunned by both weapons, in which he'll ask Gregory what he's doing.
* Freddy informs the player that Monty is unaffected by both weapons due to his sunglasses, hence why in his Shattered form, he can be stunned.
* Despite Vanny not being able to be stunned, Vanessa has data & animations for if the player where to stun her.
	+ Both go unused however, as Vanessa stops appearing before the player gets access to either weapon.
	+ Moreover, she emits robot-like noises when stunned as seen in the scrapped Survival Mode.
* If the player times their camera flash correctly, they can actually stop a jumpscare right when it starts, saving them from a death.

## **Bugs**

* The Faz-Cam is able to be recharged when you're in the pause menu.
Dreamgeist

Dreamgeist is the secret final boss of *Security Breach: Fury's Rage*. They can only be found in the Hardmode exclusive level at the end of the game.

## Appearance

Dreamgeist is a large snake-like creature. His body is colored a dark blue and he has large arms and hands that have long fingers. The creature's head is somewhat humanoid, with a large metal mask with an X on it and a visor that reads "6:00" in read like that of an alarm clock. Their head is semi-transparent showing various things floating inside, being a figurine of Toy Chica without her beak, a few small plastic balls, Freddy's microphone, a grandfather clock, a box, a key, a pizza and a blood bag. His tail is lined with a red stripe and many key holes, and the end of the tail slowly becomes transparent as it got closer to the tip.

## Gameplay

Dreamgeist slithers from the left side of the screen and attempts to attack the player. During the fight, Dreamgeist will slash at the player with one of its two arms.

## Gallery

Dreamgeist's slither animation.Dreamgeist's attack animation.Dreamgeist's defeat animation.
## Trivia

* Dreamgeist's entire character is based on making fun of & reference towards old FNaF fan theories and Five Nights at Freddy's 4 in general.
	+ It's name and the grandfather clock are references to the ever infamous "Dream Theory".
	+ The Toy Chica figurine is in reference to the many theories sprouted by an old FNaF World teaser that drew attention to a Toy Chica figurine in the FNaF 4 minigame segments.
	+ The box is a clear reference to FNaF 4's ending, which showed a locked box that has yet to be opened.
		- Strangely, the box in Dreamgeist's head is brown instead of blue like the original.
		- The keyholes along the body might also be a reference to this.
	+ The blood bag is a reference to an easter egg from FNaF 4 that supported a theory that the players played as the Bite Victim in a dream while he was in the hospital.
	+ The visor is a clear reference to the 6am clock from FNaF 4.
	+ The microphone, pizza, plastic balls and the metal mask seemingly have no direct references to any theories.
* Based off Dreamgeist's beta name, *"Mechionette"*, it's likely it's meant to be a variant of the Marionette.
* Despite being mostly transparent, the tip of Dreamgeist's tail is still visible.

 Playable Characters
 Playable Characters
Montgomery Gator/Audio

## *Fury's Rage*

* *"It's all in the tail."*
* *"Ha-ha, high protein, low fat."*
* *"Time to tear this place apart."*
* *"Reptiles rage!"*
* *"Protein shake!"*
* *"I'm hoppin' mad!"*
* *"Ugh, how could this happen? I'm so good lookin'."*
* *"Nothing to it, ladies."*

### **Voice Lines**

* *"Welcome to Monty's Gator Golf. Home of the Hurricane Hole in One! We're currently closed for the night, come back soon!"*
* *"Hey kid, come on out! We're only tryin' to help."*
* *"I know yer here!"*
* *"Give up."*
* *"You can hide, but you can't hide!"*
* *"Let's rock."*
* *"I will find you."*
* *"You really think we won't find you?"*
* *"You can't hide forever!"*
* *"Over here!"*
* *"There you are!"*
* *"Hey, little guy!"*
* *"Where're you goin'?"*
* *"Party time!"*
* *"Game over kid!"*
* *"Rock and roll!"*
* *"Run run run!"*
* *"You're in trouble now!"*
* *"Don't be scared."*
* *Laughing*
Ella (Film)

## Ella

A behind the scenes image of Ella

Ella is a minor character that appears in the Five Nights at Freddy's Movie as a spare springlock suit located in the back room. She is based off the minor character from the *Novel Trilogy* and *Fazbear Frights*.

## **Appearance**

Ella's appearance is mostly similar to her appearance in Fazbear Frights, being a caucasian female doll with round, dark pink cheeks, dark pink lipstick, curly brown hair, and lacking eyes entirely. She wears a dark blue dress with pink cuffs and a pink ribbon, as well as a matching bonnet. Where her design differs is primarily in her size, as she is a large, human-sized springlock suit, rather than the porcelain doll that Ella is presented as in the books. On the inside of her mask, similar saw blades to Torture Freddy can be seen. Another difference includes a large hole in her dress, exposing her endoskeleton.

## **Story**

Ella is a spare suit found in the back room of the pizzeria, and is first seen while Mike and Vanessa are looking for table clothes. Mike attempts to touch the suit, before Vanessa stops him and uses the end of a broom to show off Ella's springlock contraptions, explaining them in the process. Later on in the film, Chica attempts to stuff Abby into Ella's suit before Mike stops her by tasing the animatronic.

## **Gallery**

Ella seen in the film.Ditto but brightened.A behind the scenes look at Ella.Ditto.Ditto.Ditto but alongside Sparky.
## **Trivia**

* Ella is the only character in the film to originate from a book series.
	+ She is also one of only two to originate from outside the games, with the other being Sparky.
Phantom Freddy

**Phantom Freddy** is a secondary antagonist and burnt hallucination from *Five Nights at Freddy's 3*, is a returning character that appears in Five Nights at Freddy's VR: Help Wanted.

## **Appearance**

Phantom Freddy is a charred, greenish-brown version of the original Freddy Fazbear with glowing white eyes.

His appearance differs drastically from his original appearance in *Five Nights at Freddy's 3,* his model is based on the original Freddy from the original Five Nights at Freddy's albeit transparent in places, revealing the endoskeleton underneath. He also appears to be damaged somewhat, with tears in his costume. Opposed to his model in *Five Nights at Freddy’s 3*, which is based on the Withered Golden Freddy from the second game with a burnt greenish golden texture.

## **Behavior**

### *FNaF VR: Help Wanted*

#### Five Nights at Freddy's 3

He appears in the FNaF 3 Section, serving as a hallucination or distraction. He cannot harm the player. He'll walk outside the office from time-to-time, serving as a distraction to the player. He normally doesn't jumpscare the player, but will in the Oculus Quest version.

## **Gallery**

### Gameplay

Phantom Freddy as he appears in the FNaF 3 SectionPhantom Freddy seen walking down the hall facing away from the playerPhantom Freddy as he appears in Ennard's Vent Repair in Hard ModePhantom Freddy's jumpscare on the Oculus Quest.
### Renders

An alternate render of Phantom Freddy.Ditto.DittoA Phantom Freddy cutout from Corn Maze.
## **Trivia**

* Phantom Freddy's jumpscare is broken in the final release, and he shares the same bugged jumpscare as Phantom Foxy.
	+ However, this was fixed for the Oculus Quest and only the Oculus Quest version.
* In FNAF 3 Phantom Freddy used to only have one leg, however in UCN and VR, this has been changed.
* Phantom Freddy uses Freddy's model from *Five Nights at Freddy's*  1, unlike the original game, where his model was based on his appearance from *Five Nights at Freddy's 2.*
	+ This is also the case with Phantom Foxy.
	+ This is likely because, upon release of the game, the Withered Animatronics' models were not in the game.
* Unlike in his original design, Phantom Freddy's Endoskeleton is completely visible to the player.
	+ This was likely done to give him a more ghost-like appearance, similar to the removal Phantom Balloon Boy and Phantom Foxy's legs.
* Phantom Freddy has a cutout within Corn Maze that for unknown reasons is labeled as Dreadbear's in the files.

 FNaF 1
 Help Wanted
Circus Baby/Disambiguation

**Circus Baby** is one of the main antagonists in *Five Nights at Freddy's: Sister Location*. It may also refer to:

## **Characters**

* Circus Baby, the large funtime animatronic who acts as the mascot for Circus Baby's Pizza World and Circus Baby's Entertainment and Rental, who debuted in *Five Nights at Freddy's: Sister Location*.
* Scrap Baby, the damaged and more aggressive variant of Baby who debuted as one of the primary antagonists of *Freddy Fazbear's Pizzeria Simulator*.
* Plushbabies (or Plushkins), the plush version of Baby in *Five Nights at Freddy's VR: Help Wanted*.
* 8-Bit Baby, one of the pixelated arcade-themed animatronics in *Five Nights at Freddy's AR: Special Delivery*.
* Fire Girl, a Broiler Baby inspired enemy in Fury's Rage.
* Attendant Bot, a S.T.A.F.F. Bot variant based off of Circus Baby.

## **Skins**

* Broiler Baby, a skin for Baby with a broiler attached to her stomach.
* Heartsick Baby, a cupid themed skin for Baby.

## **Locations**

* Circus Baby's Entertainment and Rental, the location of where *Sister Location* takes place at.
Bonnie/Disambiguation

**Bonnie** is one of the antagonists in the original *Five Nights at Freddy's*. It may also refer to:

## **Characters**

### Five Nights at Freddy's

* Bonnie the Rabbit, the guitarist of the band and the first version of Bonnie from the original *Five Nights at Freddy's*.
	+ Bonnie (Film), the movie version of Bonnie.
* Toy Bonnie, the Toy version of Bonnie in *Five Nights at Freddy's 2*.
* Withered Bonnie, the old withered version of Bonnie in *Five Nights at Freddy's 2*.
* RWQFSFASXC, aka Shadow Bonnie, a black shadow-y version of Toy Bonnie in *Five Nights at Freddy's 2*.
* Springtrap, an old vintage *Springbonnie* suit with the dead body of William Afton in *Five Nights at Freddy's 3*.
* Spring Bonnie, a reoccurring background character who was scrapped from *FNaF VR: Help Wanted*.
* Nightmare Bonnie, the nightmarish version of Bonnie in *Five Nights at Freddy's 4*.
* Jack-O-Bonnie, the Halloween-themed version of Nightmare Bonnie in *Five Nights at Freddy's 4*.
* Plushtrap, a plush finger-trap toy styled to look like *Springbonnie*, in *Five Nights at Freddy's 4*.
* Bon-Bon, the miniature puppet version of Bonnie in *Five Nights at Freddy's: Sister Location*.
* Bonnet, a pink version of Bon-Bon in *Five Nights at Freddy's: Sister Location*.
* Neon Bonnie, the multi-colored hardmode variant of Bonnie from *Five Nights at Freddy's VR: Help Wanted*.
* Glitchtrap, a virus with a similar appearance to that of *Spring Bonnie* in *Five Nights at Freddy's VR: Help Wanted*.
* Glamrock Bonnie, a Glamrock animatronic who was decommissioned before the events of *Five Nights at Freddy's: Security Breach* and appears later in its DLC, *RUIN*.
* Burntrap, an animatronic rabbit infused with a rotting corpse who serves as the final boss of *Five Nights at Freddy's: Security Breach*.
* The Entity, a rabbit-like digital manifestation of a security system who serves as the secondary antagonist of *RUIN*.

### Spinoffs

* Easter Bonnie, a second boss from Cosmic Freeway.
* Totem Panic, a first boss from Cosmic Freeway.
* Fully Loaded Rabbit, a third and last boss from Cosmic Freeway.
* Trap, a variant of Clown Springtrap from Fury's Rage.

## **Skins**

* Chocolate Bonnie - A skin for Bonnie made out of chocolate.
* Easter Bonnie - An easter themed Bonnie skin.
* System Error Toy Bonnie - A glitched Toy Bonnie skin with pixels flying out of him.
* Toxic Springtrap - A purple Springtrap skin covered in warts and veins.
* Flaming Springtrap - An orange colored skin for Springtrap who is constantly on fire.
* Clown Springtrap - A skin of Springtrap dressed as a clown with a very large hammer.
* Boulder Toy Bonnie - A Toy Bonnie skin made entirely out of moss covered rocks.
* Frost Plushtrap - A skin of Plushtrap coated in ice.
* Black Heart Bonnie - A glass Bonnie skin with a blinking red heart.
* Curse - An aztec inspired skin for Springtrap.
* Melted Chocolate Bonnie - A melted variant of the Chocolate Bonnie skin.
* Sunken Toy Bonnie - A wooden Toy Bonnie skin covered in barnacles and sea shells, with large glowing multi-colored eyes.
* Piranha Plushtrap - A skin of Plushtrap that looks identical to that of a fish.
Already-Ate Chica

**Already-Ate Chica** is a boss in Freddy In Space 2, she is the second boss fought in the Galactic Factory.

## **Appearance**

Already-Ate Chica is an obese baby chicken who resembles the standard design for Chica. Her bib's phrase "Let's Eat!" has been replaced with "I Ate" referencing her obese appearance and has orange cheeks. Despite the more cartoony design and closer resemblance to an actual bird than the animatronic design, she still has lines of teeth displayed when she opens her mouth.

Upon defeat, she will sport a black eye and hang her tongue from the side of her beak.

## **Gameplay**

### Strategy

From the disadvantage of being obese, she is stationary only in the right side of the battle area at all times. It gives the advantage for the player to focus entirely on the falling projectiles. Extra care must be done in balancing damage dealt to the boss and defending from the attack.

## Gallery

Already-Ate Chica's idle animationAlready-Ate Chica while attackingAlready-Ate Chica defeated.The bone that Already-Ate Chica spits out.The apple that Already-Ate Chica spits out.The fish that Already-Ate Chica spits out.The shoe that Already-Ate Chica spits out.
## **Trivia**

* Already-Ate Chica is a said reference to the various forms of fetish fan-art featuring Chica.

 Playable Characters
 Playable Characters
Freddy's Son

Freddy's Son is an NPC that appears in Freddy In Space 2. He is Freddy Fazbear's son.

## **Appearance**

Freddy's Son looks a lot like Freddy Fazbear, however, he is smaller with light brown fur, with tan accents around his snout on the palms of his hands. He has six black dots around his muzzle, three on each side. He has tuft of dark brown hair on his head and he wears a red T-Shirt.

## **History**

At the beginning of the game, it is said the Freddy's Son was in the care of L.O.L.Z.H.A.X while his father was in deep space, in the beginning cutscene, it is said L.O.L.Z.H.A.X became corrupt and took over the base, when Freddy's Son goes out to play, L.O.L.Z.H.A.X traps him outside with Freddy's Son quickly running out of oxygen, Freddy's Son then proceeds to call his father to warn him about L.O.L.Z.H.A.X's plans.

#### Bad Ending

If the player doesn't defeat L.O.L.Z.H.A.X fast enough, Freddy's Son is missing from the ending screen, implying that he died.

#### Good Ending

If the player is fast enough to defeat L.O.L.Z.H.A.X, Freddy's Son is shown in the ending screen, showing that he was saved just in time.

## **Gallery**

Freddy's son in the Good Ending.

 Playable Characters
 Playable Characters
Fully Loaded Rabbit

Fully Loaded Rabbit is one of the bosses in Freddy In Space 2, he is the final boss of Cosmic Freeway. Upon defeating him for the first time, Bonnie joins the crew.

## Appearance

Fully Loaded Rabbit is an organic purple rabbit that is rather muscular, he wears brown overalls, black boots with the tip made of metal, and red cyclops glasses. Fully Loaded Rabbit also has a machine gun, with what appears to be a secondary weapon on his back.

## Gameplay

### Strategy

The top platform in Fully Loaded Rabbit's arena is great for avoiding damage, simply stand still and jump over the rockets. When Fully Loaded Rabbit stops firing, quickly do some damage to him, before returning to the platform. It is recomended the player uses Chica or Freddy for this battle, as Foxy's high jump could make the player take damage when returning to the platform.

Another way to defeat Fully Loaded Rabbit is by abusing his projectiles. There is a small area near him which he cannot do any damage. The player can abuse this, and just keep firing at him until he is defeated.

## **Gallery**

Fully Loaded Rabbit's jump sprite.Fully Loaded Rabbit's defeat sprite.Fully Loaded Rabbit seen in a group artwork for the game.

 Playable Characters
 Playable Characters
Bidybab

* HW
* HW2

The **Bidybabs** are a pair of small baby-like animatronics who accompany Circus Baby as stage performers. They debuted in Sister Location as minor antagonists, and returned in *FNaF VR: Help Wanted* and its sequel, *Help Wanted 2*.

## **Appearance**

Bidybab is a small, baby-like animatronics with a pale tan colored exterior. She features a triangular-shaped orange nose, squarish teeth, an orange-colored lower lip and eyelids, five-fingered hands, smaller ears, and a single metal button in the middle of their chest. She seems to wear light-brown, vest-like shirts and shorts.

## **Gameplay**

### **Help Wanted**

Bidybab acted primarily as an easteregg within Help Wanted, having a chance to appear in Night Terrors — Circus Baby inside the closet with the player. She would simply stand by the player for the remainder of the night, entirely unmoving.

### **Help Wanted 2**

Bidybab appears as a minor antagonist in the Ballora Gallery level. In this level, Bidybab will begin to crawl towards the player rapidly if they go too far off from the path. If Bidybab catches the player, she will jumpscare them. Bidybab also makes an appearance in the level Office: Puppet Master, in which she acts similarly to her mechanic in Sister Location's Custom Night DLC. In this level, Bidybab will crawl down the center vent in front of the player. To keep her out, the player must shut the vent door before she reaches the end.

## **Gallery**

Bidybab's jumpscare at the end of a Help Wanted 2 mini-trailer.Bidybab crawling towards the player.Bidybab's jumpscareA render of Bidybab's endoskeleton.The Prize Icon for Bidybab.Bidybab's gallery icon.
## **Trivia**

* Despite there being two Bidybabs, only one appears in Help Wanted, being the one with purple eyes.
* In a mini-trailer for Help Wanted 2, Bidybab's jumpscare is featured, albeit with the Security Breach jumpscare scream instead of the one Bidybab had in Sister Location.

 FNaF 1
 Help Wanted
Phantom Balloon Boy

**Phantom Balloon Boy**  or commonly known as **Phantom BB** is a secondary/hallucination from *Five Nights at Freddy 3*. He is a returning character that appears in *Five Nights at Freddy's VR: Help Wanted*.

## **Appearance**

Phantom Balloon Boy's model is almost identical to his appearance in *Five Nights at Freddy's 2,*the only difference being that he is tinted a dark, burnt greenish color. His eye sockets are black with glowing white eyes in them. For unknown reasons, he is now missing his legs as well as his nose. He is also capable of stretching his jaw, despite being made of plastic.

## **Behavior**

### *FNaF VR: Help Wanted*

#### Five Nights at Freddy's 3

Phantom Balloon Boy only appears in the FNaF 3 sections. Phantom BB will randomly appear on the cameras, requiring the player to quickly switch cameras. Failing to do so will result in a non-fatal jumpscare and a ventilation error.

## Gallery

An alternate render of Phantom Balloon Boy.DittoPhantom BB seen on the camera.Phantom BB's jumpscare.A reference view of Phantom Balloon Boy's model.A render of an unused completed version of Phantom BB
## **Trivia**

* Phantom Balloon Boy is now missing his legs, in contrast to the original *Five Nights at Freddy's 3*.
	+ This may have been done to give him a more ghostly appearance.
* Unlike in the original FNaF 3, Phantom BB is seen holding his "Balloons" sign.
* Despite his in-game appearance being mostly green, Phantom BB's model shows his coloration to involve yellow and purple on his body and hat.
* When applying his textures to a complete model of Balloon Boy, it's shown that he holds textures for his missing legs, nose and balloon.
	+ It's likely that his textures were simply edited from the originally Balloon Boy, or the removal of those features was a later decision.

 FNaF 1
 Help Wanted
Clickteam

**Clickteam** is a software development company founded in 1993 in Boulogne-Billancourt, France. They are well known as the developer of the Clickteam Fusion 2.5, the video game engine Scott Cawthon used to develop the Five Nights at Freddy's series, from the original **Five Nights at Freddy's** to **Ultimate Custom Night**.

Clickteam would go on to help with the development of the Console Ports and Remastered Mobile Ports for most of the original *Five Nights at Freddy's* games, including FNaF 1 to FFPS, as well as *Ultimate Custom Night*. They will also be responsible for the porting of several games in The Fazbear Fanverse project, such as *One Night at Flumpty's 3*, *Five Nights at Candy's 4* and *POPGOES Evergreen*.

## **Description**

Clickteam is the development group behind award winning software titles such as Klik and Play, The Games Factory and Multimedia Fusion.
Clickteam has been a reality for more than 15 years now.
The heart of Clickteam is made of developers, so expect a different approach from us than you’d get from the usual marketing driven companies. We have more passion and pay more attention to detail to the quality of our products and our code.

## **Products Made**

* Klik & Play
* Click and Create
* The Games Factory
* The Games Factory 2
* Multimedia Fusion
* Multimedia Fusion 2
* Clickteam Fusion 2.5
* Clickteam Fusion 3.0 ***(Upcoming)***

## **Team Members**

* **Yves Lamoureux** - Software Author.
* **Anders Riggelsen Fernando Vivolo** - Senior Programmer.
* **Nicholas Braden** - Programmer.
* **Francis Poulain** - Financial Director.
* **Jeff Vance** - CEO USA.
* **Olivier Behr Nicolas Sourdeval** - Graphic Artist.
* **Chris Carson** - VP USA Operations.
* **DT Holder** - VP Special Projects.
* **Danny James** - VP Special Projects.
* **Simon Pittock** - Clickteam UK Manager.
* **Daniel Block** - UK Education Sales.

## **External Links**

* Clickteam's Facebook page.
* Clickteam's Twitter page.
Fredbear

**Fredbear** is one of the NPC characters in *Freddy In Space 2*. He is the commander of the Faz-Squad.

## Appearance

Throughout the game, he is only seen with his floating head on the screen. He wears a purple hat and a headphone with a mic. His overall appearance is similar to Freddy Fazbear but with yellow skin. He also has blue eyes.

## Role

In each level of *Freddy In Space 2* (including the secret level at the end of Lunar Mines), Fredbear will give information about where the player is and who to save at the end of the level. When the player is off the radar, Fredbear will warn the player and tell them to be careful.

 Playable Characters
 Playable Characters
Grimm Foxy

**Grimm Foxy** is one of the newly introduced antagonists in *Five Nights at Freddy's VR: Help Wanted's* Halloween DLC, *Curse of Dreadbear*.

## **Appearance**

Grimm Foxy is a large, reddish-orange animatronic fox with fire pouring from his body. His face is similar to Withered Foxy's, but with a furrowed brow, smaller tufts of fur, and missing the suit on his snout, exposing his endoskeleton. He has two dented metal ears. His right eye is covered by a black eyepatch, and his left is hollow, exposing a glowing flame within. He has many sharp, needle-like teeth filling in his mouth.
He has a thin torso with a gash down the center, exposing his endoskeleton, which glows yellow from the heat. His left hand has five fingers with long metal claws, and his right hand has replaced by a large metal sickle. He has the remains of brown pants torn away just above the knees, and calves and feet identical to Nightmare Foxy. He also appears to have two long, black spikes on each shoulder.

## **Behavior**

### Afraid of the Dark

#### Corn Maze

Grimm Foxy will spawn around the maze near the player and wander around the maze, hunting the player. When he spots them, he will make a quick dash toward them. The player must quickly hide behind a cutout to avoid him. As the player collects keys, he becomes increasingly aggressive. He'll occasionally let out a deep, distorted hum. If the player fails to avoid his attacks, he will end their run with a jumpscare.

### Danger! Keep Out!

Grimm Foxy is an antagonist to Nights 2 and 3 of Danger! Keep Out! He acts similarly to Foxy in FNaF 1. He will slowly peak out from his curtain, and eventually attempt to rush the player. Should he succeed, he will instantly break down the wooden barrier in the doorway and end the player's run with a jumpscare. To avoid this, the player must regularly flash him as he begins attempting to leave his cove in order to reset him or flash him while he’s running towards the office.

### Others

Grimm Foxy appears in the Game Over Room, behind a locked gate. He will occasionally scratch his sickle against the wall, letting out a loud noise and making sparks.

## **Trivia**

* Grimm Foxy's song in the Corn Maze level is just Foxy's actual humming heard in the first game, only edited to be more demonic-sounding.
* Grimm Foxy's overall aesthetic seems to be a nod to the Halloween-themed reskins of Nightmare Bonnie and Nightmare Chica from *Five Nights at Freddy's 4*, which are Jack-O-Bonnie and Jack-O-Chica, implying that he represents "Jack-O-Foxy".
* Grimm Foxy was the first character introduced in FNaF VR to get merch.
	+ Said merch was a Mcfarlane set.
	+ Eventually Glitchtrap, Dreadbear and Captain Foxy all gained merch as well in a set of action figures that Grimm Foxy was included in.

## **References**

1. ↑ Game Files 2
2. ↑ Game Files 3
3. ↑ Game files 1

 FNaF 1
 Help Wanted
Funtime Freddy/Audio

* *"Hey Bon-Bon! I think that's them over there! We should go give them a surprise!"*
* *"I feel so full, of mischief!"*
* *"I know you're over there somewhere!"*
* *"Ooooh, I like that one!"*
* *"I see you over there in the dark! Come on out!"*
* *"Knock-knock! Anybody home?"*
* *"Listen for my footsteps! Closer, closer!"*
* *"Oh boy, oh boy; the power is surging through me!"*
* *"Over here!"*
* *"Ready or not, here I come!"*
* *"Scream all you want, no one will hear you!"*
* *"There's nothing I want from you, except your life!"*
* *"What a party-pooper!"*
* *"Enjoy your success! It's not going to last."*
* *"Next time you won't be so lucky!"*
* *"Nooo!"*
* *"Did you like your special delivery?"*
* *"Don't worry; I'll visit you in your dreams tonight!"*
* *"Wow, did you even try?"*
* *"Yeess!"*
* *"That was too easy Bon-Bon!"*

### Bon-Bon

* *The sound effect that plays when Bon-Bon begins attacking.*
* *Bon-Bon's jumpscare*
* *Panting*
* *Laughter*
* *Screaming*
	+ *Variant 1*
	+ *Variant 2*
	+ *Variant 3*
* *"All systems operational!"*
* *"Animatronic CPU now online!"*
* *"CPU power supply at 100%!"*
* *"Down here!"*
* *"Give me some energy so I can wake up my friend!"*
* *"Hey! I'm down here!"*
* *"Hey, watch it! You almost stepped on me!"*
* *"I feel so full of mischief, haha!"*
* *"I just need a little bit!"*
* *"Oooh, I like that one!"*
* *"Nooo!"*
* *"Now you've done it!"*
* *"That's not fair!"*
* *"That feels so much better!"*
* *"Oh boy, oh boy! The power is surging through me!"*
* *"Watch out, here I come!"*
* *"What are you waiting for? I'm over here!"*
* *"What did I ever do to you?"*
* *"Wow you're slow!"*
* *"Haha, you can't catch me!"*
	+ *Variant 1*
	+ *Variant 2*
* *"You shouldn't have done that!"*
Lunar Mines

### Active Enemies

Foxy (unlockable character), Rocket Fox, F.O.X. Tank, Franken-Foxy, Poopet Master & S. Cotton

**Lunar Mines** is the first level in Freddy In Space 2 . Upon Completion, the player will unlock Foxy as a playable character.

## **Appearance**

The Lunar Mines overall is a planet made mostly out of stone, with large crystals and a purple sky with asteroids floating in the background. The ground is made up of stone blocks and platforms.

The first stage of the Lunar Mines includes everything listed above, as well as large purple mushrooms surrounded by small black stones, and blue tentacle-like vines dangling in the underground portions.

The second stage is mostly similar to the first, with the biggest difference being the ground, which has now gone from a grey to a more charcoal color.

The third and final stage of the level takes on a completely different look from the rest of the level. The stones become darker, with a green glow, and the background shifts to be blue with a large moon in the sky. Large green stalactites replace the blue crystals, and gravestones are scattered around the area.

## **Enemies and Bosses**

The enemies and bosses throughout the level are for the most part themed around Foxy, with only one exception being the Cyclops Alien.

### Enemies

Pirate WolfCyclops AlienPirate ShipPogo FoxyBat Foxy
### Bosses

Rocket FoxF.O.X. TankFranken-FoxyPoopet MasterS. Cotton
## **Trivia**

* The appearance of Lunar Mines seems to be subtle reference to the first section of the original *Freddy in Space* minigame.