Session 4

## Notable Events

* Fought The Cinders
* Dragonknight & Cinders Apprehended by NORM bots
* Dimitri visited his family
* Began trip back to Dawntide
* Dimitri attacked Pearl and was revealed to be a Dhampir

## Details

The Party, now at Turlock, seek out the Cinders, spotting them outside a stall. They approach, and the Dragon Knight challenges them to a duel at the guard tower ruins outside town, by the lake. He summons his dragon and flies off.

The Party soon follows and after some discussion, agree to begin combat with the weaker members. Meadow and Dimitri rush in. Nova casts Hex, an indication of a fey influence over her. Justice gets pushed into the lake by their bard (lol). The Party is overall successful. The Dragon Knight is disappointed by his crew's performance. As he is berating them, Meadow, Justice, and Nova hear the approaching footsteps of NORM-Bots, followed by the bustle of a large crowd of people. Justice and Dimitri attempt to hide in the nearby forest, one successful and the other noticed. Lord of Turlock, Augustine Vincendius' voice comes through the frontmost NORM-Bot, as he charges the group with arrest for the crime of holding a dragon. Augustine clocks Dimitri and comments on Nova.

> "And you.. you look familiar." - Augustine to Nova
>
>

The Dragon Knight speaks back, insulting Augustine and Nornish nobility. He says that they act so high and mighty in their high towers, with all their men doing their dirty work. He taunts Augustine, saying he should come down and fight him himself. Justice intervenes, stating that he and the four of them had no relation to the Knight, and they should be let go. The NORM-Bots approach, and The Dragon Knight clears the way for the Party. As they run away, Dimitri's mother notices her son, and calls out to him.

The Party gather by the cart, but before they leave Justice insists to Dimitri that he visit his family, and pass the gold to them. The two approach his childhood home, intending on simply dropping the gold at the door, but a figure indoors notices them and rushes outside to greet them, softly crying as he pulls Dimitri into a tight hug. Dimitri's father stops to take a closer look at him and comments that he seems to have "lost his colour". Dimitri learns of his younger brother, born in his absence. His parents say that they thought he was dead, revealing they even held a funeral for him. Dimitri asks about the closed up shop he encountered;

> "What happened to the bakery?"
>
> "After what happened that night? It was too painful, we couldn't go back"
>
>

Eventually, Dimitri's parents ask him about a girl named Verity and what happened to her, to which he replies that the son they knew is dead and that he was the one who killed Verity. The parents assure him that they don't care about that and that they are just relieved to see him alive, but Dimitri insists that he has to go, despite his mother's pleas for him to stay.

> Please, you have to stay! We can make birdie bread just like we used to! Please Dimitri!
>
>

Dimitri stops responding and leaves upset and distraught. He begins to cry as he leaves their earshot. Justice remains behind to pass the gold and to give them reassurance.

> "I will do everything in my power to ensure he returns to you safely." - Justice, to Dimitri's parents
>
>

At night on the road, Dimitri and Meadow go hunting in a nearby forest. After a while, the rest of the party follow. Dimitri is acting strangely, and seems bizarrely enchanted by the rabbit he's hunting. But he shakes off his bloodlust and goes towards Nova's light. The others find him and are relieved, Pearl embracing Dimitri in a tight hug. Still unsatisfied, he gives into the urge and takes a bit out of Pearl's shoulder, revealing himself to be some sort of vampire. Nova and Meadow check up on Pearl while Justice kneels beside Dimitri. Contrary to Dimitri's expectations, the party seems to take the discovery of his nature quite well. Meadow and Nova offer their own blood, but Justice insists the party returns to bed and Dimitri agrees, cutting off further questioning. The next day, the party continues back to Dawntide. Along the way, they pick up a note that says "Meet us in the sewers of Barrowbough for answers."