Dodge and Block System

So you got an attack being levied at you and your plan is to avoid it? Cool! There is a system for that, which will be very concisely and clearly noted below.

* Stats will only factor into simple and complex attacks. Specifically, your speed and strength are only counted for attacking with simple and complex techniques, and agility and endurance only count for dodging and deflecting simple and complex techniques.
* Endurance and the rank of your defensive action determine if you can block a simple or complex attack. Agility and the rank of your evasive action determine if you can dodge a simple or complex. This is the opposite of how strength determines the damage of an attack, and speed how fast it's coming at you.
* Take note that you must have a high enough basic combat or rank appropriate technique to pull off a dodge/evade a simple or complex attack, which includes parrying, running away, jumping, or otherwise avoiding an incoming attack, and the same applies to blocking/deflecting: rank appropriate techniques or high enough basic combat.
* When situations crop up where you either do not have a high enough Defensive or Evasive technique, even with agility and endurance involved, there is a special X ranked dodge technique. It is entirely it's own thing that is unaffected by any stats on the part of the one using it. That is to say, if a tai attack is levied at you and you can't block it or dodge it, and it's an A rank technique in speed, even if you have two ranks of agility, you have to take pay a ranked stamina or chakra in order to get out of the way of the attack. If that skill has a 2 point increase to speed, it requires an S rank amount of stamina or chakra to avoid. If it has a boost to strength, the cost to dodge does not change.
* When attempting to avoid ninjutsu, you HAVE to use the X ranked dodge to avoid being hit by the ninjutsu. Agility will not factor into dodging ninjutsu and any other spiritual techniques unless using the temporary stat boost effect for agility, and endurance. A general rule of thumb, is if an attack is not affected by stats, then stats cannot effect dodging it. Techniques involving dodging that are affected by stats do not have their affects boosted by agility against ninjutsu and spiritual.

### Examples:

> Doug uses their C Ranked Basic Combat Large Shuriken Throw technique. Doug has a 2 point increase to speed, making it as fast as a B ranked Technique. Kayron uses their C ranked Katana basic combat strike to deflect the shuriken. Kayron has a 2 point increase in agility, giving it a B ranked defensive modifier. Technique is successfully avoided by Kayron, for a C ranked cost.
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In the above example, Doug has a 2 point increase to strength, making it a B ranked attack where strength is concerned, and Kayron does not have an increase in their endurance. Kayron only has C ranked training in his katana, so he won't be able to use his katana basic combat strike to block the attack successfully, and it will carry through.

Doug uses an A ranked basic combat Bow attack with a 2 point increase to speed, and Kayron does not have the basic combat training or stats to avoid the attack, and has no applicable defensive techniques, so they would have to use the X ranked Dodge technique and pay the S rank to avoid being hit, because that is the rank of the technique's speed value. They also could just take the hit, if they were confident they could survive it, and there is nothing wrong with that.