Update 1.12

Update 1.12Update for

*Free Update for Jurassic World Evolution*

**Update 1.12** was a free update for *Jurassic World Evolution* that was released on December 10, 2019. It added new ranger interactions with dinosaurs and guest toilet needs. It was released alongside the *Return to Jurassic Park* DLC.

Prior to release, Frontier revealed planned features for the update in several forum posts. On November 19, Feature Focus: Restrooms was released, detailing the inclusion of the new Restroom and associated mechanics. On November 26, Feature Focus: Ranger Functions was released, detailing changes to the interactions between ACU and Ranger teams with dinosaurs as well as other associated mechanics.

## New Features

### Update 1.12 Free Content

* Ranger Danger
	+ Aggressive or dangerous dinosaurs can try to attack ranger teams
	+ Certain dinosaurs will react aggressively if a ranger vehicle is driven too quickly or noisily when near them
	+ Ranger vehicles can take damage if attacked by a dinosaur - too much damage will result in the destruction of the vehicle
	+ Tolerance to ranger teams is determined per species
	+ Honking will now reduce the tolerance of any dinosaurs in range
	+ Added a calamity warning when ranger teams are being attacked
	+ Flares can be used to distract dinosaurs that would normally attack the ranger vehicles
		- Can be fired manually
		- Can be deployed as a task
	+ Added a sandbox toggle
	+ Added passenger reactions to collisions

* Restroom Need
	+ Guests now have a restroom need which is satisfied by placing Restrooms nearby in a similar fashion to the existing guest need buildings
	+ Added toilet need management view
	+ Added JW era restroom building
	+ Added a warning for existing games that they'll need to add Restrooms to satisfy the new restroom need

* Ranger Functions on ACU
	+ Certain ranger team functions can be unlocked for use by the ACU
		- Fire healing/medication darts
		- Fire flares
		- Photo Mode
	+ Ranger team functions on the ACU are unlocked for use via the JW campaign (3 stars on Isla Sorna)

* The Ranger Team tranquilise dinosaurs ability is unlocked via the JW campaign (3 stars on Isla Sorna)
* Added Legacy Night Vision view to Capture Mode
* Added Redwood Tree scenery items

### General Fixes & Tweaks

* Buildings
	+ Fixed Power Station tooltip and info panel showing incorrect output value during a power surge
	+ Fixed ordering of Greenhouse upgrades in the UI
	+ Changed 'Building - switch camera' buttons so they are bound to the same as 'Gyrosphere - switch vehicle' control
	+ Show the overcrowding percentage on the tooltips for hotels
	+ Removed the Advanced Storm Defence station from the building menu on Sanctuary as it can't be researched and isn't supposed to be available

* Capture Mode
	+ Fixed an issue where, while a transport team is lifting a dead dinosaur, looking away from it using the capture cam would cause it to disappear

* Challenge Mode
	+ For Challenge mode random dinosaur order, hybrid research is now unlocked at the same island rating at which both source genomes are unlocked

* Dinosaurs
	+ Dinosaurs will now wake up if honked at or within a ranger vehicle's tolerance zone
	+ Added a habitat gene slot to *Olorotitan*
	+ Fixed low-res and cut off *Carcharodontosaurus* damage
	+ Fixed dinosaurs getting stuck in idle loops when they suddenly can't reach a point they were graze-walking towards
	+ Fixed a tranquillised *Olorotitan* distorting during transport
	+ Fixed incorrect positioning when eating from a carcass
	+ Improved direction checking after a hunt
	+ Improved transitions for dinosaur idles
	+ Ragdoll tidy up pass for small dinosaurs
	+ Various animation tweaks and fixes

* Islands
	+ Increased Light Rain intensity on campaign Sanctuary to make surfaces appear wetter
	+ Fixed Claire Challenge/Sandbox island files having no entertainment guests saved
	+ Fixed banding in atmospheric fog

* Research
	+ When active research fails to match its requirements, only cancel research if a centre was demolished. Otherwise, pause and allow cancellation
	+ Fixed Improved Construction research display for reduced building costs

* Sandbox
	+ Fixed changing from dusk -> day/night cycle in sandbox / lighting settings

* Stability
	+ Fixed a crash when loading a save with an expedition in the pre-leaving state
	+ Fixed a lock on exit after deleting save games and attempting to change islands
	+ Fixed a crash when a dying dinosaur tries to fight

* Terrain
	+ Fixed some graphical issues when attempting to paint then remove Crag and Vibrant shrubbery from Sand and Dirt
	+ Fixed forest and remove nature selection not correctly remembering when menu was re-opened
	+ Better prevention of camera clipping on terrain skirt

* UI
	+ Added Gyrospheres and Jurassic Tour rides to the map
	+ Fixed the Palaeofeeder setup being blocked if player has insufficient funds while using a gamepad
	+ Fixed GUI issues when switching to gamepad while navigating through the "Management View" list on info panels in guest buildings
	+ Various text and localisation fixes

* Vehicles
	+ Added first person mode to Ranger Team vehicles when driving
	+ Added unable-to-add-task reason for no health
	+ Disabled kicking out player control if Ranger Team is upside down
		- If player is in photo/gunner mode and ranger is upside down, it will go back to driving mode
		- If ranger is upside down, you can't go into photo/gunner mode
	+ Vehicle skins are now automatically unlocked in Sandbox mode (assuming you have the correct dlc/platform for it)
	+ Insufficient power/incomplete tracks will now cause all tour vehicles to stop until this is rectified. This is on all tours (Jurassic Park, Jurassic Tour, Gyrosphere)
	+ "Switch vehicles" added to tours. Use Q/E on keyboard, up/down d-pad on controller
	+ Stopped ranger from teleporting at park boundary if it is under player control (drive, photo, gunner mode)

## References

1. ↑ Jurassic World Evolution: Return to Jurassic Park OUT NOW!