recursal/Fanatic-Fandom huggingface dataset:
Melinoe

*Melinoë is the daughter of Persephone and Hades, a trueborn princess of the Underworld. She is a strange and feared goddess who was always been sensitive to the effects of chthonic essence. However, unlike Dionysus who does whatever he can to suppress the darkness inside him, Melinoë embraces it. Having apprenticed under Hypnos, Melinoë has explored the strange magic of Oneiros. She has taken control over the dreamscape's darker side and thus becoming the Goddess of Nightmares. With this purview, Melinoë has been known to search the sleeping minds of those racked with guilt, plaguing them with nightmares for their offenses.*

## Role in NeOlympus

Appearances of Melinoe

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ ***Maternal Endowment: Whispers of Limbo:*** As a daughter of Persephone, Goddess of Secrets, Melinoë has inherited a measure of her mother's preternatural talent for uncanny insight. Melinoë often gains knowledge of a variety of things with no viable explanation for how she attained it. This can include the secrets of a person in her vicinity, random trivial information, or useful information about her environment. This information is often wrong or incomplete, but can also be unsettling correct.
	+ ***Paternal Endowment: Necrotic Affinity:*** As a daughter of Hades, God of the Dead, Melinoë has a portion of her father's control over the souls of the dead. She is a natural psychopomp, able to compel souls to follow her and can smite shades. She also has a heightened affinity for manipulation of necrotic and chthonic essences.
	+ ***Personal Birthright: Primal Madness:*** Similar to her brother, Dionysus, Melinoë can channel chaotic essence into the minds of persons in her vicinity, causing (usually) temporary random mental maladies to ravage their minds. This gives Melinoë an unnatural insight into chaos and an affinity for chaotic essence.
Hecate

*Hecate is a mysterious being, born of the Titans, but who chose to side with the Gods for her own reasons. She prefers to be left out of the affairs of men and god alike, exiling herself to the Underworld. As a powerful being through unknown rituals, Hecate is willing to confer life-changing gifts upon those willing to part with a fraction of their soul.*

## Role in NeOlympus

Appearances of Hecate

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ **Maternal Inheritance: Oracular Insight:** As the daughter of Asteria, Hecate has the ability to read the auras of others, giving her insight into their abilities and the esoteric qualities of their souls. With effort, she can discern additional information from individuals, her environment, or various esoteric concepts.
	+ **Paternal Inheritance: Necrotic Affinity:** As the daughter of Perses, Hecate has a portion of her father's control over the souls of the dead. She is a natural psychopomp, able to compel souls to follow her and can smite shades. She also has a heightened affinity for the manipulation of necrotic and chthonic essence.
	+ **Personal Birthright: Magical Affinity:** Hecate has a highly developed talent for the magic beyond mere manipulation of environmental essence. This practice is known as sorcery. Through it requires intense study, it can be incredibly powerful. Hecate's prowess for sorcery also lends itself to other magical disciplines such as necromancy and witchcraft - both of which she has also studied extensively.

## Trivia

### Apple of Discord

* Before the beauty contest for the apple and gain the purview as Goddess of Love and Beauty, Hera, Aphrodite and Athena all set out to prepare. Athena ventured into the Underworld and sought Hecate's aid. The witch was known for asking for strange costs for her services. Athena was prepared to pay anything but did not expect Hecate to ask for a kiss. Athena collected her potion after the payment was given but paused before leaving the witch's den. The goddess felt a stirring inside her that she had forgotten. Returning to the witch and giving her another kiss, this one without any expectation of getting something in return. Much to Athena's surprise, Hecate embraced her, and the two soon found themselves in the throes of passion.

## Links and References

1. ↑ A Beginner's Guide to NeOlympus (W.I.P.)
2. ↑ NeO: Hecate
3. ↑ NeOlympus Chapter 24
Ancient Knight

### Living Tank

The Ancient Knight is a tall, foreboding humanoid. Carrying a massive shield and greatsword; and clad in thick metal armour.

They are highly resistant to physical and fire damage, however they seem to be exceptionally vulnerable to lightning; as it bypasses their thick armour entirely.

They first appeared from the dimensional gateway inside of TheMrDoors.

They are able to wedge themselves into a steadfast defensive position with their shields in front of them. While in this stance they **Take no damage from the front.** However; they become **completely immobile**.
Harpies

Iris former leader of the Harpies

## Description

While Zeus had his armored and pristine Throneguard, but Hera had her harpies. Okypete, Podarke, Aellopos, Kelaino, and Nikothoe were the younger sisters of Iris, all daughters of the old sea god Thaumas and his sky nymph mate Elektra. As storm goddesses by birthright, they technically fell under the domain of Zeus and were pledged to the king, but Zeus had long ago tasked his queen with overseeing their clandestine duties.

Mortals often called them 'Snatchers' as they would usually sweep down quickly, take whoever they had come for, and be gone before any had a chance to react. Few things were feared by the Elysians more than Hera's harpies, and they wore this fear like a badge of honor. But, of course, this made a gaping visual disconnect between their gruesome appearance and that of their leader: Iris, the goddess known for her long rainbow-colored scarf.

There were originally seven harpies once, but after the apparent death of Arce there were only six. With Iris stepping away to act as Hera's personal messenger, their number fell to five.

## Trivia

### Trivia

* Due to there feathered collars on their blacked-out ostrich-skin jackets and hoods capped with menacing beaked masks they were offten depicted in myths as half women half bird monsters.
Lampy

**Lampy**, labeled **The Clumsy One**, Is A Female Contestant On Object Walk In The Park.

## Personality

Lampy is very clumsy, she can trip on things sometimes, other than that, she is a nice person.

## Trivia

* She is mistaken for "Lamp".
* There's another Lamp from Object Invasion, but they have different genders and personalities.
Pythia

## Role in NeOlympus

Appearances of Pythia

 Abilities

*Missing Data*

## Trivia

### General

* The Pythia follows a unique reincarnation cycle. unlike other with heroic souls the Pythia doesn't die and go to the Underworld like most oracles and heroes do. Instead, the tribe of Delphi selects a young girl who is sensitive to the flow of essence. When that girl reaches an appropriate age, she is called upon to fulfill her destiny and become the new host of Pythia. Though the new host will cease to be the person they were, nothing is removed. they will have Pythia's power thrust upon them, but the knowledge and insight will only come to you slowly. As it does, more of Pythia's own personality will merge with them. In three to ten years, they and Pythia will be one. A new being not entirely themselves, but also not entirely the Pythia from before. Also, within Pythia's soul, will be the souls of all her previous hosts.
* One draw back of this form of reincarnation is that Pythia's power burns through the host, giving them a shorter lifespan. Most oracles only last ten years. Twenty years was rare. Thirty years was unheard of.

## Gallery

Oracle
(101st Host: Nitsa)
Timeline/Titan Age

+ Creation of the Muses Calliope, Clio, Euterpe, Polymnia, Erato, Thalia, Melpomene, Terpsichore, and Urania by Mnemosyne
* **120 YBT:**
	+ Birth of Artemis and Apollo
* **114 YBT:**
	+ Artemis promises Zeus three things
		- (1: Be a good and dutiful daughter, 2: Be a devoted and loving sister, 3: Always be herself)
	+ Apollo is chastised by his mother for being nosey

**← Primordial Age | Titan Age | Rise of the Gods →**

1. ↑ New-NeO-Echo
Deimos

## Role in NeOlympus

*Missing Data*

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ ***Maternal Inheritance: Martial Knowledge:*** As the son of Aphrodite, Deimos has the ability to physically glean information and insight from watching others fight, whether personally in close quarters, observing them from a distance, or studying their tactics and strategy in violent encounters. The closer and more intimate Deimos is with his target, the more insight and understanding Deimos gains the target's nature.
	+ ***Paternal Inheritance: Arete of Conflict:*** As the son of Ares, Deimos has a natural aptitude for conflict and war. Because of this, he has an innate understanding for the use of armor and weaponry, and instinctively knows how to execute various combat techniques and tactics. Upon handling any weapons or instruments of war not previously encountered, Deimos will quickly develop a practical proficiency with it. Continued use will quickly allow Deimos to master the weaponry or instrument.
	+ ***Personal Birthright: Command:*** Deimos can flood a sentient being's mind with an unsettling sense of anxiety, compelling them to do as he desires. Only those with a will weaker than Deimos are affected to the full effect. Despite the outcome, targets will usually bear a residual fear of Deimos for days, making later commands more powerful. Continued usage of this ability can leave targets deeply traumatized.
Skylla

*Most of the old stories claim that Skylla is a monster, or a cursed nymph, that lives on one side of a narrow channel of water with the monstrous whirlpool Charybdis, preying upon sailors. Fewer tales remember the truth, that she is the daughter of the gods. Instead of furthering the agenda of her pantheon, Skylla chose to give her devotion to the discovery of dark arts and align herself with an otherworldly horror, becoming an immortal witch. She also escaped to Elysium to avoid the persecution of the ignorant masses of the old world.*

## Role in NeOlympus

Appearances of Skylla

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ **Maternal Inheritance: Oracular Insight:** As a daughter of Hecate, Skylla has the ability to read the auras of others, giving her insight into their abilities and the esoteric qualities of their souls. With effort, she can discern additional information from individuals, her environment, or various esoteric concepts.
	+ **Paternal Inheritance: Astronomical Affinity:** As a daughter of Apollo, Skylla has an affinity for the celestial bodies. She can sense the relation of any bodies to herself, allowing her to sense precise time and the occurrence of astronomical phenomena. She also has a natural affinity to utilize the essence that stems from these spheres and other otherworldly cosmic forces.
	+ **Personal Birthright: Transient Psychic Tethering:** Skylla has the ability to attach esoteric connections to others, giving her access to the targets' thoughts memories, and emotions. The effect of this attachment bestows the same ability upon the targets, allowing them to sense Skylla's thoughts, memories, and emotions though usually to a lesser degree than what Skylla gains from the same connection. When in close proximity to those connected to her in such a manner, Skylla can transfer her life force to the target or (more often) can have their own life force drained by Skylla. While connected to another, Skylla also gains access to a degree of her victims' skills and knowledge.
Muses

The Muses

## Description

While there are no certain record as of the methods used by Mnemosyne to create the muses, the general belief is that their bodies were created from a portion of the remains of Ouranos likely reshaped by the primal powers of the River Styx. There are also rumors that they were created from the remains of hundreds of mortal prisoners taken by the Titans during their reign. Whatever the origin of their creation, the general consensus was they were made to replace the Titans' original exalted champions. Though they possess bodies of substance, muses are able to become ethereal by transforming into pure psychic energy. In their thoughtform, the can enter the minds or dreams of others, as well as pass through material obstacles.

The Muses are seen as a source of inspiration to the mortals with each one specializing in a specific area:

* Calliope (Muse of Poetry)
* Clio (Muse of History)
* Euterpe (Muse of Music)
* Polymnia (Muse of Hymns)
* Erato (Muse of Erotica)
* Thalia (Muse of Comedy)
* Melpomene (Muse of Tragedy)
* Terpsichore (Muse of Dance)
* Urania (Muse of Science)

## Trivia

* The muses are not so much sisters or twins of another, but more like clones though they address one another as sister. While most are not narcissistic enough to fall in love with one another, they are willing to experiment, bathe, or even engage in some sexual intercourse as, they would not regard it as any sort of incest but it would be more akin to self-love or masturbation. In fact, the muses tend to raise their children communally as a whole.
* Any children they have will not be born as Muses but will instead be born as whatever Species the father is.
	+ Some of there children include The Sirens as well as Orpheus, Hyacinth, Hymenaeus and Linus.

## Links and References

* List of Muses

1. ↑ New NeO: Polymnia
2. ↑ Roy on the Muses
Lih

## Przynależność

Browarnia

Czwarty Omat klasztoru Porty. Imię Lih było pseudonimem nadanym mu przez zakon lecz imię widniejącę w księdze urodzeń brzmiało Grak. Owen zdradził mu jego prawdziwę imię ale prosił by nikomu o nim nie wspominał. Wczesne lata spędzał na czytaniu ksiąg i treningu swoich umiejętności, posiadł wiedzę na temat zaklęc leczących i wzmacniających. Gdy nikt nie patrzył Owen zabierał Graka, najczęściej w przebraniu na wycieczki po mieście oraz bawił się z nim jak ze zwykłym dzieckiem chciał w ten sposób podtrzymywać w chłopcu człowieczeństwo.

Dzięki swojej ogromnej mocy już za młodu Grak był wysyłany na różne misje ostatnią z nich było oczyszczenie dworu pewnego lorda z klątwy, niestety podczas powrotu zostali Grak wraz z opiekunem i ochroniarzami zostali napadnięci.

Początkowo wychowywany przez braci klasztornych głównie prze Owena który był dla niego jak ojciec lecz po najeździe Bractwa Stouta, opiekę nad nim przejął mag o imieniu Szymonus.

Pieczę nad Grakiem Szymonus sprawował przez 20 lat po czym mag opuścił go ruszając własną drogą, natomiast Grak wspierał wojska Browarni podczas licznych bitew wsławił się jako Bohater.
Nemesis

Eucleia, Eupheme, Euthenia, Euphilo, Euphrosyne, and Palaestra (Maternal Half-Sisters)
Aphroditus (Maternal Half-Sibling)
Priapus (Maternal Half-Brother)

### Weight

143 Libras

*Nemesis is the daughter of Ares and Aphrodite, born while Aphrodite and Hephaestus were away on their long honeymoon after their wedding. Given the name Adrestia upon birth, she was known to have been born from a tryst between Aphrodite and Ares prior to Aphrodite's marriage to Hephaestus. Unlike her younger brother Eros, she was never raised with the presumption of being Hephaestus' child and had been given to Ares to raise shortly after her birth. Trained in the martial disciplines by her father and taking the name Nemesis, she now works at the direction of the Moirae. As a member of the elite Ichnaea, Nemesis doles out indignation and retribution to Elysium's most heinous individuals.*

## Role in NeOlympus

Appearances of Nemesis

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ **Paternal Endowment: Arete of Conflict:** As a daughter of Ares, Nemesis was endowed with a natural aptitude for conflict and war. Because of this, Nemesis has an innate aptitude for weaponry, combat, and strategy.
	+ **Maternal Endowment: Hydroromantic Affinity:** As a daughter of Aphrodite, Nemesis was endowed a strong affinity for the essence of water, moisture, and ice. She has a heightened ability to manipulate these forces in her environment. This allows her to walk through a storm without getting wet, manipulate existing bodies of water, collect moisture from the air to condense into a certain area, and walk on water or ice.
	+ **Personal Birthright: Eyes of Judgment:** Nemesis has the ability to read the esoteric patterns that most others cannot see. In addition to being able to read the Tapestry of Fate, this birthright allows Nemesis to concentrate on a single being for a short period of time to instinctively glean something that causes them significant guilt or an event that they regret their part in.

## Trivia

* Nemesis is composited with Adrestia, a minor Goddess of revolt and a daughter of Ares and Aphrodite.
Phobos

## Role in NeOlympus

*Missing Data*

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ ***Maternal Inheritance: Martial Knowledge:*** As the son of Aphrodite, Phobos has the ability to physically glean information and insight from watching others fight, whether personally in close quarters, observing them from a distance, or studying their tactics and strategy in violent encounters. The closer and more intimate Phobos is with his target, the more insight and understanding Phobos gains the target's nature.
	+ ***Paternal Inheritance: Arete of Conflict:*** As the son of Ares, Phobos has a natural aptitude for conflict and war. Because of this, he has an innate understanding for the use of armor and weaponry, and instinctively knows how to execute various combat techniques and tactics. Upon handling any weapons or instruments of war not previously encountered, Phobos will quickly develop a practical proficiency with it. Continued use will quickly allow Phobos to master the weaponry or instrument.
	+ ***Personal Birthright: Horrors of War:*** Phobos can direct wild energies into the minds of others, causing them to be overwhelmed with a sense of fear and thus more prone to sudden panic. If he knows a specific trigger, Phobos can cause his target to hallucinate that particular trigger before them. This birthright also allows Phobos to know when someone is afraid, intimidated, or anxious as well as the reason why.
Underworld

Hades, King of the Underworld

*The Underworld is another pocket dimension, much larger than the Haven but immeasurably more disturbing. The Underworld is where the souls of the dead are likely to be found and where Hades rules from his great palace. Many gods who do not feel at home among mortals or in the haven choose to reside in Hades' domain, such as Hecate and the Moirae. The entrance to Tartarus is also found deep within the realm of the Underworld. Entrance to the Underworld itself is only gained through the six gates scattered throughout Elysium.*

## Inhabitants

Lampades are the Stygian Nymphs that live in the Underworld. There are five tribes, each named for the rivers of the Underworld: Acheron, Styx, Lethe, Phlegethon and Cocytus. Due to the essence of the underworld they can reshape or summon ghosts, swim in or meld with Underworld Rivers and Marshes, summon Stygian lantern lights, and has influence over the vegetation of the Underworld.

## Notes and Trivia

* In order to travel the underworld you have to pay Charon in coins.

## Links and References

1. ↑ A Beginner's Guide to NeOlympus WIP
2. ↑ New NeO: Minthe
Empusa

*In the darkest despair of Dionysus, the god sought comfort in the arms of the black witch of the Underworld. Born of their union was Empusa, a seemingly energetic, bright, and happy child; however, little did they know their laugh-filled daughter was born with a dark secret—a wretched hunger. Years later, when her birthright manifested itself, she resisted the dark urge for as long as she could, but starving herself only delayed the inevitable.*

*When she could no longer fight the hunger, she killed several nymph servants and attacked Hades. She was imprisoned while her fate was considered, but her incarceration led the desperate godling to begin eating her own flesh, consuming her foot and lower leg.*

*Given a new clockwork leg by Hephaestus, taught magic by her mother, and trained to hunt by Artemis, Empusa now uses her dark hunger for a purpose: striking fear in the unfaithful, wanted criminals, and those who would do harm to the innocents. The heretics of Elysium have a reason to live in fear of hearing an unsettling giggle in the shadows because the legends say Empusa has always liked to play with her food.*

## Role in NeOlympus

Appearances of Empusa

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ **Maternal Inheritance: Oracular Insight:** As a daughter of Hecate, Empusa has the ability to read the auras of others, giving her insight into their abilities and the esoteric qualities of their souls. With effort, she can discern additional information from individuals, her environment, or various esoteric concepts.
	+ **Paternal Inheritance: Fertility Affinity:** As a daughter of Dionysus, Empusa has the power to use essence to enrich organic matter and thereby restore its vigor. Empusa can instantly heal minor ailments, cure impotence or infertility over time, and get an overall sense of the general health of all beings in her locality. As this derives from the lineage of Demeter, Empusa has also inherited a rather insatiable Libido.
	+ **Personal Birthright: Unholy Hunger:** Empusa was born with the ability (or curse) to have an unnatural hunger for the flesh and blood of sentient creatures. Empusa has no need for Ambrosia or Nektar, gaining the same benefit from the flesh and blood of sentient beings. Empusa often preys on those she believes deserving of such an unkind demise, but may lose herself to the hunger if she does not stay fed, putting her friends and family (and even herself) at danger. This birthright also gave Empusa sharp teeth to rend flesh and bone; as well as predatory instincts with heightened senses and reflexes.

## Notes

* Her appearance is based on NeOlympus community member, PancakesWithLove.
Thetis

## Role in NeOlympus

Appearances of Perseus

 Abilities

* **Fusion Endowment: *Environmental Adaptation*:** As a nymph, Thetis was born as an incorporeal being but later manifested a body from the essence of the environment. Thetis can choose to meld her body with a new environment, thus taking on an altered form reflective of the features of her new environment. This change will also gradually happen over long periods of time spent in a different environment.
* **Fusion Endowment: *Environmental Affinity*:** As a nymph, Thetis has an affinity for the ambient essence of her new environment, giving her environmental protections and a higher affinity for manipulating raw essence.
* **Gracious Endowment: *Immortality*:** When the original 3,000 nymphs were born from the fusion of the Titans Okeanos and Tethys, one hundred greater nymphs (or Oceanids) were born. Each of Oceanids carried an immortal soul and were ordained by their lesser sisters to be the leaders of their race, Thetis among them. The Oceanids pledged their service to Gaia, then to Rhea, and call Demeter their Sacred Mother. As the Grand Chieftess of the Nymphs, Thetis is regarded as Demeter's right-hand nymph.
* **Tribal Endowment: *Oceanid*:** Though most Oceanids adopt the tribal mutations of the tribe they oversee, Thetis oversees the chieftesses themselves. As an Oceanid without a tribal affiliation, Thetis has vast psionic senses that gives her great insight and empathy, on par with many of the greatest oracles and prophets.
Panakeia

*Panakeia is the second daughter of Epione and Asclepius. Like most of her family, she devoted herself to divine medicine, particularly pharmaceutical alchemy. As a hobby, she furthered her chemical knowledge by applying alchemical practices in the kitchen, which would lead to not only some mouth-watering dishes but also her "Universal Remedy" — a potion able to cure nearly every affliction.*

## Role in NeOlympus

Appearances of Panakeia

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ ***Maternal Inheritance: Trickster:*** As a daughter of Epione, Panakeia can bend and break the Sacred Laws with little risk of consequences. She has naturally heightened insight into those who break rules or laws and the manner and techniques they may choose to employ to do so. Using this ability, Panakeia has an amazing wit and mental reflexes, keeps her cool under pressure, and is a rather exceptional liar.
	+ ***Paternal Inheritance: Insight of Diagnosis*** As a daughter of Asclepius, Panakeia can recognize when someone is affected by disease, poison, toxin, alcohol, parasite, influence, or contaminant. If Panakeia has a chance to conduct an examination of the target, she can surmise the nature of the influence that ails them. To properly identify the specific affliction, Iaso will require prior familiarity.
	+ ***Personal Birthright: Esoteric Gastronomy*** Panakeia can use essence to enhanced the flavor or food, replace a small portion of ingredients in a recipe, or give food or drink magical properties. Panakeia is most known for using this power to create Ambrosia and Nektar that has enhanced healing properties, becoming "The Cure-All" or "Universal Cure." Such enhanced food only retains these enchantments for seven days.
Throneguard

## Description

When the body of the killed Titan Pallas was put into the River Styx, four new beings were formed from the remains. As a result of this, they each inherited one of Pallas' ten souls, giving Pallas' aptitude for conflict and war. Because of this, they had an innate aptitude for weapons, combat, and strategy. When the four siblings were still forming, they approached Athena and pledged their service to her. Athena told them to serve the Olympians instead of her, but did give each of them an additional soul from the remains of Pallas. The additional soul became a grace, causing them to grow wings and allow them an affinity for Empyrean essence. They would eventually become the throneguard, serving as Zeus's royal bodyguards.

## Links and References

* Membership of The Throneguard

1. ↑ Neonomikon: Throne Guard
Epione

## Role in NeOlympus

Appearances of Epione

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ ***Maternal Inheritance: Arete of Charisma:*** As a daughter of Eleusis, Epione has the ability to be disarmingly charming and seductive. She has a passive influence over people's emotions and thoughts regarding her. In particular, people tend to find her influence over people's emotions and thoughts regarding her. In particular, people tend to find her presence comforting. This often leads to building trust in Epione rather quickly and making confessions about personal matters much easier than they would otherwise.
	+ ***Paternal Inheritance: Fertility Affinity*** As a daughter of Triptolemus, Epione has the ability to use essence to enrich organic matter and thereby restore it's vigor. With this ability, she can instantly heal minor ailments, cure impotence or infertility over time, and get an overall sense of the general health of all beings in her locality. As this derives from the lineage of Demeter, Epione has also inherited a rather insatiable libido.
	+ ***Personal Birthright: Trickster:*** Epione can bend and break the Sacred Laws without consequences. She has naturally heightened insight into those who break rules or laws and the manner and techniques they may choose to employ to do so. Using this ability, Epione has a heightened wit and mental reflexes, keeps her cool under pressure, and can be a particularly exceptional liar.
Cratus

## Role in NeOlympus

Appearances of Cratus

 Abilities

* **Inheritance and Birthright:** *Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.*
	+ ***Paternal Inheritance: Conflict of Arete:** When the killed Titan Pallas was put into the River Styx, Cratus was formed from the remains. As a result of this, he inherited one of Pallas' ten souls, giving Pallas' aptitude for conflict and war. Because of this, Cratus has an innate aptitude for weapons, combat, and strategy.*
	+ ***Gracious Inheritance: Empyrean Wings:*** When Cratus and his siblings were still forming, they approached Athena and pledged their service to her. Athena told them to serve the Olympians instead of her, but did give each of them an additional soul from the remains of Pallas. The additional soul became a grace, causing Cratus and his siblings to grow wings and allowing them an affinity for Empyrean essence.
	+ ***Personal Inheritance: Arete of Fitness:*** Cratus is naturally stronger than other gods and goddesses, even stronger than his impressive physique would suggest. He is also more durable than other gods, and has more stamina.
Urania

## Role in NeOlympus

Appearances of Urania

 Abilities

* **Inheritance and Birthright:** Muses will inherit three abilities: One Inheritance from their mother (or matron), one Gracious Inheritance, and one unique ability called the Birthright.
	+ ***Maternal Inheritance: Affinity of the Mind:*** As the creation of Mnemosyne, Erato has a particular affinity for manipulation of mnemonic classes of essence. She can read the active thoughts of a singular target, scan a crowd for specific thoughts, or sense psychic phenomena and disturbances. Due to this ability, Erato is generally more perceptive and insightful, especially in regards to sentient beings.
	+ ***Gracious Inheritance: Physiology of the Muse:*** While there is no certain record as of the methods used by Mnemosyne to create the muses, the general belief is that their bodies were created from a portion of the remains of Ouranos likely reshaped by the primal powers of the River Styx. There are also rumors that they were created from the remains of hundreds of mortal prisoners taken by the Titans during their reign. Whatever the origin of their creation, the general consensus was they were made to replace the Titans' original exalted champions. Though they possess bodies of substance, muses are able to become ethereal by transforming into pure psychic energy. In their thoughtform, the can enter the minds or dreams of others, as well as pass through material obstacles.
	+ ***Personal Birthright: Arete of Intellect:*** Urania has a perfect memory. She can absorb knowledge from others and objects of significance.
Arion

*Arion is the twin brother of Despoina, born of Demeter by Poseidon. He spent much of his early life roaming creation having adventures with heroes rather than partaking in the drama of his family. However, when his aid was called upon to partake in the Exodus, he made peace with his family and has become increasingly more invested in being part of the Olympian Pantheon. As the Divine Executioner, he seeks out both heretics and gods in violation of the Sacred Laws. He also accepts the just executions of prisoners as a sacrificial offering.*

## Role in NeOlympus

Appearances of Arion

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ ***Maternal Endowment: Empyrean Affinity:*** As a son of Demeter, Arion was endowed with an affinity for the sacred laws. He has the ability to sense if someone in his vicinity is an esoteric being and thus subject to the sacred laws and can evaluate them to discern any recent violations. Due to his intrinsic connection, Arion has an affinity for Empyrean essence.
	+ ***Paternal Endowment: Equestrian Affinity:*** As a son of Poseidon, Arion was endowed with a strong affinity for horses, including the knowledge of there care, breeding, and uses. Horses (both divine and mortal) view him as a kindred spirit, will come to his aid, and will obey his commands without question.
	+ ***Personal Birthright: Shapeshifting:*** Arion has the ability to alter his physical shape to assume of another person or creature, both mundane and fantastic. Using this ability, Arion can alter his sex, height, weight, and mass. The only limitation is the requirement that he have black hair (or feathers, scales skin) and red eyes. Arion's preferred forms are that of a black-haired boy, a black Stallion and a black Dog.
Asclepius

## Role in NeOlympus

Appearances of Asclepius

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ ***Maternal Inheritance: Environmental Affinity:*** As the son of Koronis, Asclepius has an affinity for the ambient essence of his environment, giving him environmental protections and a higher affinity for manipulating raw essence.
	+ ***Paternal Inheritance: Insight of Diagnosis:*** As the son of Apollo, God of Plagues, Asclepius can recognize when someone is affected by disease, poison, toxin, alcohol, parasite, influence, or contaminant. If Asclepius has a chance to conduct an examination of the target, he can surmise the nature of the influence that ails them. To properly identify the specific affliction, Asclepius will require prior familiarity.
	+ ***Personal Birthright: Arete of Medicine:*** As the son of Apollo, the former God of Healing, Asclepius had a natural instinct for medicine, surgery, pharmaceutical alchemy, and the other healing arts. As new medical techniques are discovered within the realms that he finds himself in, Asclepius will have his already extensive and impressive knowledge updated by way of the infrequent epiphany. This esoteric expertise also extends beyond the application of treatments, giving Asclepius insight to design new medical devices but does not grant the necessary mechanical ability to build such plans.
Haven

Hestia, Steward of Haven

*The Haven is the pocket dimension anchored to Mt. Olympus. Once the seat of the Titans power, it now serves as the royal residence and headquarters for the Olympian Pantheon. It is here that the powerful relics of the Divine Throne, the Divine Forge, the Empyrean Flame, and means to transform collected worship into divine nutrients are found. Access to the Haven is restricted to a number of Gateways which only the divine can travel through unscathed.*

## History

The Haven was originally where the Primordial Gaia and Ouranos created there the Titans and when they were overthrown it served as the seat of power for Kronos and the Titans. It was connected to earth through an anchor on Mt. Othrys, however after the rise of the The Olympians the anchor was moved the Mt.Olympus. After the exodus to Elysium the anchor was once again moved to a mountain the gods to name Olympus after where it was formerly located on Earth.

## Locations

### Throne Room

The Throne Room is where the king and queen, Zeus and Hera pass judgment and meet with official visitors. It also serves a the meeting place for the meeting place for the Council of the Twelve.
Amphitrite

*Amphitrite was a nymph who seduced Elder God Poseidon and report back to the Titans, Amphitrite became pregnant just before Poseidon's imprisonment. Following his release, the two married to secure the loyalties of the sea nymphs and unite the Nereid clans, Poseidon went against his romantic pursuit of Demeter and married Amphitrite. However, the two grew to deeply love one another and her death has left Poseidon full of unrelenting rage.*

## Role in NeOlympus

*Missing Data*

 Abilities

*Missing Data*
Heroes

## Description

Heroes are mortals who have been given a divine blessing or boon by a patron god. Unfortunately, gods do not have an infinite number of such blessings to give, as the God of Heroes, Zeus, must create boons using a significant investment of worship.

As a result, boons were given out to gods as a reward to dole out to their followers on a limited basis. Once given, this blessing cannot be revoked, and thus it is rare that a god gives such a blessing to an undeserving mortal. Usually, these are given to a mortal as a reward for exemplary service to the Faith (or payment for services rendered). These were also bestowed upon royalty to assure their devotion to the Faith. A boon usually confers a mortal with a heroic soul that allows them to reincarnate as a child with their memories fully restored by the time they reach adulthood.

Furthermore, a heroic soul also confers an arete upon a mortal, allowing them to accomplish feats beyond those capable of mortals. As a result of their arete, heroes are slightly faster, stronger, and possess sharper senses than mortals. For example, they can perceive illusions and sense the presence of their patron deity (or deities).

If a hero receives a second boon, they may gain a magical birthright, similar to a demigod, or their arete may grow more potent in a particular manner. As a result of this, many heroes were mistaken for demigods. Many heroes also consider themselves the adopted children of the gods (and some literally were) and may address their patron deity as "mother" or "father."

A hero that is an adventurer, slayer of monsters, or warrior in the service of the gods is usually called a 'Champion.' A hero who receives their boon due to carnal service or a romantic relationship is a 'Beloved.' A hero who gains preternatural insight from their boon is a 'Prophet' or 'Oracle.' Finally, if a hero does not fit into any of these categories, they are 'Blessed.'

Some "heroes" result from being given a curse, which bonds to the mortal soul similar to a boon. The deities often acquire the most potent curses from the goddess Hecate.

Heroes have no other particular common abilities or weaknesses.

## Known Heroes

* Asterion
* Perseus, Champion of Zeus, Hades, Athena, and Hermes
* Andromeda, Blessed of Poseidon, Champion of Aphrodite
* Actaeon, Champion of Apollo and Artemis
* Hercules, Demigod Son of Zeus and Champion of Hera (through trickery)
* Daedalus, Champion of Athena and Hephaestus
* Psyche, Beloved of Eros
* Ariadne, Beloved of Dionysus
* Ulysses, Champion of Hermes
* Helen, Champion of Aphrodite
* Hektor, Champion of Apollo
* Paris, Champion of Aphrodite and Apollo
* Kassandra, Beloved Oracle of Apollo (through trickery), Cursed by Apollo

## Trivia

### General

* The Godess of Childbirth Ilithyia works with the Moirae and her nephew Eros to assure the placement of reincarnated heroic souls.

## Links and References

* List of Heroes

1. ↑ NeOlympus Gods Heroes Monsters and More
2. ↑ Neonomikon: Ilithyia
Kolcostwór

Kolcostwory to, według legend, słudzy Jeżusa Chrustusa, uosabiający gniew tego zazwyczaj łagodnego bóstwa. Ich charakterystyczną cechą są ogromne kolce na grzbiecie, których kolcostwory chętnie używają w walce.

Ich słabością jest niska inteligencja i wrażliwość na ogień. Kolcostwór jest suchy jak chrust i bardzo łatwy do podpalenia.

W 1337 roku Andrzejus przekonał się, że kolcostwór pasuje do usposobienia Jeżusa dużo bardziej, niż się powszechnie uważa...
Calliope

## Role in NeOlympus

Appearances of Calliope

 Abilities

* **Inheritance and Birthright:** Muses will inherit three abilities: One Inheritance from their mother (or matron), one Gracious Inheritance, and one unique ability called the Birthright.
	+ ***Maternal Inheritance: Affinity of the Mind:*** As the creation of Mnemosyne, Calliope has a particular affinity for manipulation of mnemonic classes of essence. She can read the active thoughts of a singular target, scan a crowd for specific thoughts, or sense psychic phenomena and disturbances. Due to this ability, Calliope is generally more perceptive and insightful, especially in regard to sentient beings.
	+ ***Gracious Inheritance: Physiology of the Muse:*** While there is no certain record as of the methods used by Mnemosyne to create the muses, the general belief is that their bodies were created from a portion of the remains of Ouranos likely reshaped by the primal powers of the River Styx. There are also rumors that they were created from the remains of hundreds of mortal prisoners taken by the Titans during their reign. Whatever the origin of their creation, the general consensus was they were made to replace the Titans' original exalted champions. Though they possess bodies of substance, muses are able to become ethereal by transforming into pure psychic energy. In their thoughtform, the can enter the minds or dreams of others, as well as pass through material obstacles.
	+ ***Personal Birthright: Arete of Eloquence:*** Calliope's voice carries psychic effect. Those that hear her voice are inclined to listen to her.
NeOlympus Wiki

## What is NeOlympus?

The Story of NeOlympus takes place in the world of Elysium, a new world not unlike Earth, where the fantastical figures of Greek mythology migrated when their worship on Earth began to wane. Upon first arriving, the Gods had to subjugate or destroy the existing gods of that world, most of them totemic tribal spirits or primal forces not unlike the Titans that the gods had previously defeated.

After conquering nearly all the lands of their new world, the Gods asserted their own cosmology upon the mystical ecosystem of the world they named Elysium and established a new religion with themselves at the head. The primitive people accepted their new gods easily, but that was a long time ago. Now, the people of Elysium are entering into an industrial revolution and a few among them have begun to question the gods' divinity. These heretics threaten to unravel everything the Olympians worked so hard to achieve...

NeOlympus was created by Roy Westerman with art by Phil Cho.

If you see this, your JavaScript might be disabled or DiscordIntegrator plugin isn't working. If the latter, please contact a wiki administrator.
Timeline/Elysium

## Elysium

### Elysium

* **3393 OC - 3478 OC:**
	+ The Exodus Begins
	+ First War of Convergence (Knossos)
* **3478 OC / 0 NOC:**
	+ Olympians control the Continent Knossos
	+ The New Calendar is Established
* **963 NOC:**
	+ The Delian League of Elysium is Formed
* **1427 NOC:**
	+ The Delian Philosophies are Banned by the Elysian Theocracy
* **1430 NOC:**
	+ The Delian Uprising
* **1433 NOC:**
	+ The Delian Uprising ends, Theocracy wins
* **1504 NOC:**
	+ Jocasta is reborn into her thirteenth reincarnation
* **1510 NOC:**
	+ Alekos of Dasaki is born in Dasaki, Corinth
	+ Rouvin of Dasaki is born in Dasaki, Corinth
	+ Nitsa Delphian is born in Delphi
	+ Pasiphaë XIII is born in Octavia, Corinth
* **1523 OC:**
	+ Alekos and Rouvin travel to Octavia, Corinth
* **1527 NOC:**
	+ Euphilo is born
* **1530 NOC:**
	+ The Destruction of the Corinthian House of Reformation
	+ Ascension of Pythia CI [101st]
* **1533 NOC:**
	+ Achlys is born
* **1535 NOC:**
	+ The assassination of Delphian Pontifex Iphigenia
* **1542 NOC:**
	+ The ARS Advancer crashes in Sparta

**← Mythic Age | Elysium →**
Hypnos

*Hypnos is the son of Hermes and a foreign goddess that Hermes encountered while accompanying the Four Winds on an exploratory voyage. When he learned his lover was pregnant, Hermes took her to Lemnos to be safe until the child was born. When Hermes returned to Lemnos, he found his lover had left their child in the care of nymphs. Hermes mostly raised Hypnos on his own after this, though he also relied on help from his own mother, Maia.*

*As Hermes spent much of his time in the Underworld helping Hades, Hypnos was raised as a fixture in the Stygian court. His dark gifts served him well in the Underworld and when he was older, he chose to make it his home, where he was welcomed into Hades' court. Hypnos was granted the purview over sleep by his father and has always held the title with distinction, though he did get caught up in a plot of Hera's that nearly cost him his purview. On Elysium, Hypnos is usually found in his cave where he has been known to sleep for decades at a time so he can better oversee the Oneiros.*

## Role in NeOlympus

Appearances of Hypnos

 Abilities

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ ***Maternal Inheritance: Umbral Affinity:*** Hypnos has a keen for darkness, shadows, and night. He can blend into darkness, feels rejuvenated by the night, and can see fairly well in utter darkness without a lantern or torch. At night, outside of direct light, Hypnos can also materialize constructs or creatures from darkness.
	+ ***Paternal Inheritance: Rite of Slumber:*** As a son of Hermes, the former God of Sleep, Hypnos has the ability to engage with another person through some sort of close interaction conversation, mutual combat, contest or game, or even intimacy to gradually cause the target to before tired and fall into a deep unnatural sleep. Hypnos can also cause an already sleeping individual to remain asleep.
	+ ***Personal Birthright: Rite of Torpor:*** Hypnos has the special ability to enter a deep trance where he has no need for hydration, nutrition, or respiration. During this, with enough time, he will also begin to recover from any and all injuries or illness, no matter how grievous. The length of this sort of recovery may be days, weeks, months, or even years depending on the nature of the affliction and the environment in which Hypnos enters his slumber. This ability allows him to experience lucid dreams.

## Trivia

* **Reminder From Roy:** NeOlympus and Earth-27 are not the same thing. The Morpheus mentioned here is the actual Morpheus from mythology, not the Endless that you will find in Earth-27. A version of this Hypnos does exist in Earth-27, but his connection to the Endless is more of a mentor/pupil relationship. If we ever get a NeOlympian Morpheus, we can explore this particular difference between E27 and NeOlympus further.

## Gallery

Hypnos
(Elysium)Hypnos
(Elysium-Variant)