50v50 Map

River Town, Greenhouse, Storm Bunker, Egg Bunker, Docks, Police Station, Bank, Mansion

## Biome Colors

### Background Hex

Black
333348
#051624

### Water Hex

Blue-Black
465718
#071B36

### Beach Hex

Clay Brown
9328178
#8E5632

### Riverbank Hex

Brown
6632211
#653313

### Grass Hex

Dark Green
5136680
#4E6128

### Underground Hex

Brown
1772803
#1B0D03

### Submerged Player Hex

Very Dark Blue
1192009
#123049

## 9mm

### Standard Hex

16704198
#FFD9B3

### Saturated Hex

6767411
#FFD9B3

### Suppressed Fade Minimum

.92
.14

## 7.62mm

### Standard Hex

12965630
#ABC4FF

### Saturated Hex

11257087
#ABC4FF

### Suppressed Fade Minimum

.94
.2

## 5.56mm

### Standard Hex

11141010
#A9FF92

### Saturated Hex

11141010
#A9FF92

### Suppressed Fade Minimum

.92
.14

## 12 gauge

### Standard Hex

16702684
#FEDCDC

### Saturated Hex

16702684
#FEDCDC

### Suppressed Fade Minimum

N/A
N/A

## .50 AE

### Standard Hex

16773256
#FFF088

### Saturated Hex

16773256
#FFF088

### Suppressed Fade Minimum

N/A
N/A

## .308 Subsonic

### Standard Hex

2435840
#252B00

### Saturated Hex

4608e3
#465000

### Suppressed Fade Minimum

.92
.07

## Flare

### Standard Hex

14869218
#E2E2E2

### Saturated Hex

14869218
#E2E2E2

### Suppressed Fade Minimum

N/A
N/A

## .45 ACP

### Standard Hex

15515391
#ECBEFF

### Saturated Hex

15183103
#E7ACFF

### Suppressed Fade Minimum

N/A
N/A

## Shrapnel

### Standard Hex

3355443
#333333

### Saturated Hex

3355443
#333333

### Suppressed Fade Minimum

N/A
N/A

## Frag

### Standard Hex

13303808
#CB0000

### Saturated Hex

13303808
#CB0000

### Suppressed Fade Minimum

N/A
N/A

## Map Stats

### Factions

100
2

### Woods Mode?

*Unknown*
*Unknown*

### Potato Mode?

True
*Unknown*

### Saint Patrick Mode?

*Unknown*

The **50v50 Map** is a Map added in the v0.7.0 "Incursion recursion" update on January 31, 2019. There are 2 teams called factions on this map, and once enough players join the match, random players from each team are picked as the Commander, Lieutenant, Medic, Marksman, Bugler, Grenadier, and Recon. There is a river running down the center of the map with the River Town located in the center of the map dividing the two teams.

 File:Red survir.png
 File:Blue survivr.png

## Central River

 File:50A13AF6-FD60-43F5-BE69-2A27CB0B7754.jpeg
The river that divides the map has the River Town in the exact center, one known River Chest, 2 Extra Large Bridges (a third spawns as part of the river town), River Stones, and a few Lily Pad Bushes.

On the river shore, 2 Fisherman's Shacks, and 2-3 Cabins spawn.

## Edges

On each half of the Map, on the sixth farthest from the center, each faction spawns. The River Town is oriented so that the Town part faces the red half, while the Warehouse part faces the blue half.

On each side, 3 Warehouses according to the team’s color, 2 Barns, and 3 Red Houses spawn. Each Red House can be replaced with a Dark variant.

Additionally, the Bank and Mansion spawn on the red side while the Police Station and the Docks spawn on the blue side.

On the red side, there are 11 special Soviet Crates that spawn different loot than normal, while on the blue side there are11 functionally identical Initiative Crates. An additional copy of each is found in the River Town

## Middle Ground

The Middle Ground is the area between the two edges, and contains the river in it. In this location, nothing special spawns, and there are almost no structures here, except the Greenhouse, Egg Bunker, and Storm Bunker which spawn randomly here.

## Beach

The Beach here is similar in functionality to the Normal Map's beach. Nothing special occurs there, with the exception of the Docks always spawning on the blue half. The 5 Huts (one of which is golden and one is Scout Hut), 3 Fisherman's Shacks, the Conch Bunker, and many Containers and Hedgehogs spawn randomly, as well as standard Crates and a single Treasure Chest.

## Structure/Obstacle Spawns

### Buildings

* Bank
* Mansion
* Police Station
* Docks
* River Town
* Shack
* Green Shack
* Warehouse
* Blue Warehouse
* Barn
* Cabin
* Outhouse
* Red House
	+ Can be Second Red House
* Containers
* Greenhouse
* Bridges
	+ River Dock
	+ Extra Large Bridge

### Bunkers

* Egg Bunker
* Storm Bunker
* Chrysanthemum Bunker

### Obstacles

* Bush
	+ Summer
	+ River
* Tree
	+ Dark
* Stone
* Barrel
* Hedgehog

### Crates

* Crate
* Faction Soviet Crate
* Initiative Crate
* Treasure Chest
* River Chest
* Ammo Crate
	+ Single
	+ Regular
* Stump
	+ Wood Axe contained

### Caches

* Tree
* Stone
* Barrel
* Berry Bush

## Blocked Skins

Some skins are blocked meaning that if you have it selected in loadouts and then spawn with it, it will be replaced with Basic Outfit. Currently they are in the following list:

* Target Practice
* Discord Moderatr

This is to make sure no one gets confused with the red/blue colors with the red/blue factions.

## Air Drops

Air Drops are replaced by Military Air Drop, which contain a lot of items making them valuable to their team. Ones called by flare guns can only be normal versions, while the Gold versions appear on their own schedule at the same time each match.

## Schedule

Maps have a schedule of when things will happen. Note that they typically appear at the next second as it waits until the second ends to do it.

Gold Airdrop Timings unknown

* Step 0 Wait Time (before first shrink)
	+ 0:30: Commander Promoted
	+ 0:26: Lieutenant, Marksman, Grenadier, or Recon Promoted
	+ 0:22: Medic Promoted
	+ 0:18: Bugler Promoted
* Step 0 Shrink Time (during first shrink)
* Step 1 Wait Time
	+ 0:55: Air Strike (#1)
* Step 1 Shrink Time
* Step 2 Wait Time
	+ 0:44: Military Air Drop (#1)
	+ 0:26: Air Strike (#2)
* Step 2 Shrink Time
* Step 3 Wait Time
	+ 0:32: Air Strike (#3)
* Step 3 Shrink Time
* Step 4 Wait Time
	+ 0:27: Military Air Drop (#2)
	+ 0:12: Air Strike (#4)
* Step 4 Shrink Time
* Step 5 Wait Time
	+ 0:19: Air Strike (#5)
* Step 5 Shrink Time
* Step 6 Wait Time
* Step 6 Shrink Time
* Step 7 Wait Time
* Step 7 Shrink Time
* Step 8 Wait Time
* Step 8 Shrink Time

### Unplaced

Some the exact time isn't known, listed here

* Step ??? Shrink Time
	+ 0:02?: Gold Military Air Drop (Unknown #)

## Trivia

* This is the only map to do a 100 player Faction (50v50) mode instead of an 80 player Battle Royale Mode.
* This map is larger than the other maps and has size of 880\*880 range units (55x55 grid tiles), normal maps having 720 (45x45 grid tiles) for solo/duos and 768 (48x48 grid tiles) for squads.
* It used to be called the Faction Map.
	+ From the game’s Maps, We can also assume that the Desert Map is actually a deteriorated form of this map.
* According to the Lore, the red side are the Russians/Soviets and the blue side is PARMA.
	+ Strangely enough though the PARMA faction Leader and Lieutenant will spawn with Russian weapons, while the Soviet team will earn American weapons.
* The River Town isn’t always in the center of the map, sometimes it appears near the top or bottom.