Patch v1.74

**Patch v1.74** was released on March 10, 2020.

## The Headlines

* Blueprints can now be traded in
* Some default settings under Camera, Controls, and Interface have changed
* Added Dynamic Range controls to the Audio menu
* Spike Rush added as a Mutator preset

## New Content

### General

* Ignition Series Blueprints will be available as drops after select Online Matches starting on March 11, 2020 at 10 a.m. PDT / 5 p.m. UTC

## Changes and Updates

### Blueprint Trade-Ins

* You can trade in five Blueprints for one random Blueprint of the next-highest rarity
	+ All five Trade-in Blueprints must be from the same series
		- The Blueprint you receive from the trade-in will be from the same series
	+ All five Trade-in Blueprints must have the same rarity
* To trade in Blueprints
	+ Go to the Blueprints tab in your inventory
	+ Click the left stick (or right-click with mouse) on one of the Blueprints you want to trade in
	+ A new window will appear displaying all Blueprints that match both series and rarity
	+ Select the remaining four you want to trade in
* Black Market rarity items are included in the Blueprint trade-in system
	+ Five Rare Blueprints = One Very Rare Blueprint
	+ Five Very Rare Blueprints = One Import Blueprint
	+ Five Import Blueprints = One Exotic Blueprint
	+ Five Exotic Blueprints = One Black Market Blueprint
* The Blueprint you receive has a chance to be Certified, Painted, or drop as a Special Edition

### Default Settings

* Some default settings under Camera, Controls, and Interface have changed
	+ These changes will only occur if a player has never changed a default setting to a custom preference

#### Camera

* Default Camera Preset
	+ Distance increased to 270 (was 260)
	+ Stiffness increased to 0.5 (was 0.3)
	+ “Legacy” Camera Preset added
		- Legacy uses the original default settings
	+ Camera Shake intensity reduced for most actions

#### Controls

* Default Controller Deadzone value reduced to 0.2 (was 0.3)
* Default Dodge Deadzone value increased to 0.8 (was 0.5)
* Button Bindings list re-ordered to show most important controls at the top
* Controller Vibration
	+ Reduced the intensity of vibration on the “Default” setting
	+ On “Default” and below, Boost now only vibrates the controller when activated
	+ Players can still use “Medium” or “Heavy” to replicate the old vibration settings

#### Interface

* Nameplate Mode
	+ Default setting now makes nameplates Always Visible.
	+ Previous default now called “Nearby Only”
* Team Colored Boost Meter is now enabled by default

#### Audio (Dynamic Range)

* Dynamic Range settings are now available in the Audio menu
* Settings
	+ Default: Best for most players, these settings carry over from before today’s update
	+ Low (Night): Best when playing at low volume, in a loud environment, or on low-quality speakers
	+ High (Theater): Best when playing at high volume on high-quality sound systems

#### [PC] DirectX 11

* DirectX 11 is now enabled by default for all players on PC
* You can see the refreshed minimum and recommended PC specifications here
* To opt out of DirectX 11, and revert to DirectX 9:
	+ Open Steam
	+ Right-click Rocket League, select Properties
	+ Choose Select Launch Options under the General tab
	+ Paste in -dx9, select OK
	+ Start Rocket League
* To change back to DirectX 11, remove -dx9 from the Select Launch Options window, and select OK

#### General

* Inventory management: Any selected filters will remain active until you exit your inventory or trade window
* Spike Rush added as a Mutator preset
* Added a “Blueprints” button in the Garage menu
	+ This button is a shortcut to Garage > Manage Inventory > Blueprints
	+ The number of Blueprints in your inventory will be displayed on the button
* Added support for Discord Rich Presence
* [Nintendo Switch] Transparent Goalposts added under Options > Video

## Bug Fixes

### General

* Fixed a bug causing the Rank/Division down notification to display after a win
* Esper’s front-left wheel no longer clips through the wheel support
* Fixed particle dispersal on Flash Freeze Decal
* Archive button no longer appears at the bottom of the Blueprints tab
* Yaki wheels have been adjusted to face the correct direction
* Player Rank after using Quick Play no longer displays the incorrect Rank
* Fixed a bug keeping multiple Supersonic Fury and Chaos Run achievements/trophies from unlocking when using items purchased from the Item Shop
* Fixed appearance of the Soft Edge Decal on Chikara, Chikara G1, and Chikara GTX
* Inventory filter no longer resets after previewing a revealed Blueprint

## External links

* Patch Notes v1.74 on Rocket League - Official Site