recursal/Fanatic-Fandom huggingface dataset:
Arngren

Arngren*

Statistics

The **Arngren** is a craftable Hardmode gun that is an upgraded version of the Clock Gatlignum. It shoots at an incredibly high rate, but with a large 45 degree random spread, sacrificing accuracy for higher speed and damage.

Its best modifier is **Unreal**. But the weapon's firing speed will not be affected.

## Crafting

### Used in

* Chain Gun
* P90
* Clockwork Bar
* Auric Bar (5)
* Cosmilite Bar (5)
* Ascendant Spirit Essence
* Phantoplasm (5)

total: 1 row(s)
## Notes

* The Arngren's low damage prevents it from being viable against anything with a decent amount of defense.

## Trivia

* Arngren is the name of a gadget selling website.
Aegis Blade

Aegis Blade*

Statistics

Projectile created
**Aegis Bolt**

The **Aegis Blade** is a Hardmode broadsword that drops from Golem. When used with its primary fire (left-click), it will swing and deal contact damage in a regular manner. Upon striking an enemy, a medium-sized stationary flame explosion is produced, capable of damaging the target 6 more times, each dealing 5% less damage, before dissipating. When used with its secondary fire (right-click), the broadsword itself will not deal damage but will instead shoot a fireball that deals 85% of the weapon's damage. The fireball explodes into 3 flaming sparks on contact with a tile or enemy, dealing 75% of the fireball's damage. The sparks do not pierce and can linger on the ground for 2 seconds before disappearing. If a spark hits an enemy, it spawns a small flame explosion that deals 75% of the spark's damage.

Its best modifier is **Legendary**.

## Notes

* Only the left-click attack receives true melee boosts.

## Trivia

* Aegis is the name of Athena's shield from Greek mythology.
Ataraxia

Ataraxia*

Statistics

**Ataraxia** is a Godseeker Mode broadsword that autoswings. When swung, Ataraxia fires three rocket-like projectiles, two small and one large, towards the cursor. The larger projectile explodes on impact with a tile or enemy. The smaller projectiles split into several needles on impact, which fly a short distance from the impact point and rapidly damage enemies. When the blade itself strikes a foe, five additional homing projectiles are produced, flying around the target in a flower-like pattern. The homing projectiles may choose to home on a different enemy if many are close by.

Ataraxia, along with all of its projectiles and their explosions, inflict the Shadowflame debuff onto enemies.

Its best modifier is **Legendary**.

## Trivia

* The word *ataraxia* refers to a state of emotional tranquility and peace of mind.
* The word *equanimity* refers to a state of mental calmness and evenness of temper.
	+ This word is also used for the name of a rogue boomerang.
* The projectiles for the Ataraxia are named 'Not Exoblade', 'Also Not Exoblade', 'Definitely Not Exoblade', and 'Still Not Exoblade'.
Ashen Stalactite

Ashen Stalactite*

Statistics

Projectiles created
**Ashen Debris**
**Ashen Stalagmite**

The **Ashen Stalactite** is a Pre-Hardmode dagger that is dropped by Fire Imps. It automatically throws a gravity-affected stalactite that does not pierce and breaks into cosmetic dust shortly after.

Performing a stealth strike with the Ashen Stalactite will cause the next stalactite thrown to be larger, travel slower, have a longer lifespan, and break into piercing, damaging dust.

Its best modifier is **Flawless**.

## Tips

* Due to its high damage and fast speed, this weapon is a very good early game choice for the rogue class.
Basins

Statistics

**Basins** are placeable furniture items unique to the Calamity Mod. Unlike the other furniture sets, only six types of basin exist in the Mod.

* Charred Ore (5)
* Any Gold Bar (5)
 Ashen Basin | * Smooth Brimstone Slag (10)
* Unholy Core (5)
* Any Iron Bar (5)
* Wire (5)
* Plague Cell Canister (2)

total: 6 row(s)
Bloodstained Glove

Bloodstained Glove*

Statistics

The **Bloodstained Glove** is a craftable Pre-Hardmode rogue accessory that can also be dropped by The Perforators. When equipped, the player's stealth strikes gain +10 armor penetration and heal the player for 1 HP.

## Crafting

### Used in

* Wire (100)
* Any Mythril Bar (5)

total: 1 row(s)
## Notes

* This accessory is the counterpart to the Filthy Glove dropped by The Hive Mind.
* This accessory can synergize quite well with Sticky Spiky Balls, due to the fact that their stealth strike effect throws 7 balls that each can hit up to 5 times. If all of the balls hit enemies, they can heal the player for a total of 35 health, as every hit will heal 1 HP. Furthermore, the extra armor piercing can potentially cause them to deal up to 175 extra damage compared to a stealth strike without the accessory, if the enemy's defense is over 10 but not so high that the damage is reduced to 1 per hit even with the extra pierce.
Baleful Harvester

Baleful Harvester*

Statistics

Projectiles created
**Pumpkin Skull**
**Flaming Jack**
The **Baleful Harvester** is a craftable Hardmode broadsword. Upon striking enemies with the blade, homing pumpkins and fiery orange skulls will spawn off-screen and attack enemies in the same fashion as The Horseman's Blade. Both projectiles deal 150% of the weapon's base damage and skulls split into 2 homing fire orbs which each deal 50% of the weapon's base damage. The sword, the skulls and their fire orbs inflict the On Fire! debuff.

Its best modifier is **Legendary**.

## Crafting

### Used in

* Soul of Night (30)
* Reaper Tooth (5)
* Ruinous Soul (3)
* Terra-cotta
* Celestial Claymore
* Anarchy Blade
* **Baleful Harvester**
* Flarefrost Blade
* Phoenix Blade
* Entropic Claymore
* Stellar Striker
* Exoplasm (20)
* Miracle Matter

total: 2 row(s)
Boar Cat

Boar CatStatistics

Drops

* Item **(Quantity)****Rate**
* Essence of Babil10%
* Disgusting Meat100%

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Killed

Boar Cat is a rare Hardmode enemy that spawns in the Jungle. They are extremely fast and charge at the player constantly within their range.

It can be detected with the Lifeform Analyzer.

## Tips

* Due to their size, they can be extremely hard to notice.
* Although deadly, they have very low health and knockback resistance which makes it easy to kill.
Braxaxe

Braxaxe*

Statistics* 299%
* 3001%
* 3001%

The **Braxaxe** is a craftable Godseeker Mode Pickaxe, Axe, and Hammer combination. When used with the left mouse button, it will quickly mines tiles and trees. And when used with the right mouse button, it will quickly mine trees and walls. It has a range twenty tiles larger than most other tools.

Mining Primordial Ore with the tool will drop the ore in its direct item form.

Its best modifier is **Godly** or **Demonic**. Both modifiers increase its average damage output by the same amount.

 With the Calamity: Tales of the Aquatic addon Enabled, its pickaxe power gets changed to 300% making it capable of mining Esseric Ore

## Trivia

* The name of the tool is a reference to the Braxsaw drill from the SGAmod.
Arkflammator

Arkflammator*

Statistics

Projectile created
**Scythe*****Equipped tank***

The **Arkflammator** is a craftable Epilogue flamethrower. It fires purple Scythes infinetely pierce enemies and tiles and create arcs that inflict the Noctactricity debuff

Note that, unlike other flamethrowers, it lacks a chance to not consume gel meaning the player should make sure they do not run out of ammo at an inopportune time.

It can be considered a counterpart to Ifflamator

Its best modifier is **Unreal**.

## Crafting

### Recipe

* Shadethrower
* Pulsing Night Essence (15)

total: 1 row(s)
### Used in

* Phototerminator
* Microhavoc
* **Arkflammator**
* Thorium Ore (20)

total: 1 row(s)
Bloodsoaked Crasher

Bloodsoaked Crasher*

Statistics

The **Bloodsoaked Crasher** is a Godseeker Mode non-consumable rogue weapon that is an upgrade to the Crushsaw Crasher. It throws a gravity-affected axe that can hit enemies 6 times and bounces twice before disappearing. The axe speeds up while in flight, but slows down upon hitting an enemy, allowing it to "grind" against that enemy and hit them several times. It additionally heals the player for 3HP on enemy hits.

Performing a stealth strike with the Bloodsoaked Crasher will cause the next axe thrown to spawn homing blood to further heal the player on enemy hits.

Its best modifier is **Flawless**.

## Notes

* This weapon does not benefit from the effects of the Invisibility Potion or the Shadow Potion.
Banners

Banners*

Statistics

The Calamity Mod features banners for many of the enemies introduced in the mod's various biomes.

## Trivia

* The Draconic Swarmer, Twinkler, and the Super Dummy are the only non boss-exclusive NPCs without a banner. This is due to Twinkler being a similar Critter to the Firefly, the Draconic Swarmer is normally a boss summon, and the Super Dummy being a utility NPC.
Atlantis

Atlantis*

Statistics

Projectile created
**Atlantis Spear**

The **Atlantis** is a Hardmode wand which is dropped by the Leviathan and Anahita. It shoots halberds which pierce and travel through walls, in a distinct pattern consisting of one halberd in a straight line, then two halberds connected in the shape of a V, heading outwards from the player in a straight line.

Its best modifier is **Mythical**.

## Crafting

### Used in

* **Atlantis**
* Influx Waver
* Sea Prism (20)
* Tenebris (25)
* Lumenyl (50)

total: 1 row(s)
## Trivia

* The name "Atlantis" originates from a fictional island of the same name from dialogues written by the Athenian philosopher, Plato.
* This weapon appears to be a halberd, the same type of weapon that Anahita wields.
* This weapon previously resembled a Trident, and before that, a spell tome.
Bloodstone

Bloodstone*

Statistics

 *"The calamitous beings have been inundated with bloodstone."*

**Bloodstone** is a Godseeker Mode crafting material dropped by Brimstone Elemental, Calamitas, and enemies in the Brimstone Crag, only after Providence, the Profaned Goddess has been defeated. Additionally, it can be obtained from Necromantic Geodes dropped by the Ravager post-Providence.

It is used to craft Bloodstone Cores.

 Bloodstone can also be placed.

## Crafting

### Used in

* Blood Orb
* Phantoplasm
* Bloodstone Ore (5)
* Delicious Meat (50)
* **Bloodstone** (5)
* Yharim Bar (90)
* **Bloodstone** (3)
* Ravager (Lore)
* **Bloodstone** (5)
* Bloodstone DyeBloodstone Dye

total: 5 row(s)
## Notes

* 1-3 Bloodstone can additionally be obtained from Brimstone Crates at a 10% drop chance after both Providence and Polterghast have been defeated.
Blight Slime

Blight SlimeStatistics

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The **Blight Slime** is a decently uncommon Pre-Hardmode slime that spawns in the Corruption/Crimson biome. It has two variants, which appear depending on the world's evil biome. It drops Blighted Gel, a crafting material used in the crafting of the Overloaded Sludge, which is the summoning item for The Slime God, as well as various other recipes such as the Zen Potion. Throwing a Shuriken at it will turn it into the Ninja Slime
Avalanche

Avalanche*

Statistics

Projectiles created
**Ice Bomb**
**Ice Shards**

The **Avalanche** is a Hardmode melee weapon that is dropped by Cryogen. When the weapon strikes an enemy, it creates ice bombs around the player that travel in either the cardinal or ordinal directions. Each bomb explodes into four gravity affected ice shards on enemy hits or after 3 seconds. Each ice shards deal 50% of the weapon's damage.

Its best modifier is **Legendary**.

## Crafting

### Used in

* **Avalanche**
* Effluvium Bow
* Glacial Crusher
* Icebreaker
* Snowstorm Staff
* Essence of Eleum (10)

total: 1 row(s)

## Notes

* Despite appearing to be an axe, the Avalanche cannot be used to cut down trees.

## Tips

* Due to the way the projectiles spawn, this weapon is exceptionally effective against Worm AI enemies, as every one of the falling shards will hit their long body.

## Trivia

* This weapon was previously known as the "Permafrost", but was renamed due to the introduction of the Archmage NPC, which will always be named "Permafrost".
Blinded Angler

Blinded AnglerStatistics

Drops

* Item **(Quantity)****Rate**
* Prism Shard (5-9)100%
* Clam Chowder2%
* Eutrophic Scimitar25%

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Killed

The **Blinded Angler** is a Hardmode enemy found in the Sunken Sea biome. Much like other enemies in the Sunken Sea, they are initially passive and slowly swim back and forth. Unlike other Sunken Sea enemies, however, they become aggressive if the player is very close to them (~5 blocks away), and will try to swim towards the player to deal contact damage. They go back to being passive if the player gets out of range, and dealing damage to them does not change their behavior.
Art Attack

Art Attack*

Statistics

Projectile created
**Art Attack Star**
The **Art Attack** is a craftable Hardmode wand. Upon use, it fires a star with a rainbow trail that follows the mouse cursor. It initially deals no damage until a full shape with the trail is completed. All enemies within the completed shape emit rainbow dust and get damaged for 1x initially, and up to 2.3x after 4.5 seconds.

Its best modifier is **Mythical**.

## Trivia

* The Art Attack is a reference to a special move of the same name from *Paper Mario: The Thousand-Year Door*, which lets the player draw circles around enemies to harm them. Its appearance is based on the Ruby Star, which is the Crystal Star required to perform the move.
Bloodflare Wings

Bloodflare Wings*

Statistics

**Bloodflare Wings** are a Godseeker Mode wing-type accessory that allow the player to fly and glide. If these wings are worn along with Bloodflare armor with any Bloodflare headpiece, the player is granted 20% increased max life.

## Crafting

### Used in (Any Wings)

* Angel Treads
* Core of Calamity (3)
* Life Alloy (5)
* Luminite Bar (5)

total: 1 row(s)
Bloatfish

BloatfishStatistics

Drops

* Item **(Quantity)****Rate**
* Voidstone (10-20)100%
* Depth Cells(After defeating
Calamitas) (5-7 / **7-10**)50%

SoundsHurt
Killed

The **Bloatfish** is an enemy that spawns in lowest layer of the Abyss. While it is not aggressive and will not chase the player to attack them, it can still slightly hurt them via its low contact damage. It serves primarily as a meat-shield for other enemies, as it absorbs projectiles and gets larger as it takes damage, potentially reaching 3 times its original size.

## Notes

* The Bloatfish nullifies the piercing capabilities of any projectiles that come in contact with it, effectively absorbing them.

## Trivia

* Although the Bloatfish is based on the ocean sunfish, which lives in the warmer and higher places of the water column, the Bloatfish only spawns at the very bottom of the Abyss.
Brimstone Elemental (Town NPC)

Reason: "*Nightmare mode has been removed.*"

**This page is a candidate for deletion.**
Reason: "*Nightmare mode has been removed.*"

*This article is a stub. You can help Calamity Mod Wiki by expanding it.*

Brimstone Elemental (Town NPC)Statistics

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***Map Icon***
 **This is a Town NPC. A House may be required in order for it to appear.**
*"A Goddess of Brimstone flame, she once lost everything she had..."*

*Not to be confused with the Brimstone Elemental boss.*
The **Brimstone Elemental** is an NPC that can only appear by using the Brimstone Elemental's Soul.

When threatened by enemies, she will defend herself with her Glaive.

## Functions

* The Brimstone Elemental has only one dialogue panel option (other than just the talking dialogues) - "Soul" after what she will turn into a soul that will appear in the player's inventory.

## Names

* The Brimstone Elemental will always be named Helia.

## Trivia

* Her sprite is 3 pixels taller than any other Town NPC's and player's sprite.
* This page is still WIP, a lot of info to be added...
Blue Demon

Blue DemonStatistics

Drops

* Item **(Quantity)****Rate**
* Blue Demon Head100%

SoundsHurt
Killed

The **Blue Demon** is a Godseeker Mode mini boss that rarely spawns during a Solar Eclipse after The Devourer of Gods has been defeated. When the Blue Demon spawns, the music is replaced by ominous chase music and will go after the player upon spawning. The speed it chases the player is ramped up by its current health, starting from slow to somewhat fast. When it is below 40% health, the Blue Demon will gain 60% damage reduction and chase the player much slower, however it will gain new attacks such as blue demon arms coming from the ground and platforms to grab the player, and spitting rotting teeth at the player to slow them down.

## Trivia

* The Blue Demon is a direct reference to the RPG Maker Horror Game Ao Oni.
Blood Bath

Blood Bath*

Statistics

Projectile created
**Blood Beam**

The **Blood Bath** is a craftable Pre-Hardmode wand that is also dropped by The Perforators. When used, it causes large red droplets to drop from the sky at a fast pace. It is the Crimson counterpart to the Shadowdrop Staff.

Its best modifier is **Mythical**.

## Notes

* The projectiles will dissipate after striking any tile, so it can be difficult to use it underground.

## Trivia

* If the player has the "Blood and Gore" Setting turned off, its projectile trail will look like clouds instead of blood.
Bloom Stone

Bloom Stone*

Statistics

The **Bloom Stone** is a Hardmode accessory that has a 20% chance to drop from Plantera. While it is equipped, the player's life regen is increased by 3 if they are standing on any ground, this effect is doubled during daytime.

The Bloom Stone also gives the player an augmented Flower Boots effect, allowing flowers and plants to grow on grass whilst also occasionally allowing random dye plants to appear on dirt that does *not* have grass upon it. This makes it ideal for farming not only seeds and bait, but also various dyes and Strange Plants, as virtually any vanilla dye can be obtained in this manner.

## Notes

* Standing on a liquid with a Water Walking Potion or a similar effect will not grant the extra life regen.
Belching Coral

Belching CoralStatistics

Drops

* Item **(Quantity)****Rate**
* Corroded Fossil6.67%
* Belching Saxophone10%

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The **Belching Coral** is a Hardmode enemy that spawns in the Sulphurous Sea after the Aquatic Scourge has been defeated. It is stationary, and will fire Sulphurous Spikes toward the player if they are nearby.

## Notes

* It is one of the only sources of Corroded Fossils outside of the Acid Rain Event.
Baow

Baow*

Statistics

The **Baow** is a craftable Hardmode bow. It fires 2 arrows, with one firing from the bow as normal, and the second firing on the opposite side of the player's cursor, converging in with the first arrow.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Elemental Bar (7)
* Luminite Bar (5)
* Cosmic Bolter
* Flaming Ice Bow
* **Baow**

total: 1 row(s)
## Trivia

* The item's name is a pun on "bow" and "tao".
Cavern

The **Cavern** layer features thirteen new enemies, including two minibosses, as well as a shrine structure which contains an Onyx Excavator Key. Several new ores spawn in this layer after certain bosses have been defeated.

In Death Mode, the Underground, Cavern, and Underworld layers become darker the deeper the player gets. This can be mitigated with light-generating equipment.

## Contents

Diamond Crawler
Emerald Crawler
Ruby Crawler
Cosmic Elemental
**After defeating The Hive Mind/The Perforators:**

Aero Slime
**In Hardmode:**

Overloaded Soldier
Sun Bat
Phantom Debris
Earth Elemental(Miniboss)
**After defeating Cryogen:**

Cryo Slime
**After defeating Plantera:**

Armored Digger(Miniboss)
Perennial Slime
**After defeating Providence, the Profaned Goddess:**

Bloom Slime
**After defeating Jungle Dragon, Yharon:**

Auric Slime | **From Shrines:**
Onyx Excavator Key
**From Gold Chests:**

Treasured Family Pendant(Rarely) | **From Diamond Crawlers:**
Diamond
**From Emerald Crawlers:**

Emerald
**From Ruby Crawlers:**

Ruby
**From Cosmic Elementals:**

Cosmic Stone
Bone Sword
Starfury
Enchanted Sword
Arkhalis
**From Diamond Crawlers, Emerald Crawlers, and Ruby Crawlers:**

Scuttler's Jewel
**From Phantom Debris, Skeletons, Hoplites,Overloaded Soldiers, and Armored Skeletons:**

Ancient Bone Dust
**From Skeletons, Hoplites, Skeleton Archers,and Armored Skeletons in Pre-Hardmode:**

Waraxe
**From Blue Jellyfishes:**

Mana Jelly
**From Green Jellyfishes:**

Vital Jelly
**From Crawdads:**

Craw Carapace
**From Giant Shellies:**

Giant Shell
**From Tim:**

Plasma Rod | **From Aero Slimes:**
Aerialite Ore
**From Cryo Slimes:**

Cryonic Ore
**From Perennial Slimes:**

Perennial Ore
**From Bloom Slimes:**

Uelibloom OreUelibloom Ore
**From Auric Slimes:**

Auric Ore
**From Sun Bats:**

Essence of Sunlight
**From Armored Diggers:**

Draedon's Remote
Demonic Bone Ash
**From Phantom Debris and Overloaded Soldiersafter defeating Providence:**

Phantoplasm
**From Earth Elementals:**

Metamorphic Stone
Aftershock
Earthen Pike
Slag Magnum
Arid Artifact | **From terrain:**
Roxcalibur
**After defeating The Hive Mind/The Perforators:**

Aerialite Ore
**After defeating Plantera:**

Perennial Ore
**After defeating Providence:**

Uelibloom OreUelibloom Ore
**After defeating Jungle Dragon, Yharon:**

Auric Ore
**From Fishing:**
Celestial Jewel

Celestial Jewel*

Statistics

The **Celestial Jewel** is a craftable Hardmode accessory.

It boosts defense by 8 and life regeneration by 2, even while the player is under the effects of a damaging debuff. When worn while being damaged by a debuff, the player's defense will increase by an additional 11 (for a total of 19) and life regen will increase by an additional 2 (for a total of 4). Pressing the `Astral Teleport` key while no bosses are alive will teleport the player to a random location in the same manner as a Teleportation Potion, and has no cooldown.

## Crafting

### Used in

* Dark Plasma (3)
* Green Solution (999)
* Luminite Bar (5)

total: 1 row(s)
## Notes

* If the player is under the effect of one of the alcohols sold by the Drunk Princess, the accessory's life regen bonuses will be reduced to 1 regardless of other debuffs.
* Pairing this item with the Spelunker's Amulet or Spelunker Potions can help the player find rare ores.

## Trivia

* This accessory can be considered a successor to the Crown Jewel, due to their shared unique debuff regen and defense function. However, Crown Jewel can only be obtained using Malice Mode, whereas Celestial Jewel is available in all modes.
	+ In previous updates, Celestial Jewel was a direct upgrade to the Crown Jewel, and both were exclusive to Revengeance Mode.
Blood Rune

Blood Rune*

Statistics

*Not to be confused with Blood Relic, the summoning item for the Blood Moon.*
**Blood Runes** are Godseeker Mode ammunition that can be bought from the Archmage for 1  while the Ice Barrage is in the player's inventory. They are consumed by the Ice Barrage as ammunition.

## Trivia

* Blood Runes are a reference to *Runescape*.
Box Jellyfish

Box JellyfishStatistics

Drops

* Item **(Quantity)****Rate**
* Abyss Shocker(After defeating Skeletron)2% / **2.5%**
* Jellyfish Necklace1%

SoundsHurt
Killed

The **Box Jellyfish** is a Pre-Hardmode enemy that spawns in the Ocean and the 1st layer of the Abyss. It will remain passive until the player gets too close, it will then attempt to attack the player by swimming towards them.

## Trivia

* The Box Jellyfish acts similarly to its real-life counterpart; they both remain passive until they detect something nearby that may be edible.
Candles

Statistics

**Candles** are pieces of furniture that emit light. The Calamity Mod currently adds twenty-one types of candles to the game, with fifteen corresponding to specific sets of furniture, two acting as upgrades to the Water Candle and Peace Candle, and the remaining four being craftable with a Peace Candle, and a large amount of souls and essences. For the purpose of housing Town NPCs, Chaos and Tranquility candles and Stat candles do not count as a light source. Additionally, Stat candles cannot be toggled by wire, unlike all other candles.

total: 22 row(s)
Bloodfin

Bloodfin*

Statistics

**Bloodfin** is a Godseeker Mode food item that is fished up in the Brimstone Crag once Providence, the Profaned Goddess has been defeated, at a 10% chance. It heals 240 health and grants the player the **Bloodfin Boost** buff on consumption which boosts the player's life regen by 5, and an additional 5 while the player is suffering from a damage over time debuff. Once consumed, the player receives Potion Sickness for 60 seconds. If the player is below 75% life, they receive an additional 4 life regen.

## Notes

* Bloodfins can be considered an indirect upgrade to Honeyfins, given similar names and obtaining methods.
* Bloodfins can be considered the alternative to Supreme Healing Potions, as both are obtainable around the same time, and heal the player for a similar amount. However, the Bloodfin is arguably superior due to its life regen boosts, especially at low life, with only slightly less immediate healing.

## Trivia

* Angiogenesis in its tooltip refers to the process by which blood vessels are formed.
Bloody Rupture

Bloody Rupture*

Statistics

The **Bloody Rupture** is a craftable Pre-Hardmode shortsword that is also dropped by The Perforators. Upon killing an enemy with it, it will release orbs of blood that home in on other enemies, and upon impact, heal the player for 2 life. It functions identically to the Leeching Dagger.

Like every shortsword, it has an incredibly short range, but unlike others, it swings automatically.

When the weapon's Shortstrike ability activates, enemy hits spawn bloodsplosions that deal 120% of the weapon's damage.

Its best modifier is **Legendary**.

## Crafting

### Used in

* Leeching Dagger *or* **Bloody Rupture**
* Ancient Shiv
* Spore Knife
* Rotten Matter (15)
* Purified Gel (10)

total: 1 row(s)
## Trivia

* If the player has the "Blood and Gore" Setting turned off, the blood orb projectiles will look like clouds instead.
Astral Injection

Astral Injection*

Statistics

*Not to be confused with Astral Infection, a Hardmode biome.*
The **Astral Injection** is a craftable Hardmode buff potion made from Aureus Cells. Upon consumption it grants the player +180 mana regen per second at the cost of the player losing 5 health and being inflicted with the Mana Sickness debuff.

## Notes

* Astral Injections may also be obtained from Astral Crates once Astrum Aureus has been defeated.
* This item essentially acts as a mana potion that restores 900 Mana, over a time of 5 seconds, which is superior to Supreme Mana Potions later in the game. However, they are not automatically consumed by the Mana Flower or Ethereal Talisman and are arguably harder to obtain en masse.
* The damage inflicted by using this item does not get affected by Defense or Damage Reduction, and will not reset adrenaline while fighting a boss.

## Trivia

* This item is a reference to Heroin from Real Life
* This item’s name is a pun based on the Astral Infection biome.
* If the player is killed by the damage inflicted upon consumption of the potion, the death message "<PlayerName>'s blood vessels burst from drug overdose." will display.
Bloodred Alliance

Bloodred Alliance*

Statistics

boosts your max hp and mana by 25%
healing potions are 20% more effective
reduces enemies contact damage by 25%
25% increased health regeneration
+2 max minions

The **Bloodred Alliance** is a craftable post-The Entropic God, Noxus accessory. It provides:

15 defense

20% damage increase

2 mmore minion slots

summons a blood demon to protect you

increases regeneration by 25%

25% increased max hp and mana

25% decreased enemy contact damage

20% increased effectiveness of healing potions

The blood demon punches your enemies, inflicting bleeding and dealing 200 summon damage per punch.
Blazing Core

Blazing Core*

Statistics

Projectile created
**Blazing Sun**

The **Blazing Core** is a Godseeker Mode accessory dropped by Providence, the Profaned Goddess. While equipped, it increases the player's damage reduction by 10%. If the player is hit by an enemy, a miniature sun is created at the player's location for ten seconds that sucks enemies towards it, deals damage, and inflicts the Holy Flames debuff for three seconds. Only one sun can be active at a time.

## Notes

* The Blazing Sun deals 1270 typeless damage, cannot critically strike, and does not scale with any damage boosts.
Calamity Eye

Calamity EyeStatistics

Drops

* Item **(Quantity)****Rate**
* Lens50%
* Blighted Lens(In Hardmode)50%
* Essence of Chaos(In Hardmode)33.33%
* Bloodstone(After defeating Providence)50%

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**Calamity Eyes** are Pre-Hardmode enemies that spawn in the Brimstone Crag. They act like Demon Eyes, but will inflict the Brimstone Flames and Weak debuffs on contact. When below half health, their speed and maneuverability increase.

In Death Mode, Calamity Eyes are capable of becoming intangible and passing through blocks for a brief period of time, in order to reach the player.

After Providence, the Profaned Goddess is defeated, their stats receive a significant boost and they begin dropping Bloodstone.

## Trivia

* In previous versions, Calamity Eyes would spawn on the Surface after Plantera had been defeated.
Blockhound

BlockhoundStatistics

Drops

* Item **(Quantity)****Rate**
* Exo DogtoothExo Dogtooth12.5%
* Adhesive Bandage1% / **2%**

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Killed

The **Blockhound** is a Godseeker Mode enemy that spawns in the Exosphere after XS-01 Artemis and XS-03 Apollo have been defeated. It has the same AI as the Unicorn, charging and ramming into the player at ludicrously high speeds. This, along with their ability to inflict Sunscreamed, makes them a dangerous enemy for any and all players.

## Trivia

* The Blockhound is the direct offspring of Blockaroz after he absorbed a fragment of an Ogscule and shattered into a thousand pieces.
Charm Gar

Charm GarStatistics

Drops

* Item **(Quantity)****Rate**
* Blood Orb (30-75)100%
* Bloodstone (35-50)100%
* Bloodstone Bar (8-15 / **10-20**)100%
* Bloodflare RodBloodflare Rod25% / **50%**

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Bloodflare Bomb

The **Charm Gar** (Japanese: チャームガー *Chāmugā*) is a Godseeker Mode mini boss summoned by fishing during a Blood Moon after Providence, the Profaned Goddess has been defeated. It behaves similarly to Duke Fishron, repeatedly lunging towards the player 4 times while predicting their movement. After these dashes, it will stop and summon a large Bloodflare Bomb that follows the player for 2 seconds before exploding into an even spread of 8 / **12** Bloodflare Fireballs.

The Charm Gar drops large amounts of Blood Orbs, Bloodstone, and Bloodstone Bars, as well as the Bloodflare Rod.
Aurora Blazer

Statistics

The **Aurora Blazer** is a Hardmode flamethrower that drops from Astrum Aureus. It fires an erratic astral flame that travels quickly in a star shaped pattern that changes direction after travelling for 70 frames, or 32.8125 tiles, damaging enemies and inflicting the Astral Infection debuff. Once completing its path, it will return to the player. There is no limit to how many astral flames can be active at once.

Its best modifier is **Unreal**.
Brimstone Slag

Brimstone Slag*

Statistics* 100%

**Brimstone Slag** is a block that comprises most of the Brimstone Crag biome, and typically surrounds Charred Ore. It spawns naturally upon world generation. It requires at least a Molten Pickaxe to mine.

## Notes

* Brimstone Slag can be used to make an artificial Brimstone Crag anywhere in the world.
Astral Pike

Astral Pike*

Statistics

Projectiles created
**Astral Pike**
**Astral Star**
The **Astral Pike** is a craftable Hardmode spear. It emits dust when swung, which produces light. Upon critically hitting a target, three astral stars move in a diagonal pattern towards the player, homing into nearby enemies, and dealing 40% of the spear's damage. The stars can move and home through tiles.

Its best modifier is **Godly**. It cannot get modifiers that affect size.

## Crafting

### Used in

* Vulcanite Lance
* Tarragon Bar (10)
* Luminite Bar (5)

total: 1 row(s)
Bloodstone Bar

Bloodstone Bar*

Statistics

**Bloodstone Bars** are craftable Godseeker Mode Bars. They are used to craft weaponry and armor themed around Bloodstone.

## Notes

* 144 Bloodstone Bars are required to craft one of the helmets with the rest of the items, including one set of arrows and bullets. To craft *all* of the helmets, 188 Bloodstone Bars are needed instead.
* Bloodstone Bars can also be obtained from Charm Gars.
Bloodred Reactive Essence

Bloodred Reactive Essence*

Statistics

**Bloodred Reactive Essence** is a Post-Noxus crafting material. It is dropped from every enemy in the Desert, Crimson, Brimstone Crag and Pot of Pain with a 10% chance. It is used to craft various Post-Noxus blood-themed melee equipment.

## Crafting

### Used in

* **Bloodred Reactive Essence** (2)
 Bloodred Reactive Core | * **Bloodred Reactive Essence** (2)
* Stiriatic Bar
* Solar Fragment (5)
* Core of Sunlight (5)
* Accidated Reactive Essence
* **Bloodred Reactive Essence**
* Noctic Reactive Essence
* Waterfreeze Reactive Essence

total: 6 row(s)
## Trivia

* The essences sprite was inspired by the Ogscule
* If an enemy is killed in a Corrupted/Astral desert it won't drop Bloodred essences
* It is a Post-Noxus version of Solarflare fragments
Blast Barrel

Blast Barrel*

Statistics

Projectile created
**Flaming Shard**
**Barrel Shrapnels**

The **Blast Barrel** is a Hardmode bomb dropped by the Wall of Flesh. When thrown, it will roll across the ground and infinitely pierce enemies it comes into contact with a wall. Upon colliding with a wall, it will explode into shrapnel and fire shards or bounce again then explode. Shrapnel and fire shards inflict the On Fire! debuff.

Performing a stealth strike with the Blast Barrel will cause the next barrel thrown to bounce off of walls 2 times before exploding on the third wall.

Its best modifier is **Flawless**.

## Crafting

### Used in

* Throwing Brick (150)
* **Blast Barrel**
* Utensil Poker
* Refraction Rotor
* Sacrifice
* Nanotech
* Eclipse Mirror
* Blunder Booster
* Dragon Scales
* Ethereal Extorter
* Vampiric Talisman
* Rogue Emblem
* Meld Bar (10)
* Alloy Bar (3)
* Exodium Cluster (5)
* Contaminated Bile
* Corroded Fossil (15)

total: 2 row(s)
## Trivia

* This weapon and its tooltip are a reference to the *Donkey Kong* game series, which frequently features explosive barrels that launch the player in certain directions, sometimes referred to as "Blast Barrels". The "Some people use to jump over these" part of the tooltip is a reference to the first game specifically, in which Mario has to jump over barrels to reach the top of the level.
Biofusillade

Biofusillade*

Statistics

Projectile created
**Gamma Laser**
The **Biofusillade** is a craftable Godseeker Mode spell tome. It rapidly shoots green laser projectiles that can pierce twice.

Its best modifier is **Godly** or **Mythical**. The Mythical modifier cannot affect use time nor mana cost, making it identical to Godly.

## Crafting

### Used in

* Slithering Eels
* **Biofusillade**
* Primordial Ancient
* Heresy
* Dark Plasma (20)
* Unicorn Horn (5)
* Shadowspec Bar (5)

total: 1 row(s)
## Trivia

* The word "fusillade" refers to a barrage or bombardment; numerous projectiles being fired simultaneously or in quick succession.
* The weapon was previously called **Gamma Fusillade** and is still referred to as such in the source files.
Blessed Flah

Blessed Flah*

Statistics

**Blessed Flah** is a Godseeker Mode crafting material that can only be obtained through transmogrification of Washed Flah and Aqua Orbs at the Starborn Princess. It is used to further craft into Cosmic Flah.

## Crafting

### Used in

* Elemental Bar
* Haunted Bar
* Armored Shell
* Dark Plasma
* Twisting Nether
* Any Stone Block (9999)
* **Blessed Flah**

total: 2 row(s)
Blobfish Plushie

Blobfish Plushie*

Statistics

Projectile created
**Blobfish Plush**
The **Blobfish Plushie** is a Pre-Hardmode rogue weapon obtained by fishing in the Sulphurous Sea with a 5% chance. Upon being thrown, these plushies can pierce up to 2 enemies before disappearing. Additionally, it inflicts the Stinky debuff.

Performing a stealth strike with Blobfish Plushie instead throws the plushie harder, causing them to explode into a bunch of lingering cottons upon hitting enemies/tiles. These cottons have 15 armor penetration, can pierce up to 3 enemies, and falls down slowly.

Its best modifier is **Flawless**.

## Trivia

* This plushie is directly based on the same plushie that appears alongside Maya Schoppenboer in the credits of every parts in the pilot of a dutch webcartoon "Ongezellig".
Barolegs

Barolegs*

Statistics

**Barolegs** are a consumable food item that drops from Abyss enemies. When consumed, it grants the Well Fed buff for 20 minutes. Additionally, after defeating Calamitas, this is buffed to Plenty Satisfied, and again after defeating Polterghast to Exquisitely Stuffed.

## Crafting

### Used in (Any Food Item)

* Heart Lantern (5)
* Any Food Item (50)
* Shiny Stone
* Sharpening Station
* Crystal Ball
* Ammo Box
* Bewitching Table

total: 1 row(s)
Buffs

**Buffs** are positive status effects granted to a player upon consuming, equipping, or activating various items. Active buffs are shown as icons below the hotbar, along with their remaining duration. Buffs are universally positive or at least benign effects, in contrast with Debuffs, over which the player has much less control.

This is a comprehensive list of all buffs added by the Calamity Mod.

## From Buff Potions

These buffs are provided from potions and are consumed upon use.

## See also

* Buffs on the vanilla wiki.
* Debuffs
Bonebreaker

Bonebreaker*

Statistics

Projectiles created
**Bonebreaker**
**Bonebreaker Fragments**
The **Bonebreaker** is a craftable Hardmode melee weapon that is an upgrade to Bone Javelins. It fires javelins that stick to enemies for a long time, then bursting into damaging rocky shrapnels. Up to six javelin projectiles can be stuck on an enemy at once, totalling 120 damage per second from the Venom and Penetrated debuffs.

Its best modifier is **Godly**. It cannot get modifiers that affect size.

## Crafting

### Used in

* **Bonebreaker**
* Cosmilite Bar (10)

total: 1 row(s)
Astral Ore

Astral Ore*

Statistics* 210%

 *"The seal of the stars has been broken!"*

**Astral Ore** is a Hardmode ore which generates in the world after defeating the Wall of Flesh or Astrum Aureus, converting many blocks around it into the Astral Infection. A Picksaw or a pickaxe of a higher power can mine it, but only after The General  has been spoken to. Additionally, after Astrum Deus' defeat, Astral Slimes will begin to drop Astral Ore.

Similarly to how Hellstone and Meteorite inflict Burning, Astral Ore inflicts the Astral Infection debuff on contact. Up to 60-70 bars can be mined from one astral meteorite.  Mining 20 blocks of Astral Ore will cause the player's Stamina Meter to deplete by 1 point.

## Notes

* Astral Ore can also be obtained from opening Astral Crates and feeding Novae Slag or Celestial Remains into the Extractinator once Astrum Deus is defeated.
* Astral Ore is immune to explosives, even after Astrum Deus is defeated.
* The Crystyl Crusher's beam can destroy Astral Ore before Astrum Deus is defeated.
Bloodplate

Bloodplate*

Statistics

**Bloodplate** is a craftable Pre-Hardmode block. Unlike similar items, it does not appear naturally and can only be crafted.

## Crafting

### Recipe

* Obsidian (70)
 * Blood Sample
 **Bloodplate** | * Ashplate
 * SurtplateSurtplate

total: 12 row(s)
### Used in

* **Bloodplate**
* Chaosplate
* Cinderplate
* Fuelplate
* Curseplate
* Ichorplate
* Dustplate
* Proviplate
* Ashplate
* Dimensional Soul Artifact
* Phantomic Soul Artifact
* Eldritch Soul Artifact
* Ravenous Soul Artifact
* **Bloodplate** (60)
* Ashes of Annihilation (5)
* Exodium Cluster (25)
* Sulfuric Scale (5)
 Mediocre Matter | * Aeroplate (10)
* Cinderplate (10)
* Chaosplate (10)
* Elumplate (10)
* Navyplate (10)
* Plagueplate (10)
* **Bloodplate** (10)

total: 5 row(s)
## Trivia

* Unlike the other "plates," this item does not appear to resemble an element traditionally found in other video games.
	+ This plate likely serves to represent the Bleeding debuff dealt by physical weapons, which is often accompanied by "Poison" elements (represented by Plagueplate).
Blunder Booster

Blunder Booster*

Statistics

Projectile created
**Red Lightning Bolts**

The **Blunder Booster** is a craftable Godseeker Mode accessory that is the direct upgrade to the Plagued Fuel Pack. While equipped, rogue damage is increased by 12%, projectile velocity is increased by 15% and stealth generates 10% faster. Additionally, a red aura is summoned around the player that damages enemies and inflicts the Electrified debuff.

Pressing the `Booster Dash` key causes the player to dash diagonally upwards in the player's direction at the cost of 25% of the player's stealth, leaving a trail of damaging red lightning bolts.

## Notes

* The Blunder Booster cannot be equipped if the player is wearing the Plagued Fuel Pack accessory, and vice versa.
Blighted Lens

Blighted Lens*

Statistics

**Blighted Lenses** are Hardmode crafting materials dropped by Blighted Eyes, Calamity Eyes, and Calamitas. They are used in crafting the Magic Quiver, Archery Potion, and Shadowspec Bars.

## Crafting

### Used in

* Pixie Dust (10)
* **Blighted Lens** (5)
* Soul of Light (8)
* Entropic Frond (31)
* Auric Sludge RemnantAuric Sludge Remnant (10)
* Primordial Light Shard (10)
* Auric Bar (3)
* Tarragon Bar (3)
* Exo Core (3)
* Ashes of Annihilation (10)
* Strange Matter (5)
* Subnautical Plate (5)
* Core of Calamity (17)
* Orb of Boon (17)
* **Blighted Lens** (14)
* **Blighted Lens**
* Lens (2)
* **Blighted Lens**

total: 4 row(s)
## Notes

* 2-6 Blighted Lenses can additionally be obtained from Brimstone Crates in Hardmode at a 15% drop chance.
Chasm Beast

Chasm BeastStatistics

Drops

* Item **(Quantity)****Rate**
* Sallowrack (30-50)100%

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Killed

The **Chasm Beast** is an Enemy found in the Cliffs biome in The Void. It wanders about randomly until it either sees light or is attacked. When
provoked, it will rapidly leap after the player in a similar manner to Scorn Eaters.

## Notes

* If it deals contact damage to the player without first seeing them or getting attacked, it will leap around in random directions for a short time before returning to its passive behavior.

## Tips

* Its eyes are visible in the darkness, so be sure to hide any lights if you spot them.

## Trivia

* The Chasm Beast's sprite seems to be a reimagining of the scrapped "Void Soldier" enemy from the Void biomes original concept.
Burning Strife

Burning Strife*

Statistics

Projectile created
**Shadowflame Sticky Ball**

The **Burning Strife** is a Hardmode non-consumable rogue spiky ball that is dropped by Goblin Summoners. It throws a gravity-affected shadowflame spiky ball that bounces off of solid blocks. Upon contact with an enemy, the spiky ball will explode and inflict the Shadowflame debuff to all nearby enemies, as well as dealing 33% damage to them.

Performing a stealth strike with Burning Strife causes the next spiky ball thrown to deal 130% and pierce through four enemies before being destroyed on contact with a fifth. Whenever the spiky ball strikes an enemy, it releases an explosion that is larger than the non-stealth version and deals 42.9% damage.

Its best modifier is **Flawless**.

## Trivia

* The Burning Strife was implemented based on a community suggestion made by Iris Cassandra Saintclaire (known as Lilith Saintclaire at the time) on the mod's Discord server, where it was called "Shadowflame Core".
Brimstone Jewel

Brimstone Jewel*

Statistics

The **Brimstone Jewel** is a pet summoning item dropped by Supreme Calamitas in Expert Mode. It summons a miniature Supreme Calamitas to follow the player.

## Trivia

* The pet's design is based on the eye-like appearance that Supreme Calamitas used in previous versions of the mod.
* Due to the extremely erratic movement of the pet, it was confirmed by the Mod's Official Developer Fabsol that the pet has ADHD.
Carcinogen

CarcinogenStatistics

Drops

* Item **(Quantity)****Rate**
* Plague Cell Canister (4-8 / **5-9**)100%
* Soul of CarcinogenSoul of Carcinogen100%
* Carcinogen Mask14.29%
* Carcinogen TrophyCarcinogen Trophy10%
* Cryogen (Lore)(Always on first kill)100%

SoundsHurt
Killed
Projectiles

**Carcinogen** is a Hardmode boss that is fought in the Caverns, and part of the Elemental route.

Defeating Carcinogen will drop the Soul of Carcinogen, which must be sold to the Archmage to continue the quest.

## Spawn

Carcinogen is summoned by destroying the walls of the underground houses in the Caverns. Each tile has a 10% chance to spawn Carcinogen when destroyed. These chances are improved if Lead armor is equipped.

## Behavior

Carcinogen's fight is unique as it takes place while the player is under the effects of Blackout the whole time. The player will also be unable to fly if they have Wings equipped, and will have the UseTime of their held items increased by 2.

### Attacks

#### Phase 1

* Carcinogen's core hides somewhere and bellows out smoke using its shield. Its location must be found by relying on the hissing sounds it makes as well as the glow from the cigarettes. It sinks into the ground 2 seconds after being damaged, regardless of amount of damage dealt.

#### Phase 2

* Carcinogen follows the same movement from its first phase, however it also summons Possessed Armors, Wraiths, and Ghosts.

#### Phase 3

* Carcinogen distorts the screen with a wavy effect, similarly to the Odd Mushroom but in a greyscale effect. The player has to defeat the boss within 2 minutes before they are instantly killed.

### In Expert Mode

* The player is inflicted with Cursed if they come into contact with Carcinogen's smoke.

### In Revengeance Mode

* Carcinogen and its minions are even more aggressive and faster.
Calamitous Certificate

Calamitous Certificate*

Statistics

The **Calamitous Certificate** is an item that is dropped by The Calamity. When used right-clicked in the inventory, a PNG file will be sent to your documents folder of the full certificate image.

## Notes

* If you already have a certificate file already in your documents folder, text will pop up stating "You were already mailed a certificate".
Calcium Potion

Calcium Potion*

Statistics

The **Calcium Potion** is a craftable Pre-Hardmode buff potion. Upon consumption it grants the **Calcium** buff, causing the player to become immune to all fall damage.

## Notes

* The Calcium Potion can be used to negate all fall damage when riding a mount such as the Slimy Saddle.
* The Calcium Potion will also negate fall damage from the Stoned debuff.

## Trivia

* Calcium is known for its role in the formation and strengthening of bones.
Bladedge Railbow

Bladedge Railbow*

Statistics

Projectile created
**Leaf**
The **Bladedge Railbow** is a craftable Hardmode repeater. It fires out 4 arrows at once, quickly followed by a pair of leaves. The leaves inflict no knockback and deal 50% of the weapon's base damage.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Shadowflame Bow
* Continental Greatbow
* **Bladedge Railbow**
* Darkecho Greatbow
* Essence of Zot (5)
* Luminite Bar (5)
* Essential Essence Bar (40)

total: 1 row(s)
## Trivia

* It used to be called **Bladedge Greatbow** and, like its name would suggest, looked like a bow.
Bazooka

Statistics

The **Bazooka** is a craftable Hardmode classless weapon. When used, it fires a rocket that is affected by gravity after half a second of travel, and explodes when hitting an enemy or a tile. 1% of the target's health is added to the damage of each rocket, and another 1% from the explosion.

It uses Grenade Shells as ammo, which can be purchased from the Arms Dealer if the player has the Bazooka in their inventory.

Once a boss is spawned, the Bazooka is only fireable twice until the boss is defeated.

The Bazooka cannot be reforged, and therefore cannot have modifiers.

## Notes

* This weapon does not have any critical strike chance and cannot gain any from Accessories, Modifiers, Buffs and Armor bonuses.

## Trivia

* This weapon is based off a real life bazooka.