Olimar (SSBU)

## How to unlock the fighter

* VS Matches to be 3rd Character unlocked.
* To unlock 4 of his alternate costumes you have to use Lucario to win classic. 2nd Character unlocked.

## About the character in the SSBU Game. Olimar!!!!!!!!!!!!!!!!!

He is a light weight fighter who uses pikmins to fight. He has alternate costumes and 4 of them has to be unlocked because they are ralph. He also has weird taunts:

Up taunt: Joyfully jumps in place.

Side taunt: Lies down on the ground, rolls around as if basking in nature, and then gets up.

Down taunt: Swings his hips twice.

Ralph has the same taunts. so Ralph Is quite weird.

Ralph has slightly different Attributes to Olimar.

Alph is more of the slower version but more powerful version of Olimar. Alph has much more nerfs.

## Attributes

* Olimar has a normal run speed, 1.550 is the value.
* OLIMAR Walks at a normal speed, His value for that is 1.131.
* OLIMAR in air has a normal speed when moving in air. His Air speed is normal. The Value of it is 1.031.
* Olimar is a light weight. He has a weight of 86.
* Olimar has a normal defence value of 1.000.
* Olimar has lower resistance to launching. Olimar has 1.1.
* Overall he has a lower Defence. Poor olimar..
* He jumps normally.

### Alph

* Alph is a bit slower than Olimar, 1.501.
* Alph is a bit heavier, 88 but still light weight.
* Alph jumps a much lower.
* Alph's recovery is much lower.
* Alph has normal resistnce to launching.
* Alph's 2nd neutral attack is stronger 5% and Olimar is 3%.
* Alph's 2nd neutral attack has 3 more start up frames than Olimar.
* Alph's up tilt has higher knockback in last hit than Olimar's one.
* Alph's down tilt does slightly higher damage, 6.5%.
* Alph's dash attack does slightly higher damage in the 2nd hit, 3.9%.
* Alph's side smash has significantly higher knockback than Olimar's one. The close hit can KO as early as 90% while Olimar's one is 113.6%.
* Alph's side smash is significantly slower than Olimar having much more lags.
* Alph's up smash does much more knockback.
* Alph's up Smash grants the pikmin invincibility while Olimar does not have.
* Alph's up smash has a significantly higher range than Olimar's one.
* Alph's up Smash has catastrophically higher start up but same lag.
* Alph's down smash has much more range.
* Alph's down smash also grants Pikmin invincibility.
* Alph's down smash does more damage close with purple pikmin, 19.6% while Olimar does 17.6%.
* Alph's down smash has more knockback.
* Overall Alph's down smash is catastrophically stronger than Olimar's down smash.
* This Time Alph's down smash did not decrease in speed or any lag thing so it is the same speed has Olimar but with more range.
* Alph's down smash is much more effective than Olimar's down smash.
* Hence in both up and side smash they can't be hit.
* In all Alph's smashes, They can't be reflected, It will just damage the reflector it is Mario or break through it if like Palutena or Pit but will get reflected by the any UBs/The 11.
* Alph's neutral aerial has more damage in the hit 5, 2%.
* He has higher knockback in this move (Neutral Aerial).
* Alph is invincible through 2 of the frames of the attack.
* Alph's other hits does 1.6% which is stronger than Olimar's one.
* Alph's one does more overall damage, 8.4%.
* His neutral Aerial is significantly stronger than Olimar's one.
* Alph's neutral Aerial has much more end lag.
* Alph's neutral Aerial has catastrophically more start up.
* Alph's neutral aerial has much more end lag.
* Alph's neutral aerial is super slow.
* Alph's forward aerial is much slower.
* Of Alph's low jump and high start up, it is harder to use.
* He has a higher landing lag.
* Despite the fact it does same damages, he now is on the lower side so this move is worser than Olimar.
* Also his forward aerial is slower.
* Alph's back aerial is significantly slower in start up.
* Alph's back aerial has lot of lag.
* Alph's back aerial has a high end lag.
* Alph's back aerial and forwards aerial are very slow hindering his combo potential greatly.
* Alph's forwards and back aerial has a very tiny ranger.
* Alph's back aerial grants no extra help what so ever and his very easy to hit him.
* Alph's up aerial is also super slow.
* Alph's landing lag is very high and has over 40 frames of it.
* Alph's start up in the move is horrible.
* Such tiny range.
* A super tiny hitbox only lasting 1 frame.
* Very hard to use and much worser than Olimar.
* However it does do 1% more damage in purple pikmin, 15.3%.
* Down aerial is Much slower.
* Alph's down aerial has no meteor smash.
* It has a tiny hitbox with only 1 frame lasting.
* Alph's down aerial has a catastrophic amount of start up and end lag.
* Even more landing lag than up aerial.
* Alph's aerial time in horrible, low jump with bad aerial attacks.
* Alph's grab is much slower.
* Alph's grab has such a tiny range.
* Alph's grab is much slower.
* Alph's forward throw has much more end lag.
* Alph's forward throw is stronger.
* Alph's back throw has much more end lag.
* Alph's back throw is stronger.
* Alph's up throw has much more end lag.
* Alph's up throw is stronger.
* Alph's down throw is much slower with lag.
* overall his down throw is worser as it has more bads and no better so it is worser than Olimar's one.
* Alph's Floor attack (front) has a lot of lag.
* Alph's Floor attack (front) has a very short range.
* Alph's Floor attack (front) has only 1 hit frame with very small hit box.
* Alph's Neutral special is super slow.
* Alph's neutral special has so much lag.
* Alph's neutral special horrible speed allows opponents to knock him out.
* Alph's neutral special mainly plucks less efficient pikmin.
* Alph's side special has low range.
* Alph's side special has a tiny hit box.
* ALph's side special has high start up.
* Alph's side Special has high end lag.
* Alph's side special is very slow.
* Alph's up special is super slow.
* Alph's up special has significantly less height than Olimar's.
* Alph's up special is much less efficient.
* Alph has horrible recovery of his poor moves for aerial or recovery and jump.
* Alph is very weak in air of so much flaws.
* Alph's down special does not grant invincibility.
* Alph's final smash is harder to use.
* ALph's final smash has more knockback.

### Taunts

* Up taunt: Joyfully jumps in place.
* Side taunt: Lies down on the ground, rolls around as if basking in nature, and then gets up.
* Down taunt: Swings his hips twice.

### Victory Poses

* Performs a toe touching exercise while a Yellow Pikmin rests on the ground and a Red Pikmin looks around, waving its arms, and occasionally jumping.
* Plucks a White, Blue, and Purple Pikmin. The White Pikmin and Blue Pikmin bounce off Olimar's head, whereas the Purple Pikmin squashes him onto the ground. Olimar's eyes will comically bulge outward upon being squashed before his expression returns to normal, whereas Alph will comically wince upon being squashed before his expression returns to normal.
* Sways in place while a Red, Yellow, and Blue Pikmin walk around him in a circle.

## Moveset

All does 0.4%, 1-1.8 and 1% fs. same for Alph.

## Matches

Olimar is not really counted in the ranks but is counted in the olimar ranking because of being in the same character slot. Alph is much different.

### Olimar VS Alph

7 December 2018

 VS

AlPH WON 1-0.

### Olimar VS Alph

7 December 2018

 VS

AlPH WON 1-0.

### Olimar VS Greninja

23rd February 2019

 VS

Olimar won 3-0.

#### Olimar VS Mewtwo

23rd February 2019

 VS

Mewtwo won 1-0.

### Bayonetta VS Olimar

1st June 2019

 VS

Bayonetta won with olimar very easily. Bayonetta won 1-0.

### Ren Amamiya VS Olimar

 VS

Ren Amamiya 1-0.

### Mewtwo VS Olimar

 VS

Mewtwo won 1-0.