recursal/Fanatic-Fandom huggingface dataset:
List of Systems Army formations

## Division

### 85th Luna Vipers Division

* **Active**:
* **Type**: Infantry
* **Role**: Scouting, guerilla warfare, asset denial
* **Part of**:
* **Size**:
* **Garrison**:
* **Commander**: Major General Dudin Petrovich

### 26th Steel Barons Mechanized Division

* **Active**:
* **Type**: Mechanized infantry
* **Role**:
* **Part of**:
* **Size**:
* **Garrison**:
* **Commander**: Major General Maya Holt

## Brigade

### 17th Mechanized Infantry Brigade

* **Active**:
* **Type**:
* **Role**:
* **Part of**:
* **Size**:
* **Garrison**:
* **Commander**: Colonel Charlotte Boyd

### 22nd Infantry Brigade

* **Active**:
* **Type**:
* **Role**:
* **Part of**:
* **Size**:
* **Garrison**:
* **Commander**: Colonel Kelbor Errat

### 25th Infantry Brigade

* **Active**:
* **Type**:
* **Role**:
* **Part of**:
* **Size**:
* **Garrison**:
* **Commander**: Colonel Thomas Kaiser

## Legion

### 32nd Eisenrath Wolves Legion

* **Active**:
* **Type**: Marine
* **Role**:
* **Part of**:
* **Size**:
* **Garrison**: SNV *Eisenrath*
* **Commander**: Colonel Justin Mayer

Boarding actions, escorts, search and destroy, urban warfare

## Battalion

### 66th Recon Battalion

* **Active**:
* **Type**:
* **Role**:
* **Part of**:
* **Size**:
* **Garrison**:
* **Commander**: Lieutenant Colonel Kaler Gade

### 40th Armoured Battalion

* **Active**:
* **Type**:
* **Role**:
* **Part of**:
* **Size**:
* **Garrison**:
* **Commander**: Lieutenant Colonel Eran Netav
List of species

* Nilvain, Jirava Confederation
* Eshikdal, Eshikdal Triumvirate
* Cialo, Filatki Authority
* Karasar, Tasin Union
* Lakasua, Seyram Republic
* Tilam, Council of Tusoka
* Trusci, Setivo Domain
* Human, United Systems
* Vanrak, Unvari Hegemony
	+ Umbaris
* Folas, Folas Protectorate
* Sicury,
* Makoi, Asovae
* Alukic,
* Gelgain, Rosiku
* Ekrod,
* Naiot, Patruvya
* Daekul, Basigi
* Khovun, Kunnin
* Ulanish,
* Amorin,
* Askein,
Karasar

## History

Originally a species of early mammalians, the karasar were uplifted and bio-engineered by an ancient unknown alien species to act as a warrior caste in their conflicts. They were utilized in many wars and were augmented to survive grievous injury that would likewise be fatal to their initial form.

Their new forms were made to be large, muscular, intelligent tactical thinkers, but not independent, requiring a more specialized type of karasar, who can be differentiated by their predominantly black hair and larger physique. The lowest caste had brown or orange hair, while the leadership caste were those karasar who had evolved over their lifetime to become such and not a separate genus.

However, their masters suffered a devastating attack at the hands of their enemies, nearly wiping them out in the process. Those few that remained set the karasar back to their home system, knowing they were incapable of fielding such armies anymore. Now alone for thousands of years, the karasar developed a new way of life and thinking, evolving beyond their initial purpose and into their own species.

## Biology

### Physiology

Karasar appear similar to the extinct Earth animal *Lystrosaurus*, albeit with a more broadly humanoid body shape in a standing up walking style. In their earlier years, the karasar's genetics were manipulated by an unknown civilization to act as soldiers in their war and making them more well suited for combat and their other designated functions. Most of their body is covered in a thick hide, with noticeable patches of hair that vary in colours, depending on what their genetics dictate they are best at.
Jumpgate

**Jumpgates** are vital assets used by humans and allied species to traverse the vastness of space significantly faster. Like much of humanity's current technology, the jumpgates originated from an ancient species that are believed to be extinct. While impressive compared to most other species, its capabilities are inferior compared to that utilized by the Eshikdal gate system.
Hursanul Wiki

**Welcome to the Hursanul Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Komajiro

**Komajiro** est le seizième yo-kai du Médallium, il est de rang D, de la tribu des mignons. C'est un attaquant. Il est un cadeau pour les 100 000 premiers joueurs mais peut aussi être débloqué en récompense de niveaux au Centre-ville de Granval dans l'aventure ou au Bingo-kai.

## En combat

Komajiro attaque les ennemis à distance, lors de son arrivée, il fait tomber la foudre sur les ennemis autour de lui. Lors de son âmultime, il fait apparaître un nuage qui fait tomber des éclairs sur les ennemis.

## Légendaires

Komajiro débloque un sceau du Médallium pour débloquer Komashura.
Council of Tusoka

The **Council of Tusoka** is an alliance of tilam world-ships and the largest known organizational body for their species. Originally an advisory council to the main tilam government, the Tusoka Council has since become the predominant faction that now governs untold trillions of individuals. While a loose alliance in regards to mutual defence, each member actively shares information and technology with one another each time a meeting is called.

## Politics

As an alliance between world-ships, the Council of Tusoka is composed of ten High Councillors called Vardai. These High Councillors are voted in by the entire assembly of representatives called Vaharan who represent each World-Ship who participates within the Tusoka Council. Each member has atleast eight 'Galbid' who serve beneath them and act as advisors.

While each member is allowed to maintain their own alliances, many outside states still view the tilam World-Ships as all members of the Tusoka Council.

## Culture

Those who have joined the Council of Tusoka are those tilam who seek to regain a semblance of order they once had in their people's lives and to form a more cohesive public face. Many seek to rebuild their once-great civilization and so the belief in community over the personal needs to most common among the populace, but selflessness is not uncommon. As examples of heroism directed towards a common good are highly looked upon, the tilam, and the Council, promote a culture of hero worship for those who have shown themselves as what one should strive for.

## Territory

### World-Ships

* Lantanar
* Akurbari
* Suthua
* Akulrak

* Lanurya
* Shemnaki
* Nefid
* Shonbira
* Qanakahel
* Ahrivan
* Jerilak
* Qazalit
* Ardasuak
Cerana-class carrier

***Cerana*-class carriers** are a classification of carriers in service to United Systems planetary defence forces. They were constructed to fit the need of planetary defence after several attacks on human colonies, forcing the USG to re-design and commission obsolete ship classes. These carriers are typically the flagship of local defence forces if another vessel of appropriate status is not available.

## Overview

Cerana carriers are 5,055 metres long, 740 metres wide, and 1,140 metres in height. These are the largest planetary defence vessels commissioned by the United Systems Government, but are smaller than standard combat vessels. As with most large human vessels, the Cerana carrier is equipped with translocator and tram systems. The hull of these carriers are composed of thick Raijin armour plating, which is layered to ensure heavy defence for its hangars and critical components.

### Ship Systems

The ship possesses three Eitr-class reactors, split up throughout the ship and each pump power into ship systems. Atet-class engines propel the warship, allowing faster movement within a gravity well and in atmosphere. Svalinn-class shield generators protect the outer hull of the carrier, along with interior areas should there be a hull breach or incursion. The ship's Argo-class FTL drive thrusts the carrier into slipspace, allow it to intercept hostiles on the far side of a celestial body or an escaping hostile ship.

### Armament

*Cerana* carriers are equipped with lower-grade weaponry compared to that of modern human warfleets, but are still capable of engaging enemy vessels along with their accompanying escorts. Their weapons utilized in combat against other ships is twenty-eight plasma cannons and forty-two missile pods. They have fifty-six point defence cannons that are utilized against enemy strikecraft and incoming ballistics such as missiles, torpedoes, and slugs.

### Personnel

The *Cerana* carriers have the crew complement of 980 personnel, most of which are aided by autonomous drones and artificial intelligence programs in the course of their work. These carriers hold within them the necessary accommodations for 1,176 soldiers who act as shipboard security or deployment forces. As they are stationed above their assigned planets, there is little need for recreational facilities that are present onboard expeditionary vessels. Their hangars carry with them four hundred and fifty-six autonomous drone craft, one hundred and fifty-two fighters, seventy bombers, and fourteen dropships.
Milky Way Galaxy

## Structure

### Regions

#### Orion Region

##### Gaia Sector

* Sol system
	+ Earth
		- Luna

##### Vayu Sector

* Concord system
	+ Mistral

##### Peruin Sector

* Epo system
	+ Lekoria

* Martalos system
	+ Cambus

#### Nyx Region

##### Adaloy Sector

* Paucadel system
	+ Resaunt

##### Tyrecus Sector

* Dymauros system
	+ Adamant

#### Gerocan Region

##### Geffal Sector

* Ateshay system
	+ Orag

##### Brociya Sector

* Samonosh system
	+ Jirava

##### Ayuius Sector

* Allecora system
	+ Khosol

#### Rivinoch Region

##### Talius Sector

* Senavin system
	+ Ikoch
	+ Anyo

#### Iulark Region

##### Frukras Sector

* Nelinus system
	+ Vetilnik

* Naevir system
	+ Temest

#### Danotal Region

##### Oheponus Sector

* Riciya system
	+ Geroy

##### Vogshir Sector

* Anelroy system
	+ Chanan

#### Zorya Region

##### Vohein Sector

* Kunkul system
	+ Noden

#### Sabuath Region

##### Nikanur Sector

* Ishaur system
	+ Esharidu

#### Laralu Region

##### Cailthurm Sector

* Velarn system
	+ Etolriga

#### Beinson Region

##### Mairath Sector

* Tecalwin system
	+ Isokath

#### Arcurna Region

##### Orojer Sector

* Vindiris system
	+ Axius

#### Amrily Region

##### Lenaleru Sector

* Enkodal system
	+ Ilois
Malmidal

**Malmidal** est le onziéme yo-kai du Médallium, il est de rang E, de la tribu des sinistres. Il est équilibré. Il se débloque en récompense de niveaux au Coteau fleuri dans l'aventure mais peut aussi être débloqué au Bingo-kai.

## En combat

Malmidal attaque les ennemis à diistance, lors de son arrivée, il réduit la force des ennemis autour de lui. Lors de son âmultime, il roule sur les ennemis devant lui.

## Fusions

Un Malmidal niv 1 peut fusionner avec un Jibanyan niv 20 pour donner Épinyan.
Nilvain

## Physical

**Nilvain** are a lizard sapient species native to Khosol. Although the species originally kept to themselves centuries after their discovery of FTL, they later forged an alliance with the human United Systems.

## Biology

Nilvain are a warm blooded bipedal lizard-like species, but they appearing most similarly as the Tuatara, which are more specifically reptiles. They have a more slouched upright standing position, using their tails to assist them. Should they lose their tails, however, they are usually forced to be more careful until they can grow back.
Leviathan

**Leviathans** are the collective term for the immensely powerful creatures that feeds off the energies native to the Void. Normally they are considered non-sentient, those that have managed to cross over into Realspace soon gain sapience as they continue to feed on the stars and celestial objects that surround them. Once they do become sapient, Leviathans keep themselves hidden within darkspace in between star systems or gas giants.
Dracounet

**Dracounet** est le troisième yo-kai du Médallium, il est de rang D, de la tribu des insaisissables. C'est un attaquant. Il se débloque automatiquement au début de l'aventure mais peut aussi être débloqué en récompense de niveaux du quartier des boutiques ou au Bingo-kai.

## En combat

Dracounet attaque les ennemis à distance, lors de son arrivée il renforce sa force et celle des alliés autour de lui. Lors de son âmultime, il fait tomber des rochers sur les ennemis.
List of Jirava Confederation's ecumene

## Gerocan

### Geffal

#### Orag

* Region: Gerocan
* Sector: Geffal
* System: Ateshay
### Ayuius

#### Khosol

* Region: Gerocan
* Sector: Ayuius
* System: Allecora
### Brociya

#### Jirava

* Region: Gerocan
* Sector: Brociya
* System: Samonosh
## Rivinoch

### Talius

#### Anyo

* Region: Rivinoch
* Sector: Talius
* System: Senavin
#### Ikoch

* Region: Rivinoch
* Sector: Talius
* System: Senavin
## Danotal

### Oheponus

#### Geroy

* Region: Danotal
* Sector: Oheponus
* System: Riciya
### Vogshir

#### Chanan

* Region: Danotal
* Sector: Vogshir
* System: Anelroy
Corporation

(Alien + Human)

-news

Bank that was founded on the colony of Novis Initiis, has become a primary bank of most humans.

### Terran Broadcasting Corporation

* **Founder**:
* **Headquarters**:
* **Focus**:
* **Products**:
* **Role**:
* **Clients**:

### Degeli Military Industries

* **Founder**:
* **Headquarters**:
* **Focus**:
* **Products**:
* **Role**:
* **Clients**:

### Rising Dawn Foundation

* **Founder**:
* **Headquarters**:
* **Focus**:
* **Products**:
* **Role**:
* **Clients**:

### Terran Applications

* **Founder**:
* **Headquarters**:
* **Focus**:
* **Products**:
* **Role**:
* **Clients**:

### Pavell Drydocks

* **Founder**:
* **Headquarters**:
* **Focus**:
* **Products**:
* **Role**:
* **Clients**:

Founded by Amira Silva and Porter Jenkins.

### West-Vanti Shipbuilding

* **Founder**:
* **Headquarters**:
* **Focus**:
* **Products**:
* **Role**:
* **Clients**:

### Gloom Skulls

* **Founder**:
* **Headquarters**:
* **Focus**:
* **Products**:
* **Role**:
* **Clients**:

Pirate/Mercenaries

### Moonlight Engineering

* **Founder**:
* **Headquarters**:
* **Focus**:
* **Products**:
* **Role**:
* **Clients**:

### Onuren Corporation

* **Founder**:
* **Headquarters**:
* **Focus**:
* **Products**:
* **Role**:
* **Clients**:
List of United Systems materiel

A Standard weapon system is the plasma beam which is made from high-intensity super-heated plasma encased by electromagnetic barriers preventing them from dissipating as they travel. Curiously, the beam of the weapon additionally produces an electrical discharge that can interfere with other technologies that are not defended against the effect. Additional starship plasma armaments include three different types of plasma cannons that fire bolts rather than streams but is easily capable of overwhelming enemy vessels with the higher variant and keeping up with fast warships with the lighter.

Ionized bolts, laser turrets (precise super-heated plasma streams) and stasis emitters are used as support weapons in combat by disabling ships systems, point defence and the manipulation of gravitational forces respectively. In addition, plasma torpedoes composed of super-heated plasma surrounded by an electronic barrier can be used with devastating effect and plasma missiles that are encased in a metallic shell that can flash convert into plasma splash.

For their ground forces, the most two popular infantry weapons are particle beams that are directed by energy fields towards the target.

## Vehicles

### M45 Light Armoured Vehicle

* **Type**: Infantry fighting vehicle, transport
* **Producers**:
* **Dimensions (L,W,H)**:
* **Personnel**:
* **Armour**:
* **Armament**:

### M12 Bike

* **Type**: Light recon vehicle
* **Producers**:
* **Dimensions (L,W,H)**:
* **Personnel**:
* **Armour**:
* **Armament**:

### M4 APC

* **Type**: Armoured personnel carrier
* **Producers**:
* **Dimensions (L,W,H)**:
* **Personnel**:
* **Armour**:
* **Armament**:

### M1 Light Tank

* **Type**: Main battle tank
* **Producers**:
* **Dimensions (L,W,H)**:
* **Personnel**:
* **Armour**:
* **Armament**:

### M37 Main Battle Tank

* **Type**: Main battle tank
* **Producers**:
* **Dimensions (L,W,H)**:
* **Personnel**:
* **Armour**:
* **Armament**:

### M32 Assault Platform

* **Type**: Mobile field command centre, heavy transport
* **Producers**:
* **Dimensions (L,W,H)**:
* **Personnel**:
* **Armour**:
* **Armament**:

### M191 Galatine Light Anti-Aerospace Gun

* **Type**: Mobile anti-aerospace platform
* **Producers**:
* **Dimensions (L,W,H)**:
* **Personnel**:
* **Armour**:
* **Armament**:

### M22 Tizona Light Artillery

* **Type**: Mobile infantry artillery
* **Producers**:
* **Dimensions (L,W,H)**:
* **Personnel**:
* **Armour**:
* **Armament**:

### M39 Kusanagi Medium Artillery

* **Type**: Mobile artillery
* **Producers**:
* **Dimensions (L,W,H)**:
* **Personnel**:
* **Armour**:
* **Armament**:

### M6 Gungnir Heavy Artillery

* **Type**: Mobile artillery
* **Producers**:
* **Dimensions (L,W,H)**:
* **Personnel**:
* **Armour**:
* **Armament**:

### M42 Vajra Heavy Artillery

* **Type**: Anti-starship mobile artillery
* **Producers**:
* **Dimensions (L,W,H)**:
* **Personnel**:
* **Armour**:
* **Armament**:
Artificial intelligence

**Artificial Intelligence** is a term used for the identification of self-aware construct that has the capacity of surpassing basic intelligence, such as navigational computers that are limited to their direct programming, and tends to have their own personality to better integrate with organics. As it is a collective term, AIs come in different degrees of capabilities and purpose, with most being fragments of full AI programs and designed for a limited task. The various powers of the galaxy have placed their own AIs within roles that differ from that of others, some may embrace them completely, while others treat them like slaves.

## Human AIs

* ***Quaesitor*-class**: Research and development
* ***Adjutant*-class**: Combat armour A.I.
* ***Seeker*-class**: "Police" AI that protects ships from intrusion.
* ***Corvid*-class**: Intelligence AIs tasked with gathering information from across the galaxy or by sabotaging enemy facilities and taking control.
* ***Locust*-class**: Malevolent AI programs used for cyber warfare. During combat, Locusts are sent en masse through hull breaches that make contact with systems.
* ***Hunter*-class**: Hunter AIs are those who are used for fighter and bomber AIs with some differences depending on the craft.
* ***Aedile*-class**: Generally used for the administration from the planetary level to sector.
M43 Glaive

The **M43 Glaive** is a battle rifle typically utilized by special operations units of the Systems Armed Forces. It was designed by Erenis Defence Solutions who was contracted for its manufacturing. Like most human weaponry, the Glaive possesses three selective firing modes: automatic, three-round bursts, and single shots, with the latter being the most powerful per shot.

* Fires a volatile round that is composed of both ion and plasma ammunition, additionally carrying a kinetic impact. Capable of tearing through most shields within two or three shots.
Cialo

## Physical

The **Cialo** are a sapient mammalian species native to Etolriga. Out of all the known galactic species, the cialo share the closes genetic structure to that of humans, having been birthed from a world with similar properties. However, this does not keep them from being hostile towards humanity, but more on an individual basis rather than all out war.
Systems Aerospace Force

## Equipment

The Aerospace Forge operates a selection of air and space assets used in a variety of roles. The MD-16 Heron is used for the fast transport of personnel and equipment between space and ground, or in the atmosphere of a planet. The UC-26 Crane is a heavy transport that primarily is used for the transportation of heavier vehicles the MD-16 Heron is incapable of ferrying.
Sol system

The **Sol system** is a star system that is the capital to both the human species and to the United Systems.

## Celestial bodies

* **Mercury**
* **Venus**
* **Earth**
	+ **Luna**: Capital, Napir; Population, 201,841,207
* **Mars**
* **Jupiter**
* **Saturn**
	+ **Titan**: Capital, ; Population,
		- **Details**: As the planetoid has the natural ability of heat dissipation, Titan has since become a moon-wide facility used for massive supercomputers and servers. It is also home to an extremely powerful ground-side defence shield. The moon of Saturn is home to the majority of the *Daemon*-class artificial intelligence programs.
* **Uranus**
* **Neptune**
Hekate Enforcement System

The **Hekate Enforcement System (HES)** is a human-Nilvain device designed to strengthen the divide between realspace and the Void, effectively preventing most forms of FTL travel or other mechanics that involve the Void. The area of effect for the HES is determined by the power source that it is connected into, the largest prominently placed onboard dedicated starships and satellites.

Initially intended to block FTL travel, it has since become in-use for planetside operations to prevent teleportation and creature incursions from the Void.
Jirava Confederation

The **Jirava Confederation** is the main governing body of the nilvain when interacting with themselves or other species. While the nilvain are native to Khosol, the capital world of the Confederation is Jirava, a world of which the government is named after.

## Military

### Nilvain Army

#### Special Forces

Selected through merit that they had earned throughout their career, members of the Nilvain Special Forces is often lauded as an exceptional honour to one's career. Through their determination, discipline, and dedication against unfavourable odds, the NSF have shown themselves as one of the best units in the known galaxy.

## Territory

* Jirava, capital world.
* Khosol, nilvain homeworld.
* Orag
* Ikoch
* Anyo
* Chanan
* Geroy
Myrmidon Program

The **HEPHAISTOS Project** is the United Systems' cumulative effort at the creation of autonomous constructs to assist in their endeavours. In their early history of travelling the stars, humanity sough a sufficient enough need for the creation of a autonomous workforce as they did not possess a high enough population to effectively manage all their colonial and manned their military. As more time passed, additional classifications of droids were established, each fit for specific functions.

## Robot series

When stationed about or near a starship's network, all robots are networked together, sharing information faster than manual methods used by organics. Should a unit be cut off from the network, they are designed with a high level of independence that allows them to operate until they reconnect. Direct interface that allows them to connect with a ship, instead of using fingers. Magnetic limbs and limited thrusters.

* Custodian-series: only deployed during heavy fighting and has a history of behavioural problems.
* Strand-series: Heavy mining robot
* Talos-series: robotic units created by containing the consciousness of a deceased human for future uses, typically as advisors or commanders in military forces. They are capable of being mass produced or have multiple personalities and memories merged into one.
* Lodestar-series: Close-quarters-combat fighters and trainer models.
* Talin-series: Talin are a incredibly advanced and latest step within the HEPHAISTOS Project, developed by human-nilvain joint research teams.
* Kobold-series: Kobolds are a series of droids used by the United Systems military for the purpose of combat. As they are non-sentient and possess limited programming, Kobolds are deployed in larger numbers, supporting organic forces or to assist in piloting or controlling of starships and mechanized units. Once they arrive back to their control centre, Kobolds upload their combat data and receive improved combat performance due to persistent upgrades that may be given by their organic technicians.

* Officer: Operations
* NCO Droids: They are capable of leading lesser droids into combat. To prevent targeting, they can jump in between their squads.
* Cannon Fodder Droids: Relatively dumb in regards to their programming.
Sicury

## Physical

**Sicury** is one a sapient species native to the oceanic world Roen.

## Biology

While other species are limited in their growth, the sicury has indeterminate growth. As an sicury ages, it continues to grow in size until it dies whereas most species reach a specific point in their lives before deteriorating as they continue ageing.

## Culture

The oceans of Roen is the centre of their empire and the location where most of their kind dwell.
Tadokoro

**Tadokoro** es un personaje exclusivo de la serie de televisión *Nekketsu Kōha Kunio-kun*. Era el jefe de la Secundaria Nekketsu, hasta que cedió su puesto a Kunio y se volvió su secuaz, luego de que este se pusiera un legendario *gakuran* blanco.

Es presumido, pero a la vez inmaduro. Generalmente, sus secuaces lo seguían por donde él iba. Era temido por toda la escuela por su actitud intimidante. A veces, le hacía bromas a los alumnos para obtener lo que quería, como lo hizo con Hiroshi al engañarlo con que debía pagarle una deuda que tenía con su padre.

Cuando Kunio llegó a la Secundaria Nekketsu, Tadokoro no dejaba de alardear de su fuerza, pero fue fácilmente vencido junto con sus secuaces. Finalmente, tras un intento fallido porque Kunio se ponga el *gakuran* blanco, se lo viste, volviéndose Tadokoro en su seguidor. Tadokoro guía a Kunio es su vida como *banchō* y le explica las reglas que debe cumplir al vestir el *gakuran*. Constantemente, ayuda a Kunio en lo que lo necesite.

Su familia es dueña de una tienda. Cuando era pequeño, robó un dulce de esta, algo de lo que se arrepiente.
Jirava-Eyotur War

The **Jirava-Eyotur War** was an immense invasion on the Jirava Confederation commenced by the Unvari Hegemony and the Filatki Authority. The United Systems joined their allies in a war against their attackers, helping out the war effort in a critical way.

## Background

In 2490, the Jirava Confederation began to have several skirmishes over over territorial disputes against the Unvari Hegemony. Committed to their alliance, the United Systems began to deploy their military to fulfill their defensive agreement. An alliance with the Filatki Authority, the Unvari Hegemony declared war upon the Jirava Confederation, along with their human allies.

## The war

In the time it took the Systems Navy to re-deploy from previous border conflicts with minor powers, the Jirava Confederation suffered significant losses while their central worlds were under siege from the Hegemony. Alongside the Authority, the Hegemony attacked Typhon Station in the Crestfall system, but they were forewarned by the Systems Intelligence Service (SIS) about the incoming warfleet. When they arrived, the Hegemony fleet come under attack from the consolidated might of the Systems Navy, leaving only shattered remains of the enemy assault force. As the SIS task forces collected the alien wreckage, the Systems Navy began deploying their fleets across the war's many theatres, leaving behind only a small defence force.

Alongside the nilvain's own intelligence services, the United Systems began using many of the strategies utilized by the Hegemony against the Jirava Confederation, effectively putting them on an off footing. No longer confident in their own victory, the Unvari Hegemony and Filatki Authority sued for peace. This offer was accepted later on.

The peace agreement forwarded by the Hegemony and Authority were accepted following the sundering of the ravech's homeworld.

## Aftermath

As per their agreement, all belligerents removed their materiel from the many battlefields and brought them back within their own territory. As they were the ones who started the conflict, they ceded several star systems to the human-nilvain alliance.

Within the United Systems, the Folas Protectorate had gained a significant public opinion increase during the war as images of folas fighting alongside humans were broadcasted. The same can be said about the nilvain's Jirava Confederation. The three species forged a tight bond through the war.

The refinement of the Systems Armed Forces doctrine allowed them to gain a significant advantage over the Unvari Hegemony and Filakti Authority.
List of Greater Union materiel

## Vehicles

### "Cobra" Light Armoured Vehicle

The Cobra is a light armoured vehicle and one of the fastest hover craft created. They are designed for being used in either rapid assaults with their speed, or commit to suicide runs with their self-destruction devices. They are armed with two forward-facing plasma cannons and a single rocket rack on the back.

### "Tarantula" Light Attack Vehicle

Named for its appearance, the Tarantula LAV is a fast moving craft that can propel itself through the air at a target with relative ease. It fires dangerous shards of unknown origin that can pierce through most forms of armour.

### "Revenant" Light Stealth Vehicle

As a stealth-centred combat support vehicle, the "Revenant" is capable of cloaking itself around a light-bending field. They often deploy ordnance or repair drones, or assist directly through fire support, transporting through hostile terrain, or to hold injured personnel.

### "Fury" Main Battle Tank

As the backbone of the Greater Union's armoured divisions, the "Fury" is contains two separate Void cores: one fuelling the main weapon, and the other providing power to the rest of the vehicle. Its main weapon is capable of firing rapid plasma rounds that can pierce any unwary unit, or a explosive plasma round that incinerates anything in its path.

### "Outrider" Main Assault Walker

Routinely used for ground assaults, the Outrider are hovercraft that possess three tendrils capable of firing out high-energy beams at targets. They can use their anti-gravity device to crush vehicles, structures, or personnel beneath them. Sonic generators are sometimes used to disrupt Void devices that are not especially protected against it.

### "Inferno" Attack Fighter

The Inferno Attack Fighter is a strikecraft that utilizes direct Void energy to power its systems, allowing it to deal heavy casualties should a pilot not be ready to fight for their life.
Hiblusion

Transforme pendant 10 secondes l'ennemi à l'attaque la plus élevée ce qui la réduit

## Statistiques

### Défense

80

**Hiblusion** est le quarante-et-unième yo-kai du Médallium, il est de rang C, de la tribu des mystérieux. C'est un booster. Il se débloque au Bingo-kai.

## En combat

Hiblusion attaque les ennemi attaque les ennemis à distance, lors de son arrivée, il crée une illusion qui attaque les ennemis. Lors de son âmultime, il transforme un ennemi en champimignon.
Pitou

**Pitou** est le vingt-troisième yo-kai du Médallium, il est de rang C, de la tribu des mignons. C'est un soigneur. Il se débloque au Bingo-kai mais peut aussi être acheté dans la boutique pour 50 pièces vertes.

## En combat

Pitou attaque les ennemis à distance, lors de son arrivée, il réduit la force des ennemis. Lors de son âmultime, il lance des cœurs qui restaurent des PV sur les alliés.

## Fusions

Un Pitou niv 25 peut fusionner avec un Sceptre d'amour pour donner Choubidou et un Pitou niv 1 peut fusionner avec une Papilla niv 15 pour donner Mme Papilla.
Sabre déchaîné

Cet article est incomplet merci de votre compréhension. Vous pouvez aider le wiki en le complétant.

## Sabre déchaîné

### Où l'obtenir

Crocho

Le **Sabre déchaîné** est un objet d'équipement. Il s'obtient dans l'appartement C-303 au cartier des boutique.

Fusions

Un sabre déchaîné peut fusionner avec un Trépigno niv 15 pour donner Zerberker qui lui même débloque un sceau du Medallium pour le légendaire ***Komashura***.

On l'obtien dans ***Le Cartier Des Boutique*** Appartement C-303

La clé de l'appartement se trouve

Â San fantastico dans la grotte saline

voilas le lien d'une photo

[[1]]
George

File:St.George.jpg
## Pilot

A diminutive man, with reddish brown hair and beard, His deep sunk eyes carry a look of brashness.

When the power armor first fell, the pilot of George, Michael lived with his wife, Sabra, in Toronto. He hid with her hoping to be safe, as his city was destroyed around him. Sabra was killed by a berserking tumblr armour while fleeing with Michael through the subway tunnels crisscrossing the city.

After losing his wife, Michael went north, to the forest's around Hudson's Bay, cursing his lot in life, and just trying to escape the turmoil enveloping his country. Adept at wilderness survival Michael lived in the woods for almost a year, when, one day when he was out foraging for materials he came upon a power armour pod. Covered in moss the pod still whirred to life as Michael aproached it.

.

After creating George, Michael decided to find out what was left of the world he left behind. What he fouond shocked him, the world lay in ruins. Michael began searching for remnants of human civilization, He found it, in the armor corp. A group that would give him a purpose.

## George (Saint George)

A dragon fortress type.

Michael created George to be a heavy hitter. To be something he was not. He hadn't been able to protect his friends and family...and especially his wife on drop day. He intends to not let anything like that happen again.

Large, heavily armored and with a wide array of weaponry George is meant to take damage as well as dish it out in any situation. George does not have many of the fancy add on's other suits have, instead, Michael created a very utilitarian suit, having only massive power and massive defense.

George is covered in a strange black metal that seems to partially absorb light, but has a distinct orange tubing filled with glowing liquid that runs down his neck, through his wings to his tail.

## STATS.

George

dex 1+1=2

dur 5

pow 5

rec 1

spd 3+1=4

str 5+3=8

body type- Dragon (inate tendancies: Flight, natural weapons, environmental controls II&III [160]

suit a.i.- soldier [150]

U.I.-manuel [150]

HUD- Suit status, advanced suit status [145]

Comms- radio, {145}

Weapons- T1- laser rifle, laser rifle, Flame thrower [115]

T2- Beam claws x2 [85]

T3- Rail rifle [65]

Upgrades- Capacitor, Kinetic stabilizers, maneuvering rockets, [25]

nanites-none [25]

after mission Kim Jong Steal +15

40 spare points spent on spare energy cell [0]
Bandinyan

**Bandinyan** est le douzième yo-kai du Médallium, est est de rang B, de la tribu des mignons. C'est un attaquant. Il est la fusion d'un Jibanyan niv 20 et d'un Loubarbare niv 1.

## En combat

Bandinyan attaque les ennemis au corps à corps, lors de son arrivée il renforce sa force et celle des alliés autour de lui. Lors de son âmultime, il prends sa voiture et donne plusieurs coups de pattes aux ennemis davna lui.
Tengu

Cet article est incomplet merci de votre compréhension. Vous pouvez aider le wiki en le complétant.

## Attaques

### Arrivée

Envoie 3 projectiles qui infligent des dégâts aux ennemis

### Âmultime

Se recharge en 20s
Inflige des dégâts aux ennemis et les immobilise dans une large zone

**Tengu** est le trentième yo-kai du Médallium, il est de rang S, de la tribu des mystérieux. C'est un attaquant. Il se débloque au Bingo-kai.

## En combat

Tengu attaque les ennemis à distance, lors de son arrivée, il envoie des tornades qui font les ennemis s'envoler dans les airs avant de retomber en subissant des dégâts. Lors de son âmultime, il crée une grosse tornade qui envoie les ennemis dans les airs avant de retomber en subissant des dégâts.
Sabrille

**Sabrille** est le quarante-deuxième yo-kai du Médallium, il est de rang C, de la tribu des bienveillants. C'est un booster. Il se débloque au Bingo-kai.

## En combat

Sabrille attaque les ennemis au corps à corps, lors de son arrivée, le soleil brille autour de lui et enlève les envoûtements négâtifs des alliés. Lors de son âmultime, le soleil tape fort et inflige des dégâts aux ennemis.
Angélik

**Angélik** est le vingt-cinquième yo-kai du Médallium, elle est de rang B, de la tribu des mignons. C'est un ranger. Elle se débloque au Bingo-kai mais peut aussi être achetée dans la boutique pour 100 pièces vertes.

## En combat

Angélik attaque les ennemis à distance, lors de son arrivée, elle gèle les ennemis autour d'elle. Lors de son âmultime, elle envoie des boules de glace sur les ennemis qui se retrouvent gelés.

## Fusions

Une Angélik niv 30 peut fusionner avec une Pince de glace pour donner Blizzaria.
Darumastar

**Darumastar** est le quarante-huitième yo-kai du Médallium, il est de rang B, de la tribu des costauds. Il est équilibré. Il est la fusion d'un Darabajoie niv 15 et d'un Sumochi niv 1.

## En combat

Darumastar attaque les ennemis au corps à corps, lors de son arrivée, il renforce sa force et celle de ses alliés. Lors de son âmultime, il saute et retombe en créant une onde de choc autour de lui.
Jibanyan

**Jibanyan** est le premier yo-kai du Médallium, il est de rang D, de la tribu des mignons. c'est un attaquant. Il se débloque automatiquement au début de l'aventure mais peut aussi être débloqué au Bingo-kai.

## En combat

Jibanyan attaque en corps à corps les ennemis, lors de son arrivée il renforce sa force et celle des alliés autour de lui. Lors de son âmultime, il donne plusieurs coups de patte rapides sur les ennemis devant lui.

## Légendaires

Jibanyan débloque un sceau du Médallium pour débloquer Shogunyan.

## Fusions

Un Jibanyan niv 20 peut fusionner avec un Malmidal niv 1 pour donner Épinyan ou avec un Loubarbare niv 1 pour donner Bandinyan.
Nihilistik

**Nihilistik** est le quarante-quartrième yo-kai du Médallium, elle est de rang E, de la tribu des sombres. C'est un ranger. Elle se débloque en récompense de niveaux sur la Corniche dans l'aventure mais peut aussi être débloquée au Bingo-kai.

## En combat

Nihilistik attaque les ennemis à distance, lors de son arrivée, elle réduit la force des ennemis. Lors de son âmultime, Elle tire plusieurs munitions sur les ennemis.
Octorgone

Cet article est incomplet merci de votre compréhension. Vous pouvez aider le wiki en le complétant.

## Attaques

### Arrivée

Augmente de 13% son taux de coups critiques pendant 10 secondes

### Âmultime

Se recharge en 22s
Attaque les ennemis devant lui

**Octorgone** est le vingt-et-unième yo kai du Médallium, il est de rang S, de la tribu des insaisissables. C'est un attaquant. Il se débloque au Bingo-kai.

## En combat

Octorgone attaque les ennemis au corps à corps, lors de son arrivée, il renforce son taux de coups critiques. Lors de son âmultime, il attaque les ennemis devant lui avec ses dragons.
Boulapic

Renforce sa défense de 51% et inflige des dégâts aux ennemis autour de lui et inflige des dégâts supplémentaires à un ennemi

## Statistiques

### Défense

197

**Boulapic** est le trente-septième yo-kai du Médallium, il est de rang D, de la tribu des costauds. C'est un tank. Il se débloque en récompense de niveaux au Mont Sylvestre dans l'aventure mais peut aussi être débloqué au Bingo-kai.

## En combat

Boulapic attaque les ennemis au corps à corps. Lors de son âmultime, il renforce sa défense puis piétine le sol et envoir des épines sur un ennemi.
Marcognito

Cet article est incomplet merci de votre compréhension. Vous pouvez aider le wiki en le complétant.

## Marcognito

### Où l'obtenir

Aventure
Bingo-kai

## Statistiques

### Défense

80

**Marcognito** est le treizième yo-kai du Médallium, il est de rang E, de la tribu des sombres. C'est un booster. Il se débloque en récompense de niveaux au Quartier des boutiques dans l'aventure mais peut aussi être débloqué au Bingo-kai.
Samoussrai

**Samoussrai** est le sixième yo-kai du Médallium, il est de rang D, de la tribu des mignons. c'est un attaquant. Il se débloque automatiquement au début de l'aventure mais peut aussi être débloqué au Bingo-kai.

## En combat

Samoussrai attaque les enemis en corps à corps, lors de son arrivée il restaure ses PV et ceux des alliés autour de lui. Lors de son âmultime, il restaure ses PV et ceux de ses alliés.

## Fusions

Un Samoussrai niv 15 peut fusionner avec 3 EXPorbes sacrés pour donner Ronimpec.
Jojojoyeux

**Jojojoyeux** est le quarante-troisième yo-kai du Médallium, il est de rang C, de la tribu des bienveillants. C'est un soigneur. C'est un Yo-kai wanted. Il se débloque en réunissant 10 étiquettes Jojojoyeux mais peut aussi être débloqué au Bingo-kai.

## En combat

Jojojoyeux attaque les ennemis au corps à corps, lors de son arrivée il restaure les PV de alliés autour de lui. Lors de son âmultime, il restaure les PV de ses alliés.
Shogunyan

**Shogunyan** est le dix-neuvième yo kai du Médallium, il est de rang S, de la tribu des vaillants. C'est un attaquant. C'est un yo-kai légendaire qui se débloque grâce au 1er sceau du Médallium. Il se débloque avec Jibanyan, Sire Nyancelot, Coléroptère, Agonigiri, Épinyan et Bonneto.

## En combat

Shogunyan attaque les ennemis au corps à corps, lors de son arrivée, il augmente les taux de coups critiques. Lors de son âmultime, il donne plusieurs coups de sabre à un ennemi.
Granpapéti

Inflige des dégâts à un ennemi et restaure ses PV et ceux des alliés autour de lui

## Statistiques

### Défense

80

**Granpapéti** est le trente-cinquième yo kai du Médallium, il est de rang E, de la tribu des bienveillants. C'est un soigneur. Il se débloque en récompense de niveaux au Quartier des boutiques dans l'aventure mais peut aussi être débloqué au Bingo-kai.

## En combat

Granpapéti attaque les ennemis au corps à corps, lors de son arrivée il enlève les envoûtements négatifs des alliés et leur restaure des PV. Lors de son âmultime, lui et ses alliés mangeant de la nourriture pour restaurer leurs PV.
Bababou

Après 3 secondes, inflige des dégâts aux ennemis autour de lui et les immobilise pendant 1,5 seconde

## Statistiques

### Défense

197

**Bababou** est le trente-et-unième yo-kai du Médallium, il est de rang C, de la tribu des insaisissables. C'est un tank. C'est un Yo-kai wanted. Il se débloque en réunissant 10 étiquettes Bababou.

## En combat

Bababou attaque les ennemis au corps à corps, lors de son arrivée, il renforce sa défense et celle de ses alliés. Lors de son âmultime, il explose ce qui inflige des dégâts aux ennemis autour de lui et les fait tomber à terre.
Chaipô

**Chaipô** est le trente-quatrième yo-kai du Médallium, il est de rang E, de la tribu des mystérieux. C'est un ranger. Il se débloque en récompense de niveaux au Quartier des boutiques dans l'aventure mais peut aussi être débloqué au Bingo-kai.

## En combat

Chaipô attaque les ennnemis au corps à corps, lors de son arrivée, les ennemis oublient comment se servir de leur âmultime.
Woko

**Woko** est le vingt-quatrième yo-kai du Médallium, il est de rang E, de la tribu des vaillants. C'est un attaquant. Il se débloque en récompense de niveaux aux Hauts de Granval dans l'aventure mais peut aussi être débloqué au Bingo-kai.

## En combat

Woko attaque les ennemis au corps à corps, lors de son arrivée, il réduit la défense des ennemis autour de lui. Lors de son âmultime, il donne des coups de cure-dent aux ennemis devant lui.
Kyubi

**Kyubi** est le quatorzième yo-kai du Médallium, il est de rang S, de la tribu des mystérieux. C'est un attaquant. Il se débloque au Bingo-kai.

## En combat

Kyubi attaque les ennemis à distrance, lors de son arrivée, il brûle les ennemis autour de lui leur infligeant des dégâts par seconde. Lors de son âmultime, il envoie une boule de feu qui inflige des dégâts aux ennemis autour d'elle.
Corniot

**Corniot** est le dix-septième yo-kai du Médallium, il est de rang E, de la tribu des sinistres. C'est un ranger. Il se débloque en récompense de niveaux sur la Corniche dans l'aventure mais peut aussi être débloqué au Bingo-kai.

## En combat

Corniot attaque les ennemis au corps à corps, lors de son arrivée, il réduit la force des ennemis. Lors de son âmultime, il mord les ennemis devant lui.
Antonnerre

Antonnerre est le cinquième yo-kai du Médallium, il est de rang D, de la tribu des costauds. C'est un attaquant. Il se débloque automatiquement au début de l'aventure mais peut aussi être débloqué au Bingo-kai.

## En combat

Antonnerre attaque les ennemis en corps à corps, lors de son arrivée, il électrocute les ennemis autour de lui. Lors de son âmultime, il rassemble de l'électricité dans sa lance et attaque les ennemis avec.
Scatcheur

**Scatcheur** est le vingt-neuvième yo-kai du Médallium, il est de rang B, de la tribu des vaillants. C'est un attaquant. C'est un Yo-kai wanted. Il se débloque en réunissant 20 étiquettes Scatcheur mais peut aussi être débloqué au Bingo-kai.

## En combat

Scatcheur attaque les ennemis au corps à corps, lors de son arrivée, il augmente sa vitesse et celle de ses alliés. Lors de son âmultime, il attaque un ennemi avec ses cornes.

## Fusions

Un Scatcheur niv 30 peut fusionner avec une Âme du général pour donner Scarmouche.
Épinyan

## Attaques

### Arrivée

Attaque les ennemis autour de lui et augmente de 12% la vitesse des alliés autour de lui

### Âmultime

Se recharge en 17s
Attaque plusieurs fois les ennemis devant lui

## Statistiques

### Défense

80

**Épinyan** est le quarante-cinquième yo-kai du Médallium, il est de rang B, de la tribu des mignons. C'est un attaquant. Il est la fusion d'un Jibanyan niv 20 et d'un Malmidal niv 1.

## En combat

Épinyan attaque les ennemis au corps à corps, lors de son arrivée, il lance ses épines sur les ennemis et augmente la vitesse des alliés. Lors de son âmultime, il donne plusieurs coups de patte rapides aux ennemis.

## Légendaires

Épinyan débloque un sceau du Médallium pour débloquer Shogunyan.
Papilla

**Papilla** est le neuvième yo-kai du Médallium, elle est de rang E, de la'tribu des bienveillants. C'est une soigneuse. Elle se débloque au Bingo-kai.

## En combat

Papilla attaque les ennemis en corps à corps, lors de son arrivée, elle enlève les effets négatifs sur les alliés autour d'elle. Lors de son âmultime, il soigne ses alliés.

## Fusions

Une Papilla niv 15 peut fusionner avec un Pitou niv 1 pour donner Mme Papilla.
Loubarbare

**Jibanyan** est le huitième yo-kai du Médallium, il est de rang E, de la tribu des costauds. c'est un ranger. Il se débloque en récompense de niveaux au Centre-ville de Granval dans l'aventure mais peut aussi être débloqué au Bingo-kai.

## En combat

Loubarbare attaque les ennemis en corps à corps, lors de son arrivée, il réduit la force des ennemis autour de lui. Lors de son âmultime, il frappe un ennemi avec sa banane ce qui l'étourdit.

## Fusions

Un Loubarbare niv 1 peut fusionner avec un Jibanyan niv 20 pour donner Bandinyan.
Nanpart

**Nanpart** est le troisième yo-kai du Médallium, il est de rang E, de la tribu des costauds. c'est un tank. Il se débloque automatiquement au début de l'aventure mais peut aussi être débloqué au Bingo-kai.

## En combat

Nanpart attaque les ennemis en corps à corps, lors de son arrivée il crée une onde de choc qui cause des dégâts au ennemis autour de lui. Lors de son âmultime, il renforce sa défense et celle de ses alliés.
Squarlett

**Squarlett** est le vingt-septième yo-kai du Médallium, elle est de rang E, de la tribu des mignons. C'est un ranger. Elle se débloque en récompense de niveaux au Mont Sylvestre dans l'aventure mais peut aussi être débloquée au Bingo-kai.

## En combat

Squarlett attaque les ennemis au corps à corps, lors de son arrivée, elle attaque les enenmis avec son parapluie et enlève leurs envoûtements positifs. Lors de son âmultime, elle donne un coup de parapluie à un ennemi.
Feulion

**Feulion** est le dix-huitième yo-kai du Médallium, il est de rang C, de la tribu des vaillants. C'est un booster. C'est un Yo-kai wanted. Il se débloque en réunissant 10 étiquettes Feulion. Il est aussi un cadeau pour les 50 000 premiers joueurs.

## En combat

Feulion attaque les ennemis au corps à corps, lors de son arrivée, il renforce sa force et celle des alliés. Lors de son âmultime, il renforce sa vitesse et celle de ses alliés.

## Légendaires

Feulion débloque un sceau du Médallium pour débloquer Komashura.