recursal/Fanatic-Fandom huggingface dataset:
Fontographer

**Macromedia Fontographer** was a font creation and editing utility that was released by Macromedia for classic Mac OS, NeXTSTEP, and Windows.

## History

Fontographer was originally developed by James Von Ehr as Altsys' first product in January 1986. Version 2.0 was released in the fall of that year. Its graphics engine became the foundation of Aldus FreeHand 1.0.

Altsys was acquired by Macromedia in January 1995. Version 4.1 was included with Macromedia FreeHand Graphics Studio and FreeHand Graphics Studio 7 for Macintosh. The Macromedia packaging was designed by J. Stewart Huey.

In May 2005, before the acquisition of Macromedia by Adobe, FontLab licensed the rights to continue developing Fontographer, alongside its higher end FontLab Studio product. The last updates from Macromedia at the time were versions 3.5.2 / 4.1 for Windows and 4.1.3 for Macintosh / Power Macintosh. Fontlab began immediately selling versions 4.1.4 for Macintosh and 4.1.5 for Windows. By November 2005, version 4.7 for Mac OS X was released. The last release to date from FontLab is version 5.2.3 in December 2013. The Mac version is 32-bit and is not supported by macOS 10.15 (Catalina) or later.

## References

1. ↑ The key role of Fontographer in the font revolution by David Bergsland, *Fontographer: Practical Font Design for Graphic Designers*. Radiqx Press. 2011-09.
2. ↑ Software Review : Freehand Graphics Studio 7 for the Macintosh by Kathryn Lively, Compute Me!. Archived. 1997-03.
3. ↑ Macromedia Fontographer by J. Stewart Huey, Katharine Green, CleanGetaway Communications and Branding. 2009.
4. ↑ Macromedia Fontographer Support Center, Macromedia. Archived 2005-05-13.
5. ↑ Fontographer has a new home at Fontlab Ltd.!, FontLab. Archived 2005-05-10.
6. ↑ Fontographer 4.7 (Mac) & 4.1.5 (Win), FontLab. Archived 2005-11-24.
7. ↑ Fontographer (Windows). *Softpedia*. SoftNews (27 December 2013). Retrieved on 8 January 2014.
8. ↑ Fontographer (OSX). *Softpedia*. SoftNews (27 December 2013). Retrieved on 8 January 2014.

## External links

* Macromedia Fontographer 4.1 at Macromedia (archived 1996-10-27)
	+ Fontographer Designers Center support (archived 1997-04-06)
	+ Macromedia Fontographer Support Center (archived 2005-10-01)
* Fontographer 5 at FontLab
	+ FogLamp 1.0 / 2.0 Fontographer source file converter (archived 2005-11-19 / 2006-06-15)
* Altsys: small company with bit-time graphics impact by Cliff Lehman at MacWeek (1990-04-24, archived 2010-07-21)
* Interview with the FontMeister at BlogSpot (2006-05-31, archived 2011-07-08)
* Font Editor Tool History at *Design With FontForge*
* Fontographer at The Best of NeXT Computers
* Macromedia Fontographer at the Adobe Wiki
* Macromedia Fontographer at the Macromedia Wiki
* Fontographer at the Apple Wiki
* Fontographer at Wikipedia

### Books

* Fontographer: Practical Font Design for Graphic Designers at Apple Books
Heart Flu

An airborne disease with low mortality rates, lowest for children and a mortality rate rising with age, highest for the old. Immunity of the disease is gotten easily, if the individual was infected as a child, while the older one gets not only does the disease get more dangerous, the harder it is to acquire immunity, with several infections and recoveries needed to give the older immunity or resistance. There are frozen ancient samples under the Antarctic and Greenland ice sheets.

## Heart Flu

### Periferal Range

Americas plus Eastern most Siberia, Beringia, Antarctic Peninsula and Greenland

### **Life-Cycle of the Pathogen**

It spreads through the ejection of coughing patients

### **Symptoms and Effects**

It induces hemorrhaging in the lungs and unusually strong coughs. The lungs become covered with lesions and blood cloths making breathing difficult. It is called Heart Flu because of the simultaneous and constant increase in blood pressure of the victims.
Randy Heffner

**Randy R. Heffner** was the Vice President of Manufacturing at NeXT.

## Education

Heffner received a bachelor's degree in mathematics and a M.B.A. from Boise State University.

## Career

Heffner joined Hewlett-Packard at their Boise facility in August 1974 and was transferred to their site in Greeley, Colorado in January 1985. He moved to HP's manufacturing facility in Cupertino, California in November 1986.

### NeXT

In 1987, Heffner was recruited by NeXT CEO Steve Jobs to become their head of manufacturing. Heffner oversaw the construction of Jobs' dream: a 40,000-square-foot automated manufacturing plant in Fremont, California that was robotically capable of producing 10,000 computers per month with a low defect rate. However, due to slow sales, it was only producing 400 (later 100) units per month. Heffner left NeXT in 1991 as the company began to wind down its hardware manufacturing.

### After NeXT

Heffner was the Senior Vice President of Manufacturing Operations at 3Com from 1992 to 2000. He applied many of the automated processes developed at NeXT to 3Com's manufacturing facilities. He presently operates the Heffner family farm in his home state of Idaho.

## References

1. ↑ 1.0 1.1 1.2 1.3 Randy Heffner, LinkedIn. Accessed 2020-06-13.
2. ↑ A brief history of Steve Jobs’ automated factory at NeXT by Leander Kahney, Cult of Mac. 2019-04-07.
3. ↑ The Ultimate Computer Factory: Steve Jobs has built a Next workstation plant with just about everything: lasers, robots, speed, and remarkably few defects. by Mark Alpert and Sally Solo, *Fortune*. 1990-02-26.
4. ↑ Steve Jobs' Failure Helped 3Com's Success, 2018-12-19.
5. ↑ 3Com sells S.L. operations by Steve Fidel, *Deseret News*. 1999-11-22.

## External links

* Heffner's Farm Fresh official site
* Randy Heffner at the Apple Wiki

### Articles

* One future of Apple’s US manufacturing, as suggested by the fantasy assembly line Steve Jobs built at NeXT in the 1980s by Christopher Mims at Quartz (2012-12-07)
Display PostScript

**Display PostScript**, or **DPS**, is a version of the PostScript page description language adapted by Adobe Systems so that a computer screen accurately displays what is intended to be printed in WYSIWYG fashion.

## History

Steve Jobs of NeXT was an early adopter of Display PostScript technology. However, Mac OS X (the successor to NeXTSTEP) replaced Display PostScript with a new PDF-based imaging model called Quartz to avoid paying licensing fees to Adobe.

## References

1. ↑ New from Adobe by Greg Scott, *University of Michigan Computing News*, vol.3, no.4, p.10-11. 1988-02-24.
2. ↑ NeXT: Apple’s Right Choice by Jonathan Ploudre, Low End Mac. 2001-05-07.
3. ↑ Mac OS X and PDF by Laurens Leurs, Prepressure. 2013-08-09.

## External links

* Programming the Display Postscript System with NeXTSTEP at The Best of NeXT Computers
* Display PostScript at the Adobe Wiki
* Display PostScript at the Apple Wiki
* Display PostScript at Wikipedia
Proto-culture list

## Collapsed Protocultures:

#### Homo Americanis (sub-species included)

##### North America

* Cascadian Proto-culture
* Florida Proto-culture
* Deba Proto-culture

Central America and Carribean

* Havana Proto-culture
* Eyeri Proto-culture

#### Homo Neanderthalensis (sub-species included)

Central America

* Alfii Proto-culture

South America

* North Andean Proto-culture
* Middle Andean Proto-culture
* South Andean Proto-culture

##### Europe

* Albion Protoculture
* Crimean Protoculture

#### Homo Sapiens (sub-species included)

##### Asia

* Indus Protoculture
* Levantine Protoculture
* Sun Dao Protoculture

##### Middle East

* Arabian Proto-culture
* Yemeni Proto-culture
* Near East Proto-culture

Africa

* Canarian Proto-culture
* Volta Proto-culture
* Interannian Proto-culture
* Chadites Proto-culture
* Rift Proto-culture
* Moto Proto-culture
* Rift Proto-culture
* Mozambiquean Proto-culture
* Madagascean Proto-culture

## Protocultures:

#### Homo Americanis (sub-species included)

##### North America

* American Great Lakes Proto-culture
* Mississippi Proto-culture
* Appalachian Proto-culture
* Tendang Proto-culture

#### Homo Neanderthalensis (sub-species included)

##### Asia

* Aral Protoculture
* Oyn Protoculture

##### Europe

* Aulerci Protoculture
* Basque Protoculture
* Caton Protoculture
* Douro River Protoculture
* Mozait Protoculture
* Nyekendte Protoculture
* Okitan Protoculture
* Wolfsjager Protoculture
* Yotunn Protoculture

##### South America

* Big Mouth People
* Chian Protoculture
* Mortandean Proto-culture
* Centrandean Proto-culture
* Southandean Proto-culture
* Malvinas Protoculture
* Marajo Protoculture
* Motiachcauh Protoculture
* Snake Tribes

#### Homo Nihonensis (sub-species included)

##### Asia

* Am Protoculture
* Hi Protoculture
* Kaadlawon Protoculture

#### Homo Sapiens (sub-species included)

##### Africa

* Atlantic Protoculture
* Atlantisite Protoculture
* Cape Protoculture
* Chadite Protoculture
* Delta Protoculture
* Enwa Protoculture
* Great Lakes Protoculture
* Kushite Protoculture
* Massif Protoculture
* M’ba Protoculture
* Rift Protoculture
* Sahelo-Abyssinian Protoculture
* Ugandan Protoculture
* Unʔenwa Protoculture
* Volta Protoculture

##### Asia

* Baikal Protoculture
* Kamchatkan Protoculture
* Malay Protoculture
* Sumatran Protoculture
* Tamil Protoculture

##### Middle East

* Median (Iranian) Protoculture
* Mesopotamian Protoculture
* Yeralti Protoculture

##### Europe

* Andalusian Protoculture (Iberian)
* Basque Protoculture
* Heshaden Protoculture
* Illyrian Protoculture
* Lancia Protoculture
* Latium Protoculture
* War Protoculture
Homo neanderthalensis andae

A population of Homo neanderthalensis and an offshoot of Homo neanderthalensis peruvia. They are tall and strong with powerful lungs. They are adapted to both mountain and sea altitudes. They are social and lactose tolerant. After tens of thousands of years of interbreeding of the H. N. Amazonae and H. Ni. Americae, the Incae arised in 31,000 BCE, becoming genetically different enough from it’s parent species. The populations of the North and the South are slightly different, having more Ni. Americae or N. Amazonae in them, while the Central population however are the more “standard” N. Incae The Incae are culturally social, with tribes composed of several families and welcoming of other species, absorbing diplomatically their populations through trade and gift exchanging. Their populations lives in semi permanent villages, migrating in a circular pattern between them as the seasons change, tribes that engage in fishing normally know how to swim. They trade with other tribes and neighboring species by land and sea because trade is a way of showing friendship between tribes, since, for the Incae, it evolved from the exchange of gifts between tribal chiefs.

## Homo neanderthalensis andae

### **Characteristics**

They are physically strong with powerful lungs, adapted to both mountain altitudes and life at sea level, height is an attractive feature for the Incae. The species is lactose tolerant, although contact with other species that are not can lead to individuals or entire tribes with lactose intolerance by the way of intermixing

#### **Expansionism**

They are an expansionist species, the most common method of expansion is the absorption of tribes of other species by larger Inca tribes, which happens after years of trade and exchange of gifts. They can go to war for expansion and defence, but that is more common between tribes that have contact with other species. They don't have a raiding culture.

### **Language**

The Incae share a similar proto-language, although contact with different species gives different characteristics and mannerisms to the northern and southern variant, the central variant is considered more similar to the older Inca proto-culture language.
Languages

**Format [if without extant decendants (DEAD, + approximate date of extinction)]**

### **Proto-Homo-Sapien**

**Base**: Arabic (A lot of Human names for gods and religions were in Arabic due to Levantine placing, Hebrew was the other choice but it wouldn’t show me the latinised form)

**Dictionary**:

Proto gods :-

High god:Thabane Al-maa

God of death (Is a dog): Almot Al-Kab

Tribal spirits: Faraka Al-Arwah

Underworld: Ardh Kalab.

### **Proto-Neandrathal**

**Base**: Basque (Basques had a bear cult, seemed convient)

**Dictionary:**

Monism god: Mendiko Hartza

**Proto - Floreneisis**

**Base**: Klingon (It was funny at the time)

**Dictionary**:

High god: Crab ta’

Sea devil: Ngeng Vqlargh

Blood taker: ‘Iw Taker

Ocean: Biq’a’

### **Proto-Nihoneseis**

**Base**: Japanese (They come from Japan)

**Dictionary**

evil god: Nishi no Umi

high god: Rikukai

Spirit: Sieshen

**Alkiriahat**:

**Feature**: Naa

### **Andean / Xin-Andean**

**Dictionary**:

* Dai / Dean: Place, Village or House.
* Inkha / Encan: High, In the sky, Heaven
* Chugan / Shugan: Big River (Chuga / Shuga = Riven + An = Augmentative suffix)
* Nodai / Nodaen: Forever Home (No = Long Time, Much Time)
* Tlintha / Tletan: Give gift, Trade (Tlin / Tle = Gift - Tha /Tan = the act of giving)
* Inkhahai / Encanrea: Mountain (Hai / Rea = Stone)
* Unkha / Oncan: Deep, Low, Short.
* Geish Dalan / Geish Dealan: People (Geish - Both) Dalan/Dealan (that lives in this place - Dai/Dean + Lan = Live, inhabit)
* Geistlin / Geistle: Friend, Relative, Neighbor (Geish + Tlin / Tlan = Person to give gifts to)
* Unkhalan / Oncalan: Live for a short time (term used for the dying, newborns who died or stillbirths)
* Inkgeish / Engeish: Ancestors, People on High, People in Heaven, People in Heaven, Heavenly People.
* Inkgeish Gin / Engeish Gens: Caved Face Tree (Gin / Gens = Tree)

### **Christmas Island ( Dead, 70,000 BC )**

**Feature**: a-e, ‘ removed, t removed, Q-k

**Dictionary**:

High god: Crebe

Sea devil: Ngen Vlkergh

Blood taker: Iweker

Ocean: Bike

### **Niger**

**Features**: Al removed, intial th-f, w is removed. Prevailence of glotal stops, especially after an initial M or N at the start of a word

**Dictionary**:

Niger high god (Omiri): Fabina

Lesser god: Nihr

Death god: Mohab

Underworld: Ardhab

Spirits Fararah

### **Levantine ( DEAD, 70,000 BCE )**

**Features**: b/f - v, aa-a, A-a, Mot is removed, ko-ka, ar-er

**Dictionary**:

High god: Thavane Al-ma

Minor spirits: Varaka

### **Papua**

**Features**: a-aa, intial b/v/f removed, final in/it it becomes Ai, ng-n

**Dictionary**:

High god: Ikai

Sea devil: nenkler

### **Snow Nihon**

**Features**: No removed, sh-s, um-om

**Dictionary**:

High god: Nisi Omi

Sun god: Rekuke

Spirit: Yuke

### **Southern**

**Features**: Ri-Re, k-g, drop final ai

**Dictionary**:

High god: Regug
Artifacts

```
There are a variety of historical artifacts in the New Dawn project, this includes various weapon and scrolls.

```

## Written Pieces

```
The largest corpus of artifacts come from the various written pieces, often quoted by O.P. when he creates another post before the list of rules.

```

Hurlattu Scrolls: A series of ancient scrolls made from the dried leather of a Llama, it speaks of the origins of the first cities of the Andean Culture. Normally referring to the originator of these cities as the first Inkha Uthar

Umu'ummiri Tablet: An ancient tablet of sandstone that was found in the Saharan Culture it has been widely believed to be a love poem to a woman popularly called Sweet Bean

The Pidi Log: A Hai Van ship log that belonged to a ship named Pidi details the shipmen going to trade for singing dogs for a Hai Van king, instead of going to the Rakoun, Yaghaykenu or the Tamils however they arrive at the Lekwara who promptly drive them out.

The Xpuaoc Aetoc Charter: A Hai Van that belonged to a ship named Xpuaoc Aetoc, it is considered a copy of another document that details all of the civilisations that apart of the Great Southern Waterway.

Epic of Octpob: A White Ghost epic written on Megalania bone that discusses the founding of the city of Octpob and how it's founder had to fight several Warbuton cheiftans in order to water the crop and secure the city.

Daribai Scrolls: A written piece by a Benue tader and his journey to the city of Daribai

The Pinutabo Epic: A written epic about the eruption of the volcanoe Pinutabo
Pox Flu

An airborne disease whose pathogen is a Eukaryote. It induces puss deposition and mucus deposition in the lungs among other symptoms and is very deadly, so deadly in fact that for most of the time it is stored within natural reserves and almost every new case in a village, leads to an epidemic.

## Pox Flu

### Core Range

Natural reserves scattered throughout the Andeas

### Periferal Range

Natural reserves scattered throughout the Americas' "Silk Road"

### **Life-Cycle of the Pathogen**

If the respiratory form of the Disease/Pathogen is contracted, it induces puss deposition and mucus deposition in the lungs; hemorrhaging in the lungs; disgusting smells from the Mouth and Nose: few small poxes and eventually death from Pneumonia. If the pathogen however infects the body from the skin, the symptoms are very different the infected is covered in pox, which leak clear puss from their tips, develops a horrible odor and fever. If the infected manages to survive this phase but are still unlucky enough to also not be cured, the respiratory form of the disease manifests. This respiratory phase is highly contagious but the liquid from the Pox can also infect one as well. The lungs become covered in puss, mucus and lesions and the victim becomes Pneumonic in this state.

### **Symptoms and Effects**

Poxes that do not leak puss; poxes that leak clear puss; puss from the skin or lings that smell of a distinct horrible Pox flu scent; Pneumonia; Lesions on the Lungs; Bleeding in the Lungs; Sudden death after coughs; violent coughing
Alkabism

Alkabism was the very first religion to be founded. It stemmed from increasing social interaction between *Lycaon pictus* and *Homo sapiens*. Being the first religion, it was widespread in the human populace and became the predominant religion of *Homo sapiens,* further influencing the development of other religions. It is split into several beliefs, with a branch known as Nile Alkabism.

## Mythology

There are several beliefs in Alkabism. The most popular belief that has dated back to the founding of this religion is that dogs are the spirits of ancestors, who have returned to life to assist the living. There is also the belief that the ones most skilled at training the dogs are able to commune with these spirits. Another popular belief, which sprung up much later in history, was that dogs were beings from the underworld and an extension of the warrior's spirit. When a warrior dies, his dog's children are believed to be the warrior's spirit coming back to assist his tribe.

## Practices

There are no widespread practices due to the primitiveness of this religion, but some practices are tied to some beliefs. Those most skilled at training the dogs are revered. In certain areas, if a warrior dies in battle, the dog must eat his heart. A ceremony is then held once the dog has children. In the Nile branch, they have several rituals and human sacrifices to please the dogs. It is also believed that the religion may have quickened the domestication of dogs all around the world.

## Branches

Alkabism is split into several beliefs, but the only one prominent enough to be considered a branch of its own is Nile Alkabism.

### Nile Alkabism

*Main article: Nile Alkabism*

Nile Alkabism is the more extreme version of Alkabism, performing several rituals and even human sacrifices. After the collapse of the Levantine protoculture and the subsequent refugees from the region, they incorporated aspects of Ehyehism, believing in a high god that ruled over humans and another deity that ruled over dogs.

### Inspired Religions

While Alkabism did not directly cause the creation of a new religion, it did influence several religions. Some religions have dogs as the pets of the underworld, attributed to Alkabist influence.

## History

As early as 190,000 BCE, there was already a fair number of interactions between the highly social *Lycaon pictus* and *Homo sapiens.* At first, only individual wild dogs interacted with humans. But, as thousands of years passed, entire packs began to co-habitate with humans. Some began aiding humans on their hunts, leading to the first Alkabist beliefs. Eventually, by 170,000 BCE, *Lycaon pictus* became domesticated, further developing these bonds. As humans spread across the planet, most communities retained these Alkabist beliefs.

Around 110,000 BCE, the people in the Nile began having ritualistic tendencies and human sacrifices, leading to the birth of Nile Alkabism. It is believed that the second most popular Alkabist belief appeared around this time period. Alkabism remained dominant for the next millennia, but is steadily going into a decline with the formation of protocultures.
A New Dawn (A Community Project) Wiki

A New Dawn is an alternate history collaborative project that seeks to rewrite human history, from the beginning. It is being done on r/AlternateHistory, by u/originalusername2019. The series works by having the community suggest changes or events to occur, which are then implemented into the series. The series began in 200,000 BCE, and plans to continue until the modern day.

A New Dawn currently features religions, human species, Languages, proto-cultures, events, animals, structures, artifacts, cultures and nations.

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Homo neanderthalensis

*Homo neanderthalensis* one of five human species in *A New Dawn.* Despite a rocky history, even being near extinction, the *neanderthals* have endured. They are far more numerous than in our timeline, have a great number of sub-species, and they dominate both Europe and South America.

## Homo neanderthalensis

### Subspecies

Homo neanderthalensis amazonaeHomo neanderthalensis bothnae

Homo neanderthalensis incae

Homo neanderthalensis macaronesia

†Homo neanderthalensis peruvia

### Characteristics

*For information on the characteristics of Homo neanderthalensis amazonae, Homo neanderthalensis bothane, Homo neanderthalensis incae, Homo neanderthalensis macaronesia, and Homo neanderthalensis peruvia see their respective pages.*

The regular neanderthal/west european neanderthal have similar characteristics and appearence as those in our timeline. *Neanderthals* have more robust and stockier builds than *Homo Sapiens*, wider and barrel-shaped rib cages; wider pelvises; and proportionally shorter forearms and forelegs. The average male stand 164 to 168 cm tall, with the average female standing 152 to 156 cm tall. Unlike the endurance running *Homo Sapiens* and *Homo Americanis* the *neanderthals* are much more suited to sprinting.

Due to their vocal chords being placed higher than other human species, the *Neanderthals* have high pitched voices, and can't pronounciate as many vowel sounds as other hominids. While each *Neanderthal* sub-species have developded their own unique way of communicating, some regular *Neanderthals* instead borrow aspects of the Bothnae languages, and others have to rely on consonant sounds and stretching the sounds of the vowels to compensate and make their language just as complex as other hominids'.

*Neanderthals* have a reduced chin, sloping forehead, powerful jaw and large nose. The *Neanderthal* skull is typically more elongated (though not as elongated as the *Homo Americanis'* skull) and less globular than that of *Homo Sapiens and Home floresiensis*, and features an occipital bun, or "chignon", a protrusion on the back of the skull. They also have larger eyes likely to adapt to the low-light environment. They are light or tan skinned, have blue or brown eyes, and have a variety of hair colours such as brown, blonde, black and red.

Due to interbreeding *Neanderthals* living near or within *Sapien* territory usually exhibit *Sapien* characteristics, such as mediterranean *Neanderthals* being darker skinned and Uratu *Neanderthals* being more slender and having the unsual Levantine green eyes.

*Neanderthals* in the East, such as the Arals and eastern Wolfsjagers, are usually taller due to the interbreeding with their Bothnaen cousins.
Human Species List

## Extinct Human Species

* *Homo floresiensis*
* *Homo neanderthalensis peruvia*
* *Homo sapiens atlantica*
* *Homo sapiens sardinensis*

## *Homo denisova*

* *Homo denisova*
* *Homo denisova caninus*
* *Homo denisova oceanea*
* *Homo denisova tamilia*

## *Homo neanderthalensis*

* *Homo neanderthalensis*
* *Homo neanderthalensis amazonae*
* *Homo neanderthalensis bothnae*
* Homo neanderthalensis incae
* *Homo neanderthalensis macaronesia*

## *Homo nihonensis*

* *Homo nihonensis*
* *Homo nihonensis philippinae*
NeXT MegaPixel Display

The **NeXT MegaPixel Display** was a range of CRT-based computer monitors manufactured and sold by NeXT for the NeXTcube and NeXTstation workstations, designed by Hartmut Esslinger of Frog Design

## Description

The original MegaPixel Display model N4000 (part number 135.00) was a monochrome 17" monitor displaying 4 brightness levels (black, dark gray, light gray and white) in a fixed resolution of 1120 x 832 at 92 DPI (just shy of a true megapixel at 931,840 total pixels) at 68 Hz.

It integrated a mono microphone, mono speaker, stereo RCA sockets, a 3.5mm headphone socket and a socket for the keyboard (which in turn provided a socket for the mouse). A unique feature was that the monitor was connected to the computer by a single 6 foot cable which provided power, video signals and the aforementioned signals.

A severe problem with this setup was that the monitor could not be switched off completely while the computer was powered on. The screen could be switched black but the cathode heater always remained on. This led to extreme screen dimming after some years of use, especially when the computer was not turned off overnight as in a server setup or in a busy software lab.

This problem was later rectified with a now-rare N4000**A** model (part number 1403) rated at 10,000 hours (~14 months).

The display has a stand that allows it to be tilted. The stand also features two rollers that can be used to move the monitor back and forth despite its heavy weight. The stand also provides a place for the keyboard when not in use, freeing up the (real) desktop in front.

When the NeXTstation Color and the NeXTdimension board was released, NeXT sold rebranded color monitors as **MegaPixel Color Display** in either 17" or 21" and all connections were provided by a separate box (the NeXT Soundbox)

### Monitor

* 17-inch monochrome
* Flat screen
* 1120 x 832 x 2 resolution (92 dpi)
* Four colors (black and white and two levels of gray)
* Refresh rate of 68 Hz noninterlaced
* Integrated tilt and roll

### Interfaces

* Keyboard jack
* 8-bit, 8012.8 Hz analog to digital input via microphone miniphione jack (mono)
* 16-bit, 44.1 kHz stereo digital-to-analog converter
* output via:
	+ Headphone miniphone jack (stereo)
	+ Gold plated RCA line-out jacks (stereo)
	+ Integrated speaker (mono)

### Keyboard and Mouse

* 85 keys including:
	+ cursor keys, numeric pad
	+ Monitor brightness, sound volume
	+ Power on/off
* Two button opto mechanical Mouse

### Dimensions

* 16 in. (w) x 17.3 (h) x 14 (d)
* 408 mm (w) x 440 (h) x 354 (d)
* 50 lbs. (23 kg)

## References

1. ↑ NeXT User's Reference, 4/90, pg. 242, Reorder Product #N6002

## External links

* NeXT MegaPixel Display at the Computer History Museum
* NeXT MegaPixel Display at the Apple Wiki
* NeXT MegaPixel Display at Wikipedia
Homo neanderthalensis incae

### Evolution

After tens of thousands of years of interbreeding of the H. N. Amazonae and H. Ni. Americae, the Incae arised in 31,000 BCE, becoming genetically different enough from it’s parent species. The populations of the North and the South are slightly different, having more Ni. Americae or N. Amazonae in them, while the Central population however are the more “standard” N. Incae The Incae are culturally social, with tribes composed of several families and welcoming of other species, absorbing diplomatically their populations through trade and gift exchanging. Their populations lives in semi permanent villages, migrating in a circular pattern between them as the seasons change, tribes that engage in fishing normally know how to swim. They trade with other tribes and neighboring species by land and sea because trade is a way of showing friendship between tribes, since, for the Incae, it evolved from the exchange of gifts between tribal chiefs.

### Characteristics

They are physically strong with powerful lungs, adapted to both mountain altitudes and life at sea level, height is an attractive feature for the Incae. The species is lactose tolerant, although contact with other species that are not can lead to individuals or entire tribes with lactose intolerance by the way of intermixing.

Due their H. Ni. Americae genes, the Incae have similar vocal ability, and the deepest pitch of all Neanderthal species (though still higher pitched than other human species). The Incae share a similar proto-languages, although contact with different species gives different characteristics and mannerisms to the northern and southern variant, the central variant is considered more similar to the older Inca proto-culture language.

### Migration

They are an expansionist species, the most common method of expansion is the absorption of tribes of other species by larger Inca tribes, which happens after years of trade and exchange of gifts. They can go to war for expansion and defence, but that is more common between tribes that have contact with other species. They don't have a raiding culture.
Frank Kimbro

Lt. Kimbro, as seen in "And the End of Evil Things."

Lt. **Frank Kimbro** is a platoon leader under Capt. Jim Benedict. He is portrayed by Robert Ridgely.

Before he joined the Army, Kimbro had a widely varied resume: ranch hand, bank employee and English poetry teacher ("And the End of Evil Things"). When he joined the service, or whether he enlisted or was drafted, is never explicitly stated. His age would indicate he enlisted, probably before the war.

Kimbro's working relationship with Benedict is generally solid. At times he leans back on Benedict's expertise to make decisions ("A Taste of Peace"). His relationship with Sgt. McKenna is not explored in the series, but the two are shown to work well together.

More so than Benedict or McKenna, Kimbro seems to feel personal responsibility for the safety of the men under his command. He often agonizes when patrols go awry, communication with a patrol is lost, or men are put in harm's way because of decisions he makes.

In "The Ninety-Eight Cent Man," PFC Pete D'Angelo is wounded by a German grenade explosion. Kimbro is forced to retreat and has to leave D'Angelo behind. Kimbro is visibly upset and feels personally responsible. When word comes that D'Angelo survived and was captured, Kimbro becomes preoccupied with rescuing the private. He risks sanction from Benedict and Maj. Jergens to lead a rescue mission to retrieve D'Angelo.

In "And the End of Evil Things," a clumsy private is killed after inadvertently drawing the attention of a group of German soldiers. Kimbro feels terrible personal guilt because he helped get the private transferred to Able Company, and he resents Benedict for not acting to protect him. Only when Kimbro has to make a similar decision later in the episode does he understand Benedict's point of view and the two reconcile.

Kimbro makes it through the series without much serious injury. He was blinded during a German artillery attack in "Lesson for a Lover." The blindness was psychosomatic, and by the end of the episode he'd regained his sight. While recuperating at a military hospital in Naples, Kimbro fell for a volunteer who came in to boost morale. Their relationship ends when it is discovered the volunteer took part in a heist to steal supplies from the hospital. Kimbro's romantic life is not explored in other episodes.

Not much is known about Kimbro's personal life. The lieutenant hints at an appreciation for poetry in “And the End of Evil Things,” but this facet of his personality is not explored in the series. Kimbro can also sing and play guitar, as demonstrated at a dinner party in the episode "The Dogs of War."
Moss Rash

This is the most divergent from OTL of all the rashes that exist in the Americas. It is also the only of the Amazonian diseases that have successfully made the jump to North America. It evolved sometime before 20,000 BCE

## Moss Rash

### Periferal Range

The Entire Americas but the Sub-Arctic and Arctic

### **Life-Cycle of the Pathogen**

When an individual is infected, only slight changes darkening and coarsening of the skin occurs around the infected area as it grows slowly beneath the skin with minimal itching. When it blooms, it does so without warning and quickly forms several pimple-like protrusions of skin bearing fungal spores from the infected section of the skin. The infected skin also becomes extremely itchy.

During this period, it becomes extremely infective as it takes only a few spores to infect someone. Some spore would have typically touched over parts of the infected and before long the whole skin is infected. The Fungi itself slowly destroys skin, causing periodic itching and then a pain before most sensation from the infected area seize.

It was named the Moss Rash because when it first started infecting hominids, they concluded that it was from moss.

### **Symptoms and Effects**

Discoloured and/or roughened skin; protrusions on the skin; loss of sensation in skin
Yotunn Religion

The Yotunn Religion is a belief system wide-spread amongst many Bothnae tribes. They worship 7 ancestors (Muspel, Skald, Volven, Tarm, Toka, Hirc, Hyrra), who are believed to be reincarnated when the Yotunn are in need of help.

Interpretations of the 7 ancestors of course vary from tribe to tribe, for example, The Brutalis interpretation is often war-like, while the Yotunn's are not.The 7 ancestors are generally depicted as such:

Muspel: The creator of fire. He was struck by lightning and thus gave fire to mankind. He will reincarnated as either a redheaded man or woman.

Skald: Skald is either considered as the first artist or as a "warrior-poet", sometimes both, depending on the tribe. Skald is believed to have been a hermaphrodite, and will be reincarnated as a hermaphrodite again.

Vølven: Vølven was a wise woman, a seeress born without eyes. When born again she or he will not have any eyes.

Tarm: Tarm was at first an outcast, who lived and wandered alone. It is believed that he once was swallowed by a mammoth, and was shat out whole. He then tamed the Mammoth and many other animals, and taught the Yotunn people to do so aswell. Whether male or female, it said that Tarm's reincarnation will have yellow eyes and dark hair.

Toka: Toka was a clever and cunning woman, who tricked the earth to give it's wealth to mankind. A certain birthmark is said appear on the reincarnation of Toka.

Hirc: Hirc was the best, and sometimes first, hunter of the Yotunn people. Sometimes he is depicted as a shapeshifter. The reincarnation of Hirc will be a wild child.

Hyrra: Hyrra was a great leader of the Yotunn. When winter destroyed their home, she led them ti safety, and found them a new home. When born again, the moon will turn red at her or his arrival.
Indian Ocean Protoculture

The indian Ocean Proto-Culture was a Sapien material culture that lived along the coast of southern India, they are well known for their boating and ship making abilities which allowed them to arrive on the Maldives and other islands and coasts along southern India.

\*Information moved to Tamil Protoculture

## Origins

Indian Ocean culture is the first known culture in the entire region, a complete boat has never been discovered and where exactly this culture originated from cannot be descerned, what little evidence we do have of their existence is small axes and hatchets that might've been used to help craft their boats, some human remains along with chiseling tools for an unknown purpose.

What little information there is on the origins of this mysterious people is that they appeared to have been a human culture, part of a wave of migration of humans from the southern regions of Persia and that they had invaded the southern lands which belonged at the time to the now extinct sub species of Homo Denisova Tamilia, this migrational shift was likely violent as what little remains that exist of the culture, all of them seemed to have suffered injury.

It has been theorized by the Royal Scholar Pecu The Great that the Indian Ocean Protoculture likely emerged as an effort to stave off waves of migration from the Denisovans and Homo Demisova Tamilia.

## Evidence

Several remains from the Indian Ocean culture have been found, including human and material remains.

#### Axe Man

Axe Man was a skeleton found in the Great Costal Necropolis, he is theorised to have been a weapon maker or a chief as he was found buried with over thirty axes, some of which were encarved with images of fish and boats while others show primtive artwork of humans fighting and hunting down wild boar. It's stated he was buried covered in Ochre and that he died from a blow to the head matched with one of the axes in the tomb, however the body was lost after an incident and only seven of the axes remain at the royal museum owned by Pecu the Great.

#### Boat Boy

Boat Boy is a skeletal remain found in the Maldives, the body was lost when a tsunami hit the region, the body was found to be a boy of young age who's face had ben caved in with a blunt axe like weapon. In his tomb there were various images of boats, left on axe heads and the boy seemed to suffer from a mysterious boat related disease.

#### Boat Chisel

A chisel was found that is related to modern versions of the tool made to use boats, it is currently in the Museum of Pecu the great on display, it's stated to have appeared in his collection from an ancestor with no formal record of the donation or even the item.
Andeanism

Andeanism is the religious practise of the Ancient Andean Culture and the later Inkhan civilisations that evolved from the region, it is considered one of the largest and most organised religions of the world due to the sheer amount of civilisations that have sponsored this as a state religion.

## Beliefs

### Ancestors

It is widely believed that the ancient Inkhan city states and Pre-Inkhan-period Andean religion featured heavily the worship of Ancestors as gods, however as recorded by modern day oral traditions of the region by professor Red D.N. Medalla shows that these ancestors were by and large nameless except for a few which were normally recorded in the ancient Hurlattu scrolls such as the famous Inkhan hero Uthar who is said to be the founder of the original Inkhan cities or the Dai Cities and also the ancestor of the monarchy of these cities and kingdoms.

These ancestors were prayed to by a system of temples and sacred trees, these sacred trees were carved into a face and believed to have been linked to several battle sites such as the Xin Mountain Mass Grave happening around this tree, it is also believed during the Beautiful Apocolypose a lot of Andean society was brought to its knees but they found that these sacred trees still bloomed with fruit and none of them were harmed.

### The Long Night

A large tradition found in the oral and written logs of the Andeans was the concept of a long night, where the ancestors were predicted to lose a battle to a great snake demon and plunge the world into darkness, this in turn will cause most of the world to die except for the Andes where one thousand generations were said to die before there are enough ancestors to finally overpower the snake demon and the bring sun back up into the sky. This thought tends to go against Andean Nationalist ideals of extreme isolationism as it is a commonly held belief that the snake demon was borrowed from the Snake Tribes and may also be a demonization of the snake god in the eastern Andean civlisations, as this story is only present in the western and northern Andean cities.

### Refounding

Another widely held tradition amongst the Andeans was the Refounding myth or the myth of the comet, it was widely held that the original founder of the Dai Cities, Uthar Dai Inkha was first born under the sign of the comet and then again under its sign he built every single one of the Dai cities, it is unknown which comet it refers to or how many comets passed Earth at the time. It is also reported that during the Andean Dark Age a comet was spotted going over the sky as agriculture was rediscovered and then a subsequent comet for when every city returned to a more agricultural state. As such the Andeans would bow to pray before the sign of comets and often has blazing balls of fire thrown over the crops to replicate the comet.
Sou Hiyori

Die Seite ***Sou Hiyori** ist gerade noch unter Bearbeitung. Du kannst dem Wiki helfen, indem du den Artikel erweiterst!***SPOILER WARNUNG**
**Der aktuelle Artikel könnte potenzielle Spoiler beinhalten.**

**Übersicht**
Galerie

## Medien

### Debüt

Kapitel 3, Part 1

**Sou Hiyori** ist der Floormaster im vierten und fünften Stockwerk. Er war ein geplanter Teilnehmer des Todesspieles, aber wurde davor von Alice Yabusame.

## Beziehungen

### Shin Tsukimi

Sou und Shin haben eine schlechte Freundschaft seit Shin in der High School war, gehabt. Shin hatte in der Nähe von Sou immer ein Angst- und Stressgefühl, welches Sou genossen hat. Diese Freundschaft ging bis zu dem Tod von Sou weiter.

Im dritten Kapitel ist eine Puppenversion von Sou vorgekommen und scheint Feindseliger als davor zu sein.
NeXTstation

The **NeXTstation** is a high-end workstation developed, manufactured and sold by NeXT from 1990 until 1993. It runs the NeXTSTEP operating system. The NeXTstation was released as a more affordable alternative to the NeXTcube at about US$4,995 (about half the price). Several models were produced, including the NeXTstation (25 MHz), NeXTstation Turbo (33 MHz), NeXTstation Color (25 MHz) and NeXTstation Turbo Color (33 MHz). In total, NeXT sold about 50,000 computers (not including sales to government organizations), making the NeXTstation a rarity today.

The NeXTstation originally shipped with a 17" NeXT MegaPixel Display (with built-in speakers), keyboard, and mouse. It is nicknamed "the slab", since the pizza box form factor contrasts quite sharply with the original NeXT Computer System's basic shape (otherwise known as "the cube").

## Specifications

* Central processing unit: Motorola 68040, 25 MHz or 33 MHz (Turbo)
* Memory: 8 MB (12 MB for a NeXTstation Color), up to 32 MB in non-Turbo models, 128 MB in Turbos
* Display resolution: 1120 × 832 px
* Displayed colors: NeXTstation: 4 (black, white and two shades of gray)
	+ NeXTstation Color: 4,096 colors (12-bit) with 4-bit alpha channel
* Digital signal processor Motorola 56001 @ 25 MHz (16 bits, 44.1 kHz, stereo) 24 kB RAM upgradable to 576 kB
* Size/Weight: 39.8 (W) × 36.5 (D) × 6.4 (H) cm / 6 kg
* Input/Output: SCSI internal connector, SCSI2 external port, DSP, video output, proprietary port for NeXT laser printer, two RS-423 serial ports, 10BASE-T and 10BASE-2 Ethernet
* Media: 3.5 in floppy disk drive (2.88 MB), hard disk from 105 MB (105 million bytes) to 4 GB (4 billion bytes). (Larger sizes may work but the OS cannot use partitions larger than 4 GB)
* Operating System: NeXTSTEP, OpenStep. NetBSD supports some of the NeXTstation's hardware.
* Peripherals: Modem, keyboard: full-stroke mechanical (85 keys), mouse: 2 button opto-mechanical

## References

1. ↑ NeXTstation. Low End Mac. Retrieved on 2012-02-08.

## External links

* NeXTstation at ChannelU (archived 2001-06-28)
* NeXTstation Teardown at iFixIt
* NeXTstation at Old-Computers.com
* NeXTstation by Sophie Haskins at Pizza Box Computer
* NeXTstation at the Apple Wiki
* NeXTstation at Wikipedia
Kamchatkan Protoculture

The Kamchatkan Protoculture began in Kamchatka, somewhere between 100,000 and 90,000 BCE. Kamchatkan people began as a series of small H*omo sapiens* tribes, whose lives and worship revolved around mammoths. They would however become one of the most succesful Siberian people, having a rich culture and religion, and covering huge chunks of Eastern Siberia as well as the Bering Strait and parts of Alaska.
Unproduced Episodes of "The Gallant Men"

*The Gallant Men*'s single season on ABC featured twenty-six completed episodes. However, contemporary press reports indicated Warner Bros. commissioned additional scripts in case ABC decided to add to its first-season order, or asked for a full second season (a full season in that era would typically run 30 or 31 episodes). The studio’s hopes were dashed in late February 1963, when ABC announced it would not order any additional new episodes of *The Gallant Men*.

Warner Bros. reportedly tried to sell some of the unproduced scripts to ABC's other WWII drama series, *Combat!* In 2013, television historian Stephen Bowie noted three season two *Combat!* episodes were credited to *Gallant Men* writers, indicating that perhaps the Warner effort bore some fruit.

An examination of the index of the Warner Bros. Archive of Historical Papers in early 2020 revealed evidence of fourteen episodes that do not correspond to any aired *Gallant Men* or *Combat!* episodes. The physical archives rest at the University of Southern California and have not yet been examined by the author of this wiki.

The following table lists the known information about these unproduced episodes, drawn from an index of the USC Warner Bros. archive and alphabetized by title.

## References

1. ↑ No byline (February 20, 1963). "Sudden Death for W.B.'s Gallant Men". Variety.
2. ↑ Bowie, Stephen (April 2, 2013). "The Gallant Men". *The Classic History TV Blog*. Retrieved May 25, 2020.
3. ↑ USC Cinematic Arts. Warner Bros. Archive. Index created December 30, 1977. Accessed February 2020.