recursal/Fanatic-Fandom huggingface dataset:
Un-released characters

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In the files of the game there are traces of unreleased spirits from *Spiritfarer*, only named as Butterflies, Bat, Hyena and Tinyowl. These correspond to, respectively, Lilly (released in the Spring 2021 update), Daria and Jackie (scheduled for the Summer 2021 update), and Beverly (Fall 2021 update).

Very few dialogs were written for these characters, but some are unique, all of these characters have a message in the file that specifies not to be localized

* DO NOT LOCALIZED - Just keep talking with me if you want to release me.
* DO NOT LOCALIZED - If you continue I will be released...
* DO NOT LOCALIZED - LAST CHANCE, next, I'm going into my release sequence.

## Remaining Dialogs

### Butterflies

* *A grilled chicken for Atul's dinner would be nice, sister!*

* *What a great idea this dinner is.*

### Tinyowl

* *I could sleep last night. I don't know why!!!*

* *I could of stayed home and watched the ocean.*

* *-PH- Come here!*
* *Build me a house. PH*
* *A dinner. On an island. Maybe. I'll just take a black coffee, please.*
* *I've had better.*
* *What a good time to be alive.*
Strange Instrument

### Description

A strange instrument, assembled from long glass rods and steel resonators. Daria asked for one.

### Source

Francis

**Strange Instrument** is an item found in *Spiritfarer*.

Daria's description and its appearance match those of a cristal baschet.

It can be acquired from Francis the Wandering Merchant as an errand, where you need 3 Silver Ingot, 3 Squid, 3 Snow Crab and 3 Lobster or 2 Clear Glass & Steel Sheets. When you give it to Daria you receive an obol and complete the quest "Hot Still-Scape for Six Colors".
Stanley's Playroom

* Exterior
* Layout

**Stanley's Playroom** is a building on Stella's boat. It is home to the spirit Stanley. It is a unique building, though it is not available for construction through the Blueprint Station like the other Spirit Houses.

## Appearance

### Exterior

Stanley's Playroom is nearly identical in appearance to the Guest House. It has pale yellow siding with a muted green a asymmetrical skillion roof and lots of windows. It has a two-door light green entrance.

## Construction

Stanley's Playroom is unique in that it is built from a request instead of from the Blueprint Station.

### Big Boy's Room

After Stanley claims the Guest House, he will begin making his own improvements to the building. Eventually he will request two things from Stella:

* 1 Linen Fabric
* 1 Any Tchotchke

Giving Stanley these materials counts as fully improving Stanley's Playroom and will trigger the achievement "Fully Improved: Stanley". Soon after, Stanley's Playroom will be opened and Stella will be able to enter.

## Event

After Stanley's Playroom is opened, Stanley will introduce Stella to the ghost beetle he found hiding in the couch of the Guest House, Jacob. Interacting with Jacob in his tank will trigger the Event where Bottled Ectoplasm can be collected. Jacob will stay on the boat after Stanley leaves through the Everdoor.
Fishing

**Fishing** is part of the gameplay of Spiritfarer. Caught fish (and other seafood) can be used in the kitchen to prepare simple or elaborate dishes for Stella's passengers.

## Instructions

1. Go to Stella's fishing chair (a white outline should appear), and press [Interact] to sit and cast the line.
2. Wait for the lure to dip, which indicates a bite.
3. Press [Interact] to hook the catch, and keep it pressed to reel it in.
	* Keep an eye on the rod/line's colour. When the line is yellow/orange, it is safe to keep the [Interact] key held.
	* For all fish except Herring and Anchovy, the line occasionally turns red, indicating that the tension is high; keeping the [Interact] key held during this time will cause the line to snap. Instead, tap the [Interact] key repeatedly.
4. Press [Cancel] to stop fishing.
	* When a fish is caught, Stella will raise her fist in celebration. Quickly pressing [Cancel] then [Interact] will cause Stella to skip this animation and immediately cast the line again.

## Possible Catches

There are 33 total fish species counted by the game (this includes the Empty Shell) which can be caught in particular regions, weather areas (rain or fair), and times of day (unclear if time of day matters). Of those, there are three types of Tuna which can be caught only in the Tuna Spots marked on the ship's navigation map. Additionally, there are a handful of non-fish items you can catch.

## Trivia

* In the Alpha Build Demo, Atul asks Stella to catch some fish and prepare it for him. Related to this are the Quests:
	+ Nice catch
	+ Master chef

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Uncle's Gone?

## Quest Progression

**Uncle's Gone?** is a quest found in *Spiritfarer*.

## Objectives

1. Ask the first guest about Atul's whereabouts.
2. Ask the second guest about Atul's whereabouts.
3. Ask the third guest about Atul's whereabouts.
	* This Request is completed from asking the third guest, the dialogue for the first two guests will be skipped after speaking to the third guest.
Yellowfin Tuna

**Yellowfin Tuna** is one of the items (in the Fishing category) from *Spiritfarer*. It is one of the items (along with Bluefin Tuna and Albacore Tuna) needed to get 5 Honey as a reward from one of Francis' errands, *Honey, I Shrunk The Fishes.*

## Crafting

Catching a tuna is not an easy task but there is a trick to it. Hold down the “A” button until the fishing rod turns red and then tap the “A” button until the rod turns yellow then hold down until the fishing rod turns red again and repeat that process.
Susan

Susan is a character in Spiritfarer that runs Susan's Museum where you get rewards for advancing your collections. She looks down on Stella and hates her inherited duty of giving prizes to the Spiritfarer as rewards for completing collections. Thus she responds to Stella with disdain and annoyance whenever she is forced to interact with her.
The Incident

### Description

Jackie has sent me a message through the pager. He sounded very, very mad. I should probably head to Overbrook right away.

## Quest Progression

**The Incident** is a quest found in *Spiritfarer*.

## Objectives

Once you give Daria a strange instrument for one of her quests, Jackie will get mad at you, and then the quest will end. After the quest ends you will get a shenanigan from a spirit then you can continue from there.
Sunflower Oil

**Sunflower Oil** belongs to the Ingredients category of Items from Spiritfarer. It is made from Sunflower Seed at a Crusher and is used as a Fat while Cooking at a Kitchen.

## Description

It appears as a plastic bottle of golden liquid.

## How to Acquire

**Sunflower Oil** can be made by crushing Sunflower Seeds in the Crusher.

## Use

**Sunflower Oil** is used exclusively as a cooking Fat while Cooking in a Kitchen. There are no recipes that specifically call for **Sunflower Oil**.
Spiritfarer (Game)

Disambiguation**→***This article is about the details of the game title **Spiritfarer**.
Follow the next link if you want to read more about the profession "Spiritfarer".*

## Spiritfarer (Game)

### Platforms

Windows PC (Steam and Xbox Game Pass)
Xbox One
PlayStation 4
Nintendo Switch
Andriod, IOS (through Netflix subscription)

## Requirements

### Windows

**OS:** Microsoft® Windows® 7 SP1**Processor:** Dual Core 3.0 GHz Processor**Memory:** 4 GB RAM**Graphics:** DirectX 10-compatible graphics card with at least 1GB of video memory**DirectX:** Version 10**Storage:** 3 GB available space

### Mac OS X

**OS:** OS X Yosemite**Processor:** Dual Core 3.0 GHz Processor**Memory:** 4 GB RAM**Graphics:** Intel Iris 1536**Storage:** 3 GB available space

### Linux and Steam OS

**OS:** Ubuntu 14.04**Processor:** 3.0 GHz Dual-Core**Memory:** 4 GB RAM**Graphics:** DirectX 10-compatible graphics card with at least 1GB of video memory**Storage:** 4 GB available space

***Spiritfarer*** is a game released in 2020 by Canadian indie studio Thunder Lotus Games. The play style combines action-adventure with some simulation management. The player is a ferry master to the dead who maintains and upgrades their boat while completing quests to help spirits cross over to the afterlife.

## Release

The game was released on August 18, 2020 for PC, Xbox One, PlayStation 4 and Nintendo Switch. It was released for Google Stadia on August 21, 2020, and on October 4, 2022, on Android and IOS, exclusively for Netflix subscribers.

## DLC

Spiritfarer also includes a  soundtrack and an  art book for purchase along with the game.

## External Links

* Thunder Lotus Games Spiritfarer page
* Spiritfarer Steam page
* Demo on GOG

→ Steam also has a page for the Demo but the download is no longer active.

* Thunder Lotus Games community Discord

## References

1. ↑ Spiritfarer Steam page
2. ↑ Thunder Lotus Announces Spiritfarer, a Cozy Management Game About Dying
3. ↑ https://thunderlotusgames.com/spiritfarer-is-now-available-on-mobile/
Spiritfarer Wiki/pt

Welcome to the Spiritfarer Wiki,
the premier source for all things *Spiritfarer* that anyone can edit!
753 articles since June 2019.

What will you leave behind?
***Spiritfarer*** is an indie adventure game developed by Thunder Lotus Games. It was released on 18th August 2020 for PC, Xbox One, PlayStation 4 and Nintendo Switch. It was also released for Google Stadia on 21st August 2020. In the game you play as Stella, ferrymaster to the deceased, a Spiritfarer. Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife.

Experience moving, emotional stories filled with unforgettable moments. Spend relaxing quality time with your spirit passengers, create lasting memories, and, ultimately, learn how to say goodbye to your cherished friends.

Gog still offers a **Spiritfarer Demo**

CharactersGameplayQuestsLocationsStoriesBoat buildingsItemsDecorations
Special

**Special** is the second category of Items in Stella's inventory. It contains keys, music sheets, Spirit Flowers, and personal nick-knacks from some of the spirit characters.

## Keys

* Key for Stella's Cabin
* Key for Villa Maggiore
* Key for Furogawa House
* Key for Hummingberg
* Key for Mount Toroyama's House
* Key for the Kaltstein Mines
* Key for Bottom Line Corp.
* Key for Oxbury
* Key for the Nordweiler house
* Overbrook Elevator Key

## Music

* Plantasia Fantastica
* The Autumn End
* Dice Boys Vinyl Record (60)
* Strange Melody
* Strange Instrument

## Acetates

### Memories

* Math 116-Lecture Notes
* Henry, 8 Years Old
* Strasbourg, 1944
* Dice Boys' First EP
* Lost at Sea
* Menacing Sheep
* The Secret Lives of Trees
* The Dead of Night

### Portolan Charts

* Looter's Literary Review Portolan Chart #1
* Looter's Literary Review Portolan Chart #2
* Looter's Literary Review Portolan Chart #3
* Looter's Literary Review Portolan Chart #4
* Looter's Literary Review Portolan Chart #5
* Looter's Literary Review Portolan Chart #6

## Spirit Flowers

Every Spirit Character leaves a **Spirit Flower** on Stella's Boat when they are taken through the Everdoor, with the exception of Mickey, who travels through with Bruce, and Buck, who refuses to go through.

## Knick-Knacks

* Lighter (from Gwen)
* Lemon (from Atul)
* Old Coin Collection (from Elena)
* Marriage Ring (from Elena)
* Delicate Figurine
* Grand Figurine
* Sublime Figurine
* Quaint Figurine

## Items from Vending Machine

* Health Nuts
* Loose Spices
* Crackers for Animals
* Chocoblasterz
* Crispy Burlap Men
* Muriel's Sticky Toffee
* Space Sticks

## Other

* Homemade Paper
* Obols
* Bouquet of Roses
* Lemons (100 from Ride the Lemon Dragon quest)
* Music Box
* Master Adventurer Membership Card
* Light Bulb
* Pager
* Radiant Spring
Steel Sheet

**Steel Sheet** belongs to the Metals category of items found in *Spiritfarer*. When hammering, use long strokes to get it done quicker and avoid breaking your Everlight.

 How to Acquire

 How to Acquire

* 1 Iron Ingot
* 1 Carbon Powder

## Usage

### Construction/ Improvement at Blueprint Station

* 7 Slate
* 1 **Steel Sheet**
* 10 Zinc Ingot
* 6 Marble
 Buck's Lair of Wonders Improvement
* 8 Pine Plank
* 13 Silk Fabric
* 1 Electrum Sheet
* 1 **Steel Sheet**
 Elena's Cubicle | * 18 Pine Plank
* 22 Linen Fabric
 Smithy Improvement
* 5 Gold Ingot
* 12 XP Potion
* 1 Celestial Sheet
* 890 Glim
The Beginning and the End

### Description

Beverly said something about getting a Super Saver Discount Book in Ambertown Park to buy the Archive Room B-2522! Maybe I should check it out.

## Quest Progression

**The Beginning and the End** is a quest found in *Spiritfarer*.

## Objectives

1. Head to Edgeborough Lane
2. Buy the Archive Room B-2522 on Edgeborough Lane
3. Talk to Beverly
4. Build the Archive Room B-2522
5. Talk to Beverly
6. Try the Archive Room B-2522 projector
7. Project the MATH 116 - LECTURE NOTES ACETATE in the Archive Room B-2522

## Optional Objectives

Before completing the objectives above, head to Ambertown Park and get a Super Saver Discount Book, which gives discounts from the Edgeborough Lane Raccoon Inc.. The blueprint price will be reduced from 1500 to 750.
Spirit Flower

A **Spirit Flower** is acquired after you take a Spirit through the Everdoor, with the exception of Mickey, presumably because Bruce has one. The **Spirit Flower** then appears in the spirit's room on their bed (For Daria this is in her room at Overbrook).

**Spirit Flowers** are used for certain upgrades for Stella's Boat at Albert's Shipyard.

## List of Flowers

**This list contains spoilers. View at your own risk!**
Spirit

**Spirits** are lost souls of the deceased, primary inhabitants of the world of Spiritfarer. They are represented as cloaked beings whose faces are not visible. Spirits can have different colors and sizes.

Some spirits will ask to be taken aboard Stella's Boat, where they will willingly reveal themselves to her. With some exceptions, these spirits will request for Stella to build and furnish a personalized home for them, eventually asking her to bring them through the Everdoor.

Revealed spirits will leave a Spirit Flower behind when they leave.
Thunderstorm

**Thunderstorm** is an event found in *Spiritfarer*.

## Details

Atul will go to a location near-ish to Stella and will start to play his flute, then small circles of lightning will appear around Stella. The lightning within the circle will grow with time. When you go into the circle, the lightning will come down and Stella will hold a bottle to the sky, and you get Glim and often Lightning in a Bottle.
Wool Fibre

**Wool Fibre** belongs to the Cloths category of items found in *Spiritfarer.* It can be sheared from a Sheep and can be used to make Wool Thread at a Loom. It appears as a dark grey tuft of wool.

## How to Acquire

**Wool Fibre** can be sheared from sheep once the quest One Shoop Two Sheep has been completed and the player has built Alice's Cottage. The player then talks to Alice on the boat and she teaches them how to shear sheep. A sheep's wool will grow back faster if it is kept fed.

## Usage

**Wool Fibre** can be refined into Wool Thread at the Loom.
The One from Downstairs

### Description

This person sounds oddly familiar. I just can't put my finger on it. Let's see where this takes us.

## Quest Progression

**The One from Downstairs** is a quest found in *Spiritfarer*.

## Objectives

1. Head to Hummingberg
2. Build Beverly's Farmhouse
3. Head to Oxbury
4. Talk to Beverly in Oxbury
5. Welcome your new passenger on the boat
6. Talk to Beverly
7. Head to Oxbury with Beverly
8. Talk to Beverly in Oxbury
9. Build Beverly's Farmhouse
10. Talk to Beverly in Oxbury
11. Talk to Beverly
Southpoint Docks

**Southpoint Docks** is an island found in *Spiritfarer*.

## Chests

* 1. To the right of the map, ride the elevator up, then on top of the crane (requires Double Jump and Bounce): Diamond x1, Opal x1
* 2. From the chest above, drop down to the platform to the right of the crane (requires (Double Jump and Bounce): Sheep Corral Improvement
* 3. On the top platform to the upper-left of the map (requires Dash): Diamond x1, Opal x1 [also obtainable with Bounce, Double Jump, and Glide - jump from the upper right ledge, double jump to gain maximum starting height, hold down and jump buttons briefly to pass through the lower ledge (be careful not to glide), then hold jump again to bounce on the trash can below, immediately start moving left as you as end through the ledge then glide the rest of the way. This will also net an early Gold Ore.]
The Coziest Cottage

### Description

Alice seems eager to join me on my travels but does not want to bother me. Perhaps she would accept an invitation if I built her some quarters? She described a house very passionately.

### Rewards

Alice
Sheep
Obol

## Quest Progression

**The Coziest Cottage** is a quest found in *Spiritfarer*.

## Objectives

1. Build a cozy cottage for Alice.
2. Tell Alice about the house you built for her.

## Requirements

Alice's Cottage: *A comfortable place for Alice to unwind.*

* 12 Oak Plank
* 5 Linen Thread
* 4 Iron Ingot
XP Potion

*Not to be confused with Glim Bottles.*

**XP Potion** belongs to the Gems category of items found in *Spiritfarer*  and is collected through the event triggered by interacting with the tabletop game in Buck's Lair of Wonders. Enemies with a purple glow drop this item when defeated using the Light Burst Ability. This event first occurs after several steps in Buck's quest line.

## Used in

### Construction/Improvement at Blueprint Station

* 5 **XP Potion**
* 18 Silk Fabric
 Smithy improvement
* 5 Gold Ingot
* 12 **XP Potion**
* 1 Celestial Sheet
* 890

### Boat Upgrades at Albert's Shipyard

* 2 Diamond
* 5 Rose Gold Sheet
* 25 **XP Potion**

### Errands

Errands are repeatable fetch-quests that Francis offers.

* 4 Bottled Ectoplasm
* 1 Diamond
The Search for Erich Deskmann

### Description

Gustav needs a desk in his office. He has heard of a master woodworker living in Oxbury, but couldn't get in touch with him. Perhaps his partner, working in a café there, could help us out?

### Rewards

Oxbury coordinates
Surf and Turf recipe
Casserole recipe
Vintage Modernist Desk Blueprint

## Quest Progression

**The Search for Erich Deskmann** is a quest found in *Spiritfarer*.

## Objectives

1. Find the woodworker's partner in a cafe in Oxbury.
2. Find the woodworker in Ambertown Park.
3. Bring a Surf 'n Turf to the woodworker.
4. Speak with the woodworker's partner in Oxbury.
5. Return to Erich.
6. Improve Gustav's Gallery with the vintage modernist desk.
The Ice Breaker

## Quest Progression

**The Ice Breaker** is a quest found in *Spiritfarer*.

## Objectives

1. LAdd the Ice Breaker upgrade to your boat.

## Notes

* This Request appears after trying to navigate past the icebergs of Hummingberg region without the Ice Breaker upgrade.
* Costs 800 Glim

## **Materials:**

* 10 Iron Ingot
* 12 Oak Plank
* 18 Linen Fabric
* 1 Spirit Flower
* 5 Slate
Sugar Cane

### Description

This cane will surely come in candy! Will give **SUGAR** if placed in a **CRUSHER**.

### Usage

Makes Sugar at a Crusher

**Sugar Cane** belongs to the Ingredients category of Items from Spiritfarer. It can only be grown from Sugar Cane Seed in a Field and is used to make  Sugar in the Crusher.

## How to Acquire

2 **Sugar Cane** is harvested from the plant grown from Sugar Cane Seed. Such a seed can be bought at Edgeborough Lane for 200.

## Uses

**Sugar Cane** is used to make Sugar in a Crusher. The Crusher will produce 1 Sugar by default, or 2 Sugar if improved.
One Shoop, Two Sheep

### Description

I've been asked for some help in corralling some sheep back to their enclosure, in Mount Toroyama.

## Quest Progression

**One Shoop, Two Sheep** is a quest found in *Spiritfarer*.

## Objectives

1. Get the sheep at Mount Toroyama to follow you by feeding it.
2. Bring the sheep back to its enclosure, close to Mount Toroyama's pier.
3. Report back to the denizen.
4. Find a second sheep and escort it back to Mount Toroyama's enclosure.
Villa Maggiore

* Image
* Map

Villa Maggiore on the map

**Villa Maggiore** is an island found in *Spiritfarer*.

## Description

A giant Alpine villa that once belonged to Gwen's parents.

## Chests

* 1 Blueprint Chest can be accessed on the villa’s balcony. It contains Loom Improvement and Music Box.
* 1 Blueprint Chest can be found in the gardener’s house (to the left of the villa house) once the gardener’s shenanigan has been completed. To activate it, after escorting Gwen to the Everdoor walk to the left edge of the villa grounds, where you’ll find the gardener. When you speak to him, he’ll tell you he’s forgotten his key and will try to break the door down. The shenanigan quest in your captain’s log will tell you to let him do his thing. Once the log has changed and tells you to go speak to him again, go back to Villa Maggiore. The gardener will tell you he’s worked it out, and you’ll then be able to get into his house. The chest is inside the house on the right. You’ll get blueprints to upgrade your Garden.
* 1 Rare Chest can be accessed using the Bounce Ability on top of the canopy to the right of the villa grounds, where you spoke with Gwen. The chest is on the villa’s rooftop. It contains Ceramic Bowl x1 and Recipe for Noodle Soup
* 1 Chest can be accessed at the right end of the area. Either use the door to the right of the dock, or step off the to right from the patio. It contains Linen Seed x2 and Old Painting x1.
* 1 Chest can be assessed at the top left of the villa. There is a hidden staircase or you can double jump to get on the floor. It contains Old Carpet x1

## Trivia

Villa Maggiore is likely modeled after the world-famous palazzo on Isola Bella on Lago Maggiore (Lake Maggiore) in Northern Italy.
What Will You Leave Behind (Reprise)

**What Will You Leave Behind (Reprise)** is a song that appears on the  Spiritfarer OST. The music and lyrics are by Max LL, and the vocals are performed by Timbre Cierpke.

## Lyrics

Flowing through the seas of time

Memories that were left behind

Bring us closer to the end

Of this journey where we grew as friends

And I’ll take your hand and guide you through

All the steps one takes to move on to

A place, a world unseen to us all

But it’s ok we’ll be together

My friend

## References

1. ↑ https://maxll.bandcamp.com/album/spiritfarer-original-soundtrack
Wool Fabric

**Wool Fabric** belongs to the Cloths category of items found in *Spiritfarer.* It is made from Wool Thread at an improved Loom.

## How to Acquire

1-3 **Wool Fabric** can be made from a single piece of Wool Thread at an Improved Loom.

## Usage

###  Construction/Improvement at Blueprint Station

* 5 **Wool Fabric**
* 2 Glass
* 1 Limestone
 Garden Improvement
* 12 **Wool Fabric**
* 12 Nebula Fabric
 Chicken Coop (First Copy)
* 20 **Wool Fabric**
 Chicken Coop Improvement
* 12 **Wool Fabric**
* 4 Zinc Ingot
* 5 Bottled Ectoplasm
* 450 Glim

### Boat Upgrades at Albert's Shipyard

* 10 **Wool Fabric**
 Hermes' Hymm
* 18 Oak Plank
* 16 **Wool Fabric**
* 1250 Glim
Unite!

## Unite!

### Description

I'm in the middle of a worker's strike and I love it.

### Rewards

Astrid
Obol

## Quest Progression

**Unite!** is a quest found in *Spiritfarer*.

## Objectives

1. Talk to protest leader.
2. Talk to the cowardly CEO.
3. Talk to the protest leader one more time.
4. Talk to the terrible CEO again.
5. Talk to the protest leader for the last time.
6. Talk to the obnoxious CEO one more time.
7. Talk to Astrid.
Imperial City

**Imperial City** is the capital city of the Eternal Ascendancy. It is a large, technologically advanced metropolis that's tightly controlled and monitored by the Ascendancy's forces. The empire is also known to occasionally operate out of the city. Its capitol building is the Eternal Spire, which serves as the seat of power of the empire and the location of the Throne of the Eternal Sun. It is located on a man-made island on the east coast of the United States.
The Sweet Smell of Success

### Description

Me… a movie star? What an absurd idea! I better help this poor man. He probably hit his head or something. He's seeing stars everywhere.

## Quest Progression

### Prerequisites

Rock Destroyer to reach Ingrid, or Mist Cleaner 1000 to reach Katherine.

**The Sweet Smell of Success** is a quest found in *Spiritfarer*.

## Objectives

1. Talk to Ingrid in Old-Central District.
2. Talk to Katherine in Obscure Canopy.
3. Talk to Larry in Nordsee Pier.

## Notes

In Nordsee Pier, speak to the first spirit standing closest to the docks. He will be convinced that you're an actor and ask you to speak to some of his colleagues so they can make you a star. You only need to speak to one of the two actresses to complete this Shenanigans, with minor different dialogue. There is no difference in the final reward.
Susan's Museum

* Image
* Map

Susan's Museum on the map

**Susan's Museum** is an island found in *Spiritfarer*. A spirit in Furogawa tasks you with finding her so that you can retrieve a Japanese wood print for him, which the collector bought and refused to sell to him.

## Collections

2. 4 Figurines
 Fishing | 1. 9 Types
2. 17 Types
3. 25 Types
4. 33 Types
2. 2 Diamond
3. Sunday's Outfit
 Gems | 1. 1 Type
2. 2 Types
3. 4 Types
4. 5 Types
2. 2 Old Painting
3. 2 Old Carpet
 Metals | 1. 4 Types
2. 7 Types
3. 10 Types
4. 13 Types
2. 6 Large Glim Bottle
3. Smithy Upgrade
 Dishes | 1. 25 Types
2. 49 Types
3. 74 Types
4. 98 Types
2. Honey x5
3. Eshe's Outfit
4. Thora's Outfit
Species

There are multiple species, and some are classified in -shins. There are in total 4 -shins;

The Ryuu-Shin, in other words, the dragons. The Ookami-Shin, in other words, the wolves. The Neko-Shin, in the other words, the cats. The Kitsune-Shin, in other words, the foxes.

Every species has breeds which are unlocked by rank or bought in the upcoming marketplace.

***Breed Count***

Neko-Shin (Cats) **24**

Ryuu-Shin (Dragons) **12**

Ookami-Shin (Wolves) **7**

Kitsune-Shin (Foxes) **10**
Redsite Expeditionary Force

### Role

Defend Redsite against the Eternal AscendancyOverthrow or weaken the Eternal Ascendancy

### Key Members

Dr. AliaDr. Kevin

Dr. Stephenson

Killroy Al'canus

Erin Xenala

### Affiliation

Redsite Laboratories

The **Redsite Expeditionary Force** (REF) is a group of operatives deployed under Redsite Laboratories. The REF is tasked to defend Redsite's interests, specifically from The Eternal Ascendancy, and to aid the laboratory in furthering its goal to revolutionize the world by removing the Ascendancy from power. While supervised and tasked by Ceithun, the REF is led on the field by Dr. Terceris.
Colonel Hawlk

**Chief Colonel Cornelius Hawlk** is a secondary antagonist of Terceris. He is the commander of the Navy Regiment and is one of the Grandmasters of the Eternal Ascendancy. Hawlk is a genius scientist who has pioneered new ways to harness and utilize powerful energy harnessed from magic, utilizing a battlesuit to weaponize it. He is also head of the Ascendancy's research and science division.
Dragons

## Information

Dragons are probably the most well known mythical creature out of all. They are also the most common and powerful Quea-Shin (Mythical Animal) in the Exotia Ferilis universe. They are either scaly or feathered, can be serpentine or just the usual huge, winged reptiles.

## List Of Breeds/Species

* European Dragon
* Wyvern
* Serpent
* Eastern Dragon
* Sea Serpent
* Chinese Dragon
* Feathered Dragon
* Viverion
* Verason
* Quaraccaquza
* Aquazru
* Quatzelotus
Dr. Alia

**Dr. Haley Alia** is a Human female who is an administrative scientist assigned to Sector 12 and a member of the Redsite Expeditionary Force. A professional researcher and strategist, Dr. Alia aides the REF with insight for upcoming battles and plans for attack. Most notably, she also aides Dr. Terceris in combat by researching and explaining what he scans, including enemies.

She is quick thinking and intelligent, being noted as a fast learner and able to adapt to any scenario. However, she often believes herself to be right and that her way is the right way, which often results in her becoming defensive to the point of annoying her teammates, especially Dr. Kevin.

Dr. Alia is a supporting protagonist of Terceris.
European Dragon

### Elements

Fire, Earth, Lightning, Water, Wind, Lava, Metal, Ice, Storm, Plant, Rock, Sand, Poison, Light & Darkness.

### Eye Colors

Blue, Cyan, Light Cyan, Icy Blue, Orchid, Dandelion, Ivty, Blue, Pastel Blue, Red, Green, Yellow, Light Brown, Light Yellow, Pink (Albino), Purple, Orange, Blue Grey, Pastel Green, Silver, Grey, Gold, Brown, Chartreuse, Sky, Magenta, Jade Green, Pastel Purple, White, Pastel Orange & Emerald Green.

### Pupil Colors

Black, White, Dark Blue, Red & Yellow.

European Dragons are probably the most well known dragon species. They are known as fierce, dangerous and 'the bad guys' in basicly in fairytale with dragons. Though, they can be really kind. These dragons in the Exotia Ferilis universe do not hoard gold or treasure, they hunt for prey and compete with the other -Shins.
Areas

"***Each tribe has its own territory, as so does each -Shin." -Aurora Borealis Guardian to her sister, the Lunaris Quazar Guardian.***

***Tribes***

**💦Aquatic Flights💦**

*Aquatic flights is one of the four tribes. The creatures who are in it are known for their great swimming ability, which was gifted by the two guardians. Each creature has some sort of aquatic-themed power.*

**💦Territory💦**

*Camp:* An island in the middle of a deep lake to be protected from any dangers.

*Territory:* Mostly lakes and rivers, though, they do have a part of the forest for hunting and gathering herbs.

**🌿Blossoming Nature🌿**

*Blossoming Nature is one of the four tribes. The creatures who are in it are known for their great sense of movement and navigation, said to be gifted by the two guardians. Each creature has some sort of nature-themed power.*

**🌿Territory🌿**

*Camp:* Middle of the forest, hidden inbetween trees and bushes.

*Territory:* Most of the forest with alot of berry bushes and fruit trees.

**🔥Fiery Blaze🔥**

*Fiery Blaze is one of the four tribes. The creatures who are born with Fiery Blaze blood are known for their distinct fire-colored and red colored pelt and scales, also their ability to see body warmth. It is said they were gifted their pelt and scale color by the Lunaris Quazar guardian and their ability to see body warmth from the Aurora Borealis guardian.*

**🔥Territory🔥**

Camp: The inside of a volcano with no lava in it.

Territory: The burnt wasteland part of the forest.

**⚡Thundering Volts⚡**

*Thundering Volts is one of the four tribes. The creatures who are in it are known for their special ability ot absorb energy form a striking lightning bolt and their insane agility. Some even have yellow or neon cyan fur.*

**⚡Territory⚡**

Camp: The middle of the stormy area protected by a thunder barrier. Any intruder will ge tshocked by it unless they are allowed to enter the camp by the leader or is from the tribe.

Territory: The large, stormy area of the forest.

***-Shin Territories***

**Ryuu-Shin**

*The Ryuu-Shin have the Draco Forest as their territory, and they have their camp hidden in a mountain.*

**Neko-Shin**

*The Neko-Shin have their territory where the five clans once roamed, in the heart of the forest. Their camp is hidden by thorn bushes, and they have tons of water and prey on their territory.*

**Ookami-Shin**

*The Ookami-Shin thrive in the northern part of the forest, close to the Ryuu-Shin and the Neko-Shin. They have a river leading to teh aquatic part of the Neko-Shin territory, and a dried out river path leading to the Ryuu-Shin territory.*

**Kitsune-Shin**

*The Kitsune-Shin share part of the territory with the Ookami-Shin, as both are classified as canidaes. Though, they do have their own territory 100 tail-lengths from the Ookami-Shin*
Emperor Tairous

Eternal Emperor

His Majesty

**Emperor Tairous Kerrien** is the incumbent emperor of The Eternal Ascendancy, holding control over every world government and ruling Earth at his own discretion. A human male dark sorcerer, Emperor Tairous has established himself as one of the most powerful and feared beings on the planet, armed with the destructive might of the Eternal Ascendancy and deep knowledge in the arts of magic and dark sorcery.

He is an overarching antagonist of Terceris, appearing as an influential character and level boss of Chapter 2.

## Appearance

Emperor Tairous is a human male who wears a set of black armor with luminescent red decals. His armor also has a long red cape with golden embroidering that rests over his shoulders, black pauldrons which go over his cape, a red breechcloth-like article, a red skirt-like cloth with an opening around the front, and a black belt.

Tairous is a tall, physically-fit Caucasian male with somewhat pale skin, long black hair, a stubble-beard, luminescent red pupils, dark eye shadowing due to magical corruption, and some sort of cybernetic jaw implant that serves an unknown function.

## Personality

Emperor Tairous is calm, collected, and scheming. Serious and determined, Tairous is described as an intelligent and passionate person, focusing on his goals and aspirations as his driving force behind his actions. He is also rather reserved and soft-spoken, rarely ever showing any strong emotion towards anything to avoid showing weakness.

Despite his rather aggressive nature, he is caring and considerate to those who he considers allies and friends, especially the Grandmasters of the Eternal Ascendancy, whom he considers family. To enemies, the Emperor is highly aggressive and devotes himself to the total extermination of anyone who opposes him.

The true nature beneath Tairous' tough and aggressive shell is unknown as he continues to hide his true ambitions beneath his devotion and oppressive nature over the control over Earth.

## Abilities

Emperor Tairous is a highly skilled dark sorcerer, being able to use a wide range of magical spells and abilities. He can notably unleash a torrent of powerful attacks at his will, capable of obliterating his victims with ease. He also possesses the ability to contort reality to his will.

In addition to his masterful sorcery, Tairous is also a skilled swordsman. Possessing a sword made from the dark power of sorcery, he occasionally uses his graceful swordsmanship in combat.

Tairous is also a tactical genius and a highly intelligent individual who has a vast network of operatives and spies deeply embedded within his own regime, along with various organizations and governments.

## Emperor Tairous

### Resistance

None (Sorcery)Grenades and Rifle (Arcane)
Emperor of the Eternal Ascendancy

The Emperor of the Eternal Ascendancy is the imperial head-of-state of The Eternal Ascendancy. Ruling over the most powerful regime on the planet, the Emperor is one of the most powerful, feared, and respected individuals. The Emperor exercises absolute control over the Ascendancy's political, military, and structural affairs. Seated upon the Ascended Throne within the Supremacy, the Emperor is the most highly respected and valued individual within the ranks of the empire. Often referred to as "Emperor", "Lord", or the "Eternal Emperor", he has absolute control over every regiment under the Ascendancy, its military forces, assets, and superweapons.

The Emperor will often delegate tasks to his right hand, the Supreme Director of the Eternal Ascendancy, or his governing body, the Grandmasters of the Eternal Ascendancy, who all exercise power over the entire empire in some shape or form.
Wyvern

### Elements

Fire, Earth, Lightning, Water, Wind, Lava, Metal, Ice, Storm, Plant, Rock, Sand, Poison, Light & Darkness.

### Eye Colors

Blue, Cyan, Light Cyan, Icy Blue, Orchid, Dandelion, Ivty, Blue, Pastel Blue, Red, Green, Yellow, Light Brown, Light Yellow, Pink (Albino), Purple, Orange, Blue Grey, Pastel Green, Silver, Grey, Gold, Brown, Chartreuse, Sky, Magenta, Jade Green, Pastel Purple, White, Pastel Orange & Emerald Green.

### Pupil Colors

Black, White, Dark Blue, Red & Yellow.

Wyverns might be the second most known dragon breed, and do have quite alot in common with dragons. They are seem as fierce, dangerous, hoarding beasts, though, they aren't in the Exotia Ferilis universe. They can be kind, but also be a literal ass.
Umbrism

**Umbrism** is an ancient ideology based on the belief of the creation of a total authoritarian, conformist society based on torture and violence. Umbrists aim to erase all individuality under their regime by using grotesque torture methods in order to force groups of individuals to conform to their standards. A regime is typically interpreted to be on the global level, often seen as a world order.

In order to accomplish their end goals, Umbrists use behind-the-scenes manipulation in order to rise to power, such as political manipulation to allow themselves or others to rise to prominent positions of power, or emplacing agents within organizations in order to increase their influence. Umbrists rarely desire to kill, as they typically see all people to be useful pawns in order to help forward their goals, but will kill when needed.
Exotia Ferilis Wiki

**Welcome to the Exotia Ferilis Wiki!**
Exotia Ferilis is a roleplay server on discord, with tons of diffrent features, ranks, breeds and species. Each species has diffrent abilties and powers. The roleplay was soppused to be only with felidaes (felines/cats), but canidaes and mythical animals were added.

**List of Staff**

*Owner*

 SilverSilk ;v;#4491

*Administrators*

 Hybrid\_Rainy#6032

*Moderators*

None

## Information

SpeciesPlaceholderLorePlaceholderBreedsPlaceholderElementsPlaceholderEye, Fur And Scale Colors

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Wicran

**Wicran** is a Marecan senior commander who serves under The Marecan King and the Krono Arms as a high ranking official. It is a grizzled, experienced, intelligent Marecan who is trusted by the King to be a loyal follower and leader. It also acts as the effective leader of the other Marecan Commanders. Wicran is notable for utilizing a pair of large, jet-powered metallic wings.

Wicran appears as a minor antagonist in Terceris, serving as a level boss in Chapter 1.
Umbristic Correction Ministry

### Role

Create and execute methods of torture on Umbristic prisoners or target groupsMaintain conformity to the Umbristic State

### Mission

Enforce conformity under the Umbristic State's rule

### Affiliation

The Umbristic State

The **Umbristic Correction Ministry** (UMCM, often referred to simply as Correction Ministry) is an Umbristic State-affiliated organization. It is one of the three main ministries underneath the State, and is tasked to enforce conformity under the State's rule. While being the smallest ministry, they are the most feared of the three, as their role is to create and execute the grotesque torture methods to be used against individuals or groups that the State deems unfit and in need of correcting to their standards.
Redsite Laboratories

Several unknown remote locations

### Mission

Revolutionize the world through innovationBuild a resistance force to overthrow or weaken The Eternal Ascendancy (secretly)

### Key Members

Dr. HellskaDr. Terceris

Dr. Alia

Dr. Kevin

Dr. Stephenson

**Redsite Laboratories** is a research and experimentation facility that seeks to revolutionize the world through research and innovation. Redsite is split into 12 departments, known as "Sectors", which each specialize in different fields of research and development. It has over 100,000 employees, most of which are located within its primary compound within the United States. Redsite is controlled, supervised, and tasked by the AI known as Ceithun.

Due to its exploration and research into various topics, its creation of military and weapons, and its goal to revolutionize the world, Redsite is constantly harassed by The Eternal Ascendancy in the form of threats of attack or violence. Despite this, Redsite is still directed to continue normal operations. Secretly, Redsite aims to amass a force strong enough to force the Ascendancy into submission and to end their oppressive nature on Earth, utilizing its task force known as the Redsite Expeditionary Force to accomplish this.
Sages of Reality

The **Sages of Reality** are nine deities that serve as guardians of their respective elements of reality. They are charged with maintaining balance of their respective element in order to avoid universal collapse, safeguarding their respective Gem of Reality, and defending the universe against Veranitate's influence. Their interpretation, appearance, and role varies by race, individual, and group, and are subjected to religious following. Each Sage represents one element that makes up the fabric of reality: Order, Madness, Life, Death, Space, Time, Light, and Darkness.

The nine sages are Ohmbrahius (order), Haedvashnu (madness), Di'vinatie (life), Ne'cral (death), Galavaius (space), Vorak (time), Korvaria (light), and Sorciris (darkness)
Krono Arms

Servant Seven

Morcar

Whamdown

X-ial

Wicran

The **Krono Arms** is a splinter faction of The Eternal Ascendancy that was created and is led by Emperor Tairous' executioner and disciple, Lord Krono. The faction is largely military based, built entirely on the weaponized Marecan race, primarily against the will of The Marecan King. It was created by Lord Krono in order to carry out the Ascendancy's plot to destroy Redsite Laboratories without the public immediately tracing the plot back to the Ascendancy.

It is the primary antagonistic force of Chapter 1 of Terceris.
Shadow Lord of the Umbristic State

The **Shadow Lord of the Umbristic State**, or just the "Shadow Lord", is the reclusive head-of-state of the Umbristic State. As the name implies, the Shadow Lord operates within the shadows, rarely ever revealing themselves in any form. The Shadow Lord is the most powerful individual within the terrorist network, exercising full control over the pseudo-government, but typically operates in complete secrecy. The individual often delegates leadership tasks to the Grand Councillor, who also acts as the face of the Umbristic State's leadership.

The current Shadow Lord of the Umbristic State is unknown.
Sous-Chef Extraordinaire

## Quest Progression

**Sous-Chef Extraordinaire** is a quest found in *Spiritfarer*.

## Objectives

* *You will need to cook the item for each invited person from the Request, "Family Style", not for all people. The recipe is given to you if you do not know it.*

1. Cook a Noodle Soup for Astrid.
2. Cook Bouillabaisse for Giovanni.
3. Cook Tuna Tataki for Gustav.
4. Cook French Fries for Stanley.
5. Cook Corndog for Bruce & Mickey.
6. Cook a Casserole for Buck.
7. Cook a Green Salad for Elena.
8. Cook Laksa for Beverly.
9. Cook Garlic Bread for Jackie.
10. Give the cooked items to Atul.
Erin Xenala

**Erinali'a "Erin" Xenala**, sometimes referred to as "The Unrelenting", is a Latlazerian female who is a supporting protagonist of Terceris. She is a quiet, reserved assassin who is a specialist in both melee and ranged combat. Quick and lethal, Erin allies herself with the Redsite Expeditionary Force to fulfill her own agenda against The Eternal Ascendancy.

## Appearance

Erin is a Latlazerian female with short, white (sometimes depicted as silver) dyed hair and red highlights, which fades to her natural hair color at the top and bottom. Her hair is spiked around the top. She has various piercings along her eyebrows, ears, and bottom lip. Erin is particularly toned, especially in the arms and thighs.

Her attire consists of a black, half-zipped leather jacket with its sleeves rolled to her biceps, black fingerless gloves, a red bandana, and white wrappings around her left forearm. She also wears black leather shorts, supposedly black stockings, knee-high biker boots, and fishnets. She also has a holstered knife strapped on her left leg and a pistol on the right.

## Personality

Erin is a quiet and soft-spoken individual who avoids making any connections or showing any strong emotions. She is a highly determined, focused person who takes advantage of every given opportunity to achieve her goals or fulfill her own agenda.
Viverion

### Elements

Spirit, Mind, Light, Silk, Chaos, Time, Cloud, Water, Ice, Metal, Truth, Nature, Plant

### Eye Colors

Any blues, purples, oranges, yellows and greens.

### Pupil Colors

Black

A dragon or wyvern with butterfly wings and soft scales. Their tail tips are feathers, and they have feathers around their whole neck. They have beautiful patterns and colors all over the wings, while they have one or two primary body colors, and up to five secondary colors. They have a silky feather tail tip.

## Viverion Specie Traits

A dragon or wyvern with butterfly wings and soft scales. Their tail tips are feathers, and they have feathers around their whole neck. They have beautiful patterns and colors all over the wings, while they have one or two primary body colors, and up to five secondary colors. They have a silky feather tail tip.

### Powers

Viverions have powers to bring dead plants back to life by touch of their wings or fragile horns. They can put any creature to sleep as protection or use psychokinetic powers to lift them away. They can also make illusions.
Cooking

**Cooking** is a core part of the gameplay of Spiritfarer where Stella can create dishes at a kitchen on her boat.

*See List of Recipes*.

## How to Cook

After Stella has caught her first fish, the hungry passenger Atul asks her to prepare a fish in the kitchen.

* Move the Fish from the inventory with "**E**" into the oven.
* Press "**R**" to start cooking.

Stella can learn how to prepare simple but also more elaborate dishes for her passengers. Players should watch the kitchen timer and remove the food when the time is over. Food which was too long in the oven will end as Burnt Food.

Stella can choose what to cook from multiple recipes or just put ingredients into the oven to obtain new recipes.

At first, there can only be one ingredient in a dish, but after the Kitchen upgrade, using two ingredients will be possible.

### Dish Types

There are 15 dish types which are: Stimulant, Healthy, Old Fashioned, Comfort, Breakfast, Plain, Fine Dining, Acquired Taste, Dessert, Soup, Pub, Salad, Exotic, Incredible and Disgusting.

Different Spirits love or hate different dish types, so knowing which is which is important to maintaining a positive attitude for the spirits. Some Items count as some dish types, even though they are not listed like that, such as Wonton Soup being a soup (which is not listed). Additionally, there are un-listed categories that Spirits care about, such as Stanley refusing to eat things made from vegetables and Summer only eating vegan food.

Note: #C means the number in the cooking book. #M means the number in Susan's Museum.
Chapter 1: Awakening

Outskirts

S-19 Space Station

Outer Space

The Jungles

Wastelands

The Phantozone

Shattered Canyon

Castle Krono

**Chapter 1: Awakening** is the first chapter of Terceris. After Redsite Laboratories was attacked by Lord Krono at the direction of Emperor Tairous, Dr. Eric Terceris is tasked by facility supervisor Ceithun to uncover Krono's plot and to recover stolen Redsite assets and kidnapped personnel. Chapter 1 revolves around the establishment of the current state of the world, hostilities of the Ascendancy, and the creation of the Redsite Expeditionary Force.

The Chapter is unlocked by default. There are ten main levels in Chapter 1, along with multiple side areas.