Synvrel

* Blood Onyx (3rd Level Spells, Uncommon Magic Items, Lineage Artifacts, & Uncommon Potions)
* Nightshade Defiler (Rare Magic Items & Potion Miscibility)
* Eternal Myriad (Emerald Port Stone, 4th Level Spell Scrolls, & Patron Audience)

### Housing

* Cottage (150 Gold) (1 Gold Upkeep)
* Standard House (550 Gold) (5 Gold Upkeep)
* Two-Story Home (1,800 Gold) (15 Gold Upkeep)

## Leader

* Maeve
* Kindroth
* Lunazara

Synvrel is a a mysterious city shrouded in the dense embrace of an ancient forest. Here, amidst the towering trees and dappled moonlight, a unique harmony exists between the living and the undead. The city is governed by a powerful council of three vampires, whose influence stretches through every shadowed alley and moonlit glade.

The city is one of contrasts. The gothic architecture of the citadel merges with the organic elegance of the forest, creating a blend of eerie charm and natural beauty. Moss-covered stones, twisted tree roots, and bio-luminescent plants decorate the streets and buildings. The city is forever bathed in the soft glow of moonlight filtering through the dense canopy above, casting enchanting patterns on the cobblestone streets. The air is perfumed with the scent of pine, moss, and the subtle coppery tang of blood, creating an atmosphere both enticing and foreboding.

In Synvrel, where vampires and mortals coexist in an intricate dance of mutual need and respect, every shadow hides a story, and every alleyway whispers a secret. Explore carefully, for the city's true treasures are often found beneath the surface, in the depths of its ancient, secretive heart.

## Council Citadel

At the heart of Synvrel stands the Council Citadel, a gothic masterpiece that melds seamlessly with the natural surroundings. Ivy-clad towers reach for the sky, while gargoyles perch on the battlements, their stone forms eerily lifelike in the moonlight. This citadel serves as the seat of power for the vampire council, a place of both political intrigue and supernatural splendor.

* Lineage Artifact Access (Requires Tier 2 Rep)

## Crimson Square

The bustling center of Synvrel, Crimson Square is a marketplace where mortals and vampires alike convene. Stalls adorned with crimson and gold sell enchanted trinkets, potions brewed from forest herbs, and artifacts from eras long past. At night, the square is illuminated by eerie, flickering lanterns that cast long shadows, creating an atmosphere of intrigue.

* Common Potions
* Cantrips 1 Gold
* 1st Level Spells 10-50 Gold
* 2nd Level Spells (Requires Tier 1 Rep)
* Uncommon Potions (Requires Tier 2 Rep)
* 3rd Level Spells (Requires Tier 2 Rep)
* Potion Miscibility (Requires Tier 3 Rep)
* 4th Level Spells (Requires Tier 4 Rep)

## The Veiled Thicket

A maze of ancient trees and enchanted foliage, the Veiled Thicket is a residential area where houses of both wood and stone are carefully woven into the natural surroundings. Elaborate bridges made of intertwined branches connect the treetop dwellings, creating a network of pathways that only the city's inhabitants truly comprehend. The Thicket is a place of serenity, where the whispers of the wind and the songs of unseen creatures form an otherworldly lullaby.

## Nightshade Alley

Known for its dimly lit taverns and clandestine meeting spots, Nightshade Alley is a place of secrets and shadows. Neon signs flicker above doorways, leading patrons into establishments where exotic spices scent the air and laughter mingles with the soft hum of incantations. Here, information is currency, and every whispered rumor holds the potential for great power or peril.

* Standard Non-Magical Equipment
* Uncommon Magical Items (Requires Tier 2 Rep)
* Rare Magical Items (Requires Tier 3 Rep)

## The Blood Market

An essential establishment in Synvrel, the Blood Market is a legitimate business where willing donors exchange their blood for gold. Vampires, instead of hunting humans, rely on this regulated system. The market is a series of elegant pavilions adorned with silks and crystals, where humans willingly offer their blood in exchange for coins, their willingness fueled by the assurance of safety and compensation.

* AB+ (10 Gold Per 0.5 Liters)
* AB- (15 Gold Per 0.5 Liters)
* B+ (25 Gold Per 0.5 Liters)
* A+ (30 Gold Per 0.5 Liters)
* B- (50 Gold Per 0.5 Liters)
* A- (75 Gold Per 0.5 Liters)
* O+ (250 Gold Per 0.5 Liters)
* O- (500 Gold Per 0.5 Liters)

## Reputations

1. Tier 1 (Noctis) | 2nd Level Spells)
2. Tier 2 (Blood Onyx) | (3rd Level Spells, Uncommon Magic Items, Lineage Artifacts, & Uncommon Potions)
3. Tier 3 (Nightshade Defiler) | (Rare Magic Items & Potion Miscibility)
4. Tier 4 (Eternal Myriad) | (Emerald Port Stone, 4th Level Spell Scrolls, & Audience With Current Patron)