Gérard Quentin

* Gérard Quentin
* Armored Infantryman
* Sour Knight
* Explosion Expert
* Saint Nick

Gérard Quentin is an unlockable character in Otherworld Legends. He sits around the same table as Ginzo and Akaisha in the Living Room and can be found sleeping on the couch. He is unlockable at the price of 12 Character/Universal Hero fragments / $1.99 or equivalent in other currencies in the Living Room Shop.

## Overall

Both Quentin and his attacks are slow, his movement speed is second slowest in game, so he relies on a more careful and defensive playstyle most of the time. His health and armor are same as Quan's to compensate for the high windup time of his skills. His crit rate is higher than normal, giving him a good amount of damage output.

## Skills

***Note that all used damage numbers are the default values (damage stat=10) and scale with the damage stat.***

* **Default attack:** By pressing the button once, Quentin dashes forward and attacks the nearest enemy with his flail. You can press the button two more times or hold it to make a three-hit combo, dealing 8 damage with the first hit, 6 with the second and 12 with the last.
* **Roll:** Quentin does not possess a roll, meaning his movement isn't as versatile as that of other characters. However, by pressing the dodge button while moving, Quentin slams enemies in front of him with his shield, dealing 8 damage and pushing them. Quentin is invincible during the shield attack. Holding the dodge button while standing or during shield bash makes Quentin hold out his shield, negating any and all damage coming from in front of him, including the daze an attack would usually apply. He can cancel his shield state with a second roll or an attack, and he can still cancel animations with his roll. The shield will not block indirect damage like that of debuffs and will fail to block explosions, namely Tengu's initial roar, Logan's jump attacks and Asurendra's homing blue orbs. Holding backwards whilst using the skill does not allow Quentin to pull out his shield backwards, but he will use shield bash backwards instead. Note that only shield bash is considered a dodge, holding up Quentin's shield will not activate dodge items.
* **War Mass:** Quentin undergoes a short animation, and at the beginning of this animation, he creates a circle on the ground that lasts 5 seconds. This circle heals Quentin over time at a rate of 2 health 1,8 times per second for a total of 18 health as long as he stands inside it, and deals 2 damage 3.2 times per second to all the enemies that are within it, for a total of 16 hits, 32 damage. The healing scales with damage stat. The skill's damage hits cannot crit. **Cooldown: 10 seconds**. Skill Styles:
	+ **Eucharist:** The circle's healing effect is increased by additonal 5% of max health - from 2 to 5,5 if default health.
	+ **Exorcism:** The circle deals double damage and reduces enemies' damage by 50% while inside the circle.
	+ **Grace:** The circle destoys any projectiles that touch its border from the outside. It can only block single-hit, non-instant projectiles (so it will not block a Mega Fireball or Musketeer shot).
* **Roar of Gauls:** Quentin stun-locks and knocks back all enemies around him and becomes giant for 10 seconds, increasing his hitboxes and hurtboxes, increasing his damage stat by 20%, putting him in a permanent unflinching state and giving him 30% damage reduction. Also clears all control effects currently on Quentin when activating this skill. **Cooldown: 30 seconds**. Skill Styles:
	+ **Pride:** Quentin's damage reduction during the giant state is increased from 30% to 50%.
	+ **Fortitude:** The cooldown of the skill is reduced by 50%.
	+ **Holy Hammer:** Quentin's normal attacks cause an explosion of light on hit during the skill's duration, dealing 12 damage in an average radius.
* **Smite:** Quentin charges up an attack, swinging his flail above his head. His movement speed is slightly reduced while charging, and he can still turn around. When the button is released, the flail hits an area a decent distance from him and deals 40 damage. If the attack is charged for a total of 1,2 seconds, the move's damage will be increased to 90 damage. Quentin is unflinching during the attack animation. **Cooldown: 2 seconds**. Skill Styles:
	+ **Brawn:** The skill has no cooldown.
	+ **Castigation:** The charge time is reduced to 0,6 seconds (50%).
	+ **Expurgation:** Gerard causes an explosion of light when his flail impacts against the ground, dealing damage over a larger area of effect. The explosion deals 20 damage, and is increased to 45 if the skill is charged.
* **Angelic Pact:** Quentin summons a male sword-wielding angel for 25 seconds, Saint Michael that attacks enemies Quentin is hitting (may it be with a skill or default attack) with a sword strike that deals 5 damage. **Cooldown: 30 seconds**. Skill Styles:
	+ **Patron of Warriors:** Saint Michael continuously attacks the last enemy you hit.
	+ **God of Love:** The skill summons Cupid. While Quentin is targetting something, Cupid will shoot Quentin's target with 16-damage arrows that cause confusion on hit for 10 seconds, but do not stun-lock.
	+ **Angel of Wisdom:** The skill summons Saint Gabriel, who floats above the ground and bombs Quentin's target with an energy ball that deals 50 AoE damage. This attack is average speed but effective. The orb will take longer to reach the ground depending on how far Gabriel is from Quentin's target.

## Skins

* **Armored Infantryman (unlocked at the Living Room Shop):**

* **Skin Effects:**
	+ Instead of electricity, Quentin will have a permanent flame effect around his flail by default.
	+ **The 1st Skill (War Mass):** Doesn't have any changes compared to the default skin.
		- All of the styles have little to no changes at all too.
	+ **The 2nd Skill (Roars of Gauls):** Doesn't have any changes compared to the default skin.
		- **1st and 2nd style:** The effects are the same as the default skin.
		- **3rd style:** The holy explosions now have a little bit more orange tinted color, including a bit of fire effect, similarly to his flail.
	+ **The 3rd Skill (Smite):** Doesn't have any changes compared to the default skin.
		- All of the styles have little to no changes at all too.
	+ **The 4th Skill (Angelic Pact):** The angels now wears red armors that are similarly to what the ancient warriors used to wore in the old time of war.
		- For reference, the armor specifically looks like what the Roman or Greek warriors used to wear.
* **Sour Knight (unlocked at the Living Room Shop):**

* **Skin Effects:**
	+ All attacks are now done with a battleaxe instead of a flail.
	+ **The 1st Skill (War Mass):** The ring and the glowing effects surrounding the area is now purple colored.
		- **1st style:** The symbols spinning on the ground are now replaced with 8 skulls.
		- **2nd style:** Battleaxe symbols are shown upon casting the skill.
		- **3rd style:** Bigger and slightly more detailed skulls are shown upon casting the skill.
	+ **The 2nd Skill (Roars of Gauls):** The color of the surrounding ring around Gerard is now changed to purple with skull symbols.
		- **1st style:** Same as the default style.
		- **2nd style:** The shown symbols are now battleaxes instead of skulls.
		- **3rd style:** The explosions' color is now purple. The skull symbols are slightly bigger with more details, similarly to the 3rd style of the **1st Skill (War Mass)**.
	+ **The 3rd Skill (Smite):** Except for the held weapon, this skill doesn't have much changes compared to the default skin.
		- **1st and 2nd style:** Same as the default style.
		- **3rd style:** The holy explosions are now purple-colored.
	+ **The 4th Skill (Angelic Pact):** All angels are modified to a much darker theme, specifically fallen or corrupted theme like The Plague Doctor or Corrupted Nun, etc... Upon summoning the angels, the lights and the angels' attacking effects are also purple-colored.
		- **1st and 2nd style:** The attacking effects are now purple-colored, just like the default style (Saint Michael).
		- **3rd style:** The energy blasts now create a skull effect when exploding against the ground, and have crackling electricity around them while they're flying through the air.
	+ The holy light bursts created from the soulboon **Divine Shield** now have skull effects, including purple-colored bursts.
* **Explosion Expert (unlocked at the Living Room Shop):**
* **Skin Effects:**
	+ All attacks are now done with a big hammer instead of a flail.
	+ **The 1st Skill (War Mass):** The ring and the glowing effects surrounding the area is now orange colored.
		- **1st style:** The symbols spinning on the ground are now replaced with medic and heart symbols.
		- **2nd style:** Gerard's big hammer and shield symbols are shown upon casting the skill.
		- **3rd style:** Military tactical survival knives are shown upon casting the skill.
	+ **The 2nd Skill (Roars of Gauls):** The color of the surrounding ring around Gerard is now changed to orange with different symbols depending on the style.
		- **1st style:** His shield symbols are shown, same as the default style.
		- **2nd style:** The surrounding ring is now slightly taller, including net-like and lock-on symbols
		- **3rd style:** The surrounding ring is now noticeably smaller, with TNT symbols shown on the ring. The holy light eruptions are now replaced with explosions, similarly to the explosions from Grenadier, Champion Grenadier, etc...
	+ **The 3rd Skill (Smite):** Except for the held weapon, this skill doesn't have much changes compared to the default skin.
		- **1st and 2nd style:** Same as the default style.
		- **3rd style:** The holy light explosions are now replaced with bomb-like explosions.
	+ **The 4th Skill (Angelic Pact):** The color of summoning light is orange now. Saint Michael and Cupid now wear an war armor, similar to Gérard's, while Saint Gabriel wears green-brown closed clothing.
		- **1st and 2nd style:** As mentioned above.
		- **3rd style:** Nuclear bombs are formed instead of glowing orbs. These nukes induce a big nuclear explosion effect when exploding upon reaching the ground, and the nukes also have a crackling electricity around them while they're flying through the air. The marked area when firing the nukes looks like a radioactive danger's sign.
	+ The holy light bursts created from the soulboon **Divine Shield** is now replaced with bomb-like explosions.
* **Saint Nick (obtainable during Christmas event):**

* **Skin Effects:**
	+ Flail is colored in Christmas colors and has confetti particles around it. The shield is replaced with a big rectangle-shaped present.
	+ **The 1st Skill (War Mass):** The circle is replaced with green-red railway. Marks of styles inside the circle are also changed:
		- **1st style:** Circular pattern of bells, gifts and cat heads with New Year's hats on them. This effect shimmers with green and yellow lights.
		- **2nd style:** Deer heads, houses and a forest patterns are shown within the circle. Shimmers with red and yellow lights.
		- **3rd style:** Heads of Santa Claus (presumably - the head may belong to the skin itself), the head of a snowman in a cap (resembling the Wubbulous Grinch skin of the Peddler), musical signs, stars, a bow, and sugar canes. It shimmers with green, yellow and red lights.
	+ **The 2nd Skill (Roars of Gauls):** The ring marks surrounding Gerard are changed. The changed symbols are similar to War Mass styles' marks, respectively in styles' order.
		- **1st style:** The mark is changed to love heart and cat heads with New Year's hats on them. Slowly shimmers with green and yellow lights.
		- **2nd style:** Small symbols of Christmas bells and deer heads are shown within the circle. Shimmers with red and yellow lights.
		- **3rd style:** The mark symbols are changed to Heads of Santa Claus (presumably - the head may belong to the skin itself), the head of a snowman in a cap (resembling the Wubbulous Grinch skin of the Peddler) and musical signs. It shimmers with green, yellow and red lights. The holy light's burst induced during the skill's duration is replaced with an explosion of confetti.
	+ **The 3rd Skill (Smite):** Except for the held weapon, this skill doesn't have much changes compared to the default skin.
		- **1st and 2nd style:** Same as the default style.
		- **3rd style:** The holy light explosion is now replaced with confetti explosion.
	+ **The 4th Skill (Angelic Pact):** Summoning light now has snowflake particles. Saint Michael and Cupid now wear Christmas elf dresses, red and green respectively, the sword and bow as well as their wings shimmer blue, green and yellow color. Saint Gabriel wears Christmas costumes as well.
		- **1st and 2nd style:** Not much changes to the effect aside from what was described above (Saint Michael and Cupid).
		- **3rd style:** Saint Gabriel now create a large orb of snow instead of glowing orbs that induce an explosion of snow and snowflakes when hitting the ground, the orb of snow leaves behind a trail of small snow particles.
	+ The holy light bursts created from the soulboon **Divine Shield** is now replaced with snowflake explosions with small snow particles.

## Trivia

* Gérard Quentin is probably a reference to Quentin from Montargis (played by Gérard Depardieu), the main character in the French comedy-crime film Quentin & Ruby (Tais Toi!). This is supported by the fact that Gérard Quentin's description says that he is from Montargis.