Guide to write and structure your page

## Principles of the project

The Planes of existence are a ripe a ready source of adventure for every DM who's grown tired of the same old thing. Decades of lore have been written and re-written, and the aim of this project is to add our own ideas, our own discoveries about what the Planes are really like.

The aim is to bring new ideas, not rehash what we already know.

### How this will work

Choose what you want to write about. This can be the Plane itself, a famous (or infamous) location, a faction, or anything related to the Plane (or sub-Plane). This can also be something you have made up, and that include the Planes (The abyss itself will need a lot of love). This also includes Planes particular to a setting that may not be included on our list (like Eberron). Whatever you want to write about, go nuts!

Sign up for a Plane. You will choose which Plane you want to write about. Yes, this may mean we get duplicates. Thanks!

### Does this mean?

Yes, this is a Free-For-All. There will probably be multiple entries on the same place. That's ok. Every Plane traveller has their own experience to share, and that may be vastly different from someone else's adventures. There are a lot of layers in The Abyss, and a nearly uncounted number of famous and amazing locations to explore. This project will probably never really end, but we's love to get at least all the "core Planes" completed!

### CCL Agreement

Much like the Ecology of the Monster project, this project is also a voluntary opt-in to have your work compiled into a single volume under the terms of the Creative Commons License, which retains your ownership of your work. This is simply a formality and allows us to gather up all the pages and then give it away for free. If you have any questions please contact the admin. If you wish to remove your content from the wiki, contact the admin.

## Estructure

Your entry must be at least 20,000 characters. You must write an entry that includes at least **three** of the following sections, and Discovery and Mysteries **must** be included. Any page that doesn't follow this rules will be stored and the author will be contacted.

### Discovery

This is the description of the plane, location or faction. Include as much detail as you like. This is going to be the summary and overview and here's where you need to establish the tone of the post.

### Survival

This is all about the weather, the food, the water (if any), how to survive, how magic works, how you move around and any deviations in the physics of the Plane compared to the Prime Material Plane.

### The locals

This is the denizens of the Plane, from friendly, to neutral to hostile, and their culture, behavior social networks, etc. Monsters go here too. Leave any statblocks for the Toolkit section though.

### Mysteries

These tables/lists are for the DM to be able to slot into the game easily (and perhaps even print them out). This section is crucial, as it "nails the post to the table" and makes it easy for someone to use the lore. The following are suggestions of categories:

* **Encounters:** Include at least 3 to 5 combat or non-combat encounters in a table.
* **NPCs:** Include at least 1 to 3 NPCs that can be found wandering the plane.
* **Weather:** If the plane has weather, a random chart could go here.
* **Riddles/Puzzles/Traps:** Include at least 1 to 6 obstacles on the plane.
* **Strange doings:** Any kind of unexplained phenomena found in the plane.

### Politics, Religion

How this/these faction(s) deal with one another? What are the intrigues, wars, trade deals and secret assassinations? Who's in charge?

### Travel

How to enter and exit the Plane, be it through a portal or gate, or some other means beyond spellcasting. This **must** be included in the plane's overview section.

### Journal

Any random lore, notes from adventurers, quotes, stray bits or clues to adventure books

### Toolkit

Any mechanics or statblocks or whatever that is based on dice and numbers goes here.

## The planes

The following is a list of the accepted planes Planes in D&D lore. Of course there's also an infinite number of demiplanes and pocket dimensions not listed, so you could write about a plane not listed here. If that's your case, keep in mind that the format for those planes might be a little different. Either way, you can contact the admin or the moderators for more info. Of course your Plane doesn't have to be one of the listed here. You can make it up completely. If you need info on the official lore to get started, you should check the Forgotten Realms and Dungeons & Dragons Lore wikis and youtuber Jorphdan playlist on the lore of the Planes.

**The inner planes**

**The elemental planes**

* Earth
* Fire
* Water
* Air

**The para-elemental planes**

* Magma
* Smoke
* Ice
* Ooze

**The energy planes**

* Positive energy plane
* Negative energy plane

**The quasi-elemental planes**

* Salt (Water, Negative)
* Steam (Water, Positive)
* Vacuum (Air, Negative)
* Lightning (Air, positive)
* Ash (Fire, Negative)
* Radiance (Fire, Positive)
* Dust (Earth, Negative)
* Mineral (Earth, Positive)

**Material and connected planes**

* The prime material
* The Feywild
* The Shadowfell
* The Astral Plane
* The Ethereal Plane

**The outer planes (And sub-planes)**

**Mount Celestia**

1. Lunia
2. Mercuria
3. Venya
4. Solania
5. Meriton
6. Jovar
7. Chronias

**Bytopia**

1. Dothion
2. Shurrock

1. Elysium

1. Armoria
2. Eronia
3. Belierin
4. Thalasia

**The Beastlands**

1. Krigala
2. Brux
3. Karasuthra

**Arborea**

1. Arvandor
2. Aquallor
3. Mithardir

**Ysgard**

1. Ysgard
2. Muspelheim
3. Nidavellir

**Limbo (No layers, just one big mess of chaos)**

**Pandemonium**

1. Pandesmos
2. Cocytus
3. Phlegethon
4. Agathys

**Carceri**

1. Othrys
2. Cathrys
3. Minethys
4. Colothys
5. Porphatys
6. Agathys

**The Grey Wastes of Hades**

1. Oinos
2. Nifleheim
3. Pluton

**Genenna**

1. Khalas
2. Chamada
3. Mungoth
4. Krangath

**The nine Hells / Baator**

1. Avernus
2. Dis
3. Minauros
4. Phlegethos
5. Stygia
6. Malbolge
7. Maladomini
8. Cania
9. Nessus

**Acheron**

1. Avalas
2. Thuldanin
3. Tintibulus
4. Ocanthus

**Mechanus (No layers, just The Machine)**

**Arcadia**

1. Abellio
2. Buxenus

**The Outlands/The Gates towns (No layers, just the Gates Towns and Sigil)**

**The Abyss (This is the list of known layers)**

1. Pazunia

2. Driller's Hives

3. The Forgotten Land

4. The Grand Abyss

5. Wormblood

6. Realm of a Million Eyes

7. Phantom Plane

8. The Skin-shedder

9. Burningwater

10. "That Hellhole" (yes, the quotation marks are part of the name)

11. Molrat

12. Twelvetrees

13. Blood Tor

14. The Steaming Fen

17. Death's Reward

21. The Sixth Pyre

23. Iron Wastes

27. Malignebula

32. Sholo-Tovoth: The Fields of Consumption

45-47: Azzagrat

49. Shaddonon

52. Vorganund

66. The Demonweb Pits

67. The Heaving Hills

68. The Swallowed Void

69. The Crushing Plane

70. The Ice Floe

71. Darklight

73. The Wells of Darkness

74. Smargard

77. The Gates of Heaven (not making this up, that's the name of a place in the Abyss)

79. The Emessu Tunnel

81. The Blood Shallows

88. The Gaping Maw

89. Shadowsea

90. The Guttering Cove

92. Ulgurshek

99. Unnamed contested layer consisting of several distinctive realms (from First edition D&D module Tales of the Outer Planes); one is where demons are spawned, another is a lightning realm, in another can be found portals leading to Juiblex and Kali's layers.

111. The Mind of Evil

113. Thanatos

128. Slugbed

137. Outcasts Ends

142. Lifebane

148. Torrent

176. Hollow's Heart

177. The Writhing Realm

181. The Rotting Plain

193. Vulgarea

222. Shedaklah

223. Offalmound

230. The Dreaming Gulf

241. Palpitatia

245. The Scalding Sea

248. The Hidden Layer

274. Durao

297. The Sighing Cliffs

300. Feng-Tu

303. The Sulfanorum

313. Gorrison's Grasp

333. The Broken Scale

340. The Black Blizzard

348. Fortress of Indifference

357. The Arc of Eternity

377. Plains of Gallenshu

399. The Worm Realm

400. Woeful Escarand

403. The Rainless Waste

421. White Kingdom

422. The Seeping Woods

423. Galun-Khur

452. Ahriman-abad

471. Androlynne

487. Lair of the Beast

489. Noisome Vale

493. The Steeping Isle

499. Carroristo

503. Torremor

507. Occipitus

518. Melantholep

523. Rocky Desert That Houses The Lakes of Fire

524. Shatterstone

531. Vudra

558. Fleshforges

566. Soulfreeze

570. Shendilavri

586. Prison of the Mad God

597. Goranthis

600. Endless Maze

601. Conflagratum

628. Vallashan

643. Caverns of the Skull

651. Nethuria

652. The Rift of Corrosion

663. Zionyn

666. ???

## On writing

So, you had an amazing idea, and want to start writing as soon as posible. That's great, and you should. But first consider reading this lines. Writing is a hard thing, and requires effort and commitment. Sometimes you have great ideas and divine inspiration, and start writing with passion, and after some time those great expectations wear off and, disappointed, you stop writing. Everyone feels like this from time to time, and there's nothing wrong with that. But normally, on places like this wiki, that means a lot of unfinished pages. So, in order to prevent it, we have this advices for you. Feel free to use them as you see fit. Keep in mind that this is wiki is **only** for finished content. Any unfinished will be stored.

### The idea

Everything starts with the idea. Normally is a concept or maybe something smaller. Everything created starts with an idea, but not every idea gets to completion. Perhaps you have very clear in your head what you want to do, but even if you don't, we recommend you to use pen and paper, or your preferred method of note taking, and start brainstorming concepts. This is the stage of free thinking, there's no right or wrong. You can use lists, mind maps, drawings or symbols, whatever you want to let the ideas flow. When you feel like you have some ideas that could work, it's time to make the outline.

### The outline, or organize, organize, organize

This phase is not mandatory. Some people don't need to use outlines and can start writing from the first to last word. But for the rest, the best way to succeed is to have an outline. What do I want to tell? How am I going to structure it? Can I divide or subdivide it in confortable chunks? The outline is the soul of any project. Basically, is list of general tittles topics regarding the content. The complexity of the outline depends on you. Some people uses lists and others Excel tables with even the smallest details. When you have an outline, everything is easier.

### First draft

This is the moment to start writing. If you have made an outline the ideas will flow and it won't be easy for you to get lost. So take your preferred means of writing and start. The first draft is the moment to write without being worried about syntax, concision or elegance. Its the moment to write without looking back, putting everything you think is useful, or not, the fastest way possible. If you have an outline, keep it close to check the order.

### Review

After the first draft is finished, it's time to review. It's a fairly simple process. Check that everything's in order and add or remove what you need. Read the whole thing and if you're satisfied, it's time for the final phase.

### It's time to publish

Fandom is fairly simple to use. Yo use headings for categories and subheading for subcategories. If you know a little CSS you could potentially customize the page to your liking. We are working in a simple template for the whole wiki, with sections you could modify. Until then, I recommend checking Fandom's guide on writing and how to use wikitext. And that's it! Hit save and your page will be created. If in the future you want to change things or add new content, we encourage you to use the Edit box, located at the bottom of the page, and write there the changes you made.

## Adendum

With this, you should have everything you need to write an awesome page for everyone to enjoy. We, of course, are not perfect, so mistakes will be made. If you detect any, please don't doubt contacting the admin or the moderators, and we will do anything in our hand to correct it. In addition, if you have any question whatsoever or you just want to say hi, you're welcomed.

Of course, this immense project is not just about writing. So if you are an illustrator, designer, animator or an artist in any capacity and want to ad flavor to any page or just want to submit anything else besides writing, contact us! And we will see how to make the best of it. Of course, you don't need our permission to include anything, but you should contact the author. It's a sign of respect and appreciation for his/her hard work.

As an ending note, this project started originally in Reddit, so if you want you can read it here and here.