recursal/Fanatic-Fandom huggingface dataset:
Crystal Piranha

A common fish.

## Description

The reflective scales of this species can help to confuse predators or attract prey, as the shimmering appearance may be mistaken for the movement of small fish or other prey.

## Effective Lures

* Fiber Lure
* Rotten Meat Lure

## Locations

This fish can be found in Olympus and Styx. For map locations, visit this page. Locations for Olympus and Styx are listed below:

**Olympus:**

* Olympus Canyons South (Fishing Zone)
* Olympus Canyons North (Fishing Zone)
* Olympus Canyons Central (Fishing Zone)

**Styx:**

* Styx Oasis East (Fishing Zone)
Aluminium Wall

## Description

Very light to carry and fireproof, but lacking the weather resistance of stone, Aluminium Buildings are an asset when traveling to new areas far from your dropship or base. Can be repaired with a Repair Hammer.

## Crafting

Aluminium Wall are crafted at the Machining Bench with the following resources:

* 4  Aluminium Ore
* 6  Wood
* 4  Steel Screw
Black Wolf Arrow

*Inflicts the 'Hemorrhage' modifier for 10 seconds:* A nasty gash, taking damage, worse while moving. Heal with Suture kit.

## Misc

### Crafted At

 Anvil Bench
 Forge
 Foundry

## Description

The Black Wolf Arrow is ammunition used with a Bow. Like bolts and javelins, they may be recovered after being fired into the ground or an animal carcass. Crafted in batches of 10.

The Black Wolf Arrow recipe is unlocked upon completing Lupine: Extermination. **Note:** Similar to other blueprint unlocks, this recipe is character-specific. Characters that do not have access to this recipe will need to re-do Lupine: Extermination.

## Crafting

Black Wolf Arrows are crafted in the Anvil Bench, Forge, or Foundry with the following resources:

 Anvil Bench
10x  **Black Wolf Arrow**
Armor Piercing Pistol Round

## Description

Armor Piercing Pistol Rounds are used by the  Pistol. Unlike arrows, javelins, and bolts this ammunition is destroyed on impact and cannot be recovered. Unlike standard ammunition, the Armor Piercing Pistol Round can pierce hardened points and will deal 100 damage, similar to hitting a non-hardened point.

## Hardpoint Damage

Hard Points will negate incoming damage by 37.5%, and Extra Hard Points negate incoming damage by 75%. A light blue shield icon appears when hitting a hardpoint, and a darker blue shield icon appears when hitting an extra hardpoint. Example:
Crossbow

### Flavor Text

'The first time I held a crossbow, I was confused. How can you feel powerful and so medieval at the same time?' -- Anton Chang

## Statistics

### Attributes

20% chance to Slow on Hit with Attacks
100% Hardened Point Penetration

*Inflicts the 'Slowed' modifier for 5 seconds:* -50% movement speed

## Description

The earliest known Crossbows were invented on Earth in the first millennium BC, not later than the 7th century BC in ancient China, not later than the 1st century AD in Greece; on Icarus, Prospectors will test this ancient technology in many challenges to see if it still holds up.

The Crossbow shoots the following Ammo:

 Iron Bolt

 Copper Bolt

 Steel Bolt

 Platinum Bolt

 Titanium Bolt

 Larkwell Martinez Bolt

## Hardpoint Damage

Hard Points will negate incoming damage by 37.5%, and Extra Hard Points negate incoming damage by 75%. Similar to other Crossbows, the Crossbow can fully penetrate hardened points, dealing the same amount of damage as a normal shot on a non-hardpoint zone. A light blue shield icon appears when hitting a hardpoint, and a darker blue shield icon appears when hitting an extra hardpoint. Example:

## Crafting

The Crossbow is crafted at the  Anvil Bench with the following resources:

 Anvil Bench
Basic Fishing Bench

## Description

The Basic Fishing Bench is where Prospectors can craft the  Wooden Fishing Rod and the  Refined Wood Fishing Rod, as well as various lures on the left hand side of the bench. The right side of the bench is used to fillet any fish caught. Does not require shelter to be used.

## Crafting

The Basic Fishing Bench can be crafted at the  Crafting Bench with the following resources:

 **Basic Fishing Bench**
Cooked Giant Steak

Consumes 1 Space in Stomach
+100 Maximum Stamina
+150 Maximum Health
+20 Health Regeneration per minute
+5% Experience Gained

## Description

Cooked Giant Steak is a Food with a unique Status Effect, which can be stacked with other food buffs. Can be eaten to satisfy Hunger.

## Crafting/Usage

Cooked Giant Steak is made by cooking the raw variant in a  Campfire,  Firepit,  Fireplace, or  Biofuel Stove. Cooked Giant Steak decays, and eventually spoils. This decay can be slowed down by storing it inside a  Ice Box or  Refrigerator.

Eating Cooked Giant Steak will replenish Health. When consumed, it provides the "Cooked Prime Meat" Status Effect.
Campfire

### Flavor Text

One of the simplest sources of heat available on Icarus, the campfire burns sticks and wood to cook basic food. Toxins in the planet's atmosphere do not interfere with combustion.

## Description

The first available cooking station, the campfire is an essential early structure that allows prospectors to cook Raw Meat or Fish Chunks, yielding safely consumed versions.

## Crafting

Campfires are crafted in the  Character Crafting menu with the following resources:

* 24  Stone
* 8  Fiber
* 8  Stick

## Recipes

The following Consumables can be prepared at the Campfire:
Aerodynamic Attachment

## Description

Aerodynamic Attachment is a mid-to-end game item available once the prospector has unlocked the  Armor Attachment Pack tech.

The Aerodynamic Attachment can be used to alter the following armor pieces:

* Leg
* Feet

## Crafting

The Aerodynamic Attachment can be crafted at the  Alteration Bench with the following resources:

* 4  Iron Ingot
* 8  Copper Nail
* 4  Leather
Aluminium Railing

## Description

Resistant to weather, but lighter than Stone Buildings, Aluminium Buildings are an asset when traveling to new areas far from your dropship or base, bringing with you the equivalent of a Stone Base in your backpack. Can be repaired with a Repair Hammer.

## Crafting

Aluminium Railing are crafted at the Machining Bench with the following resources:

* 2  Aluminium Ore
* 2  Wood
* 6  Steel Screw
Dried Stringy Meat

## Description

Dried Stringy Meat is a Food with a unique Status Effect, which can be stacked with other food buffs. Can be eaten to satisfy Hunger.

## Crafting/Usage

Dried Stringy Meat is made by placing  Raw Stringy Meat inside the  Drying Rack. Dried Stringy Meat spoils after 5000 seconds, and will then turn into  Spoiled Meat. This decay can be slowed down by storing it inside a  Ice Box or  Refrigerator.

Eating Dried Stringy Meat will replenish Health.
Crimson Wrasse

An uncommon fish.

## Description

This fish is known for its vibrant coloration and elongated body shape.

## Effective Lures

* Refined Wood Lure
* Iron Lure
* Advanced Iron Lure
* Reed Flower Lure
* Cured Leather Lure
* Gorse Flower Lure
* Yeast Lure
* Blue Reed Lure

## Locations

This fish can be found in Styx. For map locations, visit this page. Locations for Styx are listed below:

**Styx:**

* Styx Dusty Barrens (Fishing Zone)
* Styx Oasis East (Fishing Zone)
* Styx Oasis (Fishing Zone)
Broken Arrow: Recovery

## Rewards

###

150

## Mission Briefing

TRACK DOWN AND RETRIEVE LOST TERRAFORMING TECH

>
> //OPERATOR: Lagos Group
>
> //BIOME: Southern Glacier
>
> //BACKGROUND: When terraforming failed, the UDA tried to put the political and environmental catastrophe behind them, mothballing the Inaris-designed atmospheric processing Satellites. A decade on, these orbital bio-factories are de-orbiting. The UDA wants no more scandals.
>
> //MISSION: Recover the enzyme "warheads" from three crashed Inaris satellites, before anyone else can.
>
> //TERMS: Geo-data in this region is unavailable, so your team will be inserted at a known drop point. At least two of the satellites impacted in the arctic. Expect a demanding journey, heavy weather, sub-zero temperatures, and fierce wildlife.
>
>
>
>

## Objectives

### UDA: Retrieve Terraforming Technology

* Recover Bio-Warhead from Crashsite Omega
	+ Located Crashed Satellite
	+ Arm Satellite to Unlock Warhead
	+ Activation 0% Complete
	+ Collect Bio-warhead
* Recover Bio-Warhead from Crashsite Psi
	+ Located Crashed Satellite
	+ Arm Satellite to Unlock Warhead
	+ Activation 0% Complete
	+ Collect Bio-warhead
* Recover Bio-Warhead from Crashsite Chi
	+ Located Crashed Satellite
	+ Arm Satellite to Unlock Warhead
	+ Activation 0% Complete
	+ Collect Bio-warhead
* Return to Dropship
Crimson Dory

A rare fish.

## Description

This species' firm, white flesh and mild flavor make it a favorite among seafood enthusiasts.

## Effective Lures

* Dogtags Lure
* Rubber Lure
* Poison Sack Lure
* White Jelly Lure

## Locations

This fish can be found in Olympus. For map locations, visit this page. Locations for Olympus are listed below:

**Olympus:**

* Olympus Canyons North (Fishing Zone)
* Olympus Canyons South (Fishing Zone)
Basic Fishing Rod

## Description

One approach to catching fish is by using a Fishing Rod. Though a lure is not required, attaching one can increase the quality, length, and weight of the caught fish. Certain lures can increase the odds of catching a particular type of fish or increase the size of the capture area. To attach a lure, Prospectors must have a lure in their inventory and will need to hold R to pull up a radial menu to select a particular lure. The Basic Fishing Rod cannot have lures attached.

## Fishing Mechanics

To cast the line, hold left click and release. Once cast, a bobber with an indicator can be seen floating atop the water. Once the indicator turns yellow, left-click to start the fishing mini-game before the caught fish escapes.

Above the mini-game is a progress bar, indicating your progress towards catching the fish attached to your pole. Below it is an indicator of the fish you are trying to catch and the capture zone (indicated by a light-colored box). During the mini-game, the fish will try to break free and will sporadically move left or right. The goal is to keep the fish in the capture zone to fill the progress bar at the top of the mini-game. While in the mini-game, hold left-click to move the capture zone to the right, and release to move the capture area to the left. While the fish is in the capture zone, the progress bar will fill. But, while it is out of the zone, the progress bar will deplete. Once the progress bar is completely filled, the fish is caught. If the progress bar fully depletes, however, the fish will escape. A photo of the fishing mini-game can be found in the Gallery below.

**Note:** The size of the capture zone will vary depending on the quality of the fish being captured. The size can be increased using lures or Talents. Once a fish is caught, it can be converted to  Fish Chunks, filleted at a  Basic Fishing Bench, put on a  Fish Trophy Mount, or put into an Aquarium. Caught fish can be stored in a  Tackle Box to prevent spoilage.

Freshwater fish can be found in rivers, lakes, or caves in Forest Biomes or in caves in Arctic regions that have water. Saltwater fish are found in rivers, lakes, or caves in Desert biomes. For a map of fishing locations, visit this page.

## Crafting

The Basic Fishing Rod is crafted in the  Character Crafting menu with the following resources:

 Character Crafting
Avalanche: Expedition

###

600

## Mission Briefing

FORGE A PATH TO THE ICE

>
> //OPERATOR: Lagos Unit
>
> //BIOME: Arctic
>
> //BACKGROUND: The remote arctic remains one of the last uncharted realms of the terrazone. Exotics demand is accelerating, and the UDA is demanding access for development. Current data suggest major avalanche obstacles.
>
> //MISSION: Use advanced mining equipment to clear a path to the arctic and open the region for prospecting.
>
> //TERMS: The Operator will supply ice cutting equipment, but all power and operational requirements are the responsibility of the Contractor.
>
>
>
>

## Objectives

#### Expedition: Arctic

* Reach the Arctic pass [M]
* Get past the Avalanche
	+ Retrieve prototype weapon from supply pod
	+ Deploy prototype weapon
	+ Supply power to the prototype weapon
	+ Activate the prototype weapon
* Proceed through the pass
* Scout the area marked on the map [M]

## Hints and Tips

A shelter and a Biofuel Generator is the easiest way to supply power to the prototype weapon. Bring this along as you reach the mountain pass to save an extra trip back to base. Beware a trio of Mammoths that come at the player once the avalanche is breached. Since the prospector is required to reach Tier 4, making a Bolt Action Rifle or a Hunting Rifle will be helpful when dealing with the mammoths, but the Larkwell Martinez Compound Bow is sufficient as well, due to how far away the Mammoths spawn in.
Detoxifier Module

### Flavor Text

The Detoxifier is classified under UDA regulations as technically qualifying users as a cyborg.

## Crafting

### Research Cost

75
25

### Crafting Cost

50
10

## Description

This module increases poison resistance by 50% when equipped in an Envirosuit module slot, reducing the amount of damage received when poisoned. It can be researched and crafted on the Space Station in the Workshop. Multiple Detoxifier Modules may be equipped if the Prospector has available slots on their Envirosuit. The resistance increase from each Detoxifier Module will stack and will grant immunity to poison if two are equipped.
Copper Ore

A piece of Copper Ore.

## Description

Copper Ore is an early-game Mineral Resource. It is widely used in Interior Wood constructs, and prospectors can make extensive use of copper once they reach level 20 and unlock Tier 3, as it is a crucial component in Electronics. In the late game, copper is used in the Refrigerator and Material Processor.

## Mining

It can be mined with the following tools:

* Stone Pickaxe
* Iron Pickaxe
* Steel Pickaxe
* Platinum Pickaxe
* Titanium Pickaxe

## Refining

2 Copper Ores can be refined to create 1 Copper Ingot (Refined Copper) at the following furnaces:

* Stone Furnace
* Concrete Furnace
* Electric Furnace

## Crafting

It is used in the following items:

* Aluminium Arrow
* Brazier
* Carbon Arrow
* Carbon Spear
* Carpentry Bench
* Copper Bolt
* Dehumidifier
* Electric Furnace
* Electronics
* Fabricator
* Fire Extinguisher
* Interior Wood Beam
* Interior Wood Crate (Medium)
* Interior Wood Crate (Small)
* Interior Wood Cupboard
* Interior Wood Door
* Interior Wood Floor
* Interior Wood Frame
* Interior Wood Ladder
* Interior Wood Railing
* Interior Wood Ramp
* Interior Wood Trap Door
* Interior Wood Wall
* Interior Wood Wall (Angled)
* Material Processor
* Metal Oxite Dissolver
* Pot Belly Stove
* Refined Copper
* Refrigerator
* Shotgun Shell Buckshot
* Wood Chair
* Wood Sign (Small)
* Wood Table
Bullseye Target

## Description

Bullseye Targets are deployable items used for target practice and to test weapon damage. **Note:** Similar to other blueprint unlocks, this recipe is character-specific. Characters that do not have access to this recipe will need to re-do Potshot: Training.

The Bullseye Target is divided into three sections:

* Green/Brown Rings: Extra Hard Points - reduces incoming damage by 75%
* Blue Ring: Minor Weak Point - Increases incoming damage by 150%
* Bullseye: Weak Point - Increases incoming damage by 300%

## Crafting

Bullseye Targets are crafted at the Crafting Bench with the following resources:

 Crafting Bench
Cured Leather

## Description

Cured Leather is a crafted resource used in various Tier 3 Armors and Tools. Below is a list of armors that use Cured Leather:

* Wayfarer Armor
* Cured Leather Armor
* Polar Bear Armor
* Hunter Armor

## Crafting

Cured Leather is crafted at the  Drying Rack,  Advanced Textiles Bench, or the  Electric Textiles Bench with the following resources:

 **Cured Leather**

 **Cured Leather**
Alternate Recipe
Aluminium Floor

## Description

Very light to carry and fireproof, but lacking the weather resistance of stone, Aluminium Buildings are an asset when traveling to new areas far from your dropship or base. Can be repaired with a Repair Hammer.

## Crafting

Aluminium Floor are crafted at the Machining Bench with the following resources:

* 4  Aluminium Ore
* 6  Wood
* 4  Steel Screw
Cooked Game Meat

Consumes 1 Space in Stomach
+100 Maximum Stamina
+150 Maximum Health
+20 Health Regeneration per minute
+5% Experience Gained

## Description

Cooked Game Meat is a Food with a unique Status Effect, which can be stacked with other food buffs. Can be eaten to satisfy Hunger.

## Crafting/Usage

Cooked Game Meat is made by cooking the raw variant in a  Campfire,  Firepit,  Fireplace, or  Biofuel Stove. Cooked Game Meat decays, and eventually spoils. This decay can be slowed down by storing it inside a  Ice Box or  Refrigerator.

Eating Cooked Game Meat will replenish Health. When consumed, it provides the "Cooked Prime Meat" Status Effect.
Concrete Mix

A bag of concrete mix.

### Flavor Text

Invented almost 8000 years ago, the composition of concrete have always varied depending on available resources and needs. Never was this mofe true than on Icarus.

## Description

Concrete Mix is used widely in crafting of items such as Concrete Building Pieces,  Concrete Furnace, and the  Fabricator.

## Crafting

Concrete Mix is crafted in the Cement Mixer:

 Cement Mixer
Clay

A chunk of Clay.

## Description

A moldable, fine-grained material that can be baked into bricks. Clay is found in the Swamp Biome in Icarus. In order to collect it, one needs to first break it apart using a Sledgehammer. Clay can be refined into  Clay Bricks at any furnace.

**Note:** this resource is exclusive to Prometheus.

## Crafting/Usage

Clay is primarily used to create  Clay Bricks and can also be used to craft some decorations. The decoration recipes are unlocked by completing the Fracture: Manhunt Mission/Operation.

Clay is used in the following recipes:

* Clay Brick
* Broken Pottery
* Decorative Shell

Map of Clay on Prometheus
Crystal Discus

A rare fish.

## Description

This fish is highly regarded for its soft and easily cooked flesh, but has been known to cause disturbing hallucinations in a a few rare cases.

## Effective Lures

* Dogtags Lure
* Rubber Lure
* Poison Sack Lure
* White Jelly Lure

## Locations

This fish can be found in Olympus. For map locations, visit this page. Locations for Olympus are listed below:

**Olympus:**

* Riverlands North (Fishing Zone)
* Riverlands (Fishing Zone)
Anti-Parasitic Pill

### Flavor Text

Flooding your body with antibiotics is a double-edged sword, but if it stops you needing to use the word 'festering' to describe part of your body, it's worth it.

## Crafting

### Bench

 Kitchen Bench
 Chemistry Bench

## Description

Anti-Parasitic Pills are used to cure, and prevent for a short time, further ailments such as Festering Wounds and Dysentery.

## Crafting

Anti-Parasitic Pills are crafted in the Kitchen Bench/Chemistry Bench with the following resources:

 **Anti-Parasitic Pill**
Aluminium Ramp

## Description

Very light to carry and fireproof, but lacking the weather resistance of stone, Aluminium Buildings are an asset when traveling to new areas far from your dropship or base. Can be repaired with a Repair Hammer.

## Crafting

Aluminium Ramp are crafted at the Machining Bench with the following resources:

* 4  Aluminium Ore
* 6  Wood
* 4  Steel Screw
Alpha Wolf Head

The head of a fallen beast

### Description

The head of a wolf, can be crafted into a deployable trophy to hang on your wall.

## Description

Alpha Wolf Head is used at the the Trophy Bench to create a Trophy.

Taking a memento from a hunt is as old as mankind, ancient hunters used to make jewelry from animal teeth and bones. Nowadays mounting the head of a beast on your wall serves as a reminder of the hunt and a conversation starter with guests, reminisce your fellow prospectors with tales of your adventures.
Canyons

## Description

The Canyons present a whole new set of challenges and dangers for prospectors looking to exploit Icarus and its Resources. Storms involve blasting winds of sand and heat, and the Fauna includes predators like the Hyena and Cougar. Prospectors should be prepared for a difficult but rewarding experience.

## Gameplay

The extreme conditions found in the Canyons necessitate a very strategic outlook from prospectors. Water can be difficult to find and a Canteen or Thermos is recommended. The high temperatures can be mitigated by building structures with Concrete Building Pieces. Cloth Armor, while offering little physical protection, can help propsectors withstand the blistering heat.

The following lifeforms are found within the Canyons biome:
Anti-Poison Vaccine II

### Flavor Text

Strong but short-acting, these phage-based vaccines generally last for several days - long enough to cover most expeditions to the surface.

## Description

Anti-Poison Vaccine II is purchased in the Workshop on the Space Station. Vaccines are long lasting preventatives of aliments on Icarus, they provide a unique Status Effect, which makes surviving the environment without worry possible.

## Cost

Research Cost: 300

Craft Cost: 100
Compound Bow

## Description

The tail-end of the 20th Century brought about many advancements in technology and archery didn't get left behind. A Compound Bow works like a simple block and tackle, multiplying input energy over distance with it's Cam and Idler Wheel pulleys, instead of traditional bow limbs; which allows the Compound Bow to hit harder than the  Recurve Bow.

## Crafting

The Compound Bow is crafted at the  Foundry:

 Foundry
Doseup Module

### Description

Micro-doses the user with a high-potency enzyme supplement to reduce food, water and oxygen consumption.

### Flavor Text

"Like terraforming for your body." - Anonymous Group 15 researcher

### Attributes

-10% Oxygen Consumption
-10% Food Consumption
-10% Water Consumption

## Crafting

### Research Cost

75
25

### Crafting Cost

50
10

## Description

This module reduces oxygen, food, and water consumption by 10% when equipped in an Envirosuit module slot. It can be researched and crafted on the Space Station in the Workshop. Multiple Doseup Modules may be equipped if the Prospector has available slots on their Envirosuit and will further reduce the consumption of oxygen, food, and water.
Advanced Alteration Bench

### Description

A bench with a 3D printer to create any attachment. Allows faster altering of items than the basic Alteration Bench.

## Description

The Advanced Alteration Bench is a late game technology that allows prospectors to create Attachment Packs (Tier 3) and Advanced Attachment Packs (Tier 4) to upgrade armor pieces, ranged weapons, and tools. An active power connection providing at least 1,500 electricity to craft Attachment Packs is required. A power connection is not required to add and remove Attachment packs from items.

Made at the Fabricator and requiring individual Tier 3 and Tier 4 Tech unlocks for each collection of Attachment Packs and Advanced Attachment Packs listed below:

### Tier 3 - Attachment Packs

* Armor Attachment Pack
* Tool Attachment Pack
* Ranged Weapon Attachment Pack

### Tier 4 - Advanced Attachment Packs

* Advanced Armor Attachment Pack
* Advanced Tool Attachment Pack
* Advanced Ranged Weapon Attachment Pack

## Crafting

Materials required to craft the bench:

 Fabricator
Bone Shield

### Description

This gruesome shield is a formidable barrier that will strike fear into the hearts of your enemies.

### Flavor Text

With this in hand, you're ready for anything.

## Statistics

### Attributes

90 Degree Blocking Angle
65% of Damage Blocked by Shield

## Description

The Bone Shield is a Tier 1 item that blocks up to 65% of damage when used to defend against enemy attacks. The Bone Shield can be equipped in your off-hand and used with a single-handed melee weapon or tool, but be aware it will suffer a durability decline when used, at the benefit of your health bar. Prospectors can block up to a 90° angle in front of them, and takes roughly one second to ready. The use of Shields consumes a small amount of stamina, similar to any action with a melee weapon. To use the Bone Shield with a one-handed weapon, equip the Bone Shield then switch to a one handed weapon.

## Crafting

The Bone Shield is crafted at the Character Crafting menu with the following resources:

 Character Crafting
Composite Legs Armor

### Flavor Text

Employing ultra-high molecular weight thermoplastics, composite armor trades weight for extraordinary protection against physical damage and exposure.

## Statistics

### Set Bonus

+15% Health Regeneration
+15% Stamina Regeneration

## Description

Composite Legs Armor is the highest tier of crafted armor in Icarus and thus provides superior protection from wildlife, while insulting the prospector from the elements.

## Crafting

Composite Legs Armor is crafted in the Fabricator with the following resources:

* 6  Aluminium Ingot
* 18  Composites
* 6  Steel Screw
* 2  Carbon Fiber
Anti-Parasitic Vaccine II

### Flavor Text

Strong but short-acting, these phage-based vaccines generally last for several days - long enough to cover most expeditions to the surface.

## Description

Anti-Parasitic Vaccine II is purchased in the Workshop on the Space Station. Vaccines are long lasting preventatives of aliments on Icarus, they provide a unqiue Status Effect, which makes surviving the enviroment without worry possible.

## Cost

Research Cost: 300

Craft Cost: 100
Aluminium Beam

## Description

Resistant to weather, but lighter than Stone Buildings, Aluminium Buildings are an asset when traveling to new areas far from your dropship or base, bringing with you the equivalent of a Stone Base in your backpack. Can be repaired with a Repair Hammer.

## Crafting

Aluminium Beam are crafted at the Machining Bench with the following resources:

* 2  Aluminium Ore
* 2  Wood
* 2  Steel Screw
Aluminium Roof Corner

## Description

Very light to carry and fireproof, but lacking the weather resistance of stone, Aluminium Buildings are an asset when traveling to new areas far from your dropship or base. Can be repaired with a Repair Hammer.

## Crafting

Aluminium Roof Corner are crafted at the Machining Bench with the following resources:

* 2  Aluminium Ore
* 6  Wood
* 4  Steel Screw
Deep Mining Ore Scanner

## Description

Locates deep ore deposits within the area that can be mined with a  Biofuel Deep-Mining Drill or an  Electric Deep-Mining Drill. Does not indicate the type of deep ore deposit detected, unlike the  Advanced Deep Mining Ore Scanner.

## Crafting

The Deep Mining Ore Scanner is crafted at the  Fabricator with the following resources:

 Fabricator
Alcazar: Construction

## Rewards

###

400

###

200

## Mission Briefing

CONSTRUCT A FUNCTIONING BASE

>
> //OPERATOR: Uniao
>
> //BIOME: Dusty Barrens
>
> //BACKGROUND: The Operator is extending its reach in this re-opened zone of Icarus and requires permanent infrastructure in potentially exotic-rich areas.
>
> //MISSION: Construct a fully-resourced, powered base to Operator specifications.
>
> //TERMS: Flat fee. All resources and construction materials are the responsibility of the Contractor.
>
>
>
>

## Objectives

#### Construction: Self Sustainment

* Travel to the Build Site (M)
* Setup a Self Sufficient Outpost
	+ Solar Panels 0 / 4
	+ Powered Water Pump 0 / 2
	+ Sheltered Chemistry Station 0 / 1
	+ Powered Electric Composter 0 / 2
	+ Kitchen Bench 0 / 2
	+ Powered Fridge 0 / 1
	+ Sheltered Material Processor 0 / 1
	+ Sheltered Biofuel Stove 0 / 1
Crumbed Saltwater Fillet

Flaky breaded fish fillet.

Consumes 1 Space in Stomach
Provides the 'Cumbed Fish modifier
* +150 Maximum Health
* +75 Maximum Stamina
* +15% Stamina Regeneration
* +10% Experience Gained

## Description

Crumbed Saltwater Fillet is a Food with a unique Status Effect, which can be stacked with other food buffs. Can be eaten to satisfy Hunger.

## Crafting

Crumbed Saltwater Fillet is prepared in the  Biofuel Stove.

 Biofuel Stove
Dried Saltwater Fillet

### Description

A flavorful snack made by drying and preserving tender fillets of saltwater fish.

### Flavor Text

Can be dried using a Drying Rack. Rather chewy.

## Stats

### Attributes

+30 Health when Consumed
+150 Food when Consumed

Consumes 1 Space in Stomach
+75 Maximum Health
+15% Stamina Regeneration
+5% Exposure Resistance
-25% Food Consumption

## Description

Dried Saltwater Fillet is a Food with a unique Status Effect, which can be stacked with other food buffs. Can be eaten to satisfy Hunger.

## Crafting/Usage

Dried Saltwater Fillets is made by placing a  Saltwater Fish Fillet inside the  Drying Rack. Dried Saltwater Fillets spoils after 800 seconds, and will then turn into Spoiled Meat. This decay can be slowed down by applying  Salt at a  Salting Station, storing Dried Saltwater Fillet inside an  Ice Box or  Refrigerator, or stopped completely when stored in a  Deep Freeze.

 Drying Rack
Crystallized Miasma

### Description

A delicate substance often found coating creatures that inhabit swampy areas of Icarus.

### Flavor Text

Exotics may have been shown to warp and twist DNA on a molecular level, it would seem no living thing is safe.

## Description

Crystallized Miasma is a resource required to make  Distilled Miasmic Coating, a precursor resource used in making Miasmic Tools, Weapons, and Ammunition. Crystallized Miasma is collected from Fauna located in Swamps across Icarus - a map of Prometheus regions can be found here).

**Note:** This resource can only be found on Prometheus.
Advanced Order: Stockpile

## Rewards

###

650

## Mission Briefing

Supply Munitions and Advanced Consumables

>
> //OPERATOR: Sinotai
>
> //BIOME: Arctic
>
> //BACKGROUND: The Operator is extending an orbital station in preparation for new personnel. Requires raw materials urgently.
>
> //MISSION: Reach loading zones, establish processing systems, and supply pods with requested resources.
>
> //TERMS: Cargo pods will be dispatched at two locations.
>
>
>
>

## Objectives

#### Stockpile: Arctic

* Munitions Deposit
	+ Travel to the map location (M)
	+ Deposit listed resources in Refrigerated Cargo Pod
		- 0 / 150 Polar Bear Pelt
		- 0 / 5 Bolt Action Rifles
		- 0 / 200 Rifle Rounds
		- 0 / 120 Buckshot Shells
		- 0 / 50 Incendiary Rifle Rounds
* Consumables Order
	+ Travel to the map location (M)
	+ Deposit listed resources in Refrigerated Cargo Pod
		- 0 / 80 Fruit Pies
		- 0 / 65 Vegetable Pies
		- 0 / 75 Freshwater Fillet Curry
		- 0 / 20 Health Enhancement Tonic
		- 0 / 300 Oxite
* Return to Dropship
Blood Thinning Vaccine II

### Description

A cocktail of anti-inflammatories, steroids and stimulants that temporarily protect against the effects of contusions and concussions.

### Flavor Text

Strong but short-acting, these phage-based vaccines generally last for several days - long enough to cover most expeditions to the surface.

## Description

Blood Thinning Vaccine II is purchased in the Workshop on the Space Station. Vaccines are long lasting preventatives of aliments on Icarus, they provide a unique Status Effect, which makes surviving the environment without worry possible.

## Cost

Research Cost: 300

Craft Cost: 100
Aluminium Roof

## Description

Very light to carry and fireproof, but lacking the weather resistance of stone, Aluminium Buildings are an asset when traveling to new areas far from your dropship or base. Can be repaired with a Repair Hammer.

## Crafting

Aluminium Roof are crafted at the Machining Bench with the following resources:

* 4  Aluminium Ore
* 6  Wood
* 4  Steel Screw
00 Buckshot Shell

## Description

The basic ammunition used by the Shotgun. Unlike arrows, javelins, and bolts this ammunition is destroyed on impact and cannot be recovered. With the talent  Shotgun Slash, Prospectors can craft this ammo at a -25% resource cost, and also with the talent  Freebies Prospectors have 5% chance to craft double ammo. The ability to craft double ammo works in tandem, on a successful proc chance, with the reduced resource cost recipe netting a total of six extra rounds of ammunition.

## Crafting

 Machining Bench

1 x **00 Buckshot Shell**

 Machining Bench w/  Shotgun Slash
5 x  **00 Buckshot Shell**
Agriculture: Hydroponics

## Rewards

###

250

## Mission Briefing

Setup an Efficient Farm

>
> //OPERATOR: ACS
>
> //BIOME: Forest
>
> //BACKGROUND: General access for all Contractors meeting drop criteria.
>
> //MISSION: Contractor to setup an efficient farm utilizing hydroponics, fertilizer and a greenhouse to deliver produce to cargo ship.
>
> //TERMS: Contractors will be provided with a functioning envirosuit and some equipment to get the farm underway They will be otherwise unassisted.
>
>
>
>

## Objectives

#### Agriculture: Hydroponics

* Retrieve farming equipment
	+ Travel to the map location (M)
	+ Collect the equipment
* Construct farming equipment
	+ Construct: Wood Composter
	+ Construct and power Water Pump
* Construct Crop Plots in a green house (Glass building)
	+ Construct: Crop plots (inside a green house) (0 / 4)
	+ Water the crops by connecting it to a Water Network, using a Water Container, or praying for Rain (0 / 4)
	+ Fertilize Crop Plots (0 / 4)
* Deposit listed grown (in a Crop Plot) resources in Cargo Pod
	+ Grown Carrots (0 / 5)
	+ Grown Corn (0 / 20)
	+ Grown Pumpkin (0 / 10)
Alteration Bench

### Description

A bench with a built-in drill press for crafting attachments and a workspace for altering items.

## Description

The Alteration Bench is a mid-to-late game technology that allows Prospectors to create Attachment Packs to upgrade armor pieces, ranged weapons, and tools.

Made at the  Machining Bench and requiring individual Tier 3 Tech unlocks for each collection of Attachment Packs listed below:

* Armor Attachment Pack
* Ranged Attachment Pack
* Tool Attachment Pack

## Crafting

The Alteration Bench is crafted at the Machining Bench with the following resources:

 Machining Bench
Carrot

Consumes 1 Space in Stomach
+30 Maximum Health

## Description

Carrots are a common form of Plantlife found in the Forest and Riverlands locations on Icarus. When consumed by prospectors, they replenish Hunger.

## Usage/Crafting

Carrots are most commonly eaten as a source of Food, and provide "Raw Food" Status Effect when consumed. They are a good long term food, and are best utilized by cooking in a  Campfire to make  Barbeque Carrot, or  Pickled Carrot in the  Kitchen Bench.

Map of Carrot on OlympusMap of Carrot on StyxMap of carrot on Prometheus
Dry Run: Expedition

###

125

## Mission Briefing

BLAZE A TRAIL TO THE CANYONS

>
> //OPERATOR: Lagos Group
>
> //BIOME: Riverlands/Canyons
>
> //BACKGROUND: Recent attempts to open a route to the Canyons region have failed, but reports of a subterranean cave network seem promising. Previous exploration teams have not returned. yet provided intel on the network's approximate location.
>
> //MISSION: Find a way into the Canyons though the cave network, to open the Canyons for prospecting.
>
> //TERMS: The Operator will supply drilling equipment to clear underground impediments, but all fueling and other infrastructure is the sole responsibility of the Contractor.
>
>
>
>

## Objectives

#### Expedition: Canyons

* Locate and retrieve drilling equipment
	+ Travel to the map location (M)
	+ Collect the equipment
* (Optional) Locate and retrieve power system
	+ Travel to the map location (M)
	+ Collect the equipment
* Locate the cave entrance
* Drill through the rockfall
	+ Push through the cave
	+ Deploy the drill
	+ Power the drill, mine through the rockfall
* Drill through the rockfall
	+ Push through the cave
	+ Deploy the drill
	+ Power the drill, mine through the rockfall
* Enter the Desert Canyon
* Return to the dropship

## Hints and Tips

When drilling through the rock faces in the tunnel, multiple Caveworms will spawn and attack the Prospector. Quick reflexes or an Anti-Poison Pill will help significantly.
Caveworm Bow

## Description

Using arrows and talents interchangeably with other bows, the Caveworm Bow is harder hitting than the  Longbow and is equal in strength to the  Recurve Bow.

The Caveworm Bow recipe is unlocked upon completing Unearthed: Research. **Note:** Similar to other blueprint unlocks, this recipe is character-specific. Characters that do not have access to this recipe will need to re-do Unearthed: Research.

## Crafting

The Caveworm Bow is crafted at the Crafting Bench with the following resources:

 Crafting Bench
Beer

If only we could store them in the Fridge...

*Provides the 'Beer' modifier for 900 seconds:*
+100% Stamina Regeneration
+125 Maximum Stamina
Consumes 1 Space in Stomach

## Description

Beer is a mid-game beverage made from Yeast and Wheat that greatly increases stamina and stamina regeneration.

## Crafting

Beer is crafted at the Kitchen Bench/Marble Kitchen Bench, and requires Blueprint points in the Glassworking Bench for Beer Bottle.

 Kitchen Bench
Advanced Textiles Bench

### Flavor Text

With the ability to weave platinum into fiber and cure leather on a drying rack prospectors can craft tougher outfits for the harsh environment of Icarus

## Description

Allows for the crafting of more advanced Armor sets,  Cured Leather,  Platinum Weave, and the  Buffalo Pack Harness

* Wayfarer Armor
* Cured Leather Armor
* Hunter Armor
* Polar Bear Armor
* Sandworm Armor
* Scorpion Armor

## Crafting

Can be crafted at the Machining Bench after the Prospector reaches level 20. Requires one Blueprint point in the Tier 3 Tech Tree.

Materials for manufacturing:

 Machining Bench
Bone

## Description

Bone is a Animal Resource obtained from Fauna. It is also sometimes found when harvesting fish.

After the  Fur,  Leather, and  Raw Meat are removed from the carcass, almost any Tool can be used to harvest bone from the skeleton. Prospectors can harvest bone from dead animals most efficiently with any of the Knives. Higher-tier knives, like the  Platinum Knife will yield more bone than the lower tier tools.

## Crafting/Usage

It is widely used for Crafting several Tier 1 Weapons, Tools and Deployables like the  Oxidizer. The prospector can grind bone in a  Mortar and Pestle to obtain  Crushed Bone, which is used in the making of  Epoxy.
Cooking Station

### Flavor Text

While it may not deliver high cuisine, the Cooking Station rewards the attentions of an attentive chef with a swifter, more sustaining food supply.

## Description

The Cooking Station is an early-game cooking bench that provides a way to for prospectors to process raw foods into resources, while also giving the prospector access to a variety of new foods with unique status effects.

## Crafting/Usage

The Cooking Station is crafted with the following resources:

* 8  Fiber
* 8  Stick
* 24  Stone
* 4  Iron Ingot

The following items can be prepared at the Cooking Station:

* Fruit Salad
* Wild Salad
* Creamed Corn
* Animal Fat
* Animal Bait
* Poisoned Animal Bait
* Stuffed Avocado
* Mixed Berries
* Saltwater Fillet Sashimi
Blood Thinning Vaccine III

### Description

A cocktail of anti-inflammatories, steroids and stimulants that temporarily protect against the effects of contusions and concussions.

### Flavor Text

Strong but short-acting, these phage-based vaccines generally last for several days - long enough to cover most expeditions to the surface.

## Description

Blood Thinning Vaccine III is purchased in the Workshop on the Space Station. Vaccines are long lasting preventatives of aliments on Icarus, they provide a unique Status Effect, which makes surviving the environment without worry possible.

## Cost

Research Cost: 1000/250

Craft Cost: 750/250
Composite Feet Armor

### Flavor Text

Employing ultra-high molecular weight thermoplastics, composite armor trades weight for extraordinary protection against physical damage and exposure.

## Statistics

### Set Bonus

+15% Health Regeneration
+15% Stamina Regeneration

## Description

Composite Feet Armor is the highest tier of crafted armor in Icarus and thus provides superior protection from wildlife, while insulting the prospector from the elements.

## Crafting

Composite Feet Armor is crafted in the Fabricator with the following resources:

* 4  Aluminium Ingot
* 12  Composites
* 6  Steel Screw
* 2  Carbon Fiber
CX-400 Feet Armor

## Description

The CX-400 Feet Armor is part of the CX-400 Armor Set, which can be unlocked in the Workshop on the Space Station and is equipped in the Prospectors loadout before starting a new prospect. Similar to other workshop armors, the CX-400 Armor Set provides excellent thermal insulation in all biomes, preventing Prospectors from overheating when in the Desert or freezing while in the Arctic (during the day without a water container equipped). With the increased yield from mining and wear rate reduction on Tools, the CX-400 Feet Armor and the CX-400 Armor Set as a whole is a must for Prospects that require a moderate to heavy amount of teching up.
CX-400 Legs Armor

## Description

The CX-400 Legs Armor is part of the CX-400 Armor Set, which can be unlocked in the Workshop on the Space Station and is equipped in the Prospectors loadout before starting a new prospect. Similar to other workshop armors, the CX-400 Armor Set provides excellent thermal insulation in all biomes, preventing Prospectors from overheating when in the Desert or freezing while in the Arctic (during the day without a water container equipped). With the increased yield from mining and wear rate reduction on Tools, the CX-400 Legs Armor and the CX-400 Armor Set as a whole is a must for Prospects that require a moderate to heavy amount of teching up.
Caveworm

## Description

Caveworms typically are found only in caves, but sometimes during a scripted event they will spawn in places outside of caves.

## Strategic Info

While being rather weak physically, caveworms can be a deadly foe to face for the unprepared prospector. They will usually appear from the ground inside caves upon entering, and will after a few moments release a poisonous spit towards prospectors. Their poisoning shot can be easily dodged, but upon hitting terrain or even prospectors will cause area of effect(AoE) damage, which will also poison prospectors and will continue to stack causing increased tick damage for every stack. Keeping this in mind, before entering caves bringing along some sort of anti-poison medicine, such as  Anti-Poison Pill, can prevent an unnecessary death.

Caveworm poison causes a prospector to take 3-5 damage in health points per tick, stacking up to five times. Additionally, the base movement speed is also reduced by " -15 ".

## Loot

When killed Caveworms will drop a lootbag, inside prospectors will find scales and poison sacks. These are used for crafting items like the  Caveworm Bow and  Caveworm Arrow, which is unlocked after completion of the Unearthed: Research prospect.

Loot Table
  Poison Sack | 1 - 2
Concealment: Recovery

## Rewards

###

400

## Mission Briefing

Collect and Destroy the Results of a Failed Experiment

>
> //OPERATOR: Sinotai
>
> //BIOME: Desert
>
> //BACKGROUND: Sinotai has been conducting a closely guarded experiment regarding potential exotic mutation that may be deemed unethical if made public.
>
> //MISSION: Locate biological containment units and then destroy the evidence.
>
> //TERMS: Flat fee. All safety and survival concerns are the responsibility of the Contractor.
>
>
>
>

## Objectives

#### Stockpile: Arctic

* Destroy Arachnid Containment Unit 1
	+ Travel to the map location (M)
	+ Deposit the Catalytic ingredients into the Unit
		- 0 / 50 Gunpowder
		- 0 / 5 Electronics
		- 0 / 1 Cooked Fatty T-Bone (Harvested from Bears/Polar Bears)
		- 0 / 2 Sustenance Enhancement Tonic
	+ Clear the area of Scorpions
		- 0% of Scorpions defeated

* Destroy Arachnid Containment Unit 1
	+ Travel to the map location (M)
	+ Deposit the Catalytic ingredients into the Unit
		- 0 / 50 Gunpowder
		- 0 / 5 Electronics
		- 0 / 1 Cooked Fatty T-Bone (Harvested from Bears/Polar Bears)
		- 0 / 2 Sustenance Enhancement Tonic
	+ Clear the area of Scorpions
		- 0% of Scorpions defeated

* Return to Dropship

## Hints and Tips

The First Containment Unit is located at D11. The Second Containment Unit is located at M6. Sponges are required for the Sustenance Enhancement Tonics and can be found in the lakes at L11, L12, and O11.
Advanced Creature Deterrent

### Description

A handy item that creates a zone of protection, preventing the spawning of creatures within its large radius. Requires Biofuel.

### Flavor Text

Note to self: Only prevents creatures SPAWNING in the area... does not stop existing bears...

## Description

When deployed, the Advanced Creature Deterrent will stop creatures from spawning within a radius indicated on the map and will prevent creatures nearby from wandering into the radius. However, it will not stop creatures that are already aggressively pursuing Prospectors, creatures spawned by Thumpers, Radars, or other mission items that have been placed or activated. Unlike the  Electric Dehumidifier, the Advanced Creature Deterrent does not prevent Caveworms from spawning. Requires biofuel to function and will last about 1 hour and 30 minutes with a full can.

While useful for protecting Prospectors from predators, the Advanced Creature Deterrent also prevents the spawning of Fauna so be aware that deer, pronghorns, rabbits, chamois, or other animals will not spawn within the indicated radius.

## Crafting

The Advanced Creature Deterrent can be crafted at the  Machining Bench with the following resources:

 Machining Bench

## Gallery

Here is the radius of the Advanced Creature Deterrent.
Bacterial Vaccine I

### Description

Provides temporary immunity to a range of infections commonly encountered on Icarus, including pneumonia and infected wounds.

### Flavor Text

Strong but short-acting, these phage-based vaccines generally last for several days - long enough to cover most expeditions to the surface.

## Description

Bacterial Vaccine I is purchased in the Workshop on the Space Station. Vaccines are long lasting preventatives of aliments on Icarus, they provide a unique Status Effect, which makes surviving the environment without worry possible.

## Cost

Research Cost: 300

Craft Cost: 100
Antibiotic Pill

### Description

A broad-spectrum antibacterial agent, protecting against food poisoning, wound infections and pneumonia.

### Flavor Text

While not quite invincible, your susceptibility to microbial takeover will temporarily reach an all-time low.

## Crafting

### Bench

 Kitchen Bench
 Chemistry Bench

## Description

Antibiotic Pills are used to cure, and prevent for a short time, further ailments such as Pneumonia, Infected Wounds, and Food Poisoning.

## Crafting

Antibiotic Pills are crafted in the Kitchen Bench/Chemistry Bench with the following resources:

 **Antibiotic Pill**
Black Wolf Throwing Knife

*Inflicts the 'Hemorrhage' modifier for 10 seconds:*
A nasty gash, taking damage, worse while moving. Heal with Suture Kit.

## Description

The Black Wolf Throwing Knife is a variant of the Black Wolf Knife that can be thrown. Unlike the Black Wolf Knife, the Black Wolf Throwing Knife cannot be used to skin fauna. Crafted in batches of five and stacks up to fifty.

The Black Wolf Throwing Knife recipe is unlocked upon completing Lupine: Extermination. **Note:** Similar to other blueprint unlocks, this recipe unlock is character-specific. Characters that do not have access to this recipe will need to re-do Lupine: Extermination.

## Crafting

Black Wolf Throwing Knives are crafted at an Anvil, Forge, or Foundry with the following resources:

 Anvil Bench
5x  **Black Wolf Throwing Knife**
Aluminium Ladder

## Description

Resistant to weather, but lighter than Stone Buildings, Aluminium Buildings are an asset when traveling to new areas far from your dropship or base, bringing with you the equivalent of a Stone Base in your backpack. Can be repaired with a Repair Hammer.

## Crafting

Aluminium Ladder are crafted at the Machining Bench with the following resources:

* 2  Aluminium Ore
* 2  Wood
* 6  Steel Screw
Dried Game Meat

## Description

Dried Game Meat is a Food with a unique Status Effect, which can be stacked with other food buffs. Can be eaten to satisfy Hunger.

## Crafting/Usage

Dried Game Meat is made by placing  Raw Game Meat inside the  Drying Rack. Dried Game Meat spoils after 5000 seconds, and will then turn into  Spoiled Meat. This decay can be slowed down by storing it inside a  Ice Box or  Refrigerator.

Eating Dried Game Meat will replenish Health.