recursal/Fanatic-Fandom huggingface dataset:
Females

**Females** (雌, *Jōyō*), are the biological term used throughout the many worlds, and beyond. They are a gender identity within the binary genders. **Women** (女, *Onna*) is a term used for adults, and corresponds to the terms girl (for children and adolescents), female (adjective) and femininity.

"*.*"

—About Females.

## Overview

### Anatomy and Design

Children born with vulvas are often raised with the expectation that they will identify as women, although intersex children may also be assigned to this identity while not possessing all of the above characteristics. Women may be cisgender (assigned female at birth and identifying as female) or transgender (assigned male at birth, yet identifying as female).

Identifying as a woman is often associated with female sex characteristics such as a vagina, a uterus, wide hips, breasts and a high-pitched voice, as well as a feminine gender expression and gender role, but these are not neccessary, and it is still possible to identify as a woman without them.

## External links

* Females *Wikipedia* — Wikipedia article on assassins.
* Females *MOGAI Encyclopedia*
* Females *Gender Wiki*
Orrery of Apollo Ostasía

## Spheres

**1. Leimon -** The Halfling home land. It remained neutral as Demoros was burnt. Rolling Green hills. Many of the Halflings leadership was killed to demosntrate loyalty.

**2. Demoros** - The sphere was once a rich and prosperous. It grew tired of paying tithe to the throne and so sought independence from the Oecumene. This act was called the Still-Born Rebellion for it was dead before it was really born. The Sun Guard arrived and devastated the sphere under magic and boot. Most died and the survivor fled to other spheres or scrap by in the ruins.

**3. Lysach -** A misty cold ocean world. it has been overpopulated by demoros survivors. It was once rarely frequnt but it is very over crowded.

**4. Kataigis -** A storm large world woith plafroms that harvest the lgithing for cool malkic shit
Orrery of Apollo Mayleukos

The Orrery of Mayleukos rests in the very heart of Creation and has been the capital since the Golden Age. Wuru-Semu rests within Mayleukos.

## Spheres

**1. Uphlos -** A tidally locked sphere that is searing hot or unrelating cold depending on the face.

**2. Tafospaion -** A hot desert sphere covered in the broken statures and idols of defeat enemies. The entire sphere is dedicated to showing the ceaseless might of the Oecumene .

**3. Heliopolis -** Capital of the Oecumene where the Sovereigns reigns. Covering in a single city of countless temples and building to administer the Oecumene.

* **3.1 . Selene Physellax -** One of the two moons of Heliopolis. The moon is covered in citadels of undead warriors loyal to Kui-Nezi waiting for their time to defend the Oecumene.
* **3.2. Selene Antanaklsiss -** One of the two moons of Heliopolis. Covered in dream like meadows, the god Pira-Zullki sleeps here.

**4. Angoikos** - A large gas giant where the remaining Immortal angels fly ceaseless in the seas of clouds waiting for gods to call them to war once more. Mortals are forbidden to land on this sphere,
Argoso

## Locations

**Forge of Creation ->** The primary temple forge on Argoso. The highest echelons of the mortal parts of the Cult of Iron and Fire reside within this great forge temple.

**Annihilation Vaults ->** A deep vault where all the deadliest weapons created by the Cult of Iron and Fire waiting for the moment to use them against enemies of the Oecumene.
Orrery of Apollo Tairei

## Sphere

**1. Opheile -** A hot arid worlds being endless quarried and being mined as debtior colony.

**2. Arach** - A humid world where demon spider lives (Daughter of the god of greed. Zin-Thiu the lady of Spiders) . Chitine are from here. endles webs. spiders gather silk but feed of travelled. Drow colony. Grimlock prisoners kept in chains in the Pit of Regrets.

**3.** **Pleonex** - Xvart (children of the traitor son of greed. Buy back his father's love). Greedy world lots of trading. Ancapistan. Many cope rations. bless by teh god of greed. Headquaters of the Great Hansa. Unequal Exchange priesthood. cold waste world but mineral wealtrh/.

**4. Cthonia -** Cold cavenrs filled with battle and wear between squabbling races. weapon merchants sell them bad weapons to make a quick profit. Troglodyte, Meazel (Beggers vursed by the god of gree to alwasy been hungery). Cast away expeirmetnal races? Derro. Very litle light all orginal intelligent races. Quaggoth
Eschate

A sphere formed in the Golden Era far from the centre of the Creation. In the First and Second Floods it was lost to the enemy forces only to be retaken. Some mortals made their homes on the damaged world, namely the Gith who descended from cursed Deva soldiers who retook the world during the Second Flood, only to be attacked by the previously unknown Mindflayer slavers who destroyed the sphere and stole most of its people before the Oecumene could respond. The remaining Gith continue to fight amongst ruins of their sphere but have formed different factions which now even fight amongst themselves. The Mindflayers continue to prowl the broken shards of Eschate and have built great slave camps on some of these shards. Eschate is a place of constant strife.
Valdoza Stoneblood

Voivode of the Midnight Conclave

The archtraitor of the Dwarfs, after receiving the gift Valdoza rose to the ranks of the Grey Dwarfs and their Deep Holds. During the Haemoarch's War Valdoza led the Dwarfs into a destructive civil war known as the Deep War. Most of the Grey Dwarves were killed, many dwarven settlements were destroyed and the crossing of the Cleavages was lost. Valdoza fled when the war turned against him. He has small Cults still within the dwarves that follow him and as well as the Immured Legions, undead dwarves buried across the Dwarf Holds. The Dwarfs speak of the Umtombing where the hidden Immured Legions will rise across any Holds that were held by Valdoza.

The Clan of Traitors: When Voivode Valdoza Stoneblood was revealed to be a Vampire who lied to the Grey Dwarfs, the Clash of Hammers ended and the unified Dwarven peoples purged Valdoza Loyalist. Those still loyal to Valdoza are now called the Clan of Traitors.
Orrery of Apollo Phthisis

## Spheres

**1. Heipso** - World where the oceans were boiled away exposing ancient skeletons and buried temples of unknown origin.

**2. Nekrosdea -** A sphere with a swampy hot climate. In the Second Flood the traitor god Jar-Ri was killed here and its blood has tainted the sphere ever since. A grim sphere swarming with undead.

**3. Jeras -** Ruined celestial towers.

**4. Lonme** - A world of near solid metal. epodes core

**5. Limosline** - The world that hunger - occasionally it secreted a ooze blob that Will flaot to other spheres
Shroud

The Shroud and the Ghost Knife.

The Shroud are an organization that can hide Forsaken Reprieved for a price or a favor. Secretive and unclear with what their ultimate intentions are, their corruption is seeping out into all the spheres. Their leader is simply known as the ghost knife and has killed many of the heralds.
Orrery of Apollo Dolophon

## Sphere

**1. Eremos** - A sandy arid world that was once more tropdical but was over farmered and it killed lots of the land scape. spell cast have poullated the atmphjsoere and masks are needed not to breath in the arcane dust. It has become a testing ground for ceaseless weapons.

**2. Argoso-** The sphere scattered with large indusial cities. much of the planet life has died as the planet is choaked in smoke

* **2.1 Godsforge -** The core of the moon has been expensed and the most devout of Dza-Baa-Baa uses the core's heat to forge great weapons.
* **2.2 Selene Sympos -** The Great Houses of Argoso moved to its moon and had great estates built where they engage in ceaseless parties.

**3. Phros** - A sphere locked ina civil war between an orcish general and the guards Argosos. Lots of trenches bloody and drawn out. Rainy and muddy

**4. Diatri** - Junk world

**5. Knanos -** The Dwarven Empire? Led by a great Thane.  sphere scared with extreme seasonal difference
Orrery of Apollo Epiales

## Spheres

**1. Lucid Shroud -** This sphere was destroyed when the Dreaming Titan died. The shattered remnants of the sphere was infused with wild magic making it a hazard to spelljammers.

**2. Allasso -** A sphere that has been infected with wild magic since the death of the dreaming titan. Very little is permanent as the world endlessly shifts.

**3. Nightmare Shroud -** This sphere was destroyed when the Dreaming Titan died. The shattered remnants of the sphere was infused with wild magic making it a hazard to spelljammers.
War of the Tempests

## Combatants

Arakaocra Faction
Owlin Faction
Kenku Faction

## Commanders

Example
Example
Murder of Thirteen

Three sapient races would rise from the celestial affected by the Curse on Hethyella, sphere of winds, the Owlin, Kenku and Ararkocra. They would live in peace for many years until an unknown and unclear event led the Owlin and Aarakocra to attack the Kenku. Tasma-Isus did not care which of the avian races survived so long as she was worshipped. Eventually the Kenkuy were nearly pushed to extinction and eventually the Oecumene intervened, as the war began to affect the tithe. The Sovereign arranged a peace treaty that cursed the Kenku to never fly again. The Aarakocra were victorious in the War of the Tempests; the Arakaocra has assumed near total domino over Hethyella, the Owlin becoming a vassal race. They spend their days freely flying across the skies of Hethyella with their colonies. Some have ventured into other spheres establishing new colonies atop tall mountains.
Jimasso

Jimasso is a major character in JAM lore 3 and the Class Of Ten

## Appearance

Jimasso is based on Pablo Picasso's paintings

They are actually connected twins, and the yellow side controls the left side, and the left side controls the right side

## Personality

The green side is quite sad about most things, while the yellow is mostly happy.

## Trivia

* They were originally going to be yellow and blue, or red and blue.
Aarakocra

## History

The early Aarakocra arose from Angels on the sphere of Hethyella where they kept their great abaiality to fly. The Arakocra fought with their cousin races of the Kenku and Owlin in ceaseless small tribal conflicts.

This changed when the Astral Elves arrived and tried to force the winged species into their Asterial Paramountcy. From each of the three winged species a leader emerged that rallied that species together. these three leaders would come together forming the Flock, a great host of all intelligent species Hethyella. Combined the Flock fought off the Astral Elves and would work as a frame work for relative peace between
Heroes

**Heroes** (英雄, *Eiyū*) or **Protagonists** is/are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in dedication to be protecting or otherwise serving for the greater good; using their skills to counter community issues, such as day-to-day crime and combat threats enacted by Villains.

Some heroes are motivated into their careers by a sense of responsibility or duty, while others are thrust into the role due to a formal calling. Others may also hold a personal vendetta that leads them into the heroic role, or some may simply hold a strong belief in justice and humanitarian service and possess abilities to affect great change.

Regardless of their motivation, the heroic life is not for everyone; a willingness to risk one's own safety in the service of good is usually expected to be done so without expectation of reward and as such some heroes have to make great sacrifices in their personal or professional lives in order continue their heroic careers.

"*.*"

—About Heroes.

## Groups

Whether they operate independently or in a partnership, heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature heroic groups:

## See also

* Supportives
* Allies
* Anti-Heroes
* Villains
Academia Arcanum

The Academia Arcanum is an organization that oversees the many magical institution, schools and libraries throughout Creation.

## Description

### Hierarchy

The Academia Arcanum de jure led by a the Glossolalian, a vessel through which Denki-Gasam can commune with mortals, but de facto led by the Circle of Grand Magi.

The Glossolalian is chosen from ether a child born brain dead or from a child that must be "prepared" to lack higher thought. Once a child is chosen they undergo a serious of rituals and ceremonies that remove sensory organs and their skin is enchanted via spellscarring. This is done to limit their understanding of the mortal world to better act as a conduit between the mortal and divine realms while the scarring allows a closer to the immense magic of Denki-Gasam. Finally they are installed in the Circle Chambers within Allotrios in a magical crystal container called the Orbuculum from which the Circle of Grand Magi can decipher Denki-Gasam's will.

The Circle of Grand Magi is made of eight Grand Magi, one for each of the eight schools of magic as well as the Arcane Hierarch, leader of Denki-Gasam's Clergy, and the Minister of Magics, a Sovereign appointed liaison. These ten oversee the highest levels of the Academia Arcanum from which the various schools and other groups under their umbrella report to.
Pak'Hur

Pak'Hur was the second Frist of the Warhost who fought on countless spheres during the Civilizing as the Oecumene expanded. On the frontlines, Pak'Hur saw the Most Divine Triumvirate apathy to the lives of those who died to spread their new order. He returned to Heliopolis and was awarded with a meeting with the Sun Mother herself, at the cost of his own vision he managed to steal a fragment of her light, which further wounded him as his skin burnt and blistered. However despite his near death, Pak'Hur escaped and fled Heliopolis.

but within his Fist now shone the light of creation. Pak'Hur would rally an army of outcasts and bring them to the war torn sphere of Haimabelos. Here he halted the Oceueme during the Endless Siege. Over 200 years the entire Oceueme military was tied up in a near constant invasion of Haimabelos but the Horde pushed them back. At the darkest moment for the Horde Pak'Hur darkened the sun and in total blackness his soldiers slaughtered the Oceueme, This became called the Black Battle. During this period Pak'Hur allied with the Children of the Blacken Butcherer but could never breach the Kennel. These wars slowed the Oceueme but did not stop them. It is unknown where he dwells now but his example and story inspire many who war against civilisation and he will lend his power to and lead them out the dark. Pak'Hur, the Lightthief, The burnt one, The Sunlight Palm and the Fist of Darknes, The Guild Light of Ruin: Once First of the Warhost, Pak'Hur stole sunfire from the sleeping Sun Mother.
Ektopos

A sphere created in the golden age where the celestials wrote great poetry of the worlds beauty. However a great Sorrowsworn army ravaged the realm and so the scion Ngesh-Ana led a great army of her Eladrin to defend the world. These Eladrin would come to be afflicted by the Curse of Mortality and would settle the world as they helped to regrow the devastation from the Sorrowsworn attack. However, separated from the magic of Biosdendron these Eladrin would become elves. Sun Elves would choose to worship Weru-Sama, one faction however began to turn against their patron god and sought to defile her great temple. In response Weru-Sama cursed this faction to never look at the sun again. This rogue faction became the drow and were forced to live in dark tunnels. The Wood Elves remained faithful to Ngesh-Ana and lived in the forests. Many other factions of elves spread across the sphere, these fractions would later spread across the other spheres as the first mortals to colonise the other spheres.
The Many Colours of Chromatic Dragons

The are five main Chromatic Dragons are White, Black, Red, Blue and Green. However these are not the only colors to exist, Orange, pink, yellow, gray , brown and purple are all known to exist albeit much rarer then the main five subspecies.

While much of the earliest history of the dragons is unknown to the mortals of the present, limited study on Panaima has suggested there were brutal territorial wars within even the Chromatic Dragons. It is thought within these wars the five primary colors of Chromatic Dragons rose to dominance greatly reducing the amount of there rarer cousin. This depopulation has carried on into the present day.
The Panni'Mekki Tome

The Panni'Mekki Tome: During the Apotheosis War a council of disloyal archmages were tricked and imprisoned into a strange relic called the Book of the Fathomless. However rather then rid creation of the vile Heretics, copies book began to mysteriously appear in any abandoned library or place of Learning. The book is filled with nonsensical script but those who stare into it feel compelled to understand it. They begin to be able to cast spells if they devote themselves to it.
Hethyella

During the Second Flood with the death of the Rainbow Serpent of Elementals the forces of fire, earth, wind and water were left unchecked.  The elements of air were drawn into one place and the shards of broken spheres were cast into the storm to become islands. This was done to prevent the storms ravaging other spheres.  The god Tasma-Isus was created to oversee the control of storms and hurricanes. This god sits deep in the core of the sphere. Many angels here affected by the curse of immortality would begin to change into avains. Three sapient races would rise from the mortals of this sphere, the Owlin, Kenku and Ararkocra. They would live in peace for many years until an unknown and unclear event led the Owlin and Aarakocra to attack the Kenku. Tasma-Isus did not care which of the avains races survived so long as she was worshipped. This war was called the Great Storm, eventually the Kenkuy were nearly pushed to extinction and eventually the Oecumene intervened, as the war began to affect the tithe. The Sovereign arranged a peace treaty that cursed the Kenku to never fly again. Now unable to soar the skies on Hethyella most of the surviving Kenku fled the Sphere. This affected the Kenku on every sphere meaning since the end of the Great Storm no Kenku has ever flown. Other mortals who moved to the sphere would make great flying cities and would adapt into air genasi.
Oecumene

The Oecumene is government that is nominally in control of the entirety of Creation. They are the most powerful militarily, economically and socially group in all Creation.

## Description

### Hierarchy

The Oecumene is legally led by the Most Divine Triumvirate, the three creator gods, who chose a bloodline to act as their representative. This bloodline, known as the Sovereign Bloodline, were empowered by Wuru-Semu and the head of the bloodline rules as the mortal face of the Oecumene. The Sovereign surrender their name and takes the title as their whole identity, legally all sovereigns are the same being transcending mortal bodies. The Sovereign resides in the Empyrean and sits upon the Throne of Light.

The Sovereign then elects a Council of Minister who aid in overseeing the vast empire of the Oecumene. There are a number of ministries who work with a number of less organizations and so on to the lowest levels of government. This means the Oecumene is in truth a inconvincible complex bureaucracy of conflicting organizations. The running of individual settlements is usually left to the whims of local power brokers and nobles, who are often in conflict with other settlements, as such "civil wars" are common. However all these lesser government must pay a tithe to the Throne of Light or face the full might of the Oecumene. Additionally the Sovereign has total authority to overrule any part of the bureaucracy if they wish, though this right is rarely called upon.
The Divinities of the Creation

**Most Divine Triumvirate -** Three beings from the Primordial Aether that shaped the chaos of the Aether into Creation. They formed the planets, stars and the first life. They are the most holy of beings and revered by all mortals in Creation.
 Pira-Zullki | Alive
 Denki-Gasam | Alive

**The Serpent's Children**

**The Worthy Few -** The Worthy Few are uplifted individuals not originally created to become gods but proved themselves worthy of divinity.

**The Antithesis of Creation**

**Non-Existent** - Some deluded fools claim that other powerful beings who will trade power for loyalty exist outside those known to the Oecumene. Nothing can exist beyond the comprehension of the gods and as such these beings cannot exist.
Orrery of Meden Melas

During the final battle of the Second Flood when Wuru-Semu and Taknaz-Dutu fought Apollo Melas imploded and became Meden Melas. Some say they can here the black nothingness whispering to them if they stare to long into it, this is widely rejected by the Oecumene who consider that impossible. This would suggest an intelligence beyond the Outer Void or Creation.

## Spheres

**1. Shards of Klao** - A sphere that was shattered in the final battle of the Second Flood between Wuru-Semu and Taknaz-Dutu.

**2. Shards of Therio** - A sphere that was shattered in the final battle of the Second Flood between Wuru-Semu and Taknaz-Dutu.

**3. Ergasiri** - An amalgamation of countless failed prototype spelljammers made by Suwe-Izzi fused together after being drawn to Meden Melas. While the error in the prototypes were fixed a few spelljammers still end up here. The amalgamation has seen been taken over by Gal-Dubsar to undertake experiments.
First Flood

Taknaz-Dutu found allies in other beings dwelling in the Outer Void and promised to allow them to feast on Creation. Fiends invaded but were pushed back once the Most Divine Triumvirate created the Scions of War and turned several powerful fiends Taknaz-Dutu. after he was mutilated, as he was unable to die.
Orrery of Apollo Ether

## Orrery of Stoicterion

This Orrery was made in the Bronze Age from the sparks of stars greatly damaged in the Second Flood. The four elemental energies once held within Illu-Ahgu the were gathered into four spheres to contain them. This Orrery was placed within the heart of Creation in order to keep the elemental energies safe.

## **Spheres**

**1. Kamios** - A sphere made of the element of fire.

* **1.1. Tephra** - A moon orbiting Kamios where the ashes of burnt material from the fiery sphere have gathered.
* **1.2. Thermilith** - A moon orbiting Kamios made of a great ocean of molten magma.
* **1.3. Photeinos** - A moon orbiting Kamios which glows unbearable brightly.

**2. Gaiaokiade** - A sphere made of the element of earth.

* **2.1. Conis -** A moon orbiting Gaiaokiade which is covered in grey dust that is constantly blown by strong winds. Those who die here are quickly decomposed into the grey dust.
* **2.2. Yakand** - A moon orbiting Gaiaokiade which is covered in towering crystal. Those who walk this moon unprotected are turned into perfect crystal statues, these cover the surface for countless greedy miners come to harvest the gems.
* **2.3. Muklos** - A moon orbiting Gaiaokiade covering in endless swamps covered in strange ooze.

**3. Hethyella** - A sphere made of the element of wind.

* **3,1. Konolos** - A moon orbiting Hethyella which appears in the skies of Hethyella but cannot be landed on. However as you travel through it the air begins to thin and vanish.
* **3.2. Aigis** - A moon orbiting Hethyella which is covered in a continuous storm which spews ceaseless lightning.
* **3.3. Enosfrak** - A moon orbiting Hethyella which is covered in a thick choking smoke.

**4. Panthalassa** - A sphere made of the element of water.

* **4.1. Aeolia** - A moon orbiting Panthalassa which is covered in a cool but dense steam.
* **4.2. Krumos -** A moon orbiting Panthalassa which is covered in thick ice sheet.
* **4.3.** **Alas** **-** A moon orbiting Panthalassa which is covered in a saltpan that seem to unnaturally drain the water from mortal who wonder the flat white plain.]]
Haemoarch's War

One time a giant deliberately drank the blood of the dead god and gained strange new powers and a hunger for blood, she went to Heliopolis and spread her infliction to others, growing a secret cabal. Within her cabal she became known as the Haemoarch and launched her war, now called the Haemoarch's War. These were a series of smaller conflicts where her cabal, the Sanguine Coven, would overthrow many governments, growing their power and spreading the curse. They even corrupted the highest of Dza-baa-baa's priests and creator of the Spelljammers, Suwe-Izzi. This Priest used dark magics to make twisted items including many cursed weapons. The Haemoarch even temporarily deposed the current Sovereign. The blood drinker's reign was cut short when Weru-Sama appeared in the skies over the sphere and burnt the majority of the vampires, cursing those who remained to never look upon sunlight again. The first vampire survived but fled to the dark corners of creation to plot her next ploy for power.  The Sun Guard then launched an aggressive campaign to expunge the vampires from creation.

One of the war within the larger conflict was known as the Clash of Hammers were, under the instruction of Valdoza Stoneblood, the Deep Dwarfs attack their Mountain and Hill brethren. This war included the use of the Cleavages, allowing the dwarfs to transvers Creation. From the deep Gray Holds Deep Dwarfs were in a well fortified defensive position as well as being supported by Valdoza'a undead swarms. When the truth of Valdoza was revealed many Deep Dwarfs changed sides and with the their Brethren defeated the Arch-Traitor of Dwarfs. Despite this the Sun Mother still punished them and cursed them to never look upon the sun again. The knowledge of how to access the Cleavages was lost.
Gith (the Great Liberator)

The legendary leader of the Gith slave rebellion against the Mind Flayers, Gith, bestowed names upon both the Githyanki and Githzerai. Her life met a tragic end in a battle against the Bladeless Knight, but among the Githyanki, a belief persists that she has returned in the form of the Red Queen. It is said that the Red Queen will guide their people to ultimate victory.

## History

The Gith, then nameless and enslaved by the Acronical Shoal, endured a brutal existence infused with Mind Flayer blood, bestowing them limited psychic powers. The most potent among them were confined to the Argent Hold, a bastion constructed of strange silver to suppress their psychic potential, ensuring their subjugation to the Mind Flayers. Despite these measures, one of the nameless slaves, Gith, somehow managed to escape. She transformed the very structure that had restrained her into blades of silver capable of assaulting the minds of their wielders' victims. Gith bestowed these blades upon her fellow prisoners, who became her loyal knights, with the exception of the bladeless knight Zerthimon.

Gith and her knights initiated a fierce battle against the Acronical Shoal, liberating more of their people, who adopted the name Gith in her honor. In a matter of years, the entire Acronical Shoal was eradicated, and Gith herself slew its Elder Brain. However, their triumph was short-lived as the larger Eschaton descended to crush the slave rebellion, marking the final tragedy of Gith's life.

The bladeless knight Zerthimon, seeking to ensure the survival of their people, proposed leading some followers with more monastic views away from the impending onslaught. Gith adamantly refused, insisting that all must fight together against the approaching armada. The disagreement escalated into a confrontation, resulting in Zerthimon killing his leader and ending Gith's life. Zerthimon succumbed to his own wounds shortly after.

This tragic event ignited a fire within the Gith people, leading to a civil war. The knights loyal to Gith assumed leadership of various factions, while the followers of Zerthimon chose to flee. Neither group could face the Mind Flayers directly, opting instead for guerrilla tactics and hit-and-run strikes against each other and the Mind Flayers.
Vod'ardas

### Aliases

Supreme-Commander of the Queendom, Grand Master of the Order of Red and Silver, the Queen's Executor

### Affiliation

Red Queendom

Vod’ardas stands as the sole survivor among the original Knight-Lords, the last remnant of an era now belonging to the annals of history. Having bent the knee to Zhediarhro, he has evolved into her most trusted ally. In the daily affairs of the Queendom, he serves as her right hand, overseeing its governance. Additionally, Vod’ardas assumes the mantle of leadership for the entire Githyanki military, a position he holds notably without ever taking a dragon mount, remaining unbound to the traditional conventions of his kin.
Orrery of Apollo Phrenes

## Spheres

**1. Eschate-** A sphere once the home of Gith but it was destroyed by the Mind Flayer early in the Bronze Era in the first coordinated act of the Mind Flayers after previously only raiding and vanishing previously.

**2. Hanatot** - The body of an outsider was destroyed during the first flood. Its blood and courpted the land krednering the land infertile and barren. Most avoid the sphere. The Mind Flayer appears to be harvesting the blood for unknown reasons.

**3. Artaru -** A spehre of water covered by a thick near unbreakable ice sheet. The Mind flayers are trying to break it.
Hidden Shadow

The Hidden Shadow did not seek to build an empire nor did they seek to find an ancient relic to power their conquest. Their conquest will be one of guile and subtlety; the war will already half won before Creation knew it was falling into Vampire hands..

The Hidden Shadow infiltrated their way to power. Coups on many spheres allowed them to gain control over much of the Creation:
Selene Antanaklsiss

A sphere near the sun of Heliopolis but is only illuminated by a strange moon that reflects the sunlight. A sister sphere to Heliopolis where many nobles of the Oecumene have grand estates. The sphere is beautifully lit with an eternal penumbra with large meadows of strange flowers. The world is centrally important to the Steed and the sphere is always associated with sleep and dreams. His mortal children the Centaur, once unicorns affected with the curse of Mortality,  travel across these meadows and twilight wilderness. Many have become honor guards to the nobles of the Oecumene.

## Locations

**Halls of Starlight ->** The halls are said to sparkle like starlight. These halls are a great temple to the Steed of Dreams.

**Lucid Wilds ->** A verdant wildness deep within the dream however the region is uniquely susceptible to the alterations of mortal minds.

**The Unfinished Dreams ->** A region of strange abstract vistas and forests. It is said the Stallion of Dreams left part of his realm imperfect as a lesson to mortals while other believe this is where the physical form of the Steed sleeps and the mind-bending visuals act as barrier to prevent intrusion.

**The Crown of Souls->** The Order of Dreamers believe that sleeping by the great tree known as the Crown of Souls will make it easier to enter the Dream.
Harlequin's Hithe

A dockyard Run by the Joker's Wild.

## Locations of Notes

**The Crew Quarters:** A pub made from a retired spell jammer.

## People of Note

**The Frowning Fool (**They/them)**:** The enigmatic leader of the Joker's Wild, who governs over the Harlequin's Hithe, holds an intriguing past. Rumour has it that the Frowning Fool, was once a member of the Troupe of Fools, made a daring escape the troupe. Shrouded in mystery, they seldom reveal themselves in the flesh, perpetually concealed behind their enigmatic mask of a frowning face. In the intricate web of Eleutheria's criminal underworld, the Joker's Wild stand out for their reputation as one of the most equitable and approachable factions, fostering an environment of fairness and ease when engaging with them.

**Dommuna (He/Him):** An elderly Orc. Not one for battle. A Wizard of the Docks.

**Xanath Elwind (She/her):** Astral Elf owner of the Crew Quarters

**Dandera (She/Her):** Tiefling Bartender at the Crew Quarters. Sister of Dandera . Looks less demonic.

**Danfora (He/Him):** Tiefling Bartender at the Crew Quarters. Brother of Dandera. Looks more demonic.

**Kakalth (She/Her):** An Orc barmaid at the Crew Quarters with wild red hair and with a surprisingly nice black necklace that seems much nicer than her other clothes. She occasionally strokes it and seems melancholy.

**Zizza Zanham (He/Him):** Washed up famous chef. Elderly gnome.

**Boris (He/Him):** goliath sue chef
Wuru-Semu

### Aliases

The Sun Mother, Goddess of Light, Mother to Us All, The Sun Shaper, The Shining Retribution

### Affiliation

The Oecumene, the Sun Guard, Most Divine Trumuvate

## History

In the Outer Void chaos ruled and creation had no shape except the Greater Beings that dwelled in the void. Three of these Greater Beings, the Most Divine Triumvirate, forged the Creation, an enclave of existence within the Outer Void. In this golden era there were no flaws in the pattern of Creation while immortal angelic beings lived in eternal peace across many spheres warmed by stars. For unaccountable aeons the Creation existed in perfection.
Orrery of Apollo Makhoma

This orrery was heavily damaged during the First Flood, most of the spheres still bare these scars.

## Spheres

**1. Psammos** - A sphere covered in a global desert after the entire surface was turned into glass after the sphere was bathed in fire during the First Flood.

**2. The Scars -** The shards of a sphere broken during the First Flood.

**3. Haimabelos** - A sphere drenched in countless eons of blood where they has been nearly ceaseless battle since the First Flood. Generations of solider are trained in the endless battles of its blood red surface.

**4. Kyrossomma** - Once a ocean sphere its rotation was stop during the battles of the First Flood. One side is now an open ocean while the night side is an ice sheet.
Panpotam

The sphere of many rivers from the eternal wellspring. Lots of farms and the city of mills.

Many aeons ago, while the Oecumene was still young and yet to fully spread, there were twenty-one tribes of Panpotam  that warred with each constantly, this devastated the region and its wildlife. Wishing to end the turmoil one tribal chief called Brutan made a covenant with the many elementals of Panpotam to help him end the conflict. The elements gave Brutian the “Divine Right”, this boosted his tribe's power and also allowed them to control the many elementals of the sphere. With these gifts he soon subjugated the other tribes and brought peace to the Panpotam. He made the other tribal leaders Dukes and the Divine Right has been passed down the royal bloodline.
SecondChance in Creation Wiki

**Welcome to the Down and Out in Creation**

**Star Wars Style Text Crawl**

The Oecumene, a feudal empire spanning dozens of spheres, stands as the grand authority and strength within Creation. From Heliopolis the Sovereign sits upon the Throne of Light, second only to the gods, ruling absolute from the centre of Creation.

However this light only barely reaches the border worlds of the Oecumene. Under constant threat of marauding Mind Flayers and countless other dangers many eke out a meagre living on the fridges of Creation.

The brightest place in the dark is the port of Eleutheria, built into the shattered remnant of a sphere and led by the enigmatic Lord of Thieves. Within the Crew Quarters at the Harlequin's Hithe an unlikely crew gather, hired to go on a dangerous mission to extract a prisoner from the bloody sphere of Haimabelos. Why these mercenaries chose this mission is their own business but fate brings them together all the same.

SpeciesClassesDeitiesFactionsLocationsConflictsTimelineToonsThe CrewStorySettingRulesGlossaryAtlas

## Import

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Calendar

Time across all of Creation is normalized to day/night cycle and yearly rotation of Heliopolis. This can cause issues for other spheres with faster or slower days and years, who may adopt informal calendars of their own, but all official functions will use Heliopolitan Time.

The Heliopolitan Time is broken up to twelve 30-day months with a ten day week.

Days

Months

Note: Due to magical nonsense seasons are universal across the all of Creation based on the orbit of Biosdendron. They usually take 25% of the year but can last longer or shorter.
Guild of Translocation

A once powerful organization that focused on maintaining the various magical gates and casting spells that allowed for near instantaneous transportation. Since the invention of Spelljammers the guild has undergone a sharp decline in power, membership and importance. Now only a handful of powerful members serve noble houses have any real prestige the rest work for food to aid any community that might need their services.

## Description

### Hierarchy

Once the Master of Gates and Doors was an elected position of the upper echelons of the guild. They would oversee the group from the House of Many Doors, a great towers hidden somewhere in creations which was the nexus of many portals. However the gates to the House of Many Doors was lost and the central leadership of the guild vanished. It is not uncommon for more senior members of the guild to take the title Master of Gates and Doors and claim leadership of the entire shattered order.

### Gatekeepers

The Gatekeepers are a marital order that once served the Guild of Translocation protecting the magical portals between spheres. However since the decline of the guild these Gatekeeper groups have drastically reduced, some even vanishing leaving their portals unguarded. Most are now little more then a inherited position passed from parent to child of a single Gatekeeper who spend their days sat in front of the portal. Rarely a local government might have incorporated the Gatekeepers of a particularly important portal.

## History

In the Bronze Era there was need for mortals to move between the various spheres of Creation
Orrery of Apollo Magos

This Orrery is unique that rather then a star the orbitals are warmed and illuminated by a great spell held in place by Denki-Gasam.

## Spheres

**1. Allotrios** - A large platform where many mages study within the presence of Denki-Gasam

1. **The Vault of Blasphemous Texts**: A small hollowed out asteroid that acts as a moon to Allotrios where texts that are considered to dangerous are kept under lock and key.
2. **The Pyres of the Vanities**: A small hollowed out asteroid that orbits Allotrios containing many pyres where the herticial texts are burnt.

3. The Pyre of the Vanities
Kuru-Andas

The Blackened Butcher (Traitor)

Name:

Epithets: The Broken Hound, The Fount of Infinite Fury, Lapdog,

Domains:  Wraith

Imprisoned within the great prison, the Kennel, on the Bloody Sphere. The Blackened Butcher has been driven made by being chained in this abyss. He is kept alive by feeding him the countless dead of the Bllody sphere. His rage is channeled for dark purposes to give thr Oecumene  a ceaseless source.

Lycanthropy -》 drink is blood

Most Beasts started as his Fiends afflicted with the Curse of Mortality.
Ergasiri

Suwe-Izzi had many failed attempts while creating the Spelljammers. These failed experiments gathered an unusual anomaly born from a deep scar in reality created by a great battle during the Second Flood between Wuru-Semu and the Hungerer. This anomaly acts as a place where many things lost in void seem to find themselvesThese Spelljammer fused together into an indefinable algmation. When the Spelljammer project was finally successful this algmation ceased growing as rapidly. The redeemed outsider Gal-Dubsar came to occupy this strange landmark, calling it Ergasiri, to carry out its strange experiments away from the eyes of the Oecumene. The agreement was made where Gal-Dubsar would be given a loose lease so long as his creations were of use to the wider Oecumene. It is rumoured that many of those who are lost in spelljammer incidents are thrown out at Ergasiri before becoming test subjects for its strange experiments and sciences. From the laboratories of the Simic Hybrids were, and still are, created. These hybrids are sent by batches to the Oecumene who use them as shock troopers. However some of these hybrids who survive battle and are often abandoned by the Oecumene will find their way into the larger society. While few willing travel to Ergasiri there are other legends that some of the failed spelljammers were broken off to become secret laboratories hidden in the great dark where Gal-Dubsar can undertake even grimmer experiments.
Character Creation

## Character creation rules and regulations

* Everyone starts at level 3. You're being hired for a dangerous job at session 1 so your character should be fairly seasoned.
* All officially and Unearthed Arcana classes and races allowed (Homebrew are subject to DM approval).
* While there might be an "Elven homeland and culture" by the setting design all races fall under a single authority and with billions of individuals moving between its many spheres, your elf doesn't need to be from the elf sphere. Even if 99.9% of all elves are one way, that 0.01% still accounts for possibly hundreds of thousands of individuals, your elf doesn't need to be a stereotypical elf.
* Your character needs to be currently living on the fringes of society (Examples could be undercover cop, exiled nobility, political dissident or disgraced paladin). Why is entirely up to you.
* Your character needs to have a reason to go on a dangerous mercenary gig. This can be purely financial or that you want to meet the person who organized it or you need to meet someone on the particular sphere in question. Why is entirely up to you. You've also been hired to retrieve an information broker from prison, so maybe you just need to speak to them about getting some information.
* One magic green item and one common magic item each, subject to DM approval.
* The rest of the Wikia has a lot more lore and other nonsense. Preferably your characters will fit into that prewritten stuff but I will add or alter to fit your characters into if needed. ***I don't want or expect you to read any of the larger lore.*** Rather than plan an entire god and religion your character worships or a hyper secret government hit squad your character was formerly a member of. Come up with a general idea/concept and we'll have a session or chat to work it into the world. If you really feel the need you can look through it to understand how your character would fit into the setting.
Eleutheria

A great port was built into a rock leftover from a shattered unknown sphere in the First and Second Flood. This port has become a haven for outlaws and criminals out of the reach of the various authrioies of the Ecueme.

## Government

The port is overseen by the Lord of Thieves and the Grey Eminences, these people remain hidden and unknown to the public at large. It is said they gather in the Room of Stolen Thrones whenever one calls a meeting. If this is true and where this halls is located is unknown.

What little order is maintained by the "Cosh" a group of veteran rouge and hired muscle. They are easily bought off but will always follow an order from a Grey Eminence.

## Locations

**Hall of Hauls** - A "hall of fame" for the greatest thieves and pirates. When a legendary criminal dies their wealth is melted down into a great golden statue that is displaced within the hall. Not stealing from the hall is one of the few laws within the port.

**Black Bazaar -** Perhaps the largest market in creation where stolen good are openly trades as well as dangerous secrets are whispered. Many pickpockets move silently though the crowds. Buyers beware in the markets of the Black Bazaar.
Cyotatim

## History

The giants were spread throughout Creation but the tall spires of Cyotatim made for ideal conditions for most of the giant species, due to this the Giant Mother took sphere as her own. The giants would claim the sphere as their home, with all the giants across creation seeing it as their cultural heart. The Giant Mother choose her first son to be the King of All Giants. He would rule as her representative for countless eon at the head of the Order of Giants.

During the Second Flood many giants would side with the Antitheist of Creation and wage an insurgence on Cyotatim. The fighting become intensely bloody and the Giant Mother would retreat to deeper into Creation for her own safety. When Jar-Ri died and death was introduced Creation, the Whale that Walks (a leader of the traitor giants) challenged the King of All Giants to a duel where they slew one another. On his death bed the King of All Giants promised to return and lead his people once more. The insurgents would be defeated by a reinforcements of angels.

In the early Bronze Era many giants would abandon Cyotitam to seek ways to regain immorality, much of the sphere would fall to ruin and smaller kingdoms would be formed, pale imitations of the giant civilization during the Silver Era. The legend of the once and future king would only cause conflict as various giant warlords claimed the title only to die in bloody wars of conquest. Either by wars or fleeing the population on Cyotatim would only decrease leaving scattered giant tribes as the last residents on the sphere, before other species came to claim the ruins. Some giants still believe that they will rise again and all giants will be united by their legendary ruler "the Once and Future King" when he finally returns.

## Locations

**Dun Gymer, the Realm of the Unworthy ->** A great costal city where a thick mist blows in from the oceans. It was once the seat of a Fog Giant, outcast Cloud giants, kingdom before it fell to ruin. It was said the last of the King of Fogs and Mists stole the High Lord of Clouds great horn Ganallarhorn.

**Gul Kirdan and the Pillarwoods->**  At the centre of the Pillarwoods is a great tree infused with the powers of nightmares and death. It is here the Kings of Malice skeletons are tied. The Pillarwoods are very tall trees.
Orrery of Apollo Myrias

This orrery was devastated during the Second Flood and its five sphere were shattered.

## Spheres

**1. Eleutheria & Ceaseless Rocks -** A spelljammer port built into a large shard of a former sphere. Many flock here to escape the ever watchful eye of the Oecumene. Surrounding the port are the countless other shards of the spheres. Some hide pirates and other host very small settlements of miners and others.
Panthalassa

During the Second Flood with the death of the Rainbow Serpent of Elementals the forces of fire, earth, wind and water were left unchecked. The gods brought the furious tides and formed it into a new Sphere. The newly born god, Arr-Unan, was created to keep the tides at bay. Shards of broken realms were cast into the depths to simulate a sea floor. While once devoid of life many marine creatures came to near endless seas. After the invention of Spelljammers overtime ships damaged would crash on the sphere. These stranded survivors would overtime change to match the watery depths becoming water Genasi. Numerous aquatic species live within the seas but conflict is rare. Though tales of missing tribes have begun to stir the waters and tensions are rising like the tide.
Orrery of Apollo Adunatos

Apollo Adunatos was damaged during the Second Flood and does not shiny as brightly anymore.

## Spheres

**1. Tosikon** - As the light drained from Apollo Adunatos the plants on this planet had to darken to absorb more light. This sphere is now know for its black forests and ever dimlgiht.

**2. Kelainos -** After its star was damage the once paradise Sphere of Kelainos has become a world covered in etenral shadow and many of those who Wuru-Semu have cursed find refuge here.

**3. Athegis** - As the orrery fell during the Second Flood the inhabitants of Athegis covered their sphere in magical shield that thousands of years later they have not lowered.

**4. Poroshiam -** Since the Second Flood this sphere was been covered in a red blood fibrous organism from an unknown source. those few who've stepped foot on it and left claim in moves in the dim cold light.