Bedrock Edition beta 1.18.20.25

Preview**Windows**: 1.18.2026.0
**Xbox One**: 1.18.2026.70
**iOS, iPadOS**: 1.18.20.26

**Beta 1.18.20.25** (Windows, Android, Xbox) and **Preview 1.18.20.26** (Windows, iOS, iPadOS, Xbox) is the third beta/*Preview* version for Bedrock Edition 1.18.30, released on February 9, 2022, which makes changes to the hunger system, and fixes bugs.

## Additions

### Command format

`/placefeature`
* Used to place a configured feature at a given location.
* Was removed in the next beta due to the commands being not fully implemented yet.

## Changes

### Gameplay

Hunger
* The rate of hunger depletion can now be changed with behavior packs (add-ons).
* Exhaustion levels: the rate that hunger decreases has been changed to better match *Java Edition*, so players can now properly lose hunger when sprinting or swimming and lose significantly less hunger when jumping.

### Items

Boats
* The item sprite of spruce boat has been changed from  to . However, this change is not visible in-game.

## Experimental

These additions and changes are accessible by enabling the "Wild Update", "Vanilla Experiments", "Upcoming Creator Features", and "GameTest Framework" experimental toggle.

### Changes

#### Blocks

Frog Spawn
* Frog Spawn is no longer invisible when seen from below.

Froglights
* No longer randomly rotate.
* Can now be placed sideways.
* Changed their textures.

#### Items

Goat Horns
* A sound now plays when a Horn breaks off a goat.
* An animation is now shown when using the goat horn in both 1st and 3rd person views.

#### Technical

GameTest Framework
* BlockInventoryComponent
	+ Fixed accessing items in a double chest crashing/being inconsistent
* Added nameTagproperty
* Added idproperty
* Added MinecraftDimensionTypeswith constants for built-in dimension IDs
* Added spawnItemto spawn an ItemStack in the dimension
* Exposed the following components for Entities:
	+ `minecraft:can_climb`
	+ `minecraft:can_fly`
	+ `minecraft:can_power_jump`
	+ `minecraft:fire_immune`
	+ `minecraft:floats_in_liquid`
	+ `minecraft:is_dyable`
	+ `minecraft:is_baby`
	+ `minecraft:is_charged`
	+ `minecraft:is_chested`
	+ `minecraft:is_hidden_when_invisible`
	+ `minecraft:is_ignited`
	+ `minecraft:is_illager_captain`
	+ `minecraft:is_saddled`
	+ `minecraft:is_shaking`
	+ `minecraft:is_sheared`
	+ `minecraft:is_stackable`
	+ `minecraft:is_stunned`
	+ `minecraft:is_tamed`
	+ `minecraft:wants_jockey`

Volume
* Volume definitions are now stored and read from Behavior Packs instead of being part of the level directory.

## Fixes

Gameplay
* Removed water from the extra-block when placing an amethyst cluster (MCPE-148394)
* Reverted fix for coral fan pathing
* Tweaked hunger depletion rate to better match Java Edition (MCPE-56031)
	+ Players can now properly lose hunger when sprinting or swimming
	+ Players lose significantly less hunger when jumping
	+ Exhaustion rates can now be tweaked in Behaviour Packs

Mobs
* Fixed an issue where entities were not protected from fire damage by Fire Resistance effect
* Mobs that are riding a boat, for example, can no longer use JumpToBlockGoal (MCPE-150750)

User Interface
* Crouch (sneak) state is now reset when player dies to avoid getting stuck in crouch state after respawning
* The Resource Packs tab in the new Create New World screen is now available.

Technical
* Using `/playanimation` command now updates paper doll and inventory character (MCPE-137353)
* Using biome-specific vanilla fog settings as default when overriding fog settings.
* Title commands fired before a client was done joining will now show instead of being ignored.
* Fixed a case where ray tracing resources would be destroyed prematurely on level exit from an RTX-enabled world.

## Notes

1. ↑ Bedrock Edition 1.18.20 is not a version of the game and its betas are instead part of 1.18.30.

## References

1. ↑ 1.18.20 rolled into 1.18.30; CornerHard on Twitch - March 30, 2022
2. ↑ "Minecraft Beta - 1.18.20.25 (Xbox / Windows / Android)" – feedback.minecraft.net, February 9, 2022.
3. ↑ "@MCPE4theBeacon Not quite ready for full implementation. You might see it go away in the next beta, but the team is still working hard on it!" – @MattGartzke on X, February 10, 2022
4. ↑ MCPE-152262