Technologies Developed for Project X

## Mobility

- Gyrotumbler Unit: A smaller, single-turbine variant of the Fusion Drive that is mounted in the chest. Being primarily used by HMTs, this mechanism circulates energy from the Garrisai’s Reactor at a higher rate than normal, giving all devices linked with the internal fuel system an extra boost in performance. This level of fuel is used in order to power the strong HMT II Thrusters mounted on the machine.

- HMT II System: This improvement over the standard HMT System has a much stronger output and therefore a faster speed. Being introduced in the Majestic, it did away with the external fuel canisters and replaced it with the new Gyrotumbler Unit device, replacing the need for more fuel with making the fuel used in the first place more efficient. Using this system often results in a hovering form of movement instead of having to walk—a defining characteristic of the High-Mobility type Garrisai of Project X.

## Ability

- Hi-Sensitivity Targeting System: This advanced version of the Assistive Targeting System has been equipped with not only a standard targeting interface, but also an additional long-range targeting interface. Unlike its standard counterpart, the long-range comes in the form of a slide-down visor that shifts over the eyes. This almost doubles the range at which the system can track targets. It is primarily used by sniper units, though it has also been known to have been used by artillery support units as well as scouts.

- FrameBreaker System: A variant of the ATS that is more of a sensor than targeting system. When used, a visor will slide down like the long range H-STS, and will highlight the unique energy signatures of Steelpoint Alloy—the material used by all Garrisai Frames. This allows the user to specifically target the exposed joints and sensors of their enemies, making disposing of tougher opponents more streamlined. The only flaw with this system is that while it would highlight the joints of a unit, it would blur out most of the pilot’s surroundings as well. This would give them tunnel vision when in combat, so as such it was only best used in 1v1 battles.

## Anti-IMS

- NU METACOM System: The next version of the METACOM System that goes beyond the idea of advanced controls. Not only can the NU METACOM System enhance a pilot’s reaction speed and attack patterns, it can also for the control of utilities outside of a Garrisai’s body. Things such as wire-Guided forearms, sub-arms, multi-weapon Targeting systems, and HMT II Sub-Thrusters are only some of the many weapons capable of use by the NU METACOM. Similar to the METACOM, it is linked to the pilot via a neural cord and host unit.

- LAND STRIKE System: The LAND STRIKE System was created in order to test the use of a modular external armor kit that was capable of reaching the same performance of Heavyguns. Since this system would be layered over a unit’s Base Armor, it would have to provide a linking system to any weapons mounted on the unit, as well as extra thrusters to compensate for the added weight. Speaking of weapons, the shell-like armor set allowed for the integration of numerous weapon systems that could be concealed behind the armor plates. Missile pods, forearm guns, and back mounted cannons were some such examples. In order to manage all of these subroutines, an AI would be installed with the NU METACOM System already controlled by the pilot. When needed, all LAND STRIKE units could purge their shell armor if it is ever damaged or the weapons systems are compromised/empty.

- BURST RAID System: Being a direct counterpart to the Hi-Firepower Ranged LAND STRIKE System, the BURST RAID System was intended for Hi-Mobility CQC Units. Garrisai using the BURST RAID System were given a special lightweight armor set instead of standard armor. This armor would usually be able to take a few hits, but was not sturdy as the BURST RAID machines relied on maneuverability instead of soaking up damage. They were also given the HMT II System developed during Project X, as well as melee benefitting attachments such as the FrameBreaker Visor. Out of all of the add-ons given to the pilots running the BURST RAID, the most important were the AI Units helping the pilot run the experimental NU METACOM System. While being almost identical in function to the AIs of the LAND STRIKE System, ones running the BURST RAID were prone to going berserk. Thus, pilots would rely the most on their skills in melee combat over anything.

## Support

- Sub-Arm: First being introduced on the Jupiter, they were designed to be a second set of arms that could take on a number of tasks. While the Jupiter’s sub-arms were almost as large and tactile as its main hands, the sub-arm designs developed after were much smaller and more for minor tasks. Mainly used by heavyguns, these arms could hold shields for extra protection, hold a large weapon steady when firing it, pass weapons to the unit’s main hands, or even wield these weapons on their own. They would also be used by ace units such as the Stargate and Centurion, who used these arms in many of the ways described previously. They almost always required a METACOM or NU METACOM System to be used, though advanced versions of these arms are capable of operating with normal joystick control systems as well.

- Rocket Anchor: (Omega) The predecessor to weapons such as the Hunters and Rocket Forearms. Put short, it is a portable grappling hook that has a large array of uses. Primarily being mounted on the side skirts, they are fired out attached to a tough wire. They can latch onto, toss around or even reel in anything it attaches to. With Garrisai being no exception, this means the Rocket Anchor can be used as an offensive weapon if necessary. However, it would later be developed directly for this purpose in the form of the aforementioned Hunters and Rocket Forearms.

- Variable Attachment Point: Similar in design to an overhead rail seen on most conventional firearms, this system allows for the ease and substitution of fixed weapons on any Garrisai. Also known as “hardpoints,” this system was developed in order to mitigate the amount of time needed to attach or remove fixed weapons from a Garrisai.

- Storage Pack: A backpack-themed Attachment for the Garrisai. Consisting of a large, hollow box, the pack can hold weapons, shields, equipment, survival kits, and anything else a Garrisai might need. These packs are primarily seen on long-distance operation machines such as the Cassie Ground Type, which patrols the vast region of Cassiopeia. They can be purged to decrease weight.

- Telecomm System: (Telecommunications System) Radar, voice chat, etc.; this is a universal radio system that allows for pilots to communicate to their radio command station, or other pilots in the nearby vicinity. The system can both start and stop calls with ease.