Night of the Soul

← Crossroads • • • • • List of Chapters • • • • • Battle for Detroit →

*For the full transcript of Markus' section in this chapter, click here.*
*For the full transcript of Connor's section in this chapter, click here.*

**Connor**

* Find Lt Hank Anderson (if Hank quit the force)
* Talk to your people (if Markus died and Connor became a deviant)

**Night of the Soul** is the thirty-first chapter of *Detroit: Become Human*. This chapter has six different outcomes.´

## Overview

This chapter is from the perspective of Markus and Connor.

## Flowchart

This is the flowchart walkthrough for Night of the Soul, with 100% completion rate and all checkpoints. Decisions offered here are heavily reliant on actions performed in earlier chapters.

The chapter begins with one of:-

* Pay Respects - if Markus is still alive and Carl died in Broken
* Welcome Home - if Markus is still alive and Carl deteriorated in Broken
* Connor on Sacred Ground - if Markus is no longer alive and Connor joined the revolution in Crossroads
* Thin Ice - if Markus is no longer alive and Connor didn't join the revolution in Crossroads

### Markus

#### Pay Respects

* Carl died in "broken"

1. Pay Respects (checkpoint) - if Carl died in Broken
2. Confide in Carl - leads to Markus on Sacred Ground if Connor joined the revolution, or Thin Ice if he didn't

#### Welcome Home

* Carl deteriorated after Leo was hurt in "Broken"

1. Welcome Home (checkpoint) - if Carl deteriorated in Broken
2. Enter the House
3. Explore the House
	* Browse Books - only available if Markus chose to read a book in The Painter
	* Play Piano - only available if Markus chose to play the piano in The Painter
	* Look at the Chessboard - only available if Markus chose to play chess in The Painter
	* Listen to Leo's Message
	* Look at Your Painting
4. Go Upstairs
5. Carl's Nurse Intervenes
6. Convert Carl's Nurse
7. Enter Bedroom
8. Reconcile with Carl
9. Confide in Carl OR Carl Dies
10. Leave - leads to Markus on Sacred Ground if Connor joined the revolution, or Thin Ice if he didn't

#### North Among the People

* Jericho lost their leader in a previous scene

1. North Among the People - if Jericho wasn't attacked in Crossroads and Markus left or is no longer alive
2. Call To Arms
3. ***North Decided to Attack the Camp***

#### Markus Among the People

1. Markus Among the People - if Jericho wasn't attacked in Crossroads and Markus is still alive and did not leave
2. Violent Attack OR Peaceful Protest
	* ***Markus Chose to Fight for His People*** - if Violent Attack was chosen
	* ***Markus Chose to Protest for His People*** - if Peaceful Protest was chosen

#### North on Sacred Ground

* Jericho lost their leader in a previous scene
* Jericho was attacked in 'Crossroads'

1. North on Sacred Ground - if Jericho was attacked in Crossroads and Markus left or is no longer alive
2. Deviants Regroup
3. Call To Arms
4. ***North Decided to Attack the Camp***

#### Markus on Sacred Ground

* Jericho was attacked in 'Crossroads'

1. Markus on Sacred Ground - if Jericho was attacked in Crossroads and Markus is still alive and did not leave
2. Deviants Regroup
	* Talk To North (if alive)
		+ Share a Moment with North
	* Talk to Kara (if alive)
	* Talk to Josh (if alive)
	* Talk To Simon (if alive)
	* Talk to Connor (if deviated)
		+ Kill Connor
			- ***A New Connor Will be Sent***
		+ Spare Connor
3. Violent Attack OR Peaceful Protest
	* ***Markus Chose to Fight for His People*** - if Violent Attack was chosen
	* ***Markus Chose to Protest for His People*** - if Peaceful Protest was chosen

### Connor

#### Thin Ice

1. ***Thin Ice*** (Only available if Connor died during Crossroads)
2. The Last Assignment

#### Hank's House

* Hank quit the force

1. Hank's House
2. Enter House
3. Talk to Hank
	* Hank Confides About His Son (Cole) OR Hank Rails Against Androids
4. Leave
5. ***Hank Committed Suicide*** - leads to Markus on Sacred Ground if Markus is still alive or North on Sacred Ground if he isn't

#### Connor on Sacred Ground

* Connor joined the revolution in 'Crossroads'

1. Connor on Sacred Ground (Checkpoint) (if Connor joined and Markus died in Freedom March or Crossroads)
2. Deviants Regroup
3. Explore The Church
	* Talk To North
	* Apologize to Kara (Only available if Connor encountered Kara during On The Run)
	* Check On Josh (Only available if Markus survived Freedom March but died during Crossroads after saving Josh)
	* Check On Simon (Only available if Simon survived Stratford Tower, Simon and Markus survived Freedom March but Markus died or got rejected during Crossroads)
4. North Calls To Arms
5. ***North Decided To Attack Camp***

## Notes

* Considering the Jericho raid in the previous chapter, the title of this chapter is a reference to the Night of Broken Glass which was a pogrom against Jews in Nazi Germany.
	+ This chapter takes place on November 10. This is the date that pogrom took place on in 1938 (100 years ago exactly).
* There are two dialogues between North and Markus if he talks to her:
	+ If Markus wasn't exiled, they will discuss about the topics of what's gonna happen with their people.
	+ If Markus was exiled, North will apologize to Markus for exiling him in Jericho.
* There are two major bugs in this chapter on PS4. If Hank quits the force and Connor finds Jericho in Last Chance, Connor, Markus dies in Freedom March or dies or leaves Jericho in Crossroads, and Connor deviates but dies in Crossroads, he will return alive for both "Hank's House" and "Connor on Sacred Ground", continuing the story as a deviant despite dying in Crossroads. This is caused by a missed check for his death in Crossroads as a part of the branch where Markus is absent and Hank quit the force.
	+ There is another bug associated with this one that softlocks the game and makes it impossible to advance without replaying Crossroads. If Hank quits the force in Last Chance, Connor, Markus leaves Jericho at the beginning of Crossroads, Connor arrives and deviates but dies trying to blow up the ship, and Markus returns to Jericho but dies trying to save North after she's shot, the same bug will occur where deviant Connor returns for "Connor on Sacred Ground". However in this branch a flag indicating that North has been injured has been set, since Markus's presence after returning to Jericho pushed the "North is Shot" sequence to the player. The game originally anticipated that Connor could talk to North about her injuries since he also had the choice to save or leave her. This was filmed by the actors and fully implemented in the sequence where Connor talks to her, but later removed by Quantic Dream. However the sequence itself still anticipates that Connor should be able to ask her this if the North wounded flag is set, so after asking her about "SITUATION", "SURVIVORS", and "MARKUS", the game returns the player to a choicegroup cyc expecting the text "WOUND" to be on the screen, but the actual data associated with the choice was scrubbed from the sequence and the game softlocks in the choicegroup.
		- As a part of this conversation where Connor returns when he shouldn't after failing to detonate the bomb, an interesting dialog line which no supporting scenario should exist for plays: X0904M\_CHURCH\_MARKUSDEAD\_PC\_X09MMARLA\_NOBOMB "{S}{\*1}It's hard to say... {\*2}a few hundred? {\*3}We could've saved more if we'd detonated that bomb...". There should be no scenario where a deviant Connor survives into Night of The Soul without detonating the bomb in Crossroads, so North should never be able to say this to him. Except there was a scenario where this was possible as a part of another cut choice for Connor to detonate the bomb or not: X0205A\_CONNOR\_INTRO\_PC\_CONNORCHOICE "BLOW UP JERICHO", "RUN NOW". The sequence still checks if the bomb was detonated or not to determine which of North's dialog lines to play, and because the bomb wasn't detonated in this scenario, it plays the line where she mentions that it wasn't.
	+ The bug where Connor returns for "Connor on Sacred Ground" was fixed on PC, making it impossible to get the subsequent softlock and North dialog line.
* Kara is the only playable protagonist who can make an appearance in this chapter, but she will never be playable there, regardless of player’s choice.
* The only time Kara and Connor talk is in this chapter after Jericho is blown up. However, their face to face interaction happens only if Markus gets killed or rejected prior to that scene.
* Carl's vital signs in this chapter are displayed on a monitor, where it shows that he has a heart rate of 42 bmp, an oxygen saturation of 65% (which causes impaired mental function on average), and a respiratory rate of 7 breaths per minute (which is under the average for his age group).

## Attention to Detail

Things you can do with little to no story impact:

* Observations Markus can make in Carl's house that are not in the flowchart:
	+ an umbrella stand full of canes
	+ the android canaries (you cannot activate them this chapter)
	+ a glass display case of sculptures in the den
	+ the giraffe (only from the ground floor)
	+ a set of candles & an animal skin rug on the piano
* You can see the Tracis from the Eden Club in the background behind Simon if you decided to save them.

## Footnotes

1. ↑ 1.0 1.1 Thin Ice is counted as an ending since Connor's section of the level can end after it.

## References

**Chapters played as *Connor* (in chronological order) -**
Battle for Detroit
**Chapters played as *Markus* (in chronological order) -**
Battle for Detroit
**Chapters played as *Kara* (in chronological order) -**
Battle for Detroit