Corollin

## Physical Description

Corollin appearances vary greatly from one to another, but all have slightly translucent horns on their heads that serve as their magical radars. The colour of these horns is most commonly (though not always) relative to their subrace- pastel corollin tend to have lighter pastel coloured horns, vibrant corollin tend to have bright and highly saturated horns, and monochrome corollin tend to have greyscale or dull-coloured horns. Their hair colours tend to be pale, and they have natural streaks in their hair that matches the colour of their horns. Their eyes can be any colour, but will always match the colour of their core. Should their core change colour for some reason, their eyes will change colour as well.

Corollin are medium-sized humanoid creatures. On average they tend to be rather short, and they are much heavier than they would appear to be due to their metallic bodies. They are noted to be susceptible to very strong magnetic forces due to their metal interiors. Their skin colour can range from clearly artificial metallic tones to that of any ordinary individual, and is often related to their personal heritage. The height of a corollin varies depending on their heritage. Corollin of mixed parentage, however, are often much smaller than the non-corollin race they come from.

## Society

The corollin village is quite small. Their community is one that relies strongly on collaboration, with the leaders tending to be the oldest and wisest among them. The leaders of these small societies are always concerned not to aggrandize its population too much in each area to avoid problems. Though they originate as gems they are aware of bodily matters of organics, such as eating or sleeping, so some work as traders and farmers to sustain their towns. When a corollin feels there's an attraction towards them, they are open to the idea of having children with that person. As long as one person is corollin, the offspring will always be corollin.

## Corollin Names

Typical corollin look for names that sound "cute" to them, often with repeated or similar syllables. This is different for the leaders, who use "imposing" names. Their names are, thus, not gendered, but societally categorized. Corollin typically choose their own names upon manifesting their physical forms, though corollin who are raised by organic beings are not opposed to being named by others. Some corollin will choose to change their names if they step into a leadership role, though it is not required and only a personal choice.

**Normal:** Ririn, Rorin, Rurin

**Leader:** Relgram, Redmisth, Aliceus

## Corollin Traits

Unique constructs created by magic, powered by a gem core that controls them.

*Ability Score Increase.* Your Charisma score increases by 2.

*Age.* Corollin don't physically age. Shortly after being born, they develop a physical body with their apparent age which they will have for the rest of their lives.

*Alignment.* Corollin have real feelings and are fully sentient beings. They are typically chaotic good.

*Size.* Your size is Medium

*Speed.* They are not good walkers. Your base walking speed is 25 feet.

*Mechanical Body.* Corollin maintain some of their properties as constructs. You do not need to breathe.

*Darkvision.* You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

*Magic Sensor.* You are proficient in Arcana checks.

*Languages.* You can speak, read, and write Common, and one other language of your choice. As well, because of your nature as constructs, you are able to fluently read the same type of code that your body runs on. (fantasy binary)

### Corollin Subraces

There are three known types of corollin. You may choose one of three subraces:

#### Pastel Corollin

These are corollins with pastel horns. Their physical capacity is smaller than the rest, but they are born with magical gifts. They have two to four small horns and slightly translucent skin.

*Ability Score Increase.* Your Charisma score increases by 1. As usual, your scores cannot exceed the maximum of 20.

*Magic Born.* You know one cantrip of your choice from any class's spell list. Charisma is your spellcasting ability for this spell.

*Friendly Aura.* People are very comfortable around you and your smaller body type makes you look less threatening than others. You have advantage in Persuasion checks.

#### Vibrant Corollin

These are corollin born with brightly-coloured horns and colourful skin. They are natural leaders.

*Ability Score Increase.* Your Constitution score increases by 1.

*Corollin Leader.* You are a natural and strong leader others gladly follow. Thus you are proficient at Intimidation checks.

*Disintegrative Mandate.* You can use an action to shout at a creature who can hear you and that you can see, forcing them to make a Charisma saving throw of DC 8 + your Charisma modifier. The targeted creature takes 2d4 force damage on a failed save, and half as much damage on a successful one. The damage increases to 3d4 at 6th level, 4d4 at 11th level, and 5d4 at 16th level. After you use this trait, you can’t use it again until you complete a short or long rest.

#### Monochrome Corollin

These are corollins born with greyscale horns. They tend to be closer to the average human in terms of height, and can have broadly varied skin tones. Monochrome Corollin are “first generation” corollin who were born directly from cores rather than from other corollin, and as such are typically more strongly connected to the creator spirit.

*Ability Score Increase.* Your Wisdom score increases by 1.

*Godly heart.* Your connection with your patron has blessed you with a deeper understanding of souls. Thus, you have advantage on Insight checks.

*Soul Fire.* You can see the world as your creator does for brief glimpses of time, summoning soul fire to light the way in times of strife. This inherent ability acts as the dancing lights cantrip.

## Known Corollin

### Enid

A monochrome corollin, she is a cleric and a PC. She has white hair and grey-black horns, with a bright purple core.

### Scarlet

A monochrome corollin, they are an NPC who temporarily joined the party as a PC and cleric while Enid is reprogrammed. They have grey-purple hair, dark grey-purple horns, and a dull red core.

### Phobos & Deimos

Twin corollin who were reprogrammed by the Bloom brothers.

### Miku

A Corollin who was seen at the Bloom Brothers store in Grand Chokmah.

### Horse

A corollin met at the underground base, who was being bullied by bugbears.

### Finn

A corollin met at the supermall behind the storm.

### Thyme

A corollin met during the school arc. She is the leader of the Order of Naixatloz.

### Mars

A pastel corollin met during the school arc. She is one of the Planetary Corollin of Arakyne.

### Ryuki

A corollin who lives in Corroko Village, formerly a member of Naix.

## Credits

Corollin were originally found on the 5e homebrew wiki, from here.