recursal/Fanatic-Fandom huggingface dataset:
Gnome

**Gnome** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Temple Shawl (2% chance)
* Temple Attire (2% chance)
* Temple Trousers (2% chance)
* Temple Footwear (2% chance)
* Machete (4% chance)
* 386 Anima

## Trivia

* TBA

Enemies (Base Game)
Fishing Pole

## Fishing Pole

"An ordinary fishing pole that can be used to reel in treasures and enemies."

## Weapon Stats

**Damage**: 44

**Weight**: 28

**Range**: 3

**Class**: Medium

## Requirements

### Bonus

10
E

### Bonus

10
E

**Fishing Pole** is a Weapon in Megido: Abyss.

### Fishing Loot Table

* Anima Drop
* Anima Orb
* Anima Cluster
* Broken Eye
* Gladiator Medallion
* Ariadne Thread
* Revealing Compass
* Blowdart
* Throwing Knife
* Lure
* Blood Curse Mote
* Miasma Wave Mote
* Acid Rain Mote
* Wrath Mote
* Iron Nugget
* Iron Ingot
* Iron Block
* Gold Nugget
* Gold Ingot
* Gold Block
* Ragged Set
* Salvaged Set
* Emerald Set
* Broken Sword
* Rusted Greatsword
* Coral Greatsword
* Buoy Shield
* Harpoon
Warden Mask

## Stats

**Physical**: 3%
**Poison**: 2

**Fire**: 3%
**Bleed**: 4

**Water**: 0%
**Slow**: 2

**Earth**: 1%
**Petrify**: 0

**Wind**: 3%
**Confusion**: 6

**Warden Mask** is a Helmet in Megido: Abyss.

### Warden Mask Information

*"The standard uniform of the templar knight assigned with overseeing the Bastille. The position of Magistrate was customarily a disciplinary one, thus a mask was worn to hide the wearer's shame."*
Plague Aspis

## Stats

**Physical**: 44%
**Poison**: 100%

**Fire**: 0%
**Bleed**: 10%

**Water**: 56%
**Slow**: 10%

**Earth**: 14%
**Petrify**: 10%

**Wind**: 0%
**Confusion**: 30%

**Stability**: 10

**Parry Window**: +1

**Plague Aspis** is a Shield in Megido: Abyss.

### Plague Aspis Information

*"A defiled shield enchanted with a curse that expels a poisonous miasma when parried with."*

### Where To Find \ Location

* Found in Pygmy Burrows. Shortcut at the end of upper Howling Gulch.
Garrison Leggings

## Stats

**Physical**: 4%
**Poison**: 5

**Fire**: 3%
**Bleed**: 9

**Water**: 1%
**Slow**: 0

**Earth**: 0%
**Petrify**: 2

**Wind**: 5%
**Confusion**: 0

**Garrison Leggings** is a pair of Leggings in Megido: Abyss.

### Garrison Leggings Information

*"A pair of chainmail leggings designed for the garrison of Sanctum Knights assigned to watch over the bastille."*
Mudman

**Mudman** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Clay Helmet (2% chance)
* Clay Chestplate (2% chance)
* Clay Leggings (2% chance)
* Clay Boots (2% chance)
* Earthen Club (4% chance)
* 1186 Anima

## Trivia

* TBA

Enemies (DLC)
Airfish

# Encyclopedia Entry

**Airfish - Transients**

SCIENTIFIC NAME: Hadeovesicus Summapisci

UNIVERSE OF ORIGIN: F-18-Hades

CLASSIFICATION: FA-H:0

Airfish are some of the most passive animals to possess an actual brain. The grow vestigial eyes that can alert them of danger but their only defense is floating up or down. Closely related to the slightly more dangerous Jelleye.
Guardian

**Guardian** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Golem Plate (2% chance)
* Guardian Arm (4% chance)
* Iron Nugget (% chance)
* 1020 Anima

## Trivia

* TBA

Enemies (Base Game)
Peasant's Charm

"A good luck charm that increases vitality and endurance inversely proportional to how high they are. Does not work in multiplayer."

**Peasant's Charm** is a Ring in Megido: Abyss.

### Effects

* Increases Vitality by max(10 - current Vitality, 1).
* Increases Endurance by max(10 - current Endurance, 1).

### Locations

* Reward for beating the game at level 1.
Green Slime

**Green Slime** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Attacks

* Slime Spit - The slime lobs an projectile in an arched trajectory. Deals water damage and inflicts Slow buildup.

### Attack Sequence

* (On player detection) Slime Spit -> Slime Spit -> Idle -> Repeat

## Drops

* Slime Cube (2% chance)
* 162 Anima

## Strategy/Tips

* They are extremely weak to elemental attacks. So even if aren't using a mage build, it is recommended to use Areo or other low Int req spells to kill them quickly.

## Trivia

* TBA

Enemies (Base Game)
Garrison Magistrate

**Garrison Magistrate** is a Boss in Megido: Abyss.

### **Garrison Magistrate Information**

The Garrison Magistrate is the boss of the Derelict Bastille. You can get to him by following the main path of the Bastille, or by going through the second shortcut in the Bastille after you unlock it.

## Lore

From the similarity in attacks to the Abyss Magistrate, and the positioning of their respective arenas the two bosses could be the same enemy.

* However, this ignores the fact that the Garrison Magistrate can be killed on his way down
* In addition, the Abyss Magistrate can be killed before the Garrison Magistrate

Essence of the Magistrate (Referring to the Abyss Magistrate) - The remnants of the guardian of the Darkwater Bastille who was charged with oversight of the prison housing the insurgents who had opposed Illusion.

It is likely that the Garrison Magistrate, if not the same person as the Abyss Magistrate, took on similar roles as wardens of Illusion's prison.

## Attacks

* Roar: The magistrate roars and lunges toward the player twice.
* Ruinous Impact: The magistrate sweeps down to the ground, a small shockwave is created at the tip of the blade when it lands.
* Arrow Barrage: The magistrate fires a volley of arrows from one side of the arena to the other.
* Plunge: The magistrate leaps into the air onto one side of the arena, creating a small shockwave upon landing.
* Great Plunge: Shortly after Garrison Magistrate has lost more than 50% of his health, he will leap towards the center of the arena and create a hole in the floor, falling through it and ending the fight.

## Attack Sequence (Repeating)\*

* Roar -> Plunge -> Ruinous Impact -> Roar -> Plunge -> Arrow Barrage

- May not be fully accurate.

## Rewards & Drops

* If Garrison Magistrate is either knocked off the arena or falls through a hole in the floor, the player will not be awarded any loot, but still be allowed to progress through the area.
* Defeating Garrison Magistrate without him falling off the arena will reward the player with the Warden Set and 2000 Anima.

## Tips

1. Garrison Magistrate can be defeated very quickly by doing a fully charged attack with a Heavy Weapon (such as the Greataxe the Brute starts with).
2. If you wish to obtain the extra Anima and the Warden Set by defeating Magistrate without him falling off the platform, it is recommended to not damage him below 50% Health until you can get a Critical Attack (Riposte or Backstab) for a large burst of damage, and then doing a few more attacks to finish him off. Thief and Brute are recommended for their Dagger (Critical Damage modifier) and Greataxe (High Base Damage) Weapons respectively.
3. Don't fall into the big pit at the end of the fight.
4. Don't walk off the arena.
5. The roar is a great telegraph to prepare your parry to. Not many other enemies give you this luxury!

## Trivia

Bosses (Base Game)
Hunter

**Hunter** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Bandit Hood (2% chance)
* Bandit Cloak (2% chance)
* Bandit Trousers (2% chance)
* Bandit Boots (2% chance)
* 34 Anima

## Trivia

* The Hunters that appear in the Raging Minotaur fight have only 1 HP.
* The Hunter that shoots down into the Raging Minotaur arena does not respawn once killed.

Enemies (Base Game)
Pickaxe

"A pickaxe used by the miners from Dysmere. Not originally intended for use as a weapon; however, its piercing properties allow it to crack open even the mightiest of shields."

## Weapon Stats

**Damage**: 56

**Weight**: 44

**Range**: 2

**Class**: Very Heavy

## Requirements

### Bonus

28
S

**Pickaxe** is a Weapon in Megido: Abyss.

### Hints and Tips

* Ignores shield stability. Will treat stability as 0.
Fisherman

**Fisherman** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Straw Hat (2% chance)
* Fishing Vest (2% chance)
* Fishing Pants (2% chance)
* Fishing Boots (2% chance)
* Fishing Pole (4% chance)
* Medicinal Beet (% chance)
* 1185 Anima

## Trivia

* TBA

Enemies (DLC)
Mist Leggings

## Stats

**Physical**: 2%
**Poison**: 3

**Fire**: 0%
**Bleed**: 3

**Water**: 1%
**Slow**: 10

**Earth**: 0%
**Petrify**: 0

**Wind**: 10%
**Confusion**: 11

**Mist Leggings** is a pair of Leggings in Megido: Abyss.

### Mist Leggings Information

*"A light pair of leggings designed to blend in with the environment used by hunters in the Illusory Forest."*
Hollow Attendant

**Hollow Attendant** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Attacks

* Fire-infused Swing: The attendant swings their weapon, dealing physical and fire damge over a considerable range.
* Stalactite: The attendant summons a single heavy hitting stalacitite from above.

## Drops

* Scorching Poker (4% chance)
* 704 Anima

## Strategy/Tips

* The Hollow Attendant's usage of the scorching poker, a weapon with a range value of 4, can be potentially difficult to gauge and avoid.

## Trivia

* TBA

Enemies (Base Game)
Mad Doctor

**Mad Doctor** is an Miniboss in Megido: Abyss. Minibosses are hostile creatures that do not respawn when defeated.

## Attacks

* Acid Rain
* Blood Curse
* Wrath
* Frenzied Gaze
* Poison Mist
* Double Strike

## Attack Sequence (Repeating)

* Acid Rain -> Blood Curse -> Wrath -> Frenzied Gaze -> Poison Mist -> Repeat
	+ Double Strike is used between any spell if you are in range

## Rewards & Drops

* x Anima
* Plague Mask
* Plague Tunic
* Plague Trousers
* Plague Greaves
* Scalpel

## Trivia

* The Mad Doctor's poison mist is his least threatening attack.
	+ One method of defeating the Mad Doctor would be to walk in range during the poison mist cast, block his melees with a greatshield, then use your weapon to land a few hits before he preforms his next spell.
		- Additionally a Vaccine Carrot can be used beforehand to avoid even more poison damage when using this strategy.

Minibosses
Illusory Shard

"An incredibly durable shard of some material once used by the Darkwater Civilization to control barrier magic. Perhaps an anima smith could do something with this..."

**Illusory Shard** is a Metal in Megido: Abyss.

### Illusory Shard Usage

* Upgrades Soulbrandt up to +10
* Can be used to unlock Soulbrandt from Anima Smith with 3 shards.
Highwayman

**Highwayman** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Rogue Hood (2% chance)
* Rogue Cloak (2% chance)
* Rogue Leggings (2% chance)
* Rogue Boots (2% chance)
* Scimitar (4% chance)
* Gold Nugget (% chance)
* 260 Anima

## Trivia

* TBA

Enemies (Base Game)
Pilgrim Road

## **General Information**

* Previous: Derelict Bastille
* Next: Leere / The Great Hollow / The Abyss

## **NPCs In The Area**

* Helpful Knight
* Adventurer
* Adventurer?

## **Bosses**

* Raging Minotaur
* Black Knight***NG+*** (Miniboss)

## **Items**

Consumables

* Small Anima Drop
* Anima Drop
* Anima Orb
* Magic Pouch
* Medicinal Beet
* Ariadne Thread
* Throwing Knife
* Broken Eye

Weapons, Spells & Armor

* Lifeblood Ring
* Ragged Set
* Pilgrim Set
* Smokescreen
* Farmer's Hoe
* Halberd
* Switchblade
* Large Branch
* Soldier Greatsword
* Kite Shield

Upgrade Materials

* Iron Nugget
* Gold Nugget

Keys & Other

* Sewer Gate Key

## **Enemies**

* Bandit
* Hunter
* Rogue Sorcerer
* Ringleader
* Crop Mite

## Full Pilgrim Road Walkthrough

### **Starting Area**

Your first encounter with the Pilgrim Road is most likely immediately after exiting Derelict Bastille, however, it is recommended to enter Leere first, and use the Save Crystal before exploring the rest of Pilgrim Road.

### **Road to Leere**

Going down this road would lead to encounters with a few bandits, before reaching a river. A shortcut ladder can be lowered onto the river, once you explore the rest of Pilgrim Road and reach the other side.

### **Full Circle**

Walking from the Abyss Gate, past the adventurer, leads you to a lever and a lever on top of a platform. This lever lowers a ladder, allowing you to travel between Leere and the Abyss Gate through the Road to Leere, without the need of traversing through the entirety of the Pilgrim's Road.
Phantasm Blade I

"A blade of light extending from an enchanted hilt, wielded by the ruler of Phantasmagoria."

## Weapon Stats

**Damage**: 25+15

**Weight**: 24

**Range**: 3

**Class**: Light

## Requirements

### Bonus

16
C

### Bonus

16
C

### Bonus

12
D

**Phantasm Blade I** is a Weapon in Megido: Abyss.

### How To Get / Where To Find

* Merchant: Anima Smith (20000 Anima) (Essence)

### Hints and Tips

* Charged attack will change weapon into Phantasm Blade II.
The Shattered Realm

## **General Information**

* Previous: The Abyss + Darkwater Palace***DLC, Key***
* Next: None

## **NPCs In The Area**

* Essence (Blacksmith)
* Essence (Item Seller)
* Essence (Metals Dealer)

## **Bosses**

* Cornelius
* Xande
* Arkan Prime
* Shadow of the Origin
* Origin of Sin

## **Items**

Consumables

* Acid Rain Mote
* Anima Crystal
* Blood Curse Mote
* Large Anima Cluster
* Lure
* Suffocate Mote
* Wrath Mote

Weapons, Spells & Armor

* Bone Chip

Upgrade Materials

* Iron Ingot
* Iron Block
* Gold Block
* Diamond

Keys & Other

* Lower Deck Key
* Main Deck Key
* Sunlight Medal
* Token of Spite

## **Enemies**

* Cultist
* Angel
* Fisherman
* Aviator
* Amateur Tome
* Magician
* Forsaken Demon
* Animaton
* Apparition
* Crusader
* Flame Devil
* Ice King
* Demonspawn

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

[Insert Noteable Location 2] -

[Boss name]'s Arena -

**Boss Fight**: [link to boss page]

Ending -
Scavenger Beetle

**Scavenger Beetle** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Shell Helmet (2% chance)
* Shell Chestplate (2% chance)
* Shell Leggings (2% chance)
* Shell Boots (2% chance)
* Paralyzing Claw (4% chance)
* 932 Anima

## Trivia

* TBA

Enemies (DLC)
Living Armor

**Living Armor** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Iron Helmet (2% chance)
* Iron Chestplate (2% chance)
* Iron Leggings (2% chance)
* Iron Boots (2% chance)
* Zweihander (4% chance)
* Heater Shield (4% chance)
* 1114 Anima

## Trivia

* TBA

Enemies (Base Game)
Wing of God

## Stats

**Physical**: 52%
**Poison**: 20%

**Fire**: 12%
**Bleed**: 20%

**Water**: 6%
**Slow**: 20%

**Earth**: -34%
**Petrify**: 70%

**Wind**: 70%
**Confusion**: 20%

**Stability**: 0

**Wing of God** is a Shield in Megido: Abyss.

### Wing of God Information

*"A wing clipped off an immortal being. It is nearly weightless, allowing for faster parries."*

### Where To Find \ Location

* Merchant: Anima Smith (50000 Anima) (Essence)
Templar

**Templar** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Templar Helmet (2% chance)
* Templar Chestplate (2% chance)
* Templar Leggings (2% chance)
* Templar Boots (2% chance)
* Templar Straight Sword (4% chance)
* Templar Shield (4% chance)
* 1020 Anima

## Trivia

* TBA

Enemies (DLC)
Pygmy Tunic

## Stats

**Physical**: 4%
**Poison**: 12

**Fire**: 0%
**Bleed**: 3

**Water**: 7%
**Slow**: 2

**Earth**: 0%
**Petrify**: 0

**Wind**: 0%
**Confusion**: 3

**Pygmy Tunic** is a Chestplate in Megido: Abyss.

### Pygmy Tunic Information

*"A small tunic worn by the Pygmies who reside in the Great Hollow. Its craftsmanship is unusually intricate for the brutish Pygmies."*
Scion of Delirium

The Scion of Delirium is a Boss in Megido: Abyss.

### Scion of Delirium Information

The Scion of Delirium is the boss of the Pygmy Burrows. You can get to him by \_\_\_. The nearest Save Crystal is located in the Burrows. There is a shortcut past the Metals Dealer's house, right before the bridge leading to the arena.

## Attacks

* Anima Shot
* Swarm
* Suffocate
* Triple Swing
* Neck Swipe
* Wrath

## Rewards & Drops

* Essence of the Scion of Delirium
* 60,000 Anima
* Access to the Darkwater Palace

## Tips

* Bring Ring of Sanity from The Catacombs for increased Confusion resistance.

## Trivia

Bosses (DLC)
Shields

**Shields** are defensive equipment in Megido: Abyss. However, there are many defensive as well as offensive applications for shields to be used in combat.

Parrying can be used to riposte an attack and typically allows a window for the player to critically attack the enemy. Blocking can be used to mitigate big damage from attacks, whether they are physical or elemental. Some shields may also contain special effects that vary between shields. Be vary of your shield's stability as your guard can be broken and the enemy can use a critical attack on you instead.
Huntress Leggings

## Stats

**Physical**: 0%
**Poison**: 14

**Fire**: 0%
**Bleed**: 14

**Water**: 0%
**Slow**: 14

**Earth**: 0%
**Petrify**: 14

**Wind**: 0%
**Confusion**: 14

**Huntress Leggings** is a pair of Leggings in Megido: Abyss.

### Huntress Leggings Information

*"Leggings worn by female huntresses of the Bloodroot sect, known for fighting with arrows dipped in deadly neurotoxins."*
Poisoned Knife

"A knife that has accumulated poison from toxins in the mushrooms growing throughout the Great Hollow. Causes its victims to take damage over time."

## Weapon Stats

**Damage**: 28

**Weight**: 14

**Range**: 2

**Class**: Very Light

**Critical Modifier**: 2.5x

**Poison Inflict**: 7

## Requirements

### Bonus

6
D

**Poisoned Knife** is a Weapon in Megido: Abyss.
Shortsword

"A common sword that is light and easy to wield; however, its potential is limited."

## Weapon Stats

**Damage**: 50

**Weight**: 22

**Range**: 3

**Class**: Light

## Requirements

### Bonus

2
E

### Bonus

2
E

**Shortsword** is a Weapon in Megido: Abyss.

### How To Get / Where To Find

* Found in Derelict Bastille.
* Merchant: Weapon Seller (250 Anima)

### Hints and Tips

* Shortsword is one of the few weapons a Level 1 Character can use. Large Branch and Soulbrandt are other commonly used weapons in Level 1 Challenge Runs without the use of Prisoner's Chain.
Pygmy Burrows

## **General Information**

* Previous: Luveno's Archive
* Next: Breeding Grounds***DLC***/ Darkwater Palace***DLC***

## **NPCs In The Area**

* Blacksmith
* Concerned Pygmy
* Distraught Farmer
* Worried Pygmy
* Essence Craftsman
* Frantic Pygmy
* Item Seller
* Kotoborro Brewer
* Metals Dealer
* Peddler

## **Items**

Consumables

* Acid Rain Mote
* Anima Cluster
* Anima Crystal
* Blood Curse Mote
* Large Anima Cluster
* Lure

Weapons, Spells & Armor

* Slayer Ring
* Symbol of Avarice
* Suffocate
* Bloodroot Mace
* Flower Blade
* Plague Aspis

Upgrade Materials

* Iron Block
* Gold Block
* Diamond

Keys & Other

* Nugget Tome

## **Enemies**

* Pygmy Warrior
* Pygmy Mage
* Faerie
* Minotaur

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

[Insert Noteable Location 2] -

[Boss name]'s Arena -

**Boss Fight**: [link to boss page]

Ending -
Royal Colosseum

## **General Information**

* Previous: Memorial Gardens
* Next: Proving Grounds / Temple of Idols

## **NPCs In The Area**

* Duel Organizer
* Hopeful Son
* Warrior
* Arena Master
* Jester (Upper)
* Spectator
* Security Guard

## **Bosses**

* Barbarous Champion
* The Hopeful Son

## **Items**

Consumables

* Revealing Compass

Weapons, Spells & Armor

* Ring of Curses
* Loincloth

## Full Royal Colosseum Walkthrough

The Entrance - A Save Crystal accompanies the Royal Colosseum's entrance, this is the closest spawn point for re-attempts at the Proving Grounds or The Barbarous Champion. The Hopeful Son, a key NPC in the Upset Father's Quest, is found near the stairway on the left, and the right side of the room consists of a grid of training dummies.

The Stairway - The stairway is located left of the entrance room. It leads to the Proving Grounds, the spectator's ring and the preparation room.

The Spectator's Ring - Turning right at the highest point of the stairway leads you into the spectator's ring, where NPCs can be found yearning for the next round of bloodshed in the Colosseum. The NPCs provide no additional purpose beyond ambience.

Preparation Room - On the other end of the stairs, past the spectator's ring, is the preparation room. Talking to the Arena Master after receiving the Writ of Courage will unlock the gate into the Colosseum's Arena, beginning your encounter with The Barbarous Champion.

The Colosseum Arena - The Colosseum's arena is the main focus of the Royal Colosseum, and where the fight against The Barbarous Champion takes place.

Boss Fight: Barbarous Champion

Ending - Upon depleting the Champion's health, you will receive its essence, alongside 22,000 anima. The arena gate that served as the bossfight's entrance will open, allowing you to leave.

The Basement - Upon usurping the title of Champion, the gate blocking the basement would be unlocked. This grants access to your reward - a seemingly uninteresting room with a single chest containing 10 revealing compasses, however, an illusory wall nearby (as hinted with the revealing compasses), would lead to a tunnel to the Temple of Idols.

The Jester's Outlook - At the end of the Proving Grounds, you will find yourself talking to the jester, far above the spectator's ring, overlooking both the Royal Colosseum and the Proving Grounds. This area is not directly accessable through the Royal Colosseum, but it should still be considered part of the area as the music and title text are presented as you enter.
Sentry

**Sentry** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## **Sentry Information**

Sentries are highly dangerous enemies found in Verdant Bastille. They can be seen patrolling certain hallways in a set path, but they are capable of straying off-path to persue the player. If they lose track of the player, they will return to their patrol.

## Drops

* Golem Plate (10% chance)
* Sentry Arm (4% chance)
* 2040 Anima

## Strategy/Tips

* The intended and recommended way of dealing with sentries are to simply avoid them, their health is only 190 short from their area boss. It is important to know that their aggro range is small and highly dependent on the direction they're facing.

## Trivia

* TBA

Enemies (Base Game)
Verdant Bastille

## **General Information**

* Previous: Darkwater Caverns / Derelict Bastille
* Next: Bloodroot Necropolis***Key***

## **Items**

Consumables

* Anima Orb
* Large Anima Drop
* Magic Pouch
* Medicinal Beet
* Small Anima Drop
* Small Anima Orb
* Throwing Knife
* Vaccine Carrot

Weapons, Spells & Armor

* Goddess Tear Shard
* Gorgon Ring
* Penal Blade
* Shiv
* Whirlwind Hammer
* Bullseye Shield

Upgrade Materials

* Iron Nugget
* Iron Ingot

Keys & Other

* Ancient Smithing Text
* Cell Block Key
* Empty Vessel -> Anima Spirit

## **Enemies**

* Hollow
* Scavenger
* Gaoler
* Sentry
* Mimic (Doesn't Respawn)

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

[Insert Noteable Location 2] -

[Boss name]'s Arena -

**Boss Fight**: [link to boss page]

Ending -

Full Circle -
Wizard's Boots

## Stats

**Physical**: 0%
**Poison**: 3

**Fire**: 3%
**Bleed**: 0

**Water**: 6%
**Slow**: 15

**Earth**: 3%
**Petrify**: 0

**Wind**: 6%
**Confusion**: 3

**Wizard's Boots** is a pair of Boots in Megido: Abyss.

### Wizard's Boots Information

*"The story of the six warriors of Megido is known to all children in Leere. Whether these garments belonged to the legends themselves or are merely fashioned after the fairy tales can no longer be determined."*
Proving Grounds

## **General Information**

* Previous: Royal Colosseum
* Next: None

## **NPCs In The Area**

* Jester (Lower)
* Jester (Upper)
* Captain Arem***Quest***
* Captain Doran***Quest***

## **Items**

Consumables

* Anima Orb
* Large Anima Orb
* Magic Pouch
* Medicinal Beet
* Small Anima Orb
* Spirit of Vengeance
* Throwing Knife

Weapons, Spells & Armor

* Impaled Skull
* Lasso
* Training Blade
* Blue Banner Shield
* Green Banner Shield
* Red Banner Shield
* Yellow Banner Shield

Upgrade Materials

* Iron Nugget
* Iron Ingot
* Gold Nugget
* Gold Ingot

Keys & Other

* Prison Key
* Brilliant Rose
* Gladiator Medallion

## **Enemies**

* Kobold
* Gladiator
* Bloodhound

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

[Insert Noteable Location 2] -

Ending -

Full Circle -
Healing Fruit

"Restores HP"

**Healing Fruit** is a Consumable in Megido: Abyss.

### Usage

* Increases uses of **Healing Fruit**/Focus Fruit when a new one is found, up to a maximum of 10.
* Healing Increase will upgrade how much HP/MP is replenished from each fruit.

### Healing Fruit Locations

* Derelict Bastille: In a chest in the same room as the Save Crystal.
* Derelict Bastille: In a chest next to a Hunter on wooden scaffolding.
* Derelict Bastille: In a chest right across from the ladder going up to the Garrison Magistrate's arena.
* Pilgrim Road: In a chest in the Bandit Cave Hideout portion near the bar.
* Ironvale Quarry: In a chest in the bleed mist section at the bottom of a wooden scaffolding.
* Temple of Idols:
* The Abyss: In a chest next to the tree behind the crystal gate leading into The Abyss.

### Notes

* All 10 **Healing Fruit** can be found in a single playthrough. However, you can go into NG+ and get previously obtained **Healing Fruit** to increase max uses.
Shadow of the Origin

Shadow of the Origin is a Boss in Megido: Abyss.

### Shadow of the Origin Information

Shadow of the Origin is the Boss of the Megido: Abyss section of The Shattered Realm. Shadow of the Origin is located at the bottom of the mansion, down a giant pit. You can safely fall down all the way to the bottom without the use of Cat Ring or the Anima platforms. The nearest Save Crystal is located in the middle of the realm.

# Phase 1

* Static Orbiters - 3 Purple Orbs rotate around the Shadow of the Origin at all times. When an explosion-like (Summon Wither) sound effect plays, the orbiters will either move further away from the boss, or move closer back towards the boss.
* Anima Shot
* Flaming Trail
* Devour
* Icicles
* Megidola
* Wrath
* Anima Barrage
* Swarm
* Blood Curse
* Firestorm

# Phase 2

* Cursed Orbiters - Shadow of the Origin creates three extra orbiters, rotating at a fixed distance around a targeted player. At certain pre-set intervals, all three Orbiters will converge at the player's location.
* Firestorm
* Flaming Trail
* Megidola
* Anima Shot
* Summon Clones - [[Anima Volley]
* Summon Clones - Blood Curse
* Summon Clones - Emit Shock
* Anima Volley

## Rewards & Drops

* 100,000 Anima
* Mirror Shield
* 1/4 Access to Origin of Sin. Shadow of the Origin, Cornelius, Xande and Arkan Prime must be defeated to access the final boss of The Shattered Realm.
Void Spirit

* Rising Moon
* Steelheart
* Void

**Void Spirit** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Void Hood (2% chance)
* Void Cloak (2% chance)
* Void Skirt (2% chance)
* Void Boots (2% chance)
* Rift Blade (4% chance)
* Rising Moon Greatshield (4% chance) (Variant Dependent)
* Steelheart Greatshield (4% chance) (Variant Dependent)
* Void Greatshield (4% chance) (Variant Dependent)
* x Anima

## Trivia

* TBA

Enemies (Base Game)
Queen Leere

Queen Leere is an NPC in Megido: Abyss.

## **Queen Leere Information**

The Queen Leere is an NPC in Leere, There are two methods of accessing her:

1. Completing the guard's request.
2. Sneaking in through Leere Ramparts.

Depending on the method you choose, she will provide a different quest.

## Quest A

If you access the Queen's Chambers through killing the Raging Minotaur and talking with the Queen's guards, this quest will be offered:

* Queen: Ah, greetings, "traveler". You've shown great strength in dealing with those ruffians. In fact, I have a request to make of you... [...]
* Queen: There was a town past the canyon we used to do trade with. However, we have not heard from them in some time...
* Queen: I would like for you to find out the reason they have cut off contact. [...]
* Queen: Should you do this for Leere, you will be rewarded greatly.

To progress, you must travel to Dysmere, then talk to the Village Elder.

### Returning with the Information

* Queen: What?! They don't even know of our existence? Impossible!
* Queen: Hm? Mention of a kingdom of 'Alendale?' [...]
* Queen: That name... Then what I saw was...
* Queen: ... [...]
* Queen: I'm sorry, you went all that way on our behalf, of course you deserve your promised reward.
* Queen: Don't mind me. I'm simply... feeling ill...
	+ (At this stage you will receive the Royal Ring)
* Queen: ...

## Quest B

If you access the Queen's Chambers before completing the Guard's request (by climbing the vines on the outside of the castle), the Queen will offer this quest instead:

* Queen: Oh my...  What on earth are you doing in my chambers... What are the guards doing...?
* Queen: ...On second thought. [...]
* Queen: \*Ahem\* As you seem to be the rogue type... I would ask a favor of you.
* Queen: Of course, I could always call the guards in and have you executed... But that would be a waste of potential. [...]
* Queen: The House of Leere once had possession of an, ah, 'heirloom' I suppose you could say... It was thought lost to the ages.
* Queen: However, recently I came across a manuscript in my collection that seems to imply it was enshrined in the Catacombs. [...]
* Queen: I would like you to venture to the catacombs and bring me that heirloom.
* Queen: And not a word of this to anyone.

To progress, you must find a room in The Catacombs, accessed through Memorial Gardens, and slay a specially spawned Construct to receive the Eye-Shaped Heirloom.

### Returning with the Heirloom

* Queen: Ah... yes! This resembles the description I came across in my readings...
* Queen: Now begone... Be glad I spared your life for your transgression.
* Queen: Begone. I need time alone to study...
The Abyss

## **General Information**

* Previous: Pilgrim Road + Ashen Peak***Key*** + Darkwater Sanctum***Key*** + Temple of Idols***Key*** + Phantasmagoria***Key***
* Next: The Shattered Realm***DLC***

## **Bosses**

* Formless Entity
* Abyssal Maiden***NG+*** (Miniboss)

## **Items**

Consumables

* Anima Crystal

Weapons, Spells & Armor

* Anima Vessel
* Essence Spear
* Splintering Wand
* Essence Shield

Upgrade Materials

* Iron Block
* Gold Block
* Diamond
* Illusory Shard

Keys & Other

* Anima Eye
* Anima Tome

## **Enemies**

* Lost Essence
* Skeletal Essence
* Anima Essence

## Full Abyss Walkthrough

Starting Area - \*The tree

Abyss -

Sprawling Abyss - \*the largest room of the abyss

Path to Alendale -

Anima's Eye - \*The altar where you get the anima eye

The Ruins of Alendale -

The Nightmare - Falling from the ruins of Alendale, you

**Boss Fight**: [link to boss page]

Ending -

Full Circle -
Undead Servant

**Undead Servant** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Suit Jacket (2% chance)
* Dress Pants (2% chance)
* Dress Shoes (2% chance)
* Estoc (4% chance)
* 589 Anima

## Trivia

* TBA

Enemies (Base Game)
Ringleader

**Ringleader** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Bandit Hood (2% chance)
* Bandit Cloak (2% chance)
* Bandit Trousers (2% chance)
* Bandit Boots (2% chance)
* Bandit Knife (4% chance)
* 167 / 624 Anima

## Trivia

* TBA

Enemies (Base Game)
Scavenger

**Scavenger** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Scavenger Hood (2% chance)
* Scavenger Tunic (2% chance)
* Scavenger Slacks (2% chance)
* Scavenger Boots (2% chance)
* 183 Anima

## Trivia

* TBA

Enemies (Base Game)
Witch Doctor

**Witch Doctor** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Defiled Helmet (2% chance)
* Defiled Chestplate (2% chance)
* Defiled Leggings (2% chance)
* Defiled Boots (2% chance)
* Hexing Staff (4% chance)
* Gold Nugget (% chance)
* 454 Anima

## Trivia

* TBA

Enemies (Base Game)
Soggy Bark Chestplate

## Stats

**Physical**: 3%
**Poison**: 15

**Fire**: -2%
**Bleed**: 0

**Water**: 5%
**Slow**: 3

**Earth**: 5%
**Petrify**: 0

**Wind**: 2%
**Confusion**: 0

**Soggy Bark Chestplate** is a Chestplate in Megido: Abyss.

### Soggy Bark Chestplate Information

*"A chestplate formed from the bark of a Flaming Ent, who were formed when the anima intended for an idol seeped into the burning trees of the Pits."*
Stone Greatshield

## Stats

**Physical**: 92%
**Poison**: 20%

**Fire**: 46%
**Bleed**: 70%

**Water**: 24%
**Slow**: 50%

**Earth**: 92%
**Petrify**: 80%

**Wind**: -20%
**Confusion**: 20%

**Stability**: 55

**Parry Window**: -5

**Stone Greatshield** is a Shield in Megido: Abyss.

### Stone Greatshield Information

*"A terribly heavy shield carved out of a slab of stone. Extremely resistance to physical and earth attacks."*
Remnant

**Remnant** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Leather Helmet (2% chance)
* Leather Chestplate (2% chance)
* Leather Leggings (2% chance)
* Leather Boots (2% chance)
* Crypt Blade (4% chance)
* 86 Anima

## Trivia

* TBA

Enemies (Base Game)
Target Shield

## Stats

**Physical**: 46%
**Poison**: 20%

**Fire**: 6%
**Bleed**: 20%

**Water**: 24%
**Slow**: 50%

**Earth**: 14%
**Petrify**: 10%

**Wind**: 32%
**Confusion**: 40%

**Stability**: 10

**Parry Window**: +2

**Target Shield** is a Shield in Megido: Abyss.

### Target Shield Information

*"A small shield made out of wood. While ineffective at guarding against attacks, it is efficient for parrying."*

### Where To Find \ Location

* Merchant: Armor Merchant (900 Anima) (Smithing Text)
Priestess Set

**Priestess Set** is an Armor Set in Megido: Abyss.

## Stats

**Physical**: 4%
**Poison**: 24

**Fire**: 16%
**Bleed**: 24

'*Water*: 16%
**Slow**: 24

**Earth**: 16%
**Petrify**: 24

*Wind'*: 16%
**Confusion**: 24

### Location

* Drop from Darkwater Priestess in Darkwater Palace

### Notes

* Killing Enemy Restores MP by 2 per Pieces of Priestess Armor Equipped
Watchman Leggings

## Stats

**Physical**: 4%
**Poison**: 6

**Fire**: 2%
**Bleed**: 6

**Water**: 2%
**Slow**: 1

**Earth**: 1%
**Petrify**: 0

**Wind**: 1%
**Confusion**: 3

**Watchman Leggings** is a pair of Leggings in Megido: Abyss.

### Watchman Leggings Information

*"A pair of leggings worn by watchmen of Dysmere. Offers protection against critical attacks, to allow the wearer time to sound the alarm."*
Watchman Sallet

## Stats

**Physical**: 4%
**Poison**: 6

**Fire**: 2%
**Bleed**: 5

**Water**: 1%
**Slow**: 3

**Earth**: 2%
**Petrify**: 0

**Wind**: 1%
**Confusion**: 2

**Watchman Sallet** is a Helmet in Megido: Abyss.

### Watchman Sallet Information

*"A sallet worn by watchmen of Dysmere. Offers protection against critical attacks, to allow the wearer time to sound the alarm."*
Weapon Scaling

## Weapon Scaling Explanation

Each weapon has a Stat Requirement and Stat Bonus out of a mix of Strength, Dexterity, and Intelligence.

### Stat Requirement

A weapon can still be used if a stat requirement is not met, but a 90% damage penalty will be incurred.

### Stat Bonus

For each stat, a weapon will gain the following damage:

(Base Damage) x (1 + (Letter Grade Bonus) x [(Stat Points 0-40) + 0.5 x (Stat Points 40-70) + 0.25 x (Stat Points 70-99)] x (Weapon Level))

#### Letter Grade Bonus

* S = 0.6%,
* A = 0.5%,
* B = 0.4%,
* C = 0.3%,
* D = 0.2%,
* E = 0.1%

#### Stat Points Soft Caps

To discourage overinvestment in a single stat, there exist two soft caps per stat. The first 40 stat points of a stat will contribute full bonus damage, 40-70 will contribute half the bonus damage, and 70-99 will contribute even less bonus damage.

### Spells

Spells are treated as if they are +10 weapon level

## Practicality

* Because of the soft cap, weapons that scale with more kinds of stats scale better, because more stat points can have their full potential put towards bonus damage instead of suffering from 40-70 halved bonus damage. This is why weapons like Phantasm Blade I scale so well.
* Make sure to weigh scaling with base damage.
* The total letter grade bonus matters as well for scaling effectiveness.
Soldier Shield

## Stats

**Physical**: 86%
**Poison**: 20%

**Fire**: 18%
**Bleed**: 60%

**Water**: 12%
**Slow**: 20%

**Earth**: 34%
**Petrify**: 10%

**Wind**: 20%
**Confusion**: 40%

**Stability**: 15

**Parry Window**: +1

**Soldier Shield** is a Shield in Megido: Abyss.

### Soldier Shield Information

*"A well rounded shield commonly wielded by low ranking soldiers of Leere."*
Royal Ring

"A ring commonly worn by royalty to protect against assassinations. Allows its wearer to survive any attack, provided they have have at least half their health."

**Royal Ring** is a Ring in Megido: Abyss.

### Effects

* Prevents death from any attack given you have more than half your HP.

### Locations

* Reward from Queen Leere after talking to the Village Elder in Dysmere.
Shambling Corpse

**Shambling Corpse** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Attacks

* Relentless Pummel: The corpse rapidly strikes the player with his fists with little delay.
* Profane Infestation: Upon death, release X Maggots in a bloody explosion.

## Strategy/Tips

* Knocking these corpses into the void is the easiest method of neutrailizing the threat, both the corpse itself and the maggots afterwards.
* Alternatively, if the void is not an option, most weapons should outrange the corpse's fist attacks, however, be sure to space yourself accordingly and not fall into the void.

## Trivia

* When dying on a slab, the maggots may occasionally be spawned underneath.

Enemies (Base Game)
Soggy Bark Leggings

## Stats

**Physical**: 2%
**Poison**: 12

**Fire**: -2%
**Bleed**: 0

**Water**: 6%
**Slow**: 5

**Earth**: 5%
**Petrify**: 0

**Wind**: 2%
**Confusion**: 0

**Soggy Bark Leggings** is a pair of Leggings in Megido: Abyss.

### Soggy Bark Leggings Information

*"A pair of leggings formed from the bark of a Flaming Ent, who were formed when the anima intended for an idol seeped into the burning trees of the Pits."*
The Black Hood

The Black Hood is a Boss in Megido: Abyss.

### The Black Hood Information

The Black Hood is the boss of the Leere Marshlands. You can get to him by following the lake in the area. The nearest Save Crystal is located in Leere.

### NG+

Two Assassin enemies will also appear in the fight alongside The Black Hood.

## Rewards & Drops

* Essence of The Black Hood
* 18,000 Anima
* Central Gardens Key
* Access to Ironvale Quarry
* 50% shortcut to Illusory Forest
	+ In the back of The Black Hood's arena, there is a gate that can be opened with a nearby lever. It leads to another gate, which has to be opened from the other side for a shortcut between the marshlands and the Illusory Forest.
Temple Footwear

## Stats

**Physical**: 1%
**Poison**: 12

**Fire**: 0%
**Bleed**: 2

**Water**: 3%
**Slow**: 8

**Earth**: 8%
**Petrify**: 0

**Wind**: 0%
**Confusion**: 5

**Temple Footwear** is a pair of Boots in Megido: Abyss.

### Temple Footwear Information

*"A cloth pair of shoes worn by adherents in the Temple of Idols who serve the progenitor of the pygmy races."*
Scholar

The Scholar is an NPC in Megido: Abyss.

## **Scholar Information**

The Scholar is an NPC in Leere, found in the house nearest Leere's Save Crystal. Interacting with the Scholar will prompt dialogue giving hints about the next tome's location.

## All Dialogue Hints

 Scholar: There were once unique spells created by the peoples living in Windfall Canyon... I wonder if there might be any notes they left behind.
 Scholar: The best place to conduct research on fire related spells would be somewhere with a lot of natural heat... Unfortunately, no place like that comes to mind.
 Dialogue here
 Dialogue here
 Dialogue here
 Dialogue here
 Dialogue here

Botanic Magic Tome

Slimy Magic Tome

Jester's Trickbook

Pygmy Encyclopedia

Temple Writings

Soul Tome

Anima Tome
Sentinel

**Sentinel** is an Miniboss exclusive to New Game Plus in Megido: Abyss. Minibosses are hostile creatures that do not respawn when defeated.

## **Sentinel Information**

The Sentinel replaces the Guardian on the eastern side of the Gardens.

## Lore

* Sentinel Helmet - A helmet of an ancient warrior of Alendale. Depicted on the statues around Leere.
* Sentinel Shield - A shield wielded by ancient Alendale sentinels...
* Sentinel Pike - A pike once wielded by the gatekeepers of Alendale, depicted in the statues seen in the castle gardens...

## Attacks

* Melee
* Perseverance
* Boulder Heave

## Attack Sequence (Repeating)

**Underlined & Bolded** attack names indicate that they're preformed during Perseverance.

* (On Aggro) Melee -> Dash -> Melee -> Perseverance -> Sequence A/B
* (Sequence A) **Melee** -> **Melee** -> **Melee** -> Backstep -> Boulder Heave -> Perseverance -> Sequence A/B
* (Sequence B) **Melee** -> **Dash** -> **Melee** -> Backstep -> Boulder Heave -> Perseverance -> Sequence A/B

May not be fully accurate, needs confirmation

* Melee possible after Boulder Heave without Perseverance cast
* Initial Perseverance can have a backstep before it
* Boulder Heave might not have a backstep before it
* Attacks probably vary based on range
* Seems at close range Sequence A to Sequence B will always happen in that order when starting the fight

## Hints & Tips

* The Sentinel is very fast and aggressive - and you can do little about it if Perseverance is up. Try to stagger it out of Perseverance whenever it casts - sometimes it will try to backstep to give itself space to cast it.
* If Perseverance is down, Dash is a great telegraph to parry and give yourself some breathing room, so be ready to react to that.

## Rewards & Drops

* Sentinel Helmet
* Sentinel Shield
* Sentinel Pike
Town Gossip

The Town Gossip is an NPC in Megido: Abyss.

## **Town Gossip Information**

The Town Gossip can be encountered in Dysmere, in between the lake and the Anima Mage's house. She provides hints and tips for certain parts of the game at the price of 1000 anima.

> I got some juicy gossip for ya, hon!
> What's that, y'wanna hear? I'll tell ya... for just 1000 anima, hehe...
>
> - Town Gossip of Dysmere
Spiked Palisade

## Stats

**Physical**: 54%
**Poison**: 10%

**Fire**: 0%
**Bleed**: 50%

**Water**: 22%
**Slow**: 10%

**Earth**: 16%
**Petrify**: 0%

**Wind**: 34%
**Confusion**: 10%

**Stability**: 20

**Spiked Palisade** is a Shield in Megido: Abyss.

### Spiked Palisade Information

*"A small shield with protruding wooden stakes affixed to the base."*

### Where To Find \ Location

* Merchant: Armor Merchant (2000 Anima) (Smithing Text)
Robin's Shield

## Stats

**Physical**: 92%
**Poison**: 70%

**Fire**: 24%
**Bleed**: 20%

**Water**: 32%
**Slow**: 30%

**Earth**: 22%
**Petrify**: 40%

**Wind**: 88%
**Confusion**: 60%

**Stability**: 35

**Parry Window**: -1

**Robin's Shield** is a Shield in Megido: Abyss.

### Robin's Shield Information

*"A shield said to have been wielded by a legendary woodsman. Has high physical and wind resistance."*
Right Claw

"A jagged, insect-like claw wielded in the main hand. Can perform a devastating series of blows when wielded together with the left claw."

## Weapon Stats

**Damage**: 30

**Weight**: 20

**Range**: 2

**Class**: Light

**Critical Modifier**: 1.5x

**Bleed Inflict**: 9

## Requirements

### Bonus

16
B

**Right Claw** is a Weapon in Megido: Abyss.

### How To Get / Where To Find

* Merchant: Anima Smith ( Anima) (Essence)
The Pits

## **General Information**

* Previous: The Great Hollow
* Next: Illusory Forest

## **Bosses**

* Fetid Horror
* Mad Doctor***NG+*** (Miniboss)

## **Items**

Consumables

* Blowdart
* Cleansing Carrot

Weapons, Spells & Armor

* Viper Ring
* Asp Rapier
* Petrified Oak Shield

Upgrade Materials

* Iron Ingot
* Iron Block
* Gold Nugget
* Gold Ingot
* Gold Block

Keys & Other

* Pygmy Encyclopedia
* Token of Spite

## **Enemies**

* Gremlin
* Witch Doctor
* Flaming Ent
* Termite

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

Three Ent Island - Refer to image 2, an island with 3 Flaming Ents.

[Boss name]'s Arena -

**Boss Fight**: [link to boss page]

Ending -

Full Circle -

## Gallery

Asp Rapier IslandThe 3 Flaming Ent Island
Shaman

**Shaman** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Attacks

* Draining Strike: The shaman swings their Sacrificial Knife at you, inflicting a health draining effect similar to Miasma Wave.

### Attack Sequence

* (Far Range) Blood Curse -> Repeat
* (Medium Range) Impaling Spikes *OR* Black Hole\* -> Repeat
* (Close Range) Dash -> Draining Strike x2-> Impaling Spikes -> Repeat

\*Black Hole does not seem to be a commonly casted spell, usually done on player detection as their first spell (if aggroed in medium range)

## Drops

* Shaman Mask (2% chance)
* Shaman Tunic (2% chance)
* Shaman Dress (2% chance)
* Shaman Shoes (2% chance)
* Sacrificial Knife (4% chance)
* 602 Anima

## Trivia

* TBA

Enemies (Base Game)
Temple of Idols

## **General Information**

* Previous: Royal Colosseum
* Next: The Abyss***Key***

## **Items**

Consumables

* Anima Crystal
* Anima Drop
* Anima Orb
* Ariadne Thread
* Large Anima Orb
* Magic Pouch
* Revealing Compass
* Small Anima Cluster
* Throwing Knife

Weapons, Spells & Armor

* Chieftain's Mask
* Primal Spear
* Occult Shield

Upgrade Materials

* Iron Nugget
* Iron Ingot
* Iron Block
* Gold Nugget
* Gold Ingot
* Gold Block

Keys & Other

* Temple Writings

## **Enemies**

* Gnome
* Moss Golem
* Cretin
* Sculptor Idol

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

[Insert Noteable Location 2] -

[Boss name]'s Arena -

**Boss Fight**: [link to boss page]

Ending -

Full Circle -