USS Victorious-C

## History/Command

After the destruction of the *NCC-1799 Victorious-B* in combat with the Borg, the higher-ups at Starfleet Command quickly set about in re-commisioning one of their new Soverign class starships as the *Victorious-C.* The Vic-C is the second Soverign class to bear the name, with the original *Victorious* being of the same class.

## Ship Information

Despite being of a different class as it's predecessor (Previously an Odyssey class, now a Soverign class), the Victorious-C has certain features that are beyond what the was initially available including science and security capabilities thanks to the impressive work by Starfleet's best engineering officers.

The *Victorious* features numerous phaser strips, photon and quantum torpedo launchers along with powerful shields and hull. The vessel has a crusing speed of warp 7.

## Detailed Decks

The *Victorious* is a large vessel, with an expansive interior and multiple decks. As previously mentioned, much of the Victorious-C, internally is the same as its predecessor and thus some information carries over between the two.

### Deck One

Deck One features the main bridge along with the Captain's ready room and conference room located at the upper saucer section of the *Victorious*.

#### The Bridge

The Bridge is the main control hub of the *Victorious* and shows the large nature of the vessel by being massive with multiple control stations. It is here where the commanding officer recieves information and can issue orders.

The Control Stations, from left to right, back to front: Tactical, Command Controls, Science, Communications and Helm Control (out of view)

Master System DisplayFull Tactical ConsoleTactical LeftTactical MidTactical RightSensor ControlCommunicationsHelm Control
##### Bridge Station List

* Master System Display - review shipwide information
* Tactical - Tactical Readout, Tactical Radar, Shield Control, Fire Control, Sensors and Emergency Beacon Control.
* Science - Scan target vessel/object
* Comms - Send and recieve communications.
* Helm - Ship piloting and Warp control.

#### Ready Room

The ready room is the main relaxation and office space for a Captain, aside from their personal quarters, allowing them to write reports, accept personal messages, have private meetings with crew members or diplomats and more while being close to the bridge in case of an event needing the Captain.

#### Conference Room

The Conference Room is a general purpose meeting area for the Captain to confer with his crew members over actions to take during a mission, discuss promotions and host delegates of other worlds. This area also includes the ships logs.

### Deck 6

Deck 6 contains multiple locations of use, such as the transporter room, brig & armoury, sickbay and the science lab.

#### Locations

* Transporter Room: The transporter room is where most visitors will find themselves when first arriving on the *Victorious*. The transporter console that allows a user to transport both organic and inorganic matter to and from the ship is a sophisticated piece of machinery and can only be handled by those in the divisions of Command, Engineering or Security or be above the rank Lieutenant. The transporter room also includes a forcefield for quarantine of those on a pad. Please note that transport signals will be blocked if trying to beam through an object or shields.
* The Armoury: A restricted section of the ship, only those of a specific rank can enter, although the armoury will lose it's restrictions when red-alert is active and the ship is in danger. Included as a new feature is the visual display of all *Victorious* decks and lifeforms on board in real-time. The *Victorious* armoury includes standard issue handcuffs, "Cobra" Type-2 Hand Phasers and Type-3 Phaser Rifles.
* The Brig: Where criminals and hostiles are detained by use of a forcefield. The brig area includes basic sleeping and hygiene arrangements.
* Main Sickbay: Main area where injuries, diseases and other medical problems are treated by *Victorious* medical staff, the surgical bed/ICU room also comes equipped with a forcefield toggled by a tricorder. Towards the back of the rception area is where the morgue is located.
* Science Lab 1: Area where recovered artefacts, technologies and other equipment are studied upon. Sensors and Deflectors can also be controlled through here.Deck 6 GuideTransporter RoomArmoury (side)Armoury (entrance)Internal ScannersThe BrigSickbay BedsSickbay ReceptionSickbay OfficeSickbay ICUThe MorgueScience Lab One

### Deck 12

This deck features technologies new to the Soverign class among familiar returns such as an observation lounge (12 Forward), captain's quarters and many more.

#### Locations

* Shuttlebay: Where incoming and outgoing shuttles are found and stored (with a maximum of 5 shuttles at one time). Shuttles are used to travel to locations where transporters are unfeasible or otherwise not needed for the mission, such as atmospheric disturbance, shielded stations and ships, etc.
* Stellar Cartography: This new location provides an external view of the *Victorious* and all current happenings through the use of holo-technology.
* Twelve-Forward: The main bar and relaxation point for *Victorious* crew members, this is where they can unwind and participate in off-duty activities. Multiple synthehol (non alchoholic) drinks are offered from many parts of the galaxy.
* Captains Quarters: A large room for the commanding officer to relax, sleep, work and hold private discussions away from the Ready Room.

ShuttlebayStellar CartographyTwelve ForwardCaptain's Quarters
### Deck 26

This deck includes much of the utility functions of the *Victorious*, including Main Engineering and the Cargobay

#### Locations

* Engineering: A major area of the *Victorious*, with multiple controls and displays allowing Engineering personnel to control various functions of the *Enterprise*, such as power and warp control. It is advised to not fire a weapon towards the warp core, as this could cause a warp core breach. This location also includes a holographic display of the ship allowing for a visual representation of any issues or damages.
* Cargobay 1: The main cargobay, where important items and objects are stored for later use.
* Transporter Room 2: A secondary transporter room that performs the same functions as Transporter Room 1
* Holodeck: The holodeck is a favourite location for many crew members looking to relax and unwind, with it being able to simulate multiple locations and games for the entertainment of the crew in the form of programs. The holodeck is also able to create tactical simulations for training purposes.
* Science Lab 2: Area where recovered artefacts, technologies and other equipment are studied upon. Sensors and Deflectors can also be controlled through here.

Engineering (Ambient Lighting)Transporter Room 2CargobayHolodeck (Internal View)Science Lab 2Engineering