Battlefield (video game series)

### Platform(s)

Microsoft Windows, OS X, PlayStation 2, Xbox, PlayStation 3, Xbox 360, PlayStation 4, Xbox One

### First installment

*Battlefield 1942*
September 10, 2002

### Latest installment

*Battlefield V*
November 20, 2018

***Battlefield*** is a series of first-person shooter video games that started out on Microsoft Windows and OS X with *Battlefield 1942*, which was released in 2002. The series is developed by Swedish company EA DICE and is published by American company Electronic Arts. The series features a particular focus on large maps, teamwork and vehicle warfare. The PC games in the series are mainly focused on online multiplayer. The *Battlefield* series has been played by more than 50 million players worldwide as of 2012, across 11 games and 12 expansion packs released since its inception in 2002.

## Gameplay

*Battlefield* series games usually focus on large, online multiplayer battles. Playing in squads has become a major element of games in the series.

Since *Battlefield 2*, the series centrally recorded online stats for each player, allowing users to receive rank promotions and weapon unlocks based on their performance as well as awards such as medals, ribbons, and pins.

A class system is present within all the *Battlefield* games. Each class features a different type of primary weapon along with different equipment, differentiating roles on the battlefield.

The ability to engage other players in melee combat with a knife has been present in *Battlefield* games. Since *Battlefield 2142*, the series has included an award of dog tags for each player killed using a knife.

## Games

*Main article: List of Battlefield video games*

## Development history

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*Battlefield 1942* was released on September 10, 2002, using the Refractor game engine, also introducing the "Conquest" gameplay mode, in which players fought for "control points" throughout the map. Two expansion packs were released in 2003, *Battlefield 1942: The Road to Rome* and *Battlefield 1942: Secret Weapons of WWII*.

*Battlefield Vietnam*, released in 2004, moved the setting to the Vietnam War, and was built on an updated Refractor engine with various gameplay improvements, such as the ability to fire personal weapons while seated in vehicles, and visualizing dense foliage.

The 2005 release *Battlefield 2* takes place in the modern day, depicting a war between the United States and China and the fictional Middle Eastern Coalition (MEC). Despite requiring numerous patches due to a large number of bugs and glitches in the game upon its release, it was a large commercial success, selling more than 2,250,000 copies worldwide, by July 2006. One expansion pack, *Special Forces*, which added Russia, exclusive missions, and new weapons and gadgets, and two booster packs, *Armored Fury* (adding three new battles in the USA) and *Euro Force* (adding the European Union), were also released. A similar game called *Battlefield 2: Modern Combat* was released for consoles, with a larger single player mode but limited online play.

*Battlefield 2142* was released in 2006, taking place during a global ice age in the 22nd century. While most of it is graphically similar to *Battlefield 2*, it introduced a variety of equip-able items to unlock and battles between two giant "Titan" airships. The *Northern Strike* expansion pack was later released, adding new maps, vehicles, and a new game mode. Its use of in-game advertising was controversial among players and not well received.

*Battlefield: Bad Company*, released in 2008, followed "B" Company's escapades and their search for hidden gold. This new *Battlefield* game had a variety of vehicles for land, air and sea. It had a new destruction system that allowed the player to break and destroy environments, based on a new game engine named Frostbite, which replaced the Refractor engine used in earlier releases (with the exception of *Battlefield 2: Modern Combat*, which used RenderWare).

In 2009, EA released two download-only games, *Battlefield Heroes*, a free-to-play Refractor 2 engine game, supported by advertising and micropayments and *Battlefield 1943*, a Frostbite engine game, released in July 2009, for Xbox 360 and PlayStation 3, and was scheduled for release in Q1 2010, for PCs, but was cancelled.

In 2010, a sequel to *Battlefield: Bad Company*, *Battlefield: Bad Company 2*, was released, involving "B" Company's search for an EMP weapon. It features a larger multiplayer than its predecessor *Bad Company*, with updated graphics and realistic effects (e.g. bullet-drop). The game introduced the rush game mode and brought in weapons. It features a "VIP" system of content distribution where player with VIP codes gain early access to new maps. DICE also released an expansion for *Bad Company 2*, *Battlefield: Bad Company 2: Vietnam*, setting the game in the Vietnam War.

*Battlefield 3* was announced in 2009, and in 2010 it was confirmed that gamers who pre-ordered *Medal of Honor* Limited Edition would receive *Battlefield 3* 48 hours before the open beta was released. On February 4, 2011, the first teaser trailer for the game was revealed, with a preliminary release in the Fall of 2011. Among the features that remain in the game are Jets and the ability to go prone. The game allows 64 (on the PC) players as in all previous *Battlefield* titles, though the consoles allow for 24 player matches. The *Battlefield 3* Beta was released on September 29, 2011. *Battlefield 3* was released on October 25, 2011 and has received high review scores and has received awards from IGN.

On November 5, 2010, EASY Studios announced a follow-up to its free-to-play *Battlefield Heroes*, *Battlefield Play4Free*. EASY develops the free-to-play variants of *Battlefield*. Its latest offering gives players the same free-to-play pricing structure of *Heroes*, while still offering a more serious, core *Battlefield* experience (as opposed to *Heroes*Template:' lighthearted, cartoon-styled environment). *Battlefield Play4Free* went into open beta on April 4, 2011.

On July 17, 2012, an advertisement appeared on EA's Origin webpage that players who pre-order *Medal of Honor: Warfighter*, would receive access to a *Battlefield 4* Beta. *Battlefield 4* was announced on March 26, 2013. A Beta for the game began on October 1 and ended on October 15. It was released on October 29, 2013.

Information about the next entry in the series, *Battlefield Hardline*, was leaked on May 27, 2014, and officially unveiled on June 9, 2014, during E3. The game was developed by Visceral Games and, unlike previous installments in the franchise, is centered around a cops-and-robbers theme.

In July 2015, CFO of EA Blake Jorgensen announced a new *Battlefield* title would be released in 2016. This was followed up by Dan Vaderlind, EA DICE Development Director, announcing that since *Star Wars Battlefront* has been released, he will now be focused on the upcoming *Battlefield* title. On May 6, 2016, *Battlefield 1* was officially announced, with an official reveal trailer on YouTube, and was released on October 21, 2016.

The next game in the series is also in production and was officially revealed on May 23, 2018. The live reveal event confirmed that it will be a WW2 game after several leaks suggested it would be set during this period
, its title is *Battlefield V*.

## TV series

In October 2012, Fox Broadcasting Company announced their intentions to make a one-hour-long television show based on *Battlefield: Bad Company*. The show was to be written by executive producer John Eisendrath and co-produced by Patrick Bach and Patrick O'Brien of Electronic Arts, and Doug Robinson of *Happy Madison*. Nothing has been developed after their announcement.

In July 2016, Paramount Television announced that it will adapt the game series for television. Anonymous Content's Michael Sugar and Ashley Zalta will executive produce.

## External links

* Template:Official website

Template:Battlefield series
Template:Electronic Arts

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