炮塔房间

**炮塔房间**是可以在任何关卡随机找到的房间，并以与炮塔敌人战斗为代价提供免费的物品。

房间
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They are indicated by a golden chest mark  on the map.

They contain two or more pedestals which can contain a variety of items, such as potions or weapons. Only one item may be chosen. These items can be picked up for free.

However, once an item is picked up, all other platforms with unpicked items will transform into Turret enemies.

## Behaviors

These Turrets will start attacking after roughly one second of delay as they rise from the ground. These turrets deal moderate damage and have a very high fire rate, firing large bullets that split into smaller ones and small, rotating, oval-shaped bullets in bursts. The room closes once the turrets spawn, so the player must finish the battle before they can exit the room.

In the case of Unicorn Turrets, they will fire a rainbow laser, which does 2 damage on hit. The laser suspends itself for a period after firing, and when the attack is executed, a warning sound plays while a red aiming laser emerges, signifying the oncoming strike.

* They can only spawn if there are 3 turret stands.

They come in three sizes:

* Small Turret Rooms (2 turret stands) will contain a potion and a weapon.
* Medium Turrets Rooms (3 turret stands) will always contain a potion and two weapons. Occasionally, they will contain a blueprint or material instead of a second weapon.
* Large Turrets Rooms (4 turret stands) will contain a potion, 2 weapons and another pedestal with seeds, materials or blueprints.

## Tips

* The turrets can be very overwhelming by themselves, and nearly impossible to dodge when in groups. It is suggested to prepare a charge weapon as soon as the player grabs an item to hit the turret with maximum power.
* The turret enemies have 50 HP each on 1-X, ?? on 2-X and 70 on 3-X, so a strong weapon should be able to defeat it without much issue. They are affected by the "Enemy HP +100%" condition.

* If the character is low on health, consider not grabbing any items, as the turrets will not activate and the room can be ignored.
	+ However, with a good melee weapon and the help of certain buffs, followers and/or statues, taking a health potion or a strong weapon from the room can be worth the risk.
	+ Also, since the turrets drop a lot of gold and energy, if the character is well armed, they can easily get rid of these
		- This is especially true with the Unicorn Turrets, as they have a low chance to drop the Rainbow Horse.

## Trivia

* The 炮塔房间 was added in Update 1.8.2.
	+ Unicorn turrets were added in Update 2.7.0.
* Before Update 1.8.5, the Wizard's Lightning Strike skill could not hit these turrets.
	+ Due to a bug, the turrets will still rotate even when stunned.
* The large oval bullets from the turret can push back the Assassin during his skill without dealing damage. This may be a glitch since he is supposed to be unable to be hit by any attack while dashing.
* Before a certain version in Multiplayer, when a player entered a turret room, any other players wouldn't actually be teleported to the same room, which would allow the others to enter the portal to skip an entire fight but still be able to obtain an item. This is an exploit but was patched.
	+ Also in Multiplayer, it's possible for different players to have different items if there is a blueprint that a player (or players) has but the rest do not. This means that the players that already have that blueprint can't get it again and are shown a different item.

* There is currently a glitch where a Turret converted into a Mummy/Frog by the Staff of Anubis will fail to close entirely upon defeat.
	+ This does not happen with Necromancer's upgraded Omen Stone skill, which transforms defeated enemies hit by the Plague into skeletons, or the Death Note, both which have similar effects to the Staff of Anubis in one aspect or another.

## Gallery

Soul Knight TurretsTwo turrets firing at the player on level 2-2.A Turrets Room with an Energy Potion, Volcanic Blaster, and Executioner.Soul Knight Turrets (Two turrets firing at the player on level 1-4.A Turrets Room on level 1-4 after all Turrets have been defeated. Notice the closed Turret stands.4-turret room in 1-3? Are you serious?Are you *kidding*?Shoop da whoop!A Turrets Room with a Magic Well blueprint.
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