recursal/Fanatic-Fandom huggingface dataset:
1.1.7.949

The **1.1.7.949** update added a set of new enemies collectively known as "Ore Slimes" that solely exist to drop the mod's ores. It also made balance changes to several of the mod's weapons, and resprited Supreme Calamitas and the Hell Crag's enemies.

## Additions

* Added Elemental Gauntlet and Frigid Bulwark.
* Added Aero Slime, Bloom Slime, Chaos Slime, Charred Slime, Cryo Slime, Irradiated Slime, and Perennial Slime.

## Changes

### Bosses and Enemies

* Cryogen now uses custom projectiles instead of reusing vanilla's.
* The Hive Mind's second phase no longer passively spawns Dank Creepers, Dark Hearts, and Hive Blobs, and now spawns Dark Hearts and Hive Blobs when hit.
* Nerfed Shockstorm Shuttle's health from 1000 / **1300** to 250 / **325**.

### Items

* Merged the bottom two lines of Asgard's Valor's tooltip.
* The Plague Seekers from Diseased Pike, Pandemic, and Plague Hive now last for 2.5 seconds instead of 10, create less dust, inflict Plague for 5 seconds instead of 10, and are faster.
* Reduced the amount of damage that Aegis Blade, Blossom Flux, Briny Baron, Cosmic Discharge, Malachite, and SHPC gain after the Lunatic Cultist, Moon Lord, Providence, the Profaned God, and The Devourer of Gods have been defeated, and increased the amount of damage gained after Jungle Dragon, Yharon has been defeated.
* Reduced the amount of damage that Vesuvius gain after the Moon Lord, Providence, the Profaned God, and The Devourer of Gods have been defeated, and increased the amount of damage gained after Jungle Dragon, Yharon has been defeated.
* Nerfed Wulfrum Blade's damage from 20 to 15.
* Nerfed Wulfrum Bow's damage from 12 to 10, and its shot speed from 14 to 12.
* Nerfed Wulfrum Knife's damage from 10 to 8.
* Nerfed Wulfrum Staff's damage from 12 to 10.
* Yharim's Insignia changes:
	+ Now uses the  rarity.
	+ Now uses 1 Magma Stone and 1 Warrior Emblem in its recipe instead of 1 Fire Gauntlet.
	+ Now crafted at an Ancient Manipulator instead of a Hardmode Anvil.

### Other

* Changed Perennial Ore's map color from (#00C800 ●) to (#FF33CC ●).

### Resprites

* Resprited Supreme Calamitas, Cataclysm (supreme), and Catastrophe (supreme).
* Resprited Cultist Assassin, Despair Stone, both Scryllars, and Soul Slurper.
* Resprited Entropy's Vigil's Calamitamini and Catastromini and Crushsaw Crasher's thrown projectile.
Abysscent Pickaxe

Abysscent Pickaxe*

Statistics* 325%
* 0%
* 0%

Abysscent Pickaxe is a craftable Post-The Entropic God, Noxus pickaxe. It has a pickaxe power of 325% so it is capable of mining Stiriatic Ore.

## Trivia

* The Pickaxes sprite is heavily inspired by the Crystyl Crusher
* Despite being called "Abysscent" Pickaxe, it uses Skyline Tooth, which are Lacelineous ingredients.
1.5.1.001 (music)

*This is the page for the **1.5.1.001 Music mod** update.*
The **1.5.1.001** (or **1.5.1.1**) Music mod update changed Jungle Dragon, Yharon's music boxes.

This Music Mod version is compatible with Main mod version 1.5.1.001 & 1.5.1.002.

## Changes

* "Infernal Catharsis (Rebirth)" now contains the entire track, instead of cutting to the second half. It is now used for the first phase of Jungle Dragon, Yharon instead of "Infernal Catharsis".
* Renamed Music Box (Yharon, Post-dark sun) to Music Box (Infernal Catharsis).
* Renamed Music Box (Yharon, Rebirth) to Music Box (Yharon).
* Renamed Music Box (Yharon, Roar of the Jungle Dragon) to Music Box (Yharon Phase 2).
* Music Box (Infernal Catharsis) can now be crafted with 5 Darksun Fragments and 3 Cosmilite Bars at a Cosmic Anvil.
* Music Box (Yharon) can no longer be crafted.
1.4.5.001 (music)

*This is the page for the **1.4.5.001 Music mod** update.*
The **1.4.5.001** (or **1.4.5.1**) Music mod update, also known as **"Rust and Dust"** or **"Draedon's Arsenal"** resprited the Astrum Deus music box and gave several music tracks improved sound quality.

This Music Mod version was compatible with Main mod versions 1.4.5.001 and 1.4.5.002.

## Changes

* Renamed Music Box (Calamity) to Music Box (The Tale of a Cruel World).
* Resprited Music Box (Astrum Deus).
* The "Universal Collapse" music track now loops properly during The Devourer of Gods second phase.

## Fixes

* Fixed several audio quality issues with "The Tale of a Cruel World", Acid Rain, Providence, the Profaned Goddess, Sunken Sea, The Slime God, and The Old Duke music tracks.
1.5.0.001 (music)

*This is the page for the **1.5.0.001 Music mod** update.*
The **1.5.0.001** (or **1.5.0.1**) Music mod update added a music track for the adult Eidolon Wyrm, a placeholder music track for the The Fabricational Quartet, and unobtainable music boxes for the Boss Rush event.

This Music Mod version was compatible with the Main mod version 1.5.0.001.

## Additions

* Added "Threat of The Ocean Floor", the music track for the adult Eidolon Wyrm.
* Added "Inferior Fabrications", the placeholder music track for the The Fabricational Quartet.
* Added three music tracks that are intended to play during the Boss Rush event. They can only be heard from their corresponding music boxes.
	+ "Ensemble of Fools", the music track for the Boss Rush tier 1.
	+ "Onslaught of Beasts", the music track for the Boss Rush tier 2.
	+ "Reign of Lords", the music track for the Boss Rush tier 3.
* Added Music Box (Adult Eidolon Wyrm).
* Added Music Box (The Fabricational Quartet).
* Added Music Box (Boss Rush - Tier 1), Music Box (Boss Rush - Tier 2), and Music Box (Boss Rush - Tier 3) as unobtainable items.
* Added Music Box (Boss Rush - Tier 4) and Music Box (Boss Rush - Tier 5) as non-functioning unobtainable items.

## Changes

* Music Box (Yharon, Rebirth) is now crafted at a Cosmic Anvil instead of at a Draedon's Forge.
* Resprited the Mod icon.
1.1.5.092 to 1.1.5.093

The **1.1.5.092** update fixed the mod's version number on the mod browser. The **1.1.5.093** update made some balance changes, and added several weapons and resprites.

## Additions

* Added Angry Chicken Staff, Bladecrest Oathsword, Bloody Edge, Brimstone Flameblaster, Clockwork Bow, Hell Burst, Holiday Halberd, Ion Blaster, Lazinator, Magna Cannon, Mana Rose, Old Lord Oathsword, Opal Striker, Plasma Rod, Raider's Glory, Terra Edge, True Bloody Edge.
* Added Yharon Mask.
* Added Angry Chicken.

## Changes

### Bosses and Enemies

* Lowered Armored Digger spawn rate by 75%.
* Made The Hive Mind's hitbox smaller.
* The Devourer of Gods' projectiles now last shorter.
* Reduced chance for The Devourer of Gods to spawn a Devourer Spawn or a Stasis Probe on hit.
* Reverted Jungle Phoenix, Yharon's name to Jungle Dragon, Yharon.
* Jungle Dragon, Yharon can now drop the Angry Chicken Staff.

### Items

* Lowered Sun God Staff's knockback.
* Nerfed Terra Ray.
* Nerfed Forbidden Sun's damage from 85 to 72.
* Forbidden Sun no longer includes 1 Inferno Fork in its recipe, and now only requires 5 Cruptix Bars instead of 6.
* Terra Blade can now be crafted with 1 True Bloody Edge in place of the True Night's Edge in its recipe.
* True Caustic Edge's projectile now uses dust ID 74 instead of 44.
* Nerfed Xeroc Cuisses' defense from 18 to 17.
* Nerfed Xeroc Mask's defense from 25 to 23.
* Nerfed Xeroc Plate Mail's defense from 23 to 22.

### Other

* All Calamity ores now appear on the map.

### Resprites

* Resprited Essence of Chaos, Essence of Cinder, Essence of Eleum, and Shadow Essence.
* Resprited Ancient Fossil, Badge of Bravery, and Chaos Amulet.
* Resprited Ark of the Elements, Elemental Ray, Night's Ray, and True Ark of the Ancients.
* Resprited Treasure Bag (The Perforators).
1.1.7.852

The **1.1.7.852** update made some changes to The Devourer of Gods, and added new gores for a few of the mod's bosses.

## Changes

* Desert Scourge and Providence, the Profaned God now have gores.
* The Devourer of Gods changes:
	+ Buffed body segment damage from 220 / **286** to 275 / **440**.
	+ Buffed Nebula Shot damage from 100 / **140** to 110 / **180**.
	+ Nerfed bolt damage from 180 to 150.
	+ Buffed star damage from 120 / **180** to 130 / **220**.
	+ Changed Gravity Bomb damage from 200 / **280** to 180 / **300**.
	+ Changed orb damage from 120 / **160** to 110 / **180**.
	+ Reduced dust created when hit or killed.
	+ Frostburn from body segments now lasts for 3.33 seconds instead of 1.67.
	+ Increased speed.
	+ Resprited gores.
Abyssal Jelly

Abyssal Jelly*

Statistics

'*Abyssal Jelly* is a Godseeker Mode crafting material that is obtained from Enchanted Jellyfish. Its used to craft different food items and potions.

## Crafting

### Used in

* Voidwave Ink

total: 1 row(s)
## Trivia

* In Previous versions of the addon, it was Used to craft Voidant Substance, a removed crafting material used in Furniture Creation
Abyss Shell Fossil

Abyss Shell Fossil*

Statistics

The **Abyss Shell Fossil** is a craftable light pet summoning item. It summons a snail to follow the player. When brought into the Abyss, the Adult Eidolon Wyrm will be summoned, rapidly charging into the snail to eat it then fighting the player.

## Notes

* The Adult Eidolon Wyrm will **not** deal damage to the player while going after the snail.
1.1.5.09

The **1.1.5.09** update added Jungle Dragon, Yharon to the mod.

## Additions

* Added Jungle Dragon, Yharon.
* Added Detonating Flame.
* Added Dragon Egg.

## Changes

* Hellcaster Fragment changes:
	+ Renamed to Yharon Soul Fragment.
	+ Tooltip changed from "The essence of brutal fire creatures" to "A shard of a godly soul".
	+ Now drops from Jungle Dragon, Yharon instead of Solar Pillar enemies.
* Renamed Holy Light to Holy Flames.
* Resprited Desert Medallion, Seabound Staff, and Victide Bar.
* Resprited Dried Seeker.

## Fixes

* Fixed Overloaded Sludge not being able to be crafted with Crimstone Blocks.
Abyssal Jewel

Abyssal JewelStatistics

Drops

* Item **(Quantity)****Rate**
* Laceline (50-70)100%
* Esseric Bar (20-30)100%
* Jewel Core100%
* At least one of the following 5 weapons will always drop:
* Cutter's Gift20%
* Abysscent Derailer20%
* Evercoldance20%
* Cored Line20%
* LacerangLacerang20%
* Abyssal Jewel Trophy10%
* Abyssal Jewel Relic**100%**
* Treasure Bag(Abyssal Jewel)Treasure Bag(Abyssal Jewel)**100%**

***Map Icon***
**Abyssal Jewel** (Japanese: 深淵の宝石 *Shin'en no hōseki*) is a Post-Noxus Superboss that can be spawned in the Sky Abyss biome.

## Spawn

Abyssal Jewel doesn't spawn on its own and requires the player to use Expensive Jewelry while in the Sky Abyss biome.

## Behavior

1st phase attack cycle

1. The Boss will hover near the player, Summoning Lacelic Eels
2. It will stay at one place, charge for a few seconds and start shooting 5 / **6** / **7** / **8** slow Beams that will do a full circle around the boss, similar to the Ogscule
3. it will teleport around, Creating slow spirals, similar to the Empress of Light
4. Teleports below the player and dashes to the top

2nd phase attack cycle (50%)

1. It will create 4 semicircle shields, that disappear over time
2. It will teleport around and dash into the player, summoning Jewel Swords on contact
3. Stays at one place and shoots faster beams

3rd phase attack cycle (25%)

1. Teleports around, shooting 4 / **6** / **8** / **12** Jewel Crystals in a circle
2. Stays at one place, summoning 3 / **6** / **9** / **12** Lacelic Eels
3. Its core starts spinning, Shooting 20 / **30** / **40** / **60** fast moving projectiles in random direction

## Summons

Lacelic EelFile:Lacelic Eel.pngStatistics

* Item **(Quantity)****Rate**
* Laceline (1-4)100%

Jewel SwordFile:Jewel Sword.pngStatistics

* Item **(Quantity)****Rate**
* Esseric Ore (1-4)100%

## Aftermath

* The True Jewel NPC will appear
* Sky Abyss enemies spawn more rarely
* Stiriatic Ore generates in the Cavern layer

## Trivia

* The Boss's trophy shows his pauldron, that he wears despite not having shoulders.
* Abyssal Jewel was a "**Superboss**" in this mod. In some RPG games, Superbosses are extremely powerful enemies that are very challenging even if the player has endgame equipment.
	+ It shared this trait with Adult Eidolon Wyrm, Vision of the Tyrant, The Entropic God, Noxus, Dron, Esserwyrm, Reactive Guardian, Sodis, Nihil, the Fathomless Seeker and Exodygen.
1.5.1.006

The **1.5.1.006** (or **1.5.1.6**) update is the final Calamity Mod update for tModLoader 0.11.8.5, the last update for tModLoader for Vanilla Terraria version 1.3.5.3. This update fixed a few remaining bugs and issues from previous Calamity updates.

## Changes

* Removed an outdated tooltip line on Death.

## Fixes

* Fixed a bug that caused Ravager to randomly despawn while in multiplayer.
* Fixed an issue that caused The Devourer of Gods sprite to become invisible and do no damage.
* Fixed an issue that caused The Devourer of Gods to randomly despawn while in multiplayer.
* Fixed helmet sprite extensions becoming offset while the player character is on a sloped or hammered tile.
* Fixed helmet sprite extensions using the player's eye color as a color overlay.
1.1.4.473

The **1.1.4.473** update added music tracks to The Devourer of Gods and The Plaguebringer Goliath fights.

## Additions

* Added Waraxe.
* Added Armor Crunch.

## Changes

* Crawlers, Cultist Assassins, Heat Spirits, Ice Claspers, Pitbulls, Sand Tortoises, and Sun Bats now have gores.
* The Devourer of Gods now uses Last Battle (Ballos Mix) as its theme.
* The Plaguebringer Goliath now uses Boss 1 Remix as its theme.
* Enemies no longer spawn in towns.
1.1.5.0947

The **1.1.5.0947** update added a sizeable amount of new weapons, with a focus on the Sandstorm event and Forbidden Fragment items that had recently been added to the base game.

## Additions

* Added Alpha Ray, Corrupted Crusher Blade, Crimson Crusher Blade, Crystalline, Cursed Dagger, Dualpoon, The Empyrean, Excalibur Shortsword, Genisis, Greatsword of Judgement, Ichor Spear, Mineral Mortar, Relic of Ruin, True Excalibur Shortsword, Waifu in a Bottle, and Wingman.
* Added Celestial Onion.
* Added Burden Breaker and Determination Breaker.

## Changes

* Renamed Mephetic Sprayer to Blight Spewer.
* Death Valley Duster now uses 5 Feathers and 1 Forbidden Fragment in its recipe instead of 10 Feathers and 100 Sand Blocks.
* Removed Plasma Rifle and Scorpio's right click functions.
* Primordial Earth now uses 5 Ectoplasm, 1 Forbidden Fragment, and 5 Meteorite Bars in its recipe instead of 100 Bones, 6 Desert Feathers, 10 Ectoplasm, 20 Fallen Stars, 15 Meteorite Bars, 300 Sand Blocks, 20 Souls of Might, and 45 Sturdy Fossils.
* Rocket Is can now be crafted with 1 Empty Bullet and 3 Explosive Powder at a Hardmode Anvil.

### Resprites

* Resprited Abyssal Tome, Animus, Blight Spewer, and Floodtide.
* Resprited Statis' Blessing.
* Resprited Stormlion Mandible, and Yharon Soul Fragment.
1.2.2.007

The **1.2.2.007** update made a few changes to The Devourer of Gods, and added an assortment of resprites.

## Changes

### Bosses and Enemies

* Any boss can now drop a Heart of Darkness in Revengeance Mode.
* Nerfed Another worm boss' health from 150,000 / **240,000** to 120,000 / **192,000**.
* The Devourer of Gods now broadcasts a message to chat upon spawning: "You are no god...but I shall feast upon your essence regardless!"
* The Devourer of Gods now cuts infinitely penetrating projectile damage by 75%, and other piercing projectile damage by 90%.
* Polterghast now has a despawn timer, which will force the boss to flee if it's enraged for too long.
* Supreme Calamitas' minimum player damage limit lowered from 100 to 20 (10 with Flesh Totem).

### Items

* Renamed Daedalus Hat to Daedalus Hood.
* Reduced the dust on Grand Guardian.
* Lowered the duration of Purge Guzzler's beams.

### Other

* Dying no longer rids players of Stress, and instead gives them more.
* Stress is now easier to lower with natural methods.

### Resprites

* Resprited Siren Lure, Xeroc Wrath.
* Resprited Ornate Shield.
* Resprited Daedalus Breastplate, Daedalus Headgear, Daedalus Helm, Daedalus Helmet, Daedalus Hood, Daedalus Leggings, Daedalus Visor, Xeroc Cuisses, Xeroc Mask, Xeroc Plate Mail.
* Resprited Draedon's Forge.
* Resprited Crystal Piercer, Darkecho Greatbow, The Empyrean, Shadecrystal Barrage, Shimmerspark, Siren's Song, Starnight Lance, Tome of Fates, Trinity, Verium Bullet, Xeroc Greatsword, Xeroc Pitchfork.
* Resprited Abyssal Warhammer, Gallant Pickaxe, Shardlight Pickaxe.
* Resprited Meld Blob, Verstaltite Bar.
* Resprited The Plaguebringer Goliath's map icon.
* Resprited The Obliterator's projectile.

### Fixes

* Fixed MOAB's equipped sprite having too many frames.
* Fixed a sheeting error with The Plaguebringer Goliath and Plaguebringers.
1.3.0.002

The **1.3.0.002** update made a few adjustments to the Abyss and Sulphurous Sea.

## Changes

### Bosses and Enemies

* Aquatic Scourge's body and tail segments, and The Destroyer's body segments now take 35% damage from Vilethorn-like projectiles.
* Frogfish no longer spawn in the Abyss.

### Other

* Abyss Gravel, Planty Mush, and Sulphurous Sand no longer generate Water in The Underworld.
* Sulphurous Sand now generates more Water.
* The tunnel between the Sulphurous Sea and the Abyss is now longer.

## Fixes

* Fixed a bug where sulphuric bubbles would crash the game if a player touched one and had some form of invincibility from another mod.
1.1.4.43

The **1.1.4.43** update added a variety of yoyos, throwing weapons, and summoner weapons. It also resprited all of the mod's bosses.

## Additions

### Accessories

* Added Daedalus Emblem, Statis' Blessing, Statis' Ninja Belt.

### Weapons

* Added Air Spinner, Azathoth, Chaotrix, Cnidarian, The Eye of Calamitas, The God's Gambit, Quagmire, Shimmerspark, and Verdant.
* Added Blighted Eye Staff, Brimstone Flamesprayer, Corroslime Staff, Crimslime Staff, Deathhail Staff, Eradicator, Flame Scythe, Gelitic Blade, Goobow, Mangrove Chakram, Monsoon, Primordial Earth, Royal Knives, Seabound Staff, Staff of the Mechworm, True Paladin's Hammer, and True Tyrant's Ultisword.

### Buffs

* Added Blighted Eyes, Brittle Star, Corro slime (buff), Crim slime (buff), Mechworm.
* Added Glacial State.

## Changes

### Bosses and Enemies

* Blight Slimes now only spawn after Skeletron has been defeated.
* Blight Slimes now drop 17 of their respective gels instead of 15.
* Calamitas changes:
	+ Nerfed phase 1 health from 27,000 / **44,500** to 14,000 / **23,100**.
	+ Nerfed phase 2 health from 25,000 / **41,250** to 15,000 / **24,750**.
	+ Speed increased.
	+ Now inflicts Brimstone Flames for only **3.3** seconds instead of **5** in Expert Mode.
	+ Can now drop Blighted Eye Staff, Brimstone Flamesprayer, and The Eye of Calamitas.
	+ Catastrophe now charges like Expert Mode Eye of Cthulhu.
	+ Brothers now have increased range for their flamethrowers.
	+ Brothers' speed increased.
* Cleaned up Desert Scourge and Dried Seeker AI.
* Desert Scourge can now drop Seabound Staff.
* Buffed The Devourer of Gods' head and body damage.
* The Devourer of Gods now has heavy resistance against Daedalus Stormbow.
* The Devourer of Gods now drops Deathhail Staff, Eradicator, and Staff of the Mechworm.
* True Slime God can now drop Corroslime Staff and Crimslime Staff.

### Items

* Each piece of Aerospec armor has had its defense increased by 1.
* Desert Medallion recipe now requires higher amounts of materials, along with Coral.
* Nerfed Galeforce's damage from 19 to 14, and its use time from 12 to 19.
* All Calamity pickaxes now mine much faster.
* Repurposed Reefclaw Axe into a Hamaxe, and renamed it to Reefclaw Hamaxe.
* Nerfed Seabow use time from 14 to 25.
* Nerfed Tarragon armor set bonus defense from 10 to 7.
* Temporal Floe Sword, Terratomere, and their projectiles now inflict Glacial State.
* Nerfed Xeroc Mask defense from 28 to 25.
* Nerfed Xeroc Plate Mail defense from 27 to 23.

### Resprites

* Resprited Calamitas, Desert Scourge, The Devourer of Gods, Devourer Spawn, Slime God, True Slime God.
* Resprited Aerial Hamaxe, Galeforce, Goldplume Spear, Skyfringe Pickaxe, Tradewinds, Wind Blade.
* Resprited Greatbay Pickaxe, Redtide Sword, Reefclaw Hamaxe, Seabow, Urchin Spear.
* Resprited Titanium Shuriken.
* Resprited Tarragon Wings.

## Fixes

* Slime God and True Slime God now despawn when the player dies.
Achievements

Reason: "*Nightmare mode has been removed.*"

**This page is a candidate for deletion.**
Reason: "*Nightmare mode has been removed.*"

Reason: "*Will never be finished.*"

**This page is a candidate for deletion.**
Reason: "*Will never be finished.*"

*This article is a stub. You can help Calamity Mod Wiki by expanding it.*

The **Achievements** is a mechanic introduced by the Tranquility Mod. The achievements become available after the player activates the Nightmare Mode in a current world.

## Trivia

* If the Nightmare Mode isn't active in the current world, the achievements' UI will still be present, but will be uninteractable (the achievements and their UI can be turned off via toggling the `AchievementsToggle` option in the configuration settings).
2.0.0.001 and 2.0.0.003 (music)

*This is the page for the **2.0.0.001 and 2.0.0.003 Music mod** update.*
The **2.0.0.001** (or **2.0.0.1**) update, also known as the **1.4 Progress Update**, upgraded the mod to Terraria 1.4.3.6 (tModLoader v2022.5.103+). This means the Calamity Music Mod now supports many features that were released alongside the Vanilla Terraria 1.4.0.1 series of updates.

The **2.0.0.003** (or **2.0.0.3**) update increased the version number to correspond to the 2.0.0.003 main mod update and features no changes.

This Music Mod version is compatible with all Main mod versions between 2.0.0.001 and 2.0.0.003.

## Changes

* Added Journey Mode research support to all Calamity Music Boxes except those that are unobtainable.
* Rewrote the mod description
* Resprited the mod icon.

## Removals

* Removed the Music Mod configuration file.
1.1.7.803

The **1.1.7.803** update changed some visuals in the Ravager fight to be more fitting with its sprite introduced in 1.1.7.802, and several other small changes.

## Changes

* The Elemental minions from Heart of the Elements now stay at set positions relative to the player instead of gathering near them.
* Jungle Dragon, Yharon's Phoenix Fires now produce less dust.
* Changed Ravager's dusts and laser color filters.
* Scorpio's rockets no longer have knockback.
Abyss Gravel Wall

Abyss Gravel Wall*

Statistics

**Abyss Gravel Walls** are background walls that are naturally generated in the Abyss. Naturally-generated walls cannot be destroyed or collected and spawn water in front of them whenever a nearby tile updates. Safe versions of Abyss Gravel Walls can be crafted from Abyss Gravel, which have the same appearance but do not release water.

## Notes

* The walls' own water generation counts as a tile update for adjacent walls so that they generate water as well. This may lead to a chain reaction, which is useful for filling sections of the Abyss that may have generated without water.
1.1.7.805

The **1.1.7.805** update reworked Demonshade armor, buffed a few weapons, and resprited various buffs.

## Changes

* ??? now uses a reduced version of the vanilla ocean enemy spawn chance instead of a custom one.
* Demonshade armor changes:
	+ Demonshade Helm's projectile rain effect has been moved to the armor's set bonus.
	+ Demonshade Breastplate now grants damage and critical strike chance bonuses as the wearer's health lowers instead of just melee speed.
	+ Demonshade Breastplate now has a Thorns effect, increases maximum health by 300 and mana by 200, and grants increased life regeneration when standing still.
	+ Removed Demonshade Breastplate's shadow force ability.
	+ Increased Demonshade Greaves' movement speed boost from 100% to 125%.
	+ Set bonus now provides damage and critical strike chance bonuses to all classes instead of just melee.
	+ Removed the "Great for impersonating devs!" line from the set bonus' tooltip.
* Buffed Mariana's damage from 82 to 85, and its use time from 26 to 25.
* Buffed Meowthrower's damage from 25 to 28.
* Buffed Night's Stabber's damage from 45 to 49.

### Resprites

* Resprited Treasure Bag (The Hive Mind).
* Resprited Sand Tortoise.
* Resprited Armor Crunch, Brittle Star (buff), Burning Blood, Cloudy Waifu, Corro slime (buff), Elemental Axe (buff), Glacial State, Grax Boost, Holy Flames, Mechworm (buff), Plague, Reaver Rage, Shred, Son of Yharon (buff), Temporal Sadness, Xeroc Rage, and Xeroc Wrath.
1.1.5.0948

The **1.1.5.0948** update added several new weapons and a variety of resprites, most notably including Calamitas and Cryogen.

## Additions

* Added Astreal Defeat, The Ballista, Forsaken Saber, Harvest Staff, Pumpler, Rare Waifu in a Bottle, Storm Surge, Tome of Fates, Trinity, and Winter's Fury.

## Changes

* Resprited Calamitas, Cryocores, and Cryogen.
* Resprited Abyssal Warhammer, Bittercold Staff, Crystal Piercer, Darkecho Greatbow, Effluvium Bow, Glacial Crusher, Ice Star, Nuclear Fury, Shimmerspark, Snowstorm Staff, Starnight Lance, Sun God Staff, Sun Spirit Staff, Temporal Floe Sword, and Verdant.
* Resprited Bar of Life, Cryo Bar, Meld Blob, and Verstaltite Bar.
* Resprited Shardlight Pickaxe.
* Resprited Harpy Ring, Ornate Shield, Soul of Cryogen, Starlight Wings, and Statis' Ninja Belt.
* Resprited Treasure Bag (Cryogen).
* Resprited Cryo Key.
* Resprited Seabound Staff's Brittle Star minion.
1.1.1 to 1.1.4

The **1.1.1, 1.1.2, 1.1.3, and 1.1.4** updates focused on fixing the generation of Aerialite Ore and reworking the mod's bosses. 1.1.1, 1.1.2, and 1.1.3's attempts to fix the generation of Aerialite Ore failed.

## Changes

### Calamitas

* Now fires faster in Expert mode.
* Now gains a significant amount of damage when her brothers are killed.
* Can no longer despawn.

### Desert Scourge

* Buffed health from 1625 / **2762** to 5225 / **8882**.
* Buffed head damage from 25 / **37** to 40 / **60**.
* Buffed body damage from 10 / **15** to 20 / **31**.
* Buffed tail damage from 5 / **7** to 9 / **13**.

### The Devourer of Gods

* Now spawns Devourer Spawns, which will spawn more frequently as its health gets lower.
* Speed greatly increased, which will increase even further as its health gets lower.
* Body can now fire nebula lasers.
* Body can now fire frost beams in Expert Mode.
* Can no longer despawn.
* Can now properly fly.
* Now has 150 segments.
* Head now deals **500** damage in Expert Mode.

### Slime God

* Fires projectiles more frequently.
* Can no longer despawn.

## Fixes

* Desert Scourge and The Devourer of Gods no longer become near invincible in Expert Mode.
* Aerialite Ore should no longer generate in trees, and should only generate underground.
* Verium Bullet's projectile sprite is now properly invisible.
1.5.0.002 (music)

*This is the page for the **1.5.0.002 Music mod** update.*
The **1.5.0.002** (or **1.5.0.2**) Music mod update decreased the volume of the "Inferior Fabrications" in game.

This Music Mod version is compatible with Main mod versions 1.5.0.001 through 1.5.0.003.

## Changes

* Decreased the volume of the "Inferior Fabrications" music track that plays during the The Fabricational Quartet boss fight by 17.5%.

## Notes

* This version was never properly distributed, and is identical to the 1.5.0.003 (music) version.
1.2.3.006

The **1.2.3.006** update made The Slime God fight harder, added three Music Boxes, and added the Siren's Heart accessories.

## Additions

* Added Levi, Siren's Heart (Blue), Siren's Heart (Green).
* Added Ice Shield (buff), Ice Shield Cooldown, Levi (buff), Siren (Blue), Siren (Green), Siren Speed.
* Added Music Box (Calamitas), Music Box (Cryogen), Music Box (DoG Phase 1).

## Changes

### Bosses and Enemies

* ??? now has a 25% chance to drop either Siren's Heart in Revengeance Mode.
* Angry Dogs and Ice Claspers can no longer spawn if the player is in the Dungeon.
* Increased the size of the Armored Digger.
* Desert Scourge now uses Guardian of the Former Seas as its theme.
* Irradiated Slimes now have a 10% chance to drop a Lead Core instead of a 20% chance.
* Phase 2 of Jungle Dragon, Yharon now despawns quicker if no players are alive.
* Yharon's infernadoes now last 8 seconds instead of 7.
* Lowered the distance required for the Ebonian and Crimulan Slime Gods to fly towards the player.
* Ebonian and Crimulan Slime Gods are now more aggressive in Death Mode.
* Lowered Slime God Core's speed.

#### Items

* Renamed Gun to Soma Prime.
* Renamed Viable? to Lacerator, and added "Someone thought this was a viable weapon against DoG at one point lol" to its tooltip.
* Staff of the Mechworm's damage scaling is now capped at 10, and added the line, "The damage scaling stops growing after 10 minion slots" to its tooltip.

### Other

* Exo Freeze and Glacial State now also slow down vertical movement in addition to slowing horizontal movement.

### Resprites

* Resprited Asgardian Aegis, Astral Arcanum, Enchanted Pearl.
* Resprited Mechworm (buff).
* Resprited The Devourer of Gods' phase 1 map icon.
* Resprited Atlantis' spear projectile.

### Fixes

* Fixed a bug where Signus, Envoy of the Devourer wouldn't despawn once every player had been killed.
* Fixed a bug where the Slime God's large slimes wouldn't split up.
* Fixed a bug where Yharon's infernadoes could hurt the player immediately upon spawning.
1.2.1.003

The **1.2.1.003** update made a few stat balance changes to some of the mod's bosses, along with giving The Devourer of Gods a new attack. It also buffed and nerfed a few weapons, and fixed a bug.

## Changes

### Bosses and Enemies

* All Legendary items are now Revengeance Mode-exclusive, and drop at a **10%** chance instead of a 2% / **2.5%** chance.
* The Devourer of Gods now greatly reduces enemy spawn rates while active.
* Polterghast changes:
	+ Nerfed health from 335,000 / **536,000** / **560,000** to 310,000 / **496,000** / **512,000**.
	+ Phantom Turrets will now despawn when Polterghast is defeated or despawns.
	+ Phantom lasers now produce dust differently.
* Signus, Envoy of the Devourer changes:
	+ Buffed Cosmic Lantern's health from 2400 / **3360** to 6000 / **8400**.
	+ Cosmic Lanterns no longer produce dust when hit.
	+ Signus is now invincible if any Cosmic Lanterns are alive.
* The Slime God changes.
	+ Reduced Distorted duration from Core contact from 3.33 seconds to 3.
	+ Nerfed Core damage when its the last remaining Slime God from 80 / **128** to 70 / **112**.
	+ Each Slime God now escapes and despawns much faster after the player dies.
* Supreme Calamitas changes:
	+ Buffed bullet hell 1 projectile damages from 300 / **400** to 700 / **800**.
	+ Nerfed bullet hell 2 projectile damages from 320 / **440** to 200 / **260**.
	+ Nerfed bullet hell 3 projectile damages from 340 / **480** to 300 / **400**.
	+ Changed bullet hell 4 projectile damages from 360 / **520** to 400 / **500**.
	+ Buffed bullet hell 5 projectile damages from 380 / **560** to 500 / **600**.

### Items

* Buffed Blossom Flux's damage from 16 to 24, but its Spore Bombs now deal 6x of the weapon's damage instead of 8x.
* Nerfed Frigidflash Bolt's damage from 46 to 41.
* Nerfed Gleaming Magnolia's damage from 36 to 32.
* Buffed Lacerator's damage from 375 to 500.

## Fixes

* Profaned Energy lanterns can no longer be drawn when its base is destroyed.
1.0.1 to 1.0.3

The **1.0.1, 1.0.2, and 1.0.3** updates added a description and homepage link to the mod, as well as adding Falcon Boots with some recipes to help make obtaining them easier. 1.0.3 was the final version in the 1.0 series of updates.

## Additions

* Added mod description.
* Added mod homepage.
* Added Falcon Boots.
* Lava Charm can now be crafted with 3 Iron Bars, 5 Lava Buckets, and 25 Obsidian.
* Water Walking Boots can now be crafted with 5 Leather and 8 Water Walking Potions.
???

???Statistics

* Item **(Quantity)****Rate**
* Aquatic Heart25%

SoundsHurt

*Not to be confused with Anahita, the boss that is summoned when it dies.*
**???** is a Pre-Hardmode stationary enemy that spawns in the Ocean. When it is killed, it summons Anahita. It can drop the powerful Aquatic Heart accessory at any point in the game. It can also be detected by the Lifeform Analyzer.

## Notes

* Due to its ability to spawn in Pre-Hardmode, it is possible to kill it and summon the powerful boss(es) by accident. However, this is not recommended as this boss can easily one-hit the player in Pre-Hardmode with its massive damage.
* It spawns 4x as often in Hardmode.
	+ After defeating Calamitas or Plantera, its spawn rate is additionally boosted by 4x, totaling 16x.
		- You can stop **???** from spawning by using Sirenproof Earmuffs
* It cannot spawn in the Sulphurous Sea biome.
* It cannot spawn while any Lunar Pillars are alive.

## Trivia

* When **???** is nearby, the song **Siren's Call**, which was composed by the artist DM DOKURO, will play unless the Calamity Music add-on mod is disabled.
Wishing Well

## Description

The Wishing Well is a random encounter in For The King. It focuses on the Luck stat.

Characters are given the option to attempt the challenge or leave. There is no penalty for leaving the encounter; the Wishing Well will not despawn immediately. It can, however, despawn randomly over time. Additionally, if a character fails the Wishing Well's challenge, it will remain on the map for one more attempt.

Focus cannot be used for this encounter. Instead, characters can pay a small amount of gold to increase their odds.

Gold can be used to increase the success rate by 10% and reduce the Poisoned rate by 10%, it can be done multiple times.

## Challenges

### Slot Outcomes

: Success
: Poisoned.
## Additional Notes

Characters who successfully pass the Wishing Well's challenge will have their choice of the following as a reward:

* +3 Max Health
* +1 Max Focus
* +1 Armor
* +1 Resistance
* +2 Evasion
Abyss Gravel

Abyss Gravel*

Statistics* 65%

**Abyss Gravel** is a block that comprises the first two layers of the Abyss biome. It spawns naturally upon world generation and constantly leaks water. It can be mined with a Nightmare Pickaxe or a Deathbringer Pickaxe. When Abyss Gravel is first mined, it will leave a full tile of water in its place, similar to how mining Hellstone leaves behind lava.

## Crafting

### Used in

* Stardust Fragment (10)
* **Abyss Gravel** (64)
* Honeyfin
* **Abyss Gravel** *or* Voidstone (10)
* Coastal Demonfish
* Ocean Crest
* Depths Charm
* **Abyss Gravel** (25)
* Depth Cells (10)
* Lumenyl (10)
* Essential Essence Bar (40)
* Sea Remains (12)
* Planty Mush (10)
* **Abyss Gravel** (18)
 Fathom Swarmer Greaves | * Spider Greaves
* Sea Remains (9)
* Planty Mush (8)
* **Abyss Gravel** (15)
 Fathom Swarmer Visage | * Spider Mask
* Sea Remains (5)
* Planty Mush (6)
* **Abyss Gravel** (11)
 Abyss Gravel Wall (4) | * **Abyss Gravel**

total: 8 row(s)
## Notes

* Abyss Gravel blocks are extremely durable, requiring five times as many hits as Ebonstone Blocks.
* Abyss Gravel is immune to explosives.

## Trivia

* In previous versions of the mod, Abyss Gravel blocks were indestructible and as such could not be legitimately obtained.
* Its name was initially proposed as "Vanadite".
1.2.3.004

The **1.2.3.004** update buffed several bosses in Death Mode and reworked a few armor set bonuses.

## Additions

* Added Draedon's Heart, Spirit Generator.

## Changes

### Bosses and Enemies

* Brain of Cthulhu now gains extra knockback resistance in Death Mode.
* Brimstone Elemental now cycles through phases quicker in Death Mode.
* Cryogen's phases now happen earlier in Death Mode.
* Desert Scourge is now more aggressive in Death Mode.
* The Destroyer now lowers the piercing of projectiles which pierce more than 3 times to 3 instead of ones that pierce more than 2 times.
* The Devourer of Gods' body in both phases now resists the Stardust Dragon Staff's stardust dragon.
* Nerfed Providence, the Profaned God's defensive guardian's health from 40,000 / **56,000** to 30,000 / **42,000**.
* Nerfed Providence, the Profaned God's offensive guardian's health from 50,000 / **70,000** to 40,000 / **65,000**.
* True Eyes of Cthulhu now gain extra velocity in Death Mode.
* Signus, Envoy of the Devourer now cycles through phases quicker in Death Mode.
* The Death Mode Siren and Leviathan fight now begins with both bosses at the same time, along with a Siren Clone.
* Slime God Core is now more aggressive in Death Mode.
* Lowered the frequency at which Supreme Calamitas cycles through phases in Death Mode.

### Items

* Aerospec armor's set bonus now disables fall damage, increases fall speed, and spawns a spread of homing feathers if the player is hit for over 50 damage.
* Celestial Tracers now use  rarity instead of the  rarity.
* Nerfed Celestus' damage from 95 to 90.
* Meteorite will no longer drop if mined before Eater of Worlds or Brain of Cthulhu has been defeated in Revengeance Mode.
* Buffed Photoviscerator's damage from 40 to 46.
* Lowered the extra damage inflicted by the Raider's Talisman from 25 to 10.
* The Reaver Shark can no longer be swung until Skeletron has been defeated.
* Statigel armor's set bonus now grants increased jump speed, an extra jump, and temporary immunity if the player is hit for over 100 damage.
* Nerfed Terra Flameburster's damage from 70 to 56.
* Slightly nerfed Terratomere's projectile damage.
* Victide armor's set bonus now gives weapons a chance to fire a damaging shell which deals classless damage.
* Voltaic Climax's projectiles now last for 4 seconds instead of 4.5.
* Wulfrum Armor now requires 12 Wulfrum Shards to craft instead of 20.
* All Wulfrum Helmets now require 5 Wulfrum Shards to craft instead of 10.
* Wulfrum Leggings now require 8 Wulfrum Shards to craft instead of 15.

### Other

* Death Mode now boosts enemy spawn rates by 40%.
* Changed the "Underworld" message during world generation to "Final Cleanup".

## Fixes

* Fixed Chaotic Ore generating on blocks other than Ash Blocks, such as Obsidian Bricks.
* Fixed a bug where Elemental Quiver boosted throwing critical strike chance instead of ranged critical strike chance.
* Fixed desync bugs with Providence's guardians and Supreme Calamitas in multiplayer.
Acid Round

Acid Round*

Statistics

Projectile created
**Acid Bullet**
**Acid Rounds** are Hardmode bullets made from Plague Cell Canisters and Musket Balls. Upon contact with an enemy, it explodes into acid, which inflicts the Plague debuff on contact.

Additional damage is added to bullets when hitting a target based on target's defense, the damage of the gun & bullet, and the gun's use time. The final damage formula is as follows: `Damage = Damage + (EnemyDefense * 0.05 * (Damage / 50) * (WeaponUsetime / 20))`

## Notes

* The damage formula uses the enemy's *current* defense, after any reductions like Ichor.
Acid Eel

Acid EelStatistics

Drops

* Item **(Quantity)****Rate**
* Sulphuric Scale (1-3)50%
* Slithering Eels(Tiers 2 & 3)5%
* Vitriolic Viper(Tier 3)5% / **6%**

SoundsHurt
Killed
Idle

The **Acid Eel** is a Pre-Hardmode enemy that spawns during the Acid Rain event. They patrol the sea’s shallow waters and charge horizontally into the player in high speeds, however they are stationary on land.
Apocalyptic Jewel

File:BannerApocalypticJewel.png
 File:StructureApocalypticJewel.png
The **Apocalyptic Jewel** is an unique structure that generates in all newly created worlds. It features a large construction consisting of: a portal, a Jewel Stand and the Apocalyptic Jewel itself. The structure is always located at the middle top of the world, in the Space, however, the portal always generates at the 'Center point of the world.

Right-clicking the Portal will teleport the player straight to the Jewel Stand.

Right-clicking the Jewel while the Death Mode is activated will play a sound:  and will enable the Nightmare Mode for the current world.

Stone Slab
Spooky Lamp

## Notes

* The Jewel Stand and the Jewel itself are always located at the top of the world, but the portal is always located at the spawn point, so the player could immediately activate the Nightmare Mode after creating the character and the world.

## Trivia

* Due to the Portal always generating at the normal spawn point of the world, the mod changes the spawn point globally for all players to 50' East.
* There's a 1/100 chance when actiavting the Nightmare Mode that the Mysterious Figure will spawn and will say:
	+ Welcome to the suffer fields, mortal
	+ Brace yourself before the face of the nightmare...
	+ I wish you best of the luck. You will need it.
* After saying it, the Mysterious Figure will disappear.
* This can only happen only when activating the mode in a new world (activating and deactivating the mode only in one world will not make it happen).
Apocalyptic Slime Statue

Apocalyptic Slime Statue*

Statistics* 200%

The **Apocalyptic Slime Statue** is a Hardmode furniture item. It is obtained by gathering the Famine Slime, Pestilent Slime, War Slime, and Death Slime within a 15 block radius of eachother, they will then begin to pull each other in and implode, spawning the Apocalyptic Slime Statue where they imploded on top of Statigel Platforms. When right-clicked while holding a Gooz Sayer's Coin during the night, it is used to summon the Horseslimes of the Goopocalypse. For the Horseslimes to be summoned, a specific structure must be built around the Apocalyptic Slime Statue made up of four Slime Statues:

* The first Slime Statue must be entirely painted Deep Green and be placed on top of four Plagued Shelves with a Jungle Torch on each side of it.
* The second Slime Statue must be entirely painted Deep Red and be placed on top of four Ashen Platform with a Demon Torch on each side of it.
* The third Slime Statue must be entirely painted Deep Yellow and be placed on top of four Acidwood Platforms with a Coral Torch on each side of it.
* The final Slime Statue must be entirely painted Deep Blue and be placed on top of four Brass Shelves or Metal Shelves with a Bone Torch on each side of it.

A functional Apocalyptic Slime Statue.

Each statue must be within a 30 tile radius of the Apocalyptic Slime Statue. Upon successfully summoning the boss, four colored stars will spiral out of the Apocalyptic Slime Statue towards their respective slime statues and the Horseslimes of the Goopocalypse will be spawned shortly after, with each Horseslime spawning at their respective statue and the Goopocalypse Core spawning at the Apocalyptic Slime Statue itself.

## Notes

* The Apocalyptic Slime Statue cannot be destroyed by explosives.
1.1.7.704

The **1.1.7.704** update added a few new items, along with several nerfs to Grand Guardian, and a resprite.

## Additions

* Added Arch Amaryllis, Chicken Cannon, and Malachite.
* Added Decapodita Sprout.
* Added Providence Trophy.

## Changes

* Nerfed Grand Guardian's damage from 320 to 300, made its explosions and bolts deal 75% of the weapon's damage, and its bolts now last for 2.5 seconds instead of 5.
Anahita (disambiguation)

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Anahita** may refer to:

* Anahita, a boss fought in the Ocean alongside The Leviathan.
* ???, a passive enemy which resembles Anahita and spawns Anahita when killed.
* Anahita's Arpeggio, a magic weapon that is dropped by either The Leviathan or Anahita.
* Pearl of Enthrallment, an accessory that summons Anahita, dropped by either The Leviathan or Anahita.
* Aquatic Heart, an accessory that turns the user into a water elemental, dropped by the ???.
* Strange Orb, a Light Pet that summons an Ocean Spirit which resembles Anahita, found in Shadow Chests in the Abyss.
1.4.5.003 (music)

*This is the page for the **1.4.5.003 Music mod** update.*
The **1.4.5.003** (or **1.4.5.3**) Music mod update replaced a music track for the Acid Rain event, resprited the Anahita music boxes, and fixed a few bugs.

This Music Mod version is compatible with all Main mod versions between 1.4.5.003 and 1.4.5.007.

## Changes

* Renamed Music Box (Siren) to Music Box (Anahita).
* Renamed Music Box (Siren Lure) to Music Box (Anahita Lure).
* Replaced "radioactive" with "nuclear monsoon" as the Acid Rain Tier 3 music track.
* Resprited Music Box (Anahita) and Music Box (Anahita Lure).

## Fixes

* Fixed a bug that prevented Music Boxes from being toggled with Wires.
* Fixed several audio quality issues with the Acid Rain Tier 1 and 2 music track.
Amalgamated Brain

Amalgamated Brain*

Statistics

Projectile created
**Shade Rain**
The **Amalgamated Brain** is a craftable Hardmode accessory. It grants an increase to all damage types, causes shade to rain down when invincibility frames are active, and has a chance to inflict Confused on nearby enemies when the player is hit. The chance to inflict Confused and its duration both scale with the damage the player took. This accessory can be considered the Corruption counterpart to the Bloody Worm Scarf, even though they both can be crafted regardless of the world evil.

## Crafting

### Used in

* **Amalgamated Brain**
* Mana Overloader
* Frost Flare
* Corrosive Spine
* Void of Extinction
* Leviathan Ambergris
* Spore Sac
* The Camper
* Plague Hive
* Astral Arcanum
* Dynamo Stem Cells
* Blazing Core
* The Evolution
* Affliction
* Sulfuric Scale
* Cosmilite Bar (5)
* Ascendant Spirit Essence (4)
* Yharim Bar (99)

total: 1 row(s)
## Notes

* Shade rain deals magic damage and benefits from magic bonuses. However, its damage cannot be increased through any means.
* The shade rain has a base damage of 60.

## Tips

* If the player lives in a Corruption world, defeating the Eater of Worlds will allow the Dryad to sell the Brain of Confusion. Conversely, she will start selling the Rotten Brain if the player defeats The Perforators in a Crimson world.
* While the Bloody Worm Scarf is geared towards melee users, the Amalgamated Brain is geared towards all types of classes, as it increases damage for all classes.
Ace's Apron of Affection

Ace's Apron of Affection*

Statistics

**Ace's Apron of Affection** is a vanity item that can be crafted in Hardmode. It can be equipped in the social shirt slot.

## Trivia

* This item is a reference to the character Ralsei from the game *Deltarune*, who wears a similar green robe with a black heart printed on it.
Abombination

Abombination*

Statistics

The **Abombination** is a craftable Hardmode item used to summon The Plaguebringer Goliath boss. It can only be used in the Jungle or Underground Jungle.

## Crafting

### Used in

* **Abombination**
* Shadowspec Bar (5)

total: 1 row(s)
## Trivia

* This item's name is a portmanteau of the words "abomination" and "bomb", similar to how the Abeemination's name is a portmanteau of "abomination" and "bee".
* This item was previously named "Abomination".
Abyssal Crate

Abyssal Crate*

Statistics

The **Abyssal Crate** is a Fishing Crate variant that can only be hooked in the Sulphurous Sea. The crate contains several items based originally in the Abyss biome throughout various points of progression, and serves as an alternative way of getting these items through fishing.

## Notes

* Abyssal Crates drop different tiers of healing and mana potions depending on what bosses have been defeated:
	+ Lesser Healing and/or Mana potions are dropped normally.
	+ Healing and Mana potions are dropped if Skeletron has been defeated.
	+ Greater Healing and Mana potions are dropped if any Mechanical Boss has been defeated.
	+ Super Healing and Mana potions are dropped if Providence, the Profaned Goddess has been defeated.
	+ Supreme Healing and Mana potions are dropped if The Devourer of Gods has been defeated.
Alpha Virus

Alpha Virus*

Statistics

Projectile created
**Virus Aura**

The **Alpha Virus** is a craftable Godseeker Mode rogue weapon. It fires a large plague cell that has a lethal aura, dealing damage to every enemy that enters its radius. It slowly fades as it flies and splits into six plague seekers on contact with tiles.

Performing a stealth strike with the Alpha Virus will result in the projectile moving more slowly and allowing plague seekers to accumulate around it as it flies.

Its best modifier is **Flawless**.

## Crafting

### Used in

* **Alpha Virus**
* Molten Amputator
* Frostcrush Valari
* Enchanted Axe
* Exoplasm (20)
* Miracle Matter

total: 1 row(s)
## Notes

* This weapon does not benefit from the effects of the Invisibility Potion or the Shadow Potion.