recursal/Fanatic-Fandom huggingface dataset:
Kurt Michaels

### Relationships

Brian Slade (best friend and producer)Shae Kristensen (actress he is obsessed with)

Grant Butler (cinematographer he hires)

Camo (behind the scenes camera op he hires)

Katie (actress and friend of Shae)

Aaron Levy (party boy friend of Kurt's from L.A.)

Kurt Michaels - young, obsessed, from LA - has what it takes to be Hollywood’s next wunderkind A-list director. Just ask him.

Kurt is a hyperactive tidal wave of creative energy who has lived and breathed movies his whole life. He has a starving hunger to be the next Tarantino and he’s convinced that *Blood Redemption*, his no-budget indy feature, is his ticket to overnight success. With his best buddy and aspiring heavyweight producer Brian Slade in tow he blows his college fund on two tickets to the lost wilderness in Tasmania, Australia, to make his film Down Under.

Kurt loves the limelight so he’s preserving every thrilling moment of his audacious adventure with an ever present behind the scenes camera filmed by Camo. He has always had Shae Kristensen in mind as his lead actress.

Kurt loves horror and the film he is making, *Blood Redemption*, is an adaption of a journal written by his ancestor discovered in the attic when he was a child. Although predating it, the diary bears a resemblance to Heart of Darkness and Kurt’s heroic ancestor gives an account of a murderous tyrant, Edmund Smuts.

### Kurt Created a Facebook Page for his film Blood Redemption

A little known fact is that Kurt had a Blood Redemption Facebook Page that went mysteriously dead.

He started it on 21st February 2013, posting his ambitions for the film, his journey to make it and a collection of images, ideas and macabre research that were whirling around his head. And dark dreams. He shared posts from other sites and interacted with them over the years until 9th September 2016 when he assumedly finally left to make his film.

It then went dead for four years.

Until an unknown person, claiming not to be Kurt began posting on the page. This person claimed to have finished Kurt's film after Kurt asked them to. And this person released what they claim is pieced together from the ashes of Kurt's shoot and released under the title *The Screaming Silent* so that censors would think it fiction, not reality.
Ferenites

## Overview

Ferenites are human-like creatures that are found all over Aethendonia. They evolved to have a top layer that matched the biome of their skin to hide from predictors in their primative years. They mainly choose to live in houses in cliff faces or when not available in small burrows in the terrian. They are recognised as the oldest humanoid species in  Aethendonia and most live a peaceful life farming crops and hunting animals.

## Population

The population of Ferenites is uncertain as their burrows are developed deep into the ground and some never make it to the surface (mainly not involved in farming)

## Language

They speak 2 main languages, Standard and Fenerish. Fenerish is taught in schools to Humans and Felinas due to the largely spread population of them worldwide. The language itself was first recorded in 850 B.F.E and is similar to Standard yet includes stronger accents and mixed up words. It does have some regional dialects.
Diversification of Sunsetia

The Diversification of Sunsetia is an event in recent Sunsetian history in which activity on the main Sunset server declined and was replaced by several competing smaller servers, each vying to be the main "successor" of the Sunset community. These successors are CEU, Andromeda, bdedi and The Maxan Peace.
Russiaball

Cilria **(Known for a very long as Russiaball)** is well-known member.

He is also a mapper. **Sources needed for History!**

## History

### First 5 Days

Russiaball joined on 02/21/2020 at first she mostly was asking famana questions however he also joined though a very short time on a Famanan roleplay known as Oppian Density,He also won't not shut up about his 'cont lore' which she never made,He also made a map which was very shit and made a very cursed famana map but other then that not much happend until one day..

### The Lux Meme

It started when she made a map showing Germany and lux at war the very first message was 'Make lux win no balls' Which lead to 'Lux is very weak at this ponit' the quote that started this chaos It caused Russiaball to say Asshole and lead to the famous meme 'Lux is fucking weak','Have a fucking brain' This caused the chat to go to chaos and caused to yell in full caps and make the most famous meme by far,'Memes should be banned' This caused him to leave for almost a month and vow anger for the severer

### Post Lux-Meme

He became a meme as Russiabll was having longer time out of the server mostly hanging in Cresium until one other day

May 17th

### The Return

Russiaball returned back and was far more mature at this point and she liked shitposting daily

### Pre-23/7

Russiaball made the Ubriri Every Trailer for his own planet series until people noticed at 0:25 there was mistake in spelling of Insane and it was are you fucking insae? Which casued it to turn to a meme almost overnight and it made Russiaball pretty happy beasuce something was being used for once

### The Decline Peroid

Russiaball started to become less active around this time. And during this time they lost their early lead. Sometimes he only posted once or twice during the day.

Later around this time he started to almost never take part in anything until a debate started up around this..

### The ''Society Debate''

It first started as debate about COVID-19 masks and school. However it soon changed to debate about conspiracy theorists. Such as Flat Earthers and Karen's.

The talk boosted Russiaball from Moxon to Ga Xal and soon afterwards they would stay in Ga Xal for a while..

### The Rerise of Russiaball

Starting Early October Russiaball started to rise the ranks of the server. Soon reaching Maky by early November. Around this they changed their name to Cilria. As of now right Russiaball stands at 32th Place. and is one of the fastest growing members of the server
Shae Kristensen

Shae is a young actor who feels herself to be a veteran at the age of 24. She has yet to have her break and despite having the talent, looks, drive and personality that has seen her voted *Most Likely* she has been forever Called Back, Last Culled, Almost If-Only-ed and Studying Under.

She has only known herself to be filled with the conviction that she will make it big and has taken every course, seminar, workshop and short film that would advance that conviction from opinion to fact. For years that faith has been unshakeable.

Until now.

She has recently returned from a soul destroying sojourn in L.A. that left her scarred and filled with doubt. She now carries the belief that she has a shelf life of beauty and appeal, a setting sun on her career that if she doesn’t crack it in these last dying gleams of her youth she will be stacking shelves at Aldi.

Shae is a technically accomplished actor who is now cut off from the font of her talent and further uses her considerably developed acting skills to avoid having to confront her problem.

Physically, she is conventionally attractive in a conventional Hollywood sense – easily accessible and quick appeal. She sings, speaks foreign languages, has a sharp, quick and enquiring mind. She has not forgotten her western Sydney Aussie roots. She’s not scared of a fight but guilty of dumbing down her intelligence to avoid threatening men and alienating women.

Shae’s arc is her gradual realisation that her compulsive obsessing about her ‘shelf life’ is an escape hatch that allows her to avoid the true emotion that an honest performance would have her confront. Kurt Michaels intuitively recognizes this in her straight away. Part of her knows that joining his insane indy movie project will lead her down the path of liberation - and it’s going to be a rough ride.
Paul Kolsky

Paul Kolsky is a producer at Cutout Films.

Paul has a background as an award-winning cinematographer with over 30 years experience. In this time his dramatic and documentary features have screened in cinemas throughout the world including the selection of his feature film *Watermark* in the Cannes Film Festival 2003 Directors’ Fortnight. He formed Cutout Films as a means to bring his practical film skills to creating new productions.

Cutout Films with Hypnofilms has recently completed the feature *The Screaming Silent* and is in development on a new feature project *Whirligig*.
Anarchy Night

In Sunsetian Slang, an **anarchy night**, **annight** or **anarchy day** is refers to some point, usually for a few hours, when The Sunset Discord or another major server descends into chaos. An anarchy night usually begins with a 'spark', a thing to set it off, (for example, a new member could say something the other users find humorous, or someone could send a link to a website) followed by spam and shitposts. On a typical anarchy night, the majority of all activity during the night occurs in #general. There are occasionally rule changes, demotions or warns after or during the anarchy night, some even resulting in permanent bans. In more recent times, especially since activity on the server declined the definition changed to more of a night of general activity, specifically in VC, which lead to the existance of the Bri'ish Nights, Swedish Night and Slav Nights.

For a list of anarchy nights and for are more detailed explanation of different kinds of anarchy nights see List of Anarchy Nights.
Andrew Lindqvist

Andrew Lindqvist is an actor, known for Sam Fox: Extreme Adventures (2014), Shit Creek (2015) and The Screaming Silent (2020)

Since graduating from NIDA (2009 - 2011) he has been cast in many high profile commercials including roles for *Johnnie Walker* and for *Optus.* He also appears regularly in stage productions which have included *Howl, Neighbourhood Watch, The Canterbury Tales and Benghal Tiger at the Baghdad Zoo* for which he received the Sydney Theatre Award Nomination – Best Male Actor in a Supporting Role.
What is Blowjob

Hey, Reddit. So recently someone on Discord was talking about blowjob so I asked them what it was. They explained it was "cock in mouth basically" and then made fun of me for not knowing. Recently I heard people talking about blowjob again and asking me "what is blowjob" in my continuation Q&A, which made me mad and I almost said the n word. Reddit, help.
Bella MacDiarmid

Bella is an actor, known for *The Screaming Silent* (2020), the award winning short film *Manos Arribas* (awarded Best Comedy at #TOFF, Grand Jury Prize at IFF) and *Armadillo*. She has performed in many theatre productions including performing in New York in one of seven planet plays, Earth: A Play About People. In this she worked in collaboration with scientists, actors, dancers and musicians to devise a personal exploration and narrative about overpopulation. She toured in-school productions of MacBeth, Romeo and Juliet, A Midsummer Nights Dream and Julius Ceasar around NSW, Victoria and South Australia. In Sydney she performed in outdoor summer seasons of MacBeth and Taming of the Shrew.

Bella has also acted in television commercials and radio plays.

She was educated at the National Academy of Dramatic Art (NIDA) from 2009 - 2011 where she received the Marcia McCallum scholarship and the Tim Freedman student bursary.
Зомби-сингулятор

**Зомби-сингулятор** - враг в WH, более элитная версия обычных зомби

Финальная схватка

## Описание

Данный тип зомби является генетическим мутантом, обладающим необычайно огромной мышечной массой, позволяющей ему запросто оттолкнуть своего противника на расстояние 20-30 метров. Именно отталкивание и является его главным оружием, как такового урона он не наносит и не способен убить вас. Также обладает необычайно большой скоростью передвижения,что делает его самым быстрым противником в WH, за исключением стервятников. Может за считанные секунды догнать и перегнать игрока

## Внешний вид

Одет в синий комбинезон, схожий с формой агентов ФБР и ССИЛ, на голову надеты защитные очки с тепловизером
Биомеханоид сингулятор

**Биомеханоид сингулятор -** противник в WH

Начало конца

Финальная схватка

## Описание

Биомеханоиды сингуляторы, более известные, как "синги", являются элитным родом войск армии Кесси. Помимо улучшенной брони в их экипировку входят так называемые паразитические винтовки, которые вместо патронов стреляют по врагу незрелым паразитом эндера. Принцип действия этого оружия таков: в магазине содержатся небольшие коконы, при нажатии на курок происходит выпуск кокона в сторону выстрела, одновременно с этим винтовка издает очень громкий визжащий визг сирены, которые вводит паразита в бешенство и он начинает атаковать всех в зоне своей видимости. Сингуляторы способны выпускать их в бесконечном количестве, фактически просто закликивая игрока потоком новых и новых врагов, что делает данных противников одними из самых опасных во всей игре. Обычно синги кемперят своих противников на крышах и на разного рода возвышенностях, при выстреле он начинает подсвечиваться белым цветом, что демаскирует его местоположение и делает его уязвимым для игрока
Grant Butler

Grant, 48, is an alcoholic ex photojournalist who is seriously burnt out and PTSD-ed from too many years in war zones. He is fatally conflicted by the idea that while he was working as a cameraman he could have saved lives and instead chose to shoot images that never made a difference. The young idealist in him has died and he has been celebrating the wake ever since. He recently has made the decision to start the process of recovering his life by rekindling an earlier passion for cinematography and Kurt’s film is his first gig.

Grant is gruff, stern, cynical, skeptical but masks a sentimentality and passion not far from the surface.

When Kurt and Brian hire him, he knows what they are after - the moment he is most famous for filming - a man in Misrata, Libya 2011. The man died just after the image was taken.
David Davidson

Writer / Director David Davidson has a career as a long and short form editor. Working as a specialist trailer editor he moved into visual effects and design. Today he regularly writes, directs and provides content for clients including Nike, Adidas, Toyota and others. He is director and co-writer and of the The Screaming Silent and co-creator of the upcoming children’s feature *Barton the Ghost Catcher*.
Элемент SGB-green

**Элемент SGB-green** - оружие ближнего боя в WH

## Описание

Представляет из себя обычную деревянную палку, покрытую слоем зеленой жижи. Данное оружие является не просто дубиной, оно дает своему носителю необычайно огромную прибавку к скорости передвижения, примерно в 3-5 раз, что позволяет вам за считанные секунды как преодолевать огромные расстояния, так и убежать, к примеру, от толпы врагов. При непосредственном использовании в качестве оружия она не так эффективна, она обладает низким показателем урона, однако при попадании по врагу поджигает его. Также обладает бесконечной прочностью

## Местонахождение

Данное оружие невозможно найти где либо на пустошах, его можно лишь купить у торговца в замке ВОА
Белый дом

Восьмая миссия в WH

## Описание

После получения костюмов защиты вы решили отправиться в самое сердце Вашингтона - к Белому дому, в логово к самой Кесси

## Прохождение

### **Враги, встречающиеся на миссии**

* Абориген-громила

* Падший ученый

* Фантом

* Зараженный зомби

* Обугленный скелет

* Биомеханоид

* Биомеханоид-разведчик

* Биомеханоид-штурмовик

* Биомеханоид-сингулятор

* Биомеханоид-каратель

* Элитный биомеханод

* Паразит

* Механический паук

* Биомеханический паук

* Крыса-мутант

### **Мини-боссы**

* Глава ученых

* Биомеханоид-потрошитель
Fiolety World Post-apocalypse Вики

**Добро пожаловать на Fiolety World Post-apocalypse Вики!**
Это онлайн-энциклопедия о серии карт Fiolety World, созданных в игре Minecraft

## Описание

*Основатели*, расскажите подробно о теме вашей вики и посетите кабинет администратора, чтобы увидеть больше советов о вики.

## Навигация

PlaceholderСтатья о теме викиPlaceholderСтатья о главном персонажеPlaceholderСтатья о главном антагонистеPlaceholderСтатья о первой серии/игровой миссииPlaceholderМесто действия темы викиPlaceholderСтатья о ключевом событииPlaceholderВажная статья

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
* Справка
* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
Kyvarix

# Kyvarix The Betrayer

A horned devil with ambition to be a pit fiend, betrayed every superior officer openly just so they couldfail and he could take their place. Where most Horned Devils would never betray their superiors Kyvarix saw it as the only way to get to the level of pit feind for which he dreamed.

Core DnD 5e: Horned devils are lazy to the point of belligerence and reluctant to put themselves in harm’s way. Moreover, they hate and fear any creature stronger than themselves. When they are sufficiently provoked or antagonized, the fury of these fiends can be terrifying.

A malebranche stands as tall as an ogre and is sheathed in scales as tough as iron. The flying infantry of the hellish legions, horned devils follow orders to the letter. Their huge wings and sweeping horns create an intimidating presence as they drop from the sky and strike with deadly forks and lashing tails.
Indariano

El Indariano es la lengua de los Indar, y es la lengua nacional más hablada en la Liga Indariana, y en las islas ***Mir Eidan***, siendo de hecho la lengua principal de este archipiélago. El Indariano es la versión moderna del ***Indariano Antiguo***, cuyo origen se remonta a la península de Rodaun, dónde se erigía la antigua Civilización Indariana.

La lengua es conocida en el extranjero entre los forasteros que tienen tratos comerciales con los Indar, tanto en la región del Mar de Koron como en otros lugares. Muchas comunidades Indar en el extranjero también hablan esta lengua, entre ellas, la comunidad más grande se encuentra en el Imperio de Kevelar o en los barrios de ciudades comerciales del Reino de Olvius, que hace frontera con el Archipiélago de los Indar.

La Lengua cuenta con varias grandes variedades dialectales: El dialecto Arkadano, el dialecto Tirsano y el dialecto Vedano. Cada uno de estas grandes ramas dialectales se dividen a su vez en pequeños subdialectos, uno por cada isla. Sin embargo, todos los dialectos son inteligibles entre sí. Las variedades de las ciudades de Arkadan, Tirso y Vedana son las variantes estándar para cada grupo dialectal y las tres son consideradas prestigiosas.

## Dialectos

INDARIANO (Desarrollado a partir del Indariano Antiguo)

***Dialectos Arkadanos**: El origen de los dialectos se remonta a la ciudad de Arkadan extendiéndose a sus colonias.*

* Dialecto de Arkadan (Estándar de esta rama dialectal)
* Dialecto de la Isla de **Mesna**
* Dialecto de **Torsin**
* Dialecto de **Rhoren** y las islas cercanas.
* Dialecto de **Karith**
* Dialecto Costero de **Aune**

***Dialectos Tirsanos**: El origen de los dialectos se remonta a la ciudad de Tirso extendiéndose a sus colonias.*

* Dialecto de Tirso (Estándar de esta rama dialectal)
* Dialecto de **Shadir**
* Dialecto de **Osgan**
* Dialecto de **Ashra**
* Dialecto de las Islas **Laurka**
* Dialecto Costero de **Misarna**

***Dialectos Vedanos**: El origen de los dialectos se remonta a la ciudad de Vedana extendiéndose a sus colonias.*

* Dialecto de Vedana (Estándar de esta rama dialectal)
* Dialecto de **Oredan**
* Dialecto de **Irdakar**
* Dialecto del pequeño archipiélago de **Moir**
* Dialecto costero de **Marashir**
Бритва Биомеха-разведчика

Бритва Биомеха-разведчика - оружие ближнего боя в WH

## Описание

Данная бритва является основным боевым вооружением Биомеханоидов-разведчиков. Удобная, компактная, острая, легкая, очень простая в освоении, что может быть лучше? Обладает высоким показателем прочности и средним уроном, способна нанести урон по области сразу нескольким врагам, также помимо этого при ударе может сильно оттолкнуть противника. В целом по своим характеристикам является лучшим оружием в WH, помимо топора палача

## Местонахождение

Лучшим способом получения бритвы будет торговля, так как в пустошах она является очень редкой находкой, обычно она запрятана в самых секретных и труднодоступных местах
The Screaming Silent Wiki

Ross Magnant

Gary Brun

Derek Pascoe

Whitney Boyd

Hypnofilms

The Screaming Silent

The Screaming Silent is a found footage horror. Directed by David Davidson and produced by Paul Kolsky it is shot in spectacular locations with stunning visual appeal. A Gothic Australian ghost tale set against a bloodthirsty history.

The plot revolves around young filmmaker Kurt Michaels  who travels 8000 miles deep into the lost outback of Tasmania to retrace the voyage of his

ancestor.

Initially landing in Sydney, Kurt and his buddy and producer Brian Slade gather their team. First stop Camo, to film their "behind the scenes" documentary. Then Grant Butler, a jaded ex war zone cameraman to shoot his actual film. Through a difficult casting process he finally secures Shae Kristensen as his lead actress and her friend Katie as supporting.

Guided by a cryptic handwritten journal the team search for the dark secret Kurt's ancestor determined never to reveal. Lost, haunted and terrified they discover themselves pawns in an ancient vendetta.

Bella MacDiarmid as ShaeArrivalAndrew Lindqvist as Kurt Michaels and Ross Magnant as Brian SladeAndrew Lindqvist as KurtBella MacDiarmid as ShaeAndrew Lindqvist as KurtWhitney Boyd as KatieRoss Magnant as Brian and Andrew Lindqvist as KurtAndrew Lindqvist as KurtBella MacDiarmid as ShaeAndrew Lindqvist as KurtWhitney Boyd as KatieWhitney Boyd as KatieHungry GhostsBehind the ScenesBehind the ScenesGary Brun as CamoCemeteryDerek Pascoe as GrantTasmania

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Крушение

Вторая миссия в WH

## Описание

Четвертый со своим отрядом, состоящим из генерала ФСБ Дэмина, рейхсканцлера ССИЛ Дарка и президента ЗАСУ Агента терпит крушение в пустыне, находящейся рядом с Вашингтоном. Это место является выжженной рекой, неподалеку от которой упала ядерная бомба

## Прохождение

### **Враги, встречающиеся на миссии**

* Абориген

* Абориген-громила

* Прислужник колдуна

**Уникальные мобы**

* Глава аборигенов

**Мини-боссы**

* Палач

**Боссы**

* Колдун
Ливень

Четвертая миссия в WH

## Описание

Вся ваша команда приняла решение уничтожить оставшиеся вышки биомехноидов во всем Вашингтоне и вы отправились в пригород для их поиска

## Прохождение

### **Враги, встречающиеся на миссии**

* Зомби

* Пораженный зомби

* Биомеханоид

* Биомеханоид-разведчик

* Биомеханоид-штурмовик

* Биомеханоид-снайпер

* Биомеханоид-камикадзе

* Рейдер

* Трезубщик
The Lord Marshall's First Edict

In the year 3128, following the death of King Lowe, The Lord Marshall of the Royal Army of Gaul had assumed the throne and decreed that the practice of all religion in the kingdoms to be considered treason.

#### Background

Antitheism had been growing across the lands of Avalon ever since the crisis that was . Since that time, people with considerable enmity towards the gods have been growing in number and influence across the lands. King Lowe III had some advisors who fell into that category, but none more vehemently than his Lord Marshall. While the king allowed the Lord Marshall to enact a violent inquisition against churches to certain gods that were considered "enemies of the state", he never gave in to aggressive antitheism of his military commander. When the king became sick, all the holy men of the lands could not relieve him of his illness and he died. Leaving no heir, the Lord Marshall took the throne per Gaulish law of succession and made his first royal decree.

#### Protocols

The Lord Marshall's inquisition is carried out by his elite team, known as "The Correctors." They are very methodical in their efforts to dispatch all faith-based practice.
Финальная схватка

Десятая, финальная миссия WH

## Описание

Конец близок, пути назад нет, вы должны раз и навсегда уничтожить Зеленый вирус, дав ему последний бой

## Прохождение

### **Враги, встречающиеся на миссии**

* Зомби
* Пораженный зомби
* Зараженный зомби

* Зомби-сингулятор

* Фантом

* Демон

* *Биомеханоид-сингулятор\**

* Биомеханоид-бомбардир

* *Зараженный биомеханоид\**

* *Скелет\**

* *Солдат ФСБ\*\**

* *Трезубщик\*\**

### **Мини-боссы**

* Адепт зеленого вируса

* Гаст

* Бык-мутант

### **Боссы**

* Зеленый вирус

* *Верховный адепт\**
Пожарный топор

**Пожарный топор -** оружие ближнего боя в WH

## Описание

Топор, который в довоенные времена активно использовался пожарными.

## Характеристики

Обладает средним уроном при медленной скорости удара. Также отличается высокой прочностью и относительной легкостью получения, все это делает пожарный топор одним из лучних оружий ближнего боя в игре

## Местонахождение

Пожарный топор можно купить у торговцев в замке в перерывах между миссиями, в отличие от биты покупка топора является более целесообразной, так как он прочнее нее в 3-4 раза и один экземпляр вполне может не сломаться до конца игры. Встречается повсеместно во всем городе, но в меньших количествах, чем бита
Начало конца

Девятая миссия в WH

## Описание

После нападения и захата вашей базы вы решили, что побег будет лучшей идеей, но вот бежать придется через весь город... Вам предстоит очень долгая и сложная дорога...

## Прохождение

### **Враги, встречающиеся на миссии**

* Зомби

* Пораженный зомби

* Радиоактивный зомби

* Биомеханоид

* Биомеханоид-разведчик

* Биомеханоид-штурмовик

* Биомеханоид-сингулятор

* Биомеханоид-каратель

* Биомеханоид-подрывник

* Элитный биомеханод

* Зараженный биомеханоид

* Паразит

* Фантом

* Оса-мутант

* Зомби-сингулятор

* Демон

* Рейдер

### Уникальные мобы

* Зомбированный экипаж эвакуационного вертолета

### **Мини-боссы**

* Пексор
* Биомеханоид-потрошитель

* Адепт зеленого вируса

* Бык-мутант
Solitaire the Harlequin "Tsabo of Themia"

Tsabo Vec is the son of Maraxus, The Warlord of Themia and 2nd in command to the Usurper Doyen Dul Limm. He and his father were two of Dul's first successful live mutations, until then he'd only been working with dead specimens from the Themian Necropolis. When Maraxus and Dul fell at the hands of the Council of Heirs, Tsabo fled to Breton fearing he'd be hunted down as the son of a traitor. He was almost stopped in the Port Of Gaderisk, where he received two scars on his face.

Since the fall of Limm and his mutate army the Council Of Themia has put a bounty on the surviving mutants, living or undead, to be brought back to face their justice.

Since arriving in East Avalon he's done the best he can to blend in, but with his ash gray skin and blood red eyes its been a challenge. Luckily he wasn't cursed with freakish mass like his father so as long as he keeps a mask on and stays covered up he looks just like any other Wood Elf. As a gifted athlete and rather talented bard he found he could make a living as a clown with the circus in the town of Kilbourn Dells and nobody seemed to give a damn about who he is or what he looks like so long as he can keep them entertained.
Aziz

## Summary

Aziz Naaji is a human Andalusian man who, before the demon apocalypse, worked as a courier, mainly in the states of Hamza and Liste. He comes from a family of merchants, and thus is used to a life on the road. However, because the family business fell to his sister Malalai upon their parents' death (as is tradition), he decided to become a courier so he could still live a life of travel and adventure.

During his work, Aziz frequently crossed paths with Darren of the Dream-Speakers, and the two became very close friends. Aziz enjoyed arguing and debating with Darren about just about everything; it reminded him of how his parents schooled him and Malalai - not by providing straightforward lessons, but by asking questions and challenging the answers. Even Darren's questioning of Aziz's faith didn't bother him; as a follower of Berei, goddess of governance and roads, Aziz considered theological debate to be a cornerstone of his devotion. The spirited exchange of ideas was how good governance was formed, after all.

However, when Darren tracked Aziz down one day and insisted that Berei had left him - that all the gods had fallen - and that Aziz was doomed to die if he didn't follow Darren, that was a bridge too far. Aziz refused to return with Darren to his pride's lands and continued toward his original destination in the lands just north of Andalus.

It's unclear what happened to Aziz during the Demon Crisis. However, he apparently survived and is now in Gaul, working for the king's men under the name Jacob.

## Description

Aziz is a human man in his early thirties, though years of exposure to the Andalusian sun and wind make him look a bit old for his age. He's of average height and on the lean side, with the build of a long-distance runner. He has light brown skin, thick, dark hair that is usually windswept, dark brown eyes, and a strong jawline. He usually wears lightweight cotton and linen clothes - tunics and trousers - traditional to his homeland, and soft leather boots that are caked with dust from the road.

Aziz has generally sunny disposition and an off-kilter sense of humor; he enjoys pulling pranks and spinning bizarre tales just to see if people will believe him, or telling a long, rambling story just to end it with a lame pun. He also enjoys new experiences and requires very little prompting to go off on an adventure, though he draws the line at obviously illegal activity - e.g. he's not one to break into private property.

Faith and religion play a large role in Aziz's life; his family primarily worships the goddess Berei, though they also pay tribute to the other major deities of Andalus when appropriate. Aziz wears a bracelet of braided horsehair at all times as a sign of devotion to Berei, as horses are the animal primarily associated with her.
Центр города

Седьмая миссия в WH

## Описание

После возвращения в замок вы решаете исследовать центр города в поисках специальных костюмов защиты

## Прохождение

### **Враги, встречающиеся на миссии**

* Зомби

* Биомеханоид

* Биомеханоид-разведчик

* Биомеханоид-штурмовик

* Биомеханоид-снайпер

* Биомеханоид-сингулятор

* Биомеханоид-каратель

* Биомеханоид-подрывник

* Элитный биомеханод

* Паразит

* Механический паук

* Биомеханический паук

* Крыса-мутант

* Фантом

* Абориген

* Абориген-громила

* Магма-слайм

* Оса-мутант

* Прислужник колдуна

* Зомби-сингулятор

### Уникальные мобы

* Выжившие бойцы потерянного отряда "ВОА"

* Двойник колдуна

### **Мини-боссы**

* Биомеханоид-потрошитель

* Первый клон колдуна

* Второй клон колдуна

* Третий клон колдуна
Mirik

Town of bards beside the Mirik Lake and Tortle Island, home of the Bard College of Mirik

A settlement (e.g. large town) in Nasyan with a population of 8000 will occupy roughly 0.54 km2 (132 acres).

A settlement this size with typical law enforcement will probably have 53 armed agents of the ruling authority (guardsmen, watchmen, etc.).

This settlement has the following buisness and services available.

3 Apothecaries

7 Fishmongers

7 Priests

10 Bakers

32 Furriers

7 Pursemakers

23 Barbers

3 Glovemakers

4 Roofers

4 Bathers

4 Harness-Makers

4 Ropemakers

6 Beer-Sellers

8 Hatmakers

4 Rugmakers

5 Blacksmiths

3 Hay Merchants

8 Saddlers

4 Bleachers

2 Illuminators

9 Scabbardmakers

3 Bookbinders

4 Inns

4 Sculptors

1 Booksellers

20 Jewelers

53 Shoemakers

6 Buckle Makers

12 Lawyers/Advocates

6 Spice Merchants

7 Butchers

4 Locksmiths

32 Tailors

15 Carpenters

32 Maidservants

4 Tanners

11 Chandlers

16 Masons

20 Taverns/Restaurants

8 Chicken Butchers

11 Mercers

9 Watercarriers

200 Scholastics

40 Noble Households

13 Weavers

11 Coopers

20 Old-Clothes

9 Wine-Sellers

4 Copyists

5 Painters

3 Woodcarvers

3 Cutlers

16 Pastrycooks

11 Woodsellers

5 Doctors

6 Plasterers
Железный клинок

**Железный клинок** - оружие ближнего боя в WH

## Описание

Металлический клинок, предназначенный специально для армии США, в комплект с ним идет встроенный шокер, благодаря которому клинок имеет очень высокий урон, взамен же обладает низкой скоростью атаки и очень невысокими показателями прочности, поэтому примерно после 30-40 ударов приходит в негодность. Были выпущены в ограниченной партии, поэтому является довольно редкой находкой.

## Местонахождение

Обычно железный клинок может быть найден в различного рода секретах и спрятанных сунудках, находящихся в самых закоулках карты. Также может быть куплен у торговца, однако отдавать генератор энергии ради него не рекомендуется, так как покупка топора является более целесообразной, у которого прочность в 5 раз выше клинка
Завод

Пятая миссия в WH

## Описание

Ваш отряд ловит сигнал с другой радиовышки биомеханоидов, которая находится на территории старого военного завода, вы отправляетесь на ее унитожение

## Прохождение

### **Враги, встречающиеся на миссии**

* Зомби

* Биомеханоид

* Биомеханоид-разведчик

* Биомеханоид-штурмовик

* Биомеханоид-снайпер

* Биомеханоид-зародыш

* Демон
* Механический паук
* Биомеханический паук

* Крыса-мутант
* Трезубщик
* Слизень
Casimir

Casimir and his twin brother Wojtek were as different as any two children could be, but they loved each other nonetheless. Casimir was unusually weak and sickly for a bugbear. Despite the help and training Wojtek and his mother Anastasia gave him, he was better at the gifts taught to him by his father Radek. Casimir learned the ways of healing from his father, and with it, came some gifts of herbalism as well, soon gaining the ability to keep plants alive even in the harshest environments ensuring his survival from the land through growing food and creating medicines. With Wojtek beside him, they made the perfect team.

The day of their 13th birthday was one of the most cursed days for not just the twins, but perhaps all of Avalon. Their coming of age ceremony was cut short when the sun was eclipsed. Not by the moon, but a giant demon hurling towards the earth. The camp was in disarray as the beast came hurdling towards the ground. Some of the families were able to scatter and get away, but a Balor quickly attacked and killed most of the caravan members. Wojtek was able to bring Casimir to a safe hiding place, but Radek and Anastasia were not so lucky. After Radek fell, Anastasia went into a fit of rage. After successfully bringing the beast down, it did what Balors do. The two watched in horror as those who remained were incinerated. Not long after, more demons began a similar descent. After some maneuvering, the two nestled into a cave in the Dragon's Spine Mountains, following a small stream to a tight safe alcove. With Wojtek to hunt and Casimir to help heal, the two managed to survive against all odds.

With the scourge over, the two came out to find an army. Before the soldier could hit Casimir with an arrow, Wojtek used his charism to convince them that the duo was not a threat. After some slight discussion with the soldier, Wojtek was recruited in the army of the Unified Kingdom of the Spines (UKS). Casimir’s prowess as a medic allowed him to stay by Wojtek’s side in the company. From the ages of 13 to 20, the brothers fought alongside each other with Wojtek moving through the ranks and promising to never leave his brother behind. After being promoted to sergeant, Wojtek was no longer able to keep that promise. When Wojtek told Casimir h would be turning the opportunity down, Casimir convinced him to go for it promising Wojtek he would be okay. When Wojtek's company returned to the UKS main outpost he learned that Casimir had been pronounced MIA, a sentence in those days which almost certainly meant death. Wojtek spent every mission he could as an excuse to search for Casimir, but to no avail.
Alkuhuf

```
"في الحذر السلامة في التوبة المستعجلة" "fi alhidhr alsalamat fi altawbat almustaejala"

```

```
"In caution safety, in haste repentance"

```

   A large fortress situated on the edge of The Dragon Spine, it stis on top of a large set of intersected caves that cover large areas of the empire. Only a few have been fully explored, and the current residents of Alkufuf are only known by the council of elders. Rumor has it that the people sent here become part of the secret military force.
Darrin Damask

### ***"Prayer does not ready us for the greater work. Prayer is the greater work."***

Darrin was born from an illicit affair between Peter, the eldest son of the Scheverell family and Perle, the eldest daughter of the Mathilsti elven line. The liaison occured during an meeting to build an alliance during a time when such a prospect was forbidden by the royalty. Fearing discovery of her imminent lovechild, and legally prevented from further fraternization with the Scheverells, Perle took to the mountains and secluded herself. After Darrin was born, Perle was burdened with heavy emotional turmoil and surrendered her child to the church of St. Cuthbert where the child was delivered. He was given the name "Damask" after the cloth he was wrapped in when he was surrendered. Perle then returned to the grove of her family and hanged herself on the vines of the tree of elders. With Peter unfamiliar with his bastard son, Darrin was raised by Sister Marjanet of the church. Marjanet fostered him to be a warrior of St. Cuthbert, and never shied from telling him the story of his arrival at the church: he was the bastard child of an elven noble who was too ashamed to bring her half-breed son to her family. Marjanet told him if he could prove he was the eldest child of the eldest child of the line, he was entitled to a place in their royal court and could "bring some order to those reckless wildlings". But because there was nobody in the kingdoms who could substantiate that, he would live to serve the church. One night, Darrin received a vision from the Raven Queen, who recognized his plight and offered him a deal: all he would have to do is **[INSERT CAMPAIGN PLOT HOOK HERE]** and his mother would be returned to life, able to substantiate his claim to the family. Seeing no glaring issues between the dogma of the Raven Queen and the tenets of St. Cuthbert, Darrin accepted the pact.
Clayton Chuskrev

## Summary

(unknown birthdate) A known privateer in the Seas of Avalon who captained the ship known as "The Claymore". His methods were ruthless and he was rumored to have been touched by the far planes to gain power. He eventually died, sacrificing himself so that his crew could make an escape from the orcish corsairs of the Mal'Shoka tribe.
Mismer Edward McAldriss

A major in the Anderous National Guard artillery division. Betrothed to Elum Dinblack, a high elf worshipper of Vandria Gilmadrith, whose dogma allowed for an elf to marry outside of their race only if the church blessed the outsider and dressed him with the Silvered Frock, buttoned at the rear by an elf who's endorsed the union. One month before the end of their deployment, their unit was dispatched to the threat of a Purple Worm. Being grossly unprepared, the unit was almost completely decimated, casualties including McAldriss' fiance. Wishing to make good on his promise to marry Elum, Mismer formed an agreement with the clergy of the Church of Gilmadrith who promised him the blessing of the Silvered Frock if he were to defend the citizens from the Wrath of the Tarrasque. After he succeeded, the Abbot of the church dressed him in the frock and clasped the buttons and performed the marriage posthumously. Mismer retired from service as a captain that day as Mismer E. McAldriss Dinblack with silvered buttons all down his back.
Ralston

Ralston Cunningham served as one of the lorekeepers of the Knights of Pelor. He commonly used his knowledge of the history of the order to recruit young men and women eager for glory, and frequently found himself taking them under his wing as they trained. He loved nothing more than instilling the mercy of Pelor into each new batch of knights.

Tybolath Wanderfist Ganu-Matho was certainly the largest recruit he'd ever managed, and yet surprisingly cooperative. He was also possibly the most enthralled by Ralston's stories of past knights. So hungry was he for tales that Ralston may have had to invent a few here and there after a few years. There were seeds of truth in them, at least. In return, Ty (because who ever heard of a paladin named Wanderfist?) told him tales of his ancestors, and tales of what he himself intended to do.

Ralston was 46 years old as of the Siege of Arroyo. As his duty demanded, he sent his mentee to safety, to guard both him and the survivors who would surely need the strength of an almost-knight.

He, along with the five other senior members of the Order who stayed behind to defend the retreat, are assumed deceased.
Pietro Ganjowski

Hey man. Name's Pietro Ganjowski but everybody call me Ganja Pete. I'm like, super into herbs and stuff for like... medicinal reasons. If like, you need any medicine or just need to chill hit me up my dudes. I was originally hoping to go to medical school but my parents said I lacked focus... what was I saying? Oh yeah I'm also a druid. I've been really into growing mushrooms recently. Did you know, they are not plants? Wild!
Aethendonia

Aethendonia is the name of the world Journeys to the unknown is set it in. The only continent is large and holds many biomes and many species. The main species is the Ferenites who have lived on the continent since the first stages of their evolution.

## Aethendonia

### Level

Lowest point: Fendonia Ravine Highest Point: Nightfall Point

### Inhabitants

HumanFelina

Ferenites

Wulfans

Deserite

Revenants

Globenoths

Fungulans

Stalagmites

Magentories
The Great Awakening

The return of the Yaun Ti lead by Zaeim Malik Solkash. He appears at the foot of Makan Alshifa Sasavah with seven other purebloods. They are the first to be seen outside of Kaune Lona since Almaealij Zihu disappeared into the desert. The temple had been split between lake Baythun, one side dubbed Malkan Alshifa Hafin and the other keeping the name Makan Alshifa Sisavah.
Niwri Evets

Growing up a rather unusual Goblin, Niwri wasn't very interested in the life of the clan he was born into. Frequently disinterested in his clan's lifestyle of pillaging, Niwri began to roam near where the Andor River meets the Dragon's Spine. It's in these woods where he met a hermit Furbolg Druid name Orimys who taught Niwri basic survival skills and more importantly a love for nature. As Niwri's skills grew as a Ranger, He became more in tuned with helping learning and soon helping many of the animals he came across. He began to stop large hunting parties who were threatening endangered species. On his way to visit Orimys, he came across a wild owlbear who surprisingly spoke in a Fae tongue. After comforting the orphan owlbear who is named Olallee he helped her find food, shelter and more importantly a strong companion. After much frustration (and a little bit of spite), Niwri obtained a large chunk of forest and set up a conservatory which he called "the Feywild Side" where he could teach others about the necessities of leaving wildlife be as well as how to gently approach, avoid, and befriend various beasts for a more harmonious life with nature. After years of success and changed hearts, a roving band of marauders destroyed his conservatory. After a month on the lam, Olallee and Niwri met Baron Nerite who enjoyed their act so much, added them to the circus troop. Since Baron Nerite decided upon retirement, Olallee and Niwri are ready to try out for a new circus and adventure.
Katta Naixo

Naixō, son of Naiten, last scion of clan Katta. Clan Katta were the mages and advisors to the chieftan. One of the Three Shields of Ikbu. The honorable and venerated cheiftan of Ikbu was defeated in ritual combat by a warlike Hobgoblin who took leadership and plunged the clan headlong into a war for his own pride which cost the tribe many lives. To arrange a peace with the warring governments and his tribe, Naixō renounced his clan and offered to help a nonhobgoblin campaign. After he succeeded and brokered that armistice, he traveled the world with no home to which he could return. Living the nomad life from one altrustic adventure to the next, people would ask him: Where do you come from? Where will you go? Where do you come from Katta Naixō?
Moons of Avalon

> High above the lands below encircle seven watchful eyes, each with their own faces and motives. They control the tides. They rule the seasons. They have had many names, but they acknowledge none. With their passing one can mark the passage of time for those less eternal then themselves. To their highest and brightest we praise Lunesta. For within her shadow we built our lives. - Prayer to Lunesta
>
>
Slüajj

## Slewug/Slüajj/Slewej/Slewage

It was a trading and manufacturing hub. Lots of caravans going in and out, and it also had a strong smelting industry

To the southwest were multiple kobold tribes, which haven't come up a whole lot in game but are worth noting

There were also some disused underground passages between it and other places of interest. Hector and Morrigan knew about them, so they may have closed them off or at least made sure they weren't occupied. (Lots of redcaps in one in our campaign.)

Halflings, wood elves, and humans also lived in the area

Hobgoblin tribes:

The only canon tribw is Clan Kata. Generally speaking, what's been established is that hobgoblins are strongly coded as feudal Japanese. Clan name first, then given name. Honor bound warrior culture. They have a very different culture surrounding death than a lot of avalon

--- Tribal Cultral Around Death ---

They don't have any particular reverence for dead bodies, especially the dead who died dishonorably. Mutilating the dishonorable dead is normal/expected. In addition, it's weird to show mercy or forgiveness to those who have besmirched you.

--- The Vampire Incidents ---

How long after the "completion" of Pride did Morrigan and Hector take over  Slüajj?

(the timeline for Pride game is (Bloom 10th 3031 HE - Bloom 06 3032)) - which means the events of that are... 122years ago. (The life span of Jeanne Calment)

Pride (3031 - 3032) to Scourge (3124) - is roughly 92 years apart, and that was like 30 years ago (Scourge 3124 to Now (Levees 3154))

- in short you're looking at anywhere around 100 years.

Per Kiel - "They are special undead, and an undead demigod in hectors case and the taking of slewaj was months, not years. Pretty sure Hector drank the king on the mountain as immediately as possible."

Per Edwin - "I think saying a year or two for Hector to regain strength after killing The God Whose Name I Forget and create a small army of thralls is reasonable"

Okay so lets say 2 years, cause that's enough time for the trade city of the spine to slowly die out, but a few anchor stores try and stick it through.. meaning that there were enough people at the JC Coppers and Hob Topic to turn into vampires, but not enough to supply and entire army.

- Sneak Edit - Slewug/Slüajj/Slewej/Slewage - Was seized roughly on 3034 (though some records claim that it was taken as early as Bloom 6th 3032, the last surviving record leaving the trade city was  Lune 4th 3032, on the Autumnal Equinox, saying "All is lost my love, I am writing in hope that you recieve this and can warn the others. The City has fallen."

From that point forward it would basically just be the dominion of the king of the mountain and his hot vampire wife, and their close friend Ty (about 90 years later) -- Then their child Cristoph (about 30 years ago)