1.3

The **1.3 Update** was in the works for about a month before being released on the 30th of July, 2017. The update added more than 130 items, quite a few new enemies, two new Bosses and much more, along with lots of balancing and fixes.

## Additions

* Added the Ethereal Umbra and all of its loot.
* Added the Vinewrath Bane and all of its loot.
* The Tide has been overhauled, with changes including:
	+ The Tide can now only be fought at the ocean, enemies will not attack you everywhere.
	+ The Tide ends upon exiting your world.
	+ The Tide now possesses an icon.
* Added the Cryolite Ore and Thermite Ore.
* Added music for the Spirit Biome's surface.
* The Spirit Biome now spawns Spirit Islands upon generation, containing Spirit Chests, which can be unlocked via a Spirit Key.
* Added the Ghastblade, Ethereal Dragon, Ghast Beam, Ghast Staff and Wispedge.
* Added the Quicksilver armor.
* Added throwing weapons to the Blood Moon, Old One's Army, Goblin Army and Solar Eclipse.
* Every boss now possesses its own Trophy.
* Added the Flame of the Magus, Core of the Berserker and Beacon of the Assassin.
* Added the Tattered Script, Shadow Collar, Stardrive Chip, Ancient Grimoire and Support Beacon.
* Added the Drakin Teeth, the Antlion Idol and Strange Kelp.
* Added the Thermal, Floran and Cryolite elementals.
* Added more items which use the Worshipper's Jewel in their recipe.
* Added the Flare Treads.
* Added the Armor Ability key.
* Added The Milestone painting in celebration of reaching the 1000 items milestone.
* Much more content that cannot be shown due to a lack of source.

## Changes/Bug Fixes

* Resprited the Illuminant Master.
* Added recipe groups for multiple items.
* Fixed the Gargantuan Snail spawn rates.
* Reduced the spawn rates of many underground mobs.
* Tweaked modded Lihzahrd Temple enemy spawn rates, but gave some vanilla enemies the chance to drop Sun Shards if they don't spawn.
* Made the Shard of Thanos' after images bounce, and made the RMB crystal storms travel in different directions to grant more coverage.
* Made the Death Wind faster at the expense of losing its ability to pierce.
* Changed a few minion AIs.
* Buffed multiple sets, including Geode, Dusk, Pain Monger, Wither and Reaper gear.
* Buffed the Holy Burst and Terravolver.
* All debuffs on enemies that reduced their damage have been changed.
* Fixed all Reach and Spirit Biome enemies spawning during events.
* Nerfed Possessed armor.
* Nerfed Duskrise Bow.
* Fixed Earthblade's debuff causing ghost dummies to move around.
* Nerfed Atlas' damage, but made his arms quicker.
* Nerfed Overseer a bit in health and damage.
* Fixed all the issues with Shard of Thanos changing damage with different click modes.
* Buffed artifact material drop chances in expert mode.
* Made Starplate Raider less vulnerable to piercing.
* Made Spirit Biome generation convert ice into Spirit Ice correctly.
* Fixed a huge amount of spelling errors.
* Buffed Hellfire Shotgun immensely.
* Fixed Duskwood furniture and it's odd crafting recipes, as well as the Spirit Chest looking faulty.
* Buffed all of Folv's weapons.
* Changed how the Fate Token works, now it will save you from death once but a 2 minute cooldown will prevent you for using the item again immediately.
* Many more changes and bug fixes that cannot be shown due to a lack of source.