recursal/Fanatic-Fandom huggingface dataset:
Wreck-It Ralph

"*He's a bad guy, but that doesn't make him a bad guy!*"

**Wreck-It Ralph** is a
 character from the Disney movie "Wreck-It Ralph". He may be used in:

* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Wreck-It Ralph's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Going Turbo** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**charge** - attack *(tap top face button)*
**Ranged:**
**Wreck-It Ralph's Cherry Bomb** *(pull right trigger)*
**Repel** attacks *(tap right face button)*
**Special Abilities:**
Marksman
Maximum Strength
Super Jumper (Spring Into Action)
Wreck-It Ralph does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Wreck-It Ralph can be found here.

## Adventure

**"Wreck-It Ralph's Wreckin' Wrangle"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Back in the game!
* But, ya' know, like they say... a new adventure awaits! Never actually heard anyone say that, but there's still a lot of truth to it. You ready?
* Can't get rid of me that easy! I'm like a bad penny!
* Game... over!
* Gotta love a fresh start. Reset. Reset. Reset.
* Hey there, I'm back!
* I might be bad, but you, you are just plain awful.
* I'm back!
* Ka-boom! That was fun!
* No biggie... I respawn all the time.
* There, ya see? Good as new!
* Un-cool!
* Was that the last of 'em?

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
4. ↑ Wreck-It Ralph can't equip the corresponding tool, as it's his default.
Wreck-It Ralph's Cherry Bomb

"*Wreck-It Ralph's Cherry Bomb may be retro but it still packs a punch.*"

**Wreck-It Ralph's Cherry Bomb** is a Tool introduced in Disney Infinity 1.0.

It can be unlocked in the Toy Store in later Editions of Disney Infinity. In-game it has an 8-bit, retro video game appearance, which differs from the appearance of Vanellope's version. The smoke trail and explosion effects it produces also have a similar 8-bit, retro video game appearance.

To use it, look at the target, then pull the right trigger. The bomb will travel to the target, and knock it back some distance. Due to its nature, it is not necessary to hit the target to be effective; landing nearby will still have an effect on the target.
World o' the Wisps

"*Customize your Toy Box with Brave-themed terrain.*"

**World o' the Wisps** is a Texture first available in Disney Infinity 2.0. It allows the player to change the styles of customizable items in the Toy Box to a "Scottish Highlands" themebased on the Disney•Pixar movie "Brave".

Additionally:

* It is unlocked via the Toy Store or with the Toy Box Expansion Game piece.
* It can be paired with the "The Scottish Highlands" Skydome.
* The corresponding Texture for Race Track Pieces is called "World o' the Wisps".
* Available Textures for Basic Blocks include: "DunBroch Castle Brick".

## Gallery

* "World o' the Wisps" applied to terrain and customizable objects
WALL-E's Fire Extinguisher

"*Propel yourself through space, WALL-E style.*"

**WALL-E's Fire Extinguisher** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, provides a Packbased on the item seen in the Disney movie "WALL-E". While WALL-E is pictured on the disc, it is usable by any Character Figure except those from Cars, which may not use Gadgets.
In some cases, two different versions of the same exclusive/rare Power Discs were produced: one with a clear base, and the other with a colored base and a lenticular image.

## Gallery

* Mike using the fire extinguisher pack in the Toy Box
Vehicle Weapon Generator

**Vehicle Weapon Generator**
is a
Driving Toy
introduced in Disney Infinity 1.0.

As the in-game description states, "a generator that will introduce vehicle weapons into your Toy Box". Driving over one with a vehicle (or a Cars Character Figure, which are themselves vehicles) will equip the vehicle with either a specific weapon or a random one, depending on the Properties. Vehicle weapons can be used while driving by pressing the top face button on the controller. Only vehicles or Cars Character Figures can interact with the Vehicle Weapon Generator.

## Logic Connections

### Actions

**Item Collected** (1.0)

to signal another toy when the generated weapon is collected.
**Item Spawned** (1.0)

to signal another toy when a generated weapon is spawned.

## Properties

* **Random Weapon** (1.0)
* **Machine Guns** (1.0)
* **Missiles** (1.0)
* **Triple Missiles** (1.0)
* **Impact Mine** (1.0)
Tri-State Area Terrain

"*Make your Toy Box look like Phineas and Ferb's backyard with these surfaces and objects.*"

**Tri-State Area Terrain** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, allows the player to customize the Textures of customizable items in the Toy Box  to a "Danville" theme as seen on Phineas and Ferb.

## Gallery

* Tri-State Area Terrain (texture) with customized Terrain Cluster decorations
Open Sea Sky

"*Breathe in the salty, sea air with this sky from the Pirates of the Caribbean Play Set*"

**Open Sea Sky** is a Skydome first available in Disney Infinity 1.0, and shows a moonlit night time sky over water, as seen in the Pirates Play Set Game.. When selected via the Sky Changer, it plays the Boom Box track "Shiver Me Timbers".

Additionally:

* It can be unlocked in Disney Infinity 1.0 by opening one of the Character Figure chests. The Skydome can also be unlocked in Disney Infinity 2.0 and 3.0 in the Toy Store.
* It can be paired with the Buried Treasures Texture.
Trigger Area

**Trigger Area**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

It is activated whenever something enters or exits the area it occupies.

## Logic Connections

### Actions

Actions are determined by connecting the Trigger Area to another Creativi-Toy; it otherwise has no configurable Actions of its own.

### Triggers

Entered/Exited (1.0)
triggered by whatever just entered/exited the area.
Player (1-4) Entered/Exited (1.0)
triggered when any (or the indicated) player enters/exits the area.
AI
triggered when an AI (Any, Enemy, Friend, Mounts) enters/exits the area.
Physics Ball
triggered when a Physics Ball enters/exits the area.
Team
triggered when the specified team enters/exits the area.
Vehicle
triggered when any Vehicle enters/exits the area.

## References

1. ↑ In Disney Infinity 2.0, handles were added to allow the Trigger Area to be resized.
WALL-E's Collection

"*WALL-E has been hard at work cleaning up the world. His stacks are everywhere!*"

**WALL-E's Collection** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, allows the player to customize the Textures of customizable items in the Toy Box  based on the Disney movie "WALL-E".

## Gallery

* WALL-E's Collection (texture) with customized Terrain Cluster decorations
Flynn's World

"*Customize your Toy Box with Tron-themed terrain.*"

**Flynn's World** is a Texture first available in Disney Infinity 2.0. It allows the player to change the styles of customizable items in the Toy Box to a "game grid" themebased on the Disney movie "Tron" (1982).

Additionally:

* It is unlocked in the Toy Store.
* It can be paired with the "Above the Grid" Skydome.
* The corresponding Texture for Race Track Pieces is called "Flynn's World".
* Rails styles include: "Tron Rails".
* Available Textures for Basic Blocks include: "The Grid Furniture" and "Tron".

## Gallery

* "Flynn's World" applied to terrain and customizable objects
Vanellope

"*Reigning President of Sugar Rush and master of candy-coated cart racing.*"

**Vanellope** (aka Vanellope Von Schweetz, Princess Vanellope, The Glitch) is a
 character from the Disney movie "Wreck-It Ralph". She may be used in:

* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Vanellope's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Sugar Rush** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**Glitch attack** - attack *(tap top face button)*
**Ranged:**
**Vanellope's Cherry Bomb** *(pull right trigger)*
**Special Abilities:**
Marksman
Tech Specialist
Vanellope does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Vanellope can be found here.

## Adventure

**"Vanellope's Sweet Ride"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* And stay out!
* Aw, that was nothin', I do it all the time.
* Geez, Louise!
* Gotta love the reset option!
* Guess we showed you!
* Hello, chump!
* Hey buddy? You ready for some serious playtime?
* I'm tellin' ya, don't mess with me!
* Look at me and my new self. Look at me -- I'm adorable.
* Oh! I guess I glitched. Pardon me.
* Well, I hope you learned your lesson, chump!
* You know, sometimes in life, you just gotta press restart.
* You missed me, didn't ya? Admit it.

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
4. ↑ Vanellope can't equip the corresponding tool, as it's her default.
Trigger

**Trigger**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

As the in-game description states, "step on or drive over this floor pad to activate other Creativi-Toys". It can be activated by Character Figures, Cast Membrers, Enemies, Friends, Townspeople, etc.

## Logic Connections

### Actions

**Stepped On** (1.0)

to activate another toy when something steps on or drives onto the Trigger.
**Stepped Off** (1.0)

to activate another toy when something steps off or drives off of the Trigger.
**Player Stepped On** (1.0)

to activate another toy when a player's Character Figure (only) steps on or drives onto the Trigger.
**Player Stepped Off** (1.0)

to activate another toy when a player's Character Figure (only) steps off or drives off of the Trigger.
Tron Interface

"*Digitize your world with this Tron themed sky.*"

**Tron Interface** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, changes the Skydome of the Toy Box to the theme pictured on the disc  - the digital world from the Disney movie "Tron Legacy".
In some cases, two different versions of the same exclusive/rare Power Discs were produced: one with a clear base, and the other with a colored base and a lenticular image.
Unknown Skydome

**Unknown Skydome** is a Skydome only available in Disney Infinity 3.0, and shows a bright but otherwise featureless sky. When selected via the Sky Changer, the Boom Box track "Silence" is played (i.e. there is no background music or sound).

Additionally:

* It does not appear in the list of Skydomes in the Sky Changer, so the only way to access it is to have a character figure press the button on the Sky Changer until it cycles through to this one.
Victory Tracker

**Victory Tracker**
is a
Logic Toy
introduced in Disney Infinity 1.0.

As the in-game description reads, you can "set parameters for your game with this Creativi-Toy that tracks enemy and player defeats".

## Logic Connections

### Actions

**Player (1-4) was Defeated** (1.0)

to activate another toy when the indicated player is defeated.
**Player (1-4) Defeated Enemy** (1.0)

to activate another toy when the indicated player defeats an Enemy.
**Player (1-4) Defeated Player** (1.0)

to activate another toy when the indicated player defeats another player, for PvP (Player vs Player) games.
**Player (1-4) was Hit** (1.0)

to activate another toy when the indicated player is hit.

## References

1. ↑ It is visually different in later editions.
User Control

"*Use Tron's User Control to advance your experience and leveling up.*"

**User Control** is an Ability Disc which, when placed under a Character Figure on the Disney Infinity Base, provides a chance for bonus (experience) sparks.
While Beck (from the Disney series "Tron: Uprising") is pictured on the disc, it is usable by any Character Figure.
Violet

"*Here one moment and gone the next, she can turn invisible or generate massive force fields.*"

**Violet** (alias Violet Parr) is a
 character from the Disney•Pixar movie "The Incredibles". She may be used in:

* the Incredibles Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Violet's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Regenerating Shields** - must be depleted before health is affected
**Run Speed** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Violet Victorious** block breaker *(hold top face button)*
**Violet Strike when performing Violet Victorious *(release top face button, tap top face button)*** repels attacker; when performing block breaker *(release then tap top face button)*
**Ranged:**
**Invisibility** *(pull right trigger)*
**Repel** attacks *(tap right face button)*
ranged attacks can ricochet to nearby targets, whether aiming *(hold left trigger)* or not.
**Special Abilities:**
Heightened Senses (Incredible Intuition)
Violet does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Violet can be found here.

## Adventure

**"Violet's Stealth Mission"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Did you really think you'd get away?
* Here we go again!
* It's just me!
* Hey! Not cool!
* Name's Violet, by the way.
* Oops! Sorry!
* That did it!
* That was weird.
* Well, now I know what NOT to do.
* Well, that should about wrap it up for today.

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Toy Store

The **Toy Store** is a feature of Disney Infinity 2.0 and 3.0 that replaces the Disney Infinity Vault from the 1.0 edition. Instead of earning "Stars" that grant "Spins" in the Disney Infinity Vault for the player to acquire a randomly selected toy, the Blue Sparks that players collect become the in-game economy, and players can then use those Blue Sparks to buy unlocked toys in the Toy Store.

* In Disney Infinity 2.0, the Toy Store is represented by a number of "pages", each of which has a structure similar to a Skill Tree, with the center being unlocked and available. Toys may only be purchased if they are both unlocked for purchase and adjacent to a purchased toy (or the center), and if the player has sufficient Blue Sparks to do so.
* In Disney Infinity 3.0, the Toy Store is represented by a number of "folders", each of which may have one or more nested folders within it, finally ending in one or more pages of toys. Any unlocked toy can be purchased in any order at any time, provided the player has sufficient Blue Sparks to do so.

Placing a Game Piece on the Disney Infinity Base unlocks the corresponding Toy Store toys for that Play Set, which may then be purchased with Blue Sparks.

## References

1. ↑ Some toys need to be unlocked before they can be purchased, either by completing a Feat or a Game mission.
Toy Box Takeover

**Toy Box Takeover** is one of two Toy Box Expansion Games in Disney Infinity 3.0 where players can use any Character Figures from any studio or franchise. In this game, Syndrome has stolen Mickey's Magic Wand tool - and Merlin's wand as well. Players need to defeat Enemies to clear a path to Syndrome and take back the wands.

## Sidekicks

Players can also unlock additional Sidekicks by successfully completing missions.
Woody

"*Whether you're looking for a no-nonsense sheriff or a reliable pal, he's your man!*"

**Woody** (aka Sheriff Woody Pride, aka Sheriff Woody) is a
 character from the Disney•Pixar movie "Toy Story". He may be used in:

* the Toy Story In Space Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Woody's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Snakes In My Boots** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**shoulder charge** - attack *(tap top face button)*
**Ranged:**
**Throw Pixar Ball** *(pull right trigger)*
**Repel** attacks *(tap right face button)*
**Special Abilities:**
Marksman
Woody does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Woody can be found here.

## Adventure

**"Woody's Roundup"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Anything else I can help ya out with?
* Ha, ha! How about that?
* Hey, hey, I'm getting better at this!
* Hey, I'm back!
* Hey, what was that?
* Ho-ho! Did you see that?
* I just keep getting better... and it's all thank to you!
* Okay, I won't do that again.
* Okay, let's try this again!
* Wow, I gotta be more careful.

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Biospheres

**Biospheres** is a technology in Beyond Earth.

## Summary

The technology of Biospheres allows for larger population growth and sustainability.

This technology has been seen in various videos, but has yet to be expanded upon or discussed. This section will be updated when more information is provided.

## Parent Technologies

Biospheres is a sub-technology of Terraforming.
Vanellope's Cherry Bomb

"*Blow up your enemies in stunning high definition with Vanellope's HD Cherry Bomb.*"

**Vanellope's Cherry Bomb** is a Tool introduced in Disney Infinity 1.0.

It can be unlocked in the Toy Store in later Editions of Disney Infinity. It has a much cleaner appearance than Wreck-It Ralph's version. There is no smoke trail (although it does trail sparks), and the impact visual is smaller and cleaner as well.

To use it, look at the target, then pull the right trigger. The bomb will travel to the target, and knock it back some distance. Due to its nature, it is not necessary to hit the target to be effective; landing nearby will still have an effect on the target.
Wings Across the World Sky

"*Customize your Toy Box with a Planes-themed sky.*"

**Wings Across the World Sky** is a Skydome first available in Disney Infinity 2.0, and shows a mountain landscape with a train trestle and (burning) forest in the background, based on the Disney movie "Planes". When selected via the Sky Changer, it plays music from the Disney movie "Planes".

Additionally:

* It can be unlocked in the Toy Store in Disney Infinity 2.0 and 3.0.

## References

1. ↑ As there is no corresponding Boom Box track, this is the only way to hear this.
Iron Man

"*From within his suit of armor, billionaire Tony Stark protects the world.*"

**Iron Man** (alias Tony Stark) is a
 character from the Marvel movie "Iron Man", and is included in the Disney Infinity 2.0 Marvel Super Heroes Starter Pack. He may be used in:

* the Avengers Play Set Game with Disney Infinity 2.0 *(only)*,
* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Marvel studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Iron Man's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Regenerating Shields** - must be depleted before health is affected
**Acceleration Upgrade** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Grapple Mines** block breaker *(hold top face button)*
**Repulsor Blossom Attack** repels attacker; when performing block breaker *(release then tap top face button)*
**Stark's Strong Finish** finishing move *(tap right face button at end of combo)*
**Ranged:**
**pulse bolts** *(pull right trigger)*
**Power Pulse Bolts** *(hold right trigger)*
**Repel** attacks *(tap right face button)*
**Paired Pulse Bolts shoot pulse bolts from both hands *(pull right trigger)***
**Special Abilities:**
Extraordinary Strength
Flyer (Full Thrusters)
Marksman
Tech Specialist
**Special Move:**  **Missile Barrage** *(tap right bumper)*
"Stand in place and shoot a barrage of missiles that will seek out opponents within a certain range."

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Iron Man can be found here.

## Quotes

* Did somebody hit the "reset" button?
* Do I have your attention?!
* Everybody's favorite Avenger is here!
* I'm back. Did you miss me?
* It's over.
* Let me guess, life just wasn't the same without me?
* Not really diggin' the surprise attacks, huh?
* Party with Iron Man. And you're invited.
* Super hero, billionaire, and, let's face it, all around amazing guy. That'd be me.
* Take it easy!
* Wake up! Dad's home!
* "Welcome back!" to me.
* You missed me, didn't you?

## Gallery

* Iron Man in the Toy Box Launch
* Iron Man in the Avengers Play Set Game
* Iron Man battling Frost Giants

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Toy Story In Space

In the **Toy Story In Space**  Play Set Game, help Buzz, Jessie, and Woody save the aliens and stop the evil Emperor Zurg!

## Character Figures

Only the following Character Figures may be used.

* Buzz Lightyear
* Jessie
* Woody
* Infinite Buzz Lightyear

## Unlocks

During game play, a number of items can be unlocked in-game, which will also unlock them for use in the Toy Box. These include:

### Cast Members

* Hamm
* Rex
* Slinky

### Enemies

* Zurgbot
* Blasting Zurgbot

Note: There are also "Mini" and "Giant" versions of each.

### Mounts

* Bullseye
* Alien Horse
* Pink Toy Story Horse
* Toy Story Zebra

### Packs and Tools

* Buzz Lightyear's Jetpack
* Star Command Boost Pack
* Mega Pixar Ball
* Pixar Ball
* Star Command Blaster

### Buildings and Set Pieces

* Clothing Store
* Combat Simulator
* Decoration Center
* Hatchery
* Hospital
* Monument of Heroes
* Research Station
* Shield Tower
* Teleporter Dish
* Goo Volcano

### Music, Skydome and Terrain

* Infinity and Beyond (skydome)
* Alien Planet (texture) with customized Terrain Cluster decorations

When not overridden by the Boom Box or other toy with its own music, using the "Infinity and Beyond" skydome causes the game to play the Boom Box music "Alien Emperor Zurg".

### Vault

The Toy Story In Space Play Set Game includes a Vault, which requires each of the character figures to unlock.

**Reaching the Toy Story In Space Vault (spoilers):**

The Vault for the Toy Story In Space Play Set Game is located in an open area to the left of the Shield Tower. It can be reached once the player has completed the mission for the opening cut scene and is able to move about the game freely.

## References

1. ↑ In Disney Infinity 2.0 and 3.0, these can be unlocked in the Toy Store by placing the Toy Story In Space Game Piece on the Disney Infinity Base.
Artifacts

**Artifacts** litter the world of Civilization: Beyond Earth.

## Summary

This planet is littered with artifacts – the remains of earlier events that occurred before or since you arrived. Artifacts provide no benefit on their own, but allow an Explorer Unit to perform an Expedition, which uses the Artifact to provide a bonus.

The Explorer loses an Expedition Module once the Expedition action is completed. If an Explorer has no Expedition Modules remaining they will no longer be able to perform Expeditions. There are four types of artifacts: Derelict Settlement, Crashed Satellite, Alien Skeleton, and Progenitor Ruins.

Each may provide one of several possible benefits, ranging from Alien Units placed under your control, to a one-time boost of Culture, Energy or Affinity points, to progress towards a specific technology.

* Alien Skeletons
* Progenitor Ruins
* Crashed Satellites
* Derelict Settlements
* Expeditions
* Resource Pods
Toy Story Mania Blaster

"*The gun from Toy Story Mania!*"

**Toy Story Mania Blaster** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, provides a Toolbased on the attraction of the same name at Disney's Hollywood Studios park in the Walt Disney World Resort. While Woody is pictured on the disc, it is usable by any Character Figure except those from Cars, which may not use Gadgets.
Venom

"*Sure he's slimy and sinister, but wait till you get to know him.*"

**Venom** is a
 character from the Marvel movie "Spider-Man 3". He may be used in:

* the Spider-Man Play Set Game with Disney Infinity 2.0 *(only)*,
* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Marvel studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Venom's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Health Regeneration** regenerates health *(when not in combat)*
**Venom Speed** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Symbiote Uppercut** block breaker *(hold top face button)*
**Symbiote Send Attack** repels attacker; when performing block breaker *(release then tap top face button)*
**Strong Finish** finishing move *(tap right face button at end of combo)*
**Ranged:**
**Symbiote Bolt** *(pull right trigger)*
**Symbiote Line** *(hold right trigger)*
**Symbiote Line Combo**
**Special Abilities:**
Heightened Senses (Venom Sense)
Marksman
Maximum Strength
Slinger (Web Swinging)
Super Jumper
Wall Crawler
**Special Move:**  **Symbiote Storm** *(tap right bumper)*
"Unleash an onslaught of symbiotic tendrils."

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Venom can be found here.

## Quotes

* A gift from us!
* Alive again!
* Back so soon?
* Beg for your life!
* Don't mess with a symbiote!
* Fight!
* I am unafraid!
* I am whole again!
* I feel it coursing through my veins!
* I will show you!
* I win, you lose!
* I'm coming for you!
* Let's do this again!
* Never fight a symbiote!
* Nobody messes with Venom!
* Power!
* Ready for anything!
* Take THIS!
* The power of the symbiote prevails!
* You dare!

## Gallery

* Venom in the Play Set Game
* Venom in the Play Set Game
* Venom in the Play Set Game

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Civil Support

**Civil Support** is a technology in Beyond Earth.

## Summary

Development in civil support will increase global production rates and the relative effectiveness of such industrial systems.

This technology has been seen in various videos, but has yet to be expanded upon or discussed. This section will be updated when more information is provided.

## Parent Technologies

Civil Support is a sub-technology of Fabrication.
Dragon Firework Cannon

"*The firework cannon used against Shan You in Mulan.*"

**Dragon Firework Cannon** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, provides a Toolbased on a similar item used by Mulan in the Disney movie "Mulan". While Mulan is pictured on the disc, it is usable by any Character Figure except those from Cars, which may not use Gadgets.

## Gallery

* Mulan with the Dragon Firework Cannon in the Toy Box

## References

1. ↑ The Hall of Heroes description is inaccurate; Mulan's skill "Fire Power" is a more accurate depiction.
2. ↑ Neither the item nor its animation are the same as Mulan's skill "Fire Power".
Tantor

"*Terk's loyal pachyderm pal.*"

**Tantor** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, provides a Mountbased on the elephant from the Disney movie "Tarzan". While Terk is pictured on the disc, it is usable by any Character Figure except those from Cars, which may not use Gadgets.
Liquidity

**Liquidity** is an Industry virtue in Civilization: Beyond Earth.

## Summary

Labor Logistics  •  Central Planning  •  Standardized Architecture  •  Commoditization  •  Scalable Infrastructure
**Tier Two**
Investment  •  Entrepreneurial Spaceflight  •  Profiteering  •  Alternative Markets  •  Interdependence Network
**Tier Three**
Social Investment  •  **Liquidity**  •  Civic Duty  •  Magnasanti  •  Superior Engineering
Entrepreneurial Spaceflight

**Entrepreneurial Spaceflight** is an Industry virtue in Civilization: Beyond Earth.

## Summary

Labor Logistics  •  Central Planning  •  Standardized Architecture  •  Commoditization  •  Scalable Infrastructure
**Tier Two**
Investment  •  **Entrepreneurial Spaceflight**  •  Profiteering  •  Alternative Markets  •  Interdependence Network
**Tier Three**
Social Investment  •  Liquidity  •  Civic Duty  •  Magnasanti  •  Superior Engineering
Hands Never Idle

**Hands Never Idle** is a Prosperity virtue in Civilization: Beyond Earth.

## Summary

Frugality  •  Helping Hands  •  Homesteading  •  Workforce Initiative  •  Colony Initiative
**Tier Two**
Pathfinders  •  Pioneer Spirit  •  Gift Economy  •  Settler Clans  •  Mind Over Matter
**Tier Three**
Nature's Bounty  •  Joy From Variety  •  **Hands Never Idle**  •  Ecoscaping  •  Eudaimonia
Creative Class

**Creative Class** is a Knowledge virtue in Civilization: Beyond Earth.

## Summary

The Creative Class virtue grants an increase in cultural spread linked to net positive health. This bonus allows for increased cultural expansion, and can easily turn the tide of cultural warfare in the early game.

Foresight  •  Social Mores  •  **Creative Class**  •  Field Research  •  Laboratory Apprenticeship
**Tier Two**
Cohesive Values  •  Applied Aesthetics  •  Networked Datalinks  •  Community Medicine  •  Memeweb
**Tier Three**
Information Warfare  •  Learning Centers  •  Technoartisans  •  Metaresearch Methods  •  Monomyth
Gear

In Pixel Privateers send your team of Mercenaries through a mysterious wormhole on a quest to gather Technology for your employer. In a twist of fate, your journey becomes a one-way ticket – with an entire galaxy of Worlds to explore, Factions to encounter, and epic **Gear** to collect. Will you make it back home, make your mark in this new universe, or become another victim of the many Dangers of the cosmos? Ultimately, how your story plays out is up to you!

## Outfitting Your Privateer

   Your Privateers have four equipment slots ready to be filled with weapons of war or a good harden nanoweave chestplate.

The top left slot is for body armor. Below that is for your Main Hand Weapon.

The top right slot is for head armor. Below that is for your Off hand Weapon or Tools.

Each type of equipment has a weight to it. You can only equipment your privateer if the equipment weight doesn't exceed the Privateer's own strength and max weight.

Like any Lootfest RPG, hearing up your privateers with the best gear you can find is paramount to your success.

## Modifiers

Gear comes in several different quality levels. The lowest quality gear is gray, after that white, light green, dark green, blue, purple, red, orange, and finally teal.

Low quality gear won't have as many cool stat bonuses as a higher quality of the same type.

## Equipment Types

There are several types of weapons from two handed Axes to bullet spraying SMGs. Many weapons are tailored to certain classes. Your Vanguard is going to love that sweet blue Plasmasword of Firey Annihilation. Your medic? Not so much.

Body armor comes in Heavy and Light varieties, with some special skills affecting each armor type differently. Heavy Armor is, well what it says on the box: Heavy. It will slow down your character and encumber them. Light Armor is the opposite, allowing for speedy movement and escapes if necessary without offering nearly as much protection as Heavy Armor.

Head Armor is usually quiet light in weight and has a varied stats that can farther augment your soldiers.

Tools are what allow classes to be changed on the fly. If one squad setup doesn't seem to be getting the job done, you can go back to your ship and swap out gear to try different builds, both Squad and individual character builds.
Community Medicine

**Community Medicine** is a Knowledge virtue in Civilization: Beyond Earth.

## Summary

Foresight  •  Social Mores  •  Creative Class  •  Field Research  •  Laboratory Apprenticeship
**Tier Two**
Cohesive Values  •  Applied Aesthetics  •  Networked Datalinks  •  **Community Medicine**  •  Memeweb
**Tier Three**
Information Warfare  •  Learning Centers  •  Technoartisans  •  Metaresearch Methods  •  Monomyth
Genetic Design

**Genetic Design** is a technology in Beyond Earth.

## Summary

Genetic Design allows for the better understanding of alien lifeforms and the genetic make-up of humanity.

This technology has been seen in various videos, but has yet to be expanded upon or discussed. This section will be updated when more information is provided.

## Sub-Technologies

The following technologies are sub-technologies to Genetic Design.

* Alien Genetics
All for One

**All for One** is a Costume Disc which, when placed under Donald Duck on the Disney Infinity Base, changes the character's in-game appearance to "Donald Duck's costume from The Three Musketeers.". It may NOT be used in Editions earlier than 2.0.

Note: Donald Duck normally doesn't carry a sword, and using the "All for One" Costume Disc doesn't give him one, either. To do so, unlock and purchase the Sword Pack in the Toy Store.

## Gallery

* without Power Disc
* with "All for One"
* with Sword Pack and Costume in the Toy Box Hub
Collaborative Thought

**Collaborative Thought** is a technology in Beyond Earth.

## Summary

Research into Collaborative Thought can unlock hidden research potential, combining the brightest minds into a single conscious thought.

This technology has been seen in various videos, but has yet to be expanded upon or discussed. This section will be updated when more information is provided.

## Parent Technologies

Collaborative Thought is a sub-technology of Cognition.
Destroyer

The **Destroyer** is an upgrade to the Cruiser, unlocked with 10  Purity. The upgrade brings +10 combat strength and +12 ranged strength at the cost of +100  Production.

## Summary

When upgrading from the Cruiser, the player gets to select one of the following perks:

* +20% combat strength when attacking
* +5% combat strength per unused movement.
Ronan

"*The nefarious wielder of the Universal Weapon. Don't get between him and an Infinity Stone.*"

**Ronan** (aka Ronan the Accuser) is a
 character from the Marvel movie "Guardians of the Galaxy". He may be used in:

* the Guardians of the Galaxy Play Set Game with Disney Infinity 2.0 *(only)*,
* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Marvel studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Ronan's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Running Ronan** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Universal Weapon Block Breaker Combo** block breaker *(hold top face button)*
**Universal Weapon Attack *(hold top face button, release early, tap right face button)*** repels attacker; when performing block breaker *(release then tap top face button)*
**Strong Finish *(tap right face button at end of combo)*** finishing move *(tap right face button at end of combo)*
**Ranged:**
**Universal Weapon** *(pull right trigger)*
**Universal Weapon Charge** *(hold right trigger)*
**Repel** attacks *(tap right face button)*
ranged attacks can ricochet to nearby targets, whether aiming *(hold left trigger)* or not.
**Special Abilities:**
Maximum Strength (Super Strength)
Super Jumper (Powerful Leap)
Villain
**Special Move:**  **Cloaking** *(tap right bumper)*
"becomes cloaked for a time and can attack enemies at will"

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Ronan can be found here.

## Quotes

* It has not been many hours since we fought together.
* You dare summon Ronan the Accuser?

## Gallery

* Ronan in the Avengers Play Set Game
* Ronan in the Avengers Play Set Game
* Ronan in the Avengers Play Set Game

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Floatstone

**Floatstone** is a type of strategic resource in Civilization: Beyond Earth required for production of buildings and orbital units in the purity affinity.

The Floatstone tile is improved by a Floatstone Quarry.

## Summary

Buildings which require Floatstone:

* LEV Plant
* Skycrane
* Mantle

Units which require Floatstone:

* Aegis
* True Aegis
* LEV Tank
* True LEV Tank
* LEV Destroyer
* True LEV Destroyer
* Rocktopus
* Evolved Rocktopus

Orbital Units which require Floatstone:

* Holomatrix
* Rocktopus
Locust

The **Locust** is an upgrade to the Needlejet, unlocked at 11  Harmony. The upgrade brings +12 Ranged Strength and +30% when Air Sweeping (for a total of +50%) at the cost of +100  Production.

## Summary

+12 Ranged Strength
+30% when Air Sweeping

When upgrading from the Needlejet, the player gets to select one of the following perks:

* +30% when Air Sweeping
* +2 Range at full health
Crawler

The **Crawler** is a wonder in the world of Beyond Earth.

## Summary

An enormous construction derrick capable of undertaking mammoth construction projects. Used to help build other Wonders. Requires Mechatronics.

Headquarters  •  Spy Agency
**Wonders**
Ansible  •  Archimedes Lever  •  Armasail •  Bytegeist  •  Communications Array  •  **Crawler**  •  Cynosure  •  Daedalus Ladder  •  Deep Memory  •  Drone Sphere  •  Ectogenesis Pod  •  Gene Vault  •  Holon Chamber  •  Human Hive  •  Markov Eclipse  •  Mass Driver  •  Master Control  •  Memetwork  •  Nanothermite  •  New Terran Myth  •  Panopticon  •  Precog Project  •  Promethean Wonder  •  Quantum Computer  •  Resurrection Device  •  Stellar Codex  •  Tectonic Anvil  •  Xenodrome  •  Xenomalleum  •  Xenonova

**Projects**
Beacon  •  Emancipation Gate  •  Exodus Gate  •  Mind Flower
Defense Grid

**Defense Grid** is a technology in Beyond Earth.

## Summary

The Defense Grid is a technological advancement which prevents alien and human incursion, which can be used in both offensive and defensive capacities.

This technology has been seen in various videos, but has yet to be expanded upon or discussed. This section will be updated when more information is provided.

## Parent Technologies

Defense Grid is a sub-technology of Engineering.
Homesteading

**Homesteading** is a Prosperity virtue in Civilization: Beyond Earth.

## Summary

Frugality  •  Helping Hands  •  **Homesteading**  •  Workforce Initiative  •  Colony Initiative
**Tier Two**
Pathfinders  •  Pioneer Spirit  •  Gift Economy  •  Settler Clans  •  Mind Over Matter
**Tier Three**
Nature's Bounty  •  Joy From Variety  •  Hands Never Idle  •  Ecoscaping  •  Eudaimonia
Laboratory Apprenticeship

**Laboratory Apprenticeship** is a Knowledge virtue in Civilization: Beyond Earth.

## Summary

The Laboratory Apprenticeship virtue grants a scientific bonus dependent on population for each city tile, allowing for quicker and more efficient development of technologies.

Foresight  •  Social Mores  •  Creative Class  •  Field Research  •  **Laboratory Apprenticeship**
**Tier Two**
Cohesive Values  •  Applied Aesthetics  •  Networked Datalinks  •  Community Medicine  •  Memeweb
**Tier Three**
Information Warfare  •  Learning Centers  •  Technoartisans  •  Metaresearch Methods  •  Monomyth
Flamingo Croquet Mallet

"*Play croquet like the Queen of Hearts with this unusual mallet from Alice in Wonderland.*"

**Flamingo Croquet Mallet** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, provides a Pack- specifically, a flamingo being used as a croquet mallet, based on the Disney movie "Alice in Wonderland (1951)". While Alice is pictured on the disc, it is usable by any Character Figure except those from Cars, which may not use Gadgets.

## Gallery

* Alice with the Flamingo Croquet Mallet in the Toy Box
Liberation Army

**Liberation Army** is a Might virtue in Civilization: Beyond Earth.

## Summary

Liberation Army is a perfect virtue for expansionist civilization players; because the destruction of an enemy outpost is immediately met with a new player-owned outpost, rapid expansion into enemy land becomes not only possible, but probable. Establishing pock-mark strongholds in enemy land can make even a weak campaign several times more effective; likewise, the knowledge that a base can be stolen and turned against a player can be an extremely effective bargaining tool and deterrent, as many players will avoid establishing strongholds which can then be used for their own destruction.

Survivalism  •  Adaptive Tactics  •  **Liberation Army**  •  Military Industrial Complex  •  Scavenging
**Tier Two**
Public Security
Ecoscaping

**Ecoscaping** is a Prosperity virtue in Civilization: Beyond Earth.

## Summary

Frugality  •  Helping Hands  •  Homesteading  •  Workforce Initiative  •  Colony Initiative
**Tier Two**
Pathfinders  •  Pioneer Spirit  •  Gift Economy  •  Settler Clans  •  Mind Over Matter
**Tier Three**
Nature's Bounty  •  Joy From Variety  •  Hands Never Idle  •  **Ecoscaping**  •  Eudaimonia
Lightning McQueen

"*This four-time Piston Cup winner is revved and ready to race into action!*"

**Lightning McQueen** is a
 character from the Disney•Pixar movie "Cars", and is included in the Disney Infinity 1.0 Cars Playset Pack. He may be used in:

* the Cars Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Lightning McQueen's skills and abilities include the following:

**Health & Defense:**
**Regenerating Shields** - must be depleted before health is affected
**Shields & Tricks:**
**Ka-Chow Factor** increases the speed at which tricks can be performed
**Ranged:**
**Tire Fire** increases the rate of fire of any equipped Load-Outs *(top face button)*
Lightning McQueen does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Lightning McQueen can be found here.

## Variations

### Infinite/Crystal Series

Infinite Lightning McQueen was produced as part of the Disney Infinity 1.0 product line, as a special "crystal" (translucent) version of the Character Figure.

## Adventure

**"Lightning's Collector Course"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Another chance? Excellent!
* Better call a tow truck, you're done!
* I'm ready to roll!
* Nice!
* Okay, let's try this again.
* Put it in park! You're finished.
* Sorry!
* Sweet!

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Gameplay Mechanics

The gameplay of Beyond Earth is a hybrid of long-standing 4x gaming and unique Firaxis design.

## Difficulties

There are several distinct difficulty settings in Beyond Earth. These difficulty ratings will determine the relative strength and prowess of the built-in artificial intelligence systems. The following ratings have been confirmed for the game:

 Apollo (Harder)

## Victory Conditions

Beyond Earth has several victory conditions; while this continues the tradition of classic Civilization games, only one of these victories are common to the other titles in the series.

 Transcendence | The Transcendence victory is achieved by taking the Harmony affinity, and hinges on the idea that humanity can become a global consciousness with the planet itself. After constructing a machine to interface with the planet, the player must defend this machine until victory is earned.

## Covert Operations

Covert Operations, also called Covert Ops, is Beyond Earth's answer to Espionage in previous Civilization games, though it is dramatically expanded. In addition to the staples of Espionage, providing vision of enemy cities, diplomacy to change voting habits and patterns, and intrigue which reveals the inner workings of the city itself, Covert Ops agents have a set of options available to them to better carry out their mission. After successful operations, Agents can be promoted up to 4 levels increasing their success rate.

 Attract Worm | Attract a siege worm to attack the city. Level 11 Harmony Affinity required. Level 5 Intrigue required.

## See also

4x Gaming
Exodus Choices
The Great Mistake
Ballistic LEV

**Ballistic LEV** is a technology in Beyond Earth.

## Summary

The Ballistic LEV technology is a remote vehicle designed for long-term excursion and combat.

This technology has been seen in various videos, but has yet to be expanded upon or discussed. This section will be updated when more information is provided.

## Parent Technologies

Ballistic LEV is a sub-technology of Mechatronics.
Ballistics

**Ballistics** is a technology in Beyond Earth.

## Summary

Research into Ballistics can unlock more intense weaponry and munitions, in addition to more effective anti-munition defense systems.

This technology has been seen in various videos, but has yet to be expanded upon or discussed. This section will be updated when more information is provided.

## Parent Technologies

Ballistics is a sub-technology of Physics.