Armor

**Armor** exists in many forms in the world. Good armor is enchanted, which means that it is crafted by Awakened and has inbuilt runes.

## Suits of Armor worn by Rain

Rain's various suits of armor were always made by Tallheart and have massive enchantments, while being bound to him as a person.

### Dark Revenant's Armor

The big features were that it could reliably protect Rain from some attacks. Its mana import efficiency was really low in order to allow a very high mana conversion rate. This was not a big drawback for Rain, but was even beneficial as he was capable to provide all the mana that went to it, and could train his Mana Manipulation skill very effectively.

* Bound
* Durability: 1309 (when equipped and fully charged: 13338)
* Hardness: 207 (when equipped and fully charged: 804)
* Material: Dark Steel
	+ Mana Conversion: 99.9%
	+ Mana Saturation: 0/13202 mp
	+ Mana Dissipation: 92 mp/s
* Mana Capacitance Rune: (up to) 14209 (Import/Export efficiency: 1%/0%)
* 12029 extra durability (Enhanced Durability Rune, 20 mp/day)
* 597 extra hardness (Enhanced Hardness Rune, 25 mp/day)
* 50 dark resistance (Enhanced Dark Resistance Rune, 20 mp/day)
* Dark Regeneration Rune: +1 durability/s, 0.8 mp/s

### Triplicate Plate

The Triplicate Plate armor was taking only the slots of Head/Chest/Legs/Hands/Feet.

* Bound
* Durability: 19220
* Hardness: (up to) 1133
* Saturation: (up to) 9402
* Mana Capacitance Rune: (up to) 25000 (Import/Export efficiency unknown)
* 500 Heat Resistance
* 500 Heat Resistance
* 500 Cold Resistance
* 375 Chem Resistance
* 250 Force Resistance
* Thermal Regulation (when ON: keeping comfortable body temperatures)

### Myriad Plate

Additional to the slots occupied by the Triplicate Plate, the reworked Myriad Plate armor (created in the Depths) was also taking the Offhand slot. This made it impossible to put a shield in the Offhand slot, but allowed to place Kinetic Absorption Runes (which refill the charge) on the armor.

* Bound
* Durability: 602044
* Hardness: (up to) 12047
* Saturation: (up to) 154209
* Mana Capacitance Rune: (up to) 185500 (Import/Export efficiency unknown)
* 500 Heat Resistance
* 500 Cold Resistance
* 375 Chem Resistance
* 350 Force Resistance
* 5000 Arcane Resistance
* Lightness
* Compression
* Thermal Regulation (when ON: keeping comfortable body temperatures)
* Tactile Transference (when ON: making it possible to transfer tactile interactions through the armor when worn)
* Facade (when ON: creating the optical illusion of being a lower-quality armor, making adamant look rather like steel)
* Obfuscation (when ON: confounding appraisal skills and preventing targeted divination)
* Arcane Regeneration Rune (when ON: repairs durability by consuming mana)
* Kinetic Conversion

## Other Armor

### Tallheart's Armor

Tallheart has a silvery-gray plate adamant armor, fitting him like a second skin. It was introduced as a battered suit in disrepair because Tallheart had no metal access in his forest hideout, before he had the chance to repair some small parts while Ameliah's group explored the Everdeep Fortress, and he got the chance to finally repair all of it during his stay in the Ashen Jungle and Sparkscale Deep. Not all of the properties are known, but they include Facade and Obfuscation, which allow him to make the adamant look like plain steel. The suit is Tallheart's helmet has the Heavy Armor Inventory rune, allowing him to summon and unsummon his helmet, each time using a charge which cannot be easily replenished.

### Ameliah's Myriad Plate

Ameliah also got a specially made suit of armor from Tallheart, which was forged in the Ashen Jungle after Ameliah's previous armor got destroyed while she had the "Fire Mage" build. In the "Heavy Archer" build which she had since going into the Sparkscale Deep, she enhanced her new armor with the "Thickened Plate", "Hardened Plate", "Heavy Resistance Enchantment", "Deep Plate" and "Empowered Armor" Skill. "Heavy Armor Inventory" allows her to dismiss the equipment when it isn't needed, and to re-place it onto her body when it is. This saves a lot of time with donning and shedding armor.

* Bound
* Durability: 1,441,869
* Hardness: (up to) 31,225
* Saturation: (up to) 274,154
* Mana Capacitance Rune: (up to) 166,950 (Import/Export efficiency unknown)
* 850 Heat Resistance
* 850 Cold Resistance
* 640 Chem Resistance
* 600 Force Resistance
* 8,500 Arcane Resistance
* Lightness
* Compression
* Thermal Regulation (when ON: keeping comfortable body temperatures)
* Tactile Transference (when ON: making it possible to transfer tactile interactions through the armor when worn)
* Facade (when ON: creating the optical illusion of being a lower-quality armor, making adamant look rather like steel)
* Obfuscation (when ON: confounding appraisal skills and preventing targeted divination)
* Arcane Regeneration Rune (when ON: repairs durability by consuming mana)

### Carten's Armor

Carten is a turtle (Shield Defender) and thus very reliant on having armor. His was made out of Force Steel before joining Ascension. It may have been upgraded by Tallheart later.

### Val's Jacket

Val owns an Osaran dueling jacket, which is a family heirloom he inherited from his dad, Lightbreaker. It offered him some great protection from magic, but got seriously damaged during his adventures. Val tried to patch it back together, but the jacket may only be of sentimental value.

### Chemsteel Breastplate

The Chemsteel Breastplate was for sale in the Havenheild shop in Fel Sadanis.

* Durability: 1103 (base max)
* Hardness: 124
* Material: Chemical Steel
	+ Mana Conversion: 43%
	+ Mana Saturation 4,373 mp
	+ Mana Dissipation 22 mp/s
* Mana Capacitance Rune
	+ 1000 mp (max)
	+ Import Efficiency: 24%
	+ Export Efficiency: 0%
* Durability Rune
	+ +3000 durability, 20 mp/day
* Chemical Resistance Rune
	+ +20 chemical resistance, 15 mp/day

## References

1. ↑ Chapter 55
2. ↑ Chapter 140
3. ↑ Chapter 159
4. ↑ Chapter 19
5. ↑ Chapter 159
6. ↑ Chapter 158
7. ↑ Chapter 160
8. ↑ Chapter 193
9. ↑ Chapter 54