Ao/Capabilities

Ao
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### Bounty:

Given by the Marine Order to criminals, don't fill this out unless you've been told otherwise.

## Stat Points

 Agility
 Perception
 Durability
 Will
 Total

## Abilities

**Axolotl Fishman**

As an Axolotl Fishman, Ao boasts the ability to breathe underwater, move with ease in the water, and as a member of the axolotl species, can regenerate lost limbs and parts of major organs given the time, rest, and nutrition to do so.

**Ability Cost**

This section of your wiki is to be only utilized by moderators. It's where they'll put the potential strengths and flaws of your ability as well as the final price. Under no circumstance should a player ever edit this part of their Wiki page. If you are caught doing so, expect consequences.

 Ability Points Used
 Ability Points Total

 * Regeneration (+16): User can heal any wound if giving time and their vitals aren't in general disarray. Any wound is healable... only sacrifice is stamina based on wound size.

 Shy (-4): user can only use skill away from prying eyes
* + Just Salty (+4): When submerged in salt water, user can begin to heal cauterized or chemically damaged body parts
		- Attach (+1)
	+ Body Pollution (-1): doesn't effect poisons
 Equipment Line

## Ability Techniques

Any ability-related techniques that have been approved should be listed here.

## Fighting Style

**Fishman Karate**

A traditional fighting style among the Fishmen, Ao utilizes parts of this fighting style in his role as a marksman to allow him to fight with heavy amounts of both improvisation and precision. He mainly utilizes ranged techniques, considering a lack of raw strength.

**Fighting Style Cost**

This section of your wiki is to be only utilized by moderators. It's where they'll put the potential strengths and flaws of your ability as well as the final price. Under no circumstance should a player ever edit this part of their Wiki page. If you are caught doing so, expect consequences.

 Fighting Style Points Used
 Fighting Style Points Total

 * Water Sports (+12): User can gather water for various uses from any location.
	+ Harm (+5): bullets of water that strike with force
	+ Attach (+1)
	+ Piercing (+2)
	+ Small Fry (-6): While moderately skilled in ranged techniques, Ao has low strength and cannot properly use close combat techniques.
	+ Glass Jaw (-5): Ao is not particularly durable, and as a result, bruises easily. He also loses his nerve after taking so much damage, and loses precision and speed as a result, even if the injuries are not severe enough to normally hinder him as such.
* Infinite Ammo (+8): User never runs out of water, thus no need to "reload"
	+ Attach (+1)
	+ Nervous Habit (-2): Ao constantly mutters and murmurs to himself while aiming a shot, mostly in self-doubt.
	+ Arid Environment (-2): Dry or high heat areas will make it harder to gather water, making the user waste a turn to gather ammunition
	+ Full Power Only (-3)
	+ Unidextrous (-4): Ao must use his right hand to shoot, and must hold his wrist with his left hand, slinging the water bullet with a flick-like motion.
 Equipment Line

## Fighting Style Techniques

Any fighting style-related techniques that have been approved should be listed here.

## Devil Fruit

**Devil Fruit Name**

Describe your devil fruit—if you have one—and explain it in full here.

**Devil Fruit Cost**

This section of your wiki is to be only utilized by moderators. It's where they'll put the potential strengths and flaws of your devil fruit as well as the final price. Under no circumstance should a player ever edit this part of their Wiki page. If you are caught doing so, expect consequences.

 Devil Fruit Value Rating
 Devil Fruit Points Total

 Equipment Line

## Devil Fruit Techniques

Any devil fruit-related techniques that have been approved should be listed here.