Kururu Tsepeshi

Krul Tepes (クルル・ツェペシ Kururu Tsepeshi) is a third progenitor among the vampires and the former vampire queen of Japan. She is a secondary major character who is responsible for turning Mikaela Hyakuya and Mahiru Hīragi into vampires.

## Abilities

### Vampiric Senses

* **Ability:** Passive
* **Affects:** Enemy Unit
* **Pierces Spell Immunity:** No
* **Dispellable:** Yes
* **Cooldown:** 3 / 2 / 1 / 0

Grants Krul bonus night vision and grants vision of enemies who are missing health. The more health they are missing, the further away they can be seen.

Also grants vision of enemies within 2800 radius when they cast spells, including items.

* **Bonus Night Vision:** 300 / 400 / 500 / 600
* **Radius / 1% Missing Hp:** 50
	+ ***Cast Vision Duration:*** 2 / 3 / 4 / 5

### Reflex Attack

* **Ability:** No Target
* **Affects:** Enemy Unit
* **Damage Type:** Physical
* **Pierces Spell Immunity:** Yes
* **Dispellable:** Yes
* **Mana Cost:** 50 / 60 / 70 / 80
* **Cooldown:** 9 / 8 / 7 / 6

The skill become usable for 2.5s when an enemy within range cast a spell, including items.

When used, Krul dashes to that enemy and deals and attack with increased damage, which also applies a random debuff : silence, mute, or disarm

* **Max Radius:** 1200 / 1400 / 1600 / 1800
	+ ***With Talent:*** 2000 / 2200 / 2400 / 2600
* **Min Radius:** 250
* **Speed:** 800
* **Bonus Damage:** 150 / 200 / 250 / 300
	+ ***With Talent:*** 300 / 350 / 400 / 450
* **Debuff Duration:** 1.7 / 2 / 2.3 / 2.6

### Vampirism

* **Ability:** Unit Target
* **Affects:** Allied Unit
* **Pierces Spell Immunity:** Yes
* **Dispellable:** Yes
* **Mana Cost:** 200
* **Cooldown:** 60

Grants Krul passive HP regen. lifesteal, frontal damage reduction and increase her damage taken from behind.

Can be used on allies to give them half the bonuses until death. Negative bonuses still have full value.

* **HP Regen:** 9 / 12 / 15 / 18
* **Life Steal:** 10% / 15% / 20% / 25%
* **Reduce Forward:** 8% / 12% / 16% / 20%
* **Reduce Backward:** 8% / 12% / 16% / 20%
* **Ally Bonus:** 50%
	+ ***With Talent:*** 80%

### Krul Kick

* **Learnable at levels 6 / 12 / 18**
* **Ability:** Auto-Cast
* **Affects:** Enemy units
* **Damage Type:** Physical
* **Pierces Spell Immunity:** Yes
* **Dispellable:** Yes
* **Mana Cost:** 100 / 150 / 200
* **Cooldown:** 24 / 15 / 9

A kick which deals critical damage and stuns the target and all other enemies in front of Krul.

* **Crit Damage:** 250% / 300% / 350%
	+ ***With Talent:*** 350% / 400% / 450%
* **Stun Duration:** 0.75

### Talents / Aghanims Scepter Upgrade

 +100% Krul Kick Critical Damage
 Reflex Attack +1 Random Debuf
 Vampiric Senses Doesn't Show Debuff For Enemy

## Guides

### Sanguinare Guide - by Exteva

Max E and W

**Talents:** Left(For solo)>Right>Left>Left

**Item build:** Amon>Eye of Steady<>Dual Swords<>Lost vayne<>Bloodthorn(Murasame)>Situational items

*You need to buy items in situational order, for example if there is a lot phys buy armor(EoS,Lost vayne), magic (Spiral, Dark Grimoire). For dps: Dual Swords, Red scissor, Daedalus, Abyssal. For evading: Murasame, Bloodthorn. For atmosphere: Immortal Pills.*

**Gameplay:** Your W and Q procs when enemy use skills or items. Try to make them cast your W and kill them. Your E give a lot survivability so you can fight face to face. Do not turn your back to the enemy.

### Krul Guide Quintet - by Nyx

Krul Guide(Quintet)-

Introduction:

Krul is an Agi type hero that can play both Tanking and assassin role. Mainly dishing high damage with her W and R's Crit, she can remove key targets from a team in a matter of seconds. She also gives vision advantage to teammates, via enemy spell/item cast or night time, and able to pre-emptively strike an enemy before they strike you.

Itemization: Phase boots(change to situational item late game) > Amon > Red scissor> BKB/Spiral > Dagger/Situational items\*> Pumpkin

Situational items:

Murasame- Mainly against evasion or if you want more atk spd

Dragon Slayer- to gain advantage over multiple enemies with clones/summons, or to just abuse enemies' poor positioning

Vyse/Nullifier- to help aid against kiting

Satanic- Godly sustain against fist fights

Nepsword/Basher- To have the upper hand in fights or just need stun in general

Lostvayne/Eye of Steady- Great amount of stats overall. Lostvayne offers a way to cleanse debuffs.

Never remove Amon, BKB, and Pumpkin from your build. BKB helps u sustain against casters, Amon gives you strong burst potential and decent stats, and Pumpkin aids u from being kited while giving a good amount of attack speed.

Skills: W>E>W>E>W>R>W>E>E>Talent>Q>R>Q>Q>Talent>Q>R.....

Maxing Reflex attack and Vampirism will depend on certain circumstances

a Passive game will require you to max E first for sustaining yourself inside the circle, while a more Aggressive game will push you to max W to easily run down opponents with W+R+Amon Combo.

Talents:

10- Vampirism 30% more bonus on allies. This'll increase team's overall EHP and sustain through out early to latter parts of the game.

15- Reflex attack +150 damage. This'll aid you in bursting foes with the combo. Debuff doesn't offer much if your goal is to kill an opponent within a few seconds.

20- Krul kick +100% damage. This will max out your R's damage aiding in bursting down targets. Compared to the right talent which will mainly be used for escape at this point.

25- 5% Krul kick chance. One of the strongest procs in the game, combined with a good amount of attack speed, this talent will help you burst down opponents both tanks and soft heroes alike.

Playstyle: Combo- W+R+Amon's Power spikes: 7(w/ Amon), 12(w/ Red Scis), 18(w/BKB), 20, 25 Play passively as much as possible before your power spikes, and as much as possible just kill over extending enemies.

Krul's Passive makes her vulnerable when running away from opponents so it's best to commit to a kill/s or accept your death when you over extend. At mid game, your role is to kill key targets(Casters, supports, archers) to pave way for your team. At Late game your role will change to a frontliner, where after you kill a certain target, you continuously run down opponents with W to cause havoc on both back and frontlines.

Tips: Take advantage of night time as Q gives a huge amount of night vision