Rules

Imperia Rules 6/27/23

## 1. Expectation Rules

### 1.1 - Respectful Behavior

Behaviors that promote detrimental activities to other players are not allowed. These include the following:

A. Discriminatory Behavior - You are not allowed to promote or reference behaviors such as racism, sexism, homophobia, transphobia, or otherwise discriminatory behavior.

B. Encouragement of self-harm or Suicide -You are not allowed to encourage self-harm. This includes phrases such as “kys”.

C. Harassment or forms of Bullying - You are not allowed to bully or harass a person for whatever specific reason.

D. Spamming command(s), text(s) or image(s) - You are not allowed to spam messages. A singular long text counts as spam.

E. Inappropriate or otherwise Sexually Suggestive Content - You are not allowed to make references to sex, drugs, alcohol, tobacco, or any inappropriate dialogue to people under the legal age of 18.

F. Hate speech - You are not allowed to speak out or incite violence in favor of topics such as Nazism, Communism, derogatory wording, genocide, murder, overly curse, or otherwise sensitive topics. - Toxicity is strictly prohibited.

G. Impersonation - You are not allowed to impersonate another player, staff, or otherwise.

H. Accusing Cheats - You are not allowed to intentionally and wrongly report someone for cheats.

### 1.2 - Respect Privacy

You are not allowed to leak/share personal information of others, regardless of consent.

This includes all personal details, including:

A. Photos of people

B. Real-life names or nicknames

C. Phone numbers

D. Addresses

E. Schools

F. Job Details

G. IPs

H. Family

I. Geological Coordinates

Sharing personal details is strictly forbidden.

### 1.3 - Advertisement

You are not allowed to share links, advertise other servers, products, businesses, or ideas. You are also not allowed to share IPs of other servers. You are not to promote our server on servers that prohibit such behavior.

### 1.4 - Selling content for Real-Life Currency

You are not allowed to sell nor advertise content, services, or otherwise in-game content in exchange for real-life currency. This includes everything, such as nations, towns, player accounts, or in-game currency.

### 1.5 - Language

You are required to speak English in all main channels, such as the Global channel and Imperia Discord channels. You are free to speak other languages in private chats, such as Town channels, Nation channels, Alliance channels, or local channels.

## 2. Griefing Rules

### 2.1 - Wilderness Structures

Structures that are in the Wilderness are allowed to be griefed under the pretense the structures are not within 5 chunks of another town. You are also not allowed to build in unclaimed territory within 5 chunks of another town.

You are also not allowed to grief the following in the wilderness:

A. Pathways

B. Railroads

C. Iceways

D. Movecraft Ships (if not at war)

### 2.2 - Towns

You are not allowed to grief town builds, even if given permissions to do so. Mayors of towns are given authority to determine demolishing or creating builds. Non-mayors of towns require permission from either the owner of the plot, or the Mayor.

You may destroy town buildings when the town is in ruin. Buildings that have not been claimed for over a month will be reverted back to natural terrain.

### 2.3 - Terraforming

Terraforming in small amounts is allowed, however, “major terraforming” is not. This includes the following:

A. Adjustment of coastlines

B. Creation of new islands

C. Deletion of major lakes/water bodies

D. Lava casting/ Water Casting

This also includes terraforming right outside of (not your town’s) town borders for malicious intent.

### 2.4 - Map Art

Map art is not allowed in the wilderness, or inside towns. The only places map art is allowed to be created is in the corners of the map, where people will not see them.

Map art must also follow rules 1.1, 1.2, 1.3, 1.4, and 2.2.

## 3. Exploiting Rules

### 3.1 - Use of Cheats

You are not allowed to use cheat clients or modifications to the game in order to gain unfair advantages.

These are the only exceptions:

A. Optifine

B. Performance Modifications

C. Litematica - EasyPlace is allowed. Printing is not.

D. Client-side Modifications - Mods are not allowed to give the player an unfair advantage against others.

E. Minimap Modifications - Maps are not allowed to show players, mobs, or caves.

### 3.2 - Exploit Acknowledgement

If you are found to be aware of another player using cheats or abusing exploits without reporting on it, you will be liable for the same punishment as the original player.

### 3.3 - Alternate Accounts

You are not allowed to use alternate accounts. To do such will result in an IP ban. If you have a person playing the server sharing the same IP as you, please contact staff beforehand to be given an exception. You will need proof.

### 3.4 - Game Exploits

You are not allowed to exploit bugs in Minecraft, the server, or otherwise. This includes:

A. Block Glitching

B. AFK Bypass - AFK Fishing

C. Abusive Farms - Mob Grinders/Farms

D. Autoclicking

### 3.5 - Disruption of the Server

You are not allowed to cause intentional lag. To cause intentional lag is to make a contraption, farm, machine, or otherwise abuse a mechanic in order to decrease server TPS (ticks per second). You are not allowed to illegally DDOS, raid, spam, or exploit the server. Doing such will result in a permanent ban and action taken.

### 3.6 - Farms

You are not allowed to create farms that abuse the game’s mechanics. You are not allowed to create large farms (more than 2x2 chunks, maximum of 128 blocks tall). Farms such as cactus farms, sugarcane farms, melon farms, pumpkin farms, must be contained within some form of structure. Farms that conform to the natural landscape are allowed.

Farms should not decrease the server’s performance when loaded. Large animal farms (30+ of a singular mob type) in a small area are forbidden.

## 4. Towny Rules

### 4.1 - Town Claiming

You can not surround, claim a town or intentionally block a town’s expansion in a specific direction. You are not allowed to “Ghost Claim”, or to otherwise make an outline of a claim so that it appears filled in on the Dynmap. You may not create outposts near other towns of up to 8 chunks out. You can not make a 1-2 chunk width line of claims in one direction. You can not claim over your nation’s claim borders.

### 4.2 - Naming Conventions

Town and Nation names are not allowed to be fictional, or have references to memes or names that bypass Rules 1.1 and 1.2. Towns must be in the correct locations accurate to where they are placed and named in real-life. Town and Nation names cannot be intentionally similar to an already taken name. If this is the case, then please use the format [Name]-[Country Abbreviation]. Ex. New York-USA, or, another format to properly distinguish the name. You are not allowed to “town snipe” names, or create a town/nation in a different area just to name it something unrelated.

## 5. Roleplay Rules

### 5.1 - Contribution to the Server

All players on Imperia must contribute to the server’s geopolitics in some way or another, or at least cannot go against them. This includes these behaviors: A. Toxicity - You cannot be toxic, for any reason. B. Warmongering - You are allowed to fight and PvP, but not have a nation for the sole purpose of fighting. C. Disregarding Politics - If another player is trying to reason with you, cooperate. Only when negotiations fail can you go to war.

### 5.2 - Claiming

You may not claim over another person’s territory if you do not own a town in that region. To claim another territory, you must own a town there, either by conquest or convincing the town to join you. Unclaimed regions, as provided in the Discord, can be claimed by a nation settling a town there. After settling, the region will be marked as a “Colonial Territory” where it appears under the nation’s control, however, towns in that region are allowed to join other nations. Once a second town is made, the territory will be formally claimed. Outposts may only be made in Unclaimed Regions or in the territory of the nation the town belongs to. Towns that are inside of a nation’s claim must join the nation who claims that territory. In the case there are two towns in the same territory (as a result of warfare), then the territory will be “contested”, meaning both sides control it.

### 5.3 - Spheres of Influence

You may not own disconnected territories or territories that are too far away from your capital. A valid new claimed territory either requires a bordering claimed territory next to it, or for it to be unclaimed or on the coastline (bordering the ocean).

### 5.4 - Buildings

You will be required to create buildings for your town based on how your town was in that era. When the era progresses, you are allowed to build in that era’s style as well as the one(s) before it, however, it is encouraged to have an “older” district style of buildings with a “newer” one being built later. “Grind Towns” or towns that are only made for the purpose of grinding materials for a nation are not allowed, and farm towers must be covered by buildings.

## 6. Combat Rules

### 6.1 - Guns & Weaponry

You may only obtain guns that are provided in the store located at spawn. Guns may be sold by other players for in-game currency as any price they wish.

### 6.2 - Grace Periods

Grace periods may be temporarily set to disable all forms of combat. During these times, the killing of another player is not allowed unless it is consensual. Lava-bucketting, Sand-dropping, Anvil-dropping, Guns, and any other method of killing another player are prohibited during these time periods.

### 6.3 - Ender Pearls

Ender pearls are not to be used in combat. Though they are disabled, if a player is caught using one in combat they will be punished accordingly.

### 6.4 - Armor

Armor past the Era or is uncraftable may not be used in combat. This rule list is still being updated. Make sure to check when it is updated

6.5 - Random Killing

You are not allowed to kill other players in wilderness or in town claims for no reason.

### 6.5 - Exploits

Usage of Lava and other destructive tactics and methods provided by the game is prohibited just as all the weapons of destruction apart from usage of those methods provided by the game itself and the server's plugins is also prohibited.

## 7. EventWar Rules

### 7.1 -  War Range

If your nation’s capital is 15,000+ blocks away from the capitals of one of the sides of a war, you may not participate in their war if it is a Nation War.

### 7.2 - Betraying

While betraying other players is allowed, you may not temporarily leave your nation or quickly ally/enemy to attack someone. If you wish to betray someone, it must be done in a similar manner to how all wars are started; in the form of a document or announcement with valid cause.

### 7.3 - Exploits

You may not abuse exploits such as the use of dogs in war whilst in a town, or any case where no one may attack the perpetrator but the perpetrator may attack others.

This rule list is still being updated. Make sure to check when it is updated.