recursal/Fanatic-Fandom huggingface dataset:
Atenção Médica - Pt. 4

## *Unknown*

**Atenção Médica - Pt. 4** is a Quest in *Escape from Tarkov*.

## Dialogue

> Good day, young man. The degree of your deftness never ceases to leave me in admiration. Naturally, I wouldn’t want you to fall ill, so health before everything. I forgot to warn that you to be careful with the blood samples you brought. I hope you haven't cut yourself... and have washed your hands. Although, who knows how long it has been exposed to sun, wind, and whatnot. In any case, I would still advise you to pay attention to your health, otherwise, it all might end before we evacuate the people and ourselves from Tarkov.
>
>

## Objectives

* Reach the required Health skill level of 4

## Rewards

* +6,000 EXP
* Therapist Rep **+0.04**
* 29,000 Roubles
	+ 30,450 Roubles with Intelligence Center Level 1
	+ 33,350 Roubles with Intelligence Center Level 2
* 2× Grizzly medical kit
* 2× Saline solution

> Good job, stay in good health. And I also recommend washing your hands regularly, if there is a possibility, of course.
>
>
Therapist

## *Unknown*

**Elvira Khabibullina**, known by her alias "**Therapist**", is a dealer in *Escape from Tarkov*.

## Biography

Head of the Trauma Care Department of the Tarkov Central City Hospital.

## Wares

* Medical supplies
* Food
* Information
* Keys
* Cases

## Loyalty Level Requirements

 Lvl 3
 Lvl 4

## Items for sale

* LL1
* LL2
* LL3
* LL4

## Trivia

Easter eggs and References: On the 1st of August 2020, the image of Therapist was briefly changed to an image of Twitch streamer Pestily in cosplay to celebrate reaching his goal of $1,000,000 AUS raised for the Starlight Children's Foundation.

Predefinição:Navbox characters
Colors of Pie

Season 3 / Episode 6

**Colors of Pie** is the sixth episode of Season 3 in GW. It was written by Anna Erollal, Jake Pedoll, Lake Evolore. It first aired on May 2, 2017.

## Synopsis

Izon uses pies on his printer machine for the DNA flavors to create female minions of his to find the recipe for the purple DNA.

## Plot

The episode begins with Ginger and Izon having a party in his bedroom. Izon gives Ginger ideas on what to make the party better, and suggests to use the DNA 3D printer machine in his lab for one of her pies to test out. Ginger puts the pie on the machine and Izon scans it. Izon then attempts that the party could continue another time, and gives Ginger a rest. He prints out a body of a blue-colored girl character and imprints the DNA flavor. He tells the clone of a blueberry flavor to go down to the Kamacon's house and trick the gang into giving her the recipe for the white DNA, to whom Averest was being friends with and named the clone "Koko".

Izon begins to realize that since the clone and Averest were friends, the clone wouldn't give Izon the recipe. Later, Izon makes another clone using another pie (strawberry pink), and the same thing happens again. Izon then creates two more clones and separate them, one to open the safe and the another to detract Averest. Meanwhile, Sarah at the house sees that their were clones that looked exactly like Averest and believes she is having a horrible dream, and injures herself trying to wake up.

She begins to do whatever she wants, much to Allison's disappointment. Izon becomes frustrated and makes an entire row of clones of pies, overloading his machine. Afterwards, the clones become impenetrable and burst into pieces from the water sprinklers when Richard sets off the fire alarm. Izon rushes over to the house and sees this. He goes from clone to clone trying to find out the recipe before they vanish. Izon thinks he witnessed one more clone, but it turns out to be the original Averest. Izon becomes annoyed that he failed again, but tells Averest that it's better for only one person of her in the world. He admits defeat and expects Averest to kick him. She doesn't though, but instead Screwge throws Izon back into the mansion, ending the episode.

## Trivia

* The pies were flavors of colors through the characters.
* The people were obviously made out of paper bones, because they began to vanish once they touched water.
* After the credits, Izon was seen sleeping in his bed, when one of the clones survived and stole the purple DNA, but threw it into the safe.
Requisitos de sistema

Aqui estão os requisitos do sistema \*\*aproximados\*\* para rodar o jogo *Escape from Tarkov*.

Observe que estes são os requisitos encontrados no site oficial. O hardware listado pode ser insuficiente para algumas das novas localizações devido à falta de otimização. Durante a fase de testes, o jogo será otimizado, então, até o lançamento final, os requisitos do sistema podem mudar. Se você tiver um sistema que é inferior aos requisitos listados, isso não significa necessariamente que o jogo não funcionará.

 CPU
 GPU
 RAM
 Espaço em disco
 Placa de som
 Rede

1. ↑ Requisitos do sistema no site oficial
O Justiceiro - Pt.3

## *Unknown*

**O Justiceiro - Pt.3** é uma Quest em *Escape from Tarkov*.

## Dialogue

> Olá, cara. Bem, meus amigos estão claramente tramando algo. A última vez que você tombou alguns Scavs, eles me ligaram quase instantaneamente e sabe, parecia que eles estavam se divertindo. Fazendo apostas, ganhando dinheiro. Para encurtar a história, eles querem que você dizime Scavs novamente, mas desta vez na Customs e usando um bom e velho AKS-74U. Eu realmente não quero saber que tipo de show eles estão fazendo, mas eles oferecem um bom dinheiro. Então, você está dentro?
>
>

## Exigências

* É Necessário ser level 19 para aceitar esta Quest

## Objetivos

* Elimine 25 Scavs na Customs utilizando um Fuzil de Assalto AKS-74U

## Recompensas

* +11,700 EXP
* Prapor Rep **+0.04**
* Skier Rep **+0.02**
* 2,500 Dollars
	+ 2,625 Dollars com Intelligence Center Level 1
	+ 2,875 Dollars com Intelligence Center Level 2
* 1× LOBAEV Arms DVL-10 Saboteur .308 bolt-action sniper rifle
* Desbloqueia a compra da munição 7.62x54R BT gzh com o Prapor LL4

> Olhe para você, um Justiceiro, se é que já vi um! Corre o boato de que algum monstro está derrubando a escória em grande número. Meus camaradas mandam lembranças e presentes esplêndidos.
>
>

## Guia

Todas as variantes do Fuzil AKS-74U incluindo o AKS-74UB e AKS-74UN podem ser utilizados para esta Quest.

Entre na Customs e elimine 25 Scavs. Eles podem geralmente ser encontrados nas áreas em vermelho abaixo:

Por causa da grande quantidade de recuo, não é recomendado usar o AKS-74U em modo totalmente automático a qualquer distância além da queima-roupa.
Wiki Escape From Tarkov

Bem-vindos à Wiki Oficial do Escape From TarkovWelcome to the *Escape From Tarkov* Wiki!
O manual *Escape from Tarkov* é um guia confiável tanto para operadores atuais e antigos lutando em Norvinsk e seus arredores, mantido pelos próprios PMCs.

Sinta-se à vontade para contribuir criando novos artigos o expandindo os existentes.

Nós estamos atualmente mantendo 322 pages (97 articles).

Game version: 0.14.0.1.28476

Funcionalidades Futuras

**Mais Informações:** Portal da Comunidade, Mural dos Admins

Sobre Escape From Tarkov
*Escape from Tarkov* é um FPS RPG online, hardcore e realista com funcionalidades de MMO desenvolvido pela empresa russa localizada em São Petersburgo, a Battlestate Games. Situada na fictícia região de Norvinsk localizada na fronteira entre a Rússia e a Europa, a metrópole Tarkov mergulhou em anarquia, graças as Contract Wars. O que antes era uma cidade movimentada, agora é vagueada por gangues de scavs, ex forças militares privadas e unidades black ops. Entre tudo isso, existe você, seu stash e a fuga para o mundo livre das profundezas de Tarkov.

**Mais Informações:**

**Sobre o jogo · Site Oficial · Pré-Venda · Souvenirs · Fórum · Suporte · Discord Oficial · Ajude a traduzir o jogo!**

Básico

Grupos de combate
Modos de jogo
Como jogar
Mapa de Tarkov
Data de Lançamento
Requisitos de sistema

Sistemas

Balística
Skills do personagem
Personagens
Vida
Esconderijo
Looteando
Missões
Comércio
Maestria de armas

Equipamento & Itens

Munição
Coletes
Mochilas
Rigs táticos
Contêineres
Eyewear
Coberturas para o rosto
Fones de ouvido
Headwear
Chaves e Intel
Loot
Itens médicos
Provisões
Roupas táticas
Mods de armas
Armas

Cenário / Contexto

BEAR
USEC
Scavs
Scav Raiders
Cultistas
Região de Norvinsk (Tarkov) · Terra Group · Conflito em Tarkov

Twitter
Predefinição:Twitter

Último vídeo

Comunidade da Wiki
Nós estamos mantendo 322 pages (97 articles)!

Se houver qualquer coisa faltando na wiki, use a caixa abaixo para começar um novo artigo:

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Atenção Médica - Pt. 5

## *Unknown*

**Atenção Médica - Pt. 5** is a Quest in *Escape from Tarkov*.

## Dialogue

> Blood is a good source of information. Not as good as proper paperwork of course, but still good enough. It’s been a while since I did my last research. I was assisting an intern virologist with his thesis. Feels like it was yesterday, and at the same time so long ago. When the Internet was invented, it made it much easier to exchange information, even with colleagues from other countries. I miss this opportunity now to sift through the Scopus database, I am pretty sure that it has the answers to my questions, emerged after that blood sample research. Where could one possibly find access to the web now, you ask? To address this issue, I was advised to contact the one going by the name of Mechanic. As it turned out, he has access to the Internet, and it’s even relatively fast. I’ve asked him to look up the necessary articles for me. He asked for a small fee for his services, in the form of gunpowder, for whatever reason. It looks like he’s supplying someone with ammunition or something like that, but I am not really interested in that. Most importantly, he will provide the information we need. Find what he asks for, and leave it at the specified spot in the Factory. The place is swarmed with Scavs in the daytime, so it’s best to do it at night.
>
>

## Objectives

* Locate the drop spot on Factory at night
* Obtain 3 packs of Gunpowder "Kite" and stash them in the designated spot

## Notes

Although previously requiring only 2 gunpowders to be placed, now all 3 must be placed to complete the objective.

## Rewards

* +7,300 EXP
* Therapist Rep **+0.04**
* 35,000 Roubles
	+ 36,750 Roubles with Intelligence Center Level 1
	+ 40,250 Roubles with Intelligence Center Level 2
* 1× Medicine case

> Nicely done, Mechanic has received the propellant. Thank you.
>
>

## Guide

The required room is the "Breach Room" on Factory. Place 3x Gunpowder "Kite" while **night time** there.
The "Breach Room" is the room between the office and the locked room on the third floor. Each Gunpowder "Kite" takes 30 seconds to place, leading to a total placement time of 90 seconds. Closing the door to the breach room is recommended while placing them, as Scavs will wander down the hallway periodically. If you wish to complete this quest with little to no resistance it is recommended to bring a squad to defend you as you plant the items.

- Location marked on mapThe "breach" room where you plant the Gunpowder "Kite"
Carteiro Pat - Pt. 2

## *Unknown*

**Carteiro Pat - Pt. 2** is a Quest in *Escape from Tarkov*.

## Dialogue

> Good afternoon. Prapor told me that you are the one young man who will help us to reconnect and find the lost letter. Great! I’ll be waiting.
>
>

## Objectives

* Hand over the letter from the messenger to Therapist

## Rewards

* +3,500 EXP
* Therapist Rep **+0.02**
* 5,000 Roubles
	+ 5,250 Roubles with Intelligence Center Level 1
	+ 5,750 Roubles with Intelligence Center Level 2
* Unlocks purchase of Salewa first aid kit at Therapist LL2

> Well, thank you! No wonder Prapor recommended you as a reliable and responsible person.
>
>

## Guide

Head to the Factory to begin the quest. The letter is located in a small bunker on the main floor. In this bunker is a corpse. The letter is found tucked into the collar of the shirt of the body and is NOT located in the body's searchable container.

- Body and letter locationThe letter is in the shirt collar
@@utJb1

## *Unknown*

Predefinição:EPredefinição:EPredefinição:EPredefinição:EPredefinição:E

**@@utJb1** is a Quest in *Escape from Tarkov*.

**e**==Dialogue==

> Oh, you're just in time. Maybe you have already heard that a new doctor has shown up? But this one is not some good-willed Aesculapius - he helps some people but cripples others. They say he sells medicine and does surgeries right on the street. They call him Sanitar, can you imagine? He settled on the Shoreline and interestingly enough, the local punks are very happy with him, and it's clear why: he patches them up, and even sells them drugs and first-aid kits of all sorts. This means that he has quite an inventory with him. Find out about this Sanitar, but quietly. For now, just find out where this scum hangs out. I think that he does both the selling and healing at the same spots. You interested?
>
>

## Notes

* This quest and Colleagues - Part 1 require you to go to the same locations. If you accept both these quests you can complete them at the same time.

## Objectives

* Mark the first trading post with an MS2000 Marker on Shoreline
* Mark the second trading post with an MS2000 Marker on Shoreline
* Mark the third trading post with an MS2000 Marker on Shoreline
* Survive and extract from the location

## Rewards

* +18,100 EXP
* Prapor Rep **+0.04**
* 50,000 Roubles
	+ 52,500 Roubles with Intelligence Center Level 1
	+ 57,500 Roubles with Intelligence Center Level 2
* 1× AS VAL 9x39 suppressed assault rifle
* 100× 9x39mm SPP gs
* 100× 9x39 mm SP6 gs

> So you're saying there's quite a lot of supplies? Guess he found himself a fresh unopened medical warehouse and is now selling everything out from it. If only I could find that warehouse... well, that's not your problem anyway. For now.
>
>

## Guide

Mark the three medical trading posts on Shoreline with the MS2000 Markers. They can be found in the following locations:

- The first trading post is located near the ambulance in the front of the health resort. The second trading post is in the backyard of the cottage close to the house. The third trading post in on the pier in front of the office building. OverviewBehind the locked villaIn front of the office building at the pierNext to the ambulance near the front of the resort

The markers can be placed in any order over any number of raids. You do not need to place all three markers in the same raid. The markers can be used from your Secure Container, so it's a good idea to keep them there in the event that you die so that you do not need to purchase additional markers to complete the quest.
After placing a marker, the player must stay alive for 30 seconds or they will have to place another marker on the trading post.

You do NOT need to be around the trading post after the marker has been placed - only players can destroy the markers, and it is extremely rare for someone to look for them. Go and hide, as death will result in you losing the marker and having to buy a new one from Prapor.

Evidência de Má Reputação
Escort

## *Unknown*

Predefinição:EPredefinição:EPredefinição:EPredefinição:EPredefinição:E

**Escort** is a Quest in *Escape from Tarkov*.

## Dialogue

> Hello there, warrior. C'mere, I've got a task for you. As you know, I sell various equipment and supplies and send my dogs to search for loot throughout whole Tarkov. The thing is, I've got a shit ton of orders right now, and sending my guys into a long raid without proper protection is too dangerous. That's where you come to rescue. In short, you have to provide a safe passage for them throughout the route, press the local ex-PMCs to not think of attacking the guys. Here, let me show you the route on the map. Memorized it? Good. The catch is that all this needs to be done in one go, my guys will not wait if something happens to you. So come on, warrior, don't let me down.
>
>

1. Requirements

* Must be level 60 to start this quest.

## Objectives

* You should not die, go MIA or extract with a runthrough
* Eliminate 4 PMCs on daytime Factory
* Eliminate 4 PMCs on Customs
* Eliminate 4 PMCs on Shoreline
* Eliminate 4 PMCs on Reserve
* Eliminate 4 PMCs on Woods
* Eliminate 4 PMCs on Interchange
* Eliminate 4 PMCs on The Lab

## Rewards

* 177,000 EXP
* +2 Melee skill levels
* +1 Pistols skill level
* +1 Strength skill level
* 1x 6B43 Zabralo-Sh 6A body armor

> Ah, here is our hero! Well done, my dogs have already reported that everything went well. Thank you, really helped me out.
>
>

## Guide

You must survive a raid at each location consecutively without dying, disconnecting, or running out the timer. If you do any of these you will have to start again. If you extract from the raid with a "Run Through" status, you will not reset the quest, but that raid will not count as being completed. To avoid the "Run Through" status, gain at least 200 EXP in raid (by killing or looting) or be in raid for at least 7 minutes before extracting. You do not have to do the maps in order and can be done in any fashion so long as you survive.
Controller Defaults

Here is a list of the complete control scheme for the game. This is for gamepad users and outlines the default setup which can be changed as you see fit in the settings. There is another page for keyboard/mouse controls for those who use keyboard/mouse.

## All Controls

### Movement

#### Character

* **Left Stick:** Forwards, Backwards, Left, Right
Test drive - Pt.1

## *Unknown*

**Test drive - Pt.1** is a Quest in *Escape from Tarkov*.

## Dialogue

> Greetings! Here's the deal, I've ordered a bunch of western guns from Mechanic for my clients. Guns are foreign-made, I'm way keener on the Fatherland-made guns, native product is way closer to the old soldier's soul and all. So, the gun is an M1A with a Hybrid 46 silencer and a Trijicon REAP-IR thermal scope, and I need you to give it a hard ride in action. And there's no way you just shoot some Scavs and call it a day, you will have to give it some real deal. I will give you one of these rifles, you watch after it! They cost a fortune, so if you lose it - that's your problem.
>
>

## Objectives

* Eliminate 5 PMCs using an M1A with a Hybrid 46 silencer and a Trijicon REAP-IR thermal scope

## Rewards

* +18,200 EXP
* Prapor Rep **+0.02**
* 300,000 Roubles
	+ 315,000 Roubles with Intelligence Center Level 1
	+ 345,000 Roubles with Intelligence Center Level 2
* 2× RPK-16 5.45x39 light machine gun
* 6× RPK-16 5.45x39 95-round drum magazine
* 5× Golden neck chain
* Unlocks barter for 9x39mm SPP gs at Prapor LL3

> So, what do you think? Some serious toy, yeah? Great, hand it over then. Here, that's for the help. Keep in touch, I might need more help to test some other things.
>
>

## Guide

It's possible to use a compact reflex sight mounted on a canted rail instead of the Trijicon REAP-IR thermal scope to obtain the kills. The scope just needs to be installed to count towards the quest.
Documentos

## Recompensas

* +7,800 EXP
* Prapor Rep **+0.04**
* 45,000 Roubles
	+ 47,250 Roubles com Intelligence Center Level 1
	+ 51,750 Roubles com Intelligence Center Level 2
* 1× NSPU-M night vision scope
* 1× Zenit 2P Klesch flashlight + laser designator
* 1× PBS-1 7.62x39 sound suppressor

> Você os encontrou? Excelente trabalho, guerreiro! Aqui está sua recompensa, como haviamos combinado.
>
>

## Guia

Quando obtidos, os itens vão para o Inventário de Quest do Player.

Todos os 3 Documentos estão nos setores subterrâneos da Rezerv.

Um está localizado na sala de vidro do sala de comando, próxima a ativação da extração D2, encima de uma mesa.

O Segundo está localizado na sala em frente à sala de vidro, na parte de baixo de uma estante localizada no canto da sala.

O Terceiro está localizado no grande corredor do Bunker, no meio de uma estante próxima a parede.

## Galeria

- The location of the first documentThe location of the second documentThe location of the third document
Sem ofensa

## *Unknown*

**Sem ofensa** is a Quest in *Escape from Tarkov*.

## Dialogue

> That last chemical deal damaged my trust in you. I’m not the type to hold grudges, but that trick you pulled was very dirty, and I don't like dirty tricks. If you want to straighten things up with me and regain my trust - do one favor for me. The customer who expected these chemicals was left in a tight spot, and on top of that, I haven’t even delivered the grenades from the previous order yet. The grenades he needs are foreign-made, the green round ones, and I don’t have anything like that. Get me some of these - and we’ll call it even as if nothing happened.
>
>

## Objectives

* Obtain 10 M67 grenades
* Handover 10 M67 Hand grenades to Prapor

## Rewards

* Prapor Rep **+0.25**

> Hm... well, alright. Old offenses are forgotten, let’s keep working. Just be careful around that Skier character, he’s a shady dude.
>
>

## Guide

M67 Hand grenades can be bought from Peacekeeper LL2 after completing his task Spa Tour - Part 2. Alternatively they can be bartered from Peacekeeper LL1 for 2 Zibbo lighter per grenade.

## Trivia

This quest is activated after completing Chemical - Part 4 or Out of curiosity. By completing Big customer, you will lose access to this quest.
Map

*Map* is an item within the game dashboard in the left sidebar menu. The map allows the player to orient themselves within the world and it can be accessed via a couple methods.

## **Accessing the map**

1. **The Minimap:** You can always navigate using the minimap in the bottom right corner of your screen. It shows you just a little more than your immediate surroundings, labeling known enemies, locations and clients. You can expand it into the full map by either clicking it or pressing ***O***.
2. **Game Dashboard:** Pressing ***P*** you can enter the pause menu and from there enter your *character inventory* or *team management*. Looking to the left sidebar you will find *map* among the options.

## **How to use the map**

There are a couple things to do within the map view to navigate the world and see surrounding locations.

### Tools

Tools allow you to manipulate the map by setting waypoints or contact points and/or move around the map quickly.

* **Mark Destination:** This basically allows you to mark a location or waypoint to travel towards. After marking the destination, you will be guided there via the minimap.
* **Call Contact:** You can use this option to get in touch with a contact (such as a client or friend) and if you wish, set up a meeting point.
* **Fast Travel:** Pick minor flit hotspots to quickly travel from place to place.

### Filters

Filters allow you to narrow down details on the map to just what you are looking for. This helps to remove unnecessary clutter and allow you to focus on what you immediately need.

* **Mission:** This shows you information pertaining only to your current mission, filtering out everything else.
* **Restaurant:** This shows only restaurant locations, filtering out everything else.
* **Workshop:** This shows only workshop locations, filtering out everything else.
* **Home Bases:** This shows all of your home bases, filtering out everything else
* **Pawn Shops/Vendors:** This shows you only pawn shop and vendor locations, filtering out everything else
Bellafore

A classic alcoholic beverage in the world of Dimensia. It packs enough punch that newbies can just barely get into it and seasoned drinkers can really enjoy it. To maintain relevance to its customers, Bellafore comes in different variants including *Lite* Bellafore, *Original* Bellafore, and *Bella's* Bellafore. Almost every shop that sells alcohol will sell the drink.

## Variants

### Lite Bellafore

Lite Bellafore is both the newbie's paradise and the light drinker's haven. Deliberately watered down to bearable levels for those unaccustomed to the world of liquor, Lite Bellafore can be drunk comfortably by all except skeletons and babies.

### Original Bellafore

The middle ground and the average Bellafore drinker's choice. It is the sweet spot between not too strong and not too weak. This keeps the average user drunk for 6 1/2 hours.

### Bella's Bellafore

This variant is for those with the strongest bellies as when Bella drinks, she definitely doesn't play. Drink at your own risk, this one keeps you drunk for a whopping 13 hours. Only the strongest of the strong can remain standing after a draught like that.
Mercadorias

## *Unknown*

**Mercadorias** is a Quest in *Escape from Tarkov*.

## Dialogue

> Hello again. I have a temporary shortage of lasting foods in the form of canned meat. Can you help? I need a reserve of 15 cans of beef. And I know a couple of places where we could get them. From our Scav friends, of course. They used to have a storeroom at the gas station near the Factory - maybe there's still something left. Another food storage was somewhere in the dormitories, with more than canned goods there. But now I’m only interested in them, so you’re free to take the rest for yourself. Deal? I know that these two gangs are allied, but to prevent theft from the warehouses by their own people, their leaders have exchanged keys from each other's warehouses. So it should be pretty easy for you, I think.
>
>

## Objectives

* Find 15 Small cans of beef stew in raid
* Hand over 15 Small cans of beef stew to Therapist

## Rewards

* +4,800 EXP
* Therapist Rep **+0.03**
* 30,000 Roubles
	+ 31,500 Roubles with Intelligence Center Level 1
	+ 34,500 Roubles with Intelligence Center Level 2
* 4× Can of pacific saury
* 2× Iskra ration pack
* 2× Majaica Coffee

> Well, now we can add meat to our exquisite variety of meals. Thanks a lot, young man.
>
>

## Guide

* A high amount of Tushonka can be found inside the shopping mall on Interchange. Particularly, the "Goshan" (written "гошан" on its signs) supermarket stores a very large amount on its shelves. However, this is a hot-spot for players as many wish to take the Tushonka or loot the registers, so it should be approached with care.
* Tushonka is also commonly found in "Ration supply crates" near tanks on Reserve, however like Goshan, Reserve is a highly populated map, with many threats, so it should be approached with care.

- Goshan StoreThe location of a Ration supply crate next to a tank on Reserve

* Tushonka can be crafted in the Hideout at the Nutrition unit Lvl 1.
Skier

## *Unknown*

**Alexander Fyodorovich Kiselyov**, known by his alias "**Skier**", is a dealer in *Escape from Tarkov*.

## Biography

Previously a port zone customs terminal employee, who initially oversaw dealings of the terminal's goods. Over the course of the conflict, he put together a gang of thugs in order to grab everything of value that he could lay his hands on in the vicinity of the terminal.

## Wares

* Containers
* Weapons
* Ammunition
* Weapon modifications
* Euros

## Loyalty Level Requirements

 Lvl 3
 Lvl 4

## Items for sale

* LL1
* LL2
* LL3
* LL4

## Gallery

Predefinição:Navbox characters
Mirabel

> *Listen here 949, I need a man captured and brought before my desk, not your cheek! ~ Client Mirabel*
>
>

A very arrogant seeming client, Mirabel has quite a lot to hide. She is your first client in the game, a victim of one of the Dark Maker's murderous rampages. Revenge is on her mind and she will stop at nothing to get it.

Somewhere deep within her, there does lie a soft spot where she can become a great friend and ally, however much more easily she can become a grave enemy.
Clients

Clients. They make a Freelancer's world go round; without them they would be clean out of work. Spread throughout the world of *Dimensia*, 949 and 747 will find clients who can provide them with jobs to do. These jobs can be a multitude of things from *main quests* to *side quests* to even *hidden* and/or *adjoining storylines*.

Clients are the people that 949 and 747 interact with to get jobs and activate various quest, side quests and storylines. Depending on how these interactions go 949 and 747 can gain or lose favor among the clients.

## Clients List

* Aaron N. North
* Grum A. North
* Mirabel
* QT
* Shari
Lucky

Character Information

### Status

Active

Lucky is one of the essence in the original form of GW. He is associated with the color green or gold, depending on his type. Created by Pixel King, and lives with Izon in Star City. Unlike his twin animal who lives in Warner City.

## User's Abilities

* **Tychokinesis/Stochokinesis** - **Lucky** has the power of luck, which is basically a green energy power source that comes from his hands and mind, controlled to his advantage. He has the power of unlimited possibilities of good luck, wishes, and curses of bad luck upon another person. This power uses green-like energy towards enemies, as seen in GW, that uses the powers like cents and clovers.
* **Energy Manipulation** - Lucky can create green-like destructive spheres of energy, used as a signature attack. These spheres will explode on it's own whenever he misses or hits it's attack.
	+ **Energy Punches** - Lucky is able to supercharge their hands with energy in order to have more power in physical attacks.
	+ **Energy Amplification** - Lucky can enhance the energy of the objects and people, also changing their color.
	+ **Energy Construction** - Lucky can summon an object (usually a vehicle) made of solid energy, powered by the user's energy.
	+ **Energy Shield Construction** - Lucky can make a shield of pure energy, capable of blocking various attacks.
	+ **Energy Aura** - Lucky can create an energy aura around themselves for protection from direct contact.
	+ **Energy Blasts** - Lucky can release energy over a specific target area causing great damage and/or delivering great shock waves of pure force.
	+ **Energy Beam Emission** - Lucky can project concentrated beams of energy for a range of damage strengths. The result of the beam could be concussive, dispersive, or explosive.
	+ **Energy Healing** - Lucky can erase the Dark Matter corruption from others.
	+ **Electrokinesis/Pyrokinesis** - Lucky can make green-colored lightning bolts of electric charges and fire of burning oxidation.
* **Reality Warping** - Lucky can manipulate reality, allowing him to possess extreme skills in knowing what will happen next.
* **Wish Granting** - Lucky can grant wishes, for others. He can only do it for himself when he wins a battle between his power and another.

== Symbol
The symbol of luck is a green four leaf clover shaped sideways on the floor.
Reputation

Reputation is a mechanic within the game that allows you to boost your presence in the world. Actions such as completing missions, helping out factions, and gaining contacts help build your reputation in the form of points. The more reputation points you have, the more perks that you can unlock.

## **Gaining Reputation**

You can gain reputation through various actions within the game world, all of which will be listed and detailed here.

* Completing Missions
* Completing Side Quests/Objectives
* Gaining Contacts
* Maintaining a High Success to Fail ratio (in favor to Success)

### Completing Missions

Completing missions shows your clients and potential future clients that you are a reliable person they can depend on to get jobs done in the future. Clients who are favorably affiliated with your current client will begin to notice you and reach out with offers of their own. In turn, this will provide more access to greater opportunities to make money.

### Maintaining a High Success to Fail Ratio (in favor to Success)

Clients like people who win, because after all that is why they pay you. If you are known for succeeding in your missions most of the time, if not all of the time, clients will be unable to resist you.

## **Losing Reputation**

Just like you can gain reputation, you can also lose it based on your actions

* Betraying A Faction
* Failing Missions
* Losing Contacts
* Having a High Fail to Success Ratio (more Failures than Successes)

## **Reputation Perks**

Here is a list of all perks earned by reputation:

*10-20 Points*

* Access to Basic Tier Items/Weapons (exclusive to your faction)
* Basic Safety among Allies
949

One of two player characters in DF, 949 is a near perfect merger between robot and clone: a result of the Cloning Corps deep experimentation into blending the inorganic with the organic. Her real name is *Stella*, however she is mostly referred to as her number.

She was born on the planet Damocarn in one of the Cloning Corps main facilities. This was on the verge of the switch from using CX-7 robot models to Ultimates, advertised as smarter, faster, and superior to the former. Despite these claims, which are not false, the CX-7 models are capable of going toe to toe with an Ultimate with relative ease, owing to being their direct predecessors.

949 was trained from baby to late teens in advanced combat maneuvers and tactics, preparing her to take charge of the new strike force that Eternal had been planning. The *Freelancers*.
Climbing/Parkour

Climbing/parkour is one of the modes of transportation that you can employ while traversing the world. This system allows you to do some very interesting stunts and see the world from many different angles, including from up above. You can use this to get to roofs, run along fences, jump through backyards and enter places through unconventional methods.

This system has practical uses in missions as well, allowing you to, for example, enter the home or office of one of your targets through a window on the 60th floor, or perform takedowns/kills from various vantage points. This system can also be used to tail targets without being seen.

This system is designed to be freeform and dynamic, adapting to your input and current context, making it as intuitive as possible.

## **Climbing System**

The climbing system is a single aspect of the parkour system, however it is the core of starting parkour allowing you to jump onto/over objects. Throughout the world, there are various climbable objects, the intention being that almost anything with some sense of verticality to it, can be climbed and mounted upon. To activate climbing, jump near these objects and your character will start the climb. At any time, you can do a 180-degree turn to cancel a climb.

## **Parkour System**

Parkour is the icing on the cake to the climb system, allowing you to pull of stylish moves and traverse the city in interesting ways. Parkour is synonymous with the climb mechanics, activated by jumping (when on large surfaces or moving from object to object), or by running in a certain direction (when on fences or other long and thin surfaces). This system is brought to life via the **node system** allowing characters to jump from node to node as they travel using parkour.

Just like with walking, running and sprinting, parkour takes your speed into account to determine jump distance and where you can and can't go. Utilize this to do different things with parkour and own the world with pure skill.
Dimensions: Freelancer Wiki

**Welcome to the Dimensions: Freelancer Wiki!**
Hello and welcome to the wiki based on my upcoming game Dimensions: Freelancer. I will be documenting and adding pages to this wiki as I create the game detailing various items, characters and worlds that you the players will encounter and find.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Belle Rocci

>  **“Você vai ter que me respeitar igual respeita o Vincent, Imigrante.”**
>
> - Belle Rocci para uma Foreigner

**Belle Rocci** é uma estudante da **Vendetta Academy** e é a terceira no comando dos Greasers, administrando a ala feminina da clique, as Hangarounds. Ela tem 17 anos, estando em seu ultimo ano na academia. Ela é conhecida pela escola inteira devido a sua importância nos Greasers e por ser uma das amigas mais próximas de Matt Vincent. Ela é interpretada por **rafaelbegnami**.

## Belle Rocci

### Apelido(s)

"Belle", por todos"Bell", por Cynthia Lorenzo e Ricky Mancini

### Relativos

Matt Vincent (melhor amigo)
Ricky Mancini (melhor Amigo)

Cynthia Lorenzo (melhor amiga)

Hal Spinelli (melhor amigo)

Danny Ricci (melhor amigo)

Mark Ferrari (melhor amigo)

## Descrição

Belle tem 17 anos e é de uma família de imigrantes Italianos, sendo ambos os pais já casados na Itália quando vieram para os Estados Unidos a procura de trabalho.

Belle é uma garota realmente com várias características Italianas, tem nariz romano, pele clara e cabelos escuros combinado com olhos castanhos escuros chegando perto de uma coloração quase preta. Belle costura suas próprias jaquetas constantemente mudando elas de acordo com a semana ou dia, ela nunca prende seu cabelo sempre os deixando solto. Ela tem 1.70 de altura e costuma sempre usar salto alto a deixando mais alta ainda, ela tem um porte magro tendo apenas 60 kg e nunca tendo praticado nenhum esporte, apenas mechendo com questões de mecânica e automobilismo. Belle não usa maquiagens pesadas, normalmente usando só uma base básica para esconder manchas pelo rosto e delineado junto com cílios postiços, a única coisa que se destaca nela são as unhas postiças longas de coloração preta.

[...]

## Quotes

>  **"Quero que vocês se fodam."**
>
> -Belle antes de dar uma correntada em um foreigner.
Atenção Médica - Pt. 1

## *Unknown*

**Atenção Médica - Pt. 1** is a Quest in *Escape from Tarkov*.

## Dialogue

> Good day, young man. Many people have tried to escape the current predicament, and some of them behaved like they were not human beings anymore, but for us, medics, nothing has changed. Our job is to save lives, no matter what the circumstances could be. When the shoreline tunnel collapsed, quite a several survivors were injured. The ambulances were immediately dispatched to a distress call, but, well, I assume you know what has broken out there. Long story short, that’s where they stayed. I know that there were two or three vans, and the chances are high that most of the equipment and medicine is still inside... If you happen to find them, just mark them with beacons and my people will take care of the rest.
>
>

## Objectives

* Find and mark the first ambulance with an MS2000 Marker on Shoreline
* Find and mark the second ambulance with an MS2000 Marker on Shoreline
* Find and mark the third ambulance with an MS2000 Marker on Shoreline
* Survive and extract from the location

## Rewards

* +4,800 EXP
* Therapist Rep **+0.03**
* 22,000 Roubles
	+ 23,100 Roubles with Intelligence Center Level 1
	+ 25,300 Roubles with Intelligence Center Level 2
* 2× IFAK individual first aid kit
* Unlocks purchase of IFAK individual first aid kit at Therapist LL3

> So you're telling me that one of the ambulances was parked next to the health resort, hmm... Something is not right here. Well, I will send my people there, they will take care of the cars.
>
>

## Guide

The needed MS2000 Markers can be bought from Prapor LL1.

Two of the wanted Ambulances are located near the Tunnel exit. The third one is located at the health resort near the helicopter.

- Ambulance locationsAmbulance 1 at the tunnel exitAmbulance 2 at the tunnel exitAmbulance 3 at the Resort
Serviço de Descontaminação

## *Unknown*

**Serviço de Descontaminação** is a Quest in *Escape from Tarkov*.

## Dialogue

> I have a delicate business to offer you. A gang of Scavs is operating at the Interchange, and let me tell you, they are quite an evil bunch. I suppose the world without them will become a safer place. Think of it as a certain element of education. Perhaps these useless people could still return to the decent ways. But there is one condition - you must be wearing a chemical respirator or a gas mask. They should understand who is eliminating their people, so you have to work in close quarters. Leave one of them alive, let him tell his leaders who they are dealing with.
>
>

## Objectives

* Eliminate 40 Scavs on Interchange in close range (less than 60 meters) while wearing specific gear

## Rewards

* +7,400 EXP
* Therapist Rep **+0.05**
* 300,000 Roubles
	+ 315,000 Roubles with Intelligence Center Level 1
	+ 345,000 Roubles with Intelligence Center Level 2
* 3× Morphine injector
* 3× IFAK individual first aid kit
* 3× GP-7 gas mask

> Done already? You know, it actually worked, the way their leaders talk has changed a lot. Do not blame me, in this world you have to negotiate even with such scum. Your reward.
>
>

## Guide

Player must be wearing Respirator, GP-5 gasmask, or GP-7 gas mask to achieve progress. These can be found being worn by Scavs.
Estréia

## *Unknown*

**Estréia** é uma missão em Escape From Tarkov

## Diálogo

> E aí, guerreiro? Qual é o seu interesse? Dinheiro? Bens? Você está no lugar certo para ambos, mas só depois de me mostrar quem é e do que é feito. É a primeira vez que te vejo e, sem ofensa, não dou tarefas importantes a todos e vivi muito tempo para não confiar nas pessoas de imediato, então você terá que provar o quão duro você é em campo. Não faltam caras durões em nossa cidade ultimamente. Então veremos, se você valer a pena, a saudação pode ficar mais calorosa, os preços mais baixos e itens mais legais. Justo, certo? Ok. Desde que você concorde, para começar, mate cinco scavs na Customs e me traga 2 escopetas MP-133 como prova.
>
>

## Objetivos

* Mate 5 Scavs em Customs
* Obtenha e entregue 2 escopetas MP-133 para o Prapor

## Recompensas

* +1.700 EXP
* Prapor Rep **+0.02**
* 15.000 Rublos
	+ 15.750 Rublos com Centro de Inteligência Nível 1
	+ 17.250 Rublos com Centro de Inteligência Nível 2
* 1x PP-91 Kedr 9x18PM SMG
* 60x 9x19mm Pst gzh
* Desbloqueia a compra da Kalashnikov AKS-74U 5.45x39 no Prapor LL1

> Então, você conseguiu fazer o serviço, ótimo. Provavelmente foi lá e comprou as escopetas mais baratas de outro comerciante, né? Bom, tanto faz, elas ainda serão úteis. Vamos continuar nossa parceria até que você estrague tudo de vez.
>
>

## Guia

Entre no mapa Customs, procure e mate cinco Scavs que podem ser encontrados andando pelo mapa. Certifique-se de verificar se eles têm escopetas MP-133 12ga. Esta escopeta pode ser encontrada nos Scavs, dentro de vários Contêineres Procuráveis, ou simplesmente largadas por aí. Também é possível comprar essa escopeta no Jaeger LL1, se você já o desbloqueou. Elas devem estar em um estado funcional para serem entregues. Para entregar as escopetas, vá para o menu Mercado, clique no Prapor e clique na aba "Tarefas". Lá você deve ver o botão "Entregar" para entregar as escopetas.
Fox Broadcasting Company

A **Fox Broadcasting Company** (muitas vezes abreviada para **Fox**) é uma rede de televisão comercial americana de propriedade da Fox Corporation e sediada na cidade de Nova York, com escritórios adicionais no Fox Broadcasting Center em Nova York e no Fox Television Center em Los Angeles. Lançada como concorrente das três grandes redes de televisão (ABC, CBS e NBC) em 9 de outubro de 1986, a Fox se tornou a tentativa mais bem-sucedida de uma quarta rede de televisão. Foi a rede de transmissão aberta mais bem avaliada na demografia de 18 a 49 anos de 2004 a 2012 e 2020, e se tornou a rede de televisão americana mais assistida em audiência total durante a temporada 2007-08.

A Fox e suas empresas afiliadas operam muitos canais de entretenimento em mercados internacionais, mas estes não necessariamente transmitem a mesma programação que a rede dos EUA. A maioria dos telespectadores no Canadá tem acesso a pelo menos uma afiliada da Fox com sede nos EUA, seja pelo ar ou por meio de um provedor de televisão paga, embora as transmissões da Liga Nacional de Futebol da Fox e a maior parte de sua programação no horário nobre estejam sujeitas a regulamentos de substituição simultânea para provedores de televisão por assinatura impostos pela Comissão Canadense de Radiotelevisão e Telecomunicações (CRTC) para proteger os direitos detidos por redes domésticas.

Fox tem o nome do que era então chamado de 20th Century Fox – durante esse tempo, seu estúdio de cinema original teve seu hífen entre "Century" e "Fox" removido quando foi comprado pelo conglomerado australiano News Corporation de Rupert Murdoch alguns anos antes, mas seu irmão corporativo se separaria em 2013 como seu próprio conglomerado de entretenimento conhecido como 21st Century Fox, antes de ser adquirido pela The Walt Disney Company em 2019 – e indiretamente pelo produtor William Fox, que fundou um dos antecessores do estúdio de cinema, Fox Film antes do 1935 fusão. A Fox é membro da North American Broadcasters Association e da National Association of Broadcasters.
1406 Komppa

Template:NotabilityTemplate:Refimprove
Template:Infobox planet
**1406 Komppa** (1936 RF) is a main-belt asteroid discovered on September 13, 1936 by Y. Vaisala at Turku.

## External links

* JPL Small-Body Database Browser on 1406 Komppa

Template:Minor planets navigator
Template:Small Solar System bodies

Template:Beltasteroid-stub
Verificando

## *Unknown*

**Verificando** é uma Missão em *Escape from Tarkov*.

## Diálogo

> Como vai, guerreiro? Ainda inteiro? Boa. Olha, há um problema. Se você sobreviver, podemos falar sobre confiança. Interessado? Olhe aqui então. Eu tinha um amigo que dirigia o caminhão-tanque na fábrica. Conseguiu tirar a família, mas voltou para buscar as coisas e morreu. Ele morava em um dormitório, o maior deles. Não consigo me lembrar do quarto, eu estive lá apenas uma vez e estava bêbado pra caralho. Tinha um pôster de uma garota na parede com certeza, o resto é nebuloso. Para encurtar a história, ele tinha um velho relógio de bolso de bronze com uma corrente. Uma espécie de herança de família. Se não foi roubado por ninguém, então há duas opções - ou está escondido em seu quarto em algum lugar ou em seu caminhão. Quero levar isto para o garoto, o velho dele não era exatamente um idiota, vale a pena ser lembrado.
>
>

## Requisitos

* Você deve ser nível 2 para começar essa missão.

## Notas

* O Relógio de Bolso de Bronze é alocado em um inventário especial de missão (Localizado nas aba "Tasks") e não aparece no inventário normal do jogador quando é coletado.
* O Relógio pode ser coletado por diversos jogadores na mesma raid, basta que eles tenham aceitado a missão.

## Objetivos

* Obtenha o Relógio de Bolso de Bronze em Customs
	+ (Opcional) Obtenha a chave do caminhão de combustível
* Entregue o Relógio de Bolso de Bronze para o Prapor

## Recompensas

* +1,800 EXP
* Prapor Rep **+0.03**
* 15,000 Rublos
	+ 15,750 Rublos com Centro de Inteligência Nível 1
	+ 17,250 Rublos com Centro de Inteligência Nível 2
* 1× APS 9x18PM machine pistol
* 3× APS 9x18PM Carregador de 20 tiros

> Isso foi inesperado! Não é a mais importante das entregas, mas obrigado de qualquer forma. Não relacionado a negócios. Isso é, você pode dizer, pessoal. Ah, e só para você saber, você não vai me ver esperando, então tenha em mente no futuro com quem é melhor trabalhar.
>
>

## Guia

Entre no mapa Customs. A Machinery key é necessária para ter acesso ao Relógio de Bolso de Bronze, então, se você não a tem, vá ao quarto 205, localizado no segundo andar do dormitório de três andares.

Para entrar no quarto você vai precisar pular os destroços que bloqueiam o corredor e se ajoelhar para passar pelo batente da porta do quarto. A Machinery key pode ser encontrada na jaqueta marrom ao lado da cômoda.

Após obter essa chave, mova a sul para o caminhão tanque ao lado da construção. A porta do motorista pode ser aberta com a Machinery key.

Dentro, o Relógio de Bolso de Bronze é encontrado no chão, em frete ao assento.

Após pegar o relógio de bolso, ele vai ser alocado no seu inventário de itens de missão. Você deve extrair com o relógio. Se você morrer antes de extrair, precisará pegar o relógio novamente. Entregue o relógio de bolso para o Prapor para completar a missão.