recursal/Fanatic-Fandom huggingface dataset:
Coffee raw

**Coffee raw** is a growable resource in *gd*.

## Obtaining

### Growing

Raw coffee can be obtained from coffee trees, which the player can grow by planting coffee berries in the ground.

### Crafting

This can also be made by crafting three coffee berries together.

Coffee berries x3
**Coffee raw** x1

## Usage

### Selling

This item can be sold at the shop machine for $35 each.

### Melting

Raw coffee can be turned into cooked coffee by cooking it in a furnace.

**Coffee raw**
Coffee cooked

## See Also

* gd
* Coffee cooked
* Trees
Dogcap

**Dogcap** is a character in *Holehead the Cat's Adventure*. He is the best friend of Holehead and acts as a secondary protagonist.

## Description

Dogcap is a Pomeranian dog inside a cap. It comes from an image that was circulated online.

He is Holehead's best friend, and he lives inside a birdhouse near the beach. Apparently, he lives in this birdhouse because Vonnie ate his old house.

At some point he has dug a large passage that leads directly to a small island with Zar's shop on it. He says he dug this passage simply because he was bored. When Holehead needs to get to the shop, Dogcap allows him to use the passage.

However, inside this passage is a rusty door, which Dogcap warns Holehead not to open. If Holehead decides to open it anyway, he emerges in a red-tinted room with a pentagram written in blood on the wall. There is also an unknown red creature inside this room which ends the game by crashing it, presumably killing Holehead. This suggests that he secretly practices Satanism.

## Trivia

* One of the paintings in *Advanced Education with Viktor Strobovski* is a photo of the same dog Dogcap is based off, still in a cap but this time wearing sunglasses.

## See Also

* Holehead
* Holehead the Cat's Adventure

 **Minor**
Erie/Audio

## Voicelines

**Note: Text in *italics* denotes what the voice line actually sounds like, if the in-game subtitle is wrong, or if the voice line doesn't have any in-game subtitles.**

* AEwVS Alpha 0.18+
* AEwVS Alpha 0.13+
* AEwVS Pre-Alpha 0.13
* Christmas Curse
* gd
* Unused

These are said by Erie during the Christmas Curse DLC.

Beginning
Said at the beginning of the level.

Enraged Quotes
One of them is said at random when a gingerbread man trashes the tree Erie is currently working on.

Ending
Said after one of the possible endings has been initiated.
Cubbage

**Cubbage** is an item in the Math Level of *Advanced Education with Viktor Strobovski*. In older versions it was called **качан**.

## Spawns

After a certain amount of time in the Math Level, this item will spawn in the garden outside of the Cafeteria, inside a pile of leaves. They can grow multiple times.

## Usage

When this item is used, it will drop a cubbage leaf onto the floor. This can be done infinitely, similar to a roll of duct tape. Cubbage leaves can be eaten in order to regain a very small amount of stamina.

## Trivia

* This item's name is a reference to the unusual way Mr. Mix pronounces the word "cabbage".
Erie's bedroom

**Erie's bedroom** is a minor location in the History Level of *Advanced Education with Viktor Strobovski*.

## Location

The entrance is located in the Library, near the desk containing some batteries, the Blue door key and a magnet. In older versions, it was locked, but as of now it requires no special items to enter.

## Description

Erie's bedroom is a large room with pink striped wallpaper and dotted flooring. It contains a bed with a bedside table, a sack couch, a wardrobe and a small table next to the sack couch.

Many decorational items can be found here that have no use to the protagonist whatsoever.

There is a trail of mostly-empty pill packs leading up to the bedside table. On the bed is some items of Erie's clothing. There are many notes around Erie's bed that simply read "CENSORED IMAGE". Inside the bedside table is "photo1", which is a photo of Erie and Scrina together, and a Soft rubber hand, and on top of the bedside table is a napkin box. On the table next to the beanbag, there is some cutlery, a ceramic plate, an empty mug, some pencils, a chicken leg and an olive. Inside the wardrobe, the protagonist can find a big towel, a black towel, some more cutlery, some shampoo bottles, a lube bottle, and more clothes. There is also a medallion on top of the wardrobe, which is almost impossible to obtain without using the Happiness Gun.

## See Also

* Erie
* Library
* List of History Level locations.

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Copper component

## Copper component

### Sell price

$40

**Copper components** are craftable metallic resources in *gd*.

## Description

This appears to be a very small, cylindrical object made of copper.

## Obtaining

The only way to obtain this item is by crafting it.

Copper sample x1
**Copper component** x1

## Usage

Copper components can be used at the combine machine to make a PCB.

**Copper component** x1
Aluminium sample x1
Fiberglass x2
Epoxy resin x1

Epoxy resin x1
Empty PCB x1

**Copper component** x1
Aluminium component x1
Fiberglass x2
Epoxy resin x1

## See Also

* gd
* Aluminium component
Drink

*For other articles with related titles, see Soda (disambiguation).*

* World
* Inventory

The **Drink** is an item in *Suddenly Darkness*.

## Description

It is a cyan-colored can of soda, similar in appearance to the soda from *ABiBaZ*. It has a label saying "ХОЛОДОК" (which translates to "cold") and three white snowflakes on the front. In the inventory sprite, only a part of the label is visible.

The in-game description states that the can is very cold.

## Usage

If health is not full and the can is not empty, it's possible to drink it, which restores 1 health per second for 5 minutes (for a total of 300 health) and makes the can empty.

## See Also

* Suddenly Darkness
* Items in Suddenly Darkness
Fish (disambiguation)

Disambiguation*There are multiple articles associated with the title **Fish**. Follow one of the links below to find the article you were looking for, or if it is not here, search for it.*

*If an internal link led you here, you may wish to change the link to point directly to the intended article.*

* In *gd*:
	+ Fish (creature): Common underwater creatures in *gd*.
	+ Fish (item): A fish that has been killed and picked up.
	+ Cooked fish: A fish that has been killed and cooked.
Dubory

Spoiler Warning*This article contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type: **Deep secret spoilers***

## Game Info

### Appears in

*Advanced Education with Viktor Strobovski*

### Added in

Alpha 0.21.0.1

**Dubory** is a secret character who resides in the Language Level of *Advanced Education with Viktor Strobovski*. He was added to the game in Alpha 0.21.0.1.

## Appearance

Dubory is a member of the Tarwill species, meaning he consists of a black body and a white mask which acts as his "core". His eyes seem to be longer than other Tarwills.

## Personality

Dubory is seemingly not affected by the Curse, as he is not aggressive in any way, and is instead scared of everything happening outside.

## Backstory

Like Viktor and Tiara, Dubory escaped the Tarwill World before it was wiped out. However, instead of pursuing Angell, he hides in Classroom 812 and plays with dolls and other toys. According to MrDrNose, Classroom 812 is Dubory's "lair", likely meaning that he has been there for a long time.

## Abilities

* **Defensive Form:** If Dubory is distressed, in danger, or going to sleep he can retract his entire body into his mask to protect it from outside harm.

## Behaviour

Dubory is found in Classroom 812, a secret classroom on the second story of the level. To get here, the protagonist must make their way to the top of the garden and jump through the window. The classroom also requires the blue door key to open.

Inside, after the protagonist gets past multiple upturned desks, they can see Dubory sitting in a corner, seemingly distressed. There are many random items around him, including dolls, toys and many colored keys. When the protagonist approaches Dubory, he will scream and retract his body into his mask. His mask can then be picked up as an item.

## Gallery

See here for a collection of images and/or videos related to **Dubory**.

## References

Information confirmed by MrDrNose on the EternityDev Games Discord server

*"do we know why dubory is in classroom 812? after he escaped the tarwill realm did he just go there and hide instead of actually doing something like viktor and tiara did"* — Atoshi

*"812 is his lair 🗿"* — MrDrNose, September 8, 2020

## See Also

* Tarwill
* Classroom 81

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**
Cooked molush

## Cooked molush

### Sell price

$10000

**Cooked molushes** are cooked food itmes in *gd*.

## Description

These are molushes that have been treated with ethanol and then cooked.

## Obtaining

Cooked molushes can be made using the furnace.

Treated molush
**Cooked molush**

## Usage

The player can eat cooked molushes to gain health, stamina and hunger.

Eating a cooked molush gives the player:

* +12 health.
* +4 stamina.
* +10-11 hunger.

## See Also

* gd
* Molush
* Treated molush
Control necklace

The **Control necklace** is an unusual necklace in *Advanced Education with Viktor Strobovski*.

## Obtaining

This item can only be obtained through ways that allow getting any/every item in the game. Based on its appearance, it's safe to assume that it's intended to be made when a Consciousness gem is inserted into an empty necklace.

## Usage

Unlike other necklaces, the control necklace can't be equipped, and doesn't seem to have any effects. It also isn't a special item (unlike other necklaces), meaning it can't be stored in the Artifact belt.

MrDrNose has said that it was supposed to be used to possess other characters, but that has not been implemented.

## See Also

* Necklaces
* Consciousness gem
Fossils

**Fossils** are rare artifacts in *gd*.

## Description

Various ancient fossils, mostly the preserved bones, teeth and other body parts of various animals. One of the fossils is the head of a Tyrannosaurus Rex.

## Obtaining

These can be found on the walls of the dungeon. To collect them, the player must use either a brush or a chisel on them. Using a chisel will only cause one fossil to be dropped, while using the brush can drop up to three fossils.

They can also rarely be obtained from mars rocks, though this has an extremely small chance of happening.

Multiple fossils are also dropped when the player attacks a Fossilhound with an axe.

## Usage

### Selling

Fossils can be sold at the shop machine for anywhere from $50 to $550, depending on the type of fossil.

### Melting

Fossils can also be melted using the furnace to turn them into coal.

Fossil
Coal

## See Also

* gd
* Coal
* Fossilhounds
Cats

**Cats** are creatures encountered in the "farm" level of *Suddenly Darkness*.

## Description

Default cats are colored completely white. Their main body consists of an almost spherical shape, and attached to the main body is a tail, two ears and four short legs. It also has a face on the front, and this face changes depending on the situation.

When a cat dies, it turns into a hollow, grey "skull".

## Behaviour

In the "farm" level, the player can buy cats with coins. Once they have been bought, they will begin to wander around the area randomly. The player can interact with them to name them, or theoretically to upgrade them, though this mechanic doesn't seem to be fully implemented.

Cats can take damage, either by fall damage or by walking through certain "damage" blocks. If a cat dies, it turns into a skull and can no longer move or be interacted with.

As the game was never finished, there doesn't seem to be many things you can do with cats.

## Gallery

### Expressions

NormalMeowingCuteSadAngryShockedHurtDeadSkull
### Skins

CheshirskyCowGrayOrangePinkSatanUnlitMissingTest
## Trivia

* These cats were likely based off the Basic Cats from the mobile game The Battle Cats.
Crab (disambiguation)

Disambiguation*There are multiple articles associated with the title **Crab**. Follow one of the links below to find the article you were looking for, or if it is not here, search for it.*

*If an internal link led you here, you may wish to change the link to point directly to the intended article.*

* In *Advanced Education with Viktor Strobovski*:
	+ Crab chips: An edible item in the Math and Language levels.
* In *gd*:
	+ Crab (creature): Underwater creatures in *gd*.
	+ Crab (item): A crab that has been killed and picked up as an item.
	+ Crab cooked: A cooked crab.
	+ Crab shell: The shell of a cooked crab.
	+ Crab legs: The legs of a cooked crab.
	+ Crab meat: The edible meat of a cooked crab.
Happy Ovens

**Happy Ovens** are minor creatures within *Happy G Toon Adventure*.

## Description

They are small, crudely-drawn ovens. They have cartoonish faces on their doors. There are only three of these in the level.

## Behaviour

Happy Ovens don't move at all, and don't do anything when the player isn't near them. If the player approaches one, it will become slightly afraid. The player cannot interact with their main bodies, but they can grab and drag around their door.

If their doors are pulled enough, they will be pulled off and the oven will die, spraying blood over the ground and screaming in agony.

## See Also

* Happy Trees
* Happy G Toon Adventure
Jewel

**Jewels** are rare artifacts in *UD*.

## Description

Various pieces of jewelry, including amulets, necklaces and other pendants. Most of them appear to be made of gold, and some of them seem to have gemstones embedded within them. A lot of them seem to be from ancient Egypt, as they depict symbols such as the ankh and the scarab beetle. It's unknown how they ended up in the dungeon.

Some jewels are accessories and can be worn by the player, however most of them cannot be worn and can only be sold.

## Obtaining

In some rooms, jewels can be randomly found, either on the ground or on a pedestal near the back of the room. Jewels also have a chance of being found inside most treasure chests.

## See Also

* gd
* Treasure chests
Canned Dog

Under Construction*This article is currently under construction. Please wait for the editors to finish it.*

### Genre

Horror, survival

***Canned Dog*** is a game that EternityDev is currently working on, alongside *Advanced Education with Viktor Strobovski,* *Alex Basics: Scrina's Sensors* and *UD*. It has not yet been released to the public, but early demos have been made available for advisors.

## Premise

In this game, you control Bimbim, a dog who is trapped in a butchery. The overall goal is to escape from the butchery, and free all the other dogs trapped there, while avoiding being chopped up by the butchers.

The game is in the style of an original PlayStation game, played on an extremely old TV.

## Gameplay

The player can click anywhere on the level to make Bimbim walk to that position. If the player holds Shift, the dog will also run to that position. The player can click on an item to make the dog pick it up.

There are 3 vital bars in the bottom right corner of the screen:

* **Mutagen:** Unknown.
* **Energy:** Goes down while the protagonist is running. When empty, they will not be able to run anymore.
* **Blood:** Acts as the dog's health bar. If it reaches zero, the game will end.

There is also a meter below these vital bars that shows the current rate of blood loss.

## Characters

See here for a full list of characters in ***Canned Dog***.
## Videos

Some PS styled gaem test gameplay mechanic"Canned Dog" PS styled game update
## See Also

* Bimbim
* Butchers

 **Finished**
 **Abandoned**
Cross

The **Cross** is an item found in the Language Level of *Advanced Education with Viktor Strobovski*. It appears to be a golden, cross-shaped figure.

## Spawns

The cross can be found on one of the racks in the level's supply closet.

## Usage

It's currently the only item that lets Angell defend against Konstantin XI, and in older versions, Puppet.

When Angell holds this item near Kostyan, it will stun him for a short time. While he is stunned, he will be unable to move, and will not drain sanity from the protagonist when they look at him. The cross will not disappear upon use, so holding this item essentially makes Angell immune to Kostyan.

When Puppet was present, Angell could hold the cross up to it, and it would be teleported to a random other location on the map.

## See Also

* Konstantin XI
* Puppet
* List of defensive items
* List of Language Level items
Glove

The **Glove** is an item in *gd*.

## Description

A single, grey glove. It is extremely tough, and it cannot be penetrated by sharp objects such as barbed wire.

## Obtaining

This item can only be obtained by purchasing it from the shop machine for $5850.

## Usage

The glove can be used to safely disarm numerous dangerous objects. This includes bear traps, spikewire, landmines and beehives. This will either add the object to the player's inventory as an item, or automatically disassemble the object and add its components to the player's inventory.

This item has a default durability of 64, meaning that after it is used 64 times it will break and can no longer be used, unless its durability level is upgraded with the centrifuge.

## See Also

* gd
* Bear traps
* Spikewire
Indis

**Indis** is a substance that only exists in the *Advanced Education with Viktor Strobovski* universe/canon. It hasn't been used in-game yet, but it has been described by MrDrNose on the AEwVS Discord server.

## Properties

The only thing known about indis is that it is an extremely durable substance, or according to MrDrNose, *the* most durable substance in the universe.

No objects, items or characters in AEwVS are made of indis, as it can only be produced by one civilization. (He later stated that this "civilization" is not the tarwill civilization; it is an entirely different civilization that has not been mentioned yet. This is likely the Arirals.)

## Trivia

* The name "indis" is a shortened version of the word "indissoluble", which means "impossible to break" or "unbreakable".

## References

1. ↑ Discord thread about the substance's usage
2. ↑ Discord thread about the substance's properties
3. ↑ Discord thread about indis production
4. ↑ Discord thread about the substance's name
Cone flask

**Cone flasks** are items in *Advanced Education with Viktor Strobovski* that will be added to The Conservatory in the future. Currently, they can only be found in untitled55. They are part of Heisenberg's secret lab.

## Description

This is a conical flask. Each one contains a coloured liquid.

## Usage

This item has the same function as the cylinder flask and the bubble flask.

After Angell places the burner on the holder and lights it with a match, she can place this flask onto the holder to boil it. While being boiled, Angell can add reagents to it to change its colour. She can take it off the holder at any point, and optionally pour it into a tube.

## See Also

* Heisenberg's secret lab
* Cylinder flask
* Bubble flask
Curer bracelet

The **Curer bracelet** is one of the rare amulets in *gd*.

## Description

A thin, golden bracelet, with a large pink crystal on it.

## Obtaining

This item can sometimes be obtained from treasure chests.

## Usage

Like other amulets, the curer bracelet can be used by the player to put it on. While being worn, the curer bracelet will give the player the immune boost and regeneration effects, which allow the player to be protected from poison and the plague, and constantly regenerates their HP. However, it also gives nausea, slowness, and very strong mortality, causing the player to be more vulnerable to outside damage, the player's view to be blurred, and their movement speed to be slowed.

Essentially, the curer bracelet can be useful for healing any damage the player has sustained. However, it is strongly advised to only use it in a safe space, as if any enemies try to attack the player while the curer bracelet is being worn it will be much more difficult to survive their attacks.

## See Also

* gd
* Immune boost
* Regeneration
H31P

Candidate for deletion*This article is a candidate for deletion.*
*Reason: **This is a character from a complete separate series, Baldi's Basics Character Calamity Series, and I don't think MrDrNose would add that character to the game...***
*Remember to check what links here and the page history before deletion.*
Crystal (disambiguation)

Disambiguation*There are multiple articles associated with the title **Crystal**. Follow one of the links below to find the article you were looking for, or if it is not here, search for it.*

*If an internal link led you here, you may wish to change the link to point directly to the intended article.*

* In *Advanced Education with Viktor Strobovski*:
	+ Life crystals: Glowing pink crystals which store souls and the knowledge from these souls.
	+ Galaxy crystals: Another type of crystal that not much is known about.
	+ Staff crystals: Special items that have different effects when inserted into the staff.
	+ Small life crystal: Small shards of a life crystal, obtained from Fidilektriki.
	+ Big crystal: A strange unused item.
* In *UD*:
	+ Sulfur crystal: A crystal made from melted sulfur.
	+ Anperfysium crystal: Crystallized anperfysium, found in *UD*.
	+ Unknown crystal crumbs: Small crumbs of an anperfysium crystal.
	+ Unknown crumb: A small shard of an anperfysium crystal.
	+ Life crumb: A small shard of a life crystal.
Iron nugget

## Iron nugget

### Rarity

7

**Iron nuggets** are a common resource in *gd*.

## Obtaining

### Melting

This item can be obtained by melting certain items in a furnace.

Iron ore
**Iron nugget**

Rough hematite
**Iron nugget**

Iron asteroid

Silver ingot or
**Iron nugget** or
Aluminium ingot or
Golden ingot or
Copper ingot or
Silver nugget or
Copper nugget or
Aluminium nugget

### Crafting

Small iron ingots can also be converted into iron nuggets via crafting.

Small iron ingot x1
**Iron nugget** x8

## Usage

### Selling

Iron nuggets can be sold at the shop machine for $10 each.

### Melting

Iron nuggets can be turned into small iron ingots at a furnace.

**Iron nugget**
Small iron ingot

### Crafting

Iron nuggets are also used in multiple crafting recipes.

## See Also

* gd
* Iron ore
Cylinder flask

**Cylinder flasks** are items in *Advanced Education with Viktor Strobovski* that will be added to The Conservatory in the future. Currently, they can only be found in untitled55. They are part of Heisenberg's secret lab.

## Description

This is a cylindrical flask. Each one contains a coloured liquid.

## Usage

This item has the same function as the cone flask and the bubble flask.

After Angell places the burner on the holder and lights it with a match, she can place this flask onto the holder to boil it. While being boiled, Angell can add reagents to it to change its colour. She can take it off the holder at any point, and optionally pour it into a tube.

## See Also

* Heisenberg's secret lab
* Cone flask
* Bubble flask
Del popo be bush on yo ass

Joke Content*This article/section contains memes or joke content within the game, most of which isn't likely to be canon. Adding screenshots of the content in-game is recommended in order to avoid ambiguity.*

## del popo be bush on yo ass

### Source

Untitled24 (formerly)

**del popo be bush on yo ass** is an item in *Advanced Education with Viktor Strobovski*. It is merely a joke, and isn't intended to be in the actual game. In older versions, it could be found in untitled24. Currently, it can only be found in itms, where it can't be picked up.

## Description

It's some guy in two rectangluar bushes. When used, it will play loud, very bass-boosted music for a minute. It does not do anything other than that.
Ending.umap

Joke Content*This article/section contains memes or joke content within the game, most of which isn't likely to be canon. Adding screenshots of the content in-game is recommended in order to avoid ambiguity.*

## ending.umap

### Inhabitants

None

**"ending"** is an extremely secret location in *Advanced Education with Viktor Strobovski*. It can only be accessed in the joke "beta" version that was released on March 14, 2020.

## Accessing

After the player presses the "go up" button in the Language Level's elevator, they will be teleported here. Keep in mind that the player doesn't have to collect any notebooks beforehand; they can press the button at the beginning of the level.

## Description

Angell spawns outside a small, brick building, labeled "Alberts scool". There is a large patch of grass in front of the building, with glitchy fences surrounding it. Further ahead, there is a road, with a sign next to it that reads "BUS stop".

In front of the road is a very large block of code, and below it, there is a small message:

*The end! the angel is been escaped
rate 5 for part 2!!*
There is another message nearby, which reads:

*Hey! over here!
that was a joke. the real update is coming
funnyn't'st've'd*
Basically, this area is just a joke ending to the game, where Angell "escapes" from the school. It was immediately removed in the next real update, and it was never intended to be canon.

## See Also

* Infinity School

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Incendiary musket kernel

**Incendiary musket kernels** are minor items in *gd*.

## Description

These are musket kernels with sulfur inside them, making them flammable.

## Obtaining

The only way to obtain these is by crafting them at the combine machine.

Iron nugget x1
Sulfur x1
**Incendiary musket kernel** x2

## Usage

This has the same function as the regular musket kernel, however anything it penetrates will be lit on fire. This can be used to deal extra damage to enemies, or it can be used to set flammable objects on fire.

## See Also

* gd
* Musket
* Musket kernel
Happy G Toon Adventure

***Happy G Toon Adventure*** is an extremely minor project that was created by EternityDev on June 14, 2017. It was developed a small amount, however it was later abandoned.

## Official Description

You need to pass levels and don't do bad things and stop others, who want to do something danger, and bad for the health of others.

This graphics is specially made cartoon.

## Premise

The exact storyline of this game is unknown. The game takes place in a cartoon-styled world, filled with trees, bushes, and various other objects that all have cartoonish faces on them.

Initially the game seems to be completely innocent, however once the player finds a weapon they are able to brutally murder pretty much all of the creatures within the game. For example, the player can find an axe, and use it to chop down the trees, spilling blood everywhere and causing every other tree nearby to scream in fright. There are also ovens and toasters that can be interacted with and killed in different ways.

There doesn't seem to be a goal to this game, as it is merely a concept.

## Gameplay

Like most of EternityDev's games, the game is seen from a first-person perspective, and the player is able to look around with the mouse and move with WASD. The player can pick up items, use them, and grab certain objects and drag them around. They can also press F to "kiss" certain creatures, which does nothing but add a lipstick mark to the creature and change their expression.

## Characters

See here for a full list of characters in ***Happy G Toon Adventure***.

## See Also

* Happy Trees
* Happy Ovens
* Happy Toasters

 **Finished**
 **Abandoned**
Crafting/UDgame

Under Construction*This article is currently under construction. Please wait for the editors to finish it.*In *UDgame*, crafting can be done with the player's pocket crafting menu, or with the combine machine, however some more advanced recipes require the combine machine to be used. Some recipes are unlocked from the beginning of the game, however many of them must be unlocked using their respective guide book before the player can use them.

## Starter recipes

These recipes are unlocked at the beginning of the game.

## Unlockable recipes

These recipes must be unlocked by finding and using their respective guide books before they can be used.

### Gemstones

Chisel x1
Rough gemstone x10

Chisel x1
Precious gemstone x1

Chisel x1
Lunar sapphire x16

Chisel x1
Charming lunar sapphire x1

## Unused recipes

These recipes are in the game's code, but they aren't in any guide books, so they cannot be used.
Ivy

**Ivy** is an unknown substance in the world of *Advanced Education with Viktor Strobovski*.

## Description

It is a plentiful vine-like substance that grows on all surfaces in the Tarwill World. Unlike regular ivy, it is of a dark red color.

It's very likely that this is the "deadly vine" that infested the Tarwill Realm and caused the near extinction of the Tarwill species, as said by MrDrNose. It's unknown what exactly this does to Tarwill that makes it so deadly to them.

## See Also

* Tarwill World
* Tarwill
Frog (item)

* Alive
* Dead
* Cooked

**Frogs** are items in *UD*.

## Description

These are frogs that have been picked up. They can either be alive, dead, or cooked.

## Obtaining

Frogs can be picked up as items just by interacting with them.

## Usage

When the player picks up a frog, it is still alive. The player can then use it as an item to kill it. Optionally, dead frogs can be cooked in a furnace to turn it into a cooked frog, which the player can then eat to restore stamina, health and hunger.

Alive frogs can be sold at the shop machine for $35 each, and cooked frogs can be sold for $40 each. Dead frogs cannot be sold at all.

If you put an alive frog into a furnace, you will get an achievement named "Bruh".

## See Also

* UD
* Frog (creature)
Giygas

**Giygas** is a minor character in *Holehead the Cat's Adventure*. It is a character originally from Nintendo's *Earthbound*.

## Description

Giygas is a red, distorted being which is found in Dogcap's secret ritual room. It was likely summoned by Dogcap, as it's suggested that he practices Satanism or something similar.

## Behaviour

Upon entering the room, Holehead encounters it, and soon, it will cover the entire screen, repeatedly saying "y0u 1N 4 tR4p." while the screen slowly becomes darker (mostly on the edges of the screen) and becomes covered with static. Then, the game will crash, suggesting that Giygas killed Holehead (despite Holehead saying earlier that he can't die because he's the main character).

## Gallery

Giygas covering the screen.The room Giygas is found in.
## Trivia

* The sound that plays when Giygas is encountered is also used in *Advanced Education with Viktor Strobovski*, when the Head Teacher or Mr. Mix are dragging the protagonist to their death.
* The sprite seen in-game is different from the original sprite from the original one in Earthbound.
* Giygas makes an appearance in *UD*, as the icon for the "Curse of the Golden Skull" status effect.

## See Also

* Holehead the Cat's Adventure
* Giygas in Earthbound

 **Minor**
Duct tape piece

**Duct tape pieces** are common crafting items in *Advanced Education with Viktor Strobovski*.

## Spawns

In the Math Level, the only way to obtain duct tape pieces is by using a roll of duct tape. Duct tape pieces can be obtained infinitely this way, although the duct tape roll itself can be extremely difficult to find as there is only one per level.

In the Language Level, duct tape pieces can be obtained the above way, but they may also be found in trash bins, or on classroom desks. A few can also be found in the ritual room.

## Usage

Duct tape pieces don't do anything by themselves, but they can be very useful for crafting.

They are also unique in that they can be combined with themselves. If two duct tape pieces are combined together, they will create a **2x duct tape piece**. If two 2x duct tape pieces are combined together, they will create a **4x duct tape piece**.

One of the most prominent, and arguably the most useful function of duct tape is repairing broken lockpicks. If a broken lockpick (or broken steel lockpick) is combined with a single duct tape piece, it will be repaired into a working lockpick.

Additionally, three 4x duct tape pieces (12 duct tape pieces altogether) can be combined with a moist chocolate muffin in order to make a duct tape ball. Duct tape balls are one of the most versatile and useful defensive items in the game, although they can only be used against Viktor.

It's important to note that duct tape pieces are on the school's blacklist, meaning that if the Head Teacher sees Angell holding one, she will send her to the punishment room. This is likely because of their ability to repair lockpicks, which are strictly against the school rules.

## Crafting

Broken lockpick + **Duct tape piece**

Broken steel lockpick + **Duct tape piece**

**Duct tape piece** + **Duct tape piece**

**2x duct tape piece** + **2x duct tape piece**

Moist chocolate muffin + (**4x duct tape piece** x 3)
Duct tape ball

## See Also

* Duct tape
* Duct tape ball
* Crafting
Icecream

> "*Sorry.*"
> ― Laura, when giving Angell the icecream.
>
>

**Icecream** is a rare food item in *Advanced Education with Viktor Strobovski*, which can only be obtained from Laura.

## Description

It is a basic waffle cone with what a scoop of what appears to be vanilla-flavored ice cream inside.

## Obtaining

When caught by Laura for the 2nd time, there is a 2% chance that she will add this item to the inventory after sending the protagonist into the punishment room. When giving this item, Laura says "Sorry". There is no other way to obtain this item.

## Usage

Considering the rarity, icecream is an extremely mediocre food item. When eaten it, the stamina will be kept at maximum for a total of 10 seconds. This makes it equivalent to the fully chocolate muffin, which is much more common.

## See Also

* Laura
* List of edible items
Happy Trees

* Oak
* Pine

**Happy Trees** are the main entities encountered in *Happy G Toon Adventure*.

## Description

They are crudely-drawn, two-dimensional trees with cartoonish faces. Their sprites are animated in a way commonly used by games of this style; they constantly alternate between two slightly different sprites to make them seem more "drawing-like". Unlike characters in *AEwVS* and *ABiBaZ*, they don't always face directly towards the camera.

There are two varieties: oak trees, which are female, and pine trees, which are male.

## Behaviour

If not interacted with, they will sometimes look around at each other, or at the player if they are nearby. They randomly laugh or make other happy-sounding noises. If the player "kisses" them, they will blush and laugh some more.

However, if the player approaches them with an axe or other weapon, all trees around the player will scream and stare in shock. If the player hits one of them with a weapon, it will be chopped down and spurt blood onto the ground or walls around it. All other nearby trees will become horrified and will scream in shock, and killing more trees will increase this effect.

## Gallery

See here for a collection of images and/or videos related to **Happy Trees**.
## Audio

See here for a collection of voicelines and/or sound effects related to **Happy Trees**.
Compass

The **Compass** is a hidden item found in the Language Level's bunker within *Advanced Education with Viktor Strobovski*.

## Spawns

The compass spawns at the end of one of the tunnels. For the exact directions required to access it, see the bunker map.

## Usage

Like the Clock, the only way to use it is by holding it and looking at its sprite in Angell's hand. It works like a regular compass, however instead of pointing north it always points towards the nearest language notebook. This can be useful, as the language level is much larger than the previous level and the notebooks can be very difficult to find.

## See Also

* Bunker
* Clock
* Notebooks
* List of Language Level items
Ilekenohm

**Ilekenohm** is one of the Pofins within the Boltrix minigame in *gd*.

## Description

Ilekenohm's outline is extremely bright blue. They are covered with pointed spikes which they use to conduct electricity.

## Behavior

Ilekenohm can be selected and launched from the slingshot like any other Pofin. While they are in the air, the player can press the right mouse button and they will shoot an electric charge through any objects within a certain range. This electric charge can travel in a chain through multiple objects, damaging all of them. If the player doesn't press the right mouse button, this will instead happen when Ilekenohm hits the ground.

## Gallery

Ilekenohm in the slingshot.

 **Passive**
 **Animals**
 **Boltrix**
Iron rod

> "***EXECUTION BY IMPALING ON THE IRON ROD***"
> ― Head Teacher
>
>

The **Iron rod** is a dangerous object in *Advanced Education with Viktor Strobovski*.

## Spawns

This object can be found in the Language Level's rod room, a small, locked room near the art room. It requires the blue door key to open.

## Usage

Angell can't do anything with the iron rod by herself. However, if she is sent to the punishment room a total of 5 times, the Head Teacher will drag her to the iron rod, put her in, and activate it, impaling the protagonist and instantly killing them.

This works in a similar way to the large spike traps found in the Panacea PAP Station, except they can't be activated by Angell herself.

## See Also

* Interactive Objects
* Language Level
* Head Teacher
Hay

*For other uses, see Hay (disambiguation).*

**Hay** is a craftable material in *gd*.

## Description

Small piles of grass that have been dried up.

## Obtaining

Hay can only be obtained by crafting it.

Grass pile x2
**Hay** x1

## Usage

Hay is primarily used as a fuel for the furnace. It is one of the least effective fuel items, only adding 2 fuel for each pile, but it is easily accessible and the materials required to make it are not useful or valuable at all.

## See Also

* gd
* Grass pile
Heisenberg's secret lab

Upcoming Content*This article details content that has not been added to the game as of yet. The information here has been confirmed to be upcoming by EternityDev.*

## Heisenberg's secret lab

### Inhabitants

???

**Heisenberg's secret lab** is an upcoming location in *Advanced Education with Viktor Strobovski*. As confirmed by MrDrNose, it will be added to The Conservatory in the future. An early prototype of the lab can be found in untitled55.

## Description

The appearance of this area is not known, nor are the backstory behind its name. All that is known is that it will contain a large amount of chemistry equipment. Angell can use this equipment to make various coloured liquids, add reagents to them, and evaporate them.

The list of equipment that will be contained in Heisenberg's secret lab is:

* Bubble flask
* Burner
* Cylinder flask
* Evaporator
* Holder
* Match box
* Reagents
* Triangle flask
* Tube
* Tube holder

## See Also

* The Conservatory

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Director's room

The **Director's room** is a location found in the Language Level of *Advanced Education with Viktor Strobovski*. It is located directly next to the advisory room.

## Description

It is a moderately-sized room, with a teacher's desk at the far end, a chalkboard to one side and a few small benches along the other side. On the teacher's desk is a pile of litter, including paper, melon peels and colored notebooks. There is also a drinking fountain with a donut on top behind the desk.

At the beginning of the level (in any mode except Puss Mode), Viktor Strobovski will spawn in this room. He will only begin to chase Angell if she collects any of the math notebooks, which is entirely optional.

## See Also

* Language Locations
* Notebooks
* Viktor Strobovski

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Fire landmine (object)

*For the item form, see Fire landmine (item).*

**Fire landmines** are very dangerous objects found commonly in *gd*.

## Locations

Like bear traps, fire landmines can sometimes be found on the floor in certain rooms in the dungeon.

## Function

If the player steps on a fire landmine, it will instantly explode, sending fire in all directions and inflicting the player with the "Fire" status effect. This status effect will continue to drain 1HP every second until the effect wears off (unless the player also has the "Fire resistance" effect). Once a fire landmine has exploded, it disappears completely.

However, fire landmines can be defused using a glove. Once defused, they can be picked up as an item. Once picked up, they can then be placed down again.

## See Also

* Fire landmine (item)
* Dungeon
* Glove

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
Hennes

**Hennes** is one of the Pofins within the Boltrix minigame in *gd*.

## Appearance

Hennes' outline is bright cyan. They have unusual ring patterns on each side of their head.

## Behavior

Hennes can be selected and launched from the Slingshot like any other Pofin. Once they hit the ground, they roll across the ground extremely quickly, and they do not stop rolling until they die or until the player selects another Pofin.

## Sounds

 **Passive**
 **Animals**
 **Boltrix**
Followers

Spoiler Warning*This article contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type: **Medium secret spoilers***

## Follower

* 0.27.1+
* 0.0.4+

## Description

### Species

Dark-red blobs (old design)
Red slug-like creatures (current design)

## Game Info

### Appears in

*Advanced Education with Viktor Strobovski*

### Added in

Alpha 0.0.4

**Followers** are secret characters that can only be found in the Math Level of *Advanced Education With Viktor Strobovski*.

## Appearance

Followers are long, red creatures which travel by slithering across the ground. They have round "heads" at the top with a singular eye. Their bodies have a texture similar to a brain.

Before Alpha 0.27.1, they were 2D dark red blobs with a similar appearance to the Convicted Flesh Soul.

## Behaviour

These will only appear in the 666 ending, which activates after collecting all 10 notebooks while entering "666" as the answer for every fifth example. Shortly after this is done and the school begins to turn fleshy, multiple Followers will spawn in the school and follow the protagonist at a steady pace. When nearby, they will drain sanity at a fast speed. The game practically cannot be beaten at this point, and will crash once sanity is completely drained, after which the player will be forced to open the game at exactly midnight to access the Red Forest.

## Gallery

### 0.27.1+

Fully extendedTwo Followers in the schoolUntextured modelModel with red coloring
## Trivia

* It is one of the two secret characters involved in the 666 ending. The second is the Watcher which can be found in the Red Forest, although the Watcher cannot be seen.

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**
Jasper

**Jasper** is one of the many mineral resources in *gd*.

## Description

Jasper, an aggregate of microgranular quartz or chalcedony and other mineral phases, is an opaque, impure variety of silica, usually red, yellow, brown or green in colour, and rarely blue. The common red colour is due to iron inclusions. Jasper breaks with a smooth surface and is used for ornamentation or as a gemstone. It can be highly polished and is used for items such as vases, seals and snuff boxes.

## Obtaining

Jasper has a small chance of being dropped when any type of dungeon rock (except gem rock) is broken with a sledgehammer or other suitable tool.

## Usage

The blue variant of jasper can be sold at the shop machine for $210, and the yellow spotted variant sells for $85.

## See Also

* gd
* Quartz
Harvester

The **Harvester** is an item in *gd*.

## Obtaining

This can be purchased from the shop machine for $20800.

## Usage

The player can use the harvester on a plant, such as a cotton plant, in order to harvest it. This will give the player various items depending on the type of plant. This can also be done by hand, however using the harvester is more effective and will yield more items.

The harvester has a usage delay of 0.05 seconds, and a damage value of 0.1, making for a DPS of 2. While being used, it also increases the player's range by 50.

This item has a default durability of 5120, meaning that after it is used 5120 times it will break and can no longer be used, unless its durability level is upgraded with the centrifuge.
Fungi

**Fungi** is a rotten food item found in the History Level of *Advanced Education with Viktor Strobovski*.

## Spawns

Fungi is unique in that instead of being found in item form, it grows on surfaces such as walls and floors. While it is attached to a surface, it has a 3D model. It can then be pulled off and taken into Angell's inventory. They usually grow in large groups around certain hallways of the level.

## Usage

While in the inventory, fungi can be eaten like any other edible item. However, unlike mushrooms, it does have a nauseating effect on the protagonist. If used on a wall, floor or ceiling, it will appear on it without disappearing from the inventory, making this basically an infinite stamina source.

## See Also

* Mushroom
* List of rotten items
Fat pigeon

> "*What are these pigeons doinge here? Why are they doesn't move?*"
> ― Hint Screen
>
>

The **Fat pigeon** is a hidden item found in the History Level of *Advanced Education with Viktor Strobovski*.

## Spawns

So far, a single fat pigeon can only be found in the corner of the elevator shaft. However, they also have a very small chance of being produced by a vending machine.

## Usage

The regular, unmodified fat pigeon can be used once. When used, it shoots a projectile of defecation a fair distance in front of Angell. This projectile can be used to ruin Viktor's jacket. Once it's used once, it will turn into an empty pigeon, making it useless.

In older versions, fat pigeon could be combined with three mushrooms to create a Nuclear pigeon. This was later removed.

## Crafting

### Current

Empty pigeon + Seeds
**Fat pigeon**

### Removed

**Fat pigeon** + (Mushroom x 3)

Empty pigeon + (Mushroom x 3)
**Fat pigeon**

## Gallery

A painting showing the Fat Pigeon from a front-on angle.A painting showing the Fat Pigeon from a side angle.

## See Also

* Empty pigeon
* King Fat Pigeon
* Nuclear pigeon
* PIGEON GOD TRUE SUCC FORM
Chicken leg

**Chicken legs** are edible items exclusive to the History Level of *Advanced Education with Viktor Strobovski*.

## Spawns

One of these is found in Erie's bedroom, and another is found in a small room outside the library. There are also two more on the third story.

## Usage

It can be eaten in order to regain stamina. When eaten, the stamina bar is set to maximum for a total of 60 seconds. It leaves behind a chicken bone in the inventory, which can also be eaten and allows for an extra 10 seconds of max stamina, for a total of 70 seconds of infinite stamina.

## See Also

* Chicken bone
* Clean chicken bone
* List of edible items
Improved axe

The **Improved axe** is an item in *gd*.

## Description

This is an axe made of rubber and iron, with a diamond inside of it, making it extremely tough.

## Obtaining

This item can be crafted at the combine machine if the player obtains the corresponding blueprint.

Blueprint [improved axe] x1
Iron nugget x5
Tough iron ingot x5
Plastic x10
Bolt x4
Nut x4
Rubber x3
Rough diamond x2
**Improved axe** x1

## Usage

As the name suggests, this item is a greatly improved version of the axe. It can be used to destroy wooden objects such as barrels and furniture. It can also be used to attack entities, such as Fossilhounds and Spidrs.

The improved axe has a usage delay of 0.4 seconds, and a damage value of 9, making for a DPS of 22.5. While being used, it also increases the player's range by 50.

This item has a default durability of 4096, meaning that after it is used 4096 times it will break and can no longer be used, unless its durability level is upgraded with the centrifuge.

## See Also

* gd
* Axe
* Blueprints