Fire Mages

No found iconography.

> Billions. Billions of them. Everyday. Yup. That's right. Billions. We burn billions of people every day in our fight against the Mysterious.
>
> -Random Fire Mage Whilst Burning Bodies

## | About

**Classification: Father Knows Best State**

Nation Ratings

The Fire Mages are a primitive tribe of racist hooded people. Bearing spears, they have been known to kill anything that is black, adopting the common "Shoot on Site Policy." Ruled by King Blub Dobble Dobble II, the Fire Mages prosper in their own world separate from other nations residing on the same continent. Being rather focused on the more advanced civilization that lies just beyond their borders. With the smell of smoke filling the air and the piles of ashes a sight to be seen, the Fire Mages are unlike any other.

Due to the small size of their clan, the Fire Mages maintain an intricate social network, free for all to speak their minds and contribute to the whole. Despite King Blub Dobble Dobble II being the leading figure, his power largely comes from the pity of the Fire Mages and understanding of his vast knowledge of the Sky People (Unknown).

Daily life within the Fire Mages is repetitive, day in and day out of burning bodies and contributing towards the cause. Tending to King Blub Dobble Dobble II's wants and desires. Dabbling in horns and mushrooms galore, a nice pit lies in the center of the encampment, promising salvation towards those that are willing to jump.

Being what many would consider as primitive, the Fire Mages have no established currency, and thus continue to rely on the ways of old with the bartering system of exchange. It has been noted that the locals are willing to give a discount to foreigners if they trade something of interest.

The Fire Mages' military power is largely unknown, with their citizens forming as a local militia instead of a national army. Regardless, they have been observed wielding spears and flaming arrows, hence where Numenor learned some of their military technologies. Any other weapons of destruction are unknown, for the Fire Mages have been waiting in preparation for the day the Sky People attack. It can be inferred that their holistic rituals in creating neurological blocking agents derived from horns protects them from multiple forms of biological and thermal weaponry, not just those from the Sky People. However, this has not yet been proven.

The Fire Mages maintain a small encampment on the continent of Culldine, located just North-West of Numenor. Constructed around the elevators of the Ruined City, several fortifications have been built for the day that the Sky People rain hell upon the surface of the planet. Despite the tough mountainous region, the Fire Mages maintain easy access to Vilcania, where the Horned People (Vilcanians) live.

Despite not adopting an established religion, locals have best described their beliefs as "just burn shit to make yourself happy and to cleanse things around you." Setting fire against pretty much everything they deem as dangerous in their fight against the Mysterious (Unknown).

Although not participating in any official alliance, the Fire Mages maintain intriguing relations with Numenor, For the Fire Mages guard the elevators leading to the Sky People whilst Numenor harbors the Horned People. Much of what is known about the Fire Mages and King Blub Dobble Dobble II stems from eyewitness accounts and interactions from Numenorians such as Eek.

## | History

#### Adventures with Eek

Initial interactions between the Fire Mages and Numenor stemmed from conversations between King Blub Dobble Dobble II and Eek. Despite learning lots about the ancient tribe, Eek was force fed mushrooms, later developing the ability to speak with a sentient mushroom within his head. Whether this sentient mushroom exists or is a mere figure of the imagination is unknown. Further conversations with the Fire Mages lead Eek to speaking with his dead mother, a member of the New People (Numenorians). Despite dying during childbirth, the Fire Mages possess the ability to interact with ghosts. During his conversation with his dead mother, Eek learned that he was a disappointment.

#### Freaky Horn S\*\*t, A Short Story

(Start of Story)

Once upon a time there was a b\*\*\*h that took a horned freak's horn. Took that s\*\*t and broke it up, injecting it into her bloodstream (you shouldn't do that, better to snort that s\*\*t). She wasn't pure of heart, so her veins turned black. She had a stroke and f\*\*king died under a bridge. Bill had last week finished eating her.

(End of Story)

#### Horns & You

The Fire Mages are fascinated with the Horned People, expressing a strong desire to find them, so that they may bestow upon their gifts known as the "Enlightenment." Curious to learn more, the New People brought a horned person to the Fire Mages, in response they began a ritual by shooting arrows into the webs of the horned person. Drenched in the blood of gingers, the arrows were lit on fire, burning the horned person alive. Following this, the Fire Mages cut the horns off, utilizing an undocumented process to create a neurological blocking agent. This agent makes one's body immune to other fungi and fire, most notably deriving from the Sky People. For as the Ruined City burns, the Sky People spread a "different kind of fungus" according to the Maker of Foreskin.

#### The Sky People

Not much is known about the Sky People, aside from residing in the Ruined City that lies beyond the Fire Mages' encampment. With the city burning and the elevators broken, the threat they present is undocumented. Regardless, deemed as terrorists, the Fire Mages are afraid of the Sky People, swearing to kill them at all costs. Whether the Sky People are connected to the Mysterious is unknown.

#### The 13 Dark Realms

Mentioned by one of the locals, the 13 Dark Realms is a reality unknown to exist. With word of the Dark Knights and White Knights interlocked in an ongoing war. Not much else is to know about this place.