Soul Colour: Fire

*The*

Jester Archetype

**Aversion:**
**Discomfort**

**Strategy:**
**Happiness**

Those whose souls bear the touch of Ignis are extroverted,
optimistic and spontaneous. They dread being in prolonged emotional pain and
constantly strive for satisfaction and contentment. Fast and versatile
learners, they like to stay physically and mentally active so as to remain
occupied and avoid missing out on experiences. At their best, Fire souls embody
appreciation, joy and cheer, but at their worst they can fall prey to
impatience, impulsivity and exhaustion.

**Lawful**
Good - The
Awed Appreciator

**Liberation:** *“I have acquired true contentment.”*

Deeply grateful for what they have, the character finds
joy in even the simple wonders of life. They fully appreciate, internalise and
savour the depth and meaning of their experience. By truly letting go of the
false belief that they require specific objects or experiences to be fulfilled,
they can fully turn their attention towards unveiling the wonders of life to
others around them. Their companions find them to be an anchor to the beauty of
the present moment and a truly uplifting influence.

**Good - The**
Optimistic Generalist

**Self-Image:** *“I am happy and enthusiastic.”*

Avid and curious, the character desires to do things
that will ensure they have what they need. Accomplished and multi-talented,
they are also practical, productive and prolific. By acquiring the experiences
they need to feel fulfilled, they begin to spare energy for the positive
treatment of others. They are optimistic, bold and resilient, bringing these
qualities out in others as they enthusiastically pursue adventure and
stimulation.

**Unaligned - The**
Hyperactive Extrovert

**Ideals:**
***“I value thrilling***
experiences and excitement.”

Restless and impatient, the character desires to stay
endlessly excited and engaged, but is unable to identify what they really need.
Greedy for experience, they may demand that others meet their needs while never
achieving satisfaction. Fear of boredom leads to frenetic
activity, and they are often avid storyteller, wise-crackers and performers.
They generally have many ideas but little follow-through. Money, variety and
current trends may be important and they feel that something better is
available elsewhere. If uninhibited, they may be self-centred and
materialistic, addictive and hardened.

**Evil - The**
Gluttonous Hedonist

**Resentment:**
***“No-one supports me in***
pursuing adventure.”

Bitter and debauched, the character desires to avoid
pain and anxiety at any cost. Dissipated and abusive, their impulsivity and
addictions take their toll. By acting out whims instead of dealing with their
frustrations, they lose control and heedlessly disregard or intentionally
endanger others. They are irresponsible, erratic and death-defying, doing
anything to feel a thrill. Their rampant escapism brings harm and suffering to
others, but they will not stop.

**Chaotic**
Evil - The
Murderous Renegade

**Delusion:**
***“The world cruelly***
deprives me of happiness.”

Deeply depressed, overloaded and claustrophobic, the
character finds it impossible to derive pleasure from anything. Giving up on
themselves, others and on life itself, revenge is their only remaining form of
hollow amusement. They prey upon others for mirthless entertainment,
sabotaging, tormenting and wreaking havoc in retribution for feeling drained by
existence itself. Their reprehensible actions are rationalised away as being in
the cause of promoting freedom, adventure and excitement, but their true motive
is hatred.

**Examples:** *The Joker (Batman:The Dark Knight) and Magic Man (Adventure Time)*