Special Days

**Special Days** are events that occur throughout the day.

A distinctive feature is that things happen to the burger and are always accompanied by corresponding fixes. Multiple events can appear at once, and if the modifications are the same, they will be duplicated. For example, if a mob appears and a meteor falls, the customer's tip for that day is doubled x doubled and quadrupled.

## Broken toilet seat

* The toilet frequently breaks down, raising the user's irritability by 45 and interfering with the use of the toilet.
* As a result of the fix, the increase or decrease of the prestige value for this day is doubled.
* Annoying, but not terribly intimidating. Conversely, leaving the upper toilet alone and fixing the lower one can be an opportunity to maximize your tentacle trap.

## Critics visit

* Bearded Critics Rate Burger House
* As a result of the modification, the increase or decrease of the reputation value is multiplied by 5 times.
* If you don't need a lot of evaluation, there's no big problem, so it's the best time to get things done. Even if there is a risk that the rating may be lowered by making a mistake, it is possible to remove it. Beware of lobby critics.

## Mob

* Disruptors come running and protest from all over. After the protest is over, they move to another place to protest. Protesting aliens are Mikania, Shati, Mubler, and Bredigg. Their range is everything except the VIP room. Demonstration aliens move very fast.
* Complaints from guests in the room where the protesters are located begin to rise slowly.
* The fix doubles the amount of tips earned.
* Depending on the user's hunting skills, it may be an event where irritation and headache coexist, or it may be an opportunity to supply and receive patties and tips. Mikania doesn't work with a cleaver, so if you're not confident, it's better to kick it out quickly. The mumbler has 5 health, so it can be difficult to catch. Make good use of stuns and traps. Funny thing is, if you stun them, they will knock down Medikit and protest again. They do what the original aliens do when they see misconduct, which can get messy as Shati and Mubler run away to raise their police level, and Mikania and Bredig try to knock out the protagonist. If you're still having trouble making decisions, it's best to kick them out.

## Rival visit

* Levi appears and shakes the patty. They usually come through the front door, but rarely through the kitchen door.
* When the patty is stolen, the police level also goes up.
* The fix doubles the price of the burger and raises the police level for stealing patties.
* A single event is a business day, so if you have enough patties and ingredients, it is better to just focus on the business. If you report a suspicious accident for nothing, the damage is huge. Single is good for raising money, but it can be annoying when events overlap, especially in the case of meteors, because it is easy to panic when a customer dies and other customers see it and report it to the police or panic.

## Cockroach attack

* Cockroaches appear intermittently and rush to the kitchen refrigerator. If it detects a player in the middle, it will attack the player.
* Guest complaints in rooms with cockroaches continue to rise. Also, if it stays in the refrigerator for too long, it will start to eat the meat. Cockroaches are cleaned with a single sharp knife.
* Every time you kill a cockroach with a fix, you get a certain amount of money. You can get a little over $400 total in Libadonian standards, and the higher the tier, the more you get.
* It's a trivial event, but if it overlaps with an event like an electric sphere, you can die instantly.

## Meteorite fall

* A meteorite falls, dealing damage to guests and players.
* The fix doubles the tip.
* Each meteorite deals 1 damage to aliens except for lobbies. You can also get hit by a meteorite and die. Customers hit by a meteorite change their behavior as if they were hit by a kick.
* The reason meteorites are annoying is that they fall quite often and bodies killed by meteorites are also reported. Fortunately, if you die near a trap that has an auto-removal function, the corpse will be disposed of automatically. In a meteorite situation, in order to succeed in business with a high probability, the player must watch the situation and cut off the customers. Eliminate aliens with low stamina in advance, keep an eye on aliens in a position without traps, and if there is an accident, go to the rescue immediately to minimize the aggravation of the situation.

## Zombie plague

* Zombie carriers become zombies, attacking players and infecting guests in their path.
* Doubles the meat you get from modifications.
* Zombies are slow, lose their original alien resistance and gain 2 health. No blood spatters, and no corpses are reported. However, disease carriers are not zombies, so be careful when dealing with them.
* If the business is not urgent, you can close it and enjoy a legitimate high profit. By luring zombies into your guest's path, you can quickly turn your burger house into a zombie house.

## Mystic sphere

* 4 Electric Spheres that stun when touched periodically appear. The sphere slowly chases the player and then disappears. If it touches the sphere, it will be stunned and all actions will be impossible.
* If you kill a guest with a fix, you get a reward.
* The sphere itself does no damage, so it's just annoying, but becomes threatening when other hostile events start compounding. There may be quests that do not fit into the electric sphere during the day, but if there are many guests, the path is often blocked, so it is difficult to avoid, so it is necessary to reduce the number by using repellents or pruning. Make good use of the low speed.

## Hungry guest

* Customers actively order a burger and place an order with two patties unconditionally.
* The fix doubles the price of the burger.
* If you have a good stove and have lots of patties, then this is your chance to hit the jackpot. Since this event is in the latter half of the year, the price of a burger is high, but the price is double, so you can sit on a don cushion. However, since the consumption of patties is doubled, ingredients are easy to run out quickly, so you need to stock up on a lot of patties on a regular basis.

## Evil robot

* A robot anarchist appears and destroys the traps in the burger house.
* The fix doubles the tip throughout the day.
* A robot named Robot Annist roams the burger house and periodically destroys traps. Destroyed traps can be normalized by kicking them. Robots are invulnerable, so all attacks will not work. Also, manual operation is recommended while the robot is moving, as it touches all motion sensors. Be careful not to check the trap status whenever you can, as they will not work when needed.

## Wanted

* A jailbreaker visits the burger house.
* Killing the bounty with the fix will give you a reward, but if the bounty escapes you will lose your reputation. Police level will also drop for things not stated.
* Jailbreakers are grayish in color and have higher health than normal aliens. Other traits follow the original alien and corpses can be found and reported normally.
* Complaints from guests living in areas with escaped prisoners gradually rise.
* Considering customer dissatisfaction, you need to get rid of it quickly, but unlike zombies, bounties bleed and customers recognize corpses. So, when making a plan, it is good to think about how to clean up guests. It is a fact that the police will come if something goes wrong anyway, so it is better not to be greedy in business.

## Short circuit

* Traps are malfunctioning.
* 3x reputation per surviving guest with the fix, and reputation decreases when a guest is injured.
* With a simple effect where the traps work haphazardly, they do nothing, but dissatisfaction accumulates and suspicion rises. Since traps don't work while they're cooling, there are ways to trigger traps when you're not looking at them intentionally, but it might be better to just sell burgers and prepare for battle if things go wrong.

## Sabotage

* During the day, the terminal breaks down and a special symbol is stamped instead of a number.
* The fix doubles the price of the burger.
* If you are a little careful and assemble and serve the low-speed burger, you can easily skip it. When assembling a burger, think of assembling and serving one thing unconditionally rather than trying to assemble many at once.

## Deborah

* Deborah, a human-killing hybrid, appears as a guest.
* The tip will be maxed out if you successfully serve Deborah with a fix.
* Deborah is treated like a guest, but when all the guests leave, the day ends with only Deborah left. Also, even if the degree of suspicion is 0, it always has a vigilant mode.
* Deborah gives generous tips, so if you are confident, you can serve while avoiding the surveillance range, but if you have too much Deborah, you can use repellent.

## Dumping trash

* Garbage moved to the portal is dropped here and there.
* The fix doubles your reputation for the day.
* Garbage is thrown all over the burger house. Customers complain quickly when they are near garbage.
* Garbage is thrown more frequently as time goes by, but it takes a surprisingly long time to pick up the garbage because it is thrown in multiple pieces. If you really want to do business stably, pack a lot of sedatives.

## Mold

* Mold grows in the refrigerator.
* The fix doubles the value of the burger.
* A mold will form in the refrigerator with the message of the appearance of moles (?). And when the message of multiplying moles (?) appears, mold begins to multiply. Mold doesn't happen for free, it comes from consuming food in the refrigerator. If you see a moldy message, take it out immediately and throw it in the trash. It can be vicious if you keep food tight in the refrigerator or if special days have to run around. If possible, it is best to focus on business with the items you have stockpiled.

## Spontaneous combustion

* The guest suddenly becomes a fireball.
* Reputation is doubled with the fix.
* The guest suddenly becomes a ball of fire and runs screaming and running. When it becomes a fireball, it disappears from the list, and it is faster than the mob and takes damage if approached, so it is better to stay away from it as much as possible. The problem is that if a fireball enters a crowded situation, the surrounding customers will melt and the police may come. If you are confident, you can minimize damage by erasing the cause of the customer, so it is helpful to focus on hunting rather than serving on this day.

## Final

* The Creator Appears in the Burger House
* The fix multiplies the tip by 50.
* The Creator appears at the Burger House with the King and Queen. And I order a burger with a double patty, which obviously means kill this king and queen to make a patty. The creator is protected by a halo and it appears that if there is a way to stop this halo he can kill the gods.