Astral Plane

There are two planes of existence: physical and metaphysical. It was referred to as many a name across history, often variations on the astral plane. They're separated by the Veil, a silver sheet of spiritual material.

The astral plane is where spirits spend the rest of their days, as this is where one goes when they die. Living individual will find it difficult to remain for too long due to the astral radiation that fogs the environment. It cracks your soul, making it weaker until it completely shatters. A soulless body is considered a dead body, therefore unable to return to the physical plane.

Due to the nature of the astral plane, it doesn't follow the physical timeline. Rather, all time exists at once. Newly dead spirits don't arrive all at once due to Xochitl. She controls the entry rate, and who enters to begin with. Those who don't are fed to Sulgenn residents.

## Meornatos

Meornatos is the seat of the pantheon, where all deities reside.

## Sulgenn

Sulgenn is an underworld whose most common residents are karmatics, id est, angels and demons. It consists of fifteen districts, one for each virtue/vice and a royal ground.

### Kronesgard

Kronesgard is styled in the 1260s. In the western region sits Auruneos, home to King Tollak and the archangels. In the eastern region, Queen's Marches calls to Queen Dagrun and the archdemons.

### Pacifica

Pacifica is a 1700s lava lake that represents tranquility. However, it has a problem with pirates.

### Vex Pugilis

Vex Pugilis is wrath, ridden with gang wars in the 2090s. Many of the buildings are cheaply made or crumbled. Despite this, it still hosts warehouses, gyms, steakhouses, armories, et cetera. It is generally considered unsuitable for residency, especially because of the active lava and expanses of cavernous wasteland.

### Slackjaw Gulch

Slackjaw Gulch is 1870s Inutanioux twist of jutting rocks and ravines, fear.

### Prudglenn

Prudglenn is pride, appearing as a 1950s upperclass neighborhood in Cytllyd. The residential area is a cul-de-sac with copycat houses. The commercial area hosts jewelers, tailors, gourmet restaurants, taxonomists, etc.

### Glintytown

Glintytown is guidance, a mercantile district in the style of 1990s Yorahan.

### Le Juncque

Le Juncque is greed, a 1630s Kaldspra commercial district with baroque stylings.

### The Overgrowth

The Overgrowth is strength, appearing as 200s ruins, nature reclaiming its footings.

### Laggarcliffe

Laggarcliffe is sloth, a string of farms in the 1450s. They tend to greet newly-made karmatics on the river, fending off the brimhund packs.

### Whallersby

Whallersby is honor, a 1900s Aekani district with steamships and wharfs.

### Rajinkh Plateau

Rajinkh Plateau, also known as simply The Plateau, is littered with 1580s Ludhabi buildings and deceit.

### Little Wish

Little Wish appears as a 1920s Duviri city, rife with balance. It caters to indulgent pleasure — hosting cafés, cinemas, museums, even a street for bookstores, antique stores, and a winehouse or two.

### Volupé City

Volupé City is the underbelly of lust, home to an array of illicit in the style of 1970s. Strip clubs, dance clubs, brothels, arcades. Many of the upperclass throw constant parties, selling drugs and slaves.