Anomaly Classes & Danger Levels

Anomalies are the monsters and creatures that inhabit the Interstice. They come in all shapes and sizes, with varying levels of danger. Some may appear harmless or even benevolent, while others are hostile and pose a significant threat to those who encounter them.

Anomalies are classified based on their danger level, which ranges from 0 (minimal threat) to 5 (existential threat). Anomalies with a danger level of 0 are considered to be the easiest to interact with and pose little to no danger, while those with a danger level of 5 are nearly unstoppable and represent an existential threat to all existence.

Despite their danger, anomalies within the Interstice can possess unique properties or abilities that make them valuable for research or study. However, caution must be exercised when interacting with them, and specialized equipment or protocols may be necessary to contain or neutralize them.

## **Classes**

* **Class Alpha**: These anomalies are relatively harmless and can be encountered without much risk. They often take the form of strange, exotic plants or animals, or minor alterations to the laws of physics.
* **Class Beta**: These anomalies are more dangerous and require caution when approaching. They may exhibit strange, unpredictable behavior or possess abilities that can harm or manipulate those who encounter them.
* **Class Gamma**: These anomalies are extremely dangerous and require extreme caution and specialized equipment to deal with. They may be capable of causing widespread destruction or manipulating the Interstice on a large scale.
* **Class Delta**: These anomalies are rare and incredibly powerful. They are often intelligent and possess a level of consciousness that is beyond human comprehension. They may be capable of manipulating time and space, or possess abilities that can fundamentally alter the fabric of the Interstice.
* **Class Epsilon**: These anomalies are considered to be the most dangerous and exist on the brink of madness. They are often referred to as "the final threats" and possess abilities that can obliterate entire zones or bring about the end of the Interstice. They are nearly impossible to contain or destroy and represent an existential threat to all life.

## **Danger Levels**

* **Danger Level 0**: These anomalies are considered to be the easiest to interact with and pose little to no danger to those who encounter them. They may take the form of simple illusions or minor distortions in space-time or beings that are easily contained or avoided. Despite their low threat level, they may still possess unique properties or abilities that make them valuable for research or study.
* **Danger Level 1**: These anomalies are more of a threat and should be approached with caution, they have abilities that can cause harm to travelers, and despite their low threat level, they are very dangerous if encountered.
* **Danger Level 2**: These anomalies pose a moderate threat and require significant caution and preparation to deal with. They may exhibit unpredictable or aggressive behavior and possess abilities that could cause significant harm or damage if encountered.
* **Danger Level 3**: These anomalies are highly dangerous and require specialized equipment and protocols to contain or neutralize. They may possess abilities that can cause widespread destruction or have a high degree of intelligence, making them difficult to predict or control.
* **Danger Level 4**: These anomalies represent a severe threat to all life and require immediate action to contain or neutralize. They possess powerful abilities and may exhibit near-omnipotent qualities, making them nearly unstoppable.
* **Danger Level 5**: These anomalies are an existential threat to all existence within the Interstice and are considered nearly impossible to contain or neutralize. They possess god-like powers and may have the ability to alter the fabric of reality itself, making them an imminent danger to all life forms within the Interstice.