Training Weapons

## General Information

**Training Weapons** are used for increasing your **Skill/Skills. Training** is done by the number of ticks you hit on a monster, not by killing them. For example, by not using one of the Training Weapons and using a regular weapon, you will deal more damage and kill a monster in fewer ticks therefore not increasing your **Skill/Skills** as efficiently as the Training Weapons. The idea behind Training Weapons is to deal less damage, meaning more ticks per monster, thus maximizing stats gains and minimizing a player's base level gain. Utilizing this concept allows players to maintain high stat levels and remain a lower overall player level.

**Special:** The training weapons have the added benefit of not allowing other players to damage or kill your target while you are using the training weapon. Other players who attempt to attack your target while you have a training weapon equipped will get a red message on their screen telling them the enemy is being used for training. This effect applies to monsters when you've intiated the combat, have maintained said combat, and the monster has not received damage from any other player before initiating combat. It should also be noted that neither "Elites" (monsters with yellow names and larger Sprite icons) nor "Bosses" can have this effect applied to them. Other players can freely attack these monsters regardless if you've initiated combat against them using training weapons.

**Exhaustion:** It should also be pointed out that it's possible to "Exhaust" a monster (or group of monsters) after smacking them with training weapons for awhile. When this happens you'll see a message appear in red across your screen after every tick that you continue to hit the monster. During this time, you will no longer gain anymore experience from that particular monster. There's really no way to avoid this from happening, it's inevitable and will occur quite frequently upon monsters that aren't as prevelent throughout the map. Additionally, switching servers will NOT remove this effect, as it transfers over. The "Exhaust" timer is approximately 20 minutes.

## What is a **Training Dagger**?

A **Training Dagger**is one of the three T**raining weapons**. The **Training Dagger** is the training weapon for the **Melee Skill**.

☀is a standard friend.

## Howdo I get a **Training Dagger**?

The player can buy a **Training Dagger**from the Gear Merchant for 1,000 gold.

## What is a **Training Wand**?

A **Training Wand** is one of the three **Training weapons**. The **Training Wand** is the **Training Weapon** for the **Magic Skill**.

## How do I get a **Training Wand**?

The player can buy a **Training Wand** from the Gear Merchant for 1,000 gold.

## What is a **Training Bow**?

A **Training Bow** is one of the three **Training Weapons**. The **Training Bow** is the **Training Weapon** for the **Distance Class**.

## How do I get a **Training Bow**?

The player can buy a **Training Bow** from the Gear Merchant for 1,000 gold.

## Efficient ways to use your Training Weapons

It is totally up to you how you do it, but the most efficient ways are the following ones:

### **(Any Training Weapon)**

Attack a monster, which is able to take at least 1 DMG/the lowest DMG amount you can get per Hit. Since the goal of that is to be getting as many ticks as possible and not to kill it. You'll see your skill level rising. You will not be able to move onto the next monster just because you do more than 1 DMG. You also have to worry about not being defeated when you're training, so make sure you lvl up enough. Only 4 melee monsters are allowed to attack you at once, but range monsters are different. You can get attacked by many at once so be prepared when moving on. (to keep it efficient, train stronger monsters as soon as possible.)

### **Defense (Any Training Weapon)**

Get attacked by your target and make sure you are at least woundable about 1 DMG or the least possible. Since it is about the amount of ticks again and you don't want to die after 2 hits. The monsters around you don't really matter to your defense level, since only the targetted monster is affecting your level at that moment.

As I have already mentioned before, THERE ARE OTHER WAYS to do it but that is one efficient way to do it.