Spooky Crypt

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## << List of Areas

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**Spooky Crypt** can be accessed from Secret Entrance. This area is unlocked at Rank 250.

This area is used for **Spooky Crypt** raid.

## Requirements

You need Rank 250 to access this area.

You must obtain Spooky Crypt Key to be able to access this area. This Key can only be found by throwing To-Be-Nerfed gems at the Dark Pyramid's entrance. The chance to obtain the Key is 0.5% regardless of nerf count.

## Area Stats

 Spawn Delay
 Epic Monster %
 Epic Monster % (Worst Moon)
 Rare Monster %
 Invisible Ally Drop %

## Effect of Current Streak

When a monster is killed, streak increases by 1. Streak has the following effects.

### Monster Stats

Enemies are buffed as follows:

* The enemies' casual level equals 7000 + streak (to the max of 9001)
* The enemies' HP equals their base HP (10,000,000 on casual), increased by (2 \* streak)^1.2 percent.
* The enemies' Attack equals their base Attack (600,000 on casual), increased by (2 \* streak)^1.25 percent.
* The enemies' Defense equals their base Defense (1,000,000 on casual), increased by (2 \* streak)^1.25 percent.
* The enemies' Accuracy equals their base Accuracy (25,000 on casual), increased by (2 \* streak)^1.15 percent.
* The enemies' Evasion equals their base Evasion (30,000 on casual), increased by (2 \* streak)^1.15 percent.

Every 200 kills, the enemies' status duration increases by 1 second, from a base of 5 seconds. At 1000 streak, the enemies' status ability changes from zombify to "all", which can inflict poison, weaken, zombify, potion block, slow, and stun.

Also at 1000 streak, the enemies' attack is tripled if your equipped weapon is the Dark Ruler.

### Monster Rewards

Experience, coin, and pixel gain equal the base gain (6,666 on casual for exp/pixel, 666 for coin), increased by one percent every kill (to a 1000% increase at 1000 streak). At 1000 streak increase is reduced to 0.25 percent every kill (to a 1500% increase at 3000 streak). At 3000 streak increase is reduced again to 0.05 percent every kill (to a 1850% increase at 10,000 streak). At 10,000 streak increase is reduced for the last time to 0.01 percent every kill.

### Spooky Crypt Curse

For every 100 streak, the player's Dodge Chance, Hit Chance, Ignore Defense, and Damage Resist stats are decreased by 1% (additively). This decrease is taken to account before the caps on these stats are applied, meaning the curse may not decrease the player's actual stats. For example: a player whose Ignore Defense was 100% before the 95% cap is applied would stay at 95% until 600 streak.

Players' drop rate is set to 0% in Spooky Crypt, making Drop rate green bonuses on equipment, drop rate set bonus, Invisible ally drop rate bonus, etc. useless. (0% is treated to be same as 100%)

## Rewards

At certain streak milestones, various rewards are added to the player's inventory. Note that these can only be obtained once per day.

## Monster List

The following monsters can be found in this area.

## Adjacent Areas

The following areas can be accessed from this area.

## Notes

* Since the monsters are Dark-element the Light Element green bonus can substantially increase damage here.