recursal/Fanatic-Fandom huggingface dataset:
Stormcutter Eggs

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Description

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Fertilized stormcutter egg. It can be eaten raw, but it's much, much better cooked. If all goes well, it should hatch into a stormcutter.

While stormcutters have been known to live in group nests, they lay their eggs separately. A single pointed egg is laid on a preposterously high cliff ledge, and due to it’s shape, can avoid falling off even in heavy winds. As the hatching explosion often destroys these ledges stormcutters exhaust their viable nesting spots quickly and need to move on to a new nesting ground every few decades. Cliff faces with strange scorch marks dotting the sides are evidence of previous storm cutter visits, while only a few marks often means the storm cutters are still using this cliff. Tamed stormcutters often require extra accommodation when nesting, as they want their eggs to be placed high up. Yet human’s ability to rebuild ledges after they explode, or to make super durable artificial ledges from plasteel or gronckle iron, have endeared them greatly to the stormcutter population, to the point of motivating several individuals to self tame so they can access these man-made nesting spots.

There is no unfertilized version of these eggs.

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Origins

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Can be acquired from Stormcutters, at a rate of 1 every 60 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Shoggoth Meat

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Description

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Raw meat from a Shoggoth.

The flesh of the Shoggoth is chewy and salty, rubbery like a mussel and imbued in the salty brine of the oceans in which they slither and shamble. The taste is incredibly fishy, soaked in a bodily fluid with the consistency of slime. If this ooze is purged, the taste is noticeably cleaner, but will still taste of mussels. If enough Shoggoth meat is consumed, the diner experiences the sound of lapping water from all sides, as well as the sensation of vision from all angles.

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Origins

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Can be acquired from butchering Shoggoth
Thylacine

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Description

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Commonly known as the Tasmanian tiger because of its striped lower back, the Thylacine is a shy and nocturnal carnivorous predator, with the general appearance of a medium-to-large-size dog, except for its stiff tail and abdominal pouch similar to a kangaroo's.

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Real World Conservation Status

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Recently Extinct. The last known thylacine died from exposure at the Beaumaris Zoo in Hobart in 1936. While it is estimated there were around 5000 thylacines in Tasmania at the time of European settlement, excessive hunting, combined with factors such as habitat destruction and introduced disease, led to the rapid extinction of the species.

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Spawn and Mechanics

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Nuzzle interval: 1 day

Nocturnal creature that only sleeps during the day.

All animals in Vanilla Animals Expanded - Endangered will only appear in the map through an ‘Endangered animals wander in’ event, where two members of its species will wander around for a short time, giving you a chance to tame them and breed them.

Releasing them to repopulate - which is a new option added by this mod - allows you to gain +2 relations with other non permanently hostile factions.
Rumblehorn

### Other

Pack animal. Digs for 70 Raw Fish when hungry, or every 2 days. Nuzzle interval: 3 days

## Ranged Attacks

### Range

1-9

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 Description

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A titan of the fear class, rumblehorns use their massive horns and powerful charges to crash through anything and anyone that stands in their way. They are favored by the sort of trainer who defaults to the "charge first ask questions second" approach. Most commonly found in environments with lush vegetation, rumblehorns hunt fish by performing a cannonball dive into the water, then snapping up the stunned fish in their mouths.

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Mechanics

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- Rumblehorns can tear down doors in two or three hits, so beware a rampaging rumblehorn!.

- Can be sheared for Dragon Scales.

All dragons:

* Completely impervious to fire
* Their tameness does not decay
* They have 4 age brackets: hatchling, adolescent, juvenile and adult, gaining abilities on each life stage.
* When hungry, they dig for Raw Fish

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Spawn Chances

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Vat-grown Megaspider

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 Description

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Not actually a spider, the megaspider is a genetically-engineered giant insectoid the size of a bear. Designed for heavy work and combat, its thick chitinous armor makes it hard to kill, while its long deadly ripper-blades make it deadly. It is, however, quite slow in open terrain. A vat-grown creature, it is unable to reproduce, and its lifespan is significantly decreased.

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Mechanics

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No special mechanics.

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Spawn Chances

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Vat-Grown Insectoids don't appear in the wild, or on insectoid raids. They need to be created by the player using a Bio-engineering incubator.

The Vat-grown Megaspider is created by using 2 Insectoid Warrior Genomes
Swamp Bees

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Description

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Swamp bees have evolved in high humidity environments and planets. They collect strange organic compounds extracted from the exotic flora of the tropical rainforests and bogs they live in, giving their honey and wax a pungent chemical smell. If you use them in a beehouse with a different breed of bee, they will allow your bees to work during the rain.

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Branch and Tier

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Swamp bees are Specialized Branch Bees, considered Tier 3. They are part of the Biome Branch.

They are bred by mixing Adaptive and Amalgam bees in a beehouse equipped with an hybridization chamber.

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Combinations

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**With Alpha Animals**
Terramorph

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 Description

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This strange looking crustacean was created with a single goal in mind: mineral processing. The Terramorph can feed on iron compounds, and process them chemically to slowly turn them into a hardened mineral usually know as "sky steel", that is normally only found in asteroids.

The transmutation process is very slow, so the Terramorph needs to spend quite a lot of time surrounded by mined Steel lumps. The Terramorph can also slowly consume, but not convert, steel slag chunks.

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Mechanics

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Feeds on Steel and Slag Chunk. Converts Steel piles in a 6 tiles radius into Sky Steel every 40000 ticks (2/3rds of a day aprox). Doesn't convert Slag.

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Spawn Chances

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Wargling

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 Description

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A dog-sized combat insectoid, usually tasked with defending property. It’s speed paired with strong jaws and several sharp appendages allow it to quickly tackle much larger assailants. A vat-grown creature, it is unable to reproduce, and its lifespan is significantly decreased.

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Mechanics

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Contrary to other insectoids the Wargling is s predator, and it will hunt for prey.

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Spawn Chances

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Vat-Grown Insectoids don't appear in the wild, or on insectoid raids. They need to be created by the player using a Bio-engineering incubator.

The Wargling is created by using 1 Insectoid Warrior Genome and 1 Insectoid Royal Genome
Vat-grown Megascarab

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 Description

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A large genetically-engineered beetle. Once the worker caste of an artificial ecosystem of insectoids designed to fight mechanoid invasions, it is now usually seen without its deadlier insectoid cousins. Still, its size and hard shell make it dangerous when it attacks. A vat-grown creature, it is unable to reproduce, and its lifespan is significantly decreased.

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Mechanics

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No special mechanics.

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Spawn Chances

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Vat-Grown Insectoids don't appear in the wild, or on insectoid raids. They need to be created by the player using a Bio-engineering incubator.

The Vat-grown Megascarab is created by using 1 Insectoid Drone Genome
Thrumbospider

Vanilla Textures Expanded Version

Original Version

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Description

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A thrumbo / megaspider hybrid. The voracious appetite of the thrumbo, combined with the fast metabolism of the megaspider makes this creature very very difficult to maintain and take care of, but in combat power it is almost unbeatable, albeit slow. Unfortunately, they can't reproduce on their own.

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Useful abilities

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If properly trained, this creature will utterly destroy your enemies.

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Method of acquiring

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The Thrumbospider has a 100% chance of spawning from an incubator with Insectoid and Thrumbo genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Insect cloud (creates a cloud of stinging insects)
* Stampede (produces dust clouds that impede ranged attacks)
Tumorous Dryad

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 Description

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A corrupted dryad covered in tumorous growths that constantly appear over its whole body. These growths are edible, and can be used as a meat substitute of... questionable origins to say the least.

In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes.

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Mechanics

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Produces 40 Immature dryad meat every 2 days.

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Spawn Chances

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Tumorous dryads don't spawn in the wild. They'll only appear through the corrupted Gauranlen Tree, which is only accesible to a colony that has the Biological Corruptors meme.

This needs the Ideology DLC, and they won't appear in the game in any way without it.
Xorismorph Queen

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Description

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This is what happens when a royal facehugger converts a Joris bear, and unstoppable killer that will make your life hell. Game over man, game over!

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

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Mechanics

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Balance? What is balance?

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Spawn Chances

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Vanilla Factions Expanded: Vikings

## **Features**

This mod will enhance your selection of pre-industrial factions by adding two new Viking tribes - both with new, custom-made, legit name generators! It’s up to you to decide whether you want to help them pillage, or get pillaged by them!

This mod utilises a vast amount of new custom code we made available in Vanilla Expanded framework, including custom base generation code, which makes all sieges much more authentic! A number of new weapons, armor, apparel and furniture is also added, greatly adding to your selection of medieval flavour. To those who prefer spacer vibes, rare, experimental cryptotech weapons and armor are also added - now you can literally freeze your enemies as you shoot them!

Various new quests and events allow you to add more dynamic to any playthrough, as they will work just as well for a viking clan as they will for industrial or spacer colony. Hunt legendary creatures, explore ancient dangers, ransack viking tombs or get raided by two new raid types - pillagers, who will come and go like a thunder, stealing your valuables and throwing torches at your base, and slavers, led by a number of wolfhounds, they will try to kidnap all your colonists!

Freya Fierce storyteller introduces a new raid restlessness mechanic, forcing your colony to venture into the world and complete missions in order to remove a stacking debuff for inactivity! Event-wise, she’s just like Randy, but allows you to have 2x as many pawns due to the need for annual caravans.

Steam Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2231295285

GitHub link: https://github.com/AndroidQuazar/Vanilla-Factions-Expanded-Vikings

Ludeon forums link: n/a

## Animal List

* Lothurr
* Njorun
* Odin
* Wolfhound
* Wooly Cow

## Leathers

* Fenrirskin
* Lothurr Leather
* Njorunfur

## Credit

Full credits for the current version in the Steam page.
Tiger

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Description

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The tiger is the largest species among the big cats. It is most recognisable for its dark vertical stripes on reddish-orange fur with a lighter underside. It is an apex predator, territorial and generally solitary. In the wild, tigers mostly feed on large and medium-sized mammals.

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Mechanics

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No special mechanics

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Spawn Chances

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Spitter Dryad

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 Description

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A dryad caste specialized in venomous ranged attacks. Their ranged attacks can be commanded directly, or ordered to attack on their own by their trainer.

In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes.

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Mechanics

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Acts as a ranged attacker for the colony.

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Spawn Chances

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Spitter dryads don't spawn in the wild. They'll only appear through the corrupted Gauranlen Tree, which is only accesible to a colony that has the Biological Corruptors meme.

This needs the Ideology DLC, and they won't appear in the game in any way without it.
Dusk Prowler

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Description

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A result of failed animal weaponization trials, the Duskprowler is an ideal killing machine, built and modified to satisfy the requirements of fast paced warfare. The fierce nature of the prowler is reinforced further by the muscular protrusions on their back, which simultaneously act as both accelerators and as weapons. Their capability to overrun even the most well defended military facilities resulted in the systematic purge that was commissioned by the galactic federations centuries ago, in hopes of driving the prowlers to extinction. Thus, very few prowler sightings are reported across the rim nowadays, with those who see one almost never making it out alive to tell the tale.

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Mechanics

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Nocturnal Animal.

Nuzzle interval 1.9 days

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Spawn Chances

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Wolfbeaver

Vanilla Textures Expanded Version

Original Version

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Description

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A Wolf / Beaver hybrid. This fast breeding predator can be a drain on your tree reserves, unless you provide it with some fresh meat.

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Useful abilities

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Fast breeding.

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Method of acquiring

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The Wolfbeaver has a 50% chance of spawning from an incubator with Rodent and Canine genetic material. It's hybrid counterpart is the Beaverwolf

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Adrenaline Burst (triggers a burst of speed)
* Burrow (burrows underground to move without being attacked)
Yutyrannus

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Description

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Long extinct theropods, brought back to life as a part of the Dinosaur Revival Project.

A genus of the tyrannosaurid dinosaurs, the Yutyrannus is unique in the sense that it has at least three nearly complete fossils recovered during the 20th and early 21st Centuries. The oldest known specimen had an estimated lenght of 9 meters (about 30 ft.). Similar to its other Coelurosaurian cousins (which includes modern birds, by the way), the Yutyrannus sported feathers. In fact, it was the largest species which had direct fossil evidence towards the existence of feathers; the Yutyrannus was mostly covered in what is referred to as filamentous "stage 1" feathers.

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Mechanics

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Nuzzle interval, 11 days

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Spawn Chances

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Snakecat

Vanilla Textures Expanded Version

Original Version

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Description

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A reptile / cat hybrid. The snakecat is like a furry snake with tiny legs. It has a venomous bite, and can be trained much further than other reptile hybrids.

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Useful abilities

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Like all cat hybrids, they have an improved melee dodge ability, making them perfect for the front lines, and a short nuzzle period.

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Method of acquiring

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The Snakecat has a 100% chance of spawning from an incubator with Feline and Reptile genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Cat reflexes (triggers a dodge ability)
* Poisonous cloud (creates a poisonous cloud on a targetted area)
Silver Dragon

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 Description

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Silver dragons are highly prized just like their golden cousins, many believe they are even more valuable due to a popular rumour that their plucked scales can be used as currency. This rumour, however, is quite false and extremely deadly.

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Mechanics

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All dragons have a ranged dragonbreath attack.

All dragons have a flight ability with a large range. It cannot be used if there is a roof over their head.

All dragons can be pack animals.

Silver dragon attacks cause Frostbite

Nuzzle interval: 11 days

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Spawn Chances

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Seal

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Description

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A medium sized semi-aquatic mammal, which only comes ashore to eat, mate and escape from predators. Being an aggresive hunter, seals are capable of tackling much bigger prey and are known for cannibalism if the food is scarce.

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Mechanics

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Nuzzle interval, 5 days

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Spawn Chances

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Wolffalo

Vanilla Textures Expanded Version

Original Version

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Description

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A Wolf / Muffalo hybrid. Not incredibly good as a pack beast, but a very fast wool producer.

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Useful abilities

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Acts as a pack beast. Produces small amounts of milk and wool at a quite fast rate.

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Method of acquiring

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The Wolffalo has a 50% chance of spawning from an incubator with Muffalo and Canine genetic material. It's hybrid counterpart is the Muffalowolf

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Adrenaline Burst (triggers a burst of speed)

* Carry more (pack beast can carry more weight on caravans)
Unblinking Eye

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 Description

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A floating chitinous creature covered in spikes and unblinking eyes. Created by infusing a very large animal with the strange energies from an extradimensional corruption.

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Mechanics

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Its high health, regeneration and melting gaze attack makes it very useful in combat.

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Spawn Chances

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Unblinking eyes don't spawn in the wild. They'll only appear through the Ocular Warping Ritual, which is only accessible to a colony that has the Biological Corruptors meme.

Although this needs the Ideology DLC, people who don't have it can still get the animal through caravan and settlement traders.
Thrumbocat

Vanilla Textures Expanded Version

Original Version

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Description

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A Thrumbo / Cat hybrid. The thrumbocat is a dangerous, agile predator. It can attack with its maws or its massive horn, as well as overpower its prey with a close range hairball attack.

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Useful abilities

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Like all cat hybrids, they have an improved melee dodge ability, making them perfect for the front lines, and a short nuzzle period. Hairball attack that suffocates its prey.

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Method of acquiring

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The Thrumbocat has a 100% chance of spawning from an incubator with Feline and Thrumbo genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Cat reflexes (triggers a dodge ability)
* Stampede (produces dust clouds that impede ranged attacks)
Thrumbear Wool

## Stat Modifiers

### Insulation - Heat

28

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Description

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Thrumbear wool is thick and warm. Probably the best wool in the animal kingdom.

(this is now a dirty lie, but it was true when the mod was new!)

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Origins

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Can be acquired from shearing Thrumbears at the rate of 150 every 25 days

It's commonality is 0, so it shouldn't appear on merchants or raiders

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Comparison

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Compare it with any other wools added by mods in the Animal Product tables
Witcher Monster Hunt

## **Features**

RimWorld: Witcher Monster Hunt is a standalone mod adding 16 new monster encounter quests to vanilla game. Quests vary in difficulty and provide unique rewards, giving you a taste of what it’s like to be the Witcher on the Rimworld.

All monster descriptions and quest text have been written with RimWorld universe in mind - you can notice mentions of Glitterworld scholars trying to understand the basilisk venom, or imperial soldiers lost to a golem. This mod, just like any other mod made by us, will not ruin your immersion. After all, you’re still playing RimWorld!

Each monster has unique abilities and traits, in line with how they are presented in The Witcher tv series, games and books. Nekkers will flee from combat only to jump back in when the odds turn, Chorts will send your soldiers into berserk rage whilst they close the distance for the kill, whilst Leshy will command a pack of forest animals, attacking you with psychic energy.

These contracts can be difficult and should only be handled by medium to late game colonies.

Steam Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2008529522

GitHub: https://github.com/juanosarg/RimWorld---Witcher-Monster-Hunt/releases

## Monsters

* Bearofleet
* Chort
* Cyclops
* Djinn
* Ekimmara
* Fiend
* Fogler
* Ghoul
* Golem
* Hym
* Kikimore
* Leshy
* Uwutross
* Werewolf
* Wraith
* Wyvern
Sky Steel

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Description

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A weird iron based compound found in a fallen asteroid. Stronger than normal steel, but a terrible insulator.

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Origins

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Arcturan Sky Eels fall from the sky in a strange blue meteor. This can be mined to acquire Sky Steel.

Sky Steel can also be obtained by taming a Terramorph which converts normal steel into Sky Steel.

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Use

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A stronger substitute for real steel.
Sphynx Cat

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Description

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A cat known for it's lack of fur, developed due to selective breeding. Being warm to the touch, they lose body temperature easily which makes it seek out heat sources.

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Mechanics

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Nuzzle interval 1 day

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Spawn Chances

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No spawning in the wild. Cats and Dogs must be bought from caravans or other traders.
Wraith

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Description

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Wraiths suffer endless, indescribable pain. Filled with anger and a sense of having been wronged, they both envy the living and brim with overwhelming hatred for them. Their strong claw attacks can take out even the sturdiest of knights.

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Monster Class Traits

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Being a Spectre, Wraith instill fear in nearby humans, directly affecting their mood.

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Special mechanics

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Wraiths cause mood altering effects on their victims, which will prove to be a challenge in the long term.

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Spawning

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Monsters in the Witcher Monster Hunt mod never spawn naturally:

- In 1.0, their encounters are part of the Incident system. A letter will pop up telling you about a Witcher monster attacking a settlement, and a quest location marker will appear on the world map. You'll need to caravan to it, slay the monster, and rewards will be sent to your colony via drop pod.

- In 1.1, monster encounters have been implemented as part of the new quest system
Spidercat

Vanilla Textures Expanded Version

Original Version

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Description

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A megaspider / cat hybrid. Spidercat, spidercat, does whatever a spider cat....... Sorry. This unnerving abomination will certainly keep your colony free from rats.

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Useful abilities

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Like all cat hybrids, they have an improved melee dodge ability, making them perfect for the front lines, and a short nuzzle period. The spidercat also has the ability to attack from range, throwing disgusting hairball projectiles.

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Method of acquiring

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The Spidercat has a 100% chance of spawning from an incubator with Feline and Insectoid genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Cat reflexes (triggers a dodge ability)
* Insect cloud (creates a cloud of stinging insects)
Triple Stryke Venom

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Description

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The triple stryke’s venom, while dangerous in the stinger of an angry dragon, is incredibly beneficial when isolated and distilled. The first type works as an analgesic, the second as an anti-anxiety agent with mild recreational potential, and the third, while painful, can act as a primitive antibiotic if handled correctly. These properties have made triple strike venom a staple product of desert dwellers, who use It as a substitute for heal root.

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Origins

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Can be acquired from harvesting Triple Strykes at a rate of 1 every 2 days

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Use

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Can be turned into herbal medicine at a drug lab at a 1:1 ratio.
Velociraptor

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Description

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Long extinct raptor theropods, brought back to life as a part of the Dinosaur Revival Project.

Meaning 'fast raptor', this small turkey-sized predator was a fearless little beast comfortable fighting species twice its size when hunting in packs. Interesting enough, there is no fossil evidence to suggest that the velociraptor was actually a pack hunter. The two long crescent-shaped claws are the most distinct feature of this animal. It is almost certain that this animal was covered in feathers, similar to its larger cousins, such as the deinonychus.

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Mechanics

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Nuzzle interval, 11 days

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Spawn Chances

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Spicy Honeycomb

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Description

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This is a honeycomb produced by Spicy Bees, which are only happy if they are pollinating spicy plants. They gather the pollen and create capsaicin-infused honeycombs that can be extracted to get varied spices.

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Extraction

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Honeycombs can be procesed in a Honey Extractor to get Honey, Beeswax and Vanilla Cooking Expanded's Raw Spices
Technological Bees

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Description

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Technological bees are part bee, part machine. They can be further crossbred into bees that provide chemfuel, components, and other technological marvels. But more importantly, they produce Bio Interface Components, which are used to build advanced beehouses.

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Branch and Tier

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Technological bees are Root Bees, considered Tier 2.

They are bred by mixing Hybrid and Amalgam bees in a beehouse equipped with an hybridization chamber.

Technological bees are the root bees of the tech branch. By further crossbreeding them with Amalgam Bees you will get all the other tech bees.

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Combinations

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Therizinosaurus

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Description

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Long extinct dinosaurs, brought back to life as a part of the Dinosaur Revival Project.

The Therizinosaurus was a very unique creature, with similarities to the ornithopods in terms of overall body shape and diet, with one distinct feature: its giant claws. Although the beast may have used its big claws for defensive purposes, the primary function was most possibly bending the bodies of large trees in order to get them closer to its mouth, similar to how sloths utilize theirs. Their bodies were most possibly covered in feathers, and it is hypothesized that due to their large size, they probably did not really utilize camouflage and may rather be covered in vivid and colorful patterns to impress their potential mates.

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Mechanics

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Nuzzle interval, 11 days

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Spawn Chances

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Shoggoth

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Description

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Large and oily masses that shift and change shape according to their needs. Eyes, mouth and tentacles appear, then just as swiftly are reabsorbed into the luminescent black protoplasm. They are reluctant servants to those that are willing to risk their rebellious nature.

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Mechanics

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These creatures are always hostile and can't be tamed.

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Spawn Chances

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Shoggoth don't spawn in the wild, and only appear through a raid incident.
Shiba Inu (white)

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  Description

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A dog born in Japan who has lived with human beings for a long time.

This breed is a stubborn and nervous personality, loyalty to the opponent who once admitted as the master is very strong.

And cute.

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Mechanics

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Nuzzle interval: 1 day

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Spawn Chances

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Dogs in the Shiba Wanko mod don't spawn in the wild or as manhunters, and must be acquired from a merchant.
Unicorn

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Description

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The unicorn is a legendary creature that has been described since antiquity as a beast with a single large, pointed, spiraling horn projecting from its forehead. The unicorn was depicted in ancient seals of the Indus Valley Civilization and was mentioned by the ancient Greeks. The Unicorn was commonly described as an extremely wild woodland creature, a symbol of purity and grace. Its horn is said to have the power to render poisoned water potable and to heal sickness.

Unicorns aren't naturally occurring creatures, and were created as part of the Hecate Project, a bio-engineering program that applied mechanite replicators to already existing animals to mutate them into "magical" creatures.

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Mechanics

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Special Abilities: Unicorns are excellent mounts, receiving a huge bonus to speed when mounted (this needs the Giddy-up! Battle Mounts mod).

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Spawn Chances

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Thrumwolf

Vanilla Textures Expanded Version

Original Version

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Description

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This colossal predator is the result of splicing a thrumbo with wolf genes. Fast and really hungry, all the time. Entire ecosystems can be decimated by the insane apetite of a Thrumwolf.

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Useful abilities

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fast attacking predator which will tear through your enemies if properly trained. Needs a LOT of food, though.

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Method of acquiring

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The Thrumwolf has a 100% chance of spawning from an incubator with Canine and Thrumbo genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Adrenaline Burst (triggers a burst of speed)
* Stampede (produces dust clouds that impede ranged attacks)
Vat-grown Megapede

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 Description

```

A giant, heavy insectoid that glides on dozens of tiny legs. Its thick chitin armor and sharp mandibles the size of an elephant’s tusk make it an excellent siege machine. Due to being extremely slow, they are somewhat vulnerable to hit-and-run tactics. A vat-grown creature, it is unable to reproduce, and its lifespan is significantly decreased.

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Mechanics

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No special mechanics.

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Spawn Chances

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Vat-Grown Insectoids don't appear in the wild, or on insectoid raids. They need to be created by the player using a Bio-engineering incubator.

The Vat-grown Megapede is created by using 2 Insectoid Warrior Genomes and 1 Insectoid Drone Genome
Wizard Bees

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Description

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Yer a bee, Harry! These bee wizard apprentices accumulate raw magicyte in their honeycombs.

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Branch and Tier

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Wizard bees are Specialized Branch Bees, considered Tier 3. They are part of the Magical Branch.

They are bred by mixing Psychic and Alloy bees in a beehouse equipped with an hybridization chamber.

The RimWorld of Magic mod needs to be installed for these bees to appear.

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Combinations

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For the moment there are no further combinations with Wizard Bees.
Velociwolf

Vanilla Expanded Version

Old Version

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Description

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The raptor theropod hybrid escaped the shame of having feathers by instead having hair. So, uhm, still ridiculous. They are very fast predators that hunt in packs.

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Useful abilities

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Faster than any dinosaur

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Method of acquiring

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The Velociwolf has a 100% chance of spawning from an incubator with Canine and Dinosaur genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Adrenaline Burst (triggers a burst of speed)
* Dino Stamina (Makes the creature more resistant to damage for a while)
Utahraptor

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Description

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Long extinct raptor theropods, brought back to life as a part of the Dinosaur Revival Project.

When this raptor was first discovered, it was thought that it was just another deinonychus specimen. However, it was soon discovered that this larger raptor is of another species, and was quickly named after its most favorite state.

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Mechanics

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Nuzzle interval, 11 days

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Spawn Chances

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Wolfbee

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Description

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A Wolf / Bee hybrid. A fearsome flying predator. One of the fastest creatures on the Rim, due to its ability to ignore rugged terrain. Perfect for chasing down intruders.

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Useful abilities

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All bee hybrids slowly produce their appropriate honeycombs every few days. The wolfbee has a powerful venomous sting that paralyzes its prey. Finally, they will ignore terrain movement costs, since they hover over the ground, except over water, where their movement is slightly impeded.

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Method of acquiring

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The Wolfbee has a 100% chance of spawning from an incubator with Canine and Bee genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Insect cloud (creates a cloud of stinging insects)
* Adrenaline Burst (triggers a burst of speed)
Star Vampire Meat

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Description

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Raw meat from a Star Vampire.

Star Vampire meat's marbling ranges from an uncomfortable amount of intramuscular fat to an obscene helping of it. If one can pick their way around the fat, the actual Star Vampire meat tastes of iron and licorice, and if cooked without the fat cut away, the marbling melts in the heat to sweeten the meat and add a savory flavor. Such fine dining comes with a price. After supping the delicacy, diners are often seen sprinting and screaming from their tables, proclaiming visions of blood streaming from the walls, cupboards, and the eyes of their friends and loved ones.

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Origins

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Can be acquired from butchering Star Vampires
Yu-Gi-Johris!

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Description

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A Joris with incredibly ostentatious hair, which Glitterworld veterinarians believe to be the source of its power. This Joris has been remarked as having surprisingly low aggression, but instead rallies other creatures to fight on its behalf, and is capable of controlling their actions through some unknown means.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

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Mechanics

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What are you talking about? This is just a perfectly normal Joris. Nothing to see here.

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Spawn Chances

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Shiba Inu

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  Description

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A dog born in Japan who has lived with human beings for a long time.

This breed is a stubborn and nervous personality, loyalty to the opponent who once admitted as the master is very strong.

And cute.

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Mechanics

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Nuzzle interval: 1 day

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Spawn Chances

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Dogs in the Shiba Wanko mod don't spawn in the wild or as manhunters, and must be acquired from a merchant.
Wildebeest Pelt

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Description

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A thick but crumbly wildebeest fur and leather. Whilst it provides some degree of damage protection, the overall longevity of the item decreases.

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Origins

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Can be acquired from butchering Wildebeests

Can also be found in objects with a commonality of 0.1.

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Comparison

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Compare it with any other wools added by mods in the Animal Product tables
Scauldron Eggs

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Description

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Fertilized scauldron egg. It can be eaten raw, but it's much, much better cooked. If all goes well, it should hatch into a scauldron.

Often laid in close proximity to underwater thermal vents, the scauldron egg is very sensitive to moisture and to waterborne pathogens. Luckily, the parents come equipped with boiling breath, and are able to sterilize the surrounding water, all without hurting the egg, which is entirely immune to damage from fire and scalding water alike. Future scauldron tamers should be advised-this egg requires a very humid environment to stay viable. They should also be advised that the boiling breath of young scauldrons is especially dangerous, even when compared to their parents. First, because their lack of aiming skills means they are likely to blow boiling water in all directions, including behind them. And second, the water damage these dragons can inflict upon wooden floors and furniture is arguably just as bad as burning them down, as that’s often the only use left for wood that’s spent too much time near a scauldron hatchling.

There is no unfertilized version of these eggs.

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Origins

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Can be acquired from Scauldrons, at a rate of 1 every 60 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Thunderbeast

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  Description

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The thunderbeast is a swine-like mammal capable of generating large electric currents by way of a highly specialized nervous system that has the capacity to synchronize the activity of disc-shaped, electricity-producing cells packed into a specialized electric organ.

Though they were initially created to serve as a way to generate bio-electricity similarly to Tetraslugs, thunderbeasts have naturally evolved over the centuries making them extremely unstable. Thunderbeasts can release jolts of electricity at great distances, and they will negatively affect weather if they are slaughtered. Thankfully, predators usually give them a wide berth.

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Mechanics

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Dangerous lightning based attacks. Causes a flashstorm when killed.

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Spawn Chances

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Ieltxu

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Description

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The Ieltxu is a genie bird in Basque mythology. Usually depicted as a fire breathing, pitch black raven, the Ieltxu is not a malicious creature, though it is often described as mischievous. Ieltxu are creatures of the night, usually appearing in dark forests under the cover of darkness.

Ieltxu aren't naturally occurring creatures, and were created as part of the Hecate Project, a bio-engineering program that applied mechanite replicators to already existing animals to mutate them into "magical" creatures.

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Mechanics

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Ieltxu can breathe fire when threatened. They are nocturnal creatures that sleep during the day.

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Spawn Chances

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Tetraslug

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Description

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These massive slugs are a common sight among Glitterworld controlled territories; Lumbering about as glorified power plants. Outside of it, they are deployed as a mobile power source for Glitterworld research expeditions. It is rare to see one without the iconic power cores that protrude from their backs, as their unique bodily chemical composition is capable of outputting power that far surpasses any known natural sources. Thus they are widely valued by every technologically developing civilization throughout the galaxy.

While a gentle giant that would prefer to run away instead of fight, modified slugs come armored with plasteel shells, quad cores that can act as Tesla cannons, and a Tactical AI inserted within the brain that takes over and makes no hesitation to use all of its armament to obliterate any perceived threat within vicinity.

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Mechanics

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Ranged plasma attack.

Slowly recharges nearby batteries (most modded batteries are compatible).

Tetraslug spawn very rarely and usually must be bought from farming merchants.

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Spawn Chances

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Doedicoon

Vanilla Expanded Version

Old Version

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Description

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This armoured rodent is an hybrid of a raccoon and a Doedicurus. The Doedicoon breeds fast, and its armor can be useful in the frontlines.

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Useful abilities

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Armoured rodent

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Method of acquiring

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The Doedicoon has a 100% chance of spawning from an incubator with Rodent and Megafauna genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Burrow (burrows underground to move without being attacked)
* Keen Senses (Makes the creature more aware of its surroundings, increasing its melee capacities (affects sight and consciousness))
Wolfchicken

Vanilla Textures Expanded Version

Original Version

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Description

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A Wolf / Chicken hybrid. You know the saying: when you let the wolves guard the hen house, there's bound to be a few chicken dinners. Well, not anymore.

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Useful abilities

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Egg layer. Regularly produces feathers that can be sold for a profit.

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Method of acquiring

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The Wolfchicken has a 50% chance of spawning from an incubator with Canine and Chicken genetic material. It's hybrid counterpart is the Chickenwolf

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Chicken Rim Pox (a disease attack)
* Adrenaline Burst (triggers a burst of speed)
Squirralope

Vanilla Textures Expanded Version

Original Version

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Description

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A Boomalope / Squirrel hybrid. Slightly smaller than other boomalope hybrids. While lacking in size, it is faster moving, faster breeding and faster producing chemfuel than base boomalopes.

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Useful abilities

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Explodes on death. Produces more chemfuel than regular boomalopes. Very fast breeding. Can be slaughtered for their horns.

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Method of acquiring

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The Squirralope has a 50% chance of spawning from an incubator with Rodent and Boomalope genetic material. It's hybrid counterpart is the Boomsquirrel

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Burrow (burrows underground to move without being attacked)
* Explode (triggers a kamikaze explosion)
Spicy Bees

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Description

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Spicy bees are only happy if they are pollinating spicy plants. They gather the pollen and create capsaicin-infused honeycombs that can be extracted to get varied spices.

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Branch and Tier

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Spicy bees are Specialized Branch Bees, considered Tier 3. They are part of the Drugs Branch.

They are bred by mixing Neutro and Amalgam bees in a beehouse equipped with an hybridization chamber.

The Vanilla Cooking Expanded mod needs to be installed for these bees to appear.

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Combinations

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For the moment there are no further combinations with Spicy Bees.
Spined Gow

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 Description

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Spined Gows are farm animals with cow and goat characteristics, bred to survive in extreme environments.

Spined Gows are herbivorous, happy to graze in any grassy meadow. However, their neural spine sails provide a different and aditional type of sustenance: when the creature is near a geologically active terrain, such as liquid lava, the sail absorbs part of the intense radiating heat and converts it into chemical energy.

Spìned Gows provide a very nutritious milk.

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Mechanics

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Spined gows can be milked and they are pack beasts.

They are immune to the burning effect of solidifying lava in the Pyroclastic Conflagration.

Spined gows are farm animals and as such need to be penned. Their roam interval is 2 days.

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Spawn Chances

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Titanbeetle

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 Description

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A giant, beetle-like insectoid recognized for its ability to break down solid rocks into smaller, easier to carry, chunks. It’s heavily armoured to save it from eventual avalanches, while its deadly horn allows it to quickly eliminate potential predators with a single blow. A vat-grown creature, it is unable to reproduce, and its lifespan is significantly decreased.

NOTE: The Titanbeetle needs to be trained in "Guard" to be able to help with mining. Things mined by the beetle will always appear forbidden due to game constraints.

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Mechanics

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Titanbeetles periodically help mine rock and mineral tiles marked by the player. They do this at the same rate at which a hauling animals helps colonists haul items.

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Spawn Chances

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Vat-Grown Insectoids don't appear in the wild, or on insectoid raids. They need to be created by the player using a Bio-engineering incubator.

The Titanbeetle is created by using 1 Insectoid Warrior Genome and 2 Insectoid Drone Genomes
Stegosaurus

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Description

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Long extinct armored dinosaurs, brought back to life as a part of the Dinosaur Revival Project.

The stegosaurus is a very interesting specimen, with the unique line-up of plates on its back. These plates were bony scales rather than spinal extentions (unlike the extensions on the spinosaurus, for instance). Similar features can be found in today's crocodilians and some lizard species. It is thought that the number of plates, ranging anywhere from 17 to 22, may have differed from species to species. Another interesting feature of the stegosaurus were the spines at the end of its tail, which were most possibly intended to be used as a defense mechanism against larger predators. This herbivore dinosaur species was also known to have one of the smallest brain to body-size ratio among the dinosaurs,  which gave the wrong impression that all dinosaurs were somewhat slow.

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Mechanics

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Nuzzle interval, 11 days

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Spawn Chances

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Salamander

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Description

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The salamander is an amphibian which, as with many real creatures, often has been ascribed fantastic and sometimes occult qualities not possessed by the real organism. The legendary salamander in Classical, Medieval, and Renaissance lore is often depicted as a typical salamander or a snake in shape with a lizard-like form, but is usually ascribed an affinity with elemental fire.

Salamanders aren't naturally occurring creatures, and were created as part of the Hecate Project, a bio-engineering program that applied mechanite replicators to already existing animals to mutate them into "magical" creatures.

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Mechanics

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Salamanders radiate incredible amounts of heat, making them very dangerous (or very useful) in close spaces. Their eggs have that quality too, and they explode upon hatching. A salamander's bite can set their target on fire.

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Spawn Chances

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Synthetic Bees

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Description

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Synthetic bees catch minute fibres from the air surrounding them and weave them with a natural silk to create synthread, which they spun in their combs, ready to be harvested. They will need some plasteel nearby, though!

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Branch and Tier

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Synthetic bees are Advanced Branch Bees, considered Tier 4. These bees are acquired by crossbreeding bees from previous tiers, and their combinations are less straightforward, so the player can use waxes and honeys to create "bee research" that gives a random tip about a tier 4 or 5 combination. Of course you won't need that if you use this wiki as spoilers, you dirty cheater.

They are bred by mixing Plastic and Alloy bees in a beehouse equipped with an hybridization chamber.

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Combinations

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**With Rim-Effect Core**
Stormcutter

### Other

Pack animal. Digs for 80 Raw Fish when hungry, or every 2 days. Nuzzle interval: 5 days

## Ranged Attacks

### Range

1-9

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 Description

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These massive, four winged wyverns of the strike class are powerful flyers with an intelligence to rival some humans. They inhabit the regions of the far north, gliding for tens of kilometers every day in search of schools of fish or wandering prey. A powerhouse of melee fighting with a potent, spiral fire attack, stormcutters are feared enemies and beloved allies by the few who can earn their trust.

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Mechanics

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- Stormcutters are very powerful in melee range.

- Can be sheared for Dragon Scales.

All dragons:

* Completely impervious to fire
* Their tameness does not decay
* They have 4 age brackets: hatchling, adolescent, juvenile and adult, gaining abilities on each life stage.
* When hungry, they dig for Raw Fish

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Spawn Chances

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Zombie Joris

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Description

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This grizzly bear specimen has been infected by a zombie plague, but it shows a remarkable resistance to it, walking a fine line between life and undeath.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

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Mechanics

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Being a half-undead creature, it requires very little sustenance, very very little sleep, and feels almost no pain. It's claw attacks have an increased chance of causing infections. It is incapable of reproduction.

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Spawn Chances

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 Boreal Forest
 Tundra
 Ice Sheet
 Sea Ice
 Tropical Rainforest