Dwarves

Dwarves are Stone folk, the evolution from the Golems that are created from the earth itself.

Dwarves are made in a world with the purpose of showing the inhabitants to forge their own paths in life and to stand firm in their ways, as though like their forest like counterpart the Elves they to are creatures of Gaia, they do not revere the world soul or her creatures in the same way as they do, often being indifferent to them or in some cases mocking the idea.

Dwarves are fairly isolated people, opting to live in mountainous regions and carve their homes either atop said mountains or inside them and from there dig deep into the earth, giving little regard to what happens on the surface save if it concerns or affects them. Dwarves are also known to be the greatest craftsmen on the worlds they are on, having a greater understanding of the forge and the metals of the earth, having a second nature in understanding the stone beneath their feet.

### Dwarf Lord

The Pinnacle of their species are known as the Dwarf Lords. They are the best of the Species, representing what is "Dwarven". Inside of them they have a special artifact known as a "Pillar" which holds a portion of the Worlds power that is themed based off the Dwarf type. These Pillars are able to make World spanning Wonders, places that are Exceptional even for the world they are found on. However once the Wonder is created, the Dwarf Lord must give their life to complete the structure, meaning in a short time afterwards they will die.

## Activities on Worlds

### Keltheria

Keltheria Dwarves were a rare sight. Due to events early in history, many of the dwarves were killed during a even known as the Shattering of the Stone. Of the Ten Variants of Dwarves found on the world Only three known types were still alive past the first Era. They had nearly lost their culture and many of the Dwarf Lords had died. Dwarves were constantly at risk of losing their markings due to the fact for a long time they were unable to follow their culture. They eventually reformed and formed the Three Hammers, the Dwarven homeland.

A variant that came from the Dwarves was the Iron Goliaths, led by the holder of the Iron Pillar, they were rescued by the fairies and raised by them for a long time and evolved separately from the typical dwarf, becoming much taller and more social than the typical Stone-Folk.

During the Battles against Chaos, The Dwarves worked alongside the Prophet to fight against Behemoth, the Chaos Lord that attacked their homes and tried to fully wipe them off the planet. Expelling their Pillars to create many great Wonders to combat the threats. They still suffered many losses, leaving only one of the Dwarf Lords alive and their people only a fraction of what was present prior.

### Wisteria

Wisteria was a much smaller world and unlike Keltheria did not have many different types of Dwarves Only having one. The Dwarves were a rare species on Wisteria also, suffering many loses from the many wars in the world. When the Demons began appearing the Dwarf Lord made the ultimate sacrifice using his Pillar to make the Swords used to slay Demons, alongside making metal infused with the power of the sun. Only 100 Dwarves were known to exist and were protected by the Qin Dynasty within a Enclosure that was heavily guarded, for not only were they the Humans greatest Craftsmen, but they were also the last big hope for Humans and the Soul Core to stop the Demons.

### Azeroth

Azeroth was a world in flux. As the forces of the Titans fought back against the Old Gods imbedded into the world they left behind automatons to manage the many prisons and facilities on the world. The Golems at the time awoke and found the many sources of corruption in the world between the rampaging Elementals, and the corruption of the Old God Servants, they worked alongside the Keepers to make Azeroth a livable world, while also carving out their own kingdom: The Three Hammers With each major city ruled by one of the three Dwarf Lords and their Families. The Bronzebeard led their Dwarven brethren as the kings of Ironforge. The Iron Dwarf Lord, Throzmaer Iron who wanted to help their people led the construction of their capital known as Ironforge in honor of the Iron Dwarves. However over time the Dwarf Lord longed to be seen as the King of the dwarves and of the City and fought against the Bronzebeard and Wildhammers, eventually resulting in their exile with the remaining Iron Dwarves fleeing. Afterwards they declared themselves the Dark Iron Dwarves, due to their seclusion from the other dwarves and the many foes they've had to face in their history.

The Iron Dwarves after their departure prepared to fight in Grim Batol and seek revenge against their former brothers tried to summon many fire elementals including the Elemental lord Ragnaros. They found they had little means to control the wild spirits of fire so Throzmaer using his Dwarven Pillar created not only a portal to bring forth the spirits of fire but to also control those who were summoned. To that end it even had a limited effect on Ragnaros. These spirits would help in building their new great city and combating their foes and Dwarven bretheren.

As they were the Stone Dwarves they were the masters of the Forge, and the Dwarf Lord, Durrin Bronzebeard sacrificed his pillar to create the Great Anvil, a forge capable of enhancing a smiths craft and allowing the greatest of Smiths to create Artifact Weapons. Only the Bronzebeard or other Dwarf Lords use the forge.

The Wildhammers were the Wild Dwarves, known for their "wild" behavior and deeper connection with nature worked alongside the Bronzebeards but also struck out to form their own independent nation as well, still keeping close ties with the Bronzebeards.

They explored the lands and kept a balance with nature and the elements for a long time. Somewhere in Northrend the Wildhammer Dwarf Lord, Theron Wildhammer discovered a large Snow filled valley full of corruption from the Old Gods as it spread rapidly across the northern continent. Fearing leaving such a place unattended, He gave his Pillar to create a sanctuary to guard the fleeting life left in Northrend, fighting the corruption and also allowing life to flourish in the Northern Tundra's. It is believed to have created a place known as Sholazar Basin.

## Variants

The following are the known variants of Dwarves and their nature/Purpose on a world.

#### Iron Clan Dwarves

The Iron Clan Dwarves are masters of Defense. Perhaps the Sturdiest of the Dwarves, their bodies are not only as durable as Iron but their resolve is aswell, perhaps exceeding the stubbornness of the rest of their Dwarf Brethren, when a Iron Dwarf has their mind set on something they are devoted to it.

#### Slayer Clan Dwarves

The greatest of the Dwarven Warriors, Slayer clan dwarves are tasked to combat the many great threats their people might face in the world. Having special gifts to fight foes other dwarves would be unable to fight and also ensuring whatever they fight stay dead. For that reason they are known as the Slayer Dwarves, and for every thing they slay they themselves grow in strength.

#### Hammer Clan Dwarves

While their brothers are masters of the forge, Hammer Clan Dwarves are known for their ability to make great Constructs. From Amazing Keeps to Prisons able to hold godlike beings, Hammer Clan Dwarves are able to make cities, palaces and many other marvels that few others could even dream of constructing.

#### Wild Clan Dwarves

The wild clan are closer with nature and the wild however the term wild refers to their behavior which makes them active and prone to celebrating feast and parties in a constant. Wild Clan Dwarves are perhaps the most sociable of the Stone folk. Representing the revelry and joy in Dwarvish customs on any world they find themselves on. While their other Brothers might be indifferent to the environments around them, the Wild Clan also give pause in their actions, ensuring they are somewhat in line with the balance of the World and having a deeper empathy for animals and other forms of life.

#### Dragon Clan Dwarves

Dragon Clan Dwarves are solitary and Isolated, tasked with protecting the World Dragon as it slumbers deep in the World. Dragon Clan Dwarves dig deep, protecting the Dragons as they slumber and acting as their defenders whilst ensuring their people are also protected.

#### Rune Clan Dwarves

While Dwarves are not known for their magical abilities, not all are incapable of learning. Rune Clan Dwarves are masters of weaving magic into Steel. They are gifted in the Schools of Enchantment and have a deep understanding of Runic magic which few can replicate. Rune Clan Dwarves when they work with Weapons, Armor, Artifacts will ensure that alongside the great craftsmanship associated with Dwarven Works, it is also magically enhanced to give their crafts yet another edge.

#### Stone Clan Dwarves

The Stone Dwarf Clan are forgers in their very core, they seek to bring out what is within their imagination into reality, they are very stubborn even for dwarves. If Dwarves are the greatest crafters, the Stone Clan Dwarves surpass even that Standard. Perhaps the greatest Smiths to ever exist are those of the Stone Clan due to their blessed skills making them able to work past the limitation of their tools or even the materials they work with, making their items highly sought after.

#### Giant Clan Dwarves

Giant Clan Dwarves are great fighters, having the strength of Dwarves amplified by their heightened physiology. The Giant Clan dwarves are taller, bulker dwarves whom are build for long lasting battle and often cling to the mountains hold for dear life, they are often very unforgiving and normally stick to isolation. While Slayers are the best at killing unusual foes or particularly tough individuals, Giant Clan Dwarves are the embodiment of what great warriors Dwarves can be.

#### King Clan Dwarves

King Clan Dwarves are the leaders of the Dwarven People. Perhaps considered the Pinnacle of Dwarvenkind, they are gifted with a heightened potential and the skills necessary to lead the many different types of dwarves and unite their people. They are able to face and adapt to most situations thrown at them and lead their people to better times.

#### Divine Clan Dwarves

The Divine Clan for the dwarves are the all powerful all father for the dwarves, they are the wisest and strongest of their people often times they take the roll of the father of the forge, making sure that dwarves continue to keep their proud culture alive. They are the greatest of the Dwarves surpassing even that of the King Clan in their overall abilities. They are the Divine Creators able to match and surpass any of their "lesser" brethren.