Pain

(sorry about the weird formatting, it was the best I could do)

[=How to Kill Someone==]------------[=WITH YOUR BARE HANDS=]-----

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           AN EXCERPT FROM THE ANARCHISTS COOKBOOK.....
                  Courtesy of the Jolly Roger

```

This file will explain the basics of hand-to-hand combat, and will tell
of the best places to strike and kill an enemy...
When engaged in hand-to-hand combat, your life is always at stake.
There is only one purpose in combat, and that is to kill your enemy.
Never face an enemy with the idea of knocking him out.
The chances are extremely good that he will kill YOU instead.
When a weapon is not available, one must resort to the full
use of his natural weapons. The natural weapons are:

1. The knife edge of your hands.
2. Fingers folded at the second joint or knuckle.
3. The protruding knuckle of your second finger.
4. The heel of your hand.
5. Your boot
6. Elbows
7. Knees
8. and Teeth.

Attacking is a primary factor. A fight was never
won by defensive action. Attack with all of your strength.
At any point or any situation, some vulnerable point on your enemies
body will be open for attack. Do this while screaming as screaming has
two purposes.

1. To frighten and confuse your enemy.
2. To allow you to take a deep breath which, in turn, will put
more oxygen in your blood stream. Your balance and balance of your
enemy are two inportant factors; since, if you succeed in making
your enemy lose his balance, the chances are nine to
one that you can kill him in your next move. The best over-all
stance is where your feet are spread about shoulders width apart,
with your right foot about a foot ahead of the left. Both arms
should be bent at the elbows parallel to each other. Stand on the
balls of your feet and bend your waist slightly. Kinda of like a
boxer's crouch. Employing a sudden movement or a scream or yell can
throw your enemy off-balance. There are many vulnerable points of
the body. We will cover them now:

Eyes:Use your fingers in a V-shape and attack in gouging motion.

Nose:(Extremely vulnerable) Strike with the knife edge of the hand
along the bridge, which will cause breakage, sharp pain, temporary
blindness, and if the blow is hard enough, death. Also, deliver a blow
with the heel of your hand in an upward motion, this›will shove the
bone up into the brain causing death.

Adam's Apple: This spot is usually pretty well protected, but if you
get the chance, strike hard with the knife edge of your hand. This
should sever the wind-pipe, and then it's all over in a matter of
minutes.

Temple: There is a large artery up here, and if you hit it hard
enough, it will cause death. If you manage to knock your enemy down,
kick him in the temple, and he'll never get up again.

Back of the Neck: A rabbit punch, or blow delivered to the base of
the neck can easily break it, but to be safe, it is better to
use the butt of a gun or some other heavy blunt object.
Upper lip: A large network of nerves are located. These nerves are
extrememly close to the skin. A sharp upward blow will cause extreme
pain, and unconciosness.

Ears: Coming up from behind an enemy and cupping the hands in a clapping
motion over the victims ears can kill him immediately. The vibrations
caused from the clapping motion will burst his eardrums, and cause
internal bleeding in the brain.

Groin: A VERY vulnerable spot. If left open, get it with knee
hard, and he'll buckle over very fast.

Kidneys: A large nerve that branches off to the spinal cord comes very
close to the skin at the kidneys. A direct blow with the knife edge
of your hand can cause death.

There are many more ways to kill and injure an enemy, but these should
work best for the average person. This is meant only as information
and I would not recommend that you use this for a simple High School Brawl.
Use these methods only, in your opinion, if your life is in danger.
Any one of these methods could very easily kill or cause permanent damage
to someone. One more word of caution, you should practice these moves
before using them on a dummy, or a mock battle with a friend.
(You don't have to actually hit him to practice, just work on accuracy.)

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```
                               Part I
                     Strikes to the Head and Neck

```

This volume (and the ones to follow) concentrates on the 43 major pressure
points of the body. Of course, there are quite a few more, but these are the
basics. All of the points are classified into 2 catagories :

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               Numerical                      Alphabetical

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I -brain/skull A-immobility from pain
II -sense organs B-immobility from structural or
III-life support, cardiorespiratory, organic damage

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   major organs & tracts               C-Unconsciousness from nerve or organic

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IV -muscular functions & nerves damage
V -mechanical functions, skeletal, D-death from physiological damage

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   cartilages & joints

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The ventral transverse plane consists of the face, the front, top, & sides of
the head, the neck, & the upper torso, including the collarbone. There are 15
pressure points in this area as follows:

1. coronal suture I-C
2. trigeminal nerve & frontal bone I-D
3. temple & fossa temporalis I-D
4. eyes II-B
5. ears II-B
6. mastoid II-A
7. septal cartilage II-A or II-D
8. anterior nasal spine I-A
9. temporomandibular joint V-A
10. tip of mandible I-C
11. sternocleidomastoid region III-D
12. anterior neck region III-D
13. brachial plexus & trapezius muscle IV-C
14. suprasternal notch III-D
15. clavicle V-B

1: This region lays on top of the head, more towards the forehead. It is also

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   known as the soft spot on babies. It is the space between the skull bones
   that is covered with a membrane that close up usually by 18 months, but the
   coronal structure is still weaker than the rest of the skull. Directly
   beneath this is the sensory portion of the brain & under that the optic
   cavity. A downward strike of about 45 degrees depending on the force could
   cause concussion, temporary blindness, unconsciousness, brain hemorrhage,
   even death (very powerful blow).

```

2: This region is located just below the centermost point of the forehead The

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   nerve is on the outside of the skull thus when the bone is struck it will
   trap the nerve. This could result in jarring the cerebral hemispheres,
   concussion, unconsciousness, impaired vision, & paralysis. If and only if
   maximum impact is applied, death could result from brain hemorrhage.

```

3: I'm sure we all know where the temple is but for those of you that don't

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   know it is located on a horizontal plane across from the top of the ear. It
   is the recessed part on each side of the head. It is actually the bone tip
   of the sphenoid. The trigeminal nerve runs through the the temple. This
   nerve controls several facial functions. Also passing through is the middle
   meningeal artery which is the largest branch suppling dura matter. A direct
   hit could break the tip off the sphenoid causing it to enter the brain. The
   meningeal could burst. Contact to the trigeminal could result in loss of
   control of facial functions. Compression of the brain, hemorrhage,
   concussion, shock, & death are likely results of striking the temple with a
   horizontal blow directed towards the opposite temple.

```

4: The eyes are located...uh I think you know. The eyes are very sensitive

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   even to the slightest touch. They are held in by fascia bulbi (a soft
   membrane) and eye muscles. This makes them easy to pop out. They are also
   very soft, and if a blow reached the vitreous body (center of eye) the
   eyeball would collapse. Other than causing temporary or permanent loss of
   sight a deep thrust could puncture the brain causing death.

```

5: These are located on each side of the head. Air is easily trapped in the

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   external acoustic meatus (the tunnel from the outer ear to the inner ear)
   and forced into the eardrum causing it to bust. This in turn ruptures the
   hammer or malleus within the middle ear. Damages would cause severe pain,
   loss of hearing, bleeding from the mouth and ear, and bleeding into the
   throat via the internal auditory tube. Also, the inner ear is the center of
   equilibrium (balance) for the cerebellum. a forceful strike could leave the
   victim sprawled on the ground with no balance! The blow should be delivered
   horizontally driving into the ear.

```

6: The mastoid is located directly behind the earlobe. It is the recessed area

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   where the skull meets the neck. It is filled with air pockets which are
   used to communicate with the middle ear. A thrust should not be used;
   rather apply pressure with a nuckle or thumbnail in an upward direction.
   Prolonged pressure could cause damage to the auditory system.

```

7: Known more commonly as the nose the septal cartilage is the had substance

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   that makes up the nose. Two strikes are used here for different measures

 II-A : a horizontal strike causing breakage of the septal cartilage
        and nasal bone which ruptures the angular vein producing a lot
        of blood along with great pain, however, not enough to stop
        some attackers
 II-D : an upward 45 degree strike forcing the septal cartilage through
        the internal nasal cavity and crista galli (a small bone formation
        between the nasal cavity & the brain) into the brain. Death
        would be instantaneous because of compression of the brain.

```

8: This is located beneath the nose and above the lips. It is the area between

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   the 2 lines running from the nose to upper lip. Many of the facial nerves
   run through this area. A direct hit would cause the sensory fibers to relay
   the shock to the pons, causing dizziness. A hit would also cause damage to
   the maxilla bone which holds the gums & teeth. This could cause extensive
   bleeding posibly scaring the victim about the blood loss. A straight blow
   in needed to achieve this aiming towards the back of the head.

```

9: This is the joint that holds the jaw bone in place. It connects with the

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   skull in front of the ear. The joint is really made up of 2 separate
   joints, thus dislocation can be unilateral or bilateral. With a 45 degree
   downward strike (preferably with the mouth open) will dislocate the
   mandible (jaw bone). An easier way to break the bone is to strike the joint
   itself or anywhere on the jaw bone really while the head is turned to one
   side or the other. This reduces the absorbtion of the blow by the neck.
   This method requires the least amount of force.

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10: The madible is the jaw bone and of course the tip is located on the very

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   end of the chin. Boxers use this point for a quick K.O. Hitting this area
   sends a shock snesor to the cerebellum causing unconsciousness. Hit this
   point with an upward blow.

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11: This is the area at the frontal sides of the neck. The sternocleidomastoid

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   muscles run from behind the ear down to the clavicle bones. Beneath these
   muscles lie the jugular vein and cartoid artery which supply blood to the
   heart & brain. This are is very sensitive. Try poking yourself there. A
   medium strike results in dizziness. A more forceful blow could blister,
   swell, collapse, or burst 1 or both of the blood lines. This could easily
   cause death because of lack of oxygen to the heart or brain. A strike
   should be done on an upsloping plane at 45 degrees on either side of the
   chin in the neck area.

```

12: Referred to as the windpipe or throat; is located in the center portion of

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   the neck. This is a tubular passage running from the mouth to the stomach &
   lungs. When a straight on blow is delivered the thyroid cartilage (Adam's
   apple(the lump in your throat)) and the hyaline cartilage (hold the
   windpipe in a cylinder shape) are pushed through the larynx and/or trachea
   resulting in blood drowning or partial or complete obstruction of the vital
   air passages. The cartilages act as cutting devices.

```

13: The muscle is the one that runs from the base of the neck to the shoulder.

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   It raises up on most people. The brachial plexus is a nerve center which
   supplies info about the shoulder & arm down to the wrist. It runs through
   the trapezius. Striking the trapezius  (from either front or back) with a
   downward 45 degree motion could paralyze the arm & shoulder temporarily.
   With a maximun blow unconsciousness & paralysis could be attained.

```

14: This lies between the collarbones; it connects them. A blow here could

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   dislodge the collarbones from the sternum, collapsing the shoulders. But
   there are better targets behind the sternum. Such as the aorta, the
   superior vena cava (major blood lines to the brain), and the trachea all
   these pass directly behind the sternum. A forceful blow would follow these
   reactions : dislodge both clavicles from the sternum, the sternum would
   split, the 2 clavicles & sternum would be forced against or puncture the
   aorta and vena cava, the cartilages & bones would then be forced against or
   puncture the trachea. The strike should be delivered at a downward 45
   degree angle. The suprasternal notch is a MAJOR death target.

```

15: This is the bone on each side of the body that runs from the shoulder to

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   the center of the chest. It supports the shoulder so breaking a clavicle
   (collarbone) would result in the collapse of the shoulder. It is possible
   for the broken bone to puncture a lung or possibly the heart or one of the
   things mentioned in #14. A simple break would immobilize the victim due to
   structural damage & pain. An inward & down motion should be used when
   attacking also at 45 degrees.

```

That concludes Part I. I hope you have learned from this lesson in human
anatomy. Please use this information wisely for I take no responsibilities in
the misuse of these facts. This was intended for informational purposes only.
That mean I don't really expect you to go out and beat the hell out of someone
(unless they need it!).

Further volumes :
Part II-Strikes to the back
Part III-Strikes to the chest & abdomen
Part IV-Strikes to the groin & leg fronts
Part V-Strikes to the coccyx & leg backs

The Ten Commandments of the Assasin

(1) Ye shall work alone, for ye will know thine mistakes and actions well.

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   If ye has a partner, ye will be cast into eternal damnation.

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(2) Ye shall have the resolve of moses for thine dead people remain forever

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   dead.

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(3) Ye shall remain both faceless and nameless, for if thy police know

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   of thine name, thy shall surely pay the price.

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(4) Ye shall have both swiss bank account and swiss passport for thine must

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   have a retreat. Thine quick escape from thy scene of thy crime is of
   a holy importance.

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(5) Ye shall study thy victim for fourscore and twenty nights, for thy

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   victims weaknesses and habits are thy strengths.

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(6) Ye shall plan well: For mistakes and forgetfulness will cast thee into

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   thine abyss for all eternity.

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(7) Ye shall worship the night, and all that is black, for the night is

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   all encompassing and embracing and shall hide thee well from thy
   adversaries.

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(8) Ye shall tell no one of thine actions, including thine priest, for thine

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   priest shall tell thine FBI.

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(9) Ye shall be physically fit and in excellent form, thee shall know thine

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   martial arts, and thee shall worship thine kelvar. Thine tools are thine
   life and no expense shall be spared.

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(X) Thee shall read this daily, and live by this code as though thine very

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   life on this mudball depends on it, for in fact it indeed does and
   shall.

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“You can make a DEADLY CONTACT poison out of an insecticide called

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   BLACK LEAF 40. It needs to be given HIGH concentration to work:
   Boiling should prove effective. A drop of this on someone's skin will
   kill them in minutes. Add it to a beer and dump it over the person.”

```

(annotated this time)
1. TEMPLE - A very susceptibile vital spot. If struck with sufficient

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    force, may cause unconsciousness or death. This is where you plant
    your army boot at full velocity: Focus on the middle of the head and
    follow through. (Extend leg fully)

```

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    2. NASION - This is the summit of the nose.  If struck with sufficient
    force may cause death. Highly effective weapon for this area: Brass
    knuckles. (May I suggest getting a knife with a hand guard on it)

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    3. PHILTRUM - This is the area between the upper lip and the bottom of
    the nose.  Attack to this area may also cause unconsciousness or
    death.

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    4. HOOK TO JAW - A powerful hook punch to the front side of jaw may
    snap an enemy's neck.  Fatal.  This is highly unlikely, however, unless
    you are a 2nd + Dan Blackbelt. (in which case you know these very well)

```

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    5. ADAM'S APPLE - A sharp blow here may cause enemy to asphyxiate. In
    all actuality, any blow to the frontal neck region is VERY effective,
    even if it is only a light tap. This is where in a street fight I
    will usually plant my first attack.

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    6. SOLAR PLEXUS - The small of back.  May cause death. (RE note on
    army boots, if you fall off balence for a second you are DEAD, and
    if the other person actually falls down, make sure he/she NEVER gets
    up again.

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    7. TESTICLES - The strong, focused pain of a vicious low blow may
    cause shock, resulting in death. (army boot note: OUCH!) Unfortunatly,
    most guys are very protective of the lower groinal area.

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    8. BASE OF CEREBELLUM - A powerful blow to the nape of the neck,
    causing mortal damage. Another place to plant that army boot.

```

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    9. COCCYX - A powerful blow to the tail bone.  Fatal. Note: This is
    another move which requires a great deal of focusing to accomplish
    properly, however, even a light kick will cause EXTREME pain!

```

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    10. FULL NELSON - Stand behind the enemy, put your arms under his, and
    lock your hands behind his head.  Bending the neck forward may either
    break neck, asphyxiate enemy, or cut of supply of spinal fluid to
    brain, causing brain damage or death. Once you have your target
    immobilized, bring your hand up and do a head wrench. Follow through.

```

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    11. HALF NELSON - Again, standing behind enemy, but one arm is used to
    pin one of enemy's arms. See above.

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    12. BRAIN BUSTER - Bend enemy over towards you, placing him in a
    headlock.  Grab the back of his belt, and haul him into the air,
    vertical, upside-down.  Allow yourself to fall backward, landing on
    your enemy's head, which will absorb your combined weight.  Most
    effective on concrete or gravel. (SPLOOT!)

```

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    13. RUSSIAN OMELET - Cross enemy's legs.  Fold enemy by pinning his
    shoulders to ground upside-down and placing his legs above him.  Sit
    on his legs, folding the bass of the spine.  Fatal. This move is
    also very difficult to execute in a battle senario.

```

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    14. HEART PUNCH - A strongman's attack, it is simply a powerful blow
    to the heart.  (Many years ago, the wrestler Ox killed an opposing
    wrestler with this attack.) Will not work if target is wearing Kevlar
    based protective clothing.

```

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    15. UPPERCUT - An upward strike to the bottom of the jaw with the heel
    of the hand, causing the enemy's head to snap backward.  May shatter
    vertabrae. Fatal.

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    16. ABDOMEN - A substantial blow to this area may rupture a vital
    organ, causing death. ^^ You would have to REALLY nail them with a
    army boot: Head blow quicker and much less diffcult.

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    17. RIB CAGE - A vicious shattering of the rib cage may cause grave
    internal bleeding.

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    18. HEAD-TO-WALL PUNCH - A swift, hard, cold-cock punch to an enemy's
    face while he is standing near a wall may drive his head into it,
    causing the back of the skull to shatter fatally.

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    19. PINNED DROP KICK - Standing behind enemy, holding his arms
    straight back.  A drop kick to the back without releasing arms may
    severe spine, causing death.

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    20. HEAD WRENCH - Grabbing an enemy's head by the mouth and the back
    of the skull, then twisting with a sudden, violent jerk to rend
    vertabrae, may easily cause death. HIGHLY RECOMMENDED, VERY EFFECTIVE.
    Your local militia teaches this one.

```

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    21. CHOKE HOLD - Once a favorite of law enforcement officials, has
    often proved deadly.  The right arm goes over the enemy's right
    shoulder, and grips the back of the head.  The left arm comes over his
    left shoulder, reaches across neck, and grabs own right forearm.  With
    enough pressure applied, causes brain damage or death.

```

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    22. HEAD YANK - Bend enemy forward, grab head, and pull back with
    convincing force.  May seperate delicate vertebrae, causing death.

```

Knife Warfare: Some notes

Something you should never be without is a good knife, preferably one
that looks intimidating. If idiot looking at knife, he no looking at
army boot. CRACK. Heh.

Hold your knife neither high nor low. Balence on the balls of your feet.
One of the things to note, that in a knife fight, you're going to get
cut. Accept it. The objective is to cut the other guy more. I have only
been in one real knife fight in my life, and I got some good scars.
(more things to ID me with, feddies! HA)

Learn to use a knife in either hand, and practice using two at once.
Watch your targets eyes to see where they are looking, remember those
army boots are deadly weapons too.

Attacking: You have two real choices here. Wait for him to attack, block
or evade (preferred) and then counter, or attack first. (Offensive/Defensive)
Best use a combo. Oh yeah, most people that carry a knife have no idea
how to use one. Put on a real psycho look, laugh under breath, and attack
WITHOUT MERCY. Remember: Accept you will get cut.

Knifes are effective because you can only really block a knife blade twice:
One slot to either arm, then you're dead. (unless you carry a glock-50, heh)
The best block is no block!

A lunging downward blow with a knife will stick it through a 2x4, and do
a good job on a shoulder. REAL good job. Unforunatly it leaves you open
BIG TIME.

When you score a hit, maximize your oppurtunities -- RIP the fucker out,
doing as much damage as possible. Freaks the shit outta the target, because
they will be VERY focused on the fact you are a whacked out PSYCHO.

One of the techniques which has proven very effective is to react within
milliseconds of a threat. Somone gonna mug you? You can hae a moulded grip
lockblade out in under 3 sec, drop in 1/2 sec, lunge in 1/2 sec, retreat in
2 sec to regroup. FAST ACTION IS THE KEY, I CANNOUT EMPHASISE THIS MORE!

Choice of knife: Avoid switchblades. They SUCK. Same for stiletto daggers.
Lockblades are VERY effective. Also, I always have a throwing dagger strapped
to the inside of my leg "just in case" -- I suggest that you do too.

Which brings me to another note! ODDS. There is no way you can handle odds
greater than 2:1 (or 3:1 if females are involved) no matter HOW good you
are, at least in hand to hand combat. A gun brings a new light on things,
but know when to retreat. A throwing dagger imbedded in someone's chest
(NO FINGERPRINTS!!) makes an effective distraction, as does a tube of acid
smashed on someone, as does a shock sensitive explosive tossed at someone,
etc etc etc.

This is the original article on shoplifting featured in Rabelais (Australia)
that is at the centre of this issue. THIS ARTICLE IS NOT REPRINTED TO ENCOURAGE
ANY PERSON TO COMMIT ANY ILLEGAL ACT, BUT FOR PURPOSES OF INFORMING DISCUSSION
OF THE ISSUES AT HAND.