Field

Field is a building in Territory. The Field allows production of Rice and Wheat (used for crafting items in Food Stall). The Field can be upgraded to maximum lvl. 2. To build the Field, character lvl. 7 is required.

Field at lvl. 0.Field without crops.

## Field (levels)

 While the building is being upgraded, the crafting of items is disabled.

 You can provide resources partially.

Field lvl. 1
 Unlocks/grants
 Other prerequisites
 Time to build
 Rewardedexperiencepoints
 50%
 75%
 100%

Field lvl. 2
 Unlocks/grants
 Other prerequisites
 Time to build
 Rewardedexperiencepoints
 50%
 75%
 100%

## Farming

Farming is a process that can be levelled up to lvl. 5. Each level of farming increases the amount of Rice and Wheat produced by 1. First Rice or Wheat can be obtained in the Dungeon or bought in Shop. To level up farming a certain amount of Rice or/and Wheat has to be produced.

Levelling farming:

* Level 1: Field lvl. 1.
* Level 2: 200 Rice/Wheat.
* Level 3: 600 Rice/Wheat.
* Level 4: 1200 Rice/Wheat.
* Level 5: 2000 Rice/Wheat.

Production time can **not** be reduced with any skill in Character > Skills, but it can be reduced with Chemicals by 20% by clicking the (green plus in Chemicals icon) in the top right corner of the building's menu. Times shown after the Chemicals icon are reduced times where the buff was active for the **whole** duration. (Note that if provided right before crafting starts, Chemicals last *exactly* for the whole duration of production).

Sound of crafting.

 Items crafted
 Craftable at once
 Seed drill
 Combine harvester
 Requires
 Duration
* *<RFD-01>: 7h 25m 30s*
* *<RFD-02>: 7h 21m*
* *<RFD-03>: 7h 16m 30s*
* *<RFD-04>: 7h 12m*
* *<RFD-05>: 7h 7m 30s*
* *<RFD-06>: 7h 3m*
* *<RFD-07>: 6h 58m 30s*
* *<RFD-08>: 6h 54m*
* *<RFD-09>: 6h 49m 30s*
* *<RFD-10>: 6h 45m*

* *<RFD-01>: 5h 55m 30s*
* *<RFD-02>: 5h 51m*
* *<RFD-03>: 5h 46m 30s*
* *<RFD-04>: 5h 42m*
* *<RFD-05>: 5h 37m 30s*
* *<RFD-06>: 5h 33m*
* *<RFD-07>: 5h 28m 30s*
* *<RFD-08>: 5h 24m*
* *<RFD-09>: 5h 19m 30s*
* *<RFD-10>: 5h 15m*

 Items crafted
 Craftable at once
 Seed drill
 Combine harvester
 Requires
 Duration
* *<RFD-01>: 7h 25m 30s*
* *<RFD-02>: 7h 21m*
* *<RFD-03>: 7h 16m 30s*
* *<RFD-04>: 7h 12m*
* *<RFD-05>: 7h 7m 30s*
* *<RFD-06>: 7h 3m*
* *<RFD-07>: 6h 58m 30s*
* *<RFD-08>: 6h 54m*
* *<RFD-09>: 6h 49m 30s*
* *<RFD-10>: 6h 45m*

* *<RFD-01>: 5h 55m 30s*
* *<RFD-02>: 5h 51m*
* *<RFD-03>: 5h 46m 30s*
* *<RFD-04>: 5h 42m*
* *<RFD-05>: 5h 37m 30s*
* *<RFD-06>: 5h 33m*
* *<RFD-07>: 5h 28m 30s*
* *<RFD-08>: 5h 24m*
* *<RFD-09>: 5h 19m 30s*
* *<RFD-10>: 5h 15m*

## Technologies

Technologies are additional researches conducted in various buildings in order to unlock certain new crafting possibilities, improve existing crafting options, increase passive income, increase warehouse capacity or get some other benefit. Once resources are supplied to start learning a technology, another technology cannot be chosen in the **same** building until the current one is completed. While the technology is being developed (fully or partially), the building can't be used unless it can be accessed via tabs. Technologies can be learnt only when building is at maximum level. To be able to see how many items of each resource are required for a certain technology, the player must own at least 1 item of each resource.

Sound of completing a technology.

 Unlocks/grants
 Time to complete
 Rewardedexperiencepoints
 50%
 75%
 100%

 Unlocks/grants
 Time to complete
 Rewardedexperiencepoints
 50%
 75%
 100%

## Trivia

* Field is the only building that has exactly the same image for all its levels (1 and 2). The image for every other building changes when the building is upgraded.
* Field's appearance changes with time when farming is in progress.
* Field cycles twice through the different appearances when order size is 2x (after developing Seed drill technology). *Unconfirmed: cycles four times when order size is 4x (after developing Combine harvester technology)*. This also makes possible getting a snapshot of the full-grown field without the items-produced icon floating over it.

Field when farming

## See also

* For more information about buildings in general see Territory.