Pact Weapon

> "*You know when you get, like, a really hard massage and you say 'That felt really good, but I'm bruised.' Like that, but a hundred times more.*"
> ― Arson Nicki
>
>

A **Pact Weapon** is a magical ability granted by patrons to warlocks in Dungeons and Dragons. In Queens of Adventure, drow warlock Arson Nicki frequently uses hers in unique and creative forms.

## Description

> "*You and that pact weapon seem awfully close. I wish you and some makeup would make a pact*"
> ― Irene DuBois
>
>

Under a pact of the blade, a warlock is able to create a weapon in their hand as an action. The weapon can take any form they chose and they instantly become proficient with it. The weapon vanishes if it is more than five feet away for longer than a minute.

Under the rules of D&D a warlock can turn any regular weapon into their pact weapon via a ritual, and allows the warlock to store the weapon in an extra-dimensional space. This has not been seen in the podcasts yet.

Arson Nicki acquired her pact, and pact weapon, during a visit with her patron, Samantha, at the Nexus of Sidhe'Bae.

## List of Uses

> "*Buzz, buzz, Motherfucker.*"
> ― Arson Nicki
>
>

Below is a list of uses of Pact Weapons in the podcasts by Arson Nicki. All as default vibrating neck massager form unless otherwise indicated.

### Main Show

* To attack a Snow Beast, but misses (The Tip of the Tops Competition).
* To shatter an ice floor in the Crystal Palace (The Tip of the Tops Competition).
* To show off to the Ice Princess (The Frozen Feast).
* To channel an *eldritch blast* into a seaspawn (The Final Voyage of the Salty Starfish).
* To fire an *eldritch blast* at a drider vision (Capsized Queens).
* To attack Barb (Not Today, Satan).
* To attack the Kracken Priest (Have A Little Priest).

* Against a shadow brute in a training simulation (A Taste of the Taint).
* As a crossbow, against another shadow brute (A Taste of the Taint).
* As a vibrating mallet, against a shadow the simulated Malady disappeared into (A Taste of the Taint).
* As a vibrating bat, against a grick (Underwhere?)

* As a vibrating flail, against a blink spider (Legs for Days).
* As a vibrating flail, against an illusory drider (The Sealed City).
* To allow Loxocoles the Recluse to add defensive power to the weapon (Follow Your Heart).
* As a two-handed sword, to attack Dampthroat (Use Your Illusion).
* As a two-handed baton, to attack a shark (Jump the Shark).

### Legends/Bonus/Unreleased

* As a bazooka firing vibrators, to attack Princeps Kovic (Fingering the Bone Throne - Part Two).
* Demonstrates it for audience at Surf Queens Memorial Weenie Roast (Hang Ten - Part One).
* To attack a Sand Golem attacking the Weenie Roast (Hang Ten - Part Two).
* Demonstrates it for audience at Emerald Forest Adventure Con (Emerald Forest Adventure Con - Part One).
* As a vibrating hammer to smash a bell (Mr. Boogaloo's Dungeon Dash).
* As a bazooka firing vibrators, to attack a newt (Mr. Boogaloo's Dungeon Dash).
* As a vibrating boomerang, to attack a giant scarecrow (Seattle in Chicago).
* As a two handed bat, to take out the legs of a mechanical spider (Gnomenguarde Adventure).

## Behind the Queens

Arson's pact weapon's standard form of a vibrating neck massager is based on a joke from Sex and the City joke where a store claimed all vibrators they sold were solely for massaging necks.