SCP-173

* Artwork
* SCP-173 in-game

* Knockback resistance makes survivability better
* High amount of Hearts make it a bullet-sponge early on
* Attack instakills
* Their movement is restricted.

A concrete statue of many faces and names is one not to be taken lightly. Looking at it is no longer a solution here. it evolved, mutated even. It can move when you stare. The only option is to run or hide.

*Something I noticed about SCPs we send to Site-MC is that they somehow changed, sometimes in extremely drastic ways. SCP-173 can move when being observed? That was its thing. It was the Weeping Angel of the Foundation. Now what is it? It's more deadly, that's what. Take extreme measures.*

*- Site-MC Administrator*

**SCP-173** is a playable SCP in SCP: Site-MC. It serves as an assassin class, moving quickly when outside of a part of a tick timer, cannot move when in the part, and instantly kills humans with their "Telekinetic Neck Snap". Its design in game is taken from SCP: Fragmented Minds' depiction of the statue.

## Official SCP Wiki Information

"*Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. **The object cannot move while within a** **direct line of sight. Line of sight must not be broken at any time with SCP-173**. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.*

## In-Game

**Shyness**

SCP-173 runs on a constant timer. When near a human during a specific part of the timer, SCP-173 will cease movement and lethality completely. When not in this specific part of the timer, SCP-173 can move freely.

*I still cannot believe that SCP-173's whole shtick was completely removed once it arrived at Site-MC. Maybe we should study Site-MC itself instead of the SCPs.*

*- Doctor Savannah Atkins, Research Supervisor of SCP-173 and formerly SCP-096*

**Telekinetic Neck Snap**

When near a human and outside of the timer, SCP-173 can left-click to instantly kill them.

*One thing remains consistent with SCP-173: neck snapping. I am still haunted by the crunch.*

*- Doctor Savannah Atkins, Research Supervisor of SCP-173 and formerly SCP-096*

**Breakneck Speeds**

SCP-173 can activate Breakneck Speeds to increase its speed at the cost of lethality.

*So, SCP-173 continues to increase its speed when unobserved? Well, when not shy or whatever you guys down there call it now. At least that's consistent, right?*

*- Dr. Simon Wolffe, Research Supervisor, Site-02*

**Reinforced Concrete**

SCP-173 can activate Reinforced Concrete to increase its armor at the cost of speed.

*This seemed to be more of a passive thing over at Site-02, right? Now it seems to do it to a more extreme degree when in danger, whenever that'd be. Interesting...*

*- Doctor Savannah Atkins, Research Supervisor of SCP-173 and formerly SCP-096*

**Excretion**

SCP-173 can place a brown carpet. When someone steps on it, an aura of stench and stickiness is produced. This aura slows anything in it to a stop and makes it so they can only escape via sprint jumping.

*No comment.*

*- Doctor Savannah Atkins, Research Supervisor of SCP-173 and formerly SCP-096*

## Trivia

SCP-173's old planned designSCP-173's old planned design as it appears in-game
SCP-173 used to run on a honor rules system where it could not move if someone looked at it. This was removed during the gamemode's automation process.