Zilant

**Overview** ⬩ Gallery

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**Zilant or "Zilla"**, is the draconic companion of the Drakewarden Ranger, Missy Rose. She was first introduced in Episode 4, pouncing upon Missy from the throne tree then proceeds to chase and consume one of the Dustlings.

## Appearance

Currently, Zilant is a small dragon the size of a dog.

### **Essence Infusion**

Being able to control the essence of the Drake's abilities, means that the scales change colour and texture across Zilant's body.

* Acid - Black
* Cold - White
* Fire - Red
* Lightning - Blue
* Poison - Green

## Personality

Zilant has the personality of a young puppy that has not yet been taught manners. As Zilant only understands Draconic, commands in common are ignored.

## History

Missy purchased an egg shaped rock from a Merchant in Session 1, she was told that there was a living creature in it and when it was time it would hatch on it's own and attach itself to her. However, in Session 2, the rock egg cracked and consequently broke during combat revealing nothing inside. Sadden by the fact that she was "duped" in the purchase of the egg, Missy vowed to make the merchant a visit one day.

It wasn't till Session 4 where it was revealed that the egg did produce a creature, a puppy like dragon who prefers to play and chase after Purus.

## Features & Abilities

### **Drake Companion (Lvl 3)**

At 3rd level, as an action, you can magically summon the drake that is bound to you. It appears in an unoccupied space of your choice within 30 feet of you.

The drake is friendly to you and your companions, and it obeys your commands. See its game statistics in the accompanying Drake Companion stat block, which uses your proficiency bonus (PB) in several places. Whenever you summon the drake, choose a damage type listed in its Draconic Essence trait. You can determine the cosmetic characteristics of the drake, such as its color, its scale texture, or any visible effect of its Draconic Essence; your choice has no effect on its game statistics.

In combat, the drake shares your initiative count, but it takes its turn immediately after yours. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take another action. That action can be one in its stat block or some other action. If you are incapacitated, the drake can take any action of its choice, not just Dodge.

The drake remains until it is reduced to 0 hit points, until you use this feature to summon the drake again, or until you die. Anything the drake was wearing or carrying is left behind when the drake vanishes.

Once you summon the drake, you can’t do so again until you finish a long rest, unless you expend a spell slot of 1st level or higher to summon it.

#### **Statblock**

 STR
 16 (+3)
 Infused Strikes. When another creature within 30 feet of the drake that it can see hits a target with a weapon attack, the drake infuses the strike with its essence, causing the target to take an extra 1d6 damage of the type determined by its Draconic Essence.

## Trivia

* Zilant's introduction was met with the conclusion from the entire party that she is a "Weird dog" joking that dragons don't exist despite Tierra being a literal dragonborn.
* Zilant was initially a summon-creature in Bluebird's short comic for university, Blacklight.
* The name comes from the name of a type of dragon, which is described as such: *A Zilant is a legendary creature with the head of a dragon, the body of a bird, the legs of a chicken, the tail of a snake, the ears of a canine, the red wings of a bat or bird, sharp teeth, dark-gray feathers and scaly dark-gray skin."*

## Navigation

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