Race catalogue

## Back

A race of small humanoid birds that have survived through generations from crossbreeding, this is thanks to their extreme ability to smoothly talk over most races. Other than their extreme wit, they are very frail thanks too relying on others

## Battleborn

### An above averagely strong race, nothing that special

**Non-magical | Human-like | Balanced | Physical Focused**

A subrace of humans that have evolved in very dangerous areas, leading to them being cunning and strong, adapting to various situations, they tend to live in large groups but breed at a low rate due to the dangerous areas that they tend to inhabit.

## Boriunes

### Made of precious gemstones, but unable to die. Can always be put back together, just with less memories

**Non-magical | Golem | Tank | Unique**

Golems made of a special type of gemstones infused with inclusions to bring them life. They are modest and can’t reproduce but live forever and is able to be put back together from the shards

## Dwarf

### A race of strong crafters, always striving to make a better craft

**Non-Magical | Physical Focused | Crafter | Balanced**

Dwarves are a race of nomadic people, they excel in teamwork and skilled work, known for their exceptional craftsmanship. They are very defensive about their possessions and don’t like doing much else other than their passions.

## Elf

### A race of long living tree lovers that have good magical abilities

**Magical | Elf | Magic Focused**

Elves are the most diverse race, having many variants living in various areas, they are reclusive and love nature and will do anything to protect it. Their long lives make them insensitive and wise.

## Human

### The base standard for all classes, exceptionally intelligent

**Non-Magical | Human-like | Intelligence-Based**

Humans are the most prosperous race, having the largest population and the smartest intellect out of any race. To make up for these major advantages, humans are exceptionally greedy and selfish, only caring about themselves and hating anything new to them.

## Homunculus

### Golems that can shape their body to fit their needs

**Non-magical | Golem | Unique**

A race of clay-like golems formed by the blood of mana rich creatures in a special type of clay, this forms a creature able to shift their appearances in any way they like, and still remain conscious. Though they do like considerable intelligence due to having no actual brain as well as being insanely rare due to the circumstances needed to create them

## Kobold

### Small lizard like creatures that have strong ties with dragons

**Non-magical | Reptilian | Balanced**

A race of small dragon-like reptiles. They reproduce at a fast rate and are very social; often living in very close proximity to each other, making massive mega cities. Other than the main mega city you will rarely find any other civilization of kobolds. While being very social, they hate kobolds who don’t follow tradition and try to break the mold. They also are well versed in dragons and often have a dragon in their city.

## Kudon

### Elves that can shape-shift into eaten things

**Magical | Elf | Magic Focused**

A species of elves that absorb knowledge around them, they can then morph their bodies into whatever it intakes (Most commonly by eating it) they live in small tribes in snowy areas to easily find prey to absorb. To help remember the forms they can take, they commonly have small traits that relate to their forms such as an arm with a bear claw to remind them of a bear form, their forms also influence their traits

## Mirelurk

### Tanky crab

**Non-magical | Creature-like | Tank**

A race of evolved crustaceans, they are very hard to kill on part of their hard shells, but have a hard time picking up objects with their claws. They are quite average other than those few traits. They live near the water and prefer to be in the water.

## Machkor

### Mechanical beings that can manipulate mana

**Magical | Golem | Magic Focused**

A type of golem that lives off mana to make small geared mechanisms create energy for the golems to move. They were originally made by a great arch-wizard in the last fight of a war, they were made with the know-how to make copies of themselves, so their numbers slowly climb because of the extremely rare minerals required to make one.

## Neki

### Insanely fast and agile, but doesn't have much intelligence

**Non-Magical | Creature-Like | Speed Focused | Physical Focused**

Very primitive humanoid cats, the closest race to actual cats within the cat-like races. Neki’s act almost entirely on instinct and isn't very smart; to make up for this, neki has incredible agility and strength. They also have a very good sense of morality and somehow, they also learn at an insanely fast rate.

## Half-Elf

### A "Too perfect race" Great stats, but everyone hates you

A hybrid between a human and an elf, this race lives a lot shorter lives than elves but have the best traits of both races, as such they’re resented by most races for being “Too perfect” so they have to hide their unique traits from the public eye.

## Wyvern conceived

### Half Wyverns with some remnant of magic of their parents

A mixture between a humanoid and a wyvern. Can either be 10% wyvern to 10% human, depending on how much closer they are to a wyvern, the more specialized magic the wyvern conceived organs are. Wyvern conceived take on the traits that lean closer to their bloodline, so a wyvern conceived with more wyvern then humanoid will be more feral and chaotic; the wyvern conceived will always have a strong magic for whatever the element the wyvern was.