recursal/Fanatic-Fandom huggingface dataset:
Crassus' Attack

**Crassus' Attack** is the second stage for the primary scenario of the The Spartacus Uprising campaign.

## Briefing

Crassus: With the war in Iberia coming to an end, the senate will certainly send Pompey to seize my exploits. Give out my order, all-out attack. Anyone who does not fight courageously will be penalized by the military law!

## Overview

### Objectives

**Primary Target**

* Own 1 key grid(s) (0/1) (Capture Rhegium in 16 rounds.)

**Secondary Objectives**

* Defeat 5 key legion(s) (0/5) (Defeat 1 Rebel Leader and 4 Gladiators.)
* Meet primary target in 10 rounds.

### Generals

**Player Generals**

* Crassus
* Roman General
* Up to 4 other generals

**Allied Generals**

* Roman General

**Enemy Generals**

* Gannicus
* 2x Rebel Leaders
* Spartacus

### Dialogue

**Start of Stage**

* **Spartacus:** Brothers, stop the Romans. When all the ships are finished, we'll be able to leave this place.
* **Crassus:** These slaves wish to escape by sea. Destroy their ships. What awaits them is destruction.

**Land Rebel Leader Defeated**

* **Crassus:** The enemy on the front is settled. Flank the slaves who are trying to break out, and attack Spartacus camp together.

**Gannicus Defeated**

* **Spartacus:** Everyone has the right to pursue whatever he desires. If we can't go to sea, then pick up our weapons and we'll fight a way out.

### Events

**Land Rebel Leader Defeated**

* The Morale of all player-controlled units rises by 1 point.

**Gannicus Defeated**

* The Morale of all Roman units rises by 1 point.

## Rewards

### Full Completion

* 300 Gold
* 30 Medals

### Repeat

* 60 Gold

Template:Stages
Mr. Whitaker

## Dawson Whitaker

**Dawson Whitaker**, otherwise simply known as **Mr. Whitaker**, is a character on Netflix's I Am Not Okay With This. He is portrayed by Gregg Daniel.

## History

### Background

Mr. Whitaker is the principal at Westinghouse High School. Nothing else is really known about him, nor is his personal life.

Despite being a staff member, he occasionally uses a couple of profanities.

## Personality

Mr. Whitaker is strict, but caring to those who are respectful and hard working students. But he definitely loses his temper when it comes to bad and disrespectful, misbehaving students.
The Punic Wars

Secondary Scenario:

* Carthage

Secondary Scenario:

* Carthage
* Masaesyli
* Numidia
* Volcae

Secondary Scenario:

* Allobroges
* Arverni
* Rome
* Volcae

**The Punic Wars** is the first campaign. It focuses on the actions of Rome and Carthage in the Second Punic War. Completing this campaign's primary scenario will unlock the The Spartacus Uprising campaign.

## Overview

### Description

After Carthage was defeated by Rome in the first Punic War, the two sides signed a treaty and divided their spheres of influence, maintaining a few years of peace before the fragile agreement was gone. Now Hannibal has conquered the barbarian tribes of Iberia and taken the autonomous city of Sagunto. His war elephants and Numidian cavalry are invincible. The thundering drums of war echo again.

### Stages

#### Primary Scenario

Stages
 Battle of Zama | 202 BC

#### Secondary Scenario

Stages
 Battle of Cannae | 216 BC

Template:Stages
Resources

**Resources** are the currencies that are used in-game. There are two kinds of resources; strategic resources, which are used outside of battles, and tactical resources, which are used in battles.

## Stragetic Resources

### Gold

Gold is obtained from completing stages, conquests, missions, Proof of Honor, Achievements and ads and is used to upgrade buildings in the Senate, purchase items in the Shop and upgrade the Way of Honor for Generals.

### Medal

Medals are obtained from completing stages, conquests, missions, Proof of Honor, Achievements and ads and are used to obtain Generals, purchase some items in the Shop and upgrade the Way of Honor for Generals.

## Tactical Resources

### Economics

Economics is obtained from cities, ports and commercial centers and is used to purchase units, upgrade buildings and construct annexes.

### Industry

Industry is obtained from ports and commercial centers and industrial areas and is used to purchase units, upgrade buildings and construct annexes.

### Culture

Culture is obtained from cities and is used to research National Technologies and Strategies.

## Templates 5

you can use the following templates to display resource icons.

```
'''[[Image:Gold.png|21px|link=Resources#Gold|Gold]]'''

```

```
[[Image:Medal.png|21px|link=Resources#Medal|Medal]]

```

```
[[Image:Economics.png|21px|link=Resources#Economics|Economics]]

```

```
[[Image:Industry.png|21px|link=Resources#Industry|Industry]]

```

```
[[Image:Culture.png|21px|link=Resources#Culture|Culture]]

```
Battle against Crassus

**Battle against Crassus** is the third and final stage for the secondary scenario of the The Spartacus Uprising campaign.

## Briefing

Spartacus: The rebel army grows in size. A forceful crossing of the Alps to the north will surely cost the life of countless followers. So we must head to southern Italy and finish building the ships before Pompey returns to Rome. Later we will join other armies in Sicily by water.

## Overview

### Objectives

**Primary Target**

* Own 3 key grid(s) (1/3) (Hold/recapture 1 Rebel city + capture 2 Roman cities in 24 rounds.)

**Secondary Targets**

* Defeat 3 key legion(s) (0/3) (Defeat 3 Roman Generals.)
* Meet primary target in 16 rounds.

### Generals

**Player Generals**

* Spartacus
* Up to 4 other generals

**Allied Generals**

* Gannicus

**Enemy Generals**

* Crassus
* 1 Roman General (Archer)
* 1 Roman General (Cavalry)
* 1 Roman General (Infantry)

### Dialogue

**Start of Stage**

* **Crassus:** I have sent my adjutant to encircle Spartacus's forces. When I give the order, attack at the same time and the rebels will be vanquished.

**Start of Round 1 Player Phase**

* **Gannicus:** We are engaged with a Roman army. They are numerous and well equipped. Please send troops to support us.
* **Spartacus:** The Romans are attacking positively. Crassus' army must be in the vicinity. Watch out for ambush.

**Eastern Roman General Defeated**

* **Gannicus:** We have held off the enemy's attack. Attack their posts before they could conserve their strength.

**Stage Completed**

* **Spartacus:** We have dealt Crassus a heavy blow. But the damn pirates are treacherous, and the newly-constructed ships are destroyed by Crassus. Now there is still time to turn back and break through the Roman lines! Whatever the outcome is, we have changed our fate and will change the fate of all the oppressed. For freedom!

### Events

**Gannicus Defeated**

* The morale of all Rebels falls by 1 point.

**Eastern Roman General Defeated**

* The morale of all Rebels increases by 1 point.

## Rewards

### Full Completion

* 300 Gold
* 30 Medals
* 1 Intercept scroll (Southwestern city captured)

### Repeat

* 60 Gold

Template:Stages
Lepidus' Revolt

**Lepidus' Revolt** is the second stage for the primary scenario of the The Sertorian War campaign.

## Briefing

Pompey: Upon Sulla's death Lepidus has incited rebels in Italian cities, some of which have taken over northern Italy as a way to buy time for his march on Rome. Defeat those rebels first, isolate Lepidus, and wake up his consul dream.

## Overview

### Objectives

**Primary Target**

* Own 4 key grid(s) (3/4) (Hold/recapture Neapolis and 2 other Roman cities + capture Florentia in 24 rounds.)

**Secondary Objectives**

* Defeat 3 key legion(s) (0/3) (Defeat 3 Roman Generals.)
* Meet primary target in 16 rounds.

### Generals

**Player Generals**

* Pompey
* Up to 5 other generals

**Allied Generals**

* Roman General (Infantry)

**Enemy Generals**

* Roman General (Archer)
* Roman General (Cavalry)
* Roman General (Infantry)

### Dialogue

**Start of Stage**

* **Pompey:** Lepidus has colluded with the Roman forces who are opposed to Sulla. Break through the cities controlled by the rebels as soon as possible and drive Lepidus out of Rome.

**Southeastern Roman Defeated**

* **Pompey:** The southern city has surrendered to Lepidus. I'm afraid more and more people will turn against us. The situation is unfavorable to us.

**Southwestern Roman Defeated**

* **Pompey:** The rebel forces in Perperna are already on their way to Alesia. Stop them at sea and prevent the enemy from threatening Rome.

**Enemy Cavalry Roman General Defeated**

* **Sertorius:** I am afraid Lepidus's plan will fall through, but he has bought some time for us to bounce back. The doors of the new Rome are always open to you.

### Events

**Southeastern Roman Defeated**

* The southeastern Romans defect to the enemy.

**Eastern Roman Defeated**

* The eastern Romans defect to the enemy.

## Rewards

### Full Completion

* 500 Gold
* 30 Medals
* Round Shield (Southeastern village captured)

### Repeat

* 100 Gold

Template:Stages
Siege of Avaricum

**Siege of Avaricum** is the sixth stage for the primary scenario of the Gallic Wars campaign.

## Briefing

Caesar: Rebellion broke out again in Gaul, and the scorched earth policy adopted by Vercingetorix has brought us great trouble. The present supply of army provisions can no longer sustain us in this war. Facing impenetrable defense we must induce the enemy, letting their guard down and then find a breakthrough to end the war as soon as possible.

## Overview

### Objectives

**Primary Target**

* Own 4 key grid(s) (0/4) (Capture Avaricum, 1 Arvernian city and 2 Atrebatesian cities in 18 rounds)

**Secondary Targets**

* Population no less than 25. (38/25)
* Meet primary targets in 14 rounds.

### Generals

**Player Generals**

* Caesar
* Up to 5 other generals

**Allied Generals**

* Antony
* Labienus

**Enemy Generals**

* Arvernian General (Archer)
* Atrebatesian General (Cavalry)
* Atrebatesian General (Infantry)
* Biturigesian General (Infantry)
* Vercingetorix

### Dialogue

**Round 1 Player Phase**

* **Caesar:** Avaricum is easy to defend and difficult to attack. I am afraid a direct siege will lead to heavy losses. Capture the surrounding towns and besiege the city defenders first.

**Eastern Arvernian City Captured**

* **Vercingetorix:** Caesar's forces are gradually encircling Avaricum, and the Bituriges might not hold much longer.

**Northern Arvernian City Captured**

* **Antony:** Our attack goes on smoothly, and it won't take long for us to crush the enemy on the east side of the city.

## Rewards

### Full Completion

* 700 Gold
* 30 Medals

### Repeat

* 140 Gold

Template:Stages
Britons' Counterattack

**Britons' Counterattack** is the second stage for the primary scenario of the British Wars campaign.

## Briefing

Caesar: The damn storm has ruined my victory. With the cavalry's support gone and returning ships damaged, the remaining supplies couldn't sustain us here throughout the winter. Speed up the repair of ships! Against all odds, the fickle Celts will attack sooner or later.

## Overview

### Objectives

**Primary Target**

* Defeat 22 enemies in 18 rounds.

**Secondary Targets**

* Own 2 key grid(s) (0/2) (Capture and hold 2 British cities.)
* Economy reaches 1500. (600/1500)

### Generals

**Player Generals**

* Caesar
* Up to 5 other generals

**Allied Generals**

* Roman General (Navy)

**Enemy Generals**

* British General (Archer)
* British General (Cavalry)
* British General (Infantry)
* Cassivellaunus

### Dialogue

**Start of Stage**

* **Cassivellaunus:** The storm has stopped the landing of Caesar's follow-on fleets. Now it is our best chance to attack and destroy these invaders.

**Start of Round 1 Player Phase**

* **Caesar:** The Celtics can't wait to attack us. Don't be afraid of the barbarians. Defeat their main force and they will be crushed without a fight.

**Cassivellaunus Defeated**

* **Caesar:** Their commander has been beaten by us. The barbarians are utterly routed. Crush them now.

### Events

**Cassivellaunus Defeated**

* The Morale of all enemy units falls by 1 point.

## Rewards

### Full Completion

* 700 Gold
* 30 Medals
* Caligae (Southwestern British city captured)

### Repeat

* 140 Gold

Template:Stages
Battle of Asia

**Battle of Asia** is the second stage for the secondary scenario of the The Mithridatic Wars campaign.

## Briefing

Mithridates VI: Soldiers of the Roman Legion are not as powerful as they are in the rumor. Now they can no longer threaten Pontus Kingdom. Push our advantage and drive the Romans out of Asia.

## Overview

### Objectives

**Primary Target**

* Population no less than 40 by the end of round 18. (51/40)

**Secondary Objectives**

* Defeat 25 enemies.
* Own 2 key grid(s) (0/2) (Capture Nicomedia and Pergamon.)

### Generals

**Player Generals**

* Mithridates VI
* Up to 5 other generals

**Allied Generals**

* Pontic General (Cavalry)
* Pontic General (Infantry)

**Enemy Generals**

* Lucullus
* 2 Roman Generals (Archer)
* 2 Roman Generals (Cavalry)
* 2 Roman Generals (Infantry)

### Dialogue

**Start of Stage**

* **Mithridates VI:** The Roman army is too vulnerable for my army. It is time to start a general offensive and drive the Romans out of Asia for good.
* **Lucullus:** Mithridates' army has been fighting for a long time. Now is the best time for our counter-offensive. Give them a hard blow.

**Southwestern Roman Force Defeated**

* **Mithridates VI:** The advance of the southern army is going well. We need to contain their army on the coast and wait for an opportunity to wipe them out.

**Nicomedia Roman General Defeated**

* **Lucullus:** Pontus' army is tenacious than I expected. Attack their camps. I don't want to hear about news of defeat!

### Events

**Southwestern Roman Force Defeated**

* The Morale of all allied Pontic units rises by 1 point.

## Rewards

### Full Completion

* 500 Gold
* 30 Medals
* 1 Ambush scroll (Nicomedia captured)

### Repeat

* 100 Gold

Template:Stages
End of Rebels

**End of Rebels** is the fourth and final stage for the primary scenario of the The Spartacus Uprising campaign.

## Briefing

Pompey: Facing the loosely organized rebels, Crassus surprisingly chose to dig a trench and defend passively. No wonder counterinsurgency is so ineffective. Order soldiers to speed up! Slay the slaves before Crassus.

Choice:

* Assist Crassus to defend rebel's attack
* Assist Pompey to attack from the west side

## Overview

### Objectives

#### Assist Crassus

**Primary Target**

* Defeat 3 key legion(s) (0/3) (Defeat 2 Rebel Leaders and Spartacus in 16 rounds.)

**Secondary Objectives**

* Defeat 16 enemies. (0/16)
* Hold 2 key grid(s) (1/2) (Hold 1 city + capture 1 Rebel city.)

#### Assist Pompey

**Primary Target**

* Own 3 key grid(s) (0/3) (Capture 3 Rebel cities in 20 rounds.)

**Secondary Objectives**

* Defeat 2 key legion(s) (0/2) (Defeat 2 Rebel Leaders.)
* Defeat 16 enemies. (0/16)

### Generals

#### Assist Crassus

**Player Generals**

* Crassus
* Up to 4 other generals

**Allied Generals**

* Pompey
* 2x Roman General

**Enemy Generals**

* 4x Rebel Leaders
* Spartacus

#### Assist Pompey

**Player Generals**

* Pompey
* Up to 4 other generals

**Allied Generals**

* Crassus
* Roman General

**Enemy Generals**

* 4x Rebel Leader
* Spartacus

### Dialogue

#### Assist Crassus

**Start of Stage**

* **Crassus:** Those slaves wish to have peace talks with us. What I need is a victory, not a treaty. Send my order. All legions, get ready to fight.
* **Spartcus:** We are facing a powerful enemy. If we win this battle, we will gain freedom, but if we lose, we will have nothing.

**Stage Completed**

* **Crassus:** We have succeeded in putting down the most violent Spartacus revolts, and the republic has survived the crisis of internal and external troubles. But Pompey claimed the credit which belongs to me at a very small cost during the battle. Now that my wealth and army are in place, all I need is one victory to win my own honor.

#### Assist Pompey

**Start of Stage**

* **Pompey:** Crassus is on the defensive, waiting for the rebels to attack. This is our chance to capture the rebels strongholds quickly.

**Western Rebel City Captured**

* **Spartcus:** Pompey's army has cut off our way of retreat. We will be free only if we defeat Crassus's army. Charge!
* **Pompey:** Wipe out these scattered rebels. Allow no one to escape. Let us end this slave rebellion.

**Stage Completed**

* **Crassus:** We have succeeded in putting down the most violent Spartacus revolts, and the republic has survived the crisis of internal and external troubles. But Pompey claimed the credit which belongs to me at a very small cost during the battle. Now that my wealth and army are in place, all I need is one victory to win my own honor.

## Rewards

### Full Completion

* 300 Gold
* 30 Medals
* 2 Beseige scrolls (Capture marked location in Assist Pompey version)

### Repeat

* 60 Gold

Template:Stages
Rome and Han

The Rome and Han conquest is the fourth conquest of Great Conqueror: Rome. It deals with an alternate history scenario where the Han Dynasty, upon hearing of Rome, decided to conquer their way to the west to face Rome, gaining allies and enemies in the process. The Rome and Han conquest is succeeded by the Scourge of God conquest.

## Countries:

### Neutral countries:

 Odrysian Kingdom
 Pirates
 Roxolani
 Rugii
 Skythia
 Veneti
Battle of Alesia

**Battle of Alesia** is the seventh and final stage for the primary scenario of the Gallic Wars campaign.

## Briefing

Caesar: The main rebel forces in the city have nowhere to run, and some are starting to waver and even decide to surrender. But breaches of various degrees exist in every part of the enclosure, and when the enemy's reinforcements join with defenders within, it will be difficult to resist. This is going to be a tough fight.

## Overview

### Objectives

**Primary Target**

* Hold 4 key grid(s) (3/4) (Capture Alesia + hold 3 Roman cities for 16 rounds)

**Secondary Targets**

* Defeat 30 enemies.
* Defeat 40 enemies.

### Generals

**Player Generals**

* Caesar
* Up to 5 other generals

**Allied Generals**

* Antony
* Labienus

**Enemy Generals**

* Aeduian General (Archer)
* Arvernian General (Archer)
* Atrebatesian General (Cavalry)
* Atrebatesian General (Infantry)
* Vercingetorix

### Dialogue

**Round 1 Player Phase**

* **Labienus:** The enemy's reinforcements are pouring in on us from all directions. Fortunately, the morale of the city defenders has been exhausted. We must give priority to stop these assault troops.

**Start of Round 4**

* **Antony:** We have held off the attack from the coalition. Now it is the time to destroy Vercingetorix. Follow me and attack Alesia.

**Start of Round 6**

* **Vercingetorix:** A fresh group of reinforcements has arrived, and it would not belong before the Romans are surrounded. We must hold on.

**Alesia Captured**

* **Caesar:** Alesia is already in our hands. Quickly destroy the enemy's remnants. Victory belongs to Rome!

**Stage Completed**

* **Caesar:** We have faced all kinds of enemies in Gaul, fought many battles, and won many honors and fortunes. But the most important prize that we have won is the invincible army. Without you, I would never be able to accomplish all this feat, not to mention unite Gaul. Let us write history together!

### Events

**Start of Round 6**

* Enemy reinforcements appear in the northeast and the southeast.

**Alesia Captured**

* The Morale of all Roman units rises by 1 point.

## Rewards

### Full Completion

* 700 Gold
* 30 Medals
* 3 Hide scrolls (Central wonder occupied)

### Repeat

* 140 Gold

Template:Stages
Gaul Uprising

**Gaul Uprising** is the third and final stage for the secondary scenario of the Gallic Wars campaign.

## Briefing

Vercingetorix: The tribes who claim to be stronger than us have knelt down to Caesar, except Ambiorix and a few others. Without freedom territories are meaningless. Burn down the towns and cities that we cannot hold! We should never allow the enemy to get supplies there.

## Overview

### Objectives

**Primary Target**

* Own 4 key grid(s) (0/4) (Capture Avaricum and 3 Roman cities in 26 rounds.)

**Secondary Targets**

* Meet primary target in 20 rounds.
* Meet primary target in 16 rounds.

### Generals

**Player Generals**

* Vercingetorix
* Up to 5 other generals

**Allied Generals**

* Arvernian General (Archer)
* Atrebatesian General (Cavalry)
* Biturigesian General (Infantry)

**Enemy Generals**

* Antony
* Caesar
* Labienus
* Roman General (Archer)
* Roman General (Cavalry)

### Dialogue

**Start of Stage**

* **Vercingetorix:** The people of Gaul are accustomed to the Roman rule without the will to fight. Attack towards Avaricum! We need to wake up the others with a fight!

**Northern Roman City Captured**

* **Vercingetorix:** There are already compatriots who have joined us. Follow me and fight for freedom!

**Avaricum Captured**

* **Vercingetorix:** The fighters of the Bituriges also have started their resistance. Keep the momentum and we'll soon drive the Romans out of Gaul!

**Northwestern Roman City Captured**

* **Labienus:** Atrebates has also joined Vercingetorix's coalition. We must hold fast to the station, never permitting a single Gallic step inside.

**Southwestern Roman City Captured**

* **Caesar:** Labienus even failed. I am afraid that the rebellion will be hard to put down in the short term.

**Stage Completed**

* **Vercingetorix:** The Celtic tribes in Gaul have fought for freedom for a long time. Again Ariovistus and Ambiorix brought together people who are unwilling to give in, and now it is our turn to give the Romans a head-on blow. The spirit of freedom will live in Gaul.

### Events

**Northern Roman City Captured**

* The Morale of all Arvernian and Biturigesian units rises by 1 point.
* The northern Biturigesian units become allies.

**Avaricum Captured**

* The northern Biturigesian city and its garrison become allies.
* The Morale of the Biturigesian city garrison rises by 1 point.

**Northwestern Roman City Captured**

* The Atrebates become allies.
* The Morale of the Atrebatesian city garrison rises by 1 point.

**Southwestern Roman City Captured**

* The Aedui become allies.
* The Morale of the Aeduian city garrison rises by 1 point.

## Rewards

### Full Completion

* 700 Gold
* 30 Medals
* 3 Infantry Commander scrolls (Northern Roman city captured)

### Repeat

* 140 Gold

Template:Stages
Royal Cataphract

The **Royal Cataphract** is an Elite Arms cavalry unit that can be obtained from upgrading a Cataphract once per battle.

## Information

### Pierce

1. Deal 115% damage to unarmored units
2. Deal 125% damage to light-armored units
3. Deal 80% damage to heavy-armored units
4. Deal 100% damage to rampart

### Heavy-armored

1. Take 80% damage when being slashed
2. Take 80% damage when being pierced
3. Take 135% damage when being thumped
4. Take 100% damage when being boarded

### Chase

**Before LV.5**

* 60% chance to attack again after destroying enemy units.

**LV.5**

* 80% chance to attack again after destroying enemy units.

### Strike (Lv.6)

Lower enemy defense by 60%. Last 1 round.
Allobrogian General

**Allobrogian General** is an unrecruitable Allobrogian General that serves as the leader of the Allobroges in the The Punic Wars Conquest.

## Information

* This General's given stats are from the The Punic Wars Conquest; they may be different in any other appearances.

## Trivia

* The variant that appears in Conquests uses the portrait of Bato.
Battle of Chalcedon

**Battle of Chalcedon** is the first stage for the secondary scenario of the The Mithridatic Wars campaign.

## Briefing

Mithridates VI: Bithynia has given itself to Rome! So no barrier exists between the western frontier and Rome, and it is only a matter of time before we becomes Roman vassal. Gather the whole army now and march at full speed to Bithynia. We must spare no efforts to stop the Roman army.

## Overview

### Objectives

**Primary Target**

* Defeat 5 key legion(s) (0/5) (Defeat 5 Roman Generals in 20 rounds.)

**Secondary Objectives**

* Own 2 key grid(s) (0/2) (Capture Ancyra and Iconium.)
* Meet primary target in 12 rounds.

### Generals

**Player Generals**

* Mithridates VI
* Up to 5 other generals

**Allied Generals**

* Pontic General (Cavalry)
* Pontic General (Infantry)

**Enemy Generals**

* Lucullus
* Roman General (Archer)
* 2 Roman Generals (Cavalry)
* 4 Roman Generals (Infantry)
* Roman General (Navy)

### Dialogue

**Start of Stage**

* **Lucullus:** Pontus has gathered a large number of troops and spearheads have already been sent to intercept Mithridates. We need speed up marching to Bithynia.
* **Mithridates VI:** Scouts have spotted a Roman fleet. Intercept them right away and stop their reinforcements from landing here.

**Ancyra Captured**

* **Mithridates VI:** We are marching so fast that the Romans are not going to sit still. Finish the battle before more Roman troops arrive.

## Rewards

### Full Completion

* 500 Gold
* 30 Medals
* 1 Assault scroll (Ancyra captured)

### Repeat

* 100 Gold

Template:Stages
Arminius

## Talent

**Arminius** is a Cheruscian Cavalry General that can be bought for 622 Medals and serves as the leader of the Cherusci in the Rome and Han and Great Conqueror Time Conquests.

## Description

A Germanic politician and strategist during ancient Roman time, the leader of Cherusci. He was sent to the Rome Empire as a hostage when he was a child. Later he secretly plotted the Germanic uprising while serving as a cavalry captain under Varus, and finally wiped out Varus' army at the Battle of the Teutoburg Forest.
Battle of Pyrenees

**Battle of Pyrenees** is the first stage for the primary scenario of the The Sertorian War campaign.

## Briefing

Pompey: Sertorius is harboring the enemies of Roma in Iberia. Once they stand firm, it would be very difficult to embark a crusade. Sent troops to Mount Pyrenees immediately! As long as the pass is broken, there is no natural barrier for the rebels to rely on.

## Overview

### Objectives

**Primary Target**

* Own 2 key grid(s) (0/2) (Capture 2 Roman cities in 24 rounds.)

**Secondary Objectives**

* Population no less than 20. (20/20)
* Defeat 14 enemies.

### Generals

**Player Generals**

* Pompey
* Up to 5 other generals

**Allied Generals**

* Roman General (Infantry)

**Enemy Generals**

* Sertorius
* Roman General (Archer)
* Roman General (Cavalry)

### Dialogue

**Start of Stage**

* **Sertorius:** Iberia is our only hope against the tyranny of Sulla, and we will defend the Pyrenees pass at all costs.
* **Pompey:** Destroy the defenders in the north of the mountain. Sertorius has no way to retreat in Iberia.

**Central Enemy Roman Unit Defeated**

* **Pompey:** Some of the enemy defenders have surrendered. It is a perfect opportunity to break through the pass. Sertorius won't last long.

**Sertorius Defeated**

* **Sertorius:** It looks like we have to pull out of Iberia and go to north Africa, but as long as Sulla is alive, our fight won't stop.

### Events

**Central Enemy Roman Unit Defeated**

* Some central Roman units defect to the player.
* Several hexes are lit on fire.

## Rewards

### Full Completion

* 500 Gold
* 30 Medals
* Mountain Fighting scroll (Central Enemy Roman city captured)

### Repeat

* 100 Gold

Template:Stages
Elite Arms

Elite Arms are upgrades for tier 3 and tier 4 units.

## **Infantry**

Elite Heavy Infantry has five variants and are upgraded separately. The variants being:

* Roman
* Barbarian - the barbarian tribes and kingdoms of Europe.
* Carthaginian - the Carthaginians, Greeks, Arabs and North Africans.
* Eastern - the Asian kingdoms.
* Han

## **Cavalry**

Elite Heavy Cavalry has six variants and are upgraded separately. The variants being:

* Roman - barring the Eastern Roman Empire.
* Barbarian - the barbarian tribes and kingdoms of Europe, barring the Huns.
* Carthaginian - the Carthaginians, Greeks, Arabs and North Africans.
* Eastern - the Asian kingdoms, barring the Parthians/Sassanids.
* Egyptian - Egypt and Cyrene.
* Han

## **Archer**

Elite Marksman has six variants and are upgraded separately. The variants being:

* Roman
* Barbarian - the barbarian tribes and kingdoms of Europe.
* Carthaginian - the Carthaginians, Greeks, Arabs and North Africans.
* Eastern - the Asian kingdoms, barring Armenia.
* Egyptian - Egypt and Cyrene.
* Han
Landing in Britain

**Landing in Britain** is the first stage for the primary scenario of the British Wars campaign.

## Briefing

Caesar: The Britons are supporting the Celts in Gaul continuously. Even though our army is hearing down upon the border, the Britons show no intention to surrender. It seems that they are ready to fight to the bitter end. The deep-water zone intended for landing is too far away from the shore to land our large ships. Before all our warships arrive, we had to find a new landing position along the coast.

## Overview

### Objectives

**Primary Target**

* Own 1 key grid(s) (0/1) (Capture Dubris in 18 rounds.)

**Secondary Targets**

* Defeat 1 key legion(s) (0/1) (Defeat Cassivellaunus.)
* Meet primary target in 12 rounds.

### Generals

**Player Generals**

* Caesar
* Up to 5 other generals

**Allied Generals**

* None

**Enemy Generals**

* British General (Infantry)
* Cassivellaunus

### Dialogue

**Start of Round 1 Player Phase**

* **Caesar:** In the face of heavy Briton fire, our attack has made little progress. Order fleets move along the coast to find a suitable landing site.
* **Cassivellaunus:** Caesar's fleets are coming towards us. Attack their ships with might. Never allow the Romans to land.

**Northeastern Naval Units Defeated**

* **Cassivellaunus:** Caesar's fleets have circumnavigated our defense. Dispatch troops immediately to deal with their attack.
* **Caesar:** Soldiers, what are you waiting for? March bravely for the glory of Rome, and charge on the land!

## Rewards

### Full Completion

* 700 Gold
* 30 Medals
* 2 Navy Commander scrolls (Northern British port captured)

### Repeat

* 140 Gold

Template:Stages
Battle of Lycus

**Battle of Lycus** is the fourth and final stage for the primary scenario of the The Mithridatic Wars campaign.

## Briefing

Pompey: A mutiny has taken place in Lucullus' troop because soldiers refuse to march long distance. Now what we desperately need is a victory to stabilize their morale. After we form an alliance with Parthia, and then plank the enemy from the east and the west, it will be easy to destroy the kingdom of Pontus.

## Overview

### Objectives

**Primary Target**

* Defeat 3 key legion(s) (0/3) (Defeat 1 Armenian General, 1 Pontic General and Tigranes II in 18 rounds.)

**Secondary Objectives**

* Own 3 key grid(s) (0/3) (Capture 1 Armenian city and 2 Pontic cities in 18 rounds.)
* Meet primary target in 14 rounds.

### Generals

**Player Generals**

* Pompey
* Up to 5 other generals

**Allied Generals**

* Roman General (Cavalry)

**Enemy Generals**

* Armenian General (Cavalry)
* Mithridates VI
* Pontic General (Infantry)
* Tigranes II

### Dialogue

**Start of Stage**

* **Pompey:** The Senate has ordered me to take over Lucullus' army, and we are to attack Mithridates' camps. We must not let him escape this time.
* **Mithridates VI:** Pompey led more troops and joined the battles, building a defense line by strong walls. We must hold off the Roman legions.

**Central City Captured**

* **Tigranes II:** Pompey's troops are overwhelming, and with the Parthian help, Mithridates' favorable situation is gone. We have to ally ourselves with the Romans.

**Stage Completed**

* **Pompey:** For a long time, Mithridates has been eyeing Asia Minor and gained a great advantage in the surrounding area. But after I joined, both Parthian and Armenian armies have joined forces with us, so Mithridatica is doomed to fail. Thanks to him, Rome's rule in the east is further consolidated.

### Events

**Central City Captured**

* Armenia becomes an ally.

## Rewards

### Full Completion

* 500 Gold
* 30 Medals
* 2 Assault scrolls (Central Pontic city captured)

### Repeat

* 100 Gold

Template:Stages
Battle of Ticinus

**Battle of Ticinus** is the first stage for the The Punic Wars campaign.

## Briefing

Scipio: Hannibal has managed to win over the Gauls and crossed the Alps. Now we have to fight on both fronts. We must stop them on the Ticinus River, otherwise the whole Italy will fall into a crisis.

## Overview

### Objectives

**Primary Target**

* Own 2 key grid(s) (0/2) (Capture 2 cities in 20 rounds.)

**Secondary Targets**

* Defeat 2 key legion(s) (0/2) (Defeat 2 of the following: Hannibal, Volcaic General, or 1 Slinger.)
* Meet primary target in 12 rounds.

### Generals

**Player Generals**

* Scipio
* Up to 4 other generals

**Allied Generals**

* Flaminius
* Roman General

**Enemy Generals**

* Hannibal
* Volcaic General

### Dialogue

**Start of Stage**

* **Scipio:** Rescue the beseiged allies, resisting the Carthaginian and Gallic armies!

**Flaminius Rescued**

* **Flaminius:** I will assist you in this mission.

### Events

**Flaminius Rescued**

* The morale of all Roman units increases by 1 point.

## Rewards

### Full Completion

* 300 Gold
* 30 Medals

### Repeat

* 60 Gold

Template:Stages
Strategy

**Strategy** contains buffs and debuffs that helps you beat your adversary. There are 10 total Tactics, but the latter half can only be used after researching 'Governor' and 'Consul.'

## **Initial Tactics:**

### Oration:

Units in the selected area gain a morale boost.

Cost: 10.

Duration: Instant.

### Arson:

Select area around a unit will catch fire.

Cost: 8.

Duration: Instant.

### Destroy:

The select enemy city is damaged by 20%.

Cost: 12.

Duration: Instant.

### Slave Labor:

Cost for building fortifications are reduced by 50%.

Cost: 15.

Duration: 1 round.

### Training:

Units in the area will gain 1 additional level.

Cost: 15.

Duration: Instant

## **Governor Tactics:**

### Spy:

The select enemy city will halt economic production.

Cost: 24.

Duration: 3 rounds.

### Plague:

Garrisoned units in the select city will lose -5% on their HP per turn.

Cost: 40.

Duration: 3 rounds.

### Forced March:

Units that have already moved can move again.

Cost: 20.

Duration: Instant

## **Consul Tactics:**

### Olympic:

The belligerence level of the country will be temporarily reset to level 1 (peace).

Cost: 33.

Duration: 3 rounds.

### Martial Law:

The select city will be immune from any foreign tactics.

Cost: 35.

Duration: 2 rounds.
Helvetian General

**Helvetian General** is an unrecruitable Helvetian General that serves as the leader of the Helvetii in the Caesar Time Conquest.

## Information

* This General's given stats are from the Caesar Time Conquest; they may be different in any other appearances.

## Trivia

* The variant that appears in Conquests uses the portrait of Cativolcus.
Nervian General

**Nervian General** is an unrecruitable Nervian General that serves as the leader of the Nervii in the Caesar Time, Augustus Time and Rome and Han Conquests.

## Information

* This General's given stats are from the Caesar Time Conquest; they may be different in any other appearances.

## Trivia

* The variant that appears in Conquests uses the portrait of Commius.
Battle of Arar

**Battle of Arar** is the first stage for the primary scenario of the Gallic Wars campaign.

## Briefing

Caesar: The Helvetiis burned down their homeland and encouraged neighboring tribes to migrate with them. The road in the north is narrow and rugged, so they would inevitably pass through Gaul, threatening its stability. I would buy us some time by negotiating with the enemy while you can order the army to destroy the bridge on the Arar River, blocking the enemies there.

## Overview

### Objectives

**Primary Target**

* Own 4 key grid(s) (3/4) (Hold/recapture 2 Aeduian cities and 1 Allobrogian city + capture 1 Helvetii city in 14 rounds.)

**Secondary Objectives**

* Population no less than 15. (25/15)
* Defeat 2 key legion(s) (0/2) (Defeat 2 Helvetian Generals.)

### Generals

**Player Generals**

* Caesar
* Up to 5 other generals

**Allied Generals**

* Aeduian General (Archer)
* Allobrogian General (Infantry)

**Enemy Generals**

* Helvetian General (Cavalry)
* Helvetian General (Infantry)

### Dialogue

**Start of Round 1 Player Phase**

* **Caesar:** The Helvetii spearheads have crossed the river. Solve the crisis on this side first, and defend the Allobroges territories.

**Helvetian Infantry General Defeated**

* **Caesar:** Now we can attack the other side with all our might. We must catch up with the enemy before the Aedui are defeated.

**Helvetian Cavalry General Defeated**

* **Caesar:** The enemy's main forces have been defeated by us, and the days of the Helvetii are numbered.

## Rewards

### Full Completion

* 700 Gold
* 30 Medals
* Shield Wall scroll (Southern Helvetian city captured)

### Repeat

* 140 Gold

Template:Stages
Battle of Rhone Crossing

**Battle of Rhone Crossing** is the first stage for the secondary scenario of the The Punic Wars campaign.

## Briefing

Hannibal: The Celtic tribes refused our request to cross through, but Italy is within reach. The Carthaginians will never step back. I have ordered my troops to cross the river as a way to disrupt the enemy's line while minimizing losses.

## Overview

### Objectives

**Primary Target**

* Own 3 key grid(s) (0/3) (Capture Lugdunum, 1 Volcaic city and 1 Allobrogian city in 20 rounds.)

**Secondary Objectives**

* Defeat 12 enemies. (0/12)
* Population no less than 15. (27/15)

### Generals

**Player Generals**

* Hannibal
* Up to 4 other generals

**Allied Generals**

* Hasdrubal
* Numidian General

**Enemy Generals**

* Arvernian General
* Volcaic General

### Dialogue

**Start of Stage**

* **Hannibal:** Occupy the enemy's camp on the other side of the river quickly, draw the main force of the coalition, and help the main troops cross the river.

**Northern City Captured**

* **Hannibal:** We succeeded in attracting the enemy's attention. All, rely on the favorable terrain and prepare to defend!

### Events

**Lugdunum captured**

* The Morale of all Carthaginian units rises by 1 point.

## Rewards

### Full Completion

* 300 Gold
* 30 Medals
* Helmsman scroll (Capture northern city)

### Repeat

* 60 Gold

Template:Stages
Caesar

## Brief

Caesar is one of the three Great Commanders in this game. He appeared in the campaigns of the Gallic Wars, the British Wars and the Civil War of Caesar

## History

Gaius Julius Caesar (/ˈsiːzər/ SEE-zər, Latin: [ˈɡaːɪ.ʊs ˈjuːlɪ.ʊs ˈkae̯sar]; 12 or 13 July 100 BC – 15 March 44 BC), known by his nomen and cognomen Julius Caesar, was a populist Roman dictator, politician, and military general who played a critical role in the events that led to the demise of the Roman Republic and the rise of the Roman Empire. He was also a historian and wrote Latin prose.
Escape from the Cage

**Escape from the Cage** is the first stage for the secondary scenario of the The Spartacus Uprising campaign.

## Briefing

Spartacus: No matter how many battles we won in the arena and how many times we pleased those people, our fate of death will not change. But we can choose to die for freedom! Brothers, it's time to rewrite your own destiny! For freedom!

## Overview

### Objectives

**Primary Target**

* Reach designated positions in 16 rounds.

**Secondary Objectives**

* Hold 1 key legion(s) (2/1) (Crixus or Gannicus must survive.)
* Population no less than 6.

### Generals

**Player Generals**

* Crixus
* Gannicus
* Spartacus
* Up to 4 other generals

**Allied Generals**

* None

**Enemy Generals**

* Roman General

### Dialogue

**Start of Stage**

* **Crixus:** Avoid the regular Roman army and march along the villages where slaves like us are being oppressed. Free them to strengthen our troops.

**Southern Village Captured**

* **Spartacus:** Many more have joined our uprising. Those ignorant nobles who attempt to trample on individual will and suppress the people will fall in the roar of freedom!

**Eastern Village Captured**

* **Spartacus:** I know a good stronghold. Rush there and assemble forces to fight against the Roman pursuers.

### Events

**Southern Village Captured**

* The player gains 10 Culture.
* The southern Rebel Gladiator is controlled by the player.

**Eastern Village Captured**

* The player gains 15 Culture.
* The eastern Rebel Slinger is controlled by the player.

**Northern Village Captured**

* The player gains 10 Culture.
* The northern Rebel Gladiator is controlled by the player.

## Rewards

### Full Completion

* 300 Gold
* 30 Medals
* 1 Destroy scroll (Capture the southwestern city)

### Repeat

* 60 Gold

Template:Stages
Lepidus

## History

**Marcus Aemilius Lepidus** (/ˈlɛpɪdəs/; c. 89 BC – late 13 or early 12 BC) was a Roman general and statesman who formed the Second Triumvirate alongside Octavian and Mark Antony during the final years of the Roman Republic. Lepidus had previously been a close ally of Julius Caesar. He was also the last *pontifex maximus* before the Roman Empire, and (presumably) the last *interrex* and *magister equitum* to hold military command.
Battle of Lauron

**Battle of Lauron** is the second stage for the secondary scenario of the The Sertorian War campaign.

## Briefing

Sertorius: Pompey is dreaming to flank us with the remaining defenders in the city. I have already deployed an ambush troop on the hill of marching. Today Sulla' student will learn one of the most expensive lessons of his life!

## Overview

### Objectives

**Primary Target**

* Own 3 key grid(s) (0/3) (Capture Lauron and 2 other Roman cities in 24 rounds.)

**Secondary Objectives**

* Meet primary target in 14 rounds.
* Defeat 3 key legion(s) (Defeat Pompey and 2 Roman Generals.)

### Generals

**Player Generals**

* Up to 5 generals

**Allied Generals**

* Lusitanian General (Cavalry)
* Lusitanian General (Infantry)
* Roman General (Archer)
* Sertorius

**Enemy Generals**

* Pompey
* Roman General (Cavalry)
* 2 Roman Generals (Infantry)

### Dialogue

**Start of Stage**

* **Pompey:** Sertorius's ambush gave him an advantage. But winning the war requires strength and courage! As long as you can capture the enemy camp outside the city, the crisis will be relieved.
* **Sertorius:** Pompey seems not sitting still, but the initiative is in my hands. Attack the camp behind Pompey immediately, leaving the enemy no way to retreat!

**Pompey Defeated**

* **Sertorius:** Sulla's student is just so-so. Now we can all-out attack the city of Lauron.

## Rewards

### Full Completion

* 500 Gold
* 30 Medals
* 1 Advantage scroll (Southeastern city captured)

### Repeat

* 100 Gold

Template:Stages
Conquests

Conquest is one of the game modes in Great Conqueror: Rome. In the beginning you can only do the first conquest but if complete it you will unlock all the others. There are currently 4 different conquests:

 Caesar Time | 2500 and 25
 Augustus Time | 2500 and 25
 Rome and Han | 3000 and 30
 Scourge of God | 3500 and 35
Battle of Tigranocerta

**Battle of Tigranocerta** is the second stage for the primary scenario of the The Mithridatic Wars campaign.

## Briefing

Lucullus: The people of Tigranocerta do not seem to like their king very much and Tigranus II, unwilling to take Mithridates' advice, has decided to fight us out of city. Watch out for the armored cavalry.

## Overview

### Objectives

**Primary Target**

* Hold 1 key legion(s) (1/1) (Defend Lucullus for 16 rounds.)

**Secondary Objectives**

* Defeat 25 enemies.
* Defeat 2 key legion(s) (0/2) (Defeat Mithridates VI and Tigranes II.)

### Generals

**Player Generals**

* Lucullus
* Up to 5 other generals

**Allied Generals**

* Roman General (Cavalry)

**Enemy Generals**

* Armenian General (Cavalry)
* Mithridates VI
* Tigranes II

### Dialogue

**Start of Stage**

* **Mithridates VI:** The Romans have travelled a long way. We should take advantage of the solid walls of Tigranocerta and build our defense line because now defense is the best offensive.

**Start of Round 3**

* **Tigranes II:** Lucullus wishes to conquer Tigranocerta with only a few hands. Soldiers, follow me out of the city. Let us crush them with our iron horses!
* **Lucullus:** It seems Tigranus has drop the plan to use the strong defense and fight a protracted battle. He is ready to fight out of the city. Watch out for the cavalry charge.

**Tigranes II Defeated**

* **Lucullus:** After Tigranus is defeated, the people of Tigranocerta opened the gates to welcome us. It looks like that civilians hate him a lot.

### Events

**Start of Round 3**

* The Morale of several Armenian units rises by 1 point.

**Tigranes II Defeated**

* Tigranocerta defects to the player.

## Rewards

### Full Completion

* 500 Gold
* 30 Medals

### Repeat

* 100 Gold

Template:Stages
Pursuits of Legion

**Pursuits of Legion** is the second stage for the secondary scenario of the The Spartacus Uprising campaign.

## Briefing

Spartacus: Crixus is mired in a bitter fight and we are blocked by the Roman army. We must break through quickly, or the consequence will be severe.

## Overview

### Objectives

**Primary Target**

* Own 3 key grid(s) (0/3) (Capture 3 Roman cities in 22 rounds.)

**Secondary Objectives**

* Economy reaches 600. (150/600)
* Industry reaches 200. (50/200)

### Generals

**Player Generals**

* Spartacus
* Up to 4 other generals

**Allied Generals**

* Crixus
* Rebel Leader (Infantry)

**Enemy Generals**

* 1 Roman General (Cavalry)
* 2 Roman Generals (Infantry)

### Dialogue

**Start of Stage**

* **Crixus:** Crixus is under siege. There is nothing we can do in the face of the Roman siege. The only way out is to keep moving.

**Crixus Defeated**

* **Crassus:** The split-off rebels have been vanquished. Now pursue Spartacus!

### Events

**Crixus Defeated**

* The morale of the northeastern Romans increases by 1 point.

**Northeastern City Captured**

* The player gains 300 Economics.

**Northwestern City Captured**

* The player gains 100 Industry.

**Southwestern City Captured**

* The player gains 300 Economics.

## Rewards

### Full Completion

* 300 Gold
* 30 Medals
* 2 Assault scrolls (Capture the western wonder)

### Repeat

* 60 Gold

Template:Stages
Predator Woad Raider

The **Predator Woad Raider** is an Elite Arms infantry unit that can be obtained from upgrading a Woad Raider once per battle.

## Information

### Thump

1. Deal 115% damage to unarmored units
2. Deal 80% damage to light-armored units
3. Deal 135% damage to heavy-armored units
4. Deal 150% damage to rampart

### Light-armored

1. Take 115% damage when being slashed
2. Take 125% damage when being pierced
3. Take 80% damage when being thumped
4. Take 100% damage when being boarded

### Array

**Before LV.5**

* Deal +15% damage to the enemy when counterattacking.

**LV.5+**

* Deal +25% damage to the enemy when counterattacking.

### Rampage

**Before LV.6**

* Deal +50% damage to enemy archers.

**LV.6**

* Deal +65% damage to enemy archers.
Tiger Imperial Guard

The **Tiger Imperial Guard** is an Elite Arms cavalry unit that can be obtained from upgrading an Imperial Guard once per battle.

## Information

### Slash

1. Deal 125% damage to unarmored units
2. Deal 115% damage to light-armored units
3. Deal 80% damage to heavy-armored units
4. Deal 100% damage to rampart

### Heavy-armored

1. Take 80% damage when being slashed
2. Take 80% damage when being pierced
3. Take 135% damage when being thumped
4. Take 100% damage when being boarded

### Chase

**Before LV.5**

* 60% chance to attack again after destroying enemy units.

**LV.5+**

* 80% chance to attack again after destroying enemy units.

### Strike

**Before LV.6**

* Lower enemy defense by 40%. Last 1 rounds.

**LV.6**

* Lower enemy defense by 60%. Last 1 round.