SpongeBob SquarePants: SuperSponge/2001 Archive Discs

***SpongeBob SquarePants: SuperSponge*** had its development assets released after the developers, Climax Group, shut down their studios. When their assets were sold among them were 2 backup discs of the SuperSponge development environment, which includes some interesting things.

We probably can't document everything, but we'll try to. The archive includes programs, screenshots, concept art, prototypes and lots of other things that weren't included in the final game.

## Disc 1

* **Script format.xls** - I can't open this currently so for now I'll mark this as unknown.
* **Search Results for sponge bob.mht** - Some search results saved, can be opened in Internet Explorer.

### !ARchive CD 4 Final Delivery

Inside the folder is two files, ***How to Build.txt*** and ***SpongeBob.exe***. SpongeBob.exe decompiles the entire game allowing the person to view the source code while How to Build.txt tells the reader how to build the game.

### !Attention

This contains many files, judging from the file name, needed attention.

* Some concept art.
* Two elderly fish that are inappropriately named ***old b\*\*\*ard.jpg*** and ***old b\*\*ch.jpg*** **can be seen** along with a person named ***kid2\_dead.jpg***, a model of a robot shark, and a picture of what seems to be a really old version of the game named ***Map test.JPG***. The third image can be seen above. There is also a picture of SpongeBob and Patrick doing something very inappropriate, so it’s censored.

Old B\*\*\*ard.jpgOld B\*\*ch.jpgkid2\_dead"Sharksub", which is just referred to as Sub-Shark in the finalAcrid AreaFairgroundSuperSponge Archives Ghosttrain Trap Door Concept Art.jpgGhost Train DoorRock TunnelJellyfields 1-3 (Rock in the Archive)Sunken WreckThermal Tunnel 1-4Tunnel Entrance
### Backup

This folder contains many art and sound assets. Not really anything else.

### Bug AVI

This contains three videos, which were used to tell the developers what to fix. **Videos may not be available.**

SuperSponge Archive bug671.avibug671.aviSuperSponge Archives bug673.avibug673.aviSuperSponge Archives SpongeBob bug 518SpongeBob bug 518.avi
### Finished Levels

This folder contains concept art for parts of levels up to Chapter 6, along with some for cutscenes.

Jellyfields ArenaShark ArenaWhale ArenaFlying Dutchman ArenaDogfish ArenaFirst segment of Jellyfields 1-1Second segment of Jellyfields 1-1Third segment of Jellyfields 1-1Fourth segment of Jellyfields 1-1Fifth segment of Jellyfields 1-1
### Fmv

This part of the backup contains many FMV (full motion video) cutscenes, including the following:

* The Climax logo, THQ logo and intro used in the final.
* A trailer for the Rugrats in Paris movie, suggesting it was meant to appear as a bonus feature.

SuperSponge Archives ClimaxPSX.AVIClimaxPSX.AVISuperSponge Archives intro.AVIintro.AVISuperSponge Archives demo.AVIdemo.AVISuperSponge Archives THQ Ani Logo.aviTHQ Ani Logo.avi
### Game Ref

This contains many Genesis, NES and SNES games with emulators for each, suggesting they were inspired by many other games. Not only that, there's a compressed archive dedicated to Super Mario World 2: Yoshi's Island, suggesting that was a massive influence.

### MaxArt

This folder is interesting in that it contains a bunch of 3D models for objects that are 2D sprites in the final game. It also has an image called ***screen 04.bmp***, which is a screenshot of an extremely old version of the game. ***Map\_test.bmp*** from above can also be found, along with some AVI videos of early GBA sprites, and some screenshot of a developer(s) working on some levels.
As an additional note, some of these early models were used in early builds of the game. (see below)

#### Early Models

SpongeBobPatrickSquidwardMr. KrabsSandyPlanktonMermaid ManBarnacle BoyGaryCaterpillar EnemyGiant Worm EnemyNeptune (NOTE: He wasn't included in the final game)Fun HouseBarg'N MartBusBus StopKrusty Krab ClockJuice BarMagic ShopPlant
## Other (WIP)

* There are three images in Disc 2 named 'Naughty00.jpg,' 'Naughty01.jpg' and 'Naughty02.jpg,' which can be viewed at *The Cutting Room Floor*.
	+ The first one has SpongeBob performing an 'intimate' act on Patrick.
	+ The second one is Patrick doing a similar act to Sandy.
	+ The third one has SpongeBob in bondage attire.
* A 'Nickelodeon' folder with many interesting things:
	+ The folder contains various assets from the first 2 seasons, suggesting Nickelodeon sent them assets to design the game.
	+ A folder named 'SpongeBoy,' which was SpongeBob's original name. Sadly, the folder is empty.
	+ A folder named 'SBSP (TV grabs),' containing various screenshots from various episodes.
	+ A folder hilariously named 'New SBSP Like We Care.'
* 51 prototypes of the PlayStation game and 5 prototypes of the GBA game were found.
* A document named 'SpongeBob S\*\*t List.doc," containing a seemingly disappointed developer criticizing many parts of the game and how it could be improved.
* 3D Models for objects that are 2D sprites in the final game, including SpongeBob.