Donald Thump

* Normal
* EX

Donald Thump is a parody of the previous President of the United States, Donald Trump. He is the ninth opponent in Election Year Knockout and the final boss of the game.

## Fighting Style

Donald Thump is a hulking, beastly giant of a boxer. His windups are quite slow, giving the player plenty of time to react. However, he is an extremely heavy hitter, and even his weakest punches can take more than 1/7th of the player's health. As the fight progresses, his attacks become faster, and he begins to employ different attacks. His defence is incredibly solid, with multiple punches being needed to throw him off-balance for him to be open. He has the most health in the game by miles, requiring dozens of punches from the player in order to beat him. His glaring weakness is that he's knocked out in one knockdown, but even doing this can still last up to five rounds.

## Normal Attacks

* **Normal Jab:** A heavy-hitting jab with a long wind-up, can be easily dodged, blocked, or intercepted. The wind-up time gets shorter during rage mode. In EX mode, the jabs are in a combo of 3, and are a lot more devastating.

* **Stormy Smash:** Similar to the Hippo Squeeze in Punch-Out!! (Wii), Thump raises his arms and violently brings them for a two-handed smash, yelling the move's name in the process. It can only be dodged or intercepted, although the timing is more strict. Again, its wind-up time gets shorter during rage mode. In EX mode, if this attack connects, it's an OHKD, regardless of your health.

* **Stormy Jackhammer:** Only seen in EX mode. During the rage phase, Thump follows up with three downward punches to your left, then three more to your right after a Stormy Smash. It can only be dodged, and you have to dodge right before he attacks,as dodging too early or too late results in getting hit by one or more of these punches. If all 3 punches connect during a smash from a direction, it's likely that you will be knocked down.

* **Jabelin Toss/Jabhammer:** Only seen in EX mode. Thump pulls out Jab Bush from the crowd, and either throws him at the player like a javelin (Jabelin Toss) or use it as a club to hit the player (Jabhammer). Can be dodged or intercepted with a haymaker. If the attack connects, instead of your health, it depletes ALL your stamina, forcing you to block to continue fighting. This is easier said than done however, as if Thump connects with this attack he attempts to follow up with a Stormy Jackhammer (which can only be dodged).

## Special Attacks and Attributes

* **Stun Combo**: In order to properly stun Thump, you must do a series of hits to throws him off balance, then follow up with a delayed punch.
	+ Normal mode, normal phase: Any 3 punches, regardless of direction.
	+ Normal mode, rage phase/EX mode, normal phase: 3 alternating punches and a punch on the same hand as the last.
	+ EX mode, rage phase: 4 alternating punches and a punch on the same hand as the last.
	+ Note that in the EX fight, replace the delayed punch with a haymaker. He won't get stunned by a normal delayed punch in EX mode. If the haymaker is mistimed, it halves the possible stun punches in normal mode and completely disallows a stun in rage mode. In his EX fight, his stun combo can be performed in his idle stance.

* **Rage Mode**: Around 25% health, Thump enters rage mode, in which his attacks gets faster and stronger, and the stun combo gets changed. And in Normal mode at around 10% health, the fight gets even crazier by perfectly blocks all your attacks without getting thrown off balance, forcing you to either intercept the Stormy Smash or dodge and counter it.

* **EX Conditioning:** Throughout the EX fight, Thump tracks how damage has been dealt to him:
	+ There are three conditional flags that trigger as he gets more enraged, #1, #2, and #3. However, #1 and #2 cannot both be active, so if one of them is active, the other one would activate #3 instead.
	+ #1: Stops the player from countering his triple jabs during Phase 1 and Phase 2, and instead dodges the counter, following up with a Stormy Smash.
	+ #2: Stops the player from getting the counter opportunities after blocking/dodging the last punch of the triple jabs, and also stops him from getting stunned after hitting him with a haymaker during the small counter windows (like the one stopped above) during Phase 1.
		- During Rage Mode, it stops the player from countering the Stormy Smash, and instead dodges the counter, follwing up with the triple jabs. In addition, during the small counter windows, he will dodge the player's haymaker, followed up with blocking all attacks, preventing the player from using the stun combo.
	+ #3: Stops the player from jabbing the small counter windows as well as using regular punches to hit his off balanced tell, blocking every attack in either instance during Phase 1.
		- During Rage Mode, it likewise stops the player from jabbing the small counter windows, as well as jabbing to hit his off balanced tell, blocking every attack in either instance.
	+ Which condition gets triggered is based on how you're dealing the most damage to him: Countering his triple jabs for most of the damage will trigger condition #1, using haymakers in the small counter windows for most of the damage will trigger #2, and jabbing him while off balanced or during the small counter windows for most of the damage will trigger #3.
	+ If either #1 or #2 are already active, then the second condition activated will always be #3.

* **The "Extension" Infinite:** Only works in normal mode, but it also has use in the EX fight. When Thump re-centers himself, he flashes red for a moment. You can intercept this with a normal punch and follow up with the stun combo for extra hits. But intercepting it with a haymaker gives you a stun that's long enough to charge up another haymaker, allowing you to repeat the process and rack up loads of damage.

## Maverick's Advice

 "Listen, if he beats you and you become a ghost like me, you wanna go haunt some Lincoln Bedroom tourists?"

 "It's been nice knowing you, kid. I'd say you could always retire and live on $700k a year giving speeches, but, what are you, some kind of mute?"

## Rule Infractions

As per the unified rules of boxing established by the Association of Boxing Commissions and Combat Sports:

* Donald Thump is 73 years old. Boxing associations don’t allow boxers to compete past 40 years old meaning he should’ve retired 33 years ago.
* Ear Claps are not allowed.
* His Stormy Jackhammer punches count as rapid attacks, which are banned in boxing.
* He picks up Jab Bush from the crowd and uses him as a weapon. This counts as endangering the audience, which is not allowed.
* The gold buckle he wears in his EX fight counts as an illegal accessory.
* His hair is too long to be approvable, meaning he would have to cut some hair off or style it differently.
* His gloves are too big to be approvable.
	+ Said gloves are also not secured properly, as they fly off his hands during his normal mode knockout animation.
	+ The gloves he wears during his EX fight have personal branding on them which is strictly forbidden.
* When Thump knocks down your boxer, he pulls out his cellphone. The phone counts as an outside electronic, which is not allowed.
	+ During this sequence, he is seen using his phone. This counts as the use of a foreign object which is a separated infraction.
* His entry during his EX fight involves Thump landing on Jab Bush's mother. This could've very likely killed her. While this happened outside of the fight, it is still illegal, as he just committed manslaughter.

Donald Thump has 12 infractions.

## Trivia

* There's several references to Trump's infamously excessive Twitter usage. The cut-scene before the fight shows him tweeting on his phone, his stunned animation shows blue Twitter-like birds circling around his head, and when he knocks the player down he pulls out his phone to post how badly he's beating the player for the internet to see.
* He wears gigantic boxing gloves, but has tiny hands underneath. This is a reference to a widespread joke about Donald Trump having small hands.
* Prior to version 1.3.0, he could reference the real Justin Trudeau after knocking the player down. Since the update, this line was changed to reference the in-game parody of Justin Trudeau, Justin Turbeau.
* His fight is similar to King Hippo's from Punch-Out NES and Wii, with them both being one-knockdown opponents with a lot of health.
* He is the only fighter in the game to have his own unique music.
* His EX fight is one of 3 fights that can't be completed in 1 round, besides EX A-Oh! and Team Bear.
* He is the only fighter in the game to have a unique knockout cutscene, one for his normal fight and one for his EX fight.
* Standing at a height of 6'3", Donald Thump is tied with Jab Bush as the tallest character in the game with a confirmed height.