Centurion

* Main
* Abilities
* Moveset
* Gear
* Executions and Emotes
* Shared Gestures
* Knight Gestures
* Media

> *"Some fight for warlords. They fought for an empire. Their might inspired generations of soldiers and struck fear in the heart of their enemies. They are Centurions. Their confidence radiates out to all those who follow them. With their gladius as an extension of their arm and their fist as strong as their conviction. Once the pride of a glorious dynasty, their legend is soon to be rewritten."*
>
>

## Centurion

* Pic
* Gif

## Stats

### Sprint Speed

7 m/s

**Centurions** are a playable hero in For Honor.

## Overview

The Centurion sees the battlefield like a chessboard. Each warrior has their part to play and sometimes sacrifices need to be made. This is the nature of war and the Centurion revels in it!

## Armor

The Centurion wears a metal face mask, giving him the face of a stoic warrior. He wears a metal musculata curiass with bracers and greaves. He also wears a galeae helmet that lacks its iconic decorative crest.

## Weapon

**Gladius** - This standard issue Roman sword is perfectly forged for cutting, chopping, and thrusting. Its short blade works well when mixing in the use of his fists to punch his opponent.

## Trivia

* The Centurion is inspired by their real-life counterparts.
	+ Historical Centurions were officers in the Roman army. They were named so because they would lead groups known as a *centuria*.
* The metal face mask worn by the Centurion was not worn by historical centurions. Instead, they would be worn by Roman cavalry during training, ritual tournaments or parades (as face protection for the former two), but were never used on the battlefield, evident in how they would greatly hinder one's peripheral vision.
* The musculata cuirass (the muscle cuirass), that is the default outfit for this game's Centurion, was not what most historical Centurions would wear. It was instead more popularly worn by generals and emperors, along with being commonly depicted in mythological artpieces.
	+ Historical centurions would wear Lorica squamata, Lorica hamata, or Lorica segmentata, which are all available as alternative Armor sets.
* In the world of For Honor, it was believed that the Centurions and the empire they came from were lost in the Cataclysm. But unbeknown to most, they had survived and warlords such as Apollyon have met them.
* Centurion is voiced by Derek Seguin.
* The move "Legatus Ardor" is named after the rank "legatus" which was the title of a high ranking Roman officer, akin to the modern day general officer.
	+ "Ardor" is a term of latin origins, with a somewhat different definition to how it is used in the modern day. In latin, it can mean "heat," "brightness" or "love," while in modern English, it refers to "passion" or "enthusiasm."

### Executions

* The execution *Pollice Verso* was inspired by its historical counterpart.
	+ *Pollice Verso* is an expression that translates roughly to "turned thumb" and refers to the hand gesture used by Ancient Romes crowds when passing judgement on a defeated gladiator.
	+ The expression became notable in 1872, when French painter Jean-Léon Gérôme named a painting after the phrase. The painting causes dispute to this day, as it depicts a peasant giving the "thumbs down" sign to the gladiator. Historians argue about the meaning of the sign, as it was believed to mean spare the life.
* The execution *Ala Iacta Est* is a play on the Latin phrase *Alea Iacta Est*.
	+ *Alea Iacta Est* means 'the die is cast'. *Ala Iacta Est* means 'the arm is cast,' referring to the loss of the target's arm.
* The execution ""Veni Vidi Vici" is a Latin phrase popularly attributed to Julius Caesar, where it means "I came, I saw, I conquered."
	+ This move is a reference to the movie Troy, specifically the first fight in the movie that is between the protagonist Achilles and Boagrius.
* The execution "Fortiter et Recte" translates to "Boldly" and Rightly." It is the clan motto of Clan Eliott.
* The execution "It Takes Guts" may be a reference to a scene in the 2000 historical drama film "Gladiator." Before the final fight that occurs between Maximus and Commodus, the movie's protagonist and antagonist respectively, Commodus embraces Maximus, only to stab him in the side to gain an advantage.
* The execution "A Spina ad Brachium" is a play on the Latin phrase "per aspera ad astra," which means "through hardship to the stars."
	+ *A Spina ad Brachium* means "Through the spine to the arm."
	+ Particularly "A Spina" sounds like a pun to "aspera."
* The execution "Gladius in jugulum" literally translates to "a sword/gladius in the throat."
* The execution "Ides of March" refers to is a date on the Roman Calender, where the "Ides" of a month was specifically the middle of the month. While the Ides of March, which would be March 15th, was original marked observed as a religious day or as the day when one should settle debts, however, it had become notorious as the day of Julius Caesar's assassination.

## Quotes

* **Latin**: "Incredibilis!" - **English**: (I am) incredible!
	+ Jab unblockable punch

* **Latin:** *"*Incontinens!*"* - **English**:(I am) unrestrained!
	+ Imperial Might unblockable heavy attack

* **Latin:** *"*Īnfirmus!*"* - **English**:(You are) weak! / Weakling!
	+ Eagle's Talons jump attack, Brutal Beating Execution & Knock Yourself Out Execution

* **Latin**: *"*Etiam!*"* - **English**:(In this context) Come on! / Keep going!
	+ Eagle's Talons jump attack (non fatal), while backing up

* **Latin**: *"*Pugna non perfecta est!*"* - **English**: This fight isn't over!
	+ Roman Uppercut Execution

* **Latin**: *"*Movete!*"* - **English**: Move!
	+ Ala Iacta Est Execution

* **Latin**: *"*Quod non rursum occidas!*"* - **English**: Never again will you kill anyone.
	+ It Takes Guts Execution

* **Latin**: *"*Illa iacāte!*"* - **English**: Throw it there!
	+ Catapult (enemy)

* **Latin**: *"*Fo spērāte!*"* - **English**: Make them fear!
	+ Catapult (enemy)

* **Latin**: *"*Trāicite!*"* - **English**: Send it!
	+ Catapult (enemy)

* **Latin**: *"*Nunc!*"* - **English**: Now!
	+ Catapult (enemy)

* **Latin**: *"*Ibi Iacēte!*"* - **English**: Hurl it there!
	+ Catapult (enemy)

## Fighting Style

The Centurion is an in-your-face character, specialized in opening your defense and draining your stamina. They have a lot of fast mix-ups to put pressure on their opponents. However, their range is short, so they need to close the gap and keep the pressure to stay on top of their foes.

* Difficulty: Hard
* Melee specialist
* Mix-up intensive

## Special Capabilities

* Chargeable punches and heavies that have special properties when fully charged
* Jab chains and mix-up that allows for offensive pressure
* Jump attack on unbalanced targets that pins opponents

## Feats

Passive | Killing soldier grants you health and stamina.

Passive | Gain Health & Stamina when you kill another hero

Trigger to gain movement speed for a short duration

Allies and yourself deal more damage, soldiers fight faster

Passive | Punches, kicks, and throws now deal damage

Gain unlimited stamina for a short time

Recover some of your health.

A projectile that deals low damage and stuns an enemy for a short time

Attacks inflict low Damage over time.

Call a catapult strike over an area.

Nearby allies continuously regain health.

Grant a shield to all alive teammates (yourself included).

## Moveset

### General

* **Renown: Hybrid** - Renown is balanced across activities. (non-Dominion/Breach gamemodes only)
* **Revenge Mode** - Boosts Damage and Health. All Attacks are Uninterruptible. Parry and Throws knock enemies down. Attacks are Auto-Parried on activation.
* **Dodge: No Guard** - When performing a Dodge, your Hero's Guard disappears until the end of the Dodge.

### Hero Specific

* **Jab** - Press or Hold MMB (PC), X (XB1), or ⬜ (PS4) after any chain attack (including Chain Finishers) to initiate a Jab. Holding this move allows for variable timing.
	+ **Alternate Openers into Jab** - Eagle's Fury, Eagle's Fury Alternate, Legatus Ardor and Parry Counter also can chain into Jab.
	+ **Charging Phases** - Charging a Jab has two phases, and has to be fully charged for the Jab to receive the Fully Charged Jab properties. If the attack is only in its first phase when released, Centurion will initiate a normal Jab.
	+ **Fully Charged Jab** - If the Jab is fully charged, it will have Uninterruptible Stance, deal increased Stamina damage and knock the opponent onto the ground. Fully Charged Jab is a Chain Finisher, although Centurion can perform immediately Eagle's Talon on the grounded opponent.
	+ **Charged Jab Cancel** - Jab can be cancelled with the feint button (B for XB1, E for PC, 〇 for PS4).
* **Charged Heavy Attack** - Hold RMB (PC), RT (XB1), or R2 (PS4) when initiating a basic chain Heavy Attack to finish a chain with a Charged Heavy Attack. Holding and releasing this move allows for variable timing.
	+ **Charging Phases** - Charging a Heavy Attack has two phases, and has to be fully charged (the second phase) for the Heavy Attack to receive the Fully Charged Heavy properties and become Lion's Pounce. If the attack is only in its first phase when released, Centurion will initiate a normal Heavy Attack.
	+ **Lion's Pounce** - If a Heavy Opener is fully charged, it will receive increased damage and pin the target momentarily.
	+ **Imperial Might** - If a Heavy Finisher is fully charged, it will become Imperial Might, receiving Unblockable properties on top of the properties given by Lion's Pounce.
	+ **Charging Heavy Attack: Chain End** - Lion's Pounce is counted as a Chain Finisher. Lion's Pounce and Imperial Might can still be followed with a Jab.
	+ **Charged Heavy Cancel** - Press MMB (PC), X (XB1) or ⬜ (PS4) during the charging animation of Lion's Pounce or Imperial Might to cancel into a Guardbreak. For Imperial Might, this can still be performed even when Imperial Might has become unblockable. Charged Heavies can also be cancelled with the feint button (B for XB1, E for PC, 〇 for PS4).
* **Lion's Roar** - Upon guardbreaking a target, perform up to three Light Attacks to initiate a pommel-bash maneuver that will drain the target's Stamina.
	+ **Timed Bash** - The Light Attacks in Lion's Roar require proper timing to perform. If performed too slowly or too quickly, the inputs will not register, leading to a automatic counter-guardbreak.
	+ **Lion's Roar Cancel** - Centurion can cancel Lion's Roar without being counter-broken by throwing his target. This cannot be performed once all three hits have been initiated.
* **Eagle's Talons** - Initiate a Jump Attack when there is an Unbalanced enemy around by pressing RMB (PC), RT (XB1), or R2 (PS4) near them. A successful Jump Attack will pin the target to the ground, while replenishing Centurion and the victim's Stamina.
	+ **Fury to Talons** - When locked onto an Unbalanced enemy, it is also possible to initiate Eagle's Fury to perform Eagle's Talons.
	+ **Eagle's Talons Cutscene** - Upon performing a successful Jump Attack, a cutscene will ensue. If his target is still alive, Centurion will back up while taunting his target. If the target has died from the Jump Attack, Centurion will dig his Gladius deeper into his target's corpse before pulling it out and stepping back.
	+ **Interrupted Cutscene** - If a Jump Attack is performed later into a target's Unbalanced state (even as late as the opponent being in the middle of standing up), Centurion will inflict damage but will not pin his target.
	+ **Eagle's Talon on Special Knockdowns** - Certain knockdowns will not count as actual knockdowns for the purpose of initiating Eagle's Talon. The list of knockdowns with this property is as follows: Gryphon's Dauntless Chase, Shaman's Predator's Mercy, Shugoki's Demon's Embrace and Demon Ball, Nuxia's Jade Ballet and Afeera's Gravity's Pull and Speeding Comet.
* **Throw and Kick** - Press MMB (PC), X (XB1), or ⬜ (PS4) after any throw to follow up with a Legion Kick.
	+ **Kick Combo** - Upon performing a Legion Kick, Centurion can perform a Heavy Finisher. If the Kick lands, Centurion can also follow-up with a Light Opener or Zone Attack.
* **Combo Starters** - Parry Counter, Legatus Ardor and the Light attack in Legion Kick Light Combo and Jab Combo are counted as Light Openers.
	+ **Legatus Ardor** - Legatus Ardor also is enhanced.
* **Guardbreak Throw Combo** - Upon throwing an opponent from a guardbreak, Centurion can either lead into a Light Opener, Zone Attack, Heavy Finisher or a Legion Kick.
* **Zone Attack Cancel** - Centurion can cancel his Zone Attack after the first and second strike with B (XB1), E (PC), or 〇 (PS4).

## Media

### Images

***Armor***

***Stills***

1. ↑ https://forhonor.ubisoft.com/game/en-us/game-info/heroes/centurion.aspx
2. ↑ Arrian, *Ars Tactica* 34