recursal/Fanatic-Fandom huggingface dataset:
Western Ettenmoors

**Western Ettenmoors** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;
* Pine Forest;
* Forest;
* Rare Forest;
* Pine Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Wolf;
* Elk;
* Bear;
* Polar Fox;
* Bird;
* Butterfly;

## NPC

The following NPCs are spawned in this biome:

* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Uruk;
* Gundabad Uruk Archer;
* Gundabad Warg;
* Angmar Black Numenorean Soldier;
* Angmar Black Numenorean Archer;
* Troll;
* Hill-troll;
* Rhudaur Hillman;
* Rhudaur Hillman Warrior;
* Rhudaur Hillman Axe-thrower;
* Angmar Orc;
* Angmar Orc Archer;
* Angmar Warg;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dúnedain of the North;
* High Elves;
* Lossoth;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Dúnedain of the North;
* High Elves;
* Lossoth;
* Gundabad;
* Angmar;

## Trees

The following kinds of trees grow in this biome:

* Spruce;
* Thin Spruce;
* Mega Spruce;
* Dead Spruce;
* Fir;
* Pine;
* Pine Shrub;

## Structures

The following structures can be encountered in this biome:

* Ruined Donedain Tower;
* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;
* Rhudaur Hillman House;
* Rhudaur Tower;
* One of a kind of ruin;
* Rhudaur Castle;
* Black Ranger Tower;
* Black Ranger Camp;
* Ruined Donedain Tower;
* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;
* Rhudaur Hillman House;
* Rhudaur Tower;
* One of a kind of ruin;
* Rhudaur Castle;
* Angmar Black Numenorean Smithy;
* Angmar Black Numenorean Tower;
* Black Ranger Camp;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Minas Eldanaryon (Angmar);
* Morva Tarth (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Red Desert

**Red Desert** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Dunes;
* Hills;
* Dead Oak Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Camel;
* Desert Scorpion;

## NPC

The following NPCs are spawned in this biome:

* Harad Nomad;
* Nomad Guard;
* Nomad Archer;

## Conquest

This biome cannot be conquered. Only those NPCs that were here originally will spawn here.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Dead Oak;
* Desert Oak;
* Saxsaul;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Ijdi-ilel (Neutral faction);
* Izêm-ulzuz (Neutral faction);
* Ayûkaph-amâm (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Umbar Soldier

**Umbar Soldier** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Umbar;
* Umbar Hills;
* Umbar Forest;
* Near Harad Fertile (conquest);
* Southron Forests (conquest);
* Ringlo Vale Hills (invasion);
* Lamedon Hills (invasion);
* Gondor (invasion);
* Harondor (invasion);
* Mouths of Anduin (invasion);
* Dor-en-Ernil Hills (conquest/invasion);
* Western Gondor (conquest/invasion);
* Anfalas (conquest/invasion);
* Pelargir (conquest/invasion);
* Ringlo Vale (conquest/invasion);
* Dor-en-Ernil (conquest/invasion);
* Pinnath Gelin (conquest/invasion);
* Lamedon (conquest/invasion);
* Lebennin (conquest/invasion);
* Blackroot Vale (conquest/invasion);

## Behaviour

* Umbar Soldier, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Umbar Soldier has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Umbar Soldier can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Umbar Soldier, like most mobs, spawns in the daytime.
Umbar Florist

**Umbar Florist** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Umbar Florist, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Umbar Florist has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Umbar Florist can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Umbar Florist, like most mobs, spawns in the daytime.
* Umbar Florist is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Umbar Florist buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Iron Hoe: 8 ();
* Stone Hoe: 1 ();
* Bronze Hoe: 6 ();
* Bone Meal: 1 ();
* Emerald: 15 ();
* Ruby: 12 ();
* Amber: 10 ();

## Sells

Umbar Florist sells next items:

* Red Sand Gem: 3 ();
* Yellow Sand Gem: 3 ();
* Harad Daisy: 3 ();
* Southbells: 3 ();
* Hibiscus: 8 ();
* Flame of Harad: 10 ();
* Blue Chrysanthemum: 20 ();
* Orange Chrysanthemum: 20 ();
* Pink Chrysanthemum: 20 ();
* Yellow Chrysanthemum: 20 ();
* White Chrysanthemum: 20 ();
* Black Iris: 25 ();
* Poppy: 6 ();
* Red Tulip: 10 ();
* Orange Tulip: 10 ();
* White Tulip: 10 ();
* Pink Tulip: 10 ();
* Oxeye Daisy: 6 ();
* Dandelion: 6 ();
* Bluebell: 10 ();
* Marigold: 10 ();
* Lavender: 10 ();
* Sunflower: 10 ();
* Lilac: 15 ();
* Rose Bush: 15 ();
* Peony: 15 ();
* Yellow Iris: 15 ();
* Morgul-shroom: 20 ();
Utumno Ice Warg

**Utumno Ice Warg** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Utumno Ice Warg, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Utumno Ice Warg is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Utumno Ice Warg can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a riding animal. To tame it, you do not need to have food and a saddle - just try to saddle the mob several times on the PCM. Remember that it's a sentient creature, which means that enemies of your faction won't let it ride you.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Utumno Ice Warg lives at night and does not spawn during the daytime.
Umbar Brewer

**Umbar Brewer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Umbar Brewer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Umbar Brewer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Umbar Brewer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Umbar Brewer, like most mobs, spawns in the daytime.
* Umbar Brewer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Umbar Brewer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Wheat: 1 ();
* Sugar: 1 ();
* Apple: 1 ();
* Apple: 1 ();
* Cherries: 2 ();
* Date: 1 ();
* Cactus: 1 ();
* Orange: 1 ();
* Lemon: 1 ();
* Lime: 1 ();
* Pomegranate: 2 ();
* Banana: 2 ();
* Melon: 1 ();
* Mango: 2 ();

## Sells

Umbar Brewer sells next items:

* Ale: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Cider: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Arak: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Cactus Liqueur: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Lemon Liqueur: 12 ();
* Barrel: 140 ();
* Barrel: 180 ();
* Lime Liqueur: 12 ();
* Barrel: 140 ();
* Barrel: 180 ();
* Mead: 15 ();
* Pomegranate Wine: 15 ();
* Cherry Liqueur: 15 ();
* Melon Liqueur: 15 ();
* Banana Beer: 15 ();
* Apple Juice: 6 ();
* Orange Juice: 6 ();
* Chocolate: 6 ();
* Blueberry Juice: 5 ();
* Blackberry Juice: 5 ();
* Raspberry Juice: 5 ();
* Cranberry Juice: 5 ();
* Elderberry Juice: 5 ();
* Pomegranate Juice: 10 ();
* Mango Juice: 8 ();
Vintner Guard Crossbower

**Vintner Guard Crossbower** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Emyn Winion;
* Dorwinion;
* Rhúdel Steppe (conquest);
* Rhúdel (conquest);
* East Bight (conquest);
* Wilderland (conquest/invasion);

## Behaviour

* Vintner Guard Crossbower, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Vintner Guard Crossbower has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Vintner Guard Crossbower can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Vintner Guard Crossbower, like most mobs, spawns in the daytime.
Wicked Dwarf

**Wicked Dwarf** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* South Red Mountains;
* South Red Mountains Foothills;

## Behaviour

* Wicked Dwarf, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wicked Dwarf has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Wicked Dwarf can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Wicked Dwarf is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Wicked Dwarf, like most mobs, spawns in the daytime.
* Wicked Dwarf is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Wicked Dwarf buys next items:

* Iron Ingot: 3 ();
* Dwarven Steel Ingot: 3 ();
* Coal: 1 ();
* Gold Ingot: 15 ();
* Copper Ingot: 3 ();
* Tin Ingot: 3 ();
* Bronze Ingot: 3 ();
* String: 1 ();
* Diamond: 25 ();
* Emerald: 15 ();
* Sapphire: 12 ();
* Ruby: 12 ();
* Opal: 10 ();
* Amber: 10 ();
* Amethyst: 8 ();
* Topaz: 8 ();
* Pearl: 25 ();
* Steak: 3 ();
* Cooked Porkchop: 3 ();
* Cooked Mutton: 3 ();
* Cooked Chicken: 3 ();
* Gammon: 3 ();
* Cooked Fish: 3 ();
* Cooked Rabbit: 3 ();
* Cooked Venison: 3 ();
* Bread: 2 ();
* Lava Bucket: 16 ();
* Cobblestone: 1 ();
* Stone: 1 ();
* Glowstone Dust: 1 ();
* Obsidian Shard: 3 ();

## Sells

Wicked Dwarf sells next items:

* Blacksmith Hammer: 18 ();
* Dwarven Sword: 25 ();
* Dwarven Battleaxe: 25 ();
* Dwarven Warhammer: 25 ();
* Dwarven Dagger: 18 ();
* Dwarven Pickaxe: 20 ();
* Dwarven Mattock: 25 ();
* Dwarven Throwing Axe: 18 ();
* Dwarven Steel Bars: 30 ();
* Dwarven Forge: 100 ();
* Dwarven Ale: 10 ();
* Dwarven Tonic: 30 ();
* Dwarven Brick: 5 ();
* Dwarven Brick Slab: 5 ();
* Dwarven Brick Stairs: 5 ();
* Dwarven Brick Wall: 5 ();
* Carved Dwarven Brick: 5 ();
* Dwarven Pillar: 5 ();
* Dwarven Pillar Slab: 5 ();
* Cracked Dwarven Brick: 2 ();
* Cracked Dwarven Brick Slab: 2 ();
* Cracked Dwarven Brick Stairs: 2 ();
* Cracked Dwarven Brick Wall: 2 ();
* Cracked Dwarven Pillar: 2 ();
* Cracked Dwarven Pillar Slab: 2 ();
* Silver-trimmed Dwarven Brick: 4 ();
* Gold-trimmed Dwarven Brick: 8 ();
* Glowing Dwarven Brick: 4 ();
* Obsidian Dwarven Brick: 10 ();
* Obsidian Dwarven Brick Slab: 10 ();
* Obsidian Dwarven Brick Stairs: 10 ();
* Obsidian Dwarven Brick Wall: 10 ();
* Dwarven Gate: 12 ();
Western Gondor Blacksmith

**Western Gondor Blacksmith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Western Gondor Blacksmith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Western Gondor Blacksmith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Western Gondor Blacksmith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Western Gondor Blacksmith is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Western Gondor Blacksmith, like most mobs, spawns in the daytime.
* Western Gondor Blacksmith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Western Gondor Blacksmith buys next items:

* Iron Ingot: 3 ();
* Coal: 1 ();
* Gold Ingot: 15 ();
* Copper Ingot: 3 ();
* Tin Ingot: 3 ();
* Bronze Ingot: 3 ();
* String: 1 ();
* Diamond: 25 ();
* Sapphire: 12 ();
* Pearl: 25 ();
* Leather: 2 ();

## Sells

Western Gondor Blacksmith sells next items:

* Western Gondor Crafting Table: 100 ();
* Bronze Sword: 15 ();
* Iron Sword: 15 ();
* Bronze Axe: 14 ();
* Iron Axe: 14 ();
* Blacksmith Hammer: 18 ();
* Iron Bars: 20 ();
* Bronze Bars: 20 ();
* Iron Pike: 18 ();
* Iron Spear: 16 ();
* Bronze Spear: 16 ();
* Iron Battleaxe: 18 ();
* Bronze Battleaxe: 18 ();
* Crossbow Bolt: 3 ();
* Iron Crossbow: 15 ();
The Sea

**The Sea** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Squid;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Butterfly;
* Rabbit;
* Bird;
* Seagull;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;

## Structures

The following structures can be encountered in this biome:

* Nomenorean Ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Himling (Neutral faction);
* Tol Fuin (Neutral faction);
* Tol Morwen (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Rock Salt (4.0%; Y: 0-64);
* Rock Salt (0.5%; Y: 56-80);
* Rock Salt (0.5%; Y: 56-80);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Woodman Collector

**Woodman Collector** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Woodman Collector, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Woodman Collector has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Woodman Collector can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Woodman Collector, like most mobs, spawns in the daytime.
* Woodman Collector is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Woodman Collector buys next items:

* Bucket: 3 ();
* Iron Hoe: 8 ();
* Stone Hoe: 1 ();
* Bronze Hoe: 6 ();
* Bone Meal: 1 ();

## Sells

Woodman Collector sells next items:

* Poppy: 3 ();
* Blue Orchid: 8 ();
* Allium: 6 ();
* Azure Bluet: 3 ();
* Red Tulip: 3 ();
* Orange Tulip: 3 ();
* White Tulip: 3 ();
* Pink Tulip: 3 ();
* Oxeye Daisy: 3 ();
* Dandelion: 3 ();
* Bluebell: 3 ();
* Marigold: 3 ();
* Lavender: 3 ();
* Sunflower: 15 ();
* Lilac: 8 ();
* Rose Bush: 8 ();
* Peony: 8 ();
* Yellow Iris: 10 ();
* Black Iris: 25 ();
* Hibiscus: 45 ();
* Flame of Harad: 45 ();
* Wheat: 2 ();
* Seeds: 1 ();
* Carrot: 3 ();
* Potato: 2 ();
* Lettuce: 3 ();
* Leek: 3 ();
* Turnip: 3 ();
* Pipe-weed Plant: 10 ();
* Cucumber: 1 ();
* Cucumber Seeds: 1 ();
* Tomato: 1 ();
* Tomato Seeds: 1 ();
* Wool: 2 ();
* Milk: 8 ();
* Lead: 8 ();
* Unnamed Branding Iron: 16 ();
* Hay Bale: 12 ();
Uttermost East Forest

**Uttermost East Forest** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Wolf;
* Deer;
* Butterfly;
* Rabbit;
* Bird;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Party Oak;
* Spruce;
* Maple;
* Large Maple;
* Chestnut;
* Large Chestnut;
* Pine;
* Pine Shrub;
* Aaspberry;
* Giant Aspen;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Redway (Neutral faction);
* Balcharas (Neutral faction);
* Ostron (Neutral faction);
* Gamil-Baruk (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Lebennin

**Lebennin** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Oak Shrubland;
* Beech Forest;
* Birch Forest;
* Alder Forest;
* Poplar Forest;
* Apple/Pear Orchard;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Lebennin Levyman;
* Lebennin Soldier;
* Mordor Orc;
* Mordor Orc Archer;
* Mordor Warg;
* Black Uruk;
* Black Uruk Archer;
* Black Uruk;
* Black Uruk Archer;
* Olog-hai;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;
* Rhúdel;
* Umbar;
* Near Harad;

## Invasions

This biome can be invaded by the following factions:

* Mordor;
* Umbar;
* Near Harad;
* Khand;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Maple;
* Olive;
* Almond;
* Plum;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Poplar;
* Large Poplar;
* Oak Shrub (oak shrubland);
* Huge Alder (alder forest);
* Tall Poplar (poplar forest);

## Structures

The following structures can be encountered in this biome:

* Lebennin Watchfort;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;
* Lebennin Watchfort;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Linhir (Neutral faction);
* Ethir Anduin (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Wind Mountains Warrior

**Wind Mountains Warrior** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Mountains of the Wind;
* Foothills of the Wind;
* Rhún Half-desert (conquest);
* Rhún Swamp (conquest);
* Last Desert (conquest);
* North Red Mountains (conquest);
* North Red Mountains Foothills (conquest);
* Fertile Khand (invasion);
* Rhúdel Steppe (invasion);
* Khand (invasion);
* Rhúdel Hills (invasion);
* Eryn Garan (invasion);
* South Red Mountains (conquest/invasion);
* Rhûn Forest (conquest/invasion);
* Rhûn (conquest/invasion);
* South Red Mountains Foothills (conquest/invasion);
* Northern Rhún (conquest/invasion);
* Rhúdel (conquest/invasion);

## Behaviour

* Wind Mountains Warrior, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wind Mountains Warrior has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Wind Mountains Warrior can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Wind Mountains Warrior, like most mobs, spawns in the daytime.
Weather Hills

**Weather Hills** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Wolf;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Ranger of the North;
* Black Ranger;
* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Warg;
* Gundabad Uruk;
* Gundabad Uruk Archer;
* Rhudaur Hillman;
* Rhudaur Hillman Warrior;
* Rhudaur Hillman Axe-thrower;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dúnedain of the North;
* High Elves;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Dúnedain of the North;
* High Elves;
* Gundabad;
* Angmar;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Spruce;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Aaspberry;
* Giant Aspen;

## Structures

The following structures can be encountered in this biome:

* Gundabad Camp;
* Ruined Donedain Tower;
* Ruined House;
* Burnt House;
* Rotten House;
* Ranger Camp;
* One of a kind of ruin;
* One of a kind of ruin;
* Ranger Watchtower;
* Black Ranger Tower;
* Black Ranger Camp;
* One of a kind of ruin;
* Rhudaur Hillman House;
* Rhudaur Tower;
* One of a kind of ruin;
* Rhudaur Castle;
* Rhudaur Barrow;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Weathertop (Neutral faction);
* Last Bridge (Neutral faction);
* Old Elven Way (Neutral faction);
* Kamet Brin (Angmar);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Uruk Trader

**Uruk Trader** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Uruk Trader, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Uruk Trader has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Uruk Trader can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Uruk Trader is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Uruk Trader lives at night and does not spawn during the daytime.
* Uruk Trader is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Uruk Trader buys next items:

* Uruk Steel Ingot: 3 ();
* Orc Steel Ingot: 3 ();
* Iron Ingot: 3 ();
* Bronze Ingot: 3 ();
* Diamond: 25 ();
* Ruby: 12 ();
* Coal: 1 ();
* Leather: 2 ();
* String: 1 ();
* Feather: 2 ();
* Elf Bone: 1 ();
* Dwarf Bone: 1 ();
* Hobbit Bone: 1 ();
* Bone: 1 ();
* Pipe-weed: 2 ();
* Man-flesh: 3 ();

## Sells

Uruk Trader sells next items:

* Uruk Crafting Table: 100 ();
* Uruk Helmet: 24 ();
* Uruk Chestplate: 36 ();
* Uruk Leggings: 30 ();
* Uruk Boots: 22 ();
* Uruk Cleaver: 20 ();
* Uruk Spear: 18 ();
* Uruk Dagger: 9 ();
* Poisoned Uruk Dagger: 11 ();
* Uruk Battleaxe: 20 ();
* Uruk Warhammer: 18 ();
* Uruk Pike: 18 ();
* Orc Bomb: 30 ();
* Orc Draught: 8 ();
* Fur: 4 ();
* Uruk Crossbow: 18 ();
* Crossbow Bolt: 3 ();
* Uruk Pickaxe: 16 ();
* Uruk Axe: 16 ();
* Maggoty Bread: 4 ();
* Fur Hat: 15 ();
* Fur Tunic: 20 ();
* Fur Leggings: 16 ();
* Fur Boots: 12 ();
* Isengard Warg Armor: 25 ();
Woodman Chieftain

**Woodman Chieftain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Woodman Chieftain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Woodman Chieftain has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Woodman Chieftain can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Woodman Chieftain, like most mobs, spawns in the daytime.
* Woodman Chieftain is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Woodman Chieftain sells next units:

* Woodman Levyman: 40 () no pledge, 20 () with pledge; 150.0+ alignment;
* Woodman Soldier: 60 () no pledge, 30 () with pledge; 200.0+ alignment;
* Woodman Archer: 100 () no pledge, 50 () with pledge; 250.0+ alignment;
* Woodman Banner Bearer: 100 () no pledge, 50 () with pledge; 350.0+ alignment;
Taurethrim Banner Bearer

**Taurethrim Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Arid Hills (invasion);
* Far Harad Jungle (invasion);
* Far Harad Jungle Edge (invasion);
* Far Harad Arid Grasslands (invasion);
* Far Harad Grasslands (invasion);
* Far Harad Jungle Lake (invasion);
* Far Harad Forest (invasion);
* Taur-i-Thorogrim (invasion);

## Behaviour

* Like other banner bearers, Taurethrim Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Taurethrim Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Taurethrim Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Taurethrim Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Taurethrim Banner Bearer, like most mobs, spawns in the daytime.
Taurethrim Clearing

**Taurethrim Clearing** is a biome in the «LOTR Reworked» mod for Minecraft.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Flamingo;
* Bird;
* Butterfly;

## NPC

The following NPCs are spawned in this biome:

* Taurethrim;
* Taurethrim Warrior;
* Taurethrim Blowgunner;
* Taurethrim;
* Taurethrim Warrior;
* Taurethrim Blowgunner;
* Taurethrim Warrior;
* Taurethrim Blowgunner;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Mordor;
* Near Harad;
* Morwaith;
* Taurethrim;
* Half-trolls;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Tropical Tree;
* Jungle Large Tree;
* Jungle Shrub;
* Mango;
* Banana;
* Mahogany;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Otoch Kâh (Neutral faction);
* Ya'ash Kâh (Neutral faction);
* Shaman Pâh (Taurethrim);
* Lakin Pâh (Taurethrim);
* Nohoch Kâh (Taurethrim);
* Mûmakâh (Neutral faction);
* Pishan Kâh (Neutral faction);
* Aktun Kâh (Taurethrim);
* Tûnich Kâh (Taurethrim);
* Emerald Lakes (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Jungle Dirt (80.0%; Y: 0-256);
* Jungle Dirt (80.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Gold Ore (3.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
* Amber Vein (3.0%; Y: 0-48);
Palm

**Palm** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Fertile Khand;
* Umbar;
* Gulf Forest;
* Near Harad Oasis;
* Near Harad Coast;
* Near Harad Fertile;
* Gulf of Harad;
* Corsair Coasts;
* Umbar Hills;
* Southron Forests;
* Harad Desert Riverbank;
* Umbar Forest;
Umbar Forest

**Umbar Forest** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Camel;
* Caracal;
* Horse;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Umbarian;
* Umbar Soldier;
* Umbar Archer;
* Corsair of Umbar;
* Gondorian Renegade;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rohan;
* Gondor;

## Invasions

This biome can be invaded by the following factions:

* Gondor;

## Trees

The following kinds of trees grow in this biome:

* Desert Oak;
* Date Palm;
* Cedar;
* Lemon;
* Orange;
* Lime;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Plum;
* Palm;

## Structures

The following structures can be encountered in this biome:

* Morwaith Mercenary Camp;
* Corsair Camp;
* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Umbar (Umbar);
* Gate of Umbar (Neutral faction);
* Anât an-Khôrumor (Umbar);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Wood-elven Smith

**Wood-elven Smith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Wood-elven Smith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wood-elven Smith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Wood-elven Smith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Wood-elven Smith is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Wood-elven Smith, like most mobs, spawns in the daytime.
* Wood-elven Smith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Wood-elven Smith buys next items:

* Iron Ore: 5 ();
* Gold Ore: 15 ();
* Copper Ore: 5 ();
* Tin Ore: 5 ();
* Iron Ingot: 3 ();
* Elven Steel Ingot: 3 ();
* Bronze Ingot: 3 ();
* Gold Ingot: 15 ();
* Diamond: 25 ();
* Emerald: 15 ();
* Ruby: 12 ();
* Opal: 10 ();
* Amber: 10 ();
* Topaz: 8 ();
* Coal: 1 ();
* Lava Bucket: 16 ();
* Stick: 1 ();
* String: 1 ();
* Mithril Nugget: 40 ();

## Sells

Wood-elven Smith sells next items:

* Wood-elven Crafting Table: 100 ();
* Wood-elven Sword: 18 ();
* Wood-elven Dagger: 14 ();
* Wood-elven Spear: 18 ();
* Wood-elven Battlestaff: 18 ();
* Wood-elven Longspear: 18 ();
* Wood-elven Axe: 15 ();
* Wood-elven Pickaxe: 15 ();
* Wood-elven Shovel: 12 ();
* Wood-elven Helmet: 18 ();
* Wood-elven Chestplate: 25 ();
* Wood-elven Leggings: 22 ();
* Wood-elven Boots: 16 ();
* Wood-elven Elk Armor: 25 ();
* Bow of Mirkwood: 15 ();
* Arrow: 3 ();
Umbar Archer

**Umbar Archer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Umbar;
* Umbar Hills;
* Umbar Forest;
* Near Harad Fertile (conquest);
* Southron Forests (conquest);
* Ringlo Vale Hills (invasion);
* Lamedon Hills (invasion);
* Gondor (invasion);
* Harondor (invasion);
* Mouths of Anduin (invasion);
* Dor-en-Ernil Hills (conquest/invasion);
* Western Gondor (conquest/invasion);
* Anfalas (conquest/invasion);
* Pelargir (conquest/invasion);
* Ringlo Vale (conquest/invasion);
* Dor-en-Ernil (conquest/invasion);
* Pinnath Gelin (conquest/invasion);
* Lamedon (conquest/invasion);
* Lebennin (conquest/invasion);
* Blackroot Vale (conquest/invasion);

## Behaviour

* Umbar Archer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Umbar Archer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Umbar Archer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Umbar Archer, like most mobs, spawns in the daytime.
Umbar Black Numenorean Miner

**Umbar Black Numenorean Miner** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Umbar Black Numenorean Miner, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Umbar Black Numenorean Miner has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Umbar Black Numenorean Miner can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Umbar Black Numenorean Miner, like most mobs, spawns in the daytime.
* Umbar Black Numenorean Miner is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Umbar Black Numenorean Miner buys next items:

* Steak: 3 ();
* Cooked Porkchop: 3 ();
* Cooked Mutton: 3 ();
* Cooked Chicken: 3 ();
* Kebab: 3 ();
* Cooked Fish: 3 ();
* Cooked Rabbit: 3 ();
* Cooked Venison: 3 ();
* Bread: 2 ();
* Cram: 10 ();
* Ale: 8 ();
* Mead: 8 ();
* Cider: 8 ();
* Perry: 8 ();
* Arak: 12 ();
* Steel Pickaxe: 10 ();

## Sells

Umbar Black Numenorean Miner sells next items:

* Coal: 4 ();
* Iron Ore: 8 ();
* Copper Ore: 7 ();
* Tin Ore: 7 ();
* Silver Ore: 12 ();
* Gold Ore: 22 ();
* Cobblestone: 1 ();
* Stone: 1 ();
* Lava Bucket: 20 ();
* Flint: 2 ();
* Sulfur: 6 ();
* Niter: 6 ();
* Diamond: 40 ();
* Emerald: 25 ();
* Sapphire: 20 ();
* Ruby: 20 ();
* Opal: 15 ();
* Amber: 15 ();
* Amethyst: 12 ();
* Topaz: 12 ();
White Mountains

**White Mountains** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;
* Beech Forest;
* Birch Forest;
* Larch Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Butterfly;
* Rabbit;
* Bird;

## NPC

No NPCs spawn in this biome, but if you conquer the biome, your allies will spawn there.

## Conquest

This biome can be conquered by on behalf of the following factions:

* Isengard;
* Rohan;
* Gondor;
* Mordor;

## Invasions

This biome can be invaded by the following factions:

* Mordor;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Spruce;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Larch;
* Fir;
* Pine;
* Ash;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Gondor Beacon Tower;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Dunharrow (Neutral faction);
* Tarlang's Neck (Neutral faction);
* Ras Morthil (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Umbar Black Numenorean Mason

**Umbar Black Numenorean Mason** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Umbar Black Numenorean Mason, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Umbar Black Numenorean Mason has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Umbar Black Numenorean Mason can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Umbar Black Numenorean Mason, like most mobs, spawns in the daytime.
* Umbar Black Numenorean Mason is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Umbar Black Numenorean Mason buys next items:

* Iron Pickaxe: 8 ();
* Steel Pickaxe: 12 ();
* Stone Pickaxe: 1 ();
* Bronze Pickaxe: 6 ();
* Coal: 1 ();
* Torch: 2 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Bread: 2 ();
* Olive Bread: 3 ();
* Steak: 3 ();
* Cooked Porkchop: 3 ();
* Cooked Mutton: 3 ();
* Cooked Chicken: 3 ();
* Cooked Rabbit: 3 ();
* Cooked Venison: 3 ();

## Sells

Umbar Black Numenorean Mason sells next items:

* Black Numenorean Crafitng Table: 100 ();
* Stone: 2 ();
* Cobblestone: 1 ();
* Stone Bricks: 2 ();
* Numenorean Brick: 3 ();
* Númenórean Brick: 2 ();
* Numenorean Pillar: 3 ();
* Númenórean Column: 3 ();
* Hardened Clay: 4 ();
* Sandstone: 4 ();
* Red Sandstone: 12 ();
Umbar Black Numenorean

**Umbar Black Numenorean** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Near Harad Coast;

## Behaviour

* Umbar Black Numenorean, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Umbar Black Numenorean has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Umbar Black Numenorean can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Umbar Black Numenorean, like most mobs, spawns in the daytime.