recursal/Fanatic-Fandom huggingface dataset:
High Alchemy

**High Alchemy** (also known as **high alch**, **hi alch** or **alching**) is a non-combat level 55 spell used to convert items into coins at the best price a player could get from a specialty store. The amount of coins generated is normally 60% of the speciality shop price or 150% Low Alchemy prices.

High Level Alchemy is a popular way for mid and high level players to train their Magic level, by buying or making valuable items and nature runes, then casting the spell on the items.

High (and Low) Alchemy can be cast on noted items, saving much withdrawal time from the bank, and simplifying the "click pattern", i.e. the player can place the stack of notes in the same position in their inventory that the alchemy spell is in the spellbook so that they do not have to move their mouse much to repeatedly cast the spell. Casting alchemy spells on stackable items will only alchemize one at a time. It is possible to alch around 1,200 items per hour if the player lands and times the spell perfectly.
Kiro's New Crew

**Kiro's New Crew** is the ninth episode in Season 2 of Robo Man and Kiro (TV Series). its airdate is June 30, 2017.

## Plot

Starting High School Kiro Ditches here freinds and starts hanging out with troubled kids called The Squad.

## Trivia

* Production for this episode began October 9, 2016 and wrapped October 14, 2016.
* Miranda said this is her favorite episode in Season 2, while filiming it.
Kuningatar Rosé I

Prinssi Daniel II (s. 1958)

Kuningatar Rosé I (Rosé Sophia, s. 14.2.1930 Lontoo) (k. 16.9.2020 Lontoo) oli Kirjalan kuningatar vuosina 1954-2020. Hallitsijaksi Rosé I nousi isänsä Richard IV:n kuoleman jälkeen toukokuussa 1954.

Rosé meni naimisiin 22-vuotiaana vuonna 1952. Hänen aviomiehensä on HRH Prinssi Olaf II. Parilla on kolme lasta: Harry (s. 1953,) Élaienn (s. 1956) ja Daniel (s. 1958.) Lisäksi kuningattarella on neljä lastenlasta ja lastenlastenlapsia neljä. Nuorin kuningasperheen jäsenistä on toukokuussa 2020 syntynyt Prinsessa Minerva. /Tietojen korjaus kesken/

## Kuolema

Kuningatar sai kohtauksen oltuaan RTOn kyydissä matkalla kohti parlamenttitaloa. Tämä tapahtui 14.9.2020. Hän oli viikkoa aiemmin antanut työtehtäviään eteenpäin Harrylle ja Élaiennille. Autokuski ajoi hänet välittömästi Lontoon Keskussairaalaan.

Rosé vietti sairaalassa 59 tuntia. Tämän jälkeen, 16.9.2020 klo 02:04 aamuyöllä, hänen sydämensä pysähtyi kuningattaren nukkuessa. Prinssi Harrylle ja Olafille soitettiin kuusi minuuttia myöhemmin. Neljän aikaan aamulla viesti lähetettiin ministereille, parlamenttiin ja kuningasperheelle.
Spaced Out

**Spaced Out** is the twelfth episode in Season 2 of Robo Man and Kiro (TV Series). its originally meant to be the season 1 finale. its airdate is July 21, 2017.

## Plot

when Jasmine starts doing poorly in school, her dad decides that she can't see a concert, Meanhwile Steve Harvey and Robo are pitted againist Anna and Franki for the actions of Patrick.

## Trivia

* this episode script was remounted from a original episode, in the prevoius season.
* Steve Harvey confirmed having to refilm this episode on his twitter page.
* this episode was released at the July 2016 comic-con awards to writers, but didn't air til Summer 2017.
* in this episode Jasmine's hair is her Season 2, curly hair this is because she took a curler and curl it to give it a good look, she did it in this episode as confirmed by Jasmine.
* this episode looked more like a second season episode as said by the writers, because of the DJ Cafe being introduced, and it wasn't introduced until Season 2.
* later in May, Disney confirmed that this wasn't the orginal filmed episode, at of 22 scences only 2 where from the original filmed.
* this episode's working title was Dr. Park Doesn't Have Time For Your Sense of Humor.
* this episode is the special episode of Season 2, as Disney confirmed by ABC press.
* Steve Harvey had a live episode of his show, right before this episode premiere, to gear fans up for his debut on the series, and gave a sneek peak on the original season 1 version to the aduience, as the 2016 version was remounted and refilmed as a 2017 version, of this episode. after the 2017 version of this episode aired and the current version, after it aired the original season 1 version was released on the site as for membership-access.
Jump!

**Jump!** is the ninth episode in Season 1 of Robo Man and Kiro (TV Series). it scored 1.53 millon viewers on premiere night. its air date is November 14, 2016.

## Plot

Jace's freinds talk him into jumping of the highest clif of the state the ''Mountain Peek'' almost 6,000 feet high, but Kiro warns him It Could be Dangerous.

## Trivia

* First Apperance of Mountain Peek Park in Season 1.
Royal Transport One

**Royal Transport One** (lyhenne **RTO**) Kirjalan kuningattaren virallinen auto. Auto muistuttaa ulkonäöltään Rolls-Mouse Shadowia, mutta sisältä on jotain aivan muuta.

## Faktoja

**-** Auton ovissa ei ole avaimenreikiä. Vain kuningatar ja henkivartijat tietävät, miten ovet avataan.

**-** Ikkunat ovat 135-millimetristä panssarilasia

**-** Auto on kokonaan äänieristetty ja ilmatiivis - matkustajia tai kuljettajaa ei voi vahingoittaa kaasuilla.

**-** Auto on aseistettu

**-** Ovien panssari on 200 millimetriä paksua

**-**Sen sisällä on happisäiliöitä ja verta, mikäli joku sattuu ampumaan/puukottamaan kuningatarta

## Muut tiedot

Auton istuimet ovat beigeä nahkaa. /kesken/
Recursos

**Recursos utilizados en Realm Grinder:**

* **Mana** - Un líquido mágico necesario para lanzar hechizos .

**Monedas:**

* **Monedas** - Oro o Diamante, dependiendo si has ascendido o no.
* **Monedas de facción** - de ocho tipos diferentes, cada uno relacionado a una facción.
* **Gems** - ganado cuando se reinicia suavemente, abdicando .
* **Rubies** : permite el uso de ruby, pero también permite al jugador comprar algunos artículos premium sin usar Kreds.
* **Kreds** - El dinero virtual de Kongregate.

Las monedas, las gemas y los rubíes son visibles en el menú inferior. Las monedas de facción se muestran en la parte inferior de la pestaña Actualizaciones y los Kreds se utilizan sólo en la tienda .
Hunter

## Basic Information

**Hunter** is a skill that revolves around the player catching different animals and creatures. Using hunting equipment bought from the skilling store (accessible by adventurers and skillers), players can hunt specific creatures obtaining rewards such as chinchompa's, and the dragon impling jar.

Hunter can also reward the player with many other items, some that the player can sell for money, others that can be used for skilling, etc.

## Hunter Items

Player's can purchase the items needed to begin hunter at the Skilling Shrine.

[PLACEHOLDER]

## Hunting Techniques

#### **Bird snaring**

Birds are hunted using a Bird snare.

[PLACEHOLDER]

#### **Box trapping**

Box trapping is done with a Box trap.

[PLACEHOLDER]

#### **Implings**

Implings are small creatures than be hunted within Illerai at random points in the world. Catching an impling requires the use of a Butterfly net or Magic butterfly net and Impling jar. Alternatively, Implings can be caught barehanded - without the use of a Net or Impling jar - but require you to be 10 levels above the normal requirement. For example, to catch a baby impling with a net is 1, barehanded is 11.
Kirjala

**Kirjala**on Raccoon-nimisen käyttäjän luoma valtio Valtiopelissä 14. Maa tunnetaan mm. siitä, että kansa rakastaa lukemista.

## Kirjala

### Internet-pääte

.bc

Kirjala on suurvalta ja se vaikuttaa valtiopelimaailmassa suuresti kuin Amerikan yhdysvallat oikeassa elämässä.

## Historia

Vuonna 401 Boédenin saaren asukkaat alkoivat olla kyllästyneitä Rooman valtakuntaan. He eivät odottaneet kovin kauaa, ja lokakuussa 402 Kirjala (tuolloin Boéden) itsenäistyi Roomasta. Kirjala olikin ensimmäisiä maita, jotka irtosivat Rooman otteesta.

Kansaa kiinnosti, mitä oli kaukana lännessä. Vuonna 409 ensimmäinen retkikunta lähti kohti länttä.

Viikkojen ja kuukausien kuluttua huomattiin että hetkinen, tuolla näkyy ranta! Ranta, jonka kirjalaiset silloin näkivät, oli osa nykyisen New Bóchlannin provinssia. Paikalle on pystytetty muistomerkki Amerikan löytäjille.

Vuonna 1706 Kirjala valtasi nykyisiin alueisiinsa kuuluvan maan, jota kutsutaan Libraryksi.

/kesken/
Horror Challenge

**Horror Challenge** is an medium challenge where you have to defeat a level 100 Dagannoth Mother with a total of 120 health. There is a handicap for this fight. You have to bring all different styles of combat and enough runes to cast the four type combat spells (air, earth, water, fire). The Dagannoth Mother will change color, and each color will represent a combat style.

* White represents Air Spells
* Blue represents Water Spells
* Brown represents Earth Spells
* Red represents Fire Spells
* Orange represents Melee
* Green represents Ranged

You may intiate the challenge by using the Horror Scroll on the Warrior, and can purchase it from Oziach on the second floor of the Champions Guild.

As a reward, you will recieve access to the god books which can be filled with pages obtained from treasure trails. If you manage to lose the books, you can purchase them again from the Challenges' Chest for a small fee.
Ancient shard

**Ancient shards** are obtained from monsters found within the Catacombs of Kourend (excluding ghosts). Three can be used with a darklight to create an arclight, a degradeable variant of the darklight that provides stats superior to the abyssal tentacle when used against demons. Three shards provide 1,000 charges; up to a maximum of 10,000.

These shards are not tradable, and it is therefore recommended to train in the Catacombs of Kourend until one can achieve three shards to create the arclight. Arclight is the best weapon to use amongst demons which is commonly recieved as a slayer task.
Crazy Archaeologist

**Bellock, the crazed archaeologist** is an insane individual and demi-boss who resides in the ruins south of The Forgotten Cemetery. He uses Ranged and Melee attacks and can perform a special attack where he throws explosive books that explode in a 3x3 area.

Bellock is one of the three Wilderness bosses that drop one of three shards of the Malediction ward and Odium ward. He is also known to be the easiest of the Wilderness bosses.

Despite his high Magic Defence, he has a negligible Magic level, and thus has a weakness to Magic. This is because magic resistance is calculated primarily based on one's Magic level.

Killing Bellock is a popular way for Ironmen to obtain a Rune crossbow without having to train Fletching.

## Strategy

**Main Article:** Crazy Archaeologist/Strategies

It is recommended to use Magic armour with the Trident of the seas while praying range and avoiding his special attack of explosive books as soon as he says, "*Rain of knowledge!*" The best way to avoid it is by keeping a considerable distance, and running towards him until you are two squares away from it (this way, you will avoid Melee damage), and repeating the same steps over and over, you will minimize the chance of receiving damage.

Another strategy is to use high Ranged Defence armour (like Torag's armour and Obsidian shield) with a Zamorakian hasta or Abyssal whip along side with the Protect from Melee prayer.

## Quotes

One quote is said every time Bellock attacks the player.

* "*I'm Bellock - respect me!*"
* "*Get off my site!*"
* "*No-one messes with Bellock's dig!*"
* "*These ruins are mine!*"
* "*Taste my knowledge!*"
* "*You belong in a museum!*"
* "*Rain of knowledge!*" - when using special attack
* "*Ow!*" - upon death

## Trivia

* The name "Bellock" is a reference to Belloq from *Indiana Jones and the Raiders of the Lost Ark*.
	+ The phrase "You belong in a museum!" is another reference to Indiana Jones.
* The crazy archaeologist is the only Wilderness boss which does not drop a pet.
Linea de Sangre

**Linea de sangre:** te da la **posibilidad** de elegir un **Faccion Linea de Sangre**, que es una especie de beneficio de facciones cruzadas que se restablece en abdicaciones.

* **Costo:** Gratis
* **Requisitos de desbloqueo** : R7 + Para cada linaje facción: haber comprado 100 mejoras relacionadas con la facción en cuestión, total, a través de todas las reencarnaciones. Esto incluye actualizaciones de facciones, tratados comerciales, pactos de amistad, alianzas, herencias y actualizaciones de hechizos de facciones .
* **Trofeo y** actualización **: Sangre**
* Categoría de **mejora:** Alianzas

## Sangre

**Descripción del juego:** *Aumenta la producción de todos los edificios en función del tiempo que pasas como facción de la línea de sangre que estás usando.* *Mientras que usted es Mercenario, una fracción del tiempo total gastado como mercenario se agrega a su bono sangre basado en la cantidad de mercenarios mejorados comprados en este juego de la facción de la línea de sangre que está usando.*

El desbloqueo de todos los Linajes de facción otorga el Trofeo Secreto de Sangre, que a su vez otorga la actualización de Sangre.

* **Efecto:** Aumenta la producción de todos los edificios en función del tiempo total aliado con la línea sanguínea de facción que está jugando. (" *Tiempo gastado aliado* " con en la parte inferior de las estadísticas .)
* **Coste:** 1Tg (1e93 monedas)
* **Fórmula:** 0.1 \* x ^ 0.65%, donde x es tu tiempo (ajustado) gastado afiliado con la facción de la línea de sangre en segundos.

**Para los mercenarios *,*** El flujo sanguíneo funciona de forma ligeramente diferente, y una fracción de su " *Tiempo Gastado Aliado con Mercenario* " se usa además del tiempo que pasó aliado con la facción a la que pertenece su línea de sangre actual. Esta fracción depende de la cantidad de actualizaciones que "coinciden" con la facción de la línea de sangre utilizada en una compilación.
Los mercenarios tienen 12 actualizaciones, por lo que cada actualización representa 1/12 del tiempo total de Mercenary. Como Factions tiene 9 actualizaciones, la fracción máxima posible es 9/12.

Estos "Partidos" se indican en Mercenarios . Ejemplo: Se dice que una compilación usando Linea de Sangre Titanica y 3 actualizaciones de Titan tiene "3 coincidencias" = 3 / 12th de su tiempo total aliado con Mercenaries se usará en la actualización de Bloodstream.

Pasando por encima de la actualización de Bloodstream, la herramienta mostrará el tiempo ajustado.

## Relacionado

* **A400 Bloodspring Research Upgrade** (R28): concede la línea de sangre de la facción que está jugando actualmente, además de la línea de sangre que ha elegido. En el caso de combinaciones con las facciones Prestige, se seleccionará la línea sanguínea de la facción Prestige.

## Referencias

1. *Actualización 1.6.52.0* *: Linea de Sangre ahora son libres de comprar una vez que desbloquearlos.*
Woodcutting

**Woodcutting** is a gathering skill that primarily involves chopping trees to obtain logs used in the Fletching and Firemaking skills. Player's will a higher Woodcutting level can chop down higher tier trees and cut down trees quicker. As levels increase, players can use better axes to chop trees faster. Players with high enough Attack levels can equip the axes that match the respective metals, but it's not required to equip an axe to use it to cut down a tree. Simply having an axe in your inventory will do.

#### **Woodcutting pet**

The beaver is a skilling pet that can obtianed while training Woodcutting. The chances of getting it are dependent on the player's Woodcutting level, and the time it takes to gather a resource.
Cooldown Reduction

**Cooldown reduction** is a mechanic that reduces the cooldowns of spells within the Lunar spellbook. Its addition serves purely to compliment other additions that attempt to facilitate viability to supportive roles.

You can view your cooldown reduction on the Equipment Stats screen.

Given the nature of this mechanic, cooldown reduction is entirely restricted to sets of magic/healer robes.
Agility

## Basic information

Agility is a skillin which gives acsess to various shortcuts around Illerai. The higiher Agility level allows for faster run energy restoration.

It's highly recommended to wear light weight gear and or bring energy potions.

#### **Agility pet**

The giant squirrel is a skilling pet that can be obtained after completion of an agility course. The chances of getting it are dependent on the player's Agility level, and the agility course the player is training on.
On death, the pet will be lost.

#### **Graceful outfit**

This a weight reducing gear that can be purchased from Grace found in the Rogue's Den. The pieces are bought with marks of grace which are only obtained by completing the Rooftop Agility Courses.

Wearing the full Graceful outfit restores run energy 30% faster. Alternatively, items such as boots of lightness, spottier cape and penance gloves will reduce more weight than their graceful counterparts, but this will result in the loss of the graceful set bonus.

Graceful will be lost upon death and will be irretrieveable in wilderness level 20 or above.

## Training areas

For each course you normally recieve an amount of experience per obstacle completed, and a bonus reward for completing the course.

#### **Gnome Stronghold course**

[PLACEHOLDER]

As it has no requirements, it is recommended that new Agility trainers begin here.

#### **Barbarian Outpost**

[PLACEHOLDER]

To begin this course it is required to have 35 Agility or higher.

#### **Wilderness course**

[PLACEHOLDER]

To enter this course it is required to have 52 Agility or higher. However level 49 Agility is required to use the obstacles. This is one of the fastest agility expirence gaining methods. With the risk of being killed by another player in the level 50-56 Wildrness this course is located in. The fastest route back to safety would be to travel to Mage Bank (which is also a hotspot for player killers), for this you will need a knife to slash the webs.

## Rooftop Agility Courses

#### **Seers' Village**

[PLACEHOLDER]

To begin this course it is required to have 60 Agility or higher.

#### **Ardougne**

[PLACEHOLDER]

To begin this course it is required to have 90 Agility or higher.
Demonic Challenge

**Demonic Challenge** is an easy challenge where you have to defeat a level 27 Delrith with a total of 100 health. There are no handicaps for this fight. You simply have to use the Demonic Scroll on the Warrior, and then defeat Delrith by any means possible.

As a reward, you will recieve access to the first three gloves in the recipe for disaster chest (bronze, iron and steel) and you will also unlock the Silverlight. If you manage to lose the Silverlight or the gloves, you can purchase them again from the Challenges' Chest for a small fee.
Zamorakian spear

The **Zamorakian spear** is obtained from the God Wars Dungeon as a drop from K'ril Tsutsaroth and his bodyguards, requiring an Attack level of 70 to wield. Like other spears, it is a two-handed weapon. With a speed of 6, the Zamorakian spear is faster than most other spears, which have a speed of 5, making it as fast as daggers, scimitars and the abyssal whip. However, unlike other spears, it cannot be poisoned, and has its highest bonus in Stab, while other spears have the same bonus on all melee attack styles. The Zamorakian spear offers the second highest stab bonus of all weapons at +85, shared with the Zamorakian hasta and crystal halberd, it is only outmatched by the Ghrazi rapier with a stab bonus of +94.

The Zamorakian spear is currently the strongest spear in the game. It is popular among players because of its versatility; it has stab, slash and crushing options, making it useful on a wide array of monsters. Most notably, it is the strongest spear to use against the Corporeal Beast.

Overall, this weapon's total defence bonuses are the highest for any weapon. Many players consider this weapon to be an upgraded dragon spear because both of these spears have the same special attack, though they have different attack speeds, and the Zamorakian spear cannot be poisoned. Additionally, the Zamorakian spear's stab bonus outweighs its other bonuses, unlike the Dragon spear's balanced stats.

Otto Godblessed can convert the spear into a Zamorakian hasta for X coins.
Draconic Challenge

**Draconic Challenge** is an easy challenge where you have to defeat a level 83 Elvarg with a total of 80 health. There are no handicaps for this fight. You simply have to use the Draconic Scroll on the Warrior, and then defeat Elvarg by any means possible.

A good tip is to either use anti-dragon shield or to activate protect from magic to ensure that the dragon breath doesn't kill you. It

can hit very high if you do not use the shield or the prayer and has a good capability of defeating the player

Recommended combat style for this challenge is either Melee or Ranged. Elvarg is a dragon, and has a very high magic resistance so avoid using Magic.

As a reward, you will be able to wear Rune platebodies and D'hide bodies.
Parrying

**Parrying** is another addition to the combat system that allows you to heavily reduce the damage you would take from a single hit and reflect part of it back to your opponent by simply having a defender equipped.

This can only be done every 15 seconds, and this cooldown is shared across all of your defenders. However, the amount of recoil damage dealt and damage soaked increases with the quality of your defender.

Combined with a ring of recoil, this mechanism can be a very powerful way to deal damage to your enemies. It is a method that is commonly used on harder bosses while a ring of wealth or a fremmenik ring is used for easier creatures.

The defenders can be obtained from the Warriors' Guild minigame.
Your, Dead...Meat

**Your Dead...Meat** is the eighteenth episode in Season 1 of Robo Man and Kiro (TV Series). it is produced as the ninteenth episode in Season 1 of Robo Man and Kiro (TV Series). it scored 3.17 million viewers on premiere night. its airdate February 11, 2017.

## Plot

Robo crashes a car through the window causing them to come up with 500$ dollars for the repairs, but the girl scouts don't want them on there turf.
Warriors' Guild

**Warriors' Guild** is a large building located just west of Burthorpe. Once inside, players may play minigames related to melee combat. When players perform well in these minigames, they are rewarded with Warrior guild tokens, which are used to gain entry to the top floor of the guild and kill cyclopes for defenders.

## Travel

The Warriors' Guild is located in Burthorpe and can be accessed in a number of ways:

* Use of Merlin, located at the home area.
* Combat bracelet, which will teleport players to a location directly outside the guild.
* Falador Teleport and Camelot Teleport, after which a player can walk to the guild.

## Activities

### **Animation Room**

The animation room of the Warriors' Guild is located on the ground floor, southwest of the Guild entrance. This room is one of the most commonly used rooms out of the whole guild to gain tokens. Playing this minigame requires players to bring a set of normal metal armour, such as bronze or mithril. This set should consist of a full helmet (medium will not work), platelegs and a platebody. To begin the minigame, one uses any piece of the armour on one of the animation machines. After using the armour on the machine, the player will be forced to walk away from it and the armour will come to life and begin attacking them. Upon defeating the animated armour, the player may pick it up again along with tokens for defeating it. Higher-level armour increases the amount of tokens received as a drop.

### **Aquiring Defenders**

On the top floor of the **Warriors' Guild** is a large room where you will find about fifteen Cyclopes, which may be either level 56 or 76. This is where you get the coveted defenders. Entry to the Cyclops room requires a minimum of 100 Warrior guild tokens (10 tokens are now used upon every entrance) and then 10 tokens are charged for every following minute you stay.

On your first entry you can get a bronze defender as a drop from Cyclops. Each time you pick up a new defender, make sure to re-enter the room to be able to acquire stronger defenders, up to the dragon defender.

Defenders are desirable for their offensive bonuses and passive perk, as well as being untradeable, which makes them popular to use in both PvM and PvP.
Blessings

Choose between Saradomin, Zamorak, Guthix, Armadyl, Bandos, Seren, Zaros or Eldrax as God and recieve their blessing. Blessings will grant different abilities depending upon which God is chosen, not one god is the same.

Upon creating your account you're prompted with which God you will worship. To change your God after creation of your account you must speak to Oneiromancer, located West of home near the altar.

Blessing abilities will be activated by filling the rage bar. Constant effects however will always be active whether or not the rage bar is filled.
Spiritual Challenge

**Spiritual Challenge** is an medium challenge where you have to defeat a level 101 Tree Spirit with a total of 120 health. There are three handicaps for this fight.

1. You are not allowed to use prayer
2. You are not allowed to wear any equipment
3. You are not allowed to bring any items into the arena.

It is recommended to use one of the melee gods for this challenge, as you will be fighting them with your feet and knuckles. Zamorak, Bandos or Seren are all good choices though Zamorak and Bandos are the most popular ones amongst the community.

Once the spirit has been defeated, the player will be able to wear dragon longswords and dragon daggers.

## Trivia

* There were a lot of debates and heated arguments in regards to this challenge. The PvP Community of Illerai did not approve of the rewards, as the dragon dagger is a very popular choice as spec weapon.
Witch Lily

la strega Lily è la cugina di Adriano e il nipote della strega Violetta.

come sua zia è una strega cattiva.

la strega Lily è crudele e birichina, determinata e orgogliosa.

Sull'isola dei perduti gestisce un negozio di gioielli.

io the film Descendants: the rise of Adrian it is first seen on a bridge to poison the fish killing them, and then on tv to watch the Auradon newsletter.

She is surprised to see her cousin with William but she is pleased that at least now Adrian is happy.

tis makes it clear that perhaps even Lily is not as bad as it seems.

at the end of the film The Rise of Adrian Lily is invited to move to Auradon and becom a good witch, Lily accepts with great joy.

eventually Lily also goes Auradon becoming a good witch.

## Biographical information

### Alternative names

young evil witch, princess of the witches, lady of the darkness, lady Lily

### Profession

witch, shop assistant, student to Auradon prep

## Physical description

### Goal

help her aunt to defeat goodness(previously),

## Personal information

### Allies

witch Violetta(previously), Adrian, villains of the lost(ex)

### Enemies

Mal, Evie, Jay Carlos, Claire, George, Poseidel, Trout(all ex)

### Family

Adrian (cousin), witch Violetta (aunt), witch Bianca(mother), Azzurra(young sister)

## Appearance information

### Movies

descendants 7: the wicked curse,descendants gods vs witches, descendants: the rise of Adrian, Descendants:the house of terror
Karil's armour

**Karil the Tainted's armour** is a set of Ranged armour and crossbow from the Barrows minigame. Completing the Barrows minigame does not guarantee players will get a Barrows item. The whole armour set requires 70 Defence and 70 Ranged to equip. The crossbow only has the Ranged requirement.

As Karil uses Ranged, his armour gives a high Magic Defence bonus, making it popular for fighting enemies with powerful Magic attacks. Karil's crossbow, unlike many other crossbows, is two handed and requires a special type of ammunition called Bolt racks. Bolt racks can be obtained trading with another player.

Although many parts of it see use, the full set is rarely seen in unison. A common complaint is how situational the set effect is and how low the stats are, for such a high level degradable armour set. When combined with a blessed coif, black d'hide armour gives better Melee defensive bonuses than Karil's set (though Karil's set has better stats in Magic and Ranged Defence), is much cheaper, and does not degrade. Karil's crossbow is also less accurate than a Rune crossbow, and the ammunition is weaker than steel bolts (as Bolt racks give +55 Ranged Strength). However, the Karil's crossbow does have the speed of a Magic shortbow, and the bolt racks match the strength of amethyst arrows.

## Effect

**Tainted Shot:** If the Ranged attack is successful, it has a 25% chance of lowering the target player's Agility level by 20%.

The set effect of Karil's set is a source of criticism, as it is seen as not very useful, especially as it has no effect on NPCs. This has been a long-going issue for Karil's as well as Torag's armour owners wanting a better set effect compared to the other brothers
Illerai Wiki

A collaborative encyclopedia devoted to **Illerai**

We are currently editing 103 articles, and you can help!

* Money Making
* Archeology
* Challenges
* Rage
* Ancient Challenge
* Superior Slayer Dungeon
* Eldrax
* Adventurer
* Prayer
* Exoden
* Hunter
* Potions

**ABOUT ILLERAI**

Welcome to the Illerai Wiki. We are a wiki focused on Illerai, an Oldschool Runescape Private Server. Since Illerai was launched the staff and development team as a whole as worked countless hours to ensure the best experience possible for their fellow players. This would include expanding the content outside unlike any other RSPS, adding custom bosses, monsters, minigames, armors, weapons and more.

Illerai was founded on one key principle of being unique, being bold, and going outside of the norm, and we would recommend you to do the same by contributing to this wiki. If you notice any error hit the "edit" button at the top of the page and help by correcting it yourself. Now if you fill you're unable to do so feel free to contact a Wiki Editor or a Content Moderator to do so for you!

Happy editing!

**FEATURED MEDIA**

   Illerai Patch Notes 1 - 25th May 2017Illerai Patch Notes 2 - 31st May 2017Illerai Patch Notes 3 - N/A
Ironman

## Basic Information

Ironman is a game mode which a player has the option to choose at the start of the game. Once this game mode is selected you can remove your ironman privileges to become a "normal player". Player's often prefer this game mode if they want a more challenging experience.

## Experience rates

Ironmen have a combat experience rate of 55x and a skilling experience rate of 42x.

## Restrictions

Ironmen are unable to trade, use trading post, purchase items from shops (With the exception of Adam), and particpate in some minigames while using this game mode.

## Benefits

Regular Ironmen have an increased drop rate of 10%.

## Starting Items

Ironmen starter kit includes:

* 1 Bronze axe
* 1 Tinderbox
* 1 Small net
* 1 Cooked shrimp
* 1 Bucket
* 1 Pot
* 1 Loaf of bread
* 1 Bronze pickaxe
* 25 Bronze arrows
* 25 Air runes
* 15 Mind runes
* 6 Water runes
* 4 Earth runes
* 2 Mind runes
* 1 Ironman helm

* 1 Ironman platebody

* 1 Ironman platelegs
Runecrafting

## Basic Information

Runecrafting is a skill that allows players to craft their own runes for Magic spells. The experience earned from making runes is small, making Runecraft a very slow skill to raise, and due to constant running and banking, it is fairly click and attention intensive. Making this one of the tougher skillers in the game of Illerai.

## Creating runes

#### **Rune essence**

Normal rune essence is used to make air, mind, water, earth, fire, and body runes.

#### **Pure essence**

Pure essence is used to make any type of runes.

## Obtaining essence

Both rune and pure essence are located in the same mine. However, players require a Mining level of 30 to obtain pure essence. It is obtained automatically upon mining the rune essence, in place of regular essence.

To access these mines [NEEDS TO BE ADDED]

## Location(s)

#### **Abyss**

Players can acsess the Abyss by teleporting via Merlin at home.

## Crafting runes

When a player has entered the mysterious ruins, all they have to do is click on the altar.  They will then craft all the essence they hold in a rune.

[PLACEHOLDER]

#### **Crafting multiple runes**

As a player's Runecrafting level increases, they can make more runes. However, they only earn experience based on the amount of essence they have. For example, a player may have only 1 essence in their inventory and be able to craft 2 air runes per essence. The expirence recieved will be the same as crafting 1 air rune per essence as there was only one essence that was used.

[PLACEHOLDER]

## Tips

#### **Weight reduction**

When mining essence, players hould only be carrying a pickaxe to prevent further loss of energy from weight. Player's should also carry essence pouches so that they can run more essence per inventory.

Noteable items for weight reduction would include the Graceful outfit, Boots of lightness, spottier cape, and Penance gloves.
Sea Troll Queen

The **Sea Troll Queen** is a level 170 boss located at the Piscatoris Fishing Colony. She is considered to be a medium difficulty boss, with players being able to kill her when they are alone. To fight her, the player must first pay a fee of 5,178gp to Merlin in order to teleport to her location. Due to this, she is not a very popular boss. Most of the PvMers prefer to make maximum amount of money per hour, which Sea Troll Queen does not offer.

Like many other boss monsters, a Dwarf multicannon will not work on her; she will immediately destroy it.

## Strategy

**Important:** It is **critical** to defeat the Sea Troll Queen as fast as possible if using Prayer. Her draining attack drains **over** 20 Prayer points at once. In any case, bringing Prayer potionsis advised. The Sea Troll Queen attacks using magic projectile resembling Water Wave, with the latter being her more powerful attack. The Sea Troll Queen cannot move during the fight, and instead reverts to her prayer-draining ability should the player remain outside of melee distance with an overhead prayer active.

*Generally,*the best way to deal with the Sea Troll Queen is to use Protect from Magic and tank the melee attacks in order to prevent the occurrence of prayer drains. Conversely, fighting her at range should only be attempted by players who are prepared to use many prayer potions or withstand powerful magic attacks.

The Sea Troll Queen's most prominent weaknesses are stab and ranged attacks. She is most resistant to magic attacks due to having a very high magic level. Therefore, it is advantageous to plan your equipment accordingly before starting the fight. It is also helpful to bring a secondary weapon for its special attack such as a dragon halberd or crystal halberd.

## Trivia

* Although she is the queen of Sea trolls, the Sea Troll Queen does not look like a troll at all; she oddly resembles a Kraken.
* The Sea Troll Queen is known to be the biggest surprise to newer players, as they expect her to be easy but get defeated by her ability to hit high and drain prayer.
Skills

**Skills** are a vital part of Illerai, where training and leveling them up will progress you into the game. To train a skill, a player has to perform an action which in return will grant experience. In order to 'level up', that action has to be repeated a various amount of times. The higher level you have, the more times will you have to repeat the action in order to gain the next level. Skills allows the player to do large variety of things. These includes killing, cooking food, create runes, cross obstacles, cast magical spells, plant seeds and much more. A couple of skills are also combined, such as Fishing and Cooking, where you can catch the fish with the Fishing skill and then cook them with Cooking. Right now there are a total of 23 skills on Illerai, with Archeology being a custom skill.

When you start Illerai, all your skills will be level 1, other than Hitpoints which will be level 10. You can progress in all skills to level 99. After that you can no longer gain more levels, only experience: Which goes all the way up to 200,000,000 (200Mil). You can prestige in any skill you want after you've reached level 99, and in such way keep leveling up as the skill you prestige in will be reduced back to level 1. Due to this, many players choose to get 99 in a skill to prestige it maximum amount of times before they go for 200,000,000 experience. You can view the Highscores to see the player rankings in the different skills.

## Skill types

There are four types of skills in **Illerai**: Support, Gathering, Combat, and Artisan.

**Support skills** - These skills have no classification.

  Archeology, Agility,  Thieving, and, Slayer.
**Gathering skills** - These skills involve obtaining resources or items from the environment..

Mining,  Fishing,  Woodcutting,  Hunter, and  Farming.
**Combat skills** - These skills involve fighting in Combat.

Attack,  Strength,  Defence,  Magic,  Ranged,  Prayer, and Hitpoints.
**Artisan skills** - These skills involve processing items obtained through extraction skills into finished products.

Cooking,  Smithing,  Fletching,  Firemaking,  Herblore,  Crafting, and  Runecrafting.
Melee Armour

**Melee armour**, used in the Attack, Strength and Defence skills, is generally made out of some kind of metal. There is a "default" (regular) series of armour, consisting of Bronze, Iron, Steel, Black/White, Mithril, Adamant, Rune, and Dragon (in ascending order of the quality of the armour). For each piece of armour, there is a counterpart made for each other type of metal (with the exception of Dragon armour which has some items yet to be releaeds). All these can be made from the Smithing skill, with the exception of Black, White, and Dragon, which can only be purchased or received from a monster drop.

All armour items not made from those metal types can be considered "special" and generally cannot be made from the Smithing skill, but rather sold by an NPC or obtained as a monster drop. Some players may consider these more desirable, as they often provide higher bonuses than other forms of armour.

## Melee armour sets

A set generally comprises a full helm, platebody, platelegs/skirt, and a kiteshield where applicable. It's very typical among the metal armours.
Weapons

**Weapons** are wieldable items that a player can use to inflict damage in Combat.

All players wield weapons in their right hand. If a player is using a two-handed weapon, such as a bow or a two-handed sword, they may not have any items equipped in the Shield slot at the same time, thus two-handed weapons are held in both hands preventing the use of a shield. In the case of thrown weapons, which are stackable, multiples of the same thrown weapon may be equipped in the Weapon slot at once. A player may also equip a pickaxe or a Woodcuttingaxe in the weapon slot so that they may hold more ore or logs, respectively.
Piety

**Piety** is a level 70 Prayer that is automatically unlocked when reaching the required level. The prayer offers an increase in Attack by 25%, Strength by 23% and Defence by 20%. As these stats primarily apply to melee, it is a prayer that is very commonly used by both medium and high level pvmers.
Arclight

**Arclight** is an enhanced variant of Darklight requiring level 75 Attack to wield that is extremely effective against demon type monsters. In addition to an enhanced passive effect, Arclight features modest improvements in attack bonus and speed over the original sword.

Arclight provides a 70% increase in accuracy and damage when used against demonic creatures, meaning it is more effective than an abyssal tentacle against these targets.

Arclight retains Darklight's special attack, *Weaken,* which uses 50% of the player's special attack energy and lowers the opponent's Strength, Attack, and Defence levels by 5% (10% for demons). *Weaken*'seffect is only applied if it is a successful hit. Use of the special attack does **not** detract from Arclight's charges. Special attack's accuracy roll is dependant on combat style type bonuses (stab or slash) which then rolls against predefined defence roll stab always against any NPC

## Acquisition

Arclight can be made by using Silverlight on the altar in the centre of the Kourend of Catacombs with 3 ancient shards in the player's inventory. It initially has 1000 charges and gains an additional 1000 charges for every 3 shards added, and can hold a maximum of 10,000 charges. One charge is consumed for each successful attack when using Arclight, with the exception of special attacks. If all the charges are consumed, it will revert back to Darklight.

The rarity of ancient shards is likely to prevent prolonged use of Arclight without it running out of charge. To avoid wastage, it is advisable to refrain from recharging Arclight when it is above 9000 charges since it will still cap at 10,000, thus wasting the shards' potential.
Abyssal tentacle

**Abyssal tentacle** is a weapon which requires 75 Attack to wield. It is created by combining a kraken tentacle with an Abyssal whip. It is an upgraded variant of the whip, having a +8 increase in Slash and +4 increase in Strength over its predecessor. It also has a 25% chance per hit to poison the opponent, which starts at 4 damage. The kraken tentacle can be recieved as a drop from the Kraken boss, requiring level 87 Slayer.

If the abyssal tentacle is **not** protected upon death, it will fully degrade into a kraken tentacle. However, if it is protected on death, it will remain in its regular state as the abyssal tentacle. In addition, the abyssal tentacle does not have any charges compared to Runescape.

## Special Attack

The abyssal tentacle has a special attack, *Binding Tentacle*, which consumes 50% of the player's special attack energy, and binds a target for five seconds, as well as increasing the chance of poisoning them.
Rage

**Rage** mechanic is part of the combat system on Illerai. Players may accumulate the rage bar by attacking any creature found on Illerai. Once the rage bar reaches 100%, the player will have enchaned mechanics based on the chosen god. This energy is displayed i

n the form of a bar above your character's head and below the HP bar that fills red as you fight on.

A common hit, whether yours or your opponent's, will fill your enragement bar by 5%, while your hits that deal over 15 damage will fill it by 40% of that amount. When it reaches 100%, you will rage and the bar will drain over the course of 12 seconds.

The effects of your rage over you depend on your keystones, another new mechanic.

## Calculation

The rage builds up not only based on the hit, but also from other different factors. You also get bonus rage based on the amount of items you wear relevenat to the god. Each item grants you +1 rage, and base rage is 5. This means that no matter what you wear, you will always get 5 rage on hit. The maximum amount of rage you can get is up to 14 per hit.

When you take a hit, the rage is also decreased by 5. You should be able to get your rage up to 100% if you hit very accuratley and high.
Ranged

**Ranged** is one of the three combat styles with the other two being Melee and Magic. It involves using bows, crossbows, and thrown weapons to damage opponents from a distance, and Ranged armour can mostly be made from animal hides. Players who specialise in this skill are known as rangers or archers.

Rangers are capable of having the highest accuracy of any combat type, boasting a maximum of +234 to Ranged attack, beating both Magic with a maximum of +152, and melee with a maximum of +170 to slash. For this reason, it is often used against monsters with very high Defence.

The combat triangle dictates that Rangers are strong against mages but weak against Melee fighters.

The ability to attack from a distance means that a player can safespot a melee monster while fighting from safety. Keep in mind that some melee monsters have high Ranged Defence, so a high Ranged level may be needed. Crossbows are useful against monsters with high Defence, as they are very accurate.

## Equipment

### Stats

There are three ranged stats, two for attack (Ranged Attack and Ranged Strength) and one for defence (Ranged defence).

Ranged weapons provide + Ranged Attack for accuracy and + Ranged Strength for max hit and armour provides + Ranged defence

In the case of crossbows and bows, the bows provide the Ranged Attack and the ammo provides Ranged Strength, while in Darts and Knives (where the ammo is the weapon) both stats are provided by the weapon.

### Weapons

The rapid combat stance gives the fastest attack speed of all three stances while having a lower maximum hit compared to the accurate or long range stances, which have a higher maximum hit. The accurate stance treats your ranged level as if it were 3 higher than it really is, the long range stance increases ranged by 1, while the rapid stance does not boost ranged at all. However, the accurate and long range stances have slower attack speeds. Also, the long range stance gives Defence experience, and as the name suggests, has a longer reach.

 Throwing rings
 Chinchompas
 Bows
 Crossbows
 Karil's crossbow
 Dark bow
 Toxic blowpipe
 Dwarf multicannon

## Enchanced crossbow bolts

Bolts that are tipped with gems can be enchanted for a wide variety of passive effects, each of which has a small chance of activating when an enemy is damaged by the bolt.

* **Opal:** Extra damage.
* **Sapphire:** Prayer siphon
* **Jade:** Opponent knockdown.
* **Peal:** Extra (water-based) damage - effective against monsters specialising in the fire element, such as Obsidian creatures.
* **Emerald:** Greater chance of poison.
* **Topaz:** Lowers target's Magic (other players only).
* **Ruby:** -10% Hitpoints from self, -20% Hitpoints from target.
* **Diamond:**  Ignore much of target's Ranged Defence.
* **Dragonstone:** Magical attack, effective against opponents with low Magic Defence. Antifire potions will decrease the hit.
* **Onyx:** Extra damage, Hitpoints siphon by 1/4 of hit, but not versus undead.
Elderwood robes

The **Elderwood robes** are a magical set of robes requiring 90 Defence and 2nd Prestige in Prayer to equip. They can be obtained as a very rare drop from Baron Maple. It is the best magic armour in Illerai, providing the highest Melee and Magic defence bonuses, and is a very good armour for tanking.
Shrine of skilling

**Shrine of Skilling** is located at home and is primarily used by players using the skiller mode. Adventureres and ironmen are sadly not able to use this since they are less focused on the skilling aspect than the skiller mode.

Skillers are able to accumulate points which they can use on the shrine of skilling. With the help of these points, players may unlock and purchase different kinds of things.

## Resources

* Skilling resources
* Experience in non-combat skills
* Buffs
* Rare Items
* Gambling
Ethreal Challenge

**Ethreal Challenge**is a hard challenge. In order to get the scroll, the player must talk to the Oneiromancer that is located at home. Other then that, the player must also have 12 Challenge Points in order to begin the challenge.

There are no handicaps for this battle, but you will be facing off multiple opponents. Therefore, it is very important that you bring a lot of food and methods to restore your prayer. For this fight, it is recommended to use Melee and Ranged as most of the creatures in the fight have the two combat styles as weaknesses.

## The Fight

1. For the first wave the player will be fighting off The Inadequency which has level 343 combat. It has 180 health and can penetrate prayer. Be wary.
2. Next up the player will be facing a level 223 combat monster known as The Everlasting. It uses Melee and has 230 health. This monster can also penetrate through prayer.
3. After that the player will be facing a level 274 combat monster known as The Untouchable. It also uses melee and it only has 90 health.
4. The last monster is called The Illusive and has 108 combat. It uses melee and has 140 health.

## Rewards

As a reward the player will be granted access to the Lunar Spellbook and the Lunar equipment. The lunar equipment grants you cooldown reduction to spells, which makes it the **perfect** equipment to use with the combination of the Seren god.