The Shifting Expanse

The dry, rolling dunes of the Shifting Expanse are defense enough for the wicked and industrious that call the desert their home. Under the leadership of House Dynami, the inhabitants of this land carve their roosts deep into the earth and on the hollowed insides of the towering mesas and buttes that line the coast. Miles of wrapped cables criss-cross valleys and canyons, linking harnessed electicity to unseen machines.

## Tempest Spire

A large, central tower scraping the bottom of the stormclouds that scream and roar overhead. The air is deadly up here, torrents of powerful lightning clapping the metallic framework that holds this feat of technology together. It is from this conductor that the leaders of House Dynami bellows instructions to their apprentices below.

## The Lightning Farm

An impressive array of rods and spires, thrust into the static-charged, superheated air. Atop these flats, lightning strikes these coils thousands of times an hour, providing energy to machines unseen. Hundreds of cables drape from mesa to mesa, like a vibrant, deadly spiderweb of concentrated energy.

Housing: Plentiful

Many engineers make their home here in the Lightning Farm, where they live and breathe their work. Many workshops dot the landscape, fueled by a constant natural electricity source. Workshops connected to living spaces, this would be a dedicated engineer's dream. However, this does make for a very noisy home. The constant beeping of machines and the rumble of distant thunder means this would not suit light sleepers. Futuristic, messy, and sometimes a fire hazard, this home is lit up by flashes of lightning and neon lights. This is truly a home of the mad scientist, living amongst the brightest of minds, machines, wires and clockwork gears.

### Native Fauna

* Squall Seeker
* Storm Seeker
* Swift Lumen

## Golem Workshop

This factory draws enormous power from the Expanse. The largest of the workshops and operated by the most elite of House Dynami's engineers, the inventions and creatures here pioneer the technological dreams of Sornieth. Whether it's particle accelerators or artifical intelligence, this workshop is the place to go for anyone with a problem they cannot solve.

Housing: None.

Fortunately, no one is allowed to live within the Golem Workshop. Perhaps seeing some value in distancing work and relaxing, however little, this is a place purely reserved for getting down to work. Considering the amount of "accidents" that can occur here, this decision is strictly enforced. No siestas here!

### Local Constructs

* Sentry Squawker
* Steelhound Drone
* Coppercoil Creeper
* Spellbound Golem
* Stone Borer

## Highland Scrub

An arid stretch of land that can be considered the region's most docile area. Low shrubbery clings to life in a place where moisture is precious, and hundreds of species of lizard and carrion bird clamor for supremacy in the wind and heat. Cactus plants provide well-wandering travellers with water enough to find the next shady spot.

Housing: Scattered

More than just pitching a tent in the desert, House Dynami has managed to create some form of inhabitance here in the highlands. Windy, sandy and dry, this place is the furthest from the storm that rages over much of House Dynami's seaside territory. This is a place one where one can look forward to calm nights and the occassional wildlife. Living here is not unlike living in tents, be it a small one or a large, carnival tent. The desert is not a good place for tall structures, and the ground does little to support construction of large buildings. But for those seeking a simpler location, where services and communities can meet in colourful, windblown tents that are easy to relocate, this is a good place to settle. For a House as dynamic as Dynami, quiet and peaceful is oft in short supply.

### Native Fauna

* Saddle Wrasse (Thalassoma duperrey)
* Kuhli loach (Pangio kuhlii)
* Sentinel Fish
* Sea Bass (Serranidae)
* Black Capped Chickadee (Poecile atricapillus)
* Major Mitchell's cockatoo (Lophochroa leadbeateri)
* Dodo
* Hooded Dodo

## Carrion Canyon

On the edge of a crackling thunderstorm, this great canyon carves the region in two, providing a natural defense for those that live among the mesas to the east. This large divide is nearly devoid of life.

Housing: Abundant

This giant canyon with tall walls makes for a great place for the industrious to calve their place in House Dynami. Outside of the crackling thunderstorm, this place sees the sun come up everyday, and yet is still close enough to the enterprising workshops of the Lightning Farm. The walls of the canyon makes for natural defense against the unfriendly elements. A home here is calved within the rocky walls, and while it sees less natural light than the highlands, escapes the muffling darkness of the thunderstorm. Rocky, but not lacking in comfort, it's no wonder that a good many choose to settle within this crack in the landscape.

### Native Fauna

* Boneskitter
* Fallout Streak

## Harpy's Roost

These rocky heights holds no great value to the untrained eye - at least at first. A recent discovery has revealed rich veins of ore deep within these bluffs. Those seeking to curry favor with their metalsmiths are venturing into the winding crags in hopes of making their fortune.

Housing: None

### Native Fauna

* Bluemoon Dartling
* Frost Whisper
* Vampiric Featherflea
* Java Sparrow (Lonchura oryzivora)
* Greyback Sparrow
* Clouddancer
* Hippojay
* Hippogriff
* Roc