Adventure 30

**Real World Date: 7/22/2018**

**In Game Dates: March 20th, 5001 M.E. - March 30th, 5001 M.E.**

**XP: 2500 (Total: 38551)**

## Taking Stock

The party takes stock after the battle. They save Jorna Aluhm from the brink of death. They also see that there is an unconscious man who was previously invisible in the corner. Jorna had knocked the man unconscious to prevent him from starting this brawl, but ended up performing the task with his own arrow. The party find a map and a key in the chest that was promised to lead to Telban's wife.

The party split with Jorna Aluhm and head to the spot indicated on the map with Telban. It's an abandoned warehouse but in the basement are a series of cages with people locked up, ready to be sold to slavers. In one of the cages is Annavora, Telban's wife.

## Cast of Characters

There are numerous people in the cages from all walks of life. They manage to unlock the cages and let everyone out. A **dwarf** prisoner refuses to leave, stating that a debt is paid as long as he gives himself willingly to these slavers and he doesn't want to go back on his word.They also find a blue dragonborn barbarian. She runs out of the basement quickly which raises suspicion from Wrax, who pursues her.

After chasing her a bit, but eventually letting the barbarian go, he returned to the basement where Telban paid the party the remainder of their fee for helping him. They part ways with them and leave town, heading towards the capital city of Ramande.

## Take Your Seats

The party arrive in the capital. They seek out the arena so they can find evidence of Aust's mother. They head into the audience. Aust is approached by a noblewoman and her naive child, who ask some ignorant questions and invite him to join them in their seats in the stadium. Aust begrudgingly agrees to join them. Dhamon goes invisible and follows him.

Ren and Wrax go into the regular cheap seats. While they are waiting for the events to start, an employee approaches Wrax and asks him to head up to the main offices as The Pit Master wants to meet with him. Wrax goes up to meet them. Ren then sees a vision of Wrax walking into a trap. He uses the message spell to warn Aust and Dhamon and runs after Wrax, turning visible.

## Trouble With the In-Laws

Wrax heads into the top offices to meet with The Pit Master, and Ren follows him in, invisible and silent. Wrax is ushered into the office and is suddenly surrounded. it is revealed that Talis Hightower is **The Pit Master**. He has invited Wrax up here because he blames Wrax for taking a deal with **Korbeth**, and reveals that he was originally going to make a deal with the devil first and make sure that his daughter would have survived. He will take care of the demon for what he did, but he wants to take out Wrax first.

Wrax acts first and fires two blasts at Talis, knocking him back. He throws a small item into the center of the room, which somehow completes a spell and glyphs on the floor lit up and teleport Wrax out of the room, unknowingly taking Ren with him. They both pop up on the arena floor and are announced as the next fighters for the main events. The crowd goes wild.

## Oh, Hi Mom

Aust and Dhamon are too late to arrive at the office and find that the other two had been teleported into the arena. They both use their magic to get down into the arena as the competitors come out. They are a large giant and an assassin dressed in black. As Aust and Dhamon arrive in the arena, the assassin reveals that she is, in fact, Dhamon's mother.

Against the wishes of the people running the arena, she turns on her ally and they combine forces to take out the giant. After it happens, the guards begin to swarm the stadium to break up the fight and stop the interlopers. Velcora reveals she has a magical collar on her neck that will prevent her from leaving, but she promises she will find Aust when she can.

The party flees...

## On The Run

The party escape the arena to find their Wagon pulls up with Jorna Aluhm driving it. They all hop in and flee outside the city before it can be locked down. They move quickly through the desert to get a good distance away from the city before stopping.

The head back to Massara and part ways from Jorna Aluhm. They get a room at the inn and over drinks they decide that they are going to do something about the Gray Fox in this town. They discuss their options on what they might attempt in this city quietly in the corner of the inn...