Bandit Sniper

* Card
* Non-Card Entity

## Bandit Sniper**Edit**

 **Bandit Sniper**Bandit Sniper6016 Human ArcherRifle AttackFocus ShotLife Stealer750500

## Statistics

### Card ID

1669

**Bandit Sniper** is a Tier 2 () Unit of the Bandit faction. This uncommon card was released with the Rebirth Edition and has no affinity variants, nor a promo version.

This card has been changed already, since its release.

This card has been added to the game in Patch #400031 as part of the Rebirth Edition expansion.

## Card Info

**Rifle Attack**
 **Autocast:** Every 2 seconds, unit fires a blast of energy at enemies that deals 65 / 67 / 70 / 75 damage.

**Focus Shot**
Power Cost: 40 / 40 / 40 / 30 **Active:** Activate to channel a powerful shot against a hostile unit or building that deals 400 / 400 / 500 / 500 damage. Has a preparation time of 6 seconds, during which the Bandit Sniper cannot be controlled by the player. Deals 60% reduced damage if a hostile unit is within 25m radius of the caster. Has a long range of 40 / 50 / 50 / 50m. Knocks back small units. Has a 10 seconds cool-down after the card was played out. Reusable every 10 seconds.

**Life Stealer**
 **Passive:** 15% of the damage dealt by the unit will be added to its life points.

## Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

## Gallery

* Card Artwork
1/1
## Patch History

Patch #400035
* Active ability :
	+ Added a visual effect above Bandit Sniper's head, while he is **Distracted** by nearby hostile units.

Patch #400032 - Mid-Patch Update (02 February 2022)
* Added the card upgrades to be obtainable on all difficulties of .

Patch #400031 - Mid-Patch Update (06 January 2022)
* Active ability :
	+ Corrected small typo in French ability description.
	+ Added missing translations for status bar descriptions in French and Russian.

Patch #400031
* Added  to the game.

## See also

Playable Cards

OrbsNumber of OrbsTypeRarity563 matching cards

## Basic Info

Bandit Snipers are **tier three** units of the Wasteland Bandits. Armed with powerful rifles, they have the ability to unleash a charged shot at long range, dealing major damage.

## Ability Info

**Official Tooltip**
Has a powerful ranged attack.

**Sand Rifle**
 **Autocast:** Every 2 seconds, Bandit Sniper fires a blast of arid energy at enemies that deals 180 damage.* Hide
* Show Details

* The ability name and description are not official.

**Charge Shot**
 **Autocast:** Every 15 seconds, begins charging up for 6 seconds before releasing a powerful shot that inflicts 660 damage. Has a long range of 50m.* Hide
* Show Details

* The ability name and description are not official.

**Sniper's Focus**
 **Passive:** Requires total focus in order to perform a Charge Shot. Enemy units within 20m of the sniper will disrupt this focus.* Hide
* Show Details

* The ability name and description are not official.

## Tips & Strategies

Although they are quite fragile, Bandit Snipers are glass cannons capable of dealing huge levels of damage from long range with their charged shot. With this, they can harass your units and buildings without repercussion, so keep an eye out for them. If you can get close, they are barely a threat.

## Trivia

* Bandit Snipers are **Reskins** of the .
* The  is based on the Bandit Sniper.