Dynus (encounter)

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This article is about the encounter with Dynus. For the NPC, see Dynus.

## Dynus

When confronting **Dynus**, the player can choose to fight or make an offering. If the player chooses to make an offering, the player must have completed 7 altars to complete the quest Confronting Dynus. The player can fight **Dynus** an infinite number of times, and can decide to appease **Dynus** with offerings after losing in battle.

Once defeating **Dynus** in battle, the player can still complete the altars for their rewards *but the Steam achievement **Appease the Moon Dragon** cannot be received*.

The fight against **Dynus** is the hardest battle in the game, and the player will receive a warning about needing lots of food and equipment to complete the battle. To defeat **Dynus**, defense is an especially important stat as it will directly reduce the damage taken during the start of the fight. It is also helpful to have food to replenish health lost during this unavoidable attack. The rest of **Dynus'**s attacks can be avoided by the player.

## Spells

Dynus has 2 spells that deal direct damage. The first is an orb, and the second is a beam. He also spawns enemies throughout the encounter, and at one point raises the water in his lair, creating several small platforms.

### Orbs

This attack has 2 variants. Each orb does 37-43 damage. These orbs may do less damage depending on the defense stat of the player.

#### Grid

Dynus summons orbs in a 4x3 grid to fly at the player. He summons 7 rounds of these grids from throughout the battlefield.

#### Circle

Dynus summons orbs in a expanding circle. He summons 4 of these circles in succession.

### Beams

Dynus creates 6 beams that span the battlefield horizontally. He does this at 3 locations. Each beam deals 56-61 damage.

### Monster Spawn

Dynus summons monsters onto the battlefield. These monsters will either be a Level 35 Shadeclaw or a Rootwalker, with Shadeclaws being more common. The Shadeclaw will have 550 and 15, and the Rootwalker will have 600 and 20. These monsters do not drop any items.

### Raise Water

The water level rises, engulfing the battlefield. There are 7 small platforms above this higher water level. 2 crystals spawn on the far sides of the battlefield, which must be destroyed to return the water level back to normal.

## Phases

### Start

Dynus shoots lightning at the player, dealing 105% of the player's health. This damage is reduced depending on the player's defense. Without any defense, this spell kills the player.

**Dynus**:"Your opposition to me shall be... the same as all others... *brief*..."
### Phase 1

Dynus repeats the following 3 attacks:

* Summon orbs in a grid-like pattern across 7 locations on the battlefield
* Summon orbs in an expanding circle pattern across 4 locations on the battlefield
* Shoot 6 horizontal beams in 3 locations across the battlefield

Once Dynus is below 70% health, or 63000, he moves on to Phase 2.

### Phase 2

**Dynus**:"There is no hope... Dark minions, come forth from the shadows!"
Dynus repeats the following attack sequence:

* Spawn 2 Shadeclaws with 550 and 15
* Summon orbs in a grid-like pattern across 7 locations on the battlefield
* Spawn 2 Rootwalkers with 600 and 20
* Summon orbs in a grid-like pattern across 7 locations on the battlefield
* Spawn 2 Shadeclaws with 550 and 15
* Summon orbs in a grid-like pattern across 7 locations on the battlefield
* Shoot 6 horizontal beams
* Summon orbs in a grid-like pattern across 7 locations on the battlefield

Once Dynus is below 35% health, or 31500, he moves on to Phase 3.

### Phase 3

**Dynus**:"Your reality is under my control... Give in to my will..."
Dynus raises the water level of the battlefield, engulfing the lower terrain in water. 7 small, square platforms rise above the water and 2 crystals spawn atop the 2 higher terrain areas on the left and right edges of the battlefield. While these crystals are intact, Dynus summons the grid-like orb pattern around the battlefield. Once those are destroyed, he moves on to the following attack pattern:

* Summon orbs in a grid-like pattern across 7 locations on the battlefield
* Summon orbs in an expanding circle pattern across 4 locations on the battlefield
* Shoot 6 horizontal beams in 3 locations across the battlefield

These attacks come much faster during this phase of the fight. **Every 2 attacks** Dynus will summon a Shadeclaw onto the battlefield with 550 and 15.

This sequence continues until he is defeated.

## Media

Https://imgur.com/a/w6dJsMpPlatform PhaseAddsBeam SpellLightning SpellDynus encounter BallsSpell.gifBalls SpellDynus encounter Last phase.gifLast phase where the player is hit with all of the abilities