Status Effects

**Status effects** are harmful or beneficial temporary effects affecting the player. Up to two status effects can be carried at one time. They all provide either a benefit or a debuff. These effects are obtained by being attacked by enemies or using mount skills, interacting with hazardous zone environment or Patch Pins in Patchlantis.

All negative ailments are cleared after collecting the Rainbow Heart from Danger rooms. Using a Cleanser will clear all current effects, both positive and negative. Most negative ailments clear after defeating monsters or effecting the player multiple times.

## Ailments

### Soaked

**Slower Shots**

When Soaked, all of your shots travel slower. Soaked monsters will also fire slower shots.

Sources: Water, Whirlpool (Styral), Jetstream (Brellyfish, Torrentoise), Water Wheel (Seabra, Seabro, Borka), Waterfall (Clawtress), Geyser (Torrentoise), Rain Blast (Torrentoise), Surf (Galvangler, Skiial), Turbine (Styral), Flood Wave (Tadpog), Downpour (Deardrop), Forecast (Deardrop), Fur Flood (Raquoon), Tube Coral, Fountub, Water Geyser, Exponge, Rain Totem, Spout Totem.

### Sticky

**Stick To Stuff**

When Sticky, you will stick to obstacles. Sticky monsters are unable to run.

Sources: Muck Wave (Tattoad), Ink Jet (Muktopus), Spitball (Croakamel), Honey Pot (Bumblebear, Pandit), Websling (Triantula), Boulder Roll (Sandamander), Mudslposion (Muktopus), Mudscape (Amplikewt), Clay Bending (Poven), Dripcicle (Gelatops), Gumball (Gelostrich), Dungo, Honeycomb, Sticky Pitcher, Gooberry.

### Slippery

**Slide after Moving**

When Slippery, you will slide around as you run. Slippery monsters will also slip and slide around.

Sources: Bubble Bomb (Muktopus, Poislug), Bubble Wave (Seabra, Seabro), Soap Shield (Shamprew), Lick (Majeleon, Magellion), Slide (Poislug), Bath Bombs (Shamprew), Skitter (Tadpog), Blowhole (Wolphin), Goo Geyser (Gelatoise), Jelly Stream (Gelatoise), Party Poppers (Snaipalm), Spraypalm (Snaipalm), Soapalm, Pustule, Clustule, Snot Totem.

### Itchy

Sneeze after Melee

When Itchy, you will sneeze after using your Melee Blast. Itchy monsters will sneeze instead of using Defense Skills.

Sources: Tremor (Croakamel), Sand Screen (Sandamander, Gelostrich, Fosstrich), Pollinate (Lightling, Frightling, Nightling, Brightling, Reignbow), Honey Pot (Bumblebear, Pandit), Beeseige (Buzzerker), Swarm (Triantula), Leaf Blades (Bronsai), Sneestool, Spine Coat (Shrubhog, Bronsai), Bristle (Shrubhog), Pinsplosion (Shrubhog), Stinger Swarm (Buzzerker), Sandstorm (Sandamander), Silkstream (Triantula), Fur Fluff (Saberfloof), Fuzzplosion (Saberfloof), Turrants (Antillery), Sawduster (Scorpenter), Sneestool, Holee.

### Shocked

**Chance of Stun**

When Shocked, you become stunned after reloading your blaster. Shocked monsters will be stunned after using any Attack Skill.

Sources: Heat Seeker (Kragnet), Electrobeam (Amplikewt), Thunderclap (Galvangler), Stormclouds (Brellyfish, Deardrop), Glitter (Lightling, Reignbow), Fur Flash (Zirrel), Short Circuit (Zirrel, Amplikewt), Caltrap (Manturai), Lightning Rod (Deardrop), Magnetise (Kragnet), Heat Seeker (Kragnet), Paranenemy, Oystar, Plutonite, Sunstone, Jellyfern, Plantenna, Solanoid, Thundarod, Sparkoil, Spark Totem.

### Dizzy

**Poor Aim**

When Dizzy, your shots are much harder to aim. Dizzy monsters will sometimes attack other monsters by mistake.

Sources: Flutter (Hypnoth, Yinyowl), Hypno Lure (Galvangler), Sonar (Bombat, Wolphin, Borka), Baffle Beam (Hypnoth, Styral), Dual Bombs (Yinyowl, Yangrowl), Glitter (Frightling, Reignbow), Confungus, Brain Coral, Eyedol, Nightsnare, Catflail.

### Burned

**Defense Down**

When Burned, you'll take extra damage when hit. Burned monsters hurt themselves whenever they use attack skills.

Sources: Detonate (Bombat), Rocket (Bombat), Incinerate (Combusdile, Tyregg, Tyrage), Flame Coat (Combusdile), Fireball (Velostrich, Fosstrich), Fur Flare (Folare), Fire Bombs (Folare, Bombat), Kung Flip (Shinobo), Kung Fury (Shinobo), Glitter (Brightling, Reignbow), Fireflies (Lyrefly, Pyrefly), Char Grill (Poven), Shooting Star (Stellan), Firewall (Stellan, Skurret), Yellfire (Tyrage), Inferno (Combusdile), Spraypalm (Snaipalm), Lamploder, Koitapult, Phantern, Lava Geyser, Chimney, Firegrass, Bomboulder, Sandmine, Lava Totem, Sun Totem, Bomb Totem.

### Frozen

**Move Slower**

When Frozen, you run much slower. Frozen monsters move and act much slower.

Sources: Icicles (Molem, Skiial), Polar Breath (Lunon), Igloo (Puffelant, Malloon), Snowball (Skiial), Moonshine (Hypnoth, Lunon), Glitter (Nightling, Reignbow), Blizzard (Snodo), Snoflake (Snodo), Hailstorm (Snodo, Raquoon), Snowstorm (Skiial), Ice Coat (Puffelant, Malloon), Dripcicle (Gelatops), Frost Ring (Magellion), Frost Blades (Gelasaur), Ice Geyser, Freeztal, Lettice, Frost Totem, Yeti Totem.

### Poisoned

**Take Gradual Damage**

When Poisoned, you'll gradually lose health. Poisoned monsters will also gradually lose health.

Sources: Poison Dart (Tattoad), Miasma (Tattoad), Venostrike (Coppra), Sting Shot (Buzzerker), Fumigate (Poislug, Skurret), Gas Coat (Skurret), Spore Cloud (Snooth, Snordiceps), Pesticide (Skurret), Gammabeam (Gammole), Sting Shot (Scorpenter), Venocap, Poison Geyser, Sporestool, Topazar, Chemiball, Skull Totem.

### Tarry

**Longer Cooldowns**

When Tarry, all your cooldowns are longer. Tarry monsters also have much longer cooldowns.

Sources: Mortar (Antillery), Shakedown (Ramber), Tar Geyser (Tartle), Muck Stream (Tartle), Grime Blast (Tartle), Tarrage (Antillery), Oil Slick (Snaipalm), Tar Geyser, Tarball.

### Smokey

**Can't Be Seen**

When Smokey, you become invisible to monsters. Smokey monsters sometimes fail to use their skills.

Sources: Conceal (Muktopus, Majeleon), Smoke Ring (Majeleon), Smoulder (Combusdile, Poven), Flame Coat (Combusdile), Smoke Screen (Steagull), Smokura, Antkiln, Chimney, Camocumber.

### Drowsy

**Falling Asleep...**

When Drowsy, you gradually fall asleep. Drowsy monsters will fall asleep every so often.

Sources: Lullaby (Yinyowl), Blackout (Shinobo, Steagull), Strum (Lyrefly), Yawn (Snooth, Snordiceps), Sleeping Willow, Yawning Glory, Jinglebell, Moon Totem.

### Haunted

**See Ghosts**
When Haunted, you'll be chased by ghosts. Haunted monsters will also be chased by ghosts.

Sources: Curse (Pyrefly), Ghost Geyser (Shelleton), Hex Stream (Shelleton), Spirit Blast (Shelleton), Screech (Yangrowl).

## Buffs

### Strong

**Damage Boost**

You deal more damage. Lasts indefinitely.

Sources: Powerose

### Tough

**Defense Boost**

Your defense is increased. Lasts indefinitely.

Sources: Armachoke

### Speedy

**Run Faster**

You walk ~x1.5 faster. Lasts indefinitely.

Sources: Snapdash, Fast Runner (Velostritch, Seabra)

### Sugary

**Summon Bee Allies**

You will summon up to 4 allied bees that will attack nearby monsters.

Sources: Magnaroma

### Stench

**Touched Foe Flees**

The first monster you touch flees the battle. Lasts for one use.

Sources: Raffleshia

### Spiny

**Defensive Spines**

Gain 2 spines that will spin around you and destroy bullets that touch them. Lasts indefinitely.

Sources: Thristle

### Dusty

**Dusty Trail**

You leave damaging dust behind you when you walk. Lasts 1 room.

Sources: Dustelion

### Charming

**Charm Some Foes**

Chance to make some of the enemies in a room dizzy upon spawning. Lasts 3 rooms.

Sources: Dizzalea

### Bubble

**Safe Until it Pops**

Immune to damage and terrain. Lasts 10 seconds(or until hit).

Sources: Bubble Bulb, Cucumbair, Slip (Shamprew)

### Turbo

**Slow down Time**

Slows down everything but the player by 25%. Lasts 4 seconds.

Sources: Boost (Velostrich), Cayennegizer

### Shrunk

**Size Down**

Decreases your size to a shrunken down state. Your hitbox is smaller. Lasts 3 rooms.

Sources: Shrink (Brellyfish), Shrinkstool

### Flying

**Ignore Terrain**

Allows you to pass over terrain and obstacles. Lasts 10 seconds.

Sources: Hot Air Geyser, Upsy Daisy, Levitate (Brellyfish, Lightling)

## Monster Buffs

### Energized

Allows the player to move slightly faster and reduce mount skill cooldowns by 400%

Sources: Eating planted pins

### Angry

Increases wild monster damage output, and removes their attack telegraphs. Activates when wild monster is the only monster remaining in the room.

Sources: Monsters, Moodstone

### Frenzy

Makes wild monster almost invincible for a period of time, while boosting attack.

Sources: Monsters, Frenzify (Galvangler, Snooth, Snordiceps, Tyrage), Possession (Hypnoth), Frenzerries, Brain Totem, Vengeful Passive (Borka, Tyregg, Tyrage, Yangrowl).

### Infected

A mushroom grows on the back of the monster, which leaves a trail of Itchy dust behind.

Sources: Morticeps, Zombify (Snordiceps)