recursal/Fanatic-Fandom huggingface dataset:
Version 0.7.8

## Major

* Added new unique items
* Fixed connectivity problems

## Minor

* Stash: Move +10 pages now takes you to your last page (for example 24/24), instead of taking you to the unlock new stash page.
* Portals that appear after finishing a level are now randomly placed
* Leaderboard inspection now shows stats without buffs or passive skills, and always calculates stats versus monsters on the highest completed level
* Fixed: S rarity items were not announced correctly in certain occasions
* Fixed: Essence crafting: Life regeneration and movement speed affixes now correctly show up as upgrades if an upgrade is available.
* Fixed: Relic crafting: Tooltip on target item is no longer hidden when crafting
* Loot filter: When using rarity filter together with an affix filter, the number of affixes must be of the specified rarity or higher.
* Previously, an item was shown if it was of the specified rarity OR had the number of affixes specified.
Version 1.0.11

* Fixed and issue where the wrong filter was downloaded when searching for item filters
* Fixed some Korean translations
* Opening a Town Portal will no longer stop auto-attacks, but it will stop auto-move
* Warrior Mace Specialization will no longer throw a hammer towards a target that was killed during the auto attack that triggered it, and is now cast instantly
* Splash damage is now dealt correctly for auto attacks by non-warrior classes with melee weapons
Bazy

# Na tej stronie znajdziesz bazy

Bazy zostały wykonane przez Daiyamondostar. To do niej kierujcie pytania w sprawie problemów.

## **Regulamin baz**

1. Jest zakaz używania baz w innych miejscach niż OC psów Wiki. Złamanie tego punktu grozi ostrzeżeniem, jeśli użytkownik nie usunie obrazu, grozi mu wtedy ban.
2. Jest ZAKAZ wyśmiewania się z baz. Za złamanie tego punktu, grozi natychmiastowy ban.
3. Prosimy nie zmieniać koloru line-artu.
4. Można wykonywać drobne edycje baz, (dłuższa sierść, stojące uszy itp.) lecz prosimy, aby całkowicie ich nie przerabiać.
5. Proszę aby bazy nie były podpisane cyframi/literami tylko poprawnie ortograficzną nazwą.
6. Bazy tego typu będą usuwane.
7. Bazy powinny mieć usunięte tło.
8. Prosimy o nie wstawianie baz na profil.

## **Bazy**

Martwy pies krótkowłosyMartwy pies długowłosySamotnik długowłosySamotnik krótkowłosyPrzywódca długowłosyPrzywódca krótkowłosyZastępca długowłosyZastępca krótkowłosyŁowiący Pies długowłosyŁowiący Pies krótkowłosyPies Walczący krótkowłosyPies Walczący długowłosySzczeniak długowłosySzczeniak krótkowłosyPsia Matka krótkowłosaPsia Matka długowłosaUczeń krótkowłosyUczeń długowłosyJeżeli jakiejś bazy brakuję, proszę używać bazy Psa Walczącego.
Axus Flaro

Axus jest młodą fuqinką z rodu Flaro. Mieszkała na Archipelagu Kineto. Znana jest z wybuchowego temperamentu.

W młodym wieku została wybrana na ucznia u mistrza Dagharta w Kościele Oświecenia. Gdy zginął w wojnie, Axus, korzystając z mocy swojej aury, zbiegła do Albanii. W Albanii odbywał się wówczas pogrom westalski. Axus szukając schronienia spotkała Avina, z którym szybko nawiązała serdeczne relacje.

Celem Axus i Avina było odnalezienie mitycznego kamienia - Infinitu. Dzięki pomocy Exonni Krauri, zdołali znaleźć miejsce ukrycia Infinitu.
Version 1.0.12

* Added a "Recovered Stash" to Town in normal mode, that will hold items that have been transferred from another game mode (such as from a season that has ended) Unclaimed season rewards, iron from season bank, season shared stash will be migrated here when the season ends, and you can move the items over to your normal mode private/shared stash
* Added Turkish and Indonesian localization
* Fixed some crashes on mobile platforms
* Fixed an issue where unequipping an item could result in multiplicative ("more" and "less") affixes being calculated incorrectly

### Minor

* Added another Aesir blessing duration, you can now buff all players for up to 4 hours.
* All season participants will receive a Season 1 avatar frame on season end
* Asset data is now part of the Steam game download instead of a separate in-game download
* Hardcore characters will now migrate correctly to normal mode on death
* Fixed the "Time synchronization error" when creating a new character
* Fixed the flickering of some buff and debuff icons
* Fixed the attack animation for hunter and mage
* Fixed the display of Offense/Defense/Recovery that could show a lower value than the actual value on your character
* Fixed an issue where the player could unlock certain achievements incorrectly
* Fixed an issue where it was possible to obtain portals higher than 100x of the character's highest unlocked world level
* Fixed an issue where the wolf could be blocking the path to the end stage chest
* Fixed an issue that required an internet connection to play offline
* Fixed the sorting of shorter skill cooldown essences at the blacksmith
* Updated some localization entries
* FPS Optimizations
Item Essence

**Item Essences** are a catagory of items that appear as colored gems, each one has information about a single non-implicit item affix. Garrett (Blacksmith) uses item essences during essense crafting to upgrade the rarity of, or to add new, non-impliciti affixes onto items. Essences are created after dissasembling an item through Arnfinn (Disassembler).

## Mechanics

* Rarity, type and value of the essence depends on the rarity, type and value of the affix on the item when it was disassembled.
* Value of the affix when applied to the item is further modified by the **efficiency of the essence** on that item type which can be seen by viewing the extended tooltip (show potential).
* Essences can only be applied to target items that **match the item type or category** as listed in the essence tooltip.
* When applied to a target item via blacksmithing it will **raise the required level** of the item if the essence is of a higher req. level.
* Essences can **add new affixes** to an item that has not reached a limit of either 3 prefixes or 3 suffixes, depending on the essence affix type.
* You can only overwrite an affix if the item has the same type of affix with a **lower rarity tier**.
* In comparison to crafting with item upgrades, crafting with essences **costs more iron**.
* Flat affix values scale with level compared to percentage affix values which do not, so essences containing flat affix values might lose their value as the player progresses.

## List of Essences

* Weapon
* Off Hand
* Jewelry
* Armor

* One-Handed Weapon
* Two-Handed Weapon
* Two-Handed Melee Weapon

* One-Handed Axe
* One-Handed Sword
* One-Handed Mace

* Two-Handed Bow
* Two-Handed Fire Staff
* Two-Handed Cold Staff
* Two-Handed Lightning Staff
* Two-Handed Poison Staff
* Two-Handed Elemental Staff

* Two-Handed Axe
* Two-Handed Sword
* Two-Handed Mace
* Two-Handed Spear

* Shield
* Arrows

* Amulet
* Ring

* Light Armor
* Medium Armor
* Heavy Armor
* Belt
* Cloak

* Light Helmet
* Light Boots
* Light Gloves
* Light Chest
* Light Bracers
* Light Leggings
* Light Shoulders

* Medium Helmet
* Medium Boots
* Medium Gloves
* Medium Chest
* Medium Bracers
* Medium Leggings
* Medium Shoulders

* Heavy Helmet
* Heavy Boots
* Heavy Gloves
* Heavy Chest
* Heavy Bracers
* Heavy Leggings
* Heavy Shoulders
Version 0.5.2

## Major

* You can now see other characters around you on the leaderboard
* Added leaderboards for each class (Warrior, Hunter, Mage)
* Prepared support for Push Notifications

This will be used to communicate events, updates etc. Can be turned off in game settings.

## Minor

* Additional profile synchronization fixes
* Fixed quests (tutorial) that were not saved correctly and kept reappearing (skill usage, attribute tab highlights, junk items, etc...)
* Scroll of regret are now stackable up to 5. (You need to find a new scroll and stack old scrolls on it to change your old scrolls stack size)
* Updated some menu icons
* Fixed pathfinding around loot chests
* Increased light in dungeon worlds
Version 0.9.22

When using Heating Stones, you can now choose how much to overheat the Blacksmith's iron with a visual slider.
Overheating increases the chance of upgrading the Essence to the next higher rarity, but requires more iron and increases the durability loss on the item.

* Blacksmith hammer changes Blacksmith hammer costs now depend on item type (regular item=1, portal=2, set/unique=3)

Enchanted Blacksmith hammer costs now depend on the highest rarity of the affixes (S=3, AAAAA=2, other=1). Rolling on a unique item (to re\*roll unique affixes) costs 5 additional hammers.

* Fixed an issue were item\*based buffs were incorrectly removed when changing equipped items
* Removed loot chest collisions
* Swapped places of "Discard low rarity" and "Sort" in the inventory/stash, to make Discard the same position as in the loot window.
* Added keybinding settings for PC version

### Minor

* Added settings to change HUD scale
* Added settings to change graphics quality on PC version
* Added settings to toggle gathering of crash reports and advanced analytics
* Improved game performance \* Guild members are now sorted by level
* Login with email is no longer case\*sensitive
* Fixed Hel falling outside the map when pinched in a corner
* Made loot chests more visible with an animated effect
Version 1.0.8

### Major

* The pause/game menu will no longer pause the game in hardcore mode. I've added an in-game dialog to remind players of this when entering the game for the upcoming 5 days.

### Minor

* Fixed the opal costs for the premium features in season
* Improved Summon Wolf AI to be more aggressive
* Fixed achievements progress that didn't save correctly
* Other minor bugfixes
Version 0.6.7

## Major

* Fully clearing a level (killing all monsters) now gives +10% more xp as a bonus at the end of the level
* Reduced monster XP by 10% (compensated by the line above)
* Each distinct world level is now static (layout does not change if repeated)
* Character inspection: Added the highest completed world and fastest clear time for that world.
* Character inspection: Added a premium option to inspect people's active, passive and mastery skills

NOTE: The new data may not be immediately available on all characters, if it's not available, the button will be disabled.

## Minor

* When you finish and fully clear (slay all monsters) in your highest completed world, more time information is added in the reward screen which displays your record time and the current clear time relative to that.
* Monsters can no longer roll a buff and an aura buff within the same category (i.e Increased Armor and Increased Armor Aura)
* Armor and armor buff auras on monsters now give increased armor% instead of raw physical reduction% (these monsters will now receive more physical damage)
* Reduced elemental resist and resist buff auras from monsters (these monsters will now receive more elemental damage)
Version 0.7.6

## Major

* Changed the Loot Filter and added a lot more flexibility.

You can now add overrides to the main filter, and filter on item types, specific affixes, rarity, etc.
More information is available in the Help-section of the Loot Filter

* Warriors now have splash damage on their auto attacks, dealing 50% of damage to nearby monsters in an arc in front of you.

The splash damage is not counted as distinct hits, so leech, crit and "on hit" effects do not apply to splash damage.

* Changed server infrastructure to allow for higher security. There may be connectivity issues in some regions.
* Physical damage reduction is now capped at 75% for players and 90% for monsters

## Minor

* Hunter: Thorns now gives +10% physical damage reduction instead of armor from evasion.

Tactical Thorns Mastery increases this bonus.

* Slightly increased player attack range
* Völund'r Bravery Set swords Set bonus now does no splash damage with auto attacks, but will still always hit your target.
* Doubled flat armor, evasion and force field bonus from Constitution, Agility and Mindpower.
* Golem is now immune to shock and knockbacks
* Fixed: Linked affixes were incorrectly disassembled, the disassembled Essences from linked affixes will now have the same rarity.
* Fixed: Looking at an equipped set item will now show the correct set level (lowest equipped item level in that set), looking at a non-equipped set item will show bonuses for that item level.
* Fixed: Item tooltip no longer shows 100% Offense increase if you have 0 Offense when looking at an item that does not improve offense.
Version 0.4.2

## Major

* Added a new referral system, so you can invite your friends to play, both you and them get special rewards!
* Added the ability to inspect other players on the leaderboard

Note that a player is only inspectable if he/she has played the game in version 0.4.2 or later.

* Doubled maximum offline battle time, and halved the offline killing speed

(The potential amount of xp and rewards you get is the same as before, just spread out over a longer period of time)

* Increased base attack speed of all weapons by 50%, and reduced the maximum attack speed bonus from affixes by ~50%

(Weapons are now faster than before by default, and the maximum obtainable attack speed is about the same)
To obtain the new attack speed on an existing weapon after the patch, re-roll the implicit affixes by using a blacksmith hammer.

## Minor

* Improved pet looting priority and pathfinding
* Your character will now resume auto-attacking if it gets blocked and cannot reach the destination when moving manually
* Disabled tutorial-skipping until it's properly fixed
* Shortened the tutorial in some topics
* Removed item type loot filter which is not yet implemented
* Adjusted player camera positioning
* Small balance changes
Relic of Linking

Used by blacksmith to link two affixes of the highest rarity on an item.

When disassembling a linked item, the linked affixes will be disassembled together before other affixes are evaluated.

Re-linking the item, using Relic of Reorientation or upgrading the rarity of a linked affix will remove any existing links.
Potion

## Health Potion

 Huge Health Potion | Gain [90 - 110]% life over [8 - 9] seconds

## Mana Potion

 Huge Mana Potion | Gain [140 - 150]% mana over [16 - 17.6] seconds

## Rejuvenation Potion

 Medium Rejuvenation Potion | Gain [6 - 7.5]% life over [5 - 5.5] seconds
 Large Rejuvenation Potion | Gain [10 - 11]% life over [6 - 6.6] seconds
 Huge Rejuvenation Potion | Gain [17 - 19]% life over [8 - 8.8] seconds
Gain [35 - 37.5]% mana over [16 - 17] seconds
Version 0.4.5

## Major

* Prepared game for localization (Russian will be the first translated language, arriving soon)

## Minor

* Added durability on cloaks which was missing
* Fixed an issue when using an Essence to upgrade an existing affix on a two-handed weapon where the affix would only get the 1-handed efficiency/value (100%) instead of 2-handed (190%)
* Changed some 2-handed weapon names to differentiate them from 1-handed items
* Fixed wrong tooltip text on some items
* Reorganized some UI elements to fit for localized texts
* Bugfixes
Version 0.8.8

## Major

* Changed server infrastructure, this shouldn't have any noticeable effect to players, except:

All leaderboard scores are reset, but simply logging in again with each character will update the new leaderboard scores automatically (except Helheim Depth).
The infrastructural changes are required for increased security, preparations for faster saving of your progress, and handling a larger amount of players.

* Added Portuguese (Brazil) language to the game - big thanks to @Sagrelor (and @Flipa) for helping out! :heart~1:
* You can now use iron from your Private and Shared Stash when crafting at the Blacksmith.
* Fixed: Rare issue where Buffs (such as passive skills and Idols) disappeared incorrectly when entering a town portal

## Minor

* Made Helheim more accessible by adjusting the difficulty:

The starting level is now 0.25x your level (instead of 0.5x), but the difficulty ramps up a bit higher for every depth.
Adjusted Hel difficulty (reduced summoned minion life by 25% but increased their damage)

* Added a button link to the Nordicandia Wiki in the About page (from Main menu)
* Fixed: Issue when interrupting the tutorial that caused the 2-1 world boss not to spawn
* Fixed: You should no longer get disconnected after watching an ad on Android.
Version 0.5.8

## Major

* Added an error dialog if the local save failed for some reason when exiting to main menu/change character, to allow you to retry the save.

This is also coupled with an improved saving mechanism to acertain that stash and character progress is not lost or desynced due to saving errors.
General tip: If you see the sync status in the upper right corner being RED, it means that your recent progress is neither saved locally to the device nor to the server due
to an error, and it's recommended to relog to avoid losing progress from that point on.

* Fixed saving/communication errors that could occur after sessions longer than 24 hours
* Fixed Anvil that was giving doubled effects when crafting
* Increased Disassembler success rates slightly (items should not display 0% success rate for all affixes anymore)
* Balancing: Adding a new Affix with an Essence now damages 10% durability instead of 5% (modifiable with Anvils)
* Dungeon worlds are now bigger (longer).

## Minor

* Added ability to discard/throw away single pet loot items by dragging them outside the loot window
* Fixed so that Imbued items are no longer usable to transfer affixes from (like the tooltip says)
* Added cap of 100 shared/private stash pages.
* Slightly increased monster aggro range
* Added loot filter to don't show health/mana/rejuv potions
* Balancing: Slightly increased iron cost for adding new affixes using essences
Boni

**Boni** - Była członkini Sfory Płomienia, wtedy znana jako Dym. Obecnie jest psem domowym. Jej byłym partnerem był Pokrzywa, z którym miała trójkę szczeniąt: Skrzydło, Popiół i Plamę. Jej braćmi są Jedi i Max, a siostrą Gisa. Matką suczki była Stella.

## Wygląd

Boni zdecydowanie więcej odziedziczyła po matce. Ma ona długie białe futro w czarne łaty. Jej ciemne oczy można porównać do kory drzewa. Pod jej sierścią kryją się mięśnie, dzięki którym jest zdolną pływaczką.

## Charakter

Łaciatą suczkę cechuje szczególna wytrwałość. Bardzo ciężko ją zniechęcić do dążenia do celu. Jest również wierna temu co uważa za słuszne, co przyniosło jej zarówno przyjaciół jak i wrogów. Dla Boni rodzina jest najważniejsza i dla nich rzuciłaby się w ogień. Jej największą wadą jest panika i brak umiejętności działania pod presją.

## Historia

Boni rodzi się na farmie niedaleko miasta wraz z Jediem, Maxem i Gisą. Zaledwie kilka miesięcy po narodzinach szczeniaków Jedi zostaje zaadoptowany. Kiedy suczka pyta się Stelli dlaczego ludzie go zabrali, to matka jej odpowiada że tak musiało być i żaden pies tego nie uniknie. Gdy Max i Gisa trochę podrośli oni również ją opuścili. Rozgoryczała i wściekła na ludzi za odebranie rodzeństwa uciekła z farmy aby ich odnaleźć.

Teraz znana jako samotniczka, Boni przemierza ulice miasta w poszukiwaniu zaginionego rodzeństwa. Ledwo wyżywiona, ale zdeterminowana się nie poddaje. W końcu pewnego dnia bezogoniaści (ludzie, a dokładniej hycle) łapią ją aby ją wywieźć do schroniska dla psów. Tam poznaje kilku przyjaciół.

Pewnego razu jeden z nich, a dokładnie Inferno proponuje utworzenie Stowarzyszenia Zgromadzonych Buntowników. Według niego byłaby to swego rodzaju grupa mająca na celu wydostanie się ze schroniska i utworzenia niezależnego stylu życia. Nazajutrz psom udało się uciec ze schroniska a nawet zamieniły swoje stowarzyszenie w prawdziwą sforę. Jej nazwą była Sfora Płomienia. Inferno, teraz znany jako Płomień nadał wszystkim psom nowe imiona; nowym imieniem Boni jest Dym.

Niedługo potem jeden ze znajomych Dymu, Pokrzywa wyznał jej miłość. Suczka odwzajemniła to uczucie. Niewiele czasu potem rodzą się ich pierwsze szczeniaki; Popiół, Plama i Skrzydło. Przez kolejne pół roku łaciata suczka jest psią matką, a po ich minięciu jej szczeniaki zostają uczniami.

W miarę jak upływał czas sfora stawała się coraz bardziej okrutna. Mordowanie, szantaż, bitwy, agresja... To wszystko zmusiło Dym do opuszczenia partnera i prawie dorosłych pociech. W zamian za to Płomień obiecał stanowisko zastępcy dla tego kto przyniesie ciało byłej łowczyni.

Tak oto Dym znowu zanana jako Boni stała się samotniczką. Raz znaleźli ją przyjaciele jej pierwszych bezogoniastych. Oni również nadali jej pierwsze imię: Boni.

## Ciekawostki

* Postać jest wzorowana na pewnej historii z życia autorki. Pewnego dnia, kiedy wracała ze szkoły zobaczyła plakat o treści "zaginął pies". Suczka ze zdjęcia do złudzenia przypominała psa autorki, oprócz rudych ciapek na pysku.
* W sforze łowiła głównie ryby ze strumienia. Nie umiała polować na inną zwierzynę.
Hunter Guide by Pug

Welcome!

## To farm loot

Get 9 pieces of the Scavenger's set, get a Heartpiercer bow and afk farm stages.

## To farm xp

Get 9 pieces of the Ullr's set, get a Heartpiercer bow and afk farm stages.

In all seriousness, I do not have enough experience with hunter since the class rebalance update to talk at length about proper gear stats :) Chances are you can follow the gearing suggestions on my warrior guide and be just fine. You likely don't need nearly as much cooldown reduction, though. Also replace any instance of "armor" with "evasion" and you're solid. I will update this to a proper guide in the future, I'm sure...
Version 1.0.4

### Improvements

* Added notification when a top 50 hardcore player dies on the season leaderboard
* Pressing Esc on PC version when the pause menu is open will close the menu instead of prompting to exit the game
* Made "show chat" button more visible when chat is hidden
* Updated max stack size of Attribute Respec scrolls to 20
* Most of the Relics now have a higher default rarity, these are "new" relics will not stack with the old relics of E rarity
* Moved the fire in Odr's Trail further away after entering the arena
* Default quality at the Essence Blacksmith is now 100% instead of 0%
* Defeating Odr now spawns a Town Portal
* Imbuing a quiver with no available affixes now results in a failure without consuming the materials
* Removed the message about skill points gained when you're below level 10k
* Improved the scrolling speed in achievements window
* Pressing Apply in the item filter window no longer closes the window (but still applies the changes)

### Bugfixes

* Fixed so that the skill hotkeys work correctly after sending a chat message
* Fixed the sorting order of "lower skill cooldown" Essences in the blacksmith Essence list
* Fixed an issue with loading guild info in guild screen when there's a member with no characters
* Fixed portals not showing correctly when using the "All items" filter override
* Fixed time durations not localizing properly when switching languages (edited)
One-Handed Axe

Axes are categorized into one-handed and two-handed axes. Their specific weapon type implicit grants them increased local critical strike chance which is further compounded by their higher than average base critical strike chance. One-handed axes can be dual-wielded alongside another one-handed melee weapon, or equipped alongside a shield, while you can generally equip only one two-handed axe at a time.

### Uniques

Local Physical Damage Percent: 80%
 Deadly Axe
increased physical weapon damage
Helheim

**Hellhiem** is a red portal accessible from the town on a small island to the north, over a grey bridge. The portal is available once daily with a Key to Helheim (which drops from Nordicandia or Niflheim bosses at level 9-1 higher).

Besides being the only place to find a Relic#Relic of Blessing, Helheim also has a private leaderboard which will reset each Monday 12:00 AM UTC. Holding the listed ranks on the leaderboard when it resets will award the character with premium currency.

Rank 1: 400 Opals

Rank 2: 200 Opals

Rank 3: 100 Opals

Rank 4 - 5: 50 Opals

Rank 6 - 10 25 Opals

At the end of each depth, the boss Hel must defeated to advance to the next. Each next depth is a higher difficulty of the last.
Marian

**Marian** était l'épouse de Garrow et la mère de Roran.

## histoire

Garrow était responsable de l'éducation de leur neveu, Eragon, ainsi que celle de leur fils, Roran. Selena était la mère d'Eragon et l'a laissé à leurs soins. Eragon apprit, des années plus tard, que Marian et Garrow n'étaient pas ses parents. Marian est décédée d'une maladie peu de temps après qu'elle lui ai dit cette vérité

## sa famille

Cadoc (beau-père)

Garrow (époux)

Selena (belle-sœur)

Roran (fils)

Eragon (neveu)

Murtagh (neveu)

Katrina (belle-fille)

Ismira (petite-fille)

Cadoc (beau-père)

Garrow (époux)

Selena (belle-sœur)

Roran (fils)

Eragon (neveu)

Murtagh (neveu)

Katrina (belle-fille)

Ismira (petite-fille)
Heavy Armor

Heavy Armor is a group of filter overrides that provides a convenient way to refine Helmet, Boots, Gloves, Chest Armor, and Bracer loot.

### Shoulders

 Pauldrons  | [65-70]
 Iron Spaulders  | [70-75]

### Wrists

 Manica  | [20-22.5]
 Vambraces  | [22.5-25]

### Gloves

 Chain Gloves  | [17.5-20]
 Reinforced Gauntlets  | [20-22.5]
 Gauntlets  | [22.5-25]

### Legs

 Reinforced Leggings  | [65-70]
 Plated Leggings  | [70-75]

### Boots

 Greaves  | [17.5-20]
 Heavy Plated Boots  | [20-22.5]
 Heavy Greaves  | [22.5-25]

## Sets

The items listed below will always drop, ignoring the filter.
Version 0.9.7

### Major

* Skill masteries that auto-cast skills every X seconds will now attempt to auto-cast between 0 and X seconds instead. Mastery description has been updated.

Example: Blizzard will auto cast every 0-5 seconds, after 3.2 seconds (as an example) has passed, a cast attempt is made, after which, a new random auto\*cast cooldown between 0-5 seconds is applied.

### Minor

* Disassembler: Added option to reduce extracted Essences to Level 1, this can be used give Essences to another character of lower level.
* Disassembler: Added option to automatically discard low rarity essences when disassembling, this will usually enable more disassembly operations per batch due to less space occupied.
* Disassembler: Movement speed essences no longer get Required Level 1 by default, but can be disassembled using the method described above
Version 0.9.1

### Hotfix

* Fixed issue with set bonuses not being applied correctly
* Fixed attributes not being shown incorrectly
* Fixed pet that was looting with infinite range
* Fixed buffs that were disappearing between levels
* Fixed portal level that was incorrectly set to 1-1 on all Niflheim portals
* Fixed monsters that could spawn on the wall in Niflheim portals
FAQ

## Account

**Q:** **How can I play on Steam with my progress from a mobile account?**

**A:**

1. Register an account in game with your mobile profile (Profile->Register)
2. Start the game on Steam
3. (Optional if you want to be able to play both on mobile and Steam with the same account)
	1. Unlink your steam account by clicking unlink
4. Logout from your in-game profile
5. Login with email+password that you created in step 1.
6. (Optional if you did step 3.1)
	1. Link your steam account by pressing Link
7. *You're all set!* *(Note: You can't play simultaneously on PC and Mobile devices)*

**Q: How can i play on my mobile phone with my progress from a Steam account?**

**A:**

1. Register an account in game with your steam profile (Profile->Register)
2. Start the game on your phone
3. (Optional if you want to be able to play both on mobile and Steam with the same account)
	1. Unlink your mobile account by clicking unlink
4. Logout from your in-game profile
5. Login with email+password that you created in step 1.
6. (Optional if you did step 3.1)
	1. Link your mobile account by pressing Link
7. *You're all set!* *(Note: You can't play simultaneously on PC and Mobile devices)*

**Q:** **How can I change the google play account used when signing in to the game on Android?**

**A:**

1. Open "Google Play Games"
2. Press Profile in the bottom right
3. Press the three dots in the upper right and press Settings
4. Scroll down to "Your Data"
5. Press "Change account for games"
6. Scroll down to Nordicandia and press Change
7. Select the account you want to use
8. Start the game again and it should sign in using the account you selected
Version 0.4.0

## This version contains major graphical changes.

* Added 3D-levels
* New Town, Golem and Niflheim (portal) world designs
* Added collisions; Monsters will now no longer clip, and the player will be blocked by monsters
* Added spell lighting effects
* Visual tweaks for most skills to fit in a 3D world
* Sorting items will now also sort by item level (but first by item type, rarity and stack size)
Passive Skills

Passive skills are skills that will have their effect active as long as they are equipped. You start with only 1 passive skill slot and up to 2 more can be bought for 400 opals each. They can be trained to increase their level up to level 20. You can only start training passive skills after you reach level 1k

## Passive Skill List

For the detailed view of the passive skill list of each class check their wiki pages.

* Mage
* Hunter
* Warrior
Version 0.4.9

## Major

* You can now earn Achievements on your Account, with Opals as a reward!

Some achievements might unlock immediately if you meet the conditions, and others need to be achieved "from scratch".
More achievements will be added later.

* Fixed skill mastery tooltips so you can assign points properly.

## Minor

* Added comparison stats when looking at other players on the leaderboard, allowing you to see their stats compared to yours.

You can also see a comparison for their items compared to yours by looking at the bottom of their item tooltip.

* Added item upgrade status (green arrows) to the stash and shared stash
* Fixed some tutorial objectives that were not saved properly
* Fixed tooltip description for "Increased Stength %" which was displayed as Vitality
* Level complete\*window will now display the total exp gained in the run if no levels were gained.
* Made tooltip texts a bit more compact \* Fixed chain lightning mastery "Enchant Weapon", which reset the chain lightning cooldown to the wrong value
* Chain lightning proc's from "Enchant Weapon" no longer cost mana
* Fixed chain lightning which didn't count the first impact as a hit, which resulted in life leech and other calculations not being applied.
Relic of Blessing

## **Relic of Blessing**

Used by blacksmith to bless equippable items.
Blessing increases the value of all non-implicit affixes by 1% up to 30%

Movement speed and attack speed are not affected by blessings.
Any new affixes applied on the item will automatically receive the bonus.
Disassembling a blessed item reults in non-blessed affixes

This item cannot be shared with other characters.
Two-Handed Mace

Maces are categorized into one-handed and two-handed maces. Their specific weapon type implicit grants them a stun chance on hit. One-handed maces can be dual-wielded alongside another one-handed melee weapon, or equipped alongside a shield, while you can generally equip only one two-handed mace at a time.

### Uniques

 Groundshaker | Physical
Local Physical Damage Percent: 80%
Melee Auto Splash Damage Can Crit
Version 0.9.25

* Slightly increased Helheim starting level (30% of character level instead of 25%)
* Reduced Hel's minion's life and slightly increased their damage
* Fixed Heating Stones error message about not having enough iron
* Fixed the inspection of other player's skills that had no masteries and were displayed incorrectly
* Fixed sorting Guild members
* Fixed "last online" time for guild members
* General UI improvements and fixes
Version 0.5.3

## Major

* You can now only spend skill points in either Tactical (left) or Offensive (right) mastery for each skill. General (center) masteries are not restricted.

This means that you have to choose a path, but if you change your mind you can always reset the tree.

* New attribute: "Force field hit threshold", which indicates how much % damage of your total force field you have to take in a single hit for a charge to be removed. Base value is 5%.

This also applies to monsters/minions etc.

* New Reinforcement crystal that can reinforce staves. This new reinforcement is also added to the Reinforcement lootbox, sold by the Merchant.
* New Prefix "+X Mana", can spawn on rings and amulets.

## Minor

* Several affixes with same stats (i.e increased physical damage) are no grouped in the tooltip
* Elemental life leech reduced by 50%, but can now also appear on weapons with the respective damage type (Poison leech on Poison Staff, etc).

Previously could only appear on belts.

* Dual wield attack speed bonus increased to 30% (up from 20%)
* Double clicking an item in the blacksmith suggestion grid will now try to move it to the source item slot
* Double clicking an item in the blacksmith source slot will now move it to your inventory
* Double clicking an item in the blacksmith target slot will now try to equip it
Version 0.7.2

## Major

* Added Hunter skill masteries
* Greatly increased chance for higher rarity when imbuing
* Fixed issues with Cheat Death
* Fixed 9-set bonus for The Berserker

## Minor

* Fixed cooldowns not being saved correctly
* Slightly reduced disassembling costs
* Imbuing Essence now has 50 max stack size
* Relic of Renewal now has 500 max stack size
* Fixed Mark of the Chosen not giving life leech bonus correctly
* You are now immune to stun while performing Teleport, Pounce and Backflip
* "Mana gained on kill" now has reduced efficiency on Arrows
* Fixed monster level display on world tooltip \* Fixed Wolf King that didn't move after charging
* Fixed Reinforcements that were incorrectly applied to Jewelry
* Fixed critical strike chance in player attributes view that was displayed as 1
* Fixed blacksmith imbue warning message when using multiple crafting reagents
Item Affixes

This list is of all the non-implicit affixes available for each type of item or as an essence.

* Weapon
* Off Hand
* Jewelry
* Armor

* One-Handed Weapon
* Two-Handed Weapon
* Two-Handed Melee Weapon

* One-Handed Axe
* One-Handed Sword
* One-Handed Mace

* Two-Handed Bow
* Two-Handed Fire Staff
* Two-Handed Cold Staff
* Two-Handed Lightning Staff
* Two-Handed Poison Staff
* Two-Handed Elemental Staff

* Two-Handed Axe
* Two-Handed Sword
* Two-Handed Mace
* Two-Handed Spear

* Shield
* Arrows

* Amulet
* Ring

* Light Armor
* Medium Armor
* Heavy Armor
* Belt
* Cloak

* Light Helmet
* Light Boots
* Light Gloves
* Light Chest
* Light Bracers
* Light Leggings
* Light Shoulders

* Medium Helmet
* Medium Boots
* Medium Gloves
* Medium Chest
* Medium Bracers
* Medium Leggings
* Medium Shoulders

* Heavy Helmet
* Heavy Boots
* Heavy Gloves
* Heavy Chest
* Heavy Bracers
* Heavy Leggings
* Heavy Shoulders
Version 0.9.5

### Major

* Warrior: Renamed Repel Magic to Unbreakable, which now also gives you up to 5% maximum physical damage reduction
* Added new unique amulet, the winning design in the item competition
* "Setting Stone" ( competition )

### Minor

* Added button in chat settings to unmute all muted players
* Improved connection stability/recovery when you get disconnected
* Added your total amount of iron available to essence crafting window
* Warrior: The mace thrown from Mace mastery will now bypass monsters in it's path until it reaches the intended target.
* Mage: Elemental resist passives now properly give multiplicative resist bonus before world resistance penalties are applied
* Relic of Reorientation: An affix will not be re-rolled to the same type it was before
* Extracted Essences for movement speed % no longer have a level requirement
* Helheim: Changed fog color
* Fixed: Mage Thunderstrike sometimes didn't hit the target correctly
* Fixed: Some idle skill buffs could not be manually applied if the current target was out of range
* Fixed: Warrior Frenzy idle mastery buff was incorrectly removed when moving to another world
* Fixed: Warrior Frenzy idle mastery wasn't applying skill power correctly.
* Fixed: Some skills were castable longer than their cast range
* Fixed: Helheim portal not spawning correctly after defeating Hel, when player is outside Helheim
* Fixed: Level clear speed records was not being registered correctly under certain circumstances
* Fixed: Crash occurring on some mobile devices
* Fixed: Shorter skill cooldown and Mana regeneration didn't appear in the essence selection list properly
Medium Armor

Medium armor adds evasion and reduces weapon damage.

## Generic

### Head

 Reinforced Cap  | [30-35]
 Mask  | [35-40]
 Leather Helm  | [40-45]

### Shoulders

 Reinforced Shoulders  | [65-70]
 Leather Spaulders  | [70-75]

### Wrists

 Leather Bracers
 Padded Bracers

### Gloves

 Reinforced Leather Gloves  | [17.5-20]
 Heavy Gloves

### Legs

 Leather Leggings
 Double Layered Leggings

### Boots

 Padded Boots
 Chain Boots
Hunter

Raised by nature, the Hunter excels in ranged combat. With an innate ability to call to the wild, the Hunter is often accompanied by an animal companion. Hunters tend to stay out of harm's way, until the moment comes to strike with fierce arrows.

## List of passive skills:

 Cripple  | Enemies hit further than 70%*(-1%/level)* of your maximum attack range are crippled and move 25% slower for 2 seconds.
Version 0.9.24

### Major

* Added Game Mode selection to character creation (Seasons + Hardcore mode is coming soon!)
* You can now navigate between pages on the Leaderboard
* Craftable upgrade icon (yellow arrows) now shows on equipped items instead, indicating that you have an Essence that could be applied on the item that results in an upgrade.
* Added Chinese localization

### Minor

* Fixed an issue where target FPS in video settings wasn't applied correctly on mobile devices
* Fixed some buffs that weren't removed properly in certain scenarios
* Improved server reconnect procedure (you shouldn't receive a disconnected dialog during server updates/restarts now)
* Lowered number of heating stones required when crafting
* Added hit effects for physical hits on monsters (arrows/melee)
* Improved some skill effects
* Parts of the UI such as Player and Target health bars are now click-through.
* Fixed an issue with save-games when playing in offline mode
Version 0.7.5

## Major

* Concentration, Agility and Mindpower now give flat bonuses to Armor, Evasion and Force Field respectively.

Details are listed in the help dialog for each attribute.

* Updated calculation for your Defense, and should now give a more accurate representation of Effective Health.

Details regarding how it's calculated can be found here: https://nordicandia.fandom.com/wiki/Combat\_Mechanics#Defense.

* Set bonuses are now based on the lowest item level equipped in the set.
* Slightly increased Bow and Staff attack range (reroll existing items with blacksmith hammer to update)
* Increased monster damage

## Minor

* Disabled "craftable item upgrade" indicators (yellow arrows) everywhere except pet loot inventory.

This logic will be moved to equipped items in the near future.

* Mobile: Added screen dim timeout setting, so you can adjust the time before screen goes black
* Fixed: Increased Armor % can now correctly spawn on Shields
* Slightly increased projectile speeds (player and monsters)
* Added premium option to reset all your attributes
* Entering a town portal adds a 5 second Town Portal cooldown
* Vile Dragon nova is now a hit that deals damage once instead of damage over time. Incresed initial hit damage and slightly increased nova range.

Added indicator before the nova spawns

* Increased implicit evasion on items
* Mindpower now gives 30% increased Force Field per 10 points instead of 20%
* Fixed: (Visual bug) Preview for allocating attributes did not show the correct preview of the new total value
* Fixed: Monsters not attacking you after resurrecting and re-entering the world
* Fixed: Monster evasion stats was displayed incorrectly when selecting a level
* Fixed: Some Essences (such as Movement speed) were not displayed as upgrades properly
* Fixed: Disassembling summary to correctly display the estimated Essences you'll get
* Fixed: Discarding low rarity at the disassembler no longer discards Iron or Relic of Reorientation
* Fixed: Unique and Set items with no affixes are now correctly disassemblable (edited)

August 13, 2021
Ping Pong

* Artykuł
* Galeria
* Rodzina i relacje

**Ping Pong (ang. Ping Pong)** - pies domowy/pies w obroży.

## Wygląd

Ping Pong to duży, wysoki, szaro-biały pies. Jego łapy są bardzo długie i silne. Oczy Ping Ponga są duże i niebieskie.

## Charakter

Ping Pong to bardzo przyjazny pies. Bardzo lubi poznawać psy. Pies jest bardzo aktywny.

## Historia

Ping Pong urodził się w domu długonogich (ludzi) wraz z siostrą. Po pewnym czasie pies trafił do nowego domu. Obecnie pies poznaje i zaprzyjaźnia się z różnymi psami.

Jako szczenię

## Rodzina

**Laila** - matka.

**Kacper** - ojciec.

**Kwik** - siostra.

## Relacje

### Laila

Ping Pong bardzo dobrze dogaduje się z matką. Laila bardzo kocha syna.

### Kacper

Ping Pong zawsze był faworyzowany przez ojca. Psy bardzo się kochają.
Version 0.7.1

## Major

* Life leech is no longer capped by "maximum life leech per hit", the three attributes affecting leech are now "life leech%", "leech rate%" and "total leech recovery per second"
* Reduced iron costs when crafting with Essences
* Disassembling items now costs iron based on the rarity to disassemble

Also increased probability of maintaining rarity when disassembling essences

* Disassembling unique items now give 300 iron, and Set items give 1 Relic of Reorientation

Added an option to not extract essences when disassembling unique or set items, to avoid the iron cost.

* Fixed issue where item type drops where not biased correctly to your class.

## Minor

* Fixed resistance display under character attributes
* Added help button at the Disassembler to explain how Disassembling works.
* Added efficiency in blacksmith screen when crafting with essences
* Spear Specialization now only has an effect when you wear spears
* Update life leech in player attributes view with more values
* Fixed some player attributes that were displayed incorrectly (such as more attribute bonus%)
* Monsters are slightly less likely to flee
Version 0.5.0

## Major

* Added skill mastery for Hunter's Arrow Rain
* Fixed issue when creating a new character in offline mode
* Game data now uses a new file structure, this should lead to smaller in\*game downloads of future game data

## Minor

* Fixed chain lightning mastery "Chains" which did not increase the amount of chains correctly
Piorun

**Piorun** (ang. **Thunder**) - dawniej samotnik i członek Sfory Granitowych Skał. Obecnie nie żyje i przebywa w Gromadzie Gwiazd razem z partnerką, Błyskawicą.

## ➛ Wygląd

Piorun był opisany jako duży, dobrze zbudowany pies o mocno zbudowanym ciele i silnych łapach. Jego futro jest długie, gęste i przylegające do ciała. Sierść ma czarną. Jego oczy mają ciemnobrązową barwę. Kufa psa jest długa zaś sierść jego ruchliwego ogona jest dłuższa niż u reszty ciała. Nos Pioruna jest bardzo czuły na zapachy, a szpiczaste uszy - na dźwięki.

## ➛ Charakter

Odwaga i wytrwałość to dwie główne cechy Pioruna. Pies jest także oddany najbliższym i lojalny wobec sfory, do której wcześniej należał. Kiedy Pazur postanowił zaatakować Błyskawicę i jej młode, Piorun wezwał go na pojedynek i oddał życie. Kiedy zmarł, Błyskawica zabiła bezwzględnego alfę i w ten sposób zadośćuczyniła śmierć partnera. Kiedy pies wędrował w Gromadzie Gwiazd, często odwiedzał rodzinę w snach.

## ➛ Historia

### ▪︎*Akt I - Szczenię*▪︎

Piorun przyszedł na świat wiosną. Oprócz niego w miocie były również trzy inne szczeniaki, nieznane nam z imienia. Ojciec młodych opuścił ich zaledwie dzień po narodzinach, matka zaś umarła miesiąc po porodzie. Długonodzy znaleźli szczenięta przy drodze i zabrali je do własnego domu. Zaopiekowali się całą czwórką, i mimo wdzięczności, którą darzył ich Piorun, nie ufał im całkowicie i nie chciał mieć z nimi do czynienia.

Kiedy już nieco podrósł i mógł sprawnie się poruszać, postanowił uciec od właścicieli. Mimo że wiedział iż ta decyzja jest pochopna i nieodpowiedzialna, pokusił się, aby pewnego dnia, kiedy to wraz z rodzeństwem bawił się w ogrodzie, przejść przez dziurę pod płotem i wybiec na wolność.

Rzeczywistość nie była jednak taka wspaniała, jak wyobrażał sobie Piorun. Bywało, że przez wiele dni chodził głodny, niezdolny do zdobycia pożywienia. Przypatrywał się jednak innym samotnikom, którzy grzebali w śmietnikach lub kradli jedzenie Długonogich. Nie minęło wiele czasu i Piorun potrafił już zdobywać pokarm. Czasami jednak i to nie wystarczało, dlatego też pies postanowił nauczyć się polować.

Na początku szło mu to mozolnie; przez wiele dni, ba, nawet tygodni, nie udało mu się złapać nawet myszy. Piorun nie odpuścił jednak, pewny swojego sukcesu. Nie było to pochopne myślenie — już wkrótce młody samotnik z uśmiechem na pyszczku zajadał się swoją pierwszą zdobyczą; wiewiórką. Pies rósł jednak jak na drożdżach i już po pewnym czasie pożywienie, jakie konsumował, nie wystarczało mu do prawidłowego wzrostu.

*[w i p]*
Żywica

**Żywica▪︎**[ang. **Resin**] – myśliwa w Sforze Kosodrzewiny.

Urodziła się w jednym miocie wraz z Burkiem i Zwinnym. Została córką Satyny i Kaszmira, a jako dorosły pies — również partnerką Bryzy, jednak ich związek został zakończony. Obecnie przeszkoliła jednego ucznia, Pszczółkę.

## ➛ Wygląd

Co należy powiedzieć o Żywicy na sam, samiutki początek? Jest ona średniej wielkości suczką o niezwykle długiej i gęstej sierści, w dotyku przypominającej puch. Posiada mocne, długie łapy oraz silnie zbudowaną sylwetkę. Uszy myśliwej są nieco oklapnięte, zakończone pasemkami dłuższego futra. Należy wspomnieć również o oczach; opisane są jako błękitne, o barwie pękniętego lodu. Na piersi Żywicy umieszczona jest dosyć mała, beżowa łatka w kształcie serca, która odznacza się na tle jasnego brązu.

## ➛ Charakter

Żywica to czuła suczka, wrażliwa na krzywdę innych i chętna do niesienia pomocy potrzebującym. Nienawidzi walki, gdyż ta zdolność nigdy nie przychodziła jej łatwo, a także zawsze wolała rozwiązania pokojowe, takie jak na przykład negocjacje. Łatwo sprawić, aby zawładnął ją gniew, dlatego należy schować przy niej język za zębami, gdyż zaślepiona złością, jest w stanie zdobyć się na akt agresji, mimo że za nią nie przepada. Prócz tego warto wspomnieć o tym, że suczka jest psem niezwykle sarkastycznym i wiecznie zirytowanym, co również nie wpływa dobrze na relację z czworonogami ze swojego otoczenia. Mimo to wiele psów lubi ją, właśnie za tę chęć pomocy i litość, którą okaże nawet największemu wrogowi. Niestety, to ostatnie nie zawsze jest zaletą.
Light Armor

Light armor adds force field and increases mana cost.

## Generic

### Head

 Wizards Hat  | [45-50]
 Brown Cowl  | [50-55]

### Shoulders

 Cloth Spaulders  | [65-70]
 Layered Shoulders  | [70-75]

### Wrists

 Wrapped Bracers  | [25-30]
 Infused Armwraps  | [30-35]

### Gloves

 Reinforced Grips  | [25-30]
 Decorated Hands  | [30-35]

### Legs

 Striped Breeches  | [65-70]
 Stitched Leggings  | [70-75]

### Boots

 Reinforced Boots  | [25-30]
 Wizards Boots  | [30-35]
Andre

Andre - jeden z głównych postaci serii Family Francis

## Wygląd

Andre posiada intensywne zielone oczy. Ma on różowe włosy, po matce ale ciemniejsze. Często grzywkę układa na żel i psika ją eleganckimi perfumami. Te perfumy kocha Luca i Francesce. Mo on owalny różowy nosek. Jego cera jest jasnopomarańczowa. Zakłada on często kamizelkę lub bluzę.

## Charakter

Bywa czasem bad boyem. Ale... Dla Francesce i Luci potrafi być uprzejmy. Często nie potrafi ukazać swoich uczuć, co mówią początki relacji z Francesce.