Subraces

This module features 57 custom subraces to choose from when in character creation. To use one, select your base race and then click the Subrace button. Enter your desired subrace name into the text box that appears. All subraces are further modified by your chosen base race. For example, an Elven Aasimar gains +2 Dex and -2 Con in addition to the benefits listed below.

## **Aasimar**

Restrictions: None
Favored Class: Paladin
ECL: 2

**Benefits**
+2 Wis, +2 Cha
+2 Listen and Spot
15/- Acid, Cold and Electrical Resistance

When using great swords, the Aasimar gets 1 extra attack at 25, 2 at 30 and 3 at 40.

**Feats**
Darkvision
Favored Enemy: Outsiders and Undead

**Negatives**
None

## **Aquatic Elf**

Restrictions: Race - Elf
Favored Class: Fighter
ECL: 1

**Benefits**
+3 Con

**Feats**
Favored Enemy: Goblin and Orc
Low Light Vision

**Negatives**
-2 Int

## **Arctic Dwarf**

Restrictions: Race – Dwarf
Favored Class: None
ECL: 2

**Benefits**
+2 Str, +4 Con
100% Cold Immunity

**Feats**
Exotic Weapon Proficiency
Favored Enemy: Giant and Orc

**Negatives**
50% Fire Vulnerability

## **Azer**

Restrictions: Race - Dwarf
Favored Class: None
ECL: 2

**Benefits**
+2 Str, +4 Con
100% Fire Immunity
Base SR 13 (Does not stack with Monks Diamond Soul)

**Feats**
Favored Enemy: Elementals
Weapon Proficiency: Warhammer

**Negatives**
50% Cold Vulnerability

## **Battlerager**

Restriction: Race - Dwarf
Favored Class: None
ECL 4

**Benefits**
+4 Str, +2 Con
+50 Intimidate & Taunt
5% Physical Immunity

**Feats**
Ambidexterity
Dirty Fighting
Epic Barbarian Damage Reduction
Exotic Weapon Proficiency
Two Weapon Fighting
Two Weapon Fighting, Improved

**Negatives**
-2 Dex, -2 Wis, -2 Cha

## **Blood Elf**

Restrictions: Race - Elf
Favored Class: Blackguard
ECL: 4

**Benefits**
+3 Str, +4 Con, +3 Cha
Fear, Paralyze and Stun Immunity
+5 Hide
+3 Fort Save
50% Acid Immunity

When using bastard swords, the Blood Elf gets 1 extra attack at 25 and 2 at 40.

**Feats**
Blind Fight
Cleave
Darkvision
Epic Prowess

**Negatives**
-2 Int
75% Divine Vulnerability

## **Brownie**

Restrictions: Race - Halfling
Favored Class: Rogue
ECL: 1

**Benefits**
+4 Dex
+10 Hide and Move Silently
+20 Tumble

**Feats**
Low Light Vision

**Negatives**
-2 Str

## **Cavalier**

Restrictions: Race - Human
Favored Class: Paladin
ECL: 3

**Benefits**
+4 Str, +2 Wis
10% Slashing Immunity
25% Divine Immunity

When using halberds, the Cavalier gets 1 extra attack at 25, 2 at 30 and 3 and 40.

**Feats**
Improved Crit Halberd
Overwhelming Crit Halberd

**Negatives**
-2 Dex, -2 Con
10% Piercing Vulnerability
25% Magical Vulnerability

## **Death Knight**

Restrictions: Race - Human, Class Requirement - Paladin 5
Available Classes: Barbarian, Blackguard, Champion of Torm, Fighter, Paladin
Favored Class: None
ECL: 4

**Benefits**
+3 Str, +2 Con
+5 Regen/Round
15% Piercing and Slashing Immunity
15% Cold and Electricity Immunity

Armor of the Undead: Heavy Armor with Crit Immunity. Must start as Evil to acquire.

**Feats**
None

**Negatives**
-3 Dex
100% Divine Vulnerability

## **Deep Dwarf**

Restrictions: Race - Dwarf
Favored Class: None
ECL: 1

**Benefits**
+3 Con, +2 Wis
+3 Fort and Will Save
+1 to Saves vs Poison

**Feats**
Favored Enemy: Constructs and Elementals

**Negatives**
None

## **Deep Halfling**

Restrictions: Race - Halfling
Favored Class: None
ECL: 0

**Benefits**
None

**Feats**
Darkvision
Keen Senses

**Negatives**
-2 Move Silently

## **Derro**

Restrictions: Race – Dwarf. No Druid/Shifter levels permitted. No Mage shifting.
Favored Class: Sorcerer
ECL: 3

**Benefits**
+2 Dex, +2 Con, +2 Cha
Base SR 5 +2 SR/lvl (Does not stack with Monks Diamond Soul)

**Feats**
Blind Fight
Combat Casting

**Negatives**
None

## **Derrzagon**

Restrictions: Race - Dwarf. No Druid/Shifter levels permitted. No Mage shifting.

Favored Class: Shadowdancer
ECL: 3

**Benefits**
+3 Dex, +3 Int, +3 Wis
50% Cold Immunity
10/- Acid and Fire Resistance
+2 SR/lvl (Does not stack with Monks Diamond Soul)

**Feats**
Blind Fight
Keen Senses
Epic Reflex

**Negatives**
-3 Str, -4 Cha
50% Fire Vulnerability

## **Disciple Slayer**

Restrictions: Race – Half Orc
Favored Class: None
ECL: 4

**Benefits**
+3 Str, +3 Con
+30 Taunt
+5 Universal Saves
75% Divine Immunity

When using a scythe, the Disciple Slayer gets 1 extra attack at 25 and 2 at 40.

**Feats**
Blindfight
Cleave
Exotic Weapon Proficiency
Weapon Focus: Scythe

**Negatives**
-3 Cha
20% Magic Vulnerability

## **Dragonling**

Restriction: Race - Halfling
Favored Class: None
ECL 3

**Benefits**
+2 Str & Con
50% Acid Immunity

When using a scimitar, the Dragonling gets 1 extra attack at 25 and 2 at 40.

**Feats**
Toughness
Weapon Focus: Scimitar
Whirlwind Attack

**Negatives**
-2 Dex, -2 Int
50% Electrical Vulnerability

## **Drow**

Restrictions: Race - Elf. No Druid/Shifter levels permitted. No Mage shifting.
Favored Class: Cleric and Wizard
ECL: 3

**Benefits**
+2 Dex, +3 Int, +3 Cha
+2 Will Save
+1 to Saves vs Spells
+2 SR/lvl (Does not stack with Monks Diamond Soul)

**Feats**
Darkvision
Exotic Weapon Proficiency

**Negatives**
10% Divine Vulnerability
10% Positive Vulnerability

## **Duergar**

Restrictions: Race - Dwarf
Favored Class: Fighter
ECL: 2

**Benefits**
+3 Str, +2 Con
Immunity to Paralysis and Poison
+4 Move Silently
+1 Listen and Spot

**Feats**
Alertness
Favored Enemy: Dwarves and Elves

**Negatives**
-2 Cha

## **Familiar**

Restriction: Race - Halfling
Favored Class: None
ECL 3

**Benefits**
+4 Str, +2 Dex, +4 Con
+15 Tumble
50% Speed Increase

**Feats**
Dodge
Knockdown
Mobility

**Negatives**
25% Negative Energy Vulnerability

## **Forest Gnome**

Restrictions: Race - Gnome
Favored Class: None
ECL: 0

**Benefits**
+1 AB vs Goblin, Orc and Reptilian
+4 Hide

**Feats**
None

**Negatives**
None

## **Githyanki**

Restrictions: Race - Human. No Druid/Shifter levels permitted. No Mage shifting.
Favored Class: Fighter
ECL: 2

**Benefits**
+2 Dex, +2 Con
Base 5 SR +2 SR/lvl (Does not stack with Monks Diamond Soul)

**Feats**
Darkvision
Exotic Weapon Proficiency

**Negatives**
-2 Wis

## **Githzerai**

Restrictions: Race - Human. No Druid/Shifter levels permitted. No Mage shifting.
Favored Class: Monk
ECL: 2

**Benefits**
+3 Dex, +2 Wis
Base 5 SR +2 SR/lvl (Does not stack with Monks Diamond Soul)

**Feats**
Darkvision
Weapon Focus : Unarmed

**Negatives**
-2 Int

## **Goblin**

Restrictions: Race - Human
Favored Class: Rogue
ECL: 1

**Benefits**
+2 Dex
+4 Move Silently

**Feats**
Darkvision
Favored Enemy: Elf and Human

**Negatives**

-2 Str, -2 Cha

## **Gray Elf**

Restrictions: Race - Elf
Favored Class: None
ECL: 0

**Benefits**
+2 Int

**Feats**
None

**Negatives**
-2 Str

## **Half Blue Dragon**

Restrictions: None
Favored Class: None
ECL: 4

**Benefits**
+3 Str, +2 Con, +2 Int, +2 Cha
100% Electrical Immunity
Immune to Paralysis

**Feats**
None

**Negatives**
None

## **Half Ogre**

Restrictions: Race - Human
Favored Class: Barbarian
ECL: 2

**Benefits**
+5 Str, +4 Con
15% Bludgeon Immunity
25% Cold Immunity
+15% Movement Speed

A half ogre is a large creature.

**Feats**
Bullheaded
Dirty Fighting
Low Light Vision

**Negatives**
-2 Dex, -4 Int, -4 Wis, -4 Cha

## **Half-Celestial**

Restrictions: None
Favored Class: None
ECL: 4

**Benefits**
+3 Str, +2 Dex, +3 Con, +2 Int, +3 Wis, +3 Cha
50% Acid Cold, and Electrical Immunity
Immune to Disease
+4 Fort Save

**Feats**
Low Light Vision

**Negatives**
50% Fire and Negative Energy Vulnerability

## **Half-Fiend**

Restrictions: None
Favored Class: None
ECL: 4

**Benefits**
+3 Str, +3 Dex, +2 Con, +3 Int, +2 Cha
Immune to Poison
20/- Acid, Cold, Electrical and Fire Resistance

**Feats**
Darkvision
Smite Good

**Negatives**
25% Divine and Positive Energy Vulnerability

## **Hobgoblin**

Restrictions: Race - Human
Favored Class: Fighter
ECL: 1

**Benefits**
+2 Dex, +2 Con
+4 Move Silently

**Feats**
Darkvision
Favored Enemy: Human

**Negatives**
None

## **Kender**

Restrictions: Race - Halfling
Favored Class: None
ECL: 3

**Benefits**
+2 Dex, +4 Cha
+20 Open Lock and Taunt
+4 Will Save

**Feats**
Hide in Plain Sight
Keen Senses
Spring Attack

**Negatives**
-2 Str, -2 Con
-5 Concentration and Discipline

## **Kenku**

Restrictions: None
Favored Class: Assassin
ECL: 3

**Benefits**
+4 Dex
+8 Hide and Move Silently

**Feats**
Crippling Strike
Opportunist
Weapon Focus: Shortbow
Weapon Specialization: Shortbow

**Negatives**
-2 Str, -2 Int

## **Kobold**

Restrictions: Race - Human
Favored Class: Sorcerer
ECL: 1

**Benefits**
+2 Dex
+2 Search

**Feats**
Darkvision
Favored Enemy: Elf and Human

**Negatives**
-4 Str, -2 Con

## **Lich**

Restrictions: Race - Human
Available Classes: Wizard, Sorcerer or Pale Master. One level of any other class permitted.
Favored Class: None
ECL: 4

**Benefits**
+2 Con, +4 Int, +4 Cha
+5 Regen/Round
15% Piercing and Slashing Immunity
15% Cold and Electricity Immunity

Robes of the Undead: Robes with Crit Immunity. Must start as Evil to acquire.

**Feats**
Combat Casting
Greater Spell Penetration

**Negatives**
-2 Str, -2 Dex
100% Divine Vulnerability

## **Lupinal**

Restrictions: Race - Human
Favored Class: Ranger
ECL: 3

**Benefits**
+2 Str, +3 Dex, +2 Con, +2 Cha

**Feats**
Bane of Enemies
Favored Enemy: Dragon and Elf
Rapid Shot
Weapon Focus: Longbow

**Negatives**
-2 Int

## **Mindflayer**

Restrictions: Race - Human
Favored Class: Wizard
ECL: 4

**Benefits**
+6 Int
Movement Speed: Fast
+20 Concentration
Immune to Fear and Mind Affecting

Male mindflayers are medium creatures. Female mindflayers are small creatures.

**Feats**
Combat Casting
Combat Casting, Improved
Spell Penetration, Greater
Spell Penetration, Epic

**Negatives**
-2 Str, -2 Cha

## **Minotaur**

Restrictions: Race – Half Orc
Favored Class: Barbarian
ECL: 2

**Benefits**
+4 Str, +4 Con
15/- Physical Damage Resistance

A minotaur is a large creature.

**Feats**
None

**Negatives**
-3 Int, -3 Wis, -3 Cha

## **Ninja**

Restrictions: None
Favored Class: None
ECL: 3

**Benefits**
+2 Dex, +2 Int
Movement Speed: Fast
+8 Hide and Move Silently
+1 AB at level 1 and +1 AB every 10 levels thereafter (total +5 AB)

When using shuriken, the ninja gets 2 extra attacks at 10, 3 at 20, 4 at 30 and 5 at 40

When using the following weapon types, the ninja will get 1 extra attack at 25 and 2 at 40:
Nun-chuck, Sai, Jitte, Tonfa (Not all weapons of these types will grant the ninja extra attacks. Read the weapon description to know what weapon is “ninja friendly”)

**Feats**
Hide in Plain Sight
Improved Critical: Shuriken
Overwhelming Critical: Shuriken
Skill Focus: Hide
Skill Focus: Hide, Epic
Weapon Proficiency: Monk

**Negatives**
None

## **Orc**

Restrictions: Race - Human
Favored Class: Barbarian
ECL: 1

**Benefits**
+4 Str

**Feats**
Darkvision
Favored Enemy: Dwarf, Elf and Human

**Negatives**
-2 Int, -2 Wis, -2 Cha

## **Pixie**

Restrictions: Race - Human
Favored Class: Sorcerer
ECL: 4

**Benefits**
+3 Dex, +3 Int, +4 Wis, +3 Cha
50% Movement Speed Increase
+2 Listen, Search and Spot
+1 SR/lvl (Does not stack with Monks Diamond Soul)

**Feats**
Dodge
Low Light Vision

**Negatives**
-3 Str
20% Negative Energy Vulnerability

## **Quasit**

Restriction: Race - Gnome
Favored Class: None
ECL 4

**Benefits**
+4 Dex & Int
Movement Speed: Fast
100% Fire Immunity

**Feats**
Combat Casting
Dodge
Empower Spell
Epic Outsider Shape\*
Quicken Spell

**Negatives**
-3 Str

\* To enable this feat you must have one level of Shifter. You may rebuild without Shifter. The feat will remain active.

## **Quickling**

Restriction: Race - Halfling. No Druid/Shifter levels permitted. No Mage shifting.
Favored Class: None
ECL 2

**Benefits**
+6 Dex
Movement Speed: DM (=275%)

**Feats**
None

**Negatives**
-3 Str

## **Samurai**

Subrace name must be capitalized.
Restrictions: Race - Human
Favored Class: None
ECL: 4

**Benefits**
+2 Str, +2 Wis
+12 Concentration and Discipline

When using a katana, the samurai gets 1 extra attack at 25 and 2 at 40.

Quest Katana: Quest line granting an increasingly powerful blade only available to Samurai.

**Feats**
Exotic Weapon Proficiency
Overwhelming Critical: Katana

**Negatives**
-2 Cha

## **Shaolin**

Restrictions: Race - Human. No Druid/Shifter levels permitted. No Mage shifting.
Favored Class: Monk
ECL: 3

**Benefits**
+3 Wis
10/- Magic Resistance
20% Concealment
Base 5 SR +1 SR/lvl (Does not stack with Monks Diamond Soul)

**Feats**
Epic Improved Ki Strike 5
Improved Stunning Fist 5
Weapon Specialization: Unarmed
Weapon Specialization: Unarmed, Epic

**Negatives**
-4 Cha

## **Sphinx**

Restriction: Race - Half Orc
Favored Class: None
ECL 3

**Benefits**
+3 Dex, +5 Cha
15/- Bludgeon Resistance

**Feats**
Divine Grace
Exotic Weapon Proficiency
Lasting Inspiration
Still Spell

**Negatives**
-2 Wis
25% Fire Vulnerability

## **Storm Templar**

Restrictions: Race - Human
Favored Class: Cleric
ECL: 3

**Benefits**
+2 Int, +5 Wis, +2 Cha
+4 Fort Save

**Feats**
Combat Casting
Empower Spell
Maximize Spell
Spell Penetration

**Negatives**
-2 Str, -3 Dex

## **Succubus**

Restrictions: Race - Human
Favored Class: None
ECL: 3

**Benefits**
+1 Str, +2 Dex, +1 Wis, +4 Cha
50% Acid, Electrical, Fire and Negative Energy Immunity
+20 Perform and Taunt

**Feats**
Curse Song

**Negatives**
50% Cold and Divine Vulnerability

## **Svirfneblin**

Restrictions: Race - Gnome

Favored Class: Rogue

ECL: 3

**Benefits**
+2 Dex, +2 Wis
+2 Universal Saves
+2 Hide and Listen
+1 SR/lvl (Does not stack with Monks Diamond Soul)

**Feats**
None

**Negatives**
-2 Con, -1 Cha

## **Swashbuckler**

Restrictions: None
Favored Class: None
ECL: 4

**Benefits**
+3 Dex, +1 Int, +3 Cha
+60 Parry
+10 Intimidate

**Feats**
Ambidexterity
Disarm
Disarm, Improved
Two Weapon Fighting
Weapon Finesse
Weapon Focus: Rapier

**Negatives**
-4 Wis

## **Tallfellow Halfling**

Restrictions: Race - Halfling
Favored Class: None
ECL: 0

**Benefits**
None

**Feats**
Keen Senses

**Negatives**
-2 Move Silently

## **Thief Acrobat**

Restrictions: Class Requirement - Combined Rogue + Assassin levels must equal 20.
Favored Class: Assassin and Rogue
ECL: 4

**Benefits**
+6 Dex
Immunity to Knockdown
+5 Reflex
+50 Hide and Move Silently
Move Speed Increased
+5 Natural AC

**Feats**
Defensive Roll
Expertise
Mobility
Skill Focus: Tumble
Skill Focus: Tumble, Epic
Spring Attack

**Negatives**
-4 Int, -2 Wis

## **Tiefling**

Restrictions: None
Favored Class: Rogue
ECL: 1

**Benefits**
+2 Dex, +2 Int
+2 Bluff and Hide
5/- Cold, Electrical and Fire Resistance

**Feats**
Darkvision

**Negatives**
-2 Cha

## **Troll**

Restriction: Race – Half-Orc
Favored Class: None
ECL 4

**Benefits**
+3 Str, +5 Con
5% Piercing and Slashing Immunity
10% Bludgeoning Immunity
+40 Regen/Round

A troll is a large creature.

**Feats**
None

**Negatives**
-2 Dex, -3 Int, -3 Wis, -3 Cha
50% Acid and Fire Vulnerability
25% Magic Vulnerability

## **Urdunnir**

Restrictions: Race - Dwarf
Favored Class: None
ECL: 1

**Benefits**
+2 Str, +3 Con
+2 Fort Save

**Feats**
None

**Negatives**
None

## **vampire**

Make sure you write the subrace exactly as it is written here in bold.
Restrictions: None
Favored Class: None
ECL: 4

**Benefits**
+2 Str, +3 Dex, +1 Wis, +3 Cha
50% Movement Speed Increase
+5 Regen/Round
15% Bludgeon and Slashing Immunity
100% Negative Energy Immunity

**Feats**
Blind Fight
Bone Skin 2 (+2 Natural AC)
Disarm
Low Light Vision
Weapon Focus: Unarmed

**Negatives**
-2 Con
100% Divine Vulnerability
50% Fire Vulnerability

## **Warlock**

**Warlock** (for males), **witchlock** (for females)
Make sure you write the subrace exactly as it is written here in bold.
Restriction: Race - Gnome
Favored Class: Sorcerer
ECL 4

**Benefits**
+6 Cha

**Feats**
Spell Focus: Necromancy
Spell Focus: Necromancy, Greater
Spell Focus: Necromancy, Epic
Spell Penetration, Greater
Spell Penetration, Epic

**Negatives**
-2 Dex, -2 Con, -2 Int

## **Wild Dwarf**

Restrictions: Race - Dwarf
Favored Class: None
ECL: 2

**Benefits**
+5 Con
25/- Fire Resistance
+1 Fort Save
+4 to Saves vs Poison
+1 to Saves vs Disease

**Feats**
Favored Enemy: Goblin and Orc

**Negatives**
None

## **Wild Elf**

Restrictions: Race - Elf
Favored Class: None
ECL: 1

**Benefits**
+3 Con

**Feats**
Favored Enemy: Animal, Goblin and Orc

**Negatives**
-2 Int

## **Wood Elf**

Restrictions: Race - Elf
Favored Class: Ranger
ECL: 1

**Benefits**
+2 Str

**Feats**
Favored Enemy: Animal, Goblin and Orc

**Negatives**
-2 Int