recursal/Fanatic-Fandom huggingface dataset:
The Rivermond Watch

The **Rivermond Watch** serve as the military and police force within the duchy of Rivermond.

## Background

Established in [YEAR] by [PERSON] in response to [EVENT], The Rivermond Watch enforces the law and ensures the well-being of the people of Rivermond. Their base of operations is the City of Viewforth.

## Organization

At the head of the Watch is the Commander of the Watch, [Commander], who reports directly to Duke Lorian, and supervises over four senior commanders: [/], in charge of the guard captains; [?], in charge of the cavalry; the [Tanneth], in charge of the mages; the [Tilo], in charge of the medics. There is also the [senior armsmaster], who is in charge of supplies, who reports directly to the Commander of the Watch.

Each district of Rivermond is patrolled by a squadron of the Watch under the command of a Guard Captain, who oversees the watch stations and patrols of their respective districts. In many cases, routine patrols and day-to-day peacekeeping were overseen by Guard Sergeants rather than the Captains, though the sergeants reported to the captains.

## Sub-Factions

### The Ducal Guard

*'Main article: The Ducal Guard [Rivermond]'*
The most elite of The Rivermond Watch are found amongst the ranks of The Ducal Guard, the personal bodyguard of Duke Lorian. These elite soldiers guard the Duke's Palace, any esteemed guests hosted by the Duke, and accompany the Duke on excursions should they be required. They are commanded by Commander Aurelia Surana, who is also one of Duke Telae's personal bodyguards.

### The Wynnmere Guard

*'Main article: The Wynnmere Guard'*
Outside of the main city, the Wynnmere Guard take over proceedings in upholding law and order. Led by Captain Caius Corellius and Captain Laurena Mallen, they preside over the towns of Wynnmere, Barnhowe and Briskwater, as well as patrolling the roads between.

### The Cavalry

*'Main article: The Rivermond Cavalry'*
Outside

### The Mages Corp

*'Main article: The Mages Corp'*
Responsible for all arcane-related activity, the [mages corp], led by [Tanneth], tackle magical threats to the duchy and investigate any arcane occurrences.

### The Medics

*'Main article: The Medics'*
Separate from the clerics found in churches across Rivermond, [The Medics] are a task force specifically comprised of trained battlefield healers. Oftentimes they are Healer Rogues. Their base of operations is the [Medic Building] in the [H] District of Viewforth, and they are led by [Tilo].
Olifer

**Olifer** is a human bard living in Wynnmere. He currently performs at The Steadfast Steed in the town's Market District.

## Background

A graduate of the prestigious Bards College in Arcadia, Olifer gained a reputation when he travelled around western Illandor performing in various inns and taverns. However, due to homesickness, he decided to return to his hometown of Wynnmere to perform in The Steadfast Steed. His daily schedule involves playing at the inn during the day and periodically taking breaks. He also sleeps at the inn.

## Physical Description

Olifer is a tall, slender human in his early twenties, with white skin and curly blonde hair tied in a messy ponytail. His eyes are green, and he complements them with a green bandana. He wears a white shirt with a brown waistcoat over the top, dark pants and dark loafers. He wears a green scarf around his waist that is similar to the bandana around his head.

## Personality

Though an experienced and well-travelled bard, Olifer is still young, and his youthful optimism shines through in every interaction with him.

## Affiliations

Olifer works for Brynda the Braided in her tavern, and gets along very well with her. He also gets on exceedingly well with Henrik, the serving boy, whom he spends much of his day playing music and chatting with.
Pelmadora's Academy for Bards

**Pelmadora's Academy for Bards** is an academy located in the Artistry Quarter of Viewforth. It teaches a variety of artistic subjects, including music, literature, poetry, and public speaking.

## Background

Established in Y223 of the Era of Renewal by the renowned bard Pelmadora Elarine, Pelmadora's Academy for Bards has already enjoyed a varied selection of students passing through.
The Roseworth Family

The **Roseworth Family** is an influential noble family based in Orchidstone, and off-shoot of the larger Roseate family. The current head of the family is Evangeline Roseworth.

## Background

The Roseworths have always been a powerful and affluent family in Orchidstone, having some amount of jurisdiction over the city's cultural, economical, and ethical affairs.
Palilraghot the Noble

**Palilraghot the Noble** is one of the World Bones of Yamither. He is a mythic tulip greatwyrm created Capron, and makes up the province of [/].

## Cultural Interpretation

### Abilities

Stories paint Palilraghot as a [key trait], able to [skills, charms]. In almost every iteration of Palilraghot's tale, he is described as breathing [breath] and [element through scales]. Some stories posit that he is able to [special ability]. Many believe that he can [regional], due to the regional effects that indicate his presence.
Ruthens Masnette

**Ruthenach 'Ruthens' Masnette** was a human innkeeper and former owner of The Jaunty Jove in Viewforth.

## Background

Ruthens was born in [date] to Uvvach and Suna Masnette, the first son in the [n]th generation of the Masnette Family. His upbringing followed a similar trend to his predecessors, enjoying wealth and privilege in Viewforth and travelling around Bregdan with his family. During one such journey, travelling to [place] in [year], Ruthens met Keya, and the two hit it off immediately. [x] months later, the two married, with their first daughter, Antonella, following in [year]. At the age of thirty-two, Ruthens inherited the Jaunty Jove from his father, as Uvvach relocated to Hadar to establish a new tavern to expand the family's enterprise. The following year, their first son [/] was born. For [/] years, Ruthens ran the tavern as his pride and joy, with such enthusiasm paying off splendidly. Viewforth enjoyed an economic boom during this period, and the Jaunty Jove flourished under the new wave of tourism and trade. Ruthens' domination of the hospitality industry only ended in [date], when Ruthens passed away, a lifetime of hard work and devotion under his belt. Antonella inherited the tavern, before passing it down to her son Brady so that she could establish the Masnette name in Khader Sar. [Son] forwent the mercantile life in favour of adventuring, so Brady runs the tavern to this day.
Saeramis Raethalen

**Saeramis Raethalen** is a saarthenali scholar from Silverspire in Saarthenal Shen. She is the current head of the Raethalen family, and works closely with both the Academia Magica and the Roseworth Institute of Research in her devoted study to the arcane crystals.

## Background

Saeramis was born in Silverspire, Saarthenal Shen, on [date], the firstborn of [mother] and [father]. It did not take long for Saeramis to show academic promise, and enrolled in the Academia Magica at a surprisingly young age, excelling at her courses and emerging as one of their prized alumni. Saeramis met her husband [/] [where and when and how], and had [x] children together.
Lottie

**Lottie** is a human woman who lives in Briskwater. She works as the cook at The Journeyman's Nook.

## Family

Lottie is the eldest sister of Maisie and Livie.

## Affiliations

Lottie has a very close friendship with Karthrin, whom she works with in the tavern's kitchens. She also gets along well with her boss Eberhard, enjoying friendly banter with him. She is distrustful of Oskar, and pities him for his 'curse', and is rather strict with Alysson due to her over-protectiveness of her brother.
Roselyn Inkwell

**Roselyn "Rosie" Inkwell** is a human alchemist and artificer, and member of The Curiosity. [Insert brief overview of who she is, where she's from, and what she does].

## Physical Appearance

[Describe height, weight, skin, hair, eyes, etc. and any distinguishing features. Also describe what she wears and what gear she carries with her.]

## Personality

[Describe her personality, including traits, ideals, bonds, flaws].

## Affiliations

Rosalyn is a graduate of the Arcane University of Arcadia.

[Other notable individuals or organizations he has affiliations with. This will include the other PCs. For you it'll include the Academia Magia in Arcadia].

* Arhjin Daardendrian
* Acarius of the Procyon Pride
* Running Upwind
* Attru of the Western Steppes
Tildeon Telae

**Tildeon Telae** is the young half-larralin son of Duke Lorian Telae, thus making him Marquess Telae of Rivermond. He lives in the grand Lakeheart Palace in the city of Viewforth with his family.

## Background

Tildeon was born on Lastday 10th of Lightseve, 231ER, to the Duke and Duchess of Rivermond. As their first child, Tildeon is the Telae heir, and as such, as been raised in the lap of luxury. Now that he is thirteen years old, he is beginning to receive the tutelage relevant for presiding over a duchy, but still gets to enjoy horse-riding, archery, and lessons in artistic subjects.

## Family

Tildeon is the eldest son of Duke Lorian Telae and Duchess Lorelai Telae. His parents shower him in love and affection, and he has a good relationship with them, though he appears to be closer with his mother. He has three younger sisters (Atilena, Ottilie, and Tilulah) and two younger brothers (Tilifen and Tilormon), and he seems to have a good relationship with all five of his siblings.
Rivermond

Rivermond coat of arms

Map of the Rivermond region

The duchy of **Rivermond** is the northernmost duchy of Bregdan, sitting north of Lake Wynneviere. It is ruled by Duke Lorian Telae from his seat in the large merchant city of Viewforth, which is the duchy's capital. Rivermond's coat of arms features two cupped hands holding a droplet of water with a diamond in its centre, flanked by two white wings. This symbol can be seen on the shields of the duchy's guards, as well as on several banners found around Viewforth.

## Description

Rivermond is to the east of Crownhold. It is named for the great river that spans across a large portion of Bregdan, which begins in this duchy (*river + 'mond' ['mouth'])*. The landscape is mostly boreal plains with vast tundras and flowing rivers, which converge into the large River Wynn which divides the region. The majority of the duchy features sparse plains or small pockets of woodland, both of which are rich with game. Mammoths seem to favour the western plains, and are often allowed to roam freely, shepherded by a group of firbolg druids who have been granted protection by the Duke. Rivermond's security is stable, with a guard presence found even in the small outlying farming settlements that dot the duchy's grasslands.

## Notable Locations

The following are notable locations found in Rivermond duchy:

### Capital City

* The Grand City of Viewforth
* Lakeheart Palace
* Viewforth Stables

### Main Settlements

* Wynnmere
	+ Wynnmere Stables
* Barnhowe
* Briskwater
* Littledrift

### Farms

* Outside Viewforth
	+ VIEWFORTH
	+ VIEWFORTH
* Outside Wynnmere
	+ WYNNMERE
	+ WYNNMERE
	+ WYNNMERE
* Barnhowe
	+ BARNHOWE
	+ BARNHOWE
* Briskwater
	+ BRISKWATER

### Landmarks

* The Cloud Hills
* Cloud Pass
* Grundul's Hill
* The Quiet Spot
* River Wynn
Kassius Raethalen

**Kassius Raethalen** was a saarthenali scholar from Silverspire in Saarthenal Shen. Along with his brother Daithel, he established connections with the Academia Magica and made considerable headway into the study of arcane crystals. He passed away in [year] from [cause].

## Background

Kassius was born on [date] in Silverspire, the younger brother of Daithel. Like much of his family, Kassius had heavy scholarly leanings, and enrolled in (and graduated from) Academia Magica as a Transmutation specialist. He redirected his attention to the arcane crystals thereafter, establishing a research project with his brother. He met his wife Enneral Holirelel [when and where], and they married [some time after]. Together, they had two children: Carithius and Karlina. Kassius passed away [when and where and how].
Motremos the Earthcarver

**Motremos the Earthcarver** is one of the World Bones of Tibor. He is a mythic earthquake greatwyrm created by Tanneth and Capron, and makes up the province of [/].

## Cultural Interpretation

### Abilities

Stories paint Motremos as a [key trait], able to [skills, charms]. In almost every iteration of Motremos's tale, he is described as breathing [breath] and [element through scales]. Some stories posit that he is able to [special ability]. Many believe that he can [regional], due to the regional effects that indicate his presence.
Kaelaran Raethalen

**Kaelaran Raethalen** is a saarthenali scholar currently under the care of his family. Once the third family head and an impressive scholar of the arcane, Kaelaran was driven mad by a complex ritual of his own making, with no cure being found. His sister Saeramis has taken over his official positions instead.

## Background

H

Kaelaran Raethalen (M) - 635 years old. He was the third family head for several decades. Out of a desire to learn more about the origins of magic he created and then performed a complex and dangerous magical ritual despite the warnings of his family and colleagues. Whether the ritual failed or succeeded is unknown but Kaelaran was driven truly mad and so far nothing has been able to cure his condition. Following this incident Kaelaran was removed from his official positions and has been in the family’s care ever since. The details of how to carry out the ritual have been sealed away by the Raethalens, and only they and those working with him at the time know the truth of what happened to Kaelaran. Kaelaran is married to Sariel Rotherun and they have a son named Dayeril.
The Wynnmere Guard

**The Wynnmere Guard** serve as the military and police force of Wynnmere and its surrounding lands, extending to the towns of Barnhowe and Briskwater. They serve under Mayor Reymon, who ultimately serves under Duke Lorian. Captain Caius Corellius and Captain Laurena Mallen serve as commanders of the Wynnmere Guard.

## Background

The Guard's purpose is not only to enforce the law, but also to ensure the well-being of Wynnmere's people. They are a subfaction of the Rivermond Watch.

## Distinguishing Features

   Wynnmere Guards generally tend to be humans, though some are half-elves. The standard uniform consists of a split yellow and black sleeved tunic and matching pants, a steel platebody and gauntlets, a chainmaille coif and a steel kettlehelm. Standard issue weapons include a spear, a longsword and a round wooden shield bearing the Wynnmere arms. For Guard Sergeants, the uniform is similar, except the sergeant wears a yellow cloak, steel half plate, and a steel spangenhelm. Sergeants wield longswords and a round shield painted with Wynnmere's motif, and do not have spears.

## Organization

The Guard is led by the Commanders of the Guard, Laurena and Caius, who supervise over the Guard Sergeants. The Guard Sergeants, in turn, supervise the regular town guards.
The Jaunty Jove

**The Jaunty Jove** is an inn and tavern located in Viewforth's Artistry Quarter. It is owned by Braidicnach 'Brady' Masnette, and is a popular destination for bards and party-seeking tourists, hosting many celebrations and jovial events.

## Background

The Jaunty Jove is the oldest tavern in the city, and has been run by the Masnette family for generations. It is often recounted that the tavern was named after a fey creature known as the Jove, whom the tavern's original owner, Aronach Masnette, supposedly encountered. Aronach claimed to have attended a grand fey party hosted by the Jove, and, upon his return home, expressed that it was "*the most incredibly fun party I've ever been to*". He constructed the tavern with the hopes that he may host a party that was even half as enjoyable as his jaunt through the Feywild.

Brady Masnette is the current owner of the tavern, having inherited it from his grandfather Ruthens. Brady's sister, Guilienne Masnette, co-runs as the innkeeper. Brady's wife, Benella Masnette-Merrose, as well as their eldest daughter Cirulia Masnette-Merrose, and a family friend Lane Felling, are employed as the tavern's serving staff. As the establishment is heavily frequented by bards, it does not have a specifically employed bard.
Lorcan Masnette-Merrose

* Benella Masnette-Merrose (mother)
* Brady Masnette (father)
* Cirulia Masnette-Merrose (sister)
* Senabey Masnette-Merrose (sister)
* Rosalie Masnette-Merrose (sister)

**Lorcan Masnette-Merrose** is a young human male living in Viewforth. He is the son of Brady Masnette and Benella Masnette-Merrose.

## Family

Lorcan is the only son of Brady Masnette and Benella Merrose. He has three siblings: Cirulia, aged 17; Senabey, aged 10; and Rosalie, aged 14 months.
Rivermond Ducal Guard

The **Rivermond Ducal Guard** serves as the personal military force of Duke Telae of Rivermond.

## Background

Established in [YEAR] by [PERSON] in response to [EVENT], the Rivermond Ducal Guard protects the Duke of Rivermond, his family, his residence, and his guests. It is a sub-faction of the Rivermond Watch. Their base of operations is Lakeheart Palace in the City of Viewforth.

## Organization

The Ducal Guard is headed by Commander Aurelia Surana.
Jed

**Jed** is a human innkeeper who owns The Hearth and Hen in Barnhowe.

## Physical Appearance

Jed is a rather plain looking man with pale skin and long ginger hair that he keeps swept back in a ponytail. He has the beginnings of a beard. He wears a white shirt with a brown apron over the top, dark pants and brown boots. He wears a holy symbol of Capron around his neck, in the shape of a simple pewter knotwork flame.

## Personality

Jed is a quiet, hardworking man who seeks only to live a simple, pleasant life with his sons. Ever since the disappearance of his wife, he has been incredibly nervous and over-protective of his remaining family. He is a known follower of Capron.

## Family

Jed has two half-saarthenali sons: Vulli, who is 19, and Kitt, who is 8. Kitt is often referred to as his "little miracle", as his wife Eleanora was assumed to be barren following the birth of her first son, yet was able to birth Kitt after praying to The Four for another child. Eleanora is currently missing, and assumed dead.
Monarchs

A province is an administrative territory within an empire. Each continent on Cato Vilo is made up of a number of provinces, with each province being divided into a number of regions. Each province is ruled by their respective **monarch**, who unite together under the Cato Vilan Council.

*For the Category page, see Category:Characters:Monarchs.*

## Monarchs of Illandor

### Queen of Arcadia

*'Main article: Queen of Arcadia'*
H

### King Friedrich Ranweald of Bregdan

*'Main article: King Friedrich Ranweald'*
T.

### Queen of Estrella Tseluna

*'Main article: Queen of Estrella Tseluna'*
T

### Queen of Hadar

*'Main article: Queen of Hadar'*
H

### Queen of Khader Sar

*'Main article: King of Khader Sar'*
K

### King of Levin

*'Main article: King of Levin'*
K

### King of Negrathi

*'Main article: King of Negrathi'*
T

### Queen of Nirvenor

*'Main article: Queen of Nirvenor'*
T

### King of Rixikar

*'Main article: King of Rixikar'*
K

### King of Vilnhost

*'Main article: King of Vilnhost'*
T
Oreseeker Inn

**Oreseeker Inn** is an inn and tavern located in the town of Thosk, and is owned and operated by Antoin Masnette. It is the town's most popular watering hole, and serves many of the hardworking locals.

## Background

Oreseeker Inn was built only a few years ago, but has quickly gotten off the ground and launched into popularity. Antoin Masnette, the tavern's owner, emigrated to Thosk to prospect the foothills of Haallehunt's Ridge in [YEAR], but soon realised that he knew a lot more about running an inn than he did about mining. The new town offered a good opportunity to become established - the Masnette Family of Viewforth own a chain of successful taverns around the province, and Thosk presented an excellent opportunity for expansion. The tavern is staffed by Antoin, as well as his wife Roulie, Ilsa the barmaid, and [/] the bard.

## Services

The tavern has six rooms to rent on the upper floor, at 5sp per night. The tavern also offers freshly-cooked meals for 1sp.

## Exterior

The tavern is a modest, two-storey roadhouse constructed of fieldstone and rough-hewn timbers.
Oribis the Everything

**Oribis the Everything** is one of the two primordial forces or concepts that existed before the Planes, and before time itself. Oribis is an equal and opposite force to their counterpart, Nihaskis the Nothing, and is often considered to exist within all things and personify stasis and order. Oribis is an immutable static force that does not change, but encompasses everything.

## Role In Creation

Oribis is not themselves a god; they predate the creation of The Four and played a part in the creation of Se with their counterpart Nihaskis. The Monomyth describes how The Everything has always existed in the Void with The Nothing, attempting to harness their power of maintenance, and came into conflict with The Nothing over their obsession with harnessing their power of change. During this altercation, their power sparked, creating the Old Ones, and finally was unleashed simultaneously in an intense burst of consolidated power. This energy fused, creating Se, the First God.

In order to appease the two, Se tore himself apart in an event known as the Sundering of Se, creating The Four from the fragments of his body, and The Stars from his essence. Realising the necessity for balance between them, Oribis and Nihaskis combined their powers to rebuild Se, making him their force of balance.

Oribis' major role in creation ends here, but it is known that as Oribis is the prime universal force that encompasses everything, it would be impossible to suggest that they did not influence the construction of Cato Vilo and the World Bones.
Rane Sar

Rane (left) and her twin brother Rel (right)

**Rane Sar** is a human shopkeeper who lives in Briskwater. She runs The Briskwater Trader with her twin brother, Rel Sar, as well as her daughter Lydia Sar.

## Background

Rane was raised in The Briskwater Trader with her parents, [npc] and [npc], and her twin brother Rel. When she turned eighteen, Rane left Briskwater, hoping to make something of herself. She moved to Wynnmere, hoping to earn enough money in the produce market to move on to Viewforth. However, she settled in Wynnmere longer term after falling in love with a man named [npc] and falling pregnant thereafter. Rane birthed a daughter, whom she named Lydia.

When Rane was [age?], she received the news that her parents had passed away. She returned to Briskwater to

Rel was raised in The Briskwater Trader with his parents, [npc] and [npc], and his twin sister Rane. When the twins were eighteen, Rane left Briskwater, leaving Rel to help his parents with the shop. When Rel was [age?], his parents passed away, and the shop was left to him as the oldest child. He took over the store, and ran it with his wife [npc], whom he had been with for some time but only recently asked to move in with him.

[npc] left Rel a few years after, [for reasons], causing Rel to fall into a depression and turn to alcohol. He reached out to his sister, hoping that she could help him get back on his feet and stop their family business going under. Rane returned to Briskwater, along with her daughter Lydia, and now The Briskwater Trader is running smoothly, and Rel has (mostly) gotten his drinking under control.
Kitt

**Kitt** is a half-saarthenali child living in Barnhowe, and is the youngest son of Jed and Eleanora Saelinaire.

## Physical Appearance

Kitt appears as a short and slight half-saarthenali child, with pale skin and messy auburn hair that falls over his golden eyes. He has notably chubby cheeks. Kitt wears a simple white tunic, brown pants, and brown leather boots, all too large for him.

## Personality

Kitt is very shy and gentle, often preferring to avoid trouble and conflict. Often, he acts as the voice of reason for his group of friends, though usually ends up going along with their plans and games anyway.

## Family

Kitt is the youngest son of Jed and Eleanora. His birth was proclaimed to be a miracle, as Eleanora was declared barren when Kitt's older brother, Vulli, was ten. However, following desperate prayers to the Four, Eleanora fell pregnant and gave birth to Kitt. Kitt has a close relationship with his father and brother, and was very close with his mother, however Eleanora suddenly and mysteriously vanished when Kitt was just a toddler. Having been raised largely without his mother, Kitt was unfortunately unable to form as close of a bond with her as he has with his father and brother.

## Affiliations

Kitt's best friend is a local girl named Bett, who he spends much of his time with, and with whom he seems to have a close bond. The pair share the same birthday, something they both enthuse about. Bett is often able to convince Kitt to go along with most of her daring, if reckless, ideas, and it seems that Kitt is often the conscience that tempers his counterpart. Kitt is also friends with Daniel and Am, two local boys. Recently, Kitt has befriended a band of adventurers known as The Curiosity, and has taken a particular liking to Arhjin and Attrû.
Towns

A town is a settled area that has a name, established boundaries, and local government. Generally, a town is larger than a village, but smaller than a city. Below is a list of the towns on Cato Vilo. For the Category page, see Category:Locations:Towns.

A

* A

B

* Barnhowe
* Briskwater

C

* C

D

* D

E

* E

F

* F

G

* G

H

* H

I

* I

J

* J

K

* K

L

* L

M

* M

N

* N

O

* O

P

* P

Q

* Q

R

* R

S

* S

T

* T

U

* U

V

* V

W

* Wynnmere

X

* X

Y

* Y

Z

* Z
Vilemyr

**Vilemyr** is an older human cook serving at The Flouncing Filly in Viewforth.

## Affiliations

Vilemyr works for Marius Leliditte as the cook for his tavern. At times, the pair butt heads, but by and large they respect one another, and largely stay out of each other's way. The same could be said for Vilemyr's relationship with the barmaids, Vinifora Esdello and Lentia Bellaia, who Vilemyr chastises for gossiping too much, as well as Caul, the bard who often performs at the tavern. For the most part, Vilemyr stays out of their way, and they stay out of his, as Vilemyr is usually working the kitchens in the back, whilst his coworkers remain front of house.
The Plain and Pestle

**The Plain and Pestle** is an apothecary shop located in the [trade] District of Wynnmere. It is open [when] and is owned by Lucy Fraite.

## Background

The Plain and Pestle is named after the plains that surround Wynnmere, and the fact it is an apothecary shop. It is owned and run by Lucy Fraite, who lives upstairs above the shop with her daughter Alice and their puppy Rocco.
Leila

**Leila** is a human infant living in Barnhowe. She is the daughter of Leigelf and Siselia.

## Background

Leila was born on Tilosday 19th of Sesdawn, 242ER, to Leigelf and Siselia, a farming couple in Barnhowe.

## Family

Leila is the youngest child and only daughter of Leigelf and Siselia. Her brother Am, who is eight years older than her, dotes on her just as much as her parents do.
第3話（遊郭編）

## 何 (なに) 者 (もの) ？

**何 (なに) 者 (もの) ？**（Nanimono?）アニメ『鬼 (き) 滅 (めつ) の (の) 刃 (やいば) 』の36番 (ばん) 目 (め) のエピソード（第 (だい) 3話 (わ) ）。

## 粗 (あら) 筋 (すじ)

宇 (う) 髄 (ずい) の妻 (つま) 達 (たつ) の情 (じょう) 報 (ほう) を入 (にゅう) 手 (しゅ) するため、それぞれ、遊 (ゆう) 郭 (かく) の店 (てん) 員 (いん) として忍 (しのび) 込 (こ) んだ炭 (たん) 治 (じ) 郎 (ろう) 達 (たち) 。勤務先 (きんむさき) でまきをの話 (はなし) を聞 (き) き、怪 (あや) しむ伊 (い) 之 (の) 助 (すけ) は意 (い) を決 (けっ) して部 (へ) 屋 (や) に踏 (ふ) み込 (こ) む。一 (いっ) 方 (ぽう) の善 (ぜん) 逸 (いつ) は少 (しょう) 女 (じょ) の鳴 (なき) 声 (ごえ) を聞 (き) き、少 (しょう) 女 (じょ) の元 (もと) に近寄 (ちかよ) った。少 (しょう) 女 (じょ) の部 (へ) 屋 (や) は驚 (おどろ) くほどに荒 (あ) れている。するとそこに恐 (おそ) ろしい花 (おい) 魁 (らん) の影 (かげ) が迫 (せま) り来 (く) る。

## 外 (がい) 部 (ぶ) リンク

鬼 (き) 滅 (めつ) の (の) 刃 (やいば) 『遊 (ゆう) 郭 (かく) 編 (へん) 』- 公 (こう) 式 (しき) サイト
Wood Panelling

**Wood Panelling** was a world-renowned servitor warforged bard, most famous for being the first ever warforged to graduate from Pelmadora's Academy for Bards.

## Background

Wood Panelling was created by [/], an artificer in [/], Arcadia. Originally, Wood Panelling was intended as an artistic project, but a piqued curiosity led to [/] changing direction and reconstructing Wood Panelling with the purpose of exploring whether art can be made by artificial intelligence.

Wood Panelling was placed under the tutelage of [/], a local bard in [/] and lifelong friend of [/]. However, it was obvious that Wood Panelling soon excelled past [/]'s capabilities. [/] *would* have enrolled Wood Panelling in [Arcadia Bard Academy], however at the time, the tuition fees proved to be too expensive. Instead, [/] called in a favour from another dear friend, Pelmadora, enlisting her help in his experiment. Wood Panelling was hence enrolled in Pelmadora's Academy for Bards, in Viewforth.

As a construct in what was thought of as a 'soul-powered' profession, Wood Panelling was met with significant scepticism, but the warforged flourished nonetheless, proving that, at least in this case, an artificial intelligence *could* create art, and have that art be meaningful and provocative. In Y?, Wood Panelling became the first warforged in history to graduate from a bardic institution.

Such a historical feat caught the attention of the Duke himself, who requested to meet Wood Panelling in person. Fascinated by his achievements and inspired by his journey, Duke Telae commissioned a portrait of the construct, who had earned the Duke's favour.

After enjoying a luxurious life of fame and commendation, Wood Panelling was decommissioned in Y?. It is believed that he happily enjoys his retirement with [/], and has a very beautiful painting studio. His portrait hangs proudly in Lakeheart Palace, the Duke's personal residence.
Windy Iluvaleth

**Wynderia Iluvaleth**, more commonly known as **Windy**, is a ditsy roskheni druid originally from Roskhen Rhad, who is currently incarcerated in Viewforth Jail for the crime of "inciting a rat rebellion in the sewers".

## Background

Windy was born in Roskhen Rhad on [DOB] to [MUM] and [DAD], two [OCCUPATIONS]. She took to the treacherous tribal life very quickly, and by just seven years old she had already succeeded her first solo hunt. Windy showed a particular affinity towards nature from a very early age, something that is unusual - but not unheard of - amongst the roskheni, however her connection to nature far surpassed what would be expected; her hunts were so successful as she would communicate with the monsters of the Marsh.

Around the time she turned 25, she had grown restless of her life on the Ridge, and decided it was time to fly the nest and broaden her horizons. She spent some time with the plains nomads of the Western Steppes before moving on to Bregdan, eventually finding her way to the exciting tourist city of Viewforth. Of course, her isolated upbringing led to several run-ins with the law and subsequent arrests. Such counts include impersonating a guard's dog, misleading a noble's horse, and the most recent incident of inciting a rat rebellion in the city sewers.
Lentia Bellaia

**Lentia Bellaia** is a human barmaid working at The Flouncing Filly in Viewforth.

## Affiliations

Lentia works for Marius Leliditte, the owner of The Flouncing Filly, and considers him to be a friend as much as an employer. In fact, Lentia secretly harbours romantic feelings for Marius, but has not expressed them to anyone. Lentia's best friend, Vinifora Esdello, works the same job as her, and Lentia enjoys gossiping with her during shifts. Lentia also has a good working relationship with the tavern's bard, Caul, and mostly stays out of the way of Vilemyr, the grumpy older man employed as the tavern's cook.
Vinifora Esdello

**Vinifora Esdello** is a human barmaid serving at The Flouncing Filly in Viewforth.

## Affiliations

Vinifora works for Marius Leliditte, the owner of the tavern. She gets on well with him, considering him to be her friend as well as her employer. Vinifora works alongside her childhood best friend Lentia Bellaia, and enjoys gossiping with her in between serving. Vilemyr, the older man employed as the tavern's cook, is civil with Vinifora, but she often considers him to be a "*grumpy old man*". Vinifora also seems to have romantic feelings for Caul, the bard who often performs at the tavern, though it is unknown to her whether these feelings are requited.
第26話

## 新 (あら) たなる任 (にん) 務 (む)

**新 (あら) たなる任 (にん) 務 (む)** （Aratanaru Ninmu）アニメ『鬼 (き) 滅 (めつ) の (の) 刃 (やいば) 』の25番 (ばん) 目 (め) のエピソード。

 粗 (あら) 筋 (すじ)

炭 (たん) 治 (じ) 郎 (ろう) 達 (たつ) が訓 (くん) 練 (れん) の終 (しゅう) 盤 (ばん) を迎 (むか) える中 (なか) で鬼 (き) 舞 (ぶ) 辻 (つじ) 無 (む) 惨 (ざん) は新 (あら) たな鬼 (おに) の下弦 (かげん) を集 (あつ) め、本 (ほん) 格 (かく) 的 (てき) な戦 (いくさ) に向 (む) け、準備 (じゅんび) していた。訓 (くん) 練 (れん) を終 (お) えた炭 (たん) 治 (じ) 郎 (ろう) 達 (たつ) に、新 (あら) たな任 (にん) 務 (む) 先 (さき) が鎹 (かすがい) 鴉 (がらす) によって、言 (い) い渡 (わた) された。

## 外 (がい) 部 (ぶ) リンク

鬼 (き) 滅 (めつ) の (の) 刃 (やいば)  - 公 (こう) 式 (しき) サイト
Running Upwind of the Quiet Oasis

**Running Upwind of the Quiet Oasis**, more commonly referred to as simply Winds, is a tabaxi [occupation?] and member of The Curiosity. [Insert brief overview of who he is, where he's from, and what he does].

## Physical Appearance

[Describe height, weight, skin, hair, eyes, etc. and any distinguishing features. Also describe what he wears and what gear he carries with him.]

## Personality

[Describe his personality, including traits, ideals, bonds, flaws]

## Family

[Relatives, spouses, children. This may include his clowder].

## Affiliations

[Other notable individuals or organizations he has affiliations with. This will include the other PCs].

* Arhjin Daardendrian
* Roselyn Inkwell
* Acarius of the Procyon Pride
* Attru of the Western Steppes
第5話

## 己 (おのれ) の鋼 (はがね)

**己 (おのれ) の鋼 (はがね)** （Onore no Hagane）は、アニメ『鬼 (き) 滅 (めつ) の (の) 刃 (やいば) 』の5番目のエピソード。

## 粗 (あら) 筋 (すじ)

竈門 (かまど) 炭 (たん) 治 (じ) 郎 (ろう) が手 (て) 鬼 (おに) は地に垂れるように消滅していき、亡くなった鱗 (うろこ) 滝 (だき) 左 (さ) 近 (こん) 次 (じ) の弟子も昇天していった。7日間で生き残ったのは、炭 (たん) 治 (じ) 郎 (ろう) を含め4人だった。最 (さい) 終 (しゅう) 選 (せん) 別 (べつ) を合格した4人には、案内役（産 (うぶ) 屋 (や) 敷 (しき) 輝 (き) 利 (り) 哉 (や) 、産 (うぶ) 屋 (や) 敷 (しき) 彼 (かな) 方 (た) ）からの鬼 (き) 殺 (さつ) 隊 (たい) の詳細についての説明がなされた。

4人には隊服や伝言係の鎹 (かすがい) 鴉 (がらす) が配給され、日 (にち) 輪 (りん) 刀 (とう) を造る玉鋼を選ぶこととなった。

そして、左 (さ) 近 (こん) 次 (じ) の家に帰った炭 (たん) 治 (じ) 郎 (ろう) の所へやってきたのは…。

## 外 (がい) 部 (ぶ) リンク

鬼 (き) 滅 (めつ) の (の) 刃 (やいば)  - 公 (こう) 式 (しき) サイト
Vulli

**Vulli** is a young half-saarthenali living in Barnhowe. He helps out at The Hearth and Hen, his father's tavern.

## Physical Appearance

Vulli is a handsome young half-elf with a working man's tan and an athletic figure. His long ginger hair is tied back in a loose, messy ponytail. His eyes are hazel, though they have a notable golden hue thanks to his elven heritage. His ears are rounded. He wears a loose blue shirt, khaki pants and brown leather boots. He has a twine bracelet around his wrist and a small silver medallion around his neck.

## Personality

Ever up to no good growing up, Vulli has never grown out of his mischievous streak. He is charismatic and roguish, and used to spend a lot of time flirting with the girls of Barnhowe before the Druid Attacks. Following the disappearance of his mother, Vulli has grown incredibly paranoid and over-protective of his remaining family.

## Family

Vulli is the eldest son of Jed and Eleanora. Shortly after Eleanora gave birth to Vulli's younger brother Kitt - thought to be a miracle child due to being born after Eleanora was declared barren - she went missing. Eight years on, Vulli assumes his mother to be dead.
Vilnhost

**Vilnhost** is a small province in the northern reaches of Illandor, defined by its cold and harsh climate, perpetual snowfall, and mountainous terrain. It is considered to be the oldest civilised province on the continent, and is littered with ruins. Vilnhost is a member of the Illandoran Trading Company, but the ancient province is still considered quite traditional or archaic in its society. The demonym is "**Vilnhostic**".
Viewforth

**The Grand City of Viewforth** is a major city and capital of the Rivermond duchy of Bregdan. It is a flourishing metropolis, well-regarded as one of the trading capitals of Illandor. It is currently ruled by Duke Lorian Telae, an artistically-inclined human male with a close connection to Tilo. [/] commands the Rivermond Watch from the stone-walled [KEEP], and guards patrol the high walls that encircle the city and divide it into quarters.

## Description

### Geography

Located on a grassy plain to the west of the River Wynn, Viewforth has an excellent view of approaching threats across the surrounding flatland. Numerous channels split off from the River Wynn and flow through this grassland, and the city has been built around these waterways, incorporating them into their architecture by installing street canals and street 'islands', with bridges to traverse the city.

### Defences

On top of the wide view of the terrain, Viewforth is essentially built on a lake, meaning that it is surrounded by water traversable by guarded drawbridges at the city's cardinal gatehouses, and the entire city is encircled by a ring of reinforced white stone walls which are patrolled by guards at all hours. These walls also separate the inner city into quarters. The Ducal Palace is situated on its own 'island', and accessible by a drawbridge.

## Notable Locations

The city is divided into quarters by large stone walls. These quarters are the Merchants Quarter, the bustling marketplace where the majority of the city's shops are found; the Residential Quarter, where the majority of citizens reside; the Noble Quarter, where the upper class citizens reside and enjoy high-end shopping and sophisticated entertainment; and the Artistry Quarter, where many of the workshops for artisans are located, and where most entertainment venues are found.

### Taverns

* The Flouncing Filly
* The Jaunty Jove

### Shops

* Merchants Mile
	+ Drinks Stall
	+ Fish Stall
	+ Gifts Stall
	+ Jewellery Stall
	+ Meat Stall
	+ Pie Stall
	+ Produce Stall
	+ Textiles Stall
	+ Toy Stall

* Aristo-Cuts
* Hearts and Flours
* Metalworks of Art
* Page Turners
* Premier Cakes
* Sew and Tell
* The Fair Trader
* The Magic Bottle
* Wishbone

### Farms

* [FARM] – farm outside the city walls.
* [FARM] – farm outside the city walls.

### Hospitality Venues

* Gastrognome
* Silverhaven Hotel and Spa
* The Boudoir
* The Expeditious Retreat
* The Flirtrooms
* The Orchard
* The Silverlight Theatre
* The Songbird Assembly Hall
* Tilo's Retreat
* Tilo's Tearoom

### Houses

* Honeyhand House - halfling family, owns 'Lemon', the tropical restaurant
* Merrose Manor
* The Felling Residence
* The Nice House
* The Velesin Residence
* Vestry Manor

### Other

* Church of the Four
* Park of Flowers
* Pelmadora's Academy for Bards
* The Dollhouse
* The Ducal Palace
* Viewforth City Cemetery
* Viewforth Stables
Yamither

**Yamither** is one of the continents of Cato Vilo, and has for the majority of its history been divided into [/] provinces: [/]

## Geography

*'Main article: Provinces'*
Yamither is typically divided into [/] provinces, as outlined below.

* **[/]**– [/]

## Culture

### Religion

*'Main article: Religion'*
Each culture across Yamither worships the same gods; Se, the Four, and the Stars; however each culture has its own interpretation of these gods and what they mean.

#### Yamitheri World Bones

##### Belispyrren the Joybringer

*'Main article: Belispyrren the Joybringer'*
Belispyrren the Joybringer is the ancient daisy greatwyrm that makes up the province of [/].

##### Carynanthor the Passionate

*'Main article: Carynanthor the Passionate'*
Carynanthor the Passionate is the ancient rose greatwyrm that makes up the province of [/].

##### Palihlraghot the Noble

*'Main article: Palihlraghot the Noble'*
Palihlraghot the Noble is the ancient tulip greatwyrm that makes up the province of [/].

##### Paversomnys the Peacegiver

*'Main article: Paversomnys the Peacegiver'*
Paversomnys the Peacegiver is the ancient poppy greatwyrm that makes up the province of [/].

##### Taeleurwen the Winddancer

*'Main article: Taeleurwen the Winddancer'*
Taeleurwen the Winddancer is the ancient dandelion greatwyrm that makes up the province of [/].

### Demographics

The main races of Yamither are humans, elves and half-elves, who are widely spread across the entire continent.
Vanguard

**The City of Vanguard**, also known as the **City of Artifice**, is a major city in Crownhold, Bregdan, located east of Brewerstall and southeast of Crownkeep. The modern city is renowned for its artifice scene, serving as a primary exporter of artifice and engineering. It is currently ruled by [/].
Wynnmere

**Wynnmere** is one of the major trading towns of the duchy of Rivermond. Its convenient central location makes it a common mercantile capital, as well as a stopover point for those heading to Viewforth, which lies to the west along the River Wynn. It is ruled by Mayor Reymon Wells.

### Geography

Wynnmere is a modest market town nestled upon a large bluff on the tundra of eastern Bregdan, through which the River Wynn runs. The land is very versatile, rich with game ranging from deer to mammoth, and many farms and mills have sprung up outside the city walls. Several roads connect Wynnmere to other important locations in the region, and along them many watchtowers safeguard the common trade routes.

### Defences

The area surrounding the town is very open, granting it an excellent view of approaching threats. The town itself is well-fortified, with wood and stone palisade walls with watchtowers all along its borders. The southwestern gate is the only entrance into the town, accessible by ascending the winding stone path up the bluff. It is guarded at all hours.

## Notable Locations

The town as a whole is divided into three districts, spread across three tiers: the Market District, which is accessed directly through the main gate and bustles with trade from the homely stalls and modest shopfronts arranged along the streets and around the main square; the Peoples District, accessed via two stairways flanking the market square, which features the town's communal spaces; and the Residential District, where the majority of the town's residents live, including the Mayoral Manor which is found at the highest point, overlooking the lower city.

### Taverns

* The Steadfast Steed - local inn and tavern run by Brynda the Braided.

### Shops

* The Market Square - the main market square.
	+ Stall
* The General Store - general store run by Darner Agourney.
* The Plain and Pestle - apothecary run by Lucy Fraite.
* The Stallion's Anvil - blacksmith run by Gordok Ironbelly.

### Farms

* [FARM] - farm outside of the city walls.
* [FARM] - farm outside of the city walls.
* [FARM] - farm outside of the city walls.

### Residential

* Mayoral Manor - home of Mayor Reymon Wells.
* Brynda & Gordok's House - home of Brynda, Gordok, Amisi and Henrik. It is a side building attached to The Steadfast Steed.
* Darner Agourney's House - home of Darner.

### Other

* Church of the Four - local church located in [2nd district].
* The Gatehouse - guard post monitoring entry and exit to and from the town.
* The Wynnmere Barracks - base of operations for The Wynnmere Guard.
* The Wynnmere Stables - stables located outside the city walls, at the base of the path to the Gates, run by Amur Almane.
* The Cemetery
* The Local Park
* The Events Plaza
藤襲山

**藤 (ふじ) 襲 (かさね) 山 (やま)** （Fujikasane Yama）は、山 (さん) 麓 (ろく) から山 (さん) 中 (ちゅう) 迄 (まで) 様 (さま) 様 (ざま) の藤 (ふじ) の花 (はな) が咲 (さ) く山 (さん) 。鬼 (き) 殺 (さつ) 隊 (たい) の試 (し) 験 (けん) 「最 (さい) 終 (しゅう) 選 (せん) 別 (べつ) 」の会 (かい) 場 (じょう) とも成 (な) っている。

## 設 (せっ) 定 (てい)

最 (さい) 終 (しゅう) 選 (せん) 別 (べつ) の為 (ため) に使 (つか) う場 (ば) 所 (しょ) 。藤 (ふじ) の花 (はな) が咲 (さ) いていない地 (ち) 域 (いき) は全 (すべ) 部 (て) 鬼 (おに) 狩 (が) りが捕 (とら) えた鬼 (おに) が放 (はな) たれている。鬼 (き) 殺 (さつ) 隊 (たい) に入 (にゅう) 隊 (たい) したい者 (もの) は此 (こ) の山 (やま) で7日 (にっ) 間 (かん) 、生 (い) き延 (の) びる事 (こと) が条 (じょう) 件 (けん) 。勿 (もち) 論 (ろん) 、鬼 (おに) を殺 (ころ) すことも。7日 (にっ) 間 (かん) 、生 (い) き延 (の) びた者 (もの) は合 (ごう) 格 (かく) となり、伝 (でん) 言 (ごん) 係 (がかり) の鎹 (かすがい) 鴉 (がらす) と日 (にち) 輪 (りん) 刀 (とう) が支 (し) 給 (きゅう) される。
Rel Sar

Rel (right) with his twin sister Rane (left)

**Rel Sar** is a human shopkeeper who lives in Briskwater. He runs The Briskwater Trader with his twin sister, Rane Sar, as well as his niece Lydia Sar.

## Background

Rel was raised in The Briskwater Trader with his parents, [npc] and [npc], and his twin sister Rane. When the twins were eighteen, Rane left Briskwater, leaving Rel to help his parents with the shop. When Rel was [age?], his parents passed away, and the shop was left to him as the oldest child. He took over the store, and ran it with his wife [npc], whom he had been with for some time but only recently asked to move in with him.

[npc] left Rel a few years after, [for reasons], causing Rel to fall into a depression and turn to alcohol. He reached out to his sister, hoping that she could help him get back on his feet and stop their family business going under. Rane returned to Briskwater, along with her daughter Lydia, and now The Briskwater Trader is running smoothly, and Rel has (mostly) gotten his drinking under control.

## Physical Appearance

Rel is a tanned man of average height and build. He has very short dark hair and a dark goatee beard. His eyes are thin and brown. He wears a red tunic with a brown overlayer, as well as cream trousers and simple leather boots. He wears a belt around his waist that has a few pouches on it, as well as a dagger.

## Family

Rel is the twin brother of Rane, and uncle of Lydia. Rel's parents are deceased. His wife, [npc], left him a few years ago, [because reasons].
第5話（無限列車編）

## 前 (まえ) へ!

**前 (まえ) へ!**（Mae e!）アニメ『鬼 (き) 滅 (めつ) の (の) 刃 (やいば) 』の31番 (ばん) 目 (め) のエピソード（第 (だい) 5話 (わ) ）。

## 粗 (あら) 筋 (すじ)

無 (む) 限 (げん) 列 (れっ) 車 (しゃ) が魘 (えん) 夢 (む) の体 (からだ) となり、列 (れっ) 車 (しゃ) 内 (ない) の乗 (じょう) 客 (きゃく) 数 (すう) 百 (ひゃく) 人 (にん) が餌 (え) 食 (じき) にされそうになる。魘 (えん) 夢 (む) の力 (ちから) が渦 (うず) 巻 (ま) く列 (れっ) 車 (しゃ) 内 (うち) で一 (ひと) 人 (り) で倒 (たお) すことに限 (げん) 界 (かい) を感 (かん) じた炭 (たん) 治 (じ) 郎 (ろう) だが、伊 (い) 之 (の) 助 (すけ) が先 (さき) に夢 (ゆめ) から目 (め) 覚 (ざ) め、後 (ご) から目 (め) 覚 (ざ) めた善 (ぜん) 逸 (いつ) 、禰 (ね) 豆 (ず) 子 (こ) 、杏 (きょう) 寿 (じゅ) 郎 (ろう) も戦 (たたか) いに参 (さん) 戦 (せん) 。乗 (じょう) 客 (きゃく) の命 (いのち) をかけた第 (だい) 一 (いっ) 戦 (せん) が始 (はじ) まる。

## 外 (がい) 部 (ぶ) リンク

鬼 (き) 滅 (めつ) の (の) 刃 (やいば) 『無 (む) 限 (げん) 列 (れっ) 車 (しゃ) 編 (へん) 』- 公 (こう) 式 (しき) サイト
寺内きよ

## 寺 (てら) 内 (うち) きよ

 **寺 (てら) 内 (うち) きよ**（Kiyo Terauchi）は、アニメ『鬼 (き) 滅 (めつ) の (の) 刃 (やいば) 』に登 (とう) 場 (じょう) するキャラクター。中 (なか) 原 (はら) すみや高 (たか) 田 (だ) なほと共 (とも) に、胡 (こ) 蝶 (ちょう) しのぶが 暮 (く) らす蝶 (ちょう) 屋 (や) 敷 (しき) で働 (はたら) く少 (しょう) 女 (じょ) 。

## 歴 (れき) 史 (し)

過 (か) 去 (こ) に鬼 (おに) によって、自 (じ) 身 (しん) の家 (か) 族 (ぞく) を殺 (ころ) された。その後 (ご) 、胡 (こ) 蝶 (ちょう) しのぶに 引 (ひ) き取 (と) られて、今 (いま) に至 (いた) る。他 (ほか) の2人 (り) と、那田 (なた) 蜘 (く) 蛛 (も) 山 (やま) で怪 (け) 我 (が) をした炭 (たん) 治 (じ) 郎 (ろう) の復 (ふく) 原 (げん) を支 (し) 援 (えん) した。

## 能 (のう) 力 (りょく)

**全 (ぜん) 体 (たい) 能 (のう) 力 (りょく) :** 超 (ちょう) 人 (じん) 的 (てき) な能 (のう) 力 (りょく) を何 (なに) も持 (も) っていない。

 外 (がい) 部 (ぶ) リンク

* 鬼 (き) 滅 (めつ) の (の) 刃 (やいば)  - 公 (こう) 式 (しき) サイト
鬼殺隊

**鬼 (き) 殺 (さつ) 隊 (たい)** （Kisatutai）とは、アニメ・漫 (まん) 画 (が) 『鬼 (き) 滅 (めつ) の (の) 刃 (やいば) 』に登 (とう) 場 (じょう) する組 (そ) 織 (しき) である。人 (じん) 類 (るい) の敵 (てき) 鬼 (おに) から守 (まも) るために設 (せつ) 立 (りつ) された。

 概 (がい) 要 (よう)

鬼 (き) 殺 (さつ) 隊 (たい) 隊 (たい) 員 (いん) に入 (にゅう) 隊 (たい) するには、最 (さい) 終 (しゅう) 選 (せん) 別 (べつ) で生 (い) き残 (のこ) る手 (しゅ) 段 (だん) （合 (ごう) 格 (かく) ）しかない。最 (さい) 終 (しゅう) 選 (せん) 別 (べつ) に合 (ごう) 格 (かく) した者 (もの) は日 (にち) 輪 (りん) 刀 (とう) の色 (いろ) を決 (き) めたり、任 (にん) 務 (む) を伝 (つた) える鳥 (とり) が与 (あた) えられる。鬼 (き) 殺 (さつ) 隊 (たい) にはこれらの階 (かい) 級 (きゅう) がある。

**癸 (みずのと)  → 壬 (みずのえ)  → 辛 (かのと)  → 庚 (かのえ)  → 己 (つちのと)  → 戊 (つちのえ)  → 丁 (ひのと)  → 丙 (ひのえ)  → 乙 (きのと)  → 甲 (きのえ)**

それらを昇 (しょう) 格 (かく) していくには、様 (さま) 々 (ざま) な任 (にん) 務 (む) を遂 (すい) 行 (こう) していかなければいけない。最 (さい) 高 (こう) 位 (い) の柱 (はしら) に昇 (しょう) 格 (かく) するには十 (じゅう) 二 (に) 鬼 (き) 月 (づき) を倒 (たお) すしかない。

 装 (そう) 備 (び)

全 (すべ) ての隊 (たい) 員 (いん) に日 (にち) 輪 (りん) 刀 (とう) 、鎹 (かすがい) 鴉 (からす) がわたされている。