recursal/Fanatic-Fandom huggingface dataset:
Atlas

No hay luz en el futuro, sólo una Oscuridad consumidora. El Reino está perdido. Atlas nació en este oscuro futuro como el hijo de un legendario Juez. Cada día luchaba por sobrevivir, y cada noche encontraba consuelo en las historias del Reino. Estas historias dieron esperanza al Reino, pero su posición final contra la Oscuridad fracasó trágicamente. Toda esperanza se perdió... pero una.

Atlas estudió viejos libros de magia de cristal y dominó el control del tiempo. Investigó viejos relatos de lo que empezó todo esto, de cómo el mundo había caído. Y entonces Atlas entró en el pasado, determinado a salvar el Reino -- y a detener la Oscuridad -- cambiando el curso de la historia.

> *Habilidades de Atlas*
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> *Talentos de Atlas*
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> **Volver**
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Torvald

Como el erudito de la clasificación y la autoridad preeminente en la tradición rúnica en la instalación de Deepwerks, Torvald es uno de los arquitectos de la ola de la tecnología cristal-impulsada que barre a través del reino. Aunque preferiría tener su nariz enterrada en un viejo tomo de historia polvoriento o llegar a un torbellino de energía mágica usando su guante de piedra reforzada, Él entiende que el Magistrado es la fuerza motriz detrás de toda su investigación y se ha unido a su esfuerzo para acabar con la Resistencia.

Una vez que la guerra termine, podrá volver a trabajar.

Habilidades

Talentos
Lian

Después de conspirar para erigirse como la heredera legítima del Trono Rubí, nada se interpuso en el camino de Lian. Su sincera dedicación al legado de su familia puede haberle ganado el título de Scion, pero su habilidad con el rifle es lo que le ganó el respeto de la Guardia Real de su familia.

Cuando el Magistrado llamó a todas las casas leales a unirse contra la Resistencia, ella era honor-obligado a aceptar, llegando de su tierra natal lejana para representar a la Casa Aico junto con su fiel guardaespaldas y general, Khan-.

> *Habilidades de Lian*
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> *Talentos de Lian*
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> **Volver**
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Cornish Pasty Railway

The Cornish Pasty Railway is the main setting for the series of the same name. It is located somewhere in the West Midlands. Neighbouring railways include the Thneedville Joint Railway, the Hood Railway and the Hank Hill Railway. (They are all retarded) The current controller of the railway is Sir Stefenson.

Engines:

* Ya Boi Six Seven
* Jimto Vimto
* Crunchy Nibba
* Hugh Mungus
* Boston
* Unknown Person
* Cameo
* Big, Fucking and Green Dude
* Funnel
* 08Meal
* Bootleg Thomas
* Alfalfa
* Theo
* Officer Culdee
Talus

Talus aún puede ser joven y demasiado optimista, pero tiene grandes planes. Después de casi perder a su familia por una multitud enojada que se negó a aceptar a la Ska'drin de otro mundo como vecinos, se puso en una búsqueda de conocimiento, conduciendo a su amistad de barik durante los pre-eventos de la guerra civil. Desde las orillas de un paraíso de isla abandonada hasta los oscuros corredores de las Deepwerks, descubrió verdades olvidadas, así como su aptitud innata. Cuando los Paladines se levantaron para oponerse al Magistrado, se unió a ellos, deseosos de poner sus habilidades recién descubiertas a trabajar y probar que el Ska'drin merece un lugar en el Reino.

> ***Habilidades de Talus***
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> ***Talentos de Talus***
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> ***Volver***
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Zhin

Robado de su noble linaje, Zhin despiadadamente talló su propio trono sobre el inframundo criminal. Para cuando era un hombre, había ganado la lealtad de suficientes ladrones, asesinos y burócratas corruptos para construir su propio imperio sombrío: el Gremio de las Mil Manos. Cualquiera que conspirara contra él tenía una manera de desaparecer en el medio de la noche, mientras que los que se enfrentaron a él directamente encontraron su perdición al final de su espada ardiente malvada.

Se niega a escoger un bando en la guerra, ya que hay más ganancias que se hacen jugando entre ellos.

***Habilidades de Zhin***

***Talentos de Zhin***

***Volver***
Mal'Damba

Cuando Wekono, la Madre del Dolor y la Venganza, mira al mundo mortal, nombra a un campeón. En este ciclo, la hechicera isleña Mal'Damba ha sido dotada con sus poderes y enviada a la guerra para evangelizar su fe destruyendo a cualquiera que se le presente.

Su maestría en magia oscura y venenos virulentos ya era impresionante antes de que la diosa insidiosa lo impregnara con habilidades aún mayores, convirtiéndolo en uno de los seres más mortíferos del Reino, una extensión de la voluntad de Wekono.

> *Habilidades De Mal'Damba*
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> *Talentos de Mal'Damba*
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> ***Volver***
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Grohk

Ser alcanzado por un rayo una vez es generalmente más que suficiente para matar a alguien, pero después de docenas de golpes, Grohk todavía estaba de pie. Aunque tomó un tiempo darse cuenta de que Grohk había sido imbuido con el poder de controlar el rayo en sí, lo puso a buen uso defendiendo a su tribu de un ataque goblin que de otra manera los habría destruido. Viendo su poder como una señal de los espíritus del tiempo, el resto de los orcos del Río Rojo inmediatamente lo nombraron su jefe.
Cuando el Reino estalló en guerra civil, sintió que otra tormenta se avecinaba y se unió a la batalla en nombre de su tribu.

*Habilidades de Grohk*

*Talentos de Grohk*

***Volver***
Lex

El Tribunal Exterior está compuesto por magistrados despiadados, jurados, ninguno más dedicado que Lex. Él y su compañero, Androxus, viajaron juntos por los confines del Reino, persiguiendo a criminales infames y luchando contra todo tipo de horrores en nombre del Magistrado. Sin embargo, después de encontrarse con una diosa siniestra, Androxus abandonó sus deberes y rápidamente se elevó a la cima de la lista de los más buscados.

Lex, incapaz de darle la espalda a la ley o al Magistrado, juró que un día llevaría a su ex compañero, vivo o muerto.

> *Habilidades de Lex*
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> *Talentos de Lex*
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> ***Volver***
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Strix

Having spent most of his life in the military, Strix was an invaluable member of the Sentinels, tasked with training their elite sharpshooters like Kinessa. He was reassigned after the unit was disbanded, sent to the front lines with the regular army as it prepared to put down the Resistance.

Always the calm and composed professional, he is the master of stealth and camouflage, able to pick off high value targets before the enemy is even aware of his presence—or that they are under attack at all.

> *Habilidades de Strix*
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> *Talentos de Strix*
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> ***Volver***
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Skye

Noble por nacimiento, Skye abandonó una vida de lujo y riqueza para perseguir sus sueños de emoción y aventura. Durante su tiempo en las calles, interactuando con el mundo criminal del Reino, descubrió un talento natural y una pasión infinita por matar. Cuando su carrera como asesina contratada le trajo fama y fortuna, captó la atención del Magistrado y ahora sirve como uno de los asesores más cercanos del Gran Magistrado Karne.

Para ella la Guerra del Reino es sólo un contrato a largo plazo, uno que no terminará hasta que se trate el último de la Resistencia-.

> *Habilidades de Skye*
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> *Talentos de Skye*
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> ***Volver***
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Jugabilidad

***Primera Linea o tanque******:*** Campeones que sirven como la protección del equipo, sosteniendo al frente y protegiendo a sus aliados. Con capacidades de alta salud y de blindaje. Los campeones de Primera Linea se destacan en bloquear el ataque enemigo y romper las capturas del objetivo enemigo.

***Daño******:*** Campeones que poseen salidas de daño confiables y consistentes o potencial de daño de explosión gigante. Su daño, junto con capacidades de salud promedio y movilidad decente, hacen que los campeones de Daño sean ideales para tiroteos prolongados.

***Soporte******:*** Campeones con alta utilidad y habilidades curativas, la columna vertebral de cualquier equipo. Debido a sus capacidades curativas que mantienen a sus aliados en la lucha, los campeones de apoyo son aliados invaluables.

***Flanco******:*** Campeones que sobresalen al cruzar el campo de batalla y quedarse atrás de las líneas enemigas, eliminando objetivos clave vulnerables. Mientras que la mayoría de los campeones del flanco son relativamente frágiles, teniendo las capacidades de salud más bajas que cualquier otro campeón, su movilidad excelente y auto sostenido les proporcionan los medios del escape y de la supervivencia.

> Volver
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Komasan

## Komasan

### Played By

Melissa Hutchison (Season 1-2)??? (Season 3)

## KOSFX

KOSFX1: OH MY SWIRLS!!!

## Victory Options+Failure/Clap

Victory 4: (Only Against Komajiro)

Victory 5: (With Komajiro)

Lose/Clap:

## Standard Attacks

### Ground Attacks

* Neutral Attack - ???
* Dash Attack - ???
* Forward tilt - ???
* Up tilt - ???
* Down tilt - ???
* Side Smash - ???
* Up Smash - ???
* Down Smash - ???

### Aerial Attacks

* N-Air - ???
* F-Air - ???
* B-Air - ???
* U-Air - ???
* D-Air - ???

### Throws

* Grab -
* Pummel - ???
* Forward Throw- ???
* Back Throw - ???
* Up Throw - ???
* Down Throw - ???

### Other Attacks

* Ledge attack: ???
* 100% ledge attack: ???
* Front attack: ???
* Back attack: ???
* Trip attack: ???
Cassie

Viendo a todos sus amigos dejar el Greenwood para unirse a la lucha contra el Magistrado, Cassie lamentó la maldición que unía su linaje a la patria de su familia. Cuando un misterioso oráculo le ofreció un escape de sus obligaciones, ella saltó a la oportunidad, aunque sabía que el sacrificio que hizo la perseguiría.

No tomando nada más que la ballesta encantada de su padre y su fiel pájaro de caza, zigs, ella corrió para unirse a la Resistencia en su resistencia contra el Magistrado draconiano.

*Habilidades de Cassie*

*Talentos de Cassie*

***Volver***
Koga

Una vez, una rata callejera desafió al tirano Zhin. Por sus extraordinarias habilidades, Zhin le concedió una nueva vida en el Gremio de los Miles, y un nuevo nombre: Koga. El Gremio era la familia de Koga y se convirtió en su mejor ninja. Pero no todas las familias se llevan bien. Se extendieron las mentiras celosas, se plantaron falsas pruebas y la furia de Zhin obligó a Koga a huir. Ahora el ninja exiliado lucha por su nueva familia -- Los Paladines -- mientras busca al que lo traicionó.

> *Habilidades de Koga*
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> *Talentos de Koga*
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> ***Volver***
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Seris

Ser de más allá del Vacío, Seris ha tomado el nombre de la ciudad que destruyó completamente al poner el primer pie en el mundo de los vivos. Drenando las almas de sus enemigos y ocasionalmente restaurándolas a sus aliados, sin embargo, palidece en comparación con su presciencia antinatural, otorgándole la habilidad de ver el pasado y predecir el futuro de una sola vez.

Aparece aquí y allá en el tiempo y el espacio, siempre en el momento oportuno para cambiar el curso de los acontecimientos hacia algún destino desconocido pero aparentemente inevitable.

> *Habilidades de Seris*
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> *Talentos de Seris*
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> ***Volver***
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Pip

A diferencia de otros Vulpin, Pip eligió especializarse en explosivos armados en lugar de en alquimia curativa. Dejó Brightmarsh, su patria, en busca de aventuras a través del Reino. Ahora divide su tiempo entre la elaboración de todo tipo de brebajes ardientes para usar contra las fuerzas del Magistrado y la creación de pociones restaurativas para ayudar a sus amigos.

Aunque sus aliados han llegado a apreciar su asistencia y experiencia, entienden plenamente que el pequeño zorro es tan impredecible como peligroso.

*Habilidades de Pip*

*Talentos de Pip*

***Volver***
Clough JCR (Newnham)

Level Access- First floor, accessible via Clough lift. Level access on the first floor to disabled toilets in Clough next to Lucia Windsor

Hearing- An Induction Loop System is in use, switch to the T position. Portable hearing loops are also available from the conference office.

Visual- signage on contrasting, glare-free finish. Electric lighting and natural light.

General- The JCR is small so can get quite cramped under conditions of 12 people or more. Seating is available throughout, and toilets are located in the Clough corridor as well as outside Lucia Windsor. Please be aware that the furniture is often repositioned, and in some instances this can make wheelchair access difficult. If this is the case, notify the porters, who will replace the furniture to its original position. No excessive background noise.
Willo

Aunque corto-vivido e incluso-templado, las hadas de la Corte de Verano librar una guerra interminable contra la invasión de la civilización moderna. Willo sólo puede tener tres veranos a su nombre, pero su comportamiento agresivo más que compensar por su falta de experiencia. Ella carga en la refriega con un afán y tenacidad que preocupa a las preciosas hadas que quedan.

En un momento en que las hadas deberían reagruparse para reforzar su número decreciente, Willo se ha encargado de atacar tanto al Magistrado como a la Resistencia contra ellos.

> *Habilidades de Willo*
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> *Talentos de Willo*
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> ***Volver***
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The Iris (cafe/bar)

Level Access- Ground floor, accessible via Porters lodge. There is level access from the room to disabled toilets, which are located between the Bar/cafe and porters lodge.

Hearing- An Induction Loop System is in use, switch to the T position. Portable hearing loops are also available from the conference office.

Visual- Glass doors and full-height windows have contrast markings. Lighting is generally good, can be turned down for bops etc. Large print menus are not currently available.

General- The cafe can get quite busy during the day. Toilets are located on both entrances. A selection of padded seating is available. All food and drink are labelled with allergens.
Jenos

Originalmente escalando las montañas para escapar de los estragos de la Segunda Plaga hace muchas generaciones, Jenos era simplemente un joven monje en busca de una mayor sabiduría. Después de encontrarlo escrito entre las estrellas, ascendió a los cielos, desapareciendo durante años pero dejando atrás a un pequeño grupo llevando su legado.

Ahora, mientras el Reino desciende a la guerra una vez más, así también Jenos descendió de las estrellas para caminar sobre la tierra otra vez, uniéndose a la batalla por algún propósito arcano que sólo él entiende.

*Habilidades de Jenos*

*Talentos de Jenos*

***Volver***
Moji

Mientras que el resto del conejos leipori huyó a los bosques para evitar involucrarse en la guerra del reino, Moji se encargó de convocar a los grandes espíritus de la naturaleza para defender el mundo.

Ella atraviesa el campo de batalla encima de su familiar de confianza, Po-Li, que desencadena una vorágine de destrucción hechicera en sus enemigos.

Una vez que la guerra haya terminado y el Reino haya regresado a su estado natural, espera regresar al bosque y ayudar a su pueblo a comenzar el proceso de curación, restaurando todo lo que se perdió.

> Habilidades de Moji
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> Talentos de Moji
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> Volver
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Evie

Después de engañar y encarcelar hábilmente un gran elemental de heladas en una piedra preciosa mágica, Evie pasó de aprendiz de hechicera a bruja de invierno de la noche a la mañana. Aunque ya no era bienvenida en su aldea natal, que dejó a un destino incierto, encontró que sus talentos eran muy solicitados en la guerra contra el Magistrado.

Sus verdaderas motivaciones son tan misteriosas como los detalles exactos de sus antecedentes, sin embargo, haciendo que sus aliados cuestionen su lealtad así como cuánto tiempo puede realmente esperar para mantener el elemental vengativo contenido.

> *Habilidades de Evie*
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> *Talentos de Evie*
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> ***Volver***
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Fernando

Aunque no de noble nacimiento ni de tener ningún entrenamiento de combate real, Fernando asumió el manto de la caballería cuando el caballero que sirvió encontró un destino prematuro. A partir de ese momento, se desvió de una aventura heroica a la siguiente, haciéndose un nombre por todo el Reino.Cuando el Magistrado llamó a todas las casas leales a unir sus esfuerzos contra la Resistencia, él atendió sus llamados con orgullo.

Si su valor en el combate y su encantadora confianza puede impedir que sus aliados descubran su secreto, podría vivir para convertirse en el campeón que sabe que puede ser.

Habilidades de Fernando

Talentos de Fernando

Volver
Corpus Playroom (ADC Theatre)

Information taken from ADC Access page on 24/4/19. See also ADC Theatre.

Complimentary tickets are available for full-time carers.

Both the ADC Theatre and Corpus Playroom are fitted with an infra-red audio system designed to help deaf and hard of hearing patrons. If you are using the system for the first time, please arrive early and seek advice from our Front of House team.

Assistance dogs are welcome in both of our venues. Please call the Box Office on 01223 300085 or email access@adctheatre.com when booking to ensure you are seated appropriately.

We regret that the Corpus Playroom is not currently wheelchair accessible. The building and its surroundings provide many challenges which are not easily addressed for a variety of technical and regulatory reasons. The ADC Management Team is working closely with Corpus Christi College to improve the access of the Playroom and hopes to find a solution in the near future.

If you would like to get involved in theatre, but are concerned about access, please email technical@adctheatre.com for more information.
Furia

Sara oró a la pira eterna por la fuerza para luchar contra el Abismo, para vengar a su hermana caída (Seris). Sus oraciones fueron contestadas. Ella fue salvada del Abismo, y transformada en Furia: Un ángel vengador de llama purificadora encarnada. Ahora las antiguas hermanas se oponen, vasos de poderes de otro mundo mucho más allá de los de los simples mortales.

> *Habilidades de Furia*
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> *Talentos de Furia*
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> ***Volver***
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Chronicles of Arlon Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Fitzwilliam College Gaskoin Room

Upstairs in Fitzwilliam College Hall Building. Access via a flight of stairs (rail on one side only), or level access via a secondary route from Hall Building South Entrance, lift and through Reddaway Room. Accessible toilet nearby (locked), or all-gender accessible toilet and binary gendered toilets downstairs.

**Hall Building entrances**:

West entrance: Level access to Old SCR only, 2 steps to any other facility

JCR entrance: 2 steps and college key card required

East entrance: Level access to all of Hall Building except Old SCR

South entrance: Access to cafe bar via 3 steps or via lift (secondary route). Access to rest of ground floor via 3 steps or lift (not Old SCR). Access to upstairs via lift or 20 steps with handrails on both sides.
Fitzwilliam College MCR (Middle Combination Room, The Grove)

Ground floor of The Grove. Level access from North East door (only with MCR key card) and South East door. Access with a 5-10cm lip via The Grove’s main entrance (only with MCR key card). The MCR has a variety of padded chairs and sofas. There is a small kitchen. There are 2 all-gender non-accessible toilets by The Grove’s main entrance. To the south of the MCR there are 2 all-gender non-accessible toilets, and one all-gender accessible toilet (left hand transfer).
Empty Slot

## Slot 1 Contestants

* Bo Peep (Toy Story 4)
* Paul Douglas (Sonny Slaven Productions)
* Zethia (Dragalia Lost)
* Movie Mewtwo (POKEMON Detective Pikachu)
* Rocket Raccoon (Guardians of the Galaxy)
* Zoro (One Piece)
* Renji Abarai (BLEACH)
* Inuyasha
* X (Mega-Man X)
* Plush Pikachu (Pokeventures)
* Plush Jigglypuff (Pokeventures)
* Puppet Mario (Sonictoast)
* Puppet Sonic (Sonictoast)
* Green (Splatoon 2/BigMarioFan100)
* Light Yagami (Death Note)
* Viewtiful Joe
* Earthworm Jim (REMAKE)
* Rudy & Snap (Chalkzone)
* Chibi Ruby Rose (RWBY)
* Dr. Amigo (Dr. Amigo Family Clinic)
* Rumble (Gravity Falls)
* Toon Batman (Batman: The Animated Series)
* Static Shock
* Hoodie Guy (Goanimate/Vyond)
* Movie Chuck (Angry Birds Movie)
* Mugi Eggman (MugiMickey)
* Melmetal (Pokemon GO/Let's Go! Pikachu & Eevee)
* Cardboard Robot (Nintendo LABO)
Survivalism Theory Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Sidney Sussex JCR

There are 5 standard height steps, with no handrail. There is padded seating, and general car parking.

Sidney Sussex JCR is near the front (Sainsbury's) entrance to the college, although this entrance involves a series of stone steps. The JCR is situated slightly below ground level so there are a couple of steps on the way in from all entrances.
List of Fighters

Characters in Super Smash Bros Lawl Deluxe 2

## Current Characters

* Me (Pokeventures with Me the Stickman)
* Abridged Mokuba (Yu-Gi-Oh! the Abridged Series)
* Modern Spongebob (Spongebob Squarepants)
* Plush Waluigi (SuperMarioRichie)
* Guy (Camren Springer)

## Characters Coming Soon

* Bardock (Dragon Ball Z: Bardock, Father of Goku)
* The Joker (Batman)
* Komasan (Yo-kai Watch) (REMAKE)
* RPG Mario (Mario and Luigi Series)
* Hammer Man's Replacement
* Carl (Hardcorllector)
* Natsu (Fairy Tail)
* Sebastian Michealis (Black Butler)
* Joey Wheeler (Yu-Gi-Oh! Duel Monsters)
* Spongegar (Spongebob Squarepants/Memes)
* Chase McCain (Lego City Undercover)
* Ryan (Ryan's Toy Review)
* Abridged Krillin (Dragon Ball Z Abridged)
* Morty (Rick & Morty) (REMAKE)
* Chibi Lee (Rock Lee and his Ninja Pals)
* TT Jet (Titototter)
* Jimmy T. (WarioWare)
* Yugi Muto (Yu-Gi-Oh! Duel Monsters)
* Sakai (Azumanga Daioh)
* Mega Lucario (Pokemon)
* Lord Enma (Yo-Kai Watch)
* Happy (McDonald's)
* Fry (Futurama) (REMAKE)
* Style Savvy
* Harvey Birdman (Harvey Birdman: Attorney at Law) (REMAKE)
* Gardevoir (Pokemon)
* Chibi Naruto (Rock Lee and his Ninja Pals)
* Yusei Fudo (Yu-Gi-Oh! 5D's)
* Party Phil (Wii Party/Wii Party U)
* Takumi (Mii Series)
* ??? (???)

## Removed Fighters

* Cursor (Lost Interest)
* Anime Sonic (In Lawl Love)
* Evil Me (Original Character have no Source Material & Stupid to add)
* Kid Goku (Same as Anime Sonic)
* Kid Krillin (Same as Anime Sonic)
* Skit Cookie Monster (Not Much Source Material)
* Toon Kid Danger (Never Watched this Show)
* Hammer Man (He Told Sebastian (The Creator) that adding Actual Lawlers into you're own lawl is really stupid & has has no source material)
Grover

El alma del bosque no es un espíritu invisible o un poema reconfortante sobre ser uno con la naturaleza, es un árbol caminante enojado con un enorme hacha de piedra. Después de décadas de sueño pacífico desde la última vez que Grover tuvo que caminar por la tierra y ayudar a acabar con el flagelo de los duendes, se ha despertado una vez más para encontrar los bosques del Reino amenazados por la propagación de la civilización humanoide, la industrialización desenfrenada y los fuegos de la guerra.

Izando su fiel hacha, pisa la batalla una vez más, intentando destruir cualquier cosa y a cualquiera que pudiera dañar el mundo natural.

> *Habilidades de Grover*
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> *Talentos de Grover*
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> ***Volver***
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>
Carl

## Carl

### Debut

My Favorite Pokemon Store: Carls' Collectibles and Card Shop (2016)

### Friends

Andrew Teach (Sometimes)Miramoto

Hardcorllector's Mario

### Played By

Ethan Monster?

 On Screen Enterance

TBA

## K.O. Sounds

KO1: WHAT!

KO2: NO!

StarKO: I TOLD YOU IT WAS 10!

ScreenKO: HEY!

## Taunts

Up: TBA

Side: TBA

Down: TBA

## Victory Options

Victory1: TBA

Victory2: TBA

Victory3: TBA

Lose: TBA

## Standard Attacks

### Ground Attacks

* Neutral Attack - ???
* Dash Attack - ???
* Forward tilt - ???
* Up tilt - ???
* Down tilt - ???
* Side Smash - ???
* Up Smash - ???
* Down Smash - ???

### Aerial Attacks

* N-Air - ???
* F-Air - ???
* B-Air - ???
* U-Air - ???
* D-Air - ???

### Throws

* Grab -
* Pummel - ???
* Forward Throw- ???
* Back Throw - ???
* Up Throw - ???
* Down Throw - ???

### Other Attacks

* Ledge attack: ???
* 100% ledge attack: ???
* Front attack: ???
* Back attack: ???
* Trip attack: ???

## Maxwell and Dexter Guidance

TBA

== Color and Costumes

==
Abridged Mokuba

## Moveset

### Neutral B: HOLD IT RIGHT THERE CHEATERS!!!

Mokuba will Come Dashing Towards the Opponent and After Dashing towards the Oppenent, Mokuba will Grab on the Opponent's leg and then says "The only one who gets away with cheating is my Big Brother!" and then lets go

### Side B: To The Mokuba Mobile

Mokuba Will Come Dashing (Like Neutral Special) & says "To the Mokuba Mobile" and does 7% Damage

### Up B: I'm Taking You're Little Brother for a Ride

Tristan comes on screen and takes Mokuba to a plaftform before

### Down B: Who's that Mokumon

Players will Have to Choose what Mokuba is wanting what Pokemon to be including!

1. Bulbasaur: Mokuba will Imitate Bulbasaur's Razer Leaf Move
2. Charmander: Mokuba will Shoot Fire out of his mouth
3. Buneary: Mokuba will Hop and making Opponents go under ground

## K.O. Sounds

KO1: OW

KO2: Gah!

StarKO: AAAAAAAAAAAAAAAAAAAAH

ScreenKO: No wait I changed my mind!

## Taunts

Up: Big Lawler, is it Time for my Cameo Yet

Side: Is this real life

Down: "Hooray Mokusoft!"

## Victory Options

Victory 1: \*Abridged Kaiba appears as a thought bubble next to Mokuba\* Good work, Mokuba. Now steal something from (Insert Fighter's Best Friends Names) too.

Victory 2: "Yay!" \*eats donut\* "Best Kidnapping Ever!"

Victory 3: Like a Boss!

Victory 4: (Only Against Abridged Kaiba) "Shut up Seto!"

Victory 5: (Only Against Abridged Joey) "*You* just cost me my own company, *you son of a bitch*!"

Lose: \*Hair Guy Grabs him by the neck\*

## Video

https://www.youtube.com/watch?v=5zT08jyS3dg
Fitzwilliam College Upper Hall 1

Upstairs in Fitzwilliam College Hall Building. Access via a flight of stairs (rail on both sides), or level access via a lift, both from Hall Building South Entrance. Seating: lightly padded. All-gender accessible toilet and binary gendered toilets downstairs.

**Hall Building entrances**:

West entrance: Level access to Old SCR only, 2 steps to any other facility

JCR entrance: 2 steps and college key card required

East entrance: Level access to all of Hall Building except Old SCR

South entrance: Access to cafe bar via 3 steps or via lift (secondary route). Access to rest of ground floor via 3 steps or lift (not Old SCR). Access to upstairs via lift or 20 steps with handrails on both sides.
JCR

Corpus JCR:

There is wheelchair access via a secondary route and 3 standard height steps, with no handrail to the main entrance. There is padded seating, an accessible toilet, a gender neutral toilet, and blue badge parking. There is a designated quiet space by request in advance. This isn't a hearing loop, a bsl interpreter, or general car parking.

 You can contact us about access on jcr-welfare@corpus.ac.uk
Super Smash Bros Lawl Deluxe 2 Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

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File:Placeholder
Guy's Flip Off Reactions

This the Fighters Reactions to Guy's Neutral Special

Me
--

"That's Just Rude bro!"

## Modern Spongebob

Original: (Looked Confused & Tried to walk back)

New: "Who put You on the Planet"

## The Joker

"Do You wanna Know who i Got these Scars, Because that Finger"

## Sebastian Michealis

"Hatred and Sorrow are power. They are yours to control"

## Removed Fighters

### Anime Sonic

"Remember Kids, Never Pull up Middle Fingers at Hedgehogs"

### Kid Goku

"Hey Everyone!, Guy is a Big Stupid Jerk"
Captain Toad

Gold Draggadon

## Special Attacks

### Neutral Special - Backpack

Captain Toad can press the standard special to pack away any items or object found on the stage. This increases his weight which does slow himself down but increases his falling speed and launch resistance. He can unpack his backpack by pressing special at any time. The item he pulls out, however, is lost as it vanishes upon being taken out. There is a certain amount of items that Captain Toad can pack with larger items taking more room.

### Side Special - Mine Cart

Captain Toad jumps into a minecart and careens forth while riding it. It will push opponents backwards as it travels until it crashes into an object or falls off the stage. It does more damage if Captain Toad is in the cart and if he packed or unpacked his backpack. As a result. it goes faster without Captain Toad or if Captain Toad unpacked his bag. If Captain Toad resides int he cart, it will knock him out when it crashes or can cause a Toadicide.

### Up Special - Starshroom Launch

Captain Toad can cause the Starshroom to shoot upwards into the air. It will then explode; dealing damage, and causing Captain Toad to plummet back down to the ground.

### Down Special - Pluck Patch

Captain Toad to put down a Pluck Patch. Pressing the special again nearby it cause Captain Toad to pick it up. After plucking, pressing the special button causes him to pack it away. Pressing down special after the Pluck Patch was laid down causes Captain Toad to remove an item. Captain Toad pulls out items from the Pluck Patch with some of them including:

* Coins
* Food
* Turnips
* Pluck Moles
* Fire Flowers
* Super Germs

### Final Smash - Draggadon

Toad summons Draddagon who emerges from the bottom of the screen to the back of the stage with Captain Toad on his head. Pressing the special button causes him to releases fireballs, pressing the attack button causes him to release a paralyzing roar, and holding down the special button initiates his flame breath attack.

## KOSFX

KOSFX1: *No!*

KOSFX2: *Oh, no!*

Star KOSFX: *WaaAAAAAAAAAAH!*

Screen KOSFX: *Ow!*

## Victory Options+Failure/Clap

Lose/Clap: (Crying)

## Standard Attacks

### Ground Attacks

* Neutral Attack - ???
* Dash Attack - ???
* Forward tilt - ???
* Up tilt - ???
* Down tilt - ???
* Side Smash - ???
* Up Smash - ???
* Down Smash - ???

### Aerial Attacks

* N-Air - ???
* F-Air - ???
* B-Air - ???
* U-Air - ???
* D-Air - ???

### Throws

* Grab -
* Pummel - ???
* Forward Throw- ???
* Back Throw - ???
* Up Throw - ???
* Down Throw - ???

### Other Attacks

* Ledge attack: ???
* 100% ledge attack: ???
* Front attack: ???
* Back attack: ???
* Trip attack: ???

## Trivia

* Insert One

Video
Joey Wheeler

Tristan Taylor (Best Friend)

Tea Gardener

Ryo Bakura (Sometimes)

Marik Ishtar

Yami Marik

Yami Bakura

Dartz

 On Screen Enterance

TBA

1. Flame Swordsman, Will Slash in Sword
2. Time Wizard, Stops time for 20 Seconds
3. Copycat, When used Joey will Copy other fighter's moves
4. Baby Dragon, will Shot Fire out of his mouth

## K.O. Sounds

KO1: TBA

KO2: TBA

StarKO: TBA

ScreenKO: TBA

## Taunts

Up: TBA

Side: TBA

Down: TBA

## Victory Options

Victory1: TBA

Victory2: TBA

Victory3: TBA

Lose: TBA

## Trivia

* Yugi and Joey are the only Yu-Gi-Oh! Fighters that doesn't share a Victory Theme With the Abridged Series
RPG Mario

## RPG Mario/Superstar Saga Mario

### Friends

RPG LuigiRPG Peach

RPG Toad

Starlo

Paper Mario

Paper Toads

### Rivals

RPG BowserMimbus

Fawful

Paper Bowser

## Special Attacks

### Side Special - Firebrand

Mario can use his Firebrand ability to burn enemies.

### Up Special - High Jump

Luigi comes on Screen to Help Mario to High Jump

### Down Special - 3D Red Shell

Mario & Luigi can Kick the 3D Red Shell to attack enemies

## KOSFX

KOSFX1: OOF!

KOSFX2: *Uhoo-leh*

Star KOSFX: WAAAAAHAHAHA

Screen KOSFX: Mama Mia

## Victory Options+Failure/Clap

Lose/Clap: (Defeated)

## Standard Attacks

### Ground Attacks

* Neutral Attack - ???
* Dash Attack - ???
* Forward tilt - ???
* Up tilt - ???
* Down tilt - ???
* Side Smash - ???
* Up Smash - ???
* Down Smash - ???

### Aerial Attacks

* N-Air - ???
* F-Air - ???
* B-Air - ???
* U-Air - ???
* D-Air - ???

### Throws

* Grab -
* Pummel - ???
* Forward Throw- ???
* Back Throw - ???
* Up Throw - ???
* Down Throw - ???

### Other Attacks

* Ledge attack: ???
* 100% ledge attack: ???
* Front attack: ???
* Back attack: ???
* Trip attack: ???

## Trivia

* Insert One

== Video

==
List of characters in Ja

Humans:Joel ,Bebe,Leny,unknown human,Ryan,Grace Tan

Animals:Pingu,Scruffy,Hong Chen Lan,Dragon,Sharky,Moy Moy

Objects:Moving Head Cranky,Fish Tank,Droid,Circuit without batteries,Joshua the Tender EngineJa season 1:Joel,Unknown human,Bebe,Leny,Ryan

Ja season 2:

returning:everybody except Unknown human

New:Sharky,Dragon

* Battle For Joshua City:see Battle For Joshua City characters
Betty & Gordon Moore Library

All floors are wheelchair accessible via a lift. There are accessible toilets on the first and lower ground floors. The are gender neutral toilets on every floor, all toilets in the building are gender-neutral. On-site parking is restricted to permit-holders only. There are adjustable-height desks. There is are quiet spaces. (But being a library, the whole place is pretty quiet anyway)

Remote electronic access to many of the library's resources can be found either through eresources@cambridge or via the Scan & Deliver service.

Library users fitted with pacemakers should be aware that the library uses a book security system which generates electromagnetic fields.

Lighting is fluorescent. There are windows except on the lower ground floor.

Further information

Floorplan
Embate

Te lanzas rápidamente en una dirección, si alcanzas a un enemigo le realizas un rápido ataque cuerpo a cuerpo que inflige 600 puntos de Daño directo.
Tiene un enfriamiento de 8 segundos

-Al chocar con un enemigo, le causas Daño y te repeles en una pequeña distancia, si se usa desde arriba, tendrás un "salto extra".

-Esta habilidad también se puede usar como medio de escape si estas acorralado o con poca vida.

.Volver
Super Cereal's Cookie Monster

Sean

## On-Screen Appearance

### Chips Ahoya

Cookie Monster Will Come on Screen while Kermit & Elmo Chant & then they Disappear

## Special Attacks

### Neutral Special - Knife to the Throat

Cookie Monster will Put a Knife to a Opponent's Throat and says "Move your mouth when you talk" and then Cookie Monster will do either two things

* 1. He will Cut the Opponent's Throat making them Fall over
* 2. Let's go!

## KOSFX

KOSFX1: NO!

KOSFX2: AAAAAAAH

Star KOSFX: NOOOO!

Screen KOSFX: Bitch!

## Victory Options+Failure/Clap

Victory 1: "Shut up, or you go in pot too."

Victory 4: (Only Against Super Cereal's Kermit)

Cookie Monster: Calm down

Kermit: I'm Sorry

Cookie Monster: Move your Mouth when you talk

Kermit: I am!

Victory 5: (Only Against Super Cereal's Elmo with Kermit)

Elmo: No! That's Bullshit, why did you that!!

Cookie Monster: Because Your a Pussy

Kermit: Ha!, he just F\*\*\*ing called you a Pussy

Elmo: Wooooow, F\*\*\* you, i'm out of here!

Lose/Clap: (on the Celling Fan)

## Character Description

Cookie Monster is a Minor Puppet on Are U Super Cereal and Generally, Cookie Monster appears to be a stupid, absent-minded monster, and sometimes his vocabulary is limited. He craves cookies above all foods, and even resorts to turning a sandwich and a pizza into cookies.

## Standard Attacks

### Ground Attacks

* Neutral Attack - ???
* Dash Attack - ???
* Forward tilt - ???
* Up tilt - ???
* Down tilt - ???
* Side Smash - ???
* Up Smash - ???
* Down Smash - ???

### Aerial Attacks

* N-Air - ???
* F-Air - ???
* B-Air - ???
* U-Air - ???
* D-Air - ???

### Throws

* Grab -
* Pummel - ???
* Forward Throw- ???
* Back Throw - ???
* Up Throw - ???
* Down Throw - ???

### Other Attacks

* Ledge attack: ???
* 100% ledge attack: ???
* Front attack: ???
* Back attack: ???
* Trip attack: ???

## Extra

### Pawlette Swaps

* Default (Blue Team)
* "Am I seeing myself? Am I in a mirror?" (Elmo's Colors) (Red Team)
* "Hi, I'm Cookie Monster! I'm a fucking piece of shit! I like to steal Kermit the Frog's food all

 the time! I like to go 'hahahahahaha!' right in his face, just because, I'm an annoying Fatass!" (Kermit's Colors) (Green Team)

## Trivia

* Insert One

== Video

==
Murray Edwards Bar

The bar is split across 2 levels, with the bar on the lower level and an overlooking floor above. the bottom floor leads out to the fountain. The stairs between the two floors are very narrow and tight and are quite steep, they do feature a handrail. the top floor is on the ground floor of the college and can be accessed directly through the door, this door is quite narrow and heavy. The lower floor which features the bar itself can be accessed by the stairs within the bar, it can also be accessed by using the main stairways (these stairways feature stairs which are less steep, there is also a lift avaiable in one of the staircases.) this allows the bar to be accessed from the ground floor, this door is once again quite narrow.

From the lower floor there is access to fountain court, this area can often serve as a quieter spot than the rest of the bar, and features a small number of unpadded outdoor seats with tables. this area is all surrounded by, or over water, and there are some gaps between flooring tiles leaving small gaps which need to be stepped over.

The bar itself is of a standard bar height with high stools for seating. the majority of the seating within the bar is high metal stools with a very small back and quite narrow seat areas. there are a small number of low padded stools none of which have backs, there is also a small sofa. on the top floor, there are some more standard height padded seats.

both floors of the bar lead out to main corridors which feature toilets. This includes an accessible toilet and gender neutral toilets on the lower floor.

When there are events on the bar can get quite noisy and it can feel quite hard to leave due to the narrow nature of the doorways and the staircases, the upper floor is generally a lot less crowded than the lower floor.
Me

## Me the Stickman

### Imagecaption

Hi Everyone im Me, i like everything my Real Life Self but Imma Stickman, How About That!

### Friends

PikachuJigglypuff

Mega Lucario

Mega Blaziken

Sonic the Hedgehog

Bowser

Yoshi

### Rivals

Carl (Sometimes)Detective Pikachu

Angry Mom

Grayden

Combo Panda

Alpha Lexa

## Special Attacks

### Neutral Special - GUYS COME HERE

Me Calls on his Pokefriends

1. Pikachu, Shocks who every is in front of Me
2. Jigglypuff, Sings her song & sends Everyone (Except Me) to Sleep
3. Mega Lucario, Attacks someone with his Bone Rush Move
4. Mega Blaziken, Attack someone with his Kicks

### Up Special - Cappy Flight

Cappy appears & grabs Me & lands on the Nearest Platform

### Down Special - FNAF Scare

Me Summons the Animatronics to Scare the Opponent & Falls over

this Only Happens if someone gets in front of Me

## KOSFX

KOSFX1: NO!

KOSFX2: How can i LOSE (Imperfect Cell Voice)

Star KOSFX: This is a Disaster

Screen KOSFX: Impossible!

## Taunts

Up: (Streches his Arms) Okay, Lets Get this Over with

Sd: Are We Gonna Fight or What!

Dn: I Was Excepting someone with a Sense of Humor but oh well

## Victory Options+Failure/Clap

Victory 1: Welp, That was one way to Get Ko'ed Real Fast!

Victory 2: You mad bro!

Victory 3: Are we Done Already!

Victory 4: (Only Against Anime Pikachu) Come on Pikachu, We Just Got Started!!

Victory 5: (Only Against Anime Jigglypuff) Sorry Jigglypuff, You've have to get Stronger

Victory 6: (Only Against Mega Lucario) Sorry Lucario, Looks like I Won Again!

Lose/Clap: (Annoyed)

## Standard Attacks

### Ground Attacks

* Neutral Attack - ???
* Dash Attack - ???
* Forward tilt - ???
* Up tilt - ???
* Down tilt - ???
* Side Smash - ???
* Up Smash - ???
* Down Smash - ???

### Aerial Attacks

* N-Air - ???
* F-Air - ???
* B-Air - ???
* U-Air - ???
* D-Air - ???

### Throws

* Grab -
* Pummel - ???
* Forward Throw- ???
* Back Throw - ???
* Up Throw - ???
* Down Throw - ???

### Other Attacks

* Ledge attack: ???
* 100% ledge attack: ???
* Front attack: ???
* Back attack: ???
* Trip attack: ???
Fitzwilliam College Reddaway Room

Upstairs in Fitzwilliam College Hall Building. Access via a flight of stairs (rail on both sides), or level access via a lift, both from Hall Building South Entrance. Seating: lightly padded. All-gender accessible toilet and binary gendered toilets downstairs.

**Hall Building entrances**:

West entrance: Level access to Old SCR only, 2 steps to any other facility

JCR entrance: 2 steps and college key card required

East entrance: Level access to all of Hall Building except Old SCR

South entrance: Access to cafe bar via 3 steps or via lift (secondary route). Access to rest of ground floor via 3 steps or lift (not Old SCR). Access to upstairs via lift or 20 steps with handrails on both sides.
Murray Edwards JCR

The JCR is up 2 flights of stairs. Step free access can be accessed by going into Pearl House through the central stairway using the lift there and then going through one of the accommodation corridors, this route requires key card access and keys for Pearl House corridors (usually will require a 1st year) Believe there is a small lip when entering the room, and doorways are quite narrow.

Seating: There are a small number of standard seats with backs available and a table, there are also a couple of sofa style seating options and some padded stools. there is also beanbag style seating available.

Toilets: There are non-accessible toilets available by going into the accommodation areas, there is an accessible toilet on the ground floor of pearl house, this again requires going through multiple accomodation corridoor. So people without Pearl House keys will need to be accompanied.

When busy this space can get very loud and can also be quite crowded, when there are no events it is a generally quiet location.
Fitzwilliam College Upper Hall 2

Upstairs in Fitzwilliam College Hall Building. Access via a flight of stairs (rail on both sides), or level access via a lift, both from Hall Building South Entrance. Seating: lightly padded. All-gender accessible toilet and binary gendered toilets downstairs.

**Hall Building entrances**:

West entrance: Level access to Old SCR only, 2 steps to any other facility

JCR entrance: 2 steps and college key card required

East entrance: Level access to all of Hall Building except Old SCR

South entrance: Access to cafe bar via 3 steps or via lift (secondary route). Access to rest of ground floor via 3 steps or lift (not Old SCR). Access to upstairs via lift or 20 steps with handrails on both sides.
Modern Spongebob

Modern Mr. Krabs

Modern Pearl

Modern Sandy

Everyone

## Special Attacks

### Neutral Special - Patty Throw

Spongebob sends out his spatula, he throws a Krabby Patty at the opponent. Holding the B button long enough, and letting go will make Modern Spongebob throw 3 patties in a row. If someone hurts him, he'll drop his spatula, and oppenents and throw the spatula at someone, then it disappears.

### Up Special - Jet Pack

Spongebob will get on a Jet Pack and Flys around for a bit and after that, Spongebob will Get off the Jet Pack and lands back on the stage

### Down Special - Copybob Dittopants

Spongebob will Clone himself like Timmy's Dad's But Unlike him, Spongebob will Only Clone himself two times but if he tries to Clone himself 3 times, they will Disappear

### Final Smash - Boating Crash

Spongebob will Get on a boat with Ms.Puff & Squidward, and they Crash into other fighters in a Boat Crash and after the Final Smash is Done, Spongebob will get out of the Boat and the Boat will Disappear

## KOSFX

KOSFX1: \*Crying\*

KOSFX2: AHHH!!!

Star KOSFX: AAAAAAAAAAAAAAAAAAH

Screen KOSFX: Ow

## Taunts

Up: (Laughs)

Sd: (Dances) and its a Infinite Taunt

Dn: Creepy Rape Face

## Victory Options+Failure/Clap

Victory 1: Inappropriate Timing

Victory 2: Thumbs up!

Victory 3: Who put you on the Plant, UGH!

Losage: Cries

## Standard Attacks

### Ground Attacks

* Neutral Attack - ???
* Dash Attack - ???
* Forward tilt - ???
* Up tilt - ???
* Down tilt - ???
* Side Smash - ???
* Up Smash - ???
* Down Smash - ???

### Aerial Attacks

* N-Air - ???
* F-Air - ???
* B-Air - ???
* U-Air - ???
* D-Air - ???

### Throws

* Grab -
* Pummel - ???
* Forward Throw- ???
* Back Throw - ???
* Up Throw - ???
* Down Throw - ???

### Other Attacks

* Ledge attack: ???
* 100% ledge attack: ???
* Front attack: ???
* Back attack: ???
* Trip attack: ???

## Victory Music

Last Fragment of the Spongebob Squarepants Theme Song

## Extra

### Video Music

Bikini Bottom Blowout/Beach Soccer: Nicktoons Racing
Zizi and Marty

Zizi and Little Marty near the working clock tower before the events of the quest.

## Location

### Ending Location

Clock Tower 1F
Clock Tower 1F

### Rewards

* Found Spot - Echoing Wall
* 100 Tattered Time Pointer
* 5 Clock

Little Marty claims to be good friends with a witch! Unfortunately, The Time Witch, Zizi, doesn't feel the same way. In the process of trying to learn magic, he steals her wand and then accidentally breaks it.

Roped into the antics, the Player must help with the repairs.

## Quest Background

After the rescuing Little Marty from the Space-time Manager, the Player goes to speak to Zizi and Little Marty.

## Walkthrough

The player is prompted to talk to the rescued Little Marty. After speaking to Little Marty, the following dialogue triggers:

Little Marty: Zizi came to rescue me after all.
Player: Yes.
Little Marty: Everyone says Zizi is an evil witch. But I know they are wrong. She is the best witch in the world.
Zizi: Don't start licking my shoes yet. We still have things to do.
The Player is taken out of dialogue and prompted to speak to Zizi.

Zizi: As I said, this Rift was created by a time wand and can only be truly fixed with a time wand.
Player: Yes
Zizi: But now the rift grows so big that fixing it would require all the power of the time wand.
Player: Which means?
Zizi: Yes, this wand will be destroyed in the process.
Player: What?
Zizi: I need you to help me.
Zizi then appears to cast magic on the Player. She says,

Zizi: Come, stand next to me.
The Player is then prompted to "Infuse Power" into the Time Wand. A spell is cast and Zizi goes on to say,

Zizi: OK, the Rift is sealed.
The player is again prompted to speak to her. She tells the Player,

Zizi: My wand is destroyed, and I have to go back to my own time.
Player: Your own time?
Zizi: Yes. Didn't I tell you that I came from 10 years into the future?
Zizi: It's time to say goodbye.
Little Marty: But...
Zizi: But what, brat?
Little Marty: But I hate to part with you.
Zizi: Heh heh, thanks, little monster.
Little Marty: Template:Confused emoji Why thank me? It should be me thanking you. Now I'm confused...
Zizi: It's not important. Now that the wand is gone, I feel strangely relieved.
There's a small pause in the dialogue and light appears at Zizi's feet.

Narrator: Zizi starts radiating dazzling light and her body is becoming transparent. It seems she's about to return to the future.
Little Marty: Zizi, will we meet again?
Narrator: Zizi smiles calmly.
Zizi: Yes we will, brat, in the near future.
Light begins to pulse more wildly and then Zizi disappears.

Little Marty: Zizi said we'd meet again. I'll wait for her!
The quest ends and the player is given their rewards, including Found Spot - Echoing Wall.
Cynthia Beerbower Room

Level Access- Ground floor room with wide entrance doors. Flat access via the internal corridor from Porters’ Lodge. Accessible w/c outside of the room.

Hearing- An Induction Loop System is in use, switch to the T position. Portable hearing loops are also available from the conference office.

Visual- electric lighting, signage on contrasting glare-free finish. Three fire exits are indicated by lit signs.

General- There is a small seating area located outside the room which can be used in the case of sensory issues. Seating for note-takers or carers is dependent upon the size of the event but is usually available. No excessive background noise.