recursal/Fanatic-Fandom huggingface dataset:
Trade Rules

Before you use Boxbot you should be aware of the trading rules we have set in place!
The bot is global, which means your inventory and progress on one server will carry over to other servers. Because of this, we are enforcing trade rules in order to try and keep it fair for everyone.

* **All** bot actions are logged. This, of course, is set in place to provide a fun and fair experience for everyone. Users are allowed to have multiple accounts as long as you don’t trade with your main.

* You are not allowed to give users free items or money (asides from an occasional once a day health item) so be sure that the items don’t have a large difference or value. Prevent the value from exceeding $7k-$12k above the accepted market price.

* If doing bulk trades or very high value trades, the overpay can be exceeded slightly, but must be kept within a reasonable amount.

* If you ever are unsure about a trade or anything relating to trade rules, you can ask in our Discord server (Please use one of the two support channels and mention the support role).

* As a user of the bot, you agree to follow these rules. Those who break the rules will be punished accordingly.

* After you've received two bot warns from breaking trading rules, you will then receive a 14-day trading ban. After that, you will receive a permanent ban from trading.

**1. No Multi-Accounting**

• If you create a new account(s) to gain an unfair advantage in the game, you'll get banned from trading.

 ◦ This includes having an alternate account to trade items back and forth and use as a "safe".

 ◦ If you have two accounts, **DO NOT** interact between them. This leads to a ban on your alternate account and a warning on your main.

 ◦ You **CANNOT** opt in on the same server as your main with your alt account. This will lead to a ban on your alternate account and a warning on your main.

**2. No Freebies**

- Giving users items or money for free, or with a large difference of value is not allowed, and will result in a warning for both parties.

- This includes giving someone a gun, letting them fire it, and then get it back.

- Trading items outside of BoxBot is also prohibited, e.g. trading a BoxBot RPG for real currency or other products of value.

- This also applies if you kill your friend, you are not allowed to give them back their items.

- Giving occasional health items is still allowed, abusing this courtesy can still lead to a warn or ban though, depending on the scale of the abuse.

**3. No Bug abusing**

- Do not abuse any bugs that you have found. If you are found to be abusing bugs or exploits to gain an unfair advantage, we will not hesitate to reset your user data.

- Please report any bugs you have found in our bug-reports channel on our Discord server.

**4. No Scripting**
BoxBot Wiki/Section 3

Guides

* How to play guide for BoxBot
* System requirements
* Release date
* Game support

Videos

*See more videos*

Twitter

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SPGW Loki B

## Introduction

*Main Article: Ships*

The Loki is Outerlands' retort to frigates. Reliable hull and extremely strong shields are all the makings of a great ship. Three light weapons, three heavy weapons, nine turrets positioned on the front and the sides, 38 missiles max. Need we say more? Well, since you asked, it also comes with a different color scheme if you'd like to camouflage or stand out among your peers.

## Additional Information

### Trivia

* This is the ship that Tara Higgs flies at the start of the Solari Concord campaign.
SPGW Carriers

## Introduction

*Main Article: Ships*

A space carrier is a warship with typically more than two flight decks and facilities for carrying, maintain, arming, deploying, coordinating and recovering space fighter crafts, and it serves a mobile space base. It is usually the biggest warship of any fleet, a superior capital ship, as it allows any navies to project space force anywhere without relying on local bases for staging major operations. Carriers are extremely expensive and valuable addition to any fleet and it is important to provide protection to them. With their size that can easily get very close to the 2 kilometers mark, Carriers should never be underestimated, even if you face them with your own ships from that class.

## Additional Information

Carriers, as their name suggests, can field a huge swarm of AI Fighters which can, depending on their type, quickly focus down single targets. Those Fighters will be the cannon fodder, so expect to spend a lot of money on rebuilding your fleet. However, you will quickly notice their great advantages in the bigger battles. They are the most expensive class, but are mandatory for any powerful Warlords and Empires. The first ever deployed Carrier, Tzar, completely surprised its enemies who lost more than 60% of their fleet in a single battle. It was soon obvious that this class would be the biggest threat in the Gemini system for many years to come.

## Basic Details

Only the basic stats are presented here. For full information, check out the specific page about each ship.

*Previous class: Dreadnoughts* *Next class: Titans*
SPGW Gunship

## Introduction

*Main Article: Ships*

Gunships are small and agile vessels used in several supporting roles from single assignments to major fleet engagements. The size of the class varies between 35 and 55 meters, and is lightly armed and armored which makes them vulnerable when alone. Its speed and agility makes it perfect for 'hit and run' missions; the light armor, weak shields and lack of multiple turret hardpoints are compensated by its ability to evade slower plasma rounds and the fast charging of their sublight engines comes handy in desperate situations.

## Additional Information

Unlike in SPG2, all starships can go to the same maximum speed of 600 m/s without a propulsion enhancement. Most gunships won't be able to last long in a fight with a bigger fish, so fight what you can, and board as many ships as you can with them. The main advantage of Gunships in Warlords is their immense maneuverability and their quick reflexes. They're also capable of boarding corvettes without much issue, and with more perks, they can become a formidable foe against the smaller ships. Do note that gunships are very flimsy, compared with the other ships, and that facing something too big with only one, like a large battlefleet or a single Destroyer will be too much for them without serious optimization. They're still very useful for scouting, though. Your Headquarters can also produce large amounts of Gunships, which can be useful early on if you put them as an escort for your own. They won't have the same coordination as the A'Shriari outside the Gemini System, however.

To resume, the Gunship is not as useless as some may think, but it isn't very useful either.

## Basic Details

Only the basic stats are presented here. For full information, check out the specific page about each ship.

*Next class:  Corvette*
BoxBot Wiki/Section 1

Welcome to the Official BoxBot WikiWelcome to the Official BoxBot Wiki
The guide for BoxBot written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About BoxBot

BoxBot is a fun Discord bot where you can open random boxes to get random items and then use those items to attack your friends![Read more...]
Astroneer Wiki/Section 2

**Astroneer Viki Topluluğu**

* Admin Duyuruları
* Son Değişiklikler
* Resmi Viki Yardımı
* Yeni Sayfalar
* Oyuna Başlangıç Rehberi
* Kayıp Sayfalar

**Ana Ögreticiler**

Versiyonlar
Mekanikler
Araştırıcı
Kategoriler* Katmanlar

Oyuncu
Afet Tehlikeleri | Obje Listesi* Modüller
* Araçlar
* Taşıt

Kaynaklar* Güç

**Açık Medya**
Güç

Küçük,Orta Güneş Panelleri
1 Bakır 500bayt
1 Bakır + 1 Cam 3000bayt
(Güneş altında)

Güneş Dizisi
1 Bakır + 1 Cam + 1Grafen + 1Plastik 5000bayt
(Rüzgarda)

Küçük,Orta Rüzgar Tribünü
1 Cam 500bayt
1 Cam + 1 Seramik 3200bayt
(Organik,Karbon)

Küçük,Orta Jeneratör
1 Bileşik -bayt
1 Tungsten + 1 Alüminyum 3000bayt

RTG
1 Nanokarbon Alaşım + Lityum
10.000bayt
(Sınırsız)

Güç Hücresi
1 Çinko 800bayt
(Yok Olana Kadar)
Rover

Roverlar gezegenlerin yüzeyinde sürülen araçlardır. Base'e bağlanarak veya güç üreticisi takılarak sarj edilebilir. Traktör hariç sürmek için Rover koltuğu gereklidir. Geniş Rover Koltuğu Orta veya Büyük Rover'a takılarak daha fazla oyuncu ile binilebilir. Buggy hariç 4 rovera kadar birleştirilebilir.

# Rover Listesi

Beş tür rover vardır. Bunlar:

* Traktör
* Römork
* Böcek
* Orta Rover
* Büyük Rover
BoxBot Wiki

Welcome to the Official BoxBot WikiWelcome to the Official BoxBot Wiki
The guide for BoxBot written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About BoxBot

BoxBot is a fun Discord bot where you can open random boxes to get random items and then use those items to attack your friends![Read more...]

Content

* **Items**
	+ Common
	+ Uncommon
	+ Rare
	+ Ultra-Rare
	+ Epic
* Commands
* Leveling
* Staff

* **Skins**

Featured images
mw.loader.load('ext.slideboxlightshow');

Guides

* How to play guide for BoxBot
* System requirements
* Release date
* Game support

Videos

*See more videos*

Twitter

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Wiki Community

We are currently maintaining 706 pages (25 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to BoxBot Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.

Register
Register an account to keep track of your contributions.

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
SPGW Destroyers

## Introduction

*Main Article: Ships*

The need for a Destroyer class emerged when Frigates proved to be ineffectual in defending battle groups against the small, agile torpedo gunboats. Their size varies between the 300 an 360 meters, with the exception of Prowess, which is a bulky ship that's "only" 111 meters long. New breakthroughs in torpedo technology enabled the colonies to equip small, cheap gunships with weapons capable of destroying a superior enemy battle fleet. This new threat directly influenced the rise of a Destroyer class. Its long-range weapons are enough to keep up with the Battleships, while still having enough armament to destroy any Gunships torpedo assault groups.

## Additional Information

In the terminology of the space warfare, a Destroyer is a fast and maneuverable warship of high endurance, mainly intended to protect and escort larger warships of the fleet and to stand their ground against the convoys. It's main purpose is to fight off smaller, agile, short range vessels - torpedo Gunships, assault Corvettes and Frigates. Its size, cost of maintenance and limited availability mean that it is a rather uncommon sight in the merchant convoys - which usually uses Frigates for escort purposes.

## Basic Details

Only the basic stats are presented here. For full information, check out the specific page about each ship.

*Previous class: Frigates* *Next class: Cruisers*
Laterite

Şablon:Resources
Laterit(**Laterite**) Astroneer'deki kaynaklardan(Resources) biridir. Kırmızı / pembe tortulardan elde edilir ve Aliminyum(Aluminum) elde etmek için eriticide(Smelter) rafine edilebilir.

Laterit Terran türündeki gezegenlerin mağaralarında bulunduğu kadar Arid, Barren, Exotic ile Radiated'in yüzey ve mağaralarında bulunur.

## Medya

<gallery>
Laterite.png|Laterite tortuları
Laterite stack.jpg| Bir adet Laterite
Astroneer Wiki/Section 4

**Twitter Paylaşımları**

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Desolo

Tür
 Boyut
 Zorluk
 Gece/gündüz döngüsü
 Mağaralar
 Güneş enerjisi
 Rüzgar enerjisi

**Desolo**, Astroneer oyununda Sylva'nın etrafında dönen Dünyamsı bir aydır. Atmosferi yoktur. Yüzeyi kratelerle ve etrafa saçılmış kayalarla kabarcıklı bir hale gelmiştir. Birçok krater iyi bir Organik kaynağı olan çimensi bitkilerle doludur. Birincil kaynağının Volfram olması ve Sylva'ya yakınlığı sebebiyle genelde oyuncuların macerasında ikinci durak olmaktadır. Volfram'ten elde edilen Tungsten, oyuncuların Orta Boy Jeneratör ve Kimya Laboratuvarı inşa etmesine olanak sağlar. Orta Boy Jeneratör oyuncuların güç yönetiminin güneş ve rüzgar enerjisine bağlılığını azaltır. Kimya Laboratuvarı ise karmaşık üretim reçeteleri için gerekli kompozit materyallerin üretimine olanak sağlar

* Oyuncular aynı zamanda yüzeye yayılmış halde birçok Araştırma Eşyasına ve değerli materyaller içerebilen Yıkıntıya rastlacaklar.

* **Desolo** her biri 1 dakika 55 saniye süren sıra dışı bir gece/gündüz döngüsüne sahiptir.

* Yüzeyde birçok buhar Gayzeri, Sivri Kök ve biraz Patlayan Mercan bulunabilir.

## Belirgin Kaynaklar

  Sfalerit | Gri düzlükler ve kabuk katman

Desolo, düzgün bir atmosferi olmaması sebebiyle herhangi bir gaza sahip değildir.

## Geçit Ağı

Aşağıdaki bilgiler oyunun gizemlerini kendi başınıza keşfetme zevkinizi mahvedebilir. Lütfen bu riski alarak okumaya devam edin.

 *Sürprizbozan Uyarısı: Aşağıdaki bilgiler oyunun gizemlerini kendi başınıza keşfetme zevkinizi mahvedebilir. Lütfen bu riski alarak okumaya devam edin.*

Bir Geçit Odası aktif hale getirildiğinde, çekirdekteki Geçit Motoru açılır. Boşluklardan birine bir tane  Çinko yerleştirilmesi durumunda Geometrik Triptik ortaya çıkar. Geometrik Triptik'in karşı taraftaki (yukarınızdaki) boşluğa yerleştirilmesi motoru aktif hale getirir ve Tuhaf Taş'ı ortaya çıkarır. Bu durum çekirdeğe ışınlanmayı mümkün hale getirir ve eğer halen keşfedilmediyse Geçit Portalı için inaktif düğümü ortaya çıkarır.
Atrox, Geçit Motorunu aktif hale getirmek için Atmosferik Kaynak gerektiren tek gezegendir.

## Medya

* Desolo Hakkında Bilgiler
* Ay yüzeyindeki Apollo Ay Modülü
Sylva

Tür
 Boyut
 Zorluk
 Gece/gündüz döngüsü
 Mağaralar
 Güneş enerjisi
 Rüzgar enerjisi

**Sylva**, Astroneer oyununda, etrafında uydusu  Desolo'nun döndüğü Dünyamsı bir Gezegendir. Güneşten uzaklığına göre üçüncü gezegendir. Aynı zamanda oyuncunun macerasına başlaması için gerekli her şeyi içeren başlangıç gezegenidir. Ortalama bir atmosferi bulunur ve genel itibariyle ılıman ve tatmin edicidir. Sylva'da enerji üretimi oyuncuların güneş panellerini, rüzgar güllerini ve jeneratörleri kullanabilmeleri için yeterince dengelidir.

## Fiziksel Özellikler

Sylva, Dünya'nın Astroneer'da birçok farklı biyom barındıran benzeridir. Gezegenin yüzeyinin büyük bir kısmını gezegene yeşil rengini veren bol bitki örtüsüne doğal bir habitat sağlayan düzlükler ve ormanlar oluşturmaktadır. Aynı zamanda az bitkinin bulunduğu kayalıklı dağlar da bulunmaktadır. Gezinmeyi zorlaştıran uzun, derin hendekler de gezegenin yüzeyinde bulunabilir.

* Yüzeyin altından dış çekirdeğe kadar dev mantarla dolu bir kabuk katman oyuğundan oluşan büyük bir mağara sistemi uzanır.

* Sylva, hafif mavimsi bir tonda şeffaf bir atmosfere sahiptir. Kalın beyaz bulutlar zeminin üzerinde kesik kesik bir tabaka oluşturur.

### Mineraller

Bolca bileşik ve reçine yığını Sylva'nın yüzeyinde dağılmış haldedir. Düzlüklerde, nadiren kil yığınlarına rastlanabilirken bazı ormanlarda ise amonyum'a rastlanabilir. Grafit katmanları bazı hendekleri çevreleyebilir. Dağlarda ise malahit damarları bulunabilir.

Sylva'nın dış ve iç kabuklarının alt katmanları zengin kuvars, laterit, sfalerit, malahit ve başka maceralara atılmak için gerekli diğer kaynakları sağlayabilir.

### Bitki Örtüsü

Sylva, gezegenin geneline yayılmış cömert miktarda bitki örtüsüne sahiptir. Düzlükler, tepelikler ve ormanlar ağaç, eğreltiotu ve çimen gibi birçok bitkiye ev sahipliği yapmaktadır. Yer altında, üst katmanlarda küçük mantarlar ve alt katmanlarda büyük mantar ağaçları vardır. Öyledir ki bu alanlardan bol miktarda organik toplanabilir.

Tehlikeli bitki örtüsü de Sylva'nın üzerinde bulunabilir. Zıplatan sarmaşık dağ bayırlarında bulunurken Patlayan Mercan, Sivri Kök ve Tıslayan Ot yer altında bulunabilir. Patlayan Mercan'a daha çok rastlanır.

## Belirgin Kaynaklar

  Malahit | Gri Dağlar ve Kabuk Katman

  Nitrojen | 100 ÜBP

## Geçit Ağı

Aşağıdaki bilgiler oyunun gizemlerini kendi başınıza keşfetme zevkinizi mahvedebilir. Lütfen bu riski alarak okumaya devam edin.

 *Sürprizbozan Uyarısı: Aşağıdaki bilgiler oyunun gizemlerini kendi başınıza keşfetme zevkinizi mahvedebilir. Lütfen bu riski alarak okumaya devam edin.*

Bir Geçit Odası aktif hale getirildiğinde, çekirdekteki Geçit Motoru açılır. Boşluklardan birine bir tane  Kuvars yerleştirilmesi durumunda Geometrik Triptik ortaya çıkar. Geometrik Triptik'in karşı taraftaki (yukarınızdaki) boşluğa yerleştirilmesi motoru aktif hale getirir ve Tuhaf Taş'ı ortaya çıkarır. Bu durum çekirdeğe ışınlanmayı mümkün hale getirir ve eğer halen keşfedilmediyse Geçit Portalı için inaktif düğümü ortaya çıkarır.
Gayzer

Gayzerler,  Desolo,  Vesania ve  Glacio'nun yüzeyinde görülen sıcak buharın açığa çıkması sonucunda oluşan yapılardır. Bir oyuncu gayzerin üzerine yürürse, gayzerler onları havaya fırlatır. Gayzerin tek başına oyuncuya küçük bir hasar uygulamasına rağmen oyuncular ek hasarı havaya fırlatıldıktan sonra yere düşmeleri sonucunda alırlar. Eğer oyuncular dikkatli olmazlarsa bu olay ölümcül bir hale gelebilir.
Atrox

Tür
 Boyut
 Zorluk
 Gece/gündüz döngüsü
 Güneş enerjisi
 Rüzgar enerjisi

Atrox, Astroneer oyununda radyasyonlu bir gezegendir. Boğucu, yeşil-sarı karışımı bir atmosferi bulunmaktadır. Yüzeyi, ışıldayan palamut şeklindeki kayalardan oluşan karanlık uçurumlardan, sarı renkte derin hendeklerden ve gezgin ile katetmeyi zorlaştıran bozulmuş dağlardan oluşmaktadır. Atrox'un yüzeyindeki ve yüzeyin altındaki bitki örtüsü ölümcüldür. Bitki örtüsünün içerisinde saldırgan kaktüsler, püsküren çiçekler ve hırıldayan otlar bulunmaktadır.

Atrox, en değerli araştırma eşyalarına ve araştırma örneklerine sahiptir. Örnekler, yüzeyde 70 bayt, iç çekirdekte 1.187 bayt arasındayken, araştırma eşyaları yaklaşık 14.400 bayt vermektedir.

## Belirgin Kaynaklar

Atrox'ta belirgin herhangi bir kaynak bulunmaktadır ama bu gezegende dört farklı gaz bulunur.

  Sülfür | 75 ÜBP

## Geçit Ağı

Aşağıdaki bilgiler oyunun gizemlerini kendi başınıza keşfetme zevkinizi mahvedebilir. Lütfen bu riski alarak okumaya devam edin.

 *Sürprizbozan Uyarısı: Aşağıdaki bilgiler oyunun gizemlerini kendi başınıza keşfetme zevkinizi mahvedebilir. Lütfen bu riski alarak okumaya devam edin.*

Bir Geçit Odası aktif hale getirildiğinde, çekirdekteki Geçit Motoru açılır. Boşluklardan birine bir tane  Hidrojen yerleştirilmesi durumunda Geometrik Triptik ortaya çıkar. Geometrik Triptik'in karşı taraftaki (yukarınızdaki) boşluğa yerleştirilmesi motoru aktif hale getirir ve Tuhaf Taş'ı ortaya çıkarır. Bu durum çekirdeğe ışınlanmayı mümkün hale getirir ve eğer halen keşfedilmediyse Geçit Portalı için inaktif düğümü ortaya çıkarır.
Atrox, Geçit Motorunu aktif hale getirmek için Atmosferik Kaynak gerektiren tek gezegendir.

## Notlar

* Gezegenin güneş ışığından, rüzgardan mahrum olması ve Organik kaynakların azlığı sebebiyle güç için en iyi kaynak Orta Boy Jeneratör veya RTG'dir.
* Atrox,  Helyum içeren tek gezegendir.
* Atrox, çekirdeğini aktif hale getirmek için bir gaz gerektiren tek gezegendir.
Bakır

Bakır saf halde bulunmaz ve kendisi fırın da eritilip yapılır fırın 750 araştırma puanı eder bakırdan güneş paneli pil gibi bir çok eşşa yapılır kendisi erken safta önemli daha sonradan bu bakır mı çöp gailba bu neydi durumuna düşen bir element zor bulunur yer altında çıkma oranı yüksektir ve kendisi turuncusu bi renktedir yazan GPD DENIZ (keşke Hangi Gezegende Olduğunuda Yassaydın)
Astroneer

Resmi Astroneer Viki'ye Hoşgeldiniz!
Burası Astroneer için oyuncular tarafından yazılmış bilgilendirme sitesidir.
Şuanda 0 aktif yetkili editör 223 sayfayı (29 makaleyi) kontrol etmekte.
Astroneer Viki şu dillerde de var: **Türkçe**, English, Deutsch, Français, 日本語, Polski & Русский

Dosya:Astroneer Char.png**Astroneer Hakkında**
**Astroneer** uzak Dünyaları keşfedip kullanabilceğiniz, uzay ve teknik gezegenlerarası keşif oyunudur. Astroneer 25. yüzyıl altın rüyası olan bilinen uzay mekan sınırlarını genişletmek için zorlu ortamlar hayatlarını tehlikeye atan astronotları anlatır. Bu macerada oyuncu yeryüzü şekillendirici gücü olan en güçlü silaha sahip, araziyi uygun hali getirerek ve gezegenlerden Kaynaklar'ı çıkarabilir. Kaynaklar takas edilebilir yada yeni Araçlar, Taşıtlar ve Modüller'i en küçük kaynaklardan büyük endüstriyel makinelere kadar yardımla yaratabilirsiniz.

Astroneer şuanda Steam 'Erken Erişim'de' ve açık uçlu, daha yaratıcı olabilcek. Geliştirmeye kapalı bir oyundan, daha senaryo bazlı, hayatta kalma tabanlı, açık uçlu ve çoklu oyuncu olanaklı bir oyuna dönüşecek.[**Daha Fazla...**]

**Astroneer Viki Topluluğu**

* Admin Duyuruları
* Son Değişiklikler
* Resmi Viki Yardımı
* Yeni Sayfalar
* Oyuna Başlangıç Rehberi
* Kayıp Sayfalar

**Ana Ögreticiler**

Versiyonlar
Mekanikler
Araştırıcı
Kategoriler* Katmanlar

Oyuncu
Afet Tehlikeleri | Obje Listesi* Modüller
* Araçlar
* Taşıt

Kaynaklar* Güç

**Açık Medya**

Dosya:Howtoplay.png

**Videolar**

**Oyundan Kareler**

Şablon:Astroneer Wiki/Section 4

Main page sections: 1 · 2 · 3 · 4. To test changes, use the sandbox. Changes to the main page can be proposed on our Discord Server.
tr:
Calidor

Tür
 Boyut
 Zorluk
 Gece/gündüz döngüsü
 Mağaralar
 Güneş enerjisi
 Rüzgar enerjisi

Mars'a benzerliği ile dikkat çeken **Calidor**, Astroneer oyununda çorak bir gezegendir.

Calidor, normal bir atmosfere ve çorak bir araziye sahip kuru ve güneş ışığıyla kavrulmuş bir gezegendir. Eğimli kum tepeleri, sıkça rastlanabilecek mesaları, tepeleri, kanyonları ve çöl temalı yeşillikleri bulunmaktadır. (Örneğin: kaktüsler ve çalılar) Gezegenin Sylva'dan biraz daha uzun bir gece/gündüz döngüsü bulunmaktadır. Malahit, yer altı mağaralarının üst kısımlarında bolca, yüzeydeki dar kanyonlarda ise az miktarda bulunur. Volfram da aynı zamanda yüzeydeki uçurumlarda ve gezegenin derinliklerinde bir miktar Laterit ile birlikte bulunabilir. Ek olarak, tekli Hematit parçaları Calidor'daki yıkıntılarda bulunabilir.

Diğer gezegenlerle karşılaştırıldığında, yüzeyde yer altına kolay erişim sağlayan geniş ve hafifçe eğimli kanyon benzeri mağara girişlerine rastlanabilir. Calidor'da değerleri 750 ile 5900 Bayt arası olan Araştırma Eşyaları ve yer altında yaklaşık 200 Bayt değerinde Araştırma Örnekleri kolayca bulunabilir.

## Belirgin Kaynaklar

  Volfram | Turuncu mesalar ve kabuk katman

  Sülfür | 100 ÜBP

## Geçit Ağı

Aşağıdaki bilgiler oyunun gizemlerini kendi başınıza keşfetme zevkinizi mahvedebilir. Lütfen bu riski alarak okumaya devam edin.

 *Sürprizbozan Uyarısı: Aşağıdaki bilgiler oyunun gizemlerini kendi başınıza keşfetme zevkinizi mahvedebilir. Lütfen bu riski alarak okumaya devam edin.*

Bir Geçit Odası aktif hale getirildiğinde, çekirdekteki Geçit Motoru açılır. Boşluklardan birine bir tane  Patlayıcı Toz yerleştirilmesi durumunda Geometrik Triptik ortaya çıkar. Geometrik Triptik'in karşı taraftaki (yukarınızdaki) boşluğa yerleştirilmesi motoru aktif hale getirir ve Tuhaf Taş'ı ortaya çıkarır. Bu durum çekirdeğe ışınlanmayı mümkün hale getirir ve eğer halen keşfedilmediyse Geçit Portalı için inaktif düğümü ortaya çıkarır.
SPG2 Fighters

## Introduction

*Main Article: Ships & Classes*

Fighters are the main source of damage for classes like Carriers, as they can spawn hundreds of them to quickly focus down isolated targets. Fighters are not controllable by the player, as you can only give out general orders.

## Additional Information

There are three types of Fighters; Bombers, Fighters and Interceptors. Each class has its own advantages and disadvantages, so make sure you use them correctly, as they are not that cheap to replace if you end up losing a lot of them.

```
DMG-L - Damage Light
DMG-H - Damage Heavy

```

*Next class: Gunships*
SPGW Frigates

## Introduction

*Main Article: Ships*

Frigates, as a class, stand between the Corvettes and Destroyers and are designated semi Capital ships. They are the last class that isn't designed to be able to stand on its own as a ‘ship of the wall’. With the colonial wars expanding and battleships becoming the main battle unit, the Empires' tacticians found themselves going back to an old doctrine known as a "Battle Line", which meant that surface naval vessels formed a line end to end which allowed each ship in the line to fire its broadsides without fear of hitting a friendly ship on a two-dimensional plane, like that of an ocean.

## Additional Information

Frigates are good all-round combat vessels, but they cannot be under heavy fire for too long. In larger conflicts, they are usually taking the support roles and are designed for shooting down enemy fighter wings and smaller ships. Use their size, power and speed to focus down smaller ships first and then, if your weapon's system allows it, try to tear down the larger ships. Be aware of the heavier weapons shooting at you; you might survive a few well placed shots, but your hull will soon tear down under a constant fire.

## Basic Details

Only the basic stats are presented here. For full information, check out the specific page about each ship.

*Previous class: Corvettes*
*Next class Destroyers*
Astroneer Wiki/Section 1

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Astroneer Viki şu dillerde de var: **Türkçe**, English, Deutsch, Français, 日本語, Polski & Русский

Dosya:Astroneer Char.png**Astroneer Hakkında**
Astroneer uzak Dünyaları keşfedip kullanabilceğiniz, uzay ve teknik gezegenlerarası keşif oyunudur. Astroneer 25. yüzyıl altın rüyası olan bilinen uzay mekan sınırlarını genişletmek için zorlu ortamlar hayatlarını tehlikeye atan astronotları anlatır. Bu macerada oyuncu yeryüzü şekillendirici gücü olan en güçlü silaha sahip, araziyi uygun hali getirerek ve gezegenlerden Kaynaklar'ı çıkarabilir. Kaynaklar takas edilebilir yada yeni Araçlar, Taşıtlar ve Modüller'i en küçük kaynaklardan büyük endüstriyel makinelere kadar yardımla yaratabilirsiniz.

Astroneer şuanda Steam 'Erken Erişim'de' ve açık uçlu, daha yaratıcı olabilcek. Geliştirmeye kapalı bir oyundan, daha senaryo bazlı, hayatta kalma tabanlı, açık uçlu ve çoklu oyuncu olanaklı bir oyuna dönüşecek.[Daha Fazla...]
SPGW Zodiac

## Introduction

*Main Article: Ships*

Cruiser and a bruiser, the Zodiac is one of Concord's finest. Considering the ship's flat design, the ship's light-weapon turrets of which you can mount up to 16 are placed on the upper part of the hull. The three heavy weapons can hold up to 75 missiles, and a somewhat smaller cargo hold still holds all that is needed. If there's trouble, you can always use the hangar to send the fighters for cleanup. With Zodiac, all signs point to yes.
Candy Corn

**Candy Corn** is one of the Costumes available in the game Costume Quest 2.

## Description

* A dollop of sugar, corn syrup and wax shaped to look like a piece of corn.

## Information

* Focus: Inaction
* Combat Special: None, but Candy Corn looks more delicious to enemies and draws more attention.
* Exploration Ability: None.
* Where I Got It: This was out in Everett's shed in the future. I don't know why he saved this silly costume. Maybe for sentimental reasons?
Cats

*This article is a stub. You can help Neko Navy Wiki by expanding it.*

In Neko Navy, the player may choose one of 6 **cats** to play as.

## List of Cats

### Mugi

Mugi is the basic, and most default cat out of the cats. She moves at a normal speed and has a decent firing speed.

### Miracle

Miracle is fast, but is slow at firing. This character is recommended to people who would rather pay less attention to dodging and more attention to shooting.

### Chiyoko

Chiyoko is slow, but very fast at firing. This character is recommended to people who would rather pay less attention to shooting and more attention to dodging.
Stages

*This article is a stub. You can help Neko Navy Wiki by expanding it.*

In Neko Navy, there are 7 playable **stages**. Each of them has its own unique enemies, bosses, soundtrack and background. After defeating the boss of a stage, you advance to the next stage.

## List of stages

### First Flight

This stage takes place in a city, and is the first (and the easiest) stage of the game.

This stage's boss is Melty Heart.

### Emerald Maze

This stage takes place in a nature, forest place, and is the second stage of the game.

This stage's boss is Monster Black Lily.

### Medication

This stage takes place in a hospital, and is the second stage of the game. This stage has no boss, and instead after the warning sign, text appears saying "There was none".

### Sausage Fest

This stage is themed after sausages and meat, and seems to take place in a meat factory-like place.

This stage's boss is Meatman.

### Golden Hours

This stage is themed after everything gold, and the background is filled with golden cat statues.

This stage's boss is Goldy.

### In Limbo

This stage is a dreamy, limbo-like stage with random pieces of land floating in the background. It doesn't seem to be themed after anything, and is the first stage with a mini-boss.

This stage's boss is Potato Massive.
Neko Navy

*This article is a stub. You can help Neko Navy Wiki by expanding it.*

**Neko Navy** is a horizontal single-player shoot'em'up game for Windows PC and Nintendo Switch.

## Development

*See:* Release date
Neko Navy is available for Windows PCs through Steam, and for Nintendo Switch as the Daydream Edition.

Neko Navy was originally developed in released in Japanese by Japanese developer DeathMofuMofu[jp]. The game was translated and published for English-speaking audiences by Fruitbat Factory.

## Game support

Neko Navy Wiki is focused on creating the definitive guide to *Neko Navy*. However, while we make an effort to be complete, which may include game bugs and fixes for them, we are not an official game support channel.

The official game support channels can be found here:

* Fruitbat Factory Website

## See also

* How to play guide for Neko Navy
* System requirements
* Release date
Daydream Edition

*This article is a stub. You can help Neko Navy Wiki by expanding it.*

The **Daydream Edition** is the Nintendo Switch version of Neko Navy.

## Release Date

The Daydream Edition was released in Japan on December 13, 2018, in Europe and Oceania on January 8, 2019, and in North America on January 10, 2019.

## See also

* Neko Navy
* How to play guide for Neko Navy
* System requirements
* Release date
System requirements

*This article is a stub. You can help Neko Navy Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Neko Navy*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## PC requirements

* **OS**: Windows Vista, 7, 8, or 10
* **Processor**: Intel Pentium 2.0GHz or higher
* **Graphics**: DirectX 9 or above compatible card with 512MB VRAM or more
* **DirectX**: Version 9.0c
* **Storage**: 300 MB available space
* **Sound Card**: DirectSound compatible sound card

## Nintendo Switch

Neko Navy is also available for Nintendo Switch as the Daydream Edition.

## See also

* How to play guide for Neko Navy
* Release date
SPGW Defiance

## Introduction

*Main Article : Ships*

The personal flagship of the former ruler of Planet Nyx, the Tyranus Zaldur Hargraves, who was forced to leave the system during the first Gemini War.

The Defiance is a larger version of the tactical support vessel used by the Nyxian Dominion of Alcyone, a faction outside of Gemini's borders. Its power lies in providing the allied vessels with shield barriers. Shield Barriers are generated on friendly vessels on a large radius around the titan with a strength of of up to 30% of their own hull strength, with a minimum strength of 1,000. This special shield absorbs the damage before it's dealt to regular hull or shields.

## Additional Information

### Trivia

* In free roam if you choose to not participate in the Titans questline the moment it is presented to you, all titans will be available for purchase on Concordia for 150,000,000 credits.
* During the leave of the fleet you have to choose the right answers and you will get this titan as free gift from Zaldur Hargraves. Get diplomacy 3 and science 1 perk and 100.000 ore on hand before going to meet him!
* This ship may also be purchased at the headquarter belonging to the faction the player choose while on the new game screen.
	+ Example: You can buy it on the Concordia Station if you choose any of the Solary Concord scenarios.
Astroneer Wiki

Resmi Astroneer Viki'ye Hoşgeldiniz!
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Dosya:Astroneer Char.png**Astroneer Hakkında**
Astroneer uzak Dünyaları keşfedip kullanabilceğiniz, uzay ve teknik gezegenlerarası keşif oyunudur. Astroneer 25. yüzyıl altın rüyası olan bilinen uzay mekan sınırlarını genişletmek için zorlu ortamlar hayatlarını tehlikeye atan astronotları anlatır. Bu macerada oyuncu yeryüzü şekillendirici gücü olan en güçlü silaha sahip, araziyi uygun hali getirerek ve gezegenlerden Kaynaklar'ı çıkarabilir. Kaynaklar takas edilebilir yada yeni Araçlar, Taşıtlar ve Modüller'i en küçük kaynaklardan büyük endüstriyel makinelere kadar yardımla yaratabilirsiniz.

Astroneer şuanda Steam 'Erken Erişim'de' ve açık uçlu, daha yaratıcı olabilcek. Geliştirmeye kapalı bir oyundan, daha senaryo bazlı, hayatta kalma tabanlı, açık uçlu ve çoklu oyuncu olanaklı bir oyuna dönüşecek.[Daha Fazla...]

**Astroneer Viki Topluluğu**

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SPG2 Cruisers

## Introduction

*Main Article: Ships & Classes*

The term "cruiser" has been in use for several centuries and has had many different meanings since. On Earth's seas, "naval cruising" referred to certain kinds of missions – independent scouting, raiding or commerce protection – that were fulfilled by smaller vessels, which were the cruising warships of a fleet. Later on, the cruiser evolved to be first the naval coastal escort, then, a battle group air defense escort and finally, after the end of World War II - with the emergence of the missile technology - it became the biggest class of ocean naval battle ship.

The cruiser class has been introduced in the space age relatively early; after the completion of the first Martian Planetary Shipyard in 2040, the first ship built by it, the "**Ventura**" (finished in 2049) was indeed classed as a cruiser-class explorer - similar in size of a present day frigate. From that time on, the biggest spacefaring explorer vessels were consistently designated as cruisers, until the war with the colonies introduced the need for armoured, combat-capable ships. The explorer-class cruisers were quickly converted to armed space vessels and been in use since then.

These ships are able to stand against heavier foes surprisingly well, and indeed they pose as the largest and most powerful space combatant for many organizations. They are the most versatile multi-purpose space faring vessels, capable to serve in almost every strategic and tactical role, as well as armoured merchant vessels and pirate operational centers if the necessary modifications are made.

## Additional Information

Combat Cruisers immediately took their right place in combat groups, as the class has proved its worth in the first engagements as fleet support vessels: a lone, well equipped cruiser was capable to wipe out enemy strike forces in high number and the relatively strong armour enabled them to withstand moderate fire even from battleships. Cruisers are extremely capable ships, can be equipped with and sustain power feed to all heavy turrets and their powerful shield generators make them suitable for both independent and group roles. They're also very maneuverable, allowing them to bring their guns to bear at any target really fast.

## Basic Details

Only the basic stats are presented here. For full information, check out the specific page about each ship.

*Previous class: Destroyers* *Next class: Battleships*
Grubbins on Ice

**Grubbins on Ice** was a DLC expansion for the original Costume Quest that was realeased on the 8th of December, 2010. It expanded upon the world and lore established in the base game, and allowed players to explore the world of Repugia, which had previously only been referenced.

## Description

Continue the Costume Quest adventure by exploring the monster world, Repugia. Face new enemies while collecting additional quests, costumes, battle stamps and creepy treat cards. Help the monsters overthrow Araxia to bring peace back to Repugia! Unlock now!

## Synopsis

Lucy and Everett go out looking for proof of the magical events that took place in Costume Quest. They come across a Repugnian speaker, which produces a portal to the land of Repugia. A monster comes through this portal and abducts Lucy, and the portal closes behind them.

Everett, having witnessed all this, gathers Wren, Reynold and their costumes, and they go through the portal to save Lucy.

## Gameplay

Being DLC, the core mechanics of the game do not change. However, the player is given access to all costumes they should have unlocked during their playthrough of the base game, and the characters are placed at level 10, which was the maximum level you could be in the base game.

Additionally, there are new Battle Stamps and Costumes to be collected, which will aid the player on their journey.
Little Green Men Games

**Little Green Men Games**, also known as **LGM Games**, is a growing team of highly motivated and talented programmers, writers, 3D and 2D artists and animators, all sharing the same passion for video games. Their mission is to create new worlds and adventures, with players - for players. LGM Games stands behind the successful Starpoint Gemini series, from their debut title in 2011 to the 2014 sequel, along with countless expansions. LGM's vision of space-flavored RPG simulation games continues to evolve and grow, with many more exciting elements to be revealed in the future.
A Favor for Everett & Lucy

**A Favor for Everett & Lucy** is one of the Quests available in Costume Quest 2.

## Description

* Everett & Lucy brought us to the future to help them with something...

## Tasks

* We're supposed to get some costumes out of Everett's shed in the backyard.
* We got the costumes! We should get back to Lucy and Everett to see what they wanted.
* We need to hop into the time hole to go to the past.
Goblin Harvest Wiki/Flex section

Guides

* How to play guide for Goblin Harvest
* Game support

Videos

Featured images

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Costume Quest Wiki

Trick, treat and pick a fight with demented dental soldiers in Costume Quest 2, the sweet sequel to Double Fine's hit original, Costume Quest, that won over fans of all ages. This inspired adventure includes a range of new features and gameplay improvements to double the amount of mischievous fun. Explore spooky time-traversing landscapes, don adorable new costumes that transform into powerful Hallo-warriors, and collect even Creepier Treat Cards to wield in combat against a legion of hygiene obsessed baddies. Greatness awaits!
With Costume Quest 2, Double Fine aims to give fans pretty much everything they asked for from a sequel to the series: more, more, and of course more. Costume Quest 2 picks up right where the Grubbins on Ice DLC left off. You still play as twins Reynold and Wren, although this time around you don’t need to choose between the two. The current story revolves around a time traveling dentist named Kronoculus, whose goal is to rid the world of candy. Of course, your lovers of trick-or-treating will stop at nothing to but a wrench in the dentist’s time-altering plans.
E3 gave us a glimpse in which the current goal is still going from house to house looking for candy, but all characters now have the ability to boost along the ground extremely quickly, which was a trait that only a the Robot class in the original could use. We were also given a taste of some of the other quests, which included exploring a Bourbon Street-inspired area in an attempt to help street musicians find an audience. Of course, all of this was paired with Double Fine’s iconic humor and charm.
With the game releasing this Halloween on 360, Xbox One, PS3, PS4, PC, and Wii U, Double Fine was able to take the charming visuals of the original and add a boost to them. Vibrant characters with memorable locales, and a colorful sense of whimsy go a long ways in games nowadays.

* Developed by Tim Schafer's Double Fine Productions, the award-winning studio behind *Brutal Legend, Psychonauts* and *Broken Age*
* Faster, improved combat with new candy counter attacks allow for more strategic, in-depth battles
* Quench your thirst and recharge betweenBattles at the local Water Fountains.
* Imaginative storyline picks up where the first game's Grubbins on Ice DLC plot left off.
* Interact with new, night-crawling Companions, Enemies and Super Bosses.
* Wheelies all the time. Go nuts!

* Reynold
* Everett
* Lucy
* Travis
* Officer Nichols
* Dorsilla
* Kronoculus
* Candy Corn

Miscellaneous* Items

To write a new article, just enter the article title in the box below.

**Registering**

* Feel free to register and join our user base by clicking **here**.

**Not sure where to start?**

* Find out more about the wiki on the **Help:Contents** page.

**Adding content**

* If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
Double Fine

**Double Fine Productions** is an award-winning, independent game development studio founded in 2000 by games industry veteran Tim Schafer. Located in San Francisco’s South of Market district, Double Fine is committed to making high-quality games with an emphasis on originality, story, characters, and fun.
Neko Navy Wiki/Section 2

About Neko Navy

*Neko Navy* is a horizontal single-player shoot'em'up game for Windows PC and Nintendo Switch by developer DeathMofuMofu and Fruitbat Factory. Fly through the skies as one of 6 flying cats and fight 10,000 soothing enemies through 7 colorful stages.

Guides

How to play

Release date

System requirements

Game support
Staff

On this page you can find a list of all the current staff members and their role in BoxBot.

Please refrain from mentioning or messaging Logan unless you feel it is necessary as he is extremely busy with codework. However, if you do have a question, don't hesitate to ask another member of staff (excluding Logan) and they will try to get back to you as soon as they can.

The best places to contact people of specific roles are the support channels in the Discord server or the main chat.

Every member of staff that is support or above will have a B! before their name when BoxBot displays their name in the game itself!

## Bot Staff

*These members of staff are people who are working on the bot itself.*

**Owner:**

Logan (logan#0001)

*Developer / Owner*

**Co-Owner:**

Bailey T. (Bazza#8366)

*Community and Website Manager*

Jeffrey M. (Evildog255#0001)

*Logan's Dev. Assistant*​

## Server Staff:

*These staff members are people who will moderate* *the Official BoxBot Discord server and keep an* *eye out for any players who disregard the Rules.*

**Administrators:**

*(and what they're in charge of)*

* TheDani#0006 *(Staff Management)*
* Krample#8309 *(Art)*
* Mermy#0503 *(Events)*
* Bazza#8366 *(Website and wiki management)*
* SJ#0005 (Giveaways)

**Senior Moderators:**

*(tradelog monitors/chat moderators)*

* DIO#0004
* star\_#6969
* BadGamerAlphie#5340

**Moderators:**

*(chat moderators)*

* mango#1040
* Marcy#6868
* ImPuls3#0994

**Support:**

*(answer general and tech BoxBot questions)*

* LaaaaaaaaaaG#0666
* Jonteiro#6969
* Sir DL#8501
* YoJames#2274
Wren

On the evening of Halloween in the original Costume Quest, Mom & Dad send both **Wren** and Reynold on a trick-or-treating campaign, on the condition that they will allow it only if they travel together. The twins come across a Grubbin while knocking on a house, who abducts both Wren and Reynold. In spite of winning a fight against Gus, Wren and Reynold are robbed of their costumes.

She is located in Auburn Pines.
Witch Hunt

**Witch Hunt** is one of the Quests available in Costume Quest 2.

## Description

* We need to find the witches with the talisman before Dr. White does!

## Tasks

* We need to find the witches somewhere in the swamp.
* Trick-or-Treated: 18/18 Houses
* Maybe someone here knows how to get to the witches.
* We have to find that kid that stole our candy or Lil' Bones won't let us use his boat!
Pterodactyl

**Pterodactyl** is one of the Costumes available in the game Costume Quest 2.

## Description

* A Jurassic era carnivore with elite flapping skills and a weakening egg attack.

## Information

* Focus: Weaken Enemies
* Combat Special: Terrordactyl - Pterodactyl swoops towards the enemy for a weakening egg attack.
* Exploration Ability: Flap
* Where I Got It: Won the pattern by besting a devil kid with my clown horn. Found the other pieces in treasure chests around the bayou.
* Materials required: Dino Slippers
SPGW Tzar

## Introduction

*Main Article: Ships*

The Tzar is a bulky carrier produced by the Baeldor Republic. There are 24 light-weapon turrets mounted across all sides of the ship, but the four heavy-weapon turrets can hold as much as 400 missiles, blowing the rest of the carriers up and out of the proverbiam water. The hull is reliable, as well as the shields, and the cargo room is spacious. The three deployable fighters can and will aid you in times of tribulation, so a bit weaker shield if and engineering indulgence, not a drawback. With that in mind, you can rest assured there is no rushin' with the Tzar.