The Madness

*"When I walked through the scorching valleys of Nevada, where the skies were crimson red, I saw something lurking nearby. It was a clown. Not a jolly, happy-go-lucky one, to be exact. His skin was dark green and he's wearing a dark-gray slab for a mask. He also doesn't seem to have any limbs either, as both of his hands were floating in the air for some mysterious reason, carrying a huge traffic sign. A so-called "impractical joker" he is, he always does everything through a strange combination of the reality-manipulating device known as Improbability Drive and his sadistic pranks. I've never seen something like this before." - Benedict Baker.*

**The Madness** is a licenced killer from the Newgrounds series Madness Combat. He is based on Tricky the Clown character.

* Height: Big
* Terror Radius: 32m
* Movement Speed: 115%

# Lore

Dr. Hofnarr was just an ordinary, yet eccentric scientist working on Project Nexus, a program dedicated to the mass production of cloned soldiers in Nevada, which was actually a way for the Director of this project, Phobos, to seek complete immortality. Initially, the project was going smoothly until the chief scientist at the time, Jebus, known then as Dr. Jebediah Christoff, who is in charge of the resurrective cloning project, accidentally caused the project to go horribly wrong, unleashing several undead abominations and other failed experiments to the whole laboratory, with him being forced to be defected immediately.

Seeing an opportunity, Christoff, stealing a powerful artifact known as the Keystone Fragment, a device which gave the wearer god-like powers, began to plot to destroy the director, along with the project. Shortly, a group of armed agents were later sent into the facility to kill anything that moves, which made Dr. Hofnarr realize that there is no other option. He began trying to assist Christoff throughout his journey by granting him access to the higher level parts of the Project Nexus Base. However, after Dr. Hoffnar inadvertently came into contact with the Portable Improbability Drive, quickly went insane afterward and became the psychopathic killer clown he is infamously known today, taking the alias of "Tricky".  Tricky was later hired by the Agency Against Hank Wimbleton (A.A.H.W.) organization, working as a henchman under the Sheriff's command before being revived as a murderous zombie by the Improbability Drive and leaving to pursue Hank J. Wimbleton on his own.

At some point after surviving Hank's bloody rampage, Tricky received the Portable Improbability Drive inserted into his head. A powerful, almost godly machine that causes chaos to occur, reality to become distorted, physics warped and space to practically collapse. This is what gives Tricky his reality manipulation powers, and his brief exposure to it while he was still Hoffnar is what caused him to go insane in the first place, due to him seeing terrifying and unbearable things within the cosmos, and possibly even godlike beings that piqued their interest on him such as The Entity itself. The Portable Improbability Drive acts as his weak spot when he becomes a demon, which is now completely destroyed when Hank and Jebus shoot it, leaving him powerless before getting murdered by both of them quickly.

However, his death didn't last for long, as when the Auditor, a shadowy commander behind the Agency Against Hank Wimbleton, accidentally resurrects Tricky from his death when he absorbed several corpses to make himself stronger, causing him to explode and killing him immediately. He immediately acquired the Auditor's Corrupted Keystone Fragment, seemingly having taken over the Auditors powers and becoming just as invulnerable as before. Tricky, however, gets consumed by his real self, which appears as a huge, skeletal version of himself, somewhat akin to his demonic form.

Sanford and Hank, who are trapped in a hellish, scorching dimension where Tricky takes them to, proceed to start fighting off various enemies in their pursuit for Tricky as he bends reality and space to escape danger. Tricky summons several of his skeleton minions to attack Sanford and Hank throughout the journey. The Auditor and Hank come across each other, with the Auditor embedding himself within Hank and giving him a sort of boost. With the new godlike power the Auditor brings, Hank is able to defeat Tricky by smashing him into the physical barrier that separates Hell and Nevada. This causes Tricky to die in both dimensions for good. As he's about to die a horrible death, thick black fog appears out of nowhere and begins surrounding him.

Afterward, Tricky opened up both of his eyes, still wearing his metallic mask, his signature street-sign at hand and his Portable Improbability Device as well as his psychopathic tendencies seemingly remaining intact for the most part. When Tricky wakes up inside the shadows of this mysterious realm, he then continues his never-ending reign of slaughtering and brutally massacring everyone he encounters.

# Weapon: Street Sign

**Street Sign**: It is shaped like a stop sign, but with an exclamation mark. The crossing guard just got dangerous.

# Power: The Improbability Drive

**The Portable Improbability Drive** is the source of your own strength, through getting stronger during a prolonged Trial or manipulate reality in order to toy with the unfortunate survivors until they get killed by you.

The Madness possess a "Clown Meter" for this ability that periodically recharges slowly on its own, but increases whenever the Madness put somebody on a hook.

### **Special Ability: Berserker Mode**

Press and hold the *Power button* when this meter is full to transform into Phase 2 form.

During the Phase 2 state, The Madness will have his Terror Radius increased by **50%**, and can use the Improbability Drive to fully phase through most objects within the environment, but not large structures. However, he still can phase through pallets and windows. His movement speed will be increased by **30%**, and cannot be stunned or blinded whatsoever. He can even temporarily destroy Generators by smashing it with his fists, forcing the Survivors not only have to repair it, but start it again. The Madness can also able to use the Improbability Drive to teleport to a hook of his choosing, with no cost of the meter.

When the meter hits zero (after about **30 seconds**), then The Madness will revert back to original state.

### Special Ability: Prankster Mode

There are three sections of the “Clown Bars”. Press and hold the Active button to expend one of these bars to do one of three things.

1. Teleport to the Hook of the player’s choosing.
2. Destroy Pallets (the pallet gets removed from existence by the Improbability Drive)
3. Undo a starting of a Generator (Survivors do not have to repair it).

When standing near the location of a Generator, a Hook, a Chest or a Locker, press and hold the Power button to summon a single **Surprise Prank** on these props within the environment. It takes **7 seconds** to create a **Surprise Prank**.  If a Survivor successfully complete a Generator, sabotage or rescuing another Survivor from a Hook, opening a Chest, or entering a Locker, the **Surprise Prank** will automatically activate, causing the Survivor to scream and be afflicted with the **Incapacitated** Status Effect for **18 seconds**. Auras of the **Surprise Pranks** will be highlighted to The Prankster in **yellow**. There can only be **5 Surprise Pranks** activated at a time.

When standing near the location of a Pallet, press and hold the Power button to replace the Pallet with a **Pallet Prank**. It takes **7 seconds** to create a **Pallet Prank**. **Pallet Pranks** can be distinguished from normal Pallets by it's dark purple color and glowing blood-stains on them. Any Survivors who pull down one of the **Pallet Pranks** will be destroyed, causing the Survivor to be temporarily stunned for **2 seconds** and be afflicted with the **Haemorrhage** and **Broken** Status Effect for **20 seconds**.

# Perks

### Hex: Clown Meter

Being the unstoppable champion in all of Nevada, you always ensure that your next victims can't defeat you.

Whenever a Generator is completed, you receive **1 Token**:

* **2 Tokens**: When a Survivor enters your Terror Radius, they will become your **Obsession**.
* **3 Tokens**: When you put your **Obsession** into a Dying State, it will cause all Survivor within **13 meters** from the Obsession to scream, triggering a Loud Noise notification to you for **5 seconds**.
* **5 Tokens**: Every single Window and Pallet location will be blocked for all Survivors for the next **20/25/30 seconds**.

*The Hex effects persist as long as the related Hex Totem  is standing.*

*"REALITY COMPROMISED, THE CLOWN HAS BEEN ENGAGED" - Unknown*

### FUCK OFF!

Hitting your ***Obsession*** with a *Basic Attack* will cause all Generators within **10 meters** away to explode, applying a **3/4/5%** regression penalty and causing the Survivors working on the Generator to suffer from the **Mangled** Status Effect for **10 seconds**. This perk has a cooldown of **60 seconds.**

"*HOW COME THIS DOES NOT WORK?!!" - Tricky the Clown*

### Welcome to Hell

Upon capturing a Survivor that was hiding inside a locker, you call upon the Entity to block the location of all lockers for **15/20/25** seconds.

*"HELLO AGAIN!!!"* - *Tricky the Clown*

# Mori

The Madness stabs the Survivor through the chest with his traffic sign. In a split second The Madness rips the Survivor's head off from their bodies and smashes it repeatedly against the ground, pulverizing it. The Madness then makes the victory sign while a black text appears, saying: "**CLOWN KILLS YOU!"**

# Addons

## Common

#### Agent Glasses

* Slightly decreases the recharge time on Tricky's power meter "The glasses of a recently deceased 1337 agent."

#### Hotdog

* Slightly increases Phase 2 movement speed "The hotdog that tricky was about to eat before Hank intervened. It is covered in dirt but still looks somewhat appetizing."

#### Grunt Hand

* Adds an extra Clown Bar "The lifeless hand of a brutalized grunt."

#### Nevadean Rock

* Slightly decreases time to teleport to a Hook "A rock found in Nevada. It is charged with improbability."

## Uncommon

#### Broken Improbability Drive

* Moderately decreases the time to teleport to a Hook "The very same Improbability Drive that broke when it was shot by Jesus."

#### Appetizing Hotdog

* Moderately increases Phase 2 movement speed "A fresh hotdog sold by the Hotdog Vendor. It smells amazing and looks delicious."

#### Damaged M60

* Adds an additional two Clown Bars "The M60 wielded by Tricky when he was mortal."

#### Bloody Nightstick

* Moderately decreases the recharge time on Tricky's power meter "SO FAMILIAR... -Tricky The Clown"

#### Grunt Head

* Moderately increases power meter capacity "The severed head of a brutalized grunt. It still drips with blood."

## Rare

#### ATP Engineer Visor

* Considerably decreases the recharge time on Tricky's power meter "A visor taken from a recently deceased ATP Engineer. It is covered in yellow blood."

#### 1337 Propaganda Poster

* Considerably increases Phase 2 movement speed and Survivors that are hit during Phase 2 are given the **Mangled** status effect "A poster torn off of a wall. It reads: ENLIST in the 1337 CREW"

#### Grunt Guts

* Considerably increases power meter capacity and once fully charged once you hit a Survivor it will afflict them with the **Haemorrhage** status effect "The intestines torn from a brutalized grunts body."

#### Bloodied Chainsaw

* Adds an additional three Clown Bars "The chainsaw Hank used to murder Mag Agent Torture."

#### ATP Propaganda Poster

* Gives you the **Undetectable** status effect upon entering Phase 2 mode "A poster torn off of a wall. It reads: JOIN THE A.A.H.W ELITE SUBMIT NOW TO GIVE YOURSELF A SAFER FUTURE. TO PROTECT NORMALITY."

## Very Rare

#### Jetpack

* Adds an additional four Clown Bars "The jetpack Tricky used before he became the monster he is now."

#### DJ TrickyM Album

* Tremendously increases power meter capacity and once fully charged once you hit a Survivor it will afflict them with the **Haemorrhage** status effect "A catchy album made by DJ TrickyM before he went on his hunt for Hank."

#### Conductor's Hat

* Considerably increases Phase 2 movement speed while also afflicting all nearby Survivors with the **Hindered** status effect "Tricky's conductor hat. It was found in the hands of a dead grunt."

#### Tricky's Upper Head Half

* When you erase a Pallet it only spends half of your Tricky Bar "OMFG YOU DO NOT KILL CLOWN. CLOWN KILLS YOU! -Tricky The Clown"

## Ultra Rare

#### Red Halo

* Once you enter Phase 2 form, all survivors are afflicted with **Oblivious** and **Broken** status effects. "What is this? -The Auditor"

#### Hank's Glasses

* When Tricky's power meter is full, all survivors are given the **Exposed** status effect for 20 seconds "HANK! HAAAAAAAAANK! -Tricky The Clown"