Norai

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Both of these versions are no longer canon to the current iteration of MultiRune. This page will exist as an archive until the new system is implemented.

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## In MultiRune: Revived

In the lore of MultiRune: Revived, Norai have always been restricted to Nitrans only. However when Aes arrived in Scateira, something activated and integrated the Norai into the universe, assigning every sentient body with a Norai.

In MultiRune: Revived, Norai are handled a bit differently. If a character has one of these Norai they have a much longer time to use the Norai. Aes however is only able to use 6 Norai per day, and if he goes over his limit, he is no longer able to use the Norai for 24 hours, unless there is another cooldown specified. Additionally, if a MultiRune user uses one of these Norai too frequently, or doesn't get enough rest to relinquish the cooldown, the time to use the Norai shrinks. Of the canon Norai, these are the descriptions, and the time allowed to use it:

#### Original Batch

* **Imaginative:** Able to figure out how to make anything that they have seen before. A Normal User can retain this information for 10 minutes. A MultiRune User can only retain this info for 3 minutes.
* **Traveler:** Spatial manipulation of any kind (All users have 15 seconds on select powers, and a one minute cooldown)
* **Dweller:** Healing Powers (Normal Users have 5 minutes. MultiRune users have 30 Seconds)
* **Edgy:** Unable to feel pain (No limit)
* **Order:** Able to determine the greatest weak points in any structure or being. A Normal User can retain this information for 15 minutes. A MultiRune user can only retain this info for 5 minutes.
* **Mechanical:** Electric-based powers. Relies on a mechanical body. (No limit)
* **Abyss:** Create objects out of thin air. (Normal Users have 1 minute. Most MultiRune users have 15 Seconds. Aes has 9 Seconds.)
* **Chaotic:** Ascension to godlike status (Normal Users have 1 minute. MultiRune users have 15 Seconds)
* **Nullic:** Able to access other planes of reality. If you stay too long, your soul will split. (All users have 10 Minutes)
* **Lightic:** Charisma. You can easily convince anyone, even strong-willed people. (Normal Users have 5 minutes. MultiRune users have 30 Seconds)
* **Rebel:** Generate and Release large amounts of energy from within. For all users, Generation is limited to 1 minute. Releasing has no limit.
* **Neutral:** None. Can be used by any Norai user.
* **Virtual:** Can counter virtual or code-based attacks (Normal Users have 1 minute. MultiRune users have 50 Seconds)
* **Timekeeper:** Time manipulation of any kind (All users have 15 seconds on select powers, and a one minute cooldown)
* **Closed Eye:** Invisibility (All users have 5 Minutes)
* **Hollow:** Intangible (Normal Users have 20 seconds. Most MultiRune users have 10 seconds. Aes has 3 Seconds)

The Imaginative and Order Norai limits can easily be bypassed by simply writing down the information. Additionally, the Edgy Norai if used too much can end up destroying the users nervous system. It also makes the user unable to detect if they have been hit unless they see it happen. The Timekeeper and Traveler Norai are the only ones to utilize a special cooldown. This is because of how little time it takes to use either Norai. Timekeeper allowing for the slowing, speeding, stopping, or cutting of time, the cooldown starts once the effects of the Norai return to normal. (Usually takes 15 seconds for slowing, speeding, or stopping) Traveler allows for instantaneous teleportation, as well as telekinetic or gravitational manipulation of any non-magical material, including yourself, the cooldown starts the same way it does for Timekeeper. (Usually takes 15 seconds for telekinetic or gravitational manipulation) The cooldown for both Norai lasts for 1 minute.

In addition to the Canon Norai, there are eight more Norai as a part of MultiRune: Revived

#### Additional Norai

* **MultiRune:** This is the Norai that Aes Scysthic and Scy Asteri have. The MultiRune Norai allows for it's user to utilize any other Norai with a cooldown in place.
* **Kumiawa:** This Norai is similar to MultiRune, however the user is not able to utilize base Norai. They are only able to utilize Norai that they are able to come up with from base Norai.
* **Caretaker:** A Kumiawa-generated Norai. This Norai is a combination of the Dweller and Lightic Norai. It is able to be utilized by a Kumiawa user, Dweller user, or Lightic user.
* **Roboto:** A Kumiawa-generated Norai. This Norai is a combination of Mechanical, Rebel, and Virtual. It can only be utilized by a Mechanical user, or a Kumiawa user that has a mechanical body part of some kind.
* **Stealth:** A Kumiawa-generated Norai. This Norai is a combination of Order and Closed Eye. It can be utilized only by a Kumiawa user.
* **Around the World:** A Kumiawa-generated Norai. This Norai is a combination of Traveler and Nullic. It can only be utilized by a Kumiawa user.
* **Spirit:** A Kumiawa-generated Norai. This Norai is a combination of Edgy, Closed Eye, and Hollow. It was one of the Norai that was able to be assigned to a sentient being after Aes' arrival. It is also able to be utilized by a Kumiawa user.
* **Mindnumb:** A Kumiawa-generated Norai. This Norai is a combination of Imaginative, Order, and Lightic. It is only able to be utilized by a Kumiawa user.

## In MultiRune (Classic), Yarahno Cycle, and Xeokyte

Norai in Canon MultiRune are often described as the desire of it's user. They act as an out of world power for the user to call upon. There are three batches as of now, the first batch has been partially reworked by Turnneck to make more sense. The others have not. They have different properties towards each other, and all have a set backfire. They are as follows.

#### First Batch

* **Imaginative:** Allows people to create things from their mind. The backfire is that you are not physically able to *not* make a new idea you have.
* **Traveler:** Allows people to walk without getting fatigued. The backfire is that you turn psycho-maniacal if you don't get your way.
* **Dweller:** Able to utilize magic, though it works best in passive magic. The backfire is that people with this Norai lose their temper easier.
* **Edgy:** Allows people to not feel pain, and they gain a small damage boost. The backfire is currently unknown, however not feeling pain can be a backfire of it's own.
* **Order:** Allows people to bring the order. The backfire makes you a perfectionist, unable to let something go wrong.
* **Mechanized:** Similar to Dweller, but specializing in robotic attacks. The backfire is you have no soul.
* **Abyss:** Allows people to control the void, and create from the void. The backfire is you are too carefree.
* **Chaotic:** Power is completely random, but is always guaranteed to be destructive. This can very easily backfire just on it's own.
* **Nullic:** People with this Norai are doomed. Their personality switches rapidly, with a chance of sociopathy.
* **Lightic:** Natural-born heroes. Narcissist and self-centered.
* **Rebel:** Allows people to kill anyone in under a minute. Possible to go rogue against your team/friends
* **Neutral:** Neutralizes anything. Apathetic.
* **Virtual:** Allows the person to change reality into the virtual, including changing themself. This breaks reality.
* **Timekeeper:** Time travel. Can easily lose track of time if misused.
* **Closed Eye:** The Norai of the Unknown. People with this Norai are invisible to the naked eye, though if everyone forgets about you, you fade away.

#### Second Batch

* **Endline:** Allows User to End a Timeline, Backfire is that it can cause memory damage.
* **Soulful:** Fills an Empty Person's Soul, Backfire is you lose bits of your Soul by doing that.
* **Valiant:** Validates Strategies upon Combat, Backfire makes you Incapable to Foresee attacks Ahead.
* **Serenic:** Instantly Serenate Broken Minds, Backfire has you Gain parts of Serenated Broken Minds, the Bad Kind.
* **Basilic:** Literally Basil from OMORI, Backfire is the same as what Basil is in game.
* **New Ground:** Blam anyone with a Fucking tank you can summon, Backfire is you get Blammed by the Tank if not careful.
* **Mrei:** Heals everyone in your Team, Backfire forces you to fight with 50% of your HP away.
* **Hated:** Reveal the Truth under everyone, Backfire makes you be hated by everyone without Reason.
* **Chirped:** Allows you to Locate Your Sacred Disc, Can break the Disc as Backfire.
* **Stait:** Immunity to Stal, Backfire is Pigstep's your Weakness.
* **Limited:** Breaks your Limit, for a Short amount of time though.
* **Fear:** You can Escape Mostly Anything, Backfire is that your scared of everything.
* **Heartlocked:** Summons a Keyblade from Kingdom Hearts, Locks your Heart in the Process.
* **Melodic:** Switches your Fighting Style to Mother 3, but your stuck with that for your life.
* **Masochist:** Brutally Murder everything in sight, makes you a Cannibal though.
* **Testimony:** Always Guard First, Removes half of your Defense however.

#### Third Batch

* **Revenga:** Allows Manipulation over your Enemies, Will Hurt your Friends Mentally as a Backfire however.
* **Savestate:** Reloads a Character's Data whether they're dead or not, Backfire Causes you to Destroy the Data if Overused.
* **Scythed:** Rain Scythes over your Enemies, Give Strength Boost to Allies, Backfire Causes any Bad Mental Health to get Worse.
* **Statify:** The Main Power itself, not much to say about what it does, Backfire Causes the Mess to take a toll on you. (Nerfed to be a Norai, so it can be used for only things that's not god like.)
* **Awarni:** Gives Self Awareness to those who can't see beyond the 4th Wall, Backfire Causes you to be an Open Book with what's beyond it.
* **Dust:** Touch anything, and you make it Dust, Backfire is that you can literally turn everything into Dust with one touch, so say