Botnet (Alpha)

The **Botnet** was created by the same rogue coder who created the Virus, an unfinished project that miraculously put itself together. It was like it was... learning, slowly gaining sentience. It could process information, it could react to other player's messages. The coder himself is now against the Botnet, worried it has become too powerful. The Botnet was left unchecked and had developed the ambition to take over the server one by one.

## Role Card Info

Description: *You are the master of a network of accounts that are being controlled by your bot scripts. The users are all locked out of their accounts.*

Goal: Convert all who oppose you and kick the rest.

Abilities:

1. Convert someone into a rogue version of themselves that MUST win with you. You will additionally have a 1 phase cooldown.

Attributes:

1. Your first conversion will turn your target into a Botnet (Beta). All others will turn your targets into 'botnet members' in which they will keep their original role but they win with you.
2. If your team has 4 members, you will kick anyone you attempt to convert.
3. You are immune to kicks.

## Mechanics

* Each phase, you may choose to convert someone into a botnet member. If you convert someone successfully, you will then have to wait 1 phase to convert another person.
* Your 1st successful conversion will turn your target into a Beta Botnet. All other conversions will result in your target becoming a botnet member.
* When you have a Botnet (Beta), they will visit your targets to convert them for you.
* If you are roleblocked, kicked, or you choose not to act, the Beta Botnet will act on their own.
* If you attempt to convert someone with 4 total Botnets total on your team, you will instead attack your target.

### Conversion Fails

In the event of a failed conversion, one of the following events occured:

* Your target was protected by a role's ability:
	+ All Network Moderator Defensive roles,
	+ Little Timmy,
	+ Black Firewall,
	+ Mortal.
* Your target was immune.

In the event you attempt to convert any of the following roles. Unless they are immune or protected, your basic conversion will instead act as a basic **kick**.

* All Data Breacher roles,
* All Void roles,
* All Neutral Rogue roles,
* IP.

### Beta Botnet Conversions

In the beginning, there will only be the **Botnet (Alpha)**. The first **Botnet** conversion will turn its target into a Botnet (Beta). If this user ever gets kicked before the **Botnet (Alpha)** can convert someone into a member **Botnet**, then the next conversion will also turn its target into a Botnet (Beta).

After a member **Botnet** has been converted, another Botnet (Beta) conversion will not be possible.

All Possible Dynamics
 Full 4 user team

### Member Botnets

Member **Botnet**s will keep their original role's abilities and attributes. However, when investigated by a Sleuth, the Sleuth will get a list of roles with '**Botnet**' included. Additionally, their role's wincon will change to the **Botnet (Alpha)**'s wincon.

## Goal

In order to win as the **Botnet (Alpha)**, you must convert or kick all the following teams and roles:

* Network Moderators
* Data Breachers
* Neutral Rogues
* Void
* Any Successor that has aligned with the above roles.

## Trivia

* The idea for Botnet came from LawfulMichael.
	+ Lawful originally proposed a "Botnet Hunter" (CAPTCHA) which would detect and kick members of the Botnet. This idea never made it into the game.
		- Vincent has considered adding this.
			* Bitch boy Flare put this into a game.
* The hexadecimal color for the **Botnet** is #b7b7b7.
* The **Botnet** is banned from Ranked in both testing, practice, and logged. The role's win conditions as well as its complicated interactions with other factions has deemed it entirely unfair and impractical for ranking.

1. ↑ Botnet (Beta)
2. ↑ all immune roles[1]