Analysis Centers

## Overview

Analysis Centers are spread around the entire wilderness map in every state, alliances can fight for them to gain buffs and get the first-time control rewards. Analysis Centers are divided into 8 types and 4 levels. Each category has a specific benefit, each level has a different percentage of the benefit.

You can only march to an Analysis Center that borders your alliance territory. All alliance members will receive benefits and first-time control rewards when an alliance Center is under control. Analysis Center must border Alliance Territory for benefits to take effect. Analysis center benefits of the same type and level will not stack.

Analysis Center Level 1

Analysis Center Level 2

Analysis Center Level 3

Analysis Center Level 4

# Attack

* Make sure to recon your enemies in the Analysis Center to get all information needed.
* Use the recon information to form your rally.
* Your rally leader should be the player that has the best stats in your alliance.
* Keep in mind when sending Behemoth, it will alter your formations.
* Make sure that the rally leader uses rally talents for the aircraft as well as joiners using the best joiner option available.
* Organize your rally joiners so that you make sure to use the players with the highest troop tier.
* Make sure that your joiners chose a hero that has a "Joiner Bonus" as captain. It increases the protection of your troops. Some examples from the early stages of a state are, Nanami, Ghost, Rusty, Maddie, and Nikola. (This applies in Capital Clash just to name an example.)
* When you are victorious make sure that you try to adjust your formations and heroes into defensive ones.

# Defend

* Use war talents if you're the Garrison leader and let the joiners use Economy talents to be able to heal faster to regroup after the attack.
* Garrison leaders should use their most defensive heroes.
* Adjust your formations so they are as defensive as you can get them. Try to predict what your opponent will send your way.
* Make sure that Aircraft / Behemoth are used in the best way for garrison buildings.
* Get your highest-tier troops into the garrison to give you the best chance to be victorious.
* If your opponent sends a double rally, try to time a march to your buildings so you fill it in between the rallies to give you the maximum chance of defeating both of them.
* After a successful defense make sure to top-up your buildings so that you are ready for the next rally!

* *Extra tip!* If your alliance has a farm alliance which mostly is the case. Make sure you try to connect your main alliance and your farm alliance to the same Analysis center. By doing this you can actually "reset" the analysis center. If you would have been going directly with your main alliance you would have had to garrison the analysis center for a long time. But by sending the farm alliance first and then hitting the analysis center you will only have to garrison it for 20 minutes to secure it!

***Please Note:*** Troop formation depends from player to player, so please take the above with a grain of salt.

Special credits go to Death of Shadows and Ender of Humanity.

When your alliance is going for a Level 4 analysis center, make sure that you do recon these first before marching to them. This is especially important if you march solo since these fights do generate losses. If it's heavily fortified try to take your opponent by surprise by attacking during an event like Trap or Bunkers for example. So it's good practice to avoid soloing these if you are not sure that you would win with a solo march. (If you do attack during an event make sure it does not breach the state rules by doing so!)

How big your losses will be is determined by the level of the Analysis center, Level 1,2,3 will accumulate wounded troops by, 10,20 and 30%. While
level 4 would be 30% Wounded and 10% Killed.

**SvS**:

The Buffs count for same-state players, not for invaders if they're the defending side. If they're the invading side, the territory benefits from analysis centers are invalid.

Return to Events , PVP , Alliance Events

*Credits to, Azaya the Gift, The Last Nebula, Spectator of Walls, The Returning Outbreak for providing information for the tips section of this page!*