Luxor: Amun Rising

*"Return to the glory, adventure, and addictive fun of Ancient Egypt in Luxor - Amun Rising. In the sequel to the runaway hit action-puzzle game, you must defeat rebellious Princes before they overthrow the Pharaoh and plunge the Two Lands into chaos!  Use your mystical winged scarab to shoot magical spheres, making matches of three or more to destroy the approaching colored spheres. The powers of Isis are again at your command, including explosive Fireballs, thundering Lightning Bolts and an all new Scorpion Power-up.  Return to the ancient lands of Luxor and once again save the day." -* Official RealArcade Description

## Luxor: Amun Rising

### Genre

Sphere Matcher

**Luxor: Amun Rising** is a puzzle game developed by MumboJumbo and released in 2005. It was available for download until the client shut down in 2013. It is a pseudo-sequel to the original Luxor.

## How To Play

Luxor: Amun Rising is only different from the original Luxor in a small number of ways. However, its differences from other sphere matching titles are staggering. Instead of spinning in one place, Amun Rising has the player controlling a winged scarab and moving horizontally, matching spheres by creating groups of three or more. Much like its predecessor, Amun Rising levels are based on matched spheres instead of points; meaning that to win a level, you must continue to make matches.

Amun Rising, unlike its predecessor, now includes three difficulty levels; Beginner, Intermediate, and Expert. The following table breaks down the difficulty levels (properties marked with an asterisk are uncertain). Unlike future Luxor games, difficulty does not affect when sphere colors appear.

 Sphere Speed
 Coin Worth
 Gem 1 Worth
 Gem 15 Worth

The story of Amun Rising is rather different from the original Luxor's story. Instead of fighting Set, the player is instead pit against the Princes of Megiddo, with possible inspirations coming from the Battle of Megiddo that took place around 1457 BC. The story has little impact on the game as a whole, however.

Luxor: Amun Rising contains one new powerup, the Scorpion. When collected, a scorpion will rush from the pyramid**\*** and destroy the first ten spheres that it hits; or destroy a segment if it has 10 or fewer spheres in it. A coin will also be dropped. The powerup is known for being unstable, as at least two glitches with the Scorpion are known to exist.

One of the most noticeable changes between the two Luxor games is how the final stage is handled. In Luxor, the final stage was 10 continuous levels. However, in Amun Rising, Stage 13 is now split into Stages 13 and 14; each containing five levels. This now allows stage 14 to be used as a checkpoint in case newer players are having trouble on the last five levels of the game. Despite this minor change, the level ordering structure remains the same between the two games.

## Trivia

* Luxor: Amun Rising is the most modded Luxor title, as well as the first installment to be modded.
* The major Scorpion glitches are:
	+ The Scorpion is able to get stuck on rare occasions. If a sphere hits it when stuck in one place, it will still destroy the sphere. If the Scorpion hits its cap, it will drop a coin as normal and disappear.
	+ Scorpions can also push a segment completely back to the entrance. This will destroy no spheres but still drop a coin.
		- All of these glitches were fixed in Luxor 2.