recursal/Fanatic-Fandom huggingface dataset:
College of the Mad Bastard

This college was founded by Nedrick the Mad Bastard a bard who decided instead of fighting he would talk his way out of danger. Note if you want to be a true member of the College of the Mad Bastard avoid choosing attacking spells as Nedrick is famous for never attacking anyone directly.

### **Bonus Languages**

At level 3 when you choose the college of the mad bastard you learn 3 additional languages of your choice to spread your influence to more people easily.

### **Eyes of the Mad Bastard**

Also at level 3 you gain the ability to look someone in the eye and learn their deepest secret. As an action you can force a creature within 30ft of you that you can see to make a deception check against your spell save DC on a successful save you learn a lesser secret that a large amount of people know already and they are immune to this ability for 24 hours on a failed save you learn what they consider to be their deepest secret you can use this ability a number of times equal to your charisma modifier.

### **Tall Tales**

At level 6 you become so good at coming up with tall tales that people will begin to believe just about anything you say if you talk for long enough. If you spin a tale for over a minute up to ten creatures of your choice who have been within 60ft of you for the duration make a wisdom saving throw on a failed save they take whatever the last point you made in your tale as a fact on a success they see through your mad bullshit.

### **Ultimate Persuasion**

At level 14 you have become so skilled at persuading someone to do what you want it’s close to mind control. As an action you can force a creature to make a wisdom saving throw against your spell save DC on a failed save you can control their actions for a minute using your bonus action to do so each round on a success nothing happens. If you get them to do a task that would take longer than a minute they will complete it as if they came up with the idea. At the end of the minute they can make another wisdom saving throw on a failure they don’t know you’ve done anything on a success they realise your shenanigans. At level 18 the time you can control someone for is doubled to two minutes. This ability can’t be used again until you finish a short or long rest.
PVP System

PvP (Player vs. Player) Combat System can be enabled by tapping the skull icon at the top right of your screen. You will know if you enabled it when the eyes of the skull will turn red. You must pay first the Pk'ing fee worth of (Your current level x 500).

## Offender

When you attacked an innocent ( IGNs on white color), your IGN will turn into purple; indicating that you are an offender that lasts for 15 minutes if out of combat.
.

 .

.

.

## Killer

Killing an innocent will turn your IGN into Red color that indicates you are a killer that will last 30 mins if out of combat.
.

 .

.

.

.

## Killer with Bounty

Killing 3 or more innocent players will turn your IGN into black color and you will get a killer bounty worth of (Pk'ing fee x 2). Killler buff will last 60 mins if out of combat.
.
.

.

.

.

## Escaping the Killer Bounty

You could get the killer bounty worth of

( Your PK'ing Fee \* 2 ) when you survived for 60 mins.

.

.

.

.

## **Attacking a killer when you are an innocent doesn't cost you anything.**

Innocents can attack offenders and killers for free. If an innocent killed 3 killers, he will gain a STR boost for 5 minutes.
Frequently Asked Questions

## Q:  Hello I’m new to this game. What stat build would you recommend to me?

* If you want to just focus on farming and grinding mobs, Strength and Resistance Is the two best stats for you. These two stats are the most important stats. You will need strength to deal high damage to mobs, and you will need Resistance so the mobs will not take damage.

* If you want to have a good HP and MP sustain, you can also add points to Stamina and Energy as well. Stamina and Energy are Level Multiplier. Meaning, the bonus MP ( from Stamina ) and HP ( from Energy ) will increase as well as you level up. Take note: when you level up, your HP and MP will be restored. So, it's not that bad to put some points on Stamina and Energy.

* Putting Block and Accuracy on early levels are bad. The max level of Block and Accuracy is 500. Therefore, you will get a 100% chance if you put 500 points to it. You cannot land a Critical Strike if you don't deal damage to a mob ( when your attacks always miss) .

## Q: If I reset my stat points will I lose all my points or will it stay?

* Yes, there are higher level  weapons but they are not sold by the NPC.  You need to find them! Higher level weapons are dropped by stronger mobs. Some are commoly dropped, and some are rarely dropped by the mobs. You can always ask for help to a high level player if he/she could find you a higher level weapon. Same thing for the armor and gear set.

* For Example:  You equipped a 30 DMG weapon and your Strength is 75, if you reset your stats your Strength will go back to 30 and all the points you have allocated in your Strength will be sent back to your available points. So is your Resistance, if you equip an armor that gives 20 Defense and your Resistance is 50, your Resistance will go back to 20 and the 30 points you allocated them to your Resistance will also be sent back to your available points.

 Q:  Help! My pet always die when I train it. How to train your pet without dying?

* First, attack the mob until it gets to a low health. Then, cancel your auto attack by moving an inch closer to the mob. Lastly, set your pet to DEF Mode and let it get the last hit.

* OPTIONAL:  When it starts attacking the mob, quickly turn off the DEF mode so it will be switched back into Passive mode. Doing the optional step will prevent other mobs to attack your pet. It Takes time to practice. Just be patient. You’ll get it right, eventually.

## Q: I see that the strongest sword sold by the store NPC is only at level 55. Are there any higher level weapons?

* Yes, there are higher level  weapons but they are not sold by the NPC.  You need to find them! Higher level weapons are dropped by stronger mobs. Some are commoly dropped, and some are rarely dropped by the mobs. You can always ask for help to a high level player if he/she could find you a higher level weapon. Same thing for the armor and gear set.
Classes

There are 4 different weapon classes to choose from: Melee, Projectile, Grenader and Medic.

Equipping each weapon will change your main character attributes as shown in the image below.

There is a 30 second cool down time between weapon changing.

**Melee**
Typically a weapon that you hold like a sword or a saber. Equipping will make your character more defensive increasing your resistance, energy and block. Normal attack does not use any AP.

Special (Cleave Attack): Strikes out at nearby mobs. Consumes 30 AP. (seems to be able to hit multiple mobs at once, the mobs have to be grouped pretty close together)

Strength: -60%
Range: 1
Energy: +30%
Block: 30%
Resistance: +60%

**Projectile**
A weapon to shoot with like a bow or a gun. Equipping will make your character fast and agile. Also able to attack enemies from a distance with its range. Normal attack uses additional ammunition (Arrows) to shoot but no AP.

Special (Multi-Shot): Shoots arrows at nearby mobs. Consumes ammunition and 30 AP. (not exactly sure about range probably 4, and seems to be able to shoot a maximum of 3 arrows at a time)

Strength: -30%

Range: 4
Accuracy: +60%
Resistance: -30%
Speed: +30%

**Grenadier**
A weapon to shoot heavy items like mortars and long range artillery. Equipping will make your character more offensive. It has the most powerful and longest range.Normal attack uses ammunitions (bullets) to shoot. This is also the only weapon that has a chance to stun its target.

Special (Explosive Bullet) - Launches an Explosive bullet that deals damage to the target and nearby mobs.It uses 30 AP. Nearby enemies can also be stunned.

Strength: +60%
Range: 6
Accuracy: +60%
Resistance: -60%
Speed: -30%

**Medic**
Equipping health kits will make your character a support build. You will be able to heal other players health but it uses your AP. The amount of AP used is based on the percentage of HP you healed. Medics earn XP by healing players.

Special (Emergency Heal) - Using this skill will heal nearby players' HP and AP (maximum of 4 players). It uses 30 AP.

Strength: -30%
Range: Varies
Energy: +60%
Resistance: -60%
Stamina: +60%
兰切斯特·万德兰斯

## 人物简介

**兰切斯特 万德兰斯（Lanchester Wanderlandce）**

年龄:25

身高：186（加上角后211）

体重：82

种族：动物系精灵与人类的混血，精灵的部分很少。

出生地：赫恩东区

出生年份：新历545

被凛收养时的年龄：19

对凛的称呼：凛

第七个加入凛的团队**，但并非凛的养子。**

每天都是一副别人欠他一个亿的表情。和蓝不同，他并不是天生冷漠脸，只是因为真的很严肃。只是纯粹的心情不好所以面无表情。

为泛灵论信仰者，为泛灵主义协会的成员。

性格
--

严谨过头，认真得要命，称得上是苛刻的类型。有点容易生气，不喜欢和智商低的人说话。是那种不论说什么都让人觉得很有文化的类型。对于宗教问题很认真，对于有些过激的圣萨米赫恩教会很是不满。

虽然外表凶狠可以，但他实际上是一个细心、会照顾人的大哥哥。虽然看起来可能不会很和善。

作为战友来说十分可靠，可靠到让你觉得“他来了就没问题”的程度。是脑子转速极快，在问题出现的一瞬间就想好了一百种对策的类型。

喜好
--

教课、祈祷，阅读，进行研究，揍绪，尽量狠的揍绪，往死里揍绪

职业
--

原先在赫恩东区国立大学工作。移民中立区后早期在SPKL工作，之后辞职，转行在中立区的最高研究所做研究。同时也是大学里的教授，经常会去上课。本人似乎很享受教授知识的过程。

能力
--

一对残缺的角。因为其角长得很像鹿角，所以被绪开玩笑说是小鹿班比。

——“绪，你再说一次，我就让你另外一根角也落地”

虽然每次都这么说，但是一般都是揍绪几棍子就结束了。

光系能力者。

虽说超高的智商就已经算是他的能力了。但他依旧有着强力的固有能力，他的能力名为**交换·复制**。这种能力使他几乎能学会所有的、除固有能力以外的魔术，并且花费时间极短。但作为代价，每多学一样技能，就要失去一部分的记忆。并且用能力学会的术式只能使用一次。失去的记忆的量或种类由其学会的术式的强度决定。一般高等魔术以下的术式只需要消耗大概一本书的内容。

武器是一根漆黑的，用碳纤维制成的手杖剑。杖身较轻，但只要力气足够大，其攻击力也不可小觑。杖身上刻有高等魔术的术式，可以省略一部分咏唱。将杖手柄处向外拉开后便可以看到用强化过的钢制成的银色刀刃。

兰切斯特本身的肉搏能力十分鸡肋，因此手杖剑大部分时间都只发挥了作为发动魔术的杖的功能。剑的部分很少用到。他大部分时间都在后方担当智囊的角色。

## 人际关系

与绪是恋人关系，打架是两人表达爱意的一种形式。他打心底地佩服绪。他也是唯一一个了解绪的全部过去，并且绪愿意对其敞开心扉的人。两个人在战斗中配合的很好。在经历了种种事情之后，两人于新历573年于中立区结婚。**两人为《Semihorn》中唯一一对HE了的blcp。**

兰切斯特很欣赏绯声的艺术鉴赏力。他们常一起听音乐剧或者逛画展。

很看不惯蓝溺爱艾茵的行为。觉得这是再愚蠢不过的事情。但他也不得不佩服蓝对于艾茵的感情。除去这一点的话，和蓝是好哥们。因为蓝说话很少，几乎没有一句废话（和绪正相反），所以两人交情甚好。兰切斯特和蓝、艾洛克的关系很铁，三个人常常会一起出去钓鱼。

在绪死后，迫于家庭压力与一名女性再婚，并于国际魔术协会文献科历史及古籍区就职。

背景
--

他是经由荷鲁斯家族改造的改良人，为智商超高的天才儿童。十八岁时便完成了大学学业，并取得了赫恩政府颁发的精英证明，之后进入赫恩东区的国立大学担任教师。他虽然出生于对Plain和残缺者有着严重歧视并且宗教单一的国家，但他却没有被这种环境影响。兰切斯特认为，Plain和残缺者应拥有和普通人相等的待遇，并且应倡导宗教信仰自由。他在讲课时也时不时会如此教导学生，因此树敌众多。终于，他在某一次授课的时候被不满的学生报复，混乱中被砍掉了一只角。之后几经周转，靠着家庭人脉来到了中立区，经介绍进入了早期的SPKL工作。

最初他是以SPKL的员工在凛周围活动的，并且结识了工作上的伙伴——被凛收为养子的绪。他影响并改变了原本不近人间烟火的绪，将原本封闭的绪引出心灵的枷锁。除此之外，他的才能也被凛赏识，因此也逐渐变成了SPKL的重要成员之一。**凛为了让他能够更加“方便”的帮助绪，便介绍他住进了自己的大宅。**之后兰切斯特也转了职重新做回老师，因为凛想要他“做自己喜欢的工作”。

## 在If世界线的设定

兰切斯特在If世界线为出生于萨米的一名名讲师。在来到赫恩东区后与赫恩东区教区负责人、并且是下任教皇候选的夜刀神绪相遇，两人交情甚好。但兰切斯特的异教徒身份使他无法在赫恩东区生存，而夜刀神绪也因为和异教徒的兰切斯特扯上关系而深陷泥泞。兰切斯特入狱后，夜刀神绪被其上司用兰切斯特的性命威胁并侵犯。最后兰切斯特死于教会上层的阴谋，而绪被黑暗的教会所吞噬，也成为了他们的一员。

点击此处阅读关于这一部分的文章

点击此处阅读关于这一部分的漫画

## 在现代世界线的设定

兰切斯特在现代世界线为一名24岁的天才儿童，在剑桥读博士，理工科。虽然学业上一帆风顺，但对于谈恋爱却一无所知，谈了十三个女友全部以失败告终。每次失恋（被甩）都会到学校周围的教堂坐坐，于是结识了驻堂神父绪。他把绪当成自己最好的朋友（爸爸），非常喜欢浑身充满慈父气息的绪。

（点击此处阅读关于这一部分的漫画）

评价
--

 *“太强了，巨佬。”——恋人-夜刀神绪*

*“他说话不多，待在一起的时候，会比较放松。”——家人-蓝*

*“不要啊！！！我不敢逃学了！！！！！！放过我！！！！！！！！！”——家人-弗林克里斯特*
柯普森集团

简介
--

**柯普森集团（Copthon）**，为一家在斯琳注册的**合资公司**，为多家企业共同经营的公司。简称CP集团。公司的USP（Unique Selling Point）为产品多样化及自成一派的自助医疗系统。

公司运营注重TBL（Triple Bottom Line），很注重道德问题。他们对员工没有种族上的差别对待，只要能力都可以加入。并且无论是对plain还是残缺者都有着极大的包容。只要可以让公司获利，就可以加入。因此他们公司有不少曾经是其他国家囚犯或罪犯的成员在。柯普森集团的对手——旁佩斯家族，就经常用这一点来声讨他们。

创建者为卡兰德拉·贝拉德纳·柯普森。

## 主要资产

莱拉运输网络有限公司（Lyla Transport.ltd）

阿特拉斯生物医药有限公司（Atlas Medica.plc）

柯普森生物工程基金会（Copthon Biotech Foundation）

柯普森联合医疗（Copthon Medic）
Path of the Cannibal

While not evil per say, your acts of consumption would be shunned by most. To adventure as a Cannibal, you have learned to hide your customs from commoners, but partake openly in front of enemies and trusted allies.

### **Path features**

#### **Mouth of the Cannibal**

When this path is chosen at 3rd level you can perform a bite attack that deals 1D4+ strength modifier of piercing damage if used on a being with flesh and blood you regain hit points equal to half the damage dealt. The damage of the bite attack increases to 1D6 at 6th level, 1D8 at 10th level.

#### **All Consuming Rage**

Starting at 3rd level, during rage, when you reduce a hostile opponent to 0 hit points, you gain temporary hit points equal your Constitution modifier + your barbarian level (minimum of 1).

#### **Biting Rebuke**

At 6th level, while in rage you can make a bite attack as a reaction when struck in melee by an opponent. On a hit the opponent must succeed on a wisdom save DC 8+ strength modifier+ proficiency or be frightened, they may reroll the save at the beginning of each their turns to overcome the frightened condition.

#### **Heart of Enemies**

Beginning at 10th level, by consuming a heart of a humanoid you have participated in slaying within the past hour, you regain your full hit points as if finishing a long rest. You must finish a long rest to regain use of this feature.

#### **Man Eating Rampage**

At 14th level, when you enter rage you can now use your bite attack as a bonus action, additionally if you make 3 bite attacks in a turn you can enter a man eating rampage while in this state your bite attacks deal double the normal damage you may use this once per rage and it lasts for a number of rounds equal to your proficiency bonus. Each round that man eating rampage is active at the end of your turn you must make a wisdom saving throw DC 10 or half the damage dealt by your bites for that turn whichever is higher, if you fail on your next turn you will use your action to attack the nearest source of flesh. (the DM decides if there is more than one nearby)
卢修斯·卡利底斯·谭鲁斯

## 人物简介

姓名：**卢修斯·卡利底斯·谭鲁斯（Lucius Calidius Taurus）**曾用假名**卢修斯·克里斯托的洛普洛斯**

身高：185（加上角后221）

体重：68kg

种族：鸟类精灵与龙种（稀有古代龙种）混血

出生地：艾斯伯格

出生年份：新历314年——新历462岁

性格
--

卢修斯一直是一名温柔和蔼，说话轻柔缓慢的淑雅男性。他在大多数时刻都保持沉默，说话与做事从来是三思而后行。卢修斯很少会做出过于激烈的动作，或是任何会显得失态的行为。这不仅是因为卢修斯有着良好的教养，也是因为他常年久病不愈的身体状况使他无法做任何剧烈运动。

喜好
--

卢修斯的爱好广泛——园艺、雕刻、烹饪、读书......但因为身体原因，这些爱好最后只剩下了读书一项。除此之外，卢修斯喜欢和家人待在一起，他总是尽可能多的陪伴自己的妻子与孩子。

职业
--

卢修斯是齐思德皇家占卜协会处女宫的科长，但研究生命魔术并不是卢修斯的主要任务。卢修斯最重要的职责，是为皇占会“理解(Understanding) ”部门处理需要操控或是“摧毁”的战俘。虽然卢修斯不是强能力者，但卢修斯非常擅长洞察对手的内心，并抓住其内心的脆弱之处，将对手逼疯或操控。其拥有的龙之眼瞳还能够在敌方不发觉的情况下将其轻松摧毁。因此非常适合暗杀。

因为工作性质特殊，所以卢修斯一直对外谎称自己只是一名普通的精神科医生，并且很少会去皇占会的总部。

能力
--

卢修斯拥有一对庞大的角，**固有能力为操控烟尘**。但因为自身患有严重的**哮喘症**的原因，他几乎无法使用自己的能。

卢修斯拥有稀有古代龙种的血统，这使他拥有**龙之眼瞳**。龙之眼瞳可以清楚的看清魔力走向和魔力的形状，因此能看懂任何术的构成，从而找出解决方法。同时龙之眼瞳可以洞察人的内心，让对手看到自己最不愿面对的过去，并让对手在其中轮回循环，直至疯狂。即使杀死施术者也无法解开，除非施术者本人施加解术或与自己和解。龙之眼瞳虽然是非常便捷的能力，但每使用一次，施术者都会减寿，因此龙之眼瞳成为了无法轻易使用的能力。

## 人际关系

卢修斯的家庭由妻子娜娜·西格与儿子——利奥提乌斯·克里斯托德洛普洛斯组成。在生下利奥提乌斯之前，卢修斯也曾有过两个孩子——芬恩·卡利底斯·谭鲁斯和香缇思·卡利底斯·谭鲁斯，他们也就职于皇占会。但由于严重的先天哮喘病与当年不发达的医疗技术，这两名孩子都英年早逝。因此直到医疗技术发展起来之前，卢修斯一直没能下定决心再要一个孩子。

由于卢修斯的工作性质特殊，他因为一个巧合得知了蒙特诺的世界改造计划，因此被蒙特诺追杀。此时的卢修斯不仅常年身患严重的哮喘病，还染上了当时无法治愈的肺结核。因此他认为自己已经无力躲避追杀，于是将自己的龙之眼瞳的使用方法告诉了自己的密友伊穆·V·哈扬。希望有朝一日，哈扬能够将使用方法告诉自己的儿子。

然而，在那之前，卢修斯的妻子却认为卢修斯是个无法工作的“无能丈夫”。与其离婚，并将儿子利奥提乌斯带走，丢弃于艾斯伯格的一所修道院。卢修斯知道后，毅然决定要去寻找利奥提乌斯。然而就在寻找的途中，他被圣萨米赫恩教会的监察科杀害。

自己的妻子后来与莉塔·格莱特的父亲——梵·格莱德为情人关系，并生下了安。
SABERS XP Stat System

Players level up by gaining XP (experience points) by completing missions and defeating monsters. The amount of XP a player gains depends on the level of the monster the player has defeated. Defeating lower level monsters will earn the player less XP as opposed to defeating higher level monsters to earn bonus XP.

The lower the level of the monster, the less XP you earn. The higher the level of monster, the more XP you earn.

Each time your character levels up, you earn a "Stat Point" where you can build your character stats.

**Strength**: Your base hit point strength. Pretty self explanatory. If your average hit points are too low, adding points here will help increase your damage.

**Accuracy**: Determines your chance of a critical hit. A critical hit can be as high as 200% your strength. Your chance of critical hits increases the most % in the first 100 points you add here and decreases % every 100 points until a max of 500 is reached (which is 100% critical chance)

**Block**: Determines your chance of blocking a hit. This scales pretty much the same as accuracy in that the first 100 points has the most % increase and then % starts to decrease every 100 points after until max of 500 is reached (which is 100% block chance)

**Energy**: Increases your max HP. The more points you invest here, the higher your max health will be. This is treated as a level multiplier, meaning it will keep increasing as your character levels up. If you're getting killed with only a couple of hits, adding points here will increase your max HP (much like how your max HP increases with each character level up).

**Resistance**: Your base defense. Apart from the armor you're equipped with, adding points here will add additional defense to your character. If you're getting hit too hard, adding points here will decrease enemy hit points.

**Stamina**: Increases your max AP. The more points you invest here, the higher your max AP will be. This is treated as a level multiplier, meaning it will keep increasing as your character levels up. If you're running out of AP too quickly, adding points here will increase your max AP (much like how your max AP increases with each character level up).

Рекомендуется качать только прочность-сила и сопротивление-броня, всё остальное вам в дальнейшем не поможет.
Market

Market enables sending resources to other members of player's Alliance. Amount of resources which can be sent at once and Tax Rate are improved ad building is upgraded.

## Stats by level

At level 25, Marching Speed of transports is also increased by 100%.

## Glory level

Glory level upgrades increases transportation capacity and reduces transport taxes.

## Research

The following research affects the **Market**

 Great City Military Research | Transport Capacity II | 10
Introduction

Paradise and Ruins is a free to play Massively Multiplayer Online Role Playing Game where you are sent to a distant solar system, Alpha Centauri, to find new habitable land for mankind back on Earth.

Upon reaching the proximity of a potential planet, you find yourself in some sort of black-hole storm. You lose control of your spacecraft in the storm and as you crash land on the planet, you damage all your vital equipment.

As you begin to set foot on this new unknown land, you hear noises you've never heard before around you. You're Injured but determined. You salvage any weapons and armour you can find and embark on a journey.

Your adventure begins.

Game features include:

* Explore your way through many monsters and players in an open world. Full PvP and PvE environments.
* Become a Melee, projectile, mage/explosives or healer class by changing weapons.
* Expanding array of weapons, armour and items. They come in Common, Rare and Legendary tiers.
* Level up your character and customize character build with SABERS stats and weapons system.
* Team up with your friends create a guild with in-game ranking system.
* Defeat wild bosses and find rare and legendary items.
* Level up pets to help you in your quests.
* Find mountable pets that you can ride.
* Trade items with other players.
* Secret portals hidden around the world
* Player driven XP event system that all players can participate in.
Volo's Waterdeep Enchiridion

This guidebook by Volothamp Geddarm is the result of extensive, often hazardous explorations of the City of Splendors, most colorful city of the Sword Coast. It is the dream of manyfolk across Faerûn to someday visit this fabled, bustling marketplace and grandest of abodes.This tome attempts to steer visitors to sights and folk they want to see or avoid.
关于萨米赫恩

Welcome To Semihorn

欢迎来到萨米赫恩大陆（下方附有地图），我是作者老凛，对您的到访感到由衷的感谢。

## 1.什么是萨米赫恩？

萨米赫恩（Semihorn）是我的原创世界观，背景为魔法与科技共存的现代。故事开始于新历570年。目前在Pixiv和lofter上有建立在这个世界观上的文章在连载。

Pixiv链接

lofter链接

关于这个世界的历史，你可以点击这里

关于这个世界的设定，你可以点击这里

## 2.关于人物Paro

在基础萨米赫恩世界观的大背景下，共有四条世界线。

第一条为本家世界线，即小说《Semihorn》里面的剧情走向。

第二条为If Paro。为凛·斯普林诺斯里弗不存在的世界线，即没有讨伐战争发生的平行世界。

第三条为现代Paro，是设定在真实世界下，凛·斯普林诺斯里弗不存在的、没有魔法的世界线。

第四条为勇者斗恶龙Paro，故事主要设定在魔物凛的魔王堡里，人物设定有很大变动。

## 3.关于作者

   由于作者笔名叫老凛，圈名叫老凛，文章主角也叫凛，很容易造成混淆。于是我们会在这里区分开。在现实中的老凛被称作老凛，在文章中的老凛被称作斯普林（斯普林诺斯里弗的简写），魔王城设定下的老凛为魔王凛，最后，在恶搞画沙雕图中的老凛，是老凛神。

（详见右图）

微博：@幼儿园园长老凛

QQ：761549573

Pixiv id=20020430
Summer Festival

Collect cards, trade them for fireworks, then shoot the fireworks. This event is essentially a continuation of the Anniversary carnival. This event is equivalent to the "Fireworks Carnival" event.

## Cards

During the event, certain daily tasks have a chance to drop cards.

Events:

* Gather resources
* Help alliance members
* Challenge Weirwood Trial
* Attack Rebel Leaders

Cards: Daenerys Targaryen, Jon Snow, Cersei Lannister, Jaime Lannister, Tyrion Lannister, Arya Stark

You can trade the cards with your alliance members. In the Alliance chat, you will find an icon called Trade that allows you to set up a trade.

## Fireworks

In the event screen, you can exchange a combination of cards for fireworks.

In designated times (every six hours for one hour), you can shoot the fireworks near the great cities. To do this, on the world map, click a square near a great city and select **Set off Fireworks**. This establishes a camp in that location and counts against your deployment limit. You can then click the camp and select the fireworks that you want to shoot.

Setting off fireworks gives you rewards: speed-ups, diamonds, race boots

* Blue: 30 min speed up / 100 diamonds
* Green: 200 diamonds
* Yellow: 3h speed up / 400-600 diamonds / race boots 50%
* Purple: 200 diamonds

## Great cities competition

Setting off fireworks also collects festive points for your great city. On the event screen, click **Set of Fireworks** to display a list of great cities and their current festive points score.

city -> emissary

King's Landing -> Cersei Lannister

Winterfell -> Robb strak

Casterly Rock -> Jaime Lannister

Highgarden -> Margaery Tyrell

Eyrie -> Petyr bazlish

Sunspear -> Julien

Riverrun -> O'Biehn

buff:

Robb strak + Cersei Lannister + Margaery Tyrell = +10% expedition dmg

Cersei Lannister + Robb strak + Jaime Lannister = +8% training speed

Petyr bazlish + Margaery Tyrell + Robb strak = +300s free acceleration

Julien + O'Biehn + Cersei Lannister = +300s free acceleration

Cersei Lannister + Robb Stark + Julien = +5% training speed

Cersei Lannister + Robb Stark + O'Biehn = +5% marching speed
塞恩·莱赫库斯

## 人物简介

塞恩·莱赫库斯（Cyan·Lechkulth）

身高：174（加上角后199）

体重：60

种族：纯血矿物系-萤石精灵，现为半AI

出生地：赫恩东区

年龄：477

出生年份：新历93年

他是中立区议会的秩序维持者，负责中立区议会内部的信息部。主要负责重要会议的记录以及撰写会议报告。是中立区议会内部绝对中立的存在。

由于他在脑内植入了类似于芯片一样的术式，所以可以算是半个AI。生物的大脑可以储存的内容是有限的，有了芯片之后，他便可以连接中立区议会内部所有的电脑，并且能够在第一时间调用所有有需要的信息。

他既有作为生物的感性，也具有作为AI的理性。平时会以标准的商业微笑示人。是个工作狂，除了工作以外，你很难见到他。他似乎是居住在中立区协会的总部大楼里。虽然说出来很难让人相信，但他一天会工作18个小时。

即使是工作狂，他也有着兴趣爱好，那就是制作各种各样的颜料，即使他本人并不画画。他在自己的办公室内部设置了一面墙那么大的展示柜，专门用来展示自己的颜料收藏。可以说是爱得深沉。

## 人际关系

没什么朋友，社交圈子很小，基本只有电脑。不过由于绝对中立的原因，也没什么敌人。本人自称和平主义者，但真相到底如何还不清楚。

履历
--

他是建立中立区的元老之一，来中立区的原因不明，据本人说只是因为有趣。

能力
--

脸上的刻印是魔术烫印，为的是可以使自己能够“兼容”脑内的AI。

他虽然只有一根角，但可以使用两种属性的魔法——火和地。能力是超记忆。这个能力可以使他记住常人几十倍甚至几百倍的知识，并且能够很长时间不忘记。他甚至可以记住一年前自己中午吃的午饭的配料是什么。

武器是长刀，不过目前没有人见过他使用。

评价
--

*“他开车真的超厉害啊！不愧是第一名！”——中立区年度漂移大赛第七名-夜刀神绪*

*“这个家伙真的需要睡觉吗~”——中立区议会成员-维尔修文·罗森克罗伊茨*
Storm Wielder

Storm wielder: (greatsword), Rarity: very rare, Attunement: no

A seemingly ordinary greatsword with several jagged bolt carvings in the hilt and blade, this weapon was forged as a dagger for a storm giant and has an incredible ability to absorb energy and release it in large quantities. Storm Wielder is durable however a breath weapon from an adult blue dragon or equivalent attack will cause it to crack and only absorb half the damage anything more powerful will cause the undamaged weapon to shatter and if already cracked another attack equivalent to or greater than a lightning bolt spell will cause the same shattering.

Without a charge Storm Wielder acts as an improved greatsword that deals 1D6+1D8 slashing damage, however if an attack that deals lightning damage is targeted or performed within 20ft of the person possessing Storm Wielder the lightning will be drawn to it if the weapon is unsheathed. When charged by a source other than natural lightning it receives a 3 charges each dealing 1D6 lightning damage and can be used at a range of 30ft or a direct swing that uses all remaining charges as extra damage on top of the weapons regular damage. However if Storm Wielder is charged by natural lightning the 3 charges instead of dealing 1D6 will instead deal 1D10.

3 charges

1 Charge: range: 30ft, damage: 1D6/1D10 lightning

Range: 5ft, damage: 1D6/1D10 per charge remaining
LAURENT

LAURENT为瓦尔加斯家族所有的家族企业，有着几百年的悠久历史。LAURENT是国际上知名的服装品牌，从顶尖的奢侈品高定系列，一直到适合普通大众穿着的平价商品都有含括。其产品类型也十分丰富：男装、女装、童装、礼服、箱包、首饰和鞋帽，应有尽有。

LAURENT的特点是服装样式传统但不乏新颖的设计，装饰复古繁复却不显得老土。LAURENT是许多上层阶级权贵指定的品牌。

## 旗下品牌

### 奢侈品高定系列：

LAURENT MEMOIRES：主营服装与鞋

LAURENT LA NOUBA： 主营首饰

LAURENT AMBROSIEN：主营箱包

### 轻奢与平价系列：

SAPHIRE：主营轻奢首饰与服装

COMARADE：主营轻奢男装

SHINEEE：主营平价女装

ILLUSION：主营平价首饰与箱包

RAINBOW：主营平价童装
Resources

To craft items you need to collect resources such as tree logs and ores scattered around the world.

## Tree Logs

Oak tree - Minimum logging level 1 required

Desert Willow tree - Minimum logging level 10 required

Rowan Tree - Minimum logging level 20 required

Palm Tree - Minimum logging level 55 required

## Stone Ores

Stone Ores - Minimum mining level 1 required. Crafts into Stone Ingots.

Bronze Ores - Minimum mining level 15 required. Crafts into Bronze Ingots.

Iron Ores - Minimum mining level 30 required. Crafts into Iron Ingots.

Gold Ores - Minimum mining level 60 required. Crafts into Gold Ingots.
Blacksmith

*All the best smiths can be found at the Blacksmith. Given enough materials, they can forge your lord equipment or craft materials to increase your strength.*

The  **Forge** tab allows you to produce items that can be then equipped by the player's lord to add bonuses to different stats (Lord equipment), including specific troop offense/defense/health, wall rebuilding, construction, foraging, and research.

The **Inventory** tab shows an overview of all your lord equipment, crafting materials, and badges.

The **Refine** tab allow you to further upgrade your lord equipment by using Refinement Ore ingredient from the Expedition Beyond.

## Break points

* Level 1 is automatically obtained for free upon upgrading Castle to level 8.
* Level 19 unlocks the second accessory slot.
* Level 25 unlocks the third and final accessory slot for your lord.

## Glory level

Glory level upgrades increase your forging speed and total defense (by up to 12%).
Crafting

You can craft items such as arrows, ingots and rings by using the resources you collected and placing them in the crafting slots at the crafting table.

## Crafting Table

The crafting table can be found at the first town

When you open the crafting table you will see the contents of your inventory on the left and the crafting/result slots on the right.

By dragging specific resources to the crafting slots if the resources can craft an item, you will see items appear in the crafting results slots below the crafting slots.

When you see the item you want to craft in the result slot, tap on the item you want to craft and it will begin to craft the item.

Each craft item has a different craft time and craft success probability as shown below.

## Crafting Items

Place the recipe items for the item you want to craft into the crafting slot and tap the result item to start crafting the item

###
Armour of Bloody Vengeance

Studded Leather (Special: Everyone is Proficient)

Ignores Proficiency

Stats: +2 AC, +2 Dex

Bloody Vengeance: When the wearer drops to 0hp they are able to continue taking turns as normal a number of rounds equal to their Constitution modifier [minimum of 1] the creature makes death saves as normal however if they die they remain active until this effect wears off, for the duration of Bloody Vengeance all attacks made by the creature deal maximum damage on the die roll, and if a critical hit is scored by the creature the duration lasts for an extra round, the creature is unable to be healed or stabilised during Bloody Vengeance.
Way of the Guardian

### **Designated Aegis**

At level 3, as part of a long rest, you may designate a shield in your possession as your Guardian's Shield. You gain proficiency in using that shield, and your Guardian's Shield may be used with Unarmored Defense and other monk abilities, without penalty. You may attack with your shield as though it were a monk weapon, and it deals the appropriate type of damage (bludgeoning for a simple bash, slashing if its sides are bladed, piercing if the shield is spiked). The damage is equal to your martial arts dice.

### **Patient Bulwark**

At level 3, you gain the following features while in possession of your Guardian's Shield:

* You have advantage on checks and saves to resist being grappled, forcibly moved or knocked prone.
* You may, as a reaction, impose disadvantage on an attack against a creature other than you, so long as you are within 5ft of the creature being attacked.

### **Thrown Aegis**

At level 6, your shield can be used as a thrown weapon (with a range of 30/90). If your last attack with the shield misses, it doesn't return to you until the beginning of your next turn, otherwise it returns to you immediately after the last attack, provided you have an empty hand and it has a clear path. If you hit a creature that has cover roll a d100 if they have half cover your shield returns back to you on a 50 or higher if they have three quarters cover it returns on a 75 or higher.

You can ricochet your shield for additional attacks against creatures within range using your Extra Attack or additional attacks by other means such as a haste spell.

Attacks made with your shield are considered magical for purposes of overcoming resistance and immunity.

### **Guardian's Defense**

At level 11, you can spend an amount of ki to cast certain spells as a bonus action. Compelled Duel for 3 ki, Warding Bond for 5 ki or haste for 9 ki and you can cast levitate at will but only on your Guardian's Shield.

### **Bastion of Ki**

At level 17, while holding your Guardian's Shield, you gain resistance to nonmagical bludgeoning, slashing and piercing damage, and you also gain the ability to before a long rest store an amount of ki equal to half your monk level for use until the next long rest.
Frost Walker Boots

Rarity: rare Attunement: no

These ice cold boots allow the wearer to stand and walk on top of water freezing the path they walk. The ice is strong enough to hold the wearer and everything they are carrying. The layer of ice melts 30 seconds (5 rounds of combat) after the area has been walked on. The ice becomes weaker as the seconds before it melts pass, after 18 seconds (3 rounds of combat) the ice can carry half the weight of the wearer of the boots.
植物系精灵

植物系精灵是萨米赫恩大陆上的一种种族。属于一般生命体，为高阶精灵。他们有着较长的生命，根据个体情况不同，在300-500年左右。他们的固有能力或魔法属性由本身的植物属性决定。多数植物系精灵为地系能力者，并且能一定程度上操纵植物。多居住在伊维斯境内。幼年纯血植物精灵在幼年的成活率非常低，因此造成了植物系精灵非常看重血统的观念。

**植物系精灵死后会变成拥有强大力量的神木，也称反生木。**这种木头被伊维斯的皇室统一管理起来，禁止售卖。

他们的发色多为绿色系，瞳色为黄色系。**植物系精灵的头发长度和发质可以反映他们的身体状况，一般来讲，濒死或重病的植物系精灵的头发会很短。**

植物系精灵的外貌较为中性，只看外表来分辨他们的性别有一定的困难。

**植物系精灵可以靠光合作用获得能量，他们进行光合作用的器官为头发。**因此如果遇上阴天，植物系精灵会大量进食以保证摄入足够的能量。

**与矿物系精灵有生殖隔离，无法生育后代，但与其他系别精灵并无生殖隔离。**
Paradise and Ruins Wiki

Paradise and Ruins is a free to play 2D MMORPG game for Android.

https://play.google.com/store/apps/details?id=com.paradiseandruins.v2

* Introduction
* Classes
* SABERS XP Stat System
* Weapons & Armour
* Tools
* Special Items
* Merchants / NPC
* Landscape / Zones
* PVP System
* Resources
* Crafting
* Teams
* Guilds
* Mobs and Bosses
* Pets
* Player Shop
* Frequently Asked Questions

## Links

* paradiseandruins.com
* forums

Isaac Osuna
Way of the Bloody Knuckles

Some Monks train in the art of peace, others aim to achieve inner perfection. Monks of the Bloody Knuckles spend their lives devoted to the art of combat. They are martial artists down to their core and as a result they are often both respected and feared.

### Wrapped Fists:

At 3rd level you are trained in the effective use of hand wrapping to better your defensive and offensive capabilities. You can spend 10 minutes to use a length of rope or chain to protectively wrap your hands and forearms. In doing so you gain the following benefits unless you are incapacitated or take the wraps off:

\* You gain a +1 bonus to attack and damage rolls with your unarmed strikes

\* You gain a +1 bonus to your AC

These bonuses increased by one at 11th level and again at 17th level.

### Counter Attack:

At 3rd level you know how to exploit even the slightest drop in an opponents defences when a creature you can see within 5ft of you misses you with an attack. You can spend 1 Ki point and make a single unarmed strike against the attacker as a reaction.

### Razor Sharp Reflexes:

At 6th level, your body and mind are impossibly quick to react. You have a number of reactions per round equal to half your Wisdom modifier (rounded up) and you gain a bonus to initiative roles equal to your Wisdom modifier.

### Brutal Combo:

At 11th level, when you use flurry of blows you can make a third unarmed strike as part of the same bonus action.

### Bloody Determination:

At 17th level, your resolve to continue fighting is awe inspiring. As a bonus action you can spend 1 to 10 Ki points to regain 1d10 hit points per Ki points spent. If your current hit points are under half your hit point maximum you may also add your Wisdom modifier to the number of hit points regained.
阿瑟玛·伊本

## 人物简介

**阿瑟玛·伊本（Athema· Ibn）**

身高：169（加上角后177）

体重：65kg

种族：动物系精灵（蛇）和影精灵的混血

出生地：海文

年龄：170

出生年份：新历400

是齐思德皇家占卜协会的内层人员，为会长尤利娅·拉莫的秘书。常年不穿制服，但从未因此被训斥过。因为有蛇系精灵的血统，因此常常被同事伊穆·V·哈扬戏称为**小蛇蛇**。

眼睛很亮，因此总被同事拉赫·耐佩斯叫**小灯泡**。

脸上的伤疤是保护尤利娅时留下的。齐思德之争期间曾经有过激的圣萨米赫恩教教徒行刺尤利娅，阿瑟玛挡在了尤利娅身前。当时阿瑟玛其实并不是真的很想去挡那一刀，只是想装装样子然后等守卫干掉刺客，可谁能想到呢......因为这个原因，阿瑟玛又多了一个外号：**疤疤男**。

有无数的外号，外号多到可以写一本词典。但最为人们熟知的外号为**星辰之眼**。这是对他极强的情报搜集及监控能力的概括，也是会内人员畏惧他的象征。

除此之外比较出名的外号还有：**红绿配**，**围巾男**，**蛇男**，**太监**，**密谋大师**，**外号男**等。

性格
--

阿瑟玛话很少，并且一旦开始说话就总是阴阳怪气。除了在尤利娅面前，说话时总是毫不留情面，甚至损人。虽然阿瑟玛身高矮，但总是喜欢仰着头用下巴看人，因此在早年没有爬到这个位置时常常因此被人打，但不知为何还是没改，可能是被揍得不够。

喜好
--

与凶狠的外表和气人的说话方式不同形成反差的是阿瑟玛的爱好，阿瑟玛非常喜欢古典文学，尤其喜欢诗歌。在众多文化的作品中，阿瑟玛独钟艾瓦伦联邦的诗歌。话虽如此，阿瑟玛却十分讨厌艾瓦伦家族的人，他常常感慨，要是艾瓦伦联邦没有发生内战多好。可以说，阿瑟玛是个精神大艾登联合王国人。

能力
--

阿瑟玛为上级占星术士，一对角，为重力系能力者，固有能力为**蛇之耳**。阿瑟玛的战斗才能非常平庸，甚至可以说是可怜的程度。但他的固有能力却让阿瑟玛成为了皇占会里最让人畏惧的角色。阿瑟玛饲养了大量蛇类，被这些附魔的蛇类咬伤的人会被附上特殊的印记——**蛇之印**。获得了蛇之印的人被阿瑟玛称作**小蛇**，小蛇们的所听都会同步到阿瑟玛的脑内，小蛇就是阿瑟玛的耳朵。

阿瑟玛平时会带一把很小的、蛇形的匕首在身上，以备不时之需。

## 人际关系

阿瑟玛是尤利娅的秘书，常年帮尤利娅代劳各类文书。他知晓皇占会内部的一切秘密和小道消息，有着极其广泛的人脉。尤利娅也一直十分依赖阿瑟玛，常常将一些重大决策交给阿瑟玛处理，因此也有人说，阿瑟玛才是皇占会真正的领袖。阿瑟玛和尤利娅关系很亲密，他很享受这种玩弄权力的感觉。阿瑟玛爱着尤利娅，但他并非真正忠于尤利娅。比起侍奉和辅佐尤利娅，阿瑟玛更希望让尤利娅对自己言听计从。

因为伊穆常常代替尤利娅出席各种会议，代替不喜欢人多场合的尤利娅开记者招待会。比起内阁大臣，伊穆的工作更像是尤利娅的保姆。因此阿瑟玛十分嫉妒伊穆，甚至多次在伊穆的保温杯里放胡椒粉。

他和曾经在皇占会工作过、现在国际魔术协会就职的梅琳达·珊瑟·希尔·艾瓦伦是好友，两人几乎能够联系到整个大陆的间谍网。

背景
--

阿瑟玛的家族——伊本家族是海文境内一个新兴家族，靠饲养和训练蛇类出名。进入皇占会一直是阿瑟玛的愿望，因此他在上完小学后，义无反顾地离家出走跑去世界另一端的皇占会当了学徒占星术士。然而并没卵用的能力让阿瑟玛的日子十分难过。不过好在阿瑟玛运气比较好，年幼的尤利娅某一次误打误撞进入了学徒们的宿舍，看见阿瑟玛在训练蛇。尤利娅对阿瑟玛的蛇产生了浓厚的兴趣，因此要求阿瑟玛成为自己的玩伴和侍从。之后阿瑟玛便一直伴随尤利娅长大，并看着尤利娅坐上皇占会会长的宝座。

评价
--
Escape Ring

Rarity: rare Attunement: no

A ring designed to help its wearer escape from many situations. This ring has 10 charges and regains 1d8+2 expended charges daily at dawn. The wearer can expend 1 charge to unlock a basic lock, 2 charges to teleport up to 30ft, 3 charges to unlock a complex non magical lock, 4 charges to teleport up to 100ft and 5 charges to unlock magical locks.
Iron Bank

*The Bank is an investment institution founded by moneylenders from Essos. Lords may invest diamonds in the bank, and receive a return in due course. Upgrading the Iron Bank increases the investment amount and interest rate earnings.*

Iron Bank lets the player invest diamonds for up to 30 days.

 30 days | 85% | 105%

You can increase the interest rate by upgrading the bank. At lower levels, the 30 days investment yields the highest interest by a large margin, but when you upgrade the bank, shorter investmests become competitive.

Minimal investment amount of diamonds is 10,000, maximum changes with building's level.

If the building is upgraded, change of interest does apply to diamond batch already being invested.

You can cancel the investment at any time. You receive 100 % of your investment, but no interest.

## Research

 Commandership Research | Iron Bank Investment II | 10
Guilds

Many people think that guilds are useless and prefer to remain as a "lonely wolf", but that's not true at all! In fact, having a guild gives you the advantage of having guildmates that can help you farm mobs (thanks to the "share exp" option), kill poweful bosses (such as the King Dragon) and kill other players in PVP.

Creating a guild is really simple, in fact it takes only 100.000 coins to create one. To create a guild you need to go to Talon or Cleo, press on the "GUILD" button, choose a name that you like, and that's basically it, your new guild is born!

After you created the guild you will need other players to join it, to do that u will need to find another guildless player and press on the "GUILD INVITE" button and wait for a response!

As a leader (General) you will be able to kick other players aswell as promote them. In fact, a normal member of your guild won't be able to invite other players to your guild, to do that they will need a promotion (Vice

   ). The last thing you can do is add a description to the guild where you can put just a simple phrase or maybe a link to your guild discord server or whatever you want; to do that you need to press on the "EDIT" button, write your description and in the end press on the "SET" button.

Have fun with your guildmates!
Hourglass Dagger

Rarity: very rare Attunement: yes
A dagger forged from the sands of time it can be used to effect yourself and others with the gifts and ravages of time. While wielding this dagger you gain a +2 to attack and damage rolls and while attuned to it you can cast the following spells once per day each: haste, slow, gift of alacrity, this item holds concentration for you and its spell save DC is 17.
灰格娜

## 人物简介

**灰格娜（Hegna）**

教会身份编号为**ES-P03-201299**

身高：167（加上角后181）

体重：48kg

种族：矿物系精灵（花岗岩）

出生地：齐思德

年龄：609

生卒年：旧历1694年

其实刚上班的时候记不太住自己上司（利奥提乌斯·克里斯托德洛普洛斯）的名字，因此只好称呼其为“部长”。后来虽然记住了，但是因为太长所以大部分时间还是延用了“部长”这一称呼。不过有时也会简称为“利奥”或“利奥蒂”。

性格
--

她的性格阳光积极，直爽大方。灰格娜工作认真而有条理，效率极高。她曾经在教会的医疗部工作，因此很擅长和小孩子打交道，是一个很有耐心的人。同时她也很擅长与人交往，情商极高。总的来说，她具备了一个秘书应有的所有的优秀品质。同时，她也非常有女人味，是一个非常注重自己仪表和穿着的优秀女性。

职业
--

灰格娜为圣萨米赫恩教会驱魔特属部门部长利奥提乌斯的秘书，为圣萨米赫恩教会驱魔特属部门的秘书长。她于新历547年获得此职位，并配有直接下属四名。是站在驱魔特属部门秘书们顶端的女性，三阶神职，也常被称为**秘书长灰格娜。**

灰格娜于17岁进入伊维斯教区的基层教会，投身于医疗与教育事业。她于32岁时凭借自身的天赋获得了中级驱魔师的称号，之后进入萨米教区的驱魔特属部门人事科工作，结识了心爱之人，后来结婚，育有一子。但好景不长，灰格娜的丈夫在婚后一直对灰格娜施加严重的暴力，最后导致两人离婚。灰格娜独自抚养儿子长大，却没想到儿子会在在齐思德战争时阵亡。失去了孩子的灰格娜一时失去了生活的动力，因此无法再继续战斗，被安排到了后勤医务部门。机缘巧合，她正巧负责照顾因战斗而受伤的利奥提乌斯。两人一个刚好丧子，一个缺少母爱，因此意外相处的很好。在战争结束后，灰格娜成为了利奥提乌斯的专属秘书（妈）。

为精灵狩猎事件的受害者。在利奥提乌斯被发配到偏远教区开福利院后，也从总部辞职，陪伴到了旧时上司的身边，度过了一生。

## 人际关系

灰格娜和利奥提乌斯的妹妹安关系很好，两人为忘年交。由于经常帮助利奥提乌斯照顾（托管）妹妹，所以她几乎已经成了安的第二个妈妈。

灰格娜是唯一一个利奥提乌斯真正意义上能自然相处的女性，虽然比起同事关系，两人更像是母子。

灰格娜与卡律奥普斯为好友，两人在齐思德之争期间曾隶属于同一部队。

能力
--

她有一对角，为**天系**能力者，固有能力为**超速愈合**，上级驱魔师，但被破例授予了特级驱魔师的烫印。她的武器为一个巨大的盾，因此也被称为盾女。
Soul Speaker Ring

Rarity: uncommon, requires attunement

This skull shaped ring is said to have been worn by a great necromancer and has absorbed a fraction of their power.

This item has 3 charges and regains 1D3 charges daily at dusk. As an action you can expend 1 charge to cast Speak With Dead or you can expend 3 charges to cast Animate Dead. (Each spell is cast as a 3rd level spell)
Dreadnought

Dreadnoughts are fighters known for their great strength and constitution. Trying to harm them will only hurt the attacker. Few can say that they have defeated a dreadnought in any form of athletic activity. However, this doesn't mean that they are invincible, just that they are hard to kill.

### Earth Breaker

At 3rd level, you can use an Action to slam the ground with your fist, leg, or your weapon to shake the earth. Any creature of size class large or smaller within a 10 ft. radius of you must make a Dexterity saving throw DC equal to (8 + your Strength modifier + your proficiency bonus). On a fail, a creature is knocked prone. (Large creatures have advantage on the saving throw.)

The radius increases to 20 ft. at level 15 additionally large creatures no longer have advantage.

### Armor Training

At 7th level, while you are wearing medium or heavy armor, any disadvantage caused by the armor you are wearing is negated, and when you become encumbered, you don't lose any movement speed.

### Dreadnought Resilience

At 10th level, when an enemy critically hits you, you can treat the critical hit as a normal attack. You can do this a number of times equal to your Constitution modifier per long rest.

### Strong as Stone

At 15th level, when you are forced to make a saving throw against being grappled, incapacitated, paralyzed, knocked prone, restrained, or stunned, you can spend your reaction to have advantage on the saving throw. Additionally, you can also make a melee attack against the person who forced you to make the saving throw, as part of the same reaction if they are within 5ft of you. you can do this once per short or long rest.

### Unrelenting Will

At 18th level, when you are reduced to 0 hit points but not killed outright, you can choose to gain hit points equal to ( 2D10 + your fighter level ). You can’t use this ability again until you finish a long rest.
Oath of Might

### **Pride**.

You are the best around unless proved otherwise then you need to make the former true

### **Honour**.

It is an honour to be in your presence and an honour to die a hero

## **Oath Spells**

 3rd
 5 th
 9 th
 13 th
 17 th

## **Channel divinity**

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

### **Turn the weak**.

You brandish your weapon and using your channel divinity force any hostile creature within 20ft of you must make a strength saving throw against your spell save DC or be frightened of you for 1 minute or until it takes damage.

### **Might of the divine.**

You can use your channel divinity to give yourself strength only rivalled by the gods themselves. At the beginning of your turn you can use your channel divinity to give you a 25 strength score until the beginning of your next turn.

## **Aura of might**

Starting at 7th level your might inspires your allies to do better in their own combat ability friendly creatures within 10ft of you gain advantage on melee attacks against enemies that are also within 10ft of you. At 18th level, the range of this aura increases to 30ft

## **Protection of the mighty**

Starting at 15th level your might is unrivalled if a spell is cast on you that requires a dexterity or constitution saving throw you can instead make it a strength saving throw. Additionally you gain proficiency in strength saving throws.

## **Sentinel of strength**

At 20th level you become the physical embodiment of strength itself as an action you undergo this transformation and for 1 minute gain the following benefits:

·         Your channel divinity doubles its duration if you have already used it you regain a use.

·          You gain the benefits of the enlarge spell.

·         You can use your divine smite treating a first level spell slot as if it were a second level spell.
Thug

### **Fighting dirty**

Starting at 3rd level, you can use the bonus action granted by your Cunning Action to make a grapple check using your dexterity for the check.

### **Under handed**

At 3rd level, you gain advantage on grapple checks as long as you are behind an enemy or flanking with an ally, additionally you may count a versatile weapon as finesse if you wield it one handed.

### **Pocket full of**

At 9th level, you can take one minute to take an item from your inventory and turn it into a weapon, you gain proficiency in improvised weapons and can cause the following effects with different items. For each the opponent must make a dexterity saving throw DC your int mod +prof + 8.

#### **Powdered Glass**:

one glass vile = one handful if they fail the saving throw they take 1d6 slashing damage and are blinded until either effected by the lesser restoration spell or someone passes DC 15 medicine check to remove the glass they take the damage for a number of rounds equal to half your rogue level rounded down and every time the medicine check is failed.

#### **Coal Dust**:

1sp coal = one handful on a failed save the next time they take fire damage they will burst into flames and take an initial 2d8 fire damage and an additional 4 fire damage at the end of each of your turns until they are put out as an action.

#### **Sand:**

On a failed save the opponent is blinded for one minute and can’t take reactions until the effect ends they can make a DC 13 medicine check at the end of each of their turns to end the effect early.

### **Sucker punch**

Starting at 13th level, you can now use your sneak attack as long as you are behind an enemy regardless of whether you already have advantage.

### **Gang mentality**

When you reach 17th level, you have a number of reactions equal to your dexterity modifier additionally you can use one reaction to give one of your allies advantage on their next attack.
伊衫诺伊德·艾瓦伦

## 人物简介

伊衫诺伊德·艾瓦伦（Ethanoate Evalun）

教会身份编号为**EN-T03-100023**

身高：167

体重：不明

种族：1/4天使，1/4人类，1/2动物系精灵

出生地：艾瓦伦联邦

年龄：275

出生年份：新历295

圣萨米赫恩教会艾瓦伦联邦内陆教区的负责人

名字里虽然有艾瓦伦三个字但并不是艾瓦伦本家的孩子，而是养子，对于这一点一直很自卑。

**脾气很烂**，开不起玩笑，最喜欢说的话是“你的头还要不要了?”。明明是高阶神职人员却经常大发脾气，甚至爆粗口。因此曾多次被强行扔进教会礼教部进行“培训”。

因为是个暴躁老哥，又经常开口骂人，因此被亲妈（我）称为**祖安王子**。除此之外很喜欢点外卖，和利奥提乌斯是外卖好友，经常帮利奥提乌斯拿奶茶。

履历
--

原隶属于驱魔特属部门艾瓦伦联邦分教区的肃清科，后来转到艾瓦伦联邦内陆教会财政部。没有上过神学院，大学修的其实是音乐和魔药学，不知道怎么进的教会，据说经历很坎坷。

## 人际关系

和维尔修文认识的很早，但关系一般。但他却意外的很喜欢中立区。除此之外也很讨厌艾特罗帕，因为总被艾特罗帕忽视，所以见到艾特罗帕就不爽。单方面和海因里希关系不好。唯一能聊得来的是萤光院会。

曾帮蒙特诺的忙照顾过利奥提乌斯一段时间，因此两人有很长一段交情。

不过，性格暴躁、朋友寥寥无几的艾瓦伦却是圣教会中少有的稳健派之一。艾瓦伦在精灵狩猎事件的真相被揭晓之前，一直信任着蒙特诺。

伊衫诺伊德的养母为艾瓦伦家族一支分家的家主，梅琳达·珊瑟·希尔·艾瓦伦，养父为蒙谢·艾瓦伦。他与梅琳达关系密切，是梅琳达让伊衫诺伊德能有机会进入教会，并且在其晋升的路上不断资助。不过坏处是继承了梅琳达的破脾气。

能力
--

角状况不明，能力是**记忆改变**，擅长光属性魔法。虽然是上级驱魔师，但是却几乎从来不会去做相关的工作。武器是一把银质的西洋剑。

评价
--

*“刚才有流星飞过去了哦，伊衫诺伊德~我许的愿望是能让你交到更多朋友呢。”——圣萨米赫恩教会弗瑞斯特联邦一区教区负责人-萤光院会*

*“你这人还没因为闭着眼过马路被撞断腿啊。”——圣萨米赫恩教会中立区教区负责人-维尔修文·罗森克罗伊茨*
Spellplague

The **Spellplague** and **Sundering(s)** were a series of misadventures undertooken during the dreaded *fourth edition* between the years of 1385 DR and 1487 DR. Most events occuring during this period were wholecloth retconned out of existence at the beginning of 5th edition by Ao.

This period of confusion was likely due to the Godess of Magic being killed and ressurected, as is time honoured tradition.
Feather Fall Sandals

Feather fall Sandals: Rarity: uncommon Attunement: yes

While attuned to the feather fall sandals you can jump from great heights without injury. The sandals automatically cast feather fall on the wearer whenever they are in free fall. this only effects the creature attuned to and wearing the sandals.

### Feather Fall

* A falling creature’s rate of descent slows to 60 feet per round until the spell ends. If the creature lands before the spell ends, it takes no falling damage and can land on its feet, and the spell ends for that creature.
Compass Weapon (any)

Compass Weapon (Any)

Rarity: rare

Attunement: yes

This weapon is finely crafted and has a red ruby firmly attached to the hilt.

You have +1 to all attack and damage rolls made with this weapon. In addition when you attune to this item you see a vision of a something that the weapon is linked to. From that moment onwards the ruby glows when it is pointed towards the source of the vision.
Teams

Teams allows players to form groups and share bonus XP and coins.

To invite another player to your team you must be in close range with the player. Tap the player so its in your target. You will see a button "Invite Team" on top of the screen. Tap it and it will send an invitation to that player. If the other player accepts the invitation, you will see them in the team panel left side of the screen.

To share XP/coins go into the team tab page and on the bottom of the screen make sure "share xp" and "share coins" checkboxes are ticked. Only team members who are in range and within 100 levels of you (ie. if you are level 100, only team members with level between 1 and 199 will get the shared XP/coins).

To leave a team tap the leave button on the team tab page.