Syma

Originally established as a pegasi colony, Syma predates Apros, despite having consisted of only a handful of homes, and shops at its annexation. Its notoriety lies in the architecture, with the village entirely carved into the face of pale limestone cliffs. The earliest foundations are rumored to have been nothing more than large, carved holes in the stone walls that functioned as overnight stops. As migratory pegasi groups, and merchants found themselves making the developing caverns a regular stop along their trading routes, the idea of an permanent settlement became rather practical. Without an exact declaration date, the village was born.

Due to these circumstances, it is difficult to pinpoint Syma's true birth date, but historians believe the small village preceded Apros by at least 200 years.

Syma's humble start has stayed with it through the pressures of time, though it has begun to feel the glory of booming trade at the economy's turn. Pegasi traders, and smugglers have found a monopoly here once more that allows them to move smaller, and more discrete items into the Aprosian state through the use of flight, and private entrances to the city's various shops, and homes along the cliffs. The twisting, subterranean hallways make disappearing a simple feat, if you can outrun your pursers.

## Architecture

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The allure of dwelling in, or visiting the small village resides in its architecture, and location. The traveling pegasi herds established the oldest portions within caverns caused by natural erosion, before they began to carve larger rooms, and hallways through the use of masonry magic. Post-annexation, Aprosian masons adopted Syma's architectural style that has been adhered to through its continuous expansion.

Hallways have been shaped into tunnels of arching, and curving stone, with a finish that is smooth to the touch. Large pockets have been dug into the earth in the newest areas to create courtyards, containing parks, gardens and communal areas for residents. Tree roots have been manipulated to grow along the edges of the courtyards to stabilize the edges from erosion, and some having been shaped to create staircase frames to enter the village from above. Twisting, multi-level homes contain partially open roofs to allow rainfall to slip through to support abundant plant growth within. Crucial to fit Syma's architectural style, giant windows, and cliff-side entrances offer panoramic views of the ocean.

Homes, and shops are built with an open main room, with inlets placed along the walls of the main room. These inlets serve as rooms, separated by woven tapestries, and curtains where the protruding walls leave vacant space. The majority of living spaces are the equivalent of studio apartments due to the demands of shaping each individual home from limestone, with the exception of more expensive homes. Luxury homes might have courtyards, and private bedrooms that replaced the usual inlet-based layout.

### Involvement with the School of Masonry

Following annexation, the Senate struggled with maintaining, and expanding Syma's infrastructure to support the demands of its citizens, both new, and old as residents of Old Apros settled in the new territory. The underground village brought with it unexpected construction issues, eventually coming in dire need of the School of Masonry's aid. By *YR 215, ERA 1,* Ain, *the --* requested that graduation requirements be altered to ensure that students would be capable of facing Apros' greatest architectural challenge.

## Geography

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### Important Locations

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## Culture

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## History

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### Annexation

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## Current Status

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