recursal/Fanatic-Fandom huggingface dataset:
Outposts, A quick overview.

## A quick guide on outposts.

An outpost is a place where you can put your ships in dock, store your items in the warehouse, and teleport to other outposts.

The outpost should be your base of operations in the area and it is recommended to make them in a free town (since free towns can't be captured)

### The warehouse:

The warehouse in the oputpost has limited space and you can expand it for 50k if needed, a much cheaper way is to leave one trader snow permenantly in dock and you are able to store up to 3200 kg of weight in it for as long a you need it.

### Docking:

You can dock up to 6 ships per outpost, Redeemables can only be redeemed in outposts.

### Teleports:

In an outpost you can teleport to other outposts, this has a 4 hour cool down and it is the same cooldown as the teleport to capital.
Traders Brig

General Description

Traders Brig is a traders version of the regular Brig, to get more space for cargo it sacrifices half its crew and all of its guns apart from the stern chasers

## Armament

it has stern chasers which can either be 6lb cannons or 18lb carronades

## Characteristics

It's a traders ship, it does trading good but due to its lack of cannons it cannot fight very well what so ever.

Here is the Sailing Profile of the Trader's Brig. The Trader's Brig is slower than the regular Brig and for this reason it is all the more important to make sure you sail on a good point while trying to escape. She will be at her fastest between 135-150. Her speed decreases sailing anything more upwind or downwind from that. In particular, she is severely punished for sailing closer to the wind than a beam reach.

## How to get Crafting recipe

You can get the crafting recipe through either crafting traders cutters, crafting traders lynxes or through breaking up traders brigs
Nations

Below are images of the starting setup of national ports.

The difficulty rating indicates the starting setup of national ports. The more difficult nations have a smaller amount of ports to start with, thus being more harder to spread and provide resources for the nation and vice versa. Difficulty rating should not be addressed as a permanent value, as it changes server to server depending on the port distribution across nations.

## Britain

The British capital is Kingston

The British Flag can be seen to the right

Difficulty: easy

## Commonwealth of Poland

The Commonwealth of Poland is a newly added nation (October 2017)

## Denmark

The Danish capital is Christiansted

The Danish flag can be seen to the right

Difficulty: hard

## United Provinces(the Dutch)

The Dutch capital is Willemstad

The Dutch Flag can be seen to the right

Difficulty: medium

## France

The French Capital is Fort Royal

The French flag can be seen to the right

Difficulty: medium

## Neutral

After patch 9.61 neutrals are no longer a playable nation

## Pirates

The pirate Capital is Mortimer Town

Difficulty: Medium

## Prussia

Prussia is a newly added nation (October 2017)

## Russia

Russia is a newly added nation (October 2017)

## Spain

The Spanish Capital is La Habana

The Spanish flag can be seen to the right

Difficulty: easy

## Sweden

The Swedish capital is Gustavia

The Swedish flag can be seen to the right

Difficulty: hard

## United States

The US Capital is Charleston

The US flag can be seen on the right.

Difficulty: medium
The Andromeda

The Andromeda is a spaceship run by an honourable company. It is used for many different tasks.

## Crew

* Yvonne (Captain)
* Mark
* Sigma
* Sophie
* Hanna

## Statistics

* (x4) Spectral Integral Overdrive M5600
* Laser Decimator M2510 (Left & Right)
* Rail gun Overdrive Proxima Centauri M2540 (Central Top)
* Differential Nano Linker M7800 (Bottom Left & Right)
* Hyper-Warpdrive
* Plasma Cannon M5000 (Left & Right)
* Fusion Power Generator M6000
* Jammer
* Spaceminer M2700 (Mine resources / drop resources in space to create a debris)
* (x12) Rechargeable Plasma Shield
Finding Zeke

**Finding Zeke** is Gru&LucyWilde4EverLover's movie spoof of Disney/Pixar's Finding Nemo.

## Cast:

* Marlin - Kristoff (Frozen)
* Nemo - Zeke (Wade)
* Dory - Elsa (Frozen)
* Gill - Homer Simpson (The Simpsons)
* Bloat - Bart Simpson (The Simpsons)
* Peach - Marge Simpson (The Simpsons)
* Bubbles - Alvin (Alvin and the Chipmunks)
* Gurgle - Milhouse Van Houten (The Simpsons)
* Deb/Flo - Lisa Simpson (The Simpsons) and Brittany (Alvin and the Chipmunks)
* Jacques - Ralph Wiggum (The Simpsons)
* Nigel - Grandpa Abe Simpson (The Simpsons)
* School of Moonfish - Animals (Zookeeper)
* Crush - Blu (Rio)
* Squirt - Tiago (Rio 2)
* Mr. Ray - Peter Griffin (Family Guy)
* Bruce - Scar (The Lion King)
* Anchor and Chum - Banzai and Ed (The Lion King)
* Blanny the Worried Fish - Theodore (Alvin and the Chipmunks)
* Anglerfish - Bear (The Fox and the Hound)
* Seagulls - Wildebeests (The Lion King)
* Whale - Beast (Beauty and the Beast)
* Gerald the Pelican - Comic Book Guy (The Simpsons)
* Tad - Koda (Brother Bear)
* Sheldon - Tipo (The Emperor's New Groove)
* Pearl - Chaca (The Emperor's New Groove)
* The Fish Parents - Boog (Open Season), Pacha and Kuzco (The Emperor's New Groove)
* Dr. Phillip Sherman - Marcel (Rio)
* Barbara - Linda (Rio)
* Darla - Mother Gophel (Tangled)
* Coral - Anna (Frozen)
* Baracuda - Sabor (Tarzan)
Rattlesnake

General Description

The rattlesnake is a sloop of war, she has 3 masts and she is armed with 18 guns and 2 chasers.

## Characteristics

The Rattlesnake is an outrageously fast sloop of war, which means she is ship- or square-rigged. For this reason her high speed value means that she should be able to catch up with and force other slower square-rigged ships into combat. This role of tagging is precisely her design. Unlike the Renommee light frigate, the other lightning fast square-rigged vessel, the Rattlesnake carries bow chasers. This permits her to keep her enemy in combat while she closes in on them, making her an even better "tagger" than the Renommee.

Although not as resilient as the Renommee, the difference is not as remarkable as one might suspect for two ships so separate in size and class; a 37.5% lower structure and 25% lower armour is not an unreasonable price to pay for the Rattlesnake's extraordinarily useful bow chasers.

Here is her Sailing Profile. The Rattlesnake is square-rigged and so sails at her fastest around point 135 on a broad reach. Although not maximally fast, she still retains very impressive speeds across the whole range of 105-150. This is because her natural speed value is so high. Sailing at a beam reach, she still outsails essentially all other square-rigged vessels. The Rattlesnake is not as fast relatively as the larger square-rigged vessels running before the wind at points 165-180. However, her high natural speed means that she will still catch these other square-rigged vessels, just not as quickly as on other points. Finally, sailing upwind sees the normal loss of speed for a vessel with her sail plan but again the loss is not sufficiently notable to in general put her speed below that of the other square-rigged ships. In short, the Rattlesnake should have no trouble whatsoever catching other square-rigged vessels but will need to rely on clever manoeuvering and positioning if she is to catch fore-and-aft rigged unrated vessels.

## History

The rattlesnake is a 20 gun sloop of war which was designed by John Peck of Boston and built at Plymouth, Massachusetts in 1780. She was commissioned in 12th of June 1781. In american service she had a crew of 85 men and 20 guns. On her first crew she had barely been at sea when she met the british ship Assurance of 44 guns. The British captured her and sent her to new york. On 28 July 1781 she was purchased into British service as the sloop HMS Cormorant. She was armed with 18 guns in British service and 120 men.

## How to get Crafting recipe

Rattlesnake blue print drops from the brig.
Guides

## Guides on Wiki

Simple Guide

Outposts, a quick overview.

Sailing Profiles

Ship Speeds

## Video

Beginners guide by OlavDeng2

Quick Start Guide by flagshipsharkbite

Manual Sails and Tacking Guide by OlavDeng2

Armaments Guide by OlavDeng2

Durabilities Guide by OlavDeng2

Capturing Ships Tutorial by AxeManAnt

## Steam Guides

Captain Collister's Ship Guide

Captain Collister's Gun Guide

Captain Collister's Escapomatrix
Essex

General Description

A well armed and armored 18-pounder frigate with good speed with an oversized crew, she's a good sailer, but a big sluggish in turn rate in comparison to other frigates.

## Armament

The Essex is capable of mounting 18pd cannons or 32pd carronades on her gun decks. On her weather deck she can either mount 12pd cannons or 32pd carronades

 Weather Deck

## Characteristics

The USS Essex is a good frigate, out gunning the regular Frigate and almost matching(due to having 12pd on weather deck instead of 9 pd) the Trincomalee's firepower. The Essex has good speed(being faster than the Frigate but slower than the Trincomalee) and good turning(beating the Trincomalee but loosing to the Frigate).

The USS *Essex* is currently a bit of a problem ship however. Her lack of bow chasers make her difficult to PvP and to keep merchant ships tagged in the battle instance. Although just a minor problem, the entirety of her upper deck guns is on her quarter deck, which may make accurate aiming difficult for the early part of her main lower guns for a front rolling broadside. As a result of this the Essex serves better as a support ship rather than a hunter or a fighter, supporting other larger ships in battle.

Here is the Sailing Profile of the Essex. She handles much like the Belle Poule and Frigate, in the manner one would expect a ship-rigged vessel to handle. She performs best on points 135-150 and loses speed slowly as you turn towards a beam reach. Turning upwind from there yields a more rapid increase in speed. Compared to the Frigate and Belle Poule, the Essex is notably weaker sailing at around point 30, but otherwise, she handles much the same. Unfortunately for her, however, her lack of chasers means that her low(ish) maximum speed is even more of a hindrance than for the Frigate. Only with very cunning positioning are you likely to catch a decently commanded fleeing opponent with the Essex.

## History

The USS *Essex* was an American built frigate that fought in the War of 1812, but was captured by the British off the port of Valparaiso. She faced the 38-gun HMS *Phoebe* and the 18-gun HMS *Cherub,* and was soundly defeated. Essex, to the dismay of her captain only carried carronades, whilst her foes carried long guns; throughout the battle, Essex was unable to fire upon her enemies.

The USS Essex also spent time attacking British whalers; her exploits are rumored to be the inspiration of Master and Commander's *Acheron*.

## How to get the Crafting recipe

The Essex you can get by crafting either Belle Poules or you can get her by crafting Frigates. Though the probability is extremely low, the blueprint can also be dropped by breaking up an Essex.
Privateer

General Description

The privateer is an upgraded Lynx which gets 4 extra guns and 15 extra crew

## Armament

The privateer can mount either 6lb cannons or 18lb carronades

## Characteristics

The Privateer is an upgraded Lynx which makes her sail a lot like the Lynx however unlike the lynx she gets speed bonus and boarding bonuses which makes her more useful in well... privateering. She is the fastest of all ships sailing upwind, and so is an excellent ship for ambushing unsuspecting shipping and denying them escape.

Here is the Sailing Profile for the Privateer. As mentioned above, she is fastest sailing close-hauled (at point 45). She is still a decent sailer as you move from point 45 to point 90, but loses speed the further you get from her strongest point. After point 90, continued turning towards sailing with the wind directly in her back lowers her speed furthermore. Essentially, the Privateer is the strongest ship for sailing upwind, but one of the weaker when sailing downwind.

## How to get Crafting recipe

You can get the Privateer recipe by crafting Lynxes or Traders Lynxes, you can also get the recipe by breaking up Privateers.
Ships

## Premium Ships

Do note that premium ships cannot be crafted.

\*This is for an exceptional live oak Yacht with speed and stiffness, unless i am mistaken everyone gets exactly the same yacht.

## How to use the tables

### Guns

Do note, all the guns listed here and on the ships respective pages are the broadside guns, this does not include any chasers the ship may or may not have

### Broadside Weight

The Broadside weights is only for one broadside and it is calculated using the heaviest cannons that can be mounted

### Ship Names

If the ships in game name differs from its real life name then her name is in the brackets after the in game name

### Ship Speed

The ship speed is for a ship of teak wood type and no speed related modules

### Ship Turning Rate

The lower the number the slower it is at turning.

### Ship armour

The ship armour is for a ship of oak wood type and no armour related modules, to see the armour of the ship you have to go into the ship page itself.

### Ship Structure

The ship structure is for a ship of teak wood type and no structure related modules, to see the structure of the ship you have to go into the ship page itself.

## Ships not in the game yet

### Trading Ships

\*Not confirmed however likely to come in

\*\* Either in game, Has a battle Rating or game files, or is confirmed
Cerberus

General Description

Cerberus is a 26 gun light frigate, she is also the first frigate in the game.

## Armament

She can mount either 9pd cannons or 32pd carronades. Her stern chasers are limited to 4pd cannons or 12pd carronades

 Stern Chasers

## Characteristics

The Cerberus has adequate armour and adequate maneuverability, do note though that the Cerberus is worse in every aspect than her direct competitor(in terms of class) the Renommee. having 26 guns she can be a very good competitor to the earlier ships, however a well captained brig or cutter can defeat a Cerberus due to their high maneuverability vs the Cerberus.

Here is the Sailing Profile for the Cerberus. Compared to many of the larger frigates, and ships of the line in particular, she is relatively forgiving and performs well between points 105 and 150. As with the other square rigged vessels, she performs best sailing at point 140.

## History

The Cerberus is known for bringing reinforcements during the Battle of Bunker Hill. It was also one of the first ships to experience a torpedo attack.

## How to get Crafting recipe

The Cerberus is a default crafting recipe which you get at crafting level 15
Rhea

A rather Earth-like Planet; but dominated with Amazonian forests. The only real 'clearing' is a massive safari, going nearly all the way across the only large continent Argun. The average temperature seems to be 18-34°C (64-93°F). Overgrown insects inhabit most of the jungles, while the other inhabitants are in the safari.

68% of water cover the planet, with 14% ice in the poles. Most of the intelligent inhabitants that are there are either farmers, or small bodies that haven't even invented the wheel yet. Rhea has three moons, which most deem as just large asteroids in the planet's orbit. Days last for 16 hours and years are 142 days long.
Yacht

General Description

The Yacht is a premium ship which was a reward for alpha testers, she is not available if you did not buy the game before the steam early access release. Her non Premium counter part is the cutter.

## Armament

The Yacht just like all the earlier ships is quite lightly armed with 6pd cannons or 12pd carronades.

## Characteristics

She is a fore and aft rigged ship which makes her excellent for sailing close hauled or beam reach however she suffers when running with the wind.

Here is the Sailing Profile for the Yacht. Excelling at points 90-105, the Yacht also does well around points 45-60, but less so than 90-105. Thus, it is actually preferable to sail the Yacht at a beam reach over anything else, unlike the Cutter which excels at both a beam reach as well as a close reach. Don't be fooled however, the Yacht is still very fast sailing close-hauled, just not quite as fast relatively as the Cutter.

## How to get Crafting recipe

As the yacht is a premium ship you cannot get a crafting recipe of the Yacht.
Agamemnon

## General Description

The Agamemnon, also known as the "eggs and bacon" is a 64 gun ship of the line which will at some point be in Naval Action.

## Armament

 Middle Gun Deck
 Weather Deck

## History

The future Lord Nelson served as *Agamemnon*'s captain from January 1793 for 3 years and 3 months, during which time she saw considerable service in the Mediterranean. After Nelson's departure, she was involved in the infamous 1797 mutinies at Spithead and the Nore, and in 1801 was present at the first Battle of Copenhagen, but ran aground before being able to enter the action.

Despite Nelson's fondness for the ship, she was frequently in need of repair and refitting, and would likely have been hulked or scrapped in 1802 had war with France not recommenced. She fought at the Battle of Trafalgar on 21 October 1805, as part of Nelson's weather column, where she forced the surrender of the Spanish four-decker *Santísima Trinidad*. *Agamemnon*'s later career was served in South American waters off Brazil.

Her oft worn-out and poor condition contributed to her being wrecked when in June 1809 she grounded on an uncharted shoal in the mouth of the River Plate, whilst seeking shelter with the rest of her squadron from a storm. All hands and most of the ship's stores were saved, but the condition of the ship's timbers made it impossible to free the ship; her captain was cleared of responsibility for the ship's loss thanks to documents detailing her defects. Recently, the wreck of *Agamemnon* has been located, and several artefacts have been recovered, including one of her cannons.
Amsterdam

## History

The maiden voyage of the *Amsterdam* was planned from the Dutch island Texel to the settlement Batavia in the East Indies. The ship, commanded by the 33-year-old captain Willem Klump, had 203 crew, 127 soldiers, and 5 passengers. The *Amsterdam* was laden with textiles, wine, stone ballast, cannon, paper, pens, pipes, domestic goods and 27 chests of silver guilder coins. The whole cargo would be worth several million euros in modern money.

On 15 November 1748 the ship made its first attempt but returned on 19 November 1748 due to an adverse wind. The ship made a second attempt on 21 November 1748, which also failed and from which the ship returned on 6 December 1748. The third attempt was made on 8 January 1749. The *Amsterdam* had problems in the English Channel tacking into a strong westerly storm. For many days she got no further than Beachy Head near Eastbourne. Black Death appeared amongst the crew and a mutiny broke out. Finally the rudder broke off and the ship, helpless in a storm, grounded in the mud and sand of in the bay ofBulverhythe on 26 January 1749, 5 km to the west of Hastings.

She began to sink into the mud, where much of the keel remains today, perfectly preserved. Some of the cargo, including silver coinage, was removed for safekeeping by local authorities. There was some looting and English troops had to be called in to bring the situation to order. The crew were looked after locally before being returned to the Netherlands.
FAQ

### Will there be more Wipes?

After early access, there are no more planned full wipes(might still happen), asset wipes might also happen(you lose your stuff but not experience).

### How many servers are there?

Currently there are 4 servers, PVE USA, PVP1(eu) and PVP2(US), PVP3(EU) mirror

### Which Server should i join?

To avoid wait times at peak times, PVP2 or PVP3 is recommended for PVP players, if you want to avoid PVP, PVE is a good server.

### How many characters can I have?

Currently only 1 in total, the character is shared across all the servers, thus no matter the server the exp you gain will be gained across all servers, the stuff you have on the character(ships, gold etc.) are not shared across the servers however.

### How do I gain experience?

You gain experience through fighting and shooting enemy ships.

### How do I gain gold?

You can get gold through fighting enemy ships, completing missions, or trading. One can also "gift" you gold, something that people may do for your crafting low level items for them with your crafting hours.

### Which Nation should I join?

From left to right, the most populous nations are Britain, Pirates and US, the other nations relatively speaking are quite small. Though choosing a nation is greatly dependent on personal values. If you are looking for more PVP-targets, joining a small nation can be thought as a benefit because larger percentage of ships sailing around will be enemies. Though playing in a smaller nation means less ports controlled which can lead to harder trading and higher prices. Please note that once you choose a Nation, you cannot change it afterwards without deleting your character. The most important thing when choosing a nation is not that you choose that you sail for Britain, or France or whatever, it is that you are joining a community, so try to find which community fits you, and if you find a nations community doesn't fit you, the best thing to do is change nation.

### How can i get more crew?

You can get more crew either through the use of extra hammocks and crew space on your ship, you also gain more crew by leveling up however do note that ships have a max amount of people that they can carry so past that point ranking up doesn't help.
BB-8

**BB-8**[1] fue un droide astromecánico que operaba aproximadamente treinta años después de la Batalla de Endor.
 Era un droide clase BB y en una misión a Jakku, su amo, Poe Dameron, le
 guardó dentro el mapa (al menos la parte que tenía Lor San Tekka) con
el paradero de Luke Skywalker. Con la mayor parte de su cuerpo formado
por una bola permitiéndole al droide rodar, BB-8 era en su mayoría blanco, con algunos tonos naranjas en su cuerpo, así como un ocular negro

El droide perteneció al piloto de la Resistencia Poe Dameron, y era capaz de encajar en el zócalo droide de un caza estelar Ala-X T-70. BB-8 estuvo en el Ala-X T-70 en la destrucción de la base Starkiler. También se hizo gran amigo de Rey, una chatarrera de Jakku con la que vivió múltiples aventuras

## Biografía

Es un astromecanico asustadizo pero leal, BB-8 acompaña a Poe Dameron en muchas misiones para la resistencia,tambien lo ayuda a mantener su Ala-X en condiciones de funcionamiento.Cuando la mision de Poe a Jakku termino con su captura por la Primera Orden,BB-8 huyo al desierto con una pista vital para la ubicacion del Maestro Jedi Luke Skywalker.
Traders Cutter

General Description

Traders Cutter is a traders version of the cutter, to get more space for cargo it looses half of its crew and all of its cannons

## Armament

None, better practice advancing in the opposite direction of the enemy

## Characteristics

It's good at trading and hauling cargo, got no guns so can't fight apart from ramming the enemy.

Here is the Sailing Profile of the Trader's Cutter. She sails best between points 45-90 and sees a speed decrease sailing more downwind than a beam reach and when approaching the wind within 30-40 degrees. In an unarmed ship like the Trader's Cutter, you'll almost certainly be trying to escape from combat. In this endeavour, consider escaping on point 45 - you should be able to escape most square-rigged vessels on this point. But as the Trader's Cutter is the second slowest unrated vessel (only the Trader's Snow is slower), it is important to be on as good a sailing point as possible when trying to escape. What's more, you'll actually be unlikely to outrun any fore-and-aft rigged vessels, such as the Pickle, Privateer, Cutter, etc., and for this reason should do your upmost to avoid combat altogether or sail with an escort when moving goods in a Trader's Cutter.

## How to get Crafting recipe

Its a default crafting recipe which you get at crafting level 3
Le Gros Ventre

General Description

Le Gros Ventre is a Merchantman which has similar lines to the Belle Poule

## Cannons

Le Gros Ventre can carry an armament of 20 9pd cannons, making her the most heavily armed trader in game at this moment.

## Characteristics

Le Gros Ventre is currently the fastest and most heavily armed trader in game, her 20 guns and her large cargo hold means that she is extremely good at hunting AI Traders, and decently good at hunting player traders without having to return to port immediately. Her 20 guns mean she is also decent in self-defense.

Here is her Sailing Profile. Le Gros Ventre is a pleasant surprise to sail; her low top speed is somewhat mitigated by a broad range of comfortable sailing points. She will perform well at essentially any point from a beam reach or with the wind anywhere abaft the beam. This means that your best chance of escape, should you be intercepted while carrying cargo, is to sail fully running, or on a beam reach, or even a little upwind, as she will perform relatively better on these points than your likely aggressors. Whether or not the relative increase in speed is enough to make up for her low maximum speed will depend on the outfitting of your and your opponent's ship.

## History

Gros Ventre type Gabares(as they were called) were build for ocean operations supplying the colonies. They were built between 1760 and 1770 with average capacity of 400 tons, they had a single deck with high length and breadth ratio, their armament usually consited of 4pd or 8pd guns. They were slower than warships however they were faster than most merchant vessels. Their travels to the west or east indieas lasted between four months and four years. Their high Length/Breadth ratio coupled with the heavy cargo they carried created a lot of hogging and fatigued the framing.

The Gros Ventre was designed by Jean-Josepth Ginoux, Le Gros Ventre was the archetype of the 1760-1770 gabares. She had a length of 36 meters, breadth of 8 meters and a depth in hold of 5.3 meters. She was built in Bayonne by Leon Michel Guignace(the same guy that built La Belle Poule), Le Gros Ventre launched in 1766.

in 1771 she departed from Rochefort for a passanger transport to the isle de frans(now known as mauritius island in the indian ocean). Kerguelen Requisitioned her a few days after arriving for his expiditon to the austral continend, she sailed to the kerguelen islands(she was one of the ships that discovered the islands), australia and indonesia, after 8 months at sea Le Gros Ventre returned to Isle De Frans. She was used as a beef carrier between Madagascar and Isle De Frans before being transformed into a dump hulk in 1777.

## How to get Crafting recipe

You can get the crafting Recipe of Le Gros Ventre through crafting either Renommees or Belle Poules.
Pokémon Light Ruby & Pokémon Dark Sapphire

**Pokémon Light Ruby y Pokémon Dark Sapphire** (**ポケットモンスタ 伝説の秋** *Poketto Monsuta Densetsu no Aki* en japonés); son los primeros juegos de Pokémon RPG para **3DS**.

Este juego es el comienzo de los proyectos Pokémon que se sacarán en esta **wikia** y realizado a traves del programa **Pk3DS**. El juego presenta a todos los Pokémon, es decir, **721 Pokémon**.

El juego por ahora está siendo procesado.
Pokémon Dearly Beloved

**Pokémon Dearly Beloved** (**ポケットモンスター心から愛されて** *Poketto Monsuta Kokorokara Aisa Rete* en japonés); es el primer juego de Pokémon y el primer de videojuegos RPG para **GBA**.

Este juego es el comienzo de los proyectos Pokémon que se sacarán en esta **wikia** y realizado a traves de varios programas **GBA**. El juego presenta a todos los Pokémon, es decir, **721 Pokémon**.

El juego por ahora está siendo procesado.
Trincomalee

General Description

**HMS *Trincomalee*** is a Royal Navy *Leda*-class frigate built shortly after the end of the Napoleonic Wars. She is now restored as a museum ship in Hartlepool, England.

## Armament

The Trincomalee can mount 18pd cannons on her gun deck or she can mount 32pd carronades. On her weather deck the Trincomalee can mount either 9pd cannons or 32pd carronades, she carries the same armament for her bow chasers.

 Weather Deck
 Bow Chasers

## Characteristics

The Trincomalee is a fast ship, she is one of the fastest ship in the game which makes her excellent for hunting down other ships however you sacrifice some things for it, she has quite weak armour, has quite bad heel and she also sails poorly close hauled, however the armament on the Trincomalee is excellent.

Here is the Sailing Profile of the Trincomalee. She is not a strong sailer and suffers badly when trying to sail upwind. Sailing more upwind than a beam reach sees a rapid decrease in speed; maximum speed is limited to half already roughly by point 60, and trying to sail anything sharper than at 30 points will see the Trincomalee completely lose way. Her preferred points of sail are between roughly points 135-145. Captains sailing the Trincomalee ought do their upmost to avoid having to point the helm more upwind than a beam reach and endeavour to keep the wind on their quarter in order to sail the Trincomalee satisfactorily.

## History

*Trincomalee* is one of two surviving British frigates of her era — her near-sister HMS *Unicorn* (of the modified *Leda* class) is now a museum ship in Dundee. After being ordered on 30 October 1812,*Trincomalee* was built in Bombay, India by the Wadia family of shipwrights in teak, due to oak shortages in Britain as a result of shipbuilding drives for the Napoleonic Wars. The ship was named *Trincomalee* after the 1782 Battle of Trincomalee off the Ceylon (Sri Lanka) port of that name.

With a construction cost of £23,000, *Trincomalee* was launched on 12 October 1817. Soon after completion she was sailed to Portsmouth Dockyard where she arrived on 30 April 1819, with a journey costing £6,600. During the maiden voyage the ship arrived at Saint Helena on 24 January 1819 where she stayed for 6 days, leaving with an additional passenger, a surgeon who had attended Napoleon at Longwood House on the island, Mr John Stokoe.

After being fitted out at a further cost of £2,400, *Trincomalee* was placed in reserve until 1845, when she was re-armed with fewer guns giving greater firepower, had her stern reshaped and was reclassified as a sixth-rate spar-decked corvette.

## How to get Crafting recipe

you can get the crafting recipe of the Trincomalee by either crafting Frigates, Belle Poules or breaking up Trincomalees.
3rd rate

```

 ### Guns

 74

 ### Chasers

 Bow and Stern Chasers

 ### Battle Rating

 500

 ### Crew

 650

 ### Max Speed

 11.18kn

 ### Turn Rate

 2.31

 ### Rigging

 Square Rigged

 ### Draught

 Deep

 ### Cargo Capacity

 350

 ### Crafting Level

 40

```

 General Description

The 3rd rate is a 3rd rate ship of the line(if you didnt figure that out through the name), the third rate in the game is based on the Bellona and apart from paint job she looks and performs the same. The 3rd rate has 2 gun decks and can also mount cannons on her weather deck

## Armament

the third rate can mount 24pd cannons on her lower gun deck, 18pd cannons on her top gun deck and 9pd cannons or 32pd carronade on her weather deck. For her bow chasers she can either mount 9pd cannons or 68pd carronades and for her stern chasers she can only mount 68pd carronades

 Middle Gun Deck
 Weather Deck
 Bow Chasers
 Stern Chasers

## Characteristics

The 3rd rate is not a fast ship, the pavel is faster however she is more maneuverable than a pavel and she does not require as much crew. Compared to a Constitution however she is slower, and not as maneuverable however she has a lot more guns.

## How to get Crafting recipe

You can get the crafting recipe of the 3rd rate by random drop from crafting Trincomalees or crafting Constitutions, you can also get it as a random drop from breaking up 3rd rates, however this is not recommended as a 3rd rate is an expensive ship to produce.
Crafting

## Ships

Crafting in the current stage of Naval Actions involves gathering resources to construct ships. Certain ships construction need unique components, with differing amounts of resources needed in each ships crafting recipe. Resources can be difficult to attain for each ships recipe, and can be time consuming to retain. Ships recipes randomly drop either when crafting ships, or when breaking up a ship (which can also give crafting resources).

Crafting Notes are typically made from acquiring gold and combining it with coal to create gold ingots. These ingots are then crafted into gold coins, which are used with coal to craft (or buy) Crafting Notes. Crafting Notes are also dropped randomly when breaking up a ship for parts.

The quality of the built-in upgrades of ships depends on how many crafting notes you include in the recipe. The resulting handling of ship also depends on whether the wood used is fir, teak, oak, or live oak (live oak being the slowest but strongest, with fir the fastest but weakest).

Ships also require certain crafting levels and the more Crafting Notes that are put into a ship, the higher the crafting level is needed to complete that ship. Crafting level is improved through the experience attained while crafting parts, modules, and ships.

To the right you can also see the Naval Action Crafting tree, the blue ones are default and the red ones are non default ones, so those you need to acquire the blue print for.

## Ship Parts

### Casting

 Copper Ingots
 Gold Coins
 Gold Ingots
 Iron Fittings
 Iron Ingots
 Precise Parts
 Silver Ingots

### Weaving

 Canvas Rolls
 Cordage and Oakum

## Crafting Notes

 Mid Grade Notes
 High Grade Notes

## Modules

Crafting modules work similar to crafting ships. You need to first acquire resources to make the module, and then by applying crafting notes to the recipe you can improve their overall quality. The quality of the finished module you can make depends on the players crafting level. There are also modules within the game that cannot be crafted, instead only recovered from other ships after battle.

## Ship Characteristics

Ship characteristics can be changed by using different types of wood for production. Below can be seen how choosing different types of frame parts affects the built ship.

### Wood

Wood Type

 Fir
 Oak
 Live Oak

### Inbuilt modules

Speed

 Green
 Blue
 Purple
 Yellow

Build Strength (affects structure hitpoints)

 Green
 Blue
 Purple
 Yellow
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Guía de Pokémon Fall of Legend

Esta es una guía de los juegos **Pokémon Fall of Legend** que ha sido realizada con el fin de ayudar o facilitar la consulta a los jugadores. Si no tienes el juego y piensas jugar, antes de consultar nada, es recomendable que te lo pases para que puedas disfrutarlo mejor. Este juego puede encontrarse en **Descargas**.

## **Introducción**

Al iniciar el juego, antes de nada, te explicarán el uso de los botones por orden de importancia. He aquí la explicación de cada botón:

Tras comenzar, aparecerás en el pasado, concretamente en la entrada del Castillo Negro. Tras entrar a la cúpula
Modules

Modules are items which you can add to your ship, depending on the module it can have a minor bonus, or a major bonus and a minor penalty. Some of the modules are permanent and others can be removed at will(reusable). The quality of the modules go from basic to exceptional, exceptional being the best version of that module.
Арати

Арати (англ. Arathi) - одно из древних кочевых людских племен, целью которого стало объединение расы людей.

## История

Арати первыми увидели в троллях угрозу, которую больше нельзя игнорировать. Нужно было объединиться и навсегда победить их.

За шесть лет арати смогли подчинить себе практически все остальные племена людей. После победы в битве они предлагали мир и равенство всем побежденным, таким образом, получая верность тех, кого одолели. Число людей продолжали расти, они были уверены, что смогут противостоять и троллям, и высшим эльфам, когда это понадобится.

Так образовалась первая людская нация - Аратор, столицей которой стал великий город-крепость Стром, построенный в южной части Лордерона.

Племя, которое успешно воплотило в жизнь мечту об объединении расы людей. Ещё на заре человечества, превратившись в империю Аратор.
Pickle

General Description

While the name may be cute and unusual, the *Pickle* is a good beginner ship with good sailing qualities and 12 guns.

## Armament

The Pickle can mount either 6pd cannons or 12pd carronades

## Characteristics

Small and maneuverable, the *Pickle* is a good beginner ship after the Cutter and Lynx. She carries the same amount of guns as the Privateer. Although her hull is a little taller, this also make her crew less exposed to grape shot when fighting against other fore-and-aft rigged ships. Also, the Pickle has good downwind sailing characteristics for her class, and will be able to outrun most other smaller vessels when sailing downwind.

Here is the Sailing Profile of the Pickle. Immediately apparent is the odd nature of the Pickle's sailing capabilities. Fastest on point 90 in a similar way to similarly sized ships, she is not as strong as the other ships of her class around point 45. However, she makes up for this by being a decent sailer anywhere beyond a beam reach all the way up to running with the wind in her back. This sailing profile is unique for the unrated vessels and thus the Pickle will likely catch most other ships her class when sailing with the wind behind her beam. However, she should be wary of square-rigged vessels such as the Snow and the brigs, as they will outperform her on these points. Yet against these, the Pickle still retains the speed at a beam reach to escape. In this sense, the Pickle will often be able to avoid danger either by escaping at a beam reach from square-rigged vessels such as the Brig, or by escaping with the wind in her back against fore-and-aft rigged vessels like the Lynx or Privateer.

## History

HMS *Pickle* was a 12-gun topsail schooner purchased in 1800, originally named *Sting*, and renamed in 1802. She was present at the Battle of Trafalgar in 1805 (but too small to play a part in the battle itself), under the command of John Richards Lapenotiere, who was entrusted with conveying the message about the victory and the death of Lord Nelson to England. She landed in Falmouth, Cornwall, setting Lapenotiere on his historic 36-hour journey by post chaise to the Admiralty in London. The route he took was inaugurated as The Trafalgar Way in 2005. She was wrecked in 1808 off Cádiz.

## How to get the Crafting recipe

You can get the Pickle recipe by crafting Cutters or Privateers, you can also get it by breaking up Pickles.
Bitter Sweet

## *P.C.F* Tracklist

1. Hotline
2. Choose One
3. Best For You
4. Tokyo Spiral
5. Spread The Wings
6. Spark It Up
7. **Bitter Sweet**
8. Snow Candy
9. PSYCHIC FEVER!!
10. Hotline (Remix)

"**Bitter Sweet**" is a song of PSYCHIC FEVER from EXILE TRIBE. It was released on July 13, 2022 as track #7 of the group's debut album *P.C.F*.

## Song Information

Vocals
Tsurugi (rap), Nakanishi Ryoga (rap), Watanabe Ren (rap), JIMMY (rap), Kohatsu Kokoro, Handa Ryushin (rap), WEESA
Lyrics
ELIONE, Yohei, Billy Laurent
Music
Erik Lidbom, Gustav Mared
Other Information
Arrangement:
## Disambiguation

The song can be found on the following releases:

* *P.C.F* (track #7)

## Audio

### Spotify

*If the player does not appear, see here.*

## External Links

* Digital Platforms: Apple Music • Spotify
Traders Snow

General Description

The Traders Snow is a traders version of the regular Snow, to achieve space for extra cargo it looses most of its guns and some of its crew, it can match the Traders Brig for speed and maneuverability but has a better armor on all sides and an additional 5 crew over it's lighter counterpart, and is generally the preferred choice of traders who want to maximize profits and are willing to risk losing a larger vessel to do so.

## Armament

6x 12pd carronades on her weather deck is the total armament of the Traders Snow

## Characteristics

The Trader Snow is a Trader ship and as such lacks all but a basic armament intended only to be used to slow pursuing enemy with chain shot. As a Square sailed ship it reaches it's maximum speed when sailing windward. When tacking the snow is very slow and an easy target for lighter vessels.

When carrying particularly valuable goods it is recommended to travel with an armed escort of lighter vessels which can tie down attackers for long enough for the snow to escape with it's cargo.

Here is the Sailing Profile for the Trader's Snow. She handles just like the regular Snow; she'll do well sailing at a beam reach, but is fastest on a broad reach around point 135-150 and is also very forgiving about putting the wind too directly behind her. She does not fare very well sailing upwind, however.

## How to get Crafting recipe

You can get the crafting recipe by random drop through either crafting the Traders Brig or through breaking up Traders Snows
Калимдор

Калимдор (англ. Kalimdor) – континент Азерота, к востоку от которого находятся Восточные Королевства, к северу-востоку – Нордскол, к юго-востоку – Пандария. Восточный берег материка омывает Великое Море, а западный – Сокрытое Море. Слово "Калимдор" означает "земля вечного звездного света" на языке титанов и ночных эльфов. На землях Калимдора живут орки, тролли, таурены, ночные эльфы и дренеи, а также другие народы вроде огров, кентавров и многих других.

До Великого Раскола после взрыва Колодца Вечности десять тысяч лет назад Калимдор был единым материком. Раскол разделил его на несколько континентов, известных нам сегодня - новый Калимдор, Восточные Королевства, Нордскол и Пандария. Центральная часть прежнего Калимдора опустилась на морское дно, где сейчас находится Водоворот и города наг.

Силы Орды, в которые входят орки, таурены и тролли Черного Копья, занимают преимущественно центральную и восточную часть Калимдора. Ночные эльфы сегодня владеют лесами северо-западной части и Тельдрассилом. Дренеи поселились на двух небольших островах у восточного берега недалеко от земель ночных эльфов.

Виды растений и животных на материке невероятно разнообразны, ведь на землях Калимдора можно найти почти любой климат и тип местности - от холодные равнины Зимних Ключей на севере и до жаркой пустыни Танарис на юге. Таинственный Ясеневый лес, тропические джугли Фераласа, засушливые горы Тысячи Игр (пока Катаклизм не затопил их) - на Калимдоре представлено всё.

## Столицы

* Громовой Утёс
* Дарнас
* Оргриммар
* Экзодар

## Местности

* Азшара
* Ан'Кираж: Павшее Королевство
* Гора Хиджал
* Дуротар
* Зимние Ключи
* Когтистые горы
* Кратер Ун'Горо
* Лунная поляна
* Мулгор
* Оскверненный лес
* Острова Эха
* Остров Кровавой Дымки
* Остров Лазурной Дымки
* Пустоши
* Пылевые топи
* Силитус
* Степи
* Танарис
* Тельдрассил
* Темные берега
* Тысяча Игл
* Ульдум
* Фералас
* Ясеневый лес
Восточные Королевства

Восточные Королевства (англ. Eastern Kingdoms) — это общее название всех континентов в восточной части Азерота, образовавшихся после Раскола единого Калимдора десять тысяч лет назад. С востока берега Восточных Королевств омывает Великое Море, с запада - Зловещее Море. Горные массивы Каз и Красногорье занимают центральную часть материка, а север покрыт густыми лесами.

Восточные Королевства разделены на три континента - Азерот (это название используется также для континента, занимаемого королевством Штормграда), Каз Модан и Лордерон. Кель'Талас иногда называют как четвертым континентом, так и частью Лордерона. После Катаклизма недалеко от берега появились также подводные земли Вайш'ира, которые можно считать чем-то вроде континента.

На землях Восточных Королевств живут люди, дворфы, гномы, воргены, Отрекшиеся, эльфы крови и немногие оставшиеся высшие эльфы.

## Столицы

* Луносвет
* Штормград
* Стальгорн
* Подгород

## Местности

* Альтеракские горы
* Бесплодные земли
* Болотина
* Болото Печали
* Внутренние земли
* Восточные Чумные земли
* Выжженные земли
* Гилнеас
* Дун Морог
* Западные Чумные земли
* Западный Край
* Красногорье
* Леса Вечной Песни
* Лок Модан
* Нагорье Арати
* Остров Кель'Данас
* Перевал Мертвого Ветра
* Предгорья Хилсбрада
* Призрачные земли
* Пылающие степи
* Серебряный бор
* Сумеречное нагорье
* Сумеречный лес
* Тернистая долина
* Тирисфальские леса
* Тлеющее ущелье
* Черная гора
* Элвиннский лес
Оргриммар

Оргриммар (англ. Orgrimmar) — столица орков, находящаяся в северной части Дуротара, в которой нашли для себя приют также другие расы Орды.

Во время Катаклизма город был частично разрушен, но восстановительные работы начались практически сразу, как природа стихла.

## История

Перед вторжением демонов в Восточные Королевства Тралл привёл орков на континент Калимдор, где они основали новый дом. Назвав их новую родину Дуротаром в честь убитого отца Тралла, орки осели, чтобы возвратить былое могущество.

На севере Дуротара орки построили великий военный город Оргриммар, названный в честь бывшего вождя Орды Оргрима Рокового Молота. Город был возведён за довольно короткий срок, не без помощи присоединившихся к орде местных тауренов, троллей Темного Копья, симпатизировавших Орде гоблинов и великого героя Орды полуорка Рексара. Несмотря на постоянные проблемы с кентаврами, гарпиями, взбесившимися громовыми ящерами, кобольдами, иглогривами и Альянсом, Оргриммар процветал и стал домом для орков и племени троллей Тёмного копья.

## Катаклизм

Город был частино разрушен, когда начался Катаклизм, а земля раскололась под ногами. Восстановительные работы начались практически сразу. Стены нового Оргриммара теперь состоят не только из камня, а дополнительно укреплены металлом.

* В центральной части города теперь восседает Гаррош, что, по мнению разработчиков, является метафорой на его правление.
* Гоблины получили свой собственный район - Трущобы гоблинов (Goblin Slums), расположенный на западном краю Аллеи Духов.
* Аллея Доблести получит второй торговый район, там появятся новые печи и кузницы.
* Аллея Мудрости станет районом тауреном.
* В северной части города появились еще одни ворота, ведущие в Азшару. Они были созданы гоблинами.
* Единственной не изменившейся частью города останется Волок.

## Долины

Оргриммар делится на природные долины:

* Долина силы — сразу за главными вратами города, считается неофициальным центром города.
* Волок — к северо-востоку от Долины силы, полон торговцами и тренерами различных профессий.
* Долина чести — к северо-востоку от дороги, военный центр города.
* Расселина тени — к западу от дороги, местонахождение не очень уважаемых членов общества, а также вход в катакомбы под городом.
* Долина мудрости — к северо-западу от дороги, политический центр города.
* Крепость Громмаш — тронный зал вождя Тралла.
* Долина духов — к западу от Долины силы, местонахождение троллей в Оргриммаре.