Laws of Dawnport

### **Preamble**

The Judicial System of Dawnport is in two-parts. Lesser, petty crimes are handled directly by the city council, at time of their discretion with the Mayor having the final say in judgement. If conflicted or of a high caliber of crime such as those against the gods, the judgement may be passed on to the Temple of the Triad to be overseen by Tyr's chosen adjudicator.

Punishment for a crime can include one or more of the following based on the nature of the crime, who or what the crime is committed against, and the criminal record of the convicted:

* Death
* Exile
* Flogging
* Hard labor
* Fines
* Imprisonment
* Damages

### **I. Crimes against Officials and Nobles**

Assaulting or impersonating a Noble: Death

Assaulting or impersonating an official: Flogging, imprisonment up to a tenday, and a fine up to 2,000 gold.

Blackmailing an official: Flogging, and exile up to 4 years.

Bribery or attempted bribery of an official: Exile up to 2 years and fine up to double the bribe amount.

Murder of an official, or noble: Death

Using magic to influence a noble without consent: Imprisonment up to a year, and a fine or damages up to 10,000 gold.

Using magic to influence an official without consent: Imprisonment up to a fortnight and fine or damages up to 1,000 gold.

### **II. Crimes against the City**

Arson: Death or hard labor up to 5 years, with fines and/or damages covering the cost of the repairs plus 2,000 gold.

Brandishing weapons without due cause: Imprisonment up to a tenday and/or fine up to 500 gold.

Espionage: Death or permanent Exile

Fencing stolen goods: Fine equal to the value of the stolen goods and imprisonment up to tenday.

Forgery of an official document: flogging and imprisonment up to a fortnight, or exile for up to 5 years.

Hampering justice: Fine up to 2,000 gold and hard labor up to a tenday.

Littering: Fine up to 1,000 gold.

Poisoning city water supply: Death

Theft: flogging followed by imprisonment up to a fortnight, hard labor up to 1 year, and a fine equal to the value of the stolen goods.

Treason: Death

Vandalism: Imprisonment up to a tenday plus fine and/or damages covering the cost of the repairs plus 1,000 gold.

Using magic to influence an official without consent: Imprisonment up to a fortnight and fine or damages up to 1,000 gold.

### **III. Crimes against the Gods**

Assaulting a priest or lay worshiper: Imprisonment up to a fortnight and damages up to 5,000 gold.

Disorderly conduct within the Temple: a fine up to 1,000 gold and banning from the Temple.

Public blasphemy against the Triad: Imprisonment up to a fortnight, or exile for 1 year.

Theft from the Temple or clergy: Imprisonment up to a tenday and damages up to double the cost of the stolen items.

Tomb-robbing: Imprisonment up to a tenday and damages covering repairs plus 1,000 gold.

Necromancy: Permanent Exile from the city, or Death pending the severity of the charge.

* Ratified by unanimous vote of the Council, July 28th, 2020.

### **IV. Crimes against Citizens**

Assaulting a citizen: Imprisonment up to a tenday, flogging and damages up to 1,000 gold.

Blackmailing or intimidating a citizen: fine and/or damages up to 1,000 gold.

Burglary: Imprisonment up to 3 months and damages equal to the value of the stolen goods, plus 1,000 gold.

Damaging property or livestock: damages covering the repair or replacement plus up to 2,000 gold.

Disturbing the peace: Fine up to 250 gold.

Murder a citizen without justification: Death or hard labor up to 10 years, and damages up to 10,000 gold paid to the victims kin.

Murdering a citizen with justification: Exile up to 5 years or hard labor up to 3 years, and damages up to 5,000 gold paid to the victims kin.

Robbery: Hard labor up to 1 month and damages equal to the value of the stolen goods plus 1,000 gold.

Slavery: flogging and hard labor up to 10 years.

Using magic to influence a citizen without consent: Fine and/or damages up to 1,000 gold.