Bedrock Edition 베타 1.12.0.2

베타 1.12.0.2

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 ◄◄ 1.11.4

**베타 1.12.0.2**는 배드락 에디션 1.12.0의 2019년 4월 17일에 업데이트된 첫번째 베타버전이다. 카메라가 다시 추가되고, 파티클 등 여러가지가 많이 추가되었다.

## 추가됨

### 아이템

카메라
* 다시 추가됨.
	+ `/give` 명령어로만 꺼낼 수 있음.
	+ 기능 없음.

### 명령어

Gamerule
* `spawnradius` 게임룰 추가.
	+ Allows players to specify a radius circle for players to spawn in.
* Added `sendcommandblockfeedback`, `maxcommandchainlength` and `commandblockoutput` gamerules.
	+ Are related to delay option for commands.

Options
* Added a new "Respawn Radius" option in the game settings.

Commands
* Added several new commands related to add-ons and map-making.[*추가바람*]

Namespaces
* Added `minecraft:` prefix for `/give` to separate vanilla items and add-on items.

`/particle`
* Added new particles:
	+ `minecraft:dragon_death_explosion_emitter`
	+ `minecraft:underwater_torch_particle`
	+ `minecraft:dragon_destroy_block`
	+ `minecraft:dragon_dying_explosion`
	+ `minecraft:enchanting_table_particle`
	+ `minecraft:falling_dust_concrete_powder_particle`
	+ `minecraft:falling_dust_scaffolding_particle`
	+ `minecraft:falling_dust_gravel_particle`
	+ `minecraft:falling_dust_red_sand_particle`
	+ `minecraft:falling_dust_sand_particle`
	+ `minecraft:falling_dust_top_snow_particle`
	+ `minecraft:huge_explosion_lab_misc_emitter`
	+ `minecraft:ice_evaporation_emitter`
	+ `minecraft:knockback_roar_particle`
	+ `minecraft:lab_table_heatblock_dust_particle`
	+ `minecraft:lab_table_misc_mystical_particle`
	+ `minecraft:mob_block_spawn_emitter`
	+ `minecraft:note_particle`
	+ `minecraft:obsidian_glow_dust_particle`
	+ `minecraft:phantom_trail_particle`
	+ `minecraft:stunned_emitter`

### General

Dedicated servers
* Enabled content logging on from a Bedrock Dedicated Server.

Item IDs
* Item instance IDs can now be synchronized between clients and servers.

## Changes

### Blocks

불우렁쉥이(해삼)
* 불우렁쉥이를 *자바 에디션*에 맞게 텍스쳐를 업데이트 함.

명령 블록
* Added auto complete to command blocks.
* Added a delay option to command blocks.
	+ A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks.

통
* Now has its own section in the creative inventory, instead of under the chests category.

지도 제작대와 lectern
* Adjusted and added UI tooltips for both blocks.

Structure Block
* Now has an outline when placed.

### Mobs

떠돌이 상인과 주민 좀비
* Added new sounds.

Villagers
* Villager trading UI no longer opens and closes if the player is standing too far away.
* Clerics can now correctly pathfind to their job sites.
* Villagers that are actively trading with players will no longer run and hide if the raid bell rings.
* Added a sound to indicate when a villager does not want to trade, such as during a raid.
* Cured villagers now keep the jobs they had before becoming a zombie.

Illager captain
* Converting a normal pillager to a captain with the tag command now displays the banner correctly.
* Illager captains now drop banners correctly even if the world is reloaded.
* The Bad Omen effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a bow or damage potion.

### General

Add-ons
* Mob events can now be enabled and disabled in world templates.
* Animations and particles can be added without being linked to entities.
* Inventory, armor, and hand containers can be adapted through scripting.
* Sound effects can now be triggered by animation events.
* Added new executeCommand to the Scripting API.
* Added Scripting events for interaction with items, for example:
	+ Item picked up
	+ Item dropped
	+ Carried item changed
* Added One-shot animation support, allowing the ability to execute a single animation on an entity.
* Particle emitters can now trigger scripting events.
* Updated documentation of actor events, to document client-side usage of actor events in resource packs.
* "Add block" components now use JSON schemas.
* Added a screen to view content log errors.
* The log screen can be opened using Ctrl+H, or by going to Settings and then Profile.
* Added code to allow static validation scripts to be run locally.
* Custom blocks can now be added through Scripting.
	+ This is currently still a "work in progress" feature, and more functionality will be added in future updates.
* Custom blocks can currently only be added through additional JSON scripting.
	+ Custom blocks can only be placed with slash commands.
* Added new data-driven particles:
	+ Llama Spit
	+ Large Explosions
	+ Coloured Flames
	+ Redstone Dust
	+ Falling Dust
	+ Lava
	+ Enchanting Table
	+ Conduit
* Added new data-driven animations:
	+ Wolves
	+ Fang Attack
	+ Arrows
	+ Shulker Bullets
	+ Bows
	+ Water
* Updated documentation to include a breaking changes section
* Basic item related events have been exposed to the scripting API. This includes:
	+ `actor_acquired_item`
	+ `actor_carried_item_changed`
	+ `actor_dropped_item`
	+ `actor_use_item`
	+ `actor_equipped_armor`
* Basic inventory events have been exposed to the scripting API. This includes:
	+ `inventory_container`
	+ `armor_container`
	+ `hand_container`
	+ `hotbar_container`
* New block events and two new APIs have been included to query for blocks. This includes:
	+ APIs
	+ `getBlock(Ticking Area, x, y, z)`
	+ `getBlock(Ticking Area, PositionObject)`
	+ `getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)`
	+ `getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)`
	+ Events:
		- `block_destruction_started`
		- `block_destruction_stopped`
		- `piston_moved_block`
		- `player_destroyed_block`
		- `player_placed_block`
		- `executeCommand API`
	+ Allows the scripting API to get the result of a slash command.
* Event data API:
	+ Allows creators to create event data, register and pass it to the event function.
* Updated demo pack.
* Biome generation is now customizable via behavior packs.

Music
* Now plays when the keyboard shows up on the screen.

## Fixes

Crashes/Performance
* Fixed several crashes that could occur during gameplay
* Improved chunk loading performance in multiplayer
* Further improvements to performance when using selectors with commands
* Fixed a crash that could occur when switching players on Xbox
* Cached resource packs no longer cause lag on Nintendo Switch (MCPE-36976)
* Fixed a crash that could occur when launching the game on some Windows 10 devices
* Fixed a crash that could occur when certain interactive blocks (e.g. beds, chests, furnaces) are loading in when joining a realm.
* Fixed a crash that could occur when engaging in a fight with an elder guardian in an Ocean Monument
* Fixed a crash that could occur when throwing a trident with Loyalty enchantment
* Fixed a crash that could sometimes occur when exiting the game

General
* Player permissions now apply correctly when more than one operator tries to adjust them
* Arrows that are shot into blocks keep their position when reloading the world
* Area of Effect clouds no longer try to spawn excessive numbers of particles when time of day is changed (MCPE-39595)
* Marketplace resource packs are now immediately applied after downloading in the world edit menu (MCPE-33121)
* The 'Always Day' toggle now correctly animates and shows the correct setting (MCPE-43304)
* Flowing water is no longer left behind after flowing over string (MCPE-36343)
* After the fishing\_hook is killed by command the player can now cast the hook again without having to right click twice
* The screen reader prompt no longer appears every time the player adjusts the network settings on Nintendo Switch
* Removed an unnecessary Xbox Live sign-in notification

Gameplay
* Marketplace offers page can now show more than 25 items
* Items that are split between slots in the villager trade window still count as a total trade amount
* Blocks can once again be placed on unlit redstone ore (MCPE-44305)
* World settings now sync correctly between different Xbox devices
* Only players who fought in a raid see and receive the Hero effect in realms now
* Bells now ring when hit with splash and lingering potions
* Mob spawners now only spawn mobs if the light level is below 7 (MCPE-42427)
* Cocoa beans now break and drop when pushed by pistons (MCPE-41868)
* Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used (MCPE-43176, MCPE-43177, MCPE-19699)
* Efficiency pickaxes now break packed ice at a faster rate (MCPE-23648)
* Players that are being healed can still be knocked back by TNT
* Villagers now keep their job when cured (MCPE-42348)
* The grindstone now correctly combines and repairs two damaged items
* You can now interact with blocks with a charged crossbow on touch devices
* The Bad Omen effect is now only received when killing a pillager captain, and not when dealing non-fatal damage with a bow or damage potion
* Fixed various scenarios where certain blocks couldn't be placed until the game was restarted

World Generation
* Fixed a bug on dedicated servers and realms which could cause the wrong block types to generate
* Tweaked the number of job sites in villages

Mobs
* Cured villagers now keep their jobs
* Vindicators can now path correctly over carpet during raids
* The Wither no longer plays its spawning animation when reloading a world (MCPE-32415)
* Mobs will no longer path-find over Brewing Stands
* Added sound to indicate when a villager does not want to trade (during a Raid, for instance)
* Pillager captains now drop banners correctly even if the world is reloaded
* Mobs will now spawn on double slabs (MCPE-30765)
* Re-added zombie villager sounds
* Mobs no longer get stuck when pathfinding on ladders (MCPE-43034)
* Added new Wandering Trader sounds
* Converting a normal Pillager to a Captain with tag commands now displays the banner correctly
* Evoker no longer moves too fast in "move to village" goal
* Villagers that are actively trading with players will no longer run and hide if the raid bell rings
* Clerics can now correctly pathfind to their jobsites

Blocks
* Scaffolding can no longer be placed on conduit blocks (this matches Java now)
* The bell now swings towards a player when it is hit (matching Java) (MCPE-42469)

Items
* Dropped items no longer prevent Mine Carts from being placed on Rails
* Empty glass bottles will now stack correctly when removed from brewing stands (MCPE-42175)
* Shields no longer appear too bright in item frames (MCPE-41222)
* Fixed sea grass texture brightness (MCPE-34795)
* Barrel item is now in proper place in creative inventory (MCPE-43946)

Graphical
* Fixed a z-fighting texture issue on some villager skins
* Corrected the position of leads on Wolves
* Noteblock particles now correctly correspond to the notes played
* Fixed missing zombie villager skin
* Farmland now has the correct side and bottom texture (MCPE-42746)
* Fixed door and trapdoor texture issues (MCPE-43173)
* Dyed leather horse armor color no longer affects other horse armor (MCPE-43230)

User Interface
* Added controller tooltips for Lectern UI
* Adjusted Cartography UI to fit Android screens when using Classic UI
* Villager trading UI no longer opens and closes if the player is standing too far away
* Added lectern UI controller tooltip

Add-Ons and Script Engine
* Fixed a scripting bug that could cause the player to float
* Pickblock (middle click) now works correctly on non-vanilla entities that have been added using add-ons (MCPE-38205)
* ScriptAttackComponent and ScriptCollisionBoxComponent now correctly retrieve updated data
* Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions
* Added a new constructor parameter to the ServerCommandOrigin so that the Function Manager can create an instance with upgraded permissions

## References

1. ↑ "Minecraft Beta - 1.12.0.2 (Xbox One/Windows 10/Android)" – 마인크래프트 피드백, April 17, 2019

**경고:** 기본 정렬 키 "Bedrock Edition beta 1.12.0.02"가 이전의 기본 정렬 키 "베타 1.12.0.2"를 덮어쓰고 있습니다.