Olive Pit

*Olive Pits drill into the ground and wait to consume zombies foolish enough to walk over them.*

## In-game statistics

### Codename alias

olivepit

**You know that old saying, "even zombies never fall into the same pit twice?" Well he can tell you from experience that they do. Quite often. It's a bit embarrassing really.**

**Olive Pit** is a premium plant in *Plants vs. Zombies 2: Reflourished*. He costs 75 gems to purchase.

Olive Pit is a grounded plant that will consume the first two zombies that walks over his pit. Afterwards, Olive Pit must then digest for 40 seconds, during which the pit closes and zombies can freely walk past it. Zombie Chickens and Ice Weasels are swallowed without being counted in pit capacity.

While the pit is open, Olive Pit spits out olive oil onto the tile in front of it every 7 seconds, with the oil lasting for 6 seconds and slowing down zombies by 20% of their speed. Once the pit opens after digesting a zombie, Olive Pit spits out oil onto a larger 3x1 area in front.

Olive Pit has the same consumption limitations of Chomper, ignoring inedible targets like mechanical threats and Gargantuars. Unlike Chomper, Olive Pit has no attacks and will allow inedible zombies to pass over him, with the exception of Gargantuars and rolling threats like Pianist Zombie that will crush him instead.

## Almanac entry

**Olive Pit**

Olive Pits drill into the ground and wait to consume zombies foolish enough to walk over them.

Special: takes 40 seconds to swallow a zombie
Special: spits out zombie-slowing olive oil

You know that old saying, "even zombies never fall into the same pit twice?" Well he can tell you from experience that they do. Quite often. It's a bit embarrassing really.

## Plant Food effect

When fed Plant Food, Olive Pit will swallow all edible zombies in a 3x3 area around him, and then spit out 8 puddles of olive oil in the same area, with the oil lasting 6 seconds. Any enemies who are buttered, frozen or stunned are ignored, however.

## Strategies

Olive Pit is notable for being the only Chomper-like plant to double as a ground plant. This allows Olive Pit to be deployed along the right side of the lawn like Spikeweed, providing additional support to the defense without taking up space where most other plants are planted. Olive Pit also produces olive oil that can slow down zombies, stalling them and giving a bit of extra time for the main defense to do his job. Similar to Chomper, Olive Pit's ability to instantly devour zombies makes him great for dealing with various endangering zombies like Brickhead Zombie, All-Star Zombie or Newspaper Zombie that would otherwise overrun the defense.

Olive Pit's nature as a grounded Chomper-like plant makes him an excellent counter to All-Star Zombie and ZCorp Chair Racer. These zombies can be consumed by Olive Pit from below, with any digesting Olive Pits remaining safe as the zombies charge past. Excavator Zombies are also able to be consumed by Olive Pit, as unlike Spikeweeds that Excavator Zombie can easily dig up, Olive Pits can't be dig up by Excavator Zombie's shovel and are thus ignored. Keep in mind, however, that flying zombies like Seagull Zombie will simply fly over Olive Pit without being eaten, making him the only Chomper-like plant that is unable to interact with them.

Olive Pit is also the most spammable option of any Chomper-like plant. Because he is a grounded plant, it can be used to decorate the right side of the lawn where most other plants can't be safely planted, which is exasperated by his relatively fast cooldown versus other options. Keep in mind that while this makes Olive Pit great for weeding out parts of the horde, he lacks the ability to deal with larger hordes on his own. If seeking to use grounded plants that are better at dealing with large hordes, consider using the Spikeweed family of plants, as they can deal damage to any and all zombies that step on them.

## Balance changes

### Initial launch

* ▼ +50 sun
* ▼ Now gets targeted by rolling and crushing zombies
* ▼ +8 second recharge
* ▼ Pit capacity: 2 -> 1
* ▼ Chew time: 20 -> 30
* ▼ Now applies slowdown1 condition (20%) compared to slowdown2 (33%)

### Version 1.1.4

* ▲ Pit Capacity: 1 -> 2
* ▼ Recharge: 15s -> 25s
* ▼ Digestion Time: 30s -> 40s
* Target audience: General
	+ Developer note: In order to make Olive Pit a more solid pick and generally have games with him be more dynamic and fun, we decided to give him a bigger eating capacity. This should ensure that Olive Pit is useful in more situations, but equally as dangerous to invest in given the higher digestion time.

## See also

### Chomper-like plants

* Chomper
* Toadstool
* Snap Pea

### Spikeweed family of plants

* Spikeweed
* Spikerock
* Iceweed