recursal/Fanatic-Fandom huggingface dataset:
Midnight Mansion

*You can easily get lost in this creepy place, so carefully find your way and look for opponents to kill. Metal-rodded windows to shoot through can be helpful and fun!*

Contents: Map — Navigation

**Midnight Mansion** is a mapmaker map in TimeSplitters Future Perfect. It is a horror map created by PlanetStar. It is a three-story mansion with no basement. The whole mansion is dark like a night and lit in midnight blue lights, hence the name of this map.

Two health kits are found in this mansion. The half health kit is found in the stall between two rooms on the first floor and the full health kit is found in the room on the third floor where they must navigate around the spikes in that room.

In Capture the Bag mode, the red bag base is found in the northeast corner of the big room on the third floor, while the blue bag base is found in the southeast corner of the room in the northwest quadrant of the mansion on the first floor. In BagTag mode, the bag is found in the other stall between two rooms on the first floor two squares south of half health kit.

## Navigation

**TimeSplitters Future Perfect maps**[edit]
Candy Cane

* 2017+
* CTW 11-20
* CTW 5-10

### Friends

Prior to Late Christmas: Camera (best friend), Box, Melon, Star, Wheel, Key, RainbowAs of Late Christmas: No one

### Enemies

Prior to Late Christmas: Hammer, Banana, RainbowAs of Late Christmas: Everyone

### Voiced by

100dcx

**Candy Cane** (**Candy Bar** in The Meeting), is a female contestant in *Challenge to Win*. She lead The Sweet Objects.

## Personality

Prior to episode 11, Candy Cane is social and sweet. She is friends with Camera, who later became Hammer's friend. After this, she was mean. She also is tricky and keeps secrets very well, as she stole Box's immunity card and not told anyone about it. However, she did get caught an episode later.

## Trivia

* Candy Cane is the only contestant to use an immunity card improperly, as the card she used was stolen from Box.
* She has two games that focus on her, Candy Cane's Chilly Christmas and Candy Cane's New Years.
DJ Set - 2006-04-15 Slammin' Vinyl One Nation Tranz-Mission Alexandra Palace London UK

## Introduction

Pendulum DJ Set played at the Alexandra Palace of London, UK for the Slammin' Vinyl & One Nation hosted Tranz-Mission event. The mix later saw its release on the 'Slammin' Vinyl tranz-mission' CD/Tape Pack.

##### "*We are pleased to announce we have sold over 1000 tickets already for this event without announcing the artist line-up or even putting the main flyer or PR material out in the public domain  its officially the fastest selling Slammin event ever! All this achieved during the post New Years Eve January lull, traditionally the quietest time of the clubbing calendar. London has come alive again!"*

###### **-comment from Zoelee's event announcement post on Dogs On Acid Forums**

Contains the following Pendulum related tracks:

* 0:18: Pendulum - Distress Signal
* 1:37: The Prodigy - Voodoo People (Pendulum Remix)
* 6:58: Pendulum & Fresh - Tarantula ft. MC Spyda & Tenor Fly
* 20:37: Pendulum & Freestylers - Fasten Your Seatbelt (2005 July '1992 Mix' Version
* 31:30: Pendulum - Another Planet (2004 June VIP Mix)
* 25:22: Pendulum - Blood Sugar (2006 April Edit)
* 33:41: Pendulum - The Mack
* 35:40: Pendulum - No One Knows ft. Lady Free (2006 April Edit)
* 37:54: Pendulum - Axle Grinder (2006 April Version)

## Tracklist

**Unavailable** - Feel free to help us build it!

## Audio

### MediaFire MP3

* Bitrate: 128 KB/s
* File Size: 35.9 MB
* Length: 39:13
* Frequency Range Peak: 14 kHz
* Comment: Constant loud MCing, mildly transcoded, otherwise clean audio quality.

## Images

1/5
## Misc

* It's not known for sure if it was Rob Swire or El Hornet playing the set. Aside from this one, there was a Pendulum set at 360 in Sydney, and Gareth was playing the Breakin Science set at SeOne, all on the same day.
DJ Set - 2003-12-26 K4 Club Ljubljana Slovenia

http://www.zvpl.com/dogodki/napovedi/digital-jungle-feat-pendulum-v/

## Introduction

DJ Set played at the K4 Club in Ljubljana, Slovenia by El Hornet and Rob Swire. Vocal presentation provided by MC Stunnah.

##### *"Our first set in Slovenia, way back in December 2003. This was at the fantastic K4 club which is still open today. We played with Markoman (now known as Telekinesis) and some other locals. Great session!"*

###### **-Paul 'El Hornet' Harding's description on MixCloud**

Contains the following Pendulum related tracks:

##### *Part 1:*

* 32:58: Pendulum & Bulletproof - Mind's Eye
* 42:40: Pendulum - Another Planet
* 1:06:20: Pendulum - Voyager (2003 December Version)

##### *Part 2:*

* 2:08: Pendulum - Still Grey
* 7:54: Concord Dawn - Tonight (Pendulum Remix)
* 37:25: Pendulum - Back 2 You ft. Lisa Lindt
* 1:05:40: Pendulum - Trail Of Sevens
* 1:12:45: Pendulum - Vault

## Tracklist

**Unavailable** - Feel free to help us build it!

## Audio

### MediaFire MP3 Part 1 / Part 2

*The MediaFire upload is a low quality stream rip of El Hornet's MixCloud upload.* *Let us know if you have uploaded the parts combined into a single set onto YouTube or MixCloud, and/or have managed to combine the parts into a single MP3 without re-encoding it! Better if done using the source file!*

* Bitrate: 69 KB/s / 68 KB/s
* File Size: 37.1 MB / 36.8 MB
* Length: 1:14:59 / 1:14:47
* Frequency Range Peak: 16.2 kHz
* Comment: Occasional MCing, otherwise clean audio quality.

## Misc

* Song at 17:44 of Part 2, Shy Fx - Murderation (Ebony Dubsters Jungle Mix) has the same break as The Mack.
The Oil Rig

*Far away into the sea lies an oil rig that, on a stormy day, stumbles upon a mysterious "crystal" deep in the ground which used to be part of a meteorite. Not long after the discovery, the workers on the oil rig all wanted their share of the crystal and riches. However, they soon realized everyone's intentions were selfish. Fight your way through the other workers and claim the crystal!*

Contents: Map — Navigation

**The Oil Rig** is a mapmaker map in TimeSplitters Future Perfect. It is a military map created by GodOfVengeance. Hence its name, the map is based on the oil rig. On the top floor, there's a expansive wall-free view of the sea via sky glitch, which is the place where oil rigs are used to mine oil on the ocean floor. Note if player tries to fall it, it will actually land on the solid ground below and will not be able to get out unless if he/she will restart the map.

The lighting is set on amber color in this map, similar to the color of oil, with interiors being slightly darker.

## Navigation

**TimeSplitters Future Perfect maps**[edit]
The Wild West

*Far into the Wild West lies a small town where many civilians used to live. But, after the big raid, many were killed or forced to leave. Now the place is used for various criminal acts.. Until the Sherrif arrived...!*

Contents: Map — Navigation

**The Wild West** is a mapmaker map in TimeSplitters Future Perfect. It is an Egyptian map created by GodOfVengeance. This is a wild west-themed map hence its name and takes place during sunset.

## Navigation

**TimeSplitters Future Perfect maps**[edit]
Mythern

*God can help you kill and win!*

Contents: Map — Navigation

**Mythern** is a mapmaker map in TimeSplitters Future Perfect. It is an Egyptian map created by PlanetStar. The map is a form of a sacred temple featuring numerous items whose designs were inspired or influenced by the divine, such as divine boards, statues, and mummy cases. The room where four divine boards are found is called Godroom, which is a 3x7 room on the first floor having four entrances. The level is dark as it is lit in dim gold lighting. There are three floors from second floor down to basement, which is the most common trio for three-level homes. The teleports allow players to go instantly from second floor directly to basement or vice versa. The teleport on the second floor is found in the little 2x2 area after a short corridor, and the other is found in the deadend of the short corridor on the westernmost tip of the map.

In Zones mode, the zone is found in the southeastern corner of the map on the first floor, while the other is found near the westernmost tip in the basement.

## Navigation

**TimeSplitters Future Perfect maps**[edit]
Yellow Spider

*"Yay!"*

###### -Yellow Spider enjoying the sun in CTW 1

Yellow Spider is a male contestant from the team "The Awesome Team", he can rage fast, he is the only animal competitor (Red Spider is a spider as well, but not a competitor) from the show Challenge To Win and the only one along with Fat Alien which are not objects that compete. Yellow Spider's best friend is Asteroid, and of course, he is a part of Challenge To Win. He is known to be very determined and is best friends with asteroid.

### Episode 1 The Meeting

Yellow Spider was the first to be picked on Asteroid's team, which would later be called the Awesome Team. He wasn't seen for the rest of the episode.

### Episode 2 Mountain off sadness

Umbrella suggests an idea to Yellow Spider, Yellow Spider holds onto umbrella and he flies them both up the mountain.

### Episode 3 Cook And Eat

The Awesome Team was up for elimination last time. Yellow Spider got 5 likes and 3 dislikes. He was against Key in the eating contest. In the tiebreaker Yellow spider gets an apple.

### Episode 4 Christmas Happiness

Him and and asteroid go for a high five but fail miserably all while star watches. Yellow spider asks where Umbrella went with Blue Planet saying he was eliminated, with Yellow Spider screaming. Asteroid and Yellow Spider are assigned to decorate the inside of the house. Yellow Spider puts up a picture of himself up on the wall. He also puts up a Christmas decoration of himself on the tree, afterwards Yellow Spider complains about how tough working was. On Christmas morning him and Asteroid celebrate Christmas with everyone else.

## Trivia

* Yellow Spider along with Fat Alien are not objects competing for the show.
* Yellow Spider and Red Spider are the only contestants to have 4 legs. Yellow Spider says he was born that way, though.
* Spiders are supposed to have 6 or 8 legs though.
* Yellow Spider is the smallest character on the show, tied with Red Spider, and is also the smallest contestant.
* Yellow Spider is the only contestant to be voiced by 3 people.
* Yellow Spider's friendship with Asteroid is never explained, which BP says while replacing Asteroid in CTW 15.
* Yellow Spider has won the most merge challenges at 2, tied with Camera.
* Yellow Spider has purple blood.
* Yellow Spider is HAPPY N NETURAL BUT HE WAS BORED, MAD N STUBBORN!!!!!!
* In CTW 19-20,his voice is seem similiar to Suitcase from II2,they were also voiced by Samuel thornbury(TeenChampion)
Wheel

Wheel is a contestant on Challenge to Win.

In the 2nd episode Wheel got last with 0 likes and it is unknown how many dislikes she got, but she was still safe.

She was eliminated in Episode 11 as Candy Cane uses her immunity card which she stole from Box to save herself and so Wheel was eliminated.

## Trivia

* Every time Wheel has been up for elimination she has been in the bottom 3 (besides episode 2) because she's underrated.
* Wheel was originally supposed to be on the The Awesome Team, but was mistakenly put on The Sweet Objects
* Despite her unfair elimination, she didn't rejoin is Episode 16 because she only got 39 votes.
* Another Wheel competes on Object Havoc by Toonmaster99, however this character is different,Ctw wheel is Female and is Legless while OH wheel is Male and is armless
Melon

* 2017+
* CTW 19-20
* CTW 9-18
* CTW 5-9
* CTW 1-4

**Melon** is a male contestant in Challenge to Win.

## Personality

Melon is crazy, but he is nice and friendly. He likes to say "Waa!" a lot, and is usually hanging out with Umbrella.

## Trivia

* **RUNNING GAG:** Melon yells "Waa!" in any emotion, mainly when he's very happy.
* He is one of the two characters to be on both teams at one point.
* Melon was the first character to make a weird face.
	+ It was actually the "Forever Alone" face.
* Melon has the most votes to be eliminated in season 1, with 186.
	+ Surprisingly, he beats Key by one vote.
* In the seventh anniversary video, Catalin is unable to provide Melon's voice due to a voice drop. This is evident when he tried to do Melon's signature line ("Waa!") in that video.
Key

Key is mean if she gets mad,but she is usually nice. She is a part of The Sweet Objects and of course, Challenge To Win.

## Challenge To Win Episode 1 - The Meeting

Key told Fat Alien to do an evil voice in the first part with her.

Key was picked to be in The Sweet Objects Team.

Key's team became up for elimination beacuse not enough people were smart for the quiz.

## Challenge To Win Episode 2 - Mountain of Sadness

At the elimination, Key got 1 prize vote, that's 4th at the most prize votes, and she's not the only one with that number, also 1st is Camera with 4 prize votes. Key got 0 elimination votes, that's 4th at the most elimination votes, at 1st is Banana with 5 votes.

At the challenge, Key used Hammer's trampoline, and she even said thanks. (a++++ i guess)

## Challenge To Win Episode 3 - Cooking and Eating

At the challenge, Key lost the eating contest with Yellow Spider. At the tiebreaker, Blue Planet laughed beacuse of Key's mustache, she haves it beacuse of her food. Also her team loses and it's up for elimination.

## Challenge To Win Episode 4 - Chirstmas Happiness

At the elimination, Key had 2 prize votes, that's 4th at the most prize vote, and that's the lesser and she's not the only one, 1st was Box with 6 votes. Key had 10 elimination votes, and that's enough to eliminate her.

Key was mad that she got eliminated with two idiots which is Banana and Hammer.

At the ending, he said that Hammer is being stupid and he doesn't know what is inside his present.

## Challenge To Win Episode 11 - Late Christmas

Key appears briefly at the ending, insulting Hammer. She also appears with a Christmas hat on the thumbnail.

## Trivia

* It is revealed that key can flip over to either her right or left side.
* Key is the only one to use profanity in CTW.
* She mostly says that since she was voted off, she has become a monster.
* She supports Keynesian economics.
* Key swore in episode 8 when she didn't rejoin the game, making her one of the only (if the only) to swear on CTW.
* Key has been in the top 2 for the rejoins in Episodes 8 and 16.
* She rejoined the game in Episode 16 with 63 votes.
* She is the only female to rejoin the game.
* She is the highest ranking female contestant of CTW.
* Rainbow was originally going to be the highest ranking female contestant but since Key rejoined, she is the second highest ranking female contestant of CTW (making Candy Cane the third highest ranking female contestant of CTW).
* If she didn't rejoin, she would be the lowest ranking female contestant of CTW, but since she did, she's the highest ranking female contestant. She was the last female to be out.
Jinnwraith

The **Jinnwraith** was an entity who led an assault against the folk of Kabu, supposedly to throw down the works of Biracul and slay all who walk the Path of Awareness. Its assault resulted in the destruction of the Sun Tower and the deaths of two mages. It was defeated by Ark, the first archmage, and her valvorthr. Little is known of this being, save that it was capable of controlling draugnir and was a master of glyphcraft. The name, Jinnwraith, is derived from the perception that it was a jinn unleashed from the Graylands, though there are other theories of its origin and nature. Some claim that it was merely a powerful foreign mage, while some hold that it was one of the Vanquished reborn to the world once more.
Challenge 2 Win

***Challenge 2 Win*** is the second season of *Challenge to Win*.

## Contestants

* Anvil
* Autumn
* Battery
* Canteloupe
* Clipperboard
* Flipnote
* Kary
* Metronome
* Onion
* Pawn
* Ping Pong Racket
* Pistcahio
* Poker Chip
* Razor Blade
* Supply Crate

## Trivia

* 100dcx officially said that no season one contestant will return to *Challenge 2 Win*. However, he is going to make them appear as cameo characters,
Challenge to Win

***Challenge to Win*** is the first season of the *Challenge to Win* series made by 100dcx. The first episode premiered on September 20, 2012 and the last episode premiered on April 25th, 2017. It has a total of 20 episodes.

## Contestants

* Camera
* Asteroid
* Key
* Melon
* Hammer
* Yellow Spider
* Red Spider
* Umbrella
* Rainbow
* Candy Cane
* Wheel
* Box
* Party Hat
* Fat Alien
* Microphone
* Star
* Banana
* Green Spider

## Episodes

1. The Meeting
2. Mountain of Sadness
3. Cook and Eat
4. Christmas Happiness
5. The New Guest
6. The Best Artist
7. Don't Cry Baby!
8. Swim in Seconds
9. Throw to Miss
10. Not Amused
11. Late Christmas
12. There is Only One Way Out
13. Parade of Skills
14. The Truth Behind That Face
15. A Conflict Leads to Mistakes
16. Guilty Innocent
17. Diretion, Not Purpouse!
18. Stay in Motion
19. A Dominant Performance
20. Deja Vu (FINAL EPISODE)
Revolution

*Far into the future... Flying islands and structures are roaming deep in the sky. Designed as an alternate way to live. However, in one of these huge structures war has been unleashed. Pick up your weapons and fight!*

Contents: Map — Navigation

**Revolution** is a mapmaker map in TimeSplitters Future Perfect. It is a lab map created by GodOfVengeance. This map takes place in the far future and all of its weapons are futuristic in style, such as Scifi Handgun and Plasma Autorifle.

## Navigation

**TimeSplitters Future Perfect maps**[edit]
Tambul

**Tambul** is a township in Kabu and the oldest of all the settlements since the appearance of Biracul in the region. The current mage is Pakahron, who is served by his librarian Kaleki. It has the following locations: the archives, the atrium, the hydroponic farm, the Moon Keep, the Moon Tower, the residence district and the local temple of Biracul.
Proving Grounds

The **Proving Grounds** is where the warriors of the Tacribian League hone their skill in their service to the Dawn Fortress and the folk of Kabu. The sands of this area are bounded by the Amphitheatre and the courtyard. A number of warriors can be found conducting their exercises despite the recent water shortage, including Cire, Fidan and Yarmak.
Hydroponic Farm

The **hydroponic farm** is the Tambulan centre of food production in Kabu. Not only Tambul, but Dazir and the Dawn Fortress all depend on the crops grown by the cultivators laboring in this place. The plants here are grown using water brought from the distant Wellspring by means of an aqueduct. Of the folk working here are Kambin, Nouri and Reba. It can be reached from the residence district.
Camera

**Camera** is a male contestant in *Challenge to Win*. He won the first season.

## Personality

Camera is a friendly guy that likes to record movies and make jokes. With a disc program inserted into him, he is able to speak other languages such as French, German, and Japanese.

## Gallery

Camera old pose.Camera body.Camera thinking!Camera older pose.Camera Face.Camera New Pose.
The Meeting

***The Meeting*** is the first ever episode of Challenge to Win.

== Plot ==
The episode starts with Hammer ticking Umbrella by saying the there is something in his eye. Then Star asks Microphone why she is talking so loud. Asteroid and Yellow Spider where looking at the clouds and Asteroid shows Yellow Spider the sun. hey there umbrella!

== Trivia  ==
\* Pencil makes a cameo appearance in this episode.
\* This is the first episode where Hammer says his catchphrase when seeing Umbrella.
== Goofs ==
\* At the beginning, Umbrella isn't the same size as Hammer.

* Also, Hammer's body turns to the left after he shoots Umbrella with a paint gun.

* When Banana talks to Melon, his body does not turn.
\* Asteroid chose Wheel in his team but was mistakenly put on Candy Cane's team.

* There is an unused file in the Scratch version which has Microphone dancing and saying "Do-do-do-do-do-do-do, we-will-WIN!" It then is supposed to cut to Question 5

* When a question comes out, there's a strange spiting noise with Catalin talking to somebody.

== Quick Shot Moments ==
\*Before the episode begins, there's a brief shot of the contestants in their teams for a second.
\* As Umbrella flies to Asteroids Team, there's a really brief shot of the shows title above with a blue background with the number one on the right ( The shot is briefly seen that you're not able to see it ).
== External links ==
Video on YouTube
Video in High Quality
Mountain Pass

The **mountain pass** is a pathway in the wilderness of Kabu that winds through the northern mountains from Dazir into the Wellspring. While it was traditionally been the route taken by Daziran artisans or those with leave to enter the holy site by a mage, the recent troubles in the Wellspring have caused this place to be abandoned, save for the presence of the artisan Doruk.
Ekhaamen

**Ekhaamen** was a Daziran technocraft who declared himself mage of his township following the similar declaration of his counterpart in Tambul, Ysmaz. This act served to completely dissolve the title of archmage, then held by Khloud of the Dawn Fortress, as well as to deprive the newly constructed fortification of the gift of a muninn tree, which Ekhaamen had previously pledged.
Walls

The **walls** of the Dawn Fortress serve as Kabu's primary defence against the Wasteland. They are of cunning design, being a collaborative effort between the townships. Not only are warriors able to shoot down upon invaders from this vantage point as they approach the barracks or amphitheatre but narrow passages atop the battlements allow retreat into the fortress Archives. At times, Fwayya can be found in this location.
Artisan's Plaza

The **Artisan's Plaza** is the an area for rest and relaxation exclusively for Dazir's artisans. It is located just outside the workshop and artisans' mansion on the township's second tier. A number of individuals from high ranking Daziran families can be found here, including Diygu, Hazan and Serpil.
Hammer

### Episode eliminated

Cook and Eat (9 votes, 1st elimination)Direction, Not Purpose! (74 votes, 2nd elimination after rejoining in Swim in Seconds)

### Enemies

Fat Alien, Key, Candy Cane, Asteroid, Party Hat

### Voiced by

100cx

Hammer is a male contestant in *Challenge to Win*.

## Personality

Hammer is a big bully. He is very tricky.

## Trivia

* He was the first ever character to say something.
* Hammer is one of the two contestants who were on both teams at one point.
* In Parade of Skills, Hammer said "My mother said not to talk with strangers." This may imply that Hammer actually has a mother.
	+ However, he may be exaggerating.
* Hammer stands as the tallest season 1 contestant.
Kabu

**Kabu** is a desert region inhabited by the folk from whom the land derives its name. Prominent locations are the townships of Tambul and Dazir, the Dawn Fortress, the abandoned township of Tacriba, the Jenowin Plain and the Crescent Canyon. It is bounded by the Wasteland in the east, a mountain range in the north, and impassable desert to the west and south.

Although the area is named for the Kaban folk, the presence of multiple ruins in the vicinity leave little doubt that they are not the first inhabitants of this region.
Moon Keep

The **Moon Keep** is a structure in Tambul, built around the Moon Tower. It was constructed hundreds of years ago to compliment the defences of the Sun Keep on the far side of the bridge. Here can be found both the body preparer Boz as well as the guard Brus. It can be reached from the residence district.
Wasteland

The **Wasteland** is an expanse of desert, forming a natural boundary to the land of Kabu. With temperatures even more ravaging than those of the Jenowin Plain, it is considered impassable. Since the invasion of the jinnwraith hundreds of years ago, the Dawn Fortress was constructed at its edge to guard against further incursions of strange creatures that stalk its dunes and sand-blasted flats.
Atrium (Dazir)

The **atrium** of Dazir is located upon the lowest tier of the township. Jerhaak, Mert and Pembe can be found in this communal meeting place. From here, the Cloudstone is accessible as well as the local temple to Biracul. Beyond this holy site lies the slums, the oldest and poorest section of Dazir.
Sun Keep

The **Sun Keep** is a fortification within the Dawn Fortress. It was constructed around the remains of the Sun Tower, and mirrors a similar structure on the Tambul side of the bridge. The Sun Tower itself has been transformed into a shrine to Ark, where the valvorthr Minah prosthelytises her faith. It serves as the sole entry into the fortress from the bridge and leads into the Proving Grounds.
Assets

Okay, the point of this page is to gather the CTW assets of bodies & mouths so you can animate CTW videos easier than ever (until 100dcx releases them officially). Make sure it is TRANSPARENT and high quality. They must be higher than (at least) 100px for the bodies, and 200px for the mouths.

## Logos

LogoAssets LogoPrint logoOld logo (2012-2013)
Archives (Dawn Fortress)

The **archives** of the Dawn Fortress are unique in Kabu due to both their construction and their relative poverty. They were built within the fortress walls to provide the utmost defence and preservation. Ironically, they have very little to protect as this archive lacks a muninn tree. While many tomes were brought from Tacriba hundreds of years ago, the tree found in their ancestral archives perished prior to the invasion of the jinnwraith. While there can been an agreement that Dazir would uproot its own tree in recognition of Tacribian sacrifice, Ekhaamen reneged on this covenant when his counterpart in Tambul dissolved the office of archmage.

Logira, the current librarian of the fortress can be found here.
Cloudstone

The **Cloudstone** is a device located in the township of Dazir. It is a crystal-driven device serving as the centrepiece of the township, allowing transportation through the three tiers of Dazir by connecting the atrium, workshop and arboretum. A feat of considerable artisanal engineering, it is a product of the township's golden age.
Tacribian League

The **Tacribian League** is a Kaban military force stationed at the Dawn Fortress. The name is derived from the historical events which caused the township of Tacriba to be abandoned. While folk of Dazir and Tambul are technically permitted to join their ranks, most of these soldiers are descended directly from displaced Tacribians. Their purpose is to guard Kabu from the threat posed by the draugnir who dwell within the Wasteland.
Kambesh

**Kambesh** (b. 73 years ago, d. 25 years ago) was a Daziran mage and archmage. When he was a librarian, the mages of both Dazir and Tambul abruptly perished. Upon adopting the mantle of his master, he was motivated to unite Kabu for the first time since Khloud. After his death, the title of archmage was abandoned once more. He was succeeded by Khaa in Dazir and Pakahron in Tambul.
Mage

**Mages** are leaders of townships in Kabu. They guide the folk under their charge on the Path of Awareness with the wisdom from their experience and the power worked from the glyphs. As part of their training, they spend time studying their craft as librarians. The title dates back to the coming of Biracul, who is said to have taught the first mages in the place now known as Tambul.
Antechamber

The **antechamber** is a room at the top of the Sanctuary. It serves as the passage from Tacriba above into the complex of the ruin below, leading down into the Hall of Sentries. There is also a large doorway with a portcullis standing before a bridge leading over the Crescent Canyon. Though there is a mechanism for lifting this portcullis, the crystal which drives it has been sapped of life.
Main Page

## Welcome to the Conscientia Wiki

This wiki was founded in 2017 and aims to catalog the history, locations, lore and peoples of the Conscientia series.

## WARNING: Many pages in this wiki contain spoilers

This site is by no means exhaustive, and we encourage people to add to the wiki with their findings and theories. As the wiki grows, spoilers concerning the games' plots and narratives will be unaviodable.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
The Mack

First Heard: 2005-04-02 (Pendulum DJ Set @ Battle Of The MCs)

## Summary

'The Mack' is an Unreleased Jump-Up Drum & Bass song by Pendulum. It features heavy, wompy basslines, a rythmic, rushy drumline, film samples, and comes across as an energetic dancefloor smasher, similar to the sound of Hazard.

## First Heard/Process of Reveal

The song can be traced back to the 2nd of April, 2005, being played at the Battle of the MC's meets Drumatics in the Coronet Theatre, London, during Pendulum's DJ Set. Hazard also played the tune on the same night, and continued playing it in his sets throughout the summer of 2005.

In the June of 2009, a radio/podcast rip got uploaded to YouTube, its source however remains unconfirmed.

## Trivia

* The song is classified as a Pendulum song, however unlike any other Pendulum songs, it is made entirely by Gareth McGrillen, using Rob's samples.
* Originally it was not revealed who the author was, it was listed on setlists as 'Incognito - Mack 2.0'
* The song samples its speech from the 1973 blaxploitation film, The Mack.
* The break heard in the song is the same as the one heard in Shy Fx - Murderation (Ebony Dubsters Jungle Mix)
* Despite being made right before Hold Your Colour was released, it never was considered for the album.

## Downloads

* The Mack @ Battle Of The MCs 2005-04-02 played by Pendulum
* The Mack @ Battle Of The MCs 2005-04-02 played by Hazard
* The Mack @ Raveology Legends Of the Dark 2005-06-24 by Hazard
* The Mack - YouTube Clip 2009
* Intro / Mid Section Drumloop

## Misc

* Discussion on DOA about the track, dated 21 of August, 2005
* Discussion on DOA about ShockOne playing the tune out

## Needed Research

We would greatly appreciate, if you helped us find out:

* Which recording the YouTube clip originates from
* If there are any other recordings, rips of this song
Draugnir

**Draugnir** are creatures of the Wasteland, generally believed to be humans who have been corrupted by the effects of nullstone dust that blows across that region. They are said to be immortal in their native land but first hand knowledge of these creatures is rare among the learned of Dazir and Tambul. Only the Tacribians of the Dawn Fortress are versed in combating these beings.
Tacribians

The **Tacribians** are an ethnic group of Kabans, originally hailing from the township of Tacriba. They were given a sacred charge to safeguard the Vanquished ruin that lies beneath their township by Biracul. When the Dawn Fortress was constructed, they agreed to relocate and take up a new charge as its guardians. It is from this historical fact that the military force there derives the name Tacribian League, despite the fact that the League is open to members from Dazir and Tambul.
Jinn

**Jinns** are folkloric entities in Kaban religion and legend. By all accounts, they are ancient beings with deep knowledge of the Glyphs. They are generally believed to be evil in nature, and are frequently referenced in insults, profanity and curses. However, this characterisation is not consistent, as their role towards humans in many tales is somewhat ambiguous or even benevolent. Nevertheless, they are nearly always depicted as the enemy of Biracul, bent on throwing down his works.

The origin of jinns is never clearly described, though some hold that they are the ghosts of the Vanquished. This is by no means a universal belief, however, as they are frequently depicted as possessing flesh both false and true.
Kabans

The **Kabans** are a collection of three peoples united by a common language, heritage and religion. While there were once a loose collection of familial tribes, they were altered when they encountered an individual named Biracul. Said to be a mage of transcendant enlightenment, he enlightened the Kaban folk to the ways of the glyphs and taught them to walk the Path of Awareness. From that point, they were divided into three folk: the Dazirans, the Tacribians and the Tambulans.
Aqueduct

The **aqueducts** are a series of waterways that transport water from the Wellspring to the townships of Kabu. Tambul, Dazir and Tacriba are all incapable of supplying their populations with water, and the combinations of the Wellspring and the aqueducts make these habitations viable. When the Dawn Fortress was constructed, the Tacribian aqueduct was dismantled and redirected to the fortress, rendering the township currently uninhabitable. This same aqueduct has become the centre of a recent crisis in the region.
Era of Consolidation

The **Era of Consolidation** began roughly a thousand years ago. It is marked by the decay and disappearance of the warring states and the appearance of Biracul to the Kaban tribes. Tambul, Dazir and Tacriba were founded at this time. It was preceded by the Era of Migration and followed by the Modern Era.
Courtyard

The Dawn Fortress' **Courtyard** is a defensive area just inside the Gates of Dawn. The design is such so that any forces who penetrate the gate will be caught between the nearby barracks and Proving Grounds. It also serves as the fortress' jail. Here, a single cage serves to hold those awaiting exile into the Wasteland. The cage is currently occupied by the condemned Heyar, and guarded by Issam.
Amphitheatre

The Dawn Fortress' **Amphitheatre** is an area where the fortress community can come together for entertainment and relaxation. Located near the Proving Grounds, the presence of the nearby temple of Biracul and outer walls provide a favorable acoustic environment. When not in use, it is maintained by a retired warrior. Qust the elder currently holds this custodial position.
Thomas Chamberlain

"*If I die, I get to die protecting the one that means to the most to me.*"
—**Thomas** to Delilia

**Thomas Chamberlain** is a warlock. He is the son of unnamed parents, the husband of Claudia Hardbroom, the father of Delilia Chamberlain and the uncle of Bella Moonshine and the sworn enemy of Ethel Hallow's family.

**Thomas** is portrayed by **Chris Wood.**

## History

### Birth

Thomas was born in London, England around the 10th century to unknown parents and a younger sister. Thomas and his sister were taught the craft at a young age to due inheriting devastating magical strength.

### Early Life

Around the 21st century Thomas met a young woman named Claudia and they both went to college together. At the age of 21, Thomas and Claudia slept together conceiving their daughter, Delilia. Thomas revealed to Claudia that the child will have inherited thousands of his enemies due to being the Chosen One.

### Death

In 2005 his daughter is born and he is seen guarding the child with all his life. 14 months later a member of the Hallow family starts a fire forcing Thomas to leave Claudia and the baby, and he makes sure that the get out safely before he does. As he tries to escape, Claudia hears Thomas screaming for his life and Claudia wanted nothing more then to help him.

Apparently, his last words to Claudia was "Guard her with all life".

## Physical Appearance

"*I know this is weird and all but I didn't know that my dad was this handsome. Sure he was a spirit but I think I might like the human him better.*"
—Delilia upon seeing Thomas's true form

Thoms was tall with short brown hair and blue eyes. He had a close cropped beard and stubble across his upper lip. He was slim with a muscular build.

## Personality

Thomas can be shown to be a bit too nice and honest at times. He can also be a bit devious but is still a sweet and charming man. Thomas is sometimes clumsy when it comes to magic and is not as tough as he thinks she is. However he's very caring and doesn't like to let her friends down.

He is shown to be a bit more rebellious. His friends and family always come before magic to him. He fights more for what he believes in.

## Powers and Abilities

* Telekinesis: Thomas can move things with his mind.
* Levitation: Thomas can defy gravity and rise a few feet in the air.
* Spell Casting: Thomas has the ability to cast spells.
* Power Removal: Thomas has the ability to strip other witches and warlock's powers as shown when Thomas strips Ethel of her powers.
* Pain Infliction: Thomas has the power to create excruciating migraines through supernatural means.
* Divination: Thomas has the power to divine future, past, and present events based off extrasensory perception.
* Force Field Generation: He made a force field to protect Delilia from Ethel.

## Trivia

* He is shown to be strict but caring.
* He is one of the most powerful warlocks in history.
Mage's Abode (Dawn Fortress)

The **mage's abode** in the Dawn Fortress is located within the fortress barracks. While this is normally to facilitate communication with the fortress troops, Khlutt has converted this space into a private training ground where he instructs his elites. Notably, Logira has never been known to frequent this space.
Valvorthr

The **Valvorthr** is a term used to describe both a cult of personality dedicated to Ark as well as the members of that cult. Generally observed by Tacribians, they view Ark in an almost religious light, believing that she continues to protect souls that enter the Graylands. Part of the cult's religious views involve the idea that death is a desirable rite to join those loved by Ark. It is looked down upon by some Tacribians as they believe that the welcoming of death is a dangerous belief.
Dazir

**Dazir** is one of the three townships of Kabu. Its current mage is Khaa, served by his librarian Quangjo. Within, are the following locations: the arboretum, the archives, the artisans' mansion, the Artisan's Plaza, the atrium, the Cloudstone, the Gates of Dazir, the mage's abode, the slums, the temple of Biracul and the workshop.
Khloud

**Khloud** (Era of Consolidation) was a Tacribian librarian who fought with Ark against the jinnwraith, returning from the conflict as one of the first valvorthr. He would become the first Commander of the Dawn Fortress and was instrumental in the formation of a new identity for his people as the Tacribian League, underscoring their role as a sacrificial people in his philosophical writings. He was elected as the second archmage after the death of Ark, however, his reign was short lived. By the time of the completion of the Dawn Fortress, he was betrayed when, Ysmaz, a fellow valvorthr, he declared himself mage of Tambul.
Barracks

The Dawn Fortress' **barracks** houses the warriors of the Tacribian League. The League operates on a 24 hour schedule, and troops off duty can be found here at all times. The night watchers Diya, Imat and Xerk take their leave here during the day. The barracks' location allows a swift deployment to both the Courtyard outside or to the outer defensive walls. The personal living quarters of the fortress mage are also located in this structure.
Dazirans

The **Dazirans** are an ethnic group of Kabans hailing from the township of Dazir. They were given the sacred charge of maintaining the Wellspring and its aqueducts by Biracul. Since then, they have developed into a stratified hierarchical society, with the mage at the top, followed by the librarian, the artisans, the skilled laborers and finally the unskilled laborers.
Graylands

The **Graylands** is a conception of the afterlife in the folklore of Kabu. It is a dark, shadowy realm where the dead who have not walked the Path of Awareness are plagued and tormented by the ghosts of jinns. The valvorthr believe that Ark has entered this realm an a sacrificial act to protect those warriors who served the folk of Kabu.
Gates of Dazir

The **Gates of Dazir** are a unique portal among the Kaban townships. The door consists to a massive, impregnable block of stone fitted into a deeping wall, leading into Dazir's atrium. It is elevated with Daziran craft through the use of crystals. While this gate traditionally remained open during daylight hours, it has remained shut in recent weeks due to the threat of a possible Tacribian invasion.
Tacriba

**Tacriba** was once a Kaban township. However, it was abandoned three hundred years ago so that the then newly completed Dawn Fortress would have an occupying force. While it is sheltered from the ravages of the Jenowin Plain, it is now a desolate, forsaken place. However, it is possible to encounter travelers there from time to time. Beneath the surface lies a Vanquished ruin which was once the sacred charge of the Tacribians of old.
Librarian

A **librarian** is a Kaban religious and governmental figure. Studying under a mage they learn to make use of the Glyphs so that they may take on their master's mantle upon their death or retirement. Their chief duties typically include maintaining records and tomes in their respective archives. Tambul, Dazir and the Dawn Fortress are all communities with active librarians.
Ark

**Ark** was a Daziran mage famed for summoning the first Tacribian League against the forces of the Jinnwraith. Ark was trained by her master Rikharr and assumed the title of mage when he departed from Kabu. Upon the onslaught of the jinnwraith and the death of the Tambulan and Tacribian mages, she became a single leader ruling over all townships, the first archmage. She rallied the forces of Kabu and defeated the forces of draugnir with her companions, the valvorthr. She is believed by many to have perished in the battle, however, in the folklore of her homeland she is said to have departed to follow her former master into the Wasteland.
Temple of Biracul (Dawn Fortress)

The Dawn Fortress' **temple of Biracul** is unique in Kabu. While the Daziran temple is built to replicate the one first constructed in Tambul, this structure was designed to also serve as the centre of Kaban government and religion. Built in a grand scale of white marble, it houses the Seat of the Archmage. Notably, his chair has never been occupied. Kambesh, the last to claim the title, died before he could relocate from Dazir.

The main entrance into the temple lies near the fortress Amphitheatre. The cleric Ruhi officiates over this rarely-used structure.
Archives (Dazir)

The **archives** of Dazir are said to be among the greatest treasures of Kabu. Located at the highest tier of the township in the arboretum, its relocation from the surface of Dazir alone was a feat of considerable engineering. However, as the librarian Quangjo has departed from the township, it is currently inaccessible.
Residence District

The **residence district** of Tambul is one of the most active and lively communities in all of Kabu. Numerous citizens are willing to engage with foreigners in this township, including Akkeber, Enteghad, Farrin and Sorush.

Positioned at the centre of the township, the Archives, Hydroponic Farm, Moon Keep and Temple of Biracul are all accessible from this location.
Ormenos

**Ormenos** (b. 65 years ago, d. 15 years ago) was a foreign mage and student of the glyphs. Many were his deeds in life, though the majority of them remain obscured and lost. He traveled into the Wasteland in search of a lost city and was never heard from again. What meaning is there in the presence of his soul bound to a crystal in the Sanctuary's Mathetia.
Gates of Dawn

The **Gates of Dawn** are the only entry point into the Dawn Fortress from the Wasteland. Accessible from the central Courtyard, it is heavily guarded. While any are allowed to pass through it and into the desolation beyond, only those who are members of the Tacribian League are permitted to return.
Elysian Fields

Must use 25 Paradise Harbour cards minimum.

Epic Reward: **Solar Archmage**

		- Less Necessary: Chained Behemoth, Viper, Petrols Command, Mindstorm, Night ambush, magic storm, Grudge, Skynet
		- Filler: Soar, Disarm and Counter, Black Fleet Captain, Meson
	+ PLAY
		- Turn 1 cast mind collapser spot 8 (charge to play viper spot 9 if you can), the enemy will play a temple vanguard.
		- Then the enemy will play more vanguards, they will charge for 2 this turn. The next best card to play here is a hellplate to protect.
		- They might play Reinhardt now, keep setting up and prioritizing takeouts to stay alive. Play black fleet if you need health, otherwise takeout Reinhardt with some spells.
		- They will play a temple knight later and then drop Achilles for the final turns. A chained behemeoth is great against this. Lost Behemoth
Arboretum

The **arboretum** of Dazir is a garden outside the home of the mage’s abode. Filled with varieties of plants form across Kabu and lands beyond, it is a demonstration of the prosperity derived from the water and ancient relics of the Wellspring. Here can be found Asansor, the elderly attendant to the cloudstone, as well as Kadir, guardian of the local archives.
Archmage

An **Archmage** is a mage who is the head of government in more than one township. The title dates back to the invasion of the jinnwraith over three hundred years ago, the mages of Tacriba and Tambul perished during the assault on the Sun Tower. Ark, the only mage to survive the attack, was given the title as sole leader of the three contingents of Kabu.

After the jinnwraith was defeated, one of her valvorthr, the librarian Khloud, was named her successor. It was determined that the title of archmage would remain in use indefinitely and that the capital relocated to the planned Dawn Fortress upon the completion of its construction. However, at the eleventh hour, this covenant was broken when Ysmaz, himself a valvorthr, declared himself mage of Tambul. His counterpart in Dazir, Ekhaamen, soon followed suit.

The term remained obsolete until it was claimed by Kambesh, though it was abandoned once more upon his death. To this day, an archmage has never reigned from the Dawn Fortress.
Witch

A **Witch** is a female human born with the ability to use magic. A male human with magic ability is called a Warlock. Magical ability is an inherited trait that can be passed from parent to child, though some witches come from non-magical families. Witches can perform magic by reciting an incantation and making the appropriate hand gestures. Witches traditionally fly on broomsticks, and keep a black cat as a pet, though some witches have owls instead.

Warlocks and Witches maintain a society entirely separate from non magical society, with their own culture and traditions. Non magical people are generally unaware that witches and warlocks exist, and witches and warlocks prefer to remain hidden.

Many aspects of non-magical society are evident in the magical one, though warlocks and witches tend not to use modern electronics and technology; they use magic instead. Witches and Warlocks have different fashions, too; warlocks wear robes, and witches wear robes or long dresses. younger witches and warlocks tend to dress in more 'normal' clothing, like what non magical people of the same age wear.
Characters in Chamberlain Diaries

## Characters

* Main Characters
* Recurring Characters
* Special Characters

* **Chris Wood** *as* **Thomas Chamberlain**
* **Raquel Cassidy** *as* **Claudia Hardbroom**
* **Summer Fontana**/**Brooklyn Rae** *as* **Delilia Chamberlain**
* **Dagny Rollins** *as* **Bella Moonshine**
* **Bella Ramsey** *as* **Mildred Hubble**
* **Tamara Smart** *as* **Enid Nightshade**
* **Jenny Richardson** *as* **Ethel Hallow**

- **Claire Higgins** *as* **Amelia Cackle**

- **TBA** *as* **Jaxon**

- **TBA** *as* **Jessie**
Wellspring Crisis

The **Wellspring Crisis** is a dispute between the two townships of Kabu and the Dawn Fortress. For reasons that remain unknown, water has ceased to flow from the Wellspring aqueduct to the Dawn Fortress. The aqueducts to Dazir and Tambul remain unaffected. Khlutt claimed that this was an attempt by Khaa to undermine Tacribian strength and vowed to remove him from his position as mage. In response to these threats, Khaa immediately closed the Gates of Dazir and Pakahron activated the Moon Tower Gate, and refused the Tacribians passage over the bridge until Khlutt agreed to arbitration.

The crisis remains at a standstill. With the current position of the three mages and the Dawn Fortress' water supply dwindling, the future of Kabu remains uncertain.