Mining

The Mining Mode (also known as the Yield Farming) is a PvP mode in which a team of four player heroes attempts to take control of a mine by defeating a team of enemy four player heroes. Mining mode is currently the main way to earn FINA in-game.

Playing the mining mode does not consume any stamina.

Mining screen options include:

* battle history, where you can review who attacked you, whether they won or not, and if they did, how many resources did you lose. Also you can view the battle and try to attack them back (but if they have a shield it won't be possible)
* mining pool, where you can see your active mines
* scout feature which allows you to view a small sample of mines you could attack

There are four levels of mines:

Mines are initially controlled by NPCs and will revert back to NPC control if abandoned (retreated from). Note that right now NPC levels displayed in the map mode are ~3x higher than in reality, this bug will be fixed shortly.

To fight, you need to assemble one team (see team building for more). If you win, that team will be occupying the mine until you retreat from it or are defeated, and cannot be used to conquer another mine. You can still use the same heroes in other gaming modes. Note that if you withdraw a hero from the game to your outside wallet, it will break whatever mining occupation teams they are in making them instantly retreat.

Each Attack battle won rewards:

* you now occupy the mine
* if you defeated a player, you capture 5% of their unharvested profits

After winning a battle, your team starts the occupation by default, and the mine starts producing a yield. You also get an automatic shield that lasts from 1 to 4 hours (depending on the level of the mine). Each mine window has four options:

* stake: You can increase the yield by staking FINA, this can effectively double the base yield output. Staked fina cannot be lost when the mine is abandoned or conquered, and 100% of the staked FINA will return to your treasury.
* protect: You can add a shield to the mine. This can be only done once a current shield expires.
* harvest: Transfer all harvested FINA from the mine to your treasure. Can only be one every 3h and cannot be done until the fisrt 3h of occupations have elapsed.
* retreat: You will abandin the mine, which will become instantly repopulated by NPCs. You can reuse your team to attack it or another mine. Any harvested FINA are transferred to your treasure and any staked FINA is likewie returned.

Important note: if the occupation time is less than 3 hours, you could only get 50% of the unharvested FINA (the other 50% is lost; staked FINA is unaffected and cannot be lost). If the occupation time is more than 3 hours, you could get 100% of the unharvested FINA. Occupation time is interrupted if you retreat from the mine, if your mine is conquered by another player, of if you withdraw a member of the team from the game to the outside wallet (presumably for selling/trading).

You can occupy multiple mines as long as you have 4 heroes to assign to each occupation team.

Winning 3 mining battles as the attacker each day makes up for one daily task, upon completion rewarding a 4-hour shield.