Halcaster's Autocracy

Best known for being the smallest and youngest nation, ruled by the “Mad Mage Halcaster”. It is a thriving place for magical research and home to the greatest wizarding school in Lindar. Not much else is known about this place.

## Locations of Interest

Halcaster's Autocracy is split between the mainland that borders the Kingdom of Nor, the land northwest of the Sparkrift Mountains, the southwest which includes the nation's captial, and Scar Island off the southwest coast.

### Mainland

* White Plains. Vast fields covered in white grass, the White Plains are a large unsettled expanse that marks the edge of Halcaster's territory and the border with the Kingdom of Nor. This area has delibrately been left empty due to aggression from Nor. All of Halcaster's settlements are farther out on the peninsula, on the other side of Shore's Pass.

### Northwest Halcaster's Autocracy

* Witchhold. The most populous city in Halcaster's Autocracy. Built on top of a mana vane, Witchhold is a place where magic flourishes. It is one of the few cities in Lindar where people with magic are more common than people without.
* Arcaneium, School of Sorcery. Built to solidify the autocracy's dedication to the pursuit of magical study, Arcaneium is known as the most well respected magic school in Lindar.
* Rikkon's Crossroads. Named after the explorer Tellou Rikkon, credited as the one who discovered of the peninsula. Though it is not the largest settlement in Halcaster's Autocracy, it predates the official founding of the nation. Having been founded when the area was still wildlands, it is the oldest settlement in the country.
* Shore's Pass. Narrow pathway leading to the main peninsula. It is mostly forested and has large hills that make the road the only safe and efficient path.
* Sparklereef Bay. Named for the sparklefish that return to the bay once a month to mate. When the sparklefish swarm the bay at night, the reflections from the moons are enough to light the surrounding shores and much of Witchhold. This phenomenon is known locally as Sparklenights, and has recently started becoming a tourist attraction for the city.

### Southeast Halcaster's Autocracy

* Stormsire Castle. The capital of the autocracy, built by Akros Halcaster.
* Muckwater. Small settlement in the southern swamps. A secretive and sheltered place, the people here are usually distrustful of outsiders.
* Hawkridge. Guards Mage's Pass, the safest route through the Sparkrift Mountains. This village also spans several floating landmasses above it, making it more of a cluster of settlements. The sky islands are inhabited almost exclusively by Aaracokra and Owlfolk. Although other people such as Air Genasi, Gemstone Dragonborns, and mages with the ability to fly can be found in small numbers as well.
* Sparkrift Mountains. Also known as the Floating Mountains, the Sparkrift Mountains are a combination mountain range and collection of sky islands. This landmark is made possible by the leyline that exists below it.
* Anorcellóra Forest. Named "Anorcellóra" by the elves by combining the elvish words for "Sun" and "Blind". This forest got it's name because it's trees are so tight together that areas in the center of the forest have not seen sunlight in centuries. Anorcellóra has a dangerous reputation from stories of monsters and lost adventurers. Many locals believe that some of the monsters are escaped or discarded subjects from Arcaneium, although no evidence to support this has ever been found.

### Scar Island

* Indigo Pirate Fortress. Stronghold of the infamous Indigo Pirates.

## Relationship with Other Kingdoms

* Desocra.
* Nor.
* Falzer.
* The Federation.
* Illadori.
* Nin-Don.
* Frozara.
* Undernath.
* Gron.