Ability Scores and Stat Points

## What are Stats and Stat Points?

###  Stats

Stats are a basic guide to how strong or weak a character is. These stats help us understand your character's strong and weak points as well as what they're average at. Having a good balance that fits your character is what we aim for. The following guide will break down stat points, how they work, and what each stat represents in the World of Aetheria!

 **Stat Points**Stat points are the gauges in which we use to tell how strong or weak a stat is. The average character will have a **MAX** stat point buy of 25. You do not have to use all 25 if it does not suit the character but the max you can use is 25. You must assign at least one point into every stat. No stat is allowed to be at zero.

When filling out your characters information you are free to use emotes to represent your character, the basis for the stats will be called Stars to make it easier to understand.

Here is a basic guide to what the different stat points mean, below each stat explanation will be a deeper example in regards to that particular stat;

* ★ - **One Star** mean they are well below average within that stat. It's an extreme weak spot for your character.
* ★★ - **Two Stars** means they are semi-weaker than most of the populous with this stat.
* ★★★ - **Three Stars** means average. They aren't generally good or bad at this stat. They will sometimes do very well while other times fail harshly.
* ★★★★ - **Four Stars** means above average. They are not perfect or extremely strong in this stat but they are good at what they do.
* ★★★★★ - **Five Stars** means well above average. They are powerful or rarely fail when using this stat.

While a character has One Stars in a stat that does not mean they can't have a shining moment every now and then. The same goes to Five Star characters as well, they aren't absolutely perfect in everything they do. Each character is a living person of some sort and so they are bound to have both good and bad days. These stats are more so a guide to help better understand each character and their individuality.

**The following examples are to give you ideas on how the stats might represent themselves in characters actions and traits but they are not absolutes! Though keep in mind, personality based stat's are more free flowing than ability based stats.**

### Stat Breakdown

#### Agility

Agility is how agile your character is with their movements, this is also linked to the characters ability to be stealthy. The higher the Agility a character has the swifter they are to climb or jump over obstacles, get through tough terrain, and to watch their step to allow them to be stealthy under any circumstances.

Examples for Star counts:
* ★ - A **One Star** character may be overly clumsy and have a very hard time sneaking around.
* ★★ - A **Two Star** character will have hick-ups with trying to climb or leap over even small obstacles and will still be easier to spot when sneaking.
* ★★★ - A **Three Star** character will have good and bad times with basic and more challenging tasks.
* ★★★★ - A **Four Star** character will have an easy time with small hurdles and obstacles but will still find it challenging for large ones. They may be good at hiding in the shadows.
* ★★★★★ - A **Five Star** character will have an easy time with both small and large hurdles or obstacles but may still rarely misstep every now and then. No one is perfect after all! They are also very good at stealth operations.

#### Charisma

Charisma is linked to your characters ability to talk and interact with others, the higher the Charisma a character has the more likely they are to be successful in bartering, flirting, gathering intel, and persuasion. Intimidation is sometimes also linked with Charisma, but this is not related to star value and instead a show of intent within the moment!

Examples for Star counts:

* ★ - A **One Star** character may be very quiet and shy, may have a hard time talking to even a single person alone.
* ★★ - A **Two Star** character sometimes is a semi-quiet character, may be shy also, but they can come out of their shell quickly with some people.
* ★★★ - A **Three Star** character is a possibly extroverted or introverted character, can typically hold basic conversations easily but may still have weak points with social atmosphere. May also have shy moments from time to time.
* ★★★★ - A **Four Star** character may be a semi-suave character that knows their way around a conversation, though, sometimes they do stick their foot into their mouths.
* ★★★★★ - A **Five Star** character is sometimes very charismatic and outgoing. They love the attention and are typically good at bartering and persuasion tactics.

#### Fortitude

Fortitude represents stamina and health. The higher the the Fortitude, the longer a character can fight. It's not an unlimited pool even as a Five Star stat, there's is a limit. No matter how much Fortitude a character has, if they reach their limit and extend themselves past it they are at a very high chance of serious injury, illness, and even possible death.

Examples for Star counts:
* ★ - A **One Star** character may run out of stamina after a few rounds in combat. They are often not fighters. They often can't take too many hits.
* ★★ - A **Two Star** character may run out of stamina after 6 rounds of combat. They can sometimes take a few good hits.
* ★★★ - A **Three Star** character may run out of stamina after 10 rounds of combat. They can often take several good hits and keep fighting.
* ★★★★ - A **Four Star** character may run out of stamina after 15 rounds of combat. Can take many blows before fatigue.
* ★★★★★ - A **Five Star** character may run out of stamina after 20 rounds of combat. Is can often take many blows and keep fighting.

Each point into Fortitude represents 50 HP!

 **★★★★★** | 250 HP

#### Intelligence

Intelligence is how smart your character is with processing and understanding the information that surrounds them. A low intelligence character may not have a low IQ but just has a hard time processing what the information around them leads to.

Examples for Star counts:
* ★ - A **One Star** character may see something that is of importance but may not deduce why it's important.
* ★★ - A **Two Star** character may see something important and connect the dots to why it's important every now and then.
* ★★★ - A **Three Star** character may see something important and connect the information relatively often.
* ★★★★ - A **Four Star** character may see something important and after a few moments understands what it means.
* ★★★★★ - A **Five Star** character may see something important and quickly deduce what it means.

#### Magic

Magic is how proficient your character is with using magic. A low Star Rating in magic typically leads to no or minimal magic ability. Their connection is usually weak to the magic that flows through everything in Aetheria. A high Star Rating usually signifies a close and strong connection to the magic that flows through the planet.

Examples for Star counts:
* ★ - A **One Star** character usually has little to no connection to the magic flow. Their spells are most likely weak. They may run out of mana after 2-3 spells
* ★★ - A **Two Star** character usually has a mild connection to the magic flow. Their spells are sometimes average strength. They may run out of mana after 4-6 spells.
* ★★★ - A **Three Star** character usually has a good, but not perfect, connection to the magic flow. Their magic is of average strength and sometimes stronger. They may run out of mana after 7-10 spells
* ★★★★ - A **Four Star** character usually has a strong connection to the magic flow and can often cast strong spells. They may run out of mana after 11-15 spells.
* ★★★★★ - A **Five Star** character usually has a very strong connection to the magic flow and mostly produce spells with strong effects. They may run out of mana 15-20 spells

How many points you have into your magic determines how much damage your spells do:

 **★★★★★** | 1d12 + 5

#### Speed

Speed is how quick your character is to get from point A to point B. The faster a character is in movement is how much faster they will get a head start in battle. Speed may also have some tell on how fast a character is to strike in battle, the higher the speed a character has, the quicker they are to return a blow.

Examples for Star counts:
* ★ - A **One Star** character usually is the last to arrive and gets in one blow per round.
* ★★ - A **Two Star** character usually is one of the last to arrive and gets one blow per round.
* ★★★ - A **Three Star** character usually is in the middle of the pack to arrive and may get up to two strikes per round.
* ★★★★ - A **Four Star** character usually is one of the first to arrive and get's two strikes per round.
* ★★★★★ - A **Five Star** character usually is the first to arrive and get's up to three strikes per round.

 **★★★★★★★** | 4

#### Strength

Strength is how physically strong your character is. The higher your character's Strength Stat, the more they can lift on their own and the harder their physical attacks hit. Strength also ties into a character's ability to stay standing during other characters and creatures strong blows.

Examples for Star counts:
* ★ - A **One Star** character may fall easily during a strike while their physical blows barely hurt and typically leave no lasting marks.
* ★★ - A **Two Star** character may fall easily during a heavy strike while their physical blows do some damage that barely leaves bruises.
* ★★★ - A **Three Star** character may stay standing during a heavy strike while their physical blows do decent damage leaving cuts and bruises.
* ★★★★ - A **Four Star** character may have a high chance of staying on their feet during multiple heavy strikes while their physical blows do good damage such as leaving decent cuts and deep bruises.
* ★★★★★ - A **Five Star** character usually are always standing and their physical blows deal heavy damage such as breaking bones easily.

How many points you have into strength determines how much damage physical attacks do:

 **★★★★★** | 1d12 + 5

###  Stats in Other Forms

Each form of a character can have a different variation of stat point, still equal to 25 max, that can change the dynamic of the character. If a character has different stats per form they need to be noted down in the Magic and Abilities section of their Character Sheets.

**IMPORTANT NOTE**: All forms must have their Fortitude stat the same or HIGHER than their common (human/humanoid) form. Feral, Were, Beast, and True forms will act as a temporary boost to health. Each additional fortitude point is an added buff of 25 HP each. Once the additional health points are wiped out, the damage taken starts going against their normal health base.

**EXAMPLE:**

A character has a 3 star Fortitude in their human form but a 5 star Fortitude in there Were form. They would gain 50 temporary hit points.

If this character was knocked down to 10 health in battle and went in to their Were Form to help them survive longer, they would now be at 60 HP. They can remain in this form until their entire health turns to 0. Once unconscious, they revert back to their common form.