Wind Walkers

### Description:

The Wind Walkers are an order of traveling natives that aim to protect all life and save Rovgaz. They are mostly centered in one major town known as Tempora that slowly travels through Rovgaz, cleansing the corruption and nurturing life as they pass by. The walkers hail from all over Rovgaz be it the under cities, corrupted forests, or wasteland plains of Rovgaz. The drive to protect their homeland and save it being the thing that unites them together.

While they are focused within their central town, the walkers are spread out all over Rovgaz found in various settlements that require assistance. They will protect and aid any travelers on the road and wilderness, be it accompanying and guiding them to civilization, providing food and shelter, or providing protection to trading caravans.

This faction of Druids and Rangers specializes in dealing with the monsters and undead that exist in Rovgaz. They believe in cleansing the corruption from lifeforms, killing only when absolutely necessary when it comes to corrupted wildlife and plants. They believe in the old ways of Rovgaz and believe without a doubt that they will bring Rovgaz back to its former glory: a land full of beautiful life.

The Wind Walkers have four winds as part of their ranks, each serving their own purpose:

1. The first wind: The protectors and fighting force
2. The second wind: members who specialize in cleansing of the corruption
3. The third wind: the ones who breathe life back into the land
4. The fourth wind: the ones that nurture life to grow

### Tenets:

* To protect all life that calls Rovgaz home
* Cure and cleanse all corruption that plagues Rovgaz
* To restore Rovgaz to how it used to be
* Help all that would travel through Rovgaz

### Faction Benefits:

##### (Active) **Healing the Land**

You gain an Amulet that lets you cast a modified Lesser Restoration that can also remove the charmed or frightened conditions. You may do this once, regaining the use of this ability after completing a short or long rest.

In addition the wielder of this item always knows which direction Tempora is from them while they're within the borders of Rovgaz. The amulet is in the shape of an arrowhead and is said to be the arrowheads used by the very first Windwalkers that started this journey to retake Rovgaz under the shadow of the beast known as Tempora.

##### (Passive) **Treasures in the Wilderness**

By spending time with the druids and the rangers of Tempora, along with learning how to search for life growing in the land of Rovgaz all members of the wind walkers have a skill while scavenging through nature being able to pick the right herbs for the right occasion.

Whenever you make an ability check involving foraging in a natural environment, you can add an additional d4 to the check. (This includes for Downtime actions)

### Ranks:

Winds (lvl 1)

Storm Glider (lvl 5)

Tempestborn (lvl 10)

All members of the wind walkers are known as the Winds and are part of one of the Four Winds according to the purpose they serve as a Wind Walker.

To become a Storm Glider you must be part of a group that takes back a village or a sacred area by attacking the corruption and cleansing it.

To be named as a Tempestborn, you will have to be part of an excursion into the deepest parts of Rovgaz and make your mark on the Corruption that resides in the Center of Rovgaz.