recursal/Fanatic-Fandom huggingface dataset:
Mascái

The flag of the Azaerei of Mascái.

*This article is about the nation of Mascái. For the city of Mascái, see <add proper link here>.*

**Mascái**, officially the **Archonate of Mascái**, is a mercantile state located in the <direction, continent, will fill out when the server releases>. Proficient in trade, the nation is primarily known for its busy ports and lavish markets, where a great deal of unique and exotic goods can be found in abundance. It is primarily inhabited by the Mascáii people, who claim descendency from the Vinitican Empire of old, but also features a notable sun elven minority, most of which claim descendency from the nearby Satšur Sultanate.

## Etymology

The name "Mascái" likely comes from the High Vannareii "Mascállea", a word that refers to a particular family of pale lotuses with blood-colored leaves that were unusually common in the island of Mascállo. It is generally agreed that the name itself came about as a result of people shortening the name of the flower and associating the island itself with the abundance of mascálleas.

## Government and Politics

### General Overview

If the nation is a republic, there may be different groups within it that make up the legislature. Feel free to list and describe each party or faction, and provide links to their pages if they exist. Tables showing electoral history may prove to be useful as well.

## Culture

WIP (describe general aspects of the Mascáii culture's roots)
Tesni

## Biographical Information

### Title(s)

* High Lady of the Day Court
* Lady Consort of the Autumn Court (formerly)
* Lady of the Autumn Court (formerly)

### Full Name

* Tesni
* Tesni Vanserra (formerly)

### Marital Status

* Mated
* Married

## Physical Information

### Height

* 182cm (centimetres)
* 5'11" (feet)
* 1.82m (metres)

### Weight

* 64kg (kilograms)
* 142lb (pounds)
* 10st (stones)

## Family Information

### Spouse

* Helion (mate/husband)
* Beron Vanserra (late husband)

### Children

* Eris Vanserra (son with Beron)
* 5 unnamed sons (with Beron)
* Lucien Vanserra (with Helion)
* Nesta Archeron (daughter-in-law)

### Grandchildren

* Ryntha Archeron Vanserra (granddaughter)
* Alina Archeron Vanserra (granddaughter)

## Political Information

### Reign

* 2025-present (as High Lady of the Day Court)
* Unknown - 2025 (as Lady Consort of the Autumn Court)

## Affiliation

### Allegiance

* Day Court
* Autumn Court (formerly)

## Personal Information

### Occupation

* High Lady of the Day Court
* Lady Consort of the Autumn Court (formerly)
* Lady of the Autumn Court (formerly)

### Romances

* Helion (mate/husband)
* Beron Vanserra (late husband)
Faith of Pure Waters

The **Faith of Pure Waters** is the religion of the Eidolon people, as well as the official religion of the Eidolon Tribes. It follows the will of Rippleglo, Vector of Liquid Pure and its teachings, said to be passed down from the God Rebuilt itself to the Eidolons.

## Beliefs

The Faith of Pure Waters believes that Rippleglo, Vector of Liquid Pure, created the Eidolon and the Awoken to help in their fight against the Titans of Shadow, beings who wish to blot out the Sun, by keeping bodies of water, which serves as Rippleglo's source of power, from destruction. Apart from that, the Faith holds cooperation and working for the bettering of ones community, especially the Eidolon Tribes, in very high regard.

The Faith also holds the use of fire by mortals as anathema, as fire is a holy material, meant for Rippleglo's use only. While followers will not go out of their way to stop other beings from using fire (as long as they have knowledge that the gods of said beings allowed mortals to use fire) they will still heavily frown upon it, with more orthodox followers making passive-aggressive comments and sarcastic remarks towards those who use fire in their presence.

While it is considered a monotheistic religion, with Rippleglo serving as the Faith's sole god, the structure of the Faith of Pure Waters, surprisingly, does not challenge any other religions' pantheon. Being, instead, more concerned in getting others to also admit Rippleglo as part of their pantheon then anything else.
Ascium

## Founding

### Founders

Max Van Veelden, Tnt K. Boo, Joelrock, Burgwaseaten, Lalayoman, Arrrman, Spoon (Diqx).

**The Royal State of Ascium** or **Ascium** is a nation located in the western hemisphere of the world of Efthar. It has a current population of 35+ players living there and around 50 players calling themselves official members (In the discord). The capital of Ascium, Acton, is the 3rd richest town in Efthar, with a town balance of around 175,000.

### History

Ascium was founded around 12,000 years ago when a tribe of mountain elves settled in a mountain range filled with inactive volcanoes. It is said that the Elves migrated from the desert to Ascium's southwest. They originated there but migrated after a terrible heat wave that made it impossible to grow crops. They would live in chaos until they chose to elect an elf king, one to rule them all. They chose Max Van Veelden.

He chose different town members for important positions. They eventually found the town of Acton, where they built cliffside houses next to the mountain range, which they called Minebron Range, which in Asciumii means *"bronze mountains"*. It is believed that an ancient civilization lived in the mountains before them, as remnants and tombs of its previous residents have been found at the top of the volcanoes.

It is also said that Asciumis are mountain elfs, they fall under the category of Vysokohi.

### Geography

Ascium is located in a mountain range full of inactive volcanos that were filled with water approximately 13 million years ago, this mountain range is known as the Minebron range, which means *"bronze mountains"*, it was called this because the citizens of Acton would find out that they mountain range was a bronze hotspot. Ascium is also a hot spot for iron and emeralds. The region is filled with water. They share a land border to their north with the Lak'Gu, to their south they border Nazlegrad and Col Insanla, to their east they border Vascilia, and to their west, they border Adunam.

### Climate

Ascium has four stations, during summers it's temperature varies from 25 °C to 28 °C, and during winter temperatures drop from -10 °C to -25 °C. Ascium has constant rains during the night. It has a cold, humid climate.

### Government

Ascium is a monarchy.

King: Max Van Veelden

Vice King: Tnt K. Boo

Prime Minister: Spoon (Diqx)

Army General: Burgwaseaten

Ministers: Arrrman, Dufcin.

### Diplomacy

Ascium is currently allied with Edumora, with the founder of Edumora, Lantanor, being Max's cousin. Edumora and Ascium have an MDP (Mutual Defence Pact).

### Flag

The flag was made by Max Van Veelden the day after the foundation of Acton.
Arich Rudolf sil Edelinberk

## Rudolf syl Edelynberk

Tr̃oklis syl os Arichlich arkhat.

Rudolf syl Edelynberk is the third and current King of Valkeryn, and the first and only son of King Vr̃itrich II. Born of pure Human and Valkish Blood, he was born and raised, and currently resides in the Valkish Royal Capital of Edelynberk, his Family's ancestral seat and his personal Feud as Count of Edelynberk. He is a fluent speaker of Valkish and a devout follower of the Lossaist Faith.

### Biography

#### Early Life

Rudolf was born on the 28th of Thawten in the Year 1221 of the Heraian Calendar. The son of the reigning Valkish King of the time, the then 42 year old Vr̃itrich II, and Queen Sr̃igerat of the important Arsberk Family.

As the Crown Prince of the Kingdom, great expectation and duty was placed onto Rudolf from an early age, not only was he to be the face of the Edelynberk Family, but also King of Valkeryn, which held sovreignty over thousands of people and many Duchies, Counties and other vassals of the Crown.

Rudolf's early education was typical of the Valkish Nobility, revolving around the conduct of Warfare, from an early age, Rudolf was acquainted with his Horse: Lysander, and he studied Tactics and practiced frequently with various weapons, excelling in Archery and Swordsmanship.

Despite his combat proficiency, Rudolf showed little interest in waging war as an ends when discussing politics with his father, preferring to leverage Valkeryn's Geographic position to maintain peace and prosperity in the land, while using cunning diplomacy as his weapon of choice.

He also took interest in the study of History, Theology, Architecture and Engineering, Alongside his confederate, one Julius of Briarwood, he designed and later constructed the Industrial District in Edelynberk.

#### Ascension to the Throne

In 1245, King Vr̃itrich II, leaving the Throne of Valkeryn to Rudolf, who was crowned mere days later.

Immediately Rudolf began solidifying his control, granting peerages to the most competent men he knew, and bolstering relations with foreign Nations, though his Foreign Policy Goal has always been to maintain the peace in Valkeryn.

He also used state funds to begin a massive expansion of the Capital of Edelynberk, including the expansion and renovation of Edelynberk Castle, turning it into the most magnificent and regal of it's kind across the world.

During the Winters, Rudolf would spend his days at his farm Estate across the Lake from the Capital. And would often take to the fields himself.

He also spent much of his time studying the Book of Knowledge, and advancing his knowledge of the Church of Lossa, becoming very devout and knowledgable of the faith, so much so that during the winters, he would spend much of his time transcribing the Book of Knowledge into Valkish, for all in the realm to read.

Rudolf is regarded as a capable administrator who can take charge whenever it's necesarry, as is the duty of a Monarch appointed by Alori, while also trusting his Vassals to perform their functions in their local areas.
Elena Gilbert

* Baby, Buffy, Honey, Judge, Pouty, Robert Frost, Scaredy Cat, Stone Cold Bitch, Sunshine, Warrior Princess (all by Damon)
* Human Blood Bag, Stupid Human Girl (both by Stefan)
* Cupcake, Dull As Dishwater Doppelgänger (both by Katherine)
* Love, My Lovelies (both by Klaus to Elena, Jenna, and Jules)
* Cow, Doppelgänger Bitch, and Doppelgänger Wench (all by  Rebekah)
* Darling, Darling Former Blood Bag (both by  Kol)

### Status

* Deceased
* Alive (formerly)
* Undead (formerly)

### Cause of Death

* Drained of blood (1st time)
* Drowned (2nd time)
* Explosion (3rd time)
* Drained of blood (4th time)

### Killed By

* Klaus Mikaelson (1st time)
* Rebekah Mikaelson (2nd time)
* Damon Salvatore (3rd time)
* Kol Mikaelson (2nd time)

## Physical Information

### Species

* Spirit
* Vampire (formerly)
* Augustine Vampire (formerly)
* Ghost (formerly)
* Doppelgänger (originally)

### Height

* 169cm (centimetres)
* 5'6" (feet)
* 1.69m (metres)

### Weight

* 55kg (kilograms)
* 121lb (pounds)
* 8st (stones)

### Eye Colour

Scleras:* White
* Red (true face, formerly)

Irises:

* Brown

## Supernatural Information

### Turned

* By Damon Salvatore's blood in 2000 (as a vampire)

### Significant Kills

* Alaric Saltzman (5th time)
* Alaric Saltzman (8th time)
* Connor Jordan
* Jeremy Gilbert (4th time)
* Katherine Pierce (2nd time)

## Affiliation

### Allegiance

* Gilbert Family
* Salvatore Family

## Personal Information

### Occupation

* General Practitioner
* General Practitioner Resident (formerly)
* Hospital Volunteer (formerly)
* Student (formerly)

### Romances

* Damon Salvatore (husband)
* Liam Davis (former boyfriend)
* Stefan Salvatore (former boyfriend)
* Matt Donovan (former boyfriend)
Sword of the Scarlet Cycle

## Origin

The Sword of the Scarlet Cycle is a heirloom-like item. It's origins come from the history of Old Vokya, from the reign of Melera the 2nd Scarlet Ruler. Supposedly, 5 years after consuming the 1st Scarlet Ruler Vokya (Person), she was pulled into another plane from within her dreams.

In this dark abyss she met Vokya, who told her the innerworkings of the Scarlet Cycle. A cycle of life, consumption, and ascension. Melera had been born with Scarlet Eyes, the same as Vokya had. So, it was decided when she came of age she would consume Vokya and ascend as the next ruler. Vokya told her that after they were consumed, they ascended to this plane. As the start of the Scarlet Cycle and the first deity of it, the Deity of Eternity.

They told her about what they had seen, with their domain of Eternity. They witnessed future rulers, a man who rode on horseback, a woman who weaved tales of fantasy and tomes of knowledge, and a armored knight who slaughtered armies. They said that this would not come to pass however, that the predetermined path was for Vokya to fall early in its history.

And so, Vokya rejected this predetermined path. They gave Melera a gift, one that would be passed from successor to successor. A blade of magical proportions, shimmering in otherworldly gemstone hues. A creation from the Scarlet Cycle itself, from its very concept and its very existence.

## Appearance

The sword was described as being surreal. It's blade was made from a deep crimson metal, emanating a crimson glow that pulsed like a beating heart. The hilt itself was ornate, as well as obsidian black. Designs of vines were laid across the hilt, almost as if they were real vines that had grown.

The pommel was ornate as well, in the shape of an eye. It was made from a silver metal, blending into the dark obsidian of the hilt as if they were one and the same. The "pupil" of the eye-shaped pommel was a deep red gemstone, and the light that reflected through it would shimmer like flowing blood inside of it, revealing within it the lives of previous Scarlet Rulers.
House of Briarwood

Briarwood Family Coat of Arms

## History

### Place of Origin

The House of Briarwood traces its roots to the picturesque region of Elisvyris, a land of rolling hills, fertile valleys, and breathtaking natural beauty. Situated in the **Kingdom of Valkeryn**, Elisvyris is renowned for its bountiful harvests, thriving vineyards, and vibrant cultural heritage.

### Founder

The House of Briarwood was established by **Julius Nikolas Marcus of Briarwood**, a noble and charismatic leader whose unwavering dedication to justice and prosperity earned him immense respect and admiration. Born into a family of esteemed knights, Julius embarked on a quest to establish a legacy that would endure for generations to come.

### Government Status

The House of Briarwood holds a revered position within the Kingdom of Valkeryn as one of the prominent noble houses. Even though the house is new, the Briarwood family has provided with trusted devisors and Government officials to the Crown of the Kingdom. With their rich heritage, the House of Briarwood enjoys privileges, rights, and responsibilities bestowed upon them as part of the noble class with rank of Dukes.
Düflirnest

Volcano of Düflirnest

Düflernest is a small native town and pirate central hub south of the map and part of the bird hawaii. It was founded by Alexander D. Lüfrförn, A pirate captain known around the lands. One of its attractions, the volcano, is believed to be made by the gods themselves. The pirate captain settled here and made a deal with the natives of the islands. Promosing them protection over larger nations for settlement

## Beliefs [WIP]

The lava considered as the furnace which fuels and hosts the 2 child gods that reside with in it, these 2 are but mere shells of what they will become in the future. That is why it is forseen that they need mortals and sustinance for them to hatch out of their shells and become primordial beings.
Rook ravenhaust

## rook ravenhurst

### Occupation

noble, head of the valorian farming guild, main representative of the ravenhurst family

## Player information

### Joined on

jun 04, 23

rook ravenhurst is a man born and raised in valorian(it's nation that's currently being built up so link yet) as a noble man of the capital but he always likes to do the handwork himself and bein a half-blood the known half of himself is a human
Astaroth Aurora

***Astaroth Aurora***

*Astaroth is the true founder of the Celestian tribe. He is named by his father Kian Aurora, His name means Bright in Celestian.*

**History**

*Astaroth aka Asta is mostly human like race, every member of his family is cursed with **Eternity life**. Astaroth's grandfather is an **Unknown Creture** which appeared from nowhere. Asta have sister **Rina** which is younger than him. Astaroth is **descender**.*
Ethan Machado

## Biographical Information

### Alias

* E, E-ssential, Teenage Tom Brady (all by MG)
* Rescue Guy (by himself)
* Muggle (by Lizzie and Rose)

## Physical Information

### Species

* Earthly Guardian
* Pukwudgie (formerly)
* Human (originally)

### Height

* 179cm (centimetres)
* 5'10" (feet)
* 1.79m (metres)

### Weight

* 77kg (kilograms)
* 170lb (pounds)
* 12st (stones)

## Supernatural Information

### Turned

* By Malivore in 2020 (as a pukwudgie)
* By the Celestial Court in 2020 (as an Earthly Guardian)

## Affiliation

### Allegiance

* Angel Monarchy
* Celestial Court

## Personal Information

### Occupation

* Earthly Guardian
* Student (formerly)

### Romances

* Lizzie Saltzman (former love interest)
* Hope Mikaelson (former crush)
Aurelliath

The Gates of Jarkoth

**Aurelliath** (officially **Aurelloth**) is a ancient dwarven settlement build inside the Ardan mountain range. It is the capital of Theldoren and has previously been the capital of the Horliach State. It's currently governed by Trebrous, with TheOtakuKaiser (Olkyth Theldor IV) being it's de-jure leader.

## Infrastructure

Aurelliath has one entrance point, the Gates of Jarkoth on the northern side of the mountain. From there on it splits into multiple decently sized tunnels that are the arterials of the city. These arterial tunnels finally shrink down into smaller tunnels, many of which have been badly maintained for centuries.

The smaller tunnels were first used to mine resources, and were afterwards turned into local paths on which houses and other ''buildings'' were excavated. Most of these buildings are just a set of rooms or halls mined out of the mountain, and are normally small and clustered together. There are a few grander halls, mostly located in the oldest areas of the city. These halls were constructed with the riches and manpower of the Horliachian and early Theldoran states, and are now nearly all used for governmental and military purposes.
Halthrak's Domain

## Overview

At the furled edge of the world of Man, the shamanistic descendants of the Skoguran people inhabit the primeval tundra and woodlands of Ef’thar. Known simply as the Taavinruk or “Kindred,” the children of the mountain roam the lands in deference to the spirits therein, their livelihoods consisting of family and stories told by the greybeards of their villages. From the indomitable Frost Giants to the forgotten hunters and ravenous beasts of yore, the wisemen speak in mythological parables and exaggerated allegories, the most reverent of these tales being legend of Halthrak; of the Giant made martyr in the mountains and memory of the Taavinruk.

From the enshrined corpse of Halthrak himself to the earthen remains of broken cities, the land imparts a tale of wrath and vengeance, the scars of millennia buried in the permafrost and thickets of the silvered woodlands. Rusted steel buries into flesh and soil, perversions of conquest staining the ragged tapestries and mosaics of bygone peoples that dared face the wrath of the giants and later, the ever-hungering descendants of Halthrak’s followers.

Very little is known about the events predating the fall of Halthrak and thereafter. However, snow-sodden remains and ancient parables detail a bloody history of wars fought between wrathful Giants and the Taavinruk. The inhabitants of the Domain speak of these wars with great pained reverence for the fallen kinsmen and for the communities that perished in the wars to come. The ruins themselves are a permanent reminder of what once was the pride of the Runesmiths and the bygone civilization at the frosted corner of the civilized world.
Northrike

**The Northrike** is a large union of clans and tribes that inhabit the northern woods of Efthar. Its culture is quite unique and perhaps even primitive compared to other nations in the region due to its seclusion and isolation in the extremely dense frozen woods of the north. But given the harsh times and recent famine and other disaster the clans have begun the move outwards encountering other peoples and cultures. These encounters have begun to lead to a new modernizing and revolutionary age in the people of the north, with a new clash of ideals religions and culture, the north has become a very active and volatile place.

## The Clans

### Clan Slevarud

##### Kin of the Wolf God

Followers of Jarvulrg The Iron Wolf

Tenets - For the clan and kin, the glory of the hunt, sacrifice for your family

Camps or Villages- Nordyb, FortVinter, The Alter, Clans Grove

Allied Clans -

Enemy Clan -

Religion - Norerism

Clan Leader -

For centuries clan Slevarud has sat at the center of the western edge of the Forest of Madness after migrating south during the beginning of the Latervin. This area of forest is one of the most densely forested and hardest to navigate making it also one of the most remote regions in the world, hiding away the rituals and culture of the clan and the people living here.

At the end of the Latervin and the beginning of the new age the clan has spearheaded several expeditions and raids south allying and integrating several tribes and peoples offering them a spot at there table and to become one of the pack.
Helion

## Physical Information

### Height

* 195cm (centimetres)
* 6'4" (feet)
* 1.9m (metres)

### Weight

* 103kg (kilograms)
* 228lb (pounds)
* 16st (stones)

## Family Information

### Children

* Lucien Vanserra (son with Tesni)
* Nesta Archeron (daughter-in-law)

### Grandchildren

* Ryntha Archeron Vanserra (granddaughter)
* Alina Archeron Vanserra (granddaughter)

## Political Information

### Reign

* Unknown - present (as High Lord of the Day Court)

## Personal Information

### Romances

* Tesni (mate/wife)
* Morrigan (former occasional sexual partner)
Lisow

The **Lisow** are a race of ex-spirit humanoid fox people from the Realm of Kalisow. Despite their spirit heritage, the Lisow are human in nearly every aspect other than minor appearance and personality differences. Today the Lisow are only found in the Grand Duchy of Kalisow making up the middle and upper classes.

The Lisow came from a race of fox spirits called the “Dulisa” who were worshiped by humans thousands of years ago. The Dulisa would take on Humanoid forms to live in human societies as religious shamans or elites. Over the centuries, the Dulisa would become the Lisow as they lost their original spirit forms becoming nearly human.
Alaguin Republic

## Overview

The Alaguin Republic was a nation located in the south west of Alveyra. It was founded in 14 may 2023 by Polish\_Milk, who was the first and only leader of the nation. The capital was Ravice.

## History

Alaguin Republic was founded in mid may 2023. Immediately problems started to arise. The ruling elite besides Milk were power hungry and wanted their own nation. So after some heated debate, thanis0077 left alaguin and founded the island commune of Fisi on 18 may 2023. The same day a few hours later, the last active Alaguinian elite left the nation and made the Kingdom of Drastar. Polish milk disbanded the nation in fury a few hours later. This is what the south people call the Alaguinian Collapse.
Queendom of Duckia

# Origin

Duckia originally consisted of 5 clans: the Ascal, the Guskos, the Uwhon, the Awhil, and the Spiegro. These 5 clans were brutal to one another until the king of Guskos died and the new Queen was crowned. Queen Hisoka was crowned as the new leader of Guskos. She was renowned around all of the clans as a wise and honest leader. One day the prophet Arethusa went to the Void of Endless Nothing to receive a message from the gods. “One day all 5 clans will be one, one duck, one clan, 1 cost.” The gods said to him. Arethusa immediately informed his queen about the message but once he got to her throne room he found her dead body sitting atop the throne, her blood seeping through the cracks in it. In the corner of his vision he saw a hooded figure holding a dagger that was dripping blood. He gave chase after the figure but once he exited the throne room they were nowhere to be found. Hisoka only had 1 daughter: Princess Ishrosa. Once the news of her mother’s death reached her she was heartbroken and refused to take the throne. So Hisoka’s brother Goaris took the throne instead. Goaris was brutal during his leadership and was very unpopular among the people but had a group of high nobles that were loyal to him. 10 years later, a group of rebels got together to overthrow the king and replace him with Ishorosa; the leader of the rebels. The rebels started spreading the news about the coup and it eventually reached the King. He was not pleased about learning a plot to overthrow him as a king should be, and locked himself in his castle guarded by the best swordsmen in the nation. The rebels ran through Duckopolis towards the castle and the throne where the king sat. The guards rained arrows upon the rebels resulting in multiple casualties of rebels and guards but they eventually overran the gates and headed towards the throne room. The king accepted his fate at this point so he just sat there on his throne waiting. The rebels broke open the doors to the throne room and an arrow was shot by Ishorosa right into Goaris’s skull.

# Royal Family

   The Royal Family of Duckia originated as the royal family of Garkos but after the reunification of the 5 Duck nations by Garkos they all adopted their royal family tree. There have been many infighting with family members especially with Ishorosa and her uncle Goaris.
Sätaric Peoples

## Physical Features

The Sätar people are physically quite distinguishable from other peoples in the world. They are known to be quite tall on average, and for their often tan or even black skin color (most commonly seen in Sätaric communities deeper in the desert).

## History

In the early 6th millennia, a group of Sätaric nomads led by TheOtakuKaiser and Tre\_Buras decided to settle down next to the Serï river, creating the settlement called Azvir. This marks the beginnning of the transition to the Agricultural society which modern Sätars are living in.

The great comet, which greatly redused the ability for the nomads to live in the desert, brought big changes to Sätaric culture. More nomads started emigrating to the fertile riverlands, and the existing settlements like Azvir blossomed as a result. Productivity on the fields skyrocketed due to the new amount of workers, and the rest of the population who didn't work in the fields started to get their pay as artisans. Potery, construction and many other jobs unrelated to the production of food became popular, and a clear hierarchy was starting to form.

## Culture

### Customs

#### The Narëm rite

Around the age of 16, many Sätar teens are forced to go through the Narëm rite, for it is needed to be regarded as an Adult in many of the nomadic communities. The adolescent teen must forge his own Qerlï (sun-walk), a type of shield or mask which guards the eyes and faces from the unrelenting sun and sand.

The origins of the rite can be traced down to Narëm, a folk hero who is said to have lived in the 4th millennia, he had lost his way after the battle of Orlan, and spent 40 days in the desert with no food nor water. The boy forged his golden shield into a mask, and came home now regarded as a man.

The modern Sätaric peoples who settled down on the banks of the Serï river still carry out this tradition, with it being harder due to the youth's inexperience with the harsh desert environment.
Satšur Sultanate

Flag of the Satšur Sultanate

**Satšur**, officially the **Satšur Sultanate**, is a **Vinitican** successor state state located in the <direction, continent, will fill out when the server releases>. The nation is primarily inhabited by three main ethnic groups, the Vinitican descended **BLANK**, the native **BLANK,** and the **BLANK** who represent the majority of the population and are a mix of the former two ethnic groups. The Satšur Sultanate has also had a lot of contact with its neighbors including the city-state of **Mascái**.

## Government and Politics

### General Overview

The Satšur Sultanate is a constitutional monarchy ruled by a sultan, the current one being **BLANK**.

## Demographics

### Language

There are three major languages spoken within the Satšur Sultanate, the Vinitican descended **BLANK**, the native languages of the sun elves, **BLANK**, and the **Satšur Creole**, a mix of the former two. The human population, who make up the urban elite, speak **BLANK** majorly. **BLANK** is a language that shares much of the same grammar and vocabulary of **Old Vinitican**, but has slightly changed and features many borrowed influences from the native **BLANK** language of the sun elves. **BLANK** is a unique language that is in a language family of its own, having no known ancestors or related languages with the exception of the Satšur Creole. **BLANK** is almost entirely spoken by just the sun elves, who live primarily in the rural regions and are often the land-owning elite and old nobility, in contrast to the merchant class and newer nobility of the humans. The common-folk primarily speak the Satšur Creole and are mostly half-elves.

### Race

There are three races in the Satšur Sultanate: the Vinitican-descended humans who make up the merchant class and urban elites, the sun elves who are the rural elites and land-owning nobility, and the common-folk who are mostly half-elves and have a culture that is like a mix between the Vinitican and native **BLANK** cultures.

## Culture

WIP (general parts of the Satšur culture)
Difver

**Difver** is one of the six elements, refered to by one of the key pillars of **Chimiador** - **Elemental Inhabitance.** It is the newest of the six, only being discovered in during the **Modern Chimiador period.** It references all that is beyond our reality, and all that should not be here. How to obtain an item inhabited with **Difver** is unknown, but we do know it exists from short lived, and unstable samples found in the wild. It has yet to be used in any of the processes of **Chimiador**. Until further experimentation and data collection, it is to be considered dangerous, and only to be experimented on by **senior Chimiests.**
Dela Marina

The Flag of the United Cantons of Dela Marina

**Dela Marina**, officially the **United Cantons of Dela Marina,** is a nation located on the Orque Isles in the northwestern seas of Ef'thar.

## History

### Foundation

The islands of Dela Marina were not the main target of their current settlers. Originally, the people that settled it were boarded on the Staufen HSS, one of the two ships of the Azcsyarii world exploring fleet, but during their travels a really bad storm separated the two ships. After hours of being lost in the open sea, Bellatrix used her staff to locate the brightest star in the sky, clearing the clouds that were hiding it. The sailors sailed into the direction of the star and finally after a long night, they landed on the isles. The gods of Bevelen Thalassa led them to safety. After landing on the soil, they found the first settlement of Dela Marina, that being Staufenbourg.
Maps of Terra Tales

On this article players are free to add their own maps, be it regional or world, political or geographical. Please include the date the map is based on in image's caption.

## Alveyra Maps

### Teaser maps

The Teaser maps are maps Released in devlogs by Map maker Ludio leading up to the release of the new world. The names of the regions were only made up for the sake of having a story for the teasers and thus are not forced as Canon.

First TeasermapSecond Teaser MapThird Teasermap
Hybrid

## Species Information

### Notable Members

* Klaus Mikaelson (original hybrid)
* Rose Mikaelson (quinbrid)
* Hope Mikaelson (tribrid)
* Valerie Tulle (first heretic)

## Powers

* Dhampir-Nephilim-Werewolf-Witch
* Dhampir-Guardian-Werewolf-Witch
* Dhampir-Guardian-Vampire-Werewolf-Witch
* High Fae-Illyrian Hybrid
* Original Hybrid
* Vampire-Werewolf Hybrid
* Vampire-Werewolf-Witch Hybrid
* Vampire-Witch Hybrid
* Werewolf-Witch Hybrid

* super
* super
Aether

**Aether** is one of the six elements, refered to in one of the key pillars of **Chimiador** - **Elemental Inhabitance.** It Has been refered to in limited context in original **Ancient Chimiador period** literature, and has been expanded upon in **Modern Chimiador period** literature and practices. It refers to everything that binds worlds together, and the forces that act on them - such as nebulas, stars, and black holes. They have had limited use in practices due to their nature, but processes that use **gravity** are considered to inhabit the resulting product with **Aether**. Furthermore, in some cases meteors and asteroids have been used in processes, and the **Chimiest** claims to have imbued the resulting product with **Aether** - but no formal lab experiment has been conducted on the matter.
Adunam

**Adunam** is a faith in Ef'tar that worships the god Adun, The Light Above and Within as well as the Hallowed Ancestors who serve at his side. It has a dualistic cosmology of good and evil. The faith is guided by the teachings of Adun and of his Prophet as written in the 4 Books of the Light, as well as the Hallowed Tomes and the Three Beacons. Adunam followers are called Adumanites, and the Ministry is the primary mortal authority and tool of Adunam.

Google Slides Introduction Here (Heavy WiP atm)
Tal'Doraz

### In the Beginning...

The origins of Tal'Doraz are simultaneously simple and complex. **The Master**, a cosmic force in the setting, willed his minions to go fourth and claim new lands, resources, and knowledge for his domain. And so, from the depths of a volcano, a momentary gateway was opened from Hell into the prime material Plane. Demons, Devils, and Ghosts flew from the rend in space, and quickly covered the island. **The Master**, in his wisdom, say fit to grace this new land with a supervisor, Grimrr, Lord of Tal'Doraz and Leader of the Axe Clan.

## Demography

### Language

Demonic, GutterSpeak, Deamonic, Infernal, Abyssal, High Dwarvish, Swamp Elvish
Morrigan

## Biographical Information

### Title(s)

* Third in Command of the Night Court
* Lady of the Night Court

### Alias

* Mor (nickname)
* Love, Mate (both by Emerie)
* Whore, Whorigan (both by Rose)
* Mama, Mum, Mummy (all by her children)
* Aunt Mor (by her nieces and nephews)
* Speaker of Truth
* The Morrigan
* Truth Speaker

### Marital Status

* Mated
* Married

## Physical Information

### Height

* 177cm (centimetres)
* 5'9" (feet)
* 1.77m (metres)

### Weight

* 60kg (kilograms)
* 134lb (pounds)
* 9st (stones)

## Personal Information

### Romances

* Emerie (mate/wife)
* Helion (former occasional sexual partner)
* Andromache (former lover)
* Azriel (former one night stand)
* Eris Vanserra (former fiancé)
Astra Nightfall

Wrong Formatting*This article is does not meet wiki's formatting. You can help Terra Tales Archive by reformatting it.*

## Player information

### Background and Appearance:

Astra grew up as the son of a respected elven scholar who studied the stars and the sky. He was always fascinated by his father's work and spent countless hours stargazing and observing the movements of celestial bodies. However, Astra's peaceful life was suddenly interrupted when a group of dark wizards attacked his village, seeking to steal the secrets of his father's research. In the chaos of the attack, Astra was struck on the head and lost all of his memories. He has silver hair that shimmers in the light of the moon and stars. He is tall and slender, with sharp features and piercing blue eyes that seem to gaze into the depths of the cosmos.

He wears a simple tunic and pants, adorned with starry patterns. He dons a long cloak that appears to be made of the night sky itself, with a galaxy-like texture that shimmers in the light. The cloak covers his entire body, including his face, making it difficult for anyone to recognize him. In addition to the cloak, he wears a wide-brimmed hat that also has the same galaxy-like texture, further obscuring his features. The only visible part of his face are his piercing blue eyes, which seem to glow in the darkness. When he moves, the cloak seems to ripple and shift like the stars themselves, making it even harder to discern his true form. With this cloak and hat, Astra can move through crowds undetected and conceal his identity from anyone who might be looking for him.

His personality is as unpredictable as the stars themselves. He has a strong sense of independence and is fiercely protective of his freedom. He does not adhere to any particular code of conduct or moral principles, instead following his own whims and desires. He can be both compassionate and cruel, depending on his mood and the situation at hand. He is also skilled as an archer and is able to shoot his arrows with incredible accuracy, even in the darkness of night. He is also an accomplished tracker and is able to navigate the wilderness with ease. However, his memory loss has left him with gaps in his knowledge and he often struggles to recall important information.

Astra motivation is to protect the natural world and fight against those who would seek to exploit it for their own gain. However, his chaotic nature means that his motivations can often shift unexpectedly. He carries a longbow and quiver of arrows, as well as a small dagger for close combat. He wears a pendant with a star-shaped gemstone, which he believes holds special significance. He is also a firm worshipper of the stars and the sky. He believes that the movements of the celestial bodies hold secrets and that the stars themselves are divine entities. He often performs rituals and prayers under the open sky, seeking guidance and enlightenment from the heavens.
Selkye

The Selkye are a semi-aquatic species of seal-like sentient humanoids. Their bodies are built for both bipedal terrestrial and aquatic movement. They are primarily found within coastal marine habitats, where they build their settlements.

## Biology

While incapable of extracting oxygen from the water, their bodies possess great diving capabilities. Covered in a layer of fur that ranges from gray to golden brown. This layer can range in thickness depending on the climate an induvial lives.

## Culture

Their society and culture are particularly focused on conservation, stewardship, and coexistence with nature. This is expressed in their settlements, which are found along coastlines with many parts being within the water. The settlements almost always coincide with areas of great biodiversity. These environments are the primary source of food, and much will be done to facilitate their well-being. From the creation of artificial reefs and jetties, culling disruptive species, and launching attacks against those they perceive as harming the environment.

This immense importance on nature and its protection stems from a set philosophical belief called Pobal-Dúlra. Pobal-Dúlra posits that all things within the environment are deeply connected. This deep connection means that actions taken ttowardthe environment will inevitably affect those in it. Actions that are perceived as having great effects on the ecosystem are considered very carefully within Selkye communities. Actions taken by those outside their communities are usually met with hostility. As most Selkye communities see Pobal-Dúlra as a self-apparent philosophy that other sophonts are either willingly ignorant or actively hostile towards.
Chronicles

# This is the story of Terra Tales.

Here we record all and only important events, such as wars, treaties, creation of nations, etc. If you are looking for a certain date, search for it using Ctrl + F. Please follow the established format, and be brief in description of events.

**Chronicles will start after the release of the new world.**

## Dawn of Civilization

### Year 1

#### Day/Month

* Event 1
* Event 2
Pirate Dominion of Aleria

The **Pirate dominion of Aleria** or **Aleria** is a nation in the eastern hemisphere of efthar , **Aleria** has 2 towns lucenia and aleria and the biggest town is lucenia. **Aleria** currently has 10 player and is still growing

## History

### pre-history

**James Teach** woke up in a deserted island he had no memories of what happened he only remembered his teen life and early adult life, surprisingly he the island was full of food and water. **James** being exited he grabbed recourses and made a little ship. the ship was made in under a week, he stored everything he had on the ship he and he set sail. **James** being on the water for a week with no land he lost hope when suddenly he saw a small port town, when he got off he had no money, no wood and no family. He begged on the streets of the town for a few days until a man took him in, the man wanted to be a pirate and was looking for crew members **James** who has nothing joined his crew, Munky the man who took **James** in had the money for the ship but no one to make it. Until they found **Hello** a shipwright offered to make the ship in return for a high rank in the crew. with a ship they set sail for unclaimed land.
Fisi People's Republic

## Overview

Fisi is a small island nation in the south west of the world. It consists of 3 islands which are spruce biomes, so agricultural development is hard without clay.

## History

Fisi started as a breakaway state from the Republic of Alaguin. In 18 May 2023, thanis0077, the first and current leader of the nation, declared the independence of the islands from Alaguin. The kingdom of Drastar also declared independence from Alaguin, with ludju123456 as leader, so Alaguin disbanded. 2 days later, Drastar expanded to claim the entire Alaguinian land and crowned Polish Milk as their leader (who was the leader of Alaguin), effectively returning the nation. Some hours later, Milk made an announcement that he declares the United Kreldoms of Alaguin. Later, Polish Milk sent an ultimatum to Fisi to rejoin the Alaguin. thanis refused and the 2 nations were in the brink of war. The crisis was eventually resolved with ludju proposing that everyone minds their own business and the 2 nations can always improve relations with each other.
Black Mountain Confederation

Flag of the Black Mountain Confederation.

This Flag was adopted in the year 201 after a vote from the councils.

The **Zare'Tahl (Black Mountain) Confederation** is a small mountainous nation of six cities in the Orica region. A unique alpine culture combined with one of the harshest terrains and living conditions in Ef'thar gives this nation one of the most unique positions in the world.

## Early History

The Tribe of the Black Mountains had originally come to the area from the southern lowlands. Their brothers upon reaching the base of the Jurale Mountains decided to stay and create what would become the Halgan Confederation; the Zare'tahl ancestors however continued the perilous trek over the mountains. There they discovered the first of three lakes nestled in a valley. This would be settled and would later develop in the Schone Berge hundreds of years later. From this settlement the tribe expanded and settled five other settlements around the mountain range and along the other two valleys containing lakes.

## Climate and Geography

The climate here is very cold. The temperature rarely goes over freezing anywhere inside the Confederation. Snow is expected 85% of the year almost daily except during the summer months when it only snows lightly every few days. Most people can be found here wearing thick wool clothing year-round, and if they're influential one may spot fox skin hats.

The geography of the regions is extreme to say the least. The peaks of the Jurale Mountains are some of, if not the highest, in the world , the valleys where the settlements are located are on average 50-75 meters higher than their lowland counterparts. Geothermal activity keeps the lakes in this region almost completely unfrozen year-round, and the heat and water allow for limited agriculture and fishing in the area.

## Government

The Confederation upon its forming voted Frex Blackstone to become what's called "The Baron of the Black Mountains". In practice he acts an elected monarch of sorts with very limited power.

Every town with a sufficient population holds a democratic election every three years to elect a town councilor who will represent their town in the national council.

The national council of town councilors drafts and approves all legislation inside the Confederation.

## Religion

The Council of Heaven and Heart of The Mountain religion are practiced within the Confederation.

## Language

\*WIP\* language is done just need to upload it here

## National Coat of Arms

Polar bears are the national animal and on the coat of arms because they are beautiful and peaceful from a distance. They however are extremely dangerous when bothered , and just like the peoples of Zare'Tahl they live and thrive in the harshest of conditions.
Pantheon of the Seqores

**The Pantheon of the Seqores** is a pantheon of gods venerated as state pantheon of The Ras Qoyate. The Seqores are the main gods, who appear in the shape of dragons, while it also features lower gods, the Yeʒes, which may vary by region.
The head of the Pantheon is the sun god Roheriyon, who the Ras Qoyech claims descent from.

Seqores is the ʒisqoyech word for "the Old", because the Seqores are considered to be the creators of the world and live in every animate and inanimate object.

## Gods

### Roheriyon and Tiniyaa

The two main gods of the Pantheon are Roheriyon, God of the Sun and Fire, and Tiniyaa, his wife, Goddess of Fertility and the Harvest. They are the oldest of the Seqores and are the parents of all the other gods, most notably Ombraa, Qor'har, and (work in progress).

Together they control the weather and seasons, which explains their significant role in the very agrarian ʒisqoyech society.
They were also the ones to shape the first humans out of clay, Roheriyon giving them the warmth, while Tiniyaa giving them the emotion and energy to live.

With a human woman, Roheriyon had another son, who would become the first Ras Qoyech.

### Qor'har

Qor'har, Son of Roheriyon and God of War and Blacksmiths... (work in progress)

### Ombraa

Ombraa, daughter of Tiniyaa and Goddess of the Earth, is the personification of the World we live in... (work in progress)

## Texts

The Belief in the Seqores is not a written down religion, but rather rooted in oral tradition. Thus, there is no religious texts about it that have any theological or liturgical significance. However, there is a book of prayers that many followers own.