recursal/Fanatic-Fandom huggingface dataset:
Items

Items are all objects, a survivor can loot, gather or create in the game. There are several types of items in the game.

## Clothing

Link: Clothing

File:Furnace.png
Clothing items are special craftable items, that protect you against the weather. They can be placed into Equipment slots, as part of your inventory.

## Construction Elements

Link: Construction Elements

File:Furnace.png
Construction Elements are basic building blocks used to construct your house, anything from a small shack to a large mansion.

## Devices

Link: Devices

Devices are used to refine basic materials, craft furniture, tools and weapons or even prepare your meals. If basic materials are building blocks of your new home, Devices are tools to actually make use of them.

## Food

Link: Food

File:Furnace.png
In order to survive, food and drinks are of course essential. While eating raw food is a possibility, it will slowly kill you, so properly preparing foor is a must. Aside from thirst and hunger, food will also restore your energy.

## Furniture

Link: Furniture

File:Furnace.png
Once you have the basics done, you move from surviving to thriving. And nothing says it better than the luxury of some good looking furniture. While it may not directly help your survival, it makes a huge impact on your mental health.

## Materials

Link: Materials

Material are the building blocks of your new home, regardless if it's size. You will need them to make basic tools of survival, as well as build yourself a mansion, if you choose to do so.

## Tools

Link: Tools

File:Furnace.png
Materials are great to have, but if you only have your hands to process them, you are destined to fail. Craft yourself some tools, and your progress will skyrocket.

## Transportation Parts

Link: Transportation Parts

File:Furnace.png
You may be stuck on a few small islands, but driving around in your fancy vehicle really sets you apart from the animals, running around the grassland all day long.

## Weapons & Ammo

Link: Weapons & Ammo

File:Furnace.png
You may think you're on top of the food chain, you have no claws, small teeth and inferior physical strength compared to some of more dangerous inhabitants of these islands. Arm yourself to defend yourself or hunt for food, and your live will be significantly easier.
Food

List of all known **Devices** in the game:

* [ DPL Template goes here ]

Food can be collected from Food Can, hunting animals, fishing or growing plants. When you collect meat by hunting animals you have to cook it using campfire. Similarly don’t eat raw fish, cook fish on campfire and then you can safely use it for food.

If you eat raw fish or raw meat, your health status will be decreased by 20, and food status only increases by 10.

A piece of cooked-meat gives you a few energy pts, and 20 food pts

A piece of cooked- rabbit meat gives you 15 food pts.

From the newest update, bananas and food cans can be picked up is removed

## Source of Food

 Wolf
 Fox
 Wild Boar/ Bear
 Rabbit
 Fish
 Looting

## Unmakeable foods

Can of food

Can of food is the first thing you get when started the game, it stores you approximately 13 food pts, 10 water points, can not be picked up, being crafted, but can get from looting.

It gives you back an empty can of food when used up, drop it to the ground cuzyou can restore it.

Milk

One Milk stores you 10 water pts and 5 food pts, like Can of food, you can’t make it, can not be picked up but can be looted.

Egg

One Egg stores you 5 food pts, it like can of food and milk.

## Items are made from Food

 Dog food

Dog food can restore 30% energy for your dog, and 20 food pts if you eat, can be looted.

## Tips for food

To save time, whenever you’re free or ready to go for mining, always prepare some raw pieces of meat and put them on Campfire, when you get back, you will be fed.

Due to high pts restore per each piece of meat (20 pts), so if you’re going to go far from your base a very long time, always carry a bunch of meat

Don’t waste meat, you don’t have to eat it if your food pts is in 80-100 range.
Gold

## What is Gold?

Gold is the premium currency in the game, it multiple uses and can be obtained in multiple ways.

Gold can be obtained from:

* Real-life money (Shop)
* Quests
* Arena (training rounds)
* Daily Login Rewards
* Slot Machine
* Ranking
* Smelter
* League Boss

The main usages for gold are:

* Buying Coffee
* Buying stuff in the Market
* Buying Batteries
* Doing Super Summon in the Fridge (buying the super keys in the Market is more priceworthy)
Engine

The **engine** is one of the most important part of any aircraft. It allows them to fly through the air. There are 3 kinds of engine: Standard, Lightweight, And armored

Both the **Avro Lancaster** and **Boeing B-17** have quadruple engines. There's no way to stop the engines unless broken.

You only need one engine to be able to fly it controllably.

**Requires: Fuel**

## Causes of Engine Failures

* Too much damage from enemy fire
* Low Fuel (all 4 will flame out)
* Engine Fire (can be extinguished)
Cerby

**Cerby** is the human equivalent of an Indian street, full of shit and incapable of being clean, barely functional, and road laws being more a joke and a guideline than actual practice. This fully fledged and verified socially awkward retard is capable of such immense contradiction to the laws of the universe that govern us, that he will result in the destruction of every universe across multiple dimensions when his incompetency hits critical mass. When he makes a server so cancer, that the metaphorical tumors of this stage 4 colon cancer collapse in on themselves like a black hole and destroys life as we know it.
Quests

Quests are the base of iShelter. Quests allow you to obtain materials for leveling, gear upgrades, and general currency.

## Chapters

Get all 216 stars from chapters 1-9 to receive: 4★ Black Samurai.

### Chapter 1

Get all stars to receive: 30 3★ Weiss Hero Coordinates

* 1-1
* 1-2
* 1-3
* 1-4
* 1-5
* 1-6
* 1-7
* 1-8

### Chapter 2

Get all stars to receive: TODO

* 2-1
* 2-2
* 2-3
* 2-4
* 2-5
* 2-6
* 2-7
* 2-8

### Chapter 3

Get all stars to receive: TODO

* 3-1
* 3-2
* 3-3
* 3-4
* 3-5
* 3-6
* 3-7
* 3-8

### Chapter 4

Get all stars to receive: TODO

* 4-1
* 4-2
* 4-3
* 4-4
* 4-5
* 4-6
* 4-7
* 4-8

### Chapter 5

Get all stars to receive: TODO

* 5-1
* 5-2
* 5-3
* 5-4
* 5-5
* 5-6
* 5-7
* 5-8

### Chapter 6

Get all stars to receive: TODO

* 6-1
* 6-2
* 6-3
* 6-4
* 6-5
* 6-6
* 6-7
* 6-8

### Chapter 7

Get all stars to receive: TODO

* 7-1
* 7-2
* 7-3
* 7-4
* 7-5
* 7-6
* 7-7
* 7-8

### Chapter 8

Get all stars to receive: TODO

* 8-1
* 8-2
* 8-3
* 8-4
* 8-5
* 8-6
* 8-7
* 8-8

### Chapter 9

Get all stars to receive: TODO

* 9-1
* 9-2
* 9-3
* 9-4
* 9-5
* 9-6
* 9-7
* 9-8
Batteries

Batteries are one of the resources used in iShelter.

There are many different ways to obtain batteries, some which require an active approach while others just generate batteries over time.

The main sources of batteries are:

* Quests
* Generator
* Harvest
* Endless Challenge
* Portal
* Event Battle
* Selling XP Potions and Gear
* Reward from League Boss
* Buying them with Gold
* Obtained from Packages bought in the Shop
Square 1

**Sea God's Ruin** – Once the twin islands of Philisocraties and Aranadell. The sea fairing people earned Eadro's Wrath by hunting and fishing merfolk for their scales and pearls. Eadro unleashed a mighty kraken sundering Philisocraties and leaving Aranadell scarred.

* Philisocraties was once a large island with a sprawling city and great library of pre wrath knowledge.  lost to the sea terrors.

* There was a Merfolk Kingdom beneath the waves, to the southeast of the island.

**Ruin's Respite** – Once Aranadell, now a safe haven for lost and weary travelers; has supplies and maps. People of the island revere the kraken and work to lead travelers away from its destructive path safely.

* Humans who are trying to make right their wrongs and revere the mighty kraken.

* Many of the humans born here are born with a black hand birth mark on their shoulder.
IShelter Wiki

## Welcome to the iShelter wiki

Welcome to the wiki. We decided to make a wiki for the iShelter game due to the lack of information a lot of new players are having trouble with.

Please note that the iShelter and all copyrights are owned by 7 Pirates Games.

We'd like to invite anyone to contribute to the wiki to get the most information added in a decent timeframe.

Things you can do to contribute:

- Fill pages that don't have info yet / create missing pages

- Upload relevant pictures, be it boss pictures or .png files of items / icons etc

- Make suggestions

Sadly I haven't covered a whole lot of information yet but I'm working hard to do so and help would be apreciated.

In the meanwhile our Chips page already has some useful information that not everyone might know :)

~twizzle

## Tips and tricks

Along with general information our long-term goal is to collect as many tips and strategies as possible to help new players getting started.
Life Orb

### Used in

Boosts the power of moves by 30% , but at the cost of 10% max HP each time the holder uses an attack.

### Selling price

File:PokémonDollar W.png10000

> An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.
>
>

Does not damage the holder if the holder has Magic Guard, has Sheer Force and uses a move boosted by the Ability, or when the power is not boosted by the Life Orb. It does not boost the damage for fixed-damage attacks, self-inflicted confusion damage or recoil.
XP Potions

XP Potions are used to level up the xp of your heroes in a rapid fashion, they can not be used to increase your own XP.

Alternatively XP potions can be sold through the Depot for Batteries (at a rate of 1 xp for 2 batteries)

There are x kinds of XP Potions:

* 100 XP
* 500 XP
* 2500 XP
* 12,500 XP
* 62,500 XP

XP Potions are mainly obtained from Harvesting but can also be gotten from Train Station raids, Event Battle, Shop purchases, Market purchases, daily logins and the Slot Machine
Square 2

**Dagger Spine Isles** – A collection of jagged rocks that stand out from the ocean deep. It is said that these spires are actually mountain tops from a lost and sunken land. The land upon the Island is barren, nothing grows just hard rock and sand for all intents and purposes there is nothing here save for the mythical fount of knowlege.

* There is a small port on the west side of the island where people have docked and set up a small dwelling as they research the fount of knowledge.
* Dangerous to navigate, many ships wreaked.
* Hosts the Fount of Knowledge.

**Fount of Knowledge** – Ancient library built by High Elves ~5000 years prior. Contains books of magic and lore, written accounts from before the God's Wrath and more.

* Protected by ancient magics barring entry.
* Many people try to gain entry but none have entered since before the wrath.
* High Librarian Ulthrad
Zeno Basilius

"The journey is what really matters. We're all going to the same destination anyway."

### Sex

Male

Zeno Basilius (born 18 Highsun 10m 240 a.s.) is a half-elven explorer and cleric of Fharlanghn.

Born in Corfen, Zeno left home at a relatively young age to sail the seas. After being shipwrecked, he joined the clergy of Fharlanghn. In continued explorations, he was teleported across the seas by Ke-Kara-Thar, the Great Storm. Eventually finding his way home, he later encountered Ashe Adelantus and Princess Lorylai Vuuvuxath. He is currently captain of The Endless Road and is assisting his companions in finding what they’ve lost.

## Early Life

Zeno was born to bakers in Corfen, but as the second of three children, he was never expected to take over the family business. From a young age he delighted in meeting new people and spending time near the water.

On the first of Firemoot, 255 a.s., Zeno boarded the *Dragon Turtle’s Bounty*, a merchant vessel heading towards Kyorehn City. While on their journey, however, the *Bounty* ran afoul of a storm and was destroyed upon reefs near Caldera Island. The crew was mostly saved by nearby tritons, who left them on Crescent Island. The lighthouse keeper, Warwick of Fharlanghn, took care of them and cast a Sending for a boat to rescue the crew. Zeno, seeing the rescue as a sign from the gods, stayed with Warwick to receive training as a cleric.

Zeno stayed with Warwick for 18 months before setting out on the traditional Great Pilgrimage.

## *Seastrider* and the Long Voyage Home

Zeno arrived on Charter 14 Frostmoot 257 looking for a ship to accompany while on his Great Pilgrimage. There, he found his former shipmate, Marcos “the Rat”  Thalius, who was looking for crew for his new ship, the *Seastrider*. Zeno was signed on as quartermaster, and the crew set out for prospective loot on the mainland. Marcos was certain that they would find easy pickings and return to Charter rich.

When the *Seastrider* approached the Chain of Foreboding, they encountered a freak storm. After several hours of battling strong winds and large waves, the perpetrator of the storm appeared, Ke-Kara-Thar, the Great Storm. Zeno called upon the mercy of Fharlanghn, and in a blink the *Seastrider* was transported across the ocean.
Burnt Notebook

File:BurntNotebook.png

> A burnt notebook found in the power plant, it's (sic) pages seem to be scattered about.
>
>

### Entries

* **Report #01**: Prog -- is ---- --- -- --dename 092. --- ----- --- from radiation-----s biofiber. It ---- -- ---- to reconstru-- --- -- damage-
* **Report #02**: --- power core ------ from over----. It ---- ------ a large ---- -- nuclear fuel to -------. ---- ---- activated- -- --- -- prod--- ---- limitless energy.
* **Report #03**: Th - MRI ------ anomalous brainwave ------ns. --- specim-n ----- -- inca----e -- indep---ent thoug--. We --- ---ing -- - suppress---.
* **Report #04**: ---- -- the Interface --- final---- today. Th- -erator - -- ---- - ----- full control -- --e Sp-cimen. ---- chief reseacher, Dr. ----- --s ---- granted clearance.
* **Report #05**: ---- has been - breach -- confidential--. ----- --- ------ shall -- relocate --- undergr-- --. Project 092 --- have -- -- --rminated.

* **Report #01**: Progress is going well on Codename 092. The shell is made from radiation-impervious biofiber. It will be able to reconstruct itself if damaged.
* **Report #02**: The power core shipped from overseas. It will require a large amount of nuclear fuel to initialize. Once fully activated, it will be able to produce nearly limitless energy.
* **Report #03**: The MRI detected anomalous brainwave patterns. The specimen should be incapable of independent thought. We are working on a suppressant.
* **Report #04**: Work on the Interface was finalized today. The operator will be able to assume full control of the Specimen. Our chief researcher, Dr. XXXXXXX has been granted clearance.
* **Report #05**: There has been a breach of confidentiality. Henceforth all reports shall be relocated to high security underground servers. Project 092 may have to be terminated.
Zenkar

He has ashen skin and solid black eyes, standing about 5'8" tall. He is very slender looking; nearing malnourished. With an almost permanent smirk on his face that almost seems to say, "I know more than you fools." This rarely becomes a smile. But, when it does, it rarely (if ever) extends to his eyes. Always wearing deep dark red robes that are very loose fitting, almost as if for someone of a larger build. Around his waist is a belt with a holder for a book that he is always wearing. His hand is almost always on this book, which is wrapped in a very fine cloth. Presumably to keep it clean.

## The Wanderer

After being betrayed, and left abandoned in a prison of sorts by the people he was leading, it took him many years to escape; leaving his mind somewhat broken. After many years of wandering in a kind of stupor, he finally was able to regain his sense of self and set about learning the ways of the world once again. All the while searching for the ones that betrayed him.

Since that time, he has been a very restless wanderer staying in one place no longer than a year or two. In his travels he has gained some small renown as a scholar and knowledgeable man; meeting many people and gaining access to many caches of knowledge that many are forbidden from entering, not all were with permission.
Square 12

**The Forsaken Citadel** - Once home to a powerful lich, now a ruined chain of islands where nothing grows and the corpses of fallen sailors rise from the grave. The Isles are hard to navigate and are deadly. Few sailors venture near; it is an island of the damned. The citadel itself can be seen towering in the distance. The broken tower looming over the dead forest that surrounds it, dormant, a faded memory. Some nights, however, when the moon does not shine in the night's sky - a light can be seen coming from the top chamber of the tower.

**Arrow-way Island** - Home to the largest city upon the floating remains of the world. *Arrow-way City* is ruled by **King Clement Cheltho**; a just and wise human who has ruled for many years. He is respected as a genuine King, vaunting a claim to be descendant of one of the Kings of old before the *God's Wrath*. The walled capital city has much to see - among them being vast library, as well as a museum containing artifacts of myth and legends. Also residing here is *The Order of the Wall.* An honorable order of Shield Knights; a group of individuals bound in service to their King. They guard the city with a stern sense of justice. The Grand Palace sits high on the central hill, overlooking the entirety of the city and the outlaying villages that surround it. The island itself is rich in gold that fill the mountainsides that safeguard the city from attacks. Gold is the main export of *Arrow-way Island*. Large human population in the walled city, the outlaying villages see more of a mixture of races.

* **King Clement** is 52 years old.
* **Queen Serendipity Cheltho**. Elf female. Doesn't tell her age, but appears to be young.
* The King and Queen have 3 Half-elf children.
* 34 year old male; Crown Prince **Archer Cheltho**
* 25 year old female; **Aerithia Cheltho**
* 6 year old female; **Cassidy Cheltho**
* **High Bearer Tyrelius** is the leader of the *Order of the Wall*, the Shield Knights protecting the city.
Square 14

**Tower of the Gods** - An ancient tower that has existed since before the *God's Wrath*. An enigma of the seas; it is a large tower that stands pristine as the day it was built more then 10,000 years prior and yet no one can enter. No doors or windows seem to give entrance to it, yet it seems to be more then just a pillar. Carvings of the different Gods can be seen etched along the sides of this great structure.
Square 16

**Triangle Islands** - The three islands to the southeast portion of the world are known as the *Triangle Islands*. Three medium sized islands that surround a small island in the middle with a strongly defended fortress known as the *Fortress of Solitude*. The islands themselves contain rolling hills and sparse forests that are abundant with wild life and hidden treasure stashed away by the pirates of the fortress. The broken islands that surround the *Triangle Islands* are pieces of a once larger island, but then the *God's Wrath* was unleashed upon the island. There is no record of when this happened, only that occasionally one of the great kraken beasts can be seen in the area; attacking and carrying vast ships down to their doom.

**The Fortress of Solitude** - Known as a safe haven for pirate gangs. They often come here in times of war and to hide in saftey amongs their kind.  Here the Pirates launch attacks to the far realms of the world claiming prizes and luxuries which they store on the triangle Islands, hidden from the world and each other.

**The Lost Forest** - Here, a long drifting island, covered in a thick and dense forest. Separated from the main land, this island is home to the wood elves of the world. The druids that tend this forest are calm and kind. While suspicious of outsiders, they welcome them with a watchful eye. Often helping those who are lost; resupplying them and sending them off to home, safely around the triangle islands and their murderous inhabitants.

* It is said that a sapling of the world tree resides here. Taken moments before the *God's Wrath* and the sundering of the main land. This island floated away at great speed, distancing itself from the mainland and the other races that may have caused the *God's Wrath* to gaze down on them. The island has moved to various places across the world over the last 10,000 years, but has settled in its current position for the last 100.
* Every time the island is found, it seems to have grown a little bigger.
Square 7

**Spire of Secrets** – Magic dungeon holding items of power, knowledge of the Shadow King.

**The Lonely Mountain** – Last major city of the Dwarves. Clings to ancient traditions. Preforms metal crafting and mines that go deep into the depths of the earth, far below the sea level. A towering mountain that, at it's peak, can see far into the sea. A civilization based on trade; they trade their metal crafting and abundance of silver and copper. A strong and stoic people holding onto their traditions.

* They don't grow their own food. The land is not fertile, so they trade and fish for what they eat.
* A bunch of sailors and merchants. Many Dwarves take to the high seas, their great steam powered vessels ferrying across the sea and trading at various ports.
* **King Tran Kurlong**
* Dwarven city is know as Kraz'ar'duun (doon)

**Cresent Forest** – Home of the wood elves and firbolg. A druidic people who worship the Goddess of the Moon, as they call her. They tend to the seeds of the world tree; great saplings that dot the landscape of the island's center. They practice old traditions to maintain the health of these delicate young trees.

* **Primarch Valendrass Whisperwood** – Wood Elf leader.
* Gentle druids who tend to the trees and the wildlife.
* Fearful of outsiders.

* **Captain Alleous**

**Vassal Island** – A busy port city that connects the islands of the world together through their mail system. With a fleet of ships at their command, the sailors of Vassal head out into the ocean delivering packages and important messages to the leaders of the islands. Sporting the fastest ships on the sea, they make great time riding the waves. With the help of the Aarakockra of Zophos, they are a model of efficiency.

* Through use of Magic they have powerful boats that speed across the sea.
* They get payed a "subscription fee" from various islands to be included in the magical delivery service.
* Messages are sent to the island magically or physically where they can be transcribed and then delivered.
* Vassal island is the only island set up to disperse the magical mail.
* **Magistrate Krovis Morthan** – Half Orc leader.

**Nightwatch Tower** – Star gazing tower erected after the *God's Wrath* to watch for signs of the ability to return to the main land. Divination wizards from all over come to scan the threads of fate to divine the future and study the shifting prophecies.

* **High Seer Vilisserah** – Aasimar Wizard

**Farthen** – Small fishing village. Kobold. Good aligned.

* **Chief Yip-Yak**

**One Eye Island** – An unsettled island where giant birds known as Rocs inhabit. They are dangerous and hunt many different living things. Most people try to ignore it and it's large birds of prey, but they are often reminded of it when the Rocs come in for a late night snack; often stealing the farmers cattle.

* Rumors state that there was a dungeon of treasure beneath the island back before the first Rocs roosted there.
Square 5

**Dusk Harbor** – A small island with a popular port among sailors. Many buildings selling ale and numerous ladies and men of the night. It is truly a charlatan's haven. The island is in an almost perpetual party, guns blast in the distance, merriment and shouts of anger drown out most everything else. People come here to relax or get lost. Citizens of all walks of life visit *Dusk Harbor*.

* Led by self-proclaimed **King Calissius Sargozian** – Drow
* The land itself is ruined from over population.
* Largest commodities are people and ale.

**Forsaken Forest** – Medium sized forest covered island. Strange trees grow here and strange creatures live here. It is a Faye forest. Many who wander are not lost, but those who wander into the forsaken forest usually become lost! Faye spirits live here and love to trick and play games with the mortals.

* Faeries, Satyrs, Centaur and Werewolves
* Lead by **Heilenelal** – Satyr
Square 8

**Shattered Remains** – These broken fragments were once part of one large island. Shortly after the God's Wrath, the people of this forgotten island sought to return to the main land and claim the spoils and power for themselves. The Gods, fresh with their wrath, brought calamity to the island rending it in half. Now three towers have been erected to teach of the God's Wrath and store secrets and items of legend.

* Tower of Bravery – Created to test people against the horrors of the God's Wrath.
* Tower of Wisdom – Erected holding the trial of the God's Wisdom.
* Tower of Strength – A trial testing one's ability to stand against the darkness.
“Deep State”

Formed from the remnants of the former intelligence organizations within many former national governments. This organization is well trained and well equipped, with access to stockpiles of former military technology, and possesses an intelligence capability well above any other organizations. So little is known about the organization that the only giveable name is that given to such organizations in the past; the **“deep state.”**

Estimated manpower may number in the hundreds of thousands, comprised mostly of former government operatives from organizations such as the Russian FSB, American CIA, and British MI6, among others.

Their objectives are largely related to destruction of critical infrastructure and disrupting day-to-day activities domestically, but have as of late expanded to activities involving subversion and infiltration of Federation organizations, disruption of supply lines and active guerrilla warfare in border territories.
Global Movement for the Liberation of Workers

Following the consolidation of the Federation, popular resistances formed from popular far-left movements ranging from leftist progressivism to traditional Marxism-Leninism. These movements have, over time, become more extreme and have largely consolidated into the **Global Movement for the Liberation of Workers.** but far more commonly refereed to as the **Comintern** or **Communist International**.

This movement is largely contained to the former nations of:

* Democratic People’s Republic of Korea
* People’s Republic of China
* Socialist Republic of Vietnam

While the GMLW is not strictly a militant organization, its ability to capitalize on weaknesses in domestic government and its ability to conduct covert operations inside of governing bodies is particularly concerning when it comes to the former Communist nations mentioned above. While the government has been successful in quelling GMLW-backed rebel uprisings, the threat of rebellions as a day-to-day event has been destabilizing, largely in the East Asian states.

The GMLW is, as an organization, largely under equipped and primarily relies upon raw manpower and civilian cooperation in uprising to achieve its goals, and, to that end, relies upon mob tactics, and, when forced to combat, human wave attacks. Lives seem to have no meaning to the GMLW or its leadership, and it simply sees its adherents as human pawns.
Legion

**Rank** | Soldier

**Legion** is the common name of an enigmatic, semi-legendary entity who served as one of the supporting goons of The Clockwork Patrol starting in late 2016 during the Earthfall era. His exploits both within and separate from the group have become the stuff of legend.

## History

There is much debate among scholars as to the validity of many of the reports surrounding the being known as Legion. The information contained in this history is, to the best of the author's knowledge at the time of writing, the correct version of events.

### Early History

    Though he may appear to be a mortal reptilian, he is actually an immortal being of great power who chose to take on his current lizard form. It is unknown when Legion came into existence, and some scholars believe that Legion is an entity without beginning or end, he simply is and always has been. Legion, in his current form, was hatched from a large egg around 1999 in Minnesota. It is unknown how he's able to survive in the harsh cold of the land he calls home, but it is believed that his status as an immortal being grants him the ability to survive in almost any given enviroment. His early childhood is shrouded in mystery, and very little is known of the events between his hatching and his first sighting on any RP server in 2013. At some point after this first appearance, he meets Oaker. In 2015, he met Bird and Saint Sergei on a Stalker RP server called Sector 4. This meeting marks the beginning of what would become The Clockwork Patrol.

### CWP Era

At some point in mid 2015, Legion joined the group known as The Rats. Not long after, in the late fall of 2015, he met the creature known as Mini Nazi. Legion and Mini Nazi entered into an internet relationship of sorts, and Legion was seldom seen by the members of the CWP until the spring of 2016. At that point Legion had acquired employment at Wendy's, and was, as a result, still seldom seen (although he was around considerably more than he had been previously). Some time later, he followed the CWP when they joined Earthfall. During Earthfall V2, for unknown reasons, Legion donated $15.00 to them.
Square 4

**Dark Kings Slumber** – Cursed island covered in a dense forest overrun by savage orcs. In the center, past jagged spires, is a single black tower where nothing grows. People spin tales that the Dark King, who tried to seize the power of the Gods, has been banished here in an eternal slumber. His might too great for even the Gods to destroy. Few bother with the island, for the orcs are deadly and many who venture to the center never return.

* Two large Orc tribes at war.
* Orgruk and Orkrug
* **Grannuk** - Orgruk
* **Kurunnag** - Orkrug
Calendar

**AW** - After Wrath, referring to the first occurrence of the *God's Wrath*.

**Current Year** - *10M 263AW*

Many people just use the smaller number (*263* in this case) for quick reference. They only use the distinction as a millennia draws to a close.

Time passes at a normal rate and uses the same names.

### ***Months***

*Frostmoot* (1st month)

*Deepsnow* (2nd month)

*Winterwane* (3rd month)

*Rainmoot* (4th month)

*Palesun* (5th month)

*Highsun* (6th month)

*Firemoot* (7th month)

*Firewane* (8th month)

*Lowsun* (9th month)

*Redfall* (10th month)

*Snowmoot* (11th month)

*Fellnight* (12th month)

### ***Days of the Week***

Sunday

Moonday

Toilday

Waterday

Earthday

Freeday

Starday

### ***Seasons***

Expect a normal season pattern throughout the year, as the months coincide with the seasons.

*Squares 1-4*, as well as *13-16*, see snow in the end of the 11th month and cycling on through the 1st and 2nd month. Occasionally lasting into the beginning of the 3rd month. Their summers are cool and even during months 7-9 don't get warmer than 70 degrees.

*Squares 5-8* stay fairly warm through most of the year, only seeing some snow during the 2nd month of the year.

*Squares 9-12* are near the equator and thus are warm through most of the year. Rarely ever sees snow.
Square 10

**Tower of Night** – Holy tower of the *Obsidian Lights*. They watch the area from there and pray to their God **Istus**. Watching for signs that they may return to the mainland. This tower is closed to outsiders usually, though some few chosen people have been permited entrance.

**Obsidian Enclave** – Home of the *Obsidian Knights;* a paladin order devoted to **Istus**, God of fate and destiny. They seek to fulfill a prophecy that will return the people to the mainland and the Gods will forgive the mortals of the world.

* **Highlord Gerrard Goldmane**

**Dragon Spire Isle** – Home to the Dragonborn of the world. They live in the great city of *Drakenest*, ruled by **High Exarch Drogar Shimmerscale**. There are many different people who live here and not all dragonborn, but it's the highest population. They worship the red dragon **Dakthor,** who lives at the *Drake Roost*. It is a wealthy city, bringing offerings of value to the red dragon yearly. They export dragon scales, dragon egg shells, and dragonflame steel; a durable metal that is desired by many smiths across the sea.

* Other dragon kin can be found here. Half dragons, drakeoths and so on.
* Dragonflame steel weapons are basically +1 weapons.

**Darkmuck** – A large bog / swampland infested with the bodies of undead dragonborn. Cursed by a vile black dragon, **Blightwing**, who sought to contest **Dakthor** for his claim on the island. They dueled and the black dragon lost; fleeing from the island, though it's scar still remains. Now the *Darkmuck* is inhabited by a small town known as part of the swampland. These brave dragonborn (and few other races who live here) stand guard, keeping the undead that continue to raise from the ground in check so that their vile taint does not reach *Drakenest City*.

* Many necromancers seek to harness the necromatic energies that course through the land as a shortcut to power.
* There is a magical fog that sits on the *Darkmuck*. It is never clear.
* The *Darkmuck* is watched over by **Low Exarch Karthus Darkhorn**. Black dragonborn who is head of the *Darkhorn Watch*.

**Drake Roost** –  Home to the red dragon **Dakthor**. He sits high atop the mountain top and slumbers upon a great pile of gold and jewelry, occasionally venturing out to feed or claim tribute from his worshipers below. Sometimes the great red dragon can be seen flying over the seas, but he is seldom out long for there are many dragons who desire his wondrous horde.
Liam Mitchell

**Liam Mitchell** (born Liam Mitchell Gwynne; 2072) is a UFE politician and executive of the UFE and ruling party; InterUnion.

At the beginning of his career, Mitchell served in the Armed forces of the United Kingdom before transitioning into government as a lawyer and politician. And after some small time in Welsh government, he entered into the service of the United Nations. known for his InterUnionist beliefs and support for an unified Earth. By the end of the 2080's, his political activity became more radical as he joined the secretive **InterUnion** faction of the UN and International community, working tirelessly at behest in re-organizing the Forces of the UN into a disciplined and professional occupation army, most importantly, "*loyal to the cause*."

After **InterUnion** took power and became an organized legitimate power on the earth, Mitchell spent much of his time working within, and as head of, bureaucratic organizations; most notably as **Chief Minister of Justice**.

Since assuming power in 2110, Mitchell has introduced far-ranging measures to enforce party discipline and to ensure internal unity. His signature anti-corruption campaign and establishment of the reformed UF Committee on Discipline, Internal Affairs, and Integrity has led to the downfall of prominent incumbent and retired officials.
Bill

**Rank** | Baron

**Bill** is the local Texan antihero of the CWP. Trained in the dark arts of American (**Texan**) debate teams, he is a forced to be reckoned with. Any being strong enough to have a hand-to-hand argument with the White Mugabe will have their little nut-sacks burst through the onslaught of relentless arguments and strong points.
Specky

**Specky.exe**, simply known as **Specky**, is one of the local aussie boys that inhabit the Clockwork Patrol, and is known for his provocative and offensive sense of humour, and music taste. He's arguably one of the most bizzare entities that inhabit clockwork, dragging along the Aboriginal tribe he rules into the servers he targets for supper.

## Early History

### Pre-history

Specky was born in Australia during the late 7th Century to a powerful tribe in Eastern Australia, possibly Aboriginal. He quickly came to age during a violent period of warfare, where he attuned his skills in the art of war, quickly becoming renown as a cruel warlord who would stomp on the ankles of foes who acted dishonorably during battle.

### Early Modern

After the Dutch arrived on the banks of western Australia, Specky quickly volunteered himself into servitude to the Dutch as he was fucking bored with stabbing people in the desert.
He then proceeded with stealing some of the maps on-board and forced the dumb dutch to take him to Virginia.

It was in the new lands of America where he attuned his taste for psychologically tormenting the European colonists. However some time later after realizing his ways were folly, and that guns hurt, he joined the Europeans in their campaigns to expand further into Native land so he can shoot at some red-skins.
Market

## What is the Market

The Market is unlocked after finishing stage 2-1 on normal difficulty.

## The market is divided into 4 sections:

### Variety Shop

Here you can find various items, some require batteries to be purchased and others require gold.

This includes Summoning packs (super keys / normal keys), XP potions, Cubes, Gears and Tokens

### Honor Shop

In the honor shop you can buy items with honor points, which can be gotten in the arena.

Items for sale here consist of: super keys; normal keys; and hero coords

### Donations Shop

The donation shop uses Donation Points, which can be gotten from League wars

Here you can buy Cubes, Hero Coords, Super Cube Coords, Recast Item and R-SSR hero summon cards

### Black Market

The black market sells a variety of chips which can be bought with coffee,

the quality of chips offered here increases as you level up with ultimate chips becoming available once you hit level 50.
Jaboca Berry

### Used in

If a foe's physical move lands, the foe takes damage equal 12.5% of their max HP.

### Selling price

File:PokémonDollar W.png10

> If held by a Pokémon, and if a foe's physical attack lands, the foe also takes damage.
>
>

The berry is consumed upon use, but may be restored with Recycle or Harvest.

When used with Natural Gift, a Jaboca Berry will take on the Dragon type with a power of 80.

The Jaboca Berry can be considered a physical counterpart to a Rowap Berry.
Elves

*"Elves. Creepy bastards."*

Elves are a mysterious race. Also known as **Fey Highbloods**, Elves are beings of great power, understood by none but themselves.

## Physiology

Elves seem to be composed of a different "material" than other races. As such, viewing them can be dizzying.

Elves generally have pale skin, often with strange tattoos and runes adorning them. Elves have pointed ears, pure black or white eyes. and their hair is white. They generally stand shorter than humans and are more slender.

## History

Elves have, for as long as history recalls, existed just outside of regular mortal reality. Records stretching back millennia tell of Elves abducting human children or seducing mortals.

About 2,000 years ago, the offspring of these human-elven liaisons have emerged as their own cultural and ethnic group: the Hagen.

## Relations with other races

### Humans

Elves have a peculiar interest in humanity. They seem to find them curiously attractive.
Elgorian

*"Elgorians may not be the most civilized of peoples, but they are certainly hardy."*

**Elgorians** (known also as **Greens**, or **Orcs**) are a race native to the North-Eastern archipelago of Elgor. While not the only inhabitants of Elgor, they are the only native sentients

## Culture

### War

Elgorians regard combat as the most sacred of acts. Elgorian children are trained from a young age to fight, and all adult able-bodied adult Elgorians are skilled in combat. When not fighting wars or raiding, Elgorians engage in non-lethal gladiatorial combat.

### Religion

Elgorians worship the War-Mother Sot, a crimson-clad queen of combat. According to Elgorian faith, conflict is the natural state of the universe, and as such must be encouraged. Only through conflict can the world become stronger. Sot is traditionally portrayed as an unnaturally tall Elgorian female wielding a massive axe and carrying the head of Gargarax, a prior deity of war believed to have been slain by Sot. Elgorians also believe Sot created them as her mortal warriors. Despite this zeal, Elgorians do not generally proselytize.

#### The Smash-Master

The Smash-Master is the prophesied war-messiah of the Elgorians. He or she is said to be the child of Sot who will slay his Mother, destroy Moriata, and from its ashes raise a new world.

### Magic

While Magic is not generally seen as useful by Elgorians, Elgorian mages do exist, such as Raghat Soot-Spitter.

### Holy Power

As a general rule, the only Elgorians who are trained in the wielding of Holy Power are those born incapable of combat. If a birth defected child survives to five years of age, they are considered "Spirit-Soldiers", warriors who have fought a battle few have survived. They are thus trained by elder Holy People.
Heavy Ball

## Heavy Ball

### Catch Rate

-20 if used on Pokémon weighing less than 225.8lbs
+20 if used on Pokémon weighing between 451.5 lbs and 677.3 lbs
+30 if used on Pokémon weighing between 677.3 lbs and 903.0 lbs
+40 if used on Pokémon weighing more than 903.0 lbs

### Selling price

File:PokémonDollar W.png150

> A Poké Ball for catching very heavy Pokémon.
>
>

Pokémon affected by the Heavy Ball are as follows:
Level Ball

### Catch Rate

1× if the player's Pokémon is the same level as or a lower level than the wild Pokémon2× if the player's Pokémon is at a higher level than the wild Pokémon but less than double it

4× if the player's Pokémon is more than double but less than four times the level of the wild Pokémon

8× if the player's Pokémon is of a level four times or more than that of the wild Pokémon

### Selling price

File:PokémonDollar W.png150

> A Poké Ball for catching Pokémon that are a lower level than your own.
>
>
Moriata Wiki

## Welcome to the Moriata Wiki

This is a wikia dedicated to the creation of the fantasy world of Moriata

Moriata is a flat world that is roughly disk shaped. The world was brought into existence through the divine will of an ancient force unknown to the current inhabitants. Many millennia after its creation the first of the ancient great ones were exiled upon the world and they began to struggle with one another for supremacy. Many of them perished in the harsh times but slowly some began to consolidate their spheres of influence. As the War of the Ancients settled into period of stagnation it was the Great Ancient Elenu, the most creative her brethren, who first created life. She took from the soil, the air, the water and the fire and sculpted a follower for himself. Into the ear of this creature, the first of the Elfine, she whispered unending tales of her own glory and thus the first Follower was born.

Elenu was proud of her creation and wanted to make her brethen jealous and so she revealed the Elfine to the others. They all coveted the Elfine, but none could have her as Elenu warded her creation with powerful magics. The other Ancients retreated the own domains and their jealousy grew. The first to attempt to match Elenu's task was Alfheim who created the dwarves. When the others saw Alfheim's creation many of the laughed at him, for his creation paled in its beauty to that of Elenu and Alfheim was humiliated and angered.

He retreated to his domain and through himself into the task of bettering Elenu. He created many a host of dwarven followers. So many that he began to lose track of them and they wandered throughout Moriata. Some fell into the hands of other Ancients and they were used by them as the template for others to begin creating followers. It was in the period that Moriata was populated with the species that walk the earth to this day. Some were derived from the creations of Alfheim directly, while other were brought into being directly by Ancients from the elements of life and their own imaginations.

The Races of Moriata

The Nations of Moriata

The History Of Moriata

The Cosmology of Moriata

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Raghat Soot-Spitter

**Raghat, Son-of-Rughal, known to men as Soot-Spitter**, (commonly referred to simply as **Raghat Soot-Spitter**) was an Elgorian sorcerer, known throughout the magical community for his contributions to the study of The Web.

## Life

### Early Life

Raghat was born to Rughal and an unknown Elgorian woman (some have speculated that Raghat's mother may have been a human or an elf, but these theories are largely rejected). Rughal was an Elgorian mercenary, travelling across Moriata. Raghat was raised partially by a young sorceress named Sithal, who noticed the boy's innate talent at magic, particularly fire-magic. Sithal taught Raghat basic spellcasting. At the age of 12, Raghat's father was murdered by a drunk during a bar fight in The Spire, and the young Elgorain was forced out on to the streets (Sithal had previously been captured by theocratic forces guard).

### Apprenticeship

Raghat traveled to the Mage's College in The Spire. At first, he was turned away due to his race, but was eventually accepted after demonstrating his talent at magic. Raghat was trained by Marsen, a Sorcerer employed by the College. Marsen trained Raghat to suppress his natural anger and channel it into his magic. When the college came under attack by enemy forces, Raghat failed to save the life of Marsen.

### Teacher and Rescue of Sithal

At the age of 19, Raghat left The Spiral and returned to Elgor. He convinced Rangaal Thraan to allow him to train young magic-adept Elgorians. When Hobgoblin raiders attacked, Raghat was taken captive. Here, he was reunited with Sithal, who had been taken captive herself months prior. Raghat freed the captives and killed the Hobgoblin raiders. He and Sithal soon married in a traditional Elgorian marriage. Sithal would bear Raghat a child, Narvak, before her death of illness 10 years later.

### The Twelve Observations

Mourning the loss of his beloved, Raghat locked himself in a fortress and began writing. He had begun to dream of The Web, and identified it based on the writings of previous mages. Raghat began to write twelve observations of the web based on his dreams, but did not publish his writings. They were not found until long after Raghat's disappearance, and were dismissed as drug-induced ramblings.

### Dissapearence

At the age of 32, Raghat disapeared. His last known words were to his young son. They were "I may not return. If that is the case, I want you to know that I wish strength upon you and your descendants."

## Legacy

Raghat contributed greatly to the secretive study of The Web. Now, he is remembered by the public as a minor historical figure, the first Elgorian to join the Mage's College.
Surfboard

File:Surfboard.png

> *This device given to you by the Tinkerer makes it possible to surf across water without the help of a Pokémon. Cowabunga!*
>
>

It transports the player across bodies of water in the same manner as Surf, allowing the player to do so without having a Pokémon with the move in their party.
Green Shard

### Used in

Tutoring from the Ultimate Move Tutor (patch 1.03), tutoring from the de-buff tutor (Patch 1.04)

### Obtained from

Route 14 (Random reward from Coral Break), may be dropped by wild Shrimputy (Patch 1.04)

### Selling price

File:PokémonDollar W.png100

File:Green Shard.png

> A small green shard. It appears to be from some sort of implement made long ago.
>
>
Amulet Coin

File:Amulet Coin.png

> "An item to be held by a Pokémon. It doubles a battle's prize money if the holding Pokémon"
>
>

Once the Pokémon has participated in battle while holding it, it cannot be negated; it takes effect even if the holding Pokémon faints or the Amulet Coin is stolen, knocked off, or flung.