Broly (Super)

## Overview

A gifted young Sayain with a record breaking power level even as a child. King Vegeta sent Broly to planet Vampa to be rid of him. The strong man survived with his father and after being rescued joined Frieza in attacking earth.

Broly is from the 2018 Dragon Ball Super: Broly movie. Judging from the scene that plays when starting a match as Broly, Frieza has gathered the Dragon Balls and ordered Broly to kill the survivors. Broly quickly descends into a blind rage and starts fighting.

## Gameplay

Broly is a raider focused on combat, lacking any means of locating survivors beyond spotting them. Uniquely he starts at evolution level 2 and no dragon balls spawn during the match. Instead, a super transphere will spawn for the survivors during each of Broly's levels. Broly has many tools to make himself good at combat, and he evolves by damaging and breaking survivors out of Dragon Change. Broly rewards an aggressive playstyle and those familiar with the game's combat system can do well with him.

## Super Transpheres

Dragon balls do not spawn, instead super transpheres do.

**Spawning**

Trunks has three super transpheres in storage: level 2, level 3 and level 4. After some time has passed from the start of the match, he will drop the level 2. Trunks will not drop any new transpheres if someone is currently tranformed with a super transphere. If a new transphere would be dropped in this case, Trunks will wait until the survivors drops out of the super transphere. Some time after Broly reaches level 3, he will drop the level 3 transphere. Finally after Broly reaches level 4 he will shortly after drop the level 4 transphere. These drops are announced to the survivors, not the raider.

**Usage**

Super transpheres drop from the sky and can be marked. If a survivor interacts with them, a cutscene for all players triggers showing the survivor transform. Once completed the survivor enters a special non-decaying super-transphere, similar to the transphere from the "Ultimate Power" shenron wish. The transpheres are not chosen from the player's transpheres but instead are randomly selected from a list. These transpheres are SS, SSG and SSB versions of Goku and Vegeta from the Broly movie. Level 4 is always Super Sayain Blue Gogeta. Most of the transpheres use rapid fire ki lasers and their super attack is a long range kamehemaha/galick gun. Gogeta uses a long range spray of ki-blasts that deal good damage even if one hits.

## 1st Stage - N/A

Uniquely, Broly starts at evolution level 2 and therefore has no 1st stage.

### Overview

Starting at level 2 gives Broly a big advantage during combat. However he lacks any means of finding survivors having no ki sense, scouter or summons. However if he downs a survivor their dying timer is set to 90 seconds, the time most raiders have for stage 1 downs.

### Basic Attack:

* Ki Blast - hold: 3 quick ki-blasts. Rapid tap: 3 large ki-balls thrown slower. Gigantic Power: 8 ki-blasts fired in pairs rapidly.
* Melee -

### Super Attacks:

Planet Crusher: *90 sec cooldown.* Launches a giant ki blast at a designated location that causes a large explosion. Broly aims this like Frieza's death ball. It deals a lot of damage and will kill any civilians in the radius. Civilians killed this way still earn evolution energy.

Angry shout: *15 sec cooldown.* Fires a ki wave from the mouth with a mid-sized explosion. A fast, dependable energy beam for hitting far away targets.

### Passive Abilities

Overwhelming Power: Slightly increases your Evolution Energy when you finish off a civilian or hit them with the Planet Crusher Super Attack.

Essence of the warrior race: Increases your Evolution Energy when you damage or finish off a survivor. Also increases Energy when you down or damage a survivor enough to end their Dragon Change.

Shocking Growth: Start battle at evolution stage 2. Restores a great deal of health (3 bars) when evolution stage increases.

### Active Abilities

1) Aura Trap: *45 sec cooldown.* Expands your aura to restrict the movement of enemies within range for a short time and draw them closer. Draws enemies to within melee range if they're in the aura's range. You both recover at the same time, so you can't get a guaranteed attack off this.

3) Gigantic Power: *60 sec cooldown.* Increases power level, boosting Ki Blast attacks, movement speed, and Super Attack cooldown time recovery speed for a short time. Can be used when being damaged. Cooldowns of super attacks seem to progress at double speed. Despite the visual effect, Broly only deals knockback/damage within a short radius around him.

4) Gigantic Charge (Rage): *25 sec cooldown.* Charges at the enemy for a close-range attack. Charges and delivers a punch if it collides. Can be cancelled early by dodging, making it great for movement. His stage 2 version moves a few metres further than the following stages' versions.

### Evolution

Broly earns energy by damaging survivors, downing them and knocking them out of Dragon Change. This doesn't change much between levels. The only unique aspect is you can finish civilians off using Planet Crusher in this level.

### Finishers

* Civilian: broly blows the civilian away while roaring, before the camera cuts to show his angry face.
* Survivor:

## 3rd Stage - Broly (Super Sayain)

Frieza calls from off-screen. Broly turns and sees his father slumped on the ground. Frieza explains his father has been killed. Broly turns back and clutches his head as he roars. His aura engulfs him before he transforms into a Super Sayain.

### Overview

Much the same as before, Planet Crusher is replaced with Blaster Meteor and he gains another defensive skill.

### Basic Attack:

* Ki Blast -hold: a single ki-ball. Tap: 3 ki balls thrown in succession. (No change from gigantic power)
* Melee -

### Super Attacks:

Blaster Meteor: *120 sec cooldown.* On start-up Broly teleports in the sky, becoming invincible. He then rains ki-blasts across the map similar to Buu's ultimate attack but much shorter. The blasts seem to be divided between blasts that target where the player is, so they can be avoided by moving. However some blasts also rain randomly and may hit you anyway. To avoid it it's best to hide in caves or indestructible buildings. The blasts have Area of Effect, so hiding under mushrooms or bridges can still get you damaged. You're safer in the air as you'll avoid the explosions but can still be hit by the blasts raining down. He then generates a barrier that will fire ki-blasts at nearby survivors. The barrier explodes after enough time passes, enough ki attacks hit it or an enemy touches it. Great for protecting Broly from ranged attacks

Blaster Cannon: *20 sec cooldown.* Fires a ki wave with a mid-sized explosion. A fast, dependable energy beam for hitting far away targets. A more powerful version of the Angry Shout fired from the hand.

### Passive Abilities

Overwhelming Power: Slightly increases your Evolution Energy when you finish off a civilian or hit them with the Planet Crusher Super Attack. (Yes you can't use Planet Crusher in this stage but the skill still says this.)

Essence of the warrior race: Increases your Evolution Energy when you damage or finish off a survivor. Also increases Energy when you down or damage a survivor enough to end their Dragon Change.

Shocking Growth: Start battle at evolution stage 2. Restores a great deal of health (3 bars) when evolution stage increases.

### Active Abilities

1) Aura Trap: *45 sec cooldown.* Expands your aura to restrict the movement of enemies within range for a short time and draw them closer. Draws enemies to within melee range if they're in the aura's range. You both recover at the same time, so you can't get a guaranteed attack off this.

2) Omega Blaster: *90 sec cooldown.* Broly generates a barrier around him as he moves. Can be used when being damaged. The barrier explodes and vanishes after enough time passes, it has protected you from a certain number of attacks or an enemy touches it. At Evolution Stage 4 the barrier shoots ki-blasts at nearby survivors.

3) Gigantic Power: *60 sec cooldown.* Increases power level, boosting Ki Blast attacks, movement speed, and Super Attack cooldown time recovery speed for a short time. Can be used when being damaged. Despite the visual effect, Broly only deals knockback/damage within a short radius around him.

4) Gigantic Charge (Super Sayain): *25 sec cooldown.* Charges at the enemy for a close-range attack. Charges and delivers a punch if it collides. Can be cancelled early by dodging, making it great for movement.

### Evolution

Broly earns energy by damaging survivors, downing them and knocking them out of Dragon Change. This doesn't change much between levels.

### Finishers

* Civilian: Same as level 2.
* Survivor:

**Area Destruction**

Broly clutches his head in pain, before the camera cuts to show his pained/angry expression. He roars, his ki then flooding out in an aura. He throws a ki-blast at the area, before following it up with a beam that destroys the area.

## 4th Stage - Broly (Full Power Super Sayain)

Broly roars, his eyes flash red before his aura flares. When the aura fades, his armour is destroyed and he's transformed once again.

### Overview

Yet another upgrade to Broly's power. Importantly, he gains two area destructions to make up for not having one at level 2, and these destructions are faster than the usual destruction.

### Basic Attack:

* Ki Blast -hold: 4 ki blasts that can change direction to follow the cursor for a short time after being fired. Tap: Around 8 blasts fired from the mouth with the same redirecting property. Gigantic Power: doubles the amount of ki-blasts from the hold version.
* Melee -

### Passive Abilities

Shocking Growth: Start battle at evolution stage 2. Restores a great deal of health (3 bars) when evolution stage increases.

### Active Abilities

1) Aura Trap: *45 sec cooldown.* Expands your aura to restrict the movement of enemies within range for a short time and draw them closer. Draws enemies to within melee range if they're in the aura's range. You both recover at the same time, so you can't get a guaranteed attack off this.

2) Omega Blaster: *90 sec cooldown.* Broly generates a barrier around him as he moves. Can be used when being damaged. The barrier explodes and vanishes after enough time passes, it has protected you from a certain number of attacks or an enemy touches it. At Evolution Stage 4 the barrier shoots ki-blasts at nearby survivors.

3) Gigantic Power: *60 sec cooldown.* Increases power level, boosting Ki Blast attacks, movement speed, and Super Attack cooldown time recovery speed for a short time. Can be used when being damaged. Despite the visual effect, Broly only deals knockback/damage within a short radius around him.

4) Gigantic Charge (Super Sayain): *25 sec cooldown.* Charges at the enemy for a close-range attack. Charges and delivers a punch if it collides. Can be cancelled early by dodging, making it great for movement.

### Finishers

* Civilian: Broly roars, blows the survivors away with two blasts and roars again.
* Survivor:

**Area destruction**

Number 1: Essentially a faster version of level 3 area destructions and he skips holding his eye.

Number 2: Broly throws 3 ki blasts, then gathers energy and blows the area away with a beam from both hands.

## Trivia

* There are no Dragon Balls when Broly is raider. During the match start cutscene, this is explained as Frieza has all the Dragon Balls.
* Paragus only exists in this game currently to be a corpse during Broly's Stage 3 evolution.
* All of Broly's voicelines are roars or screams. Similar to Kid Buu he says nothing coherent.