Forced Hesitation

**Forced Hesitation** is a **Unique** Perk belonging to The Singularity.
Prestige The Singularity to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Forced Hesitation** for all other Characters.

You have learnt the emotional weaknesses of the organics, and how to exploit them.
\* Whenever a Survivor is put into the Dying State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> by any means, all other Survivors within '''<span class="luaClr clr clr2" style="color: #e8c252;">16 metres</span>''' of them suffer from a '''<span class="luaClr clr clr6" style="color: #ff8800;">-20 %</span>''' '''''Hindered<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' for '''<span class="luaClr clr clr8" style="color: #d41c1c;">10 seconds</span>'''.
<p>''Forced Hesitation'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">40</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">35</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">30</span>''' '''seconds'''.

You have learnt the emotional weaknesses of the organics, and how to exploit them.
* Whenever a Survivor is put into the Dying State by any means, all other Survivors within **16 metres** of them suffer from a **-20 %** ***Hindered*** **Status Effect** for **10 seconds**.

*Forced Hesitation* has a cool-down of **40**/**35**/**30** **seconds**.

You have learnt the emotional weaknesses of the organics, and how to exploit them.
\* Whenever a Survivor is put into the Dying State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> by any means, all other Survivors within '''<span class="luaClr clr clr2" style="color: #e8c252;">16 metres</span>''' of them suffer from a '''<span class="luaClr clr clr6" style="color: #ff8800;">-20 %</span>''' '''''Hindered<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' for '''<span class="luaClr clr clr8" style="color: #d41c1c;">10 seconds</span>'''.
<p>''Forced Hesitation'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">40</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">35</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">30</span>''' '''seconds'''.

You have learnt the emotional weaknesses of the organics, and how to exploit them.
* Whenever a Survivor is put into the Dying State by any means, all other Survivors within **16 metres** of them suffer from a **-20 %** ***Hindered*** **Status Effect** for **10 seconds**.

*Forced Hesitation* has a cool-down of **40**/**35**/**30** **seconds**.