recursal/Fanatic-Fandom huggingface dataset:
First Contact

First Contact is a comic that introduces the Neptune Creatures.

## Plot

Petiva and Joulia are seen thanking Mei for helping them repair the Radio Station's tower after the spider messed with it, but Mei mentions a small issue still plaguing it. She shows the issue to the other two, sending the phrase "yea, listen" all the way to Neptune. The creatures on the planet receive the signal, with one even thinking that she is hot.

## Trivia

* According to the description of the comic, Neptune supposedly has lots of rain, explaining the umbrellas on the creatures.
	+ On Neptune, it actually rains diamonds.
Primordial!

This poem was provided by Hudson. *A note about where it came from would be appreciated!* It reads like it was written by Eye.

### Poem Text

Town, life yet to get

Down, wife but forget

Blood on pure snow

Mud and cured woe

Will all stay hers?

Kill all players

Steel cuts fine

Feel what's mine

Sing, Stop, Rhyme

Ring, Shop, Time

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Hamburger Tutorial

Hamburger Tutorial is the 50th comic in Petiva's Den, with hamburgers.

## Plot

To celebrate the 50th comic, Petiva and Joulia give the reader a tutorial on how to make a hamburger. First, Joulia strikes a random cow with lightning, turning it into cooked meat for the patty. Petiva then places it between two slices of bread, completing the burger (at least for her). Joulia, however, reminds Petiva to add the ketchup, before realizing that the ketchup's textures are broken, causing the entire comic to crash and result in a blue screen of death.

## Trivia

* This comic, along with Two Months Too Early, are both tied for longest amount of panels in a single comic, both having 9 panels each.
* The black and pink checkerboard texture is commonly used in games such as Garry's Mod and Minecraft when there is no texture to display on a model.
Mei

Mei is a cheerleader who likes electric stuff.

## Appearance

Mei has somewhat fair skin and blonde, curly, yet messy hair, along with black eyes with a single eyelash coming out to the left of both of her eyes. She also has black goggles with yellow lenses on her head.

### Outfits

Mei normally wears her Star Squad cheer uniform, which is explained on that page.

In the comic The Month of Mei, she instead wears a black button-up crop top, with shoulder-less sleeves, and green stripes at the bottom of the sleeves. She also wears a black button-up skirt, with green suspenders, worn under her top.

## Personality

Mei is an introvert, who doesn't like being around people for long periods of time, or meeting people unexpectedly. She is also shown to have an interest in electronics, and sometimes even tries to tamper with them. Something she dislikes is being interrupted when showing something new, which usually makes her sad.

Mei is also shown to be friends with Mizu, being seen hanging-out together in a few comics.

## Abilities

She can tamper with electronics like clocks, and since she's a cheerleader, she might also be pretty athletic.

## Trivia

* Mei was one of the few characters that was created before Petiva's Den even existed, along with Star-C1.
	+ She was going to appear in Best Comic Ever, but she never actually appeared in the comic itself unlike Star-C1.

## Gallery

Mei's old casual outfit, made for Best Comic EverMei's cheerleader design for Best Comic EverMei dressed as Shining Glitter CookieAn old drawing of Mei for her bio
Survivor Canada 1

***Survivor Canada 1*** is the first season of *Survivor Canada*.

## Twists

* **Tribe Division:** The 16 castaways were divided into 2 tribes of 8. No unifying theme was used in dividing the tribes.
* **Extra Vote Advantage:** At the Marooning, while the tribes were allowed to gather supplies, an envelope containing an Extra Vote was able to be claimed. It grants the holder the ability to cast an extra vote. This was only allowed to be played at any tribal council the owner would be present in up until the final five, otherwise it would become powerless.
* **Tribe Immunity Idols:** At each tribe camp, an immunity idol was hidden somewhere at the tribe's camps. These idols were allowed to be played before votes were read at tribal council to save either the user's self or someone of their choosing and nullify any votes cast against that person.
* **Tribe Switch:** The tribes were switched on Day 13, mixing the Oren Tribe with the Ungu Tribe.
* **Chaos Emerald:** This advantage was hidden at the Merge Feast on Day 19, which must be played before the votes are read. This advantage nullifies all votes casted and gives immunity to any castaway who received a vote. A revote then occurs between those who were not given safety.
* **Fake Idol Kit:** This advantage was sold at the Survivor Auction on Episode 9, which gave the owner a fake idol to plant at camp. This was sold to Alyssa Pierce. The fake idol was later found by Winston Pike.

## Trivia

* *Survivor Canada 1* was the first season of *Survivor*.
* *Survivor Canada 1* was the first season of *Survivor Canada*.
* *Survivor Canada 1* was the first season of *Survivor Canada* to include a *Steal A Vote* advantage.
* *Survivor Canada 1* was the first season of *Survivor Canada* to include *Immunity Idols*.
* *Survivor Canada 1* was the first season of *Survivor Canada* to include a *Chaos Emerald* advantage.
* *Survivor Canada 1* was the first season of *Survivor Canada* to include a *Survivor Auction.*
* *Survivor Canada 1* was the first season of *Survivor Canada* to include a *Fake Idol Kit* advantage.
* *Survivor Canada 1* was the first season of *Survivor Canada* to have a *Deadlocked Vote.*
* *Survivor Canada 1* was the first season of *Survivor Canada* to have a *Rock Draw* to decide who gets eliminated.
Oasis

Oasis is one of thirteen Unrealities that will be present within the Experience of Unreality.

**Unreality 05**

Name: Oasis

Topic: Capitalism, Marrow

Physical description

Think The Cube, as in the movie. A connection of cubes of various sizes, connected in various ways.

Natives

Various ones. Very capitalism-orientated.

Navigation information

There is a resource called ‘Marrow’ here that can be instantly turned into Potential, Energy and Mass of any kind, on-the-fly. Basically, It is the main currency of this unreality.

The society here is set up on capitalism around Marrow, People offer jobs in turn for marrow, marrow is used to pay people. A small amount of Marrow is the baseline for any sort of collateral.

Capitalism!

There are major ‘house wars’ between ‘Marrow Barons’. You know, capitalism, get with the program.
Updates

06/25/2022: pre- find the books this was, the three books planned to be in were normal book, sus book, and burger king foot lettuce book.

06/26/2022: the first day of find the books, the base of grasslands was added and the first book, alpha book, and impossible book were added.

06/27/2022: some trees were added, and the bookdex was also added, some trees were made in a way for a future book? and armless book and apple book were added.

06/28/2022: i created some books for future updates to be in, the books were vector, leaf , reality, pillow, strawberry, spider, and fat book were sketched. the same day reality book was added in and so was THE ABSOLUTE EPIC BOOK, and Beta Book. also the forest biome was added. rip Alpha Book.

06/29/2022: Leaf Book Was Added and "Greens Resting Place" Was Added, Also Vector Book got added into greens resting place And desert biome got added with nothing in it.

06/30/2022: Beta Book Got Removed, And 3 New Books Got Made, The 3 New Books Are: Cow Book, YesCoolRo Book, And Mexico Book. Also the desert biome finally got updated along with barn as a new biome.

07/01/2022: This May Be The Biggest Update Yet... 12 new books such as: Spider Book, Burning Book, 8-Bit Book, Psycho Book, Globe Book, Pillow Book, Sphere Book, Algodoo Book, Book-In-The-Wall, Fat Book, Noob Book And Unwell Book. Unspecified Biome And The House Biome Got Added. AFK Zone And The White Glow To Book Dex Was Added. Also The Sky Was Added.

07/02/2022: 7 new books were added: Front Facing, Firework, 4th Of July, USA Book, MBDB Book, Earth 678 Book, Wintermelon Book, And Red Book. 2 new biomes were added: snow biome and lava biome

07/03/2022: Uncle Book And Wrecking Murder Book Were Added.

07/04/2022:

07/05/2022: The 4th Of July Books Were Removed And Ledger, And Thoughts Book Was Added.
The Forest

The Forest is the main location of Petiva's Den, which was grown by Petiva. She, along with a bunch of her friends live in this forest.

## Origins

The comic Origins of the Forest shows us that in the beginning, it was nothing more than a few seeds planted into the ground by Petiva. After some rain came along, she, along with Joulia, would witness the seeds suddenly growing into fully mature trees.
Find The Books Wiki

Hi And Welcome To Find The Books Wiki! Find The Books Is yet Another Find The Game, at least it has a wiki, but its made in Obby Creator!, currently there is 31 books, also the Obby id is kadindahouse#5.
A Find The Game Is A Game where you try to find (insert thing(s) around different maps and areas!

SORRY TO TELL YOU ALL but... find the books is cancelled, I am making a new find the game along with a new wiki, this wiki will stay here tho

## Other Stuff:

* Updates
* Credits
* History

## Books:

* Book
* Alpha Book
* Beta Book
* Apple Book
* Armless Book
* Impossible Book
* THE ABSOLUTE EPIC BOOK
* Reality Book
* Leaf Book
* Vector Book
* Cow Book
* YesCoolRo Book
* Mexico Book
* Spider Book
* Burning Book
* Strawberry Book
* 8-Bit Book
* Pillow Book
* Psycho Book
* Globe Book
* Sphere Book
* Algodoo Book
* Book-In-The-Wall
* Fat Book
* Unwell Book
* Noob Book
* Front Facing Book
* Firework Book
* July 4th Book
* United States Of America Book
* MineBloxDashBall Book
* Earth 678 Book
* Wintermelon Book
* Red Book

## Upcoming Books

* Ledger
* Thoughts Book
* Atrocity Book
* Marker Book
* Angel Book
* Thesaurus
* Watermelon Book

## Scrapped/Unused Books

* Manly Face Book
* Gamma Book
* Sus Book
* Kurger Bing Foot Lettuce Book
* Gaming Book
Svar Hakajar

**Svar Hakajar** is a contestant from *Survivor (UK) 8*.

Svar was a blunt and strategic person on Survivor UK8. He was one of the main people that got the vote flip on Brady Humphrey. People realized this and saw Svar as the bigger threat than his ally Kathy Bergs. And on Day 9, by a vote of 8-1, Svar was the 3rd person voted out of Survivor UK8.

## Survivor

### Voting History

 2

## Trivia

* Svar was the first Welsh player voted out of Survivor UK8.
Reality

In a definitional sense, Reality is any place that Natives wherein are eligible for Candidacy. In the Experience of Unreality, Reality is better understood as a simulacrum of the real world, with similar locations and people. Exact identification is unneeded and impossible, as details beyond the names of cities and countries are not identical to our real world. Reality will serve as a home base, rest, and experimentation platform during the Experience of Unreality. Potential is ordinarily not generated in Reality, so use of a Player’s Manifestation is limited.

There is also Reality 0, but don't try and go there. At best, you'll die, at worst the Experience will end outright.

Contrast with Unreality.
Level 5

## My Eyes.. where am i??

you probably fell into the hole in level 5. but dont worry you wont see white always. welcome to the white house

## Entities

there are various entities in this level. but they cant kill you unless you touched them.

* Street Killers
* White Roamers
* Blinders

## Survival Difficulty

**Survival Difficulty: Class 3**
**》Unsafe**
**》Unsecure/Clearly unsecure**
**》Entity infestation (mid)**
## Trivia

* it is first level with white roamers. they appear in white levels or any other hard levels
* This is the 6th level in the middlerooms.
* you have many sublevels. but they are a puzzle (0.1+ each)

## Level

This level has only one picture of outside. (due to inside being bright so much and 1.3 entities each 5 meters (or 2,3 rooms)

because of that you can escape the house but outside theres also white snow.. its called sublevel 5.00 its a safer and more secure level but. you can die to hypothermia (in 2 hours). if you are sleeping here the entities will randomize.

## Bases

* S.N.O Base
	+ the sno base is like nearby the house you have left. there are 3 people alive but 2 people died from hypothermia here.

## Entrances

* After falling hall in far left center in Level 4 you will fall on the bed
* if you found some snow in Level -2 you could enter this place. (eat it)

### Sub-Entrances

* In level 4.5 just jump off the roof and you will fall softly on the snow.
* If you were about to fall in Level -473.4 theres a way if you fall you can get in the bed. (wake up)

## Exits

* If you would go to the basement you would fall and end up in Level 6
* If you touch 3 entities and they will try to catch you just fall in the bed and before that close the door and they might dissapear. you would wake up in Level 12
* If you would live in the house for 3 days then you will get teleported to Level 100

### Sub-Exits

* A gamemaster will be in your house, 1 in 30 entities theres a frozen gamemaster. he gives you a riddle. the riddle will make you get to a safe level. you will have to start with entering the house in "Sublevel 5.00" or level 5 outside. you will enter Level 5.1
* If you will try to run away in level 5 outside then you will end up in Level 5a
Player Hosts

When in an Unreality, Players (who aren't Real Players) typically control take actions through a type of Player Host which has at least a Body in the Experience itself. Player Hosts take many forms, and their exact natures and capabilities change between Experiences.

## Experience of Collaboration

*I wasn't in Collaboration, someone expand on this. ~Insight*

## Experience of Conquest

Avatar: In the Experience of Conquest, Avatars are Player Hosts uniquely created for the Experience. Each one possess a Body and Mind, but no autonomy and is instead controlled by a Player's Soul. Each Avatar is granted a version of the Seize Manifestation, which was used to recruit and control Legions.

*I wasn't in Conquest, someone expand on this. ~Insight*
Something Happened With the Boiling Water

This document was provided by Informant.

> She was a smoking hot babe with a raging personality redder than her father's face or that stupid bright backpack she'd had since she was twelve. She was always trouble, calling people out in class and getting sent to the principal's. She totally got arrested one time or another, but she threatened or fucked the officer and got off free. Speaking of, she was a girl who'd fucked half the school or no one, depending on if you believed she could even act female enough for a guy to get it up.
>
>
> She was some hardass bitch that tried to make up for her behavior by acting all nice around old people and children, as if it fixed anything. She was a loser with nothing better to do but clean the house of an elder her classmates threw eggs at. She was an attention-seeking whore for doing that where people could see her. She was a caretaker at a nursing home, because no other place would tolerate her, and the shouting did well when no one could hear her to begin with. She was attention-seeking for that, too.
>
>
> Or so they said, anyways.
>
>
> She leans her head back, her elbows resting behind her on the bar as she leans against it. She holds a hand forward, her hand heating up and summoning a small flame. It dances for her, before she closes her hand. She likes this place better. This old guy is cool, and she gets to be someone different.
>
>
> She gets to be fire.
>
>
> Fire, which burns through whatever it wishes. Fire, which isn't criticized for choosing a path. Fire, which gets as much attention as it deserves, without comments about too much or too little. Fire, which has no relatives but the fuel it subsists on and the air it breathes. Fire, which never has to go back to a place it has been before. Fire, which can leave it all behind.
>
>
> Fire, which gets to do whatever the fuck it wants.
>
>
>
> She, who gets to be fire, and fire, who gets to be her.
>
>

Back to Documents Hub
Failure States

This text originally comes from a combination of Eye and Informant.

### Original Text Provided

> "So if I'm right, we have these failure states: PFS, Oops! All Barnacles, Indigestion, Simply Perishing, Left the Door Open, Honey, I Awoke one of the Great Evils and also shrunk the kids, Lame Ending, I intentionally turned the world to ash a dozen times +1, (and) I refuse to believe compartmentalization is real. Hm... well, that sucks! Thankfully most of these require setup!" --Candidate's Soul
>
>

### Further Explanation by Informant

> PFS - Don't get too much power or bad shit happens
>
>
> Oops! All Barnacles - Don't fucking bring metal back and forth you dingus and DO in fact observe the barnacles on your hull
>
>
> Indigestion - Don't fucking harvest U8 (Unreality 8)
>
>
> Simply Perishing - Don't all die
>
>
> Left the Door Open - Don't make portals between Unrealities then not close them
>
>
> Honey, I Awoke one of the Great Evils and also shrunk the kids - Don't wake up sleeping shit
>
>
> Lame Ending - Don't just leave the game
>
>
> I intentionally turned the world to ash a dozen times +1 - Don't turn the world to ash a dozen times
>
>
>
> I refuse to believe compartmentalization is real - Don't think about all of the air in existence then do fuckshit to it please
>
>

The Players have since learned more about the PFS state: when you attain infinite or near-infinite Potential, you become the Heart of a new Unreality, made from the corpse of the Reality you originated from.

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Something Happened With a Funny Accident

This document was provided by Informant.

> Curiosity kills the cat, but it can do far worse to a person. It can take their voice and their breath, it can take their innocence and their safety. Truly, curiosity was cruel.
>
>
> They are still a little kid even now, the same kid with a bleeding throat choking on a jack. Their voice hasn't come back, but they have something more potent now, granted by this strange Ring. It isn't a voice, but it's a sound, audible from anywhere.
>
>
> They'd be heard again.
>
>
> ...There are people out there, right?
>
>
>
> No need to check. They'd just...scream for a while.
>
>

Back to Documents Hub
Psycho Book

**Psycho Book** is a Hard book. He was added on 7/01/2022.

## Appearance

Psycho Book looks like a book with blood on its blue cover.

## Trivia

* He is an assassin hired by the [REDACTED].

* Ŗ̶̛̪̩͕͇̫̗̗̰̣̏̍́̋́̿̚U̶̫͉̝̟̤͂̾ͅN̸̢͙͙͔̮̤̯̫̫̻̉̉̄̉̀ͅ ̵̮̳̺̠̼̝̘͕̾H̶̛͚̼̘̞͚̙̩͎͈̖͕͑̎̃͒̈̀̔̓̄͝Ë̶̝̰͍̘͙̀́̈́͘͝ͅ'̴̛̟͖̪̠̗̋͊̾̂̌̏̓̾̄̂̏Ṥ̸̢̱̭̟̥͇͖͖̼̟̤͈̲͗̉̀̽͆́ ̷̟̣̬̰̖̤̙͉̮̼̜̥̼͙͈͐̑́́̐͌̕͘̕̕͠C̸̞̫̎̒͑̈̈́͌̄̈̚O̶̳͖̩̤̟͇̖̩̪͎̪̮̓̏͐̓͆̓̔̍̀̾̋͒͒͗͜͝͠M̶͠ͅI̶̡̡̡̼̰̬͙͉̩̻̯̟̺͖̫̎́̾́̿̔̄͌ͅN̷͖̋̇̔͋Ǧ̴̠̲̠͕̠̣̼̥͔̰̫̜͒̑͑
ARG Rules

To play a game, you need an agreed-upon set of rules. Here are the rules you need to know to participate in The Experience.

### Player Expectations

Players should, at minimum, agree to being exposed to mature content. Players need to be of sound enough mind to separate their self from their character. Players should be civil with each other and with the hosts of the ARG.

### Gameplay

Gameplay involves a few different mechanics, including but not limited to: Signalling Intent, Taking Actions, & Initiative.

### Your Character

Your Character is a combination of whatever persona you wish to adopt, a Manifestation, and certain stats. Your character has three pieces: Body, Mind, and Soul.
Level 2

# No escape?

## What is Level 2

Level 2 is a Level 4 Survival Difficulty. May known as The Boiler Room. Also its 3rd level of the Middlerooms. Probablity of you survive there is LOW. because theres roaming entities such as Street Killers, C-type Middlehuman and Blinders. And one of them can throw you to the oven. This is first level with Middlehumans and Blinders.

## Trivia

* This level has FIRST base Called "Gamma"
* You are not safe here
* Theres 2 Rooms with no Boilers, 3 With 1, 2 with 2, 5 with 3, 1 with 4,and 3 with 5 boilers and one with 2 boilers and 1 oven.
* Do not Go Near Ovens or you will die faster (not teleport to level infinity)

## Survival Difficulty

**Survival Difficulty: Class 5**
**》Unsafe**
**》Unsecure**
**》Entity Infestation**

## Bases

* **Gamma**: When you go to the Room with 5 Boilers (there are 3 rooms) One of them has The Base. You can find there randoms of food and drinks.

## Entrances And Exits

### Entrances

* Enter cave in level 1
* Noclip. you have 1 in 1300 chance to tp here

### Exits

* When you are in the Boiler room with 2 or 3 boilers. theres chance that it has exit door. It will teleport you to Level 3
* Get killed by any entity. you will teleport to Level ∞
* Boil some almond water. It will make the system Overheat. You will wake up At Level 19

#### Sub-Exits

* Try to Noclip. It will teleport you to level 2.5
* Wander and you will find an ~~FAKE~~ Exit. You will be on Level 2.64
Mouth (Development)

Mouth is two Systems in one: Adaptation, Evolution, and their combined form Development.

## History

The System of Development is a joint System that is made up of the Systems of Adaption and Evolution. They are usually not referred to at all, but infrequently are called Dev. It is unclear if they have a separate origin apart from Adam and Eve.

The System of Adaption is one of two halves of the System of Development, and was created. They are infrequently called Mouth, but his true name is Adam.

The System of Evolution is the other half of the System of Development, and was created. She is infrequently called Mouth, but her true name is Eve.

### Relationships

Adaption is married to Evolution, and their Hosts are similarly partnered.

Eve has no known Candidates and it is unknown if there was an Experience of Evolution.

Adam controlled the Experience of Adaption, which is the Experience that made Informant into a Candidate upon completion.

## Personalities

Adam’s personality can be described as friendly and sometimes coy. Adam has a tendency to slowly copy the writing style of whoever they are talking to, though this usually only applies to one on one conversations, as it would be difficult to copy multiple writing styles at once.

Eve’s personality can be described as professional, calculating, and responsible. Eve is a cold but fair being, usually not suffering nonsense. She can often be found reeling in her husband, Adam, who occasionally says too much.

When they speak in totality as Dev, they usually put two “/” marks before their first message. Their personality is inscrutable, as they are only interacted with as a GM.

#### Quotes

When asked about the difference between Adaption and Evolution, Adam said: “Adapting is finding the best of a present situation. All you can do is fill the space given to you.” In contrast, Eve said: “Evolution looks to the past to sculpt the future, whether it means breaking out of a rule or developing a new strategy.”

## Powers and Responsibilities

The System of Development is responsible for the Experience of Conquest, which is still ongoing as of writing. It is unknown is there was an Experience of Development, and what this would entail.
Middlerooms Wiki

**Welcome to the Middlerooms Wiki!**
About backrooms but they are custom

We're a collaborative community website about Middlerooms that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The Experience Wiki

**Welcome to the The Experience Wiki!**
We are a community of ARG players who are collaborating together in Experiences, for the sake of Humanity.

If you're a new player, we recommend starting in the Important Articles listed below and the FAQ.

*Please note: This Wiki and the ARG it discusses are not for everyone. This ARG goes to dark places, so this wiki does discuss existential horror, body horror, violence of every kind, etc. **Do not read further if you are not prepared.***

## Important articles

PlaceholderWhat is a Player?What is an 'Experience'?Who are the Systems?Unreality

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Gameplay

*THIS PAGE IS A WORK IN PROGRESS. AFTER COMPLETION, NEST UNDER "ARG RULES."*

## Signaling Intent

This is a collection of ways you can influence what the Systems are attempting to make your character do.

### When Attacking/Defending

Describing the specific way you are attacking or defending will result in that exact course of action being taken, even if it turns out to be a mistake. Your Body will still follow through.

Say something like “I’ll do X, but if it starts to look bad, I’ll do Y” if you need to hedge your bets.

> "I don’t recommend using this too much when you actually want X to occur, because you aren’t omniscient. Depending on the situation, your Mind may see something as going bad without it actually being that bad. In either case, your Defense or Offense score will be factored in to some degree."--Informant
>
>

On the other hand, if you simply say “I defend with X/I attack with X”, the whole thing will be resolved with your Defense and Offense score alone. In most cases, this is worse than defining a course of action, but if you’re uncertain in your ability in a certain situation, it’s perfectly fine to just defend and see what happens. Also, if you think your enemy is much faster than you (for instance, if they are fast enough to evade your initial line of defense before you get a reply in) it may be wise to just defend.

## Taking Actions

During the Experience, there will be times of duress when you will be unable to act freely. These times will usually be in the case of combat or competition between you and other creatures. However, it may also be events where you are under some sort of time constraint. For instance, if a building you are searching begins to collapse, you are no longer able to safely act as much as you wish. Likewise, if you have just set a bomb to explode, you are also under a time constraint.

### Initiative

For those familiar with TTRPGs, it may be easier to think of times where you cannot act freely as an “initiative” of sorts. I’m going to be using this term from now on, because there’s no System-sanctioned term for “a time when you have to choose your actions carefully because there’s a time constraint”, and the former is much faster to say. This means that your actions are inherently limited; after you act, the actions of other creatures (or perhaps a collapsing building) will also take place. The circumstances of a particular initiative are extremely important. I will be using combat as examples from now on. If you and a creature both sense each other and approach each other with hostile intent, the initiative will begin, and the faster of you two will be selected to move first. If you sense a creature and it doesn’t sense you, you can attack first. Afterwards, whoever acted first is unable to act until everything else has. It may seem like a small payoff, but it’s important to get the first move in a high-lethality experience like this one.
Experience Testing Logs

Experience Testing was opened to Players as an option on Month Day, 2022. The first test began on November 14, 2022, and so all tests for which a date matters begin on this date.

Hand, as the System behind the Experience of Unreality, is the one running Experience Testing currently. He allows Players one week to test a Body, Manifestation, or Unreality and gather information about the upcoming Experience.

### Body Logs

1. Butter Testing Logs

1. Fahrenheit Testing Logs

1. Fletching Testing Logs

1. Vane Testing Logs

1. Page Testing Logs

1. Cough Testing Logs

1. Beef Testing Logs

1. Match Testing Logs

1. Weed Testing Logs

1. Body 10 Testing Logs

1. Body 11 Testing Logs

1. Body 12 Testing Logs

1. Body 13 Testing Logs

1. Body 14 Testing Logs

1. Body 15 Testing Logs

1. Body 16 Testing Logs

1. Body 17 Testing Logs

1. Body 18 Testing Logs

1. Body 19 Testing Logs

1. Body 20 Testing Logs

1. Body 21 Testing Logs

1. Body 22 Testing Logs

1. Body 23 Testing Logs

1. Body 24 Testing Logs

1. Body 25 Testing Logs

1. Body 26 Testing Logs

1. Body 27 Testing Logs

1. Body 28 Testing Logs

1. Body 29 Testing Logs

1. Body 30 Testing Logs

1. Body 31 Testing Logs

1. Body 32 Testing Logs

1. Body 33 Testing Logs

1. Body 34 Testing Logs

1. Body 35 Testing Logs

1. Body 36 Testing Logs

1. Body 37 Testing Logs

1. Body 38 Testing Logs

1. Body 39 Testing Logs

1. Body 40 Testing Logs

1. Body 41 Testing Logs

1. Body 42 Testing Logs

1. Body 43 Testing Logs

1. Body 44 Testing Logs

1. Body 45 Testing Logs

1. Body 46 Testing Logs

1. Body 47 Testing Logs

1. Body 48 Testing Logs

1. Body 49 Testing Logs

### Manifestation Logs

* Spell Testing Logs
* Spear Testing Logs
* Sigil Testing Logs
* Same Testing Logs
* Something Testing Logs

### Unreality Logs

* Unreality 10 Logs

* Unreality 13 Logs

Back to Document Hub
Darkness

Darkness is one of thirteen Unrealities that will be present within the Experience of Unreality.

**Unreality 10**

Name: Darkness

Topic: Childhood and Fairytales

Physical description

A series of flying islands. A town in the center, with open green fields around. At the edge of the islands are forests, with monsters.

Natives

Very children’s-storybook-style. Goblins, Witches, Boogiemen, the Thing that goes Bump in the night…

One warning:

Beware of It.

Navigation information

This is a more difficult one to figure out how to properly navigate, it seems.
Eye (Imagination)

The System of Imagination is the oldest of the known Systems.

## History

She ran the Experience of Imagination, dubbed "Experience -10," where Hudson was given control of the Time Manifestation and told to hunt down all other Manifestation users. A single other entity, known as Mor, has wielded the Time Manifestation before, and is Imagination’s Candidate.

Imagination's Attribute was one of the main contributors to the events of the True Bible.

### Name(s)

Their true name is Seraphim, sometimes shortened to Sarah, though they are also colloquially known as Eye due to their profile picture being one. This name was not chosen by them, but unknowingly assigned to them by Bonnie.

### Relationships

The System of Imagination is the oldest of the known Systems, and was created, like most others.

Eye seems to go through Hosts rather frequently, and more than once he has complained about the nature of their “newest Host”.

## Personality

Eye’s personality can be described as manic, cruel, and bipolar.

They're about as carefree as it gets, with passing interest in most things. They become obsessive easily, and prefer to tell the most important stories with implications rather than actions. When they introduce a concept, that concept will be important for the time being, before fading away. You can bring the concept back up, but it probably won't turn up on its own again. Extremely sadistic, and does not adhere to humanistic norms of communication. They adhere to the rules given only by the power of the rules themselves.

Seraphim delights in human suffering, casually berating and belittling others, especially Players. According to the Systems of Adaption and Evolution, this is because she is tasked with imagining everything that could ever possibly exist, and for every good thing that they could imagine, there are a million ways to harm and ruin that thing. This has caused him to be quite cynical, and they are the only System who is known to lie for fun. They are shown to like certain entities, although being liked by Imagination often ends with being a plaything to him.

Despite their lying nature, they are actually the System most likely to reveal information, and have even made deals with Players before, answering questions in exchange for favors or memories. Imagination is also the only System who will use true names in conversation.

#### Quotes

"You will never understand what I've seen in the past four seconds! That's just existence!"

"Ah, then you're a spectacle of meat alongside! Dance, won't you?"

"Hi, I'm Imagination! I'll be thinking about ways to rip you apart until I can actually do it!"

## Powers and Responsibilities

As the System of Imagination, they are responsible for imagining all that has occurred in all possible incarnations, and all possible future events. As a result, they have complete knowledge of the future of humanity, but are not willing to share any such information.
Survivor Canada 2

***Survivor Canada 2*** is the second season of *Survivor Canada*.

## Twists

* **Tribe Division:** The 16 castaways were divided into 2 tribes of 8. No unifying theme was used in dividing the tribes.
* **Tribe Immunity Idols:** Like last season, at each tribe camp an immunity idol was hidden somewhere at the camps. These idols were allowed to be played before votes were read at tribal council to save either the user's self or someone of their choosing and nullify any votes cast against that person.
* **Extra Vote Advantage:** At the Marooning, while the tribes were allowed to gather supplies, an envelope containing an Extra Vote was able to be claimed. It grants the holder the ability to cast an extra vote. This was only allowed to be played at any tribal council the owner would be present in up until the final five, otherwise it would become powerless.
* **Tribe Switch:** The tribes were switched on Day 11, mixing the Biru Tribe with the Kuni Tribe.

## Trivia

* *Survivor Canada 2* was the second season of *Survivor Canada*.
* *Survivor Canada 2* is the first season of *Survivor Canada* to have one of their players be removed from the game due to a physical injury.
Experience

Also referred to as the “game” by veteran Players, each Experience differs in the contents, rules, and goals. The most important Experience (Known as Collaboration 2.0 or The Experience of Unreality) is a multidimensional artifact hunt that holds the fate of Humanity in the balance. The purpose of the Experiences as a whole is to teach the Player to learn the hosting System’s Attribute and set them onto the path to Ascension. Experiences usually require excessive violence as well as a lack of a moral compass due to the “Orange and Blue nature of the System’s morality”.

Experiences can take place over the course of in-game eons (as with the Experience of Imagination, where the Player is given control over Time and a bit of Immortality) while some take place over the course of multiple months (as with the Experience of Conquest, a text-based StarCraft-style simulation lead by Adam and Eve for 12 players).

 Unreality/Collaboration 2.0
The Goons

**The Goons** is an infamous episode of season 1 of The Amazing World Of Gumball. It is the twenty-first episode of the first season and the show.

## The Goons

### Air date

USA: September 5, 2011UK: September 5, 2011

### Writer

Ben BocqueletJon Foster

Mic Graves

James Lamont

## Reason’s Why It’s Hated

1. Gumball and Darwin being idiots.
2. Anais stealing Gumball’s life.
3. Rehash of The Robot and The Picnic.

## Redeeming Qualities

1. The ending with the dumb race is enjoyable.
Shift

Shift is one of thirteen Unrealities that will be present within the Experience of Unreality.

**Unreality 13**

Name: Shift

Topic: Everything

Physical description

Endless vignettes of life, memories of Realities and Unrealities, paths, footprints of people to follow - in somebody’s memories and perception. The paths lead to particular stories, but one does not need to follow paths - skip back and forth if you want. You will see memories of specific people here, rather than just snippets like in Animus.

Natives

N/A

Navigation information

Explore, but don’t stray too far from the footsteps.
The Debt

**The Debt** is an ULTRA-infamous episode of season 1 of The Amazing World Of Gumball. It is the fourth episode of the first season and the show.

## Plot

1. After Mr. Robinson supposedly saves Gumball's life, the latter is determined to repay his debt.

## The Debt

### Air date

* USA: May 16, 2011
* UK: September 12, 2011

### Writer

* Ben Bocquelet
* Jon Foster
* James Lamont

## Why It Is Not Free

1. Gumball being painfully dumb and causing a lot of pain and suffering to Mr Robinson.

## Redeeming Qualities

1. The talent show part at the end is enjoyable.
Documents

This is the master page for all documents associated with The Experience. These include documents found by Players inside Experiences, interviews outside Experiences, miscellaneous things sent by the Systems, and (lightly edited) Discord chat logs.

The Archive has its own main page.

### Documents from the Experience of Imagination

The documents that begin with "Something Happened" were written by the System of Imagination and posted to the Experience of Conquest's #playtesting channel.

* Something Happened Within Line of Sight
* Something Happened With the Boiling Water
* Something Happened With the Humans Wishes
* Something Happened With It
* Something Happened With That Knife
* Something Happened With a Funny Accident
* Something Happened Too Close to the Sun
* Something Happened Over a Steak Dinner
* Something Happened Somewhere Else
* Something Happened on a Starry Night
* Something Happened on a Crowded Stage
* Something Happened in the Final Moments
* Something Happened in Two to Five Business Days
* Something Happened in the Very Soil
* Something Happened in a Song You Can't Remember
* Something Happened in a Secret Basement
* Something Happened in a Reclusive Shack
* Something Happened in a Reflection
* Something Happened in a Long-Winded Story
* Something Happened in a Hopeless Hospital Room
* Something Happened in a Dark Alley
* Something Happened During a Cool Sequence of Events
* Something Happened in a Blockaded Clearing
* Observed Parameters that Decrease Purity
* A Family Friends Thoughts
* Agent Red Personality Profile
* Agent Orange Personality Profile
* Agent Violet Deployment Summary
* Agent Black Deployment Summary
* Agent White Personality Profile

### Documents from the Experience of Collaboration 1.0

* Can You Hear Me
* Class Dev Notes
* Talent Dev Notes
* A Piece of Notebook Paper from Somewhere Else

### Documents from the Experience of Conquest

* Opinion of Candidate
* Analysis of Candidate

### Documents from the Experience of Unreality

Experience Testing Logs

* The True Bible
* How to Tell an Eye-Catching Story

### System Side Projects

* Delver Logs
* Eye's Scenarios

### Miscellaneous Documents

* Aquila's Memo
* Leviathan
* Experiment Logs
* Specimen Logs
* A Secure Communication Channel
* Tour Guide Conversation
* Unreality Natives
* A Restrained Man
* Fog Disease
* A Rushed Security Notice
* An Excerpt of an Encounter
* Sin Encounters
* Primordial!
* Failure States

Return to Main Page
Something Happened With It

This document was provided by Informant. It appears to be related to an Artifact.

#### Full Text

> Before the Ring, it was a human.
>
>
> It was a weak, lowly human.
>
>
> It was an inefficient, unobservant human.
>
>
> It was a depressed failure of a human.
>
>
> It did not hunt, nor did it mate, nor did it even survive without the support of other humans.
>
>
> Pathetic.
>
>
> It did not learn, it did not grow, and it did not know the sacred sequence that made up their DNA.
>
>
> But it did dream.
>
>
> It dreamt of being better, and dreamt of being more competent.
>
>
> It dreamt of a chance to perform beyond their own low limits.
>
>
> It dreamt of being free, of being granted power without working for it.
>
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> Not all of its dreams came true.
>
>
> It dreams of release from the cave.
>
>
> It dreams of eating the other humans alive.
>
>
> It dreams of new creatures to sic upon the other humans.
>
>
> It dreams of being strong enough to face them itself.
>
>
> It dreams of somewhere else.
>
>
> It dreams of going home.
>
>
>
> It dreams...
>
>

Back to Documents Hub
Aquila's Memo

This file is Aquila's memo to Altair, captured by Informant.

This memo references the Improbability Engine and Abductors.

> We've been monitoring the activity of the [Abductors]. They appear to be capturing people randomly, with no regard for creed, origin, or function. Some of them return, but most don't. Poring over the files, I found something interesting. Those that come back...always get sucked back in, some time later. I don't know why, but once you go there, the [Abductors] keep coming for you. Those that come back report wildly different experiences, and some even exhibit anomalous abilities. Worryingly, the Improbability Engine at [an important place] has been detecting the increasing presence of a yet-unknown variable. I'll keep compiling the data to see if we can crack a pattern, later. Also, when you get this, come to my office, A. I need to blow off some steam.
>
>
Unreality

Unreality is anywhere that is not your home Reality. Unreailities are full of exotic and fantastical creatures of immense power. Some creatures are very hostile to humans, while others are friendly. Creatures in these Unrealitites are known as Natives. Natives can be biomechanical or made of flesh. Some Natives are basically ghosts and others are just a pile of bones.

Each Unreality, of the 13 we are going to be exploring, are radically different from any other Reality or Unreality. For example, U4 (Quaesar), is a mouth with a tongue the size of a city and teeth that act as homes for some Natives. All the Unrealities, except U7 (Time), are very dangerous even without their Natives. Without proper information, anyone exploring these Unrealities will die. Unrealities are typically themed after something (War, Time, Consuming, Memories, Ego, etc.) and take those themes to the extreme.

Notes

* Contrast with Reality
Ann

Ann is a hybrid of a human and an acorn. She is also an archer.

## Appearance

Ann has tan skin, a hat (similar to the cupule of an acorn), and blonde, spiky hair.

### Outfits

Her main outfit consists of a black choker, a black midriff with shoulder-less sleeves, black bracelets on both of her wrists, black, tight shorts, and light-yellow shoes.

## Personality

Ann is shown to be curious of her surroundings, and is also one who enjoys teaching others (especially about archery), even when in the worst of times. When it comes to fight-or-flight scenarios, however, she usually chooses "flight", even if she has a weapon to defend herself.

## Abilities

As stated before, Ann knows a lot about archery, and knows how to use a bow and arrow.

## Trivia

* Her name comes from the first and last letters of the word "acorn", along with an extra "n".
* She is one of the few female characters in the series to not wear a skirt.
Hand (Collaboration)

The System of Collaboration is the second System ever encountered.

## History

Hand ran the Experience of Collaboration, in which 13 Players attempted to navigate a virtual RPG. However, as progress stalled, Hand ended the Experience early, and considers it a beta test for the Experience of Unreality.

### Name(s)

They were dubbed Hand due to their profile picture, but their true name is Hecatoncheires, like the hundred handed giants that predate the Greek Gods.

### Relationships

Unlike most Systems, they were born, and have a kind of brotherhood with the System of Betrayal.

There are no known Candidates related to Collaboration, and they are apparently younger than Imagination, who considers them a junior.

They appear to have multiple Hosts, all of whom seem well cared for and enjoy working with Collaboration.

## Personality

Hand’s personality can be described as calm, collected, and helpful.

They have a love for humanity, and their stated goal is to prove humanity’s worth to the other Systems. They have lied before, though only with good reason (at least to them).

#### Quotes

"Let's work together well from now on."

"If you cannot overcome this minor obstacle, you will never collaborate enough to Ascend. Do better."

"Have you forgotten how to use the hands I've given you, humans? You were never meant to hold weapons against your own. Pick up a tool, and rebuild what you have destroyed."

## Powers and Responsibilities

Hand is currently assisting in the solving of the Archives, logs of the System’s thoughts and important information. They also seem to deeply believe in the significance of dreams, and frequently log down all of Bonnie’s dreams and nightmares.
Something Happened Within Line of Sight

This document was provided by Informant and written by the System of Imagination.

#### Full Text

> He can't believe it. Did all of that really happen? Did that poor girl...really go through all that?
>
>
> Regardless of his discomfort, he delves back in.
>
>
> He sees the street, the man or the woman, and the girl. That person - the person entering the Town - is no good. He can tell by the way they carry themselves, it's uncanny, and they seem to...slouch more and more often.
>
>
> He sees himself meeting a beautiful woman, and frantically explaining something to her. She's beautiful...
>
>
> He sees them work together, and the sky light up.
>
>
> He sees the sky fall on the bastard thousands of times over. He celebrates with the woman...it gets fuzzy from there.
>
>
> He seems the bad person die countless times in countless ways.
>
>
> He smiles weakly; the worst is yet to come.
>
>
> He sees the bed, and the manacles. He sees the sex, and he sees the ax.
>
>
> He sees the training, and he sees the result. He sees the blizzard, and he sees the ice.
>
>
> He sees so much ice. It's so cold, he can feel it through his eyes.
>
>
> He sees himself fail.
>
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> He sees himself dying a thousand different ways. He sees himself humiliated, and he sees the woman humiliated. The vision doesn't end after the engagement, this time. In fact, it's cruel in its brutal clarity.
>
>
> He closes his eyes, casting the vision away. Anything more than that...he didn't need to know about. He just needed to replicate what happened in the fuzzy timelines, and he'd be set, right?
>
>
>
> He gets up, jumping up and down as he wrung his hands. Alright, now to find this lady, and this man or woman, and blow the latter to smithereens. Easy.
>
>

Back to Documents Hub
Experience of Imagination

The Experience of Imagination has happened at least twice, with one instance being Real. Eye ran the two iterations of the Experience of Imagination that we are aware of.

## 1.0: the Real Experience

The Real Experience of Imagination ended with Mor's flawed Ascension and a search for alternate options.

## -10: the Discord Experience

The Discord Experience of Imagination was the earliest known Discord-based Experience, containing only Hudson/Catalyst. Catalyst's role in this Experience was to hold the Time Manifestation and use it to hunt down other Manifestation users, who were NPCs controlled by the System. However, the Systems asked Catalyst to not share the details of this Experience or it would be terminated. *All details on this page are a reconstruction after the fact.*