Power Forward

"A position with both stable attack and Defense can play Block Defense and post attack with flexible physical ability. Has specialized abilities suited for Blocking and Dunking." - GameKiss

## Overview

Power forward is the position that has the highest base block attribute in the game. Generally viewed as a true "all around" player, the power forward in Freestyle 2 is very versatile in their skill set. Many PF's will have a large block range, which will be a large asset on defense.

## Play Style

PF Isolation - An isolation where a PF is in the middle of the court with the ball, and his teammates are in the corners. The PF tries to score mainly through dunks, layups, or shots. This can be done through backwards two step, post quick change, and more. If help defense comes, the PF can kick it out to get an assist, or get a pass back.

3PT PF - Since the SP 3 attribute nerf on PF, PF's must now specialize their character to become a competent 3pt shooter. The 3PT PF protects the paint in defense and is a 3pt threat in offense along side an iso player, and another 3pt shooter. Opponent big's will have to switch to iso player and if that iso player is quick like sw/pg, it causes a mismatch. If they don't switch, opponent's big must guard both PF behind the 3pt line and also protect the paint, allowing PF to shoot from downtown easily when the iso player kicks out the ball to the open PF.

Small Isolation -

Dash - When playing dash, the PF will be the screener for the scorer (usually SG). However, if the dasher can't get a shot off or gets double teamed, the PF may get the ball back for an easy layup or dunk.

Pillar - The PF will play as these two positions:

The Pillar: As the name suggests, the PF will be the pillar and screen for the scorer. They will also have to be ready to rebound if the scorer got blocked or missed.

The Scorer: The PF will be the one scoring using dunks and layups to score. However, unlike SF Pillar or SG Pillar, PF Pillar will be harder because dunking will have a higher chance to miss.

PF Pillar ( or Dunk Pillar ) is less common because it is less consistent than SF or SG Pillar.

## Skills

### Default Skills

Dunk at Will

SP Dunk: Success III

Post Shot Focus III

by Defense

Dunk Focus III

### Skill Shop

Turning Shot III

 LV: 2

Hook Shot III

 LV: 4

Drive Fake II

 LV: 6

Post Up Drive Fake II

 LV: 8

Direct Pass I

 LV: 10

Manual Layup II

 LV: 12

Box Out I

 LV: 12

Manual Block III

 LV: 14

Dunk-At-Will(Manual) I

 LV: 14

Tip In Shot III

 LV: 16

Drive & Post Up I

 LV: 18

Backward Two Step III

while using Post Up Drive
 LV: 20

SP Screen III

 LV: 22

Block Pass III

 LV: 24

Chip Out III

are Rebounding from a disadvantage position
 LV: 24

Block & Catch I

makes a shot
 LV: 24

Sky Hook Shot III

 LV: 24

Put Back Dunk III

 LV: 24

SP Middle Shot III

becomes substantially high
 LV: 24

Power Block I

 LV: 24

Middle Shot Focus I

 LV: 24

Shoot Touch II

shot success rate and deny defense
 LV: 24

Turn Around Fade Away III

 LV: 24

Kill Pass I

 LV: 24

Box Out Swarm III

 LV: 24

Post Push I

 LV: 24

Dunk Block & Catch I

 LV: 24

Post Up Quick Change III

 LV: 24

SP Box Out II

 LV: 24

Pick & Move II

(Pick & Slip/Roll/Pop is available)
 LV: 24

SP Pass III

Entry Pass intercept resistance +48
Kick out Pass speed +48
 LV: 24

Non-stop Pass I

 LV: 24

Tap Pass I

 LV: 24

SP 3pt Shot I

 LV: 24