recursal/Fanatic-Fandom huggingface dataset:
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Spider Boss

## **Short Info**

**Spider Boss** is the name of the mutant and one of the Bosses that Dark Nesya has at his disposal. Spider Boss is a giant version of the mutant known as Spider and is much stronger than him. Spider Boss belongs to the Tier 3 group in terms of strength. He is one of the indispensable parts of Chapter 1 and Chapter 2 and is also one of the first Bosses the Player encounters in the game. According to the method of attack, it belongs to the **Ranged & Melee** group.

## **History**

The origins of the Spider Boss are not entirely known, but it is thought to have originated after Spider came in contact with the giant potion, one of the magical liquids that Dark Nesya possesses. It is convincingly stronger than most other mutants and is also the strongest mutant. He skillfully uses his enormous strength and represents a huge obstacle to the soldiers in further liberation of the Kingdom. With his help, Dark Nesya was able to defend the crucial parts of the Kingdom that were under their control. His strongest point is precisely his immense strength, which he uses in battle, but like every mutant, he has a weak point. His weak point is the smack because due to his weight he cannot use the full capacity of his attacks. Also, he has the ability to fire some kind of bullets and this can be a problem for soldiers with the intention of incapacitating him for further fights with them!
Nishi-funabashi Station

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## About

Nishi-funabashi is a train station. It is a Tozai Line station(T23).

## Lines

### Tozai Line

It is a 2 islands platform in Tozai Line. The through service is JR Chuo-Sobu Line.

#### Platforms

* 5, 6:For
	+ Toyo Rapid Railway Line:Katsutadai
	+ Tozai Line:
		- 5:Through service via the JR Chuo-Sobu Line
		- 6:Nakano
	+ JR Chuo-Sobu Line:For Chiba
* 7, 8:For
	+ Toyo Rapid Railway Line:Katsutadai
	+ Tozai Line:Nakano(7 & 8)

## Interchanges

It has an interchange of JR Chuo-Sobu Line(JB30), JR Musashino Line(JM10) and Toyo Rapid Railway Line(TR01).
Naka-okachimachi Station

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## About

Naka-okachimachi is a train station. It is a Hibiya Line station(H17).

## Lines

#### Platforms

* 1:For Naka-meguro
* 2:For Kita-senju

## Connections

* Ueno-okachimachi station
* Ueno-hirokoji station
Enter The Backrooms. Wiki

**Welcome to the Enter The Backrooms Wiki!**
***If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in.***

***God save you if you hear something wandering around nearby, because it sure as hell has heard you.***

This wiki is about the horror backrooms game "Enter The Backrooms" by Cosmic Crow Creations. The Backrooms are a labyrinth of randomly segmented rooms and halls with entities constantly trying to hunt you down. Use this wiki to get information, anyone can edit! Note that this wiki is managed by fans of Enter The Backrooms, and while Cosmic Crow Creations will assist in site maintenance, not everything will be accurate, at least for the time being.

## Important Articles

Levels

Entities

Items

Mechanics

Achievements

Upcoming Content

Other
Yotsuya Station

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## About

Yotsuya is a train station. It is a Marunouchi Line station(M12) and a Namboku Line station(N08).

## Lines

### Marunouchi Line

It is a side platform in Marunouchi Line.

#### Platforms

* 1:For Ogikubo
* 2:For Ikebukuro

### Namboku Line

It is an island platform in Namboku Line.

#### Platforms

* 3:For Akabane-iwabuchi
* 4:For Meguro

## Interchanges

It has an interchange of JR Chuo Line[Rapid](JC04) and JR Chuo-Sobu Line(JB14).
Awajicho Station

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## About

Awajicho is a train station. It is a Marunouchi Line station(M19).

## Lines

### Marunouchi Line

It is a side platform in Marunouchi Line.

#### Platforms

* 1:For Ogikubo
* 2:For Ikebukuro

## Connections

* Shin-ochanomizu station
* Ogawamachi station
* Ochanomizu station
Ueno Station

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## About

Ueno is a train station. It is a Ginza Line station(G16) and a Hibiya Line station(H18).

## Lines

#### Platforms

* 1:For Shibuya
* 2:For Asakusa

#### Platforms

* 1:For Naka-meguro
* 2:For Kita-senju

## Interchanges

It has an interchange of JR Keihin-Tohoku Line(JK30), JR Yamanote Line(JY05), JR Utsunomiya Line(JU02), JR Takasaki Line(JU02), JR Joban Line[Rapid](JJ01) and Shinkansen.
Ueno-okachimachi Station

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## About

Ueno-okachimachi is a train station. It is an Oedo Line station(E09).

## Lines

#### Platforms

* 1:For Tochomae
* 2:For Hikarigaoka

## Connections

* Ueno-hirokoji station
* Naka-okachimachi station
* Okachimachi station
Zyntros Kommun

**Zyntros Kommun** är det beslutande organet i Zyntro. Kommunen äger all mark innanför Zyntiska muren och kan tvinga på regler och lagar hos de som äger mark i staden. Exempel på lagar är hur kistor måste bytas ut mot tunnor och hur alla företag måste registrera sig innan de kan verka i staden. Zyntros kommun styrs av Vermium, en av stadens grundare.

## Ansvarsområden

### Försäljning av mark

Zyntros kommun är ansvarig för att sälja mark till intresserade personer. Om flera personer är intresserade av samma plats hålls en budgivning. Mark i Zyntro säljs ofta väldigt billigt. För att få bygglov måste även den tänkta byggnaden passa in i omgivningen.

### Lagstiftning

Zyntros kommun är ansvarig för att stifta lagar som måste följas inom staden. En lag säger att företag som verkar inom staden måste registreras i Zyntros Företagshus. En annan säger att alla kistor måste bytas ut mot tunnor för att minska lagg. Fler laggreducerande lagar har även blivit stiftade av Zyntros Lagginspektion.

Mall:ZyntroNav
Shinjuku Station

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## About

Shinjuku is a train station. It is an Oedo Line station(E27), Marunouchi Line station(M08) and a Shinjuku Line station(S01).

## Lines

#### Platforms

* 6:For Tochomae
* 7:For Hikarigaoka

### Marunouchi Line

It is an island platform in Marunouchi Line.

#### Platforms

* 1:For Ogikubo
* 2:For Ikebukuro

### Shinjuku Line

It is an island platform in Shinjuku Line. The through service is Keio New Line.

#### Platforms

* 4:Through service via the Keio New Line
* 5:For Moto-yawata

## Interchanges

It has an interchange of JR Shonan-Shinjuku Line(JS20), JR Yamanote Line(JY17), JR Chuo Line[Rapid](JC05), JR Chuo-Sobu Line(JB10), JR Saikyo Line(JA11), Odakyu Odawara Line(OH01), Keio Line(KO01), Keio New Line(KO01) and Seibu Shinjuku Line(SS01).
Otemachi Station

## About

Otemachi is a train station. It is a Chiyoda Line station(C11), Mita Line station(I09), Marunouchi Line station(M18), Tozai Line station(T09) and a Hanzomon Line station(Z08).

## Lines

### Chiyoda Line

It is an island platform in Chiyoda Line.

#### Platforms

* 5:For Yoyogi-uehara
* 6:For Ayase

#### Platforms

* 1:For Meguro
* 2:For Nishi-takashimadaira

### Marunouchi Line

It is a side platform in Marunouchi Line.

#### Platforms

* 1:For Ogikubo
* 2:For Ikebukuro

#### Platforms

* 3:For Nishi-funabashi
* 4:For Nakano

### Hanzomon Line

It is an island platform in Hanzomon Line.

#### Platforms

* 7:For Shibuya
* 8:For Oshiage
InvestAB

**InvestAB** är en byggnad i Zyntro som tar in skatter av alla som jobbar eller köper i affärer. Huset byggdes i TBA av Zyntros Kommun (Vermium) för att hjälpa till med investeringar i statliga byggnader (parker, museum o.d.) För att återge en mer verklig känsla.

## Funktion

Byggnaden har som funktion att ta in skatter från spelare. Detta sker automatiskt.
Kita-senju Station

**This article is being a stub**

**You can help Tokyo Metro Lines Wiki by expanding it.**

## About

Kita-senju is a train station. It is a Chiyoda Line station(C18) and a Hibiya Line station(H22).

## Lines

### Chiyoda Line

It is an island platform in Chiyoda Line.

#### Platforms

* 1:For Yoyogi-uehara
* 2:For Ayase

### Hibiya Line

It is a 2 islands platform in Hibiya Line. The trough service is Tobu Skytree Line.

#### Platforms

* 5:Through service via the Tobu Skytree Line
* 6, 7:For Naka-meguro

## Interchanges

It has an interchange of JR Joban Line[Rapid](JJ05), Tobu Skytree Line(TS09) and Tsukuba Express(5).
AX EL

**\_AX\_EL\_** eller **Axel** är en spelare på Zyner SMP som bjöds in av Vermium den 27 september 2021.

## Biografi

### Självbiografi

Jag heter Axel och är 14 år gammal. Jag gillar RGB Musmattor.

## Källor

Vermium ·
Dead\_VoiZe ·
Dead\_baker ·
OskarKesti ·
OG08 ·
Lellish ·
Lellish2x ·
Lurvorx ·
Shortie\_cx ·
Derp\_Gaming\_ ·
xsyri ·
Tooxic\_ ·
Agg3bagg3 ·
adammty ·
SerratedGull401 ·
M0strike ·
Asse\_swag ·
CraftworksMC ·
Mastergamer433 ·
VAMAG ·
**\_AX\_EL\_** ·
Aalgo\_II\_JR ·
Naka-meguro Station

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## About

Naka-meguro is a train station. It is a Hibiya Line station(H01).

## Lines

### Hibiya Line

It is a 2 islands platforms in Hibiya Line despite there is a Tokyu Toyoko Line.

#### Platforms

* 1:For Yokohama
* 2:Alighting only
* 3:For Kita-senju
* 4:For Shibuya
Shin-ochanomizu Station

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## About

Shin-ochanomizu is a train station. It is a Chiyoda Line station(C12).

## Lines

### Chiyoda Line

It is an island platform in Chiyoda Line.

#### Platforms

* 1:For Yoyogi-uehara
* 2:For Ayase

## Connections

* Awajicho Station
* Ogawamachi Station
* Ochanomizu Station
Kotake-mukaihara Station

## About

Kotake-mukaihara is a train station. It is a Fukutoshin Line station(F06) and a Yurakucho Line(Y06).

## Lines

### Fukutoshin Line and Yurakucho Line

It is a 2 islands platform in Fukutoshin Line and Yurakucho Line.

#### Platforms

* 1, 2:For:
* Shibuya(Fukutoshin Line)
* Shin-kiba(Yurakucho Line)
* 4:For Wakoshi(Fukutoshin and Yurakucho Line)

## Interchanges

It has an interchange of Seibu Yurakucho Line(SI37).
Sugar

**Sugar** is the most common item that can be found in Enter The Backrooms. Like all other items, it is found in boxes around levels.

**Effects**

When a player uses this item, *their stamina bar will instantly be replenished to full.* This is useful when being chased by entities or such, and it is recommended to use this item while being so. Like all other normal items, a player can not have over 10, unless in sandbox mode.
Korakuen Station

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**No anonymous users can edit**

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## About

Korakuen is a train station. It is a Marunouchi Line station(M22) and a Namboku Line station(N11).

## Lines

### Marunouchi Line

The Marunouchi Line platforms at Korakuen station are side platforms, and are aboveground with APGs installed on the platforms. The station depicts paintings of people playing on the walls of the platforms, as Korakuen means somewhere along the lines of playground in Japanese.

#### Platforms

* 1:For Ogikubo
* 2:For Ikebukuro

### Namboku Line

It is an island platform in Namboku Line.

#### Platforms

* 3:For Akabane-iwabuchi
* 4:For Meguro
Organization Wrestling Federation

**Organization Wrestling Federation, Inc.**, commonly shortened to its trade name **OWF**, is an American professional wrestling promotion. A global entertainment company, OWF has involved in licensing its intellectual property to companies to produce video games and action figures. The promotion was founded in 1940

## Championships and accomplishments

OWF World Heavyweight Championship
OWF United States Heavyweight Championship
OWF Women's World Championship
OWF World Television Championship
OWF World Tag Team Championship
OWF United States Tag Team Championship
OWF United States Women's Championhip
OWF Women's World Tag Team Championship
Neurax Clones

## Neurax Clones overview

Neurax Clones were Clones of the mad scientist A. Neurax, infamous Leader of the Hybrid Legion.

Created in a laboratory deep in Hybrid territory, millions of Clones were churned out every day, and subsequently housed in the Neurax Barracks located inside of the 4th Time-Space Dimension.

One year after the creation of the first Neurax Clone, a Containment Breach occured in the Neurax Barracks, resulting in the release of more than 730 million Neurax Clones into the Multiverse, and their dispersal across the Multiverse. Within three months after the First Containment Breach, two more Containment Breaches had occured, and the Containment Guard force protecting Neurax Barracks had been whittled down from a force nearly a million strong, to less than a thousand survivors, scattered across the Neurax Barracks. The Seventh (and final) Containment Breach occured five months after the First Containment Breach, and resulted in the massacre of the remaining Containment Guards, and the immediate release of all subsequently created Neurax Clones into the Multiverse.

## Neurax Clone Sub-Types

### Overview

There are various sub-types of Neurax Clones, such as Admin Neurax Clone, Hacker Neurax Clone, etc. Some sub-types were grown for this position, and as such have certain inherent traits and features, while other sub-types acquired their position after they escaped into the Multiverse.

### List of Neurax Clone Sub-Types

#### Admin Neurax Clone

The Admin Neurax Clone has enhanced Leadership traits, and gravitated towards authority and command positions; Across the Multiverse, they are commonly found as Presidents, Admirals, Ministers, and other types of prominent roles. An unintended side effect of the enchancement of the Leadership trait resulted in many Admin Neurax Clones becoming increasingly authoritarian, to the point that some view themselves as Gods or Demi-Gods, capable of anything, and worthy of worship by their subjects.

#### Hacker Neurax Clone

The Hacker Neurax Clone has enhanced Deception and Technological traits, and are often at odds with Admin Neurax Clones. The Hacker Neurax Clones have a natural affinity for technology of all sorts, and were key players in the Seven Neurax Barracks Containment Breaches. Hacker Neurax Clones have strong, highly personal moral compasses; They will kill anyone over a perceived wrong, provided they personally see the perceived wrong, as being wrong. It has been said that if a Hacker Clone takes a liking to you, then you have a friend and ally for life-- and if they don't like you, then you're as good as dead.
Ikebukuro Station

## About

Ikebukuro is a train station. It is a Fukutoshon Line station(F09), Marunouchi Line station(M25) and a Yurakucho Line station(Y09).

## Lines

### Fukutoshin Line

It is an island platform in Fukutoshin Line.

#### Platforms

* 5:For Shibuya
* 6:For Wakoshi

### Marunouchi Line

It is an island platform in Marunouchi Line.

### Yurakucho Line

It is an island platform in Yurakucho Line.

#### Platforms

* 3:For Shin-kiba
* 4:For Wakoshi

## Interchanges

It has an interchange of JR Shonan-Shinjuku Line(JS21), JR Yamanote Line(JY13), JR Saikyo Line(JA12), Tobu Tojo Line(TJ01) and Seibu Ikebukuro Line(SI01).
Neurax Barracks

## Overview

The Neurax Barracks were a hybrid Military and Scientific blacksite, located inside the 4th Time-Space Dimension.

Millions of Neurax Clones were grown and housed inside of the Neurax Barracks, and an estimated 730 million escaped during the First Containment Breach.

The Neurax Barracks were staffed and guarded by Neurax Barracks Containment Guards, commissioned by A. Neurax to contain and pacify the clones until further orders were given.

## Containment Breaches

The Neurax Barracks suffered seven Containment Breaches, ultimately resulting in the deaths of all 1 million NBCGs, and the release of every known Neurax Clone.
Neurax Clone Graveyard

## Overview

The Neurax Clone Graveyard was created one year after the First Containment Breach, on a unnamed barren wasteland of planet, recorded only as TRAPPIST-1h.

In a field located in the northern hemisphere, millions of Golden Crosses stretch out in every direction, as far as the eye can see, each one labeled with a Neurax Clone Tag Number, and how it died.

How these Golden Crosses and the remains of the dead Neurax Clones came to be there, is currently a mystery.
Containment Guards

# Neurax Barracks Containment Guards (NBCGs)

## Overview

The Neurax Barracks Containment Guards were a sub-class of **Containment Guards** found at the Neurax Barracks, consisting of 1 million Humans, and charged with containing the Neurax Clones and keeping them pacified, until further orders were received.

NBCG Captains took orders directly from A. Neurax; In the aftermath of his dissapearance, NBCG Captains unanimously agreed to continue enforcing his last orders: the containment of the Neurax Clones.

## First Containment Breach Massacre

During the First Containment Breach, roughly 800,000 NBCGs died at the hands of the Neurax Clones; Only a scant 200,000 survived.

## Remaining NBCGs deaths

Over the course of the Second, Third, Fourth, Fifth, Sixth and Seventh Containment Breaches, the remaining 200,000 NBCGs were slowly picked off by surviving and newly grown Neurax Clones. By the Fourth Containment Breach, only 1,000 NBCGs remained, and by the Sixth Containment Breach, only 12 NBCGs remained. Those 12 were unceremoniously executed shortly before the Seventh Containment Breach, and their deaths allowed the Neurax Clones unrestricted and unlimited access to the Phase Codes, a set of data strings that controlled the passageway in and out of the Neurax Barracks.

# Multiverse Containment Guards (MCGs)

## Overview

Multiverse Containment Guards is a broad group of Containment Guards, encompassing the Multiverse Maximum Security Prison Containment Guards, the Multiverse Phase Breach Containment Guards, and the Multiverse Biological Threats Containment Guards.
Audrey

## Short Info

**Audrey** is one of the playable characters and a member of Operation Hexahero. With her fantastic knowledge of the terrain, she managed to outwit the enemies and inflict significant defeats on the forces of Dark Nesya.

## History

As an immigrant child, Audrey could not fit so easily into the company of other children. She spent most of her time as a child alone. She found solace in solitude in exploring the mountains and surrounding villages. After she grew up, she became aware that someone wanted to jeopardize her memories from those same mountains where she spent her time. She decided to stand in front of the enemy and defeat him in the same places where she was fleeing from loneliness - in the mountains and villages!
Phase Technology

## Overview

Phase Technology is a highly advanced tunneling and teleportation system, originally designed to transport bulk goods instantaneously. Subsequent Generations of Phase Technology have expanded to allow transportation of individual items, complex items, organic life, and complex organic life, as well as allowing increasingly farther destinations, with Generation 3, Generation 7 and Generation 9 Phase Technology marking major breakthroughs, adding Non-Receiver Based, Multiverse and 4th Time-Space Dimension travel options respectively.

## Phase Codes

Phase Codes are sets of alphanumerical strings that allowed Phase Technology to be pointed at a desired destination. G1 and G2 Phase Codes pointed to Phase Receivers located around the Milky Way Galaxy, and G3 or newer Phase Codes pointed to a precise three-dimensional (or in the case of G9 and newer, four-dimensional) coordinate, anywhere within the Universe (G5 and G6), or Multiverse (G7 and newer).

## Phase Receivers

Phase Receivers were devices that G1, and G2 Phase Technology could be pointed to, and that items being transported would arrive or depart on.
Elda

## Short Info

**Elda** is one of the playable characters and a member of Operation Hexahero. Elda is among the most played characters in the game as she is the default character and possesses her extraordinary abilities in neutralizing enemies.

## History

As the daughter of a brave knight known among the people of the Kingdom of Nesya, it was not surprising for **Elda** that as a little girl she began to learn martial arts. From an early age, her technical skills were superior to those of her peers. Growing up as an adult girl, she decided to dedicate her life to the kingdom and joined the Kingdom Army. Knowing her abilities, the top of the Army chose her as one of the participants in the difficult and complex Operation Hexahero, which **Elda** gladly accepted!
Chronicles Synopsis

# Neurax Chronicles Synopsis

## Overview

The Neurax Clone Chronicles depict the various and often hilarious deaths of the Neurax Clones, including the sub-types of Neurax Admin Clones and Neurax Hacker Clones.

Episodes consist of 15 to 20 Neurax Clone Deaths, and last anywhere from 5 to 15 minutes. Deaths are shown in chronological order, with the Clone Tag of the Neurax Clone who is dieing noted in the upper left corner.
Toadstool

## **Short Info**

**Toadstool** is the name of a mutant derived from an experiment on a particular type of fungus. **Toadstool** belongs to the family of fungal mutants and belongs to the Tier 2 group in terms of strength. It is an integral part of Chapter 1 and Chapter 2. According to the method of attack, it belongs to the **Ranged** group.

## **History**

After a series of experiments on different fungal species, the sorcerers of the Dark Nesya movement manage to get a mutant known as Fungi. Since Fungi did not fully meet the target requirements that the sorcerers wanted to meet, a new kind of magic was used and the first product obtained was **Toadstool**. With his body configuration, he managed to use his strength and height, and with the help of ranged attacks, he neutralized his targets easily. The sorcerers failed to fully meet the requirements even with **Toadstool** having a weak point, and that is resilience. His body is not so resistant to stronger attacks and in such situations he suffers great damage very quickly.
Clarissa

## Short Info

**Clarissa** is one of the playable characters and a member of Operation Hexahero. Enemies call her a nightmare because of the losses they suffered precisely because of **Clarissa**. Her coping in the fight posed huge problems for her opponents!

## History

From an early age, shooting attracted many children, one of them being Clarissa. Together with her younger brother, she constantly hunted in the woods and deftly learned to use a bow and arrow. Unaware that her favorite sport would become a survival training course, she led a carefree life in the kingdom. After the fall of the first victims of the war, she decided to join the defense of the kingdom together with her neighbors and family. Relying on the knowledge and skill of using a bow and arrow, she proudly went for freedom in the liberation of the territory!
Kingdom of Nesya

## **Short Info**

The Kingdom of Nesya is a large kingdom located in a distant land and the site of Operation Hexahero conducted by the Kingdom Army to defend the territory. Operation Hexahero is part of a war between royal forces and mutants and monsters loyal to the mysterious Dark Nesya movement that is trying to establish power over the Kingdom of Nesya.

## History

For centuries, the Kingdom of Nesya was of great strategic importance in a distant land and a large number of trade routes passed through the territory of the Kingdom. Due to its ideal position, which included high mountains, vast meadows, deserts and coasts, it has long been the target of many conquerors. Nevertheless, the Kingdom of Nesya resisted the attacks and with its strength was a thorn in the side of the enemy. As the Kingdom was rich in various resources, there was a lucrative trade in the territory which significantly contributed to the great wealth of the Kingdom of Nesya. All these factors led to the Kingdom becoming a symbol of power in a distant land.

After the sudden fall of trade and the wealth of the Kingdom, there was a revolt that largely shattered the internal power of the Kingdom. The whole chaos was used by the mysterious movement Dark Nesya, which by its internal activities manages uniquely to gain formal power over the Kingdom. After some time, their tyrannical leadership caused a new revolt of the inhabitants of the Kingdom of Nesya. This time the people decided to take power into their own hands and decided to carry out a coup that resulted in the fall of Dark Nesya’s secret power and the death of King William VI who was executed by Dark Nesya for inadvertently revealing their role in power over Kingdom of Nesya. After a series of various conflicts and the emergence of mutants loyal to the forces of Dark Nesya, the Kingdom of Nesya faced one of the most difficult wars in its history. The Dark Nesya movement did not want to surrender and strived to create a strong defensive lines as possible and ensure the existence of the movement.
Leyla

## Short Info

**Leyla** is one of the playable characters and a member of Operation Hexahero. Because of her significant role in fighting, the soldiers loved her and she is known for her kingdom with her excellent fighthing skills!

## History

**Leyla** was just an ordinary girl born in the desert, from parents who were engaged in trade and led an ordinary nomadic life. The way of life led them to seek their happiness in the Kingdom of Nesya and try to establish a quality trade with its inhabitants. Unfortunately, **Leyla's** parents were among the first victims of the war. As a girl left alone, she decided not to leave the place where her parents were buried and proudly set out on a campaign of honor!
Shade

## **Short Info**

**Shade** is the name of the fire monster and is one of many monsters belonging to the Dark Nesya forces. Shade belongs to the tribe of Fire Giants and belongs to the Tier 2 group in terms of strength. It is an integral part of Chapter 1 and Chapter 2. According to the method of attack, it belongs to the **Ranged** group.

## **History**

Shade is one of many fire giants who have agreed to fight under the banner of the Dark Nesya with the intention of capturing the Kingdom of Nesya. Shade belongs to a group of monsters known as Tanks. It has the ability to withstand large attacks without major damage and uses its strength as a defense mechanism. His weak points are his weak speed and his weak shot.
Dark Nesya

## **Short Info**

**Dark Nesya** is a mysterious organization and people's movement that advocates the promotion of Anarchism and their rule over the Kingdom of Nesya. After the fall of their puppet rule through King William VI, they enter into open conflict with the Kingdom of Nesya and begin a bloody campaign to restore power over the Kingdom. The Movement is directly related to magical activity and other potentially dangerous groups operating in the territory of the Kingdom of Nesya.

## **History**

Not much is known about their origin. They are supposed to have been founded by influential people who were in high social positions at the time. Their first public appearance took place during the reign of King William VI and a very turbulent period for the Kingdom of Nesya. After the great revolts that they controlled from the shadows, they manage to gain power through the puppet King William VI who is conditioned to agree to continue to lead the Kingdom under the control of the Dark Nesya. Upon learning that Dark Nesya is involved in power, the people begin to lose confidence in King William and the movement’s promises that the situation will improve. At the moment of their greatest power, the people turned against the movement, believing that they were using their power against the people and to strengthen the narrowest branches of the movement. Again great revolts take place which resulted in the murder of King William VI and the beginning of the rule of the people in the Kingdom of Nesya. The imbalance created by this rebellion led to the beginning of the war between the People's Army of the Kingdom of Nesya and the forces of the Dark Nesya movement.

## **War**

The war between Dark Nesya and the Kingdom of Nesya was inevitable. The rut of doom has brought with it many young lives who have stood on the front lines in hopes of defending their hearths. Dark Nesya formed its forces from various types of mutants and many magical beings who joined the war after the Dark Nesya sorcerers established contact with the magical world. The People's Army of the Kingdom of Nesya suffered heavy losses on a special section of the front. It was inevitable that the necessary measures would be taken to stop the hordes of mutants from invading the Kingdom, Operation Hexahero was a necessary move!
Development

# Development of the Neurax Clone Chronicles

## Initial Idea

On Tuesday, October 12, 2021, Kaddicus came up with the idea that would eventually become the Neurax Clone Chronicles. He noted it down in his Storage server on Discord, and mulled over the idea for several days, before ultimately pitching it to a couple of friends on October 15th 2021.

## Origins

The origins for the Neurax Clone Chronicles, comes from a Minecraft PE roleplaying server and community that existed from around 2017 to 2019.

A player (known as Skull) had a large, if not infinite number of clones in roleplay, and made a 'Skull Clone' Graveyard on the Minecraft PE server.

Kaddicus was involved soon after the creation of it, and was a major contributor to the Graveyard.

## Early Development

### Title

In early development, Kaddicus named the series 'Unlimited Ways for Your Clones to Die in Minecraft', however this was quickly changed, as it was seen as too similar to series such as '50 Ways to Die in Minecraft'. While the Neurax Clone Chronicles ultimately followed a similar format, it is not meant to be a 'Ways to Die' series.

### Introduction

Originally the introduction was going to be an entire story of a laboratory hidden beneath a mansion, where 'S' Clones were grown, with a time-skip to the present-day, where the Clones broke out and spread across the universe.

This was changed after many edits and rewrites, as filming of the introduction would have been too complicated; Two versions of a large, custom outdoors set would have been required, as well as at least a dozen other smaller sets, and a bare minimum of 20 actors for most scenes.

Kaddicus also felt that the Introduction did not properly capture the Origins of both the series and the Skull Clones; Subsequent rewrites would focused on the 'Skull Clone' Graveyard, and A. Neurax.

## Script Drafts

In extremely early drafts of the first script, the term 'S Clone' was used, rather than Neurax Clone, but this was changed by the first full edition of the script, for unknown reasons.

Similarly, early drafts had many prominent non-Clone actors, such as Admins, Police, and misc. Passerby; These were later written out, as they detracted from the main story, or else converted into sub-types of Neurax Clones, most notably the Admin Neurax Clone, and the Hacker Neurax Clone.

## Easter Eggs

Kaddicus included various Easter Eggs in each episode, related to all sorts of things, ranging from Star Wars References, to Minecraft Trivia.

A full list can be seen here.

## Cameos

### Kaddicus

Kaddicus cameoed as himself at the end of Episode 1; In the credits, the Mandalorian warrior is credited as 'Jes'kad Ad'aryc - Kaddicus the Almighty'.
Sprout

## **Short Info**

**Sprout** is the name of a herbal mutant, known for his small appearance, awkward and dangerous to the soldiers of the Kingdom of Nesya. **Sprout** belongs to the species of herbal mutants and belongs to the Tier 1 group in terms of strength. It is an integral part of Chapter 1 and Chapter 2. According to the method of attack, it belongs to the **Melee** group.

## **History**

After Dark Nesya performed a series of failed experiments and after obtaining Flowerpot, they managed to perform another rare mutation on one very rare plant species. They got a mutant Sprout who was so small at first that he was barely noticeable. After Dark Nesya realized that his tiny muscles could be used in combat, Sprout became a frequent occurrence at the front. Despite his small build, he is quite a strong and unpleasant enemy.
Bat

## **Short Info**

**Bat** is one of many types of mutants in the Dark Nesya forces. **Bat** belongs to the mutant species and belongs to the Tier 1 group by strength. It is an integral part of Chapter 1 and Chapter 2. According to the method of attack, it belongs to the **Ranged** group.

## **History**

In one of the many experiments, the Dark Nesya sorcerers managed to achieve a special type of mutation on the bat. The mutation has greatly changed the musculature of the bat and the product of that mutation is Bat. As a reliable mutant, it is possible to find him on various fronts where he causes great problems to the soldiers of the Kingdom.
MDC: Version 2.0 Wiki

**Welcome to the MDC: Version 2.0 Wiki!**
We're a collaborative community website about MDC: Version 2.0 that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
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* How to Contribute
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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Asahi

## Short Info

**Asahi** is one of the playable characters and a member of Operation Hexahero. The martial arts she has possessed since the beginning of the war have inflicted great losses on the enemies of the Kingdom!

## History

**Asahi** has lived a humble family life since her birth. Her native village is some 20 kilometers away from the capital Addar. When she grew up, she decided to move to Addar and start her new life there. Life in the capital of the kingdom was beautiful, but the most beautiful was still in her modest country house. After the start of the war, she heard that mutants were killing her former neighbors in the village and without thinking she decided to defend her birthplace, she honorably stood in defense of the Kingdom.
Spider

## **Short Info**

**Spider** is the name of a mutant derived from an experiment on a particular type of spider. **Spider** belongs to the family of insect mutants and belongs to the Tier 1 group in terms of strength. It is an integral part of Chapter 1 and Chapter 2. According to the method of attack, it belongs to the **Melee** group.

## **History**

Dark Nesya sorcerers, among the first attempts to create mutations in certain species, performed experiments on spiders. After a series of experiments, they managed to perform a giant mutation on a species of spider, and the product of that experiment is a mutant called Spider. Spider is one of the most common mutants in the Dark Nesya forces and is highly represented on difficult tasks. It gives strong blows and is quite strong. If the right attack tactics are used in the fight against Spider, it can become a very easy target.
Big Time Wrestling

Big Time Wrestling is a professional wrestling promotion that held events in the United States

## Championships and accomplishments

### Current championships

BTW World Heavyweight Championship

BTW United States Heavyweight Championship

BTW Women's World Championship

BTW Television Championship

BTW United States Women's Championship

BTW World Tag Team Championship

BTW Light Heavyweight Championship

BTW Women's World Television Championship

BTW Women's World Tag Team Championship
Tokyo Metro Lines Wiki

**Welcome to the Tokyo Metro Lines Wiki!**
About the Toei and Tokyo Metro Lines

We're a collaborative community website about Tokyo Metro Lines that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Fungi

## **Short Info**

**Fungi** is the name of a mutant obtained from one of the experiments on fungal species. **Fungi** belongs to the family of fungal mutants and belongs to the Tier 1 group in terms of strength. It is an integral part of Chapter 1 and Chapter 2. According to the method of attack, it belongs to the **Ranged** group.

## **History**

We know about the origin of **Fungi** from the history of his "older brother" - Toadstool. **Fungi** originated as a product of the Dark Nesya sorcerer experiment on various fungal species. The first product they got was **Fungi**, but they were not satisfied with its combat capabilities, which led to the experiment that led to Toadstool. Although **Fungi** could not meet all the expectations of the sorcerers, he was included along with other mutants in the Dark Nesya forces. **Fungi** is a very mobile mutant and it is not easy to beat him in battle, but he has weaknesses such as health that make him easy prey in some situations.
Revolution Pro Alliance

**Revolution Pro Alliance** (**RPA**) is an American professional wrestling promotion Owned by Shane McMahon it was founded in 2006

## Championships and accomplishments

RPA World Heavyweight Championship

RPA Women's Championship

RPA Revolution Heavyweight Championship

RPA Television Championship

RPA Light Heavyweight Championship

RPA Diamond Division Championship

RPA World Tag Team Championship

RPA Women's Tag Team Championship

RPA Starlet Championship
Jane

## Short Info

**Jane** is one of the playable characters and a member of Operation Hexahero. Her extraordinary weapons skills gave her a special reputation among the soldiers and her contributions greatly helped the Kingdom to regain territory.

## History

Growing up with her brother, **Jane** became acquainted with weapons and weapons skills as a child. While she was still a child, her brother died in battles with enemies as a young man. When **Jane** grew up, she realized that a similar situation could befall her. She decided to go to the front with honor and courage and face the current enemy!
Level 0

**Level 0** is the first level a player will encounter when playing Enter the Backrooms. This level consists of an infinite maze of yellow wallpaper and carpet, and a very loud buzzing from the lights. This level acts mostly as a tutorial of some sorts to newer players, as it is very safe while introducing a lot of mechanics in the game. Entities can appear in this level, but are very rare. Wood trim and white outlets can rarely be found in the walls, as well as mold that can appear in the walls and floor as well. These are decoration and serve no purpose.

**Level 0'**s level event consists of the textures of the level being turned into a stickbug GIF.

**Information:**

* Sanity decrease speed: 1 per roughly 7 seconds
* Average Duller spawn chance: 0.50%
* Artifact: + 20% maximum stamina

***Exits:***

* Finding a door after walking very far away from the center takes you to Level 1
* Rifts take you to Level -0 but they can only be found once Level 8 is completed
* Trapdoors will take you to a party =)

***Entrances:***

* Rifts in Level 1
* Going up or down 100 floors in Level 4
* Gambling table in Level 5 has a 14.2% chance of taking you to this level
* Jumping from a building in Level 11
* Reaching 0% stability in a negative level will take you here
* Entering the **Level 0** door in The Hub.
Level 16

**Level 16** is an abandoned mental hospital. Due to the nature of the later levels, the player will not encounter this level at any specific point in time.

**Level 16** has light blue walls, and concrete flooring. Its level event is a quick light flash, during which your sanity and health will be regenerated.

**Information**

* Sanity decrease speed: 1 per roughly 5 seconds
* Average Duller spawn chance: 4%

***Entrances***

* Find an elevator at Level 15 and enter it

* Use a Rift at Level 17

***Exits***

* Find a door to proceed to Level 17
Duller

**Behaviour**

**Dullers** are the most common entity in Enter The Backrooms, and can appear at every level. Some levels have a higher chance of a **Duller** spawning than others, although they are relatively easy to avoid if in open spaces.

Upon spawning, they will start to "float" towards the player from a few units away, and are able to noclip through walls to reach the player. When they get near you, the screen will slowly black out and you will be able to hear a wooshing noise. The only way to get rid of a **Duller** is to avoid one for 2 minutes then they will despawn. They will despawn earlier if they manage to catch up to you, where you will lose a moderate amount of damage. If a flashlight is shined onto a **Duller**, their speed will drastically decrease, making a easier getaway. The maximum amount of a **Duller** being able to spawn is 120, and it is recommended to keep a higher sanity especially in the dangerous levels as they are more likely to spawn if your sanity is low.

**Appearance**

There are a few appearances a **Duller** can take, but all of them are a distorted, black form that floats towards the player in a weird manner. All **Dullers** have the same speed and damage so do not be worried if some **Dullers** look different. Rarely, a **Duller** will spawn with a Lost in The Sauce meme face, and touching the duller will award you the Lost in The Sauce achievement.

**Survival Tips**

* Shine your flashlight at a **Duller** to slow them down
* Avoid closed areas and try to stay at open spaces
* Make sure to always keep your sanity in check as the lower your sanity is, the higher the chance they will spawn
Smiler

**Behaviour**

**Smilers** are an entity in Inside The Backrooms that can appear on most levels, although unlike the Duller it does not appear on all of them. This entity is easy to avoid by itself but it can prove really annoying if it shows up while being chased by other entities.

It spawns randomly and will appear as a smile in your screen that damages you and blocks your vision slightly if not repelled fast enough. To repel this entity, you must meditate and it will go away. While this entity is attacking you, your sanity drains extremely fast, and if it deals damage to you it disappears but it is recommended to meditate to repel this entity as fast as possible. This entity by itself is not that dangerous, but if being chased by example a Duller if you meditate the Duller could catch up to you but if you do not the **Smiler** will be able to attack you. On Level 2, it is possible that a "**Smiler** Horde" can attack you. If this happens, around 5 **Smilers** will be at your screen at a time and your sanity will drain at a great speed. Even while meditating, your sanity will still be drained but they will be repelled if you meditate nonetheless. This is considered one of the most dangerous level events in the game.

**Appearance**

**Smilers** have the appearance of a smile in your screen that blocks your vision while it is attempting to attack you. On Level 0, most **Smiler** attacks will have much more **Smilers** at your screen at a time which can block vision greatly and pose a danger to the player if not repelled. **Smilers** appearing on a player's screen can easily jumpscare unsuspecting newer players.

**Survival Tips**

* Meditate as soon as one appears in your screen
* Don't Go In The Dark In Level 0
* Always be ready for one to show up, they can appear unexpectedly and if you get caught by surprise your chances of repelling it in time are lesser