Deities

## The Old Gods

The magic of the Old Gods was fairly straight forward - each one of them ruled over a domain and their magic was to control said domain - to cast lightning bolts, fireballs, to shine rays of light, to direct the tides etc

The Old Gods only ever gave vague visions and did not ever communicate in complex, philosophical manners. You wanted something from them, you paid for it appropriately.

## The Pantheon

The New Gods of the Pantheon - the New Gods speak to their priests and
give them not only magic, but also guidance in how to live a better life
 and knowledge of how to build a better nation. The New Gods denounce
the use of sacrifice and ask instead that their followers follow the
laws of the Pantheon, live good lives and offer honest prayers. In
return, priests of the Pantheon are able to cast their spells and they
recieve mana to use for those spells.

* Thou shalt have no other Gods beside those of the Pantheon
* Thou shalt hold sacred life and not take it in vane
* Thou shalt not sacrifice souls for any purpose
* Thou shalt respect thy elder and obey thy laws
* Thou shalt recognize the limits of the Heaven, Earth and Hell and never seek to cross those limits
* Thou shalt seek to act towards others as you would have them act towards you

### Abagar the Wise

Knowledge - Writing, sciences, learning

Virtues - Wisdom, Rationality

Magic - Greater mind enchantment,lesser material magic,lesser light spells, lesser spatial magic

### Charodei, Lord of the Arcane

Knowledge - Spellmaking, Magical research

Virtues - Wisdom, Inquisitiveness

Magic - All sorts(considered strongest)

### Domna, Lady of Hearth & Home

Knowledge - Family making

Virtues - Kindness, innocence, love

Magic - Strong Ward Magic, Minor Healing(mind)

### Drana the Healer

Knowledge - Medicine, sanitation

Virtues - Generosity, Compassion

Magic -Strongest Healing spells for mind and body

### Mor, Lord of Death

Knowledge - The Passing from Life to Death and all that surounds it

Virtues - Sanctity of Life and Death, Honor

Magic - Medium Ward Magic, Medium Mind and Body Enchantment

### Kovag, the Smith

Knowledge - Crafts, especially smithing

Virtues - Diligence, Patience

Magic -Strong material magic, lesser earth and fire magic

### Stoman, the Warrior

Knowledge - The Art of War and Mastery of Fighting

Virtues - Courage, Discipline, Honor

Magic -Strongest Body strengthening,lesser mind enchantment, medium lightning attacks

### Zemel, the Farmer

Knowledge - From the harvest to the feast, all in between

Virtues - Diligence, Temperance

Magic - Nature Magic(plants),lesser body strengthening,medium earthen magic

### Ezdar, the Tamer of Beasts

Knowledge - taming wild beasts and tending herds

Virtues - Respect for the Beasts,

Magic - Nature Magic(animals),Medium Body strengthening, lesser fire magic

### Divata, Lady of the Wilds

Knowledge - Hunting and preserving the wilds

Virtues - Respect for Nature, Intuition

Magic - Strongest Nature Magic,medium wind magic

### Juras, Lord of Justice

Knowledge - Laws, Contracts, Philosophy

Virtues - Wisdom, Justice, Enforcement of the Law

Magic -Strong light, medium flame, lesser body  enchantment, lesser mind enchantment

### Gyolas, Lord of the Seas

Knowledge - Fishing, Sailing, Navigation

Virtues - Courage, Patience

Magic -Strong Water magic,medium storm, medium wind

### Batahl the Trickster

Knowledge - Entertainment,arts, mysticism

Virtues - Merryment, Charitability, Interest in the arts

Magic - Strongest illusion magic, lesser light magic, lesser mind enchantment