recursal/Fanatic-Fandom huggingface dataset:
Morbidia

**Morbidia** jest czarodziejką do wynajęcia oraz współtwórczynią Czarów Marów. Ona i jej partner Gateaux są głównymi przeciwnikami Prohyasa i Vambre. Po raz pierwszy pojawia się w odcinku *Nadmiar wojowników*, w którym wraz ze swoim partnerem zostaje wynajęta przez Właściciela portu do pokonania bestii.

## Biografia

*Morbidia jest przywódczynią Czarów Marów, konkurencyjnej organizacji z branży przygód. Jest dość potężną mroczną czarodziejką, ale wszystkie poważne zadania zrzuca na Gateaux. Zależy jej na chwale i sławie, a do Wojowników odnosi się z dużą rezerwą.*

## Wygląd

Jest ona kobietą o bladej cerze, spiczastych uszach i wielkich czarnych oczach. Ma ona bordowe włosy z jasnoróżowym pasmem z przodu, na głowie nosi czarny kapelusz czarodziejki z przepaską koloru pasma.

Na co dzień nosi długie czarne kozaki na niskim obcasie oraz poszarpaną sukienkę tego samego koloru z jasnoróżowymi paskami i bordowym klejnotem. Na rękach nosi ogromne złote bransoletki.

## Osobowość

Morbidia nie odstępuje od swojego partnera na krok i jest bardzo arogancką osobą. Przy każdej sytuacji stara się w pewien sposób obrazić wojowników, a także ich upokorzyć.

Za wszelką cenę chce ukraść ich zlecenia i udowodnić, że potrafi zrobić to lepiej.

## Umiejętności

Wraz ze swoim partnerem posługuje się czarną magią, której nie używa do odpowiednich celów.

W odcinku *Nadmiar wojowników* dowiadujemy się, że potrafi wyssać energię życiową z brokułów i przekazać ją pluszakom. Często używa magii do efektownych wejść.
Hopus

**Hoppus** to jeden z głównych przeciwników wojowników do wynajęcia.

## Wygląd

Jest to biały królik, ma czerwone oczy. Nosi on niebieskie buty, rękawiczki z czerwonymi wykończeniami i pelerynę.

## Osobowość

Jest on zarozumiały i niemiły. Często przeszkadza Wojownikom do wynajęcia. Mówi że wszystkie warzywne magiimiecze należą do niego.

## Ciekawostki

* Jest wegetarianinem.
* Posiada ,,Marchewkowy Magiimiecz".
Fud

**Fud** *(wymawiaj jako Fjud)* jest rzadkim entuzjastą żywności. Pierwszy raz pojawia się w odcinku Wiewiórcza dominacja. Głosu w polskiej wersji użycza jej Klementyna Umer.

## Wygląd

Fud ma długą grzywkę zakrywającą jej oczy, a same włosy są w dwóch odcieniach zielonego koloru. Jest ona niską kobietą o ciemniejszej karnacji. Nosi ona buraczkowy płaszcz z żółtymi guzikami oraz szalik tego samego koloru. Na jej głowie widnieje wielkie czerwone jabłko, a na nogach nosi białe buty z turkusową podeszwą.

## Charakter

Zdaje się być niewinna i słodka. Na co dzień prowadzi program telewizyjny razem se swoim chłopakiem, którego kocha. Możemy zauważyć, że dba ona o istoty z Lyvszerii.
Velmoth Tree

The Velmoth tree is an extremophile found throughout Krombus's hottest and coldest areas. Though the tree may be the same, its colors vary in the different climates. The difference is so striking even between sibling trees, that they are referred to as the Southern Velmoth and the Northern Velmoth. The Velmoth stands around 90 feet high on average, with long gnarled limbs reaching out in all directions at the top.

The Southern Velmoth, grown under volcanic conditions, has long white web-like leaves that collect volcanic ash that the tree can use for food. The roots collect magma from the earth and draw it up into the leaves to break down chemicals in the ash to gather the nutrients. As a result of this system, any cracks or openings in the bark causes flames to shoot out like a torch or a jet engine. The white bark and leaves help keep the tree cool despite the molten rock running throughout it.

The Northern Velmoth, grown under icy conditions, has black palm leaves that can grow up to 6 feet in diameter to collect sunlight and keep it from freezing. The black of the leaves and trunk allow it to collect warmth from the sun, which it uses to heat its internal systems as well as for melting snowfall. The Northern Velmoth uses two different kinds of roots. One set tunnels deep into the ground to keep it anchored, while another webs out along the surface to collect water. When snow falls on the exposed roots, which can reach as far as 200 feet from the trunk, the heat gathered by the leaves is used to melt it into usable water.
Phil

**Phil**(czytaj: *Fill*) to jeden z głównych przeciwników Wojowników do wynajęcia.

## Wygląd

Jest on niskiego wzrostu. Ma małą fioletową czapkę z białym piórem. Nosi fioletowy strój i czarny pas.

## Osobowość

Uważa siebie za pępka świata, jest wredny i bardzo nie lubi Prohyasa oraz Vambre. Ma kolekcję magiimieczy. Którymi się posługuje. Często oszukuje.
Neddy von Tłuczek

**Neddy von Tłuczek** (ang. Neddy the Mallet) jest niedzwiedziem i poszukiwaczem przygód. Pierwszyr raz spotykamy go w odcinku Wściekły tłuczek atakuje. W polskiej wersji głosu użycza mu Miłogost Reczek.

## Wygląd

To brązowy niedzwiedź. Nosi srebrne naramienniki, czarną koszulę, niebieskie spodnie i czarno-pomarańczowe buty.  Na placach nosi swój wielki młot. Nikt jeszcze nie widział go z otwartymi oczyma.

## Charakter

Jest pewny siebie. Nie ma za dobrej pamięci do zapamiętywania imion swoich znajomych, okazało się że jest to jego słabość. Brakuje mi inteligencji. Pomimo swojego nastawienia, jest gotowy do współpracy. Jak to niedzwiedź ma ogromny apetyt i uwielbia miód.
Alythenia Sanctum

Alythenia Sanctum is an enormous temple at the heart of Evoploria. The building is by far the largest in the city. It is here that the sick and wounded flock to seek healing from the necromancers. It is also a place that religious people come to leave gifts for the gods and receive blessings from the priests.

The sanctum itself is a massive stone truncated hexagonal pyramid, its corners decorated with carvings of various animals. Each face of the pyramid has a large arched entrance at the base with roads leading out of each for over a hundred miles in every direction.
Gateaux

**Gateaux**(czyt. Ga**to**) jest czarodziejem do wynajęcia oraz współtwórcą Czarów Marów. On oraz Morbidia to główni przeciwnicy Prohyasa i Vambre. Po raz pierwszy pojawia się w odcinku *Nadmiar wojowników*, w którym Właściciel portu wynajmuje go i Morbidie w celu pokonania bestii.

## Biografia

*Gateaux jest podwładnym Morbidii w Czarach Marach, konkurencyjnej organizacji z branży przygód. Specjalizuje się w efekciarskiej magii, więc odpowiada za brokat i fajerwerki, których Czary Mary używają do przyciągnięcia uwagi klientów. Często powtarza ostatnie słowo wypowiedziane przez Morbidię, aby się podlizać.*

## Wygląd

Jest on wysokim ciemnoszarym kotem. Nosi on fioletową pelerynę, na której widnieje mała czaszka służąca jako przypięcie.

Ma na sobie długą fioletową szatę oraz stożkowaty kapelusz na głowie w tym samym kolorze.

## Osobowość

Podobnie jak Morbidia jest bardzo snobistyczny. W celu uzyskania przewagi posługuje się czarną magią, która pozwala z łatwością wykonywać mu zadania. Powtarza on ostatnie słowa swojej szefowej, ale gdy zrobi to inna osoba staje się zirytowany.

Wciąż istnieje w nim instynkt kotka przez co zwykły laser może go rozproszyć. Jest on bardziej otwarty niż Morbidia, która wciąż go zniechęca. Zdaje się być poosłuszny Morbidii i boi się jej sprzeciwić.

## Umiejętności

Podobnie jak Morbidia posługuje się on czarną magią, którą łatwo wyrządzić szkody. W odcinku *Nadmiar wojowników* wysysa on energię życiową z brokułów i przekazuje zabawką co nie było najlepszym pomysłem.

## Ciekawostki

* Nazwa Gateaux pochodzi od słowa "gato", które w języku hiszpańskim dosłownie oznacza "kot".
Psychomancy

Psychomancy is the art of manipulating and perceiving the world around them through the mind. Psychomancers can both read the minds of others and project their own minds, as well as move objects with their thoughts.

Psychomancy was first used by the Neropi, aided by a weed they found around the area of the Fenorion Ocean that eventually became Bashua.

Today, Psychomancy is a magic used widely throughout Krombus by all races and disciplines. However, the council of 6 master Psychomancers is still entirely Neropish. Their location remains hidden somewhere beneath the waters of Eternity's Cradle.
The Isles of Seasons

The Isles of Seasons are a group of five islands in the Shattered Sea. The islands are in a very strange place in the space-time continuum, and thus are home to master Chronomancers. The islands are fairly small, the largest being Geldia at about 40 square miles.

Each island flutters throughout time, but the four outer islands each remain in a certain season. Geldia is the largest and northernmost island, locked in eternal winter. Vernus, ever in the growth of spring, is located furthest east. Aestos in the south suffers summer's heat across time. In the west, Lignamors's fall colors are endless.

The center island, Ciceternum is not anchored to any time as the other islands are. As the practicing spot for time's greatest Chronomancers, it is highly unstable. Rippling across all of time and space, the island only exists on Krombus when the Chronomancers will it.
Stary Pan Stary

**Stary Pan Stary** to jedna z postaci drugoplanowych w kreskówce.

## Biografia

*Stary Pan Stary to śmieszny, miły staruszek, który często próbuje wynająć Prohyasa i Vambre do najtrudniejszych zadań na świecie. Ma do nich żal o sknocone zlecenie, lecz i tak wciąż ich zatrudnia.*

## Wygląd

Jest on niskim staruszkiem o jasnej, kremowej cerze. Jego nos jest wielki i czerwony, a także widnieją na nim siwe plamki.

Ma długiego, siwego wąsa oraz grube brwi tego samego koloru. Ubrany jest w niebieski strój z brązowymi zdobieniami.

## Ciekawostki

* Być może jest wzorowany na Gandalfie z książki Hobbit.
Noville

**Noville**(czyt. Nowil**)** jest księgarzem w sklepie "Akuku w druku", po raz pierwszy pojawia się w odcinku Identity Theft. Głosu w polskiej wersji językowej użycza mu Tomasz Steciuk. Posiada swój własny Szwajcarsko-Scyzorykowy Magiimiecz

## Wygląd

Noville nosi staroangielskie strone z niebieską kamizelką i kremową koszulą. Posiada fartuch i nosi niebieskie okulary.

## Charakter

Ma nieśmiałą osobowość, jest bardzo zdenerwowany gdy mówi o Vambre, sugeruje że potrafi ją zlekceważyć. Jest w niej zakochany.
Fenorion Ocean

## Krombus Oceans

Alluvian Ocean

**Fenorion Ocean**

Glacedryth Ocean

Occamnum Ocean

Orenthaan Ocean

Urus Ocean

The Fenorion Ocean is a circular shaped body of water located around the south pole. Surrounded by the Pyrath Mountains, much of the ocean is clouded with ash, with the clearest water at the pole. Much of the skies above the ocean are plagued by ash from the mountains. The ash spirals like a hurricane around the south pole. Breaks in the clouds aren't uncommon, but they are short lived.

The cloudy water provides a home to a large variety of creatures, whose food chain is based entirely around an algae that gets its energy from chemicals in the volcanic ash. Plants are few and far between on the sea floor. Between the ash in the water and the ash in the skies, they never managed to gain a foothold. Some hearty species can still be found near the pole where the water is cleaner.
Felis

The Felis are a race of cat-like humanoids native to the great forest of Serenvaal. Felish people have a fine coat of fur covering the top of their heads and running down their backs down to their tails. Much like many other Serenvaali species, the Felis' eyes and fur are naturally bioluminescent. The pattern of the glow varies from Felis to Felis, but the color tends to be passed on from the father.

The Felis are gifted with remarkable eyesight, unhindered by any natural darkness. Their ability to make their eyes glow allows them to see in even the blackest caves.
Elves

Originating in the forests of central Abora, the elves are one of the oldest sentient races on Krombus. Their pointed ears and fair skin give no hint to their age, which can get as high as 500 years. While a majority of the elves enjoy their quiet lives in the forests, many also seek adventure. Several distinct subcultures of elves have arisen across the planet over the past few millennia.
Technomancy

Technomancy, the art of controling and powering electronics, is technically a lesser form of Fulgumancy. Technomancers combine the energy in themselves and the world around them to power and control electronic systems. Groups of Technomancers can come together to run larger systems. A prime example being Acilia, a very advanced city spread over 785,000 square miles.

The masters of Technomancy are an unnamed group of humans leading an organization called the Quendolyn.
Krombus

Krombus is the planet on which everything exists. Roughly X times the size of earth, Krombus is an enormous planet with a vast range of biomes and life forms.

The planet is divided into the four great continents, and the six great oceans. Krombus also has 6 large moons in orbit- Moon 1, Moon 2, Moon 3, Moon 4, Moon 5, and Moon 6.
Evoploria

Located a few hundred miles west of Acilia in the Apiros Plains, Evoploria is the religious heart of humanity. The sick, wounded, and devout flock from across the planet to visit Alythenia Sanctum at the heart of the city. Despite being one of the largest human settlements, Evoploria does not have any technomancers on employ. The nearly 300,000 square mile city is mainly a collection of stone and wood buildings less than 6 or 7 stories, stone roads, and market squares. The exception being Alythenia Sanctum.
Magnimancy

Magnet Magic

* Magic used by (Planet Krombus as a species name)
* Made of it's elemental components (rocks, metals, etc). Therefore have an instinctual ability to control the magnetic field throughout the planet.
* Drones, ant-like as a functional colony throughout the mountains and caves of Krombus.
* Nobody knows how to control Magnimancy but them.
Król Rextopher

**Król Rextopher**(czyt. Rekstofer)to wróg Wojowników do wynajęcia.

## Wygląd

Jest on dinozaurem o niebieskiej skórze. Ma on niebieskie włosy, białe pazury.

## Osobowość

Jest on nie miły. Bardzo nie lubi kiedy ktoś zabierze jakiegoś dinozaura z Królestwa Dinozaurów. Zabrania Prohyasowi i Vambre wejścia na teren jego królestwa

## Ciekawostki

* Nie lubi jak ktoś zabiera dinozaura z Królestwa Dinozaurów.
Eternity's Cradle

Eternity's Cradle is a bay in the northeast Fenorion Ocean. The area was once a deep valley, which was flooded when a particularly violent eruption in the surrounding Pyrath Mountains that caused an enormous chunk of Vryos to crumble into the ocean. Many of the settlements and villages that once enjoyed the protection of the mountains were completely obliterated. Some of them however, remain as crumbling ruins to this day. It is known that the masters of Psychomancy reside in one of them, but very few know which.
Pneu

## Pnu (aka Pneu)

"vido geimes brutal dum"

Pneu é um dos personagens principais do Menecomics e do -Howie².

## Aparência

Pneu é um shiba inu laranja que usa shorts e uma camisa com um disco...Ou será que é um olho vigiando todo canal inútil que criamos?

## Trivia

* Ele detesta canais inuteis.
* Ironicamente, ele É um inutil.
* Video Games Brutal Doom é o jogo favorito dele.
* Ele gosta de comer Prinfles de Cueddae, que nem o Howie.
Acilia

## Lore

Acilia is the capital city of Humanity. Built in the middle of the Apiros Plains, the city was originally settled as good land for livestock. In its present state, Acilia requires hundreds of thousands of Technomancers working around the clock to keep this mountainous castle of skyscrapers lit, connected, and generally functioning.

Acilia portrays itself as a boundless utopia to those outside of its walls, however the city has its problems just like anywhere else.

## Description

At nearly 500 miles from the North Gate to the South Falls, Acilia is the second largest city on Krombus. The city is built 800 feet up around the entire perimeter of the city, making it look like it was built on a plateau. Skyscrapers make up a majority of the buildings, the tallest being Castle Acilia at 14,700 feet. Around the castle, the height of the buildings drops down the further away you get, making the castle look like the shining peak of an enormous metal mountain.
Meowl

Meowls are a rare species of flying mammal found across Abora and within Serenvaal in northwestern Vryos. With the head and paws of a cat, and the body and wings of an owl, the Meowl is a deadly predator of small creatures. Some Meowls have been known to posses some degree of Psychomancy by way of telepathic communication. All who have encountered this power claimed that the creatures had wisdom beyond the wisest of elves.

* "Some elves can be wise, but this flying homicidal rodent destroyer was WISE. If I had to describe it in one word... I'd have to say wise." -Denah Balkemac, *Arcane Animals Around Abora*
Wodowanie Grupa

## Opis

Na znanym rynku królestwie Ryboflawiny spotkać można brokuły ze smoczym aromatem, w których gustuje wielu mieszkańców tej przedziwnej krainy z bajki. Jednym z takich bohaterów jest Grup, którego smród rozciąga się daleko wokół przez co zraża do siebie wielu potencjalnych znajomych. W każdym razie niełatwo jest żyć z brzemieniem okrutnego odoru, który ciągnie się za jegomościem gdziekolwiek nie poleci, gdyż tak się składa, że Grup jest po prostu gatunkiem miejscowego smoka...
Desimians

Desimians are a race of humanoids native to the Khoya Desert with a light coat of fur and leathery skin to protect from the sand and sun. Their pointed ears and retractable claws prompt many scientists to believe that they evolved alongside Felis or Aluxious before venturing into the desert.

Desimians have the highest population of any of the races, beating out the Humans in second place by almost 150%. The Uvoris Empire keeps a careful watch on its citizens, and rarely lets anyone leave the Khoya Desert. Desimians also have the highest number of cities on the planet, though most are training camps, factories, or water transportation facilities.

With the greatest amount of non-technomancy based (mechanical) technology, it is estimated that over 40% of Desimians spend 14 or more hours per day manually turning large gears or cranks to keep the utilities running. As all of the water for the entire population needs to be desalinated and transported, most of the Desminian slave labor is centered around these tasks.
Righteous End

Righteous End

 **ATK/EDR** | N/A/N/A

 When a creature at this fort is destroyed during your opponent's and this card is an ambush, if you have less creatures than your opponent, choose X opposing creatures, and destroy them, where X is the difference between the number of creatures you and your opponent have.

* Flavor: *No question, no mercy. Only justice.*
* Illust: NAKAGAWA
Pyromancy

Pyromancy is the art of manipulating fire. Pyromancers draw fire from the air by focusing on the power of Mount Kraolhi.

## Lore

Pyromancy began thousands of years ago when a group of six elvish monks were traveling through the Pyrath Mountains. They had recently made camp partway up a seemingly quiet volcano when it suddenly began to erupt. Not wanting to perish in a flood of molten rock, the elves tried to prevent the eruption with their Gravimancy. When their magic had no effect, they threw caution to the wind and tried using the only fire magic they knew. It was a party trick that could make flames dance and change colors in their pits, but it was believed to be nothing more than a complicated Gravimancy maneuver. Much to the surprise of the elves, the lava slowly began to retreat back into the volcano. They also found that their ability to control the lava became greater as more and more of it returned to the mouth of the volcano.

The elves soon found that they were unable to leave the mountain. They knew that if they were to release their hold on the eruption, their powers over the lava would disappear and they would be consumed by the explosive power that was building inside of the volcano. They decided instead to form a monastery, and invited others to come explore their budding magic. They dubbed the mountain Mount Kraolhi, and their sanctuary Ashmeldahn. Generation upon generation continued to protect the mountain and perfect the magic. The power of the volcano, and of Pyromancy, has been building ever since.

It is generally agreed that pyromancy has hit its peak, and master pyromancers seeking greater power turn instead to solimancy.
Problems to Attend to

Listed here are a few problems that the wiki has. If you get the chance, please help fix them!

Be sure to check this page often. As some problems are solved, new ones may appear!

* Create a better wiki theme
* Create a decent main page, with some similarities to the main Devil Beater wiki
* Create a list of rules
* Create pages for characters, bosses, and acts. Each should list strategies.
* Create a set of wiki rules. Discuss these with administrators or other users of the wiki.
* Appoint administrators. If you have an idea of someone that may be a good administrator, please contact KimeramonRocks!
* Add links everywhere
* Create a logo
* Organize everything
* Create an official format for the creation of new pages
* Add pictures
* Add videos
* Set up the forums
Sprites

Sprite is an umbrella term used to describe several races that inhabit Krombus. Fairies, Pixies, Sylphs, and Nandi are all described as Sprites. Each of the Sprites can be described as small, winged humanoids, but their appearance differs from race to race.

## Fairy

Fairies are a race of Sprites that live in the forests of central Abora. Aside from their butterfly-like wings, their slender build, pale skin, and pointed ears make them look a lot like their Elvish neighbors. The average Fairy can grow to about a foot. Fairies are typically level headed and wise, preferring to analyze a situation from a distance rather than rushing in without a plan.

## Pixie

Pixies are a race of Sprites that live on the northern edge of Serenvaal in northwestern Vryos. The smallest of the Sprites, Pixies typically grow to about six inches tall. Their wings resemble those of a dragonfly, with two larger ones on top, and two smaller ones below. Their sharp teeth and impish nature can make them a nuisance on their own, and even dangerous in packs. In addition, they tend to be hot-headed and have been known to attack creatures much larger than themselves with no regard for their own safety.

## Sylph

Sylphs are an ethereal race of Sprites that inhabit the grasslands of central Ithius. Their bodies are semi-transparent and seem to be made out of smoke. Averaging 10 inches tall, the wings of a Sylph are invisible and can only be seen as a force blowing around the smoke constantly falling from their bodies. Their glowing blue eyes make them look like fireflies in the evening grass. Being mostly intangible, they can not be hit by physical attacks, but rather flow out of the way like a cloud being hit by a baseball bat. However, their form makes them incredibly vulnerable to magic attacks.

## Nandi

Nandi are a race of Sprites inhabiting the caves of eastern Ukai. At a maximum size of a foot and a half, Nandi are easily the largest of the Sprites. Their bird-like wings also make them the fastest. Talon-like claws and incredibly sharp fangs coupled with their sheer ferocity make them a deadly predator in the mountains.
Miroth'Ta

Miroth'Ta is an ancient tree deep within Serenvaal. Reaching over dozens of miles, it appears at first to be an expanse of trees that are different than those of the rest of the forest, but they are all connected by a tangle of roots and are in fact one tree. The Felis avoid the part of the forest where it resides, as the tree is sentient and practiced in Psychomancy. Miroth'Ta is also very territorial, and allows only a select few creatures to walk below its foliage.
Mount Kraolhi

Mount Kraolhi is a volcano in the Pyrath mountains that is prevented from erupting by the Pyromancers of Ashmeldahn. Due to the stability brought by the monks, the mining city of Volimire was built onto the mountain's face.

At a height of about 32,000', Mount Kraolhi is a mid-sized volcano in the scale of the Pyraths.

## Lore

Thousands of years ago, the first pyromancers prevented the eruption of Mount Kraolhi. They discovered that the volcano aided their pyromancy and so continued to prevent the eruption until their deaths, at which time a new pyromancer would take their place. The power built up within the volcano continued to grow over the centuries, and with it grew the power of the fire mages.

To this day the pyromancers stave off the eruption to protect their art. If Mount Kraolhi were to finally erupt, it could engulf most of Vryos in magma and pour planet changing amounts of ash into the atmosphere.
Fulgumancy

Fulgumancy is the lost art of lightning magic. Due to its awesome power, Fulgumancy fries any organic user.

* "Lightning will kill ya. It'll kill ya dead. Fry your brains right up and everything. Ain't no thing you can do about that biz. That buzz biz'll bizz yer buzz right off, so best watch your biz." -Denah Balkemac, *The Requisite Fundamental Fundamentals of Controlling and Surviving Advanced Technologies- A Pre-Beginner’s Guide to Technomancy*

Humans once had control over these powers, but the secret to containing it was lost in an ancient war. True Fulgumancy now only exists in magical texts, but lives on in part through technomancy.
Bańko-wybuchający magiimiecz

**Bańko-wybuchający magiimiecz** to siódmy vlog Prohyasa i Vambre o magiimieczach.

## Streszczenie

Prohyas opowiada o zastosowaniach Bańko-wybuchającego magiimiecza. Miecz potrafi robić bańki, które po jakimś czasie wybuchają. Jeśli się włoży jakąś rzecz do takiej bańki, to chwilę polata, a potem razem z nią wybucha. Przez pewną część odcinka Prohyas bawi się tworzeniem baniek, lecz w chwili gdy jedna z nich wpada mu do buzi, kończy zabawę.
Shane Miller

On May 7, 2013, a 911 dispatcher got a call from the residence of Shane and Sandy Miller in Shasta County in northern California. On the other line, the sounds of breathing and crying, then loud bangs before the line went dead. When police arrived at the Millers' house, they found the bodies of Sandy Miller and the couple's two daughters -- Shelby, age 8, and Shasta, age 5 -- with multiple gunshot wounds.

Miller came to the attention of local law enforcement about a month earlier, when his wife accused him of domestic violence, according to the sheriff's department. It was his first run-in with Shasta County law enforcement and that arrest uncovered a lengthy criminal record, including a stint in federal prison, according to Sheriff Tom Bosenko.

Following that reported domestic violence incident in April 2013, Sandy Miller went with her two daughters to a local women's shelter where she said that Shane had "been very agitated for three days" and "assaulted her, tortured her" and "was threatening to kill her whole family," according to shelter advocate Mare Deutcher.

After the killings, Shane Miller, his truck and the family dog went missing. He quickly became the lead suspect in the case. The next day, he and his truck were spotted 200 miles away in Petrolia, California.

Miller, who grew up in the nearby town of Garberville, was spotted by an ex-girlfriend who called 911. That sparked a manhunt in and around Petrolia and law enforcement came within 10 minutes of nabbing Miller, according to Humboldt County Sheriff's investigator Todd Fulton.

Miller ditched his truck and authorities believe he fled on foot into the mountainous forests of California's "Lost Coast," an area he knows well.

The hunt for Miller ended Sunday, August 3 when authorities announced they had found his remains in Petrolia, not far from where his truck was found.

The remains were reported Friday on the banks of the Mattole River, according to a statement from the Shasta County sheriff's office. They were identified through dental records. It was not immediately clear how long they had been there.
Podczaszy

Prug

Prohyas

Vambre

**Podczaszy** to potwór szkielet który pierwszy raz wystąpił w odcinku "Wodowanie Grupa". W polskiej wersji językowej głosu użycza mu Robert Tondera.

## Wygląd

Podczaszy nosi rycerskie ubranie, ma czarne naramienniki z turkusowym wykończeniem posiadające kolce. Nosi fioletowe rękawiczki oraz spodnie tego samego koloru. Jego buty mają kolor naremienników. Ma długą szyję, czerwone źrenice.

## Charakter

To spokojny, przyjazny i często znudzony czymś szkielet. Często rozmawia ze swoimi znajomymi.
John Factor

**John Factor** (October 8, 1892 – January 22, 1984), born **Iakov Faktorowicz**, was a Prohibition-era gangster and con artist affiliated with the Chicago Outfit.

He later became a prominent businessman and Las Vegas casino proprietor, owner of the Stardust Resort and Casino. It is alleged that he ran the operation on behalf of the mob, with a lifetime take of $50–$200 million.

His birth name is the Yiddish/Hebrew for Jacob ("Jake"), and like his more-famous older half-brother, Max Factor, he had trained at an early age in haircare; this led to his mob nickname, **Jake the Barber.**

He perpetrated a stock scam in 1926 England that netted $8 million, a substantial sum for the period. Some of his victims were English royalty. He fled to France, and executed another major scam, rigging the tables at the Monte Carlo casino, and breaking its bank. He then returned to the United States.

1930 Duesenburg Boattail Speedster once owned by John Factor and on display in the Martin Auto Museum

While in the United States, he was tried and sentenced *in absentia* in England, to 24 years in prison. He fought extradition all the way to the Supreme Court, but fearing he would lose, had himself "kidnapped" in 1933, and, when "found", accused another mobster, Roger Touhy, of abducting him. This started a "cold" gang war (allegedly including corrupt prosecutors), fought in criminal and civil courts, and the media.

During this period, Factor was convicted for mail fraud, his take totaling $10 million. He served 10 years in prison, from 1939 to 1949.

In 1955, Factor took over the Stardust Hotel, though he was probably a figurehead for other Chicago mob figures, such as Paul Ricca, Tony "Big Tuna" Accardo, Murray Humphreys and Sam "Momo" Giancana. He sold the hotel for $7 million in 1962 or 1963. Factor became politically and philanthropically active, and was the largest donor to John Kennedy's 1960 presidential campaign. In late 1962, after an investigation spearheaded by Robert Kennedy, Factor was scheduled to be deported, but received a presidential pardon.

He was also involved in an attempt to bail out Jimmy Hoffa from his real-estate related financial problems.

He lived his later years in Los Angeles, where he was a benefactor to the inner city.
Bashua

**Capital City (Abandoned)**

* Underwater Ruins

## Lore

Located at the bottom of the Fenorion Ocean, Bashua was the thriving capital city of theNeropi. When the Neropi were exterminated, Bashua was mostly left alone by the humans. The city fell into disrepair over the centuries, becoming the ruin it is today.

The hole in the bottom of the ocean that its in was dug by the Neropi as they searched for something very precious to their religion. When they found it, they proceeded to build a castle on top of it, and built the rest of the city from the holes and tunnels they dug in their search.

## Description

Bashua is built into an area the Neropi excavated at the south pole in the center of the Fenorion Ocean. The area is a cone miles deep around an enormous Colosseum-like castle. The interior of the castle is mostly below-ground. The rest of the city was built into the sides of the cone in caves that the Neropi dug in their search.
Conan Helsley and Kent Day

After waiting all the customers leave, Conan Helsley robbed a pawn shop in Boonville, Indiana with his brother Terry while his girlfriend Brandi Lovell is waiting in the car. During that event, they stole 17 guns and some cash. After robbers leave, owners called the police and identify the car they were driving. The police led to a high speed chase until the car flipped over in a field north of Chandler, IN. The three riders got out of the car and went to the hiding but Terry emerged and walked toward the police and arrested him while Conan and Brandi took off on foot into the woods. Conan and Brandi went on to break into a home to steal couple of things including a gun. Later, owner noticed a broken glass and called the police. The police then find the suspects in Conan's house and were taken to Warrick County Jail. After spending couple months in prison, Conan and inmate Kent Day were last in line waiting for medicine when they ran off into the prison yard and escaped by hopping over two razor-wired fences. They struggled as Kent stabbed in the leg by that wire, causing it to bleed and losing his ability to walk over time. They trekked across the field and they find a pickup truck. Eventually, it ran out of gas and was forced to trek across the land again. Eventually, they find a home to break into to look for car keys, but while in process, the owner pulls up and freezes them with both sides pointing with a shotgun. Conan and Kent abandon the site as homeowner call the police. They see the suspicious helicopter flying overhead twice and found the warehouse to hide in. They hid in the cabinet as police searched the warehouse. Couple hours later, they re-emerged and find a car to steal. They stopped to call his mother on payphone as two teenage girls notified police about the suspect matching the picture she saw. Conan saw the police pointing at him and ran back into the car. The police then got into the car and went to a high speed chase. They set up the roadblocks by putting spikes across the road but Conan and Kent managed to avoid it to the side of the road. They were travelling 70 mph over the speed limit when they crashed the incoming car. The riders are too stunned to avoid police and ordered Conan out of the car. After that arrest, police searched the car and find another person inside and arrested him into a one-decade sentence. Conan was later transferred to a high-security prison.
Scott Webb

Scott Webb does drugs with his wife, Michelle. He robbed a nearby bank, but got less than $4000, soon used up on drugs. The couple were awakened when the FBI broke in to arrest the couple. After spending three years in prison, Scott and his wife are still addicted to crack, requiring so much money for drugs that they sell everything they have. On October 19, 2005, the drugs cause Scott to act more violently while at his mother's house. Scott's argument with his mother, Margaret Webb, escalated until he killed his mother by first hitting her with baseball bat a couple times then strangled her in the laundry room. Scott and Michelle go on the run, stealing a truck from a trucking company he used to work. They went to a gas station after 20 miles of travel to secretly gas up without paying and the attendants didn't realize it. They head to Mississippi near the border with Louisiana, on the pretext of helping victims of Hurricane Katrina. While there, they were stopped at a toll booth with suspicion by authorities, then an authority checks on the front of the truck and sees the sign 'relief truck' put up by Scott, fooling an authority and letting them to continue onward. Back in N.C., Scott's aunt kept calling Scott's mother many times but no answer. The mother-daughter partner went to Margaret's house, knocks on the door while the daughter yells out "Margaret," but no one answers it and calls the police. Then they enter the house and found the dead body in the laundry room and the police found a baseball bat with blood smears under the bed, and Scott is immediately the top suspect. Scott and Michelle head to Saint Jo, Texas, where they went to a hospital to pretend that he has bloated bladder and needed meditation. Then doctors found illegal drugs like marijuana and cocaine in his body. The doctors give them few more hours of rest, given them opportunity to seek out of hospital to head to a church, where he meet Pasteur that Scott is a minister. Then they went to congregation with churchgoers where Scott receives a bus ticket to Seattle, Wash. After getting there, they head to a hospital, again pretending that he was the victim of Hurricane Katrina and needed medical care. Then doctors find no explanation about the pain and they head to a nursing home to rest, where they were finally arrested (November 21, 2005) after travelling across the country. Scott was convicted of a second degree murder and sentenced to 15–18 years behind bars while Michelle received four years despite her innocence.
Thomas Dillon

**Thomas Lee Dillon** (July 9, 1950 – October 21, 2011) was an American serial killer who shot and killed five men in southeastern Ohio, beginning April 1, 1989 and continuing until April 1992.

## Life and crimes

Dillon was born in Canton, Ohio and was a resident of Magnolia, Ohio. Dillon had a wife and son and was employed for twelve years as a draftsman at the Canton Ohio Waterworks. Between the period of April 1, 1989 to April 5, 1992, Dillon shot and killed five people in Ohio. His fourth victim, Claude Hawkins, was shot on federal property and was the reason the FBI stepped in to join the investigation along with officers from the other three counties and the Ohio Department of Natural Resources. It was after this that the death of Kevin Loring was changed from an accident to a homicide.

Ten days after the task force meeting, Dillon would shoot his fifth victim, Gary Bradley, in Noble County, Ohio. Dillon was placed under surveillance in 1992 when a friend reported him after hearing the task force's initial press release concerning the murders. Larry Oller of Barnhill, Ohio was later shot at by Dillon while out hunting in Tuscarawas county, but he escaped uninjured. Dillon was arrested on a weapons charge on November 27, 1992, and he was placed under probation for owning a suppressor. After the death penalty was removed as an option for punishment, Dillon admitted to the killings. On July 12, 1993 at the Noble County Courthouse, Dillon pleaded guilty to the five murders. Dillon was incarcerated at the Southern Ohio Correctional Facility for five consecutive sentences of thirty years to life for aggravated murder. After an attempt by Dillon's wife to sell Dillon's story to Hollywood, Jean Paxton, Jamie Paxton's mother, and Ohio Senator Bob Ney passed the Paxton Bill, which barred killers or their relatives from profiting from their crimes. In 1998, his crimes were featured in the episode "Human Prey" of the Discovery Channel's *The FBI Files*.

## Victims

Dillon’s shooting victims were:

* Donald Welling, 35, of Strasburg, Ohio on April 1, 1989, while walking or jogging on Tuscarawas County Road 94.
* Jamie Paxton, 21, of Bannock, Ohio while deer hunting Nov. 10, 1990, in Belmont County.
* Kevin Loring, 30, of Duxbury, Mass., on Nov. 28, 1990, while deer hunting in Muskingum County.
* Claude Hawkins, 48, of Mansfield, Ohio on March 14, 1992, while fishing at Wills Creek dam in Coshocton County.
* Gary Bradley, 44, of Williamstown, W.Va., on April 5, 1992, while fishing in Caldwell, Ohio in Noble County.

## Death

On October 21, 2011, Dillon died in the prison wing at Corrections Medical Center in Columbus, Ohio, aged 61, after being ill for nearly three weeks due to an unspecified illness.
Miran Edgar Thompson

**Miran Edgar Thompson** (December 16, 1917 – December 3, 1948) was an inmate of Alcatraz whose participation in an attempted escape on May 2, 1946, led to his execution in the gas chamber of San Quentin. At the time of the Battle of Alcatraz, Thompson was serving life plus 99 years for kidnapping, and for the murder of Amarillo, Texas police officer Detective Lemuel Dodd Savage. He also pulled armed robberies in New Mexico, Colorado, Kansas and Oklahoma. He had notoriously bad luck when getting caught, but extremely good luck at escaping from jail. He had been arrested eight times and held in small jails, and had escaped every time. Thompson had a record of eight escapes from custody by the time he was transferred to Alcatraz in October 1945.

Detective Savage was shot and killed while transporting Thompson and Elber Day to jail. Savage had arrested the two when he found them burglarizing a store. He searched the two suspects before transporting, but missed a handgun hidden in Thompson's pants. During the transport, Thompson produced the gun and shot Savage. As Thompson fled, he kidnapped three other people before being apprehended.

Thompson was convicted of federal kidnapping charges and sent to Alcatraz Prison. While in Alcatraz, Thompson was part of an escape attempt that ultimately left Correctional Officer Harold Stites and Correctional Officer William Miller, of the Federal Bureau of Prisons, dead from gunshot wounds.

## Battle of Alcatraz

On May 2, 1946, Thompson, with five other inmates, participated in the unsuccessful attempt to escape Alcatraz by seizing the prison's gun gallery and then the prison launch to San Francisco. Although initially successful, the convicts failed to open the yard door and the failed escape turned into a bloody struggle that lasted almost two days before prison authorities regained control. Thompson survived the fighting, which left two corrections officers dead and thirteen wounded, and three convicts dead. Thompson was tried for his part in the violence, specifically accused of inciting Joe Cretzer to open fire on nine hostage guards in an effort to eliminate witnesses.

Thompson was found guilty along with inmate Sam Shockley, and they were both executed in the gas chamber of San Quentin on December 3, 1948.
Królestwo Dinozaurów

**Królestwo Dinozaurów** to jedno z miejsc znajdujących się w Lyvszerii. Zamieszkiwane jest przez wiele dinozaurów oraz ich władcę Rextophera.

## Opis

*Królestwo Dinozaurów to prehistoryczna kraina, pośrodku której znajduje się wielki wulkan. Jest domem dla wielu niezwykłych gatunków dinozaurów. Władca królestwa, gadający dinozaur król Rextopher, nie lubi, gdy ludzie włóczą się po jego włościach!*
Uvoris Empire

The Uvoris Empire is the largest governing force on Krombus. Mainly ruling over the Desimians and the Khoya Desert, but also stretching south to the Pyraths and east into parts of the Vryotian Divide.

Ruled by King Jagaana, the empire is ruthless and isolationist, forcing its people into slavory and forbidding them to leave. Many of its slaves are used to desalinate and distribute water, but a large number of them are also servants to the upper-class and soldiers in the king's army.
Grup

### Zajęcie/Praca

,,Zastawiacz Pułapek w Jaskini Rozmaitości"(w jednym odc. było wspomniane że jest także szefem od paru ładnych lat.)

### Przyjaciele

* Prohyas
* Vambre
* Stary Pan Stary
* Księżniczka Zange
* Tajemnicza Kobieta w Kapturze
* Panna Syk

### Wrogowie

* Morbidia
* Gateaux

### Aktor

* Wojciech Żołądkowicz
* Mieczysław Morański (odc. *Śliska sprawa*)

**Grup** (ang. Grup the Dragon) to jedna z głównych postaci kreskówki. Po raz pierwszy pojawia się w odcinku *Samotny Grup*, w którym Prohyas i Vambre dostali za zlecenie pokonanie go.

Wojownicy w celu wykonania nadanej im misji wybierają się do Smoczej Jaskini, z której dobiegają straszliwe odgłosy. Jak się okazuje były to odgłosy pralki, a w jaskini nie mieszka żadna bestia, tylko miły i przyjazny Grup nie mający na celu żadnych złych rzeczy wobec wojowników.

Grup mile ich wita i przeprasza za bałagan, co zaskakuje Prohyasa i Vambre. Przerwał on pranie i zrobił naleśniki co zadowoliło Prohyasa, który stwierdził, że nie mogą go skrzywdzić. Bohaterowie postanawiają pokonać go w innych sposób, którym okazują się być "Smocze Igrzyska".

Smok bezkonkurencyjnie za sprawą przypadku pokonuje ich co sprawia, że wygrywa zawody. Vambre postanawia wymyślić rundę, której Grup nie da rady wykonać. Okazuje się, że ten pomysł był trafiony i Vambre wygrywa. Na koniec okazuje się, że Tajemnicza Kobieta w Kapturze miała na celu wypędzenie smoka z jego jaskini, aby urządzić "Nocne Szaleństwo". Od tamtej pory Grup mieszka razem z wojownikami.

## Biografia

*Smok to rzadki widok w Lyvszerii. Na świecie nie zostało wiele tych mało bystrych stworzeń. Spójrzmy na eksponat A: Grup. Grup to smok powolny zarówno w ruchach, jak i w mowie, który ma zawsze dobre intencje. Mieszka i pracuje w Jaskini Rzeczy.*

## Wygląd

Grup jest małym, niebieskim smokiem z białym brzuszkiem. Ma wyjątkowe małe kończyny, na których widnieją białe pazury. Nozdrza wewnątrz ma ciemno niebieskie, a na zewnątrz pomarańczowe. Ma wielkie czarnoniebieskie oczy.

Na jego plecach widnieją pomarańczowe kolce. Ma długi niebieski ogon i skrzydełka tego samego koloru. Jest wyjątkowo podobny do swojego brata Pruga.

## Osobowość

Grup jest bezbronnym smokiem, lubiącym zawierać nowe znajomości. Jest bardzo opiekuńczy i gościnny na co wskazuje przygotowanie posiłku dla Vambre i Prohyasa, którzy początkowo mieli na celu unicestwienie go.

Widać, że jest zadowolony ze swojego życia i cieszy go wiele rzeczy czego dowiadujemy się, gdy wojownicy chwalą jego jedzenie.

## Umiejętności

Potrafi latać dzięki swoim małym skrzydełkom, ale niestety są one słabe i ma tendencję do upadania. Posiada on także ogromny apetyt o czym dowiadujemy się gdy pochłonął trzy arbuzy za pomocą słomki.

Jest on także znakomitym kucharzem, co potwierdzają Prohyas i Vambre na podstawie przygotowanego przez Grupa posiłku.

## Ciekawostki

* Ulubionym jedzeniem Grupa są kanapki.
* Zamiast wziąć kąpiel, zrzuca skórę.
Tony Darwin

In Fort Lauderdale, Florida, Tony Darwin do drug smuggling business, transporting by planes and boat. He flies the plane, heading to Jamaica with 200 pounds of marijuana until the police spots the plane and Darwin decides to unload bags from the plane to avoid police from finding it. Then he lands the plane, police checked the plane and finds no evidence of drugs. He then forms a group called Coptic Church with Carl Swanson and 18 others. Then Agent Funes suspects there are bags of marijuana in the barn, and finds there are, and the smuggling guys flee. With $10 million earned from marijuana smuggling business, he buys the mansion in Fort Lauderdale and finds the girlfriend, Elena, in the nightclub. Back at the airport, police arrest couple of guys while Darwin and Swanson ran through woods. They went back to airport expecting to be clear of police, but they're wrong as these guys were arrested for questioning. Darwin did not talk much during conversation and was released. Darwin and Swanson board the plane full of marijuana bags and fly low through the Everglades to avoid detection by radar. Then the plane crashed into a radio tower, severing Swanson's head from the body and the plane flipped over. Darwin got out of the plane and trekked through Everglades to find the nearest road and its proposed plane destination 5–6 miles ahead. Once Darwin goes back to mansion, he wakes Elena up at 4am to leave for Australia. Once there, she abuses him that she did nothing wrong, but Darwin had to take Elena so that Darwin don't get caught by police after the plane crash. Back in Florida, police arrest 18 of 19 Coptic Church members with Darwin the only one missing. Elena goes back to the States, and she want Darwin back with her in order to pay free. Darwin agrees and he went to see her. Then she duped him as she stole all his money. Then Darwin was arrested to 18 years in prison, while other members sentence between 5–20 years.