Changelog/2020

This page lists all **updates** to Mope.io that occurred in the year 2020. If you are looking for a full list of updates, refer to the main article.

## December 31, 2020

```
**Happy New Year! & mini winter update**
**Performance fixes:**
- Improved server-side and client-side performance.
- Applied extra security on account and in-game player session, more strict protection and security features coming in 2021.
- Fixed subsequent disconnect-reconnect freeze (please provide feedback if you are still facing issues, a video evidence will be great help)
- Fixed various rare-crash that occurred over past 5 weeks.
- Fixed still loading data when you have already logged on and trying to spawn in game.

```

```
**Winter Mini Update**
- Apologies for delayed update, a lot of time was spent on optimizing game mechanics, we hope there will be some improvements, this is a mini update, we initially planned a mega update but we decided to optimize the game before adding any new content.
**New Land/Ocean Caves:**

```

```
- Igloos spawn in Arctic, have one entry/exit point
- Igloos has a 3d view, the higher you climb the more zoom you get. Only flying animals can land on igloos.
- When players inside igloos they lose water extremely slow
- Inside igloos/caves, players can see each other, do not harm but push.
- Caves spawn on land, desert, and in oceans each have on entry/exit point.
- When player inside, caves show an air circular-bar around the edges of the cave, the more players enter the faster they consume air.
- If in cave air goes below 20%, players inside take suffocation damage, watch out for the air

```

```
**New Shahbaz:**

```

```
- Shahbaz; an species of Eagle, can pick up Black Dragons and have a speed boost, just like in the old days.
- Golden Shahbaz; more powerful than Shahbaz, can pick even KDs and flies faster, longer.
- both birds come with 1/5000 rarity

```

```
**New Snowgirl:**

```

```
- a female version of Snowman, worth 20K mopecoins. This cute pinky can make preys ice-statue but for 1.5s and inflicts a little damage.

```

```
**Christmas Trees/Foods:**

```

```
- We know it's Christmas time, though we are late but still just for fun we added a bunch of Christmas-themed xp-rich food edible for all tiers.
- new: Christmas Trees having some lights and ornaments, for a holiday feel!
- new: Snowfall effect, you will see snow falling across the map (just client side).

```

```
**Misc:**
- change: Shop animals and skins display in separate tabs.
- removed: removed bouncy walls in arena.
- nerf: arena wall fire/tail damage nerfed by 50%
- removed: Halloween Skins stayed for too long. However, you can still buy the skins come in two separate bundles (check deals in tab in shop).
- removed: Thanksgiving food.
- removed: Sale has ended on all shop skins (they will soon be replaced with new shop items).
- new: all animals bought from Mope Shop now come with 1/10 rarity instead of guaranteed. This will hopefully reduce the amount of wild monkeys running around.
- fixed: Arena dead animal not removing glitch.
- tons of bug fixes, improvements and changes over past few weeks.
- any bugs/glitches, feel free to add your feedback on our reddit/discord, and youtube community channel.
- HAPPY NEW YEAR & HOLIDAYS FROM ENTIRE MOPE.IO TEAM.

```

## December 18, 2020

```
- misc: fixed large size ads display. Please clear your browser cache in order to update css. (if you still see bigger ads like more than 100px in height let us know).
- notes: auto-logout and dc fix is in its last trials, will soon be available on beta
- We apologize for delays in content updates, our top priority is to fix lag/dc. Once we are done with it, we will go back to content update development

```

## December 15, 2020

```
**Optimization Update**
- misc: We are testing optimization across all servers. The work is still in progress, please provide your feedback.

```

## December 1, 2020

```
**White Giraffe buffs**
- fix: White Giraffe's health wasnt added
- buff: White Giraffe's set to 6hp
- buff: White Giraffe that spawns with family has 8hp
- buff: If White Giraffe's family dies, its ability wont stop if predator bites during its ability, gets 8s cooldown (prev 12s), walks normal when ability ends
- fix: Tornado coins glitch
- nerf: White Giraffe is now 20/700 rarity
- nerf: White Giraffe Family is now 5/700 rarity

```

```
**Fixes & tweaks**
- fix: client reconnecting loop
- fix: upgrade options not showing when white giraffe upgrades on killing apex
- fix: wall wont bouncing if arena size is smaller than collective radius of both players
- fix: diving animals surfacing upon chatting
- fix: when you just upgraded, pressing enter (for chat) surface you on your first dive
- fix: 1/8 rarity for land trees to spawn either coco/banana, by default they will be non-fruit trees
- buff: island size in ocean buff
- buff: default turn speed for arena 1v1 is increased
- nerf: less trees spawn on ocean islands
- new: orca wave now sweeps food
- new: In 1v1 arena, hide outside players option is replaced with Hide Outside World. Which hides everything except the biomes and mini biomes. Improves the performance for the arena players
- misc: upgrade options show white outline when mouse hover
- misc: forest upgrade option show limegreen biome color instead of black
- misc: server side optimization
- misc: clientside side optimization
- misc: hills color is made a bight brighter than the outline
- misc: optimized arena gameplay
- misc: forgot to mention in Thanksgiving update, now all Pakis give 300 coins, White Giraffe gives 200, Momaffie gives 50, Girabie gives 75 coins on spawn/kill
- note: we are fixing ad-display, please ignore the ads showing random size and location

```

## November 29, 2020

```
- fix: players leaving 1v1 wont give kill xp
- fix: Max Bites Win for BD vs BD buggy after 1 round
- fix: In Multi round Max Bites Win 1v1s, bites wont reset after first round
- buff: wall bounce increased to 33%
- nerf: wall stop bouncing if arena size is smaller than 2x of palyer size
- buff: White Giraffe's health increased by +2hp

```

## November 26, 2020

```
- fix: Max Bites arena wont end if player gets max bites first

```

```
**Nov 26: Thanksgiving update**

```

```
- new: Turkey, White Giraffe animals and Thanksgiving food

```

```
- new: new White Giraffe Family

```

```
- new: Ocean Islands filled with Trees & Food

```

```
- new: New Arena options:

```

```
- more: For balancing scroll all the way down
- note: Another partial fix to lag/freezing implemented, please provide your feedback
**Rare White Giraffe & Family:**

```

```
- White Giraffe: 40/600 chance, angry White Giraffe at tier 13, inflicts 15% more damage
- Female Giraffe: Momaffie spawns at tier 8, comes with 50/500 chances, has same ability as normal Giraffe (but 50% fast) and +1 hp
- Baby Giraffe: Girabie spawns at tier 8, comes with 10/500 chances, has same ability as normal Giraffe (but 40% fast cooldown) and -1 hp, also deals minor damage and minor stun
- Giraffe Family: 10/600 chances to spawn as White Giraffe Family at tier 13, with a Momaffie and Girabieas bots
- new: Momaffie follows White Giraffe and Girabie follows Momaffie
- new: when White Giraffe uses its ability, the bots come to the place and use the stomp ability
- new: when any of her family member die, White Giraffe's cool down reduces to 10% and inflicts 10% moredamage to prey/predators
- new: when both family members die, White Giraffe stops healing over time. However can only heal from touching healing stones
- new: Momaffie with Giraby bot also come with 25/500 chances, where Giraby follows mommy
**King Crab buffs:**
- buff: one arm-smash gives 25% more damage
- buff: double arm-smash gives 50% more damage
- buff: dive time is increased to 90s
- buff: walks 10% faster on land and ocean
**Arena features:**
- new: New Max Bites Wins, player can set arena result based on who takes maximum bites first wins the fight
- new: When you set Max Bites as climax option, arena sets to infinite water, infinite health and no walldamage
- new: Max bite arena come with fixed timer, arena wont shrink but fight is decided either on max bites orwho ever has more bites
- new: Upon timer ending, if players have equal bites, they both die
- new: Upon timer ending, who ever has more bites wins the fight
- new: 10 bites comes with 2 min timer, 15 comes with 3.5 mins and 20 bites comes with 5 minutes
- new: Wallhugging pushes animal in
- new: New wall damage setup options
**Balancing and Fixes:**
- fix: Big Goat not showing in upgrade choice
- fix: When player dies after upgrade menu shown, upon running out upgrade time, player respawns as the default animal of the biome
- fix: Ads blocking for everyone
- fix: When BD vs BD, winning first round causes screen glitch for outside players
- buff: Arena wall damage reduced 33% and interval increased by 50%
- buff: 2019 Arena size is back

```

## November 20, 2020

```
**Fixes**
- fix: ability/run buttons on hand-held devices are back to normal size
- fix: low-graphics mode improved, works better for old devices
- fix: pumpkins show as orange dots again on mini-map
- remove: 30s invincibility removed, now its again 15 upgrade time without invinciblity. However players become invicible for 5s as it was use to be
- new: in low-graphics mode tornados wont spin on mini-map
- note: we are gathering more feedback on in-game ads

```

## November 19, 2020

```
**Crash Fix**
- fix: when buying anything from shop, will crash game server

```

```
**Bug Fixes**
- fix: ad displaying to outside arena players when they come close to arena
- fix: King Dragon not getting coins on killing rares
- fix: not able to chat
- fix: not able to write nick name

```

```
- nerf: during invinciblity period players won't push each other
- new: upgrade menu ads give 10 coins if ad is shown for minimum 10 seconds
- new: arena ads give 5 coins each impression (start and at the end of arena)
- fix: ad displaying in normal gameplay
- fix: crash fixes
- misc: upgrade choice hotkeys are back

```

## November 18, 2020

```
**Bug Fixes**
- fix: King Dragon tail slap on mobile not working
- fix: Killing Scorpion in Arena disables boost
- fix: random weird-text glitch that makes text super hard to read, chat message and player names get pixelated
- buff: boost distance reduce by 50% (when you have pointer right on the animla the it stops in arena)
- buff: boost speed increased by 15% inside arena, improves maneuverability
- nerf: When Arena is fully shrunk, wallhugger gets 2x damage every 0.5s
- new: new tidy looking upgrade choice menu
- new: ads show on upgrade scree from 3+ tier
- new: ads show in Arena before fight begins and after fight ends
- new: disasters show on mini-map
- new: tornados respawn immediately as soon as one dies
- beta: right after this update, we will be able to save player's coins to their account right before future updates. This feature is in testing, once its working preprely we will automate it with update process

```

```
- misc: to keep it tidy, map/leadboard disappear when upgrade menu is shown
- misc: crash fixes
- misc: lag fixes (work in progress)
- misc: account lag partial fix (work in progress)
- misc: optimzation and workflow improvements
- sale: cheap sale is on! halloween skisn are split in two sale bundles
- note: Halloween skins are going to last till end of November. Enjoy :)

```

## November 5, 2020

```
**Nov 5: Shop fixes**
- fix: layout fixes on mobile
- new: added login/reg buttons in the main menu
- new: logout button added on top right corner

```

## November 4, 2020

```
**Nov 4: Pufferamce fix**
- fix: insta kill glitch when puffermace puff-touch

```

```
**Nov 4: Halloween Skins**
- new: last 5 New Halloween skins in shop

```

```
**Nov 4: Mope Shop on Mobile**
-Players can login their account on Mobile.
-Login your account on browser, then go to settings. There will be a Mobile Login Token, copy it
-Load Mope.io App on your mobile or non-PC device, click shop, and then click on login
-Paste your Mobile Login Token in the white text box and hit the login button
-Enjoy benefits of Mope Shop!
-Shop is now available even without logging in.
Note: This is the last update in Halloween series. Here on we are going to focus on content updates during Novmeber. We appreciate your patience!

```

## November 1, 2020

```
**Halloween Update #3**
- new: new food, mope coins spawn as food, eating a coin gets you 1 coin in your earning. The more player spawn in game, the more coins to farm!
- new: 6 New Halloween skins in shop

```

```
Notice: I apologize for delayed release of these skins. I was out of town and got sick as well. Halloween updates are just pure skins nothing else. But I promise I will try to deliver *New Zombie mode* along with New content during November :)

```

## October 25, 2020

```
**Halloween Update #2**
- 4 New Halloween skins in shop for limited time. Whoever buys them will keep them forever.
- Halloween skins are available for purchase in Mope Shop till November 15th

```

```
**Fixes**
- fix: Premium skins for animals that have multiple species wont appear (toucna/lion/big cat)
- fix: rare crash during KD event

```

## October 23, 2020

```
**Halloween Update**
-New Halloween skins in shop for limited time. Whoever buys them will keep them forever.
-You can find Halloween skins in its own tab in shop interface
-New low/high price filters added in shop
-New Tier mention on Halloween skins so you know which skin is for which tier
-Improved Shop UI

```

```
**Fixes**
- Fix: Hippo/Wolverine mouth open bug after ability

```

## October 21, 2020

```
**Shop Update**

```

```
Gold Trim Theme packs for Arctic and Desert biomes from tier 1 to 12. You can enjoy unique skins for your favorite biomes

```

```
**Fixes**
- Fix: burning effect not showing on theme skins
- Fix: prisma toucan not showing in upgrade menu
- Fix: KD upgrade options not showing skins

```

## October 19, 2020

```
**Shop Update**
**Daily Rewards:**
Playing daily gives you coin rewards, if you are coming after a gap of 2 days or more then you earn 25 coins earn on your return. Following day gets you 50, day after gets you 75, and if you keep playing consecutive days you earn 100 coins each day.
**Gold Trim Theme**

```

```
- New Theme for Land and Ocean biomes from Tier 1 to 12. You can enjoy unique skins for your favourite biomes.

```

```
Note: Arctic/Land skin packs are coming in following days.
**Shop Features**
- Themes can be equipped or unequipped from the "Settings" tab in the shop.
- Theme skins replace the default skins so the upgrade menu remains tidy.
- New filters, helps you sort the shop items.
- Shop tabs renamed to more relevant titles.
**Fixes**
- Misc: Code optimization.

```

## October 8, 2020

```
- code optimization
- Fixed rare crash

```

## October 4, 2020

```
Fixes
- fix: King Dragon skins not showing in upgrade menu

```

## October 3, 2020

```
- buff: Kakapo hop speed increased (bite ability will be added soon)
- buff: Raven flight speed increased, Caw radius increased 10% and it lasts for 4s
- nerf: Ostrich baby when touching healing stones wont give water to Mommy Ostrich (fixing the unlimited water glitch)
- fix: Macaw disguised skins not showing
- fix: Octopus disguised not showing
- fix: Scorpoing when using ability glitching screen for everyone in the view
- fix: Raven not landing on Trees when flight ends
- fix: Kakapo not going on hills after first ability use
- fix: Kakapo 1s ability cooldown
- fix: Pumpkin hitting flying/arena animals
- fix: Apex skills interface not showing for Black Dragon
- fix: Spelling mistake in Raven upgrade text

```

## October 2, 2020

```
**Timberland Update #1**
New Animal: Raven
Tier 6 bird, can fly through hills. On land, holding ability produces Caws and stun prey for 4s with 0.9hp damage stun-push predator for 2s

New Animal: Kakapo
A flightless tier 4 bird, hops through land (while holding ability). Can climb hills/trees.

```

```
Oct 2: Disconnection & Lag fix
- We optimized our game-server code, that should reduce server lag significantly!
We have implemented "Disconnection Fix". Please feel free to play as normal nothing changes.
- If you get disconnected for any reason, Game will reconnect you to the same session if you stay on the same server (After disconnection do not switch server immediately).
- When you disconnect your animal stays in the game, on reconnect you will get the control of it.
- Even rage-quit won't kill animal immediately. Animal stay, and will die either due to AFK or game damage.
- If you get disconnected inside 1v1 arena, you still get back to the same arena within few seconds and continue your fight!
- All game dependency for that player preserve, xp, coins, health, water and so on!
Please provide your feedback if you still face some issues. We will improve the user expereince over time. Thanks
- nerf: Pumpkin coin farming nerfed

```

## September 25, 2020

```
**Fixes**
- fix: bought skins not showing in-game
- fix: buying deals duplicating enteries in shop owned skins
- new: deals show already bought skin in low opacity, easy to see which one you already own

```

```
**WARNING: Ban Hammer!**
We have implemented a Ban Hammer in Mope.io. Anyone who is found abusing coins farming on abandoned/sandbox servers or using any kind of bots like auto-bite/1v1 bot/multi bots/stealing mope accounts will be given a permanent ban on both user IP and Account. Please be fair to others #BeFair #StaySafe.

```

```
**Accounts Resumed!**
All accounts are back online. Thanks for showing patience :)

```

```
**Maintenance Notice**
We are undergoing maintenance process. Mope.io website, game servers and accounts will be temporarily unavailable for a few more hours. Please note that you might face login connectivity issues. Hoever you will still be able to play game. We apologize for any inconvenience.

```

```
**New Discount Deals**
You can now enjoy good discounts on all shop skins we are offering two for now, many deals are coming in future, the discount deals are available till 20th of October 2020. So get your favorite skins soon :)
- 35% discount deal for all Golden Skins in the shop that came in previous shop updates
- 45% discount deal for all Locked Skins in the shop that came in previous shop updates
- 25% discount on all indvidual skins that came in previous shop updates

```

```
**Fixes**
- revert: only 1 pumpkin is allowed now
- fix: KD invite KD for 1v1, go in best of 5, which was a bug, now they go in Sudden Death Arena (this was the default feature)
- fix: if player was already in game and came back to shop after recent death, buying an item in shop won't show on next spawn

```

```
**Maintenance**
We are undergoing maintenance process. Mope.io website, game servers and accounts will be temporarily unavailable from 9:30p PDT till 11:30p PDT. Please note that you might face login or game server connectivity issues. We apologize for any inconvenience.

```

## September 16, 2020

```
- fix: BD/KD cant kick pumpkin
- fix: nefed extreme amount of coins given by pumpkins
- nerf: animals flying/climbing on hills can't hold go on hill if holding a pumpkin
- new: 15+ tier can hold multiple pumpkins
- fix: pumpking holding player gets boost

```

## September 15, 2020

```
- fix: crash with pumpkin
- fix: players won't release pumpkin on freezing (eg wolf howl won't release pumpkin from victim)
- fix: golden pumpkin rarity update (wasn't spawning) now it has double-pinned rairty of 1/100

```

## September 14, 2020

```
- fix: Pumpkin won't respwaning if sucked in by a Tornado
- fix: If player holding pumpkin go in Tornado still hold the pumpkin and thus can't use ability

```

## September 12, 2020

```
Addicting Games.com acquires Mope.io
Video message from Stan

```

```
**Fixes**
- fix: Pumpkin stop spawning after some time
- fix: Goal won't score if you kick drop in the hiding hole

```

```
**Fixes**
- fix: Pumpkin XP glitch
- fix: Pumpkin respawn interval bug
- fix: Yeti's knock back is too much (reduced by 1/3)
- new: shooting water on the Pumpkin holding player, releases the Pumpkin!
- new: Pumpkin grab interval is set to 5s (prev 2s)

```

```
**Tweaks**
- now 1 pumpking for every biome
- keeping the pumpkin for long increases XP gain gradually (100% xp gain after 50s for 10+ tier)
- xp gain set to every 5s and coins gain set to every 10s
- updated xp/coin gain formula so lower tiers can enjoy keeping the pumpkin
- if same player gets the same pumpkin again after kick/pass/upgrade, the ball taken time doesnt reset and get the 100% xp gain based on the tier formula
- only one pumpkin at a time can be held by a player
- no more insane amount of xp/coin gains (however still possible to gain 500k per goal if Messi is playing Mope.io!)
- fixed: players inside arena still get pushed by pumpkin
- fixed: pumpkin wont respawn after some time
- fixed: pumpkin dropped in volcano

```

## September 11, 2020

```
- fixed proxy sites
- buffed xp/coins gain from pumpkin
- misc:adding fps counter below mini map

```

```
**Sep 11: Pumpkins + Tweaks**
**Pumpkin is back:**
- Adding Pumpkin soccer again
-when Pumpkin spawns, an orange dot appears on map
-This time holding pumpkin gives a good amount of XP every 2s (how ever makes you 5% slower)
-Holding pumpkin gives min 1 coin every 10s, longer you hold more coins it gives (could give 5 coins per second)
-Scoring a goal can give millions of XP depending upon player's XP
-Scoring a goal gives 10 coins below 10 tier, 15-20 coins from 10-14 tiers, 30 coins for Apex, 40 coins for monsters and 50 coins for KD
-rare Golden Pumpkin 1/100 chance, gives insane amount of coins!
-find Jack-o-Lantern between 23 Oct and Nov 6 gives 5x XP and 2x coins

```

```
**Tweaks:**
- nerf: Arena wall damage nerfed 33% and wall hug damage nerfed 25%
- buff: Bigfoot can hit animals from point blank (prev 0.3s delay)
- buff: Bigfoot grab delay set 4s for all victims
- buff: removed anti-teaming from Apex and Monsters
- buff: Mammoth can live outside artic
- buff: Yeti snowballs can hit players (prev was 1s delay)
- buff: Yeti has following tweaks:

```

```
**Normal Yeti - Roar:**
0.3 hp damage to predators everywhere (0.6 to preys)
0.6 hp damage to predator (0.9 to preys) if non-arctic but in arctic
**Aqua Yeti - Roar:**
0.6 hp damage to predators everywhere (0.9 to preys)
0.9 hp damage to predator if non-arctic but in arctic
**Normal Yeti - Snowball:**
0.3 hp damage to predator
0.6 hp damage to preys
**Aqua Yeti - Snowball:**
0.45 hp damage to predators
0.6 hp damage to preys

```

## September 9, 2020

```
- new: added new servers for Turkey/China/Korea
- misc: all old regions/servers are back
- fix: player count not showing on paris servers
- nerf: Anti-teaming nerfed. Damage wont apply to diving/flying players
- nerf: Anti-teaming nerfed. Damage wont apply if a player is already hurt less than 1s ago

```

```
**DC FIX NEWS**
We are currently working on a disconnection fix. We are imporving and optimizing our servers and tools. We apologize for the delays. Your continuous support is appreciated. Thanks

```

## September 5, 2020

```
- new: adding 2 new Paris servers (player count wont show due to a bug)
- fix: ocean/arctic food buff had a bug, now it gives 35% more xp, +3 tier will feel it
- news: Turkey/China/Korea/US/Brazil/Australia/Tokyo servers will be added in following days

```

## September 4, 2020

```
- Fix: anti-teaming on BD was disabled
- Fix: KD was taking anti-teaming damage from apex when there was no BD
- Fix: 1v1 health restriction lowered when anti-teaming damage applied. Now to invite for 1v1 BD needs minimum 40% health, monsters 60% and Apex 80% of health.

```

```
- Nerf: Bigfoot given a grab interval nerf. If a victim is previously speared, it acts like grabbed. Black/King Dragon has 8s interval to get grabbed again, and 4s on any other animal
**IMPORTANT:**
We are working on missing regions/servers. They will be avilable soon.

```

## September 3, 2020

```
**We are back!**
- Mope.io is available again. Thanks for the support :)
- Missing reigon/servers will be back in next 24 hours.

```

```
**Downtime**
- We are improving Mope.io infrastructure for better user experience. Mope.io website, game servers and accounts will temporarily be unavailable from 7 EDT 'till 9 EDT. Please note that you might face login or game server connectivity issues. We apologize for any inconvenience.

```

```
**arctic/ocean buff**
- buff: Now eating any food inside Arctic/Ocean gives 20% more XP.
- misc: forgot to mention in last patch, you can use/anim-switch:phoenix to on/off phoenix skin animation.

```

```
**Balancing**
- buff: Bigfoot can throw spear if hurt, previously used to create fire.
- buff: Yeti's roar hits animals if they are stunned/frozen.
- buff: Yeti's roar damage => 0.8hp + (in arctic +0.3 - for non arctic animals) + (if prey +0.3) + (if aqua yeti +0.3)
- buff: Trex health increased by 1hp.
- buff: KD's tail slap damage on BDs increased by 15%, if BD looking at KD's tail then gets 20% more damage.

```

```
**Anti Teaming**
- anti teaming measurements implemented across apex/monster/bd tiers.
- if more than 1 BDs around KD, each BD will get 1hp + 0.25hp per BD damage (eg if 3 Bds near KD then 1.5hp damage to all every 30s).
- KD close to BDs gets 0.5hp damage every 30s.
- if 2 or more BDs close together gets 1hp damage every 30s.
- 2 or more monsters close together get 1hp damage every 25s.
- 3 or more apex close together get 1hp damage 20s.

```

## September 2, 2020

```
- fix: Land Monster roar circle doesn't disappear when ability ends on hurt.

```

## August 31, 2020

```
- Land Monster's pull nerfed, ability reload increased to 9s (prev 6s)
- New confirm screen when purchasing an item from shop. Helpful to avoid accidental purchases.

```

## August 30, 2020

```
**Bug Fixes**
- fix: Arena screen glitch when invitor/host has an escaping character in the nick
- fix: Arena screen glitch on inviting when host clicks on empty ground
- fix: stun mechanic is disabling apex abilities
- fix: trex not being able to stun (now stuns for 2s)
- fix: Yeti snowballs will not hit any animal under an effect (if animal is stunned, frozen, etc.)
- fix: Kraken not being able to suck prey that is stunned
- fix: orca waves no longer push animals as effectively as before
- fix: a new god mode glitch

```

```
- buff: arena sizes updated 15% for tier 15, 25% for tier 16 and 35% for tier 17
- buff: orca wave pushes predators and noedible animals

```

```
- new: new 1v1 option "Turn Speed", comes with Normal and Fast; where Normal speed is from legacy Arena and Fast is from Modern Arena
- new: New player commands, you can turn on/off client-side animation for honeybee by using /anim-switch:honeybee, by default animation for Honeybee is off

```

```
- misc: filtered lengthy character from spamming in chat/nick
- NOTE: this is my (KOA's) first mini patch, more such waves will come as we move on

```

## August 19, 2020

```
**Bug fixes**
- fix: Arena screen glitch on inviting
- fix: stun mechanic is disabling apex abilities
- fix: trex not being able to stun (now stuns for 2s)
- fix: Yeti snowballs will not hit any animal under an effect (if animal is stunned, frozen, etc.)
- fix: Kraken not being able to suck prey that is stunned fix: orca waves no longer push animals as effectively as before
- fix: a new god mode glitch buff: arena sizes updated 15% for tier 15, 25% for tier 16 and 35% for tier 17
- buff: orca wave pushes predators and noedible animals
**New**
- new: new 1v1 option "Turn Speed", comes with Normal and Fast; where Normal speed is from legacy Arena and Fast is from Modern Arena
- new: New player commands, you can turn on/off client-side animation for honeybee by using /anim-switch:honeybee, by default animation for Honeybee is off
- misc: filtered lengthy character from spamming in chat/nick
**NOTE:** this is the first mini patch, more such waves will come as we move on Please provide your feedback, if you find any issue. Our plan is to roll out small patches every week so the players dont loose interest.

```

## August 15, 2020

```
- Players on Google Chrome that see a lot of lag in game should use Chrome Canary, which is the latest release of Chrome, where the bug is fixed. Later, the official Chrome will have the bug fixed, in Chrome version 86.
- Remember, for the smoothest mope.io gameplay experience, close other games/ tabs for the best FPS.

```

## August 11, 2020

```
**New hiding holes, see players inside!**
- Now in hiding holes, see your animal, and see/talk to other animals (while inside)! After 15 seconds, you become invisible to others in the hole, unless: below full health, low water, or recently chatted.
**New 1v1 features and options!**
- Many skins are now cheaper in the shop
- Now you can see your earned coins during gameplay
- Certain animals can now hide in the volcano.
- And Fixed loads of bugs, read a more full update down below:
- new: see other players and chat inside hiding holes. Stay inside for 15s and you become invisible. (Unless low health/water/ you chat)
- new: lava animals hiding in volcano lose lava after 20s
- rework: 1v1 Arena completely revamped
- rework: bigfoot ability reworked
- rework: Falcon/Eagle/Owl got reskins
- rework: all apex tiers (15/16/17) a little bit retouched to balance various gameplay aspects. There might be few ups and downs, and that we can address as community provides feedback.
- new: if there are 4 or more BDs alive, they auto 1v1 with each other. There will be max 3 BDs alive at a given time
- new: when going in hiding hole, outside world turns dark (still visible), hiding hole from inside expands and has a bit bigger hitbox so players can freely move around
- new: lava animals can hide in the volcano, those hiding in the volcano lose lava after 20s

```

```
**BUG FIXES:**
- fix: god/ghost mode glitches
- fix: kraken/land/sea monster not sucking up food/animals
- fix: players going in 2 arena fights together
- fix: bigfoot double spear bug
- fix: white tiger auto clicker
- fix: firebooga pushing animals out of hiding hole
- fix: ostrich cant target itself to make babies follow
- fix: arena wall hug advantage for the challenger
- fix: arena when timed out both players come out alive (one player will die this time)
- fix: turn speed for apex in arena
- fix: lava toucan not regening lava quicker inside volcano biome
- fix: some abilities still showing to arena players
- fix: sea monster ability animation
- fix: marsh deer legs shown when using ability
- fix: player disconnection bugs
- fix: flying animals (dragon, phoenix, land monster, BD/KD) can now hurt animals on top of tree
- fix: turn speed for apex/monsters inside 1v1

```

```
**NERFS:**
- nerf: trex damage reduced/no longer stuns when grabs animals, however when trex’s bite ends it inflicts bleeding damage as it used to be
- nerf: Dino monster’s ability damage reduced; cooldown increased from 6s to 10s
- nerf: Rare Rhinos damage nerfed, now its based on how long it has charged. if charged > 3s then full damage, if charge < 2s then 70% if charged < 1s then 40%
- nerf: Golden Eagle can pick up to Monsters (not BDs)
- nerf: KD tail slap on BD is reduced by 50%
- nerf: bigfoot spears no longer disable apex abilities

```

```
**BUFFS:**
-buff: cassowary can now use ability without hills stopping it
-buff: cassowary moves faster in mud now it is 70% (prev 50%)
-buff: cassowary if charged more than 1.75s can hit predators even if got hurt
-buff: lava/paki toucan inflict more coco damage
-buff: All lava animals can hide in volcano. Staying in there for 20+ seconds will make you lose lava. lava animals can’t hide in the volcano under preparation/eruption stage
-buff: paki toucan throws coconut only if it goes to any fruit tree/bush
-buff: lava toucan regens lava normally when inside volcano biome (or lava lakes in dersert)

```

```
**1v1 Arena features**
-new: players can configure arena before and after sending requests
-new: dark theme for arena for less distraction
-new: all animation turn off when you are doing 1v1
-new: players now have option to choose health/water constraints going in arena fights
-new: more optional settings for players to choose from camera and dark/default theme
-new: wallhugging from distance inflicts damage
-new: new invite screen when requesting other players for 1v1
-new: new block all button for you to stop receiving 1v1 requests from whole server (however you can invite others, doing so enables them to invite you again)
-new: hide players outside arena, that improves client side rendering and reduces lag.
-new: fixed camera provides better skill execution

```

## August 1, 2020

```
- Fixed the long-running ghost/god mode bug, and several others
- New anti-bot measures implemented, including recatchpa (Shouldn't affect normal players at all.)
- 3 new proxy sites (for live AND beta mope)
- We are working on a new content update thats still under testing. Here we will fix the random disconnections that some players have.
- If you see any issues/bug or want to give us (the devs) direct feedback, reply to this: MOPE REDDIT THREAD here.

```

## June 4, 2020

```
- We've made a new youtube channel (sub with the button below, or NEW YOUTUBE CHANNEL LINK), where we will post official updates/announcements, and sneak peaks on upcoming stuff!
- The old channel will still be run by Mope.io dev KOA, and will have unique fan content!-- MOPE KOA Channel Link.
-We've got a fix for the ghost bug coming soon, and we're currently working on finally fixing random server disconnections.

```

## April 17, 2020

```
- If mope.io is blocked for you, try the following proxy sites:
  - m0pe.io (the o becomes a 0)
  - learninganimals.club/

```

## April 7, 2020

```
- Fixed slow boosting (properly now)
- rare animals rarity increase (eg Golden Eagle 1/200, Black Rhino 1/250, Aqua Yeti 1/120)
- Poison lake's damage decreased by 2x

```

## March 12, 2020

```
- Certain animals (hippo/komodo/pig/warthog/croc/rhino/chicken) can dive in mud now!
- buff: Bigfoot can spear flying birds causing them fall immediately (even if they are carrying prey in claws)

```

```
- buff: Bigfoot can spear animals on trees (they fall from tree)
- buff: all rare animals have more chance to appear
- buff: King crab's double arm smash gives 1.5hp
- buff: Kraken dives for 90s (previously 75s)
- buff: Giraffe ability reworkd (4 continues stomps and then final double stomp)
- buff: Firedevil burns animals for 5s if they go in it or if it throws them
- buff: Poinson lake damage buffed 4x.

```

```
- nerf: Bigfoot spear damage reduced 20%
- nerf: spear effect last for 5s (prev 7)
- nerf: Pterodactyl cant grab animals if under trees
- nerf: King crab's cooldown incrsead to 10s if using 1 arm smash and 12s for double arm smash
- nerf: King crab dives for 60s (prev 90s)
- nerf: Coin farming
- nerf: Tornados now throw animals after 8s
- nerf: Animals become immune to tornado for 15s after being thrown from a Tornado

```

```
- fixed: Land monster/Snowman glitch
- fixed: Woolly rhino/Blue Macaw having more health
- fixed: Boa immune to bites whilst on tree
- fixed: Falcon/Pelican/Pterodactyl and certain animals not able to hit animals with their abilities
- fixed: Prisma Toucan acting like Lava toucan
- fixed: Prisma Toucan not appearing in choice menu
- fixed: Aqua Yeti not appearing in choice menu
- fixed: Invincibility glitches caused by Eagle/Ptero/Scorpion
- fixed: Flamingo coin farming
- fixed: Firedevil not spawning from Volcano biome

```

```
- new: Muddy effect; going in mud (for animals that are slow in it) reduces speed by 40%, effect (mud) stays for 3s after you leave it. Mud wears off fast in water bodies.
- Dive in mud; certain animals hippo/komodo/pig/warthog/croc/rhino/boa/chicken can dive in mud (and aren't slowed down by it)
- misc: Chicken is back at tier 3 with run ability (runs for 4s) with 8s cooldown

```

## March 10, 2020

```
**We're working on lag fixes**
- Fixed most lag issues (update March 10-still fixing lag issues)
- In the settings (click the gear button), you can choose lower graphics to make your gameplay smoother (though it may look blurrier).

```

## March 4, 2020

### Secret Updates

```
- nerf: Bigfoot spear range reduced 25%
- nerf: Bigfoot ability cooldown increased to 12s (prev 10s)
- fixed: Woolly rhino glitch
- buff: coin system gives more coins now!
- buff: min time to stasrt earning coins is now 90s gameplay

```

## March 3, 2020

```
**NEW: Climbable trees (4+ types) + Forest biome!**
- PRESS S TO CLIMB UP/DOWN trees **- only certain animals can climb them and 1/4 of the land has loads of them!**
- Trees turn transparent when a player gets close to them-great for hunting and hiding!
- **NEW: There's a rare Bigfoot animal discovered in mope! (dragon tier)**
- When climbing NEW trees, Bigfoot's spear hits flying animals/animals in trees only.
- Bigfoot can create fires by holding the button down.
- Bigfoot is shop buyable, or (1/1000 rarity)
- Rivers now shrink (dry up) over time (and re-fill), adding a challenge to ocean animals crossing.
- A new poison lake (surrounded by hills) appears in the land biome! Watch out.
- NEW: Sounds when eating food, drinking water drops, eating animals, and dying (a mute button has been added to settings).
- 10+ NEW skins in the shop! Check them out!
**New coins farming system:**
- You must have ad-blocker disabled
- You must be logged in your account
- You have to be alive minimum 3.5 minutes to start earning coins
- You earn 6-54 coins in an hour even if you dont kill anyone (based on certain coins per minute formula)
- Kill coin start from killing +10 tier animals. Total kill points are calculated by a very complex kills per hour formula that also depends on which tier you are
- However killing Apex tier animal gives 3, monsters give 10, BD/KD give 20 and winning 1v1 gives 25 cions
- If killing a player that had ad-blocker disabled will get you additional 3 coins
- Killing every anial from +3 tier gives that many coins (if you kill a 3 tier animal you get 3 coins and so on)
- There is no limit on earning coins, however total coins earned come through formulas altogether.

```

```
**New Rares:**
- Markhor, Big Goat, Aqua Yeti, Demon Fish, Yellow Puffer, Stinky/Pinky, Jackass and new Snail HD art
- NEW bigfoot animal
- New Trees
- New skins in shop (check out yourself, log in to see them!)
- New Trees: Trees got new graphics. 4 types of trees, Coco/Banana/Arctic/Forest trees. Arctic. Animals can climb trees by getting close and press â€œSâ€. They can also descend from trees same way. Falling from some trees causes fall damage so watch your foot!
- Field Of View: new FOV that allows them to see through trees in sight. FOV has a range 1.5 times the size of the animal on their front side. Players cant see through the trees if trees are behind them
- Death Lake: A lake surrounded by hills and rocks; has water draining; makes animals suffer which cant climb rocks. Drained lake doesnt give water. Good spot for keeping annoying pets!
- River banks: River now expand and shrink, that makes river banks on both sides. On shrinking the river current intensity decrease. Animals cant dive, and food/animals dont get affected by current if river has shrank up to 70%

```

```
**Bug fixes:**
- Fixed Azure/Golden BD not showing Apex interface when pressing â€œSâ€
- Fixed Ability button (W) not working when you spawn after watching video ads
- Fixed Lava animals taking damage during all stages of Volcano erruption
- Fixed Golden Pterodactyl body not showing
- Fixed Tornado cause lag when duplicating and creating too many beehives and bees (when animal touch) whilst inside tornado
- Fixed Tornado making large duck eggs
- Fixed Tornado causing screen go black when duplicating ostrich eggs
- Fixed Layer problems between flying animals
- Fixed Flying predators not able to bite flying preys
- Fixed Flying preys canâ€™t bite tails of flying predators
- Fixed Seamonster not able to regen air for 30s after spawing
- Fixed Monsters canâ€™t finish Black Dragon if BD is less than 1 health
- Fixed Sea Monsters immediate ability cooldown glitch
- Fixed 1v1 winners in Arena have more health than normal
- Fixed Golden Scorpion skin shrinking when using ability
- Fixed Auto clicker/coin farming/Brave browser coin farming
- Fixed Premium skined animals have more health than normal
- Fixed Dino Monster 4-eye glitch when flying in air
- Fixed Flamingo causing black screen glitch when using ability
- Fixed Trex canâ€™t finish Black Dragon
- Fixed BD/KD burning on Volcano
- Fixed Pufferfish killing animals inside 1v1 arena
- Fixed Blackwidow web glitch
- Fixed When BD eats a snowman, upon killing all apex, BD wont get KD. BD still has to kill Dragon to become KD.

```

```
**Buffs:**
- Buff: Animals dying of bleed effect give kill XP to animal that caused it
- Buff: All monsters hurt all apex animals including BD/KD upon start of their abilities
- Buff: Bite delay on recently grabbed animals reduce, now 3s (previously 10s)
- Buff: Anti-teaming completely removed where bite XP had delay and you wont get normal bite XP (back to pre-anti teaming state)
- Buff: Players get kill XP if other player dies of wall hugging
- Buff: Black Dragonâ€™s fire damage increased to 0.3 vs Bd damage per fireball (prev 0.1)
- Buff: Blackwidow walks 30% slower for 0.5s when ability ends (previously 50% slower for 1.5s)
- Buff: Kraken now gets kill-xp if it finishes an animal with its ability
- Buff: Poison animals if bite a prey or spit poison on them, they get kill-xp if the poisoned animal dies

```

```
**Nerfs**
- Nerf: Land animals cant go underneath rocks while diving underwater
- Nerf: Black Dragon wont regen lava in desert lavalakes
- Nerf: Trex first bite damage nerfed
- Nerf: Animals when walk on river banks get slow like on mud
- Nerf: Sabertooth ability stun on prey/predator reduced to 4.5s/2.0 respectively (prev 5s/3s)
- Nerf: Phoenix walks 15% slow in desert, has 20% longer boost interval, looses lava in desert if inside a hiding whole or low on lava.
- Nerf: Land Monster walks 10% slow in desert, looses lava in desert if inside a hiding whole or low on lava
- Nerf: Animals dropped by Pterodactyl become immune to fire/lava for 3s
- Nerf: Black Dragons close to each other will get game damage
- Nerf: King Dragon looses XP when using tail slap or shooting firestream

```

```
**Misc:**
- Reworked object layering and graphics
- Reworked anti-bot algorithm
- Animals upto tier-3 wont spawn meat upon dying
- Animals upto tier-6 wont spawn carcass upon dying
- Reworked fire damage, monster ability use damage
- Animals flying like Dragon fly above trees and do not have Field Of View
- New Tornado Physics: Now objects swing inside tornadoes and could stun animals if thrown.
- Skins updated for Snail, big cats, shark, seahorse.
- 1v1 button disables if Apex interface shows for Black Dragon

```

## February 5, 2020

```
- bot spawning fixed (properly now)
- game should run more smoothly (less stutter)
- remember, close other games/use one mope tab for best performance!

```

## February 4, 2020

```
**Bot/Bug Fixes**
- fixed: some server crashes and mass-bot spawning fixed
- lots more bug fixes coming up

```