Power Score

The Power Score is the attribute system that Tokyo Ghouls uses to moderate the intrinsic powers of characters. There are five base attributes, and a sixth conditional attribute that applies strictly to Ghouls, all of which hold specific purposes in role-play. The attributes, and their purposes, go as follows:

* **Strength.** Measures the physical strength of a character.
* **Agility.** Measures the physical speed of a character, also helps establish posting order in-combat.
* **Constitution.** Measures the physical vitality of a character, also establishes how potent a drug may be to a character.
* **Perception.** Measures the physical awareness of a character, also establishes a precedent for what a character might react to naturally.
* **Stamina.** Measures the physical endurance of a character, in turn factoring into how long they can last in a fight.
* **RC Factor.** For Ghouls only. Measures the amount of RC Cells present in a character's body. Determines the effectiveness of a Kagune and its type.

The Power Score operates off a 70-point scale, separated into 7 tiers that represent different levels of power that a number value could be closely compared to. Most of the existing tiers are a defined a level of power that can represent both the power of a Ghoul and a Ghoul Investigator. While in-combat, aside from the systems that directly affect it, the Power Score's numbers should only be used as a general representation of one's ability. The following table should be used as reference to what these general powers can be estimated towards.

 Investigator Rank

## Attributes

The following sections will explain the attributes of the Power Score in more depth. Specifically regarding their effect in role-play, and what systems they might use.

### Strength

This attribute's primary function is to measure the physical strength of a character. While this may not seem as important as other stats, it is important to use as a general gauge for many actions made in role-play. This could include strikes made during a fight, trying to climb a vertical surface, lifting an extremely heavy object; etc.

### Agility

This attribute's primary function is to establish when a character's turn will begin in a combat scenario. It also generally measures a character's physical speed. When characters enter combat for any reason, the order in which they post is dependent upon their Agility. The order starting with the character possessing the highest agility, and then going in descending order.

### Constitution

This attribute's primary function is to measure the effects of drugs on a character. It also generally measures a character's physical endurance. When characters are exposed to drugs, such as RC Suppresants for Ghouls, their Constitution acts as a sort of measure for how long they can resist the effects of the drug. The exact amount, and what it does depending upon how much Constitution is depleted, depends on the drug itself.

### Perception

This attribute's primary function is to establish what a character's natural perception is, as well as a general measure of how fast they can react to situations in combat. While for the most part, characters may have to focus to pick up on certain things in their environment, Perception can also represent their natural awareness when not focusing on anything in particular. Like a person sneaking up behind them, or having something thrown at their head from an unseen angle.

### Stamina

This attribute's primary function is the measure the amount of activity a character can exert before tiring themselves out. Similar to Constitution, the Stamina attribute acts as a scale for how long a character can last. The difference lies in its execution. Whereas Constitution is only deducted when affected by a drug, Stamina is at a constant drain while in-combat. This is meant to represent the exhaustion that fighting can present, or any other activity that requires intense workout. Every round of combat deducts a single point of Stamina from a character. Once they reach zero Stamina, they will collapse from exhaustion.

The only method of counteracting this is to either resort to drugs for an immediate regain, or to focus on recovering Stamina by taking a breather from fighting. Only by not attacking or moving within a post round can you regain a point of Stamina.

### RC Factor

This attribute's primary function is to measure the levels of RC in a Ghoul, and thus how effective the use of their Kagune is. An attribute that is unique to Ghouls. The exact effects RC Factor will have on a character depend largely on the Kagune that the user possesses. However, there are some general abilities that RC Factor encompasses, regardless of the Kagune a character possesses. This includes the resilience of the Kagune, its quality, and other minor abilities such as a Ghoul's enhanced senses.