Magewright (Feat)

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# Magewright Mini-Prestige Class

In much of Khorvaire, magic is a part of everyday life. Those otherwise ordinary craftsmen who infuse their work with light magics are known as Magewrights. Their ability to weave spells is far mor limited than a typical spellcaster, requiring extra time and materials to work the same magic, but for the common people benefiting from their services, they are indispensable.

### Magewright Magic

*In order to gain a feat in this Mini-Prestige Class, you must be proficient with a set of Artisan's Tools. When you gain your first Magewright feat, choose one set from among the Artisan's Tools with which you are proficient. The chosen tools are your Magewright's Tools. Any Magewright spell you cast must be cast through your Magewright's Tools. Intelligence is your spellcasting modifier for your magewright spells.*

## Magewright Apprentice

*Prerequisite: Intelligence 13, Proficiency with a set of Artisan's Tools*

You have spent time learning the fundementals of arcane magic, gaining access to an array of simple magics, cast in your own way. You gain the following benefits:

* Increase your Dexterity or Intelligence score by 1, to a maximum of 20.
* You learn a number of cantrips equal to your Proficiency Bonus. The cantrips you learn in this way can be from any class list. These spells are Magewright spells for you, and while they are, their casting time is increased by 1 minute. Whenever your Proficiency Bonus increases, you learn an additional cantrip for this feature.

## Magewright Journeyman

*Prerequisite: Magewright Apprentice, 4th-Level*

Your continued education in the area of arcane science grants you the ability to cast certain spells, making use of costly arcane components. The spells you learn in this way can be from the Artificer, Bard, Warlock, or Wizard class lists. You learn a number of spells of 1st-Level or higher equal to your Proficiency Bonus. The highest level of spell you can learn with this feature is equal to half your Proficiency Bonus. These spells are Magewright spells for you.

You can only cast Magewright spells as a ritual. You can cast a spell in this way even if it is not a ritual spell. When you do, you must provide additional material components worth an amount of gold equal to ((spell level x spell level) x 10). These components are consumed when the ritual is finished.

You can use this ability a number of times equal to your Proficiency Bonus. Casting spells of 2nd-level or higher with this ability expends an additional use of the ability for each spell level above 1st.

When you gain a level, you can replace one Magewright spell you know with another available to you. Whenever your Proficiency Bonus increases, you learn an additional spell of 1st-level or higher for this feature.

Additionally, increase your Dexterity or Intelligence score by 1, to a maximum of 20.

## Magewright Masterworker

*Prerequisite: Magewright Apprentice, 8th-Level*

The highest level of spell you can learn from your Magewright Journeyman feature is equal to your Proficiency Bonus. Additionally, increase your Dexterity or Intelligence score by 1, to a maximum of 20.