Approved Content

## Paizo

The general rule is that if it's basic Paizo content, it's allowed. The exceptions to this are the optional rules systems, races available for play, and of course Banned Content. Please keep in mind that there's a lot of poorly organized and misnamed things on the d20PFSRD due to the sheer bulk of content it hosts and open game liscening limitations. We highly reccomend you use Archives of Nethys for all your Paizo content.

### Races

There's so many races that we've divided them into categories for more coherent perusal. Perhaps the most unusual of our race choices was the removal of Half-Elfs and Half-Orcs; these races aren't necessary to our setting. There are a handful more races we plan to add down the road as forgotten and undiscovered locations are explored.

* **Traditional.** Dwarf, Elf (including aquatic variant), Goblin, Halfling, Hobgoblin, Human, Orc
* **Planar.** Aasimar, Aphorite, Duskwalker, Fetchling, Ganzi (weaponplay not available), Ifrit, Oread, Suli, Sylph, Tiefling, Undine
* **Unusual Heritage.** Changeling, Dhampir, Samsaran, Skinwalker
* **Fey and Plant.** Gathlain, Ghoran, Gnome (type changed to fey), Grindylow, Kitsune (type changed to fey (shapechanger)), Naiad, Vine Leshy
* **Oceanic.** Cecaelia (reach removed from tentacle attacks), Locathah, Merfolk
* **Furries, Scalies, and Featheries.** Catfolk, Kobold, Ratfolk, Strix, Syrinx, Tengu, Vishkanya, Wyvaran

### 3.5 Content

All Paizo content on Archives of Nethys with the 3.5 tag is currently allowed.

### Equipment and Magic Items

* **Scaling Items.** Scaling items are permitted, but must be run past the Administator for approval. Once a scaling item has been approved for one person, it's approved for everyone.

### Optional Systems

* **Background Skills.** All characters gain the additional background skill ranks, as well as gaining access to the Lore and Artistry skills. Perform is not a background skill for any character than gains versatile performance or a similar feature. If you gain an ability of this type but have already invested background skill ranks into Perform, you must immediately transfer those background skill ranks to other background skills. You may not instantly retrain standard skill ranks into Perform to replace the lost background skill ranks.
* **Combat Stamina.** Characters can access combat stamina by taking the Combat Stamina feat. Combat stamina is not obtainable in any other way.
* **Downtime.** There's a lot of idle time in a living world campaign, and you can fill it with downtime activities. Make sure you're up to date on how we implement Downtime.
* **Fractional Base Bonuses.** Any character that multiclasses must calculate their saves and Base Attack Bonus with this system.
* **Occult Rituals.** Characters may craft and perform occult rituals with GM approval and supervision.
* **Skill Unlocks.** Anyone can access skill unlocks by taking the Signature Skill feat or by being granted access through a class feature.
* **Wild Magic.** Bring forth the chaos.

## Spheres of Power

When we refer to Spheres of Power in terms of content, we're refering to Spheres of Power, Spheres of Might, Champions of the Spheres, and Spheres of Guile content. When we talk about content marked "3PP" in relation to Spheres content, we're talking about content marked as 3PP on the Spheres of Power Wiki. The Spheres of Power Wiki is the only source we accept for spheres content. They usually get books up a few weeks after they are published, so you never have to wait too long for the content to update.

### Races

* **Alternate Racial Traits.** These can be taken acording to the standard rules.
* **Favoured Class Bonuses.** Any spheres class that has a favoured class bonus listed for your race can be taken as normal.
* **Origins Favoured Class Bonuses.** While we do not use the entire origins system, players are allowed to select the generic and spellcaster favoured class bonuses from the origins content.

### Classes and Archetypes

* **Spheres Classes.** Classes from Spheres of Power, Might, Champions, and Guile, along with their archetypes, are available for play with the exception of the Sage class which is banned. This includes prestige classes.
* **Spheres Archetypes for Paizo Classes.** Allowed, but please note this does not include anything marked 3PP.
* **Third Party Spheres Classes.** The classes marked 3PP on the Spheres of Power wiki, along with their archetypes, are available for play. This does not include prestige classes marked 3PP.

### Feats and Traits

As a general rule, feats and traits from Spheres of Power, Might, and Champions are allowed. The exceptions to this are feats for systems we do not use, such as Aristeia feats, and of course Banned Content.

### Spheres and Talents

* **Magic and Combat Spheres.** All spheres, and their talents, are available for play. This does not include spheres and talents marked 3PP.
* **Advanced and Legendary Talents.** In general, advanced and legendary talents can be taken with the exception of any talent listed in Banned Content.

### Casting and Martial Traditions

Every character utilizing magic spheres must have a casting tradition. Every character utilizing combat spheres must have a martial tradition. All drawbacks and boons are permitted, with the exception of anything that makes use of systems we have not implemented in Whitecrest, such as insanity, or anything marked 3PP.

### Equipment and Magic Items

* **Gear and Practitioner Gear.** Weapons, practitioner weapons, armor, equipment (except vehicles), adventuring gear, magical items, practitioner magic items, and special materials, are all available for play.
* **Scaling Items.** Scaling items are permitted, but must be run past the Administator for approval. Once a scaling item has been approved for one person, it's approved for everyone.

### Optional Systems

* **Oaths.** Oaths are in use, with the exeption of Oath of Offerings and Oath of Poverty which are banned. The Enhanced Abilities, Enhanced Armaments, Enhanced Defences, Inhuman Resilience, and Shielded Form boons cannot be taken, as they are given free to all characters at creation.
* **Rituals.** Both spherescasters and vancian spellcasters may use rituals.
* **Wild Magic.** Bring forth the chaos.

## Additional Content

There's a lot of very cool stuff out there made by third party publishers and we're not opposed to bringing some of that content to Whitecrest. The content must be determined to be useful to the community at large, not just a single character's build. If you think you've found content that fits that description, you can bring it to an Administrator for approval. Any content that has been approved is made available to all players. As a note, we will not be adding Psionics, Path of War, archtype packages, or Godlings to our game systems.

### Feats

* **Deadly Agility** by Dreamscarred Press.
* **Crafting Modifications** which first appeared in Making Crafting Work by Spes Magna Games.