Mellieurs amis de Terredei

B party

## Characters (in order of appearance)

Abbé Agathon

Amélie de Rovaigne

Justine de Leronge

Bonifaas

Toutain

Gaetano Bowery

Carsten Stockman

Maximilian Mayer

Henri Lefevre

Guiraume

## Storyline

Unwilling to leave childhood behind, a merry fellowship indulges in a journey of wonder, only to find that the world was unlike anything they ever imagined before.

## Stories

### Bestie Backstab

The shadow of Amélie's dead brother haunts her by night. As Amélie wakes up from a nightmare, she finds she has stabbed Justine with a cold-iron dagger and panics. Amélie struggles with denial throughout the story, as overprotective Gnomes build a glass coffin and Abbé Agathon and Bonifaas team up, despite their differences, to set things right. Amélie refuses to face off with her brother, so the problem remains. Collective efforts however see Justine restored. Amélie enters into a long period of denying event occured.

### Venice Cleanup

Happy to be a merry band of adventures (well, at least the younger members), the B party decides to help innocent citizens in distress. With people going missing, B party can't sit still and they clean up a rather disgusting order of garbage-belt druids from the city of Venice. Problems remain though, as it looks like more is involved...(continues in 'Lost Gnomes' )

### Shadow of the Cross

As time goes by, Toutain learns to understand his mysterious staff better and better, and finds it ever more 'congruent'' with his own mode of thought. Drawn into what some would definatly call 'grand heresy' , Toutain gets lost into holy visions, as his friends worry about his spiritual wellbeing. The strange journey into the past, involving unwilling Roman governors, brute crucifying centurions, undersized apostles and a long lost cup are rarely discussed in party to this day, as they are kept under careful taboo by Abbé Agathon.

### Lost Gnomes

As the super-best-friends still continue their attempt to retreive the missing citizens (see venice cleanup) , they find a strange sub-terrean folk. Apparently they have been abducting humans to throw into a mysterious portal. Luckily, the B party friends manage to liberate a large amount of citizens before they had to suffer this unfortunate fate. Families rejoice, animals rejoice, everyone is happy. For now, they consider the problem solved. (Continues in 'Ancient Exile' , below)

### Witch of the Isles

Filled with good intentions and a lot of naivety, B party sets sail for the Greek isles to trace the rumours of a supposed Witch cave. Despite sailor (and Bonifaas) warnings, the party sails merrily on to end up in a shit ton of misery, as Calypso unleashes her anger and disdain. Through ocean caves, sirens, harpies and rabbit chases the party manages to escape the terror of the isles, something Gaetano still does not readily speak of. Just as all seems well, Bonifaas finds himself shoved in front of a circle of +/- 12 ladies, an experience he does not seek to repeat.

### Groundhogday Lockdown

Threatened by a new sort of scary disease and a squadron of returning-homing-dad's-soldiers, the party has to cancel al long-expected academic tour of Italy (much to Abbé's dismay) and escape into a mysterious anomalie. They soon discover that this place is no picnic as every day they wake up at the same place, unable to remember what happened the day before. It would take all their knowledge of the Wyld (and the help of a friendly little truffle-pig) to finally dig their way out again.

### Ancient Exile

Here the B party gets lost, but like, really lost, level of lost-in-the-portal-of-'Lost Gnomes episode'-lost. They are drawn into a realm ruled by a mysterious prince, and frequented by many illusioned 'dreamers', dancing their lives away. As the friends attempt to solve the situation and escape with their lives and minds intact, Gaetano almost burgles a deity, but luckily rescinds at the final moment.

### Helveitzian Iron Men

The friends blunder their way into Helveiz where they are soon faced by the shadows of Mr. Mayer's past. His younger brother has started taking business in another direction, and it shows. Where they first take the side of Gnome union workers (and may or may not have destroyed a factory with gremlins) , they later discover even greater malpractice : the Mayers have secretly started converting from toy-industry to war-industry...

### Antediluvian Odyssey

You'd think people learn. But instead, B party merrily sets sail to Venice, forgetting they'd have to pas through the Adriatic sea. They nearly pay with their lives as the Coup de Foudre is wracked by a heavy storm. The party manages to avoid destruction but ends up in a magical vortex instead. Here they become timeless prisoners of the world of Antiquity as they attempt to protect three feuding Jacobite cities from an onslaught of deathless souls.

### Anarchy in Guernsey

Chasing a stolen relic and a heartbranch, the B party makes its way to Guernsey, only to accidently exacerbate a brewing revolution. As they light Guernsey into full anarchy, the Wyld finds itself again and our heroes return home, only to find a new dire problem : an ancient orb, kept safe by a witching tree since time immemorial.