Enchantments

Enchantments allow witches to bind spells to inanimate objects. Thereby endowing said object with supernatural properties or changing its state. Various materials or minerals may be chosen for their existing supernatural properties to accompany different enchantments. They have proven to last until said spell or object is destroyed with Disenchantment or Destruction spells. Talismans are one such example as they are typically ordinary objects, normally jewelry, which are created to focus a witches' magic.

Talisman Creation Spell: The witch crafts together stones and herbs into a pendant while imbuing their magic into the talisman to focus and enhance their spells.

Requirements: Stone or Jewel

Used By: Qetsiyah, Esther (or Ayana), Dahlia (for Freya), Valerie (presumably), Beatrice (presumably), and Emily have all crafted their own magical Talismans. Talismans can possess specific properties such as the following: Esther's was to amplify her magic and spelled with vervain to prevent compulsion for humans wearers; Dahlia's could trap the souls of blood relatives; Valerie's was imbued with and stored magic in which she could siphon from to cast spells; Beatrice's was spelled to connect living blood relatives to deceased ancestors through a "psychic" link for communication which caused those to "relive" the past for whom it was spelled.

Incapacitation Enchantment: An enchantment placed upon an object that will render the said target unable to breath eventually leaving them unconscious upon contact.

Incantation: Unknown

Requirements: Moonstone (Object)

Used by: In Masquerade, Lucy Bennett used this spell to take out Katherine to help her cousin and free herself from Katherine's debt.

Incapacitation Ash Spell: An enchantment that charges the personal item of the target with magic so that when burnt until it's ash, it will render said target unstable and unconscious upon contact.

Incantation: Terra Mora Vantis, Quo Incandis.

Requirements: Personal item of the target, Water

Used by: In The Sacrifice, Bonnie Bennett used this spell to help the Salvatore brothers successfully subdue Katherine, though Jeremy stole a portion of the ash and used it first.

Gilbert Enchantments: A spell, or multiple spells, used to enchant certain objects with mystical properties. Whether the spell used to create such enchantments are different from one another or similar remains to be seen. However, the spell can have a wide range of effects. When enchanted, the Gilbert Device, can cause a high-screeching sound capable of incapacitating vampires and werewolves when activated, though it only works once, for approximately five minutes. The Gilbert Compass allows one to detect vampires within a set location so that the needle will constantly move towards a vampire. Finally, the Gilbert Ring, is the most powerful protective enchantment that prevents the permanent death of a non-supernatural human killed by a supernatural creature.

Incantation: Unknown

Requirements: Gilbert device, compass, ring

Used by: In Isobel, a page from Emily Bennett's grimoire revealed that she created these enchantments, unbeknownst to Jonathon Gilbert. The first time the Gilbert ring was used was when Damon stabbed Alaric with a stake in A Few Good Men, he died and sometime later, came back to life.

Daylight Amulet Creation Spell: An enchantment placed on a piece of jewelry with a Lapis Lazuli gemstone that allows a vampire to be unharmed by the sun. The witch who casts this spell has the power to reverse the spell if they so choose.

Directions: The spell must be cast in the daytime where sunlight can bathe upon the Lapis Lazuli.

Requirements: Lapis Lazuli, Sunlight

Used by: In Children of the Damned, Damon wonders why Kathiner can be so calm as the Town Council is getting closer each day to finding the vampires that plagued Mystic Falls. Katherine explains that she, Pearl and Anna are respectable ladies of Mystic Falls that can walk the streets in daylight thanks to Emily Bennett. It is assumed that she made Harper's and Bethanne's rings as well. In Blood Brothers, Stefan wakes up in transition and finds a daylight ring on his hand. Emily tells him that Katherine had her make his and Damon's rings weeks prior to their death and subsequent transition. In Bad Moon Rising, Stefan explained to Bonnie that Emily made his and Damon's daylight rings and the instructions of the spell must be within her grimoire. Bonnie found the spell in Emily's Grimoire and agreed to create a ring for Caroline, who had recently transitioned into a vampire and could not leave her house due to the sunlight. Bonnie explained that, with the ring came certain rules. The witch who spells the ring has the power to de-spell the ring, so if she were to hurt another person, she'd remove the spell that allows her to walk in the sun. In Ordinary People, Rebekah recounts the story of the creation of the Original vampires. She explained that the sun became their enemy and it kept them indoors for weeks. That is, until Esther, their mother, found a solution, a spell that protected them and allowed them to walk in the sunlight. Esther created the rings for the Mikaelson family; her husband, Mikael, and her children. Over the few days following Abby's transition into a vampire between All My Children and Break On Through, Bonnie created a daylight ring for Abby, who was still adjusting to her new way of life. In Growing Pains, Bonnie once again performed this spell and created a daylight ring for Elena, who recently completed her transition into a vampire. In Original Sin, Qetsiyah claimed to Stefan that she would create a new daylight ring for him since Silas stole his, implying she knew the spell on how to create one. Despite this claim, she did not appear to have any necessary Lapis Lazuli. However, he eventually learned that she had lied to him as she needed to use him to neutralize Silas' mental powers and wouldn't give him the one thing that he needed to leave her cabin. In The Big Uneasy, Klaus gives Davina the spell to create daylight rings to gain her favor, as well as to pardon Josh, during the Fête des Bénédictions. Despite gaining the spell, she didn't create a ring for Josh until The Battle of New Orleans, where she pleaded for him to leave town as Marcel was planning to make a move against Klaus. Sometime after Home but before I'll Remember, Luke created Alaric's daytime bracelet. Though an Enhanced Original vampire, Alaric was recently resurrected from the imploding Other Side and still required a daylight amulet to prevent him from burning in the sunlight. In Every Mother's Son, Elijah insinuates that Marcel has another witch on a proverbial leash, besides Davina. Considering the newly turned vampire Gia had a daylight ring on her hand, Marcel didn't object. Instead, he sent Gia with Elijah to meet their friend, Lenore, and it's assumed that she created Gia's ring at Marcel's request. In The World Has Turned and Left Me Here, Luke created a daylight ring for Ivy at Stefan's request. In Prayer For the Dying, Josette performed this spell to create a new daylight ring for Elena after her original ring was destroyed by Kai in Woke Up With a Monster. After completing her transition into a vampire in A Ghost Along the Mississippi, Cami was given a daylight ring by Klaus, presumably created by Freya. In An Old Friend Calls, Kol asks Davina to create a new daylight ring for him following his resurrection in A Streetcar Named Desire. In This Christmas Was Surprisingly Violent, Lizzie used this spell to enchant a ring for Sebastian.

White Oak Ash Dagger Creation Spell: An enchantment placed upon silver daggers that allows them to subdue an Original vampire when mixed with the ash of the White Oak Tree. The enchantment was cast with a side effect that will kill a vampire who tries to use the dagger.

Incantation: Unknown

Requirements: Silver Daggers, White Oak Ash

Used by: In The Dinner Party, it is revealed in the Gilbert Journals that the daggers were forged by witches, presumably the The Witch of The Five and given to the Brotherhood; this is also indirectly mentioned by Alexander in The Five.

Restoration Spell: A powerful, protective enchantment that completely restores an object which was previously destroyed. Alternatively, the spell can be cast directly upon the destroyed object, while the witch is holding it, and it will return to its original state.

Esther's Incantation: Unknown

Kol's Incantation: Sanguinatum planicium. Sanguinatum planicium.

Freya's Incantation: Leigheas brotin, leigheas brotin...

Requirements: Physical contact with the object

Used by: In Ghost World it was revealed that Esther's Talisman restored itself, presumably enchanted by Esther herself, or her mentor Ayana, upon its creation. In The Devil is Damned, Kol (in possession of Kaleb) performed this spell on a destroyed runic tile, the byproduct of Freya's locator spell, to determine what she and Finn were looking for. In both cases, the objects were destroyed by fire. In Phantomesque, Freya restored the shattered crystal within her talisman. However, in A Spirit Here That Won't Be Broken, it was revealed that while the spell healed Elijah's mind, the integrity of the crystal had been compromised and began to crack once more and that, to save Elijah, he had to be resurrected, immediately within 24 hours.

Weapon-Binding Spell: An indestructible object can be created through this spell by binding it to a source of strong and protective magic that is long-lasting.

Incantation: Vescaram Anta Intacurum, Vescalis Dissendis Divinitum. Ex Tutum Tatum, Dimentum Talos. Dox Toxem, Dox Malum. Dox Divinitum.

Requirements: Target object, Source of powerful protective magic

Used by: In Do Not Go Gentle, Esther used this spell to transfer and bind the protective magic of the Gilbert ring to the last white oak stake, thus making it indestructible.

Electromagnetic Disruption Spell: The spell prevents the use of modern-day electronics, such as phones, by interrupting its electrical current or cellular signal.

Dahlia's Incantation: Vidau.

Hope's Incantation: Concido.

Used by: In We'll Always Have Bourbon Street, Bonnie performed a non-verbal variant form of this spell, utilizing Expression to disrupt the electricity of the Salvatore Boarding house. In Every Mother's Son, Esther performed a non-verbal variant of this spell to disrupt Hayley's cell service. In When the Levee Breaks, Dahlia performed this spell a few times to cripple the communication between Hayley and her pack, preventing her from seeking help outside St. James Infirmary. In Dead Angels, Madison coupled this non-verbal spell with her privacy spell in Lafayette Cemetery, against Klaus. Together, she was able to silence his bellowing screams to Cami while disrupting his cell service, to prevent him from calling anyone for assistance. In This Christmas Was Surprisingly Violent Hope performed this spell to cause a record player and stringed Christmas lights to explode in an electrical burst.

Moonlight Amulet Creation Spell: An enchantment placed on a piece of jewelry with a Black Kyanite gemstone that allows a werewolf to control their transformation during a full moon as well as access their full strength.

Incantation: Matere et lunare tua virtus.

Directions: The spell must be cast when the full moon is at its apex upon the Black Kyanite.

Requirements: Black Kyanite, Full Moon, Blood of a werewolf that controls his transformation (Genevieve's altered spells)

Used by: Esther Mikaelson created and used the spell a thousand years ago for Ansel, her werewolf lover and Klaus' biological father, this was revealed by Klaus to Jackson in Moon Over Bourbon Street. A thousand years later, in The Battle of New Orleans, the witch Genevieve combined the spell with additional spells (for enhancing speed, strength, agility, and fangs) from Esther's grimoires and used it on Kyanite rings for twelve werewolves. Unlike Esther's spell, Genevieve's spell worked by the rings drawing strength from the Original Hybrid, Klaus, so that whenever one of the werewolves used the ring, it would weaken him. In Alive and Kicking, Esther, while possessing Cassie, would later use her original spell to create, and to teach the spell to other witches, the rings to control the werewolves of the Bayou. In Keepers of the House, Freya, like her mother before her, used this spell and crafted a moonlight ring for Keelin so that she could even the odds in a fight against a vampire.

Dreamcatcher Sight: Twin mystical dream catcher charms adorned with animal bones and chicken feet can be enchanted to spy on a subject.

Requirements: Pair of willow hoops

Used by: In Moon Over Bourbon Street, Genevieve used enchanted dreamcatchers to spy on Marcel and Cami. Looking in her dreamcatcher allowed her to see through the other in a different location. The enchantment was later used again by Vincent and Van Nguyen to expose Davina Claire's treachery of killing fellow witches in Out of the Easy.

Fixation Enchantment: A minor spell that magically binds two objects, such as a bracelet (jewelry) to the person wearing it whether they are the caster of the spell or not to prevent the object's removal.

Requirements: Enchanted object

Used by: In Live and Let Die, Davina used this spell to prevent the forced or accidental removal of the Bracelet of Obedience by Mikael as a few days prior it came off and he nearly killed her for controlling him. In Keepers of the House, it was revealed that Freya enchanted a moonlight ring that she later gave to Keelin, to not come off as if to "leash" her so that she would not leave.

Object-Mending Spell: The object in question will slowly mend itself as the witch chants the spell. If a witch's concentration is broken, the spell will be undone.

Incantation: Venez très connu cendre.

Requirements: The broken object

Used by: In Chasing the Devil's Tail, Davina used this spell as practice on a broken mirror to prepare herself to restore the Kandhar Root.

Chain Reinforcement Spell: The spell uses a poppet to enchant the properties of a chain, binding their target. The chains are strengthened such that it remains unbreakable even to an Original vampire.

Requirements: Voodoo Poppet, Chains

Used by: In Red Door, Esther (in possession of Lenore) restricts Elijah's movements with an enchanted poppet so that she can trap him long enough to restore his memories of Tatia's murder.

Dark Object Creation Spell: Several spells fall under this category, enacted through a type of Arabian magic known as Kemiya. Such spells allow witches to imbue objects with magical abilities using a precise chemistry of science and spirit.

Incantation: Lim Ala dar ala dilj.

Requirements: Kemiya (or other magic), Two witches, a perfect Paragon diamond, and the object in question

Used by: Various witches of the French Quarter performed these spells throughout the last two centuries, either to avoid persecution or for help. They include: Mary-Alice Claire, Astrid Malchance, Davina Claire, and Kaleb Westphall, while possessed by Kol. In The Originals: The Awakening, Mary-Alice and Astrid performed this spell over numerous objects creating an arsenal of dark objects. Some of the objects created were a rosary that drives men to madness, a bracelet that forces obedience, shackles that halt a witch's power and a blade that can make a thousand cuts with one throw. While the creation of dark objects of New Orleans was orchestrated by Kol using witches learned in Kemiya, other sects of witches have created dark objects using various other spells and types of magic. One such notable example was the creation of the Blood Fountain by the Travelers, presumably using Traveler magic. In Not All Those Who Wander Are Lost, Hope stole a grimoire from Professor Vardemus that contained black magic spells that described Papa Tunde's blade. Hope wanted to replicate the effects to torture Aurora. Crudely, she created one out of a thermostat and though she admitted it wasn't nearly as fancy or powerful, it was just as painful.

Transmutation Spell: Two witches using Kemiya, an Arabian form of witchcraft that intersects science and magic, will transmute the object that the witches are holding. The object will slowly be set on fire and as the flame consumes the object, it will then be made into pure gold.

Incantation: E Loke Gae La lidi.

Requirements: Kemiya, Physical contact with the object, Two or more witches, a close bond between the witches

Used by: In I Love You, Goodbye, Davina Claire and Kol (in possession of Kaleb) performed this spell on a piece of rope which was transformed into gold with the completion of the spell. Kol and Davina later performed this spell using a Silver Dagger; by turning it into a Gold dagger, it would effectively 'put down' Klaus like the Silver Daggers would affect the other Originals.

Melting Spell: A spell used to rapidly heat and melt and object.

Incantation: Unknown

Requirements: Representational Magic

Used by: In Ashes to Ashes, Dahlia performed this spell on the Golden White Oak Ash Dagger, tied with representational magic to also break the connective magic link with an immortal being she previously cast on Klaus.

Solidifying Spell: A spell used to reverse the process of melting or at the very least, slow it down.

Incantation: Convultaras distiere. Convultaras distiere.

Requirements: Salt

Used by: In Ashes to Ashes, Freya Mikaelson in an attempt to counter Dahlia from melting the Golden White Oak Ash Dagger in Klaus to awaken herself.

Truth Spell: A simple spell that can utilize a human-like doll, known as a Figure Veritas, to force the truth. When used as such and the doll is stabbed through the "heart", the target will be compelled to tell their darkest truths.

Van's Incantation: Chế cao su đã. Chế cao su đã. Chế cao su đã

Hope's Incantation: Veritas tempus.

Requirements: Figure Veritas, Knife

Used By: In The Axeman's Letter, Van Nguyen and two other male witches performed this spell on a doll of Davina's likeness. The spell was not completed due to Jackson's intervention. In No More Heartbreaks, Davina attempted to use a Figure Veritas on Lucien though he happily complied, to tell the truth without her need of magic. In I'll Never Give Up Hope, Hope performed this spell on Ryan. She believed he was keeping secrets from her and wanted to know why. With the spell in place, she discovered that her theory was correct. She didn't destroy Malivore because she's not a full tribrid as her vampire side has not been activated and Malivore was attempting to expel her. Malivore however wanted to torture Ryan more so than release Hope, who is "toxic" to him. In This Christmas Was Surprisingly Violent, Ryan mentions the truth spell that Hope previously performed on him while they were both trapped within Malivore. Ryan tells Hope that she was wrong and that he didn't hate her, but to cover his emotions, he told her that the truth spell was still working. In What Cupid Problem?, Hope mentions that she performed a truth spell on Alyssa, hoping it would reveal where she magically hid the ascendant. Alyssa, however, told her that she drank an anti-charm potion, which blocked the effects of Hope's truth spell.

Serratura Activation Spell: The witch is required to paint several symbols on their body as they cast the spell surrounded by dozens of lit candles. The object is then activated by allowing blood to fall on it.

Incantation: Reveye ak. Reveye moman ak trape dife. Moman ou sè prè. Tann prizonye ou.

Requirements: Dozens of Candles, Bowl of Blood, the Serratura, Painted Symbols

Used By: In A Ghost Along the Mississippi, Vincent performed this spell on Tristan's orders as the latter threatened to allow Finn's spirit to inhabit Vincent's body if he did not do as Tristan asked.

Phoenix Sword Creation Spell: An enchantment placed on a short sword that empowers the stone it hosts at its hilt, by linking it to the Huntress. It works as a whole with the sword acting as a conduit that gives the stone the ability to trap the souls of vampires within it when stabbed.

Incantation: Unknown

Requirements: Sword, Phoenix Stone, Huntress

Used By: Presumably in This Woman's Work, The Eight Everlastings crafted the spell upon the sword, woven together with the Huntress creation spell and tied Rayna's life to this supernatural prison.

Mystic Falls Founders Bell Enchantment: A powerful spell placed on the Founders Bell to drive out monsters from the surrounding land. The spell imbued the bell with powerful magic that made it indestructible and only operable by a Maxwell.

Incantation: Unknown

Requirements: The Founders Bell, the Bennett Coven

Used By: Beatrice, her Mother and her coven performed this spell on the Maxwell bell to drive out the Sirens, as stated in the flashback in What Are You?. However, the Bell's magic was corrupted when Ethan Maxwell was sirened to add the Staff of Arcadius, by Seline, to the bell to unleash hellfire upon the future Mystic Falls in 1790.

Protection Charm: A spell that enchants an object with a powerful spell of protection against dark magic and/or evil.

Requirements: Charm

Used by: In No Quarter, it's revealed that Maxine spelled a charm with a protection enchantment with the hopes that it would protect her son. She would later give it to Vincent to which it protected him from an unknown dark entity.

Fixation Enchantment Removal Spell: A direct counter-spell to remove a Fixation Enchantment on a piece of jewelry.

Incantation: Denne legatura

Requirements: Spelled Jewelry

Used by: In Keepers of the House, Freya used this spell to alter the moonlight ring she spelled to "leash" Keelin to her.

Beast Weapon-Binding Enchantment: A spell that utilizes the magic and derivatives of the Beast to create a weapon that can be used to kill the Beast.

Incantation: Unknown

Requirements: Freya's blood (Esther's Magic), Marcel's Venom, Lucien Castle's ashes

Used By: In I Hear You Knocking, Freya reverse engineered and created a spell that combined the derivatives that created the beasts (components both living and dead; the latter being Lucien's ashes) to enchant a weapon capable of killing the "unkillable".

Mystical Binding Enchantment: An enchantment that reinforces rope, leather, or chain bindings with magic, preventing the target from escaping them.

Incantation: Unknown

Requirements: Binding

Used By: In Voodoo in My Blood, Davina recounts to Hayley of the Hollow's capture at the hands of her tribesmen using powerful, mystical binding. Despite this, they concluded that death was their only option. In There in the Disappearing Light, an unnamed witch working for the 'purist' vampire Emmett enchanted chains and leather straps to subdue Marcel for Emmett to exact and use his venom to take down the Mikaelsons. After the witch was killed by Josh, the enchantment broke upon the straps, freeing Marcel. In Not All Those Who Wander Are Lost, Hope enchanted the chains that bound Aurora to prevent her from escaping so that she could toture her for information about the gods.

Magic-Bound Enchantment: A spell that imbues the magic of multiple witches into an object, rendering it capable of killing other powerful beings.

Incantation: Unknown

Requirements: Four of the strongest Witch Elders, Weapon (Axe)

Used By: In Voodoo in My Blood, the Elders of a Native American Tribe of witches imbued an ax with a portion of their great magic to destroy a fellow tribesman, the Hollow.

Shock Enchantment: An enchantment that zaps the wearer whenever they say anything mean. The spell also increases in voltage with each mean statement resulting in greater pain with each shock.

Incantation: Impulsa Animositas

Requirements: Bracelet

Used By: In We're Gonna Need A Spotlight, Lizzie spelled her bracelet to shock her in her attempt to turn over a new leaf and be nicer to people. As the day moved on, she continued to feel the effects of the spell, so much so that she used the bracelet to shock the slug-like creature from Josie. Despite the spelled bracelet, she concluded that people already viewed her as a mean person and she should permanently unleash her personality and not try to change. The enchantment is engraved upon the bracelet.

Reverse Kyanite Ring Creation Spell: An enchantment placed on a piece of jewelry with a Black Kyanite gemstone that allows a werewolf to transform into their wolf form without the need of a full moon. Once the ring is worn, however, the werewolf will not be able to turn back.

Incantation: Unknown.

Requirements: Black Kyanite

Used by: The ring was created and gifted to Hope from an unidentified family friend. Hope gifted the ring to Rafael in I'll Tell You a Story, and used in There's Always a Loophole, as he was suffering from lunar psychosis. She told him that, in his wolf mind, things are less complicated, which she hoped would allow him to heal. In You Remind Me of Someone I Used to Know, Hope either removed the ring or reversed the effects of the ring, restoring Rafael to his human form.

Katana Sword Enchantment: An enchantment placed on a katana sword, spelled with black magic, capable of killing oni. There is a secondary enchantment on the blade, where symbols will glow in the presence of supernaturals.

Incantation: Unknown

Requirements: Katana Sword; Black Magic

Used By: In Since When Do You Speak Japanese?, Josie, translating for Kurutta, recounts that his sword is spelled with a special kind of magic that can kill an oni. The sword also glows around any supernatural being, in which Kurutta used to track the oni. The spell was cast a number of years before 1308, by an unknown witch using black magic presumably in Mutsu Province Japan, as Kurutta spent that time housing the demon as it could not fully control his broken mind. In 1308, Kurutta encountered Malivore and was consumed. The spell on the sword was siphoned by Josie in 2028 and she used the black magic to undo the oni's possession of Lizzie.

Labyrinthine Enchantment: A powerful enchantment placed a piece of jewelry to act as a sort of prison.

Incantation: Unknown

Requirements: Bracelet

Used By: In Screw Endgame, the Keeper recounts how the woman before her told her how centuries ago, the labyrinth was created to by a sorcerer to punish a beautiful maiden who refused his affections, just because she didn't exist just for him and she was punished "forever." The labyrinth was specifically designed to kill beautiful maidens, though they'll not permanently die. Maidens that are trapped within the labyrinth will play the "game" until the Keeper's "pet", a minotaur, finds and feeds on them, at which point they're dead for real. The only other way for Keepers to escape is to trade places with another maiden that they trap. When a new maiden accepts the deal, the bracelet that traps the maidens and binds the Keeper to the labyrinth will also protect them from the minotaur. Should the bracelet be destroyed, the labyrinth will persist and the minotaur will then go after the Keeper to kill her. Despite being spelled, the bracelet was extremely fragile and was destroyed by Lizzie by smashing it with an 80s-style phone. Hope and Lizzie, however, found another way out when they killed the minotaur, which also freed the Keeper.

Emotion Channeling Spell: A spell that channels one's strong emotions and dark energy into a mystical object. The resulting spell turns it into a dark object of indeterminate power.

Incantation: Phasmatos tribum nos ex viris. Quo animo transibit

Requirements: The Trident

Used by: In It Will All Be Painfully Clear Soon Enough, Ryan Clarke, under the guise of Professor Vardemus, guided Josie into performing this spell to channel her rage, sadness, and all of her other strong emotions and dark energy into the trident. As Josie completed the spell, her eyes turned solid black and she collapsed to the floor, unconscious. The newly created dark object holds the power to transfer the consciousness of one person into another vessel — to become them and their species. Ryan wanted to transfer his consciousness into Hope to become a tribrid to destroy his father. To activate the dark object's effect, Ryan cut his hand and the next person he cut with it, his consciousness would be transferred to them. In You Will Remember Me, Aurora explains to Hope that Agatha St. Clair had been watching her for a long time and was the reason how she knew to create the Trident. Aurora then tricked Hope into using the Trident, cloaked as Papa Tunde's blade, against her to move their consciousness into each other. Aurora was now in Hope's tribrid body and Hope in Aurora's ancient vampire body.

Electromagnetic Charge Spell: The spell that charges modern-day electronics, such as lights, by providing an electrical current.

Incantation: Illustrant.

Used by: In This Christmas Was Surprisingly Violent, Josie used this spell to turn on the Christmas lights and music when she and the other students, Alaric and Dorian sprung their trap on the Krampus.

Earpiece Enchantment: An enchantment that is performed on the casting witch and target's ears, allowing them to speak to and hear one another from a distance.

Incantation: Unknown.

Used by: In What Cupid Problem?, Hope performed this enchantment on MG's ear to help him get information about where Alyssa hid the ascendant. MG also comments that the enchantment itself is itchy and when messed with causes feedback. Continuing to mess with one's ear will cause the enchantment to break.

Breaking Enchantment: An enchantment that is placed on an object that causes the object to break when put back together.

Incantation: Unknown.

Used by: In You Can't Save Them All, Hope mentions that Alyssa placed this spell on the ascendant, so that every time she repaired it, it would just break again. She also tells Landon that she can't just unspell it.

Pearl-Bladed Weapon Enchantment: An enchantment that is placed upon a pearl-bladed weapon that is used to stop a person from becoming a berbalang.

Incantation: Unknown.

Used by: In You Can't Run From Who You Are, Josie used the prism to interact with her subconscious, the darker version of herself. She took one class on Sanskrit the previous year and had forgotten everything, but believed that her subconscious hadn't. Her subconscious agreed because her consciousness cared. Reading the passage she learned that an enchantment had to be placed on a pearl-bladed weapon and to stab the person transforming into the berbalang in their heart to undo the transformation process.

Alarm Spell: A spell that places a magical alarm over an location that will alert when tampered with.

Incantation: Unknown.

Used by: In Someplace Far Away From All This Violence, Josie's magical alarm is triggered by Hope who broke into Alaric's weapons cabinet in his office at the Salvatore School. Josie explained that she placed the spell over the cabinet sometime after Cleo first attempted to kill Hope in I Was Made To Love You. Despite the active spell, the weapons were moved and cloaked by Cleo sometime after We All Knew This Day Was Coming.

Blood Muting Spell: A spell that mutes the frequency of a divine being's blood bound to an object, such as a bangle.

Incantation: Unknown

Requirements: Bangle, Blood

Used by: In The Story of My Life, Cleo, while examining Ben's blood, discovered that his blood resonates at a frequency that neither she nor Jed, who has enhanced senses, cannot hear. She assumes that is why monsters are finding him and attacking him, because they can hear it. To stop the monsters from hearing it, she bound a spell that muted his blood's frequency to a bangle and placed it on his wrist. As long as he wears the bangle, he should be protected. In Was This the Monster You Saw?, Hope returned to the Salvatore School because she had set Lizzie down a dangerous path to raising the gods and needed their help. To force their hand, she placed a barrier spell around the school and broke Ben's enchanted bangle so that monsters would make their way to the school. After the school agreed to work alongside her, and not for her, she recreated the enchanted bangle.

Dark Object Activation Spell: A specific spell that activates a particular dark object.

Incantation: Actus

Requirements: Hope’s thermostat-turned-dark object

Used by: In Not All Those Who Wander Are Lost, Hope stabbed Aurora with the thermostat-turned-dark object and performed this spell to activate it. Once cast the dark object rapidly spun and buried itself into Aurora's chest. Unlike Papa Tunde's blade, Aurora was still conscious of the effects of the object and was suffering. Once Lizzie telekinetically removed the object, it seemed to deactivate on its own.

Manticulum Creation Spell: An enchantment that uses algorithmic magic to calculate probabilities.

Incantation: Unknown

Requirements: Device

Used by: In The Only Way Out is Through, Professor Vardemus brought his Manticulum to the Salvatore School to war game their battle with the gods. On its own, it's not particularly useful; however, they combined with the likes of D&D power charts, encoding their powers into the device to calculate the outcome of any attack or defense that would happen in an actual battle.

Game-Automaton Conjuration Spell: A spell that conjures a playing field with magically sculpted automatons to strategize battle plans.

Incantation: None

Requirements: None

Used by: In The Only Way Out is Through, Professor Vardemus created a field of battle for Hope and the others to strategize their battle with the gods. He explained that vampires can move across the board in one turn while the speed of the gods varies. For the game, he used magic to sculpt Aurora de Martel, Jen, her father, Ken, and Lizzie Saltzman. The two sides would alternate turns, with the Manticulum declaring success or failure of their moves based on the scores they fed it.