recursal/Fanatic-Fandom huggingface dataset:
Neon One

'Lights up any room.'

## Cost

 150
350

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Neon One** is a decorative wall item, used for increasing hospital attractiveness and room prestige. It is only available via the Culture Shock DLC.

## Description

### Appearance

A neon display featuring a pink guitar outline.

### Function

A decorative wall item, the Neon One increases overall room prestige and features an unmarked effect of increasing hospital attractiveness in a small radius.

## Requirements

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café.
Gretchen Sign

'A sign of the times.'

 325
350

## Room(s)

 Corridor

The **Gretchen Sign** is a decorative wall item, used for increasing hospital attractiveness. It is only available via the Speedy Recovery DLC.

## Description

### Appearance

A multicoloured neon display depicting Gretchen Gearbox waving a spanner in her left hand.

### Function

A decorative wall item, the Gretchen Sign increases hospital attractiveness in a small radius.
Shadow Boxer

'Caused by feelings of paranoia and general distrust. Suffers are wary of their own silhouette, responding to sudden movements and changes in light with dextrous footwork and skittish violence. Common in athletes in the lead up on a 'big fight'. Treatment can be aided by lying them down in a bed, thereby disconnecting their feet from the 'Feet of their shadow'. Really, it helps.'

## Information

### PRICE

10,000

*Main article: Illnesses*

This illness is only available via the Pebberley Island DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 70%
* GP's Office
* Cardiology
* M.E.G.A Scan
* X-Ray

## Treatment

The following is required to treat this illness:

* Ward
* Nurse

## Gallery

Alternate appearanceThey could have been contenders...
Sticky

'Patients report the feeling of walking with chewing gum stuck to a shoe, but all over their bodies.'

## Information

### PRICE

6,000

*Main article: Illnesses*

This illness is only available via the Speedy Recovery DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 25%
* GP's Office

## Treatment

The following is required to treat this illness:

* Pharmacy
* Nurse
Horrorscope

'An infection of the eye caused by dirty telescope, binoculars or space goggles. Sufferers predict upsetting events and see really off-putting things.'

## Information

### PRICE

9,000

*Main article: Illnesses*

This illness is only available via the Close Encounters DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 60%
* GP's Office
* M.E.G.A Scan

## Treatment

The following is required to treat this illness:

* Psychiatry
* Doctor
Wall Lamp

'A light that somehow makes the room look darker.'

## Cost

 350
400

## Room(s)

 Correcting Pool

The **Wall Lamp** is a decorative item, used for increasing room prestige. It is placed in the Correcting Pool, which is only available via the Pebberley Island DLC.

## Description

### Appearance

With a distinctly retro feel, the lampshade itself is made of green glass, and the wall bracket is light brass.

### Function

Purely a decorative item, the Wall Lamp is not used while treating Screwball. Instead, it increases overall room prestige.
Sonic Rug

'30 years went really fast.'

 *Not Required*
300

## Room(s)

 Corridor
 GP's Office
 Café (Room)
 Staff Room

The **Sonic Rug** is a decorative item used for increasing hospital attractiveness and room prestige. It made available to all players on 30th July 2021, as part of the Sonic the Hedgehog Pack.

## Description

### Appearance

A white rectangular rug with rounded corners features three blue patterned boxes across its length, with black borders and yellow drop shadows. Each features an incarnation of Sonic the Hedgehog; the topmost one features his classic 16-bit appearance, the middle, an animated form, and the bottommost one, his modern 3D guise. In the centre is a large golden ring featuring Sonic's 30th Anniversary logo, which is surrounded by large white and small yellow sparkles.

### Function

The Sonic Rug is a decorative item used for increasing hospital attractiveness and room prestige.

## Requirements

### Room

 Corridor

 GP's Office

 Café (Room)

 Staff Room
Warped

'The sufferer's insides have curved like wet wood. Caused by faulty space travel and unseasonably wet autumns.'

## Information

### PRICE

24,000

*Main article: Illnesses*

This illness is only available via the Close Encounters DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 80%
* GP's Office
* General Diagnosis

## Treatment

The following is required to treat this illness:

* Surgery
* Doctor
* Nurse
Reception (Room)

## Reception

'Patients register here after arriving at the hospital. Every journey begins somewhere...'

## Information

### BASE PRICE

1,600

*Main article: Rooms*

The **Reception** is unlocked at Star Level  in Flottering; it is a facility room used to check in patients and other visitors by assistants, whose efficiency can be increased by Customer Service skills.

## Description

### Function

The room functions as a large, multi-person Reception desk. At its minimum size, it takes up twice as much space as the desk, and can still only fit one member of staff, but at larger sizes, many Reception Pods can be installed, each allowing an Assistant to serve to check in patients and other visitors, and increase space efficiency in larger hospitals with higher patient loads.

Assistants do not move from their desks until they go on break, and as such will not interact with items in the Reception, which should only be placed for passive effects such as Temperature or Attractiveness.

The Reception is the first of two rooms that do not have full-height walls, being one continuous desk surface. As such it is accessed through a Hatch rather than a Door, and cannot make use of wall items, except its own Mini Radiator and Mini Filing Cabinet, which sit at floor level.

### Appearance

The Reception is a larger, enclosed version of the Reception desk, featuring a purple surface and horizontally ridged sides. The edges of the surface and the base of the walls are bare light-coloured wood.

### Unlock

This room is unlocked at Star Level  in Flottering.

## Staff

An  Assistant will be required to run the room, who can be most suitably trained with  Customer Service Qualifications.

Each Reception Pod placed in the Reception will require its own Assistant in order to operate; for the room to be active then at least one pod must be staffed.

## Items

### Required Items

The following items are required before room placement is valid:

 Hatch

 Reception Pod

### Recommended Items

The following items are recommended best for this room:

 More Flowers
 Gold Flower Vase
 Radio
 Boombox Radio
 Printer
 Mini Filing Cabinet
 Charity Pot
 Bin
 Big Bin
 Toxic-Waste Bin
 Elephant Bin
 Incinerator
 Recycling Bin
 Shark Bin
 Hot Chocolate Maker
 Display Skeleton
 Anatomy Model
 Wormhole Bin
 Duck Bin
 Knight's Armour
 Wizardry Cauldron

### All Items

To view a list of all items available for this room, click HERE.

## Gallery

Reception in useNothing makes an Assistant happier than a Hatch
Weather Or Not

'As accurate as a professional forecast at least 70% of the time.'

 *Not Required*
650

## Room(s)

 Cloud Computing

**Weather Or Not** is a decorative wall item, used for increasing hospital attractiveness and room prestige. It is placed in Cloud Computing, which is only available via the Speedy Recovery DLC.

## Description

### Appearance

A bronze barometer that hangs on the wall, with a tall upper section bearing a white-and-red thermometer, and a large circular section below with a red arrow that can point to one of five sections; a red sun, blue raindrop, white snowflake, green cloud or yellow lightning bolt.

### Function

Purely a decorative wall item, Weather Or Not is not used while treating Under The Weather. Instead, it increases hospital attractiveness in a small radius, and overall room prestige.

## Requirements

### Unlock

This item is unlocked at Star Level  in Ailing.
Pothead

'Sufferers displace their environmental anxieties onto domestic gardening, taking obsessive care over carnations and chrysanthemums to make up for what they can't control. Common symptoms, other than its namesake head-pot, include: night-time weeding, fertiliser pockets and bloodshot eyes.'

## Information

### PRICE

8,000

*Main article: Illnesses*

This illness is only available via the Off The Grid DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 50%
* GP's Office
* Cardiology
* General Diagnosis
* X-Ray

Patients with Pothead can't be diagnosed in the ward.

## Treatment

The following is required to treat this illness:

* Ward
* Nurse

Like all patients with visual illnesses, patients with Pothead won't change clothes in the ward. However, if treatment is successful, they will use the screen to take off their pot.
Throne

'Overkill.'

## Cost

 500
800

## Room(s)

 Corridor
 GP's Office
 Marketing (Room)
 Staff Room

The **Throne** is a seating item, used for increasing comfort. It is only available via the Culture Shock DLC.

## Description

### Appearance

A highly ostentatious golden frame, featuring such details as a golden crown at the top and a clawed foot design on the front legs.

### Function

Seating is used to increase the comfort of anyone who uses it, slowing the rate at which they lose happiness. When placed in Rooms, a Throne will both incentivise a member of staff to stay in the room when no Patients are queuing, and prevent them from losing happiness and energy as quickly as if they were standing. The Throne has two unmarked effects: it hospital attractiveness, and those who sit in it, even if only briefly, will have their happiness increased by 20%.

## Requirements

### Room

 Corridor

 GP's Office

 Marketing (Room)

 Staff Room
Vine Yard

'Feeling ropey?'

## Cost

 *Not Required*
2,000

## Room(s)

 Herb Garden

The **Vine Yard** is a treatment item, used in the Herb Garden, which is only available via the Off The Grid DLC.

## Description

### Appearance

The Vine Yard is a shallow pale blue tray filled with soil. Growing out of it is a densely-heaped coil of vines, sprouting three dark-green leaves.

### Function

A patient can step onto the Vine Yard, which will then coil around them in a cocoon. It regenerates more quickly and occupies a smaller space than the Flower Bed, but costs $500 more and cannot be upgraded.

### Maintenance

After each use, the maintenance gauge will fall significantly. When it fall below a certain point, the Vine Yard cannot be used again until the gauge restores itself over time, a process which is aided by the nurses and their watering cans. Janitors do not aid in this process.

## Requirements

### Staff

1-5  Nurses will be required to run the Herb Garden, and by extension the Flower Bed.

## Gallery

Generally quite alarming when this happens in films...A bit of TLC
Tarred Pits

'A build-up of a black gloopy substance in the underarm region usually caused by patients ignoring "no swimming" signs. It wasn't a suggestion, you know...'

## Information

### PRICE

7,000

*Main article: Illnesses*

This illness is only available via the A Stitch In Time DLC

## Description

Patients suffering from Tarred Pits have Non-Visual symptoms and first appear in Clockwise-before-Thyme.

Once diagnosed, a Tarred Pits patient will need to visit the Pharmacy where a Nurse will attempt to cure the patient.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 50%
* GP's Office

## Treatment

The following is required to treat this illness:

* Pharmacy
* Nurse
Retrogaze

'An immersive, hallucinatory form of nostalgia that causes the sufferer to see things the way that they think they used to be, often in a warming, sepia hue. Caused by new, generally less bad, problems, and irregular celestial activity. They need to receive a course of therapy that will show them that things weren't that great then, either.'

## Information

### PRICE

7,000

*Main article: Illnesses*

This illness is only available via the Off The Grid DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 40%
* GP's Office

## Treatment

The following is required to treat this illness:

* Psychiatry
* Doctor
Pitch Rug

'This detailed depiction of a football pitch is made of artificial-grass.'

## Cost

 500
350

## Room(s)

 Corridor
 GP's Office
 Marketing (Room)
 Psychiatry
 Staff Room

The **Pitch Rug** is a decorative item used for increasing hospital attractiveness and room prestige. It was made available to players for free as part of the SEGA Collection in March 2019.

## Description

### Appearance

A rectangular rug, of 1.5 by 2 squares, is decorated to resemble a football pitch, with mid-and-light green alternating stripes emulating turd, with the traditional markings in white. The edge stitching is a dark green.

### Function

The Pitch Rug is a decorative item used for increasing hospital attractiveness and room prestige.

## Requirements

### Room

 Corridor

 GP's Office

 Psychiatry

 Marketing (Room)

 Staff Room
Soiled Self

'Sufferers have 'mud poisoning' after accidentally ingesting dirt. Sure, they may have fun for a while, dancing and feeling at one with the earth, but after a while they'll become entirely soily. They need a deep clean, inside and out.'

## Information

### PRICE

11,000

*Main article: Illnesses*

This illness is only available via the Culture Shock DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 50%
* GP's Office
* Cardiology

## Treatment

The following is required to treat this illness:

* Wash Pit
* Nurse

## Gallery

Probably feels niceSwamp Stomp!Diagnosis in DNA LabTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progress
Tomato Clock

'It's always salad time.'

## Cost

 100
200

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Tomato Clock** is a decorative wall item, used for increasing hospital attractiveness and room prestige. It was a reward from Fruit Loot, the sixth global project available via The Superbug Initiative. On 15th Match 2022, it was made available to all players as part of the Hospital Pass.

## Description

### Appearance

Mounted high on the wall, the clock face takes the form of a horizontally bisected tomato, with black hands.

### Function

A decorative wall item, the Tomato Clock increases hospital attractiveness in a small radius, and overall room prestige.

## Requirements

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café.
Sonic Totem

'Nice in the background.'

 *Not Required*
900

## Room(s)

 Café (Room)
 Corridor
 GP's Office
 Psychiatry
 Staff Room
 Ward

The **Sonic Totem** is a decorative item, used for increasing hospital attractiveness and room prestige. It was made available to all players on 30th July 2021, as part of the Sonic the Hedgehog Pack.

## Description

### Appearance

A circular light grey base features a taller green platform. On top of this is a tall stack of dark yellow cylindrical heads, with red hair and noses, and black eyes and mouths. They feature a variety of three different expressions, and the top and fifth heads features protuberances on each side, resembling birds' wings in dark green and white, with red and yellow accents.

### Function

A decorative item, the Sonic Totem increases hospital attractiveness in a medium radius.

## Requirements

### Room

 Corridor

 Café (Room)

 GP's Office

 Psychiatry

 Ward

 Staff Room
Whiteboard

'Staff are reminded not to draw bottoms on the whiteboard, unless strictly required to for an anatomy class.'

## Cost

 150
100

## Room(s)

 Marketing (Room)
 Research (Room)
 Training (Room)

The **Whiteboard** is a decorative wall item, used for increasing room prestige.

## Description

### Appearance

A grey metal framed holds a glossy white surface in a landscape format. No markers are in evidence.

### Function

A decorative wall item, the Whiteboard increases overall room prestige.

## Requirements

### Room

 Marketing (Room)

 Research (Room)

 Training (Room)
Piste Off

'Skiers are in broad agreement that snow makes for a preferable medium to air.'

*Main article: Illnesses*

This illness is only available via the Speedy Recovery DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 60%
* GP's Office

## Treatment

The following is required to treat this illness:

* Fracture Ward
* Nurse
Sonic Ring

'A collector's item.'

 *Not Required*
800

## Room(s)

 Corridor
 GP's Office
 Psychiatry
 Staff Room
 Ward

The **Sonic Ring** is a decorative item, used for increasing hospital attractiveness and room prestige. It was made available to all players on 30th July 2021, as part of the Sonic the Hedgehog Pack.

## Description

### Appearance

A tall, circular light grey plinth is topped by a large golden ring standing vertically.

### Function

A decorative item, the Sonic Ring increases hospital attractiveness in a medium radius.

## Requirements

### Room

 Corridor

 GP's Office

 Psychiatry

 Ward

 Staff Room
Weeping Iris

'Sustained sobbing has left the sufferer with a leaky aperture, or two. They require cheering up, and a chemical treatment that tightens the body's plumbing.'

## Information

### PRICE

5,000

*Main article: Illnesses*

This illness is only available via the Off The Grid DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 30%
* GP's Office

## Treatment

The following is required to treat this illness:

* Injection Room
* Nurse
Perforated Thoughts

'Sufferers are unable to keep track of a single idea. Scans will show that their thoughts have holes in them, which explains why they were talking all that rubbish. It's believed that sufferers don colanders on their heads as an expression of their state of mind, or, perhaps, just because they lost it, a bit.'

## Information

### PRICE

9,000

*Main article: Illnesses*

This illness is only available via the Off The Grid DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 60%
* GP's Office

## Treatment

The following is required to treat this illness:

* Psychiatry
* Doctor
Wanderust Poster

'A reminder to vent your delusional archaeological aspirations on bones, not perilously protected artefacts.'

## Information

### FILTER(S)

Wall Items
Pictures
Posters

### EFFECT(S)

Increases Hospital Attractiveness
Increases Room Prestige
Increases Happiness

## Cost

 *Not Required*
50

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Wanderust Poster** is a decorative wall item, used for increasing hospital attractiveness and room prestige. It is only available via the Pebberley Island DLC.

## Description

### Appearance

A grey metal-framed image depicts a Wanderust patient in a remote location, examining an excavated bone.

### Function

A decorative wall item that increases hospital attractiveness in a small radius, and overall room prestige. In addition, members of staff who examine this item will receive a small boost in happiness, usually from 3-10%, although this can be done multiple times in succession for cumulative effects.

## Requirements

### Unlock

This item is unlocked at Star Level  in Overgrowth.

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café.
Wall Plant

'Just hanging out.'

## Cost

 50
250

## Room(s)

 Corridor
 GP's Office
 Herb Garden
 Staff Room
 Toilets
 Ward

The **Wall Plant** is a decorative wall item, used for increasing hospital attractiveness. It is only available via the Off The Grid DLC.

## Description

### Appearance

A brown wall fixture with a green leafy plant growing out of it.

### Function

A decorative wall item, the Wall Plant increases hospital attractiveness in a small radius. Smaller items, such as bins, can be placed underneath.

## Requirements

### Room

 Corridor

 GP's Office

 Ward

 Staff Room

 Toilets

 Herb Garden
Resolution Lab

'Cures patients with 8-bitten. Treats bytes from low-resolution bugs.'

*Main article: Rooms*

The **Resolution Lab** is made available for research in the Research Room at the outset of Duckworth-upon-Bilge; it is a single-illness Treatment room, treating only the Visual Illness 8-bitten. It is run by a Doctor, whose efficiency can be increased by Treatment skills.

## Description

### Function

Once diagnosed with 8-bitten, patients make their way to this clinic. While the doctor mans the Debugger's controls, the patient will enter the chamber and step onto the circular platform. Pulling the left-hand throttle causes this platform to move, while the blue button make the outer ring spin. The yellow button stops the outer ring, which stops at the centre of the chamber. The right-hand throttle is then used to cause the outer scanning bracket to move across the surface of the chamber, while the patient performs a series of 8-bit video game moves. When the scanner reaches them, the patient falls onto the circular platform, before performing one final hero jump, at which point they are restored to their normal appearance. The scanner will perform a few more runs along the length of the chamber, and the doctor will use the left-hand throttle to move the circular platform to the chamber's exit. Both moving parts will return to their original position, while the patient can leave the machine, their treatment complete.

### Appearance

The door is a dark greyish-blue, with two large round-cornered raised rectangles bearing a pattern made up of small squares in various tones of the same. The floor is made up of a checkerboard of tiny mid- and dark-toned greyish-blue square tiles. The walls are identical to the door, but for the rectangles being much wider, and are bordered by a skirting board in the same colour.

### Unlock

The Resolution Lab is made available to develop in the Research Room at the outset of Melt Downs. The Resolution Lab research project is used to unlock it, which will require  1,000 to complete.

### Upgrades

*Main article: Debugger*
The Debugger has two upgrades available, these are detailed on its page. As with the room itself, these upgrades must be researched.

## Staff

A  Doctor will be required to run the room, who can be most suitably trained with  Treatment Qualifications.

## Items

### Required Items

The following items are required before room placement is valid:

 Door

 Debugger

### Recommended Items

The following items are recommended best for this room:

 Rainwater
 Bin
 Big Bin
 Toxic-Waste Bin
 Elephant Bin
 Incinerator
 Recycling Bin
 Shark Bin
 Extinguisher
 Nice Smelling Sanitiser
 Coffee Maker
 Hot Chocolate Maker
 Display Skeleton
 Anatomy Model
 Arm-Bot
 Seasonal Paintings
 Framed Sportswear
 Hothouse Canvas
 Fairy Lights
 Wormhole Bin
 Duck Bin
 Hive Mind Poster
 Snow Problem Poster
 Under The Weather Poster
 Knight's Armour
 Wizardry Cauldron

### All Items

To view a list of all items available for this room, click HERE.

## Gallery

Treatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progress
Lemons

'When life gives you lemons: do a little dance. Takes a long time to grow.'

 *Not Required*
1,500

## Room(s)

 Café (Room)
 Corridor
 Staff Room

**Lemons** is a food dispenser, used for reducing hunger and thirst for Patients and Staff. It is only available via the Off The Grid DLC.

## Description

### Appearance

The main body consists of a grey metal box, with an added section on the front-right quadrant which contains the controls and dispenser. A lemon icon features on the front-left quadrant. Contained within the box is the soil used to grow the lemons, which grow from two permanently planted trees. These are maintained by the two heat lamps that extend from the rear of the box and hang over the top.

### Function

The machine is a small hydroponic farm, which grows and harvests lemons for staff and patients to eat. It grows eight lemons at a time on its two trees, which all grow at the same rate. When they are sufficiently grown, the lemons fall from the trees, and are harvested automatically by the machine. A hungry staff member or patient can then press the button on the front of the machine and receive the fruits of the endeavour.

Lemons are the slowest-growing sustainable food available in the Off The Grid DLC, slower than Tomatoes and much more so than Carrots. A crop can be grown and harvested in 28 days. Staff and Patients may, at no cost, take a serving of lemons and have their hunger reduced by 85%, and their thirst reduced by 40%.

### Maintenance

Unlike more conventional vending machines, this item is self-sustaining, as such a Janitor has no role to play in its functionality (except as a recipient).

## Requirements

### Unlock

This item is unlocked during the Initial Objectives of Old Newpoint.

### Room

 Corridor

 Café (Room)

 Staff Room

## Gallery

Lemons ready to growLemons sproutingLemons fully grownLemons falling from the treeLemons being harvestedLemons being dispensed
Plasma Ball

'When I touched it, it made me feel funny.'

## Cost

 500
600

## Room(s)

 Reanimation

The **Plasma Ball** is a decorative item, used for increasing hospital attractiveness and room prestige. It is placed in Reanimation, which is only available via the Bigfoot DLC.

## Description

### Appearance

The Plasma Ball is a glass sphere with pink electrical beams randomly pulsing inside, mounted on a tall brass cylinder with a studded base.

### Function

Purely a decorative item, the Plasma Ball is not used while treating Monster Mishmash. Instead, it increases hospital attractiveness in a small radius, and overall room prestige.
Rock Star

'A severe strain of Mock Star, sufferers maintain their delusion in spite of several millennia of requisite musical tradition which hasn't occurred yet.'

## Information

### PRICE

5,000

*Main article: Illnesses*

The Rock Star illness is only available via A Stitch In Time DLC.

## Description

Rock Star is a visual illness first seen in Clockwise-before-Thyme. Once diagnosed, a patient with Rock Star will need to visit a Psychiatry room and will then be helped out of their delusion by a very friendly Doctor.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing, (listed in effectiveness order).

* Illness Difficulty: 20%
* GP's Office

## Treatment

The following is required to treat this illness.

* Psychiatry
* Doctor

## Gallery

Let him go!He wants to break free!He will, he will rock you!
## Trivia

* Patients suffering from Rock Star resemble Freddie Mercury, the lead vocalist of the rock band Queen.
Gasplank Canvas

'A print of Cecil Gasplank's “Dressed as a pencil sharpener”.'

## Cost

 75
100

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Gasplank Canvas** is a decorative wall item, used for increasing hospital attractiveness and room prestige.

## Description

### Appearance

A canvas painted with abstract designs; a largely blue background with various shapes in various colours.

### Function

A decorative wall item that increases hospital attractiveness in a small radius, and overall room prestige.

## Requirements

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café.
Slippery Sign

'If you're reading this, it may be too late.'

## Cost

 *Not Required*
400

## Room(s)

 Wash Pit

The **Slippery Sign** is a decorative item, used for increasing hospital attractiveness and room prestige. It is placed in the Wash Pit, which is only available via the Culture Shock DLC.

## Description

### Appearance

A yellow plastic warning sign bearing red text and a black triangular symbol signifying the danger.

### Function

Purely a decorative item, the Slippery Sign is not used while treating Soiled Self. Instead, it increases hospital attractiveness in a small radius, and overall room prestige.

## Requirements

### Unlock

This item is unlocked at Star Level  in Mudbury Festival.
Protagony

'Sufferers have an inflated, totally unreasonable perception of their own importance and ability. They must undergo a course of mild, psychiatric beration to be reverted from pathologically obnoxious to neurotically normal. Caused by two-for-one film tickets and letting relatively small compliments go to your head.'

## Information

### PRICE

7,000

*Main article: Illnesses*

This illness is only available via the Culture Shock DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 40%
* GP's Office

## Treatment

The following is required to treat this illness:

* Psychiatry
* Doctor

## Gallery

Confident about the cureDefinitely real physique...1...All the world's a gymnasium
## Trivia

The name is a pun on protagonist, the main character of a story.
Steam Achievements

These are the various Steam Achievements that can be unlocked while playing Two Point Hospital

### Bigfoot - DLC Achievements

These Achievements were added with the release of Two Point Hospital's first DLC - Bigfoot.

### Pebberley Island - DLC Achievements

These Achievements were added with the release of Two Point Hospital's second DLC - Pebberley Island.

### Close Encounters - DLC Achievements

These Achievements were added with the release of Two Point Hospital's third DLC - Close Encounters.

### Off The Grid - DLC Achievements

These Achievements were added with the release of Two Point Hospital's fourth DLC - Off The Grid.

### Culture Shock - DLC Achievements

These Achievements were added with the release of Two Point Hospital's fifth DLC - Culture Shock.

### A Stitch in Time - DLC Achievements

These Achievements were added with the release of Two Point Hospital's sixth DLC - A Stitch in Time.

### Speedy Recovery - DLC Achievements

These Achievements were added with the release of Two Point Hospital's seventh DLC - Speedy Recovery.
Velocipede

'Later renamed the dual-wheel push-cycle.'

 *Not Required*
1,500

## Room(s)

 Corridor

The **Velocipede** is an entertainment item, used for reducing patients' boredom. It is only available via the Exhibition Items Pack DLC.

## Description

### Appearance

The mechanism for this machine is contained within a crimson rectangular box, with a yellow spiral at one end, yellow-edged blue rectangles on the long sides, and a crank handle at the rear end. Two blue slots are found on the top, allowing for the mechanism to drive the red penny-farthing bicycle being ridden by a two-dimensional, articulated, green-shirted, blue-trousered figure.

### Function

Staff and Patients can approach the Velocipede and turn the handle at the rear. This will cause the large wheel to turn, and the articulated legs of the figure to move with them. An entertainment item, each interaction with the Velocipede will reduce a patient's boredom by %, at a cost of $.
Rock Armchair

'You can't beat the classics.'

## Cost

 150
350

## Room(s)

 Staff Room

The **Rock Armchair** is a seating item, used for increasing comfort. It is only available via the A Stitch In Time DLC.

## Description

### Appearance

The Rock Chair is made of light-coloured stone, with a back piece and two sides that reach the floor, and a seat suspended between them.

### Function

Staff-specific seating is used to increase the comfort of anyone who uses it, slowing the rate at which they lose happiness and energy (or increasing the rate at which they gain them, in the Staff Room).

## Staff Seating Varieties

 Chequered Sofa
 L-Shaped Sofa
 Luxury Sofa
 Wicker Sofa
 Geometric Sofa
 Sofa of Tomorrow
 Rock Sofa
 Chequered Armchair
 Luxury Armchair
 Wicker Armchair
 Egg Chair
 Apple Chair
 Retro Chair
 **Rock Armchair**
 Red Bean Bag
 Football Bean Bag
 Burger Bag
 Dyed Bean Bag
Snow Problem Poster

'Roll up, roll up, get your treatment here.'

## Cost

 *Not Required*
50

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Snow Problem Poster** is a decorative wall item, used for increasing hospital attractiveness and room prestige. It is only available via the Speedy Recovery DLC.

## Description

### Appearance

A grey metal-framed image depicts a Pointian in the process of developing Snow Problem, having fallen head-first into a giant pile of snow with only their feet sticking out.

### Function

A decorative wall item that increases hospital attractiveness in a small radius, and overall room prestige. In addition, members of staff who examine this item will receive a small boost in happiness, usually from 3-10%, although this can be done multiple times in succession for cumulative effects.

## Requirements

### Unlock

This item is unlocked at Star Level  in Pointy Pass.

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café.
Shattered

'Symptoms include exhaustion, aching, and sometimes all-consuming agony. The cause is unknown, but in 99% of documented cases it occurs shortly after falling off a cliff.'

## Information

### PRICE

10,000

*Main article: Illnesses*

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing.

* Illness Difficulty: 80%
* M.E.G.A Scan
* Ward
* X-Ray

## Treatment

The following is required to treat this illness.

* Fracture Ward
* Nurse
Reception (Item)

## Reception

'Patients can register here when they arrive at the hospital.'

## Cost

 *Not Required*
$1,000

## Room(s)

 Corridor

The **Reception Desk** is the first item the player will encounter in Two Point Hospital. It is staffed by an Assistant, who will check in Patients and other Visitors to the hospital. In larger hospitals, it is often more efficient to build a Reception Room, which can allow more Assistants to operate in a smaller space than the equivalent number of desks.

## Description

### Appearance

The desk is mostly purple, the upper surfaces featuring a flecked design, the lower panels featuring a horizontal striped texture. The upper outer-facing section and the base are made of bare varnished wood. The upper section of the desk features a bell for patients to ring, and the main section features a printer, a stationery pot, a computer monitor and keyboard, and a radio.

**Spooooooky Mode 2018:** The desk is adorned by four pumpkins, one on the desk facing the patient, and three more tucked underneath.

**Spooooooky Mode 2019:** A spider's web appears on the main surface, with another below the desk on the left hand side, as well as a skeletal hand emerging from the pencil holder.

**Spooooooky Mode 2020/21:** A jack-o-lantern sits on the left-hand side of the desk, and spiders' webs can be seen on the desk surface on the left, and underneath on the right.

**Overgrowth Hospital:** The desk is built out of light-coloured wooden panels, but elsewise features the same items upon it.

**Wanderoff Hospital:** The desk is built out of various-coloured wooden panels, but elsewise features the same items upon it.

### Function

Patients will make this their first port of call when they arrive at the hospital. From here the Assistant staffing the desk will direct the patient to their first diagnosis room (generally the GP's Office). If there are multiple Reception desks, and/or Reception Pods, and enough assistants to staff them, then patients will be divided between them all automatically. Unlike rooms, the queues cannot be manually manipulated by the player.

In larger hospitals, it will be more efficient to build one or more Reception Rooms, as opposed to a large number of desks.

## Requirements

### Staff

An  Assistant is required to run the Reception Desk.

## Gallery

Reception (Back)Reception (Front) as seen in OvergrowthReception (Back) as seen in OvergrowthReception (Front) as seen in WanderoffReception (Back) as seen in WanderoffReception (Front) during Spooooooky Mode Event 2018Reception (Back) during Spooooooky Mode Event 2018Reception (Front) during Spooooooky Mode Event 2019Reception (Back) during Spooooooky Mode Event 2019Reception (Front) during Spooooooky Mode Event 2020Reception (Back) during Spooooooky Mode Event 2020
## Trivia

* Caption during development - 'Where patients register on arrival at the hospital.'.
Reanimation

'Cures patients with Monster Mishmash. Patients have their problems and disease blast-frozen out of them, hopefully.'

## Information

### BASE PRICE

30,100

*Main article: Rooms*

**Reanimation** is made available at the outset of Roquefort Castle, which requires the Bigfoot DLC; it is a single-illness Treatment room, treating only the Visual Illness Monster Mishmash. It is run by a Doctor, whose efficiency can be increased by Treatment skills.

## Description

### Function

Once diagnosed with Monster Mishmash, patients make their way to this clinic. The patient will approach the Cryomatic, and step onto the icy surface of the pool which will, when the doctor pulls the large lever, break apart, causing the patient to fall inside. The small lever is used to control the crane, which will dip its claw beneath the surface of the pool in order to retrieve the patient, now encased inside a block of ice. The lid of the chamber will open automatically, and the patient will be placed inside. With a large burst of steam, the rear door will swing open, so that the patient, now restored to their regular appearance, will step out, their treatment complete.

### Appearance

The door is made of dark, heavy metal, featuring a round-cornered rectangular cutout with two beams crossed in an 'X' shape across it. The floor inside consists of large grey stone square tiles, with a rough surface. The walls are made of simple beige bricks, though with larger pale orangey-red bricks forming a horizontal border just below the centre.

### Unlock

Reanimation is made available at the outset of Roquefort Castle.

### Upgrades

*Main article: Cryomatic*
The Cryomatic has two upgrades available, these are detailed on its page. These upgrades must be researched.

## Staff

A  Doctor will be required to run the room, who can be most suitably trained with  Treatment Qualifications.

## Items

### Required Items

The following items are required before room placement is valid:

 Door

 Cryomatic

### Recommended Items

The following items are recommended best for this room:

 Bottled Electricity
 Ooze Tank
 Wall Torch
 Deep Thing 2
 Rainwater
 Bin
 Big Bin
 Toxic-Waste Bin
 Elephant Bin
 Incinerator
 Recycling Bin
 Extinguisher
 Hand Sanitiser
 Nice Smelling Sanitiser
 Furnace
 Coffee Maker
 Hot Chocolate Maker
 Display Skeleton
 Anatomy Model
 Arm-Bot
 Seasonal Paintings
 Framed Sportswear
 Valley Canvas
 Fairy Lights
 Wormhole Bin
 Duck Bin
 Hive Mind Poster
 Snow Problem Poster
 Under The Weather Poster
 Knight's Armour
 Wizardry Cauldron

### All Items

To view a list of all items available for this room, click HERE.

## Gallery

Treatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progress
Vanity Chamber

'A perfectly lit cupboard.'

 *Not Required*
1,000

## Room(s)

 Corridor
 Staff Room

The **Vanity Chamber** is an entertainment item, used for reducing patients' boredom. It is only available via the Retro Items Pack DLC.

## Description

### Appearance

The main booth is yellow, with a black box on top, a white "button", and a black panel on the left, giving the vague impression of a camera. On the left of the main face is a delivery slot for the photographs, underneath a picture of a man marked "WOW". A blue curtain hangs across the entrance.

### Function

An entertainment item, each interaction with the Vanity Chamber will reduce a patient's boredom completely, at a cost of $5.

## Requirements

### Room

 Corridor

 Staff Room
Rock Sofa

'Where rock meets bottom.'

## Cost

 175
600

## Room(s)

 Staff Room

The **Rock Sofa** is a seating item, used for increasing comfort. It is only available via the A Stitch In Time DLC.

## Description

### Appearance

The Rock Sofa is made of light-coloured stone, with a back piece and a seat raised off the floor by smaller foot pieces at each end.

### Function

Staff-specific seating is used to increase the comfort of anyone who uses it, slowing the rate at which they lose happiness and energy (or increasing the rate at which they gain them, in the Staff Room).

## Staff Seating Varieties

 Chequered Sofa
 L-Shaped Sofa
 Luxury Sofa
 Wicker Sofa
 Geometric Sofa
 Sofa of Tomorrow
 **Rock Sofa**
 Chequered Armchair
 Luxury Armchair
 Wicker Armchair
 Egg Chair
 Apple Chair
 Retro Chair
 Rock Armchair
 Red Bean Bag
 Football Bean Bag
 Burger Bag
 Dyed Bean Bag
Wall Aircon Unit

'Rains down cold air from above.'

 *Not Required*
500

## Room(s)

 Café (Room)
 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Reception (Room)
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Wall Aircon Unit** is a cooling item, used for reducing the temperature in a Room or Corridor. It is only available via the Close Encounters DLC.

## Description

### Appearance

Mounted high on the wall, the Wall Aircon Unit is a horizontal boxy device, primarily in beige with teal on the sides. Two sets of vents run the length of the front panel, with a larger opening underneath each one, pointed downwards.

### Function

The Wall Aircon Unit cools the area in a small radius, see below for illustration.

### Maintenance

Unlike most Air Con Units, the Wall Aircon Unit requires no maintenance.

## Requirements

### Unlock

This item is unlocked at Star Level  in Camouflage Falls.

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café.

## Gallery

Temperature effect of the Wall Aircon Unit on a hot map
Plant

'Not just for Christmas. Requires watering.'

## Cost

 *Not Required*
90

## Room(s)

 Café (Room)
 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Reception (Room)
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Plant** is a plant, used for increasing hospital attractiveness.

### Function

A decorative item, the Plant increases hospital attractiveness in a small radius.

### Maintenance

The Plant's maintenance gauge will fall over time. When the gauge falls to 50%, the Plant will visibly wilt, and its attractiveness effect will almost disappear. If it is allowed to fall to 25%, the Plant will further wilt and the attractiveness effect will be gone. Below 10%, a negative attractiveness effect will be generated instead.

When placed in close proximity to a heat source, such as a radiator, a Plant's maintenance gauge will fall more quickly.

Janitors are tasked with watering Plants, although also capable of doing so are other staff members with the Green Fingers trait. When the maintenance gauge reaches 50%, a janitor will be called automatically. Before this, the player may call a janitor to the Plant manually by pressing the appropriate button.

## Requirements

### Room

Plants can be placed in every room except Surgery, for reasons of sterility.

### Staff

The following Staff is required to water the Plant:
 Janitor

Alternatively, any staff member with the Green Fingers trait will water plants in the room where they are working.

## Gallery

A wilted PlantA nearly-dead PlantA nearly-dead Plant being resuscitated by a Janitor