Pro Tips

The Game will have Pro Tips when you are joining a server, helpful information about how to play the game to its fullest, here is the full list of Pro Tips:

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How does decay work?
Items not shielded, powered, or on a shielded Room will begin to decay. Vehicles not Parked will also begin to decay. Interaction resets decay timer. Takes 72 hours to become 'UNCLAIMED'; after, loses HP until destroyed.

How does claiming work?
When an item is UNCLAIMED, it may be claimed by anyone simply by interacting with it or repairing. For ALL intents and purposes, the claimer becomes the new owner. May change privacy settings, Self-Destruct, etc

How long does it take to decay?
Every 24 hours, it will lose 1000 HP. Since HP values differ, the time items will remain in UNCLAIMED state will depend on their starting HP. But for ex: a Lvl 1 Metal Closed Room has 1000 HP and would take 24 hours.

Drill Platforms and Harvesters take four days to become UNCLAIMED. When upgraded, Rooms/Base Items will take longer to decay, based on a multiplier of their Upgrade Level. (i.e. Level 1 Armory takes 3 days to decay; Level 6 Armory takes 18 days)

To form an FoF group (party), get close to your friend and press 'E' to invite them to join your Friend or fof group.

Press 'b' to build. Press 'i' for inventory. 'X' to dance. 'F1' to wave. 'v' to VOIP. Press F8 to view keybinds.

To replenish stamina, dance (press X) at Campfire ('B' to build, under Placed Items), or consume Ration (under Food in Inventory). Find some dancing buddies to increase the regen rate!

To replenish health, press 'H' to use Health Stim (crafted at Science Station), or dance (press X) at Campfire ('B' to build, under Placed Items). Find some dancing buddies to increase the regen rate!

Ore and gems spawn with higher concentrations in caves. Caves are shown as upside-down U on HUD compass (at bottom of screen).

When you die, you will lose a large percentage of Resources and Materials. You won't lose Equipment or Blueprints. The percentage dropped can be lowered by upgrading Resource Drop Reduction skill.

Upon death, you will drop a backpack, which appears as a bright glowing orb. This can be looted immediately by anyone who finds it, or summoned with a Bag Summon Stim (crafted at Science Station)

Pets last 10 game hours, which equates to 10 real life minutes. This can be extended by upgrading Pet Duration skill.

There's a Return Portal on every exo-planet/moon for returning to Home Planet. With a Locator built, its coordinates will be displayed in bottom right corner.

For finding someone, it's best to have both a Flaregun and a Locator. The Flaregun is crafted at an Armory under Devices. Press 'F' to fire. Just beware, you never know if just your friend is coming.

Harvesters gather Element-X when built within range of Ele-X deposit. They require a blueprint (35% droprate from any mob), and are built with [B]uild menu.

To go to Moons, you must use a Stargate (requires a Blueprint to build your own - Moon Stargate drops from any mob 10+, 10% drop chance). Moons have Low Oxygen Hazard; to breathe you'll need Plasma Armor, a Can of Air, or a Bubble Shield.

Cans of Air drop from Flying Bugs 9+ (better chance with bosses); Bubble Shield drops from any mob 15+; Plasma Armor drops from any mob 15-24.

Organics are a Resource dropped by mob kills, or by converting Wood to Organics at a Composter ([B]uild menu)

Organics are used to craft Rations at Kitchenette (requires Blueprint). Also required for crafting certain items at Armory (notably Multitools), or Stims at Science Station

To view Skills, open your inventory (with 'i'), and click on the Jobs Icon. Skills are unlocked with Level increases, and upgraded with Element-X, and sometimes other resources/materials.

You'll start with an Astronaut Job, but must get BPs for other jobs from specific bosses, or from the Research Station. Skills persist when changing jobs.

Exo-Planets/Moons are shared amongst servers in the 'metaverse'. For example East includes: East 01, East 02, East 03, East 04. Chat is also 'universal' across the metaverse.

Character data is tied to a specific server; if you change your server, you'll be starting from scratch, on a new world -- no levels or loot.

Servers you have already joined will be asterisked (marked with \*) in Server Browser. If you don't see your server at first, hit Refresh until you do

Low framerate? Try opening the Esc Menu, click Options, then click Disable next to Post Process, Dynamic Shadows, and Light Shafts.

To get Gems/Ore/Fossils/Wood, equip your Multitool (default hotbar: 2), then left-click and hold on any Resource.

Skulls above head indicate that a player has killed another player within 48 hours. The number of Skulls and their colors (Diamond/Platinum/Gold/Silver) equates to rank of player(s) killed.

To destroy your own Base Items, Interact (e) and press Self Destruct. For Rooms, open Build menu (b), click on Room, then Self Destruct. Will recoup ~75% of Resources.

Drill Platforms spew out Resources, Crafting Materials, and Dark Gaia Blueprints (BPs) every hours. They are Public by default, and you must be present at Eruption to collect goodies. No one there? TOO BAD.

To see where to find a Crafting Material, hover w/ mouse over it at an Armory, and up at the top it will say where to find it.

To view what upgrading a Base Item will do, click on the Upgrade button, and above the box stating the Upgrade Cost, there's a tooltip describing the effects of an Upgrade.

Artifacts are gotten from World Artifacts (requires Artifact Decrypter BP) or from Guardians (found at World Artifacts and on Moons). They are used for high-level refining, Area Totems, Drill Platforms, Large Vehicles, etc.

To open a World Artifact, put an Artifact Decrypter on it (BP from mobs 10+, 5% drop) and power. It will spawn Guardians who will try to destroy the Decrypter, the Generator, and your face. Will yield ~250 Artifacts, more or less depending on level of World Artifact.

Rank and Level are different! Each Job has a max Level of 60; when a Job is equipped, you ARE that Level, so find some mobs your own size! A player's Rank is the combined value of all Job Levels.

Skills upgraded under one Job will remain active when switching. (i.e. Max out Movement Speed under 'Job - Astronaut', and when you Equip 'Job - Scientist', your speed will remain Maxed out.

Loot Crates are large red boxes that contain Resources, leveled Crafting Mats, and oodles of Ammo. Unlike other Resources, Loot Crates cannot be harvested until your Rank equals or exceeds the Level of Loot Crate displayed.

To claim land, you must build an Area Totem, found under Placed Items (requires BP, drops from any mob 10+ with 10% DropRate). This will allow you to impose taxes! After building, Enter Taxrate and Claim Collected Taxes by interacting with Area Totem.

Having trouble finding Electric Yetis? Not to fret! A Monster Summoner Blueprint can be found via BugDog bosses. Built under Powered Items, it will spawn your very own mob event in the comfort of your home -- for a small fee of course!

Outgrown 'FoF 1234'? 'bout time! To set a new code, open console using tilde/tab (or backspace over 'Say'). Then type ClientSetFoFCode ####. Replace ###with a number of your choice. Using more digits is highly recommended for better security!

Treat your FoF code like a password! If players know it, they can eavesdrop on private conversations, and access your base! If you accidentally let it slip in public chat, a change of code would be advisable.

Base Items using 'FoF Only' privacy setting do not update when their owner's FoF is changed. They must be interacted with to use the new code.

Resource nodes marked by a shimmer are Special -- they'll drop a ton of Crafting Mats.

Elemental Weapons/Armor are very useful! When using a Bane Element Weapon for an area (Element/Bane Element shown on HUD), you will receive a damage multiplier. Conversely, wearing Armor of the area's Element or Bane Element will mean you'll take significantly less damage!

Environmental Hazards can be found on many Moons/Planets; some have an Extreme variation. Plasma/Gem Armor protect from Low Oxygen/Extreme Low Oxygen. Ore/Element-X Armor from Radiation/Extreme Radiation. Tundra from Cold. SunStone/Magmanite Armor from Heat/Extreme Heat.

If two players build Teleporter Rooms using the same FoF code, they will automatically connect!

When gliding long distances, toggle your Wingsuit with Backspace rather than holding down Spacebar!

Find yourself thwarted by Automated Turrets? Try using an Invis Stim!

Area Totems, Drill Platforms, and Vehicles will ALWAYS show who destroyed them. Press N to view Player Log and identify the culprit!

Don't fire 'til you see the whites of their eyes! When shooting mobs from a long range, you'll miss out on tasty XP and Loot!