Combat (Asterix & Obelix XXL 2)

*Note: the key names may not match the English names used in the game, please change them if they do not match*

Combat is one of the main parts of the gameplay in Asterix & Obelix XXL 2 and its remaster. The player must defeat hordes of Romans to progress through the game.

## Basic Controls

The player will use the following keys to do so in combat:

* **Action** – Punch a Roman.
* **Secondary Attack** – Dash and kick a Roman to not only deal damage but stun him.
* **Grab** – Grab a stunned Roman, swing him around to hit his comrades and throw him in the air to defeat him. The more enemies or shields the player hits with the spinning Roman, the faster the Roman will be spun around. Some types of Romans cannot be grabbed.
* **Launch Dogmatix** – Order Dogmatix to bite a Roman, dealing damage and stunning him.
* **Switch Character** – This key is needed for one of the Combos (see Combos section).

### Key Icons in the PC Version

The PC version uses icons which represent actions and not the actual keys. The PC keys are remappable.

Action keySecondary Attack keyGrab keyLaunch Dogmatix keySwitch Character key
Attacking Romans rapidly will enter the player into Fury Mode: Their hands start flaming, their punches speed up and their attacks deal increased damage. If the player punches a Roman while he is shielding himself, it still helps achieving Fury. While Fury Mode is active, a fire icon is displayed in the bottom right corner. Sometimes the player must use cannons to shoot flying Romans. In one of the WCW arenas, walking Romans also can be shot.
In the remaster, Fury Mode is less efficient by default. There, it has three stages. The player starts out with only the first, the other two can be purchased in the shops. Depending on the stage, up to three icons are displayed in the top left.

## Combat Locks

    There are many necessary battles in the game, in which the player will need to defeat all Romans guarding the door of an area. When the player enters such a battle, the door closes and starts glowing white, an image of Caesar appears on it, and a 3D icon with a number appears in the HUD on the right. The number shows how many Romans are left to defeat. Once the Romans have been defeated, the icon disappears from the HUD, the white glow disappears from the door and it opens. If the player dies in the middle of such a battle, their progress in the battle will be reset.
In the remaster, the Combat Lock icon is 2D, the glow on locked doors is red and there is no Caesar image.

## Combos

Combos are special attacks which allow for more efficient fighting. Some combos are available from the beginning and can be used freely, while others are rewarded by completing boss battles and can only be used while Asterix is under the magic potion’s effects. All combos using the magic potion can be intensified by mashing the Action key.

Regular Combos

 Fire Pound
 Throw

 (Remaster: Grab, Secondary Attack)
 Whip

 (Remaster: Grab, Action)
 Power Hammer

 Smash

Magic Potion Combos

### Magic Potion Combo Screenshots

Lightning Move ComboRaining Menhirs ComboTwister Fusion Combo
### Magic Potion Combo Gifs

Lightning Move ComboRaining Menhirs ComboTwister Fusion Combo

## Tip Bonuses

    The player can earn collectibles by doing specific attacks on Romans marked with the gift box icon. The attack’s key combination is shown in the bottom left fo the screen. The key which needs to be pressed next is animated. Sometimes the player also needs to be in Fury Mode.

## Challenges

    Challenges are optional battles which appear only in the remaster. They are found in all locations of Las Vegum, offer lots of enemies in waves and reward the player with helmets at completion. For more information see the Challenges article.

## Trivia

* Ironically, if the player fights using only their legs, they can still get flaming hands.
* In the remaster, Dogmatix can finish Romans off.
* The player cannot earn magic potion from a Tip Bonus while playing as Obelix.
* The player can throw a Roman into a slot machine to use him as a bet, but they need to do so from a short distance. This does *not* work in the remaster!
* If Dogmatix attacks an enemy equipped with a shield out of frame there's a high chance Dogmatix will break through his shield, stunning him regardless. The same works for Centurions.
* The player can throw a Roman into a Internetus Messenger Roman, which is practically useless.
* Despite sandals being shown left on the ground whenever an enemy is defeated, their model still shows them wearing sandals.