Azar Tuma

The blazing star of the Sycthian desert, Azar Tuma, is a daughter to and cleric of Lumen. With her holy mace, she returned light to the world. Now, she brings light and warmth to her loved ones and those others who reside in Tall-Qabala.

## Description

### Appearance

Azar is a 5'8" tall human woman with long, straight black hair that has a metallic sheen. Her skin is a deep tan with warm undertones and her eyes a shimmering, emerald green which glow with a golden spark while she is casting. At will, Azar can manifest celestial feathered wings of light in a deep golden color.

Azar most typically appears in cursed, brown patchwork armor made of giant scorpion hide including a breastplate, bracers, and heeled boots. Underneath her armor, she wears clothes similar to those worn during the medieval era in the Arabian Peninsula. These are a plain linen shirt with Scythian blue accents, a scarf of the same color draped around her waist, and a red skirt with a golden and blue border at the bottom. Azar wields a wooden and metal shield gifted to her by Conflagration, and a brown mace carved with golden designs of various light sources such as the sun and other stars, torches, and more, gifted to her by the god, Lumen.

### Personality

Of the Lightbringers, Azar is of the most stable temperament. Azar does her best to remain level-headed no matter what predicament she may face, and takes charge where others might fail to. She is a natural leader, and Azar's generally easy-going manner means that she will never force her will onto others. In times of turmoil within the group, Azar often brought clarity and emotionally stability.

Due to her level-headedness, Azar is an easy person to talk to. It is often, that Azar is willing to open herself up to patiently listen to others' problems and lend support. Azar cares deeply for those she considers family, including both her birth family and friends such as the other Lightbringers. She is a protector by nature, and wants to care for the people who fall into this category. Azar would do almost anything for the people she loves.

Azar is lawful by nature, finding no particular want to rebel or go against the grain. While she will occasionally break rules to do what she believes is right, Azar never goes out of her way to do so. In her youth, Azar never went through a rebellious phase, and has found that she has never resented her parents or Lumen for the duties she holds as both an aasimar, blessed before her birth, and a cleric. She happily works to fulfill her destiny of bringing the light and knowledge of the god Lumen to those who might wish to seek it. However, Azar finds that she is somewhat skeptical of and resentful towards the adventuring lifestyle which often took her own father away from home during her childhood and has personally brought her grief through death of a friend amongst other incidents.

Despite her resentment towards adventuring, Azar deals with her frustrations that have come from it gracefully. In moments of distress, she often remains focused on the task at hand instead of letting emotion overtake her. When she feels in need of support, Azar will take a quiet moment to herself in order to collect her thoughts and to reach out to Lumen. Other times, Azar lets the weight of her emotions be felt through battle in a form of catharsis, focusing her feelings into the divine magic she casts and bringing the mace which has been gifted to her by Lumen down upon her enemies.

## Biography

### Background

Azar was born to the merchant, Gaya Tuma (mother), and the adventuring cleric of Lumen, Ishraq Tuma (father), in the Scythian town of Tall-Qabala which lies south-east of Pahlavi, along a popular route to the country of Shenzou. Before her birth, Azar's parents were aware of blessed nature of their child, however this was not revealed to her until she was in her preteens as she continued to develop unusual abilities, though Azar had already unnatural features such as her hair having a metallic quality in appearance. As she studied at her local school, a temple which was dedicated to the deity Lumen, she found a great interest in the deity and began to pursue the life of a cleric. With her father often absent on adventures, Azar found herself filling in for his duties at the temple and coming to view Lumen as a father figure. At the age of 19, Azar departed from home to Pahlavi, hoping to dive further into her clerical studies and to pursue the path of the forge. In Pahlavi, Azar joined the Oasis Conservatory which promised her knowledge, mild monetary compensation, and certain accommodations such as access to a forge in return for work. This work was that of an adventurer, and Azar spent three years at the conservatory working through the ranks by hunting down low-level artifacts and accomplishing missions assigned to her. During her time there, Azar befriended a genasi by the name of Conflagration through her missions who goes missing not long before the events of the Lightbringers campaign.

### Tales of the Lightbringers

* the conservatory, dragons, (and amina?)
* effects of malik's death
* the darkness and crisis of faith
* aid in the svean rebellion
* saving conflagration

### Post-Campaign

After the defeat of the Archmage of Necromancy, The Undead Queen of Shiraz, Azar decides to retire from adventuring to spend time with her family and build a life with Amina and the newly adopted Ishtar, Malik Blacksand's previous cat. She purchases, with Amina, a house in the center of Tall-Qabala not far from her parents and decides to work at the local forge. Azar additionally returns to her former clerical work alongside her father. Meanwhile Amina works to build a local thieves' guild which she herself will head. While Azar has laid down her mace full-time, she has made promise to the other Lightbringers that should they require her help she will always be available to stand alongside them.

## Relationships

Amina

Conflagration

Gaya and Ishraq Tuma

Lumen