Elemental Chaos

The **Elemental Chaos** is the swell of elemental energies that encircles the Material Plane of Urz and are the source of those energies present in that physical plane.

## History

The Elemental Chaos at the creation of the Material Plane of Urz was nothing more than a maelstrom of all of the elements, blended together, imbued with a self-devouring nature. The Warring Triumvirate, led primarily by Atavius, used the stuff of the Elemental Chaos to forge Urz. This was made possible by allowing in the aspects of Ashtar, good and evil, into the plane and allowing for dividing lines in the form of quasi-elementals to be crafted. As Urz was formed, the central point of the Elemental Chaos became more defined as a region consumed with the Dichotomic Elements of Gravity and of Spirits.

During the Lost Age, the aspects of law known as the Archons came into the Elemental Chaos and further brought order to it. The Archons formed the Elemental Spheres to create rules for the very nature of elemental chaos, segmenting off the pure elements and in this creating the embodiment of these elements known as the Primordials. The formation of these spheres created new spheres of the Quasi-Elementals, parts of the pure elements but separated by their Positive and Negative influences. With these divides crafted, new spheres were formed at the borders of the individual pure elements in the form of the Para-Elemental Spheres.

## Elemental Spheres

In the Unending Spiral cosmology, the ever-changing landscape defined by the very nature of chaos and unpredictability was sculpted by the influence of law and the dichotomy between Good and Evil to form spheres within the Chaos that had a more defined and stable nature. These sub-planes, called spheres, were formed by the Gods, the Archons, and the Primordials. Spaces inside of the spheres are changed and sculpted by denizens of Chaos and the elements themselves.

At the heart of each of these spheres is a Primordial, a pure representation of the element it is made up of. The rules and natures of these spheres are separate from the rest of the Elemental Chaos, but, as they are formed up of the plane, they possess similarities in the most basic of planar features as they're all infinite and elementally focused. The spheres themselves have connections with planes outside of the Chaos that may not be shared with other spheres.

## Chaos Outside the Spheres

Outside of the elemental spheres, there are segments of the Elemental Chaos that are stable outside the dictates of the Gods and the Archons and form territories within the Elemental Chaos.

### Oraes

Oraes is the lingering presence of Atavius's lawful nature left within the Elemental Chaos. It is a city of shining metal that shimmers like the sun in the midst of the churning Chaos. It is a place where elemental creatures such as genies interact with one another and form marketplaces and coalitions amidst one another.

### The Abyss

The Abyss is a segment of the Elemental Chaos that is sectioned in infinite layers that structurally resembles a funnel with its entrance being found all about the Elemental Chaos and its endpoint being connected to the Thirteen Gates of Ashtar. Demons are born within the Abyss and fall through it into Gates when they develop in power.

## Basic Information

### Natives

 Earth elementals (chaggrin, crysmal, dao, galeb duhr, gargoyles, khargra, mephits, sandlings, thoqqua, xorn)
 Basilisks
 White gnomes

## Denizens

### Settlements

Maze of Righ na Slainte

The Bedrock of Creation is the Elemental Sphere of Earth in the Elemental Chaos. As the main source of material creation in the Elemental Chaos, the endless earth is filled with massive gems and huge ore deposits beyond the wildest dreams of the greediest creatures. Some creatures from outside the Elemental Chaos, namely neogi, will fund prospecting missions into the Bedrock of Creation despite the dangers present in the sphere. The sphere is an infinite expanse of solid material with bubbles of other elements, fissures, and tunnels created by burrowing or mining creatures or by seismic forces.

### Aviary

Aviary is a cavity in the sphere of earth that is filled with the elemental essence of the sphere of air. In this space, the gravity of the cavity is that of the sphere of air. The denizens of this space are a tribe of aarakocra that roost in structures built in the walls, ceiling, and floor of the cavity, though in this space there is no directional down and gravity only exists on the boundaries of the cavity.

### Gods' Crucible

This remnant of the formation of Urz is a space where the earth that makes up the physical structure of the Material Plane was spun out of the Bedrock of Creation and moved to rest in the Astral Sea encircled by its own sphere-like structure segmenting the Material Plane from the other planes. The cavity left by the space is filled with patches of the other three elements that linger on the walls and on fragments hanging in the space. God's Crucible is far removed from the other parts of the Bedrock of Creation and a society of humans have taken the strange space as their home. They believe that their hollow world was created when the gods heated the earth with fire, then doused the earth in water, and cooled the earth with air until it was perfect. The humans who have taken this place as there home are called the Denisatvans, claiming to be descendants of the very first human named Onio'nomen.

### Maze of Righ na Salachar

A city built by the dao that is a network of tunnels and caverns with intricate residences formed into the ceilings and walls of these cavities. It serves as the primary home of the dao, as its formation was built to deter creatures such as the xorn from seeking out the genies and causing them issues. The mazes are labyrinthian and work against creatures that can pass through stone as well. Additionally, the patterning and properties of the Maze are so bizarre that even minotaurs have become lost within them. In the heart of the Maze is a space called the Delve of Chaos, which has connections to other spaces in the Elemental Chaos, namely Oraes.

### Regolas

The Primordial named Regolas is a being of the element of earth. She also serves as a being associated with roads, as when she moves through the Elemental Sphere of Earth, she leaves massive tunnels in her wake. The network of tunnels and roads is collectively known as Regolas and many who travel within the sphere use Regolas as their main means of moving from place to place within.

### The River Calx

The River Calx is an elemental vortex that is a pocket of the Pure Deep that has been captured within the Bedrock of Creation. It resembles an underground river, with water levels changing periodically either filling the cavity or leaving an air pocket at one point or another within the tunnelway. Due to the sediments from the Elemental Sphere of Earth, the water has a hardness to it that makes it impossible to see through. The river has an undetermined number of forks, with new passages being formed regularly. The source of the river is a direct connection to the Pure Deep, at a particularly sediment-heavy area. The River Calx connects with Regolas at a number of different junctures.

### Roots of the Mountains

The Roots of the Mountains are a number of spaces where elemental vortexes connect with the deepest parts of the Foul Deep on the Material Plane of Urz. Dwarves have taken a number of the Roots of the Mountains and formed gate cities that mine the elemental sphere of earth or trade with its denizens.

## Denizens

### Inhabitants

Fire elementals
Red gnomes

The Devouring Pyre is the Elemental Sphere of Fire in the Elemental Chaos. It is a constant conflagration, fire built upon fire burning forever at wildly varying temperatures. The nature of fire is to spread, so in the wildlands of the Elemental Chaos beyond the spheres, it is often the most visible of the four elements. Within the Devouring Pyre, there are places dotting the endless burning that serve as sanctuary against the heat.

## Endless Squall

The Endless Squall is the Elemental Sphere of Air in the Elemental Chaos.

## Pure Deep

The Pure Deep is the Elemental Sphere of Water in the Elemental Chaos. Of the Elemental Spheres, the Pure Deep is abundant with different forms of life: native creatures born of the elemental nature of the sphere itself, sentient water-breathing peoples who have migrated from the Material, and most every species of aquatic life that has survived being sucked through elemental rifts in the Material Plane into this sphere.

The deepest segments of the seas and oceans of Urz have elemental vortexes and permeable barriers that allow a direct connection from the Material into this sphere.

### The Effervesce

The Effervesce is an elemental vortex that is a pocket of the Endless Squall that has been captured within the Pure Deep. Seen from a distance, it looks like a flowing column of spinning water. Within the column is a large pocket of air filled with rain. Throughout the pocket are islands formed of ice where small town-like communities have formed.

## Para-Elemental Spheres

The Para-Elemental Spheres are segments of the Elemental Chaos where two spheres meet and create a unique planescape that is a conflux of both elements.

### Alluvium Swamps (Ooze)

The Para-Element of Ooze is a mixture of Earth and Water.

### Ever-Smoking Cloud (Smoke)

The Para-Element of Smoke is a mixture of Air and Fire.

### Flowing Stone (Magma)

The Para-Element of Magma is a mixture of Earth and Fire.

### Summit of the Sea (Ice)

The Para-Element of Ice is a mixture of Air and Water.

## Dichotomic Elemental Sphere

The Dichotomic Elemental Sphere are where two opposing elemental spheres meet and create a unique planescape that is a conflux of both elements. More so than Para-Elemental Spheres, Dichotomic Elemental Spheres are a plane of conflict as two opposing forces clash and form a powerful elemental rule.

### Event Horizon (Gravity)

The Dichotomic Element of Gravity is a mixture of Air and Earth.

### Font of Combustion (Spirits)

The Dichotomic Element of Spirits is a mixture of Fire and Water.

## Quasi-Elemental Sphere

### Positive Energy Confluxes

The confluxes where the positive energy that runs into the Elemental Chaos from the Astral Sea forms four confluxes for the four positive quasi-elements: lightning, mineral, radiance, and steam.

### Negative Energy Confluxes

The confluxes where the negative energy that runs into the Elemental Chaos from the Shadowfell forms four confluxes for the four negative quasi-elements: ash, dust, salt, and vacuum.