The Multi System

## Introduction

* Info
* Extra

*The Multi System* is a difficulty similar to the Rebirth System, situated between Placid and Brickbattle Fun. It is an optional path where everything in your reality is getting buffed by a small amount.

Upon beating Placid, you will have 2 path to choose, continue  Press A Key and its Uncanon Difficulty Chart or take this path and start back to  The True Beginning while add up a slight buffed of obstacles with the first multiplier.

Why would you want to multiplier? Well here's a basic summary (a numbered list) to explain why you might want to take this path:

1. **PAK** are way harder than the difficulty that you met before, creating an unfamiliar experience.
2. Compare **Placid** to the first ordinal, **Brickbattle Fun** is like compare class -15 to **The Final Showdown**, the last ordinal
3. You are not ready for the Uncanon Extended Difficulty Chart
4. There are way more variety of obstacles here, instead of beyond unlosable.

## Explanation

It multiplies the intensity level of all difficulties before this, specifically by x1.35. Meaning that a difficulty with 155 speed conveyors would become a difficulty with 114.81 speed conveyors on the first multi, and waiting for 1 minute would become waiting for 1.35 minutes. *Be wary that this can buff difficulties by an extreme margin, and the gaps between them.*

You could choose to venture past this difficulty to revert the buffing, but waiting for however many hours isn't very pleasant, either. After you successfully perform a Multi (which you aren't forced to, you can take the ordinal path after beating Placid rather than taking the Multi path), you will be teleported back to The True Beginning with every obstacle in every difficulty, either multiplied (waiting time, wraps, stickouts, jumps) or divided (conveyor speed, elevator speed) by 1.35.

Keep in mind that your character properties (walkspeed, jumppower, gravity) aren't multiplied with the difficulties, those will stay at 16, respectively 50, unless they are affected by some catches in the difficulties you're re-beating. The multiplication also applies to any difficulties that don't have any obstacles due to sheer unlosability, yet their intensity level still doubles.

## The Ten Main Multis

There are infinite amount of chain universes which are mainly called "Multi ω" for Multi 11 to beyond infinite multis, but the first ten normal Multi Universes are the Main Multi Universes. Unlike every other universe out there, the first ten multi universes have its own leaders. They are the rulers of every difficulty, class, and tower in their universe of their respective multi universe.

### All Main Universes

There are 3 main universes divide into 10 multis.

* Universe I
	+ Contains from Multi I to Multi IV
* Universe V
	+ Contains from Multi V to Multi IX
* Universe X
	+ Only contains Multi X itself
	+ Anything beyond will classified as extended Multi system

## The Alternative

### The Alternative Multi System: Explanation

**The Alternative** contains most of the universes there is. In this system, anything can be changed, whether one mythical difficulty gets removed, or with a completely stupid properties or obstacles, or if every difficulty has some weird and wacky twist on it. When entering each universe, you will never know what you'll get, unlike the normal multi universes, where it goes in order in how buffed the difficulties are. This is why the A.M.S is more dangerous than anything else, because one single alt universe can easily end your run, forever.

But how can you enter this path, you will need 10 multi shards and a multi activator.

### The Multi Activator

This is the Multi Activator. This activator is why the alternative Multi System exists. It's the reason universes exist to begin with. Without this activator, there is absolutely nothing as all universes would be inside a complete void. Because of this, the activator is kept in Multi X, being guarded by the ???. This activator can do something else though: it can open up the The Alternative. Inside the activator is 10 slots for each 10 universes of multi system, where the multi shards can be put inside. When one shard is put into the activator, it powers up a slight amount of energy (10%). If all crystals are put into it, the activator will be fully powered and create the portal leading the the path of The Alternative Multi System, where you will start an another horrendous journey into the deep end.

### The Multi Calibrator

After beating Multi 12, you may receive a Multi Calibrator to calibrate the intensity levels of each Multi, so you could have The True Beginning be equal to  The Final Difficulty, but not have TFD equal to The True Beginning. Why? Because TFD is beyond The Multi System itself, and this difficulty will reset your buffing once you skip The Multi System.

## Summary

* The Multi System is path that can be taken after beating  Placid, buffing every difficulty by one class. You cannot escape this universe until you've beaten the last Class 0 difficulty in that universe.
* There are ten Main Rebirth Universes, each containing their own leaders. They are optional to fight, but doing so will grant you a Multi Crystal, something that gives the leaders their power, and is used for the Multi Activator.
* There is also an The Alternative Multi System. Powering the Multi Activator with the shards will grant you access to this system. Every universe is completely random and anything can change.

## Trivia

* As you already know, this system is massively inspired by The Rebirth System from JJT which inspired by Rebirth Series (unfortunately the hyperlink has been removed)
* There is no class for the Multi System, as the class depends on the difficulties you beat.

## CFTP

If you complete an universes, you must complete the next one, this will looping infinitely. Have fun being stuck here forever and good luck with the journey.