Luna the Miracle Boy: Counter-Strike Tales

—Official warning

**Luna the Miracle Boy: Counter-Strike Tales** is a fictitious story episode. Unlike other story episodes, the story uses the Counter-Strike game series as the scene simulation. The fictitious story episode centers on Luna the miracle boy, Sergey the Twilight Sparkle, and Henry Nadhiya. Consists of fourteen segments premiered in the following story chapters: **Chased by a Wrapped Devil**, **Counter-Strike WTF Montage**, **Trinity on the Norway Highland**, **Teach with Uncle Joe**, and **Misteri Investigasi**.

## Development

In this collaboration with the Luna the Miracle Boy series, Counter-Strike generally depicted as a first-person shooter video game developed by Valve. It was initially developed and released as a Half-Life modification by Minh Le and Jess Cliffe in 1999, before Minh and Jess were hired and the game's intellectual property acquired. Counter-Strike was released by Valve for Microsoft Windows in 2000. The game is the first installment in the Counter-Strike series. Several remakes and ports have been released on Xbox, as well as OS X and Linux.

## Summary

### Chased by a Wrapped Devil

**Chased by a Wrapped Devil**, also known by the Indonesian version of title **Dikejar Pocong**, is a first segment of the LMB Counter-Strike Tales. It depicts a four-scenes mystery drama that involves the adventure of two survivor boys (Luna and Sergey) try to stay away from Pocong (an alternate name of the "wrapped devil" in the Indonesian language). Its face has sunken red eyes and a bloody mouth full of sharp teeth and its body entirely covered in the white cloth.

#### Part 1

*Venue: Vostok.*
Luna's adventure in this tale starts here with his initial assistant Sergey in the mission of capturing the appearance of Pocong in a law court. At the start of the segment, Luna and Sergey hide together in the basement, Sergey tells him that they will have to go to the court's courtyard. As Luna tries to turn on his flashlight, Sergey advises him to save the flashlight lest run out of its battery. On their way to the court's courtyard, Luna and Sergey go upstairs on the side of the court's yard as they assure themselves to stay alert about Pocong and they should stay away from it. Unfortunately, as Luna and Sergey go downstairs, Pocong appears and starts chasing them to make Luna and Sergey being run apart.

After a separate escape from Pocong, Luna uses his walkie-talkie to ask Sergey where he is, Sergey replies that he will join him back after that chase. When Luna and Sergey search for another safe alley, Luna himself found a pistol and a screwdriver in realizing that the C4 generator machine was broken. After Luna found a screwdriver, Sergey tells him to give that screwdriver and the C4 generator machine so that he will repair it.

As he sees that the machine is fixed and returns to normal, Luna invites Sergey to the court's courtyard again, unfortunately, Pocong appears again. It starts to chase Luna into another park. As Luna arrives at the park, Sergey escorts him safely that there's a car so that they can drive away from the law court.

#### Part 2

*Venue: Motel/747 Airplane.*
Luna and Sergey stopped by at a motel. Here they enter the motel and see inside who knows there are some pints of the gas (maybe in the restrooms, empty bedrooms, or somewhere else around the motel). As Luna discovers Sergey lays down on the unused bed, Sergey assures him that he can use his magic to find the gas for the car that they used to, and Luna decides to wanders around the motel alone. A few moments later, Sergey calls Luna through a walkie-talkie that he luckily finds a large pint of gas, and Luna calls Sergey back that Sergey should wait for him soon.

When Luna meets Sergey at the motel's lobby, Sergey tells him that they should go back to the car immediately, and Luna says that he and Sergey will go to the airport. Unfortunately, the process of refilling the gas to the car is too slow (that can take the time over 5 minutes). Mortified, Luna says that refilling the gas is supposed to be fast and some people were saying that Sergey represents the element of magic due to his title. Suddenly, Pocong appears back and chases Luna again. Mortified, Sergey tells Luna about Pocong that he should avoid it. Alas, Luna cannot open the door of the shop nearby and decides to run away inside of motel. A minute later, Luna goes outside of the motel. He is surprised that Pocong chases Sergey instead, Sergey tells him that they should enter the car quickly.

Finally, he and Sergey successfully get away from Pocong and arrives at the Wilhelmshaven airport. They thank Allah that they are still alive, and they just go ahead to the airplane. Unfortunately, Sergey chooses the wrong way to the plane, luckily Luna notices him. As Luna and Sergey enter the plane, Luna himself notices some killed hostages. Unbeknownst to Luna, Pocong is ready to stab him behind, Luna yells "Goblok!" (probably meaning: "Stupid") toward Pocong and runs away with Sergey to the Driving Room section.

Arrived at the driving room, Sergey tells Luna to drive the airplane while he uses an AK-47 rifle shoots Pocong until it dies. Finally, the plane successfully flies away although the state of the plane is still unsafe.

When the plane flew away, Luna and Sergey decide to check on airplane to find out whether Pocong was shot dead or even still alive because of its bullet resistance. As Luna leaves the Driving Room section, Sergey activates the auto pilot so that they can check inside of the plane. When checking the inner part of the plane far to the tail part of plane, Luna asks Sergey about the auto pilot, Sergey tells him "thanks to my magic". From the tail part of plane, Luna and Sergey check the living room. Luna feels little luck that there are no existence of Pocong.

Pocong, however, hides in the storage room. As Luna notices it, it chases him again, causes he and Sergey run away as Sergey states that Pocong's life is unclear. A minute later, Luna tries to investigate the living room again, unlucky, he meets Pocong again and run again back to the tail part of plane. Luna accidentally breaks a wall with his handgun and sees a secret credit text (including the word "DE\_747 by 3D-Mike"), and reloads his handgun. As Luna tries to enter the plane again, Pocong approaches again, and Luna accidentally hits the button that opens the cargo door and notices Ponyville over the sky. Sergey immediately bails out of plane with parachute and Pocong falls too, Luna yells at Sergey as Sergey bails out first. Without thinking long, Luna finally bails out of the plane.

#### Part 3

*Venue: Downed/Airstrip.*
After the incident of fell from the plane last night, Luna woke up somewhere. He asks himself where he is and a captain of the Poland Army (Russian Navy SEAL Team 6 in the simulating game) greets him and questions him about his feeling and awareness. Luna is surprised who is that captain, the captain introduces himself as Henry Nadhiya, and identifies that the place where he was rescued is a bunker (resembles Hitler's Bunker). Nadhiya assures Luna that was himself who was personally evacuates him by the crashed plane near the waterfall into the bunker, he also assures that Luna looks as if he was fell off the plane and the plane was crashed. Realizing this, Luna thanks Nadhiya that he is saved. He asks him to show the crashed plane, and Nadhiya decides to do so.

As the two brothers get out of the bunker, a sound has been heard as if a hostage offers to help. Luna asks Nadhiya if he sees anyone else fall apart other than himself, Nadhiya answers that there is nobody but the miracle boy like Luna. On their arrival at the waterfall where the plane was crashed, Luna says that he and Sergey were falling apart and asks if Nadhiya sees a white figure (that he means Pocong), Nadhiya assures that Lord Twilight Sparkle is Sergey but he answers there's nobody fall apart other than Luna, and honestly answers "last dawn, around 5:40 AM". He escorts Luna back to the bunker to check the CCTV video to show the timeline of the crashed plane.

Seven minutes later, Luna hears the sound of the knocked door and he asks who is there, Nadhiya invites him to check outside of the bunker together even checks the nearby villa. Thirty seconds after the information that all hostages have escaped, Luna feels worried. His heart still beats as if informing him that Pocong will find and kill him soon. Unexpectedly, Pocong appears, the two brothers run away from it through the bunker. Luckily, Nadhiya has a Kalashnikov M4A1 carbine rifle and shoots Pocong aggressively.

Later, Luna hides in the nearby villa, he feels little saved. Accidentally, Nadhiya surprises him and they scream at each other, causes Pocong to become more lust to chase the two brothers. Luckily, Nadhiya has an idea to using teleport into an airport. As the two brothers arrive at the airplane base, Nadhiya guides him directly to the plane. Finally, they found a plane and fly away to the next destination: to the airport.

#### Part 4

*Venue: Stadium / Fastline.*
After leaving with a plane, the two brothers have landed at the airport undetected right at night. They decided to explore around this airport, such as: investigating a vending machine, a locked door, and finally a shop. At the shop, they question why the shop is so quiet and not even the merchants stay there but this shop is still open. A minute later, Luna feels a light stomachache and wants to use the toilet but he accidentally enters the wrong restroom (men's restroom is supposed).

After that, Luna hears a massive shoot and a man's screaming voice, he realizes that Nadhiya has been assassinated. He tries to find him but he only notices Nadhiya's assault rifle (Kalashnikov M4A1 Carbine). More surprised to Luna as he finds Nadhiya is dead. Mortified, he feels alone and Pocong appears more aggressive and chases him unstoppable, therefore Luna should hide somewhere else. A few moments later, Luna decides to leave away from the airport and take a trip via subway train.

On his arrival at the subway station, the train suddenly stopped, and Luna questions himself why the train was stuck although he has arrived in time. Suddenly, a part of the broken ceiling shines with twilight rays and falls apart with a twilight boy – reveals as Sergey, results that Luna will meet his friend again. He questions him where did he go, Sergey answers that after falling from the plane he feels doesn't remember anything like something brought him there as if it feels like being teleported.

As they decide to go out from the subway station, Luna states that it's been a while since he and Sergey fall apart at that time and questions where Sergey did fall. Sergey answers that time he fell into the sea near the coast of Manehattan and he saw the airplane crashed into the forest of the Ponyville District and he does not remember anything afterward. Luna then adds that it turns out they far away: he was fell at the lake near the bunker and was rescued by Henry Nadhiya.

Suddenly, Pocong appears again but died as Sergey stabs it, Luna and Sergey then run away and hide together in the ventilation system pipes. A minute later, Sergey says that they have to go away from the subway station. They get out from the ventilation system pipe and find the exit door, but alas, the door is locked. Luna and Sergey are suddenly shocked as Pocong is ready to chase them, and they run away back to the train. When they arrived at the train, Pocong appears again and more aggressive in its reference to killing Luna. Luna has been driven by the lust to say some animal words toward Pocong. Unfortunately, as Sergey enters the ventilation system first, Pocong becomes more provoked by lust for pounces and makes Luna incapacitated. Hearing about this, Sergey yells at Luna, angrily uses a sniper rifle to snipe Pocong, and tries to help him stand up. As Luna warns Sergey to watch out of Pocong, Sergey finally shoves Pocong back and stabs it, and Luna cries out "Allahu Akbar!" as he shoots Pocong using Nadhiya's rifle. Pocong finally died in a horrific state.

### WTF Montage

**Counter-Strike WTF Montage** is a second segment of the LMB Counter-Strike Tales (fifth episode in overall CST stories). It depicts these five following montages.

#### Jihad!

*Venue: Dust II.*
**Jihad!** (Arabic text: جهاد‎ / *Jihād*, literally means *striving* or *struggling*, especially with a praiseworthy aim) is the first montage of this segment where Luna does an experiment of "striving in the path of Allah *(al-jihad fi sabil Allah)*" as he and Princess Aulia fight against each other. In the Counter-Strike game, Luna is depicted as a Muslim fighter (Counter-Terrorist force), and Princess Aulia is depicted as a bomb detonator (Terrorist force).

In the first experiment, Luna tries to scope with an AWP sniper rifle to detect where Princess Aulia will go, and he thinks that she has to sneak quietly to install the bomb. Unexpectedly, as Luna still scoping, Princess Aulia surprises him and kills him with a FN Minimi machine gun. Similar to the Grand Theft Auto series, the sentence "mission failed" appears in pink text, which represents Luna's experiment of Jihad is incomplete.

Next time, Luna plans an aggressive-and-measurable strategy in avenging his defeat to Princess Aulia: i.e. "the ninja defuse" tactic – where he must defuse the bomb undetected. To ensure that his defeat will be successfully avenged, Luna should purchases some equipment in the Counter-Terrorists' spawn zone: a French-made shotgun (Benelli Nova in the simulating game), a smoke grenade, a flash grenade, a high-explosive grenade, and a pair of defusing kits. Afterward, he should wait for her in the secret spot of the nearby bomb site.

As the experiment started, Princess Aulia tries to reach a bombsite near the Counter-Terrorists' spawn zone where she plans to install the bomb there, and Luna must walk steadily to avoid the detection. As Aulia uses a smoke grenade to cover herself while installing the bomb, Luna steps out into a nearby heap of crates behind her. As Aulia has planted a bomb, Luna throws a high-explosive grenade to distract her. Princess Aulia thinks that explosion comes behind the propane drums and checks them out while Luna defuses the bomb. Only to notice the exploded spot as the propane drums stand still and realize that was Luna's treacherous ruse and she tries to find him. Unfortunately, Princess Aulia feels guilty as if she has been informed "the bomb has been defused" by the Counter-Strike official administrator. The sentence "mission passed" and the completed objectives appear in gold text, which represents Luna's defeat on the first experiment has been avenged. Luna feels happy that his defeat has been avenged – thanks to Allah and assure that was a sweet victory as He promises for him, and Aulia has been declared instantly defeated.

#### Dozens of the Wrapped Devils

*Venue: Dust II.*
**Dozens of the Wrapped Devils** is the second montage of this segment where Vincent run fast as if being chased by the wrapped devils.

Vincent meets Sergey in bad time, Sergey asks why is Vincent running, and Vincent tells that he just got chased by the dozens of the wrapped devils. Hearing about this, Sergey laughs instead. An annoying Vincent ignores Sergey and leaves. As he stops laughing, Sergey turns his mood into disappointment as Vincent goes away. Surprised, Sergey meets dozens of those wrapped devils – realize the news that was told by Vincent is real, Sergey decides to run away following Vincent.

#### Science Experiment with Princess Martin

*Venue: Dust.*
**Science Experiment with Princess Martin** is the third montage of this segment where Luna joins his girlfriend (Princess Martin) in the science experiment about the flying grenades that comprised of the high-explosive grenades, flash grenades, and smoke grenades.

Both of them wear the Russian Navy uniform colored in green (based on the SEAL Team 6 uniform). Luna invites Princess Martin to make a science experiment about the flying grenades, and she agrees. The experiment starts with Martin, she puts a smoke grenade on a mini cannon on the small stairs. Five seconds later, the smoke grenade slides and bounces across the wall and flies back to the cannon – looks like projectile motion. She tells Luna that the first experience is so cool, and he laughs.

Martin then puts a flash grenade, the flash grenade instantly turns into white light. As Martin puts a high-explosive grenade, Luna warns her to stay away lest being injured. The high-explosive grenade explodes and the remaining smoke grenade slides again with a projectile motion. Luna thinks technically as if he wonders if the smoke grenade can explode – he uses a Kalashnikov M4A1 carbine rifle to shoot it and reload the bullets, unfortunately, the smoke grenade cannot emits smoke.

Martin suggests that they should try another in the same cannon on the other side of the small stairs. As she puts a smoke grenade to another cannon, both smoke grenades slide with projectile motion and the second smoke grenade finally emits smoke. Martin proudly says "illuminated" as her second experience was successful. As the science experiment continues, Luna and Princess Martin laugh together.

#### Lunar Assault

*Venue: Weapon Depot.*
**Lunar Assault** is the fourth montage of this segment where Luna invites his uncle Jozef Oktarini and a gentleman who was Jozef's schoolmate named Dmitry Elfa at a lunar arsenal. Generally, the venue was an official hostage rescue map in the Counter-Strike Beta – added in Beta 1.0 and removed in Beta 1.2 with Leon Nieuwoudt as the venue creator.

#### Twilight Assault

*Venue: Arctic Biolab.*
**Twilight Assault** is the fifth and final montage of this segment where Luna invites Jozef and Uncle Dmitry again at a laboratory that resembles a former Soviet biological weapons research laboratory located in the arctic. The venue generally was a cut hostage rescue map that was supposed to be released with the Condition Zero edition and the Counter-Strike Xbox edition.

### Trinity on the Norway Highland

*Venue: Trinity.*
**Trinity on the Norway Highland** is a third segment of the LMB Counter-Strike Tales (sixth episode in overall CST stories). The venue on this tale is depicted as a rural village and its surrounding forest area somewhere in Norway. It would seem that inhabitants worked as loggers, though the village is deserted perhaps due to the sounds of the train derailment or a prompt evacuation notice. A train has been derailed by terrorists in order to free their imprisoned comrades that were being transported. The train was most likely being closely monitored by the authorities since the counter-terrorist team is quick to respond. The freed prisoners are attempting to reach the escape zones, presumably to reunite with the terrorists that derailed the train.

In this tale, Luna investigates this venue alone, starts from the train wreck to one of the 2 escape points. As a "choose-your-own-adventure" scenes, this tale has five alternate endings.

#### Ending 1

Luna spawns inside of a stand-still wagon. He greets the viewers as he says "Welcome to the Norway Highland, let's start the investigation" – in a reference to this Counter-Strike's venue. As he goes out of the wagon, Luna sees some of the collapsing wagons, collects a pair of grenades (a high-explosive grenade and a flash-bang grenade), and then proceeds to a hidden powerhouse. In the front of that powerhouse, Luna sees a sign of the warehouse with the text "Cadder Gorge" and an electricity logo that slightly resembles the PLN.

Luna then enters the powerhouse to see inside that eventually reveals as the living room. In the bedroom, Luna found a Kevlar vest and an SSG-08 sniper rifle inside. He picks up both of them, proceeds to the vent pipe that leads outside the powerhouse, breaks the brick-barricaded big tunnel, found a safe house, enters inside, and finally wins the first round.

#### Ending 2

Luna spawns inside of a stand-still wagon and picking up some grenades again. He goes through the valley to found a small pond, but he continues to the upper access as he will inspect the pond at the next round later. In advancing upward, Luna is surprised that the upper access reveals to the secret cave. Curiously, he enters the cave and found a hole inside, jumping into it, and finally reached the inside of the safehouse in winning this second round.

#### Ending 3

Luna spawns inside of a stand-still wagon and picking up some grenades again. He starts to inspect the small pond that reveals that the pond is shallow. He then notices a secret sewer and enters it. He notices again there is a small pond again that he wants to enters later. As Luna goes upstairs through the ladder, he shoots the blocked access with his handgun and eventually leads to the bathroom section. In the bathroom, Luna explains that the toilet disappears – can be destroyed by a shoot. He picks up the MAC-10 submachine gun and a Kevlar vest then goes to the secret sewers again. When Luna enters the small pond, he swims through the small path that leads to the big pond with algae under it. Afterward, Luna meets the safehouse again, enters inside of it, and wins the third round.

#### Ending 4

Luna spawns inside of a stand-still wagon and picking up some grenades again. He then goes upstairs into the hill and sees the sunrise above the hill that feels like the Norwegian mountains. He then goes to the hillside that leads to the colorful window, as he shoots the windows, Luna is surprised that the building reveals as a small classroom that is actually a small school – called "Trinity High School", written as "School of Holy Trinity" in the simulating game. He picks up the MP5 submachine gun below the teacher's table, goes out of the school, directly to the upper bridge, and wins the fourth round.

#### Ending 5

Luna spawns inside of a stand-still wagon and picking up some grenades again. He then goes upstairs into the hill again and enters the high school again to take an AK-47 rifle (Norwegian Daewoo K1A rifle in the simulating game) on the teacher's table, inspects a picture of Principal Trinity on the window glass. Luna goes out of the school again and proceeds to the safehouse to end this tale.

### Teach with Uncle Joe

*Venue: Facility.*
**Teach with Uncle Joe** is a fourth segment of the LMB Counter-Strike Tales (seventh episode in overall CST stories). The venue on this segment takes place on the research base that resembles Akademik Vernadsky during midnight. Generally, this venue was an official hostage rescue map in the Counter-Strike Beta – added in Beta 2.0 and removed in Beta 5.2 with Graham Nardone as the venue creator. This time, three civilians of the Vernadsky Research Base are awaiting Luna for his technical guide.

Luna spawns on the courtyard section. He greets the viewers and gazes at the starry night for a while and sees the mountains around him. He then proceeds to another yard that is revealed as the hostage rescue zone – marked by a helipad. When Luna inspects the helipad and an elevator next to it and gazes again at the starry night, he then goes to the courtyard again back to his beginning spot. Luna assures that this segment is not only featuring himself – but he will also be assisted by Uncle Joe.

On the next round. Jozef summons from the helipad to meets Luna in the courtyard. First, they go downstairs through the corridor that leads to the warehouse section. Entering the door, they see a window to the computer room section and another one to the vending machine room.

Luna and Uncle Joe decide to go straight in order of picking up three civilians at the server room section. Through the corridor, they see two rooms through the window (chemistry lab on the left, and twin-piston lab on the right). As Luna and Jozef arrive at the server room, the civilians greet them. Luna talks to the civilians and uses the radio chat "lead the way, commander" – in which Jozef answers "roger that". Before leaving the server room, Luna explains to the civilians about two computers as he uses his flashlight to inspect the computers.

Through the corridor, Luna leads three civilians to the twin-piston lab room, meanwhile Jozef guards him outside the lab. There, he technically explains 'there are big pistons' in which any civilians can learn some physical theory – including the relatives about pistons. Next trip, Luna leads the civilians to the vending machines section. He inspects the vending machines but notices a big water puddle on the floor, and warns the civilians to be more careful. Suddenly, Jozef rushes as if he is summoned to the computer room, and Luna tells the civilians to follow him. Later, Jozef says "lead the way" in going ahead to the computer room.

Entering the computer room, Luna tells the civilians about the servers' computers and panels around the room as Jozef supervises him and the civilians. Afterward, Luna tells Jozef by saying "lead the way, commander", and Jozef answers "roger that", and then proceeds to a small warehouse. After that, Luna goes upstairs to the restroom section, and the civilians follow him. As three civilians gathering in the restroom, Luna tells them that it is a multi-functional restroom – that men and women can use this restroom simultaneously. He even counts the restroom's assets: 10 toilets, 4 urinals, and 3 sinks – he then says "affirmative" in completing of counting the restroom's assets.

Proceeding through the observatory room, Luna leads the civilians to the chemistry lab first. He explains that five drums can accommodate any liquid of the different chemical elements. Afterward, Luna goes to the observatory room. He tells Jozef by his walkie-talkie to regroup again with him, and Jozef agrees. First, he explains that there are two big barrels with their respective connecting pipes, and then some computers and panels around the room and says "roger" as he assures that the observatory room is complete with computers and panels.

The college time is over, Luna leads the way through the corridor again, and the civilians demand him for heading the helipad. Surprisingly, they did not see Jozef as they approach the elevator. Luna calms the civilians, calls Jozef with his walkie-talkie to meet him again, and presses the button to summon the elevator. He leads the civilians to the corridor again and waits for Jozef in front of the stairs.

Jozef appears again and declares ready to escort three civilians to the helipad via the elevator. Luna and Jozef lead the civilians to the elevator. When Luna and the civilians enter the elevator, Jozef presses the button and all of them are inside of the elevator. As the elevator rises up to the courtyard, Luna arrives first at the helipad with the civilians gather to the front of the helipad, meanwhile, Jozef patrols around the helipad. Luna says thanks to the viewers for watching his comparative study at the Vernadsky Research Base before he escorts three civilians safely to the helipad, and the segment ends.

### Misteri Investigasi

**Misteri Investigasi** (**Mystery Investigation**) is a fifth and final segment of the LMB Counter-Strike Tales. It depicts a seven chapters about mixture of detective fiction and crime investigation with Luna as the mystery props observer. His science skill, power of miracle, and intelligence are of the essence in this segment. At the start of every investigation scene, Luna always starts in the Counter-Terrorists' spawn zone with some types of equipment that he purchases. In the first four segment parts, Luna will have to investigate alone, and in the latter three segment parts, he can invite Martin for her assistance.

#### Aztec Curse

*Venue: Aztec.*
**Aztec Curse** is the first segment part of the mystery investigation segment that was held in the Counter-Strike's venue Aztec (de\_aztec) which it slightly resembles the ruins of a former Aztec temple in the ancient Mexico.

The story starts with a video inspecting the animated skull models via Jed's Half-Life Model Viewer application within a duration of around 90 seconds. Most people believe that the corpse is the former of some kind of offerings. There are rumors that the skulls in the Aztecs could move but they are very rare to find, these rumors can still be believed since there was an animation of a sitting skull. Some people say that some whispers can be heard and there are secret symbols in this venue.

In the CT spawn zone, Luna greets the viewers as he says "Welcome to Ancient Mexico, let's start the investigation" – in a reference of this Counter-Strike's venue. From the spawn zone, he walks to the tunnel and inspects six iconic tiles on the floor that look like several buttons, and then shoots them one by one. Afterward, Luna preserves an SSG-08 sniper rifle to inspect the texture on the boxes around the venue, however, these image textures are difficult to see clearly. He inspects them carefully as he walks from bombsite A to the Terrorists' spawn zone. When Luna arrives at the Terrorists' spawn zone, he sees an opened grave with 3 skulls inside (two of them are buried under the ground) and tests them with his handgun. Later, Luna notices a hooded table contained a skull, a huge bone (that obviously not a human bone), and a rubble stone. He thinks that's the Aztec tribal ritual gifts.

As Luna leaves a grave and a hooded table at the Terrorists' spawn zone, he technically explains that there's a theory about 5 skulls in this venue (one of them is missing, in fact, it is alive and wandering around this venue). When Luna sees another textured box near the golden generator machine, he starts thinking that there's a human face in it. He then proceeds back to the Counter-Terrorists' spawn zone and explains there are no more special things around this venue and declares the investigation is over.

#### Siberian Mercenary Storm

*Venue: Storm.*
**Siberian Mercenary Storm** is the second segment part of the mystery investigation segment that was held in the Counter-Strike's venue Storm (de\_storm) which resembles a complex of the army outposts in the sorts of the Siberian mountains with some lamp posts and dark lightnings. This venue looks scary and very convincing because the time setting of this venue is twilight.

In the CT spawn zone, Luna proceeds to walk straight to the door into the Long Hall section and greets the viewers "Welcome to the Siberian Mercenaries". He enters that door to the Long Hall section and starts thinking that the buildings certainly look scary, even he hears the sound of lightning that was made the atmosphere of this venue even more sinister. Luna then walks directly to the Back Room section and he sees there are many seats, a closed kitchen window, and two big maps (one of them resembles the map of Yekaterinburg), and a permanent-closed door (probably a secret prop: i.e. a grave with a skull inside).

A few inches later, Luna arrives at the Underpass section and enters the Downstairs section. When he inspected the under of stairs, Luna thinks that this venue reminds him of the Counter-Strike Beta video game that was released and firstly premiered on June 19, 1999. When Luna goes upstairs, he sees the Main Hall section (that shares border with the Long Hall section) and inspects the way to the Overpass section. Later as he stays in the Main Hall section, Luna explains that he briefly hears the footsteps like someone who runs. He checks the Overpass section and Downstairs section again, and a narrator announces that the viewers should pay attention that a mystery bot will appear soon and hopes that it will not poses a threat to Luna, even it will not do harm to him.

Luna goes back to the Main Hall section where he stands. Suddenly, a mystery bot appears running and Luna chases it, unfortunately, he confuses about where the mystery bot goes and walks to the Back Way section through the Long Hall section. He tells the viewers that he did not play with any bots this time, but as the players' name screen appears (colored in blue), Luna says that there's only himself in this venue. As he arrives at the Back Way section, Luna explains that the mystery bot was disappeared in a flashback. He goes downstairs to the Underpass section, Downstairs, and finally back to the Main Hall. Luna declares the investigation is over and announces to move next to the spectate-mode session.

In the spectate-mode session, the sighting camera moves from the Terrorists' spawn zone directly to the Back Room section and starts to inspect the secret prop there. Surprisingly, there's a wall behind that big door as a reason why that door cannot be opened. The secret prop reveals as the mystery grave (comprises of a skull and a credits text: "Brought by Daank, also known as FlipModeDaank").

#### Survivor Highway

*Venue: Survivor.*
**Survivor Highway** is the second segment part of the mystery investigation segment that was held in the Counter-Strike's venue Survivor (de\_survivor) which resembles a resort in the mountains of Greenland. This venue contains open areas with hidden sniper spots (notably located in the bombsites: a truck and a field with a wrecked plane respectively), dark tunnels, a broken ice bridge, environmental hazards, and frustrating paths, it is one of the less popular bomb defusal maps.

In the CT spawn zone, Luna purchases an AWP sniper rifle then proceeds directly to the field of the wrecked plane and greets the viewers there before starting the investigation. As a howling sound is heard, Luna assures the viewers that's a wolf's voice. He invites them to see which direction a wolf's sound came from. Confusingly, Luna honestly says that he is not sure if a wolf is either the wrecked plane field or a Village section but he explains there are rumors saying that a wolf's content was removed. As Luna walks into the Village section, he also assures the viewers that there's nothing goes wrong if this is just an investigation. He climbs to a high building to tests his AWP sniper rifle and says that the roof of the building he stands in looks cool for sniping.

When Luna proceeds to the Ice Bridge section past the Terrorists' spawn zone, he thinks that a wolf's voice did not appears there and only heard around the wrecked plane. Before he shoots the frozen river, Luna warns the viewers to lower the volume down because of the ear-rape effect. After he starts shooting the ice above the river, Luna congratulates those of the viewers who don't lower the volume that it's the Basara Shots). As an epic sound is heard, Luna immediately inspects the tunnel that leads to the double bridge and thinks that the sound is either an ice storm or a cave wind. When he sees two bridges there, he inspects these bridges even the Underpass section below.

When Luna proceeds to the Underpass section past the truck section, he sees a texture part on the icy wall that looks like a wolf's face but he apologizes that it is just an illusion. He finally declares the investigation is over and announces to move next to the spectate-mode session. In the spectate-mode session, the sighting camera moves to inspects some hidden sections around the venue: first on a barricaded room (whose nothing inside), another one is seen behind the Village section (that was a question why it is placed off the venue), a secret credit text (including the word "DE\_SURVIVOR by 3D-Mike"), and finally the narrow barricaded room (as a border between the wrecked plane field and the worldwide) that eventually suspected as the source of a wolf's sound.

#### Airplane Hijack

*Venue: 747 Airplane.*
**Airplane Hijack** is the second segment part of the mystery investigation segment that was held in the Counter-Strike's venue Airport (cs\_747) which resembles the Sukarno-Hatta Airport at Jakarta, Indonesia. Previously resembles the Wilhelmshaven Airport on the second part of the Chased by a Wrapped Devils segment where Luna and his assistant Sergey came to this venue after their escape from the Wilhelmshaven Law Court and a motel of the Seborga District.

This time, Luna will investigate this venue himself. He purchases a Kalashnikov M4A1 Carbine and night-vision goggles at the CT spawn zone, greets the viewers as he proceeds to the upstairs of the airport, and jumps to a vent above the metallic shelter that connects the airport and the airplane and breaks it. He reloads his assault rifle as he enters the airplane, goes upstairs, talks a hostage in rescuing him before inspects the Drive Room section, and then goes downstairs. He explains if the hostages have been killed and then the door has opened, that would be strange.

Luna goes to the back part inside of the airplane and meets the other four hostages and talks with them in the rescuing mission. When Luna escorts the hostages through the Cargo Hold section, the Counter-Strike administrator asks him how far they are looking for the venue's sound sources, Luna assures that there are no strange sounds yet. He and the hostages finally go outside the airplane.

Next round at the Drive Room section, Luna informs that there is no more back sound and can hear this gameplay sounds clear and simply reloads his assault rifle. As luna talks to a hostage again, he proceeds through the ventilation system pipe to the middle part of the airplane and reaches the Cargo Hold section with the following hostage, as Luna leads a hostage to a certain safety zone, he is rewarded with the money for rescuing a hostage (usually $1,000 or around IDR1,000,000 in the gameplay). Afterward, Luna wanders under the big airplane before returns to the Cargo Hold section and talks to another hostage there. He then proceeds to the Drive Room section, as Luna talks to the last hostage, he declares the investigation is over and asks the Counter-Strike administrator to move next to the spectate-mode session.

In the spectate-mode session, the sighting camera moves from the Counter-Terrorists' spawn zone directly to the whole airplane. First, the sighting camera moves to a ventilation system pipe (located on the left side of the big one that connects from the Drive Room section) that cannot be accessed by any persons, the other one is an embedded lighting pipe that cannot be accessed. Next to that, the sighting camera moves to a fence-barricaded security room to see inside, surprisingly, the thing found inside the room is a flickering NOS statue (maybe a signature of Stephen Superville – the venue creator in the Counter-Strike series). The sighting camera accidentally shows the moon over the sky in its intention of spectating the X-Ray Room section (whose the ambient sound can be heard is a fast wind) and probably found a hidden box inside that cupboard that is in the dark condition.

#### Terrific Volgograd

*Venue: Vegas.*
**Terrific Volgograd** is the fifth segment part of the mystery investigation segment that was held in the Counter-Strike's venue Vegas (de\_vegas) which the conflict was taking place in Volgograd, Russia. Properly in a resort called the Nakhor Complex (Russian text: Комплекс «Нахор», *Kompleks «Nakhor»*, stylized as "Hax0r") – an arcade resort whose facilities have a mixture of the Spanish-Russian architecture: one of them is seen in the arcade machines named "Golden Shower, Jackpot IDR500,000" (written as "Jackpot $500"), "Rubber Slots", and "El Bandito" respectively. Unfortunately, the map of this venue was removed from Counter-Strike 1.6 and can be found in Counter-Strike 1.5.

It is known that many paranormal things are happening, such as an appearance of G-Man from the Half-Life video game, some strange noises, and some spooky activities, and the footage video about G-Man appears in flashback. This time, Luna invites Princess Martin as his assistant. In her duty as the investigation spectator, Martin gives her guides to Luna at all costs so that he can investigate more efficiently.

In the CT spawn zone (with a replica Sphinx statue and a neon billboard that writes "BABYLON"), Luna greets the viewers and goes to the Warehouse section (whose rope bridge connects to a guest room). He shoots a wooden board blocking window and goes to a guest room through the rope bridge. As he hears such a beat-box song, he introduces the guest room where G-Man appears in that footage video.

A minute later, Luna still inspects the guest room, Martin assures the viewers that Luna did not see G-Man this time. When Luna checks another guest room, he is tricked that the door is locked. He then goes past the Nakhor main hall and sees six arcade machines, two upside-downed tables, and a big billiard table. As Luna leaves the Nakhor main hall, he sees a broken elevator and inspects its broken carriage and another locked door nearby. When Luna enters a maintenance-access hallway, the door has automatically closed. He assures the viewers that Counter-Strike indeed has a specific system: every door that opened will automatically close by itself. There, Luna sees that the hallway leads to the top of the tower.

First, Luna sees an exit door. As he touches the door, he sees a top section of the building with a helipad and explains that the building's top section is the terrorists' spawn zone of this venue. When Luna decides to go back to the door again, he is surprised that the door is cannot be opened. Without wasting any time, Luna goes downstairs and checks the exit door via the maintain-access hallway again. As he touches the exit door again, he proudly explains that this door is unlocked. He wonders if that door is locked and why the door is opened again and concludes that could be a bug or a glitch. After Luna sees the wide view of the venue via the tower's roof, he then goes outside of the hallway.

Luna then proceeds to the corridor with some vending machines and then inspects other locked doors and a broken carriage inside the broken elevator. He then proceeds to the cafe section, as he sees a stage with a microphone with two sets of a loudspeaker, he goes to the stage. Only touching a microphone, he is surprised that the microphone says "Ho ho, soy Ramon" (Spanish and Portuguese meanings of "Ho ho, I am Ramon"). As the time runs out, the sentence "target has been saved" appears – which represents the terrorists did not plant their bomb at any bomb sites.

Next round at the CT spawn zone, Luna goes upstairs to the guest room via the Warehouse section and concludes that G-Man is not yet appeared. Martin advises him to explore the venue harder than there are other sections unchecked, and Luna assures her by saying yes to doing so. In another section, Luna sees an ATM machine at the registration counter that the section is eventually revealed as a lobby with some vending machines, a locked door to the restrooms, and a broken elevator. When Luna enters the security room, Martin surprises him as she says "star shines" that actually a set of three flickered-black-white monitors. The Counter-Strike assistant explains the monitors that Luna uses are the CCTV cameras which any player just press "E" on the keyboard nearby. As Luna sees a flickered small TV monitor, Martin thinks that the screen on the TV monitor looks strange, she recommends Luna to check the small TV monitors.

When Luna goes past the arcade machine room, the sound of the machine appears. Martin asks him what is that sound, and Luna assures her that the sound comes from these arcade machines. Only hearing a sound that comes again, Luna cries out "¡Viva la Volgogrado!" (Spanish meanings of "Long live Volgograd!") according to the season of the arcade buildings around Volgograd, Russia.

When Luna approaches a large door (which probably leads to the safe room), the door automatically opens, which causes him surprised. Martin screams out that the door is opened by itself, Luna calms her and checks that door to ensure that the door has an automatic opening system. He commends Martin that she is right in which this Volgograd's arcade building has a lot of spooky activities.

Finally, Luna enters the safe room in order of inspecting the small TV monitor and a safe. Only approaching another large room, he is surprised again. As Luna goes outside back to the arcade machine room, he is being more surprised with a noisy sound (probably a back-sound of the raining coins) and commends that it is the "terrific Volgograd". As Luna decides to leave the arcade machine, Martin notices a mystery bot hiding behind the vent. Her scream warns Luna to shoot out the vent where the mystery bot hides and leaves. Martin declares the investigation is over as she concludes that all reports from Counter-Strike players are proof that this venue is indeed horror and says thanks for paying the attention to Luna for his investigation.

#### Lunar Back Alley

*Venue: Backalley.*
**Lunar Back Alley** is the sixth segment part of the mystery investigation segment that its venue resembles the Counter-Strike's one (cs\_backalley) which it is one of the most popular evening-sparkled venues in the Counter-Strike series along with the Volgograd Arcade Building (de\_vegas), Pekanbaru Apartments (as\_highrise), Sukarno-Hatta Airport at Jakarta (cs\_747), and others. The venue has many various voices that can be heard, such as jammed cars, barking dogs, helicopters, and many more. Even some strange things that can be found are barricaded windows and doors by wooden planks and wooden lids with stained blood.

The first part of the segment starts with a spectate-mode session which spectating the secret rooms inside one of the big apartments – called Secret Rooms section (which the ventilation system pipe connects to the Back/Tunnel section of the venue, above two triangle-sided warehouses). The first of them is a locked room with only two vending machines inside, and another one is inside the ventilation system pipe with unbreakable iron bars below (maybe a basement with empty boxes and crates). These secret rooms are just props.

At the Counter-Terrorists' spawn zone, Luna spawns here meanwhile Princess Martin does not appear (still being a spectator although she is Luna's assistant), he feels very happy that the season is night and there is a bright full moon above him. To start the investigation, Luna inspects a building that looks like a former Dutch colonial building with blocked doors with wooden planks. He then proceeds to the Back section and stands in the corner part of the garage.

In a flashback, Luna goes to the small alley near the Counter-Terrorists' spawn zone and tests his handgun on these barricaded doors. Princess Martin announces that this is the Basara Shots, and she advises the viewers to lower the volume because of the ear-rape effect. Unfortunately, Luna assures that this section seems lonely.

Exit from a flashback, Luna starts to inspect the triangle-sided warehouses. As he goes upward to the Secret Rooms section, he shows ones as they were described in the video footage earlier. He then tests every barricaded door with his handgun. On the next round (in which the current round is out of time), Luna then proceeds from that small alley through an alternate path back to the Mid Alley section and finally returns to the Secret Rooms section. He inspects a locked room with only two vending machines inside, enters the ventilation system pipe and inspects the basement with empty boxes and crates, and finally goes out from the pipe back to the garage.

Next round, Luna starts his mission of rescuing the hostages. As Luna goes out of the garage, he notices another barricaded window with a wooden board, another wooden-blocked door, a dog's sound, and a sound of a horn of the jammed cars. On the Tunnel section, Luna notices many barricaded windows (most of them are given a fence on each window) and wooden-blocked doors (one of them has been barricaded with more wooden planks).

As Luna arrives at the Mid Alley section, Princess Martin yells "Norway, I missed you!" and assures Luna that they did not know why those windows and doors are barricaded and she thinks there are suspicious somethings around the venue. When Luna enters one of two big apartments, he sees two mute hostages and two vending machines. He proceeds upward and sees a room that seems normal and just contains some cardboard boxes, he then continues to walk to another room and breaks a window with his handgun, and goes downward.

Luna then inspects another big apartment and sees other two mute hostages and several crates. He proceeds downward and sees two rooms that are officially described as the Terrorists' spawn zone and then the backward of Mid Alley as he notices other barricaded windows with a wooden board and a fence respectively. As he goes out back to the Mid Alley section, Luna mentions two big apartments as a kind of lunar-sparkled apartments and imagines if this Counter-Strike venue reminds him about his college days in the past.

Then, Luna escorts the hostages to the garage, in which the garage has been revealed as the hostages' rescue zone. As the hostages are about to enter the garage, Luna declares the investigation is over.

#### Zaphod's Estate

*Venue: Estate.*
**Zaphod's Estate** is the seventh and final segment part of the mystery investigation segment that was held in the Counter-Strike's venue Estate (cs\_estate) which resembles the Althing – the national parliament of Iceland. The mystery investigation of this venue was started by a YouTube user named Muhammad Alfa on the year of 2009.

Alfa said that the mystery about the ghost at the mansion was started by other Counter-Strike players back in 2009. He also displayed a photo of a ghost sighting on this venue which he said: the photo was taken by a CS player. There was also a figure in a black robe and a white face who was stood at the player from the mansion's window. At the end of the video, Alfa caught the appearance of a ghost in the bathroom.

At the Counter-Terrorists' spawn zone (big road), Luna and Princess Martin (wear the Spetsnaz outfit) join together to investigate the mansion. First, Luna sees a hostage (waving his hand to him), but Martin accidentally shoots the air with her sniper rifle (that makes the hostage run away). They see another hostage at the entrance door. To save him, Luna talks to a hostage and enters the mansion. Inside the mansion, all lights are turned off. Martin explains if any player plays this venue without any bots, all lights in the mansion are turned off. She also adds that the lights can be turned on via a generator in the cellar and the backyard.

When Luna proceeds to the cellar section, he sees a dead hostage and Martin apologizes to him and explains that she is not intended for shooting that hostage (actually a mystery bot who kills a hostage). They proceed to the living room and see two books, respectively written "CTs are from Venus" and "Terrorist are from Mars". When Luna enters the bathroom, he explains that this is the section where Alfa was investigating at that time as Alfa took a photo about the appearance of that black figure. A minute later, Luna tasks Princess Martin to searching apart for the next five minutes. After that, he tasks to regroup again in the living room. He and Martin escort one hostage to the big road via sewers.

Return to the mansion's front yard, the Counter-Strike administrator explains to the viewers that there are no ghosts around the mansion so far, at least, there's no time to surrender for Luna and his friends. They enter the mansion again and task each other to searching in each mansion's section (Luna inspects the mansion's lower floor, and Princess Martin inspects the mansion's upper floor). As Luna hears many sounds of wobbling doors, he assures the viewers that's not a ghost who opens the door, but the hostages who want to go in and go out of the mansion.

As Luna approaches the living room again (next to the bathroom section), he asks Martin to join him again, and Martin agrees to run back to the living room. When Luna hides in the bathroom section, the sound of the stepping foot appears. He assures the viewers to stay calm that was not the ghost, but Martin's running. When Martin storms into the bathroom section, she tells Luna that they have no way to lose and they must solve the mystery immediately. As they leave the bathroom section, the mystery bot eventually appears as it comes from the backyard section. Martin notices it, and shoots it with her sniper rifle as she shouts "first blood". As the mystery bot dies, Luna and Princess Martin finally can turn on all mansion's lights. The Counter-Strike administrator declares the investigations prosper and the victory celebration has begun. As Luna proceeds to the bedroom section, he takes out his Kalashnikov M4A1 carbine rifle and shoots anywhere as he briefly mentions fluttering Indonesia's national flag in crying out the victory.

The picture of the differences in the ghost's appearance in the mansion is shown for the next twenty seconds. The Counter-Strike assistant assures that the viewers can see the difference of these differences unlike in the minute when Alfa takes. He assures that these photos are just another photo that Alfa just edited. Luna and Princess Martin finally celebrate the victory on their mission of the mystery investigation in the entrance way of the mansion.

## Ending Session

It is the extra part of the Counter-Strike Tales which the ending session of this story tale consists of all cut-outs of fourteen segments involving Luna's adventure along with his friends throughout the Counter-Strike simulating stories.

## Video overview

*Coming soon.*
1. Chased by a Wrapped Devil (part 1)
2. Chased by a Wrapped Devil (part 2)
3. Chased by a Wrapped Devil (part 3)
4. Chased by a Wrapped Devil (part 4)
5. Counter-Strike WTF Montage
6. Trinity on the Norway Highland
7. Teach with Uncle Joe
8. Aztec Curse
9. Siberian Mercenary Storm
10. Survivor Highway
11. Airplane Hijack
12. Terrific Volgograd
13. Lunar Back Alley
14. Zaphod's Estate
## Trivia

* Similar to the Devil Kings series, the character's dialog boxes have two different colors: blue represents Luna and his allies (including Counter-Strike administrator, Counter-Strike assistant, and a group of the hostages), and red represents the enemies that always oppose Luna out of his rightful way.
* Each segment video has one or two Counter-Strike venues respectively.
* Vernadsky Saturday Night song is played on the first 90 seconds in each segment due to the series' opening theme.
* After the first 90 seconds, the different picture is shown with "Kronos Project" text on the upper left corner of the screen as the series' main sponsor. Including the respective segment title and logos of Luna the Miracle Boy, Counter-Strike (Tales), and Valve Corporations respectively. Ten seconds later, there is a greeting phrase: "Welcome to the Luna the Miracle Boy: Counter-Strike Tales. This story uses the Counter-Strike: Condition Zero game application as the scene simulation in the story".
* Some segment uses some green-screen phrases that similar to the Grand Theft Auto series, such as: "Wasted", "Busted", "Mission failed", and "Mission passed".
* Sometimes, Martin uses some quotes in which her voice resembles Lina from Dota 2 series. Here are some following quotes based on Lina's ones:
	1. A harvest moon.
	2. Absolutely.
	3. Behold the piercing sky!
	4. Blink dagger!
	5. Butterflies.
	6. By starlight.
	7. By the moon! Another fear begins!
	8. Come, Nova!
	9. Feel the moon.
	10. First blood!
	11. Good plan.
	12. Hyah!
	13. I go...
	14. Illuminated.
	15. Incoming!
	16. Interesting!
	17. Into battle!
	18. Invisibility.
	19. In the service of Selemene.
	20. Is that it?
	21. Let the skies take you!
	22. Let's go!
	23. Light the way, Luna!
	24. Lucent beam!
	25. Lunar light!
	26. Missing middle.
	27. Missing top.
	28. No time to lose!
	29. Nova! I missed you!
	30. Nova could use a snack.
	31. On the prowl.
	32. Piercing lights!
	33. Selemene!
	34. Selemene commands.
	35. Stalking...
	36. Stars shine.
	37. Starlight!
	38. Taste my steel!
	39. The blessings upon a loyal warrior.
	40. The Dark Moon comes.
	41. The eclipse is upon you.
	42. The hunt continues.
	43. The Moon Rider has arrived.
	44. The night sees all.
	45. They will find my blade sharp, and cruel.
	46. Unworthy...
	47. Victory!
	48. We ride!
	49. Worthy of my arsenal.
	50. You won't escape!

* Some places around Petrovburg (even in some international countries) are depicted based on the certain Counter-Strike venues:

* On the Warning section on the segment, there is an advisory: "This story is mere fictitious and intended for the educational and entertainment purposes only. Sorry if there are similarities in the concerned names of the characters and places. The following videos do not contain mods and may contain some annoying content. Viewers' policy is recommended".
* On the ending part of the segment, the picture of the sky appears (changed into the night sky after fifteen seconds), including the series' title (colored in blue), casts, used game application, projected Counter-Strike's map, recording software application, LMB opening song, LMB music composer, and Counter-Strike's sponsor (colored in yellow respectively). An advisory also added: "This work is protected under the copyrights law of the Republic of Indonesia and other countries. Any unauthorized duplication, copying, distribution, exhibition, or use is strictly prohibited and may result in civil and/or criminal prosecution".

## References

1. Chased by a Wrapped Devils
	* Part 1: Vostok
	* Part 2: Motel, Airport
	* Part 3: Downed, Airstrip
	* Part 4: Stadium, Fastline
2. WTF Montages
	* Jihad! and Dozens of the Wrapped Devils: Dust II
	* Science Experience with Princess Martin: Dust
	* Lunar Assault: Weapon Depot
	* Twilight Assault: Arctic Biolab
3. Trinity on the Norway Highland
	* Trinity
4. Teach with Uncle Joe
	* Facility
5. Misteri Investigasi
	* Aztec Curse: Aztec
	* Siberian Mercenary Storm: Storm
	* Survivor Highway: Survivor
	* Airplane Hijack: Airport
	* Terrific Volgograd: Vegas
	* Lunar Back Alley: Backalley
	* Zaphod's Estate: Estate