recursal/Fanatic-Fandom huggingface dataset:
Poochyena

In Zakos, **Poochyena** has a Mystic form that is dual Fire/Ghost-type, though its standard Dark-type form can also be found.

It evolves into Mightyena via unknown methods.

## Base stats

### Mystic Poochyena

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Poochyena

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Mystic Poochyena

 * **Bold** indicates a move that gets STAB when used by Poochyena
* *Italic* indicates a move that gets STAB only when used by an evolution of Poochyena

#### Standard Poochyena

 * A level of "Start" indicates a move that will be known by a Poochyena obtained at level 1
* **Bold** indicates a move that gets STAB when used by Poochyena
* *Italic* indicates a move that gets STAB only when used by an evolution of Poochyena

### By TM/HM

#### Mystic Poochyena

 * **Bold** indicates a move that gets STAB when used by Poochyena
* *Italic* indicates a move that gets STAB only when used by an evolution of Poochyena

#### Standard Poochyena

 * A level of "Start" indicates a move that will be known by a Poochyena obtained at level 1
* **Bold** indicates a move that gets STAB when used by Poochyena
* *Italic* indicates a move that gets STAB only when used by an evolution of Poochyena

### By tutoring

#### Mystic Poochyena

 * **Bold** indicates a move that gets STAB when used by Poochyena
* *Italic* indicates a move that gets STAB only when used by an evolution of Poochyena

#### Standard Poochyena

 * A level of "Start" indicates a move that will be known by a Poochyena obtained at level 1
* **Bold** indicates a move that gets STAB when used by Poochyena
* *Italic* indicates a move that gets STAB only when used by an evolution of Poochyena

### By breeding

#### Mystic Poochyena

 * **Bold** indicates a move that gets STAB when used by Poochyena
* *Italic* indicates a move that gets STAB only when used by an evolution of Poochyena

#### Standard Poochyena

 * A level of "Start" indicates a move that will be known by a Poochyena obtained at level 1
* **Bold** indicates a move that gets STAB when used by Poochyena
* *Italic* indicates a move that gets STAB only when used by an evolution of Poochyena
Gorebyss

In Zakos, **Gorebyss** has a Mystic form that is dual Ice/Psychic-type, though its standard Water-type form can also be found.

It evolves from Clamperl via unknown methods.

## Base stats

### Mystic Gorebyss

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Gorebyss

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Mystic Gorebyss

 * **Bold** indicates a move that gets STAB when used by Gorebyss
* *Italic* indicates a move that gets STAB only when used by an evolution of Gorebyss

#### Standard Gorebyss

 * A level of "Start" indicates a move that will be known by a Gorebyss obtained at level 1
* **Bold** indicates a move that gets STAB when used by Gorebyss
* *Italic* indicates a move that gets STAB only when used by an evolution of Gorebyss

### By TM/HM

#### Mystic Gorebyss

 * **Bold** indicates a move that gets STAB when used by Gorebyss
* *Italic* indicates a move that gets STAB only when used by an evolution of Gorebyss

#### Standard Gorebyss

 * A level of "Start" indicates a move that will be known by a Gorebyss obtained at level 1
* **Bold** indicates a move that gets STAB when used by Gorebyss
* *Italic* indicates a move that gets STAB only when used by an evolution of Gorebyss

### By tutoring

#### Mystic Gorebyss

 * **Bold** indicates a move that gets STAB when used by Gorebyss
* *Italic* indicates a move that gets STAB only when used by an evolution of Gorebyss

#### Standard Gorebyss

 * A level of "Start" indicates a move that will be known by a Gorebyss obtained at level 1
* **Bold** indicates a move that gets STAB when used by Gorebyss
* *Italic* indicates a move that gets STAB only when used by an evolution of Gorebyss

### By breeding

#### Mystic Gorebyss

 * **Bold** indicates a move that gets STAB when used by Gorebyss
* *Italic* indicates a move that gets STAB only when used by an evolution of Gorebyss

#### Standard Gorebyss

 * A level of "Start" indicates a move that will be known by a Gorebyss obtained at level 1
* **Bold** indicates a move that gets STAB when used by Gorebyss
* *Italic* indicates a move that gets STAB only when used by an evolution of Gorebyss
Clamperl

In Zakos, **Clamperl** has a Mystic form that is Ice-type, though its standard Water-type form can also be found.

It evolves into Huntail or Gorebyss via unknown methods.

## Base stats

### Mystic Clamperl

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Clamperl

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Mystic Clamperl

 * **Bold** indicates a move that gets STAB when used by Clamperl
* *Italic* indicates a move that gets STAB only when used by an evolution of Clamperl

#### Standard Clamperl

 * A level of "Start" indicates a move that will be known by a Clampearl obtained at level 1
* **Bold** indicates a move that gets STAB when used by Clampearl
* *Italic* indicates a move that gets STAB only when used by an evolution of Clampearl

### By TM/HM

#### Mystic Clamperl

 * **Bold** indicates a move that gets STAB when used by Clamperl
* *Italic* indicates a move that gets STAB only when used by an evolution of Clamperl

#### Standard Clamperl

 * A level of "Start" indicates a move that will be known by a Clampearl obtained at level 1
* **Bold** indicates a move that gets STAB when used by Clampearl
* *Italic* indicates a move that gets STAB only when used by an evolution of Clampearl

### By tutoring

#### Mystic Clamperl

 * **Bold** indicates a move that gets STAB when used by Clamperl
* *Italic* indicates a move that gets STAB only when used by an evolution of Clamperl

#### Standard Clamperl

 * A level of "Start" indicates a move that will be known by a Clampearl obtained at level 1
* **Bold** indicates a move that gets STAB when used by Clampearl
* *Italic* indicates a move that gets STAB only when used by an evolution of Clampearl

### By breeding

#### Mystic Clamperl

 * **Bold** indicates a move that gets STAB when used by Clamperl
* *Italic* indicates a move that gets STAB only when used by an evolution of Clamperl

#### Standard Clamperl

 * A level of "Start" indicates a move that will be known by a Clampearl obtained at level 1
* **Bold** indicates a move that gets STAB when used by Clampearl
* *Italic* indicates a move that gets STAB only when used by an evolution of Clampearl
Blaziken

In Zakos, **Blaziken** has a Mystic form that is a dual-type Rock/Poison Pokémon, though its standard Fire/Fighting form can also be found.

It evolves from Combusken starting at level 36. It is the final form of Torchic.

Standard Blaziken can Mega Evolve into **Mega Blaziken** using the Blazikenite.

## Base stats

### Mystic Blaziken

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Blaziken

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM/HM

#### Standard Blaziken

 * **Bold** indicates a move that gets STAB when used by Blaziken
* *Italic* indicates a move that gets STAB only when used by an evolution of Blaziken

### By tutoring

#### Standard Blaziken

 * **Bold** indicates a move that gets STAB when used by Blaziken
* *Italic* indicates a move that gets STAB only when used by an evolution of Blaziken

### By breeding

#### Standard Blaziken

 * Moves marked with an asterisk (\*) must be chain bred onto Blaziken
* **Bold** indicates a move that gets STAB when used by Blaziken
* *Italic* indicates a move that gets STAB only when used by an evolution of Blaziken
Huntail

In Zakos, **Huntail** has a Mystic form that is dual Ice/Fire-type, though its standard Water-type form can also be found.

It evolves from Clamperl via unknown methods.

## Base stats

### Mystic Huntail

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Huntail

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Mystic Huntail

 * **Bold** indicates a move that gets STAB when used by Huntail
* *Italic* indicates a move that gets STAB only when used by an evolution of Huntail

#### Standard Huntail

 * A level of "Start" indicates a move that will be known by a Huntail obtained at level 1
* **Bold** indicates a move that gets STAB when used by Huntail
* *Italic* indicates a move that gets STAB only when used by an evolution of Huntail

### By TM/HM

#### Mystic Huntail

 * **Bold** indicates a move that gets STAB when used by Huntail
* *Italic* indicates a move that gets STAB only when used by an evolution of Huntail

#### Standard Huntail

 * A level of "Start" indicates a move that will be known by a Huntail obtained at level 1
* **Bold** indicates a move that gets STAB when used by Huntail
* *Italic* indicates a move that gets STAB only when used by an evolution of Huntail

### By tutoring

#### Mystic Huntail

 * **Bold** indicates a move that gets STAB when used by Huntail
* *Italic* indicates a move that gets STAB only when used by an evolution of Huntail

#### Standard Huntail

 * A level of "Start" indicates a move that will be known by a Huntail obtained at level 1
* **Bold** indicates a move that gets STAB when used by Huntail
* *Italic* indicates a move that gets STAB only when used by an evolution of Huntail

### By breeding

#### Mystic Huntail

 * **Bold** indicates a move that gets STAB when used by Huntail
* *Italic* indicates a move that gets STAB only when used by an evolution of Huntail

#### Standard Huntail

 * A level of "Start" indicates a move that will be known by a Huntail obtained at level 1
* **Bold** indicates a move that gets STAB when used by Huntail
* *Italic* indicates a move that gets STAB only when used by an evolution of Huntail
Treecko

In Zakos, **Treecko** has a Mystic form that is Flying-type, though its standard Grass-type form can also be found.

It evolves into Grovyle starting at level 16, which evolves into Sceptile starting at level 36.

Along with Mystic Torchic and Mystic Mudkip, Mystic Treecko is one of the starter Pokémon of Pokémon Azure.

## Biology

Mystic Treecko is a small, pink, bipedal reptilian Pokémon. It has blue eyes with long pupils that take up about a third of its eye. Treecko's hands and feet each have three ungues. Its stomach and throat are purple. It also has a triangular line across its stomach resembling a pouch. Treecko has airfoils in between its arms that help it glide from one place to another. Treecko has a cloudy, white tail.

## Base stats

### Mystic Treecko

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Treecko

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Standard Treecko

 * A level of "Start" indicates a move that will be known by a Treecko obtained at level 1
* **Bold** indicates a move that gets STAB when used by Treecko
* *Italic* indicates a move that gets STAB only when used by an evolution of Treecko

### By TM/HM

#### Mystic Treecko

 * **Bold** indicates a move that gets STAB when used by Treecko
* *Italic* indicates a move that gets STAB only when used by an evolution of Treecko

#### Standard Treecko

 * **Bold** indicates a move that gets STAB when used by Treecko
* *Italic* indicates a move that gets STAB only when used by an evolution of Treecko

### By tutoring

#### Mystic Treecko

 * **Bold** indicates a move that gets STAB when used by Treecko
* *Italic* indicates a move that gets STAB only when used by an evolution of Treecko

#### Standard Treecko

 * **Bold** indicates a move that gets STAB when used by Treecko
* *Italic* indicates a move that gets STAB only when used by an evolution of Treecko

### By breeding

#### Mystic Treecko

 * Moves marked with an asterisk (\*) must be chain bred onto Treecko
* **Bold** indicates a move that gets STAB when used by Treecko
* *Italic* indicates a move that gets STAB only when used by an evolution of Treecko

#### Standard Treecko

 * Moves marked with an asterisk (\*) must be chain bred onto Treecko
* **Bold** indicates a move that gets STAB when used by Treecko
* *Italic* indicates a move that gets STAB only when used by an evolution of Treecko
Quinn Loftis Wiki

## Welcome to the **Quinn Loftis Wiki**

**We're a collaborative community website about Quinn Loftis that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! This page is in no way managed, promoted or endorsed by Quinn Loftis. This site is manmade and holds information from Quinn's books.**
You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

BCDDCC43-F849-4898-A074-A74A1C03A5D9.jpeg641F5FFC-4F02-42FE-8757-990C88007A78 4 5005 c.jpegED10FF3D-357C-4FCE-8EBC-C1E9103CCBC7 4 5005 c.jpeg270B5677-6C7F-44FB-987F-08B1BEEC6AEF.jpeg3894D219-1079-4AE5-84B1-CDEE85496D4C.jpeg

## Meet the Author: Quinn Loftis

**Quinn Loftis Characters**

* Go to Elfin
* Go to Rapture
* Go to Surrender
1/3

**Alyson Drake Characters**

Template:Character Gallery 2

 "To become a witch or not to become a witch? That is the question. At least that’s the question Kara, Heather, and Stella, three of the gypsy healers, are facing. The high fae ambassador, Perizada, the new gypsy healers, and a host of wolves are in a race against time to create the witch army the dark fae, Volcan, desires. And they must somehow figure out a way to keep the healers, beings of pure goodness and light, from turning evil under Volcan's influence. Should be a piece of cake. Meanwhile, the werewolf males are fighting their innate hunger to mark their mates and finish the Blood Rites, thereby keeping their own darkness at bay. If they remain unbound, a chink forms in the packs’ armor, one that Volcan won’t hesitate to exploit when he finds it."

**Recent Blogs**
Grovyle

In Zakos, **Grovyle** has a Mystic form that is a dual Flying/Fairy-type, though its standard Grass-type form can also be found.

It evolves from Treecko starting at level 16 and evolves into Sceptile starting at level 36.

## Base stats

### Mystic Grovyle

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Grovyle

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Standard Grovyle

 * A level of "Start" indicates a move that will be known by a Grovyle obtained at level 1
* **Bold** indicates a move that gets STAB when used by Grovyle
* *Italic* indicates a move that gets STAB only when used by an evolution of Grovyle

### By TM/HM

#### Mystic Grovyle

 * **Bold** indicates a move that gets STAB when used by Grovyle
* *Italic* indicates a move that gets STAB only when used by an evolution of Grovyle

#### Standard Grovyle

 * **Bold** indicates a move that gets STAB when used by Grovyle
* *Italic* indicates a move that gets STAB only when used by an evolution of Grovyle

### By tutoring

#### Mystic Grovyle

 * **Bold** indicates a move that gets STAB when used by Grovyle
* *Italic* indicates a move that gets STAB only when used by an evolution of Grovyle

#### Standard Grovyle

 * **Bold** indicates a move that gets STAB when used by Grovyle
* *Italic* indicates a move that gets STAB only when used by an evolution of Grovyle

### By breeding

#### Mystic Grovyle

 * Moves marked with an asterisk (\*) must be chain bred onto Grovyle
* **Bold** indicates a move that gets STAB when used by Grovyle
* *Italic* indicates a move that gets STAB only when used by an evolution of Grovyle

#### Standard Grovyle

 * Moves marked with an asterisk (\*) must be chain bred onto Grovyle
* **Bold** indicates a move that gets STAB when used by Grovyle
* *Italic* indicates a move that gets STAB only when used by an evolution of Grovyle
Solosis

In Zakos, **Solosis** has a Mystic form that is a dual Water/Ghost-type, though its standard Psychic-type form can also be found.

It evolves into Duosion starting at level 32, which evolves into Reuniclus starting at level 41.

## Base stats

### Mystic Solosis

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Solosis

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Mystic Solosis

 * A level of "Start" indicates a move that will be known by a Solosis obtained at level 1
* **Bold** indicates a move that gets STAB when used by Solosis
* *Italic* indicates a move that gets STAB only when used by an evolution of Solosis

#### Standard Solosis

 * A level of "Start" indicates a move that will be known by a Solosis obtained at level 1
* **Bold** indicates a move that gets STAB when used by Solosis
* *Italic* indicates a move that gets STAB only when used by an evolution of Solosis

### By TM/HM

#### Mystic Solosis

 * **Bold** indicates a move that gets STAB when used by Solosis
* *Italic* indicates a move that gets STAB only when used by an evolution of Solosis

#### Standard Solosis

 * **Bold** indicates a move that gets STAB when used by Solosis
* *Italic* indicates a move that gets STAB only when used by an evolution of Solosis

### By Tutoring

#### Mystic Solosis

 * **Bold** indicates a move that gets STAB when used by Solosis
* *Italic* indicates a move that gets STAB only when used by an evolution of Solosis

#### Standard Solosis

 * **Bold** indicates a move that gets STAB when used by Solosis
* *Italic* indicates a move that gets STAB only when used by an evolution of Solosis

### By breeding

#### Mystic Solosis

 * Moves marked with an asterisk (\*) must be chain bred onto Solosis
* **Bold** indicates a move that gets STAB when used by Solosis
* *Italic* indicates a move that gets STAB only when used by an evolution of Solosis

#### Standard Solosis

 * Moves marked with an asterisk (\*) must be chain bred onto Solosis
* **Bold** indicates a move that gets STAB when used by Solosis
* *Italic* indicates a move that gets STAB only when used by an evolution of Solosis
Stufful

In Zakos, **Stufful** has a Mystic form that is Normal-type, though its standard Normal/Fighting-type form can also be found.

It evolves into Bewear via unknown methods.

## Base stats

### Mystic Stufful

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Stufful

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Mystic Stufful

 * **Bold** indicates a move that gets STAB when used by Stufful
* *Italic* indicates a move that gets STAB only when used by an evolution of Stufful

#### Standard Stufful

 * A level of "Start" indicates a move that will be known by a Stufful obtained at level 1
* **Bold** indicates a move that gets STAB when used by Stufful
* *Italic* indicates a move that gets STAB only when used by an evolution of Stufful

### By TM/HM

#### Mystic Stufful

 * **Bold** indicates a move that gets STAB when used by Stufful
* *Italic* indicates a move that gets STAB only when used by an evolution of Stufful

#### Standard Stufful

 * A level of "Start" indicates a move that will be known by a Stufful obtained at level 1
* **Bold** indicates a move that gets STAB when used by Stufful
* *Italic* indicates a move that gets STAB only when used by an evolution of Stufful

### By tutoring

#### Mystic Stufful

 * **Bold** indicates a move that gets STAB when used by Stufful
* *Italic* indicates a move that gets STAB only when used by an evolution of Stufful

#### Standard Stufful

 * A level of "Start" indicates a move that will be known by a Stufful obtained at level 1
* **Bold** indicates a move that gets STAB when used by Stufful
* *Italic* indicates a move that gets STAB only when used by an evolution of Stufful

### By breeding

#### Mystic Stufful

 * **Bold** indicates a move that gets STAB when used by Stufful
* *Italic* indicates a move that gets STAB only when used by an evolution of Stufful

#### Standard Stufful

 * A level of "Start" indicates a move that will be known by a Stufful obtained at level 1
* **Bold** indicates a move that gets STAB when used by Stufful
* *Italic* indicates a move that gets STAB only when used by an evolution of Stufful
Duosion

In Zakos, **Duosion** has a Mystic form that is a dual Water/Ghost-type, though its standard Psychic-type form can also be found.

It evolves from Solosis starting at level 32, which evolves into Reuniclus starting at level 41.

## Base stats

### Mystic Duosion

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Duosion

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Standard Duosion

 * A level of "Start" indicates a move that will be known by a Duosion obtained at level 1
* **Bold** indicates a move that gets STAB when used by Duosion
* *Italic* indicates a move that gets STAB only when used by an evolution of Duosion

### By TM/HM

#### Mystic Duosion

 * **Bold** indicates a move that gets STAB when used by Duosion
* *Italic* indicates a move that gets STAB only when used by an evolution of Duosion

#### Standard Duosion

 * **Bold** indicates a move that gets STAB when used by Duosion
* *Italic* indicates a move that gets STAB only when used by an evolution of Duosion

### By Tutoring

#### Mystic Duosion

 * **Bold** indicates a move that gets STAB when used by Duosion
* *Italic* indicates a move that gets STAB only when used by an evolution of Duosion

#### Standard Duosion

 * **Bold** indicates a move that gets STAB when used by Duosion
* *Italic* indicates a move that gets STAB only when used by an evolution of Duosion

### By breeding

#### Mystic Duosion

 * Moves marked with an asterisk (\*) must be chain bred onto Duosion
* **Bold** indicates a move that gets STAB when used by Duosion
* *Italic* indicates a move that gets STAB only when used by an evolution of Duosion

#### Standard Duosion

 * Moves marked with an asterisk (\*) must be chain bred onto Duosion
* **Bold** indicates a move that gets STAB when used by Duosion
* *Italic* indicates a move that gets STAB only when used by an evolution of Duosion
Mudkip

In Zakos, **Mudkip** has a Mystic form that is Fighting-type, though its standard Water-type form can also be found.

It evolves into Marshtomp starting at level 16, which evolves into Swampert starting at level 36.

Along with Mystic Treecko and Mystic Torchic, Mystic Mudkip is one of the starter Pokémon of Pokémon Azure.

## Base stats

### Mystic Mudkip

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Mudkip

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Standard Mudkip

 * A level of "Start" indicates a move that will be known by a Mudkip obtained at level 1
* **Bold** indicates a move that gets STAB when used by Mudkip
* *Italic* indicates a move that gets STAB only when used by an evolution of Mudkip

### By TM/HM

#### Mystic Mudkip

 * **Bold** indicates a move that gets STAB when used by Mudkip
* *Italic* indicates a move that gets STAB only when used by an evolution of Mudkip

#### Standard Mudkip

 * **Bold** indicates a move that gets STAB when used by Mudkip
* *Italic* indicates a move that gets STAB only when used by an evolution of Mudkip

### By tutoring

#### Mystic Mudkip

 * **Bold** indicates a move that gets STAB when used by Mudkip
* *Italic* indicates a move that gets STAB only when used by an evolution of Mudkip

#### Standard Mudkip

 * **Bold** indicates a move that gets STAB when used by Mudkip
* *Italic* indicates a move that gets STAB only when used by an evolution of Mudkip

### By breeding

#### Mystic Mudkip

 * Moves marked with an asterisk (\*) must be chain bred onto Mudkip
* **Bold** indicates a move that gets STAB when used by Mudkip
* *Italic* indicates a move that gets STAB only when used by an evolution of Mudkip

#### Standard Mudkip

 * Moves marked with an asterisk (\*) must be chain bred onto Mudkip
* **Bold** indicates a move that gets STAB when used by Mudkip
* *Italic* indicates a move that gets STAB only when used by an evolution of Mudkip
Combusken

In Zakos, **Combusken** has a Mystic form that is a dual-type Rock/Poison Pokémon, though its standard Fire/Fighting form can also be found.

It evolves from Torchic starting at level 16, and into Blaziken starting at level 36.

## Base stats

### Mystic Combusken

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Combusken

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM/HM

#### Standard Combusken

 * **Bold** indicates a move that gets STAB when used by Combusken
* *Italic* indicates a move that gets STAB only when used by an evolution of Combusken

### By tutoring

#### Standard Combusken

 * **Bold** indicates a move that gets STAB when used by Combusken
* *Italic* indicates a move that gets STAB only when used by an evolution of Combusken

### By breeding

#### Standard Combusken

 * Moves marked with an asterisk (\*) must be chain bred onto Combusken
* **Bold** indicates a move that gets STAB when used by Combusken
* *Italic* indicates a move that gets STAB only when used by an evolution of Combusken
Torchic

In Zakos, **Torchic** has a Mystic form that is Rock-type, though its standard Fire-type form can also be found.

It evolves into Combusken starting at level 16, which evolves into Blaziken starting at level 36.

Along with Mystic Treecko and Mystic Mudkip, Mystic Torchic is one of the starter Pokémon of Pokémon Azure.

## Base stats

### Mystic Torchic

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Torchic

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Standard Torchic

 * A level of "Start" indicates a move that will be known by a Torchic obtained at level 1
* **Bold** indicates a move that gets STAB when used by Torchic
* *Italic* indicates a move that gets STAB only when used by an evolution of Torchic

### By TM/HM

#### Mystic Torchic

 * **Bold** indicates a move that gets STAB when used by Torchic
* *Italic* indicates a move that gets STAB only when used by an evolution of Torchic

#### Standard Torchic

 * **Bold** indicates a move that gets STAB when used by Torchic
* *Italic* indicates a move that gets STAB only when used by an evolution of Torchic

### By tutoring

#### Mystic Torchic

 * **Bold** indicates a move that gets STAB when used by Torchic
* *Italic* indicates a move that gets STAB only when used by an evolution of Torchic

#### Standard Torchic

 * **Bold** indicates a move that gets STAB when used by Torchic
* *Italic* indicates a move that gets STAB only when used by an evolution of Torchic

### By breeding

#### Mystic Torchic

 * Moves marked with an asterisk (\*) must be chain bred onto Torchic
* **Bold** indicates a move that gets STAB when used by Torchic
* *Italic* indicates a move that gets STAB only when used by an evolution of Torchic

#### Standard Torchic

 * Moves marked with an asterisk (\*) must be chain bred onto Torchic
* **Bold** indicates a move that gets STAB when used by Torchic
* *Italic* indicates a move that gets STAB only when used by an evolution of Torchic
Larvitar

In Zakos, **Larvitar** has a Mystic form that is a dual-type Bug/Dark, though its standard Rock/Ground form can also be found.

It evolves into Pupitar starting at level 30, which evolves into Tyranitar starting at level 55.

## Base stats

### Mystic Larvitar

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Larvitar

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM/HM

#### Standard Larvitar

 * **Bold** indicates a move that gets STAB when used by Larvitar
* *Italic* indicates a move that gets STAB only when used by an evolution of Larvitar

### By tutoring

#### Standard Larvitar

 * **Bold** indicates a move that gets STAB when used by Larvitar
* *Italic* indicates a move that gets STAB only when used by an evolution of Larvitar

### By breeding

#### Standard Larvitar

 * Moves marked with an asterisk (\*) must be chain bred onto Larvitar
* **Bold** indicates a move that gets STAB when used by Larvitar
* *Italic* indicates a move that gets STAB only when used by an evolution of Larvitar
Voltorb

In Zakos, **Voltorb** has a Mystic form that is Psychic-type, though its standard Electric-type form can also be found.

It evolves into Electrode starting at level 30.

## Base stats

### Mystic Voltorb

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Voltorb

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Hisuian Voltorb

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM/HM

#### Mystic Voltorb

 * **Bold** indicates a move that gets STAB when used by Voltorb
* *Italic* indicates a move that gets STAB only when used by an evolution of Voltorb

#### Standard Voltorb

 * **Bold** indicates a move that gets STAB when used by Voltorb
* *Italic* indicates a move that gets STAB only when used by an evolution of Voltorb

### By tutoring

#### Mystic Voltorb

 * **Bold** indicates a move that gets STAB when used by Voltorb
* *Italic* indicates a move that gets STAB only when used by an evolution of Voltorb

#### Standard Voltorb

 * **Bold** indicates a move that gets STAB when used by Voltorb
* *Italic* indicates a move that gets STAB only when used by an evolution of Voltorb

## Trivia

### Design Origin

Voltorb seems to be based upon the concept of a living Poké Ball, with its Shiny coloration possibly being based on a Great Ball. The design concept may be an inheritance from the time when the franchise was known as Capsule Monsters, as early artworks show Poké Balls without the button in the middle. The idea of Voltorb and Electrode being mistaken for the standard Poké Balls that represent items is similar to a mimic, a monster archetype commonly found in RPGs.

Mystic Voltorb is based on a crystal ball used by psychics.
Swampert

In Zakos, **Swampert** has a Mystic form that is a dual-type Fighting/Dragon Pokémon, though its standard Water/Ground form can also be found.

It evolves from Marshtomp starting at level 36. It is the final form of Mudkip.

Standard Swampert can Mega Evolve into **Mega Swampert** using the Swampertite.

## Base stats

### Mystic Swampert

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Swampert

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Mega Swampert

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM/HM

#### Standard Swampert

 * **Bold** indicates a move that gets STAB when used by Swampert
* *Italic* indicates a move that gets STAB only when used by an evolution of Swampert

### By tutoring

#### Standard Swampert

 * **Bold** indicates a move that gets STAB when used by Swampert
* *Italic* indicates a move that gets STAB only when used by an evolution of Swampert

### By breeding

#### Standard Swampert

 * Moves marked with an asterisk (\*) must be chain bred onto Swampert
* **Bold** indicates a move that gets STAB when used by Swampert
* *Italic* indicates a move that gets STAB only when used by an evolution of Swampert
Sceptile

In Zakos, **Sceptile** has a Mystic form that is a dual Flying/Fairy-type, though its standard Grass-type form can also be found.

It evolves from Grovyle starting at level 36. It is the final form of Treecko.

Standard Sceptile can Mega Evolve into **Mega Sceptile** using the Sceptilite.

## Base stats

### Mystic Sceptile

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Sceptile

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Mega Sceptile

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

 * A level of "Start" indicates a move that will be known by a Sceptile obtained at level 1
* **Bold** indicates a move that gets STAB when used by Sceptile
* *Italic* indicates a move that gets STAB only when used by an evolution of Sceptile

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Sceptile
* *Italic* indicates a move that gets STAB only when used by an evolution of Sceptile

### By tutoring

 * **Bold** indicates a move that gets STAB when used by Sceptile
* *Italic* indicates a move that gets STAB only when used by an evolution of Sceptile

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Sceptile
* **Bold** indicates a move that gets STAB when used by Sceptile
* *Italic* indicates a move that gets STAB only when used by an evolution of Sceptile
Mime Jr.

In Zakos, **Mime Jr.** has a Mystic form that is Normal-type, though its standard Psychic/Fairy-type form can also be found.

It evolves into Mr. Mime via unknown methods.

## Base stats

### Mystic Mime Jr.

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Standard Mime Jr.

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

#### Mystic Duosion

 * A level of "Start" indicates a move that will be known by a Mime Jr. obtained at level 1
* **Bold** indicates a move that gets STAB when used by Mime Jr.
* *Italic* indicates a move that gets STAB only when used by an evolution of Mime Jr.

#### Standard Duosion

 * A level of "Start" indicates a move that will be known by a Mime Jr. obtained at level 1
* **Bold** indicates a move that gets STAB when used by Mime Jr.
* *Italic* indicates a move that gets STAB only when used by an evolution of Mime Jr.

### By TM/HM

#### Mystic Duosion

 * **Bold** indicates a move that gets STAB when used by Mime Jr.
* *Italic* indicates a move that gets STAB only when used by an evolution of Mime Jr.

#### Standard Duosion

 * **Bold** indicates a move that gets STAB when used by Mime Jr.
* *Italic* indicates a move that gets STAB only when used by an evolution of Mime Jr.

### By Tutoring

#### Mystic Duosion

 * **Bold** indicates a move that gets STAB when used by Mime Jr.
* *Italic* indicates a move that gets STAB only when used by an evolution of Mime Jr.

#### Standard Duosion

 * **Bold** indicates a move that gets STAB when used by Mime Jr.
* *Italic* indicates a move that gets STAB only when used by an evolution of Mime Jr.

### By breeding

#### Mystic Duosion

 * Moves marked with an asterisk (\*) must be chain bred onto Mime Jr.
* **Bold** indicates a move that gets STAB when used by Mime Jr.
* *Italic* indicates a move that gets STAB only when used by an evolution of Mime Jr.

#### Standard Duosion

 * Moves marked with an asterisk (\*) must be chain bred onto Mime Jr.
* **Bold** indicates a move that gets STAB when used by Mime Jr.
* *Italic* indicates a move that gets STAB only when used by an evolution of Mime Jr.
Kara

Kara is a major character and rival, and is first introduced as the Protagonist's childhood friend on the Hidden Outpost. Kara and the Protagonist leave the Hidden Outpost and begin their journey through the region while challenging the Pantheon. She was also chosen by Jirachi at a young age and has the power to grant wishes at the cost of something of equal value.

## Pokémon

### Oleander Laboratory

Kara has 1 Potion.

### Logium Town B

Kara has 1 Potion.
Gaming Drop

The "Gaming Drop" was released on Friday, May 28th, 2021. It contains various items from many popular games.

Items from the Gaming Drop:

Loot Llama **(Limited: 90)**

Golden Mouse Necklace **(Limited)**

Stadium Live Monitor

C.Va Top

LUL Ward

Pubz Airdrop

Creeper Overhoodie

Hearthbrick Card

Teemo Hat

Portnight Blueprint

LUL Question Ping

Underwatch Lootbox

Amex Legend Pathfinder

Finecraft Diamond Necklace

Tracer Goggles

Cat Eat Headset

Solder 77 Jacket

Logitex Headset

Lazor Hazel Mask

Portnight Rocket Launcher **(Sold Out/Special)**

Every week there is an auction days before a new drop release. These auctions are usually "previews" to the upcoming drop by auctioning related items and they're usually 1 of 1s (only one in game). The item auctioned this week was "Frostmourne" and was won by the user "Wiz".
Hokage Rock

The **Hokage Rock** is a background in Stadium Live. It is based off of the Hokage Rock from the anime and manga franchise Naruto.

## Appearance

The Hokage Rock features the faces of 6 Hokage from the Naruto series, from left to right; Hashirama Senju, Tobirama Senju, Hiruzen Sarutobi, Minato Namikaze, Tsunade and Kakashi Hatake. Under the faces, the background also features the Hokage's Office.
La Casa De Papel Mask

The **La Casa De Papel Mask** is an accessory in Stadium Live. It is based off of the mask that is worn by the heist crew in Money Heist, or more specifically a 'Dalí Mask'.

## Appearance

The **La Casa De Papel Mask** is a cream-colored mask that is supposed to depict Salvador Dalí, it has two eye holes and a thick black strap that fits just above an avatar's ear.
Hustle Royale

> *For the second Hustle Royale event, check New Hustle Royale.*
>
>

**Hustle Royale** was an event in Stadium Live where teams of 3-4 people compete to gain the most xp in two weeks. The event started on 13th October 2020 and ended on 27th October 2020.The winning team won a prize pool of 30,000 coins.
App Icons

**App Icons** are a type of reward you can obtain in Stadium Live. They can be earned via leveling up, drafting players or by participating in an event and they affect the appearance of the Stadium Live app icon.

## Variations

### **Draft Players**

#### **Black on Yellow**

The Black on Yellow app icon can be obtained by drafting 1 player.

#### **Yellow on Black**

The Yellow on Black app icon can be obtained by drafting 3 players.

#### **Beige on Black**

The Beige on Black app icon can be obtained by drafting 5 players.

### **Level Up**

#### **Red on Yellow**

The Red on Yellow app icon can be obtained by being Drafted rank.

#### **Red on Blue**

The Red on Blue app icon can be obtained by being Rookie rank.

#### **Red on White**

The Red on Blue app icon can be obtained by being Sophomore rank.

#### **Black on White**

The Black on White app icon can be obtained by being Role Player rank.

#### **White on Red**

The White on Red app icon can be obtained by being All Star rank.

#### **Black on Pink**

The Black on Pink app icon can be obtained by being Superstar Rank.

#### **Red on Black**

The Red on Black app icon can be obtained by being MVP rank.

#### **Black on Silver**

The Black on Silver app icon can be obtained by being Legend rank.

#### **Black on Gold**

The Black on Gold app icon can be obtained by being GOAT rank.

### **Secret App Icons**

#### **Purple on Black**

The Purple on Black app icon can be obtained by participating in the Halloween 2020 event.
Red Mountain Bandits

The Red Mountain Bandits is a bandits group in the Southern Region of the Eastern Continent in the Five Major Continents Realm.

## Webnovel

### Name Revealed

Chapter 278

Their first appearance is when they attack the group of Junior Disciples, who belong to the Profound Blossom Sect, after the sect was attacked by the Million Snakes Sect.

They heard about this and thought about kidnapping this disciples who are have great appearances and quite young, while having no background as their sect was destroyed according to the rumors. However, Su Yang rescues them and eradicates the bandit group creating a huge bloodbath, especially after he sees many women who have been used for pleasure. He decides to save these women and even alters their memory so they can keep on living.

"The Red Mountain Bandits… known for their viciousness and lack of morality, they are the most notorious bandits in the Southern Region. If one were to list all their crimes, it would fill an entire bookshelf." As explained by Sun Jingjing in Chapter
Silver Tiger

Silver Tigers are a type of Spirit Beast.

First mention when Su Yang tells Fang Zhelan to take Xiao Bai out for a walk to gain fighting experience by fighting beasts. As this might endanger Xiao Bai by people trying to catch him as he is a Guardian Spirit, Fang Zhelan is not sure about this. Su Yang assures her that nobody will know the difference when she says that it is a Silver Tiger, as they have a similar appearance.

First mentioned in Chapter 287.
Seal of the Divine Sword

Seal of the Divine Sword is a technique.

It is first used by Su Yang when he battles Lin Shao Shang in the third round of the Regional Tournament, when their sects, the Burning Lotus Sect and Profound Blossom Sect, are battling after both had achieved nine victories. He uses this technique to restrict her after she activated an ultimate technique, Lotus of Madness, that is harmful for her.

First mentioned in Chapter 391.

Other name for this technique is Divine Sword's Absolute Seal.
Stonks

**Stonks** is a feature that allows the player to buy shares in players. The player begins with 10,000 fake coins and can buy shares in players to add to their portfolio with this money. Once the total value of a user's portfolio is above 20,000, the user can sell their shares for real coins.

## Versions

### **Beta**

Stonks Beta released on 16th February 2021.
Stadiumlife Backpack

## General

### Retail Price

550,000 (originally 500,000; 1 purchase = +25,000 value)

### Category

Merchandise,

The **Backpack** is a backpack in Stadium Live. It is the most

expensive item in Stadium Live, being 500,000 coins when

it first came out. Every time someone buys it, the value

increases by 25,000 coins.

Only Three players currently have the backpack:

* ONE
* GREEN
* MEQ
Mario Hat

The **Mario Hat** is a hat item in Stadium Live. It is based off of the hat that Mario wears in the Super Mario Universe. There is also the Luigi Hat, which is based off the hat that Luigi wears.

## Appearance

The **Mario Hat** is a simple red beret style cap, with a small visor and a white circle on the front with the letter 'M' in red which stands for 'Mario'.
Stadium Live

**Stadium Live** is a sports community app.

*Reco*

Player with the Most Alts- Gracenreid (300)

Most Collectibles All-Time- Randingo (3708 as of 9/16/23)

## About

Greatest Squad: Stargazing 🔭, Immortal 🌋, Excellence

Notable Users that were banned: Venge, Juantwothree321, Gracenreid,Connecticut, AUD, Lee222 (pedo), .Suds, NSFW, Bagle (**THE GOAT**), E58, Kylef19 (father), Gts, Jp, Twop, Uncletony, FaxSpitta, (Most of these fellows were banned following the historic event known as the Aud Incident of 5/28.)

Divine is the first and only openly gay squad

TWOP had a baby and bro still played the game. First person to ever do this and not be able to afford rent. Child support bills were never payed. Yet he still stands today!