Isle of Eternity

*Author: Villam, Dorne*

*Document Type: Report*

*Originally intended for publication in the Sidon Square Publishing House*

The **Isle of Eternity** is a small enchanted island in the southernmost reaches of the Straits of Divinity. Unknown to all but a few of the world's foremost practitioners of magick and alchemy, the island is said to be a source of great mystic energy and even a critical point at which numerous dimensions clash in space-time. The island hosts a number of peculiarities, such as unsightly extradimensional foliage, incredibly fast crop growth, and seemingly endless days. Its remote location and bucolic landscape make it a mythicized and enigmatic paradise. According to hearsay, an ancient alchemist dwells on the isle and harnesses the power of its many dimensional atmospheres to create diverse brews of unbelievable quality and effect.

## Locations

### Ethereal Beach

The Ethereal Beach is the accepted name for the surface area of the Isle of Eternity. Closer to sea level, it resembles any other beach; however, the sand is incandescently white and adorned with shining prismarine, seemingly deposited by the waves over many eons. Most curiously, the beach hosts a few small patches of endstone from which chorus fruits grow and obfuscate the sky. This small island is the only known location in the world where this rumored delicacy may grow; however, none have traveled ashore and returned. The white sands give way to vivid green pastures that encircle a small and seemingly ancient prismarine house from which vines drop low. What seems to be an Eye of Ender is framed above the door. At the island's highest point, there is a tiny forest with a selection of small and healthy oak trees. On the far side of the island, there is what appears to be a small storage shed made of prismarine. Curiously, the beach is dotted with mounted prismarine lamps, confirming prior or current occupancy of the island.

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*Someone else is talking to you now.*

### Cimmerian Abyss

The Isle of Eternity is my home. Forgotten to man and time alike, it dances to the tunes of its own keys - or whoever plays them. Underlying the marvelous Ethereal Beach is the dreary Cimmerian Abyss, a veritable space-time anomaly with no real right to exist. It is home to fantastical foes ranging from fallen mythical heroes to ferocious extradimensional beasts. I choose to divide it into three strata: the highest Penumbra, the middle Antumbra, and the lowest Umbra.

#### Penumbra (The Crucible)

The Penumbra is the brightest and safest part of the Abyss. I cleared it out almost two millennia ago to use as my personal base of operations and research - my Crucible. It houses two brewing stations, an ingredients storage dock with adjustable temperature, and a cleansed water source surrounding by searing fire. On the lower level, there is also a portal to the nether as well as product dock and a wart farm. The material constituting the walls, floor, and roof are a mosaic of the compositions of multiple dimensions; clearly visible are purpur, nether wart, and dark prismarine. There are also deposits of other, more valuable material. Like the workplace of any respectable alchemist, the Crucible is well-lit and ventilated. With the use of vacuum suction and Stelman condensers, I have also reduced to near zero the amount of chemical emissions. It is a perfect place within which to partake in the joys of study, eager exploration, and satisfying revenge.

#### Antumbra (The Clay Triangle)

The Antumbra, or the Clay Triangle, is the middle part of the Abyss and the largest by a considerable margin. It is a labyrinthine maze of lavafalls and hungry fire within which thrive deposits of shining endstone and chemically pure netherwart. Within the same maze reside an array of dangerous monsters eager to break into and conquer our dimension. At the moment, I handle the menial task of crushing them, and perhaps you would be wise not to try and help. In the lower levels, I house a zombie spawner I use to extract rudimentary biological materials as well as my obsidian cache. There also exist a series of shining endstone poles I use to guide myself toward the Umbra on the unpleasant occasions that I must venture there. The walls of the Antumbra course with hostile force and the air is damp with the fury and bloodthirst of enemies whose existence you could not fathom.

#### Umbra (The Burner)

The Umbra, or the Burner, is the core of the Abyss and its smallest component. Within it, the cries of the damned are at their most piercing. It is a dimensional tri-point at which our world and two others connect. The quintessence here is practically physically palpable and an operation is well underway in search of hidden codanium deposits. There also exist portals to the two other dimensions, but I regret to inform that we do not allow tourism yet. As a result of the thread of life being strained in this area, it is not rare to see illusions and apparitions here. Many of our scientists report seeing their lover, their families, their nemeses, or even themselves wandering aimlessly as ghosts in this area. What do you think you would see? Is that a question worth entertaining?

Probably not.

## Author's Note

Hey, what kind of sick joke is this? I wasn't finished with this article and I wake up and someone slapped some creepy-ass pictures on it and wrote it like they live there? I KEPT IT LOCKED IN THE BOSS' CAGE OVERNIGHT! I am so done with this stupid island shit.

*From Ethyl with love. And some sass.*