Shrines

## Shrines (exploration)

Shrines are encounter cards that appear while exploring. Unlike Opportunity cards, Shrine cards do not vanish from the exploration deck if not selected and will reappear further in your run within the same zone.

Below is a list of known Shrine cards and their effects.

### Shrine of Balance

A partially overgrown statue stands in an unusually lush alcove to the side of the road. Its smile seems soothing as if at peace with its chaotic surroundings, both hands extended - balancing the weight of one against the other.

1. Investigate
	* The Shrine of Balance allows you to move all upgrades from one card onto another.
2. Upgrade a card
	* [Select a card to upgrade one level]
3. Swap upgrades
	* [Select two cards whose upgrade level you wish to swap]
4. Leave

### **Shrine of Binding**

A handsome, roguish figure stands before you, its stone surface remarkably untouched by its harsh environment, and its gloved hand extended towards you, ready to accept yours.

1. Examine the shrine
	* The statue seems to look up longingly from its flourishing, frozen bow, its one hand extended towards you, the other hiding a dagger behind its back.
2. Place your hand in its hand [receive talent **Skylar's Kiss** (Lose 5 Maximum Health. Draw 1 additional card at the beginning of combat.)]
	* As you place your hand in the statue's, its other hand suddenly snaps forward and pressed a stone dagger on top of it. (Continue)
	* Though the dagger is blunt, unable to puncture your skin, a stinging pain suddenly pierces your mind. (Continue)
	* "Forgive me, my love." The words seem to flow through your thoughts, weaving through your own until both the voice and the pain fade.
	* Leave
3. Place a card in its hand [card given gains **Persistent** (doesn't get discarded at the end of the turn)]
	* The statue seems to nod conspiratorially, before it returns the marked card. Then it resumes its static pose and vacant expression once more.
4. Leave

### **Shrine of Chaos**

Stone tendrils twist and coil around the shapeless stone of a deep black rock. Whatever this statue was meant to represent, its meaning seems long lost - if it ever had one to begin with.

1. Investigate
	* Predictably, the outcomes of the Shrine of Chaos are quite unpredictable. Use at your own peril.
2. Shuffle all energy (energy cost of each single card are transposed to another card, but will stay the same cost)
3. Shuffle all upgrades
4. Leave

### **Shrine of Commerce**

A carving sculpted from marble of the purest white captures your attention. Its luminescent surface exudes a sense of boundless abundance. A strangely thorned hand gracefully extends, inviting you to accept its offers.

1. Examine the shrine
	* The shrine allows you to transform a card into a different card of the same color and same rarity.
2. Offer a card
	* 3 choices to transform the card into
3. Take 10 Damage: Offer a card
	* 6 choices to transform the card into
4. Take 20 Damage: Offer a card
	* 9 choices to transform the card into
5. Leave

### **Shrine of Evolution**

The marbled statue greets you with a lopsided smile, its one hand opened you, the other a clenched fist along its stone body.

1. Examine the shrine
	* The shrine allows you to transform a card into a different card of the same color and upgraded rarity.
2. Transform a card
3. Leave

### **Shrine of Levity**

The statue of a winged man appears to hover slightly above the ground, one of his hands extended towards you.

1. Examine the shrine
	* The shrine seems to float upwards for a brief moment, its stone wings flowing with magical energy before it returns to its inanimate state.

Effect: Reduces card cost by 1.

### Shrine of Melancholy

The stone face of an old sailor stares out into the starry night. At its feet, a plaque reads "Hope Anchors the Soul"

1. Examine the Shrine
	* The shrine adds Memorized to a card. Cards with this property get shuffled to the top of your deck at the start of combat.
2. Memorize a card
	* [Select a card to add Memorized]
	* The shrine seems to smile as the image of a young sailor appears in your mind, standing tall at the wheel of a fast moving ship. For a moment, you feel the breeze in your hair, before the image fades, leaving a memory as vivid as if you had been the boy at the helm of that ship yourself...
	* (Leave)
3. Leave

### Shrine of Mirrors

A strange statue stares at you longingly, surround by various objects that share an exact counterpart amidst the rubble.

1. Hand the statue a coin
	* The statue takes the coin before handing you back a perfect replica of the golden object [Get 1g]
2. Hand the statue a card
	* Gain a duplicate of a card. [Even works on Legendary cards that are not Unique]

### Shrine of Misery

The statue of a twisted figure stands out from its surroundings. Out of its many contorted limbs, two open hands stretch out towards you...

1. Inspect the shrine
	* The statue has human-like features, but it's hard to discern where the figure's humanity befins and ends, limbs twisted into one another, its eyes uneven and hollow. (Offer a card) (Leave)
2. Offer a card
	* Select a card; energy cost converted to 4x blood. This also give you the “watcher’s gaze” buff that does nothing. But when you kill Melchior the Cursed boss, it turns into a talent that gives 3 debuffs to enemy at start of combat.
3. Leave

### **Shrine of Potential**

The statue of a stately figure loom over you, its left-hand open, the right wielding a large gavel inscribed with the words "Power through sacrifice".

1. Inspect the shrine
	* Select a card to remove, then upgrade all cards sharing the card's type by 1. (types are Melee, Magic, Ranged, Divine)
2. Offer a card
	* The gavel glows brightly as it strikes the card you placed in its extended hand. Your mind fills with pride for one brief moment, and the statue seems to stand even taller than before.
3. Leave

### Shrine of Power

A flame flickers brightly in front of a broken down statue, casting deep shadows of the outstretched hand of the robed figure.

1. Investigate
	* This Shrine of Power allows you to sacrifice a card to upgrade a random card a number of times depending on the sacrificed card's rarity. (Upgraded cards deal more damage.)
2. Offer a card
3. Leave

### **Sanguine Shrine**

A fanged statue grins at you ominously from underneath its dark hood, stone hand extended towards you, a granite goblet in the other

1. Investigate
	* Sanguine Shrines convert the energy cost of a single card to Blood Energy, allowing you to spend health instead of energy to play it at the cost of 10 Maximum Health
2. 10 Maximum Health: Drip blood in the cup
3. Leave

### **Shrine of Stability**

You spot a worn statue at the wayside. Even though its base is shattered, it seems firmly grounded in the dirt. Upon inspection, its folded hands seem to have a small space between them, perhaps intended to slot in a card.

1. Inspect the Shrine
	* Shrine of Stability adds '**Reliable**' to a card. Cards with **Reliable** ignore their Ambush, Bloodlust, Cascade, Continuity, Finale, Flanking, Flow and Frenzy conditions.
2. Offer a card
3. Leave

### Shrine of Radiance

The angelic features of the stone statue tower out from its pristine pedestal. Above its brilliantly carved head, both hands reach for the darkened skies, its fingers forming a perfect triangle while colorful lights dance over its marbled features.

1. Investigate
	* The colorful lights sliding over the statue's white stone carvings seem to originate from the very top of the shrine.
2. Infuse the energy of a card (remove the color of the energy cost and let them gray, and upgrade the card one time)
3. Swap the energycost of two cards
	* As soon as you offer the statue the second card, the dancing lights seem to pause - then center their position on the first card, then the second, quickly merging into a blinding white beam. After a brief moment, the lights resume their lively dance, revealing the newly forged cards.
4. Add a Surge card
5. Leave