Berserker (Fate/Crossover - Merry Nightmare)

**Berserker** (バーサーカー, *Bāsākā*) is the servant of ??? in the ??? Holy Grail War.

*I'm not a little lamb. I'm Merry. Merry Nightmare."* - Merry Nightmare

## Profile

### Identity

Berserker's true identity is **Merry Nightmare**, a Dream Demon with severe amnesia. She knows who and what she is (she's a Dream Demon, and for some reason a very powerful one), but she doesn't know how she got from the Dream World to our world, or why she's stuck here. She is unlike others because she has her own manifestation in the human world. Her only hope of finding a way home is to hunt down other Dream Demons in our world and to find them she needs Yumeji's help.

### Appearance

She takes the appearance of a young teenage girl with purple hair, and green eyes with rectangular pupils (which change between black and white). She always has her trademark white hat, with a pink insignia in the middle, and ribbons on sides (right and left) coming out of it. Her upper body attire is a white overcoat whose coattails are curled, and a camisole undershirt that has a design that looks like a "Z". Her lower body consists of a white skirt with, black and white stockings, and black shoes with the insignia mark. She also wears a cloth that's on her right wrist which covers a scar.

She has once worn a maid's outfit when Isana's father makes her work at the Tachibana's restaurant. The author of the manga said that Merry's clothes are based on a sheep.

In the flashback at the beginning of the manga, Merry is shown wearing a plain white sundress and a hat similar to the one she has now but without the closed eye design on it.

### Personality

Merry is very energetic. She has a deep trust in Yumeji, who promised to take her back to the Dreamworld. She would often look for support in him. At the time when Engi told Merry that she has been killing dream demons instead of sending them back. Merry fell in despair and tried to convince herself that it wasn't true.

She also tried to leave Yumeji when they went on a trip to the beach, but Yumeji chased after her immediately and convinced her not to run away - this cost him a broken ankle. Merry can't eat spicy food or drink soda (though she was originally really excited to try cola after Yumeji first explained it to her), but she loves doughnuts above everything and likes video games a lot. She currently works at the Tachibana's restaurant, the STO cafe.

Merry seems to have a problem with tact, as she constantly says things at the wrong time that cause Yumeji and others further problems, such as the time when Isana first meet Yui when she tells Isana she was off eating donuts instead of staying with Yumeji like she was supposed to.

## Abilities

As a dream demon, Merry has the ability to infiltrate daydreams and nightmares. Physically wise, Merry is an extremely skilled fighter, and the only character seen so far to utilize close combat as a means in fighting. Merry is surprisingly powerful in spite of her looks, capable of defeating foes and crushing stone with only one punch, as well as possessing incredible agility as seen in numerous battles so far.

Strangely enough, Merry is lacking in normal physical endurance such as Yumeji. As the Gatekeeper, her Garden is the boundary door between reality and the Dream World. As the only dream demon who exists outside her Garden, it may explain her amnesia (as all dream demons inhabit theirs).

Merry possesses a keychain that, when it touches a dream demon, forces the dream demon back to the Dream World. The keychain has been shown to have its key detach and summon the Gate itself.
She can also dispel dream demon's abilities with a touch, as seen in her fight against Engi Threepiece when Merry destroys her sword.

Merry can also shift into an entirely different person when emotionally distressed, becomes darker and more violent as well as summoning webs of shackles using key rings in each hand - influencing the popular nickname of the mode Gate Keeper Merry. This allows her to destroy anything within a Garden, including the Garden itself. She has used this power twice so far, both times it happened when she got distressed from Yumeji being heavily injured (fighting Engi) and potentially killed (fighting Hercules).

Later it is revealed that Merry is the guardian of the boundary between the real world and dream world making her a special kind of dream demon that possess the ability to send dream demons back to the Dreamworld. It is also revealed that her well-being is dependent on the door she guards. The more dream demons pass through it, the more it gets damaged, and the more frequent her fainting becomes. If the door is destroyed completely, it will result in Merry's death.

She also used to have an incredible memory, as she memorized the Keys to every single Nightmare's Yard and their exact placement and order in a pile she personally made right down to being able to tell if even a single Key was missing.

### Skills

#### Class Skills

* Mad Enhancement (D Rank): At this rank, the Servant gains a rank-up for strength and endurance, but can speak only in simple phrases and thoughts will become chaotic. Skills that require a keen mind, such as Eye of the Mind (True) or Librarian of Stored Knowledge will suffer a reduction (-) while this skill is activated. This skill cannot be deactivated without a command seal once used.

#### Personal Skills

* Dreamenblood (A Rank): Dreamenblood is the measure of whether someone has dream daemon aptitude or not. At this level the cost of maintaining the servant are reduced. However the cost of any alterations to the world and the duration of those abilities are increased.

* Chinese Martial Arts (D Rank): The servant has learned enough to use some Chinese Martial Arts in combat.

* Gatekeeper (B Rank): Merry is the guardian of the boundary between the real world and dream world making her a special kind of dream demon that possess the ability to send dream demons back to the Dreamworld.

### Noble Phantasm

#### **Gate Breaker; "All Spirits Must Go Back"**

Gate Breaker: All Spirits Must Go Back is a weapon that materializes as a webs of shackles using key rings in each hand. These Keyes can summon her Garden in the shape of a door. This Door is the boundary between this and the other Worlds (for example dreamworlds). When This Noble Phantasm makes contact with spiritual beings it will force them back to their world By sending them through that door. As Berserker will be in battle for the Holy Grail it can force Heroic Spirits back to the Throne of Heroes. When Berserker faces a person that has a Reality Marble Berserker can use her Noble Phantasm to destroy anything within a Reality Marble, including the Reality Marble itself. However, her well-being is on the door she guards. The more spiritual beings pass through it, the more it gets damaged, and the more frequent her fainting becomes. If the door is destroyed completely, it will result in Berserker's death. In addition to that her Noble Phantasm Cannot destroy Reality Marbles of higher rank.

### Gallery

#### Fate/???

* Ascensions

1st Ascension2nd Ascension3rd AscensionFinal AscensionMerry's Servant Card
* Craft Essence

Bond CE: I have no Dreams or Hopes
## References

https://yumekuimerry.fandom.com/wiki/Merry\_Nightmare

https://omniversal-battlefield.fandom.com/wiki/Merry\_Nightmare

https://mywaifulist.moe/waifu/merry-nightmare

https://kirarafantasia.miraheze.org/wiki/Merry\_Nightmare

https://forums.spacebattles.com/threads/summon-a-servant-mk-5-five-servants-per-second-fate-stay-night-crossovers.285798/page-62?post=18221641#post-18221641