KAGIC: Future

**KAGIC: Future** was an upcoming update that was a complete rewrite of KAGIC itself. Many Gems and their abilities will be rewritten, along with new gems being added and new items, functions, etc.

# UPDATE 1/19/2021: PLEASE VISIT GEMPIRE FOR FUTURE DEVELOPMENT, THANK YOU

## Removed Features

* Voice Lines & Music Discs
* Crystal Skills
* Structures (temporarily, will be re-added later)
* Slags
* Diamonds (temporarily, will be re-added later)
* Roaming Eye (temporarily, will be re-added later)

## Features

* **Warp Pad** , a teleportation system for interconnecting far-apart colonies with channels.
* **Ruby**, a small, pyrokinetic soldier gem that attack in groups and can combine into one large entity.
* **Peridot**, a small gem who tames freshly emerged Gems and tells you where ores are.
* **Sapphire**, a prophetic gem with the ability to see forward in the future and tell you what will happen.
* **Quartzes**, a family of tall, barrelling, and intimidating warrior gems:
	+ Amethyst, Prasiolite, Chert, Flint, Rose Quartz, Carnelian, Citrine, Cherry Quartz, Angel Aura Quartz, Blue Quartz and Jasper are normal Quartz gems with no special powers.
	+ **Agates** are colorful gems that have an imposing stare that turn mobs away.
* **Topaz**, a powerful gem that comes in multiple colors.
* **Nephrite**, an inspector gem designed to scout out and neutralize hazards in unknown areas.
* **Pearl**, a multicolored gem that acts as a second inventory and picks up dropped items. Emerges from clams.
* **Lapis Lazuli**, a flying gem that can water your crops and transport you across far distances.
* **Bismuth**, a bustling blacksmith gem that arms Gems and players and fixes armor and tools.
* **Rutile**, a red gem that explores caves and places torches where ores should be.
* **Garnets**, a family of taller, stout commander gems that disarm opponents and claim trophies:
	+ Hessonite can teleport to dodge attacks.
	+ Demantoid, Melanite and Pyrope are planned, but have no purpose as of right now.
* **Spinel**, entertains gems so they don't rebel.
* **Zircon**, a colorful booksmart gem that can enchant items and books.
* **Aquamarine**, a flying cyan gem that goes off on hunting expeditions and brings back loot.
* **Emerald**, a tall mint gem that goes off on trading expeditions and brings back loot.
* **Watermelon Tourmaline**, a tall green and pink gem.
* **Snowflake Obsidian**, a large black and white gem that harvests resources and ores.
* **Bixbite**, a one-eyed gem that hunts, farms, and forages for food and is immune to arrows.
* **Pebbles**, a byproduct of gem production that craft and steal random items.
* Spodumene, a planned gem that has no purpose as of right now.
* Larimar, a planned gem that has no purpose as of right now.
* **A new fusion** everyone has been anticipating...

Other planned features included the following:

* Rewrites of corrupted gems
* Rewrites of same-gem fusions to reduce/remove bugs (Rubies, Topazes, etc)
* A new model for Injectors
* Most, if not all preexisting gem models will be redone and retextured
* Rejuvenation + a Rejuvenator item
* A reworked Gem Staff
* Bubbling
* Gem customization (new hairs, multiple outfits, new skin/hair/gem colors, accessories, etc)
* Stemming off gem customization, Pearls will eventually receive their own special GUI for customization

## Known Bugs

* Textures missing from certain gems.
* Pearl, Hessonite, and Lapis models are broken.
* Unable to spawn Zircons
* Attempting to let a Zircon reform crashes the game.
* Diamond's spawn incorrect Pearl.

## Trivia

* Structures, Diamonds, and the roaming eye are still in the game as of Alpha 1.
* All Quartzes are now able to hold more items other than weapons as of Alpha 1.
* All Quartzes, excluding Agates, no longer have special abilities as of Alpha 1.