recursal/Fanatic-Fandom huggingface dataset:
Digletts Cave

<languages/>
<translate>
<translate>

**Digletts Cave** is a dungeon in Kanto. It has 25 tiles arranged in a 5x5 square, including 5 chest tiles, 13 non-boss encounter tiles, and 1 boss encounter tile. Wild Encounters have 2,962 HP.

## Items

<tabs>
<tab name="No Debuff">

 <translate>
 <translate>
 <translate>

</tab>

<tab name="Debuff">

After Reaching Sinnoh, the drop chance for items in Kanto will be debuffed for any loot with a Tier rarer than Rare (ie: Epic, Legendary, Mythic).

 <translate>
 <translate>
 <translate>

</tab>
</tabs>

<translate>

**Kanto Dungeons**

<translate>
Viridian Forest Viridian Forest
<translate>
Mt. Moon Mt. Moon
<translate>
Digletts Cave **Digletts Cave**
<translate>
Rock Tunnel Rock Tunnel
<translate>
Rocket Game Corner Rocket Game Corner
<translate>
Pokemon Tower Pokemon Tower
<translate>
Silph Co Silph Co
<translate>
Power Plant Power Plant
<translate>
Seafoam Islands Seafoam Islands
<translate>
Pokemon Mansion Pokemon Mansion
<translate>
Mt. Ember Summit Mt. Ember Summit
<translate>
Berry Forest Berry Forest
<translate>
Victory Road Victory Road
<translate>
Cerulean Cave Cerulean Cave
<translate>
Ruby Path Ruby Path
<translate>
Icefall Cave Icefall Cave
<translate>
Sunburst Island Sunburst Island
<translate>
Lost Cave Lost Cave
<translate>
Pattern Bush Pattern Bush
<translate>
Altering Cave Altering Cave
<translate>
Tanoby Ruins Tanoby Ruins
<translate>
Pinkan Mountain Pinkan Mountain

</translate>
</translate>
Battle Café

<languages/>
<translate>
<translate>

 **Location** | Galar

The **Battle Café** is a location found in various locations around Galar. It is used to evolve Milcery into 63 unique Alcremie forms.

## Location

You can find the Battle Café in the following locations:

## Usage

To spin your Milcery you need to select one of the seven available sweets. Each sweet costs both a different amount and type of Berries. Additionally, you must select both a number of spins, and a spin direction (either clockwise or counterclockwise). Finally, the time of day impacts which Alcremie form is obtained. All of these factors combine in various permutations to yield 63 unique Alcremie forms. Ongoing spins in the Battle Café will continue even if the Café modal is closed.

It is important to note, that the time of day to obtain Alcremie forms is in line with the main series games, and not congruent with other times of day in Pokéclicker. The times are as follows:

* Day - 6AM-6PM / 6:00-18:00
* Dusk - 5PM-6PM / 17:00-18:00
* Night - 6PM-6AM / 18:00-6:00

### Sweet prices

The following table list the prizes of the different sweets. Use the Linked Checklist to keep track of your Alcremie forms, and for berry timings to obtain the requisite amount to spin.

## Possible evolutions

The table below shows all the conditions needed to evolve the 63 Alcremie forms plus an extra Milcery form:

</translate>
Exeggutor Island Hill/en

<languages/>
<translate>

**Exeggutor Island Hill** is a dungeon in Alola. It initially has 121 tiles arranged in a 11x11 square, including 11 chest tiles, 41 non-boss encounter tiles, and 1 boss encounter tile. Wild Encounters have 15,773,066 HP.

## Encounter Tables

### Wild Encounters

 File:Gastrodon (east).png Gastrodon (east)

## Items

 <translate>
 <translate>
 <translate>
 <translate>

<translate>

**Alola Dungeons**

<translate>
Trainers' School Trainers' School
<translate>
Hau'oli Cemetery Hau'oli Cemetery
<translate>
Verdant Cavern Verdant Cavern
<translate>
Melemele Meadow Melemele Meadow
<translate>
Seaward Cave Seaward Cave
<translate>
Ten Carat Hill Ten Carat Hill
<translate>
Pikachu Valley Pikachu Valley
<translate>
Paniola Ranch Paniola Ranch
<translate>
Brooklet Hill Brooklet Hill
<translate>
Wela Volcano Park Wela Volcano Park
<translate>
Lush Jungle Lush Jungle
<translate>
Diglett's Tunnel Diglett's Tunnel
<translate>
Memorial Hill Memorial Hill
<translate>
Malie Garden Malie Garden
<translate>
Hokulani Observatory Hokulani Observatory
<translate>
Thrifty Megamart Thrifty Megamart
<translate>
Ula'ula Meadow Ula'ula Meadow
<translate>
Po Town Po Town
<translate>
Aether Foundation Aether Foundation
<translate>
Exeggutor Island Hill Exeggutor Island Hill
<translate>
Vast Poni Canyon Vast Poni Canyon
<translate>
Mina's Houseboat Mina's Houseboat
<translate>
Mount Lanakila Mount Lanakila
<translate>
Lake of the Sunne and Moone Lake of the Sunne and Moone
<translate>
Ruins of Conflict Ruins of Conflict
<translate>
Ruins of Life Ruins of Life
<translate>
Ruins of Abundance Ruins of Abundance
<translate>
Ruins of Hope Ruins of Hope
<translate>
Poni Meadow Poni Meadow
<translate>
Resolution Cave Resolution Cave

</translate>
Dreamyard

<languages/>
<translate>
<translate>

**Dreamyard** is a dungeon in Unova. It initially has 81 tiles arranged in an 9x9 square, including 9 chest tiles, 21 non-boss encounter tiles, and 1 boss encounter tile. Wild Encounters have 5,203,000 HP.

## Encounter Tables

### Wild Encounters

 File:School Kid (female).png School Kid Rita | File:Igglybuff.png Igglybuff, File:Lickilicky.png Lickilicky

### Boss Encounters

 File:Latios.png Latios

## Items

<tabs>
<tab name="No Debuff">

 <translate>
 <translate>
 <translate>
 <translate>
 <translate>
 <translate>

</tab>

<tab name="Debuff">
After Reaching Galar, the drop chance for items in Unova will be debuffed for any loot with a Tier rarer than Rare (ie: Epic, Legendary, Mythic).

 <translate>
 <translate>
 <translate>
 <translate>
 <translate>
 <translate>

</tab>
</tabs>

<translate>

**Unova Dungeons**

<translate>
Floccesy Ranch Floccesy Ranch
<translate>
Liberty Garden Liberty Garden
<translate>
Castelia Sewers Castelia Sewers
<translate>
Relic Passage Relic Passage
<translate>
Relic Castle Relic Castle
<translate>
Lostlorn Forest Lostlorn Forest
<translate>
Chargestone Cave Chargestone Cave
<translate>
Mistralton Cave Mistralton Cave
<translate>
Celestial Tower Celestial Tower
<translate>
Reversal Mountain Reversal Mountain
<translate>
Seaside Cave Seaside Cave
<translate>
Plasma Frigate Plasma Frigate
<translate>
Giant Chasm Giant Chasm
<translate>
Cave of Being Cave of Being
<translate>
Abundant Shrine Abundant Shrine
<translate>
Victory Road Unova Victory Road Unova
<translate>
Twist Mountain Twist Mountain
<translate>
Dragonspiral Tower Dragonspiral Tower
<translate>
Moor of Icirrus Moor of Icirrus
<translate>
Pledge Grove Pledge Grove
<translate>
Pinwheel Forest Pinwheel Forest
<translate>
Dreamyard **Dreamyard**
<translate>
P2 Laboratory P2 Laboratory

</translate>
</translate>
Chesto/en

<languages/>
<translate>

* 10 dry
* 0 sweet
* 0 bitter
* 0 sour

**Chesto** is a type of Berry that can be planted in the Farm to obtain Farm Points. It can be obtained as a random drop by defeating wild Pokémon on routes.

Growth Stages
 Animation

Ripening Time with Modifiers
 Sprayduck

## Uses

### Mutations

Chesto berries can be used to mutate the following berries.

## Acquisition

### Dungeons

<translate>

<translate>

**Berries**
**Gen 1 Berries:**

<translate>
Cheri Cheri
<translate>
Chesto Chesto
<translate>
Pecha Pecha
<translate>
Rawst Rawst
<translate>
Aspear Aspear
<translate>
Leppa Leppa
<translate>
Oran Oran
<translate>
Sitrus Sitrus

**Gen 2 Berries:**

<translate>
Persim Persim
<translate>
Razz Razz
<translate>
Bluk Bluk
<translate>
Nanab Nanab
<translate>
Wepear Wepear
<translate>
Pinap Pinap
<translate>
Figy Figy
<translate>
 Wiki
<translate>
Mago Mago
<translate>
Aguav Aguav
<translate>
Iapapa Iapapa
<translate>
Lum Lum

**Gen 3 Berries:**

<translate>
Pomeg Pomeg
<translate>
Kelpsy Kelpsy
<translate>
Qualot Qualot
<translate>
Hondew Hondew
<translate>
Grepa Grepa
<translate>
Tamato Tamato
<translate>
Cornn Cornn
<translate>
Magost Magost
<translate>
Rabuta Rabuta
<translate>
Nomel Nomel
<translate>
Spelon Spelon
<translate>
Pamtre Pamtre
<translate>
Watmel Watmel
<translate>
Durin Durin
<translate>
Belue Belue
<translate>
Pinkan Pinkan

**Gen 4 Berries:**

<translate>
Occa Occa
<translate>
Passho Passho
<translate>
Wacan Wacan
<translate>
Rindo Rindo
<translate>
Yache Yache
<translate>
Chople Chople
<translate>
Kebia Kebia
<translate>
Shuca Shuca
<translate>
Coba Coba
<translate>
Payapa Payapa
<translate>
Tanga Tanga
<translate>
Charti Charti
<translate>
Kasib Kasib
<translate>
Haban Haban
<translate>
Colbur Colbur
<translate>
Babiri Babiri
<translate>
Chilan Chilan
<translate>
Roseli Roseli

**Gen 5 Berries:**

<translate>
Micle Micle
<translate>
Custap Custap
<translate>
Jaboca Jaboca
<translate>
Rowap Rowap
<translate>
Kee Kee
<translate>
Maranga Maranga
<translate>
Liechi Liechi
<translate>
Ganlon Ganlon
<translate>
Salac Salac
<translate>
Petaya Petaya
<translate>
Apicot Apicot
<translate>
Lansat Lansat
<translate>
Starf Starf
<translate>
Enigma Enigma

</translate>
Cerulean Cave/fr

<languages/>
<translate>

La **Caverne Azurée** est un donjon de Kanto. Il a initialement 25 cases arrangées en 5x5, comprenant 5 coffres, 13 rencontres hors boss et 1 Combat de Boss. Les rencontres sauvages ont 28 735 PV.

## Tables des rencontres

### Rencontres sauvages

 File:Ditto.png Métamorph

## Objets

### Table du taux d'obtention avec Perte de bonus

Après avoir atteint Sinnoh, le taux d'obtention des objets dans la région de Kanto sera abaissé pour tout objet avec un tiers de rareté supérieur à Rare (i.e. : Épique , Légendaire, Mythique).

<translate>

**Kanto Dungeons**

<translate>
Viridian Forest Viridian Forest
<translate>
Mt. Moon Mt. Moon
<translate>
Digletts Cave Digletts Cave
<translate>
Rock Tunnel Rock Tunnel
<translate>
Rocket Game Corner Rocket Game Corner
<translate>
Pokemon Tower Pokemon Tower
<translate>
Silph Co Silph Co
<translate>
Power Plant Power Plant
<translate>
Seafoam Islands Seafoam Islands
<translate>
Pokemon Mansion Pokemon Mansion
<translate>
Mt. Ember Summit Mt. Ember Summit
<translate>
Berry Forest Berry Forest
<translate>
Victory Road Victory Road
<translate>
Cerulean Cave Cerulean Cave
<translate>
Ruby Path Ruby Path
<translate>
Icefall Cave Icefall Cave
<translate>
Sunburst Island Sunburst Island
<translate>
Lost Cave Lost Cave
<translate>
Pattern Bush Pattern Bush
<translate>
Altering Cave Altering Cave
<translate>
Tanoby Ruins Tanoby Ruins
<translate>
Pinkan Mountain Pinkan Mountain

</translate>
Electirizer/en

<languages/>
<translate>

 **Dropped by** | * File:Elekid.pngElekid
* File:Electabuzz.pngElectabuzz
* File:Electivire.pngElectivire

## Description

The Electirizer is a type of Evolution Item that can be first encountered in the Kanto Region, but that is first usable in the Sinnoh Region.

## Acquisition

### Shops

<translate>

<translate>

**Evolution Items**

<translate>
Moon Stone Moon Stone
<translate>
Fire Stone Fire Stone
<translate>
Leaf Stone Leaf Stone
<translate>
Water Stone Water Stone
<translate>
Thunder Stone Thunder Stone
<translate>
Linking Cord Linking Cord
<translate>
Sun Stone Sun Stone
<translate>
Dragon Scale Dragon Scale
<translate>
Metal Coat Metal Coat
<translate>
Kings Rock Kings Rock
<translate>
Upgrade Upgrade
<translate>
Soothe Bell Soothe Bell
<translate>
Deep Sea Scale Deep Sea Scale
<translate>
Deep Sea Tooth Deep Sea Tooth
<translate>
Prism Scale Prism Scale
<translate>
Electirizer Electirizer
<translate>
Magmarizer Magmarizer
<translate>
Razor Claw Razor Claw
<translate>
Razor Fang Razor Fang
<translate>
Dawn Stone Dawn Stone
<translate>
Dusk Stone Dusk Stone
<translate>
Shiny Stone Shiny Stone
<translate>
Dubious Disc Dubious Disc
<translate>
Protector Protector
<translate>
Reaper Cloth Reaper Cloth
<translate>
Black DNA Black DNA
<translate>
White DNA White DNA
<translate>
Sachet Sachet
<translate>
Whipped Dream Whipped Dream
<translate>
Ice Stone Ice Stone
<translate>
Solar Light Solar Light
<translate>
Lunar Light Lunar Light
<translate>
Sweet Apple Sweet Apple
<translate>
Tart Apple Tart Apple
<translate>
Cracked Pot Cracked Pot
<translate>
Galarica Cuff Galarica Cuff
<translate>
Galarica Wreath Galarica Wreath
<translate>
Black Mane Hair Black Mane Hair
<translate>
White Mane Hair White Mane Hair

</translate>
Energy Plant

<languages/>
<translate>
<translate>

**Energy Plant** is a dungeon in Galar. It initially has 125 tiles arranged in two floors: 10x10 and 6x6 in size, respectively; including 16 chest tiles, 38 non-boss encounter tiles, 1 ladder tile, and 1 boss encounter tile. Wild Encounters have 26,704,124 HP.

## Encounter Tables

### Wild Encounters

 File:Galarian Stunfisk.png Galarian Stunfisk

### Boss Encounters

 File:Gigantamax Copperajah.png Gigantamax Copperajah

**\*Note:** Unlocks as part of Sword and Shield Questline.

## Items

 <translate>
 <translate>
 <translate>

<translate>

**Galar Dungeons**

<translate>
Slumbering Weald Shrine Slumbering Weald Shrine
<translate>
Galar Mine Galar Mine
<translate>
Galar Mine No. 2 Galar Mine No. 2
<translate>
Rose Tower Rose Tower
<translate>
Energy Plant **Energy Plant**
<translate>
Glimwood Tangle Glimwood Tangle
<translate>
Dusty Bowl Dusty Bowl
<translate>
Warm-Up Tunnel Warm-Up Tunnel
<translate>
Courageous Cavern Courageous Cavern
<translate>
Brawlers' Cave Brawlers' Cave
<translate>
Tower of Darkness Tower of Darkness
<translate>
Tower of Waters Tower of Waters
<translate>
Roaring-Sea Caves Roaring-Sea Caves
<translate>
Rock Peak Ruins Rock Peak Ruins
<translate>
Iron Ruins Iron Ruins
<translate>
Iceberg Ruins Iceberg Ruins
<translate>
Split-Decision Ruins Split-Decision Ruins
<translate>
Lakeside Cave Lakeside Cave
<translate>
Dyna Tree Hill Dyna Tree Hill
<translate>
Tunnel to the Top Tunnel to the Top
<translate>
Crown Shrine Crown Shrine

</translate>
</translate>
Deep Sea Scale

<languages/>
<translate>
<translate>

 **Dropped by** | * File:Chinchou.pngChinchou
* File:Lanturn.pngLanturn
* File:Gorebyss.pngGorebyss
* File:Relicanth.pngRelicanth
* File:Basculin (Blue-Striped).pngBasculin (Blue-Striped)

## Description

The Deep Sea Scale is a type of Evolution Item that is first encountered in the Johto Region, but is first usable in the Hoenn Region.

## Acquisition

<translate>

<translate>

**Evolution Items**

<translate>
Moon Stone Moon Stone
<translate>
Fire Stone Fire Stone
<translate>
Leaf Stone Leaf Stone
<translate>
Water Stone Water Stone
<translate>
Thunder Stone Thunder Stone
<translate>
Linking Cord Linking Cord
<translate>
Sun Stone Sun Stone
<translate>
Dragon Scale Dragon Scale
<translate>
Metal Coat Metal Coat
<translate>
Kings Rock Kings Rock
<translate>
Upgrade Upgrade
<translate>
Soothe Bell Soothe Bell
<translate>
Deep Sea Scale **Deep Sea Scale**
<translate>
Deep Sea Tooth Deep Sea Tooth
<translate>
Prism Scale Prism Scale
<translate>
Electirizer Electirizer
<translate>
Magmarizer Magmarizer
<translate>
Razor Claw Razor Claw
<translate>
Razor Fang Razor Fang
<translate>
Dawn Stone Dawn Stone
<translate>
Dusk Stone Dusk Stone
<translate>
Shiny Stone Shiny Stone
<translate>
Dubious Disc Dubious Disc
<translate>
Protector Protector
<translate>
Reaper Cloth Reaper Cloth
<translate>
Black DNA Black DNA
<translate>
White DNA White DNA
<translate>
Sachet Sachet
<translate>
Whipped Dream Whipped Dream
<translate>
Ice Stone Ice Stone
<translate>
Solar Light Solar Light
<translate>
Lunar Light Lunar Light
<translate>
Sweet Apple Sweet Apple
<translate>
Tart Apple Tart Apple
<translate>
Cracked Pot Cracked Pot
<translate>
Galarica Cuff Galarica Cuff
<translate>
Galarica Wreath Galarica Wreath
<translate>
Black Mane Hair Black Mane Hair
<translate>
White Mane Hair White Mane Hair

</translate>
</translate>
Pathfinders

**Pathfinders** is one of the nine upgrades in *Space Beast Terror Fright*.

## Description

Pathfinders provide you with markers on your map, indicating the shortest paths to specific elements within the game. These upgrades can be obtained in any order and assist in navigation, ensuring you can efficiently reach important areas such as Airlocks, Repair stations, Sentries, Reactors, Armories, and Datacores.

## Upgrades

Airlock / Repair / Sentry / Reactor / Armory / Datacore
Babiri/fr

<languages/>
<translate>

* 10 Sèche
* 0 Sucrée
* 0 Amère
* 0 Acide

**Babiri** est un type de Baie qui peut être plantée à la Ferme. Elle peut être obtenue en entourant une parcelle libre avec 4 baies Jouca et 4 baies Charti. Les Babiri sont immunisées au parasitage et ne peuvent être remplacées par aucune autre baie à aucun stade de leur croissance.

## Tables de Croissance

### Stades de croissance

 Animation
 Aura (chances de mutation)

### Temps de croissance avec modificateurs

 Engrais ou Kwakarrosoir
 Engrais et Kwakarrosoir

## Stratégie de mutation

### Formations possibles

Vous pouvez remplir votre ferme de la manière suivante pour obtenir des baies Babiri. Les cases violettes indiquent où les mutations peuvent avoir lieu.

### Tableau de chronométrage

*Tous les temps indiqués sont basés sur le temps restant
 avant que la première baie plantée n'arrive à maturité*
 Charti | 10 heures 30 mins à maturité | 7 heures à maturité | 4 heures 40 mins à maturité

## Utilisations

### Mutations

Les baies Babiri peuvent être utilisées pour faire muter les baies suivantes :

## Utiliser la Babiri

Les organisations de Ferme utilisant des Babiri sont listées ici.

<translate>

**Berries**
**Gen 1 Berries:**

<translate>
Cheri Cheri
<translate>
Chesto Chesto
<translate>
Pecha Pecha
<translate>
Rawst Rawst
<translate>
Aspear Aspear
<translate>
Leppa Leppa
<translate>
Oran Oran
<translate>
Sitrus Sitrus

**Gen 2 Berries:**

<translate>
Persim Persim
<translate>
Razz Razz
<translate>
Bluk Bluk
<translate>
Nanab Nanab
<translate>
Wepear Wepear
<translate>
Pinap Pinap
<translate>
Figy Figy
<translate>
 Wiki
<translate>
Mago Mago
<translate>
Aguav Aguav
<translate>
Iapapa Iapapa
<translate>
Lum Lum

**Gen 3 Berries:**

<translate>
Pomeg Pomeg
<translate>
Kelpsy Kelpsy
<translate>
Qualot Qualot
<translate>
Hondew Hondew
<translate>
Grepa Grepa
<translate>
Tamato Tamato
<translate>
Cornn Cornn
<translate>
Magost Magost
<translate>
Rabuta Rabuta
<translate>
Nomel Nomel
<translate>
Spelon Spelon
<translate>
Pamtre Pamtre
<translate>
Watmel Watmel
<translate>
Durin Durin
<translate>
Belue Belue
<translate>
Pinkan Pinkan

**Gen 4 Berries:**

<translate>
Occa Occa
<translate>
Passho Passho
<translate>
Wacan Wacan
<translate>
Rindo Rindo
<translate>
Yache Yache
<translate>
Chople Chople
<translate>
Kebia Kebia
<translate>
Shuca Shuca
<translate>
Coba Coba
<translate>
Payapa Payapa
<translate>
Tanga Tanga
<translate>
Charti Charti
<translate>
Kasib Kasib
<translate>
Haban Haban
<translate>
Colbur Colbur
<translate>
Babiri Babiri
<translate>
Chilan Chilan
<translate>
Roseli Roseli

**Gen 5 Berries:**

<translate>
Micle Micle
<translate>
Custap Custap
<translate>
Jaboca Jaboca
<translate>
Rowap Rowap
<translate>
Kee Kee
<translate>
Maranga Maranga
<translate>
Liechi Liechi
<translate>
Ganlon Ganlon
<translate>
Salac Salac
<translate>
Petaya Petaya
<translate>
Apicot Apicot
<translate>
Lansat Lansat
<translate>
Starf Starf
<translate>
Enigma Enigma

</translate>
Challenge Mode/en

<languages/>
<translate>

**Challenge Modes** are in-game options to change the difficulty of the game. There are currently 9 challenges, and once a challenge is activated it cannot be deactivated on that save file. There are no rewards for completing the challenges, other than for bragging rights. The game is always designed to be 100% completable, even with all eight challenges active (although the methods may be different). The recommended challenges are selected by default, however, you can click on them to disable that challenge.

### Challenge Mode Berries

If the No Oak Items challenge is active, the Chople, Kebia, Shuca and Charti Berries are unable to be obtained as they normally would be from the Farm as all four berries require Oak Items to be equipped in order to mutate. Instead, they become available for purchase from the Johto Berry Master.

### All Challenges Shiny Route Quest (ACSRQ)

Many community members have developed and participate in a challenge that goes beyond what is offered via the standard Challenge Modes. ACSRQ is defined as not only playing using all 8 challenges (AC/A8C is also a popular challenge), but also capturing every Shiny Pokémon possible on each Route/Dungeon/Town etc. before proceeding to the next location in the game. More information can be found on the Pokéclicker Discord, the ACSRQ Discord where there is an active leaderboard that is maintained, and the ACSRQ Leaderboard where there are more resources and an FAQ.
Adamant Orb

<languages/>
<translate>
<translate>

 **Location** | * Spear Pillar

## Description

The **Adamant Orb** is a type of held item that can only be equipped to File:Dialga.png Dialga.

## Acquisition

<translate>

**\*Note:** Using the Dowsing Machine increases the chances of obtaining Adamant Orb to 1/341.

<translate>

**Held Items**

<translate>
Wonder Chest Wonder Chest
<translate>
Muscle Band Muscle Band
<translate>
Soul Dew Soul Dew
<translate>
Adamant Orb **Adamant Orb**
<translate>
Lustrous Orb Lustrous Orb
<translate>
Leek Leek
<translate>
Rusted Sword Rusted Sword
<translate>
Rusted Shield Rusted Shield
<translate>
Black Belt Black Belt
<translate>
Black Glasses Black Glasses
<translate>
Charcoal Charcoal
<translate>
Dragon Fang Dragon Fang
<translate>
Magnet Magnet
<translate>
Miracle Seed Miracle Seed
<translate>
Mystic Water Mystic Water
<translate>
Never Melt Ice Never Melt Ice
<translate>
Pink Bow Pink Bow
<translate>
Poison Barb Poison Barb
<translate>
Sharp Beak Sharp Beak
<translate>
Silk Scarf Silk Scarf
<translate>
Silver Powder Silver Powder
<translate>
Soft Sand Soft Sand
<translate>
Spell Tag Spell Tag
<translate>
Twisted Spoon Twisted Spoon
<translate>
Macho Brace Macho Brace

</translate>
</translate>
Custap/fr

<languages/>
<translate>

* 0 Sèche
* 40 Sucrée
* 10 Amère
* 0 Acide

**Chérim** est un type de Baie qui peut être plantée à la Ferme. Elle peut être obtenue en ayant au moins une parcelle libre et au moins 600 points de saveur sucrée dans le champs. La baie Stekpa doit être débloquée afin de pouvoir obtenir cette baie.

## Tables de Croissance

### Temps de croissance avec modificateurs

 Engrais ou Kwakarrosoir
 Engrais et Kwakarrosoir

## Stratégie de mutation

### Formations possibles

**Attention :** Les tentatives de mutations de la baie Chérim alors que le Nénurrosoir est équipé peut résulter en une mutation en baie Jouca des baies Stekpa.
 Vous pouvez remplir votre Ferme de la façon suivante pour obtenir des baies Chérim. Les cases violettes indiquent où les mutations peuvent se produire.

#### Stratégie de mutation avec des baies Guimauve

*Note : Ajouter 4 baies Guimauve supplémentaires permet la mutation de baies Chérim quand toutes les baies Guimauve sont seulement au stade Fleuri*

<translate>

**Berries**
**Gen 1 Berries:**

<translate>
Cheri Cheri
<translate>
Chesto Chesto
<translate>
Pecha Pecha
<translate>
Rawst Rawst
<translate>
Aspear Aspear
<translate>
Leppa Leppa
<translate>
Oran Oran
<translate>
Sitrus Sitrus

**Gen 2 Berries:**

<translate>
Persim Persim
<translate>
Razz Razz
<translate>
Bluk Bluk
<translate>
Nanab Nanab
<translate>
Wepear Wepear
<translate>
Pinap Pinap
<translate>
Figy Figy
<translate>
 Wiki
<translate>
Mago Mago
<translate>
Aguav Aguav
<translate>
Iapapa Iapapa
<translate>
Lum Lum

**Gen 3 Berries:**

<translate>
Pomeg Pomeg
<translate>
Kelpsy Kelpsy
<translate>
Qualot Qualot
<translate>
Hondew Hondew
<translate>
Grepa Grepa
<translate>
Tamato Tamato
<translate>
Cornn Cornn
<translate>
Magost Magost
<translate>
Rabuta Rabuta
<translate>
Nomel Nomel
<translate>
Spelon Spelon
<translate>
Pamtre Pamtre
<translate>
Watmel Watmel
<translate>
Durin Durin
<translate>
Belue Belue
<translate>
Pinkan Pinkan

**Gen 4 Berries:**

<translate>
Occa Occa
<translate>
Passho Passho
<translate>
Wacan Wacan
<translate>
Rindo Rindo
<translate>
Yache Yache
<translate>
Chople Chople
<translate>
Kebia Kebia
<translate>
Shuca Shuca
<translate>
Coba Coba
<translate>
Payapa Payapa
<translate>
Tanga Tanga
<translate>
Charti Charti
<translate>
Kasib Kasib
<translate>
Haban Haban
<translate>
Colbur Colbur
<translate>
Babiri Babiri
<translate>
Chilan Chilan
<translate>
Roseli Roseli

**Gen 5 Berries:**

<translate>
Micle Micle
<translate>
Custap Custap
<translate>
Jaboca Jaboca
<translate>
Rowap Rowap
<translate>
Kee Kee
<translate>
Maranga Maranga
<translate>
Liechi Liechi
<translate>
Ganlon Ganlon
<translate>
Salac Salac
<translate>
Petaya Petaya
<translate>
Apicot Apicot
<translate>
Lansat Lansat
<translate>
Starf Starf
<translate>
Enigma Enigma

</translate>
Battle Items

<languages/>
<translate>
**Battle Items** are common items used throughout gameplay to buff various player attributes. Each item boosts its corresponding parameter by 50% for 30 seconds per use. Buff duration can be extended indefinitely via multiple uses of the same item. In addition to being available in certain shops, the items can be obtained by opening chests in dungeons. Most of the items are also given as rewards for clearing certain stages in the Battle Frontier.

## List of Battle Items

Outside of Kanto, all battle items can be found in the Pokémart shortcut that is unlocked after beating the Elite Four in Johto. They can also be purchased at shops in LilyCove City, Veilstone City, and Opelucid City.

<translate>

****Battle Items****

<translate>
XAttack XAttack
<translate>
XClick XClick
<translate>
Lucky Egg Lucky Egg
<translate>
Token Collector Token Collector
<translate>
Dowsing Machine Dowsing Machine
<translate>
Lucky Incense Lucky Incense

**Flutes**

<translate>
Yellow Flute Yellow Flute
<translate>
Time Flute Time Flute
<translate>
Black Flute Black Flute
<translate>
Red Flute Red Flute
<translate>
White Flute White Flute
<translate>
Blue Flute Blue Flute

</translate>

</translate>
Football Wiki

**Welcome to the Football Wiki!**
A page all about the beautiful game!

We write articles about all of your favorite Football (soccer) players!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Beastball/en

<languages/>

<translate>

 **Locations** | * Shops

## Description

The **Beastball** is a type of Pokéball that is used solely to catch Ultra Beasts. It will attempt to catch an Ultra Beast according to the player's current Pokéball selector setup.

## Details

A specialized Pokéball to capture Pokémon with, it can catch Ultra Beasts. Beastballs can't capture wild pokémons other than the Ultra Beasts.

## Acquisition

### Shops

<translate>

```
<translate>

```

**Pokéballs**

<translate>
Pokéball Pokéball

</translate>
<translate>
Greatball Greatball

</translate>
<translate>
Ultraball Ultraball

</translate>
<translate>
Masterball Masterball

</translate>
<translate>
Fastball Fastball

</translate>
<translate>
Quickball Quickball

</translate>
<translate>
Timerball Timerball

</translate>
<translate>
Duskball Duskball

</translate>
<translate>
Luxuryball Luxuryball

</translate>
<translate>
Diveball Diveball

</translate>
<translate>
Lureball Lureball

</translate>
<translate>
Nestball Nestball

</translate>
<translate>
Repeatball Repeatball

</translate>
<translate>
Beastball Beastball

</translate>

</translate>
Electirizer/fr

<languages/>
<translate>

 **Dropped by** | * File:Elekid.pngÉlekid
* File:Electabuzz.pngÉlektek
* File:Electivire.pngÉlekable

## Description

L'Électriseur est un type d'Objet d'évolution découvert à Kanto, mais utilisable seulement à partir de Sinnoh.

## Acquisition

### Boutiques

<translate>

<translate>

**Evolution Items**

<translate>
Moon Stone Moon Stone
<translate>
Fire Stone Fire Stone
<translate>
Leaf Stone Leaf Stone
<translate>
Water Stone Water Stone
<translate>
Thunder Stone Thunder Stone
<translate>
Linking Cord Linking Cord
<translate>
Sun Stone Sun Stone
<translate>
Dragon Scale Dragon Scale
<translate>
Metal Coat Metal Coat
<translate>
Kings Rock Kings Rock
<translate>
Upgrade Upgrade
<translate>
Soothe Bell Soothe Bell
<translate>
Deep Sea Scale Deep Sea Scale
<translate>
Deep Sea Tooth Deep Sea Tooth
<translate>
Prism Scale Prism Scale
<translate>
Electirizer Electirizer
<translate>
Magmarizer Magmarizer
<translate>
Razor Claw Razor Claw
<translate>
Razor Fang Razor Fang
<translate>
Dawn Stone Dawn Stone
<translate>
Dusk Stone Dusk Stone
<translate>
Shiny Stone Shiny Stone
<translate>
Dubious Disc Dubious Disc
<translate>
Protector Protector
<translate>
Reaper Cloth Reaper Cloth
<translate>
Black DNA Black DNA
<translate>
White DNA White DNA
<translate>
Sachet Sachet
<translate>
Whipped Dream Whipped Dream
<translate>
Ice Stone Ice Stone
<translate>
Solar Light Solar Light
<translate>
Lunar Light Lunar Light
<translate>
Sweet Apple Sweet Apple
<translate>
Tart Apple Tart Apple
<translate>
Cracked Pot Cracked Pot
<translate>
Galarica Cuff Galarica Cuff
<translate>
Galarica Wreath Galarica Wreath
<translate>
Black Mane Hair Black Mane Hair
<translate>
White Mane Hair White Mane Hair

</translate>
Castelia Sewers

<languages/>
<translate>
<translate>

**Castelia Sewers** is a dungeon in Unova. It initially has 81 tiles arranged in an 9x9 square, including 9 chest tiles, 21 non-boss encounter tiles, and 1 boss encounter tile. Wild Encounters have 2,603,000 HP.

## Encounter Tables

### Wild Encounters

 File:Janitor.png Janitor Brady | File:Marill.png Marill, File:Cinccino.png Cinccino

### Boss Encounters

 File:Team Plasma Grunt (female).png Team Plasma Grunt | File:Scraggy.png Scraggy

## Items

<tabs>
<tab name="No Debuff">

 <translate>
 <translate>
 <translate>
 <translate>
 <translate>
 <translate>
 <translate>
 <translate>

</tab>

<tab name="Debuff">
After Reaching Galar, the drop chance for items in Unova will be debuffed for any loot with a Tier rarer than Rare (ie: Epic, Legendary, Mythic).

 <translate>
 <translate>
 <translate>
 <translate>
 <translate>
 <translate>
 <translate>
 <translate>

</tab>
</tabs>

<translate>

**Unova Dungeons**

<translate>
Floccesy Ranch Floccesy Ranch
<translate>
Liberty Garden Liberty Garden
<translate>
Castelia Sewers **Castelia Sewers**
<translate>
Relic Passage Relic Passage
<translate>
Relic Castle Relic Castle
<translate>
Lostlorn Forest Lostlorn Forest
<translate>
Chargestone Cave Chargestone Cave
<translate>
Mistralton Cave Mistralton Cave
<translate>
Celestial Tower Celestial Tower
<translate>
Reversal Mountain Reversal Mountain
<translate>
Seaside Cave Seaside Cave
<translate>
Plasma Frigate Plasma Frigate
<translate>
Giant Chasm Giant Chasm
<translate>
Cave of Being Cave of Being
<translate>
Abundant Shrine Abundant Shrine
<translate>
Victory Road Unova Victory Road Unova
<translate>
Twist Mountain Twist Mountain
<translate>
Dragonspiral Tower Dragonspiral Tower
<translate>
Moor of Icirrus Moor of Icirrus
<translate>
Pledge Grove Pledge Grove
<translate>
Pinwheel Forest Pinwheel Forest
<translate>
Dreamyard Dreamyard
<translate>
P2 Laboratory P2 Laboratory

</translate>
</translate>
Durin/fr

<languages/>
<translate>

* 0 sèche
* 0 sucrée
* 30 amère
* 10 acide

**Durin** est un type de Baie qui peut être plantée dans la Ferme. Elle s'obtient en entourant une Rabuta avec au moins 130, mais pas plus de 160 points de saveur amère ainsi que pas plus de 80 points de toute autre saveur. La Rabuta aura alors des chances de muter en Durin.

## Tables de croissance

### Temps de croissance avec modificateurs

 Engrais ou Kwakarrosoir
 Engrais et Kwakarrosoir

## Stratégie de mutation

### Formations possibles

Vous pouvez remplir votre ferme de la manière suivante pour obtenir des baies Durin. Les cases violettes indiquent où les mutations peuvent avoir lieu.

Formation de base

## Utilisations

### Mutations

Les baies Durin peuvent être utilisées pour faire muter les baies suivantes :

<translate>

**Berries**
**Gen 1 Berries:**

<translate>
Cheri Cheri
<translate>
Chesto Chesto
<translate>
Pecha Pecha
<translate>
Rawst Rawst
<translate>
Aspear Aspear
<translate>
Leppa Leppa
<translate>
Oran Oran
<translate>
Sitrus Sitrus

**Gen 2 Berries:**

<translate>
Persim Persim
<translate>
Razz Razz
<translate>
Bluk Bluk
<translate>
Nanab Nanab
<translate>
Wepear Wepear
<translate>
Pinap Pinap
<translate>
Figy Figy
<translate>
 Wiki
<translate>
Mago Mago
<translate>
Aguav Aguav
<translate>
Iapapa Iapapa
<translate>
Lum Lum

**Gen 3 Berries:**

<translate>
Pomeg Pomeg
<translate>
Kelpsy Kelpsy
<translate>
Qualot Qualot
<translate>
Hondew Hondew
<translate>
Grepa Grepa
<translate>
Tamato Tamato
<translate>
Cornn Cornn
<translate>
Magost Magost
<translate>
Rabuta Rabuta
<translate>
Nomel Nomel
<translate>
Spelon Spelon
<translate>
Pamtre Pamtre
<translate>
Watmel Watmel
<translate>
Durin Durin
<translate>
Belue Belue
<translate>
Pinkan Pinkan

**Gen 4 Berries:**

<translate>
Occa Occa
<translate>
Passho Passho
<translate>
Wacan Wacan
<translate>
Rindo Rindo
<translate>
Yache Yache
<translate>
Chople Chople
<translate>
Kebia Kebia
<translate>
Shuca Shuca
<translate>
Coba Coba
<translate>
Payapa Payapa
<translate>
Tanga Tanga
<translate>
Charti Charti
<translate>
Kasib Kasib
<translate>
Haban Haban
<translate>
Colbur Colbur
<translate>
Babiri Babiri
<translate>
Chilan Chilan
<translate>
Roseli Roseli

**Gen 5 Berries:**

<translate>
Micle Micle
<translate>
Custap Custap
<translate>
Jaboca Jaboca
<translate>
Rowap Rowap
<translate>
Kee Kee
<translate>
Maranga Maranga
<translate>
Liechi Liechi
<translate>
Ganlon Ganlon
<translate>
Salac Salac
<translate>
Petaya Petaya
<translate>
Apicot Apicot
<translate>
Lansat Lansat
<translate>
Starf Starf
<translate>
Enigma Enigma

</translate>
Amulet Coin/es

<languages/>

<translate>

 **Unique Pokémon Required** | 30

La **Moneda Amuleto** es un Objeto de Oak. Al equiparla, incrementa la cantidad de monedas obtenidas. La descripción del objeto sólo menciona batallas, sin embargo, el efecto se aplica en cada situación en que el jugador obtiene monedas a excepción de las mazmorras donde no tiene efecto. La Moneda Amuleto se desbloquea después de capturar 30 Pokémon únicos.

## Detalles

<translate>

**Oak Items**

Magic Ball Magic Ball
Amulet Coin Amulet Coin
Rocky Helmet Rocky Helmet
EXP Share EXP Share
File:Sprayduck New.png Sprayduck
Shiny Charm Shiny Charm
Blaze Cassette Blaze Cassette
Cell Battery Cell Battery
File:Squirtbottle.png Squirtbottle
File:Sprinklotad.png Sprinklotad
File:ExplosiveCharge.png Explosive Charge
File:TreasureScanner.png Treasure Scanner
</translate>
Egg/es

<languages/>
Los **huevos** son objetos que eclosionan para obtener Pokémon. Se pueden conseguir huevos de varias maneras: comprándolos en Tiendas, criando Pokémon de nivel 100 o intercambiando trozos con los Intercambiadores de Partes. Incubar un huevo incrementará el ataque del Pokémon criado un 25% de su ataque base. Dónde compres/obtengas el huevo no afecta al Pokémon Incubado de ese huevo (Mira la seccion Probabilidades de los huevos de abajo para saber mas sobre ciertas probabilidades).

## Tienda Grupo de Huevos

En las tablas siguientes, los nombres **En Negrita** indica el Pokémon que puede ser obtenido en sus respectivas regiones ya sea por huevos comprados en tiendas o a través de Pokémon Itinerantes en la Granja. Los nombres ***En Negrita y En Itálica*** indican que el Pokémon solo puede ser obtenido en su respectiva región en huevos comprados en tiendas. Los nombres ***En Negrita, En Itálica, y subrayados*** indican que el Pokémon no puede ser obtenido fuera de la huevos comprados en tiendas (por ejemplo no se puede encontrar salvaje en una región posterior incluso con el Desafío necesario de completar la Pokédex desactivado) desde la v0.8.15

La división de probabilidades de los huevos funcionan así:

* 50% de probabilidad de conseguir un Pokémon de la región más lejana que hayas alcanzado (las probabilidades se dividen de manera equitativa por cada posible Pokémon de la región más lejana alcanzada)
* 50% restante divido entre todo el grupo de huevos Pokémon de regiones anteriores. Ver la sección de abajo Info de Ayuda para más detalles.

## Info de Ayuda

Cuando entras a la siguiente región, las probabilidades de obtener Pokémon de huevos de regiones anteriores decrece un 50% del valor que ya tenían. Los huevos de Kanto y Johto tienen las mismas probabilidades en todas las regiones (excepto Kanto).

La tabla inferior muestra un ejemplo de como cambian las probbilidades desde Kanto a Unova para los huevos de Pokémon de agua.

El Huevo misterioso eclosionará en un aleatorio de cualquier tipo, lo que lo hará útil cuando no has obtenido ningún Pokémon para esa región todavía.

### Tips and Tricks

El Pokémon que será eclosionado de un huevo/huevo misterioso en particular se decide en el momento en el que se pone en el puesto de crianza. Los huevos puestos en cola tienen una imagen genérica -el Pokémon se decide en el momento de ponerle en el puesto. Por lo tanto, los jugadores pueden resetear (es decir, volver a cargar su guardado). Al comparar la imagen del huevo del huevo en el criadero con la imagen del huevo de su Pokémon deseado, los jugadores pueden obtener un Pokémon deseado usando una cantidad mínima de huevos.

<translate>

**Eggs**

<translate>
Dragon Egg Dragon Egg
<translate>
Electric Egg Electric Egg
<translate>
Fighting Egg Fighting Egg
<translate>
Fire Egg Fire Egg
<translate>
Grass Egg Grass Egg
<translate>
Water Egg Water Egg
<translate>
Mystery Egg Mystery Egg

</translate>
Cerulean Cave/en

<languages/>
<translate>

**Cerulean Cave** is a dungeon in Kanto. It has 25 tiles arranged in a 5x5 square, including 5 chest tiles, 13 non-boss encounter tiles, and 1 boss encounter tile. Wild Encounters have 28,735 HP.

## Encounter Tables

### Wild Encounters

 File:Ditto.png Ditto

## Items

### Debuff Drop Table

After Reaching Sinnoh, the drop chance for items in Kanto will be debuffed for any loot with a Tier rarer than Rare (ie: Epic, Legendary, Mythic).

<translate>

**Kanto Dungeons**

<translate>
Viridian Forest Viridian Forest
<translate>
Mt. Moon Mt. Moon
<translate>
Digletts Cave Digletts Cave
<translate>
Rock Tunnel Rock Tunnel
<translate>
Rocket Game Corner Rocket Game Corner
<translate>
Pokemon Tower Pokemon Tower
<translate>
Silph Co Silph Co
<translate>
Power Plant Power Plant
<translate>
Seafoam Islands Seafoam Islands
<translate>
Pokemon Mansion Pokemon Mansion
<translate>
Mt. Ember Summit Mt. Ember Summit
<translate>
Berry Forest Berry Forest
<translate>
Victory Road Victory Road
<translate>
Cerulean Cave Cerulean Cave
<translate>
Ruby Path Ruby Path
<translate>
Icefall Cave Icefall Cave
<translate>
Sunburst Island Sunburst Island
<translate>
Lost Cave Lost Cave
<translate>
Pattern Bush Pattern Bush
<translate>
Altering Cave Altering Cave
<translate>
Tanoby Ruins Tanoby Ruins
<translate>
Pinkan Mountain Pinkan Mountain

</translate>
Duskball

<languages/>
<translate>

<translate>

 **Catch rate** | +Variable (Depending on Time and Location)
* +15% during night (6PM - 6AM) and in Dungeons
 **Locations** | * Shops
* Dungeons

## Description

The **Duskball** is a type of Pokéball. It automatically tries to catch a wild Pokémon after defeating it if is the highest type of Pokéball active and there is a remaining supply in the Pokéball selector.

## Details

A specialized Pokéball to capture Pokémon with, it provides an increased catch rate at night and in Dungeons and catches Pokémon in 1s.

### Rates

Duskball
 Day (6AM - 6PM) and in all other locations | +0% (Equal to Pokéball)

## Acquisition

### Shops

<translate>

### Dungeons

<translate>

<translate>

**Pokéballs**

<translate>
Pokéball Pokéball

</translate>
<translate>
Greatball Greatball

</translate>
<translate>
Ultraball Ultraball

</translate>
<translate>
Masterball Masterball

</translate>
<translate>
Fastball Fastball

</translate>
<translate>
Quickball Quickball

</translate>
<translate>
Timerball Timerball

</translate>
<translate>
Duskball **Duskball**

</translate>
<translate>
Luxuryball Luxuryball

</translate>
<translate>
Diveball Diveball

</translate>
<translate>
Lureball Lureball

</translate>
<translate>
Nestball Nestball

</translate>
<translate>
Repeatball Repeatball

</translate>
<translate>
Beastball Beastball

</translate>

</translate>

</translate>
Diamonds/fr

<languages/>
Les **Diamants** sont une devise qui peut être obtenue dans le Souterrain en vendant certains objets. Ils ont une utilité dans et en dehors du Souterrain.

 File:Diamond.svg

# Acquisition

Pour maximiser les gains de Diamants, étudiez les Offres du Jour dans le Souterrain et faites des échanges pour obtenir des objets ayant plus de valeur. Les Écaille Cœur peuvent être vendues immédiatement puisqu'aucun autre objet ne vaut plus de Diamants (à ce jour : version 0.5.7).

### Lieux d'obtention des objets

Certains Pokémon sauvages peuvent tenir un objet du Souterrain qu'ils peuvent lâcher après avoir été vaincu. Grâce à ça, il est possible d'obtenir des objets du Souterrain sur les routes pour les revendre.

# Succès Liés

 Mon précieux... Je mettrais bien un diamant dessus. | Gagner 10 000 Diamants | +1,13%
Baby Pokémon/en

<languages/>
When players reach a new region, the pre-evolutions (**Baby Pokémon**) of certain Pokémon can be obtained by breeding them in the Pokemon Day Care.

# Chart of Baby Pokémon

In the table below, the adult Pokémon must be bred to obtain the respective Baby Pokémon. **Bolded** names indicate that breeding is the only way to get the Pokémon in their respective regions.
Dark Cave/en

<languages/>
<translate>

**Dark Cave** is a dungeon in Johto. It initially has 36 tiles arranged in a 6x6 square, including 6 chest tiles, 15 non-boss encounter tiles, and 1 boss encounter tile. Wild Encounters have 127,000 HP.

## Encounter Tables

### Wild Encounters

 File:Wobbuffet.png Wobbuffet

## Items

### No Debuff

 <translate>
 <translate>
 <translate>
 <translate>
 <translate>

### Debuff Drop Table

After Reaching Unova, the drop chance for items in Johto will be debuffed for any loot with a Tier rarer than Rare (ie: Epic, Legendary, Mythic).

 <translate>
 <translate>
 <translate>
 <translate>
 <translate>

<translate>

**Johto Dungeons**

<translate>
Sprout Tower Sprout Tower
<translate>
Ruins of Alph Ruins of Alph
<translate>
Union Cave Union Cave
<translate>
Slowpoke Well Slowpoke Well
<translate>
Ilex Forest Ilex Forest
<translate>
Burned Tower Burned Tower
<translate>
Tin Tower Tin Tower
<translate>
Whirl Islands Whirl Islands
<translate>
Mt Mortar Mt Mortar
<translate>
Team Rockets Hideout Team Rockets Hideout
<translate>
Radio Tower Radio Tower
<translate>
Ice Path Ice Path
<translate>
Dark Cave Dark Cave
<translate>
Tohjo Falls Tohjo Falls
<translate>
Victory Road Johto Victory Road Johto
<translate>
Mt Silver Mt Silver

</translate>
Events

<languages/>
<translate>

**Events** are limited-time durations in which players are given the chance to capture unique Pokémon. Events usually occur in conjunction with real-world holidays (e.g. Halloween, Christmas), or coincide with the anniversary of important events in the Pokémon franchise (e.g. release of the first movie, release of *Pokémon GO*). In most cases, the special Pokémon are added to region Roamer pools.

### List of Events

**\*Note:** Elf Munchlax can be obtained at any time by breeding Santa Snorlax, it is not only obtainable during the event.

### Suggestions for New Events

We are always looking for new ideas for events to be implemented in the future. Suggestions can be submitted on the Discord and Github.
</translate>
Mushroomkit

Mushroomkit's siblings: Bananakit, Extrakit and Carbon'kit

## Backstory

Mushroomkit was brought/born into wiki'clan by her mother Weird'gaze

## Appearance

Mushroomkit is a red/maroon piebald kit with white paws and underbelly, along with the left side of her face and chin being white. Her tail tip and part of her tail and back is also white. She has green eyes.

## Personality

Mushroomkit is a rebellious, likes being in the shade and likes to climbing trees, not very friendly to other cats before she gets to know them. She also envies kittypets.
Space Beast Terror Fright

***Space Beast Terror Fright*** is a video game of action roguelike genre developed by nornware AB and published by nornware AB. It was released on Steam for Microsoft Windows on June 4, 2022.

## Premise

*S.B.T.F. is a very hard arcade-style / rogue-like / perma-death first person shooter. You play as Marines who must brave dark, claustrophobic and terrifyingly intense Space Beast infested spacecraft in order to extract critical data and lucrative upgrades. Can you make it out alive?*
Duskball/fr

<languages/>

<translate>

 **Catch rate** | +Variable (dépend du lieu et de l'heure)
* +15% la nuit (18h - 6h) et dans les Donjons
 **Locations** | * Boutiques
* Donjons

## Description

La **Sombre Ball** est un type de Ball. Elle est automatiquement lancée pour capturer un Pokémon sauvage après l'avoir mis KO s'il s'agit du plus haut type de Ball actif et qu'il vous en reste dans la fenètre de sélection de Poké Ball.

## Détails

Une Ball spécialisée pour attraper les Pokémon la nuit et dans les Donjons. Elle capture les Pokémon en 1 seconde.

### Taux

Sombre Ball
 Jour (entre 06:00 et 18:00) et partout ailleurs | +0% (égal à une Poké Ball)

## Acquisition

### Boutiques

<translate>

### Donjons

<translate>

<translate>

**Pokéballs**

<translate>
Pokéball Pokéball

</translate>
<translate>
Greatball Greatball

</translate>
<translate>
Ultraball Ultraball

</translate>
<translate>
Masterball Masterball

</translate>
<translate>
Fastball Fastball

</translate>
<translate>
Quickball Quickball

</translate>
<translate>
Timerball Timerball

</translate>
<translate>
Duskball Duskball

</translate>
<translate>
Luxuryball Luxuryball

</translate>
<translate>
Diveball Diveball

</translate>
<translate>
Lureball Lureball

</translate>
<translate>
Nestball Nestball

</translate>
<translate>
Repeatball Repeatball

</translate>
<translate>
Beastball Beastball

</translate>

</translate>
Achievements/en

<languages/>
As you earn achievements, you gain up to 100% (per region) (and 50% for Sevii Islands) more Money, Dungeon Tokens and Experience from all sources. Your Click Attack is also boosted by the achievement percentage. The **Achievement Tracker** is unlocked after catching 110 unique Pokémon. There is an additional 150% Achievement Bonus obtainable from non-regional Achievements. Thus, the maximum Achievement bonus at any time is always as follows:

**Failed to parse (syntax error): {\displaystyle \text{Maximum Achievement Bonus} = \text{100%} \times \text{Region Number} + \text{50% (for Sevii)} + \text{150%} }**

## Achievements

### Diamond

 Got all upgrades yet? | Obtain 100,000 Diamonds | +1.93%

### Underground Items Found

 I wonder how much is down there... | Dig up 10,000 items | +1.29%

### Underground Layers Mined

 Both my thumbs are green! This can't be healthy | Dig deeper 1,000 times | +0.97%

### Max Level Oak Item

 Prepared for anything! | Level 12 Oak Items to the maximum level | +0.58%

### Captured

 You get a Pokémon, you get a Pokémon, everyone gets a Pokémon! | Capture 1,000,000 Pokémon | +1.61%

### Defeated

 Are there any left? | Defeat 1,000,000 Pokémon | +1.61%

### Caught Pokémon

 The PC will be filled | Capture 1,000 unique Pokémon | +1.29%

### Hatchery Helpers

 Why do they need to work in shifts? | Unlock 10 hatchery helpers | +0.97%

### Hatchery Helpers progress

 When are you going to breed yourself? | Get 10 hatchery helpers to 25% bonus efficiency | +4.19%

### Click

 Need a new mouse yet? | Click 10,000 times | +0.81%