Jehonim

## Jehonim(*Demiplane**One of Thirteen Gates*)

Jehonim is one of thirteen demiplanes in the Astral Sea that is sealed by the Thirteen Gates of Ashtar and protected by the Daisthai. It is a plane that is filled with the most furious temperaments and the hottest of astral fires.

## Geography

Jehonim is contained within a sphere of astral fire. Within the sphere are floating islands that wildly crash into one another, sometimes melding with one another due to the intense heats present within the plane. Most of these islands are large enough for massive battles to be waged upon and this is the most common practice for the inhabitants. When a melding of islands occurs, called by scholars as an engagement, the battles of both islands will mix. Over time, battle lines are drawn and forces merge with one another, but there is always conflict in this plane. Souls that are sent to Jehonim as punishment for the sin of wrath are manifested into demon-like spirits called *cunanoon* that either fight on in the conflicts that cover the plane or are crushed under the weight of the fighters of these conflicts, left to watch the conflict as they're driven into the mud and earth of the floating islands.

## Cosmography

As with all of the planes behind the Thirteen Gates, the only reliable means of entering or exiting the plane of Jehonim is the gate that leads into the realm. Segments of the Astral Sea that are drawn into Jehonim make up the material that forms the islands within the flaming sphere and are burned clean of their inhabitants, if any. Amidst the Thirteen, Jehonim rests in the First Circle.

## Government

Jehonim is considered a monarchy, but is in essence a rule by might plane. The holder of the Princedom of Wrath is the defacto ruler, though in the past the ruler of the plane has changed hands to mighty leaders who have fought with unmatchable hatred and have cowed all others into following them. This has not happened since Grum'nar took the Princedom from the former Prince of Wrath.

## History

Jehonim began as nothing more than a drop of Elemental Chaos spilled over from the formation of Elemental Sphere. It sat in the Astral Sea and all the ire and hatred that became manifest during the Eternal War from both sides caused this drop to spark and burn outwards, growing in size over the course of history. During different epochs of history in the Unending Spiral, Jehonim has grown larger and diminished below its current size.

## Notable Locations

### Balro

The city of Balro is a small island that has, over the generations it has existed, dug itself into the core of the island and created a city of mainly goblins. Of all the islands and all the creatures in Jehonim, Balro is the only island that has creatures that fight entirely defensively. The denizens of this city are extremely cannibalistic as well and devour any creatures foolish enough to enter their tunnels and use the material of other islands that engage their island. At the center of the city is an ancient greatclub formed of demonic stone that has been possessed by the souls of those that die around it. These souls fight among themselves inside of the club and only the most insane creatures would willingly take up this weapon and be subjected to the madness that lies within it.

### Borderlands

Islands that touch the barrier of the plane are burned off by the astral fire, so few creatures willingly stay on those islands if they're able to leave by means of flight or teleportation. Those that remain have taken to forging demonic weapons using the astral fires to power their forges. These settlements are not long-lived, but the weapons made from them are prized among fighters from other islands.

### King's Demise

This extremely small island is burned black and has no material of worth within it. It serves as a prime location for powerful entities in Jehonim to duel. It was once the greatest island and was a part of Shahnetz, but it was torn from that island and destroyed utterly when Grum'nar defeated Sathanas.

### Mutus Rift

A recent addition to the plane, a gate was opened from the Material Plane to a single island in Jehonim. It is a one way mode of passage, allowing creatures in the Material Plane to enter Jehonim. The demons that have taken to the island where the portal manifested have grown ever-angrier as they've attempted to pierce the veil of this portal with the goal of entering Urz and unleashing destruction upon it. Additionally, a spirit naga was thrown into this portal and is constantly ripped to pieces and reformed on this island.

### Shahnetz

The island where the Throne of Wrath sits is called Shahnetz. The structures that were built up by the former Demon Prince ruler of Jehonim have since fallen and the island itself is filled with the skeletons and bodies of those Grum'nar has personally killed. He sits in a disinterested posture on a throne formed of the remains of those he has killed and he watches as others fight for the right to challenge him to combat. The Throne is often surrounded by black fire that burns as hot if not hotter than the astral fires that swell throughout the plane.

## Inhabitants

Jehonim has one type of inhabitant that are born in the plane and that is the race of creatures known as the *cunanoon*. They are the spirits of sinners who committed the sin of wrath so vehemently that they were judged by the Daisthai and forced into the gate of Jehonim.

## Appendix

### Background

Jehonim was inspired by Gehenna, a real life location that inspired aspects of the fiery hells of the Christian faith.

### Trivia

Grum'nar was initially played by Jeff S during *The Dark Wind Blows* story arc. Jehonim was formed in a loose sense at this point and Sathanas was crafted in a similarly loose sense. Jehonim was later seen in *Saga of Three Kings* and *The Dark Before*.