Forges Red

Logo

**Forges Red** is a game in the Forges franchise. It was announced on 28 March 2023 and released on December 21, 2023. It is the first mainline game in the Forges franchise, releasing 6 years after Forges 2. It features many new additions previously not seen in other Forges games. The game's main developers are Kim Seong and franchise co-creator Miley Seine.

## Overview

In the announcement post and following updates on March 28 - 29, it was stated that:

* The game will take place entirely underground in a place called the Hodun Caverns
* There are five new crafting systems, scrap, combination, classic, legendary, and advanced crafting.
* The deeper in you go, the harder it will be to find and mine ores, and that there are enemies the further in you go.
* 22 people are working on the game.
* The development is being led by Kim Seong.
* Unions are communities that players can join. You can pool resources for other players.
* There are six challenges at launch, each with a team format. Those being Ironman, Low Quality, Insane, No Damage, Pacifist, and Killingman.
	+ *For further information, see Challenges*
* Dying will drop half of your items. You can buy an item to prevent this for 2 hours.
* The game will have smokebombs.
* True Hardcore is a nearly impossible challenge.
* Challenges (except No Damage) are beaten when you make your first legendary. No Damage requires 5 hours of survival.
* Union Events are competitions between unions.
* Patterns make a return. They can save crafting patterns and be used to make machines like mining tanks, drills and mole machines.
* A test realm will begin in either june or july.

With the Q&A on 3 May, more details about the game were revealed.

* There will be many 'rest-stops' that offer sidequests and many vendors.
* More challenges will be added during the game's lifespan.
* The player can obtain many titles

## Development

Development on what would become Forges Red began in early 2022 but was put on 'indefinite hold' in November of 2022, but work resumed in January 2023. The game is currently 50% complete and a public play test will release in June/July of this year.

## Challenges

*Note: This is taken from indev announcements and is subject to change.*

**Ironman**: You are allowed to only use things you craft yourself. You are banned from being able trade or join a union. Dying will end the challenge.

**Team Ironman**: Ironman but in a team format. If one player dies, the challenge fails.

**Low Quality**: You can only use white-quality items. Using armor is banned. Trading and unions are banned. Dying will end the challenge.

**Team Low Quality**: Low Quality but in a team format. If one player dies, the challenge fails.

**Insane**: PvP is always enabled. However, an added bonus is that mining, movement and crafting speed is significantly increased by 20%. Unions and trading are banned. Dying will end the challenge.

**Team Insane**: Insane but in a team format. If one player dies, the challenge fails.

**No Damage**: One cannot take any damage at all. Trading is allowed but unions are banned. While PvP is not enabled by default, one can turn on PvP for a 10% increase in mining, movement and crafting speed.

**Team No Damage**: No Damage but in a team format. If one player takes damage, the challenge fails.

**Pacifist**: One cannot kill any players or mobs. One is allowed to deal damage but the attack must not be fatal, or else the challenge will fail. Trading and unions are banned. Dying will end the challenge.

**Team Pacifist**: Pacifist but in a team format. If one player is killed or kills a player/mob, the challenge will fail.

**Killingman**: One must kill every mob (and, if PvP is enabled, every player) they come across. Trading is allowed but unions are banned. Dying will end the challenge.

**Team Killingman**: Killingman but in a team format. If one player is killed, the challenge will fail.

1. ↑ *The game is internally called "forges3", and the modpack used is called "forges3modpack."*