recursal/Fanatic-Fandom huggingface dataset:
Dizzy (Arcade)

Dizzy machines

Dizzy is a game you can play at the Arcade in the Plaza.

## How to Play

To play Dizzy, press space to stop the spinning light. It will stop right where it was when you pressed space. The speed of the spinning light changes each time you play Dizzy to make it more difficult.

The Dizzy machine's jackpot goes up by 3 tickets every time you miss the jackpot space. When you get the light to stop in the jackpot space, you will get the jackpot.
Befriend All the Halloween Characters (Quest)

Befriend All Halloween Characters is a quest that only appears during the Halloween event. It is located in the Plaza.

## Quest

To start the quest, talk to a Halloween character that appears during the Halloween Character Visits. To befriend one, you just need to talk to them one time.

There are ten characters you need to befriend. They are:

* **Reggie** (a floating, burning cow skull)
* **Charles** (a jack-o-lantern with eyes)
* **Rachael** (a floating skull wearing a cloak)
* **Spooksby** (a fancy ghost)
* **Barney** (a cool banana)
* **King Arthritis** (a skeleton in a cauldron)
* **Cerebrum Gigantus** (a floating brain)
* **Luceyefer** (a demonic, floating eyeball)
* **Gabreyeal** (an angelic, floating eyeball)
* **Dire Chad** (a large spider)

One of these characters will spawn randomly in every Halloween Character Visit.

## Rewards

Once you befriend all of the Halloween characters, you will earn the Haunted Friendships achievement which rewards you with 10,000 Units and 2,000 Halloween EXP.
Meadows (Slaughterday Night Live)

"Bring mindless, violent chaos to this tiny, pleasant meadow."

**Meadows** is a map for Slaughterday Night Live.

## Description

### Visuals

Meadows is set in a lush wildflower meadow surrounded by a mountain range. The only man-made structures visible outside the map's boundaries are a dirt path, a few wooden signs, and a metal drawbridge far out in the distance.

### Layout

Meadows is a tiny, open map, with its boundaries marked by a square wood fence; the fence can actually be jumped over, but attempting to leave the map will result in rapidly taking damage. There is a large, steep hill in the center of the map with a tunnel cutting through the middle and two curved inclines on either side leading to the top. The rest of the map is mostly flat, aside from a few rocks, trees, and tree stumps. There are also destructible crates scattered around the outskirts of the map and near the trees.

### Pickups

There are several armor pickups placed on most of the boulders, as well as a health pickup at the base of both of the inclines leading to the top of the hill. The tallest boulder in the map has an ammo pickup perched on top. There is a super weapon pickup in the tunnel, and two normal weapon pickups in two opposite corners of the map.

The CTF flags are placed in opposite corners of the map; more specifically, the two corners marked with metal poles.

## Trivia

* Meadows is a returning map from GMod Tower. The layout is identical to the original, although the grass was more desaturated and there were much more flowers, which were also pure white, referencing the location of the final boss battle in *Metal Gear Solid 3: Snake Eater*. The area surrounding the hill was emptier, lacking the wooden crates found in the Tower Unite version, and there were invisible walls surrounding the fences.
* A screenshot of Meadows shared in the Weekly Dev Log for August 23, 2023 shows a couple fireplaces placed in the outer edges of the playable area, each one surrounded by a red ring. These are not present in the current version of the map.
* Meadows' playable area is approximately the same size as a Canvas Cube set to 130x130 scale.

 Features
Game Worlds

**Game Worlds** are self-contained minigames of various unique genres which typically consist of multiple rounds per match. They can be played via the main menu or the Game World Ports in the Plaza. There are currently 7 Game Worlds, and 3 more are planned to release in future updates.

After each round of a Game World, players are given Unit payouts based on their performance. Payouts also yield EXP for each Game World, which can unlock special milestone items over time. Each player's EXP level is represented with a badge by their profile in the scoreboard.

## How to Play

Game Worlds can be accessed through server lists in the main menu, or through the Game World Ports.

### Server Lists

A server listing for each Game World can be found on the main menu by clicking on GAME WORLDS, and then any of the buttons that appear for each Game World.

In the main menu, players can start a server in Public, Friends Only, or Singleplayer mode. They can pick the starting map and max player count.

### Game World Ports

The Game World Ports is a building in the Plaza. It contains queues for each of the Game Worlds, with a minimum player count for each one. When the minimum player count is reached, a map vote will be called, and everyone in the queue will be sent to the winning map.

The Game World Ports can be accessed in the Plaza itself, or through the main menu by clicking GAME WORLDS and then JOIN MATCHMAKING.

## Released Game Worlds

All Game Worlds that have been released and are currently playable. Click on each Game World's logo to travel to its article.

Roll to the finish and collect melons along the way18-hole miniature golf1 infected vs a team of survivors; don't let the infection spreadA group of defenseless knights team up to defeat a fierce dragonTop-down zombie shooter featuring 6 unique classesFast-paced kart racer; use items to get the upper handA fast-paced, over-the-top Arena FPS featuring a wide range of weapons and game types
## Unreleased Game Worlds

All Game Worlds that are not currently playable. Click on each Game World's logo to travel to its article.

Cats and dogs battle in UFOs to get the most orbsA horror game where 4 players enter a haunted mansion and hunt for ghosts and clues
* There is also a third unreleased Game World, but no details have been revealed about it yet.
Find the Haunted Treasure (Quest)

Find the Haunted Treasure is a quest that is only available during the Halloween events. It is located in the Plaza.

## Quest

You don't need to talk to any characters to start the quest; all you need to do is find the treasure.

The treasure is located underwater next to the peninsula near the boardwalk, at the base of the slope that leads to the pond on top. Once you've found the treasure, press E on it to complete the quest.

## Rewards

Finding the treasure will reward you with the Spoils of the Dead achievement which rewards you with 25,000 Units and 5,000 Halloween EXP.
Dragon Skins (Little Crusaders Upgrades)

Dragon SkinsDragon ButtonsDragon HatsDragon RoarsDragon skins are an upgrade type for Little Crusaders.

## Store Location

Upgrades can be purchased at the Game World Ports. Each Game World which has upgrades will have a catsack NPC selling them at its respective port.

Any upgrades that might be acquired outside of the upgrade stores are listed here, as well.

## Functions

Dragon skins change the appearance of your dragon's body. This can be as simple as a recolor, or it could add a particle effect or texture, such as fire particles on the fire dragon, or a furry texture on the fluffy dragon.
Condo

"Simple beginnings."

**Condo** is the default Condo. All players start out with it unlocked.

## Layout

Condo is a large, modern house on a small island. It has 3 floors: one basement and two above-ground floors. There is also a deck outside which looks out on a small beach.

The first floor has a large living space, a bathroom, a kitchen, and a sliding door to the deck. The kitchen has a false wall which leads to the dock, an expansive room with an opening to the ocean for boats to drive in from.

The second floor has a master bedroom, walk-in closet, an extra room, a small garden with a pool, and an entrance to the deck.

The deck has a pool and staircase to the beach.

The roof of the condo can be built on, but cannot be accessed normally without using a jetpack or creating an entrance with items.

## Images

The living space, called the condo in-gameThe living spaceThe bathroomThe condo's entrance areaWhat players see when entering the condoThe kitchenStairs leading to the basementThe basementThe false wall in the kitchen, opened up to reveal the DockThe DockThe 2nd floor balconyA balcony leading to the gardenThe spare roomThe master bedroomThe master closetThe Condo's exterior, looking out on the deck and roofThe gardenThe exterior wall leading to the DockThe beach
## Trivia

* This condo was first introduced in GMod Tower's Lobby 2.
	+ In GMT, the beach was instead a small inaccessible set of square planters, and each additional room (and the garden & deck) needed to be purchased with GMC, GMT's version of Units.
* A yacht may occasionally appear in the distance when night falls. (This is client side only.)
	+ The yacht can consistently be spawned by erratically moving the Time of Day slider in Day/Night and Weather settings.
	+ The yacht plays an instrumental version of the song 2am by William Reid, the composer of Tower Unite's soundtrack.
* In earlier versions of Tower Unite, Condo used to have a much smaller space to build in before running into invisible walls. Giant rocks were lined around these boundaries to mark them, which were removed when the invisible walls were pushed back.
* The Dock did not exist until update 0.16.0.0. Prior to the update, the condo's exterior was the same minus the Dock's doorway and window, leaving a large void in the interior space, part of which could be accessed via noclipping.
Celebrations

The overly excited man, cashier of Celebrations

**Celebrations** is a store at the boardwalk that sells fireworks, festive holiday items, lights, strings, weapons, and more.

The Ghoulcery Store and Santa's Workshop can be found in Celebrations outside of their respective events. King Arthritis (the skeleton) will also redeem any leftover remains from the Halloween event.

## Extra Item Info

* The Balloon items have adjustable strings and can be bounced around. The Balloon can also be temporarily popped by hitting it.
* Due to a bug, the Christmas Snowball does not actually increase in size when rolling on the Christmas Snow Pile items sold at Seasons. However, it will on a surface or Canvas primitive using the "Snow" material.
	+ The maximum scale Christmas Snowballs can reach without the use of Gizmos is 5.77.
* The Coffin can be opened and slept in. It also has editable text on the door.
* The Canvas Jack-o'-Lantern only works with black-and-white images. The white parts of the image are cut out of the pumpkin.
* The Eyeball Stalk looks at nearby players, blinks, and has jiggly physics.
* The Haunted Piano plays a random classical song when used.
* The Haunted TV can store up to 5 image URLs. When interacted with, it will display a random one.
* The Heart Desk Lamp, Heart Floor Lamp, and Heart Light's hearts can optionally spin around.
* The Sparkler, when equipped, can create temporary glowing dots by left clicking.
* The Tooth has 3 variations that can be selected in its item settings.
* The Dreidel can be spun, and has Condo I/O events for each result.
* The Festival Light items have adjustable animation speed and brightness.
* The Festive Garden Light has 8 different variations.
* The Kinara and Menorah can adjust how many candles are lit.
Lanterns (Little Crusaders)

In Little Crusaders, knights can use lanterns in Mystic Grove.

## Function

Lanterns serve as a way for knights to see their surroundings in darker maps. To toggle your lantern, press F; note that, currently, you can only use lanterns in Mystic Grove.

While lanterns help knights see, they can also reveal their position to the dragon. When a knight is holding a lantern, its glow can be seen from very far away, whereas if the lantern is off, the knight will blend in more with the darkness of the map.
Gasoline (Zombie Massacre)

A screenshot of Gasoline

Gasoline is a medium difficulty Zombie Massacre map.

## Description

### Appearance

Gasoline, as the name suggests, is set in the parking lot of a gas station. The gas station's name is "Oyster", as can be seen on the sign in the south part of the map. The windows are smashed and boarded up, and the interior of the gas station can be seen, although you cannot enter it. A car wash can be seen in the south-east corner of the parking lot.

The motel in the boss arena's name is "Wow! A Motel". Like the gas station, the interior of the hotel rooms can be seen, but not entered.

### Layout

#### Map

The main map is rectangular, with three gas pumps, a sedan, and a large truck in the center. The sedan and gas pumps will explode when damaged enough: any monsters caught in the explosion will take 120 damage.

In the north-west corner of the map is a small area of the parking lot. An explode-able sedan can be found here, and this is where the helicopter lands at the end of each day. In the north-east corner of the map is a small accessible part of the side of the gas station.

#### Boss Arena

The boss arena is set in the parking lot of a motel, rather than the gas station. The arena is in the shape of a long rectangle.

## Trivia

* Gasoline is a returning map from GMod Tower.
	+ In GMod Tower, it had a unique T-Rex boss, which was a reference to how gas stations sell fossil fuels.
* The name of the Oyster gas station is a reference to Shell, a real world gas station chain.

1. ↑ https://discord.com/channels/93925271886897152/868643125046956032/934273409116938271

"trex was in gasoline because fossil fuels. not even joking that was why it was on that map only" - macdguy
Central Circuit

Nick, cashier of Central Circuit

Central Circuit is a store in the Plaza. It sells various electronics such as media players, lights, and some equippable tools. Central Circuit's cashier is Nick.

## Location

Central Circuit is located in the west stores.

## Extra Item Info

* The Camera, when equipped, hides all UI (aside from the game version watermark) and allows the player to take a Steam screenshot by left clicking.
* The Ceiling Fan pushes players in the direction where it's blowing. The push intensity can be increased by increasing the Ceiling Fan's Z scale.
* The Chandelier, Fancy Chandelier, Prism Light, Simple Lightbulb, and Spacelight all have strings whose length can be adjusted in their item settings.
* The Clock and Wall Clock display your system time.
* The Emergency Light shines a rotating spot light. The rotation speed can be adjusted in its item settings.
* The Laser Pointer, when equipped, shines a laser where the player is looking.
* The Light Panel and Spot Lights's orientations can be adjusted in their item settings.
* The Light Panel Stand and Spot Light Stand's orientations and stand height can be adjusted in their item settings.
* The Projector has adjustable screen size, screen brightness, and screen rotation.
* The Security Camera passively rotates back and forth. Players can look in its perspective by interacting with it.
* The Soda Machine dispenses throwable cans when interacted with. The velocity of the cans dispensed and the maximum amount of cans that can exist at once can be adjusted in its item settings.
* The Spacelight has the largest maximum light radius and brightness out of any other light item in the game.
* The Toilet and Wood Toilet can be flushed by interacting with their handles.

## Trivia

* The logo sign on the Central Circuit building electrocutes players who fly into it.
Planet Bingo (Casino)

The bingo hall.

**Planet Bingo** is a game at the Tower Casino.

## Gameplay

In bingo, a caller announces a letter and number every few seconds; the called numbers will also appear on a large screen in the bingo hall. Players mark a dot on their sheet on any numbers they have that get called.

### Buying Cards

Players can purchase up to four cards. They can be bought for 1,000, 2,500, 5,000, or 10,000 Units each. Players can join in at any time during the buy in and blackout rounds.

### Buy In Round

The buy in round starts the first time someone purchases a card while a game is not running. During this round, players need to get a vertical, horizontal, or diagonal line of dots to get a bingo.

Up to 4 bingos will be called during this round, depending on player count. The first bingo has a higher payout ratio than all bingos after it. After all bingos are called, the blackout round will begin.

* 1st bingo = Cost of winning card \* 3
* Other bingos = Cost of winning card \* 2

You are also refunded the cost of the card.

### Blackout Round

Numbers called prior to the blackout round are kept, meaning everyone's progress from the previous round stays. The goal of the blackout round is to have every number on at least one card marked.

Only one bingo will be called for the blackout round. The player who gets the bingo will receive the cost of the winning card \* 3.

## Trivia

* There are over 70 "Bingo!" voice lines for when someone calls a bingo.
* The asteroids floating around on the bingo screens explode when clicked on.
Dragon Hats (Little Crusaders Upgrades)

Dragon SkinsDragon ButtonsDragon HatsDragon RoarsDragon hats are an upgrade type for Little Crusaders.

## Store Location

Upgrades can be purchased at the Game World Ports. Each Game World which has upgrades will have a catsack NPC selling them at its respective port.

Any upgrades that might be acquired outside of the upgrade stores are listed here, as well.

## Functions

Dragon hat upgrades put something on your dragon's head.

## Upgrades

### Not In Stores

*A crown that lets everyone know you're the royal dragon.*

## Trivia

* The bird upgrade is a reference to the bird that sits on the Ultimate Chimera's head in Mother 3.
Nahnia

Nahnia is a snowy arena located in the Plaza, only accessible through the minigame pad. It is used for the Snowball Battle and Plane Wars minigames.

## Appearance

Nahnia is in a large, snowy field surrounded by snowy mountains. The edges of the arena are marked with wooden fencing, in the shape of an oval. Several trees and houses can be seen in and out of the arena, and behind the fences are bleachers where catsacks and dogbags can be seen watching the minigame.

### Arena Layout

The arena in Nahnia is a part of the field squared off with an oval-shaped fence. Inside the arena are several small brick walls you can duck behind, a small, enterable cabin, and a small igloo. In the center of the arena are two ramps and a bridge connecting them.

## Images

A screenshot of NahniaAnother screenshot of Nahnia where the bleachers and cabin can be seen
Condo I/O Inventory

The Condo Inventory has a Condo IO tab which features a selection of I/O items which are given to all players for free and can be used infinitely.

## Input Items

Input items can be connected to other items to trigger an output when interacted with.

## Modules

Modules are hidden items which can affect aspects of the Condo or organize I/O connections. Modules become unhidden while the Condo Inventory is open for players with build permissions.

## Volumes

Volumes are hidden boxes which affect players and objects inside. Volumes become unhidden while the Condo Inventory is open for players with build permissions.

## Logic Gates

These are currently unfinished, but can be placed down anyway.
Item Properties Menu

The **Item Properties menu** is a Condo menu used to edit items' properties and Condo I/O connections.

## How to Access

When right clicking on an item, a popup will appear with six different options.

* **Edit** will open the item properties menu.
	+ If this is greyed out, the item has no editable properties.
* **Connections** will open the Connections tab of the item properties menu.
	+ If this is greyed out, the item has no events.
* **Lock** prevents the item from being selected, edited, or moved. Locked items can still be selected and duplicated by the Copycat.
* **Disable Collision** allows players to pass through the item.
* **Sell** will open a prompt to sell the item for Units. Items sold in stores sell for half price, and items not in stores sell for full price.
	+ Sell will be replaced with Recycle if the item is a consumable and has been fully consumed.
	+ If this is greyed out, the item cannot be sold.
* **Stash** will remove the item and put it back in its owner's inventory.

The item properties menu can also be accessed directly by middle clicking on an item. Lock, Stash, and Connections can also be performed using the Tower Glove's Locker, Stasher, and Connection Tool modes, respectively.

## Properties

Through the Properties menu, physical and behavioral attributes of certain items can be edited. The most common properties are item color and variation, which change the physical appearance of the item. Many items have unique properties, such as:

* Doors
* Lights
* Canvases
* Strings
* Laser Projector
* Media Players
* Consumables
* Physics Items
* Trampolines
* Fans
* Buttons
* Levers
* Volumes
* Nightclub Spotlight

## Connections

The Connections tab is available on items with built-in events. Through this menu, Condo I/O connections can be formed and edited between the item being edited and other items in the Condo. The Connections tab can:

* Create a new connection
* Add a delay before an action is fired
* Change the event that fires an action
* Change the action caused by the event
* Reassign a connection to another item
* Remove connections
* Copy a connection

Items with the Connection tab include, but are not limited to:

* Buttons
* Levers
* Lights
* Doors
* Physics Items
* Media Players
* Dice
* Seats
* Beds
RC Vehicles

You can purchase or earn various RC vehicles in Tower Unite. They are like smaller versions of vehicles, with some differences.

## How to Use

To use an RC vehicle, first place it in your weapons hotbar. Then, press the number of the slot you placed it in and left click on a surface. The usual controls for most RC vehicles are:

## Vehicle Types

### Car

Car type RC vehicles work similarly to real cars.

The controls for a car type RC vehicle are:

 AD
 Space

### Hover

Hover type RC vehicles work very similarly to cars, but have slightly smoother, less snappy controls, especially when turning. They can also move directly left and right with A and D.

The controls for a hover type RC vehicle are:

 Space

### Boat

Boat type RC vehicles can only move quickly in water. They can be placed on land, but they will move very slowly.

The controls for a boat type RC vehicle are:

### Plane

Plane type RC vehicles always move forward by default, but can be stopped with space.

The controls for a plane type RC vehicle are:

 W/S
 Space

List of plane type RC vehicles:

* RC Plane (sold at Toy Stop)

### Helicopter

Helicopter type RC vehicles can hover in place in the air, and can slowly rise and lower.

The controls for a helicopter type RC vehicle are:

 Space/Shift

List of helicopter type RC vehicles:

* RC Helicopter (Zombie Massacre milestone)
* RC Drone (Arcade prize)
Equippable Item Inventory

Redirect to:

* Inventory#Equippable Inventory
While in your Condo or the Plaza, you can access your equippable item inventory. This inventory includes all items you can equip (besides wearable items found in Appearance).

Items for your inventory can be found in stores, Spin-to-Win, Plaza events, or by completing milestones.

## How to Use

To use your equippable item inventory, press and hold Q. A hotbar should appear on the top of your screen. Move your cursor over it, and the inventory will open.

This inventory has two different hotbars that serve different purposes.

### Weapon Hotbar

The weapon hotbar is used for items that need to be held by the player. These mainly include weapons, but other holdable items and tools exist as well.

* Weapons
* Tools
* RC Vehicles
* Vehicles
* Metal Detectors
* Fishing Rods
* Food

To equip one of these items, click and drag it into the hotbar, and press the number key of the slot you assigned it to (the number is above each slot).

### Wearable Hotbar

The wearable hotbar, selected by clicking the cap to the right of the hotbar, holds all items that don't need to be held, such as:

* Pets
* Jetpacks
* Potions
* Morphs
* Text Hat
* Some other items

To equip one of these items, simply click and drag it to the hotbar. Items that need to be equipped should not be placed in this hotbar.

## Misc. Tips

* You can place any equippable item in any hotbar.

* If you place a holdable item in the wearable hotbar, you can still equip it by pressing the number for the weapon slot that matches with the wearable slot that it is on.
	+ You cannot hold two items at once by placing one in the weapon hotbar and the other in the wearable hotbar.

* You cannot place duplicates of the same item in the wearable hotbar, but you can in the weapon hotbar.
Quick Scaler

The Quick Scaler is a function of the Tower Glove that allows you to quickly scale items in your Condo up and down.

To use the Quick Scaler, left click an item with it equipped to scale it up slightly (.05x by default), and right click to scale it down. The max you can scale an item up to is 10x, and the max you can scale it down is to 0.1x. By pressing R and left clicking on an item, you can reset its scale back to 1x.

You can press C to open the tool settings menu, which allows you to change the Quick Scaler's scale factor (.01 to .10), or set a specific scale (0.1 - 10) to set items to when shot.
Heavenscape (Ball Race)

## Heavenscape

"High up in the clouds, abandoned structures snake through the floating islands."

### Achievements

6

**Heavenscape** is an easy Ball Race map.

View Heavenscape's roadmap page here.

## Appearance

Heavenscape is set above a massive reservoir high in the clouds, surrounded by tall walls and trees. The levels themselves are set on floating gardens and pathways paved with white-and-blue tiles, sometimes held up by small clouds.

## Trivia

* Heavenscape is the first Ball Race map to have levels exclusively made of unique structures rather than modular tiles.
* Heavenscape is the second Ball Race map to have its own unique finish ring for every level, the first being Event Horizon.
	+ The doorframe finish rings share some similarities with the doorframe in the final level of Oasis and a doorframe portal in hole 17 of Mushroom Wood.
Game World Ports

The Game World Ports is a building at the main plaza square in the Plaza. It allows players to queue for matches of each of the Game Worlds.

## Queues

To queue for a Game World, press E on the queue for the one you want to play. Each Game World has a different minimum amount of players to start a game from the Plaza.

Required/Maximum Players Per Game World
 Minigolf | 2
 Little Crusaders | 3
 Accelerate | 1
 Virus | 4
 Zombie Massacre | 2

### Map Vote

Once enough players have entered the queue to start a game, players are able to vote for the map they want to play. Once players are done voting, one of the voted maps will be picked and that map will be loaded. The map with the most votes will be picked, and if there is a tie, any of the tied maps will randomly be chosen.

## Upgrade Stores

You can find various shops for upgrades in the Game World Ports. 3 games currently have upgrade stores, and more are planned for future upgrade phases.

* Ball Race Upgrades
* Minigolf Upgrades
* Little Crusaders Upgrades
Overview (Condo)

In the My Condo section of your condo scoreboard is the Overview tab. It lets you change various general settings for your condo.

 Options

All options in the Overview tab.

### Condo Title

You can change the title of your condo, which will appear in the condo server browser.

### Join Permissions

You can change the permissions for players who can join:

* Singleplayer - Only you can join.
* Friends Only - All Steam friends can join (they have to join through the Steam overlay).
* Public - Anyone can join.

### Opt in to PixelTail Moderation Backend

Any players banned from Global Chat will also be banned from your condo if this is turned on. Note that if you are banned from Global Chat, you will not be able to type in your condo's chat with this on.

### Banned Players

This section allows you to ban players from visiting your condo. To ban players, type in their Steam Community URL or 64-bit Steam ID in the text box and click the Add button.
Death Arena

The Death Arena is an arena located in the Plaza, currently only accessible through the minigame arena. It is used for the Chainsaw Deathmatch minigame.

## Appearance

The Death Arena is an underground arena in a sewer-like room. The walls are made of red brick, and pipes can be seen on the walls.

## Arena Layout

The arena is rectangular, with various circular markers on the floor. These indicate platforms that can rise or fall and create various different hazards. There are three different hazards that can occur during minigames. These are:

* **Raised:** The circular platforms all raise up slightly, creating a bumpy surface.
* **Wall:** The circular platforms raise up to the roof, creating a very narrow fighting space.
* **Acid Pit:** Every part of the floor but the circular platforms sinks down, revealing a pit of acid.

Hazards typically last around 20 seconds before the arena returns back to normal, and multiple hazards can occur in a single round of a minigame.

## Images

The Death Arena with no hazards activeThe Death Arena during the Raised hazardThe Death Arena during the Acid Pit hazardThe Death Arena during the Wall hazard
Beelzebub's Cauldron

Beelzebub's cauldron is a cauldron that replaces the spot of the fountain in the main Plaza square during Halloween events. It is also marked with a giant green spotlight that can be seen across the entire Plaza. You can speak to the cauldron by pressing E on it.

Beelzebub's cauldron is where you redeem your remains earned from the Halloween Remains event. Redeem your remains by pressing E to dump them in. Redeeming remains will give you a random Halloween item and 5,000 Halloween EXP.

## Possible Remains Drops

Any of the following items may be given to you when you drop remains in Beelzebub's cauldron (some are rarer than others):

* Spooky Gun
* Hell Portal
* Evil Cauldron
* Miniature Ghost Pet
* Throwing Knife
* Canvas Jack o' Lantern
* Falling Leaves
* Haunted TV
* Eyeball
* Throwable Cleaver
* Ethereal Pumpkin
* Crystal Ball
* Ghoul Coin
* Nightmare Crab
* Chain String
* Eyeball Stalk
* Gravestone Sign
Balloon Pop (Boardwalk)

**Balloon Pop** is a carnival game at the Boardwalk. It can be played by 1-2 players.

## How to Play

The goal of Balloon Pop is to throw darts at as many balloons as possible in 30 seconds. There isn't a digital timer display for this game; the timer is instead represented by the lights surrounding the balloons turning off one-by-one.

To throw a dart, hold left click; the distance the dart is thrown depends on how long left click is held down. Darts do not need to be picked up manually.

Each balloon popped is worth 30 tickets.
Catsack Hunt

**Catsack Hunt** is an Anniversary-exclusive Plaza event.

## Gameplay

Much like Trick or Treat, Presents and Easter Egg Hunt, 30 small rainbow-colored Catsacks spawn around the Plaza, most frequently spawning at the East/West Stores, in the planters behind the Tower, and at the Boardwalk, but ocassionally spawning in the Main Plaza Square and Tower Lobby as well.

The Catsacks give a few Units and a random treasure or balloon when found. Anniversary Coins are a common drop from this event, making the Plaza the best place to grind coins.
Collection Book/Zombie Massacre

This page lists all Zombie Massacre-related stats and unlockables stored in the Collection Book.

## EXP (Milestones, Badges, Trophies)

In Zombie Massacre, EXP is earned alongside Unit payouts at the end of rounds. EXP earned is 1.5x the payout.

## Achievements

Zombie Massacre currently has 35 achievements.

## Stats

* **General**
	+ Team Members Saved
	+ Combos Achieved
	+ Deaths
* **Characters**
	+ Days as Doctor
	+ Days as Electrician
	+ Days as Journalist
	+ Days as Mercenary
	+ Days as Scientist
	+ Days as Survivor
* **Monsters**
	+ Zombie Dogs Killed
	+ Infected Killed
	+ Vampires Killed
	+ Spiders Killed
	+ Crimsons Killed
	+ Werewolves Killed
* **Specials**
	+ Tesla Zap Kills
	+ Radio Tower Kills
	+ Healing Kit Kills
	+ Drone Kills
	+ Blade Trap Kills
	+ Camera Flash Kills
	+ Explosive Flask Kills
	+ A.L.P.S Laser Kills
	+ Turret Kills
	+ Ramming Shield Kills
	+ Transplant Kills
* **Weapons**
	+ Weapons Picked Up
	+ Retro Guitar Kills
	+ Melee Weapon Kills
	+ Auto Shotgun Kills
	+ Bolt Action Rifle Kills
	+ Crossbow Kills
	+ Dissector Kills
	+ Double Barrel Shotgun Kills
	+ Dual Handgun Kills
	+ Dual UZI Kills
	+ Egon Kills
	+ Flamethrower Kills
	+ Grenade Launcher Kills
	+ Handgun Kills
	+ Kimber Kills
	+ Laser Rifle Kills
	+ M4A1 Kills
	+ Magnum Kills
	+ Minigun Kills
	+ RPG Kills
	+ Sawed Off Shotgun Kills
	+ SPAS-12 Kills
	+ Tommy Gun Kills
	+ UZI Kills
	+ Axe Kills
	+ Baseball Bat Kills
	+ Chainsaw Kills
	+ Guitar Kills
	+ Katana Kills
	+ Medieval Sword Kills
	+ Sledgehammer Kills

## Leaderboards

* Top Total Score
* Top Total Kills
* Top Total Saves
* Top Total Survives
Mystic Grove (Little Crusaders)

Mystic Grove is a Little Crusaders map. As the name suggests, it is set in a grove.

## Layout and Gameplay Elements

Mystic Grove, unlike all the other Little Crusaders maps, is set at night. The grove is also enveloped with a thick layer of fog, making it harder to see.

In the north side of the map is a large hill with a tent on it, as well as a small, U-shaped cave and small forest. There are also two fire hazards for knights. This is where the dragon spawns. On the south side of the map is a small group of tents and wagons with hay bales in them, which is where the knights spawn.

### Lanterns

In Mystic Grove, the knights hold lanterns to help them see. However, turning on your lantern will expose your position to the dragon from afar. You can turn your lantern on and off with F.

### Sword

A glowing, magical sword is ledged into a rock in the middle of a large pond. It can only be picked up by barons and counts. If the sword is thrown at the dragon, the dragon will be killed.
Collection Book/Virus

This page lists all Virus-related stats and unlockables stored in the Collection Book.

## EXP (Milestones, Badges, Trophies)

In Virus, EXP is earned alongside Unit payouts at the end of rounds. EXP earned is 1.5x the payout.

## Stats

* **General**
	+ Rounds Survived
	+ Been Last Survivor
	+ First Place Wins
	+ First Infected
	+ Rounds Played
* **All Maps**
	+ Survived [Map]
	+ Infected Survivors in [Map]
* **Weapons**
	+ Adrenaline Used
	+ TNT Kills
	+ Handgun Kills
	+ Crossbow Kills
	+ Double Barrel Shotgun Kills
	+ Flak Hand Cannon Kills
	+ Plasma Autorifle Kills
	+ Silencer Kills
	+ Sonic Shotgun Kills
	+ Tommy Shotgun Kills
	+ Bullets Hit
	+ Bullets Shot

## Leaderboards

* Top Total Kills as Survivor
* Top Total Kills as Infected

 Game Mechanics
Blackjack (Casino)

A blackjack table.

**Blackjack** is a game at the Tower Casino.

## Gameplay Loop

The players and dealer both start with two cards. The players' goal is to have a higher card value than the dealer without busting (going over 21).

### Bet

Before the players' cards are revealed, they can bet 250, 500, 1,000, 5,000, or 10,000 Units on winning.

### Playing

After betting, the player's two cards and the dealer's first card is revealed. If the player's first two cards equal 21 in value, they get a blackjack, guaranteeing a win if they stand.

After the cards are revealed, players take turns choosing to:

* **Hit:** Draw another card
	+ This can be done multiple times
	+ Double Down becomes unavailable after choosing this
* **Double Down:** Double the bet and draw another card
	+ This can only be done once
	+ The player's turn ends after choosing this
* **Stand:** Finish the turn

Players can no longer choose any of these options if they bust.

### Results

The dealer's final cards and card value are shown. The dealer will attempt to stand at or above a value of 17. Players who didn't bust and have an equal or greater card value than the dealer win; if the dealer busts, anyone who didn't bust wins.

Winners earn twice their bet in Units. If a winner got a blackjack, they win thrice their bet instead.

## Card Values

The value of number cards is the same as displayed on the card. King, Queen, and Jack count as 10. The Ace card counts as 1 or 11, depending on whether or not 11 would bust the player/dealer.
Midori (Ball Race)

"Crazy elements making for a challenging level."

**Midori** is a very hard map in Ball Race that features moving platforms, deadly spikes, attractors, and repellers.

## Appearance

Midori takes place in a hilly forest with large gems sticking out of the ground. Unlike most of maps that take place outside, this map has a cloudy sky. Most levels take place above a cliff. You can see a flying robot in level 2, were the song refers to.

## Remaster

In update 0.14.8.0 Midori got remastered. It was mostly an visual overhaul changing the theme from tropical floating islands to a hilly forest theme. The remaster added the flying robot and some small changes and bug fixes. This is how the map looked before the remaster:

## Trivia

* Midori is a returning map from GMod Tower. It was never actually fully released before GMod Tower's shutdown, but was briefly playable for testing.
	+ It was also originally planned to be named "Oblivious" and have a red, hellish theme.
* Midori was the second map for Ball Race in Tower Unite, added during the private alphas in 2015.

1. ↑ https://trello.com/c/l2Mug6zl/895-new-ballrace-map-midori
Jetpacks

**Jetpacks** are a type of equippable item which allow for infinite flight when equipped. Jetpacks are most readily available at Rob's Imports, although there are others that are in other stores or exclusive.

## Functions

### Flying

Press and hold space to fly up. Crouching while flying will make the player fly in the direction they are currently facing.

### Wearable Item

Jetpacks can be worn in Game Worlds, although they aren't functional and are just used as an extra cosmetic.

## Jetpack Items

This list includes wing items, which are functionally identical to jetpacks.
Doors

Doors are a special type of placeable item that can be opened and closed when interacted with.

## Door Types

### Curtains

Curtains functionally behave like sliding doors, instead folding to the side instead of moving.

## Properties

Doors have a selection of editable properties that can be changed per-item. These settings are available on all door items.

### All Doors

* Auto-Close
* Lock
* Door Frame
* Auto Open
* Open on Spawn
* Condo Hub Mode

When toggled on, auto-close will have the door close automatically after a specific amount of time.

Auto Close Delay can be set from 0 seconds (never closes: same as if toggled off) to 10 seconds.

When toggled on, the door cannot be opened. However, the Condo's host can still open the door, and they can give trusted players the Locked Door Access permission to bypass the lock.

A Locked prompt can be added to doors that displays in place of the usual "Open" prompt.
Toggles the door frame on/off. Unavailable on doors that don't have a frame by default.

When enabled, automatically opens the door when players come near it, and automatically closes it when they walk away.

When toggled on, the door will automatically be open when the Condo is opened.

When toggled on, the door will take players back to the Condo Hub when used.

### Swing Doors

* Open Angle
* Reverse

Changes how far the door swings open. 15 - 135 degrees (default is 90).

Reverses the direction that the door opens in.

### Sliding Doors

* Open Range

Changes how far the door slides open. Minimum and maximum values vary per item.

### Curtains

* Open Range
* Width
* Amount
* Pattern
* Curtain Rod

Changes how far the curtain slides open. Minimum and maximum values vary per item.

Increases the width of the curtain (and the curtain rod, if enabled). 1-3 (default is 1).

Only available on Basic Curtains. Increases the width by adding more curtains rather than extending the width of one curtain. 1-4 (default is 1).

Changes the texture pattern on the curtains. There are 6 different patterns to choose from:

* Basic color
* Stripes
* Zig-zag
* Arcade Carpet 2 pattern
* Squares
* Circles Carpet pattern

Toggles the curtain rod. On by default.

## Condo I/O Connections

### Events

Events that cause actions.

* OnOpened
* OnClosed

### Actions

Actions caused by events.

* Open
* Close
* Toggle
* Lock
* Unlock
* Hide
* Unhide

## List of Door Items

All door items are currently found in D.I.Y.
Dragon Buttons (Little Crusaders Upgrades)

Dragon SkinsDragon ButtonsDragon HatsDragon RoarsDragon buttons are an upgrade type for Little Crusaders.

## Store Location

Upgrades can be purchased at the Game World Ports. Each Game World which has upgrades will have a catsack NPC selling them at its respective port.

Any upgrades that might be acquired outside of the upgrade stores are listed here, as well.

## Functions

Dragon button upgrades replace the button on your dragon's back with something else. Each button upgrade has an emissive blue base which helps to make them similarly noticeable to the default button appearance.

## Upgrades

*Crank up the wins!*
*Sparkle sparkle.*
*Turn the key to success.*
*I've got an idea!*
Minigolf

**Minigolf** is a Game World in which players putt through a series of 18 holes in serene realistic and fantasy environments.

## Gameplay

Minigolf, much like its real life counterpart, consists of 18 holes per match. Players putt their golf balls to the flag pole, attempting to putt as few times as possible for the lowest score. Putt strength is dependent on how far the cursor is from the ball using keyboard and mouse, or how far the left stick is tilted using a controller.

### Par

Each hole has a different par number to reach. If a player reaches par or below, they get a larger Unit payout at the end of the round. Some holes also have a possibility to get a hole-in-one, which, when achieved, will yield the best Unit payout and cause players' golf balls to fly up and explode like a firework.

### Obstacles and Gimmicks

Many Minigolf maps have gimmicks such as moving platforms and slippery ice. Some maps also have unique elements, such as bouncy drums in Garden, cannons in Treasure Cove, and laser bridges in Emission.

### Customization

In the customize menu (C), players can recolor their golf balls and equip Hat, Glasses, and Face wearables on them. Minigolf also has its own set of cosmetic Upgrades for golf balls, trails, and hole-in-one effects.

## Maps

All maps for Minigolf. Click on each map's screenshot to go to its page.

#### Currently Playable

All maps that have released and can currently be played.

GardenWaterholeAltitudeAlpineEmissionTreasure CoveSweet ToothForestKingdomIslandMushroom Wood
Firework Launcher

Launch fireworks a plenty with this home made device. Note: Fire hazard

The **Firework Launcher** is a ranged equippable milestone item that fires fireworks.

## Obtaining

### Milestone

When a player reaches 100,000 Plaza EXP, they will be rewarded a Firework Launcher.

## Usage

### Shooting Fireworks

Primary fire will fire a rocket projectile. Fireworks travel in a straight line, exploding upon contact with any surface or entity. If a firework has not made contact within two seconds, it will explode. Fireworks make a rainbow colored trail while flying. The stars resulting from the fireworks are similar to those of a Firework Multi.

### Rocket Jumping

The firework launcher can be used to rocket jump in a similar fashion to games such as Quake or Team Fortress 2. A player launch themselves into the air by shooting a rocket at their feet. Launching a rocket downward shortly after jumping increases the height of the rocket jump.

## Trivia

* The stars resulting from the fireworks are similar to those of a Firework Multi.
Easter Egg Hunt

**Easter Egg Hunt** is an event that occurs every 30 minutes in the Plaza, but only during the Easter event. During Easter events, this event replaces Treasure From Sea.

## Gameplay

In Easter Egg Hunt, 30 easter eggs with varying patterns (the pattern doesn't affect the item drops) appear around the Plaza. Each egg contains a random item and a small amount of Units.
Coloracle 2: Whose Hue? (Arcade)

Coloracle 2: Whose Hue? is a game in the Arcade.

## How to Play

Coloracle 2 is a 1 to 6 player game of chance.

To play, choose one of five spaces to predict where a ball will land. Each space has varying sizes, each one giving out a higher amount of tickets the smaller it is, if guessed correctly.

After all players have guessed, a disco ball will roll around the machine, eventually falling into one of the spaces. If anyone guessed the space it landed in correctly, they win.

If anyone guesses incorrectly, they still earn 10 tickets.

Space Size & Ticket Chart
 Green (Triangle)
 Yellow (Circle)
 Blue (Star)
 Pink (Heart)

## Trivia

* The help menu that appears when looking at the machine mentions a prequel, "Coloracle 1: Hue's Saturation."
	+ This game cannot actually be played, and is not in the Arcade.
Pickups (Ball Race Upgrades)

ShapesGlassMaterialsPickupsPickups are an upgrade type for Ball Race.

## Functions

Pickup upgrades replace melons with something else. Your equipped pickup upgrade will only appear for you.

## Trivia

* The banana upgrade is a reference to both Super Monkey Ball and GMod Tower.
	+ Collectable bananas are spread across the levels in Super Monkey Ball.
	+ GMod Tower's Ball Race had bananas as its pickups rather than melons.
* The cuboid upgrade is a reference to old alpha versions of Tower Unite.
	+ In the earliest versions of Ball Race, the pickups were cuboids rather than melons.
Double Dragon (Little Crusaders)

Be aware that the content of this article may be inaccurate or incomplete, or subject to change.

Double Dragon is an upcoming feature for Little Crusaders in which, after a certain amount of players join a server, two players will become dragons each round.

## Known Info

Two players will be selected to be dragons only after a certain amount of players are in the server; if the player count is lower than this player count, there will still just be one dragon. When one dragon is killed, the other dragon will become enraged for 15 seconds. While enraged, the dragon has increased dash speed, and may also have other buffs, though what those may be is unknown.

## Trivia/Important Info

* It is unknown how many people are required to activate Double Dragon.
* Double Dragon will be added into the game presumably to even things out for the dragon when there are a lot of people in the server.
* Dashing is currently the only ability confirmed to be upgraded while the dragon is enraged.
MoonCity (Accelerate)

Be aware that the content of this article may be inaccurate or incomplete, or subject to change.

## Track Details

### Coin Paths

???

**MoonCity** is an upcoming Accelerate map set in a futuristic, vaporwave-themed city.

View its page on the roadmap here.

## Images

MoonCity in the selection menu as seen on the PixelTail Games: Developer Q&A.A set of storefronts near a turn in the trackA highway tunnelConcept art for MoonCity
## Trivia

* MoonCity was previously named NightCity, but was likely changed because of there being a city with the same name in the Cyberpunk game series.