recursal/Fanatic-Fandom huggingface dataset:
Tigerstripe Zamtrios

英文
 自身屬性
 招牌動作
 棲息地
 相關魔物

**Tigerstripe Zamtrios** is a subspecies of Zamtrios introduced in Monster Hunter 4 Ultimate.

## Physiology

It has an orange-brown body color with some red shades mixed in it while fins and belly are more blueish.

## Abilities

Just like its arctic counterpart, the sandy Tigerstripe Zamtrios retains the same attacks, but seemingly able to use them better. For one, it can immediately inflate itself, and start a rolling attack right away, instead of doing so after taking enough damage. Furthermore, it is capable of leaping in this form, clearing an area in a single bound. It can also shoot a stream of water that allows it to deflate itself, back into its normal size at will. It is also capable of spitting globs of paralyzing fluid at enemies, but, unlike the regular Zamtrios, it can't create an armor around it.

## Habitat

Tigerstripe Zamtrios is found in the Dunes.

## Etymology

The English name, *Tigerstripe Zamtrios* is in reference to the pattern of the monster's skin. It also matches the monster's Japanese title, *torazame*.

## External Links

Monster Hunter 4 Ultimate: Localization & The Jaws of Life!

Template:Navbox-MH4U Monsters

Template:Navbox-Monsters
Duremudira

英文
 自身屬性
 招牌動作
 棲息地
 相關魔物
 次世代

**Duremudira** is a monster of unknown classification introduced in Monster Hunter Frontier G6. It appears in the Sky Corridor.

## Physiology

Duremudira has the typical shape of an Elder Dragon, although its classification remains unknown. Its body is covered by dark blue scales along with some icy white stripes and thorns. Its eyes are orange and sightly similar to Nargacuga's. When enraged, ice will cover Duremudira's claws, head and neck, and red veins will appear throughout its body. Its tail seems to be the main thing that controls its ice abilities.

## Abilities

Duremudira is able to manipulate ice at will though it is unknown how it is able to do this but it is able to manipulate ice in a multitude of ways. Duremudira are able to freeze whole rooms in the Sky Corridor and even are able to make huge blocks of ice fall from the ceiling of a room in the area. When enraged, Duremudira are able to use a deadly type of poison that both lowers the defense of its prey and sap its strength away at a very quick rate.

## Behavior

Duremudira are very aggressive monsters and will attack any hunters that are trespassers inside the Sky Corridor.

## Game Appearances

* Monster Hunter Frontier G7
* Monster Hunter Frontier G8

## Notes

Template:Monster Notes

Template:Navbox-FrontierGen Monsters

Template:Navbox-Monsters
魔物獵人 维基

**歡迎來臨魔物獵人 維基**
一個有關魔物獵人所有電玩系列的中文維基。歡迎各位魔物獵人的熱血粉絲加入編輯及提供資料!

有見英文魔物獵人FANDOM的長期發展及眾多粉絲的需要而設立中文維基，資料來源將主要來由英文維基。如有需要發問或留言，請到討論區或我的牆

## Featured Video

 File:Monster Hunter 4 Ultimate Beginner's Basics - Super Walkthrough
 File:Monster Hunter 4 Ultimate New Monsters - Super Walkthrough
 File:Monster Hunter 4 Ultimate Weapons Part 2 - Super Walkthrough

**友好連結**
* 官方入口網站(日)
* 官方入口網站(英)
* 官方入口網站(簡)
* 巴哈姆特 哈啦版(台)
Delex

英文
 韓文
 自身屬性
 異常攻擊
 招牌動作
 棲息地
 相關魔物
 次世代

**Delex** are small Piscine Wyverns that are fish-like in appearance, sporting long dorsal fins and reptilian-like snouts lined with sharp teeth.

## Abilities

They have, like the Cephalos, the ability to "swim" through sand and even expel small sand blasts from their mouth at attackers. These blasts may occasionally inflict Waterblight. Due to their nimbleness they are difficult to hit with slower weapons. Several appear in the fights with Jhen Mohran and Dah'ren Mohran, jumping onto the boat and attacking Hunters that get in their way. Delex hunt in small groups of six or seven individuals and likely prey upon small animals. They also scavenge off the remains left by larger desert-dwelling monsters, such as Jhen Mohran.

## Game Appearances

* Monster Hunter Portable 3rd
* Monster Hunter 3 G / Monster Hunter 3 Ultimate
* Monster Hunter 4
* Monster Hunter 4 G / Monster Hunter 4 Ultimate

## Notes

Template:Monster Notes

Template:Navbox-MH3 Monsters
Template:Navbox-MHP3 Monsters
Template:Navbox-MH3U Monsters
Template:Navbox-MH4 Monsters
Template:Navbox-MH4U Monsters

Template:Navbox-Monsters
American Mini Hockey League

The **American Mini Hockey League**, or **AMHL**, is the primary 'AAA' affiliate league of the Indoor Mini Hockey League.

 Current Teams

 Garage Avalanche | Tampa Bay Lightning | Tuscan Tornado (ECMHL)
Maryland Bolts (CMHL)
 Kitchen Capitals | Washington Eagles | Ottawa Capitals (ECMHL)
DC Airdancers (CMHL)
Knights (KMHL)
Incubus

Little is known about them, other than their natural habitat. They travel in groups but once battle begins, they'll attack anyone. Because of this, they are believed to have little bond between their kind. Thanks to their wings, they have some of the best movement in the Netherworld.

**Locations**
☆   Dark Congress
☆   Item World

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Cleric (Male)

Healers main asset is their DEF (Defense) and RES (Resistance) raising spells. They also have a very high INT (Intelligence) and despite their role is for non combat purposes, have a good HP (Hit Points). Having a Healer is always useful to bring out when they are needed.

Unlock rights:

**Healers**
☆ Can unlock a Priest when Cleric reaches level 5
☆ Can unlock a Bishop when Cleric reaches level 12
☆ Can unlock a Sage when Cleric reaches level 25
☆ Can unlock a Prophet when Cleric reaches level 50
☆ Can unlock a Savior when Cleric reaches level 100

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Tail Ring

Legends say cats that lived for a very long time demonized and became Kit Cats. They are a clan of tomboys who are skilled in martial arts. Their cat ears have gained them many fans throughout the Netherworld. Just don't try to pet them too hard.

**Locations**
☆   Alternate Netherworld

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Rebecca Sugar

**Rebecca "Becks" Sugar** (born July 27, 1985) is a British-born English writer, producer, and animator. She is best known as the creator of the show, *Steven Universe*. She described the idea for the show as being "the fruit of a really lucky work experience." She also does the voice of Onion's wailing, screaming, and laughter.
Warriors (Male)

Warrior is tier 1 and available from the start of the game. The other tiers are unlocked at these stages

## Aptitudes

All Warriors have 100% HP (Hit Points), ATK (Attack) and DEF (Defense). The remaining Aptitudes are progressive:

### SP (Special Points)

**60%** → Warrior, Battler and Centurion
**70%** → Champion, Hero and Cosmic Hero

### INT (Intelligence)

**70%** → Warrior, Battler, Centurion and Champion
**80%** → Hero and Cosmic Hero

### SPD (Speed)

**80%** → Warrior, Battler and Centurion
**90%** → Champion, Hero and Cosmic Hero

### HIT

**80%** → Warrior and Battler
**90%** → Centurion, Champion, Hero and Cosmic Hero

### RES (Resistance)

**70%** → Warrior, Battler and Centurion
**80%** → Champion, Hero and Cosmic Hero

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Serpents

A rare, shark-type dragon. One theory says that they are a foreign species that came from another Netherworld. They are extremely aggressive and seek their prey throughout the Netherworld. Unless you're very confident in winning, you should avoid fighting them at all cost.

### RES (Resistance)

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Champion (Male)

Warriors are good axemen and talented with swords. They have a high DEF Aptitude and options of Weapon Mastery. But they suffer from a low RES and will quickly fall to Magic-using characters or a powerful long-range barrage. They are very well rounded characters with no big weakness with good attack and speed.

Unlock rights:

**Warriors**
☆ Can unlock a Hero when Champion reaches level 50
☆ Can unlock a Cosmic Hero when Champion reaches level 100
**Other Classes**
☆ Can unlock a Majin when Champion, a Male Martial Artist, Rogue, Ninja, Scout are all at level 200 at the same time

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Zombie King

They are categorized as a species, but since they are monsters that have come back to life, they aren't technically a species. Because of their smell, they're generally hated, but they do have a cult following. Most undead are weak, but those of the King variety are known to be as strong as an overlord.

**Locations**
☆   Dark Congress
☆   Item World

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Cait Sith

Legends say cats that lived for a very long time demonized and became Kit Cats. They are a clan of tomboys who are skilled in martial arts. Their cat ears have gained them many fans throughout the Netherworld. Just don't try to pet them too hard.

**Locations**
☆   Episode V (Jotunheim)
☆   Cave of Ordeal

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Lilliput

Faeries are demons that even appear in the Human world. In the Netherworld, their magic powers get dispersed, so they wear a special cape to prevent it. When it gets angry, a Faery swallows its enemy with its huge mouth. Unlike other demons, faeries have strong bonds within their species.

**Locations**
☆   Dark Congress
☆   Item World

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Disney Channel

File:Disney Channel logo.png
 File:Disney Channel Steven Universe Ident.JPEG
**Disney Channel** is an American network that broadcasts live-action and animated shows, including *Steven Universe*. Its sister channel is Disney XD, which also broadcasts *Steven Universe*.

Disney Channels across the world also broadcast *Steven Universe*.

## Related articles

* You're Watching Disney Channel bumpers
* DisneyChannel.com/StevenUniverse
* Steven Universe Countdown Clock
Vanquisher

Knights are a nice mix of magic and physical attacks. They are a jack-of-all-trades character focusing on ATK (Attack) and INT (Intelligence). Knights do not excel with any weapon. They are decent with Swords and with Staves (Staff).

Unlock rights:

**Knights**
☆ Can unlock a Rune Knight when Vanquisher reaches level 18
☆ Can unlock a Chaos Knight when Vanquisher reaches level 37
☆ Can unlock a High Knight when Vanquisher reaches level 75
☆ Can unlock a Space Knight when Vanquisher reaches level 150
**Other Classes**
☆ Can unlock an Angel when Vanquisher, a Female Healer and an Archer are all at level 100 at the same time

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Bishop (Male)

Healers main asset is their DEF (Defense) and RES (Resistance) raising spells. They also have a very high INT (Intelligence) and despite their role is for non combat purposes, have a good HP (Hit Points). Having a Healer is always useful to bring out when they are needed.

Unlock rights:

**Healers**
☆ Can unlock a Sage when Bishop reaches level 25
☆ Can unlock a Prophet when Bishop reaches level 50
☆ Can unlock a Savior when Bishop reaches level 100

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Warrior (Male)

Warriors are good axemen and talented with swords. They have a high DEF Aptitude and options of Weapon Mastery. But they suffer from a low RES and will quickly fall to Magic-using characters or a powerful long-range barrage. They are very well rounded characters with no big weakness with good attack and speed.

Unlock rights:

**Warriors**
☆ Can unlock a Battler when Warrior reaches level 5
☆ Can unlock a Centurion when Warrior reaches level 12
☆ Can unlock a Champion when Warrior reaches level 25
☆ Can unlock a Hero when Warrior reaches level 50
☆ Can unlock a Cosmic Hero when Warrior reaches level 100
**Other Classes**
☆ Can unlock a Rogue when Warrior and a Martial Artist are both at level 5 at the same time
☆ Can unlock a Ninja when Warrior and a Male Martial Artist levels added up to 20
☆ Can unlock a Majin when Warrior, a Male Martial Artist, Rogue, Ninja, Scout are all at level 200 at the same time

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Chimera

Beasts have a lion's body, a monkey's face, a scorpion's tail, and bat wings. They are extremely proud about being the top of the Netherworld food chain. It is very rare to find any beast serving another demon. There's nothing they love more than the thrill of the chase.

**Locations**
☆   Beauty Castle

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Thanatos

Known as the Black God, they are hated by others in the Netherworld. Rumor has it, an upper class Shadow has control over the lost souls. Their magic powers are 2nd to none in the Netherworld, and they are especially good at using fire and ice magic.

**Locations**
☆   Dark Congress
☆   Item World

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Varcolaci

This clan is famous in both the Netherworld and the Human World as well. Be careful! These guys can move around in the daylight. In fact, because of their immense power and intelligence, they are always masterminding ways to take over the Netherworld.

**Locations**
☆   Dark Congress
☆   Item World

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Lilim

The Succubi are a clan of females who seduce men at night. Despite their beautiful appearance, they are very powerful. It is doubtful that any man can resist their powers. They get along well with Kit Cats, so the two species rarely get into catfights.

**Locations**
☆   Episode V (Jotunheim)

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Mages

Red Mage, Green Mage and Blue Mage are available from the start of the game. The other Mages are unlocked at these stages

## Aptitudes

All Mages have 100% SP (Special Points‎), 110% INT ( Intelligence‎) and 110% RES (Resistance‎). The remaining Aptitudes are progressive:

### HP (Hit Points‎)

**40%** → Red Mage, Green Mage and Blue Mage
**50%** → Star Mage, Prism Mage and Galaxy Mage

### ATK (Attack)

**50%** → Red Mage, Green Mage, Blue Mage and Star Mage
**60%** → Prism Mage and Galaxy Mage

### DEF (Defense)

**40%** → Red Mage, Green Mage and Blue Mage
**50%** → Star Mage, Prism Mage and Galaxy Mage

### SPD (Speed)

**80%** → Red Mage, Green Mage and Blue Mage
**90%** → Star Mage, Prism Mage and Galaxy Mage

### HIT

**70%** → Red Mage, Green Mage and Blue Mage
**80%** → Star Mage, Prism Mage and Galaxy Mage

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Episode IX: Captain Gordon, Defender of Earth

☆ 9-2: Thurvean Sector
☆ 9-3: Sphere VIII
☆ 9-4: Cross Point

 VIII

The "Defender of Earth" Gordon, his assistant Jennifer and the robot Thursday are heading towards the Netherworld by order of the Earth Defense Force (EDF). However, all does not go as planned: their ship crash lands in the Stellar Graveyard, leaving them stranded within the Netherworld.

Sensing a disturbance, Laharl, Flonne and Etna go to the Stellar Graveyard to investigate. They find Jennifer there, having been separated from her friends. After some initial misunderstandings, Laharl agrees to help Jennifer reunite with her companions.

When they finally encounter Gordon and Thursday, Gordon responds to Laharl with first disbelief, then hostility. Despite Jennifer's protests, he and Thursday engage in a challenge with Laharl — and lose, thus causing Gordon to become Laharl's unwilling servant.

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Pugilist (Male)

Martial Artists are the main hand-to-hand fighters. They boast one of the highest physical strength (ATK) stats and fight until death (100% HP). Good ability to dodge an enemy's physical attacks (SPD) and ability to hit with weapons (HIT). But on the other hand, they have pretty bad with physical attacks (DEF) and magical attacks (RES). Overall, they're great if you need an attacker, for their Fist Techniques are very powerful coupled with their high ATK. Just make sure you keep them healed, and watch their SP!

Unlock rights:

**Martial Artists**
☆ Can unlock a Fighter when Pugilist reaches level 12
☆ Can unlock a Black Belt when Pugilist reaches level 25
☆ Can unlock a Wushu Master when Pugilist reaches level 50
☆ Can unlock a Eternal Fist when Pugilist reaches level 100
**Other Classes**
☆ Can unlock a Rogue when Pugilist and a Warrior are both at level 5 at the same time
☆ Can unlock a Ninja when Pugilist and a Male Warrior levels added up to 20
☆ Can unlock a Majin when Pugilist, a Male Warrior, Rogue, Ninja, Scout are all at level 200 at the same time

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Lord

Scouts are great with guns, and have a high HIT Aptitude. Their HP (Hit Points‎) and DEF (Defense‎) are fair, which will keep them alive long enough. Scouts move/jump range is also quite high, making them versatile.

Unlock rights:

**Other Classes**
☆ Can unlock a Majin when Lord, a Male Warrior, a Male Martial Artist, Rogue, Ninja are all at level 200 at the same time

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Prophet (Female)

Healers have high RES (Resistance) which not only allows them to heal wounded soldiers, but also makes them great against Magic-using enemies. But they are frail, with low DEF (Defense) and HP (Hit Points).

Unlock rights:

**Healers**
☆ Can unlock a Savior when Prophet reaches level 100
**Other Classes**
☆ Can unlock an Angel when Prophet, an Archer and a Knight are all at level 100 at the same time

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Star Mage

Mages are the female magic user. The type of magic is defined by their dress color. Red, Green, and Blue are tied to an Element - Fire, Wind, and Ice respectively. With users of magic, Mages have a high SP (Special Points‎) and RES (Resistance‎). All three Mages are starting characters. Mages also have a high INT (Intelligence‎) and Staff (Slaves) to use.

Unlock rights:

**Mages**
☆ Can unlock a Prism Mage when Star Mage reaches level 30

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Nue

Beasts have a lion's body, a monkey's face, a scorpion's tail, and bat wings. They are extremely proud about being the top of the Netherworld food chain. It is very rare to find any beast serving another demon. There's nothing they love more than the thrill of the chase.

**Locations**
☆   Dark Congress
☆   Item World

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Scout

Scouts are great with guns, and have a high HIT Aptitude. Their HP (Hit Points‎) and DEF (Defense‎) are fair, which will keep them alive long enough. Scouts move/jump range is also quite high, making them versatile.

Unlock rights:

**Scouts**
☆ Can unlock a Surveyor when Scout reaches level 6
☆ Can unlock a Ranger when Scout reaches level 14
☆ Can unlock a Strider when Scout reaches level 30
☆ Can unlock a Geo Master when Scout reaches level 60
☆ Can unlock a Lord when Scout reaches level 120
**Other Classes**
☆ Can unlock a Majin when Scout, a Male Warrior, a Male Martial Artist, Rogue, Ninja are all at level 200 at the same time

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Eternal Fist (Female)

Female Martial Artists are famed for their high counter and movement rate, along with being good with Fists. A downside is that their Defense and Resistance. They can cause a lot of damage, but they cannot take a hit; leaving them wide-open to being destroyed by strong attacks, especially from Magic users.

Unlock rights:

☆ None

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Erl King

Treants live throughout the Netherworld. Descendants of the Millennium Tree that grew its own will. They look like plants but they are carnivorous and capture their prey by paralyzing it with poison gas. They can live for a million years, but depending on the region, they can easily die.

**Locations**
☆   Dark Congress
☆   Item World

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Manticore

Beasts have a lion's body, a monkey's face, a scorpion's tail, and bat wings. They are extremely proud about being the top of the Netherworld food chain. It is very rare to find any beast serving another demon. There's nothing they love more than the thrill of the chase.

**Locations**
☆   Episode III (Dinero Palace)
☆   Cave of Ordeal
☆   Dark Congress
☆   Item World

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Space Marine

EDF (Earth Defense Force) Soldiers have HP (Hit Points‎), DEF ( Defense‎) and HIT Aptitude making them strong, high health with high defense. They're also great with Fists and Axes. Their Achilles heel is in the magic department with low SP (Special Points‎),
INT (Intelligence‎) and RES (Resistance‎).

Unlock rights:

☆ None

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Galaxy Mage

Mages are the female magic user. The type of magic is defined by their dress color. Red, Green, and Blue are tied to an Element - Fire, Wind, and Ice respectively. With users of magic, Mages have a high SP (Special Points‎) and RES (Resistance‎). All three Mages are starting characters. Mages also have a high INT (Intelligence‎) and Staff (Slaves) to use.

Unlock rights:

☆ None

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Warrior (Female)

Warriors are talented with swords and spears with a high DEF (Defense) Aptitude. But they suffer from a low RES (Resistance) and will quickly fall to Magic-using characters or a powerful long-range barrage. They are very well rounded characters with no big weakness with good attack and speed.

Unlock rights:

**Warriors**
☆ Can unlock a Battler when Warrior reaches level 5
☆ Can unlock a Centurion when Warrior reaches level 12
☆ Can unlock a Champion when Warrior reaches level 25
☆ Can unlock a Hero when Warrior reaches level 50
☆ Can unlock a Cosmic Hero when Warrior reaches level 100
**Other Classes**
☆ Can unlock a Rogue when Warrior and a Martial Artist are both at level 5 at the same time
☆ Can unlock a Knight when Warrior and a Mage are both at level 10 at the same time
☆ Can unlock a Ronin when Warrior and a Female Martial Artist levels added up to 20

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Green Mage

Mages are the female magic user. The type of magic is defined by their dress color. Red, Green, and Blue are tied to an Element - Fire, Wind, and Ice respectively. With users of magic, Mages have a high SP (Special Points‎) and RES (Resistance‎). All three Mages are starting characters. Mages also have a high INT (Intelligence‎) and Staff (Slaves) to use.

Unlock rights:

**Mages**
☆ Can unlock a Star Mage when Green Mage, Red Mage and Blue Mage are all at level 5 at the same time

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Mandrake

Their pumpkin head is a dead give away. It is said that they are pumpkins that turned into demons. They may look funny, but they are ruthless killers. Experts with short swords and close combat, but they are more popular for their healthy, protein-filled bodies, making them the target of hungry demonic health nuts.

**Locations**
☆   Episode XI (Forest of the Dead)

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Freischutz

Archers are the female bow user. With this skill, both their ATK and HIT stats are perfect. Higher tiers of the Archer eventually become decent with Gun weapons, increasing their long-range options. But their low HP also makes them rather frail.

Unlock rights:

**Other Classes**
☆ Can unlock an Angel when Freischutz, a Female Healer and a Knight are all at level 100 at the same time

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Knights

Knight is tier 1 and available when Female Warrior and Mage are both at level 10. The other tiers are unlocked at these stages

## Aptitudes

Knights do not have 100% in any of the Aptitudes:

### HP (Hit Points)

**80%** → Knight, Vanquisher and Rune Knight
**90%** → Chaos Knight, High Knight and Space Knight

### SP (Special Points)

  **90%** → Knight, Vanquisher and Rune Knight
**100%** → Chaos Knight, High Knight and Space Knight

### ATK (Attack)

  **90%** → Knight, Vanquisher, Rune Knight, Chaos Knight and High Knight
**100%** → Space Knight

### DEF (Defense)

**60%** → Knight, Vanquisher, Rune Knight and Chaos Knight
**70%** → High Knight and Space Knight

### INT (Intelligence)

  **90%** → Knight, Vanquisher, Rune Knight and Chaos Knight
**100%** → High Knight and Space Knight

### SPD (Speed)

**70%** → Knight and Vanquisher
**80%** → Rune Knight and Chaos Knight
**90%** → High Knight and Space Knight

### HIT

**80%** → Knight, Vanquisher and Rune Knight
**90%** → Chaos Knight, High Knight and Space Knight

### RES (Resistance)

  **90%** → Knight, Vanquisher, Rune Knight and Chaos Knight
**100%** → High Knight and Space Knight

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Valkyrie

Archers are the female bow user. With this skill, both their ATK and HIT stats are perfect. Higher tiers of the Archer eventually become decent with Gun weapons, increasing their long-range options. But their low HP also makes them rather frail.

Unlock rights:

**Archers**
☆ Can unlock a Ace Archer when Valkyrie reaches level 60
☆ Can unlock a Freischutz when Valkyrie reaches level 120
**Other Classes**
☆ Can unlock an Angel when Valkyrie, a Female Healer and a Knight are all at level 100 at the same time

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Carmilla

The Succubi are a clan of females who seduce men at night. Despite their beautiful appearance, they are very powerful. It is doubtful that any man can resist their powers. They get along well with Kit Cats, so the two species rarely get into catfights.

**Locations**
☆   Alternate Netherworld

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Episode VI: Laharl's Challenge

☆ 6-2: Ritual Site
☆ 6-3: Witches' Den
☆ 6-4: Writhing Shadow
☆ 6-5: Nightdwellers

 VIII

Laharl reads a letter addressed to the Netherworld, asking all demons who wish to contend for the the title of Overlord to challenge him and wrest the "Deed of the Overlord" from his grasp before he reaches the Heart of Evil in Blair Forest. The date of the challenge is today. He reveals to Flonne and Etna that the entire thing is in fact a trap: after defeating Maderas, Laharl had simply decided to lure out all possible contenders out and defeat them all at once.

Laharl and friends venture out of the curiously empty castle (all of Laharl's vassals having accepted his challenge) into Blair's Forest. There, they face a series of increasingly ridiculous challenges, beginning with what seems like half the Netherworld's demons appearing, to a supposed demonslayer, the Prinny Squad, an Overlord from another Netherworld and even the Prism Rangers.

Finally, they manage to progress to the Heart of Evil and find only a single opponent remaining: their old enemy Midboss. Laharl defeats Midboss once more, gleefully claiming the title of Overlord.

  *Disgaea: Hour of Darkness Wiki thrives to be mobile-friendly!*
Episode III: A Hint of Kindness

☆ 3-2: Golden Courtyard
☆ 3-3: Flashy Passage

 VIII

It's payday for the Prinnies, and Laharl needs to pay up. So what's a demon to do? Why, find the richest demon living nearby and loot his mansion for the prinnies' salary! After bypassing the mansion's security system with a level 10 Item, Laharl, Etna and Flonne enter the mansion and defeat all the enemies inside. They also find a painting of Laharl's father, King Krichevskoy and a number of other items looted from Laharl's Castle.

In the final room, they encounter Hoggmeiser, a former vassal of King Krichevskoy. Angered by Hoggmeiser's actions and behaviour, Laharl defeats the demon. But before he can land the finishing strike, Hoggmeiser's young son Porkmeiser stands between them and stops Laharl. Faced with this display of bravery, Laharl decides to allow Hoggmeiser his life and some of his riches. Out of gratitude, Hoggmeiser then joins the party.

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Walkthrough

☆ 1-1: Magnificent Gate
☆ 1-2: Blessed Court
☆ 1-3: Corridor of Love

☆ 2-1: Forsaken Land
☆ 2-2: Icy Breath
☆ 2-3: Eternal Winter

☆ 3-1: Gaudy Entrance
☆ 3-2: Golden Courtyard
☆ 3-3: Flashy Passage

☆ 4-1: Road of Flames
☆ 4-2: Parched Ground
☆ 4-3: Blazing Field

☆ 5-1: Absolute Zero
☆ 5-2: Endless White
☆ 5-3: Terrible Cold

☆ 6-1: Calamity Forest
☆ 6-2: Ritual Site
☆ 6-3: Witches' Den
☆ 6-4: Writhing Shadow
☆ 6-5: Nightdwellers

☆ 7-1: Scorching Wind
☆ 7-2: Column of Fire
☆ 7-3: Raging Earth
☆ 7-4: Crimson Plains

☆ 8-1: Theatre of Death
☆ 8-2: Frigid Garden
☆ 8-3: Freezing Souls

☆ 9-1: Valgipus IV
☆ 9-2: Thurvean Sector
☆ 9-3: Sphere VIII
☆ 9-4: Cross Point

☆ 10-1: Fervent Melody
☆ 10-2: Wasteland of Woe
☆ 10-3: River of Lava
☆ 10-4: Searing Tyranny

☆ 11-1: Ghostly Whisper
☆ 11-2: Rising Fear
☆ 11-3: Crawling Terror

☆ 12-1: Embryon
☆ 12-2: Core Point No. 4
☆ 12-3: Star Cluster

☆ 13-1: Point Alpha-III
☆ 13-2: Main Corridor 1
☆ 13-3: Main Corridor 2
☆ 13-4: Main Corridor 3

☆ 14-1: Field of Virtue
☆ 14-2: Paradise
☆ 14-3: Angelic Choir
☆ 14-4: Coliseum

☆ 14-6: Inner Sanctum
☆ 14-7: Hall of Justice

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Koropokkuru

Faeries are demons that even appear in the Human world. In the Netherworld, their magic powers get dispersed, so they wear a special cape to prevent it. When it gets angry, a Faery swallows its enemy with its huge mouth. Unlike other demons, faeries have strong bonds within their species.

**Locations**
☆   Alternate Netherworld

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Rahab

A rare, shark-type dragon. One theory says that they are a foreign species that came from another Netherworld. They are extremely aggressive and seek their prey throughout the Netherworld. Unless you're very confident in winning, you should avoid fighting them at all cost.

**Locations**
☆   Dark Congress
☆   Item World

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Dragon

The most powerful clan of monsters, dragons are known throughout Celestia and the Human World. However, a lot of research has been done on dragons for the purpose of summoning and controlling them in battle. Low ranking dragons are often summoned by angels and humans to help out in a pinch.

**Locations**
☆   Episode II (Frozen River)
☆   Episode X (Sea of Gehenna)

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Scarecrow

Their pumpkin head is a dead give away. It is said that they are pumpkins that turned into demons. They may look funny, but they are ruthless killers. Experts with short swords and close combat, but they are more popular for their healthy, protein-filled bodies, making them the target of hungry demonic health nuts.

**Locations**
☆   Episode XI (Forest of the Dead)
☆   Alternate Netherworld

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Phantom

Spirits are the most mysterious type of demons in the Netherworld. Demon scholars now believe that they are spirits that failed to become prinnies, and exist in the form of wandering ghosts. They are known to be the most common type of monster, according to the last Netherworld Census.

**Locations**
☆   Dark Congress
☆   Item World

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Birostris

## Valori

**Birostris** è un Gormita del popolo del Mare introdotto nella serie Titanium.

È uno dei nove inediti Titanium, ovvero i nove personaggi introdotti (e in generale solamente apparsi) in questa serie, a differenza degli altri personaggi che sono invece evoluzioni dei Gormiti Eclissi Suprema. Nello specifico si tratta dei sette esclusivi Magic Egg e dei due esclusivi edicola.

## Biografia

* T
 Che potenza, che violenza, che forza inarrestabile! Quando lancia dalla sua pancia i gorghi d'acqua per cui è famoso riesce a sbaragliare con un colpo solo orde di nemici!

Dopo averli atterrati con la forza travolgente dell'acqua, li assale caricandoli con la sua testa dura come la pietra e li attacca con pericolosissimi globi acquatici che fuoriescono dalle sfere blu che ricoprono il suo corpo.

Quando indossa la possente armatura metallizzata del mare la sua potenza si accresce enormemente, generando vere e proprie trombe marine e tempeste d'acqua.
## Curiosità

* Questo Gormita è uno dei pochi personaggi originali da checklist che, per errore, non era stato catalogato sul vecchio sito web ufficiale dei Gormiti assieme agli altri personaggi, rendendo indisponibile un'immagine digitale a buona definizione del suo modellino checklist e della sua illustrazione. Condivide questa singolarità con gli altri inediti Titanium (i sette esclusivi Magic Egg e i due esclusivi edicola).
* Il nome di Birostris è ripreso dal nome scientifico della manta gigante, appunto *manta birostris*.
Fighter (Female)

Female Martial Artists are famed for their high counter and movement rate, along with being good with Fists. A downside is that their Defense and Resistance. They can cause a lot of damage, but they cannot take a hit; leaving them wide-open to being destroyed by strong attacks, especially from Magic users.

Unlock rights:

**Martial Artists**
☆ Can unlock a Black Belt when Fighter reaches level 25
☆ Can unlock a Wushu Master when Fighter reaches level 50
☆ Can unlock a Eternal Fist when Fighter reaches level 100
**Other Classes**
☆ Can unlock a Ronin when Fighter and a Female Warrior levels added up to 20

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Hecate

The Succubi are a clan of females who seduce men at night. Despite their beautiful appearance, they are very powerful. It is doubtful that any man can resist their powers. They get along well with Kit Cats, so the two species rarely get into catfights.

**Locations**
☆   Dark Congress
☆   Item World

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Djinn

Golems are monsters made from highly pressurized gasses of the Netherworld. Higher level golems possess extremely dense bodies and can level mountains with a single strike. However, they tend to be peaceful in nature, unlike most demons of the Netherworld. Beware their murdering temper, though.

**Locations**
☆   Alternate Netherworld

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Shogun

Ronins excel greatly at physical damage, and are great with Swords, Spears and Axes. Their ATK (Attack) Stat are prefect putting them over the top for melee damage. They also have great HP (Hit Points‎), and good DEF (Defense), so they won't go down that easily.

Unlock rights:

☆ None

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Samurai

Ronins excel greatly at physical damage, and are great with Swords, Spears and Axes. Their ATK (Attack) Stat are prefect putting them over the top for melee damage. They also have great HP (Hit Points‎), and good DEF (Defense), so they won't go down that easily.

Unlock rights:

**Ronins**
☆ Can unlock a Bushi when Samurai reaches level 18
☆ Can unlock a Kengo when Samurai reaches level 37
☆ Can unlock a Blademaster when Samurai reaches level 75
☆ Can unlock a Shogun when Samurai reaches level 150

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Avenger

Angels excel in all Aptitudes with no flaws. They are strong, good with both attacking magic and healing magic. Angels are competent with five of the seven Weapon Masteries. They are great with Swords, Spears, Bows and Staves (Staff). And they aren't bad with Axes either.

Unlock rights:

**Angels**
☆ Can unlock a Paladin when Avenger reaches level 200

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Golem

Golems are monsters made from highly pressurized gasses of the Netherworld. Higher level golems possess extremely dense bodies and can level mountains with a single strike. However, they tend to be peaceful in nature, unlike most demons of the Netherworld. Beware their murdering temper, though.

**Locations**
☆   Episode II (Frozen River)
☆   Episode V (Jotunheim)
☆   Episode VI (Blair Forest)

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Yggdrasil

Treants live throughout the Netherworld. Descendants of the Millennium Tree that grew its own will. They look like plants but they are carnivorous and capture their prey by paralyzing it with poison gas. They can live for a million years, but depending on the region, they can easily die.

**Locations**
☆   Dark Congress
☆   Item World

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Space Pirate

Rogues will steal anything! But they are the weakest characters. Rogues have low stats, weak Aptitudes, and horrible Weapon Mastery. They only excel with SPD (Speed) and HIT.

Unlock rights:

**Other Classes**
☆ Can unlock a Majin when Space Pirate, a Male Martial Artist, a Male Warrior, Ninja, Scout are all at level 200 at the same time

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Savior (Male)

Healers main asset is their DEF (Defense) and RES (Resistance) raising spells. They also have a very high INT (Intelligence) and despite their role is for non combat purposes, have a good HP (Hit Points). Having a Healer is always useful to bring out when they are needed.

Unlock rights:

☆ None

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Vampire

This clan is famous in both the Netherworld and the Human World as well. Be careful! These guys can move around in the daylight. In fact, because of their immense power and intelligence, they are always masterminding ways to take over the Netherworld.

**Locations**
☆   Dark Congress
☆   Item World

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Corpse

They are categorized as a species, but since they are monsters that have come back to life, they aren't technically a species. Because of their smell, they're generally hated, but they do have a cult following. Most undead are weak, but those of the King variety are known to be as strong as an overlord.

**Locations**
☆   Episode VII (Salamander's Breath)

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Cyclops

Born from the eternal blackness of the galactic abyss, these demons are slow-witted and sluggish. They were first discovered in the Stellar Graveyard. They won't go out of their way to battle, but their electric powers and durability are feared throughout the Netherworld.

**Locations**
☆   Episode VIII (Lunar Snowfield)
☆   Episode IX (Stellar Graveyard)

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Brownie

Faeries are demons that even appear in the Human world. In the Netherworld, their magic powers get dispersed, so they wear a special cape to prevent it. When it gets angry, a Faery swallows its enemy with its huge mouth. Unlike other demons, faeries have strong bonds within their species.

**Locations**
☆   Episode X (Sea of Gehenna)

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Raider

Rogues will steal anything! But they are the weakest characters. Rogues have low stats, weak Aptitudes, and horrible Weapon Mastery. They only excel with SPD (Speed) and HIT.

Unlock rights:

**Rogues**
☆ Can unlock a Space Pirate when Raider reaches level 120
**Other Classes**
☆ Can unlock a Majin when Raider, a Male Martial Artist, a Male Warrior, Ninja, Scout are all at level 200 at the same time

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Executioner

Unlike ordinary demons, Dark Knights have a strong sense of chivalry and prefer a fair fight. Very few demons in the Netherworld can compete against the Dark Knights. In fact, with their sword skills, they can slay a dragon with a single slash.

**Locations**
☆   Dark Congress
☆   Item World

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Lich

Known as the Black God, they are hated by others in the Netherworld. Rumor has it, an upper class Shadow has control over the lost souls. Their magic powers are 2nd to none in the Netherworld, and they are especially good at using fire and ice magic.

**Locations**
☆   Dark Congress
☆   Item World

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Wushu Master (Female)

Female Martial Artists are famed for their high counter and movement rate, along with being good with Fists. A downside is that their Defense and Resistance. They can cause a lot of damage, but they cannot take a hit; leaving them wide-open to being destroyed by strong attacks, especially from Magic users.

Unlock rights:

**Martial Artists**
☆ Can unlock a Eternal Fist when Wushu Master reaches level 100

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Midgardsorm

A rare, shark-type dragon. One theory says that they are a foreign species that came from another Netherworld. They are extremely aggressive and seek their prey throughout the Netherworld. Unless you're very confident in winning, you should avoid fighting them at all cost.

**Locations**
☆   Dark Congress
☆   Item World

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Episode IV: Gift From an Angel

☆ 4-2: Parched Ground
☆ 4-3: Blazing Field

 VIII

The story first starts out with Vulcanus wandering around a demon den. After finding out that King Krichevskoy had passed away two years earlier, he begins to wonder why Flonne hadn't returned to Celestia, and comes to the (incorrect) conclusion that she's manipulating the demons to take over Celestia. After noting how filthy the demon den is, and "falling into one of their traps" (in which he just opened a book), he finds Flonne sleeping and takes her pendant.

The next morning, Laharl and Etna are talking with Flonne, who is becoming unusually weak. Flonne explains that the pendant was given to her by The Seraph, because an Angel Trainee like herself cannot stay in the Netherworld for very long on her own, and she will soon die. Flonne promises to give Laharl 'something good' if he helps her find the pendant, and Laharl agrees, and the team sets out.

Upon arriving at the 'Blazing Core', the team discovers a feather. Flonne looks it over and discovers that it is a high-ranking angel's feather. Etna notes how hot it is, and wonders if Flonne will manage through it all.

The focus goes back to Vulcanus, who is laughing about Flonne, who he believes is 'breathing her last breath'. Suddenly, the pendant he stole begins to glow, and burns him. He throws the pendant, which immediately hits Vyers on the head. Flonne, Laharl, and Etna all arrive, and see Vyers with the pendant. Flonne notes how the pendant will punish those with a wicked heart (hence why Vulcanus was burned) and that Vyers should give back the pendant soon. However, the pendant doesn't burn Vyers at all.

After a battle with the team, Vyers limps away, but not before tripping and dropping Flonne's pendant into the lava. Flonne shrieks, and Laharl jumps in after it. Flonne is then seen standing on the cliff at the edge of the lava, waiting for any sign of Laharl. Laharl appears, with the pendant glowing brightly in his hand and burning it. He hands the pendant back to Flonne, happy to know that his heart is wicked.

When he asks for the reward ('something good') from Flonne, Flonne tells him that she already gave it to him. When he doesn't quite understand it, Flonne explains that she gave him the opportunity to realize that there is kindness in his heart. Laharl screams that he's been tricked by an angel, and flies off.

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Paladin

Angels excel in all Aptitudes with no flaws. They are strong, good with both attacking magic and healing magic. Angels are competent with five of the seven Weapon Masteries. They are great with Swords, Spears, Bows and Staves (Staff). And they aren't bad with Axes either.

Unlock rights:

☆ None

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Mega Majin

Majins are the strongest class. Up to 120% Aptitudes in all stats, high stat growth. They have the best Weapon Mastery with an S Rank in every weapon. Majins can cover all roles perfectly and can do it better than everyone else.

Unlock rights:

**Majins**
☆ Can unlock a Giga Majin when Mega Majin reaches level 56
☆ Can unlock a Omega Majin when Mega Majin reaches level 120
☆ Can unlock a Tera Majin when Mega Majin reaches level 250
☆ Can unlock a Divine Majin when Mega Majin reaches level 500

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Angel Cadet

Angels excel in all Aptitudes with no flaws. They are strong, good with both attacking magic and healing magic. Angels are competent with five of the seven Weapon Masteries. They are great with Swords, Spears, Bows and Staves (Staff). And they aren't bad with Axes either.

Unlock rights:

**Angels**
☆ Can unlock a Angel Soldier when Angel Cadet reaches level 24
☆ Can unlock a Crusader when Angel Cadet reaches level 50
☆ Can unlock a Avenger when Angel Cadet reaches level 100
☆ Can unlock a Paladin when Angel Cadet reaches level 200

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Archer

Archers are the female bow user. With this skill, both their ATK and HIT stats are perfect. Higher tiers of the Archer eventually become decent with Gun weapons, increasing their long-range options. But their low HP also makes them rather frail.

Unlock rights:

**Archers**
☆ Can unlock a Sniper when Archer reaches level 6
☆ Can unlock a Striker when Archer reaches level 14
☆ Can unlock a Valkyrie when Archer reaches level 30
☆ Can unlock a Ace Archer when Archer reaches level 60
☆ Can unlock a Freischutz when Archer reaches level 120
**Other Classes**
☆ Can unlock an Angel when Archer, a Female Healer and a Knight are all at level 100 at the same time

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Zombie

They are categorized as a species, but since they are monsters that have come back to life, they aren't technically a species. Because of their smell, they're generally hated, but they do have a cult following. Most undead are weak, but those of the King variety are known to be as strong as an overlord.

**Locations**
☆   Episode II (Frozen River)
☆   Episode VI (Blair Forest)

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Seth

Unlike most demonic monsters, Gargoyles were created to be guardians by ancient wizards. Even after their master's death, they continue to protect lost treasures. Over the years, some Gargoyles have gained their own consciousness.

**Locations**
☆   Dark Congress
☆   Item World

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Daemon

Little is known about them, other than their natural habitat. They travel in groups but once battle begins, they'll attack anyone. Because of this, they are believed to have little bond between their kind. Thanks to their wings, they have some of the best movement in the Netherworld.

**Locations**
☆   Dark Congress
☆   Item World

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Strigoi

This clan is famous in both the Netherworld and the Human World as well. Be careful! These guys can move around in the daylight. In fact, because of their immense power and intelligence, they are always masterminding ways to take over the Netherworld.

**Locations**
☆   Episode XIV (Celestia)

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Treants

Treants live throughout the Netherworld. Descendants of the Millennium Tree that grew its own will. They look like plants but they are carnivorous and capture their prey by paralyzing it with poison gas. They can live for a million years, but depending on the region, they can easily die.

### RES (Resistance)

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