Art Hughman (Rogue Rebel)

## Art Hughman

This version of Art stole the Saphire from the Devil Divers.

## History

### Before EtP

Art was sentenced for 5 years in prison for robbing a Jewelry Store. He was arrested and sent to serve his time in the West Mesa Penitentiary.

### Escaping the Prison

In June 2009, Art overheard Rupert Price and Dave Panpa talking to Henry Stickmin. During their conversation, Art notices an object sticking out of his cell's ceiling. He reaches for it and takes the hammer from it. Art bangs the floor with the hammer and creates a hole which he falls through. Art gets up from the floor and notices a guard standing in the middle of the room. Art uses a magic hat to eat the guard and clear his path to a broken elevator. Art chooses not to go in the elevator and go down some adjacent stairs. At the bottom of the stairs, Art catches his breath and notices 2 guards blocking his path. He whips out a crowbar and attacks both of them with blunt force. Art leaves the Penitentiary and cracks his back. He then celebrates and runs off into the desert.

### Breaching the Bunker

After running in the desert for an unknown amount of time, Art becomes very tired and collapses in the sand. He looks up and notices a Bunker off in the distance. Art runs towards the bunker and knocks on the door. With no response, Art thinks of a plan to Breach the Bunker. Art throws himself at the door and ends up inside the bunker. He runs through the building until his path is blocked by two guards. Art uses flash teleportation and teleports to the crystal room. He approaches the crystal and equips it. While on crystal, Art presses a button titled "Self Destruct" with determination. The Bunker then starts to collapse around him. Art sprints out of the room and steps into a hallway where he witnesses debris falling everywhere. Art sprints through the hallway and uses a drill to dig through the floor. He pops out back in the desert, away from the bunker. Behind him, the bunker explodes. Art admires his crystal and celebrates his victory with various poses.

Art retrieved 2 bags of money from the bank, implying that he sold the crystal.

### Storming the Submarine

Art is brought to the depths of the ocean in a submarine being piloted by Kevin Prieto. Kevin debriefs Art on the situation, telling him that the Bunker he blew up belonged to the Devil Divers. The Divers have relocated from the Bunker into a submarine which has been ruining Kevin's plans with the government. The two arrive at the Diver's submarine where Kevin asks Art how he wants to enter.

Art crashes into the submarine on his classic Wagon, running over a Devil Diver. Art drives through the Submarine's hallway and past a guard who sends an alert of Art's presence. Art does a wheelie to dodge bullets from the guards. He runs over one guard and crashes into a wall with him. On the other side of the wall sits a Sapphire on a pedestal. Art leaves the wagon to get a better look at the gem, concocting a plan to take the Sapphire. Art's ingenious plan is to simply pick up the Sapphire which causes an alarm to go off. The alarm causes the previous guard to confront Art. While at gunpoint, Art is asked by Kevin why he set off the vault alarm, then informing Art that he's switching to Plan B. The guard says to Art "You're coming with me. Wait, is that a missile?" as the wall of the submarine is breached by an explosive. The explosion sends Art flying out of the Submarine and on top of it. Above the submarine, Art pulls out a magnet and is hit by the Sapphire. The Sapphire lands Art on a beach, safe from the coming conflict. Behind Art, the Devil Divers' submarine crashes into the beach, a war between the Government and the Divers sparks bellow the CCC Tower across the shore. A CCC worker launches a Tank in to deal with the war. It backs into Art and the Sapphire, sending them flying across the battlefield and in front of Kevin's submarine. Art loads the Sapphire and himself into the Submarine and navigates away from the chaos. With no regrets, Art drives into the unknown with a Sapphire to add to his collection.

## Trivia

* In Art's Mission 3: Storming the Submarine, this version of Art can be seen talking to a stickman resembling Clayton Uper.
	+ The Stickman is voiced by Klaxon, has no visible hair, and is wearing White Shoes, like Clayton.Stickman resembling Clayton

## Appearances

* Art's Mission - Protagonist
	+ Escaping the Prison - Protagonist
	+ Breaching the Bunker - Protagonist
	+ Storming the Submarine - Protagonist