recursal/Fanatic-Fandom huggingface dataset:
Red Keep

* Appearance
* Location

The **Red Keep** is a castle located in the city of King's Landing and serves as the official residence of the ruling monarch of the Seven Kingdoms of Westeros. It was built by Aegon I Targaryen, the first Targaryen King, and is made of polished red stone. The castle's most prominent feature is the Iron Throne, a symbol of ultimate power that is located in the Throne Room. The Red Keep also houses various offices for the royal family and their advisors, including the Small Council.
Kingsguard

"*I swear to ward the king with all my strength, and give my blood for his. I shall take no wife, hold no lands, father no children. I shall guard his secrets, obey his commands, ride at his side, and defend his name and honor.*"
―Oath of the Kingsguard
The Kingsguard is a group comprised of seven distinguished knights, notably the most exceptional and skilled warriors across Westeros. They function as the royal bodyguard for the King of the Andals and the First Men, with the primary responsibility of safeguarding the monarch and the royal family from potential harm. These knights solemnly pledge sacred vows to fulfill their duty, aiming to embody the epitome of knightly virtues. Similar to the Night's Watch, Kingsguard members commit for life and are prohibited from owning land, marrying, or having children.

Distinguished by their all-white cloaks and gold armour adorned with extensive white enameling, the Kingsguard is often informally referred to as the "White Cloaks" or the "White Swords."

In the case of the monarch being a female, the Kingsguard are formally renamed as the "Queensguard."

Established by the first Targaryen king, Aegon the Conqueror, during his Conquest of the Seven Kingdoms, the Kingsguard was instrumental in unifying the Seven Kingdoms under a single monarchy and establishing the Iron Throne.

A comprehensive record of every knight who served in the Kingsguard is meticulously maintained in a large book known as The Book of Brothers, housed in White Sword Tower. The incumbent Lord Commander assumes the responsibility of keeping all entries updated.

Currently led by Lord Commander Aemon Targaryen, the Kingsguard's leader, the Lord Commander, lacks distinguishing marks on their armor in ordinary circumstances. The Lord Commander typically occupies a seat on the Small Council, serving as the King's military advisor.
Black Knight Festival

The Black Knight Festival is an annual celebration held in the city of Ramheld within the Kingdom of Caelondria. This renowned event pays homage to the legendary figure known as the Black Knight of Ramheld, a heroic and mysterious defender of the city and its surrounding regions.

The origins of the Black Knight Festival trace back to the heroic deeds and unwavering dedication of the Black Knight, whose legend emerged during a time of peril in Caelondria's history. As tales of the Black Knight's valor and selflessness spread throughout the kingdom, the people of Ramheld felt compelled to honor their protector through a grand festival.

The Black Knight Festival is a vibrant and diverse celebration that takes place over several days. It typically commences with a grand parade through the streets of Ramheld, featuring costumed participants who emulate the Black Knight and other characters from Caelondria's rich folklore, including The Shadows of Valor.

Throughout the festival, visitors and residents alike are treated to a plethora of activities and attractions. These include theatrical reenactments of the Black Knight's heroic exploits, art exhibitions, and musical performances. Traditional markets burst with local crafts and delicacies, while competitions and games test the skills and bravery of participants.

A highlight of the festival is the solemn vigil held at the Black Knight's memorial, where attendees pay their respects to the hero's memory and reflect on the values of courage and selflessness that the Black Knight embodied.

The Black Knight Festival serves not only as an annual commemoration of a legendary hero but also as a unifying force within the city of Ramheld. It fosters a sense of community and pride among its residents and draws visitors from across Caelondria. The festival's enduring popularity and its impact on the city's cultural landscape have solidified its place as one of Caelondria's most cherished and anticipated annual events.

Each year, the Black Knight Festival reaffirms the hero's legacy and inspires new generations to embrace the virtues of courage, honor, and selflessness—a fitting tribute to the mysterious defender of Ramheld.
Gold Crowns (Patoia)

Gold Crowns are the pinnacle of the monetary system in the Republic of Patoia. These grand and prestigious coins hold a place of honor in Patoian Currency, representing the highest denomination within the nation's economic framework.

Each Gold Crown, with its impressive heft and high gold content, is equivalent to three gold coins. These crowns are the most valuable and revered form of currency in Patoia, signifying power, prestige, and influence. The obverse side of these coins typically displays the current Archon of the republic. Archons are the elected leaders who preside over Patoia, serving as the head of state. The current Archon is Archon Orin Jechonias. Their presence on the crowns symbolizes their authority and the respect and trust they command from the Patoian people.
House Targaryen

Crownlands:
House Bar Emmon
House Brune
House Buckwell
House Celtigar
House Darklyn
House Hayford
House Massey
House Rosby
House Rykker
House Staunton
House Stokeworth
House Velaryon

"*Everyone says Targaryens are closer to gods than to men, but they say that because of our dragons. Without them, we're just like everyone else.*"
―Rhaenyra Targaryen
**House Targaryen of King's Landing** is the royal house of the Seven Kingdoms, ruling from it's seat of the Red Keep, King's Landing. The heir to the Iron Throne, the Prince of Dragonstone, rules the region of the Crownlands as it's de-facto Lord Paramount from their seat of Dragonstone.

The Targaryens are of pureblood Valyrian descent. Their sigil is a three-headed red dragon on a black background, and their house words are "Fire and Blood." The head of House Targaryen is referred to as "the dragon."
Layla Hathwaye

Layla Hathwaye, born in the town of Euismod on Parmeno Island, is a significant figure in the history of Fulroth. She was born to Wren and Helene Hathwaye, her father, Wren, a humble man content with the tranquility of Lake Euismod, and her mother, Helene, the eighth daughter of a retired warlord from Mantolia who sought a new life and found it in Wren's simplicity. Layla's upbringing in the idyllic forest of Parmeno Island provided her with a strong connection to nature and a deep sense of compassion.

Layla Hathwaye's life took a dramatic turn when she was revealed as the Silver Dragon, a divine protector of Fulroth, on her 8th birthday by Alma Nyadio. Embracing her destiny, she embarked on a journey to fulfill her role as a guardian of the realm. Alongside the Golden Dragon, Marcus Noctura, she defends Fulroth from various threats, earning the admiration and respect of its inhabitants. Throughout her time as the Silver Dragon, Layla Hathwaye participated in numerous adventures and battles, each of which played a significant role in shaping the destiny of Fulroth. She displayed exceptional courage, wisdom, and unwavering commitment to justice.

Layla Hathwaye possesses a captivating blend of traits that define her as both a resilient protector and a creative soul. Beneath her role as the Silver Dragon lies a gentle heart with a deep appreciation for art and expression. She finds solace in the strokes of a paintbrush on canvas, often losing herself in the world of colors and forms. Her introspective nature shines through in her journaling, where she carefully records her thoughts and experiences. Layla's character is marked by her empathy, a quality that endears her to those she encounters, and her courage, which allows her to face adversity head-on. She is a complex individual, a hero who cherishes beauty in all its forms while bearing the weight of a world in need of her protection.

Layla Hathwaye, she, radiates an infectious youthful energy. Bright-eyed and bushy-tailed, she approaches each new day with boundless curiosity and enthusiasm. Beyond her role as a guardian, Layla is a passionate artist, finding joy in the vivid palette of life. She delights in painting the world with her own experiences and emotions, often immersing herself in the canvas of her journal. Her personality is a refreshing blend of youthful exuberance and an unwavering sense of duty, making her a beacon of hope in the world of Fulroth.

Layla Hathwaye's legacy extends far beyond her time as the Silver Dragon. Her compassion, sense of duty, and dedication to protecting the innocent continue to inspire generations of heroes. Her name is synonymous with courage and selflessness, and her story is enshrined in the annals of Fulroth's history as a testament to the power of righteousness.
House Noctura

House Noctura, a prominent noble family in the Fartroan Empire, boasts a storied history that intertwines with the realm's cultural tapestry. Known for their unwavering loyalty to the Fartroan monarchy and their legacy of truly noble men, House Noctura has played a pivotal role in the empire's prosperity.

Founded centuries ago by Piedras of Noctura, who earned his title for a heroic act during the Second Faet War of Independence, the house swiftly rose to prominence. The lands they oversee, including the Barony of Llunshire, are nestled in the heart of the empire.

As staunch protectors of the realm, House Noctura has produced renowned warriors, one, Marcus Noctura, has assumed the mantle of the Golden Dragon, a divine protector of Fulroth.

Their dedication to the Fartroan Empire is unwavering, earning them the trust of rulers throughout the ages. The Nocturas' unwavering loyalty is a source of pride, strengthening the empire's foundations.

The Noctura crest is a striking blend of blue and black, mirroring the velvety hues of a moonlit night. Two majestic nighthawks, their wings outstretched in a fierce battle, serve as the central emblem. Their presence symbolizes vigilance, protection, and the relentless guardianship that House Noctura offers to the Fartroan Empire. This crest stands as a visual testament to the noble house's commitment to defending the realm and upholding the values of courage and honor.

House Noctura is an emblem of nobility, honor, and courage. Their history is deeply intertwined with the Fartroan Empire's story, and their legacy continues as they vigilantly safeguard the night, ensuring that Fulroth's future remains as bright as its past.
Second Faet War of Independence

The Second Faet Revolutionary War, a pivotal chapter in Fulroth's history, starting in the year 2247(dec) CE, echoing with the resolute voices of the Faet people who sought to safeguard their cultural heritage and secure their independence from the imposing grasp of the Fartroan Empire.

The seeds of this conflict were sown in the wake of the First Faet Revolutionary War when nobles of the Faetwood had refused to comply with the Empire's tax policies. However, the second uprising was marked by a distinct shift in leadership, as druids and young revolutionists took center stage. Their shared vision of cultural preservation and self-determination emboldened the Faet people to rise against the Fartroan Empire's chokehold. The young revolutionists played a significant role, galvanizing the Faetwood with a spirit of unity and resistance.

The conflict culminated in Faet's hard-earned independence, granting them the autonomy to nurture and perpetuate their unique cultural traditions. This turning point in Faet history reverberates through the ages, signifying the indomitable spirit of a people determined to chart their own destiny, unhindered by external dominion. The Second Faet Revolutionary War remains a defining moment in Fulroth's narrative, a vivid chapter in the ever-evolving story of its nations.
Youtube Wrestling CAW Promotions Wiki

**Welcome to the Youtube Wrestling CAW Promotions Wiki!**
A Place to Commune about Wrestling CAW Universes from Youtube, this will be a conglomeration

We're a collaborative community website about Youtube Wrestling CAW Promotions that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get
Urailia

Urailia, a realm deeply woven into the tapestry of Fulroth's mythologies, is a realm that beckons adventurers, heroes, and those who dare to venture beyond the bounds of the known. This eldritch land, whose name originates from the esteemed city of Tor Urailis, transcends mortal realms, offering a unique experience to those who explore it. Through out the eras, the denizens of Urailia have been viewed and revered as divine beings to members of other realms, chiefly the denizens of The Material Realm, and Fulroth.

Urailia's significance extends beyond the boundaries of individual belief systems, crossing cultural and temporal divides. It remains a symbol of humanity's eternal curiosity, an invitation to all who seek a deeper understanding of the universe's mysteries. Within Urailia, the pursuit of wisdom and divinity becomes a shared journey, a bridge that unites the known with the unknown. In this realm beings known to many as Gods, Daemons, Dryhten, and all manner of deities call this realm home.

Urailia is a realm that welcomes those who wish to unravel the complexities of the universe, discover the secrets of existence, and ponder the enduring enigmas that have fascinated human minds for ages. The name, Urailia, resonates with reverence and wonder, transcending the boundaries of culture and language. It serves as a universal beacon, guiding those who are bold enough to explore in faith the depths of this cosmic wonderland and unlock its timeless marvels.
Gold Coins (Patoia)

Gold coins are a significant component of the Patoian Currency system, bridging the gap between smaller bits and the prestigious crowns. Valued at four bits each, these gold coins are commonly used for various transactions, from local market exchanges to broader trade and commerce. The obverse of Patoian coins currently features Representative Eloria Brodyck, an influential figure in Patoia's modern history. Her inclusion serves as a tangible reminder of Patoia's rich history and contributions from contemporary leaders. Beyond their practical utility, these coins also act as a store of wealth, doubling as a form of investment, reflecting Patoia's trust in the enduring value of gold.
Fulroth Wiki

**Welcome to the Fulroth Wiki!**
An encyclopedia of the fictional world that Michael Williams is writing and creating. The stories are set in The World of Fulroth. This encyclopedia details, the people's, cultures, personalities, and various magical beings. Chief among them are The Golden Dragon and The Silver Dragon of legend, especially the current incarnations, as of the year, Klaren Unnate CE (2880 dec), Marcus Noctura and Layla Hathwaye.

While this website, Fandom.com, promotes a collaborative-community-style website meaning that anyone, including you, can build and expand, however considering that this is a personal project of mine I would ask that you refrain from editing or altering this page without express permission by me. If you know me, you know how to contact me. If you don't, then please sit back, watch, and see how this world grows and develops over the years.

## Important articles

PlaceholderMarcus NocturaPlaceholderLayla HathwayePlaceholderAmelia KensingtonPlaceholderSigurn D'LancePlaceholderThe Black Knight of RamheldFulroth

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The Syndicate

The origins of "The Syndicate" conspiracy theory can be traced to a group of particularly paranoid and prejudiced individuals who harbor deep-seated fears and biases. In this fanciful narrative, they have projected their unfounded suspicions onto a race known as the Serpenthra, a community of reptile-like beings. These conspiracy theorists believe that the Serpenthra, despite no actual evidence supporting such claims, play a central role in the shadowy organization of "The Syndicate." Such a distorted and baseless belief exemplifies the irrational nature of conspiracy theories, often fueled by prejudice and ignorance, rather than any factual foundation. The Serpenthra, like many other fantastical races in Fulroth, are not a "race of hats" and each are unique individuals in a rich and complex world.
Gorthen of Ramheld

Grand Sheriff Gorthen of Ramheld was a historical figure celebrated for his role in upholding law and order within the city of Ramheld. Born in Ramheld in the year 2805(dec) CE, Gorthen's life was characterized by his dedication to his city.

From a young age, Gorthen exhibited a keen intellect and a sense of duty, values that shaped his career. He assumed the office of Grand Sheriff of Ramheld in 2840(dec) CE, where he implemented significant reforms in the city's judicial systems, focusing on impartiality and citizen rights.

During his tenure, Gorthen formed a partnership with the enigmatic figure known as the Black Knight, a collaboration that played a significant role in maintaining security within the city.

Born in Ramheld, Gorthen dedicated his life to the welfare of the city, and he passed away in the year 2877(dec) CE. His legacy includes contributions to the city's legal framework and the enduring partnership between law enforcement and the hero known as the Black Knight. Gorthen's story is a testament to the power of leadership in maintaining a just and secure city.
Marcus Noctura

Marcus Noctura born into the noble House Noctura in the Barony of Llunshire within the Fartroan Empire, led a life of privilege and seclusion in his formative years. As the son of Roderick Noctura, Baron of Llunshire, and Antiope Noctura, he was shielded from the harsh realities of the world, until a fateful revelation on his 96th moon marked the beginning of his extraordinary journey.

Upon the revelation of his identity as the current incarnation Golden Dragon, Marcus embarked on a life dedicated to protecting Fulroth and its people. His partnership with Valeria Kaine, The Silver Dragon, has become the stuff of legends. Tragically, Valeria Kaine met her end at the hands of Aziz, The Dragon's Head, during a heroic battle where she defeated him, leaving Marcus, for a time, to continue their mission alone.

During "The Silverless Years", the eight years before the next Silver Dragon was revealed, Marcus Noctura embarked on a new chapter of his life. He joined an adventuring party known as "Night's End," where he formed deep bonds with companions like Sigurn D'Lance, Ekron the Terrible, Yorrick, and Alun Wintersisle. Together, they roamed the land, facing formidable challenges and further solidifying their legacy as a protector of Fulroth.

Marcus Noctura's path converged with that of the newly revealed Silver Dragon, Layla Hathwaye. It was a fateful encounter orchestrated by Chief Cleric Alma Nyadio, who divined Layla's identity as the current Incarnation of the Silver Dragon. Per his responsibility that came with being a divine protector, Marcus returned to The Temple of The Dyadic Dragons and took Layla under his wing. He became not only her mentor and sibling, but also her steadfast friend. Together, they embarked on a journey of training and discovery, forging a balance that would echo through Fulroth. United by their spiritual power, they ventured forth as a formidable team, their adventures intertwining their destinies in a world filled with challenges and wonders.

His unwavering commitment to justice, his courage in the face of peril and his adventures with the Night's End party and as Golden Dragon have made him a symbol of hope and protection for the realm. His story continues to inspire generations of heroes, ensuring that the legend of Marcus Noctura will live on for ages to come.
Creación de Imágenes Residuales

## Explicación

La **Creación de imágenes residuales** es una habilidad utilizada para crear imágenes posteriores, un efecto visual, que deja figuras transparentes que aparecen casi como apariciones del usuario, del proceso de aceleración. Esta técnica se aplica ampliamente para mostrar qué tan rápido se mueve un personaje en una situación, especialmente para confundir la percepción de otro combatiente de la verdadera ubicación del usuario debido a que el cerebro procesa incorrectamente esas imágenes. Variante de Creación de Ilusiones

## Usuarios

* Saitama (One Punch Man)
* Son Goku (Dragon Ball)
* Jean Pierre Polnareff (JoJo's Bizarre Adventure)
* Hatsumi Sen (Kenganverso)
The Everforge

The Everforge, a legendary relic of immense power and mystery, holds a place of significant importance in the annals of Fulroth's lore. This mythical artifact, of Alvic make, is a source of fascination and reverence among scholars, adventurers, and seekers of the arcane. Though its origins remain veiled in obscurity, The Everforge's extraordinary abilities and ever-changing form have captivated imaginations for generations. The current owner of this awesome artifact is Manuarii Stormrider, the Navareen

The Everforge, characterized by its amorphous and mutable nature, is a magical artifact like no other. During its use, the Manuarii's eyes are known to glow with an ethereal, vibrant green light, and a gentle wisp of green smoke envelops the wielder during use. Manuarii favors the form of a quarterstaff, but the Everforge can magically transform into any weapon or tool the wielder envisions. Furthermore, it possesses the remarkable ability to compact into a coin-sized object, making it an exceptionally versatile companion. Each wielder has a different color of the auras surrounding The Everforge, signifying their unique connection to its power.

The origins of The Everforge are shrouded in the mists of time, dating back to the time of the Alfs, a period preceding humanity's ascendance to continental dominance. The artifact was unearthed in the depths of an ancient ruin in the Pagsinta Sea, offering a glimpse into an era of mystical secrets and forgotten knowledge. Its ever-changing and enigmatic nature has made it an object of fascination, a symbol of uncharted potential, and a testament to the enduring mysteries of the fantastical world in which it resides. The Everforge, with its ever-changing form and enigmatic history, remains a symbol of endless possibilities and a source of enduring intrigue. It continues to be a focal point of discourse, captivating those who seek to unlock its ancient secrets and harness its unparalleled power.
Sentidos Mejorados

## Explicación

Los **Sentidos Mejorados** o **Super sentidos**, es cuando un usuario posee sentidos físicos que son superiores al del humano normal o para la especie del usuario en si. Esto significa que tienen una vista, olfato, oído y tacto más avanzado. En comparación a los humanos, la gran mayoría de animales poseen sentidos más sensibles.

Aunque se sabe que en realidad existen una variedad de sentidos además que los cinco más conocidos, estos llegan a ser sentidos internos (como estar consciente de la posición de las partes del cuerpo. Aun así, en algunos casos la habilidad también puede aplicar para estos sentidos internos).

## Usos posibles

* **Oído Mejorado:**Los oídos del personaje son capaces de escuchar con mayor agudeza sonidos comunes, que están a larga distancia, o que son imperceptibles para algunos.
* **Visión Mejorada:**El usuario puede ver con mayor claridad y a distancias más alejadas que cualquier otro. La habilidad también puede aplicar para otros usos y existen varios tipos de visiones mejoradas.
* **Olfato Mejorado:**El usuario puede percibir olores específicos y localizar su origen, algunos también son capaces de oler el miedo, oler enfermedades, o detectar cuando alguien miente por las feromonas que excretan.
* **Gusto Mejorado:**Los usuarios pueden detectar sustancias diferentes como los venenos con solo probarlos, o también pueden usar esta habilidad para determinar el origen de alguna sustancia.
* **Tacto Mejorado:**La capacidad del tacto se vuelve muy sensible, por lo que pueden sentir sucesos como golpes, ondulaciones, olas, etc. que se llegan a encontrar a una distancia muy alejada.
* **Sentidos Extra:**Algunos personajes llegan a tener sentidos nuevos que no son poseídos por los humanos, un ejemplo sería la capacidad de sentir campos magnéticos, igual que algunos animales en la vida real. Otros sentidos adicionales pueden incluir la capacidad de sentir cosas en diferentes dimensiones, distorsiones en el tiempo y el espacio, los pensamientos de otros seres, el futuro, el pasado, la actividad cuántica, las energías mágicas, las formas de energía, los datos informáticos, etc., aunque en estos últimos casos puede ser también por otras habilidades como la precognición y la percepción extrasensorial, por lo que debe de especificarse en la obra ficticia la forma en la que se consideran estas capacidades.

## Limitaciones

* Algunos personajes pueden sobrecargar sus sentidos, como el olfato y el oído.
* Algunos sentidos se vuelven tan sensibles que cosas como sonidos demasiado altos u olores potentes pueden lastimar al usuario.
Astral Knife

The Astral Knife is an offensive spell created by the esteemed mage, Selarion the Arcanist, in the year 1268(dec) CE. Crafted with precision and intent, this spell serves as a potent tool for mage-sorcerers in the realm of Fulroth. When cast, it conjures an ethereal blade of pure magical energy that can be hurled at a target. The Astral Knife is known for its versatility, often utilized as a projectile attack or a ranged assault in combat situations. This spell has become a favored choice for those seeking a swift and deadly response to threats, offering a potent blend of arcane power and precision.
Falterhunds

Within the intricate tapestry of Fartroan mythology, the Falterhunds hold a revered and significant role. These divine dogs, acting as messengers for the Morvusia, and her sister, Ruvalia, play a vital part in connecting the realms of the living and the divine.

Falterhunds are adorned with sleek, obsidian coats and eyes that glitter like stars in the night sky. They embody an air of grace and mystery, embodying the mystique of the divine messengers they are. Endowed with the gift of omniscience, these hounds move effortlessly between the realms, acting as bridges that connect the worlds of dreams and death.

Revered for guiding souls in transition, whether towards the rest of sleep or the afterlife upon death, the Falterhunds are believed to carry messages between the living and the divine. They ensure that dreams are intertwined with the whispers of the gods, and they aid the departed in finding their way to the welcoming embrace of Morvusia or Ruvalia.

Falterhunds are at the heart of stories of solace and guidance, embodying beliefs of the people of Fartross in the intricate connections between life, death, and dreams. They symbolize the delicate threads that bind these realms, serving as the loyal, four-legged messengers who traverse the borders of existence, guiding both souls to their destined endpoints.
Intelecto de Genio

## Explicación

A un individuo con una capacidad excepcional de conocimiento e inteligencia, se le denomina como **genio**. Los genios pueden aparecer en una variedad de formas y con una variedad de especialidades. Su inteligencia excepcional no es necesariamente universal, sino que solo se aplica a ciertos temas y campos en los que destacan. Por ejemplo: Se le puede considerar un genio a un investigador que estudia las leyes de la física, aportando con su conocimiento asombrosas teorías, hipótesis, conclusiones y hasta asombrosas aportaciones a dicha rama de la ciencia.

Los temas en los que está adentrado un genio pueden ser cualquier cantidad de cosas, como campos científicos, tácticas militares, artes marciales y/o investigación. Hay muchos niveles en los que se puede clasificar a un genio, también detallados en la página de Inteligencia; un genio regular, en el nivel de los que existen en el mundo real, generalmente se limita a unas pocas áreas de experiencia, mientras que los individuos ficticios de mayor intelecto pueden dominar muchos, si no todos los campos de la ciencia e incluso la estrategia.

## Usuarios

**Genios:** L y Light Yagami (Death Note), Yoshikage Kira (JoJo's Bizarre Adventure), Phoenix Wright (Ace Attorney), Walter White (Breaking Bad), Yujiro Hanma (Grappler Baki)

**Genios Extraordinarios:** Joseph Joestar (JoJo's Bizarre Adventure), Spider-Man, Bruce Banner y Iron Man (Marvel Comics)

**Supergenios:** Patchouli Knowledge (Touhou Project), Rick Sanchez (Rick & Morty), AM (No tengo boca y debo gritar), El Dios Emperador de la Humanidad (Warhammer 40k)
Paltear

Paltears are a distinctive and culturally significant occupation within the Fartroan Empire, known for their solemn role as whisperers of mortality. The term paltear finds its roots in the state religion of the Fartroan Empire, where one of the epithets of Xerres is Paltear - meaning "whisperer". In Fartroan religious mythology, Xerres is known for whispering thoughts of mortality into the minds of other gods as a member of Talwe's Court, emphasizing the inevitability of mortality. A key myth features Xerres whispering to Cauheer, the god of bloodshed, ultimately quelling Cauheer's rampage and preventing further violence by reminding him of his own mortality.

In Fartroan Noble Courts, Paltears hold a singular and vital responsibility. They continuously whisper reminders of mortality to the nobility. Unlike advisors who provide counsel or jesters who bring merriment, paltears focus solely on instilling humility and introspection, contrasting the nobility's grandeur with the stark reality of human mortality.

Paltears, initially absent from the noble courts, saw their emergence following a crucial decree by the Fartroan Senate. This decree mandated that the Emperor, immediate family members of the Emperor and potential heirs until the twelfth-in-line for the throne must each have a personal paltear. In the wake of this Senate's edict, the emperors and those in close proximity to the imperial family became acquainted with paltears and were often seen in their company. This association led to a significant shift in perception, elevating the status of having a paltear to a symbol of high class and prestige within Fartroan nobility. The popularity of Paltears burgeoned as nobles, including barons, senators, lords, and ladies, began to hire paltears for their courts, inspired by the practice now closely associated with imperial tradition.

Paltears also participate in key life ceremonies within Fartroan culture. During the ceremony celebrating the birth of a child, a servant, embodying the role of Xerres Paltear, continuously chant reminders of mortality. Similarly, in Fartroan funerals, a paltear bless the grave alongside the priest, offering solemn reminders of mortality and the transient nature of life.

The tradition of paltears, as whisperers of mortality, has left an enduring impact on Fartroan society. Their presence in various aspects of life, from noble courts to life ceremonies, reflects the enduring influence of Fartroan values and traditions, fostering a culture that emphasizes humility, introspection, and the acknowledgment of mortality.
Tor Urailis

Tor Urailis, the legendary city of the daemons, is a place of divine marvel and cosmic significance, both in mythological tales and the realm of Urailia itself. This sacred city, stands as a testament to the profound connection between the mortal realm and the divine, capturing the imagination of countless souls and serving as a symbol of reverence in Caelondric tradition.

In Caelondric mythology, Tor Urailis is the divine center of the universe. Its towering spires reach into the heavens, while the ethereal beauty of its architecture seems to defy the laws of nature. The city serves as the residence of the daemons, the name of the divine in Caelondric Tradition, where they gather to oversee the intricacies of creation and mortal existence. Within these celestial walls, divine plans are shaped, destinies are guided, and the cosmos itself finds its purpose.

In the realm of Urailia, Tor Urailis is no less astonishing. This sprawling city, enveloped in an aura of ethereal splendor, boasts grand palaces, shimmering gardens, and otherworldly landscapes. However, it is not merely a figment of myth, but a tangible place accessible to brave and curious explorers. Here, adventurers have traverse to its celestial pathways, converse with divine beings, and witness cosmic wonders that exist beyond the understanding of the Material Plane.

The myths surrounding Tor Urailis have weaved it into the very fabric of Caelondric culture. As the ultimate expression of the divine connection, this mystical city inspires the faithful and fills them with awe. Pilgrims from across the world seek solace and enlightenment within its celestial embrace, while scholars endeavor to understand the secrets held within its enigmatic walls. Tor Urailis, a blend of mystic legend and tangible reality, continues to captivate the hearts and minds of all who hear its name, embodying the enduring link between humanity and the divine.
Ramheld

Ramheld is a prominent city nestled within the Nation of Caelondria, a realm known for its rich history and vibrant culture. Located in the south of this illustrious nation, Ramheld stands as a testament to Caelondria's enduring legacy.

The city of Ramheld boasts a unique blend of tradition and modernity, making it a vibrant center of commerce, culture, and governance. Situated along the scenic banks of the Cerulean River, Ramheld is celebrated for its picturesque landscapes, from lush forests to rolling hills, and the tranquil Lake Seraphina, which graces its western outskirts. As one of Caelondria's key cultural hubs, Ramheld is renowned for its grand theaters, art galleries, and bustling markets. It serves as a hub for scholars, artists, and traders from across the nation, fostering an atmosphere of creativity and diversity.

Ramheld stands in amiable rivalry with neighboring cities like Valeholm, known for its fine craftsmanship, and Eldenar, where the annals of Caelondria's history are carefully preserved. Together, these cities form the cultural tapestry of this storied kingdom, each contributing unique facets to Caelondria's grandeur. Whether one seeks to explore its historic cobblestone streets, delve into its renowned libraries, or simply bask in the city's welcoming atmosphere, Ramheld is a jewel in Caelondria's crown, inviting travelers and residents alike to partake in its splendor.

Ramheld, nestled within the realm of Caelondria, has earned a distinguished reputation as a thriving hub of commerce and industry. Located strategically amidst the lush forests and adjacent to the formidable Mountains of Sabet to the east-southeast, this town has forged its identity as an economic powerhouse, boasting an array of lucrative enterprises.

Renowned for its strategic location and abundant natural resources, Ramheld stands at the crossroads of a flourishing trade network. The bountiful forests yield high-quality timber that is coveted far and wide, making lumber exports a cornerstone of the town's economy. Meanwhile, the Sabet Mountains, rich in ores and stone, have contributed to Ramheld's stature as a primary supplier of these valuable resources to the broader region.

Ramheld's economic vitality extends beyond the material realm. A bustling market square, where merchants from all corners of Caelondria converge, serves as the beating heart of the town. The entrepreneurial spirit is alive and well within Ramheld's bustling streets, fostering an environment where innovation and trade flourish.

In a land where commerce reigns supreme, Ramheld has earned its place as a thriving center of industry and prosperity, offering its residents and visitors a glimpse into the vibrant heart of Caelondria's economic prowess.
Daeron Targaryen

Bastard paternal half-siblings:
Daemon Blackfyre
Aegor Rivers
Brynden Rivers
Shiera Seastar

Prince **Daeron Targaryen**, is a member of House Targaryen, the Prince of Dragonstone, and heir to the Iron Throne. He currently serves as Hand of the King to his father, handling most court affairs as the king's health slowly declines. Daeron is the wielder of the Valyrian steel sword Dark Sister.

## Biography

### Background

Daeron is the son of King Aegon IV Targaryen and Queen Naerys Targaryen, born in 159 AC. He has a sister, Princess Daenerys. He also has several half-siblings, including Daemon Blackfyre, Brynden Rivers, Aegor Rivers, and Shiera Seastar.

Daeron's objection to his father's plan to invade Dorne supposedly prompted the king to incite a Knight to spread a rumor that Daeron was the bastard son of Prince Aemon the Dragonknight and Queen Naerys.

Daeron was appointed to the position of Hand of the King in 180 AC to help stabilise the realm as his father's health deteriorated. At the same time, Lord Commander Aemon Targaryen of the Kingsguard, his uncle, was appointed as his sworn shield.
TMN Green Champion

The **M4G-Nation Green Championship** is a title contested for by members of the M4G-Nation Green roster. It is widely considered to be one of the most prestigious titles out of the accolades awarded in the M4G-Nation's league.

Jin Kazama is the current champion, who is in his first reign, after defeating Thanos, Goku, Ryu, Ash Ketchum and Optimus Prime in an Elimination Chamber at Big Bang 5.

## History

The Championship has been the highest championship in the M4G-Nation ever since it came into existence when the title was won outright by Yusuke Urameshi in the first ever royal rumble. Since then the title has been in the main event of nearly every singles Pay-Per-View event (a notable exception being Solar Eclipse 2). When the M4G-Nation was split into two brands M4G-Nation Blue and M4G-Nation Green, then-champion Ryu was selected to join M4G-Nation Green. As a result the Championship has been deemed to be the M4G-Nation Green Championship.

## Reigns

* Captain America had been Inter-Universal Champion before, making him a four time World Champion overall.

## Trivia

* This Championship has been renamed the most three times and has gone as the Inter-Universal Championship, The M4G-Nation Championship, and the M4G-Nation Green Championship.
* Darth Vader, Buu, and Yusuke Urameshi, who all won the Inter-Universal Championship are counted as former Inter-Universal Champions, but to avoid confusion many will claim them to be former M4G-Nation Champions.
TMN Galactic Champion

The **Galactic Championship** (formerly the **Extra-Solar Championship, Pollution Championship,** and **Intergalactic Championship**) is the secondary and second-highest ranking championship awarded to members of the M4G-Nation Blue roster.

Deadpool is the current champion in his 1st reign after defeating Captain Ultra and Superman at Galactic Throwdown 5.

## History

The Extra-Solar Championship was the first championship introduced to the M4G-Nation a month or so after the league was launched. Two multi-man matches took place with the winners of both squaring off in a 20 minute ironman match to determine the new champion. Bojack and Master Chief would both win those matches and met for the title on April 25, 2012. Master Chief would win the match to become the first ever champion but 15 days later left the company and taking the title with him. While Master Chief would defend the championship at Shadow Force Wrestling, the M4G-Nation would crown a new champion on May 30th 2012 in Jack-6. In Shadow Force Wrestling, The Joker won the title at one point but it is not officially recognized as a title reign in the M4G-Nation.

Jack-6 would go on to have the longest Extra-Solar Championship reign in the history of the M4G-Nation with a 215 day title reign. The title would be renamed the Galactic Championship during his reign.

As the M4G-Nation had a roster split of M4G-Nation Blue and M4G-Nation Green, the championship would go to M4G-Nation Blue as Captain Pollution was drafted there. M4G-Nation Green had it's own midcard championship in the Solar Flare Championship. Now on blue and in his second reign as champion, Captain Pollution began referring to the championship as the Pollution Championship and feuded with Vegeta. When Pollution got himself counted out during his match with Vegeta at Space Jam, Blue General Manager Magneto restarted the match under no disqualification, no count out rules, and renamed the championship as the Intergalactic Championship.

## Reigns

== Trivia ==

* Master Chief is only man to have held the Galactic Championship three times.
* The Joker's title reign is not officially recognized by the M4G-Nation due to him having won it while in Shadow Force Wrestling.
* Besides the Internet Championship which can only be competed for on livestreams, the Galactic Championship was the last championship that the Adolf Hitler Supremacy needed to win to have won every male championship possible to attain. Captain Pollution would win them the belt.
* As a rule made by Captain Pollution whenever he wears the belt he renames it "The Pollution Championship". This name was dropped after Pollution lost the championship to Vegeta.
* Vegeta's title victory made him the second wrestler in M4G-Nation history to win three different M4G-Nation Championships. He had won the Hardcore Championship and Tag Team Championship before. Ironically enough on the same night, Ash Ketchum became the third wrestler to achieve feat.
* Ash Ketchum won the Intergalactic Championship to become the first ever Grand Slam champion as he had previously won the M4G-Nation Blue, Atom-Weight and Tag Team titles.
Galaxy S23

The **Samsung Galaxy S23** is a series of high-end Android-based smartphones designed, developed, manufactured, and marketed by Samsung Electronics as part of its flagship Galaxy S series. The phones were announced and unveiled on 1 February 2023 at the Galaxy Unpacked in-person event and were released on 17 February 2023. They collectively serve as the successor to the Samsung Galaxy S22 series.
Galaxy S22 Ultra

The Galaxy S22 Ultra is a flagship Android phone that has a new design, a built-in S Pen, and a 108-megapixel main camera. The device has a bright display that adjusts the contrast and colors depending on the brightness levels, a feature called Vision Booster. The camera also has a new feature called Adaptive Pixel that improves low-light photos by combining resolution and pixel binning. The telephoto lens offers 10x optical zoom that can capture distant details like a pair of binoculars.
Aura

## Explicación

El **Aura** es el poder que permite que la energía envuelva al usuario. Se puede usar (Consciente o inconscientemente) para una variedad de propósitos (Como intimidación).

El usuario puede liberarse y rodearse de/con energía/materia con fines defensivos u ofensivos, posiblemente volviéndose casi intocable y otorgándole varias habilidades y/o ataques dependiendo de la energía o materia. Las auras también pueden proporcionar al usuario capacidades físicas mejoradas, como velocidad, resistencia y durabilidad.

## Tipos

* **Explosiva:** Cuando se activa, este tipo de aura crea una potente onda de choque de energía alrededor del usuario. También incluye varios tipos de auras elementales.
* **Abrumadora:** Un tipo aura que causa una variedad de efectos negativos al enemigo. Los efectos van desde debilitarlos físicamente hasta la inconsciencia y la muerte (Es decir, pueden matar solo con aura).
* **Terrorífica:** Es el aura que afecta las emociones de un enemigo, los hace sentir inseguridad y miedo. Generalmente tiene un impacto negativo en la capacidad de lucha del objetivo, y en niveles altos (En ausencia de resistencia), puede causar alucinaciones e inducir a la locura.
* **Inducción de Ira:** El aura que obliga al oponente a perder el control de sí mismo. Podría funcionar simplemente reforzando las emociones negativas como la ira, la sed de sangre, inducir a la ira, la pérdida completa del control emocional, etc.
* **Materializada:** El aura que puede transformarse en objetos materiales (Generalmente de forma temporal). Se puede usar para crear armas, armaduras y en algunos casos, incluso criaturas vivientes.
* **Catastrófica:** El aura que causa desastres naturales (O sobrenaturales) a gran escala. Incluso podría permitir al usuario absorber el entorno a una escala ilimitada.
* **Carismática:** El aura que causa un encanto sobrenatural para su usuario. Permite una variedad de propósitos, como hacer que el objetivo se enamore del usuario.

## Limitaciones

* Depende de la cantidad de energía que generen.
* Los usuarios deben tener el control de sus mentes en algunos casos, haciendo que usuarios con Manipulación Mental puedan afectarlos gravemente.

## Usuarios

* Saiyanos (Dragon Ball)
* Personajes de Baki (Baki the Grappler)
* Diamantes (Steven Universe)
* Miles de otros ejemplos
Mobile Wiki

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