The Long Night

The Long Night is the second campaign run in the Hedge Chronicles and takes place as a part of the Duality Campaign. Set in a world torn apart by war and magic this campaign follows the "good" party as they make their way through the world on the orders of the Inquisition.

## Characters

* Clang: A Kenku rogue from the city of Boom. Clang joined the party after he was taken in by the inquisition, following the destruction of the neighboring city of Ka'Boom.
* Gwaine: A Half-Elf Fighter from the city of Vybin, he joined the party after signing on with the Inquisition to escape his past life after the city had a mountain dropped on it.
* Mayata Diomellia: A Tabaxi Bard from the area outside of Chil'a'es, Mayata or "Maya" joined the party as a guide after being payed by the inquisition to take the characters north in the Shnung Rainforest.
* Squall Estuary: A devout Water Genasi Monk from the city of Eltrut, Squall joined the party at the behest of the Inquisition, she is secretly using the mission to try and find her religious idol.
* Zeose: An Aasimar Rogue from the city of Ulluuraws, He joined the inquisition after leaving his family for their own protection.

## Notable NPC's

* Xao'rak: The Inquisitor regent of the Inquisition base in the hollows, Xao'rak provides the players with their missions and generally seems to run the inquisition as a whole.
* Patty and Patrick: Owner's of Patty's Priceless Potions, the brothers change names whenever they are out on the road so that the one of the road is always named Patrick.
* Sherma: The apothecary from Dewwick she successfully helped to discover that the kikimore toxin was being used against people and helped to synthesize a cure for it.
* Emeric: Emeric is the guard from Dewwick who initially helped the party in their investigation, he later became a part of it when he was poisoned by the brothers Grisef and Grai in town.
* Grisef Renei'e: The older of the two noble brothers, he is the alchemist who first began experimenting with the Kikimore toxin, when his brother was discovered, he killed him to cover his tracks.
* Grai Renei'e: The younger of the two noble brothers began to conduct experiments in Dewwick, and was later killed by his older brother for not covering his tracks well enough during his tests.
* Matchstick: The Kenku leader of the Master's of Lore, he can always be found somewhere near the library, and is the person to ask for any information about the history and cultures of the world.
* Storza Erchvics: The master of flame for the inquisition. He is constantly aflame and healing, the result of a curse from fighting against the hags in the world, something he specializes in.
* Van Dencky Batok: The lizardfolk captain of the *Gomati ,* he is constantly in a state of inebriation, and has a deck of cards that he bought was stolen by Clang.
* Enkindle Devericks: Enkindle is the owner and patron of the Hissin Snake Tavern. She had a brief relationship with Squall and was flirting with Gwaine before being kidnapped by the Thorn.

## Episode Summaries

### Episode 1: All Good Things

* The party awakens in the inquisition building after having a dream of a man being poisoned in the streets of a nearby down. After speaking to the Inquisitor Regent our party heads out to the nearby town. Once arriving in the town of Dewwick the party finds themselves in the center of a town plagued by violent acts.

### Episode 2: The Long Forgotten

* The party continues to investigate the violent actions in the town and watch as their new friend Emeric is attacked using the same poison. With the help of the local apothecary they narrow down the groups responsible until settling on the Nobleman's sons, Grisef and Grai.

### Episode 3: The Kikimore

* As Zeose and Clang attempt to follow Grisef to learn more about the mysterious toxin, they discover a laboratory beneath the old windmill outside Dewwick. As the party ventures beneath the town to stop the looming violence, they discover a threat even more dangerous than the men who brought it here.

### Episode 4: No Place Like Home

* The party returns to The Inquisition after having killed the Kikimore beneath Dewwick. Using information given to them by Matchstick, the inquisitions bookkeeper, they head to Eltrut to relax while awaiting their next mission. Antics and shopping ensue.

### Episode 5: And Off We Go

* After some ill fated questions about religion by Clang, the party gets a lead on Grisef and the Kikimore. After being introduced to their new guide, the Tabaxi Mayata Diomellia, the party departs for lands unknown aboard the *Gomati*.

### Episode 6: Otter Disaster

* The party witnesses two young dragon's fighting overhead and narrowly escapes the storm. Clang steals a cookbook and Zeose is mugged by the Kobolds before the ship is besieged on all sides by an army of otters.

### Episode 7: The Floating Bazaar

* With Zeose captured by the Otters and a bargain struck, the party goes shopping on a market ship that has pulled up besides them, will the party spend their gold well? Or is this ship an elaborate ruse.

### Episode 8: Back on Solid Ground

* The party arrives in the town of Noblemill Wharf and begins to explore the town. Clang makes a mistake that could put everyone in danger, and steals a deck of cards that could change everything.

### Episode 9: Mages, Magic, and Mayhem

* After the Kikimore attack the party return to the Hissing Snake tavern for a rest. Romance blooms between the bartender and members of the party, and Clang begins to unravel the secrets of the cookbook.

### Episode 10: An Omen

* As dawn breaks the party watches as an Aurora bursts across the sky before being devoured by darkness. Maya learns about natural solutions to the Kikimore toxin, and the party finds out where to get supplies to kill the hive.

### Episode 11: The Caves

* The party escorts the bartender of the Hissing Snake Tavern north into the jungle to find the resources to make a bomb, Clang learns one of the oldest dungeoneering tricks in the book, and Gwaine is kidnapped by an old enemy.

### Episode 12: Gwaine & Ted's Excellent Adventure

* The party reaches the town of Noblemills Wharf in search of Gwaine and finds the town in chaos, after a few run in with the infected, and a single guard, they find Gwaine. Gwaine is woken by a figure he's never met, and they fight for survival.

### Episode 13: The Biggest Frog in the Puddle

* Following the attack on Fishhopper and Squall's encounter with the other party, they are approached by Jig-Zog and asked if he can join. With the warrior poet in stride they moved into the Kali fort to see what secrets it hides.

### Episode 14: Deal with a Devil

* Fighting for their lives against the devils in the fort, the group finds the deployment device for Grisef's Kikimore Toxin, and after stealing Sethar's note from Squall, Zeose makes a divisive decision.

### Episode 15: The Hostage

* With Zeose gone from the party they try and come up with a new plan. As Gwaine and Clang bargain with the local blacksmith Squall catches a rider leaving an ominous note, and after following him the party learns of Gwaine's past.

### Episode 16: Family Ties

* As the party heads off into the woods after Enkindle and the Order of Rose and Thorn, they come up with an escape plan. When everything goes wrong Gwaine gives himself up to protect Squall.

### Episode 17: Family Feud

* Gwaine and the party start a battle with the Order of Rose and Thorn and Gwaine's uncle escapes in the chaos. Gwaine and Jig Zog are injured greatly by a fireball as the ash clears.

### Episode 18: All Rivers Flow to the Ocean

* After escaping the Order the party makes their way towards Noblemill's Wharf in an attempt to heal Gwaine. Along the way Squall and Clang encounter visions of Tholena at an ancient holy site, and part of the party splits off to head for Shnung.