Perrine H. Clostermann

* FRONT SIDE
* BACK SIDE

"Gallia will never fall!"

"Move swiftly girls, with beauty and grace!"

⬅️ | Back to List of Playable Witches

501st Joint Fighter Wing

The Republic of Gallia

**Perrine H. Clostermann** is a playable Witch in World Witches: Operation Cardfight! She is one of the few playable Witches that flip and one of five playable Gallian Witches in the game.

### References

For more information regarding this witch within the World Witches Series, visit her wiki page *here*.

### Cardfight! Story Quote:

*"If my team and I are to win this competition, I, Perrine H. Clostermann, will gladly donate whatever the prize may be to charity!"*

## Play Style

Since Perrine is one of the few Flip Witches in the game, both her front and back play a bit differently from each other. Her front card is classified as a Ranged Attacker mainly focusing on Power and Support. If she is flipped to her back however, the difficulty of her card increases, and she focuses more on Charge tactics. Because Charge Witches in general are difficult to play and master, Perrine is not recommend to players who do not have a decent understanding of how the mechanics of Cardfight! work.

## Card Abilities (Front)

**(PA) Electric Field:** Whenever is dealt MSHLD damage, the Witch who attacked loses -5HP. Perrine has Protection from "Drain", "Silence", "Stagger", "Dispel", and "Cripple".

**(Trigger) Fulmination:** When Perrine rolls 8 or higher, flip her. Her HP and MSHLD values carry over. Any +ATK values she has also carry over.

**(SA 1) Noblesse Oblige:** Other Witches in your party recover +10HP and +5 MSHLD. They have protection from "Dispel" and Critical Strikes for 2 turns.

**(UA) Charged Shot:** 55 damage to 2 target Witches | Stun: -5 AP, Shield Break: Their MSHLDs are broken. If they are already broken, target Witches take an additional 10 damage instead. If this ability is used when Perrine is below 65HP, it deals Critical Strike: x2 damage.

## Card Abilities (Back)

**(PA) Shockwave:** Perrine's ATK deals 5 damage to Witches adjacent to a Witch you target. If Perrine rolls 10 or higher, her ATK causes **\*[Paralyze]:** Target Witches ATK damage is reduced by -10 for 1 turn.

**(Trigger) Supercharged:** Every 4 turns Perrine gains Invigorate: Her overall damage is increased by +10 for 2 turns and *"Thunder Blade"* **\*[Bolt]:** Target Witch takes an extra 5 damage at the start of her turn for 2 turns. *\*When Perrine is dealt a Critical Strike, flip her.*

**(SA) Thunder Blade:** 20 direct damage to Target Witch | Stagger: Her MSHLD is temporarily broken until her next turn, Silence: Name a Special Ability in she has, it cannot be played on her next turn.

**(UA) Tonnerre:** *Charge 1-4* | [Level 1: 35 damage], [Level 2: 45 direct damage, Pierce: MSHLD is cut in half], [Level 3: 55 direct damage], [Level 4: 65 direct damage, Stun: -4 AP]. \*[Chain Lightning]: 10 damage to other Witches in your opponent's party.

## Creator's Notes

*"Originally in the Alpha version of Cardfight!, Perrine was actually classified as a Melee Witch using some art from Kiseki no Rondo showcasing her rapier. She was one of the first melee Witches that was designed at the time but later was turned into a Flip Witch, after being inspired by double-sided cards from MTG. The idea for her melee card in Alpha was actually recreated into her flip card's back side, which utilizes a combination of melee and magic AoE. Out of all the witches that flip, Perrine is actually one of the strongest. Capturing her unique elemental magical ability in her card's ability was tricky, but very fun to design. I love playing her alongside Erica and having the two elemental-themed abilities bounce off of each other."*

- Luckystrike

## All Card Versions

Beta v1.3 - Front (Current Version)Beta v1.3 - Flip (Current Version)