Level -13

## Level Classification

* Difficulty: 4/5

* Security System: 0/5

* Entity Count: 5/5

* Stability: -2/5

**Level -13**, also known as The Basement of All Basements, is the 13th negative level of The FullRooms.

## Description

**Level -13** appears to be a basement that is presumably infinite. This is little to no light present on this level. Some rooms have many several lightbulbs that are hanging down from the ceiling, but besides that it is complete darkness. Any light source that is brought into this level will eventually stop working after a few hours. You will also notice that your phone battery will drain much faster, even if you aren't using your phone. It is said that after around two hours, your phone battery will be completely drained.

**Level -13** is pretty claustrophobic level and it has a creepy atmosphere. If you hear something, run in the opposite direction, it is not a human. Even if it sounds like a human, do not interact with it. Run and do not look back. It is impossible to meet another person here, do not fall into their trap. Level -13 is full of dangers. It is extremely common to hallucinate while being inside of this level. However, if seems that the most common thing to hallucinate while being inside of this level is your loved ones begging for help. It is said that the entities of this level can read your mind and somehow create hallucinations of your loved ones right in front of your eyes.

The level can trigger many different phobias such as diokophobia, scopophobia, agoraphobia, thanatophobia, nyctophobia, claustrophobia, automatonophobia and others. It is also extremely common to experience paranoia. The level possess a piping system, concrete pillars and walls which are often exposed, concrete floor which has cracks and a metal ceiling. Some walls looks like they are about to collapse. This might be surprising, but it appears that the areas that are completely dark are actually much safer than the areas with a light source. However, the presence of entities is still more common in the darker areas.

The common entities that appear on this level are Lurkings, Shadows, Stealers, Figures, Mimics and Stalkers. Mimics are new entities that have been recently discovered and they appear on extremely dark levels. The Mimics will often mimic someone's voice, usually they will try to sound like someone who needs help. If the mimics heard your voice at least once, they will be able to completely mimic it and use it against you and the other explorers. The psychical appearance of The Mimics remains unknown as no one managed to survive their attack. So, if you hear someone called for help, do not answer, do not try to help, do not go in that direction, turn around and leave. It is extremely important that you listen to what was said, if you plan to make it out alive. The Mimics can't run, but they can reach you if you are close to them.

It is extremely hard to take photographs of this level, which is one of the reason why we only have one picture of the entire level. Although, it is unknown if the photographer of the picture actually made it out alive or not. Whatever you do, do not focus on taking photographs of this level, leave that to the professionals. Believe or not, some people actually wanted to visit this level just to take some picture of it. No matter how much you warn some people, they will just not listen. Despite all that, very few people actually decide to enter this level, and even fewer made it out alive.

Along with the entities, hallucinations and paranoia, some people will even go as far as taking their own life, just because they can't take it anymore. People who leave this level are usually traumatized by what they have experienced. It is said 1 in 8 who enter have or have planned on commiting suicide, just because they didn't wanna die in such painful ways. **Level -13** has the highest suicide rate out of all levels combined and you can often find dead bodies of the explorers who end up taking their own life or got killed by the entities.

Navigating through this level is extremely hard. Most of the level is made of rooms and hallways can often lead to a dead end. You can find hundred of doors that can locked. As soon as you realise that you have reached a dead end, turn around and immediately leave the room. There is a high chance that the entity may be in the same room as you. Do not ever stop moving, if you stop even for just a few seconds, you might die. The entities in negative levels are much more powerful and this is the first time that they are showing their true power. Do not even stop for supplies that can be found laying around on the floor, it is probably another trap. Just keep on moving and focus on finding the exit as soon as possible. Once you find the exit, do not come back here. It is a mistake to enter this level in the first place. Do not repeat the same thing twice.

## Entrances and Exits

### **Entrances**

* Finding a fire exit door in one of the basements in Level -12 will bring you here. Although, we aren't sure why someone would even want to enter this place.

### **Exits**

* If you are lucky enough to find a door that is unlocked you will be transported to one of the following levels: Level -5, Level -9, Level 3 or Level -14.

« Level -12 | Level -13 | Level -14 »

## Author and Image credit

Written by FullCraft99. You gonna die bro.

https://www.flickr.com/photos/smallcurio/40812932573/ is licensed under CC BY 2.0.