Ghost Dragon

Ghost Dragon

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

*powerful, capable of taking down a quetzal*

 Common Name

Ghost Dragon

 Group

Magical creatures

 Diet

Carnivore

 Temperament

Aggressive

**Release Versions**

1.0
March 23, 2018

**Spawn Command**admincheat summon cw\_Wyvernghost\_Character\_BP\_C
**or**
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_Wyvernghost/cw\_Wyvernghost\_Character\_BP.cw\_Wyvernghost\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 Yes

 Taming Method

 Knockout

 Preferred Kibble

 Kibble (Pegasus Egg)

 Preferred Food

 Raw Thigh Meat

 Equipment

 Ghost Dragon Saddle (Lv 80)

**Data**
 Magic

 Yes

 XP For Kill

1,140 XP

 Drops

* Dark Magic Stone
* Primary Magic Core
* Raw Thigh Meat
* Soul Sand

 Feces Size

 Medium

 Drag Weight

555

**Habitat**

Dark Forest Outer-Ring
Dark Forest Center

The **Ghost Dragon** is one of the creatures in Pixark.

## Museum descriptions

### Wild

Ghost Dragons aren't ghosts per se, but dark wyverns. They get their name from their ghost-like speed and strong attack power.

### Tame

People often use tamed ghost dragons in combat. Nothing can survive an onslaught of ghost dragons.

## Appearance

Ghost Dragons are black in color, and have a dark magic particle effect on the center of the body. Can be distinguished easily by its black flame and long tail.

## Behavior

Aggressive.

Neutral to tamed Gargoyles and tamed Quetzals

## Drops

* Dark Magic Stone
* Primary Magic Core
* Raw Thigh Meat
* Soul Sand

Special Drops:

* Steel Sword
* Steel Boots
* Steel Gloves
* Steel Helmet
* Steel Pants
* Steel Shirt

* Longneck Rifle
* Compound Bow

* Metal Arrow
* Sniper Bullet

* Bone Ash
* Fairy Dragon Saddle
* Primal Bone Pieces
* Bone

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

### Taming strategies

A good strategy is using a Quetzal equipped with platform saddle and a Ballista Turret loaded with Magic Ballista Bolts. The Quetzal is a bit faster than a Ghost Dragon, fast enough to give a solo player time to hop between rider seat and ballista for 1 shot (don't be greedy). This strategy works best with 2 players. Since the Ghost Dragon has no natural enemy, a knocked-out Dragon won't be attacked by nearby creatures and does not need to be covered.

Another, more time-consuming strategy is to use a Gargoyle to kite it around, the speed of the Gargoyle is fast enough for the player to keep a safe distance with a Dragon and go for 2-3 magical arrows. A Gargoyle can be dismount mid-air that allow rider to stand on top of it.

Another strategy, albeit a dangerous one, is to take advantage of the dragons extremely wide turn radius. By tanking 1 or 2 hits with another tame, such as a Carbonemy, and waiting for the dragon to get stuck circling, the player can get off the mount and freely shoot the dragon till it knocks out. Do note: The dragon rarely can deaggro and reaggro breaking the circle, at which point it will shoot another breath attack at the player. Has been done by players with no armor and 200 HP without a tame.

## Combat

The Ghost Dragon is extremely aggressive, and will breath fire at their target as they close distance between it and it’s target. They are relatively fast and will close distance on a non-mounted character fast and slower mounts even faster. Fighting a Ghost Dragon in high elevation is extremely dangerous as they have high knockback and will send their target flying off, resulting in high fall damage. It is best to make some sort of make shift cage and trap the Dragon before attempting to fight or tame them.

Can break stone behemoth gates.

## Additional note

Ghost Dragons can only harm each other direct contact with fiery breath however immune to the burning effect and biting. This makes taming more ghost dragons after the first easier when using the Turn Radius taming strategy, as you can tank a near infinite amount of attacks while waiting for the wild Dragon to circle.

Getting off the Ghost Dragon while landed will result in the players standing on the dragons back.