recursal/Fanatic-Fandom huggingface dataset:
Panzer Corps 2 campaign tree

*Panzer Corps 2* features a campaign, as usual, made up of a total of 60+ scenarios. However, at most, you'll experience up to 24 of them, since you will only be able to take a specific route through the game (consult list on the side).

## Entry points

There are five starting points for the campaign, which alter the length of the campaign. Furthermore, the path taken through the campaign will now depend on achieving objectives, rather than obtaining decisive or marginal victories. The points are:

* Poland 1939: The very start of the campaign, beginning with the invasion of Poland. Lasts between 20 and 24 scenarios.
* Barbarossa 1941: The greatest military operation in history. Lasts 15 to 18 scenarios.
* North Africa 1941: Supporting the Italians against the Commonwealth in North Africa. 14 to 15 scenarios in length.
* Kursk 1943: Operation Citadel and the long agony of the Nazi empire. 7-8 scenarios.
* Italy 1943: Fighting through the Apennine Peninsula. 7-8 scenarios.

Only the first three starting points allow for changing the tide of history. The last two lock you into the Defense of the Reich path.

## Difficulty

The difficulty can be heavily customized. There are five standard levels:

* Major: +30% prestige gain, +3 turn limit, free elite replacements
* Colonel: No modifiers
* General: -30% prestige gain
* Field Marshall: -60% prestige gain, +10% base accuracy for the enemy
* Generalissmus: -80% prestige, +20% base accuracy

You can additionally customize randomness, undo number and availability, commander traits (points available), weather, supply, fog of war with shroud, turn limit, customizing your army, heroes, awards, and even turn on iron man. You can also enable special challenges:

* Race Against Time: -5 turn limit (similar to Guderian).
* David vs. Goliath: +5 enemy unit strength (similar to Manstein).
* Europe on a Shoestring: No prestige gain per turn (similar to Rommel).
* Mass Desertions: Every unit has a 50% chance to lose 1 point of strength at the beginning of its turn. For elite units, this chance decreases by 10% with each star.
* Berserk Rage: Enemy units gain +1 attack and +1 defense for every point of strength they lose
* The Collector: Cannot purchase or upgrade to unit types which are already present in the army
* Army of Cowards: Units attacked by the enemy will always retreat, no matter how many losses they took.
* Uphill Battle: With each passing turn, enemy units get slightly stronger by gaining a small bonus to attack, defense, accuracy or initiative.
* Heroic Showdown: At the beginning of the battle, each enemy unit on the map is assigned a random hero
* Limited Stock: Units which are usually available for purchase in unlimited numbers, have a limited stock instead (increased at the beginning of every scenario).
* Mortal Heroes: Heroes attached to a unit have a certain chance to die in combat every time their unit takes damage.
Oslo

**Oslo** is a scenario in *Panzer Corps*.

## Briefings

Operation Weserübung, our pre-emptive invasion of Norway, has begun! All along the Norwegian coast, simultaneous naval and airborne operations are taking place, aimed at securing Norway against Allied intervention.

Your first task is to secure the city of Oslo and the surrounding area to pave the way for an inland advance. Several ships of the Kriegsmarine have been placed at your disposal to assist in this operation, but we have received urgent communications from KMS Blücher that she is trapped by naval mines and under heavy fire from Norwegian shore batteries. If at all possible, you must save KMS Blücher by silencing the guns of the Oscarsborg!

Advance swiftly, Herr General, thousands of lives are at stake!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Kragero

* Oslo

* Sandvika

* Honefoss

* Jessheim

* Lillestrom\* Drammen

* Notodden

* Askim

* Moss

* Horten

* Tonsberg

* Tanum

* Fredrikstad

* Porsgrunn

* Larvik

* Naval Mines

* Oscarsborg

* Kjevik Airfield

* Fornebu Airfield

* Kjeller Airfield

* Kragero

* Oslo

* Sandvika

* Honefoss

* Jessheim

* Lillestrom\* Drammen

* Notodden

* Askim

* Moss

* Horten

* Tonsberg

* Tanum

* Fredrikstad

* Porsgrunn

* Larvik

* Naval Mines

* Oscarsborg

* Kjevik Airfield

* Fornebu Airfield

* Kjeller Airfield
Rur

**Rur** is a scenario in *Panzer Corps*.

## Briefings

Have you noticed, it is getting colder rapidly, isn't it? The guys from meteorology are predicting a very nasty winter. Let's hope it won't come to that. Anyhow, it seems better to remain focused on today. Don't you think, General?

Aachen is now firmly under our control and the time has come to turn our gaze further eastward. Your army is to advance to the river Rur and capture as many of the Rur bridges as possible. The enemy might attempt to regain control of those river crossings, so remain vigilant.

This area is also the location of the important Rur dams, vital for the supply of electricity. As a secondary objective, take possession of those dams. Therefore three key areas have been marked with an A on your map, which must be captured in order for this mission to be a success. Good luck.

### Defeat

You don't look too happy about the new orders that came in: your army is to cover a large section of the frontline, even when it means that your troops will be dangerously thinly spread out. So, halt the advance, dig in and wait for further orders.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Aachen

* Geilenkirchen

* Linnich

* Jülich

* Hoven

* Eschweiler

* Kohlscheid

* Aldenhoven

* Alsdorf

* Stolberg

* Rurberg

* Nideggen

* Kreuzau

* Düren

* Krauthausen

* Rur

* Urft

* Control Center

* Aachen

* Geilenkirchen

* Linnich

* Jülich

* Hoven

* Eschweiler

* Kohlscheid

* Aldenhoven

* Alsdorf

* Stolberg

* Rurberg

* Nideggen

* Kreuzau

* Düren

* Krauthausen

* Rur

* Urft

* Control Center

## Messages

* Well done. The Rur dams have been secured. Extra prestige rewarded.

* Me 262A captured.

* Well done. The Rur dams have been secured. Extra prestige rewarded.

* Me 262A captured.
Poznan

**Poznan** is a scenario in *Panzer Corps*.

## Briefings

Operation Fall Weiss, our invasion of Poland, has begun! You, Herr General, are charged with leading the primary assault from Germany# s eastern border all the way to the heart of the Polish nation. As you command your forces from the front, I will keep you informed of your objectives and share intelligence with you as it becomes available during these briefings.

Your first task is to launch an attack across the Oder River that is aimed at the Poznan Region. In addition to securing your metropolitan objectives, you should strive to occupy as many Polish airfields as your forces encounter. The capture of these should deal a crippling blow to the Polish Air Force, granting your forces near unchallenged mastery of the skies in the upcoming campaign!

Good luck, Herr General, but be warned, failure here is not an option!

**Note: SE Unit limit for this campaign is 2. Experience cap has been set to 225.**

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Poznan

* Konin

* Kalisz

* Ostrow Wielkopolski

* Wroclaw

* Legenica

* Glogow

* Zielona Gora

* Frankfurt

* Gorlitz

* Oder River

* Warta River

* Strange Clearing

* Wrzesnia

* Jelenia Gora

* Legnica

* Rail Station

* Glogau

* Trebnitz

* Nowy Tomysl

* Polish Checkpoint

* Rail Station

* Poznan

* Konin

* Kalisz

* Ostrow Wielkopolski

* Wroclaw

* Legenica

* Glogow

* Zielona Gora

* Frankfurt

* Gorlitz

* Oder River

* Warta River

* Strange Clearing

* Wrzesnia

* Jelenia Gora

* Legnica

* Rail Station

* Glogau

* Trebnitz

* Nowy Tomysl

* Polish Checkpoint

* Rail Station

## Messages

* We're sending you a special reconnaissance unit to supplement your forces!Although the flight leader of the unit has been deemed unsuitable for combat, there are those that believe he may have untapped potential... To that end, I highly recommend you not disband this recon flight, but instead make the maximum use out of it in every battle to come!

* We're sending you a special reconnaissance unit to supplement your forces!Although the flight leader of the unit has been deemed unsuitable for combat, there are those that believe he may have untapped potential... To that end, I highly recommend you not disband this recon flight, but instead make the maximum use out of it in every battle to come!
Panhard 178

* Panzer Corps 2

Panhard 178

Availability

Class

Nations
 France

Period
1.1.1939 - 1.1.1944

Statistics

Soft attack
Hard attack
Air attack
Naval attack

3
4
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
1
6
7

Moves
Spotting
Range
Initiative

8  Wheel
3
0
5

Cost
Eff. Strength
Max Fuel
Max Ammo

141
10
91
15

Panhard 178

General data

Nations
 France

Cost
190

Slots
2

Available
01.01.1939 - 01.01.1941

Class
 Recon

Target type
Hard

Movement
Wheels

Combat data

Soft attack
12

Hard attack
11

Air attack
0

Naval attack
1

Ground Defense
11

Air Defense
6

Close Defense
0

Strength
10

Initiative
6

Strategic

Spotting
3

Range
0

Speed
80

Ammo
5

Fuel
240

Traits

Transport
LightVehicle

**Panhard 178** is a Recon unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Panzer IIIJ

* Panzer Corps 2

Panzer IIIJ

Availability

Class

Nations
 Germany Great Britain

Period
15.9.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
9
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
2
11
11

Moves
Spotting
Range
Initiative

5  Track
2
0
6

Cost
Eff. Strength
Max Fuel
Max Ammo

364
10
36
10

Panzer IIIJ

General data

Nations
 Germany

Cost
280

Slots
3

Available
15.09.1941 - 01.01.1944

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
12

Hard attack
16

Air attack
0

Naval attack
1

Ground Defense
16

Air Defense
7

Close Defense
0

Strength
10

Initiative
7

Strategic

Spotting
2

Range
0

Speed
50

Ammo
5

Fuel
150

Traits

Transport
MediumVehicle

**Panzer IIIJ** is a Tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

Panzer III was developed in the 1930s, as part of the new German armored combat doctrine. Intended for fighting enemy tanks and infantry, the new tank entered production in 1936. Designed by Daimler-Benz, it was a traditional German tank, with heavily angled surfaces, a boxy superstructure, and a front-mounted gearbox. The first four variants, Ausf. A through D, were iterative developments that helped German engineers eliminate flaws in the design and iterate on technologies necessary for its production, with the first mature variant being the Ausf E, introduced in 1939. Initially adequate for fighting enemy tanks, Panzer III was replaced by its big brother, Panzer IV, in its tank-fighting rule as the limitations of its design became apparent.

Ausf. J was a redesigned Panzer III, created in response to the deteriorating performance of existing variants on the battlefield. The new variant was provided with increased armor, a new driver's visor and a modernized hull machine gun mount (Kugelblende 50, also used on Panzer IV, Panther, and Tiger tanks). A total of 2616 Panzer IIIJ tanks were produced before production switched to a new model in July 1942. 1549 of these were J variants with the old 5 cm KwK 38 L/42 tank gun. 1067 Panzer IIIJs mounted the new 5 cm KwK 39 L/60, designated Panzer IIIJ/1 and listed under a new inventory designation, Sd.Kfz. 141/1.
Piaggio P.108

* Panzer Corps 2

Piaggio P.108

Availability

Class

Nations
 Italy

Period
5.5.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

11
6
-12
12

Target type
Close Def.
Ground Def.
Air Def.

Air
0
22
12

Moves
Spotting
Range
Initiative

12  Air
2
0
2

Cost
Eff. Strength
Max Fuel
Max Ammo

426
10
220
5

Piaggio P.108

General data

Nations
 Italy

Cost
390

Slots
3

Available
05.05.1942 - 01.01.1946

Class
 Strategic bomber

Target type
Air

Movement
Air

Combat data

Soft attack
12

Hard attack
6

Air attack
[7]

Naval attack
16

Ground Defense
18

Air Defense
10

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
1

Range
0

Speed
170

Ammo
5

Fuel
0

Traits

Transport
Airfield

**Piaggio P.108** is a Strategic bomber unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Omaha Beach

**Omaha Beach** is a scenario in *Panzer Corps*.

## Briefings

Welcome back to active duty, Sir. Your skills are badly needed in Operation Overlord, the invasion of German-occupied western Europe. You have been given command of the amphibious assault in the sector we call Omaha.

Omaha beach is littered with all kinds of obstacles and mines, so in the opening wave it is highly recommended that you include engineers and mineclearing tanks. They should clear beach obstacles and clear a few channels under harsh circumstances, in order to allow your forces to exit off the beach. We expect that these exit points are the most heavily defended.

It is expected that you capture all objectives and disable four Atlantic Wall guns, which are easily identified by their unit tag. The heavy cruisers and battleships will gladly aid in the destruction of those guns.

On your map are two special locations that allow level bombers to return safely to England once they run out of ammunition. Did I mention, that the Allies managed to achieve total air superiority? Good luck, Sir.

**Note: SE Unit limit for this campaign is 5. Experience cap has been set to 599.**

### Decisive victory

Fortunately, the destruction of those guns will guarantee a far safer shipping of additional men, equipment and supplies. Now it is imperative that you expand the Omaha beachhead as fast as possible before the Germans can mount a counterattack.

### Victory

Fortunately, the destruction of those guns will guarantee a far safer shipping of additional men, equipment and supplies. Now it is imperative that you expand the Omaha beachhead as fast as possible before the Germans can mount a counterattack.

### Defeat

Now it is imperative to expand the Omaha beachhead as fast as possible before the Germans can mount a counterattack.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Saint-Laurent-sur-Mer

* Vierville-sur-Mer

* Louvières

* Formigny

* Colleville-sur-Mer

* Cabourg

* Russy

* Beach

* Rocky beach

* High Cliffs

* Return to England

* Saint-Laurent-sur-Mer

* Vierville-sur-Mer

* Louvières

* Formigny

* Colleville-sur-Mer

* Cabourg

* Russy

* Beach

* Rocky beach

* High Cliffs

* Return to England

## Messages

* By taking out the command bunker, you are hereby rewarded prestige.

* All ships are at station keeping, each within their optimal range and fire power and thus cannot be moved.

* By taking out the command bunker, you are hereby rewarded prestige.

* All ships are at station keeping, each within their optimal range and fire power and thus cannot be moved.
Operation Blue (PC2)

**Operation Blue** is a scenario in *Panzer Corps 2*.

## Briefing

Our long awaited summer offensive has arrived, and I want you to spearhead Case Blue and finally knock the Soviets out of this war. The ultimate goal is to reach as far as the oilfields of the Caucasus. Capturing these resources will shut down the Soviet war machine while feeding ours with precious oil.

**Primary Objective: Capture all Victory Hexes.**

Striking hard and fast here at Voronezh should throw the Soviets forces into confusion, so I recommend starting there.

As you will be expected to advance huge distances, be sure to mobilize your forces appropriately.

Sending the bulk of your forces between the Don and Donets rivers will enable you to capture a number of your objectives.

With that complete, you should be in a prime position to launch a final assault on this objective here.

Remember that this operation has just begun; don't get us started off on the wrong foot!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Ras el Mdauuar

**Ras el Mdauuar** is a scenario in *Panzer Corps*.

## Briefings

Greetings, gentlemen. I believe all necessary command personnel are now present, and with the permission of the Generalleutnant I will brief you on our coming assault on Ras el Mdauuar. As you know, we have conquered all of Cyrenaica apart from Tobruk. Unless Tobruk falls we will not be in a position to drive into Egypt and seize the Suez Canal. Tobruk is the key to solving our logistical nightmare. Our previous probes against Tobruk's perimeter have not been successful but now we shall attempt a full, highly organized assault against a linchpin of Tobruk's outer defense, the prominence known as Ras el Mdauuar. If we penetrate here and seize this height, we shall be in a position to press our panzers forward and collapse the entire defense of this obstinate citadel. This will not be an easy attack. The British defenses are deep and their counterattacks will be desperate. Moreover, the Luftwaffe has its own logistical problems and cannot provide the air support we need. Nevertheless, gentlemen, we must prevail. If we do not, we risk losing our strategic momentum and giving England the chance it needs to attempt the relief of Tobruk. Forward, and good luck!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Giaida

* Bir el Miedeuar

* Ras el Mdauuar

* Giaida

* Bir el Miedeuar

* Ras el Mdauuar

## Messages

* You have been awarded 1000 prestige for destroying the enemy's toughest strongpoints.

* You have been awarded 1000 prestige for destroying the enemy's toughest strongpoints.
Naples

**Naples** is a scenario in *Panzer Corps*.

## Briefings

With the Salerno beachhead secure, your orders are to attack northwest towards Naples. The aim of this operation is to reach the river Volturno by no later than October 6th. This natural barrier should secure Naples, the Campanian plain and the vital airfields on it from German counter attack.

In case you encounter Italian tanks, don't mistake those tanks for friendlies. The Germans confiscated a lot of Italian equipment to replenish their losses. It is even rumoured among our fighter crews that the Germans laid their hands on some Italian planes.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Angri

* Nocera Inferiore

* Castellammare di Stabia

* Salerno

* Naples

* Caserta

* Castel Volturno

* Capua

* Castel Campagnano

* Benevento

* Montesarchio

* Avellino

* Nola

* Sorrento

* Aversa

* Vesuvius

* Fiume Volturno

* Volturno Line

* Angri

* Nocera Inferiore

* Castellammare di Stabia

* Salerno

* Naples

* Caserta

* Castel Volturno

* Capua

* Castel Campagnano

* Benevento

* Montesarchio

* Avellino

* Nola

* Sorrento

* Aversa

* Vesuvius

* Fiume Volturno

* Volturno Line

## Messages

* The Vesuvius offers an astonishing view, doesn't it? A Willys Jeep has joined your core army. \* Three bridge engineers have arrived per ship near Salerno. Move each bridge engineer on a location marked with an A on your map along the river Volturno. This mission is part of the victory requirements. \* Bridge Engineers will arrive by naval transport in a couple of days. Their presence will make it easier for the army to cross the river Volturno.

* The Vesuvius offers an astonishing view, doesn't it? A Willys Jeep has joined your core army. \* Three bridge engineers have arrived per ship near Salerno. Move each bridge engineer on a location marked with an A on your map along the river Volturno. This mission is part of the victory requirements. \* Bridge Engineers will arrive by naval transport in a couple of days. Their presence will make it easier for the army to cross the river Volturno.
Panzer IVE

* Panzer Corps 2

Panzer IVE

Availability

Class

Nations
 Germany Great Britain

Period
11.10.1940 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

8
7
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
2
10
10

Moves
Spotting
Range
Initiative

5  Track
2
0
5

Cost
Eff. Strength
Max Fuel
Max Ammo

319
10
56
8

Panzer IVE

General data

Nations
 Germany

Cost
290

Slots
3

Available
11.10.1940 - 01.01.1943

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
20

Hard attack
13

Air attack
0

Naval attack
1

Ground Defense
14

Air Defense
6

Close Defense
0

Strength
10

Initiative
6

Strategic

Spotting
2

Range
0

Speed
50

Ammo
5

Fuel
150

Traits

Transport
MediumVehicle

**Panzer IVE** is a Tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

The workhorse of the Nazi war machine, Panzer IV started its long service in 1936 as a fire support tank, equipped with a short-barreled 7.5 cm KwK 37 L/24 howitzer. In this role, Panzer IV would focus on taking out enemy fortifications, anti-tank emplacements, and infantry from a long range, protecting the lighter, faster Panzer III tanks focusing on taking out enemy armor. However, following Fall Barbarossa and the shock of fighting against superior Soviet tanks, it quickly displaced Panzer III as the primary battle tank. Krupp's design was larger, sturdier, and could readily accept significant armor upgrades and long-barreled guns capable of defeating Soviet armor.

Ausf. E was introduced in October 1940. Largely identical to the D variant, changes introduced in the E focused on increasing its survivability. Applique armor in the form of 30mm steel plates was applied on the factory floor to reduce its vulnerability to anti-tank weapons encountered on the battlefield. A total of 206 Panzer IVE tanks were manufactured.
Novgorod

**Novgorod** is a scenario in *Panzer Corps*.

## Briefings

Our drive on Leningrad is proceeding on schedule, but there is one more major obstacle you must overcome first: Novgorod!

Intelligence reports have confirmed that Novgorod is being used as a regional headquarters, and therefore must be neutralized! Not only that, but with the capture of Novgorod, we will be able to sever the primary rail and communication lines between Leningrad and Moscow!

Your assignment is to capture the city of Novgorod and as many other objectives as you can. You have permission to bypass or ignore some of your objectives if you must, but it is absolutely imperative that all of Novgorod be fully secured!

As before, you should expect nearly uncontested air superiority but very numerous and well equipped enemy ground formations. Good luck, Herr General!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* junk

* junk2

* Novgorod

* Lake Ilmen

* Volkhov River

* Luga

* Mshinakaya

* Tolmachevo

* Retyun

* Melkovichi

* Zakib'e

* Bronnitse

* Zmeysko

* Vysokoye

* Chudovo

* Ogorel'e

* Velegoshi

* Tesovskiy

* Raglitsy

* Batetskiy

* Torkovichi

* Oredezh

* Luga River

* Tigoda River

* junk

* junk2

* Novgorod

* Lake Ilmen

* Volkhov River

* Luga

* Mshinakaya

* Tolmachevo

* Retyun

* Melkovichi

* Zakib'e

* Bronnitse

* Zmeysko

* Vysokoye

* Chudovo

* Ogorel'e

* Velegoshi

* Tesovskiy

* Raglitsy

* Batetskiy

* Torkovichi

* Oredezh

* Luga River

* Tigoda River
Not Napoleon (PC2)

**Not Napoleon** is a scenario in *Panzer Corps 2*.

## Briefing

**Not Napoleon**

Early War French and Soviet forces engage each other in combat for control of Victory Hexes.

Victory Conditions:
Own majority of Victory Hexes at the end of the scenario turn limit to win.
Control all Victory Hexes for instant win.

Prestige Settings:
Starting Prestige: Medium
Prestige per Turn: Medium

Special Scenario Settings or Event Triggers:
All starting forces are Auxiliary, taking up no slots and freeing up no slots if lost.

Weather and Terrain Conditions:
Chance for Clouds: 20%
Chance for Snow: 25%

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Panzer IIIH

* Panzer Corps 2

Panzer IIIH

Availability

Class

Nations
 Germany Great Britain

Period
22.10.1940 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
9
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
2
10
10

Moves
Spotting
Range
Initiative

5  Track
2
0
6

Cost
Eff. Strength
Max Fuel
Max Ammo

352
10
41
10

Panzer IIIH

General data

Nations
 Germany

Cost
270

Slots
3

Available
22.10.1940 - 01.01.1943

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
12

Hard attack
16

Air attack
0

Naval attack
1

Ground Defense
15

Air Defense
7

Close Defense
0

Strength
10

Initiative
7

Strategic

Spotting
2

Range
0

Speed
50

Ammo
5

Fuel
150

Traits

Transport
MediumVehicle

**Panzer IIIH** is a Tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

Panzer III was developed in the 1930s, as part of the new German armored combat doctrine. Intended for fighting enemy tanks and infantry, the new tank entered production in 1936. Designed by Daimler-Benz, it was a traditional German tank, with heavily angled surfaces, a boxy superstructure, and a front-mounted gearbox. The first four variants, Ausf. A through D, were iterative developments that helped German engineers eliminate flaws in the design and iterate on technologies necessary for its production, with the first mature variant being the Ausf E, introduced in 1939. Initially adequate for fighting enemy tanks, Panzer III was replaced by its big brother, Panzer IV, in its tank-fighting rule as the limitations of its design became apparent.

Ausf. H was introduced alongside Ausf. G in October 1940, mounting the 5 cm KwK 38 L/42 by default (upgraded to the KwK 39 L/60 in 1942/1943). It was outfitted with applique armor by default, brinignt he total thickness of its frontal armor to 60mm. The rear wall of the turret was also thickened to 50mm. Other modifications included a more reliable Maybach SSG 77 gearbox (replacing the old Variotex), new tracks and wheels. A total of 308 Panzer IIIH tanks were built.
Nations

**Nations** appearing in *Panzer Corps* represent the various countries that participated in World War II. They are divided into two power blocs, the Axis and the Allies, representing their dominant alliances in the war. Not all nations are fully realized in the game as playable sides, with their own extensive arsenals.

## Allies

### Playable

* Great Britain
* USA
* USSR

### Other

* France
* Poland
* Belgium
* Netherlands
* Luxembourg
* Yugoslavia
* Greece
* Canada
* New Zealand
* Australia
* Norway
* Free Poland
* Free France
* South Africa
* British India
* Republican Spain (no units)

## Axis

### Playable

* Germany
* Italy

### Other

* Slovakia
* Hungary
* Romania
* Bulgaria
* Vichy France
* Finland
* Japan
* Nationalist Spain (no units)

## Neutral

* Sweden
* Switzerland
* Turkey

## Tutorial

* Blue Team
* Red Team
SdKfz 250/1

**Sd.Kfz. 250/1** is a Ground transport unit in *Panzer Corps*.

## Background

Leichter Gepanzerte Kraftswagen (Light Armored Truck) was developed by combining a Sd.Kfz. 10 chassis modified by Demag with an armored body produced by Bussing-NAG. The goal was to provide armored divisions with a multipurpose armored halftrack, capable of keeping pace with them and affording its occupants a degree of protection. The design was finalized in 1941, after two years of work, and the vehicle entered production. Over 4000 were produced before a modified version (designated as Neu, New) was introduced in 1943, with a simplified armored body and slightly reduced weight. 2000 were produced.

The 250/1 designation identifies the basic variant, designed to transport one half of a fireteam and equipped with a pair of MG 34 7.92mm machineguns for supporting them and self-defense.
Nashorn

* Panzer Corps 2

Nashorn

Availability

Class

Nations
 Germany

Period
13.3.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
24
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
1
8
8

Moves
Spotting
Range
Initiative

5  Track
1
0
10

Cost
Eff. Strength
Max Fuel
Max Ammo

467
10
50
4

Nashorn

General data

Nations
 Germany

Cost
360

Slots
5

Available
13.03.1943 - 01.01.1946

Class
 Anti-tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
4

Hard attack
30

Air attack
0

Naval attack
1

Ground Defense
15

Air Defense
5

Close Defense
0

Strength
10

Initiative
13

Strategic

Spotting
2

Range
0

Speed
50

Ammo
4

Fuel
150

Traits

Transport
MediumVehicle

**Nashorn** is an Anti-tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

Nashorn was a German tank destroyer designed to counter the Soviet T-34 and KV series tanks. Alkett (Apoltmärkische Kettenwerke GmbH) placed a 8,8 cm Panzerjägerkanone 43/1 L/71 in a Geschützwagen III/IV, creatig the new destroyer in February 1942. The powerful gun gave it immense firepower, but the Nashorn was poorly protected: The crew compartment was defended only by a gun shield and superstructure, only enough for small arms and shrapnel. As such, these tank destroyers were not designed to fight it out with tanks, but use its gun to engage enemy targets at long range.

Presented to Hitler in October 1942, the Nashorn - then called Hornisse or Hornet - entered production in early 1943 and distinguished itself as a lethal ambusher, capable of penetrating the front armor of any vehicle from well outside their maximum range. It performed best on the open steppes of Eastern Europe. The hills of Italy, its other major area of operations, hampered the Nashorn's long range effectiveness. As such, it was replaced in its role by the considerably better armored Jagdpanzer IV and the Jagdpanther. Only a total of 473 were produced, only slightly more than the Jagdpanthers.
Somua S35(f)

**Somua S35(f)** is a Tank unit in *Panzer Corps*.

## Background

*Main article:* Somua S35

Captured S35 were pressed into service with the Wehrmacht, serving on both the Western and the Eastern fronts. Designated Panzerkampfwagen 35-S 739(f), they received a number of modifications and proved to be an effective tool, though rapidly outclassed by newer designs.
Panzer 38(t)A

* Panzer Corps 2

Panzer 38(t)A

Availability

Class

Nations
 Germany

Period
29.4.1939 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

4
6
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
2
6
7

Moves
Spotting
Range
Initiative

5  Track
2
0
5

Cost
Eff. Strength
Max Fuel
Max Ammo

238
10
58
7

Panzer 38(t)A

General data

Nations
 Germany Hungary

Cost
220

Slots
3

Available
29.04.1939 - 01.01.1943 (01.01.1939 - 01.01.1946 for Hungary)

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
12

Hard attack
14

Air attack
0

Naval attack
1

Ground Defense
12

Air Defense
6

Close Defense
0

Strength
10

Initiative
7

Strategic

Spotting
2

Range
0

Speed
50

Ammo
5

Fuel
150

Traits

Transport
LightVehicle

**Panzer 38(t)A** is a Tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Panzer IIIJ/1

* Panzer Corps 2

Panzer IIIJ/1

Availability

Class

Nations
 Germany Great Britain

Period
7.2.1942 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
11
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
2
11
11

Moves
Spotting
Range
Initiative

5  Track
2
0
8

Cost
Eff. Strength
Max Fuel
Max Ammo

386
10
36
8

Panzer IIIJ/1

General data

Nations
 Germany

Cost
310

Slots
4

Available
07.02.1942 - 01.01.1945

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
12

Hard attack
18

Air attack
0

Naval attack
1

Ground Defense
16

Air Defense
8

Close Defense
0

Strength
10

Initiative
8

Strategic

Spotting
2

Range
0

Speed
50

Ammo
5

Fuel
150

Traits

Transport
MediumVehicle

**Panzer IIIJ/1** is a Tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

Panzer III was developed in the 1930s, as part of the new German armored combat doctrine. Intended for fighting enemy tanks and infantry, the new tank entered production in 1936. Designed by Daimler-Benz, it was a traditional German tank, with heavily angled surfaces, a boxy superstructure, and a front-mounted gearbox. The first four variants, Ausf. A through D, were iterative developments that helped German engineers eliminate flaws in the design and iterate on technologies necessary for its production, with the first mature variant being the Ausf E, introduced in 1939. Initially adequate for fighting enemy tanks, Panzer III was replaced by its big brother, Panzer IV, in its tank-fighting rule as the limitations of its design became apparent.

Ausf. J was a redesigned Panzer III, created in response to the deteriorating performance of existing variants on the battlefield. The new variant was provided with increased armor, a new driver's visor and a modernized hull machine gun mount (Kugelblende 50, also used on Panzer IV, Panther, and Tiger tanks). A total of 2616 Panzer IIIJ tanks were produced before production switched to a new model in July 1942. 1549 of these were J variants with the old 5 cm KwK 38 L/42 tank gun. 1067 Panzer IIIJs mounted the new 5 cm KwK 39 L/60, designated Panzer IIIJ/1 and listed under a new inventory designation, Sd.Kfz. 141/1.
Fort

* Panzer Corps 2

Fort

Availability

Class

Nations
 Germany Great Britain USA USSR France Belgium Finland

Period
1.1.1939 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

15
14
-8
14

Target type
Close Def.
Ground Def.
Air Def.

Hard
3
12
12

Moves
Spotting
Range
Initiative

0  Towed
4
3
1

Cost
Eff. Strength
Max Fuel
Max Ammo

274
10
0
18

Fort

General data

Nations
 Germany United States USSR United Kingdom Japan Italy France Poland Hungary Romania Free France Vichy France Slovakia Bulgaria Yugoslavia Greece Norway Netherlands Belgium Canada Australia New Zealand South Africa British India China Switzerland Czechoslovakia Spain Finland Luxemburg Sweden Spanish Republic Turkey Free Yugoslavia Denmark Condor Legion Communist Spain

Cost
750

Slots
0

Available
01.01.1934 - 01.01.1946

Class
 Structure

Target type
Hard

Movement
Immobile

Combat data

Soft attack
13

Hard attack
21

Air attack
0

Naval attack
14

Ground Defense
18

Air Defense
12

Close Defense
12

Strength
10

Initiative
7

Strategic

Spotting
4

Range
3

Speed
-1

Ammo
6

Fuel
0

Traits

**Fort** is a Structure unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Panzer IVF

* Panzer Corps 2

Panzer IVF

Availability

Class

Nations
 Germany Great Britain

Period
13.6.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

8
7
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
2
11
11

Moves
Spotting
Range
Initiative

5  Track
2
0
5

Cost
Eff. Strength
Max Fuel
Max Ammo

349
10
51
8

Panzer IVF

General data

Nations
 Germany

Cost
310

Slots
3

Available
13.06.1941 - 01.01.1944

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
20

Hard attack
14

Air attack
0

Naval attack
1

Ground Defense
15

Air Defense
7

Close Defense
0

Strength
10

Initiative
6

Strategic

Spotting
2

Range
0

Speed
50

Ammo
5

Fuel
150

Traits

Transport
MediumVehicle

**Panzer IVF** is a Tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

The workhorse of the Nazi war machine, Panzer IV started its long service in 1936 as a fire support tank, equipped with a short-barreled 7.5 cm KwK 37 L/24 howitzer. In this role, Panzer IV would focus on taking out enemy fortifications, anti-tank emplacements, and infantry from a long range, protecting the lighter, faster Panzer III tanks focusing on taking out enemy armor. However, following Fall Barbarossa and the shock of fighting against superior Soviet tanks, it quickly displaced Panzer III as the primary battle tank. Krupp's design was larger, sturdier, and could readily accept significant armor upgrades and long-barreled guns capable of defeating Soviet armor.

Ausf. F was the first truly mass-produced variant of the Panzer IV that entered production in December 1938. The order steadily increased, from 128 tanks to well over 1000 tanks. Although it still mounted the short-barreled 7,5 cm KwK 37 L/24 howitzer, the F was a heavily modified variant, with the base armor thickness increased to 50mm on the front and the sides of the tank, further increased in February 1942 by 20mm of applique steel armor bolted on the front. To better accommodate the steadily increasing mass, the Panzer also received widened tracks (400mm). Finally, the radio operator could enjoy an MG 34 in the new ball mount, Kugelblende 50. Only 470 Panzer IVFs were completed before it was succeeded by the hastily-created Panzer IVF/2.
Opel Blitz

* Panzer Corps 2

Opel Blitz

Availability

Class

Nations
 Germany

Period
1.1.1939 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

0
0
0
0

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
1
6

Moves
Spotting
Range
Initiative

8  Wheel
1
0
1

Cost
Eff. Strength
Max Fuel
Max Ammo

50
10
82
4

Opel Blitz

General data

Nations
 Germany Slovakia Hungary Romania Bulgaria

Cost
70

Slots
0

Available
01.01.1934 - 01.01.1946 (01.01.1936 - 01.01.1946 for Germany)

Class
 Land transport

Target type
Soft

Movement
Wheels

Combat data

Soft attack
0

Hard attack
0

Air attack
0

Naval attack
0

Ground Defense
1

Air Defense
1

Close Defense
0

Strength
10

Initiative
0

Strategic

Spotting
1

Range
0

Speed
80

Ammo
0

Fuel
240

Traits

Transport
MediumVehicle

**Opel Blitz** is a Land transport unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

A reliable three ton truck manufactured by Opel, the Blitz 3.6 became the symbol of German logistics throughout the Great War, manufactured in a number of variants, from the standard transport version to the four-wheel drive Blitz A. It also served as the basis for the Maultier all-terrain transport vehicle, capable of negotiating the challenging terrain of the Soviet Union's western republics.

## Strategy

Click here to add a strategy!

* The Blitz is one of the most significant mobility upgrades German infantry, anti-tank, anti-air, and artillery units can receive, but also one of the most vulnerable. They excel in campaigns and scenarios with plenty of roads, where their speed and range can be leveraged, but remain as vulnerable as any other unit on open ground or without proper escort.
Panzer II Flamm

* Panzer Corps 2

Panzer II Flamm

Availability

Class

Nations
 Germany

Period
16.4.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

6
1
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
6
8
8

Moves
Spotting
Range
Initiative

5  Track
2
0
3

Cost
Eff. Strength
Max Fuel
Max Ammo

350
14
41
10

Other features

Special abilities
 **Military Engineer** : Ignores enemy entrenchment level when attacking.  **Bunker Killer** : +5 attack strength against enemy structures.

Panzer II Flamm

General data

Nations
 Germany

Cost
230

Slots
3

Available
16.04.1941 - 01.01.1944

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
18

Hard attack
9

Air attack
0

Naval attack
1

Ground Defense
12

Air Defense
6

Close Defense
0

Strength
10

Initiative
7

Strategic

Spotting
2

Range
0

Speed
50

Ammo
3

Fuel
150

Traits

Transport
LightVehicle

**Panzer II Flamm** (**Flammpanzer II** in *Panzer Corps 2*) is a Tank unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Panzer IIF

* Panzer Corps 2

Panzer IIF

Availability

Class

Nations
 Germany

Period
11.5.1941 - 1.1.1943

Statistics

Soft attack
Hard attack
Air attack
Naval attack

3
5
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
1
8
7

Moves
Spotting
Range
Initiative

5  Track
3
0
5

Cost
Eff. Strength
Max Fuel
Max Ammo

192
10
50
18

Panzer IIF

General data

Nations
 Germany

Cost
180

Slots
3

Available
11.05.1941 - 10.10.1943

Class
 Recon

Target type
Hard

Movement
Tracks

Combat data

Soft attack
11

Hard attack
10

Air attack
0

Naval attack
1

Ground Defense
12

Air Defense
7

Close Defense
0

Strength
10

Initiative
5

Strategic

Spotting
3

Range
0

Speed
50

Ammo
6

Fuel
150

Traits

Transport
LightVehicle

**Panzer IIF** is a Recon unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Panzer IIIL

* Panzer Corps 2

Panzer IIIL

Availability

Class

Nations
 Germany Great Britain

Period
3.7.1942 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
11
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
3
13
12

Moves
Spotting
Range
Initiative

5  Track
2
0
8

Cost
Eff. Strength
Max Fuel
Max Ammo

411
10
39
9

Panzer IIIL

General data

Nations
 Germany

Cost
330

Slots
4

Available
03.07.1942 - 01.01.1945

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
12

Hard attack
18

Air attack
0

Naval attack
1

Ground Defense
18

Air Defense
8

Close Defense
0

Strength
10

Initiative
8

Strategic

Spotting
2

Range
0

Speed
50

Ammo
5

Fuel
150

Traits

Transport
MediumVehicle

**Panzer IIIL** is a Tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

Panzer III was developed in the 1930s, as part of the new German armored combat doctrine. Intended for fighting enemy tanks and infantry, the new tank entered production in 1936. Designed by Daimler-Benz, it was a traditional German tank, with heavily angled surfaces, a boxy superstructure, and a front-mounted gearbox. The first four variants, Ausf. A through D, were iterative developments that helped German engineers eliminate flaws in the design and iterate on technologies necessary for its production, with the first mature variant being the Ausf E, introduced in 1939. Initially adequate for fighting enemy tanks, Panzer III was replaced by its big brother, Panzer IV, in its tank-fighting rule as the limitations of its design became apparent.

Ausf. L built on the design of Ausf. J/1. The modern 5 cm KwK 39 L/60 introduced by the J/1 was made standard in this variant. The tank's armor was also improved, including the elimination of weak points such as hatches and visors on the sides of the turret. Starting in June 1942, a total of 653 Panzer IIILs were produced.
Successful Suppression (PC2)

**Successful Suppression** is a scenario in *Panzer Corps 2*.

## Briefing

Greetings, Herr General. I'm afraid I must order you to halt your advance through the French countryside.

There's a large contingent of British infantry in this town behind your forces, and they must be dealt with.

Because of your blitzkrieg, these forces are completely cut off from all supply so expect minimal resistance, if any at all. With that in mind, I am only giving you a single day to carry out this operation.

Finish off both ongoing operations to the south first, then divert all forces in the area and force these British to surrender. I expect to see you back on the road to Paris first thing tomorrow; time is of the essence. Dismissed!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
P-47D

* Panzer Corps 2

P-47D

Availability

Class

Nations
 USA

Period
11.6.1942 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

3
1
20
1

Target type
Close Def.
Ground Def.
Air Def.

Air
0
20
20

Moves
Spotting
Range
Initiative

14  Air
2
0
11

Cost
Eff. Strength
Max Fuel
Max Ammo

587
10
79
5

P-47D

General data

Nations
 United States

Cost
330

Slots
5

Available
01.01.1944 - 01.01.1946

Class
 Fighter

Target type
Air

Movement
Air

Combat data

Soft attack
5

Hard attack
6

Air attack
15

Naval attack
8

Ground Defense
8

Air Defense
13

Close Defense
2

Strength
10

Initiative
7

Strategic

Spotting
2

Range
0

Speed
140

Ammo
5

Fuel
0

Traits

Transport
Carrier

**P-47D** is a Fighter unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Slovakia

**Slovakia** is an Axis nation in *Panzer Corps*. A satellite state carved out of the dismantled Czechoslovakia, after its annexation by Germany (sacrificed for the sake of European peace, they said). Ruled with an iron hand by Josef Tiso, a priest, and his band of fascists, Slovakia participated in the invasion of Poland in 1939. It didn't do it much good: It was rejoined with Czechia and turned into a communist state after the Soviet Union kicked the Nazis out.

## Missions

Panzer Corps
* Panzer Corps: Wehrmacht: Slovakia appears as an ally in the Poland scenario.

## Arsenal

Panzer Corps
 75mm vz.15 C-47 DFS 230 Douglas C-47 Gribovski G-11 Hamilcar Horsa Ju 52 Lisunov Li-2 Me 323 Gigant Nations Slovak Inf Truck
Panzer Corps 2
 100mm Škoda vz.14/19 150mm vz.25 20mm VKPL vz.36 3,7 cm KPÚV vz.37 75mm vz.15 83.5mm Škoda vz.22 Armoured train Barrage Balloon Bf 109E Bf 109G Cargo Truck Destroyer Fort Forward Airfield Hangar Hard Target Dummy Heavy Fort Ju 52 Land Mine Landing Craft Light Cruiser LT vz.35 LT vz.40 Marder IIIH Naval Mine OA vz.30 Opel Blitz Panzer IIC Panzer IIIN Patrol Boat Pumping Station RADAR SK Engineers SK Infantry SK Infantry 43 Soft Target Dummy Strongpoint Supply Dump Train Wagon
Partisan Uprising

**Partisan Uprising** is a scenario in *Panzer Corps*.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Minor River

* French Village

* Italian Village

* Toudon

* Neci

* Cancois

* Sanglieri

* Gazsi

* Minor River

* French Village

* Italian Village

* Toudon

* Neci

* Cancois

* Sanglieri

* Gazsi
Panzer IIIG

* Panzer Corps 2

Panzer IIIG

Availability

Class

Nations
 Germany Great Britain

Period
3.7.1940 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
9
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
2
8
8

Moves
Spotting
Range
Initiative

5  Track
2
0
6

Cost
Eff. Strength
Max Fuel
Max Ammo

325
10
41
10

Panzer IIIG

General data

Nations
 Germany

Cost
250

Slots
3

Available
03.08.1940 - 01.01.1943

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
12

Hard attack
16

Air attack
0

Naval attack
1

Ground Defense
14

Air Defense
6

Close Defense
0

Strength
10

Initiative
7

Strategic

Spotting
2

Range
0

Speed
50

Ammo
5

Fuel
150

Traits

Transport
MediumVehicle

**Panzer IIIG** is a Tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

Panzer III was developed in the 1930s, as part of the new German armored combat doctrine. Intended for fighting enemy tanks and infantry, the new tank entered production in 1936. Designed by Daimler-Benz, it was a traditional German tank, with heavily angled surfaces, a boxy superstructure, and a front-mounted gearbox. The first four variants, Ausf. A through D, were iterative developments that helped German engineers eliminate flaws in the design and iterate on technologies necessary for its production, with the first mature variant being the Ausf E, introduced in 1939. Initially adequate for fighting enemy tanks, Panzer III was replaced by its big brother, Panzer IV, in its tank-fighting rule as the limitations of its design became apparent.

Ausf. G entered production in April 1940 and lasted until February 1941, with 600 produced. Ausf. G iterated on the design, with a lengthened turret, increased rear armor (to 30mm), and a redesigned driver's visor. Panzer IIIGs mounted the 5 cm KwK 38 L/42 tank gun, with only a few still outfitted with the antiquated 3,7 cm KwK 36 L/46. Interestingly, Ausf. G was produced alongside Ausf. H, rather than preceding it.