Patch Notes

## Update History

### Patch version 1.1.2

* Removed some music tracks that didn't fit and replaced them with new better ones.
* Bug with chefs getting stuck is fixed
* Added new warning when there are not enough cauldrons in the kitchen

### Hotfix version 1.1.1

* Just a small patch for some small visual bugs

### UPDATE 1.1

* Build area increased by 25% (from 48 big tiles to 60)
* introducing game difficulties (Relaxed, Normal and Hard)
* fires (new disaster)
* added toilets
* Grill, counter, crate and cauldron are now upgradable
* customers inside the tavern interact with each other (They can now talk, laugh, nod and express other emotions)
* many new decorations available as well including many more plants, 2 new seats and kitchen decorations
* Shop and staff popup got a huge rework
* Doors added (no more holes in the walls)
* Cauldron now has much nicer textures for soups
* Linux support!
* All warnings are now clickable
* Adventures popup now has amounts for every ingredients so it's easier to decide which adventure to start
* Mac M1 problems are fixed now
* New paint tool so you don't have to click on every item to change its color, you can do it faster now
* More detailed summary popup
* Hotel guests are now coming during events
* When you load the game some guests will be using hotel rooms already
* A setting to disable edge scrolling
* Many new warnings to help you understand what is wrong with the tavern
* New outline effect
* Destroying walls costs money as well as buying doors and windows
* All reported bugs from Discord and Steam forums are fixed
* Added the Untitled Studio splash screen

### Hotfix v1.05

* Fixed bug where it was impossible to move the new lantern
* Waitresses serve food with much bigger efficiency
* Fixed bug with deleting save files from main menu
* People can now walk over waitress slot

### Patch v1.05

* Bartender now serves multiple drink types at once
* Waitress has much better path finding
* Waitress is more focused when cleaning and delivering drinks
* Chef has a new way of making soups
* Priority for chefs to prepare only certain types of food
* More slots for waitresses by the bar and kitchen counter
* Ability to buy individual slots for waitresses
* Indicators for walkable areas, icons for staff, icons for customers and angry timers for customers
* Customers now sit anywhere in the tavern when they walk in
* Delete button for save files
* Reroll button when hiring staff
* Lantern to celebrate Lunar New Year

Bugs Fixed

* Changing resolution sometimes didn't work, that is fixed now
* It's possible to complete achievement for 30% chance adventure when you are at maximum adventurer level
* Clicking on photo mode button where there is a bar below the button now doesn't make you go into the bar mode
* Condition for area of hotel room is now fixed
* Fences and short walls now render properly in the thief cutscene
* Animal hide carpet does not go through the bath and basin anymore
* Chef will not start making food for which he doesn't have enough ingredients
* Curtains are now counted towards decorations quest

### Patch v1.04

* Achievements!
* Tiles in build mode are two times smaller now. (That means that you can position furniture with much more freedom and everything can be centered now)
* Decorations can be placed on walls outside of the tavern
* Huge optimizations, especially for the king and queen event
* Added photo mode (open pause menu and click the new photo button) which removes all UI for better screenshots
* Chef now actually uses the chopping board
* Chef only uses tools on his floor (he will not go downstairs or upstairs to use something and waste time)
* Fixed floating plates
* New light source - torch stand
* New cauldron model
* Fixed paintings dimensions
* Carpets cannot go over stairs
* Some bug fixes

### Patch 1.03

* Chef which has a double soup trait will not get stuck
* Dishes should not stay floating on upper floors
* Supply barrels will refill everything even if you don't have enough money
* Fixed one of the quests giving a huge number if you don't sell any drinks for a day
* Localization fixes

### Patch 1.02

* When you don't have enough space to claim all ingredients from an adventure you will have an option to claim maximum possible amount and dismiss the rest
* Fixed certain situations where waitress and chef got stuck
* Bread is now considered a main course!
* Fixed a bug with customers not going upstairs even if there are tables and benches
* When you are scheduling an event it will say that you also need a recipe in requirements
* Hovering over ingredients will say how many there are in total in all chests combined
* Wall (small) bookshelf can now also be used by researchers
* Hotel rooms prices and rent change is now calculated much better
* Leveling up an employee to level 10 will instantly refresh his stats so new trait is applied properly
* Fixed the problem where it was impossible to move furniture when placing on higher floors without floor tiles
* Claiming an employee from quests now gives better warning messages if there is a problem
* Crowd noises won't be heard from people who sleep
* Fixed a problem where no-light icons were not updating while new light source was being dragged
* Fixed a problem where if you delete a bench from a customer eating food his plate staying indefinitely
* Many translation fixes in all languages

### Patch 1.01

* Customers stop coming inside the tavern randomly
* Where ever an item is placed it says it is overlapping with some other
* Summary popup gives default values for all numbers
* Fixed some specific translation issues in some languages like German and French
* Quest for buying an adventurer table now has to be completed by actually buying the adventurer table
* Quest for buying musicians podium and hiring musicians cannot be exploited anymore
* Buying free props if total money is negative is now possible
* Clicking enter while in tavern name change mode when day is finished will not trigger 2 actions at the same time
* Ingredients for events are not stacking anymore when constantly scheduling and canceling an event
* Quest for getting a 3 star hotel room will not appear before unlocking furniture required for that 3rd star

### October 2021 update

* Added Adventures
* Added Quests

### 30th August 2021 update

* Added recipes to food
* Improved chef logic
* Added new staff type: Researchers

### 4th August 2021 update

Release Date announced (16th of November 2021)

* Introduced Waitress stats
* Introduced Bartender stats
* Introduced Chef stats
* Introduced Feature: Floor to serve (in Staff info)
* Usability improvements (select multiple props with a selection rectangle or you can hold control and click on multiple props to select or deselect them)
* Added a new floor tile}}