recursal/Fanatic-Fandom huggingface dataset:
Leech

**Leech** is a StatusNatureTechnique with a WaterSynergy and a signature technique of Taifu.

## Effect

Leech causes a single other target to lose 25% of their maximum  and restores 25% of the user's maximum . It will not remove the  Asleep Condition from afflicted targets.

If used with a Water ally, its STA Cost decreases to 20 and priority increases to High.

## Update History

* Early Access 0.9.4
	+ Synergy STA Cost raised from 17 to 20.
	+ Maximum  restored reduced from 30% to 25%.
	+ Maximum  lost reduced from 30% to 25%.
* Early Access 0.9.3
	+ Maximum  restored reduced from 35% to 30%.
	+ Maximum  lost reduced from 35% to 30%.
* Early Access 0.8
	+ Introduced.
Mudshire Cromlech

Mudshire Cromlech is a site of ancient ruins, converted into a tourist attraction.

This is where the Arburian Dojo Park has been established.

## Points of Interest

### Mini-Temporium

**Mini-Temporium**
**General**

 Smoke Bomb
 120

 Super Scent
 320

 Max Scent
 1200

**Capture**

 TemCard
 15

 TemCard+
 80

 TemCard++
 325

**Medicine**

 Balm+
 325

 Balm++
 700

 Ether+
 300

 Ether++
 650

 Power Revive
 700

 Full Revive
 1400

 All Healer
 250

## Items

* 2x WishYouWell Coin (southeast of the mini-Temporium, below the stone trilith)
* 2x Average Crystal (west of the mini-Temporium, southwest of the highest point)
* 1x Huge Crystal (northeast of the mini-Temporium, past Caoimhe)
* 1x TemCard++ (east of the summit)

## Trivia

* The NPC dialogue for Mr. Porshoppe was suggested by OfficerPorkchops#4786 on the Temtem Official Discord during an impromptu AMA with Temtem narrative designer Victor Ojuel.

## References

1. ↑ Request for Carlos' abs
2. ↑ Confirmation of Carlos' abs
Mawmense

**Mawmense** (#148) is a Digital /Nature Temtem.

 It evolves from Mawtle after 16 levels and is the final evolution of it.

### Tempedia

*Visesia herself rides a Mawmense into battle in "Endaira II", making it extremely cool and sought-after. Temtemologists argue it's an anachronism, since this is a very recent variety... but who listens to Temtemologists anyway?*

## Evolution

Mawmense is the final stage of a two-stage evolutionary line. It evolves from Mawtle after leveling up 16 times.

+16 levels

## Location

Mawmense can't be found in the wild. The only way to obtain one is by evolving a Mawtle.

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Mawmense has the highest base  of all Nature and Digital Temtem.
		- And by extension, all fully-evolved Nature and fully-evolved Digital Temtem.
	+ Mawmense has the highest base  of all Digital Temtem.
		- And by extension, all fully-evolved Digital Temtem.
	+ Mawmense has the lowest base  of all fully-evolved Digital Temtem.

#### Name Origin

* Mawmense's name is derived from *Maw* and *Immense*.

## Gallery

### Renders

* Unofficial full body render of Mawmense.
* Unofficial idle animation of Mawmense.
* Unofficial full body render of Luma Mawmense.
* Unofficial idle animation of Luma Mawmense.

## Update History

* Early Access 0.8.3
	+ Plasma Beam added to Level up learnset at level 100.
	+ Fiery Heist added to Egg learnset
* Early Access 0.8
	+ Introduced.
Learning Aid

**Learning Aid** is an experience Item.

## Effect

While this consumable item is active, the experience points you earn in a battle are multiplied by two. Learning Aid's duration lasts 30 minutes.

## Locations

While this item is currently locked behind certain loot pools and limited pickups, Crema plan to add easier access to this item in the future with the arrival of the endgame island.

### Reward

* Wishing Wells
* FreeTem! Organization weekly capture reward.
* Postal service daily delivery reward.
* Lair completion reward.
* Fishing weekly competition reward.

### Pickup

* Sewers of Properton
* Mac Aed's Crags, the most top left grass spot
* Arbury University, Professor Konstantinos's office, trashcan

## Update History

* Early Access 0.8
	+ Introduced.
Kisiwa

**Kisiwa** (”The Cradle of Humanity”) is a sun-drenched savanna. Windward Kisiwa boasts an unrivaled variety of Neutral Temtem, while Leeward Kisiwa the western deserts are home to the best Earth Temtem.

*Once warlike and divided, the tribes of Kisiwa have long been united under an informal but highly effective federation. The slow and dangerous rock-hopping route to Tucma has been replaced with an efficient airship service that transports people, goods and Temtem to and from the busy terminal at Uhuru. The Kisiwans, closely related to the Tucmani, are skilled Temtem breeders and trainers. They are hospitable and honourable hosts, and they value freedom and friendship above all.*

## Interactive Map

This map shows locations for a number of different categories. it is possible to filter for wanted categories on the top left of the map window.

Please be aware that this map is work in progress.

Gears: Item locations which are found under the Gear tab in the inventory.
General Items: Item locations which are found under the Items tab in the inventory.
Key Items: Item locations which are found under the Key items tab in the inventory.
Landmarks/Towns: Locations of towns, routes and caves.
Main Quest: Location of each quest step of the island's main questline.
Medicine: Item locations which are found under the Medicine tab in the inventory.
Performance Items: Item locations which are found under the Performance tab in the inventory.
Side Quests: Locations for quests which are not mandatory to progress the story.
Sticker: Locations for the StickTem! album.
Technique Course: Item locations which are found under the Technique Course tab in the inventory.
Teleport Node: Teleport Node locations. The Matter-Transfer Drone is required in order to register the nodes.
Temcards: Item locations which are found under the Capture tab in the inventory.
Temporium: Temporium and Mini-Temporium locations.

# Culture

Kisiwans love to refer to anyone from strangers to close friends as "bwana". Their speech also reveals a form of Ancestralism, using various expressions involving "the ancestors". They praise them, ask them for guidance, and swear by them.

The most impactful moment of Kisiwan history happened three-hundred years ago: the unification of the Tribes. Led by Chacha Turay,

Kisiwan people are based on the Swahili people. Using words like Binti and Shikamoo.

# Routes

* Mawingu Islets
* Jino Gap
* Kwea Uplands
* Tasa Desert
* Matope Road
* Kilima Peaks

## Towns and Villages

* Vumbi
* Vumbi Dojo
* Upinzani
* Uhuru

## Landmarks

* Historical Customs Office
* Chini Grotto
* Juu Tunnel
* Moyo Lake
* Nuru Lodge
* Barafu Glacier

## Temtem

* Kuri
* Goty
* Zizare
* Grumvel
* Vulffy
* Rhoulder
* Pycko
* Droply
* Osuchi
* Akranox
* Yowlar
* Zephyruff
* Paharac
* Skunch
* Gazuma
* Momo

## Trivia

* The region is mostly based on East African cultures. Most place names are Swahili.
* The ancient people of Kisiwa developed the art of rock-hopping to get around islands.

## References

1. ↑ https://www.kickstarter.com/projects/cremagames/temtem-massively-multiplayer-creature-collection-a/posts/2219299

* Kickstarter Page
Loneliness

*This Trait is currently unobtainable.*

 **Effect** | ?

**Loneliness** is an unobtainable, Synergy affecting Trait.

## Effect

Loneliness makes the holder and their ally unable to use synergies.

## Temtem

*There are currently no Temtem with this trait*

## Trivia

* Loneliness is the only trait without any Temtem tied to it as Kalabyss had it replaced with the Mucous trait in the Early Access 0.6.9 update.

## Update History

* Early Access 0.6.9
	+ Made unobtainable.
* Alpha 0.2
	+ Introduced.

​
Mohawk

Availability

The **Mohawk** is a head slot cosmetic item available to purchase at The Feather and Opal Fashions located in Nanga. Once purchased, you can customize your character through the Customization options. It has two Dye slots that allow for further coloring of the item.

## Description

All the rage among alternative young (and young-at-heart) tamers.
Iwaba

The Iwaba Natural Reserve is an area south of Neoedo. It is home to a wide variety of Electric Temtem. The player must navigate it to reach the Telobos.

## Temtem

* Area 1
* Area 2
* Area 3
* Area 4
* Area 5

 2 HP

 2 SPD

 2 HP

The Temtem in Area 3 change depending on whether or not Ecosystem Balance has been completed.

## Points of Interest

### Mini-Temporium

**Mini-Temporium**
**General**

 Max Scent
 1200

 Smoke Bomb
 120

 Super Scent
 320

**Capture**

 TemCard
 15

 TemCard+
 80

 TemCard++
 325

**Medicine**

 All Healer
 250

 Balm+
 325

 Balm++
 700

 Ether+
 300

 Ether++
 650

 Full Revive
 1400

 Power Revive
 700

## Items

* 2x Average Crystal (south of the rock-hopping ledges, past Aiko - take the north ledge from the rock-hopping point)
* 2x Silicon Shard (south of the rock-hopping ledges, past Aiko - take the north ledge from the rock-hopping point)
* 2x Growth Enhancer (on the climbing wall below the Belsoto chasers - take the south ledge from the rock-hopping point)
* 4x TemCard+ (on the high ledge halfway through the route - take the left grassy path from the north-east climbing wall)
* 2x Incubator Ticket (on the low ledge near the end of the route, on the left side of the south-east climbing wall)
* 1x Telomere Hack - DEF (on the low ledge near the end of the route, on the left side of the south-east climbing wall)
* 1x TC030: Data Corruption (quest reward - Ecosystem Balance)
Meadowdale

## Temtem

* Area 1
* Area 2
* Area 3
* Area 4
* Area 5

## Items

* 2x Super Scent (south of the entrance to Lochburg, past Ainsley)
* 1x TemSpotter (in the grass beside Fiona)
* 3x TemCard+ (in the grass beside Malcolm and Ailsa)
* 2x Tonic+ (in the grass beside Malcolm and Ailsa)
* 1x All Healer (beside Logan)
* 3x Silicon Fragment (in the grass past Takako)
* 2x Sea Salt (in the grass past Takako)
* 2x Vital Apple (on the ledge past Kenna)
Jatziri

Reason: "*A minor character doesn't need their own page*"

**This page is a candidate for deletion.**
Reason: "*A minor character doesn't need their own page*"

*This article is a stub. You can help Temtem Wiki by expanding it.*

 **Occupation** | Guildmaster

The **Guildmaster** oversees most of the metalwork for all six islands.

## Location

She can be found in the Smiths' Guild, seemingly working on an order.
Mushroom Hunting

**Mushroom Hunting** is a Side Quest.

## Starting

To start Mushroom Hunting, speak with Daisy in the Prancing Minox Inn, in Greenglen Forest.

## Objectives

* Look for shiitake mushrooms on fallen trees.
* Deliver the shiitake to Daisy at the Prancing Minox Inn.
* Look for chanterelles by Ratherstream shore.
* Deliver those chanterelles to Daisy.

## Guide

* Talk to Daisy
* Collect 3 Shiitake
* Return to Daisy
* Collect Chanterelles
* Return to Daisy
* Battle Mushroomer Anne

## Items

* Nutrition Bar (given as a reward)
* Shiitake (obtained and given away during the quest)
* Chanterelles (obtained and given away during the quest)
Mushook

**Mushook** (#085) is a Toxic /Melee Temtem.

It evolves from Mushi after 20 levels and is the final evolution of it.

## Description

### Physical Appearance

Mushook is a humanoid, mushroom-like Temtem. It sports a large blue mushroom cap with white spots on its head and two long, drooping rabbit-like ears. It has red eyes and blue markings on its face and neck. Its body is primarily white, with blue markings on its hips and wrists. Its legs come to points, and its hands are red bulbs that resemble boxing gloves.

### Tempedia

*Mushook are a hybrid variety, developed at the Quetzal Dojo by expert breeders. Strong and single-minded, some of the bigger specimens are occasionally employed by the Guards as static sentries at strategic points.*

## Evolution

Mushook is the final stage of a two-stage evolutionary line. It evolves from Mushi after leveling up 20 times.

+20 Levels

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Mushook has the lowest base stat total of all fully-evolved Melee and fully-evolved Toxic Temtem.
	+ Mushook has the lowest base  of all fully-evolved Toxic Temtem.

#### Name Origin

* Mushook's name is derived from *Mushroom* and *Hook*.

### Renders

* Unofficial full body render of Mushook.
* Unofficial idle animation of Mushook.
* Unofficial full body render of Luma Mushook.
* Unofficial idle animation of Luma Mushook.

## Update History

* Early Access 0.9
	+ Base  reduced from 81 to 76.
	+ Base  reduced from 80 to 75.
	+ Tenderness removed from learnset.
* Early Access 0.5.16
	+ Intimidation added to Egg learnset.
* Alpha 0.3
	+ Introduced.
Key

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

Key could refer to the following items:

* Elevator Key (also known as Lift key) - An item obtained by Rawiri.
* Fort Windward key - An item obtained during the quest First Steps.
* Key Items - A category of item.
Mushi

Mushi (#084) is a Toxic Temtem.

It evolves into Mushook after 20 levels.

## Description

### Physical Appearance

Mushi's distinguishing feature is the large, blue mushroom cap with white spots on its head. Its white body is within the cap. It has two drooping, rabbit-like ears and red eyes. There is a ruff of blue fur on its neck. Its body is covered in white fur, with two pink spots on the sides. Under its fur, there are two blue feet.

### Tempedia

*Closely related to the non-sentient fungi of the Corrupted Badlands, Mushi are shy but territorial. Always mineral-hungry, wise tamers keep them well away from Crystal Temtem.*

## Evolution

Mushi is the first stage of a two-stage evolutionary line. It needs to level up 20 times before evolving into Mushook.

+20 Levels

## Techniques

### By Technique Course

* ***Italic* indicates a technique that gets STAB when used by Mushi.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**

## Location

 Xolot Reservoir | Tucma | 65%
 Kupeleleza | Tucma | 60%

## Trivia

#### Stats

* As of Early Access 0.9.4, Mushi has the lowest base , , and base stat total of all Toxic Temtem.
	+ And by extension, all unevolved Toxic Temtem.

#### Name Origin

* Mushi's name is derived from a *Mushroom Diminutive*.

### Renders

* Unofficial full body render of Mushi.
* Unofficial idle animation of Mushi.
* Unofficial full body render of Luma Mushi.
* Unofficial idle animation of Luma Mushi.

## Update History

* Early Access 0.9
	+ Tenderness removed from learnset.
* Early Access 0.5.16
	+ Intimidation added to Egg learnset.
* Alpha 0.3
	+ Introduced.
Kakama Cenote

The Kakama Cenote is a location in Tucma accessible after obtaining the Acid-Proof Surfboard. Upon arriving to the central area, you will be challenged to battle by Max.

## Appearance

Kakama Cenote is a colorful area with surrounding waterfalls from the west. There is one central area of land with tall grass and a tree stump in the middle.

## Temtem

* Area 1
* Area 2

## Items

* 1x TC017: Relax (A hidden item in the water to the top left where you fight Max. Click it at this location; you will see a shining spot between the green and blue crystals in the water.)
* 2x Super Scent (In the water to the top right, north of the shore)

## Trivia

* A cenote (seh-NO-tay) is a naturally ocurring pool or sink-hole which often forms in limestone. They often occur in Central America, which is the inspiration for Tucma.
* Dr. Sugey hypothesizes that the clean water in Quetzal is caused by a natural filtration system in the soil. However, the crystals surrounding the Kakama Cenote and the Shuine's Horn seem to purify the water magically.

## Gallery

* The central island area in the route. Max challenges you to a battle upon first arriving.
* The appearance of the battlefield in this area.

## References

1. ↑ https://i.imgur.com/wQ9g7qt.png
2. ↑ https://en.wikipedia.org/wiki/Cenote
Landing Transmog

**Effect** | Transformation

**Landing Transmog** is a Form changing Trait and a signature Trait of Mimit.

## Effect

Landing Transmog causes Mimit to transform into the next Temtem in clockwise order upon entering the battlefield. It will use the same Base Stats, Techniques, Trait and Typing of the target but will keep its own Level, SVs and TVs. It also won't copy any Status Conditions or Stat Stage Changes which are currently applied on the target. If the next Temtem is a Mimit, then the transforming Mimit will skip to the next Temtem of a different species. If already transformed, swapped out, and sent back in, so long as the next Temtem in a different species than what is currently copied, Mimit will change when entering the battlefield.

## Temtem

*There are currently no Temtem with this trait*

## Update History

* Early Access 0.7
	+ Introduced.
Ludogastronomic Dissonance

**Ludogastronomic Dissonance** is a [[Quests#|]] Quest.

## Starting

To start Ludogastronomic Dissonance, speak with YaW on level 2 of the Crema studio.

## Objectives

* Go to the izakaya and get sandwiches for the team.
* Bring the sandwiches to YaW at Crema Corp.
* See if Prof. Victor has a game story ready.
* Defeat Prof. Victor.
* Get back to YaW.

## Guide

####

Talk to YaW (Crema, Floor 2)
Talk to Cipanki barman (Izakaya 87 bar)
Talk to and battle Prof. Victor (Crema, Floor 3)
Talk to YaW, who gives you the Fake Beard

## Items

Fake Beard (given as a reward)
Bunch of sandwiches (obtained and given away during the quest)

## Trivia

This quest is required in order to unlock Rubbertemin', Winners Use References and QAt the heck... quests.
Matter-Transfer Drone

*This article is a stub. You can help Temtem Wiki by expanding it.*

  **Usage**  | Passive

**Matter-Transfer Drone** allows the player to teleport to certain spots in the Archipelago.

## Effect

### In-Game Tutorial

1. *To start using the Matter-Transfer Drone, you need to register the transfer points, marked with a luminous signal.*
2. *These signals appear near iconic places (Temporium, Airship Terminals...). Interact with them to register the location.*
3. *Once registered, locations can be teleported to directly from your Archipelago Map. Use **M** twice to open it, pick the island, and choose the location.*
4. *Matter-transferring to most locations will cost you Pansuns. Some of the locations, like the Airship Terminals or Atoll Row, are always free.*

### Matter-Transfer Locations

#### Deniz

* Arissola 0
* Zadar 500
* Briçal de Mar 500
* Windward Fort 500
* Turquesa 500
* Saipark 500
* Dabmis' Rest 500
* Denizian Dojo Park 500

#### Omninesia

* Nanga 0
* Mokupuni 500
* Giant Banyan 500
* Atoll Row 0
* Anak Caldera 500
* Breeding Center 500
* Altar of the Inner Flame 500
* Anak Sanctum 500
* Omninesian Dojo Park 500

#### Tucma

* Quetzal 0
* Xolot Reservoir 500
* Nahua Crater 500
* Bandit Hideout 500
* Kakama Cenote 500
* Sons of Crystal 500
* Tucmani Dojo Park 500

#### Kisiwa

* Vumbi 500
* Nuru Lodge 500
* Upinzani 500
* Tasa Desert 500
* Uhuru 0
* Aisha's Hearth 500
* Kisiwan Dojo Park 500

#### Cipanku

* Neoedo 0
* Ryokan 500
* Miyako Village 500
* Sacred Lake 500
* Digital Kami Shrine 500
* Miyako Temple 500
* Cipanki Club Dojo 500

#### Arbury

* Properton 0
* Lochburg 500
* Ruins of Telobos 500
* Braeside Castle 500
* Chieftain's Barrow 500
* Arburian Club Dojo 500

## Obtaining

This item is given to the player after completing the Refrigerated Vanishings quest in Miyako Village.

## Update History

* Early Access 0.7
	+ Introduced.

## Gallery

* A player stands next to an unactivated Matter-Transfer location in Neoedo.
Moving In, Freaking Out

**Moving In, Freaking Out** is a Side Quest.

## Starting

Speak to Ibrahima in his flat on the third floor (elevator button 2) of his building in Neoedo.

## Objectives

* *Help Ibrahima find his stuff.*
* *See if Ibrahima needs something else?*
* *Get Ibrahima's manga from Mahlote's flat.*
* *Ask Mahlote about Ibrahima's manga.*
* *Find that anime fan in the neighborhood.*
* *Return the manga to Ibrahima.*

## Guide

##### Find that anime fan in the neighborhood.

Exit Ibrahima's building and enter the second building to the north. Speak to the Anime enthusiast in her home to recieve Turay's Revenge.

##### Return the manga to Ibrahima.

Return and speak to Ibrahima, who rewards the player with TC032: Refresh for returning their manga.

## Items

* Turay's Revenge, a Quest item received and submitted during the quest
* TC032: Refresh, a Technique Course kept as a reward
Luma Temtem

**Luma** Temtem have different coloration compared to normal Temtem. Additionally, they have a Fresnel effect, particle effects, and a bright trail when running in the overworld. Upon entering combat, Luma Temtem emit a bright glow.

## Chance

The chance to encounter a Luma Temtem in the wild is 1 in 7500. They will always be generated with at least three perfect SVs. The other four stats have a range between 25 and 50. These rules do not apply to bred Temtem which inherit the stats from the parents. With one or two Luma parents, the chance for Luma offspring increases to 1 in 1000 and 1 in 100 respectively.

Untamed Temtem with a catch rate of 0, i.e. all third-stage evolutions, cannot be captured and will not appear as Luma. Note that Luma Temtem will also not appear shortly before a server reset or maintenance, from the moment the associated notification icon appears.

## Luma Hunting Methods

### Temtem Radars

Temtem Radars can be earned from Dojo Master rematches. Each device targets a specific Temtem evolutionary line, which is indicated on the item tooltip. When activated, some Temtem will appear physically in the overworld and approaching them will trigger a battle. Defeat or capture the Temtem of that radar encounter to increase the chain. Running from a Temtem during a radar encounter or catching/defeating a Temtem in a non-radar encounter will break the chain and destroy the radar.

Radars allow for the chaining of Temtem encounters of that species to increase minimum Single Values and Luma chance as seen below:

* After the chain reaches 50 encounters, Temtem in the special encounters will start appearing with a minimum SV value of 10
* Reach 100 encounters and the minimum SV value will be 20
* Reach 200 encounters and the Luma chance for those Temtem will be multiplied by 5
* Reach 300 and the Luma multiplier will be 10

*Note: Temtem Radars break after 400 encounters or at the end of each week and players will need to get a new one.*

### Saipark

Saipark features two Temtem that change each week. These Temtem can have an increased Luma chance compared to normal hunting. Typically, Saipark features increased Luma chances every other week.

As of Early Access 0.6.15 this chance can be from x2 to x4.

*Note: Temtem Radars do not function within, and therefore cannot be stacked with, Saipark.*

## Trivia

* Luma Temtem are inspired by the concept of Shiny Pokémon from the *Pokémon* franchise.
* Although the first references to Luma Temtem were in the Founder and Guardian Kickstarter reward tiers, the concept of Luma Temtem was not fully fleshed out until Update #5 was published on the 5th of June, 2018.
* Prior to Early Access 0.5.12, the chance to encounter a Luma in the wild was 1 in 6000.
* From Early Access 0.5.12 until Early Access 0.6.12, the chance to encounter a Luma in the wild was 1 in 8000.
* From Early Access 0.6.12 onwards the chance to encounter a Luma in the wild is 1 in 10000
* The old Luma Egg Ratio from eggs breed before those changes dont apply anymore. All eggs where both parents are Lumas have a chance of 1 in 100 now.
Loatle

**Loatle** (#126) is a Digital /Mental Temtem.

It evolves from Pupoise after 18 levels and is the final evolution of it.

### Tempedia

*This Temtem straddles the twilight zone between natural and artificial intelligence, life and death... and the fact it resembles a dark creature from ancient lore doesn't help its reputation one bit...*

## Evolution

Loatle is the final stage of a two-stage evolutionary line. It evolves from Pupoise after leveling up 18 times.

+18 Levels

## Location

Loatle can't be found in the wild. The only way to obtain one is by evolving a Pupoise.

## Trivia

* Loatle is a Breeder Tier Temtem by Tutorxic, who pledged $6000 to the Kickstarter. The design process for Pupoise and Loatle was shown on the "The Latest Breeder Tems and Route!" update on Crema's website.
* Loatle is one of four Temtem that change one of the types their pre-evolved form has upon evolving. In this case, swapping Nature for Mental. The others are Owlhe, Barnshe, and Waspeen.

#### Stats

* As of Early Access 0.9.4:
	+ Loatle has the highest base  of all Mental Temtem.
		- And by extension, all fully-evolved Mental Temtem.
	+ Loatle is tied with Aohi, Barnshe, and Sanbi for the lowest base  of all fully-evolved Mental Temtem.

#### Name Origin

* Loatle's name is derived from *Loa* and *Turtle*.

## Gallery

* Concept art of Loatle.
* Final sketch of Loatle.
* Final design of Loatle.
* Loatle's final design artwork.
* Promotional image of a Luma Pupoise and Luma Loatle in the Rice Fields.

### Renders

* Unofficial full body render of Loatle.
* Unofficial idle animation of Loatle.
* Unofficial full body render of Luma Loatle.
* Unofficial idle animation of Luma Loatle.

## Update History

* Early Access 0.8
	+ Base  increased from 44 to 51.
	+ Roots Level up learnset level decreased from 26 to 13.
	+ Penance Level up learnset level decreased from 55 to 48.
	+ Frond Whip Level up learnset level raised from 12 to 24.
	+ Faraday Cage Level up learnset level raised from 18 to 37.
	+ Telekinetic Shrapnel Level up learnset level raised from 39 to 42.
	+ Ninja Jutsu Level up learnset level raised from 48 to 56.
* Early Access 0.7
	+ Introduced.

## References

1. ↑ Kickstarter
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Update #79
Kisiwan cubist design carpet

**Tradeable**  | Yes

**Kisiwan cubist design carpet** is a Floor item sold at Furniture Shops. It can be used to decorate player Housing at Atoll Row. Like other items of the same category, multiple can be used so long as there is remaining space available. Floor items have the unique property of being placable below other items.
Mokupuni Dojo

The **Mokupuni Dojo** is the second Dojo in the game, with Rawiri as its Dojo Master. It is located in Mokupuni with the theme being Fire and Nature Temtem.

## Design

The Mokupuni Dojo is small and covered in both bushes and lava. The lava is divided into four pools, with each section of lava having platforms varying in size. The platforms in each pool move in opposite directions of each other. Some platforms contain greenery that will immobilize whoever steps onto them, eventually forcing them back to the entrance of the Dojo. As such, they require decent timing to get to the Dojo tamers within. The pool at the entrance has the slowest moving platforms, with the the middle pool being slightly faster, and the platforms leading to Rawiri are a bit faster than the middle pools.

## Rawiri Rematch

### Signature Temtem

These Temtem will always appear on Rawiri rematch team.

### Pool Temtem

These Temtem are chosen randomly each week to appear on Rawiri rematch team.

## Items

1x Ice Cube

2x Cooler

2x Average Crystal

2x Vigorous Loquat

1x Lift key (After beating Rawiri)

## Trivia

* The previous Dojo Master retired, leaving room for Rawiri the current Master.
* It is possible to skip the other tamers and go straight for Rawiri.
* Progressing through this Dojo is reminiscent of the game Frogger. Where the player has to direct frogs to jump past obstacles and from platforms, each moving at various speeds, in order to reach the other side unharmed.
* The previous Dojo Master is alive and well, sitting on a bench not far from the Mokupuni Dojo.
* When stepping on a platform covered in bushes, the player is immobilized. A visual effect also communicates to the player that something is happening. The effect consists of a slightly, but noticeable, distorted view. And a greenish swirl moving about the player.
Nanga Miniskirt

Availability

The **Nanga Miniskirt** is a bottom slot cosmetic item purchasable at The Feather and Opal in Nanga. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

A cute design with a subtle pattern inspired by Canopath leaves.
Matter Teleport

**Matter Teleport** is a Physical Mental Technique.

## Effect

Matter Teleport deals damage to a single target.

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.8
	+ Damage reduced from 125 to 115.
	+ STA Cost raised from 28 to 33.
* Early Access 0.6.12
	+ Introduced.
Levels and Experience/pt-br

Temtem são criaturas que se tornam mais fortes ao longo do tempo através de um processo chamado níveis. Quando o **nível** de um Temtem aumenta, sua estatística aumenta também, podem aprender novas técnicas e pode até evoluir. Para subir de nível, um Temtem precisa coletar o suficiente de experiência através de batalhas e/ou quando Temtem são capturados.

# Experiência

É dada experiência de acordo com o nível do Temtem em relação aos outros Temtem que também estão recebendo experiência. Isso significa que um nível 22 ganhara um pouco menos que um nível 20 quando ambos ganharem experiência ao mesmo tempo.

A taxa de experiência ainda não foi descoberta.

# Níveis

A taxa de experiência ganha ainda não foi descoberta.
Mac Aed's Crags

## Temtem

* Area 1
* Area 2
* Area 3

 1 ATK

 1 ATK1 SPATK

 3 ATK

## Items

* 1x Tonic++ (in the grass past Uilleam and Nessa)
* 1x Balm++ (in the grass past Uilleam and Nessa)
* 1x Learning Aid (in the grass by Punk Muireall)
* 1x TemCard++ (in the grass past Uduak and Yare)
* 1x Max Scent (in the grass past Uduak and Yare)
* 1x Enhancer Avocado (past Padraig near the entrance to Properton)
Mask and short hair

Availability

The **Mask and short hair** is a head slot cosmetic item available to purchase at CEL BRAND FASHIONS! located in Neoedo. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

Practical and hygienic, this combo makes sure your view is clear and your airways are protected.
Knockback

**Knockback** is a Special Neutral Technique.

## Effect

Knockback deals damage to a single other target but causes the user to take 30% of the damage dealt as recoil.

## Temtem

### Level up

 #024
 #030
 #042
 #158

### Breeding

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Trivia

* Referred to as "KB" by the Temtem community.

## Update History

* Early Access 0.8.3
	+ Now the user takes 30% of the damage dealt as recoil.
* Early Access 0.8
	+ Introduced.
Melee type/pt-br

**Type Navigation:**

O tipo **Lutador** é um dos tipos que um Temtem pode ter. Suas técnicas são **muito eficazes** contra  e , mas são **ineficazes** contra Temtem do tipo  e **Lutador** . **Lutador** é **resistente** a técnicas do tipo **Lutador**, enquanto eles são **fracos** contra técnicas do tipo  e .

Nenhuma combinação melhor foi feita do que Temtem do tipo Lutador e seus domadores, os indomáveis ​​donos da Lochburg. Essa variedade foi criada apenas por uma coisa, e se destaca. Os melhores Temtem do tipo Lutador são apreciados em todo o arquipélago como máquinas de batalha elegantes.
Mawtle

**Mawtle** (#147) is a Digital /Nature Temtem.

It evolves into Mawmense after 16 levels.

### Tempedia

*Mawtle's smiley face has become a meme amongst the youngest generation of every Dojo, making this species feel hackneyed to some. Regardless of any fads, it remains a solid choice for any tamer, as well as a tech wonder.*

## Evolution

Mawtle is the first stage of a two-stage evolutionary line. It needs to level up 16 times before evolving into Mawmense.

+16 levels

## Techniques

### By Technique Course

* ***Italic* indicates a technique that gets STAB when used by Mawtle.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Mawtle has the lowest base  of all Nature Temtem.
		- And by extension, all unevolved Nature Temtem.
	+ Mawtle is tied with Swali for the highest base  of all unevolved Nature Temtem.

#### Name Origin

* Mawtle's name is derived from *Maw* and *Little*.

## Gallery

* Mawtle as seen in the Tempedia's Photo Mode.

### Renders

* Unofficial full body render of Mawtle.
* Unofficial idle animation of Mawtle.
* Unofficial full body render of Luma Mawtle.
* Unofficial idle animation of Luma Mawtle.

## Update History

* Early Access 0.8.3
	+ Fiery Heist added to Egg learnset.
* Early Access 0.8
	+ Introduced.
Nanga Dojo

The **Nanga Dojo** is the third Dojo in the game, with Tihani as the Dojo Master. It is located inside Nanga with the theme being Fire, Nature, Water and Wind Temtem.

## Design

The Nanga Dojo is covered in both bushes and lava. The lava is divided into six pools, with each pool of lava having platforms varying in size. The platforms in each pool move left to right, and some contain greenery that will immobilize whoever steps onto them, eventually forcing them back to a previous point. As such, they require decent timing to get to the Dojo tamers within. Two of the first three pools at the beginning are optional. The middle pool leads to a tamer battle, and then the largest pool in the Dojo. After it two more successive pools, each with a Tamer before them, and then finally Tihani at the end.

## Tihani Rematch

### Signature Temtem

These Temtem will always appear on Tihani rematch team.

### Pool Temtem

These Temtem are chosen randomly each week to appear on Tihani rematch team.

## Reward:

* 1x Deendre (received after beating Tihani on the first try)

## Items

* 1x Pansunscreen (In an itembox next to Filisione)
* 1x  TC006: Magma Cannon (In an itembox next to Sione)
* 2x Balm+ (In an itembox next to One-eyed Matthew)
* 2x Tonic+ (In an itembox next to Hoku)

## Trivia

* Compared to the Mokupuni Dojo, the Nanga Dojo is more difficult to traverse.
Mirror Shell

**Mirror Shell** is a Status Crystal Technique.

## Effect

Mirror Shell gifts the user with SPDEF .

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.9.3
	+ stat stage change increased from SPDEF  to SPDEF .
* Early Access 0.8
	+ STA Cost raised from 15 to 17.
* Alpha 0.1
	+ Introduced.
Narwhal/pt-br

Narwhal é um zepelim ou navio aéreo comandado por Adia Turay. A tripulação é composta pela **capitã** Adia Turay, **primeiro oficial** One-eyed Matthew, **navegador** Kemal e outros membros. Ele está ancorado no Terminal de Dirigíveis em Arissola junto com Nanga e voa para Omninesia e Tucma. O navio viaja a sessenta nós.

## Personagens

* Adia Turay
* One-eyed Matthew
* Chef
* Sous-Chef
* Stowaway
* Octlana
* Kemal

## Itens

2x Cooler (Primeiro convés no quarto com o Kisiwan Traveler e o Omninesian Traveler em uma lata de lixo)

 1x Vital Durian (Primeiro convés perto do passageiro e Asterion em uma lixeira)

1x TemCard+ (Convés de carga na caixa atrás do One-eyed Matthew)
 4x Silicon Shard (Convés de carga no primeiro caixote à direita da escada)

 1x Enhancer Avocado (Convés de carga seguindo todo o caminho próxima de uma caixa)

 2x Vigorous Loquat (Convés de carga em uma caixa branca ao lado de um barril que é um canto apertado ao lado do Stowaway)

 1x Vital Durian (Segundo convés, na sala com Kemal e em uma lata de lixo)

Todos os itens são encontrados apenas na primeira vez a bordo do Narwhal.

## Curiosidades

* Os motores dos navios foram substituídos apenas alguns anos antes, o que fez o antigo engenheiro sair.

## Galeria

* Os quartos de dormir
* A cozinha
Minos

*This article is a stub. You can help Temtem Wiki by expanding it.*

**Minos** is the husband of Pasiphaë and the father of Asterion, Phaedra and Ariadne. He is a starting NPC of the A Better Future side-quest and On Solid Footing side-quest. Answers to his questions are: 2 3 3 1 1

## Location

He can be found near the Northwestern shore of the small island in the southernmost point of south Sillaro River (just west of Turquesa).
Kalabyss

**Kalabyss** (#128) is a Water /Toxic Temtem.

It evolves from Kalazu after 18 levels and is the final evolution of it.

## Description

### Physical Appearance

Kalabyss is a large squid-like Temtem with large tentacles. It is light colored, nearly white, with dark speckles of greenish-black all over its body. Like certain types of squid, it has a winged cap-like structure on the top of its head. This cap has a large horn off the front with smaller thorns around the cap similar to its pre-evolution Kalazu.

### Tempedia

*How did Sillarian octopoda come in contact with mutagenic material is a matter of debate, but Kalabyss stand as an example of extreme adaption to the harshest environments - they have been known to survive a swim in Xolot Reservoir.*

## Evolution

Kalabyss is the final stage of a two-stage evolutionary line. It evolves from Kalazu after leveling up 18 times.

+18 Levels

## Location

 Gardens of Aztlan | Tucma | 10%

## Trivia

* Kalabyss was revealed to the public on the official discord and the Kickstarter update #30.

#### Stats

* As of Early Access 0.9.4:
	+ Kalabyss has the lowest base  of all fully-evolved Temtem.
		- Any by extension, all fully-evolved Water and fully-evolved Toxic Temtem.
	+ Kalabyss has the highest base  of all Water and Toxic Temtem.
		- And by extension, all fully-evolved Water and fully-evolved Toxic Temtem.
	+ Kalabyss has the lowest base  of all fully-evolved Water Temtem.

#### Name Origin

* Kalabyss' name is derived from *Calamari* and *Abyss*.
	+ Kalabyss' name (originally Calabyss) was suggested by the discord user lepastro#3547 in the naming suggestion poll from August 14 and was later modified to Kalabyss to better match its pre-evolutions name.

## Gallery

* Kalabyss's StickTem! sticker.
* Kalabyss as seen in the Tempedia.
* Kalabyss' final design artwork.

### Renders

* Unofficial full body render of Kalabyss.
* Unofficial idle animation of Kalabyss.
* Unofficial full body render of Luma Kalabyss.
* Unofficial idle animation of Luma Kalabyss.

## Update History

* Early Access 0.8
	+ Tentacle Whip Level up learnset level raised from 3 to 4.
	+ Water Blade Level up learnset level raised from 5 to 6.
* Early Access 0.6.9
	+ Botanophobia replaced with Toxic Skin.
	+ Loneliness replaced with Mucous.
* Alpha 0.3
	+ Base  increased from 81 to 82.
	+ Base  increased from 71 to 75.
	+ Base  increased from 57 to 65.
	+ Base  increased from 52 to 55.
	+ Base  reduced from 38 to 35.
* Alpha 0.2
	+ Luma added.
* Alpha 0.1
	+ Introduced, but didn't have its Luma.
Kalazu

**Kalazu** (#127) is a Water Temtem.

It evolves into Kalabyss after 18 levels.

## Description

### Physical Appearance

Kalazu is a small, squid-like Temtem. It is light colored, nearly white, with dark blue speckles all over its body. Like certain squid, it has a cap on its head. Kalazu's cap has many dark blue thorns that surround it. It has eight nimble tentacles.

### Tempedia

*Kalazu show remarkable fine motor skills with each of their tentacles. "Send Kalazu!" is a common expression of woe in Deniz. When you face a hard task, you might need a hand - when you need eight hands... well, you're in trouble.*

## Evolution

Kalazu is the first stage of a two-stage evolutionary line. It needs to level up 18 times before evolving into Kalabyss.

+18 Levels

## Techniques

### By Technique Course

* ***Italic* indicates a technique that gets STAB when used by Kalazu.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**

## Trivia

* Kalazu was revealed to the public on Kickstarter update #13.

#### Stats

* As of Early Access 0.9.4:
	+ Kalazu has the highest base  of all unevolved Water Temtem.
	+ Kalazu has the lowest base  of all Water Temtem.
		- And by extension, all unevolved Water Temtem.

#### Name Origin

* Kalazu's name is derived from *Calamari* and *Azure*.
	+ Kalazu's name was suggested by the discord user Yobri#7969 in the naming suggestion poll from August 14.

## Gallery

* Kalazu's StickTem! sticker.
* Kalazu as seen in the Tempedia.
* Kalazu's final design artwork.

### Renders

* Unofficial full body render of Kalazu.
* Unofficial idle animation of Kalazu.
* Unofficial full body render of Luma Kalazu.
* Unofficial idle animation of Luma Kalazu.

## Update History

* Early Access 0.8
	+ Tentacle Whip Level up learnset level raised from 3 to 4.
	+ Water Blade Level up learnset level raised from 5 to 6.
* Alpha 0.2
	+ Luma added.
* Alpha 0.1
	+ Introduced, but didn't have its Luma.

## References

1. ↑ Kickstarter Update #13
2. ↑ Kickstarter Update #30
Mirroring

**Effect** | Knockback Damage Applied

**Mirroring** is a Damage inflicting Trait.

## Effect

Mirroring inflicts 25% of the damage the holder takes from Special Techniques to the attacker.

## Update History

* Early Access 0.9.3
	+ Damage returned to the attacker has been reduced from 40% ⇒ 35%.
* Early Access 0.7
	+ Knockback damage increased from 25% to 40%.
	+ Now calculates current  rather than max.
* Alpha 0.3
	+ Knockback damage increased from 20% to 25%.
* Alpha 0.2
	+ Introduced.
Loali/pt-br

**Loali** (#011) é do Template:Tipo/pt-br e Template:Tipo/pt-br mais comumente encontrado em áreas de Omninesia. Evolui de Swali.

## Aparência e Personalidade

Loali tem um corpo verde-menta com dois pés pequenos e triangulares na parte inferior. Seu rosto tem dois grandes olhos azuis com íris pretas, que são deslumbrantes o suficiente para hipnotizar seus inimigos; uma boca reta e horizontal com duas presas; e duas antenas longas e caídas, amarelas. Um par de asas se conecta ao seu corpo, dividido em três, de cor azul esverdeado profundo e decorado com anéis verdes e listras amarelas e verdes. Essas asas são bastante rápidas e permitem que Loali mude de rumo em um instante.

*Criaturas delicadas e graciosas, Loali com suas asas e olhos são encantadores naturais. Seus olhos hipnóticos podem deslumbrar completamente seus inimigos e suas asas constantemente agitadas lhes permitem mudar de rumo em um instante.*

## Evolução

**Loali** é o **estágio final**  de sua evolução. Evoluindo de Swali depois de aumentar 8 níveis.

## Técnicas

* ***Italic* indicates a technique that gets STAB when used by Loali/pt-br.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Localização

Uma lista de ilhas, rotas e pontos de referência onde você pode encontrar Loali.
 The Flywalk | Omninesia | Incomum (50%)
 The Hangroad | Omninesia | Raro (20%)
 The Glassyway | Omninesia | Comum(80%)

## Curiosidades

* Loali foi recolorido várias vezes antes da escolha final, conforme retratado em sua arte conceitual.
* O nome de Loali é derivado de *ala* (asa em italiano).
* Na tradição de Temtem, é o símbolo da paz e da harmonia.
* Loali é dado ao jogador como parte da missão principal Shipwrecked in Tucma!.

## Galeria

* Aparição de Loali no Tempedia.
* Aparição de Loali no Tempedia, do lado em que os detalhes são obscurecidos pela frente.
* Conceitos de cores de Loali .
* Loali como postado no Twitter.
* Loali Full Render.png

Renderização não oficial do corpo inteiro de Loali.
* LumaLoali Full Render.png

Renderização não oficial do corpo inteiro de Loali Luma.

## Referencias

1. ↑ https://temtemstrat.com/fiche-temtem/loali
2. ↑ 2.0 2.1 https://twitter.com/PlayTemtem/status/983635443525804032
3. ↑ https://twitter.com/PlayTemtem/status/983278877886861313
​
Kisiwan Resistance top

Availability

The **Kisiwan Resistance top** is a top slot cosmetic item purchasable at the Utulivi Boutique in Uhuru. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

Protects your torso from the Kisiwan Pansun... and your fists, in case you come to blows with the Belsoto.
Kilt and sporran

The **Kilt and sporran** is a bottom slot cosmetic item available to purchase at Evilas Row located in Properton. Once purchased, you can customize your character through the Customization options. It has 2 dye slots that allow for further coloring of the item.

## Description

The traditional attire of the Lochburgian highlanders, with strong cultural ties to the Domnall-era clans.
Kinu

**Kinu** (#137) is a Nature /Mental Temtem.

It does not evolve into or from any other Temtem.

### Tempedia

*The elusive Kinu are some of the rarest Nature Temtem in the Myrisles - to the point that some tamers think they're a mere legend. When they do show up, Omninesians treat them with the respect reserved for the guardian spirits of the Banyan.*

## Evolution

Kinu does not evolve into or from any other Temtem.

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Kinu.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Trivia

* Kinu is shown on the thumbnail of the Kickstarter trailer.
* It is also on the Kickstarter exclusive painted statue alongside a Temtem Tamer.

#### Stats

* As of Early Access 0.9.4:
	+ Kinu has the highest base  of all Nature Temtem.
		- And by extension, all fully-evolved Nature Temtem.
	+ Kinu has the lowest base  and  of all fully-evolved Nature Temtem.
	+ Kinu is tied with Valiar for the highest base  of all Mental Temtem.
		- And by extension, tied with Valiar for all fully-evolved Mental Temtem.
	+ Kinu is tied with Nagaise for the lowest base  of all fully-evolved Mental Temtem.

#### Names

* Kinu's name is derived from *Kinushi* (Forest Spirits in Japanese culture, specifically on Okinawa).

## Gallery

### Renders

* Unofficial full body render of Kinu.
* Unofficial idle animation of Kinu.
* Unofficial full body render of Luma Kinu.
* Unofficial idle animation of Luma Kinu.

## Update History

* Early Access 0.8.3
	+ Purgation removed from learnlist.
* Early Access 0.7.2
	+ Base  increased from 43 to 47.
	+ Base  increased from 64 to 74.
	+ Base  increased from 89 to 96.
* Early Access 0.6
	+ Base  reduced from 47 to 43.
	+ Base  reduced from 74 to 64.
	+ Base  reduced from 96 to 89.
* Early Access 0.5.16
	+ Intimidation replaced with Psy Wave.
* Alpha 0.3.1
	+ Trait order swapped.
* Alpha 0.3
	+ Hover replaced with Protector.
* Alpha 0.2.2
	+ Air Specialist replaced with Hover.
* Alpha 0.2.1
	+ Now obtainable.
* Alpha 0.2
	+ Introduced, but unobtainable.

## References

1. ↑ Kickstarter Trailer
2. ↑ Kickstarter Description