Potive Crafting

### Potives {potion crafting}

Beyond the specialty potions/potives made by those with the Alchemist profession, all adventurers can obtain and create potives in the world lands of Terriu.

To create these potives a player will require the following.

1. a small mortar and pestle
2. a bowl for mixing the potives up in
3. medium-sized vials or bottles for storing the created potives in
4. a way to heat about half a cup full of water at a time, - a simple candle-driven wax warmer, can be used with a bowl insert for this as an option

The ingredients or Tags for the components of the potives are obtained during play, if you have an item tag for a specific item that is in-game you are allowed to Phys rep it on your own time out of the game and just turn the tag into staff once you have the physical representation for it.

**Example**: Adventurer A: has an item tag that they obtained during play for the item known as Dreamleaf. That player knows that they have green tea at home in the real world which is what Dreamleaf is called outside of the game, The Player/Adventurer can choose to bring green tea in the amount they have tagged to the next group meeting, and the item tag would then be handed over to staff after they confirm with staff that they have the correct Physical representation for what was listed on the tag. The adventurer could then use the dreamleaf[green tea] that day to create the Potive that they want!

#### **Effects and Ingredients**

###### **Enchanted water**

Enchanted water is created by Meditating over water to infuse the water with Tana, One Minute will Infuse One Ounce of Enchanted water, Only Tanacasters can create Enchanted water. and a Max of three ounces of Enchanted water can be made per day

###### **Tana potive**:

***Ingredients:*** Dragons Woad, Enchanted Water, Starbells, Bright Zest.

***What it does***: Instantly Restores One Tanabands worth of tana

4 starbells

1 ounce of Enchanted water

A generous pinch of Dragons Woad

1 skim of Bright zest well chopped

Heat the enchanted water to where it is hot but not boiling , add in the dragons woad, brightzest and stir until the woad has been absorbed by the water, take off the heat stir lightly and set the mixture to the side to cool for 3 to five minutes, in the meantime crush down the starbells into a paste and add them to the liquid before stirring, once done strain well with cloth or by other means and bottle up or use right away.

###### **Mending**:

***Ingredients***: Crushed Apple, Dried Terra Leaves, Enchanted water.

***What it does***: Instantly heals a damaged Limb

1 Slice of apple

a small spoonfull of terra leaves

1 ounce Enchanted water

Heat the enchanted water and bring it up to almost a boil, add in the terra leaves remove from the heat and steep well

while that is steeping crush up the slice of apple to as fine of a mixture as you can and then stir it into the warmed water , place it all back onto the heat and bring back up to just before a boil, strain well and use as you will

###### **Antidote:**

***Ingredients:*** Coriander, Enchanted Water, Honey, Ground Brightwood

***What it does:*** Cures an instance of normal poisoning

1/2 teaspoon Coriander

1 drip of Honey

1 large Pinch of Ground brightwood

2 ounces Enchanted water

Grind down the coriander and brightwood, combining them well

heat up the enchanted water and add the drip of honey to it

once it has reached the heat add the ground brightwood and coriander and mix everything well over the heat, stirring well as you goe once the enchanted water has darkened well remove the mixture from the heat strain through a cloth and use as you will , makes 1-2 doses depending on how long you cook it for

###### **Cure Paralysis**:

***Ingredients***: mending potive mixed with an Antidote Potive

***What it does:*** Cures paralysis when "poured" into the victim/target's mouth

### ---

###### **Meditation:**

***Ingredients:*** Crushed moonstone, Lavender Blooms, Enchanted water,

***What it does***: Halves the time needed for meditation for the rest of the day

1 small rock of moonstone,

a small spoonfull of Lavender Blooms,

## 2 ounces Enchanted water

###### **Purification**:

***Ingredients:*** Jewel seed, Honey, Enchanted water.

***What it does:*** Acts like the Vindicator Tana Known as Purify and can cure certain Tana-based effects and the ghost affliction ability from the Shaeden race culture.

2 Jewel seeds,

1 drip of Honey,

1 ounce Enchanted water.

Pour the water into a vessel and bring it to heat while it is heating up add in the honey and stir

Grind up the jewelseeds well and make sure to remove the outer husk in the process

add the ground jewelseeds to the heated water and stir well then bottle and use as you may

###### **Affliction Heal**:

***Ingredients***: Rissfruit, Crushed moonstone

***What it does***: Heals illness brought on by tainted items and plague

1-2 slices of Rissfruit,

1 small stone of Crushed moonstone or equivalent

Crush up the moonstone into a powder and then add in the rissfruit

continue to crush it up well, you can choose to strain it or press it down to get as much of the liquid as possible what you want is the resulting liquid for your potive

an extremely valued potive that those of the stone veins and those of the outlands may find extremely hard to get their hands on, since most of these on the market will go bad by the time that they reach the far out settlements

###### **Poison**:

***Ingredients***: Blood moss, Extract of the Demons Lame, Enchanted water

***What it does:*** Kills a target after One Minute has Passed

2 large Blood moss leaves or equivalent [1/4th teaspoon]

2 large drops of Extract of the Demons Lame,

1 ounce of Enchanted water

Heat up the enchanted water and add in the blood moss while it is heating up once the bloodmoss has thickened and grown soft remove from heat and add in the demons lame stir well and use only on someone that you really hate to begone of them...

###### **Paralysis**:

***Ingredients***: Bittaroot, Crushed moonstone, Enchanted water

***What it does***: Target is frozen in place and unable to use their limbs, talk, or move

1 small spoonful of Bittaroot,

1 small stone of Crushed moonstone,

2 ounces of Enchanted water

Heat up the enchanted water with the crushed moonstone stirring often until it is well-blended add in the bitta root and continue to stir slowly until all is well blended as possible

lore: used by some authorities in the far reaches on prisoners during transport so that they cannot escape their bindings

###### **Memory loss Poison:**

***Ingredients***: Stingvine & Horseboon, Enchanted water

***What it does:*** The target loses the ability to use any tana, abilities, or skills, The target also forgets the last 30 minutes, the loss of tana/abilities can be recovered with an antidote however the memories are gone and cannot be retrieved

1 large spoonfull of Stingvine & Horseboon,

4 ounces of Enchanted water

Add the stingvine and horseboon to the enchanted water, stir well and leave in a sunny spot for at least 1/2 hour, strain and use or leave unstrained and use accordingly, straining or not straining has shown to make zero difference in the result of this potives use or strength however it has shown that the potive does best when lest to sit nearly an hour to two before use in the sun to let the sunlight activate the contents to their pull potential

###### **Raging:**

***Ingredients***: Heart wyrm eggs, Enchanted water,

***What it does:*** Causes the affected target to attack enemy and ally alike and lasts until death, while raging the target is unaffected by Bleedout and gains +1 to their attack and +1 to each area of defense

3-5 Heart wyrm eggs,

2 ounces of Enchanted water,

grind down the heartwyrm eggs to as fine as possible and then add the enchanted water contine to grind and mix unti all pieces are as fine as possible , bottle and use as you will

~ It was said that the original creator was a dreary slow creature who wished for nothing more then to satisfy his maiden wife, so he set upon himself to create a fix for the situation, no one knows if he was ever successful but it is known that his house was destroyed in the process of testing out the potive...

###### **Slowing**:

***Ingredients***: Dreamleaf, Lavender Blooms, Enchanted water

***What it does:*** will stop the effect of Raging, if given to a target that is not raging, the target may not run and must move sluggishly and slowly until cured, if Given to a Tanacaster their Tana regeneration will take twice as long.

½ spoonful of Dreamleaf,

a Pinch of Lavender Blooms,

3 ounces Enchanted water

heat up the enchanted water and add in the dreamleaf and the lavendar, stirring occasionally as it steeps over the heat the potive will release a noticeable scent once complete, then you may strain and bottle as needed

Created as a way to temporarily tame surely beasts for the harrowing travel between the draelands and the wing, since then however the potive was used by the bests keepers to help themselves wind down and rest at night after their stressfull days work, from there its use has spread to many and has been used in combat, to slow berzerkers and many others who may find themselves riled up of tongue and fang

###### **Derring-no**

***Ingredients***: Enchanted water, Embersalt.

***What it does:*** Causes the Inability to Walk due to sickness, can also be applied to any non-weapon surface or partaken of

###### **Clotting*:***

***Ingredients:*** Soul berries, enchanted water

***What it does:*** Stops Bleedout caused by Tana, an effect, or Injury

3-4 soul berries

1 ounce enchanted water

a quite simple potive to make as all of the ingredients are frankly mashed together and served as is, the texture however can be quite odd and chunky which for some may be unpleasant despite it's lovely taste

#### **Specialty potives**

In Terriu many Potives are non-craftable and are only obtainable from quests, task rewards, or by purchasing them from specialty merchants, the in-game value of these un-craftable potives vary widely with some being able to grant a second life or boosts to your profession

Non-craftable Potives: include Potive of Loot, Staring Potive, Death Eaters Potive, The Morning Dew, Liquesce Potive, Potive of the Twisted Bolt, Potive of Poison resistance,

##### **Expiration**

**ALL NON-CRAFTED STANDARD POTIVES HAVE AN EXPIRATION DATE OF TWO WEEKS OR TWO MEETINGS FROM PURCHASE FROM A NPC MERCHANT. When a Potive Expires it becomes a Derring-no Potive!**

**Hand Crafted Potives do not expire in the game! -**However, if you craft a Potive, Please replace the contents as needed, since the ingredients will expire in the real world, and we want to keep everyone safe and sickness free!

###### Allergies:

if you know that you are allergic to any ingredients that are in a potive you do not have to drink the potive for it to count! the act of pouring the potive on the ground/ or pouring it into the trash at the next available time counts as you having drank that potive, if you are ever unsure about something that is in a potive then it is better to be safe than sorry!