recursal/Fanatic-Fandom huggingface dataset:
Natramancer(female)

Description: Thornynn and her brother, Poison were born from their Vinoid mother because of a Brawler's idea of marriage. Ever sense that day, she and Poison are craving for revenge.

Rarity: Rare

Element001: Nature

Element002: Brawler

Element003: N/A

Element004: N/A

Traits: Poison Immunity

Skills:

lvl \_ Skill Name

0 \_ Kick: Deals low Physical damage to one enemy. Gives Daze to one enemy.(30 stamina / 0 cooldown)

7 \_ Thorn Launcher: Deals low Nature damage to all enemies. Gives Poison and Bleeding to all enemies(40 stamina / 0 cooldown)

10 \_ Thorn Slash: Deals low Nature and Brawler damage to one enemy. Give Poison and Bleeding to one enemy.(40 stamina / 0 cooldown)

15 \_ Bark Hide: Gives self 33% shield.(20 stamina / 0 cooldown)

20 \_ Vine Grab: Deals low Nature damage to one enemy. Gives Entanglement to one enemy.(40 stamina / 1 cooldown)

25 \_ Vine Hammer: Deals medium Nature and Brawler damage to one enemy. Gives Entanglement to one enemy and Stun to all enemies.(60 stamina / 2 cooldown)

30 \_ Backed Up By Poison: Deals medium Nature and Brawler damage to all enemies. Gives Poison and Nanovirus to all enemies.(40 stamina / 1 cooldown)

Special001: Brawler Hater: Instakills any Fighter with the Brawler element. Deals mega heavy Brawler damage to all enemies. Gives Poison, Nanovirus, and Entanglement to all enemies.

Special002: Poison Is My Brother: If Natramancer(male) is on the same team, Instakills one enemy. Otherwise, deals mega heavy Nature damage to all enemies. Gives Poison, Nanovirus, and Entanglement to all enemies.

Health: 700

Strength: 750

Speed: 1171

Stamina: 100

	+ Thorn Launcher
	+ Thorn Slash
	+ Vine Hammer
	+ Backed Up By Poison
* Warrior of Nature:
	+ Thorn Launcher
	+ Thorn Slash
	+ Bark Hide
	+ Vine Hammer

Pros:

* Access to Daze, Poison, Bleeding, Entanglement, Stun, and Nanovirus
* First Fighter with access to Nanovirus
* almost tied with the Fighter with the HIGHEST STATS IN THE GAME(5-4-22)
* Access to shielding as an attacker

Cons:

* Access to only 3 AoEs
* Access to only 2 medium damage skills
* Not enough strength to have the highest strength. Just like her brother.
* Still weak against Fire Spirits and Pyromancers
Factions/Books

Draconic Council

* Brawler
	+ Brawlgon-F2
* Fire
	+ Fire Dragon-F3
* Nature
	+ Vine Drake-F4
* Earth
	+ coming soon...
* Electricity
	+ coming soon...
* Water
	+ coming soon...
* Dark
	+ coming soon...
* Light
	+ coming soon...
* Metal
	+ coming soon...
* Legend
	+ coming soon...
* Dark Diamond
	+ coming soon...
* Light Diamond
	+ coming soon...
* Neutral Diamond
	+ coming soon...
Wahrheit oder Pflicht?

**Wahrheit oder Pflicht?** ist die neunte Folge der 1. Staffel von *Sommer in Cielo Grande*. Die Erstausstrahlung erfolgte am 16. Februar 2022.

## Handlung

Steffi und Luz stellen Ron und Cynthia zur Rede und müssen zahlreichen Täuschungen auf den Grund gehen. Julian leitet am Abend vor dem Wettbewerb eine Meditation.

## Cast

* Pilar Pascual als Steffi Navarro
* Abril Di Yorio als Luz Aguilar
* Victor Varona als Antonio „Tony“
* Guido Messina als Julián
* Francisco Bass als Ron Navarro Lavalle
* Giulia Guerrini als Natasha Rossi
* Thais Rippel als Natalia „Naty“
* Luan Brum als Charlie
* Fernando Monzo als Emilio
* Juan Monzo als Ivan
* Agustin Pardella als Noda
* Mariel Percossi als Matrix
* Byron Barbieri als Ian Navarro
* Martín Tecchi als Augusto Montero
* Débora Nishimoto als Irene
Dust Golem

Description: An Earth Golem found the location of the Vinoidian Resistance who escaped just to the help of a member of that resistance that attacked the Earth Golem. Bad new for both of them, they merged together.

Rarity: Rare

Element 001: Earth

Element 002: Nature

Element 003: N/A

Element 004: N/A

Traits:

* Rank 0: Poison Immunity
* Rank 1: Stun Immunity
* Rank 3: Poison Immunity + Stun Immunity

Skills:

lvl \_ Skill Name

0 \_ Dust Punch: Deals low Physical damage to one enemy. Gives Daze and Blind to one enemy.(40 stamina / 0 cooldown)

7 \_ Vinewhip: Deals low Nature damage to one enemy. Gives Poison to one enemy.(30 stamina / 0 cooldown)

10 \_ Earthshot: Instakills one enemy. Deals low Earth damage to all enemies. Gives Bleed to all enemies.(30 stamina / 1 cooldown)

15 \_ Spikey Vine: Deals low Nature damage to one enemy. Gives Poison and Bleed to one enemy.(40 stamina / 0 cooldown)

20 \_ Pentavine: Deals low Nature damage to one enemy five times. Heals self five times.(0 stamina / 0 cooldown)

25 \_ Weed Smack: Deals low Nature damage to one enemy. Gives Poison and Bleeding to one enemy. Gives Regeneration to self.(76 stamina / 3 cooldown)

30 \_ Dust Smackdown: Deals low Nature and Earth damage to one enemy twice. Gives Blind, Daze, and Stun to one enemy. Gives Stun to all enemies.(40 stamina / 2 cooldown)

35\_ Vine Smackdown: Deals low Nature and Earth damage to one enemy twice. Gives Poison and Bleed to that enemy twice.(60 stamina / 0 cooldown)

Special001: Dust Storm: Deals heavy Earth damage to all enemies. Gives Daze and Blind to all enemies. Gives Extra Turn to all allies twice. Cuts self speed in half.

Special002: Vinoidian Defender: Deals heavy Earth and Nature damage to all enemies. Gives Mega Stun, Plague, and Bloodloss(3 turn) to all enemies. Gives 100% life Shield to all allies.

Health: 1300

Strength: 300

Speed: 1100

Stamina: 100

	+ Vinewhip
	+ Pentavine
	+ Spiky Vine
	+ Dust Smackdown or Vine Smackdown
* Golem of Life:
	+ Punch
	+ Earthshot
	+ Spikey Vine or Vine Smackdown
	+ Weed Smack / Dust Smackdown / Pentavine

Pros:

* Access to Rapid Healing and Regeneration skills
* Great Torturer
* Access to Bloodloss in the form of Special 002
* Access to one 0 stamina / 0 cooldown skill

Cons:

* No AoEs
* High Stamina Cost
* not great strength
* can still be dominated by Fighters of the Fire and Dark elements
C-list

**Standard**

* H2O | Water @ ~100% [Distilled Unavailable]
* H2O2 | Hydrogen Peroxide @ 3%

**Ajax Bleach [*Ajax*]**

* CaCO3 | Calcium Carbonate
* Na2CO3 | Sodium Carbonate
* C18H29SO3Na | Sodium Dodecylbenzenesulfonate
* C3Cl3N3O3Trichloroisocyranic Acid
* Na+Cl- | Sodium Chloride
* C34H24N6Na4O16S4 | Blue 15

**Ajax Ultra [*Ajax*]**

* Water
* Ammonium Lauryl Sulfate
* Ammonium Laureth Sulfate or Ammonium C12-15 Alkyl Sulfate
* Ammonium C12-15 Pareth Sulfate
* Sodium Chloride
* Lauramidopropylamine Oxide
* Poloxamer 124
* Fragrance
* Pentasodium Pentetate
* Methylisothiazolinone
* Benzisothiazolinone
* Yellow 5
* Red 40

**Light Moisturizing Antibacterial [*equate*]**

* Benzalkonium Chloride @ 0.13% w/w
* Water
* Lauramine Oxide
* Cocamidopropyl Betaine
* Lauramidopropylamine Oxide
* Sodium Chloride
* Myristamidopropylamine Oxide
* Glycerin
* Fragrance
* Disteareth-75 IPDI
* PEG-150 Distearate
* Citric Acid
* Tetrasodium EDTA
* Benzophenone-4
* Sodium Benzoate
* Red 33
* Red 40
* Yellow 5

## References

1. ↑ http://www.saapedia.org/en/saa/?type=detail&id=8367
2. ↑ https://www.truthinaging.com/ingredients/pentasodium-pentetate
Cloudjumper

Description: The first Cloud Jumper was born when a Mermaid gave up on the sea and went onto the surface. A Fire Spirit, then possessed her and went into the sky.

Rarity: Rare

Element 001: Fire

Element 002: Water

Element 003: N/A

Element 004: N/A

Traits:

* Rank 0: Judgement Form: Upon activation, every future skill past activation now gives shock to all enemies.
* Rank 1: Judgement Form: Upon activation, every future skill past activation now gives shock to all enemies. + Burn Immunity
* Rank 3: Judgement Form: Upon activation, every future skill past activation now gives shock to all enemies. + Burn Immunity + Stamina Protection

Skills:

lvl \_ Skill Name

0 \_ Mist Punch: Deals low Physical damage to one enemy. Gives Blind to one enemy.(30st /0cd)

7 \_ Fire Beam: Deals low Fire damage to all enemies. Gives Burn and Relentless Attack(a Dot that does base damage over time) to all enemies.(40st / 0cd)

10 \_ Storm Causer: Deals low Water damage to all enemies. Removes all enemy Stamina.(20st / 1cd)

15 \_ Mist Spear: Deals low Water and Fire damage to one enemy. Gives Blind to one enemy. Gives self Extra Turn.(60 st / 0cd)

20 \_ Mist Screen: Gives all enemies Blind. Gives self Extra Turn(20 st / 0 cd)

25 \_ Cloud Jump: Deals Medium Fire and Water damage to all enemies. Gives all enemies Stun and Blind.(50st / 1cd)

30 \_ Mist Charge: Deals Medium Fire and Water damage to one enemy then to all twice.Gives self Extra Turn.(90st / 0cd)

Special001: Ambush of the Sky: Deals heavy Fire and Water damage to all enemies. Gives Combustion, Soaking Death(1 turn), and Permablindness to all enemies.

Special002: Judgement Form: (see Traits.)

Health: 500 / 700(Judgement Form)

Strength: 900 / 1400(Judgement Form)

Speed: 1900 / 2900(Judgement Form)

Stamina: 100

	+ Fire Beam
	+ Storm Causer
	+ Mist Spear
	+ Mist Screen
* Head in the Clouds:
	+ Mist Spear
	+ Mist Screen
	+ Cloud Jump
	+ Mist Charge

Pros:

* **THIRD HIEGHEST NON-LEGENDARY SPEED IN THE SEASON(8/26/22) / JUDGEMENT FORM: HIEGHEST SPEED IN THE SEASON**
* Has Judgement Form witch gives the fighter a new element
* Most of this Fighter's skills are composed of two elements
* Ambush of the Sky destroys any Fighter that is not immune to Soaking Death

Cons:

* Average Health(both Forms)
* Weak to Electricity Fighters
* Weak to Earth Fighters(Judgement Form)
* Weak to incoming Electricity(and Earth if in Judgement Form) Skills
Vine Drake

Description: Vine Drakes hang on the branches of trees, Tree Golems, and Tree Monsters, waiting for pray to get near them. That's when they strike their pray.

Rarity: Rare

Element001: Nature

Element002: Physical

Element003: N/A

Element004: N/A

Traits:

* Rank 0: Torture Immunity
* Rank 1: Torture Immunity + Embodiment of Strength(all skills from this fighter give Stun now)
* Rank 3: Torture Immunity + Embodiment of Strength + Entanglement Immunity(including Mega Entanglement)

Skills:

lvl \_ Skill Name

0 \_ Flying Kick: Deals low Physical damage to one enemy. Gives Daze to one enemy.(30 stamina / 0 cooldown)

7 \_ Vinewhip: Deals low Nature damage to one enemy. Gives Poison to one enemy.(30 stamina / 0 cooldown)

10 \_ Flying Scratch: Deals low Physical damage to one enemy. Gives Bleed to one enemy.(30 stamina / 0 cooldown)

15 \_ Aerial Entanglement: Deals low Nature damage to one enemy. Gives Mega Entanglement(control that prevents target(s) from recharging) to one enemy.(30 stamina / 0 cooldown)

20 \_ Roar: Instakills one enemy.(0 stamina / 4 cooldown)

25 \_ Life Steal Vines: Gives Mega Poison to all enemies. Gives self Mega Regeneration. Gives all allies Extra Turn.(50 stamina / 0 cooldown)

30 \_ Tail Slap: Instakills one enemy. Gives Bleed to all enemies.(10 stamina / 3 cooldown)

Special001: Snatch of the Vines: Gives Mega Entanglement and Plague to all enemies. Gives all allies Extra Turn. Gives self Mega Regeneration. Deals medium Nature damage.

Special002: Thorn Breath: Deals medium Nature and Physical damage to all enemies. Gives Relentless Attacks(Dot that does base damage over time), Bloodloss, and Plague to all enemies. Gives self Extra Turn.

Health: 650

Strength: 1150

Speed: 1350

Stamina: 100

	+ Flying Kick
	+ Flying Scratch
	+ Roar
	+ Tail Slap
* Toxic Dragon:
	+ Vinewhip
	+ Aerial Entanglement
	+ Life Steal Vines
	+ Tail Slap

Pros:

* Access to really deadly Nature negative effects along with Extra Turn, and Instakill skills
* Access to Mega Poison, Plague, and Mega Regeneration
* **TIED WITH HIEGHEST NON-LEGENDARY SEASON 2 SPEED(6-6-22)**
* All of this Fighter's Skills give Stun

Cons:

* Access to only 1 AoE
* Instakill Skills have high cooldown
* No AoE Instakills
* Can still be dominated by Pyromancer
Pyromancer(female)

Description: The same Fire Spirit that possessed the first Pyromancer back when he was a Brawler escaped from his mind and possessed a different Brawler this time, the new Pyromancer did not betray the Fire Spirit's control but it is in love with the first Pyromancer.

Rarity: Rare

Element001: Fire

Element002: Brawler

Element003: N/A

Element004: N/A

Traits: Burn Immunity

Skills:

lvl \_ Skill Name

0 \_ Kick: Deals low Physical damage to one enemy. Gives Daze to one enemy.(30 stamina / 0 cooldown)

7 \_ Fire Balls: Deals low Fire damage to one enemy. Gives Burn and Relentless Attacks(3 turn) to one enemy.(40 stamina / 2 cooldown)

10 \_ FALCON KICK!!!: Deals low Brawler and Fire damage to all enemies. Gives Burn and Stun to all enemies(40 stamina / 2 cooldown)

15 \_ Fire Punch: Deals low Brawler and Fire damage to one enemy. Gives Burn and Stun to one enemy.(40 stamina / 1 cooldown)

20 \_ Fire Beams: Deals low Fire damage to all enemies. Gives Relentless Attacks(DoT that does base damage over time[3 turn]) and Burning to all enemies.(50 stamina / 4 cooldown)

25 \_ I Love Him...: Deals medium Brawler damage to all enemies. Gives Vulnerable to all enemies. Gives self Extra Turn and Damage Multiplier(tier 3).(50 stamina / 3 cooldown)

30 \_ ...And Only Him: Deals medium Fire damage to all enemies. Gives Extra Turn to self. Resets team stamina.(50 stamina / 4 cooldown)

Special001: BRAWL TO THE DEATH!!!: Instkills one enemy. Gives Stun and Vulnerable to all enemies. Gives self Extra Turn.

Special002: HE NEEDS LOVE!!!: Deals heavy Fire damage to all enemies. Gives Burn to all enemies. Gives self Damage Multiplier(tier 6).

Health: 600

Strength: 900

Speed: 1066

Stamina: 100

Combos(Brawler):

* FALCON KICK!!!
* Fire Punch
* Fire Beams
* I Love Him...

Combos(Fire):

* Fire Balls
* FALCON KICK!!!
* Fire Beams
* ...And Only Him

Pros:

* Tied with the highest stats in the game
* access to Burn, Stun, Daze, Relentless Attacks, Vulnerable, and Stamina Reset Skills
* high damage multipier is applied when the second special is activated
* access to Instakill(first special)

Cons:

* still suseptable to the Water element
* high stamina cost
* only 4 aoes
* average stamina
Infernox

Description: Infernox and Smoker are both sons of the "Tyrannical" King of the Fire Spirits and the Exiled Vinoid along with their brother Boulder. Infernox have been teaching refugee Pyromancers and Natramancers to stand against the Brawlers.

Rarity: Rare

Element001: Fire

Element002: Nature

Element003: N/A

Element004: N/A

Traits: Poison Immunity

Skills:

lvl \_ Skill Name

0 \_ Acid Punch: Deals low Nature damage to one enemy. Gives Disovling to one enemy.(40 stamina / 1 cooldown)

7 \_ Fire Balls: Deals low Fire damage to one enemy. Gives Burn and Relentless Attacks(3 turn) to one enemy.(40 stamina / 2 cooldown)

10 \_ Natral Teacher: Deals low Nature to one enemy. Gives Damage Multiplier(tier 3) to all allies. Gives Extra Turn to self.(50 stamina / 3 cooldown)

15 \_ Thorn Bomb: Deals low Fire and Nature damage to all enemies. Gives Burn, Poison, and Bleeding to all enemies.(50 stamina / 2 cooldown)

20 \_ Fire Beams: Deals low Fire damage to all enemies. Gives Relentless Attacks(DoT that does base damage over time[3 turn]) and Burning to all enemies.(50 stamina / 4 cooldown)

25 \_ Pyromancers and Natramancers: Deals medium Fire and Nature damage to all enemies. Gives Burn and Poison to all enemies.(40 stamina / 0 cooldown)

30 \_ Born to Fight: Deals medium Nature damage to all enemies. Gives self Damage Multiplier(tier 3).(30 stamina / 1 cooldown)

35\_ Toxic Air: Gives all enemies Nanavirus and Stun.(30 stamina / 0 cooldown)

Special001: Meteor Strike: Deals heavy Fire damage to all enemies. Gives Burn to all enemies. Gives self Extra Turn.

Special002: Vine Wizard: Deals heavy Nature damage to all enemies. Gives Meag Entanglement(Entanglement but two turns and prevents targets from recharging)

Health: 500

Strength: 450

Speed: 1905

Stamina: 100

	+ Fire Balls
	+ Thorn Bomb
	+ Fire Beams
	+ Pyromancers and Natramancers
* Sensei of Nature:
	+ Acid Punch
	+ Natral Teacher
	+ Thorn Bomb or Born to Fight
	+ Pyromancers and Natramancers or Toxic Air

Pros:

* Plenty of AoEs
* **HIGHEST SPEED(5-4-22)**
* 3 one target skills
* Access to Disolving, Burn, Relentless Attacks, Damage Boost, Extra Turn, Poison, Bleeding, and Nanovirus skills
* Access to Mega Entanglement in the form of Special 002

Cons:

* Only one 0 cooldown skill
* High Stamina Cost
* one skill with Disolving, Nanovirus, Bleeding, and Stun
* can still be dominated by Fighters of the Water element
Season 3

**Season 3** of Lara's Point is currently in production and premiered on May 8, 2023. It consists of 8 episodes.

## Cast

### Main Cast

* Cara O'Connor/Petey-James as Hayley Blair
* VannaMontana106 as Katrina Blair
* ChaosDarkYoshi as Zena Kent
* Angels&Arcahnids as Grace Webber
* Evelyn's Outlet as Allison Blair
* Shine Ortiz as Evie Ward
* Viola Rose as Cora
* ChaosDarkYoshi as Eliza

### Recurring Cast

* Wolfy930 as Brendan Pearce
* Trainz4Days as Richard Bailey
* Skye as Madison Turner

### Guest Cast

* YuriHaru568 as Valerie
* Skye as Lexie
* Luca Dollar as Shawn
* Emily 'EmiTV' Queen as Scarlett
* Jonathan Asiamah as Archer
* Angels&Arcahnids as Nathalie
* Fantastic Mr S as Elliot

## Specials

 As Nathalie comes into contact with a scrap engine, Lexie retells the tragic fable of Laura/The Half-Engine who is faced to deal with trials and tribulations throughout her trial of the North Midland Railway
Storm Spirit

Description: Whenever a storm happens on Elementeoss, it is rarely explained by science and can be catastrophic to any forms of life including Elemental. Just note these "storms" have a will.

Rarity: Common

Element 001: Electricity

Element 002: N/A

Element 003: N/A

Element 004: N/A

Trait: Super Charged(this Fighter has %50 more stamina than usual)

Skills:

lvl \_ Skill Name

0 \_ Hair-Raising Brush: Gives Shock to one enemy.(10 st / 0 cd)

7 \_ Unpredictability: Gives one turn to a random ally.(10 st / 0 cd)

10 \_ Cloud Strike: Deals low Electricity damage to one enemy. Gives self 2 Extra Turns.(40 st / 0 cd)

15 \_ Thunder Strike: Deals low Electricity damage to one enemy. Gives Shock to one enemy. Gives self Extra Turn twice.(25 st / 0 cd)

20 \_ Cloud of Anger: Deals low Electricity damage to one enemy. Gives self Extra Turn.(0 st / 0 cd)

25 \_ Cloud of Thunder: Deals low Electricity damage to one enemy. Gives Shock to one enemy. Gives self Extra Turn.(0 st / 0 cd)

30 \_ Lightning Storm: Deals low Electricity damage to all enemies. Gives Shock and Daze to all enemies.(40 st / 0 cd)

Special: Storm Raid: Deals medium Electricity damage to all enemies. Gives Shock and Stun to all enemies. Gives self 6 Extra Turns.

Health: 200

Strength: 500

Speed: 1000

Stamina: 100

* Slot 1: Unpredictability / Lightning Storm

* Slot 2: Cloud Strike / Thunder Strike

* Slot 3: Cloud of Anger

* Slot 4: Cloud of Thunder

Pros:

* Single element
* Access to Stun as attacker
* Access to Extra Turn skills
* Access to Shock and Daze skills
* Low Stamina cost and cooldown

Cons:

* susceptible to the Earth element
* 1 AoE
* Only two skills that can stop anticipation
* Weak to incoming Earth Skills
Differentiation

**Differentiation** is an operation in calculus which takes the slope of a function at a given plane along the curve. It is useful in physics due to the relation of various quantities being based off of the idea of differentiation with respect to time, such as speed being the derivative of distance with respect to time.

## Slope

In elementary algebra, the slope of a straight line is measured as a dimensionless quantity relating the ratio of rise to run, or the ratio of how many units vertically over how many units horizontally one travels per a given length of the line segment. For example, the graph of f(x) = x has a slope of 1, because for every unit traveled horizontally one travels a single unit vertically. 1/1 = 1. In general, the slope of a line of the form f(x) = ax + b where a and b are constants is equal to a.

## Derivative

With curves, one finds the slope at a given point by narrowing the spacing of the two points on a curve and finding out where the slope of the line connecting these two points 'tends towards.' By 'tends towards' the *limit* is meant. For example, at x = 2 in the graph f(x) = x2, one can approach the slope or derivative at this point by approximating it with the slopes of lines that get closer and closer. This is expressed as the limit of (4 - x2)/(2 - x) as x approaches 2. At first, it may seem impossible to directly evaluate this since 2 - x when x = 2 is 0 and division by zero is ill-defined. We can use the binomial conjugate property (a + b)(a - b) = a2 - b2 to rewrite the expression as (2 - x)(2 + x)/(2 - x) = 2 + x, showing if x = 2 then 2 + x = 4, the slope of the parabola x2 at x = 2.

In general, for a function f(x), the slope of the function at a point x = a is defined as (f(a + h) - f(a))/((a + h) - a) or more simply as (f(a + h) - f(a))/h as h approaches 0. Due to the division by zero if one directly substitutes h with 0, derivatives must be carefully evaluated. Additionally, not every point of a function has a derivative.

## Integration

Integration is the reverse of differentiation.

### Gaussian integral

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d
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(

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{\displaystyle \int\_{\infty}^{\infty}e^{-x^2}dx
=\sqrt{\int\_{\infty}^{\infty}e^{-x^2}dx\int\_{\infty}^{\infty}e^{-y^2}dy}
=\sqrt{\int\_{\infty}^{\infty}e^{-(x^2 + y^2)}dxdy}
=\sqrt{\int\_{0}^{2\pi}\int\_{0}^{\infty}e^{-r^2}rdrd\theta}
=\sqrt{\int\_{0}^{2\pi}\frac{1}{2}d\theta}
=\sqrt{\pi}}
Electrogon

Description: The first Electrodraken was a Physleon was being hunted by Earth Golems and hid in a forest called Storm Hill Forest. Little does the Physleon know, Storm Hill Forest is constantly stormy and Storm Spirits roam the forest.

Rarity: Rare

Element 001: Physical

Element 002: Electricity

Element 003: N/A

Element 004: N/A

Traits:

* Rank 0: Supercharged(+50% more Stamina) + Shock Immunity + Embodiment of Strength(all skills from this fighter give Stun now)
* Rank 1: Supercharged(+50% more Stamina) + Shock Immunity + Embodiment of Strength(all skills from this fighter give Stun now) + Anticipation
* Rank 3: Supercharged(+50% more Stamina) + Shock Immunity + Embodiment of Strength(all skills from this fighter give Stun now) + Anticipation + Dodge Area
* Rank 5: Supercharged(+50% more Stamina) + Shock Immunity + Embodiment of Strength(all skills from this fighter give Stun now) + Anticipation + Dodge Area + Backed Up(Fighter gets revived with max Health upon death)

Health:  550

Strength: 1100

Speed: 1450

Stamina: 250

	+ Electrical Divebomb
	+ Paralyzing Gaze
	+ Tempest Roar
	+ Body Separation
* Storm Dragon(Rebooted):
	+ Shocking Tail Slap
	+ Storm Scratch
	+ Electrical Divebomb
	+ Paralyzing Glare

Pros:

* Good Traits
* 5th fastest Fighter in Season 2
* Supercharged
* Instakills and AoE Instakills

Cons:

* Weak to Earth and Brawler
* Insufficient to Earth and Brawler
* AoE Instakill = 4+ Warm Up
* No Extra Turn Skills
Pysleon

Description: Physleons are the pure embodiment of the War Stat Strength and have been fighting against the Brawlers ever sense they were created. Will their rivalry end?

Rarity: Common

Element 001: Physical

Element 002: N/A

Element 003: N/A

Element 004: N/A

Trait: Embodiment of Strength(all skills from this fighter give Stun now)

Skills:

lvl \_ Skill Name

0 \_ Scratch: Deals low Physical damage to one enemy. Gives Bleed to one enemy.(30 stamina / 0 cooldown)

7 \_ Roar: Instakills one enemy.(0 stamina / 4 cooldown)

10 \_ Tail Slap: Instakills one enemy. Gives Bleed to all enemies.(10 stamina / 3 cooldown)

15 \_ Spiky Mane: Deals low Physical damage to all enemies. Gives Bleed to all enemies.(30 stamina / 0 cooldown)

20 \_ Relaxation Mode: Gives self Extra Turn.(20 stamina / 0 cooldown)

25 \_ Rivalry: Instakills one enemy. Gives self Extra Turn.(20 stamina / 4 cooldown)

30 \_ Hunting Mode: Deals low Physical damage to all enemies. Gives all enemies Bleed and Stun. Gives self Extra Turn.(40 stamina / 1 cooldown)

Special: Hunting Frenzy: Deals medium Physical damage to all enemies. Gives all enemies Bleed, Stun, and Vulnerable. Gives allies extra turn.

Health: 350

Strength: 1000

Speed: 450

Stamina: 100

* Slot 1: Spiky Mane

* Slot 2: Relaxation Mode

* Slot 3: Rivalry

* Slot 4: Hunting Mode

Pros:

* Single element
* Access to Bleed as attacker
* Access to Instakill and Extra Turn skills
* Gives Stun after each skill. The Stun can stack.

Cons:

* susceptible to the Legend element
* High cooldown
* High stamina cost
* Weak to incoming Legend Skills
Electrovinoid

Description: The darkest member of the Vinoidian Resistance was born when a Zap Bug bit a Vinoid that was a member of the Vinoidian Resistance, revealing a side of the resistance no one have ever seen before. Did I forget to mention the Vinoid absorbed the Zap Bug and its power?

Rarity: Rare

lvl \_ Skill Name

0 \_ Punch: Deals low Physical damage to one enemy. Gives Daze to one enemy.(30 st / 0 cd)

7 \_ Unpredictability: Gives one turn to a random ally.(10 st / 0 cd)

10 \_ Electrovinewhip: Deals low Electricity and Nature damage to all enemies. Gives Poison and Paralysis to all enemies. Deals 5% max Health damage to self.(30 st / 0 cd)

15 \_ Cloud Strike: Deals low Electricity damage to one enemy. Gives self 2 Extra Turns. Deals 10% max Health damage to self.(40 st / 0 cd)

20 \_ Thornshot: Instakills one enemy. Gives Poison to all enemies.(10 st / 1 cd)

25 \_ Thunder Strike: Deals medium Electricity damage to one enemy. Gives Shock to one enemy. Gives self Extra Turn twice. Deals 10% max Health damage to self.(25 st / 0 cd)

30 \_ Electroblots: Deals medium Electricity damage to one enemy. Gives Shock and Relentless Attacks(DoT that does base damage over time[3 turn]) to one enemy. Gives self Extra Turn. Deals 5% max Health damage to self.

Special001: Emerald Absorber: Deals heavy Nature, Electricity, and Metal damage to all enemies. Gives Fading(DoT that does base damage over time and heals user over time. Kills targets when warn off.) to all enemies.

Special002: Lime Shock Eyes: Deals heavy Nature and Electricity damage to all enemies. Gives Ultra Paralysis, Mega Plague, and Total Blind to all enemies. Gives self Extra Turn.

Health: 500

Strength: 550

Speed: 2005

Stamina: 250

	+ Cloud Strike
	+ Electrovinewhip
	+ Thunder Strike
	+ Thornshot
* Green Beetle:
	+ Thunder Strike
	+ Electrovinewhip
	+ Cloud Strike
	+ Electroblots

Pros:

* **TIED WITH THE FASTEST NON-LEGENDARY FIGHTER IN THE SEASON(7/27/22)**
* Access to Turn Transfer, Poison, Shock, Instakill, Mega Poison, Paralysis, and Total Blind skills.
* Access to Mega Suffers and Ultra Suffers
* Access to Permacontrols

Cons:

* Moderate Stamina cost
* High Stamina cost spikes
* All of Electrovinoid's moves hurt itself
* Weak to Earth and Fire Skills
* Weak to incoming Fire and Earth Skills
Zap Bug

Description: The first Zap Bug when a leaf fell off of a Tree Golem and a Storm Spirit possessed the leaf. Now a war is going on with the Tree Golems and these pests.

Rarity: Rare

Element 001: Nature

Element 002: Electricity

Element 003: N/A

Element 004: N/A

Traits:

* Rank 0: Super Charged(gives self %50 more Stamina)
* Rank 1: Super Charged(gives self %50 more Stamina) + Poison Immunity
* Rank 5: Super Charged(gives self %50 more Stamina) + Poison Immunity + Anticipation

Skills:

lvl \_ Skill Name

0 \_ Bite: Deals low Physical damage to one enemy.(20 st / 0 cd)

7 \_ Unpredictability: Gives one turn to a random ally.(10 st / 0 cd)

10 \_ Vinewhip: Deals low Nature damage to all enemies. Gives Poison to all enemies.(30 st / 0 cd)

15 \_ Cloud Strike: Deals low Electricity damage to one enemy. Gives self 2 Extra Turns.(40 st / 0 cd)

20 \_ Poison Spit: Deals low Nature damage to one enemy. Gives Poison to all enemies.(35 st / 0cd)

25 \_ Thunder Strike: Deals medium Electricity damage to one enemy. Gives Shock to one enemy. Gives self Extra Turn twice.(25 st / 0 cd)

30 \_ Paralyzing Venom: Deals medium Nature and Electricity damage to one enemy. Gives Paralysis and Mega Poison to one enemy.(40 st / 2 cd)

Special001: Emerald Beetle: Deals heavy Nature, Electricity, and Metal damage to all enemies. Gives Mind Control(can only be removed by Concussion), Mega Paralysis, and Plague to all enemies.

Special002: Green Shock Eyes: Deals heavy Nature and Electricity damage to all enemies. Gives Ultra Paralysis and Mega Plague to all enemies. Gives self Extra Turn.

Health: 500

Strength: 550

Speed: 2005

Stamina: 250

	+ Cloud Strike
	+ Vinewhip
	+ Thunder Strike
	+ Poison Spit
* Green Beetle:
	+ Thunder Strike
	+ Vinewhip
	+ Cloud Strike
	+ Paralyzing Venom

Pros:

* **FASTEST NON-LEGENDARY FIGHTER IN THE SEASON(7/25/22)**
* Access to Turn Transfer, Poison, Shock, Mega Poison, and Paralysis skills.
* Access to Mega Suffers and Ultra Suffers
* Access to Permacontrols

Cons:

* Moderate Stamina cost
* High Stamina cost spikes
* Weak to Earth and Fire Skills
* Weak to incoming Fire and Earth Skills
Fire Dragon

Description: The same Physleon that escaped the Brawlers and gave birth to Brawlgon begged for a Fire Spirit to possess her. Ever sense that day, the Physleon was never the same again.

Rarity: Rare

Element001: Fire

Element002: Physical

Element003: N/A

Element004: N/A

Traits: Burn Immunity(including mega burn, ignite, combustion, and mega combustion), Embodiment of Strength(all skills from this fighter give Stun now)

Skills:

lvl \_ Skill Name

0 \_ Flying Kick: Deals low Physical damage to one enemy. Gives Daze to one enemy.(30 stamina / 0 cooldown)

7 \_ Fire Brush: Deals low Physical damage to all enemies. Give Burn to all enemies.(30 stamina / 0 cooldown)

10 \_ Flying Scratch: Deals low Physical damage to one enemy. Gives Bleed to one enemy.(30 stamina / 0 cooldown)

15 \_ Aerial Support: Deals low Fire damage to one enemy. Gives Relentless Attack(DoT that does base damage over time) to one enemy.(30 stamina / 0 cooldown)

20 \_ Roar: Instakills one enemy.(0 stamina / 4 cooldown)

25 \_ Aerial Assault: Deals low Fire damage to all enemies. Gives Burn and Relentless Attacks to all enemies. Gives self Extra Turn.(50 stamina / 0 cooldown)

30 \_ Tail Slap: Instakills one enemy. Gives Bleed to all enemies.(10 stamina / 3 cooldown)

Special001: Inferno Meteor Strike: Deals medium Fire damage to all enemies. Gives Mega Burn to all enemies. Gives Extra Turn to random ally.

Special002: Fire Breath: Deals medium Physical and Fire damage to all enemies. Instakills target. Gives Relentless Attacks(DoT that does base damage every turn[3 turn]) to all enemies.

Health: 550

Strength: 1300

Speed: 1350

Stamina: 100

	+ Flying Kick
	+ Flying Scratch
	+ Roar
	+ Tail Slap
* Mistake Ender I:
	+ Fire Brush
	+ Aerial Support
	+ Aerial Assault
	+ Tail Slap

Pros:

* Access to Burn, Relentless Attacks, Extra Turn, and Instakill skills
* Access to Mega Burn in the form of Special 001
* **HIEGHEST NON-LEGENDARY SEASON 2 SPEED(6-5-22)**
* All of this Fighter's Skills give Stun

Cons:

* Access to only 2 AoEs
* Instakill Skills have high cooldown
* No AoE Instakills
* Can still be dominated by Aquamancers
Demonlord's Feather Sword

Demonlord's Feather Sword Perks:

Perk 1: When battle starts, gives all enemies Mega Plague.(three uses)

Perk 2: If wielder is at 75% health, deals 45000 Dark and Nature damage to all enemies. Gives Bloodloss(one turn) to all enemies.(three uses)

Perk 3: If wielder is at 50% health, deals 450000 Dark and Nature damage to all enemies. Gives Relentless Attacks(three turn) to all enemies.(four uses)
Bush Monster

Description: This is a planet/star wide scale warning: If you see bushes with eyeballs in them, run away from them or you are spreading the plague that comes with them.

Rarity: Epic

Element 001: Nature

Element 002: Fire

Element 003: Brawler

Element 004: N/A

Traits: Poison Immunity

Skills:

lvl \_ Skill Name

0 \_ Creepy Bush: Deals low Nature damage to one enemy. Gives Nightmares and Poison to one enemy.(30 stamina / 2 cooldown)

0\_ Exploding Eyeballs: Deals low Fire damage to all enemies. Gives Nightmares, Burn, and Stun to all enemies. Gives self Extra Turn.(50 stamina / 1 cooldown)

7 \_ Bush Punch: Deals low Brawler and Nature damage to one enemy. Gives Poison, Bleed, Nightmares, and Stun to one enemy.(60 stamina / 1 cooldown)

7 \_ Fire Balls: Deals low Fire damage to one enemy. Gives Burn and Relentless Attacks(Dot that does base damage over time[3 turn]).(40 stamina / 1 cooldown)

10 \_ Spying Eyes: Gives self SC: Anticipation. Gives self Extra Turn.(40 stamina / 0 cooldown)

15 \_ Vine Grab: Deals low Nature damage to one enemy. Gives Entanglement(Takes turn from target. Drains target's stamina) to one enemy.(40 stamina / 1 cooldown)

20 \_ Burning Eyes: Deals medium Fire damage to one enemy. Gives Burn to one enemy. Gives self Extra Turn.(30 stamina / 1 cooldown)

25 \_ Burning Tackel: Deals medium Brawler and Fire damage to one enemy. Gives Burn and Poison to one enemy.(40 stamina / 1 cooldown)

30 \_ Thorn Slash: Deals medium Nature damage to all enemies. Gives Poison and Bleeding to all enemies.(40 stamina / 0 cooldown)

35\_ Victory Plague: Deals medium Nature and Dark damage to all enemies. Gives Poison and Nightmares to all enemies.(40 stamina / 1 cooldown)

Special001: Nature Plague: Deals mega heavy Nature and Dark damage to all enemies. Give Poison and Nightmares to all enemies. Gives self Damage Multiplier(tier 4).

Special002: Burning Sensation: Deals mega heavy Fire and Dark damage to all enemies. Gives Burn and Nightmares to all enemies. Gives Extra Turn to a random ally.

Special003: We... Are... Monsters: Deals mega heavy Brawler damage to all enemies. Gives Vulnerable and Mega Stun to all enemies. Gives team Extra Turn.

	+ Creepy Bush
	+ Exploding Eyeballs
	+ Bush Punch
	+ Spying Eyes
* Burning Plague Spreader:
	+ Exploding Eyeballs
	+ Fire Balls
	+ Burning Eyes
	+ Burning Tackle
* Nature Spreader:
	+ Bush Punch
	+ Spying Eyes
	+ Burning Tackle
	+ Victory Plague

Pros:

* Perfect preditor for Dogde Area fighters with its metrocrap ton of single targets
* **HIGHEST STATS IN SEASON(5-12-22)**
* 3 AoEs
* Access to Totures as a denier

Cons:

* high stamina cost
* average cooldown
* can be absorbed by Taunt and Mega Taunt Fighters
* Aqua Spirits can stop his plague
Clay Golem

Description: An Earth Golem was chasing a wanted Earth Golem and had the upper-hand in the chase until they got to the Shores of Elementeoss. The wanted Earth Golem transformed into a golem of mud. And his assailant? Lets just say the Earth Golem was never the same again.

Rarity: Rare

Element 001: Water

Element 002: Earth

Element 003: N/A

Element 004: N/A

Traits:

* Rank 0: Naturally Hard
* Rank 3: Naturally Hard + Stamina Protection
* Rank 5: Naturally Hard + Stamina Protection + Mega Taunt

Skills:

lvl \_ Skill Name

0 \_ Punch: Deals low Physical damage to one enemy. Gives Stun to one enemy.(20 st / 1 cd)

7 \_ Clay Punch: Deals low Earth damage to one enemy. Gives Daze to one enemy.(40 st / 0 cd)

10 \_ Clay Shield: Gives self Shield(level three[4 turn]) to self.(20 st / 0 cd)

15 \_ Clay Uppercut: Deals low Earth and Water damage to one enemy. Then to all enemies. Gives Stun to one enemy. Then to all enemies.(60 st / 2 cd)

20 \_ Clay Shelter: Gives 3 random allies Shield(level three[4 turn]) to 3 random allies. Gives self Shield(level three[4 turn]) to self.(40 st / 0 cd)

25 \_ Clay Downercut: Deals low Earth and Water damage to one enemy. Then to all enemies. Gives Trampled to one enemy. Then to all enemies.(60 st / 2 cd)

30 \_ Mud Fortress: Gives all ally Shield(level three[4 turn]) to all allies. Gives self Shield(level three[4 turn]) to self.(40 st / 0 cd)

35 \_ Clay Breath: Deals low Earth and Water damage to all enemies. Gives Stun and Blind to all enemies. Gives self Extra Turn. (60 st / 1 cd)

Special 001: Ground Breaking Punch: Instakills three random enemies. Deals low Earth damage to all enemies. Gives Mega Stun to all enemies. Gives self Extra Turn.

Special 002: Harder Stronghold: Gives all ally Shield(level four[5 turn]) to all allies. Gives self Shield(level four[5 turn]) to self. Increases all ally max Health by 50%. Gives self Mega Taunt.

Health: 1300

Strength: 550

Speed: 2005

Stamina: 100

	+ Clay Shield
	+ Clay Shelter
	+ Clay Fortress
	+ Clay Breath
* Criminals of Nature:
	+ Clay Punch
	+ Clay Uppercut
	+ Clay Downercut
	+ Clay Breath

Pros:

* Great Tank
* Great Denier
* Access to Stun and Trampled
* Good basic level shields
* Access to Mega Taunt

Cons:

* weak to the Electricity and Dark elements
* Mega Taunt makes this Fighter weak to AoEs
* susceptible to incoming Electricity Dark Skills
* High stamina cost
* Medium cooldown
Inslatror's Golem

Description: Along with the Conductor's Golems, Insulator Golems are created to protect the Earth Totems but unlike the Conductor's Golems, Insulator's Golems absorbs Electricity and Fire.

Rarity: Rare

Element 001: Electricity

Element 002: Earth

Element 003: N/A

Element 004: N/A

Traits: Taunt, Elemental Absorbance(this Fighter absorbs all selected Elements[Fire, Electricity])

lvl \_ Skill Name

0 \_ Punch: Deals low Physical damage to one enemy.(20 st / 0 cd)

7 \_ Unpredictability: Gives one turn to a random ally.(10 st / 0 cd)

10 \_ Downercut: Deals low Physical damage to one enemy. Gives Trampled(basically Stun but also does low Earth damage per turn) to one enemy.(30 st / 1 cd)

15 \_ Cloud Strike: Deals low Electricity damage to one enemy. Gives self 2 Extra Turns.(40 st / 0 cd)

20 \_ Eartheral Uppercut: Deals low Earth damage to all enemies. Instakills one enemy. Gives Stun to all enemies.(20 st / 2 cd)

25 \_ Thunder Strike: Deals medium Electricity damage to one enemy. Gives Shock to one enemy. Gives self Extra Turn twice.(25 st / 0 cd)

30 \_ Eartheral Downercut: Deals low Earth damage to all enemies. Instakills one enemy. Gives Trampled to all enemies.(30 stamina / 2 cooldown)

Special001: Eartheral Storm: Deals heavy Earth and Electricity damage to all enemies. Gives Mega Trampled and Mega Stunned to all enemies. Gives self Extra Turn.

Special002: Brown Shock Eyes: Deals heavy Earth and Electricity damage to all enemies. Gives Ultra Trampled and Mega Paralysis to all enemies. Gives self Extra Turn.

Health: 1200

Strength: 650

Speed: 1095

Stamina: 250

	+ Cloud Strike
	+ Downercut
	+ Thunder Strike
	+ Eartheral Uppercut
* Beast Killer I:
	+ Thunder Strike
	+ Downercut
	+ Cloud Strike
	+ Eartheral Downercut

Pros:

* TIED FOR FORTH TANKIEST NON-LEGENDARY FIGHTER IN THE SEASON(7/29/22)
* Access to Turn Transfer, Stun, Trampled, Shock, and Paralysis skills.
* Access to Mega Suffers and Ultra Suffers
* Access to Ultra Controls

Cons:

* Moderate Stamina cost
* High Stamina cost spikes
* Weak to Earth and Dark Skills
* Weak to incoming Dark and Earth Skills
Sea Vinoid

Description: A group of Mermaids were hunting on the land for the lost Princess of the Seas when they ventured too far from the shore. One of them gets infected by a mysterious Nature plague and the all get infected.

Rarity: Rare

Traits: Nature Immunity + Stamina Protection

Element 001: Water

Element 002: Nature

Element 003: N/A

Element 004: N/A

Skills:

lvl \_ Skill Name

0 \_ Slap: Deals low Physical damage to one enemy. Gives Stun to one enemy.(20 st / 1 cd)

7 \_ Vinewhip: Deals low Nature damage to all enemies. Gives Poison to all enemies.(30 st / 0 cd)

10 \_ Water Gun: Deals low Water damage to one enemy. Takes away target's Stamina.(20 st / 1cd)

15 \_ Life Stealer: Deals low Nature damage to one enemy. Heals one random ally the same amount as damage delt to enemy.(40 st / 0 cd)

20 \_ Water Beam: Deals low Water damage to one enemy. Gives Relentless Attacks(DoT that does base damage over time) to one enemy. Takes away target's Stamina.(30 st / 1cd)

25 \_ Algae of the Vines: Deals low Nature damage to all enemies. Heals all allies by the same amount as damage delt.(40 st / 0 cd)

30 \_ The Holy Vines: Gives Regeneration to all allies.(10 st / 0 cd)

35 \_ Life Steal Trap: Deals medium Nature damage to all enemies. Gives Entanglement to all enemies. Heals all allies by the same amount as damage delt.(40 st / 1 cd)

Special 001: Nutrience Thief: Deals heavy Water and Nature to all enemies. Gives Entanglement and Reverse Healing to all enemies. Heals all allies the same amount of damage delt.

Special 002: Sacrificial Nutrience Transfer: Decreases all ally max Health to %50. Increases self max Health by %50 per ally. Gives self Extra Turn.

Health: 600

Strength: 550

Speed: 2005

Stamina: 100

	+ Vinewhip
	+ Water Gun
	+ Life Stealer
	+ Water Beam
* Criminals of Nature:
	+ Vinewhip
	+ Water Beam
	+ Alae of Vines
	+ The Holy Vines / Life Steal Trap

Pros:

* Low Stamina cost.
* Access to Relentless Attacks and Stamina Removal Skills
* Access to Drowned and Poison skills
* Can Life Steal
* Access to Entanglement

Cons:

* Still weak to the Electricity and Fire elements
* Sacrificial Nutrience Transfer takes max Health from allies.
* Still susceptible to incoming Electricity Fire Skills
* Only one Regeneration Skill
Earthemancer(male)

Description: Now that Brawlboi is exposed, he will make his enemies pay for exposing them even if it angers another antagonistic force against Elementeoss; the Earth Golems.

Rarity: Rare

Element 001: Brawler

Element 002: Earth

Element 003: N/A

Element 004: N/A

Traits: Tough(all status effects have 33% less accuracy)

Skills:

lvl \_ Skill Name

0 \_ Punch: Deals low Physical damage to one enemy. Gives Daze to one enemy.(30 stamina / 0 cooldown)

7 \_ Earthquake: Deals low Earth damage to all enemies.(20 stamina / 0 cooldown)

10 \_ Gauntlet Smackdown: Deals low Brawler damage to all enemies. Gives Stun to all enemies.(40 stamina / 0 cooldown)

15 \_ Earth Spikes: Instakills all enemies.(0 stamina / 0 cooldown / 4 warmup)

20 \_ Sand Breath: Gives Blind to all enemies. Gives self Extra Turn.(30 stamina / 0 cooldown)

25 \_ Earthshot: Instakills one enemy. Deals medium Earth damage to all enemies.(20 stamina / 1 cooldown)

30 \_ Eartheral Defense: Deals medium Earth damage to all enemies. Gives self 50% life shield.(30 stamina / 0 cooldown)

Special001: Eartheral Curse: Deals heavy Earth damage to all enemies. Gives all enemies Quicksands. Gives all allies Extra Turn twice. Activates all cooldowns on self.

Special002: Eartheral Brawl: Deals heavy Earth damage to all enemies. Gives all enemies Mega Stun. Gives self 100% life shield. Drains all self Stamina.

Health: 1400

Strength: 750

Speed: 261

Stamina: 100

	+ Earth Spikes
	+ Gauntlet Smackdown
	+ Earthshot
	+ Sand Breath
* Servant of Brawlboi:
	+ Earthshot
	+ Gauntlet Smackdown
	+ Earth Spikes
	+ Eartheral Defense

Pros:

* **HIEGHEST NON-LEGENDARY HEALTH IN THE SEASON(6/9/22)**
* Access to Instakill, Shield, Stun, and Daze skills
* Eartheral Curse gives Extra Turn twice to all allies in the form of Special 001
* Eartheral Brawl gives Mega Stun in the form of Special 002

Cons:

* only 2 AoEs
* Eartheral Curse activates all cooldowns on self
* Eartheral Brawl drains all self stamina
* Weak to incoming Physical and Dark Skills
Demonlord's Hammer

Demonlord's Hammer Perks:

Perk 1: If wielder is at 75% health, deals 45000 Dark, Dark Diamond, and Water damage to all enemies. Gives Insomnia and Daytime Fear to all enemies.(three uses)

Perk 2: If wielder is at 50% health, deals 45000 Dark, Dark Diamond, and Water damage to all enemies. Gives Mega Concussion to all enemies.(three uses)

Perk 3: If wielder is at 25% health, deals 45000 Dark, Dark Diamond, and Water damage to all enemies. Gives Soaking Death(one turn) to all enemies.(two uses)
Natramancer(male)

Description: A Brawler kidnapped a Vinoid and forcefully married her. The Vinoid escaped but not without giving birth to a new type of Element User; the Natramancer.

Rarity: Rare

Element 001: Brawler

Element 002: Nature

Element 003: N/A

Element 004: N/A

Traits: Tough(all status effects have 33% less accuracy)

Skills:

lvl \_ Skill Name

0 \_ Punch: Deals low Pysical damage to one enemy. Gives Daze to one enemy.(30 stamina / 0 cooldown)

7 \_ Thornshot: Deals low Nature damage to one enemy. Gives Poison and Bleed to one enemy.(40 stamina / 1 cooldown)

10 \_ Gauntlet Smackdown: Deals low Brawler damage to all enemies. Gives Stun to all enemies.(40 stamina / 0 cooldown)

15 \_ Vinewhip: Deals low Nature damage to one enemy. Gives Poison to one enemy.(30 stamin / 1 cooldown)

20 \_ Poison Breath: Deals low Nature damage to all enemies. Gives Poison to all enemies. (40 stamina / 1 cooldown)

25 \_ Vine Bomb: Deals medium Brawler and Nature damage to all enemies. Gives Poison and Entanglement(a deny that takes away all stamina and stuns) to all enemies.(50 stamina / 0 cooldown)

30 \_ Regenerating Gauntlet: Heals self by 50% and gives Regeneration to self.(50 stamina / 1 cooldown)

Special001: Misguided Revenge: Deals heavy Nature damage to all enemies. Gives Poison and Entanglement to all enemies. Gives random ally extra turn.

Special002: Brother and Sister: If Natramancer(female) is on the same team as self, deals mega heavy Brawler and Nature damage to all enemies. Gives all enemies Poison and Entanglement. Otherwise, deals heavy Brawler and Nature damage to all enemies. Gives all enemies Poison and Entanglement.

Health: 700

Strength: 750

Speed: 1171

Stamina: 100

	+ Thornshot
	+ Gauntlet Smackdown
	+ Vinewhip
	+ Poison Breath
* CATCH THIS!!!:
	+ Thornshot
	+ Gauntlet Smackdown
	+ Vine Bomb
	+ Regenerating Gauntlet

Pros:

* **HIGHEST STATS IN GAME(BESIDES STRENGTH[4/30/22])**
* Access to Regeneration and Poisonas a denier
* Access to Poison, Stun, Bleed, Regeneration, and Entanglement
* First Fighter that can do mega heavy damage in the form of special 002.

Cons:

* only three AoEs
* only one skill for Stun and Entanglement each
* only one skill for Bleeding
* Weak to incoming Physical and Fire Skills
Infernatramancer(female)

Description: A Pyromancer and Natramancer have married each other in Infernox's school and the Pyromancer finally gave birth to a combination of both Pyromancy and Natramancy.

Rarity: Uncommon

Element 001: Fire

Element 002: Nature

Element 003: Brawler

Element 004: N/A

Traits: Burn Immunity

Skills:

lvl \_ Skill Name

0 \_ Determined Student: Deals low Fire damage to one enemy. Gives Extra Turn to self.(30 stamina / 0 cooldown)

0\_ Regeneration Falcons: Gives Regeneration to all allies.(40 stamina / 0 cooldown)

7 \_ Fire Balls: Deals low Fire damage to one enemy. Gives Burn and Relentless Attacks(Dot that does base damage over time[3 turn]).(40 stamina / 1 cooldown)

10 \_ Falcon Flight: Gives self Evasion. Gives Extra Turn to one ally.(40 stamina / 0 cooldown)

15 \_ Vine Grab: Deals low Nature damage to one enemy. Gives Entanglement(Takes turn from target. Drains target's stamina) to one enemy.(40 stamina / 1 cooldown)

20 \_ Falcon Protection: Gives self 33% damage mirror and Extra Turn. (40 stamina / 0 cooldown)

25 \_ Explosive Falcons: Deals medium Fire damage to all enemies. Gives Burn and Stun to all enemies.(50 stamina / 0 cooldown)

30 \_ Thorn Slash: Deals medium Nature damage to all enemies. Gives Poison and Bleeding to all enemies.(40 stamina / 0 cooldown)

35\_ Graduation Student: Deals medium Brawler damage to all enemies. Gives self Extra Turn and SC: Anticipition.(30 stamina / 1 cooldown)

Special001: Falcon Strike: Deals heavy Fire, Nature, and Brawler to all enemies. Gives Burn, Poison, Stun, and Vulnerable to all enemies.

Special002: Health Increase Falcons: Increase the maximum Health on all allies. Gives Extra Turn to self.

Special003: Stream of Falcons: Deals heavy Fire and Nature damage to all enemies 10 times. Gives Relentless Attacks(DoT that does base damage over time) to all enemies. Heals allies the same ammount of health as base damage. Gives self Extra Turn.

	+ Fireballs
	+ Vine Grab
	+ Falcon Flight
	+ Explosive Falcons
* ...To Fight Brawlers:
	+ Regeneration Falcons
	+ Explosive Falcons
	+ Falcon Flight
	+ Falcon Protection
* Another Element User In Love
	+ Regenration Falcons
	+ Fire Balls
	+ Explosive Falcons
	+ Falcon Flight

Pros:

* Plenty of AoEs
* **TIED WITH HIGHEST STATS(5-10-22)**
* 3 single target skills
* Access to support skills as an attacker
* Access to deny skills as an attacker

Cons:

* average stamina cost
* average cooldown