Korlan Remnant

# Territory Span

Prior to their fall to the Scourge, Korlan Remnant spread out through at least 7 star systems, spanning across almost 6 sectors in the galactic northwestern regions of the Outback, relative to OB-200 Dyson Sphere

# Physical Appearance and Biology

The Korlans are a tall and slender species with very pale skin and pure black eyes with no visible iris and glossy pitch-black hair. The overall species seems to be elegant and pleasing to the eye, making them a target for slavers. The males are around five to six feet and are slightly more bulky than the females, though usually the same height. Korlans also have incredible strength, almost equal to that of the Vulcans and are extremely resilient. They posses’ two hearts and their lungs have multiple chambers to increase their stamina. Also, they have a couple organs that can very effectively remove toxins and poisons from their blood stream while their blood itself is black in nature. Their healing capabilities are faster and greater than that of a human, but not as good as a Klingon’s, making them difficult to kill. But, they breathe a different atmosphere than most species and if have pro-longed exposure to a different atmosphere, their respiratory system will basically clog up and shut down, killing the individual. They also possess and acute sense of sight and smell, being able to see well in the dark and being able to see further distances. They could also smell the slightest difference in the air, even being able to smell the emotions of their fellow Korlans, possible other species but the ability to interpret such emotions would depend on the individual’s familiarity of the species in question. These senses where often utilized by their soldiers in combat. Also they are completely incompatible with other alien species when it comes to reproduction.

## Appearance

Korlans, when seen at all, have largely been spotted in their distinctive armored Evo suits when in merchant and trading centers of this region of space, their ships usually near their border and escorting their merchant ships.

## Combat Ability

Having a large emphasis on their military and intellectual growth, the Korlans are highly versatile and effective in combat, with their leaders being very intelligent and competent. They usually engage when threatened, and when they do, they show no mercy and fight to kill. Their tactics as either a single unit or mixed unit groups are varied and deadly, but largely depend on fast and precise strikes, sense they carry limited ammunition. When pressed however, they will attempt to disable and/or board and enemy vessel, their ground troops being highly dedicated and trained in all forms of combat, from range to hand-to-hand. But the Korlans do not attack offensively unless the need arises to do so. If that happens, they take careful care in preparation, studying their targets first and also having a back-up plan ready. When attacking, their forces are precise and well-coordinated with good communication, which is also their weakness, should communicated be disrupted.

# History

Many generations ago, the Korlans where a vast empire that expanded over many star systems, having dozens of colonies, both terra-formed and self-contained domed cities, with Sheela Korloth being the outermost colony. However, the Empire ended collapsing from internal and external conflicts and was eventually completely destroyed, causing the near extinction of the species. However, Sheela system remained since it was mostly agricultural planets, with Sheela Korloth being the central ruling body of the local system with a military outpost. Now, exact details of the Korlan Empire remain lost to them.

# Society and Culture

Korlan culture and society was imperialistic, similar to the Earth Roman Empire, with great emphasis on its military. But now they are most very polite and elegant in their movement. They value intellectual growth both as an individual and as a society with great respect for music and story tellers. But they can also be extremely aggressive when pressed and very stubborn.

Many aspects of Korlan society and religion were lost due to the collapse of their empire many generations before, however some portions remain. Their ruling government is made of three elected rulers, each with their own council of five individuals, one from each planet with his or her own sub-council. Their religion was believed to have been a belief of multiple gods, with the main star being the head goddess. The military, however, is still a major part of their post-imperial society, but is still significantly small. Member of the military hierarchy and defined by their rank and the style of their hair, with the common soldier having no hair.

## Disposition to the other races in the Outback

The Korlans have largely remain as an isolationist society when it comes to the other species of the outback, and are hardly known or seen by other species as a result, only going outside their space to trade and agricultural and intellectual goods. However, they are not xenophobic; they just prefer not to bother with the affairs of the other species outside of simple trade. The other species of the outback would have no recollection of the long dead Korlan Empire sense its influence did not reach further than the Sheela system.

# Technology and Resources

Korlan technology however is fairly primitive when compared to most species. Their ships utilize an plasma/partical-drive system as their main form of propulsion while the Faster than Light capabilities are equal to that of early earth warp vessels, their fastest speed being warp 4.8. Their ships also utilize either multiple fusion reactors or one large fusion core to power their ships and facilities. They also have managed to recreate the technology of artificial gravity generators, which are widely used.

Their ships also tend to be bulky with heavy armor plating to compensate for the lack of shields, but still remain durable and tough in combat. Their weapons are mainly projectile weapons and missiles. Their ships use a set of rotary machine guns used for point defense as well as close-rage offensive attacks while their more offensive weapons include larger automatic cannons, the medium sized one being mounted on turret systems while large ones are fixed forward or aft weapons with some room for target adjustment, as well as missile launch tubes, favoring armor piercing and high explosive. Their infantry weapons are of similar projectile design and are extremely durable.

There are only two relatively advanced pieces of technology to have was saved from the days of their old empire. The first is their personal atmospheric containment suits. These suits are basically a more efficient and less bulky version of the EV suit, the military version being armored and having combat systems installed and are widely used by their troops. These suits allow Korlans to interact on hostile environments, including Alien atmospheres. The second is their highly efficient ecologically friendly farming and waste-management systems and technology. Having the ability to keep their atmospheres clean and able to re-fertile their farming lands and properly dispose of waste materials.

## Resources

Two planets, including Sheela Korloth, support their atmosphere, having been terra-formed generations ago and are the main sources of their agriculture supplies, while the remaining three planets have colonies and self-contained cities, all of which are underground and provide the main mineral ore for other productions. The system is largely self-sufficient with majority of their trade being for alien intellectual goods.

## Ships

All ships are armed, weapons varying role. Merchant ships are usually less armed and with self-defense weapons. All ships lack shields including navigational deflectors.

**The Cruiser**

* 500 meters long
* Few are combat fit, main attack ships of the fleet
* Max warp: Factor 4.8

**The Destroyer**

* 300 Meters long
* Fleet attack ship and backbone of the fleet
* Max warp: Factor 4.8

**Patrol Corvette**

* 200 Meters long
* Fleet support ship and used for system patrols
* Max warp: Factor 4.8

**Long Range Cargo Transport**

* 320 Meters Long
* Main trading vessels and cargo transports
* Often escorted by destroyers and/or Corvettes

* Max warp: Factor 4.8

**The Dropship**

* Short range transport
* Used to move troops and supplies.
* Carrier dependent

**Shuttle transport/Gunship**

* Inter-ship ship transport
* Close combat air support
* Carrier dependent

**Strike Fighter**

* Mid-range Fighter Bomber
* Atmospheric Capable
* Carrier dependent

**Interceptor Fighter**

* Short-range main attack/defense fighter
* Atmospheric capable
* Carrier dependent

# References

* Artwork for ships from various artists on Deviantart. Credit linked.