Patches/Patch 400043

This patch went live on 25 July 2023 and is the ninth patch that contains balancing changes.

## General Changes

* Enabled playback for outdated replays. However, replays may not accurately reflect the original gameplay if the replay contains actions that have since been affected by balancing patches.

## General Fixes

* Improved overall performance in the Forge and while within game creation lobbies.
* Improved the remaining days display of auctions in German.
* Improved the RPvE Cosmetic Portrait Names to be more consistent.
* Improved the descriptions of various achievements to be more consistent:
	+ **Codebreaker**
	+ **Lone Ranger**
	+ **The Nightmare's Nightmare**
	+ **Urban Planner**

## Card Changes

### Player Card Changes

	+ Improved description to be more accurate in German.

	+ Ability display on the card visualization has been reordered.

* :

* Fixed card tooltip to show correct English name in non-English languages on upgrade 3.

	+ Fixed ability tooltip to display 40 instead of only 15 shielding capacity regeneration.
	+ Improved description to be more consistent.

	+ Fixed the damage transfer to no longer target nearby structures but only units.

* :

* Fixed the description of the upgrade card for upgrade 3 in German.

	+ The ability is now displayed as the 5th ability in the card tooltip.
		- Due to lack of space, it remains omitted on the card visualization.

	+ Added the missing origin name of the debuff immunity tooltip.

	+ Improved the translation of the Godspell name to be more accurate in German.

	+ Improved the upgrade card visualization of upgrade 1.

	+ Fixed the ability to properly work against some frozen conditions.

	+ Fixed an issue that caused upgrade U0-U2 to not spawn **Pest Creepers**.

### Non-Player Card Entity Changes

* Lost Crawler:

Disclaimer: This is about the generic entity in PVE scenarios.

* Passive ability  **Blowout**:
	+ Improved the description to be more accurate.

* Caustic Sentinel:

Disclaimer: This is about the entity introduced by the nature battlegrounds preset.

* Autocast ability  **Acid Spit**:
	+ Added an impact visual effect to the projectile.

* Overmind:

Disclaimer: This is about the entity introduced by the nature battlegrounds preset.

* Autocast ability  **Infinite Domination**:
	+ Fixed a bug where the ability did not change the population count when mind-controlling a unit.

* Swamp Drake:

Disclaimer: This is about the entity introduced by the nature battlegrounds preset.

* The general mind-control immunity that allowed power expenditure without actually granting the target has been removed.

* Wheel of Juvenescence:

Disclaimer: This is about the entity introduced by the nature battlegrounds preset.

* Fixed a typo in the card's name.
* Toggle ability  **Gift of Juvenescence**:
	+ Improved description to be more consistent in non-English languages.

### Test Server Card Entity Changes

* Teststrike:

Disclaimer: This is about the card exclusively available on the test server.

* Adjusted the internal classifications and removed the visualization of a  Fire affinity.
* Increased the unit's life points from 5000 to 10000.
* Increased the average damage dealt over 20 seconds from 5000 to 10000.
* Changed the size type from XL to L.
* Decreased the visual model size scaling from 200% to 135%.
* Added a German card name to search for it.
* Active ability  **Fire Lance**:
	+ Fixed incorrect handling of overkill damage.
	+ Removed M-sized counter damage bonus.
	+ Improved description to be more consistent.
* Passive ability  **Fiery Birth**:
	+ Increased damage from 10000 (30000 in total) to 30000 (90000 in total).
	+ Fixed incorrect handling of overkill damage.
	+ Removed M-sized counter damage bonus.
	+ Improved description to be more consistent.