recursal/Fanatic-Fandom huggingface dataset:
Workout Tape

**Workout Tape** is a cassette tape in *Wasteland 3*.

## Description

\"PUMP IT REAL GOOD.\" This tape feels... oddly sticky.

## Transcript

Twenty squats! GO! One two three four five GET IT! Seven eight nine you're the boss! You're the king! You sexy beast! Nineteen twenty you beautiful icon! Wiggle out those limbs! Stretch those proud muscles! Love yourself and let's plank!!

Hail to the King, baby! Time to get sweaty! You ready? LET'S DO THIS!

Bicep curls! Yeah! One, two, three, four, five, c'mon GET IT! Seven, eight, nine, ten! Hng! HA, FEEL THE BURN!

Shoulder press! One, two, three, four, five, YOU KNOW YOU LOVE IT! Nine, ten! Hnnggh!

On your back! Yeah! Bench press! One, two, three, four! Hnggh! Seven, eight, nine, ten! Who's the King? YOU ARE!

Twenty squats! Yeah! Bust them glutes! Five, six, seven, eight! Just what the ladies ordered! Twelve, thirteen, fourteen, fifteen, BUNS OF STEEL! Nineteen, twenty!

Love yourself, baby! Yeah, that's what I'm talkin' about. Let's plank - HNNNGHHH!

## Locations

* Little Vegas: In King's room, inside the locker.
Wasteland 3 locations

This page lists **Wasteland 3 locations**.

**Denver**
**Union Station**
**Colorado Springs**
**Cheyenne Mountain**
**The Bizarre**
**Steeltown**
**Aspen**
**Yuma County Speedway**
**Mys. Cave**
**Santa's Workshop**
**DoE Site**
**Cannibal Jamboree**
**Sn. Inn Resort**
**Hoon Homestead**
**Arapaho Caravan**
**Gett Homestead**
**Clown Museum**
**Toaster Repair Academy**
**Monster Army Bunker**
**Knox Bison Ranch**
**Massacre Site**
**Ab. Oil Well**
**Ghost Town**
**Paint Mines**
**Tellurium Mine**
* Ambush site: Visited during the intro

Side
* Hoon Homestead
* Arapaho Caravan
* Gett Family Homestead
* Hoon Homestead
* Knox Bison Ranch

Minor
* Clown Museum
* Monster Army Bunker

Minor
* "Snowed Inn" Resort
* Cannibal Jamboree
* Department of Energy Site
* Mysterious Cave
* Santa's Workshop

Minor
* Tellurium Mine

## Unused

The following areas are present in the game files, but are not active in the game.

* Anasazi Library
* Cheyenne Mountain
* Air Force Academy Ruins and Air Force Academy Underground
* Cheyenne Mountain
* Everest Hotel

Minor
* Abandoned Camp
* Black Forest
* Caddyshack
* Cave of the Winds
* Dudes Of Thought
* Dunes of Thought
* Eleven Mile Canyon
* Gipper Oilfield
* Isolated Garage
* Kidnapped Children Hideout
* Los Payasos Ambush
* Manitou
* Markham Mines
* Mountain Pass
* My Tire
* Picketwire Canyonlands
* Ranger Rover Site
* Robot War
* Route 82 Ambush
* Tear Down The Wall
* Valhalla Medical Facility
* Watering Hole
Wasteland 3 melee weapons

**Melee Weapons** is a weapon class in *Wasteland 3* based on Melee Combat skill.

## Description

Melee Weapons have two subtypes: Bladed Weapons and Blunt Weapons.

* Bladed: Your best friend in the wastes is a finely honed blade. Blades and are perfect for fighters who like to get up close and personal. They strike often, and deal high damage to enemies with light armor.
* Blunt: It doesn’t get more basic than hitting people with a stick - or more satisfying! Blunt weapons deal high damage to enemies in heavy armor, and with a little training, you can stun with them too.

## Attributes and skill

Recommended Attributes: Strength, Coordination, Speed.
Melee Combat skill provides following bonuses:

* Bladed weapon hit chance up to 30% at skill level 10
* Blunt weapon hit chance up to 30% at skill level 10
Wasteland Remastered missions

This page lists *Wasteland Remastered* **missions**, which were added to give the classic game a little bit of structure and help guide players through the 1988 classic.

## List

* Investigate Highpool
* Investigate Rail Nomads
* Investigate Ag Center
* Free Quartz
* Murders In Needles
* The Stolen Staff
* Trouble In Las Vegas
* Kill Faran Brygo
* Sleeper Base Mission
* Project Darwin Mission
* Finster's Head
* Keys To Save The World
* Find Redhawk
* Base Cochise Mission
Will Power

> **Will Power (WP)**: Mental toughness. WP is the ability to exert mind over matter, even to the point of remaining able to fight after you have been rendered unconscious.
>
>

## Influence

* 16 WP gives you possibility to survive loss of consciousness (UNC)

## Interesting facts

The most useless attribute. It doesn't give you anything if it's under 16, and it doesn't give you additional benefits if you've already maxed it out over 16.
Wasteland 3 status effects

* For status effects in other *Wasteland* games, please see "Status effects".

## Description

At any time a Ranger's performance can be influenced by a variety of **Status effects**, which either act as buffs or debuffs: in other words, they give an increase or decrease to specific attributes or skills, or sometimes cause a Ranger to lose CON over time.

## References

1. ↑ Ranger Field Manual
2. ↑ inXile Forums The "What's this thing?" thread
Wasteland Hawk (Wasteland 2)

## Wasteland Hawk

**Wasteland Hawk** is a tier 6 handgun in *Wasteland 2*.

## Description

The one gun to carry if you're compensating for...well, you know.

## Characteristics

The weapon alerts enemies (generates noise) in a 18 unit radius.

The Wasteland Hawk is a great end-game choice for your handgun users. In the DC, its AP cost has been reduced to 3 (from 4), which makes it the highest damage handgun obtainable with such a low AP cost. The Tier 6-2 M1911 is its superior in damage, armor penetration and damage-per-AP, so that can be considered the handgun line's final upgrade point, but simply costing lower AP makes the Wasteland Hawk an endgame competitor as a secondary weapon to higher-AP weapons and for precision strike debuffing.

## Locations

* La Cienega: Power Pep Pistoleer drops as loot.
Wegman Aether Corrupter

**Wegman Aether Corrupter** is a tier 2 assault rifle in *Wasteland 2*.

## Description

An assault rifle customized by Ranger R&D Expert Captain Mercaptain, it looks like it was designed by Jules Verne. It has knobs and switches and dials all over it, and a barrel that appears to be made out of solid brass!

## Characteristics

The weapon alerts enemies (generates noise) in a 30 unit radius.

It causes a bleeding effect that decreases one point of con every six seconds that has no time limit. In other words, it has to be cured by the surgery skill.

## Locations

* Ranger Citadel: Received as a requisition for turning Depleted uranium in to Mercaptain. Depleted uranium is found in a toaster. The toaster is found in the far end of Temple of Titan Missile room.
Wooden staff

## Performance Data

### Damage

**Melee** (5 AP):
29 - 41

### Critical chance

+1%
2.1x damage

## Item Data

### ID

Blunt\_Tier\_2\_2

**Wooden staff** is a tier 2 blunt weapon in *Wasteland 2*.

## Description

It's not a quarterstaff, it's a buck and a quarterstaff.

## Characteristics

Can attack diagonally.

The weapon alerts enemies (generates noise) in a 10 unit radius.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Who Was This Red Samson?

**Who Was This Red Samson?** is a radio broadcast in *Wasteland 2*.

## Transcript

But, Brother Malediction, I hear you ask. Brother Malediction, who was this Luke Samson? Who was the man who we now call the Red Messiah? Who was our savior? Well, brothers and sisters, I'll tell you.

Seventy-five years ago, Luke Samson was just another man. Lived right here in Hollywood. And, to be honest, he wasn't even a particularly good man. He was a scavenger, like so many are in these hard times, and known to drink and cuss and occasionally settle arguments with the help of a sledgehammer.

But one night. One night, when he was diggin' in the rubble of a TV station down in Gower Gulch he stumbled upon a video cassette that was to change his life. Thinking - hoping! - that is was some kind of pre-apocalypse pornography, he found himself a working VCR and popped it in. But it wasn't pornography, brothers and sisters. Oh no! It was salvation!

What Luke Samson had found was the last surviving record of the wisest prophet of the pre-apocalyptic age, the great James King!

Can I get a haleluia, brothers and sisters!
Wasteland 3 sniper rifles

**Sniper Rifles** is a weapon class in *Wasteland 3* based on Sniper Rifles skill.

## Description

Sniper rifles are too slow and too heavy to fire on the move, but they have fantastic range, high armor penetration, and do a ton of damage. So find a nice, quiet spot, sit yourself down, and get to sniping.

## Attributes and skill

Recommended Attributes: Intelligence, Awareness, Luck.
Sniper Rifles skill provides following bonus:

* Sniper Rifle hit chance up to 30% at skill level 10
Turbocharger

## Effects

+33% World Map Speed

**Turbocharger** is a vehicle utility in *Wasteland 3*.

## Description

Now you can get out of trouble as fast as you got into it.

Increased travel speed substantially when on the World Map. Requires an advanced AI to monitor and regulate thermal levels while in use.

## Location

* Cannibal Jamboree: You can find it inside an armor crate located next to Rollan Giff's workshop, the cage that requires either Lockpicking 9 or completion of the Head Hunter quest to open.
Wrist Rocket

**Wrist Rocket** is an item in *Wasteland 2*.

## Overview

A small device that looks like a crossbow strapped into a glove. The elastic band is still strong enough to propel a small pellet hard enough to leave a hell of a welt - though not much more than that. Can be given to the juvies at the crane to get them to move and allow coming through.

## Location

* Highpool: In the body of a dead townie in front of a half-buried blue boxcar, near the entrance.
Zeroed

### Effect

+2% stacking Critical Chance bonus when repeatedly attacking a target with Handguns. The bonus is lost when changing targets.

### Requirements

Handguns 4

**Zeroed** is a perk in *Wasteland 2*.

## Effect

+2% stacking Critical Chance bonus when repeatedly attacking a target with Handguns. The bonus is lost when changing targets.

## Description

You fire your weapons with intense focus and zeal, leaving enemies dripping lead out of every pore.
Wasteland Hawk (Wasteland 3)

## Ability

 **Risky Shot**: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.

## Item Data

### ID

ITM\_Equip\_Weapon\_Handgun\_Tier5-1\_WastelandHawk

**Wasteland Hawk** is a handgun in *Wasteland 3*.

## Description

This gas-chambered beast uses very large cartridges. It's a rifle you hold like a pistol.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+16 Damage +93% Ranged damage) leads to the following result:
* 162 - 191 damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

### Field stripping results

* 29-45 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 5%  Titanium-Cobalt Barrel
		- 5%  Hammerforge-Rifled Barrel
		- 5%  Open Cylinder Choke
		- 5%  Holographic Scope
		- 5%  SWAT Light

## Locations

* Aspen: Possible drop from one of the lockers inside the Hundred Families bunker.
* Sold by world map merchant Lug Nuts.

## Trivia

* Wasteland Hawk is based on the famous Desert Eagle pistol.
* The Desert Eagle was designed for use with large pistol calibers such as .50AE, .44 magnum, .357 magnum and others. It was never produced in 9mm, another pistol was made for that caliber called the Baby Eagle. However, both pistols look very different, it is impossible to confuse them.

## See also

* Vic's Piece is another 9mm version of Desert Eagle in Wasteland 3.

## References

1. ↑ Desert Eagle on Wikipedia
2. ↑ IWI Jericho 941 "Baby Eagle" on Wikipedia
Zero Pricely

**Zero Pricely** is a character in *Wasteland 3*.

## Background

*A man in a suit warms his hands by a fire. As you park, he leaps up and opens a small trailer hitched to his car. A neon 'Open' sign flickers to life.*

Pricely runs the Zero Pricely's Motor Hall, trying to prove himself to his family. He has no need of money, but it's a good test of characters!

## Sells items

Inventory is randomly generated each time you've meet a merchant. Randomly means not just some items could be missed, but an entire group of items, for example there could be no Weapons at all. All possible items shown below.

**Drugs**
* Brain Candy
* Combat Stim
* Focus
* Jitter
* Liquid Time
* Rhino

**Cigarettes**
* Brygo's 'Big Vegas' Brand Premium Cigar
* Coffin Nails
* Nico-Pops
* Styx

**Drinks**
* Mile High Mug-Filler
* Snake Squeezins
* Whup-Ass

**Consumables**
* Repair Kit
* Med Hypo
* Medic Pack
* Injury Kit
* Nitro Spike
* Suture Kit
* Antidote
* Med Dart
* Crystal Clear
* No-Glo

**Ammunition**
* .30-06 ammo
* .38 ammo
* .45 ammo
* .50 ammo
* 5.56mm ammo
* 7.62mm ammo
* 9mm ammo
* Energy cells
* Flamethrower fuel
* Shotgun shells
* Spikes

## Locations

The markers on the map show the locations where the merchant has been seen, however they are not the only places where the merchant appears, but they show the area where the merchant is likely to appear.
Wasteland Wiki/Section 2

* General Information
	+ Difficulty
	+ *Battle of Steeltown* and *Cult of the Holy Detonation*
* Characters
	+ Recruits and pets
* Items
	+ Weapons and armor
	+ Weapon and armor mods
	+ Trinkets
	+ Toaster items
	+ Cassette tapes and creepy dolls
	+ Skill books and lore books
* Quests

* Factions
* Game Mechanics
	+ Attributes and skills
	+ Backgrounds and quirks
	+ Perks and mutations
	+ Classes
	+ Mods and utilities
	+ Achievements
	+ Custom portraits
* Locations
	+ Colorado
	+ Kodiak
	+ Radio broadcasts
* Random encounters
* Crafting
* Fig archive

* General Information
	+ World
	+ Ranger field manual
	+ Reference guide
* Characters
	+ Recruits
	+ Creatures
* Items
	+ Weapons and armor
	+ Trinkets
	+ Toaster items

* Game Mechanics
	+ Attributes and skills
	+ Mods and utilities
	+ Achievements
* Locations
	+ Arizona and Los Angeles
	+ Mysterious shrines
* Quests
* Factions
	+ Desert Rangers
	+ Children of the Citadel

* *Wasteland Remastered*
	+ Achievements
* Locations
	+ Ranger Center
	+ Las Vegas
	+ Sleeper base
* Factions
	+ Desert Rangers
	+ Guardians of the Old Order
	+ Cochise AI

* Character development
	+ Attributes
	+ Skills
* Characters
	+ Recruits
	+ Creatures
* Items
	+ Weapons
	+ Armor
What Comes After?

**What Comes After?** is a cassette tape in *Wasteland 3*.

## Description

Serious considerations on what is to come after the apocalypse.

## Transcript

You ever wonder, like, what you'd do if the world ended?

You mean, like, some kind of apocalypse or something?

Yeah. Like, the world explodes. Civilization collapses. What do you do?

I mean, obviously, you've gotta grab the planetary fragments that give you the best chance of survival.

Obviously. But which ones? Like, do you start with one that's got a bunker on it, or go for one that's got a lot of water?

Nah, man, you gotta think big. Go for the fragment that's still got, like, nukes an' shit. Then you can conquer everybody else's fragments and take their stuff.

Whoa. that's pretty hardcore.

Post-apoclaypse ain't for the weak, man.

## Locations

* Denver Ruins: In the junk pile in the southwestern ruins, near the Godfisher camp.
Workerbot

**Workerbot** is a hostile robot appearing in *Wasteland 2*.

## Background

A powerful creature subservient to Dugan, the yellow workerbot is a heavily armored utility synth designed for construction work and heavy lifting. While not explicitly designed for combat, its heavy armor and powerful servomotors make it a good melee combatant when the need comes. Most of the Los Angeles denizens keep their distance, as they know they have no chance in going up against them.

A dedicated military variant exists, the industrial worker bot, equipped with a heavy machine gun and designed for frontline combat against the enemies of Dugan and Matthias.

## Characteristics

A strong melee unit, but due to a complete lack of ranged weapons, it is easily defeated. However, if it closes distance, the special stun effect can wreak havoc on the Rangers.

Drops Worker bot piston, Worker bot servo, and worker bot plating.
Zeus

**Zeus** is a recruitable character in *Wasteland 3*.

## Background

One of the predefined ranger recruits you could choose for your group.

### Gearhead

*You can name every part of a vehicle, both on the outside and on the inside. That kind of specialized knowledge is bound to come in handy.*

## Interactions

### Ranger recruit

Main article: Wasteland 3 companionsCan be hired at Ranger HQ by speaking with Sergei Greatski after completion of Home Away from Home quest.

## Inventory

* Weapons:
	+ Flamesprayer
* Items:
	+ Med Hypo
	+ Repair Kit

## Gallery

* Appearance
* Profile view
Winner's Badge

## Effects

+1 All attributes

**Winner's Badge** is a trinket in *Wasteland 3*.

## Description

A pristine gold and silver badge. Its perfectly clean, polished surface gleams brighter than anything you've ever seen before.

## Location

Was found by digging in the Golden Scorpitron encounter area after defeating it during the Time Capsule Challenge. It is no longer obtainable; since the event ended looting the location gives Noah's teddy bear instead.

## References

1. ↑ https://web.archive.org/web/20201214231024/https://www.inxile-entertainment.com/post/wasteland-3-time-capsule-challenge-winners
Water of dreams

**Water of Dreams** - a very valuable and rare type of water in the Fountain of Dreams.

## History

The main source of this magical water is the Fountain of Dreams, also known as the Fountain of Youth. He was a legend and was never found before the Great War, but after Florida was separated from the mainland and became an independent state, everything changed: people began to go out of their way to search for this magical mixture, the source of which was, of course, Fountain of Dreams.

However, after several decades, Water of Dreams ceased to be found outside of its then unfound source. Because of this, many well-organized groups went looking for the source, with Killer Clowns and the game's protagonists being the primary sleuths.

The head and organizer of the search on behalf of the Clowns was Kermit Eli's son, Eerie Willie, who spent years searching for the source of magical dream water but never found anything, after which he returned to the College with his division.

Great luck befell the main characters: after the defeat of the Clowns, they went with Felix Brewhoe and Gramps Astor to negotiate with Roger Ribbet in the Mutant Commune, after which they were able to find out the location of the source.

And after defeating Kiwi Eli, Yankee Brutal Dandy, and a few surviving Clowns, they opened up a spring for Florida, thereby making Water of Dreams massively available again.

## Locations

* Dropped by some NPCs, especially in the mid game.
* Dropped by Eerie Willie.
* After the initiation into Obeah Orders, it can be bought from BigDaddy for $1000, but it's too expensive, considering it's much more profitable to use DeSoto Rum.

## Interesting facts

* The effect of Water of Dreams on the player is the same as that of DeSoto Rum, but without the "drunk" effect.
* Water of Dreams is the most expensive item in the game, but it is not a weapon class.
Worm in formaldehyde

**Worm in formaldehyde** is a crafting component in *Wasteland 3*.

## Description

A jar of formaldehyde containing a large worm-like creature with a clawed tail and gaping mouth. A boldly designed label reads, "Fetal Slide Rock Bolter? You Decide!"

## Location

Downtown Colorado Springs, Museum of History: Inside the room that requires fixing the generator to enter.

## See also

* Oddly-shaped container
* Snake Squeezins
Working Stiff

**Working Stiff** is a quest in *Wasteland 3: Battle of Steeltown*.

## Background

*Oluwademilade, in the Steeltown Job Placement Center, has offered to give us a test to find our perfect job. Let's take the test and find out!*

## Walkthrough

* Starts by talking to Oluwademilade at the Job Placement Center. You'll have to take a series of three tests, and complete a task after each of them. The first two are fitness and cognitive capabilities, which will give you the nut tightening wrench and nut loosening wrench, complete with the appropriate positions. After completing them, you'll take the target practice test (it doesn't matter who you shoot), which will place you as a fire suppression expert.
* This last part grants you a full set of pyro gear and your job is to relieve Keith down on the factory level. Once you relieve him, return to Oluwademilade to collect your reward and keep the pyro suit.

## Rewards

* 10 Tellurium steel.
* Recipes for Elite fire suppressant sprayer  and Elite heavy fire suppressor .
* Full Pyro exo armor set .

## Notes

This interaction is a reference to the short story "The Good Work" by Theodore Thomas, describing a future society in which separate groups of people are employed to tighten and loosen the same nuts to satisfy their desire to work.
Winter Warrior

## Ability

 **Unload**: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.

## Item Data

### ID

ITM\_DLC0\_Equip\_Weapon\_AssaultRifle\_Preorder\_SnowCamoRifle

**Winter Warrior** is an assault rifle in *Wasteland 3: Colorado survival gear*.

## Description

Accurate, reliable, deadly – and now in cool wintergreen!

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+16 Damage +93% Ranged damage) leads to the following result:
* 48 - 50 x3 (144 - 150) damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

### Field stripping results

* 2-5 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 1%  Alloy Barrel
		- 1%  Cut-Rifled Barrel
		- 1%  Wide Choke
		- 1%  Long Mag
		- 1%  Reflex Scope
		- 1%  Underbarrel Light

## Location

Ambush site: Automatically added to inventory as a pre-order bonus or as a part of Colorado survival gear DLC.
Wasteland 3 weapon modifications

*Wasteland 3* returns with the **weapon modification system** in tow, with weapons capable of accepting a broad variety of permanent upgrades.
**Warning: unlike *Wasteland 2*, there is no option to remove mods!** Use mods sparingly and save them for weapons that need them most.
Stripping weapons using the Field Strip option has a chance of yielding new mods based on luck and the appropriate perks. The armor equivalent is Armor Mods.

## Ranged weapon mods

### Barrel

Except shotguns, flamethrowers and rockets.
You Name It, We've Got It

**You Name It, We've Got It** is a radio broadcast in *Wasteland 2*.

## Transcript

It's a hard world out there, man. It's got a lot of jagged edges and sharp points. Know what I mean? Well, if you need to take the edge off, if you need to blunt those points, come see me and Martha at the High Ground Dispensary. We got the best shit in town.

Pacoima Superfine, Matanuska Thunderfuck, Panama Red, Acapulco Gold, you name it, we got it, all clean and pure and ready to mellow your world. No stems or seeds, guaranteed.

That's the High Ground dispensary, here in Hollywood. Come on down for a smoke and a chat. We're always here. Peace.
Work with Kathy Lawson to find a cure for the Ag Center outbreak

**Work with Kathy Lawson to find a cure for the Ag Center outbreak** is a quest in *Wasteland 2*.

## Overview

Kathy Lawson asks the player to help her to create a cure for the fungal infection (which can also affect the characters in the player's party).

## Walkthrough

* First, Kathy needs ten fragments of the bloated explosive fungal pods in the center. There are more than ten in the central complex, so there should be no problem in acquiring them (they can be exploded by shooting them).
* Second, Kathy needs a fungicidal agent. The sole remaining can is found in the basement below the central complex, in the room where Skinner is (the small workshop next to the mushroom cave). This room requires either Brute Force or Lockpicking to reach.
* After this, Kathy will be able to synthesize a cure once the player completes the remainder of their objectives.

## Reward

* Rangers afflicted by the fungal infection will be cured.
Wide spectrum light

## Effects

* +10% Hit chance
* -5% Critical damage

**Wide spectrum light** is a weapon mod in *Wasteland 3*.

## Description

This experimental tactical light goes into frequencies that are beyond what most human eyes can see.

## Crafting

Ingredients to produce one (1) unit
* 1 SWAT Light
* 1 LED Matrix

## Locations

* **Recipe**: Locked Bunker NE of Cannibal Jamboree. Requires (Picklock: 8 / Survival: 6)
* Union Station: in a crate near the entrance to Morningstar garage.
Windfarm Engineering Report

**Windfarm Engineering Report** is a cassette tape in *Wasteland 3*.

## Description

A recording from a pre-war engineer, who worked on the Windfarms.

## Transcript

Got the survey report back. It's actually worse than I expected. Subsidence rates are close to one-and-a-half percent over a six-month period.

I warned the Planning Committee that the reservoir was going to be a problem. The soil up here is too sandy and erodes too easily.

We should have set the pilings for the windmills about thirty feet deeper, but no one wanted to spend that kind of money.

So now we have to keep a crew on payroll to keep shoring up the site. If we don't, then in a few years they're all going to be lying around like pick-up sticks.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Wasteland intro

***Wasteland* intro** is the textual introduction to the game, scrolling in the background of the beginning screen.

## Transcript

proudly present
WASTELAND!
Copyright 1986-88 by Interplay Productions.
Written by Alan Pavlish
IBM version by Michael Quarles
Place : EARTH
Year : 1998
Status: DEFCON 1
Computer defense initiative activated. Diplomatic solutions to the world's problems fail and war erupts as some madmen press ahead with their insane dreams.
Current condition: High concentrations of radiation produce random storms and mutations.
Somehow life continues in the Wasteland!
Wind-that-Tangles

**Wind-that-Tangles** is a character in *Wasteland 3*.

## Background

A former Godfisher, Wind was one of the more erudite and easy going members of the tribe, making him a natural choice for liaison. He took convicts and other folk delivered to the Paint Mines by Marshal Frank Pappas and then delivered them to the tribe, so that they could be dismembered and sacrificed to the gods. He continued the work for years, until a woman, Nikki, showed him another way. A farmhand he passes on the way to and from the "work camp", he mustered the courage to go and talk to her one day - and then abandoned his ways, fleeing into the wilderness, but ever mindful of the past that, he expected, was going to catch up with him one day.
Wasteland Wiki/Section 1

Welcome to the Official Wasteland Wiki
The *Wasteland*, *Wasteland 2*, and *Wasteland 3* wiki with 6,234 articles, written and maintained by the players.
Rangers, you can contribute by creating new articles or expanding on existing ones. Feel free to add them or check the worklist to find something to help with!

We cover not only the *Wasteland* series, but also fan projects! For an archive of the reverse-engineering attempt, see *Wasteland: The Definitive Deconstruction*. For the *Wasteland* decryptor by Ian Goodale, formerly on enigmalake.net, see here, rehosted by Tagaziel.

For related games, see *Fountain of Dreams*, *Escape from Hell*, and *Meantime*.
Whup-Ass

## Effects

Applies Rowdy , when effect ends applies Hungover . If used again, the active Hungover  effect will not disappear.

## Ability

**Rowdy**  (1 AP): Drink to gain +25% Melee damage for 36 turns, but suffer -2 AP for 60 turns afterwards.

## Item Data

### ID

ITM\_Consumable\_Alcohol\_WhupAss

**Whup-Ass** is a consumable item in *Wasteland 3*.

## Description

Colorado's #1 fighting beer. Open up a can today.

## Locations

* Downtown Colorado Springs: Sold by Mary Milk-Teeth.
Werewolf Wally

**Werewolf Wally** is a radio host for KPOW from Damonta.

## Background

A jovial, extremely talkative man, Wally is a proud Damontan and consistently promotes it on the airwaves of eastern Arizona. Even when faced with certain death at the hands of the invading robotic menace, he remains defiant.

## Interactions

### Quests

* Find a way to reach Damonta and set up a second radio repeater: Wally holds the keys to the radio tower. The player will have to confront Tinker first and save the people of Damonta, unless they have Hard Ass or Smart Ass of at least 5.

## Behind the scenes

Werewolf Wally is most likely based on Robert Weston Smith who was better known as radio host Davis Wolfman Jack.

## References

1. ↑ 1.0 1.1 Kickstarter update: "Ahoy there, weary traveler! This is Werewolf Wally, howlin' at you from radio station KPOW in heart of downtown Damonta! Are you tired? Hungry? Lost in the trackless reaches of the wastes? Then listen to this message from the Damonta Chamber of Commerce, and point your tired tootsies toward the friendliest little town in Arizona.

Damonta has everything a weary traveler could wish for, motel, bar, garage, diner, fresh water, scenic attractions, the best oldies station in Arizona, and the biggest scavenging center in the west!

Our little town grew up in the ruins of an old military facility known as the DAvis-MONThAn Air Force Base - hence the name - and that base is the secret of our vibrant economy. Its big old airplane graveyard is a magnet for scavengers and scrap-metal merchants from all over, and the tech we've taken from all those old planes, robots and buildings has given the town the highest standard of living in Arizona. Ever heard of air conditioning, folks? Well, we got it, and you won't believe how good it feels.

Trade here in Damonta is a winter occupation, as radiation clouds seal off the town from most of its neighbors in the hot summer months, but even in the summer there is plenty to do here in the garden spot of the east. Scavenging goes on year round, there's always a shin-dig happening at the Fly-By Nightclub, and locals and tourists alike often visit the airplane graveyard just to look at the soaring skeletons of those old war-birds and the rusting hulks of those scary-looking robots.

Heh heh. Don't worry, folks, they're perfectly safe. Haven't moved in years.

And "perfectly safe" pretty much sums up all of Damonta, too. If you're here for trade, tourism, or just looking to settle down, remember, Damonta is the place to be! Tell 'em Werewolf Wally sent you! Till next time…"
Workshop

Step Time: 0.5 minHeal rate: 64 stepsEnc. freq.: 0

**Workshop** is a location in Highpool.

## Description

The workshop is filled with some old machinery and there is a cot in the back. Old machine parts lie on the floor, surrounded by a scatter of tools. The big contraption right before the cot is a patchwork machine you recognize as a pump. Lime-crusted pipes go under the floor.

## Notes

* There is a loose board beneath the bed where you can find quite a cache: A VP91Z 9mm pistol, some ammo, a Leather jacket and some money.
* When you use the Perception skill on the pump then you recognize that it's a water purification device which is broken and gives you the hint that it needs a new engine. You can get a new engine from the Trading Car.
* When you repair the water purifier (by using an engine on the pump) then you are awarded with ammo, four Leather Jackets, some Jewelries and money.
Wiki rules

Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary. It is also recommended to move this page into the Project namespace.

1. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
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4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
Wasteland Wiki/Section 4

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Wide Scatter Ray-Emitter

**Wide Scatter Ray-Emitter** is a quest item in *Wasteland 3: Cult of the Holy Detonation*.

## Description

A device allowing for the manipulation of energy fields. One of three components Goiter requested you find for Iridium's capture device.

## Location

* Cheyenne Loading Dock: In the final chamber.

## See also

* Rad-adherent shielding field crystal
* Voltage regulator
Wasteland 3 perks

This page lists **Perks** in *Wasteland 3*.

## Legend

Perks are separated into three categories:

* Generic perks anyone can pick.
* Skill-related perks that require a certain skill level to pick.
* Special perks that can't be picked, but can be acquired through other means.

## Generic perks

These perks are available to every ranger and companion.

## Special perks

The following perks are unlocked at the Ranger HQ (Peterson Air Force Base).

These are extra-special perks.

* Use the Suture Self unit during One of Us (one time).

## Skill perks

### Social skill perks

 7
 Leadership | 3
 5
Wasteland 3 trinkets

**Trinkets** are special items that the player's Rangers can wear, which provide a boost to their statistics. Only one item can be worn at any given time.

* Utility items like the sonic emitter use the trinket slot, but may confer other benefits.

## Exclusive to start characters

  Mom's Photo | +0.2s Detection time
 Mentor & Student
  Marie's Wrench | +3 Armor
 Punk Lovers
 Tech Heads
  Vintage Toaster Handle | +25% Fire resistance
 Young Rangers
  Yuri's Charm | +10% Ranged damage | 25

## Cybernetic upgrades

Those occupy the same slot as trinkets but require Cyborg Tech perk to use.

Main article: Wasteland 3 cybernetic upgrades

## Cut and unused content

  Backpack | +1 Quick Slots | While present in the game files, these items do not actually exist in the game.
  Thief's Kit | +1 Lockpicking | 250

## References

1. ↑ https://web.archive.org/web/20201214231024/https://www.inxile-entertainment.com/post/wasteland-3-time-capsule-challenge-winners
Wasteland 3 items

**Items** encompass objects that may found in various locations of *Wasteland 3* and used, sold, or added to the inventory. Certain items can be crafted.

## Equipment

Weapons
* Melee weapons:
	+ Blunt and Bladed weapons
	+ Brawling weapons
* Ranged weapons:
	+ Assault rifles and Submachineguns
	+ Pistols, Revolvers and Shotguns
	+ Sniper rifles
	+ Heavy machineguns and Flamethrowers
	+ Explosive rocket launchers
	+ Weird weapons
* Weapon modifications
	+ Damage type conversion modifications
* Ammunition

Armor
* Armor modifications

Other equipment

* Trinkets
	+ Cybernetic upgrades
* Outfits

## Consumables

* Grenades
* Deployables
* Healing and repair consumables
* Food
* Drinks
* Cigarettes
* Drugs

## Character system items

* Skill books
* Creepy dolls

## Lore items

* Quest items
* Lore books
* Cassette tapes‎

## Other items

* Kodiak upgrades
* Toaster items
* Components for Crafting
* Junk
Wasteland items

List of items in Wasteland:

## Ammo

* 45 clip
* 7.62mm clip
* 9mm clip
* Howitzer shell
* Power pack

## Armor

* Power armor
* Bullet proof shirt
* Kevlar vest
* Leather jacket
* Kevlar suit
* Pseudo-Chitin Armor
* Rad suit
* Robe

## Tools & Survival Gear

* Canteen
* Crowbar
* Geiger counter
* Pick ax
* Rope
* Shovel
* Sledgehammer
* Snake Squeezin

## Keys

* Quartz Keys
	+ Room #18 key
* Vegas Keys
	+ Sonic key
* Passkey
* Base Keys (Sleeper Base / Base Cochise)
	+ Secpass 1
	+ Secpass 3
	+ Secpass 7
	+ Secpass A
	+ Secpass B
* Citadel Keys (Used to Detonate Base Cochise)
	+ Blackstar key
	+ Nova key
	+ Pulsar key
	+ Quasar key

## Quest Items

* Android head
* Antitoxin
* Bloodstaff
* Broken toaster
* Chemical
* Clone fluid
* Engine
* Finster head
* Fruit
* Fusion cell
* Gas mask
* Grazer bat fetish
* Jug
* Onyx ring
* Plasma coupler
* Power converter
* Rom board
* Ruby ring
* Servo motor
* Visa card

## Misc. Items (No Known Use)

* Book
* Hand mirror
* Map
* Match
* Fake Bloodstaff
* Toaster
* Clay pot
* Jewelry
Douglas Collins

Douglas Collins, usually referred to by his full name, but often as Doug, is a news anchor for the popular news channel, NCNL (News Channel Nobody Likes). He has a passion for sideburns, and will immediately befriend anyone with sideburns. Truly a ladies' favorite, but chooses to remain single.

## Debut:

Douglas first appeared in late episode 2, during a news broadcast from the music battle of episode 2. Embracing a classic NCNL tradition, he and his crew set up the table, chairs and background right on the street, rather than in a studio.

## Early life:

Douglas was born in Vancouver, Canada, on January 12th, 1988. He had a fairly decent childhood up until he entered high school. His parents always wanted Douglas to take his life more seriously, so they began pushing their ideals on Douglas as he transitioned to adulthood.

## Career:

All the way through his high school years, Douglas was pressured by his parents to become an engineer, though he had always shown interest for a career in journalism and photography, eventually landing a job as a news anchor in 2009. Through this job, he met April Dudley, his news partner.

## Hobbies:

Much like Shooty, Douglas is a fan of collecting vintage items, most proud of his collection of vintage video cameras.

When not at work, Douglas loves hiking and taking photos.

## Trivia:

Douglas has a peanut allergy, and has Grammar Pedantry Syndrome.

Douglas is a huge fan of rock and metal music, his partner is the complete opposite.

Douglas always carries a Super 8 video camera, no matter the situation.
Whiteout

**Whiteout** is a shotgun in *Wasteland 3: Colorado survival gear*.

## Description

Like a pump-action shotgun, but for badasses.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+8 Damage +93% Ranged damage) leads to the following result:
* 48 - 61 damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

## Location

Ambush site: Automatically added to inventory as a pre-order bonus or as a part of Colorado survival gear DLC.
Zen Zoey

## Effects

+2% Hit chance

**Zen Zoey** is a creepy doll in *Wasteland 3*.

## Description

It takes patience to fight with skill, there's time to kill and a time to kill!

### Transcript

Zen Zoey asks: \"Is the doll before you, inside or outside of your mind? If it is inside, you must have it. If it is outside, you must hold it. If you hold it, you have it.\" When you know the doll is yours, Zen Zoey was always in your heart.

Likes: Mind, Soul, Body As One.

Dislikes: Nothing.

Warning: If Zen Zoey disappears, do not worry, the doll has ascended to a higher plane.

## Locations

* "Snowed Inn" Resort: Outside in a container.
Yoon Hie

**Yoon Hie** is a character in *Wasteland 3*.

## Background

A troubled child and sister to Kym Hie, Yoon has made a string of bad life decisions, the worst of which is likely taking out a huge loan from Moss Cogan, the Hundred Families' loan shark. Now she's on the run, trying to escape paying back her debt.

## Interactions

### Quests

* Sister's Keeper: Here the past catches up with the sisters.
Yellow snowbomb

### Dam. type

**Cold**. Scales with Weird Science, maximum penetration, effective against organic targets (+30% damage), ineffective against non-organic targets (-30% damage), often has a chance to apply Frozen.

## Ability

Deals Cold damage and inflicts disease on everyone in the affected area. But the memory will last a lifetime.; Applies Poisoned

## Item Data

### ID

ITM\_Consumable\_Grenade\_YellowSnowbomb

**Yellow snowbomb** is a consumable item in *Wasteland 3*.

## Description

Toss this through Old Man Carruthers' window, and he'll be cleaning up his house for a week! Or dead.

## Ability

Throw to damage and inflict disease on everyone in the target area. But the memory will last a lifetime.

## Crafting

Ingredients to produce one (1) unit
* 1 Frag grenade
* 10 Yellow snowball
* 1 Snake Squeezins

## Locations

* Downtown Colorado Springs: **Recipe** in the Marshals' Station armory, inside the crate (requires Lockpicking 4 to access the armory).
What Came Before?

**What Came Before?** is a cassette tape in *Wasteland 3*.

## Description

Philosophical musings on what life was like before the Deluge of Fire.

## Transcript

You ever wonder about the world before the bombs fell? Like, what it took to survive back then?

Was a different kind of place, for sure. For one thing, it was blazing hot. If you didn't wear special suits, you'd get sun poisoning and die.

The sun wasn't even the worst part. It was the water. If you drank too much pure water you'd dissolve.

That's why you had to cut it with a little uranium dust first. Everybody knows that.

Yeah, well. Times were harder then.

Ain't that the truth.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Wasteland robots

This page lists all **Wasteland robots**.

## List

 7mm Vulcan cannon Auto Laser Turret Auto rifle Chopter Combat Hacker Finster Dexter Finster Leviathan Finster Sinister Fusion Octotron Gauss Needle Projector Hunter (robot) Killer Laser Hypermortar Laser Pod Blaster Life-seeking Flamethrower Master Cylinder Mk 10 Turbo Meson Cannon Octotron Particle Beam Gattlin Plasma Constrictor Scorpitron Silicon Sniper Silicon Sniper (Temple of Blood) Silver Strangler Slicerdicer Sniperdroid Sonar-targetted Proton Carbine Spawnmaster Stainless Steel Flechette rifle Steel Reaver Threshing Crawler Titanium Clawer Turbo meson cannon Vanadium Vulture Vax VTOL Auto-fire Robot Warbot Warroid Mark 1 Warroid Mark 2 Warroid Mark 3 Wire-guided Anti-personel Missile Xenon Laser Cannon Xray Laser Projector
Wasteland Wiki/Section 3

About Wasteland

*Wasteland* is one of the seminal RPGs of the late 1980s, which (re)defined role-playing games for a generation, pulling them out of the dusty confines of fantasy and plunging right into the dry heat of a post-nuclear Nevada! Based on a modified *Mercenaries, Spies & Private Eyes* ruleset, *Wasteland* paved the way for *Fallout* and other major RPGs. It was reborn years later with *Wasteland 2*, continuing the story of the Desert Rangers across Arizona and California, and expands further to Colorado with *Wasteland 3*!

Curious as to what started the whole thing? The original *Wasteland* comes from an age when manuals weren't just ten pages of epilepsy warnings. No sir, it was made in an era when a good manual was prized and desired. Start with the manual and the paragraphs to get a taste of what made *Wasteland* so special back then - and what keeps making it special.

Interested in what the canon playthroughs are? Consult the canon page!

Videos
Zeolite

**Zeolite** is a quest item in *Wasteland 2*.

## Background

Bag of Zeolite. To the untrained eye this just looks like a bag of gravel. Five are used by Wade Woodson to create the ultimate radiation suit for the player.

## Locations

* 5 bags are located at the radio tower next to The Bastion.
	+ 3 of these are on the table, while another 2 are in the safe next to it (9 or 10 ranks in Safecracking required).
* 1 bag can be found in La Cienega.
* 1 bag can be found in Santa Monica on the Preacher L. Jinto.
Wasteland 3 lore books

This page lists **Wasteland 3 lore books**. The lore books are interactable objects that you can use to get a little more detail about the plot and the setting.
Collecting all lore books unlocks an achievement.

## Lore books

\*Patch 1.3.0: Achievement is no longer bugged. The "Care, Repair, And Prepare" book was removed from the requirements as it was unobtainable before.

## Master list

This list includes all lore books in the game's files, including ones related to cut locations (like the Everest Hotel).

 Badly typed note Brandi and Troy - A Love Story of Dueling Diaries Bunker pamphlet Care, Repair, And Prepare Cultist's journal Ditso's letter Doctor Parker's suicide note Dorsey prisoner's note Encyclopedia Robotica Everybody Shits! Fabulous Fungi! Farmer's diary (Wasteland 3) Foreman's log Godfisher holy book JabJab's Joke Book Letter from Aunt Ellen Letter to Brother Neutrino Monster Army note Mutilated diary Note from November 13th Note to Llewellyn Official-looking letter Old journal Orders from Ranger Command Patient report: Saul Buchanan Payaso letter Pounded by the Patriarch - A Novel REDACTED Orders Redd's Orders Sister Isotope's research notes Slaver's note Stoll's burden Survivalist's diary Tattered logbook The Clown's Guide to Paints, Makeup and Acid The Distinguished Annals of Toaster Repair, Vol. XIV The Gospel of Nicholas The Gospel of Nick (No, Not That Nick, the Other Nick) The Sensuous Toaster Time capsule letter Wasteland 3 lore books
Yankee Brutal Dandy

His portrait is same with Kiwi Eli

**Yankee Brutal Dandy** - character in Fountain of Dreams.

## Background

One of the closest Clowns to Kiwi. He is her main assistant. It is not present in the College at the time of the events of the game, and is encountered at the end in the battle for the Fountain of Dreams.

## Interesting facts

* He meets with a flamethrower in service and, in principle, is one of two characters who have this weapon. First: Eerie Willie.

## Appearance

Yankee Brutal Dandy appears only in *Fountain of Dreams.*