Finnegrin/History

Information
History
Relationships
Gallery

* Overview
* Fillers
* Second Saga

## History

Finnegrin was born inside Xadia at an unknown point. Through the course of his life, he became a powerful Ocean mage and eventually accumulated a sufficient amount of authority to establish himself as the ruler of Scumport. He also chose Elmer to become his bodyguard and gave him the moniker "Deadwood". He kept watch around Scumport from his enormous tower that could be seen from the docks. He would flip a coin to determine the fates of his captured enemies; if heads, he would drown them in the icy depths, if tails, then they wish it had been heads.

For more than 40 years, Finnegrin commanded a fleet of ships that were in fact shells of Giant Hermit Crabs, with *Shelley* being the most powerful and his favorite, while her sister *Sea Legs* became his second-favorite. Finnegrin used *Shelley* to expand his power by taking leviathans and krakens across Xadia's seas. When Domina Profundis, the Archdragon of the Ocean, learned about the attacks, she responded by killing *Shelley*. Although Domina spared Finnegrin, she vowed to drown the Tidebound Elf herself if she ever saw him a mile offshore again. Since then, Finnegrin utilized *Sea Legs* as his new ship and planned to exact revenge by killing Domina with the dark magic spell that Harrow and Viren used to slay Avizandum.

## Second Saga

Finnegrin was doing his usual business of running Scumport when Team Zym arrived and stole the three baby Glow Toads that were in his possession. Such action enraged and motivated Finnegrin to hunt down and exact revenge on Team Zym who have boarded *The Ruthless*. Finnegrin and his crew board *Sea Legs* and pursued *The Ruthless* until it crashed onto a large rock. Finnegrin then ordered his crew to bring Callum to his cabin and imprison the rest of Team Zym in the brig. Finnegrin decided to free Nyx after she persuaded him to sail for the Sea of the Castout with the belief that Team Zym was looking for a treasure there. Finnegrin then continuously coerced Callum into helping him in killing Domina Profundis with the dark magic spell that slew Avizandum, but the human's adamant refusal prompted the Tidebound Elf to feed Rayla to a leviathan. Finnegrin fought Callum after the latter broke free from his bonds to successfully rescue Rayla, and was surprised when Callum was able to connect with the arcanum of the Ocean. Despite Finnegrin's attempt to maintain power over Team Zym, Soren effectively inspired Elmer to turn against his abusive boss and toss him into the mouth of the leviathan.

## Chasing Shadows - Part Two

Finnegrin is watching a fight between the Sunfire Elf Darys and the Skywing Elf Feathers from the balconies in the Leviathan's Bones. After Darys defeated Feathers, he challenges Finnegrin to face him for the next round. However, Finnegrin chooses Elmer to fight on his behalf and the latter effortlessly beats Darys into a bloody pulp. Satisfied with the victory, Finnegrin leaves through a door in the shadows.

## Book Five - Ocean

### Bait & Switch

Finnegrin is fondling one of his pet hermit crabs when Elmer allows Ezran and Bait to enter his office. Ezran's attempt of bargaining with Finnegrin proved to be futile since the Tidebound Elf is only willing to lend one of his ships if the young king relinquishes his pet Glow Toad so that he can be used to lure leviathans.

Later on, Soren disguises himself as a wealthy merchant named "Smort Longpocket" to trick Finnegrin into leaving and locking his office alongside Elmer. They walk through the marketplace before Callum and Villads create chaos by unleashing a swarm of Smoke Bees from the barrel they are pretending to fight over. The resulting cloud of smoke allows Rayla and Stella to steal the keys right as Finnegrin decides to return to his office. When Finnegrin realizes that someone had taken his keys, he orders Elmer to knock the door down and is furious upon discovering that Ezran had stolen the three baby Glow Toads that he was keeping in his office. He then uses his spyglass to spot Team Zym sailing away from Scumport on *The Ruthless*.

### Sea Legs

Finnegrin and his crew pursues Team Zym on *Sea Legs*. *The Ruthless* is eventually destroyed after a lengthy chase, and Finnegrin flips his coin to determine the fate of Team Zym. When the coin lands on tails, Finnegrin orders Elmer and the rest of his crew to bring Callum to his cabin and to imprison the rest of Team Zym in the brig.

### Finnegrin's Wake

Finnegrin enters his cabin and tells the chained up Callum that while most of Team Zym are locked up in the brig, Nyx managed to bargain for her freedom. Finnegrin offers Callum his freedom if the latter is willing to perform a dark magic spell. When Callum refuses, Finnegrin commands Elmer to torture the young mage with a pair of Sea Anemones in an attempt to persuade him.

After a battered Callum woke up following his torture, Finnegrin succeeds in making him disclose about the time when he used dark magic to transform some chains into snakes so that he could rescue his friends. Finnegrin then talks about how Harrow slew Avizandum with a dark magic spell before he reveals his desire of killing Domina Profundis. When Callum asks for the reason why, Finnegrin said that the Archdragon of the Ocean killed his beloved Giant Hermit Crab *Shelley* and that her existence prevented him from claiming his freedom in the seas of Xadia. Callum scoffs at the idea since he believes that Finnegrin only wants control, which prompts the latter into taking him to the ship's deck so that he can prove his point to the captured Team Zym.

Finnegrin explains to Team Zym that thieves traditionally have one of their hands cut off as punishment for stealing. He then gives Callum the choice to take one of his friends' hands or watch all of them lose their hands. Finnegrin is baffled when every one of Team Zym decides to offer one of their hands. As Callum explains that friends are willing to risk life and limb for one another, Finnegrin chooses to tempt him into freeing Team Zym with whatever resource there is. Upon giving Callum an embalmed snake's rattle, Finnegrin dares Callum into using the snake morphing spell to free his friends and overpower the crew of *Sea Legs*. Rayla begs Callum not to get involved with dark magic again before she picks her lock and breaks free. Finnegrin swiftly counters Rayla's incoming attack by freezing her blood with "Venus Frigoris". The sight of Rayla writhing in pain enrages and drives Callum into punching Finnegrin in the face. Finnegrin responds by ordering Elmer to knock Callum out with a punch.

When Callum wakes up in the captain's cabin again, Finnegrin divulges his plan of feeding Rayla to a leviathan with a caged Bait as the lure. Filled with desperation, Callum reveals the ingredients required for the dark magic spell that is possesses the power to kill an Archdragon. However, Finnegrin replies that the deal is no longer on the table and exits the cabin with Bait.

Finnegrin and his crew prepare to feed Rayla to an approaching leviathan as Callum frees himself from his chains and rescues her. Finnegrin the freezes Callum's blood, only for the latter to resist the spell when he successfully connects with the Ocean arcanum. Callum calls Finnegrin out for being secretly afraid of not being able to control everything. Furious with Callum's newfound courage, Finnegrin orders Elmer to beat him up Callum again. However, Soren approaches Elmer and tells him that he does not have to do anything that Finnegrin says after being called worthless and given insulting nicknames. Finnegrin then commands Elmer to let Callum go so that he can hit Soren instead. Finnegrin then proceeds to mock Elmer as if the latter is a dignified creature before ordering him to punch Soren again. When Soren tells Elmer that he does not have to be cruel like Finnegrin, Elmer is finally fed up with Tidebound Elf constantly calling him "Deadwood" and lifts his former boss off the deck of *Sea Legs*. Finnegrin's futile efforts to regain control causes Elmer to toss him into the leviathan's mouth, killing him.
## References

1. ↑ 1.0 1.1 1.2 Book Five, Chapter 6: "Bait & Switch"
2. ↑ Chasing Shadows - Part Two
3. ↑ 3.0 3.1 3.2 Book Five, Chapter 7: "Sea Legs"
4. ↑ 4.0 4.1 4.2 Book Five, Chapter 8: "Finnegrin's Wake"