Emu

### Armament

2 Rockatansky .50 Heavy Machine Guns2 Imperator .30 Light Machine Guns1 Anti Missile System

## Description

Originally a mech designed to protect the herds and farmsteads on Campion. Based loosely off the Locust chassis, the EMU is meant to be out for long periods of time, with cargo space for the pilot to have food and water. This design would later become weaponized during the The Uprising during Campion's Emu War.

This variant is after the Emu War. The Campion govt. rather than try to develop a new mech, simply allowed ranchers to form militias and upgrade the systems on their existing EM-32s. Afterward, the EM-32U became the standard model.

## Armament

In order to drive off the various predators found on Champion, the Emu was armed with a pair of Rockatansky .50 heavy machine guns and Imperator .30 light machine guns. This would give it the range needed to drive off predators, while the heavy machines would give it the ability to drop any that didn't take the hint.

To keep it from being attacked by airborne fauna, a Swatmaster 22 Anti-missile system was installed. Originally this was cailbrated to fend off the larger flying predators that would occasionally mistake the Emu for prey, however during the Uprising this would be changed to target incoming missiles as well.

## Variants

                 BattleMech Technical Readout

Name/Model:         EM-32U (Emu)

Designer:           Genin13

Source(s):          Custom Mordel.Net Units

Technology:         Inner Sphere (Mixed)

Technology Rating:  F

Tonnage:            25

Configuration:      Biped BattleMech

Era/Year:           Dark Age / 3150

Rules (Current):    Advanced

Rules (Era):        Advanced

Rules (Year):       Advanced

Total Cost:         4,924,594 C-Bills

Battle Value:       343

Chassis:              Standard

Power Plant:          225 XL

Walking Speed:        97.2 kph

Maximum Speed:        140.4 kph

Jump Jets:            Standard

    Jump Capacity:    120 meters

Armor:                Hardened

Armament:

    1 Anti-Missile System

    2 Heavy Machine Guns (C)

    2 Light Machine Guns (C)

    1 Remote Sensor Dispenser

Manufacturer:         Unknown

    Primary Factory:  Unknown

Communications:       Unknown

Targeting & Tracking: Unknown with Advanced Targeting Computer

Overview:

    Originally a mech designed to protect the herds and farmsteads on Campion. Meant to be out

    for long periods of time with cargo space for the pilot to have food and water. This design

    would later become weaponized during the The Uprising during Campion's Emu War.

    This variant is after the Emu War. The Campion govt. rather than try to develop a new mech,

    simply allowed ranchers to form militias and upgrade the systems on their existing EM-32s.

    Afterward, the EM-32U became the standard model.

Equipment                                                             Mass

Internal Structure:                          Standard                  2.50

Engine:                                     225 XL (C)                 5.00

    Walking MP:                                 9

    Running MP:                                 13

    Jumping MP:                                 4

Heat Sinks (Single):                            10                     0.00

Gyro:                                        Compact                   4.50

Cockpit:                                    Small (C)                  2.00

Armor Factor:                                   24                     3.00

    Type:                                    Hardened

                                    Internal         Armor

                                    Structure        Value

    Head:                               3              3

    Center Torso:                       8              3

    Center Torso (rear):                               0

    R/L Torso:                          6              3

    R/L Torso (rear):                                  0

    R/L Arm:                            4              3

    R/L Leg:                            6              3

Weapons and Ammo                                       Location          Critical     Tonnage

Cargo, Insulated (0.5 tons) (C)                           H                 1          0.50

Cargo, Liquid (0.5 tons) (C)                              H                 1          0.50

Anti-Missile System                                       CT                1          0.50

Remote Sensor Dispenser                                   CT                1          0.50

Searchlight, Mounted (C)                                  CT                1          0.50

2 Jump Jets                                               RT                2          1.00

Anti-Missile System (Ammo 12)                             LT                1          1.00

2 Jump Jets                                               LT                2          1.00

Heavy Machine Gun (C)                                     RA                1          0.50

Light Machine Gun (C)                                     RA                1          0.25

Light Machine Gun (Ammo 100) (C)                          RA                1          0.50

Heavy Machine Gun (C)                                     LA                1          0.50

Heavy Machine Gun (Ammo 50) (C)                           LA                1          0.50

Light Machine Gun (C)                                     LA                1          0.25

Alpha Strike Statistics

Point Value (PV): 18

TP: BM,  SZ: 1,  TMM: 3,  MV: 16"/8"j

Damage: (S) 1 / (M) 0\* / (L) 0,  OV: 0

Armor (A): 2,  Structure (S): 1

Specials: AMS, CR, JMPW2, RCN, RSD1