Doomlands (star system)

Doomlands

(MOA-2012-BLG-311)

Alliance of Independent Settlements

Distance from Sol 19569 ly

System civilian population 2,831

Ascension 18 08 50 Declination -25 57 04

Stars in system (single-star system)

MOA-2012-BLG-311, unknown solar masses, unknown solar radii, metallicity unknown, spectral class unknown

Non-CHZ planets (none)

Non-CHZ moons (none)

CHZ planets

Bolla (Doomlands 1), 66.1 Earth masses, unknown Earth radii, orbital period unknown, semi-major axis unknown, orbital eccentricity unknown, equilibrium temperature unknown, uninhabited

CHZ moons

Anzark (Doomlands 1 b), 1.02 Earth masses, 1.0 Earth radii, equilibrium temperature 275 K, population 2,690

## History

### Colonization Period

Doomlands was originally colonized by Micron, a private colonization company based in Alliance of Independent Settlements territory, in 3999, with an initial wave of 500 colonists.

### AIS Period

Doomlands was mostly peaceful under AIS control, with no major conflicts taking place in the system. It took a very long time for the population to expand, as originally potential colonists and immigrants had to apply through the Micron company to gain citizenship in the system, and it was very costly for people to travel there and to move their belongings because of the incredible remoteness of the system's location. By the 4050 census, the population had grown to approximately 4,500 citizens, far below most other systems 50 years after their initial colonization; by 4100, the population had reached 12,000.

### 4025 Guide to the Universe

Doomlands is an extremely remote colony to which very few people want to travel. The system jump gate sees maybe a hundred ships per year, since so few people come here. Contact with the system is kept by a single relay station on the jump gate, so if the jump gate were destroyed or damaged, all contact with the system would be lost. Most systems have several additional comm relays throughout the system, but since Doomlands is so far away most of the standard comm relays would not be able to transmit signals far or fast enough to efficiently communicate with systems closer to Sol. There have been no contacts with aliens in this sector; indeed, the only intelligent alien race so far encountered peacefully by humanity is the Kroll. However, despite the possibility of an invasion by a previously unencountered alien race, the AIS does not see fit to send more police and naval squadrons to Doomlands. Doomlands as a tactical location has many advantages; pirates are a rare sight in the system since it costs a considerable amount to get here, and very few exploration ships from other factions have ever come near this sector. Despite these advantages for placing a naval base or covert research center here, to all appearances the AIS have done nothing of the kind. The AIS central government has either forgotten Doomlands or considers them to be an unimportant system, too far away to cause any trouble for them, although the amount of Renegade ships which come through this system is quite surprising. Anzark itself is a miserable moon; the moon’s atmosphere is quite cloudy, trapping enough heat to make it habitable but also vastly reducing the available light on the surface. The moon’s appearance from the surface is cold, wet, foggy, and cloudy. Vast forests of scraggly short trees stretch over the land, and the land itself is very flat, with few hills and virtually no mountains or mountain ranges to speak of. There are many ferocious native wild animals, and the colonists, who live in a small settlement near the moon’s equator, have to carry heavy weaponry every time they go outside their homes. The settlement is quite heavily defended for all that, with several anti-ship flak batteries designed to take down orbiting ships. Doomlands has an unreliable but remarkably booming economy; the colonists sell vast amounts of fine wood and stone as well as strong metals to traders who come to the system. Overall, this system would be an interesting place to visit.