recursal/Fanatic-Fandom huggingface dataset:
Fjord Tough

**Fjord Tough** was the renowned half-orc warlock of the Mighty Nein, which in Zemnian translates to "the strong no", an adventuring group of Wildemount on Exandria. Fjord gained power from a patron, a mysterious entity from the Shadowfell of Exandria that would visited him in dreams, giving him the power in return for "Consumption".

## Description

### Appearance

A handsome black haired orc with a green skin tone that fades to a lighter green complexion from his cheekbones down to his neck on the front. Across his face, on his forehead and down through his eyebrow just missing his left eye is a large scar accompanied with a few other smaller scars. Unlike most half-orcs, Fjord has no tusks because as a child he was bullied for being different so he removed them with a file so they became non-visible when he had a closed mouth.

### Personality

The very charismatic Fjord was commonly described as a strong silent type as he tended to speak when necessary and always kept a cool and rational outlook. Honour was a large part of Fjord's personality, claiming that he tries to be honest and people should do what they say they're going to do. However, Fjord, over his career of adventuring never wished anyone to change to his lawful way of thinking. Despite his straight man personality at time Fjord was willing to break the rules when necessary but maintained his principles of honour. Fjord was a skilled actor, using his talents in changing his voice and accent along side his magical abilities to alter his appearance in many situations.

## Abilities

As a Half-orc, Fjord is able to see in the dark for sixty feet like many other races, but also has a boost in adrenaline that stopped him being knocked unconscious and also can impact with more power if hit with the adrenaline.

Fjord's power is sourced from his agreement with his patron, it granted him arcane magic in return that he would " *Learn. Grow. Provoke. Consume."* As well as normal arcane magic, Fjord benefited from innate eldritch invocations.

Over his time as an adventurer, Fjord became skilled at casting his magic during times of battle, being able to maintain his concentration even in difficult situations.

#### Warlock Magic

As a warlock, Fjord was granted powers by his patron. The spells and eldritch invocations he had were as below.

Eldritch Invocations

* Agonizing Blast
* Mask of Many Faces
* Thirsting Blade

Cantrips

* Booming Blade
* Eldritch Blast
* Minor Illusion

1st-level

* Armour of Agathys
* Hex
* Wrathful Smite

2nd-level

* Crown of Madness

3rd-level

* Blink
* Hunger of Hadar

## Notable Items

* Falchion
* Piecemeal Leather Armour
* A letter of recommendation to the Soltryce Academy received from Starosta Kosh.
* Cloak of Protection
* Shield
The Chronicles of Exandria

The Chronicles of Exandria is a book series documenting historical events in there order of occurrence. The idea was first proposed to the Arcana Pansophical by Sir Scanlan Shorthalt, but they declined, forcing him to originally undertake the project himself until individuals from the Alabaster Lyceum began to aid.

The first two books created were the Tales of Vox Machina, yet due to Scanlan's lack of experience as a chronicler or maybe inflated ego, he named this book one and two even though many events that he and his team would later chronicle would predate Vox Machina by many years.

### The Chronicles of Exandria

* Book one: The tales of Vox Machina I
* Book two: The tales of Vox Machina II
Charisma

**Charisma** or **CHA** is a stat in *World of Horror* that is used to make skill checks that require talking to or otherwise knowing people, and is also used to recruit new Allies from the Schoolyard. Charisma has no weapons that depend on the stat; instead, it is used to scale the Order Allies to Attack combat action.

## Charisma Modifiers

Like all other stats, Charisma can be modified outside of direct level ups in various ways.

### Decreasing Charisma

* Faceless [-2 Permanently]
* Hangover [-1 Until healed or next mystery]
* Hunger [-1 Permanently]
* Sewing Kit [-1 Permanently]
* Slit Mouth [-1 Until healed]
Metapod

**Metapod** es un Pokémon de tipo bicho introducido en la primera generación. Es la evolución de Caterpie. Es la contraparte de Kakuna.

 **Tipo Huevo** | Bicho

## Evolución

Caterpie evoluciona a Metapod en el nivel 7. Metapod evoluciona a Butterfree en el nivel 10. Butterfree no evoluciona.

## Localización

Evolucionando de Caterpie

Salvaje en Ruta 2.

Salvaje en Bosque Spica.

Salvaje en Parque Caloris.

## Ataques

Metapod aprende los siguientes ataques:

Evol: Fortaleza

Nv 1: Placaje

Nv 2: Disparo Demora

Nv 3: Fortaleza

Nv 5: Picadura
Fleshy Toy

**Fleshy Toy** is an item that can be obtained through Ending B of Restless Rumors of a Residential Recluse mystery. It can be equipped to Slot C. While equipped, it will increase doom by 5% and increase max reason by 3.

## Acquisition

Fleshy Toy can only be obtained in the Restless Rumors of a Residential Recluse mystery.

#### Steps

1. On Day 3, go to *'Front Door'*. Choose *'Look Through Peephole'*. You'll be shown a map. Make note of the drawing on the bottom-right corner of the map. It'll either be a desk, a wardrobe or a bed.
2. On Day 5, go to *'Your Room'*. Choose to check behind what the drawing was showing in order to receive the 'Stuffed Toy' item. Failing to correcty choose will give the player a %2 doom penalty.
3. On Day 7, choose to 'Sacrifice the Toy' before fighting Roommate. After defeating the boss, the player will achieve Ending B and receive the Fleshy Toy item.

## Notes

While not displayed in its description the Fleshy Toy has a secret illicit tag meaning you can't sell it unless you have the Yakuza Card perk, if you do possess said perk you can sell the Fleshy Toy for 1 fund.
Eisund

The world of A Song of Ice and Fire ha no overall name to the inhabitants, with them referring it to as 'the world', but was later named Eisund by inhabitants else where in its star system of Vroa. The world has a circumference of 22,289 miles, the majority of it covered by ocean. There are four continents: Westeros, Essos, Sothoryos and Ulthos, along with other islands.

## Continent

* **Westeros**: Located in the far west of the world, Westeros is a long, thin continent stretching for some three thousand miles from the Wall to the Summer Sea, with more land north of the Wall. Most of Westeros is united as a single political entity known as the 'Seven Kingdoms', ruled by the King on the Iron Throne in the city of King's Landing.
* **Essos**: Separated from Westeros by the Narrow Sea, Essos is an immense landmass, several times larger than Westeros. Unlike unified Westeros, Essos is fractious and unruly, consisting of numerous powerful city-states and only a few kingdoms.
* **Sothoryos**: A hot, humid land of dense jungles and burning deserts, located south of Essos and south-east of Westeros. It is known for its ruined cities, hairy apes and devastating plagues.
* **Ulthos**: A mysterious and obscure landmass, this continent lies south of Essos and east of Sothoryos.

## Elders

### The Seven

* The Father

* The Mother

* The Maiden

* The Crone

* The Warrior

* The Smith

* The Stranger

### The Old

* The Old Gods of the Forest- not actually gods they are spirits of the world that look after the trees and the rivers and oceans

## Calendar

### Dates

A year on Eisund lasts 400 days over the course of 10 moon cycles. Each day is 24 hours long

 2nd Moon
 3rd Moon
 4th Moon
 5th Moon
 6th Moon
 7th Moon
 8th Moon
 9th Moon
 10th Moon

## Bodies of Ocean

* The Sunset Sea lies to the west of Westeros. There has been no verified, successful crossing of the Sunset Sea to whatever lands lie beyond. Some of the ironborn have claimed to have discovered islands several weeks' sail to the west of Westeros, but these claims have not been confirmed.
* The Summer Sea is a large ocean located south of Westeros and Essos, separating those continents from Sothoryos. The island of Great Moraq separates the Summer Sea from the Jade Sea to the east. The Summer Islands are located in the Summer Sea, south-east of Westeros and west of Sothoryos.
* The Narrow Sea divides Westeros from Essos. It is separated from the Summer Sea by the islands known as the Stepstones. Several of the Free Cities lies on its shores.
* The Shivering Sea is the polar ocean, located north-east of Westeros and north of Essos. It is a freezing sea, wracked by horrendous storms during winter. The island of Ibben lies in the Shivering Sea, three thousand miles east of Westeros.
* The Jade Sea is a substantial body of water located south of Essos, divided from the Summer Sea by the island of Great Moraq. The great cities of Qarth and Asshai are located on its shores, along with the forbidding Shadow Lands and the nation of Yi Ti.
0.9.11s

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Released on March 3, 2020.

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* Fixed high treat level crashing the game
* Worked on balance issues
* Corrected Cursed Scissors doom increase
* Corrected Ramen endings display
* Added Something Truly Evil
* Reworked combat, adding new actions
* Fixed Coma ending
* Fixed typos and minor stuff
* Discarding treatment cards in combat is no longer possible
* Corrected Art Therapy result
* Fixed Ryoko's Forest Watcher result
* Fixed Blood Event results
* Corrected Stamina granted from the level-up screen
* Fixed Taiyaki effect
* Added discarding to newspapers
* Removed dead pixels from: E1, E69, E100, Occult Shop, and Good Ending
* Corrected E11 alpha
* Corrected a Festival message
Camp Dog

The Camp Dog is one of the possible Allies you can acquire in World of Horror. Before you can find them, they require to be unlocked by Blood Deal achievement.

## Acquisition

Camp Dog can be only acquired by succeeding the LUCK check in the event Trapped Dog.

## Notes

   Unlike other Allies, the **Camp Dog** is considered non-human, meaning they're safe from insta-death effect of The Seventh Curse (Background).
Magic

**Magic** is a supernatural force in the form of a blessing that allows practitioners to harness parts of the soul to alter the fabrics of reality at fundamental levels. When a magic spell part of a soul is used. When the spell is arcane in nature then a fraction of the casters soul is consumed as the energy of the spell, but when a divine spell is cast then the soul consumed is from the spell-granting deity. Dangerously, if one does not know how to repair their soul then it may decay.

Originally, magic was brought into existence by Hameal relatively late in the history of the universe. The war of the Highers had stopped with the Fallen fleeing Deos, but Hameal had concerns that if one of them were to attack a world then the beings and beasts would put up limited resistance. The blessing of magic upon a few gave them a way of defending themselves. This magic was raw and arcane, only to be practised by those blessed or with blessed ancestors but overtime magic has changed.

### Raw Magic

When magic was originally sewn into the fabric of the universe it was raw and unrefined for the souls of beings to wield effectively resulting in more powerful but sporadically complicated magic. This was how Hameal intended it as she wanted only the highest of beings to be able to master it. Overtime beings learnt to control magic more and begun attempting to structure and organising it. This process took magic away from its raw nature and towards the Arcane.

### Arcane Magic

Arcane magic, commonly referred to as 'the Art', developped

Arcane magic only occurs in individuals that have either been directly blessed by Hameal or that have blessed blood running through them

#### Lost relatives

It is possible, with magic being blood related, that decedents of magic-borns

### Divine Magic

Magic that originates from a spell-granting deity, usually through prayer, is divine in nature and is commonly called 'the Power'. For one to gain to ability to wield divine they must gain the favour of a god, most commonly through years of worship, learning and dedication being partaken and even then one may not succeed. A practitioner of the Power has no affinity with the Art, as their spells are utilise parts of the gods soul portrayed through the caster. Casting divine spells is more like an exclamation of faith that brings about a sensation appropriate to the patron deity to whom the faith was devoted.
Absorb

**Absorb** is a Support and Offensive spell in *World of Horror*.

A relatively mix-spell in terms of its effects. It can only be used in combat to damage an enemy to replenish stamina at the cost of 4 reason.

Due to this, Absorb is a terribly uneconomical spell to cast, except maybe in emergency situations.

## Acquisition

Like most spells, Absorb can be obtained from Events, studying at the Library, bought from the History Club and using a Dusty Grimoire and/or Library Notes.
Blood Mania

### Description

all combat moves deal extra damage and are faster depending on the amount of CURSES you have-10% MAX STAMINA

### Character

Ayaka Kuroi

**Blood Mania** is an upgrade perk card available when a character gains a new level.

When applied, all combat moves deal extra damage and are faster depending on the amount of curses the player has at the cost of -10% of their current Max Stamina.

It is exclusive to Ayaka Kuroi unless the player enables the "Use all unlocked perk cards" option.
Daily Catch

Daily Catch is a Seaside event in World of Horror.

## Description

*"You walk on the beach when you notice a group of men disembarking from a boat.*

*The fishermen have sunbaked and wind-dried skin, resembling more mummies you've seen in a museum than humans.*

*'Hey, you! ' One of them screams, waving at you. 'Give us a hand, will you? '*

*They point at a giant wet burlap sack in the back of the boat."*

## Available Choices

* 'accept' (Strength check)
	+ [Success] "*You nod and get closer. The burlap sack smells horrible, making you gag. You ask the man what's inside. 'Fish. ' "* (+10 EXPERIENCE)
	+ [Failure] *"You nod and get closer. The burlap sack smells horrible, making you gag. You slip on the wet rock, and the rotten fish spill onto you."* (-1 STAMINA / -1 REASON)
* 'decline'
	+ *"There is someting definitely wrong with the men. Their perpetual squints and calloused hands scare you. You scream apologies as you run from the boat and its weird crew."* (-2 STAMINA)
* 'lift the sack yourself' (needs Core Strength perk)
	+ *"The burlap sack is surprisingly light, and you lift it alone. The fishermen thank you and hand you a cup of hot tea, straight from their thermos."* (+2 STAMINA)
Anatomy Horror

*"They performed countless dissections to find the answer.*

*Instead, they found... it."*

**Anatomy Horror** is an Enemy encounter in *World of Horror*.

## Description

The Anatomy Horror is a headless and limbless torso, resembling of a grotesque anatomy model. The body is opened up to reveal various intact organs in it, such as a heart, lungs and diaphragm with muscles and meat shown in the back of the organs. Instead of a stomach or intestines, there is a large empty hole at the lower abdomen and there appears to be a large eye in the middle of the empty portion.

## Location

The Anatomy Horror can be encountered while investigating the Hospital.

## Combat Lines

* *"ANATOMY HORROR attacks you!"*
* *"ANATOMY HORROR drains you!"*
Eh-Żhal, the Inconceivable Sadness

**Eh-Żhal (エー＝ザル)** is one of the Old Gods threatening to destroy Shiokawa, Japan. Eh-Żhal is not unlocked by default.

To unlock Eh-Żhal, one must unlock the "homerun" Achievement, requiring the player to win a playthrough with Yumiko Ichimura.

## Descriptions

### Old God / Pre-playthrough Selection Screen

*"Slithering through the twisted tapestry of dimensions, the festering servants of Eh-Żhal latch onto new vessels, ravenously devouring the very essence of human suffering, swelling their grotesque forms. Slowly but inenvitably, the hosts succumb, their bodies and minds becoming one with the burgeoning god."*

## Appearance

Eh-Żhal's appearance is that of a vaguely humanoid being, with a void replacing where its face would usually be, similar to the Dream Devourer; However, its body seems to be less cohesive and takes on a more melted form, and it is also complete with leg-like appendages unlike the Dream Devourer.

## Old God's Rule

AL-misery: Each mystery, a new status will start to weigh you down.

The unique negative statuses given by choosing Eh-Żhal as the Old God are displayed within the "Misery Parasite" status, which is given to your character at the start of your first mystery. The "Misery Parasite" status also allows one to discard funds.

The negative statuses all increase DOOM at the end of a mystery depending on a specific condition, and they do not expire.

The statuses include:

* 2% DOOM for each spell
* 2% DOOM for each ALLY
* 2% DOOM for each FUNDS
* 2% DOOM for each ITEM in inventory (Does not count items that are equipped)
* 1% DOOM for each injury
* 1% DOOM for each curse
* 1% DOOM for every 10 EXP (Rounded down)

## Eh-Żhal Events

Eh-Żhal is the only Old God with no specific events.

## Bad Ending

During any playthrough in which Eh-Żhal is the Old God threatening to destroy the world, if your DOOM reaches 100%, you will be shown a special bad ending.

*"It was only a matter of time. The MISERY PARASITES took almost everything from you. The last thing they took, after weeks of torture, was your life.*

*Once a human being, now you've become one with the God of the Inconceivable Sadness."*

The final log entries that appear after you are shown this bad ending state that the player's cause of death is "Inconceivable Sadness".

## Trivia

According to panstasz (via Discord), Eh-Żhal's summoning item's shape is based on the mirror in his house.
Black Coat Raffle

**Blackcoat Raffle** is a Festival event in *World of Horror*, only accessible after picking the 'enjoy festival' option after clicking the 'enjoy the festival' action during Far-out Fable of a Fear Festival.

## Description

*"' theRe, theRe! WoUld you like to test your luck at tt-this fiNe game?'"*

## Available Choices

* 'get one ticket' (Luck check)
	+ [If Funds > 0]
		- [Success] *"'we'Ve gOt a win-ner!' The creepy vendor hands you your prize. 's-See you soon~'"* (+2 FUNDS)
		- [Failure] *"'n-not your llucky day, sorRry!' The creepy vendor smiles. 's-See you soon~'"* (-1 FUNDS)
	+ [If Funds = 0] *"'iIm sorRy! Y-you can't affo-rd a raf-fle ticket!'"* (-1 REASON)
* 'get two tickets'
	+ [If Funds > 1] *"'A sPec-cial pR-Rize for y-you..' The creepy vendor hands you a map of the village. One building is marked with a red circle."* (-2 FUNDS)
	+ [If Funds < 2] *"'iIm sorRy! Y-you can't affo-rd a raf-fle ticket!'"* (-1 REASON)
* 'walk away'
	+ *"You walk away, not wanting to part with your money."*

## Notes

Receiving the village map makes a new visitable location, called "follow the village map", appear on the festival map. Attempting to visit the location gives the message "You're not ready to go there yet....", and the map seems to serve no further function.
Cultist Hunter A

*You barely dodge a knife swing and fall to the ground. Short-haired woman giggles and takes a step back, "You can run from us, but you won't hide... friend"*

**Cultist Hunter** **A** is an Enemy encounter in *World of Horror.*

## Description

Cultist Hunter A is a woman with a bob-haircut and a mask. She wears a black t-shirt with an occult symbol and overalls.

## Location

Cultist Hunter A can be found in any location when the Hunted by the Cult backstory is chosen.

## Combat

* *"CULTIST HUNTER A attacks you!"*

* *"CULTIST HUNTER A stabs you with his knife!"*

## See Also

* Hunted by the Cult
* Cultist Hunter B
Aspiring Model

*Hearing footsteps, you turn around. Behind you stands a pretty woman in a sweater. 'natural beauty... yes, this is exactly what I need' You shudder seeing the weird woman reaching to her pocket and grabbing a nasty-looking knife. 'pretty face... mind if I borrow it?*

**Aspiring Model** is an Enemy that can be encountered in *World of Horror*.

## Description

The Aspiring Model, at first, appears to be a regular woman wearing a strange mask that is a bit too life-like. She has black hair and wears a sweater. She wields a pocket knife, with the intent to take her victim's face.

Once she is dealt damage, her face mask peels off, revealing that her entire face is completely skinned. This enrages the Aspiring Model and causes her to lash out with greater fury against the player character.

## Location

Aspiring Model can be encountered while investigating Downtown.

## Combat Lines

* *"ASPIRING MODEL scratches you!"*
* *"WHAT HAVE YOU DONE?! MY FACE... IT'S RUINED!"* (Upon taking damage for the first time)
* *"Enemy roars in rage!"* (beginning of the turn after being enraged, doubles the damage she inflicts)

## Drop

Upon her defeat, the Aspiring Model will without fail drop Lucky Earrings.

## Trivia

* She is most likely a reference to the 1960 horror film 'Eyes Without A Face', in a which a surgeon, feeling guilty about causing an accident that leaves his daughter disfigured, begins surgically removing the faces of other young women and transplanting them on to his daughter in order to make her beautiful again.
Bone Saw

The **Bone Saw** is a weapon in World of Horror that can be unlocked by finishing a playthrough with over 90% DOOM. *See Achievements.*

The Bone Saw is the one of the strongest weapons in the game. It has high base damage of 5 (6 against UNDEAD enemies) and relatively good hit chance, but its SPEED of 100 means it is hard to perform more than 2 attacks per combat turn.

## Bugs

* As of 0.9.17h1, Undead enemies do not receive additional damage.
Dis

Dis is one of the seven lands of eternal punishment in Diabolus. It is a labyrinth of canyons wedged between sheer mountains rich with iron ore. Iron roads span and wend through the canyons, watched over by the garrisons of iron fortresses perched atop jagged pinnacles. The sky is a cloudy dull green shot through with lightning.

In the centre of this land rises the Iron City of Dis, several miles in height and hundreds of miles wide. The foul rivers radiated from a moat big enough to be called a lake surrounding the Iron City. The walls of the buildings and the stones of the streets glow the dull red of hot iron; more than brief skin contact results in severe burns. Above it all rose the Iron Tower where Dispater sits and schemes, untouchable.

## Areas

* The Peak of Dispater
* The Iron City of Dis
* The Peak of Zoalst
* The Vlox City
* The Peak Dylst
* The City Arqos
* The Peak Vrysord
* The City Vultaz
* The Peak Pralm
* The City Mokkzos
* The City Chuxrar
* The Peak Vezog
* The Peak Buzosk
* The Peak Strehn
* The City Tucruk
* The Peak Jyzygh
* The City Ouross Kaz
* The Peak Qrunn
* The Peak Tlirid
* The Lifeless Province- the ground surrounding the mountains bland.
* The Forest of Ironfire
Black Sludge

Black Sludge is a School event you can encounter in *World of Horror*.

## Description

*"The corridor is flooded by a black sludge, slowly coming from under the chemistry classroom's door. A nasty moldy, wet smell is getting noticeable as you get closer. How are you going to get to the other side?"*

## Available Choices

* 'take a detour'
	+ *"Better safe than sorry! You take the stairs and avoid the sludge by going through another floor entirely"* (+2% DOOM)
* 'risk going through' (Perception check)
	+ [Success] *"You saw the sudden movement near your ankle in time to jump from -something- trying to bite your leg. You made it safe to the other side!"* (+5 EXPERIENCE)
	+ Failure: *"Too late did you see the sudden movement to avoid the thing biting your ankle. It's not bleeding badly but you wonder if the flack sludge getting into an injury will affect you in any way."* (+Injury)
* 'take a sample of sludge' (needs Empty Bottle)
	+ *"You bottle up a sample of the sludge, trying your best not to pass out from the stench."* [+Bottle (Sludge)]
Exhausted

Exhausted is a Downtown event you can encounter in *World of Horror*.

## Description

*"This investigation is starting to take a toll on your health. You feel like you're about to fall asleep standing up. How do you address your weakened state?"*

## Available Choices

* 'take a nap'
	+ *"The world may be falling apart, but you really needed that."* (+1 STAMINA, +1 REASON, +2%DOOM)

* 'buy a coffee' (Funds check)
	+ [funds>0] *"This double frappe macchiato is a nice pick-me-up."* (-1 FUNDS)
	+ [No funds] *"When ordering your coffee you find you can't even pay for it. Unhappy, you quickly exit the shop."* (-1 REASON)

* 'jog around the block' (STRENGTH CHECK)
	+ [Success] *"This quick exercise helps clear your mind."*(+1 REASON, GAIN A SPELL)
	+ [Failure] *"Half-asleep, you stumble over the pavement and trip."* (-1 STAMINA)
* 'hot bath does wonders' (requires Hot Bath perk)
	+ *"You certainly know how to rest and recover."* (+2 STAMINA, +2 REASON)
Bloated Teacher

"*A bloated figure emerges from the murky water blocking your only way out of the pool..."*

**Bloated Teacher** is a unique Enemy encounter in *World of Horror*.

## Description

Bloated Teacher is a man with a bloated body, coverd in boils.

## Location

Bloated Teacher can be encountered while investigating the School during the Spine-Chilling Story of School Scissors mystery.

## Enemy Actions

* *"BLOATED TEACHER hits you!"*
* *"BLOATED TEACHER disappears underwater!"* (Telegraph)
* *"BLOATED TEACHER emerges from the water!" "He forces pieces of rancid meat into your mouth!"* (Telegraphed, Double Damage, Inflicts Bloated)

## Trivia

* Seems to have suffered the same fate as Bloated Swimmer.
* Despite the intro text claiming that the Bloated Teacher is "blocking your only way out of the pool", it is possible to run from the fight as long as Cthac-Atorasu is not the old god of the run.
* Bloated Teacher is the only mystery specific enemy that can be run from.
Canus, Lunar Cat

### Assess Text

Hailing from the lush jungles of Tindalos, the lunar cats prey on struggling artists, sending them nightmares.

*"Cool air suddenly fills your mouth; It tastes metallic. Before you can react, you hear a low growling sound coming from behind you..."*

**Canus, Lunar Cat** is an Enemy encounter in *World of Horror*.

## Description

Canus, Lunar Cat is a large black cat with elongated ears.

## Location

Canus, Lunar Cat can be encountered while investigating the Seaside.

## Enemy Actions

* *"CANUS scratches you!"*
* *"CANUS whispers horrible things to you!"*

## Trivia

* Despite being a cat, Canus derives from Canis, latin for dog or wolf. Moreover, its relationship with the moon bears more in common with the archetypal Werewolf than a cat.
	+ Nevertheless, its black color may be a callback to the magical properties and witchcraft that black cats were often associated with.
* The name "Tindalos" in the assess text is a probable reference to the Cthulu mythos creatures "The Hounds of Tindalos", conceived by Frank Belknap Long.

## Bugs

* Canus' ability doesn't function, it will do -1 reason regardless of the number of allies the player has.
Doll Nurse

### Assess Text

A keen astronomy fan. Staring at it for too long, she discovered the horrible truth about our sun. The Solar Worms have marked her.

*You stumble upon a nurse trying to open a door, to the the* [sic] *intensive care unit, constantly mumbling something...*

*When she turns around, her face makes you scream in horror!*

**Doll Nurse** is an Enemy encounter in *World of Horror*.

## Description

The Doll Nurse is a undead human female with long, black hair and wearing a nurse uniform.

## Location

Doll Nurse can be encountered while investigating the Hospital.

## Combat Actions

* *"DOLL NURSE grabs you while screaming"*
* *"DOLL NURSE screams blasphemies"*

## Enemy-specific Tactics and Conditions

Similar to Burning Man, she does not attack until player damages her.

In the Spiritual Actions tab, a special action button is available called "Listen to the Ramblings". Performing this action costs 1 DOOM and either gives you 2 EXP, or a random Spell.

* *"The enemy is repeating meaningless facts!..."* (EXP)
* *"The enemy is repeating a magical incantation!...* (Spell)
Deos

Deos is the galaxy of the Creators, the Gods and the other entities in the metaphysical universe around Chaus. It is a place of beauty beyond what most can ever comprehend, the true power of the Creators and Gods' power on display.

Each land has its own inhabitants and cultures, made up by different Creators, Gods and other Entities that call the land home yet they travel and mix freely in a perfect harmony.

## Structure

The galaxies in the metaphysical universe are much different to those in the rest of the universe, so unlike other galaxies no planets exist in Deos instead the inhabitants walk upon glorious land separated by seas of force that can be crossed like an ocean to get to the difference holy locations of Deos

## Locations

* Asgard
* Ayneim
* Olympia
* Lunia
* Elysium
* Heaven
* Jannah
* Jovar
* Mertion
* Loka
* Yazdano
* Silaris

## The Force Seas of Deos

The seas separating the different lands of Deos are made of pure force that flows much like water but is vastly more powerful and dangerous. They are rich with all sorts of life. The power only matched by the beauty they hold.

### Travel

Being able to travel across these seas are easy for the highly powerful entities such as the Creators or the Gods but for lesser entities and the occasional being it proves more difficult. Some choose not to travel between the lands, yet others attempt to fly or sail these harsh force oceans. In more recent years some Gods have build pathways around Deos making travel much easier for their followers whom may wish to visit them.
Curious Package

what's inside

The **Curious Package** is an item exclusive to the Worrying Write-Up Of A Wordless Ward mystery. It is given to the player during The Third Night by their classmate's mother.

The player can choose either to hand it over to their friend or withhold it from them by putting it in the Storage. This decision alters the boss fight at the end of the mystery.

### On The Third Night

* Giving the package to the friend will display the following message: "*<<Hey, your mom asked me to bring you this package>> you say, handing over the parcel. When asked what's inside, they just stare at you...".*
* Putting it in the Storage before interacting with your friend will display: "*You decide it's better not to mention the curious package. Your friend doesn't ask about it, anyway. There is something in the look of their eyes that makes you think that they... know."*

### On The Final Night

* If the player previously handed over the package, this message will appear: "*You are shocked to find an empty bed! The parcel* *you've delivered lies unwrapped on the nightstand. Ignoring the faint footsteps on the corridor, you take a peek... Inside, there's a torn price tag for a butcher's knife. The footsteps are getting louder!"*
* If the player stored the package, this message will display: "*You are shocked to find an empty bed! The trail of blood on the floor leads to the bathroom. Ignoring the faint footsteps on the corridor, you take a step towards it..."*

During the ensuing fight with Your Friend, the boss will deal extra damage if the package was given to them. Its contents are heavily implied to be a Meat Cleaver. At the end of the mystery, if the Curious Package was left in your Storage, it will be automatically discarded.
Desperate Solution

**Desperate Solution** is one of the events in *World of Horror.* This event will only occur if Goizo is the Old God of the playthrough.

## Description

*"A woman bumps into you as she runs from a beauty parlor! Before you can say anything, you notice her face... she's carved out her own eyes! 'I-if I can't see it,' she cries. 'It c-can't see me, r-right?...' You shudder, seeing a faint vision of GOIZO reflected in the beauty parlor's mirrors. (-2 STAMINA)"*

You have no choice but to resolve this event.
Film Roll

<<contains evidence... I think>>

Film Roll is the personal Preparation item of Kouji Tagawa.

Using it requires 1 Funds, and grants 10 Experience in turn. Film Roll can be used repeatedly, as long as you have Funds.

## Synergy

While it could be used by any character, Film Roll and Kouji's Deduction perk allow him to gain Experience faster than all others, allowing him to end the game with 2 or 3 levels higher than everyone else.

## Log

* *You develop the FILM ROLL containing crucial evidence!* (on use)
* *You can't afford that!* (on attempted use, without any Funds)
Fine Print

Fine Print is a Mizuki event you can encounter in *World of Horror*. It is only exclusive to Mizuki Hamasaki.

## Description

*"Mr. YOKOYAMA, your new manager, corners you. The previous one mysteriously disappeared a few months ago. <<My dearest Mizuki, long time no see>> his breath stinks like rotten meat. <<Our parent company in Tokyo desperately needs new material. Something thrilling and exciting...>> he smiles. <<...new blood.>>"*

## Available Choices

* 'shocking tattoo'
	+ '<<Tattoo? Splendid>> Mr. YOKOYAMA claps loudly. <<I even know an artist willing to do a certain design... it might be painful, but I'm sure that everyone will love it>> '(-2 STAMINA/adds Irezumi perk)
* 'lengthy photoshoot'
	+ '<<Yes, yes, I could arrange that.>> Mr. YOKOYAMA smiles. <<I'm sure the boss will find that satisfactory...>>' (+5% DOOM)
* 'recommend one of your allies'
	+ 'Mr. YOKOYAMA eyes the person you introduced to them up and down. <<Yeah... I think we can work with that...>> You avoid your friends gaze when they get in a car with your manager, sure you'll never see them again. ' (- 1 ALLY)

## See also

* Events
* Mizuki Hamasaki
Bleeding Desert

Bleeding Desert is an Otherworld event you can encounter in *World of Horror.*

## Description

"*A parasitic star is looming over the dying civilization.*

*Is this the fate of our planet as well?"*

## Available Choices

* 'enter the destroyed temple' (Perception check)
	+ [Success] "*Inside a decaying nave, you find a keepsake from the ancient world. There's a humanoid skeleton wearing ruined armor. Its weapon looks strangely familiar..."*(+ ITEM: Katana)
	+ [Failure] *"Inside a decaying nave, you find a keepsake from the ancient world. Countless skeletons and corpses have shriveled in the arid air."* [-3 Stamina]
* 'venture further into the desert' (Strength check)
	+ [Success] *"The trek through the desert is exhausting, but you finally reach the oasis. You undress and step into the glowing water, submerging yourself completely. When you leave the pool, you feel...different."* (+1 KNOWLEDGE)
	+ [Failure] *"The trek through the desert is exhausting and you finally collapse onto sharp rocks."* (+ INJURY)
* 'dig through the sand' (Luck check)
	+ [Success] (+3 FUNDS)
	+ [Failure] *"Digging beneath a stone pillar, you unearth a chest. Inside, you find a rotting human head!"* (-3 REASON)

Since the Bleeding Desert is in the Otherworld, there is a -3 penalty to all skill checks.

## Trivia

* The Bleeding Desert appears as the battle background of Horrible Old Man and Aka Manto's true form.
* For a longest of times, this event was the only one that increased a Stat (Knowledge in this instance), until addition of Zhectast, The Horror from the Stars and its 4 mutation events in version 1.0.
Endings

The **Endings Encyclopedia** is a list in World of Horror that records and displays all game endings that player has come through. It can be found in the Extras menu.

## History

* In version 0.9.9c, instead of the intended text in the "Minced and Cooked" ending, there is a random string of letters and numbers. This was fixed in 0.9.9d.
0.9.92

Released on April 12th, 2022.

## 0.9.9 'Dreadful Dreams'

0.9.92, or **Dreadful Dreams** update is a major update for World of Horror.

A new major content/modding update bringing the new OLD GOD, allies, spells, items and more!

## NEW STUFF:

* The stars are right above SHIOKAWA and the terrible KTU-RUFU is awakening once more, its boundless reveries sow turmoil and insanity.
* Learn the dark secret behind MIMI’S LITTLE PROJECT, a new CHALLENGE
* Unlock new items, allies and spells locked behind eight new achievements
* ILLEGAL DEN has expanded its operation, allowing the desperate enough characters to hire new followers. But can you trust them with your life and the future of SHIOKAWA?
* POLICE STATION is now actively fighting the illegal den and corruption, allowing the characters to request police patrols that decrease the THREAT level of patrolled locations.
* ROOFTOP GIRL has started whispering to herself
* New combat action: ORDER YOUR ALLIES TO ATTACK
Dream Man

Dream Man is a downtown event you can encounter in *World of Horror*.

## Description

*"In the morning, you usually only remember glimpses of your dreams. You know two things. First, they are always both terrifying and inescapable. Second, the man from your nightmares is standing on the other side of the street, looking for you."*

## Available Choices

* 'confront the man' (Perception check)
	+ [Success] *"Getting closer, you decide the man doesn't really remind you of the person from your nightmares. You feel good about confronting your fears."* (+1 REASON)
	+ [Failure] *"Getting closer, you start panicking as the situation starts to resemble your nightmares. Finally, you reach the breaking point and run in fear!"* (-2 REASON)

* 'hide in the crowd' (Dexterity check)
	+ [Success] *"You quickly hide behind a talking pair of workers. When you take a peek a few moments later, the man is gone."* (+5 EXPERIENCE)
	+ [Failure] *"You look around for a person to hide behind, but it’s too late. The man starts walking towards you, and you begin to feel weak. Suddenly, you find yourself on the ground, and there’s a group of people standing over you. They said you lost consciousness. You excuse yourself and thank them. The man is gone, and you leave before the ambulance arrives."* (-2 STAMINA)

## Bugs

* Despite being a Downtown-exclusive event, it can also occur while exploring the Mansion and the Forest.
Boiler Room (Event)

Final event in the Alarming Account of Abnormal Arms mystery.

"You enter the dark boiler room and trip over a pipe. Cursing, you find a light switch - and gasp in horror. It's not a pipe at all.

It's a long rubbery arm coiling around the room and ending in a ventilation shaft. Coming closer, you can smell something vile and rotten."

Check the vent

"After the police arrived, the whole building was searched. Following the arms, detectives found the body of a man stuck in a ventilation shaft. Later, he was identified as the building caretaker. In his closet, police found pieces of underwear and voyeur photos of the tenants.

You are questioned thoroughly and eventually released as the murder case is being covered up as a case of unfortunate gas leak."

---MYSTERY SOLVED---

If you completed the optional objective, investigating the hospital twice, the dead pervert has a Tiny Key in its mouth and has two uses:

1. Unlocks the third locker in Spine-Chilling Story of School Scissors, which contains a Sport Rifle and two bullets.
2. Unlocks the third option in the Trophy Case event granting you a Goblet.
Blessed Shell

<<Should I?...>>

Blessed Shell is personal Preparation item of Moriko Ishii

Using it during Combat encounter increases your AMMO counter by 1, DOOM by 5%, and grants +10 Damage with Shoot action until the end of the current combat encounter.

However, unlike other Personal consumables like Film Roll or Anatomy Book, Blessed Shell is a one-use item only, so use it wisely.

Its use will be announced by *...sorry mom.* in the message log. Attempting to use it outside combat will trigger a pop-up saying *You can't use this outside of combat.*

## Synergy

Moriko starts with her dad's shotgun so +1 Ammo is always nice to have, despite the DOOM cost. The extra damage means a single Shoot action deals 25 damage each; if you can squeeze two shots a Turn, you can effortlessly kill any boss, including damage sponges like Dream Devourer, Mad Janitor or Horrible Old Man.

## Notes

While not displayed in its description the Blessed Shell has a secret illicit tag meaning you can't sell it unless you have the Yakuza Card perk, if you do possess said perk you can sell the Blessed Shell for 1 fund.
Basic gameplay guide

So you probably "completed" the tutorial. "Completed", if you were lucky, or got mercilessly smacked by several battle encounters and got eviscerated by Scissor Woman. Get psyched because things will only get more hairy from now on.

* SPINE-CHILLING STORY OF SCHOOL SCISSORS case. Your "case tutorial". You won't pick it ever after.
* EXTRACURRICULAR ACTIVITY. Your first "real run" where you gonna play "best girl" in a most vanilla way possible.
* RANDOM MODE. Pick difficulty and dive into the world (of horror).
* CUSTOM MODE. Pick everything: difficulty, character, background, old god, seed... and play.

(there are also some sub modes like Endless Mode and but I won't cover it here)

So you started the game:

* **If you unlocked 15 achievements, there will be "City History" phase.** You will choose up to 2 available places per town location (shops, etc).
* **Go to your home.** Check out your drawer, get EXP from bathroom, take 1 Fund from robot in the dresser.
* **Go look at your 5 cases.** Plan your run. I won't help you here much, sorry. Learning the game is part of experience. First few runs you will learn. Then you will plan: this case allow you to roam the town (and gain items and followers from the start) but this case happen on location and gives you free stuff. This case have item that can help you in another case. This case have mandatory fights that you can't handle well at 1st level. And so on.
* **Pick a case and start.**

Base Game cycle:

* Game shows you where you need to investigate to progress the case.
* You investigate stuff, or do optional stuff for alternative ending.
* When you done X investigations, there will be an ending or a boss.
* You get the rewards and the next day start.
* Town gets a curse, you get a key and start new investigation.
* When you get 5 keys, go to a lighthouse and survive several trials. Then you destroy the altar of an Old God and win.

More about investigation process:

* When you pick a location to investigate, you "draw" a random event. And gain 2 EXP.
* There are several types of events. "Pick an action" event, fight stuff event, "puzzle event".
* Pick an action usually has from 1 to 4 actions. Some events are Stat / Funds / Items / Perk checks, some are just FUCK YOU events where you lose something or pick a lesser evil (lose Stamina or lose Reason).
* Some events are straight fights. You can gain more exp from fight but you'll likely lose more Stamina\Reason during a fight. Also an enemy might be a ghost. Then you'll need to guess right order of Claps and Bows to exorcise it.
* Some rare events are "puzzles" where you need to click on stuff and it will result in something.
Crime Scene

Crime Scene is a Seaside event you can encounter in *World of Horror.*

## Description

*"'Stop! This is a crime scene!' You are halted by a sweaty police officer.*

*Behind him, two other policemen are packing something in black bags."*

## Available Choices

* 'try to learn what happened' (Luck check)
	+ [Success] *"You manage to catch a glimpse of an officer. He holds a glowing rock in his hand before packing it inside a bag. Could it be a meteorite the TV reporter talked about? You've got to return her later when the police are gone."* (+10 EXPERIENCE)
	+ [Failure] *"You manage to catch a glimpse of a corpse with [a] crushed head. Blood and gore is everywhere on the sand."* (-2 REASON)
* 'focus on the officers' (Perception check)
	+ [Success] *"You notice something weird. All 'officers' have a tiny tattoo on their necks. Who are they and what are they really doing here?!"* (+10 EXPERIENCE)
	+ [Failure] *"'What are you looking at? Scram or we'll lock up for a night.'"* (-1 STAMINA)
Dust of Seeing

"What is it?..."

### Effects

[momentarily renders invisible creatures partially visible](use): sets enemy POWER to 0

### Inspect

White dust. It has no smell.

The Dust of Seeing is a magical consumable.

This item is incredibly useful as it sets enemy PWR to 0, increasing the player's chance to hit them. Moreover, it allows the player to see a certain invisible boss.

Used to unlock the alternate ending of the Curious Case of a Contagious Coma mystery.

## Acquisition

Received as a reward for completing the side quest of Curious Case of Contagious Coma.

## Log

* *You throw the dust in the air!* (on use)
Forest Watcher

**Forest Watcher** is a Forest event you can encounter in *World of Horror.*

## Description

*"You have a feeling that you're being watched and when you hear a branch snapping, you quickly turn around.*

*There is \_someone\_ standing in the trees, just a few meters away."*

## Available Choices

* 'confront the person' (Luck check)
	+ [Success] *"It's... just a creepy scarecrow. Relieved, you decide to leave the area just in case."* (+5 EXPERIENCE)
	+ [Failure] *"The decomposing skin and vacant stare can only mean one thing - it's a corpse someone has propped up. The idea that someone could do it so close to you and so quietly makes you shudder..."* (+2% DOOM)
* 'start running' (Strength check)
	+ [Success] *"You make it to the edge of the wood scared, but safe."* (+5 EXPERIENCE)
	+ [Failure] *"You trip on a root and injure your ankle badly. As you limp away, there's no trace of the strange person."* (-2 STAMINA)
* 'send park ranger' (required Ryoko ally)
	+ "*Park Ranger tells you to hide as she raises her rifle and goes to confront the person. After a while, you peek out from behind a tree. The only thing left is a rifle on the ground. Both [Other Ally] and the Ranger are missing."* (- Ryoko) (+ Hunting Rifle)
Burning Man

### Assess Text

The memory of a man, burned alive during an immortality ritual gone wrong. Now a burning horror, condemned for eternal pain.

*Walking on the beach, you discover a giant charred pit.* *As you wonder what was burned here and why, you hear a crackling sound getting louder and everything around you is getting hotter...*

**Burning Man** is an Enemy encounter in *World of Horror*.

## Description

The Burning Man is a reanimated charred corpse on fire.

## Location

Burning Man can be encountered while investigating the Seaside.

## Enemy Actions

* *"BURNING MAN thrashes around!"* (No damage)
* *"BURNING MAN releases a stream of fire that hits you!"*
* *"BURNING MAN spews fire, burning you!"*
* *"BURNING MAN suddenly stands still."* (Telegraph, can be used before becoming aggressive)
* *"BURNING MAN leaps on you, tripping you and setting on fire!"* (Double Damage, Inflicts Burn)

## Drops

When defeated, Burning Man will drop Corpse Dust.

## Tips

Burning Man is unique in that he almost never attacks you until you attack him. This means that at the beginning of the battle the player has free time to perform non-aggressive actions like finding improvised weapons or praying. "Leave an offering" action also does not disturb him. However, once he does take damage any other way (aside from throwing items), he will consistently use fight actions as normal.