Basic Room Building

There are two(2) basic methods to building a room.

## Above Ground

To build a room above ground, you are likely going to need to gather additional materials first.
This can be done by gathering wood or mining stone or dirt.

To build a room, you will need to click on the  Build icon to open the menu to select your material to build with. If it is highlighted in red, you do not have enough of the material to build with. This holds true even after you have selected where you want your building placed, of the outline of your building starts showing red instead of the color it was highlighting with, it means you ran out of material to build with any of those materials.

If you started with a Human Settler starting, then you have the materials for Wood Log Walls for a building, but not much else. Make sure you have your game paused (Space Bar) before you first start your building as it will allow you to figure out where/what you want to build without settlers using materials before you have finished your design.

Select the Wood Log Wall.

Click and hold the left mouse button in the corner of where you want your building at and drag it out to make a 4 tile by 4 tile (4x4) square; continue to hold the left mouse button.

Press the left CTRL button. You will notice it will change what you have highlighted to only show the outer edge, let go of the mouse button. This will make an outer wall section for a room that is 2x2.

You will want at least 1 entrance into your room though, and you don't start with the materials for all the walls.

Right click on two(2) wall sections on opposite ends of the room. Right clicking on a "build" task, will cancel it.

This will give you 2 entrance points, and make your walls only as big as you have material for.

To make this into a room, you need to go into the  Rooms Menu and select the type of room you want to build.

TIP: I would like to take this moment to stop and have you look at the bottom left of your screen. If you are seeing two(2) "Z" levels in the tool tip box, with a purple icon between them (camera) it means that you are not currently "looking" at the layer that you just built your walls on, as they will always build onto the lowest level available from your camera. You may need to scroll your mouse wheel up to change your "current" camera view to the ground level. When they are same, the purple camera icon, and the second(2nd) Z level will disappear.

For this tutorial, it's assumed this is your first room; select  Home.

Left click and drag the 2x2 area inside of the wall you just made and release the mouse button.

This has created the first home for your Human Settlement. If you played Ancient then you don't have Home as an option, it would instead be an  Immortality Tomb.

Although this makes the room, it does not make them function yet. Move your cursor over the newly created room.

You will notice on the tool tip that shows up, that is has "bed" listed as a suggested prop, and that it's red. This means that the prop is not in the room to be used (different Props will be used for Ancients).

To make this room fully functional, you will need all the props listed for the room. However, you don't need all the props if don't want to, or aren't ready to use the functions of that prop.

If you go into the  Build Menu, you will see a list at the top that has the different types of things you can build directly into the map. This list does not include items you would use or consume, as those are production items. Click on the fourth(4th) icon from the left for "Props." This will take you to the screen to make a bed ... however you will see it's not here. This is because it requires more advanced carpentry skills not unlocked in the Saga Overlay. Fortunately, the Human Settler start begins with the necessary Tome to unlock it.

Click on the  Saga Overlay icon in the top right menu. The Saga Overlay screen that opens shows the "Industry" section. Next to "The Basics" it has "Wood Work." If you click on it, you will see the list of Blueprints that you can make by unlocking this part of the Saga. That list includes the "Wood Bed" needed to complete the "Home" room.

Click on the button in the bottom left that says "Wood Work:  1 Tome of Industry" and it will unlock it.

Click out of it by clicking on the red X at the top right of the Saga Overlay window.

Your Build menu now shows the Wood Bed needed.Select it and place it with a left click on any square inside of your Home. (Note: the room location will not show on the map while you have the Build menu open, you will have to place it based on the location you want the room to be.)

You have now finished setting up your first room. Make sure you resume the game, by pressing the Space Bar, to make sure that they actually start building and using the room you just designed.

## Underground

This tutorial is going to assume that you have read the above section, so will not go into the Rooms, Saga, or Props.
The most important things to remember when building underground is that your settlers cannot climb up more than one(1) tile in the "Z" level. Always watch the bottom left of your screen when setting up Mining jobs to ensure that you don't trap your settlers, and/or make an unreachable path, or one that requires a longer walk to get in/out of the location you want access to.

As above, please pause the game to make sure you are can finish planning your room before anything it done, so that you do not have to fix it later.

When building underground it is important to note that there is nothing between the layers. If your ground level is Z37, and you dig out layer Z36, then you will not have a roof for your new room, and it can be entered from any surrounding tile. This tutorial is going to assume you want a layer(s) of dirt (or stone) as a roof.

Your first step is going to be finding your entrance, remember the above note about only being able to climb up 1 Z level at a time, so make sure that your entrance that is (at least) two(2) levels below your ground layer has a path to get in and out.

Scroll your mouse wheel down twice to move down two(2) layers to get to the entry level of the room you want to build.

Open the  Jobs Menu.

 Mine should be the default if you have not opened the menu and selected something else before.

Click on the tile at the edge of your building layer, you want to use as the entrance to your underground room. This may require digging out additional space(s) depending on the terrain.

Left click and hold in one of the corners that you want to have for your room, then drag the mouse to the far corner of the room, then release the mouse button. Make sure that the room you created touches the entry you made above or expand the room, or the entryway. Unlike building above ground, you don't want to hold CTRL because then you will only assign digging out the outer edge of the selected area.

Follow the instructions above to create the room, and place props. Unlike building above ground, you don't have to worry about your materials to determine the size of your structure, because you will actually be gaining materials as you build your room. You will still need to unlock Wood-Work to build the Wood Bed, or, if you get enough Tomes of Industry, you can unlock Stone Work, and make a Stone Bed if you have the material.

### Earth Berm

The difference in Earth Berm verse the above underground room, is that that instead of building an "entrance" the edge would be the beginning of your room. You can either do it two(2) layers down so there is still a roof over the top, or you build it just one(1) layer down so you can either build a Roof on it, build a layer over it, or leave it open to the air above.