recursal/Fanatic-Fandom huggingface dataset:
Allard, Noah Noe (1337)

# **Noah Noe Allard**

*Noble*

Noah Noe Allard is a trademaster, gentleman, and scholar serving as a member of the Court Retinue.  The third Child of Aurelien Norbert Allard II and Veronika Adler Allard he was born in 1337 within the capital of the Imperial Territories, born into being a member of the Siegstadt's aristocracy.

The family tree unfolds as:

* 1334: Aurelien Norbert Allard III
* 1336: Sophie Josette Allard
* 1337: Noah Noe Allard
* 1338: Dominic Adrien Allard
* 1340: Mira Solene Allard
* 1342: Thomas Alphonse 'Tomal' Allard
* 1344: Nadine Violaine Allard

Noah’s education starts with the Feit’s Charm School for Distinguished Gentlemen.  He was a favorite student at the school, with House Weiss offering him a post within the Imperial Archives prior to his graduation.  Despite his stellar education and intelligence, Noah was not without the vices of a young man.  He was often caught within the dorms of the Thiel School for Distinguished Young Maidens.  There were several periods in his life where he had as many as three girlfriends at a time.  He graduated in 1354 at the age of seventeen.

After a two year break from his education, Noah headed to the kingdom of Alba, where he would start to study medicine and botany at Rauchern Academy.  He was a fascinating student to the academy, finding his knack for observation to be a boon in his medical training, and his love of nature to make him excel at his courses.  Headmaster Ehren was becoming aware that Noah had a keen interest in toxins and poison, but before anything could be said to him about his hobbies.  War came.

The Eighth Ghoul War

Noah Noe Allard was Twenty-Three at the start of the Eighth Ghoul war in 1360.  He was not a worry by trade or skill, but enlisted as a combat medic and tactician.  He was involved in the Second Battle of Odast, the Second Battle of Sumt, and oversaw some conflicts at Siegweld’s Wall.  He enjoyed the simplicity of the Hunds.  Finding their culture of might makes right to both be alien and not so different then the status quo of the vir.

The New Consecrator

In the year 1364 rumors were spreading about the Church of Lumin naming a new Consecrator.   The Allard family was informed ahead of time that Severus Bellamie the Third would be named Consecrator and in turn made plans for it.

The Emperor, though not officially knowing a Bellamie would be named, was able to utilize their connections to know ahead of time, and with the advisement of Minister Augustin-Kass Adler made the choice that Aurelien Norbert Allard II, his children, and immediate resources would be the Eisenherz contributions to the Consecrator for several internal reasons.  Noah Noe was glad to hear it, happy to include himself in something more important. He left his girlfriend a woman named Luzia Vieth in order to free himself more completely to serve the Consecrator.

As of 1364 Noah Noe Allard is a Twenty-seven year old virerda who has both slept and dated around but is currently unattached.  He is unwed and with no children.
Mazar, Shoshana (1315)

# **Shoshana Mazar**

Aviva Mazar

Tzvia Mazar

Ofra Mazar

Chedva Mazar

*Noble, Master*

Shoshana Mazar is the current Master of Binheyl, the largest city under the domain and control of the Mazar family.  Born in 1315 as the eldest daughter of Larissa Mazar she rarely left the confines of the mountain home.  In her youth she was an eager worker and loved laying stones or doing road work.  She as often as she could would take assignments that took her running down the great length of the Heyltir, the great tunnel that ran through the Ebor Mountains that give the Eborlan Kingdom its name.

Shoshana was wed young to a man named Yonah Cherar.  Yonah was a warrior and knight of the Mazar family, plate armor and a curved blade forged in Luminor that benefited his size.

The two were wed early in life by the year 1332.  They worked together to build a stable life, Shoshana dealing with courtly politics, and Yonah, now Yonah Mazar running errands and training as an architect to have a better use to Binheyl and the Master Larissa Mazar.

Yonah and Shoshana had six children:

* 1337: Esra Mazar
* 1340: Efron Mazar
* 1341: Aviva Mazar
* 1342: Tzvia Mazar
* 1343: Ofra Mazar
* 1344: Chedva Mazar

Shosana doted on each of her children, giving them every boon she could, praising their talents, and pushing them to greatness.  Esra was simple, and good with nature and weapons.  Efron is cunning and with an eagle eye.  Aviva is kind and with reasonable morality.  Tzvia was smart but easily shaken.  Ofra was good with animals, but bumbling.  Lastly was Chedva.  She was brave, too brave.  She was strong, but not too strong.  As a unit the siblings were unstoppable.

As Shoshana became Master of Binheyl with the retirement of Larissa Mazar, it became even more important for her children to thrive.

In the year 1364, during the Waning Winter, rumors were spreading about the next Consecrator.  Everyone knew the new one would be named in Ciel, and both King Guaidre Comhghan of Eborlan and Grand King Laomann Rothach of the Union asked Shoshana to approve the sending of Aviva Mazar as the Witaneg Kingdoms offering to the Consecrator.  Shoshana had conditions, and her children were pulled from their duties, gathered together, and with each getting an embarrassing forehead kiss, sent to Ciel.
Zoloto, Vuksan (1325)

# **Vuksan Zoloto**

*Noble, Warrior, Poet*

Vuksan Zoloto, born in 1325 at the Red Teeth, the fortress at the mountain's mouth, is the eldest son of Grozny, the Head of the Zoloto family. His life has always been entwined with weapons and warfare, experiencing death and combat from a very young age.

In his youth, Vuksan had to prove himself in sparring to earn the right to learn other subjects like math and reading. The Krepki family, overseeing his education, motivated him in combat by making him fight in pits for books. By his mid-twenties, Vuksan earned the nickname "Slomannaya" or "He of Broken Bones," showcasing his mastery in sword, spear, and hand-to-hand combat.

Vuksan, known as the Red Ice, had his share of conquests and fathered a few bastards, providing enough support to ensure their well-being without assuming a parental role. His relationship with his father, Grozny, was tumultuous, culminating in Vuksan's disownment after a violent confrontation after his father hit him and broke his new instrument.  Grozny smashed it, and demeaned Vuksan, leading to Vuksan nearly disarming his father permanently.

In the following days, his younger brother, Komarov came to inform him that Grozny had disowned Vuksan from the Zoloto family.  In response, Vuksan penned his first poem, "Arena of Bloodlines," sending a clear message to his father. Vuksan denied the estrangement.

Transitioning into his 30s, Vuksan found camaraderie with craft and minor noble houses under the Krepki, even receiving a cup from the Princes of the Krepki line.  Vuksan shifted focus from warfare to music and writing, eventually mastering the string instrument he bought from Luminor and brought to him personally by Natasha.

During the Eighth Ghoul War in 1360, he temporarily left his post to become a Brave, bloodying himself in the wilds of Domoyarsk. Upon his return in 1362, he celebrated the news of his father's death.

In 1364, Vuksan, feeling unsatisfied with his life, renounced his post to his brother Komarov and joined the journey to Luminor with Natasha. Unwed and at the age of 39, he continues to balance his love for violence and art.

## At Ciel in 1364

Vuksan found the Luminorians more delicate than he preferred, indulging in their sweeter brews but missing the punch of his homeland. Recognized as a poet, he finally had an audience for his lute playing and story telling, becoming a cause for celebration in his journey as he waited for the order to move on.
Pascal, Christopher (1320-1363)

# **Christopher Pascal**

Cecile Pascal

*Knight*

One of the swords of the Pascal Family, there was little unique about Christopher.  He was born in 1320 in Champ de Fleurs, one of the few small holdings the Pascal family has for one reason or another.  He was trained in the horse, the spear, and the sword.  He married a woman from the Monet family, Claire Monet. She took the name Claire Monet Pascal after the wedding.  There was little romance in their relationship, even though Clare married up.  Christopher often acted as a servant to her in their personal life.

She was a humble woman, a commoner who knew how to read music.  She played music often.  Christopher had two sons with her, Julien in 1340, and Gustave in 1341. They were followed by a daughter named Cecile Pascal in 1343.  He sent both of his sons away to train in Ciel under the head of the house.  Cecile was sent to Moulin Jardin to learn some courtly manners while training in the Moulin Guard to learn basic swordsmanship.

Claire didn’t like that, but he explained being a sword means often doing what you dislike.  Christopher wished she could have a different life, but the Pascal family must serve, and they serve with the sword.

In the Eighth Ghoul War he fought as a mad man claiming glory and gore in many battles.  However, in the closing battle, the so-called 8th Battle of Nox, he took a spear to the side that came out of his collar bone.

Christopher didn’t know if he would live or die.  He outlived the end of the war, and while in bed realized it.  He summoned both of his children, only Gustave and Cecile came.  Christopher died in 1363 telling Gustave what a fine man he was.  Christopher was forty-three years old.
Gregland

The entirety of gregland in its glory. (as of update 1 , a.k.a release)

## Biome descriptions:

### Plains:

The plains have a couple of homes , one being the base home , and the others being in the Greg Village. The spawn area , which is a small pond with a Greg and THE Greg , is in the center of the plains. The plains also have a magical tower , which doesnt have anything (yet)

### Forest:

Located basically inside the plains , they dont have much to show. Theres a big sakura tree that will have Samurai Greg , a beehive housing Bee Greg , a creepy house with pumpkin greg creeping behind a window , and a haha funny ONE object show reference with Airy.

### Desert:

The desert has many cactuses that can hurt you. Theres a Saloon , which is the home of cowboy Greg. Theres a bunch of Mesa mountains (without stereotypical Indian Greg , im not stupid). The desert is also where Harold the worm resides , and next to him , Glitch Greg's rubber ducky. Next to the mountains , theres an ancient temple holding pharaoh Greg.

### Mountains:

The mountain is made out of boulders , and only have a couple of trees Countless waterfalls spew from the mountains , including a hot spring where hot spring Greg resides. The Gregonion and Gregmin reside on the mountain. On the top of it , theres the reincarnation of Grzegorz's soul.

### Swamp:

The swamp doesnt have a lot going on. Its just a bog with shrek greg's outhouse , but theres A SUPER SECRET GREG hidden in it.

## Notes

* The map is made ENTIRELY BY DIEGOZARDX , he did a great job. Diego , if you are seeing this , thank you!
* Originally , Gregland used to just be the crossroads map , and only had Greg , Gregmin , Obby Pwner Greg and Hallow Greg. I might work it into the story.........
* Gregland was created by Harold The Worm and then upgraded by Grzegorz
Randy Rockhovan

Randy is a brute character added to TBC1 as one of the launch characters before release!

## Randy Rockhovan Golpeando

* TBC2
* TBC1

## Appearances

### Appears in

The Brolicious Clash, The Brolicious Clash 2

## TBC 1

Randy is one of Buck's brodies, but he's not part of Buck's biker gang as he reserves being a security guard for WWE.

## TBC 2

Randy started a new gym business after the tournament was over and the champion was Buck, even though Randy still wants to be on Buck's team for the next tournament.
Moulin, Theo Guillaume (1340)

# **Theo Guillaume Moulin**

*Noble, The Poetic Voyager*

Born in the year 1340 to Guillaume Rictor Moulin and his mother Amy, Theo Guillaume Moulin is a nobleman recognized for his poetic prowess, bardic talents, and a reputation as a known womanizer. Despite lacking significant talents, he has found his calling in the art of poetry.

He is the third of Seven Siblings:

* 1333: Xavier Peltier (Half Sibling)
* 1338: Albert Guillaume Moulin
* 1339: Gaetan Guillaume Moulin
* 1340: Theo Guillaume Moulin
* 1343: Yvonne Moulin
* 1346: Milo Guillaume Moulin
* 1351: Claud Guillaume Moulin

Theo embarked on a journey with the Lyrical Lilacs under the mentorship of Salvador Singer. Notable among his experiences was the tour of the Imperial territories from 1357 to 1358, was a fling with the young Mira Solene Allard.  He always felt like she was mocking him, and yet, they two stayed together for a time, she would jest and jab and want to hear more of his poetry, and he would always share.  She would clap and ask him what some of it meant, and Theo would grow red in the face.  He felt like it was a good experience.  He also met the second son of Siegmund Siegfried, Siegwinne. He found Siegwinne to be odd for a royal, very mellow and even tempered.

During the harrowing Eighth Ghoul War, Theo contributed to the defense effort by serving in the home guard of the Moulin family. While not heavily involved in direct combat, his service in the Supply and Logistics corps of the Luminor army earned him recognition as a veteran.

In response to his Aunt Bernadette's call for companions for her son Severus the Third, who had been appointed as the new Consecrator, Theo seized the opportunity, it was a good excuse to travel with them again. Traveling alongside Salvador and Severus to the capital, he enlisted as a member of the Court’s retinue with the aspiration of attaining a noble title or master status.

As of the year 1364, Theo is 24 years old and remains unwed. However, rumors persist of his potential fatherhood, with several claiming him as the father of their offspring.

## At Ceil - 1364

Theo arrived alongside Severus and was happy to be there, however, he was little help and rarely called upon.
Story event template

**Template page**

***"You always gotta start with a base!" -Lilac***

This article is a template page, copy and paste it or reference it to make a page of the same kind, but don't edit the page itself!

Note: You only need to bolden the first mention of the page character's name. Also, whenever you mention another character, location, or thing that has a page, you only need to link the page on the first mention of the character/place/thing.

**Story Event full name** is a big event that happened in the Playerverse.

## Story Even full name

### Performers

People/Races who were in the event (What role they played)

## Trivia

* Event's creation came from
* A fun fact about Event is...
Earldom of Ouvrir

At the heart of the Ciel Sansfin Territory is Ouvrir Province, the smallest of the four provinces within the Duchy by far, made from only two counties, County of Ciel, and County of D’Ciel.  Bout of the counties occupying much of the same space, that being of the capital City and the immediate lands surrounding it.

By extension the Earldom of Ouvrir, and the Ouvrir Earl occupies only a meager land claim within the Capital of Ciel.  Though able to exercise a diligent amount of power and having almost direct access to and conference with the Luminous King, his province is small enough that his effective actions are made negligible.

County of Ciel

The County of Ciel is the larger of the two counties within the Earldom of Ouvrir.  The County of Ciel contains little landmass, only being governance of the city of Ciel, the Palace of the Hibou Family, and the outer encampments and fortresses that rest at each gate of the capital being honorarily called Baronies, despite their smaller size.  The County of Ciel is often called the Crown County on account of the King often holds the title of Ciel Count.
Siegfried the Undying (0 - 46)

# **Siegfried the Undying**

Ansgar

Marius

*The First King, Architect of Light*

In the annals of mortal history, Siegfried the Undying emerges as an unparalleled hero, a beacon of hope who led the charge against the malevolent forces of Nox and the ghouls during the First Ghoul War. Born in an era that predates the very concept of time, Siegfried's existence was graced with miraculous powers that elevated him to the status of a living legend.

Siegfried possessed a miraculous ability to heal from nearly any wound, no matter its severity. Coupled with unparalleled mastery in swordsmanship, his strength surpassed the limits of mortals. His wings, ablaze with radiant fire, served as both a formidable weapon against his adversaries and an inspiring symbol for his loyal followers.

Following the triumphant Battle of Nox, Siegfried, recognizing the need for a bastion of peace, laid the foundations of the kingdom of Siegfrieden. This land, meaning "peace of Siegfried," became a testament to his vision. Ruling with wisdom and justice, Siegfried transformed Siegfrieden into a paragon of harmony and prosperity, setting an example for realms far and wide.

In the year 46, Siegfried's corporeal journey reached its zenith, yet his spirit endured. His body, consigned to a golden pyre, marked a departure, but not a death. His soul, alongside those of his most devoted advisors, ascended to the heavens, becoming the stars that dot the night sky. According to the Order of the Dawn, custodians of Siegfried's teachings, these celestial embers serve as a perpetual beacon, weakening the dominion of Nox and safeguarding the mortal realm.

Siegfried's lineage extended through at least four children, each carving their own mark in history. Siegfried the Second, inheriting his father's mantle, became the second king of Siegfrieden. Anselma, through union with a distant land, disseminated the light of Siegfrieden to foreign realms. Ansgar, a valiant warrior, etched his legacy on the battlefield, while Marius emerged as the first adept dragon tamer, showcasing the breadth of Siegfried's lineage.
Harold the worm (find the gregs)

## Bio

Harold is a white worm with ridges all around the body and goofy eyes. Later in the story he will meet the love of his life Hailey but SHHH

## Powers

Harold is the true god of the gregverse. His story goes a little something like this.....

Harold used to work for UniCo , a company making universes. Harold was in charge of creating the greg world , and did an AMAZING JOB. He created Grzegorz , a giant greg , to keep that universe calm. He did such a good job that he got promoted to controlling planet earth for 3 years! Specifically from 2020...to...2023. Yea , safe to say he messed up BIG TIME. The higher-ups sent super worms to go eliminate his soul. As a last ditch effort , he quickly ran to the greg universe , which has been abandoned and raised by grzegorz , and jumped in. He lost all of his powers , but was safe. He now travels the deserts , with his friend cowboy greg. But you already knew all that , right? Oh wait the game hasnt been updated in months SHIEE-

## Notes

* Harold is obviously not real , and is instead a character from find the gregs.
* Harold was made back when i wanted to make a sand worm. By using free parts , i created a silly creature
Machine rare

Vous avez besoin pour une utilisation sur cette machine. Peut être obtenu après avoir terminé la Zone Verte , la Zone Verte (Avancé) , le Village Miso et la Zone Verte (Nuit) (Guilde) .

## Note

- Energy Pill est inutilisable sur ce serveur car le système de fatigue est supprimé.

- Le facteur de croissance est buggé.
Champ de Fleurs

X

The village of Champ de Fleurs has little value economically, and offers little trade to the outside world.  It maintains a Thorn Bush (a term for a mercenary barracks used by the Bellamie Crest), and a training yard for various members of the Pascal Family.  It is a humble and walled fortification that acts as a guard outpost upon the road to Ciel, and ensures safety from traders coming from Verrovert or Boonet De’neige.

The village attached to the fort is carefully maintained to be as close to self-sustaining as possible, this is on purpose and designed and planned that way in the event of a siege.  Champ de Fleurs is meant to be able to outlast any enemy attempting to wait out their walls. Additionally the fort has three layers of walls, the outermost layer is a dirt wall filled with hidden spears and blades to prevent scaling.  The second is wooden, and the last wall laid in stone around the village.
Selena, Sylvan (1342)

# **Sylvan Selena**

*Warden-Aspirant, Clergy*

In the intricate tapestry of the Church's Chosen Houses, Sylvan Selena stands as a figure veiled in both nobility and spiritual devotion. With an ancestral claim tracing back to the illustrious Silver Moon, Selena, Sylvan emerges as a distinctive member of the Clergy.  Highly talented in their arts and work beyond his ears.

Born in the lap of ecclesiastical responsibility in 1342, Sylvan was cradled by the Church and nurtured with unwavering dedication, having been given up by a father he never knew, and the Church kept from sharing contact with. The corridors of Ciel witnessed the early years of his life, shielded from the harsh realities that often painted the world beyond. Guided by the Church's strict values, Sylvan was sculpted into a man destined to shoulder the sacred rites and vows of the revered institution.  Yet, he held onto a reckless and rather carefree attitude.

Embarking on the path of the Cleric, Sylvan delved into the intricate art of communion from an early age. His innate connection with the divine manifested, easily allowing him to take on the staff of the cleric.  He could have easily taken the rank of the Illuminated, but it was denied to him. Instead as the Eight Ghoul War finished, Warden Perdu made an exception for his talents and raised him to the esteemed rank of Aspirant within the Church's sacred order.

Yet, life's journey unfolds through ebbs and flows, and Sylvan's tale takes an intriguing turn in 1364. Penance, a timeless concept in the realm of spirituality, finds its embodiment in Sylvan's narrative. Marked by a reputation for reckless indifference and a perceived lethargic demeanor, Sylvan's spiritual journey is redirected. In a bid to attune his character and instill a sense of disciplined commitment.

The choice is not arbitrary; instead, Sylvan finds himself tethered to the service of the esteemed Severus Bellamie, a Consecrator of significance. The unfolding chapters of Sylvan's life promise a transformative odyssey as he navigates the trials of wardenship alongside the Consecrator Convoy. The convergence of nobility, spirituality, and newfound responsibilities casts Sylvan Selena's tale into the ever-expanding saga of the Church's devoted servants.

## At Ciel - 1364

Sylvan had the good luck and fortune to meet Severus the day before the Vows of Consecration, he instantly became attached to him.  Seeing Severus as his equal, and equally being propelled to a future he had little or no choice in.  Joined by fate and circumstance.  His lack of social graces fully being displayed quite well during the encounter.  Both to the annoyance and amusement of the other members of the future convoy.

Despite it all, he found himself holding onto Natasha and almost treating her like a mother figure, something that was sorely lacking most of his life as he studied books and trees.
Category

This page is meant to be a utility tool for sorting used by editors and admins, it is meta, but not about mechanics. It is to help sort the plethora of categories that are being used and potentially prune them.

### ****Category****

* Category
* Page‏‎
* Royaume de la Mort Wiki

### Character

* Character
	+ Player Character
	+ Character (Dead)
		- 8th Ghoul War Casualty‏‎
	+ Character (Major)‏‎
	+ Character (Minor)
	+ Character (Background)‏‎
	+ Character (Lore & Histories)‏‎

### **Empires and Fallen Kingdoms**

* Empire
	+ Kingdom of Luminor‏‎
	+ Imperial Eisenherz Territories
	+ Witaneg Kingdoms‏‎‏‎‏‎
	+ Domoyarsk
	+ Drachenatem
	+ Ricca Republic‏‎
	+ Trzymac Dominion
* Fallen Empire‏‏‎‏‎

### Organizations

* Severus's Consecrators‏‎‏‎
* Bellamie Crest‏‎
* Units
	+ Bonheur Bountifuls‏‎

### Faith

* Church of Lumin‏‎
* Chapel of Lumin
* Outer Beings
	+ Nox‏‎

### Locations

* Location
* Special‏‎
	+ Capital City
	+ Holy Sites‏‎
* Scale
	+ City‏‎

### Lineage and Bloodlines

* Lineage
	+ Royalty
	+ Nobility
	+ Commoner‏‎‏‎
* Luminor Nobility
	+ Bonheur Family‏‎
	+ Leclair Family
	+ Moulin Family‏‎ ‏‎
* Imperial Noble‏‎
	+ House Vieth
* United Kingdom Nobles
	+ Mazar Family
* Principality Nobles
	+ Stakanvodi Family‏‎
* International Nobility‏‎‏‎
	+ Bellamie Family‏‎
		- Allard Family
		- Pascal Family
		- Singer Family‏‎‏‎
* Lost Lineages
	+ Alph Lineages
		- Bonum Family‏‎‏‎

### History and Timeline

* History‏‎
* Ghoul Wars‏‎

### Species

* Species‏‎
	+ Alph‏‎
	+ Ghoul‏‎
	+ Verter‏‎
		- Vayzhuk
	+ Vir‏‎
		- Virealph
		- Virerda‏‎
		- ‏Virialis‏‎ ‎‏‎

### Glossary and Terminology

* Glossary‏‎
	+ Consecrator‏‎
	+ Luminous Tree‏‎
	+ Undeath

### Endeavors

* Endeavors
	+ Main Endeavor
	+ Side Endeavor‏‎
	+ Diplomacy Endeavor‏‎
	+ Development Endeavor‏‎
	+ Recruitment Endeavor
	+ Training Endeavor‏‏‎
	+ Crafting Endeavor
	+ Recovery Endeavor‏‎
	+ Exploration & Mystery Endeavor‏‎‏‎
	+ Bounty Hunt Endeavor‏‎

### Meta?

* Mechanic
* Meta‏‎ ‏‎
Zoloto, Grozny (1308)

# **Grozny Zoloto**

*Noble, Warrior*

The once leader of the Zoloto family, and Count of the Zoloto County and Chief of the city of Klirzhinsk.  Grozny was born in 1308 and was married in 1325 to some woman from the Stakanvodi family, and this led to his downfall.  HIs first born son was Vuksan.

Vuksan the master of the Red Teeth, Vuksan of the Red Snow, Vuksan, The Red Ice.  Slomannaya!  He was a man of a dozen or more names and a huge impact locally, he was recognizable both by his ever growing bastard count, and his cocky self assuredness.  Grozny was proud to have such a strong warrior son, praising him often.  Even if he thought it was pathetic that Vuksan spent time learning to read, how to do math, and later play musical instruments

While Vuksan was merely the master of the Red Teeth, Grozny had come to visit the gate.  He found his son playing a string instrument from Luminor and grew disgusted.  He grabbed the toy and smashed, demanding Vuksan relearn his craft of war.  The following fight was short.  Grozny was slammed into the nearest wall, his arm broken and threatening to tear off.  Grozny found himself crying for mercy before Vuksan let him go.  Zuksan called him pathetic.

When he returned to Klirzhinsk, he summoned his sons and told them to write and deliver a letter to Vuksan disowning him.  In return Vuksan sent a poem called "Arena of Bloodlines" sending a clear message that Grozny couldn’t disown him unless he wished to die.

Grozny’s fear of his own son led to paranoia, shaking his head, and poor political choices, and in the end, Grozny’s brother, Kurvov took over as head of the family, calling Grozny weak due to his crippled arm.

Grozny was forced to learn reading and mathematics to become useful to his family once more, a task he once scoffed at.  Grozny blames Vuksan for it all.

In 1364, at the age of Fifty-six with five kids, and on his third wife, Grozny was ecstatic to hear Vuksan was leaving to join the consecrator’s convoy.
Mazar, Efron (1340)

# **Efron Mazar**

*Noble, Knight*

Efron Mazar is the second born of his family.  His mother is Shoshana Mazar, and she spent time training and teaching him many things.  He has a very potent mind and eagle eye.  He is a brilliant strategist and cunning architect.  He was born in 1340 at Binheyl.  His favorite of his siblings is Tzvia, seeing her as his ideal little sister, if a little too shy.

The family tree unfolds as:

* 1337: Esra Mazar
* 1340: Efron Mazar
* 1341: Aviva Mazar
* 1342: Tzvia Mazar
* 1343: Ofra Mazar
* 1344: Chedva Mazar

He was twenty in 1360 when the Eighth Ghoul War started.  He and Esra were quick to join the front.  Esra as a warrior and Efron as a tactical defensive engineer.  Overtime Aviva was given command of the Mazar Family forces including her siblings.  He liked the break from the mindless farming and building new farm lands.  In 1362 he was given a reward from the Eborlan King, but rejected the honors and instead let them fall on Aviva.

In 1364, Grand King Laomann Rothach elected Aviva to support the newly appointed Consecrator and Efron was quick to join in.  He was happy to be a member, at least as happy as he could be.  The idea of being a part of something greater tickled his fancy.

As of 1364 Efron is a Twenty-Four year old vayzhuk who is unwed.

## At Ciel - 1364

Efron saw there was a lot of room for someone to assert themselves into a command position, and though he didn’t get a post as high as Vintos or Vuksan Zoloto, it was easy to take command of the newly coined Order of the Hammer and lead the Combat Engineers.
Pascal, Cecile (1343)

# **Cecile Pascal**

*Noble, Knight*

Born in the humble township of Champ de Fleurs in 1343, Cecile Pascal embarked on a journey of training and duty from a young age. At the tender age of eight, she left her hometown alongside her Uncle, Thomas, to make her way to Moulin Jardin. Under the stern guidance of a woman named Hannah Moulin Cecile was taught the basics of manners, court etiquette, and mathematics.

She was taught the sword by Cyril Bellamie, and his sons Cyril Bellamie the second, and Cyril-Jean Bellamie.  Cecile hated that the Pascal weren’t teaching her the blade, and was very bitter that her role was courtly manners and graces.

He is the third of three kids

* 1339: Julian Pascal
* 1341: Gustave Severus Pascal
* 1343: Cecile Pascal

In 1356, Gustave was sent to Dents Bijoux to learn the art of archery under the tutelage of Xavier the Tenth Bonheur. Cecile petitioned her masters of Thomas Pascal, Hannah Moulin, and Cyril Bellamie to give her leave to join him in Dents Bijoux to learn the bow as well.  She was denied.

However, when the Eighth Ghoul War erupted in 1360, she found herself being sent along with the Moulin Homeguard to act as a peacekeeping force near Dents Bijoux, she could almost taste the honor and glory of battle, but was never allowed to join the fray or partake.

With the war's end, Cecile's father, Christopher Pascal, summoned her back to Champ de Fleurs. Christopher expressed pride in the woman Cecile had become before succumbing to wounds in the early days of 1363.  Her brother Julian did not even come to see Christopher in his final days, and Cecile arrived with Gustave.

Upon Severus Bellamie the Third's ascension to Consecrator, Ambrose chose Gustave to be his sword, to learn, grow, and protect Severus with duty and diligence. Cecile was given the task of companionship if Severus had need of it, otherwise to follow orders as best she could.

In the year 1364, Cecile Pascal is a unwed woman of the age of twenty-One.

## At Ciel - 1364

Cecile arrived in Ciel alongside her brother and his loyalists, Lloyd and Pierre Robyns.  Cecile stayed close to her brother as they rode through the streets of a town she had never visited.

The Royal Hibou Palace served as their base until Severus arrived, the introduction was short, but potent.  The sword offered with little airs of a court, and Cecile making her offer to be his bride should he fail to secure one more suitable.  A success by both measures.  Severus agreed to recognize Gustave as his Petal, and in turn the honor fell upon Cecile.
Recruitment of Corinne Botrel

*Recruitment Mission*

Issued By: Bernadette Bellamie, on behalf of Severus the Third

(1364-1364)

Recipient: Severus Bellamie the Third

Secure the dedicated service and inclusion of Corinne Botrel and her team into Severus's Consecrator’s Convoy.

###### Status: Complete

Background

Corinne Botrel, acknowledged for her outstanding service during the Eighth Ghoul War and her expertise in logistics, has been identified as a valuable addition to the Consecrator’s Convoy. Her skills and experience make her a crucial asset for the Reclamation efforts.

Challenges:

* Negotiation with Corinne: Convince Corinne of the importance of her role within the Consecrator’s Convoy.
	+ Recruited Corinne Botrel
	+ Cleared - 1364

Rewards:

* Logistical Expertise: Corinne's skills in logistics will greatly enhance the efficiency of the Consecrator’s Convoy during the Reclamation efforts. The strategic placement and movement of resources will be optimized under Corinne's guidance.
* Veteran Presence: Corinne's experience as a veteran of the Eighth Ghoul War brings a seasoned perspective to the Consecrator’s Convoy. Her knowledge of past conflicts and logistical challenges will prove invaluable in navigating the Ghoul Lands.
* Increased Security: Corinne’s team, well-versed in logistics and security, will contribute to the safety and protection of the Consecrator’s Convoy. The overall security posture of the Convoy will be strengthened with the inclusion of Corinne and her dedicated personnel.

Note: The success of this endeavor hinges solely on the negotiation effort with Corinne Botrel. Accepting her service will bring substantial logistical and security benefits to the Consecrator’s Convoy during the Reclamation mission.
Abby

Abby has been a fantasy judge since Season 1, while she does enjoy judging especially since it helps her explore love of rock and R&B music, her first passion is her work as an EMT. Abby spends much of her time helping hurt and sick people and hopes to continue this trend and become a firefighter.

## Judges

Ben PlattSofia VergaraSeason 1-Ben Platt, Sofia Vergara (Guest)
Grove

A Grove is a sacred and fortified area typically associated with the Church of Lumin, Chapel of Lumin or other naturalist faiths. It serves as a crucial bastion against the encroachment of the Nox Plague, also known as Ghoul Rot, within the Ghoul Barrens. Groves are strategically established and maintained by the Church, centered around a, or cluster of Luminous Trees—a symbol of divine protection and a conduit for the power of Divinity.

At the heart of the Grove is the Luminous Tree, it radiates a protective energy that helps to counteract the effects of Ghoul Rot in the surrounding area. Over time Reclamation occurs where its roots spread allowing cities and towns to grow.  Older groves have a density of Luminous trees that enhance this protection and reclamation.  The spread of Luminous roots stop at Ghoul Holes, and require Braves, Judges, or others to cleanse the Ghoul Hole before the tree can continue to grow.

Groves are often fortified locations, often surrounded by walls or barriers to protect against external threats, especially the encroachment of the Nox Plague and the potential rise of Ghoul Warriors.  Groves often rest at the heart of any city or township.  The trees have their roots spreading out and protecting the land from the Ghoul Rot.  During Ghoul Nights, or the Ghoul Wars, swarms rush towards the groves to try and kill the Luminous Trees.

During Consecration Pilgrimages new Groves are established to try and start the process of Reclamation and taking back lands rotted by the Ghoul Plague and shrink the influence of the Ghoul Barrens and its ever-shifting and malevolent influence.
Stakanvodi (Zemljora), Olga (1291)

# **Olga Stakanvodi**

Boris Stakanvodi

Mirka Stakanvodi

*Minor Noble, Former Commoner, Farmer*

Born in 1291 in the farming community of VenaJora, Olga Zemljora was a farmer under the protection of the Krepki family’s might, residing on the mountainside in the interior valley that enjoyed their safeguard. Her path intersected with Borjan's in her youth, and by 1308, the two were wed.

Their firstborn, Doko, arrived in 1316. The subsequent year marked the introduction of Natasha, a baby girl whom Borjan brought home, declaring the intention to raise her as their own. Boris joined the family in 1317, the same year Natasha was adopted, followed by Mirka's birth in 1318.

Olga took a keen interest in Mirka's education, urging her to attend the Chapel of Light, also known as the Chapel of Lumin, to acquire skills in magic, medicine, and basic education. Olga, not literate for most of her life, sought a different fate for her daughter.

Doko, following in his father's footsteps, became a master of the forge, exhibiting a more artistic and skilled range. He married in the early days of 1332, coinciding with Natasha’s first marriage in the Kingdom of Luminor.

Olga actively participated in the life of her new daughter-in-law, Veselinka Gradajora, sharing special memories as both grew up in the interior valley within the village of VenaJora.

Her excitement reached its peak in 1335 when Natasha married Miran Zivan, a trader from the powerful family within Drachenatem. Olga was an integral part of the lives of the children from the Drachenatem marriage when they visited Novos. She teased Vladen and Gell endlessly as the boys grew.

The loss of her son-in-law Miran Zivan in 1344 made Olga slightly bitter, yet stronger. Leaving the Valley exposed her to the harsher world, and she wasn't ready to lose another family member.

In 1347, when Natasha wed Gerald Aveline, Olga hesitated to open up, but learning he was a Judge from the Church of Lumin reassured her of his strength, even temperament, and skills.

The birth of her grandchild, Roman, in 1348 brought joy, and Olga teased good-naturedly about him being born in Luminor.

The Eighth Ghoul War brought back negativity. While the war barely touched Domoyarsk, allowing warriors to wait out much of the conflict, Judges had no such luxury. Gerald Aveline, Olga's son-in-law, marched and perished in the first Battle of Ill-Wood. Olga took it personally and pleaded with the Krepki family to intervene. With some pressure, Victorovich Krepki assembled a warband to participate in the Second Battle of Ill-Wood, aiding in removing Ill-Wood from the map. The war concluded in the winter of 1362.

In 1364, with Severus Bellamie the Third named Consecrator, Mirka elected to join him, and Prince Chirkash Krepki funded Natasha’s journey to join them in the Kingdom of Luminor. Aged seventy-one, Olga wishes she could do more as she sees off two of her daughters for a new adventure.
Character

# **Characters**

*A short collection of the characters*

Entities within the world of "Royaume de la Mort" are diverse, encompassing a broad spectrum of sapient and sentient beings. This includes not only individual organisms but also hive creatures and semi-hive entities, provided they exhibit distinct wills and knowledge. Additionally, the definition extends to non-organic entities that possess self-awareness and autonomy.

Characters are systematically categorized based on their affiliations, with the central grouping denoted as 'Protagonists.' Protagonists embody the archetypal hero characters, boasting well-documented stories or significant life experiences. These characters assume a pivotal role as the narrative focal point, actively guiding and shaping the overarching storyline. In more straightforward terms, Protagonists are synonymous with Player Characters, representing individuals whose perspectives not only direct the narrative but also propel the unfolding saga.

The intricate tapestry of characters in "Royaume de la Mort" is woven with myriad backgrounds, motivations, and abilities, ensuring a rich and diverse landscape that contributes to the immersive and dynamic nature of the game world.

Characters are sorted into these large categories

* Category:Character
	+ This houses all characters regardless of how important or not they are.
	+ Category:Player Character
		- This category functionally only has the protagonists
	+ Category:Character (Dead)
		- Characters that are dead
		- Category:8th Ghoul War Casualty‏‎
	+ Category:Character (Major)
		- Characters that are important to the narrative in a meaningful way.‏‎
	+ Category:Character (Minor)
		- Characters that are mildly important to the narrative, or at least interact with it.
	+ Character (Background)
		- Characters that exist only in the background of the world ‏‎
	+ Character (Lore & Histories)‏‎
		- Characters long dead and only exist as vague histories.

Characters are also tied to their family linage, nations or companies, and other factors that can change the scale and scope of a search.

#### Player Character

The Player Character is the dafacto protagonist of the setting and world, their actions have a lasting effect on the world around them and it impacts a lot of what occurs beyond that. The category for Player Characters shows the characters who take actions, lead, or otherwise impact the ongoing narrative.
Hibou, Jean-Charles (1340)

# **Jean-Charles Hibou**

*Royal*

Jean-Charles Hibou born in 1340 is a veteran of the Eighth Ghoul War and a relative of the Luminous King.  He is a bit scattered brain with a reputation for attempting to do the right thing, but often falling short.

Jean-Charles was a young man when the Ghoul War started, and was deployed as a member of the second offenses under the command of Remi Leopold Bellamie the Ninth.  Jean-Charles, often called JC by his older commanding officers, showed talent, and was a great cavalier and lancer.

He partook in a series of battles, contributing but making no real marks on the battlefield.  When he was very young, in the early days of 1350, he mostly lived in Roze Wind where he was close friends with Lydie Leblanc Bellamie and when he returned to Ciel encouraged her to come with him.

In the early days of 1358 people would often mistake their close friendship with a romance, but  Lydie Leblanc Bellamie was in a relationship with Gauthier Toussaint and Jean-Charles was in one with Solanna Sinclair.

Unable to handle the idea of losing her love to war, Solanna Sinclair ended the relationship with Jean-Charles right after the start of the Eighth Ghoul War.  When he returned home from the war, he was a lot more bitter and more spacy.

As of 1364, Jean-Charles is Twenty-Four, unwed, single, and acting as a Minister in Ciel.
Hitze, Jannik (1332)

# **Jannik Hitze**

Dominic Hitze III

*Noble,, Master of the Maw*

Jannik Hitze was born in 1332 in the noble house Hitze of the Drachenatem city state.  Jannik is the second son of Dominic and Mathilde Hitze.  His elder brother Dominic the second died in the Eighth Ghoul War leaving some level of scars upon his psyche.

Jannik was married at the ripe age of twenty in the year 1352 to a woman named Zykina Anouska from the Greater Principality of Domotarsk.  By 1354 they had their first son, Jannik the second.  By 1356, a second son named Orlov.  This was the number of children they wanted.

However, after the death of Dominic the Second during the Eighth Ghoul War, they had one more son the year after the war, in 1363 and named him Dominic the Third.

As of 1364. Jannik is Thirty-Two and the Master of the Maw.
Bonnet De’neige Duchy

The Snow Cap Mountains

To the north of Ciel Sansfin stretches the breathtaking expanse of Bonnet De’neige, a region defined by its awe-inspiring snow-capped mountains. These majestic peaks, reaching towards the heavens, not only offer a stunning visual spectacle but also hold within them valuable natural resources. The landscape is adorned with mines extracting precious minerals, contributing significantly to the economic strength of the Kingdom of Luminor.

Rivers originating in the snow-laden heights of Bonnet De’neige wind their way through the mountains, eventually flowing into the neighboring territory of Merqui Chante and Ciel Sansfin. This intricate network of rivers facilitates trade and resource exchange between these crucial regions, fostering economic vitality and collaboration.

In the year 822, Bonnet De’neige officially became an integral part of the Kingdom of Luminor alongside Verrovert. Before its integration, the region was marked by a fragmented political landscape. Numerous small lords, each vying for control, dotted the territory. However, the rise of the Bonheur noble family in 710 brought about a unifying force. Through strategic alliances, subjugation, and, at times, outright ownership, the Bonheurs consolidated power, culminating in the unification of Bonnet De’neige under their banner.

Nestled within the embrace of the snow-capped mountains, Dents Bijoux stands as the capital of Bonnet De’neige. This city not only serves as a political and administrative center but also represents the enduring seat of power for the Bonheur noble family. The Bonheurs have presided over the region since well before its integration into the Kingdom of Luminor, anchoring their influence and leadership in the heart of this vital territory.

Bonnet De’neige, with its natural beauty, resource abundance, and historical significance, stands as a testament to the unity and strength that has defined the Kingdom of Luminor.

Bonnet De’neige is divided into three Earldoms, Agnard.  The earldom that sits at the De’neige mountains and is ruled by the Bonheurs.  Fleuve to the south which connects the territory to the fertile farm lands of Merqui Chante, and lastly Comovert, the shared border of Verrovert.
Dorn (Lajocs), Nemes (1312)

# **Nemes Dorn**

*Medic*

Born in 1312, Nemes Lajocs was bright and a servant to House Dezso.  She often felt faint and light headed.  She often had debilitating coughing fits that made her undesirable for war as a hund.

She met a human named Ehren, Lorenz Ehren, a doctor from Alba who helped her control her diet and become healthier.  Lorenz was interest in the unique physical nature of the hunds, and was the first vir to spend a prolonged time studying their health and well-being.

Nemes ended up marrying a hund named Luka Morata Dorn, a champion of the fighting pits.  He claimed Nemes as his wife after conquering the fighting pit of Den of the Karmesin.  Luka was shocked when Nemes started to tend to his wounds.  She had learned much about medicine.

During the Eighth Ghoul War Luka fought hard, and Nemes tended his wounds when he came back from the Barrens.

As of 1364, Nemes is partnered with Luka Morata Dorn has several children and is Fifty-Two years old.
Beauchamp, Jean (1314-1350)

# **Jean Beauchamp**

*Commoner*

Jean Beauchamp was born in Ciel in 1314.  He was a fairly simple man with simply desires and dreams.  He served the local Guard and fought well for them.  He was married in 1330 to a woman named Lumamarie.

In 1334 Lumamarie died in childbirth giving birth to their first and only son, Jaques Beauchamp.  Jean did his best to be a single dad, but he needed more and more money to afford a good life.  Leaving Jaques in the care of the church while he went out to a spotted Ghoul Hole.  Jean met his end in 1342 leaving his son orphaned.