Greyhaven University

Greyhaven University is the largest educational institution in Terrinoth, and it’s focused on Arcane forms of magic. They have thousands of magic-using members, the largest Library in the land, a huge collection of Runebound Shards and other magical items and a great deal of respect and prestige.

It is located at the heart of the free city of Greyhaven, which itself is a trading nexus at the fork of two mighty rivers. Founded by Timmorran herself, The university possesses the largest number of known Runebound Shards of any place in Terrinoth, and its mages frequently use them in their more exotic and powerful experiments.

The University is broken into 9 Departments (Alchemy, Medicine, Lore, Invocation, Wards, Conjuration, Hexes, Banishment and Prestidigitation) each headed by an archmage, who collectively form the leading body of the University - The Council of Archmagi. The council also elects the Grand Archmagus, who wields at least as much authority as the Council. All of this organisation and politics are only in place to help the school's main function; the study of magic. After all, even the powerful Archmagi would prefer to be creating new spells, rather than sitting in endless meetings.

While freedom to research and practice magic is a core tenet of the University, new/less experienced members can expect to run a lot of errands for the more established Magi. This could simply be research or lending assistance in complicated magic, but can also include leaving the safe walls of the university on quests to find materials, track lost treasures or test out new formula. Luckily, young mages sent on such errands are within their rights to hire adventurers and bodyguards to accompany them.

**Appearance/Layout:** Greyhaven Univerity occupies an entire quadrant of the city, in the North East (opposite the docks). It can be seen, at least partially, from every street and rooftop of the city. It is built from pristine white stone and has many dozens of towers reaching up to the sky.

The University grounds is broken into 4 distinct areas:

* The Antechamber: The only public gate into the University is flanked by walls a pair of towers and several small buildings. Citizens can come here to request services, trade with the university or seek an apprenticeship. There are few wards restricting movement here, but scrying or offensive magic is still difficult for non-members. A large Statue to Timmoran stands at the centre of the Antichamber.
* The Courtyard: Beyond the Antichamber is a huge open courtyard filled with modest gardens and surrounded by walls, towers and dozens of buildings. These structures house classrooms, dormitories and some of the rudimentary spell rooms and laboratories used by apprentices and acolites.

At the center of the courtyard is the Great Seal, the hub of magical energy which flows into every part of the university. It is also an active node members can use to teleport into the Uni from anywhere in Terrinoth. In a circle around the seal are 2 dozen portals witch can be used to teleport to various locations within Greyhaven.

* The Citadels: Floating 150' above the Great Seal at the courtyards' center are the three huge towers collectively called the Citadels. Timmoran Tower is the largest and oldest part of the school. It is home to the advanced classrooms and study halls as well as the dormitories and offices of the most highly-ranked mages. Large storerooms here contain the University's components and less valuable magical items. Archmage Tower is the Administrative Building, which houses the council room and where much of the clerical work is done. The last tower is simply called 'The Library' and hold the largest library in Terrinoth. Observant students have noted the dimensions of the Library are greater then the tower housing it, and much speculation has been made as to whether this means the library is situated elsewhere and simply linked by magic to the tower.
* The Vault: Some books, resources and magical items (e.g. Stars of Timmoran) are far to dangerous and/or valuable to leave in accessible locations so close to potential magical mishaps or unruly students. These objects are said to be guarded in a location referred to as 'The Vault'. Its exact location is unknown, although many believe it is deep undrneath the school. It houses the best wards and protections the order can muster and, while rumours abound as to what might guard such a vast treasure, many insist it is guarded by no less than a tamed dragon.

Wards and protections keep the University safe and secure. Non-members can not set foot beyond the Antechamber without triggering alarms and teleporting in is nigh-impossible without invitation. Ynfernal, undead and other unwanted forces are magically prohibited. Scrying and other observational divination magic are heavily suppressed and offensive (and otherwise dangerous) magic is supressed outside of the relevant spaces. Guardians watch the grounds for trouble.

Magic is everywhere in the University. Members fly, teleport and float about the grounds, often accompanied by magical familiars or strange conjurations. Magical wells are scattered around the halls and spell rooms so wizards can easily draw additional energy for their spells and experiments [As a manoeuvre nearly anywhere on the university grounds, Arcane magic users can draw on these wells, negating the basic strain cost of the next spell they cast].

**Notable Members:**

* Grand Archmagus Loramys. Only recently ascending to the role. He was previously in charge of the Faculty of Medicine.
* Archmage Ruffus Ostramus**,** who had, until very recently, been the Grand Archmagius for 21 years. He runs the Faculty of Conjuration.
* Archmage Chester Sparkes. An ancient Gnome. Has been in charge of the Faculty of Prestidigitation.
* Archmage Freyja. A Dwarf. In charge of the Faculty of Alchemy.
* Master Gredon Windsley. Head Librarian.

**Member Expectations**:  All members of the University are expected to share information of new magical finds freely and make at least one contribution to the Library or the Vault of treasures each year.

**Guardians:** In addition to the various magical wards and guards, Greyhaven University is protected by two distinct types of creatures which, as far as can be told, are located only in Greyhaven.

The first are The Owls. These human-sized human-owl Hybrid creatures prowl the corridors, perch on rooftops and fly and swoop between towers and citadels. The owls are naturally sensitive to the flow of magic and capable of instilling a form of paralytic hypnosis in their targets. Details of the Owls' full abilities are kept a closely-guarded secret.

The Second are the so-called Grey Whisperers (also known as The Silent Guardians, Grey Librarians and Dust-Eaters). These are ghostly, cloaked and hooded figures who move silently through the Library. Like the owls, the full range of their abilities are unknown. While normally restricted to the Library, they can occasionally be found elsewhere in the university. These manifestations are usually interpreted as the Grey Whisperers carrying out Library Business outside the Library Proper.

**Favour:** Members in good standing may be able to gain access to resources, Allies or Information. Some examples are provided below, with a typical roll difficulty. This is usually a social roll (typically Negotiation).

* Borrow a Runebound Shard for one quest/adventure [4 purple or higher]
* Temporarily access dark lore from the grand Library [2 Purple]
* Get a loan of a few Initiates to research a spell for one night [1 Purple]

**New Equipment:**

Greyhaven Robes.

## Greyhaven Gallery

Greyhaven University Main BuildingGreyhaven University MapGrand Archmagus Ruffus OstremusArchmage Freyja, Head of the Alchemy DepartmentArchmage Chester Sparkes, Head of the Prestidigitation DepartmentArchmage Loramys, Head of the College of Healers