Millicent Lockwood

Werewolf-Witch Hybrid (Triggered)

Nancy-Marie Lockwood † (Paternal Ancestor)

Barnette Lockwood † (Paternal Ancestor)

George Lockwood † (Paternal Ancestor)

Marianna Lockwood † (Paternal Ancestor)

Gabriela Deveraux † (Ancestor)

Marcy Deveraux † (Ancestor)

Sebastien Deveraux † (Ancestor)

Phillipe Deveraux † (Ancestor)

Mathilde Deveraux † (Ancestor)

Brynne Deveraux † (Relative)

Stephanie Laveau † (Ancestor)

Frederick Deveraux † (Ancestor)

Richard and Mason's Unnamed Father † (Paternal Grandfather)

Richard and Mason's Unnamed Mother † (Paternal Grandmother)

Richard Lockwood † (Father)

Ayana Deveraux † (Birthmother)

Carol Lockwood † (Step-Mother)

Tyler Lockwood (Half-Brother)

Mason Lockwood † (Paternal Uncle)

Sophie Deveraux † (Aunt)

Gracie Lockwood † (Paternal Relative)

Jeffery Lockwood-Hamilton † (Paternal Relative)

**Millicent "Mel" Lockwood** was a former mean girl/bully of Elena but is still a frenemy on *Legacy.* She was the captain of the cheer leading team, at Mystic Falls High School, after Caroline decided to re-announced her role during senior year. But she soon became a temporary villain after being possessed by the natures of dark magic.

She was the daughter of Richard Lockwood and Ayana Devereaux, and the niece of Mason Lockwood and younger half-sister who is also a werewolf. She was then taken in by Carol Lockwood after her mother's death and learned she was a love child by her father's affair. She was initially portrayed to be arrogant, selfish and a bully. But after triggering the family curse along with her half-brother which turned her into a werewolf, she has learned to control and help those in need but still maintaining her fighting spirit and tough attitude. Before this revelation, she was referred to many times as a "*bitch*" by her brother and her crew; *Lauren Baxter* and *Marie Clain.*

Other than the fact she was considered ruthless and selfish she had a major crush on Matt Donovan but she soon started to fall out of love when she met Malachai Salvatore, who she also had an on-and-off relationship with.

(There's more but I'm too lazy rn xD)

**Millicent** is one of two members of the **Lockwood Family** and the **Apisi Werewolf Bloodline**.

## Personality

She was initially portrayed to be arrogant, selfish and a bully. But after triggering the family curse along with her half-brother which turned her into a werewolf, she has learned to control and help those in need but still maintaining her fighting spirit and tough attitude. Before this revelation, she was referred to many times as a "*bitch*" by her brother and her crew; *Lauren Baxter* and *Marie Clain.*

Other than the fact she was considered ruthless and selfish she had a major crush on Matt Donovan but she soon started to fall out of love when she met Malachai Salvatore, who she also had an on-and-off relationship with.

## Physical Appearance

Mel had dark brown, natural curly hair, tanned skin, and brown eyes but golden when she activates her werewold gene. She is proved by many to be beautiful and fair as well as trendy and up-to-date with the latest fashion trends being in the most stylish clothes in Mystic Falls.

## Powers and Abilities

* **Channeling:** Witch-werewolf hybrids have the power to invoke extra forms of energy by focusing on external forces.
* **Potion Brewing:** Witch-werewolf hybrids have the power to brew and concoct potions, remedies and elixirs that have supernatural properties.
* **Spell Casting:** Witch-werewolf hybrids have the power to change and control events through the use of incantations and more.
* **Divination:** Witch-werewolf hybrids have the power to divine future, past, and present events based off extrasensory perception.
* **Super Strength:** Witch-werewolf hybrids have the same strength as werewolves and are noticeably much stronger than Supernatural Hunters, Immortals and Humans. There have been several occasions to suggest that untriggered werewolves possess more strength than any average humans, which would indicate some form of enhanced strength even before the activation of their curse. However, werewolves in their human form are not as strong as a vampire, and have been shown to be far weaker. When they are in their wolf form, their powers amplify to a degree that excels that of the non-Original vampires, making them more powerful than non-Original vampires. In wolf form, a werewolf can overpower and kill any non-Original vampire with ease, and can also defeat an Original Vampire in small groups.
* **Super Speed:** Witch-werewolf hybrids possess the same speed as werewolves; they possess this ability both in and out of transformation with an animalistic quickness; however, the power is faster at night than in the day, due to the moon's presence, and their speed increases greatly when the werewolf is transformed during the full moon. In wolf form, however, while under the influence of the full moon, they can use their speed to swiftly chase down their choice of prey; even vampires.
* **Super Durability:** Witch-werewolf hybrids can take far more trauma than humans without nearly as much discomfort or injury, however, not as much as vampires. They can also exert themselves for longer periods without tiring.
* **Healing Factor:** Witch-werewolf hybrids possess superhuman regenerative abilities, meaning that if they are physically injured, their bodies will heal rapidly. Like Vampires, werewolves can heal from the most grievous of injuries, even in human form, albeit more slowly in comparison to vampires. However, unlike vampires, when a werewolf’s neck is broken, they stay dead.
* **Super Senses:** Witch-werewolf hybrids have the extremely keen and heightened senses of smell, sight, taste, hearing and touch inherent in all canines. Because they are supernatural and have powers that exceeds their wolf counterparts, they can hear, see, and smell better than that of regular canines.
* **Lycanthrope Enhancement:** Witch-werewolf hybrids are able to make their eyes glow when angry or threatened, but only for a short amount of time. When a werewolf is furious or forced to defend themselves, their anger increases all their power and abilities for a short period of time, which allows them to access some of their powers to give them an edge.
* **Shapeshifting**/**Transformation Control:** During a full moon, they will unwillingly transform from their human forms and into their wolf forms. However, if a female witch-werewolf hybrid is pregnant, they will not turn for nine months as the transformation would kill the baby.
* **Werewolf Bite:** A witch-werewolf hybrid's venom is extremely lethal to non-Original vampires. While an Original vampire cannot die from the venom, they are not wholly immune to the effects of the venom. For non-Original vampires, the venom acts as an poison of sorts that will enter the bloodstream and deliver the toxin throughout the body, producing discomfort and weakness. All vampires who are bitten will ultimately develop uncontrollable hunger that progresses to delusions, hallucinations, rabid rage, and dementia. After that point, non-Original vampires will finally die, though many are "mercy-killed" before that point.
* **Full Moon:** A witch-werewolf hybrid's strength, speed, agility, and all their powers are enhanced to their peak during a full moon.
* **Immunity to Silver:** Witch-werewolf hybrids are immune to magic bonded to silver. Weapons made of silver might wound them, but the wound still heals at supernatural rates and will not be fatal to them.

## Weaknesses

* **Blood Loss:** If a witch-werewolf hybrid is severely wounded and bleeds out before they can heal, they can die.
* **Broken Neck:** Breaking a witch-werewolf hybrid's neck will result in instant death.
* **Decapitation:** Decapitation will result in instant death for a witch-werewolf hybrid.
* **Disbelief:** The act of denying or disbelieving in one's potential could cause a witch-werewolf hybrid to inadvertently suppress their magical power.
* **Distraction:** Denying a witch-werewolf from concentrating or giving full attention to their spells, may render them ineffective.
* **Emotions:** A witch-werewolf hybrid's magic is subject to the influence of their emotional state and may fluctuate according to them when untrained. According to Sheila Bennett, strong emotions such as worry and anger can fuel a witch's power while emotions such as fear may prevent a witch from properly accessing their powers.
* **Fire:** Fire can presumably kill a witch-werewolf hybrid. It can also hurt them.
* **Heart Extraction:** Ripping a witch-werewolf hybrid's heart out will result in instant death.
* **Herbs:** Ingestion of certain herbs can cause a witch-werewolf hybrid to lose consciousness and prevent them from using magic for a undetermined amount of time. The Lobelia flower prevents concentration and the practice of magic and can be used to weaken a witch-werewolf hybrid as one would weaken a vampire with vervain.
	+ **Wolfsbane:** Due to their werewolf aspect wolfsbane causes a witch-werewolf hybrid to become severely weak and feverish when ingested. Also, If a Witch-werewolf hybrid's skin is exposed to wolfsbane, it will burn them.
* **Phoenix's Blood:** Consumption of a supernatural huntress' blood will cause a witch to lose their ability to use magic. Prolong exposure poisons them, leading them to get sick and some brands will appear in their body and may eventually lead to death. According to Alex and Rayna Cruz, Rayna's blood can't be reversed for anything and all the attempts to make a cure were unsuccessful. It is unknown what effect Rayna's blood has on witch-werewolf hybrids.
* **Magic:** Witch-werewolf hybrids are susceptible to the powers of witchcraft. This is inclusive of mystical objects such as the Starling Necklace, Gilbert Device, Papa Tunde's Blade and Dark Objects. A siphoner can siphon the magic from a witch-werewolf.
* **Mortality:** Witch-werewolf hybrids can die of old age and share many of the same weaknesses as non-supernatural beings (e.g. suffocation).
* **Overexertion:** The excessive use of magic could lead to disorientation, nose bleeds, unconsciousness, and if taken to the extreme, death.
* **Physical Trauma:** Minor physical injuries such as gunshots, stab wounds and broken bones will cause a witch-werewolf hybrid pain and will also slow them down. However, this is only temporary, as they will heal completely within minutes.