Locket of the Iron Solari

*For the removed item, see **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).***
* Locket of the Iron Solari
* Circlet of the Iron Solari

## Stats

+30 armor

+60 magic resistance

## Active

Unique: Grants a decaying  shield to nearby allied champions and yourself for up to 2.5 seconds, absorbing up to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="130 to 300" data-values="" data-label1="Highest level between target and caster" data-start2="130" data-end2="300" data-values1="☂" data-values2="☂130☂140☂150☂160☂170☂180☂190☂200☂210☂220☂230☂240☂250☂260☂270☂280☂290☂300" >130 − 300 (based on highest level between target and caster) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 20% of caster's **bonus** health) damage ( 650 radius) (120 second cooldown). Shielded targets are Eclipsed for 20 seconds.

### Limitations

Eclipsed: Additional **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** shields 「 are only 25% as effective 」「 absorb only <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="130\*0.25 to 300\*0.25" data-values="" data-label1="Highest level between target and caster" data-start2="32.5" data-end2="75" data-values1="☂" data-values2="☂32.5☂35☂37.5☂40☂42.5☂45☂47.5☂50☂52.5☂55☂57.5☂60☂62.5☂65☂67.5☂70☂72.5☂75" >32.5 − 75 (based on highest level between target and caster) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 5% of caster's **bonus** health) damage 」.

## Menu

Defense › Armor

Defense › Magic Resist

**Locket of the Iron Solari** is a finished item in  League of Legends.

## Cost Analysis

**Gold Value**
* 30 armor =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 60 magic resistance =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 76.36% gold efficient without the active effect.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** becomes gold efficient whenever the active provides a minimum of 195 health as a shield. *(Not factoring in the percent bonus health bonus for the shield, this can be achieved with 2 nearby allies at level 3 or by the user alone at level 9)*.

## Circlet of the Iron Solari edit

***Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**: All stats have been improved.*

## Stats

+45 armor

+75 magic resistance

## Active

Unique: Grants a decaying  shield to nearby allied champions and yourself for up to 2.5 seconds, absorbing up to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="130 to 300" data-values="" data-label1="Highest level between target and caster" data-start2="130" data-end2="300" data-values1="☂" data-values2="☂130☂140☂150☂160☂170☂180☂190☂200☂210☂220☂230☂240☂250☂260☂270☂280☂290☂300" >130 − 300 (based on highest level between target and caster) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 20% of caster's **bonus** health) damage ( 650 radius) (120 second cooldown). Shielded targets are Eclipsed for 20 seconds.

### Limitations

Eclipsed: Additional **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** shields 「 are only 25% as effective 」「 absorb only <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="130\*0.25 to 300\*0.25" data-values="" data-label1="Highest level between target and caster" data-start2="32.5" data-end2="75" data-values1="☂" data-values2="☂32.5☂35☂37.5☂40☂42.5☂45☂47.5☂50☂52.5☂55☂57.5☂60☂62.5☂65☂67.5☂70☂72.5☂75" >32.5 − 75 (based on highest level between target and caster) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 5% of caster's **bonus** health) damage 」. Can only be forged by **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**. Limited to one **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** item.

## Menu

Defense › Armor

Defense › Magic Resist

**Circlet of the Iron Solari** is a finished item in  League of Legends. Can only be forged by **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**. Limited to one **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** item.

## Cost Analysis

**Gold Value**
* 45 armor =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 75 magic resistance =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 102.27% gold efficient without the active effect.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** becomes gold efficient whenever the active provides a minimum of 169 health as a shield. *(Not factoring in the percent bonus health bonus for the shield, this can be achieved with 2 nearby allies at level 3 or by the user alone at level 8)*.
* The raw stats gained from upgrading **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** into **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** are worth **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** (15 magic resistance and 15 armor).

## Similar Items

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Shurelya's Reverie**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Zeke's Convergence**

## Notes

* This item's active will not stack. More than one ally using this item will only refresh the shield on nearby allies.

## Strategy

* Works well with **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** due to its bonus health scaling.

## Trivia

* This item was inspired by the Iron Solari Conclave, a fan-made forum group that was named after **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** and is supported by Michael 'IronStylus' Maurino. Numerous other groups, led by various Riot staff members, were also formed and "warred" with the Iron Solari, but the Iron Solari were arguably the most successful.
* A reworked version of this item once existed on the PBE for testing to be potentially shipped to V8.6. The active was changed to deploy a small field on the target area that granted damage reduction to all allied champions within. This was later scrapped and reverted.

## Patch history

V9.20
* Base shield strength increased to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="130 to 300" data-values="" data-start2="130" data-end2="300" data-values1="☂" data-values2="☂130☂140☂150☂160☂170☂180☂190☂200☂210☂220☂230☂240☂250☂260☂270☂280☂290☂300" >130 − 300 (based on level) from <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="45 to 300" data-values="" data-start2="45" data-end2="300" data-values1="☂" data-values2="☂45☂60☂75☂90☂105☂120☂135☂150☂165☂180☂195☂210☂225☂240☂255☂270☂285☂300" >45 − 300 (based on level).

V9.1
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**
	+ Total cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
		- Combine cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Can now only be obtained if **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** forges the item (for himself or for another ally).

V8.7
* Cooldown increased to 120 seconds from 90.
* Base shield strength reduced to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="45 to 300" data-values="" data-label1="Highest level between target and caster" data-start2="45" data-end2="300" data-values1="☂" data-values2="☂45☂60☂75☂90☂105☂120☂135☂150☂165☂180☂195☂210☂225☂240☂255☂270☂285☂300" >45 − 300 (based on highest level between target and caster) from <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="60 to 434" data-values="" data-label1="Highest level between target and caster" data-start2="60" data-end2="434" data-values1="☂" data-values2="☂60☂82☂104☂126☂148☂170☂192☂214☂236☂258☂280☂302☂324☂346☂368☂390☂412☂434" >60 − 434 (based on highest level between target and caster).
* Bonus health ratio changed to <span style="color:**Script error: The function "keyword" does not exist.**;">20% of caster's **bonus** health at all level from <span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="2 to 36" data-values="" data-key2="%" data-start2="2" data-end2="36" data-values1="☂" data-values2="☂2☂4☂6☂8☂10☂12☂14☂16☂18☂20☂22☂24☂26☂28☂30☂32☂34☂36" >2% − 36% (based on level).
* Lockout time after being affected by another **Locket of the Iron Solari** increased to 20 seconds from 8.
* Lockout shield strength after being affected by another **Locket of the Iron Solari** reduced to 25% from 50%.
* Bug Fix: Fixed a bug where **Circlet of the Iron Solari** would not grant shields to units affected by a recent cast of **Locket** or **Circlet of the Iron Solari**.

V7.17
* Added to recipe from **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**. *Only available while **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** is on your team.*

V7.12
* Shield strength reduced to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="60 to 434" data-values="" data-label1="Target's level" data-start2="60" data-end2="434" data-values1="☂" data-values2="☂60☂82☂104☂126☂148☂170☂192☂214☂236☂258☂280☂302☂324☂346☂368☂390☂412☂434" >60 − 434 (based on target's level) from <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="70 to 665" data-values="" data-label1="Target's level" data-start2="70" data-end2="665" data-values1="☂" data-values2="☂70☂105☂140☂175☂210☂245☂280☂315☂350☂385☂420☂455☂490☂525☂560☂595☂630☂665" >70 − 665 (based on target's level).
* New Effect: Active shield strength now scales with <span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="2 to 36" data-values="" data-key2="%" data-start2="2" data-end2="36" data-values1="☂" data-values2="☂2☂4☂6☂8☂10☂12☂14☂16☂18☂20☂22☂24☂26☂28☂30☂32☂34☂36" >2% − 36% (based on level) of caster's **bonus** health.

V6.22
* New Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ Old Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* New Stats: +30 armor, +60 magic resistance.
	+ Old Stats: +400 health, +100% base health regeneration, +20 magic resistance, +10% cooldown reduction. Unique Aura – Legion: Nearby allied units gain 15 magic resistance (1100 range).
* Unique Active:
	+ Shield strength changed to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="70 to 665" data-values="" data-start2="70" data-end2="665" data-values1="☂" data-values2="☂70☂105☂140☂175☂210☂245☂280☂315☂350☂385☂420☂455☂490☂525☂560☂595☂630☂665" >70 − 665 (based on level) from <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="90 to 345" data-values="" data-start2="90" data-end2="345" data-values1="☂" data-values2="☂90☂105☂120☂135☂150☂165☂180☂195☂210☂225☂240☂255☂270☂285☂300☂315☂330☂345" >90 − 345 (based on level).
	+ Shield duration increased to 2.5 seconds from 2.
	+ New Effect: Shield now decays over the duration.

V5.22
* Total cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.

V5.16
* Total cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Now grants 100% health regeneration.
* Aura magic resist reduced to 15 from 20.
* Aura health regeneration removed.
* Shield strength increased to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="75 to 345" data-values="" data-start2="75" data-end2="345" data-values1="☂" data-values2="☂75☂90.88☂106.76☂122.65☂138.53☂154.41☂170.29☂186.18☂202.06☂217.94☂233.82☂249.71☂265.59☂281.47☂297.35☂313.24☂329.12☂345" >75 − 345 (based on level) from <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="50 to 230" data-values="" data-start2="50" data-end2="230" data-values1="☂" data-values2="☂50☂60.59☂71.18☂81.76☂92.35☂102.94☂113.53☂124.12☂134.71☂145.29☂155.88☂166.47☂177.06☂187.65☂198.24☂208.82☂219.41☂230" >50 − 230 (based on level).
* Shield duration reduced to 2 seconds from 5.

V4.20
* Aura bonus changed to +75% base health regeneration from +10 health regeneration per 5 seconds.

V4.10
* Active now calculates the shield's strength based on the recipient's level if it is greater than the wielder's level.

V4.5
* New Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ Old Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* Health increased to 400 from 300.
* Removed: +20 armor
* New: +20 magic resistance

V3.14
* Total cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Combine cost unchanged.

V3.10
* New Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ Old Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* Armor reduced to 20 from 35.
* New Unique Aura - Legion.

V3.04
* Total cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Combine cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Health reduced to 300 from 400.

V1.0.0.152
* New Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** +

**Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

* + Old Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* Health increased to 400 from 300.
* Now grants 10% cooldown reduction.
* Now grants 10 health regen per 5 seconds to the wearer.
* No longer grants a health regen aura.

V1.0.0.133 Added

* Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* Stats: +300 health, +35 armor
* Unique aura: Nearby allied champions gain 15 health regen per 5 seconds
* Unique active: Shield yourself and nearby allies for 5 seconds, absorbing up to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="50 to 230" data-values="" data-start2="50" data-end2="230" data-values1="☂" data-values2="☂50☂60.59☂71.18☂81.76☂92.35☂102.94☂113.53☂124.12☂134.71☂145.29☂155.88☂166.47☂177.06☂187.65☂198.24☂208.82☂219.41☂230" >50 − 230 (based on level) damage (60 second cooldown)

## References

1. ↑ https://www.youtube.com/watch?v=hIxHa2arSPI
2. ↑ https://www.surrenderat20.net/p/86-pbe-cycle.html

## List of Items

Starter items
Extension:DynamicPageList3 (DPL3), version 3.5.2: Error: No selection criteria found! You must use at least one of the following parameters: category, namespace, titlematch, linksto, uses, createdby, modifiedby, lastmodifiedby, or their 'not' variants

Potions and Consumables

Trinkets

Distributed

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Advanced items

Finished items

Minion and Turret items

Special Game Mode Exclusive items

Removed items

cs:Locket of the Iron Solari
de:Amulett der eisernen Solari
es:Medallón de los Solari de Hierro
fr:Médaillon de l'Iron Solari
pl:Naszyjnik Żelaznych Solari
ru:Медальон Железных Солари
zh:Locket of the Iron Solari