recursal/Fanatic-Fandom huggingface dataset:
Hardcore stable base tutorial

How to make a stable base in hardcore?

Day 1

make the basic needs

1.a farm made by soil and potato

2.an o2 generator

3.bed

also make 2 mining drills, solar panel and a lead pipe

Day 2

improve security

1.make oil refinary and fuel storage

2.make flame thrower equipment

3.make flamethrower turret

Day 3

make a zig zag entrance

sorround your base by wall

make ammo printer

make more flame thrower turret and mining drills to defend the zig zag entrance and to increase productivity

day 4

make deep drill

make lamp traps

design your base
Underground Vent

Cheap, at 20 iron Bars. Will teleport you to other vents instantly.

The underground vent can be used to teleport players instantly to another vent. It is very cheap, at 20 iron bars each, and is faster than the rail tram because it can instantly teleport you around.

You can configure what roles can use the vent, and by default, only the owner and admins can use this.

You can make a secret room with this, that people do not even know of (however anybody can use the Spectate command).

When you are inside your stamina, hunger, and o2 will be paused and won't go down. You will still take damage from players attacking the vent.

If you are in the vent when it breaks you are kicked out of the vent and you o2 hunger and stamina will go down again. Also you can open items around you but note you will pop out of the vent.
Mutant

The mutant is a mob in Junon.io. It was added on June 21, 2021 for update v0.4.16.alpha. The mutant is spawned via Cryo Tube: there is a chance that a mutant will spawn when reviving a corpse with it. This circumstance can be disabled with the "Enable Mutant" setting. When a mutant attacks a player, they may give the attacked player the Fear effect.

The chances of a mutant spawning while reviving a corpse is 1 in 4 (25%).

## Trivia

* Before update v0.4.16.alpha, the mutant was an invisible mob and could only be spawned via commands.
* You can get "Tamed" Mutants that fight for you if you revive a dead pet that turns into one. This is an exploit though, and the tamed mutants won't be able to regenerate HP from food. They will keep their name and can be named using a Name Tag.

## Gallery

Old mutantPlayer running from a MutantMutant in the game's files
Lecters Dinner

Lecters Dinner is a food that restores 50 Hunger when eaten. It is obtained by cooking Human Meat, obtained by butchering a Guard. When eaten, the Empire will slowly start getting angered (more hostile).

## Obtaination

Lecters Dinner is obtained by cooking Human Meat, which comes from butchering a Guard or a Trooper.
Give (command)

The `/give` command can be used to give items to a player or specific buildings.

## Usage

### `/give [player|building] [item] [count]`

* Gives the player or building a certain number of items.

## Parameters

### [building]

* The ID of a building that can hold items. Such as a Mining Drill, Steel Crate, or a Vending Machine.

### [item]

* Any item that can be held in an inventory.

### [count]

* Items can be stackable or unstackable. If the item given is unstackable, it will fill as many open slots as designated until all slots are filled. If the item is stackable, the maximum value is 99.

## See also

Give works with selectors.

Clear inventories using /clear.

Inflict an effect on a player using /effect.
Plasma Gun

"Concentrated energy shot weapon"

The Plasma Gun is an item in Junon.io. It was added on October 11, 2021 for update v0.4.20.alpha. It is crafted in the Crafting Menu. To be used, players need to have Plasma Cells in their inventory. When used, it fires off a purple plasma bullet that does 40 damage.

This gun has high damage, but low fire rate, making it bad for close range combat.
Zed

The **zed,** also referred to as the **PALS credit**, or **Protectorate credit,** and informally as the **zeddie**, is the official currency of the Protectorate of Allied Systems and its territories.

The zed was established on the moon Moni. From its inception, the zed was backed by the immense wealth of the planet Ducaan and the Galactic Bancorp.

## Form

The zed is a form of digital currency accessed through the use of cards. Sometime during the height of the Protectorate, zed chips became popular. While the same size as a zed card, zed chips come in different colors and designs, depending on the amount of prepaid zed that can be added to them.

## Decline

Following the Separatist Movement, and even before, a majority of systems in Frontier Space would not accept zed, instead choosing to use either the barter system or mint their own special currencies. This decline only continued to get worse, following the establishment of the Confederacy of Frontier Systems, and the start of the Galactic War, leaving many of the protectorate's citizens worried about the war's outcome and the effect it could have on the galactic economy.
Cryo Tube

Allows you to revive living (now dead) organisms

Cyro Tube is a building that allows you to revive organisms (pets, and slaves, and enemies if you want to.) You may only revive an organism 3 times. Upon killing an organism after its third revival, they will disappear instead of making a corpse. The Grenade and Poison Grenade can kill mobs inside the Cryo Tube.

## How-To-Craft

To make a Cryo Tube you need 20 iron bars and 5 liquid pipes.
Car

This page lacks an image,please help the wiki by adding one.

Cars are buyable"pets"in Junon.io.

## Overview

Cars can be bought from the trader for 20k gold,and they look like a jeep.However,like other pets and tamed animals,they can be renamed and mounted,and they move themselves when not bieng mounted.Like cleaning bots,they are immortal,and are undamaged and ignored by monsters,altough you can sell it at the slave trader.

## Usage

Cars are faster than bio raptors in both land and sky,and are immortal.Cars can also be used for roleplaying,altough it is not aviable in old worlds that are older than the update they arrived at.However,its cost is probaly expensive for people who don't farm gold,as it costs the cost of two slaves.However,many players should be able to affroad them.
Chemist

The **Chemist** is a hostile mob in Junon io.

The chemist holding a grenade, about to use it. Image by jmooroof

### Damage

Throws poison grenades which poison the enemy, and throws grenades at buildings or the player. Grenade damage:25

### Drops

Grenades or poison grenades, random amount

### Tamable?

False

It throws Poison Grenades at the player and grenades at the player and buildings. It has high health. Flamethrower turrets do nothing to this, as they are immune to fire. Flamethrower turrets are easy to maintain, you do not need to reload them manually, which sucks that they do nothing to these. It takes 6 bullets from a mini-turret to destroy one of these, which costs 18 iron ore to craft all the bullets. Not that cheap, especially that hordes of these come at hardcore. Spike traps are the best and cheapest option (not cheap to get a lot of them, but they damage things for free) to take these out, however they need to step on the traps to be effective, and they need to step on multiple.

## Getting chemists to step on spike traps

The first step is to find where they spawn at usually. If there are two places they may spawn at, then you may need to do this twice, unless they stop going to one of those spots.

At the spot they usually spawn at, create a maze, like the picture shown below. The flamethrower turrets destroy the guards easily, and the chemists walk onto the spike traps and die. If a maze is built right, none of the guards or chemists will attack anything. Just make sure they die before reaching the doors. Drones will not follow the same spawn patterns, you need missile turrets and turrets to defend against drones.
Spectate

/spectate

Spectating allows you to move your camera at fast speeds. Your player will not move. It allows you to spy on others, or just explore the terrain.

There was a bug where people on spectate mode would get miasma, making them look just like purple orbs. However, this was patched.

If you want to have some visuals in your 'invisible' spectating self, you can place some timer bombs and do /spectate (you have to be in godmode, however).

When the timer bombs explode, the spectators in the explosion will catch a flame, making a visual effect that others can see.

**Trivia**

- In sandbox worlds, you can make /spectate not work for others with some simple command blocks. You can make it so when someone types the message /spectate (in the player message trigger using $message), you can run the command /spectate $player which will make the player be forced out of spectate. Very useful.
Colonies strategy

This strategy is more directed to players that play for a long time. The idea is to create a autonomous colony, without your help.

First you need to create a base with defenses and few mining drills. After that create a slave table.

Make sure that you have a small garden with you. When you're done with all of these, then explore the map. After you find a suitable place, then prepare for the defenses of your base. You need a lot of walls.

Best turret for defense base is a Tesla Coil. Make sure that you created 10 or more turrets for big base (for electricity use a solar panel).

Then craft a lot of soil. Then create few beds for slaves. After you're done with all of these, pick a day, and build everything that you prepared.

If you put everything logically, then it will be a very cool (and logical) base.

When you're done with building, then buy a 4-5 or if you has very big base you can even buy 10 slaves, but it will cost you over 100,000 of coins. Now you can put farm controller and get slaves follow you to their new base.

Plants that are priority are flowers, they can be sold by 125 coins each- (and from the one plant you can get 3 flowers!) this is a lot of money.

In addition, you need to plant many food seeds, like potato seeds ,so slaves can eat.

If you will organize it carefully, then you will have a colony that will work automatically, and only thing that you will be need to do is to sell all flowers to the trader.

## Important information

Best to use Tesla coils, because they kill pretty quick, even drones, and as you may read drones spawn in different groups, then others so you better prepare defenses cause if you not pay taxes ( what I do normally ) then there will be both bases attacked.

Burn bodies if there raid of guards, chemists and troopers starts, because just one slave if he got miasma from corpses of chemists or guards, he will easily create a miasma pandemic ( no, not because of Covid) and destroy himself self, other slaves, and most importantly - Your whole garden.

## Pros

* You will have a strong economy

* You will have everything better organized. So a lot of slaves that moving everywhere will not annoy your eyes.

* You will have a big amount of space in your base because you will has a farm in other colony

## Cons

One main con is money and resources yes farms will give you an strong economy, but the main con is resources. You need tons of resources to craft stuff for example Tesla Coils, solar panels, seeds.

After each raid if they raid your second colony you need to fix it, it can be hard because if there a two raids at one time, then you need to fix two bases
Blood Pack

Restores 50 health

Blood Pack is a consumable that heals the player 50 health upon consumption.

## How-To-Craft

Using the Chemistry Station, you need 1 full blood bottle to make a blood pack.

## Uses

Like the First-Aid Kit, the Blood Pack can be used for immediate health recovers however, it has a little more uses being part of the recipes of the Slavers Table and the Stimpack, and sells for more money. First aid kit is better because it is easier to obtain, but in hardcore, where blood is everywhere from everyday raids, the blood pack may be easier to obtain.
Command Block Scripts Examples

## Trigger: Interact Builing

### Shop

If:

Value1:$entityId

Operator:==

Value2:(id)

Then:

Value1: $getGold($player)

Operator: >=

Value2:(cost)

Then:

Commands

/gold lose $player (cost)

/give $player (item)

### Teleport

If:

Value1:$entityId

Operator:==

Value2:(id)

Then:

Command

/tp $player (row) (col)

### Role

If:

Value1:$entityId

Operator:==

Value2:(id)

Then:

Commands

/role $player (role)

### Clear Trash

If:

Value1:$entityId

Operator:==

Value2:(id)

Then:

Commands

/clear $player $getEquip($player) 1

## Trigger: MobAttacked

### Poison Sword

If:

Value1:$getEquip($attackingPlayer)

Operator:==

Value2:(Item)

Then:

Commands

/effect give $entityId poison

### Fire Sword

If:

Value1:$getEquip($attackingPlayer)

Operator:==

Value2:(Item)

Then:

Commands

/effect give $entityId fire

### Miasma Sword

If:

Value1:$getEquip($attackingPlayer)

Operator:==

Value2:(Item)

Then:

Commands

/effect give $entityId miasma

### More Damage

If:

Value1:$getEquip($attackingPlayer)

Operator:==

Value2:(Item)

Then:

Commands

/health lose $entityId (**1-100000**)

### 1 Hit = 1 Kill

If:

Value1:$getEquip($attackingPlayer)

Operator:==

Value2:(Item)

Then:

Commands

/kill $entityId

### Healing Sword

If:

Value1:$getEquip($attackingPlayer)

Operator:==

Value2:(Item)

Then:

Commands

/health gain $attackingPlayer (**1-100000**)

### Necromancer's Staff

If:

Value1:$getEquip($attackingPlayer)

Operator:==

Value2:(Item)

Then:

Commands

/spawnmob guard(**or other**) (**1-50**) $getRow($player) $getCol($player)

### Event Staff

If:

Value1:$getEquip($attackingPlayer)

Operator:==

Value2:(Item)

Then:

Commands

/event **raid / spider / meteor**

## Trigger: Player Attacked

### Shield

If:

Value1:$getEquip($player)

Operator:==

Value2:(Item)

Then:

Commands

/health gain $player $damage

## Trigger: Item Used

### Burst Weapon

If:

Value1:$ItemType

Operator:==

Value2:(item)

Then:

Commands

/clear $player (item) 1

/give $player (item) 1

## Trigger: Item Consumed

### Super Antidote

If:

Value1:$itemType

Operator:==

Value2:Antidote

Then:

Commands

/effect clear $player

/health gain $player 100

### Reusable First Aid Kit

If:

Value1:$itemType

Operator:==

Value2:FirstAidKit

Then:

Commands

/give $player first\_aid\_kit 1

### Super First Aid Kit

if:

Value1:$itemType

Operator:==

Value2: FirstAidKit

then:

Commands

/stat $player health:200

/health set $player 200

## Trigger: Player Joined

### Role

If:

Value1:$playerRole

Operator:==

Value2:Guest

Then:

Commands

/role $player (role)

### Loot (1)

If:

Value1:$playerRole

Operator:==

Value2:Guest

Then:

Commands

/give $player (item) (count)

### Loot (2)

Commands

/give $player (item)

## Trigger: Health Changed

### Totem of Undying

If:

Value1:$getHealth($player)

Operator:==

Value2:0

Then:

Value1:$getInventoryItemCount($player,(totem name) )

Operator:>=

Value2:1

Then:

Commands

/sethealth $player $getMaxHealth($player)

/clear $player (totem name) 1
Squid Lord

The Squid Lord is a boss mob that resembles a squid, and was added in v0.4.20.alpha in October 11, 2021. It drops the squid lord heart, an item used to craft alien juice or the squid staff.

## Spawning

It is a boss that spawns first on day 15, then every 30 in-game days. Prior to the Squid Lord spawning, an event counter that says "Raid Incoming" will appear on the left of the screen at hour 18. It will spawn in any one of the corners.

* This can be annoying in hardcore, as you'll have to deal with a raid at hour 22, which is 4 in-game hours from the squid spawning, which is only 2 real-time minutes.

## Behavior

It will approach nearby players, buildings and turrets, and fire a series of 8 large purple circular projectiles approximately every 3 seconds. Each projectile deals 10 damage to players and 20 to buildings and turrets.

It is immune to fire, poison and miasma.

Squid lords do not have a corpse when killed and instead directly drop a squid lord heart.

## Strategy

* You can use a weapon, preferably a shotgun, rocket launcher, or plasma gun for maximum damage, and circle the squid from far range, so it will not be able to hurt you, but be sure that it's not near any buildings or else they will be damaged or destroyed.

* You can kill the squid lord faster with a plasma blade.

* The best way to kill this is with missile turrets and tesla coils. If you don't want anything destroyed, around 12 total should be enough.
	+ Your buildings may still be damaged, so use a wrench or break and replace the building.

* At endgame, placing a large amount of Spike Traps to create a raid farm will help kill this quickly, though the most efficient way to easily kill it is by placing a lot of missile turrets and tesla coils in the corners where it spawns.
* You can always use beds or lamps to keep the squid lord attacking it until it despawns, since like the raven and drone, it cannot deal damage to it.

## Trivia

* It used to switch to a "poisonous" phase every once in a while. During this phase, it turned green and fired poison grenades.
* You can gain a squid lord corpse with commands.
* The Squid Staff resembles the attacks of the squid lord.
* The Squid Lord was the first boss mob to be added before the raven.
Slimy Meat Pizza

Slimy Meat pizza is one of two pizza variants, the other being the Vegan pizza.

## Obtainment

Using the Stove, you can make this pizza with 2 gel and 2 wheat.

## Usage

* Slimy meat pizza is usually not used as a regular food item in survival.
* Slimy meat pizza is usually used for PvP or parkour maps.

## Trivia

* Slimy meat pizza can be made using 2 wheat and 2 gel, and can be sold for 250 gold. However, bread can be made using 1 wheat each and sold for 125 gold each. Hence, by making bread instead of slimy meat pizza, while using the same amount of wheat, you can earn the same amount of gold without using any gel.
* This food has the highest hunger recovery of 100 hunger points out of all the food items in game.
Caption (command)

The `/caption` command displays a title and subtitle caption centered on the top of the screen. The title uses a large yellow font and subtitle shows a smaller white font. The caption stays on the screen for 5 seconds before fading for 1 second. If a new caption is shown, the timer resets.

## Usage

### `/caption [player] title [text]`

* Display text as a title caption to the specified player.

### `/caption [player] subtitle [text]`

* Display text as a subtitle caption to the specified player.

## Remarks

The `[title]` and `[subtitle]` caption fonts and colors cannot be changed.

## See Also

Caption works with selectors.

Display text in the chat window using /chat.

Display text above a mob using /dialogue.

Name entities (and permanently display text) using /name.

Create and manage the sidebar text using /sidebar.
Bullets

Bullets are items used to damage an opponent or destroy the target. In peaceful/sandbox mode, if you do not want to have to reload turrets and provide ammo to players all the time, you can change the setting "infinite ammo" to True.

## How-to-craft

Bullets can be crafted using the ammo printer.

Rifle Ammo - 2 Iron Ore

Shotgun Shell - 10 Iron Ore

Bullet Ammo - 3 Iron Ore

## Usage

To use certain types of bullets, craft the corresponding weapons. Pistol and Mini Turret use Bullet Ammo, Assault Rifle uses Rifle ammo and Shotgun uses Shotgun shells.

### Slaves

Slaves can pick up bullet ammo from crates to reload Mini turrets, along with missiles for missile turrets.
Monkey

Monkey

### Tamable?

Yes, if spawned in in peaceful/sandbox mode. Otherwise, must be bought from trader

The monkey is a peaceful mob that is bought from the trader, and it drops animal meat.

## Behaviour

The monkey is a peaceful mob that is purchased from the trader. It will wander around and do nothing at all, but will avoid raids. However, it does not avoid meteor showers, but it will not take enough damage to die, unless at **very low** health.

If you spawn one in with peaceful/sandbox mode, then it will deal 10 damage each hit. It is a powerful puncher.
Katana

Can slice through 3 enemies at a time

The katana is a melee weapon which can attack 3 enemies at once.

The katana also has relatively long range to hit enemies from further away.

## Obtainment

In order to craft a katana, you need to buy wood from the trader. You should develop your base so that you can make money to buy enough wood from the trader.

## Usage

Katanas have longer range and faster reload than lead pipes, so you can enjoy faster melee combat with the katana, and get the first hit in pvp. Also, thanks to the ability to attack 3 enemies at once, players can deal with a raid well too.

## See Also

* Energy Sword (deals 25 damage while retaining katana's ability to hit 3 mobs at once)
Raid

Raids are a type of event. During a raid, mobs attack you and your base.

## Function

In survival mode, a messenger will arrive at your base every few days and ask you to pay taxes. If you fail to pay taxes or you refuse to pay taxes, a raid conducted by the Empire will soon arrive at your base. However, in hardcore mode, raids occur every single day. At hour 22, a 23-second warning will appear on the left of your screen. Raiders will spawn in nearby areas that lack oxygen. The first raid is just a single weak guard, but the difficulty will increase. Soon, you will have to deal with stronger enemies like Chemists who throw grenades and poison grenades at you and your base, and Troopers which carry guns and Drones that fly and shoot. The number of raiders will also increase greatly, and large raids have the potential to cause extensive damage to your base.

## Strategy

### Survival Mode

It is a good idea to avoid taxes and save gold for the first few days and deal with the easier raids, and then pay taxes to avoid too much damage to your base later on. If you make a huge base with turrets and flamethrower turrets in each room, you will not have to worry about raids. If you do not want raids at all, you will probably want to build a giant farm to farm items that can sell for gold to pay taxes.

The best way to get gold is farming sulfur so you can make explosives used in grenade and sell them. For this you need a lot of deep drills and a lot of basic drills

Alternately, You can also set up a flower farm and sell the flowers.

### Hardcore Mode

In hardcore mode, raids occur every day. You must quickly obtain resources and obtain decent gear before the difficulty of subsequent raids overwhelms you.

## Usage

Raids are useful in Junon.io. Butchering Chemists will give you poison grenades or grenades, which are really good at taking out spiders and raids really well. Regular guards give human meat when butchered. Cooked human meat, or Lesters dinner, sells for a lot of gold. Guard corpses (and chemists corpses if you really want to) can also be used to farm broods, which yield some alien meat. You can also sell tamed broods at the slave trader for 400 gold.
Developers and artists

### **Main Developer:**

Kuroro (Solo developer and creator of Junon.io & Uchu.io. Only accepting pull requests for Junon.io.)

### **Wiki Contributors:**

1. A MC player (Minecraft32)
2. AppleC++ (AppleJuiceMan/PurpleAppleJuice)
3. RexT (Wahlee1, no longer an active wiki contributor.)
4. Mick930
5. Hurrikale34 (inactive, Administrator)
6. Jknormol (inactive)
7. Jmooroof (inactive, Administrator)
8. Teddybear21345656756 (inactive, Moderator)
9. Clipsandcontent
10. ArrowAIM12
11. HumAntTheWarriorAnt
12. Anmarsattar3
13. Pneumonotis
14. BuildLLL

### **Moderators:**

1. BigTforLife
2. Pkovacic (retired)
3. J'avo (retired)
4. JPQ (retired)
5. \_mrl\_ (retired)
6. Somepotatoplayz (No longer in the Junon.io community).
Tower defense minigame

The tower defense minigame is a game by Starmancer. It is the third minigame. The tower defense minigame restarts when the core is broken or when a new server is created, everybody is in the middle of the map and you have to wait until enough people join. When enough people join, everybody gets to fly, which means that you can go through walls, and can place one Mini Turret that they have started with. They also have a pocket trader to access the trader. After each round, the players are rewarded gold. The player can buy mini turrets, Flame Thrower Turrets, Missile Turrets, and Tesla Coils to destroy enemies. The player can also upgrade turrets by clicking on one and pressing "upgrade", which doubles damage each time.

There is no way to delete buildings, so people may troll and waste space, where there is one empty tile between a tower where you are unable to place buildings.

## Trivia and history

* There used to be a lamp that you could purchase, and all it did was waste space, and trollers used it to make the game unplayable. Used to cost 1 gold.
* In the bottom-left corner of the map, there is an Escape pod with some beer and potatoes.
Vending Machine

* Food
* Drinks

10 Circuit Boards

Vending Machines are structures used to serve guests products in exchange for money, allowing the collection of money while offline. There are two variants, one for food and one for drinks, but other than looks and item choices, they are identical to one another.

Though most people think that they can only store food/drinks, they can also store consumables like stimpacks.

## How-To-Craft

Both variants require 30 Iron Bars, 5 Wires, and 10 Circuit Boards

## Buy Prices

### Raw Food

Gel- 10 G

Alien Meat- 5 G

Animal Meat- 15 G

Human Meat- 20 G

Wheat- 200G

Potato- 150 G

### Cooked Foods

Gelatin- 15 G

Steak- 200 G

Bread- 250 G

Hot dog- 300 G

Vegan Pizza- 500 G

Slimy Meat Pizza- 500 G

Lecters Dinner- 300 G

### Medical Items

First Aid Kit- 50 G

Blood Pack- 80 G

Antidote- 15 G

Stimpack- 600 G

### Drinks

Cola- 80 G

Beer- 300 G

Coffee- 300 G

Vodka- 600 G
Sealed Door

Airtight door that prevents certain roles from going through

A sealed door is like a manual Airlock. what makes it different is that it's bigger and the owner can modify which roles can go through the door . Also, now you can set if slaves can go through the door.

## Crafting

20 Iron Bars and 8 Circuit Boards are needed to make a Sealed Door.

## Usage

Sealed Door is useful for locking down certain areas. This makes it good for making certain areas private to certain roles or making sure guests don't roam around or potentially grief your place. For example, killing animals set to livestock and enemies or riding on your pet bioraptor when the owner is not online and hide it. Due to the fact that this is the only door that stops certain roles from going through, you can build a Jail with this door.

### Raids and PVP

People used this in PvP mode (which is now removed) to surround mini turrets. Due to its high health, and that players do less damage to doors, it made strong turret defence that not everybody knew about.

It is also a good idea to place in raids to surround turrets and important buildings, as guards do less damage to doors. (they do 2 instead of 6)

## History

Sealed doors' functionally was originally removed. The developer wanted people to freely explore a player's base. It was "Just another door", but with the addition of custom roles and permissions, the functionality has been added back.
Tp (command)

The `/tp` command can be used to teleport a player or mob. This includes to a specific area, to a specific player or mob, or to a random location on the map.

## Usage

### `/tp [row] [col]`

* Teleports the current player to the specific coordinates.

### `/tp [player|mob]`

* Teleports the player or mob to the current player.

### `/tp [player|mob] [player|mob]`

* Teleports a specific player or mob to a specific player or mob.

*Note: cannot teleport a mob ID to a mob ID. Cannot use selectors to teleport to.*

### `/tp [player|mob] !randomland`

* Teleports the current player or mob to a random location on the map.

*Note: if selectors are used, it will teleport ALL players or mobs to a single random location.*

## Parameters

### `[row]`

* Numeric 0-127. The row the current player will teleport to.

### `[col]`

* Numeric 0-127. The column the current player will teleport to.

### `!randomland`

* A flag that teleports the player to a random area on the map, favoring rock terrain.

## See also

Teleport works with selectors.

View players using /spectate.

Move to players through solid terrain and structures using /fly.
Glass

Glass is used in some items crafting recipes

## How-To-Get

Get sand by mining asteroids, with 40% chance of sand. You can also buy sand for 15 gold each. Smelt sand to get Glass.

## Crafting

<Equipment>

Bottle- 2 Glass makes a Bottle

Space Suit- Using 5 Glass + 20 Cloth + 20 Iron Bars can get you another Space Suit

<Structures>

Lamp- 1 Glass + 2 Copper Bars

Beacon- 5 Glass +20 Iron Bars + 10 Circuit Boards

<Floor>

Rail Stop- 5 Glass + 20 Iron Bars + 20 Circuit Boards

<Power>

Solar Panel- 10 Glass + 10 Iron Bars + 5 Wires
Stun Baton

A Stun baton is unobtainable in survival. In peaceful, you can give yourself one in with "/spawnitem stun\_baton" or "/spawnitem StunBaton". You can obtain one in Bedwars for 10 Iron Ore each.

The stun baton is a weapon that guards use, and they do the same amount of damage a guard does when used. They are pathetic as weapons go, as even the Lead Pipe does more damage than this. Its description says that it can stun an enemy, but it really doesn't.

## Trivia

* The developer made this with inkscape, and the developer probably used the line tool. There is hidden metadata embedded into the image file for the texture of stun batons, which says that the software used was https://inkscape.org/. The stun baton is a stick.
Alien juice

Image of Alien Juice

Alien Juice is a drink that can be crafted in the Brewery. It was added in the v0.5.1.alpha update. To craft Alien Juice, you need one Squid Lord Heart and one Bottle. It gives you an invisible effect, and mobs will not attack you until you become visible again. The effect lasts for around 30 seconds.

After consuming Alien Juice
Squid Staff

The Squid Staff is an weapon in the game. It looks like one of these necromancer staffs.

You can craft the Squid Staff with 1 Squid Lord Heart, which is dropped from the Squid Lord, and 20 Meteorites.

When used, it shoots 5 projectiles that resemble the projectiles that the Squid Lord fires. Each bullet deals 10 damage.
Copper Ore

Crafting ingredient for various materials

The copper ore is one of the resources you can get on the Asteroid Belt. This is made into a copper bar by furnace to craft some tools. Also, you can make this into a wire, which can connect machines to transport power.

## How-to-Get

Mine the copper ore asteroid: You can get 100 copper ore from a block of copper ore asteroid.

## Crafting

<Material>

・Copper Bar: 1 copper ore

<Power>

・Wire: 1 copper ore
Setting (command)

The /setting command allows an Owner to adjust world settings using commands in the chat box. When looking at the help, the pastebin link provided is outdated. Settings can be changed manually by pressing P and going to "Settings".

## Usage

### `/setting [key] [value]`

* Changes a specific key to a specified value.

## Parameters

### `[key]`

* The following keys are valid as of Build 4.16 alpha: (Listed Alphabetically)
	+ isBloodEnabled
	+ isChatEnabled
	+ isCorpseEnabled
	+ isCraftingEnabled
	+ isDropInventoryOnDeath
	+ isFloorAutodirt
	+ isFovMode
	+ isHungerEnabled
	+ isInfiniteAmmo
	+ isInfinitePower
	+ isMobAutospawn
	+ isMutantEnabled
	+ isOxygenEnabled
	+ isPlayerSavingEnabled
	+ isPvPAllowed
	+ isShadowsEnabled
	+ isStaminaEnabled
	+ isSuitChangeEnabled
	+ isZoomAllowed
	+ showMiniMap
	+ showPlayerList
	+ showTeamJoin
* The following keys are no longer valid as of Build 4.16 alpha:
	+ buildSpeed [1-10]
	+ miningSpeed [1-10]

### `[value]`

* All of the current keys only allow for a True|False value.

## Example

`/setting isChatEnabled false` - Disables chat for the world

## See Also

Ban a player from a world with /ban.

Kick a player from a world with /kick.

Revive a player with /respawn.

Assign a role to a player with /role.
Stove

A stove can cook food that fills your hunger bar better than regular food.

The stove is a device that uses power to cook your food.

## Craft

10 Iron Bars

10 Copper Bar

## Usage

The stove cooks raw meat, bakes wheat into bread and makes recipes. Cooked food fills your hunger bar more and sells for more money than raw food.

## Recipes

Gelatin- 1 gel

Steak- 1 alien meat

Bread- 1 wheat

Hotdog- 1 wheat + 1 animal meat

Vegan Pizza- 5 plant fiber + 2 wheat

Slimy Meat Pizza- 2 gel + 2 wheat

Lecters Dinner- 1 human meat

## Slaves

See Slaves

The selected item on the stove is what the slaves will cook. If you have the slaves, the slaves will automatically farm. For example, you can make them automatically turn plant fiber and wheat into vegan pizza.

## Fun Fact

You can actually cook and butcher at the same time under special circumstances (when you are butchering, the stove is also available).
Gas Pipe

Transports oxygen between components

The Gas Pipe is an item in Junon.io. It is unknown when it was added, as it does not appear in the changelog. It's purpose is to transport oxygen between oxygen-supporting items (Oxygen Generator, Ventilator, Oxygen Tank, Small Oxygen Tank). It can be placed on any terrain, even through asteroids. Each one sells for 10 gold, is crafted from 2 iron bars, and has 50 health.
Air Alarm

The **Air Alarm** is a 1x1 building that detects if a room's oxygen exists, and is useful in gamemodes where you need oxygen to survive & identifying the oxygen leak.

## How-to-Craft

To craft an **Air Alarm**, you need:

* 5 Copper Bars
* 2 Wires

## Usage

To use the **Air Alarm**, you simply need to place one at a room.

If the room where the alarm is placed has no oxygen due it having a hole that leads to space, then the **Air Alarm** will turn red and glow. If the room is sealed & generating oxygen then the **Air Alarm** will turn green and will not glow.

### Tips

1. You cannot walk through Air Alarms, so don't place it directly at a place where you need to navigate through.
2. Don't place too many Air Alarms, they are often known for crashing colonies (easily abused).
Dirt

The /dirt command can artificially clear, decrease or increase the dirt level of buildings. This is beneficial for colonies that use the Command Block function: PlatformCleaned or for decorative purposes.

## Usage

/dirt add [entity\_id] will add 1 dirt on the building(s) with the specified ID or matching selector filters.

/dirt clear [entity\_id] will completely clear all dirt on the building(s) with the specified ID or matching selector filters.

/dirt decrease [entity\_id] will decrease one dirt on the buildings(s) with the specified ID or matching selector filters.

### Tips:

1. Dirt can be used to 'simulate' an animation (`/dirt add @b, /dirt clear @b[health<=100,health>=15,team=animated]`)
Crafting

Junon.io's crafting mainly consists of iron, copper, and sand.

Crafting is as expected and very similar to many other games, the crafting menu consists of 7 selections. Electric, flooring, furniture, gases, industrial, stations, and suit/handhelds. You need the following ingredient to craft the things. You can change for how much things you can craft(except for unstackable things). You can craft things by pressing the C key. For things that you need to craft on other object such as ammo printer, brewing stand, forge, furnace and others. For the things that you can craft you can put it up to 99.
Wheat

Raw Wheat. For making bread.

Wheat is an item in Junon.io. It was added on November 20, 2019 for update v0.1.13.alpha. It can be obtained from growing Wheat Seeds. While it cannot be eaten, it can make several different foods.

## Foods That can be Made with Wheat

* Beer (1 Wheat, as well as 1 Bottle)
* Bread (1 Wheat)
* Hot Dog (1 Wheat, as well as 1 Animal Meat)
* Slimy Meat Pizza (2 Wheat, as well as 2 Gel)
* Vegan Pizza (2 Wheat, as well as 2 Fiber)
Chat (command)

The `/chat` command shows messages to players within the chat window. Chat messages sent this way do not show a sender.

## Usage

### `/chat [player] [text]`

* Sends a message to the chat window of the specified player.

## Remarks

A chat message can be displayed in three colors: white (default), red, and green. Prefacing the message with `%success%` will make the message Green. Prefacing the message with `%error%` will make the message Red.

## Example

`/chat @a %success%Welcome players` - displays a green chat message of "Welcome" to all players

`/chat kororo %error% Something wrong happened` - displays a red chat message of "Something wrong happened" to kororo

## See Also

Chat works with selectors.

Display text to the screen using /caption.

Display text above a mob using /dialogue.

Name entities (and permanently display text) using /name.

Create and manage the sidebar text using /sidebar.
Mining Drill

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### Power Usage

300 W

The Mining Drill when placed on Asteroid Soil generates either Copper Ore or Iron Ore depending on where you placed it, sadly you cannot choose where the Copper or Iron is located which can make you're base very messy and unorganized which can be very infuriating (speaking from experience) you can get around this by placing the drills first but I would not recommend it.

When seven Mining Drills are placed you a can awaken a Spider infestation which is quite dangerous if unprepared, but with a little bit of ingenuity you can easily exploit them for a spider farm where you can sell the webs or poison for a decent amount of money.

## Crafting

To craft the drill you need:

* 50 Iron Bars
* 10 Circuit Boards

## Trivia

* Mining drills is a super helpful building, it is adviced to get a few as soon as possible
* A mining outpost with 7 or more drills and turrets scattered around can be a very effective spider farm
* You can actually make mining drills produce any item you want in sandbox/peaceful mode. To do this, you first find the ID of the drill (shown in a popup somewhere in your screen depending on device) The ID is usually a number. Make sure to not mistake it for it's coordinates/location. Once you have the id, you can run this command. "/interact <id> generate <item>" You can generate any item, from meteorite to squid staffs.
Golem

A **golem** is a large, strong, giant, neutral utility mob.

## Drops

Golems give Sulfur Ore from their corpse when butchered.

## Attacking

Golems are neutral to players. They don't attack the player until the player attacks the golem first.

Golems are immune to miasma and poison.

(It is heavily advised against provoking the golem as it has very high damage. It only needs 4 hits to kill you.)

They deal 30 damage to normal players and 26 damage to players wearing combat armor.

## Usage

Golems drop sulfur ore when it's corpose is butchered by using a butcher table. Golems can be tamed as a pet. Tamed golems will wander around and follow the player unless released.
Share your Creations

Here You can share what you made, efficient set-ups (raid defenses, fast oxygen replenishing, fast farms, etc.), or plans on how to build things for people who have no imagination (like me).

## Some ***Simple*** Rules:

* Don't say people have a bad design (even though they might have a bad design)
* (this one is mainly for guys) no inappropriate designs
Brewery

Brews Drinks

The brewery is a 3x2 building that allows you to brew drinks.

## Obtainment

You need 10 iron bars and 10 copper bars to make the brewery, meaning it has the same crafting recipe as the stove.

## Recipes

Beer - 1 Bottle + 1 Wheat

Vodka - 1 Bottle + 2 Potatoes

Cola - 1 Bottle + 3 Plant Fiber

Coffee - 1 Bottle + 1 Coffee Bean
Kick (command)

The `/kick` command is used to kick players from a world. This removes the player from the world, but does not prevent them from attempting to reenter the world. Players can also be kicked through the `Colony->Info` menu. The command can be enabled or disabled for a role. This can be done through the `colony->permissions` menu. The standard Guest, Member, and Admin roles do not have the `/kick` command enabled by default.

## See Also

Ban a player from a world with /ban.

Adjust the world settings with /setting.

Revive a player with /respawn

Assign a role to a player with /role.
Mini Turret

A basic turret for defense

Mini Turrets are a basic turret for defence as it is relatively easy to get the crafting materials and bullets, and also to hook it up to your power grid, and it also does good damage against enemies.

## How-To-Craft

1 Mini Turret costs 50 Iron Bars and 20 Copper Bars to craft.

## Uses

You need bullets and a power supply to run these turrets. they only consume 100 Watts per turret making them easy to put next to one another and power.

As stationary defenses, they should be near raid spawn area, spider infestation area, and choke-points around your base and the map. As their bullets are easy to get, and they do a good 15 damage per hit making them reliable to defend your base with. They do more damage than the pistol, even though it costs the same bullets.

If you are tired of filling up mini turrets after each raid, especially in hardcore, then fill steel crates with bullets, and set slaves to refill turrets with the bullets. Put iron mining drill(s) around it and an ammo printer to get more bullets to refill the steel crates. Slaves sadly cannot craft bullets for you, but if you fill just 1 steel crate of bullets, it should last many raids.
Tesla Coil

Strikes Lightning Bolts to up to 4 targets

20 Circuit Board

the **Tesla Coil** is a turret which shoots lightning bolts that do 50 damage and can hit up to 4 enemies at once. It uses no ammo, but requires 750 W of power, making it the most power-consuming building in the game.

## Obtainment

To craft a Tesla Coil, you need 50 Iron Bars, 20 Meteorite, and 20 Circuit Boards. Therefore, if you want to have a lot of tesla coils, you should watch out for Meteor Showers in Survival and Hardcore as it is the only way to obtain Meteorite.

## Usage

You must have a decent source of power in order to use tesla coils, as they use a lot of power.
Pocket Trader

Buy/Sell items without the need for the trader.

The Pocket Trader is an Item that allows you to access the shop without needing to be near the trader. You can make it or give yourself it if you are a role with access to commands

## How-To-Craft

you need 20 Circuit Boards and 10 Meteorite in order to craft a Pocket Trader.

## Uses

To use the Pocket Trader, hold the item in your hand then just click. The shop will appear before you.

Like it's name suggests this device allows you to buy and sell items without being near the trader, meaning that once you get this item, the trader is rendered obsolete. However because it needs to be in your hand in order to work, A player might still want the regular trader due to its ease of use if you are close to it.
Solar Panel

Generates Power using sun energy. Can only be placed on Lattice

5 Wire

The Solar Panel is a building that is a power source for other buildings. It is the best power source in the game.

## How-To-Craft

you need 10 Iron Bars, 10 Glass, and 5 Wire to craft a solar panel.

## Uses

Being the best power building in the game, you can fit 3 of these into a Power Generator and you would make more power than that. The only problem is that you can only place these on lattices, but for a base floating in space it is an excellent power source for its size.
Explosive

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## Usage

The explosive is used to craft explosive weapons and missiles for the missile turret, for example Timer bomb.

It is crafted from 5 Sulfur at the chemistry station.

## Explosive

### Source

Crafted from Sulfur at the chemistry station
Trading Table

Attracts trader for trading

The Trading Table is an item in Junon.io. It is unknown when it was added, but due to it's mechanics, it can be presumed as old as the Trader, which was added in update v0.1.4.alpha, on September 1, 2019. The Trading Table is used to attract the Trader to the player's colony. In a typical Survival/Hardcore server, placing the table will spawn a Trader if there is not already one in the server. It can be used to place Trader multiple times. Slaves can also eat at this table, like any other table.

## How-To-Craft

Players need 30 Iron Bars, 20 Copper bars, and 10 Plant fiber in the Crafting Menu to build the Trading Table.
Ventilator

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Not to be confused with Underground Vent which is an item used to speedily travel from one place to another.

The ventilator oxygenizes rooms, when connected to gas pipes filled with oxygen.

## Usage

### Power Usage

None

If connected to oxygen, and the room is sealed, players can take their space suits off without any consequenses.To seal a room, you need to fill any holes that lead to the sky with any floor, and you need to wall of the room with the borders of the map, walls, shut doors, and /or asteroids. If the room is too large, more ventilators are required.

It is recommended that you place air alarms, especially in hardcore, around your base. They will alert you if there is no oxygen in the room. The range is not infinite, so you will need a few spaced out.
Meteorite

An ore used to craft special items.

Meteorite is an item in Junon.io. It was added on September 21, 2020 for update v0.3.18.alpha. It is obtainable from Meteorite Asteroids, which spawn during Meteor Showers. It is unique in being the only ore obtainable via an event.

## Obtainment

### Meteor showers

Meteor Showers can happen at any time after day 3, and they affect a circular area within a radius of 20 blocks. Before a meteor shower, a 23-second warning will appear on the left side of the screen. During a meteor shower, multiple meteors rain down in the southwest direction and deal 15 damage to structures, as well as any players and mobs in the way. Meteors will dirty any surrounding floor, and there is a chance that they will set fire to structures and mobs. Meteorite Asteroid will appear on the ground where the meteors land, and can be mined for ore. At the place where meteorite asteroids land, floors and soil will be destroyed, along with any wiring or plumbing (pipes) laid upon the ground.

The event can also be triggered using the command /event meteor.

## Usage

Meteorites can be sold for 50 gold each. They are also used to craft the following items:

* Combat Armor (40 Meteorite, as well as 1 Space Suit)
* Energy Swords (10 Meteorite, as well as 10 Copper Bars)
* Hazmat Suit (50 Meteorite, as well as 20 Plant Fiber and 1 Space Suit)
* Plasma Gun (20 Meteorite, as well as 20 Copper Bars)
* Pocket Trader (10 Meteorite, as well as 20 Circuit Boards)
* Tesla Coil (20 Meteorite, as well as 50 Iron Bars and 20 Circuit Boards)
* Plasma Blade (25 Meteorite, as well as 20 Copper Bars)
* Squid Staff (20 Meteorite, as well as 1 Squid Lord Heart)

## Gallery

The textures of meteorite asteroids.A meteorite that destroyed soil on which wheat was growingWarning for meteor shower.