Subwoofer Sentinel/Gameplay

## Tuba Warriors: The TBRPG

Subwoofer Sentinel is the first boss encountered during the “Techno Remix” side-questline. Once you have spoken to the Harpsichord Historian in Organ City, venture into the Diminuendo Ruins, a secret area located just west of Mt. Fortissimo. There, upon entering, you will encounter a large amount of Piano Warriors and Grand Piano Warriors. Afterward, continue forward and eventually, you will find the Decayed Dungeon in which Subwoofer Sentinel is imprisoned. Subwoofer Sentinel will be seen standing there completely still with long black ropes attached to its limbs and "wings" seemingly locking it in place.

At this point, you will reach a decision. You can either choose to enter and go down the (fan-titled) Genocide route, in which you kill all of the Synthesizer Sentinels, or you can continue searching the Diminuendo Ruins and uncover the Auxiliary Whip, a rather weak weapon, and fight them with it equipped in order to be given the choice to recruit them.

If you choose to follow the (fan-titled) Genocide route, then upon defeating them, you will receive the Subwoofer Pauldrons and Sub-Base Sentinel Hard Drive.

The Auxiliary Whip's fairly weak stats, paired with its special ability which turns all of your parties' attacks into Synth attacks, thus removing all super effectiveness they may have due to their instrument type, turn it into a very terrible weapon offensively. However, this Synth damage can seemingly "tame" these Synthesizer Sentinels, hence why the only way to recruit them is if you fight them with the Auxiliary Whip equipped.

The Subwoofer Pauldrons are an armor piece which can be equipped into your Pauldron slot. These Pauldrons give your entire party a moderate defense buff against all Brass attacks. If you equip all of the Sentinel armor set, namely the Subwoofer Pauldrons, Keyboard Grieves, Keytar Gauntlets, Soundboard Helmet, and DJ Deck Chestplate, your party also receive a moderate speed buff.

No matter which you choose, the Subwoofer Sentinel is an unavoidable battle for those who wish to complete this side quest. And, while the Auxiliary Whip does make the battle significantly harder, the party member payoff is, to some, worth it.

### Moves (Battle)

* **Preset**: The signature move of the Synthesizer Sentinels. Allows Subwoofer Sentinel to change their Instrument type to any other of their choosing. Subwoofer Sentinel naturally starts the fight as Brass.
* **Sub-Bass**: Greatly buffs all Bass attacks performed by Subwoofer Sentinel for the next 3 turns.
* **Square Wave**: Gives Subwoofer Sentinel a defense buff for the next 3 turns.
* **Saw Wave**: *[Bass attack]* Moderate damaging attack that hits all allies on your team. The instrument type for this attack depends on what preset Subwoofer Sentinel currently is set to.
* **Beat-Shift**: Buffs Subwoofer Sentinel’s speed for the next 3 turns.

### Moves (Party Member)

* **Basic Attack (Saw Wave)**: [Bass attack] Weak attack that hits all enemies.
* **Preset**: The signature move of the Synthesizer Sentinels. Allows Subwoofer Sentinel to change their Instrument type to any other of the player’s choosing. Subwoofer Sentinel naturally starts the fight as Brass.
* **Sub-Bass**: Buffs all Bass attacks performed by your team for the next 3 turns.
* **Drum-Track**: Buffs all attacks performed by your team of the same instrument type as Subwoofer Sentinel for the next 3 turns. (Effect does not change if Subwoofer Sentinel uses Preset while Drum-Track is still active)

### Battle Strategy

Speed is your friend. Subwoofer Sentinel will spend the first few turns of the game simply buffing their stats and possibly changing instrument type. Your best chance at beating Subwoofer Sentinel is to play with a party with a high speed stat, or speed buffing abilities, as well as heavy hitting attacks. It would also improve your odds if you forgo any party members who are weak to Brass. This would force Subwoofer Sentinel's AI to change into a different instrument type that would be good into one of your party members.

If you are late enough into the game to have a party member with a negation ability as well, that would do wonders in this battle too, as Subwoofer Sentinel relies heavily on their buffs, without them, they're damage output is only moderate.

### Post-Battle

Once you have completed the boss fight and either collected your new party member or the Sub-Base Sentinel Hard Drive, exit the Diminuendo Ruins and return to Harpsichord Historian in Organ City. Upon returning, either show them the drive or have Subwoofer Sentinel in your party to unlock the next step of the side-quest.