Norland

**Norland**is the northern, icy continent of the world of Gaia, the landmass is exceedingly cold, with large open stretches of snow and ice for miles across the majority of its surface. Well known for its many dangers, a harsh and unforgiving land, where the weak do not live long, and where living means a constant fight for survival and supremacy,

## History

Built soon after colonization, the warp gates were constructed by the Aurchon Transcendists and their Sezonian thralls, who traveled to the world from Psdonian territories in Gaia's harsh northern pole. The original purpose of the gates was one of instantaneous, inter-dimensional transportation of resources to other worlds within the Psdonian empire. Built from technology, the gates were vast, capable of transporting massive quantities of resources at a time, and were located at nodes across the planet due to the world's geomagnetic web, a series of channels of energy that were necessary for the gates to function.

It was during this time, the Aurchon known only as the Timeweaver arrived to the colony, having just began experimenting with his power over time given to him by the God-King. Through use of techniques, the Timeweaver and his fellow Aurchons were able to garner a silver of temporal energy, fusing it into the matrix of the warp gates. These warp gates become portals from with they could import objects from alternative timelines, replicate resources even living creatures such as Cloulus, Grey Men and many other creatures pulled from history to be made useful to the Ps and their operations.

However, after a time of efficiency, something in the mechanisms of the gates went terrible wrong. Radiation levels from alternative timelines became critical. Quickly growing uncontrollably unstable, the gates collapsed in on their-selves, their physical structure shattering and breaking apart, and without them in place to keep the energies in check, it spilled through the ruined portals, causing widespread mutations and creating the first of many monstrous creatures and races.

When the mechanisms of the gates were finally and fully destroyed by the catastrophic failure, the Spectral Ps ever-watchful sized the opportunity, using tears in reality, the otherworld of the Warp began to bleed into the physical dimension, creating forevermore the twisted Warp Lands. The sole survivor, the Timeweaver, realizing the colony was beyond saving, fled the planet, never to return. The mutated creatures and servants of the Warp swelled and spread across the continent, influenced and controlled by their Spectral Ps masters and other malevolent entities that exist in the hellish Ps Reality.

## Geography

The lands of Norland are primarily wild, untamed and uncharted. Dominated by the cold, save by Sharlezar Valley with much of the rest of Norland's geography carved from the land by ancient glaciers. A frozen wasteland stalked by all manner of gruesome monsters, the tales of which tell of it fail to fully encapsulate its brutality. Few crops can grow here, for the land itself hard as stone and the howling winds cut like daggers of purest steel.

A network of fjords and mist-clouded isles wreathes the coasts, further inland give way to barren steeps and then rises into mighty and foreboding mountain ranges. Massive stretches of vast forests mark a great deal of the land; ancient taigas that house foul things, ferocious beasts of unnatural strength and power. To the north, vast seas of glacial packed ice stretch down and cover nearly the entirety of the upper half of the continent.

### Notable Regions

#### Sharlezar Valley

An anomaly on itself; a lush tropical basin in the midst of Norland. Acting as a self-contained environment where the Aurchon Transcendists allowed their creations to roam and flourish. It is viewed by many of Norland's embattled races as a kind of promised land.

* **Brokentide Lake**: A lake inhabited by a strange aquatic beast.
* **Creators' Overlook**: A facility located far above the ground, the Aurchons build this vantage point where they oversaw their creations.
* **Flame Cluster Ridge**: A cluster of volcanoes, the lava touches the underground streams to the west, for the natural springs there are steamy, bubbling pools riddled with scalding geysers.
* **Skyscreech Plateau**: A plateau that are the nesting grounds for many of the basin's pterodactyl population.
* **The Boneyard**: A sort of graveyard for the basin's reptilian behemoths, covered with skeletal remains.
* **Mound Lands**: A region dotted with large castle-like mounds full of termite like insects.
* **Lair of the Great Rawr**: The home of the Great Rawr, the monstrous god of the Gaahlot tribe of the basin.
* **Gaahlot Camp**: The camp of the Gaahlot tribe.
* **Raptor Rock**: A rock shaped into the image of a raptor's skull.
* **Hadkixx's Hollow**: A spider-infested cavern and the home to Hadkixx, revered by members of the Mawleck tribe.
* **Goro Tar Pits**: Several lakes of black tar in a area of sparsest tree cover, the bones of reptiles and other beasts lie strewn about the place.
* **Mawleck Village**: The village of the Mawleck tribe.
* **Fungal Cave**: A large cave overgrown with a forest of giant fungi trees.
* **Aurchon's Terrance**: A old ruin where the Aurchons performed tests and experiments.
* **Umgwie Ruins**: A series of ruins inhabited by the Umgwie tribe.
* **Misty Marshland**: A vast marshland drenched in both moisture and mist.
* **Fern Garden**: A secluded ferny valley and the home to a herd of rare stegosaurus.
* **The Sentinel**: The lone statue of a mysterious bird like figure.
* **Mossy Pyramid**: A vaguely pyramid-shaped mound covered in moss.
* **Kurgo Rock**: The cave complex where the Kurgo tribe dwell.
* **Fruit Grove**: A small grove of fruit trees that is a favored place for basin denizens with a sweet tooth.
* **Obsidian Idol**: A place of worship for the Kurgo tribe with an ancient idol carved out of obsidian in the form of a horrifying effigy.
* **Broxlus Land**: The area where the cruel Broxlus reside.
* **Flower Stone**: A stone obelisk enveloped by an assortment of beautiful tropical flowers.
* **Scorcher's Den**: The den of a fire-breathing monster named Scorcher.
* **Meadow of Mouths**: A seemly idyllic meadow that is full of carnivorous plants.
* **The Teapot Tree**: An extremely large teapot that has grown to the size of towering tree.

#### Norseka

A peninsula suffused with the corruptive energies of the Warp by its proximity to the ruined warp gate, dominated by mountainous tundra and divided among the barbaric kingdoms and territories of many bloodthirsty and warlike tribes. Stalked by all manners of Warp-infected beasts. Mutation is common here, and many tribes are afflicted with the influence of the Warp to at least some extent. The northmen, of course, do not see that as negative, quite the opposite.

* **Bromvund**: A ruin that is all that is left of the tomb built by a warlord in memory of his lover.
* **Fortress of Sarthek**: The personal fortress of Sarthek the Merciless.
* **Volkroth**: A ruined monastery and the last bastion of the Nacosek cult.
* **Gandirilg's Cairn**: A small cave and hidden tomb built to house the remains of the fierce Gandirilg.
* **Hall of Strongaard**: The great feasting hall of fearsome Styrig Strongborn and the ferocious Strongkalings.
* **Strongkevold**: The southernmost village of the Strongkalings.
* **Tower of Vunnunn**: A black tower of the infamous sorcerer Vunnunn the Forsaker.
* **Sullied Cave**: A cave at the edge of Strongkaling land where the tribe's outcasts known as the Sullied dwell.
* **Lair of Skuldarr**: The home of the dreaded Skuldarr.
* **Darkbind Barrow**: A tomb for a long dead warlord and his forces.
* **Monolith of Borstag**: A monolith raised in Borstag's honor in the Toracan tribal lands.
* **Hall of Toraca**: The feasting hall of the Toracan tribe.
* **Toracauv**: The village of the Toracans.
* **Falkell**: A site of worship for the Toracan tribe's most honored ancestral spirits.
* **Monolith of Tzarr**: A small monolith raised in honor of the legendary sorcerer Tzarr by his followers.
* **Tor's Cairn**: A barrow where the legendary Tor the First, founder of the Toracan tribe is buried.
* **Shalafn**: A dilapidated temple complex built by the Nacosek cult.
* **Bloodlet Cave**: A small cave that is the home to a bloodsucking monster.
* **Maarken**: A crumbling ruin.
* **Baoze's Deep**: A fort that mysteriously collapsed and now has been haunted ever since.
* **Broken Helm Grotto**: A cavern connected to the sea, used by the Shadowblood Tribe's piracy operations.
* **Traveler's Nook**: A small abandoned shelter.
* **Rookclaw Hollow**: A small cave that is the den to a heavily mutated Corbylus known as the Rook.
* **Konvangr Cave**: A cave that has become the nest of several Warp Pstriders.
* **Hall of Bjor**: The feasting hall of the Bjorlings.
* **Bjoririnn**; The village of the Bjorlings.
* **Bloodhoft Stone**: A weathered standing stone littered with the bones of sacrificial victims to the Bloodreaver.
* **Lake Ithunthis**: A lake in the middle of a great pine forest.
* **Skyreach Altar**: A altar overlooking a cliff dedicated to the Raven God.
* **Lost Valley Point**: A ruined structure located in an isolated mountainous valley.
* **Monolith of Dyktherd the Madblood**: A monolith raised in to honor of Dyktherd the Madblood.
* **Bleak Fall Warrens**: A series of sprawling caverns and tunnels inhabited by monsters such as the Corbylus.
* **Aelker's Monument**: A stone monument commemorating an ancient battle that took place here.
* **Serpent's Tooth Cave**: A cave used by a group of Azuphidiaz's worshippers.
* **Hall of Var**: The feasting hall of the Varegs.
* **Throne of Blood**: A sacred site for the Vareg tribe where those found worthy become bloodkeepers.
* **Fellglow Redoubt**: The fortress ruled by the powerful former Vareg witch, Deggae the Fell-Witch.
* **Snapmaw Cavern**: A small cavern that has become a bear den.
* **Death's Grip Respite**: A large ruin built by slaves in the name of the King of Thralls.
* **Volksume**: A old crypt that has been defiled by followers of Moegnoalag.
* **Reachtooth Cave**: A small cave and hidden shrine to Namnera.
* **Shadowfang Forest**: A massive pine forest that is home to feuding tribes of Khauraza and Grey Men.
* **Cliffs of Depravity**: A series of cliffs belonging to a large fjord which the Caavlo Tribe uses to worship their depraved god.
* **Skarlmur**: A small Skarl whaling village and shipyard.
* **Wedinfall**: A great fortress erected at the place where the great Skarl hero Wedin defeated a terrible serpent.
* **Stillwater Crevice**: A ice cave that is rumored to have been the den of a giant dire wolf.
* **Rogax's Notch**: A rocky crevice that is the home to one of the last Executioner Titans, Rogax the Mad Giant.
* **Icefang Mountains**: A icy mountain range whose foothills have numerous winding valleys.
* **Ghost Caverns**: A series of caverns running under the valley of Deld that are inhabited by the Ghost Tribe.
* **Valley of Deld**: A high mountain valley that is the home of the Delds, nestled in the Icefang Mountains.
* **Yngothal**: A ruin that was once the fortress of a powerful sorcerer before being overrun by the Khauraza.
* **Broken Hoof Bastion**: A ritual site where a Khauraza tribe preform rites dedicated to the Wiseman of the Woods.
* **Great Hall of Url**: The great feasting hall of the merciless Urlaegr.
* **Urlennik**: The village of the Urlaegr tribe.
* **Hert's Hall**: The barrow of Hert the Bold, a famous Norsekan raider and adventurer.
* **Black River**: A river in Norseka that was once haunted by the terrifying Black River Beast.
* **Gorebound Hunting Grounds**: A stretch of tundra claimed by the Gorebound tribe for hunting rights.
* **Pit of the Gorebeast**: A pit where the Gorebound feed their victims to a creature known as the Gorebeast.
* **Jorn's Hold**: A ruined fortress, named after its former ruler.
* **Flamefang Kennel**: A cave that is a sacred place for the Skullwolf Tribe.
* **Monolith of Olgort the Hexer**: A monolith raised to honor Olgort the Hexer by Raventalon tribesmen.
* **Raven's Bluff**: The collapsed remains of a tower that is one of the holy sites of the Raventalon Tribe.
* **Mountains of Szyryrt**: A chain of mountains were shamans of the Raventalon tribe go to become true sorcerers.
* **Bonechill Burrow**: A cave that serves as the underground lair of a powerful frost drake.
* **Howling Canyon**: A canyon that gets its name from the many packs of wolves that can be found here.
* **Fjord of Yorg**: A large fjord that the Yorglings believe is the home of Yorgir.
* **Yorgimar**: The village of the Yorglings.
* **Brass Shrine**: A shrine of Kruzgun standing atop a vast mountain of bones.
* **Gaestadr**: The village of the Gaestlings.
* **Valley of Great Chieftains**: A hidden valley where the chieftains of the Gaestling tribe are interned.
* **Shadow Keep**: A fortress for a devout champion of Namnera.
* **Frost Shroud Barrow**: A snowy barrow that is believed to be cursed.
* **Blackstone Rock**: A small Norsekan Goliagant camp.
* **Hall of Asaegr**: The great mead hall of the Asaegrs.
* **Asaegrad**: The main village of the Asaegr tribe.
* **Doomclaw's Den**: A large ice cave that serves as the den of the great dire bear, Doomclaw.
* **Monolith of Uzzoarr Beastkin**: A monolith built to honor the bravery of Uzzoarr Beastkin.
* **Bersuntun**: The village of the Bersunns.
* **Tayrro's Keep**: The fortress-keep of Tayrro the Battleborn.
* **Bronze Monolith**: A monolith cast in bronze metal in honor of the Bloodreaver.
* **Giant-Slayer Village**: The village of the Giant-Slayer tribe.
* **Giant's End**: The place where the victims of the Giant-Slayer tribe's hunts are slain.
* **Krygmor's Summit**: The mountaintop lair of the great ice drake, Krygmor and its brood.
* **Frost Grotto**: A expansive ice cavern, rumored to be the home of an ancient horror.
* **Monolith of Aozaut the Befouled**:A monolith raised in honor of the infamous Aozaut the Befouled.
* **Bloody Hand Village**: The village of the Bloody Hand tribe.
* **Twisted Root Village**: The fortified village of the savage Twisted Root tribe of northmen.
* **Twisted Root Glen**: A sacred site of the Twisted Root tribe's patron spirit.
* **Dank's Cairn**: The cairn of Dank the Gutter.
* **Lake of Ghosts**: A frozen lake that is haunted by the apparitions of ghostly figures.
* **Darkcrest Cave**: A small cave that once was used for profane rituals by a forgotten clan to dark gods.
* **Ghomeld's Pass**: The camp of Ghomeld the Buster and his clan of Goliagants.
* **Stormfury's Tomb**: A cursed tomb where the dead still live.
* **Den of Madfang**: The den of a notorious man-eating Wargulus named Madfang.
* **The Bone Spire**: A towering spire built out of the bones of various creatures.
* **Monolith of Sord**: A monolith raised to remember the memory of Sord.
* **Kalska Ruins**: The ruins of an old Kalu'usk village where all its residents were slaughtered.
* **Shrine of the Hungry Walrus**: An ancient shrine of the Kalu'usk defiled by the Khauraza for the use of blood sacrifices.
* **Ghuzzerr's Keep**: The home to Ghuzzer, the cannibal warlord and servant of Azuphidiaz.
* **The Hide Monolith**: A monolith adorned with the flayed hides of numerous victims.
* **Shrine of the Crab God**: A shrine built to honor a mysterious crab god.
* **Bloodfrost Barrow:** The final resting place of a legendary warrior and his infamous sword.
* **Grim Hammer Village**: The village of the Grim Hammer tribe of Colgres.
* **The Empty Land**: A vast stretch of cold steeps and empty plains that are the home to many nomadic tribes and clans.

#### Warp Lands

A hellish region of barren tundra that lies far to the north. It is the legendary home of the immortal gods of the northmen and, so it is said, of infinitely worse things: the numberless, nameless monstrosities that dwell in the Warp.

* **Monolith of Firzux the Skinner**: A monolith raised in honor of the deeds of Firzux the Skinner.
* **Warp Mires**: A large, otherworldly patch of cold fens, bogs and marshes.
* **Bor Kazarwu**: The legendary fortress ruled by the imposing Druork, King of the Johurnnesir.
* **Iceshear Chasm**: A great crevasse that opened up the icy tundra.
* **Ruins of Vonskal**: A settlement razed by the Johurnnesir in a storm of ice and stone.
* **Monolith of Aeskill Bloodhammer**: A monolith raised in commemoration of Aeskill Bloodhammer.
* **Frostweb Cave**: A ice cave that is the lair of a enormous albino Warp Pstrider.
* **Blood Inferno**: An active volcano that boils with both hot lava and burning blood.
* **Valley of the Fireblossoms**: Home of the mysterious Fireblossom flowers.
* **Ruins of Ugarnox**: A small village that was destroyed by the brutal Johurnnesir.
* **Rugard's Barrow**: A small barrow where Rugard the Red is interned.
* **Tower of Anguish**: A tower built by a sadistic worshipper of Azuphidiaz.
* **Crystal Stones**: A ring of standing stones carved out of crystal and guarded by mysterious robed priests.
* **Skull Altar of Krom**: An altar adorned with skulls dedicated to the slaughter god, Krom.
* **Wormfane Vale**: A monster-infested forested valley claimed by the Wormfane Tribe.
* **Wormfane Castle**: The castle and home of the Wormfane Tribe's dark master.
* **Barrow of Jhaarik**: The resting place of Jhaarik the Conqueror defiled by the Wormfane's darkest rites.
* **Fortress of Howls**: A fortress named for the near constant howls from a champion's pet wolves.
* **Herg's Cairn**: A stone cairn where the hermit Herg sits atop and mediates the secrets of the world.
* **Bray Tree**: A sinister site and the meeting place for a horrifically grotesque tribe of Khauraza.
* **Neskavur**: A cold and dark plateau inhabited by all manner of strange and vile things.
* **Drake's Rest**: A massive graveyard where ice drakes and others of their kind come to die.
* **Frozen Grove**: A grove of trees entirely made of ice.
* **Lair of the Pale Fiend**: The home of the infamous Pale Fiend of the Frigid Nights.
* **The Cursed Fortress**: The fortress of the Cursed One.
* **Gleamrock Altar**: A large shrine shaped out of crystal stone by a tribe of mutated Goliagants.
* **Icecrag Cave**: A ice cave that is said to be alive with horrible creatures.
* **The Accursed Village**: The ruins of the Cursed One's former village, now abandoned by all.
* **Monolith of Khur Deathcleaver**: A cairn raised in remembrance to Khur Deathcleaver.
* **The Flaming Vortex**: A vortex that is forever set in flames.
* **Plain of the Freezing Vapors**: An expanse of frigid cold that instantly freezes anything it touches and flays even flesh.
* **The Floating Waste**: A strip of barren tundra that has been uplifted into the sky.
* **Rhatharz**: A great ruined complex that has become twisted out of time and space.
* **The Shard Crater**: A crater littered with vast amounts of crystal shards.
* **Magma Gateway**: A secret gateway hidden in the heart of the dormant volcano, guarded by a fire-breathing lava wyrm.
* **The Obsidian Keep**: A large keep constructed out of obsidian.
* **Mountain of Desolation**: A steep mountain stalked by winged horrors known as Skullwings.
* **Malrex's Sanctum**: The personal sanctuary of Malrex the Warpling.
* **Ruins of Garlgunad**: A large settlement belonging to a clan of warriors wiped out by a flesh-rotting plague.
* **Khorgur's Blood Grotto**: A cave that contains a spring of mystical war paint called the Blood of Khorgur, which was believed to grant strength.
* **The Walking Monolith**: A lumbering moving monolith that walks on legs across the land.
* **Citadel of the Infernal Skull**: A grand fortress that houses an artifact dedicated to Khorgur.
* **Lair of Omdmir**: The lair of the great and powerful frost drake Omdmir the Warpdrake.
* **Durgar Village**: The village of the Durgar tribe.
* **Mouth of Pain**: A cave where aspiring braves of the Durgar tribe conduct their rites of passage.
* **Land of the Wise Beasts**: A remote region with a secret community of enlightened Khauraza.
* **Bone Forest**: An eerie forest made up of bone-like material and inhabited by the mysterious Bone Men.
* **Monolith of Bloluch the Firebreather**: A cairn raised in remembrance to Bloluch the Firebreather.
* **Drakeclaw Village**: The village of the Drakeclaw tribe.
* **Shrine of the Bronze Drake**: A shrine constructed by the Drakeclaw tribe to their godly patron.
* **Caverns of the Gloomthaw**: The cavernous home of the Namnera-worshipping Gloomthaw tribe of troglodytic Colgres.
* **Blighted Tundra**: A area of rocky tundra that is infested with a highly aggressive strain of Warp-mutated fungus.
* **Titan's Rest**: The rotting remains of a colossal Executioner Titan that serves as the lair of a necromancer.
* **Hall of Grodetch**: The feasting hall of the infamous Grodtech.
* **The Bleeding Glacier**: A glacier forever melting that bleeds a blood like substance.
* **Skoclok's Camp**: The camp of Skoclok the Great and his tribe of Warp-tainted Colgres.
* **Forbidden Keep of the Mindreaver**: The keep of the dreaded Mindreaver.
* **The Ravenous Monolith**: A strange monolith seemly alive and possessing a ravenous hunger.
* **Frostmaw Peak**: A mountainous peak carved into the horrific visage of icy teeth.
* **The Shifting Ruin**: A large complex that shifts in and out of existence, vanishing and reappearing at random in different places.