recursal/Fanatic-Fandom huggingface dataset:
Oil Tar

* Oil Tar
* Crack Oil Tar
* Coal Tar

Oil Tar is a petroleum product produced as a byproduct from fractionating, and from solidifying some heavier oils. It has 3 variants, that are all interchangable in crafting: Oil Tar, Crack Oil Tar, and Coal Tar.

## Production

Crude Oil can be turned directly into Oil tar with the Industrial Solidification Machine, which is useful early on in the oil stage, but will become a waste later on. More Usefully, Heavy petroleum Products such as Bitumen and Industrial Oil can be solidified instead, leaving you with the lighter petroleum products to be used elsewhere.

Alternatively, Crack Oil Tar can be produced passively as a product of fractionating Cracked Oil in the Oil Refinery, replacing sulfur as a byproduct when refining regular Crude Oil. Crack Oil Tar can also be solidified from Cracked Oil like regular Oil Tar, but this is a waste as you can simply solidify the Crude Oil, instead of having to crack it first.

Coal Tar is only produced from solidifying Coal Oil, which is only produced from liquefying Coal. This is the easiest way to produce Tar in large quanities, but since the Industrial Liquefaction Machine requires Tar to craft, another method may be preferred for your first bits of tar.

## Uses

Oil tar can be used as a black dye in various crafting recipes, but its main use is in crafting Fluid Tanks, such as Steel Barrels, Tanks and the BAT-9000.

## Trivia

* The 3 Tars' textures are all recolours of Orange Dye.
* IRL, what would be considered Oil Tar is much more of a liquid than would appear Ingame.
Low Enriched Schrabidium Fuel

Low Enriched Schrabidium (aka LES) fuel is a fuel type utilizable in the ZIRNOX GCR, Watz Power Plant, and RBMK. It is the weakest Schrabidium fuel for the Watz Plant but it is somewhat strong for the RBMK and ZIRNOX.

## Production

LES is made with 1 Schrabidium nugget, 4 Neptunium nuggets, and 4 Beryllium nuggets.

Since a single Watz pellet requires 5 ingots, you'll need 5 Schrabidium, 20 Neptunium, and 20 Beryllium nuggets.

## Statistics

### ZIRNOX

LES fuel provides 150 heat/tick and has an estimated lifespan of 200,000 ticks.

### Watz

* 432,000 tick estimated lifespan
* 700 HE per tick
* +5% power multiplier
* 15 heat
* No heat multiplier
* -2.5% decay multiplier

All Watz Plant fuel pellets decay into lead.

### RBMK

LES is a medium-high strength RBMK fuel. Despite being considered "low" enrichment, it still has strength equivalent to Highly Enriched Uranium-233 Fuel.

It has a flux function of:

x

∗
50

/

10

{\displaystyle \sqrt{x} \* 50 / 10}

The function is considered medium danger and is of the "Square Root" type.

A Xenon-135 generation function of:

x
∗
0.5

{\displaystyle x \* 0.5}

And a Xenon burn function of:

x
2

∗
50

{\displaystyle x^2 \* 50}

### Depleted

#### ZIRNOX GCR

(Same as Medium Enriched Schrabidium Fuel)

Spent fuel emits 60 RAD/s per "piece" when hot and 45 RAD/s when cooled.

When recycled, it gives 2 Beryllium nuggets, 1 Plutonium-239 nugget, and 4 tiny piles of nuclear waste.
Phalanx Mk-15 CIWS

> "ha ha turret go Brrr brrr brrr"
>
>

## Background

The **Phalanx CIWS** (pronounced "sea-wiz") is a close-in weapon system for defense against incoming threats such as small boats, surface torpedoes, anti-ship missiles and helicopters. It was designed and manufactured by the General Dynamics Corporation, Pomona Division,later a part of Raytheon. Consisting of a radar-guided 20 mm (0.8 in) Vulcan cannon mounted on a swiveling base, the Phalanx has been used by the United States Navy and the naval forces of 15 other countries.

The basis of the system is the 20 mm M61 Vulcan Gatling gun autocannon, used since 1959, by the United States military on various tactical aircraft, linked to a Ku band fire control radar system for acquiring and tracking targets.

## Uses

destroys airstrikes made with airstrike designator. Use "Goalkeeper Twin Chain gun CIWS "Howard"" instead.

## Trivia

"Sometimes the CIWS is called by the nickname R2D2 cuz the white barrel-shaped radar looks like him."

"R2D2 is the robot in the star wars film, round boi"
Super Stimpak

## Background

The advanced version of the stimpak boasts stronger healing drugs, delivered both via the syringe and a tributary ampule, both connected to a leather strap allowing to securely affix the contraption to the injection area. The analogue gauge displaying information is on top of the ampule.

Right-click to use, restore 50 HP (×25), gain slow I effect for 10s

## Fabrication

To craft the Consumable you need the next materials :)

* 1 Nuka Cola
* 2 steel Plates
* 1 stimpak
* 2 insulators
Uranium Fuel

Quad rod form

## Medium Enriched Uranium-235 Fuel

Uranium fuel is perhaps the simplest nuclear fuel to produce. It is usually the first fuel a player will make for their reactor when leaving the fossil fuel stage. It is also usable in the RBMK and ZIRNOX GCR as a mid-strength fuel.

## Production

It can be made right after a Uranium Hexafluoride batch is done processing as the materials needed all come from there.

Using that method directly, it is made with 5 U-238 nuggets and 1 U-235 nugget to make a billet.

## Statistics

### ZIRNOX

Medium enriched Uranium fuel provides 50 heat/tick and has an estimated lifespan of 100,000 ticks.

### Small Reactor

Uranium fuel rods produce 15 heat and have a 100,000 tick lifespan.

Heat statistics for the small reactor, being filled with 12 (complete fill) of each rod type and temperature counted in degrees Celsius (no external modifiers used):

 Dual
 Quad

### Large Reactor

Heat statistics for the large reactor, checking every operating level and temperature checked in degrees Celsius:

### RBMK

MEU RBMK fuel is a mid-strength fuel that is craftable, but not recyclable yet.

It has a flux function of:

log

10

⁡
(
x
1
)
∗
0.5
∗
20

{\displaystyle \log\_{10}(x + 1) \* 0.5 \* 20}

The function is considered medium danger and is of the "Logarithmic" type.

A Xenon-135 generation function of:

x
∗
0.5

{\displaystyle x \* 0.5}

And a Xenon burn function of:

x
2

∗
50

{\displaystyle x^2 \* 50}

### Depleted

#### ZIRNOX & Generic Reactor

Spent fuel emits 40 RAD/s per "piece" when hot and 30 RAD/s when cooled.

When recycled, it gives 1 Plutonium nugget, 1 Reactor Grade Plutonium nugget, 1 Technetium-99 nugget and 2 tiny piles of nuclear waste.

#### RBMK

*(To calculate with Xenon-135 poison, remove 1% from Uranium fuel and add 1% to Xe135)*

* Brand New
	+ 90% Uranium Fuel
	+ 4% Long-Lived Nuclear Waste (Uranium-235)
	+ 6% Short-Lived Nuclear Waste (Uranium-235)
* Barely Depleted
	+ 78% Uranium Fuel
	+ 9% Long-Lived Nuclear Waste
	+ 13% Short-Lived Nuclear Waste
* Moderately Depleted
	+ 66% Uranium Fuel
	+ 14% Long-Lived Nuclear Waste
	+ 20% Short-Lived Nuclear Waste
* Highly Depleted
	+ 54% Uranium Fuel
	+ 19% Long-Lived Nuclear Waste
	+ 27% Short-Lived Nuclear Waste
* Fully Depleted
	+ 42% Uranium Fuel
	+ 24% Long-Lived Nuclear Waste
	+ 34% Short-Lived Nuclear Waste

## Uses

* Uranium fuel can be used in both small and large nuclear reactors, as well as the RBMK.
* Producing Plutonium either for more advanced fuel or for nuclear weapons.

* 2 Uranium Quad Fuel Rods are used to make and power the Mk.I FOEQ Duna Space Probe because it uses an experimental nuclear propulsion system.

* Will reward you with the Bobmazon Atomic Science achievement when crafted.
* Ingots are used in the recipes for BF Rocket Fuel thrusters.
* Curiously, the recycling recipe only yields 5 nuggets instead of 6.

## Trivia

* Technically has a net positive fissile matter consumption over production, though it is in the form of Plutonium, instead of Uranium-235.

## Gallery

Dual rod formSingle rod formIngot formBillet formNugget form
Quackos The Elder One

> *Rejoice!*
>
>

Quackos The Elder One is an ancient being brought to our realm. His power is beyond anything human or even anything from our universe. His size towers above all other mobs and even some Earthly structures. Don't let his 2 hearts of health deceive you, you cannot kill him.

## Spawning

Quackos begins his entry into our world by possessing the body of a fellow duck, one that has been exposed to large amounts of radiation. The gifted chosen duck and Quackos become one in a new magnificent body.

## Behavior

Quackos' behavior may seem similar to an ordinary passive mob, as he wanders around and occasionally quacks, but in reality his motives are far beyond our understanding. Everyone is beneath him, he cannot be harmed by anything and will not bother to retaliate against any known threat. Quackos fears nothing.

## Sending Him Off

Some people are unable to handle a being of such power and wish to remove him. Fortunately for them, Quackos can be appeased by feeding him peas that can be easily crafted using seeds and gold.

## Trivia

* Ducc!
* Sometimes confused with Goose his cousin!
* There is a weird bug where if you use the High-Frequency Sword's right click slice ability it plays the death animation for Quackos. His boss bar stays the same and if you leave and enter the chunk again Quackos has respawned.
REIITE ORE

## ***This is a page for a deprecated/abandoned item, the information is outdated as of NTM version: 1.0.27\_X3878***

This is one of the special ores in this mod. You can find an estimate quantity of 2800 at X:0 Z:0. Smelting this will give you ingots. With 9 ingots you make a block. This is the Reiite family:

## Trivia

* It does not appear to be a reference of any kind.
* It's 2 names (Reiite and Reiium) appear to be somewhat related to each other, unlike the other special materials.
Tritium-Deuterium Cake

**Note: It is no longer used as a fuel for the fusion reactor, but it can still be used in the old one or in the custom nuke**

The Tritium-Deuterium Cake is a fuel for the deprecated Fusion Reactor. Not an actual cake.

To make it you need 6x Deuterium cells, 2x Tritium cells, and 4x Lithium cubes in an Assembly machine. Does not stack.

It refills 10,000mb of both Tritium and Deuterium, a much faster and cheaper way of refilling your fusion reactor if you have a lot of spare Lithium and if you can handle the expense of steel and glass for the cells.

Useful as a means to quickly refill a fusion reactor low on fuel.

You can place it in the Tritium or Deuterium slot.

It can be used in the Custom Nuke. It contributes a whopping 200 to its hydrogen/thermonuclear stage, making it the most powerful singular item to contribute to any stage. However, it is not *quite* as powerful as the individual components added separately.
Radiation Absorbers

Radiation absorbers are powerless blocks that absorb any radiation present in a chunk with varying levels of speed.

## Obtention

The four absorbers can be made in a crafting table. You can create the next tier by 'upgrading' the previous one using four ingots and four powders in a crafting grid.

* Basic is crafted with 4 Industrial Grade Copper, 4 Coal Powder and 1 Lead Powder
* Enhanced is crafted with 4 Titanium Ingots, 4 Coal Powder and 1 Radiation Absorber
* Advanced is crafted with 4 Polymer Bars, 4 Desh Blend and 1 Enhanced Radiation Absorber
* Elite is crafted with 4 Saturnite Ingots, 4 Nitanium Blend and 1 Advanced Radiation Absorber

## Absorption rates

The four types absorb radiation at different rates, with the Elite being the most efficient and the Basic being the least.

* Basic: Removes 5 chunk rad / second

* Enhanced: Removes 20 chunk rad / second

* Advanced: Removes 200 chunk rad / second

* Elite: Removes 20,000 chunk rad / second
Steam

Steam is a fluid that can be obtained by boiling water. It can be used for power generation, as well as some chemical processes (notably oil cracking

## Types Of Steam

### Standard steam

Standard steam can be obtained from any type of boiler. It is used to generate power in the steam turbine, industrial steam turbine, leviathan steam turbine, and steam engine

Additionaly, steam is a key component in hydrocarbon cracking.

### High density steams

High density steams include dense steam, super dense steam, and ultra-dense steam. Some boilers allow for different compression settings, requiring more heat in exchange for creating a more energetic steam variant. These steams can be fed into turbines much like standard steam, which decreases their compression and eventually creates standard steam.

Note that some turbines require you to register the compression setting of the input steam with a fluid identifier

### Low-Pressure Steam

Low-pressure steam is created as an output product when standard steam is fed into a turbine. This steam type cannot be used to generate power, and instead needs to be cooled in a steam condenser. This will output water, allowing for a closed loop where the recycled water is fed back into a boiler.
WEIDITE ORE

## ***This is a page for a deprecated/abandoned item, the information is outdated as of NTM version: 1.0.27\_X3878***

Weidite ore is one of the special ores in this mod. You can no longer find this ore as it is no longer generated in worlds as of version 1.0.27\_X4242. It is still obtainable through the Cyclotron, however, by using Reiium Powder and a Box of Lithium Dust. It can no longer be smelted. This is the weidanium/weidite family:

## Trivia

* Unlike most of the other special materials, its 2 names appear to be somewhat related.
* It does not appear to be any particular reference.
	+ *Weidanium* does however make an appearance in the ~300-year-old German book: *"Vollständige Anleitung zur Erziehung und Wartung aller in Deutschland in"*.
	+ *Weidite* also appears to be part of the name of a Chinese machinery company.
Satellite

The satellite is a large satellite dish with a control center under it.

## Where to find

This generates in the plains and desert biomes.

## Dangers

Not particularly dangerous, but the underbelly is unlit and will allow hostile mobs to spawn, sometimes even on the stairway. The stairs (there are actually no stair blocks, you have to jump to get to the control room) also only has railing on the outside, making it a bit dangerous to climb, especially with hostile mobs chasing you.

## Loot

*More information here*

This structure has 4 loot chests.

Loot chests 1 and 2 are in the main building and have common loot.

Loot chest 3 is in the dish base right below the dish and contains uncommon loot.

Loot chest 4 is in the LNB (part at end of satellite dish) and contains uncommon loot.

For both 3 and 4, digging is required.

## Refurbishing

The satellite itself provides no function, just aesthetic, so really all you can do is use the control center for something. You can mine the dish for useful resources if you don't mind scaling it. Some of the concrete support beams is cracked/broken, but it is still structurally sound, just don't depend on it to survive an attack of any type.

Since the underbelly is unlit and very dark even during the day, it can be made into a mob farm of some kind without requiring much if any player work.
Transformers

Transformers used to be used as a type of power distribution related machine, due to a rework to the power networking code, they have become obsolete outside of some recipes that use them.

~~There are four types of Transformers.~~

* ~~10k-20Hz~~
* ~~10k-1Hz~~
* ~~DNT-20Hz~~
* ~~DNT-1Hz~~

## ~~Usage~~

~~Machines only ever output energy at 1Hz (once per second) to save on processing power.~~

~~If you need energy at a faster interval, you can use transformers which serve as a small energy buffer (or a very, very large one if it's the DNT) that constantly gives off energy at a much higher rate.~~

## ~~more info~~

~~no gui~~

~~10k transformers have a 10kHE buffer~~

~~DNT transformers have a very big buffer,( 1000x spark energy blocks) iirc 1PHE~~

~~the 20Hz transformers do the same thing other than just split up the load, so instead of releasing a certain amount every second, it is split up so 10k-20Hz would output 1/20th of 10kHE every 20th of a second, therefore making a total of 10kHE/s~~
Limp/Murky Wings

* Limp wing
* Murky Wings

## Background

***The Limpy Wings*** Need to be crafted in the anvil (***anvil level must be greater than or equal to 2***) Materials needed for synthesis: ***x16 bones, x4 leather, x24 feathers.*** Provides 8 armor points. When wearing it, it will fall slowly when falling from a high altitude and will not be damaged by falling.The wings will retract when on the ground, and they will spread when in the air.

***the Murky Wings*** Need to be *crafted* in the *dark anvil*. Required materials: ***x1 Limp Wings, x1 Tachyon Particle Sealed Capsule***. The difference with weak wings is that they can fly like creation, but fly faster than creation, but fall slightly slower than creation. ***(When on the ground, the wings will be retracted, and when flying, the wings will spread and flap)*** Provides 5 armor points.
Trixite

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Template parameters

Trixite is a unique, extraterrestrial mineral that comes from outer space. It is commonly found in the End, and other rocky bodies found in space.

It appears to be composed of Plutonium,Cobalt,Niobium,Nitanium and spark blend

## Obtention

It can be found in the End or mined with the Asteroid Mining Ship as crystals.

## Properties

Studies have shown that this mineral can only exist in crystaline form and any attempts to change its form have been met with failure.

## Uses

Trixite is a very durable, yet reactive alloy that is used in very few "exotic" recipes like the Hardened Terra Drill. Its primary use however is to be processed into spark blend using the SILEX

Hydrogen peroxide,
UV crystal

## Trivia

* In the 1.12.2 version however, it has 10 RAD/S
Nuclear Catapult: Proto MIRV

This weapon is a nuclear catapult which fires 8 mini nukes at a time, but breaks quickly.

The Proto MIRV is from the Fallout series, however, it is noted that the MIRV version of the Fat Man in Fallout takes the appearance of the Experimental MIRV. Three major differences between the two are 1: The Experimental MIRV's projectile appears as some sort of canister, 2: The MIRV Fat Man in the Fallout series has a delay between the time of launch, and the separation of the projectiles, and 3: The MIRV is a modification that is applied to the Fat Man, not a separate weapon. The range on the MIRV in Fallout is poor, at best, and all players alike will at some point kill themselves with it, even when wearing power armor. ( It is once again noted that in the Fallout series, the MIRV fires 6 projectiles, not 8.)

Name: M-42 Tactical Nuclear Catapult

Ammo: mini nuke

Capacity: 8 (all fired at once)

Manufacturer: Fort Strong
Plutonium-238

Pictured: An actual Plutonium-238 RTG pellet. Observe how it glows.

Pu-238 is a Plutonium isotope primarily obtained by breeding. It is mostly used as Radioisotope Thermoelectric Generator fuel pellets. It is very hot and visibly glows. They become easier to obtain as time goes on in your game, although many of its uses have been removed to nerf it.

It is naturally pyrophoric and hot, so be careful handling it.

## Uses

(In RTG form) fueling RTG Furnaces, powering RT Generators, and a crafting recipe for a Minigun. Each RTG pellet provides 10 power. If RTG decay is enabled, each will have a lifespan of 631,440,000 ticks, computing to a bit over 1 IRL year, with a stated in-game lifespan of 131 years and 55 days (assuming a 100 day year). They decay to Lead pellets. This also means it will make 6,314,400,000 power in total over that time.

Right-clicking nothing with a pellet will cause it to spit out random nuclear science facts.

Pu238Be RBMK neutron sources.

It can be used in the Radio Isotope Cell, which is basically a weak but more portable RTG.

A tier in Self-Charging Batteries, providing 100 HE/tick.

"AWESOME" injection

Breeding Pu-239.

Can be used in the Custom Nuke. It contributes a 1.15 multiplier to its nuclear stage, the same as unenriched Plutonium.

## Trivia

* As of recent updates, Pu-238 pellets have unfortunately been nerfed to the point of them having almost no use outside of RTGs and some other areas.
* Pu-238 blocks emit small amounts of visible light.
	+ Light level of 5

## Gallery

Ingot formNugget formBillet formRTG Pellet form
Null grenade

> "BE GONE THOT"
>
>

Null grenade is one of the mod's weapons, theoretically is the most deadly weapon, not deadly in the environmental destruction sense, as it's explosion is cubic and its less than 10x10x5, but in the sense of actually killing, as it's hard coded to kill you, regardless of what you wear.

## Crafting

To craft, you need 4 saturnite ingots, 4 obsidian and a If grenade in the center.

## Usages

This thing insta-kills no matter what, sadly, it isn't practical, as it takes 7 seconds to explode and has short range explosion, so it's very hard to hit with it, but in case of success, your enemy will be dead, no matter what, even if it's a player in creative.

## Notes

-although it seems OP, it is not, it's 7 second time to explode after its thrown + barely any AOE makes it very difficult to use successfully.

-it kills even creative mode players, this means it is hard coded to kill you,

-basically sets health to 0 and raises the isDead flag.

-it erases any block in its AoE (Area of Effect) even bottom bedrock, and doesn't leave any drops, it just erases them from existence.
Plutonium-241 Zirconium Fast Breeder

Zirconium Fast Breeder - HEU-235/HEPu-240#Pu-241

*Zirconium Fast Breeders are a special kind of RBMK rod, not intended to produce heat, flux, or electricity, they are simply to more quickly produce the specified material using an initial investment of that material and a Zirconium binder. They deplete twice as fast than the other rods.*

Plutonium-241 ZFB rods are breeder rods intended to produce more Pu-241 quickly with an initial Pu-241 investment. While technically able to produce enough flux and heat to be used as a fuel, that is not their purpose and they deplete very quickly.

## Production

Half of the billet (3 nuggets) is made up of Zirconium binder, 1 nugget is the initial Plutonium-241 investment, 1 nugget is the Plutonium-240 breeding target, and 1 nugget is Uranium-235 fuel.

## Statistics

It has a flux function of:

x

∗
20

/

10

{\displaystyle \sqrt{x}\*20/10}

The function is considered medium danger and is of the "Square Root" type.

A Xenon-135 generation function of:

x
∗
0.5

{\displaystyle x \* 0.5}

And a Xenon burn function of:

x
2

∗
50

{\displaystyle x^2 \* 50}

## Bred

*(To calculate with Xenon-135 poison, remove 1% from Zirconium and add 1% to Xe-135)*

*Zirconium does not interact with neutrons, so the proportion will always be 50% or 49%.*

* Brand New
	+ 16.6% Uranium-235
	+ 16.6% Plutonium-241
	+ 16.6% Plutonium-240
* Barely Depleted
	+ 13.3% Uranium-235
	+ 23.3% Plutonium-241
	+ 13.3% Plutonium-240
* Moderately Depleted
	+ 10% Uranium-235
	+ 30% Plutonium-241
	+ 10% Plutonium-240
* Highly Depleted
	+ 6.6% Uranium-235
	+ 36.6% Plutonium-241
	+ 6.6% Plutonium-240
* Fully Depleted
	+ 3.3% Uranium-235
	+ 43.3% Plutonium-241
	+ 3.3% Plutonium-240
Vertibird

*This refers to the undamaged variant, for the crashed/destroyed variant, see Crashed Vertibird.*

The Vertibird is what appears to be a VTOL aircraft structure that resembles the V-22 Osprey. It contains two loot chests.

## Where to find

It generates only in the desert, oftentimes, partially or (almost) completely buried in the sand.

## Loot

It contains two loot chests, outlined in the picture. The one in red contains rarer items like T45 Power Armor and the one in orange generates weapon-related items. They are the same chests as in the crashed version.
It also contains at least one energy storage block.

## Trivia

* Considering it is undamaged, it presumably landed somewhere and was abandoned by its crew for whatever reason.
* The Vertibird structure is a reference to the Vertibirds from Fallout - a video game franchise.
Presses

There are two Presses in the mod, both with the same functionality but powered differently.

Presses can be used to make Plates, Wires, or Circuits as well as compressing non-smeltable powders back into their normal form and some types of bullets.

## Burner Press

Formerly known as the steam press, it is powered by flammable materials like coal/charcoal, lignite, or solid fuel.

**Do not** just stick an entire stack in there, as the press will consume it even when not doing anything. It takes a minimum of ~16 furnace operations to bring the pressure into optimum (yellow range), which is only 2 coal/charcoal or 1 solid fuel. Anything above ~32 furnace operations is completely unnecessary as it would max out the pressure and waste the fuel inputted. The press may function without fuel for a short period of time before the pressure drops down to the blue (non-operating pressure) and stops, maybe even in the middle of the press' movement, where it will take more fuel to be inserted for the press to rise back up to the top and begin normal operation, potentially wasting time and fuel.

## Usage

Craft a Flat Stamp of whatever material you want, then select a stamp in the Machine Template Folder and put it in the top slot.

## Electric Press

Works in the exact same way as the burner press, the only difference is, this one is powered by electricity, doesn't waste power, and is faster.

## Use in Compressing Powders

Some materials when placed in the shredder cannot be turned back into their normal solid form. Using a flat stamp (the base stamp) and placing the powder in, they can be re-solidified.

* Emerald powder -> Emerald

* Diamond powder -> Diamond
* Lapis lazuli powder -> Lapis lazuli
* Coal powder -> Coal (this isn't necessary as coal powder is used to make "coke", some alloys/blends, and functions the same in a furnace)

This is useful if you have an asteroid mining ship that only delivers the powder form of items and you don't have a use for them.

A compressed coal chunk can be used to artificially make a diamond through this method as well.
Saturnite

Saturnite is a very durable, heat-resistant and corrosion-resistant alloy that is commonly used in containers, weapons, and knives.

## Production

Saturnite is acquired in the Chemical Plant using 100mb Hydrogen Peroxide, 50mb Mercury, High-Speed Steel powder, and Red Phosphorus.

## Properties

Saturnite is a very durable, hard, but brittle alloy. Saturnite is used in the antimatter barrel and higher durability variants of some guns. Saturnite is essentially a much better equivalent to Tungsten (in some aspects). It is also an excellent neutron reflector, making it useful in machines relating to nuclear science and even shielding long range spacecraft, lining Fusion Reactors, and making up the shell of BF rocket fuselages.

Its properties are quite unusual. When used to make guns, its bullets set things on fire. When combined with Starmetal and a chlorine pinwheel, it makes an infinite chlorine vent. When combined with obsidian and a grenade, it makes a void/null grenade that erases things out of existence. It is even used to make the Asteroid Mining Ship. In short, its properties and abilities are nothing short of bizarre, but useful

## Uses

Saturnite is used in many guns and other things.
Its plate form is what's most used in items, blocks, and machines, such as the antimatter containment barrel.

It can be combined with Meteorite Powder to make Starmetal.

## Trivia

* Saturnite is so corrosion-resistant that it can resist many years of constant cloud exposure.
* In one update, Saturnite more or less swapped places with Starmetal in terms of progression.
* The struck-through sentence in Production is to note that that recipe is from older versions of the mod.

## References

* https://fallout.fandom.com/wiki/Saturnite
Tesla Crab

> "Tesla crab more like, Tesla crap. Look this fucker... so annoying... so disgusting"
>
>

## Info

### Notable Loot

superconductor wires and rarely 4000K Superconductors

## Background

The Tesla Crab is a variant of the Cyber Crab. It is essentially a walking Tesla Coil block that functions as a support class for the defenders of Meteor Dungeons.

nobody knows who create this fuckers only know when they are 2 and they have a shit ton of company they are so fucking annoying

## Spawning

Tesla Crabs only spawn in the very rare Meteor Dungeons' cyber crab assemblers. They are less common than the cyber crab, fortunately for the unprepared.

## Dangers

Not only are Tesla Crabs tougher than their standard variant, but their Tesla coil also does massive, consistent damage to players and other mobs not wearing conductive armor (i.e. steel). Their electric bolts actually heal fellow tesla crabs very quickly, making them a formidable force when in a swarm. They force the player to keep their distance while healing, making ranged attacks preferable.

## Uses/Farming

Despite being very tough, they do not drop any experience. They do however drop superconductor wires and rarely 4000K Superconductors, in place of gold wires of cyber crabs, making them worth to farm.

It will become the Taint Crab if exposed to Taint, however, they will not transform if they get the Tainted effect, only if they touch Taint.

## Trivia

* They quickly die when exposed to water or rain.
Vacuum Refinery

The Vacuum Refinery is an oil refinery which produces Reformate, Heavy Vacuum Oil, Light Vacuum Oil and Sour Gas.

The crafting recipe includes:

* 16 Cast Steel Plates
* 16 Copper Plates
* 4 Cadmium/Technetium Steel Ingots
* Steel Sphere (4 Steel Ingots, 4 Steel Plates)
* Steel Pipes (3 Steel Blocks)
* 3 Desh Motors
* Overclocked Circuit

## Usage

To use the Vacuum Refinery, you will need Crude Oil with a pressure of 2 PU and a power source. To compress Crude Oil to 2 PU, you'll need at least 2 compressors and a power source. 1000 mB of Crude Oil in the refinery will yield:

* 400 mB Vacuum Heavy Oil
* 250 mB Reformate
* 200 mB Vacuum Light Oil
* 150 mB Sour Gas

## Trivia

* Even though Cadmium Steel can be used to craft the refinery, it is not possible to obtain without the refinery, so you need Technetium Steel for your first Vacuum Refinery.
* The Vacuum Refinery gives you access to Reformate Gas, the best fluid fuel source apart from Nitan 100 Octane Super Fuel and BF Rocket Fuel. It is, however, a gaseous fuel, so to use it to its fullest potential a Combined Cycle Gas Turbine is needed.
* Reformate Gas is also used for High-Performance Solvent, which is a crucial part of the best and most resource-efficient method of obtaining Bismuth.
Yellowcake

Yellowcake is the first step in Uranium enrichment. As expected, it is yellow.

## Production

Yellowcake is produced in the Chemical Plant.

1 piece of Yellowcake requires:

* 1 Uranium powder
* 2 Sulfur
* 500mb Hydrogen Peroxide

## Uses

Although it can be made into granular blocks for storage, it is recommended that it be made into Uranium Hexafluoride for processing in the Gas Centrifuge.

## Notes

* It emits 0.5 RAD/s, the same as unprocessed Uranium.
* It is not pyrophoric, so it is safer to carry than Uranium powder.
* Curiously, a handful of yellowcake blocks can be found inside the Geyser structure.
* Not a real cake, do not eat.

## Trivia

* In real life, yellowcake is not necessarily yellow, in modern times, it is usually brown or black. The yellow in its name comes from early mining processes.
	+ Despite this, yellowcake can be produced using peroxide and sulfur, so the in-game process of production is still accurate.
Vaults

Vaults are safes that spawn in the world. They are locked and can be opened. There are four types with different loot.

## How to open

They can be opened by either guessing the combination, using a key imitation kit, using a red key, or picking it. Note that the chance of picking goes down from 100% to 10% to 2% to 0% depending on the type.

## Loot

*More information can be found on the loot tables page*

Type 1 (40% chance):

Can contain various materials, grenades, the calamity gun, or 50 bmg bullets.

Type 2 (30% chance):

Can contain advanced quad cell battery, desh ingots, desh powder, diamonds, mini nukes, ammo containers, nuka grenade, smart grenade, yellowcake, uzi (silenced or not), uzi clip, advanced circuits, or overclocked circuits.

Type 3 (20% chance):

Can contain desh ingots, lithium ion batteries, energy powder, satellite ID chip, diamonds, nuclear warhead, mini nuke, ammo container, nuka grenade, mirv grenade, yellowcake, u235 ingot, fatman launcher, lil' pipsqueak, pipsqueak ammo, advanced circuits, overclocked circuits, and schrabidium nuggets.

Type 4 (10% chance):

Can contain: six pack of mini nukes, ammo container, mirv launcher ammo, mirv launcher, fatman launcher, proto mirv, b92 energy pistol, CMB steel ingot, schrabidium nugget, plutonium core, little boy kit, nuke starter kit, rigged star blaster energy cell, mirv warhead, schrabidium power cell, nitanium blend.
Vault-Tec Blast Door

The **Vault-Tec Blast Door** is a very large gear-shaped blast door intended for nuclear bunkers and such. It's extremely resilient, having a blast resistance of 10000.

Obviously, the block itself is a reference to the Vault-Tec Corporation from Fallout. Best results when playing Ink Spots.

## Recipe

The Vault-Tec Blast Door can be created in an assembly machine using the following items:

* 128 Steel Ingots
* 32 Tungsten Ingots
* 48 Lead Plates
* 8 Advanced Alloy Plates
* 16 Insulators
* 18 Tungsten Bolts
* 27 High-Speed Steel Bolts
* 5 Motors

## Notes

* Has an opening animation that simulates the actual opening from the Fallout game.
* When shift-right-clicked with an empty hand, the door will cycle through several textures.
* It can be locked with a padlock.
* If not locked, it can be opened with a detonator or redstone.
ZPE Potential Generator

Consisting of a top and bottom part, the ZPE (zero-point energy) Potential Generator needs no fuel and has no GUI.

## Crafting

zpe potential generator (top)

super conducting coil
 lead plate
 Magnetized
tungsten
ingot
Plate
tungsten
ingot

zpe potential generator (bottom)

tungsten
ingot
Plate
tungsten
 lead plate
 lead plate
super conducting coil

## Usage

Position them such that the top block hovers over the bottom one while leaving an air block inbetween them, then surround the air block (including corners) with full blocks (includes every solid block along with glass). This is the most basic ZPE setup with only one block of air. Having more air blocks between the generator blocks, and therefore a bigger tower structure, makes the generator more powerful, directly incentivizing the player to build tall tower-like structures for the best results.

Each block of air increases the production by 300 HE/s, although there is a maximum range the structure can work at.

Tested working from y73 to y239, genereting 49.5 HE/s or ~1475HE/t. Looks like they both have height limit at which they stop working. While I was testing the limits, at some point lowering the bottom one resulted in no energy production, but putting the top one heigher did produce more energy. Hope this helps someone.

Only the bottom part provides the energy, the top does not even connect to cables.
WIP Turret

*Our community needs more information on this page! Can you help out? Click here to add more.*
The WIP turret (aka "Spitfire") is a turret still in development and hasn't even gotten an official name or a recipe yet.

Its appearance is very similar to an anti-aircraft gun. It also uses AA shells as ammo.

Its damage potential is quite high, balanced by its slow fire rate.

It is highly effective against the Hunter Chopper, even more so than Stinger missiles, able to completely destroy it in ~2 hits.
Schrabidic Acid

Schrabidic acid is an extremely dangerous, yet useful fluid. It is murky dark grey in color. Despite its high viscosity, it has an impeccable flow speed, outpacing even water. However it has lava's range. Despite it being an incredibly powerful acid, it deals no environmental or entity damage, however it is like a more powerful Stereotypical Green Ooze, giving the player ludicrous amounts of rads in a short period of time.

## Production

Schrabidic acid is produced by mixing 8,000mb of Schrabidium Trisulfide with 6,000mb of Hydrogen Peroxide and some Ionized Particles in a Chemical Plant. This will produce 16,000mb of the acid.

## Uses

It is used to produce Ferric Schrabidate, a material used to produce Dineutronium. This recipe uses the Chemical Plant, 1 Iron powder, and 250mb of the acid to make 1 Ferric Schrabidate powder.

It can also be put in a bucket and placed in the environment.

## Trivia

* Like the Stereotypical Green Ooze, you can make a Sellafite generator by making it contact water
White Phosphorus

*Our community needs more information on this page! Can you help out? Click here to add more.*
*For the more stable and common allotrope, see Red Phosphorus.*

## Properties

### RAD/s

N/A

White phosphorus (abbr. WP) is a very volatile and uncommon phosphorus allotrope. It comes as a waxy white bar, slightly yellow (why it is sometimes known as Yellow Phosphorus), that glows. Due to its volatility, it burns the player when held. It is highly toxic. Like most other dangerous materials, its block form is not dangerous to hold.

## Obtention

It is only obtained by centrifuging Nether Phosphorus ore.

## Uses

It is not as useful as Red Phosphorus, but it is still useful for tipping bullets as it burns *extremely* easily and well.

WP coated bullets give entities shot with it the "Phosphorus Burns" effect, which is like fire, but it cannot be put out by water and lasts for about a minute.

WP can be used in small explosives like rockets or grenades as WP spreads easily as smoke.

## Trivia

* Many types of WP incendiary weapons are considered illegal (hence the war crime tool-tip)
* WP is nicknamed "Willie Pete" after the WWII Allied Phonetic alphabet for "WP".
* WP is technically not banned as it has non-weapon applications (usually smoke shells and grenades).
* WP can technically be used to make Red Phosphorus.
Xenon-135

Xenon-135 is an extremely radioactive and dangerous isotope of Xenon responsible for poisoning nuclear reactors (specifically, the RBMK) when on low power. It is so radioactive that it is naturally pyrophoric.

## Production

In an RBMK, when the fuel receives a low amount of neutrons/flux, Xenon-135 begins to build up faster than it is burned away. If this poisoned fuel is recycled in a SILEX, the Xenon may be extracted, albeit at a low chance of 1%.

## Uses

Xenon-135 has no uses currently, but it is planned to be used in grenades to releases it into the environment, giving nearby entities severe radiation poisoning.
Zirconium

*"Do you like how I dance? I've got zirconium pants!"*

Zirconium is a rare earth metal with special properties, including high resistance to corrosion, high melting point, and overall strength. It has niche uses, but is still useful.

## Production

Zirconium obtainable through splinters (which function the same as nuggets) acquired from Centrifuging or Acidizing then Centrifuging Rare Earth Ore.

Zirconium also has a "depth" ore, which while it functions similarly to a regular ore, it cannot be directly smelted and needs to be destroyed by an explosion in order to be picked up.

Bombarding Strontium with Lithium in a Cyclotron produces it.

## Uses

* Catalytic filters for Carbon Monoxide gas masks.
* Cladding for large Nuclear Reactor reactor chambers.
* Skin of RBMK fuel rods and the binders for Zirconium Fast Breeders.
* Zirconium pants.
* ZIRNOX fuel rods.
Dineutronium Armor

## Background

Dineutronium Armor is a new armor added to HBM's nuclear tech mod, it was added as a joke (the same as this page is) probably to spite

those who suggested it non-stop, each piece requires their respective dineutronium ingots, althought the recipes are a bit misplaced (on purpose).

## Uses

OMNIPOTENCE: This armor is omnipotently stupid, with an invencible durability inferior to 50 all pieces and a damage modifier of x5! yes, x5, you recieve x5 when wearing this armor, unbeatable.

Epic design: this armor was so special it could not be afforded to have your usual vanilla armor design, like Schrabidium and Euphemium armor, so a fitting design was given to it.

Ultimate Flex: Dineutronium Armor? Really?

Scare away every player in a 1.000 dimensions 4D radius: No player will dare to challenge you while wearing this armor.

## Trivia

* This armor was the developer's troll to everyone who wanted this armor to exist, they got what they wanted, but in one odd way.
* Everyone knows this page is also a joke page.
* Seriously speaking, jokes aside, despite being made of the most powerful material in the mod, its the weakest armor to exist.
* The text above is clearly lying, this armor is omnipotent obviously.
* Screw you!
* cum
* DNT Nano Suit is the real dineutronium armor.

## Crafting

All the pieces are crafted like a normal armor, but with one ingot misplaced
Yharonite

Yharonite is a fictional metal in the mod. It's created by placing a Polonium billet in a tungsten chest while following a specific DFC setup. It can be used to create several endgame items. It only has a billet form.

## Creation

Yharonite is created in the following way:

1. Set up a DFC, but place a tungsten crate at the output instead of a receiver.
2. Place Polonium billets (as many as needed) in the chest.
3. Extract Yharonite.

Make sure the tungsten chest is being hit with at least 10MSpk of DFC energy, this can be checked by using a DFC receiver properly.

## Uses

* Yharonite armor insert
* Fau armor plating (used for fau armor creation)
* Schrabidium bullets
* Crucible
* Schrabidium Hammer

## Trivia

* It has the letter "F" in the corner of its texture, denoting that it is a nuclear fuel, which could imply some of its properties and uses.
* Possibly a reference to the boss "Yharon" from Terraria's calamity mod, due to verbal similarities and them having roughly the same color scheme.
* *The enemy ascended beyond your control, or was that all your intention?*
ZOMG Cannon

*Taste the rainbow!*

The EMC101 Prismatic Negative Energy Canon by MWT Prototype Labs (formerly known as the Singularity Powered Annihilation Ray "ZOMG Cannon") is an extremely powerful endgame weapon.

## Weapons Info

It takes Euphemium nuggets as its ammunition, with 1 completely filling it with 1,000 and it has 100,000 durability.

## Weapon Details

It fires ~5 multicolored negative energy bursts and is capable of firing them continuously. These bursts have moderate penetration, explode on impact, and have decent range, but have considerable spread. Due to this, the ZOMG functions like an auto-shotgun, impressive damage, but low accuracy. In order to use it effectively, fire constantly, or get up close.

When fired constantly, it is able to destroy entire environments with ease. Use it wisely.

It has no custom death message.

## Construction

It is constructed in the Assembly Machine. It takes:

* 2 Artificial Xen Crystals
* 1 Contained Counter-Resonant Singularity.
* 3 High-Tech Weapon Mechanisms
* 12 PaA Alloy plates (those yellow things sticking out probably)
* 8 Neutron Reflectors
* 5 4000K High Temperature Super Conducting Coils
* 4 Pulverized Enchantment
* 8 Asbestos sheets
Waffle of Mass Destruction

The waffle of mass destruction is a food item which when eaten creates a mini-nuke explosion. It is yellow, like a buttermilk waffle.

## Recipe

It can be crafted with 4x Wheat, 2x Egg, 2x Milk, 1x Plutonium Core (Fat Man). It's shaped crafting.

 Milk Bucket
 Wheat

## Notes

* This item is *extremely* dangerous. Use with precaution.
	+ It can be used as a suicide bomb if you are being held or threatened.
	+ the funny
Uzi

* Uzi
* Suppressor

> "Disco-Disco, Boom-Boom"
>
>

## Background

The **Uzi** is a family of Israeli open-bolt, blowback-operated submachine guns. Smaller variants are often considered to be machine pistols. The Uzi was one of the first weapons to use a telescoping bolt design which allows the magazine to be housed in the pistol grip for a shorter weapon.

IMI Uzi is an SMG capable of firing 20 rounds per second, 1200 RPM or one round every 1 in-game tick. - It uses .22 LR rounds that are lead free, meaning that they won`t cause the lead poisoning effect. Less ammo flavors for IMI Uzi than his older cousin the Sub machine gun.

At least there is an suppressed variant and saturnite ones.

with the suppressed variant there isn't diference only the noice

## Crafting

To craft this weapon you need the next materials and a Workbench:

* steel ingot (2)
* advanced rifle mechanism (1)
* steel plate (2)
* high speed steel bolt (1)

and the crafting of the silencer one you need the next materials and a workbench:

* polymer ingot (2)
* uzi (1)
Weapons

The mod adds a lot of different weapons, such as turrets, guns and grenades.

## Turrets

**Gun blocks, that can be can be set to automatic mode or be controlled with a turret controller**

Light machine gun turret

Heavy machine gun turret

Rocket turret

Flamethrower turret

Tauon turret

Phalanx Mk-15 CIWS

Cheapo gatling sentry

WIP turret

Tesla Coil

## Guns

Gun Base

**Weapons such as revolvers, miniguns, energy pistols and annihilation rays.**

#### **Revolvers**

Simple Revolver

Enhanced Revolver

Saturnite Shooter

Golden Revolver

Nuka Revolver

Schrabidium Revolver

Cursed Revolver

Lent Gun

Nightmare

Lil' Pipsqueak

Novac

BlackJack Five-shooter

Red Key

Flipped Revolver

#### **Pistols**

Big Iron

B92 Energy Pistol

B93 energy mod

#### **Machine Guns**

Miniguns

Uzi

Saturnite Uzi

Submachine Gun

Defabricator

Pacifist’s Machine Gun

Pulse Rifle

Tau Cannon

Calamity

Saddle Gun

#### **Rocket/grenade launchers**

Karl

Carl Gustav Recoilless Rifle

Grenade Pistol

Nuclear Catapult: Fat Man

Nuclear Catapul: Experimental MIRV

Nuclear Catapult: Proto MIRV

Balefire Egg Launcher (BEL)

#### **Shotguns**

Mare's Leg

Flipped Mare's Leg

Jackhammer

Uboinik

Super Shotgun

#### **Other**

Prototype Digamma “Folly”

Bolt-Action Rifle (sniper with laser pointer)

Saturnite Rifle

The Immolator

The Cryolator (ice gun)

ZOMG Cannon

Mister Topaz

HPP LaserJet

Euthanasia

## Melee

Schrabidium hammer

Power Fist

Shimmer Sledge

Stopper
Xenon Gas

Xenon Gas

**Xenon Gas** is a gaseous element added by Nuclear Tech Mod.

## Obtainment

Xenon can be obtained in a Chemical Plant using either the Xenon-Linde Cycle template, which needs no inputs and produces 50 mb of Xenon Gas but requires 15 seconds to finish, or the Boosted Xenon-Linde Cycle template, which requires 250 mb of Liquid Oxygen and produces the same 50 mb of Xenon, yet takes just a second to finish.

## Usage

The main use of Xenon is in Xenon-Mercury Fusion, which can be used to obtain Chlorophyte.

Xenon can also be used as a fuel for Ion Thrusters in a Custom Missile.

Last but not least, two Universal Fluid Tanks of Xenon are used in the creation of the Winged Lunar Chestplate.
Minions

**Minions** /ˈmɪnjənz/ are yellow creatures that appear in the *Despicable Me* franchise, which started with *Despicable Me* (2010), and are characterized by their childlike behavior and unique language, which is almost intelligible at times. They are also the official mascots of Illumination, a division of Universal Pictures, which produces the films. Following Comcast's purchase of NBCUniversal, they have been described as being a corporate icon for Universal and Comcast.

Bob the Minion (Despicable Me 2 and Minions) was included on a Mic Drop.

A parody would have like:

Red from Angry Birds as Dave Minion

Rocko from Rockos Modern Life as Stuart Minion

Heffer from Rockos Modern Life as Jerry Minion

Spongebob Squarepants as Tim Minion

Patrick Star from Spongebob Squarepants as Mark Minion