Special

Special items are items that can be used to something special.

You can get them as drops from  hunts,  *adventures* , from  lootboxes and  *voting*.

## Useful items

Useful items can be used to many different useful actions.

 **Campfire**

* Campfire can be used to *cook* and *smelt* different items.
* Can be  crafted with 2 coal and 2 Mega oak log.
* You can use it with ***rpg use campfire***, and *smelt* or *cook* items with ***rpg smelt***/***cook "item"***.
* It is possible to sell it for **500 gold**.

**Bonfire**

* Bonfire can be used to cook and smelt
* Can be  crafted with 1 Campfire, 70 bone, 5 Wolf skull, 20 Green yew, 5 Mega green yew log, 10 Magic logs, 5 Mega magic log and 10 Magic shroom.
* This item has a chance to duplicate items (Soul Copy)!
* To use this item, use ***rpg `use bonfire`***
* It is possible to sell it for **500 gold**.

**Star fire**

* Star fire can be used to cook and smelt
* Can be  crafted with 100 Stone, 100 Stick,  1 Campfire and 15 Magic shroom.
* This item will increase the amount of profession xp you get!
* To use this item, use ***rpg `use star fire`***
* It is possible to sell it for **500 gold**.

**Devils fire**

* Devils fire can be used to cook and smelt
* Can be  crafted with  1 Campfire, 50 Stone, 15 Blood ruby, 30 Blazing metal, 20 Green yew, 20 Mega green yew log and 20 Magic shroom.
* This item has a chance to duplicate items (Soul Copy)!
* To use this item, use ***rpg `use devils fire`***
* It is possible to sell it for **500 gold**.

## Keys

Keys can be used to open lootboxes, or can be used to start a dungeon.

 **Dungeon key**

* Dungeon key can be used to start a  *dungeon* or join a *dungeon.*
* When you use it, you don't get it back (if the dungeon timer runs out, you get the key back).
* Obtainable from  *drops*,  lootboxes and the voting shop.
* You can sell it for **500 gold**.

 **Silver key**

* Possible to get from  *dungeons*.
* Possible to get from  hunting in:

1. Kittle Town
2. Blackwoods

* Silver key can be used to open  Silver lootboxes.
* You must have a  Silver lootbox to use this item.
* Possible to sell for **500 gold**.

 **Gold key**

* Possible to get from  *dungeons*.
* Possible to get from  hunting in:
	+ *Farmount*
* Gold key can be used to open  Gold lootboxes.
* You must have a  Gold lootbox to use this item.
* Sell price is **500 gold**.

 **Obsidian key**

* Possible to get from  *dungeons*.
* Possible to get from  hunting in:
	+ *Rosenvale*
	+ *Amberhill*
* Obsidian key is used to open Obsidian lootboxes.
* You must have a  Obsidian lootbox to use the key.
* Sell price is **500 gold**.

**Raid Key**

* Possible to get from  *quests*.
* No current use (might have a use in the future so you should keep it *wink).*
* Sell price is **500 gold**.

## **Treasures**

 **Adventure chest**

* Used to be possible to get when you finish an adventure.
* Can't be obtained anymore.
* No key needed to open.
* Loot drop chances:
	+ Diamond: % 10 Chance
	+ Damascus steel ore: 12% Chance
	+ Golden tea leaf: 12% Chance
	+ Tin ore: 12% Chance
	+ Fighting stick: 1% Chance
	+ Wool tunic: 1% Chance
	+ Dungeon key: 3% Chance
	+ Health potion: 16% Chance
	+ Cooldown potion: 2% Chance
	+ Dungeon potion: 6% Chance
	+ Fatigue potion: 6% Chance
	+ Gold: 20% Chance
* Sell price is **100** gold.
* To open the chest, use ***rpg open adventure chest***.

 **Dungeon chest**

* Used to drop in dungeons, it is now unobtainable.
* No key needed to open.
* Loot drop chances:
	+ Cooldown potion: 19% Chance
	+ Diamond: 19% Chance
	+ Damascus steel ore: 11% Chance
	+ Gold ore: 11% Chance
	+ Golden tea leaf: 11% Chance
	+ Tin ore: 11% Chance
	+ Gold: 19% Chance
* Sell price is **1000** gold.
* To open the chest, use ***rpg open dungeon chest***.

 **Silver lootbox**

* Possible to get from  *dungeons*.
* Possible to get from  missions in:
	+ *Kittle Town*
	+ *Blackwoods*
* Silver Key needed to open.
* Loot drop chances:
	+ Dungeon key: 3% Chance
	+ Cooldown potion: 29% Chance
	+ Dungeon potion: 10% Chance
	+ Fatigue potion: 10% Chance
	+ Gold: 49% Chance
* Sell price is **250** gold.
* To open the lootbox, use ***rpg open silver lootbox***.

 **Gold lootbox**

* Possible to get from  *dungeons*.
* Possible to get from  missions in:
	+ *Farmount*
* Gold Key needed to open.
* Loot drop chances:
	+ Dungeon key: 5% Chance
	+ Cooldown potion: 24% Chance
	+ Dungeon potion: 24% Chance
	+ Fatigue potion: 24% Chance
	+ Gold: 24% Chance
* Sell price is **500** gold.
* To open the lootbox, use ***rpg open gold lootbox***.

 **Obsidian lootbox**

* Possible to get from  *dungeons*.
* Possible to get from  missions in:
	+ *Rosenvale*
	+ *Amberhill*
* Obsidian Key needed to open.
* Loot drop chances:
	+ Dungeon key: 20% Chance
	+ Cooldown potion: 20% Chance
	+ Dungeon potion: 20% Chance
	+ Fatigue potion: 20% Chance
	+ Gold: 20% Chance
* Sell price is **1000** gold.
* To open the lootbox, use ***rpg open obsidian lootbox***.

 **King's Treasure**

* Possible to get from quest and explore.
* No key needed to open.
* Loot drop chances:
	+ Dungeon key: 16% Chance
	+ Cooldown potion: 15% Chance
	+ Xp boost potion: 15% Chance
	+ Refined diamond: 9% Chance
	+ Blazing metal: 18% Chance
	+ Reinforced damascus steel: 6% Chance
	+ Reinforced iron: 10% Chance
	+ Reinforced gold: 9% Chance
	+ Gold: 3% Chance
* Sell price is **2000** gold.
* To open the lootbox, use ***rpg open kings treasure***.

 **Swag bag**

* Guaranteed from daily and monthly, can be obtained in explore options.
* No key needed to open.
* Loot drop chances:
	+ Profession potion: 0.11% Chance
	+ Xp boost potion: 0.11% Chance
	+ Dungeon key: 11% Chance
	+ Cooldown potion: 21% Chance
	+ Dungeon potion: 16% Chance
	+ Gold: 53% Chance
* Sell price is **400** gold.
* To open the swag bag, use ***rpg open swag bag***.