recursal/Fanatic-Fandom huggingface dataset:
Adam's Pikachu

This Pikachu is an Electric-type Pokémon owned by Adam.

He is Adam's first Pokémon.

Also, Pikachu always stays outside his Poké Ball, and can be seen riding on either Adam's head or shoulder.

## Personality

Pikachu is a strong Pokémon and one of Adam's most dependable partners.

Whenever Adam isn't around, Pikachu takes a leadership position for the team.

He is curious, smart, friendly, and shares Adam's fondness for battling.

Pikachu is a very determined Pokémon and unwilling to give up in tough situations.

He is responsible and often looks after younger Pokémon, particularly Zoey's Togepi, who he is often forced to shepherd out of danger.

Although stubborn at times, he obeys Adam's commands in battle and rarely leaves his side.

Pikachu is also a constant target for Team Rocket.

They try to capture him, but on the few occasions that they do, their plans are always thwarted by Adam and his friends.

Pikachu will often use his Electric-type attacks to escape danger or traps, with Thunderbolt being one of his most common moves.

He is very swift in battles as well.

He can also imitate some Pokémon by making their face shapes.

Like Adam, Pikachu has a love for science and technology, even if he cannot understand most of it.

Pikachu might be oblivious to the concept of love, as seen when Zoey's Buneary tried to flirt with him.

Pikachu doesn't like being in his Poké Ball one bit, and also hates someone pulling his tail.

He likes riding on Adam's head or shoulder.

In some episodes, Pikachu has a strong rivalry with other trainers' Raichu which is Pikachu's evolved form, with the exception of both Volkner and Tierno's Raichu.

In the *Sun and Moon* series, during the pancake race, Pikachu wanted to defeat an Alolan Raichu.

The prime example of this rivalry is when Lt. Surge's Raichu defeats and injures Pikachu in the first season of the anime.

This also carries to Sho's Raichu who also overpowers all of Pikachu's abilities such as his Iron Tail and Volt Tackle.

In these battles, Adam and Pikachu usually have to use unconventional strategies to win.

Even in the face of losses to Raichu, Pikachu refuses to evolve.

## Known Moves

* Thunder Shock
* Thunderbolt
* Agility
* Quick Attack
* Thunder
* Double Edge
* Tackle
* Leer
* Iron Tail
* Volt Tackle
* Electro Ball
* Electroweb
Adam Ordeis & Yaotl

This is a relationship between Adam Ordeis and one of his two Familiars Yaotl.

## Current Series

Yaotl wasn't sure about Adam as he was no where near as skilled with Magic as his mother but during the Isakai Gates saga he began to show respect for the boy and willing to help anyway he can.

## Current Relationship

Yaotl cares for the boy and does what he can to protect him during his journey.

Adam was concerned for Yaotl when he was around Obsidion and when Tezcatlipoca attempted to rob Yaotl of his powers when he returned.

## Type of Relationship

* Friends
* Companions
Adam's Spellbook

Adam's spellbook is a spellbook which previously belonged to Charmcaster.

It became the first of his many spellbooks.

## Appearance

It is a purple and gold miniature spellbook.

## Powers & Abilities

It can grant it's user to use the magical spells written inside of it but only a magic user can this item.

## Owners

* Charmcaster (Formerly)
* Adam Ordeis (Currently)
Skid

It's Spooky Month!" - Skid

- Skid, It's spooky month, Spooky Month - The Stars and Spooky Month - Unwanted Guest.

Skid is the main protagonist of the Spooky Month series and a character both created and voiced by David Axel (Sr Pelo) following the Halloween thematic.

Since the first episode "It's spooky month" we are able to see him with his skeleton Halloween costume already, although throughout the mini series, some small details reveal how he could be without the costume.

Some of the people close to Skid with whom we have met so far are his mother, Lila, and Pump, however it can be discovered with each of the adventures of him and Pump that they are making new friends such as Frank, Kevin, and The Eyes.

Although it has not been specified how long Skid and Pump have known each other, it can be Infrared that they are very close friends for a long time, as we always see them together causing mischief.

## Appearance

Skid is a boy with short black bob cut hair, as you can see in the pictures that are in his mother's home. Although, he is mostly seen wearing his skeleton costume.

## Appearances

- It's Spooky Month!

- Spooky Month: The Stars

- Spooky Month: Unwanted Guest

- Friday Night Funkin'

## Trivia

* Skid is speculated to be one of the characters shown in Totally Wrong, although this is not confirmed. If this is the case, there is a chance that Skid's real name is actually Beverly.

* Skid is one of the seventeen characters to appear in the series along with Pump, Lila, Ooga Booga, Moloch, Frank, Rick (Cashier), Candy Dealer, John (Sheriff), Roy, Robert, Dexter, Mr. Clown, The Cult, Rich & Mike, Jack (Deputy), Kevin, and Ross

* Along with Pump, Skid appears in Friday Night Funkin' as guest singers and antagonists in week 2.
	+ Skid and Pump's songs in Friday Night Funkin' are Spookeez and South.
* Skid appears in many photos on his house without his costume as well. Sometimes he is all by himself or with his mother Lila and his best friend Pump, and grandma.
	+ In ''Unwanted Guest'' there is a picture of him, Lila, his grandma and another scribbled figure that says "You are everything" at the attic. Next to it, there's also another photo of this figure putting their hand on Skid's head, probably patting him, but their face is ripped off the picture. They are confirmed by Sr Pelo on Twitter to be (or have something to do with) Skid's dad
	+ He and Pump have appeared in the Evil Con Carne: Boskov The Bear sub series called Boskov's Team Bears
	+ In Spooky Month OCs: Korvus and Ghastly The Ghosts 4 - Skid and Pump Team Ghosts after Korvus was asking everybody about the Team Ghosts (including him and Ghastly) whichever it took forever with Korvus, then he went back to happy to talk about Ghastly Skid and Pump so turns out as Korvus seems to find out Ghastly is dead also Skid Pump and Lila were like looking at Ghastly, then Korvus yelled and said "OH NOOOOO!!!!! WHY NO ONE DID ANYTHING FOR PUMP AND SKKKKKKKKI-" at the end.
	+ Ghastly and Korvus were surprised to see Skid (in the first episode called "Meet Korvus and Ghastly The Ghosts"
Adam Ordeis & Ruth

This is a relationship between Adam Ordeis and one of his two Familiars Ruth.

## Current Series

Ruth wasn't sure about Adam as he was no where near as skilled with Magic as his mother but during the Isakai Gates saga he began to show respect for the boy and willing to help anyway he can.

## Current Relationship

Ruth cares for the boy and does what he can to protect him during his journey.

## Type of Relationship

* Friends
* Companions
Lila

Lila is the mother and caretaker of Skid, we also know that she has her Mother, and her Husband

She cares a lot about Skid and Pump, and she is pretty nice to them.

She seems to get annoyed fairly easily since she heard a noise and instantly assumed it was a rat (And instantly called an exterminator).

She might have something against Skid's father.

## Lila

### Relatives

Skid, Skid's grandmother (Mother), Skid's father (Husband)

## Appearance

Lila is a young light skinned woman. She looks to only be around 28 years old. Lila has purple hair, and cartoony eyes.

## Trivia

* Despite common misconception, Pump is not her child, currently we only know that she has one child, that being Skid.
* She may also be an architect as she is seen using autoCAD.
Adam's Fathers

Adam's Fathers, also known as The Fathers of Adam Ordeis or Luna's Husbands and the Husbands of Luna Ordeis are a group of men in a polyamorous relationship with their wives.

## Member

1. Igneel
2. Zaryusu Shasha
3. Lizard Priest
4. Brooz
5. Gazel Dwargo
6. Hit
7. Goku
8. Piccolo
9. Liquiir
10. Bergamo
11. Shirou Ogami
12. Top
13. Giin
14. Derek Maza
15. Claw
16. Fred Sykes
17. Vortex (New Member)
18. Panther Lily (New Member)
Pump

## Appearance

Pump wears a heavily simplified version of a suit, that may be confused for white gloves, black pants and a black v-neck sweater which seems to have a white shirt underneath.

Under his mask he has white skin and black curly hair similar to Pelo’s. He is also short.

## Personality

Pump can be more careful than Skid, but is also as cheerful as Skid is. Pump isn’t the sharpest tool in the shed, but is actually quite clever. Just like Skid, Pump also enjoys Spooky Month.

## Episode Appearances

* It's Spooky Month
* Spooky Month - The Stars
* Spooky Month - Unwanted Guest

## Trivia

* In Spooky Month - The Stars we see Pump's family in a picture frame, as well as what appears to be his grandfather.
* It appears that Pump has a brother or sister as seen in his picture frame, currently we have no more information about it though
* Probably Radioactive
Spookeez Month Wiki

**Welcome to the Spookeez Month Wiki!**
We're a collaborative community website about Spookeez Month that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! Please do not Vandalize.

## Important articles

SkidPumpLila

*Need help building out this community?*
* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Acnologia (Dragon)

Acnologia was a dragon from ancient times before being killed by the same being who took his name and was the very reason why Acnologia hated Dragons.

## Appearance

Acnologia was an off-white coloured dragon with intricately designed fur and yellow eyes.

## Personality

Before returning as an evil Dragon, he was a kind-hearted dragon who looked over his domain of Montes Secreta.

## Magic & Abilities

While not shown it is likely that he used Dragon Slaying Magic.
Adam Ordeis & Lavender Ordeis

This is a relationship between Adam Ordeis and his Universe 9 Brother Lavender Ordeis.

## Pre-Series

Before Adam lost his memories they were close as brother could be and was Lavender was sadden when Adam was Gone.

## Current Series

They met each other again during the Tournament of Power but Lavender was saddened when Adam couldn't remember him.

## Current Relationship

The both love and care for each other as brothers should, even with Lavender's psychotic behavior.

## Type of Relationship

* Family
* Brothers
Aang

Aang is a member of Team Avatar and was the Air Bender who helped end the Hundred Year War.

## Appearance

He is the size of a child with a bald head and has blue tattoos over his body.

## Personality

Aang was fun-loving, somewhat naive, and adventurous with a sense of humor.

He possessed deep respect for life and freedom, refused to eat meat, and was often reluctant to fight in his younger years.

He craved the stimulation of new people and places.

His frequent off-course detours frustrated both allies and pursuers alike.

Aang had always prided himself on a complex social network of friends extending over all four nations, and war did not stand in his way.

In addition, he looked forward to playing with all the exotic fauna in each place he visited.

Whether it was otter penguins, hopping llamas, hog monkeys, or giant koi fish, no fit animal Aang saw went un-ridden.

## Bending & Abilities

By the time of the Air Nomad Genocide, Aang was already an airbending master, the youngest in history at that time.

Aang achieved his mastery tattoos when he mastered thirty-five of the thirty-six tiers of airbending and invented a new airbending technique, the "air scooter", becoming the youngest known airbending master of his time at only twelve years old.

The element of air was the one he utilized the most in battle. Once Aang began to learn the other elements, for tactical purposes, he relied less on airbending, though it continued to remain his signature element.

As a master, Aang's skill with airbending was exceptional; he was able to fight on-par with strong and powerful masters or against large numbers of opponents, despite not finishing his airbending training.

He was shown creating tornadoes and currents of air strong enough to lift or deflect extremely heavy objects.

Aang's skill with air was great, even perilous, though his pacifistic Air Nomad nature halted the use of air like a deadly weapon unless he was enraged.

Instead, Aang used airbending for pure defense, evasion, or other round-about methods of combat other than aggression.

When not in battle, Aang used airbending in his everyday life, often for flying with his glider, or simply to augment his natural agility.

Aang's airbending skills, especially his skill with the air scooter, greatly improved over time, evolving from being able to ride one to creating multiple air scooters simultaneously without any difficulty.

## Weapons

* His Staff
* His Glider
Clown Cream

Clown Cream is a substance well-known in the Skedgyverse known for its psychological and physical effects. It is made by whipping the fresh bodies of deceased clowns into a substance resembling whipped cream, and is then sold in stores.

First mentioned by popular Twitch streamer Mossrag during one of the Jackbox lore streams, Clown Cream is described as being the source of power for the Joker: when he was a child, his father pushed him into a vat of Clown Cream, which turned him into the Joker.

Clown Cream is also known for its adverse physical side effects, such as heartaches and memory loss. This is why the Joker requires constant medical attention, and is often seen being wheeled into the emergency room.
Изана Курокава/Отношения

## Семья

### Шиничиро Сано

Шиничиро был первой семьей Изаны после того, как он осиротел, и очень любил его. Он разозлился на него, когда узнал, что на самом деле они не настоящие братья, что привело к тому, что он снова почувствовал себя очень одиноким. Позже он возглавил банду Шиничиро.

### Манджиро Сано

Изана ревновал Майки к тому, как Шиничиро относился к нему, и хотел стать единственным братом Шина, когда узнал, что тот не родственник Шиничиро, его ревность усилилась. В конце концов он захотел уничтожить Майки.

### Эмма Сано

Эмма и Изана жили вместе, пока Изану не привезли в приют, пообещав, что они снова будут вместе. В свои последние минуты он произнес имя Эммы, намекая на то, что сожалеет о своем поступке и по-прежнему любит её как свою сестру.
Adam Ordeis & Igneel

This is a relationship between Adam Ordeis and one of his Fathers and one of his primary 3 fathers Igneel.

## Pre-Series

Igneel was protective of his son back when he was a baby and was called a loving father.

Igneel was saddened when he and Luna were forced to abandoned their sons to escape Acnologia.

## Tower of Heaven Arc

Grandeeny came to Igneel and Luna in their trapped dimension and told them of Adam's recent adventures.

He became angered when Grandeeny said Adam might die if he becomes to overconfident.

## Oracion Seis Arc

Adam had a flashback of when Igneel training Adam when he was a child.

## Grand Magic Games Arc

Igneel was wondering on who would win the Games, Sting and Rogue or his Adam.

## Tartaros Arc

Upon Acnologia's arrival Igneel used his magic to create an Astral Projection of himself to fight Acnologia and protect Adam and having their first ever encounter.

After (Briefly) beating Acnologia Igneel began to tell Adam everything when Acnologia rose up and fought him and leaving to the destruction to his Astral Projection but before he could leave he said that having Adam was one of the best moments of his life.

## Alvarez Empire Arc

Igneel and Adam met once again in Adam's dream and told him of his situation and everything Adam needed to hear like how only all Twelve Stones of Power and using the Ultimate Power will free him and Luna from the dimension their trapped in.

Before Adam woke up, Igneel told him that he and Luna loved him and were proud of him.

## 100 Year Quest Arc

Adam was shocked when he heard that Igneel had a son before him and Zeref.

## Sun & Moon Arc

After Adam used the Ultimate Power he finally reunited with his parents and they were happy to see him.

## Curretnt Relationship

Igneel loves and protective of is son which Adam has mixed feelings for those sometimes.
Ren

## Biography

Living in the marketplace district of *Good Luck City*, Ren makes a living working as a mechanic. She specializes in fixing machinery; this is a skillset she has been honing since her teen years.

Ren is capable of more than repair, she's created her own robot companion **Casino**. She may have the capabilities of building and creating, she refuses to do more to keep her workflow simple so that she has a lot of free time for herself. Despite her trying to keep her life simple she also does illegal upgrades for Mech, Cyborg, and Androids. She doesn't seem to care where or why when they ask her for her services, as long as they can pay the fee she'll get the job done.

She seems to have a few bad habits; she's smoking often, her favorite brand of cigarettes are Lucky Strikes, she gambles at slot machines almost regularly, hasn't eaten a normal home-cooked meal in a long time, doesn't sleep as much as she should. She had a cybernetic spine surgically placed into her body 'To make her life easier' she uses it like an extra arm.

Ren doesn't have many friends but she's friendly towards loyal customers and people who can fulfil her needs and requests. Casino helps her socialize and brings her out of the little box she put herself in.

## Relationships

* Casino (Partner)
* Ternion (Friends)
* Tary (Friends)
* Nora (Favorite Pizza Girl)

## Gallery

Ren, Casino, and TernionRen and CasinoSurveillance room
The Raven's Court

The Raven's Court is a covert operation/anarchist group located within Kairken. While most of them seem to be congregated in the capitol city, Targrave, they are scattered throughout the country, each agent working through a series of loosely connected aliases and codes to find ways to bring down the Sanimir dynasty.

The Raven's Court worked with the Fated Four to move Lasri and Zianma out of the country after the staged "kidnapping." Psyche joined the Raven's Court to earn their trust in order to gain their assistance, and after that the party was passed from Raven to Raven in a chain headed out of the country. Members of the Raven's Court seem to communicate mainly through codes or over small connected Sending Stones, though a single member cannot contact all other members through one stone in order to preserve secrecy and separation. Each member has a code name, often referencing a specific aspect of the work they do for the organization.

Members of the Raven's Court are often referred to as "agents" or "Ravens." Common meeting locations for Ravens are called "Roosts."

## Known Members, by Location

* **Targrave**
	+ Lady Delilah Belman, or "Quill"
	+ Journey, or "Canary"
	+ Marvain Skydon, or "Whisper"
	+ Ishbel Riverdance, or "Stitch"
	+ "Soot"
	+ "Cogs"
* **Abdor**
	+ Marion Nead, or "Reaper"
* **Moongate**
	+ Lynin, or "Nowhere"

* **Other Ravens**
	+ Psyche Afsolis, or "Ignis" (previously "Thorns", traveling with the Fated Four)
	+ Alben, or "Glitter" (traveling with the Contract Warheads)
Jyndalle

Never seen without his companion, Daejenal, the Wildspeaker is a powerful but empathetic god, almost to a fault. He loves all of nature’s creations, the results of his and Daejenal’s combined efforts to invigorate and bless the world they were born to rule, though he definitely treats them as subjects rather than children. He is less levelheaded than his husband, easily drawn to anger and recklessness--his own fury over the destruction of the nature he so carefully created spawned the first winter, or so the legend goes. He feuds with the Wildmother frequently, and is known to drag his followers into petty fights to settle his own visions of peace and justice. But at the end of the day, Jyndalle’s kindness is his primary motivator, and he will drop anything to save an innocent caught in the crossfire.

## Appearance

Usually appearing in robes that shift to reflect the seasons, with a crown of flowers (or autumn leaves, or dead twigs) to match, he has smooth brown skin like the soil and bright green eyes.

## Relationships

#### Daejenal, the Cloudwalker

Jyndalle and Daejenal have been together for as long as common mythology can recall. From the appearance of their spirits, they always seemed to be alongside each other. Daejenal was the first to propose the truce of the Divine War alongside Dahkvan, and Jyndalle acted as his fiercest advocate and guard. The two are almost never seen apart, though Daejenal is less likely to participate in Jyndalle's more reckless pursuits.

## Commandments of Jyndalle, the Wildspeaker

* Nature is a gift, made from kindness and meant for kindness. The wilderness will be kind to you if you show it respect in return.
* There is always a kind spirit watching over you, and you are never alone when you are under the open skies. The Fates wish you the least pain possible, but some things are unavoidable.
Paranoia

Armani under Paranoia's influence. Art by Floyd

Paranoia is the eldest of the Conduits and the first Conduit that the Fated Four encountered. Found by Ivory with its containment unit ("the Orb") damaged, it then hitched a ride with the Fated Four for several weeks before revealing itself, choosing Armani as its host (capturing and imprisoning Dark along the way) and harassing the party into releasing it from its prison.

Paranoia seems to have a significant attachment to The Lady of Thorns, having been seen conversing with her personally on multiple occasions. Its closeness with the Lady was significant enough that while Psyche worshipped the Lady, they seemed to view it as a threat to their status as her favorite.

## Appearance and Manifestations

It rarely takes a full physical form, instead choosing to present itself mostly as an all-encompassing void or many, many red eyes. While in the broken Orb, it seemed to manifest as a red-orange glow deep within the shadow inside.
Grand Sceau de l'État de San Andreas

Le **Grand sceau de l'État de San Andreas** a été adopté lors de la Convention constitutionnelle de l'État de San Andreas en 1849 et a subi depuis lors des modifications mineures, la dernière étant la normalisation du sceau en 1937. Le sceau représente la déesse romaine Minerve, connue sous le nom d'Athéna dans la mythologie grecque, déesse de la sagesse et de la guerre, car elle est née adulte et San Andreas n'a jamais été un territoire ; un grizzly de San Andreas, l'animal officiel de l'État, se nourrissant de vignes, représentant la production de vin de San Andreas ; une gerbe de céréales, représentant l'agriculture ; un mineur, représentant la ruée vers l'or de San Andreas et l'industrie minière ; et des voiliers, représentant la puissance économique de l'État. Le mot *Eureka* (*εύρηκα* en grec), qui signifie "J'ai trouvé", est la devise de l'État de San Andreas.

Le dessin original du sceau a été réalisé par le major de l'armée américaine Robert S. Garnett et gravé par Albert Kuner. Toutefois, en raison des frictions existant à l'époque entre les autorités militaires et civiles, Garnett n'était pas disposé à présenter le projet à la convention constitutionnelle. Caleb Lyon, secrétaire de la convention, l'a donc présenté comme son propre projet, avec l'approbation de Garnett. Garnett devint par la suite le premier général à être tué pendant la guerre de Sécession, où il servait sous les couleurs confédérées.
Dahkvan

Dahkvan is a symbol of both physical and mental strength on Aldrithe. She is just as much a goddess of athletes and soldiers as she is a goddess of leaders and kings. She was the commander of the Unspoken pantheon’s divine army, and continues to support warriors of all kinds now that the divine war has ended. If you could reasonably be fighting a “good fight”, she will stand behind you. Despite being a goddess of war and a patron of soldiers, she is lawful good, and encourages that strength be used in the name of peace, not conflict, after feeling intense regret and remorse towards mortals in the wake of the Divine War.

Dahkvan has no associated title, as she rejected her previous title at the end of the Divine War. She was the first to propose a truce to the War alongside Daejenal.

## Commandments of Dahkvan

* Take care of yourself first. You can only find and teach strength after you find your own stability.
* You can always change for the better. There is no such thing as a lost cause.
* Use your strength to create unity and peace, to inspire others. The world has seen enough battle.
StoneComet85146

*If you're looking for Spilt-Personality Disorder, and how it's on the SMP/in gneeral, click here. If your looking for StoneComet85146's personality traits, click here*

**StoneComet,** full name **StoneComet85146,** also goes by just **Stone,** is one of the member on the SMP. He is one of the "Founding 2" members on the sever, and is the creator of the SMP and world. He currently has the most land on the sever, ranging from 10 different islands, and 2 continents.

## Physiology

### Apperance

StoneComet is a human with dark green eyes. He is a white human man. He has a light brown haired mullet, along with a receding hairline covered by his crown. He also has a light browned beard. He is 6'3 (190.5 cm) tall and his age is around 30, though this is a rough estimate.

In his regular state/personality, he has the light browned hair, along with a beard. Dark green eyes, white skinned, etc. He wears a dark green Edpaulette on one of his arms, along with his military styled green jacket. He wears blue jeans along with this look.

In his "Drunk Man" state,

## Biology

Stone has Spilt-Personality Disorder. He currently has 3 other personalities of himself.
World Corruption 2!

**World Corruption 2,** also known as **The Corruption Incident,** or simply as **Hell Holes,** was an *accidental* corruption that happened on the SMP.

## Basics

### Result

* Bamboo Oasis (1) falls as a nation and dissolves into modern-day Bamboo Oasis (2)
* Bamboo Village was taken out
* Half of Bamboo Oasis Farm was taken out
* The Void first sighted by StoneComet85146
* Shrimp Jr was slain
* 1/6 of E-E-Emerald Zoo was slightly taken out.
* 4-5 Large Holes now exist that go into the Void

## Other

### Countries Affected

* Bamboo Oasis (1)
* Mount Tulip
* E-E-Emerald
Hhh Minecraft Wiki

**Welcome to the Hhh Minecraft Wiki!**
A wiki fandom, dedicated to the Minecraft World me and my friends made. Contains information, the history, quotes, and general knowledge of both the lore, roleplaying, and the events that happened or will unfold on the server.

We're a collaborative community website about Hhh Minecraft that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Aurano

Aurano is seen by the Aldrithan people as a beacon of hope in turbulent times. As ruler of the sun, summer, and the world’s light, she is easily the most commonly worshipped member of the Unspoken pantheon. Farmers will worship her for a good harvest, rulers will worship her for divine guidance, and anyone may worship her for a sense of community and hope. Her followers often stress the importance of family, loyalty, and compassion. A common patron for paladins, she is also known for her unforgiving condemnation (and destruction) of those that harm the innocent--mostly because her wife helps watch over them, too.

Aurano and her wife, Vespa, are the only two gods in either pantheon known to have been born mortal before ascending to godhood.

## Appearance

She rarely takes a physical form as it can be blinding or burn those she gets too close to, but when she does, she is described as a dark skinned, older elven woman, curvy, with fiery red hair and a gown that mimics candlelight.

## Relationships

#### Vespa, the Midnight Spirit

Vespa is Aurano's wife and closest confidant. According to common mythology, their devotion to each other is the reason they were able to ascend to godhood in the first place. After years of being together as mortals, Vespa became deathly sick. No clerics or medics they could find had any idea of what she was sick with or how she could be treated, and it seemed inevitable that death would separate them. They prayed to Pelor for a cure, but Pelor refused their requests for a miracle. In an act of desperation and determination, Aurano challenged Pelor himself in the name of her lover. Though no one knows how a mortal managed such a thing, she managed to kill Pelor in battle. After his death, the Weave sought a new vessel for the celestial powers of light, and the two women offered themselves to fill the role and ascend. Now, in godhood, they can never be separated by death again. Because of this, it is considered bad luck to separate the two even in art and worship.

## Commandments of Aurano, the Lady in Flame

* Live in hope, but stay anchored in facts.
* Protect and take in those that cannot protect themselves.
* Your family should be most important to you, but it's up to you who that family is. Blood should not be your deciding factor.
Harold

## Description

### Appearance

Harold has the appearance of a common rooster, sporting brown and black feathers along the majority of his body, as well as the signature red frills of a rooster. He has also been described as having something "going on behind those eyes" but it was unclear as to whether or not this is a sign of sentience until he learned to communicate.

### Personality

Harold is easily disturbed, and is very quick to let everyone around him know that he is in fact, not having a good time. He seems fascinated, rather than alarmed, by his newfound ability to communicate through magical closed captioning, and seems interested in exploring more of his emotional and intellectual independence. His hobbies include competitive Tentalienne Tic-Tac-Toe.

## Biography

### Background

Harold was purchased by Ivory mere minutes before the market closed in the city of Moongate, and as such was marked up in price significantly from the regular 5 copper to 2 gold pieces. From there, he was taken begrudgingly to the library, where Ivory met Somewhere, a druid who began to give Harold treats that would potentially Awaken him. While its impact was limited and still rather up-in-the-air, eventually true control over himself through communication was granted when Kimor granted him the ability to "speak" through Impact Bold meme-style closed captioning.

## Relationships

**Flower of Ivory:**

As Harold's caretaker, Ivory is intent on making Harold their very best friend. This would be good, as Judice has expressed worry about the principles of granting a being sentience, due to the fear that Harold may choose to walk a path of evil and destruction. It is unclear whether or not Harold shares in this sentiment regarding friendship, but he has since warmed up to Ivory.

**Somewhere:**

While it has not been thoroughly explored, Harold does have an existing relationship with the druid Somewhere, as he was left to stay with them when the party was on their journey to slay a shadow dragon. While not much is known of Harold's opinion towards Somewhere, they were able to get him to behave while wearing a harness, which was given to Ivory.

## Abilities

#### Traits

* Clumsy Flyer: A chicken cannot sustain flight for more than one turn.

## Trivia

* Twitch user SpearWaddleDee spent an irresponsible amount of money to "make Harold realize the concept of time".
Fide

Fide is Nomos's Summon Steed companion.

art by @wheelchairblondie

## Description

#### Appearance

Fide takes the appearance of a giant black labrador retriever due to her connection to Elnet, who's patron animal is a hound. She has the proportions of a large horse, standing 6ft tall at the shoulder, and has the strength to match this size. Additionally, the texture of her fur appears to be carved from solid black stone at a distance, and she bears the same colored eyes as her summoner Nomos, acting as a visual representation of her sharing much of his thoughts and memories.

#### Personality

Fide is most ways has the personality and disposition of a normal, coincidentally very large dog. The facets of her personality that do not align simply with "dog", are mainly gotten from Nomos, as she tends to regard people with the same emotional response that Nomos would, such as Fide comforting Nomos's companions like Io, Ivory, and Armani.

## Biography

#### Background

Fide first joined the party in Session 14 (pre-twitch streaming), and served as a brief respite from the stress and fear of the recent release of Paranoia. Since then, Fide has been a stalwart ally and friend to the party, acting as a best friend, intimidating mount, and sometimes a very strange telephone by which the party can talk to Nomos.

## Relationships

**Nomos Afsolis:**

As Nomos's summoned steed, it would be hard for him to find a friend who could possibly understand him more. Fide is a celestial being in the form of a 6+ foot tall black labrador retriever with whom Nomos shares a psychic link up to one mile away. It has also been stated that Fide tends to reflect the emotions and memories of Nomos, with her treating people that Nomos is familiar with in a similar fashion of emotion that Nomos would.

**Dark:**

Due to Fide's nature as a celestial, she has a predisposed dislike and distrust towards Armani's companion fallen angel, Dark. Fide is never outwardly aggressive towards Dark, but has never attempted to help him, and has even refused orders to work with or assist him from Nomos.

## Abilities

#### Traits

* Trampling Charge: Moving 20ft towards a target then attacking it forces the opponent to make a DC14 strength save, which will prone the enemy if failed. If the enemy is knocked prone, Fide can make another attack as a bonus action.
* Find Steed: As a spirit summoned by Nomos, Fide gains an intelligence of 6, the ability to understand common, be affected by any self targeted spells cast by Nomos when mounted, can act as a conduit through which Nomos can cast spells, and a telepathic communications link with Nomos for up to 1 mile away.

## Trivia

* Fide was supposed to die in Session 27 in the fight against the kidnappers in which the wizard Yesdov cast fireball. Fide inexplicably survived due to an audience member (Twitch user Crypticglow) spending 3,000 fate points to redeem a use of "STOP! You have violated the law!", declaring that "THE DOG SHALL NOT DIE".
Ayfroc

Seemingly cut from the same unknowable cloth as Tharizdun, Ayfroc is assumed to be an all-knowing and all-encompassing force of darkness. Only known for interfering in the Divine War once, it does not interfere much in combat of divine powers or mortals. It is said to be present in every shadow, ever, giving it knowledge of every secret shared in the dark. Because of its lack of interest, it has shown no ill will towards the residents of Aldrithe, but it is known that even the other gods are often afraid of Ayfroc--so The Ceaseless Void remains as a constant source of dread and apprehension throughout the world.

Ayfroc has no known commandments or appearance.
Kimor

Because the concept of time and space is warped, time deities have historically been weakened in their pursuit of time control--however, instead of trying to control the flow of time, Kimor instead tries to ride along it, using the existing flow of time to his advantage to carry himself and his followers through existence. A very “mortal” god, Kimor has been known to walk among the natives of the Anchor Plane frequently—though his appearance constantly changes. But, all things considered, if you cross paths with the Longstrider, you will know that he is there.

## Commandments of Kimor, the Longstrider

* Time is unyielding, unforgiving; you may forget your mistakes, but the ripples of your choices show throughout the universe. The universe does not forget.
* Every choice must be calculated, must be considered, as how it will affect the flow of time.
* No one is a time traveler; you are a time jumper. You are but a pebble in a stream: you slide and slip amongst its cracks, but you are forever at its mercy. You can’t truly control it. This is the natural order of things.
Panneau Vinewood

Panneau Vinewood

Le **panneau Vinewood**, également appelé **lettres Vinewood** ou **enseigne Vinewood**, est un monument des États-Unis et une icône culturelle surplombant Vinewood dans la ville andresienne de Los Santos. Initialement appelé « panneau Vinewoodland », il est situé sur Mulholland. Formant le mot « Vinewood » en lettres capitales blanches de 13,7 mètres de haut et 106,7 mètres de long. Les lettres ont été construites à l'origine en 1923 comme panneau publicitaire temporaire pour un programme de développement immobilier local, mais a finalement été laissé en place en raison de sa renommée croissante. Il a été remplacé en 1978 par une structure en acier plus robuste.

Le panneau de Vinewood apparaît fréquemment dans la culture populaire, notamment dans des films et des émissions de télévision qui se déroulent à Vinewood ou dans ses environs.

Le panneau a été la cible fréquentez de farces et de vandalisme au fil des décennies. Depuis, il a été restauré et un système de sécurité a été installé afin de dissuader tout acte malveillant.

Les visiteurs peuvent faire une randonnée jusqu'au panneau depuis les chemins de Mulholland.

## Notes et références

1. ↑ Dimensions en feet de chaque lettre (à la fin) consulté le 2 janvier 2017.
The Johnsons

### History

"The Johnsons" are the party's most common and most ridiculous alias, a dysfunctional family. The roles and names taken on by the party have changed nearly ever time these identities are assumed however the common theme is a first name starting with the letter "J", normally a variation on their own first names, and the last name Johnson. This ruse was first assumed in session 13 while lying to workers in a forest.

### Identities

**Ivory:**

Ivory's main theme with their Johnson identity is that of a parent. First going by Jade Johnson, the name Jade taken from their sister Jade Ink, they assumed the persona of Jarmani Johnson's loving partner and adopted parent of Nomos and Psyche. Alternately they have gone by Jivory Johnson once the party found out the name of their sister but have since reverted back to Jade.

**Armani:**

Armani, in accordance with Ivory has assumed the identity of Jarmani Johnson. Their persona is gently scolding yet proud, admonishing their "children" to assume no ill will towards those the front is directed to.

**Nomos:**

Nomos, while previously having a name that works with the "J-name" theme (Judice), assumes the identity of Juice, the somewhat dimwitted older brother figure. Psyche stated "He's 19, he's just simple" as an explanation to conflicting stories that the players came up with on the spot.

**Psyche:**

Psyche takes the persona of Jio, the younger yet quick witted and almost kind younger sibling. He has a tentency to be both intelligent and *absolutely devoid of blame* for anything when playing as Jio, and Psyche uses her lying skills to adapt Jio's persona to each situation in which it uses them.
Sivash

Sivash is seen as a kind spirit, prone to nurturing the growth of knowledge and encouraging his followers to not be too dependent on his influence and instead work for their own growth. A lot of his clerics see him as a father figure, and it’s a common phenomenon for previously unreligious wizards to seek divine comfort as they press against the boundaries of what’s thought to be possible and find that comfort or solidarity in the Runefather.

## Appearance

He does not personally visit the Anchor Plane often, preferring to speak and guide from a distance, but when he does, it is said he takes the form of a wizened old man in golden robes.

## Relationships

#### Pashenai, the Allmother

Pashenai and Sivash were involved in a passionate marriage for several years before the Divine War began. Their relationship was well-known and surprisingly strong for generations, despite Pashenai's somewhat flighty nature. The two even "adopted" Daejenal when he was still a newborn god, and held a strong family structure for a long time. However, Pashenai's impulsiveness began to clash with Sivash's need for order and planning, and slowly the relationship spiraled until the two broke apart at the beginning of the Divine War. Since then, followers of Sivash and followers of Pashenai have treated each other with wariness and sometimes outright hostility. Sivash seems more bitter than Pashenai after the fall-out, and prefers to close off any of her influence when he has the chance.

#### Daejenal, the Cloudwalker

While Sivash tends to be more distant than Pashenai in all things, Sivash is not less distant in his care and support for Daejenal. Even generations after his split with Pashenai and the Divine War, Sivash allies with Daejenal in most, if not all, issues, and is willing to lend support whenever his issues cross into his domain.

## Commandments of Sivash, the Runefather

* You have the right to explore anything the world presents to you. You are obligated to explore it all. Knowledge is the only pure form of power.
* Use the things you learn and create to help others and change the world for the better.
* Protect places of learning so that you can teach and share for generations to come.
Aldrithe Wiki

**Welcome to the Aldrithe Wiki!**
Aldrithe is all about playing and adapting D&D for queer people by queer people! The homebrew setting is all made by Mhairi, the Dungeon Master, and the world has an emphasis on inclusive and engaging settings. Find them at AldritheDnd on all platforms. They stream weekly on Sundays, 7:30 CST at twitch.tv/aldrithednd.

We're a collaborative community website about Aldrithe that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Maelias

The Tidebringer is a chaotic neutral deity said to protect the freedom of wanderers and help facilitate the tides of eternal change in discordant regions. The latter part of their domain is the reason they are actually one of the oldest spirits in the Unspoken pantheon; they were created by the Weave not only to fill the niche of the seas but to help guide and repair the undercurrents of change in the mortal world.

## Appearance

Maelias’s form shifts and changes; it can appear completely blank, similar to a changeling, appear as a figure with a constantly changing appearance, as a water elemental, or as a duplicate of whoever they are speaking to. Whenever they are in a humanoid form, they are seen with a blue and black cloak that morphs into a crashing wave at its base.

## Commandments of Maelias, the Tidebringer

* Embrace impermanence; eventually, all that you love will be washed away by the tides, but all that you regret will go as well. The new beginning is a blessing.
* Live in the moment and value the time you have. There is no shame in pursuing a vice for the sake of your own happiness.
* The only thing in the world you have the right to control is yourself. In the end, you will stand alone against the wrath of the sea.
Vespa

One of the least commonly worshipped deities in the Unspoken pantheon but still well-represented in popular culture, The Midnight Spirit is the guardian of the night, keeping watch over those who are forced to meet in secret and hide. She is popularly seen as a patron of thieves or assassins, but is often used as a symbol for revolutions based on the liberation of minorities or others that are silenced.

Vespa and her wife, Aurano, are the only two gods in either pantheon known to have been born mortal before ascending to godhood.

## Appearance

By her nature, she does not appear often even to her followers, but on the rare occasion she has been witnessed, she has usually appeared as an elven woman with short silver hair and a black blindfold over her eyes, dressed in a faintly shimmering cloak of moonlight. Most art depicts her in constant motion, ever vigilant.

## Relationships

#### Aurano, the Lady in Flame

Aurano is the one person who Vespa fully trusts. According to common mythology, their devotion to each other is the reason they were able to ascend to godhood in the first place. After years of being together as mortals, Vespa became deathly sick. No clerics or medics they could find had any idea of what she was sick with or how she could be treated, and it seemed inevitable that death would separate them. They prayed to Pelor for a cure, but Pelor refused their requests for a miracle. In an act of desperation and determination, Aurano challenged Pelor himself in the name of her lover. Vespa was forced to stay behind due to her illness, but some interpretations of the myth do involve Vespa attempting to intervene (or succeeding, in some cases). Though no one knows how a mortal managed such a thing, she managed to kill Pelor in battle. After his death, the Weave sought a new vessel for the celestial powers of light, and the two women offered themselves to fill the role and ascend. Now, in godhood, they can never be separated by death again. Because of this, it is considered bad luck to separate the two even in art and worship.

## Commandments of Vespa, the Midnight Spirit

* The most important thing in life is your ability to make your own choices. If you choose to surround yourself in shadow, then you should exist the way you like, but you should never be forced into the darkness.
* Use your anger as fuel for your spirit, but don’t let it blind you to kindness around you.
The Carrion

More people meet the Carrion than they realize. It is very easy to run into a terribly familiar salesman, a particularly kind stranger, or a vision of the past, and fall into the lull of its security. Everyone knows never to take deals from the fey, but *this* one could never hurt a fly, could they? Ever accepting, ever kind, ever innocent, it is all too tempting to accept the Carrion’s deals of respite and true rest from the stresses of the world, whether or not you understand the true price. Servants of the Carrion, Father Death, rarely earn their positions willingly.

## Commandments of the Carrion

* Mortals are easily swayed and easily controlled. It is only natural to pursue control over them. Not like they’ll be the ones complaining.
* Death and decay are extant forms of life.
* Death is rest, death is sleep. Death is a mercy on your enemies.