Unit and formation

**Unit and formation** is one of the four independent combat skills. It allows units to make formation and gain bonuses.

## Unit

Unit works the same way as groups in other classic MMORPG games:

* Unit leader can invite and kick members
* Other players can be invited via Context menu or via "/invite name" chat command
* Unit limit is 10 members
* Unit members status is visible on HUD
* Unit leader can issue Formation and Battle Orders

## Orders

Unit Leader can issue 2 types of Orders to his Unit members:

* Formation Orders
* Battle Orders

These orders are issued by according abilities that are unlocked at certain levels of **Unit and formation** skill.

### Formation Orders

These types of orders create a visible shape on the ground around Unit leader. If the Unit Leader is riding a horse the shape becomes larger. That shape is visible only to Unit members. Each type of formation grants various positive effects and should be used according to the current battle situation. Magnitude of applied effects depends both on leader's and members **Unit and formation** skill level. Global cooldown on all formations currently is 20 seconds (new formation or cancel can be issued only after 20 seconds from a previous one). Orders have 10 seconds cooldown.

### Battle Orders

These type of orders provide even more situational positive effects. To receive these positive buffs Unit members must be in formation (inside formation shape). Unit members that were outside of the formation shape **will NOT** receive any bonuses.

## Training Tips

*Have a piece of advice for effective training? Edit this section and place it here!*

* While executing **Formation Orders** require the player to be in a unit, **Battle Orders** as of now do not. This can be used to level up **Unit and formation** alone after the player hits level 30, because this unlocks the first Battle Order command which removes the requirement of a second player to form a unit.

## Bugs

* (1/25/17) The glowing shapes for the formations do not rotate voluntarily. After starting a new unit and selecting an order They face the direction you are facing (ex. if you look north and yell wall formation it will face east to west longways). However the moment you take a step they will involuntarily rotate and not be able to be rotated again. The wall formation will be northwest to southeast longways and the wedge formation will point east by northeast, with you at the head of the wedge. This is not just a graphical issue because friendlies will see the formation rotate too, and will receive bonuses before and after the involuntary rotation when they are in the shape. Because the formations do not rotate, you can't set up a proper formation to face the enemy. The circle formation is the only formation that still works.

* (1/25/17) The Unit list with all your unit members bugs often, it doesn't always remain updated in real-time, it sometimes says people are in the group when they really aren't, but you can't kick them from the unit either, it sometimes doubles names and shows a person twice, and people randomly drop out of the unit. This can be really annoying when trying call formations because people aren't receiving or providing unit benefits when they should be. This tends to bug more and more as you try to invite more people.