Club Bosses

# What is a Club Boss?

The Club Boss is a daily challenge. After joining a club (entry thresholds are up to each club leader) you can fight the boss with your best team combination you see fit.

All club members have 3 attempts per day. Every attempt is 90 seconds long.

**The goal** is to collect enough damage by all club members (there can only be 20 members per club) to defeat the boss and move on to the next boss on the next day.

**If the club loses**, they will be moved back by 5 levels for the next battle/day.

# Information overview

* **Dice color:** Each boss has a dice color. Try to take this information into account when planning your attack. Use characters strong against the boss's dice color. For example, bosses with  Purple dice will be especially weak to characters with  Yellow dice like Mike (Boyfriend Material) or Max (Borrowed Time).

* **Health:** The boss's health as displayed in the game.

* **Team average output:** This value is based off a club with 20 users and every member taking all 3 attempts.

* **Auto play or Manual?** Players, at least in the current phase of the game, find it easier to use Auto for these battles, and find they do more damage than if they were doing the battles manually.

# Feel free to contribute

At the moment, this list only contains details on club bosses that were collected by contributing Fandom users. Feel free to extend this entry with your information.

# Bosses

## Level 1: Arcade Machine

File:Arcade Machine.gif

 Health
 Team average output

**Team Recommendations**

* Any Starting Team

**Notes**

* This Club Boss is pretty easy to kill if everyone is participating and doing their 3 attacks.

## Level 2: Cheese Puff Monster

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 3: Tire Monster

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 4: Mannequin Spider

File:Cboss-04.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 5: Cinema Monster

File:Cboss-05.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 6: Boiler Monster

File:Cboss-06.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 7: Science Run Amok

File:Cboss-07.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 8: Sensory Deprivation Tank Monster

File:Cboss-08.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 9: Vortex 2000

File:Cboss-09.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 10: Dark Magic School Bus

File:Cboss-10.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 11: Perfectly Normal School Lunch

 Health
 Team average output

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 12: Scoreboard Dominator

File:Cboss-12.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 13: Enormous Monstrosity

File:Cboss-13.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 14: Shambling Undergrowth

File:Cboss-14.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 15: Tire Monster

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 16: Treehouse of Horrors

File:Cboss-16.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 17: Office Horror

File:Cboss-17.gif

 Health
 Team average output

**Team Recommendations**

* n/a

**Notes**

* Previous name: "Mr... Davis?"

## Level 18: Demogorgon

File:Cboss-18.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 19: Hypno-screen Golem

File:Cboss-19.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* Mike (RoadTrip)

**Notes**

* Weak against poison
* Switch to manual control once poison ability starts to do over a million damage each turn and only make small moves to increase the number of turns.
* Win or lose participants will get the rewards for this battle.

## Level 20: Suspect Snacks

File:Cboss-20.gif

 Health
 Team average output
 Diamond reward

**Team Recommendations**

* Mike (RoadTrip) + Eleven (Escaped Experiment) + Eleven (Wide-Eyed Wonder) + Max (Borrowed Time) + Lucas (Buzzer Hero) (achieved ~33 M damage)

**Notes**

* Blue is weak against  Green

## Level 21: Unknown. Trash Monster?

 Health
 Team average output

**Team Recommendations**

* n/a

**Notes**

* n/a

## Level 22: Unknown. Possessed Vehicle?

 Health
 Team average output

**Team Recommendations**

* n/a

**Notes**

* n/a