Border Control (game)

## Border Control

Border Control is a game that is being made by the same maker of Antonia. In this game you will need to protect the border between Mexico and America by killing as many enemies as possible.

### Controls

Move Forward - W

Move Right - D

Move Backwards - S

Move Left - A

Drop weapon - G

Kick - L

Menu - M

Shoot - LMB

Aim - RMB

Throw - MMB

Switch weapon - Roll MMB

Select primary weapon - 1

Select secondary weapon - 2

Select melee weapon - 3

Select throwable - 4

Select perk - 9

Enable attachment - 8

Jump - space

Reload - R

Use - E

Chat - Enter

Run - W+Shift

Crouch - C

Lay down - CTRL

Pause - ESC

Tasks - Tab

Select - Enter

Game Options - ~ / ` (~ if pressed while holding shift, ` if pressed regularly)

Admin Menu - numpad 1

Console (log, only usable if you're a server admin) - numpad 2

### Server settings (adjustable)

* Remove\_decals - 300 seconds
* Remove\_bodies - 280 seconds
* Remove\_ground\_weapons - 300 seconds
* Check\_for\_glitches - 30 seconds
* Fix\_glitches - 60 seconds
* Fix\_stuck - 30 seconds
* Friendly\_fire - disabled
* Headshot\_multiplier - 5
* Check\_for\_hackers - 90 seconds
* Reset\_standard\_props - 300 seconds
* Give\_up\_match\_after - disabled
* Multiplayer - Everyone
* Remove\_unused\_assets - 45 seconds

### Leagues

Beginner League (level 1)

Experienced League (level 10)

Advanced League (level 25)

Military League (level 50)

Elite League (level 75)

Supreme League (level 100)

Alpha League (level 150)

Legend League (level 200)

General League (level 250)

Prestigious League I (level 300)

Prestigious League II (level 400)

Prestigious League III (level 500)

Prestigious League IV (level 600)

Prestigious League V (level 700)

Prestigious League VI (level 800)

Prestigious League VII (level 900)

Prestigious League VIII (level 1000)

Prestigious League IX (level 1100)

Prestigious League X (level 1200)

### Events

**Standard events**

1.000.000.000 kills (monthly, random epic to legendary rewards)

1.000.000 matches played (monthly, random epic to legendary rewards)

### Match types

Search and Destroy (the name says what it's about)

Elimination (just kill everything and everyone)

Search and Secure (the name says what it's about)

Capture Point (the name kinda says what it's about, you have to go to a point and keep enemies away from it for 180 seconds)

Hunt (kill specific amount of enemies. Can be changed to anything up to 1000)

Last One Standing (Game ends when everyone has died once)

Team Death Match (Elimination but with teams)

Military VS Military (Blue team VS red team. Blue team protects objectives while red team tries to finish objectives)

Resistance (Really big game, requires 120 players. Both teams will have 60 players. Team Citizens against Team Combine. For every enemy you kill, you regain one of your team mates)

Assassins (1 assassin, 12 soldiers. No one knows who the assassin is besides the assassin. Whoever the assassin kills becomes an assassin)

Aliens (survival game mode. Your team (from 1 to 48 members) will fight against endless hordes of aliens)

Elites (survival game mode. Your team (from 1 to 20 members) will fight against endless hordes of marines. Extremely hard game mode)

Survival (complete objectives to go into the next wave. The more waves you reach. The more and stronger enemies. It's always the same enemies but for every wave they gain 2.5% health and 1.5% damage)

Rescue (secure as many civilians as possible. When you come close to a civilian it will follow you, your job is to escort them to a safe zone. For each secured civilian you get a specific amount of points, the host will set the amount of points to win)

### Enemies

**Combine Soldier (wielding SMG)**

Health > 10

**Metro Police (wielding SMG)**

Health > 10

**Alien**

Health > 500

**Marine (wielding ACR)**

Health > 175

**Strider**

Health > 800

**General (wielding ACR)**

Health > 1000

**Alien Queen**

Health > 2500

**Alien Boss**

Health > 50000

**Marine Boss (wielding customized gun)**

Health > 35000

**Assassin (wielding a random small or melee weapon)**

Health > 175

### Perks

**Ally Support (singleplayer only)**

Creates a spawn platform in the center of the structure you need to protect that spawns a friendly marine that will respawn 10.12 seconds after it is killed.

**Team Destruction (epic)**

(Works once on use) - Spawns 3 friendly assassins (Health > 280) wielding Suppressed AR 15 assault rifles.

**Missile**

(Works once on use) - Send a friendly missile towards a location.

**Turrets (legendary)**

(Works once on use) - Place a friendly combine turret on a chosen location, the turret has 500 health.

**Strider (legendary)**

(Works once on use) - Call in a friendly combine strider with 1500 health to fight for you.

**Death Missile (legendary)**

(Works once on use) - Send a friendly gigantic missile towards a location.

**General (legendary)**

(Works once on use) - Calls in a friendly general (750 health) wielding a Peacekeeper to support you in battle.

**Attack dog (epic)**

Creates a spawn platform at a chosen location spawning an attack dog (40 health) every 1.5 seconds for 15 seconds, platform can be destroyed.

### Weapons

F6 - s2 - Death Machine - Ballista - Chicom - DSR 50 - FAL OSW - M1216 - M8A1 - MK48 - MP7 - Peacekeeper - QBB LSW - Storm PSR - SWAT 556 - Type 25 - AK-74 - AR 15 - Flash grenade (classic) - Five Seven - FN SCAR H - Frag Grenade (classic) - G3A3 - G36C - UMP .45 - MP5 - Desert Eagle (classic) - L115 - L85A2 - M14 EBR - M1911 - M249 - M3 Super 90 - MAC-11 - MR96 - P99 - PM - Serbu Shorty - Smoke grenade (classic) - VSS Vintorez - KS23 - M11A1 - M1911 (epic) - P226 - Remington 870 - RPK-47 - AK-12 - AN-94 - M67 - M82 - Machete - Knife - Chainsaw - Double Barrel Shotgun - Sawed off shotgun - Sword - SR-25 - SKS - SG 550 - SG 552 - Grenade Launcher - First aid kit - Bandage - Syringe (heal) - MR96 (epic) - EX41 - Grenade (epic) - RPG-7 (classic) - Harpoon - C4 - Sticky Bomb - MP9 - Sten - Uzi - 9mm Uzi (legendary) - Syringe (poison) - MP40 - HK MP7 - Honey Badger - Bizon PP19 - FN P90 - M40A1 - HK416 - AKM - M9 - M16 - M14 - HK23E - RGD5 - TAR21 - P99 (legendary) - Saiga 12 - Beneli M3 - Browning Auto 5 - Striker 12 - USAS - Spas-12 - Winchester 87 - Winchester (legendary) - Cowboy Revolver - Cowboy Rifle - KSG-12 - Pancor Jackhammer - M3 Tactical - Ithaca M37 - M24 - PSG-1 - SVT 40 - Intervention - SVD Dragunov - Dragunov SVU - Barret M82 - M92 Beretta - S&W Model 500 - S&W Model 627 - P229R - Remington 1858 - Raging Bull - Colt Python - HK USP - M29 Satan - Tac-45 - Remington Pump Action shotgun - M1 Grand - M14 (rare) - Revolver (epic) - Big Revolver - Super Shotgun - Auto Shotgun - Super Auto Shotgun (rare) - Mini-gun - Projector (legendary) - Cluster Bomb (epic) - Combat knife - Brass knuckles - Baseball bat - Butcher knife - Katana - Warrior Sword - Staff - Nunchucks

### Weapon camouflages

Military (rare) - Gold (legendary) - Lava (animated) (legendary) - Combat (epic) - Pink (common) - Purple (common) - Red (common) - General (animated) (legendary) - Alien (animated) (legendary) - Green (common) - Blue (common) - Black (common) - White (common) - Grey (common) - Stealth (rare) - Commando (epic) - Molten (animated) (legendary) - Premium (epic) - Hero (animated) (epic) - Plane (epic) - War (epic) - Yellow (common) - Blood (rare) - Soul (animated) (legendary) - King (rare) - Attacker (common) - Classic (common) - Standard (always unlocked) - Banana (rare) - Rusty (rare) - Ninja (rare)

### Actions

- When you are behind someone hostile, you can snap their necks.

- Jumping down from somewhere high will cause you to make a roll when landing on the ground, only works when you jump yourself.

- Jumping in the air while running forward allows you to do a roll, similar to sliding but for something narrow you can only go through in the air.

### Weapon kits

**Assassin**

- Glock-20 (silenced, tritium sights, extended mag, precision adjustment, stealth camo)

- Assassin outfit

- Hear enemy movement and interaction a lot louder

- Walk silently, running does make sound

- Reload 70% faster with sniper rifles and handguns

**Gangster**

- M11A1 (extended mag, rapid fire)

- Gangster outfit

- -20% weapon recoil

- +50% shotgun damage

- +10% weapon fire rate

**Shotgunner**

- M30 Super 90 (extended mag, quick reload)

- Shotgunner outfit

- -10% weapon recoil

- Carry 30 more shotgun rounds on every shotgun

- Have 2 shotguns instead of one weapon and a smaller weapon

- All shotguns reload very rapidly

### Premium

**Packages (one time payment)**

* Terminator Package ($9.99)

Includes 9mm Uzi, Arnold skin and Terminator skin.

* World War Package ($19.99)

Includes 25 droppings, SKS, sawed off shotgun, knife, epic grenade, classic RPG-7, machete, healing syringe, poison syringe and 1000 xp.

* Perk Machine ($99.99)

Unlocks all perks, even the ones that were added after you purchased this.

* 5000 xp ($3.99)

Includes 5000 xp.

* 50 droppings ($9.99)

Includes 50 droppings and 100 xp.

* 1000 droppings ($99.99)

Includes 1000 droppings and 500 xp.

### Attachments

Suppressor - x2 scope - x4 scope - x5 scope - x16 scope - x8 scope - Night vision scope - X-ray scope - Extended mag - Double mag - Quadruple mag - Iron Scope - x48 scope - Grenade Launcher attachment - Shotgun attachment - Knife attachment - Small stock - Medium stock - Large stock - Improved bullets - Quick reload upgrade - Handle - Rail - Laser pointer attachment - Flesh bullets - Armor bullets - Rapid fire upgrade - Receiver - Grip - Kobra - Aimpoint - EoTech - Long barrel - Bipod - Tritium sights - (ammo change) slugs - (ammo change) 14 gauge - (ammo change) 20 gauge

### Objects / Items

Ammo Box - Item Box - Dropping (can be earned) - Movable barrel - Movable blue barrel - Movable explosive barrel - Movable crate - Movable fence - SWAT car - Tank - Cannon - Mortar - Sentry gun - Standing Missile Launcher - Motorbike - Shield - SWAT Shield - Iron Shield - Plastic Bulletproof Shield - Container (can be opened) - Glass bottle - Glass bottle 2 - Glass bottle 3 - Glass bottle segment - Glass bottle segment 2 - Glass bottle segment 3 - Glass bottle segment 4 - Glass bottle segment 5 - Glass bottle segment 6 - Glass bottle 2 segment - Glass bottle 2 segment 2 - Glass bottle 2 segment 3 - Glass bottle 2 segment 4 - Glass bottle 2 segment 5 - Glass bottle 2 segment 6 - Glass bottle 2 segment 7 - Glass bottle 3 segment - Glass bottle 3 segment 2 - Glass bottle 3 segment 3 - Glass bottle 3 segment 4 - Glass bottle 3 segment 5 - Flowerpot - Flowerpot segment - Flowerpot segment 2 - Flowerpot segment 3 - Wooden Crate (big) - Wooden plank - Wooden plank (defense board) - Defense spikes - Barbed wire - Trip mine - Landmine - Electric wire - Torch - Ignited Torch - Campfire - Ignited Campfire - Candle 1 - Ignited Candle 1 - Candle 2 - Ignited Candle 2 - Candle 3 - Ignited Candle 3 - Candle 4 - Ignited Candle 4 - Candle 5 - Ignited Candle 5 - Glass (window) - Glass segment 1 - Glass segment 2 - Glass segment 3 - Glass segment 4 - Glass segment 5 - Glass segment 6 - Glass segment 7 - Glass segment 8 - Glass segment 9 - Broken glass 1 - Broken glass 2 - Broken glass 3 - Broken glass 4 - Broken glass 5 - Broken glass 6 - Broken glass 7 - Broken glass 8 - Broken glass 9 - Broken Glass 10 - Broken Glass 11 - Usable Standing Turret (mounted) - Skull - Skull 2 - Skull 3