Mountian and Island Level Guide

## **Introduction**

This is a page where you can find some helpful formulas when talking about destruction if mountains and islands :) credits to VSBW

## **Explanation For The Page**

When we are calculating the destructive abilities of characters we have formulas that need to be used to find out energy release. Such as finding the size of something in terms of dimensions and plugin those numbers to find Volume. When we find volume we then apply the destructive multiplicative values which include: Fragmentation, Violent Fragmentation, Pulverization, Vaporization, and Atomization. All of these are marked as j/cc values which means "Joules per cubic CM" This would mean all volume needs to be converted into CM before conversion. This page will help you with mountain and island specifically given the fact formulas can change with such large geometric areas.

## **The Levels**

#### **Fragmentation: Mountain level**

(4.184e17 Joules) / (8 Joules/cc) = 5.230e16 cm^3, or 5.230e10 m^3 destroyed. Assuming that a mountain is considered a cone, the volume for that is (Pi)\*(Radius^2)\*(Height/3) Assuming that the mountain's height and radius are equal, the minimum values for both radius and height should be about 3682.55m. Plug the above number for both radius and height for the cone volume and you get the volume required for Mountain level via fragmenting it.

#### **Violent Fragmentation: Mountain level**

(4.184e17 Joules) / (69 Joules/cc) = 6.064e15 cm^3, or 6.064e9 m^3 destroyed. Assuming that a mountain is considered a cone, the volume for that is (Pi)\*(Radius^2)\*(Height/3) Assuming that the mountain's height and radius are equal, the minimum values for both radius and height should be about 1795.72m. Plug the above number for both radius and height for the cone volume and you get the volume required for Mountain level via violent fragmentation.

#### **Pulverization: Mountain level**

(4.184e17 Joules) / (214 Joules/cc) = 1.955e15 cm^3, or 1.955e9 m^3 destroyed. Assuming that a mountain is considered a cone, the volume for that is (Pi)\*(Radius^2)\*(Height/3) Assuming that the mountain's height and radius are equal, the minimum values for both radius and height should be about 1231.33m. Plug the above number for both radius and height for the cone volume and you get the volume required for Mountain level via pulverization.

#### **Vaporization: Mountain level**

(4.184e17 Joules) / (25700 Joules/cc) = 1.547e13 cm^3, or 1.547e7 m^3 destroyed. Assuming that a mountain is considered a cone, the volume for that is (Pi)\*(Radius^2)\*(Height/3) Assuming that the mountain's height and radius are equal, the minimum values for both radius and height should be about 249.16m. Plug the above number for both radius and height for the cone volume and you get the volume required for Mountain level via vaporization.

#### **Fragmentation: Large Mountain level**

(4.184e18 Joules) / (8 Joules/cc) = 5.230e17 cm^3, or 5.230e11 m^3 destroyed. Assuming that a mountain is considered a cone, the volume for that is (Pi)\*(Radius^2)\*(Height/3) Assuming that the mountain's height and radius are equal, the minimum values for both radius and height should be about 7934m. Plug the above number for both radius and height for the cone volume and you get the volume required for Large Mountain level via fragmenting it.

#### **Violent Fragmentation: Large Mountain level**

(4.184e18 Joules) / (69 Joules/cc) = 6.064e16 cm^3, or 6.064e10 m^3 destroyed. Assuming that a mountain is considered a cone, the volume for that is (Pi)\*(Radius^2)\*(Height/3) Assuming that the mountain's height and radius are equal, the minimum values for both radius and height should be about 3868.76m. Plug the above number for both radius and height for the cone volume and you get the volume required for Large Mountain level via violent fragmentation.

#### **Pulverization: Large Mountain level**

(4.184e18 Joules) / (214 Joules/cc) = 1.955e16 cm^3, or 1.955e10 m^3 destroyed. Assuming that a mountain is considered a cone, the volume for that is (Pi)\*(Radius^2)\*(Height/3) Assuming that the mountain's height and radius are equal, the minimum values for both radius and height should be about 2652.81m. Plug the above number for both radius and height for the cone volume and you get the volume required for Large Mountain level via pulverization.

#### **Vaporization: Large Mountain level**

(4.184e18 Joules) / (27050 Joules/cc) = 1.547e14 cm^3, or 1.547e8 m^3 destroyed. Assuming that a mountain is considered a cone, the volume for that is (Pi)\*(Radius^2)\*(Height/3) Assuming that the mountain's height and radius are equal, the minimum values for both radius and height should be about 528.63m. Plug the above number for both radius and height for the cone volume and you get the volume required for Large Mountain level via vaporization. Usually, an island is going to be shaped like a circle. For example, a typical island will look like this.

#### **Fragmentation: Island level**

(1.8e19 Joules) / (8 Joules/cc) = 2.250e18 cm^3, or 2.25e12 m^3 destroyed. Mean/Average height of land elevation above sea level is 840m (Google) Volume of rectangle = Length\*Width\*Height, where Height = 840m Volume of cylinder = (Pi)\*(Radius^2)\*(Height), where Height = 840m Isolate for both Length and Width, assuming that both are equal, and you get a value of 51755m for length and width of said island respectively.
If the island is Rectangular:

The dimensions of said island would have to be 51755m x 51755m x 840m to yield Island level values fragmenting it. If the island is Cylindrical, the dimensions of said island would have to be:

Radius = 29200m
Height = 840m
in order to yield Island level values fragmenting it.

#### **Violent Fragmentation: Island level**

(1.8e19 Joules) / (69 Joules/cc) = 2.61e17 cm^3, or 2.61e11 m^3 destroyed. Mean/Average height of land elevation above sea level is 840m Volume of rectangle = Length\*Width\*Height, where Height = 840m Volume of cylinder = (Pi)\*(Radius^2)\*(Height) Isolate for both Length and Width, assuming that both are equal, and you get a value of 5574m for length and width of said island respectively.
If the island is Rectangular:

The dimensions of said island would have to be 17627m x 17627m x 840m to yield Island level value via violent fragmentation. If the island is Cylindrical, the dimensions of said island would have to be:

Radius = 9945m
Height = 840m
in order to yield Island level values via violent fragmentation.

#### **Pulverization: Island level**

(1.8e19 Joules) / (214 Joules/cc) = 8.411e16 cm^3, or 8.411e10 m^3 destroyed. Mean/Average height of land elevation above sea level is 840m Volume of rectangle = Length\*Width\*Height, where Height = 840m Volume of cylinder = (Pi)\*(Radius^2)\*(Height) Isolate for both Length and Width, assuming that both are equal, and you get a value of 5574m for length and width of said island respectively. If the island is Rectangular:

The dimensions of said island would have to be 10007m x 10007m x 840m to yield Island level value via violent fragmentation. If the island is Cylindrical, the dimensions of said island would have to be:

Radius = 5654m
Height = 840m
in order to yield Island level values via pulverization.

#### **Vaporization: Island level**

(1.8e19 Joules) / (27050 Joules/cc) = 6.654e14 cm^3, or 6.654e8 m^3 destroyed. Mean/Average height of land elevation above sea level is 840m Volume of rectangle = Length\*Width\*Height, where Height = 840m Volume of cylinder = (Pi)\*(Radius^2)\*(Height) Isolate for both Length and Width, assuming that both are equal, and you get a value of 5574m for length and width of said island respectively. If the island is Rectangular