Blaster Carbines

* **Source:** Galladinium’s Fantastic Technology (pg. 71), Ultimate Alien Anthology (pg. 153)

### BlasTech StarSlasher

* **Type:** Blaster carbine
* **Model:** BlasTech StarSlasher Blaster Carbine
* **Scale:** Character
* **Skill:** Blaster: blaster carbine
* **Ammo:** 100
* **Cost:** 900cr (power packs: 25cr)
* **Availability:** 2, X (in the Authority)
* **Range:** 3-25/50/250
* **Damage:** 5D
* **Game Notes:** At long range, increase difficulty by +5
* **Source:** Gundark’s Fantastic Technology (pg. 29), Han Solo and the Corporate Sector (pg. 117)

### E-5 Droid Blaster

* **Type:** Blaster carbine
* **Model:** Baktoid Armor Workshop E-5 Droid Blaster
* **Scale:** Character
* **Skill:** Blaster: blaster carbine
* **Ammo:** 100
* **Cost:** 900cr
* **Availability:** 1, R
* **Range:** 3-20/60/210
* **Damage:** 5D
* **Source:** Arms and Equipment Guide (pg. 15)

### Jer’N be’ Milad Vel “Lightning Gun”

* **Type:** Specialized energy weapon
* **Model:** Jer’N Weapons Systems Lightning Gun
* **Scale:** Character
* **Skill:** Blaster: blaster carbine
* **Ammo:** 6
* **Cost:** 875cr (power packs: 35cr)
* **Availability:** 3, X
* **Range:** 3-25/50/75
* **Damage:** 5D+2
* **Game Notes:** This is not a normal “blaster”, firing “packets” of charged sub-atomic particles. The lightning gun blast resembles an elongated blaster bolt, except that it is a distinctive actinic blue-white color, and it makes a ripping crack sound, similar to thunder. Lightning guns cannot be set on stun
* **Source:** Goroth, Slave of the Empire (pg. 83)

### Merr-Sonn Underslung Rotary Blaster Carbine

* **Type:** Repeating carbine
* **Model:** Merr-Sonn Underslung Rotary Blaster Carbine
* **Scale:** Character
* **Skill:** Blaster: blaster carbine
* **Ammo:** 100
* **Cost:** 2,400cr
* **Availability:** 2, X
* **Range:** 3-30/100/300
* **Damage:** 5D+2
* **Game Notes:** On constant-fire mode, each “shot” fires three blasts; holding the trigger down will fire four “shots” per round. In game terms, once a shot hits in a round, all following shots at the same or immediately adjacent targets (within one meter) are one difficulty level lower.
* **Source:** Arms and Equipment Guide (pg. 20)

### N’gant-Zarvel 9118

* **Type:** Heavy carbine
* **Model:** N’gant-Zarvel 9118 Carbine
* **Scale:** Character
* **Skill:** Blaster: blaster carbine
* **Ammo:** 100
* **Cost:** 1,000cr
* **Availability:** 2
* **Range:** 3-25/50/200
* **Damage:** 5D+1
* **Source:** Rules of Engagement - The Rebel SpecForce Handbook (pg. 62), Arms and Equipment Guide (pg. 18)

### Sharpshooter V

* **Type:** Blaster carbine
* **Model:** BlasTech Sharpshooter V
* **Scale:** Character
* **Skill:** Blaster: blaster carbine
* **Ammo:** 100
* **Cost:** 1,200cr
* **Availability:** 2, X
* **Range:** 3-30/80/350
* **Damage:** 4D+1
* **Source:** Imperial Sourcebook (pg. 129)

### Slavemaster Stun Carbine

* **Type:** Stun carbine
* **Model:** Trandoshan Slavemaster Stun Carbine
* **Scale:** Character
* **Skill:** Blaster: blaster carbine
* **Ammo:** 100
* **Cost:** 4,000cr
* **Availability:** 3, R
* **Range:** 3-10/30/120
* **Damage:** 6D stun
* **Game Notes:** The stun pulse can be widened to affect up to two 2-meter squares, allowing a simultaneous two-target attack, which must be rolled individually (multiple action penalties applying)
* **Source:** Ultimate Alien Anthology (pg. 167)

### SoroSuub QuickSnap 36T

* **Type:** Blaster carbine
* **Model:** SoroSuub QuickSnap 36T
* **Scale:** Character
* **Skill:** Blaster: blaster carbine
* **Ammo:** 100
* **Cost:** 900cr (power packs: 25cr)
* **Availability:** 2, F, R or X
* **Range:** 3-25/50/250
* **Damage:** 5D
* **Game Notes:** At long range, increase difficulty by +5
* **Source:** Rulebook (pg. 231)

### SoroSuub QuickSnap 36T/I

* **Type:** Blaster carbine
* **Model:** SoroSuub QuickSnap 36T/I
* **Scale:** Character
* **Skill:** Blaster: blaster carbine
* **Ammo:** 100
* **Cost:** 900cr (power packs: 25cr)
* **Availability:** 2, R
* **Range:** 3-25/50/250
* **Damage:** 4D+1
* **Source:** Cracken’s Rebel Operatives (pg. 60)

### Stormtrooper Two

* **Type:** Blaster carbine
* **Model:** SoroSuub Stormtrooper Two Blaster Carbine
* **Scale:** Character
* **Skill:** Blaster: blaster carbine
* **Ammo:** 100
* **Cost:** 2,400cr
* **Availability:** 2, R or X
* **Range:** 3-30/50/200
* **Damage:** 6D+2
* **Game Notes:** Use of the bi-pid adds +1D to *blaster* roll
* **Source:** Galaxy Guide 9: Fragments from the Rim (pg. 27)

### Swamp Trooper Blaster

* **Type:** Modified blaster/grappling gun assembly
* **Scale:** Character
* **Skill:** Blaster: blaster carbine or Missile weapons: grappling gun
* **Ammo:** 100 (blaster), 1 (hook)
* **Cost:** Not available for sale
* **Availability:** 3, X
* **Range:** 3-10/30/100
* **Damage:** 5D (blaster), 6D plus entangle (hook)
* **Game Notes:** Contains a winch unit capable of lifting the user at 10 meters per round
* **Source:** Planet of the Mists (pg. 18-19)