Organisations

The Riven Shroud is too expansive to have any kind of singular government entity although more localised ones do exist. The real power is in the hands of those who find ways to exploit its resources on a large scale. Here are some of the more major organisations.

## Riven Shroud organisations

Amongst the various gangs and mercenary companies that operate all over the Shroud, some of the less civilised locations still consider themselves at war - in particular those derived from soldiers stranded on the Shroud after their ships crashed or were absorbed into the mega-structure.

Some gangs are criminal organisations while others are scavengers or survivors banding together out of necessity.

### Corporations

Countless corporations operate on the Shroud with highly variable spheres of influence. Here are some of the more pervasive ones:

* Azlantech: consumer goods, biotech, pharmaceuticals, and chemistry. It claims roots back to the alleged Azlanti Star Empire of old, though this is quite doubted. It is most widely known for its shady operations and uncomfortable amount of control over the various factions on the Shroud.
* Macrosoft: started as a money laundering cover for triads but it turns out it's more profitable to not do illegal stuff by influencing what becomes legal. Focus on robotics, heavy machinery, magical goods, and computers. Known for spying on its customers, reselling this information, and when found out being wholly unapologetic and continues to this day. But best known for its FriendFace service.
* T.P. Industries: shipping and finance. Investors know to follow suit with the larger investments of TP Industries as they seem to very accurately predict massive market crashes. Otherwise the company focuses on logistics and doesn't appear to make outlandish sums between recessions despite always having plenty to invest when the time is right.
* Horizon Events: PR firm that has branched out from media and entertainment to consumer goods, real estate, and pharmaceuticals.
* EvoTech: transhumanism through biotech and nanotech. Formerly known by several different names as it continually dismantles and rebuilds itself every few years as a result of lawsuits.

## Inter-system organisations

### Galactic corporations

Various corporations exist throughout the galaxy and a few dozen extend their influence to the Shroud. Here are some of the more notable ones:

* Mum's Pie Co.: Arms, alcohol, tobacco, and vehicles conglomerate. Famous on the Shroud for producing the security suite known locally as either "The Computer" but officially as pieHome and pieNeighbourhood.
* Wey-Yu Corp: technology supplier - manufactures synthetics, spaceships and electronics
* Jupiter Mining Corp: mining ops, spacecraft licensing for mining ops

### Cults of the Old Gods

*In case it needs saying, these gods aren't living, interventionist forces of nature but rather the objects of worship of some cultures.*
Various cults to "Old Gods" exist, where the gods are the gods of the numerous religions of all the species that have left their home world. In some cases, these organisations are well funded enough to send squads, missionaries, or crusades into space to convert or purge the heathens in space.

Over time, these are generally eradicated on the home world but then a space monastery is left isolated and operating without guidance. These monasteries evolve into threats or allies in their own rights, often with greatly distorted beliefs from the seeding religion.