Brawler

Brawler is one of the Mini Games available on the phone during free roams.
You can choose between 3 opponents (you can fight them all during free roams), each one of them has a different difficulty and reward.

## Opponents

### Nerd (Easy)

* HP 1
* POW 1
* DEX 3
* MOV1

Reward: +1 if win

### Prep (Normal)

* HP 2
* POW 2
* DEX 2
* MOV 2

Reward: Unlock Special Render if win

### Jock (Hard)

* HP 4
* POW 4
* DEX 2
* MOV 2

Reward: +1 skill point if win

## Status

* POW - Power. Determines how much damage you deal.
* DEX - Dexterity. Longe reaction times and a higher chance to attack instead of to block.
* HP - Healt Point. Determines how much damage you can receive before losing.
* MOV - Movement. Determine the maximum numer of times you can attack in a row.

## Attacks

### Normal attacks

* THUD
* WEAK
* FIST
* HIT

### Hard Attacks

* KICK
* HIGH
* HARD
* BLAM

### Power Attacks

* SUPER
* ROUND
* POWER
* OUCH

Failed Attacks

* FAIL
* MISS
* NOPE

## Store

### Roundhouse Kick ($$$)

* Enable Power attacks (cooldown 2 turns)

### 1 skill point ($, $$, $$$)

* Buy +1 skill point, you can only buy three times (for $, $$ and $$$)

## Brawler Update

on January 20, 2023, DPC announced the latest and definitive update of the brawler minigame, this explains the absence of the minigame during episode 9. this new update changes our scenario and opponents, it is likely that the mini-game will be removed from the mobile, to become a more active part of the story.

### New Opponents

**Troy**

After his small appearances in some chapters troy returns as an opponent in the new version of brawler. he is the weakest opponent and as a reward for defeating him we will get 2 skill points.

**Normal mode**

Difficulty: 2

Power: 2

Health: 100

Stamina: 2

**Alex**

Alex is one of the members of the alphas, he has been seen in some occasions during the previous chapters and now he appears as a new opponent in brawler. the reward for defeating him will be 2 **$** .

**Normal mode**

Difficulty: 3

Power: 3

Health: 100

Stamina: 2

**Chao**

Chao is a more complicated opponent that has a lot of experience, thanks to that experience, we will get as a reward for beating him a new stats bar which is limited to 2 at the beginning of the game.

**Normal mode**

Difficulty: 5

Power: 4

Health: 150

Stamina: 3

**Dwyane**

Dwyane appeared for the first time in chapter 7 in the gym after seeing tremolo have a little exchange of words against caleb. he appeared to advise him on how to hit the punching bag better and recommended him to use protection to avoid hurting his knuckles. Now he returns as a master and opponent in brawler, being one of the opponents with more life and punching power, since he has 2 life bars and a single one of his punches can consume 80% of tremolo's life bar. Defeating Dwyane will give you a special move.

**Normal mode**

Difficulty: 7

Power: 7

Health: 200

Stamina: 3

**Tate**

Tate is a new opponent in brawler and there is not much information other than the fact that he usually trains with chao and has been training at the gym for a while. The reward for beating him is a render.

**Normal mode**

Difficulty: 4

Power: 3

Health: 100

Stamina: 4

### New Stats and Special Attack

this new update brings us new statistics and skills. Among them are the following physical abilities and special attacks:

#### Power

determines the power of the MC's punches and kicks.

#### Stamina

the stamina bar determines the amount of hard hits and dodges we can perform during the fight. the bar will be charged as the fight progresses.

#### Speed

The speed increases the tremolo reaction time for entering the stroke combinations.

#### Block

Determines the amount of damage we can reduce when an attack is blocked.

#### Counter

The more points we invest in the counterattack, the higher the probability of activating the counterattack.

#### Rage

The fury ability allows tremolo to launch a powerful chain of 4 or 5 hits depending on the opponent. This move consumes all the stamina bars and depending on the amount of stamina bars will determine the time it will take to enter the combinations of blows.

#### Flurry

the flurry consists of a series of successive blows that empty the opponent's stamina. during the past episodes tremolo has been seen using this move and now it becomes an active ability during combat at the cost of one stmina bar per use.