Aluna

**Aluna** is a ranged intelligence hero in *Heroes of Newerth*.

## Abilities

 Target Unit
 **Type** - Magic
 My beauty is a bit stunning.

 Target Position
 **Type** - Magic
 With great aim, comes great responsibility.

* The projectile travels at 3000 speed.
* The projectile damages enemies in a 125 radius and destroys trees in a 65 radius.
* While Emerald Red is active, Power Throw has no cooldown and costs 0 Mana while it has charges.

 Self
Button 1: Gain +30/35/40/45% Movement Speed and Unitwalking for up to 3/4/5/6.
Button 2: Sends a shadow back to the first activation point. Enemies that touch the shadow receive a 25/30/35/40% Movement Speed Slow for 3/3.5/4/4.5 seconds.
Button 3: Teleports you to the shadow's location.
Movement Speed buff is removed once the shadow disappears.
 A juke a day keeps the gankers away.

* Once the shadow reaches where you first cast Deja Vu, Deja Vu ends.
* Aluna's shadow shares the same Movement Speed with Aluna's.
* Both Aluna and her shadow have a touch radius of 80 for the slow.

 Self
 Shine bright like a... Ah nevermind.

## Changelog

**Version 4.10.0**

* Emerald Lightning
	+ Attack Speed steal increased from 20/30/40/50 to 30/40/50/60.

**Version 4.9.3**

* **Attack Range** reduced from 600 to 550.

**Version 4.9.0**

* Emerald Lightning
	+ Attack Speed steal reduced from 50 to 20/30/40/50.
		- The Attack Speed steal with  Emerald Red's effect remains unchanged.

**Version 4.8.1.2**

* Emerald Lightning
	+ Staff of the Master effect change (to pre-existing):
		- Bounce count increased from 2 to 3.
		- Maximum 3 charges of attack speed boost.

**Version 4.8.1**

* Emerald Lightning
	+ New  Staff of the Master effect: Bounce count increased from 1 to 2.
* Emerald Red
	+ New  Staff of the Master effect: Duration increased from 10 seconds to 20 seconds.

**Version 4.7.3**

* Power Throw
	+ Base Magic Damage reduced from 160/230/300/370 to 150/220/290/360.

**Version 4.5.5**

* **Base Attack Time** increased from 1.55 to 1.7.

**Version 4.3.3**

* Emerald Lightning
	+ Bounces reduced from 1/2/3/4 to 1.
	+ Stun duration on both chained targets increased from 1 to 1.25/1.5/1.75/2 seconds.
	+ Attack Speed magnitude on the buff and debuff increased from 40 to 50.
	+ Emerald Red Attack Speed buff and debuff increased from 60 to 75.

**Version 4.1.3**

* **Magic Armor** decreased from 7 to 6.

**Version 4.1.0**

* Emerald Red
	+ No longer has charges.
	+ When activated, any ability cast within a 10 second timeframe is powered up (like they currently are, with the exception of Power Throw: see below).
	+ Activating Emerald Red grants {0/1/2} charges of  Power Throw. These instances of Power Throw are free to cast as long as Emerald Red is active.
		- Power Throw still has its current boosted properties when powered up by Emerald Red.

**Version 4.0.0**

* **Magic Armor** increased from 5.5 to 7.
* **Armor** increased from 2.52 to 3.52.
* Emerald Lightning
	+ Max number of targets hit increased from 1/2/3/4 to 2/3/4/5.
	+ Max Stun duration is capped at {3 seconds} (regardless of whether Emerald Red is active or not).
	+ Attack Speed penalty per target hit increased from 14/17/20/23 to 40.
		- Attack Speed buff on Aluna also receives this change.
	+ Emerald Red bonuses:
		- No longer doubles the max number of targets hit.
		- Attack Speed buff/penalty duration increased from 8 seconds to 10 seconds.
		- Bonus Attack Speed per target increased from 40 to 60.
* Déja Vu
	+ Movement Speed bonus increased from 25/30/35/40% to 30/35/40/45%.
	+ Duration increased from 3/3.5/4/4.5 seconds to 3/4/5/6 seconds.
	+ Emerald Red bonus: now also grants 100% Evasion and 45/50/55/60% Movement Speed.
	+ Emerald Red bonus: no longer grants stealth after teleporting back to her original position.

**Version 3.9.0**

* Power Throw
	+ Magic Damage increased from 140/210/280/350 to 160/230/300/370
* Deja Vu
	+ If the skills state expires naturally after the first activation, then the Shadow will now spawn from Aluna and start travelling back to where she first used this skill

**Version 3.8.0**

* **Movement Speed** decreased from 300 to 295.

**Version 3.7.0**

* Emerald Lightning
	+ Mana cost reduced from 100/110/120/130 to 80/95/110/125
	+ Emerald Red effect: Max potential number of targets affected increased from 1/2/3/4 to 2/4/6/8
		- Stun duration still caps at 5 seconds
	+ Emerald Red effect: Emerald Lightning debuff duration on enemies increased from 5 seconds to 8 seconds
		- Matches the buff duration on Aluna

* Deja Vu
	+ Mana cost reduced from 100/110/120/130 to 70/80/90/100
	+ Emerald Red effect: When Aluna returns to her location with the third activation of the skill (if she returns), she will be stealthed for 3 seconds

* Emerald Red
	+ Mana cost reduced from 75 to 50

**Version 3.2.5**

* Power Throw
	+ Increased Mana Cost from 100/110/120/130 to 110/120/130/140

**Version 2.6.22**

* Emerald Lightning
	+ Stun targets decreased from 2/3/3/4 to 1/2/3/4

**Version 2.6.18**

* **Base Damage** lowered from 49-55 to 47-53
* Emerald Lightning
	+ Cast Range decreased from 625 to 600

**Version 2.5.16**

* Deja Vu
	+ Cooldown has been adjusted from 30 to 30/28/26/24
* Emerald Red
	+ Mana Cost has been rebalanced from 75/100/125 to 75/75/75

**Version 2.5.8**

* **Base Attack Cooldown** lowered from 1700 to 1550
* **Base Intelligence** from 21 to 22
* Fixed  Deja Vu's 3rd activation from playing through fog

**Version 2.2.7**

* Fixed the slow from  Deja Vu so it's interaction with Slow Immunity works correctly

**Version 2.1.0.0**

* Fixed  Power Throw's projectile hitting a bit behind her

**Version 2.0.39**

* **Base Attack Cooldown** from 1450 to 1700

**Version 2.0.27**

* Fixed  Emerald Red from not getting max charges regenerated when she levels it

**Version 2.0.26**

* Fixed her  Emerald Lightning so it will stun the first target even if the target enters fog on the same frame the ability goes off

**Version 2.0.17**

* Deja Vu
	+ Unitwalking & Shadow slow moved to regular form
	+ Boosted Deja Vu will now cause Aluna to slow any units she runs through (in addition to shadow also slowing)
* Emerald Red
	+ Manacost lowered from 150 to 75/100/125
	+ Now uses only 1 charge on use instead of all charges
	+ Added 0.5 sec cd to skill

**Version 2.0.15**

* Hero Added

## Legacy Abilities

 Self
 Shine like a...Ah nevermind.

* Casting Emerald Red does not interrupt channeling.