Hyperdrives & Hyperspace

# **Hyperspace**

Hyperspace is a method used by ships with hyperdrives to travel between star systems rapidly. You can see the locations of star systems and planets by using the Dynmap. You can also see the locations of planets if you are verified in the server's Discord. Players cannot use ship weapons or Projectiles while in hyperspace. Players also cannot claim land while in hyperspace.

# **Hyperdrives**

Hyperdrives are engines on ships used to travel through Hyperspace. Hyperdrives require coal as hypermatter fuel. Hyperdrives can be activated by flying a ship with a fueled hyperdrive to a hyperspace beacon. Beacon locations can be found in the Dynmap or in the server's Discord if you are verified there. A hyperspace beacon will look like this:

Once you are within range of a hyperspace beacon, a green chat prompt will appear that says "[accept]" (without the quotes). Once you click on that chat prompt in the chat, your hyperdrive will begin charging. Different ships will require different times to charge hyperdrives.

If you move or rotate your ship will the hyperdrive is charging, the jump sequence will cancel. If your drive is damaged or destroyed while charging, your ship will not jump. If your drive is damaged or destroyed while in Hyperspace, your ship will drop out of Hyperspace at a position relative to the progress of the travel.

Jumping to Hyperspace can also be prevented if the ship attempting to jump is caught in a Tractor Beam or is within range of an active Gravity Well Projector.

# **Hyperdrive Specifications**

This is a list of the amount of time it takes hyperdrives to charge for each ship class, as well how many hyperdrives a particular ship can have. If a ship class is not listed here, it cannot jump to Hyperspace.

**Interceptor**

* Type: Class 1
* Charge Time: 10 Seconds
* Max Hyperdrives: 1

**Fighter**

* Type: Class 1
* Charge Time: 10 Seconds
* Max Hyperdrives: 1

**Bomber**

* Type: Class 1
* Charge Time: 10 Seconds
* Max Hyperdrives: 1

**Corvette**

* Type: Class 2
* Charge Time: 20 Seconds
* Max Hyperdrives: 1

**Frigate**

* Type: Class 2
* Charge Time: 20 Seconds
* Max Hyperdrives: 1

**Destroyer**

* Type: Class 2
* Charge Time: 20 Seconds
* Max Hyperdrives: 1

**Cruiser**

* Type: Class 3
* Charge Time: 30 Seconds
* Max Hyperdrives: 2

**Battleship**

* Type: Class 3
* Charge Time: 40 Seconds
* Max Hyperdrives: 2

**Carrier**

* Type: Class 3
* Charge Time: 50 Seconds
* Max Hyperdrives: 2

**Dreadnought**

* Type: Class 4
* Charge Time: 60 Seconds
* Max Hyperdrives: 2

# **Creating Hyperdrives**

There are four kinds of hyperdrives:

* Class 1 - Can only be used on Interceptors, Fighters, and Bombers.
* Class 2 - Can only be used on Corvettes, Frigates, and Destroyers.
* Class 3 - Can only be used on Cruisers, Battleships, and Carriers.
* Class 4 - Can only be used on Dreadnoughts.

You can create hyperdrives manually if you have the materials to do so. Some hyperdrives are easy to create, and others may require you to use the guide at the Hyperdrives section in the Planetary Travel section of /warp Movecraft. This wiki will only explain what needs to be typed on the sign attached to the hyperdrive. On the first line of the sign, type "[hyperdrive]" (without the quotes). The sign will autofill the rest assuming the drive has been created correctly. You can also purchase hyperdrives from Ship Shop.