Warzone: Iron Wolf III/Downloadable Content

## First Contact

First story expansion.

The story revolves around David Locke, returning to ARES PMC, and investigating trails of the Nano Agents. He eventually finds the hidden lair of Faraz Zaheer, also known as Al-Artashir, the Archer. There they come face to face with the leader of the Unchained, the metallic Symbiotes, and the Watch Dog. Locke abandons his humanity to grant the powers necessary to dive into the rabbit hole, and come out alive. Along the journey, he learns about Archer's past, the burn notice and the search for an Iron Wolf-weapon that could surpass that of the nuclear bomb to achieve world domination.

Gameplay involves customization similar to that of Warzone: Titan. It allows all abilities to be unlocked, as well as other Augments granted through upgrading the metallic Symbiotes. There are flashback missions to the 1980's and 1990's, which are experienced through Locke's perspective as a symptom of his canine syndrome, learning about Archer through it.

### Synopsis

Following the death of all members of AFO Predator and the United States being plunged in a civil war, Locke returns to ARES. Buying in into the ambition of ARES of rebuilding the world by their hand, Locke shares intel he gathered while at AFO Predator, specifically related to Amir Nazari's creation, the Nano Agents. Locke engages in Operation: Dorado, searching for ground zero and Nazari's mentor in the speculated "City of Gold" in Afghanistan.

In the end, he finds the source code for [something] that ARES turns into the first ARC mind, which they would later use on full display during Operation: Gemini. However, Locke decides to bury other secrets, including the metallic Symbiotes, learning from the sins of the past and honoring Archer's and V's wishes. Unbeknownst to everyone, the source code contains a "bug", the ARC mind produced by ARES contains an evolutionary algorithm that intends to carry out Archer's philosophy of a peaceful world.

Valk is created from joint research from Cross' Peregrine program in Brussels and ARES' ARC mind, which in the original story allows a human to interface with an ARC mind to become a human-AI hybrid, which has superior mental capabilities compared to other ARC minds in the world. The bug that everyone who interacts with Valk experiences is the evolutionary algorithm of Archer that infects the mind of the other, who become soldiers to the cause. There's a commentary on free will in there, and there is ambiguity whether Black is in agreeance with Valk or whether he is brainwashed to believe he is (he is constantly asked what he wants by Valk in Last Call).

## Last Call

Second story expansion.

The story revolves around William Black after having fused with Valk. They return to Montreal to search for the creator of Valk to debug the synchronization. Afterwards, they are assisted by Asher Cross to find the (5) primary nodes across the globe as to both strengthen Valk and gain access to the global, military infrastructure and the CtEN.

In the end, Valk takes over the entire electronic grid, after which he deletes himself (and Black in the process) as to rid the world of all its weapons and subsequently cause a blackout that ushers in the Great Reset. Philosophically, Valk determines that humanity's current course is doomed; the reset will grant humanity a chance to start over, which is the essence and beauty of life. He himself takes it upon himself to become the ultimate villain, a weapon capable of destroying all of humanity, and with its own demise, unites humanity.

Gameplay involves customization similar to that of the multiplayer. The robotic body continuously updates and evolves, learning Abilities, Keystones and other Augments. There's a more significant power escalation, with the 'limitations of the human body' not applying anymore. The combat also is mostly a one-man-army, with Asher mostly providing overwatch and intel, while Valk fights the enemies heads on. You feel like a genuine juggernaut, but you are not used to your new body at the beginning, coming to terms with it as the story progresses.