A Strike from the Sky

**A Strike from the Sky** is a quest in *Pathfinder: Wrath of the Righteous*.

## Journal

* *Return to the Commander's tent to discuss the situation*
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* *Find Irabeth Tirabade* (+120xp)
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* *Find Queen Galfrey* (+120xp)
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* *Find Sosiel* (+120xp)
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* *Find Ember* (+120xp)
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* *Find Regill* (+120xp)
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* *Find Daeran*
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## Walkthrough

* When you defeat an enemy army on a node south-east from Drezen your Crusader's Camp will move to it's location and entering will trigger this quest.
* You also get a free rest and your story companions will temporarily leave you, as you will have to recollect them yourself.
	+ For obvious reasons you won't be getting those whom you kicked out or killed.

### Survive the night attack

* You start in Commander's Tent, Anevia will report on the situation.
	+ *"Who attacked us?"* triggers Knowledge (World) DC 13 check (+11xp).
	+ If you were in party with mercenaries, they will be here with you.
	+ Your mongrel companion (Lann or Wenduag) will join you.
	+ Commander's Chest is available to you right now, in case you need to pick up some items from the stash.
* On the west side you can meet Nurah, there will be response hidden by Perception DC 15 check (+20xp), selecting it is recommended as it has useful outcome later.
* The following companions you can find in Crusader's Camp:
	+ Camellia at the east.
	+ Seelah at the south-east, there will be optional Diplomacy DC 13 check (+11xp).
	+ Ulbrig at south.
* At the far south where Irabeth is you will get a dialogue with Nulkineth who will take her away.
* Return back to Commander's Tent and talk to Anevia.
	+ Wilcer Garms will be there in case you need to sell or buy something.

### Go to the Lost Chapel

* Once you exit the Crusader's Camp you will be forcibly moved to Lost Chapel, time of the day will set to 0:00 (it will affect the duration of your current buffs).
* Talk to Anevia.
	+ If Wenduag is in the active party you will get (Good/Lawful/Chaotic/Evil/None) alignment choice.
	+ There is an optional (Good) response with Anevia.
	+ By asking *"Do you have extra healing wands? The party needs healing too."* you can get Wand of Cure Moderate Wounds. There are no negative consequences for taking it.
	+ *"I want to change my party."* - if you want to change your party composition. Can be useful to have your benched companions to buff your main group.
* The location is under snowstorm weather, both your character and enemies have 20% concealment.

### Rescue the prisoners

* Nenio rejoins at the base when you talk to Anevia.
* Ember and Daeran are found after first gargoyle ambush spot.
* Sosiel right after fleeing soldiers encounter.
	+ You will get Immaculate Petal and From a Dead Woman's Hands quest.
	+ *"Oh, Sosiel... I'm so glad you're all right. You can't imagine how worried I was."* - begins his romance. Male only.
* Regill right after encounter with ghouls ambush. He won't be there if you didn't recruit him in Reliable Redoubt.
* Queen Galfrey will appear during Transformed Rathimus encounter in the Chapel.
* Irabeth can be found in the storage room of the Chapel.
	+ *"And you call yourself a commander? You can't even defend yourself!"* will give [IrabethConfidence -1]
	+ *"It seems I should have abandoned you! How dare you call yourself an order commander if you can't even protect yourself?"* will give [IrabethConfidence -1]
	+ If you ignored Hellknights in Reliable Redoubt, you will be able to invite Regill and unlock the mercenary army unit Hellknights here if you wish so.

*This article is a incomplete article. You can help Pathfinder: Kingmaker Wiki by expanding it.*

* *(TBD) If you ignored Hellknights in Reliable Redoubt, check where wounded Yaker is found.*

### Kill Nulkineth

* In the inner yard of the Chapel you will find Nulkineth.
	+ You can attack him with Pharasma response, party will get Pharasma's Blessing for 1 hour.
* At 50% HP the second stage will begin, you get +1680xp and alignment response that buffs your side:
	1. *(Good)...hope.* - Vehement Zeal for 1 minute
	2. *(Lawful) ...resolution.* - Protection from Evil for 1 minute
	3. *(Chaotic) ...rage.* - True Strike for 2 rounds
	4. *(Evil) ...hunger.* - Remaining ghouls turn on Nulkineth
	5. *...calm.* - Good Hope for 1 minute
* After Nulkineth is killed
	+ You gain second Mythic Level.
	+ (Lawful/Chaotic/None) alignment response.
	+ Time will skip until 6:00.
	+ You will be able to climb down the mountain on a dead-end way west of Chapel and on the main road. More enemy encounters and loot can be found there.

### Talk to Anevia

* Go back to the camp and talk to Anevia, you will suffer some Crusade army loss based on how many crusaders you have saved in Lost Chapel, tracked by [TotalLosses] key flag. See the table below for those encounters.
	+ [TotalLosses] is 6+ - lose 175 experience worth of army units.
	+ [TotalLosses] is 3-5 - lose 110 experience worth of army units.
	+ [TotalLosses] is 0-2 - lose 50 experience worth of army units.
* If Woljif was in your roster and Stolen Moon is completed you will get Crescent of the Abyss quest.

 Fleeing soldiers after fourth gargoyle ambush.
	* [TotalLosses +1] if crusader dies.
2. Allies with Hellknights:
	* All units will get up after the fight. Selecting *"I see not everyone here still boasts your fighting spirit!"* response gives the following options:
		1. (Good/Chaotic) Morale +5
		2. (Lawful) Morale +10 [TotalLosses +1]
		3. (Evil) Morale +15 [TotalLosses +2]
 Crusader laying among dead bodies crying for help.
* Calling them out will get crusader auto-killed.
* *[Prepare to attack the ghouls that are pretending to be corpses]* - makes ghouls neutral until you get close.
 Crusader buried under blade heap.
 Chapel entrance, Transformed Rathimus fight
	* Morale +5, decree Military Tribunal, all four crusaders aid you.
2. Abadar choice or pass Diplomacy DC 25 check (+37xp) or Intimidate DC 25 check (+37xp)
	* Three crusaders aid you, one traitor, [TotalLosses +1] if friendly ones die.
3. *"Vissaliy, come to your senses! Remember who you are! You're a crusader — a cleric of Abadar!"* or fail checks:
	* One crusader aids you, one traitor, two inactive.

 Workshop where ghouls perform surgery.
1. Passing Stealth DC 22 check (+30xp) will make ghouls neutral, they will attack when you get close.
2. Retreating will turn them hostile.
 Graveyard
1. Passing Stealth DC 22 check (+30xp) will make ghouls neutral, they will attack when you get close.
2. Retreating will turn them hostile, they will start attacking the crusader.
 Nulkineth encounter

## Side Activities

* If you have Wand of Zacharius with you then in the Chapel where you fought Transformed Rathimus you will reveal a hidden staircase to lower chambers. There you will meet Zacharius. Your options are:
	+ *"I have some questions about your proposition."* gives optional (Evil) choice.
	+ Optional (Chaotic) choice.
	+ [Attack] with (Good) option, non-aligned for Pharasma followers.
	+ (Evil) to give him the wand. Non-aligned then (Good) to refuse (he attacks).
		- Giving him the wand is required to unlock Mythic Lich.
		- You are also given (Evil) option to get undead reinforcements in a fight against Nulkineth or (Good) option to decline.
* On the south side you can find Desna's Altar.
	+ It already contains Map of Unknown Lands, you need to find Small Sextant (east side) and Small Harp (east caves) and place it there.
	+ Then click on the hand icons to produce the song of Elysium.
	+ This will summon the apparition of Arueshalae. This is required to be able to invite her early in Drezen.
	+ Throwing Axe of Silence will appear in the shrine.