WitheringSans/Lore!Wikitale

> *"We are not evil. We aren't beings of destruction, in fact if humans would just take care of and be grateful for what they've been given, we would never appear. The thing is, you humans are disgusting, despite the chances we give you, you always ruin everything. Now you will pay the price for your incompetence."*
>  – William Hargest
>
>

## William Hargest

* Human Form
* Djinn Form

### Aliases

* The Wither
* Plague
* Envy

### Likes

* Collectibles
* Foraging
* Apple Pie
* Cats

### Dislikes

* People fiddling with his things
* Cleaning
* Couples

### Blessings

* Blessing of the Storms and Sea (Susanoo)

### Abilities

* Peak Human Longevity
* Disease Immunity
* Aim Dodging

## Physical Description

### Hair color

Black (Human); Unknown (Djinn)

**William Hargest** is one of the Four Horsemen representing Death and riding upon his pale horse, Alastor. He is a prominent antagonist in Lore!Wikitale and the twin brother of Rays Hargest. After being brought back to the beginning of time following his death, he was constantly awakened from the Sealed Gate due to the misdoings of humanity, having to eliminate the entire species over and over before they learned their lesson.

Once his the legend of the Four Horsemen began to pass on throughout generations, he became known as The Wither, harbinger of death and misfortune.

## Profile

### Appearance

William is a 5'3 male Djinn with two separate forms (as most Djinns have), his human form is the same height as his Djinn form and has long, black, messy hair that he keeps tied. His skin is pale white and he has multiple scars on his body accumulated from centuries of battle, underneath his yellow eyes are deep bags and on the side of his cheek is a large scar.

In this form, he usually wears a black sleeveless muscle shirt and blue pants along with flip-flops of the same color.

In his Djinn form, his body becomes covered in Impurity and his eyes turn completely white and emanate a strange glow. Wearing primitive armor constructed of what appears as leaves, wood, and rope he appears as wild or eerie to most.

### Personality

William is known for his assassination and efficient killing ability. He focuses less on flashy attacks, or large magical attacks and instead figures out the quickest way to end the life of his opponent. He does not allow personal feelings into his battle, believing that it interferes with one's ability to fight properly.

He has no qualms about murder, whether it be a woman, child, or man as long as it's necessary. He despises when people interrupt him or mention something irrelevant to the conversation. After becoming a Djinn, he no longer cared for the emotions or grief of others, becoming completely apathetic towards both humans and his own kind.

The other horsemen hated him, as he was the only one of them who had no moral code, if it benefited him or brought him closer to his goal he would do it. Some would view it as cowardly, he views it as required. Eventually, he was no longer seen as just a horsemen, he became a symbol of death and misfortune to all, a being that when recognized everyone would flee from.

## Powers and Abilities

### Racial Abilities

* **Peak Human Longevity:** Just like the other horsemen, William has an increased lifespan (albeit not an everlasting one), this allows him to live for up to 1,000 years in one reincarnation before dying and being returned to the Sealed Gate. This does not prevent him from dying through unnatural means, as his biology is similar to human's he can still be killed through targeting vital organs and more.

### Personal Abilities

* **Disease Immunity:** William is completely immune to disease, whether it effects the brains, lungs, or anything else he can catch the disease but receive no negative effects from it.
* **Four Horsemen (Death):** William's Archetype as the Horseman of Death allows him to constantly exude an aura that drains the life force of anything within close proximity of him. It also gives him complete immunity to disease, fatal injuries, and death itself.
* **Aim Dodging:** William is capable of dodging nearly any linear attack, whether it's homing in or tracking him with incredible ease. This gives him the ability to avoid things such as bullets, arrows, and certain traits.

### Traits

* **Herald of the Black Plague:** Withering's Trait, Herald of the Black Plague allows him to use the diseases he catches but does not suffer from, he is able to absorb them into himself and release them onto his body as a semi-liquid known as "Impurity". Similar to sweat, it releases from glands on command and any living thing that touches him will get every single disease that's imbued into it. However, every disease develops several times faster within the body, bringing it instantly to it's peak form. William can instantaneously turn the Impurity into vapor, and transform his own body into said vapor, allowing him to become intangible and capable of entering the bodies of anyone and spread disease throughout them. Or even cause a pandemic by stretching his vapor form out over a large area. Furthermore, he is able to combine and mix different diseases to create varying forms of Impurity, such as creating a mix between the Flu and certain lung diseases.

### Blessings

* **Blessing of the Storms and Sea (Susanoo II):** As a Horsemen, Withering was blessed by a Upper Being (Susanoo) and granted a special ability relating to them. This ability in particular allows him to be able to breathe in water as well as utilize flight. He becomes completely immune to wind pressure as well as pressure that occurs the deeper you get into the sea. All sky and sea bound creatures completely ignore his existence unless he calls for them to do his bidding, which they will perform without question.

## Trivia

* Withering is the first character with a name not related to their fandom name

## Site Navigation

Aléa Monet • Name
 Four Horsemen
**William Hargest/Death** • Quantis Haynes/War • Valdit Kishir/Famine • Sam Pazzo/Conquest
 Pottadel Kingdom Executioner Defense Unit