Saved game

**Saved game** is a feature present in all *Kingdom* titles that allows a run to be stored and reloaded at any time the player accesses the game. There are variations between the titles, from their save file locations, to the way each of them perform autosaves.

In general, all *Kingdom* games have some notable roguelike characteristics, such as:

* lands are randomly generated
* the player has to explore the land and discover the purpose of unidentified items, which only offer a vague physical description, with purposes and capabilities left unstated
* once the main character loses (the Crown), the player must begin a new game
* several runs are required for the player to learn the appropriate tactics.

This said, *Kingdom: Classic* is the most roguelike and the most simplistic regarding the saving feature, while *Kingdom Two Crowns* is the less roguelike of the titles and has more save options.

## Disclaimer

*Kingdom* games have been designed to make most of the in-game decisions develop into unavoidable consequences, so players can learn with their own mistakes and make this acquired knowledge to be used by the next Heir(ess), as wisdom refined and accumulated through generations. This is an inherent part of the series' modest—yet existing—lore; and not understanding or not accepting it may somewhat ruin the player experience.

This said, as the informations on this article can heavily break this natural game flow, it's up to each player to take them into consideration or not.

## Save file location

*Classic* and *New Lands* share the same folder and have one file each for the whole game; while the *Two Crowns* slots are kept in a separate folder, with one file for each island.

* Classic
* New Lands
* Two Crowns

## Deleting saves

#Delete
Deleting the saved games is sometimes required when a major update comes out.

### Steam

 On *Steam*, to efficiently delete the local files, one should disable the Steam Cloud synchronization beforehand.

To do it, follow the steps:

1. Open your Steam Library
2. Right-click on the *Kingdom* title whose files you want to clear
3. Select “Properties”
4. Select the “Updates” tab
5. Uncheck the “Enable Steam Cloud synchronization” option
6. Click “Close”.

Now, when you delete the saves from the local folder, Steam Cloud will no longer recreate them.

### Xbox

 On Xbox, to delete the saved games from the “my games & apps” menu on the home screen, follow the steps:

1. Press the Xbox button to open the guide
2. Select “my games & apps”
3. Highlight the game
4. Press the “menu” button on your controller
5. Select “manage game”
6. Scroll down the menu on the left until you reach “saved data”
7. Highlight the saved data for your gamertag on the right side
8. Press `A` on your controller

You’ll see a prompt asking you to confirm the deletion:

* “Delete from console” – removes the local copy, so you will still be able to access the saved game from the cloud
* “Delete everywhere” – removes your saves from this console, every other you play on and the cloud
* “Cancel” – leaves your data intact

## Save slots

#New game
### In *Classic* & *New Lands*

Each game has only one save slot. Creating a new kingdom overwrites the old one. To do it:

* open the menu
* click `NEW GAME`
* answer the question: START NEW GAME? *(Classic)*
/ ARE YOU SURE? *(New Lands)*
– ALL PROGRESS WILL BE LOST – by clicking `YES`

### In *Two Crowns*

There are three save slots for the campaigns with an accessible in-game interface for changing between them.

To switch to a different previously started campaign:

1. open the menu
2. click `CAMPAIGN`
3. click `PLAY` on one of the two other save slots.
(The current campaign has the `CONTINUE` option.)

Creating a new kingdom on an already used slot overwrites the old one.

To start a new campaign:

1. open the menu
2. click `CAMPAIGN`
3. click:
	* `NEW GAME` on an empty slot, or
	* `RESTART` on an already used slotthen answer the question: ARE YOU SURE?
– CURRENT PROGRESS MAY BE LOST – by clicking `YES`.

Challenge Islands have their own save slots, accessible through their special menu, one for each type challenge, regardless if in single player or co-op mode.

#### More save slots

Since the release of the fourth setting (Norse Lands), several players have asked for one more save slot, so they can have one for each setting.
However this is unlikely to happen as this would only make sense for players that own the Norse Lands DLC.
On May 2022, Raw Fury said that **“***technical limitations in the implementation is preventing them from adding more slots***”**.

## Autosave

 *Kingdom: Classic* – There is no autosave. Saving is only done when the player quits the game, by opening the menu and clicking `SAVE + QUIT`. It is possible to play very long sessions without saving. The "Day C" achievement, for example, requires at least six hours and forty minutes to be completed. And some players may go through a good chunk of that time without ever realizing that their run has never been saved. If their machine undergoes a power supply problem, if the final wave is glitchy (which is not so rare), or if they lose the *Steam* connection (which makes achievements not to be registered), the progress of hours can be lost in a couple of seconds. In order to prevent frustrations like these, it's recommended to quit and reload the game from time to time to force it to save the current progress. By doing this, the player has at least one "checkpoint" to use if things go bad. Obviously this method can also be used to avoid being punished for bad in game actions that cannot be canceled. To reload the run at a previous state, if the game is still running, the player would have to quit without saving, and then load the game normally.

 *Kingdom: New Lands* &  *Two Crowns* – The auto-save is done:

* at the morning bell of every new day
* right after arriving on a new island.

It is possible to play one in-game day and quit the game without saving. This may be useful if the player launches an attack right after an auto-save. The attack can be "undone" by quitting without saving.
 *Kingdom Two Crowns* – In addition to the mentioned above, an auto-save occurs:

* after neutralizing a counterattack wave
* after destroying a cave.

Clicking the 'Back' button after changing any of the game options or the coat of arms will trigger a type of auto save that register the player's preferences and the changes on the crest only, without overriding the last save, nor creating a new checkpoint.
## Quit without saving

#Force quit
As mentioned above, quitting without saving—also known as forcing the game to quit—may be useful in certain situations.

## Cross-saves

#PlayFab

*This section is about Kingdom Two Crowns.*
*Not to be confused with the non-existent cross-platform play.*

Cross-saves is an optional service offered by *PlayFab* for players who own the game on more than one platform, and wish to play with the same save files on those platforms.

This feature was introduced in November 2020 with the Continue Anywhere update.

### Kingdom account

To enable the cross-platform cloud synchronization of save files, players have to create a *Kingdom* account:

1. On the pause menu, under the Kingdom's escutcheon, click/tap on the "Account" button, to open the player's account window.
2. Select one of the options:
	* Login, if you already have a *Kingdom* account
	* Register, to create an account
	* Recover, if you forgot your credentials
	* Skip, to close that window, and go back to the main menu.
3. Follow the in-game steps required for that option.
Only the following steps require you to go outside the game environment:

	* read the Raw Fury's privacy policy (link is provided in game)
	* confirm your email adress (go to your email service).

Players should avoid going directly on the PlayFab site to create an account there, as those aren't really "*Kingdom* accounts", but accounts for game developers.

### PlayFab bugs

>
>
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> | “
>  | PlayFab provides the following services:Start with frictionless (player) authentication...—Microsoft, on the PlayFab's 1st service.  | „
>
>

PlayFab provides the following services:
Start with frictionless (player) authentication...Microsoft, on the PlayFab's 1st service.
 Despite this self-description, creating and accessing PlayFab accounts have not been smooth for a lot of players.
If you find any of the following error messages, you should know that you're not alone:

* The username you have entered is already registered.
* The email address you have entered is already registered.
* Wrong username/email or password. Please try again.
* Your account needs verification. Please check your inbox and verify the account before logging in.
* Your Steam account is either linked to another profile or the Steam client is offline.
* Your account is not linked to Playfab. Please login or create an account first.
* Something went wrong while logging you in. Please try again later.

At that point, there's not much to do other than just keep trying, or try again later.
In most cases (if not all), these *PlayFab* related bugs simply solve themselves after a couple of hours, or by the next day.

### Cross-saves with premium DLC

A player must own the DLC on the platform they wish to play the game on.
However, some players have reported that they were able to start a Norse campaign on a platform where they had purchased the DLC, and continue the same run on another, where they hadn't.

## Infinite "Saving" bug

 *Kingdom: New Lands* *on    Steam &    Nintendo Switch*.

* The game indefinitely displays the "Saving" message at the bottom right corner.
* All auto-save tasks will fail, no matter how many in-game days are played.
* The `SAVE + QUIT` button does nothing and the player is unable to normally quit the game.
* Forcing the game to close through other methods spoil all the progress since the bug has been triggered.

**Trigger:** If you call a hermit—any hermit, in any island—out of his house and do not take him to a ride, the next time the game will try to save, it will never finish the task: the infinite "Saving" bug is triggered.

**Workaround:** Take the same hermit up on your mount. After this, the next time the auto-save will run (i.e., the next dawn), it will save normally. 【  】Droping the hermit out of your mount has no influence to this: you can build some special structure with him, you can drop him by running out of the camp during the night, before or after the auto-save, it doesn't matter. What fixes the bug is the action of taking the hermit for at least one 1st ride.

## Merging saves bug

*This section is about Kingdom Two Crowns.*

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>  | That means the previous save didn’t delete properly and merged with the new game session.—Gordon, 2020  | „
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That means the previous save didn’t delete properly and merged with the new game session.Gordon, 2020

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>  | This is a rare, but known issue that can’t be fixed. What happens, for whatever odd reason, is land three in that save slot didn’t get fully overwritten when you started a new game.—Gordon, 2023  | „
>
>

This is a rare, but known issue that can’t be fixed. What happens, for whatever odd reason, is land three in that save slot didn’t get fully overwritten when you started a new game.Gordon, 2023
When there's a problem during the process of saving the player's progress, the current run may end up merged with the previous campaign that had been registered on that same save slot.
Although this bug is more easily spotted when the campaigns take place in different settings, it may happen if the runs where set at the same biome as well.
This error can cause:

* a new island to have the town center already built upon arrival for the first time on that campaign
* sprites of mounts and subjects to show off with those of an unrelated setting
* anything from a previous campaign to appear on the current one.

One of the most common situations that may corrupt a save file is:

* abusing the force quit
* power supply problems, which are even more common on:
	+ countries with unstable/unreliable electrical grids
	+ desktop computers not protected by any sort of UPS
	+ laptops with a broken battery, and directly connected to the power grid.

**Workaround:** use only one save slot and delete the save files before starting a more "serious" campaign, avoid force quitting, and try to minimize the power supply problems.

## Save and reload

…Said once the developers to a Steam user that couldn't find a way to make their farmers work.
In fact, throughout the years, since *Kingom: Classic*, "save and reload" has just become an inherent part of the game, especially during the few weeks after the release of a major update.
Bugs related to the seasons mechanics and the subjects' A.I., along with their assigned tasks, and shops not appearing in *Kingdom Two Crowns*, are among the most common problems to be solved (at least momentarily) with this *Kingdom* "feature".

## References

1. ↑ Roguelike § Key features on *Wikipedia*.
2. ↑ Please put slot 4 in game (archived). Norse Lands review by user Mojo on *Steam*. 15 November 2021.
3. ↑ I would really like a fourth save slot. Norse Lands review by user Retching Vulture on *Steam*. 15 November 2021.
4. ↑ No logical reason why there shouldn't be a fourth save slot. Norse Lands review by user Loops\_Ahoy on *Steam*. 6 December 2021.
5. ↑ Experience Producer Angelica on *Reddit*. 11 May 2022.
6. ↑ Microsoft Azure *PlayFab* is a cloud-based provider of tools and services for building and managing online games. The project was acquired by *Microsoft* in 2018, and integrated to its own cloud service, *Azure*. Microsoft Azure on *Wikipedia*. Oficial site: `playfab.com`.``
7. ↑ Raw Fury AB Privacy Policy *(rawfury.com)*. Updated on 6 July 2020.
8. ↑ What is PlayFab? § Cross-Network Identity and Data *(docs.microsoft.com)*. 19 October 2021.
9. ↑ I have trouble with registering my account. *Steam*. 4 November 2020.
10. ↑ Successfully created a Playfab account, but cannot link it to my Steam account. Post with video on *Reddit*. 21 November 2021.
11. ↑ 11.0 11.1 Playfab troubles. *Steam*. 4 February 2021.
12. ↑ Regression: cloud sync upload always fails. *Steam*. 25 November 2021.
13. ↑ Is buying Norselands on all systems necessary to continue cross-platform save usage? *Reddit*. 21 Nobember 2021.
14. ↑ Gordon's comment on *Reddit*. 18 May 2020.
15. ↑ Gordon's comment on *Reddit*. 9 January 2023.
16. ↑ Uninterruptible power supply on *Wikipedia*.
17. ↑ Raw Fury, 15 November 2017 on *Steam*.
18. ↑ **“***Save and reload will force the system to look for places for your shops.***”** Alan Kertz, 4 May 2021, on *Steam*.