recursal/Fanatic-Fandom huggingface dataset:
Charlie

## Charlie Warden

Charlie Warden fan art by @CitricKing

Charlie Warden is an older human man with graying hair and a massive scar that runs from the bottom of his chin up the right side of his face. He is a paladin of Avan who held the position of Captain of the Guard in Tracadia Capital.

Charlie is retired from his leadership role and currently runs a coffee shop in the Middle Crafting District called Avan's Cup and is quite good at making tea and coffee drinks. Charlie is the adoptive father of Brorc Bronze-Fang.

## Personality

He has a calm and understanding demeanor, likely from years of dealing with Brorc and from the intense pushback from raising him. Unsurprisingly, he gets along with most people pretty well because of this.

## Relations

### Brorc Bronze-Fang

Charlie first encountered the 12-year-old aasimar at the top of the God-Mountan Zallivavos in Tracadia when the young Brorc was attempting to destroy the mountain itself because of his rage and anger at his celestial parent. Charlie brought Brorc back home with him and adopted him. Brorc has a great deal of respect for Charlie and despite his embarrassment, calls him 'dad' with genuine affection. Charlie likewise cares deeply for his son and encourages him to make friends and engage in activities to be happy. Charlie faced a lot of hatred for adopting Brorc.

### Solly

Charlie treats Solly as a favorite customer and knows what she wants to drink without needing to take her order.

### The Unexpectables

Charlie confides in the group details about Brorc's past and encourages them to understand his son's difficult situation. When Borky makes a callous remark that upsets Brorc enough that the aasimar needs to leave the room, Charlie lets him know how disappointed he is in the orc's behavior.

## Trivia

* On display in his coffee shop is a large, ornate, silvered sword mounted on a post with a plaque that reads, "To Captain Charlie Warden, for many years of service. Enjoy your retirement."
* Charlie often sends his son exotic tea.
Bizmati Printash

## Background

Bizmati fanart by @KaybleProvider

*"I'm just saying there's no concern about the nature of Paraton, they've done no real threat to us." ~ Bizmati Printash*

Bizmati Printash is the leader of a mercenary company operating in Alivast that represents the interests of King Agustus Chelstonia from the country of the same name. She has a seat on the Council. She is a blue dragonborn who wears armor adorned with the royal symbol of Chelstonia across it.

She is the leader of the Alivast Inquisition - a formal government group that is handling the investigation of fiendish activity in the city after The Unexpectables uncovered the infiltration of the city guard. It is unknown if this is a new appointment or if this group had already been active.

## Personality

Bizmati is a canny political operator with unknown motives. She presents a face that is dismissive of non-standard races, but seems to have no problems feeling out the Unexpectables with a polite, yet pointed warning and smile. She is very suspicious and asks probing questions. She is precise and professional to a fault, and places her duty to keep Alivast safe above all else and doesn't play favorites.

## Relationships

### The Unexpectables

*"I'll be careful who you pick sides with." ~ Bizmati*

Bizmati tried to get the group to spill their reasons for meeting with Edward, but fortunately Task had overheard her conversation and they stonewalled her. She later showed up at the Council tribunal that was deliberating on the evidence for Paraton's acts of piracy and aggression. She was skeptical, though yielded to the burden of evidence, but she did attempt to get the party to expose Edward Enrobso as the one who set them on the mission that led to the encounter with the United Clergy of Orun's forces. She also protested the extent of their reward for the information and defeat of the UCoO's forces.

Bizmati has approved of the party's reward for disrupting the fiendish conspiracy in the city. The Inquisition funded their reward of mounts and gave them multiple options to choose from. While the party has personally interacted with her only twice, it would appear that professionally, she recognizes their endeavors.

### Edward Enrobso

Bizmati used very strong words with Edward, and implied that he had something to do with the eclipse. She dismissed any idea that Paraton could be hostile and disparaged the information because of the races involved, exhibiting a racist viewpoint shared by people that oppose the Racial Inclusion Program. She attempts to threaten Edward with getting the Nerasmun Collective expelled from Alivast, a threat he does not take seriously due to the Collectives very integral position in Alivast's economy.

## Trivia

* Despite her generally detestable nature, Edward Enrobso says she is not part of the Dragon Cult which makes her motives even more mysterious.
Lebreaus

## Background

Lebreaus Village was first mentioned in a Quest Board notice at The Sweet Dragon in a posting by Enceladus Anclad seeking escorts for an anthropological expedition. (Episode 13/ Podcast 1). Much later, when The Unexpectables returned to Alivast after another expedition, they found Tent Town crowded with refugees from Lebreaus who fled after dragon cultists attacked the village.

Lebreaus is three days north of Alivast and two days south of the base of the Silver Mountains.

The village is near the territory claimed by the Iron Claw orc clan.

Brorc Bronze-Fang told the party that a "giant red dragon circles the village" and it was the one that conquered the village. He also said that aside from a sizable number of cultists there are five or six smaller dragons in the vicinity.

## Named Residents

* Alice, refugee and now a server at The Sweet Dragon
* Ollem, while not a resident, he is an exile from the Iron Claw clan that lives to the west of the village.

## Trivia

* On several occasions, there has been some confusion where Lebreaus was called by the name Tendelheim, the confusion arising because both farming communities were overrun by (different) monstrous armies.
Humbrack Village

## Background

A small village south of Alivast, but north of Tendelheim.

It is surrounded by lush farmland, and consists of about a dozen or so households. It is surrounded by arrangements of rune stones that serve as a barrier to hostile fey creatures such as the hags that live in the nearby swamps.

The village lacks a formal leader, but the blacksmith Tony acted as a spokesman when the Unexpectables visited and takes them to the town hall where the residents meet. The residents are a tightly knit group despite being of different races and gather together to support each other in times of crisis such as the abduction of Anna's baby.

The village was being occupied by the hunter's of Monster's Culling who were attempting to capture and sell the changeling baby Thomas, but the combined efforts of the Unexpectables, Anje, and last minute intervention by The Underbelly drove them off.

## Notable Residents

* Phantom Limb Steerva (resides somewhere to the south of the village)
* Tony
* Anna
* Sarah
* Thomas
* Anje (resides somewhere to the west of the village)
* Mirehair (in the swamps nearby)
* Grandma Leecha (in the swamps nearby)

## Trivia

* Anje's meadows are far enough from the village that the residents didn't know of his existence until told by The Unexpectables.
* The town hall has a room that serves as a brewery.
Rebu Ecivres

Rebu Ecivres official art by @brachyzoid

Rebu is a young, blonde man who is rarely seen without his trademark pipe. His hair is tied up into a loose ponytail and he wears casual, comfortable traveller's clothes. Oddly enough, some people who met him before the party members did were sure that he was a she...

## Personality

Rebu enjoys living a life of ease. One of his driving motivations in life is to keep the bowl of his pipe full and to occasionally enjoy a drink. He makes a living as a wagon-for-hire, taking passengers around Marteralo in his six-person wagon pulled by a pair of axebeaks. He is in no hurry to get rich, and seems satisfied simply travelling around.

## Relationships

### Axebeaks

Rebu's greatest love is reserved for his two axebeaks, Schoff and Hytean. He gets greatly offended at any implication that they are anything other than the perfect specimens of their breed and he gets choked up at the thought that their time on earth is limited.

### Lynne

Rebu was the 8th person brought back to life by Lynne in Isenvale. She asked him to help her, but Rebu declined since he didn't want to commit to anything like that. He respects Lynne and appreciates what she did for him, but didn't feel like adventuring was suitable for him. Prior to the Ashplague, Rebu sometimes acted as a chauffeur to Lynne.

### The [Unnamed] Party

Rebu expresses a sense of comradery once he learns the party were also beneficiaries of Lynne's aid. He even offers the party work as guards for his wagon travelling south. His hands-off nature is so great that he even trusts the group to find suitable passengers and handle all the booking arrangements themselves.

### Passengers

Rebu's latest load of passengers were chosen by the party.

* **Kyle Tenno** - a secretive merchant who travels around looking for potential deals and opportunities for his employer - Kolliko, an Ocean Lord. He is currently travelling with crates of cloth that is of high quality, but by no means extraordinary with the exception of a large piece of sailcloth of unknown origin that he seems particularly protective about.
* **Risher** - a young mage from Sethelia that came to Marteralo in hopes of being tutored by Ocean Lord Winona Odes. Risher is followed by a large earth elemental named Rocky who stays underground to avoid startling people. Risher also knows many spells relating to earth and stone, some of which he learned from Rocky.
* **Hans** - A construct from Alivast. He is on a pilgrimage of sorts to travel the world making prosthetic limbs for anyone who needs them. He carries a large pack covered with prosthetic arms and legs that rattle around as he moves.
* **Gizdit Redrino** - A very ordinary road worker who missed his transport home because he drank too much the night before, leaving him stranded in Quincunx until Milo took pity on him. He is not particularly smart or exceptional in any way.

## Trivia

* Rebu technically first appeared in the animated trailer for Campaign 2
* There hasn't been a name like his since Muidos.
Everbright

Everbright fanart by @ArtFather2

Rivi's map of Western Alivast: Official Art by @MontyGlu

Everbright is a small farming town west of Wolf's Den that sits at the base of Everbright Mountain. It was the home of the late Paladin of Avan Rey. Its most noticeable feature is a statue of a man holding a claymore point down at the center of town. The largest building in town is the tavern, which is also the usual location of the town's mayor, Marvin. It also has an arcanium that serves as the home and laboratory of local Wizard Ozzy Enrobso.

The town was one of several which was terrorized by Raunfalt, who killed their paladin and took her head, and was under threat of being buried by a blizzard conjured by The Silver King when he absconded to the mountains with a captive in tow. Ever since then however, the town has recovered considerably, especially after the influx of Dragon Cultist Refugees, and the statue has been improved and re-shaped to be a major promenade in town.

## Notable Locations

* A Tavern where all the old folks hang out.
* Everbright Arcanium - A humble loboratory and home of Ozzy.

## Notable Residents

* Marvin
* Ozzy Enrobso

#### Ex Residents

* Gorb
* Paladin Rey (Deceased)
Athena

## Background

Athena is a Dragonborn Paladin of Orthoc who lives in Alivast, and as of her father's passing, the leader of the Orthoc temple in Alivast.

She first interacted with the Unexpectables when she was hired to deal with the hotspots of necrotic energy that had been popping up around the beds of the Sweet Dragon Inn's staff, but was unsuccessful in finding the real culprit.

She was first properly met and introduced by Greckles bumping into her during her father's funeral procession, and later Task while she sat at her father's grave, who vowed to help her in any way he could, and Athena tasked him with helping improve the Temple's knowledge by finding artifacts on Orthoc.

## Personality

Athena is very much her father's daughter, in that she projects serenity even in stressful situations. However she realizes the enormity of the work in front of her, and of the shoes she is attempting to fill. As a result, she harbors severe doubts on whether or not she can actually perform to the level expected of her; not just for herself, but for all scalefolk.

## Relationships

### Neragen

Neragen was introduced to Athena through Task, and even while he had the social grace of a brick, Athena inevitably found him charming, and the two are now dating.

### Tranquilisaint

Tranquilisaint was Athena's father, who previously held the position of head of the temple. Tranquilisaint knew his final days were nearing, and urged Task to be a friend to her in her time of need, believing he had done all he could in life to prepare her for inheriting the position.

### Task

Task sought out Athena at Tranquilisaint's request shortly after he was interred to his final resting place. He offered condolences and his services as a mercenary, tracker, and person to her if she ever needed anything.
Siduri

## Background

*"We won, we can rebuild, and you can all live your lives and it will be... perfect... it will be fine. (...) And we can grow from this! We can become something so much more! We lived! We survived!" ~ Siduri*

Siduri is the name of the previous identity used by the Helm of 1,000 Hearts. She was the leader of the military of a long-dead human Kingdom in its last stand at Hellmouth's Grave.

Siduri's true nature was unknown to her peers, causing distrust by some and speculation by many. As she was the persona of her helmet, she never took it off and never ate, drank, or slept.

She was a close advisor to King Luistrog and earned the jealousy of his court sorcerer who speculated in his journal that she was some manner of demon or celestial. Despite his misgivings about her, the sorcerer did note that she made no demands for prayers or sacrifice or anything else in exchange for acting as the king's adviser. He also noted that she was very wise, proficient in combat, knowledgeable on a great number of subjects, and able to read dead languages with ease. This is because some select information is retained through the Helm's many lives while most is involuntarily discarded.

She led the remnants of the kingdom in their last battle against the forces of Gnash and was victorious, though King Luistrog perished in the battle. In their moment of bittersweet victory, Siduri and the other survivors were attacked by Stillhavity's toy, Raunfalt, and slaughtered. When Raunfalt killed Siduri, the Helm fell off and the insides of its host body spilled out as black ichor.

The Helm sat undisturbed for time unknown until it was stolen by a graverobber from Alivast named Garatt. In this moment, the Helm's new life as Luistrog began.

## Relationships

### The Unexpectables

The party has only met Siduri through Lusitrog's memory of that life. They initially learned of her existence through Visions they saw when raising flags at Hellmouth's Grave and from reading fragments of a journal written by King Luistrog's court wizard. Though Luistrog and Siduri are the mind of the Helmet that they share, they are considered by Luistrog to be different people.

### Luistrog

Luistrog remembers his previous life as Siduri, but considers himself to be different from her. He chose the name Luistrog in honor of Siduri's fallen king. He laments that one day, the memories of Siduri will fade as he moves from his current life to the next in his ever-lasting cycle of rebirth and amnesia.

## Trivia

* The sorcerer's tattered journal noted she "says she's a cano\_\_\_\_" where the last part was illegible and he also notes that "she is them" meaning she is a collection of something. However, it;s possible his speculation was incorrect and that these ponderings are not reflective of the Helm of 1,000 Hearts' true nature.
* The sorcerer's ghost says Siduri is an "ancient creature", refers to her in the plural and as "two parts of one whole." He correctly guessed that Siduri was the helmet, but may not have before his death.

* Nicknamed "Jane Dark Souls" by Panic in a reference to Luistrog's similar nickname.
Opera House

Unexpectables at the Opera fanart by @alXtrathicc

The Opera House is perhaps the largest building in the city and consists of a large floor area and high walls with private wing boxes and is lit by large chandeliers and wall sconces. Immediately in front of the stage is an orchestra pit, and behind the pit is an open area where audience members sit or stand, much like the groundlings in an Elizabethan-era theater. Behind them are the mid-ranged seats which consist of moderately comfortable chairs. The wing boxes are of course the most expensive and afford the best view of the stage.

Patrons are required to submit to a check of their belongings for offensive weaponry and magic items. Apparently only items that could cause harm are prohibited, while mundane, yet odd items (such as Greckles' grappling hook and 50' rope) are permissible. Guards use magic detecting wands to find items and then have specialists determine if they are permissible.

The Unexpectables first learned of the opera house when Borky received a handbill from Starlight about an opera she's in.

## Named Characters

* Rufus Crumblebum was the backer of the production of The Phantom and the Soldier
* Starlight plays Camilla in The Phantom and the Soldier.
* Francis Beetlebee - the orchestra conductor.

## Trivia

* Tickets for operas are sold at box offices attached to temples of Livrosea. There are three prices: 250 gold pieces for the ground, 500 for the "cushy seats" on the main floor, and 2500 for a box in the wings.
* Rules:
	+ No food or drink except water skins,
	+ No weapons, they must be checked at the door,
	+ No pets or familiars,
	+ No smoking,
	+ If you must leave during a show, leave your seat quietly,
	+ Turn off all magic items,
	+ No casting magic,
	+ You must wear clothes and not smell.
	+ If you create a disturbance or heckle the performers you will be escorted out and barred from the establishment.

* The performers are available for signings after the first and last shows of the run.
* Brorc Bronze-Fang was able to carry his weapons, as well as the guardsmen that accompanied him. It is unclear if the wing seats are exempt from the weapons restriction or if it was a special exception due to his station and the safety of the person with him.
* Opera house security is not perfect. Taylor was able to climb in through a restroom window. And then there was the whole sky pirate attack, too.
Colin

## Background

Colin is a minor character from The Time Cleaver One Off. He comes stumbling out of the forest near Balton Village, pursued by Coastal Orcs and with an axe in his back. However, he was rescued by Krixia, Pine, Rocca and (debatably) Swoop, and healed of his wounds. He informs the group that the temple to Oreyara to the north is under siege, setting our heroes on their quest. He is a plain looking, balding, middle aged man.

## Relationships

### Krixia Lor

After assuring his safety and stability, Krixia snidely recommended Colin learn to wield the axe he was struck with for self defense. Colin didn't appreciate the statement very much.
Cliff

## Cliff Lightmoon

Cliff Lightmoon official art by @BrachyZoid

## Background

Cliff is a leatherworker by trade who arrived in Alivast with a nomadic group of Minotaur and has taken a liking to having friends outside of his own race. At some point after arriving in Alivast, he ran into Pardner and Vlad.

Cliff has golden brown fur that completely covers his light blue eyes, dark, ashy horns, and wears a large, tan-colored poncho over his relatively basic leather armor.

## Personality

He would like to help provide for his family and clan, but will probably have to worry about himself first. He is simple in thought, but very pleasant and friendly, preferring to avoid conflict whenever possible. Cliff has an affection for the natural wildlife of the land. He enjoys taking walks and fishing, but usually lets the fish go when he catches one.

While Cliff appears quite simple, he has displayed either a surprising amount of unintentional cunning or perhaps simply dumb luck with his incredibly effective spellcasting in combat.

## Relationships

### Pardner

Cliff admires pardner for his style and confidence. Cliff entirely believes Pardner to be the highly skilled expert he describes himself as and considers him a good friend. When Cliff saw Pardner bite a piece of gold to verify its authenticity, he gladly copied the act, though his lack of understanding of the process meant he put coins in his mouth for a taste.

### Vlad

Cliff is highly empathetic for Vlad regarding his husband and attempts to comfort him in his low times. Cliff considers Vlad to be a good friend.

### Remy

Cliff is somewhat confused by Remy’s serious demeanor, but thinks his clothes are nice and enjoyed their brief time together. Remy's social graces are also lost on Cliff.

### Doug / The Boss

Doug is what Cliff calls his warhammer and The Boss is what he calls his patron. The entity's real name and motives are a mystery, but it calls itself "The Mouthless One" and speaks to Cliff in cryptic whispers only he can hear. It manifests as an eye with a clear, white pupil that opens on the side of Cliff's warhammer which serves as his pact weapon. When Cliff helped deliver the final blow to the green dragon Orestos, The Mouthless One dragged out the dragon's screaming soul with ghostly tendrils and claimed it and its secrets for all eternity. Only Cliff sees these visions and hears the voice, but his simple nature keeps him blissfully ignorant of anything potentially sinister or unsettling.

## Trivia

* Cliff’s seemingly sentient magical warhammer being named “Doug” is a direct reference to the character Korg from the film Thor Ragnarok, who was a direct inspiration for Cliff’s personality.
* Cliff is semi-literate and his group is called The Merkz as a result of his misspelling the name.
* Cliff's Patron was the "Great Old One" which was localized to the campaign setting with The Mouthless One
* Cliff is the only player character to first appear in a one-shot before appearing in the main campaign
Fluffy

Fluffy official art by @CitricKing

## Background

*"Hrmm...Foodmakin'..." ~Fluffy*

Fluffy is a Pallas-Tabaxi who hails from Southern Tracadia. He currently works for The Sweet Dragon as it's in-house Blacksmith. He speaks in a thick, gruff, mumbled Southern Tracadia accent. He is enormous, almost as tall as he is wide, and topped off with a deeply unimpressed face with two yellow eyes. It appears the only clothes he actually wears is a patchwork purple apron with "#1 Husband" inscribed on it.

He made it to Alivast a lot later than his wife did in order to successfully finish his blacksmith training and find work, and appears to be quite happy to be working with his wife at the same establishment.

## Personality

Fluffy is the exact opposite of his wife in many ways: He appears gruff and taciturn in the extreme, to the point of mostly saying one word sentences. That said, he does appear to be a personable sort, at least by his own admission.

## Relationships

### Skinny

*"Hrmm...Love M'wife." ~ Fluffy, on Skinny*

Fluffy and Skinny are married, and love each other very much. They appear to want to start a family soon. Whenever Fluffy sees Skinny, he smiles a bit.

### The Unexpectables

The Unexpectables met their new hiree shortly after returning from the Underdark, and were promptly both taken aback by his sheer presence, to the point that Task actively stating aloud that he was intimidated by him. The rest of the group watched him work for a bit, completely awestruck by him.

### Helga

Helga was the one who hired Fluffy. The interview must have been fantastic.

## Trivia

* Fluffy speaks in a deep, gravelly US Southern accent.
* In spite of being an enormous furball, Fluffy doesn't seem super bothered by the heat of his forge.
* Whenever Skinny hugs him, she briefly disappears into his deeply fluffy body.
* It's entirely possible that a portion of his impressive girth is merely fur.
* For purely comedic reasons MontyGlu decided to have a hairy husband to contrast with the hairless sphynx Skinny. He was originally conceived as a persian cat, but she settled on a pallas cat because she thought they were funnier looking.
Phantom Limb Steerva

### First Introduced

Chapter 23 / Podcast 11: Fowl Play (Named)Chapter 117/Podcast 104: Bird Business (Seen)

Phantom Limb Steerva is the leader of a small group of goblin traders who refer to her as Mistress or Queen with the title "Servant to the Dragons, Maiden of Goblins". She is a bugbear with brownish fur, and a literal "phantom" limb, in that her left arm is in fact spectral, but does not feel as if it is any different from a normal limb.

According to her goblin followers, she collects magical items, specifically magical bird statues. She also has her goblins help travellers and to have them report back on her follower's helpfulness. The Unexpectables heard of her through her traders and were invited to meet her, but declined due to a previous obligation for the Alivastian Army. They later met Steerva whilst out attempting to recruit Anje.

She apparently controls a fairly settled camp with surround sound drums.

## Personality

Phantom Limb Steerva is a typical bugbear in that she is gruff and shows a bit of a mean streak. She is however, an intense and rigorous businesswoman, who is very insistent on selling wares that will be used to people that will use them, as opposed to having their artifacts taken and studied.

She is also very proud of her Bird statue collection, and is loathe to part with any of them.

## Relationships

### Slearm

Steerva is Slearm's boss. Slearm desperately wishes to please her by improving his "rating".

### Nerasmun Collective

While she is not allowed into the city of Alivast, she doesn't appear to be terribly interested in doing business there as a result of the Nerasmun Collective, who she believes hoards magic items for poor reasons and sells them to Nobles who won't use them.

## Trivia

* Her followers mentioned that the dragon she used to serve is long dead when Task asked about her title.
* Both Steerva and Scarbles have the title of Mistress. This honorific appears significant to goblins.
* Steerva's art was the very first official piece of Unexpectables art that CitricKing was tasked with, but it was held for almost a year while the group seemingly circumnavigated around her.
Dennis

Dennis fanart by @luzzyderay

## Background

Dennis is a large male rat that lives in the Scarbles holes underneath the Sweet Dragon. He is one of the many rats that resulted from the "Giant Rat Breeding Project" that Task assigned to Scarbles.

## Relationships

### Scarbles

Scarbles is the "leader" of the rats, including Dennis. It is uncertain how firm her grasp on power is. She is able to keep the rats motivated, but had to resort to stealing massive amounts of food from Tai Borpington's kitchen to keep them placated so they wouldn't form a union.

## Trivia

* Dennis stole a ham from Tai's kitchen. Specifically a ham aged 200 years by a dwarven family in a remote part of the Alton Region.
* Dennis can walk on two legs when carrying ham.
* Dennis' favorite food is actually bananas, even more specifically dried bananas.
Gnash

Fan interpretation of Gnash's symbol by Deedah

*"Gnash is a demon, a monster of destruction and consumption. Not for greed's sake, but for end's sake." ~ Luistrog*

Gnash is the demon god of mindless slaughter and consumption. He is typically portrayed as a amorphous beast of teeth and eyes that exists only to destroy and consume.

## Background

Gnash is the god of destruction and consumption - not for any creative or productive purpose, but for its own sake without any other end or goal. He is essentially a mindless force without consciousness or sentience and devoid of all emotion or feeling. He is responsible for the ruination of the human society that made its last stand at Hellmouth's Grave after he was brought to the material plane in the form of the Hellmouth.

Gnash at some point came into conflict with Oreyara who defeated him, but only at great cost to the clockwork goddess. Gnash is still alive but currently confined in a mechanical prison constructed by Oreyara after the two fought above Alivast. That struggle left Oreyara badly damaged and needing repair, and also caused the Time Cleaver to fall to earth.

## Worshipers and Practices

Gnash is worshiped to some degree by orcs in Alivast, Tracadia, and elsewhere. Though his imprisonment has severed the connection between him and his followers. This break in connection has created a crisis for many orc cultures since they "no longer hear his voice" and this leaves many in great despair. Many devote themselves to the destruction of the forces the believe are imprisoning Gnash, convinced they can free their god. In other places, the worship of Gnash is slowly fading and preserved only in the background and rituals of their culture.

The sea-faring Blood of Gnash tribe decorate their village with totems topped with shark jaws and poles smeared with blood. Their "grouse" ceremony provides a place for ritualized, non-lethal combat with the productive end of providing a way to select mates.

The Double Tusk tribe also use ritualized combat to determine leadership. A challenger must throw down a duel totem to issue this challenge. This combat is not necessarily lethal.

The violently xenophobic Blood Axe tribe sacrifice powerful defeated opponents by throwing their bodies onto a massive pile of decomposing corpses bounded within the titanic jaws of a Hellmouth. They believe that by "feeding" Gnash enough that they can bring about the god's return. Of all the orcs of Alivast, they are the most devout to Gnash, respecting only outsiders who can prove their power through killing powerful creatures, including the Blood Axes themselves. Their leadership also can be challenged by combat, but unlike their sister tribes, this combat is lethal.

### Named Followers

* Alivastian Orc Clans all worship Gnash to some degree, though practices vary widely
* Gruul Hellhorn - Gruul's Gnash devotion is more a matter of following cultural expectations as he secretly believes he has been blessed by Gnash's enemy, Oreyara
* Stir Viletusk
* Agranak

## Trivia

* Borky's clan are devout Gnash worshipers
Corner

## Background

Corner and (some of) her children. Fan art by @super\_equinox

Corner is a Gray Kobold from the Greypeaks of Tracadia and the adoptive mother of Doroski. She is a wizened little kobold woman who speaks like a yenta. She has little understanding of humans, and her main contact with them was dealing with the Avan clergy to trade gold (which she regards as useless shiny rocks) for food making her fairly well off. When Avan clergy members asked her if she wanted to visit Alivast to see her son, she jumped at the chance.

## Relationships

### Doros

When he was a child, Corner found Doros stranded at the bottom of a ravine with a broken arm. Apparently, his 'herd' had left him behind thinking that the fall had killed him. She briefly considered eating him, but instead made the unusual decision to adopt him into her clutch. She raised him and Doros was well received among the kobolds due to being warm, as well as helping out when they were threatened by ettins.

She is very proud of him, though worried that he isn't making enough friends, or that he won't stop scowling. She has an almost supernatural ability to determine minute changes in Doros' facial expressions that are otherwise invisible to the casual observer. Corner is also very concerned about Doros' well-being and does not hesitate to inquire about his well-being, diet, love life, and any other detail. She expresses great delight that he made friends with Task. When Task mentions Doros' girlfriend, she is very excited (because she wants grandchildren) until she hears that she isn't a kobold (for cultural reasons) or a golliath (for size reasons). During the exchange between Task and Corner, Doros was practically frantic.

### Task

Corner was delighted that her Doroski had made a kobold friend. She and Task shared a kobold salute when meeting and enjoyed talking about how silly human names and customs were.

### Willow

Corner has made it very clear to Willow that she does not approve of her and Doros' relationship. While this hasn't stopped Willow and Doros from continuing to see each other, it has put a dampener on Willow's relationship with Doros' family.

## Trivia

* Her current clutch includes 32 hatchlings that love to climb all over Doros
* She always calls Doros 'Doroski'
* Corner is the first gray scale kobold to be introduced in the series.
Abacus

## Abacus Fleetfinger

Abacus Fleetfinger, Official Art by @starpyrate

*"When you're done admiring my floor, and if you wouldn't mind not wasting my time, you could take a seat." ~ Abacus*

Abacus is a female halfling and one of the founders of The City of Alivast. She wears a pair of large circular glasses and well-tailored clothes and keeps her pink hair cut short.

Abacus is both a high financial advisor of the city and member of the Council. Not much is known about Abacus' background beyond the fact she helped found the city of Alivast and that she wields fairly high-level arcane magic.

Eventually, after their Tribunal, Abacus decided to sell the contract of the Unexpectables to Solliandris at a discount.

## Personality

Abacus is a patient but often quite stressed-out woman who keeps things as clear as possible so that she may go about her business. She has little patience for frivolity and is all too willing to stop it as quickly as possible with magic. She does care about her friends, often sending people to check on them if they seem to be in trouble.

She is embarrassed about her birthday, and does not like anyone attempting to celebrate it even a little bit.

## Relationships

### John Fleetfinger

John Fleetfinger is a male halfling farmer and Abacus' uncle.

### The Unexpectables

Abacus is one of the primary employers of the group. She finds them irritating to deal with but effective so she tolerates them. However, her patience has limits and she is quite willing to cast high-level magic to get them to shut up and leave her office.

After the Tribunal, Abacus would sell off the contract of the Unexpectables to Solliandris at a discount. Abacus ruefully admitted that she had not used the Unexpectables to their full potential and hoped that Solliandris would.

### Payton Black

Payton Black is a simple human friend of hers. When they met or how they formed their friendship is unknown.

### Brorc Bronze-Fang

Abacus has a courteous and professional relationship with the captain of the city guard.

### Airivine

Airivine is one of Abacus' employees and works at mapping the surrounding lands for the city.

### Balfor Balton

In one encounter with Balfor Balton, he did something to her that warranted her polymorphing him into a rabbit.

## Trivia

* She keeps an intricate bowl of candy upon her desk for guests.

* She introduced herself as Abacus Fleetfoot in the first episode, which was a simple slip of the tongue by Monty.
* Panic Grimtongue is thus far the only person seen who has resisted one of her spells, a fact he takes smug pride in.
* Despite technically being The Unexpectables' boss, they rarely interacted with her after completing their first job.
Lion's Head Library

## Background

The Lion's Head Library is a large private library, bookseller and stationer in Alivast. Entry into the facility costs 30 gold pieces per person which allows them to browse or study and books can be purchased.

The Unexpectables first visited it when they were in search of the wayward Solly and discovered her just as she succumbed to Stillhavity's temptation and empty promises that resulted in the events of the Eclipse and her own mental imprisonment.

In a more mundane visit, Panic accompanied Ozzy Enrobso on a shopping trip there. Ozzy selected several books on mushrooms, plants, and other topics related to his profession. Panic selected a book on costumes as well as one on tieflings and a songbook from the Eastern Isles. Ozzy also selected a book on kenku to give to Greckles as well as a variety of stationery and writing supplies.

### Selected Titles

* *Mushrooms and Spore*
* *Plants That Grow on You*
* *Animal Pieces and What To Do With Them*
* *A Gentleman's Guide to Distilleries*
* *Infernal Blood* (The summary describes it as the tangled love between a bone devil and a human mistress.)
* *Horns, Tails, and Hooves: A Gentleman's Guide to Tieflings*
* *50 Shades of Plumage: Confessions of a Kenku Lover*
Krixia

## Krixia Lor

Official Krixia art by King of Citrus

Krixia is the one of the main characters of the Time Cleaver one-shot alongside Pine, Rocca, and Swoop. She is the daughter of a soldier who would have preferred a son. He raised her strictly, making her train and pushing her to her limits. However, he died young in battle, leaving his daughter without direction.

As a paladin, Krixia specializes in close-range combat, supplemented by holy magic for support. She serves Vetrion, God of Fighting.

She came to Balton Village to help establish the town, and seems to have been serving it for a while.

## Personality

Krixia serves as the group's voice of reason, keeping a level head and analyzing situations before jumping in. She isn't without a sense of humor however.

She's followed in her father's footsteps, but constantly feels the need to surpass herself and achieve greater heights than her last accomplishment. She suffers from self-doubt despite her glowing reputation.

## Relationships

### Swoop

Swoop's selfishness and cowardice are traits that can easily spell trouble for the group, so Krixia takes it upon herself to keep him under control. It doesn't always work however; on one occasion he stole an item from her and told her she dropped it, chastizing her inability to keep it safe. Despite this, she seems to recognize his talents and value to the group.

## Trivia

* Despite her rough exterior and military upbringing, Krixia is rather good at ballroom dancing. She seems to be rather embarrassed by this, requesting Swoop to not tell anybody about it.
Ripjaw Pack

### First Appearance

First member appears in Chapter 36 / Podcast 24, Formally introduced in Chapter 59 / Podcast 47

## Background

The Ripjaws are an enormously large pack of gnolls who live in Alivast, previously living in Tracadia. Most of them share the same snarling and snorting that punctuates their speech with the notable exception of Xarv. They are currently the largest pack known to Alivast since the indigenous gnolls were fanatical worshipers of Stillhavity and were wiped out.

The Ripjaw pack is notable in Tracadia because in the past they allied with the human government to defeat an infestation of vampires in the country's central mountain range and developed traditions around their shared hatred for them.

The pack came to Alivast aboard the same ship that carried Ienford's family and when they reached the city they formed a mutually beneficial relationship where the gnolls would serve as guards for Ienford's family in their merchantile pursuits. They further strengthened relations when a member of both families fell in love and married each other.

While unsurprisingly chaotic, violent, and prone to jumping headfirst into most situations without thinking, the Ripjaws are all on good terms with one another and with the people of Alivast.

## Members

* **Zerth:** The enormous Matriarch of the Ripjaw clan and member of the Alivastian Council. She speaks with authority on all matters for the Ripjaws, and is respected without question. She was one of the judges at the winter sled race.
* **Garagog:** Zerth's son. Met Ienford's sister, Violet, on board the ship to Alivast and the two hit it off. Their marriage was the topper on on the alliance between Ripjaws and Ienford's family.
* **Luhneirth:** Zerth's daughter.A young gnoll girl who attends Eve's Meadow Academy. She is obsessed with becoming stronger. She has gotten effective but perhaps morally dubious advice from Task.
* **Xarv:** Zerth's nephew. Member of the Musical Menagerie and former War Drummer. He still appears at family functions.
* **Captain Ripjaw**: A merchant captain who attended Garagog and Violet's wedding. He carried a blade called the Gutrender, a massive serrated two-handed sword. The Unexpectables recovered his blade from a store of captains weapons stolen by Athtar from the UOC pirates' victims.

## Relationships

### The Unexpectables

The Unexpectables share a positive impression with the Ripjaws; Zerth finds them entertaining, and Task and Borky understand and appreciate the positive qualities of the pack's traditions in spite of their chaos. Zerth gave them all her favor at the conclusion of Violet and Garagog's wedding, and promised that her clan would become patrons of the bar, though she alone would judge whether or not they had the hardest alcohol in the lower districts.

## Trivia

* In their marriages, they promise a blood pact if either bride or groom is slain before their time, and it is tradition for both bride and groom to slay an effigy of a shared enemy. Garagog and Violet both "slew" a vampire.
* A few Ripjaw pack members share a hairstyle where the fur on their heads is specifically styled as bangs that cover the eyes.
Silence

## Background

Art by King of Citrus @CitricKing

Silence is a rogue who fights in the Crimson Pit for the same employer as Salvador and Vel Rock-Fist. He is described as a elf male with blue eyes and the word "Silence" tattooed on one cheek.

## Relations

### Shadow

Silence has the same style of cheek tattoo as Shadow, only while hers reads as "Shadow" his reads as "Silence."

## Trivia

* Silence's character sheet was made by Monty's DnD Teacher, King in Yellow, due to Monty's busy schedule caused by forest fires
* Silence had Ball bearings, but never used them in combat (Due to Monty forgetting they existed)
* At one point during the battle with the Unexpectables, Silence stabbed Borky specifically in the butt. Because of this, and the jokes that the players made about this encounter, fans often call Silence, "The Butt-Stabber."
Ken

## Background

Ken fan art by @jackg576

A masterless ronin, Ken traveled to Alivast after the death of his Daimyo. He encountered The Unexpectables when applying for empolyment as a guard at The Sweet Dragon. However, due to issues with his swordsmanship and his drinking, the group declined to hire him.

Ken is polite but seems to have some trouble with the Common tongue, preferring the native language of the Eastern isles.

## Relations

### Greckles

Due to their shared cultural roots, Greckles took an interest in Ken. Ken, in turn, expressed relief that someone who spoke his native language was conducting his interview. Due to concerns with Ken's work ethic however, Greckles did not press for his hiring. Greckles did however mention he might wish to interact with Ken later if he could find him in Alivast.
Huxley

Huxley fan art by @RasilaTommi

## Background

*"I just want to go home." - Huxley*

Huxley is a Mantis-Thri-Kreen from the Sands of Ruba, who came to Alivast as part of Azra-Sahar's retinue. His carapace is dun-colored and he has large mandibles. He has only one antennae, as Azra struck one off according to Raghu. To hide his somewhat unsettling appearance, he hides himself behind a thick cloak and a wooden mask. He joined Azra Sahar in going to meet Solly, being a bystander for her rampage, and after a tense moment, was allowed to enjoy the comforts of Alivast as he saw fit when Azra swore herself to her. The first time he was seen without his cloak, he appeared as a giant centipede, but this was him assuming the form via Wild Shape.

Prior to coming to Alivast, Huxley was a Thri-Kreen without a hive, apparently wandering aimlessly until he came across Azra Sahar and Raghu, and ended up joining them.

## Personality

Huxley is profoundly uncomfortable in Alivast and around most non-hive minded things and creatures, appearing completely and utterly overwhelmed by most of the sights and sounds of the city, and as a result seems near constantly unhappy and skittish with his surroundings. He does have a curious mind, though he's not great at expressing himself.

## Relationships

### Azra Sahar

Huxley appears to at least feel comfortable around her, and often worries about her safety or the safety of places she enters.

At some point in the past, she cut away one of his Antennae.

### Raghu

Huxley seems to be comfortable around Raghu, though he is often tasked to be the responsible one when Raghu goes to bars and gets drunk.

### The Unexpectables

Huxley at first didn't get off on the right foot with the group, due to his sudden reveal as a thri-kreen and his generally squeamish demeanor making him seem rather suspicious, but Borky, and by extension the rest of the group, somewhat warmed up to him after getting to know him as generally quite harmless.

## Trivia

* Huxley's appearance is similar to "standard" thri-kreen in D&D, though he has larger mandibles and a darker coloration than what they typically have in official D&D art.
* He prefers to wild shape into a centipede.
* He's fond of bread, unconcerned with it's fattening properties.
Pug

## Background

Pug Fanart by Minekrix

A pug of unknown origin and multi-dimensional abilities. He was once sealed inside a box in a temple of Oreyara. However, Pug was able to escape when a group of adventurers, Krixia Lor, Rocca Atan, Pine Cricket, and Swoop, freed him while protecting the temple from Coastal Orc raiders. Pug would later resurface at the Deep Woods settlement near Alivast with the intent of creating a dog army.

During their travels the Unexpectables ran afoul of Pug when they fell under the influence of his "dog zone" and were all turned into canines. Pug was overjoyed to have them join his growing army, however the Unexpectables were less than thrilled, and proceeded to find a way to break the curse.

## Relationships

### The Unexpectables

Pug once considered the Unexpectables to be prime candidates for his dog army. The group as a whole, however, considered Pug to be an overpowered nuisance. They would eventually find a way to dispel the magic covering the area by answering a question, "Who is a good boy?" Upon answering that Pug was indeed a good boy (in spite of everything he had put them through), he exploded on the spot, breaking the curse.

### Krixia, Rocca, Pine, and Swoop

Pug mentions these four when explaining to the Unexpectables where he came from, but he couldn't recall why they were at the temple of Oreyara in the first place. He referred to them as "silly individuals," but aside from that seems to care little about them.

## Trivia

* Pug initially explains his intent as a plan to make a "new dog army," implying he had one in the past.
* Some of the players have alluded that Monty might have come up with the campaign surrounding Pug and his dog zone while she was on pain medication.
* Due to Pug's arcane and unpredictable nature, it is not known whether his spontaneous combustion was fatal.
* Pug is implied to have once wreaked havoc in Balton Village, as many of the townsfolk knew of "the pug," but they refused to elaborate on it.