recursal/Fanatic-Fandom huggingface dataset:
Discovery

**Discovery** is a story created by RandomOtaku578, it's considered the canon to the Random Lore and was started after Musakui was created. The plot revolves around the Macrochasm, the object that contains the universe, Limbo, and Nirvana. Musakui, the protagonist, discovers his link to the Umbilical Cord, leading him to discover that his is one of many versions of himself, or rather a version of the being known as the All Mother.

## Concepts

**Godhood:** Godhood is reached when one overcomes the mortal power threshold. The only beings who have obtained this are: The All Mother, Musakui, Reinhart, Greed, and Frey. Although there are those born with Godhood (Arina, Erd, Juul, etc)

**Thetan:** A Thetan is the physical manifestation of a person's soul, Thetans can vary in many different ways with several different abilities and effects. Many people within the DU have one.

**Astras:** Astras or 'Divine Weapons' are weapons and armor created by Divine Beings such as 'Infinity'. People who possess Astras are: Musakui, Reinhart, Arina, and July as well as a few others.

**Half-Blood:** A Half Blood is a Random who was born between an alternate version of the All Mother and a being of another race. Such as Musakui and Arina. They normally have red or orange-red features.

**Pure-Blood:** A Pure Blood is a Random who exists as an alternate version of the All Mother. These can be born between any race, as they will still be born as the All Mother's alternate self. They usually have red or orange-red hair. Such as Greed and Erd.

## Characters

* Musakui
* Arina
* Ivan
* Lukas
* etc...

**Note: Characters who have not previously been shown in any Wikihouse will not have their Discovery counterparts on this wiki, please use the Discovery Wiki instead for more information (Currently not created)**
Sorcery (Legacy Dawn)

**Sorcery** is the primary power system featured in Legacy Dawn, it's first mentioned in Chapter 3.

## Mechanics

**Sorcery** has many things that go into it before one can utilize a certain branch.

### Gates

Gates are the source of power for a person's Sorcery, the class of a person's gate decides the amount of AP they have. These classes go as such: Low, Middle, High, and Undefined. AP is the energy released from a Gate that powers Sorcery, without it, one cannot perform it at all. The more complex a technique, the more AP it drains.

**Low Class:** Low Class Gates are only capable of using up to 100 AP

**Middle Class:** Middle Class Gates can only be up to 150 AP

**High Class:** High Class Gates are only able to use up to 300 AP

**Undefined:** Undefined Gates have a seemingly endless amount of AP, however this only means they can continuously grow their AP threshold through continued training and experience.

### Raw AP

Raw AP is what is released when a person uses AP, but lacks the proper skill to use Sorcery, thus it releases weak concussive bursts of energy. However, it can increase physical ability once a person has reached a certain level.

## Three Branches

The Three Branches or Three Types are the three different variations of Sorcery: Ki, Magic, and Curses.
Bog Body

Spawns from units they die while fecund, inflicted by the Bog Witch's Fertilize skill and the Bog Body's Attack skill.

Template:Health

## Skills

Attack (Template:Range, Template:Damage, applies 'Poison' for 200 ticks: 1 damage per 5 ticks, applies 'Fecund' for 200 ticks: births bog body on death)

Waterwalk (passive): walk on water

Forestwalk (passive): move through brush unaffected.
Salamander

Salamander

An unlockable Breed. Evolution Requirement is 3 levels in Polearm and 5 levels in Battlemage.

Template:Health

Bonus Effect: +10 Health per unspent skill point.

## Description

Semi-aquatic. Thrives in marshes. Slimy and disease ridden, but with a keen affinity for the healing arts.

## Skills

Sting (Template:Range, Template:Damage, double damage from behind, applies 'Poison' for 200 ticks: 1 damage per 5 ticks)

Sting 2 (Template:Range, Template:Damage, double damage from behind, applies 'Poison' for 200 ticks: 1 damage per 5 ticks)

Sting 3 (Template:Range, Template:Damage, double damage from behind, applies 'Poison' for 200 ticks: 1 damage per 5 ticks)

Rot (Template:Range, Template:Damage, Template:Plant, Template:Water, applies 'Blight' for 1200 ticks: heals cast by or on this goblin deal damage instead)
Template:Shape

Retch (Template:Range, Template:Damage, Template:Plant, Template:Water, applies 'Poison' for 200 ticks: 1 damage per 5 ticks)
Template:Shape

Retch 2 (Template:Range, Template:Damage, Template:Plant, Template:Water, applies 'Poison' for 300 ticks: 1 damage per 5 ticks)
Template:Shape

Cleanse (Template:Range, Template:Health, Template:Water, removes all status effects from targets)

Cleanse 2 (Template:Range, Template:Health, Template:Water, removes all status effects from targets)

Cleanse 3 (Template:Range, Template:Health, Template:Water, removes all status effects from targets)

Forestwalk 2 (passive): free movement through brush

Waterwalk (passive): walk on water

Affinity: Access an additional known ability from another breed, constrained by this breed's elemental affinities. This breed has an affinity for water and life. Template:Plant Template:Water
What Even are Titans? - Greek Gods Explained

**What Even are Titans? - Greek Gods Explained** is the technical 5 1/4th episode of Jake Doubleyoo's series Greek Mythology along with the 2nd episode of his series Greek Gods Explained and the 13th episode of the Mythologies series overall.

## Synopsis

*Thanks to Jonathan Doberski and Khiliarkhos for help with my research.*

## Plot

Jake Doubleyoo decides to discuss what a Titan is in Greek Mythology, he explains the common misconception that Cronus being a Titan does not exclude him from being a god and that the terms aren't mutually exclusive. He also explains that Cronus' father Uranus referred to Cronus and his siblings as "Titans" after he was overthrown making it a subgroup of deities. He explains that this basically means that Uranus' believed his children overstepped by taking his power and that the title of Titan went to Cronus and his siblings and their wives became the "Titanesses". Jake explains that characters like Helios have also been given the term "Titans" due to the Greeks not being concerned with continuity.

He states that people who correct others for giving characters and unknowable title should not do that as its condescending but jokes that if it's a video and you do that it's alright.

## Characters

* Jake Doubleyoo
* Cronus(used as an example)
* Zeus(used as an example)
* Uranus(mentioned)
* Historia(debut; cameo)
* Oceanus(cameo)
* Coeus(cameo)
* Hyperion(cameo)
* Crius(cameo)
* Iapetus(cameo)
* Rhea(cameo)
* Tethys(cameo)
* Themis(cameo)
* Mnemosyne(debut; cameo)
* Phoebe(cameo)
* Theia(cameo)

## Trivia

* Presumably as a reference the Colossal Titan from Attack on Titan appears on the thumbnail
United States Senate

Seal of the United States Senate

The **United States Senate** is the upper chamber of the United States Congress, with the House of Representatives being the lower chamber. Together they compose the national bicameral legislature of the United States.

The Vice President of the United States serves as presiding officer and President of the Senate by virtue of that office, and has a vote only if the senators are equally divided. In the Vice President's absence, the President Pro Tempore, who is traditionally the senior member of the party holding a majority of seats, presides over the Senate.

As the upper chamber of Congress, the Senate has several powers of advice and consent which are unique to it. These include the approval of treaties, and the confirmation of Cabinet secretaries, federal judges (including Federal Supreme Court justices) flag officers, regulatory officials, ambassadors, other federal executive officials and federal uniformed officers. If no candidate receives a majority of electors for Vice President, the duty falls to the Senate to elect one of the top two recipients of electors for that office. The Senate conducts trials of those impeached by the House.

The Senate is widely considered both a more deliberative and more prestigious body than the House of Representatives due to its longer terms, smaller size, and statewide constituencies, which historically led to a more collegial and less partisan atmosphere.

From 1789 to 1913, senators were appointed by legislatures of the states they represented. They are now elected by popular vote following the ratification of the Seventeenth Amendment in 1913. In the early 1920s, the practice of majority and minority parties electing their floor leaders began. The Senate's legislative and executive business is managed and scheduled by the Senate Majority Leader.

The Senate chamber is located in the north wing of the Capitol Building in Washington, D.C.
Libertarian Party

## Ideology

### Majority

• Libertarianism• Laissez-faire• Classical liberalism• Cultural liberalism• Economic liberalism• Fiscal conservatism• Non-interventionalism• Deontological libertarianism

### Faction

• Minarchism• Anarcho-capitalism• Paleolibertarianism

## Congressional Seats

### Seats in the House

0/21

The **Libertarian Party** (**LP**) is a political party in the United States that promotes civil liberties, non-interventionism, *laissez-faire* capitalism, and limiting the size and scope of government. The party was conceived in August 1971 at meetings in the home of David F. Nolan in Westminster, Colorado, and was officially formed on December 11, 1971, in Colorado Springs, Colorado. The organizers of the party drew inspiration from the works and ideas of the prominent Austrian school economist, Murray Rothbard. The founding of the party was prompted in part due to concerns about the Nixon administration, the Vietnam War, conscription, and the introduction of fiat money.

The party generally promotes a classical liberal platform, in contrast to the Democratic Party's modern liberalism and progressivism and the Republican Party's conservatism. Its fiscal policy positions include lowering taxes, abolishing the Internal Revenue Service (IRS), decreasing the national debt, allowing people to opt out of Social Security and eliminating the welfare state, in part by utilizing private charities. Its cultural policy positions include ending the prohibition of illegal drugs, advocating criminal justice reform, supporting same-sex marriage, ending capital punishment, and supporting gun ownership rights.
Apus Zagrea Wiki

**Welcome to the Apus Zagrea Wiki!**
The Apus Zagrea Wiki is dedicated to the AZU (Apus Zagrea Universe) created by DLBlacksmith/RandomOtaku578 which consists of several stories and content created by him. Including Reincarnation of The Asura Lord, The Essence Chronicles, and Discovery.

## Important articles

Ransom EnvigotenArina Pendleton (Discovery)PlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item
Cabinet of the United States

Great Seal of the United States

### Membership

24 members (not counting the VP):1 vice president15 principal officers9 other members

The **Cabinet of the United States** is a body consisting of the Vice President of the United States and the heads of the executive branch's departments in the federal government of the United States, which is regarded as the principal advisory body to the President of the United States. The president is not formally a member of the Cabinet. The heads of departments, appointed by the president and confirmed by the Senate, are members of the Cabinet, and acting department heads also sit at the Cabinet meetings whether or not they have been officially nominated for Senate confirmation. The president may designate heads of other agencies and non-Senate-confirmed members of the Executive Office of the President as members of the Cabinet.

The Cabinet does not have any collective executive powers or functions of its own, and no votes need to be taken. There are 24 members (25 including the vice president): 15 department heads, and nine Cabinet-level members, all of whom, except two, had received Senate confirmation. The Cabinet meets with the president in a room adjacent to the Oval Office. The members sit in the order in which their respective department was created, with the earliest being closest to the president and the newest farthest away.

The members of the Cabinet serve at the pleasure of the president, who can dismiss them at any time without the approval of the Senate, as affirmed by the Supreme Court of the United States in *Myers v. United States* (1926), or downgrade their Cabinet membership status. The president has the authority to organize the Cabinet, such as instituting committees. Like all federal public officials, Cabinet members are also subject to impeachment by the House of Representatives and trial in the Senate for "treason, bribery, or other high crimes and misdemeanors".

The Constitution of the United States does not explicitly establish a Cabinet. The Cabinet's role, inferred from the language of the Opinion Clause (Article II, Section 2, Clause 1) of the Constitution is to provide advice to the president. Additionally, the Twenty-fifth Amendment authorizes the vice president, together with a majority of the heads of the executive departments, to declare the president "unable to discharge the powers and duties of his office". The heads of the executive departments are—if eligible—in the presidential line of succession.
Tenderfoot Tactics

**Tenderfoot Tactics** is a tactical RPG game developed by Badru, Michael Bell, Isa Hutchinson, Taylor Thomas, Zoe Vartanian, Madison Pathe and published by Ice Water Games. It was released on Steam for Microsoft Windows on October 21, 2020.

## Premise

*A party of goblins, granted magic by an ancient spirit, wanders the archipelago, fighting back the terrible Fog. Wield elemental power with wild repercussions in this open-world tactics RPG.*
Mock Duck

**Sai Wing Mock** (aka **Mock Duck**) (1879 – July 23, 1941) was a Chinese-American criminal and leader of the Hip Sing Tong, which replaced the On Leong Tong as the dominant Chinese-American Tong in the Manhattan Chinatown in the early 1900s.

## Early criminal career

Mock Duck arrived in the United States during the late 1890s, settling in New York's Chinatown, where he formed the Hip Sing Tong, a minor criminal organization. Within a few years, Mock Duck challenged Tom Lee and the On Leong Tong for control of criminal activities in Chinatown, and for the police and political protection of Tammany Hall.

## Chinatown kingpin

In 1900, Mock Duck demanded half of Lee's revenue from illegal gambling operations. When Lee refused, within 48 hours Mock Duck declared a Tong war against the On Leongs. Hip Sing men set one of Lee's boarding houses on fire, which resulted in the deaths of two men. In another incident, an On Leong man was decapitated by two Hip Sing hatchetmen, and open warfare began in Chinatown.

One Chinatown historian describes Mock Duck in 1904 as "strutting around on Pell Street, covered in diamonds," adding that, at that time, "Mock Duck is firmly in control of the Hip Sing, his sinister image bolstered by his long, lethal-looking fingernails, which signal he is too grand to do the dirty work he assigns to others."

Chinese arrested after Mock Duck and Tom Lee factions' shooting in Chinatown on January 24, 1906

Mock Duck survived repeated attempts on his life and wore a chain mail vest. He was named by the press the "Clay Pigeon of Chinatown" and the "Mayor of Chinatown". During several attempts on his life, Mock Duck reportedly squatted down in the street and fired at his attackers with two handguns with his eyes closed.

*Tie You* in March 1906, wife of Sai Wing Mock, leader of Hip Sing Tong organization in Chinatown, New York City

After Lee put a bounty on Mock Duck and the rest of the Hip Sings, Mock Duck formed an alliance with the rival Four Brothers Tong. Mock Duck took advantage of the reform crusade started by Charles Parkhurst. Duck posed as a businessman, and supplied information on the On Leong criminal operations to Parkhurst, including addresses. The authorities raided On Leong opium dens and gambling houses on Pell and Doyers Streets. However, Mock Duck held back the addresses of the more lucrative Mott Street operations for leverage against Lee. The warring Tongs signed a truce in 1906, but the Hip Sings and the On Leongs were again at war the following year.

Mock Duck finally defeated Lee in the "Bow Kum" Tong war of 1909–1910. He was arrested several times during the next decade, during which time a number of attempts were made on his life. But he was convicted only once in 1912, for operating a policy game, and served two years imprisonment in Sing Sing Prison.

## Retirement and death

In 1932, Mock Duck agreed to an arrangement with the US and Chinese governments to declare a peace among the Tongs of Chinatown and he retired to Brooklyn where he lived until his death on July 23, 1941.
Coco Submarine Level

The **Coco Submarine Level** is an unnamed deleted level meant to appear in *Crash Twinsanity*.

## What is Known

This level is believed to take place in the deleted Underwater Dimension. The player would control Coco, who would drive a submarine. A potential enemy that could have been planned for the level is the Sea Monster.

## References

1. ↑ Crash Bandicoot Cut Content - Badman
Battlemage

Battlemage

One of the initially unlocked Breeds, evolution requirement is 3 levels in Woods Witch and 3 levels in Knight.

Template:Health

Bonus Effect: +10 Health per unspent skill point.

## Description

Defensive and versatile melee mage with high health, healing spells, and terrain manipulation abilities.

## Skills

Surge (Template:Range, Template:Damage, Template:Water)
Template:Shape

Surge 2 (Template:Range, Template:Damage, Template:Water)
Template:Shape

Surge 3 (Template:Range, Template:Damage, Template:Water)
Template:Shape

Thirst (Template:Range, Template:Damage, Template:Water, heals caster for damage done)
Template:Shape

Thirst 2 (Template:Range, Template:Damage, Template:Water, heals caster for damage done)
Template:Shape

Thirst 3 (Template:Range, Template:Damage, Template:Water, heals caster for damage done)
Template:Shape

Tend (Template:Range, Template:Health, Template:Plant)

Tend 2 (Template:Range, Template:Health, Template:Plant, creates brush)

Tend 3 (Template:Range, Template:Health, Template:Plant, creates brush)

Soothe (Template:Range, Template:Health smooths earth, breaks destructible objects)
Template:Shape

Soothe 2 (Template:Range, Template:Health smooths earth, breaks destructible objects)
Template:Shape

Soothe 3 (Template:Range, Template:Health smooths earth, breaks destructible objects)
Template:Shape

Immovable (passive): Immunity to knockback and pull effects

Stalagmite (Template:Range, Template:Health, Template:Height, requires empty space, applies 'stalagmite to hit ground: impassable, breakable spikes)
Template:Shape

Stalagmite 2 (Template:Range, Template:Health, Template:Height, requires empty space, applies 'stalagmite to hit ground: impassable, breakable spikes)
Template:Shape

Stalagmite 3 (Template:Range, Template:Health, Template:Height, requires empty space, applies 'stalagmite to hit ground: impassable, breakable spikes)
Template:Shape

Affinity: Access an additional known ability from another breed, constrained by this breed's elemental affinities. This breed has an affinity for water, earth, and life. Template:Water Template:Height Template:Plant
Hill Troll

An enemy.

Template:Health

## Skills

Pound (Template:Range, Template:Damage, flattens earth, breaks destructibles, knockback 1
Template:Shape

Headstrong (passive): -1 Unnerve

Flex (Template:Range, Template:Health, Template:Plant, Applies 'Prideful' for 720 ticks: 1 healing per 16 ticks)

Oafish (passive): Clear brush while moving.

Ram 2 (Template:Range, Template:Damage, breaks destructible objects, moves caster to target, knockback 1)
Template:Shape
Trade

There are two types of NPCs that will trade items with the player: town hoard keepers and traders.

**Hoard keepers**

Each populated town has a hoard keeper that tracks your reputation with that town, receives tribute, and dispenses gifts. They effectively act as a shopkeeper that makes lossless trades: they buy and sell items at the same price in reputation points.

Gear tiers
 T2
 T3
 T4
 T5

All hoard keepers have at least some tier four/purple gear for sale. The town of Noggin is the only one to offer a tier five/gold item: the bronze hydra.

**Traders**

Traders offer a specific predetermined item in exchange for specific requested items. There are five traders, one in Stinkhorn and four in Hogglesderry. Most trades are highly profitable for the player.
Spellsword

Spellsword

One of the initially unlocked Breeds, evolution requirement is 3 levels in Wizard and 4 levels in Knight.

Template:Health

Bonus Effect: +5 Power per unspent skill point.

## Description

Hotblooded and decisive. A natural fighter with a broad affinity for the elements. This breed has a tendency to bite off more than they can chew.

## Skills

Breaker (Template:Range, Template:Damage, Template:Water, moves caster to target)
Template:Shape

Breaker 2 (Template:Range, Template:Damage, Template:Water, moves caster to target)
Template:Shape

Breaker 3 (Template:Range, Template:Damage, Template:Water, moves caster to target)
Template:Shape

Bedlam (Template:Range, Template:Damage, breaks destructible objects, chaotically modifies terrain)
Template:Shape

Nightmare (Template:Range, Template:Damage, breaks destructible objects, chaotically modifies terrain)
Template:Shape

Sandblast (Template:Range, Template:Damage, Template:Height)
Template:Shape

Sandblast 2 (Template:Range, Template:Damage, Template:Height)
Template:Shape

Blood Curse (Template:Range, Template:Health, Template:Water, applies 'Blood Curse' for 500 ticks: 25 damage reflected to attackers, +20 power)

Blood Curse 2 (Template:Range, Template:Health, Template:Water, applies 'Blood Curse' for 500 ticks: 25 damage reflected to attackers, +20 power)
Template:Shape

Hyperreactive (passive): inverse reaction to unnerve and promote

Freezing Ray (Template:Range, Template:Damage, Template:Water, applies 'ice' to hit ground: free movement across water surface, applies 'slow' for 300 ticks: move range reduced by 2)
Template:Shape

Freezing Ray 2 (Template:Range, Template:Damage, Template:Water, applies 'ice' to hit ground: free movement across water surface, applies 'slow' for 300 ticks: move range reduced by 2)
Template:Shape

Affinity: Access an additional known ability from another breed, constrained by this breed's elemental affinities. This breed has an affinity for fire, water, and earth. Template:Water Template:Height Template:Fire
United States House of Representatives

Seal of the United States House of Representatives

The **United States House of Representatives** is the lower house of the United States Congress, with the Senate being the upper house. Together they compose the national bicameral legislature of the United States.

The house is charged with the passage of federal legislation, known as bills; those of which that are also passed by the senate are sent to the president for consideration. The house also has exclusive powers: it initiates all revenue bills, impeaches federal officers, and elects the president if no candidate receives a majority of votes in the Electoral College.

The house meets in the south wing of the United States Capitol. The presiding officer is the Speaker of the House, who is elected by the members thereof. The Speaker and other floor leaders are chosen by the Democratic Caucus or the Republican Conference, depending on whichever party has more voting members.
Wizard

Wizard

One of the initially unlocked Breeds, evolution requirement is 4 levels in Archer.

Template:Health

Bonus Effect: +5 Power per unspent skill point.

## Description

A well rounded mage with a mild affinity for the flame. Tends towards snark.

## Skills

Furrow (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
Template:Shape

Furrow 2 (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
Template:Shape

Furrow 3 (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
Template:Shape

Sprites (Template:Range, Template:Damage, Template:Water)
Template:Shape

Sprites 2 (Template:Range, Template:Damage, Template:Water)
Template:Shape

Thunder Sprites (Template:Range, Template:Damage, spreads across water)
Template:Shape

Spark (Template:Range, Template:Damage, Template:Fire)

Spark 2 (Template:Range, Template:Damage, Template:Fire)

Combust (Template:Range, Template:Damage, Template:Fire, Template:Height)
Template:Shape

Meteor (Template:Range, Template:Damage, Template:Height, breaks destructible objects, knockback 1)
Template:Shape

Ice Meteor (Template:Range, Template:Damage, Template:Water, Template:Height, breaks destructible objects, knockback 2)
Template:Shape

Ice Meteor 2 (Template:Range, Template:Damage, Template:Water, Template:Height, breaks destructible objects, knockback 2)
Template:Shape

Whirlwind (Template:Range, Template:Damage, pull 1)
Template:Shape

Whirlwind 2 (Template:Range, Template:Damage, pull 2)
Template:Shape

Flare (Template:Range, Template:Damage, hits all units facing target, unnerve 1)

Affinity: Access an additional known ability from another breed, constrained by this breed's elemental affinities. This breed has an affinity for fire, water, and earth. Template:Water Template:Height Template:Fire
Bog Witch

Bog Witch

An unlockable Breed. Evolution Requirement is 7 levels in Woods Witch.

Template:Health

Bonus Effect: +10 Health per unspent skill point.

## Description

A naturally cantankerous breed with control over water and life. Respectable ranged damage with some healing and support capabilities.

## Skills

Sicken (Template:Range, Template:Damage, Template:Plant, Template:Water, applies 'Sickened' for 200 ticks: max health reduced by 100)

Sicken 2 (Template:Range, Template:Damage, Template:Plant, Template:Water, applies 'Sickened' for 200 ticks: max health reduced by 100, applies 'Poison' for 200 ticks: 1 damage per 5 ticks)

Fertilize (Template:Range, Template:Damage, Template:Plant, Template:Water, applies 'Sickened' for 200 ticks: max health reduced by 100, applies 'Poison' for 200 ticks: 1 damage per 5 ticks, applies 'Fecund' for 200 ticks: births bog body on death)

Sleet (Template:Range, Template:Health, Template:Water, hits entire battlefield.)

Sleet 2 (Template:Range, Template:Health, Template:Water, hits entire battlefield.)

Imbue Frailty (Template:Range, Template:Health, applies 'Frailty' to hit ground: Brush imbued with a curse of frailty, reducing the power of any standing within it by 60.)
Template:Shape

Imbue Frailty 2 (Template:Range, Template:Health, hits entire battlefield, applies 'Frailty' to hit ground: Brush imbued with a curse of frailty, reducing the power of any standing within it by 60.)

Germinate (Template:Range, Template:Health, Template:Plant, hits entire battlefield, applies 'Spore Cloud' globally for 120 ticks: limits the range of all actions to 2)

Imbue Vigor (Template:Range, Template:Health, applies 'Vigor' to hit ground: Brush imbued with vigor, increasing the power of any standing within it by 40)
Template:Shape

Imbue Vigor 2 (Template:Range, Template:Health, hits entire battlefield, applies 'Vigor' to hit ground: Brush imbued with vigor, increasing the power of any standing within it by 40)

Nostrum (Template:Range, Template:Health, Template:Plant, Template:Water, unnerve 1)

Nostrum 2 (Template:Range, Template:Health, Template:Plant, Template:Water, unnerve 1, applies 'vampiric' for 200 ticks: heals caster for damage done)

Nostrum 3 (Template:Range, Template:Health, Template:Plant, Template:Water, unnerve 1, applies 'vampiric' for 200 ticks: heals caster for damage done)
Template:Shape

Affinity: Access an additional known ability from another breed, constrained by this breed's elemental affinities. This breed has an affinity for water and life. Template:Plant Template:Water
Druid

Druid

An unlockable Breed. Evolution Requirement is 7 levels in Woods Witch.

Template:Health

Bonus Effect: +10 Health per unspent skill point.

## Description

The cause and cure of ailments. Ranged Earth and plant mage.

## Skills

Bloom (Template:Range, Template:Health, Template:Plant)
Template:Shape

Bloom 2 (Template:Range, Template:Health, Template:Plant)
Template:Shape

Encase (Template:Range, Template:Health, applies 'Cocoon' for 720 ticks: +30 max health)

Encase 2 (Template:Range, Template:Health, applies 'Cocoon' for 720 ticks: +30 max health)
Template:Shape

Miasma (Template:Range, Template:Damage, applies 'Poison' for 200 ticks: 1 damage per 5 ticks)
Template:Shape

Miasma 2 (Template:Range, Template:Damage, applies 'Poison' for 300 ticks: 1 damage per 5 ticks)
Template:Shape

Renew (Template:Range, Template:Health, Template:Plant, applies 'Regen' for 720 ticks: 1 healing per 8 ticks)

Renew 2 (Template:Range, Template:Health, Template:Plant, applies 'Regen' for 720 ticks: 1 healing per 8 ticks)
Template:Shape

Renew 3 (Template:Range, Template:Health, Template:Plant, applies 'Regen' for 720 ticks: 1 healing per 8 ticks)
Template:Shape

Hedge (Template:Range, Template:Health, Template:Plant, creates brush)
Template:Shape

Hill (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
Template:Shape

Hill 2 (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
Template:Shape

Affinity: Access an additional known ability from another breed, constrained by this breed's elemental affinities. This breed has an affinity for life and earth. Template:Plant Template:Height
Shaman

Shaman

An unlockable Breed. Evolution Requirement is 6 levels in Battlemage.

Template:Health

Bonus Effect: +10 Health per unspent skill point.

## Description

A disciplined healer who can control earth and plant. Can take a hit and deal one out, too.

## Skills

Plow (Template:Range, Template:Damage, Template:Plant, Template:Height)
Template:Shape

Plow 2 (Template:Range, Template:Damage, Template:Plant, Template:Height)
Template:Shape

Plow 3 (Template:Range, Template:Damage, Template:Plant, Template:Height)
Template:Shape

Gather (Template:Range, Template:Damage, pull 1)
Template:Shape
Gather 2 (Template:Range, Template:Damage, pull 1)
Template:Shape
Gather 3 (Template:Range, Template:Damage, pull 2)
Template:Shape

Thicket (Template:Range, Template:Damage, Template:Plant, creates brush)
Template:Shape

Thicket 2 (Template:Range, Template:Damage, Template:Plant, creates brush)
Template:Shape

Thicket 3 (Template:Range, Template:Damage, Template:Plant, creates brush)
Template:Shape

Thrive (Template:Range, Template:Health, Template:Plant, applies 'Regen' for 720 ticks: 1 healing per 8 ticks)

Thrive 2 (Template:Range, Template:Health, Template:Plant, applies 'Thorn' for 720 ticks: 25 damage reflected to attackers, applies 'Regen' for 720 ticks: 1 healing per 8 ticks)

Thrive 3 (Template:Range, Template:Health, Template:Plant, applies 'Thorn' for 720 ticks: 25 damage reflected to attackers, applies 'Regen' for 720 ticks: 1 healing per 8 ticks)

Bewitch (Template:Range, Template:Health, Template:Plant, applies 'Bewitched' for 1200 ticks: -10 power, fixation on caster)

Bewitch 2 (Template:Range, Template:Health, Template:Plant, applies 'Bewitched' for 1200 ticks: -10 power, fixation on caster)
Template:Shape

Bewitch 3 (Template:Range, Template:Health, Template:Plant, applies 'Bewitched' for 1200 ticks: -10 power, fixation on caster. applies 'Poison' for 200 ticks: 1 damage per 5 ticks)
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Grapple (Template:Range, Template:Damage, swaps positions with target)

Affinity: Access an additional known ability from another breed, constrained by this breed's elemental affinities. This breed has an affinity for earth and life. Template:Plant Template:Height
Pit Fiend

Pit Fiend

An unlockable Breed. Evolution Requirement is 4 levels in Polearm and 5 levels in Spellsword.

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Bonus Effect: +5 Power per unspent skill point.

## Description

Thick Skinned and mean brawlers with a little bit of the devil in them.

## Skills

Flame Strike (Template:Range, Template:Damage, Template:Fire, breaks destructible objects)

Lava Strike (Template:Range, Template:Damage, Template:Fire, breaks destructible objects, applies 'Lava' to hit ground for 200 ticks: ground burns continually. cancelled by water.)

Flash Sweat (passive): fire heals this goblin instead of dealing damage

Slam (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
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Slam 2 (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
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Slam 3 (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
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Raze (Template:Range, Template:Damage, Template:Fire, flattens earth, breaks destructible objects, +10 power per height change)
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Raze 2 (Template:Range, Template:Damage, Template:Fire, flattens earth, breaks destructible objects, +15 power per height change)
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Ridge (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
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Ridge 2 (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
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Mark (Template:Range, Template:Health, applies 'Marked' for 1000 ticks: explodes in flame and lowers earth when hit)

Bespeak (Template:Range, Template:Health, flattens earth, breaks destructible objects, pull 2, applies 'Marked' for 1000 ticks: explodes in flame and lowers earth when hit)
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Bespeak 2 (Template:Range, Template:Health, flattens earth, breaks destructible objects, pull 4, applies 'Marked' for 1000 ticks: explodes in flame and lowers earth when hit)
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Affinity: Access an additional known ability from another breed, constrained by this breed's elemental affinities. This breed has an affinity for fire and earth. Template:Fire Template:Height
Ransom Envigoten

> *"I'd like it if you didn't touch the product, thank you."*
>  – Ransom to Musakui
>
>

**Ransom Envigoten** is a pure-blooded Random of the Embodiment subspecies, specifically embodying the concept of Greed and a prominent character in Discovery. He is one of the few people who have reached Godhood and is the current holder of Houtenkageki. He is the elder brother of Musakui Beltran and Juul Yaeger.

## Profile

### Appearance

Ransom is a tall man, standing at 7'1 with a muscular build. He has long red hair tied into a ponytail and is usually seen wearing business clothes on the daily basis. He has many feminine facial features, often leading to him being mistaken for a girl if not dressed appropriately. His skin is light and he has bright red eyes. After reaching Godhood, he manifested a large black marking on his back.

### Personality

Ransom is an eccentric individual, his personality and mannerisms can change from serious to comedic or lax incredibly quickly. Oftentimes he makes suggestive comments towards other people, whether to tease them or make them uncomfortable. Though not depressed or enclosed, he prefers to think of his relationships as business connections rather than as genuine, and throws away his morals when dealing with money or compensation of any kind. Even going so far as to start The Orphanage.

## Powers and Abilities

* **Supernatural Physical Condition:** Ransom is incredibly powerful, both physically and mentally, this is due to being a previous CAST experiment. His body and mind were both further enhanced after achieving Godhood, so much so he was capable of single-handedly defeating Musakui.
	+ **Immense Speed & Agility:** Despite constantly carrying his weapon, Ransom is capable of achieving speeds several times beyond the speed of light. Even capable of moving fast enough to phase through physical objects.
	+ **Immense Durability:** Ransom was able to take multiple hits from Juul's bombs, objects capable of obliterating cities as well as being able to survive his organs being twisted and compressed by Musakui.
* **Personal Space-Time:** By separating pieces of his body, such as cutting himself to release blood or clipping a fingernail, he can turn those seperated pieces of his body into golden marbles which he can use to create pockets in space that he can fully manipulate the space-time of. He can use these orbs to create portals, or even manipulate the position of whatever is inside the marble.
* **Concept Absorption and Manipulation:** Ransom, due to being the embodiment of Greed, is capable of absorbing the concepts of which Embodiments represent. Effectively making that embodiment human, while allowing himself to manipulate that concept. However, in order to do this, he must either defeat the person or possess a higher level of power than them.
Archer

Archer

One of the initially unlocked Breeds, evolution requirement is 4 levels in Goblin.

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Bonus Effect: +5 Power per unspent skill point.

## Description

With a keen eye and a strong arm, experts at dealing focused damage from a great distance.

## Skills

Fire Arrow (Template:Range, Template:Damage, Template:Fire)

Fire Salvo (Template:Range, Template:Damage, Template:Fire)
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Fire Salvo 2 (Template:Range, Template:Damage, Template:Fire)
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Lance (Template:Range, Template:Damage)
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Frag Lance (Template:Range, Template:Damage, Template:Height)
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Frag Lance 2 (Template:Range, Template:Damage, Template:Height)
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Ice Arrow (Template:Range, Template:Damage, Template:Water, Applies 'Slow' for 300 ticks: move range reduced by 2)

Ice Arrow 2 (Template:Range, Template:Damage, Template:Water, Applies 'Slow 2' for 300 ticks: move range reduced by 3)

Ice Arrow 3 (Template:Range, Template:Damage, Template:Water, Applies 'Slow 2' for 300 ticks: move range reduced by 3)

Salvo (Template:Range, Template:Damage)
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Great Salvo (Template:Range, Template:Damage)
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Great Salvo 2 (Template:Range, Template:Damage)
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Poison Arrow (Template:Range, Template:Damage, Template:Plant, Applies 'Poison' for 200 ticks: 1 damage per 5 ticks)

Poison Salvo (Template:Range, Template:Damage, Template:Plant, Applies 'Poison' for 200 ticks: 1 damage per 5 ticks)
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Poison Salvo 2 (Template:Range, Template:Damage, Template:Plant, Applies 'Poison' for 300 ticks: 1 damage per 5 ticks)
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Lofty (passive): +5 damage per height advantage over target.
Breeds

Goblin "breeds" take the role of classes or professions in other games: each represents a set of skills your goblins can gain access to. Basic goblins can level up, unlock new breeds, and evolve into stronger and more tactically complex breeds.

Base goblins have variable health and a variety of weapon skills, providing tactical variety in the early game. Each breed beyond the basic goblin will have a set base health and access to a breed-specific set of skills.

In a new game, eight basic classes are unlocked by default; the rest can be sought out and unlocked over the course of the game. Only these default classes are used as prerequisites to other classes.

Although your starter goblins are all the basic type and must be leveled up to develop, you will find other goblins in the wild, some of which may already be high-tier breeds.
Lich

An unlockable Breed. Evolution Requirement is 6 levels in Spellsword.

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Bonus Effect: +5 Power per unspent skill point.

## Description

Small, fast, and sharp, but rather easily wounded. Nasty little things.

## Skills

Shatter (Template:Range, Template:Damage, Template:Water, breaks destructible objects, knockback 1)
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Shatter 2 (Template:Range, Template:Damage, Template:Water, breaks destructible objects, knockback 2)
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Shatter (Template:Range, Template:Damage, Template:Water, breaks destructible objects, knockback 2)
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Spit Oil (Template:Range, Template:Damage, unnerve 3, applies 'Oil' for 360 ticks: fire deals 2x damage to affected goblin)

Spit Boil (Template:Range, Template:Damage, unnerve 3, applies 'Boiling Oil' for 360 ticks: 1 damage per 6 ticks, fire deals 2x damage to affected goblin)

Dragonbreath (Template:Range, Template:Damage, Template:Fire)
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Dragonbreath 2 (Template:Range, Template:Damage, Template:Fire)
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Dragonbreath 3 (Template:Range, Template:Damage, Template:Fire)
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Static Jump (Template:Range, Template:Damage, Template:Fire, spreads across water, moves caster to target)
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Bolt (Template:Range, Template:Damage, Template:Fire, spreads across water, moves caster to target)
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Leach (Template:Range, Template:Damage, Template:Water, heals caster for damage done)

Leach 2 (Template:Range, Template:Damage, Template:Water, heals caster for damage done)
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Leach 2 (Template:Range, Template:Damage, Template:Water, heals caster for damage done)
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Nimble (passive): +1 move range

Nimble 2 (passive): +2 move range

Affinity: Access an additional known ability from another breed, constrained by this breed's elemental affinities. This breed has an affinity for fire and water. Template:Fire Template:Water
Rhea

The **rheas** also known as **nandus** or **South American ostriches**, are large ratites (flightless birds without a keel on their sternum bone) in the order Rheiformes, native to South America, distantly related to the ostrich and emu. Most taxonomic authorities recognize two extant species: the greater or American rhea (*Rhea americana*), and the lesser or Darwin's rhea (*Rhea pennata*). The IUCN classifies the puna rhea as another species instead of a subspecies of the lesser rhea. The IUCN currently rates the greater and puna rheas as near-threatened in their native ranges, while Darwin's rhea is of least concern. In addition, a feral population of the greater rhea in Germany appears to be growing, though control efforts are underway, and seem to be succeeding in controlling the birds' population growth.

(from wikipedia page lol)
Fire Giant

An enemy.

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## Skills

Lava Strike (Template:Range, Template:Damage, Template:Fire, breaks destructibles, applies 'Lava' to hit ground for 200 ticks: ground burns continually. cancelled by water.)

Dragonbreath (Template:Range, Template:Damage, Template:Fire)
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Flash Sweat (passive): Fire heals this goblin instead of dealing damage
Knight

Knight

One of the initially unlocked Breeds, evolution requirement is 4 levels in Goblin.

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Bonus Effect: +10 Health per unspent skill point.

## Description

A common sturdy breed. Good for blocking narrow passages. Natural leaders whose words inspire and demoralize.

## Skills

Shield Bash (Template:Range, Template:Damage, breaks destructible objects, knockback 1)

Shield Bash 2 (Template:Range, Template:Damage, breaks destructible objects, knockback 2)

Insult (Template:Range, Template:Damage, unnerve 2)

Insult 2 (Template:Range, Template:Damage, unnerve 3)

Sweeping Blow (Template:Range, Template:Damage, breaks destructible objects)
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Slam (Template:Range, Template:Damage, Template:Height, breaks destructible objects, pull 1)
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Slam 2 (Template:Range, Template:Damage, Template:Height, breaks destructible objects, pull 1)
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Flex (Template:Range, Template:Health, Template:Plant, Applies 'Prideful' for 720 ticks: 1 healing per 16 ticks)

Gloat (Template:Range, Template:Health, Template:Plant, Applies 'Prideful 2' for 720 ticks: 1 healing per 16 ticks, +30 max health)

Headstrong (passive): -1 Unnerve

Headstrong 2 (passive):-2 Unnerve

Oafish (passive): Clear brush while moving.
Sylph

An enemy.

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## Skills

Zephyr (Template:Range, Template:Damage, heals caster for damage done, moves caster to target)
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Hyperreactive (passive): inverse reaction to unnerve and promote

Last Gasp (passive): summons a whirlwind on death

Bedlam (Template:Range, Template:Damage, breaks destructible objects, chaotically modifies terrain)
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Sandblast (Template:Range, Template:Damage, Template:Height)
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William Stephen Devery

**William Stephen Devery** nicknamed "**Big Bill**" is the last superintendent of the New York City Police Department police commission and the first police chief in 1898. Devery and Frank J. Farrell later co-owned the New York Yankees of Major League Baseball.

In 1899, Theodore Roosevelt and Republican state legislators established a committee, headed by Robert Mazet, to investigate Tammany Hall corruption under the leadership of Richard Croker. Lincoln Steffens, a popular journalist of that time wrote of Devery, "As a Chief of Police, he is a disgrace, but as a character, he is a work of art." In 1901, the Police Department was re-organized again, and has been headed ever since by a Police Commissioner. The first Commissioner Michael C. Murphy appointed Devery as his Deputy Commissioner. Both Murphy and Devery went out of office on January 1, 1902, when Seth Low became Mayor of New York.

Later, with Frank J. Farrell, he bought the Baltimore, Maryland American League baseball team and moved it to New York and renamed it the Highlanders. The team almost won the American League pennant in 1904, but otherwise had poor records during the Farrell-Devery ownership era. For $300K, they sold the team in 1915 to Jacob Ruppert Jr. and Tillinghast L' Hommedieu Huston.
Lavamancer

Lavamancer

An unlockable Breed. Evolution Requirement is 7 levels in Wizard.

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Bonus Effect: +5 Power per unspent skill point.

## Description

A ranged spellcaster who tempers the aggressive chaos of fire with the defensive control of earth. Hotheaded and stubborn.

## Skills

Crater (Template:Range, Template:Damage, Template:Fire, Template:Height, breaks destructible objects)
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Crater 2 (Template:Range, Template:Damage, Template:Fire, Template:Height, breaks destructible objects)
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Crater 3 (Template:Range, Template:Damage, Template:Fire, Template:Height, breaks destructible objects)
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Lava Flow (Template:Range, Template:Damage, Template:Fire, Template:Height, breaks destructible objects, applies 'Lava' to hit ground for 200 ticks: ground burns continually. cancelled by water.)
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Lava Flow 2 (Template:Range, Template:Damage, Template:Fire, Template:Height, breaks destructible objects, applies 'Lava' to hit ground for 200 ticks: ground burns continually. cancelled by water.)
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Lava Flow 3 (Template:Range, Template:Damage, Template:Fire, Template:Height, breaks destructible objects, applies 'Lava' to hit ground for 200 ticks: ground burns continually. cancelled by water.)
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Mountain (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
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Mountain 2 (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
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Mountain 3 (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
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Basalt (Template:Range, Template:Health, Template:Fire, Template:Height, breaks destructible objects, applies 'Tectonic' for 500 ticks: flattens earth while moving)
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Quake (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
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Quake 2 (Template:Range, Template:Damage, Template:Height, breaks destructible objects)
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Quake 3 (Template:Range, Template:Damage, Template:Height, breaks destructible objects, hits entire battlefield)

Abyss (Template:Range, Template:Damage, Template:Fire, Template:Height, breaks destructible objects, pull 1, applies 'Lava' to hit ground for 200 ticks: ground burns continually. cancelled by water.)
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Abyss 2 (Template:Range, Template:Damage, Template:Fire, Template:Height, breaks destructible objects, pull 1, applies 'Lava' to hit ground for 200 ticks: ground burns continually. cancelled by water.)
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Affinity: Access an additional known ability from another breed, constrained by this breed's elemental affinities. This breed has an affinity for fire and earth. Template:Fire Template:Height