recursal/Fanatic-Fandom huggingface dataset:
Finalizing Your Character

The last thing you'll want to do is have one last look over your character sheet with your Game Wizard to make sure everything is in good working order and matches the character you had in mind at the beginning. Write up a short bio or draw a picture of the character if you want to help flesh them out a bit more. The most important benefit of this step, besides making sure the character you made is the one you want to play and is constructed properly, is to let the Wizard figure out how they can work your character into their story and give you an opportunity to shine!

You'll be meeting the other characters soon, but this may also be a good time to share some more basic information about the character you've made so the party members can start planning out how they can best work together.

And that's it! This simple process will allow you to make your character ready to go exploring in whatever world your Game Wizard has dreamed up for you.

Time to go enjoy it!
Beginner Level

A Beginner level character is one that not only has never adventured before, but only has a very little amount of training and expertise.

This character development level is for players who don't know what type of character they want yet or who are jumping into the middle of a game and don't want to spend the time to make a new character (or don't have the time to spend). Such a character begins with 20DP and 20FP. All attributes begin at 4. Once the player has grabbed a blank character sheet and given it a name, this character is essentially finished and ready for play.

As the character encounters situations where they may need a higher attribute, a Positive Characteristic, or a piece of equipment, their player may purchase it immediately (as though the character has had it the entire time). Only one rank of a Specialization or one Characteristic slot or item may be purchased at a time, and you may also adjust your attributes by taking one point away from any one attribute to add to the one you need, so the first time you get involved in a swordfight, you may purchase one rank of Swordsmanship and bring one of your other attributes down one to increase Agility by one to help you use it. The next time you go to swing your sword, you may purchase another and adjust one more attribute point. Negatives may also be obtained, giving the character access to more DP which may be spent immediately.
Willpower

Willpower, abbreviated WLP, is a measure of how mentally strong and confident your character is. Actions such as intimidation, manipulating people, casting spells, or resisting the effects of fear or insanity use Willpower. If one character tries to impose their will on another, both need to make a Willpower roll.

Willpower Comparison Chart
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Cybernetic

A Brutish character is one that was either born bigger and stronger than everyone else or worked hard throughout their life to get that way.

Brutish Characteristic Specializations
 Alcohol Tolerance
 Drug Tolerance
 Healthy as a Horse
 Hold Fast
 Iron Fist
 Natural Resistance
 Pain Tolerance
 Stand Firm
 Thick Skinned
Luck

Luck, abbreviated LCK, is a wildcard attribute for all the unexplainable things that happen for no reason in the lives of a character. The Game Wizard may choose to use Luck for a number of reasons and strange situations.

For example, if a bullet is fired into a group of people and misses, everyone could roll Luck, and whoever rolls the lowest would be the person who got hit. This is just one example out of the countless situations both good and bad the Game Wizard may choose to have the characters roll Luck against.
Metahuman

A Brutish character is one that was either born bigger and stronger than everyone else or worked hard throughout their life to get that way.

Brutish Characteristic Specializations
 Alcohol Tolerance
 Drug Tolerance
 Healthy as a Horse
 Hold Fast
 Iron Fist
 Natural Resistance
 Pain Tolerance
 Stand Firm
 Thick Skinned
Veteran Level

A Veteran character is one who has been around, knows what they are doing, and do it so well that they have made a name for themselves.

A character at this level starts with 100 Development Points, 100 Funding Points, and has no limit on the number of Positive Characteristic categories they may choose. All Positive Characterization specialization may be purchased up to the maximum of ten ranks.

A character starting at this level also has two additional points they can add to any of their attributes.
Nonhuman Species

A Brutish character is one that was either born bigger and stronger than everyone else or worked hard throughout their life to get that way.

Brutish Characteristic Specializations
 Alcohol Tolerance
 Drug Tolerance
 Healthy as a Horse
 Hold Fast
 Iron Fist
 Natural Resistance
 Pain Tolerance
 Stand Firm
 Thick Skinned
Development Points

## Development Levels

Development Levels indicate how far along your character is when they begin the game. Once a character has been made and starts being played, these no longer apply, and characters may progress at their own pace using Development Points earned during the game. There are five Development Levels the Game Wizard may choose from for the players. Ordinarily, most player characters will start at **Inexperienced** level, and the Game Wizard may choose a player to have a higher-level character to help lead the others. The Development Level indicates how many points the character will have for Positive Characteristics. These ranks are:

**Development Levels**
 Veteran Level | 100, and no limit on characteristic slots. +2 to any one or two attributes. Characteristics max out at ten ranks.

## Using Development Points

When you first start to make your character, you have as many Development Points to spend as your Development Level allows. At any time during character creation or in-between stories you can spend your Development Points to raise your character's stats in the following ways:

Spending Development Points
 Raising Positive Characteristics
 Lowering Negative Characteristics
 Unlocking a New Positive Category
 Raising a Roll Result

## Earning Development Points

The Game Wizard may at times decide to offer one DP to a character for role playing their character very well, incorporating the character's negatives and positives, as a way to reward characters for doing so. This type of reward should only be used once per scene. In order to gain DP sufficient to start improving your character requires using your negative Characteristics to hinder yourself.

Whenever you decide to use a Negative Characteristic, you receive a number of Development Points equal to the success rank of that roll. For example, rolling a Decent result will get you 2 DP, and rolling a Terrific would get you 6 DP. In previous versions of the game, rolling a Failure would actually make you LOSE five DP, but this is no longer the case. If you use more than one Negative Specialization, multiply the number of DP earned by the number of negative specs used.

The Game Wizard should remember, whenever someone makes a successful roll using their Negatives, that even though the roll was successful there still needs to be some form of difficulty that arises from the Negative. For example, a person with Hallucinations making an Intellect roll to remember a critical piece of information, and remember it well, but the memory may become so vivid and scary that it is several minutes before they can tell anyone what they remembered.

Only two Positives can be used at a time, but a player may decide to use as many Negatives as they wish, and the Game Wizard may make them use all that apply. Don't forget to multiply the DP earned by the number of negative specs used. The Game Wizard may decide any negatives chosen to use do not apply and can't be used.
Pet

A Brutish character is one that was either born bigger and stronger than everyone else or worked hard throughout their life to get that way.

Brutish Characteristic Specializations
 Alcohol Tolerance
 Drug Tolerance
 Healthy as a Horse
 Hold Fast
 Iron Fist
 Natural Resistance
 Pain Tolerance
 Stand Firm
 Thick Skinned
Supernatural Entity

A Brutish character is one that was either born bigger and stronger than everyone else or worked hard throughout their life to get that way.

Brutish Characteristic Specializations
 Alcohol Tolerance
 Drug Tolerance
 Healthy as a Horse
 Hold Fast
 Iron Fist
 Natural Resistance
 Pain Tolerance
 Stand Firm
 Thick Skinned
Fortitude

Fortitude, abbreviated FOR, is a measure of how much pain and suffering and sickness your body can handle. Actions such as resisting the effects of illness, disease, drugs or alcohol, and injury use Fortitude.

In addition, your Fortitude is equal to the number of ranks of damage you can take to different parts of your body before they become wounded, crippled, or destroyed.

Fortitude Comparison Chart
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Entrepreneur

An Entrepreneur has worked hard to build up knowledge and skills relevant to the world of running businesses, finances, and the economy.

*Prerequisites: Intellect and Intuition combined must be greater than 11.*

Entrepreneur Characteristic Specializations
 Appraisal
 Avoidance
 Bribery
 Economics
 Hospitality
 Professional Knowledge
 Salesmanship
 Smart Shopper
Agility

Agility, abbreviated AGL, is a measure of how flexible and physically fit the character's body is. Actions such as running, jumping, swinging a weapon at an opponent, or dodging an attack use Agility. Agility is also equal to the number of feet a character may move using one Action Point.

Agility Comparison Chart
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 10
Perception

Perception, abbreviated PRC, is a measure of how well your character's five physical senses work. Any action that requires sight, smell, hearing, touch, or taste require a Perception roll.

The Game Wizard may often ask for a Perception roll from all the players to see if their characters notice something while telling them which of their senses to use in case they have any Characteristics that would either help or hinder the roll, like Keen Sight or Keen Hearing.

Perception Comparison Chart
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Charismatic

Someone with a lot of charisma, charm, and the ability to manipulate people without brute force or intimidation.

*Prerequisites: Willpower and Persona combined must be higher than 11.*

Charismatic Characteristic Specializations
 Celebrity
 Charming
 Fast Talk
 Good Reputation
 Manipulation
 Seduction
 Soothing Voice
 Tact
 Trustworthy
Introduction

Welcome to the Wizard's Tale Role Playing Game Engine!

Welcome to the Wizard's Tale Universal Role Playing Game Engine. Developed over twenty years by the Wandering Wizard Simon Kalimanus, and based on principles gleaned from over thirty years of playing RPG's, programming computer games, and studying the secrets of the universe.

In the Wizard's Tale, a group of players get together and portray characters in a story they help create through their interactions with another person, called the Game Wizard. The Game Wizard, or just Wizard for short, tells the players where they are and what's happening there, and the players then tell the Wizard what their characters do. Any actions that have a chance to fail are resolved by simple dice rolls, but the system allows for amazing, cinematic action in any universe you and your Wizard can think up. The story develops this way until the climax is reached and the reward gained.

All you need is some friends, pencils and paper, and one ten-sided die each.

## Character Creation Rules

* Introduction to Character Creation
* Development Points
* Allocating Attributes
* Selecting Characteristics
* Setting Derived Attributes
* Selecting Equipment
* Finalizing Your Character

## Gameplay

* Introduction to Gameplay
* How to Play
* The Game Wizard
* Success Ranks
* Story Scenes
* Action Scenes

## The Multiverse

* Creating a Scenario
* Creating a Campaign
* Playing Off the Cuff
* The Days of Old Fantasy Campaign Setting
* The ESPER Horror Campaign Setting
* The Star Captain Science Fiction Campaign Setting
* The Odds Superhero Campaign Setting
* The Quantum Key - Travel in Time and Space
Magician

A Brutish character is one that was either born bigger and stronger than everyone else or worked hard throughout their life to get that way.

Brutish Characteristic Specializations
 Alcohol Tolerance
 Drug Tolerance
 Healthy as a Horse
 Hold Fast
 Iron Fist
 Natural Resistance
 Pain Tolerance
 Stand Firm
 Thick Skinned
Starting Funds

**Starting Funds** is the amount of money you have to spend on your character. The amount you have to begin with is equal to the number of Development Points your character begins with. This is not necessarily equal to money, but once the game begins, multiply the remaining funds by 100, and this is the amount of money in the game's currency you have.

This amount can be altered by certain Characteristics, specifically those under the Rich category.

When purchasing Equipment before the game, every item that you can buy costs 5 FP, and purchasing bonuses for it costs as much as it would cost to raise a specialization in a Positive Characteristic. For example, you could buy a rifle for five FP, make it longer range by spending one FP to raise its Range by one rank and then two more (for a total of three) to raise its range to rank two. You could then spend ten points to raise its Caliber to rank 4 and increase the weapon's damage output.

Items in game cost whatever the Game Wizard and their NPC shopkeepers decide, and do not follow these rules.
Healer

The Healer is one who has studied to help make the lives of others easier by allaying their pains and injuries with whatever means necessary.

*Prerequisites: Intellect and Intuition combined must be greater than 11.*

*Many of the abilities below are not allowed in a low-technology setting, such as a fantasy world (ask your GW if they will allow it). In such cases, no further prerequisites are required. However, in a contemporary or futuristic setting where technology level is at least equal or greater than the 20th century on Earth, the following are also required:*

*At least 4 ranks in any Educated characteristics, and a total of at least 4 ranks in the Scientist characteristics Anthropology, Biochemistry, Biology, or Zoology.*
Selecting Equipment

The next to last thing you have to do is purchase your equipment. As long as the combined weight of your equipment doesn't exceed your standard Encumbrance and you can tell the Game Wizard exactly where every piece of equipment is stored, you can have anything at all you want that you and the Game Wizard agree are things your character would most likely have on them.

If the items don't give you any particular benefit, such as the clothes on your back or an heirloom from your great grandfather, and if they match the other criteria given above, there is no reason to have to purchase any of them. However, in the case of things like weapons, armor, special equipment, technology or magical items, pets or familiars, vehicles, or other things that could give the character a special benefit or advantage during the course of the game, it must be purchased using Funding Points (FP).

Just like with Positive Characteristics, Equipment costs five FP to purchase outright, and then any additional improvements can be purchased using FP as though it were DP and you were purchasing ranks in a Characteristic. You can also "buy" negatives to the item in order to make it cost less, as long as the cost remains at least 1 FP.

You can find Equipment HERE.
Movement Speed

**Movement Speed** is a measurement of how fast your character can move during an Action Scene. Your movement speed is equal to your Agility score, and indicates the number of feet you may move by spending 1 AP. If you want to run, you can make an Agility + Running roll, and the result indicates how many extra feet per AP you may move for the rest of that round. This does NOT require an AP, and instead is considered rolling on the action of moving. You may keep this number until you spend an AP to do something besides run, you are stopped by an outside force, or the beginning of the next round.
Up-and-Coming Level

An Up-and-Coming character is one who has recently started adventuring, not very long ago but for long enough that they are starting to get the hang of it and make a name for themselves.

A character at this level starts with 50 Development Points, 50 Funding Points, and can have a total of five Positive Characteristic categories. No Positive Characterization specialization may be purchased higher than rank six until after the character begins adventuring and gaining new DP.

A character starting at this level may also add one to any of their attributes.
Inexperienced Level

An inexperienced character is one who has just started adventuring, but after a short period of personal training which has left them with a few useful skills and abilities.

A character at this level starts with 30 Development Points, 30 Funding Points, and can only have a total of four Positive Characteristic categories. No Positive Characterization specialization may be purchased higher than rank four until after the character begins adventuring and gaining new DP.
Reflexes

Reflexes, abbreviated REF, is a measure of how quickly your character can react to external stimuli. Any time you need to react to something faster than someone else can act, you should roll on Reflexes instead of whatever you normally would roll. Reacting at the same time, such as dodging or blocking attacks, do not require rolling Reflexes, and can use whatever attribute you would normally use in that situation.

Reflexes also is an indicator of how many Action Points (AP) your character will have during Action Scenes such as combat encounters. This number indicates the number of times you can act during one round of combat. It is also used to add to Initiative Rolls, which indicate the order in which combat will progress.

Reflexes Comparison Chart
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Troubled

You have some issues.

Troubled Characteristic Specializations
 Bad Judgment
 Bipolar
 Brash
 Cowardice
 Depression
 Jittery
 Night Terrors
 Phobia
EXAMPLES:
* Acrophobia: fear of heights
* Aerophobia: fear of flying
* Agoraphobia: fear of open or crowded places
* Arachnophobia: fear of spiders
* Astraphobia: fear of thunder and lightning
* Autophobia: fear of being alone
* Claustrophobia: fear of confined spaces
* Hemophilia: fear of blood
* Hydrophobia: fear of water
* Nyctophobia: fear of the dark
* Ophidophobia: fear of snakes
* Triskaidekaphobia: fear of the number thirteen

Although... make sure it's something you could conceivably run into on any given adventure (ie maybe not Friggatriskaidekaphobia, which is the fear of Friday the 13th).
Devotee

A Brutish character is one that was either born bigger and stronger than everyone else or worked hard throughout their life to get that way.

Brutish Characteristic Specializations
 Alcohol Tolerance
 Drug Tolerance
 Healthy as a Horse
 Hold Fast
 Iron Fist
 Natural Resistance
 Pain Tolerance
 Stand Firm
 Thick Skinned
Setting Derived Attributes

There are several special attributes that are derived from the twelve major ones. You just should be aware of what they are and write them on your character sheet for later.

* **Action Points**: Your AP is equal to your Reflexes score.
* **Movement Speed**: You may move a number of feet each time you spend an AP equal to your Agility score.
* **Encumbrance**: You may carry a number of pounds of weight equal to your Strength score multiplied by 25.
* Lifting Capacity: You may lift an amount of weight equal to your Strength score multiplied by 75.
* **Starting Funds**: You have a number of Funding Points to spend on equipment equal to the number of starting Development Points you had based on your Development Level.
Action Points

**Action Points (AP)** indicate the number of actions that you can take every round during an Action Scene. Your AP each round of combat is equal to your Reflexes score.

Starting on your turn, you may make decisions about what types of actions you want to take. They can be as complicated as you wish (“I run up to the enemy, jump off the wall, and slash down on him across the face and chest.”), and the Game Wizard determines if your character is capable of such a thing and how many AP the action will require (in this case, 1 for the movement, 1 for the jump, which requires a roll, and one for the attack, which also requires a roll but which the Wizard decides will be passively assisted by the result of the jump roll).

Any action you take besides speaking on your turn takes at least one AP. The following table shows certain actions you can take, but it is in no way limited. This is only to show you the types of things you can do with a single AP.

Action Point Use Table
 Melee Attack
 Projectile Attack
 Defend
 Basic Action
 Reload
 Prepare
 Aim
 Wind Up
Engineer

A Engineer has studied and practiced how to design, build, repair, and operate machines of all kinds.

*Prerequisites: 6 Intellect, at least 4 ranks in any Educated characteristics, and at least 2 ranks in any Scientist characteristics.*

Engineer Characteristic Specializations
 Electromagnetism
 Electronics
 Mechanics
 Rocket Science
 Technology
 Troubleshooting
Sibling Showdown

**"Sibling Showdown"** is the fifteenth and final episode of The Special.

## Synopsis

Get acquainted with Toadal Drama's siblings of the century, Iggy, Lemmy and Roy! Who's YOUR fave?!

## Plot

The episode opens up with Jimmy interviewing Lemmy, Iggy, and Roy. Lemmy tells Jimmy that it is nice to be in the studio, but Roy quickly silences him, saying that he didn't give him permission to speak. Lemmy tries to stand up to him, but Roy quickly grabs him by the throat and then attempts to punch a laughing Iggy, before he is stopped from doing so by Jimmy, who tells them that they don't want any mangled bodies before the season even begins. Roy tells him that his brothers need to learn their place, and they then proceed with the interview. Jimmy asks them if they were excited for the new season. Lemmy tells him that he is, but he is then punched by Roy who says that he's in as long as his "punching bag" brothers are. Iggy adds that hopefuly they will leave the game with only mild injuries. They then go on to fan questions, although Roy says he won't answer all of them because some might be too girly. The first caller, Builtandmuscular25, asks Roy what his morning diet is. Roy reveals that he starts the morning with a few gallons of liquid protein, a glass of fiber, and if he's in the mood a nerd sandwich which is a curtesy of his brothers. He also says that occasionaly he eats some red meat. Jimmy attempts to ask Lemmy a question, but after he uses the initial of his middle name, he becomes upset, saying that no one ever uses it. Before Jimmy can ask him the question, Lemmy says that a million dollars would be nice but that he would rather live in an ice fort, much to Jimmy's confusion. The next caller asks Lemmy what his favorite band is, with him revealing that it's the Frozen Warp Whistles. He says that they're going on a tour but that he can't attend it because he's still underage and they throw starbuck powder into the crowd, which causes Jimmy to silence him. Jimmy then moves on to Iggy, whom he calls the forgotten middle child, something with which Roy agrees. The final caller, Cantcounttowaffle, asks the middle brother where his obsession with animals came from and what his favorite animal is. He says that he always loved animals and since he spent so much time with them, it grew on him. He then reveals that along with that also came his obsession with fusing animals together, which resulted into a failed experiment. He finishes his part off by saying that his favorite animal is chomps. Jimmy announces that the interviews can end now, telling the brothers that the audience knows enough about them and everyone else, that they can vote for whom they want to see in the next season. Roy tells his brothers that if they qualify they won't get out of it alive. Iggy teases him, saying that nobody would vote for him to be on the show, which causes Roy to attack him. Lemmy tries to stop their fight, as the episode ends.

## Cast

 AJ Winter
 BeansandJam
Toadette's Revenge

**"Toadette's Revenge"** is the second episode of Toadal Drama Animated Shorts.

## Synopsis

Watch out, she's back. And back with a vengeance.

## Plot

The episode opens up with Toadette, Jimmy, and Bobei outside Toad's house, with Bobei and Toadette planning to temper with the votes for the cast of the show's second season in order to get back at Toad for leaving the latter in the desert. A reluctant Jimmy tries to run away but is stopped by Toadette. She throws him into the house through the roof before going in herself, with Bobei telling her to wait for his sign. When they're in the house Bobei calls them and tells them that they are invisible. As they walk to the voting room they are spotted on the cameras by an intern who informs Toad about this. A horrified Toad orders the intern to call the FBI. Using a code that Bobei tells her, Toadette starts tampering with the votes while Jimmy asks her what does she get from this. She tells him that she only gets desserts. Bobei calls her and tells her that they have a problem. The FBI then starts knocking on the door much to the horror of both Toadette and Jimmy. Bobei is compromised while Toadette succesfuly tampers the votes. The officers manage to break into the room but they leave upon finding out that the votes with which Toadette tampered were only for a TV show. Toad then runs into the room and finds both her and Jimmy gone. Bobei comes in soon after and tries to pretend like he doesn't know what happened, but Toad sees through his lies. Bobei admits to helping Toadette but says that he had no choice, which makes Toad forgive him. They find out that she only managed to change half of the contestants, but after seeing the cast that she picked an excited Toad walks out of room, telling Bobei that she might have made this the best season of the show yet. The two then leave, with Toad saying that they have a perfect season to host.
Psion

A Brutish character is one that was either born bigger and stronger than everyone else or worked hard throughout their life to get that way.

Brutish Characteristic Specializations
 Alcohol Tolerance
 Drug Tolerance
 Healthy as a Horse
 Hold Fast
 Iron Fist
 Natural Resistance
 Pain Tolerance
 Stand Firm
 Thick Skinned
Awesome Squad

**"Awesome Squad"** is the sixth episode of The Special.

## Synopsis

Get acquainted with Toadal Drama's zany Princess Daisy, Carl the Shy Guy and Steve the Goomba! Who's YOUR fave?!

## Plot

The episode opens up with Jimmy interviewing Daisy, Carl, and Steve. As he introduces them, Daisy interrupts him as she belives that this is a birthday party, much to Steve's and Jimmy's annoyance. Jimmy asks Daisy and Carl how was it competing in the show's first season and also asks Steve how it was when he didn't. Daisy tells him about several random events that happened while Steve says that he enjoyed life. Jimmy then gets a call from an unidentified person who asks if this is a pizza place. Jimmy tells him that it's not, though he still places in his order. A frustrated Steve yells at him to hang up and head back to his basement, after which Jimmy hangs up. Daisy starts wondering if this is a pizza place and asks if she can deliver to herself if she's already there. Carl says something after which Steve says that they need to get a translator because Carl's gibberish causes his brain to bleed. Daisy yells for someone to call 911, saying that they don't have time to continue the interview because she belives that Steve really is bleeding (despite him telling her he's not). She says that she'll perform CPR though she instead hits him in the face with a hammer after which Jimmy yells to call 911. He tells Daisy and Carl that they're crazy and asks them how did they make it that far on the show. Daisy says that she used the doi decimal system, much to Jimmy's confusion as he doesn't know what that means. Daisy and Carl then jump from behind him and yell "animal crackers" before the episode ends.
Movie Time with Mona

**"Movie Time with Mona"** is the second episode of The Special.

## Synopsis

Get acquainted with Toadal Drama's newest flick-seeing, thrill-seeking chick, Mona! Is she YOUR fave?!

## Plot

The episode opens up with Jimmy interviewing Mona. Mona tells him that she's excited for being a potential contestant for season two as she watched several episodes of the first season and she enjoyed them. After Jimmy says that the show is brutal she tells him that she has a really high pain tollerance. Jimmy asks her what does she like to do to which she says that she likes pizza, stunts, and movies. She lists several horror films that she likes and also shares several spoilers much to both Jimmy's annoyance and amusement. She also tells him that she wants to play a fair game. Jimmy then signs off the episode.
ASMR Hauliday

## Peach's ASMR Holiday

**"ASMR Hauliday"** is the ninth episode of Toadal Drama Animated Shorts.

## Synopsis

Princess Peach invites you into her festivities as she shows off her latest buys, all to the sweet whispers brought to you by ASMR.

## Plot

The episode opens up with Peach making an ASMR video. She tells the audience that it's the holidays and then brings out a snowglobe which she claims is her favorite one to tap on. She says that in light of the holiday season she will do a cloathing call. However when she attempts to start she suddenly hears Mario and Bowser arguing about a game. As they continue arguing, Peach leaves her chair and storms into their rooms where she yells at both of them. She tells them to be quiet because she's trying to make a video. Mario quickly guesses that it's for ASMR though both him and Bowser are unable to remember what that stands for. Peach is enraged that Bowser doesn't know this, which prompts Mario to call him a jerk, Peach to call Mario a loud mouth, and Bowser to call Peach a hot momma. She then sighs and leaves the room. When she returns to her camera she says that she doesn't have time for the video and then ends the episode.
Нарцисса Пэнси Малфой

**Нарцисса Малфой -** младшая из близняшек Малфоев. Любимица отца, так как он увидел в ней свою мать. Нарцисса не очень ладит со старшим братом Гарри, в отличии от ее сестры, которая всегда была в компании Гарри Малфоя. Родители считали, что она отдалена от своих старших брата и сестры.

Нарцисса закончила Хогвартс второй по успеваемости после своей сестры. Она училась на Слизерине. После школы она стала изучать Черную Магию. Девушка всю жизнь была независима от денег и жила в свое удовольствие, не покидая страну.
Lucky Shrooms 2

**"Lucky Shrooms 2"** is the seventh episode of Toadal Drama Animated Shorts.

## Synopsis

What flavors do YOU think the new marshmallows taste like?

## Plot

The episode opens up with Kamek making a plan to transform into Peach so he can steal the lucky shrooms from Mario. He does so and a while later sits at a table along with Mario, Luigi, and Daisy. Mario pulls out his lucky shrooms, causing "Peach" to ask him what he's holding. He attempts to tell her that he has lucky shrooms but before he can finish his sentence, Kamek transforms back into his true form and steals the shrooms from him. He then flies away while a horrified Mario yells after him, saying that lucky shrooms are for heroes and not zeroes. The narrator then reveals that there are limited edition lucky shrooms with triangle, square and circle marshmallows. Kamek silently laughs to himself and the episode ends.

## Cast

 Trina Deuhart

* Daisy and Luigi appear but they have no lines.
Boo

## Additional Information

### Friends

Bowser, Peach, Birdo, Kamek, Dry Bones, Luigi, Bobei, Starlow, Mario, Luigi, Daisy

### Enemies

Waluigi, Wendy, Mimi, Toadette, Dimentio, Roy, Jimmy, Petey, Yoshi

### Voice

Melodubs

**Boo** was a camper and the winner of Toadal Drama Island Returns as a member of the Screaming Star Sprites.

## Appearances

Toadal Drama Island Returns

* "An Explosive Welcome - Part 1"
* "An Explosive Welcome - Part 2"
* "Where There's a Will, There's a Wendy"
* "Smoulder Boulders"
* "Total Dreamy Island"
* "Dark and Desperate" (No lines)
* "Crapture the Flag"
* "Bear Basics"
* "The Jimmyjanga Chase"
* "Catastrophe in the Kitchen"
* "Don't Mansion It"
* "Island Anonymous"
* "Finders Keepers"
* "Super Bowser 64"
* "Just Cold Karted"
* "Tragic Magic"
* "Revenge of the Cameos"

Toadal Drama: Road to the Special

* "A Second Beginning"

The Special

* "The Intangible Duo"

Toadal Drama Animated Shorts

* "Yoshi's Adventure" (Fantasy, no lines)
Jimmy

## Interactions

### Friends

Bobei, Toad, Mona, Rosalina, Steve, Yoshi, Donkey Kong, Toadsworth, Madame Flurrie

### Enemies

Dimentio, Mimi, Goombella, Starlow, Daisy, Carl, Birdo, Peach, BJ, Bowser, Boo, Luigi, Wendy, Wario, Waluigi, Toadette

### Voice

AJ Winter (Returns)
Eyesofestranged (Road to the Special - Present)

**James "Jimmy"** is the co-host of Toadal Drama Island Returns and the host of The Special.

## Appearances

Toadal Drama Island Returns

* "Smoulder Boulders"
* "Dark and Desperate"
* "Crapture the Flag"
* "Bear Basics"
* "The Jimmyjanga Chase"
* "Catastrophe in the Kitchen"
* "Don't Mansion It"
* "Island Anonymous"
* "Finders Keepers"
* "Super Bowser 64"
* "Just Cold Karted"
* "Tragic Magic"
* "Revenge of the Cameos"

Toadal Drama: Road to the Special

* "Dry Dilemma"
* "A Second Beginning"

The Special

* "The Last of the AAT"
* "Movie Time with Mona"
* "A Lesson in Rivalry"
* "Friendly Neighborhood Magician"
* "A Starry Reflection"
* "Awesome Squad"
* "Three's a Crowd"
* "Not so Modern Family"
* "Friend or Foe"
* "The Intangible Duo"
* "The Cheat, the Chat, and the Bratty"
* "Dry Boned"
* "Cloudy with a Chance of Flurries"
* "Butts, I Mean... No Wait"
* Sibling Showdown"

Toadal Drama Animated Shorts

* "Toadette's Revenge"

Toadal Drama World Cruise

* TBA
Persona

Persona, abbreviated PER, is a measure of how well you can deal with other people. Actions such as making a good impression, friendly haggling, and talking someone into your point of view use Persona. When trying to force people into thinking like you, it requires Willpower instead.

Persona Comparison Chart
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 10
Birdo

## Additional Information

**Birdo** was a camper on Toadal Drama Island Returns as a member of the Screaming Star Sprites.

## Appearances

Toadal Drama Island Returns

* "An Explosive Welcome - Part 1"
* "An Explosive Welcome - Part 2"
* "Where There's a Will, There's a Wendy"
* "Smoulder Boulders"
* "Total Dreamy Island"
* "Dark and Desperate"
* "Crapture the Flag"
* "The Jimmyjanga Chase"
* "Just Cold Karted"
* "Tragic Magic" (No lines)
* "Revenge of the Cameos"

Toadal Drama: Road to the Special

* "A Second Beginning" (No lines)

The Special

* "Three's a Crowd"
The Last of the AAT

**"The Last of the AAT"** is the first episode of The Special.

## Synopsis

Get acquainted with Toadal Drama's notorious bookworm Goombella, and the spicy Star-Sprite, Starlow. Who's YOUR fave?!

## Plot

The episode opens up with Jimmy interviewing Starlow and Goombella in a studio. Goombella is excited to have a chance to compete in another season while Starlow says that she thinks the show should end for good. Jimmy asks them how was it for them with Toadette as a teammate in the previous season, with Goombella saying that it was though but not that much of a problem since she can take care of herself, causing Starlow to tell her that she was tricked by Mimi into throwing a challenge. She then says that she had a strong alliance back then as they stuck with her and voted Toadette out, though Jimmy is quick to say that they later turned on her. An embarassed Starlow says that what she did was good because it brought Peach and Bowser closer together. Jimmy tells her that a lot of people liked Toadette and sarcasticaly remarks that everyone also likes Bowser's and Peach's relationship, upon which he says that they shall see what the fans think about Starlow since he belives that everyone has her to thank for those two things. The first comment (made by Rawr900) says that she hates Starlow and that Goombella is a bore, after which Starlow says that she made it farther than Toadette so she won. The second comment (made by NinthEclipse) says that both of them are plain and that he'd rather have Yoshi back, after which Goombella says that he's just jealous. The third and final comment (made by SenseiButterscotch) says that she thinks both of them had a lot of potential but that they don't look like they'd get far. She also adds that she hopes she'll get to see more of Goombella. Starlow says that she doesn't care if she gets in or not as she has her own life, to which Jimmy says that it surely isn't interesting. When he asks them if they were suprised by the outcome of the game, Goombella says that she hoped Mimi would get out sooner although she got what she had coming while Starlow says that Carl had potential but got eliminated because of Petey. Goombella attempts to share an interesting fact but Jimmy cuts her offm saying that this isn't history class. Toad then knocks on the door and asks if Jimmy is in there, after which Jimmy signs off the episode.

## Cast

 Jeffrey Nix
 BeansAndJam
Mimi

## Additional Information

### Enemies

Wendy, Waluigi, Bowser, Yoshi, Mario, Peach, Rosalina, Daisy, Luigi, Starlow, Goombella, Birdo, Boo, Petey, Carl, Kamek, Toadsworth, Wario, Toadette, Toad, Donkey Kong, Blooper, Fawful, Bobei, Jimmy

### Voice

Shea

**Mimi** was a camper and the main antagonist of Toadal Drama Island Returns as a member of the Screaming Star Sprites.

## Appearances

Toadal Drama Island Returns

* "An Explosive Welcome - Part 1"
* "An Explosive Welcome - Part 2"
* "Where There's a Will, There's a Wendy"
* "Smoulder Boulders"
* "Total Dreamy Island"
* "Dark and Desperate"
* "Crapture the Flag"
* "Bear Basics"
* "The Jimmyjanga Chase"
* "Catastrophe in the Kitchen"
* "Don't Mansion It"
* "Island Anonymous"
* "Finders Keepers"
* "Super Bowser 64"
* "Just Cold Karted"
* "Tragic Magic"
* "Revenge of the Cameos" (No lines)

Toadal Drama: Road to the Special

* "A Second Beginning"

The Special

* "Friend or Foe"

Toadal Drama Animated Shorts

* "Yoshi's Adventure" (Fantasy, no lines)
Intuition

Intuition, abbreviated NTU, is a measure of how in-touch the character is with their surroundings, and how well their "sixth sense" helps them understand those surroundings. Actions such as making guesses, interpreting a gut feeling, or determining someone's ulterior motivations use Intuition.

Intuition Comparison Chart
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Dimentio

## Interactions

### Friends

Donkey Kong, Wiggler, Baby Mario, Popple, Antasma, Fawful, Monty Mole, Bob-omb Billy, Blooper, Toad, Rosalina, Wario, Mona, Madame Flurrie, Goombella

### Enemies

Bobei, Jimmy, Peach, Petey, Kamek, Boo, Carl, BJ

### Voice

TealGameMaster

**Dimentio** was a sailor on Toadal Drama World Cruise as a member of the Jolly Rogers.

## Appearances

Toadal Drama Island Returns

* "Revenge of the Cameos"

Toadal Drama: Road to the Special

* "A Second Beginning"

The Special

* "Friendly Neighborhood Magician"

Toadal Drama World Cruise

* "Try Knox to Die"
* "A Kawaiian Hawaiian Vacation"
Toad Town Trouble

**"Toad Town Trouble"** is the third episode of Toadal Drama: Road to the Special.

## Synopsis

Trooper, BJ and Yoshi travel to Toad Town to find a magic wand to fix the chaos, however BJ seems to get his hands on it first. What chaos will ensue THIS time!?

## Plot

The episode opens up with Yoshi and Trooper walking in Toad town. Yoshi tells Trooper that they should leave the city, though he tells him that they can't leave until they find a way to bring E. Gadd, his team, and everyone that's in the desert back. When the Toads hear that some of the group members were turned into sandwiches they attack the two who hide behind a bush. There they start wondering where BJ is. BJ is revealed to be in the center of Toadtown where he pulls out Trooper's wand and declares the Toads to be his slaves. He is then pulled through a pipe into a tunnel system by the other two, much to his dismay. There he tells them that he doesn't care about the people in the desert and after he refuses to help them, Yoshi attacks him, with the wand bouncing back into the pipe. A Toad grabs it but it is taken back by Trooper who teleports (and reverts back to normal) Bowser, Daisy, Toadette, Wario, Waluigi, Donkey Kong, Lemmy, Larry, and E. Gadd. He then announces that the special can finally begin.

## Cast

 SuperMarioMovieMaker

* Bowser, Daisy, Donkey Kong, E. Gadd, Larry, Lemmy, Toadette, Waluigi, and Wario appear but they have no lines.
E. Gadd

## Interactions

### Friends

Larry, Lemmy, Donkey Kong, Mona, Trooper, Daisy, Iggy

### Voice

Jacob Newburn

**Elvin "E." Gadd** is a cameo character in Toadal Drama.

## Appearances

Toadal Drama: Road to the Special

* "E. Gadd's Rescue Team"
* "Toad Town Trouble" (No lines)
* "A Second Beginning"

The Special

* "A Lesson in Rivalry"

Toadal Drama Animated Shorts

* "Perfect Sugar Cookie"
Princess Oranges

**"Princess Oranges"** is the fifth episode of Toadal Drama Animated Shorts.

## Synopsis

'They're not Princesses without Princess Oranges.'

## Plot

The episode opens up with two child goombas playing outside. The male goomba then eats the last princess, enraging the female goomba. She grows giant and starts breaking the toys until their mother shows up, saying that she has more of them. She hands it out to them and the female goomba starts eating. It is then revealed that this is an add, saying that they aren't princesses without oranges.
Starlow

## Additional Information

### Enemies

Toadette, Mario, Bowser, Mimi, Kamek, Carl, Antasma, Roy, Goombella, Jimmy, Toad, Wario

### Voice

Mariam Shalaby (Returns)
Rhuze (Road to the Special - Present)

**Starlow** was a camper on Toadal Drama Island Returns as a member of the Killer Koopas.

## Appearances

Toadal Drama Island Returns

* "An Explosive Welcome - Part 1"
* "An Explosive Welcome - Part 2"
* "Where There's a Will, There's a Wendy"
* "Smoulder Boulders"
* "Total Dreamy Island"
* "Dark and Desperate"
* "Crapture the Flag"
* "Bear Basics"
* "The Jimmyjanga Chase"
* "Catastrophe in the Kitchen"
* "Don't Mansion It"
* "Tragic Magic" (No lines)
* "Revenge of the Cameos"

Toadal Drama: Road to the Special

* "A Second Beginning"

The Special

* "The Last of the AAT"

Toadal Drama Animated Shorts

* "Yoshi's Adventure" (Fantasy)
Larry

## Interactions

### Friends

Bowser, Morton, Iggy, BJ, Ludwig, Lemmy, E. Gadd, Donkey Kong, Waluigi, Rosalina, Starlow

### Family

Bowser, Wendy, Morton, Iggy, BJ, Ludwig, Lemmy, Roy

### Voice

LIndz Steindler

**Larry Koopa** is a Koopaling who makes cameo appearances in Toadal Drama Island Returns.

## Appearances

Toadal Drama Island Returns

* "The Jimmyjanga Chase" (Flashback)
* "Super Bowser 64"

Toadal Drama: Road to the Special

* "E. Gadd's Rescue Team"
* "Toad Town Trouble" (No lines)
* "A Second Beginning"

The Special

* "The Cheat, the Chat, and the Bratty"

Toadal Drama Animated Shorts

* "Yoshi's Adventure" (Fantasy, no lines)
The Cheat, the Chat, and the Bratty

**"The Cheat, the Chat, and the Bratty"** is the eleventh episode of The Special.

## Synopsis

Get acquainted with Toadal Drama's trio of trouble, Larry, Wendy and Morton Koopa. Who's YOUR fave?!

## Synopsis

The episode opens up with Jimmy interviewing Wendy, Larry, and Morton. The three quickly start annoying Jimmy, as he explains to them that they need to answer the questions he asks them. The first caller, Smackedbyenvelopes, tells them that he doesn't have a question for them, but rather a game. However before he can finish Jimmy disconnects him. Larry and Morton both answer his "question" while Wendy refuses to do so. The second caller, Mrfrayspawn, asks them what would their strategy be if they qualified for the season. Larry says that he won't tell his strategy out loud, but that it would involve cheating, lying and stealing. Wendy refuses to answer the question and says that she's calling a cab to go to the mall, though Larry tells her that no cab would drive to their location and then to the mall, especially with her in the back. In the meantime Morton falls asleep and yells a bunch of random words when Jimmy wakes him up, which he counts as an answer. The last caller, Appledashrainbowjack12, gives them 3 materials to use on an island which is surrounded by acid and asks them which one they would use to escape. Larry says that he would call someone to send him an acid-proof board and Morton says that he would use a metal board solely because he could surf on acid. Wendy refuses to answer again, and tells Jimmy that she doesn't want to be on the show again. A limo then arrives and picks her up, much to the shock of everyone else. Morton tells Jimmy that Wendy's a handful, before the episode ends.

## Cast

 Mandy Williams
 Viva Becker
BJ

BJ
--

## Additional Information

### Enemies

Daisy, Kamek, Yoshi, Roy, Morton, Jimmy, Mona, Bobei, Dimentio, Goombella, Toad, Peach (one-sided, on Peach's side)

### Family

Bowser, Larry, Iggy, Lemmy, Roy, Ludwig, Morton, Wendy

### Voice

Nick Herlofsky (Returns)
Rhuze (Road to the Special - World Cruise)
TheGhostieZero (World Cruise)
Melodubs (World Cruise)

**Bowser "BJ" Jr.** is a sailor on Toadal Drama World Cruise as a member of the Jolly Rogers.

## Appearances

Toadal Drama Island Returns

* "An Explosive Welcome - Part 1" (No lines)
* "An Explosive Welcome - Part 2" (No lines)
* "Where There's a Will, There's a Wendy" (No lines)
* "Smoulder Boulders" (No lines)
* "Total Dreamy Island" (No lines)
* "Dark and Desperate" (No lines)
* "Crapture the Flag" (No lines)
* "Bear Basics" (No lines)
* "The Jimmyjanga Chase" (No lines)
* "Catastrophe in the Kitchen" (No lines)
* "Don't Mansion It" (No lines)
* "Island Anonymous" (No lines)
* "Finders Keepers"
* "Super Bowser 64" (No lines)

Toadal Drama: Road to the Special

* "Toad Town Trouble"
* "A Second Beginning"

The Special

* "Not so Modern Family"

Toadal Drama Animated Shorts

* "Yoshi's Adventure (Fantasy, no lines)
* "Bowser Jr's Letter to Santa"

Toadal Drama World Cruise

* "Try Knox to Die"
* "A Kawaiian Hawaiian Vacation"
* "The Amazong Race"
* "You Arcticking Me Off"
Donkey Kong

## Interactions

### Friends

Diddy Kong, Cranky Kong, Yoshi, Funky Kong, Dixie Kong, Dimentio, E. Gadd, Larry, Jimmy, Luigi, Rosalina, Madame Flurrie

### Voice

Mandy Williams (Returns)
Paul Hikari (Road to the Special - Present)

**Donkey Kong** was a sailor on Toadal Drama World Cruise as a member of the Bleating Banshees.

## Appearances

Toadal Drama Island Returns

* "Just Cold Karted"
* "Tragic Magic"
* "Revenge of the Cameos"

Toadal Drama: Road to the Special

* "E. Gadd's Rescue Team"
* "Toad Town Trouble" (No lines)
* "A Second Beginning"

The Special

* "Three's a Crowd"

Toadal Drama Animated Shorts

* "Yoshi's Adventure" (Fantasy, no lines)

Toadal Drama World Cruise

* "Try Knox to Die"
Gooper Blooper Bistro

## Goober Blooper Bistro

**"Goober Blooper Bistro"** is the second Toadal Drama Mini ad.

## Synopsis

"Gooper Blooper Bistro. Pure Quality Served At The Door."

## Plot

The ad opens up with a narrator praising a restaurant. Three reviews are shown. The first is from Paula Poki, who comments that she loved the food so much, she had two food babies. Secondly, Tony Fatguy claims that he thought he would die because of how good the food was. The final review is from Martin Mole, who says that no other place made him feel so unimportant, despite him being a billionaire. The ad then ends.

## Cast

 Mandy Williams
 Eyesofestranged
 Eyesofestranged

* Luma appears but it has no lines.

## Trivia

### General

* Martin Mole bears a striking resemblance to Monty Mole.

 Later releases