Game Rewards

List of in-game rewards that can be used by Mods:

#### Level-up Rewards

* *"character\_level\_up\_reward\_card\_and\_skill"*: Pick a card from the Market **and** Draw a Blessing
* *"character\_level\_up\_reward\_unitslot\_and\_armor"*: +1 Follower Slot **and** +1 Armor
* *"character\_level\_up\_reward\_unitslot\_and\_hand\_size"*: +1 Follower Slot **and** +1 Hand Size

#### All Reward Types

* *"reward\_xp\_1"*: +1 XP

* *"reward\_draw\_card\_1"*: Draw 1 card
* *"reward\_draw\_card\_2"*: Draw 2 cards
* *"reward\_artifact\_into\_deck"*: Draw 2 keep 1 relic (into Deck)
* *"reward\_artifact\_into\_hand"*: Draw 2 keep 1 relic (into Hand)
* *"reward\_offer\_advanced\_action"*: Select 1 Action card from Market into Deck
* *"reward\_offer\_advanced\_action\_2"*: Select 2 Action cards from Market into Deck
* *"reward\_offer\_advanced\_action\_3"*: Select 3 Action cards from Market into Deck
* *"reward\_offer\_spell"*: Select 1 Spell card from Market (into Deck)
* *"reward\_offer\_spell\_2"*: Select 2 Spell cards from Market (into Deck)
* *"reward\_offer\_spell\_3"*: Select 3 Spell cards from Market (into Deck)
* *"reward\_offer\_unit"*: Select 1 Follower from the Market
* *"reward\_offer\_unit\_2"*: Select 2 Followers from the Market
* *"reward\_offer\_unit\_3"*: Select 3 Followers from the Market
* *"reward\_unit\_slot"*: +1 Follower Slot
* *"reward\_unit\_slot\_2"*: +2 Follower Slots
* *"reward\_unit\_slot\_3"*: +3 Follower Slots

* *"reward\_mana\_crystal\_pick"*: Gain a Mana crystal of their choice
* *"reward\_mana\_crystal\_random"*: Roll a random mana color: Blue/Green/Red/White=gain corresponding crystal; Black=+1XP; Gold=pick mana crystal color
* *"reward\_mana\_crystal\_blue"*: Gain a Blue Mana crystal
* *"reward\_mana\_crystal\_green"*: Gain a Green Mana crystal
* *"reward\_mana\_crystal\_red"*: Gain a Red Mana crystal
* *"reward\_mana\_crystal\_white"*: Gain a White Mana crystal
* *"reward\_mana\_token\_pick"*: Gain a Mana essence of their choice
* *"reward\_mana\_token\_black"*: Gain a Black Mana essence
* *"reward\_mana\_token\_gold"*: Gain a Gold Mana essence
* *"reward\_recover\_used\_crystals"*: Recover all crystals used this turn

* *"reward\_player\_armor\_1"*: +1 Armor
* *"reward\_player\_armor\_2"*: +2 Armor
* *"reward\_player\_armor\_3"*: +3 Armor

* *"reward\_player\_hand\_size\_1"*: +1 Hand Size
* *"reward\_player\_hand\_size\_2"*: +2 Hand Size
* *"reward\_player\_hand\_size\_3"*: +3 Hand Size

* *"reward\_reputation\_inc\_1"*: +1 Reputation
* *"reward\_reputation\_inc\_2"*: +2 Reputation
* *"reward\_reputation\_inc\_3"*: +3 Reputation
* *"reward\_reputation\_dec\_1"*: -1 Reputation
* *"reward\_reputation\_dec\_2"*: -2 Reputation
* *"reward\_reputation\_dec\_3"*: -3 Reputation

* *"reward\_skill"*: Draw 2 keep 1 blessing
* *"reward\_skill\_2"*: Draw 3 keep 2 blessings
* *"reward\_skill\_3"*: Draw 4 keep 3 blessings
* *"reward\_skill\_offer"*: Select 1 Blessing

* *"reward\_wound\_throw\_all\_received\_this\_turn"*: Throw all wounds received this turn
* *"reward\_wound\_throw\_discard"*: Throw 1 wound from Discard Pile
* *"reward\_wound\_throw\_hand"*: Throw 1 wound from Hand
* *"reward\_wound\_throw"*: Throw 1 wound from Hand or Discard pile
* *"reward\_wound\_throw\_2"*: Throw 2 wounds from Hand or Discard pile
* *"reward\_wound\_throw\_3"*: Throw 3 wounds from Hand or Discard pile