Mitchell Frontiers

***Mitchell Frontiers*** (ミッチェルフロンティア, *Mitcherufurontia*?) is an upcoming platform game co-developed by Purple Lamp Studios and Black Forest Games GmbH, published by THQ Nordic GmbH and distributed by Nickelodeon Interactive Games. It is the second *Mitchell Van Morgan* game to feature open-world gameplay; as Mitchell, the player explores the Raleighopolis Islands, which comprise various biomes. As Mitchell Van Morgan, a player explores the mysterious Raleighopolis Islands to collect the Power Stones after Mitchell, Gavin O'Neal Davis, Martin J. Moody, David Jessie Drake, Nicholas Dunn, Carolyn Ashley Taylor, and Jennifer Hooker separate when falling through a wormhole. *Mitchell Van Morgan Frontiers* integrates platforming and traditional *Mitchell Van Morgan* elements—such as MVM Coins, MVM Power-Up Bubble Gums and grind rails—into the series' first open world, where the player solves puzzles to collect items and fights robot enemies.

Development began after the release of *SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated* (2020), Destroy All Humans! Remake and *Mitchell Van Morgan 12* (2021). Black Forest Games CEO Andreas Speer and Purple Lamp Studios CEO Andrew Hance wanted the "Mitchell Van Morgan Frontiers" to set a new template for Mitchell games to follow, similar to Mitchell Van Morgan: Global Marathon (2020) and Mitchell Forces (2017). THQ Nordic settled on an open-ended design and focused on adapting Mitchell's abilities to an open world. *Mitchell Van Morgan Frontiers* is scheduled for release on the Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X/S in late 2022.

## Gameplay

*Mitchell Frontiers* is a 3D platformer and action-adventure game, and the second *Mitchell Van Morgan* game to feature an open-world just like on Mitchell Van Morgan: Global Marathon . As Mitchell, the player explores the Raleighopolis Islands, which comprise various biomes including flowery fields, forests, ancient ruins, and deserts with North Carolinian-styled nature in it too. Multiple critics compared the open-world design to *The Legend of Zelda: Breath of the Wild* (2017) and Kirby and the Forgotten Land (2022).

Mitchell retains his abilities from previous Mitchell Van Morgan games: he runs at high speeds, collects mvm coins, grinds on rails, homes in on enemies to attack, jump on wall-to-wall, grab-on-ledges, fight enemies with his Kyokushin karate skills and he can also throw his hat like a boomerang at enemies. The player can double jump, sidestep using their gamepad's shoulder buttons, and boost with the right trigger if they have enough energy. New abilities include combat attacks, running alongside walls, and using the Light-like tornado updraft called "Mitchell Tornado" to create a circle of light around objects and interact with them. The player can customize the controls and adjust Mitchell's speed, turning, acceleration, and resistance, and can upgrade Mitchell's speed, attacks, defense, and health capacity as they progress. In addition to his existing moves, Mitchell jumps between platforms and obstacles in a 3D environment including navigating treacherous environments with parkour and freerunning-styled moves seen in the Prince of Persia: The Sands of Time video game.

The player battles robots throughout the islands; Mitchell can dodge and parry attacks and use the "Mitchell Tornado" to make enemies easier to strike. Defeating enemies grants the player experience points that allow them to purchase additional abilities. Alongside regular, small enemies, the player battles large bosses that they must scale to attack. Bosses provide the player with pieces of a portal that, when assembled, allow them to enter "Cyber Space"—short, linear levels similar to those from previous *Mitchell* games. The linear levels, which shift between third-person and side-scrolling perspectives, contain multiple goals, including time attack and collecting red MVM Coins, and reward players with a key required to collect a Power Stones. Some feature unique challenges, such as a fishing minigame hosted by "Preston".

## Setting

The setting of the game leads straight to the "Raleighoplis Islands", a North Carolinian-styled islands which comprise various biomes and an ancient technology that lives in these islands to protect the island's own habitat and nature.

### Plot

Mitchell Van Morgan's longtime nemesis, Doctor Marquessa discovers an ancient technology on the Raleighopolis Islands and Installs his AI Program to hack in and take over. But there is more to his technology than he realizes, and unintended consequences immediately come to bear. Mitchell must race against time to discover the truth, save his friends and maybe even save himself at the same time.

In Mitchell Frontiers, Doctor Marquessa arrives on an isolated island, where he discovers a mysterious artifact. Uploading his AI into the device, Marquessa is certain that the Ancient secrets will be his. However, Marquessa's intrusion awakens some high-tech program on the island, prompting it to activate its protection protocol and sucks Marquessa into Cyber Space.

In the meantime, Mitchell, Gavin, Martin, David, Nicholas, Carolyn and Jennifer have embarked on a journey in the Great Mitchell Star to the Raleighopolis Islands where an ancient civilization once existed and untold tragedies have transpired to investigate the disappearance of the Power Stones. However, things take a turn for the dramatic immediately; as they approach the islands, sudden trouble hits their airship, and they are all sucked into a wormhole. Mitchell soon after finds himself separated from his friends, eventually awakening in a strange, digital world – Cyber Space. This realm has taken the form of the city of Raleighopolis. Miraculously, he manages to escape Cyber Space and the bewildered teen soon wakes up all alone on one of the captials of the Raleighopolis Islands, which is full of ancient ruins where strange enemies roam. There, Mitchell encounters an AI calling out to him through a flying drone, who calls him out for achieving the "impossible" by escaping Cyber Space. This AI proceeds to give Mitchell some cryptic direction about how to save his friends collect the Power Stones, and destroy something called the "Titans". Deciding that this guidance is better than nothing, Mitchell sets out on a journey to discover all the mysteries of the Raleighopolis Islands, rescue his friends, and discover how it all ties together, which leads to Mitchell becoming locked in a race against time to defeat Doctor Marquessa.

Throughout his journey, Mitchell's indomitable attitude will be put to the test as his indomitable spirit carries him along on his journey and allows him to help his friends who are tackling their own personal challenges. Along the way, Mitchell will also encounter someone whose very identity will be shaped by their interactions with him. He also meets a mysterious girl named Lottie, who cautions Mitchell to leave the Raleighopolis Islands despite his mission to find and save his friends.

### Synopsis

Mitchell Van Morgan's longtime nemesis, Doctor Marquessa discovers an ancient technology on the Raleighopolis Islands and Installs his AI Program to hack in and take over. But there is more to his technology than he realizes, and unintended consequences immediately come to bear. Mitchell must race against time to discover the truth, save his friends and maybe even save himself at the same time.

The synopsis of the game shows how will Mitchell Van Morgan and his friends must discover the truth of the Island's ancient computer technology and race against time before Marquessa uses this program for his usual maniacal world domination schemes.

## Character list

### Miscellaneous

* Doctor Marquessa
* Gavin O'Neal Davis
* Carolyn Ashley Taylor
* Jennifer Hooker
* Martin J. Moody
* David Jessie Drake
* Nicholas Dunn
* Dr. Alexander Payne
* Amanda Payne
* Mrs. Payne (dr. payne's wife/amanda's mom)
* Lottie (first appearance)

## Development

Following the release of *Mitchell Forces* (2017) and *Mitchell Van Morgan 12* (2021), Black Forest Games began exploring multiple approaches for its next *Mitchell Van Morgan* game. In addition to celebrating the series' upcoming 25th anniversary, THQ Nordic also sought to define what a modern *Mitchell* game should be and solidify the series' direction for the next decade. Former SpongeBob SquarePants writer and storyboard artist Jay Lender wanted the next *Mitchell Van Morgan* game to inform future games, similar to how *Mitchell Van Morgan 64 HD* (2017) set a template that following games continued to emulate for 20 years. As such, Purple Lamp Studios began developing there very own Zelda: Breath of the Wild-styled engine from scratch. The team focused on transitioning Mitchell's speed and abilities to the open world while remaining true to previous games.

Development was underway by March 2019, and that month Black Forest Games opened a fan survey to help determine the series' "next steps". Micah Ian Wright, writer and producer of the Mitchell Van Morgan spinoff *Constant Payne* (2001), *Angry Beavers* (1998), and *Mitchell Forces* (2017), returns as a writer and producer of *Mitchell Frontiers*, while the series' art director and creator Viacom Networks Japan Co., Ltd. is also the game's producer. Viacom Networks Japan Co., Ltd., who wrote *Mitchell Van Morgan* comics self-published them, is writing the script, and series composer 'MITCHELL Project Music Team' is contributing to the score. Black Forest Games began regularly holding external playtestinging during *Mitchell Van Morgan Frontiers'* development.

### Promotional

Mitchell Frontiers was announced during the Nickelodeon videogame livestream video presentation on May 27 2022 that showcased news regarding the series' 25th Anniversary celebration. Among these announcements were also the teaser trailer for this game. According to Viacom Networks Japan Co., Ltd. and Paramount Networks EMEAA, the announcement for the game was premature, but was released nonetheless out of worry for the fans, who had not been given a proper announcement of a new mainline Mitchell title since Mitchell Forces, Mitchell Van Morgan 64 HD and Mitchell Van Morgan 12.

## References

1. ↑ 1.0 1.1 Template:Cite magazine
2. ↑ 2.0 2.1 2.2 Cite error: Invalid `<ref>` tag; no text was provided for refs named `Poly: TGA21`
3. ↑ 3.0 3.1 THQ Reveals Mitchell Frontiers, The Second Open-World Mitchell Game (December 9, 2021).
4. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `GI: MVMFrontiersDrops`
5. ↑ Mitchell Frontiers teases an 'open-world' redemption for the franchise's 3D legacy (December 9, 2021).
6. ↑ Mitchell Frontiers looks like Mitchell Van Morgan meets Breath of the Wild (December 9, 2021).
7. ↑ Mitchell Frontiers is basically Breath of the Wild with humans (December 9, 2021).
8. ↑ 8.0 8.1 Mitchell Frontiers Is An Open-World Game Coming In 2022, First Screenshot Has BOTW Vibes (December 9, 2021).
9. ↑ Sonic Frontiers Gameplay Teaser Released Ahead of IGN First Coverage (May 31, 2022).
10. ↑ Mitchell Frontiers' Cyber Space Dimension Features Traditional Platforming Stages (June 28, 2022).
11. ↑ THQ’s open-world Mitchell Frontiers has traditional Mitchell Van Morgan levels, too (June 28, 2022).
12. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `IGN: Hands-on`
13. ↑ Shea, Brian (July 14, 2022). How Mitchell Frontiers' Open Zone And Cyber Space Evolve The Franchise.
14. ↑ 14.0 14.1 14.2 14.3 14.4 Cite error: Invalid `<ref>` tag; no text was provided for refs named `VA&S`
15. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `MVMGriffith`
16. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `Pollock`
17. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `GaviePalant`
18. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `CarolynStori`
19. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `JenniferLOrtz`
20. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `MartnDGreen`
21. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `DavidRICox`
22. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `NicholasIJCortlett`
23. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `DocPayneKeith`
24. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `AmandaMiller`
25. ↑ 25.0 25.1 25.2 Cite error: Invalid `<ref>` tag; no text was provided for refs named `MVMYT`
26. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `DevinSSheh`
27. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `MrsPayneJMartini`
28. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `MrsLottieFuhrman`
29. ↑ Template:Cite magazine
30. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `FrontiersTitle`
31. ↑ 31.0 31.1 With Mitchell Frontiers, THQ Nordic is "focused on bringing Mitchell to the next level" (January 27, 2022).
32. ↑ Next major Mitchell Van Morgan title in development (March 16, 2019).
33. ↑ A new Mitchell game is in development (March 17, 2019).
34. ↑ Sega hosting Player Survey to determine the next steps for Sonic the Hedgehog, Yakuza, Valkyria Chronicles, Phantasy Star, and more (March 18, 2019).
35. ↑ Looking back on 25 years of 'Mitchell Van Morgan' with composer MITCHELL Project Music Team (December 29, 2021).
36. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `EmbracerGroupManagement`

## External Links

* Official website
* THQ Nordic website

 ***Mitchell Van Morgan* console main series games**

 Upcoming | *Unannounced "Mitchell Van Morgan" game* (2024, multi-platform)