recursal/Fanatic-Fandom huggingface dataset:
Gurevich

**Gurevich** (Гуревич) is a Coalition cargo carrier in *Starlancer*.

## Description

A smaller sister to the Shavrov, the Gurevich class is used for the smaller covert groups who move quickly in and out of action. This is a fast and compact cargo ship.

## Encounters

* Mission 3: One is encountered near Venus.

## Trivia

* Gurevich is likely named after Mikhail Gurevich, a Soviet aircraft designer.
ECM

**ECM** or **Electronic Counter-Measures** is an activated ability available on all Alliance fighters you can pilot. When activated, ECM makes it impossible for enemy units to get a lock on you, reducing their accuracy by a significant margin. This is especially useful when shaving turrets off of Kurgen corvettes or capital ships. ECM will toggle off automatically after activation and become available again after a short period of time.

ECM does not apply to missiles. These can only be fooled using disposable "flares", which are limited in number. See Missiles for more details.
101st Hell Cats

**101st Hell Cats** is a  Western Alliance squadron in *Starlancer*.

## Background

The United States 101st fighter squadron has been active in skirmishes with both the Eastern Republics and the Middle East for the last 50 years. The Hellcats have distinguished themselves with a kill ratio of 2-1, and are known for their ferocious attacks. During the Lunar Conflict they defeated an Eastern Republic squadron that had a 3-1 advantage. The Hellcats took out all 21 of the Eastern Republic fighters while losing only 3 of its own. Stationed on the ANS Endeavor, the Hellcats are a formidable squadron.

## Encounters

* Mission 21: Hellcats participate in the battle that ensues after taking out the Varyag.

## Gallery

* Pilot
* Wing leader

## Trivia

* Some squadrons have beta descriptions leftover in the files:
Mammoth

**Mammoth** is an Alliance cargo carrier in *Starlancer*.

## Description

The Mammoth, the big brother of the Luenenburg, is the largest cargo carrier in the Alliance Fleet. It can hold incredible amounts of supplies and equipment. The Alliance relies heavily on this ship class to bring much needed supplies to Alliance outposts and bases. Because it is slow and vulnerable to missile attack, a Mammoth convoy will rarely venture far into active combat zones without fighter or corvette escorts. Crewing the Mammoth and Luenenburg class ships is one of the most dangerous posts in the Alliance Fleet.

Mammoths have a variety of names, including:

* Gulliver
* Santa Maria
* Rosario
* Larsons Pride
* Brittania
* Sierra Madre
* Mayan Gold
* Dawn Chorus
* Calysto
* Sundown
* Krenna
* Seabound
* Crimson Sky

* Gulliver
* Santa Maria
* Rosario
* Larsons Pride
* Brittania
* Sierra Madre
* Mayan Gold
* Dawn Chorus
* Calysto
* Sundown
* Krenna
* Seabound
* Crimson Sky

## Encounters

* Mammoths are constantly encountered throughout the campaign as primary cargo carriers for the Alliance.
Kossac

**Kossac** (**Kазак**) is a  Eastern Coalition heavy fighter in *Starlancer*.

## Overview

The largest and most heavily armored in the Coalition fleet, the Kossac is capable of dealing tremendous amounts of punishment and receiving the same. It also has respectable agility and speed, resulting in a foe not to be taken lightly.

## Strategy

* The Kossac is a priority target in any protection scenario, as its heavy main armaments can take down a ship in moments. In dogfighting, it's a fighter to focus on for the same reason, though its respectable agility is easily outmatched in light fighters.

## Trivia

* The fighter is named after the historic Cossacks.
Kestrel

**Kestrel** is an Alliance fleet destroyer in *Starlancer*.

## Description

The Fleet Destroyer class was commissioned and outfitted for the dual role of command ship and carrier protection. Well-armed and defended but small enough to get in close for low orbit support and large enough to still pack a punch, the Kestrel and her sister ships play a vital part in today's space warfare.

## Encounters

* The Kestrel is often seen escorting Alliance convoys and occasionally must be protected from torpedo attacks. One Kestrel, the ANS Churchill, is used to transport prisoners off the Saladin during the rescue of Klaus Steiner. Its wreckage also appears in Trial mission 1.
CS Kozlov

**CS Kozlov** (KK Козло́в) is a Coalition class 2 carrier in *Starlancer*.

## Description

Sister ship of the Krasnaya, the Kozlov shares the distinction of being one of the oldest active carriers in the war. Commissioned in early 2085, she has seen action in all wars and civilian duties over the last 75 years. Overhauled and brought up to date five years ago, she and her ugly sister now make formidable foes and should be approached with caution.

## Encounters

* Mission 21: The Kozlov is part of the Coalition Second Fleet sent to relieve Saturn and Titan.
Robert Foster

**Robert Foster** is a character in *Starlancer*.

## Background

Captain of the ANS Reliant, a veteran who came out of retirement after both of his sons were killed in action at the outbreak of the war. Realizing that the Alliance faced a critical shortage of pilots, he proposed the creation of the 45th Volunteer squadron. An accomplished and resourceful tactician, he commands great respect from his officers and crew. His career spans nearly four decades, from flying combat fighters to the command of the largest ships in the fleet. Preferring active service to hiding in a command bunker, he deftly avoided promotion to a higher rank. He retired as the Alliance's most decorated ship captain. A tough and resilient leader.

### Military history

Graduated top of his class at the Academy. Extensive military experience as both a pilot and commander. Served in both the Lunar Conflict and the Europa uprising. Highly decorated with a long and distinguished career. Qualified on all known Alliance fighters and carrier class ships.

## Appearances

* Captain Foster is your commanding officer until he dies, ramming the Reliant into CS Volga. He also issues medals for special accomplishments.
Antonov

**Antonov** is a Coalition search / rescue ship in *Starlancer*.

## Description

The Antonov is a search and rescue ship, and its primary functions are helping Coalition pilots who have ejected, and rescuing troops from ground bases. Essentially it is the Coalition's answer to the Nanny ship.

## Encounters

* An Antonov might pick up your escape pod if you decide to eject in Coalition territory. In that case, it leads to a *very* bad ending.
* Mission 2: Attempts to capture General Briggs.
* Mission 6: Another attempts to capture ANS Ulysses' lifepods, if you allow it to be destroyed.
Meric Holmes

**Meric Holmes** (Worm) is a character in *Starlancer*.

## Background

A pilot of average skills, he lacks the practical experience of other long-term servicemen, but he shows good potential in the cockpit. Majored in applied astro navigation.

### Military history

Graduated from the Academy recently with average grades. 2 kills since entering active service. Self-taught for fighter craft.

## Appearances

* Meric Holmes is one of the many disposable characters in the 45th.
Luenenburg

**Luenenburg** is an Alliance cargo carrier in *Starlancer*. It's likely named after the Luneburg settlements in North America, in turn taking their name from the historic Lüneburg district in Niedersachsen, Germany.

## Description

The Luenenburg is a medium sized Alliance cargo carrier. This general utility transport ship is used by both the military and private companies. Most civilian transports have now been commissioned by the military for the war effort.

Although not a glamorous posting, the men and women who crew these vessels are serving a heroic role in the conflict, keeping outposts and carrier groups supplied throughout the Frontline quadrants. With no real armor and limited shields, they are an easy target for Coalition fighter bombers. Like all of the heavier transports, their best form of defense is stealth. Radio silence is generally maintained and transport routes changed frequently.

## Encounters

* Mission 2: The Luenenburg is encountered running away from a Coalition hunting pack. Several are encountered later on as background ships or hapless victims.
Hakeem Sharif

**Hakeem Sharif** (Pharaoh) is a character in *Starlancer*.

## Background

A Coalition ace and squadron leader of the Black Sun, one of the Tigris Confederation's leading squadrons, based on the CS Kozah. The son of a high-ranking Coalition council member, he is ideologically motivated and opposed to the Alliance's belief in the colonization of the Sol system, mainly due to the Alliance's technological ability to expand beyond the rate of the Coalition. He was responsible for the massacre of several undefended Alliance colonies on Ganymede at the outset of the war. A political zealot, highly motivated, and remorseless. Engage with extreme caution. Highly dangerous.

### Military history

Not known. A total of 45 confirmed kills. Qualified on all known Coalition fighter craft.

## Appearances

* Mission 9: Hakeem appears during the attack on the Berijev, targeting the boarding ship.
L'Archipel Aéroporté

*Cet article est une ébauche. Vous pouvez aider Temtem Wiki en ajoutant à l'article.*

L' **Archipel Aéroporté** est l'endroit où est situé l'univers de Temtem. C’est là que les humains coexistent pacifiquement avec des créatures appelées Temtem.

 Description

L'Archipel est composé de six îles principales,
gravitationnellement verrouillé en rotation lente autour de l'orbe enflammé appelé le Pan-Sun. Bénis par sa lumière et sa chaleur,
les humains et les Temtem coexistent pacifiquement dans cet Archipel flottant.
Personne n'est jamais revenu des profondeurs de Downbelow et rien n'est connu à propos du ciel nuageux de Highabove – c'est donc l'étendue du monde connu.

Avant l'invention des dirigeables,
les îles étaient presque complètement isolées, et au cours de ces siècles des cultures très différentes ont évolué sur chacune des îles. Les voyages entre les îles sont maintenant effectués principalement par des dirigeables.

## Les îles

* **Deniz** est un paradis méditerranéen composé de mers scintillantes où les Temtem type Eau et Vent abondent. Promenez-vous dans les rues de Turquesa, explorez les ruines d'un ancien fort ou détendez-vous simplement sur les rives du lac Indigo.
* **Arbury** a pour grande fierté son Université. La brutalité de Lochburg ne jure que par ses Temtem de type Melée, contre les étudiants de Properton, qui favorisent les Temtem de type Mental.
* **Omninesia** est un groupe d'îlots tropicaux reliés par des ponts de corde, foyer des Temtem de type Nature et Feu. Profitez du luxe d'Atoll Row et explorez les grottes de lave du volcan Anak.
* **Cipanku** baigne dans le mysticisme et la technologie. Les laboratoires de Nanto produisent des Temtem de type Digital, tandis que les moines vénèrent les Temtem de type Électrique dans les collines isolées parmi les rizières.
* **Tucma**, “La fin de toutes choses” – une vaste désolation de cendres, de lacs nocifs et de Temtem de type Toxique. Sous la surface, la ville minière de Quetzal abrite des artisans, des escaladeurs et des Temtem de type Cristal.
* **Kisiwa** est une savane baignée de soleil. L'Est de Kisiwa possède une variété incomparable de Temtem de type Neutre, tandis que les déserts occidentaux abritent les meilleurs Temtem de type Terre.

## À savoir

* Le Pan-Sun au centre de l'Archipel est partiellement recouvert de roches. Ces roches bloquent la lumière du soleil, créant un cycle de jour et de nuit différent selon les îles.
Vladimir Kulov

**Vladmir Kulov** (**Владимир Кулов**) is a character in *Starlancer*.

## Background

He rose quickly through the ranks, due in no small measure to his connections inside the Coalition Secret Police and Political Council. Kulov has positioned himself as the next great Coalition leader. The destruction of the Franco-Italian fleets was his brainchild, and his greatest military achievement to date. He believes that the Coalition must destroy the Alliance or become a second rate power in the next era of space colonization. Ruthless and cunning, a deadly adversary. His conduct has been morally questionable.

### Military history

Top graduate of his Kiev Academy class. Extensive military action as a battalion commander. Has coordinated several police actions through the Coalition colonies. Qualified on all Coalition craft.

## Appearances

* Kulov remains a presence throughout the game, mostly in the background.

## Gallery

* Newsreel image
* Transmitting from CS Borodin
* Kulov in his escape pod
Saber

**Saber** (**Cабля**) is a  Eastern Coalition medium fighter in *Starlancer*.

## Overview

The workhorse of the Coalition fleets, the Saber is a robust two-seater with a rugged design optimized for mass production and some surprisingly powerful weapons paired with a strong shield generator (second only to the Basilisk). Unfortunately, the inexpensive nature shows in the armor rating: It's among the lightest of the medium fighters.

## Strategy

* The Saber is well armed, but has below-average agility but good speed and excellent shields. It can be reasonably destroyed with any fighter and blind fire is usually a bit of an overkill. However, Sabers come in packs, so don't underestimate it.

## Gallery

* Pilot
* Concept art
606th Black Aces

**606th Black Aces** is a  Western Alliance squadron in *Starlancer*.

## Background

Britain's 606th, better known as the Black Aces, earned their moniker with a gambling style of combat. Based on the ANS Illustrious, the Aces have been on the front lines since the outset of the war. Their kill ratio has been hampered by their aggressive style of combat, and a quite respectable 2-1 could be higher if they took fewer risks. Always first into a firefight, they are highly respected as both an adversary and an ally.

## Trivia

* Some squadrons have beta descriptions leftover in the files:
Scarab

**Scarab** (Cкарабей) is a Coalition troop transport in *Starlancer*.

## Description

The Scarab is the primary troop transport of the Coalition Fleet. Carrying six pods, which hold troops, equipment, and vehicles, this ship is capable of deploying 400 tons of firepower on the ground and then taking off in under a minute.

## Encounters

* Mission 3: A Scarab is encountered in Venus' orbit.

## Trivia

* The description originally stated that the Scarab could only deposit 40 tons, just 5% of its displacement and render it unable of delivering a single tank to the surface. The figure of 400 tons is consistent with the general troop carrying capacities of the era.
Haidar

**Haidar** (**حيدر**) is a  Eastern Coalition heavy fighter in *Starlancer*.

## Overview

The Han fighter of the East Asian Federation (accepted as Haidar or حيدر in Coalition service) is a large, well-armored heavy fighter.

## Strategy

* The weight means it lacks maneuverability, but it shouldn't be underestimated or ignored. Thankfully, its damage output isn't extremely high, like with the heavier Kossac.
ANS Victorious

**ANS Victorious** is an Alliance class 1 carrier in *Starlancer*.

## Description

The Victorious and her sister ship the Washington came into service simultaneously in 2152, just in time to see some action in the last salvo of the Europa Conflict. When the Coalition sprang their opening offensive of the war, the Victorious was in dock receiving upgrades to her armor and weapons systems. Fortunately for the Alliance, both ships were able to begin covering the retreat to Neptune immediately after the attack and have safely brought in numerous convoys to the regrouping point around Triton and Neptune.

Both ships offer rapid deployment and substantial offensive firepower capable of taking on all but the latest generation of Coalition carriers. This allowed it to destroy a Coalition class 1 carrier that was attacking the ANS Yamato at the outset of the war, preventing the loss of the Alliance's greatest asset.

The Victorious also accommodates a very capable onboard fighter squadron, the 604th Buccaneers.

## Encounters

* In the demo, the Victorious is instrumental in saving the Yamato and the Ronin from a Coalition class 1 carrier that jumps in to ambush them.
* Mission 15: Damaged in a running battle with the Coalition, the Victorious is forced to flee for safety.
* Mission 18: The Victorious is lost with all hands when the Dark Reign ion cannon takes it out with just one blast.

## Trivia

* The Victorious is the heir to a centuries-long history of British naval ships.
Tempest

**Tempest** is a  Western Alliance heavy fighter in *Starlancer*.

## Overview

A heavy British fighter with the advanced Spectral Shields typical of UK designs. The Tempest takes time to get used to, but is an incredibly powerful fighter in the right hands.

## Strategy

* Essentially a flying gunboat, the Tempest has plenty of firepower, hardpoints, and boasts Spectral Shields that allow it to survive raids on capital ships.
Golden Warriors

**Golden Warriors** (金勇士) is an  Eastern Coalition squadron in *Starlancer*.

## Background

The Golden Warriors, second only to the Black Sun in the East Asian fleet, are known to be ruthless and cunning. At the outset of the war they were a highly respected unit, who had built a reputation as a tough adversary, leading successful attacks against some of the Alliance's top squadrons. However, since then it is believed the Golden Warriors have been involved in covert operations or the protection of high security facilities, but there are few reports to confirm this.

## Encounters

* Trial mission 1: A wing of Golden Warriors Azans supports the attack on the Yamato.
* Mission 12: Golden Warriors are encountered guarding the Stalag storage facility.
Ranks

You start the game as a 2nd lieutenant in the 45th Volunteers. As the game progresses, however, you can achieve higher '*ranks*, depending on the number of kills you score. Each ship you take down is considered one kill, regardless of whether you take down a single-pilot Azan or a Kurgen with 59 crew.
Helen Wade

**Helen Wade** (Hawkeye) is a character in *Starlancer*.

## Background

Brains and more, she is deadly in a firefight. Someone you do not want as an enemy. Her only shortcoming is overanalysis. She needs to develop a more flexible approach to tactics, but she's a great pilot and natural leader. Highly intellectual. Scored the second highest theory rating at the Academy.

### Military history

Second in her class at the Academy, but limited combat experience. She has 8 kills to her credit. Qualified on all fighter craft.

## Appearances

* Hawkeye takes over the role of "science officer" (Alpha 5) after Bandit and Diceman are assigned command over the 45th's Alpha squadron.
105th Cougars

**105th Cougars** is a  Western Alliance squadron in *Starlancer*.

## Background

The 105th fighter squadron had a bad start in this conflict. Flying off the ANS Mitchell, the Cougars had to fight their way back to Neptune, and in doing so lost half of their fighter contingent. They ran into Admiral Kulov twice, and the Mitchell barely escaped capture or destruction, due in no small part to the valiant efforts of the Cougars. Their kill ratio at 1-2 is not an indication of the skill of the squadron's pilots.

## Gallery

* Pilot
* Wing leader

## Trivia

* Some squadrons have beta descriptions leftover in the files:
Saracens

**Saracens** (ساراكينوس) is a  Eastern Coalition squadron in *Starlancer*.

## Background

The Saracens are based on the CS Rameses and are led by Al Rahan, and have built up a reputation as tough fliers. The Saracens participated in the initial attack on Europa and have been on the front lines, pushing the Alliance back to the outer rim of the solar system. Their kill ratio is believed to be around 3-1, although it cannot be confirmed.
CS Badanov

**CS Badanov** (KK Баданов) is a Coalition class 3 carrier in *Starlancer*.

## Description

Alliance intelligence has experienced difficulty in obtaining information on this ship due to her constant movement. She was instrumental in the attack around Jupiter in the opening attack of the conflict and was used as an experimental carrier in the Coalition's work on warp gate technology, sent behind Alliance lines to harass its forces.

## Encounters

* Mission 3: The Badanov is encountered near Venus, together with its support fleet. If the gate is destroyed, she manages to elude the resulting shockwave, coming back to haunt your forces later.
* Mission 5: However, the carrier is out of luck. During operations on the Coalition frontlines, it comes across the Cobras under Colonel McGann on August 15, 2160. It is crippled in the ensuing battle and destroyed by 45th's Gamma Wing.
* Mission 10: If you fail to take out all fighters while covering Gamma Wing, a restored Badanov with fighter cover will protect the Latov . Destroying turrets is necessary to make sure Gamma Wing survives to torpedo launch sequence. Then, no more Badanov.

## Trivia

* The carrier shares its name with several Russian Imperial and Soviet commanders, such as Vasily Badanov, leader of the Tatsinskaya Raid and later commander of the 4th Tank Army.
* The ship's model is the only one among the Coalition's models to bear a slogan, based on Soviet military forces in World War II. The slogan reads "Вперед! На Запад!" or "Forward! To the West!".
* There's also a beta description in the game's ITAC DLL:
Fort Rushmore

**Fort Rushmore** is an Alliance space installation in *Starlancer*.

## Description

One of the outlying Alliance installations, Fort Rushmore was located just off Uranus. During The Sol War, it suffered constant attacks since the beginning of the conflict, finally falling on August 22, 2160, leaving Neptune and fortifications surrounding the sector the last refuge of the Alliance. It was the nadir of the war.
CS Ufelsky

**CS Ufelsky** (KK Уфельский) is a Coalition class 2 carrier in *Starlancer*.

## Description

Upgraded and refitted from a Cyclone class cruiser to a carrier in 2160, the Ufelsky has been used extensively for convoy escort and carrier support since entering into service. Its captain has a reputation for being obsessed by cleanliness, and the carrier is unique in looking newer now than when it was first built.

This Class 2 carrier, modeled on the compact Cyclone class cruiser, is the latest in Coalition technology. Known to possess formidable firepower, many of these ships were used in the attack on Mars. Fast, well armed and defended, they are a formidable adversary. Used primarily for fast attack and convoy escort operations, they are usually accompanied by a fighter contingent for patrol and protection duties.

## Encounters

* Mission 20: Ufelsky is destroyed on December 8, 2161 in an Alliance attack on the convoy it was heading to resupply Titan.

## Trivia

* The Ufelsky was intended to have its own, unique design:
CS Bokov

**CS Bokov (KK Боков)** is a Class 2 Coalition ship in *Starlancer*. Note that all lore is based on the appearance, identical to that of the Krasnaya and the Kozlov.

## Description

Third ship of the class, after the sister ships CS Krasnaya and CS Kozlov, the Bokov is one of the oldest carriers in the war. Likely commissioned in early 2085, she has seen action in all wars and civilian duties over the last 75 years, and was likely overhauled and brought up to date alongside its ugly siblings.

## Encounters

* Mission 22: The Bokov appears if Kronstadt's radar is not destroyed in time.
Coalition squadrons

**Coalition squadrons** are the backbone of the Coalition's war effort, drawn from soldiers all over the Coalition's territories. They tend to be zealously dedicated to the cause of the coalition and fight to the last pilot without fail. Many squadrons ignore the laws of warfare at the behest of their commanders and are wanted by the Alliance for war crimes.
"Scorpio Miracle"

"Scorpio Miracle" is a ship released with The Dark Below Expansion

**Warning: there is more than one data page for items with this name.**

Please identify which of these data pages are for the item this page is supposed to cover.

* **"Scorpio Miracle"**
* Data:Items/"Scorpio Miracle" (52C41C37)

Once it is identified, please edit this page and use the `|datapage` parameter on {{Item}} to ensure data is pulled from the correct page.

*As an example*, if the correct data page is `Data:Items/EXAMPLE`, then this page would need `{{Item|datapage=EXAMPLE}}` to ensure it finds the correct page.

"Scorpio Miracle" is a ship released with The Dark Below Expansion

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Takashi Kiyonaga

**Takashi Kiyonaga** (Mayday) is a character in *Starlancer*.

## Background

One of the most skillful combat pilots in the Alliance, and an outstanding tactician. He has flown combat patrols in the Lunar Conflict, and was commended before being shot down and wounded. Spent over a year recovering from his injuries. Follows orders to the letter. Will not dishonor his squadron, as honor is everything to him.

### Military history

Graduated with honors from the Academy. He has 20 recorded kills from the Lunar Conflict and 3 unconfirmed kills. Flight training limited to small fighter craft.

## Appearances

* Takashi Kiyonaga is one of the many disposable characters in the 45th.
Outfits

*This article is a stub. You can help Mars Tomorrow Wiki by expanding it.*

**Outfits** are used to customize the look of your character.

**Outfits** are composed of 4 parts: **Mouth Piece**, **Helmet**, **Antenna**, **Mars suit**. You can also customize your outfits by selecting different color combinations.
Susanne De Griey-Birche

**Susanne De Griey-Birche** (Arrow) is a character in *Starlancer*.

## Background

From a military family, her brother and father were both killed by the Coalition during the first week of the conflict. She was flying transports at the time, but is now a fully qualified fighter pilot. She stole a fighter at Fort Baxter in an attempt to get into the action, but avoided court martial by volunteering with the 45th. Nervous and excitable, she is nevertheless a capable pilot.

### Military history

Alliance Academy trained. Originally posted to fly transports out of Fort Baxter. Qualified on all military craft.

## Appearances

* Susanne De Griey-Birche is one of the many disposable characters in the 45th.
CS Rameses

**CS Rameses** (رمسيس) is a Coalition class 2 carrier in *Starlancer*.

## Description

The Ramases has consistently hounded the Alliance Fleet during its retreat across the Sol system inflicting heavy losses. Home to the ruthless Saracen wing the Ramases is a ship to be approached with caution.

## Encounters

* Mission 7: A mission to hunt down the Ramases on September 22, 2160, goes awry almost immediately, as the Ramases attacks Fort Baxter and is then engaged in a running battle with the Reliant.
* Mission 20: If it escapes after taking damage in mission 7, it will reappear at the start of mission 20, where it's taken out for good.
Jayne Davenport

**Jayne Davenport** (Rhino) is a character in *Starlancer*.

## Background

Went to flight school on a scholarship, and earned her degree in less than three years. Has flown for commercial security firms for the last eight years, seeing some action against small time pirates. Well-rounded and strong-willed. Blunt to a fault.

### Military history

Graduated from independent flight school. Has no known combat experience. Qualified on most spacecraft.

## Appearances

* Jayne Davenport is one of the many disposable characters in the 45th.
Prowler

**Prowler** is an Alliance carrier escort in *Starlancer*.

## Description

The Prowler class corvette serves as a multi-purpose war craft used extensively as a long-range patrol vessel and convoy escort. The Prowler is a fast and maneuverable ship that packs a formidable punch for its size, with powerful laser turrets and missile systems. Well armored, the Prowler is a tough nut to crack for any Coalition fighter or bomber.

## Encounters

* Prowler corvettes are regularly encountered as support ships for the Reliant or convoy escorts.
* Mission 6: A single Prowler accompanies the ANS Ulysses as a part of the convoy. This Prowler is not equipped with any turrets.
* Mission 9: Two Prowlers accompany the ANS Reliant and ANS Endeavor in the diversionary attack.
* Mission 9: A damaged Prowler is in the convoy accompanying the ANS Victorious as one of the ships that needs to be protected from torpedoes.
Jean-Marc Baptist

**Jean-Marc Baptist** (Frenchy) is a character in *Starlancer*.

## Background

Vengeance is his main motivation. He hates the Coalition because they killed his brother and destroyed his beloved French fleet in the early days of the conflict. His vengeful approach can sometimes be unsettling to comrades, but he is a good fighter nevertheless. He is a vicious adversary and a committed pilot.

### Military history

Graduate of the French Military Academy. No previous combat experience. Qualified to fly most fighter craft.

## Appearances

* Julie is one of the many disposable characters in the 45th.
CS Morzov

**CS Morzov** (KK Морзов) is a Coalition class 2 cruiser in *Starlancer*.

## Description

The Morzov is known to the Alliance because of reports that the ship was responsible for destroying a 12-vessel convoy carrying Alliance civilians from Ganymede. No survivors were reported.

The Tornado class of cruiser has been serving the Coalition for more then 50 years. Initially groundbreaking in its design, it is now considered slightly antiquated but is still a potent offensive weapon that can cause havoc if encountered by supply convoys.

## Encounters

* Mission 16: July 11, 2161 sees the carrier destroyed and the Coalition Forward Fleet off Titan almost completely destroyed.

## Notes

1. ↑ Due to engine limitations, the torps launch from the hangar, not the tubes.
Mark Bannister

**Mark Bannister** (Bandit) is a character in *Starlancer*.

## Background

A great wing man. One of the most respected fliers in the Alliance. After a training accident, Bandit transferred to the merchant Navy, but immediately rejoined the regulars at the outbreak of the war. Quiet and confident in his own abilities.

### Military history

Top of Academy in his year. He first experienced combat in the Mars wars six years prior to the recent conflict. He has 29 confirmed kills to his credit. Qualified for fighters of all types, including some Coalition craft.

## Appearances

* Bandit is a wingman (Alpha 5) until the loss of Viper (Brad Callan) at the end of Mission 5, graduating to wing leader afterwards.
311th Jaguars

**311th Jaguars** (311. Jaguare) is a  Western Alliance squadron in *Starlancer*.

## Background

Germany's 311th, better known as the Jaguars, is a squadron with an excellent record. Based around Titan since the outbreak of the conflict, the Jaguars have been notching up many Coalition kills while protecting important convoys and vital Alliance supply lines. They have an excellent kill ratio of 2-1, earning quite a reputation with the enemy. The Jaguars are known for their precision tactics, and fly very well as a unit.

## Trivia

* Some squadrons have beta descriptions leftover in the files:
Jordy Kruger

**Jordy Kruger** (Trigger) is a character in *Starlancer*.

## Background

Brilliant flyer, but not someone you can count on to stick to the game plan. Flew as a pilot for hire before the war. Several people have accused him of running a smuggling operation. Good fighter, unpredictable.

### Military history

15 unsanctioned kills as a mercenary. Recently qualified on fighter craft.

## Appearances

* Jordy Kruger is one of the many disposable characters in the 45th.
Azan

**Azan** is a  Eastern Coalition light fighter in *Starlancer*.

## Overview

A light Houijan (惠安) fighter from the East Asian Federation, accepted in service with the Tigris Confederation as the Azan (named after the Islamic call to prayer). Light and fast.

## Strategy

* The Azan is among the lightest and fastest designs, requiring a good deal of effort to track down - unless you have Blind Fire enabled.

## Gallery

* Azans launching from the Kronstadt
Grendel

**Grendel** is a  Western Alliance medium fighter in *Starlancer*.

## Overview

Named after the antagonist in the 11th century Anglo-Saxon epic, the Grendel is an ugly, but powerful fighter created by Germany to provide Alliance fleets with a functional, resilient fighter.

## Strategy

* One of the starting fighters, the Grendel prioritizes firepower and survivability over accuracy or speed. Excellent choice for when firepower matters.

## Gallery

* Grendels defending the Ulysses
* Concept art
Mission 8

**Mission 8** takes place on October 30, 2160 and is part of the Guerrilla War campaign.

## Briefing

*Heads up, pilots.*

*We have received orders from HQ to go directly to Fort Carter for repairs an resupply. At our current speed, we should make our destination by 2200 hours. Proceed with caution, as our route takes us through areas of reported Coalition activity.*

*In order to be safe, you will be riding in front of and behind the Reliant - just in case we encounter any unwelcome guests. We are vulnerable to attack and need those repairs. A couple of torpedoes could take us out, so make sure to stay alert!*

*Pay attention out there!*

## Recommended loadout

* Coyote is a good bet for the mission, as it has the right balance of speed and armor. Adding an afterburner pod is a good idea to help cover the distances.

## Walkthrough

* After launching from the carrier, take up escort positions. Soon, the CS Krasnaya jumps in through a warp hole and engages the Reliant, launching torpedoes and a wing of Sabers. Focus on the sabers and hold off on the missiles. Once all the torpedoes are taken out, the Coalition will launch another torpedo strike from three Kamovs that jump in around the carrier. You need to destroy a total of twelve torpedoes coming in from all three directions. Taking them out is crucial - four torpedoes mean the Reliant goes down. That's why a fighter with Blind Fire is immensely helpful here. Klaus Steiner will jump in with the Vampires to help keep the pressure off of you.
* Then you're ordered to close in with the Krasnaya and take out her turrets. Match speed and let it rip, especially if you also use ECM to make it impossible for the carrier's turrets to target you. Keep hammering them until they're all gone - then you are ordered to take out the rest of the enemy wing to clear the way for Gamma wing (which, as usual, launches prematurely). Compared to other missions, this is fairly easy to do. Once Gamma wing closes in and launches their torpedoes, the mission ends in success!

### Outcomes

* Success+: Krasnaya destroyed and no torpedo hits on the Reliant.
* Success: Krasnaya destroyed and one torpedo hit on the Reliant.
* Partial success: Krasnaya destroyed and up to three torpedoes hit the Reliant.
* Partial fail: Krasnaya escapes
* Fail plus kickout: Reliant is destroyed with four torpedo hits
306th Jackals

**306th Jackals** (306. Schakale) is a  Western Alliance squadron in *Starlancer*.

## Background

Germany's 306th squadron is strong in tradition and combat experience. Nicknamed the Jackals for their pack style of combat, they have been involved in almost all major wars, beginning with the Lunar Conflict of 2075. Since the outbreak of this war they have been assisting with the reorganization of the Alliance forces. They have racked up a respectable kill ratio of 3-2, while constantly fighting against superior enemy forces.

## Trivia

* Some squadrons have beta descriptions leftover in the files:
Type Mêlée

*Cet article est une ébauche. Vous pouvez aider Temtem Wiki en ajoutant à l'article.*

**Navigation par Type :**

Le **Type Mêlée** est un des Types de Temtem que les Temtem peuvent avoir. Ses techniques sont **super efficaces** contre le Type Terre et le Type Cristal, mais sont **inefficaces** contre les Temtem de Type Mental et de **Type Mêlée**. Le **Type Mêlée** est **résistant** aux techniques de **Type Mêlée**, mais est **faible** face aux techniques de Type Mental et de Type Numérique.

Il n'y y a jamais eu de meilleur association qu'entre les Temtem Mêlée et leurs dresseurs, les invincibles Dons de Lochburg. Cette variété a été élevée pour une seule chose, et elle y excelle. Les meilleurs Temtem Mêlée sont appréciés partout dans l'Archipel en tant que machine de combat fluides et élégantes.

## Temtem Mêlée

**Erreur de script : le module « CargoQuery » n’existe pas.**
Type Eau

*Cet article est une ébauche. Vous pouvez aider Temtem Wiki en ajoutant à l'article.*

**Navigation par Type :**

Le **Type Eau** est un des Types de Temtem que les Temtem peuvent avoir. Ses techniques sont **super efficaces** contre le Type Feu, le Type Terre, et le Type Numérique, mais sont **inefficaces** contre les Temtem de **Type Eau**, de Type Nature et de Type Toxic. Le **Type Eau** est **résistant** aux techniques de Type Feu, de **Type Eau** et de Type Terre, mais est **faible** face aux techniques de Type Nature, de Type Electric, et de Type Toxic.

Les Temtem  sont principalement trouvés autour du Sillaro, le plus grand plan d'eau de l'Archipel. Ils sont non-violents de nature, mais montrent un grand potentiel une fois entraînés.

## Temtem Eau

**Erreur de script : le module « CargoQuery » n’existe pas.**
Coalition spaceships

The **Eastern Coalition fleet** typically follows rugged, reliable designs manufactured primarily by the Eastern Republic and its colonies. The Coalition frequently makes use of ship designs that date back decades, extensively refitted and upgraded to match the Alliance's more up to date designs. Standardization is also widespread and far more common than in the Alliance.

Following the Deimos Betrayal at the beginning of The Sol War, this industrial output coupled with Alliance losses resulted in a temporary numeric superiority between 3 and 2 to 1 in the Coalition's favor.

## Capital ships

Coalition capital ships are typically priority targets and are equipped with numerous subsystems that require destruction before they're finally taken out by Alliance torpedo bombers or own capital ship salvos.

### Mentioned

* CS Volga: Command ship of Admiral Vladimir Kulov, heavily armed and capable of going toe-to-toe with other capital ships. Destroyed by Captain Foster by ramming the heavily damaged ANS Reliant into it.
* CS Gegarin: Class 1 carrier serving as base for the Sabers. Destroyed in a joint operation by the Alliance.
* CS Potchenka
* CS Krelov
* CS Lenin

### Unused

Several other ships are present in the game's files.

* Eastern Republic: CS Kovtun, CS Spartak
* East Asian Federation: CS Xia, CS Yao

## Fixed installations

**Large spaceborne installations designed to serve as repair and refit stations for Alliance fleets. They also provide housing for pilots and other personnel, as well as command and control capabilities.**

* CS Borodin: Forward command post for Coalition fleets in outer Sol.
* Dark Reign: Secret defense emplacement in Titan's orbit.
* Latov Asteroid Base: One of the major research stations focusing on warp technology.
* Stalag: Fuel cell storage.
* Kronstadt: Deep space supply depot.

## Other classes

### Combat

* Game files mention a ship called Salamander, with stats comparable to the Scimitar and sharing its operator.

### Non-combat

* Game files mention a ship called Salamander, with stats comparable to the Scimitar.
"Gliding Hermitage"

"Gliding Hermitage" is a ship released with The Dark Below Expansion

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* **"Gliding Hermitage"**
* Data:Items/"Gliding Hermitage" (D940F4C5)

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"Gliding Hermitage" is a ship released with The Dark Below Expansion

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"Void Philosopher"

"Void Philosopher" is a ship released with The Dark Below Expansion

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* **"Void Philosopher"**
* Data:Items/"Void Philosopher" (D940F4C2)

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"Void Philosopher" is a ship released with The Dark Below Expansion

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Temtem Wiki/Section 2

Contenu

* **Colonne de gauche sous-titre 1**
	+ Sujet 1
	+ sujet 2
	+ sujet 3
	+ sujet 4
* **Colonne de gauche sous-titre 2**
	+ à confirmer

* **Colonne de droite sous-titre 1**
	+ sujet 6
	+ sujet 7
	+ sujet 8
* **Colonne de droite sous-titre 2**
	+ à confirmer

Entête B

* **Colonne de gauche sous-titre A**
	+ Entête B sujet 1
	+ Entête B sujet 2
	+ Entête B sujet 3
	+ Entête B sujet 4
	+ Entête B sujet 5
* **Colonne de gauche sous-titre B**
	+ Entête B sujet 6
	+ Entête B sujet 7
* **Colonne de gauche sous-titre C**
	+ Entête B sujet 8
	+ Entête B sujet 9
	+ Entête B sujet 10
	+ Entête B sujet 11
* **Colonne de gauche sous-titre D**
	+ Entête B sujet 12

* **Colonne de droite sous-titre A**
	+ Entête B sujet 13
	+ Entête B sujet 14
	+ Entête B sujet 15
	+ Entête B sujet 16
* **Colonne de droite sous-titre B**
	+ Entête B sujet 17
	+ Entête B sujet 18
	+ Entête B sujet 19
* **Colonne de droite sous-titre C**
	+ Entête B sujet 20
	+ Entête B sujet 21
	+ Entête B sujet 22
Temtem Wiki/Section 4

Communauté Wiki

Nous accueillons actuellement 362 pages (40 articles)!

Modifications récentes | Nouvelles pages | Pages demandées

Comment nous aider
Lisez comment aider le Wiki Temtem ! N'oubliez pas de maintenir une bonne norme pour la grammaire et la ponctuation dans vos contributions, s'il vous plaît.

Enregistrez-vous
Enregistrez un compte pour tenir compte de vos contributions.
Temtem Wiki/Section 1

Bienvenue sur le Wiki TemtemBienvenue sur le Wiki Temtem
La référence complète de Temtem écrite et maintenue par les joueurs.
Vous pouvez aider en créant de nouveaux articles ou en complétant ceux déjà existants.

Nous accueillons actuellement 362 pages (40 articles).

À propos de Temtem

Ajoutez une description du jeu qui traite (de façon bref) le sujets d'intérêt et qui contient des liens vers d'autres articles.[Suivi...]
Type Toxic

*Cet article est une ébauche. Vous pouvez aider Temtem Wiki en ajoutant à l'article.*

**Navigation par Type :**

Le **Type Toxic** est un des Types de Temtem que les Temtem peuvent avoir. Ses techniques sont **super efficaces** contre le Type Eau et le Type Nature, mais sont **inefficaces** contre les Temtem de Type Terre, de Type Numérique, de Type Cristal et de **Type Toxic**. Le **Type Toxic** est **résistant** aux techniques de Type Eau, de Type Nature et de **Type Toxic**, mais est **faible** face aux techniques de Type Vent.

Même au milieu des terres désolées et stériles de Tucma, la vie trouve son chemin. Les Temtem de type Toxic se nourrissent et prospèrent au milieu des rejets chimiques qui auraient tué des Temtem moins résistants. Ils sont l'une des variétés les moins étudiées en raison de leur habitat inhospitalier, mais quelques Tucmani aventureux en ont fait leurs amis.

## Temtem Toxic

**Erreur de script : le module « CargoQuery » n’existe pas.**
Type Vent

*Cet article est une ébauche. Vous pouvez aider Temtem Wiki en ajoutant à l'article.*

**Navigation par Type :**

Le **Type Vent** est un des Types de Temtem que les Temtem peuvent avoir. Ses techniques sont **super efficaces** contre le Type Toxic, mais sont **inefficaces** contre les Temtem de Type Electric et de **Type Vent**. Le **Type Vent** est **résistant** aux techniques de Type Terre et de **Type Vent**, mais est **faible** face aux techniques de Type Electric.

Les Temtem de Type Vent sont souvent aperçus en train de voler autour des Thalassian Cliffs de Deniz, voltigeant et s'amusant à se pourchasser - du coloré mais timide Paharo au charmant et gentil Pigepic.

## Temtem Vent

**Erreur de script : le module « CargoQuery » n’existe pas.**
Type Nature

*Cet article est une ébauche. Vous pouvez aider Temtem Wiki en ajoutant à l'article.*

**Navigation par Type :**

Le **Type Nature** est un des Types de Temtem que les Temtem peuvent avoir. Ses techniques sont **super efficaces** contre le Type Eau et le Type Terre, mais sont **inefficaces** contre les Temtem de Type Feu, de **Type Nature** et de Type Toxic. Le **Type Nature** est **résistant** aux techniques de Type Eau, de **Type Nature**, de Type Electric et de Type Terre, mais est **faible** face aux techniques de Type Feu et de Type Toxic.

Les jungles luxiriantes d'Omninesia accueillent la majorité des Temtem Nature. Bien qu'ayant prouvé leur capacités de combats à de multiples reprises, on ignore encore si certains d'entre font plutôt partie de la flore ou de la faune.

## Temtem Nature

**Erreur de script : le module « CargoQuery » n’existe pas.**
"Glass Minuet"

"Glass Minuet" is a ship that players can obtain as a drop in the Vault of Glass

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* **"Glass Minuet"**
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* Data:Items/"Glass Minuet" (2806ACAC)

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"Glass Minuet" is a ship that players can obtain as a drop in the Vault of Glass

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Temtem Wiki/Section flexible

Guides

* Guide pour jouer à Temtem

Types Temtem

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ANS Mitchell

**ANS Mitchell** is an Alliance class 1 carrier in *Starlancer*.

## Description

The ANS Mitchell along with the ANS Intrepid were developed and battle tested extensively during the Europa Conflict. The Mitchell sustained heavy damage half way through the conflict and had to be towed back for a refit and never saw action again until recently. The Mitchell has onboard fighter support from the tough and resourceful 105th Cougars.

## Encounters

* Mission 10: ANS Mitchell is encountered at Fort Sherman, in the final stages of her rearm and repair.
* Mission 21: Mitchell participates in the battle that follows the perfidious attack on the Varyag.

## Trivia

* The Mitchell may be named after Billy Mitchell.
AFv1 Octavian Schematic

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* **AFv1 Octavian Schematic**
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