recursal/Fanatic-Fandom huggingface dataset:
Lucky Boots

The Lucky Boots are a wearable piece of equipment providing static augments to your player status. They add +%100 to your Luck stat. Once you've beaten the game, you can re-open your save after the credits and collect this item. You can also start a New Game Plus and access this item at any point after Nightfall.

### Description

*These boots remind me of Fae from the south.*

On pick-up: *Lucky Boots!*

*...*

*How can boots be lucky? I guess they look like it.*

### Effects

* *Adds %100 increase to Luck;* Once equipped, you will see in increase in item drops, and many other adjusted mechanics. For example, when Fishing with the **Lucky Boots** equipped, you will see **more** high scoring fish types spawned and see **less** of the point reducing fish type spawned.

### Requisite

*Clear Setting Moon or Prodigal Sun;* Defeat Bolivar at the Lighthouse.

*Talks with Kir Hasa;* reach Kir's request for you to retrieve the Ora Moa for her from Crocodile.

*Siska's Workshop;* If Hugh has been kidnapped before talks with Kir, you must rescue him.

*Open Crocasino Backrooms;'* Interact with Crocodile and sign his contract to Open the Entrance.

### Location

*Crocasino Backrooms* From Pa's House, head north up the long staircase, east across the Bridge, then north into Crocasino. Head Straight to enter the Doors to the Second Floor. Find the Dungeon's Doors on the Left end of this room. From the Foyer of the Dungeon; 4 rooms north, 1 room West, 1 room North, hit ladder, 1 room South~ get to the left end of this room to find the Chest containing the **Lucky boots**.

### Type

Once you complete the game once, you can access this Item from the current or a new file.

This is a piece of Equipment that provides a static augmentation to the player status.

Equipped by Visiting Tess at the Boot Shop.
Storytime

**Storytime** is an Unmarked Side Quest involving all the Colorless Void NPC's. It seems this isn't the first time Ulni had to gather stories for a new sibling.

### Quest Giver

Ulni asks you to collect stories from all the Colorless Void NPCs (except Cera & Bera).

### Requisite

*Clear Trader;* from Tess to Ulni, exchange goods & acquire Anchor Greaves.

*Clear Setting Moon or Prodigal Sun;* Defeat Bolivar at the Lighthouse.

### Reward

All dialogue within this quest, and the scene given after completion, is **Lore** based.

*Greyed Out;* this is part of the steps to unlock a Color Vault color.

### Type

Completing these steps are not required to complete the game.

There is no Feat Badge for completing these steps.

### Steps to Complete

#### Beat the Game Once

* You Must Completing the game once before continuing the necessary steps.
* Clear Nightfall; Return to Vann's Point from Howling Bjerg.
* Collect 2 Colors & Clear Time Out I for Color Correction
* Clear the Lighthouse and Defeat Bolivar II or Var.

#### Trader

* Acquire the Anchor Greaves through the side quest Trader.
* For a simplified order; start by taking the Lost Shipment to Tess, and receive the Cup of Coffee in return.
* Then, enter Colorless Void and see; *Vulhara, Reskel, Mynir, Orima, Wren, Quinlan, Leer, Burg, Crelon, Tedra, & Ulni*.

#### Ulni's New Request

* Sleep in a bed and return to the Colorless Void to find Ulni.
* She will be standing in front of the Locked House, on the Island just East from the portal entry.
* She will tell you they have a new sibling, and ask you to collect a bedtime story from each of the other siblings within the Void.

#### Storytime

* In No Specific Order, interact will all of the NPCs in the Void.
* Speak to Colorgrave, Vulhara, Reskel, Mynir, Orima, Wren, Leer, Burg, Crelon, and Tedra.
* Return to Ulni once you've spoken to everyone else and watch the Cut Scene.
Mecha Vann

Mecha Vanns are Dormant until you move within a space North, West, East, or South of them.

They will then Perform a Lightning Fast Sword Attack Directly at you.

### HP & Weakness

Mecha Vanns are Completely Invulnerable to Damage.

They are programmed to have no Collision, therefore you can Walk Right Through them.

Run Through them fast enough, and you will avoid their Sword Attack.
Vault Guardian

The Vault Guardian; Wren follows a specific Attack Cycle; and is conditionally Invulnerable to Damage.

### Attacks

Cannon Fire; On the West and East ends of the Stage are Cannons. When Wren Blows a Kiss, these Cannons will Fire, and she will begin her Twister Attack.

Twister Attack; While the Cannons Fire in a Pattern of their own, Wren will Spin to each corner of the stage, then stop at the Top Center.

Radial Spread Shot; Wren will Blow another Kiss, Activating the Cannons again; Then release a Radial Spread Shot of Energy Bullets.

This Attack Cycle Drains all of Wren's Stamina; She will become Vulnerable for a time at its End.

### HP & Weakness

Wren has a total of **12 HP**.

Wren will need to recover after her Attack Cycle. This is the time to Strike.

After her Radial Spread Shot; Wren will become Grounded and Vulnerable to All Damage Types.

Her Twister Attack usually begins in the Top Right Corner and travels South first; making the Top Left Corner the Optimal Place for dodging both her and the Cannon shots.

### Rewards

*Broken Sword*

- An Item Requisite for Clearing Nightfall.
Prodigal Wiki

All Pages Contain Spoilers for Other Pages ::: WikiRules

A place for all Information regarding the Colorgrave's Prodigal. Don't forget **The Manual**.

**Save Often**. Your progress must be recorded manually. **Saving is not automatic**.

## Site Nav

**Quests****:::** **Helping the Residents of Vann's Point**

**Dungeons****:::** **Explore. Loot. Explore. Loot.**

**Skills****:::** **Summary and Tips for Skills & Equipment.**

**Map Legend****:::** **Points of Interest on Vann's Point Map.**

**Characters** & **Relationships****:::** **Lead with the Heart.**

**Item Collection****:::** **Treasures Abound.**

**Traps & Objects****:::** **All Objects and Interacts.**

**Shops****:::** **For all types of buffs and stuff.**

**Altars** & **Curses****:::** **Prepare Yourself. Challenge Yourself.**

**Mini Games****:::** **Need to take a break and relax?**

**Bestiary****:::** **For all enemies, big and small.**

**Lore Library****:::** **Catalog for hidden texts.**

**Various Feature Mechanics****:::** **Important Systems**

**Various Game Modes****:::** **Will you dive in again?**

**The Big Dungeon Guide**;

Here you can find a remarkably extensive, fan-made guide for all the Dungeon Puzzles in the game. There will info about a **sufficient way** of solving the game's puzzles. But remember, There are **Multiple Solutions to almost every puzzle** in the game.

Looking for an **Item**, or what to do with one you already have?

Here are the **basics**:

* Iron Pickaxe
* Dread Hand
* Lariat
* Rust Knuckle
* Winged Boots
* Coin of Crowl

Maybe you're looking for **a particular someone**?

Check this list of Characters

* Oran
* Lynn
* Keaton
* Oakley
* Mariana
* Pa Darrow
* Amadeus

**Colorgrave Discord Server**;

You are welcome to come talk to **the creators** and other players of Prodigal. We will be overjoyed to help you with all your questions about the other items and characters of the game, and otherwise. We'd **love** to hear about your experience with unraveling this story.

Check out the **Latest Patch Notes**.

### Popular Nav

CrocasinoKeatonSiskaKir HasaBlue Hooded FigureDebtlessFishingWinged BootsBlessed PickaxeBolt AnchorSystemsVIPColor Vault

There are no puzzle solutions on this wiki;

This is because there are **Multiple Solutions** for almost every puzzle in the game. We will only explain what **Steps You Can Take** to progress through the game in your own way, the **Skills at your disposal** to overcome the many Trials and Tribulations of the game, and of course what **Treasures** you will be rewarded for doing so. Some of those Treasures will be the **NPC's** you meet during your time in Vann's Point. Otherwise, you can check out the **The Big Dungeon Guide**.
Crystal Key

The Crystal Key is a **Unique** Item which opens the Crystal Locks and Crystal Chests of certain dungeons. Once you Pick up this Key, it will magnetize to you.

The following prompt will tell you that it looks fragile; This means **Taking Damage Once will Break the Crystal Key**. Luckily, they replenish; return to the room you first found it in and it will be there again.

Items that would grant Invulnerability from Damage **do not protect the Crystal Key**.

### Description

A crystal key? I wonder what it's for... I should be careful, it looks fragile.

### Effects

* *Key.* Unlocks blue-colored **Crystal Chests** and **Crystal Locks**
* *Quirk;* Crystal Keys can be carried anywhere, e.g. A Crystal Key found in the Haunted Hall can be used in Crocasino Backrooms.

### Requisite

*All Equipment & Quest Progression;* All discoverable Crystal Keys are spread throughout the dungeons found in Post Game. Therefore, completion of the main quest line is required to reach all of them.

### Location

*Haunted Hall;* the Crystal Key here is not necessary for Clearing the Dungeon, but will open a **Crystal Chest** & grant you a requisite Item for entering Daemon's Dive; the Daemon's Key.

*Crocasino Backrooms & Siska's Workshop;* the Crystal Keys found here are used for Clearing the Dungeons, and for unlocking Crystal Chests found within the dungeons.

Daemon's Dive has multiple Crystal Locks that require either Crystal Keys or Ice Keys for opening the boss soors of each section.

### Type

This is a Unique Item necessary for opening special locks & chests within Certain Dungeons.

It is a Breakable Item that, once attached to you, will be destroyed upon taking any type of damage.
Prison Key

An item necessary only for breaking yourself out of jail if you get captured by a Bandit or Raised Golem Guard within Pirate's Pier.

### Description

*The key for the prison in the pirate fortress.*

On pick-up: *The key to the cells! Wait... How did Caroline get this? Wait, where did she go!?*

### Requisite

*Beat the game once;* clear the Lighthouse through Setting Moon or Prodigal Sun

*Equipment upgrades;* through Not Rust and Dreader Hand quests.

*Hugh's Wingman;* Help Hugh get married to wither Caroline or Siska.

*Stindle's Map;* collected from the northeast wing of the Crystal Caves during Small Town Hero.

*Get Captured;* while at Pirate's Pier, let a Raised Golem Guard or Bandit capture you.

### Location

*Pirate's Pier;* Acquired from Caroline if you fail a stealth room.

### Type

*Unique Key;* this is a key item used to break out of jail at the Pirate's Pier.

### Map Location

Crumbling wall left of Tidal Mines, right of Abandoned Beach House.
Time Out I

The First Time Out Trial is the Eighth official Dungeon you will enter in the game. You need at least 2 colors to enter, but it does not matter which 2.

### Quest Giver

*Colorgrave;* directs you to the **Castle** for an enthralling color.

### Requisites

*Nightfall;* Return to Vann's Point from the Howling Bjerg.

*2 Colors;* Shattered Soul, Fury Heart, Frozen Heart, Splinter, or Sunset Painting

### Eye Door

*Eyesyl* is just making sure you are the only one who enters... or leaves?

### Reward

*Heart Ore;* There are 2 Heart Ore found inside this dungeon.

*Color Correction;* granted Pa's color's once you complete **Time Out I**.

### Loot

*Coin of Crowl;* is a special collectable, and cannot be sold or traded.

*Old Recipe;* are used as a gift item for Keaton, and can be sold to Zaegul.

*Illusion Ring;* In an invisible chest marked with a unique floor tile; Requires Flare Knuckle.

### Boss

*Me?;* 7 HP, takes damage in the form of moral self-affirmation. If you are keen to the story so far, the boss' dialogue should give itself away when choosing Yes or No. Answers are; **N, N, N, Y, N, Y, Y**

### Secret Areas

Expand to see Location.

    *Secret Room*

- From the Boss Door Room, head 2 rooms east and 2 rooms south. Look for the Floor Tile telegraph pointing to the Breakable Wall.

- There are Chests containing a Coin of Crowl & a Pot of Gold.

### Lore

Expand to see Readable Text.

*Secret Room: **Mage Rebellion** (bottom right)*

- The reason of why it happened may never be known to us. But the harmony between nations was shattered. The humans, led by mages, invaded our lands and slaughtered our people... We responded in kind. Suddenly, our world was engulfed in bloodshed.

*Secret Room: **Armadel** (bottom left)*

- We curse you Armadel, you lover of humans. You created us only as fodder for your true children. We served out purpose and now you send us here? We will be free. We will kill our creator.

*Secret Room: **Banishment** (top right)*

- Armadel returned and instead of punishing those mages, we were punished. We were cast into this lifeless prison. Made for us to rot in. Time does not flow in this place. And it seems we are the only things that live here. Everything else is so frozen and dead..."

*Secret Room: **Path Home** (center left)*

- A way has been found. A number of us were sent through to test. The gates work, and more, we have found access to worlds outside our own. Some hope we can find peace in these worlds. But I fear that this hunger for revenge against the mages has grown too strong.
Axe Knight

The Axe Knight has a Simple Attack Cycle; and is the Final Stage of Mariana's Arena.

This Acts as a Mini-Boss Stage within the Full Steps for Marriage with Mariana.

Defeating this Boss is necessary for Marrying Mariana, but will **not** prevent you from being able to Marry anyone else.

### Attacks

Axe Toss; Hurls Three Axes like Boomerangs. There will be a short period of dormancy before this attack begins again.

Nippers; A couple of Nippers will join the fight.

### HP & Weakness

Axe Knight has a total of **18 HP**.

It will be Vulnerable through the entire duration of the Fight.

### Rewards

*Champion*

- A Quest Requisite for Marrying Mariana.

- This will also award you the Champion Feat Badge.
Orima

* Portrait
* In-game

Orima is glad you're more a knight than a mage, and prefers Males to Females for the same reason. A Colorless Void NPC that serves functions for Feats, Items, and Lore. She will always be located in her Home at the Center Right of Colorless Void.

### **Species and Marital Status**

I don't think she can get out of that tub.

She's a Slime, through and through.

### **Key Items**

*Slime Soap & Serpent Bracelet;* Item Requisites for the Trader quest.

### **Key Quests**

*Trader;* participate in the exchange of goods for this quest.

*Storytime;* provides a story for this unmarked quest.
Inkwell

Inkwell has a Unique Attack Cycle; alternating between Leap Attacks and Random Rolling. Inkwell is also Conditionally Invulnerable to Damage.

### Attacks

Leap Attack; Jumps onto random points on the Stage Platform.

Radial Spread Shot; Each Time it lands, it will release a Radial Spread Shot of Bullets.

Roll Over; Inkwell will Roll in Diagonal Directions; coming in contact with Inkwell during this attack will damage you.

Rock Slide; Anytime Inkwell makes contact with the ground or a Wall, Boulders and Exploding Barrels will fall from the ceiling.

In the Polar Points of the Stage are Spiked Balls. These are the only Objects in the room that will **break Inkwell's Invulnerability**. The Rust Knuckle is Necessary to Knock Inkwell into these Spiked Balls, in turn making him Vulnerable.

After each time Inkwell takes damage, Pillars ahead of the spiked balls will randomly Open or Close, possibly blocking the way. There will always be one Open set of Spike Balls during an Attack Cycle.

### HP & Weakness

Inkwell has a total of **24 HP**.

Consistent Movement is a good start to avoiding all falling obstacles.

Keeping at least 2 Polar Points in view is good for determining what direction to Punch Inkwell towards. More often then not, the Eastern Most set of Spiked Balls is Open.

### Rewards

*Small Town Hero*

- Defeating **Inkwell** will Clear the Small Town Hero Feat.
Crocasino Backrooms

Once you've beaten the game, you can re-open your save after the Credits and enter this dungeon. You can also start a new save and access this dungeon after Clearing Nightfall.

The Crocasino Backrooms are a Marriage Dungeon; Completion of this dungeon is required to marry Kir Hasa. However, choosing Kir Hasa for Marriage is not required to access and complete this dungeon. You can still complete this dungeon if you have already married anyone else.

### Quest Giver

*Kir Hasa;* asks you to recover the Ora Moa.

*Crocodile;* Sign a contract in exchange for access.

### Requisites

*This dungeon is accessible in your first file after clearing Setting Moon or Prodigal Sun.*
If New Game + , you can enter this dungeon after Nightfall.

*Talks With Kir Hasa;* carry through conversational stages with Kir.

*Siska's Workshop;* must be cleared if Hugh is stuck in the Workshop **before** Talks with Kir.

*Crocodile's Contract;* agree to help Croc to gain access to the dungeon.

### Crystal Key Challenge; Eerie Mask

    *Crystal Key;* From the Foyer, head 2 rooms North, 2 rooms West, ! door on Southwest end of room, 1 more room south, Grab the Key here.

    *Crystal Chest;* Return 2 rooms North, 3 rooms East, 2 rooms North, grab Normal Key on the right side of room and go 1 more room North, Hit Ladder, 1 room South, grab Normal Key and backup 1 room. Head West and Lariat to the Turtle. Unlock the Normal Lock on the Southwest corner, circle around to the Normal Chest, Whack the Breakable Wall above you, enter the top left doorway, trek through the spike course to reach the Chest.

### Reward

*Ora Moa;* rewarded after defeating Mechanized Slot Machine.

### Loot

*Extra Normal Key;* Breakable wall, 2 rooms North & 1 room West from the Foyer.

*Lucky Boots;* Found in the North-most wing of the dungeon.

*Eerie Mask;* requires Crystal Key, found in Secret Room near Lucky Boots chest.

### Boss

*Mechanized Slot Machine;* 11 HP, Vulnerability Window opens between attack cycles.

### Secret Areas

Expand to see Location.

    *Front Storage Room*

From the Foyer; 2 rooms North, 1 room West.

Breakable Wall on the South edge of the room.

     *Slots Machine Workshop*

From Foyer; 4 rooms north, 1 room West, 1 room North, hit ladder, 1 room South.

Breakable Wall just left of the Lucky Boots chest.

     *Back Storage Room*

Head through the top left doorway of the secret Slots Machine Workshop.

Reach the Eerie Mask from here, as long as you carry a Crystal Key

### Lore

Expand to see Readable Text.

*Slot Machine Workshop: **Object Response***

"Slot Machines that seem to be being built or modified."

*Slot Machine Workshop: **Papers on Table***

"This last shipment from Siska should do it. Pack it all up and get it ready for the boats. Crocodile wants us ready to ship out any day now."

*Front Storage Room: **Papers on Table***

"Word is, it's all ready for us. We just need to finish packin' things all up. Then the greatest city in the Frontier will come to life. Crocodile is a visionary."
Hunting Bow

Didn't Lynn say something about her late mother's special carrot cake? Her father might want to try this.

### Description

*Quinlan's old hunting bow. What did he need this for? I thought he hated hunting.*

### Requisite

*Carrot Cake;* Deliver this to **Quinlan** back in Vann's Point to acquire the Hunting Bow.

### Location

    *Lynn & Quinlan's Home;* Travel back through the forest portal and make your way to the farmhouse just left of the stairs to Pa's House.

### Type

This is a quest item required for completing the Trader side quest.
Hallowed Key

One last errand for Bolivar, I hope; He said there's a Sheath for this Sword in Castle Vann. Using this Item makes **SIGNIFICANT CHANGES** to the game. **SAVE** before use, and consider what else there might be to do.

### Description

*The key to Castle Vann. They say it's haunted by the victims of the sheriff's father.*

On pick-up: *The key to the gates of Castle Vann! I can finally see what is inside!*

### Effects

* *Open Castle Vann Gates;* This will end the first Act of the game; Nightfall~ starting the transition into Act 2 with cut-scenes, an interlude through a black void, and washing up on the shores of the Howling Bjerg. This makes Significant Changes to Vann's Point. Be sure to save before unlocking the gates if you wish to return before these scenes.

### Requisite

*Shaedrite;* Rewarded for Clearing Boneyard.

*Drowned Ore;* Rewarded for Clearing Tidal Mines.

*Miasmic Extract;* Rewarded for Clearing Dry Fountain.

*Broken Sword;* Rewarded for Clearing Crocasino Vault.

### Location

*Bolivar;* Return to Pa's House, or any one of Bolivar's default positions when you've collected all or one of these Smithing Materials; Shaedrite, Drowned Ore, Miasmic Extract, and the Broken Sword. Once you've given Bolivar all 4, he will give you the **Hallowed Key**.

### Type

This is a Quest Item necessary for opening the Front Gate to Castle Vann, Beginning the end of Act One.
Serpent Bracelet

A perfect skin product for those with unique skin properties, and so the best exchange for beauty is beauty.

### Description

*A nice serpent bracelet. It's really eye catching. I bet even a Southern noble would wear this.*

### Requisite

*Slime Soap;* Deliver this to **Orima** to acquire the Bracelet.

### Location

    *Orima's Place;* From Mynir's Bar, head north and lariat to the area above. Enter the square building just to the right, with the pipeline going into the waterfall.

### Type

This is a Quest item required for completing the Trader side quest.
Ashwood's Dinner Party

**Once you've beaten the game at least once**, you can re-open your save after the Credits and meet all the requisites to Clear the Feat. **Ashwood's Dinner Party** is an Unmarked Post Game Side Quest which plays a huge role in the progression of the Post Game content.

### Quest Giver

*Hugh* gives the invitation, and requests help for the **Murder Mystery**

### Requisite

*Clear Setting Moon or Prodigal Sun;* Defeat Bolivar at the Lighthouse.

*Hugh & Siska;* Interactions with these characters will lead to the Party Invitation.

### Type

This is a Post Game Quest that ties into the Main Story line.

This is an Unmarked Quest; it does not have a Feat Badge.

### Steps to Complete

#### Beat the Game Once

* Clear Nightfall; Return to Vann's Point from Howling Bjerg.
* Collect 2 Colors & Clear Time Out I for Color Correction.
* Clear the Lighthouse for Setting Moon or Prodigal Sun.

#### Talks With Siska

* Follow Marriage Steps for Siska;
* One Scene in Sheriff's Place with Siska & Hugh.
* One Scene in Red's Inn with Keaton, Siska, and others.

#### Party Invitation

* After Siska Breaks the Wall down at Red's Inn; Interact with Hugh **twice**.
* Here you will receive an Invite to **Ashwood's Dinner Party**.
* If you aren't ready to go, you can refuse the invitation and return another day.
* If you Open Siska's Workshop, you will have to Clear it to receive the invite.

#### Ashwood's Dinner Party

* After the scenes upon accepting the Invitation, you will be able to move only inside the mansion.
* Here a series of events will occur, revealing the Murder of the Maid.
* NPCs within the Mansion, and some object interacts, will each give you a clue.
* There are **Three Main Clues** needed for Solving the Mystery.

#### The Murder Mystery

* Inside the main area of Ashwood's Mansion, Interact with the **Kitchen Fireplace (1)**.
* Enter the right side Bedroom and Interact with the left side **Bed (2)**
* Also within the right side Bedroom is a **Journal (3)** on the left most nightstand.
* You can also interact with the right side Bed for a Fourth, Optional clue.

#### The Culprit

* Speak with the Butler twice and answer YES to accuse him of the Murder.
* Speak with Hugh to share all the clues you have found.
* This will end the dinner party.

### **Lore**

Expand to see Text.

The Broken Crossbow under the Butler's bed, the Packed Bag under Maid's Bed, and this note by the Butler's bedside;

*"My efforts to incite Lord Fredrick were successful. Though it seems Ashford is too busy to respond. A second Lord's Death will force their hand. I will see to it. The North must be brought to Hell. I will not fail you, Revulan"*

~ Stindle

The Maid must have found this cleaning up, and devised a plan to stop him from killing Ashwood. But Stindle must have found the Crossbow before she could make her move... Is Stindle trying to get Ashford to invade? What is Revulan planning?

### Map Locations

**BLUE :** Siska's Initial Marriage Steps

**GREEN :** Hugh's Default Positions

**RED :** Ashwood's Mansion; the location of the Dinner Party
Tommy Funkin

**Tommy Funkin** is one of the main characters in the Hood Gang Network channel and is the unfortunate son of BubbaDunkFunkin Tommy Funkin's original name was Tommy Patcher but after his huge fight with Vasilios, Tommy and Bubba Decided that he would change his last name from patcher, to funkin. He has a very childish personality but he gets the job done. He has made several videos on the Hood Gang Network channel as well.

## Biography

### Past life

Tommy has spent his whole life in an orphanage, Like his father he was ugly and he got teased by the kids in his orphanage as well.

### Youtube Career

Tommy played a huge role in the Hood Gang Network's war with The Gruesome Six, he defeated their leader Vasilios the Gruesome, since then he has made several videos on the Hood Gang Network channel and continues to be an active member of the channel.

Despite not appearing in BDF Network, he is still considered as Bubba Dunk Funkin's son, he might have a child-like personality but he gets his job done

### Rivalry with Vasilios The Gruesome

Tommy Funkin had a short yet brutal rivalry during the Vasilios The Gruesome saga, Vasilios would mock tommy funkin but in the end it was tommy who came out victorious in their first fight Tommy Patcher Vs Vasilios The Gruesome. He used his father's most powerful maneuver, The Mega Spinning super punch.

### Second Fight with Vasilios

Vasilios challenged tommy funkin to a second fight in late 2020 in which tommy gladly accepts, tho many would've thought that history would repeat itself and that tommy would defeat vasilios once again. Unfortunately Vasilios was the one who stood tall in their second fight but Tommy was saved due to Pascuenzo shooting Vasilios.
Fishing

The Fishing Mini Game is a relaxing space with great reward. River will take you to the Fishing spot any time throughout the game. By referring to the Appointment Log inside River's Place, you will come to the edge of a wide river. **You must have the Lariat to catch Fish here**.

   Points for Fish Types;

- Grey: **- 5** points

- Green: **+ 3** points

- Brown: **+ 15** points

- White: **+ 30** points

You will see a Point Log at the top of the screen for as long as you are at the finishing spot. There is a 999 point cap. There are two Reward Tiers~ 500 & 999 Points; Each granting a special reward. Your Collected Points are **permanent**, so you can leave and return to River's River as many times as you like before reaching the caps.

### Proprietor

*River;* You can enter the River area as soon as you acquire the Pickaxe, but you cannot fish without the Lariat. Interact with the **Appointment Log** in River's Place to start the Fishing Game. Interact with River again to return to Vann's Point.

### Requisite

*Lariat;* Once you acquire Lariat, you can begin catching fish and racking up points.

### Reward

**500 points**; Keaton's Smoked Salmon at Red's Inn will be **Free** for the rest of the game.

**999 points**, Visit and Interact with Keaton; she will give you the Hearth Ring.
Nightmare Yhote

Nightmare Yhote follows a simple Attack Cycle; and is conditionally Invulnerable to Damage. This Stage's Platform is more Difficult to traverse than it's previous form.

### Attacks

Stampede; Nightmare Yhorte will begin with a Running Charge Attack, Smashing into a Wall. This will cause a recoil Stun; Leaving the Nightmare Yhote Vulnerable to Damage while recovering from the Attack.

Rock Slide; After Recovering from the Recoil, Nightmare Yhote will Stomp on the Ground, Dropping Boulders from the Sky. It will then begin the Running Charge Attack again.

### HP & Weakness

Nightmare Yhote has a total of **32 HP**. *There is a **Damage Cap*** preventing you from Defeating it in one Attack Cycle.

Waiting until the Recoil from the Stampede Attack is all that's necessary to deal damage.

However, the Rust Knuckle will **Stun** the Yhote if Punched During their Stampede. Time it right, and you will stop the Running Charge in its tracks, and will in turn be able to deal direct damage.

Using the Charged Flare Knuckle attack here gives you a much better chance of Stunning before getting hit by the attack.

Having Spike Immunity is also a huge benefit for clearing this stage; using the Cleated Boots or Boots of Graile.

### Rewards

*Clear Stage Seven*

Reach the Next Stage of Daemon's Dive.
Stindle's Map

There must be some way off Vann's Point on the other side of the mountain. Stindle, the Butler is cutting through the Crystal Caves to escape! It's apparent that Stindle serves Revulan. Claims we're trying to defy "a goddess and not a story like Raem, but a god that walks among us." Stindle's Map is found in the northeast wing of the Crystal Cave's; only accessible after Clearing Act Two and helping Hugh get married.

### Description

*With this we can find where Revulan took Hugh.*

On pick-up: *There is a map in his coat pocket. This is it! With this we can find Revulan's base and rescue Hugh!*

### Effects

* Learn the location of Revulan's Base; the Pirate's Pier. Give this to Roanoke at the Secret Dock.

### Requisite

*Beat the game once;* Clear Lighthouse through Setting Moon or Prodigal Sun.

*Hugh's Wingman;* Clear Ashwood's Dinner Party, Siska's Workshop, and help Hugh get married.

*Dreader Hand;* unlock Crypt with the Dusty Key & defeat Ram Wraith to collect Eye of Veritus.

*Revulan's dramatic entrance;* Visit The Docks after completing Wingman and Dreader Hand quests for a scene.

*Crystal Caves & Flare Knuckle;* the previously blocked area passed the connected green warp statue is open.

### Location

*Crystal Caves;* Found clearing the northeast area of the caves. Be sure the dungeon is **thawed**. From the green warp statue, head 2 rooms east, then enter the top left doorway using a Normal Key, then 1 more room north gets you to the secret passageway. Interact and agree to enter the bossy-looking waterfall doorway.

### Type

This is a quest item required for discovering the location of Revulan's base; the Pirate's Pier dungeon.
Ulni

* Portrait
* In-game

Ulni is a Colorless Void NPC that serves functions for Feats, Items, and Lore. She is always hanging outside Wren's Bistro at the Center Right of Colorless Void. Her Position in Post Game will change to her House at the Center Left of Colorless Void; after the Trader quest is complete. Does she remind you of someone?

### **Species and Marital Status**

Most everything about her says Mermaid,

She also mentions her Dad is in Vann's Point... odd.

### **Key Items**

*Kelp Rolls & Anchor Greaves;* Item Requisites for the Trader quest.

### **Key Quests**

*Trader;* participate in the exchange of goods for this quest.

*Storytime;* provides a story for this unmarked quest.
Bolivar II

Bolivar II is a Unique Boss Battle. During The Battle, the **Spirit of a Loved** One will appear. Making Contact with this Spirit will **Halt** any attack in its tracks, and **Break** Bolivar's Invulnerability.

### Attacks

Lance Attack; Quickly Dashing from the Top Right Corner to the Bottom Left Corner of the Stage; Swiping his Sword back and forth as he Travels.

Blade Swipes; Quickly Phasing to your Position Multiple Times, Swiping Down at you with his Sword when close.

Radial Moon Burst; Bolivar will charge up and release a Radial Spread Shot of Crescent Moons.

Crescent Moon; Bolivar will Phase into the Ground and Release Multiple Radial Spread Shots of Crescent Moons at the Players Position.

### HP & Weakness

Bolivar has a total of **32 HP**.

During this Battle, the **Spirit of a Loved** One will Spawn at a random point on the Stage. Making Contact with this Spirit is the Only way to Break Bolivar's Invulnerability.

The **Lance Attack** always starts in the Top Right corner. Keeping yourself on the Top Left or Bottom Right is best for avoiding damage from this Attack's initial phase.

Consistent Movement is best for Avoiding Damage from the **Crescent Moon** Attack.

The Closer Bolivar is to you when the you make Contact with a Loving Spirit, the more time you have to Deal Damage before his Invulnerability Returns. Using Bolivar's **Blade Swipes** Attack against him with this Tactic will allow you to deal the most damage in one Cycle.

### Rewards

*Beat The Game*

- Defeating Bolivar II will beat the Main Game.

- If you have not met the requisites for Prodigal Sun; A Credits scene will follow Bolivar II's defeat.
Vasilios The Gruesome

**Vasillios** also known as **Vasilios The Gruesome** is the secondary antagonist of the BDF Network and a former Lorenzo The Clown supporter.

## Biography

Vasilios was a member of Lorenzo's group for many years, and often did many crimes with him and the rest of the group.

After Lorenzo's death, Vasillios felt sad for his master's death and thought Bubba Dunk Funkin caused his death and planned to avenge him. Which caused a war between the The Hood Gang Network and the Gruesome Six in which Vasilios was killed by The Son of BubbaDunkFunkin "Tommy Funkin"

Later when Lorenzo had to do a second war on Bubba, but with this time along Betsy Buns, he later took his own life in which "angered" his boss and later he began the war anyway, but it was revealed that he faked his own death, he had to do it because he was sick and tired of working from Lorenzo.

Vasilios has also stated that he is the most powerful of the three henchmen that Lorenzo aka Sid Raymond Hired, he is a cunning warrior but he is also a coward as well.

**Current Life**

According to his recent videos Vasilios has been working behind the shadows all this time, he has defeated Tommy Funkin in their second fight. With the war still going on people have yet to discover what vasilios has planned.

**Rivalry with George\_Something**

After his fight with Tommy Funkin, vasilios then decided he would set his sights on George\_something. Both Vasilios and George would do back response videos to each other, vasilios even went as far to make his rivalry with George personal by kidnapping Georgte's Ex Girlfriend **Ravi** who got killed and Raped by Vasilios the Gruesome. Thus the two clashed in an epic battle but Vasilios escaped with the help of harith yelric.
Anonymous Something

Anonymous\_Something is one of the main characters that frequently makes videos in the Hood Gang Network channel, he is the most powerful character in the Hood Gang Network

## Physical description

### Intro

"Hello everyone, My name is Anonymous! Somethiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiing!!!!!!"

## Biography

### past life

Anonymous\_something has mentioned multiple times in his videos that he is a demon and that George\_something summoned him to earth by accident Watch this. His past life is a mystery but Steve the devil once called him general in a video called ANONYMOUS GIVES HIS POWER TO STEVE THE DEVIL! Which could mean he was once a general in an army in the past.

### Youtube Career

he used to make sonic x fan fic videos in the hood gang network channel but now he focuses on WWE rants and so much more. He frequently makes Rant videos where he screams alot in his videos. He also does gaming videos sometimes.

## Powers

Anonymous has a variety of different powers similar to that of dragon ball characters like blasts beams and so many others. Anonymous is said to have a power level of 10,000 at his 42 percent.

## Super Form

Not much is said about Anonymous\_something's super form, only that it increases all of his fighting abilities and can end a fight in a second. His face turns from blue to white which is very easy to identify whether or not he's in his super form
Vasilios The Gruesome Saga

One of the Bloodiest Sagas ever, this saga is the most action packed of all the storylines that BDF,BBT and Hood Gang has been in. This is the storyline with the most deaths out of all the sagas. Vasilios along with his gruesome six waged war on the alliance between BDF,BBT and Hood Gang.

## Timeline

### Calm before the storm

after the events of the first lorenzo saga BDF and all his allies were at peace, everyone went along and continued to make normal videos when suddenly a strange channel appeared out of nowhere, this strange channel was name Vasilios The Gruesome. The first videos were very creepy as it was filled with coded messages and a video of someone spying on BDF's house.

### Sneak Attacks

Members of the gruesome six would harass BDF and Hood Gang althrough out the war by, poisoning GP17's weed supply, attacking bubba in the dark, sneak attacking anonymous\_something, destroying the hood gang HQ and tried to kill bubba using drive by tactics. Sneak attacks would go on for weeks until the alliance had enough.

### The War

Members of the BDF and hood gang would challenge members of the gruesome six to end this war once and for all, George something would get attacked by the dagger twins while investigating the wreckage of the hood gang HQ, George would kill one of the dagger twins but the other one escaped. The other dagger twins would get killed by Anonymous\_something in a brutal fight. The big man of the gruesome six which is alfonso died at the hands of bubba. Alfonso's death but spark the end for vasilios and his group for bubba found a phone on the body of alfonso which could lead them to vasilios himself. Tommy Patcher would volunteer to take out vasilios to prove himself worthy, Tommy would go to Vasilios's hideout only to find vasilios's right hand man Nut buster there. Nut buster would die at the hands of Iron trash while tommy escapes to look for vasilios in the upper quarters of the HQ only to find vasilios is not there.

### Tommy Patcher Vs Vasilios The Gruesome

The climax of the saga would end in tommy fighting vasilios, it was a long and brutal fight but Bubba managed to will his son on which motivated tommy patcher. Tommy used bubba's secret weapon, THE MEGA SPINNING SUPER PUNCH. the move forced vasilios to step back but vasilios managed to give tommy a hard time in the fight but in the end vasilios was not invincible, tommy patcher killed vasilios using a rock and used it to beat him to a bloody pulp thus ending the war once and for all.

## Trivia

The Vasilios Saga changed each channel forever after this storyline, the style of content that BDF, Hood Gang and BBT makes changed drastically, Vasilios maybe a secondary villain but his impact is till felt even to this day.
Shadowed

**Once you've beaten the game at least once**, you can re-open your save after the Credits and meet all the requisites to Clear the Feat.

**Shadowed** is a Post Game Feat which acts as a follow up to the Main Story line. Upon Clearing Daemon's Dive, you can *collect both the Daemon's Ring and the Feat Badge.*

Daemon's Dive is a Hardcore Main-Game Dungeon Cycle. You will recognize both layouts and Bosses; all ramped up to **Nightmare** difficult.

### Requisites

*Clear Setting Moon or Prodigal Sun;* Defeat Bolivar at the Lighthouse.

*Equipment Upgrades;* Flare Knuckle for Not Rust quest & Empowered Hand for Dreader Hand.

*Siska's Workshop;* If opened before attempting to collect Empowered Hand, Hugh must first be rescued.

*Daemon's Key;* Acquired from the **Crystal Chest** within Haunted Hall.

### Reward

*Daemon's Ring;* awarded after defeating Shadow in the last stage of the Dive.

### Type

This is a Post Game Quest that ties into the Main Story line.

Completing the steps below will award you the **Shadowed** feat.

### Steps to Complete

#### Beat the Game Once

* Clear Nightfall; Return to Vann's Point from Howling Bjerg.
* Collect 2 Colors & Clear Time Out I for Color Correction.
* Clear the Lighthouse for Setting Moon or Prodigal Sun.

#### Equipment Upgrades

* Enter the Crystal Caves; Traverse the Caves, counterclockwise from **Freezing Crystal**;
* Enter the right-side Doorway just east of the **Freezing Crystal**.
* Interact with the Trapped Chest and agree to open it to acquire the Flare Knuckle.
* Through Kir Hasa, Open Crocasino Backrooms. Speak with Crocodile to receive the Dusty Key.
* If Hugh is still stuck in Siska's Workshop before Talks with Kir, you cannot Open Crocasino Backrooms.
* Clear the Crypt and Collect the Eye of Veritus awarding you the Empowered Hand.

#### Talks with Tess

* Follow through Tess' Marriage Steps to Open the Haunted Hall and collect the Daemon's Key;
* In the back right of Dock's Warehouse interior sits the Lost Shipment, requested by Tess.
* Bring the Shipment to Tess, then with her 3 times on 3 different days will grant you the Bone Key.

#### Daemon's Key

* Head through the Crumbling Wall; West of the stairs to Castle Vann; Open the Haunted Hall with Bone Key.
* Inside, find the Crystal Key, and it's respective **Crystal Chest** within the secret rooms of the dungeon.
* Traverse the **Crystal Key Challenge** here to acquire the Daemon's Key.

#### Daemon's Dive

* Head to the Gates of Castle Vann and go left into the Walled-In Courtyard.
* Enter the Locked Doorway here with the Daemon's Key and Empowered Hand.
* Traverse the 9 levels within this area and defeat the final Boss.
* You can interact with the shadow-self between each level for dialogue.
* Defeating the Final Boss in the last level, Shadow, will award you the Daemon's Ring and a Feat Badge.
Graveyard

The Graveyard is an Exterior area of **Vann's Point**. Different Characters, Quests, and Items will be seen through here during your play through.

### Key Items

*Cursed Pickaxe;* defeat Biggun through Xavier's Blessing.

### Requisites

*Cursed Grave;* must collect Cursed Bones to start Xavier's Blessing.

*Blessed Shrine Realm;* must start Hero's Rest after Setting Moon.

### Type

*Exterior;* the Town's Cemetery; cared for by Grant the Gravedigger.

### Related NPCs

*Grant, Hackett, & Pa Darrow;* default positions found here.

*Grant & Xavier;* participate in scenes for Xavier's Blessing.

*River & Tara;* positions for Marriage Steps found here.

*Amadeus;* scene here during Nightfall.

*Blue Hooded Figure;* takes positions here as part of Masked quest.

### Lore

Expand to see a Readable Text.

*Front Plot (from top left (1) to bottom right (8)*

1 : Rest In Peace Katy - Beloved Daughter and Sister. A Light of Love and Adventure to all who knew her.

2 : "It's too worn to read... All I can read is 1 5 6"

3 : Rest in Peace, Ema Crowl. Loving Wife and Mother.

4 : Rest in Peace, Goa Kir. A Mon Moan Hero to the end. May your legend never die

5 : In Memoriam : Wyndin settlement

6 : Rest in Peace Aurora. Lost but forever loved.

7 : "I can only make out the word 'Parish'"

8 : In Memoriam of all the daring souls who never returned from the frontier

*Right Plot from top left (1) to bottom right (4)*

1 : Here lies Savanna : Taken before she could live.

2 : Rest in Peace Molly. For you never knew it in life.

3 : In Memoriam of Helen Grace : Lost on expedition.

4 : Lucy Kaegen : If you dance long enough with death : he will keep you.

*Back Plot from left (1) to right (3)*

1 : Here lies Kaylie Graile : Loving Wife and Mother.

2 : Here lies Darrow Graile Jr. : Loving Husband and Father.

3 : Here lies Ela Graile : Taken too soon. Loving Wife. Survived by Darrow Graile.

*Boneyard Entrance from top left (1) to bottom left (5)*

1 : Ennis : Drunken Fool

2 : Eustace : He died as he lived : Alone

3 : "This appears to be vandalized. That's Awful."

4 : In Loving Memory of Trevor : An Honored Servant of Raem

5 : Rest in Peace Edgar : Lost at Sea during the Last Howl.
Pascuenzo

another clown comes to sniff bubba's asscrack

**Pascuenzo** is an antagonist of the BDF/Hood Gang Network in which was Lorenzo's graduate somebody, back when he was homeless he wanted Tommy Funkin to end his life, but he would never kill a homeless person, and this "angered" him and they ended up in a fight, later he went to Lorenzo's Academy and Lorenzo took care of him and taught him some certain subjects, so he would be mentally ready to get his revenge on Tommy since that day.
Nora

* Portrait
* In-game

Nora is Unique NPC that acts as a Quest Log for the first two Story line Arcs of the game. Still, anytime you are not sure how to progress the main story, she will direct your course; whether sending you to direct locations, or sending you to the next NPC that will need your help.

However, once you enter post game, you may find her reminders focus on one character for an extended time. Whether Hugh or Crocodile, rest assured you can continue pursuing the story through those characters. She also serves other functions for Feats, Items, and Lore.

You will always Find Nora in the town Library.

### **Species and Marital Status**

Twin to Tess.

She's almost like a machine with how much she knows.

### **Key Items**

*Late Book & Birth Records;* as part of the One Small Favor.

### **Key Quests**

*Main Quest Log;* provides hints to the next required stage for Main Story progression.

*One Small Favor;* participant in the exchanged favors for Winged Boots.
Climbing Gear

The Climbing Gear is an automatically Equipped Item which will access to certain area's of the game; such as your Parent's House, the Waterfall Cave, and the Reflective Crypt.

### Description

*Great for getting down cliffs.*

On pick-up: *Climbing Gear! I can now scale certain walls.*

### Effects

* *Allows rock face climbing.* Around the mountainside in Vann's Point are a few clean rock faces that can be trekked up or down using the Climbing Gear. You'll find two leading to your Parent's House, one next to the Crystal Caves entrance, and one next to the Magma Heart entrance, and lastly two more leading down to the Waterfall Cave.
* *Safe descent into the chilling hole;* At the northeastern most wing of the Boneyard dungeon, where the green brother warp statue connects, you'll find a wide chilling hole. You can't get down there on your own, but good thing you have this gear. Below you'll find yourself in the Reflective Crypt.

### Requisite

*Clear Nightfall;* Return to Vann's Point from Howling Bjerg.

*Talks with Hackett;* Find Hackett in Vann's Point exterior with at least **150 Gold** in pocket.

### Type

This is a piece of equipment required for accessing certain parts of the post game.
Shattered Soul

"Three generations torn asunder by a single blade, and now that blade is back in its owner's hands," Colorgrave confirms. Sir Oswin Vann... after revealing what he knew about Bolivar's true nature, Oswin turned into a willing, twisted soul, hoping to right the wrongs he's done to your family, just like Colorgrave wanted. An item necessary for Opening Time Out I dungeon as a part of Color Correction.

### Requisite

*Clear Nightfall;* Accessible once you return to Vann's Point from the Howling Bjerg.

*Clear Castle Vann;* Enter and clear this dungeon and defeat the Spirit of Vann boss.

### Location

*Castle Vann:* North of the stairs to the right of the church, and travel north-northwest. Follow the double width stairs up to the castle entrance. If you see Gravedigger's Place, you went too far west. If you reach the mountainside, you went too far north.

### Type

This can be 1 of 2 **Colors** used to open the Time Out I dungeon for Color Correction.

This is 1 of 5 **Colors** used to complete the side quest Color Collection.