Circe

Circe stands tall and proud, with a lithe and graceful figure that belies her strength. Her skin has a soft, incandescent hue that seems to glow in the sunlight, and her hair is intertwined with a cascade of leaves that falls to her waist. She has almond-shaped eyes that are the same colour as her skin, giving her an otherworldly appearance. As an Eladrin, Circe has a natural gift for diplomacy and mediation. She is quick to listen to all sides of a conflict and works tirelessly to find a peaceful solution. Her compassionate nature makes her eager to help others and to alleviate their suffering, whether through her healing powers or her words of comfort.

## Biography

### **Early Years**

Circe's upbringing in the Fey Realm was one of privilege and tradition. Her family, like many of the Autumn Eladrin, were deeply religious and dedicated to serving the gods. Circe was taught from a young age about the importance of faith and devotion, and spent much of her childhood studying the teachings of her family's deity. Despite her family's deep connection to their home and traditions, Circe always felt a sense of wanderlust. She was fascinated by the stories of adventurers who travelled the realms, seeking knowledge and treasure, and longed to experience the world for herself.

As she grew older, Circe began to question the strict rules and customs of her family and the Fey Realm. She felt stifled by the expectations placed on her and yearned for something more. It was then that she had a vision that changed everything. In her vision, Circe saw herself travelling to distant lands, meeting new people, and discovering hidden secrets. She knew that this was her calling, and that she needed to follow it no matter where it led her.

With a heavy heart, Circe said goodbye to her family and set out on her journey. She travelled through the Fey Realm and eventually found herself in the mortal realm, seeking adventure and knowledge. It was there that she heard of Otha's Rest Adventurer's Guild and knew that this was where she belonged. Circe's wanderlust hasn't faded, but she has found that being a member of the guild gives her a sense of purpose that she has never felt before. She knows that her journey is far from over, but with the guild by her side, she felt ready to face whatever challenges lay ahead.

### **Joining The Adventurer's Guild**

When Circe first joined the Adventurer's Guild, she was filled with excitement and anticipation. She was finally fulfilling her dream of exploring the world and uncovering its secrets, and she was surrounded by a group of like-minded adventurers who shared her thirst for knowledge and adventure.

However, as she began to spend more time with her comrades, Circe began to feel uneasy. She was uncomfortable with the guild's tendency to prioritize violence over diplomacy, and she was troubled by the number of innocent lives lost in their quests for treasure and power. She knew that there must be a better way, and that the guild could be a force for good if they approached things differently. Despite her reservations, Circe remained committed to the guild and continued to go on missions with her fellow adventurers. However, she could not shake the feeling that there was something deeply wrong with the way things were being done.

As time passed, Circe became increasingly convinced that she could make a difference. She began to speak up more often in meetings and to advocate for peaceful solutions whenever possible. Her comrades were often dismissive of her ideas, but Circe refused to be deterred. She knew that her vision for the Guild was the right one, and she was determined to see it through. Despite the challenges she has faced, Circe remains positive and hopeful. She believes that with patience and persistence, she can help bring about a change for good within the Adventurer's Guild. And so she continues to fight for her beliefs, confident that in the end, the guild will become the force for good that she knew it could be.

## Circe's Mission Log

* **Operation 'A Suitable Candidate' - 13/03/23**

I don't even know where to begin. Today was my first mission with the Adventurer's Guild, and it was nothing like I expected. We were sent to Glimmergate, a city in West Ridings, to take down an illegal casino owned by none other than Beefington, the leader of our guild. I couldn't believe it - I had only just joined, and already I was embroiled in a high-stakes battle against my own comrades. But I knew what I had to do. As a cleric of the gods, it is my duty to uphold justice and promote peace. I couldn't sit back and watch as innocent people were exploited and hurt for the sake of a few coins. So I joined my comrades in the fight. The events were fierce and chaotic, with spells flying and swords clashing all around me. But somehow, we emerged unscathed with the Casino's books in hand. But even as we celebrated our victory, I couldn't shake the feeling that something was deeply wrong. How could the leader of our guild be involved in something so corrupt and immoral? And why had we been sent to take down his own establishment? It all seemed like some kind of twisted game, with innocent lives caught in the middle. I spoke with my comrades about my concerns, but they just brushed me off. They seemed more interested in dividing up the spoils of our victory than in considering the moral implications of what we had done. I can't help but feel like there must be a better way. A way to use our skills and talents to promote peace and prosperity, rather than just enriching ourselves at the expense of others. I don't know how yet, but I'm going to find a way to make a difference within the Adventurer's Guild. I just hope that my comrades will listen to me and join me in this pursuit.

* **Operation 'Highwayman Havoc' - 25/03/23**

Today marked my second mission with the Adventurer's Guild, and it was one of the most difficult days of my life. We were tasked with retrieving a shipment of supplies that had gone missing to the south of Otha's Rest. As we travelled through the wilderness, I couldn't help but feel a sense of foreboding. I knew that we were walking into danger, but I had no idea just how bad it would be. When we arrived at the site of the attack, my worst fears were confirmed. The area was littered with bodies, and the only survivor was a man who was too far gone to save. It broke my heart to see him suffer, so I did the kind thing and ended his pain quickly. As a Cleric of our lady of Silver, it is my duty to ease the suffering of the dying and ensure that their souls find a peaceful transition to the afterlife. I took my time to pray for the souls of the departed, hoping that they will become stars in the night sky and protect others from harm. As we followed the tracks left by the cart, we eventually reached a small encampment guarded by wolves and a number of well-trained thugs. We were able to deal with them easily enough, but then mystical arrows descended upon us, forcing us to flee back to Otha's Rest at the behest of Skamos. I am thoroughly confused by this turn of events. Who could be behind the attack, and why? And why did Skamos order us to flee? I feel like there are still so many unanswered questions, and I don't know if I'll ever get to the bottom of them. As I return to the menagerie that I have begun to call home, I take some time to reflect on the day's events. It was a difficult day, but I am grateful for my companions and for the two talking sloths that I have been able to connect with. They may not have much to say, but their calm presence brings me peace in troubled times. I don't know what tomorrow will bring, but I am ready to face it head-on.

* **Operation 'Burnt to Ash' - 26/03/23**

Today was a tough day. We were summoned to a cavern beneath the Pinsborough Peaks, and I took the opportunity to meditate on my studies on the way there. The journey was peaceful, but upon arrival, we were immediately set upon by soldiers releasing volleys of arrows. We followed them deep into the caves and eventually found ourselves face to face with a huge red dragon. It's breath attacks were fearsome, and I took heavy damage. I tried to flee but eventually returned to help my comrades. We were able to defeat the dragon, but I can't shake the guilt I feel for it's orphaned young. Now, the rest of the party is celebrating our victory and filling their sacks with the dragon's gold, but I can't help but feel like we've caused more harm than good. I hope we can find a way to make things right. It sure is strange to see them applauding such a sad and unnecessary loss of life.

* **Operation 'Either Real or Fake. Who Knows?' - 27/03/23**

Today was quite the adventure. I was tasked by Maltravers to retrieve a book from the ethereal realm. It sounded daunting, but I was up for the challenge. I found myself in a grand manor house, being served tea by a dapper goblin butler. He directed us to a nearby folly where we eventually found the book. But the journey was not without its trials. We were forced to fight the spirit of a Satyr, and Andar was possessed by the ghost. Casper did his best to strengthen the spirit, but we were able to succeed and transport the book back to its resting place. As I sit here in the menagerie, surrounded by the peaceful hum of nature, I can't help but reflect on the surreal experience I had in the ethereal realm. The manor was grand and beautiful, with ornate details and grand halls that seemed to go on forever. It was unlike anything I had ever seen before. And yet, despite the grandeur of it all, there was a strange sense of peacefulness that permeated the air. It was as though the very essence of the ethereal realm was infused with tranquillity, a feeling of calm that washed over me and left me feeling at ease. It's a shame that so many things in the ethereal realm seemed to be insistent on killing us.

* **Operation 'A Test of Friends' - 03/04/23**

Today was supposed to be a day of celebration, but instead it turned into a rescue mission. I was invited to Alloissius's birthday party, and I was so excited to attend. I spent the morning dressing in my best finery and styling my hair with cherry blossoms, wanting to look my best for my friend's special day. However, when we arrived at the party, something was amiss. Alloissius was nowhere to be found, and we soon discovered that he had been kidnapped. It seems there was some sort of misunderstanding over a suit, and he was taken to the basement of Lord Sir Reginald Beefington's mansion in Glimmergate. We quickly assembled a team and made our way to the mansion. The guards were tough, but we were able to make our way to the basement and rescue Alloissius. It was a tense and difficult situation, but in the end, we were able to bring our friend back to safety. As I sit here amongst the flowers of the Menagerie, I can't help but feel a sense of relief that our friend is safe. It wasn't the party we had planned, but I am grateful for the opportunity to protect and help those I care about. I just hope that Alloissius is able to recover from the trauma of his kidnapping.

* **Operation 'A Rabbit Hunt' - 04/04/23**

Today has been quite the adventure. It all started with a bizarre encounter with an individual claiming that chocolate-scented, firework-filled eggs had been left throughout Otha's Rest, with the intention of destroying the city. I couldn't quite wrap my head around the situation, but I knew I had to act quickly with my comrades. We followed a trail of clues to locate and defuse these dangerous eggs before any harm could be done. It was a dangerous task, but we managed to defuse all of them except for one, which was located on the balcony of the newly opened Otha's Rest train station. Unfortunately, as we tried to defuse it, there was a terrible accident, and the fireworks were ignited, causing Creed and me significant harm. I was rendered unconscious by the blast, and I don't recall how the adventure ended. All I remember is the flames engulfing the building and my colleagues calmly fleeing the scene. Despite the danger, I'm glad we were able to prevent any major harm from coming to the city. I'm also grateful for the support of my colleagues, who risked their lives to help me. It just goes to show that even in the face of danger, we can all come together and overcome any obstacle.

* **Operation 'Beyond the Jail' - 09/05/23**

"Gozzington, let me tell you about our most recent adventure," Circe said as she settled into a comfortable chair. "We were tasked with clearing out the undead from the lower floors of the local jailhouse by the guild staff. It was a challenging task, but I was glad for the opportunity to do some good." As Circe recounted the story, she described the jailhouse as a gloomy and foreboding place, with dank walls and narrow corridors. The inhabitants of the jailhouse were a motley crew of miscreants imprisoned for various crimes, each of whom seemed to hold a certain level of resentment towards the guild. "I could feel their hostility towards us, Gozz," Circe said, her voice tinged with concern. "But we pressed on, determined to do our job." As the party descended the spiral stairs into the depths of the prison, the air grew unnaturally cold. The icy creatures they encountered were fierce, but Circe felt a sense of maternal protection towards the group of relatively-new recruits she had partied with. "After we dispatched the icy creatures, we found a series of tunnels that led us to the northeastern reaches of Otha's Rest," Circe continued. "We eventually emerged into a crypt, and that's where things got really strange." Circe's voice grew quiet as she recounted the events that followed - the appearance of the banshee, and the sense of foreboding that hung heavy in the air. "I don't know what it all means, Gozz," Circe said, shaking her head. "But I do know that we'll need to be prepared for whatever comes next."

* **Operation 'Nightmares in the Shadows' - 12/05/23**

Circe sat in the guild's menagerie, watching Nook the sloth slowly move along a branch. She smiled at the sight, feeling at ease in the peaceful space. She began to recount her most recent mission to the sloth, describing how she and her group had travelled to Yellowfield Farms and uncovered a temple of Selune that had been defaced by shadowy figures. As she spoke, Nook turned his head towards her, his large, expressive eyes watching her intently. Circe continued her story, describing how the group had stumbled upon a huge cavern filled with bodies piled high, and how the group then freed a pair of Tabaxi women who had been chained up and forced to remain in the caverns. Finally, Circe described how they had made their way into the temple itself, facing off against further shadowy figures and an incorporeal woman who had set her sights on killing Andar. Nook listened attentively, occasionally tilting his head in response to her words. As she finished her tale, Circe leaned back against the wall, a sense of satisfaction filling her. She enjoyed sharing her adventures with Nook, even if he couldn't respond in words. She looked over at him, meeting his gaze, and smiled.

* **Operation 'Bring Your 'A' Game' - 22/05/23**

As Circe gently bathed Gozzington, the warm water soothing the sloth's fur, she took a moment to reflect on her weekend adventure. She knew Gozzington couldn't understand her words, but she enjoyed sharing her stories with him nonetheless. "So, Gozzington, let me tell you about the weekend," Circe began, a smile playing on her lips. "We were called to investigate a volcano that had erupted up north, near Aramoor. Can you believe it? A real volcanic eruption! The Guild thought it might be something magical behind it, so they sent us to check it out." She continued to scrub Gozzington's back, the water creating a pleasant lather. "We had to climb an entire mountain! It was quite a challenge, let me tell you. But we persevered and reached the summit, only to find a group of fiery elementals waiting for us. They were fierce, Gozzington, but we fought valiantly and managed to defeat them." Circe paused, remembering the encounter with the shady wizard. "But the most intriguing part was this shady wizard we stumbled upon. He seemed to be manipulating the fire elementals, using their power for his own gain. It was a dangerous situation, but we couldn't let him continue his mischief. We fought with all our might, and in the end, we emerged victorious." She rinsed Gozzington off with care, making sure to get all the soap out of his fur. "You know, Gozzington, the most curious thing happened during the battle. Right as we were about to capture the wizard, he created a distraction, and that's when you won't believe it - 'G' transformed into a wild creature and disappeared into the mountains. We couldn't catch them, but we'll find them eventually." With a final rinse, Circe finished bathing Gozzington. She gently wrapped him in a soft towel and carried him back to his cozy spot in the menagerie. "There you go, Gozzington, all clean and fresh. I hope you enjoyed hearing about my adventure. Now, let's go find a nice spot for you to relax and munch on some leaves. You deserve it, my little friend."

* **Operation 'Jaded' - 30/05/23**

As the coach rumbled along the winding roads through the majestic Pinsborough Peaks, Circe looked upon the scene, marveling at the rugged beauty of the mountain range. Seated next to her was a stoic dwarf coach driver, their interactions limited to grunts and nods. However, Circe felt compelled to share her recent experiences, unable to contain the excitement within her. "Quite a few days I've had, let me tell you," Circe began, her voice filled with a mixture of awe and trepidation. "It all started when Seymour dragged me to an appraiser's, believe it or not. He had these jade frogs he wanted to get valued, and well, one thing led to another." The dwarf driver glanced at her briefly, his gruff expression betraying a hint of curiosity. Circe continued, her words tumbling out in a rush. "We were waiting in the back room of the appraiser's, thinking it was just a simple visit. But then, the door locked from the outside! We were trapped, my friend. Trapped with no means of escape." Circe gestured with her hands, illustrating the confined space they found themselves in. "And then, Seymour stumbled upon a book on the shelf. He pulled it, and lo and behold, a hidden door opened in the floor. We were led down a passage, deeper into the underbelly of that place.". The coach jolted over a bump, causing Circe to grab onto the seat for stability before resuming her tale. "Can you believe it? The passage led us straight into a drug den! There were soldiers there, heavily intoxicated, and before I knew it, Aloissius launched an unprovoked attack, attempting to set them ablaze. Chaos erupted, my friend, and the room plunged into magical darkness." Circe's voice dropped, her tone filled with a mix of concern and disappointment. "But I couldn't engage in combat, you see. It wasn't in me. Instead, I focused on keeping my party alive, while trying to reason with the soldiers, pleading with them to leave peacefully. Thankfully, with the assistance of Lessbelle, we managed to defuse the situation and the soldiers fled." The coach rumbled along the mountain road, the scenery passing by in a blur. Circe leaned back in her seat, her voice carrying a hint of relief as she continued. "We didn't stop there, though. The winding corridors led us further, until we emerged in a chapel. There, a hulking construct and four fierce Tabaxi guarded the entrance. A fight broke out, and for a moment, it seemed like Creed might not make it." Circe's gaze turned distant, lost in the memory. "But Lessbelle, she worked her magic and managed to keep him alive. We escaped into an office within the chapel, where we found another Tabaxi. A priest, he called himself. He told us he was a survivor of the attack on Seymour's village and that this church had been taken over by this mysterious figure called 'G'. We don't know much about them yet, but their motives are certainly shrouded in darkness." Circe fell silent, the weight of their recent adventures settling upon her. She glanced at the dwarf driver, wondering if her tale had caught his attention or if he simply endured her ramblings. Either way, she couldn't help but feel a sense of relief, having shared her extraordinary journey with someone, even if they were limited to grunts and nods.

## Gallery

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