recursal/Fanatic-Fandom huggingface dataset:
Michael Schur

**Michael Herbert Schur** (born October 29, 1975) is an American television producer, writer and actor, best known for his work on the NBC comedy series *The Office* (2005–2013), *Parks and Recreation* (2009–2015), which he co-created along with Greg Daniels, as well as *The Good Place* (2016–present), which he created.

### Acts

Created:The Good Place

Brooklyn 99

Parks and Recreation

Totally Awesome

### Status

Alive

[1] He also co-created the Fox/NBC comedy series *Brooklyn Nine-Nine* (2013–present) and is a producer on the Netflix series *Master of None* (2015–2017). Schur acted on *The Office* as Mose Schrute, the cousin of Dwight Schrute.

Schur writes comedies that include large, diverse casts that have created break-out stars. His shows feature optimistic characters who are relatable even in comical situations, often finding lasting love, and feature strong friendships,[2][3][4] through plots that showcase "good-hearted humanistic warmth."[5] Schur has been nominated for 14 Primetime Emmy Awards, winning two for his work on *Saturday Night Live* (1997–2004) and *The Office*.
Большой реактор

Большой реактор - самой мощный (на момент написания статьи) реактор в игре.

## Описание

Размер 4x4, производит в 3 раза больше чем обычный реактор. Весит 16 тонн, стоит 60,000.

## Таблица сравнения всех реакторов

 Средний реактор | 30,000
 Большой реактор

***Амуниция*** - Фабрика патронов - Хранилище патронов - Фабрика ракет - Хранилище ракет - Рельсотрон - Большая пушка - Стандартная пушка
***Двигатели*** - Двигатели - Комната управления - Привод БЧС
***Защита*** - Генератор щита - Точечная защита - Огнетушитель - Броня
***Обслуживание экипажа*** - Банка - Каюта - Конвейер - Коридор
***Силовой модуль*** - Реактор - Средний реактор - **Большой реактор** - Хранилище энергии
***Дополнительное*** - Сенсорный массив -Тяговой луч -Взрывной заряд
***Строение корабля*** - Структура - Коридор - Дверь
Генератор щита

Генератор щита - один из модулей в игре, позволяющий создавать невидимую защиту.

## Описание

Размер - 2x2. но требует, что бы ещё 2x3 блока спереди себя отсутствовали. Стоит 5,000 и имеет здоровье в 4,000 единиц. Может хранить 6 батареек (6,000 ед. энергии) и тратит 100 ед. в секунду.

***Амуниция*** - Фабрика патронов - Хранилище патронов - Фабрика ракет - Хранилище ракет - Рельсотрон - Большая пушка - Стандартная пушка
***Двигатели*** - Двигатели - Комната управления - Привод БЧС
***Защита*** - **Генератор щита** - Точечная защита - Огнетушитель - Броня
***Обслуживание экипажа*** - Банка - Каюта - Конвейер - Коридор
***Силовой модуль*** - Реактор - Средний реактор - Большой реактор - Хранилище энергии
***Дополнительное*** - Сенсорный массив -Тяговой луч -Взрывной заряд
***Строение корабля*** - Структура - Коридор - Дверь
Cosmoteer:Starship Architect & Comand

Cosmoteer:Starship Architect & Comand - игра про космические корабли и их битвы. На данный момент игра находится в разработке и абсолютно бесплатна. Ссылка на саму игру - https://cosmoteer.net .

## История

*См. основная статья - Обновления*

История начинается в далеком 2011 - первый и очень интересный прототип. Последний прототип появляется в 2014.

До 24 июня 2016 игра имела название StarWright, после чего поменялось на Cosmoteer:Starship Architect & Comand (полное название).

27 января 2017 года вышло обновление 0.10.0 и был добавлен сверхсветовой (FTL) двигатель и механика разных планет и звезд.

Следующее обновление добавило механику "Туман войны" и Сенсоры как часть корабля.

Глобальное 0.12.0 обновление приукрасило оружие: возможность появления огня, пушки и ракеты.

0.13.0 сделала возможность мультиплеера (битвы между реальными игроками).

Ветка обновлений (0.14.0 - 0.14.15) сделала улучшение всех направлений игры - от оружейных систем до улучшения графики.

Недавно вышедшее (0.15.0) обновление улучшило экипаж.

## Достоинства

Достоинства игры:

* Строительство кораблей из разных частей, которые выполняют задачи - сверхсветовой двигатель (перелеты), сенсоры и множество двигателей и прочих частей.
* Возможность битвы кораблей, которые очень красивые (особенно на низких скоростях).
* Мультиплеер и турниры между игроками.
* Почти неограниченная возможность модифицирования игры (например, abh mod).
* Низкие системные требования.

## Графика

Графика в данной игре довольно красивая - вот картины планет. К сожалению, данные картинки в плохом разрешении, но вы можете скачать игру.

## Модификации

На данный момент Вы можете установить множество модификаций для изменения любых сфер игры.

Один из самых крупных и масштабных модов - abh mod. Он модифицирует список врагов и все системы кораблей. Вот ссылка на мод (английский язык) - https://forum.cosmoteer.net/d/2385-abh-mod. Вы также можете сделать свой мод.
Обновления

Данная статья описывает обновления игры. **Здесь описываются только те изменения, которые глобально повлияли на игру!**

## 0.10.X

**0.10.0:**

**Изменение механики** - изменен режим \*Охотник за головами\*. Список изменений:

* Цели игрока теперь имеют разные ранги - стандартный, профессиональный, ветеран, элита, авангард.
* Существует множество секторов с противниками, в которые невозможно попасть без сверхсветового двигателя.

**Новый блок** - Привод БЧС. Его хар-ка:

* Возможность попадать из одного сектора в другой.
* Для \*Прыжка\* требуется топливо, которое можно получить, уничтожая вражеские корабли или купить.
* Автосохранение после каждого \*Прыжка\*

**Прочие изменения**:

* Добавлены 28 типов кораблей.
* Изменения звуков.
* Продажа корабля дает 75% его стоимости (ранее 100).

**0.10.5:**

**Косметические изменения**:

* Изменены звуки.
* Изменен интерфейс.
* Изменены горячие клавиши.

**Прочие изменения**:

* Множественные багфиксы.

## 0.11.X

**0.11.0:**

**Новая механика** **- Туман войны:**

* Туман войны - область, находящейся на расстоянии от корабля и скрывающий вид вражеских кораблей.
* В случае существования вражеского корабля в тумане войны он показывается красной точкой.

**Сенсорный массив:**

* Убирает туман войны на расстоянии 800 метров.
* 3x3 блок.
* Статья.

## 0.12.X

* Новая механика подразумевает постоянное повреждение модулей, на которых есть этот огонь.
* Может перейти к другим модулям от одного.
* Вызывается исключительно взрывом.

**Новый блок - Огнетушитель:**

* Единственный блок в игре, который может нейтрализовать пожар.
* Требуется экипаж (он сам будет тушить огонь).

**Новый блок - Электроболт:**

* Высокоэффективен против щитов.
* Малоэффективен против всех блоков.
* При попадании в модуль, использующий энергию, последняя частично исчезает.

**Новый блок - Ракетный модуль:**

* Самонаводящейся ракеты.
* Требуют ракетной фабрики, которая производит ракеты.

**Новый блок - Ракетная фабрика:**

* Требуют энергию и собирают ракеты для ракетного модуля.

**Новый блок - Хранилище ракет:**

* Хранит 3 целых ракет.

**Новый блок - Хранилище пушечных снарядов:**

* Хранит 18 снарядов.

**Новый блок - Точечная система защиты:**

* Сбивает ракеты.

**Новый блок - Конвейер:**

* Скорость экипажа на 50% больше при движении за конвейером, в случае, если против - то только 25% от обычной скорости.

**Новые блоки - Части брони:**

* Наклонный блок 1x2 (правый).
* Наклонный блок 1x2 (левый).
* Треугольник.

**Новая механика - Симметричность.**

**0.12.10:**

**Новая механика - Построения.**

## 0.13.X

0.13.0:

Новая механика - Мультиплеер.

*\*В процессе написания\**
Хранилище энергии

Хранилище энергии - модуль для компактного хранения батареек. Не смотря на то, что хранит энерги

   ю, не взрывается после уничтожения.

## Описание

Размер 2x2, как и раньше сказано не взрывается при уничтожении. Хранит до 15 батареек, стоит 2,000 и имеет 4,000 единиц здоровья.

***Амуниция*** - Фабрика патронов - Хранилище патронов - Фабрика ракет - Хранилище ракет - Рельсотрон - Большая пушка - Стандартная пушка
***Двигатели*** - Двигатели - Комната управления - Привод БЧС
***Защита*** - Генератор щита - Точечная защита - Огнетушитель - Броня
***Обслуживание экипажа*** - Банка - Каюта - Конвейер - Коридор
***Силовой модуль*** - Реактор - Средний реактор - Большой реактор - **Хранилище энергии**
***Дополнительное*** - Сенсорный массив -Тяговой луч -Взрывной заряд
***Строение корабля*** - Структура - Коридор - Дверь
Ионная Система

Ионная Система (не игровое название) - система из Ионного луча и призм. Данная статья описывает и оружие, и системы.

## Ионный Луч (ИЛ)

Размер 2x4, стоимость - 10,000 кредитов. Требует 2 члена экипажа и может хранить 10 плазменных батареек. Также, это является началом ионной системы.

## Ионные Призмы

Ионные Призмы - размер 2x2, являются концом системы. Они выглядят как красный многоугольник с одним квадратообразным углом. Для того, чтобы их настроить, нужно выбрать сначала призму (с помощью Сtrl и ЛКМ) и справа внизу найти красный символ атаки и нажать ЛКМ, и после выбрать призму, которой первая будет передавать ионный луч.

## Ионная Система

Система состоит из генератора ионного луча (ЕИЛ), перед которым должна стоять призма. Она может крутиться и передавать луч в нужные места, в то время как ЕИЛ - не может. Таким образом, для максимальной силы луча нужно 10 ионных лучей направленных при помощи призм в одну призму.

***Амуниция*** - Фабрика патронов - Хранилище патронов - Фабрика ракет - Хранилище ракет - Рельсотрон - Большая пушка - Стандартная пушка
***Двигатели*** - Двигатели - Комната управления - Привод БЧС
***Защита*** - Генератор щита - Точечная защита - Огнетушитель - Броня
***Обслуживание экипажа*** - Банка - Каюта - Конвейер - Коридор
***Силовой модуль*** - Реактор - Средний реактор - Большой реактор - Хранилище энергии
***Дополнительное*** - Сенсорный массив -Тяговой луч -Взрывной заряд
***Строение корабля*** - Структура - Коридор - Дверь

1. ↑ ЛКМ - Левая Кнопка Мыши.
Реактор

Реактор - один из трех модуль, который может производить энергию.

## Описание

Размер 2x2. Также, скорость производства составляет 1,5 батареек за секунду. Он сильно взрывается:

* Слой без брони - уничтожает 3 блока вокруг.
* 1 слой брони - уничтожит броню.
* 2 слоя брони - уничтожит 1 слой.

## Таблица сравнения всех реакторов

 Средний реактор | 30,000
 Большой реактор | 60,000

***Амуниция*** - Фабрика патронов - Хранилище патронов - Фабрика ракет - Хранилище ракет - Рельсотрон - Большая пушка - Стандартная пушка
***Двигатели*** - Двигатели - Комната управления - Привод БЧС
***Защита*** - Генератор щита - Точечная защита - Огнетушитель - Броня
***Обслуживание экипажа*** - Банка - Каюта - Конвейер - Коридор
***Силовой модуль*** - **Реактор** - Средний реактор - Большой реактор - Хранилище энергии
***Дополнительное*** - Сенсорный массив -Тяговой луч -Взрывной заряд
***Строение корабля*** - Структура - Коридор - Дверь

1. ↑ В этих и далее представленых примерах все блоки являются коридорами
2. ↑ Имеется ввиду слой 2x1.
Привод БЧС

Привод БЧС - единственный на данный момент модуль, который может осуществлять межпланетные путешествии быстрее чем свет.

## Описание

Размер привода 2x2, стоит 10,000, весит 4 тонны, имеет 4,000 единиц здоровья.

Также этот модуль имеет разную эффективность, которая делится таким образом: 1 блок привода на 6 других будет означать 100% эффективность.

Также, стоит учесть стоимость топлива, вот его формула:

(М\*0,035\*√М\*Д\*0,035)\*(1+5\*(Е-100)/100)

М - масса.

Д - дистанция до назначения.

Е - эффективность привода.

***Амуниция*** - Фабрика патронов - Хранилище патронов - Фабрика ракет - Хранилище ракет - Рельсотрон - Большая пушка - Стандартная пушка
***Двигатели*** - Двигатели - Комната управления - **Привод БЧС**
***Защита*** - Генератор щита - Точечная защита - Огнетушитель - Броня
***Обслуживание экипажа*** - Банка - Каюта - Конвейер - Коридор
***Силовой модуль*** - Реактор - Средний реактор - Большой реактор - Хранилище энергии
***Дополнительное*** - Сенсорный массив -Тяговой луч -Взрывной заряд
***Строение корабля*** - Структура - Коридор - Дверь

1. ↑ Отсюда и пошла аббревиатура.
2. ↑ Можно рассчитать стоимость топлива для привода из модов.
Annexation of Corellia

> "*Allow me to be clear. Corellia will join the Empire, or it will burn. It is your choice to make -- I will merely stoke or extinguish the flames.*"
> ― Grand Moff Gideon Hask just prior to the Annexation
>
>

The **Annexation of Corellia** was a short-lived conflict between the government of Corellia and the Galactic Empire. At the start of the Clone Wars, Corellian Senator Garm Bel Iblis invoked *Contemplanys Hermi,* a clause in the legal agreements between Corellia and the Republic that would allow it to remain independent of the war between the Republic and the Confederacy. This ultimately led to the Annexation, when, in 19 BBY after the Republic was couped into the Galactic Empire, Imperial forces invaded Corellian airspace and demanded the surrender of the star system. When the Corellian government put up resistance, Corellia was burned by Grand Moff Gideon Hask in the first of his campaigns to pacify the galaxy.
Taris

> "*The prejudice, the rich spoiling themselves while the poor are crushed beneath them—not a pretty picture.*"
> ― Unknown speaker about Taris
>
>

**Taris** was a polluted urban planet located in the Outer Rim. Although Taris was a heavily populated ecumenopolis, much of the surface itself was polluted with wrecked starships and dense, overgrown swamps. Makeshift tenements made of shipping containers and crashed starships stacked on top of one another, while yellow smog drifted in the atmosphere. The elite of the planet dwelled in nicer skyscrapers.

In the years following the Battle of Endor, Taris was initially apart of the Imperial remnant Zsinj's Empire. Zsinj lost the planet after a New Republic raid on Taris in 7 ABY. The world then joined the New Republic, and would eventually become the capital of the New Republic after Senator Tynnra Pamlo of Taris won the Chancellery in 12 ABY. The move was greatly unpopular in the Core Worlds, who viewed Taris as a filthy backwater. Still, becoming host to the government of the New Republic only benefited Taris, with the world being 73% cleaned up of pollution by the time the capital relocated to Corellia in 18 ABY.
Tynnra Pamlo

> "*The blood of all Taris will not be on my hands. If it's war you want, you'll fight alone!*"
> ― Pamlo withdrawing from the Alliance
>
>

**Tynnra Pamlo** was a politician who represented the planet Taris in the Imperial Senate as its Senator, but she also served in Civil Government of the Rebel Alliance as the Minister of Education and worked closely with Rebel Alliance Intelligence Service. Just prior to the Battle of Yavin IV, she feared that an attack against the Galactic Empire and its planet-destroying Death Star would put Taris in mortal danger and withdrew from both the Alliance and the Imperial Senate. She would later be re-appointed to her post as Senator for Taris in the New Republic Senate and later was elected as Chancellor of the New Republic following Mon Mothma.

Her tenure as Chancellor was regarded as short and well-managed, though Pamlo was not known for public appearances and grand speeches. Rather she was a diligent worker mostly out of the public eye, and the majority of her accomplishments went without public recognition as she continued to refine the systems of government installed by Mon Mothma and other notable Rebel Alliance leaders. She did face ridicule at the end of her term by former Senator Garm Bel Iblis, who cited her reluctance to commit to military action-- Majorly outlawed under the Military Disarmament Act enacted by Mothma --as the reasoning behind the Disciples of Ragnos crisis and the brief conflict with the Empire Reborn. She would later lose re-election to the same former Senator, and passed the mantle of Chancellor to him. She then retired to Taris, and has not been seen in the public eye since.

Her legacy of Chancellor is one relatively unspoken of. Only serving four years, she is most known for her conflict with Bel Iblis at the end of her term, and her public works projects and reformations to the New Republic normally did not bear her name, thus leaving her recognition out of it. In fact, that commitment to relative anonymity when it came to her successes is what made her a beloved member of the pacifist voter base that tried desperately to keep her in power, as she was believed to be the polar opposite to Garm Bel Iblis' ego and militaristic personality.
(Archived) Battle of Yavin IV

The Battle of Yavin IV, sometimes just the **Battle of Yavin** was a battle fought in the atmosphere of Yavin's fourth moon between the Alliance to Restore the Republic and the Galactic Empire. The Rebel Alliance had the majority of their forces stationed on the moon, and with the Death Star coming with it's planet-destroying superlaser, time was of the essence lest the Alliance lose everything.

When the Death Star finally arrived in the system, the Alliance responded in kind. With the plans acquired by Rogue One, they knew the weakness of the station and scrambled Red and Gold Squadrons to try and defeat the station. The station was protected heavily, however, and Sith Lord Darth Vader himself engaged the attackers as they attempted their trench runs.

Eventually, Luke Skywalker was one of the last X-Wings remaining and the only one with proton torpedoes left. Before he could take his shot in the trench, Vader would come up from behind in his own TIE fighter and shoot him down, sending him crashing into the moon-sized station.

Mere minutes later, Yavin IV was destroyed by the Death Star. And with it, the Alliance. The battle was won by the Empire, who declared it a new era of the Galaxy and marking the total Imperial Victory.
Jace Syndulla

New Order Exploratory Force

> "*Born to fly, just like my mother -- And we all know what my father was like.*"
> ― Jace
>
>

**Jace Syndulla** is a Human-Twi'lek hybrid Jedi Knight, the son of General Hera Syndulla of the New Republic and the former Jedi Knight Kanan Jarrus, and the grandson of Twi'lek revolutionary symbol Cham Syndulla. A member of the New Jedi Order and the New Order Exploratory Force, Jace was extremely gifted in the Force and followed the path of a Jedi Ace, using his gifts to fly with reckless abandon. As a member of the Exploratory Force, Jace was part of the team that scouted a new Hyperspace lane into the Unknown Regions. He apprenticed under Jaro Kestis on Yavin IV and is currently training Vesta Tenro.
Angarath's Fist

An overhead shot of 'The Fist' and it's bi-level designs.

**Angarath's Fist** is the capital city of Atoa, and home of the Caushan High Temple. It lies on the northern coast of the far inland tip of the frozen sea. It is the largest city on the planet and has recently seen large reform since its destruction in 19 BBY.
(Archived) Jedi Order

## Jedi Order

> "*To be Jedi is to face the truth, and choose. Give off light, or darkness, Padawan. Be a candle or the night.*"
> ― Yoda
>
>

The Jedi Order was a religious Force order that existed for thousands of years, since the time of the Old Republic up until the rise of the Galactic Empire. During the tenure of the Galactic Republic the Jedi operated as a peacekeeping religious organization, and was widely seen as the only real 'military' the then-pacifist government maintained.

When the Clone Wars began, the Jedi transitioned from a metaphorical army to a literal one, becoming generals that would lead the clone army against the Confederacy of Independent Systems. This would cause a schism in the order as many disagreed with the conversion of Jedi into soldiers, and would eventually be a catalyst that led to the Jedi purge at the end of the war.

With the Jedi branded traitors to the new Galactic Empire, the Order collapsed and those not killed went into hiding. Those who fell to the Dark Side were recruited by Darth Sidious into the Inquisitorius, and would hunt their fellow Jedi, their knowledge of Force-sensitive children employed by the Emperor to find the most talented prospects for his new order.

In the years since the Imperial Victory, the Order has all but been eradicated, the memory tarnished by Imperial propaganda and preserved only by few, like Onessa Phan, a Jedi historian in Seraph Cell.
(Archived) N3-55

## N3-55

> " Biz would never admit it, but he's always cared deeply about everyone in Seraph Cell despite the way he behaved. " ― N3-55 to Khada Aran
>
>

## Biography

**N3-55 (En-Three-Fifty Five)** nicknamed **Ness** for simplicity, was originally based off of a Coruscanti doctor who ran a small medical clinic during the time of the Galactic Empire. The woman's full name was Doctor Vanessa Hophen, and she was responsible for BZ-01's refurbishment and restoration as a medical assistant after having recovered him from the scrapyard. She was responsible for aiding and housing wounded Rebels, keeping them hidden from the Empire and assisting the Rebellion. Though Doctor Hophen perished, her personality and such was preserved by BZ-01, having created N3-55 as his companion with as close to a personality to the original Vanessa Hophen.

## Early life

During the days following Doctor Hophen's death, BZ-01 had successfully managed to create a personality matrix befitting of the late Doctor, having housed the personality in a Seeker Droid's body. Since then the two have been an inseparable duo, working together as a team as they had in the past. BZ-01 and N3-55 share a special bond with one another, not unlike that of an organic's relationship with another. The two were able to communicate with one another without audible speech, hence their ability to work together as a singular entity for the longest time.

## Seraph Cell

During her time in Seraph Cell, N3-55 has worked alongside BZ-01 as a support unit, operating in as best of a capacity that her body could afford her. She excelled at stabilizing and operating on her allies on the field to keep them alive. She, on several occasions, assisted in ensuring Seraph Cell was not killed, as well as slicing to provide the unit with intel. During BZ-01's last act of sacrifice against an Imperial Inquisitor, she was taken by Khada Aran, thus preserving a copy of BZ-01's memories and personality. Following the incident on Kashyyyk, she had undergone a change in form.

## A New Body

Upon arriving back in the Coruscant underbelly, N3-55 was transferred into a new body, courtesy of BZ-01 who had been working on a new chassis for her in his spare time on Coruscant, aware that one day he would likely fall victim to his own protective programming and cease to function. Thus the new body he built was designed for N3-55 as a final gift to Seraph, at least until a new suitable chassis could be built to restore the last acquired copy of him into. N3-55 has since then functioned as a replacement to BZ-01 in his absence. Despite N3-55 having a radically different personality than that of BZ-01, the two still share two common desires; Seeing the Galaxy be free from the tyrannical clutches of the Empire, and ensuring the safety of their comrades in Seraph Cell.

=Still a heavy WIP=
(Archived) Mitth'raw'nuruodo

Grand Admiral

> "*Never make the mistake of believing forberance equates to acceptance, or that all positions are equally valid.*"
> ― Thrawn
>
>

Mitth'raw'nuruodo, known by his core name of **Thrawn**, was a Chiss Grand Admiral who served the Galactic Empire and Chiss Ascendancy. He had command of the ISD *Chimaera*, and was responsible for the TIE Defender project. He is infamous for his ruthlessness and genius in the art of war.

During one of his final campaigns, which was opposing the rebel cell on Lothal, both him and his flagship were lost when purrgil pulled the *Chimaera* into hyperspace, and neither has been seen since. Even with Thrawn's absence, the Empire has flourished with the knowledge he provided and utilizes many of his tactics and battle plans to this day.
Battle of Endor

> "*Today is a day of celebration. We have triumphed over villainy and oppression and have given our Alliance—and the galaxy beyond it—a chance to breathe and cheer for the progress in reclaiming our freedom from an Empire that robbed us of it.*"
> ― Gial Ackbar
>
>

The **Battle of Endor**, also known as the **Mission to Endor**, was a decisive battle of the Galactic Civil War, one in which the Alliance to Restore the Republic shattered the rule of the Galactic Empire and saw the destruction of the DS-2 Death Star and the deaths of Darth Sidious and Darth Vader. The triumph of the Alliance over the Empire, and the void left in the wake of the Emperor's demise, gave the Alliance the opportunity to give rise to the New Republic, which ultimately prevailed over the Empire in the Battle of Jakku one year later. The legacy of the Battle of Endor reverberated for decades after the fighting ended.

It was during the Battle of Endor that the Last Jedi, Luke Skywalker, boarded the second Death Star to face the Dark Lord of the Sith who ruled the Empire. Both of them, and the Emperor's apprentice Darth Vader, disappeared during the second Death Star's destruction and all were presumed dead.
Dagrel Jethas

**Dagrel Jethas** is an Anzati Jedi Padawan, currently serving the New Jedi Order. A born predator but a learnt Jedi, Dagrel was born on the planet of Anzat in 106 BBY. For a century, Dagrel was taught the brutal, but highly efficient methods of assassination that the Anzati had practiced for millennia. Dagrel had an uncommon conscience for an Anzati. Many of his Anzati peers saw the hunt for soup as a thrilling game, while Dagrel took no enjoyment in the act of killing another living being. Still, Dagrel succumbed to the ways of his people for a century, and at the age of hundred, when his adolescence and assassin training were complete, Dagrel left Anzat not to become a remorseless parasite among the galactic population, but as a farmer on the planet of Chandrila.

However, Dagrel struggled to cope with his predatorial temptations for sentient brain matter, or "soup". Occasionally, he would feast on his own livestock to satiate his primal urges. One day, Dagrel's fate would take an unexpected turn when he would come across a jedi while attending his fields. The jedi had been looking for new candidates to join the New Jedi Order and had sensed a disturbance in the force upon nearing Dagrel. Sensing a great struggle within the conflicted immortal, the jedi offered Dagrel the teachings of the jedi to help him deal with his raptorial emotions, to eventually become a Jedi. With the way lit for a newfound purpose in life, Dagrel was unable to say no.

As a padawan, Dagrel is courageous and selfless, but struggles with his predatorial emotions the most, causing him to be occasionally ill-tempered and somewhat standoffish. Above all else, however, Dagrel is impeccable and ever vigilant in monitoring his primal cravings.
(Archive) Rebel Alliance

## Rebel Alliance

> "*We, the Rebel Alliance, do therefore in the name—and by the authority—of the free beings of the Galaxy, solemnly publish and declare our intentions:*
>
>
> *To fight and oppose you and your forces, by any and all means at our disposal;*
> *To refuse any Imperial law contrary to the rights of free beings;*
> *To bring about your destruction and the destruction of the Galactic Empire;*
> *To make forever free all beings in the galaxy.*
> *To these ends, we pledge our property, our honor, and our lives.*"
> ― Declaration of Rebellion
>
>

The Rebel Alliance, formally **The Alliance to Restore the Republic**, was a resistance movement formed by Bail Organa and Mon Mothma to oppose the reign of the Galatic Empire. The Alliance was formed from less organized movements to oppose the Empire that existed, which was secretly co-ordinated by Organa. Rebel cells would make up the bulk of the early, official rebellion. The Alliance was publicly and formally declared with the Declaration of the Rebel Alliance and the document of the Declaration of Rebellion.

In 0 BIV, a cell of the Alliance named 'Rogue One' disobeyed orders and attacked the Imperial base on Scarif, to steal the plans of 'Project Stardust' -- Better known as the Death Star. These plans would prove instrumental for the Alliance in finding a weakness in the planet-destroying station, which they later would with analysis.

In the fateful Battle of Yavin IV, the Alliance would scramble fighters to try and hit the Death Star's weakness. Unfortunately, the trench run to reach it was too well protected and most of the two squadrons would go down. Luke Skywalker, one of the only fighters left carrying torpedoes, was shot down by Darth Vader himself on his own run of the trench. With hope lost, Yavin IV was destroyed by the Death Star and subsequently, almost all of Alliance High Command including Mothma and Senator Leia Organa, Bail's adopted daughter.

Following the obliteration of any Rebel leadership, the remaining members of the Alliance with rank decided to publicly transmit the Death Star's plans all over the Holonet so that the Galaxy might see that the system had a weakness. It would only be a matter of minutes before the files would be taken down by Imperial intelligence, but the damage had been done and many like-minded individuals have downloaded the plans to ensure their future dissemination. Once that was complete, Rebel leadership dissolved the Alliance officially, to return to individual cells so that power could be mustered again for a second attempt.

One of these cells, Seraph Cell, is currently active on the planet Iego.
Teneniel Chume

> "*Let me assure you that I am not a pacifist. In the past two days alone, I have killed several people.*"
> ― Teneniel Chume
>
>

**Teneniel Chume** was a Force-sensitive Hapan, the *Chume'da* of the Hapes Consortium and eldest daughter of Queen Mother Tenene Chume and her husband Savan Gale. However, she was also rumoured to be the daughter of her mother's animal handler, a Dathomirian warlock of no notable name. If that was true, it would make Teneniel only half-Hapan. Prior to her death in 14 ABY, no attempts were made to confirm her percentage of Hapan blood.

Teneniel was a relatively quiet and insular princess, her only scandal being the birth of her daughter Tenel Ka Djo Chume in 6 ABY. Many point to Tenel's name consisting of traditionally Dathomiri names as evidence to Teneniel's paternity, though rumours also abound that it only shows that Teneniel may have been involved with a Dathomirian herself and that unknown personage was Tenel's father. As of now, the truth is still not known, and the identity of who sired Princess Tenel died with her mother in the Disciples of Ragnos crisis.

Despite her tempered nature, Teneniel was a naturally gifted warrior and was even described as brazen in combat, though that was ultimately her undoing. She was said to be fearful of her mother's Loth-wolves.
Vallonia Vel-Carrick

The Bastard Vel

**Vallonia Talenia Odevia Vel-Carrick**, also known as **VV** is the bastard daughter of returning Atoan exile, Seer and noblewoman Tanoria Vel and Jedi Knight Camden Carrick. Much to the dismay of the political oligarchy, she is the heir apparent of House Vel. Vel-Carrick is also serving parallel as a Jedi Padawan for the New Jedi Order. Born a bastard to the prestigious Vel family prior to her mother's return, she and her house have been long-subjected to scrutiny from her pure-blooded cousins.

With two Force Sensitive parents, it was to no one's surprise that the child dubbed the Bastard Vel followed in their footsteps, displaying her prowess at a young age. Val is a Padawan interested first and foremost in language, philosophy and history. A dedicated polyglot, vexed for such by her Atoan cousins, she is privy to a multitude of languages including the native Atoan tongue, Mando'a, Kel Dor, Huttese, Droid Binary, the spiritual Mirialan tongue, and the trade language of Sy Bisti.

She is serving currently with the New Order Exploratory Force, stationed on Odessen.

## Biography

### Early Life

Born in transit between Manaan and Atoa to a single mother, following the death of her father Camden Carrick, descendant of the legendary Zayne Carrick. In commemoration to her father's sacrifice, the child was born bearing the joint surname of both parents, leaving her Vallonia Vel-Carrick.

Having reclaimed the family estate for her family, Tanoria Vel settled with her daughter and what retainers were still loyal to the long-exiled family, having been departed since the invasion by the Empire in the early aftermath of the Clone Wars. Much scrutiny was brought upon House Vel as a result of the Matriarch returning to the isolated world with not only a bastard, but a half-breed missing its father.

Despite the shortcomings of her mixed heritage, VV became an eligible candidate for study in the High Temple of Cau on account of her strong affinity for learning the Force at a young age, catering to the reformations brought forth by High Priestess Aketra. Reformations which radicalized the respect for such prowess into a society not so different from 'might makes right' in the face of things Force-related.

However, this came with high tensions amongst the Atoan nobility. The underlying cause of these tensions stemmed from their disdain for the notion of a half-breed studying the Bin’Dal’Un’Tho beside their full-blooded children, and passing along mystique, culture, and the potential for veneration through power to one who was an outsider in the eyes of the racial purists.
Janek Cassel

Janek Cassel is an elder scion of House Cassel, being the younger brother of Lev Cassel and Lyrus Cassel. He is the current leader of the Royal Alderaan Fleet and accompanying armed forces, coordinating military operations and securing nearby hyperlanes. Officially, this position is known as the Adjudicator Captain of the Armed Forces, helming the interim operations command for outbound and domestic operations. Janek is currently married to Silara Alde of House Alde, fathering three children.

During the Galactic Civil War, Janek served as a fleet commander in the Rebellion, utilizing hit-and-run tactics against the much more numerous Imperial armadas.

In an era of peace, Janek directs military service policy and recruitment while fortifying the borders of the New Alderaan Monarchy.
Sparrow Symthe-Kroan

> "*I don't want to be good. I just want to be good enough.*"
> ― Sparrow
>
>

**Sparrow Symthe-Kroan** is a former Jedi Youngling of the New Jedi Order, and a current member of the Praxeum Security Force and New Republic military, serving as a close-quarters specialist and shocktrooper attached to the New Order Exploratory Force. Born on the Rebel safeworld of Sanctuary, the daughter of former Jedi Padawan Ayessa Kroan and New Republic Intelligence officer Kit Symthe, Sparrow spent the earliest years of her life as the churlish older sister to her twin brother, Wren Symthe-Kroan, on an ocean world full of refugees.

When she was two, her family relocated to Chandrila, the world becoming the first New Republic capital, though she would only stay there three more years before her mother Ayessa gave her permission for the twins to be taken to Yavin IV, to be vetted by the newly-minted New Jedi Order as potential Younglings and-- if they were observed to be Force-sensitive --future Jedi.

Unlike Wren, Sparrow struggled immensely as a Jedi Youngling. Through her mother she had inherited a Kiffar's psychometric gifts, but had little knowledge of how to control them or if it was indicative of Force-sensitivity. Thus she spent five years in limbo at the Jedi Praxeum. Eventually, she was pulled from the Youngling ranks and sent back to Chandrila to her family, but Wren stayed, and went on to be apprenticed to Jedi Master Cere Junda and then Jaro Kestis after Cere's demise during the Disciples of Ragnos crisis.

The dichotomy was painful, and Sparrow was soon not even speaking to her brother regularly, and eventually, not at all. She wanted absolutely nothing to do with her perfect twin, who excelled where she'd failed, and instead threw herself into military service as soon as she could, at the age of eighteen -- At the approval of her father but the disapproval of her mother.

Sparrow would be one of the few members of the New Republic Military to remain when the Military Disarmament Act was signed, though she saw little action outside of the occasional skirmish or two, and eventually received deployment with the NOEF. It seemed like a cruel twist of fate, but in reality Sparrow was uniquely suited to act as an attaché to the Order after having spent some of her formative years at a Praxeum herself, which no doubt influenced the decision to see her assigned to the Odessen detail. That did not make it any easier to digest.
Части кораблей

Данная статья описывает все части (модули) кораблей в игре. Также, может встречаться название системы (пр. - Оружейная система). Они стоят денег.

## Дополнительное

 Тяговой луч
 Взрывной заряд

## Строение корабля

***Амуниция*** - Фабрика патронов - Хранилище патронов - Фабрика ракет - Хранилище ракет - Рельсотрон
***Двигатели*** - Двигатели - Комната управления - Привод БЧС
***Защита*** - Генератор щита - Точечная защита - Огнетушитель - Броня
***Обслуживание экипажа*** - Банка - Каюта - Конвейер - Коридор
***Силовой модуль*** - Реактор - Средний реактор - Большой реактор - Хранилище энергии
***Дополнительное*** - Сенсорный массив -Тяговой луч -Взрывной заряд
***Строение корабля*** - Структура - Коридор - Дверь

1. ↑ УЗС - Урон За Секунду.
2. ↑ ЕИЛ - Еммитер Ионного Луча.
3. ↑ БЧС - аббревиатура Быстрее Чем Свет.
4. ↑ ПРО - Противо Ракетная Оборона
5. ↑ БЗС - Батарейка За Секунду.
6. ↑ Можно использовать для спасения части экипажа.
Disciples of Ragnos

The **Disciples of Ragnos**, also known as the **Cult of Ragnos**, was a Sith cult formed from and with The Empire Reborn that worshipped the ancient Sith Lord Marka Ragnos, who died shortly before the Great Hyperspace War some five thousand years before the Battle of Yavin. Their ultimate goal was to resurrect him and use his power to take over the galaxy. The cult's efforts were eventually stopped by the New Jedi Order but not before they had wrought havoc across the galaxy and claimed responsibility for the death of one member of Leia Organa's Jedi Council, Cere Junda, a founding member and Jedi Master.

The cult was shattered when what was described as 'a small army' of Jedi Knights, led by Leia Organa and her council, invaded the Sith world of Korriban and interrupted their ritual, leading to all members of the cult to suddenly lose their connection to the Force. Utterly useless, the cult disbanded shortly after.
(Archived) Iego

## Iego

Deserts

*Chimaera* hullpiece

Ithorians

Quarren

Rodians

Unaffiliated (Currently)

> "*Iego is a world best left alone. Zeltrons and Twi'leks may be appealing, but no man or woman could resist the call of a Diathem when she starts her song.*"
> ― A pilot on Iego's angels
>
>

**Iego**, named the **Planet of a Thousand Moons**, is a planet located in the Extrictarium Nebula in the Outer Rim Territories. Due to the obscurity of the Nebula, Iego did not appear on any official star-charts for a number of years until the Galactic Republic discovered it and subsequently negotiated the placement of An outpost there to monitor deep space. Iego doesn't orbit a sun; rather, it was warmed by local stellar gases and thus does not have a day or night cycle, remaining in perpetual twilight. It is home to the subterranean Maelibi species, as well as thousands of stranded spacefarers who had been lured to the planet by the Diathim—a spaceworthy species that resided on forty-two of Iego's moons.

Seraph Cell, one of the last remaining Rebel Alliance cells, currently operates out of Iego from the old Republic outpost—Iego's only military installation.

The Death Star destroyed Iego in 3 AIV.

## History

In spacer lore, Iego was considered a mythical location, and was the subject of many stories and rumors. Numerous expeditions set out to find the planet, though few succeeded, and the ones who did were for the most part unable to leave. Due to the amount of hearsay surrounding the planet, as well as its continued unconfirmed location, most members of the galaxy's scientific community dismissed Iego as a spacefarer's tale until two Jedi discovered the planet during the Clone Wars and proved it's existence. The reports of captains and crews being drawn to the world by the Diathim would cease once good relations were established.

Iego is rich in spices, though there are no refineries or mining operations underway due to it's remoteness and the danger of approaching the planet. The Diathim have retreated from Iego since the Republic's fall, now choosing to live in isolation on their many moons. Some of the more fanatical locals, descended from wayward pilots, believe that when the angels return, it will spell great fortune.
Cikk Jungg

Cikk Jungg is a lungless Gand serving as a part of the New Republic attache to the New Jedi Order expedition to Odessen.

### Biography

Born on his homeworld, Gand, Jungg lived in relative isolation from the rest of the galaxy as the atmosphere of his home-planet was toxic to almost all other sapient beings.

Jungg's people, Gands, are widely considered an inordinately humble species, a result of their culture. Gand culture dictated that an individual's identity had to be earned. As a result, most Gands were self-deprecating and polite, and usually referred to themselves in the third person. First-person pronouns were reserved for the most legendary of Gands, as the usage presumed that one was so renowned that everyone knew one's name. However, an accomplished Gand often responded with humility if praised and even downplayed his or her achievements.

Jungg's early life revolved around his colony, learning of the shamanistic traditions of his people by listening to the Findsman's tales. As he developed into adolescence, Jungg began work in his local community, taking on an apprenticeship with a local mechanic who refurbished captured speeders and starships to better accommodate Gand. From this experience, Jungg learned how to maintain speeders, droids, starfighters, and even larger starships. These skills, Jungg hoped, would give him the ability to earn his name.

By the time Junng turned 16 had never seen a non-Gand, but upon his arrival to Gand's orbital commerce station, Junng was exposed to the galaxy at large. Trade ships came and gone, and their crews roamed the stations in a melting pot of peoples. By Gand standards, Jungg was an adult and so not as limited as his breathing cousins who rarely left the planet, Jungg set out in search of purpose. His first stop was joining a shipping company, working with them for the next three years, working his way up from meer cargo-loader to piloting a Action VI transport as part of a greater convoy.

As time progressed, having witnessed the resurgence of Imperial remnants and feeling his career as a cargo-pilot had not allowed him to earn his name, Jungg enlisted with the New Republic Military, being assigned to attache to the New Jedi Order expedition.
Jedi Diplomatic Core

Korto Vos

Wren Symthe-Kroan

The **Jedi Diplomatic Core** is a sect of the New Jedi Order dedicated to diplomacy and mediation. Formed by Grandmaster Leia Organa Solo herself, a former Senator, the Diplomatic Core operates throughout the galaxy, going where needed to resolve issues peacefully and to advise various system and planetary governments. Due to it's relatively non-combative nature, the Core is made up of predominantly Consulars.
Большая пушка

Большая пушка - улучшенный вариант стандартной пушки.

## Описание

Стоит 6,000 и имеет 18,000 ед. здоровья.

***Амуниция*** - Фабрика патронов - Хранилище патронов - Фабрика ракет - Хранилище ракет - Рельсотрон - **Большая пушка** - Стандартная пушка
***Двигатели*** - Двигатели - Комната управления - Привод БЧС
***Защита*** - Генератор щита - Точечная защита - Огнетушитель - Броня
***Обслуживание экипажа*** - Банка - Каюта - Конвейер - Коридор
***Силовой модуль*** - Реактор - Средний реактор - Большой реактор - Хранилище энергии
***Дополнительное*** - Сенсорный массив -Тяговой луч -Взрывной заряд
***Строение корабля*** - Структура - Коридор - Дверь
(Archived) Red Pegasi

## Red Pegasi

The Red Pegasi, a modified YT-1300-class freighter, is a ship owned by Juno Kallone. Starting life as the art project of some unknown, enigmatic artist, the vessel was to be sold at auction upon the artist's death. The transport company Juno previously worked for was hired to move the ship, and she stole it mid-transport and has since upgraded it considerably from just an 'art project'. Still as reliable as they come, the ship has seen countless battles, including the Battle of Yavin IV where it would help evacuate a few key rebel members who would later help form Seraph Cell before the Death Star destroyed the moon.
Square-Based Pyramid

(This page is about Pyramid the shape, for the buildings see Pyramid.)

In geometry, a **pyramid** is a polyhedron formed by connecting a polygonal base and a point, called the apex.

## Net

Each base edge and apex form a triangle, called a *lateral face*. It is a conic solid with polygonal base. A pyramid with an *n*-sided base has *n* + 1 vertices, *n* + 1 faces, and 2*n* edges. All pyramids are self-dual.

A **right pyramid** has its apex directly above the centroid of its base. Nonright pyramids are called **oblique pyramids**. A **regular pyramid** has a regular polygon base and is usually implied to be a *right pyramid*.[1][2]

When unspecified, a pyramid is usually assumed to be a *regular* square pyramid, like the physical pyramid structures. A triangle-based pyramid is more often called a tetrahedron.

Among oblique pyramids, like acute and obtuse triangles, a pyramid can be called *acute* if its apex is above the interior of the base and *obtuse* if its apex is above the exterior of the base. A **right-angled pyramid** has its apex above an edge or vertex of the base. In a tetrahedron, these qualifiers change based on which face is considered the base.

Pyramids are a class of the prismatoids. Pyramids can be doubled into bipyramids by adding a second offset point on the other side of the base plane.
Y'grritii

A female Y'grriti

Thimiar Sect

Nightserpent Sect

> "*I am the mighty Akul who culls the weak. I am the gentle Convor who raises her young. I am the Thimiar who hides his many-faces. I am the Nightsnake who sheds their skin to be reborn under the moon and sun. This I am. Ghe vee tah, ehtr.*"
> ― The ceremonial oath of the Y'grriti
>
>

The Y'grritii, translating directly to '**Shamans**', are a monastic order of Togruta who reside in the mountainous regions of their homeworld, Shili. Usually rejected by the tribes of their birth due to the circumstances of their birth, the Y'grittii are made up primarily of members of the Sa'darrra Tribe and worship the many spirits of their homeworld, represented by the various animals native to it. Most are inducted by the age of ten and begin their service shortly after. Members refer to each other as *Sa'mahr* if female or *Sa'daar* if male, literally meaning 'sister' or 'brother', as they are considered one family. Y'grittii all take oaths of celibacy, consuming a poisonous berry native to Shili over the course of a year after initiation that eventually leaves them completely sterile.

The leader of the Y'grittii is always a female, and is referred to as Meht-Daark, or the 'Moon mother'. She is the primary caregiver to the children given over to the Sa'darrra tribe to join the shamans and is usually a member of it herself.