recursal/Fanatic-Fandom huggingface dataset:
Matter Refinery

Demolish | 150 Matter

A Matter Refinery purifies matter to be used for construction of new Objects, Rooms and Food Dispensers.

Matter Refineries take in Asteroid Matter as well as deceased bodies of Citizens and Raiders to convert into Matter for spending.

Matter Refineries can be found under the Construct -> Objects -> Refinery menu and requires a Refinery room to be constructed for usage.

 Mark II | 400

## Tips

* The matter refinery does not need oxygen in order to function and will not catch fire if built out in space. This technique may increase the risk of miner asphyxiation, however.

* Multiple refineries increase the amount of matter you can have stored, and allow your miners to have multiple locations to drop off their matter.

* You can acquire matter without a Matter Refinery by demolishing existing structures or derelicts.
Space Bed

Demolish | 112 Matter

An integral part of the Residence, currently the only source of the Need rest.

At the moment, citizens will take turns sleeping in available spacebeds. Future plans involve allowing citizens to have their own room.

In Alpha 2, beds no longer degrade over time and will not catch fire.

## Ingame Description

Provides comfort and warmth that the floor does not.
Research Datacube

Demolish | 0 Matter

## Overview

Research Datacubes are small packets of research that can be reclaimed from derelicts and docked ships. They can only be reclaimed by Researchers.

A common bug is that despite designating a research datacube to be reclaimed by researchers, they will never actually go to pick them up. This issue can be resolved by claiming the room the datacube is sitting in, and if that alone is not enough, building a long corridor connecting the room to your main base.
20 Dec 2013: Alpha 3a Released

* Fixed: Builders sometimes get permanently stuck trying to build a prop.
* Fixed: Bartenders get stuck idling if you save and reload while they're serving a cooked meal.
* Fixed: Pathfinding-related crash.
* Fixed: All plants bear only candy canes.
* Fixed: All plants yield only one food item on harvest.
* Fixed: Low-condition items that don't decay are unrepairable.
* Fixed: Some plants are ignored by botanists.
* Fixed: "Ghost helmet" visual glitch on raiders.
* Fixed: Broken oxygen situation in "donut" style derelicts.
* Fixed: Interiors of unexplored derelicts are exposed in cutaway view mode.
* Fixed: Infinite loop during chat with bad save data.
Fires

Fires are dangerous events that occur as a result of ranged combat, space debris, or equipment failure. They are quenched either through citizens stomping on them (which puts the citizens in harm's way), or through the use of fire extinguishers.

# Tips

* Construct a fire extinguisher adjacent to the door to every room.
* Security officers carry fire extinguishers at all times.
Raider Breach Ship

Raider Breach Ships are the vehicles used by Raiders when attempting to board your vessel. They circumvent your airlock's defenses by drilling directly into a random floor tile of your base.

# Tips

* Once Raiders invade your base, the resulting pandemonium can be devastating to your citizens and their Morale. Prepare your base by installing turrets on the outer walls of your base, facing out into space. The ship will then be destroyed before it has a chance to board.
	+ Make sure that your turrets' cones of vision intersect with one another, creating a defense blanket without any gaps.
Glass Block

Please help improve this if you can, by filling in the missing information.  The Discussion page may contain suggestions.

**This article is missing some information.**
Please help improve this if you canby filling in the missing information.
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**Glass Block** is a layout element in The Sandbox Evolution.

## Uses

* The main use of this element is as a layout element.
* It is also used for decorative purposes.

## Trivia

* Glass is one of the few elements that cannot be dissolved by Acid.
Bonk.io

**Bonk.io** is a multiplayer physics game, for up to eight players at once. Push your opponents off the edge of the level, the last man standing wins!

Battle your friends or anyone from anywhere in the world in last man standing or team based matches. Bonk.io is a game of strategy as well as raw skill, position yourself carefully, and dodging an incoming collision can be as effective as smashing into your enemies!

Use the arrow keys to move, and hold X to make yourself heavier. When you are heavy, you have much more momentum, so you will bash enemies much further, and you are much harder to push around. But you will also be much less maneuverable!

Use the in-game level editor to easily create your own maps, and then play on them! Play on hundreds of custom maps created by the community, and upload your own for others to play on.

Use the quick play feature to quickly get into a game, or create custom games and set it up however you like.

Bonkio is being constantly updated with new features and improvements, so check back often! And most of all - have fun!
The Big One

# Objective

Survive the Pirate Megafleet's final assault.

# Overview and Walkthrough

After a few hours of station-building gameplay have elapsed, and your station has become considerably well developed, you will attract the attention of the Pirate Megafleet, who will then hail you.

Whether you accept or decline the hail, the invasion will begin. If your base is not well prepared, the results of the attack can be devastating. This is the single biggest risk of defeat you will run into in Spacebase DF-9.

If you survive the attack with at least one citizen alive, you will earn the goal "The Big One".

# Tips

* As soon as the attack begins, understand that your station is in a fight for its life.
* Build turrets on the exterior walls of your base to destroy Raider breach ships before they have a chance to board your vessel.
* Assign as many Security officers as you can, and when using the Security beacon, authorize lethal force. Anything less will result in the death of your citizens.
* Build your airlocks with defense in mind: Make them hallways that are monitored by turrets and have the suit locker directly adjacent to the door. In this manner, you will kill any Raider who attempts to board your base, as they must first stop at the suit locker and then run a gauntlet of turrets before being allowed access to your base.
* Even if you win, your citizens' morale may be so low that they are unwilling to work to repair the base. Try to save as many lives as you can, and remember to keep your remaining citizens healthy. Assign Doctors to dispose of bodies, and Technicians to repair the damage. Use Builders to rebuild Walls that have been destroyed, but do your best to keep a Bartender and Botanist so the Pub can stay up and running.
Raiders

## Overview

Raiders are initially hostile pirates who will attempt to gain entry to (and subsequently destroy) your base and citizens. They can attack either from passenger vessels or from special ships that drill into the floor of your base.

## Tips

* Raiders can be caught and imprisoned by setting the Security Beacon to non-lethal or necessary force. After being incapacitated, they can be cuffed and assigned to a brig. After a time, they will join your base. Just make sure to seal the door so no technicians or security go in there, because the raider will still fight them.
* Eliminate the threat as quickly as possible; do not forget that you can seal doors to limit their mobility while in the base.
* Consider investing in Wall-Mounted Turrets to deter Raiders.
Defense

# Overview

Defense is one of the chief concerns of the Administrator of Spacebase DF-9 when constructing the space station. All manner of things seek to destroy the space station, from organic enemies to the simple hazards of being in space.

This article is designed to offer advice for constructing a base with defense in mind.

# The Big One

*Main article: The Big One*

After a certain period of time passes, and when the space station is well developed, the Administrator will be contacted by the Pirate Megafleet and informed that they will attack. This is by far the biggest hazard that the fledgling space station will face, and unless a space station is thoughtfully constructed and the citizens have high Morale, the station will be destroyed.

# Other Hazards

* Space Debris
* Raiders
	+ Raider Breach Ships
* Parasites
* Killbots
* Derelict Ships

# Guidelines

1. Construct a defensible airlock.
	1. Build a rectangular airlock with the doors on the short sides. Put the Suit Locker close to the exterior door (remember, you only need one per airlock), which will force boarding Raiders to stop near the exterior door. Place a Wall-Mounted Turret so that its cone of vision intersects with the suit locker, and be sure to place it outside of melee range of the locker. Any hostile attempting to remove his or her spacesuit at the suit locker will be immediately gunned down.
	2. Do this for all airlocks, or only build one airlock. Remember, you control access to your base at all times.
	3. Connect the airlock to an unzoned hallway that can be retrofitted into an emergency airlock room in the event of a breach of the airlock. Sometimes, Raiders will destroy a section of wall or floor in the airlock, rendering it inoperative. Convert to the emergency airlock to repair the damage, or wait for new occupants to arrive outside the station.
2. Build outer turrets.
	1. Construct enough turrets facing out around the station's exterior so that any Raider Breach Ship moving in to attack will be shot down before it has a chance to breach the hull. Raider Breach Ships can be devastating if allowed to breach the hull, as they will send Raiders past your defenses.
3. Beef up Security.
	1. Assign at least two security officers with at least two stars each. Let them patrol and increase their skill.
	2. When exploring a derelict ship, set force to Necessary or Lethal. (See: Security Beacon)
	3. When responding to Raider attacks, set force to Necessary or Lethal.
Tear Down

## Overview

Tear Down was the original demolition tool that players were given in alpha releases. Marking a tile for Tear Down will cause Builders to only demolish the wall on top of a floor, rather than the floor itself, as opposed to vaporizing the tile.

## Uses

This is a very useful tool when constructing additional hallways or expanding rooms. First, draw the new dimensions of the room you want and let your Builders build it. Second, mark the dividing wall between the two sections (the new section and the old section) for Tear Down. You will then have a bigger room or hallway without exposing the old room to vacuum.
Stunts

*This article is a stub. You can help The Crew Wiki by expanding it.*

**Stunts** are the tasks that are obtained by doing certain activities while in FreeDrive. Performing stunts incorporate doing dangerous performance without crashing your car. Performing stungs successfully grants player bucks. Doing a set of stunts one after each other raises a multiplier resulting in more bucks granted, while crashing into a vehicle (be that a crash cam or a simple graze) ends the combo. There are also various Awards and Challenges that require player to perform stunts. There also exist a perk that raises the amount of money gained from performing stunts. Performing stunts while in the visibility of a crewmember also raises the multiplier.
Construction

Everything you need to build stuff will be under the **Construct** menu. Below is information regarding each command.

## Rooms

To create a room, select the Room icon and then drag your cursor over the area you wish to define. This creates walls and floor.

Once you have built a room, you should choose the appropriate zone. This is done by clicking inside the finished room in inspect mode, and picking the appropriate room zone.

## Wall

The wall builder can be used to repair broken walls and to independantly build internal and external walls.

## Floor

The floor builder can be used to independently build floors. Be aware that floors without walls will not be able to retain an air supply.

## Object

Objects can be constructed in appropriately zoned rooms. You can rotate objects by clicking the rotate icon in the bottom centre of the screen.

## Demolish

Used to destroy wall, floor, and objects in an area.

## Erase

Used to clear blueprints for objects and rooms that haven't been constructed yet. The cost of the rooms and objects is refunded.

## Known Issues

* Players cannot zone a room that hasn’t been built yet, and place objects in it. At some point, the developers would like to improve the UI around this so that it’s possible to design a complete room using the Construct tool as a kind of “blueprint mode”.
Doctor

Late Game Priority | High

Doctors keep citizens healthy by operating the Infirmary and RevivaBeds. They also dispose of bodies at the Refinery. While not essential in the early game, they will become important for citizen's well-being as a larger and stronger base will attract attention from Raiders.
Chevrolet Camaro RS 1969

**Chevrolet Camaro RS 1969** is one of the cars in The Crew.

## Official cars and tuning kits

The distinctive black grill and hidden headlights make the RS (Rally Sport) styling package the classic look for any Camaro. This styling pack could be combined with the SS or Z28 performance options to make the ultimate all-American muscle car icon, frequently used as pace cars in its heyday! This is the last word in street cool.
2013 Ford Shelby GT500

**2013 Ford Shelby GT500** is one of the cars in The Crew.

## Official cars and tuning kits

The GT500 2013 is what you’d get if a muscle car went to the gym 24/7. This beast of a machine sports a 5.8-litre V8 engine that kicks out an awe-inspiring 662hp – that’s an awful lot of horses in one stable. Hold on to the reins and you can gallop this thing up to a staggering 190mph. Just, y’know, don’t let go.
Promotional

*This article is a stub. You can help The Crew Wiki by expanding it.*

The following **promotional** events were released for the game. Most of them grants some additional unlockables in-game.

## Beta

*Main article:* Beta

In addition to be able to play the game early and have an influence on the game development, playing in at least one beta unlocked additional Awards in Uplay, granting additional stickers.

## Skin a Car

Skin a Car event allowed to apply a custom paintjob for a Mini Cooper S. The best skins were selected to be included with the game on release.

## Golden Plates

*Main article:* Golden Plates

Golden Plates were a scavenger hunt initiative where players were suppose to search for the codes (Golden Plates) in various online materials and invite Facebook friends to the application to form a crew in order to unlock in-game unlockable codes.

## Xfinity Speed Challenge

Xfinity Speed Challenge adds a new mission in-game. Contestant from the selected states in the US can also participate in contest to win a coupon for gas, games or in-game unlockable for a pernament Xfinity RUF car.
Tips

This is a list of some helpful **tips and tricks** for Bonk.io. Feel free to add your own to this list!

* You can use the right or left buttons to partially control your ball while in the air.

* You can hold X for up to 8-10 seconds to gain mass

* You can press enter to talk
* Hold x for a moment and then Hit a player to charge yourself and get them flying in the air
* press the down key while in mid air to charge yourself down towards land
Fusion Reactor

Demolish | 150 Matter

*Smooshes[sic] hydrogen atoms together to create energy. Not unlike the sun.* - In-game description
The fusion reactor is an object that produces Power. It is the first reactor that can be built.

# Tips

* Reactors are essential to keeping your base up and running. If not enough power is supplied to your base, the lights will flicker, objects that require power will not work, and your Oxygen Recyclers will be in danger of failing. Assign Technicians to maintain them, and do not allow them to be destroyed by Raiders. It is advisable to place a turret in Reactor rooms to defend them.
Ford Focus RS 2010

**Ford Focus RS 2010** is one of the cars in The Crew.

## Official cars and tuning kits

5 cylinders and 305 bhp through the front wheels? Don’t ask me how, but it works! You have to give this Euro hot hatch all your attention, but with skill this ‘family car’ will humiliate prestige marques and leave rich kids crying as they hand over their pinkies! It comes in solid blue or lime green paint schemes too!
Chevrolet Corvette ZR1

**Chevrolet Corvette ZR1** is one of the cars in The Crew.

## Official cars and tuning kits

This iconic supercar really sorts the men from the boys. No… really. In the dark recesses of this magnificent beast sits an engine that houses a staggering 638bhp, allowing it to reach a top speed of 205mph. And it’s not just the top speed that’s incredible, it can accelerate from 0 - 62mph in just 3.3 seconds. In other words, this puppy can move.
Challenges

**Challenges** are a set of relatively simple tasks that can be done in order to gain additional bucks. Three types of Challenges exist - short - which reset daily, medium - which resets weekly and long - which resets monthly. They are randomized for each players and require to do a 1-3 set of tasks. Once completed, they grant a bonus bucks to the player and become marked as “completed”. A new challenge will be available after the required time passes. There are also related Awards, Achievements and Actions that can be unlocked upon successfully completed the challenges.

## Known Challenges

### Short

Short challenges require to complete **3** different objectives, reset **daily**, grant **500** upon completion. Possible objectives include:

* Apply 2 cosmetic changes to any car
* Apply 3 cosmetic changes to any car
* Complete 3 Precision Skills
* Complete 3 unique PvE Missions
* Complete 3 unique PvE A to B Missions
* Earn 1000 from Collateral in a single combo
* View 3 unique Landmarks
* View 5 unique Landmarks

### Medium

Medium challenges require to complete **2** different objectives, reset **weekly**, grant **100** upon completion. Possible objectives include:

* Earn 10 Most Wanted Stars
* Find 2 Wreck Parts

### Long

Long challenges require to complete **1** objective, reset **monthly**, grant **1500** upon completion. Possible objectives include:

* Earn 100 Most Wanted Stars
Bentley Continental Supersports 2010

**Bentley Continental Supersports 2010** is one of the cars in The Crew.

## Official cars and tuning kits

If you’re looking for something low-key and inconspicuous then… maybe this isn’t for you. This classy supercar is a guaranteed head-turner. Beginning as an “under the radar” project to improve on the Continental GT, this all-wheel drive beauty boasts a 6.0-litre W12 engine that runs on both petrol and biofuel. So you can drive fast whilst staying green? Who knew.
Characters

*This article is a stub. You can help The Crew Wiki by expanding it.*

**Characters** are various people met while doing Missions and following the game's storyline, as well as the main character. Some of them also join the player's crew, and offer Perks to help, while others serve as a background when doing missions.

## List of characters

### Crewmembers

* Zoe
* Omar
* Harry
* Alita
* Roxanne
* Vincent

### Other characters

* Dayton
* Shiv
* Coburn
* Troy
* Connie
* Ben
* Eric Tsu
* Hershel Craig
* Cam
* Daria
2010 Chevrolet Camaro SS

**2010 Chevrolet Camaro SS** is one of the cars in The Crew.

## Official cars and tuning kits

The 2010 Camaro takes old-school presence and grunt into the 21st century. Dumping the live rear axle so loved by traditionalists, the 2010 Camaro boasts fully independent suspension, meaning all 426 horses get delivered straight to the asphalt, even whilst cornering! A muscle car that can corner? Who knew?

## Gallery

* Fullstock 2010 Chevrolet Camaro SS at Car Dealer - Detroit
Ford Mustang GT 2011

**Ford Mustang GT 2011** is one of the cars in The Crew.

## Official cars and tuning kits

This ‘pony car’ out of Flat Rock has a coyote under the hood! At least that was the codename for the introduction of its new 5.0-liter V-8, pumping out 412 bhp in stock spec. But a ‘Stang is all about the muscle and the GT’s 390 lb-ft of torque will leave a ‘black eleven’ all the way from the lights!

## Gallery

* Fullstock Ford Mustang GT 2011 at Car Dealer - Detroit
Editions

There are three main editions of The Crew, available to purchase on release. These edition vary offer different in-game unlockables or include a Season Pass. Additional bonuses, available before the game launches, are available as a part of Golden Plates as well.

## Standard Edition

The Standard Edition of the game, featuring the game itself and no additional bonuses.

## Limited Edition

Limited Edition is an edition available to purchase only before the game launch. It is the same as standard edition, but featuring early unlocks of two bonus cars along with the custom and performance packs as well as 10,000. The bonuses included are:

* Early unlock of Dodge Ram SRT 10 including custom and performance parts
* Early unlock of BMW Z4 including custom and performance parts
* Early unlock of Mini Cooper S including custom and performance parts
* 10,000

## Muscle Edition

Muscle Edition is available only as a retail form and only in Gamestop in the US, and only for PlayStation 4 and Xbox One. The edition features the same bonuses as the Limited Edition (including the  bonus, as well as one additional early unlock car, as well as the custom and performance parts. The bonuses included are:

* Everything from the Limited Edition
* Early unlock of 2015 Ford Mustang GT including custom and performance parts

## Gold Edition

This edition is a bundle of Limited Edition and Season Pack. It does not features the Muscle Edition bonuses, however. The bonuse sincluded are:

* Everything from the Limited Edition
* Season Pass
Damage

*This article is a stub. You can help The Crew Wiki by expanding it.*

While riding around, your car will take damage. The damage is mostly visual, but after taking enough damage, a health value of the car decrease making it's performance to decrease[*>citation needed*][[[Category:Citation needed]]. The damage to cars can be repaired for bucks in HQ as well as through the Mobile Mechanic app in your smartphone, when unlocked. There are certain Awards that can be unlocked for repairing a car enough times or spending enough money on it.

## See also

* HQ
* Smartphone
Mini Cooper S 2010

**Mini Cooper S 2010** is a car in **The Crew**.

## Description

If you ain't head of this you must be living in a cave - the Mini Cooper is as iconic as they come. Initially designed to be the company's first performance car, the 2010 S version kicks everything up a notch with a 1.6 litre twin-scroll turbocharger that'll guarantee a quick getaway. All together now - "You were only supposed to..."
Builder

Late Game Priority | Low

The builder is the first character role that should be assigned, as these are the characters that perform all construction tasks, such as building new rooms or furniture.

## Known Issues

Builders who are constructing an enclosed room will often complete the construction only to find themselves imprisoned within the room. If the room is oxygenated or you are building on to a preexisting room, you may forget to remove the dividing wall between the two sections. If this occurs, your Builder will remain trapped in the room, suffering in silence, until they ultimately starve to death.
Farrah Yon-Dale

## Background

She was Cloudbank's first-ever skypainter, someone who took the everyday occasion of the ever-changing sky and made an art of it. She worked for the pleasure of thousands, who remembered they once took the sky for granted. Ms. Yon-Dale gained a significant following as she transformed the skies around the city, and as her skill and popularity grew side by side, she started taking requests. One such request came from her heart: She was drawn to the district of Goldwalk, where her suitor lived, and there she would change the horizon to shimmering sapphire for the solstice, and for their and everyone's sake. This was when her art became a liability.

## Solstice

Administrative restrictions over the northwestern part of Goldwalk conflicted with the breadth of the sky that needed painting. Because of her physiological state, however, Ms. Yon-Dale disregarded the restrictions and painted away. The result was stunning, as the majority of onlookers failed to find words to describe it. But because Ms. Yon-Dale wantonly ignored a front page directive from administration, she was banned from skypainting for a term 2.5 times longer than she found acceptable. She petitioned for reprieve, and came in contact with an administrator who suggested there were ways the term could be lightened. She was eager to learn how.

## Disappearance

Ms. Yon-Dale's gifted command over a dimension of the city's physical and natural beauty caused the Camerata to seek her out. While aspects of the city evolved at a constant rate, the particular way in which Ms. Yon-Dale approached her craft -- with a strong, discerning, intuitive sense but with an eye for the wishes of her followers -- created a particular disposition that appealed to the Camerata. After she vanished, close the 70% of Ms. Yon-Dale's connections decided she must have fled the district to escape sentencing, and that somewhere out there the skies still sparkle with the patterns of her choosing.

* Function: Switch()
* Age: 26
* Gender: F
* Selections: Meteorology, Chemistry.
* Reasons Cited: 'Sky looks blue cause we want it to.'
* Trace Status: Integrated.

 Asher Kendrell | Grant Kendrell | Sybil Reisz | Royce Bracket
Beta

The Crew featured several betas across different platforms in order to test and improve the game prior to the release. These events were available at a limited time and closed betas had a limited number of invitations. This page lists all of these events, along with the dates. For more information about the changes that happened in between the beta events, see version history.

All the betas were free once an invite was obtained (although having the game prepurchased guaranteed an invitation), but they also had a level limit of 10, hence preventing the access to events located in higher areas.

## First PC beta

**Available only on the PC platform.**

This was the first beta, available only to the selected people. All the contents were under NDA, so not much is known about it.

## Second PC beta

**Available only on the PC platform.**

Available August 25th—August 29th, 2014.

A 2nd beta had it's NDA lifted. All the game owners got a key to redeem on UPlay, selected people that subscribed through the website had the invites sent and various invite keys were send to gaming websites for givaways.

## First console beta

*Available only on PlayStation 4 and Xbox One*

## Open console beta

*Available only on PlayStation 4 and Xbox One*

Available November 25th—November 27th, 2014.
2010 Dodge Viper SRT-10 Coupe

**2010 Dodge Viper SRT-10 Coupe** is one of the cars in The Crew.

## Official cars and tuning kits

This stunning sports car has some serious bite. Initially conceived in late ’88 at Chrysler’s Advanced Design Studios and a after a rapturous reception by the public on its unveiling in ’89, the Viper first went on sale in ’91 and like a good wine its only got better with time. The 2010 version houses the venerable 8.4 litre V-10 that ensures this snake is always first off the mark.
2013 Nissan 370Z(Z34)

**2013 Nissan 370Z(Z34)** is one of the cars in The Crew.

## Official cars and tuning kits

You want a z-car? This is the latest evolution! 332 horses of aspirated, V6 heaven, through the fat, rear, rubber. Plus a trick manual gearshift that matches revs, meaning you can wow the girls with a smooth quarter mile sprint. Tune her and remove the limiter and you have a supercar baiter!

## Notes

1 Due to agreement, all the Nissan speeds and acceleration info are not shown in-game.

## Gallery

* Fullstock 2013 Nissan 370Z(Z34) at Car Dealer - Detroit
Level

*This article is a stub. You can help The Crew Wiki by expanding it.*

**Level**, or **leveling** is a mechanic of player progression. Two main types of levels exist in-game: character level, which have a major influence on availability of things in-game and gives overal booster to statistics and **car level** that is specific to each car and is counted based on the car parts used in all the cars in-game. Car level is an equivalent of *gear level* or *item level* from other online games.

## Level

Having a higher level (10, 20, 30 and 40) unlocks additional activities in the map. Having level 50 unlocks possibility to unlock platinum rewards from Missions and Skills. Each level also gains 1 Perk point (or a chance for two if the player have appropriate perk unlocked). Higher level also grants an overall boost to the cars owned.

Experience points (non-cumulative) needed to level-up into the following character levels are:

* Level 1: -
* Level 2: 500 XP
* Level 3: 550 XP
* Level 4: 650 XP
* Level 5: 700 XP
* Level 6: 750 XP
* Level 7: 800 XP
* Level 8: 850 XP
* Level 9: 900 XP
* Level 10: 1000 XP
* Level 11: 2000 XP
* Level 12: 2100 XP
* Level 13: 2200 XP
* Level 14: 2300 XP
* Level 15: 2400 XP
* Level 16: 2500 XP
* Level 17: 2600 XP
* Level 18: 2700 XP
* Level 19: 2800 XP
* Level 20: 3000 XP
* Level 21: 4000 XP
* Level 22: 4300 XP
* Level 23: 4600 XP
* Level 24: 4900 XP
* Level 25: 5200 XP
* Level 26: 5500 XP
* Level 27: 5800 XP
* Level 28: 6100 XP
* Level 29: 6400 XP
* Level 30: 7000 XP
* Level 31: 8000 XP
* Level 32: 8400 XP
* Level 33: 8800 XP
* Level 34: 9200 XP
* Level 35: 9600 XP
* Level 36: 10000 XP
* Level 37: 10400 XP
* Level 38: 10800 XP
* Level 39: 11200 XP
* Level 40: 12000 XP
* Level 41: 13000 XP
* Level 42: 13500 XP
* Level 43: 14000 XP
* Level 44: 14500 XP
* Level 45: 15000 XP
* Level 46: 15500 XP
* Level 47: 16000 XP
* Level 48: 16500 XP
* Level 49: 17000 XP
* Level 50: 18000 XP
* Level 51: 40000 XP
* Level 52: 50000 XP
* Level 53: 65000 XP
* Level 54: 85000 XP
* Level 55: 110000 XP
* Level 56: 140000 XP
* Level 57: 175000 XP
* Level 58: 215000 XP
* Level 59: 260000 XP
* Level 60: 310000 XP

## Car Level

The car level is the leveling mechanic which improves a car's performance. The max level that a vehicle can achieve is 1445
.
Raid

**Raid** is one of the Specs for **The Crew**.

## Description

Bespoke, full crash cage chassis; uprated suspension, including long travel shocks; uprated transmission; full bash guard package, including bull bars and skid plates; high profile, off road tires on steel rims. This is a ‘go anywhere’ ride, so what are you waiting for?
Specs

**Specs** are big parts of gameplay in **The Crew**, determining how your vehicle functions under pressure.

There are 6 specs in-game, including **Fullstock**, which is an untuned car. Each other spec synbolizes a comprehensive tuning made to a car to accomodate the car to various situations.

A new spec category is unlocked every 10 levels which allows you to buy a new spec for any car you own, as long as the car can be tuned for this spec. After you unlock a spec, you can change it freely whenever you want.

## Spec types

All cars fit into a single spec. Below are the icons for these classes.
The Crew Wiki

Welcome to the *The Crew* Wiki
the *The Crew* compendium by the players, for the players.
We are currently maintaining 556 pages (143 articles).
Please feel free to contribute by creating new articles or expanding existing ones.

Videos

Pedal to the Metal
Do you have what it takes to be part of The Crew?

Features

* Features
* FreeDrive
* Police Chases
* Story Missions
* Skills
* Faction Missions
* PvP Events
* Characters

* Features
* FreeDrive
* Police Chases
* Story Missions
* Skills
* Faction Missions
* PvP Events
* Characters

Vehicles

* Cars
* Specs
* Manufacturers
* Visual Tuning
* Performance Tuning
* AI

* Cars
* Specs
* Manufacturers
* Visual Tuning
* Performance Tuning
* AI

Media

* The Crew Screenshots
* The Crew Videos

* The Crew Screenshots
* The Crew Videos

Meta

* How to Play Guide for The Crew 2
* System Requirements
* Release Date
* Version history
* Achievements
* Actions
* Rewards
* Editions
* DLC
* Promotional
* Beta
* Companion App

* How to Play Guide for The Crew 2
* System Requirements
* Release Date
* Version history
* Achievements
* Actions
* Rewards
* Editions
* DLC
* Promotional
* Beta
* Companion App

The World

* Locations
* Landmarks
* Data Stations
* Hidden Cars
* HQ
* Car Dealers
* Car Tuners
* Public Transport

* Locations
* Landmarks
* Data Stations
* Hidden Cars
* HQ
* Car Dealers
* Car Tuners
* Public Transport

Mechanics

* Perks
* Awards
* Factions
* Challenges
* Statistics
* Smartphone
* Stunts
* Level
* Economy
* Damage

* Perks
* Awards
* Factions
* Challenges
* Statistics
* Smartphone
* Stunts
* Level
* Economy
* Damage

What is *The Crew*?

The Crew is a revolutionary action-driving game developed exclusively for next-gen consoles. It takes you and your friends on a reckless ride inside a massive, open-world recreation of the United States.

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
1967 Shelby GT 500

**1967 Shelby GT 500** is one of the cars in The Crew.

## Official cars and tuning kits

Ever seen a classic car chase movie? Then chances are you’re aware of this bad boy. The ’67 GT500 is easily one of the world’s coolest and most iconic muscle cars and can still tear up the streets alongside todays stable. Pop the hood and underneath you’ll find a V8 engine capable of 128mph. Its name? The “Cobra Le Mans” – ‘nuff said.
Bonk.io Wiki

About Bonk.io
Bonk.io is a multiplayer physics game, for up to eight players at once. Push your opponents off the edge of the level, the last man standing wins!
Battle your friends or anyone from anywhere in the world in last man standing or team based matches. Bonk.io is a game of strategy as well as raw skill, position yourself carefully, and dodging an incoming collision can be as effective as smashing into your enemies!
Use the in-game level editor to easily create your own maps, and then play on them! Play on hundreds of custom maps created by the community, and upload your own for others to play on.
Use the quick play feature to quickly get into a game, or create custom games and set it up however you like.
Bonkio is being constantly updated with new features and improvements, so check back often! And most of all - have fun!
About the game  •  Avatars  •  Controls  •  Level Editor  •  Tips & Tricks
 Community
We are currently maintaining 221 pages (9 articles)!
Recent changes | New pages | Missing pages

How to help
See how you can help contribute to the Bonk.io Wiki! Remember to have correct grammar and punctuation in your contributions, please.
Not sure where to start?* Find out more about Wiki editing on the **Official Help Wiki**.

Register
FreeDrive

**FreeDrive** is the driving mode in which you can drive freely, when not doing participating in any event (like missions or skills). You can, however, trigger those events when approaching the appropriate locations while in FreeDrive.

FreeDrive is the only mode in which you can gain  by doing stunts. Some awards can also be granted only in FreeDrive. In FreeDrive you also do all the exploration for landmarks, data stations and kit cars wrecks. FreeDrive is also the easiest mode in which you can uncover map allowing you to fast travel to uncovered places.
Factions

*This article is a stub. You can help The Crew Wiki by expanding it.*

There are four 5-10 factions player can join. Being a part of the faction grants various benefits to player, such as an access to additional missions, rankings, awards which ultimately allow for more opportunities to earn bucks. Joining a faction for the first time also grants a bonus of 100 000 .

## The factions

* Wolves
* Eagles
* Crocodiles
* Snakes
* Bears
DLC

*This article is a stub. You can help The Crew Wiki by expanding it.*

**DLC** are the paid content that add additional features to the crew. They coexist alonng the free updates of the game. Currently 4 specific DLCs have been announced and purchasing a Season Pack DLC will grant access to them one week earlier along the bonus two cars.

## Season Pass

Season pass grants access to Extreme, Speed, Vintage and Raid Packs DLCs a week earlier as well as grants two additional cars at the game release: Ferrari 458 Speciale and McLaren 12C.

## Crew Credits

*Main article:* Crew Credits

While not the DLCs themselves, Crew Credits can be bought from the real life money in addition to be gained from various in-game activities and events for free.
Lamborghini Murciélago LP640

**Lamborghini Murciélago LP640** is one of the cars in The Crew.

## Official cars and tuning kits

What do you do when your company hasn’t released a new car design in 11 years? You create the Murciélago, that’s what. As well as a minor facelift to the original, the LP640 also introduced a 6.5 litre engine capable of a mind-blowing 640hp. For those who don’t speak car that works out as 0-60 in 3.3 seconds. Yeah, let that sink in.
Dodge Ram SRT-10 Coupe 2004

**Dodge Ram SRT-10 Coupe 2004** is a car in **The Crew**.

## Description

Ever heard of a pickup truck built purely for speed? Well now you have. This monster is as fast on road as it is off thanks to a mighty 8.3 litre V10 engine ripped straight from a Dodge Viper. In 2004 it even set the Guinness World Record for world’s fastest production truck – you definitely do not want hillbillies chasing you in this pickup.
Twitter

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Locations

The Crew takes place in the area of United States. The game area is divided into 5 main areas, each having a content designed to a particular level. However, any part of the map can be visited anytime, without any level limitations. Each of the main areas have one main city (with the exception of Midwest, having two of them), and is further divided toward smaller named regions.

## Midwest

* Level 1
* Main cities: Detroit and Chicago

## East Coast

Level 10
Main city: New York

## The South

Level 20
Main city: Miami

## Mountain States

Level 30
Main city: Las Vegas

## West Coast

Level 40
Main city: Los Angeles
Public Transport

Public transport acts as an alternative to fast travel. Using public transport you can only travel to predefined train stations or airports, but contrary to the regular fast travel, you can travel even to the areas you never visited. There are also three awards from using the public transport.

While you can travel between a train station and airport, the route is not direct and sometimes you will travel between airports prior to arriving to the train station. The direct route between the airport an drain station in the same city, however can be traveled too. It can be assumed, that Alex uses a cab to travel there.

Public transport system uses the shortest route between the places, and you cannot choose the route yourself.

Currently there are 5 airports in the game (one for each main region) and 14 train stations, for a total of 19 points that can be traveled to.

## List of station and airports

### Midwest

* Chicago Airport
* Detroit Station
* St Louis Station

### East Coast

* New York Airport
* Salem Station
* Washington Station

### The South

* Miami Airport
* Dallas Station
* New Orleans Station
* Orange Grove Station

### Mountain States

* Las Vegas Airport
* West Commercial Station
* Kingman Station
* Salt Lake City Station
* Santa Fe Station

### West Coast

* Los Angeles Airport
* Downtown Station
* Seattle Station
* San Francisco Station

## Cost and distance

Each route have a different cost and distance (needed to get an award, which can be checked in statistics). The following spreadsheet attempts to list all of the prices and distances between various train stations and airports: The Crew Public Transportation cost and distances.
The Crew Wiki/Bottom section

Features

* Features
* FreeDrive
* Police Chases
* Story Missions
* Skills
* Faction Missions
* PvP Events
* Characters

* Features
* FreeDrive
* Police Chases
* Story Missions
* Skills
* Faction Missions
* PvP Events
* Characters

Vehicles

* Cars
* Specs
* Manufacturers
* Visual Tuning
* Performance Tuning
* AI

* Cars
* Specs
* Manufacturers
* Visual Tuning
* Performance Tuning
* AI

Media

* The Crew Screenshots
* The Crew Videos

* The Crew Screenshots
* The Crew Videos

Meta

* How to Play Guide for The Crew 2
* System Requirements
* Release Date
* Version history
* Achievements
* Actions
* Rewards
* Editions
* DLC
* Promotional
* Beta
* Companion App

* How to Play Guide for The Crew 2
* System Requirements
* Release Date
* Version history
* Achievements
* Actions
* Rewards
* Editions
* DLC
* Promotional
* Beta
* Companion App

The World

* Locations
* Landmarks
* Data Stations
* Hidden Cars
* HQ
* Car Dealers
* Car Tuners
* Public Transport

* Locations
* Landmarks
* Data Stations
* Hidden Cars
* HQ
* Car Dealers
* Car Tuners
* Public Transport

Mechanics

* Perks
* Awards
* Factions
* Challenges
* Statistics
* Smartphone
* Stunts
* Level
* Economy
* Damage

* Perks
* Awards
* Factions
* Challenges
* Statistics
* Smartphone
* Stunts
* Level
* Economy
* Damage

What is *The Crew*?

The Crew is a revolutionary action-driving game developed exclusively for next-gen consoles. It takes you and your friends on a reckless ride inside a massive, open-world recreation of the United States.

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
Landmarks

Landmarks are a specific marked places scattered throughout the whole game world which covers a scenic sighting. The sightings are mostly based on the real iconic places found in the United States.

Visiting a landmark triggers a cutscene which present the object from various places, as well as shows the brief description of a landmark.

Visiting the landmark for a first time grants 25 XP and 250 . There is also a variety of awards assigned to visiting landmarks.

Currently, there are total of 242 landmarks scattered throughout the game area.

## Landmarks list

### Midwest

**Level requirement: 1**

**66 landmarks**

* TODO

### East Coast

**Level requirement: 10**

**31 landmarks**

* TODO

### The South

 **Level requirement: 20**

**53 landmarks**

* TODO

### Mountain States

**Level requirement: 30**

**40 landmarks**

* TODO

### West Coast

**Level requirement: 40**

**52 landmarks**

* TODO
Wiki

*This article is a stub. You can help The Crew Wiki by expanding it.*

This page is about in-game wiki feature. For the information about this wiki, see The Crew Wiki:About

In-game **wiki** is a feature accessible from the main menu (or pressing the F1 key) that contains detailed information about the various game features. New wiki pages are unlocked by the time you first encounter a specific feature in-game, with instructory text and some screenshot or a video attached. Some wiki entries have included additional commentary by Zoe. Contrary to the name, this feature only serves as a tutorial in-game and can not be edited by the players and does not need additional data to be downloaded from the Internet.

There are at least 46 wiki pages available in-game.

## List of wiki pages

### FreeDrive

In **FreeDrive**, you can drive across the whole USA alone or with other drivers. Use the **Crew Roster** by pressing **F** to form a Crew. Complete Challenges together for a bonus or simply explore.

As you drive, you'll find **Tags** in the world highlighting Activities and Challenges around you. Stop in the Tag's area to access the menu. Skills are insantly activated by driving through the Tag.

*If you want to climb the ranks quickly you need to team up with other 5-10s.*

*You can use the Players List to help you locate nearby members and form Crews.*

*Working together you will improve your chances in missions and earn bigger rewards.*

*With your Crew you can explore the world, find landmarks and complete missions, events and skills to earn XP, Bucks and Car Parts*

Wiki page unlocked first: *unknown*.
Lamborghini Aventador LP 700-4

**Lamborghini Aventador LP 700-4** is one of the cars in The Crew.

## Official cars and tuning kits

Saragossa, Spain, 1993. A fighting bull called Aventador stands valiantly before a matador, unaware that his name will be immortalized forever as Lamborghini’s 2011 flagship model. Every statistic about this ride boasts big numbers – 12 cylinders, 6.5 litre displacement, 7 gears, 690 bhp, 690 Nm. And you don’t even want to think about the price tag!”
News

The Crew lead designer predicts a smooth and successful launch - **Nov 28, 2014**

The Crew trailer explains everything there is to know - **Nov 20, 2014**

Ubisoft details The Crew season pass - **Nov 6, 2014**

For the official news, see The Crew Game News at the official The Crew site!

The Crew minimum and recommended specs announced - **Oct 31, 2014**

The Crew trailer details perks and specs, will let you repair cars on the fly - **Oct 28, 2014**

The Crew for PC may get an official 60fps option, says Ubisoft - **Oct 16, 2014**

The Crew gameplay trailer teases a wealth of customization options - **Oct 15, 2014**

The Crew will be supported "for a very long time" - **Oct 7, 2014**

News archive
BMW Z4 SDrive35IS 2011

**BMW Z4 SDrive35IS 2011** is a car in **The Crew**.

## Description

Those Germans sure know their cars. If you’re looking for a roadster to shred the streets in then look no further. Under the hood of this award winning machine is a twin-turbocharged 3.0-litre engine that kicks out a stunning 335hp. Oh, and that awesome sound the exhaust makes? Yeah, it was specially tuned that way so everyone’ll know when you roll by.