Advocates of the Craft

## Yvelia

The ever demanding queen of magic, Yvelia expects only
one thing of her followers – to utilize the art to the furthest extent to
achieve their true desires. To be dishonest with oneself is the ultimate sin in
her vision, and doubt is never tolerated. In a sense, Yvelia and her followers
are single minded, selfish and often lose focus on anything outside their
vision. There is no ambiguity in a follower of Yvelia – their will wear their
agenda on their sleeve. Yvelia and her followers simply look past the
implications of their actions. To her, magic is a tool used to reach a greater
purpose. Suffering is an acceptable side effect, so long as the end result is
grand.

Yvelia resides in both Nirvana and Acheron.

Her favored weapon is the Dagger.

Worship of Yvelia is not very widespread, and most
advocates operate individually. At most, small congregations within magic
communities can be found.

Yvelia’s symbol is simply a dagger dripping with
blood. It is often drawn in blood.

“For a higher purpose.”

Yvelia appears as a strange humanoid creature made of
reddened bones with bloody tendrils twisting over and around her.

## Bartosk

Bartosk epitomizes the studious wizard. Detached and
uncaring, Bartosk is dedicated to only one thing – understanding the world
around him. Free from the confines of good and evil, Bartosk often expends his
power to communicate with contemporaries beyond The Borderlands to build his
repertoire of knowledge. Any sort of prying or disaster is purely accidental.
Though he wouldn’t show it, he is deeply humble and apologetic and will work to
set right any wrong he may have caused.

Bartosk resides within the Outlands.

He has no favored weapon.

Though very popular, worship of Bartosk beyond
university guildhalls is unheard of. His advocates are typically mortal
versions of himself – mages in it for the sake of knowledge.

Bartosk’s symbol is an open spellbook adorned with
unintelligible runes.

"The only true wisdom is in knowing you know nothing.”
“Any fool can know. The point is to understand.”

Bartosk appears as a garishly dressed young man,
sporting colorful clothing and an equally colorful beard. His eccentric nature
is not only legendary, but infectious.

## Nystra

The twin sister of Yvelia, Nystra represents the
opposite extreme of magic. A favorite of sorcerers, rogues and bards, Nystra
places great worth in one’s power of personality and views magic as an
extension of it. Nystra wants her followers to live as she does – wild, untamed
and beholden to no one. Instead of defending the weak or conquering great
evils, Nystra wants self-expression to be preserved. Though this seems
ultimately good Nystra is not without her mischievous side, and many of her
followers have fallen into madness following her direction. Though many do
selfishly adopt this dogma to justify their evils, most develop and inclination
towards the arts and spread their fantastic experiences with the world.

Nystra resides in Limbo and Pandemonium.

Nystra is very well known throughout the land, but
grand temples dedicated to her are un-heard of. Instead, her likeness is spread
by her many advocates that express her glory in their arts.

Nystra’s symbol is a dual faced theatre mask, with
each expression exaggerated wickedly.

“No great mind has ever existed without a touch of
madness.”

Nystra’s appearance is never the same. She is known to
shift between races both known and unknown to man between blinks.