recursal/Fanatic-Fandom huggingface dataset:
General Shop Town

Back to shops.

## Items

* Bucket of Water
* Bundle of Hemp
* Lantern
* Sheep Fleece
* Bucket
* Torch (left hand)
* Doped Pyrite
* Tar
* Small Bellows
* Bellows
* Large Bellows
* Tools
* Sickle
* Iron Woodcutter's Axe [-2]
* Torch (right hank)
* Pickaxe

## Recipes

Firewood
Wood Billets
Dry Wood Billets
Sawdust
Twine
Flax Twine
Hemp Twine
Threads
Flax Threads
Hemp Threads
Woolen Threads
Worsted
Charcoal
Charcoal
Charcoal Dust
Clay kneading
Gray Kneaded Clay
Red Kneaded Clay
While Kneaded Clay
Gray Kneaded Clay
Red Kneaded Clay
White Kneaded Clay
Meat roasting
Roasted venison
Roasted poultry meat
Roasted Beef
Planks
Narrow Wood Plank
Wide Wood Plank
Linseed
Hemp processing
Hemp Straw
Hemp Fibers
Pine Log's processing
Peeled Pine Log
Seasoned Pine Log
Peeled Seasoned Pine Log
String
Horn
Animals Butchering NEW
Animals Butchering OLD
Lime
Quicklime
Slaked Lime
Quicklime
Slaked Lime
Barley Beer Brewing
Barley Wort
Poor Barley Beer
Barley Beer
Good Barley Beer
Weak Beer
Cereal Threshing
Barley Threshing
Wheat Threshing
Flax processing
Flax Straw
Flax Fibers
Ash Log's Processing
Peeled Ash Log
Seasoned Ash Log
Peeled Seasoned Ash Log
Bucket
Wheat Beer Brewing
Wheat Wort
Poor Wheat Beer
Wheat Beer
Good Wheat Beer
Weak Beer
Yew Log's Processing
Peeled Yew Log
Seasoned Yew Log
Peeled Seasoned Yew Log
Wool processing
Oaken Log's Processing
Peeled Oaken Log
Seasoned Oaken Log
Peeled Seasoned Oaken Log
Iron ore roasting
Roasted Limonite
Roasted Pyrite
Roasted Doped Pyrite
Elm Log's Processing
Peeled Elm Log
Seasoned Elm Log
Peeled Seasoned Elm Log
Crystals grinding
Grinded Calcite
Quartz Sand
Quartz Sand
Mortar and pestle
Lime mortar
Iron ore smelting in bloomery
Lump of Iron
Iron Grivna
Small Lump of Iron
Iron Scraps Remelting
*This article is a stub. You can help Gloria Victis Wiki by expanding it.*
Weapons

This page lists all **weapons** available in *The Black Masses*. The player character may find and loot these on beds, in chests, etc; throughout the game. Those marked as unique can only be acquired under specific circumstances, such as a quest reward, or a specific spawn area in the world, such as the Divine Greatsword in the Faymoor Church.

## List

*This article is a stub. You can help The Black Masses Wiki by expanding it.*

**1-Handed Weapons:**

Rusty Broken Sword

Kitchen Knife

Blacksmiths Hammer

The Gambler's Sword (Unique)

Hunter's Axe

Short Arbour Sword

Verdun Cleaver

Iron Sword

Homestead Defender

Divine Sword (Unique)

Divine Mace (Unique)

Sergants Mace

Kirkwall Mace

Old Family Axe

**2-Handed Weapons:**

Wooden Oar

Rake

Broom

Sledgehammer

Steel Crusader

Steel Greatsword

Divine Greatsword (Unique)

**Ranged Weapons:**

Merchant Crossbow

Double Rifle

Standard Hand Cannon

Buckaneer Flintlock

Godfrey's Rifle (Unique)

**Consumable Weapons:**

Grenade

Molotov Cocktail

Table Knife

## Weapons: Damage

Damage dealt in the game is based on two factors: statistics, such as strength; and skills, such as Two-Handed. The tables below detail how much damage each weapon will do based on skill level, during a purist run. (Purist run=only that skill.) It is nearly impossible to have a truly pure weapon run due to the inevitable running and jumping the character will do whilst dealing with zombie hordes. Most test runs were ended with around 5-10 levels in agility or roughly 7-14 levels in acrobatics. Ranged runs are switched. As purist runs are technically impossible, some Max DMG values have been rounded to their nearest .5 or whole integer.

**1-Handed Weapons**

**2-Handed Weapons**

**Ranged Weapons**
Butcher's Knife

Butcher's Knife is a common knife which can be crafted in Weapon Forging craft.

**Left to Right**: x0.8 Slashing

**Right to Left**: x0.8 Slashing

**Stab**: x1.5 Piercing + 0.2 Armor Penetration

**Overhead**: x1.0 Slashing

**Craft formula**:

1. Dry Wood Billets (72)/Coal(14)

2. Narrow Pine Plank (1)/Semi-hard Steel Ingot(2)/Hard Steel Ingot(2)
Bandit's Bardiche

>
> Torch is deadly one-handed weapon and able to set wooden structures on fire(hit the wooden structures more than a few times)
>
>
>
>

### Acquisition

Can be bought from merchant, dropped by Bandits, or can be crafted in Weapon Forging craft.

### upgrades(reforge)

 Weight: | 1.00kg

#### Usage

Can be equipped as a two-handed weapon or be sold to a vendor.

Crafting Formula
Earning Money

Once you entered the world of Gloria Victis, you have many choices, but first it is advisably to earn some bucks to get you started.

## Getting started

### Early Money

To earn money, you can basically choose between selling items to players and the local town´s NPC merchants.
You find the merchant NPCs scattered around the city of Dunfen or Mareley. Any NPC pays you the same money for items, regardless of their actual crafting business.

### Selling to Merchant NPCs

You can sell about any item you find in the game world to the several Merchant NPCs in the starter towns.

If you are a beginner it is advisable to collect basic resources and sell them to the merchants.
You collect them in raw numbers and you can get full stacks of 255 pretty fast.

*Note: You need **Tools** in inventory to collect the resources.*

Calcareous Rock

(White, Red, Grey) Clay

Limonite

*Note: It is pretty useless to sell Ash or Sawdust to NPCs since you won´t get any money.*

### Selling to Players

Since crafting is very complex in Gloria Victis, a lot of basic materials are needed by players.
Even advanced crafters are in constant need of materials.

The most useful item in crafting are Logs! Selling logs is easy money, and it is usually not very dangerous to collect them in the vincinity of the starter towns.

*Note: You need an axe (eg. **Jagged Woodcutters Axe**) in inventory to be able to cut logs from fallen trees.*
Rats

The **rats** are tertiary antagonists in the game. Unlike Granny's other pets, they appear to be ghostly and incorporeal in nature. As a result, they only appear when nightmare mode is enabled.

They are normally docile and playfully curious, but are not completely harmless.

## Appearance

The rats look like standard white rats, but have some strange paranormal properties. They are transparent and are followed by a trail of white mist, suggesting that they are not actually alive, but rather spirits of their formerly living selves.

## Behavior

The rats start the first day somewhere around the basement, and will immediately begin wandering the house upon the player waking.

They follow no set patterns, and can move around the house much more freely than Granny can, often entering areas that she normally does not have access to. They still are not able to enter crawlspaces, however, interestingly enough. They are able to run through doors and certain obstacles as if they aren't even there.

When they have reached their current destination, they will stand idly for 10-30 seconds, before picking a new spot to run to, the cycle repeating indefinitely.

Problems start to arise when they are near the player, however. While they are not directly hostil, they will be startled if stepped on and will bite in self defense before running away. This bite will injure the player, shaking their screen and splattering it with blood. On the PC version, it will also result in a thick vignette darkening the edges of the screen and a lens distortion effect will be applied, messing with the player's perspective and overall making it more difficult to see. They will also squeal, which will get Granny's attention and call her to their current location.

The effects obscuring the player's vision will eventually fade, leaving no permanent injuries and not advancing the day count.

Something interesting to note is that the rats seem to be capable of teleportation, but only under very specific circumstances, which are not currently known at the time. It seems to happen most often when the player is chasing them and they manage to get out of view. When this happens, they will simply disappear, leaving only white smoke behind, before reappearing elsewhere in the house.

## Sounds

* The rats being stepped on by the player

* The rats being stepped on by Granny (or shot with tranquilizer dart)

## Trivia

* The rats seem to be afraid of Granny as well, squeaking and running away when she steps on them. Regardless, this does not seem to hinder or affect her in any way.
* The rats are completely immune to all weapons. Strangely, they will react to being shot by a tranquilizer dart, but will completely ignore a shotgun blast regardless of distance.
* The rats' model can be found in a package from the Unity Asset Store, titled Wild Life: Random Beasts.

## Gallery

* The rat's appearance (PC)
* The rat's appearance

* The rat's appearance (Mobile)
* The rat's appearance
System requirements

*This article is a stub. You can help Granny Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Granny*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Minimum requirements

* OS: Windows 7,8,10 64bit
* Processor: Intel Core TM i5 750
* Memory: 4 GB RAM
* Graphics: Sapphire Radeon HD 5770 1GB
* DirectX: Version 11
* Storage: 1 GB available space
* Additional Notes: With these requirements, it is recommended that the game is played on Low quality settings.

## See also

* How to play guide for Granny
* Release date
* Version history
Fox

Foxes are low level enemies that can be found outside starter towns. They can be aggressive if you get too close but most of the time they flee after taking one hit. Dead foxes can be butchered for a small amount of experience in forestry and farming.

Foxes come in 5 types:

* Sick fox (level 1)
* Young fox (level 2)
* Fox (level 3)
* Vixen (level 4)
* Rabid fox (level 5)

Possible drops:

* Dead Fox (100%)
Planks

* Narrow Pine Plank [0-1]
* Narrow Ash Plank [0-0]
* Narrow Oaken Plank [0-0]
* Narrow Elm Plank [0-0]
* Narrow Yew Plank [0-0]
* Wide Pine Plank [0-1]
* Wide Ash Plank [0-0]
* Wide Oaken Plank [0-0]
* Wide Elm Plank [0-0]
* Wide Yew Plank [0-0

*This article is a stub. You can help Gloria Victis Wiki by expanding it.*
Medium Armours Shop Keep

## Ismirs

Raider's Helm
Raider's Nasal Helm
Shieldman's Jerkin -2
Raider's Chainmail -2
cowsking Trousers
Destroyed Pauldrons
Soldier's Gauntlets (destroyed)
Traveller's Boots
Traveller's Boots
Leather Spaulders
Raider's Helm
Cowsking Trousers
Leather's Glueing
Glued Leather
Thick Glued Leather
Leather's Boiling
Boiled LEather
Thick Boiled Leather
Leather's Hardening
Hardened Leather
Thick Hardened Leather
Shieldman's Jerkin
Raider's Chainmail
Overview/pl

**Gloria Victis** to gra MMORPG osadzona w średniowiecznym świecie z elementami low fantasy. Głównym założeniem projektu jest realizm. Świat gry to alternatywna wizja Europy i Bliskiego Wschodu między X a XV wiekiem, z analogicznymi dla tego okresu nacjami.
Tym, co tak bardzo odróżnia nas od projektów tworzonych przez duże studia, jest duch zespołu. Gloria Victis opiera się na naszej frustracji i pasji – frustracji spowodowanej brakiem gry o średniowiecznej tematyce, innowacyjnej i wartej poświęcenia przez gracza czasu oraz pasji do okresu średniowiecza. Dlatego nie kierujemy się celami finansowymi, a dążeniem do stworzenia gry, która naprawdę należy do graczy.

**Main features**

1. Great PvP - Fight to the death, loot defeated enemies with an innovative looting system, participate in knight tournaments, epic army vs army battles and castle sieges.
2. Realistic Combat - Non-target, skill-based combat system; weapons and armours are modelled upon authentic medieval equipment.
3. Mounted Combat System - Slightly more difficult than combat on foot due to the physics of being on a horse and increased speed factors, but once mastered will become a very fulfilling way of fighting.
4. Deep Background - The four nations available - Midlanders, Azebs, Ismirs and Sangarians, each based upon a real medieval power and equipped with a rich culture, belief system and history.
5. Complex, Class-less Progression System - Player will build character from scratch or choose one of premade builds.
6. Sandbox Crafting System - Ten different crafts, in which success rate depends on player's skill rather than luck. Players will be able to master two of all professions available.
7. Harsh World - Survive in an unpleasant, living open world, full of wild animals, robbers, monsters from medieval legends and beasts in human form. The choices you make affect the way people react to you.
8. Breath-taking Storyline - Deep, epic, non-linear story, extensive dialogues and mature quests, bringing RPG back to MMORPG.
9. Rich Social System - Be part of a living feudal society – serve as vassal or become a powerful lord, build the world’s economy, create and lead influential guilds, conquer territories under your own unique banner and shape the political map of the world.

Combat/pl
Nations/pl
Equipment/pl
Crafting/pl
Religion/pl
Weather/pl
Battle Dagger

Battle Dagger is a good knife which can be crafted in Weapon Forging craft.

**Left to Right**: x0.8 Slashing

**Right to Left**: x0.8 Slashing

**Stab**: x1.5 Piercing + 0.2 Armor Penetration

**Overhead**: x1.0 Slashing

**Craft formula**:

1. Coal(22)

2. Aqua Fortis(1)/Dziwer Ingot(3)/Hard Steel Ingot(1)/Leather Strap(1)
Item Charts

Here you can see an overview of all obtainable items in the game (craftable, lootable, gatherable etc.)

*It is a work-in-progress.*

*Please note: All files are 1920x1080px but are displayed smaller. If you want full resolution then just click on the image.*

Chest Armour

Gauntlets and Shields

Helmets and Shoulder Armour

Leg Armour and Shoes

Leather and Hides

Threads and Canvas

Food

(coming soon)

Metal Products

(coming soon)

Other Materials and Components

(coming soon)
How to play guide for The Black Masses

*This article is a stub. You can help The Black Masses Wiki by expanding it.*

This page will serve as a basic **how to play guide for *The Black Masses***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Tips and tricks

Items such as equipment, weapons, and consumables can be found throughout the game world. Normally found within chests and other furniture within structures, there are a few out of the way chests that offer much higher loot rates. The higher the level of the zombies in the area, the higher the level of equipment and consumables that can be found, though it does also depend on the player's level. Certain Unique weapons exist that will spawn in the same place once, usually as a quest reward. Certain other Unique weapons exist, such as the Divine Weapons, that will respawn each time the game is quit out of and reloaded. (note: this does not constitute quitting and reloading the old save. The weapons will respawn in as you progress as well.)

Easiest way to farm exp is to climb to an elevated position that the possessed can't easily get to, near to a horde. Use grenades/flame shot to farm agility experience. Find a cart or a low wall near to the horde and swing with wild abandon to farm strength and endurance experience.

## See also

* Release date
* System requirements
Light Armours Shop Castle

## Midlanders

Mercenary's light armour
Mercenary's Cap
Mercenary's Gloves
Mercenary's Gambeson
Mercenary's Trousers
Mercenary's Shoes
Soldier's light armour
Soldier's Padded Hood
Soldier's Padded Gauntlets
Soldier's Gambeson
Soldier's Padded Hose
Soldier's Shoes
Man-at-arms light armour
Man-at-arms Padded Hood
Man-at-arms Padded Gauntlets
Man-at-arms Gambeson
Man-at-arms Padded Hose
Man-at-arms Shoes
## Ismirs

Raider's light armour
Raider's Leather Helm
Raider's Gloves
Raider's Gambeson
Raider's Trousers
Raider's Shoes
Hersir's light armour - Castle Audunstede
Hersir's Padded Hood
Hersir's Padded Gauntlets
Hersir's Gambeson
Hersir's Padded Hose
Hersir's Shoes
Huskarl's light armour
Huskarl's Padded Hood
Huskarl's Padded Gauntlets
Huskarl's Gambeson
Huskarl's Padded Hose
Huskarl's Shoes
Brigand

Level 9 NPC found southwest of Dunfen. Brigands are non-aggressive as long as you don't approach them with a drawn weapon. They will hold their shield up most of the time while they advance towards you, making it difficult to do full damage with archery after the first shot. A brigand that is backing away from you with a drawn shield can be shot in the legs to make them aggressive instead.

Possible drops:

* Money (~60c)
* Champignon
* Roasted Pyrite
* Townsguard's Simple Cerveillere
* Weak Bow
* Simple Bardiche
* Handle (recipe)
Beeswax

Crafting component that is mainly used for creating bowstrings.

Consumed: Intoxicated for 90 seconds

 Stamina Regeneration | -60%

Beeswax can be found in beehives, bought from Meggy in Castle Audunstede and looted from some enemies such as Young rebel peasants.

Edited by OlvinDunfen (talk) 09:26, 17 February 2018 (UTC)
Deserter's Weapon (recipe)

Recipe book bought from the Weaponsmith in Leaktown.

Weapon Forging

* Peasant's Knife [13-26]
* Heavy Woodcutter's Axe [0-1]
* Peasant's Bardiche [20-34]
* Deserter's Long Axe [19-32]
* Peasant's Hammer [13-26]
* Deserter's Pick [12-25]
* Peasant's Studded Club [20-34]
* Scythe [0-1]
* Peasant's Falchion [18-31]
* Deserter's Short Sword [20-34]
* Deserter's Longsword [26-40]
* Peasant's Bow [18-31]
* Deserter's Bow [18-31]
Heavy Armours Town Shop

## Main

Buckle
Steel Rivets
Steel Rivets
Small Steel Rivets
Chainmail Gauntlets
Townsguard's Simple Cerveillere
Steel Wire
Thick Steel Wire
Thin Steel Wire
Steel Rings
Big Steel Rings
Small Steel Rings
Big Steel Rings
Small Steel Rings
Chainmail Coif
Steel Umbo
Small Steel Umbo
Big Steel Umbo
Nails
Long Nails
Short Nails
Iron ore smelting in bloomery
Lump of Iron
Iron Grivna
Small Lump of Iron
Iron Scraps Remelting
Hard Steel Ingot
Soft Steel Ingot
Soft Steel Ingot
Steel Scraps Remelting
Semi-hard Steel Ingot
Maille 3in1
Chainmail Leg Armour
Maille 4in1
Maille 5in1
Thin Metal Sheet
Small Thin Metal Sheet
Thin Metal Sheet
Big Thin Metal Sheet
Metal Sheet
Small Metal Sheet
Metal Sheet
Big Metal Sheet
Thick Metal Sheet
Small Thick Metal Sheet
Thick Metal Sheet
Big Thick Metal Sheet
## Midlanders

Kite Shield
Footman's Shield
## Ismirs

Simple Clan Shield
Warden's Jerkin
Getting started

## The game

The game at this moment is in Pre-Alpha stage. This means the game is just starting up and is not close to being finished.
Remember that there are a lot of bugs that can stop you from playing the game until the developers fix them.

To download the game go to the Donation Panel Header.

## Donation Panel

To go to the inlog pannel for the Donation login press the button in the top right corner.

Use the login information that was sent to you by email in this login screen.

When you are inside the Donator Panel, you should see a new screen and also a new message.

Once you press the Recieve Key and Rewards! You will see that you have 3 new rewards.

1. Download the game option
2. The key wich you use when registering the account ingame. (Make a copy of this key in notepad on ur computer incase you cannot login the website)
3. A option to give a new rank on the forums.

## Downloading the Game

1. The download option is simple.
- Click Download! Button next to Game Launcher.

1. You should get a pop-up saying download the game. After the download press the .exe file and it should bring up a setup wizard. Follow the wizard to install the game launcher.
2. When the Game Launcher is finished, open it and start the download of the game.
3. When an error occurs press the repair button in the Game Launcher( It will fix errors).
4. Once the download completes its time to press the big Play button on the right!

## Register Account and Activate Account

Once you entered the game and you see the Main login screen, go to the the button that is showed as a Feather and a vial of ink.

Once you pressed that icon you will get a new window. In this window you will create you're ingame account to be able to play.
(Remember keep everything safe and dont reveal this information to any one.)

The key you got from the Donation panel is needed to activate the account.

When the account is created you are ready to use the Username and Password in the following screen.

Once that is done the fun begins! You are ready to log-in the game and start exploring!

## Forum Rank

The forum rank is available for those who donate to the game in this stage.

You can find the rank inside the Donation Panel
Economy

The currency in game is Crowns (gold). Currency can be used to repair armour or buy items & recipes at Vendors & Shops. Crowns are also used to pay for crafting taxes within a region. Guilds can collect these crowns from the gold collected by taxes.

1 Gold Crowns = 100 Silver Crowns

1 Silver Crowns = 100 Iron Crowns

1 Iron Crown = 100 Copper Crowns

1 Copper Crown
Basics tutorial

Default key binding for elementary controls:

To execute a directional attack, press LMB while moving mouse in choosen direction.

### Camera control (unarmed mode)

In unarmed mode you control camera by holding RMB and moving your mouse.
### Zoom

You can zoom camera with your mouse's scroll.

## World interaction

### Gates

In towns you can find objects like gates or doors.
To leave or enter a town, click LMB or E on door or gate to open it.

### Chests, depots, bank

Look for chests hidden all around the map - many useful or valuable items can be found inside. Near spawn point there is a depot/bank - you can use it to store some of your items.
### Resources

Look for resources - fallen trees, limestone etc - to gather materials needed in crafting processes.

**Note:** some of resources disappear after gathering or they change their look.

### Workshops

Many of crafting processes require using a certain workshop. Workshops can be found both in and outside of towns.

### Looting

You can loot defeated enemies to gather eg. animal skins or other player's items. To loot an enemy, click LMB on his corpse or press "Use" key while aiming your camera at it.

## Interface

### Inventory

To see your inventory, click a purse icon right to the skillbar or use the proper hotkey. There you can equip your character with items from inventory window, check your amount of cash and current capacity. On item's icon there is displayed held quantity. To equip an item, click and hold LMB on item's icon and drag it to proper slot or double click LMB. To drop an item, drag it out of inventory window and confirm.

### Skillbar

Use your skillbar to perform rapid items switch. To place item on skillbar, drag it from your inventory into proper skillbar's box. To switch items from skillbar, press adequate number key.
At the bottom of skillbar there is experience bar displayed.

### Character’s statistics

To display your character's details, click "Character statistics" button in the inventory window. You will see attribute points and several statistics, also you can spend your earned attribute points here.

Attributes:
* Strength - increases stamina, base damage, slashing damage reduction and total equipment capacity.
* Constitution - increases health, health regeneration, stamina, bludgeon damage reduction and total equipment capacity.
* Dexterity - increases critical strike chance, armour penetration, piercing damage reduction, armour penetration chance and stamina regeneration.
* Wisdom - not implemented yet.

Statistics:
* Total damage
Iron Knife

Iron Knife is a basic knife which can be crafted in Weapon Forging craft.

**Left to Right**: x0.8 Slashing

**Right to Left**: x0.8 Slashing

**Stab**: x1.5 Piercing + 0.2 Armor Penetration

**Overhead**: x1.0 Slashing

**Craft formula**:

1. Small Lump of Iron

2. Iron grivna

3. Wood Billets/Dry Wood Billets/Coal
Wizards' Den

The Wizards' Dens are a series of three castle-like structures located in the lower Magical Temple, which itself connects on its west side to the Temple of the Art and on its east side to the Desert Chasm. There is an eastern and western den on the upper level of this temple; the third lies beneath the western den and descends all the way to the bottom of the Desert Chasm.

The Wizards' Den has a similar dark effect to the Magical Temple, while sharing many of the same traps and a few enemies as the Temple of the Art. Mainly though, it is filled with every variety of Mage.

## Layout

Wizard's den consists of series of corridors, which are sometimes blocked by Sand. Shallow pools of Lava are scattered about. The ground has small patches of gold in it, as well as occasional large pockets of sand.

The eastern Wizards' Den in the Magical Temple is small and surrounded on all sides by Magical Temple. Underneath it is a thick layer of Cursed Rock; this layer runs east and then turns down, then east again, comprising the western boundary of the other two den structures (one beneath the other) that extend deep, containing at the bottom an Orb Room with the Cement spell and Emerald Tablet X. A second boundary of cursed rock on runs on its east side. There is a gap in the cursed rock underneath the bottom of the structure, directly underneath the Orb Room.

## Points of Interest

* Extra Max Health pickups, Treasure Chests, upper tier Wands

* Orb Room

* Mestarien mestari's Throne Room

## Enemies

* Damned Alchemist
* Old Man Winter
* Thunder Mage
* Fire Mage
* Every variety of Masters
* Houre

## Hazards

* Wall traps
* Pots
* Seemingly random large spots of Curse damage akin to that of an area that Cursed Rock had been broken (10 damage per second)
Recipes

BIG THANKS for the information provided by the following Gloria Victis Community Members:

```
**Grelouk, Hukar, Wagnike2, Yeti, SouLSeuPai, AceFire,** and **Volkrov**

```

### **Here is a list of the different crafting jobs and their recipes.**

* **Forestry and Farming**
* **Cooking and Herbalism**
* **Herbalism and Alchemy**
* **Tailoring and Leatherworking**
* **Engineering**
* **Mining and Metallurgy**
* **Armoursmithing**
* **Weaponforging**
* **Artficing**
Mercenary's Weapon (recipe)

Recipe book bought from Gudrun in Castle Audunstede.

Weapon Forging

* Bandit's Knife [32-46]
* Mercenary's Axe [31-44]
* Bandit's Bardiche [0-1]
* Mercenary's Long Axe [31-44]
* Bandit's Hammer [30-43]
* Mercenary's Pick [30-43]
* Bandit's Spear [0-1]
* Bandit's Falchion [36-49]
* Mercenary's Sword [38-52]
* Mercenary's Longsword [44-58]
Overview

**Gloria Victis** is a low fantasy medieval MMORPG that values realism in terms of game mechanics. The game features a skill based non targeted combat system, dynamic weather and seasons, realistic equipment used in medieval times, realistic physics engine, rich PvE and PvP choices, non-linear questing based on a complex reputation system and glorious realm versus realm battles. Gloria Victis is set in a parallel universe of X - XV century Europe with the corresponding nations.

**Main features**

1. Great PvP - Fight to the death, loot defeated enemies with an innovative looting system, participate in knight tournaments, epic army vs army battles and castle sieges.
2. Realistic Combat - Non-target, skill-based combat system; weapons and armours are modelled upon authentic medieval equipment.
3. Mounted Combat System - Slightly more difficult than combat on foot due to the physics of being on a horse and increased speed factors, but once mastered will become a very fulfilling way of fighting.
4. Deep Background - The four nations available - Midlanders, Azebs, Ismirs and Sangarians, each based upon a real medieval power and equipped with a rich culture, belief system and history.
5. Complex, Class-less Progression System - Player will build character from scratch or choose one of premade builds.
6. Sandbox Crafting System - Ten different crafts, in which success rate depends on player's skill rather than luck. Players will be able to master two of all professions available.
7. Harsh World - Survive in an unpleasant, living open world, full of wild animals, robbers, monsters from medieval legends and beasts in human form. The choices you make affect the way people react to you.
8. Breath-taking Storyline - Deep, epic, non-linear story, extensive dialogues and mature quests, bringing RPG back to MMORPG.
9. Rich Social System - Be part of a living feudal society – serve as vassal or become a powerful lord, build the world’s economy, create and lead influential guilds, conquer territories under your own unique banner and shape the political map of the world.

Combat
Nations
Equipment
Crafting
Religion
Weather
Heavy Armours Castle Shop

## Main

Metal-rimmed Kite Shield
Tournament Shield
Original Faith Order's Cerveilliere
Original Faith Order's Brigandine
Original Faith Order's Greaves
Original Faith Order's Spaulders
Original Faith Order's Gauntlets
Original Faith Order's Boots
Armoured Chainmail Gauntlets
Small Plate Pauldrons
Steel Spaulders
Plate Gauntlets
Closed Greaves
Dziwer
Cuirass Chainmail
EXP Table

Experience

Experience points are awarded to players for completing specific tasks. As you earn experience points from capturing objectives, completing quests, killing mobs or other players in PVP you'll gain levels. Levels will grant you 5 attribute points and one ability point to distribute as you see fit for your characters specific build.

Your Current Experience

At the bottom of the screen, bellow your action bar you'll find your EXP progress bar. It's broken into 5 sections to help you visually estimate your percentage left to your next level. If you hover your mouse over the bar a popup will appear with the following format:
Exp:[exp earned this level] / [exp needed to level up], Level [current level] -> [next Level]

Max level

Currently the max level you can achieve is 100. After reaching level 100 you still earn exp but it doesn't do anything but continue to add up in your EXP progress bar. Below you can see that 37,903,936 experience has been collected after reaching the max level.

The Complete Experience Table

This experience table will allow you to calculate exactly how much experience you need to gain another level as well as the total experience you've earned via the compounded EXP column. To hit level 100, you'll need to earn 33,330,000 and the true halfway point to max level is actually level 79.

Contributors: Slashy (talk) 14:33, 21 September 2016 (UTC)
Hunting Knife

Huntsman Knife is a basic knife which can be crafted in Weapon Forging craft.

**Left to Right**: x0.8 Slashing

**Right to Left**: x0.8 Slashing

**Stab**: x1.5 Piercing + 0.2 Armor Penetration

**Overhead**: x1.0 Slashing

**Craft formula**:

1. Iron grivna (3)/Soft Steel Ingot (3)

2. Dry Wood Billets (37)/Coal(7)

3. Narrow Pine Plank (1)
Medium Armours Shop Town

## Main

Leather Thong
Leather Strap
Strap with buckle
Simple Ailette
Ailette
Animals Butchering NEW
Animals Butchering OLD
Hide Fleshing
Fleshed Fox Hide
Fleshed Boar Hide
Fleshed Bear Hide
Fleshed Deer Hide
Fleshed Wolf Hide
Fleshed Cattle Hide
Tanin
Furs
Fox Fur
Wolf Fur
Deer fur
Bear Fur
Hide Shaving
Thin Shaved Hide
Shaved Hide
Thick Shaved Hide
Wineskin
Hide Glue
Cowskin Trousers
Leather Tanning
Thin Tanned Leather
Tanned Leather
Thick Leather
Thick Tanned Leather
Leathers Glueing
Glued Leather
Thick Glued Leather
## Midlanders

Traveller's Garments
Huntman's Jerkin
Marauder's Hood
Servant's Apron
Warden's Jerkin
Deserter's Jerkin
## Ismirs

Bear Fur
Leather Vest
Wanderer's Apron
Freeman's Jerkin
Clan Jerkin
Locations

The following is a list of locations in the game.

# **Stoneholm**

(Information needed about Stoneholm)

Starter towns and fort's cant be attacked.

## **Guild Castle's**

Castle's can be upgraded to level 6.

Fort's can be upgraded to level 4.

## **Temples**

Temples can be upgraded to level 6 and have some of the highest level guards in the game.

## **Other's**

Mix of town's and other locations that can be upgraded from 3 to 6.
Bandit's Knife

Bandit's Knife is a common knife which can be crafted in Weapon Forging craft.

**Left to Right**: x0.8 Slashing

**Right to Left**: x0.8 Slashing

**Stab**: x1.5 Piercing + 0.2 Armor Penetration

**Overhead**: x1.0 Slashing

**Craft formula**:

1. Dry Wood Billets (61)/Coal(12)

2. Narrow Pine Plank (1)/Soft Steel Ingot(2)/Semi-hard Steel Ingot(1)/Hard Steel Ingot(1)
Gloria Victis Wiki

1,469 pages created since 20 October 2010, with 2 active users.

**Register today to begin contributing!**
Link to our Unofficial Wiki https://www.gloriavictisgame.info/wiki/

**Navigation**

* Unique Chests
* Nations
* Bosses
* Guilds System
* Fashion
* Items
* The World
* Structure Upgrades
* Player Titles
* Recipes
* Bags
* Glory & Reputation
* Economy
* Shields
* Funny Bugs
* Crafting
* Interfaces
* Interactive Map
* Resources
* Tutorials & Guides
* Historical Inspirations

FPP view - Update v.0.8.1.0 – Steam Patch 111
Rise of the Empire! (Changelog v.0.8.0)
World expansion and treasure chests system! (Changelog v.0.7.6.0 Alpha) - Nov 23, 2017
Changelog v.0.7.5.4 Alpha - Nov 17, 2 017
Update v.0.7.5.3 Alpha - Nov 9, 2017
Changelog v.0.7.5.2 Alpha - Nov 3, 2017

>> **NEWS ARCHIVE**

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**Media**

last edited by Volkrov 3/20/18
Light Armours Shop Town

## Main

Bellows
Thin Hemp Canvas
Small Thin Hemp Canvas
Thin Hemp Canvas
Big Thin Hemp Canvas
Linen Bag
Hemp Canvas
Small Hemp Canvas
Hemp Canvas
Big Hemp Canvas
Thin Flax Canvas
Small Thin Flax Canvas
Thin Flax Canvas
Big Thin Flax Canvas
Thick Hemp Canvas
Small Thick Hemp Canvas
Thick Hemp Canvas
Big Thick Hemp Canvas
Flax Canvas
Small Flax Canvas
Flax Canvas
Big Flax Canvas
Thick Flax Canvas
Small Thick Flax Canvas
Thick Flax Canvas
Big Thick Flax Canvas
Thin Woolen Canvas
Small Thin Woolen Canvas
Thin Woolen Canvas
Big Thin Woolen Canvas
Servant's Coif
Woolen Canvas
Small Woolen Canvas
Woolen Canvas
Big Woolen Canvas
## Midlanders

Servant's Gloves
Servant's Shoes
Servant's Hose
Servant's Shirt
Servant's Light Armour
Servant's Coif
Servant's Gloves
Servant's Shirt
Servant's Hose
Servant's Shoes
Warden's light armour
Warden's Hood
Warden's Gloves
Warden's Shirt
Warden's Trousers
Warden's Shoes
Deserter's light armour
Deserter's Hood
Deserter's Gloves
Deserter's Shirt
Deserter's Trousers
Deserter's Shoes
## Ismirs

Wanderer's Shoes
Wanderer's Gloves
Wanderer's Trousers
Wanderer's Tunic
Wanderer's light armour
Wanderer's Cap
Wanderer's Gloves
Wanderer's Tunic
Wanderer's Trousers
Wanderer's Shoes
Freeman's light armour
Freeman's Hood
Freeman's Gloves
Freeman's Shirt
Freeman's Trousers
Freeman's Shoes
Clan light armour
Clan Leather Helm
Clan Gloves
clan Gambeson
Clan Trousers
Clan Shoes
Light Armours Shop Keep

## Ismirs

Deserter's light armour
Deserter's Hood
Deserter's Gloves
Deserter's Shirt
Deserter's Trousers
Deserter's Shoes
Marauder's light armour
Marauder's Hood
Marauder's Gloves
Marauder's Shirt
Marauder's Trousers
Marauder's Shoes
Mercenary's light armour
Mercenary's Cap
Mercenary's Gloves
Mercenary's Gambeson
Mercenary's Trousers
Mercenary's Shoes
Blacksmith's Workshop

**Blacksmith's Workshop**

The Blacksmith's Workshop is a Workshop that allows you to craft recipes found under Armoursmithing, Weaponforging, and Jewelery.

Using a Workshop will usually improve your yield of crafted materials and add a small bonus to the tier of weapons and armors.

Workshop Bonus For Weapons and Armor

 Teir 6 | +6 | 0.50%
Glory & Reputation

## Glory

The Glory system is the PvP / PvE player ranking System that marks the player’s Glory score on the chart. Every Thursday, glory is converted into contribution points to use at glory vendors, based on the player’s position and ranking on the glory chart. Press F2 by default to open the glory window. Defeating enemies, completing events, and claiming locations earns Glory Points. Killing players of the enemy faction can give the most glory, which can reach far beyond the daily glory cap of 10,000 Glory Points.

## Reputation

 **Reputation Ranking System**

* 10% Chance Bonus Loot
* +3 Respawn Time

Unlike glory, reputation tracks the player’s alignment to their faction. Reputation is gained through various events, including PvP as well, or killing members of one’s own faction by turning friendly fire on. Reputation can mark the player’s friendly and traitor status. If player loses reputation dropping to -1000 or below, that player is exiled from their nation and sent to traitor island if they die. Reputation ranks increase by the amount of reputation one acquire. Maximum reputation is 27,050 reputation points. In the character window, the player’s total and daily reputation are displayed, (current/max). These are the following reputation ranks.

Last Edited by Volkrov 2/7/18
Lump of Iron

*Impure lump of smelted iron, needs purifying.*

Lump of iron can be crafted in Mining and Metallurgy.

Components

* Quicklime (1)
* Gray Kneaded Clay (20)
* Charcoal (10)
* Wood Billets (40)
* Pyrite (15) / Limonite (15) / Doped Pyrite (15) / Roasted Limonite (10) / Roasted Doped Pyrite (10) / Roasted Pyrite (10)

Recipe
Crafting tutorial

Crafting in Gloria Victis is a rich, developed system. The tutorial below will help your learn the ropes.

## Getting started

### Open it up

To craft an item, you need to open the crafting window. You may use a button on the option bar (1):

### Workshop

Most craftable items require using a certain workshop. It means that you must find such and click on it. The workshop can be noticed by the cursor changing and a displayed message (2):

The crafting window will display:

### Pick

For the starters, you should choose a profession you like – to do this, simply press the arrow (3). Below, there is a profession’s crafting experience bar. It shows the current profession level (4), next profession level and the amount of gathered experience points along with required amount for a level-up (5). The experience level determines whether you can craft from a certain recipe and how high are your rates of success.

### Recipes

If you have picked your profession, you should look for a interesting recipe on the recipe list (6). Next to the recipe’s name there is a notice containing the profession level required to craft from it (7). Recipes that you cannot craft from at current level are displayed in grey. For a clearer view and easier access you may hide them by clicking on the „Show available” button (8). Above the button, there are also arrows to navigate through the pages with available recipes.

### Item details

When you finally pick a recipe that you like, the details will be displayed to the right. In the product window (9) you can notice the product’s name and icon (on the icon there Is also quantity of the product that you can make), success rate, character and crafting experience points you will earn after the production is complete and possible by-products.(10).

### Materials

Below you can see a list of required materials (11) and their quantity currently in the equipment/quantity required to create the item. You can also see if the material can be crafted, purchased or gathered. Some materials have alternatives – you can notice that by the arrow (see – Log). After clicking on it, a drop-down menu will show up, from which you pick a desired substitute. When a material highlights in red, it means that you are short on it, so you are not able to create chosen number of items.
The quantity of items you want to craft can be set with arrows (13). You may as well pick the maximum available (14) or manually enter the number by clicking the quantity window.

### Profit

If you meet all requirements (success rate is not 0%, have enough materials and “Create” button is green) – press the “Create” button (12). Then, a progress bar will appear. When it fills up and disappears, check results at the chat window. If you are successful, the chosen quantity of a product will appear in the equipment window, required quantity of each material will be removed and character and crafting experience will be granted.
Fashion

Page was Last Edited by Volkrov 7/6/17

This info page will present the looks of fashion, gear, and various other equipment in game that the player can visually wear.

**Gear Types**

1. Light Armour
2. Medium Armour
3. Heavy Armour

## Medium Armour

[Medium Armour]
[Medium Armour]
[Medium Armour]
[Medium Armour]
[Medium Armour]
[Medium Armour]
[Medium Armour]

## Heavy Armour

[Heavy Armour]
[Heavy Armour]
[Heavy Armour]
**[Heavy Armour]**
[Heavy Armour]
Peasant's Knife

Peasant's Knife is a basic knife which can be crafted in Weapon Forging craft.

It could be looted from low leveled enemies (for example young brigand).

**Left to Right**: x0.8 Slashing

**Right to Left**: x0.8 Slashing

**Stab**: x1.5 Piercing + 0.2 Armor Penetration

**Overhead**: x1.0 Slashing

**Craft formula**:

1. Dry Wood Billets (51)/Coal(10)

2. Narrow Pine Plank (1)/Semi-hard Steel Ingot(2)/Hard Steel Ingot(1)
Guide to Armorsmithing

Guide to Armorsmithing

In Gloria Victis, armorsmithing is slow to level up. Here are some steps to optimize improving the skill:

1) Buy and learn all the recipes from vendors in the city.

2) Most needed materials are logs, limonite, coal, and animal leather. Gather as many stacks as you can get.

3) Start crafting big steel rings until you reach level 28/32 . Use them to create mail 4-in-1 or 5-in-1 and start crafting chainmail medium armors pieces like gloves or mail coif. Doing this will bring you to level 50+. Keep crafting items with better ratio exp/requirement to reach level 57, so you will be able to craft plate armors.
Bags

## Available bags

Bags are used to expand inventory and storage depot capacity. They are either crafted via Tailoring and Leatherworking or purchased from merchants within Stoneholm.

They are equipped in their corresponding slots. These slots must be purchased before equipping the bag.

\*Examples of towns are Leaktown, Twinfall, Dunfen, etc.

\*Examples of Castles or Keeps are Castle Audunstele, etc.

## Bag/Bank Slots

* 5 bag slots can be purchased for the storage depot.

* 9 bag slots can be purchased for the personal inventory.
Nations/pl

## Midland

Midlandczycy to dumna nacja z północy, której korzenie sięgają czasów Gelianda z Hilleadu. Choć dzielą się na dwa królestwa, to jednoczą się w obliczu wspólnego wroga – Imperium Azebów. Midlandczycy wierzą w Praojca i jego syna, zaś ich dewizą jest honor.

Przeczytaj więcej o Midlanders/pl

## Imperium Azebii

Azebskie Imperium Zenitu znajduje się na nieprzyjaznym, pustynnym południu, zaś rządy nad nim sprawuje kagan. Życie w tak niegościnnym terenie sprawiło, że Azebowie są nad wyraz zwinni, sprawni i wytrzymali. Ich świętym obowiązkiem jest walka z niewiernymi – a za takich uważają zwłaszcza Midlandczyków, którzy wypaczają ich wiarę we Wszechojca.

Przeczytaj więcej o Azebs/pl

## Nordheim

Ismirowie to klany twardych, lecz honorowych wojowników z lodowych pustkowi Nordheimu. Zdumiewają wzrostem i łatwością, z jaką posługują się ciężkimi toporami. Przez wieki najeżdżali Midland, jednak jednoczą się z nim w walce z Azebami.

Przeczytaj więcej o Ismirs/pl

## Sangmar

Niegdyś Sangmar był najpotężniejszym państwem południa. Cesarstwo upadło jednak, gdy Azebowie zrzucili jarzmo i rozpoczęli podboje. Dziś Sangmar, pełen przepychu i bogactwa, jest oazą kultury i nauki. Sangarczycy mają wszystko – najdoskonalszą broń, najnowsze zbroje i ociekające złotem szaty – poza wolnością.

Przeczytaj więcej o Sangarians/pl
Vakoilija

*This article is a stub. You can help Noita Wiki by expanding it.*

* Vakoilija

"Spy"

## Drops

* **140**

The **Spy** (in-game name **Vakoilija**) is a flying robotic enemy found exclusively in the Power Plant.

## Behaviour and Combat

The Spy is invisible by default. It shoots very fast blue bullets to deal moderate, unexpected damage. Although difficult to see, it is not truly invisible when concealed, and can be seen before its attack. Its bolts have a short attack range, so they get close to the player before firing.

Whereas nearly all other robotic enemies are weak to electrical damage, the Spy is \*healed\* by it.

## Combat Tips

* Move away from it. Its short attack range causes it difficulty in constantly attacking.
Bosses

## Boss Map

* All chieftains drop rare hood recipes made from Old Animal Hides.

* Coordinates: x:664 y:660

## Animal Bosses

### Old Animals

* Boss versions of animals found in Stoneholm (ex/ Old Boar, Old Auroch, Old Bear, etc.)
* Have vastly increased damage and health compared to their common versions
* Drop carcasses that can be processed for Old Animal hides, used for crafting
Player Titles

## **Gloryboard & PvP Titles**

* **Primaeval God of War** (unique) - 1st place on gloryboard Season 1
* **God of War** (unique) - 1st place on gloryboard Season 2
* **Warlord** (unique) - 2nd place on gloryboard Season 2
* **Champion** - For top 0.5% People in gloryboard Season 2
* **Veteran** - For top 3% People in gloryboard Season 2
* **Gladiator** - For top 30% People in gloryboard Season 2
* **Butcher** - 5 kills in 1 min (outside Arena)
* **Reaver** - 10 kills in the same tournament
* **Vanquisher** - 20 kills in the same tournament with max 3 deaths
* **Eagle Eye** - 15 Headshots in one minute
* **Pretender** - For top 10% People in Gloryboard
* **Infiltrator** - Capture at least 5 flags during a single tournament

## **PvE Titles**

* **Brandon Slayer** - Last hit on Brandon
* **Giant Slayer** - Last hit on giant (only tested the old giant)
* **Ragi Slayer** - Last hit on Ragi
* **Recruit**- Complete first questline of your nation
* **Curse Slayer** - Last hit on Cursed Spectre in the Catacombs
* **Explorer** - Find 80 reinforced or treasure chests

## **Crafting Titles**

* **Hunting Apprentice** - Earning Level 30 in Forestry and Farming
* **Hunting Journeyman** - Earning Level 70 in Forestry and Farming
* **Hunting Master** - Earning Level 100 in Forestry and Farming

* **Tailoring Apprentice** - Earning Level 30 in Tailoring and Leatherworking
* **Tailoring Journeyman** - Earning Level 70 in Tailoring and Leatherworking
* **Tailoring Master** - Earning Level 100 in Tailoring and Leatherworking

* **Engineering Apprentice** - Earning Level 30 in Engineering
* **Engineering Journeyman** - Earning Level 70 in Engineering
* **Engineering Master** - Earning Level 100 in Engineering

* **Herbalism Apprentice** - Earning Level 30 in Cooking and Herbalism
* **Herbalism Journeyman** - Earning Level 70 in Cooking and Herbalism
* **Herbalism Master** - Earning Level 100 in Cooking and Herbalism

* **Mining Apprentice** - Earning Level 30 in Mining
* **Mining Journeyman** - Earning Level 70 in Mining
* **Mining Master** - Earning Level 100 in Mining

* **Armoursmithing Apprentice** - Earning Level 30 in Armoursmithing
* **Armoursmithing Journeyman** - Earning Level 70 in Armoursmithing
* **Armoursmithing Master** - Earning Level 100 in Armoursmithing

* **Weaponforging Apprentice** - Earning Level 30 in Weaponforging
* **Weaponforging Journeyman** - Earning Level 70 in Weaponforging
* **Weaponforging Naster** - Earning Level 100 in Weaponforging

* **Master Craftsman** - Earn Level 100 in all Crafting Skills

## Other Titles

* **Generous Supporter** - For Financially Supporting the Game by buying the Supporter Pack on Steam

Last edited by Mightykitten & Volkrov 12/12/17
Robber

Level 6 NPC found west of O'Nar's farm.

Possible drops:

* Money (~40c)
* Wheat Beer
* Pine Handle
* Battered Case
* Pickaxe
* Simple Bardiche
* Quack's Linen Shirt
* String (recipe)
* Maille 4in1 Welded (recipe)
* Simple Skullcap (recipe)
* Ferruled Staff (recipe)
* Leather Thong (recipe)
* Hard Steel Ingot (recipe)
Eleganthriel's Quick Guide

## Just spawned

You should press I, craft the item in your inventory. Then you should head out, kill some mobs and get money from human npcs (E to loot).

You should gather any wood (E to harvest) because it's the most important ressource in the game.

## What next

If you got some woods find the forge and craft some clubs. Best quality is +6. Pole recipes is sold by the main merchant.

## Fighting human npcs

You can fight fairly high levels human npcs if you use your shield and shield, blocking their attacks.

## Then what?

Then you go kill stuff, grinding xp. Then you can read my other guides and get into crafting better gear.