Scoring Mechanics

## Clearing Pokémon

When you clear icons of a Pokémon, you earn points based on the cleared Pokémon's puzzle score. Pokémon puzzle scores can be viewed on the Pokémon menu.

For example, clearing one Pikachu with a puzzle score of 238 gives 238 points.

The score is then multiplied by a multiplier which varies depending on the length of your chain, which will be detailed in the next section.

**Note:** Linking a Pokémon that is not a leader or does not match the specialty of the order will not affect a Pokémon's score. However, making a chain of the leader Pokémon fills up the skill gauge twice as fast, and having a leader of the correct specialty makes all chains fill up the skill gauge twice as fast too.

### Chain Multiplier

* Chains with 2, 3 and 4 icons multiply the score by 2, 4 and 6 respectively.
* For  chains, the multiplier starts at 15 for 5 icons, and increases by 3 for every icon (18, 21... etc.).
* For  chains, the multiplier starts at 40 for 10 icons, and increases by 5 for every icon (45, 50... etc.).
* For  chains, the multiplier starts at 85 for 15 icons, and increases by 7 for every icon (92, 99... etc.).
* For  chains, the multiplier starts at 195 for 25 icons, and increases by 10 for every icon (205, 215... etc.).

In general, the multiplier for a chain can be calculated with the following formula:

where the values of a, b and c are based on the table below.

 5 to 9
 10 to 14
 15 to 24
 25 and above

For example, linking 17  Pikachu with a puzzle score of 238 gives **238** × [ 7 × ( **17** - 3 ) + 1 ] = 23,701 points.

### Skills and megaphones

* The game counts the number of icons cleared as if you made a chain. For example, if you clear 5 Pokémon with a skill, your score gets multiplied by 15 as if you made a chain of 5 Pokémon.
* If a  skill or  megaphone triggers other skills and megaphones, the game calculates the multiplier based on the total amount of icons cleared.
* Skill and megaphone fusions only enhance their effects and have no direct impact on the score obtained.
* The effects of skills that transform Pokémon (into  other Pokémon or  megaphones) do not grant any score for the transformed Pokémon, only the cleared ones.

### Items

* The  Helping Paw and  Whistles clear icons and just award the score of each single icon: **no** multiplier is used.
* If these items trigger skills or megaphones, the icons cleared by these skills and megaphones will include the multiplier, but not the pellets initially cleared by the items.

### Clearing Different Pokémon

If multiple Pokémon are cleared in one move, the score is calculated by multiplying the weighted average of the Pokémons' puzzle scores with the multiplier.

For example, if  Eevee's score is **145** and  Bulbasaur's score is **135**, clearing **5** Eevee and **7** Bulbasaur in one move would give

145
(
5
)
135
(
7
)

5
7

×
50

{\displaystyle \dfrac{145(5)+135(7)}{5 +7}\times50}

(Multiplier for 12 chain) = 6,958 points.

## Clearing Gimmicks

Clearing a gimmick gives **250** points. If a Pokémon chain clears that Pokémon's Score+ specialty gimmick, then 250 × 105% = **262.5** points are awarded for each gimmick of that type. Similarly, Score++ would award 10% more score, which is **275** points per gimmick.

If "infectious gimmicks" are spread, the score of each gimmick will be "spread" as well (e.g. 1 Honey of 250 score would become 2 Honey with 125 score each).

**Note:** The score from clearing gimmicks is calculated separately from clearing Pokémon icons, i.e. the multiplier from clearing chains does not affect the score earned from gimmicks.

### Gimmick Multiplier

Similar to clearing chains, clearing multiple gimmicks in one move will multiply the "gimmick score" with the values as shown below.

 2
 3
 4
 5

 7
 8
 9
 10

The multiplier increases by 1.1, 1.2, 1.3 and so on. This can be interpreted with the formula:

M
u
l
t
i
p
l
i
e
r

=

n
(
n
19
)

20

{\textstyle \mathrm{Multiplier} = \dfrac{n (n+19)}{20}}

, where n is the number of gimmicks cleared in one move.

Using skills or megaphones to clear multiple gimmicks also uses the multiplier. For items, clearing each gimmick only gives you their score without the multiplier.

Clearing gimmicks with different score gives you a score which is the weighted average of the gimmicks' scores multiplied by the multiplier.

## Score Formula

* **Link Score:** Multiply the weighted average puzzle score of the Pokémon cleared with the chain multiplier.

* **Gimmick Score:** If no gimmicks are cleared, this value is 0. Otherwise, multiply the weighted average score of the gimmicks cleared with the gimmick multiplier.