Stats

**Welcome to the stats guide.**

**each one of the stats in game are different and used for different things.**

**the main idea of the stats is to see what you are good at.**

**The Basic Stats:**

## **Speed:**

**Speed stat allows you to attack first, the one with the most speed in 1v1s usually attacks first.**

**second ability of speed is to attack observation haki users to do that, the observation haki user needs to decide he is using his bonus action to dodge, when he does that, you both need to do a roll contest, to both roll your raw stat. for example, if i had 500 speed and he had 300 observation he will roll 300, and i would roll 500. (-roll 1d500)**

## **Strength:**

**Strength is the most basic stat, it allows you to be stronger, that means your melee attacks \*\*ONLY MELEE ATTACKS\*\* will deal more damage, it is the melee attack stat. with that, strength also means you could pick up heavier things, you could contest people to take their weapons and a lot of creative uses. for your damage, you usually roll 1d20 (Add any pluses you have from your weapons) and multiplay it by your strength or any other damage stat.**

## **Accuracy:**

**Accuracy is the same as strength, just for ranged combat, it makes you deal more damage from a distance, if you shoot someone, you roll your damage (like said on strength, and then multiply it by your Accuracy if you are using a ranged attack)**

## **Constitution:**

**Constitution is the stat that decides your total hp.**

**each Constitution point is 100 HP.**

## **Toughness:**

**The Toughness stat lets you take less damage. Every time someone attacks you you use this formula**

**Stat in the damage calculation, as in**

**1d20\*(Attackers Strength - ½ Defenders Toughness).**

**So its Your Attack’s Damage stat Minus your Toughness**

## **Charisma:**

**Charisma is the stat that allows the user to charm people, make them into your friend, lie, threaten, intimation, and more. its pretty self explanatory**

**you roll a 1d20 and you get a plus 1 for each 50 Charisma you have.**

**(Cuteness does work, thank you panda. Fudging rabbit minks models)**

## **Stealth:**

**Stealth allows you to Sneak, you roll a 1d20 and you get a plus 1 for each 50 Stealth you have.**

## **Intelligence:**

**Intelligence allows you to see people hiding, stealthing, trying to lie to you, to not be intimidated**

**and pretty much the defence skill for everything not damage related. pretty useful, 10/10 would recommend for non murder hobo players.**

## **Fruit Control:**

**Fruit control acts like all the other stats together depends on the fruit, if you have a fruit that allows you to attack better like the jiki jiki no mi (Magnet) and you use it to attack, you can roll your Fruit Control as the damage. if you have a fruit like the Chess Chess fruit, you could make more people into your pawns and give more stats, if you have a zoan. you will have more total stats in your forms the more fruit control you have. Logia’s fruit control allows you to deal more damage and generate more from your logia type. (Please refer to the Devil fruit Guide)**

## **The Haki Stats:**

**This Stats can be unlocked once you get to 500 points or 2000 points.**

**Once you get to 500 points you can choose your first haki, Observation or Armament**

**At 2000 the second one unlocks**

**Once you get to 1000 Points on one of the haki types, you will… be able to customize it a bit more lets just say.**

### **Observation:**

**Observation allows the user to Dodge attacks**

**the observation haki user needs to decide he is using his bonus action to dodge, when he does that, you both need to do a roll contest, to both roll your raw stat. for example, if i had 500 speed and he had 300 observation he will roll 300, and i would roll 500. (-roll 1d500)**

**(Using Your Observation as your reaction is allowed, but you can only use Reactions if you didnt use your bonus action in that round of combat, it does take your bonus action to)**

### **Armament:**

**is the Offensive haki type.**

**each Armament is like 2 Points of your Main Damage Stat. but can not be higher than the highest damage stat, for example: if your Strength stat is at 500 you can have more than 500 Armament or use more in general.**

**to use the Armament Haki you have to use your bonus action.**

**How to get stats:**

**to get stats in the world you need to do quests or arcs, quests are basically one-shots for those who play d&d**

**it’s a simple one-session adventure without many problems, all tho, if you die or get something, it keeps it for the next sessions. arcs are much longer stories with a much bigger reward. both of them give you more stats/skills**