Holy Reich of the Trinity

=== Holy Reich of the Trinity ===

The Holy Reich of the Trinity is a religious group comprised of humans, dwarves and oruks that believe in three minor deities. Their numbers used to top one thousand, but have dwindled into the hundreds. Their existence was once worthy of a minor footnote within history, but has since backslid to the point that they would be hard-pressed to garner such influence.

The Reich's members mostly belong to people who have Germanic and Slavic-style traditions and accents, including a number of the dwarves and even some Oruk. This is due to their original founding in a region wherein that accent was common.

== The Three Sects ==

The Holy Reich is divided into three sub-sects that each worship one of the deities within the Trinity.

The House of Detchis Morhn is the largest and most infamous of the three, filled with followers of the House and it's Priests. There are a few small villages wherein their power is dominant, and only the members of the faith are allowed to dwell. Others are silently cast out or out-bred, so as not to make a scene.

Some of their members dwell in the larger cities, in enclaves that tend to keep their beliefs hidden; a contrast to their old ways. When rallied, members of the House are shown to be unique from the other two sects in that they have unwavering faith and willingness to sacrifice themselves for their god, and that the House possesses a large number of under-trained and under-armed militia, with a few more elite warriors among them.

The Sect of Fire is the second largest sect, and a tribal group that can be found in the Ashen Mountains, where they field small numbers of lightly armoured warriors who cover themselves in coats of ash to blend in with the mountainsides.

Their warriors use rocks to decorate themselves, and higher ranking officers field obsidian on their armour in decorative patterns, with their highest ranking members wearing jewels. Their armour and weaponry are well-crafted.

The Sect of Skeltor is smallest, but fields the best warriors. As nomads, they hunt and flee the Lamis and a number of abominations in the Desert of Dunes, their number slowly dwindling with few new recruits to tide them over. Decorated in the bones of fallen foes, they make for terrifying allies and horrific enemies.

Skeltor's followers are the only sect in the Holy Reich that possess magic, a practice deemed heretical by their bitter rivals in the House of Detchis Morhn. However, they have remained largely unscathed by the other two sects due to their choice of environment.

When engaging the Lamis, they use hit and run tactics to ambush smaller groups, but must always flee the wrath of an empire who's very presence is a bitter reminder of how the Sect of Skeltor was once the largest of the three sects.

Members of dying crusades, cast into hiding after their minor gods turned against each other at least a thousand years ago, the survivors are bound by their own histories and understandings of past events, and the gods they serve. The tragic and pathetic remains of religious racial supremacists, they are still a picture of warlike bravery and tenacity regardless.

== Gods of the Holy Trinity of the Reich ==

Each sect served a different minor deity in the trinity. Whether or not these deities actually existed is a subject of quiet debate among an ever dwindling number of interested scholars. It is of note that before the gods turned on one another, there were actually four of these minor deities.

Skeltor is their God of War, who is said to be the first of the Trinity to make contact with mortals and teach them of the deities within the trinity. He was renowned for granting his devoted followers visions of tactics, fighting forms and potent weapons. Over one thousand years ago, he possessed one of his followers and lead his legion of warriors in a genocidal crusade against numerous abominations and tribes of heathens, slaying a great number of them.

His master plan was to assemble for war against the Lamis, and he led his forces against a city that sat on the edge of their empire. Treachery among the four gods stole his attention, and the effort failed. His legion did not succeed, and the Lamis began a hunt against their sect that would last for centuries, resulting in what had been the largest sect being levelled to the smallest.

Detchis Morhn is their God of Knowledge, who his followers claim held an unlimited amount of knowledge in his grasp. Other sects believe that this knowledge corrupted him, and that Detchis Morhn feeds his priests corrupted visions that lead them to acts of evil and treachery.

His followers are zealous, and serve only him. Many of his priests only spout the words which Detchis Morhn has supposedly implanted in their hearts and minds through visions.

During the time when Skeltor last possessed a warlord, Detchis Morhn attempted to gain all of the Reich's powers to himself, and the means he sought are the reason why his Sect, called a House due to it's size, has the most followers.

The Fallen Brother turned on him and ripped his limbs off, weakening the God of Knowledge. While his power is limited, -as much so by the pact of un-involvement made by the gods as by the Fallen Brother's actions- his sect is the only one of the Holy Reich of the Trinity that continues to grow healthily, with it's small numbers still outnumbering both of the other sects.