Bastion Himmel

Bastion Himmel as of the Exodus Arc

Mary Raphael Himmel (Younger Sister)

Unknown Mother

Teleportation

## Status

### Affiliation

The Alliance (Former) Vanish (Faction/Former) Iron Talon (Former)Drachen's Strike Team (Former)

### Occupation

Remnant Higher-Up (Current)Iron Talon Operative (Former)

Alliance Student (Former)

Assassin (Former)

## Other

### Character Theme

something real fancy like

> *"I am rather opposed to the 'Rush-Into-Battle' mentality, as it seems to be the cause of a lot of people to, well, die. Fighting doesn't just rely on brute force alone, it also needs strategic planning, and the anticipation of your opponents attacks." ~ Bastion Himmel to Mugetsu Shinsei in Alaska.*
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> *"There is no such thing as **'Power'** in this world. Only **Death** awaits you." ~ Bastion, after casting his Iris Grove.*
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**Bastion Himmel**, born **Sebastian Uriel Himmel**, is a Super and a former affiliate of the faction of Vanish. He was previously a student at Gremorion Academy, but he soon defected to the Iron Talon along with the rest of the main cast after finding out about Ray Mygerion's true intentions. Not much is known about his past, other than the fact that he was mentally abused by his older brother,Alexander Himmel. He is also the son of the infamous Saul Himmel. He first appears in Dominance: The Next Generation.

Bastion is currently searching for his friend, Mugetsu Shinsei, along with Chance Ramirez, after he went missing during the events of the Spellplague.

## Appearance

Bastion is a slender and pale-skinned adolescent male of average height. He is clad in his signature black top-hat, a dark purple tailcoat with a white, long-sleeved undershirt, and a monocle concealing his right eye. Bastion's unconcealed eye is an emerald-green color, and his hair is combed back and light blonde.

## Personality

Bastion, in almost polar opposition to Mugetsu Shinsei, has a very cordial and eloquent personality, possessing all the hallmarks of a traditional "gentleman". On top of this, Bastion is highly intellectual and insightful, easily able to strategize in and out of the heat of battle. His intellect is likely the highest of the Orphans, both academically and socially.

On top of being charismatic and intelligent, Bastion also harbors great care towards those he considers friends, to the point he is willing to forgo his typical kind nature and torture opponents who have hurt them. This aspect of his personality can be attributed to his past in performing assassin work for his family, as well as the general influence they had, and still have, on him.

Despite his cool-headed and intellectual nature, in the rare instances Bastion's resolve is broken, such as when being confronted by a being of great power and ambiguity, he is prone to acts of cowardice, such as retreating or bystanding when his friends need him, much to the chagrin of K.S. Ghaston. This is the result of the years of mental anguish he experienced at the hands of his father and, especially, his brother. However, this trait seems to have lessened over time, with Bastion now possessing the resolve to fight his family head on despite the mental trauma he faces because of them.

## Story

### Pre-Next Generation

Born in London, Britain, Bastion was mentally and physically abused by his father and brother from a young age. To hone both his body and his mind, they would constantly be putting him through electrical torture, or inflicting harmful illusions upon him. Eventually, he ran away when he was 14, stealing the family jet. He flew all the way to Japan, before crash-landing at Mount Fuji. He hadn't eaten in 4 days, and he had given up climbing the mountain, giving up and waiting to die, until Mugetsu Shisnei, and his master, Kagayaku Shinsei found him and saved him.

The hermit took Bastion into his care, giving Mugetsu his first ever friend. Though the two young men were reluctant to get along at first, they eventually developed a strong bond. Ryutsume offered to teach Bastion in the arts of Aura Manipulation, to which Bastion accepted. For the next 5 years, Bastion trained alongside Mugetsu vigirously.

### Next Generation

#### **Alaskan Arc**

Eventually, Bastion and Mugetsu would go to Gremorion Academy. During their first weeks, the would embark on an "Educational field trip" to Alaska with their class. Bastion made scarce appearances during this arc, except for the Alaskan Demon Crisis, where he helped his classmates successfully fend off a "Demon" attack.

#### **Alliance-Iron Talon War Arc**

After the end of the Alaskan excursion, Bastion partook in the Rating Games along with Mugetsu. Both of them made it past the perilim rounds. Before the day of the Semi-Finals, Bastion, along with Lucille Gremory, was summoned to K.S. Ghaston's (who was at that time known as Ryan Lockharte) cell. There, K.S. revealed to them that the Alliance was planning something big, and that he is not actually Ryan Lockharte, but this timeline's K.S. Ghaston. He also revealed that the "Demons" Bastion and his friends had slain at Alaska were not actually demons, rather mutated Alliance soldiers that Ray purposefully made them kill in order to absorb their souls so that he could open a gateway to the Void and absorb it. This revelation and the events that followed shook Bastion to his core and scars him to this day.

The day after, Bastion was about to participate in the Semi-Finals, until Ray Mygerion executed the order for the Gremorion Academy Mass Shooting. Bastion witnessed 10 Sanguine Marauders clad in Viperia Legion armor mow down several students. He, along with Mugetsu, interviened, crushing one of the gunner's heads and using his machinegun to gun down the remaining 4.

Bastion, along with Mugetsu, Lucille, Yannick, Mist, Helicon, and Ghaston made their escape from Gremorion, a battle already raging between the factions of the academy. Along the way, they met Chance Ramirez, who joined their band. Ghaston told Chance that the group needed to go to New Amber, but they had no means of getting there on foot. Chance offered a solution, using Khelan as a transport to get them to New Amber.

Once they had arrived at New Amber, they began making their way to the Iron Talon Headquarters, only to run into the legendary Yellow Diamond. After having a short confrontation with the Super, Alistar Pain stepped in and told Yellow Diamond to stand down. Yellow Diamon obliged, stepping back, with Alistar leading the group to the headquarters of the Iron Talon. Once they had made it to the headquarters, they met with the leader of the Iron Talon, Dreadnaught. Dreadnaught assigned the group to Drachen's Striketeam the group a safehaven - a penthouse owned by Commander Drachen. Dreadnaught gave the group a guide, a very trustworthy guide that went by the alias of Dragon. Dragon lead the group to Drachen's safehouse, where they met the man.

wip i'll finish this later

### Post-Alliance-Iron Talon War Arc

Bastion appears 3 years after the Siege of Roethsburg, and the subsequently occurring Spellplague, in a sleepy town. There, he had tracked down a missing Lucille Gremory, who was at the time taken over by Vaelin. Bastion confronted Vaelin and began conversing with her, only for them to be interrupted by Yannick Vaultfreak, who Bastion had also not seen since the Siege of Roethsburg. Bastion conversed with the two, before requesting that Vaelin returns Lucille's body, to which she denies the request. The two get in a very brief scuffle before Bastion manages to hypnotize Vaelin, forcing her to revert back into Lucille's subconciousness and bringing out Lucille's conciousness. After he had retrieved Lucille, he introduced her an Yannick to the faction of Remnant, a splinter faction formed by Alliance and Iron-Talon veterans, as well as soldiers and citizens from many other factions before the Alliance-Iron Talon War.

### Darkbane Arc

Bastion, along with Zira Gale, Lucille, Yannick, Chance and Volker Stahlwulff are currently searching for his dear friend, Mugetsu Shinsei, who was rendered insane and went missing during the waking hours of the Spellplague.

## Powers and Abilities

#### Magic

Bastion is a master of magic and trickery, specializing in the Illusion and Projection trees in particular. He also displays skill in the Teleportation tree. Though Bastion's magic pool tends to drain quickly when he uses his more destructive attacks, he has undeniable skill and talent to even use such abilities in the first place, let alone in succession.

* **Teleportation:** One of Bastion's most useful abilities, he is able to teleport himself and those he is making physical contact with within a radius of 20 miles (32km) of his original position. In terms of offensive application, he often uses it to dodge attacks he cannot dodge through speed alone and also to transport himself to more favorable positions. He also uses it in tandem with his ranged attacks, making him favorable as a harasser-type combatant. His teleportation magic is quite draining and can lead to consuming his entire mana pool if it is abused.
* **Himmel Eye:** Hereditary to the Himmel family, Bastion's right eye has the ability to project incredibly powerful illusions and will hypnotize those who meet its gaze directly, and his field of vision is widened to a nearly full 360 degrees, giving him vastly enhanced reactions. Just seeing the reflection of the eye is enough to pierce through any sort of mental barrier. Once you have seen his eye, there is no way to stop yourself from being sucked into an illusion. His Grove Affinity is *Pain*, allowing him to manipulate the pain receptors of those caught within his illusions. Repetitive use of the Himmel Eye can cause strain to Bastion, and too much strain will render the Himmel Eye inactive for a limited period of time.
	+ **Iris Grove:** Bastion's most powerful ability with his eye is being able to create an illusion for those who have been hypnotized by his eye's gaze. In the illusion, the opponent is entangled in a vine with purple iris flowers growing on it. They then see Bastion floating in mid-air, before Bastion throws a rose-bomb down at them - as soon as this bomb contacts the vines entangling the target, it detonates, which causes a chain explosion of the flowers budding from the vine, giving the trapped opponent the sensation of being blown up repeatedly. Although this attack does not cause physical damage, it can lead to the opponent falling unconscious, turning into a vegetative state, or dying from shock. In reality, all this attack does is manipulate the affected individual's brain, confusing the body's pain receptors and causing them to send messages to the brain at a frequent rate, making the subject feel intense pain despite not actually being affected physically. Only the most elite magic users, or those who possess another *Himmel Eye* are able to break out of this spell. However, those with a strong mental capacity/will have been shown to feel considerably less pain than those who are weak-minded. Once casting this, he must wait a minimum of ten minutes before he is able to use his Himmel Eye again.
	+ **Absolute Vision:** Just as Bastion's Himmel Eye is able to pierce through almost any sort of mental barrier, it is also able to see through all but the strongest of illusions, and even turn them back around onto his foes, although this will put his Himmel Eye out of action for half an hour to an hour.

* **Projection Magic:** As with all Himmels, Bastion is adept at using projection magic to project constructs in a manner similar to Aura manipulation.
	+ **Arcane Rose:** Rose-like insignias glow on the back of Bastion's hands as they are surrounded by a coating of magic. Through his hands, Bastion is able to project an additional pair of arms that can extend to entangle, grab, strike or push away enemies. Additionally, it provides a hardened barrier around his hands that both protects his fists when hitting a solid surface and increases the damage of his strikes.
		- **Arcane Rose - Barrier:** A recently-developed spell courtesy of his improvement in spell shaping, Bastion merges the hands of the Arcane Rose ligaments and expands them into a roughly rectangle-shaped barrier. This barrier is given the property of an extremely dense liquid, catching projectiles such as bullets and arrows within it and stopping them completely, making it extremely hard to penetrate. He can also send it forwards to bash/knock back enemies.
	+ **Razor Petals:** Bastion can summon several small, purple, rose-petal shaped blades through projection magic. These petals are summoned and float around his body, at which point he is able to 'throw' them by thrusting his hand forwards. He can throw them in a shotgun-like pattern, project them from his palm for sustained fire akin to a machinegun, or cause them to rapidly swirl around his being in a vortex as a defensive maneuver. Each petal, when thrown, is described to have the same impact velocity as a rifle bullet.
	+ **Rose Bomb:** Bastion puts his hand out flat as his signature purple-colored petals begin to swirl around above his palm, before forming into a rose with a green, thorny stalk and purple petals. Bastion then throws the rose towards and enemy, a trail of petals being left behind as it streaks through the air, before the rose construct creates a powerful explosion upon contact with a surface, sending out dozens of razor petals at deadly velocity as if they were shrapnel. Bastion also possesses a "delayed explosion" variant of this move in which he can instead plant rose bombs onto a surface and wait for an opponent to get within lethal range, before detonating them upon his mental command.
		- **Rose Storm:** Bastion leaps into the air as his petals begin to flow around him. On his command, these petals begin to rapidly coalesce into multiple Rose Bombs. Bastion then sends the bombs down onto his opponent in an airborne bombardment. Bastion uses this move to take out large groups of enemies, or highly durable ones.
		- **Rose Ring:** A variant of Rose Storm in which Bastion instead creates a ring of rose bombs around an opponent. On his command, the roses all close in onto the target and explode, dealing a massive amount of damage to single target.

### Natural Skills, Abilities and Traits

**Enhanced Strength:** Despite being arguably the physically weakest member of the Orphans of Infamy, Bastion has still shown that he is quite physically adept, especially with the application of his projection magic, being able to shatter stone with his Arcane Rose as well as damage many powerhouses with his strikes.

**Enhanced Speed:** As a highly trained assassin, Bastion was taught to be evasive, agile and light on his feet during a combat encounter. Because of this, he is able to keep pace with other highly skilled combatants and can dodge and react to attacks too fast for a regular human to react to. Though he is by no means a speedster, Bastion's movement speed is surprisingly high despite not being built for direct combat.

**Enhanced Durability:** Whilst Bastion is quite brittle when compared to his more combat-oriented comrades, he has demonstrated on more that one occasion that his durability is high enough to survive several beatings, stabs wounds, torn muscles and even take gunshots and still fight. Notably, he survived being flung into the ground by Olympus with only minor injury, though Olympus did not do it with killer intent and was holding back.

**Enhanced Stamina:** Bastion's stamina is beyond that of a normal human's, being able to fight the Darkbane army for several hours on end without tiring and taking many beatings and stabbings and still continuing to fight on. However, it is notably one of his main weaknesses, as he tends to tire out much easier than others within the Orphans.

## Unique Stat

Gentlemanliness: 10/10

**Incredible Mental Strength and Resolve:** Bastion's mental strength, through years of suffering through torture and mental abuse from his brother and father, is nigh-unparallelled within his team. Due to his experience with illusions and general mental trickery, he is able to identify minor illusions and even completely break out of them, even without the use of his Himmel Eye. He is also able to tell most illusions apart from reality, should his illusion-penetration fail. Bastion's resolve is also something not easily broken, and he is able to keep calm in collected in even the most dire of situations. However, it should be noted that when faced with incredibly mysterious of powerful beings, Bastion has a habit of either hiding or breaking down, as this typically brings back memories of his grim childhood.

**Master Magician:** Bastion is showcased to be one of the most skilled mages in Dominance.

## Equipment

**Pocket Dimension Hat:** Bastion's hat has a pocket dimension stored inside of it. He uses this to store things such as magic rose bombs or utility items. The exact capacity of this pocket dimension is roughly equal to the amount of space inside an average walk-in closet.

## Trivia

* Bastion's name is a reference to the extremely popular video game, Overwatch, and is named after the hero Bastion .
* Bastion's **Razor Petals** is a reference to Byakuya Kuchiki's (a character from the popular Bleach manga) **Senbonzakura** (Thousand Cherry Blossoms).
* Bastion's **Iris Grove** is another reference to the popular anime and manga, Naruto, where the character Itachi Uchiha is able to trap people in illusions with his Sharingan.