Electricity

A well-constructed power system is important to ensure survival and production. Electrical equipment, irrigation equipment, and advanced defensive structures all require electricity to function. Proper power generation and proficiency in circuit construction will greatly improve your chances of survival.

## Building Circuits

A basic circuit system consists of power generation equipment, circuits, and electrical equipment. For instance, you may use a Diesel Generator, Gasoline, an Electric Tool Pack, and fluorescent lights to generate light. All of these can be unlocked from the Technology tab of the Tech interface (O). *Note: There is no cable recipe in The Front. While holding an Electric Tool Pack, you can directly pull cables from the output port of the generator that you are using and connect the other end of the cable to the input port of the device you want to power.*

### How to build a circuit

Basic example with Diesel Generator and Fluorescent Light :

1. Place the Diesel Generator and Fluorescent Light you have crafted, and put Gasoline in the generator's inventory.
2. Equip your Electric Tool Pack and approach the Diesel Generator. The generator's green output port will be highlighted.
3. Left Click on the green output port to connect a cable. A green indicator line will appear.
4. Approach the fluorescent light and move your cursor over its red input port, then left click to connect the cable. It is important to note that all power generators and electrical equipment, as well as the input and output ports of switches, can only be connected to one cable.
5. Move back to the Diesel Generator, press and hold F to interact with it, then click "Start" to power the fluorescent light.

## Power Sources

### Diesel Generator

The Diesel Generator is the first power generation equipment you will unlock, and require Gasoline to generate electricity.

### Bike Generator

The Bike Generator must be used by a player to generate electricity. A Follower can't be placed on it.

### Solar Generator

The Solar Generator only generate electricity while receiving light. The stronger the intensity of the light, the more power they will generate. Light intensity  can be viewed in the environmental status indicators in the upper-right corner of the main interface.

### Wind Generator

The Wind Generator generates electricity based on the ambient wind speed (see Wind speed map). The stronger the wind speed, the more power they will generate. The local wind speed  can be viewed in the environmental status indicators in the upper-right corner of the main interface.

## Power Storages

Power storages are batteries that can store electricity (input) from a Power Source and deliver it (output).

See the Batteries dedicated page.

## Passive Devices

Passive devices are electricity couplers, splitters, logical gates, circuit breakers, switches, counters, timers, and sensors.

### Couplers & Splitters

A **Coupler** is adding several power source into a single output port. There are 2 different ones : 3 > 1  and 10 > 1 . Couplers consume 1 power  itself. See Coupler and Expanded Coupler for more details.

A **Splitter** divides a single power source into several output ports. There is 2 different ones : 1 > 3  and 1 > 10 . Splitters consume 1 power  itself. See Splitter and Expanded Splitter for output priorities.

### Circuit Breaker & Switches

A **Circuit Breaker** is an ON/OFF switch used as in your home to turn on lamps or any electric devices.

A **Remote Switch** is a distance switch with a password...

A **Contact Switch** is a button that can send a short time power to a device.

A **Pressure Plate** is a plate that can power a device when someone walk/stand on it.

### Logical Gates

The **AND Gate** is a logic device that will pass power only if A and B inputs both receive power.

The **OR Gate** is a logic device that will pass power if at least one input (A or B or both) receive power.

The **NOT Gate** is a logic device that will pass power only if the signal input doesn't receive power. Good for example to connect a Solar Panel to light your base only at night : when Solar Panel stops sending power, the generator will light the lamps.

### Counter & Timer

The **Counter** is used to count a chosen amount of received signals.

The **Timer** is used to set an amount of time before sending a signal.

### Sensors

The **Signal Receiver** is an antenna that activates a device if the Remote Switch sends the right password code.

The **Infrared Sensor** is a laser line that activates a device if the laser line is interrupted.