Viking's Labyrinth

Viking's Labyrinth is an adventure, accessed as a map location under Explorers' League. Once opened, there are only 31 days to complete it. It features a ghost, underground locations, Loki, a character getting possessed...

## Rewards

* Brunhilda Shield, a decoration
* Siggrid Hammer, a decoration
* Viking's Heart, a decoration
* Ghost horse, a 31-day decoration that gives up to 20 Large energy drink
* Carnivorous plant, a 31-day decoration that gives up to 20 Meat

## Map

(Click for a larger view)

Locations:

1. Archaeologists' camp
2. Archaeologists' workshop, Excavations, Wardens' tent
3. First dungeon, opened in quest Dungeon
4. Dungeon for Siggrid
5. Dungeon for Brunhilda
6. Dungeon for Heart of the Labyrinth I
7. Location of the Ghost horse
8. Location of the Carnivorous plant

## A few tips

Preparation:

* Have enough chests on hand to provide about 200 Rune of forest (20 small chests is about right, 25 should definitely do it). Do NOT open them until needed!
* Have 55 Light rune, 74 Dark rune, and 25 Friendship Rune.
* Have 6 Walking stick, 2 Mushroomer's knife, 3 Antique bowl, 11 Jerked meat, 3 Bow and arrow. Another 3 Walking stick will speed things up.
* Have 80 Tree fertilizer and 37 Plant fertilizer.

During:

* Keep working on the chapter tasks at the Archaeologists' camp. Sometimes they take just as long as the quests, and you can't complete the chapter and move on to the next one - and its quests - until the chapter tasks are done.
* There's no need to upgrade the buildings (Archaeologists' workshop, Excavations, Wardens' tent).
* When a worker isn't doing anything else, make extra items at the Archaeologists' workshop, especially Special mix and Protection Paint.
* Produce plenty of Viking coin in the Wardens' tent - it takes a total of a couple hundred to finish the adventure, and getting started early will make it easier.
* Both the chapter number and the percentage completion are pretty good indicators of how far you have to go. But try to finish a couple days early, because there's a little more to do after the "official" completion of the adventure.
* In addition to the adventure/main questline, these additional areas are available:

West from Archaeologists' camp:

* Opening Stony Access costs 499 Coin, 21 Viking coin, 12 Sand, 3 Shoelace, and takes 1 worker 55 minutes.
* Opening Impenetrable Forest costs 499 Coin, 21 Viking coin, 5 Wooden box, 4 Ancient knife, and takes 1 worker 55 minutes.
* Opening Impenetrable Forest costs 499 Coin, 21 Viking coin, 26 Barley flour, 4 Bola, and takes 1 worker 55 minutes.
* Opening Assault Limit costs 499 Coin, 26 Viking coin, 3 Leather, 3 Message in a bottle, and takes 1 worker 1 hour 30 minutes.
* This triggers the Ghost's Skeleton I quest, eventually leading to getting the Ghost horse as as reward.

East from Archaeologists' camp:

* Opening Gloomy Trail costs 499 Coin, 10 Snake skin, 4 Wooden bucket, 3 Shepherd's horn, and takes 1 worker 40 minutes.
* Opening Impenetrable Forest costs 499 Coin, 2 Strong ax, 7 Amber, 1 Bast shoes, and takes 1 worker 40 minutes.
* Opening Impenetrable Forest costs 499 Coin, 17 Viking coin, 9 Meat, 2 Wheel and takes 1 worker 55 minutes.
* Opening Impenetrable Forest costs 499 Coin, 21 Viking coin, 18 Lime, 4 Oak leaf, and takes 1 worker 55 minutes.
* Opening Lake costs 499 Coin, 26 Viking coin, 5 Crab, 4 Fishing hook, and takes 1 worker 1 hour 30 minutes.
* This triggers the Doctor Hugh's Experiment I quest.
* Opening Impenetrable Forest costs 499 Coin, 21 Viking coin, 9 Special mix, 4 Herbalist's bag, and takes 1 worker 55 minutes, but there doesn't seem to be anything noteworthy here.