Shapeshifter Way: Bodymorpher

***can't change identity, but can alter body significantly***

### Body Alteration

Starting at 1st Level you can only use the Shapeshift ability to Transform your Body into different Weapons. This Starts with your Limbs turning into Swords, Clubs or Spears. And eventually your Entire body could become a Natural Artillery Cannon

Replace the Number of Shapeshifting Creatures Column/Maximum CR chart with the following Chart with Weapon Limit and Unarmed Strike Damage

### Shifting Points

The Shifting Points is how many different Abilities your body can partially Transform into at 1 Time. The Cost for these Abilities is in the Description

### Melee strikes

[1 Point] You can use your Shapeshift ability to alter a Limb into a melee weapon, You can Take this Trait up to 2 times, you can make unarmed strikes that deal 1d8 points of either piercing (Spear), slashing (Blade) or bludgeoning (Club) damage depending on what type of Melee Weapon you Chose to Resemble. You can also make an unarmed strike as a bonus action. (If you have natural attacks due to your race, you choose either Melee Strikes to Deal Damage or the Racial Damages)

### Unnatural Armor

[1 Point] Beginning at 3rd level when you use your Shapeshifting ability to Transform your body, you can choose this ability to Gain a bonus to your Armor. Your body starts protecting you better. Be it because of thick hide, scales or faster movement, you gain unarmored defense equal to 10 + Dexterity modifier + Constitution modifier. You can Take this Trait once

### Extra Attack

Beginning at 7th level, you can attack twice, instead of once, whenever you take the Attack action on your turn

### Ranged Strike

[2 Points] Starting at 10th level when you use your Shapeshifting ability to Transform your body, You can Transform a Limb into a Natural Crossbow. Shoot your Own Bones as Projectiles. You can take this trait twice

Upon Transforming, you can shoot up to 20 Bone Projectiles. You do not need a free hand to reload, as your Body does it for you. See "Ranged Strike" on the Bodymorpher table to determine the damage you deal.

Weapon Properties: Ammunition, Range 100/400, Loading, #d10 Piercing Damage (See Chart),

### Travel Mode

[2 Points] Starting at 14th level when you use your Shapeshifting ability to Transform your body, you can travel across a diverse amount of Lands, Choose one of the Following Travel mode Forms below. You can Take this Trait once

* **Land:** Your Base speed is increased by 20ft. Your *Standing Jump* Height is now 15ft and your *Running Jump* distance is now 25ft.

* **Air:** You gain 30ft Fly speed (Excellent). If you already possess a flight speed that speed is increased by 30 ft.

* **Sea:** You gain 30ft Swim Speed. If you already possess a swim speed that speed is increased by 30 ft.

* **Mountain:** You gain a Climb Speed of 30ft you can use this speed to move upside-down. If you already possess a climb speed that speed is increased by 30 ft. You also gain a burrow speed of 10ft, capable of moving through nonmagical sand, earth, dirt, or similar material. While doing so, you leave a tunnel through the material you dig through. You cannot dig into rock, metal, wood, or similar material that is too hard to dig through.

### Natural Artillery

[4 Points] Starting at 18th level when you use your Shapeshifting ability to Transform your body, You can Turn your entire body into a Cannon, Your mouth turns into the barrel, and ammunition is the Air in your Lungs. Your Base Speed is Reduced to 5 ft, You cannot Fly, Swim, Climb, You have disadvantage on all Checks requiring Dexterity. You can Take this Trait once.

You can Shoot a Blast of Air From your Lungs. With a range of 1 mile, and Up to 4 Shots per Shapeshifting Use. Each creature in a 40-foot-radius sphere centered on the point you choose must make a Dexterity saving throw. The sphere spreads around corners. A creature takes 20d6 force damage and 20d6 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one fiery burst is affected only once.

### Boundless Mold

This ability replaces Unlimited Lesser Shapeshift. Upon reaching 20th Level, You do not expend any uses of your Shapeshifting ability when you alter your body EXCEPT when you use the Natural Artillery feature.