Story

Long ago, when the land that people lived on was few and far between, you were sent to work on a remote, untamed island far away from your loved ones.

Now it's your job to earn money handling people's requests as you gather resources and build houses in this foreign land, all in the name of developing it into a place where people can reside.

All the while, you dream of reuniting with your family one day and living happily together with them once more...

## Intro dialogue

* Location: Forest path
* Dialogue:
	+ So this is the area I have to look after, huh?
	+ \*sigh\* There's practically nothing here.
	+ I'll have to work at it little by little.
	+ Then use the money to buy a house!
	+ I dream of living with my family again.
	+ Hopefully it won't take too long...
	+ For now, I need to fulfil villagers' request!

## Area 1 dialogue

### Upon entering the area

* What the...? That's weird.
* Why is there a village here? I thought this island was still undeveloped.
* Well, whatever the reason, it's up to me to make it inhabitable.

### Location: Campfire

* You're so close to me!
* So close!
* As close as can be!
* Would you say we're bosom buddies?
* Not that kind of close. I meant literally.
* Oh, right. Of course!
* Wait, who are you?
* What? It's me!
* Who's "me"?!
* Me! Jonathan!
* Oh, right, Jonathan, of course.
* That doesn't tell me anything!
* I don't get what's going on. You're scaring me now...
* Wait, I'm getting confused. I don't know who's talking.
* Hey, yeah, you've got a good point.
* I know! You end your sentences with "then" since you're JonaTHAN.
* All right, then. Let's go with that, then.
* Hey, that's perfect! This works better than I thought!
* Yeah, we should have no trouble talking from now on, then.
* Definitely. I can't think of a better solution than this!
* Anyway, I'm kind of busy here, so I better get going, then.
* All right! See you later!
* Right, see you around.
* ...
* Hey, you forgot to end that sentence with "then"!
* Hey! Jonathan!
* Are you listening to me?!
* Hey! Heeeeeey!
* (dialogue repeats)

### Upon leaving the area

* You know, I just realized something else is strange.
* I haven't seen other people around, yet I still get requests.
* Something weird is definitely going on here. I just know it!

### Areas transition memory

* "I we don't do something, everyone's going to die!"
* ??: "Oh my, it seems as though you're in dire straits. Why don't you try using this?"
* "...What's 'this,' exactly?"
* ??: "Just do as I say and use it. I promise you, it'll save your village. Trust me."
* "Really!? Then there's no time to waste! Let's see what this bad boy can do!"

### Villagers (unlocked after finishing first playthrough)

* I always asked for a request and cheered!
* Finally came back ...! thank you!
* It is very well maintained. Mr. Mura, Mr. Mura!

## Area 2 dialogue

### Upon entering the area

* Here we are, a new area to explore and build up.
* Once again, there's already a village and even a bridge!
* Just who could've been living here before, I wonder?

### Location: Bird in second animal pen

* Hey, a little bird!
* ...
* Their songs are always so soothing to hear.
* ...\*chirp\*
* What? Are you...?
* What? What do you mean!?
* ...
* What? How scary!
* Yo.
* AAAH!
* Relax, dude. It's me, Jonathan!
* Oh, great. You again.
* What's your name, anyway? You're the protagonist and all.
* My name? It's (null). Why?
* ERROR: Null Pointer Exception!
* !?!?!?
* Gu-haw!
* What was THAT?
* A null pointer exception!?
* That's exactly what it was, my friend.
* Wait! Did you take advantage of there being no name to cause that error on purpose!?
* Heh heh, MAYBE. How did it feel? Pretty exciting, right?
* Jonathan! Why you...!
* Just what are you trying to pull, huh?
* Are you trying to erase me or something!?
* Are you listening to me?
* Hey! HEY!
* (dialogue repeats)

### Upon leaving the area

* There still hasn't been a single villager to be seen.
* Makes me wonder if this place was once full of people...

### Areas transition memory

* ??: "Now step inside here. I assure you, you have nothing to be afraid of."
* "This really will save the whole village like you said it will, right?"
* ??: "But of course. Everything will be all better before long..."
* "That's amazing! You're a real savior, you know that!?"

### Villagers (unlocked after finishing first playthrough)

* The cows are fine too well
* Did you bloom in such a cousin?
* I only know that I do not know, I haven't found it yet

## Area 3 dialogue

### Monolith dialogue

* There is also here. Is it a device to use in any way?

### Location: Cactus

* ...
* Huh?
* Am I seeing things? Did that cactus...?
* …
* …
* What do you want?
* I’m busy over here.
* AAAH!
* It’s a monster!
* Hey, who are you calling a monster?
* It’s me, Jonathan!
* Oh, hey, could I ask you a favor?
* I need your help with something.
* What? What is it?
* If you could take that side for me.
* Like this?
* Yeah, perfect.
* Now carry it over to me.
* Then, once you do that…
* Press this button for me, okay?
* Sure, I can do that.
* bop\*
* Okay! All good!
* Thanks. I should be good now.
* Wait a minute!
* Just what sort of button did I push?
* …
* I don’t like this! This is scary!
* Tell me what’s going on!
* Jonathan? Jonathan! Hey!
* Are you listening to me?
* I said hey!
* (dialogue repeats)

### Upon leaving the area

* There might be other people living on the island, but...
* The thing is, they all moved here from other places.
* None of them are villagers from around here. Hmm...

### Areas transition memory

* "Nothing's changed. The situation hasn't improved."
* ??: "That's because it's going to take more sacrifices, I'm afraid to say. More and more."
* "Darling, I... I trust you. I'll be waiting for you, however long it takes, okay?"
* "No... Not you, too..."

### Villagers (unlocked after finishing first playthrough)

* Did you live like this?
* Thank you for taking care of the camel while I do not have!
* This dazzling sunlight! After all this is

## Area 4 dialogue

### Location: Waterfall

* I like waterfalls
* Zaaaaa
* Such a nice sound
* Zaaaaaaaaa
* Huh? It seems like it's getting louder...
* Ahhhhhhhhhhh!!!!!
* Waaaaaaaaah!!!!
* Yo.
* What the!
* It's me, Jonathan
* Don't scare me like that!
* You're too close
* I thought my heart was going to stop...
* How about this?
* Wait, what?
* You know, the thing
* What "thing"?
* I also have to do that thing to this thing...
* Wait, what is the "thing"?
* Shouldn't you also be doing the thing soon?
* What the hell is the "thing"!!?
* ......
* Wait, stop being so quiet
* It's like I'm talking to myself here
* Well, there's no one else here
* ....
* You're always so quick to leave
* Hey! Jonathan!
* Are you listening!?
* Hey!
* (dialogue repeats)

## Area 5 dialogue

### Monolith dialogue

* There is always one in the area. This object.

### Location: Pot

* Hi
* Wow!
* I'm me, Jonathan
* It came out suddenly
* look. It's a key point
* No, you can see it!
* Hey Hey. It's a key point
* What is the key point?
* I thought it was in
* No, that's...
* You've come to investigate so far
* Well, you'll find out for the time being
* Look, try to care
* What what? I'm scared
* Like I said, I'm fine!
* Well, why do you do that?
* Something may be in!
* No, nothing!
* It's no good
* It's too scary to put your hands on the points
* Akan?
* Why is it suddenly like that?
* ......
* Oh, I went somewhere again
* Hey! Jonasan!
* Are you listening!?
* Hey!
* (dialogue repeats)

## Final dialogue

### Location: Forest path

* I'm sure there is something in the back ...
* I have to find a solution to the plague as soon as possible
* Hmm?
* What are you now?
* Original disease ...?
* ...
* ......
* ...... Yes, it's a plague!!!
* It was destroyed by the plague!!!
* Why have I forgotten such an important thing!?
* That's it ...
* ... Everyone?
* ... What about your family?
* ......
* that person ...
* That's it ...
* That guy!!!
* He drove the village to destroy!
* Bring a device you don't understand well!
* So everyone in the village ..
* ...
* I ...
* If I, the village mayor, is more solid ...!
* ......
* ... That's it
* That device ...
* If you break the soul pot ...
* May be able to regain everyone
* I do not know if it will be in time now
* Let's do it one or eight ...!!!
* (soul Pot gets destroyed)
* ... Why
* Nothing happens ...
* Is it too late ...
* Can you not help everyone ...
* What kind of way did you do?
* If you can get back to the past ...!
* Location: Endgame island

### Villager dialogue

* I like underground, but conversely this place is good
* I'm worried about moving here
* I originally connected to the continent
* What was that of that unfriendly object?
* Monolith seems to not be destroyed if it is not more than the corresponding tool level
* Is it not good if you just destroy the seoul Pot
* There is also a cafe in the sky
* I here your house?
* You are really working hard
* Congratulations on Clear!

Bad Ending?
Normal Ending
Good Ending: