Uriel

The End of Times is near...

88 (Elite)

118 (Heroic)

60000 (Heroic)

## Introduction

**Uriel** is one of the two tier 2 anti-armor units available to General Algrin "A.I." Ironhand. It's a humanoid winged mech designed to function like a main battle tank and eliminate enemy vehicles.

## Overview

Uriel is the anti-armor member of the Angel-class combat robots. It looks like a typical mech straight out of a sci-fi military. It has a body made from cubes, cuboids and prisms with a pair of crimson-red "wings" fixated to its back, well concealed when seen from the front. The robot itself is protected with titanium alloy armor, making it quite durable. The lack of crew members and the existence of various backup systems makes the mech relatively difficult to destroy. It uses hydraulic powered legs for movement and uses infrared sensors/micro-cameras to sense around as well as an A.I. to make decisions. General Ironhand has run the mech's A.I. subroutine through multiple debugging phases to make sure it's as hacking-proof as possible and well connected to the US Army's battle network. In order to counter the potential threat of Chinese advanced electronic warfare tactics, Ironhand has opted to implement advanced transmission codes into the mech's operating systems.

Uriel is armed with two medium-caliber tank cannons mounted on its hands and two small caliber cannons mounted on its shoulders. The cannons are loaded with HEAT rounds which are highly effective against enemy vehicles. However, the fully automated loading mechanisms make Uriel unable to effectively switch from HEAT rounds to HE rounds or canister rounds to counter infantry. Thus, Uriel mechs are often supported by Remiel mechs for anti-personnel purposes and Hadriel mechs for anti-fortification purposes.

Being an unmanned unit brings the advantages of immunity from toxins, radiation, neutron, hijacking and deplioting, but also prevents the unit from gaining veterancy.

An odd counterpart compared to similar counterparts, Uriel is one of the few units that has two weapons dedicated to demolish one type of unit. Being more rigid and powerful, this anti-vehicle mech is a tough one. Its quadruple AT cannons destroy tank much faster and demolish buildings quite well. As long as there aren't any units other than infantry, the robot will always do the job well done. Be warned that it is quite slow, though.

## Assessment

Pros:

* Tough armour.
* Has better firepower compared to similar counterparts.
* Effective against vehicles and structures.
* Immune to toxins, neutron and radiation.
* Cannot be hijacked or depiloted.
* Can equip drones to increase combat effectiveness.

Cons:

* Requires Rank 3 and a Strategy Center.
* Ineffective against infantry.
* Cannot attack aircraft without the Stinger Drone.
* Cannot gain veterancy.
* Expensive ($1,600).
* Quite slow.

### When Selected

* Do not waste my time...
* Where are those inferior beings?
* My will is absolute!
* Forgiveness… is not an option...
* Uriel responding.

### When Ordered to Move

* At once!
* I will shatter their hopes!
* No barrier will slow me!
* Precisely what I planned.
* I foresee a glorious ending...

### When Ordered to Move

* Your armor will not protect you...
* Your fate is sealed...
* Kneel before me!
* Beg for my mercy!
* Your suffering is almost over...

## Trivia

* Uriel is named after one of the Bible's seven Archangels. His name means "God is my light" in Hebrew.
* According to the .ini files, it's actually possible to promote the Uriel, only that the experience amount required is so ludicrously high that the battle will likely be over before the Uriel gains one rank of veterancy. It'll be easier to promote Leonidas.

## See also

* **Remiel**
* **Hadriel**