Conclave:Karyst

File:LotusWhite.png Tenno File:TopWeapon.png Weapons
{{#vardefine:Name|Conclave:Karyst}}{{#vardefine:ValueGet|GetValue}}

## {{#var:Name}}

CODEX
Once the blade weapon of choice for an exclusive order of Tenno assassins, the Karyst dagger grew to become a symbol of honor and duty for all Tenno

**Karyst** is a Tenno single dagger introduced in {{#vardefine:Update|Update 14.2 }}{{#var:Update}} that deals innate  damage.

The Karyst Dagger can be sold for 5,000File:Credits64.png‍ **5,000**.

ERROR: Conclave:Karyst not found

The Karyst dagger blueprint can be acquired from the Market for 20,000File:Credits64.png‍ **20,000**.

## Characteristics

This weapon deals  damage.

**Advantages:**

* Highest base damage (tied with Rakta Dark Dagger) and critical chance among the single dagger category.
* Highest  damage of any melee weapon.
	+ Innate  damage, making it easy to mod for ,  and .
* Second highest status chance of all dagger-type weapons.
* 100% chance of dealing  Status Effect on Ground Slam.
* Can use the dagger-exclusive {{#vardefine:Name|Covert Lethality}}{{M}} "{{#var:Name}}" not found mod.

**Disadvantages:**

* Second lowest attack speed of all dagger-type weapons, shared with Heat Dagger.
* Normal attack damage cannot be increased with physical damage mods.
* Toxin damage deals 50% less damage to Fossilized Infested.
* Ground slam attack does not knock down enemies.

## Weapon Loadouts

* See Category:Conclave:Karyst Build to see how players mod this weapon.
* See Category:Conclave:Karyst Guides for guides on how to use this weapon effectively.
* For more general help with weapons, you may wish to browse Category:Weapon Guides.

## Notes

* The stance slot has File:Madurai Pol.svg polarity, matching the {{#vardefine:Name|Stinging Thorn}}{{M}} "{{#var:Name}}" not found and {{#vardefine:Name|Pointed Wind}}{{M}} "{{#var:Name}}" not found stances.
* Quick melee limits the weapon to attacking a single target at a time.
* Has Momentum so while swinging you are immune to knockdowns, pulls, etc.
* When combining elemental mods, the Karyst's innate  damage is added last.
* Jump attacks will always inflict the  proc, regardless of the weapon's current elemental mods.
* When equipped without a Stance mod, the Karyst adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting  bleed proc, despite the fact that the Karyst has no physical damage element. This effect is lost if one uses the {{#vardefine:Name|Pointed Wind}}{{M}} "{{#var:Name}}" not found stance, which replaces the lunge with a sweeping slash.
	+ If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.

## Trivia

* This is the first non-infested melee weapon that deals pure  damage.
* The Karyst is the only single dagger that is available in the Market. All other daggers are available only through Alerts, Invasions and Red Veil.
* The name and shape of this dagger are based on the Kris, an Indonesian dagger. This trait is shared with the Skyla of Nami Skyla.
* The swirl pattern on the blade closely resembles patterns seen on Damascus steel.

## Media

* KarystCodex.pngKaryst in Codex.
1/1
A look at Warframe KarystWarframe Karyst Pro Builds 1 Forma Update 14.2.0Warframe KarystA Gay Guy Reviews Karyst, A Hammer-Like Dagger?Warframe Covert Lethality Mod & New Karyst Setup Discussions (U18.8.2)
## Patch History

{{#vardefine:Update|Update 17.3 }}{{#var:Update}}
* Karyst is now available in Conclave.

{{#vardefine:Update|Update 14.2 }}{{#var:Update}}

* Introduced

## See also

* Dual Ichor, -based dual swords.
* Cerata, another -based melee weapon.

* Secondary
* Melee
* Archwing
* Research
* Prime
* Sentinel

de:Karyst
fr:Karyst