Argyle

Argyle was a magical Black Rook who was proficient in healing and potions. He also knows magic and psychic powers. Being one of the smartest characters in Chessboard, he is willing to share wisdom and knowledge to others. However, he has problems with bats in magical attic.

## Biography

### Pre-Land96

Argyle was an instructor teaching at a magic school for varying levels of users from beginners to advanced since he spent a few decades practicing magic. He also studied psychology, mathematics, potions, and literature rather heavily. Despite being quite studious, he still enjoyed socializing with others and playing music for fun.

It was just an ordinary chess match between King Henry and King James, and Argyle was supposed to “capture” Ray when both fell through the portal that opened up below them. Argyle got separated from Ray and tried to search for Ray. While searching for Ray, he met Ship and took a socially inept Sprite under his wings, teaching him how to fight and try to help him be better in social situations. However, he still treats Ship as a close friend. In meantime, he developed divine spells and crafted healing potions on top of practicing spells for fights.

### Land96

Argyle began defending villagers against the Infected and other threats.

He was one of several who paid respect for Ted, stayed with group after Ship and few left.

Fought Infected multiple times

Helped negotiate with thieves that allowed them to resolve it without bloodshed

Took part of the main group plane base when Cruz showed up

Went to help Ray and Maxine clean up what was left of abandoned building housing Infected

Returned to Ship’s group when he received the news about group having so many issues going on which led to Zarthos.

Got demonized after fight with Zarthos.

Participated in the fight agains the Exterminators' Queen.

After some time managed to get his soul back thanks to Bernard and is back to being a chessman.

## Powers & Abilities

* Skilled trumpet player
* Good fishing skills
* Excellent herbalist

#### Enchantments

1. Buff (5 to 30MP depending on the case) - gives a buff to a target.
2. Nerf (5 to 30MP depending on the case) - gives a nerf to a targer.
3. Quality infusion (10 to 50 MP depending on strength and desired result) - 50 for animating small object as living being - 50 mp. 10 mp for weak, single use mindless items. 30 for stronger and multiple use items, 50 for very durable and strong result. Can be used to add beautification, sentience or elemental magic.
4. Curse/Hex (5 to 30 MP depending on strength and duration) - induces detrimantal status to the target such as sleep, skin lessions or headache.
5. Stun (2 to 20MP depending on duration, mass of target, and target’s will) - stuns the target
6. Death (10 to 100 depending on the target's mass) - instakill spell (refuses to use it)
7. Augments (10 to 50MP depending on powers, increase, and duration)- enhances powers (such as elemental or magic powers)

#### Transmutation

1. Shapeshifting (10MP for temporary to 50MP for more permanent with very drastic change) - it transforms a living being
2. Object transformation (10MP for temporary to 50MP for more permanent with very drastic change) - it transforms an object

#### Divine/holy

1. Heal (from 1MP to 20MP depending on severity and durability of the target) - heals wounds
2. Purification (from 5MP to 20MP depending on severity) - removes hell and demonic essences from someone or something
3. Divine Creature (from 5MP to 15MP depending of the power of the being) - summons a holy being
4. Holy guns (from 1Mp to 10MP depending on intensity) - a bullet-like ranged holy attack
5. Holy energy blast (from 25MP to 100MP depending on intensity) - a holy nuke
6. Holy orb (from 10Mp to 30MP depending on speed and power) - attacks with holy orbs

#### Conjuration

1. conjuring object temporarily (2-30mp) - conjures various objects
2. conjuring creature temporarily (2-30mp) - conjures varius creatures
3. conjuring energy temprorarily (2-30mp) - summons an energy to act in various ways (not creating it)
4. Conjuring existence planes temporarily (50-100mp) - able to do things such as pocket dimensions, informative planes acces, or portals to other planes such as hell

#### Evocation

1. elemental energy creation (from 2MP to 100MP depending on size and power) - creates elemental things such as lighning, fire, water, earth and air
2. magic energy creation (from 2MP to 100MP depending on size and power) - creates magic energy for various purposes
3. Dark Energy creation (from 2MP to 100MP depending on size and power) - creates dark energy for various purposes
4. Holy energy creation (from 2MP to 100MP depending on size and power) - creates holy energy for various purposes

#### Illusion

1. Light bending (from 2MP to 15MP) - makes illusions by bending light
2. Sense bending (from 5MP to 20MP) - makes illusion by bending mind
3. Both at once (from 15MP to 35MP)

#### Abjuration

1. Protection - (from 2MP to 20MP depening on result ) - enhances defense of target
2. Offensive enhancement (from 2MP to 20MP depening on result ) - ofensive abilities of target
3. Defensive Enhancement (from 2MP to 20MP depening on result ) - enhances defensive abilities of target
4. Restrain (from 2MP to 22MP depening on target strenght) - restrans the target
5. Booby trap (from 5MP to 50MP depending on strength, effect and target)
6. Banishment (50MP to 150MP depending on target) - sending someone back to home plane/world
7. Disspel (2MP to 22MP depending on target's will) - wards off spirits and breaks curses

#### Divination (spells specializing on getting info)

1. Getting info about the area (from 1MP to 5MP)
2. Info about the person (from 1MP to 5MP)
3. Info the person has (from 1MP to 5MP)
4. Magic detection (from 2MP to 22MP)
5. Deceptive spells annulation (from 2MP to 22MP)
6. Dream interpretation (from 1MP to 5MP)
7. Future sight (useless in L96) (from 50MP to 100MP)
8. Scouting (from 1MP to 5MP) - enbles to see a space remotely

#### Necromancy

1. Undead summon (from 2MP to 20MP) - summons a zombie, ghost, skeleton or similar.
2. Disease (from 5MP to 100MP depening on the severity) - induces diseases (prefers not to use it)
3. Corpse conservation (from 5MP to 20MP)
4. Communication with the dead (5MP for random one, 10MP for specific)
5. Temprorary resurrection (200MP) - (his mp reserves are too small currently)
6. Corpse puppety (from 5MP to 20MP)

#### Summons

1. Summon (from 2MP to 100MP depending on summon's might) - summons an entity

### Equipment

* Potion Kit
* Spellbook
* healing potion x 3
* speed potion x 2
* strength potion x 3
* psychedelic potion x 2
* love potion x 2
* 20 MP potion x 4
* 50 MP potion x 2
* 75 MP potion x 2
* bats in his hat

### Weapons

* 15 T warhammer with arcane plates
* 1000 kg stone club
* wand
* emergency wand
* one of Elan’s creations