recursal/Fanatic-Fandom huggingface dataset:
Ignis

Ignis is the only uninhabited planet in the Windoon system. This gaseous planet is closest to the star, at an average distance of 55 million miles, and is the largest in the system.

Climate

The planet Ignis has no hard surface, as it is mostly composed of hot, gaseous hydrogen and helium. The average surface temperature is over 100C.

History

While Yiptaen has put orbiters around Ignis to study the planet. However, they have not found any minerals worth the effort of mining them, especially given the abundant sources of most minerals somewhere in the P.A.
Yindia

Yindia is the third planet in the Windoon system and a member of the Planetary Alliance.

## Climate

Yindia has a fairly even, mild climate with an average surface temperature of -10C. To combat the cold, and due to the large size of the planet, the life on the world is heavily concentrated along the equator. The land is mostly flat with the exception of small hills between the tropics, though some smaller mountain ranges exist north and south of the tropics. Much of the habitable part of the world is covered in desert due to the lack of moisture aroun the equator.

## History

### Pre-P.A. History

The Yiptaens landed on Yindia in the year -119 AY. They found the Yindians to be significantly behind them in terms of technology, with no means of spaceflight whatsoever. However, the Yindians are generally a content, peaceful people, so Yiptae brought them under their wing and exported a lot of technology there, albeit slowly.

At the suggestion of the Yiptaens, the Yindians joined the P.A. in 119 AY at the same time as Khaleri, as part of the Third Wave.
Adrana Mark

Adrana Mark is the mother of Darynn Mark and the wife of Zilpohn Mark.

## Early Life

Adrana grew up in the small idyllic town of Cax-Ark-Uhn, west of Ziphyr.

Adrana married the Shard Zilpohn Mark in 481 ARI, almost as soon as the Mondoon Conflict ended.

## Married to Zilpohn Mark

Adrana's and Zilpohn's only son Darynn was born in 483 ARI.

The Mark family split their time between their home in Cax-Ark-Uhn and an apartment in Ziphyr. Usually, when Zilpohn was on a mission, she would move back to Cax-Ark-Uhn with Darynn.

## After Zilpohn's Death

Zilpohn's betrayal in 495 ARI led to Adrana and Darynn's fall to Olan-Har, forcing them to live in the slums of Ziphyr. Adrana worked tirelessly to make sure that Darynn was well-provisioned for, until she literally worked herself to death during the embargo at the end of 496 ARI.
Mark's Men

The Mark's Men is a radical faction on planet Vastire, present mostly in the slums of the major cities. They were started during the Betrayal of the Hero led by Zilpohn Mark. They were considered his most loyal supporters, especially skilled at the covert carrying of messages.

Most of their members were tattooed with their symbol, an hourglass with one side filled in.

Rumors state that the Mark's Men were disbanded after the failure of the Betrayal...
Bridger Household

**Bridger Household** was the home of the Bridger family, Ephraim and Mira and their son, Ezra. Located in Capital City, Ezra lived there with his parents until 12 BBY, when his parents were taken prisoner by the Stormtroopers. He later took up residence in an LothalNet comm tower no longer in use and called it Ezra's Tower.

The *Ghost* crew often took refuge in Ezra's house, as one of their many hideouts. The Bridgers would also do their secret broadcasting in their basement. The house was destroyed in 4 BBY by the Empire to send out a message to those who would dare question the Empire's authority.
Potenthoss

**Nihilo** is a nation that does not exist.

## Members

* NotReni (Leader)
* Betsbop
* Benito43
* Shi\_ShiRoi
* Barleykid12

## Nation Flag

The nation's flag design has been inspired by the painted shield MazingPop gave to Reni.

File:Nihilo Flag.png

File:Flag .png

## Allies and Enemies

Allies

* The Great Disc Nation

Enemies

* Valkyria (not anymore)

Neutrals

* Greater Underworld SMP

## Important Locations

* Beacon
* Dragon Egg Display
* Podium
Enchanted Weapons

Enchanted weapons are commonly used wherever the native race has access to strong enchanting magic. Races that are known to use enchanted weapons include the Erodians of Vastire and the Khalerians of Khaleri.

## Erodian Enchanted Weapons

Erodians tend to favor axes and spears where the blade is either covered in flames or well-beyond freezing. The weapons are typically manufactured and enchanted centrally in Erodia and all the user has to do is supply their own magic to power the blade. This allows for users who are typically not skilled in the use of magic to encase a blade in flame or cold to be able to use them.

Some Erodian weapons are designed such that the user doesn't require magic, but the toll that these put on the enchanter is so great that these weapons are not too common, especially in times of war. Examples of weapons like this include Elenduil Staffs, which are enchanted to burn with fire on one end and freeze like ice on the other.

## Khalerian Enchanted Weapons

Khalerian Enchanted Weapons are almost always enchanted by the user, making each one somewhat unique. Khalerian weapons are frequently home built, or are hand-crafted by Khalerian tribesmen. The fierce individualism of the tribes leads to weapons that may vary wildly from one Khalerian soldier to the next.
Shade's Kingdom

**Nihilo** is a nation that does not exist.

## Members

* NotReni (Leader)
* Betsbop
* Benito43
* Shi\_ShiRoi
* Barleykid12

## Nation Flag

The nation's flag design has been inspired by the painted shield MazingPop gave to Reni.

File:Nihilo Flag.png

File:Flag .png

## Allies and Enemies

Allies

* The Great Disc Nation

Enemies

* Valkyria (not anymore)

Neutrals

* Greater Underworld SMP

## Important Locations

* Beacon
* Dragon Egg Display
* Podium
Submod: Far After the End

Far After the End is a randomized/shattered world mod for CK2 designed for use with the After the End Fanfork mod. The concept is to explore a highly evolved world- to give the illusion that a lot of time has passed since the old world. As such the cultures and religions of the random/shattered worlds produced with this submod use melting pot cultures and new (or most recent) faiths.

## Religions that spawn with the mod

* Afro-Syncretic - Tres Potencias
* Native American - Xhúuyee K'iigaang
* Amero-Syncretic - ???
* Christian - Batenburger, Celeste, Confederated, Falling Star, Neo-Gnostic, and Post Adventist
* Cult of Saints - ???
* Dharmic - Hindu
* Islamic - ???
* Jewish - Meshichist
* Latter-Day Saints - Bickertonite
* Mesoamerican - ???
* Nautical - Brethren
* Old World Cultist - Libertarian, Atomicist, Monetarist, Chrome Cultist
* Pacific - ???
* Pagan - Occultist, Revelationist, and Trailwalker
Meep

**Theseus** is a member of the Dual Destinies SMP server.

## Basic Data

### Alt. Names

None
Double None

## Affiliations

### Faction Affiliations

None
Double None

### Allies

None
Double None

### Neutrals

None
Double None

### Enemies

None
Double None

## Extra

### Family

None
Double None

### Pets

None
Double None

### Residences

None
Double None

## Appearance

Theseus usually appears as an ERRORNULL/script.java

## Affiliations

(Strong Affiliations Only are listed.)

**PERSON** - Thesus's relation with a Person is

**ANOTHERPERSON** - Thesus's relation with a Person is

**ATHIRDPERSON** - Thesus's relation with a Person is
Character - Template

**Theseus** is a member of the Dual Destinies SMP server.

## Basic Data

### Alt. Names

None
Double None

## Affiliations

### Faction Affiliations

None
Double None

### Allies

None
Double None

### Neutrals

None
Double None

### Enemies

None
Double None

## Extra

### Family

None
Double None

### Pets

None
Double None

### Residences

None
Double None

## Appearance

Theseus usually appears as an ERRORNULL/script.java

## Affiliations

(Strong Affiliations Only are listed.)

**PERSON** - Thesus's relation with a Person is

**ANOTHERPERSON** - Thesus's relation with a Person is

**ATHIRDPERSON** - Thesus's relation with a Person is
The Embargo on Vastire

The Embargo on Vastire was put into place by the Planetary Alliance in the year 614 AY (or 496 ARI by local years).

## Reasons for the Embargo

The P.A. passed the embargo as a means to get Vastire to improve the living conditions and rights of the Olan-Har. Vastire refused, based on the grounds of the age of the caste system and the implementation by their gods, The Iveleen.

The embargo was the first major event in the history of the P.A. where P.A.-wide action was taken against a planet for the internal workings of the planet. Thus, the P.A. was divided on implementing it, with a final vote of 17 in favor, 14 against, and 1 abstained (Vastire).

Every planet (aside from Vastire) was required to supply one carrier class ship and four fighter class ships to enforce the embargo. The embargo was commanded by a representative selected by Senator Shuka of Yiptae.

## During the Embargo

Early on during the embargo, it was apparent that the Olan-Har were being most affected by the lack of trade of goods and services. The higher classes tightened their belts and frequently stopped employing Olan-Har, while there was a general shortage of goods.

To combat this, the P.A. began sending semi-regular shipments intended for the people of the slums. If the higher classes interfered, the P.A. threatened more obtrusive orders.
Sky Valkyria

**Nihilo** is a nation that does not exist.

## Members

* NotReni (Leader)
* Betsbop
* Benito43
* Shi\_ShiRoi
* Barleykid12

## Nation Flag

The nation's flag design has been inspired by the painted shield MazingPop gave to Reni.

File:Nihilo Flag.png

File:Flag .png

## Allies and Enemies

Allies

* The Great Disc Nation

Enemies

* Valkyria (not anymore)

Neutrals

* Greater Underworld SMP

## Important Locations

* Beacon
* Dragon Egg Display
* Podium
Ghost

**Theseus** is a member of the Dual Destinies SMP server.

## Basic Data

### Alt. Names

None
Double None

## Affiliations

### Faction Affiliations

None
Double None

### Allies

None
Double None

### Neutrals

None
Double None

### Enemies

None
Double None

## Extra

### Family

None
Double None

### Pets

None
Double None

### Residences

None
Double None

## Appearance

Theseus usually appears as an ERRORNULL/script.java

## Affiliations

(Strong Affiliations Only are listed.)

**PERSON** - Thesus's relation with a Person is

**ANOTHERPERSON** - Thesus's relation with a Person is

**ATHIRDPERSON** - Thesus's relation with a Person is
Potatofish

**Theseus** is a member of the Dual Destinies SMP server.

## Basic Data

### Alt. Names

None
Double None

## Affiliations

### Faction Affiliations

None
Double None

### Allies

None
Double None

### Neutrals

None
Double None

### Enemies

None
Double None

## Extra

### Family

None
Double None

### Pets

None
Double None

### Residences

None
Double None

## Appearance

Theseus usually appears as an ERRORNULL/script.java

## Affiliations

(Strong Affiliations Only are listed.)

**PERSON** - Thesus's relation with a Person is

**ANOTHERPERSON** - Thesus's relation with a Person is

**ATHIRDPERSON** - Thesus's relation with a Person is
Every

**Theseus** is a member of the Dual Destinies SMP server.

## Basic Data

### Alt. Names

None
Double None

## Affiliations

### Faction Affiliations

None
Double None

### Allies

None
Double None

### Neutrals

None
Double None

### Enemies

None
Double None

## Extra

### Family

None
Double None

### Pets

None
Double None

### Residences

None
Double None

## Appearance

Theseus usually appears as an ERRORNULL/script.java

## Affiliations

(Strong Affiliations Only are listed.)

**PERSON** - Thesus's relation with a Person is

**ANOTHERPERSON** - Thesus's relation with a Person is

**ATHIRDPERSON** - Thesus's relation with a Person is
Pig

Pig is one of the participants in the Zodiac Trial.

## Plot

*The following section is structured by route and the summary of the plot is based on the choices which lead to the 'ending' of said route. The subsection 'Start of the trial' describes the events that happen at the start of every route.*

*Warning: this section contains major spoilers for every route in the game. It is highly recommended to first play the game before reading this. If you are struggling to find or finish certain routes, visit Stuck?.*

### Background

She had written several articles online which all claimed Aaron Morris was the killer of Amadeus Bowen.

### Start of the trial

She woke up in a classroom with Dog. In the cafeteria, she was quick to panic and loudly voiced her fears. She expresses uneasiness with how nonchalantly Dog reacted to the situation and again raises her voice. She apologises for being emotional. While waiting for the start of the race, Pig tried looking for food and water with Horse. They discovered some functional water fountains and took snacks from a vending machine. While chatting, she explained how she makes a living doing various tasks online, such as writing articles or editing videos. Later, she was shocked to learn the dangerous rules of the Zodiac Race.
Shade

**Theseus** is a member of the Dual Destinies SMP server.

## Basic Data

### Alt. Names

None
Double None

## Affiliations

### Faction Affiliations

None
Double None

### Allies

None
Double None

### Neutrals

None
Double None

### Enemies

None
Double None

## Extra

### Family

None
Double None

### Pets

None
Double None

### Residences

None
Double None

## Appearance

Theseus usually appears as an ERRORNULL/script.java

## Affiliations

(Strong Affiliations Only are listed.)

**PERSON** - Thesus's relation with a Person is

**ANOTHERPERSON** - Thesus's relation with a Person is

**ATHIRDPERSON** - Thesus's relation with a Person is
Dual Destinies Wiki

Dual Destinies is a Minecraft RP server with a focus on duality- two worlds, two sides, but never just two problems... the worlds of Dual Destinies are uncertain lands, with troubled pasts and further troubling futures. Where this may lead is unknown- but if anything is for sure, there won't just be one path.

Currently administrated by ThePlasticPotato/Timeweaver.

## Members

ThePlasticPotato/Tartarus

Yoruuz

potatofish

Timeweaver

Every

SHAD3x

polkachipped

tinyghost

Seraph

Woodenbees

Munmare

barleykid12

\_\_Poseidon\_

J05TCG

FireHazard

Fireking00711

Airanoole

Hellbees

Meep

## Faction List

The SHAD3X Administration

Hellbees Incorporated

Pogbellion (Dissolved)

Sky Valkyria / Valkyria Redit Semper

Potenthoss

## Important Locations

Mushoctopus Island

Spawnberg

McDonalds

Hellbees HQ

Elysium

Outpost Megaannum

Pothentoss

The Library

The Cat Cafe

## Events

Period of Decay

Revival

The Declaration of War

Establishment of Hellbees

Shade Enters the War

The McDuel with a side order of Lore

Mission Impossifox

The Great Minecart Jump

The Dawn of Revolution

The Single-Battle War

The Fall of Pogbellion

Rising Tides of Potenthoss

Reni's Ressurection

The Return
Hellbees Incorporated

**Nihilo** is a nation that does not exist.

## Members

* NotReni (Leader)
* Betsbop
* Benito43
* Shi\_ShiRoi
* Barleykid12

## Nation Flag

The nation's flag design has been inspired by the painted shield MazingPop gave to Reni.

File:Nihilo Flag.png

File:Flag .png

## Allies and Enemies

Allies

* The Great Disc Nation

Enemies

* Valkyria (not anymore)

Neutrals

* Greater Underworld SMP

## Important Locations

* Beacon
* Dragon Egg Display
* Podium
Timeweaver

**Timeweaver** is a member of the Dual Destinies SMP server. He is a force of nature, with ties to something beyond the limits of this singular plane. His origins are unknown- however, the server itself seems to dislike him.

## Basic Data

### Alt. Names

None
Double None

## Affiliations

### Faction Affiliations

None
Double None

### Allies

None
Double None

### Neutrals

None
Double None

### Enemies

None
Double None

## Extra

### Family

None
Double None

### Pets

None
Double None

### Residences

None
Double None

## Appearance

Timeweaver appears as a clockwork skeletal figure, with tubes running across his chassis, armored limbs, and a ticking clockface.-

## Personality

Timeweaver's personality is unstable, constantly swapping between friendly and formal, and chaotic and disjointed. It seems to happen at random, and usually has little to no explanation for the shift.

## Affiliations

(Strong Affiliations Only are listed.)

**PERSON** - Thesus's relation with a Person is

**ANOTHERPERSON** - Thesus's relation with a Person is

**ATHIRDPERSON** - Thesus's relation with a Person is
Miktel Palinurus

Miktel Palinurus, or Mik for short, was a Shard pilot. He was frequently the personal pilot of former Shard Zilpohn Mark, especially for off-world missions.

## Early Life

Mik was born in the Shattered Lakes region and grew up loving two things: fishing and watching the planes and spaceships fly by. He grew up near the spaceport in Lake Bottom, which was relatively small, but also fairly lax on security. He was known for sneaking in and admiring the planes in the hangar.

Mik joined the Militia at age 18 and immediately went into training as a pilot. He flew some missions for the Militia in the Mondoon Conflict, but he was considered a poor dogfighter, and therefore flew mostly safe reconnaisance missions.

## Shard Missions

Mik was an unusually late selection as a Shard pilot, but after the Mondoon Conflict, they were in dire need of pilots. It turned out that he was well-suited for Shard missions, especially long duration ones, with the ability to fly under the radar and blend into his surroundings.

The most famous mission that Mik accompanied Zil Mark on was the pursuit an capture of Argus Kingslayer. A months' long chase ended on a moon of Chhah Pahaar when Zil Mark famously killed Kingslayer after a full day of sword-fighting in the thin atmosphere.

He retired from the Shard shortly after the Betrayal of the Hero.
Headquarters

> The main building of your dominion. Provides stats and information of domestic, military, and land affairs. You can also increase the number of speed ups, occupiable land limit, and relief supplies through Headquarter upgrades.
>
>

The level of this building determines the level of your dominion, in general most buildings cannot be upgraded past the level of the headquarters.
J05TCG

**J05TCG** is an active member of the Dual Destinies SMP server.

## Appearance

J05TCG is a person with a half white, half black suit and hair, the back of his suit shows a picture of a cup of coffee. He has tanned skin and black eyes.

## Personality

J05TCG typically acts kind although not much is seen about his personality.

## History

Not much is known about J05TCG's history, one day he appeared on the server and is rarely seen to this day.

## Affiliations

(Strong Affiliations Only are listed.)

J05TCG does not have a neutral or positive relationship with anybody.
Vastirian Militia

The Vastirian Militia is organized in a hierarchical and matrixed manner. Each Lord is ultimately in control of their own Militia, and each Militia has a ground branch, a sea and air force, and a space force. Generally orders are given by the highest commander in each branch (of which there is only one across all Lords), however the individual orders of a Lord supersede those of the Commander.

## Vastirian Ground Militia (VGM)

The Vastirian Ground Militia (VGM) is the oldest branch of each Lord's military force. Some of the Lords had previously existing forces that formed the basis of the Lord's VGM.
The most common function of the VGM is local policing of the Lord's region, though they have also been deployed on the Eastern Continent, and theoretically they could be deployed on another planet.

### Ranks

The ranks in the VGF are as follows:

* Commander General (1) - in charge of Vastirian Militia across all Ground Militias. The Commander General is selected by the King and is generally the General from that King's region when he's selected.
* General (21) - one per Lord, in charge of each Lord's Ground Militia forces.
* Colonel (varies) - responsible for the soldiers in a region in the Lordship
* Captain (varies) - responsible for local units
* Corporal (varies) - responsible for local squads

## Vastirian Sea and Air Force (V-SAF)

The Vastirian Sea and Air Force (V-SAF) is the second oldest branch under most lordships. The coastal Lords in particular had extensive sea forces absorbed into the V-SAF.

Most commonly, the V-SAF has been responsible for control of the seas between the Eastern and Western Continents and patrolling Erodia.

### Ranks

The ranks in the V-SAF are as follows:

* Commander General (1) - in charge of Vastirian Militia across all air and sea vessels and troops. The Commander General is selected by the King and is generally the General from that King's region when he's selected.
* General (21) - one per Lord, in charge of each Lord's Ground Militia forces.
* Admiral (varies) - responsible for a fleet of ships
* Lieutenant (varies) - responsible for a squadron of ships
* Captain (varies) - responsible for a single ship

## Vastirian Cosmic Force (VCF)

The Vastirian Cosmic Force (VCF) was not created until much later under each Lordship. Unlike the other two branches of the military, the Lords generally exert much less control over this branch, except for when they are on foreign travel.

### Ranks

The ranks in the VCF are as follows:

* Commander General (1) - in charge of Vastirian Militia across all space forces. The Commander General is selected by the King and is generally the General from that King's region when he's selected.
* General (21) - one per Lord, in charge of each Lord's Ground Militia forces.
* Master Sergeant (varies) - responsible for a fleet of ships
* Sergeant (varies) - responsible for a squadron of ships
* Captain (varies) - responsible for a single ship
Liam Butler Wiki

**Welcome to the Liam Butler Wiki!**
The Liampedia

We're a collaborative community website about Liam Butler that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The Fusion

"HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA! I WILL DESTROY LIAMLAND FOREVER!" - The Fusion

## Appearances

### Portrayed by

John Butler

The Fusion is a combination of all the Liamland characters.

One is half Liam, one is half Charlie, one is half Morsecube, one is half Bonnethead, one is half Ben, one is half Ellie, one is half Liliana, and one is half Mr. Robot.
Reni

**Theseus** is a member of the Dual Destinies SMP server.

## Basic Data

### Alt. Names

None
Double None

## Affiliations

### Faction Affiliations

None
Double None

### Allies

None
Double None

### Neutrals

None
Double None

### Enemies

None
Double None

## Extra

### Family

None
Double None

### Pets

None
Double None

### Residences

None
Double None

## Appearance

Theseus usually appears as an ERRORNULL/script.java

## Affiliations

(Strong Affiliations Only are listed.)

**PERSON** - Thesus's relation with a Person is

**ANOTHERPERSON** - Thesus's relation with a Person is

**ATHIRDPERSON** - Thesus's relation with a Person is
Lana Lang (DC)

## Lana Lang

**Lana Lang** is a fictional character in DC Comics' *Superman* and *Supergirl* franchise. She went on to becoming the titular protagonist of her own *Superwoman* comics.

She is commonly associated with both of the El cousins, Supergirl, being one of her mentors and adopted aunt, and Superman, being his ex-girlfriend and childhood crush. Lana later develops romantic feelings for John Henry Irons and they eventually commit a longtime relationship, becoming engaged. Typically during Kara's life on Earth, Lana adopts her as her niece, Linda Lang.

Lana eventually gained the powers of Superman, becoming **Superwoman**.

She debuted in *Superboy #10* and was created by writer Bill Finger and artist John Sikela.

## Other appearances

She appeared in *the Adventures of Superboy* television series in which Stacy Haiduk played her, and the WB/CW television series *Smallville* played by Kristin Kreuk.

In *Superman: The Movie*, Lana was played by Diane Sherry. In the 1983 film *Superman III*, she was played by Annette O'Toole, who would later portray Martha Kent on *Smallville* with Kristin.

Emmanuelle Chriqui portrays the character in the television series *Superman & Lois*.
Easternized Random

**Easternized Random** is a mod for Paradox Interactive's Crusader Kings 2. It modifies the Culture and Religion files in the game so that only certain Cultures and Religions spawn in the game when using the Custom Start > Random World / Shattered World options. The aim of the mod is to generate a highly Easternized world.

## Cultures that spawn with this mod

* North German Group - Swedish
* Central German Group - German
* West German Group - Saxon
* Latin Group - Outremer
* Iberian Group - Catalan
* Byzantine Group - Assyrian
* Celtic Group - Breton
* Finno-Ugric - ???
* Baltic - Lithuanian
* Altaic - All
* Arabic Group - Bedouin
* East Slavic - Russian
* West Slavic - Polish
* South Slavic - Bulgarian
* Magyar - Hungarian
* Iranian - Tocharian
* East African - Somali
* Central African - ???
* West African - ???
* Israelite - Ashenzi
* Indo-Aryan - All Eleven
* Dravidian - ???
* Tibeto-Burman - All Four
* Chinese - The One

## Religions that can spawn in the game with this mod

* Christian Group - Paulician, Nestorian
* Muslim Group - Druze, Zikri
* Israelite - Judaism
* Eastern - Buddhism, Hinduism, Jian
* Mazdan - Manichaeism
* Pagan - Bon, Tengri, Zunist
Baron's Mods Wiki

**Welcome to the Baron's Mods Wiki!**
A wiki for all of my personal endeavors at modifying games.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
CK2 - Religious Head Generation Based on Moral Authority for Hierocratic Authority

The quality of the Religious Head is determined by the religion's Moral Authority.

Possible Virtues: Temperate, Charitable, Diligent, and Humble (+church Opinion, zeal, piety)

Possible Characteristics: Ambitious, Content, Erudite, Just, Stubborn, or Zealous (+church opinion, zeal, piety)

A character will only spawn with up to six of these traits.
Wattz 1000 Laser Pistol

The Wattz 1000 Laser Pistol was the laser pistol used in Fallout, Fallout 2, and Fallout Tactics. The ingame description reads; *A Wattz 1000 Laser Pistol. Civilian model, so the wattage is lower than military or police versions. Uses* small energy cells*.* Fallout 4 has a Wattz Consumer Electronics store in Boston, and I felt a desire to see this weapon in it however I am no graphics engineer to create a custom model.

## Renamed Laser Pistol

The easiest way to mod it into the game is to have it as a single laser pistol behind the counter at Wattz Consumer Electronics- kind of the clerk's sidearm. It'd be the laser pistol from Fallout 4 but modified to mechanically be akin to the Wattz 1000 Laser Pistol in abilities. Unfortunately this isn't really possible so going with it being a civilian model it's going to be a standard laser pistol. However, in reference to the Magnetic Focusing Field mod giving it the penetrate effect in Fallout 2 it'd make sense to give it the Penetrating legendary weapon's effect. However such is a DLC legendary effect. As such one will need either the Nuka-World or Far Harbor DLC for this mod to work.

## Custom Weapon using 10mm Long Barrel Pistol model but firing a Red Laser

Not modifiable (can add mods at weapons' workbench) but the weapon has a damage of 22 (2 points lower than the Laser Gun's standard and the same as the Original Fallout game's max damage for the weapon). A clip size of 12 and weight of 4. Found behind the counter of Wattz Consumer Electronics. For balance purposes it has the same range and reload animation as the 10mm (just pretend the magazine is a smaller fusion cell) and does energy damage.
Air

**Theseus** is a member of the Dual Destinies SMP server.

## Basic Data

### Alt. Names

None
Double None

## Affiliations

### Faction Affiliations

None
Double None

### Allies

None
Double None

### Neutrals

None
Double None

### Enemies

None
Double None

## Extra

### Family

None
Double None

### Pets

None
Double None

### Residences

None
Double None

## Appearance

Theseus usually appears as an ERRORNULL/script.java

## Affiliations

(Strong Affiliations Only are listed.)

**PERSON** - Thesus's relation with a Person is

**ANOTHERPERSON** - Thesus's relation with a Person is

**ATHIRDPERSON** - Thesus's relation with a Person is
Jinx (Teen Titans)

### Dislikes

People in her room, supervillains (currently), the Titans (formerly), Madame Rouge

**Jinx** is a supporting antagonist-turned-anti-hero and major protagonist in the Cartoon Network series, *Teen Titans*. She is a H.I.V.E. Academy student and a supervillain but reforms after falling in love with Kid Flash, who gave her a rose, welcoming her to become a superhero. He later becomes her boyfriend. After Jinx's reformation, she officially becomes an honorary member of the Teen Titans.
Pipesmith

**Pipesmith** is a custom merchant to be modded into Fallout 4. Pipesmith sells nothing but Pipe weapons and can appear very early in the game.

## Dialogue

Lone Survivor: Do you sell to raiders?

Pipesmith: Pft, raiders aren't really into buying now are they?

Lone Survivor: No, I suppose not.

Pipesmith: As far as I know, given as no one has put a bullet in my head, all my customers are honest folk.

## Equipment

Pipesmith will have a specific Pipe Bolt-Action weapon equipped. It is of the same unique variety he is coded to sell. He will also have a Heavy Lead Pipe as a melee alternative to fall back on.

## Associates

Pipesmith will travel with a Pack Brahmin and a Guard who has no unique dialogue. Guard wears Road Leathers and a complete set of Heavy Leather Armor. They have a Heavy Lead Pipe as a fallback melee weapon and a Pipe Revolver with the following modifications as their main weapon; .308 Receiver, Short Ported Barrel, Glow Reflex Sight, and Muzzle Break.

## Store Inventory

* Lead Pipe
* Pipe Bolt-Action
* Pipe Gun
* Pipe Revolver
Energy Weapons

Energy weapons capture some type of energy and somehow control it in order to fire it at a target. Energy weapons are common in the Planetary Alliance, as the armor required to combat most of them is heavy and cumbersome.

## Electric Weapons

Electric weapons harness the power of electricty and directly fire it at targets, similar to shooting lightning. Some electric weapons will also fire a highly charged projectile used to help target the electric energy.

### Electron Pistols

Electron Pistols, sometimes called E-Pistols, gather free electrons from the air around them to charge. Even when holstered, the E-Pistol can gather surrounding electrons and charge. When fired, the electrons are gathered into the barrel and accelerated toward the target. The primary benefit of an E-Pistol is theoretically limitless ammunition, though it does require time to recharge.

Electron Pistols are rarely used in the P.A. now due to their lack of reliability and inaccuracy, but they were commonly used during the Second Erodian Conflict on Vastire.
Circe (DC)

## Circe

### Friends

Ares, Cheetah, Lex Luthor, Ocean Master, Giganta, Lyta, Abra Cadabra, Magog, Lycas

### Enemies

Wonder Woman, Donna Troy, Wonder Girl, Steve Trevor, Hippolyta, Hercules, Mercy Graves, Justice League, Rip Hunter, Anti-Monitor, Bizarro, Black Adam, Batman, Superman, Aquaman, Martian Manhunter, John Constantine, Zatanna, Zatara, Doctor Fate, the Flash (Wally West), Inza and Kent Nelson, Connor Hawke, Kyle Rayner, Traci 13, Kid Flash, Red Hood, Jason Blood, Etrigan, Doctor Light, Swamp Thing, Manbat, Medusa

## Additional Information

### Occupation

Sorceress
Leader of Injustice League Dark
Member of Injustice Gang II (formerly)

### Affiliations

Injustice League (formerly)
Injustice League Dark

### Special Skills

Intelligence
 Charisma
 Seduction
 Occultism
 Alchemy
 Powerful sorcery
 Immortality
 Projects bolts of energy
 Transform men into hybrids called beastiamorphs
 Shape-shifting
 Geokinesis
 Chronokinesis
 Flight
 Necromancy
 Clairvoyance
 Magic blasts
 Magic shields
 Teleportation
 Transformation
 Illusion casting
 Reality alteration

### Weaknesses

Vulnerability to Moly
Immortality Immunity

### Likes

Magics, antagonising Diana, messing with humans

### Dislikes

Wonder Woman and everything related to her, men

**Circe** is a recurring antagonist in the *Wonder Woman* comic book series. She served as the main antagonist of the *War of the Gods* storyline.

This version of Circe was based on the character of the same name from *The Odyssey* by Homer and Greek Myths.

## Background

### ComicVine Description

Circe is a legendary sorceress from Greek mythology who acts as a super-villain and enemy to Wonder Woman. Immortal and undying, she is a centuries-old enchantress with goddess-level powers. Her place in history is famous for Homer's Odyssey.
Pavlar Solia

Pavlar Solia is the son of Makaro and Lia Solia, and the younger brother of Fyra Solia. He is also one of the first to accept Darynn Mark when he comes to Ziphyr Hargonla, and they quickly become best friends.

## Early Life

Pavlar was born to Makaro and Lia Solia in 484 ARI. Since his parents were both Olan-Har, he was also born as an Olan-Har and required to live in the slums of Ziphyr.

At an early age, he developed sympathy for the people living in Hargonla and did all he could to help them. He considered himself fortunate, with both of his parents and his older sister still alive, something many children in Hargonla could not claim.

He was always a devout believer of the Iveleen, but as he grew older he believed that their system had been corrupted. He thought that even though the Olan-Har were always intended to have it harder, the Iveleen never meant for them to starve in the streets or die from common illnesses.

## Life with Darynn

Pavlar was the first person in Hargonla to reach out to Darynn, and they quickly became best friends. Though he was hardly skilled with any weapons, and disliked using them at all, he concocted the plan to raid the Planetary Alliance shipments during The Embargo on Vastire. He knew that people weren't getting their fair share, and thus he and Darynn raided them to help spread them more evenly.

Though Makaro thought Pavlar was too lazy to work, the truth was that Pavlar did have a regular job, but he just gave away almost all of his earnings. This led to people frequently "doing favors" for the Solia family, but they didn't know why.
Africanized Random

**Africanized Random (Afro-Centric Randomizer)** is a mod for Paradox Interactive's Crusader Kings 2. It modifies the Culture and Religion files in the game so that only certain Cultures and Religions spawn in the game when using the Custom Start > Random World / Shattered World options.

## Conception

Baron Joshua originally wanted to create an alternate start that expressed a world as it may have been if the people of Africa had a greater impact outside of the African continent. However Baron Joshua lacked the modding skills to do so at the time. So they instead decided to modify what cultures and religions would spawn when certain options for Random and Shattered world are selected. It was determined that non-African religions and cultures closest to Africa would be included as one of each culture and relgion per group has to be included or the mod would simply produce large swarths of godless and cultureless lands.

## Cultures that spawn with this mod

* North German Group - Danish
* Central German Group - Suebi
* West German Group - Saxon
* Latin Group - Sardinian
* Iberian Group - Visigothic
* Byzantine Group - Coptic
* Celtic Group - Welsh
* Finno-Ugric - ???
* Baltic - ???
* Altaic - Turkish
* Arabic Group - Berber and Egyptian
* East Slavic - ???
* West Slavic - ???
* South Slavic - ???
* Magyar Group - Hungarian
* Iranian - ???
* East African (all from the game)
* Central African (all from the game)
* West African (all from the game)

## Religons that spawn with this mod

* Christian Group - Miaphysite
* Muslim Group - Ibadi
* Israelite - Judaism
* Eastern - Jainism
* Mazdan - Zoroastrianism (Persian Empire occupied Egypt for some time under this)
* Pagan - African
Everlasting Trio

The **Everlasting Trio** is the ship name between **Danny Fenton**, **Tucker Foley** and **Sam Manson**. The trio are best friends, as Tucker and Sam were Danny's first supporters and keepers of his secret as Superhero Danny Phantom (and unknowingly his sister Jazz). As typical friendship trios, usually when one pair of friends fight, the other is in the middle. In Mystery Meat, Tucker and Sam were having a fight about their love of meat and recycled organic foods respectively, and ordering Danny to pick side until they had to work together to fight off the Lunch Lady Ghost.

Despite their fights and conflicts, they work together on capturing ghosts and fighting off threats like Vlad Plasmius, Skulker or any other supervillains.

Their separate pairings are Amethyst Ocean (Danny and Sam), Savant Par (Danny and Tucker), Veggie Burger (Pairing) (Sam and Tucker).
The Dust Runner

The *Dust Runner* is a smuggler's ship owned and operated by Captain Veriya. It primarily runs supplies from Yiptae to Khaleri, especially for technological items that are harder to find on Khaleri.

## The *Dust Runner* Ship

The *Dust Runner* is a personal-sized ship capable of flying Space-to-atmosphere, but it's range is fairly short as a planet-to-planet jumper. It comfortable can handle a crew of about 10, and a has generous space in its cargo hold.

## The *Dust Runner* Crew

### Captain Ritae Veriya

Captain Veriya, a Khalerian, was a crew member on the ship when it was owned by Captain Yahn. When he retired from smuggling, he gifted the ship to her as the only he could trust to continue the mission.

She has strawberry blonde hair that tends to fall in her face, and tattoos covering much of her body.

### Gee

Gee, a Yindian, is one of two mechanics on the ship. Even one mechanic is probably unnecessary given the AI and androids on board, but the Captain prefers to have someone she can really talk to if she needs to.

### Sherf

Sherf, an abnormally short Khalerian, is the second mechanic on the *Dust Runner.* He and Gee bicker constantly, each quite sure that the way they would've repaired or tuned the ship would've been better. He somehow managed to retain absolute control over any of the mobile robots on the ship (some say after cheating in a game of dice against Gee.)

### Ko

Ko is a secretive Vastirian businessman who prefers to keep to himself. He spends a lot of time in his private quaters. Even Captain Veriya is not really aware of her background. She acknowledges that is a bit of a risk, but he's quite good at what he does, so she doesn't inquire.

### Qalin

A dark-skinned Khalerian bodyguard who uses his length and quick feet as an advantage in most fights. He's married to Lilo, another member of the *Dust Runner* crew.

### Lilo

A pale-skinned Khalerian bodyguard with a wide, thick body. He's married to Qalin, another member of the *Dust Runner* crew.
Fyra Solia

Fyra Solia is the daughter of Makaro and Lia Solia, and the older sister of Pavlar Solia. Fyra is one of the primary characters in Embargo on Hope.

## Early Life

Fyra grew up in Hargonla in Ziphyr as a member of the Olan-Har caste, with her parents and brother. She was always very intelligent and advanced in school. Early on she took an interest in history and religion. She was chosen by Father Ckoost to be an Olan-Har child to go to University to give her a chance to raise her caste.

She had always had psychic powers, earning her the nickname "Fyra the Farsight." But they didn't become prominent until the embargo was set in place around Vastire. The sheer numbers of dying people haunted her dreams nightly.

## University

Fyra agreed to go to University, despite her anxiety, because she hoped to learn more about her power. As required, she took classes on religion and the Iveleen, but she supplemented them with classes about psychology, history, and other subjects. Unfortunately, she left just after a year, and became extremely ill soon after coming home.
Checkpoint Suppliers

After completing Fallout 4 one of the major factions, whichever one the player sided with in the main questline, will have ownership of various pre-war Military Checkpoints throughout the Commonwealth. Checkpoint suppliers are faction specific merchants that only spawn into the game after the main storyline is completed. They travel through these checkpoints and to the faction's main holdings with a specific store stock set. The Institute however does not have one, as it simply teleports supplies to checkpoints.

## Commonwealth Minutemen Checkpoint Supplier

### Associates

They are members of the Minutemen faction and travel with four Minutemen as guards and a park brahmin. They travel in a pentagonal shape with the supplier in front, the brahmin behind them, two guards to the left and right front of the brahmin and two guards to the rear left and right.

### Store Inventory

* Bladed Tire Irons
* Blue Bandanas
* Fusion Cells
* Grilled Radstag
* Gwennet Beer
* Laser Muskets
* Militia Hats
* Minuteman Outfits
* Revolutionary Swords
* Padded Blue Jackets
* Stars and Stripes Bandanas
Titles

Titles are granted by the Leader of the guild that controls the World Tower. The Ruler title is automatically given to the guild leader that controls the World Tower. Titles are removed at the start of the next war event and the buffs and debuffs are lo

### Negative Titles

Negative Titles
Gold Production per Hour -20%
 Gangster | All Troops HP -10%
 Clown | All Troops Attack -10%
 Slave | All Troops Attack -10%
 Betrayer | Gold Production per Hour -15%
 Halfwit | Gold Production per Hour -10%
Food Production per Hour -10%
 Scoundrel | Construction Speed -10%
 Fool | Research Speed -10%
Stellaris - Fallen Empires

I felt the need to tweak the Fallen Empires and add some additional ones.

## Restoration of a Fallen Empire

A fallen Empire goes through three phases; Fallen, Awakened, and Restored. A Restored Empire will become a normal Empire and take on three traits. The Restoration Event requires that the Empire be in it's Awakened phase, not be in a state of war (for example, the War in Heaven event is not happening), no Crisis must be in play, and it must control at least 1/6th of the Galaxy (based on the AI Empires to Fallen Empire ratio in game settings) with that number not including territory held by vassals. Each Restored Empire should represent an ideology that adheres the Fanatic Ethic the Fallen iteration does.

## Fanatic Authoritarian - Declining Authority / Ascending Authority

### Restoration

The Empire will loose it's Awaken Empire traits and bonuses to become a normal Empire with Imperial authority and the Corvée System, Police State, and Slaver Guilds civics. The fate of subjects will depend on how many it has. If it has less than three Subjects they shall all become Vassals. If it has more than three than the two with the highest diplomatic weight shall become members of a Hegemony with the Restored Empire as it's president while the rest shall be vassalized.

## Fanatic Egalitarian - Unmoved Masses / Instrument of the People

### Restoration

The Empire will loose it's Awaken Empire traits and bonuses to become a normal Empire with Democratic authority and the Idealistic Foundations, Meritocracy, and Shared Burdens civics if MegaCorp is installed. Otherwise Shared Burdens will be replaced with the Parliamentary System civic. All vassals will become members of a Galactic Union federation.

## Fanatic Militarist - Militant Isolationist / Conquering Imperialists

### Thrall

Subjugated Empires are Thralls that are expected to provide 50% of their naval capacity to their overlord. They can not expand, they can not conduct diplomacy with other empires, they are protected, they will join in their overlord's wars, they can not be integrated.

### Restoration

The Empire will loose it's Awaken Empire traits and bonuses to become a normal Empire with Dictatorship authority and the Distinguished Admiralty, Nationalistic Zeal, and Warrior Culture civics. All Thralls will become members of a Martial Alliance with the Restored Empire as it's president if Federations is installed. Otherwise they shall become Vassals of the restored Empire.

## Fanatic Xenophobe - Xenophobic Isolationist / Rampant Colonialist

### Reservation

Subjugated Empires are Reservations that cannot colonize new systems nor build new starbases and have no diplomatic autonomy. They are protected, will NOT join in an overlord's wars, and can not be Integrated.
Arond Ckoost

Arond Ckoost has been the priest in Hargonla for as long as anyone can remember.

## Priest of Hargonla Chapel

No one quite remembers when Father Ckoost took over the Chapel in Hargonla, or even who his predecessor was. He was highly thought of in seminary school, so much so that many thought he would become a Cardinal when he was older. However, all he wanted to do was perform what he considered the most important mission of the clergy: encourage the Olan-Har to find their way in the Iveleen.

Thus, he has run the Hargonla Chapel in Ziphyr, admittedly one of the nicest churches that can be found in slums anywhere. He also provides beds for Olan-Har to sleep in, though he doesn't have nearly enough for everyone, so he prioritizes the ones who, in his estimation, need it the most.
Tera Endless War Wiki

**Welcome to the Tera Endless War Wiki!**
We're a collaborative community website about Tera Endless War that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

Official Site: https://tera.joycity.com/en

Official Announcements: https://tera.joycity.com/tera/en/boards/notice

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