Garou

* Human
* Half-Monster
* Post-Darkshine
* Post-Sage Centipede
* Awakened

* Half-Monster
* Limiter Breaking

* First Form
* Second Form
* Third Form

## Summary

**Garou** is a former disciple of Bang and was considered a prodigy. But one day, he was kicked out from his dojo for going on a rampage once he got bored with everyone. His dream is to be the strongest monster ever and become the world's first God-Level Threat, or so he says.

## Powers and Stats

**Name:** Garou, Human Monster, Hero Hunter

**Origin:** One-Punch Man

**Gender:** Male

**Age:** 18 years old

**Classification:** Human | Half-Monster

**Powers and Abilities:**

* Hero Hunter
* Half-Monster
* Post-Darkshine
* Post-Sage Centipede
* Cosmic Fear Mode
* Parallel Timeline

* Powers and Abilities
* Resistances
**Superhuman Physical Characteristics**, **Indomitable Will** (Garou's drive to become a monster and defeat heroes has allowed him to power through massive amounts of punishment. Through his strong willpower, he overcame several near-death experiences and successfully gained explosive growth without losing his mind, unlike many others), **Master Martial Artist** (A prodigy with a natural sense for combat, and utilizes the Water Stream Rock Smashing Fist, an advanced martial arts style and was originally Bang's finest disciple before being forced out of his dojo), **Acrobatics** (Can leap onto walls and maneuver around while in mid-air. Can latch onto walls by gripping the creases between bricks and onto trees by digging into the bark), **Adaptation** (His self-styled martial arts evolves freely during combat. Adjusted his eyes to view small projectiles in darkness in a short period of time. His senses supposedly became sharper over the course of his hero hunt), **Reactive Evolution** (His power increases rapidly when fighting strong opponents), **Transformation** (Through repeated near-death experiences, Garou furthered the process of monsterization, with his encounter with Bug God and Royal Ripper pushing him to becoming a Half-Monster), **Attack Reflection** (Returned Tanktop Master's strength onto himself two-fold), **Technique Copying** (Copies the fighting styles of his opponents and transforms them into his own. Analyzed and counteracted Tanktop Master's attacks, allowing him to anticipate the former's attacks, and used the Tanktop Blow himself. Assumed the movements of Watchdog Man against Genos. Used Whirlwind Iron Cutting Fist after only witnessing the technique once), **Regeneration** (High-Low. Recovered from his injuries from Tanktop Master in the span of a day, albeit with bandages), **Enhanced Senses** (Abandonment requires keen eyesight. Determined that Blue Fire used a concealed flamethrower from a distance. Tracked Golden Ball's hands in a dark alleyway and adjusted his eyes to expertly evade and counter small projectiles in darkness. Claimed that his senses have become sharper than ever upon encountering King), **Pressure Point Strikes** (Can disable targets by striking joints and vital spots. Struck the pressure points of Tanktop Master and the Tank Topper Army with superhuman precision), **Instinctive Reaction** (Water Stream Rock Smashing Fist allows his body to move autonomously during crisis. Evaded Chain'n'Toad's Ear Nabber instinctively), **Analytical Prediction** (Blocked and parried all of Tanktop Master's attacks, according to his recollection, anticipating all of his movements. Predicted the trajectory of Golden Ball's attacks by watching his hand. Can analyze a target's line of sight, posture, and center of gravity in order to predict a multitude of hypothetical movements. Evaded all of Quiver's arrows without seeing them, simply by knowing his attacks), **Statistics Amplification** (Went from being incapable of fighting back against Death Gatling's team to effortlessly reducing their numbers to half upon using Awakening Breath, honing in on his eyesight and ability to predict his opponent's movements), **Rage Power** (Experienced a surge in strength despite being beaten to near-death through sheer rage), **Fear Inducement** (Emanated an aura that frightened Tanktop Master to the point of wanting to kill him), **Afterimage Creation** (Left behind an afterimage that fooled Metal Bat and created several afterimages)

**Resistance** to **Pain** (Shrugged off the Tanktop Tackle, which caused great damage to his nose and smiled at a punch which caused him bleed profusely from his mouth. Despite suffering from exhaustion, blood loss, and poison, he continued to battle with Genos, Bang and Bomb, growing even stronger despite his increasingly grave injuries) and **Electricity Manipulation** (Was unaffected after being electrocuted by a power line)

* Powers and Abilities
* Resistances
All previous abilities to a greater extent, plus: **Reactive Evolution** (Developed the ability to resist Gyoro Gyoro's psychic abilities after brief exposure), **Regeneration** (Low-Mid. Healed after being hacked and slashed by Royal Ripper. Rose to his feet after having his torso crushed. Regenerated a hole in his abdomen over an unknown period of time. Seemingly recovered from having his ribcage shattered)

All previous resistances, plus: **Resistance to Extreme Heat** (Withstood Overgrown Rover's concentrated heat blasts), **Telekinesis** (Was unaffected against Gyoro Gyoro's telekinetic anchoring after adapting) and **Fire Manipulation** (Endured Orochi's flames, which melted the Monster Association base's interior)

* Powers and Abilities
* Resistances
All previous abilities to a greater extent, plus: **Limited Body Control** (With Exploding Heart Release Fist. By making his heart pulse explosively in time with the impact of his punches, he can surpass the limits of his body), **Shockwave Generation** and **Durability Negation** (With Roaring Aura Sky Ripping Fist, which generates powerful shockwaves inside the opponent's body even if they block or deflect the attacks. Bomb stated that if Bang received just a single hit from Garou, these shockwaves would envelop his entire body and break all of his bones into pieces. A mere graze from Garou's fist was enough to defeat Bang, despite both having similar stats at the moment), **Pseudo-Flight** (Able to move and battle in the air)

All previous resistances, plus: **Resistance to Acid Manipulation** (Kicked a hole in Vomited Fuhrer Ugly without being affected by his potent acids)

All previous abilities to a greater extent, plus: **Large Size** (Type 0), **Durability Negation** (His Fa Jin attacks target the internal organs of his opponents, regardless of how tough their bones and flesh are), **Flight** (His second monster form grew wings that can be used to fly), **Additional Limbs** (Gave himself extra arms), **Energy Projection** (Fired energy beams from his hands), **Underground Mobility** (Broke through the surface of the Earth)

* Powers and Abilities
* Resistances

All previous abilities to a greater extent, plus: **Blessed** (Was granted power by God), **Cosmic Awareness** (Gained knowledge on the behavior of all forces and flow of all energy in the universe), **Enhanced Senses** (Pinpointed a specific point of Earth in space from Jupiter), **Self-Sustenance** (Type 1) (Fought Saitama on Io), **Matter Manipulation** (Atomic) and **Explosion Manipulation** (Replicated nuclear fission to create nuclear explosions), **Energy Manipulation** (Mastered the flow and control of all energy in the universe) and **Projection** (Can create nuclear explosions similar to Homeless Emperor's energy spheres) Fired a Gamma Ray Burst, **Greater Power Mimicry** (Copied Saitama's power and perfectly replicated his Consecutive Normal Punches and Serious Punches blow for blow. His copied techniques are honed to perfection at blazing speed, surpassing the original in the process. Replicated Blast's Portal Creation and Gravity Knuckle), **Black Hole Creation** (Created a black hole), **Overwhelming Aura** (Became the symbol of of fear that brings heroes to despair), **Radiation Manipulation** (Passively emits severe amounts of cosmic radiation which would amount to 80-100 Grays emitted per hour. His nuclear fission punches would release 240 Grays of radiation at the hypocenter and his Gamma Ray Burst would emit 83.6 billion Grays)

**Resistance** to **Extreme Temperatures** (Unaffected by his own fission explosions, which can reach millions of degrees. Fought on the -130 degree surface of Io with no issue), **Spatial Manipulation** and **Gravity Manipulation** (Survived being at the centre of a black hole), **Sound Manipulation** (Could still hear after being at the centre of various nuclear explosions, which are estimated to produce sounds upwards of 240 decibels. Sounds over 200 decibels can instantly kill humans), **Light Manipulation** (Looked directly at his nuclear explosions with no issue), **Poison Manipulation** (Had no problem breathing on Io, which has an atmosphere primarily composed of sulfur dioxide. Sulfur dioxide is highly toxic to the body and can cause death), **Radiation Manipulation** (Completely immune to his own passive radiation and that of his attacks)

All previous abilities, plus: **Portal Creation** (Escaped a wormhole by opening a portal. Can utilise hyperspace gates in combat and for instant transportation across the cosmos), **BFR** (Attempted to transport Saitama), **Gravity Manipulation** and **Absorption** (Used Gravity Knuckle to absorb explosions)

**Stamina:** Superhuman (After being worn down from fighting multiple Heroes, curb-stomped by Watchdog Man and knocked unconscious by Saitama, he was forced into a battle against numerous A-Class heroes, where he suffered a gunshot wound to his leg and was hit with poisonous arrows to drain his stamina, but still defeated all his opponents. Immediately afterward, he found himself up against Genos, then both Bang and Bomb, who subjected him to continued pummelling to the point that he was on the verge of death. Even after all that punishment, he still willed himself to resume fighting, ignoring the huge amounts of damage that he had taken. Later on, after healing from his wounds, he was one-shot by Saitama and left unconscious, only to fight both Bug God and Royal Ripper not long afterwards. After recovering a few hours later, Garou made his way to the Monster Association base to fight Overgrown Rover, Gyoro Gyoro, Orochi and Superalloy Darkshine, with little time for rest in between. Continued fighting even after gaining injuries like his ribs getting broken or getting impaled)

**Standard Equipment:** None notable

**Intelligence:** Genius (Great knowledge in hand-to-hand combat and can analyse and memorise an opponent's fighting style and movements in only a few moments. Accurately predicted the plans of both the Monster and Hero Associations by himself. Through observation, he learns of countermeasures for other people's fighting styles. Sometimes switches between fighting styles to keep movement unpredictable or for amusement. Mastery of martial arts enables him to attack his opponents as if "(they) were being cornered by dozens of martial artists at once" as described by Superalloy Darkshine, despite the two being roughly on the same level at the time of their fight and Darkshine being a reputable hand to hand combatant) | Extraordinary Genius (Gained knowledge on the behaviour of all forces and flow of all energy in the universe, applying this knowledge through replicating complex natural phenomena such as nuclear fission and gamma ray bursts. Aptitude for martial arts and fighting has increased to the point that he can perfectly mimic both the power and technique of others in a single glance, including those that can manipulate the reality of the cosmos, and further improve them to perfection past their original states. Stated that his fist is beyond timing and all his strikes are completely unavoidable)

**Weaknesses:** Very protective of Tareo, and always put his life on the line to ensure safety. Formerly withheld from using Water Stream Rock Smashing Fist until he needs to, as it reminds him of Bang, whom he holds a grudge against (doesn't apply after fight with Tanktop Master as he constantly utilises it from then onwards). Prone to intentionally prolonging fights to become stronger, typically letting enemies get serious. Tends to underestimate opponents once they are "defeated". Due to fighting style is designed for humans as well as the fact that Bang did not teach him how to fight non-humanoid opponents, he may have disadvantage against such foes, such as Watchdog Man | None notable

**Notable Attacks/Techniques:**

* **Master Martial Artist:** Garou is an extremely skilled fighter, who adapts to combat and uses the advantage of the opponent's weak spots to give himself the upper advantage in fights. His learning ability allows him to learn countermeasures for other people's fighting styles while making their fighting styles his own. He shows this ability against Tanktop Master, where he attacks his weak spots and quickly turns the tables. He also shows this unique ability in his fight with Metal Bat, where he comments that Metal Bat's attacks are getting predictable and weird. While fighting his opponents, Garou gains access to their fighting styles and techniques, simply by witnessing them once. Moreover, when fighting, Garou aims for the vital points and joints to make his opponents lose the ability to fight back very quickly. Furthermore, through analysing his opponent's line of vision, posture, muscle tension, breathing, energy, movement patterns, and centre of gravity he can almost perfectly predict his opponent's next movement. His prediction accuracy only improves as Garou becomes stronger.
	+ **Water Stream Rock Smashing Fist:** A distinctive martial art Garou learned from Bang. It is a combat style that relies on countering attacks despite being stronger than his own. This is also useful for the offensive stream of attacks that can take enemies by surprise. The martial art can repel the attacks of his opponents, nullify them, or redirect them with twice the power. Using this technique, Garou can beat some of the lower S-Class heroes, although he tends to avoid using this attack early on. His technique also wasn't perfected to the point that he couldn't repel Superalloy Darkshine's attack before he started adapting.
	+ **Whirlwind Iron Cutting Fist:** Bomb's martial art. This martial art style involves a powerful hand rotation technique to create a razor-sharp whirlwind pressure that chops the opponent into tiny pieces. The martial art then pushes the opponent back with various degrees of force, depending on the proximity towards the eye of the whirlwind. The cutting pressure is also used in martial art's kicks.
	+ **Whirlwind Water Stream Roaring Aura Sky Ripping Fist:** A more advanced technique than both Whirlwind Iron Cutting Fist and Water Stream Rock Smashing Fist, a move that splits the skies and blasts airstreams into the opponent’s body. It is one level weaker than Cross Fang Dragon Slayer Fist. The move is powerful enough to break Elder Centipede's carapace before the monster moulted. Traditionally when the technique connects, the shockwave created will spread through the victim's entire body, which ultimately reduces the victim to dust.
	+ **Whirlwind Water Stream Cross Dragon Fang Slayer Fist:** A technique that is developed by utilising Water Streaming Rock Smashing Fist and Whirlwind Iron Cutting Fist. It is much stronger compared to those two techniques and usually requires two people to perform such a technique. The only other two who could perform this were Bang and Bomb, who were each master in their respective martial arts styles. The technique is even stronger than Whirlwind Water Stream Blasting Sky Splitting Fist.
	+ **Exploding Heart Release Fist:** This fighting style involves Garou making his heart beat explosively in time with the impact of his attacks, allowing him to surpass his body limits, and enabling him to hit much harder than the maximum force his body can normally exert. His strikes are even able to generate powerful shockwaves that can cause injury to those attempting to deflect the blows, as demonstrated when Bang injured his own arm from deflecting Garou's attack. It has been stated that this technique is wicked, made with the intention of bringing total devastation.
	+ **Military Martial Arts:** Based on Water Stream Rock Smashing Fist, this fighting style evolves freely during combat. This was first seen used against Heavy Tank Fundoshi.
	+ **Tanktop Blow:** Copied from Tanktop Master. Garou unbalances and distracts his opponent by striking the ground with tremendous force after spinning to build up momentum. He first uses this against Bang and Bomb.
	+ **Watchdog Man's Dog Movements:** During his fight with Genos, Garou is shown to have been able to mimic the movements of Watchdog Man which he uses to catch Genos off guard to grab his right arm.
	+ **Awakening Breath**: A breathing technique that draws from the very limits from one's body. When they are removed, Garou's mobility, agility, and manoeuvrability, as well as his fighting style, are heightened. Bang was seen utilising this to prepare for his fight with Elder Centipede, so Bomb and Genos could escape with the unconscious heroes.
	+ **Adaptability:** While his "limiter" was breaking, Garou seems to have developed a form of adaptability. This allows him to become stronger and faster over time as well as make him seemingly immune to any attack that fails to kill him, such as developing stronger resistance to psychic attacks on top of his already immense will. This also allows him to transform into various forms making him a real Monster. He likens this to the Fighting Spirit ability Metal Bat has.
	+ **Mimicry:** Similar to adaptability, Garou can mimic the techniques and abilities that he has witnessed before.
	+ **Regeneration:** Garou can heal very quickly, as he fully recovered his life-threatening injuries from Royal Ripper in only a few hours. He also regenerated getting pierced through his stomach after Orochi's horn struck and left a big hole; he restored in a matter of minutes while dodging the Monster King's attacks. His body absorbs black matter from the air to close any wound.
	+ **Platinum Rings:** Copied from Platinum Sperm. Garou rotates his arms to deflect attacks, allowing him to ward off punches from a casual Saitama.
	+ **Great Fa Jin:** A powerful strike that allows Garou to damage an opponent's internal organs, thus incapacitating them. Upon using this technique, Garou, with both of his hands seeming to glow, hits the opponent's abdomen with his open palms, creating strong shockwaves that pulverize whatever behind the victim. According to Garou himself, this attack should work regardless of how tough one's bones and flesh are.
	+ **Extreme Fa Jin:** Garou places both of his hands on the opponent and pushes them through the Earth. This attack is capable of generating intense shockwaves potent enough to pass through Earth's core, displacing tectonic plates and subsequently, messing up with the magnetic and gravitational fields.
* **Awakened Garou: Cosmic Fear Mode:** This is the form Garou assumes after escaping the body takeover by "God" during his fight against Saitama. **All Life Eradication Fist**, an all new, all powerful martial art which Garou developed after receiving powers from "God". Having reached an epiphany on how the flow of energy works via his teachings received through study under his former master Bang, combined with the bestowed knowledge from "God" of the flow of the energy and the behaviour of all forces in the universe, this new martial art allows the Hero Hunter to focus and utilize the natural energy flow of the universe itself in conjunction with his internal force channeling, enabling the simulation of natural universal phenomena.
	+ **All Life Eradication Fist: Nuclear Fission:** Garou is capable of using his energy manipulation in conjunction with his incredibly fast and strong punches to generate nuclear explosions, producing large mushroom clouds in the process and being powerful enough to be detected by Nuclear Detection tools. Upon witnessing this technique in action, Psykos referred to these explosions as "divine power", likening them to Homeless Emperor's energy spheres.
		- **Nuclear Fission: Gravity Knuckle:** A powerful attack that utilizes two powers at once within each of Garou's fists. After copying Blast's **Gravity Knuckle** and combining it with his own **Nuclear Fission**, Garou throws a flurry of punches, with his right hand having the power of gravity whilst his left contains the power of nuclear fission.
		- **All Life Eradication Fist: Gamma Ray Burst:** Garou is able to use his energy manipulation to summon the same phenomenon as the Gamma Ray Burst. When used, the area directly around Garou becomes a miniature singularity and he releases two parallel beams of energy in the direction he desires. This attack is powerful enough to make Saitama think it would be bad should it only even graze the Earth, prompting him to prevent that from happening.
* **Shakkei:** Some secret martial arts techniques that borrow the power of nature by imitating the movements of living things. Garou refers to them as "Modes", which he thinks sounds cooler. Using this ability, any techniques that Garou copies also get honed to perfection very quickly, rendering the original user soon unable to keep up with the duplicated techniques.
	+ **Mode: Saitama:** Garou copies the fighting style, speed and strength of Saitama, giving him the face of the hero.
		- **Consecutive Normal Punches:** An attack that belongs to Saitama. Garou throws a volley of fast punches.
		- **Serious Punch:** An attack that belongs to Saitama. Garou throws an extremely powerful punch. When used to collide with Saitama's, the two clashing fists created a **Serious Punch²**, which outputted so much destructive energy that it would have destroyed the Earth and had to be redirected by Blast and his associates to spare the planet. Despite being diverted, the impact from their punches could still travel thousands of light-years into space and wipe out a large number of star systems in its path within mere seconds, with the recoil launching both Garou and Saitama to Jupiter's moon Io.