Efeitos de status

Em ARK Survival Evolved existem vários **efeitos de status** que podem afetar seu personagem de várias maneiras. Veja uma lista completa de efeitos de status abaixo.

## Criaturas

### Debuffs

**HUD Text:** *You're burning up! A percentage of your Health will burn away! (Fire Breath/Fire Arrow)You're burning up! 25% of your Health will burn away! (Lava)*
**Other Info:** Caused by fire breath from Dragon and Fire Wyvern, shot by a player's Fire Arrow (Scorched Earth), or by stepping on Lava. Burns away 20-25% of max health over 10 seconds.

**HUD Text:** *You are Gnashed! You are losing 5% of your health over time!*
**Other Info:** Caused by attacks from Giganotosaurus, Allosaurus, Ravager. Removes 1% of your max health per second for 5 seconds.

**HUD Text:** *Your Health and Stamina is slowly being drained! Get it off!!!*
**Other Info:** A leech is currently attached to you or your creature. Remove it by standing in a fire or pressing `E` to remove it from your creatures.

**HUD Text:** *A Lamprey is draining your Health, but you are charged. Get it off!!!*
**Other Info:** A lamprey is currently attached to you or your creature and is both giving out charge light and immunity to radiation for 300 seconds. Remove it by standing in a fire or pressing `E` to remove it from your creatures.

**HUD Text:** *You are getting very sleepy...*
**Other Info:** This status effect can be caused by the attack of the Pulmonoscorpius, Spider, Beelzebufo, Titanboa, Reaper Queen, Basilisk, or a player's Tranquilizer Arrow.

**HUD Text:** '
**Other Info:** This status effect can be caused by the attack of the Meganeura, Titanomyrma, or a Troodon attacking a non human..

**HUD Text:** *Your vision is impaired!*
**Other Info:** This status effect can be caused by the spit attack of the Dilophosaur or Plant Species X. Your vision is obscured and your movement speed is reduced by 50% for 10 seconds.

**HUD Text:** *Your movement speed is decreased!*
**Other Info:** This status effect is inflicted by the Araneo and Broodmother's web attack. Reduces your Movement Speed by 50% for 10 seconds.

**HUD Text:** *Health and stamina rapidly decreasing!*
**Other Info:** This status effect is inflicted by the bite of a Megalania or with a 10% chance by the bite of an Onyc. It rapidly drains your health and stamina.

**HUD Text:** '
**Other Info:** This status effect is inflicted by the spore cloud of a Lymantria. It will slow down players and creatures by 90% as well as drain their stamina.

**HUD Text:** '
**Other Info:** This status effect is inflicted by the bite of a Troodon. It rapidly increases your torpidity.

**HUD Text:** *In a daze*
**Other Info:** This status effect is inflicted by certain attacks such as Cnidaria and Electrophorus's shock and Purlovia's ambush. Prevents you from moving for 10 seconds or mounting on any mountable tamed dinosaurs.

**HUD Text:** '
**Other Info:** This status effect is inflicted by the fear roar of a Yutyrannus. It increases damage taken and decreases damage done by up to 50%. If the effect is maxed, your creature will not respond to commands and run away from the Yutyrannus.

**HUD Text:** *BEEEEEEEESSSSS!*
**Other Info:** When accessing a Bee Hive without Ghillie Armor this effect is applied for 10 seconds. It decreases the speed by a third and health by 10%.

**HUD Text:** *You have been stung by BEES!*
**Other Info:** This effect is applied for 10 seconds when stung by a Giant Bee. It decreases the speed by a third and health by 2%.

**HUD Text:** *Your movement speed is decreased!*
**Other Info:** This status effect is inflicted by Reaper King's projectile. Reduces your Movement Speed by 75% for 10 seconds.

**HUD Text:** *Your health and stamina is slowly being drained! Get it off!*
**Other Info:** This status effect is applied for 2 second as long as the player and tamed dino stands next to acid cloud generated from a recently deceased Reaper body. Impairs vision and reduce both health and stamina over time.

**HUD Text:** *N/A*
**Other Info:** This status occurs after using   Parasaur honk ability. Prevents usage of such ability for 120 seconds.

**HUD Text:** *Can't move!*
**Other Info:** This status occurs after being struck by   Trike's ramming ability. Prevents movement for 10 seconds.

### Buffs

 Arquivo:Explorer Note XP Buff.png | **Message:** *N/A*
**HUD Text:** *N/A*
**Other Info:** This status effect is inflicted to nearby dinos by standing next to a recently petted Lystrosaurus. XP will be doubled for a specific time until it requires petting again.

**HUD Text:** *Mystic Skin Oil (You're feeling lucky!)*
**Other Info:** This status effect is inflicted by coming into contact with an allied Liopleurodon. It will decrease your oxygen consumption and changes the contents of nearby drops.

**HUD Text:** *N/A*
**Other Info:** This status effect is active when activated by the player/survivor on   Megalania,   Rock Drake or   Enforcer. Allows climbing on climbable walls simply by walking towards it and wait for a few seconds, but prevents stamina regeneration whilst riding on walls/ceilings. May be worth noting the head of the said dino will look up while this is active.

**HUD Text:** *(% of boost)*
**Other Info:** This status effect is inflicted by the courage roar of a Yutyrannus. It decreases damage taken by 20% and increases damage done by up to 25%.

**HUD Text:** *N/A*
**Other Info:** This status effect is inflicted towards current highest-leveled pack-affected dino nearby (Allosaurus, Compy, Kentrosaurus, Ravager) or triggered by the dino's call (Direwolf and Raptor)

**HUD Text:** *Rider Imprinted <Imprint>%, Damage +<Damage>%, Resistance +<Resistance>%*
**Other Info:** This status effect is inflicted by imprinting a creature during breeding and mounting on it after it has fully matured. It decreases damage taken and increases damage done by up to 30% for a 100% imprinted creature.

**HUD Text:** *You're within the effects of a Charge radius, protecting you from the Nameless!*
**Other Info:** This status occurs on Aberration map by being around Charge Light Dino or objects during night time or at absence of open light. Deters Nameless ambush, but attracts nearby Seekers. This status is also inflicted to both Nameless and Reaper when too close to a charge light source, which removes their natural armor protection and high health regeneration instead.

**HUD Text:** *N/A*
**Other Info:** This status effect is inflicted to/by a Rock Drake or Pachyrhinosaurus when active.
* (Pachyrhinosaurus) Temporarily pacifies surrounding aggressive dinosaur with its Camo cloud. Does not work on large/huge predators and humans however.
* (Rock Drake) Blends in with the surroundings, making both the dino itself and any survivors sitting on it invisible and preventing aggression from some of the dinos. Does not stop aggravated dinos or   Nameless from attacking however.

**HUD Text:** *Careful, there are high level creatures nearby!*
**Other Info:** This status occurs by carrying a Charge Light dino set to active with said effect enabled. Triggered when a highest-level (150+) Wild Dino is/are nearby.

**HUD Text:** *Careful, there are enemy players nearby!*
**Other Info:** This status occurs by carrying a Charge Light dino set to active with said effect enabled. Triggered when a non-tribe survivor/tamed creature is/are nearby.

**HUD Text:** *N/A*
**Other Info:** This status occurs when activating (Ctrl) Tek Saddle's Plasma turret on the head of the dino with the Saddle equipped (  Tapejara,   Rex,   Mosasaur,   Megalodon and   Rock Drake all have their own Tek Saddle). The percentage shows how much element is left within the saddle before another is required for uses.

**HUD Text:** *You have some protection from bees!*
**Other Info:** This status occurs when mounting on Direbear. Prevents   Giant Bee from attacking and dismounting survivors on it, and causes them to target it instead when aggravated.

**HUD Text:** *??*
**Other Info:** This status occurs when biting/devouring on a corpse with   Argentavis. Rapidly recovers health at an alarming rate for a very short period of time.

**HUD Text:** *Your dino's Speed, Health Regeneration, and Damage are boosted!*
**Other Info:** This status occurs when stepping (or swimming) on water for Spino. Greatly bolster stats (S indefinitely as long as the Spino is still within the water, and persist for 30 seconds upon leaving the water flooring.

**HUD Text:** *Rivalry*
**Other Info:** This status occurs when a Trike is near large carnivores. Increases the Trike's health by 10%, as well as slightly increasing damage dealt and slightly decreasing damage taken.

 Arquivo:? | **Message:** *N/A*
**HUD Text:** *Protected!*
**Other Info:** This status occurs while activating   Snow Owl freeze ability. Protects nearby creatures and itself but prevents them from moving. This also cause massive temperature drop on the rider often resulting in Hypothermia long as this is active.

 Arquivo:? | **Message:** *N/A*
**HUD Text:** *N/A*
**Other Info:** This status occurs while activating   Snow Owl ability and riding on it. Turns all vision into infrared, allowing the survivor to see living (and mechanical) creatures and survivors nearby.

 Arquivo:? | **Message:** *N/A*
**HUD Text:** *?*
**Other Info:** This status occurs while riding on a   Mek.

## De Meio Ambiente

### Temperatura

**HUD Text:** *Food decreases faster as the ambient temperature gets lower.*
**Other Info:** This is a Temperature status, and is affected by many different sources, including: Current Air Temp, Heat Sources (like fires), Swimming, Clothing, and Shelter.

**HUD Text:** *Water decreases faster as the ambient temperature gets higher.*
**Other Info:** This is a Temperature status, and is affected by many different sources, including: Current Air Temp, Heat Sources (like fires), Swimming, Clothing, and Shelter.

**HUD Text:** *Water decreases much faster as the ambient temperature gets higher.*
**Other Info:** This is a Temperature status, and is affected by many different sources, including: Current Air Temp, Heat Sources (like fires), Swimming, Clothing, and Shelter.
To withstand 34° C (93° F) heat, at least 124 hyperthermal insulation is required (any armour other than cloth or ghillie reduces the hyperthermal insulation so could be removed if working in a hot environment and no risk of danger.
Notes:
* Calien Soup can give 56 hyperthermal insulation for 15 minutes.

### Clima

**HUD Text:** *(% of heatstroke effect)*
**Other Info:** This status occurs on the Scorched Earth and Ragnarok map by being overheated for too long without resolving the issue. As heatstroke progresses, you will eventually (50%) be prevented from sprinting and (~80%) start to have cloudy vision and drunken swaying movement.
Notes:
* A   Tent  can help to temporarily spare you from the heat and an   Iced Water Jar can remove the effect.

**HUD Text:** *N/A*
**Other Info:** This status occurs on the Scorched Earth map by being above the map during a SuperHeat.
Notes:
* Hiding under the caves prevents this effect from severely affecting you, but caves bear aggressive dinos.
* If it's a must to stay outside during this weather event, ensure to watch your water as you will most likely be overheated.
* This is the only weather event where   Phoenix will spawn in the Scorched Earth Map; it will not be around outside of this weather event.

**HUD Text:** *N/A*
**Other Info:** This status occurs on the Scorched Earth and Ragnarok map by being outside within any part of desert while in a Sandstorm. It will severely limit your visibility, as well as prevent sprinting and drain stamina and slowly add sand into your inventory. Anything you may be riding is also prevented from sprinting and loses stamina.
Notes:
* Entering a   Tent  or going indoors will protect you from the sand and stamina drain. Wearing the   Desert Goggles and Hat  will save your visibility.

 Arquivo:Unknown.png | **Message:** *N/A*
**HUD Text:** *N/A*
**Other Info:** This status occurs **only** on the Ragnarok map by being outside of the desert region while in a Sandstorm. Does not visually affect you unlike Sandstorm, but entering the desert region triggers Sandstorm debuff.
Notes:
* Refrain from entering desert region during a Sand storm. If it is a must, quickly reach to the nearest indoor and wait for the weather to subside.

### Ciclo Dia / Noite

**HUD Text:** *Groggy*
**Other Info:** This status effect is inflicted to a Megalosaurus when woken up during daytime. It decreases movement speed and increases stamina consumption.

**HUD Text:** *Sleep Deprived*
**Other Info:** This status effect is inflicted to a Megalosaurus if awake too long during daytime. It increases torpidity while decreasing stamina and food.

## Subterrâneo

**HUD Text:** '
**Other Info:** This status occurs on Aberration map by being around radioactive parts of the map, and constantly damaging the whole Hazard Suit if worn at 1-3 per second. Not wearing it whole or having a   Lamprey attached on will contract Radiation Sickness. Can also be counteracted with Mushroom Brew(Only usable on tames).

**HUD Text:** *You are choking on poisonous spores!*
**Other Info:** This Status Effect is applied when you enter the radius of a branched mushroom spores on Aberration. You start to defecate at rapid pace, rapidly losing hunger. It can be counteracted by consuming an Ascerbic Mushroom, but consuming it preemptively prevents the spores from taking effect.

**HUD Text:** *You are choking on poisonous spores!*
**Other Info:** This Status Effect is applied when you enter the radius of a blue mushroom spores on Aberration, instantly applying "Freezing" debuff regardless of Hypothermia resistance. It can be counteracted by consuming an Aquatic Mushroom, but consuming it preemptively prevents the spores from taking effect.

**HUD Text:** *You are choking on poisonous spores!*
**Other Info:** This Status Effect is applied when you enter the radius of a red mushroom (with red root) spores on Aberration. You start to trip out with rainbow lines waving around you. Side effect includes constant defecation, irregular movement and forgetfulness of breathing (acts as if you ran out of oxygen, regardless of its level). It can be counteracted by consuming an Aggeravic Mushroom.

**HUD Text:** *Applied damage over time.*
**Other Info:** This Status Effect is applied when you attempt to pick up a Congealed Gas Ball off Gas Vein or standing close to it when the vein is releasing gas without a complete Hazard Suit protection, or getting too close to wild   Gasbags when it puffs upwards. Loses health over time, and also immediately apply "Suffocating" debuff.

**HUD Text:** *Applied sunlight damage while exposed*
**Other Info:** This status occurs on the Aberration map by being on the surface during the day time. It drastically reduces health, leading to nearly instant death.
Notes:
* Stay away from the surface during daytime, and only head out during night time. There is no method of avoiding this debuff during daytime, and if you are at surface and dawn is breaking, immediately hightail out of the surface and back underground.

## Meio Ambiente

**HUD Text:** *??*
**Other Info:** This Status Effect is applied when the survivor enter the Wasteland.   Food gauge decreases more rapidly, forcing them to eat more food whilst within the environment.

## De outros

**HUD Text:** *N/A*
**Other Info:** Becomes active when in a house. It gives a buff of +112 hypo and +56 hyperthermic insulation.

**HUD Text:** *Relaxing at the pond*
**Other Info:** Grants you a healing over time for 60 seconds after entering a hot spring. You are visually steaming while the Buff lasts.
Note:
* this Buff can only be found on Ragnarok.

## Atributos

### Debuffs

**HUD Text:** *Can't jump, can't run, and movement speed is slower.*
**Other Info:** Applied to players while crafting. Will not effect a mount if the player is crafting while mounted. See the Crafting Page for more information.
Note:
* This now shows the item the player is crafting rather than this image.

**HUD Text:** '
**Other Info:** You will slowly start to lose health, leading to eventual death unless you drink water. You lose ~1hp/5secs.

**HUD Text:** *Can't run and can't jump.*
**Other Info:** When mounted, remember that your weight is added to your mount's total weight limit; dropping items from your personal inventory will reduce weight for both you and the mount. This status appears when you are carrying at least 85% of your weight stat. Move speed begins to drop slightly before this status appears (e.g. at 75% weight, your speed is reduced to ~75%).

**HUD Text:** *Can't jump, can't run, and movement speed is slower.*
**Other Info:** This effect is applied to players/ridden dino who have no remaining   Stamina. Attacking while Exhausted will raise the   Torpidity and potentially knock you or your riding dino unconscious.

**HUD Text:** *Can't add in anymore items into inventory.*
**Other Info:** When inventory is fully filled up, this icon will appear on status bar, on portrait (for dinos), and on upper left inventory panel. Freeing at least one item slot removes this effect. It is worth to note that Survivor's status icon for it is two times larger than any other status effect (dino's icon remains the same as any other status effect icon).

**HUD Text:** *Can't jump, run, recover stamina, slower movement, and Torpidity increases faster.*
**Other Info:** This effect is applied to players when their health falls below 30.

**HUD Text:** *You're knocked out! Wait for your Torpidity to reduce in order to wake back up.*
**Other Info:** You can't move, open your inventory, or use any items. You will be able to faintly see what is happening in front of you.
Note:
* This can't be seen as every icon save for your own health/water/food/torpidity/weight vanishes while you are unconscious.
	+ If you wake up fast, you may see the message, but the icon immediately vanish once you wake up.

**HUD Text:** *Health decreases over time, Torpidity increases over time, Torpidity increases faster.*
**Other Info:** You will slowly start to lose health, leading to eventual death unless you eat Food. You lose ~1hp/5secs.

**HUD Text:** *Health decreases rapidly over time.*
**Other Info:** You are out of oxygen. If you do not get oxygen in a small matter of time you will die.

**HUD Text:** *What to expect when you're expecting...*
**Other Info:** You have a Reaper offspring inside you, inflicted by Reaper Queen's tail impregnation attack. No XP can be earned; they are absorbed within the baby until it has 75 additional levels. Disappears if standing in radioactive area or dying to radiation, ascending or transferring character, or when time runs out; dying by other means will not remove this status effect. *(Check on Reaper for more details)*The remaining time (in hours:minutes:seconds) is shown in the status element alongside with the amount of experience absorbed and its maximum extra level.

### Buffs

 Arquivo:Explorer Note XP Buff.png | **Message:** *N/A*
**HUD Text:** *Double XP!.*
**Other Info:** Once an Explorer Note has been found, XP will be doubled for a specific time.The remaining time (in seconds) is shown in the status element.

**HUD Text:** *Quadruple XP!.*
**Other Info:** Once a Special Explorer Note has been found, XP will be quadrupled for a specific time.The remaining time (in seconds) is shown in the status element.

 Arquivo:Explorer Note XP Buff.png | **Message:** *N/A*
**HUD Text:** *You are recovering vitals and XP!*
**Other Info:** You get this effect when sleeping in a powered   Tek Sleeping Pod. Regenerates health rapidly, and Experience at 1 per second, **even when offline.**

**HUD Text:** *Full Hazard Protection*
**Other Info:** You get this effect when wearing a full Hazard Suit, keeping you immune to Radiation and floating spores at certain parts of Aberration, but does not protect from Swamp Gas.

**HUD Text:** *N/A*
**Other Info:** You get this effect when on a zip line with   Zip-Line Motor Attachment  attached to the worn leg-slot armor piece. The percentage shows how much gas is left within the attachment before another gasoline is required for moving across zip lines.

## Consumíveis

### Debuffs

**HUD Text:** *You are losing Health due to bad food!*
**Other Info:** Instead of eating raw meat, cook it first, it doesn't only remove your food poisoning, but it also increases the amount of food you get from eating it! If you eat multiple raw or rotted meat the effect duration increases. One piece of raw meat will apply 5 points of damage and give 10 food. One piece of cooked meat will heal 5 points of health and give 20 food.

 Arquivo:Hallucinogenic Spores.png | **Message:** *N/A*
**HUD Text:** *Whoa, trippy!*
**Other Info:** This debuff is inflicted after eating a   Rare Mushroom. It will lower your visibility for 10 seconds.

**HUD Text:** *Provokes aggression from nearby dinosaurs.*
**Other Info:** This debuff is inflicted after eating a   Rare Flower. It causes nearby creatures to attack you, regardless of that creature's usual aggression level.

**HUD Text:** *Stews have no effect. Reduced water, insulation, and stamina, decreased damage and resistance.*
**Other Info:** This buff is given from the aftereffects of buff "Buzzed" after consuming a   Beer Jar. Reduces Insulation, damage and resistance with reduced water consumption. Stamina **does not** regenerate during this effect, and Stews do not give any buff effect.

**HUD Text:** *You have been blinded and your ears are ringing!*
**Other Info:** This Status Effect is applied if Plant Species Z Fruit is thrown and exploded within your vicinity, and will knock you off the mount when the effect is applied to them. This also applies "Charged!" debuff towards Nameless and any Reapers for at least a second.

**HUD Text:** *Causes Cryo Sickness to dinos summoned.*
**Other Info:** Becomes active for 300 seconds after throwing out a   Cryopod. Any dinos summoned during the duration of the Cryo Cooldown will have Cryo Sickness, which results in them being unconscious for a long time. Constantly using it will further prolong their unconscious state.

### Buffs

**HUD Text:** *You are currently gaining bonus exp!*
**Other Info:** This buff is given after eating a   Broth of Enlightenment. You gain 50% more Experience for 20 minutes.

**HUD Text:** '
**Other Info:** This buff is given after eating a   Enduro Stew. Regenerate 1.2 addition health per second for 900 seconds. Negated with Battle Tartare buff effect.

**HUD Text:** '
**Other Info:** This buff is given after eating a   Focal Chili. Improve movement speed by 25% and crafting speed by 100% for 900 seconds.

**HUD Text:** *Stamina recovery & reduced oxygen consumption*
**Other Info:** This buff is given after eating a   Lazarus Chowder. Increases stamina recovery and reduces oxygen consumption for 600 seconds.

**HUD Text:** '
**Other Info:** This buff is given after eating a   Calien Soup. Increase Hyperthermal insulation by 50 and reduces water consumption by 25% for 900 seconds.

**HUD Text:** '
**Other Info:** This buff is given after eating a   Fria Curry. Increase Hypothermal insulation by 50 and reduces food consumption by 25% for 900 seconds.

**HUD Text:** '
**Other Info:** This buff is given after eating a   Shadow Steak Saute. Increase Hypothermal and Hyperthermal insulation by 50, reduce weapon recoil by 80% and allows better vision in dark for 180 seconds.

**HUD Text:** '
**Other Info:** This buff is given after eating a   Battle Tartare. Increase melee damage by 60%, movement speed by 50%, damage resistance by 15% and increased stamina regeneration for 180 seconds, at the cost of increased food and water consumption by 50% and a constant health loss of 0.45 per seconds. Negated with Enduro Stew buff effect.

**HUD Text:** *You are regaining Food!*
**Other Info:** This appears after eating while your food meter is refilling.

**HUD Text:** *You're regaining Health!*
**Other Info:** Your health is regaining due to a consumable item. You naturally regain health slowly (less than 0.5 per second), but this status is significantly faster.

**HUD Text:** *Cooling you down!*
**Other Info:** This buff is given after consuming an   Iced Water Jar or   Iced Canteen. Your Hyperthermal insulation is increased by 84 and your Hypothermal insulation is decreased by the same amount.

**HUD Text:** *Well-protected against cold temperatures, & immune to contracting certain Lesser Diseases!*
**Other Info:** This buff is given after consuming   Wyvern Milk. Your Hypothermal insulation is increased by 787, and you are immune to contracting Diseases. It also makes you immune to the damage-over-time from the Enflamed debuff given from fire breath attacks (but not from lava); you still take damage from the impact of such attacks though.

**HUD Text:** '
**Other Info:** This buff is given after eating a   Cactus Broth. Reduces water consumption and partially hide from wild aggressive dino for 600 seconds.

 Arquivo:Lesser Antidote Buff.png | **Message:** *N/A*
**HUD Text:** *You're temporarily immune to contracting certain Lesser Diseases!*
**Other Info:** This buff is given after consuming a   Lesser Antidote. Currently, it is only used to cure Swamp Fever

**HUD Text:** *Extra insulation, reduced water consumption, reduced stamina, increased damage and resistance.*
**Other Info:** This buff is given after consuming a   Beer Jar. Increased Insulation, damage and resistance with reduced water consumption, at the cost of constantly losing stamina. Moreover, brown bubble starts appearing out of the survivor.

**HUD Text:** *The smell reminds you of deep caves and death. Perhaps their young find it soothing.*
**Other Info:** This status effect is inflicted when consuming   Reaper Pheromone Gland . Effect stacks with each consumption. This makes it so   Reaper offspring does not attack the player or creature ingesting it.

**HUD Text:** '
**Other Info:** This buff is given after force-feeding a dino with a   Mushroom Brew . Gives temporary protection from Radiation Sickness for 300 seconds.

**HUD Text:** *N/A*
**Other Info:** This status effect is inflicted when eating Ascerbic Mushroom. Effect stacks with each consumption. Renders user immune to Fertile Spores debuff. (or reduce countdown if already in effect). (or reduce countdown if already in effect).

**HUD Text:** *N/A*
**Other Info:** This status effect is inflicted when eating Aggeravic Mushroom. Effect stacks with each consumption. Also heals 0.05% health at a time, and renders user immune to Dizzy Spores debuff. (or reduce countdown if already in effect)

**HUD Text:** *N/A*
**Other Info:** This status effect is inflicted when eating Aquatic Mushroom. Effect stacks with each consumption. Renders user immune to Freezing Spores debuff.

## Efeitos exclusivos para celular

### Debuffs

**HUD Text:** *You have entered a dangerous area!*
**Other Info:** This effect is enabled when a predator is nearby. The radius becomes larger as you level up.

### Buffs

**HUD Text:** *PVP Area grants you bonus XP, stamina, and more!*
**Other Info:** This effect is enabled when the player has entered the PVP zone in the PvX Game Mode. Provides the player with increased XP, stamina, and more.