Creating a Character on Foundry

To get access to the West Marches, you must first follow the invite link. If you have never been on Forge before, you will be asked to create an account. Once an account has been created, you should be able to access the world through your dashboard.

This is the first screen you will see when you open up Foundry You will select your player name via the drop down list, enter your access key **IF YOU HAVE PROVIDED IT TO THE GM** and click join session.

After you join the session, and everything is loaded, you will be presented with a small player configuration screen. If you have a character created, you could select it now. If you don't, change your Player Color to what you desire and hit Save Configuration.

In the top right corner will be the first of 2 important areas. Clicking My Dice Settings will allows you to customize the dice you throw. You can play around with the options now, or access this panel later.

Clicking the button that looks like 3 actors will bring you to the character page. Now, click the button that says Create Actor.

Name your character whatever you want(this can be changed later), make sure the type is Player Character, and click Create New Actor.

The first thing I recommend you do is change your Ability Scores to proper point-buy amounts, as these will be automatically updated when you import your race. To do so, you need to change the sheet style to anything BUT the Default 5e Character Sheet or the dnd5e.Tidy5eSheet. After character creation, you can choose any sheet you want. In this guide, I will be using Sky's Alternate 5e Sheet.

For this example, i just choose to use the standard array, but again, any point-buy is okay to use.

Now that is done, we can start importing our race and class. To do so, click on the 3 dots in the top right hand corner of the sheet, and click Plutonium Import. This will open up an Import Wizard where you choose what type of thing you want to import, and the Source material for it. I will start with my Race, and choose only 5etools as my source. Everything else listed is homebrew and must be approved by the DM first. Now, click Open Importer.

Once the importer opens, you just click the bubble next to what you want to import, and click the Import button at the bottom.

A text box will pop up asking if you would like to apply Ability Score modifications. Hit Yes. The import should complete within a couple seconds. Close that box to bring you right back to the Import Wizard, where we can choose anything else to import.

Follow the same steps as above, but choose Background to import your chosen background. You can customize almost anything when importing the background, and can choose to roll for your traits, ideals, bonds, and flaws, or manually pick them.

Once you are done importing the background, you can move onto class. When importing the class, you are not forced to choose the subclass right away. However, if you choose, for example, level 3 Barbarian, and don't choose a Primal Path, you will have to re-import the primal path, and click skip on the health gain, and the skill gain.

There is currently a bug with the importer. For some reason, some classes do not get some of their inventory saved on exit. I can't fix it. However, there is a work around:

After you have imported everything, you will want to set up a chest to hold all your non-essentials while you are out adventuring. To do so, click on the Item Tab, Create Item, and make sure the Type is Backpack.

I recommend moving everything over once to the Backpack, and then closing Foundry, and then relogging in. You can now drag and drop items from your characters inventory, to the backpack inventory. If an item doesn't move right away, **DO NOT** try to move it again. There is a de-sync happening and you may duplicate your items. I believe this are the items that would get deleted on close. I believe that fixes the issue.

To upload a portrait of your character, open your character sheet, and click on the white hooded figure. Navigate to My Assets Library and go into worlds->west-marches->character-portraits and then you can upload and select the portrait.

Once that is complete, you can now drag and drop your character into the world and start exploring. There are 3 maps that you can explore around. There is a fun thing I added to two of the maps and I hope you find!