Missions

Main Page: Starpoint Gemini

All missions are activated through the Starchart. Available missions are shown on
the map. Clicking on their respective icons opens up the mission briefing. There
player can decide whether to activate the mission or not.

## Main storyline

Main missions carry prerequisites that need to be fulfilled before the mission
becomes available for activation. All missions including main quests are
activated via the Starchart. The Starchart shows the player’s current main quest.
When current main quest is finished, the next is shown so player can see the
prerequisites and fulfill them.

When all prerequisites for a mission are met, an icon appears on the Starchart.
Clicking on that icon opens up the mission briefing screen where the mission is
explained. There player presses the Accept mission button and activates the
mission. That triggers the necessary scripts to activate all quest objects related to
the mission etc.

Any mission can be failed, but that simply places the mission back to inactive
state, giving the player the ability to activate the mission again at a later time.
When a mission is failed all quest objects related to the mission are deactivated
as well. Basically everything reverts back to before starting the mission except
player’s status and that of his fleet.

To intentionally fail a mission, most common way to do it would be to exit mission
area and forfeit the mission.

Only one main quest can be active at the same time. Several objectives at the
same time are a possible and that is used often during the main campaign.

## Side quests

Side missions act on the same rules as main quests. The only difference is the
prerequisites for making side quests available. Those depend on individual side
missions.

## Freelance missions

Freelance missions are procedurally generated depending on different factors,
some of which are set in the region definition file. Various random events govern
random mission availability and it is up to the player to keep an eye on the
Gemini News Bulletin and the related info stored in his logs.

Freelance missions are generated at random, as the name implies, and they are
time-limited. After a while, Freelance missions are automatically deactivated
and are replaced by new random missions. This forces players to make small
choices all the time and through these choices their reputation in Gemini is
formed.

## TAKING ON MISSIONS

To take on a mission (main, side or freelance) open the Starchart and select it
on the map. Mission details will be displayed on the right. Here you can click to
accept the mission. A Mission can be divided into several stages and each
stage is usually accompanied by a designated mission area. If you leave the
mission area of a stage, you will be warned of an impending mission fail. Return
into the mission area to resume the mission. Failing a main or side mission does
not make you stuck in the game. You can restart the mission in the same way:
through the Starchart. Freelance missions are exceptions to that rule. When a
Freelance mission is failed, it gets erased from the available missions list, but
don’t worry; Freelance missions are generated randomly so there are always
more missions to take.
Successfully solving missions brings rewards in Experience, Credits and
Equipment.