recursal/Fanatic-Fandom huggingface dataset:
Beyblade claw

## The human with a Beyblade and a massive ego

This is Corey Sullivan, a powerful blader who has not only a super powerful bey but also a massive ego and thinks nobody in the world can beat him. Meet his beyblade winter wolf. This is an attack type bey with massive power. Sence this powerful bey rips right through oppnetts they call him claw, but classic claw can't care less which leads to arguements but as a present to all the aus he gifted them will beys so they can settle they're arguements in the battles

## Corey/Claw

### Companoins

Cyle, Chuck, lizzy ( little sister) Luke ( little brother)
2003 Greenville-Pickens 500

The Greenville-Pickens 500 was the 15th race of the 2003 NASCAR Winston Cup Series season. Dale Jarrett won the pole award with a 23.602-second lap around the half-mile Greenville-Pickens Speedway.

Ryan Newman won his second race of the 2003 season while leading the most laps. The race ended under caution following a crash involving Jeff Gordon, Mark Martin and Dale Jarrett. Newman raced back to the white and caution flag with a comfortable gap over Kurt Busch.

Races in the 2003 Winston Cup Series season
Grand Army of the Republic Wiki

Welcome to GAR wiki we are currently under construction feel free to help out and begin editing. We are a small wiki and need more editors please get everyone you know here. Join our discord server for the latest news #📇recruitment (discord.com).

*Need help building out this community?*

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Coruscant Guard

The Coruscant Guard (commonly known as CG) are the military police of GAR. They have authority to jail and move troops with there cuffs.

## High Ranking Officers

Vikinglaw: Supreme Chancellor

vivbe: Commander Fox

Statyks: Commander Thorn

## Sub Units

Riot Company

Shock Troopers

ARC Troopers

## Requirements

* Strong Discipline.
* Account must be 250+.
* Specialist+.
Shaart Pizzazz

**Shaart Pizzazz** (/ʃɑːrt pɪ'zæːz/) is a priest of Onatar and the Head of Urban Development in the New Cyre refugee camp.

Born in the region of Cyre now known as Darguun, Pizzazz learned his craft as a blacksmith working in his father's smithy in Rheklor. He was sent to deliver weapon shipments to various Brelish and Cyran military camps, where he developed friendly relationships with humans. When the goblinoids of Darguun revolted in 969, Pizzaz wanted no part of it and crossed into Cyre, where he worked at a forge owned by a priest of Onatar, under whom he eventually apprenticed to become a priest himself.

He offered his services as a cleric and blacksmith to a Cyran military company bound for Thrane, and served with them until the end of the war. When the Mourning destroyed Cyre, Pizzazz and his company traveled to Breland to find and protect Crown Prince Oargev ir'Wynarn. Pizzazz's efficiency and thoughtful planning helped grow New Cyre into more than just a refugee camp, and Oargev appreciates his unswerving honesty. As New Cyre grew, Pizzazz established a council of the Sovereign Host along with his fellow priests Lord Anton ir'Demell and Merla d'Ghallanda, and became one of Oargev's most trusted advisors.
Zeus Company

Zeus Company is a sub division in the 41st Elite Corps. Zeus company members are distinguished by light camo armor with double pauldrons and yellow visors. Members are known for high tactical intelligence. They are great with weapons and are some of the best fighters. They are sent on assassination missions.
Luu Gubryuz

**Luu Gubryuz** (/lu gə'bruːz/) is a goblin artificer. He grew up in Sharn, the son of Cyran/Darguunian immigrants who would tell him tales of their homeland. Conscripted into the Brelish military as an engineer, he returned to Sharn (where he grew up) and joined the Watch. Eventually making detective, he became less interested in the cases assigned to him in favour of a series of supernatural crimes. In order to find out more, he made friends with a member of the criminal underbelly, Daydream at Night, who taught Luu to surf on trips out of the city. After Luu poked his nose where it wasn't wanted one too many times, one of the Powers That Be of Sharn tried to Get Rid of Him. For Good. However, the assassin turned out to be Daydream at Night, who, unable to kill Luu, chucked him through a portal into the world of Faerun. During the struggle, Luu lost one of his arms as the portal closed on him. It was all very dark and dramatic. After getting patched up by some locals of the Sword Coast, Luu made his way to the Library of Candlekeep to find out how to return for his vengeance on those who took his arm. After finishing a quest there with a party of misfits, he found a way back. With a dagger in his mouth, he jumped back through a portal for revenge. Alas, he never got it. During his time away, the Mourning occurred, and everything had changed. He decided to combine his two previous occupations, setting up his own PI business with a particular interest in supernatural/magical crimes and "small goblin solves big crimes" on his business cards. He became particularly talented with chemicals (many of whic hwere just his various vices) but also employed mechanical tinkering, designing and making himself a prosthetic limb amongst other creations. After a long and successful career as a PI, solving numerous cases whacky and wild, he eventually retired, moving to a beach town for a quiet life. While there, he began to suspect a local surfer was the very Tabaxi who made the attempt on his life. Once again, however, vengeance was taken from him, as he was called to New Cyre to help with a Special Mission. And the rest is the campaign...
Sir Lyudmila Astanova

**Sir Lyudmila Astanova** (/ljud'miːlə æstə'noːvə/) is Crown Prince Oargev ir'Wynarn's personal bodyguard.

She was part of the Valæs Tairn mercenary faction who fought for Cyre during the Last War. Both her parents were in the company and Lyudmila was born on the field of battle. She has lived on battlefields her entire life. When the Valæs Tairn betrayed Cyre in 956 and established the Kingdom of Valenar, she led a mutiny of Cyre loyalists and carved a path through Valenar, killing dozens of Valæs Tairn officers in her path. Upon her return in Metrol, Queen Dannel ir'Wynarn knighted her and asked her to join the ranks of the Cyran Royal Guard, the only elf to be allowed this honor.

Sir Lyudmila was later assigned to lead Crown Prince Oargev ir'Wynarn's personal security detail, and was in Sharn with him on the Day of Mourning. She has remained by his side at all times ever since, and plans to do so until the day one of them dies.
Lord Anton ir'Demell

Speaker of the New Cyre Council of the Sovereign Host

Brother-in-law: Crown Prince Oargev ir'Wynarn

**Lord Anton ir'Demell** (/'æntɑːn ʌrdə'mɛːl/) is a priest of Dol Dorn and serves as the Speaker of the New Cyre Council of the Sovereign Host. He also serves as Crown Prince Oargev ir'Wynarn's Chief Military Strategist.

The son of the Lord Mayor of Sharn Cathan ir'Demell, Lord Anton fought for Breland in the Last War, but after his younger sister Tamara, who was married to Oargev, died in the Mourning, he pledged allegiance to Cyre and its Crown Prince, hoping to find out the truth about the Mourning and avenge his sister's murder.

Lord Anton firmly believes any action to publicly restore the Kingdom of Cyre would cause the war to immediately reignite, destroying any chance of successfully investigating the causes of the Mourning. Most of the council defer to him on this matter, some because they genuinely think the same and others because they are intimidated by him. The only priest openly challenging Lord Anton's point of view being Colin Madras, the priest of Aureon, who believes the Kingdom must be restored as soon as possible.
Merla d'Ghallanda

**Merla d'Ghallanda** (/'mʊːrlə dʔgə'læːndə/) is a priestess of Boldrei and the Chief of Hospitality in New Cyre.

As the land on which New Cyre was founded is ill-equipped for farming, Crown Prince Oargev ir'Wynarn was forced to establish a number of trade routes to keep the refugees safe and fed. When the first few of these trade routes proved not entirely reliable, Oargev appealed to the dragonmarked House Ghallanda, bearers of the Mark of Hospitality, and petitioned them to send an envoy to New Cyre.

Merla arrived in New Cyre and found the living conditions of the refugees to be appalling. She quickly put herself and whoever was capable to work, and used the powers of her Mark to make sure everyone was well fed and comfortable. After more reliable trade routes were established and Merla's official contract with New Cyre ended, she offered to remain and keep helping the Cyrans. Along with Lord Anton ir'Demell and Shaart Pizzazz, she founded a Council of the Sovereign Host and a grateful Oargev granted her the official title of Chief of Hospitality.
Byron Ffamdren

Xander Hoff Swindel (kinda uncle)

**Byron Ffamdren** (/bajrən famdrən/) (born with no last name) is a tiefling rogue/wizard. Abandoned by his human parents at birth, he grew up in an orphanage in Fairhaven, Aundair. Starting at around nine years old, he started running away from the orphanage periodically, not because of mistreatment, but simply because sometimes, he "needed a break from that place". He often visited the University of Fairhaven, where he was noticed by Naefir Ffamdren, a professor of illusion magic at the university, who asked him what such a small child did at a university. Byron responded that he liked the architecture of the campus and the windows of the magical studies building always flashed cool colors. Naefir cast a few illusion spells to entertain the child, and invited him to attend his next lecture. Learning of his story over dinner, Naefir and his wife Elthina were touched and, after a long discussion that night, brought Byron back to the orphanage the next morning to sign adoption papers and brought him back home.

When Naefir and Elthina were asked to venture into the Mournland to recover an artifact for Jorlanna d'Cannith, they long debated whether or not to allow Byron to come with them, but finally accepted to bring him along after he proved he had mastered a few self-defense spells and promised he would not go looking for fights.

While camping in the Burnt Wood in Thrane, Byron's group were caught by a group of knights from The Order of the Virtuous Blood, who were alerted by Elthina's zombies and skeletons, which she had summoned to protect their camp. The paladin leading the men cast an anti-magic field on the camp grounds, preventing all the adults from casting spells to defend themselves. Byron rushed at the paladin with his dagger, but was easily restrained by the trained soldier. Threatening to kill the child right then and there, the paladin ordered everyone to surrender immediately, which they did.

Once everyone was restrained and shackled, the paladin declared that the entire group, Byron included, would be hanged for necromancy. Naefir called the paladin a monster for threatening to execute a child, to which the paladin responded he would make sure Byron watched everyone else hang before he died, starting with Naefir. The paladin physically held Byron's eyes open as his father died a slow, suffocating death in front of him.

During the second hanging, that of Kólosh Azrag, Byron spotted a party of adventurers coming up the road, including a tiefling. He put all his energy in a desperate telepathic message to her, begging her to help him. Thankfully, the adventuring party attacked and killed the knights, and freed the prisoners. During the frenzy, Elthina raised Naefir's body as a zombie, but was talked down by Xander and Nyx. Elthina left the assignment in the capable hands of her student Xander, and the family went back home to Fairhaven to bury Naefir.
Cyran Knights Wiki

## Protagonists

* Damarris
* Nyx Feign
* Luu Gubryuz
* Quartz
* Sparky
* Fletcher d'Cannith
* Xander Hoff Swindel

## NPCs

* Crown Prince Oargev ir'Wynarn
* Fi
* Sir Lyudmila Astanova
* Lord Anton ir'Demell
* Shaart Pizzazz
* Merla d'Ghallanda
* Colin Madras
* Fred
* Elthina Ffamdren
* Naefir Ffamdren
* Kólosh Azrag
* Byron Ffamdren
* The Order of the Virtuous Blood

## Sessions

* Session One: A Mission For Cyre

* Session Two: Train Shenanigans

* Session Three: Train Shenanigans, part two

* Session Four: Thrane Justice

* Session Five: The Mournland

## Locations

(external links)

* Cyre
* New Cyre
* The Mournland
* Starilaskur
* Vathirond
* Aruldusk

## History

(external links)

* Kingdom of Galifar
* The Last War
* The Mourning
Leon Krozen

**Leon Krozen** (/liɔːn kroʊːzən/) is a high cardinal of the Church of the Silver Flame and the senior advisor to Keeper of the Flame Jaela Daran, making him the *de facto* ruler of Thrane until Jaela comes of age. Before he became advisor to the Keeper, Krozen led The Order of the Virtuous Blood, having inherited the position from his father David Krozen.
2003 Chrysler 400

The 2003 Chrysler 400 was the third race of the 2003 NASCAR Winston Cup Series season. Daytona 500 winner Tony Stewart put his Joe Gibbs Racing Chevrolet on the pole with a 28.268-second lap around the Las Vegas Motor Speedway, however, was the first to exit the 81-lap race, finishing 42nd.

Jimmie Johnson scored his first victory of the season by just 0.15-seconds over Hendrick Motorsports teammate and boss Jeff Gordon in a two-lap-shootout to the finish. Johnson was leading during the Subway 400 at Rockingham the week prior in the final ten laps, but a cut tire eliminated his shot.

A nasty crash on the 12th lap of the affair injured both Elliott Sadler and rookie Jack Sprague. Additionally, the crash forces Brett Bodine Racing to withdraw from full-season competition.

Races in the 2003 Winston Cup Series season

## Lap 12 Crash

A crash was triggered exiting the second turn on lap 12 between Johnny Benson, Mark Martin and Brett Bodine. The crash sent Bodine onto the driver side of the car and slid several hundred yards grinding against the ground. Elliott Sadler entered the crash trying to slow down, but failed and rammed into the back of Bodine's Ford, sending Sadler shooting across the track into traffic. There, his car was pierced by Jack Sprague in the Haas CNC Pontiac. The contact immediately sent Sadler into a barrel roll, while Sprague's car performed a front-wheelie. Sadler's car turned over about four times and slid down nearly the entire Nellis Straight upside down or on his side.

Miraculously, Bodine was uninjured. However, both Sadler and Sprague were pulled from their cars with injuries. Sadler's right shoulder was fractured while Sprague broke a bone in his right arm and pulled a neck muscle.

### Fallout

Despite walking away from the crash, Bodine was forced to shutter his full-time plans of his own organization as a result of the tremendous crash. He will scale to a part-season role with Hooters remaining as a sponsor. He'll next race at the RadioShack 500 at Texas Motor Speedway in March.

Sadler's Robert Yates Racing No. 38 Ford will be filled by NASCAR Busch Series Ford driver Kasey Kahne. Next race at Atlanta will mark the debut for Kahne. Sadler is expected to return at Martinsville Speedway in the Virginia 500. Haas CNC Racing has drafted former Winston Cup Series driver Jason Leffler to fill Sprague's seat in the No. 0 Pontiac. Leffler drives part-time for Haas in the Busch Series.
Session Three: Train Shenanigans, part two

As the train speeds up, the split party continues fighting the Warforged thieves in coach and in the first class section.

The coach party, composed of Damarris, Lou and Quartz, is sandwiched between two groups of thieves and fights on two fronts. Lou charges an enemy towards the back of the train while Quartz and Damarris concentrate on the attackers in the front. Lou fights valiantly but is eventually gunned down by the final enemy in his wagon. Quartz reaches Lou, stabilizes him and kills the gunman as Damarris is pinned down by two other gunmen guarding the door to first class.

Meanwhile, the first class party, Nyx, Fletcher and Sparky, fights their way towards the locomotive, where they find the conductor and other staff slaughtered by the Warforged and their leader, Fred. As the party enters the locomotive, Fred attempts to break off the train's speed lever to make sure the train crashes into the Mournland, but Fletcher shoots his prostetic hand at the lever to keep it in place as Nyx and Sparky defeat Fred's minions and move in. Fred tries fighting off the party, but is soon killed and melted across the floor by one of Sparky's overcharged lightning bolts.

As Nyx slows the train down to a more reasonable speed, the remaining Warforged thieves correctly deduce that their leader was defeated and promptly flee by jumping off a window.

The full party reconvenes in their first class cabin, heal up, ponder the dangers of splitting the party and rest, until Sparky reminds them that no one is actually conducting the train. Lou, Quartz and Sparky go to the locomotive. Worried that this again constitutes splitting the party and might somehow trigger another attack on the train, Quartz decides to switch on the trainwide intercom system to keep in contact with the party members who stayed in the first class cabin, sharing his intimate thoughts in great detail with every surviving passenger. A mob of distressed passengers knock on the locomotive door to beg Quartz to please, please shut the fuck up and let them rest for the remainder of the journey. Lou promises to control Quartz and Sparky decides to accompany the other passengers in coach to be a reassuring presence to the survivors and be petted.
Session Two: Train Shenanigans

The party take a lightning rail train from Starilaskur to Vathirond.

After a delicious breakfast of fresh wild boar bacon prepared by Quartz, the party gets back on the road to Starilaskur. About twenty miles from the city, they come across a party of goblinoids camping in the middle of the road. Not taking any chances, the team chooses to scale a short cliff and sneak around the goblinoid camp via the nearby woods. Before reaching the road back, Lou steps on a rope trap and gets hoisted up a tree by his ankle. He is able to cut himself free, but falls hard on Damarris, who tried to catch him. Fletcher heals up Damarris and the party rejoins the main road further ahead.

The party finally reaches Starilaskur and heads straight for the lightning rail station. Damarris uses this opportunity to mail a letter to her family in New Cyre. Nyx and Fletcher purchase first-class tickets and board early. Sparky is allowed to accompany Nyx, as they pretended he was their emotional support dog. Damarris, Lou and Quartz, with their coach tickets, have to have their luggage scanned by a warforged security officer. The warforged detects the explosives in Quartz's bag and sends him to the security office for questioning. Damarris bluffs her way in the office as well, posing as Quartz's guardian. Lou tries to use his old Sharn Watch badge to get in as well, but is rebuffed. Quartz and Damarris fail to convince the security officer to allow them to take the explosives inside the train, and board without them.

About halfway through the journey, the train violently stops. Several warforged in each wagon produce weapons and demand all passengers surrender their money, weapons, valuables and clothing to them. In coach, Quartz immediately burns the gun out of one of the assailants' hand, triggering a fight. In first class, Sparky scratches at the compartment door to investigate why the train stopped, but one of the warforged kicks the door open, sending Sparky flying across the room, and demands Nyx hand over their money and clothes at gunpoint. Nyx talks back and is immediately shot.

In the coach wagon, Quartz disarms a second gunman, who grabs a civilian hostage and threatens to slit their throat. Both disarmed gunmen back away from the party and call for reinforcements from the two neighboring wagons as Damarris stabs the swordsman to death. In the first class wagon, Sparky kills one of the two assailants with a lightning bolt. The surviving one uses his communicator and says: "Gun it, Fred!"

The train then starts going forward full steam ahead, and the "Captain" broadcasts a train-wide announcement threatening to crash the train past Vathirond station into the Mournland, killing all passengers, unless the party surrenders to their demands. Warforged then converge towards the coach party's wagon.
Naefir Ffamdren

* Zombie
* Alive
* Dead

Xander Hoff Swindel (cousin)

### Cause of death

Hanged by The Order of the Virtuous Blood (original death)Stabbed in the heart by Xander Hoff Swindel (as a zombie)

**Naefir Ffamdren** (/neɪfɪər famdrən/) was an elven illusionist wizard and university professor accompanying his wife Elthina Ffamdren, his son Byron Ffamdren, his cousin Xander Hoff Swindel and his student Kólosh Azrag on an assignment from Jorlanna d'Cannith to recover a prototype from the Mournland.

He was executed for necromancy by The Order of the Virtuous Blood in Session Four. His corpse was briefly raised as a zombie by Elthina, but Xander stabbed him in the heart after having convinced Elthina to let him die.
Crown Prince Oargev ir'Wynarn

Brother-in-law: Lord Anton ir'Demell

**Crown Prince Oargev ir'Wynarn** (/'oʊrgəv ʌrwɪ'nɑːrn/) is the only surviving heir of Queen Dannel ir'Wynarn of Cyre, and sole legitimate heir to the Cyran throne. Following Cyre's destruction and Queen Dannel's presumed death on the Day of Mourning, however, it would be politically very difficult for Oargev to declare himself King of Cyre, as the Treaty of Thronehold that officially ended the Last War does not recognize Cyre as a nation. Since Cyran refugees depend on the good will of the people other nations to live in safety, Oargev has chosen to bide his time until he can restore the Kingdom of Cyre.

In the last few years of the Last War, Oargev served as the Cyran ambassador to Breland, where he met Lady Tamara ir'Demell, the daughter of the Lord Mayor of the city of Sharn. The two got married in 992 and often traveled together between Sharn and Metrol. In Olarune of 994, Oargev was called back to Sharn while Tamara stayed a few more days in Metrol with Queen Dannel. A few days later, the Mourning hit and Tamara was presumed to have died along with the entire population of Cyre.

Oargev now acts as a mayor of sorts for the ever-growing refugee camp called New Cyre, on land lent by King Boranel ir'Wynarn of Breland. The land New Cyre sits on is rocky and uneven, not very well-suited to farming, so the town is highly dependant on trade routes with other nations and deals made with dragonmarked houses. Oargev is dissatisfied with this state of affairs, and hopes to expand New Cyre's territory further west in the Brelish plains, but he knows he has nothing to negotiate this expansion with Breland. Increasingly desperate to help his people, Oargev turns his attention to the Mournland for potential solutions...
Tippy

> *"¡Diversión, diversión, diversión!"*
>
>

> ―**Tippy**
>
>

**Tippy** es un personaje recurrente de En Busca del Valle Encantado VIII: La Gran Helada y del episodio "La Amistad Prohibida". Es un *Stegosaurus* o "cola de puas", y compañero juguetón de Spike.

Cuando su manada se muda al Gran Valle, Spike se convierte inmediatamente en amigo cercano de Tippy. A diferencia de Spike, Tippy es vocal.

## **Personalidad**

Aunque puede hablar, no habla con oraciones completas. Es juguetón con Spike y tiene un gran apetito.

## **Apariencia**

Es un *Stegosaurus* o "cola de puas" llamado asi por los personajes, Tippy es de un color naranja rosado en la mayor parte del cuerpo, su abdomen es más claro, sus aletas pueden variar depende de la temperatura, aveces son roda oscuro o naranjo fuerte, tiene los ojos azules.

## **Curiosidades**

* Tippy probablemente es más joven que Spike. Esto se debe a que es más pequeño que Spike y su tono corporal es diferente.
* Tippy no parece saber completamente cómo hablar todavía, según algunos comentarios de los personajes.
Wolftale Chapter 6

## ***The truth***

At The Evil Au Squad HQ

MC: Hey boss. How long Until that useless White and Red homeless pup Gets us what we want.

DC: Soon. When he does we can finally get rid of him

X-Claw:(W-Wh-What! They are u-using m-me!?)

DC: X-Claw! Come to my throne at once

But little did he know... X-Claw already left

???: 1ntre2t1n9... Ab0ut t1m3 1 2ay H1

At The Au+ Facility

\*knock knock\*

Draco: "I'm coming"

???: "Hi!"

When Poemon Claw avrived

PC: "hey you cal...DRACO"

The Au Facility was covered in sludge and Draco was unconscious

When the AU Protection team came

Claw:"How did this happen?"

X-Claw:"Radoactive."

BC:"How did you get here!?" Slams X-Claw in the wall"IT WAS YOU!"

X-Claw:"No but some Aus you never saw did."

Claw: "so you are joining us?"

X-C:" Yes."

BC:" Fine."
Piano in Your Pocket

This article is about old AJR content that is considered **lost**. Recordings of it may still exist on the internet, but adding them to this wiki is **strongly discouraged** as the band no longer wishes for the content to be publicly available and it will likely be taken down.
*"We may be lost and gone forever..." - Growing Old On Bleecker Street*

## Piano in Your Pocket

### Length

2:34

**"Piano in Your Pocket"** was the seventh track on one of AJR's old albums, *Born and Bred*. It was deleted after the release of the *I'm Ready* EP, and most recordings of the song have been taken down.

## Lyrics

[Verse 1]
Ravens fly up in the sky
High above the mountain
Let's take a look at a babbling brook
Rising like a fountain

[Chorus]
Why not play us a song
With a piano in your pocket
And why not play us a tune
Before I have to go

[Verse 2]
Children sweat
Their mothers let them play out of their vision
Little do they know they have to go
For they are on a mission

[Chorus]
Why not play us a song
With a piano in your pocket
And why not play us a tune
Before I have to go

[Bridge]
Everyone and everything
Find a place in life
But please excuse me if I'm off the subject
Maybe I was right 'cause if you
Happen to find a lonely place
With nowhere to go but down

Take me there I'll help them with myself
I think this is just a kiss
Waiting for the moment
You can't rush what can't be touched
For you can't change the past

[Chorus]
Why not play us a song
With a piano in your pocket
And why not play us a tune
Before I have to go

[Outro]
(Piano in your pocket)
Before I have to go (In your pocket)
Before I have to go
Session Five: The Mournland

A yellow sky above the Mournland

After an uneventful night, the party reaches Angwar Keep. The palisade around the keep doesn't seem to have any door or entrance. Xander manages to alert one of the monks inside to the party's presence by speaking to him telepathically. In the blink of an eye, the monk appears in front of the party. The monk patiently answers the party's questions and explains that he and his brothers have developed the power to manifest themselves wherever they wish; when they choose to be in a particular spot, they are. When asked if they have a boat the party can borrow, the monk urges them to reconsider crossing into the Mournland, but says he will not stop them if they insist. He gives the party permission to take a rowboat at the nearby pier and disappears in the blink of an eye, just as he had appeared.

The party row the boat to the other side of the river and see that the dead-gray mist wall that surronds the Mournland is a few feet inland. Quartz tries throwing a ball bearing on an incline through the mist, but it does not return. Xander sends his familiar Owlzzy Osbourne into the mist and tries to perceive through its eyes; everything seems to be fine except that the sky appears to be a bright shade of yellow. The party enters the mist wall.

Despite having entered as a group from the same spot, the party is separated upon entering the Mournland; half the party encounters Nothics, and the other half encounter a spectator and a bunch of flumphs. After their respective battles, both subgroups find each other again, only having been separated by about 100 meters. After having reconvened, the party make their way towards Eston.

Fletcher guides the party to the employee entrance of the Cannith Warforged factory and unlocks the cargo door with his Mark of Making. The party enters the factory, only to find it abandoned, with inactive Warforged units littering the factory floor.
Schoolkids

This article is about old AJR content that is considered **lost**. Recordings of it may still exist on the internet, but adding them to this wiki is **strongly discouraged** as the band no longer wishes for the content to be publicly available and it will likely be taken down.
*"We may be lost and gone forever..." - Growing Old On Bleecker Street*

## Schoolkids

### Released

Unreleased

**"Schoolkids"** is an unreleased demo made by AJR at some time before June 28, 2012. It has not been fully released in any way, but part of it was played in the AJR EPK at 1:26.

## Lyrics

We'll be worth the wait, Cus we're still growing, still growing, still growing, still growing, still growing, keep holding on. Everyone you've ever known, has been behind you all along
Montaña de Fuego

La **Montaña de Fuego** es un gran volcán que solo aparece en En Busca del Valle Encantado XIV: Viaje de los Valientes. Es similar a las Montañas que Arden de la primera película, aunque, a juzgar por los diferentes alrededores de las dos montañas, no son iguales.

### En Busca del Valle Encantado XIV: Viaje de los Valientes

La Montaña de Fuego es donde Bron quedo atrapado a lo largo de la película. Pie Pequeño, Cera, Ducky, Petrie, Spike y Etta van allí para rescatar a Bron.

Antes de esto, Bron y su rebaño habían viajado en el camino para visitar el Gran Valle. El volcán entro en actividad, Bron se aseguró de que todos se pusieran a salvo antes que él, incluido el torpe Wild Arms quedaran atrapados. También es el responsable de herir el ala de Etta.
2003 Pepsi 400

The Pepsi 400 was the 17th race of the 2003 NASCAR Winston Cup Series season. Kurt Busch won the pole, his second of the season, with a 48.047-second lap around the Daytona International Speedway.

The race saw a crash consisting of at least 25 cars on the speedway's front straight. The crash injured Jimmie Johnson, who entered the race 7th in the standings and was a prime candidate for the title chase. The crash also sidelined Mark Martin for a week, who was suffering from concussion-like symptoms.

The race was won by Dale Earnhardt Jr. while point leader Rusty Wallace led the most laps. It was the first win of the season for Earnhardt Jr. who came into the race 22nd in standings. It marked Earnhardt's first top five of the season.

Races in the 2003 Winston Cup Series season
Corrupted Core Sans

**WARNING, this corrupted core sans isn't the same as the original. he is nerfed to fit in the story, if you want to see the original page click here**

## Corrupted Core

The original picture is made by bakery\_aye but its recolored

## profile

### Appearance

He has a lot of clothes and changes them often. He has no official appearance because he is a polymorph/shapeshifter. He tends to look like a darker, more edgy counterpart of Error404, but is less glitched. His color scheme consists mostly of red and black.

#### RE-DESİGNED VERSİON!

Almost the same but he has his old brothers scarf and Gaster hands around him. He is able to shoot strings from his mouth and nose. There is one bigger tear string like Alpha!sans. His "jacket" is slightly longer on the cape like section at the scarf there are stories written by creators but abandoned or destroyed ones. he has his wand next to him, flying he has his vials like ink and his swords are in his back. he has glitches and errors around him but not too much he has a heart locket. His soul is in his eye like fresh and when he gets angry negative appears and makes a "(=" face in his eye. he has multiple tongues like error but more monstrous. when he glitches out he might get inverted colors he has a black armor under his cloths he has glasses now! they look like Sans/Fresh!Ink's glasses and also work the same.

### Personality

he is a chill dude, he likes to get on peoples nerves and puns.

## Abilities

### Soul Manipulation and Telekinesis

Allows him to move various things, including himself, around with this mind. He can also manipulate the human's soul and turn it a variety of colors, as well as use telekinesis on it.

### Summoning

He can summon different creatures with different powers, such as Gaster Blaster dragons.
Normal

**"Normal"** is the sixteenth track on the deluxe edition of AJR's second album, *The Click*.

## Lyrics

That was my favorite song, don't listen much anymore
My likeness isn't me, My likeness isn't at all

Is it normal to stand here, and wish that I was back at home?
Is it normal to tell her I can't be normal anymore?
I don't know
So maybe I should go back home

I made a party song, so I'm in all of the dorms
I showed up once or twice, I think I'm missing the point

Is it normal to stand here, and wish that I was back at home?
Is it normal to tell her I can't be normal anymore?
I don't know
So maybe I should go back home
So maybe I should go back home
Maybe I should go back home

My friends have all new friends, I'm scared that they like 'em more
So I made a party song, now I'm in every dorm

## Audio

* Spotify
* YouTube

Normal-2Normal
El Gran Juego de Correr sobre el Tronco (Episodio)

**El Gran Juego de Correr sobre el Tronco** (***The Great Log Running Game*** en inglés) es el quinto episodio de la serie de televisión En Busca del Valle Encantado y el quinto episodio en general.

## **Sinopsis oficial**

Mientras intentaba comer un árbol dulce, Ducky inventa un juego llamado "Carrera de Troncos" y compite contra el grupo en una competencia sobre cuánto tiempo pueden correr en un tronco en el agua. Pero cuando Cera intenta demostrar que ella es la mejor, es arrastrada por un tronco a la Cascada Rugiente, lo que obliga a la pandilla y al Seños Tres Cuernos a intentar salvarla.

## **Curiosidades**

* Este es uno de los cuatro episodios del DVD Good Times & Good Friends.
The Land Before Time II: Aventura en el Gran Valle

**The Land Before Time II: Aventura en el Gran Valle** (*The Land Before Time II: The Great Valley Adventure* en ingles) es una película estadounidense de animación estrenada en 1994. Fue creada por Universal Studios y Amblin Entertainment. Es la segunda película de la franquicia The Land Before Time. Es la secuela de The Land Before Time.

En 1994 la película nominada a Mejor Producción Animada para el mercado doméstico en los Premios Annie.

## **Sinopsis**

En busca de alguna aventura en su valle seguro y pacífico, los cinco dinosaurios juegan a las escondidas. Aunque para ello tienen que alejarse de la seguridad del Gran Valle, convencidos por la traviesa Cera. En el camino, ven a dos ladrones robando un huevo. Los persiguen y logran recuperar el huevo sin que sus padres lo noten, cuando nace el pequeño Tiranosaurio, se une a la intrépida pandilla, pero en el proceso, accidentalmente crean una abertura en el valle, permitiendo que entren dos temibles carnivoros.

Todos deben luchar contra ellos juntos para preservar su estilo de vida pacífico.

## **Curiosidades**

* Esta pelicula tiene mucho en común con Jurassic Park 2: El Mundo Perdido.
* Es la primera película en ser nominada en un premio.
Dinah y Dana

**Dinah y Dana**, son los perosnajes secundarios de En Busca del Valle Encantado VI: El Secreto de Roca del Dinosaurio. Son gemelos *Triceratops* bebés. Son la sobrina y el sobrino de Cera.

Hablan un lenguaje infantil que es ininteligible para Cera, y ocasionalmente por su abuelo Tres Cuernos.

## **Personalidad**

**Dinah y Dana** son muy traviesos. Cera estaba a cargo de ellos en la película En Busca del Valle Encantado VI: El Secreto de Roca del Dinosaurio, tuvo que soportar a los gemelos la atacaran, le tiraran de los cuernos y la arrojaran a un charco de barro. En ese momento, Cera les gritó diciendoles que se perdieran. Dejandolos heridos por su regaño.

Tambien se dejan llevar por historias, como la teoría de Pie Pequeño sobre que Doc era "El Dinosaurio Solitario" de las leyendas que su abuelo y menciono la Roca del Saurio, Dinah y Dana tuvieron la idea de seguir la orden de Cera y huir hacia alla.

Los gemelos, que son muy pequeños y no comprenden todos los peligros del mundo, se muestran bastante intrépidos. Sin embargo, entienden que cuando Cera u otra persona los mira, han hecho algo mal. Estaban muy arrepentidos cuando se dieron cuenta de que se había roto uno de los dientes de Roca del Saurio después de caerse de arriba hacia abajo, y que Cera y los demás estaban molestos por eso.

## **Apariencia**

Ambos son gemelos *Triceratops* bebés, Dinah es de un color dorado opaco y sus ojos son azules, su hermano gemelo, Dana, es diferente siendo de un gris oscuro, aunque tiene los mismo ojos azules.

## Curiosidades

* Aunque **Dinah y Dana** no aparecen en En Busca del Valle Encantado IV: Viaje a Través de las Brumas, aparecen en un breve cameo en uno de los juegos de la sección extra en el DVD de la película, jugando a las escondidas.
* Ducky puede entender la charla infantil de los gemelos con fluidez, ya que ella misma es una gemela. Aunque hasta cierto punto.
41st Elite Corps

The 41st Elite Corps is a unit in the Grand Army of the Republic. The Corps members are famed for green armor. This is one of the most popular divisions and is growing fast. They specialize in patrolling and counter-raids. They are led by Commander Gree.

## High Ranking Officers

Vikinglaw: Supreme Chancellor

VenomIntention: Commander Gree

timyfish:: Executive Officer

## Sub Units

Elite Company

Green Company

Sarlaac Company

Zeus Company

ARC Troopers

## Requirements

* Account must be 250+ Days
* Trooper+
Ducky

* Cera
* Petrie (posible interes amoroso)
* Mordelón
* Ali
* Doc
* Ruby

**Ducky** o **Patito** es el personaje principal de la franquicia The Land Before Time. Su apariencia es idéntica a la de *Saurolophus*, conocidos como "nadadores" para los personajes. Ducky es muy extrovertida, positiva y cariñosa con sus amigos y familiares.Vive con su madre, varios hermanos y Spike.

Es más conocida por decir con frecuencia "Sí, sí, sí" y "No, no, no".

## **Personalidad**

Ducky tiene una personalidad dulce, optimista e inocente. Es amable y comprensiva y, a menudo, intenta hacer las paces durante los conflictos grupales. Un ejemplo es en la septima entrega, cuando sintió pena por Petrie después de que Cera le hiriera acusaciones.

Ducky no suele enojarse mucho, incluso le pidio un consejo a Cera sobre cómo mostrar sus sentimientos cuando estaba enojada con Spike por manteniéndola despierta por la noche. Sin embargo, al seguir el consejo de Cera y darle la espalda a Spike, se dio cuenta de que no le gustaba comportarse de esa manera y lo perdono, tambien es ingenua.

## **Apariencia**

Ella es una *Saurolophus,* Ducky osse una espalda arrugada de color verde oscuro, de la cabeza hasta la cola, sus patas son de un verde mas claro, mientras que su vientre es de un amarillo/blancoso y tiene ojos azul claro.

## **Relaciones**

### Pie Pequeño

Ducky conoció a Pie Pequeño por primera vez en la película original y, como tal, han desarrollado un vínculo fuerte. De hecho en La Invasión de los Pequeñosaurios juntos a Petrie y Spike lo considera su mejor amigo entre lagrimas.

### Cera

Ducky y Cera aunque tienen un fuerte amistad.

### Petrie

Ella y Petrie tienen una amistad muy unida (al ser los mas pequeños) tienen a estar mas juntos en sus aventuras y en la primera película parece ser la de un interés amoroso (cuando Ducky lo besa en la mejilla).

### Ruby

También confía mucho en Ruby incluso ella le enseño a Ducky a como "actuar como grande".

### Mordelón

Se lleva muy bien con Mordelon, se preocupa por el en todo momento, aunque incluso puede sentir un poco de miedo por sus dientes.

### Madre de Ducky

Ducky tiene un vínculo extremadamente fuerte con su madre y parece haber heredado muchos de sus instintos maternos.

### Spike

Ducky está muy cerca de su hermano adoptivo, Spike. Se dio cuenta de que el de nacido bebé no podía quedarse solo, y se ofreció alegremente a que se uniera a ella y a los demás en su búsqueda para encontrar el Gran Valle.

Se quedó cerca de él todo el tiempo, Cuando el grupo finalmente llega al Gran Valle, ella llevó a Spike a su familia, quienes luego lo acogieron.

### Hermanos de Ducky

Los hermanos y hermanas biológicos todavía parece llevarse bien con su hermana, a menudo se le ve jugando en el agua.

### Tía de Ducky

Ducky menciona que tiene una tía que nada mientras duerme.

## **Curiosidades**

* Como ella misma dice, Ducky puede hablar con fluidez como si fuera una gemela.
Hocicos

> *"Oye, ¿qué está pasando aquí?"*
>
>

> ―**Hocicos**
>
>

**Hocicos** es el personaje secundario de la pelicula Pie Pequeño: En Busca del Valle Encantado. Es un *Scolosaurus*.

Aunque solo ha aparecido en la primera entrega, muchos lo ven como uno de los personajes más emblematicos de la película.

## **Personalidad**

Se sabe muy poco sobre **Hocicos**, pero se ha demostrado que puede ser brusco cuando se le molesta. Al mismo tiempo, es muy comprensivo, indicado por la forma en que consuela a Pie Pequeño por la pérdida de su madre. Sus palabras sobre el Círculo de la Vida también implican que está espiritualmente iluminado por sus palabras.

## **Apariencia**

Hocicos es un *Scolosaurus*, en la pelicula lo llaman un "dinosaurio con pinchos", su cuerpo es verde grisaceo, en la parte inferior es de un amariilo tostado, igual que sus cejas, al ser mayor de edad, posee lineas de epresion por rostro y craneo, sus ojos son negros.

## **Historia**

### Pie Pequeño: En Busca del Valle Encantado

Después de la muerte de su madre, Pie Pequeño conoce a Hocicos, quien lo amonestó de mala gana por llorar. Cuando Hocicos se entera de la verdadera razón de las lágrimas de Pie Pequeño, se ablandó hacia el y le aconsejó con estas palabras; "*No es culpa de nadie. El Gran Círculo de la Vida ha comenzado. Pero ya ves, no todos llegamos juntos al final*". Cuando Pie Pequeño pidió más consejos, debido a que extrañaba tanto a su madre, Hocicos responde: "*Siempre la extrañarás. Pero ella siempre estará contigo, siempre que recuerdes las cosas que te enseñó. En cierto modo, nunca estarán separados, porque todavía son parte el uno del otro*"*.*

Cuando Pie Pequeño se quejó de un dolor de estómago, Hocicos dijo :"*Bueno, eso también irá con el tiempo, pequeñito. Solo a tiempo.*" Luego se fue, dejando a Pie Pequeño atras.

### En Busca del Valle Encantado X: La Migración de los Cuello Largo

Aunque fue la única aparición de Hocicos, Bron recordaría más tarde que alguien le contó lo que le sucedió a la Madre de Pie Pequeño. Algunos creen que el dinosaurio que mencionó era Hocicos, pero Bron también mencionó que no escuchó nada sobre Pie Pequeño de este dinosaurio. Sin embargo, pudo haber querido decir que Hocicos no sabía lo que le sucedió a Pie Pequeño después de que se separaron.

## **Curiosidades**

* En *The Land Before Time: The Illustrated Story*, se le conoce como una tortuga vieja.
* En la película original, **Hocicos** está animado por Gary J. Perkovac junto con el asistente clave del personaje, Rusty Stoll.
The Land Before Time (franquicia)

**The Land Before Time** (traducido en español como *La Tierra Antes del Tiempo* en Latinoamerica) es una franquicia cinematografica de animación, destinadas al público infantil, creados y realizados por Universal Animation Studios. Además cuenta con una serie de television y varios videojuegos.

Los personajes son crías de dinosaurios que viven diferentes aventuras durante la Era de los dinosaurios. Esta franquicia comenzó gracias al éxito que obtuvo en 1988 la película de mismo título, dirigida por Don Bluth y producida por Steven Spielberg y George Lucas. La franquicia quedo inconclusa desde el 2016, despues del estreno de la decimocuarta pelicula. No se sabe si la franquicia a finalizado o se ha postergado.

Hasta la fecha se han producido catorce secuelas concebidas directamente para vídeo (ya sin asociación con Bluth, Spielberg o Lucas), así como productos derivados (juguetes, videojuegos y libros) y una serie de televisión aparecida después de la décimo tercera.

## **Sinopsis**

Las películas siguen la amistad de un grupo de jóvenes (cuatro dinosaurios y un pterosaurio ) llamados Pie Pequeño (*Apatosaurus*), Cera (*Triceratops*), Ducky (*Saurolophus*), Petrie (*Pteranodon*) y Spike (*Stegosaurus*). Después de encontrar el Gran Valle, crían a un bebé carnívoro (un *tiranosaurio*, al que llaman Mordelón), sobreviven a una sequía y a una ola de frío, y son testigos de un eclipse solar.

A lo largo de todas las películas, se embarcan en aventuras, aprendiendo lecciones sobre la vida, el trabajo en equipo y la amistad en el camino.

## **The Land Before Time (Serie)**

Una serie de televisión basada en las películas se transmitió por primera vez en el canal YTV en Canadá el 5 de enero de 2007. Consiste en una temporada de 26 episodios. Tambien se estreno en Estados Unidos en Cartoon Network el 5 de marzo, después del lanzamiento en DVD de The Land Before Time XII: El Gran Día de los Voladores. Al mismo tiempo en Latinoamerica se estreno en el mismo canal el dia 7 de marzo.

La serie tiene lugar después de los eventos de The Land Before Time XIII: La Sabiduría de los Amigos. La serie concluyo en 2008.

## **Juegos**

Las peliculas ha generado 14 juegos derivados, ocho para PC, uno para Game Boy Color, dos para Game Boy Advance y tres para Playstation original. Los juegos de PC suelen ser juegos educativos destinados a la educación preescolar y la guardería. Mientras que los juegos para Game Boy Color y Advance incluyen *The Land Before Time* y *The Land Before Time: Into the Mysterious Beyond*, en los que los seis personajes originales deben buscar a Mordelón.

Los juegos para Playstation incluyen *The Land Before Time: Big Water Adventure*, un derivado de *Journey to Big Water*,*The Land Before Time: Great Valley Racing Adventure* y *The Land Before Time: Return to the Great Valley*. Todos tienen la voz de Lani Minella.