Five Nights At Lucky47 6

Five Nights At Lucky47 6, is the final game of the Five Nights At Lucky47Central.

## Five Nights At Lucky47 6

### Media

Inanimate Insanity II, Battle For B.F.D.I.

Description:

*It's much worse than before.*

4000'00 years ago after the closedown of the "Maybe you see Ace's Pizzeria", but In the year 3087, the residents of Maybe you see have been forced to evactuate the city due to a freak storm. However, your only hope for escape is a Nether portal.

**This time, you must fight to survive.**

In this chapter of the Five Nights At Lucky47Central, encounter and battle all new monsters in an attempt to survive until a Unwanted Search Animatronic Robot finds you. There's lots of mobs in the Nether, but all of them have one thing in common...

**They're all out to get you.**

Behavior:

MePhoneX is active in Night 1, that on Night 6, 7, and 8, all characters except the Wither/Herobrine are active until 4 AM. After that, the Wither/Herobrine is the only character active.

Custom Night:

On this night, the AI of the characters can be customized, or the player can use presets.

Wither and Herobrine will always become active at 4 AM, regardless of AI level.

Beating "Gold Frenzy" will put a Zombie head on the desk. Beating "Dev's Favorites" will earn a Creeper plush for the desk. Beating "The End" will put a PAMA poster on the office wall.

Phone Calls:

### Night 1:

"Hello there, Jesse. It's me, PAMA. We are going to play a game together. There are three hallways. Monsters will come down these hallways and attempt to attack you. Do what you can to keep them out of your room. Also, there is an End Portal behind you. If the Ender Dragon emerges from it, spray it with the Water Gun. You need to survive until 6 AM. That is all you need to know for now. Good luck."

### Night 2:

"Well, you have survived the first night. However, tonight will be more difficult. My army will eventually enter your room and capture you. And when they do, you will be made useful and live here forever. Yay!"

### Night 3:

"Good job, Night 2 is complete. However, more monsters will come soon. Stay alert. I have recieved news that a rescue team will come to get you soon. That is fine by me. I JUST WANT TO SEE YOU SUFFER."

### Night 4:

"Well, you are halfway done here. Nice work. However, if you survive tonight, I have a VERY special surprise in store. Ha ha ha."

### Night 5:

This night's Phone Call consists of garbled speech and static.

### Night 6:

"GRRRRRRRRRRRR! How did you survive? Well, I guess I have to amp up the difficulty tonight. Yay!"

### Night 7:

"Hello, Jesse. I'm Withered Illuminy. PAMA may have failed to kill you, but I will not. We are working together to create something unstoppable. We must stall you until we are done. Beware..."

Trivia:

1. This game can be considered a continuation of Episode 6 (Access Denied) of Minecraft Story Mode. However, no other Story Mode characters other than Jesse and PAMA appear.
2. This is the only game in the FNaS series to have different modes.
3. This game has 10 nights, making it the longest game in the Five Nights At Lucky47Central.
4. This game's Mix confirms Including: Inanimate Insanity II, & Battle For B.F.D.I..
5. The only character to return from previous Five Nights At Lucky47Central game is including: John, Josh, Lucas, Edward, Ace, Violet, Bob The Spy, Roxy, Mark, Acetronic, & Biff.
6. The "Gold Frenzy" Custom Night preset and its prize were designed by Sagri98.