recursal/Fanatic-Fandom huggingface dataset:
How to beat 90/20

so you probably wondered...hmmm i wonder if i can beat 90/20 and then found yourself dead in 5 seconds or so.

so this is a guide on how to beat 90/20

### PREPARATION

so just make sure your audio is high enough and also your sanity is high like very high you'll need it

### 1ST MINUTE

as soon as the night starts,go to the cams while also turning off fan and turning on the generator gadget.After opening cams quickly go to vents and put a snare on the left most side and then go to the ducts and place the audio here along with the closed door(image) now close both doors and vents very quickly and then open

them again you'll need to be very fast in this process.Now every 20 second intervals withered bonnie and plushtrap will activate at the same time so put on the mask and then go click plushtrap also renember to check endo 01 everytime you do this.Now every 35 second when the night starts activate the global music box for 15 secs before turning on silent vents or power gen again.While doing all this make use of the R button and press it everytime a phantom jumpscares you or when you need to click it.After a little while 3 waves will come some time.They are usually started by rockstar foxy and ends with foxy.

### WAVES AND HOW TO DEFEND AGAINST THEM

waves are difficult as alot of animatronics come at you at once.what you'll need to prepare.close all doors,vents and turn on generator.After doing that put on your mask and your flashlight on the left hallway to try and flash withered foxy.While doing all of that spam c and enter to get rid of old man consequences and elchip.get rid of lolbit after the wave if she comes.

### After 1ST MINUTE

now after the 1st wave go to plushtrap and endo 01 also click nightmare foxy plush if you see him from the office(only his legs will appear) do the same as you did in the 1st minute except when you death coin funtime foxy whenever you want and at 1:40 where you will after looking at plushtrap and endo 01 go to the plushie cam to cam stall those animatronics.Just look at them for 1 sec and go back to plushtrap cam if you have enough time

### AFTER 2ND WAVE

After the 2nd wave go to plushtrap to click on him one final time.After doing that,immediately close the cams and survive.just get enough power and stuff click R every once in a while and turn on global music box and also buy the skip hour at 3:30 AND YOU HAVE DONE IT YOU HAVE WON 90/20!
Assane

## Agent Skills

### Good Day For Us

 Assane increases duration for any on-hit effect from basic attacks for all friendly agents by 20%.

### Bad Day

 Assane's basic attack deals bonys damage equal to 30% for each unique debuff on his target.

Unlocks at level 81 of the agent

### It's Your Debuffs

 When Assane has 3 or more unique debuffs, his next basic attack transfers 2 of those debuffs to his target. This can't be triggered again for 3 seconds.

Unlocks at level 121 of the agent

## Leader Aura

### Water Leader Aura

 Increases hit chance by 5% to all Water agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Kids Classics 5

**Kids Classics 5** is a UK DVD Released by Fremantle in 2012

## Episodes

1. Danger Mouse - Penfold Transformed
2. Rainbow - Safety First
3. Rod, Jane and Freddy - Counting
4. The Wind in the Willows - Badger's Remedy
5. Chorlton and the Wheelies - Chorlton and the Keep Fit Class
6. Jamie and the Magic Torch - Let There Be Music
7. Count Duckula - Mystery Cruise
8. The Sooty Show - White Lies
9. Button Moon - Cold Cows on Button Moon
Spring Bonnie (disambiguation)

## Characters

* *Five Nights at Freddy's*
	+ Spring Bonnie, the original model of Bonnie that was primarily used in the murders from Fredbear's Family Diner.
	+ Plushtrap, the plush/nightmare version of Spring Bonnie from *Five Nights at Freddy's 4*.
	+ Springtrap, the mutilated corpse of William Afton, trapped in a massively-damaged Spring Bonnie suit from *Five Nights at Freddy's 3*.
	+ Scraptrap, the incarnation of Springtrap seen in *Freddy Fazbear's Pizzeria Simulator*.
	+ Glitchtrap, a virtual manifestation of William Afton from *Five Nights at Freddy's VR: Help Wanted*.
Classics Kids Collection 2

**Classics Kids Collection 2** is a UK VHS Released by Marks and Spencer in 2002

## Episodes

1. Count Duckula - In Arctic Circles
2. Chorlton and the Wheelies - Chorlton Gets His Wheels
3. Button Moon - Cold Cows on Button Moon
4. Jamie and the Magic Torch - The Ghost of Spiny Mountain
5. Danger Mouse - Once Upon A Timeslip
6. Rainbow - Dancing
Fredbear (disambiguation)

## Characters

* *Five Nights at Freddy's*
	+ Fredbear, the precursor to Freddy Fazbear and lead mascot of Fredbear's Family Diner.
	+ Nightmare Fredbear, the nightmarish version of Fredbear that first appeared in *Five Nights at Freddy's 4*.
	+ Nightmare, the dark, shadowy variant of Nightmare Fredbear that first appeared in *Five Nights at Freddy's 4*.
Extras menu

STORY MODE

cortex hasnt made anything yet

CUSTOM NIGHT MODE

cutscenes

death quotes

sprites-in this section all the sprites of characters are shown with a neat little bio that cortex wrote(easter egg has a neat sound effect when clicking freddy and handunit)

music

cheats-unlocked after beating 90/20 mode it has 4 cheats with all of them having names that describe what they do (infinite coins,stay cool,quiet office and unlimited POWWWEEERRR)

FNAF WORLD MODE

\*insert angry blob here bc cortex hasnt made anything\*

PIZZERIA SIMULATOR MODE

only thing simulated here is the nothingness of space
FNAF 4 ERA NIGHTS

WASD - Movement

Space - Close Doors

### NIGHT 1

Easiest night of the era. Just close the door on Bonnie and Chica, listen for breathing, and shine light on the Freddles (you have to move your mouse over them to make them disappear). One of the easiest things you can do is just check the doors and bed without even looking, and since Foxy isn't on this night it's easier to do.

### NIGHT 2

The animatronics are more active, and Foxy has made his grand appearance. Listen for his footsteps on the sides, and check for breathing before flashing your light to make Foxy go away. Try not to get Foxy in the closet, it will be a lot easier if he is just running around.

### NIGHT 3

The animatronics are more active.basically night 2 but harder

### OTHER POTENTIAL STRATEGIES

Strategy 1: Move in a straight line around the room, (East Hall -> Bed -> West Hall ->East Hall, repeat,) flashing on the local areas as you pass. This rotation will cause Bonnie and Chica to not be able to head up into the door, and makes Foxy not be anything more then a plush in the closet, which makes the only threat Freddy, for which you put your mouse over Freddles like you usually should. This has been confirmed to work for Nights 1-3, though it is unknown if it will work on later nights.
Calling All Favourite Characters

**Calling All Favourite Characters** is a UK VHS Released by VCI in 2002

## Plot

Featuring Thomas the Tank Engine and Friends, Rosie and Jim, Playbox, The Wind in the Willows, Brum, Rainbow, The Sooty Show, The Magic House, Christopher Crocodile, The Riddlers, Button Moon, Huxley Pig, The Herbs, Postman Pat, Fireman Sam, Noddy's Toyland Adventures and TUGS

## Episodes

1. Thomas the Tank Engine and Friends - Percy Runs Away
2. Rosie and Jim - Butterflies
3. Playbox - Birds
4. The Wind in the Willows - Mole's Cousin
5. Brum - Brum and the Stolen Necklace
6. Rainbow - Dancing
7. The Sooty Show - Nothing Ever Happens
8. The Magic House - A Drop in the Bucket
9. Christopher Crocodile - Fire
10. The Riddlers - Oh, Baby
11. Button Moon - Cows on Button Moon
12. Huxley Pig - Huxley Pig in the Haunted House
13. The Herbs - Parsley's Birthday Party
14. Postman Pat - Pat Takes a Message
15. Fireman Sam - Trevor's Training
16. Noddy's Toyland Adventures - Noddy To The Rescue
17. TUGS - Munitions
Spring Bonnie

*Not what you were looking for? See Spring Bonnie (disambiguation).*

**Spring Bonnie** is the earliest generation of Bonnie and an entertainer of Fredbear's Family Diner, along with the diner's mascot Fredbear. Despite his lack of physical appearance in main gameplay of the series, he only appeared as a cameo in some games, mainly minigames. He is one of the few robotic hybrids of both an animatronic and a wearable springlock suit.

The Spring Bonnie suit is used by William Afton, and was used for luring the young victims during his killing sprees. The suit was also sealed in the safe room within Freddy Fazbear's Pizza[1] after the incident of springlock failures from the "sister location".[2] The suit was used one final time when William tried to get away from the ghosts of his victims he murdered years ago. When he wore the suit, this quickly lead to his gruesome demise, causing both himself and the Spring Bonnie suit to become **Springtrap** 30 years later after the former's reanimation.

## Physical Appearance

Spring Bonnie is a rabbit animatronic bearing an appearance similar to his original generation Bonnie. His suit is faintly golden in color with light-green tints, as well as lighter color from the ear insides and stomach plate. From the chest, he wore a purple bowtie and two black buttons underneath.

## Main Appearances

### *Five Nights at Freddy's 3*

Besides Springtrap's appearance, Spring Bonnie appears in the Stage01 minigame, besides being mentioned while mentioning about the springlock failure incident by Phone Guy.

During the main gameplay, Spring Bonnie's posters are occasionally seen replacing Freddy's posters in few rooms of Fazbear's Fright as hallucinations; only in CAM 02 and CAM 10.

### *Five Nights at Freddy's 4*

Spring Bonnie exclusively appears in the end-of-night minigames unlocked after beating each nights, found within the old diner. A Spring Bonnie suit worn by an employee with William Afton and the mask in the backstage location are seen. In the minigame after beating Night 5, during the Bite of '83 incident, Spring Bonnie's animatronic mode is seen on stage during the entertainment with Fredbear.

### *Freddy Fazbear's Pizzeria Simulator*

Spring Bonnie (as a suit, worn by William Afton,) is seen briefly at the end of the Fruity Maze Arcade game, where he is shown standing next to the weeping girl from the right.

### *Five Nights at Freddy's: Help Wanted*

A digital version of Spring Bonnie makes an appearance in *Five Nights at Freddy's: Help Wanted* as the main antagonist, known as "Glitchtrap".

## Trivia

* Based on the alternate promotional teaser of *Five Nights at Freddy's VR: Help Wanted*, Spring Bonnie was initially planned to legitimately appear in the virtual-reality game as an animatronic.
	+ His texture map file can be also found in the game files.
* Spring Bonnie's design from the earlier version of the *Five Nights at Freddy's: Help Wanted* game teaser appears to be traced from his own model in the *FNaF* fangame *POPGOES Memories*, as proved upon comparison.
Aois Nua

Main Character from the Rend Series. A Daoine, Aois was an adventurer from a young age, leaving the Dodheanta Forest seeking adventure. He eventually fell in with Imionn Diaga and Alli Cailin. They went on a quest to find the Mother Tree, and succeeded. Unfortunately, the trauma they suffered during the quest, they each went their separate ways, Aois becoming embittered and disappearing for years.
Chris and Dhris Rescue Rangers

### Rating

Chris and Dhris Rescue Rangers is a UK DVD release by Michael Shires Home Entertainment on 7th December 2014.

## Cast:

**Credited Cast**

* Patrick Pinney as Chris
* Jim Cummings as Dhris, Oscar the Ugly Rabbit, Silly the Chef, Dr. Pepsi, Pippin the Bug King
* Kelsey Grammer as Jonathan Mouse and Cat J. Raoul
* Maggie Roswell as Mandy Mouse
* Frank Welker as Skipper Fly, Dluto, Giant Lizard, Ringo the Rat, Clammy and Douglas Duck
* George Clooney as Censored the Wolf
* Jaleel White as Short Idiot the Seal
* Bill Murray as Corporation the Bear
* Mandy Moore as Elsa the Owl
* Dwayne Hill as Mark the Cat, Wall the Lizard, Policeman, Arthur the Cat, News Announcer, Workerman, Old Man, Man yell at rest that cat, Tinker Bell, Tip the Mouse, Narrator
* Robert Tinkler as Mort the Mole
* Jonathan Wilson as Shout the Rat
* Kath Soucie as Mrs. Brisby
* Tara Strong as Fievel Mousekewitz
* Catherine Disher as Belle, Policewoman, Old Lady, Woman at the Window, Aunt Messy, News Reporter, Girl Scout
* Matt Hill as Jose Carioca
* Michael Bell as Professor No-No-No
* Peter Capaldi as Allen Kennethson
* Wallace Shawn as Sergeant Spaghetti
* James Rankin as Officer Kenny
* James Kee as Officer Murdoch, Priest
* Imelda Staunton as Mandy's Mother
* Liam Neeson as Mandy's Father
* Hayley Faith Negrin as Young Mandy
* Miranda Richardson as Miss Blythe
* Miriam Margolyes as Miss Hissy
* Adrian Truss as Gargoyles the Idiot Man

**Uncredited Cast**

* Jodi Benson as Betty Barrett/Atomic Betty
* Grey DeLisle as Emily Elizabeth
* Tress MacNeille as Madeline Mouse
* Alan Oppenheimer as Announcer
* Cam Clarke as Atomic Roger
* Gilbert Gottfried as Jiminy Cricket
* Cheech Marin as Timothy Q. Mouse
* Rik Mayall as Shaun the Sheep
* Bill Farmer as Bodydog
Quantic Threads

Quantic Threads are the connections that hold the Shatterverse together. Referenced directly only in the Rend Series. Similar to string theory, quantic threads are different in that they carry immense energies that can transfer to any of the Broken Dimensions. Some beings, such as the Elders, Jayson and Scott Landa, Aois Nua, and the Star Child can access this power directly. There are theories that scientists on Earth Zero were studying them, and are possibly related to the Excidium.
Snipurr

### Personal Space

 After an enemy comes close to Snipurr, he knocks him back. He can knock an enemy back only once every 20 seconds.

Unlocks at level 81 of the agent

### Enhanced Bullets

 Snipurr deals 300% damage to enemies that are in long range distance from him.

Unlocks at level 121 of the agent

## Leader Aura

### Water Leader Aura

 Increases hit chance by 5% to all Water agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Options

Options are the most boring settings in the game.

ALL THE OPTIONS

music volume-you can change how loud the game is

fullscreen-change to windowed or fullscreen

vsync-you know what this does

erase all data-it will start everything back to square one so you will be back at chapter 1 on story mode,0 pts at cn etc.
Mr. Wigglebutt

## Agent Skills

### Alert by Armor

 Increases Wigglebutt's DPS by 30% and attack speed by 30% against enemies that have greater armor than him.

### No Buffs for You

 Each Wigglebutt's basic attack has a 15% chance to cleanse all beneficial buffs from his target, and also blocks any beneficial buff to the target for 4 seconds.

Unlocks at level 81 of the agent

### Big Danger Mark

 At the start of each wave, Wigglebutt marks an enemy cat with the highest HP for the rest of the wave. Marked enemy is vulnerable for the rest of the wave, takes 30% increased damage and friendly agents' hit chance is increased by 30% against him. The mark can't be dispelled.

Unlocks at level 121 of the agent

## Leader Aura

### Water Leader Aura

 Increases hit chance by 5% to all Water agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Shatterverse Wiki

mainpage-leftcolumn-start />

**Welcome to the Shatterverse Wiki!**
This is the definitive encyclopedia that documents all events that take place in the Shatterverse. I've recorded many things over the years, but I haven't gotten everything. Who knows what else is out there?

- Map

## Important articles

* Quantic Threads
* Earth Zero
* Rend Series
* Jayson Landa

```
 The End

```
I Love Cult Kids 2

**I Love Cult Kids 2** is a UK VHS/DVD Released in 2002 by Fremantle

## Episodes

1. Danger Mouse - Project Moon
2. Chorlton and the Wheelies - Chorlton Gets His Wheels
3. Count Duckula - Dead Eye Duck
4. Jamie and the Magic Torch - The Ghost of Spiny Mountain
5. Rainbow - Dancing
6. The Sooty Show - Ventriloquism
7. Button Moon - Cows on Button Moon
The Shirestime - Annual 1989

**The Shirestime - Annual 1989** is a UK Annual publisher by World International Publishing on 1988.

## Contents

1. Jacki to the Rescue
2. Boofy, Fountain Expert
3. The Perfect Snowman
4. Draw Douglas
5. Scotch's Trick
6. Sarah's Strange Party
7. Dumber's Cold
8. Chat Show Douglas
9. Goldilocks and the Three Puzzles
10. Elmo the Monster's Favourite Food
11. Geppetto's Story
12. The Mouseburg Times
13. Matthew's Marvels
14. Brave Scotch
15. Dumber and the Seal
16. Bumper's Lesson
Earth Zero

The original Earth from before the Excidium, it was hit the hardest. Continents were shuffled around, things from different dimensions were thrown both into and onto it, and over half of humanity disappeared. Most known life is on Sgaradh, but it is well documented that there are still life forms on the other continents.
Eden

Main setting of Eden Fall.

After a devastating war involving Heroes and governments, most of Earth is in a nuclear winter. A remnant of Megatonne's power holds a protective shield over Eden, the last known city on Earth. Ruled over the the Council. Architecture is fascinating, resembling Tesla a great deal. More research needed.
Scott Landa

Main Character in the Rend Series. Brother of Jayson Landa. While not nearly as strong as his brother, Scott still possesses an energy far surpassing the Elders, though his manifests in water manipulation. Gifted to him by the Elder Vesi, his abilities are specifically tied to water, and maybe as specific as the oceans of Earth Zero.
Spooky Classics Collection

Spooky Classics Collection is a UK DVD Released by Universal in 2016

## Episodes

1. Danger Mouse - Trouble With Ghosts
2. Danger Mouse - The Strange Case of The Ghost Bus
3. Danger Mouse - The Aliens are Coming
4. The Sooty Show - Little Terrors
5. Button Moon - The Witch's Toast
6. Button Moon - A Witch Comes To Stay
Electric Claw

## Agent Skills

### Shock Blast

 Each Eletric Claw's basic attack has a 50% chance to deal bonus damage equal to 50% of damage dealt.

### Boost from Eternity

 When a friendly agent or an enemy cat dies on the battlefield, Eletric Claw's next attack is a guranteed Shock Blast. Additionally, Shock Blast damage is increased by 20% for any dead friendly agent or enemy cat on the battlefield. This damage bonus is reset at the end of the wave.

Unlocks at level 81 of the agent

### Shock Therapy

 Every 4th Eletric Claw's basic attack increases the chance for Shock Blast by 15% for 10 seconds. This stacks up to 5 times.

Unlocks at level 121 of the agent

## Leader Aura

### Earth Leader Aura

 Increases armor by 15% to all Earth agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Joe Joe

## Agent Skills

### Chain Lottery

 Joe Joe's basic attack targets the furthest enemy and have a 50% chance to jump 3 times to the nearest unique friendly agent of enemy cat. The jump can't jump to the same target again. The first jump deals 50% of his DPS, and each other jump deals 110% damage of the previous one.

### Stunning Gamble

 Any damage from Joe Joe has a 15% chance to stun damaged target from a certain time. The stun can last from 0.1 second to up to 3 seconds.

Unlocks at level 81 of the agent

### May Come Around

 Joe Joe's basic attack has a 35% chance to deal bonus damage equal to 150% of damage done, but also there is a 35% chance to stun him for 4 seconds.

Unlocks at level 121 of the agent

## Leader Aura

### Earth Leader Aura

 Increases armor by 15% to all Earth agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Court Gentry/Film/Quote

A collection of quotes of **Court Gentry**, who is also known as **Sierra Six**.

## Movies

### *The Gray Man*

#### Spoken about Court Gentry

*"He tore through 30 of the best operatives in the world."*
―Suzanne Brewer to Denny Carmichael[src]

*"They say that life in its most unadorned expression is a battle of wills. Six's will is preternatural compared to yours."*
―Donald Fitzroy to Lloyd Hansen[src]
Mecatron

## Agent Skills

### Shock Absorb

 For each damage Mecatron receives, he gains the Shock Absorb buff that can stack up to 20 times. Mecatron's next basic attack consumes all Shock Absorb stacks and heals him for 10% of his DPS per stack consumed.

### Better Than You

 Decreases damage that Mecatron takes from water, fire and earth enemies by 35%.

Unlocks at level 81 of the agent

### Protector

 Increases Mecatron's HP by 10% and he receives 20% more healing from any source. Additionally, 20% of damage done to any friendly agent is transferred to Mecatron.

Unlocks at level 121 of the agent

## Leader Aura

### Sun Leader Aura

 Increases damage per second (DPS) by 10% to all Sun agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Kira

## Agent Skills

### Fire Paw

 Kira's basic attack has a 30% chance to cast Fire Paw on a random friendly agent. Fire Paw increases DPS and critical hit chance of target by 20% for 4 seconds.

### Fire Paw Heal

 Any friendly agent with Fire Paw heals himself for 50% of dealt damage.

Unlocks at level 81 of the agent

### Sacrifice

 When a friendly agent takes lethal damage, Kira sacrifices himself and prevents that agent from dying, healing him for 200% of sacrified HP.

Unlocks at level 121 of the agent

## Leader Aura

### Fire Leader Aura

 Increases critical hit chance by 5% to all Fire agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Cat Pitt

## Agent Skills

### Special Ammo

 Cat Pitt starts every wave with 5 special projectiles. Each basic attack consumes one projectile and deals 75% increased damage.

### No Splashing

 Attacks with special projectiles deal 200% more damage to the water enemies.

Unlocks at level 81 of the agent

### Reload Supply

 Each Cat Pitt's critical hit restores one special projectile. When a friendly agent dies, Cat Pitt restores 2 special projectiles. 5 projectiles maximum.

Unlocks at level 121 of the agent

## Leader Aura

### Earth Leader Aura

 Increases armor by 15% to all Earth agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Roxin Flachmoon

## Agent Skills

### Nightly Calm

 Each damage that Roxin deals, chains to 2 additional targets for 10% of the initial damage done and decreases the attack speed of each hit target by 5% for 5 seconds. This stack up to 5 times.

### Full Moon

 Aura: Roxin increases skill damage of all friendly agents by 30%. Aura persists only if Roxin is alive. Auras from skills with the same name does not stack.

Unlocks at level 81 of the agent

### Moon Aegis

 Each Roxin's basic attack shields ally agent with lowest percentual HP for 100% of his DPS. This shield stacks up to 5 times and lasts for 10 seconds.

Unlocks at level 121 of the agent

## Leader Aura

### Moon Leader Aura

 Increases attack speed by 10% to all Moon  agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Al Catone

### Heavy Punch

 When Al Catone gets hit by an enemy cat, he gains a buff that increases his damage by 5% for 5 seconds. This buff stacks up to 10 times.

Unlocks at level 81 of the agent

### Explosive Punch

 When Heavy Punch reaches maximum stacks, all stacks are consumed and they explode in a small area around the target, dealing damage equal to 10% of Al Catone's missing HP. Afterwards, Al Catone can't get stacks of Heavy punch in the next 20 seconds.

Unlocks at level 121 of the agent

## Leader Aura

### Earth Leader Aura

 Increases armor by 15% to all Earth agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Raymond

## Agent Skills

### Field Medic

 Raymond has 30% increased DPS and each damage he deals will heal him for 10% of dealt damage.

### Brutal Recovery

 Each heal in friendly squad increases Raymond's DPS by 2% and his Critical Hit Chance by 0.5% for 5 seconds. This stacks up to 20 times.

Unlocks at level 81 of the agent

### Sun Avoidance

 Raymond increases evasion of all friendly agents b y 5% and each time any friendly agent evades, his attack speed is increased by 3%. Attack speed increase last for 5 seconds and can stack up to 10 times.

Unlocks at level 121 of the agent

## Leader Aura

### Sun Leader Aura

 Increases damage per second (DPS) by 10% to all Sun agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Kung Paw

Unlocks at level 81 of the agent

### Adrenaline

 Each Kung Paw's basic attack has a 30% chance to increase his attack speed by 20% for 5 seconds.

Unlocks at level 121 of the agent

## Leader Aura

### Fire Leader Aura

 Increases critical hit chance by 5% to all Fire agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Shelly

## Agent Skills

### Jump Strike

 At the beginning of each wave, Shelly jumps forward to the furthest enemy cat and deals damage equal to 400% of his DPS in a small area around the place, where he lands.

### Tiring Jokes

 Any damage done by Shelly reduces his target's attack and movement speed by 20% for 5 seconds.

Unlocks at level 81 of the agent

### Spin Slaps

 Shelly's basic attack has a 30% chance to deal area damage equal to 100% of his DPS around himself and heal him for 100% of the damage done.

Unlocks at level 121 of the agent

## Leader Aura

### Water Leader Aura

 Increases hit chance by 5% to all Water agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Catstein

## Agent Skills

### Improvisation

 After Catstein receives any non basic attack direct damage, he casts random positive buff on whole squad, which lasts 5 seconds. All possible buffs: increased Attack Speed by 10%, increased DPS by 20%, increased Critical Hit Chance by 5%. Buffs does not stack.

### Motivator

 Catstein increases buff efficiency for all friendly agents by 20%.

Unlocks at level 81 of the agent

### Heal The Buffed

 After Improvisation skill is triggered, Catstein heals friendly agent with lowest HP for 100% of his DPS. The heal can be triggered only once per second.

Unlocks at level 121 of the agent

## Leader Aura

### Earth Leader Aura

 Increases armor by 15% to all Earth agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Alice

Unlocks at level 81 of the agent

### Lucky Penny

 Thanks to Alice, basic attacks of all friendly agents have 20% increased chance for on-hit effects. Additionally, each time enemy gets stunned (from any source), Alice heals friendly agent with lowest HP for 75% of her DPS.

Unlocks at level 121 of the agent

## Leader Aura

### Sun Leader Aura

 Increases damage per second (DPS) by 10% to all Sun agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Elizapet

## Agent Skills

### To The Rescue

 When a friendly agent reaches 20% HP, Elizapet heals him for 600% of her DPS. The heal can't be triggered again for next 5 seconds.

### For Glory

 After a friendly agent dies, Elizapet's DPS gets increased by 10% until the end of the wave.

Unlocks at level 81 of the agent

### Inner Fire

 When a friendly agent dies, Elizapet increases DPS for whole squad by 10% until the end of wave.

Unlocks at level 121 of the agent

## Leader Aura

### Fire Leader Aura

 Increases critical hit chance by 5% to all Fire agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Purromaniac

## Agent Skills

### Burning Track

 Purromaniac's basic attack has a 50% chance to deal damage equal to 100% of his DPS to all enemies in his tart's line and burn them. The burn deals damage equal to 50% of his DPS every second for 5 seconds.

### No Pain No Gain

 Purromaniac heals himself for 15% of his DPS each time he receives damage from Damage Over Time effect (burn, poison).

Unlocks at level 81 of the agent

### Warming Up

 When Purromaniac takes damage, there is a 50% chance that he burns himself for 10 seconds. He takes damage equal to 10% of his DPS every second while burning, but also his damage is increased by 100%. When the burn wears off, Purromaniac can't trigger it again for 10 seconds.

Unlocks at level 121 of the agent

## Leader Aura

### Fire Leader Aura

 Increases critical hit chance by 5% to all Fire agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Arnold Katzenegger

## Agent Skills

### It's Showtime

 Arnold targets an enemy with the highest DPS and deals bonus damage equal to 100% of his target's DPS. But Arnold also takes 50% increased damage from any source.

### Hasta La Vista

 Arnold's DPS is increased by 15% for every enemy cat that is alive.

Unlocks at level 81 of the agent

### You Are Terminated

 Arnold's basic attack has a 20% chance to mark enemy with "Marked for Death" for 5 seconds, which forces all friendly agents to start attacking the marked enemy. Marked enemy takes 20% more damage from every source.

Unlocks at level 121 of the agent

## Leader Aura

### Moon Leader Aura

 Increases attack speed by 10% to all Moon  agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Catrick

### Armor Know-How

 Increases Catrick's armor penetration by 20% (each attack ignores part of targets' armor).

Unlocks at level 81 of the agent

### Colossal Hit

 Each Catrick's basic attack has a 20% chance to deal bonus damage equal to 200% of his DPS to his target.

Unlocks at level 121 of the agent

## Leader Aura

### Earth Leader Aura

 Increases armor by 15% to all Earth agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Meowboy

## Agent Skills

### Fast Paws

 Each Meowboy's basic attack has a 30% chance to increase his attack speed by 250% for 3 seconds. This effect cannot be triggered again for the next 3 seconds.

### Move to Tears

 Meowboy's basic attack has a 20% chance to pull furthest enemy towards him and stun him for 2 seconds. This enemies that are too close cannot be pulled, just stunned. After this skill was triggered, it cannot be triggered again for the next 5 seconds.

Unlocks at level 81 of the agent

### Paws of Death

 When any enemy cat dies, Meowboy activates Fast Paws. Fast Paws trigger lock is ignored.

Unlocks at level 121 of the agent

## Leader Aura

### Earth Leader Aura

 Increases armor by 15% to all Earth agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Vlad

## Agent Skills

### Fear

 Vlad's basic attack has a 25% chance to fear the target for 2 seconds. Additionally, when fear is triggered, Vlad's attack range is increased for 2 seconds.

### Don't Panic

 Anytime an enemy cat is feared, Vlad shields all allies for 70% of his DPS until the end of the wave. This Shield can stack up to 10 times. Additionaly, Vlad is immune to fear.

Unlocks at level 81 of the agent

### Spreading Fear

 Any damage Vlad deals to a feared enemy cat, has a 25% chance to spread the fear with full duration to the nearest enemy cat. Additionally, Vlad's DPS is increased by 50% for each fear on the battlefield.

Unlocks at level 121 of the agent

## Leader Aura

### Moon Leader Aura

 Increases attack speed by 10% to all Moon  agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Jean Claw

## Agent Skills

### Burning Enemies

 Jean's basic attacks has a 25% chance to apply special burn for 5 seconds. This burn deals damage equal to 1% of the enemy's maximum HP. Damage with one tick cannot be greater than 500% of Jean's DPS.

### No More Heals

 Any damage from Jean has a 30% chance to decrease targets healing received by 50% for 6 seconds.

Unlocks at level 81 of the agent

### Elemental Master

 Increases Jean Claw's elemental advantage by an additional 25%.

Unlocks at level 121 of the agent

## Leader Aura

### Fire Leader Aura

 Increases critical hit chance by 5% to all Fire agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Mexicat

## Agent Skills

### Habanero Entrance

 Mexicat's attack speed is increased by 300% for 3 seconds at the beginning of each wave. This attack speed boost is refreshed each time an enemy dies.

### Chilli Shots

 Each Mexicat's auto attack deals bonus damage equal to 80% of his target's DPS.

Unlocks at level 81 of the agent

### No Limits

 Mexicat has greatly increased attack range and focuses on the furthest enemy.

Unlocks at level 121 of the agent

## Leader Aura

### Fire Leader Aura

 Increases critical hit chance by 5% to all Fire agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Tower

The **Tower** is a PVE only dungeon that unlocks for the player at level **??**. Each layer consists of a set team of six agents the player must defeat, before advancing to the next layer. Each layer is progressively more difficult than the last and the current maximum layer is at least 2000.

## Combat

Combat is the same as elsewhere in the game. The player can field a team of up to six agents, one front-line and two middle-line and three back-line, to fight an opposing enemy team that will consist of six agents. After 1min30, the player will be automatically defeated.

## Tower Tickets

In order to battle the current layer the player must have at least one   Tower Tickets, which refresh at a rate of 1 per 60 minutes and can have a maximum of 10.

Although it is possible to purchase Tower Tickets with 20   Gems, this is highly discouraged as the drops are re-stocked quickly, and it is better focus on upgrading your agents to improve your chances of beating the layer, while waiting for the drops to automatically refresh.

## Secret Floors

Randomly secret floors can appear. agents from secret floors are more difficult to beat.

## Heading

A boost, originally only available in the secret floors, can now be used on any floor. This boost will add 10% to HP, DPS and armor to all your agents for one fight. You can activate boosts by watching video ads or with gems.

## Rewards

Each beaten layer rewards the player with   XP and   Gold, and additional rewards every five layers of either hero shards or gear. These rewards scale with the difficulty of the higher levels.

Tower Floor 1-100,

Tower Floor 101-200,

Tower Floor 201-300,

Tower Floor 301-400,

Tower Floor 401-500
Kelvin

## Agent Skills

### 1st Move

 At the beginning of each wave, Kelvin slows the movement speed of the nearest enemy cat by 70% for 5 seconds. There is also a 50% chance to freeze the target for 5 seconds instead of slowing it down.

### Freeze Grabs You

 Every Kelvin's basic attack applies Slow debuff. Slow recudes target's movement speed by 10% for 10 seconds. This debuff stacks up to 5 times and when it reaches maximum stacks, they are cleared and target is frozen for 2.5 seconds.

Unlocks at level 81 of the agent

### Always Prepared

 Kelvin's DPS increases by 20% with each slowed enemy and by 40% with each frozen enemy.

Unlocks at level 121 of the agent

## Leader Aura

### Water Leader Aura

 Increases hit chance by 5% to all Water agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Beginner Tips

This is just a beginner’s
guide / list / help / shout out to those of you who are new and are looking for
a few pointers to get going.

## Discord & Reddit

Join the AFK Cats community on Discord and Reddit! Everyone is welcome!

Discord link: https://pxfd.co/afkcats

Reddit link: https://www.reddit.com/r/AFK\_Cats/

Official forum link: https://forum.pixelfederation.com/afkcats/

## Save

Save all your 3★ and 4★ agents in the beginning. When you start the game, don't forget to login every day and get your reward, after 30 days you will receive a 5★ Hero. Get your first 5★ agent to level 150 as soon as possible, and place it in slot 1. Do the same for the first five 5★ you get after. You can check the Tier List page if you want to know if an agent can be used as a fodder or not (although be aware that not everyone agrees with the current version of the Tier List).

## Collect everything

Do the quests.

Try to get to 30 friends as soon as possible to maximize your hearts for friendship cage.

Make appropriate purchases at the Market. Generally speaking, this will be 3★ fragments, 4★ fragments, basic and golden keys, rare and epic weapons. And felinium for gold if you're short, and nothing else for the time being. The best investment for gems is to get more agents and rare/epic weapons. Buying golden keys gives more 5\* agents on average than 5\* fragments. The majority of gem purchases are not worth it, especially as a new player.

## Get friends

Get 30 friends on your list as fast as possible, you are able to trade hearts with your friends daily (use the "Claim & Send All" button). If you delete and add 20 more friends every day, you can get a maximum of 50 hearts each day. Hearts are used for summons from Friendship Cage and awards heroes from 2★-5★. (10 hearts is one cage)

## Main Mission

Always look at your ratio of win/lost stages before resetting. If you have almost as win stages than lost stages then it's time use the time machine and get you felinium! It's a good idea to spend gems to get 2x felinium as this resources is need to evolve your Agents.

## Equipment

Try to get a full set of equipment (armor, gloves, boots, weapon) for all of your active agents. Rare weapons are usually better than common weapons.

Upgrading equipment (armor, gloves, boots) is not a good investment. Buying new equipment (two or more levels higher than your current equipment) is much cheaper.

## Things to avoid

* Do not spend gems to buy felinium in the market
* Do not buy fragments in the market with gems, golden keys give better value on average
* Do not upgrade common weapons (if the weapon will be replaced with another weapon in the future)
Cleocatra

## Agent Skills

### Ray Of Light

 After Cleocatra deals damage with basic attack, there is a 40% chance, that she activates Ray of Light, dealing damage equal to 250% of her DPS to all enemy cats in her targets line.

### Ra's Blessing

 Cleocatra has 50% increased skill damage and 50% armor penetration (each attack ignores percentage of enemy armor).

Unlocks at level 81 of the agent

### Ankh

 After death, Cleocatra resurrects herself with 50% HP. This can trigger only once per wave. After resurrection, Cleocatra's Skill Damage is increased by an additional 50% until the end of wave.

Unlocks at level 121 of the agent

## Leader Aura

### Sun Leader Aura

 Increases damage per second (DPS) by 10% to all Sun agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Mr Meowgi

## Agent Skills

### Inner Peace

 Meowgi's armor is increased by 20% and he receives 30% more healing from any source.

### Perfect Balance

 If Meowgi's HP are below 30%, his chance to evade enemy attacks is increased by 20%.

Unlocks at level 81 of the agent

### Sacred Pact

 Meowgi's chance to resist any CC effect (CC effects are: Stun, Fear, Freeze, Silence, Pull, Knockback, Taunt) is increased by 30%. Additionally, each time he resists any CC, his evasion chance is increased by 5% for 5 seconds. This stack up to 4 times.

Unlocks at level 121 of the agent

## Leader Aura

### Earth Leader Aura

 Increases armor by 15% to all Earth agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Arena

The **Arena** is a PVP only building that unlocks for the player at level ??.

There are 5 Leagues in total: Bronze, Silver, Gold, Platinum and Challenger. Every league has 5 divisions ( I is the highest, V is the lowest), except Challenger. Challenger League is for the top 100 players

You need one   Arena Ticket to enter one fight.

A new ticket is restocked every 2 hours for free.

Each fight earns you small rewards, even if you lose.

If you win, you get a Medal from your opponent and your opponent loses the same Medal. Whoever won last between two players is therefore holding the Medal

League recalculation happens every 3 days, in which promotion and demotion into new leagues will occur. Promotion and demotion is based on number of currently owned Medals. Instant promotion is also possible if you own enough Medals at once (number based on your league)

Each Arena season lasts for 3 months and after the season ends, each player earns huge chest rewards, based on the highest league and division reached.

After earning the chest, all players are demoted a few divisions or a league down and a new season starts.

## Arena Shop

### Level Req.

??

Players can spend their   Arena Coin in the Arena Shop. A fixed list of items can be bought from the shop.
Ashburn

## Agent Skills

### Incinerate

 Each Ashburn's basic attack applies burn that deals damage equal to 15% of his DPS each second for 4 seconds. Burn can stack up to 20 times.

### Scorch

 After burn from incinerate reaches maximum stacks, its duration and damage are doubled.

Unlocks at level 81 of the agent

### Burning Passion

 Increases Ashburn's DPS by 2% for each stack of burn debuff on battlefield.

Unlocks at level 121 of the agent

## Leader Aura

### Fire Leader Aura

 Increases critical hit chance by 5% to all Fire agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Ruppert

## Agent Skills

### To Hell With Armor

 Each Ruppert's basic attack applies armor shred debuff, which reduces armor of target by 5%. This debuff stacks up to 10 times.

### Crowd Clown

 Any damage dealt by Ruppert has a small chance to decrease targets CC resistance (chance to resist Stun, Fear, Freeze, Silence, Pull, Knockback, Taunt) by 50% for 5 seconds.

Unlocks at level 81 of the agent

### Alert

 Ruppert deals 50% increased damage to enemies that have more actual HP.

Unlocks at level 121 of the agent

## Leader Aura

### Fire Leader Aura

 Increases critical hit chance by 5% to all Fire agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Catniss

### Critically Gifted

 After an enemy cat is stunned, Catniss' critical chance is increased by 5% for 5 seconds. Stacks up to 10 times.

Unlocks at level 81 of the agent

### Stun Expert

 Catniss deals 100% more damage against stunned enemies.

Unlocks at level 121 of the agent

## Leader Aura

### Fire Leader Aura

 Increases critical hit chance by 5% to all Fire agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Pekka

### Frostburn

 Any freeze from Pekka also applies Frostburn debuff. Frostburn counts as burn, and deals damage equal to 50% of his DPS every second for 3 seconds. Additionally, it deals 100% more damage to fire enemies.

Unlocks at level 81 of the agent

### Chill Guru

 Pekka deals 100% more damage to frozen enemies.

Unlocks at level 121 of the agent

## Leader Aura

### Water Leader Aura

 Increases hit chance by 5% to all Water agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Shocky

## Agent Skills

### Chain Reaction

 Any basic attack damage dealt by Shocky jumps 3 times onto the nearest enemy. The jump can hit the same target again, but preferred are those targets that have not yet been hit. Each jump, including the first one, deals 50% damage of the previous one.

### Explosive Finish

 The last chain jump has a 15% chance to explode, dealing damage equal to 50% of his DPS in a small area around target and stunning all hit enemies for 1 seconds.

Unlocks at level 81 of the agent

### Rising Anger

 Shocky's DPS is increased by 2% for 10 seconds each time he deals damage to an enemy cat. Stacks up to 30 times and stacks don't refresh with each application.

Unlocks at level 121 of the agent

## Leader Aura

### Earth Leader Aura

 Increases armor by 15% to all Earth agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
The Powerslut Girls Movie

### Rating

The Powerslut Girls The Movie is a UK VHS release by Holloway Pictures Home Video on 2004.

## Cast:

* Tom Kane as Narrator
* Jennifer Hale as Paris Hilton
* Katie Leigh as Brittany Murphy
* Andrea Baker as Tara Reid
* Tress MacNeille as Miss Blanket
* Patrick Pinney as Professor Problesity
* John Stephenson as Newsman
* Kath Soucie as Princess Starbucks
* Tara Strong as Miss Kissy
* Billy West as Mayor of Tinsel Townsville
* Tom Kenny as Maja Jaja
* Jess Harnell as Fluffy Dumpkins
* Rob Paulsen as Claw
* Joan Cusack as Betty

## Credits:

* Music by Harry Gregson-Williams, John Powell
Bridget

## Agent Skills

### Hunter Hunting

 Bridget's basic attack focuses on the nearest enemy hunter. Bridget also deals 30% increased damage to hunters.

### Combustion

 Bridget's basic attack has a 75% chance to deal damage equal to 25% of her DPS to all enemies in her target's column.

Unlocks at level 81 of the agent

### Bite Back

 Bridget can't take more than 30% of her maximum HP in one hit. Greater damage is reduced to that value and if damage is reduced this way, she deals damage equal to 50% of her DPS to attacker.

Unlocks at level 121 of the agent

## Leader Aura

### Fire Leader Aura

 Increases critical hit chance by 5% to all Fire agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Cate Winslet

## Agent Skills

### Healing Wave

 Cate's basic attafcfk has a 20% chance to heal all friendly agents for 200% of her DPS.

### Heal Boost

 If Cat's HP gets below 50%, her healing is increased by 20%.

Unlocks at level 81 of the agent

### Healing Power

 Any heal from Cate has a 50% chance to cleanse one random negative buff from the healed target. If the buff has multiple stacks, it cleanses all of them.

Unlocks at level 121 of the agent

## Leader Aura

### Water Leader Aura

 Increases hit chance by 5% to all Water agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Scratchers

## Agent Skills

### Help Denied

 Scratchers' basic attacks focus on the nearest enemy support cat and it has a 20% chance to silence the target for 3 seconds.

### Grievous Wounds

 After Scratchers attacks a silenced enemy, he applies Grievous Wounds debuff for 3 seconds. This debuff negates any healing done to target.

Unlocks at level 81 of the agent

### Final Shot

 When Scratchers' target reaches 30% HP, he silences him and applies Grievous Wounds debuff for 5 seconds.

Unlocks at level 121 of the agent

## Leader Aura

### Water Leader Aura

 Increases hit chance by 5% to all Water agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent
Cyanide

## Agent Skills

### Infected Rounds

 Each Cyanide's basic attack applies poison for 5 seconds that deals damage equal to 3% of his DPS. This poison can stack up to 5 times and additionaly, it deals 1/2/4/8/16 times more damage per stack.

### Terror Toxins

 Any damage from Infected Rounds poison has a 10% chance to fear the target for 1 second.

Unlocks at level 81 of the agent

### Infection Fever

 When Infected Rounds poison deals damage, it has a 30% chance to spread to the nearest target with full duration. Only one stack spreads this way.

Unlocks at level 121 of the agent

## Leader Aura

### Moon Leader Aura

 Increases attack speed by 10% to all Moon  agents

*Leader aura is active only if the hero is placed in the leader slot*

Unlocks at level 35 of the agent