recursal/Fanatic-Fandom huggingface dataset:
Master Sword: Continued Wiki

Here you can find information relevant to most of the items, characters, and maps of Master Sword: Continued. The goal is to document all of the functionalities of the game, with a priority for documenting things that involve character progression. Currently, weapons and items and their drop locations are being worked on. If you wish to contribute and need something to write about, @Hackasaurus Rex on the Master Sword Continued official Discord can give you documents to write articles on.

## About Master Sword: Continued

Master Sword, a first-person MPORPG mod for Half-Life, was first created in 1998 by Dogg and Evaan. For over a decade now, dozens of developers have come and gone, contributing to and expanding the project. When Steam came about, the game looked doomed. But then, in 2005, Kuroneko combined forces with several members of the original team, as well as many new ones, and managed to update it for use with Gabe Newell's new beast, giving the game a full makeover in the process. Since 2005, we've gone from 11 maps, to over 50, from two spells to over twenty, from a dozen weapons to nearly a hundred, and added literally thousands of monsters, NPCs, quests, and features.

## Links

* Master Sword: Continued Official Website
* Discord
* Moddb Page

## Content

* Items list
* Skills

## Latest activity

Track the most recent changes to the wiki on this page.

 Help

* Wiki Activity
* Social Activity
* Image Activity

No changes during the given period match these criteria.
Rusted Axe

*"The rusted core makes the axe lighter and easier to swing, but less damaging."*

## Stats

### 1st Charge

Strong Hit

The Rusted Axe is one of 7 starting weapons you choose when creating a character. It has no level requirement, is weak, cheap, and can be found in many places.

## Locations

* Starter weapon.
* Bought from Foglund the Merchant in edana for 3 Gold.
* General Loot Noob Items.
Air Gear

## Introduction

Air Gear is a shonen manga written and illustrated by Ito Ogure, professionally known as Oh!Great. It revolves around the adventures of Minami Itsuki, otherwise known as "Ikki" or "baby face", the strongest member of the local middle-school (Yes, middle-school) gang called the "East side Gunz" and a beginner of the new sport "Air Trek".

Air Treks are mechanized roller skates that allow the user to preform seemingly impossible feats called Tricks. Each Trick is different from the other but relies on the same concept and that is the usage of air to propel the body in different directions. At the series start, Tricks are more grounded in reality, being ones that merely allow the user to glide distances, scale walls and walk on water. As the series progresses, Tricks lose their "realism" (If they had any in the beginning) and become more outworldly with some Tricks being able to produce fires that can melt the deck of a ship, Freezing air and the ground using shockwaves and seemingly stopping air movement over large areas (and eventually, the world).

## Power

Due to unexpected feats that went unaccounted for, Air Gear's god tiers are surprisingly multi continent to small planet levels. The rest of the verse ranges from building level for normal storm riders to city level for high tier Kings. In terms of hax, Air gear enjoys a somewhat good level of hax between characters with some being able to petrify the opponent using smell or fast-produced shockwaves, stop air movement, manipulation of the opponents senses to produce sensation of heat among others.

### God tiers

* Minami Itsuki
* Takeuchi Sora
* Noyamano Ringo
* Noyamano Rika

### Top tiers

* Mikura Kazuma
* Agito/Lind
* Kilik
* Nike

### High tiers

* Buccha
* Noyamano Mikan
* Noyamano Shiraume
* Yoshitsune
* Nue
* Aeon Clock
* Freya
* Utgardr-Loki

### Mid tiers

* Udo Akira
* Gabishi
* Ohm
* Benkei
* Bando Mitsuru

### Low tier

* Adachi Emily
* Simca
* Sumeragi Kururu
* Gazelle
* Mimasaka Ryo
Crossbow

*"An accurate, long range crossbow"*

The Crossbow is the lowest tier of three crossbows available. Despite that, much of its damage is found through the types of bolts used. It's also not a common item that can be dropped in chests and is only obtainable through a quest in "mines" map.

## Locations

### Crossbow Quest

Upon entering the mines map, you can find Scared Rudolf just towards the right of the spawn. Once the player talk to him, he explains that he lost a mace that is personally valuable to him in the mines just beyond. In the mines, the odd mace can be found hidden around the stairwell in a chest, just before the bat boss. The item is called the Odd Mace, and can be used as a Blunt Arms weapon. Once the player navigates their way out of the mines, they can talk to Scared Rudolf again to return the mace, in which he gratefully accepts. After expressing his gratitude, he rewards the player with a Crossbow.
Lance of Affliction

*"An acursed lance of profane magic."*

The Lance of Affliction is currently the best Pole Arm in terms of damage. With the ability of applying an acid dot, the Lance of Affliction can temporarily reduce the enemy's armor.

## Power Throw

The Lance of Affliction, once thrown and strikes the ground or an enemy, will stand upright, and shoot a poison gas in a circle around it, afflicting any nearby enemies with a poison DOT, but consumes 20 mana. Striking an enemy with the Lance of Affliction can apply the acid DOT as well.

## Venom Burst

Venom Burst, before it can be performed, requires Spell Casting affliction 30 and 50 mana. Venom Burst, when cast, spews poison in an area around the caster, where it deals poison damage on hit, applies a poison DOT, and shoves enemies away.

## Locations

* Bloodshrine boss chest.
* Undercliffs Prismatic Chest.

## Bugs

* There's a grammatical error in the item description where it says, *"acursed,"* where it means *"accursed."*
* Sometimes the Power Throw, after landing, fails to create the poisonous lance, despite having enough mana.
"Whale" Moses

**Origins:** Saint Seiya

**Classification:** Human, Silver saint, Saint of Whale

**Age:** 17

**Gender:** Male

**Threat level:** Demon-

**Powers and abilities:** Superhuman Physical Characteristics, Flight (Type 1), Martial Arts, Telepathy, Enhanced Senses (has 6 senses), Matter Manipulation, Statistics Amplification, Acupuncture, Fire Manipulation (Cosmo users can increase their body temperature by elevating their Cosmo), Resistance to Electricity Manipulation (Cosmo users can withstand 10000 volts, stronger and more experienced users can withstand far more), Resistance to Ice Manipulation (Silver Saint Cloths can withstand up to -330 Degrees Fahrenheit without being frozen)

**Physical strength:** Multi Block+

**Attack Potency:** Multi Block+ (comparable to Lizard Misty)

**Durability:** Multi Block+

**Speed:** Supersonic to Hypersonic.

**Intelligence:** High.

**Stamina:** Likely very high.

**Range:** Standard melee.

**Weakness:** None notable.

**Standard equipment:** Whale cloth/armor.
Dark Tomahawk

*"A cursed tomahawk of ancient times"*

The Dark Tomahawk is one of the five obtainable tomahawks. The tomahawks are notoriously difficult to obtain but don't serve much use in combat. They are one handed and fast, but they deal very little damage. They can be thrown for a little extra range too. This tomahawk is used as a crafting component in the Skull Scythe and Demon Bludgeon Hammer.

## Throw

Requires 27 Axe Handling. Once activated, the tomahawk will be thrown in the direction the player is facing. It travels a short distance and returns fast once it travels its length. It rapidly damages enemies within the tomahawks path for 1.5 \* Axe Handling proficiency. While the tomahawk is being thrown, the player cannot attack with it or put it away.

## Locations

* Lodagond-4 dropped by Maldora, depending on the color axe he's currently holding.
Fire Tomahawk

*"A mystic tomahawk of ancient times"*

The Fire Tomahawk is one of the five obtainable tomahawks. The tomahawks are notoriously difficult to obtain but don't serve much use in combat. They are one handed and fast, but they deal very little damage. They can be thrown for a little extra range too. This tomahawk is used as a crafting component in the Shadowfire Blade, Infernal Claws, and Demon Bludgeon Hammer.

## Throw

Requires 27 Axe Handling. Once activated, the tomahawk will be thrown in the direction the player is facing. It travels a short distance and returns fast once it travels its length. It rapidly damages enemies within the tomahawks path for 1.5 \* Axe Handling proficiency. While the tomahawk is being thrown, the player cannot attack with it or put it away.

### DoT

* Damage: Spellcasting Fire \* 0.75 + random integer from 1-3, Minimum of 5
* Duration: 5 seconds

## Locations

* Lodagond-4 dropped by Maldora, depending on the color axe he's currently holding.
Frost Bow

*"An icy bow that fires icy projectiles."*

The Frost Bow is a bow that has various Cold related abilities. It does not consume any type of ammo and instead fires a special projectile that can apply a Cold DoT and freeze enemies. The bow also provides a 75% Cold resist bonus just by holding it.

### DoT

* Element: Cold.
* Damage:

S
p
e
l
l
C
a
s
t
i
n
g
I
c
e

1.8

{\displaystyle {SpellCastingIce \over 1.8}}

.
* Duration: Random number from 5-10 seconds.

## Freeze

1/2 chance to freeze on hit. Arrows that strike enemies have a chance to freeze enemies. For an arrow to be able to freeze an enemy, the player must have at least 10 mana to spend and the enemy must not be too large and have less than 1500 health. Once frozen, an ice block forms around the enemy and they cannot attack or move. It lasts for a short duration and once it expires, it shatters, freeing whoever was encased.

## Cold Resist

While the bow is in a player's hands, it provides a 75% Cold resist bonus.

## Locations

* Shad\_palace lightning wall chest.
* The\_wall2 Forsuth reward.

## Tips

* The Cold Resist ability is somewhat counter-intuitive as you will likely never fight enemies that deal Cold damage with this bow, since most enemies that will deal Cold damage also resist or are immune to Cold.

## Bugs

* The Cold Resist ability will not work unless the bow has been equipped at least once before during a player's session.
Greater Venom Claw Potion

*"This potion infuses you with the power of a Flesheater for a time."*

The Greater Venom Claw Potion grants the user with Greater Flesheater's Claws that burst from their hands. The effect lasts until it is dismissed, or replaced with another item. In order to use the potion, the player must have Martial Arts Proficiency and Spell Casting Affliction level 20. Despite being able to use the potion at those levels, the Greater Flesheater's Claws actually require Martial Arts Proficiency level 27 to use. This is a greater version of the Venom Claw Potion.

## Greater Flesheater's Claws

*"Viscious claws have burst from your hands!"*

## Stats

### Other Abilities

DoT, Vampire, Acid Aura

The Greater Flesheater's Claws is a unique Martial Arts weapon that can obtained after using a Greater Venom Claw Potion. The weapon is temporary and will disappear when dismissed, or if another weapon replaces it in your hands. This behavior is alike that to spells. The weapon also has the ability to vampire life from enemies that are struck and Poison Burst. It also has a passive Acid Aura.

### DoT

* 1/2 chance to apply on hit.
* Element: Poison.
* Damage: Spell Casting Affliction \* ??? + a random number from 3-6, minimum of 20.
* Duration: 5 seconds.

## Gouge

Costs 40 mana to use. Lunges the claws forward, stealing life and damaging enemies for Martial Arts proficiency / Max Martial Arts Level \* 250 \* 6. The life steal is equal to damage dealt \* 0.12. If the target is undead, it will instead steal 30 mana.

## Poison Burst

Costs 60 mana. Explodes poison around the player, pushing enemies away and dealing 50 poison damage. Affected enemies are also afflicted with a DoT.

* Element: Poison.
* Damage: Spell Casting Affliction level / 2.

## Vampire

Upon striking an enemy, the weapon will steal health equal to 250 \* the enemy's acid resistance \* 0.01.

## Acid Aura

Clouds the area around the user with Acid, inflicting enemies directly around them with a DoT.

* Element: Acid.
* Damage: Spell Casting Affliction \* 0.6.

## Bugs

* The damage calculation for the Greater Flesheater's Claws' Poison DoT includes a typo. It is unclear how exactly the damage is affected.
* The Greater Flesheater's Claws have a typo in their description, saying "*Viscious" instead of "Vicious."*

## Trivia

* The potion stops players from using it if their Martial Arts Proficiency level is below 20. The Greater Flesheater's Claws however, require level 27 instead, so the player will not be able to use the weapon efficiently if the potion is used at the level it permits you to.
* This and the Venom Claw Potion are the only potions that have a level requirement to use.
Envenomed Battleaxe

*"This battleaxe has been laced with a fast acting poison"*

The Envenomed Battleaxe is a direct upgrade to the Battleaxe; it deals 30 more damage and has a chance to apply a poison DoT to your target, while still only requiring level 12 Axe Handling to wield.

### DoT

* 1/2 chance to apply on hit
* Element: Poison
* Damage: Random number from 3.5-5.5.
Gauntlets of Fire

*"These magical gauntlets are infused with elemental fire"*

The Gauntlets of Fire are a low-mid tier weapon that can set enemies on fire while the user is attacking them. Despite this weapon having a higher level requirement, the Serpent Gauntlets have a higher base damage, lower level requirement, and a similar DoT.

### DoT

* 1/2 chance to apply on hit
* Element: Fire
* Damage: Spell Casting Fire level \* 1.5 + random number from 1-3, minimum of 5
* Duration: 5 seconds
Great Axe

*"A great two-handed Axe"*

A mid tier, very slow, inaccurate axe that does massive chunks damage. Even though the high damage and the relatively low level requirement are appealing, it is still risky to use it as the low chance to hit and the slow speed of the weapon can be fatal.

## Tips

* This weapon may not be viable unless the player is at higher levels, to mitigate some of the inaccuracy.
Orion Bow

*"This enchanted bow fires spheres of pure mana"*

The Orion Bow is a unique bow that can charge up its projectile, a Mana Ball. While charging, a yellow orb will form around the player and increase in size as their mana drains. Once fired, it'll slowly travel and damage any enemies that pass through it. The Mana Ball deals Magic damage which is uncommon, and not many enemies resist it.

## Mana Ball

The Mana Ball is the primary attack of the Orion Bow, which has the ability to charge up in order to deal extra damage and grow in size. Once the player starts to charge an attack, a yellow orb will appear in front of the player and start growing. The player spends 4 mana for each stage of growth and it can grow up to 10 times. It can be fired at any growth stage. Once fired, the projectile will slowly travel in the direction the player was aiming, unaffected by gravity. Each enemy that passes through it is damaged by it. If the charge level was 5 or less, the damage is equal to

C
h
a
r
g
e
L
e
v
e
l
∗
10

{\displaystyle ChargeLevel \* 10}

. If the charge level was 6 or greater, the damage is equal to

C
h
a
r
g
e
L
e
v
e
l
∗
20

{\displaystyle ChargeLevel \* 20}

.

## Bugs

* The Orion Bow can still be used while sitting, enabling easy mana regeneration during use.
Blue Sword (SS)

*For this character's counterpart in the Order and Chaos Saga, see Blue Sword (O&C).*

Blue Sword is a Royal Guard and Shining Armor's twin brother.

## Personality

One of Blue Sword's main characteristics is his braveness and his eagerness to protect the ones he cares and loves. He is a very good and loyal friend and does anything for his friends. Also Blue is descrived as being the moderator in his family.

However, Blue can also get annoyed, mainly when it comes to whom he has a great dislike.

## Skills

Blue is very skilled in hoof-to-hoof combat, something that allow him to have his Cutie Mark.

One of Blue's skills is his capability in using offensive spells.

## Relationships

### Family

#### Shining Armor

Shining is Blue's older twin brother and they possess a very close friendship, being the best friends of each other. The two possess a very close relationship, with even Shining trusting Blue with the fact that he got involved with Twilight and his feelings for her.

#### Bow Hothoof and Dusk Velvet

They are Blue's parents and they have a close relationship.

#### Rainbow Dash

Rainbow Dash is Blue's younger sister and he seems to be the only one in his family to not hold any hate towards her, even after she deserted to King Sombra's side.

## Description in the Saga

### *The Hidden Princess of Equestria*

In "A Fated Passion", Shining communicates with his twin brother, Blue Sword, who gives him tabs about what is happening in Equestria and also info about Cadance.

In "The Arrival", Blue goes to welcome his twin brother at the port.

In "A Talk Between Brothers", Blue arrives with Shining to his parents' house, with the white twin being greeted warmly by them, even though they have a harsh moment when remembering the estranged member of their family, Rainbow Dash. At their foalhood's room, the twins, after having a talk about their younger sister, they talk about Twilight.

## Appearances

The Hidden Princess of Equestria

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or his or her appearance is implicit
* M - Mentioned directly by the characters.
Helmet of Cold Resistance

*"This helm is warm to the touch."*

The Helm of Cold Resistance offers 2% cold resistance per your Spell Casting ice level, up to a maximum of 50%, though it will always offer 35% stun resistance. The Helm of Cold Resistance is one of the three pieces of armor that offer cold resistance, the other two being the Aura of Fire and the Chromatic Vest. Because of the unreliability of the Chromatic Vest, it's difficult to achieve cold immunity, as the Helm of Cold Resistance and the Aura of Fire will only stack up to 75% resistance. You can, however, hold the Ice Bow along with wearing the armor to maintain immunity, though it may be useless as enemies dealing cold damage are not likely to take cold damage.

## Locations

* Ms\_snow
* Undercliffs bridge chest
Dark Desire Cleaning Spell

**Users:** | Twilight

This spell is a very special one that can only be use by the holder of the Element of Magic.

## Overview

When combined with the Element of Magic, the user can clean the dark desire of someone corrupted by the Elements of Chaos. However, in order to do so, the target must have the magic of the Elements of Chaos latent. The spell itself is very delicate and, if the things get wrong, the target will have the dark magic coming back, but stronger. A great emotional shock can help the user.

## Appearances

Apple Wedding

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.
"Garuda" Suikyo

**Origins:** Saint Seiya - Next Dimension

**Classification:** Human, Judge of the Underworld, Specter of Hades

**Age:** Likely early 20s

**Gender:** Male

**Threat level:** Quasar

**Powers and abilities:** Superhuman Physical Characteristics, Flight (Type 2), Martial Arts, Telepathy, Mind Manipulation, Regeneration (Mid-Low), Enhanced Senses (has 7 senses), Matter Manipulation, Energy Manipulation, Teleportation, Spatial Manipulation, Ice Manipulation, Telekinesis, Gravity Manipulation, Fire Manipulation (Cosmo users can increase their body temperature by elevating their Cosmo), Resistance to Electricity Manipulation (Cosmo users can withstand 10000 volts, stronger and more experienced users can withstand far more)

**Physical strength:** Multi-Solar System

**Attack Potency:** Multi-Solar System (Killed Taurus Ox with one attack)

**Durability:** Multi-Solar System

**Speed:** Speed of light (fought Gold Saints).

**Intelligence:** Very high. Prodigy in the control of Cosmos, trained Pegasus Tenma.

**Stamina:** Very high.

**Range:** Hundreds of meters.

**Weakness:** None notable.

**Standard equipment:** Garuda Surplice.

## Notable Attacks and Techniques

* **Hisō Byaku Renge** (氷槍白蓮華, lit. *White Lotus Ice Spear*) is an offensive attack used by Garuda Suikyo against Taurus Ox. Garuda Suikyo holds his hands out over his head, pointing towards his enemies with open palms. Gathering the cosmo needed, he throws his hands down, and crosses them, his energy solidifying into numerous solid spears of ice, which are strong enough to even pierce a Gold Cloth.

* **Hisō Hyakuga Senran** (氷槍百牙旋嵐, *Hundred Roaring Fangs Whirlwind Ice Spear*) is an offensive technique used by Garuda Suikyo against Libra Dohko. With it Garuda Suikyo hits the opponent with a powerful vortex made also by countless spears of ice that pierce the opponent throughout the body.
Venom Claw Potion

*"This potion infuses you with the power of a Flesheater for a time."*

The Venom Claw Potion grants the user with Flesheater's Claws that burst from their hands. The effect lasts until it is dismissed, or replaced with another item. In order to use the potion, the player must have Martial Arts Proficiency level 15 and Spell Casting Affliction level 10. Despite being able to use the potion at those levels, the Flesheater's Claws actually require Martial Arts Proficiency level 20 to use. This is a lesser version of the Greater Venom Claw Potion.

## Stats

### Other Abilities

DoT, Acid Aura

The Flesheater's Claws is a unique Martial Arts weapon that can obtained after using a Venom Claw Potion. The weapon is temporary and will disappear when dismissed, or if another weapon replaces it in your hands. This behavior is alike that to spells. The weapon also give the user a passive Acid Aura.

### DoT

* 1/2 chance to apply on hit.
* Element: Poison.
* Damage: Spell Casting Affliction \* ??? + a random number from 3-6, minimum of 10.
* Duration: 5 seconds.

## Gouge

Costs 15 mana to use. Lunges the claws forward, stealing life and damaging enemies for Martial Arts proficiency / Max Martial Arts Level \* 200 \* 6. The life steal is equal to damage dealt \* 0.06. If the target is undead, it will instead steal 10 mana.

## Acid Aura

Clouds the area around the user with Acid, inflicting enemies directly around them with a DoT.

* Element: Acid.
* Damage: Spell Casting Affliction \* 0.3.

## Bugs

* The damage calculation for the Poison DoT includes a typo. It is unclear how exactly the damage is affected.

## Trivia

* The potion stops players from using it if their Martial Arts Proficiency level is below 15. The Flesheater's Claws however, require level 20 instead, so the player will not be able to use the weapon efficiently if the potion is used at the level it permits you to.
* This and the Greater Venom Claw Potion are the only potions that have a level requirement to use.
Ice Tomahawk

*"A mystic tomahawk of ancient times"*

The Ice Tomahawk is one of the five obtainable tomahawks. The tomahawks are notoriously difficult to obtain but don't serve much use in combat. They are one handed and fast, but they deal very little damage. They can be thrown for a little extra range too. While attacking, there is a 1/5th chance to apply a Cold DoT on the target when they are struck. This tomahawk is used as a crafting component in the Wintercleaver.

## Throw

Requires 27 Axe Handling. Once activated, the tomahawk will be thrown in the direction the player is facing. It travels a short distance and returns fast once it travels its length. It rapidly damages enemies within the tomahawks path for 1.5 \* Axe Handling proficiency. While the tomahawk is being thrown, the player cannot attack with it or put it away.

### DoT

* 1/5th chance to apply on hit
* Element: Cold
* Damage: Spellcasting Ice / 3 + random number from 1-3, Minimum of 5
* Duration: 5 seconds

## Locations

* Lodagond-4 dropped by Maldora, depending on the color axe he's currently holding.
Calabrass' Scabbard

**Location/Status:** | Destroyed by Dusk Storm

**Calabrass' Scabbard** is a special scabbard that was created with the same material as Calabrass.

## Physical Appearance

Calabrass' scabbard is made of dark metal and covers all of the former's blade. It possesses a locket that is able to hold Calabrass tight.

## Powers

* **Power granting**: it is able to allow its user to access the power of the Eyes of the Seven Seas, even if they were not chosen to wield their power.

## Appearances

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.
Eyes of the Seven Seas

The **Eyes of the Seven Seas** are seven jewels that possess the power of the Seven Seas of the Bermikun Triangle, each one for each sea.

After having his machine ready and having Calabrass on his possession, Skullivar has Steam Forge to create a new stone, the Eye of Netherwhere, which he used to control Calabrass completely. After Dusk was able to reclaim Calabrass back, he removed the Eye of Netherwhere from him and tossed it into the waters of Vapir.

## Physical Appearance

All the eyes are round and have a different color and the symbol of the sea they represent:

* **Beru**: blue with the symbol of a wave;
* **Blazz**: red with the symbol of a flame;
* **Sino**: ice-blue with the symbol of a snowflake;
* **Dezer**: yellow with the symbol of rocks;
* **Aeria**:purple with the symbol of a tornado;
* **Vapir**: smoky-white with the symbol of mist;
* **Zite**: green with the symbol of a star.
* **Netherwhere**: dark with the symbol of Skullivar

## Powers

Each eye grant the power of the sea they represent:

* **Blazz**: grants fire powers, covering Calabrass' blade with fire.
* **Beru**: grants water powers, turning Calabrass into a circular shield capable of shooting water from four nozzles. The holder can also breath under water.
* **Aeria**: grants lightning powers, turning Calabrass into an axe.
* **Dezer**: grants earth powers, turning Calabrass into a stone shield or a stone hammer. In hammer form, Calabrass can also be used to conjure stone pillars from the ground.
* **Sino**: grants ice powers, covering Calabrass' blade with ice.
* **Vapir**: grants smoke powers, turning Calabrass' blade into a double-edged one.
* **Zite**: grants spirit powers, turning Calabrass into a glowing green star-shaped axe or a shuriken attached to a flail. It also grants the power to project the use and others into astral forms.
* **Netherwhere**: allows control over Calabrass and harness the power of all the other stones.

## Appearances

The Hidden Prince

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.

## Trivia

* The Eye of Beru was the first to appear physically.
* The Eye of Blazz was the first to be activated by Dusk and in the saga.
	+ So far, it is also the most used Eye.

* The Eye of Netherwhere is the only stone that is not connected to any of the Sevens Seas.
Chronosphere

**Location/Status:** | At Time Turner's possession

It is a metalc sphere belonging to Time Turner. It is one of the Talismans that will bring destruction.

## Physical Appearance

The Chronosphere is a glowing, spinning, metallic sphere.

## Powers

* **Enhancing magic**: it can enhance the effects of time-based magic.
* **Summoning**: combined with the Light Mirror and the Diamond Sword, the Chronosphere can summon the General of Destruction.

## Appearances

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or his or her appearance is implicit
* M - Mentioned directly by the characters.
Axe of Chaos

*"Elemental chaos, in weapon form"*

The Axe of Chaos is a late game Axe Handling weapon that randomly changes its main damage type while it's being held. The weapon will always try to select an element that your current target is not immune to. The element selected is random and the chance does not change with your target's elemental resistance. The alt ability costs 100 mana and sprays the current element around the player, pushing and afflicting enemies.

## Choose DoT

The weapon, while being held, will randomly change its damage type to either Acid, Fire, Cold, Poison, Dark, Lightning, or Holy, and apply their appropriate DoT when attacking. If you have struck an enemy, the axe will attempt to select an element that the enemy is not immune to. The selection has no weight though and even if the enemy has a tough resistance to something, the element can still be selected if they can at least be damaged.

### DoT

* Duration: 5 seconds (14% chance to be 10 seconds instead)
* Damage: Spellcasting element level \* a random number from either 0.25, 0.5, 0.75, 1, or 2.0.

## Elemental Chaos

The current selected element sprays around the player, pushing and afflicting enemies with the appropriate DoT. The force of the push scales based off of the player's max hp; the higher it is, the harder it pushes.

## Trivia

* If the target has a DoT that the Axe of Chaos has applied, no other DoT from the Axe of Chaos can be applied until that other one expires.

## Bugs

* Performing a Strong Hit will do Slash damage regardless of the selected element type and will not apply a DoT. The Leap still does Slash damage, but will apply the DoT as it should.
Crystal Nature

The crystal nature is a triple combined nature made up of spells that mix earth, water, and light-based energy to allow the user to convert any matter into crystal, from physical material to moisture in the air, allowing them to turn anything into a weapon. This extends to other physical natures. When used on living creatures, targets can be crystallised down to the cellular level, imprisoning them so long as the crystals are in place and shattering them if the crystals are struck, killing them. The users can also manipulate pre-existing crystals and crystalline structures.

The crystal nature cannot crystallise raw energy or magic, as they have no physical mass to crystallise, allowing those with good energy control to counter it. Crystal nature is also susceptible to a specific sound wave frequency: because crystal requires a very precise build-up of molecules, the proper sound waves can break down the build-up before the crystal can properly form.
Castle of Friendship

**Notes**: This castle only appears in the Darkness Saga.

The Castle of Friendship is a castle in Ponyville that Princess Twilight Sparkle acquires.

## Characteristics

The tree-castle bears some resemblance to the Golden Oak Library, at least the aboveground portion of which is destroyed earlier by Lord Tirek, but is many times larger and appears to have a multi-level castle in its branches, which includes a great balcony, two spires, and a tower. The structure has at least one banner flying on the side marked with Twilight Sparkle's cutie mark, and the top bears a large crystal star. Two sets of five strings of beads hang off the side of the structure much like the white beads that hang off the Tree of Harmony. At the foot is a great golden stair for the two-leaved golden door into the tree's body. Two open lancet windows flank the door.

   The lobby's two stairs lead into the castle rooms where lancet two-toned green glass windows and crystalline lathed columns with scrolled tops line the hall decked by a brown rug with scrollwork. At its end is a golden-framed green glass fanlighted door to the throne room where the Mane Six and Spike each have a crystalline throne about a star-shaped dais on a golden dish on a violet rug with scrollwork. Even with its door are a set of green glass spire lights. There is also a crystal platform at the center of the throne room that creates a three-dimensional interactive map of Equestria. The map calls the Mane Six to a remote village to solve a friendship problem.

## Appearances

The Rise of Sombra

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.
Containing Bubble Spell

**Users:** | Bright Night

This spell is classified as spacial magic, creating a bubble-like barrier.

## Overview

The user focus their magic to create a bubble-like barrier around a certain area that prevents anything from getting in or out. Anyone caught inside of it will be unable to leave as long the spell is active, even if it has an opening, needing the help of an outsider to get out. Depending on the user's power, the spell can also contain any kind of magic, even curses such as the Dark Curse.

Because of its spacial nature, the spell is capable of bending space itself. When used to contain a specific being, it can isolate them completely. When used on a generalized area, it can prevent anyone from entering or exiting by returning them to the place they came from. Its weakeness is also related to its spacial nature: vibrations. When enough vibration is applied on the barrier (like Heartbeat's swift nature), the user is able to pass through it or even create an entrance for themselves and others.

## Appearances

The Prince of the Cursed Kingdom

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.
Earth Ponies

**Status:** | Extant

Earth ponies are one of several kinds of ponies, along with unicorns and Pegasi.

## Characteristics

Earth ponies have a special connection to nature, animals, and plants. Though they lack the ability to consciously cast spells like unicorns or to fly and walk on clouds like Pegasi, their connection to nature makes them "just as necessary" as and "perhaps more important" than the other ponies.

## Skills

Earth ponies posses a diverse range of talents and capabilities, as previously mentioned. One recurring trait, however, is their physical prowess. Physically very powerful, Earth ponies are capable of performing incredible feats of strength with little or no visible strain and enjoying long-lasting stamina as well.
Coltypt Council

The Coltypt Council was created by Amun to serve as a way to help him rule Coltypt. Aside from himself, the Council is composed by other four member, being that three of them were chosen by him, while the fifth was chosen by the Lord of Order. They decide about things that has to do with the kingdom, like the right way to rule it or the right way to defend it. The lider of the Council is the Pharaoh of Coltypt, as he is the supreme lider. When he goes to Harmonia, Kefer, who becomes pharaoh, becomes the supreme lider of the Council.

## Members of the Council

2. Isis
3. Seth
4. Bes
5. Maat
6. Kefer
Canterlot (SS)

*For this place's counterpart in the Order and Chaos Saga, see Canterlot (O&C).*

Canterlot is a city first featured as the residence of the royal family, being the capital of the kingdom.

## Characteristics

The city holds the royal castle, making it the capital of Equestria. It is also the venue of important cultural events.

## Places of Interest

Canterlot features coffee shops, a high-class restaurant, a racetrack, a theater, and an art gallery.

### Canterlot Castle

The main place of interest in the city that is where the royal family of Equestria resides. It is known by its beutiful gardens and the window glasses describing main events in Equestria.

## Inhabitants

2. Fluttershy (formerly)
3. Gleaming Shield
4. King Sombra
5. King Hepheus
6. Petal Shy (formerly)
7. Queen Celestia
8. Soothsayer
9. Twilight Sparkle (formerly)

## Appearances

The Hidden Princess of Equestria

Legends:

* Y - Appear and have an active role
* N - Do not appear and is not mentioned directly by the characters.
* B - Appear, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.
Cloudsdale

Cloudsdale is the mobile cloud city located in the skies northwest of Canterlot and Ponyville and the hometown of Rainbow Dash and Fluttershy.

## Characteristics

Cloudsdale is made of clouds and the city's buildings and general design take cues from Greek culture, which is appropriate as the myth of Pegasus originated from Greek mythology.

## Places of Interest

### Weather factory

Probably the most importante place in Cloudsdale as it is where the weather is made in Equestria.

## Inhabitants

2. Fluttershy (formerly)
3. Raining Storm
4. Rainbow Blitz
5. Spitfire
6. Soarin

## Appearances

Fluttershy and Thunder Night

Finding True Love

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.
Calming Spell

**Users:** | Twilight Sparkle

This spell is able to calm an agitated individual.

## Overview

For the name, this spell can calm down an agitated individual, however, it was not yet used.

## Appearances

The Light Kingdom

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.
Apple Born

*Apple Born* is the third and last story of the trilogy about the fairy Bloom from the animated series *Winx Club* that goes to the pony world and becomes Cherry Blossom.

## Description

It had been passed several months since Cherry and Big Mac's wedding and since she told him their would have a foal. Now, it's time to their baby born. But how will that happen? What will be the baby's gender? How will he or she be? That's what we gonna to see.

## Chapters

### A New Apple Comes to the World

Cherry and Big Mac are living as a married couple for some months now and they couldn't be more happy, as they are waiting for their first foal. It is then that that moment comes.

## Trivia

* This is the third and last story to the Bloom Trilogy.
Cloaking Spell

**Users:** | DeerGriffons

This spell is classified as mental manipulation and is capable of cloaking something from perspection.

## Overview

This spell is a variant of the illusion spell that allows the user to cloak something from sigh.

## Appearances

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.
Britaly

Britaly is a kingdom that has a good relationship with South Equestria.

## Characteristics

This land is essently inhabitanted by ponies.

## Access

Britaly is located approximately one day of flying from Equestria.

## History

It has been an ally to South Equestria for years. Princess Cadance comes from Britaly to live with her aunt Celestia.

## Appearances

The Hidden Princess of Equestria

Legends:

* Y - Appear and have an active role
* N - Do not appear and is not mentioned directly by the characters.
* B - Appear, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.
Cutie Marks

The My Little Pony franchise is famous for cutie marks, unique picture-like symbols located on the ponies and zebras' flanks or haunches. The term is a play on "beauty mark", and it is also reminiscent of "quarter mark". The mark itself is positioned where livestock branding is usually performed. Cutie marks are often related to the personality, proclivity, or talent of the character. It is revealed it is the General of Talent the one that designs them.

## Meaning and coming of age

Ponies are born without a cutie mark. The cutie marks are obtained when ponies discover a unique characteristic that sets themselves apart from others. Twilight Sparkle demonstrates to Apple Bloom in the same episode that magic can't make a cutie mark appear, and she explains that the mark will only appear in due course. The meanings of cutie marks are not always literal. The social implications of cutie marks, or lack thereof, are explored in the episode. Ponies who have yet to gain their mark, like Apple Bloom, Scootaloo, and Sweetie Belle, are derisively called "blank flanks" by Silver Spoon and Diamond Tiara. On the other hand, Twilight and Applejack consider those without a cutie mark to be lucky, who still get to experience "the thrill of discovering who they are, and what they're meant to be". This argument is also expressed by Sweetie Belle and Scootaloo who say about fellow "blank flank" Apple Bloom that "she's full of potential" and "could be great at anything".

## Cute-Ceañera

A "cute-ceañera" is celebrated by those who have recently gotten their cutie marks.

## Design

It's revealed that Purple Smoke, the General of Talent, is the one responsable for creating the Cutie Marks and, when he was petrified, it was his star seed who made the job.

## Cutie Pox

Cutie Pox is an epidemic that caused ponies to sustain more than one random cutie mark, and it caused these ponies to involuntarily perform tasks as per given cutie marks, which appeared all over their bodies, not just their flanks. The phenomenon is not elaborated upon though, as the epidemic itself remains a historical mystery because it appeared and disappeared without a trace.
Clear Skies

**Clear Skies** is a young pegasus filly who studies at the Three Great Fairies Preparatory Academy on the same year as Midnight and Sunny.

## Personality

Clear Skies seems to be a shy filly who may have some trouble talking to others.

## Skills

Clear Skies seems to be capable in ice dancing, as she was able to perform a good ice dancing performance.

## Description in the Saga

### *Light and Darkness - The Shadow of Midnight*

In "Lord of the Rink", Clear Skies participates in the ice dancing lessons, doing the recital paired with Silver Wind.

In "Enchanted Science Fair", she is pair up with Silver Wind for the Enchanted Science Fair. After an incident that caused her team and her friends' to lose their respective projects and after Silver Wind, Gust and Gallus are saved from a devil's snare after trying to get more hoccus-crocus from Leaf Mane's room, the youngsters decide to join with each other to create a Seasonal Balance project.

## Appearances

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or his or her appearance is implicit
* M - Mentioned directly by the characters.
Dreaming Cloaks

**Location/Status:** | In the Cutie Mark Crusaders' possession

Dreaming Cloaks are mysterious cloaks that act as the "Talent version" of the Thirteenth Note. They appear to talent scouts that show to be worthy of them.

## Physical Appearance

They are hood cloaks that are made of sparkling fabric. The color and the pattern on them matches the user.

### Apple Bloom's cloak

Apple Bloom's cloak is red and decorated with golden lines forming apples with a heart.

### Sweetie Belle's cloak

Sweetie Belle's cloak is pink and decorated with silver lines forming stars with a musical note.

### Scootaloo's cloak

Scootaloo's cloak is blue and decorated with bronze lines forming wings with a lightning.

## Powers

* **Detecting talents and dreams**: according to Purple Smoke, the cloaks can be used to detect talent and dreams. That power can be activated either by using the cloaks or not.

* **Weigthless power**: the cloaks allow the user to be weigthless, what allows them to give powerful jumps. In case of flyers, they allow them to fly even faster.

* **Descend regulation**: they allow the user to regulate the velocity of their fall.

* **Traveling**: they allow the user to travel to Neverland though portals without having to use pixie dust.

* **Inner power activation**: they allow the user to use inner powers they thought they didn't have, like elemental manipulation.

## Appearances

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or his or her appearance is implicit
* M - Mentioned directly by the characters.
Blazz

**Blazz, the Sea of Fire**, is one of the Seven Seas of the Bermikun Triangle.

## Caracteristics

Blazz is a vast sea made of lava with volcanic islands.

## Places of Interest

### Pasquanite Island

It was the home of the Pasquanite tribe and was set with traps in order to protect the heart of their island: the Primordial Fire.

#### Primordial Fire

It's the Pasquanites' forge where they made their exceptional weapons, like Calabrass. It is guarded by the Pyrogenon.

## Appearances

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or his or her appearance is implicit
* M - Mentioned directly by the characters.

## Trivia

* Blazz is the last sea the Sea Raiders have gone into.
	+ Coincidently, the Eye of Blazz was the first one to be used by Dusk.
* Calabrass possesses a strong connection with Blazz, as it was where his sword body was forged.
Alliance's Headquarters

This is the main base of the Alliance.

## Characteristics

This is where the high chain of command of the Alliance resides to discuss what to do during the war.

When the Alliance was formed, its headquarters was designated to be in the vicinity of Thicket for ease of command over the course of the war. Originally, members of the regents, including Celestia, Ingrid, Luna, Twilight, Spike, Hard Stone, and Aspen, due to the fact that he was the Supreme Commander of the Alliance, were stationed there to help with command decisions and battle plans. Both the Intelligence Division and Sensor Division were stationed in the headquarters so that they could give crucial intelligence and sensor reports to the various divisions through the Sensing Water Sphere that Diamond Glow and Boreal Blizzard had created. The Alliance's Chief Strategist, White Light, was also stationed at the headquarters.

In the latter stages of the War, after the remaining regents gathered to fight Tirek, White Light was left in command. When it came to fight the Ten-Tails himself, White Light commanded each part of the army seamlessly, immobilising the Ten-Tails' initial form and leaving Hepheus as well as his partner, Grogar, vulnerable to counter attack. Ultimately though, when the Ten-Tails reached his second form, the headquarters was wiped out by his massively powerful and long ranged Tailed Beast Bomb, but not before transmitting White Light's final strategy to the Alliance.

## Appearances

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.
Dark Twins

**Status:** | Extant

**Dark Twins** is a type of twin that only has dark magic, having acquire the extra dark magic from their counterpart, the Light Twins, having lost their innate light magic to them.

## Characteristics

A Dark Twin, along with their counterpart, can exist in two ways: naturally or artificially.

* **Naturally**: the pair of twins, whose dark and light energies can mix durante the gestation, have their energies swapped, with the Light Twins getting the light magic of their respective twin.

* **Artificially**: the pair of twins have their energies swapped by an external source.

Dark Twins only possess dark magic, but it still unknown how does it works.

## Appearances

The Hidden Prince

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or his or her appearance is implicit
* M - Mentioned directly by the characters.

## References

1. ↑ Appears as a reflection
2. ↑ Appears as a statue