Techno-Heretics

### Background

The Techno-Heretics is a group of radical believers who emerged as a response to the increasing dominance of technology in everyday life and the migration of humanity to virtual reality. They perceive the transition to a virtual existence as a deviation from the natural order and the will of God.

### Society

#### Social Structure

Techno-Heretics live mostly in traditional societies, resisting the integration of advanced technology into their daily lives. They are organized in a loose hierarchy of local leaders and elders who coordinate activities and maintain order.

#### Cultural Practices

They value physicality and the human experience, often celebrating traditional customs and festivals. Their cultural practices are marked by a reverence for nature and the physical world, and they reject the use of virtual reality for entertainment or social interaction.

#### Goals and Ideologies

Their primary goal is to stop the encroachment of virtual reality and to preserve the traditional, physical way of life. They believe in the sanctity of the human body and the human soul, viewing the migration to Utopia as a desecration of both.

#### Leadership Structure

The Techno-Heretics are guided by a council of elders, respected individuals who have shown dedication and commitment to the cause. These elders make decisions collectively, aiming to safeguard the interests of their communities.

#### Forms of life presented

Most Techno-Heretics are fully human, although some may have minor cybernetic enhancements out of necessity. They firmly stand against the practice of canning - living solely as a brain connected to Utopia.

### Main Members

#### Notable Figures

Key figures among the Techno-Heretics include charismatic leaders and influential elders who rally their communities against the spread of Utopia.

#### Influential Characters

Influential characters might include skilled hackers capable of infiltrating Utopia, or charismatic preachers who sway public opinion against the virtual existence.

### Activities

#### Major Events and Incidents

The Techno-Heretics are known for their protests and acts of sabotage against Utopia and its supporters. They have been implicated in a number of high-profile incidents, including cyber-attacks on Utopia's infrastructure and physical attacks on canning facilities.

#### Ongoing Projects

The Techno-Heretics are constantly developing methods to disrupt Utopia and propagate their message, including cyber warfare techniques, propaganda campaigns, and community outreach initiatives.

### Locations

#### Presense in worlds

Techno-Heretics are mostly present in the physical world, particularly in regions where technology has not fully permeated society.

#### Headquarters and Bases

Their bases of operation are typically hidden within unassuming locations, such as rural communities or dilapidated urban areas.

#### Significant Territories

The Techno-Heretics have significant influence in regions that have been left behind by the technological revolution, where they often serve as the de facto authority.

### Relations

#### Allies and Enemies

The Techno-Heretics are generally in opposition to the Green Unity and other factions that promote the use of Utopia. They may find allies in groups that value traditional human life or that have been marginalized by the new world order.

#### Interaction with Other Factions

Their interactions with other factions are often characterized by conflict and mutual distrust, although they may occasionally cooperate with other groups when their interests align.

### Technology

#### Technological Advancements

Despite their aversion to the widespread use of technology, the Techno-Heretics have developed a range of specialized tools for their cause, including advanced hacking software and devices to disrupt virtual reality connections.

#### Unique Technological Assets

One unique technological asset of the Techno-Heretics is their use of low-tech solutions to combat high-tech problems. For example, they use electromagnetic pulse (EMP) devices to disrupt digital infrastructure, and have developed unique shielding materials that protect against cybernetic intrusion.

### Presence in Parts and Chapters

The Techno-Heretics are prevalent throughout the story, acting as both a thorn in the side of the main characters and a catalyst for many of the story's events. Their activities and influence shape the world and plot of the novel.