recursal/Fanatic-Fandom huggingface dataset:
Black Isle Studios

**Black Isle Studios** was a division of the video game developer and publisher Interplay Entertainment. Black Isle Studios was a division that developed role-playing video game's, and also published several games from other developers. It was based in Orange County, California. Black Isle Studios is most famous for working on **Planescape: Torment**, though they also achieved success with the Fallout, **Icewind Dale** and **Baldur's Gate** series of role-playing video games, though it merely published the Baldur's Gate series.

## Products

### Developed

* Fallout (1997)
* Fallout 2 (1998)
* Planescape: Torment (1999)
* Icewind Dale (2000)
* Icewind Dale: Heart of Winter (2001)
* Icewind Dale: Heart of Winter - Trials of the Luremaster (2001)
* Icewind Dale II (2002)
* Baldur's Gate: Dark Alliance II (2004)

### Published

* Baldur's Gate]] *(1998)*
* Baldur's Gate: Tales of the Sword Coast (1999)
* Baldur's Gate II: Shadows of Amn (2000)
* Baldur's Gate II: Throne of Bhaal (2001)
* Lionheart: Legacy of the Crusader (2003)

### Compilations

Two compilations bearing their name were also released:

* Black Isle Compilation (2002)
* Black Isle Compilation Part Two (2004)

### Canceled

Canceled projects include:

* Stonekeep 2: Godmaker (2001)
* Black Isle's Torn (2001)
* Fallout 3 (Van Buren) (2003)
* Baldur's Gate III: The Black Hound (2003)
* Baldur's Gate: Dark Alliance III (2004)

## Closure

In 1998, several key members responsible for Fallout, left Interplay to form Troika Games after they "were unable to come to an agreement with Interplay as to how [their] next team should be structured". By then, most members had moved on to found a new company called Obsidian Entertainment (2003–present).
Argon Lance

### Dam. type

**Energy** damage - scales with Weird Science, maximum penetration, effective against non-organic targets (+30% damage), ineffective against organic targets (-30% damage), often has a chance to apply Shocked.

## Effects

Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

## Item Data

### Value

$ 762

**Argon Lance** is a heavy machine gun in *Wasteland 3*.

## Description

Sized and weighted like a heavy machine gun, but glowy and zappy like something from space.

## Characteristics

Damage can be increased from various bonuses. Also Energy damage provide +99 Armor penetration, which negates target's armor completely. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output.

Energy damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Energy damage from Weird Science skill at level 10
* +30% Energy damage from Elite energy exo armor set
* +5% Energy damage from Electric Emmett creepy doll

Applying all bonuses (+16 Damage +93% Ranged damage +65% Energy damage) leads to the following result:

* 105 - 121 x9 (945 - 1089) damage in weapon stats.

In fact damage will vary depending on a target:

* 136 - 157 x9 (1224 - 1413) damage against mechanic targets (+30% Damage).
* 73 - 84 x9 (657 - 756) damage against organic targets (-30% Damage).

### Field stripping results

* 12-19 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 5%  Broach-Rifled Barrel
		- 5%  Columbium Barrel
		- 5%  Cylinder Choke
		- 5%  Extended Mag
		- 5%  Red Dot Scope
		- 5%  Tactical Light

## Locations

* Sans Luxe Apartments: In the broken level 4 toaster.
* Peterson Air Force Base: Sold by Inspector Delgado after completion Unwelcome Guests.
* The Bizarre: Sold by The Sanctified Piscitelli.
* Very rare drop from random level 9-10 weapon chests and diggable sites.
Assault Rifles

**Assault Rifles** is a combat skill in *Wasteland 2*.

## Characteristics

Assault rifles are the all-in-one tool for Rangers who want to be tactically useful in almost any situation. Take this training if you are a team player who values dependability over flash. Assault rifles have good range, good Armor Penetration, good damage and multiple firing modes.

However, they use up a significant amount of Action Points per shot, ammo is hard to find and expensive, and they lose accuracy in close quarters.

The skill determines base accuracy and critical hit chance.

Strengths
* Good damage
* Moderate Armor Penetration
* Long range
* Multiple firing modes
* Can use Precision Strikes

Weaknesses
* Moderate/high AP cost to attack
* Chance to Hit reduction at short range
* Uses expensive ammo
Black sludge

**Black sludge** is an item in *Wasteland 3*.

## Description

A mysterious black substance that periodically bulges, shutters, and farts. You're sure it's harmless... pretty sure.

## Crafting

Used to craft various items.

* Incendiary Linkage range weapon mod
* Crystal Clear consumable item
* Snake Squeezins consumable item
* Ultra-Morphine consumable item
Beetloaf

## Effects

* 100% Healing
* Applies Well Fed

## Ability

**Well Fed** : Eat to restore CON, and gain +1 AP for 90 turns.

## Item Data

### ID

ITM\_Consumable\_Food\_Beetloaf

**Beetloaf** is a consumable in *Wasteland 3*.

## Description

It's not meat, but when you're on a budget, it gets almost kinda sorta there.

## Locations

* Downtown Colorado Springs: Sold by Snappin' Jimmy Bob.
Bill

**Bill** is a character in *Wasteland 3*.

## Background

*The young man gives you his best stoic, steely-eyed nod. Sadly, he looks like he's about to sneeze.*

Bill is an upstart Gipper, trying his best to act the cool, laid-back cowboy part. He never set foot outside of Denver and six years ago lost his mother, after the Gippers told her to leave when she refused to become another one of Reagan's nancies.

## Interactions

You can then encourage him to look for his mother, which will wind up with him becoming meal for the Hard Heads at Union Station. You do get a nifty hat, though.
Attendant

The **Attendant** is in the Gas Station in Needles. When Ace fixes the jeep, it will take you here, then break down once again.

He offers to fix it if you bring him an engine. If you have an engine and $100 (he will draw direct from your inventory) he will fix the jeep, but then will fall asleep and become useless for the rest of the game.
Aspen is under Attack

**Aspen is under Attack** is a cassette tape in *Wasteland 3*.

## Description

The label has peeled away from this old and battered cassette tape. In its place are a string of bloody thumbprints, set in a neat line.

## Transcript

Everyone, calm down! This childish hysteria is beneath you! You're members of the Hundred Families, for god's sake! Act like it!

These are bandit scum! Nothing more! I don't know how they managed to get up here, but there's no chance they'll make it inside! We're protected by the best guards money can buy!

explosion:: \"Don't worry! That... that was one of ours. Bandits don't carry rocket launchers!
louder explosion:: \"Nobody panic! The, uh, the guards must have shut off the power! As a... as a safety precaution!
Everything is going to be fine-!
 ::deafening explosion::

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Aspen Radio Ad 2

**Aspen Radio Ad 2** is a cassette tape in *Wasteland 3*.

## Description

An ancient cassette tape. A hastily scrawled label reads, 'DO NOT AIR'.

## Transcript

Summit Ski Lodge and Resort ad: take one. Go ahead, Mr. Torrance.

Experience the pinnacle of...luxury? Are you fucking kidding me?

What?

I've been to that fuckin' place! You ride up in this fuckin' party bus, and by the time you get to the lodge you're *wrecked*!

Uh. Okay -

And everybody's lookin' to score. Talk about powder - the piano player in the fuckin' club will sell you shit that will blow your mind!

Wow. Okay. But -

Snort a line off some rich girl's ass and get a handy in the sauna! Yodel-ay-hee-hoo baby!

Wow. Yeah. That's...great. Let's stick to what's in the script though, okay?

Huh? Oh. Yeah. Sure.

Experience the pinnacle of luxury at the breathtaking Summit Ski Resort and Lodge.

Yep. Uh...\"\n\"Experience the pinnacle of luxury at the-

Luxury!?! Ha! They're kidding, right? I been to that place, and lemme tell ya, it ain't been 'luxurious' since Liberace was knee-high to a candelabra.

Uh...

I got comped a night there, and lemme tell ya, that place hasn't been 'luxurious' since 1968.

The lobby looks like the snack bar at a drive-in, and the room had lime green carpet and orange walls. *Orange!*

Mr. Torrance, we only have you booked for like half an-

And the food! Prawns in aspic, lobster Newberg - the whole menu looked like it'd been cooked thirty years ago! And tasted like it'd been heated up thirty minutes ago.

Mr. Torrance...

All right, all right. It's not me who's gonna get sued for false advertising. Let's go. Take two.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Bunker Buster

**Bunker Buster** is a heavy machine gun in *Wasteland 3*.

## Description

Appears neglected and unreliable at first glance, and every other glance after.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+16 Damage +93% Ranged damage) leads to the following result:
* 44 - 50 x9 (396 - 450) damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

### Field stripping results

* 2-5 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 1%  Alloy Barrel
		- 1%  Cut-Rifled Barrel
		- 1%  Wide Choke
		- 1%  Long Mag
		- 1%  Reflex Scope
		- 1%  Underbarrel Light
Brandi's diary

**Brandi's diary** is a junk item and crafting component in *Wasteland 3*.

## Description

A small book with a series of hearts and daggers drawn on the cover, with the words, "The Diary of Beautiful Brandi." The "i" is drawn with a heart.

## Crafting

Is a crafting component along with Troy's Diary to create Brandi and Troy - a love story of dueling Diaries.

## Location

Downtown Colorado Springs: Junk pile near gas heater on the way from Ranger HQ to Market square.
Blue's log

**Blue's log** is a lore book in *Wasteland 3: Battle of Steeltown*.

## Description

A page from Blue's log book talking about the earliest days of Steeltown.

## Transcript

Man, the stars in Abby's eyes when she looks at this ruin. That's what I love about her. She can see potential in anything, even a place like Pueblo.

It's not going to be easy though, and I'm worried her enthusiasm is going to kill some of these poor bastards who Buchanan is sending to work for us. She's in such a rush to clear the rubble and start rebuilding that she's driving them to work overtime, and without taking hardly any safety precautions.

We had some guys set charges to bring down a smokestack today, and nobody called 'fire in the hole' before they lit the fuse. Came down right where some other guys were clearing fencing. It's a goddamn miracle nobody got hurt, and we cannot be relying on miracles. Got to get some protocols in place.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Brother Wright

**Brother Wright** is the guardian of the nuke in Silo 7.

## Background

Once a devout Servant of the Mushroom Cloud, Wright was sent by Father Enola as an emissary to recover a working Titan warhead from Silo 7. However, he came to the realization that the weapon could be used to actually destroy life without regard for its sanctity. Barricading himself in Silo 7, he set out to defuse it, but failed to do so for three long years.
Brass Knuckles (Wasteland 3)

## Brass Knuckles

**Brass Knuckles** is a brawling weapon in *Wasteland 3*.

## Description

Perfect little devils for when you need to make a fair fight less fair.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +8 Damage from Grand Slam Weights
* +33% Melee damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Melee damage from Strength attribute at level 10
* +50% Melee damage from Exoskeleton armor set
* +25% Melee damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+8 Damage +143% Melee damage) leads to the following result:
* 34 - 41 damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

### Field stripping results

* 2-5 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 12.5%  Tactical Grip
		- 12.5%  Arc Weights
Bloodbeast (Wasteland 3)

**Bloodbeast** is an enemy in *Wasteland 3*.

## Description

Bloodbeast descend from Radioactive Porcupines, They are very similar in terms of attacks and damage to a Honey Badger. In Wasteland 3 Almost all of the ones you encounter are pets of the Dorseys.

They can cause Bleeding , and have Spiked  status effectes.

## Inventory

* Bloodbeast fang
* Bloodbeast fur
B.F.

**B.F.** is a character in *Wasteland 3: Battle of Steeltown*.

## Background

A member of Abigail Markham's admin staff, B.F. is a ruthless researcher focused single-mindedly on efficiency - so much she blurs the line between human and robot. Currently, she's working on an EEG hood, so that sleeping administrators can contribute the computing power of their brains during REM sleep to accelerate data processing.

## Interactions

### Quests

* Gift of the Magi: Two research projects, one bio governor to go around. Choices, choices.
Bob

**Bob** is a former salt thug from Hollywood, who abandoned his employers and found an alternate job.

## Background

Bob is at Redondo Beach, busy trying to unearth his legacy from a multitude of buried spots.

## Interactions

### Details

* Look for a guy named Bob, and find out what he's looking for: Bob will ask the Rangers to find and dig up his statue. It's located in a plot near the car in the west. Returning it to him (the Rangers have to explicitly give it to him) will net a Death Ray, 50 energy cells, and 700 experience points.
	+ Additionally if you dig up all the spots you will be given an option to say "No more spots to dig up", Bob will reward you with 3000 scrap and 50 energy cells. (Found in DC version.)
Blue's throne thoughts

**Blue's throne thoughts** is an item in *Wasteland 3: Battle of Steeltown*.

## Description

A recording of Blue's most personal reflections.

## Transcript

Blue: "I mean, did I change, or did she change? Or was she always like this and I just didn't notice."

Secret Head: "I think you need to let it go, Blue."

Blue: "How can I? She was part of my life for twenty years. We were lovers, dammit, and I thought we were friends. That's not easy to let go."

Secret Head: "And... that's not what I was talking about."

Blue: "Oh, yeah. I've been here a while, haven't I? Lemme finish up."

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Brain candy

## Effects

Applies Smarts , when effect ends applies Fried . However, if used again, the active Fried  effect will be removed.

## Ability

Gain +5 Perception and +15% Strike rate for 36 turns, but suffer -10% Evasion for 720 turns afterwards.

## Item Data

### ID

ITM\_Consumable\_Drugs\_Smarts

**Brain candy** is a consumable item in *Wasteland 3*.

## Description

A syringe with some eerie green liquid. May or may not be literal liquid candy - or liquid brains. Claims to improve your intellect.

## Effect

Use to feel like you could kiss the sky. Your momma will be disappointed.

Applies Smarts  and when effect ends applies Fried . However, if used again Fried  effect will be removed.

* Smarts : Gain +5 Perception and +15% Strike rate for 36 turns
* Fried : Suffer -10% Evasion for 720 turns.

## Locations

* The Bizarre: Sold by Masato or Young Vincent.
* Peterson Air Force Base: Sold by Masato.
* Denver Airport: Sold by Vendomatic 2000.
* Santa's Workshop: In a crates in the locked area (Lockpicking 7).
* Colorado map: Sold by Zero Pricely.

Recipe
Santa's Workshop: Locked in the Santa's safe (Lockpicking 9).
Bring Ace's star home

**Bring Ace's star home** is a quest in *Wasteland 2*.

## Overview

The death of Captain Ace weighs heavily on the Rangers. Bringing his star to the Citadel would help lift the burden just a bit.

## Walkthrough

* Return the Ace (found in a bush near the entry point to the radio tower) to Flintlock Eggleston, who will place it in the Museum, to remind the Rangers of their past.

## Reward

* A Requisition order, allowing the player to withdraw a special item from Ethil Mercaptain's stock.

## Bug

If Angela Deth is in your party and Ace's star is in her inventory, you won't have the option to give it to Eggleston. Give it to one of your main characters and talk to Eggleston again to make the option appear.
Brian Fargo

**Brian Fargo** is the founder of Interplay and one of the creators of *Wasteland*. He was also the head of the company when *Fallout*, *Fallout 2* and *Fallout Tactics* were developed and published. While he did not work directly on any of the *Fallout* games, intros of all three of the aforementioned *Fallout* games include the words "Brian Fargo presents".

## Biography

In 1984 Fargo founded Interplay Entertainment, where he worked on most of Interplay's early games (e.g. Bard's Tale and Wasteland). He was the company's CEO until 2002, when majority control of Interplay was acquired by Titus Interactive, and he left the company and was replaced as CEO by Hervé Caen.

In 2003 Fargo founded a new company, InXile Entertainment. In October 2004, InXile released *The Bard's Tale* for PlayStation 2 and Xbox. A version for Microsoft Windows was released in early 2005.

In 2003, Fargo finally acquired the rights to *Wasteland* from Electronic Arts and development on *Wasteland 2* started in 2012.

## Trivia

* The character Faran Brygo in *Wasteland* is a reference to (and, except for the substitution of y for i, an anagram of) Brian Fargo.
* Mad Dog Fargo, the Darwin Village NPC, is another reference. The text to ask the bartender about him is "Brian the Fist," referencing another Fargo-named character, this one from Bard's Tale.
* Far Go Traders in the Hub in *Fallout* are a reference to Fargo.
$

The symbol for United States dollars (**$**) continues to be the standard accepted symbol of currency (Scrap) in the Wasteland games.

* In the *Wasteland*, $50 means fifty Scrap.
* In the *Wasteland 2* scrap prices are affected by the Barter skill.
* In the *Wasteland 3* dollars are separated from scrap. Scrap is only used for crafting and prices listed in dollars are affected by the Barter skill.
CD-i

The **CD-i** is an item in *Wasteland 2*.

## Overview

An old video game console. Rumored to be the "Greatest console EVAH."

## Location

* Atchison camp: Sold by Honest Jon inside the northernmost hut. Deliver to Quarex for 100 scrap or to Ethil Mercaptain instead for a requisition order.

## Behind the scenes

The Philips CD-i (Compact Disc Interactive) was an interactive multimedia CD player and games console. It was produced between 1991 and 1998 and was ultimately a commercial failure, causing Philips to lose nearly a billion dollars and leading to the company leaving the video game industry. The CD-i's controller is frequently featured in lists of worst game controllers.
Blood-stained journal

**Blood-stained journal** is a book in *Wasteland 2*.

## Background

A rough-paper, leather wrapped journal, soaked in the blood of the body you picked it off of.

## Location

* Damonta: Found on a body south of the radio station, in the center of town.

## Transcript

Most of the writing in this journal is illegible, the pages stuck together and the words obscured by dried blood.

...ade it to Damonta. Always lifts my spirits to find I'm not chasing something that isn't really there. Hopefully, I'll be able get a good night's rest...restock before heading further east. If al...to my theo... [this passage is accompanied by a map of the area, charting a path from the Canyon of Titan to Damonta. It seems mostly accurate, but bloodstains obscure large portions of it]

I have res...urn to Da...a. In the two weeks I've been out here, I've only found only impassable mountain terrain or ra...uds too hot for my suit. I am hopefuly that with all that pre-war tech, I'll be able to improve the suit's filter, or at least foritfy it so I can travel through the mounta...t tearing.

I wish I'd taken the stronger suit, instead of letting Donald have it. No, no. He...ater need for it.

This really is a spectacular little community. The whole place is powered, and even tthe smaller shacks have climate control. The sheer amount of resources present in this place cou...ed to...erhap...y resear...ing again.

No, no. I, I should really keep trying t...a way eas...

...t clicked on, and I clapped my hands, turned around, and said, ""There you go, Holly! If I got that right, you should be able to pop that tape into this box here"" and that's when she kissed me. I wa...ised, and told her it wasn't a big deal, getting the tape deck to work for her, that she didn't owe me anything, and then she did it again! She called me stupid, then she called me smart, then she called me handso...

...een here for three years now. During the winter, the radiation is light enough that traders come from the east. I don't thi...ind a place that'll make me happier than this amazing little town. Holly's beautiful, and charming, and funny, but I still wake up at night thinking about [i]her[/i].

Her laugh, and her mind, and h...er mouth, and maybe now, maybe.

No, no...
Bulb

**Bulb** is a character in *Wasteland 3*.

## Background

A rather odd fellow, Bulb works the automated tellurium mine north of Denver, and due to his limited social interaction, he's rather... Peculiar in person. Certainly doesn't help when he calls the Ranger HQ about Martian robots attacking his mine.

## Interactions

### Quests

* War of the Worlds?: Starts the quest by radio.
Caltrop launcher

Applies Slowed

## Ability

**Caltrop Launcher** (3 AP): Blankets a targeted area with caltrops that deal damage and apply Slowed  to anyone that walks over them. Lasts 3 turns.

## Item Data

### ID

ITM\_VehicleUnlock\_Mortar\_CaltropLauncher

**Caltrop launcher** is a vehicle mortar in *Wasteland 3*.

## Description

Covers an area with sharp, spiky fragments that impedes movement. Fire a few of these and watch your enemies dance!

## Location

* World Map: Received from the *O'Leary Family* random encounter. (Requires Wastelander Refugees reputation *Liked* or higher).
Blood-stained journal (Donald)

**Blood-stained journal (Donald)** is a book in *Wasteland 2*, found at the Genach shrine in southwest LA (Heavy Radiation Suits are needed).

## Background

A rough-paper, leather wrapped journal, soaked in the blood of the body you picked it off of.

## Transcript

Most of the writing in this journal is illegible, the pages stuck together and the words obscured by dried blood.

I should take solace in the fact that my research paid off, and my supplies haven't been spoiled by the radiation, yet. Been moving from cave to cave trying to find a place to sleep and eat where the rads won't kill me as soon as I take off the hood.

At least the radiation out here is strong enough to kill pretty much anything that would want to hurt me. Glad I got the good suit, otherwise I'd have to go to the fucking Rangers to come up with a better plan.

Wish I'd never left in the first place. Fuck you, Juan. Fuck you.

Took me over a year of walking through the wilderness, but the Southwest Corridor [i]is[/i] real, it is just a fucking inhospitable nightmare. Haven't seen any water yet. Just means I got more west to walk towards.

What the fuck is this place? I walked into it two days ago, and it just [i]keeps going[/i], no end in fucking sight. How many people lived here before the bombs? Fuck, how many people live here now? All this plant life must be able to support...

Kathy, you'd love this place.

Fuck you, Juan.

I could see mountains over the buildings, so I went for them. Climbed as much as I could. Los Angeles sprawled out as far as I could see in every direction, except one; finally, the ocean. I saw the ocean, Kathy. Water, so much water, even the behemoth that is Los Angeles shrunk in comparison.

I kept going, cursing the advice from that shit Juan(""as far west as you can go, it'll help""), and when I get to the shore, I find a fucking submarine.

I'll open it up tomorrow. Maybe I can still keep going. Put some distance between me and the lunatics who live in these ruins.
Blunt Weapons

**Blunt Weapons** is a combat skill in *Wasteland 2*.

## Characteristics

There's nothing subtle about a blunt instrument. It breaks bones and splatters brains. Blunt weapons do a lot of damage... when they hit. The Armor Penetration is good and, if you do land a Critical Hit, the damage multiplier is high, but the Critical Chance is significantly lower than for Bladed Weapons.

Strengths
* High damage
* Good Armor Penetration
* Can use Precision Strikes

Weaknesses
* High AP cost to attack
* Low Critical Hit Chance
* Melee range only
Books

**Books** serve as a library in Needles. Go to any book shelve at Level 2.

## Skills

* Brawling
* Climb
* Clip pistol
* Knife fight
* Pugilism
* Rifle
* Swim
* Knife throw
* Perception
* Assault rifle
* AT weapon
* SMG
* Acrobat
* Gamble
* Picklock
* Silent move
* Confidence
* Sleight of hand
* Demolitions
* Forgery
* Alarm disarm
* Bureaucracy
* Bomb disarm
* Medic
* Safecrack
* Cryptology
* Metallurgy
* Toaster repair
* Electronics
* Doctor
* Energy weapon
* Cyborg tech
Brakeman

The **Brakeman** (2041 - 2090) is the leader of the Rail Nomads.

## Background

A member of the Atchison clan, he is actually a pretty well educated man, possessing more technical knowledge than the average nomad. However, he is regarded as a fool by many of the Nomads, as he insists on dabbling in 'arcane' matters, such as suggesting that the train move using it's own engine, not cattle. He is somehow related to the Head Crusher in Quartz, as he asks the Rangers to deliver a Visa card to him.

He died in 2090.

## References

1. ↑ Grave: "*The tombstone reads: Our beloved Brakeman. B. 2041 D. 2090. Pity he seemed to be right about needing an engine.*"
Boiling Point

**Boiling Point** is a quest in *Wasteland 3: Battle of Steeltown*.

## Background

*We've agreed to join Salene Crow's armed insurrection against Markham. She's rallied the workers inside and the refugees outside the gates to rise up and remove Steeltown's oppressive power structure.*
With Markham, Buddy, and Herrera all killed, the last vestige of the old Steeltown power structure is the malfunctioning computation engine at the heart of the Steeltown bureaucracy. Crow wants us to go to the Spire and destroy it.

## Raw strings

```
Boiling Point
Destroy the Computation Engine
You destroyed the Computation Engine
You freed the Synths in the Computation Engine
Return to Salene Crow
Help Salene Crow's forces take the Arcology Gates
Depose Abigail Markham
Talk to Crow about our next move.
We've agreed to join Salene Crow's armed insurrection against Markham. She's rallied the workers inside and the refugees outside the gates to rise up and remove Steeltown's oppressive power structure.
With Markham, Buddy, and Herrera all killed, the last vestige of the old Steeltown power structure is the malfunctioning computation engine at the heart of the Steeltown bureaucracy. Crow wants us to go to the Spire and destroy it.
You destroyed the Computation Engine
You freed the Synths in the Computation Engine
Salene Crow has rallied the refugees in the camp outside the gates and is ready to storm the Arcology with them.
We've helped Salene Crow reach the Arcology administrative level, now she wants us to help her remove Markham.
We helped Crow take out Markham, putting Crow in charge of Steeltown. We should ask her what's next.
The Computation Engine has revealed itself to be an enslaved group of synths.\nThe synths have asked you to free them rather than destroy them.
You destroyed the Synths in the Computation Engine.
You freed the Synths from the Computation Engine."

```
Boom Fist

## Performance Data

### Damage

**Melee** (4 AP):
39 - 48

### Critical chance

+1%
3.1x damage

## Item Data

### ID

Brawling\_Tier\_5\_1

**Boom Fist** is a tier 5 brawling weapon in *Wasteland 2*.

## Description

Percussion activated punching gloves. Power in the palm of your hand.

## Characteristics

The weapon generates alerts enemies (generates noise) in a 6 unit radius.

## Locations

* Angel Oracle: Osmond sells 1.
* Santa Fe Springs: Wastelander Trader sells 1.
Bleeding Strike

## Ability

An aggressive Bladed attack that deals an extra +100% damage and inflicts Bleeding , but has -20% Hit chance. Targets that are Burning  receive +200% damage.

### On Success

Applies Bleeding

**Bleeding Strike** is a perk and associated ability in *Wasteland 3*.

## Description

A lot of these guys wouldn't know what to do if you took away their weapon.

### Ability

**Bleeding Strike** (4 AP): An aggressive Bladed attack that deals an extra +100% damage and inflicts Bleeding , but has -20% Hit chance. Targets that are Burning  receive +200% damage.

Damage
200% of weapon damage
On Succes
Applies Bleeding
Bren (Wasteland 3)

## Ability

 **Center Mass**: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage

## Item Data

### Value

$ 230

**Bren** is a heavy machine gun in *Wasteland 3*.

## Description

This relic was probably looted from a museum, and should maybe go back there.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+16 Damage +93% Ranged damage) leads to the following result:
* 50 - 57 x9 (450 - 513) damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

### Field stripping results

* 6-10 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 1%  Broach-Rifled Barrel
		- 1%  Cut-Rifled Barrel
		- 1%  Columbium Barrel
		- 1%  Alloy Barrel
		- 1%  Cylinder Choke
		- 1%  Wide Choke
		- 1%  Extended Mag
		- 1%  Long Mag
		- 1%  Red Dot Scope
		- 1%  Reflex Scope
		- 1%  Tactical Light
		- 1%  Underbarrel Light

## Locations

* Downtown Colorado Springs: Sold by Taiwan Jones.
* Peterson Air Force Base: Sold by Inspector Delgado.
Bren

**Bren** is a tier 2 machine gun in *Wasteland 2*.

## Description

This must have been looted from a museum, broken, then put back together by an idiot

## Characteristics

The weapon generates alerts enemies (generates noise) in a 36 unit radius.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*

## Trivia

* The **Bren Gun**, usually called simply the **Bren**, was a series of light machine guns adopted by Britain in the 1930s and used in various roles until 1992. While best known for its role as the British and Commonwealth forces' primary infantry light machine gun (LMG) in World War II, it also saw service throughout the latter half of the 20th century. Although fitted with a bipod, it could also be mounted on a tripod or vehicle-mounted.

* The Bren was a modified version of Czechoslovak-designed light machine guns, the ZB vz. 26 and its descendants, which British Army officials had tested during a firearms service competition in the 1930s. The later Bren featured a distinctive top-mounted curved box magazine, conical flash hider and quick change barrel. The name **Bren** was derived from **Br**no, Moravia, the Czechoslovak city where the Zb vz. 26 was originally designed (in Zbrojovka Brno Factory), and **En**field, site of the British Royal Small Arms Factory.

* In the 1950s many Brens were rebarrelled to accept the 7.62×51mm NATO cartridge and modified to feed from the magazine for the L1. It was eventually replaced by more modern weapon platforms, leaving the Bren in use only as a pintle mount on some vehicles.
Bullpup sniper rifle

**Bullpup sniper rifle** is a tier 3 sniper rifle in *Wasteland 2*.

## Description

The shorter barrel helps with mobility but watch your eyes for hot brass.

## Characteristics

The weapon alerts enemies (generates noise) in a 36 unit radius.

The best word to describe the Bullpup Sniper Rifle would be "reliable". While it doesn't really shine in any of sniper rifle's key features (the range is not bad but not great, the damage is OK but M16, being an \*assault\* rifle, still does more - its armor penetration's a bit lower, however), you simply don't have an appropriate replacement for it when you can first acquire it. Even after you find something like SR2000-Argent, you'd hardly replace your trusty bullpup because of its nice 5 AP shot cost, a common trait of this gun and all semi-automatic (SV-V, SVD, PSG1) sniper rifles you'll find later.

The above is not particularly true for the Director's Cut version of this gun, which, while packing more punch (and finally surpassing M16 in that regard),no longer has the nice and handy 5 AP shot cost. Thus, while the bullpup's usefulness has somewhat dropped, one's more encouraged to try out something alternative.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
## See also

* Bowling's bullpup sniper rifle - another variant made by Robert Bowling.
Bloodstaff

**Bloodstaff** is a quest-related item in *Wasteland*.

## Overview

There is only one REAL Bloodstaff. The rest are just fakes, and can be found throughout Needles. Using a fake on the machine in the office in Downtown Needles will result in the fake's destruction. Using the real Bloodstaff on this machine will result in the machine returning it to you unharmed. Turn the real Bloodstaff in to the Priest at the Mushroom Church in Needles (southeast corner) to receive quite a stash of goodies, inclusive of assault rifles, armor, and explosives. Say "DIPSTICK" to him to get the Bloodstaff back, and it's off to Las Vegas to show it off to Charmaine at the head Mushroom Temple and gain access to the Sewers.

## Location

The Blood Priest underneath the Temple of Blood in the center island of the dark, dark bottom of that dungeon has the Bloodstaff. His buddies have a bunch of cool stuff too, including LAW rockets and assault rifles.
Book

A **book** is a generic item in *Wasteland*.

## Background

A set or collection of written, printed, illustrated, or blank sheets, made of paper, parchment, or other various material, usually fastened together to hinge at one side.

## Characteristics

In *Wasteland*, a **Book** is an unused item, though it can be a melee item in a pinch with the Brawling skill.
Bowling's Uzi

**Bowling's Uzi** is a tier 3 submachine gun in *Wasteland 2*.

## Characteristics

The weapon alerts enemies (generates noise) in a 21 unit radius.

## Location

Ranger Citadel: can be bought from Robert Bowling unless he left for Rail Nomads Camp / is incarcerated.

### Bowling weapons

* Bowling's Bar
* Bowling's bullpup sniper rifle
* Bowling's FFS Benetto
* Bowling's M16
* Bowling's M-37 pump action
Bunker pamphlet

**Bunker pamphlet** is a lore book in *Wasteland 3*.

## Description

Made of glossy, heavy paper, this ancient brochure is faded and flecked with mold.

## Transcript

LIVE LIKE THERE’S NO TOMORROW!

When disaster strikes, the Executive Series bunker by BestBunker™ provides the ultimate in safety, security and comfort for you and your loved ones.

*Prepared for the worst.* Encased in a layered shell of proprietary alloys and ceramic fill for impact-proof, radiation-proof, hermetically-sealed underground living.

*All the comforts of home.* The world won't rebuild itself overnight, so the Executive Series is designed for a long-term lifestyle. Features fully-furnished rooms, state-of-the-art generators, water recycling, color videos of every major motion pictured released between 1950 to 1991, and carpets.

*Built to thrive.* Canned peaches? You're better than that. Enjoy fresh produce from your very own hydroponics bay, then indulge in a variety of gourmet pre-packaged meals.

Contact your local BestBunker™ representative today for a free consultation.

 BestBunker™: \For the rest of your life.\"",

## Location

* Old Survivalist Bunker: Storage (Flooded). On the wooden crate.
Brentwood Dentist

**Brentwood Dentist** is a location in *Wasteland 2*.

## Background

A pre-War affluent neighbourhood, Brentwood was devastated by nuclear fire and is now just a desolate ruin. Its only claim to fame is the fact that it has the only dentist in LA - and the only source of denture paste. Curly Bill also has a small herd of cows he's looking to offload - perfect choice for the Angel Oracle.

## Layout

1. World exit
2. Bill the Dentist

## Inhabitants

* Justa Bill (merchant)
* Kill Bill
* Curly Bill (livestock herder)
* Dentist Bill
* Murray Bill
Carbon fiber

**Carbon fiber** is a crafting component in *Wasteland 3: Cult of the Holy Detonation*.

## Description

A rolled-up sheet of the blackest, lightest, sleekest and most badass thing ever produced by materials science.

## Crafting

Used to craft the most advanced armor added by DLC.

* Elite Pre-War Armor
* Advanced Hazmat Armor

## Locations

 Observation Level | 2
 Loading Dock | 1
 Research Level | 1
 Power Storage Facility | 2
 1
 The Holy Detonation Chamber | 2

## See also

* Radiation detection rod - Cult of the Holy Detonation weapon crafting component.
Bookmining

**Bookmining** was a quest in *Wasteland 3*, cut before release.

## Raw strings

```
Bookmining
Bring books to the Library
Success - turned in all books
Bring the Book Prospector's books to the Anasazi Library
Bring books to the Anasazi Librarians.
Shay Lin has asked you to acquire any books you find on your travels and bring them to him at the Library.
You found all the books in the entire world.
"

```
Blue Spector

**Blue Spector** is a character in *Wasteland 3: Battle of Steeltown*.

## Background

A talented, if disorganized engineer from the Motor City Combine, Blue has been Abigail Markham's longtime partner, confidante and lover. Together, they abandoned the Combine just as The Buckeye Republic started rolling in, taking Di (a Canadian almost-synth they recovered) and going west, eventually reaching Colorado. Together, they've established Steeltown after Abigail obtained the Patriarch's commission and turned a ruined arcology into a roaring engine of industry. Markham provided the organizational and administrative talent, Blue the empathy and creativity, and Di kept them all on the straight and narrow.

Problems started when Markham decided to build the computation engine, a network of synths lured to Steeltown from Arizona using Di. She developed the synaptic degausser to wipe their minds and allow them to function as an incredibly powerful analytical engine, driving Steeltown's expansion. The problem is, Markham did not consider them to be sentient beings, just extremely advanced robots - and Di's insistence on that didn't help. Blue disagreed and took the degausser with him, disappearing into the scrapyard, hoping that this will make Markham reconsider.

She didn't. She built the computation engine and enslaved the synths, turning them into one supercomputer masterminding the operations of Steeltown. Blue resorted to a guerrilla campaign, raiding the factory with his Ghost Gang and trying to find a way to make Markham see reason. When the Rangers come, he realizes that he has his opportunity - but also fears the unpredictable nature of the wasteland's most accomplished warriors.

## Interactions

### Quests

* Steeltown Blues: Blue is the focal point of the quest.
Broach-rifled barrel

## Effects

* +2 Armor penetration
* +8 Max damage
* -8 Min damage

**Broach-rifled barrel** is a weapon mod in *Wasteland 3*.

## Description

The process that produces these barrels is expensive, but the product is very strong with minimal micro-fatigue.

## Crafting

Ingredients to produce one (1) unit
* 1 Cut-rifled barrel

Can be upgraded to Hammerforge-rifled barrel.

## Locations

* The Bizarre: Sold by The Sanctified Piscitelli.
* Denver Ruins: Sold by Sister Nancy Forge.
* Sold by world map merchant B. B. Gunn.
Brass Knuckles (Wasteland 2)

## Performance Data

### Damage

**Melee** (3 AP):
10 - 12

### Critical chance

+1%
1.6x damage

## Item Data

### ID

Brawling\_Tier\_2\_1

**Brass knuckles** is a tier 2 brawling weapon in *Wasteland 2*.

## Description

For when you want to stop a fight before it starts.

## Characteristics

The weapon generates alerts enemies (generates noise) in a 6 unit radius.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
Bonus Melee Crit. Mult.

**Bonus Melee Crit. Mult.** determines bonus melee critical hit damage in combat.

## Overview

For melee weapons and brawling, the game will factor in the Bonus Melee Crit. Mult. whenever a critical hit is rolled, which adds additional damage based on the Ranger's Strength attribute. I.e., on top of the standard critical hit multiplier, the weapon also deals damage based on the melee crit multiplier. Each point of Strength adds 10% to the Damage Multiplier, for a total bonus of 100%.
Brawling (Wasteland 2)

## Brawling

**Brawling** is a combat skill in *Wasteland 2*.

## Overview

When everything else is gone, a skilled Ranger can still rely on their fists. Take this training if you want your hands to be registered as deadly weapons.

Strengths
* High Critical Hit Chance
* Uses no ammo
* Low AP cost to attack
* Can use Precision Strikes

Weaknesses
* Low damage
* Melee range only
* Get mistaken for a cage fighter
Broadmoor Heights

**Broadmoor Heights** is a location in *Wasteland 3*.

## Background

Broadmoor Heights gets its name from a dairy that operated in the area during the 1880s. Currently an elite district for the most powerful among the Hundred Families, entrance to Broadmoor Heights is restricted to residents, guests, and servants.

## Points of interest

* This is the upper class part of town and you'll be treated accordingly: Like an intruder entering a space where you do not belong. Figures, rich people never change. Your first stop is the Church of the Final Deluge, home of the Church of the Final Deluge which is headed by the Priest of the Final Deluge. Inside you can find Gideon Reyes, the Hundred Families' representative, Miriam Knox, and a locked Cyborg Chicken which requires Animal Whisperer 4. The lever to activate the door is located on the opposite wall.
* Next to the church there is Deputy Marshal Bowen guarding a malfunctioning Wesson's Servitor Bot.
* Directly across from the church is a street leading to the Buchanan monument square, with the Wesson Estate on the southern side. Inside you have a lot of free loot, a safe(Lockpicking 6), weapon crates to open and loot, and a heavily trapped kitchen with a broken toaster(Toaster Repair 4) on the counter containing the gold insulated power cord. At the square is *another* Buchanan monument, with a junk pile in the northwestern corner containing a collectible cassette tape. North of that is the memorial house.
* At the north end is the Patriarch's Palace, heavily protected by Marshals. You can find Melvin Gilbert and Melissa Howe nearby, by a gas heater.
* Finally, to the east, just next to the Church, is the Ward estate resident by Elijah Ward and Bellamy Ward. To enter it, you need to hack the servitor (Nerd Stuff 5) and unlock the door (Lockpicking 6) or having proper reason to enter (no, Bellamy is apparently not enough reason). Inside there is a solar collector you can interact with with Mechanics 7 or Weird Science 4. Return to Elijah for +1 Hundred Families reputation boost and few cash reward. Checking the fireplace (Weird Science 3 needed) then mentioning it to Elijah also grants +1 reputation boost.
* Liberty's mother, Laura Buchanna is buried in the park

## Characters

* Gideon Reyes, representative of the families and potential Ranger HQ advisor
* Miriam Knox, a distraught wife
* Priest of the Final Deluge
* Melvin Gilbert and Melissa Howe
* Elijah Ward and Bellamy Ward

## Notable loot

* Cyborg Chicken (technically not loot): In the locked chamber in the church.
* Gold insulated power cord: In the level 4 toaster in the Wesson family kitchen.
* Robots and Rangers for Real: In the junk pile to the northwest of the Buchanan square, among the trees.
Carla Asphalt-Runner

**Carla Asphalt-Runner** is a character in *Wasteland 3: Battle of Steeltown*.

## Background

One of the Arapaho caravan drivers, Carla is currently stuck at Steeltown - Arapaho's biggest client - as someone or something has slipped a disassembled war-bot into her truck's bed and now she's trying to get a hold of Bennie Bianchi to get an explanation - and the proper paperwork to go with it.

## Interactions

### Quests

* Hot Commodities: Carla asks the Rangers to investigate the problem with the war-bot.

## Inventory

**Weapon**
* Punk Buster

**Possible item drop**
* Punk Buster
* Colorado Dollars

**Possible ammo drop**
* Shotgun Shells

**Possible junk drop**
* Old handkerchief

## Sells items

Inventory is randomly generated each time you've meet a merchant. Randomly means not just some items could be missed, but an entire group of items, for example there could be no Weapon Modifications at all. All possible items shown below.

**Weapons**
* Auto 'Fireball' Rifle
* Ignition Spear

**Cigarettes**
* Brygo's 'Big Vegas' Brand Premium Cigar
* Coffin Nails
* Red Rooster

**Drinks**
* Casa Regretti
* Mile High Mug-Filler
* Prairie Punch

**Consumables**
* Chemical neutralizer
* Repair Kit
* Med Hypo
* Medic Pack
* Injury Kit
* Nitro Spike
* Suture Kit
* Antidote
* Med Dart
* Crystal Clear
* No-Glo
* Ultra-morphine

**Deployables**
* First Aid Station

**Ammunition**
* .30-06 ammo
* .38 ammo
* .45 ammo
* .50 ammo
* 5.56mm ammo
* 7.62mm ammo
* 9mm ammo
* Energy cells
* Flamethrower fuel
* Rockets
* Sawblades
* Shotgun shells
* Spikes

## References

1. ↑ Wasteland 3 protagonist: *"That's us, who are you?"*
Carla Asphalt-Runner: *"I'm Carla Asphalt-Runner, of Iron Thunder Logistics. Just trying to get some paperwork cleared up before I get this shipment on the road. Say, you wouldn't be going into the factory, would you? 'Cause I've been trying to get this sorted out with Bennie, my contact in there, and she's not picking up."*