Face the Lords (Arc)

**Face the Lords** is an event arc in The Refugees. Its plotline is centered around deciding what to do with the waves of lords who arrive.

## The looming threat

This event triggers shortly after Save Our People (Arc) concludes.

"We're going to die in this frozen hell if they force us to leave! Even if they let us stay, they'll turn us into their slaves. We must be ready to fight!"

You have the following options:

* I see

## They are unarmed

As the first wave of lords approaches your city, this event triggers.

"It's a trick to catch us off guard! The lords are cunning. Those leeches would do anything to get back at us, mark my words."

You have the following options:

* I see

## The lords are approaching

When the first wave of lords are a few hours outside your city, this event triggers.

When they reach our city in a few hours, they'll have no choice but to beg us for help. You will have to decide their fate...

You have the following options:

* I see

## Lords in rags

This event will trigger when the first wave of lords reaches your city.

You have the following options:

* Send them away: The lords will set up camp outside the city.
* Let them in - I'll see to everyone's needs: You will have 2 days to provide shelter for people and feed people. Hope will fall.
* Let them in - I'll improve the food infrastructure: You will have 2 days to provide shelter for people and build Industrial Hothouses or Hunters' Hangars 3 total. Discontent will rise.

If you let the lords in, you'll trigger another event named "Lords in rags"

"Thank you, kind people! We'd have been doomed if you hadn't let us in.

You have the following options:

* I see

After this event, you'll also be presented with additional arcs: Class Conflict (Arc) and Old Habits (Arc).

## The lords set up camp

If you chose "Send them away" during "Lords in rags," this event will trigger.

You have the following options:

* I see: Hope falls (unlocks Lords Camp location)

Choosing this option will trigger Dealing with the Neighbours (Arc).

## Radio Mast

If you let the lords in, they will let you know about a scoutable location.

You have the following options:

* I see

## More strangers spotted

If you chose "Send them away" during "Lords in rags," this event will trigger as the second wave of lords approaches.

You have the following options:

* I see

## Sick Lords

*Main article:* Sick Lords (Arc)

When the second wave arrives, another arc will trigger. You'll have the option to allow the sick lords in, or send them away to set up camp outside your city. If you let them in, you'll have to deal with the unrest your decision causes, including handling rumours about their disease.

## More strangers spotted

When the third wave approaches, this event will trigger.

You have the following options:

* I see

## Lord Craven is coming

This event will trigger as the third wave gets close. There are three variations in the text, however their exact triggers are unknown:

"That leech has no right to enter our city! We've suffered enough because of him and his kind.

"We've dealt with the other lords so far. We'll deal with this one too... One way or another."

You have the following options:

* I see

## Lord Craven

*Main article:* Lord Craven (Arc)

When the third wave arrives, another arc will trigger. You'll have the option to allow Lord Craven in, or send him away to set up camp outside your city. If you let him in, you'll have to deal with the unrest your decision causes, including the departure or death of Lord Craven.