Energy Rebound

**Energy Rebound** (*エネルギーリバウンド Enerugīribaundo*) is the Quirk used by Chiseko Fujimoto and the Quirk temporarily used by Neito Monoma.

## Description

Energy Rebound allows Chiseko to sense energy in a one-kilometer radius, and manipulate it to her will. Chiseko can choose if she wants to absorb energy for herself or use it as access energy. The energy she absorbs keeps her body functioning, and because of this, she doesn’t have to eat as much as the usual person, causing her to be underweight.

The user can store large amounts of energy in their body for up to two weeks before it has to be ‘discharged’. Before it is expelled from the body, these energy reserves can keep the user going when they need the extra energy. The more energy there is around Chiseko, the more access energy Chiseko is able to use. This essentially means that whenever Chiseko is in an extremely populated area makes her Quirk's strength grow in power the longer she spends in places with high concentrations of energy since the energy from buildings, people, and cars gives Chiseko the ability to naturally find and process more access energy then she would in low-populated, rural areas.

The number of energy levels the user emits is powered by their emotions, so the greater the emotions, the stronger the energy force is. For example, if the user would be going severe mental or emotional pain, the more energy they can emit at once, which is similar to the concept of ‘hysterical strength’

Chiseko is also able to gain energy from the sun and plants, and has been seen draining the energy out of a plant, forcing it to wilt. Chiseko cannot do this often, however, as too much direct energy intake will make her slightly drunk

### Weaknesses

The main drawback of Chiseko's quirk is that her Quirk makes her body unable to make its own energy, mainly because if she were to use her Quirk and this drawback wasn't included, her body would be unable to contain all of the energy inside of it, and she would essentially begin to melt a goopy substance

## Usage

Despite usually being in poor health as a child, and although she was very aware of the terrible dangers her Quirk could bring to her since childhood, Chiseko never once hesitated from her ultimate goal of becoming a hero. Chiseko always loved seeing people smile using her power. When she was little, she would use her quirk to entertain other patients at the children's hospital she was residing at, playing games with anyone and everyone. Chiseko also enjoyed using her Quirk to cheer up those who were sad or lonely. She still does this to entertain both of her little siblings, Daichi and Watako Fujimoto when they were babies.

In hero training, Chiseko uses her power in several different ways. For more offensive attacks, she is able to mold her stored energy into whips that could extend into various lengths, as well as creating large energy blasts, concentrated balls of energy called wisp's, which are used and thrown like a baseball, and energy discs thrown like a frisbee. She is also able to partially heal cuts, burns, and other different sorts of injuries using her Quirk.

Chiseko is also able to absorb energy and electricity from others bodys, knocking them out.

In the Joint Traing Arc, Chiseko goes beyond her limits in order to defeat Denki Kaminari and Hitoshi Shinso, using an energy disc to locate and knock out Shinsou, before knocking Kaminari off of her classmate, Jurota Shishida by using one of her Super Moves, pushing beyond her limits to extract the energy from Kaminari in order to subdue him.

## Trivia

* Energy Rebound makes the users eyes glow
	+ Neito Monoma's eyes glow a bright indigo while Chiseko Fujimoto's eyes glow a dark bronze
* Overuse of this Quirk leads scarring and burns of the users body.