Celestial Siege

## Celestial Siege Summary

The endless war between Ceres and Yudia is called Celestial Siege.

The war between two nations are endlessly continuous

### What is Celestial Siege?

It is the core content of the game as PVP content that competes in real time with players of the opposing faction for the mining rights of the rare mineral Sky stone.

Celestial Siege is playable from Commander Lv10 and is updated every 24 hours.

### Purpose of Celestial Siege

The supply and demand of Skystone can only be obtained through Celestial Siege.

Even if you build a refinery among floating island buildings, the faction that lost the occupation did not have an area to mine for Skystone, so in order to win the war, you must work hard with your allies to attack the opposing faction.

More information about victory rewards can be found in the reward system.

When you enter the Celestial Siege, a map is created. In the map, several sector tiles are randomly assigned to the battle area, and the perforated stones that can be obtained for each tile are also randomly assigned. Battle between factions over tiles. If you win after a war on a given tile, you will get points for participating in the war. If the number of participation points increases, you can increase the tile share. When the war is over, the faction that occupies more than 51% of the tile wins and mines resources for a certain period of time. you have the right to

After the 21-hour war is over and you occupy a region, you will be able to mine perforated stone resources from that region for 24 hours. In addition, the occupied area grants not only mining rights but also support effects for the surrounding battle area, so you can make it more advantageous in the next occupation battle.

The actual battle proceeds by matching users who match the commander's level, and if defeated, gold and minerals will be taken from the other side. In addition, in the case of a victorious user, not only gold and minerals, but also a certain amount of Skystone can be obtained as a reward.

## Celestial Siege System

The war of slaughter has a system in which wars are waged on the perforated excavation tile every set time.

### Celestial Siege zone and time

Celestial Siege zones are marked with tiles, and the location and number of tiles are refreshed every 24 hours.

Every day, the war ends at 00:00, there is a truce at three hours, and then the war starts again at 03:00.

### War maps and rules

In each Celestial Siege, several sector tiles are randomly assigned to the battle area, and the perforated stones that can be obtained for each tile are also randomly assigned.

Battles are conducted individually in each region, and the mining rights of mines are also set differently depending on the region.

By touching a tile, you can view each player's battle history, the player's participation points earned, Mvp, and the resources that can be mined from the tile.

When you tap a tile, the occupancy rate of the tile and the cumulative number of participation points earned between each faction are displayed in real time. In addition, the victory of the ongoing war is displayed in real time, and the name of the victorious commander and the number of participation points obtained are displayed. The faction display of the victorious commander is that the commander with the red nickname is the Ceres faction, and the commander with the blue nickname is the faction of Yudia.

Each tile is equally divided into two colors, red and blue, at the start of the Conquest War. As explained earlier, red means Ceres' camp and blue means Eudia's camp. When a war is won, the color of the camp belonging to the victorious commander fills the tiles little by little, and the camp with more colors before the end of the war occupies the area.

### Celestial Siege Target

If you press the tile and touch Join Battle during occupation, 3 enemies from the opposing faction appear randomly and you can choose one of the three to fight.

There are five difficulty levels of opponents you can encounter: Very Low, Low, Normal, High, and Very High.

### Celestial Siege target matching system

Celestial Siege targets are matched according to the player level.

With a strategy, even a very low enemy can lose or even a very high enemy can win.

Players can find and select an unlimited number of new enemy commanders by touching the refresh button.

### Auto Battle System

It is somewhat difficult to play war continuously for 21 hours, the given time from the start of the war to the end of the war.

In that case, it is convenient to use the automatic battle system, which is a method that automatically searches for opponents and proceeds with battle.

Auto-battle can be performed up to 30 times, and when searching for an opponent, you can select the difficulty level to fight, and it also has a function to automatically use the AP potion you have when you run out of AP.

When there is not enough AP, the automatic battle automatically ends, and when the automatic battle ends, the accumulated results and rewards are displayed at once.

If you win in an automatic battle, there is also a bonus reward, which is more convenient and more efficient than manually conducting a domination battle.

### Elite System

The commander who made a breakthrough in the Celestial Siege will be awarded the ‘Elite’ mark in recognition of his outstanding achievements from the Command.

Elite commanders are adept at tactics and strategies, and have excellent leadership in commanding the fleet, so that they will receive a strong check from the enemy.

* Elite 1 ~ 2 tier : no indication
* Elite 3 tier : Yellow Warning Sign
* Elite 4 tier : Red Warning Sign

In Elite Tier 1, you have a higher chance of encountering real enemy commander units rather than enemy units.

In Elite Tier 2, you have a higher chance of encountering enemy Tier 1 Elite Commanders, and sometimes you'll encounter more upgraded enemy units than real players.

In Elite 3rd level, the probability of encountering the enemy 2nd level elite commander increases, and when participating in occupation wars, they receive intensive checks, which greatly reduces participation efficiency.

A powerful elite unit, the 'Special Task Force', under special orders from the enemy's Strategic Command, hovers around to intercept the elite commander's units. Commanders who have entered Tier 3 have a significantly increased chance of encountering them.

Elite commanders will be awarded additional medals in recognition of their achievements by the Command after the Conquest War is over.

## Reward System

When you win a Conquest War or win a battle, you will receive a reward.

### individual battle rewards

Individual battle is a system in which you fight against the opposing team's faction individually to take over the territory of the Skystone.

If you win an individual battle, you can rob the opponent of certain gold, minerals, and perforated stones, and you will earn points for participating in the battle.

Participation points are accumulated in the total number of participation points of the winning player's faction.

### All Result Reward

If you cooperate with players of the same faction and occupy more tiles than the opposing team's faction, you will be given permission to mine perforated stones from the occupied tile for 24 hours on the next day after the war begins.

After winning the war and gaining mining rights, you will be able to mine Perforated Stone in the floating island refinery building.

If the contribution is 0, it is not included in the ranking.

### Contribution Ranking Rewards

After the overall results of the occupation war are counted, the players who participated in the war will be ranked based on their participation points.

At the end of the Conquest War, when counting, only players who participated in the Conquest War will receive a medal as a reward.

* 1st place in the number of participating points = 200 medals
* 2nd place in the number of participating points = 180 medals
* 3rd place in participation score = 160 medals
* 4th to 5th place in the number of participation points = 140 medals
* 6th to 10th place in the number of participating points = 120 medals
* Other participating players = 100 medals

and players who have not participated in the war at least once will not be awarded medals.

#### medal exchange reward

Medals can be exchanged for random items by consuming 200.

 * Valkyrie Corette ( 0.5% )
* Valkyrie Riona ( 0.5% )
* Valkyrie Ende ( 0.5% )
* Valkyrie Kitanya ( 0.5% )
* Valkyrie Vermi ( 0.5% )
* Valkyrie Jakal ( 0.5% )
* Valkyrie Shieri ( 0.5% )
* 6 Adv Summon Ticket ( 3% )
* 9 Adv Summon Ticket ( 2% )
* 2 Special Summon Ticket ( 2% )
* 4 Special Summon Ticket ( 1.5% )
* 6 Special Summon Ticket ( 1% )
* 15 Skill Bundle ( 4% )
* 5 Adv Skill Bundle ( 4% )
 Resource Chest ( 39% )
 * 3 Gold Chest⭐6 ( 7% )
* 6 Gold Chest⭐6 ( 5% )
* 3 Mineral Chest⭐6 ( 7% )
* 6 Mineral Chest⭐6 ( 5% )
* 2 Celestial Stone Chest⭐6 ( 4% )
* 4 Celestial Stone Chest⭐6 ( 3% )
* 6 Celestial Stone Chest⭐6 ( 2% )
* 2 Eris's Secret Cube ( 2% )
* 3 Lucky Treasure Chest ( 4% )
* 30 Adv Hatch Material ( 5% )
* 10 Rare Hatch Material ( 5% )
* 20 Rare Hatch Material ( 4% )
* 600 Diamonds ( 2% )
* 800 Diamonds ( 1.5% )
* 1000 Diamonds ( 1% )

#### Valkyrie Hero

Valkyrie Hero are SR-grade guardians, but they cannot be acquired through summoning or purchase, and are special guardians that can only be acquired by exchanging medals.

## Celestial Siege Rules

The attacking player basically gains resources whether winning or losing.

Resource Plunder

* If the attacking player defeats the defending player, they may loot some of their resources.
* If the attacking player's level is 1 or more higher than the defending player's level, the final gain is reduced by 50%.

Plunder Rule

* The rate of looting depends on the level of the defending player.

 11Lv ~

* The amount of lootable resources has a fixed minimum and maximum.
* If your opponent has only the minimum amount of pillageable resources, you will only get the minimum amount of pillageable resources.
* The amount of minerals obtained is 50% of the amount of gold obtained.

#### Acquire special resources

* If the attacking player wins over the defending player, 3 types of perforated stones are obtained.
* If the level of the attacking player is higher than the level of the defending player, the amount of the 3 celestial stones obtained is reduced by 30%.

#### War Point Rule

* Participation points can be earned by both the attacking player and the defending player.
* In case of victory, the highest participation score is given from the minimum participation point, and points are awarded in between.
* In the case of participation points, even if you defeat your opponent due to conditions such as the size of the fleet destroyed during the battle, the player's level, the commander tier, etc., you may get a lower participation point than your opponent after the battle is over.

### Attack Fail, Protect Win Reward

* When the attacking player is defeated by the defending player, the final points earned are reduced by 50%.
* Conversely, the defending player will receive a battle victory standard + 50% participation points.

### Pleyer Exp Rule

* You cannot gain experience points in case of defeat.
* Defending players do not gain experience.

### Hero Exp Rule

* In case of defeat, the experience gained is reduced by 50%.
* Defending players do not gain experience.