recursal/Fanatic-Fandom huggingface dataset:
Bruh Blaster

The **Bruh Blaster** is an early-game ranged weapon that shoots penetrating soundwaves of Bruh Sound Effect #2. The weapon's projectiles deal damage that decreases from 20 to 0 as the projectile fades. Thus, the weapon has the "decreasing" adjective appended to the damage type.

## Trivia

* The weapon is a reference to the Bruh Sound Effect #2 meme, which was created by Headgraphix.
East Turkestan

Formerly the Xinjiiang autonomous region in China, the Confederation of Islamic Covenants known as East Turkestan occupies that area and is the homeland of the Uighur Muslims.

## History

During the Chinese Civil War, many Uighur Muslims were at the front lines of repelling the Maoists from their land in China. Several terror attacks against Han Chinese and CCP organizations occurred during this period, which led to heightened ethnic tension between the two groups. East Turkestan was a founding member of the Anti-maoist Coalition, which improved its overall relations with the other regions in East Asia, however East Turkestan is still very uneasy towards foreigners, and particularly the growth of Mongolia and Tibet, although it maintains very good relations with Tibet.

## Politics

Unlike its neighbors, Chinese money has virtually no effect on any politics in East Turkestan, given that the region is highly decentralized. There are thousands of individual covenants, with varying degrees of tolerance towards foreigners and adherence to Islamic law. The covenant leaders interact with each other on an individual basis, and are interconnected through various trade agreements. The real binding force in the region is their collective fear of foreign invasion, as many believe themselves to be surrounded by enemies, so the Uighur armed forces, act as a protective force, which is voluntarily funded by the covenants. Each individual covenant has their own defense systems, but broader conflicts are always off loaded to the military, which is primarily stationed near Kazakhstan and Mongolia. The armed forces are operated semi-privately, however as time has passed, the individual covenants have gained more influence in its decisions, in order to ensure it stays neutral and well trained. East Turkestan's covenants broadly maintain good relations with Tibet, Korea, and Mongolia, although many are suspicious of the latter's motives. Internal politics of these covenants attempts to dismiss any foreign systems, particularly Mongolia's economic imperialism, but many have taken interest in the teachings of Tiholegism in Africa, which the adapt to fit the teachings of Islam. However, the majority prefer Mohammedan thought and are especially hostile towards Communistic ideas, which they broadly view as unholy and imperialist.

## Alash Autonomous Zone

The Uighur Covenants have taken it upon themselves to protect East Kazakhstan, by lending the people there their military and services. This region harbors Kazakhs and other Central Asian peoples who defected from their Communist controlled homelands and find safety in the Autonomous Zone. The region is not formally recognized as independent, as it relies heavily on East Turkestan, but it has not been integrated into the Confederation, given its contentious neighbors.
Splash Texts

Upon loading, Epicosity adds randomized yellow text to the title screen above the logo called **splash text**, which is a direct reference to Minecraft's splash texts. The yellow text even pulsates at 120 BPM, the exact same rate at which Minecraft's splash text pulsates. Splash texts are not to be confused with title messages, which are also randomized upon loading.

## Cross-Mod Splashes

The following splashes are displayed when the player has certain mods installed.

### Thorium Mod

The following splashes are displayed if the player has both Calamity and Thorium installed.

## Special Splashes

The following splashes appear on specific days or during real-world events.
Heist of the Bearwoods: Detective Fox

Detective Fox is a resident of Bearwoods. He is mostly known as a lazy, clumsy thief, but to his friends he is helpful and kind.

## Detective Fox

Don't worry, Henk, I'll be in trouble soon enough.

## Appearances

### Appearances

Heist of the Bearwoods, Theft of the Fox, Boom goes the Balloon, Thief of Hearts

## Background

Fox started out as a detective. He liked catching the thieves with Kylie and was pretty good at his job. Unfortunately, Fox became bored with his job and started to fall a sleep during his work. Eventually, Fox began to steal himself, which kept him awake. His detective title has been taken away from him, but he still calls himself Detective Fox, because it's a cool name.

## Personality

Detective Fox has a daily routine that he never wants to change: sleep and steal. The only way for him to stay awake, is by getting a rush of adrenaline, which he gets from stealing.

His clumsiness and self-mockery, helps him getting along with others. Though many find Fox annoying, they all have a certain soft spot for him. He is someone you can always mess with, because he is never serious. He lives for jokes.

## Relationships

### Kylie

Fox and Kylie go way back. They have known each other for as long as they can remember and are best friends. Their loyalty towards one another is admirable and nothing is boring when you're with them. They're also quite loud and attract a lot of attention to themselves without noticing it.

### Fret the Ferret

Fret has helped Fox and Kylie a couple of times with their crimes. Although he is not fully part of the squad, they do have a lot of fun together and are always there for each other. Fret is a true friend to Fox and he owes Fret great debts.

### Henk the Hegdehog

Henk would probably fire all his spines at Fox if he knew Fox called him "Henk the Hedgehog" on this page instead of "Detective Hedgehog". Henk is the detective assigned to bring Fox down and to stop him from stealing. He tries his best, but Fox and Kylie can always escape. Fox doesn't see Henk as a true threat and likes to play with the hedgehog. He always bringst out the worst in Henk. In Henk's eyes he is the most annoying citizen of Bearwoods and he hates him, but to Fox, Henk is really just a friend that he likes to mess with.

### Maggie Magpie & co

Maggie Magpie is name almost everyone knows in Bearwoods. She is a much more feared thief than Fox, mostly because she is more successful and has her big crew to help her out. Everywhere where there is something valuable, Maggie Magpie will be there. Fox desperately tries to compete with her, but she only laughs at him. They're not true enemies, but their competition may sometimes cause for some heat...
Chocolate Rain

**Chocolate Rain** is an event that has a 1/8 chance of occurring every time rain randomly starts. It ends at the same time the Rain event ends. During this period, the sky darkens significantly, and the rain changes to a brown, chocolate color.

During Chocolate Rain, liquid chocolate rains from the sky, and bodies of water everywhere in the world appear brown. When collecting water during the event, the Empty Bucket is replaced with the Chocolate Water Bucket rather than the Water Bucket.

Droplets of liquid chocolate deal minimal damage to players, enemies, and town NPCs. If a player dies to damage dealt from liquid chocolate, the death message will read, "<Player name> felt the pain."

## Trivia

* The entire event is based on the popular and viral song "Chocolate Rain" by Tay Zonday, which has been viewed more than a hundred million times.
	+ The song that plays during this event is a cover of this song.
	+ The death message is also derived from a lyric from this song.
Hulp: Moeilijke codes

# ➩◤Introductie◢

Deze pagina maakt deel uit van de hulpseries! Hier worden codes uitgelegd die je kan gebruiken voor opmaak en speciale functies. Snap je het nog steeds niet? Geen zorgen! Je kunt altijd het beheer om hulp vragen!

────────╮◎╭────────

* ◤Tekst◢
* ◤Opmaak◢
* ◤Headers/Dividers die je kunt gebruiken◢

# ➩◤Tekst◢

### Tekst centreren

────────╮◎╭────────

```
<p style="text-align:center;">De boodschap die je kwijt wilt</p>
```

### Tekst vergroten en verkleinen

────────╮◎╭────────

Er zijn meerdere manieren om dit te doen. De makkelijkste manier is denk ik door deze tag te gebruiken:

```
 <big>Heya</big>
```

Dat geeft Heya

Je kunt ook deze code gebruiken:

```
 <span style="font-size:180%;">Heya</span>
```

Hier kun je het getal oneindig ver omhoog gooien. Alles boven de 100% is groter dan de normale grootte en alles kleiner dan 100% is kleiner.
Main Page

**Welcome to the De Helmel wiki!**
We're a collaborative community website about De Helmel wiki that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Inleiding

Van RPG's tot discussion pages, van tekeningen tot hele comics, van fanfics naar originele verhalen, Engels of Nederlands. Alles mag hier in de helmel! We zijn één wiki, één community, wij helpen elkaar door goed en kwaad, wij zijn de Helmelkrijgers!
Aindrur

Physics                Type        Large iron/silicate

Radius        12229.92 km   (1.92 x earth)

Surface Area        1.88 x 109 km2

Land Area        9.59 x 108 km2   (6.44 x earth)

Mass        4.17 x 1025 kg   (6.98 x earth)

Density        5.44 g/cm3   (0.99 x earth)

Composition        45.6% iron, 26.8% oxygen, 17.5% silicon, 4.6% sulphur, 3.9% magnesium, 1.4% other metals, 0.1% other elements

Gravimetry                Gravity        18.53 m/s2   (1.89 x earth)

Escape Velocity        21.29 km/s

Rotation                Period        16.87 hours

Axis Tilt        34.25 °

Hydrosphere                Water        50 %

Ice        10 %

Atmosphere                Type        Dense breathable

Pressure        122.27 kPa   (1.21 x earth)

Composition        78.4% nitrogen, 18.9% oxygen, 2.7% sulfur dioxide, trace other gases

Climate                Type        Standard

Min Temp        231 K   (-41 °C)

Avg Temp        291 K   (18 °C)

Max Temp        379 K   (106 °C)

Biosphere                Chemistry        Carbon

Lifeforms        Prokaryotic microbes

Special                Features        3 small moons, heavy radiation
Paginaopbouw: Personagepagina

# ➩◤Introductie◢

Deze pagina maakt deel uit van de hulpseries! Je hebt toestemming om deze opmaak letterlijk over te nemen. Ook mag je de code wat aanpassen als je het leuk vindt om het te personaliseren. We hebben graag de je de categorieën; **Gebruikersnaam: personages; de naam van het verhaal waar het bijhoort en personagepagina** toevoegt.

────────╮◎╭────────
Heist of the Bearwoods: Overview

Welcome to yet another collaboration between Moonkitty1 and Donderslag! This time around it's a comic! Heist of the Bearwoods is about an unsual group of animals commiting a crime together. We hope you enjoy!

## Heist of the Bearwoods

Oh, mother nature, I really have picked the wrong crew for this...

## Heist of the Bearwoods

Welcome to Bearwoods, a forest where all animals live in peace - well, that is what it looks like. Actually, it's a woodland full of liars, thieves and gold fever. But when the cub of their King has been taken by their enemy, Queen Vixen of the Redwoods, all of the inhabitants need to work together to pull off a dangerous heist. However, given their background with each other, can their King truly trust them to bring home the prize?

## List of characters

### Main characters:

* Detective Fox
* Kylie
* Maggie Magpie
* Detective Henk the Hedgehog
* Falcy Peregrine

### Major characters:

* Grizzly Beartooth - King Bear of Bearwoods
* Queen Vixen of Redwoods
* Fret the Ferret
* Detective Eagle Goldenwing
* Fury Squirrel
* Peacock Featherdance

### Minor characters:

* Owl Scowl
* Swan Song
* The Mousemaids
Comic: Gekruiste paden

* Poster
* Cover
━──────◅▻♢◅▻──────━

Herfst weet na de dood van haar moeder niet meer wat ze moet doen. Ze sluit zichzelf af van de buitenwereld en spreekt voor een jaar geen enkele kat meer. Maar als ze opeens een mysterieuze kat ontmoet die beweert haar lot te kunnen veranderen, is ze vastbesloten haar grot te verlaten.

━──────◅▻♢◅▻──────━

━──────◅▻♢◅▻──────━

Herfst weet na de dood van haar moeder niet meer wat ze moet doen. Ze sluit zichzelf af van de buitenwereld en spreekt voor een jaar geen enkele kat meer. Maar als ze opeens een mysterieuze kat ontmoet die beweert haar lot te kunnen veranderen, is ze vastbesloten haar grot te verlaten.

━──────◅▻♢◅▻──────━

Personages
Moonkitty1: Maannacht

## Maannacht

Maannacht is een grijs met zwarte poes met een beetje wit in haar vacht. Ze heeft gele ogen. Maannacht is extreem eigenwijs en heeft een sarcastisch gevoel voor humor.

▀ ▀▀▀▀▀▀▀▀▀▀▀ ▀ █

#### **Karakter**

█ ▄ ▄▄▄▄▄▄▄▄▄▄▄ ▄

**Maannacht heeft het INFP persoonlijkheidstype**

Maanvacht is heel erg eigenwijs waardoor ze door de meesten alles koppig wordt beschouwd. Ze is heel erg chaotisch en sommige katten hebben daar moeite mee. Ook is ze bang om anderen te vertrouwen. Soms kan ze bot overkomen.

▀ ▀▀▀▀▀▀▀▀▀▀▀ ▀ █

#### **Biografie**

█ ▄ ▄▄▄▄▄▄▄▄▄▄▄ ▄

Binnenkort
Hulp: UCP handleiding

# ━━━━━━━✦✗✦━━━━━━━━

UCP (Unified Community Platform) is de nieuwe versie van wikia. Binnenkort zullen alle wiki's naar UCP overgeplaatst worden. Maar omdat deze wiki na maart 2020 is opgericht, valt deze al onder UCP. Hier is dus een handleiding over de wiki die niet alleen voor nieuwe gebruikers is bedoeld, maar vooral ook voor de oudjes onder ons ;)

Wil je nieuwe functie's ontdekken zonder iets kapot te maken? Dan mag dat op onze test pagina! Je kan ook naar de Engelse Wreck-it WoodHouse wiki die gemaakt is door de Fandom Staff.

## Tabbers

Tabbers zijn bepaalde vlakken waarin je informatie kunt verdelen. Hiervan wordt je pagina overzichtelijker.

Tabbers zie je niet meer goed in de visuele tekstverwerker, of in de preview staan, maar ze werken wel! Als je je bewerking net opgeslagen hebt, zie je meestal alles onder elkaar staan. Dit klopt ook. Als je de pagina herlaad staat 'ie wel weer goed.
Questions about Scratch

The **Questions about Scratch** (also known as **QaS**) forum is where users can ask questions related to Scratch. These questions must be related to the site, but cannot be hypothetical or drama-related. As of May 2021, this forum has the third highest amount of topics in the site's forums, behind only Help with Scripts and Show and Tell.

The standard rules for bumping and necroposting apply here, though original posters (OPs) are allowed to necropost on their own topic if they haven't received a "good answer."

## Frequently Asked Questions

*More info: "The Questions about Scratch Directory 2.0"*

* **Why was (username) banned? Can you please unban them?**
	+ The Scratch Team does not reveal this information to anyone except the banned user themselves. The banned user can use the Contact Us page to appeal their ban.
* **Why did I get muted for saying something innocent?**
	+ The site's chat filter is a bit sensitive at times, passing out mutes to people who only type something slightly off. Please note that you cannot post links to online chatrooms, social media sites, livestreams, or to live-editing documents/drawings.

## Stickies

As of May 28, 2021, the QaS forum has seven stickies, with only one belonging to a Scratch Team member. Below is a list of these threads with abbreviated titles:

* **Scratch Wiki Community Portal** by kenny2scratch
* **The Questions about Scratch Directory 2.0** by han614698
* **Scratch having server trouble? Read this before making a topic!** by BearSlothCoding
* **Searching Scratch** by customhacker
* **What Makes A Good Question?** by 54329
* **Helpful Topics for Questions about Scratch** by Paddle2See\*
* **Wondering about how to get the Full Scratcher status? Click here first...** by joshuaho
Magic

Magic is all derived from one source: the Weave. Even divine magic users gain their power from this source, though it is their god that grants them the power to do so. The Weave itself is an ethereal shell that shrouds the whole of Nasria. It nourishes the world with magics, and every living creature is conceived of the Weave. Likewise, everything that dies returns to the Weave. There are some spots where the Weave is weak, and it is said that these "thinnings" can be used to travel to other planes and realms of existence.

Most commonfolk distrust magic immensely and are terrified of it. As such, sorcerers (or "weavelings" as they are known) are nearly always killed at birth or given over to the nearest church for "correction" by the Sucrathist priests. The church only tolerates divine magics used in the service of the Father. Any who use unauthorized arcana are stripped, tied to a post, and bathed in pure radiant magic. It is said that the Father will protect those who are innocent, though that is typically not the outcome.
Test

Deze pagina is nog in opbouw!

test

Test

## **Kopiëren**

Kopieer tekst

Klik op de "COPY TO CLIPBOARD" knop, om deze tekst te kopiëren: hmmmmmmm

Iedereen mag bewerken! Dit is bedoeld om bijvoorbeeld sjablonen uit te testen. Zet hier niets belangrijks neer, want eens in de zoveel tijd halen we deze pagina weer leeg!

test

test

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test

test

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test

test

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test

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test

Test

Testerdetest

* hmmmm
* Hmm
* hmmm
 fkdjafajf

fodskal

 jfkas

hmmmm95%

**testtesttesterdetest**

## Ja welkom in mijn chaos hier is t voorbeeld:

 until 'Expand' | is clicked

'ns kijken of dit werkt djiafd
NPC Drink-o-meter

**NPC Drink-o-meter** is a new, *planned* mechanic that Epicosity adds that is centered around town NPCs. At certain thresholds of the meter, NPCs often sell special items, have special dialogue, or reduce their prices.

The price modifier is calculated with the following formula:

```
1.0 - NPC drink-o-meter value * 0.15

```

An NPC's drink-o-meter value can be increased by offering them the correct VA-11 HALL-A drinks based on their dialogue. Upon the creation of a world, an NPC has a randomized preferred drink that often reflects their own character. For example, the Party Girl would favor a Sugar Rush or a Sparkle Star, and the Pirate would favor Rum.
Apikra V

Apikra V

Large continents. Large water-filled caves are present just beneath the surface. There are scattered light green fungi.

The fungi are covered in tiny light green worms. When threatened, they use psionic powers to stun their potential attackers.

The planet is covered in small metal spheres of unknown origin.

Habitability: 90%
Size: 7
Industry: 3
Science: 5

d81567d2
Apiw III

Apiw III

A desert of sharp rocks. Basins of brown dust. There is the occasional purple shrub with purple flowers.

Some creatures are shaped like wheels, using their legs to roll themselves along. Their eyes are clustered at the end of long tentacles.

A famous holo-novel is set on a fictionalized version of this planet.

Habitability: 40%

Size: 7

Industry: 3

Science: 3

37858523
Apimmon IV

Apimmon IV

A desert of jagged rocks. Deep canyons cut into the planet's crust. Clumps of crimson grass.

The local animals build shells for themselves out of precious metals. They lay large eggs and guard them carefully.

There are rumours of secret expeditions to this planet.

Habitability: 20%

Size: 7

Industry: 7

Science: 3

1a09079e
Alimlia IV

Alimlia IV

A sandy desert lit by a wan yellow sun. Noxious gases erupt from deep fissures. Some local plants hover in mid-air, held aloft by gas bags.

Small, feathered, flying creatures zip between the floating plants. The air is filled with a thick haze of spores.

The ground is covered in translucent green slime.

Habitability: 10%

Size: 7

Industry: 3

Science: 3

4163e28d

POINTS OF INTEREST

Goroya Canyon

Scarswaki Hollows (through a dimensional portal)
Acklay (LadyVader)

* Geonosis

* Six legs
* Three eyes
* Sharp claws
* One Silphum

“*Acklay! Don't provoke it!*”—Anonymous Republic clone trooper[src]

The **acklay** was a non-sentient carnivore native to Vendaxa (LadyVader). Acklays had sharp claws, thick skin, and averaged 3.05 meters tall. Due to these attributes, as well as the species' ferocity, acklays were often exported from Vendaxa to be used in gladiatorial combat. The creatures could be found on Geonosis (LadyVader), where they were commonly brought in to fight other creatures --and sentients-- in the Petranaki arena (LadyVader). An acklay was used in the attempted execution of Jedi Knight Obi-Wan Kenobi (LadyVader) in 22 BBY, but was killed by Kenobi. In addition to Geonosis, the creatures could be also found on worlds such as Lehon and Felucia.
Apites V

Apites V

Shallow frozen lakes and swamps. Clumps of brown grass.

Great flocks of segmented yellow fliers gather in the skies. The local blades of grass periodically set themselves on fire to spread their seeds.

The planet is covered in small metal spheres of unknown origin.

Habitability: 50%
Size: 5
Industry: 2
Science: 3

a8s2d5fk8

through a time portal

Apites V

A desert of crumbling rocks. Deep canyons cut into the planet's crust. The plants are tall purple stalks covered in broad purple leaves, each with a single circular leaf at the top.

Squat scaly tripods move between the stalks. When threatened, they release a noxious fluid.

A famous holo-novel is set on a fictionalized version of this planet.

Habitability: 40%
Size: 7
Industry: 5
Science: 3

flc7250

 File:Apites V aflc7250.png
Apivon IV

Apivon IV

A planet-wide, deep ocean covered by a thick ice sheet.

The animals of Apivon IV avail themselves of poisonous darts used both for defense and hunting. The local fronds periodically set themselves on fire to spread their seeds.

There are records of a failed attempt to found a colony here.

Habitability: 10%
Size: 2
Industry: 2
Science: 3

94d4a054
Alimcor I

Alimcor I

Apart from a few warm lakes and rivers, Alimcor I is dry. Spires of sharp stone interrupt the otherwise flat terrain. Clumps of purple grass.

Single-legged light blue creatures hop between the blades of grass. Their bodies are covered in sensory cilia.

Due to its location, many starships have crashed on this planet.

Habitability: 50%
Size: 8
Industry: 3
Science: 4

a2fec8fc
Aurilia (LadyVader)

The village of Aurilia was formed on the planet Dathomir in Lhon'kinad by a small group of like-minded Force sensitive refugees who had, for one reason or another, abandoned their old lives. Some of them were hunted by agents of the Empire, their strange knack for piloting, healing, or combat making them dangerous to the Emperor, and the rumors of a Sith Lord who held a high power amongst the Imperials.

Several of them had dealings with the Jedi Council. Some were brought forward by Jedi warriors after discovering their natural abilities. Others who brought themselves to the Jedi, hoping to be trained or at least given some explanation for these strange gifts that made other people look upon them with fear or trepidation.

All of them were turned away for various reasons: political ramifications (one of the villagers had a father in the Imperial Navy), age (many of them were too old to begin the training), aptitude (many did not display the qualities of a Jedi Knight), or disinterest from the person themselves.

Aurilia is located in a desolate corner of southwest Dathomir. This village is a remote primitive environment, with only a few of the comforts of modern society. Aurilia has stood undisturbed for years. The people live a rustic and agricultural life; they bother no one, trade with no one, and cause no trouble for the Empire, the Rebellion, or any of the various criminal organizations that exist throughout the galaxy. They've hidden themselves in plain sight. They don't do anything to actively discourage anyone from finding them, which in itself keeps them off the radar of most governments. Though they have no formal training many of them have become quite confident in their abilities, and they have no qualms about teaching what they've learned to anyone who is willing to listen.

## Notable Inhabitants

Firmus Piett (LadyVader), Avaria Beillane Piett, Qui-Gon Piett, Angel Piett, Vansic,

The Pietts are the only couple who have contact with anyone outside of the village, Romulus Fairfax, Remus Fairfax, Kathara Fairfax, the Dreaming River Coven. The coven and Fairfaxes have sworn never to tell anyone about Aurilia.

After becoming a Jedi Master, Firmus Piett and his first padawans, Angel and Qui-Gon
Alimleuth VI

Alimleuth VI

Dense forests of tall orange stalks covered in purple warts cover Alimleuth VI. Noxious gases erupt from deep fissures.

One of the local animals can imitate the shape and sounds of any creature, even a sentient one. One of the local creatures makes loud braying sounds.

The planet has hundreds of moons.

Habitability: 40%

Size: 7

Industry: 4

Science: 5

4d3d0deb

through a time portal:

Alimleuth VI

Tundra and a few frozen lakes. There are deep water-filled cenotes. There are massive flowers in all kinds of colors, sitting atop thick dark orange stems.

Giant hives of small, armored, ten-legged creatures dominate. They construct exoskeletons from special, rapidly hardening secretions.

The SS Naiad crashed here. Its reactor core is still too hot to approach.

Habitability: 70%
Size: 5
Industry: 3
Science: 3

2ee1a61d
Alimlup I

Alimlup I

Brown mud and small rivulets. Huge speckled rocks and clusters of brown fronds litter the land.

The skeletons of deceased animals are re-used as shells by small furry creatures. They have large fangs.

There is a constant cold wind.

Habitability: 60%
Size: 6
Industry: 3
Science: 3

daa2b728

through a time portal

A sandy desert lit by a bright blue sun.   Some local plants hover in mid-air, held aloft by gas bags.

Great flocks of smooth-skinned light blue fliers gather in the skies. Some of the local plants have interesting pharmaceutical properties.

The SS Yang crashed here. Its reactor core is still too hot to approach.

Habitability: 30%

Size: 6

Industry: 3

Science: 6

q5k80j7p
Alimkra VI

Alimkra VI

Dense jungles of giant tower-like trees with crimson leaves cover Alimkra VI. Sinkholes dot the land.

Mobile stacks of fuzzy pentagons slowly move around. They can inflate large colorful sacs as a threat display.

There are rumours of a smuggler's lair on this planet.

Habitability: 80%

Size: 7

Industry: 3

Science: 3

4f3d4dc6

through a time portal

Alimkra VI

Dense jungles of light blue segmented plants cover Alimkra VI. Deep canyons cut into the planet's crust.

Sessile gelatinous tentacles lie in wait for their victims. When threatened, they release a noxious fluid.

The night sky is filled with auroras.

Habitability: 70%
Size: 6
Industry: 5
Science: 3

6b7f5409
Apiqua V

Apiqua V

A desert of smooth rocks. Spires of sharp stone interrupt the otherwise flat terrain. The plants are tall white waxy spines.

The apex predators on Apiqua V inject their prey with digestive enzymes. They emit a constant humming sound.

There are constant subsonic tremors of unknown origin.

Habitability: 10%
Size: 8
Industry: 3
Science: 3

cc05327
Apites II

Apites II

A desert of marbled rocks. There are large plateaus with steep sides. The plants are spongy green trumpets pointing up at the sky.

The land is teeming with nine-legged mottled scuttling creatures. They tend to patches of trumpets as a food source.

Tall ice spires formed by an unknown process cover much of the ground.

Habitability: 20%

Size: 7

Industry: 3

Science: 3

cb471708
Apiro II

Apiro II

Grey mud and small rivulets. There are giant tower-like trees with black leaves.

Grazing spotted herbivores with fivefold symmetry are held aloft by gas bags. Their adult stage does not eat, and only mates and then dies.

Constant hail storms batter the surface.

Habitability: 60%
Size: 6
Industry: 3
Science: 3

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Alimkra IV

Alimkra IV

Grey mud and small rivulets. Towering columns of hexagonal dark green stone. There are massive flowers in all kinds of colors, sitting atop thick green stems.

Small spongy creatures move in a concertina-like fashion. They have large fangs.

There are rumours of secret expeditions to this planet.

Habitability: 60%

Size: 6

Industry: 4

Science: 3

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Alimpip II

Alimpip II

Grey mud and small rivulets. There are extensive fossilized forests. There are giant tower-like trees with pink leaves.

Squat, segmented creatures use their psionic abilities to convince their prey to simply lie down and accept being eaten. They produce eerie but beautiful songs.

The geological record shows irregular periods of sudden conflagration.

Habitability: 60%
Size: 6
Industry: 3
Science: 6
Beleam II

Beleam II

A supercontinent and some small, shallow seas mostly covered with ice. Huge red rocks litter the land. A thin dusting of light blue lichen covers the land.

The local animals build shells for themselves out of precious metals. They have large fangs.

The ground is covered in translucent light blue slime.

Habitability: 70%
Size: 8
Industry: 5
Science: 3

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Akuvo Heavy Industries

Akuvo Heavy Industries specializes in energy pistols. They pride themselves on their workmanship. Their products are well-regarded by military powers.

Models
P35 energy pistol
This energy pistol has an extended barrel and a comfortable grip. It has a high-pitched firing sound and has poor accuracy.

N14 energy pistol
This blaster pistol has a double trigger and a grooved barrel. It has a high-pitched firing sound.

O38 energy pistol
This blaster pistol has a double trigger and a grooved barrel. It kicks hard.

I40 energy pistol
This pistol has a comfortable trigger, a short barrel, and a biometric grip. It fires green bolts, is very quiet, and has excellent accuracy.
Apitol V

Apitol V

Dense jungles of slippery grey trumpet-shaped plants cover Apitol V. Spires of sharp stone interrupt the otherwise flat terrain.

Colonies of small dark grey creatures live inside the trumpets. Their psionic abilities cause a dangerous feeling of constant euphoria.

The night sky is filled with auroras.

Habitability: 60%

Size: 7

Industry: 3

Science: 4

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Alimlia III

Alimlia III

A desert of jagged rocks. The land is a maze of steep valleys. There are scattered light green fungi.

The planet is home to extremely dangerous apex predators, rugose dark orange creatures that move faster than the eye can track. Other creatures have specially evolved to make use of their shed exoskeletons.

There are records of a remote, far-away planet that matches this one exactly.

Habitability: 20%
Size: 8
Industry: 3
Science: 5

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Apitol II

Apitol II

Dense forests of brown plants cover Apitol II. A network of tunnels extends under much of the surface.

The plants are covered in tiny dark green worms. Their heads have three horns.

The air contains pheromones that induce an insatiable desire to kill.

Habitability: 50%
Size: 9
Industry: 5
Science: 4

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Ashiesha VII

Ashiesha VII was a Core planet affiliated with the Rebellion, the seventh planet orbiting the sun of Zarin. The water sources, while drinkable, resembled rivers, streams and pools of molten silver. The ground resembled a strange kind of pyrite. Instead of the silvery shine of iron or gold, a ruby crystalline metal dotted the land.

Han Solo (LadyVader) and Anakin Skywalker (LadyVader) discovreed the planet while in pursuit of a slaving ship. They discovered a mining forman had been enslaving innocents around the galaxy in order to extract the metal faster, because said metal had a natural electrostatic charge- Pass a piece of metal over a credit chit in just the right place and all identifying information on the chit is wiped to be replaced by your own, Solo discovered with shock.

"Slavers and thieves. we'll have to go undercover to get them out. . . ."

"Where do you want me, Captain, I was there yesterday."
Apiqum I

Apiqum I

A supercontinent and some small, shallow seas mostly covered with ice. There are wide, speckled, rocky beaches. An impassable thicket of yellow fungus covers the land.

Sheets of organic material drift through the ocean, ensnaring their prey in a passive fashion. They are colony organisms made from thousands of tiny worms.

The oceans are very acidic.

Habitability: 60%
Size: 7
Industry: 3
Science: 3

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Amaz IV

Name: Amaz IV

Type: Water World

Sky Color: Copper, with bands of yellow, vivid purple and pink

Moons: 0

Planet Stats

Size: 4.03 x Earth

Radius: 15,954 miles / 25,675 km

Temperature range: Low: 16 °C / 60.8 °F

High: 39 °C / 102.2 °F

Average surface temperature: 27.5 °C / 81.5 °F

Water Prevelance: 100% Surface water

Earth life:

Planet Motion

Length of Day: 12 hours

Length of Year: 5 Earth years

Seasonal variations: Extreme: The planet's axial tilt results in extremely long-lasting seasons.
Apilm I

Apilm I

Black mud and small rivulets. The ground is covered in thick dark orange slime. Thin mats of dark orange moss cover the surface in elaborate patterns.

The air is filled with red fluttering creatures. They hold animals of certain other species hostage in exchange for food.

The  are fireproof.

Habitability: 50%

Size: 6

Industry: 3

Science: 3

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Avaria Piett

**Avaria Beillane Piett** was the daughter of Alcina Beillane and her husband, Markel Beillane. She was named in honor of her paternal grandmother, Avaria Merridon.

She spent much of her life as a weapons smuggler under the nickname "Nightjump", going into Imperial territory multiple times and almost each time returning to the Alliance to Restore the Republic with a shipload of weapons. No one would expect a Dathomirian to be working for the Alliance.

## The Nexu's Blood

Firmus Piett helped her escape from the Executor and get back to Dathomir. The two started a slow, cautious relationship with the approval of Markel, Alcina and Mother Kurzhal Vyzhara.

*"Firmus, do you love my daughter?"*

*"I don't just love her, Markel.*

*"Dad, he took a Force-Choke intended for me. . ."*

*"And I'd do it all over again. i love her so much that my heart could explode by just looking at her.*

Firmus finally asked the big question using an ancient song from Earth, Forever's As Far As I'll Go

## Selection

It surprised everyone when after Mother Vyzhara told him about the Selection, he agreed to it, against Avaria's wishes. He was the only known human to ever pass the trials.

Firmus and Avaria were wed with a traditional Dathomiri handfasting (Dathomir),

The Pietts would usually sleep in the sweetheart's cradle position

She and Firmus were the parents of Angel and Qui-Gon Piett, his grandfather's namesake

The character was human in the first draft, but was retconned into a Dathomirian later. The change originated with the ex-writer, the current writer made it permanent,
Apiro VI

Apiro VI

A supercontinent and some small, shallow seas mostly covered with ice. There are deep water-filled cenotes. There are massive flowers in all kinds of colors, sitting atop thick brown stems.

Small feathered burrowers make giant nests. They track down their prey by scent.

The planet is composed of unusual isotopes that would make it far younger than is possible.

Habitability: 90%
Size: 8
Industry: 3
Science: 3

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Apivon II

Apivon II

A supercontinent and some small, shallow seas. The land is a maze of steep valleys. There are groups of tall, purple stalks everywhere.

Great flocks of spiny crimson fliers gather in the skies. After death, their antennae harden and remain.

The planet is covered in small metal spheres of unknown origin.

Habitability: 80%
Size: 8
Industry: 3
Science: 3

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Apioll VI

Apioll VI

A desert of sharp rocks. Huge white rocks litter the land. The local plant life takes the shape of small green bubbles.

Small pulsating burrowers make giant nests. Most of the local animals are different morphs of the same highly versatile species.

Empress Claudia was exiled here.

Habitability: 20%

Size: 8

Industry: 3

Science: 4

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Alcina Beillane/Quotes

Known quotes by Alcina Beillane

"The Jai say 'mourn them do not, miss them do not' but every time a Nightbrother or Nightsister of our clan has crossed into the Force we've all cried. I pledge to you all to be as compassionate, protecting and understanding as Mother Kurzhal Vyzhara is."- when taking the role of Clan Mother
Astra

Made up of thirteen stars, the constellation called Astra roughly resembles the shape of a buffalo. It can be seen most prominently high in the Eastern sky just before the spring equinox.

In an ancient society, this constellation was seen as the representation of the god of battle, which is how it received the name still used today.

In astrology, this constellation bears the sign of the rivers, those born under it are believed to have a great sense of humor.

They're suposed to be a good match with those born under the constellations resembling a bee, vase and telescope. But they don't match well with those born under the lantern, starfish and tower constellations.
Andan Jeffers

Colonel Andan Jeffers was a male military officer serving the Galactic Empire during the Galactic Civil War. He was assigned as General Markus Irrv's aide, and was present with the general on the backwater planet Culroon III. Irrv had been tasked by Emperor Palpatine with subjugating the planet, and had convinced the local warlord, Kloff, to take part in a ceremonial exchange of weapons to signify the Culroon's acceptance of Imperial rule. During the ceremony, Irrv passed a Naval sword to Kloff, who then promptly used the weapon to kill Colonel Jeffers and launch an ambush on the assembled Imperial soldiers. The Culroon were subsequently routed by the arrival of Lieutenant Maximilian Veers and his All Terrain Armored Transport.
Apithor III

Apithor III

Grey mud and small rivulets. Towering columns of hexagonal red stone. The local plants are yellow sponges.

Giant many-segmented muscular creatures slide along, crushing everything in their path. They track down their prey using their psionic powers.

Some claim that this planet is hollow.

Habitability: 30%
Size: 6
Industry: 4
Science: 4

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Alimtol III

Alimtol III

Black mud and small rivulets. There are extensive fossilized forests. Clusters of yellow fronds.

The animals of Alimtol III avail themselves of poisonous darts used both for defense and hunting. The air is filled with organic compounds that induce hallucinations.

The planet has hundreds of moons.

Habitability: 40%
Size: 6
Industry: 3
Science: 3

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Alimcor VI

Alimcor VI

Shallow warm lakes and swamps. The pink plants grow in elaborate mazes to avoid touching one another.

Symbiotic bands of creatures of multiple species live and hunt together. They have large fangs.

There is a constant hot wind.

Habitability: 60%
Size: 6
Industry: 2
Science: 3

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through a time portal

Alimcor VI

A sandy desert lit by a blinding white sun. Sinkholes dot the land. The plants are made of hexagonal brown segments stacked atop each other, with reticulated brown leaves between the segments.

The planet is home to extremely dangerous apex predators, feathered black creatures that move faster than the eye can track. They lay large eggs and guard them carefully.

Huge glittering geodes dot the surface.

Habitability: 10%
Size: 7
Industry: 3
Science: 5

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Assassin's masterwort

The assassin's masterwort was distantly related to the Mandalorian liki plant, having the same elastic qualities. The plant itself however, was known to grow naturally on Naboo (LadyVader).

The plant was first discovered by Athiel Oka, a Dathomiri bioscientist, and named by her assistants, Marcus Piett and Augisa Ramrand.

Also similar to the Mandalorian liki plant, one saved the life of Marcus' great-grandson Firmus Piett when, suffering from severe depression, he decided to walk off a roof

Following this incident, Firmus was put under guard, Margo Holland, Dystrian, and Namillus Jakin all took it in turn to watch him. Vrix stationed himself on the human's bed, curling up beside him and kneading his back gently with his paws.
Alimgon V

Alimgon V

There are scattered forests of tough dark orange trumpet-shaped plants. Deep canyons cut into the planet's crust.

The skeletons of deceased animals are re-used as shells by small armored creatures. They use glowing lures to find prey.

The SS Ferret vanished while exploring this planet.

Habitability: 70%
Size: 6
Industry: 5
Science: 3

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Angel Piett

Angel Mireya Piett was the daughter of Firmus Piett and Avaria Piett, granddaughter of Markel and Alcina Beillane, and Qui-Gon and Kaida Jinn. She was the Padawan to Jedi Master Firmus Piett.

Her middle name was chosen by her father, "Avaria, there's a word in Basic Spanish that describes her perfectly: mireya. Miracle."

Firmus named Remus Fairfax her godfather when he first introduced a baby Angel to his brother.
Apiporr I

The first world in the Apiporr system

A planet-wide ocean mostly free of ice, except at the poles.

Crimson fliers patrol the oceans, diving suddenly to catch their prey. They have a large false head to distract attackers.

The planet is composed of unusual isotopes that would make it far younger than is possible.

Habitability: 50%

Size: 3

Industry: 2

Science: 3

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Alimro VI

Alimro VI

Large continents. There are wide, red, rocky beaches. The red plants grow in elaborate mazes to avoid touching one another.

Symbiotic bands of creatures of multiple species live and hunt together. They lay millions of tiny eggs in the plants.

Due to a celestial conjunction, the planet is plunged into darkness every thirteen years.

Habitability: 70%

Size: 7

Industry: 3

Science: 3

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through a time portal

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Alimro VI

Apart from a few warm lakes and rivers, Alimro VI is dry. Sinkholes dot the land. The plants are leathery dark green trumpets pointing up at the sky.

One of the local animals can imitate the shape and sounds of any creature, even a sentient one. The lifeforms on this planet appear to be part of a kind of superorganism.

A band of metal shards encircles the planet.

Habitability: 40%
Size: 8
Industry: 3
Science: 7

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Alimam VI

Alimam VI

A supercontinent and some small, shallow seas. A network of tunnels extends under much of the surface. The plants take the shape of giant light blue geodesic domes.

Large rugose creatures move across the land on trails of slime. They can exude a rapidly-hardening slime to trap their prey.

There are huge skeletons of animals seemingly unrelated to the local life.

Habitability: 80%
Size: 9
Industry: 4
Science: 4

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through a time portal

Alimam VI

Large continents. Large water-filled caves are present just beneath the surface. The plants are reticulated brown trumpets pointing up at the sky.

Tall heptapods peek out above the trumpets, keeping watch for predators. They start fires to flush out prey.

There are large cadmium deposits.

Habitability: 70%
Size: 7
Industry: 3
Science: 3

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through a time portal

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Alimlup VI

Alimlup VI

Dense jungles of porous light blue tubules cover Alimlup VI. There are large plateaus with steep sides.

The apex predators on Alimlup VI inject their prey with digestive enzymes. They use a biological radar to perceive the world around them.

There are regular formations of plants that look like abandoned fields.

Habitability: 70%

Size: 7

Industry: 3

Science: 3

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through a time portal

Alimlup VI

A desert of crumbling rocks. There are gentle rolling hills. The surface is covered in thick mats of yellow moss.

The planet is home to extremely dangerous apex predators, fuzzy scintillating creatures that move faster than the eye can track. The local fungus dissolves everything in its path, even spacecraft hulls.

This planet is the subject of a famous poem by a famous poet who clearly never visited it.

Habitability: 10%
Size: 5
Industry: 3
Science: 6

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through a time portal

Alimlup VI

A rocky desert lit by a dull red sun. A network of tunnels extends under much of the surface. The local plant life takes the shape of small light green bubbles.

Clan groups of dark orange heptapods constantly vie for territory. They have multiple replacement throat sacs.

The air contains pheromones that induce an insatiable desire to kill.

Habitability: 10%
Size: 9
Industry: 4
Science: 4

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Alimlm II

Alimlm II

An icy desert. Large water-filled caves are present just beneath the surface. The plants are squat, leathery trunks with translucent white bubbles.

Packs of six-legged persistence hunters roam. They can inflate large colorful sacs as a threat display.

Pirate Queen Sue was supposedly born in orbit around this planet.

Habitability: 50%

Size: 7

Industry: 2

Science: 3

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Apigig III

Apigig III

There are scattered forests of tall, grey stalks. The ground is covered in thick grey slime.

Long smooth-skinned creatures slither between the stalks. The local life is enmeshed in a complex symbiotic network.

This planet was a stop in the Lesser Migration.

Habitability: 60%
Size: 7
Industry: 3
Science: 5

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Alimvim V

Alimvim V

Dense forests of blue fungi cover Alimvim V. Large water-filled caves are present just beneath the surface.

Symbiotic bands of creatures of multiple species live and hunt together. Their adult stage does not eat, and only mates and then dies.

There are rumours of a smuggler's lair on this planet.

Habitability: 90%
Size: 7
Industry: 4
Science: 3

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Arrick (disambiguation)

Disambiguation page for Arrick (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Arrick Beillane

the arrick species
Série 2

La série 2 regroupe :

Ace (262)

Belle (248)

Boomer (288)

Butter (227)

Glitch (223)

Jam (202)

Kingpin (229)

Lax (285)

Link (251)

Mashy (225)

Melty (228)

Millie (220)

Mr. Stenchy (254)

Mrs. Sickly (255)

Nosox (204)

Pix (214)

Poxy (222)

Remmy (276)

Retro (210)

Sample (258)

Shortstuff (297)

Shush (234)

Snooty (277)

Sparky (221)

Sproing (249)

Tickle-Tummy (275)

Wishy-Washy (267)

Wormhole (272)
Bantha formation (LadyVader)

**Bantha formation** was a single-file starfighter formation, referring to the single-file line that the Tusken Raiders of Tatooine would force the beasts to travel in so that the Banthas' footprints would not divulge the number of the traveling party. While evading Neebrays in the Kaliida Nebula during the Clone Wars, Anakin Skywalker ordered Shadow Squadron to employ the formation, and the tactic was also used in the Battle of Hoth by Luke Skywalker.
Alimlm VI

Alimlm VI

Shallow warm lakes and swamps. An impassable thicket of purple fungus covers the land.

The planet is home to extremely dangerous apex predators, leathery brown creatures that move faster than the eye can track. They are colony organisms made from thousands of tiny worms.

Large quantities of unexploded munitions litter the surface.

Habitability: 20%
Size: 3
Industry: 2
Science: 5

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through a time portal

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Alimcor III

Alimcor III

Shallow frozen lakes and swamps. A thin dusting of purple lichen covers the land.

Hundreds of light green animals hunt in well-coordinated packs. As a last-ditch defense mechanism, they will literally explode.

Admiral Barnes was supposedly born in orbit around this planet.

Habitability: 60%
Size: 6
Industry: 2
Science: 4

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Apollonia

Made up of eleven stars, the constellation called Apollonia roughly resembles the shape of an airplane. It can be seen most prominently just above the Southeastern horizon just after the autumn equinox.

In an ancient society, this constellation was seen as the representation of the god of virtues, which is how it received the name still used today.

In astrology, this constellation bears the sign of fruits, those born under it are believed to become travelers.

They're supposed to be a good match with those born under the constellations resembling a wolf, pyramid and wave. But they don't match well with those born under the donkey, throne and arrow constellations.