recursal/Fanatic-Fandom huggingface dataset:
Terminology

Use **ctrl + f** to search for the term you're looking for.

**Common Terms in a Skill's description:**

* **Damage:** This should be rather self explanatory. If not, find a Webster's dictionary. Damage is done by a fixed amount.
* **Piercing Damage:** This type of damage will ignore damage reduction.
* **Affliction Damage:** This type of damage will ignore damage reduction and destructible defense.
* **Increased Damage:** This type increases the damage dealt or taken by a fixed amount.
* **Stun:** This type prevents a character from using a skill for its duration.
* **Destructible Defense:** This type acts as additional health. However, the user takes no damage unless this defense breaks.
* **Damage Reduction:** This type reduces the damage dealt or received by a fixed amount. *Example, 50 damage reduction from 120 damage total is 70.*
* **Invulnerable:** This type prevents a character from being attacked. However, they may still be affected by certain skills.
* **Heal:** This type increases a certain amount of health to a character. Characters cannot be healed at 0 health, and cannot go higher than 100.
* **Remove Chakra/Lose Chakra:** This type will remove a certain amount of chakra from the pool. If a skill specifies that a specific will be removed, and the target doesn't have that specific, no chakra is removed.
* **Steal Chakra:** This works exactly like removing chakra except that chakra is instead put into your chakra pool rather than removed from the game.
* **Reflect:** This type returns the effects of a skill back to its target. Control type stuns will cancel themselves, and Actions will activate on the reflected target.
* **Counter:** This type negates an incoming skill, but will not any already affecting a character.
* **Remove 'xxx':** Any skill that states it removes another type of effect (typically be class type) will completely negate that effect on a character.
* **Ignore 'xxx':** This type ignores an aspect of a skill. *Example: Sakura ignores harmful non-damage effects, such as stuns, drains, etc.*
* **Copy:** This type transfers a certain skill to the user who copied it. However, skills that require a preparation cannot be copied.
* **Invisible:** Your opponent will not see any icons for these skills during the time it is in effect. For some skills only the target is not known but the fact that the skill is in use is known. When an invisible skill ends, The opposing team will always be informed that the skill was used.
* **Increasing/decreasing duration:** When you increase or decrease the duration of a skill or effect, all related effects will also be modified accordingly. By related effects are meant, all effects that are linked with each other by a 'during this time' sentence.
Aristocratie centraliste

le terme "**aristocratie centraliste**" sert a désigné dans la république centraliste Kroptienne, les différentes familles qui se partagent le pouvoir au sein de l'appareil étatique Kroptien alors même que l'aristocratie fut officiellement aboli avec la chute de la royauté Kroptienne . Cette aristocratie est considéré à l'étranger comme le symbole de la corruption, du népotisme et de la dictature Kroptienne. le terme est totalement proscrit dans la république centraliste et le fait de l'employer peut être condamner a de très lourdes sanctions. Sous Israkil la sanction fut augmenté pour ceux qui employé ce terme considéré comme un "acte de dissidence à la nation".

## principales familles symbolisant l'aristocratie centraliste

Gigapik

Pléonnes

Artark

Proark

Zordak

Saerk
Tribes of Catraz

Flag of Tribes of Catraz

**Tribes of Catraz** were a tribal confederation situated in the middle of the southwestern continent on Epinadia. Even though their main territory was small, Catraz tribes were all across the lands in nearly every nation, rendering them as one of the major powers in Epinadia.

## History

Tribes of Catraz were nomad tribes at first. A part of them decided to attack Saposh in order to gain food, sparking the War of Catraz Settling. Catraz looked set to beat Sip and Saposh after cutting off their supply paths, but Equz intervened and managed to stop Catraz from getting too powerful. They constituted a territory which consisted of occupied Saposh lands, but in reality they encompassed a huge non-constituted territory unbeknownst to any other tribe or city state. Other proven Catraz sub-tribes were Serchan, Serchan Ros and Catraz Xan.

Catraz and all of the aforementioned tribes eventually allied and united into Great Catraz to start the Great Catraz War.
Great Zarti Earthquake

**The Great Zarti Earthquake** was the consequence of a destructive tectonic process of three tectonic plates right in middle of the Great Bay. Hundreds of volcanic islands appeared above the surface of the islands when a huge cloud of volcanic material had finally disappeared.

The earthquake caused a havoc among the rinans of the Great Bay. Many thought it was the end of the world and many social systems collapsed because of it. This included a partial and even a complete collapse of Yiup, Grazu and Xareas.

This event is really important for the history of the Great Bay and Morsdom in general. It has opened a trade route between the East and West, reformed the religion Cult of the Fire Ball and enabled Nazas to dominate over Mixbrus and Yiup tribes.

The counterpart of the **Great Zarti Earthquake** happened on the Ure continent which also changed the lives of urdueks, for the better and for the worse.
Голод

**Голод** на сервере GreenCubes в корне отличается от голода, написанного Нотчем. Первое отличие, которое может видеть человек, впервые зашедший на сервер, это цифры рядом с индикатором голода. Они показывают уровень сытости. Минимальное значение -100, максимальное не ограничено. От уровня

    зависит скорость восстановления жизней. При низком уровне сытости игрок не может бегать. Для получения полной статистики голода используется команда **/food**

### **Восстановление здоровья**

 100-200
 50-100
 1-50
 0
 -50-0
 Менее -50

При уровне ниже 0 здоровье отнимается пока не останется   т. е. умереть от низкого уровня сытости невозможно.

### **Восстановление сытости**

Чтобы поддерживать уровень сытости, игрок должен употреблять еду. Еда по-разному влияет на уровень голода. Также на сервере имеет место надоедание пищи: если есть всего один вид еды, то восстановление сытости с каждым приёмом будет уменьшаться. Уровень надоедание может быть от 0 до 100 для каждого типа пищи и чем он выше, тем меньше будет восстановлено сытости от этого типа пищи. Если уровень достигнет 100, то вы больше не сможете употреблять данный тип еды. Поэтому для достижения лучшего результата еду следует комбинировать.
Tribes of Sarp Cors

Flag of Tribes of Sarp Cors

**Tribes of Sarp Cors**were a tribal confederation situated on an island in the south of the Great Bay on Morsdom.

## History

Tribes of Sarp Cors were confederated next to a related tribe, Derung Cors, on an island in the middle of a large bay.

After some time, Derung Cors declared war to them because of them not owning a lot of fertile lands. Thus, the First Corsian War started. At the start, Derung Cors had advantage over Sarp Cors and look set to beat them. Then, however, Tribes of Sozta declared independence close to their main city. Thus, the power shifted to Sarp Cors' side and, with the help of Sozta, they easily beat Derung Cors. Sarp Cors expanded their border all the way up to the former border of Derung Cors, who collapsed.
Tribes of Visrud

Flag of Tribes of Visrud

**Tribes of Visrud** were a tribal confederation situated in a desert in the middle of the southwestern continent of Epinadia.

## History

Tribes of Visrud were formed soon after Guhuris Zif pioneered agriculture, but were conquered by the then-nomadic Tribes of Xareas even sooner, who constituted themselves upon conquest and stayed there for the time being.
War of Catraz Settling

THIRD SIDE: Equz

### Outcome

Equz intervenes and Catraz surrendersSaposh loses territory to both Equz and Catraz

The **War of Catraz Settling** was a war between Catraz, Saposh, Sip and Equz that took place on the territory of Saposh.

## The cause

The nomad tribes of Catraz needed more food, so they headed south, ready to attack. Saposh saw the threat and called Sip to help them defend from Catraz.

## The course

Sip shared their idea of transferring soldiers to Saposh and advancing towards them. Even though their army was inferior, Catraz managed to sneak from behind and cut off their supply paths. This resulted in most of Saposh and Sip's soldiers dying on battlefield. Catraz made stronger progress and nearly beat all of Saposh until Equz intervened and made Catraz surrender.

## The consequence

Saposh was ultimately the loser of this battle, as both Catraz and Equz annexed their land. They were still in existence, albeit much smaller.
Guhur

Guhur is a large desert, in some parts semi-desert and steppes, located in the middle of the second biggest continent on Epinadia, Morsdom.

It was named after the civilization of Guhuris Zif located in its south-eastern portion of the desert.

Due to its continentality and position in the Capricorn parallel, it is one of the driest places on Epinadia, exceeding 70°C during the latest tracking. The highest peak is located in the western parts of the desert, right next to the Verno Guhur plateau.

Despite being a desert with extreme temperatures, a couple of civilizations were formed around its edges, one even in its inner-most parts. Those being Guhuris Zif and Great Catraz. Trade networks were established in form of caravans and that was the first time the Great Bay contacted Northern Morsdom.
Tribes of Saposh

Flag of Tribes of Saposh

**Tribes of Saposh** are a tribal confederation situated on a river in the middle of Morsdom, on the banks of a river.

## History

Tribes of Saposh were discovered by Grazu during the First Riverbank War, when they were battling with Equz over the matter of controlling the river bank. They claim that Equz had abandoned the river bank upon their arrival, and according to Sip, this wasn't the first argument they've had over that matter. During the war, Saposh lost some land, due to the alliance crumbling from the constant wars. The war ended in Equz's favor.

Afterwards, Saposh and Sip were engaged in the War of Catraz Settling when the nomad Tribes of Catraz started attacking them. Sip transferred their goods to Saposh to help defend, but Catraz cut off their supply paths and looked set to beat them until Equz intervened and made Catraz surrender. Saposh was the main loser, ceding parts of their territory to both Catraz and Equz.

When the Catraz united into Great Catraz and the Great Catraz War began, Saposh was annexed into their territory. After the Catraz began getting demoralized over losing to Grazu's trap, Saposh declared independence again and started wrecking Great Catraz from inside out, conquering their last city which ultimately resulted in Great Catraz collapsing.

Saposh ultimately grew stronger and challenged Equz to the Second Riverbank War. At first, Saposh was losing fast, but upon Equz's offer of surrendering, they grew stronger and managed to turn the war around in their favor. With Equz surrendering, Saposh retook their river bank and settled.
Pirates of Yasaqep

Flag of Pirates of Yasaqep

**Pirates of Yasaqep** were a tribal group of pirates whose mainland was located on an unnamed island in the middle of the Great Bay on Morsdom.

## History

Yasaqep, being pirates, were very skilled in naval battles, proving their might in the First Yasaqep-Yiup War, when they confronted Yiup Cra after they got a lot of ponal weaponry from Cartehip. Yasaqep managed to conquer a few islands that were a vital part of Yiup Cra's trade route.

After that, Yasaqep attempted to defend Sip from Grazu's influence and warned them not to give ponal. Sip trusted them and the relations of Grazu and Sip soured, leading to the Grazu-Sip War in which Yasaqep attempted to surprise Grazu by attacking them from the sea, however there was only partial success. Even though Sip lost out in the end, Yasaqep wasn't really affected a lot.

After the newly organized Kingdom of Yiup decided to renew their relations with Cartehip, the Second Yasaqep-Yiup War broke out, in which Yiup managed to defeat them by attacking them on land, rather than on water. This led to the pirate alliance of Yasaqep faltering and Yasaqep split into city states.
Tribes of Derung Cors

Flag of Tribes of Derung Cors

**Tribes of Derung Cors** were a tribal confederation situated on an island in the south of the Great Bay on Morsdom.

## History

Tribes of Derung Cors were confederated next to a related tribe, Sarp Cors, on an island in the middle of a large bay.

After some time, they declared war to Sarp Cors because of their abundance of fertile lands. Thus, the First Corsian War started. At the start, Derung Cors had advantage over Sarp Cors and look set to beat them. Then, however, Tribes of Sozta declared independence close to their main city. Thus, the power shifted to Sarp Cors' side and, with the help of Sozta, they easily beat Derung Cors. They fell into anarchy, but weren't annexed by Sarp Cors - instead, Sozta claimed the western part of their territory as their territory and continued living there. The eastern part collapsed after the war.
Urdueks

**Urdueks** are bipedal intelligent species located on the planet of Epinadia alongside rinans.

The name comes from the Dref word "urd" which means "person". Rinans upon discovering them have referred them as that since they first discovered the state of Dref.

Their anatomy is quite different compared to rinans. They have long and stretched eyes, wrinkly and pale skin, long ears and are quite short. They are well adapted to cold and moist climates contrary to rinans who prefer drier climate.

## Known urduek constitutions (Present)

Ghatzuk

Garteas

Briudas

Zertauh

Hirg

Ghankes

Ure ak Drefs

Jarkat

Prahgerda

Sedritaseris

Berik

Urak

Minark

Praedo
Tribes of West Xareas

Flag of Tribes of West Xareas

**Tribes of West Xareas** were a tribal confederation formed on the west part of Xareas territory on Morsdom.

## History

After the Great Zarti Earthquake happened, Xareas were bewildered and believed they were doomed. Because of the state of chaos, Xareas split into West Xareas and Xareas. They both got a notice of the stoppage of ponal export from Guhuris Zif. However, they didn't get a chance to live for too long, as their unpreparedness was used by Visrud to regain their former territory.
Tribes of Great Catraz

Flag of Great Catraz

Tribes of Serchan Ros

Tribes of Catraz Xan

**Tribes of Great Catraz,** called **Tribes of Catraz** in the series, or simply **Great Catraz**, were a mega-union of Catraz tribes located in the middle of the southwestern continent on Epinadia.

## History

Great Catraz was formed when all the Catraz tribes (Catraz and their Xan, Serchan and their Ros) united into a huge mega-tribe. After they had united, they annexed Saposh and mocked Equz and Sip for wanting to destroy them. After Guhuris Zif intervened, Great Catraz stirred the internal rebellion inside them and liberated the Tribes of Catraz Ers, making Guhuris Zif collapse.

After Tribes of Xareas declared war on them, the Great Catraz War started. During the war, Great Catraz came close to winning until Grazu's plan worked and nearly all of Catraz's soldiers died. The situation was worsened with Catraz Catiad and Saposh declaring independence, Catraz Sip falling to Equz and other tribes destroying Catraz from inside out. Consequently, the union was disbanded, Saposh was independent again, and their successor, Catraz Catiad, was a peaceful nation. Following their collapse, Guhuris Zif and Sip were also brought back.
Tribes of Guhuris Zif

Flag of Tribes of Guhuris Zif

**Tribes of Guhuris Zif** were a tribal confederation located on the coasts of a river in the Guhur desert on Morsdom. They were the very first constituted tribe and the initial discoverers of ponalithium.

## History

The tribe was formed after a group of nomads found a river in the middle of a desert. Soon after, they've pioneered agriculture and established trading with their neighboring tribes. Even though they were off to a good start, bad organization led them to lose some fertile lands to other, non-constituted tribes.

Upon the discovery of ponalithium, Guhuris Zif couldn't do much to help its economy due to a severe drought. Luckily, Xareas offered them various fruits and vegetables in return for ponalithium. The drought was nullified, and due to the sudden rise in economy, Guhuris Zif became City States.
Tribes of Catraz Sip

Flag of Tribes of Catraz Sip

**Tribes of Catraz Sip** were a tribal sub-confederation located on the territory of Sip during the Great Catraz War.

## History

Tribes of Catraz Sip were formed after Great Catraz stirred a rebellion in Sip while they were beating Great Catraz hard. They managed to overpower Equz and corner them in their largest city. However, motivated by Grazu's success, Equz, with the help of Saposh, managed to defeat Catraz Sip and establish Sip on their former territory.
Epinadia Wiki

**WELCOME TO THE EPINADIA WIKI!**

Administrated by NaZa and Cresium, this wiki hopes to provide good background to Cresium's History of Epinadia series. The goal is to cover all of the favourite nations fully objectively and factually.

Right now we have pages recent up to the end of Episode 7. The wiki will be kept periodically updated. Until then I'm as happy as my elephants crying.

## All nations (blue done, red/black not yet!

### Rinan constitutions

* Tribes of Guhuris Zif, City States of Guhuris Zif, Kingdom of Guhuris, Dual Kingdom of Guhuris
* Tribes of Cartehip, City States of Cartehip, Theocracy of Cartehip
* Tribes of Xareas, City States of Xareas, Tribes of West Xareas
* Tribes of Grazu, Tribes of Grazu Tark, City States of Grazu, Tribes of Grazuhip Vezu, Kingdom of Grazu
* Tribes of Visrud, Tribes of Lansuk, Tribes of Hermud, Tribes of Aspin
* Tribes of Equz, City States of Equz
* Tribes of Saposh
* Tribes of Sip, City States of Sip
* Tribes of Sarp Cors, City States of Sarp Cors
* Tribes of Derung Cors
* Tribes of Sozta, City State of Sozta
* Tribes of Catraz, Tribes of Catraz Xan, Tribes of Catraz Ers, Tribes of Catraz Sip, Tribes of Catraz (Catiad), Tribes of Serchan, Tribes of Serchan Ros, Tribes of Great Catraz, Tribes of Nephus, Tribes of Dzoru, Tribes of Glest, Tribes of Jerisk, Tribes of Mekit, Kingdom of Catraz
* Tribes of Yiup, Tribes of Yiup Cra, Tribes of South Yiup, City States of Yiup, City States of Yiup Cra
* Tribes of Mixbrus
* Tribes of Nazas, City States of Nazas, Kingdom of Nazas, Empire of Nazas
* Tribes of Dresd,
* Tribes of Akoria, City States of Akoria, Aristocratic Republic of Akoria
* Tribes of Arkan, Tribes of Barkad, Tribes of Spardea, Tribes of Vragas, Tribes of Sakuia
* Tribes of Astarag
* Tribes of Pertecil
* Tribes of Xepitka
* Pirates of Yasaqep, City States of Yasaqep
* Tribes of Cresium
* City States of Carzet and Kiear, City States of Herj dr Kerin
* Tribes of Gerstradis, Tribes of Heaster, Tribes of Heaster Iho, Tribes of Heaster Abo
* Tribes of Gladio
* Tribes of Hreid
* Tribes of Combatton
* Tribes of Smithso
* Tribes of Karamansk
* Tribes of Mesarium, Tribes of Zarium, Tribes of Verium, Tribes of Aspark
* Tribes of Zastrim
* Tribes of Arbor
* Tribes of Taucten
* Tribes of Jojis (i.e. Joj Ik)
* Tribes of Blerekob
* Tribes of Necrinat
* Tribes of Ep Zin
* Tribes of Tika
* Tribes of Soal
* Tribes of Pirora
* Tribes of Hgeriv
* Tribes of Haesdim
* Tribes of Kamuisco
* Tribes of Polider
* Tribes of Orpin
* Tribes of Ferpn
* Tribes of Rerpin
* Tribes of Pin Hertugul

### Urduek constitutions

* Tribes of Ghatzuk
* Tribes of Garteas
* Tribes of Briudas
* Tribes of Zertauh
* Tribes of Hirg
* Tribes of Ghankes (i.e. Heric)
* Tribes of Mon
* Tribes of Von Tuz
* Tribes of Ure ak Drefs, Oligarchy of Dref
* Tribes of Orassi fet Bregsid
* Tribes of Jarkat
* Tribes of Prahgerda
* Tribes of Sedritaseris
* Tribes of Berik
* Tribes of Urak
* Tribes of Minark
* Tribes of Praedo

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Kingdom of Grazu

Flag of Kingdom of Grazu

**Kingdom of Grazu** is a kingdom located on the north of the Great Bay on Morsdom. It is currently bordered by Kingdom of Catraz to the northwest.

## History

After the War of Grazuan Unification and the subsequent calm after the storm for the City States, chief of Tezu was chosen by the color-changing *gerdilisci* animal, symbol of the reign of Good, to be the king of a united Grazu. Immediately after his coronation, he contacted the king of Cartehip and asked him whether he was present on the coronation since he was the self-proclaimed son of the god of good. Even though the king of Cartehip answered affirmative, in reality he wasn't present and Grazu managed to acknowledge shady business, vowing to be more attentive of the future actions by Cartehip.
Tribes of Sozta

Flag of Tribes of Sozta

**Tribes of Sozta**are a tribal confederation situated on an island in the south of the Great Bay on Morsdom.

## History

At first, Sozta was under the rule of Tribes of Derung Cors. However, while the First Corsian War was taking place, they proclaimed independence and started to rebel inside the territory of Derung Cors. With their help, Sarp Cors turned the war around and managed to defeat Derung Cors. Sozta constituted their tribe on the western part of the now-collapsed Derung Cors.
First Corsian War

The **First Corsian War** was a war held on an island located in the south of the Great Bay, between Derung Cors and Sarp Cors.

## The cause

The two brotherly tribes, Derung and Sarp Cors, have been living in peace, until Derung Cors decided to attack Sarp Cors for their abundance of fertile lands.

## The course

At first, Derung Cors had a visible advantage and beat Sarp Cors pretty easily. That was until an internal rebellion happened in Derung Cors - Sozta were tired of Derung Cors oppressing their people and wanted independence. As the third side, they decided the way in Sarp Cors' favor, who managed to fight back and win.

## The consequence

Derung Cors collapsed. Sarp Cors expanded their territory to the former eastern border of Derung Cors. Sozta constituted themselves on the western part of ex-Derung Cors land.
Second Riverbank War

The **Second Riverbank War** was the second in a series of wars Saposh and Equz held over their right to proclaim the territory near the river bank.

## The cause

Upon settling, Tribes of Saposh had populated a river bank which wasn't settled at the time. However, Tribes of Equz saw this and claimed that they only left that bank temporarily and that it belongs to them. After that First Riverbank War, Equz came out as winner. However, strengthened by the win over Great Catraz, Saposh challenged Equz to another war.

## The course

At the beginning, Equz were making advances easily and occupied most of Saposh's territory. However, upon asking Saposh if they surrender, Saposh disagreed and found some new strength. They managed to liberate themselves from Equz and started to attack their territory. Upon seeing the war was becoming lost, Equz surrendered and admitted defeat.
DragonFire

## [Arel] DragonFire

**Биография**:

*DragonFire (Максим)* - игрок ГК, пугающий всех своим взглядом. Кому-то казалось, что глаза начинают моргать. Начал своё существование на сервере осенью 2012 года. Первое время проживал в частном доме, пока не произошел казус. Далее долгое время находился в TreeTown (Sherwood), пока снова не ушел в свободное плавание. Часто находился в публичных местах и "строил всем глазки".

С 2014 по 2015 год по возможности предоставлял территорию для нуждающихся на станции ACDC (X: -5000, Z: -1777).

   В 2015 году из-за некоторых обстоятельств был вынужден уехать за тридевять земель и проживал на станции Arel (X: -13333, Z: 1000) до закрытия сервера.

Иногда писал рассказы, но часто оставлял их без публикации в частной коллекции.

**Мини-альбом со скриншотами**:

https://imgur.com/a/hD5Ye6P
Le0 Nard

*Le0\_Nard* - игрок ГК, заместитель мэра города TOAD's, разработчик Libro GC.

Особых игровых достижений нет, внутри игры вроде как ничем не запомнился.

Бегал в полном сете паладина с частицами, выбил из донатного сундука упакованную именную вишнёвую палочку #1 и золотые очки Deal with it #100 почти подряд

На FWLD играл под ником Lenald, здесь работает под ником Illeomart, потому что ник Lenald занят.
Tribes of Dresd

Flag of Tribes of Dresd

**Tribes of Dresd** are a tribal confederation situated on the mouth of the Great Bay, on the southeast of the southwestern continent on Epinadia. They are neighbored by Akoria on the north.

During its peaceful reign the tribes gained interest in astronomy while they had been looking at the stars and tracking their position. They theorized that two heavenly objects switch places in a day-light cycle. The Fire Ball (Proxima Centauri) appears during the day, and Red Ball (Aristotel) during the night. They weren't unable to deduce that Epinadia was round so they've drawn it as a flat board.
City States of Xareas

Flag of City States of Xareas

**City States of Xareas** are a tribal confederation situated in a desert in the middle of Morsdom, on the northwestern coasts of the Great Bay. They are currently bordered by Visrud to the west.

## History

At some point around the Grazu-Sip War, Xareas improved their economy and evolved into city states.

When the Kingdom of Guhuris conquered Nephus, it was the start of the Curse of Nephus. Xareas was badly affected by it, claiming it has caused numerous troubles and death in only a handful of weeks.

After a period of peace, Xareas began realizing that they have been too tolerant to other religions, in particular to the Cult of the Fire Ball that Cartehip was spreading throughout Morsdom. They couldn't understand how two gods, who were in a constant fight, were consistently able to rule the world.

Upon realizing they should not spread the word of heresy anymore, they sent a couple of missionaries in and around Visrud to convert them to their religion, because they knew of their naiveness. They reformed their religion by making clerics responsible for tribes, who were led by one of them chosen to be the Grand Cleric. When the Visrud tribes, represented by Henrud, initially denied their offer due to Cartehip already introducing the Visrud tribes to the cult of the Fire Ball. This enraged Xareas who managed to prove his points and convert the Visrud tribes to their side. After Cartehip challenged them to a war, Aspin notified Cartehip that they would fight in Xareas' side, which was the beginning of the War of the Religions.
Ponalithium

Ponalithium is a compound of a dozen of various chemical elements found on the surface of Epinadia's soil. It comes in shades of lime-green colors.

Its name comes from the Zif-Catraz word "ponal" which means "lime-green". The prefix -lithium was added upon the discovery that ponal was not actually an element but rather a compound of many elements of which lithium was dominant.

The most common element found in the compound is, as the name suggests, lithium. Apart from lithium, it is consisted of zinc, tin, lanthanum and carbon.

Multiple theories were made regarding the creation of a complex compund. One theory suggests it was created partially by unknown species (humans) who were on this planet and volcanic acitivity. Supposedly, the leftovers from the unknown race's colonies got mixed with the contents of the volcano and created ponalithium. It was first discovered by the tribal confederation of Guhuris Zif located in the Guhur desert by the river Kormin which was spread around the Great Bay through Grazu, Cartehip and lastly Yiup.
Tribes of Catraz Xan

Flag of Tribes of Catraz Xan

**Tribes of Catraz Xan** were a Catraz tribal sub-confederation located in the middle of the southwestern continent on Epinadia. They were proven to be of Catraz origin, and they were one of the tribes which united to form the Great Catraz.

## History

Soon after Catraz settled on ex-Saposh territory, Catraz Xan were formed to the northeast of Catraz mainland. Even though it's a constitution of its own, it's commonly believed they're Catraz too, but not yet in the Catraz country. However, Catraz Xan will be one of the tribes which would later unite into Great Catraz.
City States of Grazu

Flag of City States of Grazu

**City States of Grazu** were a conglomeration of city states organized by the Tribes of Grazu located on the northwestern coasts of the Great Bay on Morsdom. Known city states were: Grazu Tark, Grazuan Frigh, Grazueth Flis, Tezu, Iecu, Kef Grazun and Grazu Feruniz. Grazuan Frigh and Grazueth Flis were later occupied by Kingdom of Catraz. There were also two unnamed city states located in the middle of Grazu.

## History

After the Great Zarti Earthquake, Tribes of Grazu were scared that the apocalypse will come and wipe them off the face of the world. Due to the chaos, a part of them, Tribes of Grazu Tark, split themselves from Grazu mainland. However, the apocalpyse didn't come, and thanks to Guhuris Zif's alphabet, Grazu managed to organize large enough cities to reform into city states.

After Guhuris Zif had built a viaduct system, they stopped their export of ponal to Grazu, who also closed their food exports, threatening them with anarchy. Due to that, Grazu needed to secure a ponal exporter. They approached Sip who seemed to comply at first, but after an intervention by Yasaqep, Sip blocked the eastern trade route and denied Grazu's offer. This was a direct cause of the Grazu-Sip War in which Grazuan Frihg and Grazueth Flis broke off of Grazu mainland. After intense battling and bribing Xareas to help them, Guhuris Zif eventually intervened and Grazu had to recognize the independence of Frihg and Flis, thereby stopping the war.

When the Curse of Nephus broke out, Grazuan Frihg transferred the disease to Grazu and severely hurt their welfare, though it wasn't as large of an impact as with Xareas and Frihg. While the Grazu were affected by the Curse, they still managed to reclaim Grazu Tark as they pretty much collapsed. After the formation of Kingdom of Catraz consequentially after the Great Guhuris War, Grazu was very frightened by the Kingdom defeating the largest force at the time, and Catraz warned them against prejudices.

After a large period of instability, the chief of Tezu sworn to unite the Grazuans into a kingdom. This was met with a denial from other city states, so the Tezuan chief started the War of Grazuan Unification. During the war, an isolated Grazuan tribe, Grazuhip Vezu was re-discovered by Tezu. Seeing the war was lost, Tezu allied with Catraz but upon meeting the terms decided to stand up against them with all other Grazuans. The war was stopped the moment all Grazuans, Visrud and Xareas united against Kingdom of Catraz. Following this, Grazuans were united again, but had to choose their leader. The skin-changing *gerdilisci* animal, symbol of the reign of Good, decided it would be the Tezuan chief, and his coronation was held, reforming Grazu into a Kingdom.
Tribes of Catraz Ers

Flag of Tribes of Catraz Ers

**Tribes of Catraz Ers** were a tribal sub-confederation located on the territory of Guhuris Zif during the Great Catraz War.

## History

Tribes of Catraz Ers were presumably living in the cities of Guhuris Zif until Great Catraz stirred a rebellion which made Catraz Ers take down the leader of Guhuris Zif and proclaim the territory as their own. After Xareas declared war on them, with the help of Grazu, they started getting attacked, but held strong resistance.

Midway through the war they deserted their land which resulted in Aeada, the largest city, becoming occupied. However, they left behind bodies of sick soldiers to instigate chaos into Xareas' and Grazu's soldiers. They've managed to corner them in one large Grazu city, but they were led onto a flood-prone area where the flood swept over them and killed most of their army. The lands were reconquered by Xareas, and after the war Guhuris Zif was constituted there again.
Tribes of Nazas

Flag of Tribes of Nazas

**Tribes of Nazas** were a tribal confederation situated in the west of the southwestern continent on Epinadia.

## History

Tribes of Nazas were among the first tribes constituted on the western side of the Great Bay. They were located south of Yiup and Mixbrus. They were situated on an oasis, but they didn't have enough water, so they built a series of viaducts in order to boost fertility of the lands. The viaducts worked, and due to the boost in economy, Nazas became City States.
Tribes of Akoria

Flag of Tribes of Akoria

**Tribes of Akoria** were a rinan tribal confederation situated on the mouth of the Great Bay, on the southeast of Morsdom. They were neighbored by Dresd to the south.

## History

A bit after they were organized, Akoria decided to expand northwards. While expanding, a huge chunk of land proceeded to crack and collapse, revealing a large lake. Akoria realized its importance in the future, while also finding an important material called koftarium.

Soon, due to the sudden economy rise, Akoria became organized into City States of Akoria.
Rinans

**Rinans** are bipedal intelligent species inhabiting Epinadia, the other one being urdueks.

Their name actually comes from the human language. During the early colonization and terraformation of Epinadia humans have referred all aliens as rinans and hoped that one day humans themselves will develop an alien race to study them. That plan was partially fulfilled because they disappeared without a trace before the *chordata* even formed.

Their anatomy is similar to humans, probably due to similar Earth-like climate that humans attempted to form on Epinadia, it was partially successful because Epinadia is closer to the Proxima Centauri than needed. They, however, do not have body hair and have horns which were used for combat and seduction before they evolved into intelligent species. Nowadays horns are used in fashion, like putting rings on them.

## Known rinan constitutions (present)

* City States of Cartehip
* City States of Grazu
* City States of Guhuris Zif
* City States of Nazas
* Tribes of Akoria
* Tribes of Arkan
* Tribes of Astarag
* Tribes of Catraz Catiad
* Tribes of Cresium
* Tribes of Dresd
* Tribes of Equz
* Tribes of Grazu Tark
* Tribes of Pertecil
* Tribes of Saposh
* Tribes of Sarp Cors
* Tribes of Sip
* Tribes of South Yiup (vassalized by Nazas)
* Tribes of Sozta
* Tribes of West Xareas
* Tribes of Xareas
* Tribes of Xepitka
* Tribes of Yiup
* Tribes of Yiup Cra
Tribes of Xareas

Flag of Tribes of Xareas

**Tribes of Xareas** were a tribal confederation situated in a desert in the middle of Morsdom, on the northwestern coasts of the Great Bay.

## History

Tribes of Xareas were first a bunch of nomad tribes who hadn't yet constituted themselves. Upon the conquest of Visrud, they saw fertile lands and chose to constitute themselves and populate the newly-conquered land. They managed to breed new cultures of fruits and vegetables upon discovering more fertile lands, and establish good trading relations with other tribes.

This was especially evident when Guhuris Zif found ponalithium. Xareas promised to give them various fruits and vegetables in exchange for ponal. The trade went through and stopped the drought in Guhuris Zif, enabling them to become City States.

Seeing Grazu's idea of expanding to the coast, Xareas themselves decided the same and expanded with the help of the newly-acquired ponal. Upon Grazu's question of the origin of ponal, Xareas told them they got it from Guhuris Zif. After they had heard this, Guhuris Zif at first stopped their trading relations with Xareas, but under blackmail from Xareas that they will stop supplying food, they reluctantly continued the trading.

After the unification of Great Catraz and Guhuris Zif's collapse into Tribes of Catraz Ers, Xareas, angry that their ponal exporter had collapsed, declared the Great Catraz War against Catraz Ers. Xareas and Grazu decided to battle Catraz Ers and focused on liberating Guhuris Zif. Despite a good run, Catraz left behind bodies of plague-infested soldiers which instigated chaos into Xareas' army. Nearly conquered, Xatraz listened to Grazu's plan of flooding the army and closed themselves into the largest Grazu city. The Catraz army was promptly flooded and Xareas managed to liberate Guhuris Zif and win the war.

When the Great Zarti Earthquake happened, Xareas was in chaos and its western part broke off of the mainland. Despite that, Xareas managed to stay balanced, even when Guhuris Zif cut off the transport of ponal to Xareas. When Visrud returned and conquered West Xareas, they didn't react to it.

A bit later, during the Grazu-Sip War, Xareas was bribed by Grazu to join the war, only for Guhuris Zif to intervene and scare off every participant from further battling. At some point after the Grazu-Sip War, the Xareas have constituted themselves into City States of Xareas.
City States of Akoria

Flag of City States of Akoria

City States **of Akoria** were a rinan conglomeration of city states situated on the mouth of the Great Bay, on the southeast of Morsdom. They were neighbored by Dresd to the south.

## History

Not much is known about the time Akoria were city states, but they seemed to have been rather peaceful. Due to koft getting as far as the Empire of Nazas, it is likely they spread koft across Morsdom, possibly boosting their economy.

After the tragical accident in which the cities' chiefs had died, there was a state of chaos, as most people were fighting for dominance and rule. One person had suggested a new way of ruling - each city would select their king, and one of them would be voted as the supreme king. If he acted tyranically, he'd be banished.

After an approval of the fighters, Akoria reformed into the Aristocratic Republic of Akoria.
Tribes of Serchan

Flag of Tribes of Serchan

**Tribes of Serchan** were a Catraz tribal sub-confederation located in the middle of the southwestern continent on Epinadia. They were proven to be of Catraz origin, and they were one of the tribes which united to form the Great Catraz.

## History

Soon after Catraz settled on ex-Saposh territory, Serchan were formed to the northwest of Catraz mainland. Even though it's a constitution of its own, it's commonly believed they're Catraz too, but not yet in the Catraz country. However, Serchan will be one of the tribes which would later unite into Great Catraz.
First Nazan Conquest

The **First Nazan Conquest** is the first war led by Nazas in order to widen their influence over the eastern coast of the Great Bay.

## The cause

Nazas had plans to attack Mixbrus and in the past, but due to Yiup standing up for Mixbrus, they never dared to attack them.

However, shortly after the Great Zarti Earthquake, Yiup split into Yiup, Yiup Cra and South Yiup, which left Mixbrus very vulnerable to Nazas.

## The course

The war was one of the most one-sided in Epinadia up to that point. Nazas managed to conquer Mixbrus with relative ease, after conquering two of their cities. Mixbrus then surrendered to Nazas and warned them that their power won't last forever. Nazas, however, had other planes and attacked South Yiup with full force. After a pledge by South Yiup not to attack them, Nazas had mercy and simply proclaimed them as their vassal.

## The consequence

Nazas annexed Mixbrus and managed to become the most powerful constitution on the eastern coast of the Great Bay. They still are a leading power, as of writing this.
City States of Nazas

Flag of City States of Nazas

**City States of Nazas** are city states organized by the Tribes of Nazas, who constituted the cities after their viaducts brought a new standard of life and economy in their territory. Immediately after their reformation to city states, they were neighbored by Mixbrus on the north. Just before their reformation into a Kingdom, they were neighbored by Yiup to the north.

## History

Tribes of Nazas regularly had problems with their food due to a lack of fertile lands in the oasis. To combat that, they built a network of viaducts to ensure their land would have enough water. It worked, and Nazas became City States.

Their first order of action was to forcefully force their religion onto Mixbrus. They sent neulism preachers to them, but they denied the offer, saying they already have gods. Nazas, angered, declared war, but Yiup intervened and saved Mixbrus, as Nazas were scared of them.

However, after the Great Zarti Earthquake, after Yiup split into Yiup, Yiup Cra and South Yiup, Nazas used this to successfully attack Mixbrus and South Yiup in the First Nazan Conquest. They conquered Mixbrus with relative ease, with Mixbrus warning them that they will eventually fall. After confronting South Yiup, they spared them but made them their vassals.
City States of Cartehip

Flag of City States of Cartehip

**City States of Cartehip** were a bunch of city states organized by the Tribes of Cartehip on the west coast of the Great Bay on Morsdom.

## History

While the War of Catraz Settling was happening further away from Cartehip, Cartehip focused on strengthening their economy. That process culminated in restructuring the rule in the tribal confederation, leading to city states becoming formed. Like the tribes, they worshipped the *Cult of the Fire Ball*.

Grazu saw this happen for themselves, and approached Cartehip with trade negotiations. Grazu gave them vegetables which were better than the ones Cartehip had at the time. In return, Cartehip gave them some of their carpenters and architects who also brought the cult to the Grazu.

After the Great Zarti Earthquake had happened, Cartehip was sure than the Red Ball has won, and that the world would collapse. Soon after, they were approached by Yiup Cra. Thinking they're the half gods from the prophecy of the apocalypse, Cartehip gave them accommodation. Upon translating, they figured out Yiup was in grave danger of Nazas and gave them a large sum of ponal weaponry.
Tribes of Equz

Flag of Tribes of Equz

**Tribes of Equz** are a tribal confederation situated on a river in the middle of Morsdom, close to a river.

## History

Tribes of Saposh were discovered by Grazu during the First Riverbank War, where they battled with Saposh over the matter of controlling the river bank. According to Saposh, they have abandoned the river bank upon Saposh's arrival, and Sip state this isn't the first war the two of them have had over that matter. The war ended in Equz's favor, who came into control of the river bank.

Not soon after, the Tribes of Catraz have attacked Saposh and Sip in the War of Catraz Settling. Saposh and Sip were looking set to lose until Equz intervened and stopped the Catraz tribe. As a consequence, they gained some land and took some of Saposh's as well.

After new Catraz sub-tribes of Serchan, Serchan Ros and Catraz Xan began appearing, Equz pleaded to annihilate them when the right time comes. The right time came when the aforementioned tribes united into the Great Catraz and so the Great Catraz War started. Equz battled against Catraz with the help of Sip. They managed to conquer their outposts Cesitar and Vesitar, but the progress was undone once Sip collapsed so that the Tribes of Catraz Sip could get liberated. Equz was instructed by Grazu to put all of their soldiers in one city, and after Grazu's first plan worked, Equz broke free and made great progress at reconquering their territory and constituting Sip again.

Not soon after, Saposh challenged Equz to the Second Riverbank War. Equz mocked them, and backed it up with good advances. However, upon offering Saposh to surrender, they denied and began to retake their territory and cause problems to Equz. Eventually, Equz surrendered and ceded their river bank back to Saposh.
Caktus

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Tribes of Sip

Flag of Tribes of Sip

**Tribes of Sip** were a rinan tribal confederation situated in the middle of Morsdom, near the northern coast of the Great Bay.

## History

Tribes of Sip were discovered by Grazu. Sip witnessed the First Riverbank War but chose not to intervene, and helped Grazu understand the story behind the constant wars of Saposh and Equz.

Afterwards, Sip and Saposh were engaged in the War of Catraz Settling when the nomad Tribes of Catraz started attacking them. Sip transferred their goods to Saposh to help defend, but Catraz cut off their supply paths and looked set to beat them until Equz intervened and made Catraz surrender. Sip lost no territory, but their military was damaged.

The consequences of the Catraz attack was further evident when the Great Catraz War began. At first battling against the Great Catraz, Sip and Equz were doing a good job. They conquered the two Catraz outposts, Cesitar and Vesitar, easily. This run continued until Sip collapsed and Catraz Sip formed on Sip territory. Sip were liberated by Equz after they won the war with Saposh's and Grazu's help.

When the Great Zarti Earthquake happened, Sip weren't affected too much by it. However, after Grazu stopped getting ponal from Guhuris Zif, Grazu asked them to give it. Sip would have obliged if Yasaqep hadn't blocked the roads and warned Sip of the dangers Grazu pose for them. Following the conversation, Sip blocked the eastern trading route, and the relations between Grazu and Sip quickly soured.

The tensions finally escalated into the Grazu-Sip War, when Grazu decided attacking Sip would be the best option. Despite Grazu's initial success, Sip and Spardea regained strength and fought back just as Yasaqep invaded Grazu's coastline and a few Grazuan city states broke off. Grazu somehow found more strength and forced Sip to bribe Equz to join the battle. After Xareas was similarly bribed by Grazu, Guhuris Zif had to intervene and stop the war. Consequentially, Sip had to stop blocking the eastern trade route.

Due to Sip becoming more stable after the war, they become City States.
Tribes of South Yiup

Flag of Tribes of South Yiup

**Tribes of South Yiup** is a tribal confederation situated on the eastern coast of the Great Bay of Morsdom.

## History

Not long after the Great Zarti Earthquake, Yiup was in a state of chaos and split into three tribal confederations: Yiup Cra, Yiup and South Yiup. However, South Yiup didn't stay sovereign for a very long time, as Nazas made it their vassals fairly soon, after the First Nazan Conquest.
Tribes of Yiup Cra

Flag of Tribes of Yiup Cra

**Tribes of Yiup Cra** is a tribal confederation situated on the eastern coast of the Great Bay of Morsdom.

## History

Not long after the Great Zarti Earthquake, Yiup was in a state of chaos and split into three tribal confederations: South Yiup, Yiup and Yiup Cra.

After the Nazas occupied Mixbrus and vassalized South Yiup in the First Nazan Conquest, Yiup Cra built boats and sailed to the east of the Great Bay, where they landed on Cartehip's coast. Upon meeting, Cartehip thought they were the half-gods from their prophecy of the apocalypse. Soon after, upon translation, they managed to tell Cartehip about their fear of Nazas. To aid them, Cartehip gave them a hefty sum of ponal weaponry.

However, upon their return, Yiup Cra was attacked by the Pirates of Yasaqep in the First Yasaqep-Yiup War. Yasaqep managed to occupy a few of the islands Yiup Cra had colonized as a part of their trade route.