Early Days

The early days just after the completion of the Day One intro are a days of getting to know the lay of the city and people. This isn't an informative in-depth guide, but rather a collection of tips to help you get used to the way the city breathes.

It is NOT advisable to go into the dungeon without teammates or better equipment. You can get overwhelmed very easily right away, even on floor 1. Luckily, you don't seem to die, just get expelled from the dungeon and Warren finds you. When you first travel with a new companion who is a lower level than you, the first time you go into the dungeon with them, they will be their starting level. The second time you bring them into the dungeon, they will have jumped up to match your level.

The shops are all open for different hours, grouped into four time sections, morning, day, evening, and night.

* The Wild Dance: Night
* The Lovely Charm: Day
* The Dreamer's Inn: Morning, Day, Evening
* The Papillon: Morning, Day
* The Flower King: Day, Evening, Night
* Drake's Pawn Shop: Always
* The Warriors Guild (Adventurers Guild): Morning, Day, Evening
* Heaven and Hell: Morning, Day, Evening
* The Temple: Morning, Day, Evening
* The Golden Butterfly: Morning, Evening
* The Carpenter: Day, Evening
* Ribbon the Trader: Day
* Lazlo the Trader: Morning, Day, Evening
* Daimon's Shop (has to be unlocked): Morning

You can meet the companions all around the city. The "hidden" ones are:

* Ark, who you meet after catching mice in the basement of The Dreamer's Inn for the first time.
* Hendel, who you meet going right around the temple. He's not a main character with a full drawn portrait, but he will adventure with you. He will only hang out near the temple until you reach floor 5 in the dungeon for the first time, or until you talk to him two times.
* Dart you can recruit after you reach floor 4, but you have to find him to speak with him, and he can be a bit elusive at first.
* Caecily will refuse to talk to you much until you've gone into the dungeon a few times, and then she'll only talk to you a little in the guild. She won't join you until you reach at least floor 7.
* Lucius you don't really meet until you have Caecily in your team and go into the dungeon. After a few events you can choose to talk to him, though Caecily will disapprove.
* Fiona will arrive after you reach floor 10 and will go with Grant first into the dungeon. You have to see those events in order to have her return to the guild so you can speak with her further. She'll only travel with you if she likes you as a person as she has very strong ideals.

**Tip:** You can interact or run into all kinds of things to find stuff. Shelves for example in the stores and logs outside. Each shop has a list of places where you can find free items. Herbs will randomly grow in outside places all around.

Everything will change a tiny bit the more you do stuff around the city and each time you reach deeper into the dungeon. A lot of people won't travel with you until you reach a certain level of the dungeon to prove yourself to them. All extra jobs around the city will also stop long before new ones are available, aside from waitressing at The Golden Butterfly, so don't rely too heavily on them. The dungeon is where you're supposed to be getting most of your money from.

In order to unlock Daimon's Shop and fishing, you need to reach floor 5 in the dungeon. After that point, there will be fish monsters in Daimon's basement. Once you've defeated them, Daimon will have his shop open every morning and will promise to teach you how to fish. If you accept Daimon's "proposal," you'll gain access to exploring his bedroom afterward where there is a chest with a necklace in it.

Fon, who can most frequently be found in The Flower King, will eventually have an idea for a theatre you can build. You have to talk to him frequently in order to encourage him to come up with the idea. Once you do build it, you'll have the chance to either be an actress or a bouncer there. You have to pick one, and you can fail the test in order to be an actress, which means you cannot act as a job or be the bouncer.

You can storm Hokumo's mansion in one of two ways:

1. If you see the scene where he's harassing the girls and then only ask Dahlia about it without asking about a job (or do it all before you can get the dancer job), she'll tell you that you need to earn her trust by making it to floor 6 in the dungeon. After you do and speak to her again, she'll take you into the back changing room to meet the dancers. There they lament that Carrie's sister hasn't made it up from Haruka yet, but they need to act against The Wild Dance's owner as he's awful to them. Alex can agree to help, and try to fool Mr. Hokumo that she's a businesswoman from Haruka who wants to get him more connections in a business deal. You'll have to beat up all of his guards on your own in this version.
2. If you see the scene where he's harassing the girls and then wait long enough to work at The Wild Dance doing the solo act, Dahlia will only let you work and not mention anything about Mr Hokumo to you because she doesn't want you to be worried. You get to meet all the girls in the back in the changing room after you work as well. The first time you work, they're all happy to see you. The second time, they'll wonder about maybe warning you, but Dahlia says to not worry about it. Only, you run into Hokumo as you're trying to leave. He screams at Dahlia for doing anything without your permission, steals your money, and taunts/threats all of the girls before leaving. Dahlia tells you Carrie's sister Danthienne will be there in a few days, and she has a plan to help them as she has plenty of connections in Haruka. Once she arrives, Dahlia will tell you and all of you form a plan. You and Danthienne will go to the mansion under the cover of night and break in to find out any evidence against him. Only Alex can go to this one, she can't have any companions as Danithenne will refuse to join if she does, saying there's too many people to break in. The two of you go in and steal the evidence, and beat up Hokumo's guard. Danthienne will leave right away to bring the evidence to Haruka, and the next night Dahlia will give you a gift that all the girls rounded up for you.
	* **Tip:** Let Danithenne deal with the first guard. She'll bribe him and she's loaded.

After so much time (or dungeon dives) have passed, you'll notice a shady-looking guy at The Flower King. His name is Hamilton and he'll give you a handful of investigation/spying jobs after you meet with him a few times. He pays decently for the jobs, but you can only do one once every few days. After a handful of jobs, you'll have to choose between him and Mak.

Once you reach floor 7 in the dungeon, Gilden will offer you a job tutoring his son Samuel. You can find Samuel in his house all day and with him you can play a variety of mini games, each falling under a certain category of learning: math, art, and memory. After tutoring him, you have to go find Gilden to have him pay you before you can tutor Samuel again the next day. After doing this job for so long, Gilden will say you've been a good role model for Samuel and stop the tutoring. Several days/a dive or two later, you'll run into Gilden in Drake's Pawn Shop in the morning, and he'll tell you that Samuel decided to head to the Academy to study as you inspired him.