Agent

The Agent is a stealth support class able to detect and provide supplies. His role is to gather supplies and send them to teammates. Skilled agents are extremely useful to their teams as they are able to provide a constant income in supplies, and make sure no one is in need.

Agent can be a dangerous class to play, as you may need to risk alone in the depths of Pandorium in order to get these precious supplies…

Agent's mission is to collect supplies more than fighting enemies. Agent doesn't need many supplies himself.

Starter loadout:

* Primary: Raid Shotgun
* Secondary: Personal Pistol
* Hand: Knife
* Armor: Light
* Equipment: Hacking Terminal

Exclusive weapon: Silencer pistol.

Companion: Spy Drone.

Progression Unlocks:

* Level 1: Starter
* Level 2: Uzi
* Level 3: Backpack
* Level 4: Combat Pistol
* Level 5: Oxygen mask
* Level 6: Medium Armor
* Level 7: Spy Drone Companion
* Level 8: Claymore
* Level 9: Flares
* Level 10: Flashbang
* Level 11: Motion Scanner
* Level 12: Silencer Pistol
* Level 13: Toolkit
* Level 14: Heavy Armor
* Level 15: Communication Relay
* Level 16: Hunting Rifle
* Level 17: Veteran Skin

## Abilities

* Passive: Can see supply amount of every players and use the character menu on top left to send supplies to other players from a distance using the button aside the player's name.
* Stealth (Passive): The Agent is passively sneaking which allows to sneak behind enemies while being undetected (passive). Agent has 25% chance to dodge melee attacks (stacks with light armor passive ability).
* Supply Scanner (Passive): Marks location of all supplies on the minimap within a medium radius. Agent gets 10% more supplies when collecting supplies. Increase maximum carried supplies to 100.
* Night Vision: Can use night vision googles during generator shutdowns. (last up to 180 seconds)
* Distraction: This small device distracts enemies when thrown. Can be used to force enemies' movement while remaining undetected.
* Storage Cache: Deploys a supply cache that acts as a supply crate, granting 30 supplies when picked up. Can't be placed close to other another cache or create. Has a limit of 2 active Caches.
* Data Hub: When used on the structures called "data hub" that are spread over the map, there's a small chance to get a passive advantage for the whole team, after used, each data hub takes some time to be able to use it again. (Up to 2 effects can be active in a game. Presented below air condition)

## Beginner tips

* Gather supply, supply boxes and pills, you can see them on your minimap in blue.
* Send supplies via character menu on top left, your job is to keep everyone fed at all cost.
* Delivery drones that are required to send supplies recharge slowly, don't "waste" drones by oversupplying players
* You have permanent sneak when no other player is near, so you don't have to always fight your way around.
* Place a Storage cache in a strategic location.
* Theory is short, but practice is everything, your team depends on your supply gather skills, if you don't do it fast enough they will starve and die.

## Advanced tips

Stealth isn't a perfect cloak, enemies may still be able to detect and chase you. It does not make you invisible, but rather dead silent when moving (unlike other classes).

Stealth won't work if an ally stands near agent. Lone agent is actually safer.

Shooting with a non-silenced weapon may draw enemies to your position and make stealth ineffective. Enemies usually hear you before they see you.

Don't get too close to an enemy nor don't get too close if its facing your direction, as it may see you. Be careful of large hordes.

Watchers are a real threat to agents, as they can detect you from far and order hordes to chase you. If a large horde attacks you suddenly that probably means there's a watcher nearby!

Seducers are an even bigger threat to agents, she's the biggest threat to loner like agent because of her seducing ability.

Storage Caches should be placed in heavily crowded locations so that anyone can pick them if necessary

Agent delivery drones recharge slowly, you may want to keep a few available for emergency situations.

## Data Hubs

This can be access for a change to obtain a strong permanent buff that affect all players for that game or they can also provide some help to the agent to obtain supplies.

* Data Hub hacking has a high chance of revealing location of a random Sealed Supply.
* Data Hub hacking has a chance to reveal random supply pickups or recharged crates to all players.
* Data Hub hacking has a very low change to unlocking global benefits.

There are 7 benefits, these buffs affect all players and are permanent (for that game).

Ventilation lockdown

* Reduce spawn rate of enemies from vents and caves

Containment field power transfer

* Monstrosity Containment will break much less frequently and it will take longer time to do so.

Radio Interference Reduction

* Enabled shared vision for all players.
* Increased spawn rate and maximum number of Survivors.
* Survivors are no longer affected by fear.
* Reduced Survivors weapons reload time.

Technical schematics

* Reduced repair time and cost of most station's facilities.

Air filtering maintenance

* Reduced oxygen limitation from broken Air Filters.
* Active Air Filters restore station's oxygen supply.

Emergency medicine access

* Increase spawn rate and maximum number of Medkits.
* Picked up Medkits will restore full health.

Emergency supplies access

* Increased spawn rate and maximum number of supply pickups.