A 1920s Museum

**A 1920s Museum** is a dimension accessible through Corridoria that consists of a series of carpeted hallways furnished with 1920s architecture and decor. About every nine feet apart from eachother down a central hallway there are square pedastals 3'7" high and 18" wide upon which are glass cubes that can be removed and placed back. These are often used for artifacts found within Corridoria's dimensions.

## Description

When first explored thoroughly by Henry G. Gordon in early 1990 A 1920s Museum contained empty displays. However, it has been slowly filling with artifacts since it's initial exploration. This includes such items as the 4-Kallisti and MMC-OB6 camera.

The architecture of A 1920s Museum is according to a hexagonal layout of hallways which branch out after a single hallway, or approximately 900 feet long. Hence, each hallway has 100 pedastals and possible items. The entrance is in the middle of a juncture betwixt three hallways.

Somewhere in the middle of any given hallway there is a door in which is another series of hallways corresponding to a concentric hexagon within the larger hexagonal 'block' formed by six adjacent hallways. This in turn opens to another concentric series of six hallways, and this continues for eight concentric layers of hexagonal hallways. In the center of these concentric hallways, within the ninth layer, is a room that has been found to have the peculiar property of falling **outside of time**, such that any items or people placed within the room will not age once the door is closed, but time will appear to stop inside the room until the door is opened again. Because there is no time within these rooms it means that the occupants can not escape until the door is opened from the outside. These rooms have been used to store fragile or decaying artifacts, as they are able to preserve them indefinitely.

## Life

A 1920s Museum has no observable life but busts which flank the outermost hallways around the hexagonal blocks. These busts are statues of people distorted and stretched in peculiar ways, and they will mostly remain silent unless two busts are placed next to each other, at which point they will begin to communicate in an unknown tongue. Given that the inscriptions on these bust pedestals are in Starspeak, it is speculated this is what Starspeak sounds like. The correlation between statues, timeless rooms, and a language with no time tenses has been noted by various TAOCEAR members, speculating that these statue like creatures do not experience time like we do but experience the entirety of time in a brief moment.

**Name:** A 1920s Museum
**Path:** R5R4 (216 feet from entrance)
**Status:** Structual, Safe
**First Expedition:** 13 January 1991
**Time Differential:** 1.0035

**ℂ𝕆ℝℝ𝕀𝔻𝕆ℝ𝕀𝔸**

**Artifacts** 4-Kallisti • MMC-OB6 camera (Operating Manual) • Oneir.OS • Starspeak

**TAOCEAR** *Overseers* Henry G. Gordon (1990 - 1993) • Mary Cindworth (1993 - 2020) • Marvin Levin (2020)
*Charting* Expeditions • List of Dimensions • Map

**Miscellaneous** *Corridoria Unlocked*

```
             █                The Final Realm
             ^
             ^  •
          █  █  █             The 300 Mile Outpost
         █████████
          █  █  █             Cloverworld
             ^  •
             ^

```

```
              █
             ███•              Aqueous
              █
           █  █  █
          █████████
           █  █  █
              █
             ███
              █
     █        █        █
   •███      ███      ███      The Meadows
  •  █        █        █
  █  █  █  █  █  █  █  █  █    The Bilbous Plane
•███████████████████████████   The Garden
  █  █  █  █  █  █  █  █  █    The Needleworks, **A 1920s Museum**
  •  █        █        █  •
    ███     •███•     ███      Stickerworld, The Tower
     █        █        █       The Omega Beach, YggdraCole
     •        █        •
            •███•              The Glassworks, Picasso's Nightmare
           •  █  •
           █  █  █             Oneiros INC., Penultimate Forest
         •█████████•           The Hill's Pockets, Streamerworld
           █  █  █             A Verde Planet, The Woodworks
           •  █  •
            •███•              Koiworld, Mirrorworld
              █                Entrance

```

```
   █ = Aquatic            • = Safe
   █ = Celestial          • = Quasi-Safe
   █ = Structural         • = Dangerous
   █ = Surreal            • = *Unknown*
   █ = Terrestial
   █ = *Unknown*

```