Before the game

## Background

during the 21st Century, the Earth was devastated by Pollution and environmental catastrophes ... followed by the scarcity of raw materials ...

the exhaustion of natural resources, as of all the raw materials of the Earth, increased military tensions between the various world powers, that is, the "Resource Wars", which devastated the whole world ...

the Earth became a single and immense battlefield, wars broke out everywhere ...

to compete for the few remaining resources, they started devastating large-scale wars, which soon became a nuclear war, nuclear bombs exploded in many corners of the world and armies began to employ a new type of weapons, the "Weapons Magnetic ", which caused great devastation ...

the large-scale use, both of nuclear and magnetic weapons, made the majority of the world's territories toxic and contaminated, rendering them sterile and unfit for life ...

nuclear and magnetic pollution had contaminated a large portion of the earth ...

the wars of resources, came to an end, after the major world powers, due to the immense devastation of war, which had suffered the world, decided to sign a peace treaty, which put an end to the resource wars, or the "*Hundred Year Armistice Convention*", which was signed by all the nations of the world and which put an end to the Resource Wars, starting a new era of peace, order and stability all over the world ...

but the massive spread of radiation and electromagnetic waves, these, caused by magnetic weapons, led to the spread of a super-virus, a terrible mutant virus, that is, the IsRock Virus ...

around the world, a global pandemic began, a devastating large-scale epidemic of the IsRock virus, causing countless deaths ...

but the major world governments, to guarantee peace and order and prevent the start of new devastating wars, decided to focus everything on virtual realities, using them as relief valves for international tensions ...

when the "*Hundred Year Armistice Convention"* was ratified, the terms of the convention established that the new battlefield for resolving international disputes was the world of virtual reality videogames ...

Using the win or loss of battles in the game world to settle issues, this method was approved and accepted by the majority of people in the world. After the “Hundred Year Armistice Convention” was signed, the advances in virtual world games had also reached an unprecedented pinnacle. Each country would also pour in large amounts of financial resources and painstaking effort on the topic of training the gaming world’s top players.

advanced virtual reality video games became very popular and widespread in the global society ...

technologies for virtual reality became more and more advanced and advanced and the same video games in virtual reality became more and more advanced and advanced ...

Means, resources and funding were mobilized to create video games in virtual reality, more and more advanced, complex and sophisticated, coming to create real virtual worlds, parallel to our real world ...

the major world powers, began to recruit and train entire teams of online players, who were representatives of their home country ...

virtual realities became very popular and widespread in the world ...

advanced technologies for virtual reality and online video games became more and more advanced and sophisticated ...

until virtual realities became more and more complex and detailed, until they became similar, if not exactly identical, to the real world ...

countless people left the real world, to go to virtual worlds and online virtual reality video games, both online players, and people who wanted to make a new life in virtual worlds ...

it was then, that a virtual reality video game was created, a real virtual world, vast and immense, which became popular and spread all over the world, called "Mystic Moon" ...

After the signing of the “Hundred Year Armistice Convention”, international conflicts were to be solved with combat in the virtual game world. But, there are countless virtual reality games in the world, for fairness, the “Convention” is updated every ten year. The content of the update is only the designated virtual game world. Which means that in the next ten years, if there is a problem that needs to use fighting to settle it, it can only be done in the designated game world to decide the outcome. This would evidently cause the game designated by the “Convention” to sweep across the entire world, even to cause the countries to greatly encourage citizens to enter the game and expend large amounts of financial resources and effort to build up the overall level of players along with most importantly, the top tier players. Besides the few pacifistic small countries, most of the countries are like this. Over time, small scale virtual reality games slowly fell out of favor. In the end, besides the designated virtual reality games, all the other virtual reality games quietly disappeared, because, humanity only needs one “second world”.

As for the newly updated “Convention”, its new designated game is “Shen Yue” that still has two days before it goes online. Therefore, promotions related to “Shen Yue” covered the world’s corners, the Chinese government was also strongly promoting it. At the same time, like the previous chosen virtual reality games, the gaming equipment for “Shen Yue” is all completely free. When you go to receive it you only need to bring a DNA sample like hair, nail, etc, when you receive it the equipment will bind your DNA so only you can use it.

(Chapter 1)

## Society

in 3100, global society recovered and rebuilt from the post-war ravages of the Resource Wars, which ravaged the Earth during the 21st century ...

at the same time, the company recovered from the IsRock virus pandemic ...

China has recovered from the ravages of resource wars ...

in the Year 3100, in China, the IsRock pandemic has diminished and kept under control, but with some cases still recorded in the world and in China, despite this, the IsRock virus is still viewed with fear...