Spike driver

## Effects

25% to apply Damaged Armor

**Spike Driver** is a craftable handgun in *Wasteland 3*.

## Description

A pneumatic tool turned into a uniquely deadly weapon. Hammer them nails down.

## Characteristics

Damage can be increased by using damage type conversion mods, making this weapon to benefit from various bonuses, as well as +99 Armor penetration, which negates target's armor completely.

Physical damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+16 Damage +93% Ranged damage) leads to the following result:

Fire damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* -10% Ranged damage from Incendiary Linkage  damage conversion penalty
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +15% Fire damage from Disciple Of The Metal background
* +25% Fire damage from Pyromaniac quirk
* +25% Fire damage from Heating Element perk
* +30% Fire damage from Weird Science skill at level 10
* +30% Fire damage from Elite pyro exo armor set

Applying all bonuses (+8 Damage +50% Ranged damage +125% Fire damage) leads to the following result:

* 411 - 496 damage in weapon stats.

In fact damage will vary depending on a target:

* 534 - 644 damage against organic targets (+30% Damage).

Cold damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* -10% Ranged damage from Cryocell Linkage  damage conversion penalty
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Cold damage from Weird Science skill at level 10
* +30% Cold damage from Elite cryo exo armor set

Applying all bonuses (+8 Damage +83% Ranged damage +60% Cold damage) leads to the following result:

* 357 - 430 damage in weapon stats.

In fact damage will vary depending on a target:

* 464 - 559 damage against organic targets (+30% Damage).

Energy damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* -10% Ranged damage from Plasma Linkage  damage conversion penalty
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Energy damage from Weird Science skill at level 10
* +30% Energy damage from Elite energy exo armor set
* +5% Energy damage from Electric Emmett creepy doll

Applying all bonuses (+8 Damage +83% Ranged damage +65% Energy damage) leads to the following result:

* 368 - 443 damage in weapon stats.

In fact damage will vary depending on a target:

* 478 - 575 damage against mechanic targets (+30% Damage).

Explosive damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* -10% Ranged damage from HE Fuse Linkage  damage conversion penalty
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +15% Explosive damage from Explodomaniac background
* +25% Explosive damage from Pyromaniac quirk
* +50% Explosive damage from Explosives skill at level 10
* +5% Explosive damage from Radical Rachel creepy doll

Applying all bonuses (+8 Damage +50% Ranged damage +95% Explosive damage) leads to the following result:
* 356 - 429 damage against all types of targets.

### Field stripping results

* 48-76 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 5%  Titanium-Cobalt Barrel
		- 5%  Hammerforge-Rifled Barrel
		- 5%  Open Cylinder Choke
		- 5%  Holographic Scope
		- 5%  SWAT Light

## Crafting

Ingredients to produce one (1) unit
* 1 Guardian
* 1 Crippling Linkage

## Location

Denver Ruins: **Recipe** can be found in a container at the frozen shack near the oil field.