Dark Clan

**Change is Key**

## **Background**

**The Dark clan** was not founded in the normal sense of the word.

The original clan is a construct of Life clan members who still feel bitterness towards the war that occurred with Light, and wish to deny their democracy and instead instill their own code. Dark clan stands for the reformation of the current justice system and the retribution of wrongdoings permitted in the past, and will not rest until such behavior has been 'brought to light'.

### **Magic and Elemental Affinity**

Dark clan members do not bear any sort of magical ability over the pitch, unlike what their name suggests. All mages who join this clan are simply people who also feel that light is blinding the common world to their own agenda, and as such, retain most of their original ability.

Dark clan members may be **able to control some shadow power,** though this is mostly illusion magic and only used in the rituals to initiate members or to distract larger creatures that may be threatening a member. This magic is mostly limited to two possibilities: summoning a shadowy double of their form or of a creature they have seen, or the ability to wrap themselves in the shadows. Many mages can learn both of these skills, though it is frowned upon as even exposure to the words spoken can corrupt.

### **Clan Relationships**

Dark clan members do not hold formal ties to any clans other than life, as they have many members who still distrust Light clan. Even though this clan lacks any ties and is often frowned upon by many, **it attracts membership of all types of people** who wish to show that the current system is broken and in need of repair.

They hold alliance with life and fire clans, and good terms with nature. They have not affiliated with water or wind, and show dislike for stone. They hold a strict policy of not recognizing shade as an actual clan, and have been known to remove members of their council from power if they reveal that this clan exists.

### **Morals**

Dark clan formally support that people have the right to be judged by their peers and close friends, and that if actions are not harming anyone, then they should be allowed.

They distrust the **council** and its bans on certain lost forms of magic and language, and its control of species and spells that mages are allowed to use. They believe that if the art of magic is limited to what is defined by those who do not practice or leave their quarters, then the realm would remain in an age of true ignorance while the dark forces surrounding it will get further and further advanced.

Members may participate in their own market sales and study books that are banned by order of corruption, but the true number of participants is well hidden.

The motto of the clan is **"Fe Tur Nurok"**; or **"Change is Key"**; which signifies that change is the driving force behind victory.

## **Facts**

* The Dark Keystone can be obtained through doing quests for **Aszerath**
* Received tag is **<Dark apprentice>**
* Certain NPCs will have different dialogue and interactions when Dark Clan talk to them. These include Rhubarb, who will refuse to give the player a quest, and Corbyn, who open up about his situation.
* Dark Clan members can access the inside of Aszerath's Tower, where they can buy Scroll Searchers.

## **Sources**

https://mirrorwood.com/encyclopedia/lore/56

https://derguns.town/