Classes

## **Necromancer**

Necromancy is the power of manipulating the dead, and the power possessed by Aldrich.

> *As a Necromancer, death has always been by your side. It has creeped by your shadow. It has lurked in the depths of your being. It has shaped who you are. But unlike many who face death and break under its abyssal gaze, you stared back and took control over the darkness.*
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> *Wielding negative energy toxic to life but nourishing to undead, you commit yourself to a path of dark magics where under your masterful touch, death is never the end. Or perhaps, to you, death is merely a beginning.*
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> *Raising undead armies, summoning rotted and bare boned monstrosities, and spreading necrotic misery and the cold of the grave all fall under your domain.*
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### **Occultations**

Necromancy is a broad art, as all encompassing as the dark is when the sun sets and restless spirits rise. As such, there are a few different sub-classes within Necromancy, known as Occultations.

**[-Occultation of the Shattered Bone**

You let negative energies surge through your own body, harnessing them to strengthen it. Where others who practice necromancy have let their forms grow pale, sickly, and weakly, you have maintained a body and bones of iron.

You do not herald death with bolts and curses or undead minions, but through weapons of bone swung with your own two hands. You do not raise minions, but you modify your own body through ghastly experiments, stitching together a monstrous yet battle-ready form that will strike fear and lethal blows equally across the battlefield

Stat Affinities: Strength/Vitality/Magic]

**[-Occultation of the Cold Rot**

Death is cold. Death is merciless. And after death, there is always rot.

With this Occultation, you hold great mastery to inflict death. With a single bolt of death magic, you will cull unworthy lives. With a wave of your hand, you will cast fog that numbs and drains life from those that are still yet warm and living. With a mere touch, you will impart diseases and curses of rot that will cause untold pain and suffering.

Stat Affinities: Magic/Agility/Attunement]

**[-Occultation of Legion**

Death is never the end. With this occultation, you ensure that those that have fallen will always have a second chance. A second chance to serve under your thrall.

You take empty, lifeless corpses and breathe negative energy into them, granting them eternal undeath by your side. You may strengthen the undead, repairing their rotting flesh or strengthening their bleached bones. You may even call into the Nether and summon mighty undead who have ascended from mere nameless animated corpses to beings akin to high spirits or even gods.

You are never alone. Any battle you take, you shall have the might of countless graves supporting you.

You are Legion.

Stat Affinities: Magic/Attunement/Vitality]

### **Types of Summons**

There are different kinds of summons that can be used by a Necromancer.

**Zombies**

Although slightly stronger than when they were living, they are slower, dumber, and unskilled, mere mindless monsters that tear apart whatever they are ordered to.

**Skeletons**

Skeletons created from scratch are specialized, well coordinated and capable of using skills.

**Undead**

A Necromancer cannot take a soul and also reanimate a corpse. Once a soul was taken, the corpse lost its capacity to be reanimated and crumbled away. But if a corpse was reanimated with its soul intact, it became possible to resurrect higher tier undead. The undead, unlike zombies, are intact and can develop individuality and retain any martial arts training they had when they were living. However, they lose all their active memories, turning them into amnesiacs that unfailingly served their new master. If needed, a Necromancer could also just prevent any individuality from forming at all, essentially turning the raised undead into basically high functioning robots that retained combat training skills but no real free will.

**Spirits**

In addition to corpses, Necromancers can also contract with negative spirits such as the Evil Eye.

## **Death Knight**

Death Knight is the class of Valeria of the Immortal Legion, Chosen Undead of Aldrich.

### **Oaths**

Like many classes, Death Knight also has paths that one can take depending on their specialization.

**[- Oath of Blood and Bone**

specializing her in blood magic and body reinforcement.

Blood magic ordinarily cost both mana and health, but since Valera was a vampire, she could choose to increase the health costs in exchange for removing mana costs.