Rebirths

**Rebirthing** finishes a run by resetting some progress in return for various unique benefits.

## **What exactly is Rebirthing?**

* Simply put, this is a means to start your game over (not a hard reset; don't worry) with a multiplier (termed "NUMBER") that allows you to progress further into the game faster and earn more EXP which can be used to buy permanent upgrades!
* Overall, this means unlocking more content, faster.
* Once evil difficulty is unlocked, there is a choice of rebirthing into normal or evil difficulty. A rebirth that changes the difficulty is similar to starting a challenge - number and all last rebirth number factors are reset to 1, and banked levels are lost.

## **What do I lose when I rebirth?**

* Generated/allocated resources.
* Access to the Adventure, Augmentation, Time Machine, and Blood Magic tabs until their related bosses are beaten.
* Basic Training levels.
* Bosses fought (you go back to boss 1)
* Augment levels.
* Time Machine levels and the highest gold drop (GPS and activated diggers are also reset).
* Advanced Training levels and access to the menu (until you get the basic training levels again).
* Stored blood and the NUMBER, drop chance and gold blood bonuses.
* Wandoos Energy/Magic dump levels.
* Yggdrasil fruit growing progress.
* Temporary Beard levels.

## **What do I keep when I rebirth?**

* Experience and its related purchases.
* Your Arbitrary Points (Or AP for short) and its related purchases (including consumables).
* Inventory items
* NGU levels
* Yggdrasil fruit tiers, seeds, and bonuses.
* Wandoos 98 OS levels.
* Purchased Digger levels.
* Basic Training, Money Pit, Inventory, Wandoos 98 and all further tabs will remain unlocked.
* Perk Points and its related purchases, as well as access to the ITOPOD
* Your Banked levels.
* Challenge rewards.
* Most things Questing related- quest progress, banked quests, stored QP, and QP purchases.
* Hack and Wish levels and level progress.
* Cards in your deck, accumulated bonuses and stored Mayo.

## **What do I gain when I rebirth?**

* Your NUMBER can be raised or lowered by rebirthing.
* Your energy cap can increase up to 100,000 based on how much energy you generated.
* Basic Training skills will take up to 10% less energy (rounded up) to speed cap after rebirthing, based on how many levels you have in each skill
* Permanent Beard levels.
* Macguffin bonuses.
* The Money Pit cooldown will reset to 1 hour.

## **Rebirth Numbers**

* Your Training level Factor is +1 for every 10k levels in Attack Training in the Basic Training tab.
* Currently, your NUMBER on next rebirth is influenced by this and last rebirth's highest defeated boss, this and last run's rebirth time, this run's Blood Magic Bonus (not last run's!) and this run's Training level Factor. The fact that last run's Blood Magic Bonus is mentioned is an anomaly, because it does not have any effect on your new number (you can easily calculate this yourself to verify)
* There are jumps in the rebirth time factor after certain amounts of time have passed:

Known exact Rebirth Time Factors
 14 days | 8.0

**Rebirth Time Factor graphs**

The following graphs show how the Rebirth Time Factor changes with rebirth duration.

## **Sneaky Secret about Rebirthing**

* Rebirthing 3 times in a row (each under 30 minutes long and each defeating boss 37+) Rewards the player with a special, one-time bonus of:
	+ 200 EXP
	+ 1 Energy Power
* This is best completed after defeating boss 58 and prior to starting a Challenge.
* I would advise setting a timer of some sort so that you do not go over 30 minutes and ruin your chance of achieving this bonus.