recursal/Fanatic-Fandom huggingface dataset:
Amuletos

Los **amuletos** son objetos equipables disponibles en *Remnant: From the Ashes*. Estos accesorios están imbuidos con diferentes tipos de efectos que se aplican al personaje en cuanto los equipas. Además, podrás recibir mejoras a las estadísticas básicas de tu personaje o resistencias a los estados alterados. Los amuletos pueden encontrarse en lugares múltiples, tales como drops de enemigos o jefes, tirados en el suelo en ubicaciones diversas, dentro de cofres o cajas, en manos de mercaderes o solo siendo accesibles mediante su fabricación.

Los jugadores pueden cambiar sus accesorios (incluyendo los amuletos) siempre que quieran abriendo el menú del personaje y haciendo clic sobre la ranura de amuletos.

## Lista de amuletos

 Brutal Mark

* Deals 15% extra damage to the enemies that have less than 50% Health.
* Location: Found in Rhom dungeon

 Butcher's Fetish

* Increases Melee damage by 25% for 10 seconds after achieving a Melee Critical Hit.
* Location: Found at The Fetid Glade

 Cleansing Jewel

* Removes all negative status effects after expending a Dragon Heart and increases Self-Healing Effectiveness with all healing items by 25%.
* Location: Found at The Labyrinth – The Eastern Wind

 Galenic Charm

* Damage taken by enemies awards 50% of damage as mod power.
* Location: N/A

 Gunslinger's Charm

* Increases Fire Rate by 10% and Reload Speed by 20%
* Location: N/A

 Leto's Amulet

* Reduces Armor Encumbrance by 40% and Stamina cost by 10%.
* Location: N/A

 Mender's Charm

* Dragonhearts will heal teammates within 3 meters with 50% of health healed to self.
* Location: Can be purchased from Wud

 Reloj de bolsillo

* Aumenta la regeneración de resistencia en 20 por segundo y reduce el coste de resistencia un 20 %.
* Ubicación: Lo consigue hablando con Mudtooth en el helicóptero estrellado del reino de Tierra. Deberás escuchar todas sus historias para que te lo dé.
* Puede intercambiarse por el conjunto de armadura de bandido antes de la pelea con Brabus.

 Rock of Anguish

* Increases movement speed by 25% and Reload Speed by 50% for 3 seconds after taking damage.
* Location: Can be found at Corsus – The Capillary

 Amuleto de la tormenta

* Aumenta el daño ELÉCTRICO un 20 %.
* Location: N/A

 Ídolo retorcido

* Aumenta la efectividad de la armadura un 30 %.
* Location: Drop by Wailing Tree

 Soul Anchor

* Increases Duration of Summoned Creatures by 40%
* Location: Dropped by Reanimator boss

 Scavenger's Bauble

* Increases the amount of Scrap picked up in the world by 25%
* Location: Can be obtained by solving the Song of the Doe puzzle at Yaesha

 Vengeance Idol

* Increases Ranged and Melee damage by 15% when the hero’s health is below 50%.
* Location: Can be found at Yaesha

 Toxic Juju

* N/A
* Location: N/A
Escopeta

Desbloqueo
 Prob. de golpe crítico
 Rondas por segundo
 Tamaño de cargador
 Munición máxima
 Rango óptimo
 Materiales de fabricación

La **escopeta** es un arma larga disponible en *Remnant: From the Ashes*.

## Análisis

Escopeta del calibre 12 increíblemente potente y muy eficaz a corta distancia debido a la dispersión de los cartuchos, que se recargan de uno en uno.

La escopeta es el arma larga de partida del arquetipo de chatarrero. Además, también podrás conseguirla comprándosela a Rigs por 600 de chatarra.

Este arma es devastadora a corto alcance, y cuanto más cerca te encuentres del enemigo, mayor será el daño que puedas infligir. Te sorprenderá el daño infligido a los enemigos cuando, además, apuntes a sus puntos débiles. Sin embargo, ten cuidado con su tiempo de recarga y su dispersión, ya que no todos los perdigones golpearán en el punto que te interesa.
Martillo reciclado

Desbloqueo
 Tamaño de cargador
 Munición máxima

El **martillo reciclado** es un arma cuerpo a cuerpo disponible en *Remnant: From the Ashes*.

## Descripción

Martillo de guerra grande y pesado hecho con piezas de motor. Es un arma lenta pero devastadora, capaz de destrozar todo lo que golpee. Sus impactos infligen algo de daño en área de efecto, perfecto para dañar a todo alrededor del objetivo.

## Estadísticas

 +5 | 117

 +11 | 163.8
Revólver de repetición

Desbloqueo
 Daño base
 Prob. de golpe crítico
 Rondas por segundo
 Tamaño de cargador
 Munición máxima
 Rango óptimo

La **pistola de repetición** es un arma corta disponible en *Remnant: From the Ashes*.

## Descripción

Arma de fuego semiautomática y precisa que dispara balas de calibre pequeño. Posee una gran cadencia de tiro y un cargador de capacidad mediana.
Modificadores de armas

Los **modificadores de armas** son habilidades especiales activas y modificaciones que se pueden incluir en las armas de los jugadores. Estos modificadores te proporcionarán efectos ofensivos o defensivos. Tras usarlo, los jugadores necesitan rellenar el medidor disparando a enemigos con sus armas para poder emplear la habilidad del modificador de nuevo.

De forma similar al funcionamiento de las armas, los jugadores podrán cambiarlos abriendo el menú del personaje y seleccionando el modificador que prefieren. Los modificadores pueden tener efectos que van desde otorgar escudos protectores a los jugadores y sus aliados, hasta artilugios para poder ver a los enemigos tras las paredes, zonas de curación de salud y muchas más.

Los modificadores se pueden obtener de:

* Drops de jefes
* Mercaderes
* Fabricación

Algunos de los modificadores se ganan directamente al crear armas o al vencer a jefes y no pueden eliminarse del arma en cuestión. En estos casos, aparecerá la etiqueta "NO PUEDE ELIMINARSE" bajo la descripción del modificadores.
Cuando la barra de energía del modificador se llene, pulsa [F] para activarlos (control por defecto para PC).

## Mods para armas de jefes

Estos Mods solo se aplican a armas conseguidas tras vencer a un jefe. Para consultar más información, revisa la sección de Armas cuerpo a cuerpo.

Has a 35% chance to apply the BURNING effect which will deal 150 FIRE damage over 10 seconds. Charge attacks have a 100% chance of applying the BURNING effect.
Has a 50% chance of applying the CORRODED effect reducing the target's defense by 20% for 5 seconds. Charged attacks have a 100% chance of applying the CORRODED effect.
 Heavy Impact
Has a 35% chance to inflict an additional 100% stagger damage with each hit. Charge attacks have a 100% chance to inflict the bonus stagger damage.
Returns damage dealt as health to the wielder.
 Power Strike
Increases damage on each successive hit by 10% for 15 seconds. Can be stacked 5 times.
Has 35% chance of applying the Bleeding effect on the target dealing 150 damage over 15 seconds. Charge attacks have a 100% chance to apply the Bleeding effect.
Each hit generates 100% mod power for weapon mods that are equipped on both fire arms.
Razas enemigas

En el juego, las criaturas enemigas pueden agruparse en diferentes **razas**, por lo que *Remnant: From the Ashes* cuenta con una gran diversidad de criaturas aterradoras, tanto pequeñas como grandes, a las que los jugadores tendrán que enfrentarse.

El representante de los desarrolladores del juego ha sido poco profesional y altamente maleducado al preguntar en su Discord oficial acerca de la posible traducción de los nombres de las criaturas no jefes del juego, lo que hace pensar que estos nombres no han sido traducidos y, por tanto, disminuyendo enormemente la calidad final del juego.

## Lista de razas enemigas

* La Raíz
* Pan
* Basha
* Iskal
Personajes de la historia

El mundo de *Remnant: From the Ashes* está repleto de personajes aparte de tu superviviente y los de otros jugadores, los Personajes No Jugadores (PNJs). Podrás encontrarlos a lo largo de todo el juego.

## Lista de PNJs

### Ward 13

* Ace Cotterill
* Les
* Comandante Ford
* Rigler (Rigs)
* McCabe
* Wallace (niño)

## Mercaderes

* Ace
* Houndmaster
* Reina Iskal
* McCabe
* Colmillo Fangoso
* Rigs
* Reggie
* Madre Raíz
* Stuck Merchant
* Twisted Mask Merchant
* Wud

## Personajes de la historia

* Guardián del laberinto
* Orador misterioso
* Fundador Ford
Flame Eater

**Air** | 0%

**Flame Eater** is a common demon-type monster.

## Acquisition

Flame Eaters can be recruited by any master from the merchant, post-dungeon reward and random events.

## Skills

* Level 1
* Level 2
* Level 3
* Level 4
* Level 5

*(Note: Triggers Burn damage all at once)*

*(Note: Triggers Burn damage all at once)*

*(Note: Triggers Burn damage all at once)*
Guía sobre como jugar Remnant: From the Ashes

En Remnant: From the Ashes hay toda una gama de controles, dinámicas y otros aspectos que deberás aprender para poder jugar. Repasemos algunos de estos conceptos para sacarle el máximo partido a tu personaje lo antes posible:

## Acciones básicas

Tu personaje puede realizar una serie de acciones básicas con las que debes familiarizarte al 100 % para poder avanzar en el juego:

* Pulsa [E] o [S] (por defecto) para caminar hacia adelante o hacia atrás, respectivamente, con tu personaje por el mapa. Pulsa [A] o [D] (por defecto) para avanzar lateralmente hacia la izquierda o la derecha, respectivamente, manteniendo tu mirada hacia el frente.
* Para rotar a tu personaje, usa el ratón. Ten en cuenta que, al hacerlo, el personaje mantiene la vista al frente (es decir, siempre mirarás al frente del personaje).
* Tu personaje puede marcar una ubicación determinada para llamar la atención de otros jugadores. Para hacerlo, pulsa el botón central del ratón.

Además, si mantienes pulsado este botón, abrirás el menú radial de comunicaciones.

## Descansar

En *Remnant: From the Ashes*, descansar en los puntos de guardado es vital para sobrevivir. Estos puntos no solo te permiten guardar la partida para cargarla en caso de un mal encuentro con alguna criatura poderosa, sino que también recargarán tu salud y tu munición, además de tus cargas del corazón del dragón. También podrás revivir a los aliados muertos en partidas multijugador.

Ten en cuenta, sin embargo, que alrededor de los puntos de guardado puede haber criaturas enemigas que podrían no dejarte descansar hasta que acabes con ellas. Recuerda también que, al descansar, pasará un cierto lapso de tiempo, haciendo que los enemigos de tu alrededor cambien. ¡Prepárate para por si han aparecido nuevas amenazas en tus cercanías mientras descansabas!
Rasgos

Los atributos son habilidades especiales pasivas que proporcionan bonificaciones y mejoras únicas a los personajes. Los atributos se consiguen conforme el jugador progresa en el juego y desbloquea nuevos secretos. Cada atributo tiene una habilidad asociada, que puede ser mejorada usando **puntos de atributo** para mejorar su nivel (hasta un máximo de 20) en el menú de Atributos.

Cómo funcionan los atributos
* Todos los rasgos desbloqueados por un jugador son permanentes y estarán activos en todo momento.
* Los puntos de rasgos gastados pueden recuperarse usando un Orb of Undoing (que se consigue derrotando a The Dreamer o comprándoselo a Reggie)
* Todos los rasgos tienen un nivel máximo de 20.

Subiendo de nivel los rasgos
* Mata a los enemigos y jefes, y conseguirás experiencia. Al conseguir 1500 de experiencia, ganarás un punto de rasgo.
* Completa misiones, y conseguirás gran cantidad de experiencia para rasgos.
* Los tomos del conocimiento te otorgarán un punto de rasgo directamente cuando los recojas.
Equipo

Los **equipos** de *Remnant: From the Ashes* son objetos que el jugador podrá llevar puesto para obtener una serie de mejoras durante la partida.

Los equipos pueden conseguirse de maneras diversas durante el juego, desde comprándolos hasta como recompensas por cumplir misiones. Algunos de estos equipos son difíciles de encontrar, por lo que tendrás que poner en práctica todo lo que sabes para conseguirlos.
Objetos importantes

En el juego existen una serie de objetos importantes que te ayudarán a progresar en la trama. Estos objetos son los siguientes:

**Llave D.A.T.L.A.**

**Descripción:** Esta llave puede activar la terminal de cristal de la base 13.

**Moneda rara**

 Archivo:Moneda rara.png
**Descripción:** Moneda con la imagen del rostro de una mujer en ambas caras.

**Anillo deslustrado**

 Archivo:Anillo deslustrado.png
**Descripción:** La inscripción del interior pone: "Para mi luz en las tinieblas."

**Llave del Fundador**

 Archivo:Llave del Fundador icono.png
**Descripción:** El Fundador Ford dice que su llave desbloqueará un ordenador conectado a un espejo, en los niveles inferiores de la base 13.
Jubokko

**Air** | -15%

**Jubokko is one of the monster types.**

## Strategy

The Jubokko is pretty much an Orc on steroids meant as a tank for a morale/stress dealing team. Use on 1st position to tank or according to enemy composition.

With a maximum motivation/morale of 8, Jubokko can be placed on the 1st room willingly and his passive protects him from Mage shuffles and Rogue poison which further bolsters his role.
Armor

La **armadura** es la ropa que lleva puesta tu personaje en sus viajes por los reinos. Consiste en tres piezas diferenciadas: Head Armor, Body Armor y Leg Armor, que al estar juntas forman un **conjunto de armadura**.

Las piezas de un conjunto pueden encontrarse de varias maneras:

* Abriendo cajas/cofres
* Encontrándolas en los escenarios por los que pasarás durante el juego
* Comprándolas a mercaderes
* Usando la fabricación de equipo

La armadura puede mejorarse para mejorar sus atributos. Al reunir todas las piezas de un conjunto, obtendrás una bonificación de conjunto, con el que ganarás habilidades, mejoras y efectos beneficiosos únicos. Si equipas más de una pieza del mismo conjunto, mejoraras el efecto de la bonificación del conjunto.

Los jugadores pueden equipar y cambiar las armaduras en cualquier momento de la partida simplemente abriendo el menú del personaje.
Armas

Las **armas** son utensilios que puedes utilizar para causar daños a los enemigos u objetos ambientales que encuentres durante tus aventuras por los mundos de *Remnant: From the Ashes*. Las armas se dividen en tres categorías:

* Armas cortas: En este grupo se incluyen las pistolas y los revólveres (armas de fuego secundarias)
* Armas largas: En este grupo se incluyen las escopetas y los rifles (armas de fuego principales)
* Armas cuerpo a cuerpo: En este grupo se incluye cualquier arma cuerpo a cuerpo

Podrás obtener nuevas armas de formas diversas:

* Como drops de enemigos o jefes
* Escondidos en cajas aleatorias en cualquier parte del mapa
* En cofres/cajas
* Comprándolos en las tiendas de los mercaderes
* Creándolas usando los materiales que vienen especificados en una

Además de mediante su fabricación, las armas también pueden mejorarse aumentando su nivel (necesitarás materiales para hacerlo).

* Las armas que no sean de jefes pueden mejorarse hasta un máximo de +20, usando chatarra, materiales normales y Simulacrum hasta el nivel 20
* Las armas de jefes pueden mejorarse hasta un máximo de +10, usando chatarra, cristales de lumenita, materiales normales y Simulacrum hasta el nivel 10

**Artículos relacionados:**

* Creación
* Modificadores para armas

## Armas cuerpo a cuerpo

*Artículo principal:* Armas cuerpo a cuerpo
Misiones

Las **misiones** son las tareas que tendrás que ir completando en Remnant: From the Ashes para conseguir más armas, equipo, materiales y, en general, progresar en la aventura en la que el personaje principal está embarcado.

## Misiones de la base 13

**Forastero en la base**

* Habla con la comandante Ford
* Encuentra el reactor en el nivel inferior de la base

**Batalla final**

* Derrota al soñador

Devuelve la moneda rara a la chica con capucha y ganarás 400 de EXP y el revólver Magnum.

## Misiones de la Tierra

**De las cenizas**

* Habla con la mujer retorcida en la iglesia
* Ve a ver a la Madre Raíz en la base 13
* Busca al Fundador dentro del laberinto
* Encuentra al Guardián del laberinto: Tras derrotar al Custodio, ganarás 1000 de EXP
* Abre la puerta del Sol Negro
* Utiliza el espejo de la base 13

**La torre**

* Investiga la torre
* Habla con el Guardián

* Tras derrotar al Inmortal, vuelve al laberinto

**Lo que yace debajo**

* Mata a Triturador

## Misiones de Rhom

* Encuentra a la bestia de la ciénaga

**Chatarra de la mesa**

* Mata al Impuro

**Matanza en el puente**

* Mata a Ixillis

**XXX**
Si entregas el corazón a la reina iskal: 550 de experiencia + Ballesta +8 + Conjunto "Asesino" + 652 de chatarra

**El hogar de las cosas putrefactas**

* Mata a Gangrena
* Mata a todos los enemigos

**Prestidigitación**

* Mata a Avalancha

**Actualización de la campaña**

* Habla con el Fundador Ford

## Otras

**Un giro de 180°**

* Mata al custodio

Si derrotas al Inmortal, ganarás 2000 de EXP y varios objetos (rasgo "Explotador" ....)

## Misiones de alta dificultad

**Culto de la Raíz**

* Mata al seguidor de la Raíz
Slaveholder

The **Slaveholder** is one of the available masters. He focuses on having strong monsters, damaging morale, and inflicting bleed on heroes and enrage on himself and his monsters.

## Spells

1. Burning Whip: 60 Fire Damage to the Front. Applies Burn (3).
2. Show No Mercy!: Applies Enraged (3) to the next group of monsters.
3. Intimidation: 20 Morale to All. Applies Terrified (3).
Skeleton Archer

**Air** | 50%

**Skeleton Archer** is one of the monster types.

## General

The Skeleton Archer is a fragile formation-based monster who specializes in inflicting HP damage and applying damage-over-time effects. His recruitment and training costs are decidedly average, and his passive ability accommodates placement at the front or back of the squad formation.

At Level 1, the Skeleton Archer has the very lowest health of any monster of his type.

## Strategy

Although he excels in applying DoT effects without any setup, his fragility can result in him being eliminated before he can act. To this end, it's necessary to provide the Skeleton Archer with protective measures to ensure he can survive long enough to inflict substantial damage. The Skeleton Soldier has synergy with the Archer for this reason at level 2 and beyond; as the Skeleton Archer can dodge one attack in the back row and absorb approximately two attacks with the damage reduction.

The Pocket Mirror Artefact is very useful for enhancing the Skeleton Archer's survivability, as it allows him to avoid two attacks when paired with his back row passive. The Miraculous Pill can also significantly augment the amount of DoT effects he can inflict as a back row unit, however this comes at the cost of doubling his already extreme fragility.

## Attacks & Passives

### Level 2

60 Life, **65** Power, 80 Speed.
20 % Fire resistance / -20% Ice resistance / Armor -50% / Nature resistance 30% / Air resistance 50%

### Level 3

60 Life, 65 Power, **100** Speed.

20 % Fire resistance / -20% Ice resistance / Armor -50% / Nature resistance 30% / Air resistance 50%

**New passive** : Attacks apply an additional stack of Poison.

### Level 4

**70** Life, **75** Power, 100 Speed.

20 % Fire resistance / -20% Ice resistance / Armor -50% / **Nature resistance 50%** / Air resistance 50%

### Level 5

70 Life, 75 Power, 100 Speed.

20 % Fire resistance / -20% Ice resistance / Armor -50% / Nature resistance 50% / Air resistance 50%

Back and area skills upgrade

Note: These statistics are from an early-access build of this game. Information listed suffices as guidelines, but may be inaccurate.
Legend of Keepers Wiki

Wiki.png

Welcome to the Wiki
The *Legend of Keepers* guide written and maintained by players and developers.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Legend of Keepers

Legend of Keepers is a roguelite management and turn-based reverse dungeon crawler that puts the player in the role of a dungeon master working for the Dungeons Company. They must hire monsters, place traps, and manage employees to destroy invading heroes trying to loot the company's treasure.

Legend of Keepers is currently available on Steam Early Access.[Read more...]

Content

Agenda

Artefacts

Dungeon

Heroes

Masters

Monsters

Traps

Guides

How to play guide for Legend of Keepers

Game support

Videos

Featured images

 Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Crafting

Heroes can craft multiple items to help them in adventuring. Most of the ingredients can be found from different locations, such as Treasure Chests, Bookcases or from bushes of Useful Herbs.

Finding the rarer ingredients for Alchemy crafting from bushes of Useful Herbs requires a good knowledge of **Plant Lore**.

Players can craft items at the Forge / Workbench or at the Alchemy Table. The items at the Forge require either the skill **Metalworking** or **Woodworking**. Creating potions and other items at the Alchemy table requires the skill **Alchemy**.

The following crafting ingredients can be found in the game.

* Arrowhead
* Black Lotus
* Bolthead
* Celestine
* Diamond
* Feather
* Four-Leaved Singleberry
* Garlic
* Gold Dust
* Granite
* Iron
* Kairan Reed
* Kosh Basalt
* Magnetite
* Olgin Root
* Stone Oak Acorn
* Wood
* Wormwood
Species

When creating a new character in Book of Heroes, choosing the Species is the first step. In addition to being visually distinctive the different species differ in attributes such as Constitution and Sagacity, and Derived Characteristics such as Spirit, Toughness, and Movement. The choosing of a species can limit access to some Professions, for example, an Elf cannot be a Blessed One. Certain Origins also require the hero to be of a specific species.

## List of species

* Elf
* Half-elf
* Dwarf
* Human
Wandering Sword

**Wandering Sword** is one of the professions available when building a character.

## Description

For the wandering sword, the bastard sword is the queen of all weapons. They forgo the use of shield and focus on high melee damage.

## Combat techniques

* Brawling 5
* Swords 6
* Two-Handed Swords 6

## Combat special abilities

* Inured to Encumbrance I
* Onslaught
* Feint I

## Skills

* Body Control 6
* Feat of Strength 5
* Perception 5
* Self-Control 5
* Willpower 4
Legend of Keepers Wiki/Top section

Welcome to the Wiki
The *Legend of Keepers* guide written and maintained by players and developers.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Legend of Keepers

Legend of Keepers is a roguelite management and turn-based reverse dungeon crawler that puts the player in the role of a dungeon master working for the Dungeons Company. They must hire monsters, place traps, and manage employees to destroy invading heroes trying to loot the company's treasure.

Legend of Keepers is currently available on Steam Early Access.[Read more...]

Content

Agenda

Artefacts

Dungeon

Heroes

Masters

Monsters

Traps
Legend of Keepers

**Price** | $19.99

**Legend of Keepers** (subtitled **Career of a Dungeon Master**) is a roguelite management and turn-based reverse dungeon crawler that puts the player in the role of a dungeon master working for the Dungeons Company. They must hire monsters, place traps, and manage employees to destroy invading heroes trying to loot the company's treasure.

## Official description

In this original mix of Dungeon Management and Roguelite, you will lead your career as a Dungeon Master!

Features
* Join the Dungeons Company and climb the corporate ladder
* Crush so-called "heroes" and protect the company's treasures
* Hire monsters, manage your employees and your stock of traps
* Deal with employee strikes and other fun events

RogueDefender
Each run will be different but players will keep some of their Master's bonuses between runs. Like we've already mentioned, our game is a mix between Roguelite and Dungeon Management. How did we achieve that? By running many tests to find the perfect balance between management and dungeon phases!

Dungeon Phase
First, you will have to plan your defense against a group of adventurers. Check their stats and resistances, then place the best traps and monsters to defeat them! When you think your dungeon is ready, let the crawl begin!

You will then be able to watch those heroes die! It's a reversed dungeon crawler: heroes will move through your dungeon and will trigger the traps you placed. When a group of adventurers encounters a group of monsters you positioned in your dungeon, a turn-based fight will happen!

Master Classes
Put yourself in the shoes of a Dungeon Master! You will be able to choose between our 3 original classes!

Games/Series that inspired us

HeroQuest (Board Game), Naheulbeuk (French audio series), Kaamelott (the best French series), Monty Python (English series).

Video games: Darkest Dungeon, Slay the Spire, Dungeon Keeper, Final Fantasy, Divinity, For the King, Chroma Squad, Battle Brothers, West of Loathing and so many more...

## System requirements

*From Steam*

Minimum
 Processor
 Memory
 Graphics
 Storage
 Sound Card

Recommended
 Processor
 Memory
 Graphics
 Storage
 Sound Card

## Game support

This wiki does not provide game support. If you need help with your game, you should use the game's Discord server, or any of the other external links.

## External links

* Legend of Keepers on the Goblinz Studio site
* Legend of Keepers Discord server
* Legend of Keepers Facebook page
* Legend of Keepers Steam page
* Legend of Keepers on Twitter
* Goblinz Studio Discord server
* Goblinz Studio YouTube channel
Artefacts

**Artefacts** are passive items that provide beneficial effects to the master, monsters or traps.

## Gaining artefacts

There are several ways to obtain an artefact:

* Reward after a successful dungeon defence
* Sending a monster in the 2nd choice during business trip.
* Rare bonus reward in some plunder locations.
* Random event.
	+ Stocktake - Take free Artefact
	+ Icarus - Take free Artefact
	+ Armchair Alchemist - Encourage to transform a random artefact into another random artefact
	+ Selfless Favour - Random Artefact upgrade (Triggers only after several positive choices during R&D events)

Only 5 artefacts can be held at a time. Gaining an artefact while having the max amount will prompt the player to throw out the new one or replace a currently held one with it.

Optionally a random artefact can be sold for a hefty amount of gold during The Collector random event.
Harpy

**Air** | -25%

**Harpy** is one of the monster types.

## Strategy

Useful to boost you slow damagedealers sinc 120 speed is always first to act (except enemy hero got passive + Speed ).

Second attack deals moderate damage aswell.

## Skills

* Level 1
* Level 2
* Level 3
* Level 4
* Level 5

 File:Harpy Skill 3.png | Passive | ???

 File:Harpy Skill 3.png | Passive | ???

 File:Harpy Skill 3.png | Passive | ???

## Stats

### Level 2

* **60 Life**, 60 Power, 120 Speed.
* -50 % Fire resistance / **30% Ice resistance** / Armor -35% / Nature resistance 60% / Air resistance -25%

### Level 3

* **70 Life**, 60 Power, 120 Speed.
* -50 % Fire resistance / 30% Ice resistance / Armor -35% / Nature resistance 60% / Air resistance -25%

### Level 4

* 70 Life, **90 Power**, 120 Speed.
* **-40 % Fire resistance** / 30% Ice resistance / Armor -35% / Nature resistance 60% / **Air resistance -15%**

### Level 5

* **90 Life**, **105 Power**, 120 Speed.
* -40 % Fire resistance / 30% Ice resistance / Armor -35% / Nature resistance 60% / Air resistance -15%
Succubus

**Air** | 25%

**Succubus is one of the monster types.**

## Strategy

Attention : Her passive neither refers to fire nor nature resistance, this is key if to use or not.

Decent damage dealer.

**$$$** Event (!) : Trainer arrives and offers to train one or 2 of your monsters (x Gold) , 3rd choice enabled through having a Succubus ( Free !).
Boarman

**Air** | 50%

**Boarman** is a common creature-type monster.

## Acquisition

Boarmen can be recruited by any master from the merchant, post-dungeon reward and random events.

## Strategy

Usable as tank only, his passive won't trigger most of the times since frontline Heroes are mostly tanks.

His second attack will trigger rarely even though it's says 50%.

Invest your gold in other monster as soon as you got an decent tank (like Orc Warrior ).

## Skills

* Level 1
* Level 2
* Level 3
* Level 4
* Level 5
Skeleton Magus

**Air** | 25%

**Skeleton Magus** is one of the monster types.

## General

The Skeleton Magus is a reasonably tough Monster of the Skeleton type who specializes in mixed damage, being fire and morale. The Skeleton Magus is fairly cheap to recruit and train, which usually makes him an economical choice to fill out a room.

At Level 1, the Skeleton Magus has the 4th highest health of any monster of his type at 90, surpassed only by the Soldier, Executioner and Bull which are all tied for 100.

## Strategy

The Skeleton Magus is usually a difficult unit to fit into most builds. He has high-damage fire attacks, but they can only target one unit. His morale-based attack is a contrast to this; as it affects the entire area and most of its damage output comes from statuses rather than the attack itself.

With respect to his mixed capabilities, the Skeleton Magus is usually best suited as a Room 2 unit in morale-based builds which use the Unholy Shroud, as the frostbite damage-over-time inflicted by Room 1 will usually whittle down the health of heroes; allowing the Skeleton Magus finish off survivors with either Fireballs or further Demoralization statuses depending on whether their health or morale is lower.

Alternatively, the Skeleton Magus does share synergy with the Satyr as a Room 1 pick. The fundamental plan of this combination is to have the Skeleton Magus focus on applying burns and heavy fire damage to the front row, while the Satyr uses confusion to spread the stacks of burning to the other ranks. Furthermore, this combination is cheap due to the low cost of the Satyr and Skeleton Magus, and it does not require any specific Artefacts.

The Skeleton Magus benefits heavily from the Miraculous Pill and Two Birds Stone, as it allows him to inflict heavy damage and burns to the front row with his Fire Columns, while also allowing him to whittle away at the centre row.

## Attacks & Passives

### Level 4

Note: These screenshots are from an early-access build of this game. Information listed suffices as guidelines, but may be inaccurate.
Skeleton Lord

**Air** | 30%

**Skeleton Lord** is one of the monster types.

## General

The Skeleton Lord is a flexible and well-rounded Monster of the Skeleton type who specializes in inflicting HP damage. The Skeleton Lord can be used to excellent effect in a variety of strategies, however he belongs to the rare tier and therefore is very expensive to acquire and train.

The Skeleton Lord is tied with the Skeleton Majorette for the 5th highest health of any unit of his type, behind the Skeleton Magus at 90.

## Strategy

The Skeleton Lord works well as a true on-the-fly unit. He can work well with most builds by virtue of having a passive that is useful in all situations, and his high motivation promotes frequent use. When faced against a group of heroes with attacks focusing backline units, the Skeleton Lord can be useful for soaking up damage, resurrecting, and soaking more damage while front and center units open the heroes up.

However, to truly make use of the Skeleton Lord's abilities, he should be placed in the front row. The Skeleton Lord's attacks are fairly mediocre, but his passive allows his attacks to ricochet when he is placed in the front ranks. This allows for impressive damage output, and can stack up DoT effects quickly. Durability is a concern though, as the Skeleton Lord has a negative armor score. The Skeleton Lord is not recommended to be placed in the front when a Warrior is present. Otherwise, the Skeleton Lord can sustain a significant of attacks from Monks, Paladins, and Elementalists as a frontline unit when paired with the Skeleton Dog.

The Skeleton Lord benefits immensely from Maman Brigitte's Bone, as the resistances it offers makes him a viable frontline unit in more situations.

## Growth

Level 1 Abilities
 Abel's Finger
 Passive
Back: Transforms into a random Skeleton when the Skeleton lord is defeated.

Level 2 Abilities
 Passive
Back: Transforms into a random Skeleton when the Skeleton lord is defeated.

Level 3 Abilities
 Abel's Finger
Back: Transforms into a random Skeleton when the Skeleton lord is defeated.

Level 4 Abilities
 Passive
Back: Transforms into a random Skeleton when the Skeleton lord is defeated.
Vendas

Efecto
 Descripción
 Fuente

Las **vendas** son uno de los objetos consumibles disponibles en *Remnant: From the Ashes*.

## Descripción

Este objeto te permite detener el efecto negativo SANGRANDO, infligido en su mayor parte por enemigos con armas cortantes afiladas. Es vital para ciertos enemigos que cuentan con disminuir tu salud no solo con sus golpes sino también desangrándote mientras te atacan sin parar. Lleva siempre un buen par de ellas encima para poder usarlas si es necesario. Son baratas y pueden significar la diferencia entre una victoria y una derrota.
Fabricación

La **fabricación** en *Remnant: From the Ashes* es una opción que permitirá al personaje crear o mejorar armas y equipo usando materiales de fabricación.

La fabricación de armas se hace hablando con McCabe en la Base 13, donde ella se encargará de fabricarlas si tienes los objetos necesarios y suficiente chatarra para hacerlo. Cuando derrotes a un jefe del que has obtenido un objeto que no sabes para qué sirve, no dudes en visitarla para descubrir nuevas opciones que aumentarán tu arsenal y te harán mejorar significativamente tu poder ofensivo.

## Lista de armas fabricables

  Devastadora | * Corazón de impuro x1
  Sporebloom | * Spore Gland x1
  Defiler | * Geoda térmica x1
  Cañón de colmena | * Piedra de colmena x1
  Ruina | * El corazón inmortal x1
* Cristal de lumenita x7

  World Breaker | * Stone of the Guardian x1
  Petrified Maul | * Twisted Heart x1
  Guardian Axe | * Guardian Tentacle x1
  Voice of The Tempest | * Tempest Heartstring x1
  Scar of The Jungle God | * Stalker's Claw x1
* Cristal de lumenita x7

  Repulsor | * Maná del soñador x1
  Acelerador de partículas | * Astilla del vacío x1
  Smolder | * Enlaces de dragón x1
* Cristal de lumenita x7

## Modificadores de armas fabricables

  Mantle of Thorns | * Púa de carne x1
 Archivo:Veil of the Lágrima negra.png Veil of the Lágrima negra | * Lágrima negra x1
  Breath of the Desert | * Cráneo radioactivo x1
  Beckon | * Sentinel Shard x1
  Corrosive Aura | * Recipiente de fango x1
* Cristal de lumenita x5

  Storm Caller | * Storm Crystal x1
  Howler's Immunity | * Hound Choker x1
  Swarm | * Swarm Tusk x1
 Archivo:XXX.png XXX | * Archivo:Semilla de vacío.png Semilla de vacío x1
  Flicker Cloak | * Displacement Crystal x1
* Cristal de lumenita x5

  Song of Swords | * Campana de congregador x1
 Archivo:Hierro Sentinel.png Hierro Sentinel | * Núcleo ancestral x1
  Explosive Shot | * Shrapnel Shard x1
* Cristal de lumenita x5

## Lista de materiales para mejorar armas de jefes

 +2 | 600 Scrap | * x3  Cristal de lumenita
 +3 | 650 Scrap | * x3  Cristal de lumenita
 +4 | 700 Scrap | * x5  Cristal de lumenita
 +5 | 750 Scrap | * x5  Cristal de lumenita
* x20  Hierro forjado

 +7 | 850 Scrap | * x7  Cristal de lumenita
 +8 | 900 Scrap | * x9  Cristal de lumenita
 +9 | 950 Scrap | * x9  Cristal de lumenita
 +10 | 1.000 Scrap | * x12  Cristal de lumenita
* x1 Archivo:Simulacro.png Simulacro

## Lista de materiales para mejoras de armas cuerpo a cuerpo (jefes)

 +2 | 600 de chatarra | * x3  Cristal de lumenita
 +3 | 650 de chatarra | * x3  Cristal de lumenita
 +4 | 700 de chatarra | * x5  Cristal de lumenita
 +5 | 750 de chatarra | * x5  Cristal de lumenita
* x20  Hierro forjado

 +7 | 850 de chatarra | * x7  Cristal de lumenita
 +8 | 900 de chatarra | * x9  Cristal de lumenita
 +9 | 950 de chatarra | * x??  Cristal de lumenita
 +10 | 1,000 de chatarra | * x12  Cristal de lumenita
* x?? Archivo:Simulacro.png Simulacro
Adventurer Tunic

Unlocked
 Base damage resistance
 Elemental resistance
 Console ID

La **túnica del aventurero** is a piece of gear featured in *Remnant: From the Ashes*. The Adventurer Tunic is available to the player at the very start by default, as the first available body armor, during the tutorial.

## Usage

Plantilla:Quote

When the player spawns in the tutorial, they will be automatically wearing the Adventurer Tunic. It remains as the standard piece of armor for the player until they obtain the armor sets given by choosing their class.

Whilst wearing the Adventurer Tunic, the Treasure Hunter set bonus is applied, giving a +10% chance to obtain loot from breaking world objects. This bonus can be stacked with the Adventurer Leggings to produce a +20% bonus.

## Trivia

* The Adventurer Tunic references the video game *Chronos*, (also see: Chronos Concept Art of the main character), also developed by Gunfire Games. The tunic is identical to the outfit worn by the player character. It shares this connection with the Adventurer Leggings and the Blade of Adventure, also used by the player character.
Status Effects

**Status Effects** are temporary bonuses or penalties that provide different effects to Heroes, Monsters or Masters during battle.

## Summary

There are several ways a status effect can be inflicted:

* Applied by a trap, which can only happen in a trap room.
* Applied by an attack, spell or passive skill
* Some Artefacts provide bonuses to monsters or penalties to heroes.
* Certain events. Seminar and Sanctuary can provide bonuses to monsters and penalties to heroes respectively. Plunder may have options with a bonus as a reward, with some having a high chance of inflicting penalties on monsters in the next battle.

## Mechanics

DoT increase proportionally to the number of stack (damage\*stack) :

* 5 Morale damage for one turn go to 10 Morale damage for two turn, etc.

There is **no limitation** on the **number** of **active effects** and **stack** on a target.
Goblin

**Air** | -40%

The **Goblin** is a common creature-type monster. Though frail, his agility gives the opportunity to carry out attacks swiftly, paired with damaging status effects to slowly lower the health of heroes struck by him.

## Acquisition

Goblins can only be recruited by the Slaveholder. They are absent during the Enchantress' run.

One Goblin is guaranteed in the Slaveholder's starting roster unless the talent replacing him with a Vampire is activated, though another Goblin has a chance to be part of the starting roster.

## Strategy

Goblin has one of the highest base Speed to make up for his poor Life and Resistances. He is best placed in positions not targeted by heroes in order to deal damage safely, though he can be sacrificed into a dangerous position to block an attack or few if no other monster could act before dying given his high Speed.

Although starting off weak, the damage typing for his attacks are very favourable in most cases where most frontline heroes are vulnerable to Nature while most backline heroes have weak Armor. At level 3 he gains the ability to inflict Bleeding with all of his attacks which vastly improves his damage racking capabilities. This can be combined well with Orc and Vampire, both who possess skills that benefit from Bleeding.

## Skills

* Level 1
* Level 2
* Level 3
* Level 4
* Level 5
Monsters

**Monsters**, also referred to as **Employees**, are placed in monster rooms in the dungeon to kill or weaken invading heroes.

## Motivation

Each monster has motivation points. When they are killed in a dungeon, they lose 2 motivation points, also if all room die lose 1 MP. If they are left in the garrison during a dungeon, they regain 3 motivation points. If motivation drops to 0, the monster will go in Burnout for 10 weeks.

## Type

Each monster has a type. This is important for artifacts which affect an entire monster type, such as Chalice of Youth, Totem of Strength, etc..

The five general types are as follows:

* Skeleton
* Demon
* Creature
* Elemental
* Mecha

There is a master specific type for the Enchantress's Treant.

## List of monsters

### Common

* Boarman
* Flame Eater
* Gargoyle
* Gnoll
* Goblin Drummer
* Harpy
* Ice Skeleton
* Naga
* Satyr
* Skeleton Archer
* Skeleton Dog
* Skeleton Magus
* Skeleton Soldier
* Succubus
* Yetigo

### Rare

* Infernal Guardian
* Jubokko
* Orc Sorcerer
* Skeleton Lord

### Master exclusive

Some can only be recruited by specific masters or obtained through their talent tree.

* Goblin
* Orc
* Ghost
* Vampire
* Earth Elemental
* Fire Elemental
* Ice Elemental
* Wind Elemental
* Treant
* Black Magus

### Mini-Boss

* Hydra
* Mermaid
* Slave

### Summon only

Cannot be recruited, only appears through special means

* Skeleton Warrior

### Unimplemented

Hints found in the game files or other sources

* Ancestral Elemental Rare can be aquired as a reward from dungeons with the enchantress. Wind Fire Ice Resistances weak to nature and physical damage. Currently no other details at this time but it is currently in game.
Skeleton Soldier

**Air** | 20%

**Skeleton Soldier** is one of the monster types.

## General

The Skeleton Soldier is a tough formation-based monster who specializes in inflicting HP damage and providing defensive bonuses to his allies. Although Skeleton Soldier is more expensive to recruit and train than the average monster, he sports high motivation and a strong passive bonus, which makes him a useful addition to most teams.

At Level 1, the Skeleton Soldier is tied with the Skeleton Bull and Skeleton Executioner for the highest health of any monster his type.

## Strategy

Any strategy involving the Skeleton Soldier usually involves him taking point at the front row. The damage reduction from his passive is multiplicative, which benefits Monsters with lower resistances more than it benefits Monsters with higher ones.

For pure tank purposes, the Skeleton Soldier pairs well with the Skeleton Dog, as the additional elemental resistance can significantly increase his survivability against magical attacks. Alternatively, Maman Brigitte's Bone grants the Skeleton Soldier ludicrous armour, allowing him to fend off Warriors for a significant amount of turns.

Although the Skeleton Soldier sports decent attack power, his damage output can be reduced significantly by a Warrior on the front ranks. To circumvent this, either place a Ballista trap before the room containing the Skeleton Soldier, or pair the Skeleton Soldier with a monster who has armour-breaking effects such as the Boarman. If neither of these are possible, it's generally recommended to use the Skeleton Soldier to stack bleeding effects on the Warrior as it will usually add up to more damage than Impalement would.

## Attacks & Passives

### Level 5

Note: These screenshots are from an early-access build of this game. Information listed suffices as guidelines, but may be inaccurate.
Skeleton Warrior

**Air** | -10%

Skeleton Warrior is a **summon-only** monster.

They cannot be recruited and can only appear from:

* A fallen monster while an Orc Sorcerer is alive.
* As a possible transformation after activating Lvl +2 Orc Sorcerer's skill 'Cain's Revenge'.
* Sometimes after a monster dies while having the Crystal Skull artefact.

Additionally, a fallen hero will be ressurected as a Skeleton Warrior, if a Necromancer is still alive in the party. Note that this Skeleton Warrior will fight against you !

## Skills

* Level 1
* Level 2
* Level 3
* Level 4
* Level 5
Half-elf

**Half-elf** is one of the races available when building a character.

## Description

Half Elf: Half Elf, or perhaps you prefer Feytala? The magical blood of the elves still runs in your veins, yet you are not of the Feya, nor a human. The best of both worlds, perhaps ...

## Effects

Dervied Characteristics:

Life Points +5

Spirit -4

Toughness -6

Movement +8

Attribute Adjustments:

Any +1
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Infernal Guardian

**Air** | 25%

**Infernal Guardian** is one of the Demon monster type.

## Attacks

* Incineration - Center - 60 Fire damage - Applies Fire Weakness (2)
* Passive - Incineration jumps once to another hero if the target's Fire resistance is negative.
* Passive (Unlocks level 3) - Damage dealt is increased by 30% if the target is affected by Burn.
Scholar

**Air** | -20%

The **Scholar** is one of the hero classes.

## Skills

### Possible passives

Can't be affected by Poison. (since level 1)

Damage dealt to monsters affected by Enraged increased by 30%. (level 4)

Gives 5% of all heroes' maximum Morale back at the start of each turn.

Applies Elemental weakness (3) when attacking. (at least at level 8)
Madre Raíz

Tipo

La **Madre Raíz** es un personaje de la historia principal de Remnant: From the Ashes.

## Descripción

Este personaje de la trama principal se encuentra en la Iglesia vieja, y es el PNJ final antes de concluir la misión **De las cenizas**. Es un ser híbrido, mitad humano y mitad raíz, y te proporcionará información sobre el Fundador. Primero tendrás que hablar con ella y defenderla de un ataque de varios secuaces de La Raíz, tras lo cual irá a la base 13 donde podrás hablar más con ella.

Este personaje puede mejorar el corazón de dragón a cambio de una serie de objetos o de chatarra.
Enchantress

The **Enchantress** is one of the available masters.

## Spells

1. Enchanted Seeds: Applies Enchanted Seed(1) to the next group of monsters. Each Monster gains +10% life once transformed
2. Flamboyant Lightning: 50 Fire damage and 50 Air damage to Rear.
3. Magic Brambles: 30 Nature damage to Area. Applies Elemental Weakness(3).
Gray Mage

**Grey Mage** is one of the professions available when building a character.

## Description

The disciples of the Lowangen School of Transformation study healing magic and transmutation. They are members of the Great Gray Guild of the Mind and try to live according to the peaceful elvish worldview taught in the school. The education of the gray mages of Lowangen is viewed as conventional and down-to-earth, and as such, they enjoy good reputations in the world of magic and have the respect of all the guilds.

Gray mages are popular, and townsfolk often seek their services. In addition to the School of Transformation, Lowangen is also home to a competing academy of the Black Guild. Orcs, too, are a frequent presence in the area. Nevertheless, gray mages are quite tolerant and shun prejudices.