Udyr/LoL/Gameplay

de:Udyr/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS<span id="AttackSpeedBonus\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Jungle
* Howling Abyss

## Abilities

**Edit**

* Hide
* Details

**Info**

### Targeting input

No Target

Notes
* **Lua error in Module:ImageLink at line 132: attempt to call field 'arguments' (a nil value).** bonus movement speed is special cased to activate on all of **Udyr's** spell casts due to not having a traditional ultimate.
* **Lua error in Module:ImageLink at line 132: attempt to call field 'arguments' (a nil value).** does not grant ultimate cooldown reduction, instead it grants <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="4" data-values="5 to 5\*4" data-label1="Stacks" data-key2="%" data-start2="5" data-end2="20" data-values1="☂" data-values2="☂5☂10☂15☂20" >5 / 10 / 15 / 20% (based on stacks) reduced cooldowns on all abilities.
* Further stance activations at maximum stacks of *Monkey's Agility* will refresh the timer.
* Despite having 4 abilities each with 6 ranks, **Udyr** is not able to level beyond the usual limit under normal circumstances - meaning he must choose how to allocate his points and will not be able to reach maximum rank on each of his abilities, except in  Ultra Rapid Fire.

**Edit**

* Hide
* Details

**Info**

## Damage type

### Sub-type

DOT damage

Physical

## Counters

### Parries

Not Blocked

See Notes

Notes
* The name of the buff granted by entering *Tiger Stance* is *Tiger Speed*.
* The triggering attack will generate the first stack toward the next, meaning the effect will always trigger on every 3rd attack. **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** will reduce this number to every 2nd attack, with **Udyr's** attack animations coded to "look ahead" and trigger the empowered-attack animation if he attacks a target while at 1 stack while *Guinsoo's Rage* is active.
* *Tiger Stance's* primed  damage over time does not persist through stance changes.
* Unlike most on-hit physical damage, the bonus damage from *Tiger Stance* will not apply  life steal.
* The on-hit application of the DoT cannot be **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** nor **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, but it can  miss.

**Edit**

* Hide
* Details

**Info**

### Targeting input

No Target

Notes
* The name of the buff granted by entering *Turtle Stance* is *Spiritual Shell*.
* The triggering attack will generate the first stack toward the next, meaning the effect will always trigger on every 3rd attack. **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** will reduce this number to every 2nd attack, with **Udyr's** attack animations coded to "look ahead" and trigger the empowered-attack animation if he attacks a target while at 1 stack while *Guinsoo's Rage* is active.

**Edit**

Bonus Movement Speed:**Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).**%

* Hide
* Details

**Info**

## Counters

### Parries

Blocked

Blocked

Notes
* The name of the buff granted by entering *Bear Stance* is *Primal Charge*.
* *Bear Stance's* self-displacement does **not** count as a  dash for the purposes of **Lua error in Module:ImageLink at line 219: attempt to call field 'arguments' (a nil value).**.
* The triggering attack will apply other on-hit effects and can critically strike as normal.
* Spell shield and  crowd control immunity will consume the attack, meaning the on-target stun immunity is also incurred in the process.

**Edit**

* Hide
* Details

**Info**

## Damage type

### Sub-type

Area damage

Magic

## Counters

### Spell shield

Not Blocked

Notes
* The name of the buff granted by entering *Phoenix Stance* is *Phoenix Flame*.
* The triggering attack will generate the first stack toward the next, meaning the effect will always trigger on every 3rd attack. **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** will reduce this number to every 2nd attack, with **Udyr's** attack animations coded to "look ahead" and trigger the empowered-attack animation if he attacks a target while at 1 stack while *Guinsoo's Rage* is active.