One Night at Squirrels 2

> **"HELLO, HELLO HELLO? HELLO THERE, WELCOME TO YOUR NEW JOB AT THE NEW SQUIRREL KINGDOM PALACE-"**
>
> —The game's phone call

## Development

### Engine

Scratch 2.0 (Original)Clickteam Fusion 2.5+ (Collection)

## Game Stuff

### Characters

SquirrelReddie
 Phone Guy

### Locations

Squirrel Kingdom PalaceShow Tree
Party Hall
Eating Room
Air Vent
Kitchen
Office

**One Night at Squirrel's 2** is a lost sequel by helloimfreddy (jeb) remixed from the original *One Night at Squirrels* created by jacopro8. This was jeb's first FNaF fangame.

It released sometime in the fall of 2015 and gained about 25 views before being deleted out of fear of Scratch's anti-FNAF game policy. The game's project file was wiped for good in 2016, but gamerplush on Scratch remixed it prior to it being removed. Although a lot of the visuals were overwritten and are now lost, a lot of the original audio was preserved through this remix.

In December 2020, the game was recreated in Clickteam as part of the privately released *One Night at Squirrel's Collection*. Due to the original game being partially lost, most of it had to be recreated from memory.

## Plot

Unlike the original game, this game features a phone call, voiced by jeb at age 11. According to it, you work as the night guard at "Squirrel Kingdom Palace", a restaurant that bears an eerie similarity to the house from the previous game.

"Hello, hello hello? Hello there! Welcome to your new job at the new Squirrel Kingdom Palace, which just opened a week ago. I will now give you the further instructions to help you accomplish this night, so, so first of all, the power. You have 100 power remaining since of our low budgets in the power grid since it just opened, so you have only 100 power. USE IT WISELY! And so the doors, so every time you close it door, it might waste like 2.. um units of power so you gotta watch out about that. So, after uh on the computer screen, it has a CAMS button, you click that, and you'll monitor all the rooms, that takes up units of power as well. So, so um after they um, go the the party room, they might travel into the vent, and in this case back to your office, and then you close the door when they run to your door, not when they're at the window, and then they'll run away after. It's that simple. So, I guess that's it! Um, so, goodnight! OH WAIT WAIT WAIT WAIT WAIT WAIT! Yeah, you have to get to 6AM as well. NOW that's it. Okay, bye!"

## Gameplay

The gameplay is identical to the original game due to it being a glorified graphics swap. The only major gameplay changes are the more forgiving power system and the night length being increased.

## Presentation

The game bears a similar look to the original game, with uneven bitmap art comprising of the locations. The restaurant bears a overall lighter gray color tone, and unlike the original every room has this color scheme making them look less visually distinct. In the Kitchen, there is a multi-colored tile effect on the walls which definitely was not in the lost version.

In the Office there is an added fan and a poster with a large nosed squirrel. Clicking the nose plays a really loud audio clip that says IM A SQUIRREL.

The music feature was removed, and to make up for it there are some extra sound effects, such as the randomly playing hallway ambience from FNAF 2 and two vent crawling sounds for when a squirrel enters the vent. These additional sounds were all recorded by putting an iPod over a laptop microphone and are thus very low quality. All of the original audio was preserved and used for the collection with the exception of the recording of the HAM theme from One Night at Flumpty's which was re-recorded in a similar method for the collection.

## Characters

* Squirrel
* Reddie
* Phone Guy

## Fun Facts

* There is a unused version of the "I'm a squirrel" sound that's not as loud. It is also named "Honk"
* The graphics for the clock, the cam buttons and the Mute Call button were all preserved from the original version and were re-used for the collection.
* Oddly the POWER text in the collection version doesn't match any default Scratch font.
* Reddie's eyes were changed to give him angry black eyebrows and to make his eyes less colorful and rounder overall.
* There is an unused recorded sound of a zombie or something, which was also preserved but not used in the collection.
* The jumpscare scream is recorded from the original Five Nights at Freddy's.
* The sound of toggling a camera is someone spitting into the microphone.
* The power outage sound is recorded from a VR fangame called One Night at Freddy's 3D.
	+ A higher quality version of the sound was later used in *Tubbyland Throwback Trilogy* seven years later.