recursal/Fanatic-Fandom huggingface dataset:
Thaffe

**Thaffe** is a village in Civous. The population is around one hundred and five people.

Not many people go to Thaffe, as there are rumors that they don't let anyone in (due to the guard towers). The people who do visit are usually visiting or joining Thaffe Manor. There is an inn for people who need to spend the night.

## Demographics

Most of the villiagers are working class people. The main jobs in Thaffe are farmers, fishermen, blacksmiths, magical help for hire, guardsmen and council members.

## Defences

Due to Thaffe Manor being an important asset to Civous, there are two guard towers gaurding the small village and a magical perimiter defence.

## Geography

A bit of Farmland surrounds the village, as well as vast woodlands. It is located along the river Asc.

## History

The village of Thaffe was founded around Thaffe Manor, to support it and make the manor less dependent on outside help (becoming self sustainable).
Opfiaon

**Opfiaon** is a branch religion of Inum following the God of War and Weapons, Opfýaka.

The majority of people who follow Opfiaon are Orcs and Half-Orcs, although other species also follow this religion.

## History

Opfiaon was created during the Time of Troubles when Opfýaka gave *Godsbane* to a mortal, who went on to kill Parthenioú. Opfýaka was rewarded by Purum for this, and their followers saw this as evidence that they were following the 'correct' God, and that they should strive towards proving themselves to Opfýaka, so that they could have a change to use Godsbane.

## Priesthood

Opfiaon follows the same preisthood levels are Inum, but doesn't inlcude the Divine or Guardians:

* Puden - First level of priesthood.
* Viden - Second level of priesthood. Entrusted with a position of authority and oversight. They also take on Vier as apprentices to help train them. A Viden usually has two to five Vier under them. This position is usually appointed by the Mani Busa, but in rare cases can be appointed by a Busa.
* Busa - Third level of priesthood. Manibus have jurisdiction and superiority of order over the other Videns of a province. Busa can have Vier under them. This position is appointed by the Mani Busa.
* Mani Busa - The final level of priesthood. Mani Busa don't have any Vier under them directly. This position is the leader of Opfiaon.

Other associated titles include Puer. Puer are those who have been blessed by an Original God.
Pushers

The **Pushers** are a organisation pledged to find the Basement and to end Base.

## History

The Pushers was set up by best friends Laertes Whatmore and Sirrion Dawnson.

Over the years the two of them have recruited many Artificially Two-Souled, Two-Souled and Multi-Souled people into the team.

The Pushers have found the location of the Basement. Located in another realm, dubbed Onion, accessed through the Astral Plane.

Due to the being known as 'Rainbow' by the Pushers, and the area of the Astral Plane, known as Level 0, is precarious, they have yet to enter the Basement.
Linslity

**Linslity** is the Intermediate God of Fertility and Girth.

They works under Vitamorsath, the Greater God of Life. They help create, cultivate or nurture new life, or help create conditions in which life can thrive.

Linslity is always depicted with Apónthos, the Intermediate God of Death and Loss, intertwined.
Ferrari

***Ferrari S.p.A*** is an Italian luxury sports car manufacturer and ex-rival of Automobili Lamborghini based in Maranello, Italy. Founded by Enzo Ferrari (1898–1988) in 1939 from the Alfa Romeo racing division as *Auto Avio Costruzioni*, the company built its first car in 1940, and produced its first Ferrari-badged car in 1947.

## Details

*Fiat S.p.A* acquired 50% of Ferrari in 1969 and expanded its stake to 90% in 1988. In October 2014, Fiat Chrysler Automobiles (FCA) announced its intentions to separate Ferrari S.p.A. from FCA; as of the announcement FCA owned 90% of Ferrari. The separation began in October 2015 with a restructuring that established Ferrari N.V. (a company incorporated in the Netherlands) as the new holding company of the Ferrari S.p.A. group, and the subsequent sale by FCA of 10% of the shares in an IPO and concurrent listing of common shares on the New York Stock Exchange. Through the remaining steps of the separation, FCA's interest in Ferrari's business was distributed to shareholders of FCA, with 10% continuing to be owned by Piero Ferrari. The spin-off was completed on the 3rd of January 2016.

Throughout its history, the company has been noted for its continued participation in racing, especially in Formula One, where it is the oldest and most successful racing team, holding the most constructors' championships (16) and having produced the highest number of drivers' championship wins (15). Ferrari road cars are generally seen as a symbol of speed, luxury and wealth. Ferrari cars are built at the 165,000 square-metre (16.5-hectare) Maranello factory. In 2014 Ferrari was rated the world's most powerful brand by Brand Finance. As of 2022, Ferrari is the 10th-largest car manufacturer by market capitalisation, with a net worth of $52.21 billion.
Diplomat

A **diplomat** is a person appointed by a state or an intergovernmental institution to conduct diplomacy with one or more other states or international organizations.

## Career

### Qualifications

Most diplomats have obtained a degree at a University, but some have found other ways into the field, such as through politics.

### Payment & Reimbursement

Diplomats are very well paid, and reimbursed for all travel costs.

## Perception

### Purpose

Diplomats act to represent their country/government when visiting foreign territories.

## Operations

### Dangers & Hazards

Occasionally, diplomats can find themselves either in warzones or otherwise dangerous territory.
Feheia

**Feheia** is the Intermediate God of desire and deception.

She works under Maimonic, the Greater God of Psychics.

There's no preferred place for those craving the power potentially given by Feheia, but small altars and small shrines are ideal to increase connection.

Worshippers are many and tend to come in the form of philosophers and royalty but others are usually welcomed among followers of this god. As long as the right chants and pledges are abided by.
Fire S Draft 2

Fire S, the supreme being of real life and fiction. He transcends everything below him, which would include his supposed “Author”, James, who views the Mythos as supposed “fiction”. Little does James know that Fire S is truly real, and transcended him.

Fire S: “Hm, let me go to Universe 0, to see what’s happening there.” Fire S goes to universe 1, reducing his size to the size of an average human, 5’8. He arrives at Universe 0 and immediately starts exploring. Also that Fire S sees is just some galaxies, planets, stars, etc.
Alchemy

**Enchantment** is one of the main types of magic in Purapía.

It's a Godless Magic not blessed by any God, however some people believe that Mallatio is the God of Alchemy. Reris, the Lesser God of Science is also involved with this magic.

The power to utilise alchemy, a chemical science.

## Alchemy Magic

User can utilise Alchemy, the mystic and scientific pursuits focusing on Elemental Transmutation (ranging from transforming base materials into purer (lead or iron into silver or gold), to making permanent changes on the state of matter (making glass malleable or durable), etc.), various forms of Elemental Manipulation (especially electricity and fire) and Life-Force Manipulation (Immortality, Healing and even creating life or at the least clones/homunculi). They also know how to create potions (for rejuvenation and immortality) and magical items, although these are generally for practical use.

Limitations:

* Likely demands a use of laboratory/workshop and time
* Might have to channel it through use of an object when using advanced alchemy
* Equivalent Exchange - The basic law of Alchemy of which nothing is gained without something of equal value being lost
* Effectiveness depends on the user's knowledge and skill level

Example Spells:

**Manipulate Material** - User can create, shape and manipulate materials

**Chemical Manipulation** - Users can create, shape and manipulate chemicals, compounds or substances
Wardspace

**Wardspace** is a Crystal Sphere.

It containes wildspace (empty vacuum), a sun, four planets and their satellites, and a variety of asteroids, comets, and nebulae.

Wardspace is a part of a triangular configuration that also included Solspace and Guardianspace.  Guardianspace and Wardspace are known to have many interactions with each other, with portals in both crystal spheres linking to the Astral Plane. Wardspace also has inhabitance who go to and trade in Solspace.

## History

The wildspace of the Wardspace crystal sphere is unusually warm compared to others. This has led sages to speculate that the sun and Wardspace itself is the oldest among the generally known crystal spheres.
Armay Universe Wiki

**Welcome to the Armay Universe Wiki!**

This community is growing around the Armay universe. A SCP type universe.
This universe is very similar to the SCP universe, there is no need to hide it but it is still different because it mainly affects humans with extraordinary abilities who are not allowed to be free in this world because they represent a danger for them or for others.

We are a collaborative community website on Armay that anyone, including you, can build and develop. Wikis like this one depend on readers participating and adding content.
Exalted-Shatter

## Effect

Exalted-Shatter is a spell that uses soul mutilation to shatter, or break a soul into many pieces. A person who has had Exalted-Shatter used on them, then they are Soul-Shattered. If their soul is detected, they appear soulless like all types of ‘broken’ souls, unless they have a familiar, in which they would then appear to be soul split like all half souled beings.

## Side/Secondary Effects

The mutilation takes a lot out of the caster, and leaves the target (that can also be the caster) suffering from Soulless side effects for a few days. During this time if they don’t create a link between the different parts of the soul, they will become soulless (unless they have a familiar). If they do have a familiar, the familiar will suffer from effects similar to being Soulless. It is unknown if they can be cured of these side effects.

## Source

Power / energy from the point between Pure and Cursed.

## Gestures & Ritual

The caster needs to find balance between the Pure and Cursed, and draw energy from it. Then the caster puts their hand on the target (themselves if they are the target), then say - "et disrumpam eos"
Zyena

**Zyena** is the Lesser God of Stories.

Zyena works under Maimonic, the Greater God of Psychics.

Behind the scenes of any story, a mysterious figure looms in repose. The passions and temper of Zyena reveal himself through the subtle ways in which he influence those around him.

The resonance to this god reveals himself in the moment of clarity that allows those to see the potential ripples their actions can have on the world around them. Through this insight, they gain access to a secret, hidden power.
Merfolk

**Merfolk** or merpeople are a group of water-dwelling humanoid-like species. Merfolk are a type of Beastfolk.

Merfolk species include: the Mermaid, the Selkie, the Triton, the Siren, the Sahuagin, and the Merrow, and the Semyreni. Malenti are a cross between Sahuagins and Aquatic Elves, and are counted as half merfolk.

## Basic Infomation

Merfolk share a diet close to Multisens, but merfolk can eat things multisens can't eat. Such as: Coral, Raw Fish, Raw Crustaceans, Sea Anemones, Plankton, Raw Cephalopods, Raw Undersea Mollusks and Raw Undersea Plants of all sorts. Some Merfolk are carnivores.

All Merfolk start their life in the water.
Drakew

**Drakew** is the largest metropolis and city-state in Ricieqo. It is a crowded city of commerce and opportunity, perhaps the most prosperous and influential merchant city on Ediaric.

## Demographics

* Multisens 57%
* Dwarves 11%
* Elves 8%
* Halflings 7%
* Half-elves 6%
* Gnomes 4%
* Half-orcs 4%
* Others 3%

## Geography

Nestled within the embrace of the land, Drakew is a town of captivating geography that weaves together both historical grandeur and natural beauty. Its strategic location combines the allure of the coast with an architectural blend that pays homage to tradition and innovation.

Drakew's enchanting setting along the coast infuses the town with the invigorating scent of the sea. The shoreline, stretching along its edge, offers a serene escape where residents can bask in the tranquility of the waterfront, watch ships glide by, and be lulled by the rhythmic sound of waves.

The town's urban landscape is adorned with a majestic citadel that speaks to its storied past. This citadel serves as both a guardian and a symbol of Drakew's resilience. An urban castle, standing as a testament to bygone eras, evokes a sense of nostalgia while also inspiring the townspeople to move forward.

At the heart of Drakew lies a vibrant plaza that pulses with the energy of daily life. This central square serves as a gathering point for communal activities, lively markets, and cultural events that enrich the town's identity. The presence of a temple solidifies its role as a spiritual center, offering a space for reflection, devotion, and community connection.

The landscape unfolds with a thoughtful blend of architectural elegance and a shantytown's unassuming charm. This contrast mirrors the diverse layers of Drakew's population, encompassing both the well-established and the resiliently resourceful.

While the town embraces the sea, Drakew's character extends inland, inviting exploration beyond its coastal allure. Residents can retreat to the tranquil countryside, where nature's embrace awaits, offering solace and respite from urban activities.

## History

Drakew follows as the second oldest settlement, established in 446 AA. While it is known that Drakew obtained city status by 1482 AA, the exact date of this achievement remains unknown.
Aniki Whitesong

## Character Information

### Current Status

Trying to get rid of the Tadpole in her brain

### Titles Held

Deacon
Subdeacon (formally)
Novitiate (formally)
Aspirant (formally)

## Character Appearance

### Hair

Raven Black with Blue Highlights, Hair out of the face and behind the ears

## Character Relationships

### Siblings

Zarris Whitesong (brother)
Lelaia Whitesong (sister)

### Other Relatives

Maryola (maternal grandma)
Archimandrite (paternal grandma)
Lokemos (maternal grandfather)
Mosof Whitesong (paternal grandfather)

> One should never be afraid to live to live life to the fullest
>
> - Aniki Whitesong

**Aniki Whitesong** is a Light Domain Cleric of Arssum .
Itinerne

**Itinerne** is the Greater God of Astral. A Blessing from Itinerne you a Puer.

His associated colour is Pink, and his magic is refered to as Astral magic. Itinerne is one of the Ten Original Gods.

Itinerne rules over the Astral Plane, the Plane between the Inner Planes and Outer Planes.

As more and more gods were created, the planes where they resided and the Material Plane where mortals lived were becoming intermingled, and the concepts of time and space were becoming muddled and indistinct. With the creation of Itinerne, the bonds of time and space were solidified.  The Astral Plane sprung into existence as an interwoven plane between the rest, a sort of filling material that would allow mortals and gods alike to easily traverse the dark points between the stars.

Itinerne is the only Origianl God to venture out of the Upper Planes in centuries.

He has one Intermediate God loosely under him:

* Grasyndé - Connections and Friendships

As well as one Lesser God who is under him:

* Itineraxídi - Travel
Outpost Cache

The **Outpost Cache** is a alien base found 1800m deep in the Void Islands, located on a huge island. Its location is revealed to the player by activating a terminal inside the Breached Aquarium.

It contains the recipe for the S.O.C.K. Tank and the location of the Reactor.

## Interior

The doorway of the outpost is guarded by multiple Warpers, and the actual inside of the area is very small. It only has one large room, containing a tooth in a display case, some Abyssal Crystals, and a swarm of Abyssal Oculus. On either side of the room are two terminals, with one giving the recipe to the S.O.C.K. Tank and the other giving the location of the Reactor.

* Resources
* Fauna

* Abyssal Crystal

- Abyssal Oculus

- Warper
Natuide

**Natuide** is the current default capital city of Etherrate.

The capital is usually where the high king or queen is living, so it is subject to change. There is no current high king or queen, so Natuide, the living place of the last high king, is the capital.

## Demographics

The population of Natuide is 68% Multisen, 16% Elven, 11% Half-Elf and 5% other species.

## Defences

The city is surrounded by large stone walls with frequent guard towers embedded within. The castle also has it's own stone walls, making it extremely secure.

## Geography

Natuide is located on the north-east coast of Etherrate. The city is built on the mouth of the River Natakil and has a port on the river itself.

## Culture

The Multisens of Natuide celebrate the Burning of Queen Karlens on the 14th of Waqauem. It has been an annual tradition hosted by the Natuide College, it is celebrated by having an effigy representing Karlens One-Eye be burned in the College Courtyard.

## History

According to The Skeleton Queen, Book VIII, in 101398 AA there was a Mages Guild in Natuide.

It is said that the late high king was killed outside of Natuide due to it defences.
Solomon Prince

Elder **Solomon** Prince is important historical figure. He was a scolar and powerful mage who lived in the continent Monthrow.

## Biography

Elder Solomon was married to a woman called Idiahia, whom he had three children with, Zedek and Jeremi Prince and Tholla Lankrit (neé Prince). All three children all went on to have children themselves. His descendants are the only ones who can use the Seal of Solomon, a powerful incantation that he created.

Solomon is the only known person who has used the seal on himself and lived as a permanent Idiah. This meant that even after three days, where a fiend or celestial being would cease to exist destorying the Idiah, Solomon would live.

He was known to have banished many Fiends and Celestials back to their Planes.

## Relationships

### Idiahia Prince

Idiahia was Solomons wife. They married soon after Solomon became an Elder. Due to Idiahia being the one to carve the seals for the Seal of Solomon on him, the sacrifice of the Seal of Solomon was later named after her.

## Abilities

Solomon was blessed by 'Grey', and was Whisperer. He had a natural ability to be able to hear spirits and the dead (through ghosts for the latter).

## Trivia

* Scholar - Even though Solomon was blessed by 'Grey', he specialised in Essence magic.
Solar

**Solars** are the most powerful of all the Aasimon and of all the Celestials.

Described by some as truly godlike, Solars never take their own worshipers. Instead, they serve as the direct hand of the divine being to whom they owed their allegiance. Even demon lords fear these holy celestial beings.

## Description

A solar have a deep, commanding voice. Its Multisen-like body is muscular and beautiful, with skin of copper, silver, gold, or other metallic coloration. Its hair is bronze or metallic-colored as well. Its large, gleaming double wings are white or coppery-gold, and its eyes are as radiant topaz. Solars stood about 9 feet or 10 feet tall and weighed about 500 pounds. Not all solars appear like this, however.
Lamborghini Marzal

*“The Marzal was not developed as a production car. If you present a car like the Marzal at automobile shows such as Geneva, Turin, and Frankfurt all the magazines report on the first page about it. You would rather spend 100 million lire for building such an automobile which is still less expensive than paying for all the advertising. That would cost almost a billion lire. So it compensates in any case to build such a throwaway car."*

- Ferruccio Lamborghini

## Lamborghini Marzal

### Top Speed

190 km/h

The ***Lamborghini Marzal*** is a concept car built by Italian automotive manufacturer Lamborghini.

## Details

The Marzal remained a one-off, though the general shape, headlights and many of the ideas would later be used in the Lamborghini Espada. It also shares many similarities to the DMC DeLorean.

The Marzal's styling was radical at the time of its introduction, with magazine Road & Track calling it "A Bertone design so fresh that everything else looks old fashioned." It was distinguished by glazed gull-wing doors and a strong hexagonal motif throughout, including in the louvered rear window, interior trim and unique Campagnolo magnesium wheels. Other innovative styling elements included silver interior upholstery and 6 narrow S.E.V. Marchal headlamps in the thin, wedge-shaped nose.

Several companies made die-cast models based on the Marzal, including Dinky Toys and Matchbox. Many were in other colors such as orange, despite the original show car being painted silver.
Sea Elf

### Skin colours

Deep green with brown stripes and patches, shades of blue with white stripes and patches, pale silver green

### Hair colours

Black, blue, silver-white, red, blue-green, emerald green

### Eye colours

White, black, blue, green, silver, turquoise

**Sea Elves**, also known as Aquatic Elves, are a species of water-breathing Elf decended from the Eladrin and Fey Eladrin.

## Basic Infomation

Sea Elves are robust and tall with long limbs. Their thick skin gives them protection from the cold of deep water, keeping them comfortable at just above freezing temperatures. Their fingers and toes are generally twice as long as a Multisen's and have thick webbing between them.

Their most distinctive feature are their gills, visible in their necks and over their ribs. Compared to other elves, Sea elves have deep voices and are larger and heavier. Sea elves can have eye colors including turquoise, white, black, blue, green, and rarely silver. Their hair is thick and somewhat stringy.

It can be blue-green, emerald green, blue, black, silver, or even occasionally red. Warriors clip their hair short, but other Sea elves wear it long and flowing. Females in particular sometimes grow their hair up to 4 feet long.

The majority of Sea elves build settlements in calm waters that supported coral reefs or seaweed forests.

## Civilisation and Culture

Sea elven society is based on family and clan. Noble families and monarchs rule, but in a benign and loose fashion rather than with an iron fist. While women can and do have positions of power, Sea elven society was largely patriarchal and inheritance runs first through the eldest son.
Danietar

**Danietar** is a Star in Wardspace.

## History

Danietar was the first mortal to befriend the God Eclipsisk.

Eclipsisk, when she was Serasol, went down to Divindi during an Eclipse, Lunavac stayed up in his heaven, wanting a rest. There was a lone building made up of wood that intrigued her, knowing that most mortals build houses out of sturdier materials for safety. Before she could approach the household a person called out to him.

She turned to see a man, with weapons made of wood and not of steel or metal. A curiously natural Haecs.  That day Eclipsisk met Danietar. She told Danietar of her name but Danietar did not imeddiately bow to her, he did however shake her hand and excitedly ask her questions. He treated Eclipsisk like a celebrity but still like an equal.

Eclipsisk loved it. From that day on every eclipse Eclipsisk would meet with Danietar. Of course Eclipsisk knew that haecs did not live forever, but she never experienced the pain of losing a close friend to age.

Danietar aged with each eclispe until finally on his bed, as he no longer had the strength to move, he told Eclipsisk how fulfilled his life was and that death was natural to him. Danietar had a wife and has beautiful children, those children thought the world of their father and the friend that visited every few years with a glow to their skin. They adored him and never feared him. Eclipsisk cried the day she lost Danietar, his wife had already passed and his children grown and all moved away but one.

That one loved to talk about the sky above and stars and the moon and sun. And so Eclipsisk did something to give Danietar a proper send off and to encourage that love of the sky. The first star to be named was a bright one and seemed to always be clear to his children's eyes.

The Star named Danietar.
Nehichia

**Nehichia** is a continent made up of two main islands in Divindi.

## Biomes

* Taiga
* Wetland
* Glacier
* Tundra
* Temperate Deciduous Forest
* Temperate Rainforest
* Grassland

## History

Nehichia is home to the Neutral, an area of land that the countires around have delcared neutral. It has many settlements which are a mixing pot of cultures. It is known as a great place to find work and to trade. The Nehichia mountain range is in Neutral, and it is rumored to have Ice Dragons living in it.
Godsbane

> You are worthy. Take it.
>
>

**Godsbane** is a sword that is capable of killing Deities, not matter how strong.

It is owned by Opfýaka, the Intermediate God of War and Weapons. They are known to loan Godsbane to mortals who they deem worthy.

The reason why it can kill Deities it because it is made up of the same stuff as they are, with it being apart of Opfýaka.

Parthenioú was slain by a mortal with Godsbane. Parthenioú was the Intermediate God of moons and non-evil lycanthropes.
Blessed

Being **Blessed** refers to the innate connection and affinity that certain individuals have with a specific type of magic associated with one of the Original Ten Gods.

In the rich tapestry of Edivandic's history and mysticism, the concept of blessings bestowed by the Original Ten Gods holds a distinct place. These blessings aren't typical in nature, rather they signify an innate connection to a particular Original God's magic. This mystical bond grants individuals unique access to specific magical abilities and talents. Although these blessings are colour-coded according to the gods' attributes, it's important to clarify that the Original Ten Gods themselves do not directly select or bestow these blessings upon individuals.

## Nature of Blessings

To be blessed in Edivandic means that one's innate magical abilities align with the magic domain of an Original God. It doesn't restrict the use of other magic types nor does it dictate exclusive allegiance to the blessing-giver. Individuals with blessings often explore other magical schools, but the proficiency of their blessed magic comes more naturally to them. Additionally, there exist magic schools that aren't linked to blessings and are categorized as "godless magic." Contrary to the name, these schools aren't negative or inferior and some represent specialised versions of blessed magic.

## The Colours

The reference to blessings is often colour-based rather than tied to a specific god, as the Original Ten Gods don't directly perform the blessings. For instance, an elf named Maraily might be referred to as "blessed Violet" rather than "blessed by Tempusia." This approach reflects the distinction between the inherent nature of blessings and the god's involvement.

As the Original Ten Gods have evolved over time, so have their blessings. The initial ten gods, their associated colours, and the corresponding original magic groups were as follows:

* Purum - Black - Pure & Divine
* Tempusia - Violet - Temporal
* Apomeno - Olive - Inorganic Matter
* Minkto - Lime - Organic Matter
* Serasol - White - Light & Energy
* Lunavac - Dark Purple - Dark & Illusions
* Itinerne - Pink - Astral
* Vocaren - Grey - Conjuration
* Vitamorsath - Red - Life
* Maimonic - Yellow - Psychic
* Simamace - Blue - Essence

However, the current iteration of the "Original" Ten Gods, their modern magic groups, colours, and domains are as follows:

* Purum - Black - Pure & Divine
* Tempusia - Purple - Temporal
* Alimatuer - Green - Matter
* Eclipsisk - White - Chiaroscuro
* Facticiue - Gold - Mineral
* Itinerne - Pink - Astral
* Vocaren - Grey - Conjuration
* Vitamorsath - Red - Life
* Maimonic - Yellow - Psychic
* Simamace - Blue - Essence

## Variation and Occurrence

Among the spectrum of blessings, being blessed with Green is the most common, while Blue remains the least common. The unique exception lies with the Divine, who exclusively carries the blessing of Black. Only one Divine can exist at any given time. Additionally, individuals may be blessed more than once if they possess two or more souls, as blessings are intrinsically tied to the soul's essence.
Mallatio

**Mallatio** is the Intermediate God of Change, Adaptation and Free Will.

They work under Tempusia, the Greater God of Time. Mattlatio and Fontikós are known not to get along, due to Fontikós being the Intermediate God of Future, Fate and Endings, and Mallatio being able to change those things.

Mallatio created and owns the Ring of Change. This ring is able to change the future of mortals, as well as change things physically. For example, it could change an Elves fate of marrying the person they were going to, or it could change water into wine.

Mallatio sometimes leaves this ring in random places in Purapía, giving mortals the chance to change fate. Because of this Mallatio has a large following, large enough that it has become it's own branch of Inum.

Some people believe that Mallatio will one day become powerfull enough to become a Greater God, the Greater God of Alchemy.

Others believe that Mallatio is the God of Alchemy due to the fact Mattatio's Ring of Change is the Godly form of Elemental Transmutation. Mallatio however, hasn't clamied Alchemy as hers.
Thista

**Thista** is the capital city of Skamrnia.

## Demographics

Most of the population of Thista is Elven. 15% Multisen and 1% other species.

## Defences

The city is surrounded by large walls with frequent guard towers embedded within. Thista also has a magical perimiter defence around the whole city.

## Geography

The river Thissica goes through Thista, the capital being at the mouth of the river. Thista is surrounded by farms because of the fertile land the river makes.

## History

Thista was once a part the capital of Skelda, but after the country fell it became the capital of the newly formed Skamrnia.
Divination

**Divination** is one of the main types of magic in Purapía.

It's a Godless Magic not blessed by any God, however it does involve getting into contact with a god or a god's servants. Because of this, it isn't counted as a 'Godless' Magic like other non-blessed magic types..

The ability to gain insight into a question or situation using an occultic, standardized process or ritual.

## Alchemy Magic

User can employ divination, a method of reading the future, the present and the past and/or provide help to a problem at hand by using an occultic, standardized process or ritual. Divination can communicate with the supernatural (i.e. gods, demons, spirits, nymphs) or read certain patterns.

Limitations:

* All methods take time and space for the ritual.
* May require supernatural aid to correctly predict the future.
* Predictions may be symbolic/opaque or unintelligible.
* May be random and uncontrollable.
* Most methods need specific items

Example Spells:

**See text** - Users ask a single question concerning a specific goal, event, or activity that will occur within 7 days. The ritual offers a truthful reply. The reply might be a short phrase, a cryptic rhyme, or an omen

**See Invisibility** - Users can see invisible creatures and objects within 10 feet of them that are within line of sight.

**Greater Comprehension** - Allows users to understand all languages
Aerith Presxidor

* IRL
* Outfit

> You are shocked. Wow- an aged Elf?! How can this be?! I am just a rare case where a Sun Elf managed to find love with a Multisen. No Elves here. Yes-yes, a Half-Elf is correct.
>
> -Aerith Presxidor when people ask how he is old

Elder **Aerith** is an scholar at Thaffe.

## Biography

### Early Life

Aerith was born to a male Multisen and a female Sun Elf, a very rare pairing. He looks like his mother, almost full elf, he does however age as a Half-Elf would. He was blessed with 'White'.

His parents loved each other, and Aerith had many siblings, who Aerith got along with greatly.

After his father died from old age, his mother left heart broken, never to return.

### Adulthood

Aerith helped to raise his younger siblings. He was a scholar and loved to learn.

He would eventually become a professional scholar, going to Thaffe Manor to work. At Thaffe Manor he teaches aspiring students and helps train future priests and Elders. He wants to pass on his knowledge to as many people before he dies. Because of his devotion to education, he was granted the title of Elder.

At Thaffe he also as a reputation for picking up 'strays', people without families. He has ended up officially adopting a few children because of this.

Elder Aerith's physical condition is deteriorating, and he requires a canes to walk.

## Relationships

### Many Children

* Ifera, a Half-Elf was adopted when she was only a few weeks old.
* Joner, a Nixie was adopted as a child.
* Thedeth, a Multisen was adopted as a toddler.
* Cui, another Multisen was adopted as a child.
* Vaeri, an Elf was adopted as a teenager.

## Abilities

Aerith is blessed by 'White'. He specialises in the Energy Magic, and is very careful, disciplined and connected with the forces around him.
Lamborghini LM004

The ***Lamborghini LM004*** is a prototype off-road vehicle built by Italian automotive manufacturer Lamborghini.

## Details

Nothing much changed from the outside of LM004 being similar to LM002, with the changes only being outfitted with bucket seats, a phone, a refrigerator, and several other luxury features. with a new larger 7-Liter V12 engine. As a result to added weights and increased size, it did not go well as expected and was determined to not be worth the additional development. Only a single prototype was produced.
Edivandic

**Edivandic** was the name of a prehistoric planet that existed before 31,000 BA, when Purum sundered the world into two worlds: Ediaric and Divindi.

The shape of the planet was a mix of modern Ediaric and modern Divindi.

## History

One of Edivandic's moons, an ice moon known as Lu, fell from the sky and devastated much of the planet. Meteor rain fell, creating a series of natural catastrophes across Edivandic that destroyed whole continents in earthquakes, fires, and windstorms, rearranging even the positions of the seas. The dramatic climate change that followed quickly brought an end to the batrachi civilization and allowed the rapid evolution of proto-dragons into the various dragon species.

Before the world was completely destroyed, Purum intervened and sundered Edivandic into two twin worlds, Ediaric and Divindi.
Underdark

The **Underdark** is the vast network of underground caverns and tunnels underneath the surface of Edivandic, and later Divindi.

It is home to a host of evil beings driven deep into the caverns at the end of the age of demons.

## Geography

The Underdark is not one giant cavern under Divindi, but rather, many huge networks of caverns and caves. As a result, it is not possible to travel from one end of the Underdark to the other. The Underdark is divided into several domains that are similar to continents of the world above. While it is possible to travel from one place to another within a domain, separate domains tended to have very few passages linking them.

The Underdark's underground landscape varies from small subterranean fissures almost impossible for adventurers to crawl through, to wide expanses of deep water that hides coral caves, hollowed out sections of ice in which creatures live, and places where fungus, bones, or even pure force formed "caves."

The Underdark is mainly without any source of light save for the occasional luminous rocks or fungi. Large portions of it is also without food or water, making well-stocked food supplies a must-have when exploring uncharted terrain underground.
DO NOT ENTER Door

> Just think of what could be inside
>
> - Soeyr

DO NOT ENTER Door is a door is a door floating around Ediaric that is owned by Soeyr, the Lesser God of answers. It changes location often.

Soeyr didn't create the door, it is unknown who did. It hasn't been open in centuries, but there are rumors that it holds dreams come true, and the worst nightmares. It is infinite, and like a maze inside.

Only the Divine can open the door without a key. It is unknown where the key is.
Devil

**Devils** are a race of Fiends who hail from the Ten Hells.

## Description

Angels possess comely—even sublime—looks, and most have wings. Beyond this, there are great physical diversity among aasimon.

There were many different kinds of devils, including some subcategories.

* Baatezu - The most common and numerous race of devils.
* Abishai - A subgroup of baatezu created by Tiamat.

### Other Devils

* Imps, small, weak devils with bat-likes wings and a venomous, scorpion-like tail.
* Hellcats, also called *bezekira*, hellcats were massive, stealthy feline devils.
* Hellwasps
* Chain devils, cruel humanoid devils that wore and carried chains with them.
* Kalabon
* Fimbrul devil
* Seared devil
* Tar devil
Old Council of Skelda

The **Old Council of Skelda** were the rulers of Skelda, before some of the council went missing and the country fell.

## History

The Old Council was formed shortly after the foundation of Skelda. When it was formed, the Old Council was the most civilised leadership that Monthow had ever seen. Up until then, only Kings or Queens had ever ruled the lands, but monarchies were known to be flawed, unfair systems of power.

In 102426 AA some of the council members started to go missing.

Elder Salrlamar proposed in a council meeing that the provence of Civous should have a separate governing system to the rest of Skelda, with himself, the head of the Prince family, to be the ruler. The council thought this idea was terrible, but Salrlamar changed the opinions of several council members to gain the upper hand in the final vote on the decision. He then blackmailed Elder Haemir into keeping away from the new separate Civous.

Eventually due to disagreement, manipulation and missing Elders, the Old Council Fell. Haemir quickly establissed the House of Dobragsten, creating the new country of Skamrnia in Skelda's place. Due to the influence that Salrlamar had, Haemir kept away from Civous, and tried to expand its boarders into other places.
Lower Planes

The **Lower Planes**, also known as the **Fiendish Planes**, are a subset of the known planes of existence.

The term "lower" referrers to the placement of the planes, and they are usually of Evil alignment.

## Geography

Planes that are Lower Places are:

* Abyss Plane
* Bleak Plane
* Twin Depths Plane
* Ten Hells Plane
* Waste Plane
Brich Treant

**Brich Treant** are a type of Treant that live in Divindi and Ediaric.

## Basic Infomation

Brich Treant are born and usually found in forests with Birch or Oaks in. Like all Treants, Brich Treants had face-like features on their bark, a division between their trunk that formed legs, and long branches that served as arms. Brich Treant are leaner than the other types of Treants.
Fusion-Souled

## Causes

The Fusion-Souled Spell makes the user become Fusion-Souled.

## Symptoms

Fusion-Souled people are more in touch with the Spirit Realm, and are more likely to succeed in learning and performing powerful magic, especially that of Essence.

Because they have Two-Souls their magical prowess is vast.

They take on the blessing of the soul, meaning if their victim is blessed by a different God than they are, they become blessed by two Gods.

Being Fusion-Souled is temporary, lasting around a full day at max.

## Cultural Reception

Due to the fact the soul comes from a victim, who is then lifeless and unable to move, being Fusion-Souled is looked down upon by the general public.
Outer Planes

The **Outer Planes** are a subset of the known planes of existence. They are the source of the fundamental building blocks of matter and energy for the entire multiverse.

The term "outer" referrers to the placement of the planes.

## Geography

Many of the Outer planes are divided into layers—infinite sub-regions that metaphysically overlapped the other layers of the same plane. The Outer Planes are divided into three distinct groups mainly based on the Good, Evil, or Neutral alignment of their inhabitants.

Planes that are Outer Places are:

* Upper Planes
	+ Blessed Plane
	+ Twin Paradises Plane
	+ Ten Heaven Plane
	+ Glade Plane
	+ Beast Plane
* Neutral Planes
	+ Limbo
	+ Outlands
* Lower Planes
	+ Abyss Plane
	+ Bleak Plane
	+ Twin Depths Plane
	+ Ten Hells Plane
	+ Waste Plane
Divindi

**Divindi** is the third planet from the Sun in Wardspace. It is orbited by one moon named Leira, and by a cluster of asteroids, known as the Tears of Leira.

The planet was once mixed with Ediaric, as a planet called Edivandic.

## Geography

Divindi is comparable in size to the planet Earth, with an equatorial circumference of about 25,000 miles. Its polar circumference was slightly smaller, at approximately 24,900 miles. It is the same size as Ediaric.

The continents of Divindi are:

* Diarchy
* Kantipon
* Monthow
* Nehichia
* Rktiki
* Skhan
Lugári

**Lugári** is the Intermediate God of moons, and night.

She work under Eclipsisk, the Greater God of Chiaroscuro. Lugári is the twin of Sostéri, the Intermediate God of stars.

She was originally only the God of night, but after Parthenioú was destroyed during the Time of Troubles, Lugári became the God of Moons aswell. Some believe she is the same person as Stradi, as they have similar roles.

Night. The beat of her wings rests upon our ears, like distant thunder, like the strike of the moon across the hot black sky.

She is a rising star and a falling thought, the sweet caress of the mind washed smooth by sleep.

Beautiful Lugári, God of Night you've been away too long.
Mallatioan

**Mallatioan** is seen as a branch religion of Inum by some, and not by others. It follows **Mallatio**, the Intermediate God of Change, Adaptation and Free Will.

The majority of people who follow Mallatio are Multisens, although other species also follow this religion.

## History

Mallatioan has been around for a long time. Mallatio likes to meddle with mortals futures, and the futures of Purapía as a whole. She has been meddling for a long time, with Mallatioan being set up not soon after Inum was.

There are three branches of Mallatioan:

* **Simzí** - Those who believe that Mallatio is apart of Inum, serving an original God
* **Metaer** - Those who believe that Mallatio is apart of Inum, a Greater God of Alchemy
* **Chórsum** - Those who believe that Mallatio isn't apart of Inum, a god of Change, Adaptation, Alchemy and Free Will.

The God of Alchemy claim comes from the fact Mattatio's Ring of Change is the Godly form of Elemental Transmutation.

## Priesthood

Simzí and Metaer Mallatioan's follows the same preisthood levels are Inum, but don't inlcude the Divine or Guardians:

* Puden - First level of priesthood.
* Viden - Second level of priesthood. Entrusted with a position of authority and oversight. They also take on Vier as apprentices to help train them. A Viden usually has two to five Vier under them. This position is usually appointed by the Mani Busa, but in rare cases can be appointed by a Busa.
* Busa - Third level of priesthood. Manibus have jurisdiction and superiority of order over the other Videns of a province. Busa can have Vier under them. This position is appointed by the Mani Busa.
* Mani Busa - The final level of priesthood. Mani Busa don't have any Vier under them directly. This position is the leader of Simzí and Metaer Mallatioan.

Other associated titles include Puer. Puer are those who have been blessed by an Original God.

Chórsum Mallatioan's have their own preisthood levels:

* Oqou - First level of priesthood.
* Makpla - Second level of priesthood.
* Avaqeoa - Third level of priesthood.
* Xwqlota - The final level of priesthood. This position is the leader of Chórsum Mallatioan.
Xodarr

**Xodarr** is the Intermediate God of memories and dreams.

They work under Maimonic, the Greater God of Psychics.

There's one main place for those calling for the aid of Xodarr, but pagodas and small shrines are preferred by most.

Worshippers are common and tend to come in the form of nobility and fighters and these seem to be favoured people aided by this god. As long as the right gifts and chants are abided by.
Shadow Fey

The **Shadow Fey** are a race of shadow-like fey connected to the Shadow Plane.

They are believed to have originated as an offshoot of Eladrins, a Shadow Plane verison of the Feywild Plane species

## Basic Infomation

When in Purapía the Shadow Fey have a youthful appearance. Shadow Fey breed true. Their pairings produce Shadow Fey offspring, as well as the pairing between a Multisen and a Shadow Fey.
Two-Souled

> "A true gift from the Gods."
>
>

## Causes

There are two ways to be a natural Two-Souled person.

The first is can occur when a sentient mortal soul is formed in an overlap between realms inhabited by other new souls, they have a chance of merging together and creating a two-souled being.

The other is being a child of one or two Artificially Two-Souled people. If they have only one Artificially Two-Souled parent, they are more likely to have a normal souled child.

If they have two Artificially Two-Souled parents, they are more likely to have Two-Souled children, and even have a chance to have Multi-Souled children.

The temporary version of this is Fusion-Souled.

## Symptoms

Two-souls are more in touch with the Spirit Realm, and are more likely to succeed in learning and performing powerful magic, especially that of Essence.

They have the chance to be blessed by two Gods, rather than one.

## Treatment

The only way to be 'cured' of being Two-Souled is by using the Essence Division spell. A spell that was made to spilt a soul up temporally, but it can be used to permanently remove one of the two souls in a Two-Souled person. It is extremely hard to do, and has only been sucessful in a natrual born Two-Souled person on one occasion.

## Cultural Reception

Two-souls are seen as the way mortal beings are supposed to be formed, and are therefore well-respected. Many two-souls go on to become teachers and other instructors.