'Gals

The "'Gals" Archetype consists of Beast-type monsters headed by Dawngal. These cards and their support are used by Tammey Seeker from the Pendulum Dimension.

## Monster Cards

### Blue Comet, Wingal

* Level 3
* Type: Beast
* Attribute: EARTH
* Attack: 1000
* Defense: 1000
* Flavor Text: A noble young dog who is trained in the ways of combat. He is normally found loafing around but is kept in line by his best friend Flogal.

### Pink Comet, Flogal

* Level 3
* Type: Beast
* Attribute: EARTH
* Attack: 1000
* Defense: 1000
* Flavor Text: A noble young dog who is trained in the ways of combat. Her bite is fierce and she can normally be found with her best friend Wingal.

### Nova Knight, Llew

* Level 3
* Type: Warrior
* Attribute: LIGHT
* Attack: 1200
* Defense: 1200
* Flavor Text: A noble young knight who is training to become a powerful warrior. He is tempted by both good and evil but not even soothsayers can see his destiny.

### Ashgal

* Level 6
* Type: Beast
* Attribute: EARTH
* Attack: 2200
* Defense: 2200
* Flavor Text: This beast's howl sends chills down its enemy's spine. It's craft with a blade is unmatched among its peers.

### Bluegal

* Level 1
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 300
* Defense: 300
* Effect: When this card is added to your hand by a card effect, you can target 1 "gal" monster in your graveyard, add that target to your hand.

### Brassgal

* Level 1
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 600
* Defense: 600
* Effect: Once per turn, you can tribute this card and all Level 5 and lower "gal" monsters you control gains 1000 ATK until the end of the next turn after this effect was applied.

### Toypupgal

* Level 1
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 0
* Defense: 0
* Effect: Once per turn, you can send 1 "gal" monster from your eck to the graveyard, and if you do, this card's Name, ATK, DEF, and Level become the same as that card's also this card's effect becomes the same as that card's until the end of the opponent's turn. You can only control 1 "Toypupgal".

### Marringal

* Level 2
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 200
* Defense: 200
* Effect: Once per turn, during either player's turn, when a "gal" monster you control is attacked by an opponent's monster, you can discard this card or send this face-up card you control to the graveyard, that "gal" monster you control gains 1500 ATK until the End Phase.

### Pringal

* Level 2
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 200
* Defense: 200
* Effect: Once per turn, you can send this card and 1 other card you control to the graveyard: draw 2 cards. Once per turn, you can banish this card from your graveyard, add 1 Level 6 or lower "gal" monster from your Deck to your hand.

### Widegal

* Level 2
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 400
* Defense: 400
* Effect: Once per turn, you can tribute this card, shuffle 3 cards from your graveyard and/or banished cards into your Deck and draw 1 card.

### Drangal

* Level 3
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 700
* Defense: 700
* Effect: During your Draw Phase, you can activate this effect before you draw. If you do, check the top 5 cards of your Deck, you may put those cards back on top or bottom of your Deck in any order then draw 1 card and send this card to the graveyard.

### Flogal Youth

* Level 3
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 800
* Defense: 800
* Effect: When this card is Normal Summoned, you can Special Summon 1 "Wingal" monster from your hand or Main Deck in face-up DEF Position and if you do, switch this card to face-up DEF Position. If you successfully summoned a "Wingal" monster using this effect, you may Normal Summon 1 Level 7 or higher monster from your hand by using this card and that card as its materials. If this card is sent to the graveyard while you control a face-up "Wingal Youth", you can send that monster to the graveyard, Special Summon 1 "Pink Comet, Flogal" and 1 "Blue Comet, Wingal" from your Deck in face-up DEF Position.

### Future Knight, Llew

* Level 3
* Type: Warrior/Effect
* Attribute: LIGHT
* Attack: 1000
* Defense: 1000
* Effect: You can tribute this card, 1 "Wingal" monster, and 1 "Flogal" monster you control to Special Summon 1 Level 7 or higher "Llew" monster from your hand or Main Deck. You can only use this effect of "Future Knight, Llew" once per turn. While this card is in the graveyard it is treated as a "gal" monster.

### Jumpgal

* Level 3
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1000
* Defense: 1000
* Effect: During your turn, if you control more monsters than your opponent, this card gains 500 ATK for every monster you control equal to the deficit excluding this card. If this card is destroyed and sent to the graveyard you draw 1 card.

### Messagal

* Level 3
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 800
* Defense: 800
* Effect: You can discard this card, send 1 "gal" monster you control to the graveyard "except Messagal" and draw 2 cards. You can only activate the effect of "Messagal" once per turn and only once that turn.

### Raigal

* Level 3
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 700
* Defense: 700
* Effect: Once per turn, when a "gal" monster you control battles an opponent's monster, you can banish this card from your graveyard and if you do, all monsters you control gain 1000 ATK until the End Phase.

### Salgal

* Level 3
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1000
* Defense: 1000
* Effect: During the End Phase of either player's turn you can return this card to your Deck from your field or graveyard and if you do, draw 1 card.

### Sonicgal

* Level 3
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1100
* Defense: 1100
* Effect: During the end of either player's turn, you can send this card you control or from the hand to the graveyard and if you do; add 2 other "gal" monsters from your graveyard to your hand with different names.

### Wingal Youth

* Level 3
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 800
* Defense: 800
* Effect: When this card is Normal Summoned, you can Special Summon 1 "Flogal" monster from your hand or Main Deck in face-up DEF Position and if you do, switch this card to face-up DEF Position. If you successfully summoned a "Wingal" monster using this effect, you may Normal Summon 1 Level 7 or higher monster from your hand by using this card and that card as its materials. If this card is sent to the graveyard while you control a face-up "Flogal Youth", you can send that monster to the graveyard, Special Summon 1 "Blue Comet, Wingal" and 1 "Pink Comet, Flogal" from your Deck in face-up DEF Position.

### Barcgal

* Level 4
* Type: Beast/Effect
* Attribute: LIGHT
* Attack: 1600
* Defense: 1600
* Effect: While this card is on the field, Spell and Trap Cards you control cannot be targeted by your opponent's card effects. When this card is destroyed by your opponent's card (by battle or card effect) draw 1 card.

### Bravegal

* Level 4
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1800
* Defense: 1800
* Effect: When this card is Normal Summoned successfuly, you can Special Summon 1 "gal" monster from your graveyard except "Bravegal". If this card destroys an opponent's monster by battle, you can tribute 1 "gal" monster from your side of the field and if you do, add 1 "gal" monster from your Deck to your hand but cards with that name and their effects cannot be activated for the rest of this turn.

### Brave Paladin, Wingal

* Level 4
* Type: Beast/Effect
* Attribute: LIGHT
* Attack: 1800
* Defense: 1800
* Effect: When this card is Normal Summoned, you can Special Summon 1 "Flogal" monster from your hand or Main Deck in face-up DEF Position and if you do, switch this card to face-up ATK Position (if possible). While this card is in face-up ATK Position other "gal" monsters you control cannot be destroyed by battle. If this card is sent to the graveyard, you can add 1 Level 5 or higher "gal" monster from your Main Deck to your hand.

### Floral Paladin, Flogal

* Level 4
* Type: Beast/Effect
* Attribute: LIGHT
* Attack: 1800
* Defense: 1800
* Effect: When this card is Normal Summoned, you can Special Summon 1 "Wingal" monster from your hand or Main Deck in face-up ATK Position and if you do, switch this card to face-up DEF Position (if possible). While this card is in face-up DEF Position your opponent cannot destroy other "gal" monsters you control with card effects. If this card is sent to the graveyard, you can add 1 Level 5 or higher "gal" monster from your Main Deck to your hand.

### Grandgal

* Level 4
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1400
* Defense: 1400
* Effect: If you control a face-up "Llew" monster you can Special Summon this card from your hand. If you do that monster gains 500 ATK until the end of the turn. When this card is sent to the graveyard, you can add 1 "Llew" monster from your Deck to your hand.

### Margal

* Level 4
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1400
* Defense: 1400
* Effect: You can tribute this card you control, draw cards equal to the number of face-up Level 4 or lower "gal" monsters you control except "Margal" monsters. You can only use this effect of MArgal once per turn and only once that turn.

### Maskgal

* Level 4
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 900
* Defense: 900
* Effect: Once per turn, you can tribute this card you control, Special Summon 1 Level 4 or lower "gal" monster from your graveyard and if you do you can treat that card as if it were Normal Summoned this turn using this effect.

### Packgal

* Level 4
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1200
* Defense: 1200
* Effect: When this card is Normal or Special Summoned, Special Summon 2 "gal" monsters from your Deck in face-up ATK position with different levels from themselves and this card. While this card is face-up on the field, other "gal" monsters you control cannot be destroyed by card effects.

### Raisegal

* Level 4
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1700
* Defense: 1700
* Effect: When a monster is Special Summon to your side of the field, this card gains 300 ATK until the end of the turn. Once per turn, during either player's turn, when an attack is declared involving a "gal" monster you control you can negate that attack and if you do, return this card to the hand and Special Summon 1 "gal" monster from your hand or graveyard except "Raisegal".

### Reavergal

* Level 4
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1500
* Defense: 1500
* Effect: Once per turn, you can tribute this card, check the top ten cards of your Deck and then place those cards on the top or bottom of your Deck in any order. If "Dawngal" is within these ten cards, you can Special Summon that card but banish this card if you do.

### Snogal

* Level 4
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1200
* Defense: 1200
* Effect: This card gains 400 ATK for every other "gal" monster you control.

### Wallgal

* Level 4
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1800
* Defense: 1800
* Effect: While you control this face-up card, monsters you control cannot be targeted for attacks except this card.

### Borgal

* Level 5
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1700
* Defense: 1700
* Effect: Once per turn, during either player's turn if both players have 3 or more cards in their hand you can Special Summon this card and if you do, both players must discard their entire hand and draw until each player has three cards in their hand.

### Pongal

* Level 5
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 2000
* Defense: 2000
* Effect: When this card is Normal Summoned successfully, you can add 1 "Llew" or "Dawngal" monster from your Deck to your hand. Once per turn, you can tribute this card, and if you do, add 1 "Llew" or "Dawngal" monster from your Deck to your hand.

### Rendgal

* Level 5
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1900
* Defense: 1900
* Effect: When this card is successfully summoned to your side of the field, you can increase the ATK of 1 Level 6 or lower "gal" monster you control by 1000.

### Rushgal

* Level 5
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 1800
* Defense: 1800
* Effect: When this card is successfully summoned to your side of the field, you can increase the DEF of 1 Level 6 or lower "gal" monster you control by 1000.

### Shibelgal

* Level 6
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 2400
* Defense: 2400
* Effect: When this card successfully destroys a monster by battle and removes it from the field, Special Summon that monster to your side of the field in face-up ATK Position.

### Shyngal

* Level 6
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 2100
* Defense: 2100
* Effect: When this card is successfully Normal Summoned to your side of the field you can activate this effect: All monsters your opponent controls lose 800 ATK and DEF for every face-up "gal" monster you control with a different Level until the end of the turn.

### Techgal

* Level 6
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 2000
* Defense: 2000
* Effect: Once per turn, during either player's Battle Phase, you can target 1 monster you control, switch this card's Battle Position and if you do, that monster gains ATK or DEF (your choice) equal to this card's current ATK until the End Phase.

### Vladgal

* Level 6
* Type: Beast/Effect
* Attribute: EARTH
* Attack: 2400
* Defense: 2400
* Effect: Once per turn, during either player's turn, you can make all face-up monster on the field switch to facedown DEF Position until the End Phase. During the End Phase, flip all facedown monsters that were flipped facedown with this effect face-up and the owner of those cards draws cards equal to the number of cards flipped face-up by this effect.

### Dawngal

* Level 8
* Type: Beast/Effect
* Attribute: LIGHT
* Attack: 2500
* Defense: 2000
* Effect: You can Special Summon this card from your hand if you have 3 or more "gal" monsters in your graveyard and control 1 face-up "Llew" monster. When this card declares an attack, it gains 500 ATK for every "gal" monster card in your graveyard during the Damage Step only.

### Pupil of Light and Darkness, Llew

* Level 8
* Type: Warrior/Effect
* Attribute: LIGHT
* Attack: 2800
* Defense: 2500
* Effect: Once per turn, you can target up to 2 cards on the field, destroy them. During either player's turn, if this card battles you can send "Wingal" and "Flogal" monsters you control to the graveyard (max. 3) and if you do, this card gains 300 ATK for each card sent this way.

## Spell Cards

### Tamer's Treasury

* Type: Normal Spell
* Effect: Send 1 'gal' monster from your hand and Deck to your graveyard whose names and levels are different from one another, and if you do, draw 2 cards. You can only activate 1 "Tamer's Treasury" once per turn.

### Howl of the Champion

* Type: Quick-Play Spell
* Effect: If a "Flogal" or "Wingal" monster is Special Summoned to your side of the field (excpet by the effects of a "Flogal" or "Wingal" monster or during the Damage Step) you can tribute that monster, and if you do that, you can Special Summon 1 "Dawngal" or 1 "Pupil of Light and Darkness, Llew" from your Deck. You can only activate 1 "Howl of the Champion" once per turn.

## Trap Cards

### Caller's Whistle

* Type: Continuous Trap
* Effect: Once per turn, during either player's turn when an opponent's monster would be Special Summoned you can activate this effect: return 1 'gal' monster you control to the hand, negate that summon of that monster, and if you do, Special Summon 1 'gal' monster from your hand whose Level is equal to the monster returned by this effect.

### Heel Gal

* Type: Counter Trap
* Effect: When a monster your opponent controls activates their effect you can tribute 1 'gal' monster you control to the graveyard, and if you do, negate that effect then change that monster's Battle Position to face-up DEF Position. Target 1 'gal' monster you control, it gains ATK equal to the monster tributed with this effect.