November 05, 2019 Patch

## New content

* Added Duos - available November 5th to November 19th
* Added the Firing Range

## Legends

 Crypto
* Drone EMP now will damage armor that players have dropped.
* Fixed a bug where Lifeline’s drone couldn’t heal Crypto while he was in the drone.
* Fix for friendly Caustic gas kicking Crypto out of his drone.

 Bangalore
* Rolling Thunder: Fixed bug where sometimes the missiles from it would disappear after landing on the train.

## Weapons

 Wingman
* Reduced the headshot multiplier from 2.15x to 2.1x.

Changes to Projectile Collision
Increased projectile width on the following weapons:

* Shotguns: All shotguns will have projectiles with a small amount of width.
* L-STAR EMG
* Snipers:
	+ Longbow DMR
	+ Kraber .50-Cal Sniper
	+ G7 Scout

## Quality of life

* In an effort to surface easier challenges to players more often and offer a balanced set of challenges each day, Daily Challenge distribution has been adjusted so players are guaranteed to receive 1 easy, 1 medium, and 1 hard challenge.
* You can now spend  Legend Tokens to reroll Daily Challenges.
	+ Cost increases with each purchase before capping out at 1000 Legend Tokens.
	+ First reroll:  200
	+ Second reroll:  500
	+ Third or more reroll:  1,000 for each reroll.
	+ Cost resets every day.
* You can now adjust the game cursor velocity in Settings -> Controller. This will apply to cursor velocity in all menus including the Lobby, Pause/Inventory menus, and Death Box inventories.
* We now show you what  Music Pack you have selected while dropping into the map. If you only have the “default” Pack selected you won’t see anything.
* Improved flow from Lobby to Match that fixes some minor bugs and will hopefully get players into matches a bit faster.
	+ Disabling pregame spawning of players before character selection.
	+ The “Waiting for Players...” transition now shows the game world instead of a black screen.
	+ Removed the 5-second countdown that would start at the beginning of Legend selection.
* Player will now be able to view the ammo types of their squadmates equipped weapons when in the inventory menu.
* [Controller] you can now open the quip wheel by holding down on the d-pad (you can still do it the old way - open ping menu and press Y)
* [PC] Quick Chat binding should now auto bind to F1 if it isn’t bound to anything (assuming nothing is already bound to F1)

## Ranked Leagues

* Players will no longer receive a penalty for abandoning a match if they leave after 2.5 minutes have passed since their Banner was picked up after dying.

## Bug fixes

* Fixed a bug where players would stay in place while the train keeps moving when reviving another player.
* Updated the layout of the minimap that was previously showing a route that doesn’t exist.
* Fixed cases where players could drop into Out of Bounds areas without getting the timer.
* Fixed cases of some areas where players could take lava damage near the Volcano when there isn’t any lava.
* Fixed display issue with post-game where it would show you earning 2  Battle Pass Levels for leveling up via  Stars.

## Designer Notes

1. ↑ We’ve increased the projectile width on some weapons so they are easier to hit with. We made this change to the Triple Take in  Season 2 and the following will be updated for this patch:
2. ↑ This will address cases where players might hear someone voice comms or other sounds before the Legend selection starts.
3. ↑ As a reminder: players will be warned via the menus if their leaving may trigger abandon penalties; if the warning does not show up players are free to leave.