Collectibles

**Collectibles** float across the screen and can be clicked for a reward. They were initially introduced to the game during the 2017 Christmas event as Snowflakes, which also had a rare chance to drop Relics. After the event ended, they were changed into **Bats** and no longer had a chance to drop Relics.

Bats spawn every 30 minutes of game time. This spawn rate can be improved through various means, and so the real Bat spawn rate can be found in the More Statistics window (as a percentage, where 100% = 30 minutes, 150% = 20 minutes, etc.)

Certain Items scale in power with the number of Bats collected during an Exile. In particular the  (or "Batstick") scales with Bats collected, and can be activated to manually spawn an additional Bat independent from the normal spawn rate.

The Market upgrade 'Bat Hunter' will automatically collect any Bats which spawn. There is also an upgrade for 'Bat Hunter' which lets it automatically activate your batstick whenever it catches a bat. This is not just to save clicks but also for the purpose of syncing. Using the batstick resets the timer on a bat spawning naturally, thus activating the batstick carelessly can waste natural bat spawns. For maximum amount of bats per day you should delay the use of batstick until immediately after the natural spawn event occurs, which is what the upgraded bat hunter does for you automatically.

## Rewards

The table assumes Bat Hunter purchased and no events increasing Bat rewards.

Reward drop chances were calculated analytically.

You cannot drop a random Buff if you already have all 5 types of Buff running.

 Catalysts
 Enchanting Dust
 Attribute time reduction
 Sources
 Pet XP

(
S
−
R

)
L

×
500

{\displaystyle (S - R)^\text{L} \times 500}

During Week of Finesse, instead grants Pet XP, equal to:

(
S
−
R

)
L

×
650

{\displaystyle (S - R)^\text{L} \times 650}

where:
* Soulstealer

⟹

# S
1.14

{\displaystyle \text{Soulstealer} \implies S = 1.14}
* Psychic Cacophony

⟹

# S
1.16

{\displaystyle \text{Psychic Cacophony} \implies S = 1.16}
* Tier 1 Pet

⟹

# S
1.16

{\displaystyle \text{Tier 1 Pet} \implies S = 1.16}
* Tier 2 Pet

⟹

# S
1.2

{\displaystyle \text{Tier 2 Pet} \implies S = 1.2}
* Tier 3 Pet

⟹

# S
1.24

{\displaystyle \text{Tier 3 Pet} \implies S = 1.24}
* P
(
# )
50
%

{\displaystyle P(R=0.04) = 50\%}
* P
(
# )
25
%

{\displaystyle P(R=0.03) = 25\%}
* P
(
# )
25
%

{\displaystyle P(R=0.02) = 25\%}
# * L
Pet Level

 Void Mana

V
×
R

{\displaystyle V \times R}

During Week of Finesse, instead grants Void Mana, equal to:

V
×
R
×
1.3

{\displaystyle V \times R \times 1.3}

where:
# * V
Void Mana per Entity

{\displaystyle V = \text{Void Mana per Entity}}
* P
(
# )
50
%

{\displaystyle P(R=1) = 50\%}
* P
(
# )
25
%

{\displaystyle P(R=2) = 25\%}
* P
(
# )
25
%

 Mana

M
×
R

{\displaystyle M \times R}

If this exceeds **All Mana This Realm**, instead grants Mana, equal to:

M
×
R
×
0.1

{\displaystyle M \times R \times 0.1}

During Week of Finesse, instead grants Mana, equal to:

M
×
R
×
1.3

{\displaystyle M \times R \times 1.3}

If this exceeds **All Mana This Realm**, instead grants Mana, equal to:

M
×
R
×
0.13

{\displaystyle M \times R \times 0.13}

where:
# * M
Current Mana

{\displaystyle M = \text{Current Mana}}
* P
(
# )
50
%

{\displaystyle P(R=0.05) = 50\%}
* P
(
# )
25
%

{\displaystyle P(R=0.1) = 25\%}
* P
(
# )
25
%

{\displaystyle P(R=0.2) = 25\%}