Dr. Reflex

*For other uses, see Dr. Reflex (disambiguation).*

## Office bio

A cheap doctor who employs a unique reflex testing method to diagnose students. Don't leave until the test is finished!

**Dr. Reflex** is a character who is set to appear in *Baldi's Basics Plus*.

## Description

Dr. Reflex appears as a poorly clay-modeled humanoid character with brown hair styled as a ponytail, a long nose, four fingers on each hand, realistic blue eyes and a red-lipped mouth with two buckteeth in front of it. He wears a white shirt with black buttons, a black stethoscope, black pants, light blue gloves, and brown shoes.

When he is enraged, Dr. Reflex will grab a large reflex hammer (which is colored yellow and gray) and holds it above his head with both of his hands.

Much like 1st Prize and The Test, Dr. Reflex has angled sprites, and as such he can be seen from various angles. These sprites are placeholders, however, as they are static, and will be slightly different upon V0.4's eventual release.

Dr. Reflex in his comic debut appeared as a human but with a long, weird-looking head (although mystman12 has confirmed that his head ran out of room in the comic's second panel). He sported a buck tooth and an unusual pig-tail hairstyle, similar to his appearance in *Baldi's Basics Plus*. In the original comic's last two panels, he heavily resembled Baldi, just with thicker legs.

## Artificial intelligence

It has been confirmed that Dr. Reflex will follow the player when close enough and then stop them in their place to start a timed minigame. In this minigame, Dr. Reflex will open both of his hands. To pass his reflex test and continue progressing, the player will need to click on the correct hand quickly enough, hence his catchphrase he shouts before starting.

Dr. Reflex will feel unhappy with the player if they are too slow or click the wrong hand, starting the challenge all over until the player wins. However, if the player simply walks away during the minigame, he will get angry and head to his clinic (a new room that is planned to generate in levels) and grab a giant percussion hammer to hunt the player down. He will use it to squish any character (including the player and Baldi) that he comes in contact with.

While being squished, characters' interaction will be limited. For example, the player will not be able to interact with some objects (such as buttons and blue lockers) and NPCs will not be able to interact with the player, so Baldi cannot end the game.

Unlike other characters who can see the player from all angles, Dr. Reflex will only be able to see the player as long as they are in front of him or in his peripheral vision.

## Trivia

* Dr. Reflex first appeared in one of the comics of mystman12's old comic strip series *Baldimore*, where he reflex tested Baldi's knee, resulting in him getting an unintentional kick to the groin by the latter.
* Dr. Reflex is the first *Baldi's Basics* character to be made out of clay.
* Dr. Reflex's name and AI were first revealed in the third post from the game's Kickstarter campaign.
	+ In that post, his AI was far different than his current one, and he would have behaved like this: he would come towards the player upon seeing them, and after a few seconds a prompt for an input would appear on the screen. The player would have to press the input as fast as they could. If they took too long or pressed an incorrect button, Dr. Reflex would be disappointed. This AI was eventually overhauled, as confirmed by the #23 Status Update in Kickstarter.
	+ Additionally, his name, "Dr. Reflex", was initially a placeholder name that was subject to change, but mystman12 decided to leave it as the character's actual name, as seen in the aforementioned #23 Status Update.
* His poster picture is from his close-up image in the #23 Status Update in Kickstarter.
* He seems to be inspired by Wallace from the British Claymation series *Wallace and Gromit*.
* Dr. Reflex's hammer was revealed in an Instagram post by mystman12, where he explains that Dr. Reflex's model couldn't hold the reflex hammer by itself, so he had to rig up a support system for it.

## Gallery

### Screenshots

Dr. Reflex's office poster.Dr. Reflex squishing the player.Dr. Reflex's sprite directions.
### Others

#### Promotions

A whole body image of Dr. Reflex.A close-up of Dr. Reflex.A photo of Dr. Reflex in sunset-like lighting after Status Update #23 mentions the player walking away from him during a test.Making of Dr. Reflex.Ditto.Ditto.Ditto.Ditto.Ditto.Ditto.Mystman12 had problems with taking shots, so he built this.Dr. Reflex's giant hammer in his hands.
#### Teasers

Building a structure for Dr. Reflex's modeling.Ditto.Painting a structure for Dr. Reflex's modeling.A wire-like skeleton for Dr. Reflex's model.Ditto but turning 360 degrees.Modeling the appearance of Dr. Reflex.Seemingly Dr. Reflex about to be animated.
#### Steam

Dr. Reflex and question marks.Dr. Reflex's silhouette and Baldi.
## References

1. ↑ "*The next character is going to be clay-animated!*" - Status Update #21 - A sneak peak at the next character!
2. ↑ "*I also have yet to do voicework. I haven't settled on how I want him to sound yet, all I know is that his catchphrase will be "Thiiiiiiink... Fast!" which he'll yell as he first chases you down and starts his minigame.*" - Status Update #23 - The Next Character Revealed!
3. ↑ "*Dr. Reflex's sprites are currently placeholders, and will look a bit different when 0.4 releases.*" - Status Update #23 - The Next Character Revealed!
4. ↑ "*Similar to First Prize, Dr. Reflex will have a sprite that rotates based on what angle you are seeing him from. This is not only cool looking, but it's also important for gameplay as, unlike other Baldi's Basics characters, he can only see you if you are in front of him or in his periphery.*" - Status Update #23 - The Next Character Revealed!
5. ↑ "*The other way I often come up with characters is when inspiration hits! For example, recently I was looking at my old Baldi comics, when I found a strip where Baldi goes to the doctor's office. The doctor hit Baldi's knee to test his reflexs, and then after a few panels, Baldi's knee finally reacted. After reading this, suddenly I got an idea! Dr. Reflex (Name definitely pending. :P)! If he sees you, he'll grab you, and then after a moment, a prompt for an input will show up on screen. You would have to press this input quickly enough to pass his test and continue. React too slowly or press the wrong button, and he will not be happy!*" - One week in! More new features and creating characters!
6. ↑ "*The character works very differently than what I initially described in that previous post, as the idea evolved a lot since then.*" - Status Update #23 - The Next Character Revealed!
7. ↑ "*As many of you guessed, the next character will be Dr. Reflex, who I first talked about way back in a Kickstarter update I posted just a week after launching this campaign! I mentioned that the name was "definitely pending" but I ultimately just decided to leave it as-is haha.*" - Status Update #23 - The Next Character Revealed!