Tilphousia

*Megaera, Tisiphone, Alecto, and Tilphousia. Few names strike fear into the hearts of the Elysian people more than these names, for these are the names of the Erinyes — the Furies, the enforcers of the Stygian Court and the punishers of the truly wicked.*

## Divine Lore

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Tilphousia, daughter of the Graeae Pemphredo and the god Arion, attends the Stygian Court to pledge her devotion to Lord Hades and Lady Persephone. As the niece of Persephone, Tilphousia is named as Persephone's personal Fury. Tilphousia carries out duties with Megaera, Tisiphone, and Alecto — essentially filling Arce's vacated spot, but also performing specific tasks as requested by Persephone, usually related to punishments specified for violators of oaths undertaken in Demeter's cult.

## Role in NeOlympus

Appearances of Tilphousia

 Abilities

### Ichoric Doctrine

* **Divine Physicality:** Deities possess the following abilities, though the exact levels may fluctuate or cease to function due to lack of Nektar and Ambrosia in their system. Generally speaking, Nektar is processed by the deity's body and converted into ichor which is required for replenishing lost ichor due to injury and channeling essence; while Ambrosia is processed by the body to heal injuries and sustain immortality. Deities do require some level of mundane food and drink, though a diet strictly made of Nektar and Ambrosia can sustain them (though they may become increasingly disconnected and 'inhuman' as a result).
	+ ***Enhanced Agility:*** Deities are more agile, coordinated, and dexterous than their physique alone may otherwise suggest.
	+ ***Enhanced Awareness:*** Deities are more closely attuned to the esoteric, arcane, and mystical than mortals. They can perceive ghosts, unmanifested nymphs, and other passively invisible patterns at work in the environment.
	+ ***Enhanced Durability:*** Deities are more durable, resilient, and resistant than their physique alone may otherwise suggest. Mystical weaponry, magic, concentrated essence weaponry, the natural attacks of other gods or divine creatures, and weapons forged of magical metals such as adamantine or orichalcum are the exceptions to this nigh-invulnerability. Most mortal weaponry cannot pierce divine flesh, though bladed attacks from incredibly strong mortals have left bruises or slight cuts on them and repeated blows can weaken them over time as their body burns through its consumed Ambrosia.
	+ ***Enhanced Might:*** Deities are stronger than their physique would otherwise suggest. Their punches are often dealt harder than a mule can kick. In conjunction with their enhanced durability, most deities can barehandedly punch through a brick and mortar wall without concern for harming their body.
	+ ***Enhanced Speed:*** Deities are faster, more reflexive, and all-around quicker than their physique would otherwise suggest. They can usually dodge arrows or even gunfire if they are aware of the attack and prepared to move.

### Inheritance and Birthright

* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ ***Maternal Inheritance: Aeromantinc Affinity:'*** As a daughter of Pemphredo, Tilphousia can manipulate air currents for various effects. She can create gusts strong enough to tropple trees or gentle zephyrs that barely rustle the leaves. He breath can carry messages or curses across great distances. She can even ride the air without assistance, granting her the power of flight.
	+ ***Paternal Inheritance: Empyrean Affinity:*** As a daughter of Arion, Tilphousia was endowed with an affinity for the sacred laws. She has the ability to sense if someone in his vicinity has is an esoteric being and thus subject to the sacred laws can evaluate them to discern any recent violations. Due to this intrinsic connection, Tilphousia has an affinity for Empyrean essence.
	+ Personal Birthright: Aura of Obfuscation: Tilphousia has an air of mystery of her. Neither her aura nor thoughts can be read. She does not register to any magical ability that requires any insight into her mind or emotions, other than simply the detection of her presence. Likewise, her thoughts, emotions, and aura cannot be influenced or manipulated outside of direct attacks. Concerning mortal senses and memory, she tends to not leave of an impression and is often easily forgotten after her departure.

### Doctrine

* **Erinyes:** Known by many names, including the Furiae, Dirae, Semnai, and Eumenides; but the enforcers of the Stygian Court are most commonly known as Erinyes or Furies. With their authority, the Erinyes are able to act as messengers of the Lord and Lady of the Underworld, sentence wicked souls or wayward shades, and can carry out Wild Hunts on Hades' behalf.

### Theological Relics

* **Oismastix:** The Furies wield special whips with adamant barbs, orichalcum handles, and a gossamer lash. These weapons were created by Hephaestus at the behest of Hades and were later enchanted by Hecate. These whips can work on mortal, god, and spirit alike. Their lash cannot be broken, not even by a Titan, and anyone ensnared by the whip will find their strength quickly depleted. The barb at the end can secrete a poison or sedative and the lash carries an enchantment making any injury dealt by this whip to be immeasurably more painful than it should.
* **Talaria:** All members of the Erinyes wears talaria which allow them to fly and manipulate the essence of wind more easily than on their own. While running with the talaria activated, the Furies can outrun any mortal or any craft yet built by mortal hands. They can fly even faster still, particularly after entering higher elevations where wind essence is more potent, though they may need to follow air currents to maintain peak speeds.