recursal/Fanatic-Fandom huggingface dataset:
P90

* Critical Ops
* CS Portable

The **P90** is a sub-machine gun found in Critical Strike Portable and Critical Ops.

## Description

The P90 is the lowest damage submachine gun on the market. Lower than both the MP7 and MP5, however, it still takes a fair amount of shots to down an enemy in close-quarters. Couple the three-shot kill potential in close-quarters, combined with the highest rate of fire in the submachine gun class, the P90 is the fastest killing submachine gun in close-quarters. It also has a favourable movement speed, giving the player an advantage to get into close-quarters areas of the map. The P90 also has by far the largest magazine size in the game, at 50 rounds, making reloads few and far between if the player is accurate. The P90 also has lower recoil than the MP7.

However, there are some downsides with the weapon. The P90 has a very limited effective range, just like its peers, making it ill-suited to long-range combat, despite the high accuracy. The P90 is also the most expensive submachine gun, at $2200, however, this is still cheaper than a majority of the weapons available.

Overall, the P90 is a versatile submachine gun. Its 50 round magazine is easily the highest in the game, and the weapon also has decent accuracy and an extreme rate of fire, making it one of the most deadly weapons in Critical Ops in close-quarters. However, its range, being a submachine gun, is limited to a mid-far range, and it is the most expensive submachine gun on offer.

## Properties

### Advantages

* Large number of rounds per magazine.
* Good in close-combat fights.
* Moderate price.
* Can kill a group of people due to high fire rate.
* Magazine takes a while to be drained.

### Disadvantages

* Not suitable in mid-long range fights.
* High spread upon continuous fire.
* Reload is rather slow compared to other weapons of its class.
* Low damage.This is quite noticeable when you are shooting at someone further than a few meters away.
* Very expensive compared to other weapons in its class.

## Guide

### Strategies

Submachine guns are generally used in mid-close range and the same should be applied to the P90, because of the fairly large increase of bullet spread upon continuous fire. With the largest amount of rounds per magazine in the game and with the high fire rate, the P90 can be deadly if used against several enemies. However, this should not be used to charge into a large group head-on. Sneaking from behind is also a viable option.

### Counter-Strategies

Use a weapon that is either powerful, all-ranged or both. The AK-47 is an excellent example of both qualities and can counter anyone using the P90 with its long range and high damage. Other weapons that can used as a viable counter include the M4, the URatio or the AUG.

## Gallery

A Counter-Terrorist holding a P90.
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Hallway

**Hallway**is a map in Critical Strike Portable.

## Description

Hallway is made up of two rooms facing parallel to each other and bordered by a narrow hallway with pillars supporting the roof. A tunnel can be accessed on each room which leads to the hallway.

This map is quite small and often used in 1 v 1 matches or quick sniper rounds with the AWP Sniper.
Kukri Knife

The **Kukri Knife** is a cosmetic knife in Critical Ops, obtained from opening a weapon case. This weapon was introduced in patch 0.6.1.3 as part of the introduction of knife skins.

## Description

The Kukri Knife is only cosmetic and has the same statistics as the default knife. Like all other cosmetic knives, it is a rare item obtained from opening a weapon case.

## Trivia

* The Kukri Knife is based on the real-life Kukri.
Stone DuST

**Stone DuST** is a map featured in Critical Strike Portable.

## Description

As its name goes, Stone Dust is a variation of the DuST map, but textured to look like it was made from stone bricks. A few things have been changed though, for example, there is another small passageway to enter the intersection between the doors and the pathway leading to them.
WestWood

**WestWood** is a map featured in Critical Strike Portable.

## Description

WestWood is designed to be made as if it took place in the Wild West. A perpendicular looking road is surrounded by a buildings such as, but not limited to a hotel, a grocery store, a building labeled "Ye Old Bombsite", which is obviously a bombsite. The Terrorists spawn in a barn and the Counter-Terrorists spawn at a water tower in Classic.

## Trivia

* This is one of two Western themed maps, the other being Western.
Critical Ops patches/0.9.8

**0.9.8.f421** is a patch to *Critical Ops* which intorduced matchmaking fixes to ranked party games and improvements to server stability released in April 6, 2018. It is currently in beta phase for both Android and iOS.

## Development

It was originally slated to be released on March, but only the beta patches were released at that time.

## Patch Notes

### Gameplay

* Party Matchmaking Fixes and Stability Improvements for servers
* Cinematic Spectator Camera
* New Map: **Division**
* Flash Sale
* Milestones
* Added information popup when trying to play on a server that has matchmaking disabled
* Maximum size of shoot, etc. buttons is 17% bigger
* iOS: 120 FPS Support (on respectable devices)

### Fixes/Improvements

* Improved Pistol Audio
* Fixed flashbangs not affecting ambient audio
* Audio level adjustments
* Automatic graphics settings

## References

1. ↑ https://trello.com/c/1J6nqhmz/813-party-matchmaking-fixes-and-stability-improvements-for-servers
2. ↑ https://trello.com/c/btsUSCLy/817-spectator-camera
3. ↑ https://trello.com/c/EhItWEVp/770-new
4. ↑ https://trello.com/c/WZyoqQ2A/811-untitled
5. ↑ https://trello.com/c/X9t7phbO/812-untitled
6. ↑ https://trello.com/c/q4o1e2Z4/818-added-information-popup-when-trying-to-play-on-a-server-that-has-matchmaking-disabled
7. ↑ https://trello.com/c/TwF3k2J4/820-maximum-size-of-shoot-etc-buttons-is-17-bigger
8. ↑ https://trello.com/c/3zx2XGGs/837-ios-120-fps-support-on-respective-devices
9. ↑ https://trello.com/c/rMpYwezu/676-improved-audio
10. ↑ https://trello.com/c/w396Cv8t/816-fixed-flashbangs-not-affecting-ambient-audio
11. ↑ https://trello.com/c/7KOsuYRc/819-audio-level-adjustments
12. ↑ https://trello.com/c/IlvLmUdC/821-automatic-graphics-settings
Lego Mine

**Lego Mine** is a map featured in Critical Strike Portable.

## Description

Lego Mine has two flat lands with small structures like parts of walls, bridges and huts all over the place and like Lego Box, it is textured to be as if it was built with *Lego* Bricks.

## Trivia

* This map is one of two maps that are based on *Lego* bricks, the other being Lego Box.
Critical Strike Portable Hack Attacks of 2014

The **Critical Strike Portable Hack Attacks** of 2014 were a major incident in the game.

## History

On October 2014, hackers (presumably GameAnarchy) managed to DDoS attack Critical Strike Portable, causing the game to be unplayable. Players on multiplayer worlds would be stuck under the map and would get a message to log on to GameAnarchy to play on protected servers. Eventually, Critical Force Entertainment would post a ruse to get the perpetrators to be more vocal of their success. The former, with the help of the police, were able to track down the hackers, thus stopping the attacks.

This attack cancelled the third ESL Kick Off Cup that time.
Peridot's log date

Peridot's log date is an episode on the second season and a Steven Universe crossover airing on Septenber 11, 2017 in PBS Teen Asia before airing in Cartoon Network US.

## Sypnosis

When Peridot leave at barn, she goes to the Warriors apartment to stay a day.

## Characters

* Lapis Lazuli
* Prohyas Warrior
* Vambre Warrior
* Peridot
Team Deathmatch

*Were you looking for Deathmatch? Critical Ops changed the name of the gamemode.*

**Team Deathmatch** or **TDM**, is a mode in Critical Strike Portable. In it, players can endlessly kill opposing players and respawn when killed, unlike Classic.

## Gameplay

### Critical Strike Portable

Players can be spawned in random places and are usually found spread across the map. Players can also infinitely kill any enemies and when killed, they respawn in 5 seconds (unless settings are changed). This gamemode has no legitimate objective, other than to simply kill each other and raise their kill count. Once a player reaches 50 kills before anyone else, he/she gets a gold metal and earns $2000.
MP7

The **MP7** is a small sub machine gun featured in Critical Ops.

## Description

The MP7 is a medium power, fast firing sub-machine gun. This moderate damage output in close-quarters, combined with the extreme rate of fire, adds up to one of the fastest killing automatic weapons in the game in close-quarters combat. The MP7 also boasts good penetration, better than that of the MP5. The MP7 also has decent accuracy and recoil control, so mid-range attackers can easily be dealt with with sustained fire. Along with good movement speed, the MP7 is also a very cheap weapon, at only $1600.

There is only one severe downside of the weapon. Being an SMG, the MP7 is abysmal at mid-long range against more powerful and longer-ranged weapons, especially the AK-47, M4, and sniper rifles.

Overall, the MP7 is a very strong submachine gun since it boasts good damage, a high rate of fire, better penetration factors than the MP5, a cheap price, proficient accuracy and the movement speed is also favorable. However, it is held back by its limited effectiveness at longer distances.

## Properties

 Unarmored
 Head
 Chest
 Abdomen
 Arms
 Legs

### Advantages

* High rate of fire.
* Decent penetration.
* Shreds at close range.

### Disadvantages

* Runs out of ammunition quickly.
* Heavy spread at long ranges.
* Mid - range encounters can be tricky using this weapon.

## Trivia

* It is based on the H&K MP7 (Heckler & Koch MP7 PDW)
* Even though the weapon uses the 4.6 x 30mm H&K round in real life, which is a bottlenecked PDW round, the casings it is seen ejecting are not bottlenecked; in fact, they more closely resemble the 9x19mm parabellum round casing.

## Gallery

Old model pre-0.5.0.Old model pre-0.5.0New model concept
Weapon Case

*For the Winter 2017 exclusive case, see Winterfest Case.*

**Weapon Cases** are a kind of item in Critical Ops that when opened by a player, it will offer them a random weapon skin or a cosmetic knife. Each weapon case costs a certain number of orange credits, depending on the type of case purchased.

## Overview

To obtain weapon cases, one must have at least 200 credits, which can open one case. For every case opened, the player will be offered a random skin for a random weapon, or in a rare chance, a cosmetic knife.

A free case is offered in the Tutorial for new accounts which have not been previously used to play the game.

## Case Types

### Standard Cases

Standard cases are the most basic of the cases available. Opening a standard case will most likely offer the player skins of low rarity, and the chances of obtaining skins of higher tiers are very low.

 Tier 1
 Tier 2
 Tier 3
 Tier 4
 Tier 5
 Tier 6
 Tier 7

### Premium Cases

Premium cases are notably more expensive than their standard counterparts, costing a hefty 700 credits, but opening one will guarantee the player a Tier 3 skin or higher. The odds of obtaining high-tier skins are increased when opening one of these special cases.

 Tier 3
 Tier 4
 Tier 5
 Tier 6
 Tier 7

## Trivia

* Sometimes, cases can be rewarded by entering contests. Example:
	+ On May 11, 2017 Critical Force Entertainment initiated a Mother's Day challenge that ended on May 16, to where players would send videos or pictures of their mother figures and tell them how they thought of the game. The top posts were rewarded with weapon cases.

## dGallery

Weapon case appearance before patch 0.6.0Weapon case appearance before patch 0.9.3.f246
## References

1. ↑ https://www.facebook.com/CriticalOpsGame/photos/a.1608343319423008.1073741830.1567024910221516/1886119704978700/?type=3
Terminology

The following is a list of terms used in and out of *Critical Strike Portable* and *Critical Ops*.

#

1v1
Used to refer to a duel between two players.
**1 shot**
To instantly kill an enemy with one shot.

A

A
The A bombsite on any Classic or Defuse map.
Ace
A player who has eliminated the entire enemy team in a Defuse match.
AFK
Shorthand for "Away From Keyboard" which means the player is not at the computer.
Aimbot
A hack which enables to player to aim automatically.
AK
A shorthand for the AK-47.

B

B
The B bombsite on any Classic or Defuse map.
Bomb
The C4.
**Bot**
A player controlled by a usually advanced AI.Usually used to mock players that aren't good at the game.
C

Camping
Staying in a location for a long period of time.
Clutch
The event where the last one standing manages to win the round or when a single payer manages to beat more than 2 others at one time.
CT
Shorthand for Counter-Terrorist.
D

Double kill
Killing two enemies within 3 seconds.
**Deag**

E

F

FPS
Frames per second or First Person Shooter.
G

GG
Shorthand for "Good Game".
GG WP
Shorthand for "Good Game, Well Played".
H

**Hp**

Shorthand for hit points or health.

**Hacks**

A script used by players to gain advantages over others.People who used these are often called hackers, cheaters, or exploiters.

I

J

K

L

Lag
An event where the game slows down and delays the player's actions.This usually happens due to bad server connection, faulty WIFI, or other things
M

N

Noob
A term used to indicate an irritating player. Not to be confused for "newb".
Nade
A shorthand for the Frag Grenade or Grenade. Can refer to any grenade.
**Ns**
No-scope.No-scoping is when you killed a player with a sniper rife without aiming using your scope.
O

One tap
Killing an enemy instantly with one shot.
P

Q

Quadruple kill (quad)
Killing 4 enemies within a short period of time.
R

Rush
A coordinated tactic where the whole team attacks the same position.
S

SG
Shorthand for the SG 551.
SG Noob
A term used to mock players using the SG 551.
T

T
Shorthand for Terrorist.
Triple Kill
Killing 3 enemies in a short period of time.
U

UMP
Shorthand for the UMP45.
V

W

X

Y

Z
Rats

**Rats** is a large map featured in Critical Strike Portable.

## Description

The map is very tall and large and could be the largest and tallest. The map is based on a modern kitchen but enlarged to make as if the players were, as the name goes, rats. Players can enter the fridge, the cupboard and the drawer near the sink.

If a player goes on the stove or in the sink, the player dies. Due to the massive size of the map, players usually snipe each other.

In Classic, it is a bomb defusal map.
Critical Ops patches/0.8.1.f92

**0.8.1.f92** was a hotfix patch for *Critical Ops* released on July 5, 2017 for Android and July 6, 2017 for iOS.

## Patch Notes

### Fixes/Improvements

* Not seeing ranked popup when the match is found within 0.4s of the previous cancelled match
* Getting decline penalty after a cancelled match (not by you) and finding another match
* Crash when canceling matchmaking when a match is found

## References

1. ↑ https://trello.com/c/o0Az4FD4
2. ↑ https://trello.com/c/xrnbpEoK
3. ↑ https://trello.com/c/UQSGqAOV
Kamikaze

A **Kamikaze** is an enemy bot in Survival that blows itself up near players to inflict damage, often fatal in regular settings.

## Description

The Kamikaze primarily takes on the appearance of a Terrorist or in Bot Match, a Counter-Terrorist.

Unlike the Terrorists, who need to plant the C4 at a specific bombsite, the Kamikaze can activate the C4 anywhere and instantly as long as it is close enough to a target and inflict fatal, if not major, damage. This can be a disadvantage if swarms of Zombies are with a Kamikaze and inflict damage on a player or if the player is hiding behind a Barricade, critically damaging the latter and the player, if near.

## Trivia

* Kamikazes can also do damage to zombies if they are around the radius of the explosion.
Critical Ops patches/0.9.8.f473

**0.9.8.f473** is a bug fix patch released for *Critical Ops* on Android.

## References

1. ↑ https://trello.com/c/cCuu3x16/879-fixed-audio-cutout-issues
2. ↑ https://trello.com/c/EUeYWsLC/881-fixed-one-audio-crash
3. ↑ https://trello.com/c/D7PeLcVT/882-sg551-raskol-skin-showing-up-as-tier-5-when-its-actually-t3
4. ↑ https://trello.com/c/HahEVZ7m/883-minor-memory-optimization
5. ↑ https://trello.com/c/Wrcn3zZ8/884-fixed-division-being-darker-on-the-other-end
List of Maps

These tables list all the official Maps of Critical Strike Portable, Critical Missions: Space, and Critical Ops.

## Critical Ops

The following table lists the current Maps in Critical Ops.

## Critical Strike Portable & Critical Missions: Space

The following table shows all the current Maps in Critical Strike Portable and Critical Missions: Space. The table currently does not include Maps from beta or removed Maps from development versions.
Skin/List

These tables list all current skins for *Critical Strike Portable* and *Critical Ops*.

## Critical Ops

*Note: skins in italics indicate a limited-time skin*

### Knife Skins

 Remix Knife | Predator, Porcelain, Hot Rod, Power Surge, *Wrapped* | 20000

### Pistol Skins

 GSR 1911 | 12345
 MR 96 | 12345
*Borealis*Ivory

 XD .45 | 12345
 Dual MTX | 12345

### Submachine gun Skins

 MP7 | 12345
 P90 | 12345

## Critical Strike Portable

### Counter-Terrorist Skins

 Urban
 gsg
 SAS
 girl3
 skeleton
 player
 santa
 soldier
 smith

### Terrorist Skins

 Elite Crew
 Arctic Avengers
 Phoenix Connection
 girl1
 arab
 jason
 Anon
 gang
 neo
Tokens

**Tokens** are an in-game currency in Critical Ops. Much like credits, they can be used to buy skins, but of the player's choice, rather than by chance via skin case opening.

Tokens are earned by getting a skin previously owned, depending on the tier.

## *Critical Ops*

Tokens are obtained by these means:

 Getting Tier 2 duplicate skin
 Getting Tier 3 duplicate skin
 Getting Tier 4 duplicate skin
 Getting Tier 5 duplicate skin
 Getting duplicate default knife skin
 Getting duplicate knife skin (except default knife)
Vector

## Description

The Kriss Vector is a low cost, high rate of fire SMG, it's a very cost efficient gun and its a really good choice if you lose the pistol round. It has really good base accuracy for an SMG and very low recoil but spraying at longer ranges still isn't a good option due to the damage drop-off. The reload speed is really fast and if your enemies aim is garbage, might give you a chance to escape.

Overall a pretty powerful gun, especially for a cheap weapon.It's rate of fire, low rate of fire, and high accuracy makes it similar to a laser gun.

## Pros

* Fast rate of fire
* Low recoil
* Low cost
* Good damage
* Good accuracy
* The silencer makes it so that when you fire, you cant be detected on the minimap.

## Cons

* Low reserve ammo
* High firerate is also a liability, as it drains the magazine quickly
Grenade

*You may have been looking for Frag, another explosive in Critical Ops.*

**Grenades** are the only thrown explosive weapon along with the Flash Grenade and Smoke Grenade found in Critical Strike Portable.

## Description

Grenades, when thrown, have a fuse of 3-5 seconds before exploding and dealing high damage to opponents near it, including the user. Grenades can also slow down enemies and propel any other projectiles thrown near it.

Unfortunately, the grenade is non-fatal even when it is nearest as possible to the enemy, so another player's grenade has to finish the enemy off. For this reason, its is likely used to injure an opponent so that less ammunition is spent.

It is usually thrown on popular routes or areas with large groups.

## Trivia

* In 2012, the grenade when thrown, would make the sound "Fire in the hole!" from *Counter-Strike* and was much more powerful, however due to incidents with Valve, the makers of *Counter Strike*, they removed it.
* The Grenade's explosion may go through walls, floors and even ceilings.
Critical Missions: Space

**Critical Missions: Space**  was a multiplayer first-person shooter spinoff game off of Critical Strike Portable, except with a sci-fi theme. Unlike the latter, this game was only available on mobile platforms. At sometime, it was removed from Google Play and the App Store.

## Gameplay

The game's lore explains that in 2213 AD, beginning at a planet named Randonesius, which was a highly sustainable planet and in it developed a society run by a prison work force, however the prisoners revolted and took over Randonesius, beginning their attacks on Earth. The government named them as "Space Terrorists" and made Space SWAT to counter them.

Like its predecessor, it shared all of its maps and physics. However, sci-fi like weapons replaced the usual selection available (except the AUG and UMP45, which had no counterparts) and the Counter-Terrorists and Terrorists wear futuristic space suits.

There were 8 gamemodes in *Critical Missions: Space*, just like and identical to *Critical Strike Portable's*.

* Classic: Players must eliminate their opposing team, although sometimes, one oftwo scenarios takes place:
	+ The Terrorists try to plant the C4. If planted, the Counter-Terrorists have to defuse it.
	+ The Counter-Terrorists have to rescue the hostages from the Terrorists.
* Team Deathmatch: Players on teams kill each other endlessly to raise their kill count until someone achieves a gold medal. There is no legitimate objective.
* Zombie Mode: A random player is chosen to be a zombie and all others are chosen as Counter-Terrorists. The latter must eliminate all zombies, while the initial zombie player must infect everyone else.
* Deathmatch: Players kill each other endlessly to raise their kill count until someone achieves a gold medal. There are no allies, as everyone is an enemy. There is no legitimate objective.
* Alien Survival: Players, as Counter-Terrorists must survive for as long as possible against endless waves of aliens until one of them is the last one standing. That person is the winner.
* Juggernaut: A player is chosen as a buffed up Counter-Terrorist (the "Juggernaut") to kill all other players as Terrorists. Once the "juggernaut" is killed, the player who killed the buffed up CT becomes the new "juggernaut".
* Bot Match: Identical to Team Deathmatch, but with bots.
* Custom: Although not legitimately a gamemode, this is an option to have more server settings to a selected gamemode.

### Controls

*Controls are provided on the touch screen.*

### Weapons

Assault Rifles* AF-192
* SRX-360

Shotguns* EMPW-9845

## Trivia

* Randonesius Base was added to *Critical Strike Portable* as a reference to this game.
* Alien Spaceship may have been added in Critical Strike Portable as a reference to this game's sci-fi theme.
Homer House

**Homer House** is a small map in Critical Strike Portable.

## Description

This map is based off *The Simpsons*' house. The house has some typical features such as a kitchen, a living room, a basement, a few bedrooms and a bathroom. The chimney is accessible with a ladder outside or by crouching and entering the fireplace. A school bus is outside where players can hide.

In Classic, the map is a defuse the bomb mission.
Zombies

**Zombies** are playable characters and are exclusive only to Zombie Mode, Bot Match and Survival Mode.

## Description

Zombies can be seen in Survival, Bot Match or in Zombie Mode where the player can play as them. They attack their enemies with a claw attack at the player causing damage. One also shoots an electric ball which deals no damage but slows the player down and interferes with his/her vision. In Survival, only one type of zombie can use it but in Zombie Mode, all type of zombies can use it. All zombies in Survival are Bots.

### Type 1

This kind of zombie wears blue overalls and is the fastest zombie, but only deals 10 damage. Shoots slowness-inducing fireballs.

### Type 2

This zombie wears either a black dress or a black hoodie with jeans. It can be male or female and has the same statistics as Type 1. Does not shoot fireballs.

### Type 3

This zombie is obese and wears a pale, stained tan shirt with blue jeans. It is the most powerful of the zombies, but in turn it is quite slow. The game refers to this type of zombie as "Fatty", which was also the prototype zombie for the game.

## Missions

* Simply kill all players and turn them into zombies.
DuST

**DuST** is a map featured in Critical Strike Portable and the progenitor to its variants.

## Description

This map appears to be based off the Middle East, and has lots of crates for layers to hide behind or jump on. This is one of the most popular maps in Critical Strike Portable, due to its iconity in the *Counter-Strike* series.

## Guide

In the map, there are two passageways connecting the two Counter-Terrorist and Terrorist spawns and these are usually the areas where most combat takes place. The Terrorists must go through at least one of the passages in order to plant at the bombsite, while the Counter-Terrorists should preferably guard the bombsite.

One of these passages directly connects the Counter-Terrorist spawn to the doors going to the Terrorist spawn. Usually at the doors there are players throwing grenades and other projectiles to injure or blind incoming enemies. If a Counter-Terrorist, be wary of any Terrorists who decide to rush out from doors with an assault rifle or jump out with a sniper. If a Terrorist, watch out for any occasional enemies hiding in the ramp next to the doors. Do not stay directly in front of the doors as bullets can penetrate through them.

The other passageway connects to the bombsite and the Terrorist spawn at a much shorter length. Counter-Terrorists usually are at the bombsite behind boxes and corners waiting for Terrorists to rush through. Like the long passage, players can be seen throwing grenades to injure or blind enemies. If a Counter-Terrorist guarding the bombsite, hide behind an object while staking out. A Terrorist with a C4 should stay behind company and use those players as scouts to find enemies. It is advised not to rush in this area without a group of allies as there are numerous hiding spots for both Counter-Terrorists and Terrorists.

## Trivia

* This map is based off of the *Counter-Strike* map "Dust2", but all paths to the B site have been obstructed.
* This is the progenitor of its variants, Stone DuST, INDust and Dust2Snow.
Single Player

**Single Player** is an offline gameplay option for Critical Strike Portable, allowing the host to play with and against bots.

## Gameplay

After choosing single player, the player, like in Multiplayer chooses what gamemode he or she wishes to play in.

Unlike multiplayer, other players cannot join single player servers, since bots serve as substitutes and can be added or removed on both Counter-Terrorists and Terrorists in the game menu. Game mechanics stop completely when the player pauses the game.

## Trivia

* No opponent bot runs with the Knife or the AWP Sniper .
Critical Ops patches/0.7.1.1

**0.7.1.1** is a patch for *Critical Ops* released on May 3, 2017 for Facebook Gameroom and on May 9, 2017 in the form of 0.7.1.5 for Android and iOS. It is the last patch for the PC platform.

### Fixes/Improvements

* Fixed a few skins
* Fixed a few shoot through issues
* Fixed Plaza stair issues
* Not being able to connect to server after playing tutorial

## References

1. ↑ https://trello.com/c/w7s5tntU/599-news-system
2. ↑ https://www.facebook.com/CriticalOpsGame/videos/1875868766003794/
3. ↑ https://trello.com/c/3RGP2q9b
4. ↑ https://trello.com/c/ipBRdI1X
5. ↑ https://trello.com/c/cQ4ciF0Y
6. ↑ https://trello.com/c/S20l2dLK
7. ↑ https://trello.com/c/STkK0R7p
Monster

*Were you looking for Zombies?*

The **Monster** was a playable character and bot in the pilot stages of Critical Strike Portable.

## Description

The Monster was much like a zombie, attacking at close range and having a moderately fast run speed. However, monsters could not jump. This entity had 200 health, less than a Juggernaut, but was still a bit difficult to kill.

This monster was a playable character which could only be selected in Zombie Mode.

## Trivia

* This was likely a prototype before other types of zombies were added, besides the Fatty zombie.
* This model originally came from DOOM 3
Skin

**Skins** are a cosmetic feature in the classic version of Critical Strike Portable and a major feature in Critical Ops. In the latter, the name refers to the external appearance of a weapon and in the former, it refers to the player's texture model. Both are purely for cosmetic purposes only and serve no legitimate gameplay function.

## Obtaining

Getting a skin in Critical Strike Portable requires the player to:

1. Choose a preset player model skin in the player profile.
2. Build up enough money to select a new skin.

*Note: These options will not work in the current version and mobile, or if the "Disable Skins" option is chosen.*

Getting a skin in Critical Ops requires the player to:

1. Unlock weapon cases with Credits, which can be earned by watching ads, purchasing them with real money and completing missions.
2. Pick up a dropped weapon with a skin in matches.
3. Unlock individual skins using Tokens.
4. An optional way to get a free skin is to login a **new** Facebook account that has not been used previously to play the game.

Each weapon skin belongs to a specific tier, with a certain hundred tokens in value. ***x*** tokens, again depending on the tier, are offered to the player if a previously owned skin is earned again in the case opening and is also the token price of the skin.

## Trivia

* Critical Strike Portable abandoned the player skins in the current version and gave one unchangable skin for each side, except for the coloured players option.
* The skin cases in Critical Ops previously had the logo of Critical Force Entertainment.
Critical Ops patches/0.6.3.5p1

## Critical Ops patches/0.6.3.5p1

### Next patch

0.6.4.3

**0.6.3.5p1** is a hotfix patch released on October 25, 2016 for Android.

## Patch Notes

### Fixes/Improvements

* Reset Controls on FB Gameroom
* Wincount not being updated on join

#### Mobile

* Inspect button showing on C4 and grenades
* Duplicate file download on Android
* Touch controls sometimes being invisible

## References

1. ↑ https://trello.com/c/Z48yyq2c
2. ↑ https://trello.com/c/G1itQFqR
3. ↑ https://trello.com/c/KKPCQY6v
4. ↑ https://trello.com/c/fUExJdgm
5. ↑ https://trello.com/c/UnVRHfbe
EMPW-9845

The **EMPW-9845** was a shotgun featured in Critical Missions: Space as the space-themed counterpart to the XM1014 Shotgun.

## Description

The EMPW-9845 was a shotgun that delivered heave damage primarily at the head or torso. It was able to even penetrate through some walls.

Its disadvantage is its limited range, requiring the player to go at close ranges in order to kill an enemy with the shotgun.
Critical Ops patches/0.9.3.f246

* New Store
* Halloween promo

**0.9.3.f246** is a patch to *Critical Ops* released on October 30, 2017 that updated the store layout, re-introduced Halloween masks until November 6, 2017 (00:00 EET), and increased server scalability and stability.

## Patch Notes

### General

* Updated store layout
* Increased server scalability and stability support
* Halloween! 2017 until Monday 6.11. 00:00 (EET)
* iOS 11 control center functionality override (tab to pull up)

### Fixes/Improvements

* Bomb flickering issue
* Crosshair smudges on low resolution devices
* Fixed AUG and MP5 not drawing properly
* Fixed map glitches on Bureau

## References

1. ↑ https://trello.com/c/3u3119nZ/675-updated-store-layout
2. ↑ https://trello.com/c/WXF2pOWy/739-increased-server-scalability-stability-support
3. ↑ https://trello.com/c/7NMqlhnA/747-halloween-2017-until-monday-611-0000-eet
4. ↑ https://trello.com/c/aBtTEW7s/743-ios-11-control-center-functionality-override-tab-to-pull-up
5. ↑ https://trello.com/c/pqn24cIk/733-fixed-bomb-flickering-issue
6. ↑ https://trello.com/c/IZcQhTO2/734-fixed-crosshair-smudges-on-low-resolution-devices
7. ↑ https://trello.com/c/geJ8xcLP/735-fixed-mp5-and-aug-not-drawing-properly
8. ↑ https://trello.com/c/CBZZ5fiF/737-fixed-some-map-glitches-in-bureau
Summer ’88 Weapon Case

**Summer ’88 Weapon Case** is a events skin weapon case consisting of 3 community-created weapon skins released as part of Summer ’88 with the August 8, 2018 update. Like the Summer ’89 Weapon Case during Summer ’88 Coin holders received this case. Once the events ended on September 4, 2018, the for all C-ops players.

## Update History

August 8, 2018

* Added to the game

September 4, 2018
\* Ended to the game
Igor Levochkin

**Igor Levochkin**  is the former creative director of Critical Force Entertainment and is known as the developer, and original programmer of Critical Strike Portable. Igor developed the game originally as a browser and Android port of *Counter-Strike 1.6*. He left the team due to lack of motivation to continue working on the game, having already sent time working on *Track Racing Online*.
Flashlight

The **Flashlight** is a tool featured in *Critical Strike Portable*, but only for the web version.

## Description

The flashlight is generally used to illuminate dark areas. This tool can be used in any server and on any weapon, by clicking the *F* key. All PC players have this function for no price, similar to the Glock 19 and the Knife.

Because many maps are generally bright, this tool is mostly regarded as redundant and useless. Exceptions can be maps like Steamvents or Alien Discovery.

## Trivia

* The Flashlight is not an actual legitimate piece of equipment.
FP6

The **FP6** is a pump-action and the highest damaging shotgun featured in Critical Ops. Unfortunately, it has been removed during the re - launch of the original game.

## Description

The FP6 is entirely capable of downing an enemy in a few shots, making it one of the deadliest weapons for close-quarters combat. The FP6 also has a high penetration factor for a shotgun, and combined with the high damage, the FP6 can easily down armoured players with Kevlar. The movement speed of the FP6 is also favourable, allowing the player to get to areas of the map suited for close-quarters combat quicker than with other weapons. The FP6 is also the cheapest primary weapon in the game, at only $1100, making it a very obtainable weapon.

The FP6 has extremely low range, being a shotgun, so trying to engage enemies at mid and long range will prove very ineffective, making the FP6 only useful for close-quarters combat. The FP6 also has an extremely slow rate of fire, being pump-action, making accurate shots essential, as pumping for the next shot will often result in death. The FP6's reload is also very slow, as cartridges are inserted individually. However, the FP-6 does massive damage at ranges under 10 yards, being able to one-shot kill armored players who have full health. For this reason, it can be a great asset in bomb defuse matches on close range maps when money is limited. It is notably deadly in the air vent and hallways of the Bureau map and the spawn rooms of the Brewery map, as well as tight spots on other maps, like the air vents in the Division map.

Overall, the FP6 is a very high-damage weapon, especially in close-quarters, with few to no weapons being able to compete with the FP6 at said range. However, it has an extremely slow rate of fire and limited range.

## Properties

### Advantages

* High damage output.
* High penetration power.
* Destroys at close range.
* Relatively cheap.

### Disadvantages

* Severely limited range.
* Pump-action only.
* Large spread pattern.

## Trivia

* Before patch 0.6.0, when the FP6 was fired at the head, the latter's rag doll physics caused it to extend drastically.
* Prior to a patch, the FP6 had decent accuracy at mid-range distances.

## Gallery

Glitch with headshots.FP6 model prior to patch 0.6.3.5.
SRX-360

The **SRX-360** was an assault rifle featured in Critical Missions: Space as the space-themed counterpart to the M4A1.

## Description

The SRX-360 was an assault rifle designed for the Counter-Terrorists, with the same statistics as the AF-192, designed for the Terrorists. Like the M4A1, it does considerably heavy damage when aimed at the head or torso.

Its disadvantage is high spread upon continuous fire, so burst and tap fire is a must.
Critical Ops patches/0.3.5.2

**0.3.5.2** was a patch for *Critical Ops* released on November 23, 2015 adding the option for password protected rooms and other fixes.

## Patch Notes

### Gameplay

* Added Password Protected Rooms
* 3rd person animations updated
* Weapons:
	+ New MP5 model and Animations
* Optimization:
	+ Character models now use LODs
	+ Character models are now more optimized

### Fixes/Improvements

* Occlusion fixes in AMS (see-through)
* Fixed a warp collider in TKY
* Fixed Aim Twitch when starting to move cursor
Gold Medal

A **Gold Medal** is a money prize that is offered when a player reaches 50 kills in Critical Strike Portable.

## Description

A Gold Medal is a reward a player gets for killing 50 enemies before anyone else in a match. Once a player has reached 50 kills, every player's kill count is reset to 0 , and the process repeats. The money earned is $4000. It is indicated with *Achievement: Gold Medal* on the screen.

Gold medal wins are shown on a player's profile. The announcer will congratulate the player by saying "Excellent".
Survival

**Survival** is a gamemode featured in Critical Strike Portable, where players must survive endless waves of zombies.

## Gameplay

As Counter-Terrorists, players must defend themselves as long as possible against an endless horde of Zombies, the occasional Kamikaze and be the last one standing. Unlike Zombie Mode, when a player is killed, he/she loses the match and has to watch other players survive until one player is the last one standing.

Due to the large amount of zombies, players are given the option to buy Barricades. Players cannot hide in a spot where zombies cannot attack them, or they will get their health taken as a penalty. There are no winners in Single Player or if there is only one player in the game.
Capture the Flag

**Capture the Flag** or **CTF**, is a gamemode in Critical Strike Portable, which allows players to defend their flag and capture the enemy flag.

## Gameplay

Players are assigned as either Terrorists or Counter-Terrorists and must capture the enemy flag and bring it to their flag in its original spot.

When a player's flag has just been stolen, the enemy can be indicated with the radar or the orange F in the interface while he/she is moving. This allows players the chance to recover their flag. To capture a flag, one must move past the enemy flag and run to their flag. If their flag is not in its original position, the flag will move back to the latter if a corresponding teammate moves past it.

Besides that, the gamemode is identical to Team Deathmatch, as players respawn indefinitely. The scoreboard remains as usual and players can still earn gold medals. The score for each team increases for every capture, not a kill, unlike Team Deathmatch. If there are fewer than 4 players online, no money is offered for capturing flags.

## Trivia

* This is the only gamemode that requires a minimum amount of players to get a monetary prize.
Breach

The **Breach** (formerly known as **Terrorists**) are one of two forces, opposing the Coalition.

Their team color is red in Critical Strike Portable. It is yellow in Critical Ops.

## Critical Strike Portable

### Hostage rescue

* Prevent the Counter-Terrorists from rescuing the hostages.

### Defuse the Bomb

* Plant the C4 at bombsites A or B and prevent the Counter-Terrorists from defusing the bomb.

## Critical Ops

### Defuse

* Plant the C4 at bombsite A or B and prevent the Counter-Terrorists from defusing the bomb.

## Trivia

* The T model in C-OPS looks similar to an Elite Crew member, specifically its model D variant, which is a fictional Terrorist group in *Counter Strike: Global Offensive*.
* While starting the development of 2.682 (Y8 version) or 2.70, the Terrorist playermodel was supposed to have a brown leather jacket, sunglasses, and some blue slacks. This could explain why the first-person model has a brown coat. (CS Portable)

## Quotes

*Note: For Critical Ops only.*

~ **Throwing Frag Grenade**

## Gallery

Critical Ops Terrorist avatar on side selection.Former Critical Ops Terrorist avatar in side selection. Used on minimap.Critical Strike Portable avatar.Critical Strike Portable Terrorist playermodel.
JoshuStuart

Joshuastuart is a deviantartist & magisword collector

MAGISWORDS HE OWN'S

.omniwrench magisword

.8-ball magisword

.pingpong paddle magisword

.dreamcast magisword

.helecopter magisword

.Melon cannon magisword

.golden hammer magisword

.driller magisword

.grapling hook magisword

.ink bomb magisword

.playstation magisword

.Tech tiki magisword

.yo-yo magisword

.guitar magisword

.super horn magisword

.Ink brush magisword
Ash's Pikachu

Rachael Lillis\*

After the team gained Pikachu's loyalty in  Waffle, Gordon and Mr Blik's adventures of Charlie and the Chocolate factory, Pikachu became extremely loyal to Ash & the adventure team and has maintained this loyalty, and while he is not always immediately trusting of strangers, he is generally friendly to humans and Pokémon alike. He acted as a guardian and big brother to Waffle, and has been seen mediating and even breaking up fights among other Pokémon, such as in *Pikachu's Vacation*. In *Mewtwo Strikes Back*, Pikachu, Meowth, and Meowth's clone were the only Pokémon not to participate in the giant battle; Pikachu stood motionless as his clone repeatedly slapped his face. Contrary to his distrusting nature, Pikachu took a liking to Kenzie very early in the movie series, and he has retained this liking of Kenzie throughout the franchise, such as when he was very happy to see her in Waffle & Babe *The Scheme Team*.

***Personality & Development: Ash's Pikachu***

During the events of "Waffle, Gordon, Mr.Blik's adventures of The Lion King 2: Simba's pride" Pikachu temporarily developed amnesia and sided with Gordon for a while. On several occasions, Pikachu has developed an "electric flu" causing him to become overcharged and extremely powerful. During these instances, Pikachu will sometimes accidentally let off electric outbursts which can be set off on anyone, including Ash & the cats. In all of these cases, Pikachu did not mean harm upon anyone.

As shown in a handful of episodes, the first being *Showdown at Dark City*, Pikachu has a special fondness for ketchup, but he will eat and enjoy almost any other human or Pokémon food he also drinks root beer when the cats do. A running gag in the series and movies, each time the team meets a new ally, Pikachu uses Thunderbolt to destroy a soon to be adventure team member's mode of transportation or shock the companion his or herself. This has happened to Zim, Spongebob, tails, goat, and buhduce.

Pikachu, like his Trainer, is always happy to battle or save the day. He often tries his very best, but when things go wrong, he doesn't complain or feel bad about himself, especially when Ash, Gordon or Kenzie reassures him. Ash and Pikachu are almost identical personality-wise, and thus are the perfect match for one another.
X Dies/Ciel, Gordon & Waffle to the rescue

(Scene changes to view the Resistance Trailer.)

**Rouge:** Ragnarok... is... breaking apart...

**Gordon: Aye, WE DID IT! Shere Khan is dead!**

**Rouge:** Ragnarok has entered the atmosphere. Most of it will burn upon entry... Impact with Area Zero has been averted. Mission... successful...

**Ciel:** X! Come in, X!! X .. please... Come in...

**Gordon:** X, Oh, XXXX!.

(Ciel gazes hopefully at the monitor.)

**Rouge**: Gordon, Ciel, Waffle. Bad news.. X Has... died.

**Rouge:** There's no response from the receiver... The connection has been lost...

**Ciel:** ...

(Ciel runs out of the trailer.)

**Rouge:** Ciel!

**Waffle:** Come Back!

**Blik**: It's... too late.

**Gordon:** He was a good lad...

**Waffle:** Come... Back.

**X:** Goodby.... (Powers Down)

**Gordon**: X... Don't Leave me... NOOO! He.. was, my friend...

**Gordon**: Goodbye, old laddie.
Critical Ops patches/0.6.6.4

**0.6.6.4** is a patch to Critical Ops, released on March 20, 2017 for iOS. Most of its features were originally planned for 0.7.0.

## Patch Notes

### Gameplay

* Minimap bomb changes color when dropped and planted
* Expanded Quick-Play with Deathmatch
* Spectating recoil and spread
* Anti-Cheat updates
* P90 model minor update

### Fixes/Improvements

* Throwing items inside trucks in Plaza
* Prevented bomb planting inside the truck in Plaza
* SA58 ejecting shells to the left instead of the right
* Aim-Assist working through Canals bushes
* Rubberbanding fix
* Buy area not allowing buying in edge areas
* Fixed small other characters' animation stutter
* MP7 inspect animation improvement
* Improved AK-47 model

## References

1. ↑ https://trello.com/c/hxbBXJPj
2. ↑ https://trello.com/c/KMFVBaJu/562-expanded-quick-play-with-team-death-match
3. ↑ https://trello.com/c/sKOSqPfm
4. ↑ https://trello.com/c/BzvMAQtI
5. ↑ https://trello.com/c/2VaXuHw1
6. ↑ https://trello.com/c/xLuBM4zN
7. ↑ https://trello.com/c/QdtxpPCN
8. ↑ https://trello.com/c/7thYEMdu
9. ↑ https://trello.com/c/5hezCDuT
10. ↑ https://trello.com/c/Ifo27teI
11. ↑ https://trello.com/c/AB6XtcQX
12. ↑ https://trello.com/c/FA7QVmdA
13. ↑ https://trello.com/c/bRVxnzas
14. ↑ https://trello.com/c/yphDsuRX
Critical Ops patches/0.7.0.2

**0.7.0.2** is a development bug fix patch for Critical Ops. Its features were implemented in 0.7.0.4.

## Patch Notes

### Fixes/Improvements

* Various Map Fixes
* If a player has more than 10 friend requests they can't see the rest of them even if they decline the first 10
* Characters no longer flicker in the middle of the map for one frame before spawning
* Players flickering on minimap before spawning
* Grenade ID not found crash
* P90 muzzle flash and shell eject on third person

## References

1. ↑ https://trello.com/c/hdAi1GTg/596-allow-blocking-of-all-friend-request
2. ↑ https://trello.com/c/fGi7MGkb
3. ↑ https://trello.com/c/aQLUEM6R
4. ↑ https://trello.com/c/4lB0oiGD
5. ↑ https://trello.com/c/lTQA3rft
6. ↑ https://trello.com/c/Ie9BXQhF
7. ↑ https://trello.com/c/htTXYbBL
Puppycat

PuppyCat is secretive and aloof. He considers himself a figure of high status, once referring to a ladybug as his "peon" and calling Deckard a peasant, ordering him to pick up his groceries. Furthermore, he considers himself to be "cool", which he expresses when buying a leather jacket and several weapons.

He can be cold and mean, as seen in "Puppycat", where he repeatedly ruins the Warriors. However, he does this by pushing objects from cupboards, etc., a behavior cats are known to exhibit. It is possible that due to his (current?) form, he shows cat-like behavior.

He does not appear to be a bad person, since he let Bee tag along on his Temp jobs in the first place and at least cares enough about her not to let her die during their jobs.

## Appearance

PuppyCat looks like an ordinary cat with some minor differences. He has a cat-like body with a dog-like tail. He has a mostly white body with beige ears, thick beige eyebrows, a beige tipped tail, and beige paws. He also wears a pink collar with a yellow bell. According to Bee, PuppyCat smells like and has the tail of a dog but the appearance of a cat. He has no visible butt in Beach, but he is shownn to have a butt when he strikes a pose .

### Abilities

#### Mail Bell

The bell on PuppyCat's collar acts like a mail box for him and Bee. It can teleport temp jobs for him and his partner to work on. It also seems to act like a database, unless he is required to. He can also use this ability at will.

#### Laser Mouth

PuppyCat can fire a laser beam from his mouth if his tail is cocked. If combined with gum he can use this ability to create a makeshift bubble to fly with.

## Quotes

*"Hello, Peon. Bow to me."*

*"Aww sick!"*

*"SHUT UP! SHUT UP! SHUT UP!"*

*"Pick up my groceries, peasant!"*

*"I want the hammer."*

*"I will do anything for Pretty Patrick!"*

*"BETRAYAL!"*

*"I'm not your pet."*

""My Ass! My Ass! MY ASSSSSS!!!""