Sonia Nevermind

## Character Backstory

**Warning:** The following contains spoilers for Danganronpa 2: Goodbye Despair.

Despite being the ruler of Novoselic before being put in the Neo World Program and the Killing School Trip, she- like her classmates- had memories stolen to obscure why she was put on Jabberwock Island. As any princess probably would, Sonia did her best to remain out of danger and away from the action. For this, she isn't known for much besides having Kazuichi Soda- one of the people on the Killing School Trip with her- fall in love with her, providing critical information during the second trial about the identity of Sparkling Justice, discovering that the bombs used in Nagito Komaeda's scheme were fake, and surviving with a few of her classmates through the end of the Killing School Trip and emerging from the Neo World Program together.

## Character Card Abilities

### Primary Passive: **Negotiate**

* During prenight phase, you may talk/trade with a player.
* Sonia must always be referred to with a prestigious title like "your highness" or be forced to look away in shame.

### Secondary Passive: **Knighting**

* During a negotiation, you may ask a player to become your knight (with a maximum of 1 knight).
* Your target may decline only once.
* The knight will survive the first murder attempt and cannot be roleblocked.
	+ However, if Sonia is eliminated by any means, the knight dies instead.

## Character Card Notes

### Primary Notes:

* Sonia must always be referred to with a prestigious title such as "My Lady", "Princess Sonia", or "Her Highness". Otherwise, Sonia may force the player to face away from the center of the game room during the current day/trial or the next possible day/trial if at night.
* Failure to immediately face away and remain faced away from the center during the day causes a player to discard all of his/her cards.

### Secondary Notes:

* Sonia can't be the target of any special links or effects that last longer than 1 night (such as Gundham's Warlock Seal or Panties) besides knight.
* If a knight leaves the game through a method other than Sacrifice, Sonia can choose another knight.
* Sonia is informed if she is attacked.
* A knight sacrificing himself to protect Sonia cannot be kept alive by normal direct/indirect protections.
* The knight will protect Sonia from daytime/trial murder attempts like Bombed white items, but the knight cannot save Sonia from being executed from a failed blackened trial.
* If the knight gets attacked and lives from Sonia's protection during night 1 or 2, a protection trial occurs the following morning.

## Strategy

Most of what Sonia's character card is about is choosing 1 person to become her knight and playing out the game from there. The knight is himself/herself immune to the first elimination attempt and all roleblocks, but only Sonia and the knight know who the knight is. Aside from the corroboration between Sonia and the knight, there's no way to definitely prove who was selected to be the knight. This means that there's a chance that the blackened chooses the knight to attempt to eliminate not knowing he/she is the knight and causes a protection trial to occur instead- which is often better for the side of hope than a typical trial. The only downside to being a knight is that an attempt to kill Sonia kills the knight instead, even if the knight puts protections on himself/herself. This detail benefits nobody except for Sonia.

Sonia can do quite a bit of good for the side of hope by using her ability to potentially throw the blackened off-guard. The only way to avoid accidentally attacking a knight is to attack Sonia- since she can't knight herself, but Sonia can counter this strategy by putting other protections on herself using other character abilities (such as Sakura's Guard) and items (such as Fortify). As the blackened, Sonia can disrupt a trial by claiming the victim was her knight when, in reality, she didn't choose anybody to be a knight at all. Alternatively, she can convince somebody to be a knight only to attempt to kill herself, killing the knight and not requiring herself to risk targeting somebody with protections. Either on behalf of hope or despair, Sonia can make an excellent ally.