The Humans of the Flanaess

The majority of humans in the Flanaess are of mixed ethnic heritage. Rhennee remain mostly undiluted due to discrimination and xenophobia, and there are enclaves of pure-blooded ethnic groups, such as the Suel supremacist Scarlet Brotherhood. Beyond the discrimination faced by the Rhennee, and the views of the Brotherhood, there is little in the way of prejudice based on ethnicity. There are some rivalries borne of history, such as the slight strain on Suloise and Baklunish relations which comes from the ancestral empires of those ethnic groups having destroyed each other with The Invoked Devastation and The Rain of Colorless Fire.

> "Racism was not a problem on the Discworld, because -- what with trolls and dwarfs and so on -- speciesism was more interesting. Black and white lived in perfect harmony and ganged up on green."
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> -*Terry Pratchett, Witches Abroad*
>
>

Each ethnic group has its own page:

* Baklunish: Religious and superstitious mounted desert people who once held an empire to the west of the Crystalmist Mountains and Barrier Peaks.
* Flan: The indigenous peoples of the Flanaess who had been displaced from their ancient settlements even before the Suloise and Baklunish fled their ruined empires. Once nomadic hunter gatherers who lived close to the land, they now dwell in mixed ethnic cities and towns but many retain their close ties and deep respect for the natural world.
* Oeridian: Warlike people who used to dwell in what is now Ull. The Oeridians were displaced from their homes by mercenary bands of orcs and goblins employed by the Baklunish and Suloise. They swept into the Flanaess, driving before them fleeing Suel, and allied with the indigenous Flan, elves and dwarves.
* Olman: Village dwelling "barbarians" in the jungles of Hepmonaland. Their history reflects the wartorn history of the Flanaess--once they held empires and vast cities deep in the dark jungles, but war, infighting and bloodyminded alien gods undermined their towering civilizations.
* Rhennee: Planar refugees from an unknown homeland they called Rhop, the Rhennee are river nomads who are deeply distrusted by other people in the Flanaess, regarded as thieves and con artists--an impression they do little to discourage as the insular people freely practice their roguish skills on outsiders.
* Suloise: Survivors of a proud and decadent fallen empire to the west of the Hellfurnaces, with a reputation of wickedness. Amidst the fleeing of the fall of the Suel Imperium rose the Scarlet Brotherhood--a hateful group which holds the ideal of Suloise supremacy amongst all other humans and human supremacy over all other races.
* Vashar: Vile humans who descend from the first man and a succubus. Little is known about their history, beyond what they tell, and that varies with the teller, and what they want the listener to believe, but it is generally believed they come from the Rift Canyon, where they are encountered in groups most frequently.

### Human Racial Traits

* +2 to an ability score of your choice--Humans are versatile, and adaptive. Each one has their area they excel at.
* 30 ft. Movement Speed
* Medium size Humanoid
* +1 Skill Point per level (+4 at first)--Humans are quick studies with flexible minds.
* Bonus Feat
* Favoured Class: Any
* Languages: Common, plus regional