Little Witches

Little Witches is a color and gene specific Permababy Subspecies . It was established by the user **TonberrySupra** on **February 07, 2019**. The original thread currently stands at 14 pages, with the last reply from the creator in 2020, and the last from anyone in early 2021. While there is a lot of lore there, there is still much that remains incomplete - namely the lore and specifications of the different Variants.

## Lore

### *The Crysta Realm*

*The Realm That Lies Between This World And The Next*

*Since as long as the Little Witches and Warlocks history, they were born and raised within the Crystarium Realm. The name of the realm is often shortened to Crysta Realm, to avoid confusing the realm and city of the same name. Here, their magic bloomed and their communities developed. Now, they thrive with their own civilization, creating all sorts of wonders with their magic and skills.* *The Crysta Realm is a vast world that reaches far beyond the borders of the capital city, the Crystarium.*

*Witches and Warlocks of all kinds have created their own communities and villages, finding spaces they prefer for their own kind. Aquatics live within or at the borders of the oceans, rivers, and lakes. Serpentes reside in thick forests or swamps. Etc, etc. more descriptions to be planned.*

*Most would wish to stay within their realm, keeping to their own kind and staying safe, but there is a door which leads to the outside... And outside, one can get into all sorts of trouble.*

### *The Crystarium*

*Capital City of the Crysta Realm*

*The heart of the realm is the Crystal Tower, which resides in the main city of the realm, simply named for its realm, the Crystarium.* *The Crystarium was the first city built for and by the Little Witches and Warlocks of all kinds. Every kind of the magical beings resides here, from the Common even to those who have Fallen.*

### *The Crystal Tower*

*The Heart of the Crystal Realm*

*The first level of the tower is where the Grand Magus meets with the High Council got their various gatherings.* *Upper levels are High Council housing, and above them, Grand Magus housing.*

*The tower reaches high into the skies, and not even the Grand Magus has ventured all the way to the top.*

*Seeing as the Goddess Witch will often visit the lower levels and even enter the world of the Crysta Realm, it is believed all of the unexplored levels are her domain.*
*There is a secret entrance to basement levels of the tower, but it seems to have an endless depth.*
*Rumor has it that the Corrupted God, Nidhogg, dwells in these lower levels, where his power creeps up into the realm and claws at any witch or warlock who would fall into his corruption.*

### ***Little Witches and Warlocks***

*Little Witches and Warlocks are the primary inhabitant of the Crystarium Realm. They usually retain their smaller appearance regardless of how many years they have lived. Being smaller doesn’t affect their magic in any way, and, in fact, they are often the most powerful in this form.*

### ***Mother Witches and Father Warlocks***

*Some Little Witches and Warlocks will go through a change at some point in their life, and their size will grow considerably. While most will retain all their mana, some will experience a decrease in their mana, which they attribute to the fact their mana was used to grow their bodies.*

### ***Halfbreeds, Auntie Witches and Uncle Warlocks***

*Halfbreeds, Demiwitches and Demiwarlocks, exist within the Crystarium, often born from witches who ventured to other realms, or brought back by the warlocks who fathered the children. As far as scholars can tell, Witches and Warlocks seem to be able to breed with anyone outside of their own species just fine.* *Halfbreeds will typically portray colors slightly differing from their accents (XYZ variants), though some still retain the same coloring as their Witch or Warlock heritage.*

*The grown versions of halfbreeds are typically referred to as Auntie and Uncle, rather than Mother and Father.*

## Tertiary Gene Lore

**Basic | Fledgling**

* Witches and Warlocks who do not yet have markings are often the weakest, or are just growing into their magic. Mana does not yet have a prominent form in their bodies, and there's no telling when or how it will fully manifest.

**Capsule | Apothecary**

* Withes and Warlocks who like to dabble in potions and alchemy often develop a transparent skin that shows their mana in a liquid form. This witches and warlocks are incredible at their trade, and the masters of the art can make all sorts of interesting potions.

**Circuit | Electromancer**

* Electromancers have control over electricity. Their mana glows on their skin, forming circuits that almost seem to pulse with their mana. These witches and warlock can not only fight with their electricity, but they are also quite well known for enchanting all sorts of items with electricity. It's largely thanks to them that not all of the lights of the Crystarealm are made via fire.

**Contour | Rune Architect** (Name pending)

* Rune architects create and design runes for various summoning circles and scrolls. Their work causes a solid line of mana to mark their skin. These witches and warlocks are constantly experimenting with all sorts of designs to try and maximize the efficiency summoning circles and scrolls for others.

**Crackle | Dreamwalker**

* walking the web tangled thoughts and memories of those that surround her.

**Filigree | Goldsmith**

* ---

**Firefly | Summoner**

* ---

**Gembond | Geomancer**

* these witches tune into the land around them, and use those energies to create their magic.

**Ghost | Necromancer**

* They have power over the dead, to a certain extent. They are not widely accepted by others, but they tend to find their own places in life.

**Glimmer | Grand Mage**

* The strongest of the witches. They have an insane amount of magical energy, and often have the best control of their art, over any other witch.

**Glowtail | Lumenmancer**

* This witch converts her mana directly into Light. She is often found to purify and cleanse those overcome with Darkness. The most skilled may be able to slowly reverse the horrific damage done to Fallen Witches.

**Keel | Lamia/Gorgon**

* Her scales are a mark of her condition, and she often has a snake familiar. Serpentes Lil Witches experience extreme power boosts with this combination, with the ability to become mythical beasts like Hydras.

**Lace | Couturier**

* These witches *live* for fashion. These are your witches you'll look to for deciding the current fashion trends.

**Okapi | Rogue**

* famous for their stealth spells.

**Opal | Lithomancer**

* This little witch can cast spells straight from her gemheart. She can use additional precious gems to amplify her power. These witches tend to collect large hordes of crystals.

**Peacock | Tasseograph**

* The teller of the future through tea leaves.

**Ringlets | Hydromancer**

* she may see reflections of scenes future and past on the ripples of a still pond.

**Runes | Scroll master**

* These witches either document their history on scrolls, or document new spells they create on scrolls. Some call themselves merchants and sell their newly crafted spells, as well. (Though be careful, not all spells can be learned by all witches.)

**Scales | Blacksmith**

* The extra scales provide protection from the extreme amounts of heat and magic these witches weave into every piece of enchanted armor and/or weapon.

**Smirch | The Cursed**

* These witches dabbled in black magic too soon, and are forever tainted from the experience. Some may recover and be able to practice simple magics again, but she can never specialize.

**Smoke | Aeromancer**

* ---

**Spines | Spinesmith**

* Experts in combat magic, these witches can shoot magical spines from their back, which regrow rapidly.

**Stained | Lunarian**

* these witches draw their power from the moon, and carry a shroud of dusk with them at all times.

**Thylacine | Illusionist**

* This witch can bring to life anything from her imagination... but upon closer inspection, her constructs are nothing but light!

**Underbelly | Civilian** (name pending)

* Just a normal, little witch; Just your normal, standard witch who does... pretty much whatever she wants.

**Veined | Conduit**

* While physically unable to cast spells, these witches are bursting with power. Often, she'll partner up with a specialist to boost their mana pools.

Ancient Breed Exclusive Tertiaries**Fans | Hexmage**

* These witches use their magic to curse enemies. Often hermits, it’s fairly wise not to get on their bad side.

**Plumage | ‘Angel’**

* These beautiful witches and warlocks have a decent level of magic, but what’s truly amazing about them is how vain they tend to be. Trying to find one without some sort of portable mirror is like trying to find a needle in a haystack. They can have a number of colorful, feathered wings, often ranging from a single wing to as many as six; rumor has it that some extremely blessed ‘Angels’ have upwards to ten! Within their circles, the number of wings they have decides their standing among one another. The more wings, the better.

**Porcupine | Verminator**

* A mage with magics that affect the lowly insects and creepy-crawlies of the world. Can sometimes gain mounts or see through those compound eyes.

**Squiggle | Cryptomancer**

* she who uses divination with words, secret signs, wards, runes. They are often employed to send secret and encrypted messages.

**Trimmings | Assayer**

* A witch that can pinpoint weight, numbers and units of measurement to exact degrees. They often assist in rituals and spell creation that require specific parameters. They also find work readily with Apothecaries.

**Wraith | Ghost Eater**

* these Witches consume spirits to access their abilities and knowledge.

## Breed Requirements

Permababy
Petals (Divine)
Poison (Fallen)
Lionfish(Aquatic)
Swirl(Serpentes)
XYZ combos have different designations with different genes

## Variants

There were several variants, but several had incomplete lore and Information. They are still listed here though

### Common Witches and Warlocks

These are the Crysta Realm’s most common inhabitants, and the most common in terms of magical ability. This doesn’t make the any less adventurous or curious than other types, however. Their magic is the standard base for measuring the magical abilities of all witches and warlocks.

Common Demiwitches and Warlocks make up much of the Crysta Realm's population as well. Their magic is just as varied as but not nearly at the level of Common Witches/Warlocks and sometimes they're even seen as weak due to their mixed lineage. Still, they are just normal inhabitants of the realm, just like any other.

While some may have markings like Common Witches and Warlocks, not all truly specialize in their markings' magic. Most of them perform jobs and tasks more suited to everyday life. Though, there are some who do decide to pursue a life of specialization.

Common Witch and Warlock
**Skink**

Common Demiwitch and Demiwarlock
Y matching accent of X, Z near-miss
**Skink**

### Divine Witches and Warlocks

Divine witches and warlocks were once the helpers of the deities of the Crystarealm. Their role had been to help spread peace and joy to the little witches and warlocks of the realm, as well as help maintain order and balance. Some Divine Witches do continue to fulfill this role, but the goddess of the tower, Hyadaelyn, has since freed them of this expectation, allowing them to live their lives as they would choose.

This variant of the little witches and warlocks are among the most powerful of their kind in every magical way. Even those with no markings (Basic tertiary gene) hold more mana in them than a Grand Mage Common Witch or Warlock. This is due to their connection with Hydaelyn, and has lead to the myth that divine witches and warlocks are truly her offspring. While there is a chance some divine witch or warlock somewhere is her child, this is just a myth.

Despite the divinity of these witches and warlocks, do not be fooled. Not all have good intentions. One is just as likely as any other witch or warlock to be evil.

### Fallen Witches and Warlocks

Fallen Witches and Warlocks are those who have fallen prey to the corrupted god, Zodiark’s miasma.