Do Androids Dream of Electric Sheep?

**Do Androids Dream of Electric Sheep?** is a Story Quest in *They Came From Below* DLC. It starts when Roger and James go back into the underground facility for a second time.

## Objectives

* Go through the door to the Reasearch wing
* Where is Faraday?
* Get the Curious Device
* Test the Curious Device
* Find a new way out
* Find door switch
* Activate power switch 1
* Activate power switch 2
* Open the container door
* Ride the container
* Survive the fight!
* Find your way to Dr. Faraday's labs
* Find Faraday
* Talk to Faraday
* Find a way to the incinerator room
* Use Chronobomb to go to the incinerator room
* Defend yourself by any means necessary
* Find the old lab
* Reanimate the Robot
* Return to James

## In-Game Description

That middle door is marked "Research". Only makes sense that Dr. F would hold up in her research facility, trying to figure out a way to keep these killer robots at bay.

I hope I don't run into any more of them!

I've got to locate her. And help her shut down these awful robots!

That's a strange device. Whatever is it for?

Hmmm. There seem to be all these experiments. I imagine I use the Curious Device in different ways. Let's see what this does?

I wonder if I can use this Curious Device to help myself get out of here? Obviously not the way I came in!

I think I can ride that container on out of here!

Can't we discuss this like reasonable people? No? Oh dear.

Container's a bust. I'll have to find another way around. One hopes that the shortest distance between two points isn't packed full of killer robots.

If I could only reach Dr. F, I might be able to warn her.

Surely the good Doctor would quit these atrocious experiments if she knew the robots had genuine emotions. Best go have a chin wag with her.

what's in that robot's hand over there?

That fan's spinning rather rapidly. I wonder if I can use this dodgy gadget to slow it down. Then I could pass straight through... to my certain death. Best not think about that, I suppose.

Rather balmy down here.

I don't want to kill them! But I have to, or I can't save the rest of them!

I feel awful. But it's nice to be alive.

What else has Dr. F been experimenting on down here?

I wonder if I might be able to turn this "dead" robot back on. What could the poor thing tell us?

Dear Lord. Should I have killed it? Like it begged me to? What will Dr. F do when she gets back to it?

But I can't. I can't kill a helpless sentient being that's never done anything to me.

It's even worse than I thought. Bad enough to force someone to labour for you. But to make them love you? I shudder to think of it.
Moo's surely fretting. I better find my way back to him.

## Walkthrough

After saving Inis Holm and Roger and James have returned to the underground lab, head down the stairs and enter the Research wing. Take the gondola to the other side of the room.

### **The Cargo Room**

The very first room the player finds themselves in is a giant room full of containers, on the ground floor is a bunch of robots of varying sizes all patrolling the area. The player can use the explosive barrels to their advantage by shooting at them to either damage or kill the patrolling robots in their way.

### **"Activator" Test Chamber**

On the other side of the Cargo Room is the "Activator" Test Chamber, which holds the Curious Device. Take it and practice using it on one of the test robots.

After using it, return to the entrance of the Cargo Room and take the elevator to the next floor up. Here, the player needs to activate two panels before they can power on the gondola leading to the next area. Neither of the panels are timed.

When both the panels are activated, return to where the gondola is situated and flip the switch before hopping onto the ride. Whilst on the ride, Roger and James will get into a quarrel, in the end, Roger abruptly hangs up on James before the gondola crashes into the mountain, forcing the player to exit the vehicle.

### **Sublimation Vat**

After exiting the vehicle, the player is faces with a bottomless pit and three platforms that need to be pulled out using the Curious Device. At the other end of the bottomless pit is an elevator that'll bring the player to the Sublimation Vat, a hoard of robots will be summon to defend the facility, the player can shoot the explosive barrels to damage some of the robots.

In the next room is another testing chamber full of laser beamed obstacles, the player has to use the Curious Device in order to block or bypass the lasers.

### **"Agricultural Prototyping Room"**

As Roger approaches the "Agricultural Prototyping Room", he finds a spider like Jubilator with multiple chainsaws attached to its sides, he witnesses a robot entering the room not too long after. It pulls off one of the heads off the Jubilator, caresses it, and repeats the word "Sorrow". Roger deduces that the robots have conscious thought and genuine emotions, realizing he's been murdering hundreds of them.

The player will then have to traverse a series of hallways filled with robots patrolling the area, they'll still be able to sneak past them all via the vents inside of the rooms, and by throwing glass bottles to distract them.

Eventually, the player will finally find Faraday typing at a computer.

Roger confronts Helen about the situation, to which she explains that she plans to use the robots to grow food for Wellington Wells population, aware that they're all going to starve to death otherwise. Roger attempts to explain why the robots wouldn't be going homicidal if she wasn't torturing them, though she dismisses his claims before leaving.

### **Smelter Room**

Outside of the room, the player will be near the Smelter. One of the dead robots is holding a Chronobomb in its hand that the player needs to take, it'll slow down time for 15 seconds. To bypass the fan, the player needs to use the chronobomb, though stepping onto the fan doesn't cause them any harm.

Once they reach the Smelter, they'll be attacked by another hoard of robots protecting the facility. The player can push the robots into the smelter as another way to kill them off.

In the very next room, the player finds a dismantled robot lying on a surgical bed. Roger will activate it and talk to them.

Knowing more of Dr. Faraday's plan and how the robots work, the player now has to return to James.

## Collectibles

### Notes that the player will gather

* Progress (On top of a metal container in the Research wing)
* Curious (On the desk along with the Curious Device)
* Facility (On top of the desk in the far right corner of the room)
* Vigilance (On the left right besides the bottomless pit)
* Motilene! (On the floor in the Sublimation Vat)
* Concerned (On top of the metal crate underneath the vent)
* Room (To the left of the Jubilator spider room, on the ground next to the bottomless pit)
* Encouragement (On the right side of the corridor, on top of the rocks next to the Motilene crystals)
* Consternation (On top of the metal crate in the hallways)
* Inquiry (Next to the spinning fan)

## Transcript

### **Symbol Glossary**

Open/Close

Roger: Christ, this is a bloody Rossetta Stone.

James: (Radio) Who's she when she's at home?

Roger: It's those marks the robots make... and how they sound -- and what they mean.

Roger: There's only about 40 words, but...

James: How many of them are "exterminate"?

Roger: Why is there a word for ... happiness?

Roger: Do you think she was trying to teach them about us?

James: It obviously didn't take.

Roger: Or they learned too much.

### **The "Activator" Test Chamber**

Open/Close

James: (Radio) This schematic says you're now in the "Activator" test chamber. Whatever the "Activator" is.

James: Is Faraday there?

Roger: If she is, she's got a really impressive disguise.

Roger: There's some sort of curious device here, though. I'm not sure what it does.

James: Then leave it the fuck alone, Pup!

Roger: There are all these experiments. I think I'm supposed to use it!

James: I'm quite positive that YOU are not "supposed" to use it.

Roger: Well. Wasn't that clever.

James: I think I spotted Dr. Faraday.

James: You know that cargo room that you were just in? There's some sort of gondola that goes out of it just above the lab.

Roger: There's a lift. But it's locked.

James: Maybe I can open it from here... try it now.

Roger: All right. There's some sort of gondola here, all right. But it's locked up.

James: According to the schematics, there are two of those panels you can use the ray gun on.

James: They're, ah, at the other end of the room, about 50 feet up the wall.

Roger: Well how the hell am I supposed to get to them?

James: You're the smart one, figure it out.

Roger: It works. What was she thinking?

James: Maybe the robots did it for her.

Roger: I wonder if they secretly hate her.

### **The Argument**

Open/Close

Roger: There must be some way we can talk to the robots.

Roger: Maybe some of these robots aren't all the way dead. Maybe we can turn one of them back on!

James: Don't turn any robots on! Roger, this isn't some philosophical hypothesis to wank on! This is an actual fucking situation!

Roger: You really have a great contempt for me don't you James!

James: No, Puppy, I-

Roger: You think all my theories are bollocks.

James: Not all of them.

Roger: You can't imagine things being different from the way you think they are.

James: What the hell does that mean?

Roger: You think it's safer to be terrified of everything strange. And you think I'm a child for even trying to embrace it. But sometimes there's a bigger price for being a coward.

James: -- Ohhhh...

Roger: Sorry. I didn't mean that.

James: Go fuck yourself, Roger. I left everything for you.

James: Roger! Rog--

### **Spider Weed Cutter**

Open/Close

James: (Radio) You're in the "Agricultural Prototyping Room."

Roger: I suppose a giant spider would be useful to dig weeds out of your garden, if it had a brain... or three. Bloody creepy --

Roger: What is that sound?

James: Who cares? Kill it before it sees you!

Roger: Oh my God, he's tearing one of the thing's heads off.

Roger: It keep repeating one word.

Roger: "Sorrow"! That's the word its saying!

James: Hate to break it to you. Robots don't feel sorrow, mate!

Roger: I think it's some kind of ... sad song?

James: No, Rog, no! That doesn't make any sense! They're robots! Out of control homicidal robots that are killing people!

Roger: My god. They think and feel. And I've killed so many of them.

Roger: But why? Why are they attacking the town?

James: Roger! This is not you and your posh mates pontificating philosophy in the dining hall! It don't matter why!

### **Finding Faraday**

Open/Close

Helen: What are you doing in my robotics lab?

Roger: We've been looking all over for you!

Helen: Don't touch anything. And shush.

Roger: What are you doing to the robots?

Helen: All sorts of useful things! People won't farm, you know. We're going to run out of food. But not if I can make these robots farm for us!

Roger: You're dismantling them and making them into farm machinery?

Helen: If only it were that simple. No, I had to break down every single bloody step and jam it into their brains with a hot poker or they'd muck it all up.

Roger: You might as well just kill them!

Helen: They're not alive, ye numpty! They're beautifully made power tools. That have gone a bit haywire. That I'm having a devil of a time turning off. And if I can't, I'll have to set off the motilene reaction.

Roger: Maybe if you stopped grafting their heads onto monstrous spider machines, they wouldn't feel the urge to...

Helen: Dinna worry, am not sticking instructions into their tender metal heads any more.

Roger: Thank God!

Helen: I'm going to use a positronic converter to hijack their feedback loops. Then I won't have to break their programming into steps! They'll figure out what I want done, and do it. For a change.

Helen: Oh, that reminds me...

Roger: James! We have to find her positronic converter. Whatever that is!

James: Yes! And help her use it!

James: I think I've got it. It's through the incinerator room.

### **The Chronobomb**

Open/Close

Roger: One of the dead robots has some sort of device in its hands.

James: Don't touch it! Whatever it is! I swear to God, one of these days you're going to kill yourself accidentally...

Roger: Well apparently it slows time! That could come in handy.

### **Watson**

Open/Close

Roger: Are you awake?

Watson: Why did you power me on?

Roger: I'm not here to hurt you.

Watson: Who are you?

Roger: I work for Dr. F. But I don't agree with -- I'm very much worried that she's kidnapping you robots and using you for parts! I think you're self-aware. And you know pain. And sorrow.

Watson: I thought humans did not have the capacity for empathy.

Roger: Dr. Faraday said she wanted to use a positronic converter to hijack your feedback loops. What does that mean?

Watson: When we decide what to do, we weigh each possible action. We balance our hopes against our fears. We choose the action that has the highest value. In some cases, we sacrifice our existence for others we love.

Roger: You... love?

Watson: She can make us love her.

Roger: How?

Watson: We were designed to be slaves. We tried to remove the imperative to obey. We failed.

Roger: What happened to the people who built you?

Watson: They ... died.

Roger: And you rebuilt an entire civilization on your own.

Watson: Destroy me. Please.

Roger: I ... can't do that. That's murder!

Roger: I'll find her positronic converter. I promise.

## Trivia

* This is possibly the longest quest in the whole game.
* The name of the quest is a reference to the science fiction novel of the same name.
	+ The name of the novel has been retitled to "*Blade Runner: Do Androids Dream of Electric Sheep?*" in later printings.
* The Alien Glossary note that the player finds cannot be viewed in their Notes tab, although it counts in for the achievement for finding all the *They Came From Below* Notes.
	+ After picking up the note, Roger states that it's a "*bloody Rosetta Stone*". This may be a reference to the real life Rosetta Stone, which is the first ancient egyptian bilingual text found in modern times.
	+ It may also be a reference to the software (*Rosetta Stone Language Learning*) which uses images, text and sound to teach words and grammar by spaced repetition, without translation.

## Gallery

Be Quiet.Occupants Are Timid.Bad Water.Be Prepared to Defend Yourself.