recursal/Fanatic-Fandom huggingface dataset:
Victor Rodin

## Background

**Victor** works in a music, film and merchandise retail store located in the West of the city. Victor had always hoped for more of a glamorous career, but he was far from the brightest of the bunch, lacking in both confidence and talent. He made attempts to learn piano, guitar and even clarinet, but could never get a grasp of them. He had a deep passion for music, therefore only grew more disheartened when he realized he was practically incapable of playing any of the instruments that he bought lessons for. Victor felt like the luckiest man alive when he landed his job at a store that had even the slightest connection to music and has worked there for over six years since he was hired.

Victor has quite an imposing appearance, dressing tough and spiking his hair up in all different directions like some sort of venomous sea urchin, however he is genuinely a sweetheart. He struggles with direct confrontation and will typically refuse to share eye-contact with another individual, even if he knows them well. Victor is soft-spoken and caring; it comes to no surprise that he will offer cuddles to those of his friends who aren’t feeling too great.

Victor is a nervous person and is known to suffer from anxiety attacks. Loud noises, fighting and shouting are what typically bring Victor to have an attack. **Radomir** seems to be the one that deals with these situations best, especially since **Rudolph** and **Anton** are the ones getting into trouble and starting fights when they’re both drunk.

## Relations

* Rudolph (Friend)

* Radko (Friend)

* Slug (Friend)
* Anton (Friend)
* Roxanne (Friend)
* Kojiro (Friend)
Infielder

**Infielder** is like a hyperactive cross between **Right Fielder** and **Left Fielder**. He makes a great best friend to just about anyone in the simulation, cracking frequent jokes which even he laughs at himself. Though his laugh is probably more hilarious than his jokes, Infielder never fails to cheer even the saddest of people. Whether you’ve had a good day, or a bad one, Infielder will always be there for you – even if you’re the meanest of the meanest baseball players out there. Aside from the easily excitable personality which Infielder has, he only plays decently in competitive games. Though he is a very good fielder and runner, he is not a very good batter.

## Relations

* Striker
* Outletter
* First Baseman
* Second Baseman
* Third Baseman
* Left Fielder
* Right Fielder
* Centre Fielder
* Hamil
* Shorty
* Blue
* Boss
* Slasher
* 1UP
* Derby
The Outletter

## Background

**The Catcher** is a non-playable character, coded to never fail catching a pitch that the batter fails to strike. Some time down the line, the catcher is known to slowly gain full sentience, learning more and more about the surrounding players, alongside the humans that played the game itself. It is allegedly the catcher’s fault that the game was to suffer the fatal, game-breaking crash that it did, failing to catch a missed, pitched ball.

As we know him, he is extremely curious in nature, and will do anything to get a final answer to his endless list of questions. Despite this characteristic, he can come across as a rather close-minded individual. He does not like to discuss his own issues, and will often avoid this entirely if directly asked, moving onto another subject. He often beats himself up about the destruction of the simulation, and this is quite visible by just how sick and worn down he is seen to be at various occasions. Prior to the initial break down of the simulation, The Catcher was seen to be rather cocky and even slightly competitive. He’d become easily irritated by **The Pitcher**’s arrogant attitude, and disliked how much of a challenge he would bring to the player.

## Relations

* Striker
* Splitter
* First Baseman
* Second Baseman
* Third Baseman
* Left Fielder
* Right Fielder
* Centre Fielder
* Hamil
* Infielder
* Shorty
* Blue
* Boss
* Slasher
* 1UP
* Derby
* DG
The Manager

Strict with a venomous attitude, The Manager is a difficult person to befriend. He watches over every single match with a nasty glare, just waiting to catch any form of misplay. Some still wonder what The Manager actually does outside of matches considering he doesn't guide either of the teams or hire new staff.

## Relations

* Striker
* Outletter
* First Baseman
* Second Baseman
* Third Baseman
* Left Fielder
* Right Fielder
* Centre Fielder
* Hamil
* Infielder
* Shorty
* Blue
* Slasher
* 1UP
* Derby
Уильям Афтон

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Уильям Афтон

### Фракция

Семейство Афтон

Уильям впервые появился в шестой серии FNAF Историй. Он, как и в каноне, играет роль убийцы. Учитывая, что FNAF Истории фактически являются авторским виденьем сюжета FNAF, то Уильям в них - это Уильям из канона. Впрочем, мы до сих пор не можем точно сказать, как много общего имеет история Уильяма из FNAF Историй с оригинальным FNAF-ом.

## Характер

О характере Уильяма ничего не известно. Да, он хитрый и коварный, но мы не можем сказать ничего более.

## Внешность

Ульям носит широкую черную кофту с глубоким треугольным вырезом и фиолетовые брюки. У Уильяма самые выразительные черты лица. У него глубокие скулы, густая черная борода, зализанные волосы и толстые брови.

## Уильям и Спайд

У Уильяма и Спайда есть своя собственная сюжетная линия. Спайд заявляет, что "Мы с ним связаны одной очень важной историей, для меня". Неизвестно, что именно их связывает, но вероятно когда-то Уильям убил Спайда и теперь паук мстит.

 Проекты
Gareth Smith

## Background

Although the two of them do not show many physical similarities as they have grown side-by-side, Covet is actually a copied of Incognito. Although Covet is a still classified as a scammer much like the individual he was copied from, his work focusses a lot more around fashion and selling clothes. The company that Covet works for is quite shady, and is known to scam their customers by either never sending out their products or sending the customers bootleg versions of the advertised product with no opportunity for a refund.

Although Covet is born of the Darkness, unlike others of his kind, he is not savage by nature. Covet wishes for nothing other than a life of freedom and relaxation; something of which you may not expect from a Copied - created with an intent no other than to kill. Covet adores cuddling with others, the feeling of closeness bringing him a lot of comfort, oftentimes allowing him to completely mellow out from a period of overstimulation.

## Biology

Since Covet is a Copied, it is a well-known fact that he is closer to a plant than a human being, which is what he is supposed to imitate. Covet, alongside other Copied grew from a small seed-like object, covered in vines that serve as an umbilical cord for the Copied seedling. In relation to this, his species evidently do not appear to sweat, despite having a much higher body temperature than humans do.

Unlike natural peravium fluid which tends to be black, or in the rare case of Incognito’s peravium fluid which is purple, Covet’s peravium fluid is white in colour, matching that of his blood. Both Covet’s blood and his peravium fluid tends to give off quite a radiant glow, even in daylight. Due to Covet’s problem with overstimulation, a problem that Incognito does not suffer from despite having extremely heightened, animalistic senses, it is sometimes difficult to tell whether Covet is bleeding or not due to his excessive drooling.
The Darkness

The Darkness is not necessarily a plane, but it is the heart of the creature which goes by that title. If you are to enter the heart of The Darkness, you will either become nothing, or everything. The heart of the Darkness is essentially nothing, but you are capable of being present inside of it. If you are to become nothing from The Darkness, you will be held in the arms of your biggest fear and softly lulled to sleep. You will never awaken, and you will never exist again. If you are to become everything, The Darkness has chosen you to become one of it's rulers. You will be gifted power, but cursed with a form that destroys life at the touch of single digit upon your hand.
Mikhail Dudnik

## Background

**Mikhail** is a merchant who has almost always had close ties with **Sascha**, especially in regards to business. Mikhail supplies Sascha with the majority of the stock which he sells, first purchasing the load from the city, and then splitting it with Sascha for a reasonable price. Sascha resells the stock to his own customers at a high enough price to make profits, whilst keeping it low enough to maintain a great deal.

Mikhail typically sells weaponry, ammunition, protective military gear such as gas masks and CBRN suits as well as basic rations like water and preserved food. Mikhail’s stock changes every day as he cannot carry everything that he sells, however, he does have each day of the week designated to a specific type of stock. Monday-Tuesday he will carry weaponry and ammunition, Wednesday-Thursday he will carry protective gear, Friday he will sell rations, and on Saturday he will sell a mix of everything as this is the day where the zones are most frequently visited by people.

Mikhail was born in **Russia**, although he is actually half **American**. His mother was a citizen of the **United States**, having met Mikhail’s father whilst travelling through Russia on vacation. Mikhail’s father was a soldier in the people's militia during the more tense points of the civil war, the rebelling faction against the larger Loyalist army that held power in the larger cities. Mikhail’s father still works for the military at the current day, but they are not deployed nearly as often as they were in the past due to a dulling of the conflict. Although there is still large amounts of tension between the separated states, there is no longer the same amount of conflict as there once was, leaving many troops from all sides on standby.

Mikhail loves his mother very much, feeling a little detached from his father, who, in comparison, has rarely ever been there for him at home due to the work in which he is involved in. Although Mikhail has very left-wing views and generally dislikes war and conflict, he has a certain soft-spot for weapons and military gear thanks to the strong influence that his father put on him from a young age.
Joey

**Joey** is a part of the **Skull Brotherhood**, having grown up in **Woop Woop** alongside **The Ripper Boys**. He sports a costume resembling a kangaroo, and tends to remain in character for the costume, too. Joey gets from place to place via hopping just like the famous marsupial, and will even defend himself from danger with powerful kicks from his legs.

Since Joey isn't all that good at supporting others emotionally, he strives to entertain his friends by storytelling instead. Joey is quite a goof ball, however he has a serious side, especially when it comes to **Rang Tag**, or defending his territory from outsiders. With the help of **Blue**, Joey crafted his costume by hand, alongside many of the other costumes worn by his family. The two of them work together whenever a fix is needed somewhere, be it somebodies clothes or even parts of a house.
Plane

In the terms of our universes, there are a vast amount of them. Each universe we have is confined inside something which we refer to as a "Plane of Existence", or just a "Plane" for short. These Planes were created by creatures referred to as the Guardians. You can learn more about the Guardians here.

Between each of the Planes are Pathways containing nothing but complete and utter darkness. The Guardians once used these Pathways to travel between the planes, but nowadays are capable of fast travelling with the use of their powers. As a result of this, the pathways remain abandoned, and long since, other creatures have made it their home. The Pathways are incapable of being destroyed as they would cause the ultimate collapse of the Planes themselves.

The creatures which live amongst The Pathways are known as Chameleons. They are rather malicious creatures, created by The Darkness as a way to destroy the Guardians and take over the planes. Chameleons thrive by consuming the souls of other creatures. Souls allow Chameleons to grow stronger, bigger and allow them to gain more abilities. Once a Chameleon has reached it's full maturity, it will be granted the ability to plane hop, which allows it to quickly enter any of the planes and feed off of the people inside of them as it pleases. Guardians have a duty to stop Chameleons from entering the planes and doing just this, but anything that happens outside of the planes cannot be stopped. If a character is ever to accidentally leave their plane and find themselves travelling amongst a pathway, they may find themselves lost in the darkness very easily. If they are to become lost, the chances of them ever getting back out is slim as they are more likely to come across a Chameleon than an exit.
Gary Smith

## Background

Gary is a somewhat dangerous and incredibly reclusive tech scammer of the Sylem plane. He generally specializes in dealing shoddy computer parts, however, he is also known to deliberately attack and infect computers owned by criminals, typically with the use of malware which he has written himself. Depending on the severity of the criminal activity, Gary may anonymously hand over the information he finds to the right people in order to bring justice to the victims that the said criminals have harmed.

Incognito was born as a natural plane-hopper, meaning that he has the capability to cross into other planes with somewhat ease, though this does come with a few negatives; one of these being the fact that Incognito does not have control over where or when he is going to plane-hop.

## Biology

Gary bares a razor sharp, animalistic set of jaws. His blood and the majority of his natural organs are purple in colour, and his skin is a pale, purply white.

Gary has a special organ inside his body which is used as a defence mechanism. It's called the peravium organ, and it allows him to puke up a sweet, sticky substance whenever he feels threatened. This organ began developing inside his body at a young age, likely to be between the ages of four and five. The peravium organ is common amongst those who were born human, however at some point were exposed to concentrated Darkness matter, usually due to the presence of Azazel. Once exposed to the matter, their bodies begin to mutate.

Gary's peravium is slightly underdeveloped, meaning that he will puke up or begin drooling the substance stored inside the organ whenever he is feeling any strong emotion, rather than just fear. The fluid itself is thin in consistency, but is incredibly slimy.

Had Gary become any more monstrous than he already is, his peravium fluid would become strongly acidic, capable of melting most hard materials. The peravium fluid would then be spat directly at the opponent in order to cause enough damage to flee completely unharmed.

## Family

* Chelsea (Mother)
* Andrew (Father)

## Acquaintances

* Covet
* Feign
* Steven
Енот

## Дебют

Впервые Енот появился в первой серии FNAF Историй. Как и Рейвен, он появляется на фоне диалога Томаса и мистера Ти, а активно пытается поймать Томаса лишь во второй.

## Имя

Неизвестно, является ли именем аниматроника непосредственно Енот, или это всё же кличка.

## Внешность

У аниматроника голова енота, а также енотий хвост. Он носит чёрный смокинг с золотыми пуговицами, синим галстуком и коричневыми наплечниками.

 Проекты
Scott "the Skullcracker" James

**Scott** is a character originally from the **Vyzera** plane, but is now in the **Militia** plane

## Background

Scott originates from Vyzera, a plane inhabited by both human beings, anthropomorphic animals, and regular animals too. His home was located in the city: a small, yet affordable apartment. It was here that Scott stored all of his notes about time-travel.

In Scott’s early teenage years, he began developing blueprints for a machine capable of making time-travel a reality. His father assisted him with this, having the knowledge and equipment to build such a thing, being a physics engineer at Pinnacle Laboratories.

Later on down the line, many years after his father's unfortunate death, Scott had finally cracked what he had originally presumed was time-travel. The machine took the form of a pistol-like device that could create inter-dimensional tears in the world around the individual using it. These tears were originally thought of as links to the past or future, but in reality, these tears were the entries and exits to other planes.

Once Scott became aware of this, he decided to continue his studies on the planes, documenting his finds rather than attempting to continue with his quest to make time-travel a reality.

In Scott’s early twenties he managed to get himself stuck in the Militia plane, having arrived in one of the cities during a mortifying attack of the Kaiseau. In an attempt to save a human child from slaughter, Scott stepped in the way, fending off the Kaiseau with nothing other than a small handgun. The last thing Scott remembered from that day was an earth-shattering blast, fire, and then nothing. By the time Scott had awoken from his deep coma, he knew that the device that he had been using to plane hope would have been beyond repair. He currently spends his days attempting to reconstruct the blueprints he had originally designed in order to get back home, but the chances of this ever happening is slim. Scott currently fights alongside the D&N Squad, a military force based in Militia.
Офицер Френси

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Дебют

### Фракция

Полиция

Впервые Френси появился в третьем эпизоде FNAF Историй. Он был представлен, как знакомый Томаса и офицер полиции, которого позвал Томас на обыск пиццерии Драко

## Характер

Френси довольно спокойный, что свойственно офицеру. Детали его характера, впрочем, почти неизвестны, из-за слишком редкого появления в сериале . Вероятно, он раскроется лучше во втором сезоне FNAF Историй.

## Внешность

Френси носит голубую рубашку с двумя карманам, тёмно-синий галстук, коричневый ремень, на котором висит рация и тёмно-синие джинсы. Также на один из карманов приколот полицейский значок. Также у него есть небольшая бородка на лице.

 Проекты
Коннор

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Коннор

### Проекты

Detroit Become HumanМафия: Игра Началась

```
Fnaf Истории
```

### Фракция

ФБР (бывш.)Организация Коннора

Впервые Коннор появляется в мультсериале по игре Detroit Become Human, как ни странно в роли самого Коннора из оригинальной игры. Фактически, Коннор - это прямая отсылка к одноименному персонажу, однако во FNAF Историях он не имеет никакой связи с Детройтом.

## Дебют во FNAF Историях

Во втором сезоне FNAF Историй Коннор - это бывший агент ФБР, ныне работающий с командой энтузиастов и Сэмом над поимкой Уильяма Афтона.

## Характер

Коннор ведёт себя довольно холодно и спокойно. Он преследует справедливость и никак не перекликает её со своими эмоциями.

## Внешность

У Коннора толстые брови и уложенные черные волосы. Он носит черную куртку и серый пояс, а также серую рубашку и синий галстук.

 Проекты
Клара Афтон

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Клара Афтон

### Фракция

Семейство Афтон (бывш.)Команда Коннора (бывш.)

## **Дебют**

Впервые Клара появилась в четвёртом эпизоде второго сезона FNAF Историй. Она была изображена с семьей на фотографиях в конце серии. Полноценно её представили в пятой серии, как мать Майкла и Элизабет, а также бывшую жену Уильяма. В сюжет вводиться, как союзница Коннора, дающая показания против бывшего мужа. В последствии умирает в этом же эпизоде от рук Уильяма и Келси. В этой же серии нас знакомят с новой семьёй Клары.

## **Характер**

Клара - заботливая мать и ответственная домохозяйка. Во время встречи с Коннором она суетится и думает, как накормить и позаботиться о Конноре. Она также беспокоится о Майкле, узнав, что он жив. Однако Клара вовсе не слабая и не трусливая, она до последнего пыталась дать отпор Ульяму и защитить нового мужа и сына.

## **Внешность**

Клара - взрослая женщина со светлым каре, красящая губы красной помадой. Она носит синюю блузку с рисунком Сатурна и черными ремнём, а также сиреневые брюки.

## **Интересные факты**

* Клару озвучивает девушка из команды "Voices for LEGO films". Это единственная актриса, которую наняли для озвучки за деньги. Причем эта озвучка была спонсирована Lego DeadMadness
* Ещё на этапе создания, Кларе сразу была уготовлена судьбы быть сожженной заживо
* До финального варианта на роль Клары рассматривались три актрисы
* Первоначально Клара должна была стать участником шестого выпуска Мафии
Джим

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Джим

### Фракция

Комплекс аренды аниматроников (бывш.)

Джим появился в четвёртой серии FNAF Историй. Он работает механиком в комплексе аренды аниматроников вместе с Сэмом. Спайд использовал его тело, чтобы заманить Сэма в комплекс для дальнейшего использования в своих целях.

## Характер

Джим фактически не раскрылся за время его жизни. Мы совсем не можем судить о его характере.

## Внешность

У Джима есть борода и усы. Его рабочая одежда - это бежевый костюм с бейджиком и чёрная фуражка с красной звездой.

## Отношения с Сэмом

Сэм очень злился, узнав о смерти Джима. Не исключено, что между ними были взаимодействия вне сюжета сериала, вероятно вне рабочей смены или до событий сериала, хотя при встрече они ведут себя так, будто не знают друг друга.

 Проекты
Egg Gun

The Egg Gun, Which is used to knock out Sister Madeline.

A **Egg Gun** is the only weapon in the game right now.

## Description

The Egg Gun can be completed by putting the Egg Gun pieces together and the Egg Gun becomes a weapon.

## Defending

While you have an Egg Gun with an normal eggs or poisoned eggs, the normal eggs cannot knock out Sister Madeline. and with an poisoned eggs, it can knock out Sister Madeline completely.
The Lochness Mess

* Main image
* Title card

**The Lochness Mess** is the sixteenth episode of the first season of The New Scooby-Doo Movies. This is the Season 1 finale.

## Premise

The gang once again meet The Harlem Globetrotters and end up teaming up with them when a rumored sea serpent is haunting the local area.

## Cast

* Nicole Jaffe as Velma Dinkley
* Don Messick as Scooby-Doo
* Frank Welker as Fred Jones
* Heather North as Daphne Blake
* Casey Kasem as Shaggy Rogers

## Characters

### Main

* Scooby-Doo
* Shaggy Rogers
* Daphne Blake
* Fred Jones

### Guest Stars

* The Harlem Globetrotters

* B.J Mason
* Curly Neal
* Meadolark Lemon
* Gesse Asbuie
* Gip Gipson
* Pablo Robertson

### Villains

* Ghost of Paul Revere
* Red Coat Ghost
* Minuteman Ghost

### Other Characters

* Morgan

* Winslow
* Selby
* Sea serpent
* Uncle Nathaniel

## Locations

* Boston, Massachusetts

* Uncle Nat's mansion
* Boat rental shop
* Sunken ship

## Trivia/Notes

* This is the second time the Globetrotters appeared.
Драко

## Дебют

Впервые Драко появился в первой серии FNAF Историй, убив Шегии гитарой Игл.

## Внешность

Драко - красный аниматроник-дракон. У него большая голова с большими шипами и черными рогами, а также красно-черной чешуей. У него чёрные наросты на плечах и черные когти на ногах, а также черные лапы. У Драко красные крылья, а на его брюхе желтые кубики и маленькие черные шипы.

 Проекты
Вова

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Вова

### Статус

Жив

Впервые уборщик Вова появился в третьей серии "Мафия: Игра Началась", где был в роли мирного жителя. В дальнейшем он получил полноценную роль во втором сезоне FNAF Историй.

### Дебют у LEGO DEADMADNESS

Фактически, Вова это персонаж Lego Deadmadness, который появился в третьей серии первого сезона Зомби Апокалипсиса, а затем в первой анимации по Five Night at Freddy's, где его убивает Чика. В дальнейшем уборщик Вова перекочевал в проекты Brick and Lego Studio

## Характер

Вова, как и полагается уборщику, очень простой и свойский мужчина. Детали его характера, впрочем, неизвестны, из-за слишком эпизодического появления. Вероятно, он раскроется лучше во втором сезоне FNAF Историй.

## Внешность

У Вовы есть заметная щетина. Он носит синюю кепку, рыжий жилет, поверх синего свитера и синие брюки.

 Проекты
Спайд

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Спайд

### Фракция

Пиццерия Драко (бывш.)Комплекс аренды аниматроников (бывш.)

Впервые Спайд появился в третьем эпизоде FNAF Историй. Он был представлен, как аниматроник, который был пружинным костюмом в виде паука. Позже нам показали, что на деле это человек(?) в костюме аниматроника.

## Характер

Спайд очень коварный и расчетливый. Для своих целей, он убил Джима и заманил Сэма, а до этого украл тело безымянного грабителя.

## Внешность

В костюме аниматроника у спада черный корпус, шесть паучьих лап за спиной и рисунок паутины на животе. Его полу-человеческое обличье имеет железное роботическое тело и лысую человеческую голову с налитыми кровью глазами.

 Проекты
Evil Nun 2 Wiki

Welcome to the official **Evil Nun 2 Wiki**!

**Evil Nun 2: Stealth Scary Escape Game Adventure** is the sequel of *the original Evil Nun game*. This game introduced many new features and characters.

## Staff

This Wiki is updated by the same staff members of the original Evil Nun Wiki. You can contact any of them for help!

* Founder: SamNg311
* Bureaucrat: SamNg311
* Administrator: Wolf20482
* Content Moderator: N/A
* Rollback: IanTEB
Мелоди

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Мелоди

### Фракция

Корпорация Джона

(Основная статья: Мафия: Игра Началась #5) Мелоди появляется в роли главной героини в пятом эпизоде Мафии. Сперва она кажется весьма робкой и весьма скромной, её роль - детектив. В конце оказывается, что она двуличная и расчётливая, а её истинная роль - маньяк.

## Характер

Мелоди двуличная и расчетливая девушка, готовая врать и притворяться совершенно другим человеком, для достижения своих целей. Это ярко иллюстрирует то, как она всю игру притворялась детективом и налаживает отношения с Киётакой, а позже, благодаря своему характеру и способностям выигрывает смертельную игру.

## Внешность

У Мелоди персиковые губы, её волосы сплетены в хвост, а также у неё длинная прямая чёлка.

Мелоди носит розовую водолазку и желтый пиджак.

 Проекты
Game Over

*For the Game Overs in Evil Nun, go here!*

A **Game Over** (or **Bad Ending**) is what you will receive if you can't escape in 3 days in Evil Nun 2, just like the original Evil Nun game.
Currently, there are 2 Game Over scenes in the game.

## Garden ending

The player wakes up in a hole in the garden and breaths heavily. Sister Madeline appears and says "This child is not useful for the ritual. He doesn't have enough vitality", the Player replies while coughing "No, I'm not live...Nope, get me out of here". Sister Madeline then shovels the soil, bury the Player alive, resulting a Game Over.

## Ritual ending

The Player wakes up in the ritual sacrifice room, he is probably tied within the spell circle. Sister Madeline sings something while her pets "dancing". Sister Madeline stops for a while and then recites the spell "I will give you every if you fulfill my wish. May Elisa enter the flesh of this human child!". A fire appears, burns the Player, he yells at Sister Madeline "you're an ugly and evil nun", which she replies "Ah, it seems that spell has to be performed again!" and leaves, resulting a Game Over.
Acetyl Realic

**Acetyl Realic** is a character from the Militia plane and is part of the Day Squad team.

## Background

**Acetyl** became great friends with **Dede** toward his early twenties. The two of them would get to know one another mostly during out-of-work hours as Dede and Acetyl had separate jobs on the field, meaning that they would rarely cross paths whilst working. Later on, Acetyl was to begin developing a romantic attraction toward Dede, but these feelings were unfortunately not returned.

Misinterpreting **Jake** and Dede’s friendship for romance, Acetyl showed a distinct hatred toward Jake, his heart engulfed with a sickening jealousy. In reality, Jake was not interested in making advances on Dede, wishing for nothing more than friendship.

Throughout Acetyl’s mid-twenties his career took a sharp turn as he got to know a particular individual referred to as Dylan. Dylan convinced Acetyl to try some **milweed** for the first time one night, just to ease his emotional troubles in regard to Dede. Acetyl had no idea what he was getting himself into. From just a few enjoyable nights with Dylan and a variety of drugs to melt away the blues, Acetyl began to crave the high that milweed gave him. Acetyl’s life began spiralling into darkness as his mental health depleted even further, his brain developing a dependency for milweed. Whenever Acetyl was not abusing milweed, the world to him was colourless, painful and terrifying. He felt as if he needed that high to breathe properly, let alone even function correctly at his job.

Promising a great reward of milweed for the body, Dylan made a request that Acetyl was to assassinate Jake, who was allegedly filing an anonymous report against the crimes that Dylan was found committing. That year, on the 24th of December, Acetyl committed manslaughter on his comrade, no longer driven by jealousy, only by the sheer desperation to get his hands on the very drug that fuelled his existence.
Джессика

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Джессика

### Статус

Жива (Зомби Апокалипсис)Казнена (Мафия: Игра Началась)

### Фракция

Банда Томаса

Джессика появилась во втором эпизоде "Мафия: Игра Началась" в роли мирного жителя, но была казнена Джоном по подозрении в убийстве Сэма. Это единственный проект, в котором Джессика говорит голосом Елизаветы Леус.

## Джессика в "Зомби Апокалипсисе"

Несмотря на дебют Джессики в "Мафия: Игра Началась", она является каноничным персонажем "Зомби Апокалипсис ". Она является членом Банды Томаса. В конце третьего эпизода она обнимается с Томасом, что может намекать об их отношениях в дальнейших сериях.

## Характер

Джессика очень осторожная и ревнивая девушка. Она кажется несколько резкой и немного агрессивной.

## Внешность

Джессика носит белую рубашку, поверх которой красный свитер с голубым принтом, напоминающим рёбра и позвоночник скелета. У Джессики черные волосы, заплетенные в хвост и прямая черная челка.

 Проекты
Стив

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Стив

### Фракция

Банда Томаса

Стив - главный герой Зомби Апокалипсиса. Он вводит зрителя в курс событий, рассказывая о том, что человечество переживает, как ни странно, зомби апокалипсис, после чего он начинает убивать массу зомби, а затем находит Сэма.

## Характер

Стив очень мужественный и смелый мужчина. Он убивает зомби абсолютно без задней мысли и, по видимому, цели. Стив, вероятно, не преследует цели как-то улучшить положение с зомби, а лишь старается адаптироваться к нынешним условиям жизни.

## Внешность

Стив накаченный, рыжий, бородатый мужчина, носящий оранжевую обтягивающую майку и черные штаны на подтяжках. Он также носит перчатки, видимо чтобы не оставалось мозолей от кирки, которую он всегда носит с собой.

 Проекты
Шегги

Мафия: Игра Началась

Весёлая резня

## Суть персонажа

Персонаж Шегги- это адаптация Кенни из South Park, т.е. герой, суть которого умереть в очередной серии, а затем вновь воскреснуть. Его не стоит воспринимать серьёзно, относитесь к нему как к шутке.

## Дебют

Впервые Шегги появляется в самом первом трейлере канала, как фоновый герой.

## Шегги в остальных проектах

### Скелет Кай

Шегги должен был стать одним из главных героев сериала на ровне с Каем и Джоном.

### FNAF Истории

В этом сериале Шегги является ночным охранником, работавшим до Томаса. Он умирает от рук Драко.

### Мафия: Игра Началась

Шегги появляется в первом и втором эпизоде. В обоих он является мирным жителем.

### Весёлая Резня

В этой короткометражке он такой-же глупый подросток, как и остальные. Он умирает первым.

## Характер

У Шегги нет чёткого характера. Будучи пародийным, Шегги фактически бесхарактерный, он "груша для битья" сценария.

## Внешность

Шегги - это буквально Шегги из Скуби Ду. Выглядит он соответственно.

 Проекты
Майкл

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Дебют

### Фракция

Семейство Афтон (бывш.)Организация Коннора

Майкл Афтон впервые появляется во второй серии второго сезона FNAF Историй. Он, будучи сыном Уильяма, помогает Коннору найти своего отца; очевидно они с Уильямом не ладят.

## Характер

Майкл очень агрессивно реагирует на нерешительность Сэма. Он в целом создает впечатление очень нетерпеливого и нервного подростка. Учитывая, что Майкл работает против своего отца, нетрудно догадаться, что он не ладит с отцом и многие его проблемы, очевидно, выходят из-за недостатка отцовской любви.

До смерти Майкл был нахальным подростком. Он курил, проявлял признаки жестокости и любил грубить. Кажется, после смерти он стал значительно серьезнее.

## Внешность

Хоть Майкл и выглядит как скелет, а также называет себя живым скелетом - это лишь особенность фигурки. На деле у Майкла просто очень тонкая облезлая кожа, вследствие чего он скрывает лицо под черным капюшоном, а руки прячет под черными перчатками. Также Майкл носит серую толстовку и красную футболку. Ещё он носит синие джинсы.

До своей смерти у него был очень тёмные русые волосы и толстые брови.

 Проекты
Томас Брукс

> "Да, я Брукс, Томас Брукс, можете звать меня просто Томас"
>
> Томас Брукс, "FNAF Истории - 1 сезон 1 серия"

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

### Фракция

FNAF Истории:Пиццерия Драко (бывш.)

Зомби Апокалипсис:

Банда Томаса

## Дебют

Впервые Томас Брукс появляется в первой серии FNAF Историй. До событий сериала Томас сидел в тюрьме за убийство собственной жены. Его мотивы по сей день не известны.

## Дебют в "Мафия: Игра Началась"

Томас в "Мафии" пародирует Роршаха. Роршах - персонаж ограниченной серии комиксов «Хранители» от издательства DC. Его навыки ведения следствия восхищают. Это же мы наблюдаем и в смертельной игре. Томас также ведёт дневники, оформленные в стиле старых черно-белых нуарных детективов.

## Дебют в "Зомби апокалипсисе"

В этом сериале Томас, по-видимому, лидер группировки выживающих, в которую также входят Сэм, Хлоя, Эрик и Джессика. Он вырубает Стива и ругает Сэма за то что он слишком доверчив.

## Характер

Томас достаточно спокойный, хотя и местами нервный мужчина. Вопреки тому, что у него есть криминальное прошлое, Томас никогда не показывал агрессии к окружающим. Более того, когда на него нападают аниматроники он кажется довольно игривым, для него есть определенный азарт в этом деле. Также Томас ратует за справедливость, ведь именно он спровоцировал закрытие пиццерии Драко и арест мистера Тирлинга.

## Внешность

У Томаса длинные рыжие волосы. Обычно он носит бежевую рубашку с черным ремнём и синей курткой.

 Проекты
Дэниэль Френс

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Дэниэль Френс

### Статус

Жив (FNAF Истории)Мёртв (Зомби Апокалипсис)

### Фракция

FNAF Истории:Неизвестно/Отсутствует Зомби Апокалипсис:Банда Томаса (бывш.)

Впервые Френс появился в 4 серии FNAF Историй. Он владелец квартиры, в которой живет Сэм. Он довольно жестко требует от Сэма оплаты за аренду.

## Характер

Френс все время требует от Сэма платы за аренду, что, в целом, понятно и естественно, однако Сэм называет его "старым жлобом", что может намекать нам на то, что Френс значительно более жадный, чем мы можем представить.

В Зомби Апокалипсисе Френс также раскрывается, как хитрый и льстивый человек, но с развитым обаянием и шармом, поскольку смог легко втереться в доверие к Томасу.

## Внешность

У Френса рыжие взъерошенные волосы и ярко рыжая борода.

В Зомби Апокалипсисе на его лице много грязи. Он носит чёрный костюм и большой коричневый ремень с металлической пряжкой.

 Проекты
Эрик

История персонажа/сериала всё ещё не завершена. Содержимое статьи может В КОРНЕ измениться с течением времени.

## Эрик

### Статус

Жив (Зомби Апокалипсис )Убит(Мафия: Игра началась)

### Фракция

Банда Томаса

Эрик дебютировал во второй серии Зомби Апокалипсиса, как самый юный член Банды Томаса. Как показано в заставке - Эрик использует огнестрел.

## Характер

Эрик ведёт себя как маленький ребёнок, для своего возраста. Он наивен и доверчив, считает, что "взрослые не ошибаются". Эрик любит дразниться и придумывать прозвища в духе "старушка-Хлоя" Кажется, он особо тесно общается с Хлоей, их отношения похожи на отношения брата и сестры.

## Внешность

У Эрика зализанные назад каштановые волосы. У него есть веснушки. Эрик носит зелёную олимпийку поверх белой рубашки, на ногах у него синие джинсы. Эрик, хоть и уже является подростком, довольно низкий, он такого же роста как и Четверо детей.

 Проекты
Игл

## Дебют

Впервые Игл появилась в первой серии FNAF Историй. Она отдала свою гитару Драко, чтобы тот убил Шегги.

## Внешность

Игл - это аниматроник орлица. У Игл голубая голова, поверх которой надета маска орлицы с небольшими перьями. Она носит красную рубашку, красную бабочку, а также белую жилетку с черным воротником и черные перчатки. За её спиной огромные белые крылья, значительно больше, чем у Драко. У неё есть красная рок-гитара.

 Проекты
Nightmare Creatures

***Nightmare Creatures*** is a 1997 survival horror video game developed by Kalisto Entertainment for PlayStation, Microsoft Windows and Nintendo 64. A sequel, Nightmare Creatures II, was released three years later. A mobile phone version of Nightmare Creatures was developed and published by Gameloft in 2003. A third sequel, *Nightmare Creatures III: Angel of Darkness*, was in development, but was cancelled in 2004.

## Plot

The story behind Nightmare Creatures draws upon gothic horror elements of the 19th century and begins in 1666, when a devil-worshiping cult called the Brotherhood of Hecate were conducting sinister experiments in London so as to take over the city, and then the world. The Brotherhood tried to develop an elixir that would endow them with superhuman powers. However, rather than creating their intended superhumans, their experiments instead created grotesque monsters called nightmare creatures. When they decided to use these creatures as an army of conquest, one of their members, Samuel Pepys, set their headquarters on fire, resulting in the First Great Fire of London.

The game takes place in 1834 when London falls victim to several evil occurrences. Monster sightings are reported along with news of people mutating into ungodly creatures, and that the dead are waking from their graves and walking among the living. All of London is in a panic and vulnerable to the schemes of Adam Crowley (who was based on occultist Aleister Crowley), a mad scientist and occultist enlisting the help of the Brotherhood.

A book is dropped off at the home of Ignatius Blackward, a priest and occult expert. He finds it is the lost diary of Samuel Pepys, which contains the Brotherhood's research. Knowing he needs help, Ignatius sends the diary to a renowned American immunologist named Dr. Jean Franciscus of New Orleans, who shows up with his daughter, Nadia Franciscus. With the doctor murdered and the book stolen, Ignatius and Nadia are at his funeral, where they are approached by a man who gives them a note reading: "Know about Adam Crowley, Brotherhood of Hecate --- HVHJ". Ignatius and Nadia head out to an address listed on the note, hoping to seek out Crowley and neutralize the monsters.

## Gameplay

A single-player only game, *Nightmare Creatures* allows the player to control either Ignatius or Nadia. Secondary weapons such as pistols, mines, fire bombs, and magic spells can be used in addition to each character's primary weapon. The game features an optional adrenaline bar which causes health to be lost if it runs out, and players are forced to continuously seek out and win battles to keep the adrenaline bar full.
Whisper

## Background

In **Whisper’s** past life, she was a humble little axolotl, bought by a family of five from a local pet shop. Unfortunately, as the children grew, they began to lose their attachment for Whisper, and eventually she was to become nothing other than a household ornament collecting dust in a dirty tank. When one of the children of the household turned ten, they were bought a cockatoo hatchling from the same store, who grew to become the family's brand new obsession. Thanks to how quickly he began to learn words, the family did not appear to lose attachment.

Later down the line, the family had decided to pack their bags and move to a new state as the father of the family was starting his own business over there. The family took the now fully grown cockatoo with them, but they did not take their axolotl, eventually deciding that it would be too much hassle to pack the tank in the van. Whisper, left behind and forgotten by everybody besides the cockatoo, now known as **Echo**, eventually passed away from starvation. Although Echo passed away after a long, happy life, he still fortunately remembered who Whisper was when they eventually met in their afterlife.

Whisper has only one true friend, and that is Echo. As a matter of fact, the only individual who remembers her existence is him, and this also means that he is the only person capable of physically seeing her in the Isle of Degeneracy. Most people who are introduced to Whisper are left confused, or presume Echo is crazy since they cannot physically see her or hear her, oftentimes leaving it up to the assumption that Echo has an imaginary friend.
Herbert Wallace

**Herbert Wallace** is a young tormented man. He was locked up in a psychiatric hospital for a long time and remains subject to delirious, destructive visions and takes extremely violent and destructive actions. His terrible past experiences left him badly scarred both mentally and physically.

## History

Wallace has not always been considered mad... He is the son of a wealthy family and was well known for his escapades as a rich student.

He was an admirer of Byron, cultivating the dandy style and a figure of nocturnal London. Numerous were those who remember his late and staggering appearances at posh parties, as well as those who had to confront him in bloody duels.

Wallace, a dandy worthy of the name, was, of course, interested in occult sciences, spirituality and sorcery. Following several bad experiences among rather seedy small groups, the Circle eventually contacted Wallace. These learned people recognized his energy and potential and managed to steer him away from groups of less noble motivations.

Wallace proved to be an unremitting and studious recruit and surpassed the initiation tests one after the other to become a fully-fledged agent of the Circle.

Soon, as a full member, Wallace was led to finding out about the schemes of a sect, which turned out to be the Brotherhood of Hecate. Even worse, just as he had entered the sanctuary, they discovered that a scary individual was behind the organization, a sorcerer with dreadful powers: Crowley himself! The expedition turned into disaster as Wallace fell into the hands of Crowley and his henchmen.

Submitted to torture and vile experiments for what seemed an eternity of pain, Wallace nevertheless managed a miraculous escape.

Driven mad by this atrocious experience, he was found wandering the dark alleyways of London by the police and was quickly locked up in an asylum for dangerous madmen.

## Characteristics

### Appearance

Wallace is in his twenties but appears twenty years older. He has lost most of his once magnificent hair and his features are emaciated from hunger and bad treatment. His body is covered with various scars and cuts, sometimes self-inflicted, that he covers with numerous bandages thereby covering his body of sinuous muscles.

### Motivations & aims

Wallace was certainly promised a brilliant and eventful life but Crowley was to stop him in his stride. Tormented, anxious and scarred, Wallace is overpowered by his fate. Scared by his new appearance and chaotic thoughts, he is afraid of becoming a monster and having been corrupted forever by Crowley's influence and tampering. Still, he is blessed with enormous inner energy and a fury to live, making him capable of standing up against any type of ordeal...
The Circle

Following the tragic events of 1834, Nadia Franciscus and Ignatius Blackward realised that their adventure was not an isolated case and that the threat of Adam Crowley could perhaps not altogether be dismissed. This led to the forming of **the Circle**, an organisation that would stand against Crowley and his Brotherhood of Hecate.

## History

In the years that followed the London events, Nadia and Ignacius threw themselves into searching all the elements that could help them in their fight against the demented Crowley.

This quest took them to the Four Corners of the World and gradually enabled them to reconstitute the history of a secret war against horrific supernatural entities. Nadia and Ignatius' perseverance attracted the attention of a mysterious group of scholars and occult investigators who called themselves the Watchmen.

They met in 1839 following which, Nadia and Ignatius disappeared for one whole year. When they resurfaced, they were even more determined than ever to devote their existence to the fight against Crowley.

The years that followed were used to multiply contacts, group together all those who were aware of the danger or else whose skills would serve the new Circle. In 1846, the Circle had a headquarters, a place where information was exchanged and experiences shared.

One century after the London events, the threat of Crowley was merely a distant memory and the Circle had evolved. Its objective had lost all meaning and its members were no longer the watchful fighters of the previous century. This allowed Crowley to massacre the Circle, including its founding members Ignatius and Nadia. However, two members of the Circle survived: Herbert Wallace and Rachel.

## Known members

* Ignatius Blackward (founding member)
* Nadia Franciscus (founding member)
* Herbert Wallace
* Rachel
Ordo Malleus Maleficarum

The **Ordo Malleus Malleficarum** (Order of the Witch Hammer) was a secret and militant branch of the Inquisition.

## History

The origins of the order are unknown, but it is possible that it was established in the early 13th century as was its parent organisation.

In 1666, the order attacked the Watchmen, a brotherhood of guardians of occult secrets. They sowed death and desolation in the ranks of the Watchmen, who defended themselves as well they could with their magic fires. This led to the Great Fire of London. It also prevented the evil Adam Crowley from merging with the Entity.

Many years later, the order’s surviving member Ignatius Blackward would come face to face with Adam Crowley once again. Ignatius would eventually start an organisation of his own, the Circle, to oppose him.

## Trivia

* The Malleus Maleficarum, usually translated as the Hammer of Witches, is the best known treatise on witchcraft. It was written by the Catholic clergyman Heinrich Kramer (under his Latinized name Henricus Institoris) and first published in the German city of Speyer in 1486. It endorses extermination of witches and for this purpose develops a detailed legal and theological theory.