Cavern

> "*Cavern is an elongated, subterranean cave type map mostly designed for Team Deathmatch and Capture the Flag. Its shallow slopes allow for fast continuous running. But the terrain also lends itself to camping and ambushing players that are too eager to quickly traverse the subterranean waterfall. A camper's heaven perhaps?*"
> ― Buizerd
>
>

## Overview

Cavern is a map used in DM, TDM, and CTF gamemodes. It is very linear and features a lot of angles for blindshotting and camping. It has a pool of murky water which houses a crate and medkit. There is a lot of clutter, but also a very well placed

## Features

### Islands

2

sandbag that makes it very hard to counter. Many people camp in these sandbags, allowing them to obliterate the opposing team (in Team Deathmatch) and win within minutes. Camping in this map gives you a great advantage at achieving many kills. Cavern is long, but not high, so you can't really fly super high. The map features a waterfall in the middle and two building structures. Often times whichever team controls the sandbags first is the team who wins.

There are small "vents" in the water that you can swim through, given you don't get obliterated by the aforementioned camper.

## Strategies

* Tons of blindshot angles.
* Camping in a nearly impenetrable sandbag can get you wild ratios against unskilled players. However, it is possible to get taken out easily if someone sneaks up behind you.
* Although difficult given the constricted size, it is possible to speed through Cavern and back with a X75 in under 15 seconds. (this fact is not up-to-date, as the x75 no longer has boosting capabilties. m79 time will be gathered soon)
* The Flamer is great at taking out campers hiding in the barrels.
* Using the Pulse Gun, you will be able to take out many enemies coming to try and attack your base.
* Prone-flying [X + ] will allow you to move faster underwater but be careful! Your flight aura or you yourself may be seen!
* When in the water and the vents, use a chainsaw, as there is a lot of cramped spaces, through which you can easily rush an unsuspecting player.
* With a MAC-10, you can fend off any invader coming to your team base using the water. Note that you can easily be seen when proning but not as much as when you're standing.
* If someone is camping the chutes, use the tiny crawl spaces below the water to safely sneak to the other side.
* An additional strategy is to throw a cluster grenade above the infamous sandbags, so that all the resulting bullets falling on top of the bag. This has a moderate chance of taking out any players camping in the sandbag.
* It's possible to drop grenades through the small platforms behind the impenetrable barrels on each side of the map.

## Trivia

* Cavern appeared in the matchmaker menu some time before it was officially released for everyone to see.
* As shown in the picture, Cavern is a closed map yet the outside appears to be nothing, as if it were a dark and empty void.
* Cavern is pretty similar to Sinkhole, as they both have a body of water, several camping spots, and narrow passageways. However, Sinkhole features noticeable light rays coming from the background, to resemble daylight. It is unknown how Cavern gets its light source, since it has no holes in the background and is completely sealed off.
* Cavern is the most controversial out of all the maps, as a good majority of the players are not a fan of the closed spaces and camping priority.