Patch 0.8.1

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## Other versions

“This update of Workers & Resources: Soviet Republic is focused in Nuclear Industry. Now you’ve got the opportunity to manage the full chain of production, from uranium ore to nuclear fuel, and you can command nuclear plants to provide energy to the whole country.

Moreover, this upgrade introduces the distribution offices –garages with trucks that automatically distribute resources and goods according the needs –, it includes propaganda transparents on the buildings, and it features new types of electric poles. The game is also now feature a random map generator..”— Official update 4 description
**Version 0.8.1**, known as the **Nuclear industry update**, is an version released with **Update #4** with multiple patches for *Workers & Resources: Soviet Republic*. It was released on may 7th, 2020.

## Main additions

* Nuclear industry
* Nuclear power plants
* Radiation and dosimeter
* Cargo truck distribution offices
* New types of electric wires
* Windows with scroll bar
* Random map generator
* Increased walking range
* Increased personal cars range
* Transport lines mechanics
* Added option to purchase resources by vehicle directly on the customs
* Added various cargo harbors
* Added auto connections when placing building to conveyor, pipelines and factory connections too

## Patches

### 0.8.1.0

*Patch 0.8.1.0* is a patch released on may 7th, 2020.

* Optimized building placement - now you should get more FPS even with bigger buildings
* Improved dialog for renaming objects supporting various types of selection and copy paste
* Wider bar with mod buildings
* Reorganized soundtrack, some track names was incorrect
* Various path finding related fixes
* Now should be no problem if pipeline is accidentally from more than one piece
* Pipelines can be deleted by small pieces
* Fixed occasional crash related to fires and injured citizens
* Now after game load track builders resources should not reset
* If launching train and track is not free, dialogue is displayed, train is not launched
* Blueprints are available to purchase also after the stop production date
* Now the electric trains and diesel trains can be recognized before purchase
* Fixed issue with stuck dumper during asphalt unloading
* Fixed occasional crash when worker with car assigned steps out of bus or train
* Fixed occasional crash while building and rail track
* Removed invalid maximum speed of vagons for trains to avoid confusion
* Resolved problem that sometime crops production was not counted in the stats
* Cable way connection angles was increased to make building an cable ways easier
* Fixed crash issue with 32 bit version and cable way
* Fixed a couple of small problems regarding personal cars mechanics
* Fixed problem about that citizens after shopping food was prefer to go to train/bus platform in case they not found a building to satisfy their additional needs, even they should be teleported to home building from where there was places to satisfy those needs..
* Added code to avoid new types of vehicles stuck after latest anti-stuck fix.. which helps.. but create new occasional stuck
* Fixed problem that too short or low bridges were unable to build via construction office
* Cost of blueprint license for ships was decreased
* Tweaked overtaking of the vehicles
* Fixed problem when sometime excavator or other vehicles may not be transported to constructions with flatbed trucks

### 0.8.1.1

*Patch 0.8.1.1* is a patch released on may 7th, 2020.

* Fixed crash when loading blank workshop landscape
* Fixed random crash when loading random map
* Tweaked price of nuclear power plants
* Added factory connection to uranium processing plant
* Cooling tower now not available to building without electricity level
* Fixed issue that some uranium related factory filling stats about vehicle consumption
* Tweaked radioactivity pollution during fire
* Now dosimeter tool is available also from nuclear power plant top bar
* Storage with used nuclear fuel cannot be emptied
* Fixed problem about flat peaks when generating terrain
* Fixed issue with missing one type of high voltage electric wires

### 0.8.1.2

*Patch 0.8.1.2* is a patch released on may 7th, 2020.

* Fixed problem with walking and parking range was not correctly generated sometime or crashed the game during infrastructure building
* Fixed problem with tutorial that "add stop" function was not working
* Fixed crash when adding new stop when in schedule is way point
* Fixed problem when sometime the large buildings such as harbor are not selectable
* Fixed problem about opening related vehicles
* Increased size when window get scroll bar
* Fixed window collisions
* Tweaked random terrain generation in the landscape editor

### 0.8.1.3

*Patch 0.8.1.3* is a patch released on may 7th, 2020.

* Increased capacity of the oil, aggregate and other storage buildings
* Ships going beyond the borders need to reach edge of the map instead border
* Tweaked production and consumption of nuclear industries
* Corrected the default maps because rivers had dead ends
* Corrected and fixed again the crops production stats
* Added automatic connections to conveyor, pipelines and factory connections (hold LCTRL to disable)
* Introduced new road curve (use scroll wheel to change curve or hold LSHIFT for old system)
* Fixed problem about sidewalk was possible to draw anywhere even over extreme hills
* Fixed issue that small pieces of bridges could be very steep
* Fixed an rendering issue with tower cranes while building infrastructure constructions
* Fixed problem road vehicles turning weird while constructing the infrastructure constructions especially bridges
* Fixed problem - vehicle and trains not displayed in the schedule commands
* Fixed problem that resources requiring nuclear protection was appeared in the vehicle schedule commands after such container was loaded
* Fixed that resources requiring nuclear protection was able to transported via factory connections without begin packed into containers
* Fixed - nuclear fuel fabrication or nuclear power plant was not able to unpack containers in case was connected directly via factory connections
* Fixed problem that was possible to unload UF6 containers to nuclear power plant and then was impossible to pick out those containers (in case you have such containers in your nuclear power plant you need to manually sell them)
* Fixed problem - in case Fuel fabrication and uranium conversion was connected via factory connection open trucks with command to load containers at Fuel fabrication was able to load also UF6 containers from Uranium conversion
* Fixed crash assigning vehicle to a line with waypoints
* Fixed railroad building - sometime was possible to build railway into sharp angle
* Fixed problem of occasional crash when a building category is selected in the list tab
* Fixed problem - newly produced trains was not possible to send to depot from the production line or storage for vehicles
* Fixed problem when train enter the depot - sometime it prevent the railroad to be deleted around the depot
* Fixed occasional crash at game save
* Ships should not move reverse senselessly
* Fixed excavator leaving construction if building is connected only via sidewalks
* Fixed crash when deleting pipelines
* Now distribution office should works better and should not get rest of cargo stuck in the trucks..
* Now distribution office can works with custom houses
* Now for distribution office can works also cargo stations connected via forklift facility
* Added warning about assigned cargo station (unloading mode) for distribution office, if it's connected only to conveyor or pipeline engine, a storage in between is required to proper working of distribution office
* Speed up for loading/unloading gods for ships on "virtual" customs (for ships)
* Buses should now prefer the opposite road connection when leaving small bus stop

### 0.8.1.4

*Patch 0.8.1.4* is a patch released on may 7th, 2020.

* Fixed problem at distribution office that was sent bad types of trucks to pick up the stuff
* Fixed another pipeline crash
* Fixed problem that was possible send to any workplace more vehicles than number of slots
* Fixed problem with ambulances and firetrucks circling in the endless loop between hospital and fuel station while their fuel is low
* Zoom should not works while building cooling pipes
* Now roads are allowed to have a little sharper curves

### 0.8.1.5

*Patch 0.8.1.5* is a patch released on may 7th, 2020.

* Improved flattening tool in game which not works with manual flatten with many bulldozers
* Attempt to improve partially the railway and roads flattening
* Corrected warning messages for nuclear power plant in case storage is full of used nuclear fuel and containers
* Fixed another pipeline building crash
* Displayed containers in the storage description
* Fixed problem about container not placed after created to building
* Fixed problem that factory was able to push container to another buildings output storage
* Added list of containers in the list tab
* Added code to minimize vehicle stuck situation

### 0.8.1.6

*Patch 0.8.1.6* is a patch released on may 7th, 2020.

* Hotfix of crash while click on construction window

### 0.8.1.7

*Patch 0.8.1.7* is a patch released on may 7th, 2020.

* Fix of weird hill when flattening railway
* Now should not appear the yellow roads which are unable to flatten

### 0.8.1.8

*Patch 0.8.1.8* is a patch released on may 7th, 2020.

* Hotfix of radioactivity problem
* Fixed again pipeline deletion problems

### 0.8.1.9

*Patch 0.8.1.9* is a patch released on may 7th, 2020.

* Hotfix of collision problem if road vehicles cannot find route

### 0.8.1.10

*Patch 0.8.1.10* is a patch released on may 7th, 2020.

* Added propaganda caption to almost all buildings
* Fixed pathfinding problem
* Fixed crash while generating terrain on 32 bit (there may be a problem quit to menu, also FPS may be lower, workaround save generated map and restart game)
* Fixed problem with personal cars that sometime citizens get stuck in car on parking lot
* Fixed problem with run away trucks while constructing very short piece of sidewalk

### 0.8.1.11

*Patch 0.8.1.11* is a patch released on may 7th, 2020.

* Fixed problem when building the sidewalk the parking log connections was not regenerated
* Fixed train lines problems
* Fixed issue with the screen mark search tool
* Fixed train path finding issues
* Fixed issue that train stopped before opposite direction signal while cannot find route to destination
* When field was not accessible from farm, a issue low FPS appeared, now field is removed from farm.
* Fixed - road or railtrack was possible connect to the bridge which not ends on the grounds
* Fixed issue with crash or disappearing railtracks when placing signals
* Fixed crash when deleting the notification messages
* Increase maximum allowed destinations to 15 item for manual assignemnt from residential buildings or from the platforms
* Corrected fire notification message
* Fixed FPS drop connected to distribution office
* Fixed import of PNG in the landscape editor
* Removed RPM and Fuel status from container window
* Now if you will demolish the residential buildings, game will automatically try to relocate the workers
* Corrected a problem when relocating workers currently transported in the ambulance or waiting for ambulance
* Fixed problem with copy schedule and wait until loaded/unloaded flag
* Fixed tutorial issues with auto connections
* If distribution office lost road connection target building not get delete but warning is displayed

### 0.8.1.12

*Patch 0.8.1.12* is a patch released on may 7th, 2020.

* Resolved of problem that train may get overfilled and not leave the station
* Fixed problem that sometime train with containers not leave station while the wait for full load is checked
* Fixed problem in the "space for vehicles" window
* Fixed problem with container loading & unloading when factory connected with external container storage, sometime containers was loaded even they was full of resource which the factory needs, similar was possible with unloading

### 0.8.1.13

*Patch 0.8.1.13* is a patch released on may 7th, 2020.

* Hotfix of new demolish and citizens automatic moving functionality, sometime the kids leaved inside building attempted do demolition

(even in this version you can have this error, but version prevents creating new errors. To fix error in the save, you need to track the kids which remains in the building as you can see theirs living building is different from building you going to demolish. Move all people from this original living building to building you intend to demolish and then retry demolish)

### 0.8.1.14

*Patch 0.8.1.14* is a patch released on may 7th, 2020.

* Now in distribution office are allowed to load/unload in one building
* Increased limit to 20 buildings in distribution office
* Now vehicles in distribution office should more exact calculate the amount which needs to be transported
* In distribution office was introduced an value of how much % of storage trigger loading or unloading per each building
* Fixed issue with copy lines

corrected range of construction office and other buildings when range is changed

* Fixed crash connected to distribution office, crash appear just right after game loading is finished
* Fixed occasional crash when "load anyway" functionality used
* Attempt to fix the waves in the roads and rail while auto flattening

### 0.8.1.15

*Patch 0.8.1.15* is a patch released on may 7th, 2020.

* Fixed problem with railway in the air when making detour around small hill
* For existing distribution office saved in previous version are values for load/unload set close to original setting
* Fixed problem when brand new vehicles or containers are unloaded or loaded to multiple buildings
* Fixed issues with confused trains on the stations
* If assigning the line for vehicle.. lines are automatically filtered according vehicle type
* Fixed electricity tutorial
* Fixed railway tutorial

### 0.8.1.16

*Patch 0.8.1.16* is a patch released on may 7th, 2020.

* Hotfix of pipeline building problem

### 0.8.1.17

*Patch 0.8.1.17* is a patch released on may 7th, 2020.

* General fix of critical problem with demolish residential buildings functionality
* Added checks at game load in code to fix badly moved citizens created by previous bug
* Added automatic conversion of old high voltage electric wiring
* Fixed problem when building with captions/transparent is demolished
* Some transparent/text position was changed
* Some buildings now get non blocking vehicle stations - however it appear only on newly built buildings
* Fixed a partial unload forklift garage problem (however there is still one similar issue present)

### 0.8.1.18

*Patch 0.8.1.18* is a patch released on may 7th, 2020.

* Fixed error about no storage for fuel in pumping harbor - if you have already built the pumping harbor ships tanking fuel for free there
* Very random crash connected to fires was fixed, it may appear when you map is big
* Fixed problem that sometime may be able to build an invalid road/factory connections causing to vehicles/forklift going outside of map
* Fixed problem about buildings are sometime not select able over all parts and in tie fields or other big buildings was possible to built buildings or infrastructure
* Fixed issues related to cooling towers, was possible to connect two power plants, or connect one cooling tower to two power plants
* Fixed problem when sometimes after end of construction and vehicles get struck on the construction site

### 0.8.1.19

*Patch 0.8.1.19* is a patch released on may 7th, 2020.

* Hotfix of save/load problem and workers stuck home while working

### 0.8.1.20

*Patch 0.8.1.20* is a patch released on may 7th, 2020.

* Corrected distribution office calculation
* Fixed issue with closing minimized windows
* Fixed issue with not displaying entire building name in the window
* Fixed issue with displaying the range of fire station

### 0.8.1.21

*Patch 0.8.1.21* is a patch released on may 7th, 2020.

* Hotfix of walking connections (need to build/place any piece of road or sidewalk to regenerate problematic area)

### 0.8.1.22

*Patch 0.8.1.22* is a patch released on may 16th, 2020.

* Fixed problem with ambulances causing firetruck not return after fire to firestation
* Added verification into loading for railway stations without one or more tracks causing crash

### 0.8.1.23

*Patch 0.8.1.23* is a patch released on june 1st, 2020.

* Fixed problem about ships sometime not able to leave dock
* Fixed problem with buoys crashing game while saving
* Fixed problem with crash while using "load anyway" without all mods subscribed

## Videos

Workers & Resources- Soviet Republic - Update -4
## References

1. ↑ Update #4 in *Workers & Resources: Soviet Republic's* official website
2. ↑ 2.0 2.1 Steam patch notes from version 0.8.1.0 to 0.8.1.21
3. ↑ Steam patch notes for version 0.8.1.22
4. ↑ Steam patch notes for version 0.8.1.23