recursal/Fanatic-Fandom huggingface dataset:
Rosdale Canyon

A top-secret military base houses decommisioned military experiments and weapons. Although the government denies the existence of this base, strange shapes on the horizon and flashes in the night sky lend credence to the rumors of alien research and prototype experimentation.

**Episode**: Outpost X (Stage 3)

**Location**: Rosdale Canyon

**Opponent**: Red Ant Preytor x 8, then Goliath-Prime (Boss).

**Enviornmental Weapons / Attacks**:

1. Turret-guns on either side of bunker entrance can be removed and used, but don't do much damage.
2. North Pillar has indestructible boulder stacked atop which will be useful in the battle with boss.

Destruction of Rosdale Canyon will yield between 6,000-8,000 Battle Tokens.

This level is the smallest of all in adventure mode. When you begin, you will first do battle with a total of eight of the Mutant Ant version of Preytor, (waves of three, three, then two.) As this level is primarily a boss battle, the ants are defeated far easier than other opponents. Once they are defeated, your first boss, Goliath-Prime, will appear atop the bunker. Visit here for strategy information.

## Trivia:

* Name and appearance of level influenced by Roswell, NM, as well as Area 51 at Edwards A.F.B. in Nevada (the words "Bunker 51-A" can even be seen on the blast door).
* In modes other than Adventure, the best area to linger on this map is between the helicopter base and the bunker. Here, you have access to 7 throwable weapons, the Special Attack powerup, and the 50 Energy pickup.
* The ant-version of Preytor in this level is a nod to the mutated ants in the 1954 WB film *Them!*.

* Goliath-Prime and Vegon share the same boss music.
* Turret-guns are present in Adventure mode only.
* This is the only level in the game where no Human casualties can occur.
* This is also the smallest level in the game, being dwarfed in overall size by even Midtown Park, the very first level in the game.
Century Airfield

**Episode**: It Came From The Skies (Stage 5)

**Location**: Century Airfield

**Opponent**: Raptros x 2

**Enviornmental Weapons / Attacks**:

1. Dive-attack the two large planes for one indestructible fuselage each.
2. Five smaller jets explode on contact, but do not catch fire like tankers.

* Six parked fuel tankers and a fuel tank on North end of runway.
* There is no interaction with the large aircraft that land and take off from the airfield.
* All three air control towers are indestructible.
* Destruction of Century Airfield will yield between 4,000-7,000 Battle Tokens.

## Trivia

* Century Airfield uses same music as Midtown Park.
* The level's opening scene is a nod of sorts to the 1956 Toho film *Rodan* in which the two monsters attack the JSDF.
* The three tall towers (control tower+some of main building, secondary control tower, and radio beacon) are indestructible.
	+ This is the second map in the game to feature indestructible buildings; the other being Bay Town.
Cerebulon, Destroyer of Worlds

***Cerebulon, Destroyer of Worlds*** is the final level of Adventure Mode.

### Objective

After defeating the three Zorgulon and causing the mothership to be destroyed, the aliens quickly try and transport the player character somewhere safer along with themselves, but are unable to escape the blast radius of their exploding ship. The blast damages the ship and it falls back to earth, at the White House. The player survives, but now must fight a monstrous Zorgulon called Cerebulon.

*Note: After it has been stripped of it's armor, the heavy metal bits of Cerebulon's suit can be used against it as a weapon in its second form.*
MODELO DE MACCALL

**MODELO DE CALIDAD DE MACCALL**

La idea de este modelo es la descomposición y del concepto genérico de calidad en tres capacidades importantes para un producto software; a su vez, cada capacidad se descompone en un conjunto de factores los que se definen criterios para evaluar el factor a través de métricas que indican en qué medida el sistema posee una característica dada.

Este modelo fue presentado en 1977 y propone una serie de factores de calidad conocidos como factores de McCall, Richards, & Walters (1977). Es además uno de los modelos más conocidos que definen factores cualitativos que afectan la calidad del software.

 Operabilidad
 Revisión
Flexibilidad
 Transición
Interoperabilidad

 Auto documentación
 Capacidad de expansión
 Complejo de las funciones
 Complejidad
 Concisión
 Consistencia

 Eficiencia de ejecución
 Estandarización de comunicaciones
 Estandarización de datos y estructuras
 Exactitud de cálculo y de control
 Facilidad de auditoría
 Independencia del hardware

Conclusiones

Las ventajas que definen este modelo son que se enfoca en el modelo final identificando los atributos claves desde el punto de vista del usuario, también identifica una serie de criterios, tales como la rastreabilidad, simplicidad, capacidad de expansión, etc. Y sus desventajas está en que en este modelo no siempre existe relación perfectamente lineal entre los valores métricos y las características que se deben estimar.

**Referencia bibliográfica**

Capítulos II y IV del Libro Electrónico Multimedial (LEM) – Evaluación de la Calidad de la Tecnología.
Override Wiki

**Welcome to the Override Wiki!**
We're a collaborative community website about Override that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

MechsMechsXenotypesXenotypesStagesStagesGamesGamesEventsEvents in timeWeaponsWeapons

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Volcano

* Volcano is an unlockable level that can be purchased for 45,000 Battle Tokens.
* This level is similar to Club Caldera, minus the resort buildings. The cruise ship is still present.
* This level has just the two dive-attack craters within the volcano.

## Trivia

* Besides Mini Bay Town, this is the only stage in the game that plays no role in adventure mode.
* Volcano looks very reminiscent to the volcano seen in Magmo's origin story, though this could be purely coincidental.
* This is the only level in the entire game to have an entirely geographically-based environment, with no buildings in sight.
* The level shares the same colour palette as Rosdale Canyon and Tsunopolis.
UFO

Episode**: Terror In Space (Stage 10)**

**Location**: UFO

**Opponent**: Zorgulon x 3

**Enviornmental Weapons/ Attacks:**

Upper and Lower levels have laser cannons guarding pickups, except for those on elevators.

Destruction of UFO will yield between 5,000-7,000 Battle Tokens.

Like Club Caldera, the upper level has squadron of UFOs on patrol. The UFOs and cannons are present in Adventure mode only.

Your character has been brought to the mothership of those responsible for the attacks on Earth. Here, you will do battle with three of the alien menace, as well as causing as much damage to the ship as you can. Once this has been achieved, you will once again board the saucer, which will jettison from the failing mothership, and begin an uneven descent back to Earth.

This is also an unlockable level that can be purchased for 105,000 Battle Tokens.
Contessa

Contessa is one of the playable Mechs in Override: Mech City Brawl and is a ranged fighter who utilizes black magic to beat her opponents.

## Appearances

### Appears in

Override: Mech City BrawlOverride 2: Super Mech League

## History

At some point in time Helena's sister passed away, her soul eventually passed onto the mech she built and haunted Contessa.

## Appearance

Contessa is one of the more feminine mechs and has a color combination of white and red with yellow lights and afew gray patterns on the body.

her design is based off of a sorceress as pointed out with her arms being connected by magic.

## Abilities

Aside from the normal moveset she can use:

### **Spirit Flame**

Shoots a fiery projectile that explodes on touch leaving a burning area on the ground that damages enemies over time.

### **Dark Rise**

Moves backwards and executes a strike from the ground that knocks down enemies.

### **Shadow Step**

Steps into the darkness to teleport behind an enemy. Enemies will lose lock-on in the process.

### **Curse**

Shoots a homing projectile that prevents the enemy from using special abilities for a short duration.

### **Reaper Slash** (Ultimate)

Summons a Mech Reaper that unleashes a instant slash on enemies in the marked area. Pressing the activation buttons while aiming will result in an early cast of the attack.

## Trivia

* Contessa is confirmed female as Helena her pilot mentions that Contessa is her deceased sister.
Gambler's Gulch

### Jokers Wild

Global Observer News This strip houses some of the best gambling in the world, with it's extravagant themed casinos constantly being joined by newer ones under construction. Crowds of tourists spend millions of dollars trying to beat the odds each year underneath the larger-than-life signs and flashing lights.

**Episode**: Revenge of Togera (Stage 2)

**Location**: Gambler's Gulch

**Opponent**: Togera, then Robo-47 with military.

**Enviornmental Weapons / Attacks**:

* Sword in courtyard can be disloged and used as melee weapon.
* Nefertiti head can be used as indestructible boulder.
* Ship can be broken into two indestructible pieces.
* Globe can only be rolled around level.
* This pickup remains airborne after bldg is leveled.
* Three fuel tankers parked around level.
* Dragon head on pagoda reacts like fuel tanker.
* Destruction of Gambler's Gulch will yield between 6,000-8,000 Battle Tokens.

Robo-47 has brought military ground and air forces along for the battle, It seems the best strategy is to be near the cloaking powerup when Togera is defeated. The military won't open fire while you are cloaked, so you'll be able to step into the center of the formation and set off your close range special, which will eliminate the majority of them. Otherwise, they'll chip away at your health quickly. Those remaining after the blast can be hurled at Robo-47. The choppers can be dealt with one-on-one with projectiles.

## Trivia:

* This level was obviously based on the casino towns of Las Vegas and Reno, Nevada.
* The level was modelled by Corey Kruitbosch.
* Robo-47's theme which plays after fighting Togera is the same music used in the scrapped Lake Powell map.
* The minor powerups are all concentrated in the northern portion of the map.
* The military forces are present in Adventure mode only.
* The level is unavailable in 2 Player Elimination mode.
Outpost X

***Outpost X*** is a level in Adventure Mode.

### Objective

The player arrives in a military base where they face off against a small colony of Preytor-esque mutated red ants that attack them. Shortly after this, a very large and sturdily built robot called Goliath-Prime descends on the player and attacks them. The Player must defeat Goliath Prime in order to progress to the next level.
UFOs

## History

Their origin is unknown, but their plan was clear: To dominate and destroy!

Men of science globally joined together to devise a weapon to cripple the alien armada. The EMP attack was successful in bringing them down, but a new catastrophe was on the horizon...

Upon falling to earth, the now disabled saucers were leaking toxic fuel from their damaged hulls, seeping into the earth and oceans...it's vapors wafting into the very air!

Inexplicably, it was having adverse affect on animal, vegetable and mineral, as well as technology, both defunct and state-of-the-art!

In addition to towering, mutated beasts of all walks of life rampaging over the earth, it appears a second wave of alien ships have entered the fray...this could very well be the beginning of the end for mankind!

However, due to the actions of one of the monsters, the invasion force is annihilated, the mother ship is destroyed, and the alien leader, Cerebulon, is forced into hiding.

## Overview

### Small UFOs

The mainline UFOs in the game are rather small, but come in groups. The saucers can be more trouble to take down than helicopters; as they can instantly move from one location to a higher altitude to avoid collision with monsters. This forces the player to waste throwable weapons or projectile attacks on them. However, unlike helicopters, the UFOs don't slow you down when you collide with them. They are seen only on 3 maps in Adventure mode, and fightable on 2.

Bay Town: A group appears in the opening cutscene. They wreck a tank battalion before being destroyed themselves by two Robo-47 mechs, who then proceed to fight the player.

Club Caldera: A rather large swarm of UFOs will attack any monster until destroyed.

UFO: Naturally, there are smaller craft inside the mother ship. They, along with turrets, will attack the player character.

Zorgulon can call on a squadron of these craft as his long-range special attack.

### Medium/Large UFO (Tsunopolis and Capitol)

On Tsunopolis, the ship can generate a tsunami when a projectile is thrown at it. Monsters get electrocuted when thrown at it. After the two Ultra-Vs are defeated, it will whisk the player monster to the mother ship. When the mother ship is destroyed, Cerebulon evacuates using a larger vessel (spawn point at Capitol), while the player gently falls to the earth, landing softly next to an obelisk and a red fire engine on the Parliamentary Mall. Cerebulon's listing vessel smashes through various suburbs, but his destructive momentum is conveniently halted by the presence of a certain badass Player-controlled monster.

### Turret (UFO)

They guard the four alien "cities", the map's center, and each of the 100-strength powerups until destroyed.

UFOs and laser turrets cannot be used as improvised weapons by the player.
Mech Reaper

The Mech Reaper is a "Mech" that first appears in Override: Mech City Brawl, it can be seen when playing as Contessa however its implied that the Mech Reaper is a completely separate entity altogether that mostly powers Contessa.

## History

The Mech Reaper is a very mysterious entity however what is known is that it aids Contessa and is extremely powerful.

## Appearance

The Mech Reaper is covered in black robes with a skeletal appearance, it glows purple and has a exposed chest with a form of orb in the center, it is shown to be similar in height to Contessa in her ultimate attack however it is shown to possibly be capable of altering its size.

## Abilities

It is shown in multiple attacks, it can send its disembodied head to prevent enemies from using their powers, it can grow in size raising its enormous hand from the ground and is shown to carry a Scythe which it swings with such devastating force that it leaves behind a explosion in its wake upon being used.

## Trivia

* Its unknown what the Mech Reaper actually is despite its namesake possibly just taking the form of a Mech and not even being a Mech at all.
Su Xin Yue

*Su Xin Yue was an antagonist and is now one of the main female deuteragonist.*

## History

They first met when Ye Chen was about to kill Zhao Long and she asked him to spare Zhao Long's life. Ye Chen asked her would she step up and protect him if it was the other way around. She let him know she just didn't want him to follow the wrong path and left. She showed up at his residence and presented him with the offer from her master to join their Renyang Peak. He declined and she left giving him another warning. Later when he was searching for spirit herbs she tried to the Snow Jade Orchid he had found. She was unable to take it from him when Qi Hao showed up, did a sneak attack and took the Orchid from Ye Chen and gave it to her. Ye Chen let them know he will repay this slight.

She would be stunned when Ye Chen challenged Qi Hao on the Life and Death stage and easily beat him. Trying to save face for their peak she accused Ye Chen of being an evil Cultivator. Her opinion of him would finally change when see witnessed his fight with Yin Zhiping. She realized he had been holding back his true power when she fought him.

When Ye Chen becomes the teacher of Heng Yue Sect, she was afraid that he would kill her due to her past conduct with Ye Chen, but Ye Chen completely ignored her during causing her to be embarrassed and to feel shame.
Midtown Park

"Studies Indicate Park Relieves Stress" -Global Observer News

This park is an oasis of green amid the traffic-filled downtown district of one of the busiest cities in the world. The trademark four-corner buildings stand guard over the little pool of natural serenity in an otherwise hectic city.

**Episode**: Day of the Colossus (Stage 1)

**Location**: Midtown Park

**Opponent**: Congar

**Enviornmental Weapons / Attacks**:

* Four fuel tankers parked around outer perimeter of level, with two roaming.
* Three skyscrapers in the level: Apcomm, (Congar start point), World Icon and Tes Bancorp all topple after one downward strike. (Each building. marked with arrows showing direction they fall.)
* Helicopters are unarmed.
* Destruction of Midtown Park will yield between 2,000-5,000 Battle Tokens.

## Trivia

* Century Airfield uses the same level music as Midtown Park.
* Level unavailable in 2 Player Elimination mode.
* In another game done by Incognito, Twisted Metal: Black, Midtown was the area that it took place in, possibly serving as a reference to Twisted Metal: Black.
* This level is based in New York, the same city when King Kong appears.
* Clips showing the various monsters and gameplay on the Main Menu all use this level.
* This level also acts as the Tutorial level in Adventure mode, gradually explaining basic commands as the player fights Congar while also having several Hint markers placed around the level to explain other features such as performing Special Attacks.
Boss Monster

**Boss Monsters** are powerful enemies found in Adventure Mode that require more effort to defeat than regular Monsters.

## Bosses

### Goliath Prime

*Main Article: Goliath-Prime*
Goliath Prime is a boss faced on the third level, Outpost X. He is large, mechanical robot that technically isn't a monster, as he fights for the humans, particularly The Military.

### Vegon

*Main Article: Vegon*
Vegon is a Boss faced on level six, Battle For Atomic Island. It is a very large, three headed plant, hostile and with control over a host of sharp, whipping vines.

### Cerebulon

*Main Article: Cerebulon*
Cerebulon is the final and fiercest boss of the three. It is encountered after the Zorgulon mothership is destroyed and must be fought in several forms before it is truly defeated.
Club Caldera

An island resort nestled deep in a tropical climate, this is a favored destination spot for numerous vacationers. It offers plenty of sun, excellent customer service and a very good view of the volcano. Experts fear, however, that under the right conditions, the normally stable volcano may erupt.

**Episode**: Terror In Paradise (Stage 8)

**Location**: Club Caldera

**Opponent**: Magmo & Agamo

**Enviornmental Weapons / Attacks**

1. Dive attack to cause fireballs to erupt.
2. String of pickups remain airborne after bldg is leveled.
3. Cruise ship can be broken into two indestructible pieces.
4. Building falls into ocean after three downward strikes.

* Two fuel tankers. One parked, one roaming.
* Squadron of UFOs patrol the island, chipping away at your health until eliminated.

Destruction of Club Caldera will yield between 5,000-7,000 battle tokens.

## Trivia

* Level based on tropical resort locales in the South Pacific such as Hawaii, the Polynesian Islands and South America, all of which have active volcanoes.
* Caldera is taken from the Latin term *caldaria* for "cooking pot".
* A Caldera volcano is the most extreme type of volcano known to man.
* Volcano is a smaller, unlockable version of this level for multiplayer mode.
* UFOs present in Adventure mode only.
* Level unavailable in 1 Player Endurance and 2 Player Elimination modes.
Vegon

**Vegon** is a Boss Monster.

## Information

### Background

Absolutely nothing is known about Vegon however it was mostly likely a normal plant, possibly a venus fly trap-like plant, indigenous to the island before the nuclear facility was constructed. Over the years Vegon had not only continued to grow, but mutate due to the long period of direct exposure to radioactive elements, both in the soil, as well as in the sea from which it drank. Eventually, a meltdown occured at Atomic Island, and shortly thereafter, Vegon arose from the wreckage.

### Appearance

Vegon is a plant-like being that has three Venus fly trap-like heads connected to long vine-like necks. These necks lead down into another large mouth that is joined with the roots. The mouth has many large leaves sprouting from its sides, which can fold up to resemble a cabbage. Being a plant based monster, Vegon is based on specific site (rooted) and cannot become mobile in game.

### Strategy

Vegon is a towering menace, beginning its attack by spitting toxic, acidic venom at you, which will cause decent damage. Quickly pick up a piece of debris and block. Each piece will sustain two to three hits. Grab another piece, lock onto the head poised to strike and throw (Robo-47and Congar defeat a head in one strike by hitting the head with their ranged special attack). If you strike Vegon, it will recede into its pod and its roots will rise from the earth, whipping the air, seeking you. Spend as much time airborne as you can. Attempting to attack Vegon during the root-attack is futile and will only cause you damage. When the roots subside, Vegon will emerge and the process must be repeated. Each head takes two hits to kill. Between each successful hit on Vegon, the root attack will repeat. When Vegon is above ground, plan to be near plenty of debris to shield you or throw when one of the heads readies to strike.

**The sequence is as follows:**

* With three heads, two spits, then strikes from left..

* With two heads, three spits, then strikes from right..

* With one head, five spits then strikes.

## Trivia

* Vegon is based on a cross between Biollante, from the 1989 Toho film *Godzilla vs. Biollante* and Audrey II, the mutated Venus Fly Trap-type plant from the 1986 WB film *Little Shop of Horrors*.
* Vegon also bears a striking resemblance to the plant-like aliens in the film The Day of the Triffids.
* Vegon is the only boss in the entire game which does not rely on robotics like Goliath-Prime or Cerebulon does.
* Vegon also has three heads which could be a reference to the Toho kaiju King Ghidorah
KJAC-TV

KJAC-TV is a student run independent format with syndicated programming and AMG TV to fill the times after School. It is owned by Jackrabbits TV & Radio Broadcasting under a duopoly with KJRT-TV, a general independent format television station and KRAB-TV, a general/student run independent format television station that is owned by Rabbits Broadcasting but operated by the KJAC company. The student run programming are produced by the Jackrabbits Journalism team and students while the syndicated programming come from Entertainment Studios, Sony Pictures Television, AMG TV Programming, and Telco Productions among others. KJAC offers a general entertainment programming similar to KJRT-TV on the channel 32.2 while showing other programming on their subchannels.

## Digital Television

* 32.1-Main Programming/KJAC-TV(Branding: 32tv(main)or KJAC 32TV(branding as the announcer))(Branding: #Jackrabbits' Proud|S2: #Trending in North Texas)(News: Jackrabbits' News Leader)
* 32.2-General Independent(Branding: KJAC XTRA)(Slogan: Jackrabbit's XTRA Entertainment Station)(S2: Laugh More)
* 32.3-Youtoo America(Branding: YTA 32.3 Forney)(Slogan: Something Different in Forney)(News: Jackrabbits' News Leader)
* 32.4-General Independent(Branding: JAC 32 North Texas)
* 32.5-Simulcast of KJRT-TV(Branding: The Plus 41)(Slogan: North Texas' Serious Fun)
* 32.6-JASN/Simulcast of JASN(Branding: JASN)
* 32.7-AMG TV(Branding: KJAC 32.7(or 32.7 on air))
* 32.8-ThisTV(Branding: KJAC Movie Classics)
* 32.9-Independent
* 32.10-Independent

AntennaVision around(produced from KFNY-TV and a different version of KJAC-TV at Downtown)

* 32.11-Kids Independent
* 32.12-Independent
* 32.13-32.1,000,000-Independent

## Programming

Syndicated Programming on KJAC-TV included The Verdict With Judge Hatchett, Entertainment Studios Programming, NewsRadio, Cougar Town, Just Shoot Me, Mad About You, Good Times, The Jeffersons, Impractical Jokers, Intervention, 50PlusPrime, Celebrity Page, AgDay, Leverage, The Steve Harvey Show, Two and a Half Men, The Goldbergs, Black-ish(three shows as part of JFN) among others.

Syndicated Programming shown on KJAC XTRA included, Cougar Town, NewsRadio, Impractical Jokers, Syndication Sitcoms rerun from JFN, 2 FHS Sitcom, The Verdict With Judge Hatchett, Tyler Perry's House of Payne, Tyler Perry's Meet The Browns, Protection Court, Justice With Judge Mablean, Hogan's Heroes, The First 48, Law & Crime Daily, Funny You Should Ask, The Doctors, The Steve Harvey Show among others

Programming shown on 32.4 included Jewlery Television during the overnight hours plus showing the flagship network programming known as JAC.
Yellow mage

the yellow mage was a really old mage from the wasteland and its still there but is officially more powerful than its new partner, the sand mage its known to only have one turn to shoot a tornado attack at you and has appeared throughout the whole entire game, showing that it may have power to teleport. but there are no siege wars theories. it is easy to hit unlike the dark mage.
Metageckon

Metageckon is one of the Playable Mechs in Override: Mech City Brawl.

## History

Megazurg\_2000 was a huge fan of Kaiju and Mecha and that very reason being the likely cause for why he joined the Mech League and made Metageckon to look very kaiju like.

## Appearance

Metageckon is a very kaiju like Mech with it straying from the typical humanoid form, it has spikes protruding from its back and is fairly bulky, its hunched over and has 3 horns protruding from its head with the middle one being the most prominent, its coloration is red and white with bits of yellow around the body its heavily inspired off of Power Rangers and the Godzilla franchise and more specifically the Megazord and Mechagodzilla.

## Abilities

Along with the normal moveset Metageckon can use:

### **Laser Breath**

Shoots a long ranged laser beam from the mouth. The enemy is staggered when hit.

### **Meteor Strike**

While airborne, hurls down at extreme speed dealing damage to everyone in its path and in the surrounding area of impact. Can only be used while airborne.

### **Rolling Chaos**

Transforms into a ball and rolls at great speed, damaging everything in its path. Can be cancelled by executing the ability again.

### **Omega Sword** (Ultimate)

Summons the Omega sword and dashes a short distance, dealing high damage to enemies in its path.

## Trivia

* It's laser breath is likely inspired by Godzilla.
* Metageckons roll ability is likely inspired by Anguirus from the Godzilla franchise.
* It has both Cthulhu and Kaiju themed skins.
Citadel

citadel is the FINAL area in siege wars and gets really hard and gets hardcore. it can also make you feel uncomfortable, unsafe, its over, overpowered, un welcomed, etc. it introduces two new mages the violet mage and the ghost mage who is king of all mages. citadel also added the final weapon the stomper which is the most overpowered weapon in siege wars besides the bombard it has moving bricks, working vehicles. and things you would never see ever in any game like angry birds making the game really unique. it also releases the most powerful brick, metal and shows some pretty cool designs. this also backtracks on the whole game on each level it has the mages that you have fought throughout the entire game. and holds the final level. the currently hardest level is not the final level but the one before the last level. which is really good because it gives you a challenge

## the final level

unfortunately, the final level does not set in the castle like i thought would happen a long time ago. instead its outside with a hanger design. with the ghost mage in a safe area and the hanger contains every mage you have faced in the entire game including the new violet mage. the survivors are normally the ones on the front. and on this hanger it introduces every mage from when they were introduced from the sand mage to the yellow mage to the green mage etc. and finally at the end of the game it reveals a sad cutscene indicating: goodbye! hope you enjoyed this game! with the new mage the water mage. which is a relative of the frost mage!

## alpha version

in the alpha version of siege wars before citadel was realeased it was named mysterious castle.
Fire mage

the fire mage is the most iconic mage in all of siege wars and is currently the most powerful mage that doesent have to cast besides the ghost mage. this guy appears on the cover of siege wars on all devices and has a unique fire egg attached to its staff this mage also appears on the profile of our buddy, siege wars (the profile) anyways the fire mage can only shoot one fireball unlike the volcano mage and he appears in the trailer.

## at the end of the game

the fire mage appears one last time with the rest of the mages Yellow mage Green mage Sky mage Frost mage. etc.

## on steam

steam made an official emoticon for it when you chat.
KFNY Productions(now as Jackrabbits Entertainment)

Jackrabbits Entertainment is a locally production company producing talk shows and game show and distributed those shows. The Schooliversity of Forney Sitcoms, Talkers and Drama shown on JRTN and KSJR-TV was also distributed by Jackrabbits Entertainment. The logo was the recreation version of the 1991-1998 KingWorld logo complete with Searchlight and the text just says Jackrabbits.

### Talkers

* Untitled Talk Show-Jackrabbits Entertainment/Talker Productions
* Untitled Talk Show-Jackrabbits Entertainment/Talker Productions
* Untitled Talk Show
	+ Jackrabbits Entertainment
	+ Talker Productions
	+ Talker Productions
	+ In-Credit: Downtown Forney Productions
ABC 31 KFNY-TV

ABC 31 KFNY is a ABC/Disney Channel affiliate television station. It is owned by the KFNY Networks as a segments of the 5 segments. The programming for most of the day included Disney Channel programming, Youtoo America Programming with ABC Primetime Programming appearing. The Saturday-Sunday and rest of ABC Programming however transition to KFNY Right Now.

## Programming

Syndicated Programming included DailyMail TV, Bob's Burgers(overnight), Dateline(overnight) and Entertainment Tonight
Black marsh

The Background of Black Marsh.

The black marsh is the second stage of the game and introduces the Green mage as well as Limestone. Alex Garbuzenko originally wanted this level to be named the Green Land until coming up with the conclusion that it was overall too bright and too peaceful. Black Marsh was also given its name to be a tribute to Diablo 2. This stage is pretty good for the second level with 16 respective stages, each utilizing limestone giving the developers more options to create castles compared to wasteland. The background consists of a full yellow moon, an owl nesting on a tree, and a forest in the background maybe being the Green Land? Even though the Green mage is the primary enemy in this stage, the mages from the Wastelands return and it introduces the Dark mage into the game. The Dark Mage has a boss at the end of Black Marsh on a floating ship. Its boss is pretty much impossible without upgrading your weapons and the Bombard which is a weapon introduced in this level. The stage also includes a few references like Space Invaders and Transformers (I guess) and according to its cutscene, the Marsh grows every year and is why the Green Land is gone in this lore because it's been taken over by the swamp. In the mobile version you could also buy a Vine Shield to protect yourself from the Green Mages in the Marsh, the shield is also able to be acquired in the Steam Port after beating Level 10(I believe)
KMXT-TV

KMXT-TV is a Mexicana owned and operated television licensed to Forney, TX and serving the Dallas area. It is the flagship of the network.

It shows programming from Televisa, Univision, UniMas and Azteca America along with original contents. Due to the spanish network moving to subchannels only station and full programming on Streaming Stable, all the former station are ether Spanish Independent or English Independent

* 40.1-Mexicana(Branding: Mexicana 40 Dallas-Fort Worth)
* 40.2-Mexicana+(Branding: Mexicana+ Dallas-Fort Worth)
* 40.3-Azteca America(Branding: Azteca Dallas 40)
* 40.4-Univision(Branding: Univision 40 Dallas-Fort Worth)
* 40.5-UniMas(Brandng: UniMas Dallas-Fort Worth)
* 40.6-Telemundo(Branding: Telemundo 40 Dallas-Fort Worth)
* 40.7-MundoFox(Branding: MundoFox 40 Dallas-Fort Worth)
* 40.8-Spanish Independent(Branding: 40 Mas)
* 40.9-NewsNet(Branding: Texas NewsNet)

## KMXP-TV

* 80.1-Mexicana+(Branding: Mexicana+ 80 Dallas-Fort Worth)
* 80.2-UniMas(Branding: UniMas Dallas-Fort Worth)
* 80.3-Siguliene TV(Branding: 80.3)(Slogan: Tu' Hogar(based on the network slogan))
* 80.4-Azteca Clic
* 80.5-Azteca Corazon
* 80.6-Telexitos
* 80.7-3ABN Latino
* 80.8-SBN
* 80.9-Diya TV/Sony SAB/KBS America
* 80.10-Jewelry Television
Forney Tower IV

## Forney Texas Broadcasting Studio(Room 1)(Main Floor)(1st Tennet)

QFNY-TV(Ind)(45)
QFNY-DT2(Ind)(45.2)
QFTB-TV(Ind)(46)
QFNB-TV(TMD)(53)

## 2nd Tenant(Forney Television of Texas)

LGN-TV(Ind)(9)
QLYI-TV(Ind)(29)
UREU-TV(Ind)(45)

## Forney Television(2nd Floor)(Main TV Broadcasting System)

IFNY-TV(Ind)(34)
KJHN-TV(JHN)(11)
KJNN-TV(News)(56)
CFCW-TV(CWL)(13)
TFWB-TV(WB)(21)
TJAC-TV(Ind)(45)
PRCA-TV(Ind)(12)

KYFY-TV(Ind)(52)
ZYFX-TV(YNN)(12)

ZPUL-TV(Ind)(56)
ZJAJ-TV(Ind)(3)
ZFMR-TV(Ind)(41)(Owned by THT Broadcasting)
ZJJI-TV(Ion)(42)
ZJIP-TV(Ion+)(57)
JJTV(Ind)(23)
JJPL-TV(Ind)(16)
JJH News Network(News)
Sox Forney(SoxNet)
KFSX-TV(Sox National)(33)
Wiki rules

like every fandom. there are rules. these rules need to be followed on this wiki you have 3 chances if you write anything rude or hating about siege wars. i will delete all its content or delete it all together and please dont write hating pages to siege wars i grew up with siege wars. so here are the rules

1. cursing is not permitted here. (im christian)
2. i will not tolerate hate pages on siege wars
3. keep your pages relevant.
4. be nice to other people on this wiki.
5. ask for help if you have any questions
6. DOWNLOAD SIEGE WARSSSSSSSSSSSS
7. help this wiki grow. but dont send links to other wikis for advertisement if they dont accept that
8. and most importantly, have fun!
Wastelands

the wasteland is the first place you are at in siege wars, its really quiet and its pretty easy to finish the background contains sand dunes, bone fossils,dead trees, and what looks like ancient strongholds. its sun is a big yellow light behind one of the strongholds and the mages there are sand mages and yellow mages
Ghost mage

"the ghost mage is ruler of citadel! it can move blocks, redirect your catapult and even teleport!"

-alexei garbuzenko. (this is all i remembered i tried)

the ghost mage is the most powerful ever mage that has been clarified as ruler of citadel by alexei garbuzenko (game creator) in no way have i seen it do that much of its power. neither have i seen it teleport. but the hardest time it has appeared was level 15 on citadel the 2nd before the last level in my opinion this is the true last level because the last level is easy the ghost mage has only two levels which are levels 15 and 16. it can shoot every attack in the game in 0 turns like the fire mage making it harder and harder without a magic cast like earthquake.
ZJJI-TV

ZJJI-TV is a Independent television station showing Ion Television programming at a rarest time ever, 5:00am-7:00 while showing custom independent format programming. Due to that, Forney must be one of the largest mid-cities in Dallas-Lone Oak carrying Family Feud. It is owned by Jay Johnson Networks and is part of JJN, a syndicated subchannels television networks as a division of Jay Johnson Holdings. It just has the JJN logo but next to it is a Ion Television logo. The rest are part of the JJN Services.

## Subchannels

* 42.1-Custom Independent/Ion Television
* 42.2-Custom Independent
* 42.3-Independent
* 42.4-Independent
* 42.5-Custom Independent
* 42.6-Custom Independent
* 42.7-General Independent
* 42.8-Independent
* 42.9-Independent
* 42.10-Simulcast of ZJIP-TV
* 42.11-Independent
* 42.12-Independent
* 42.13-Custom Independent
* 42.14-Independent
* 42.15-Kids Independent
* 42.16-Sports Independent
* 42.17-42.2,000-Independent(Variants of It)(Custom, General, with More+Additional+)

## Programming Schedule

The goal is for JJN is to recreate the Independent format stations. Syndicated Programming included Chatline, DailyMailTV, Biz Kids, US Farm Report, Mad About You, Tacoma FD, Cops Reloaded, Live PD: Police Patrol, First Responder: Fire Patrol, Mike & Molly, Disjointed, Johnson Chat, The Kelly Clarkson Show among others.

The rest subchannels is you can guess that there are many syndicated programming on JJN.
Mechs

Mechs are the Characters in both Override: Mech City Brawl and Override 2: Super Mech League, they mostly consist of Mechs with afew exceptions such as Black King, most of them are playable characters.

## Override: Mech City Brawl

* Watchbot
* Setesh
* Contessa
* Vintage
* Vidar
* Pescado
* Mya
* Cocada
* Crystal
* Metageckon
* Shifu
* Rocca
* Stardust (DLC)
* Maestro (DLC)
* Bellona (DLC)
* Mirai (DLC)

## Override 2: Super Mech League

* Watchbot
* Setesh
* Contessa
* Vintage
* Vidar
* Pescado
* Mya
* Cocada
* Crystal
* Metageckon
* Shifu
* Rocca
* Stardust
* Maestro
* Bellona
* Sprinkles
* Aura
* Toasty
* Megaton
* Atlas
* Ultraman (DLC)
* Bemular (DLC)
* UltraSeven (DLC)
* Black King (DLC)

## Trivia

* Many of the Mechs returning in Override 2: Super Mech League appear different possibly implying they were enhanced between games.
Dark mage

the dark mage appears almost throughout the entire game and is second to the ghost mage as the second most powerful mage it is known to taunt you throughout the ends of stages in the game for three stages: Black marsh, icy plains, and volcano. at the end of black marsh and in black marsh it was at its most powerful form

## black marsh

for the first time ever the dark mage appears on the lower deck of the ship on the final level of black marsh along with a squadron of green mages, the goal of this level is to keep the bombard and one of the catapults. without it the level can't be won without true aim mystery (only on mobile) and the correct level of upgrades and the right luck and smarts. to beat this level make the metal balls roll down to the bottom deck to weaken or kill the dark mage, if weakened throw the catapult or bombard bomb onto the dark mage. then shoot the bombard below the ship to kill the Green mage on the bottom, and kill the rest of the green mages on the ship if you didn't already.

## icy plains

the dark mage appears in icy plains again and is in the throne on the bottom of the ice fortress and is accompanied by two sky mage's. So after black marsh his assassination is easier, go through the wall holding up the ice fortress, hit him, and get rid of the rest of the mages. easy right? once that's done get the sky mages on the sides of the throne and kill the frost mages on the top.

## in volcano

In volcano the dark mage appears in another fortress incased in the walls making it close to as hard as black marsh as volcano stone is harder to break than limestone. he has volcano and fire mages protecting him, I have no tips on how to help you with it.

## At the end of the game on citadel.

The dark mage appears one final time at the last level and appears beside all the rest of the mages that appear throughout the entire game. he is minor this time as the ghost mage is in the hanger making it so you have to shoot the brick on the top holding a metal ball and then it releases all of the mages killing some and leaving some lucky to survive. once you defeat them all you get to the end of the game.

## Other

the dark mage does not just appear at the end of the stages, he can also appear in the levels in the stages and be there to stop you but this happens rarely besides in volcano and citadel as he appears more in both stages.

and he did not make it as the final mage in the last cutscene
Mya

Mya is a playable Mech in Override: Mech City Brawl.

## History

Salim joined the Mech League in search of money and fame as shown by his general attitude and he uses his Mech Mya to help him.

## Appearance

Mya has a very cat like appearance and physic, its one of if not the smallest Mech in Override and is black in coloration with golden patterns.

## Abilities

along with the traditional abilities Mya can do:

### **Shuriken**

Throws a quick projectile that deals light damage and interrupts attacks. Can be charged for greater damage. A fully charged shuriken will move slower but passes through everything in its way.

### **Back Slash**

Unleashes a slash wave that damages enemies both in front and behind.

### **Lightning Flash**

Dashes forward at great speed passing through everything in its path. Deals light damage and staggers enemies.

### **Substitution**

Briefly enters a state in which the next hit taken will be ignored. If hit with a close ranged attack, Mya will teleport behind the enemy.

### **Triple Cut** (Ultimate)

Releases three forward moving bursts of energy. Each burst can be aimed.

## Trivia

* Salims design could be based off batman with the attitude of deathstroke.
United States

United States is a Stage in Override: Mech City Brawl and is one of the stages to have a story mission.

## Appearance

United States is a large Daytime stage with multiple buildings scattered along the back half of the map, along the frontmost side of the map is a more open area with locations like a park.

outside the border of the map in the frontmost direction is the coastline with docks and 2 large bridges, one has the appearance of the Golden Gate Bridge and the other is more unique in structure, a cruise ship can also be seen.

on the back area is more large buildings and the the bridges going back into it.

## Unique Features

* 2 giant bridges on the outside of the map.
* A cruise ship on the outside of the map.
* Helicopters patrolling the map.

## Missions

United Stages is used as the stage for Story Mission 4, other than that it will randomly appear as a mission until the next story mission is activated.
Shrimp Xenotype

The Shrimp Xenotype is a Xenotype Boss introduced in Override: Mech City Brawl and appears as a Boss in Story Mission 5.

## History

The Shrimp Xenotypes first known appearance was in Moscow as it lead an army of Fodder Xenotypes to attack the city while it rained down laser bolts from above, it was eventually slain by one of the UDF Mech agents and its army repelled.

## Appearance

The Shrimp Xenotype shares many traits to that of a shrimp as well as Chinese Dragon aspects as well, it is arguably the largest Xenotype to date only competing with the Muscle Xenotype for the title of biggest and easily out lengthens all known Xenotypes, it has multiple legs running along the bottom of its body and 2 noticeably large claws in the front of its body, it has various tubes and mechanical protrusions coming from the lower parts of its body.

It has a tail that splits into 2 and its mouth is split into 4 mandibles with the top 2 curving towards the back of the body, it has red eyes and gives off both a green and red glow from the mechanical protrusions.

## Abilities

The Shrimp flies through the sky as opposed to moving on land however it will burrow underground as well.

It will fly above and fire rapid fire laser bolts at its enemies down below and can fire a large beam from its mouth, it will also use its digging capabilities to its advantage by slamming into enemies unexpectedly.

The Shrimp will use its tail to bat away enemies that get to close to it while it flies and when partially submerged will both claw and bite at enemies too close to it.

## Trivia

* The Shrimp is the largest flying Xenotype in the game.
Cocada

Cocada is a playable Mech in Override: Mech City Brawl.

## History

Sonia is a very intelligent scientist who has been looking into the Xenotype invasion and studying the creatures beforehand, before that she was a capable Mech League Fighter with her Mech Cocada.

## Appearance

Cocada is heavily inspired by a frog with a very frog like head and build, it wears a helmet and has a long tail ending in a fan like shape, its green and turquoise with the occasional bits of white and gold.

## Abilities

Alongside the normal Moveset Cocada can do:

### **Homing Tadpoles**

Fires six homing missiles that explode on hit.

### **Screwdriver**

Leaps forward in a spinning attack that passes through enemies.

### **Mine Jump**

Jumps backwards in a large arc while dropping multiple mines that explode on contact.

### **Wind Burst**

Creates a burst of wind that stuns and knocks down enemies in a close range. The closer the enemies, the stronger the effect.

### **Tornado Dance** (Ultimate)

Creates a massive tornado from breakdancing that pulls in nearby enemies while dealing damage.
Japan

Japan is a Stage in Override: Mech City Brawl, it is one of the stages to also have a story mission.

## Japan

### Level

TutorialStory Mission 1

Various normal Missions

## Appearance

Japan is a relatively small stage with various buildings scattered around it, it is box shaped in appearance and near the edge of the stage is a more smaller subsection which leads to a river.

various large buildings can be seen outside the stages borders and the stage itself is a Daytime map.

## Missions

Japan is used as the stage for both the Tutorial and Story Mission 1 when you first start Arcade mode, other than that it can be played on through various side missions until reaching the next Story Mission.

## Trivia

* The fact that the first mission is in japan could be poking at the Kaiju genre of films where giant robots fight massive monsters.
* Japan is also the Stage in the Tutorial.
* If counting the Tutorial then Japan is the only Stage in Override: Mech City Brawl to be used in 2 missions.
Russia

Russia is a Stage in Override: Mech City Brawl and is one of the stages to have a story mission.

## Appearance

Russia is a medium sized Daytime stage.

The back of the map is mostly just a rock outcrop with afew military buildings scattered on the side.

Within the center of the map is a large lake with 2 giant structures on the sides of the lake one of which can be walked on as a platform and another large rock outcrop on the side of the structure that cant be walked on.

In the front of the stage is the main facility with several buildings surrounding a giant crater with either a holding field with or without Watchbot 2.0 depending on what is being played or a giant floating sphere that will cause a large electrical explosion to anything within the Crater.

Outside of the playable area is various snowy mountain ranges covered in trees.

## Unique Features

* A Giant Crater with either Watchbot 2.0 both either present or missing or a sort of Experimental Weapon.

## Missions

Russia is used as the stage in Story Mission 2, other than that it will randomly appear in various normal missions.

## Trivia

* Russia is the only place you can see Watchbot 2.0 before any sort of transformation and it cant be fought in this form.