Tiering System

The following is a comprehensive overview of the hierarchical system which this wiki utilizes in order to properly categorize and index fictional characters, entities, and objects based on the scale of their feats, and the varying scopes which they can affect or create/destroy.

Furthermore, it should be noted that characters from a higher tier are not necessarily invincible to entities of lower tiers, as certain powers and abilities can potentially bypass the difference in strength entirely, allowing the latter to contend with, or overpower such characters.

It is also important to know that the difference between the lowest and highest bounds of a given tier is extremely variable and can be absolutely massive in scale. Hence, being far stronger than a character that belongs to a certain tier does not necessarily qualify one for a higher rating.

## Tiers

### Tier 10: Human

#### 10-C: Below Average Human level

Characters or objects capable of exerting force comparable to humans who are below the average norm in terms of strength, such as small children or infirm people, as well as smaller animals such as cats and dogs.

#### 10-B: Human level

Characters or objects capable of exerting force comparable to that of regular humans, such as teenagers or unathletic adults.

#### 10-A: Athlete level

Characters or objects capable of exerting force comparable to that of more athletic humans, such as trained fighters or generally physically fit individuals.

### Tier 9: Superhuman

#### 9-C: Street level

Characters or objects that stand at the threshold of human strength and capabilities, represented by Olympic level athletes or rigorously trained martial artists, as well as larger animals.

It is important to note that, despite being named "Street level", this tier has nothing to do with actually affecting an entire street, with the name being more of a reference to street fighters as portrayed in martial arts movies and the like.

#### 9-B: Wall level

Characters or objects that can destroy or significantly damage extremely resistant materials such as stone, metal or steel, as well as similarly resistant parts of constructions such as structural boulders and walls.

#### 9-A: Small Building level

Characters or objects capable of destroying rooms or entire small constructions such as houses or more modest buildings.

### Tier 8: Urban

#### 8-C: Building level

Characters or objects that can destroy medium-sized buildings and constructions, such as large factories or large complexes such as supermarkets.

#### High 8-C: Large Building level

Characters or objects that can destroy large buildings such as skyscrapers.

#### 8-B: City Block level

Characters or objects that can destroy urban city blocks or equivalent areas of space.

#### 8-A: Multi-City Block level

Characters or objects that can destroy multiple urban city blocks or equivalent areas of space.

### Tier 7: Nuclear

#### Low 7-C: Small Town level

Characters or objects that can destroy a small town or settlement, or those who can easily harm characters with small town level durability.

#### 7-C: Town level

Characters or objects that can destroy a town, or those who can easily harm characters with town level durability.

#### High 7-C: Large Town level

Characters or objects that can destroy a large town, or those who can easily harm characters with large town level durability.

#### Low 7-B: Small City level

Characters or objects that can destroy a small city, or those who can easily harm characters with small city level durability.

#### 7-B: City level

Characters or objects that can destroy a city, or those who can easily harm characters with city level durability.

#### 7-A: Mountain level

Characters or objects that can destroy a mountain, or those who can easily harm characters with mountain level durability.

#### High 7-A: Large Mountain level

Characters or objects that can destroy a large mountain, or those who can easily harm characters with large mountain level durability.

### Tier 6: Tectonic

#### 6-C: Island level

Characters or objects that can destroy an island, or those who can easily harm characters with island level durability.

#### High 6-C: Large Island level

Characters or objects that can destroy a large island, or those who can easily harm characters with large island level durability.

#### Low 6-B: Small Country level

Characters or objects that can destroy a small country, or those who can easily harm characters with small country level durability.

#### 6-B: Country level

Characters or objects that can destroy a country, or those who can easily harm characters with country level durability.

#### High 6-B: Large Country level

Characters or objects that can destroy a large country, or those who can easily harm characters with large country level durability.

#### 6-A: Continent level

Characters or objects that can destroy a continent or those who can easily harm characters with continent level durability.

#### High 6-A: Multi-Continent level

Characters or objects that can destroy multiple continents or those who can easily harm characters with multi-continent level durability.

### Tier 5: Planetary

#### 5-C: Moon level

Characters or objects that can destroy a moon, or an astrological object of similar proportion.

#### Low 5-B: Small Planet level

Characters or objects that can destroy a small planet or those who can easily harm characters with small planet level durability.

#### 5-B: Planet level

Characters or objects that can create/destroy a planet.

#### 5-A: Large Planet level

Characters or objects that can create/destroy large gas giants such as Jupiter and Saturn.

#### High 5-A: Dwarf Star level

Characters or objects that can create/destroy very small stars.

### Tier 4: Stellar

#### Low 4-C: Small Star level

Characters or objects that can create/destroy small stars.

#### 4-C: Star level

Characters or objects that can create/destroy a star.

#### High 4-C: Large Star level

Characters or objects that can create/destroy a large star.

#### 4-B: Solar System level

Characters or objects that can create/destroy a solar system.

#### 4-A: Multi-Solar System level

Characters or objects that can create/destroy multiple solar systems.

### Tier 3: Cosmic

This tier is broken into the following sub-tiers:

#### 3-C: Galaxy level

Characters or objects capable of creating and/or destroying a galaxy, when the space between celestial bodies is taken into account, as opposed to merely the matter encompassed by them.

#### 3-B: Multi-Galaxy level

Characters or objects capable of creating and/or destroy multiple galaxies when the space between celestial objects is taken into account as well.

#### 3-A: Universe level

Characters or objects that can create or destroy all celestial bodies within a finite 3-D space at least equivalent in size to the observable universe via an omnidirectional explosion that covers the entire space, alternately create or significantly affect a 3-D universe or a pocket dimension of comparable size, which does not involve the destruction and/or creation of space-time.

#### High 3-A: High Universe level

Characters or objects that demonstrate an infinite amount of energy on a 3-D scale, such as creating or destroying infinite mass, or those who can affect an infinite 3-D space.

### Tier 2: Multiversal

#### Low 2-C: Universe level+

Characters or objects that are capable of significantly affecting, creating and/or destroying an area of space that is qualitatively larger than an infinitely-sized 3-dimensional space.

#### 2-C: Low Multiverse level

Characters or objects that can significantly affect, create and/or destroy small multiverses which can be comprised of several separate space-time continuums ranging anywhere from two to a thousand, or equivalents.

#### 2-B: Multiverse level

Characters or objects that can significantly affect, create and/or destroy larger multiverses which comprise from 1001 to any higher finite amount of separate space-time continuums.

#### 2-A: Multiverse level+

Characters or objects that are capable of significantly affecting, creating and/or destroying a countably infinite number of separate space-time continuums.

### Tier 1: Extradimensional

Characters or objects that can significantly affect spaces of qualitatively greater sizes than ordinary universal models and spaces, usually represented in fiction by higher levels or states of existence which trivialize everything below them into insignificance, normally by perceiving them as mere cells in corpse.

#### 1-C: Complex Multiverse level

Characters or objects that can universally affect, create and/or destroy spaces whose size corresponds to three to five higher levels of infinity greater than a standard universal model.

#### 1-B: Hyperverse level

Characters or objects that can universally affect, create and/or destroy spaces whose size corresponds from 8 to any higher finite number of levels of infinity above a standard universal model.

### 1-A: Transcendent

Characters or objects that functionally transcend the rest of the Tiering System. These characters are completely transcendent to even those that have absolute power over a single infinite hierarchy of levels of infinity.

#### Low 1-A: Low Outerverse level

Characters or objects that can affect structures with a number of dimensions greater than the set of natural numbers, meaning in simple terms that the number of dimensions is aleph-1 (An uncountably infinite number, assumed to be the cardinality of the real numbers themselves), and therefore that such objects fully exceed **High 1-B** structures, which have only a countably infinite number of dimensions.

#### 1-A: Outerverse level

Characters or objects that can affect structures with a number of dimensions equal to the cardinal aleph-2, which in practical terms also equals a level that completely exceeds **Low 1-A** structures to the same degree that they exceed **High 1-B** and below.

#### High 1-A: High Outerverse level

Characters or objects that can affect structures that are larger than what the logical framework defining **1-A** and below can allow, and as such exceed any possible number of levels contained in the previous tiers, including an infinite or uncountably infinite number. Practically speaking, this would be something completely unreachable to any **1-A** hierarchies.

### Tier 0: Boundless

Characters or objects that can affect structures which completely exceed the logical foundations of **High 1-A**, much like it exceeds the ones defining **1-A** and below, meaning that all possible levels of **High 1-A** are exceeded, even an infinite or uncountably amount of such levels. This tier has no endpoint, and can be extended to any higher level just like the ones above.