recursal/Fanatic-Fandom huggingface dataset:
Curdling Milk

Makes 10 in a batch.

*"Warmed and soured. the curds from creamy milk may be made into cheese."*

Produced in a fermenting station from milk. Ferments into Cheese if kept at 1-22°C.

## Decay

### Rot

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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World Layers

WORLD LAYERS

-You can shuffle between layers and building floors.

- Use the up or down layer buttons in the top left corner

- Or use [] and [.]

Use [Ctrl] + [Mouse wheel] to quickly go through layers.

Use [Ctrl] + [Left Mouse Button] on any object or the ground to jump to that given layer.

TIP

- This is useful for customizing multistorey buildings.

NAVIGATION
Bread

*"From fine white pandemain to a stale old trencher, bread is a staple food we pray for daily."*

Your settlers can turn barley into bread at a stove.

## Decay

### Rot

This item does not rot.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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Limestone

## Description

An essential quarried stone building material, made from the bodies of ancient sea creatures. Used to make quicklime.

## Description

### Category

Mining

Limestone is a mineable resource that can be extracted from the ground. Limestone veins, like all veins, can run through multiple layers and intersect with other veins.

It is primarily used in the production of Limestone Bricks via a Stonemason's Bench requiring 20 limestone, this requires a Construction level of 0. However, unprocessed limestone can still be used as a building material for items like Limestone Wall, it is important to note that the structure has significantly less hitpoints than limestone brick.

## Decay

This item does not decay.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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Corpse

A corpse is the remains of a slain enemy, Settler or animal. All corpses can be butchered, either for their Raw Meat, Bones or Leather. However, cooking a meal with human meat will result in a Dubious Meal and should only be eaten by people with the Cannibal trait.

For the non-cannibalistic townships, human corpses can be burned on a Pyre or buried in a Grave.

## Item Stats

 What remains when we unshackle our mortal coil.

 To be harvested, hung and butchered. Yields delicious vension, and useful hide.

 Despite the best efforts of Edward I to exterminate them, wolves have returned to stalk the woods of England, beware.

 Timid but fast, a wild hare is hard to catch. A worthy beast for the pot and for its fur.

NAVIGATION
Stinglord

**Stinglord** (#018) is a Grass /Poison Chainmon.

It evolves from Stingloreon.

## Description

Stinglord is a cactus resembling Chainmon, that possesses some specific features from the specie Aloe Vera in terms of overall shape.

Behind the green spikes at the top of it's head are multiple purple appendages(presumably flower buds) and behind them a bouquet of white flowers of an unidentified yet specie.

Stinglord's face consists of two large black eyes and a fanged mouth.

It uses it's claw-shaped leaves as arms and it's widely spread roots as legs.
Light Armour

Leather Armour is one of the lowest forms of Armour that is made at the Armourer's Table.

Smithing is required to make the armour. The technology Armourer is required. The qualtity of armour comes from the Smithing skill and the ranges are Flimsy, Sturdy, Good, Fine, Superior & Flawless.

## Stats by Quality

* F
* S
* G
* F
* S
* F

## Description

Inexpensive and easy to repair, this boiled leather armour is lightweight and deflects most cuts.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Armour

Wearable **Armour** (also spelled as **Armor**) for your villagers is made at the Armourer's Table or gathered after a battle with the raiders. Armour can also be placed on the Armour Rack or in Chests. Also there are Clothing / Armour Questions tips

## Crafted Armour Types

* Gambeson
* Leather Amour
* Iron Mail Armour
* Steel Mail Armour
* Gold Mail Armour
* Iron Plate Armour
* Steel Plate Armour
* Gold Plate Armour
* Leather Helmet
* Iron Mail Helmet
* Steel Mail Helmet
* Gold Mail Helmet
* Iron Great Helm
* Steel Great Helm
* Gold Great Helm

## Non-Crafted Armour Types

* Wood Armour
* Savage Plate Armour
* Bone Armour
* Pigface Helmet
* Mask
* Horned mask
* Horned Helmet
* Bone Helmet
* Heretic Helmet
* Kettle Helmet

## Armour Compare Tables

 Gambeson

 Wood

 Leather

 Iron Mail

 Steel Mail

 Gold Mail

 Iron Plate

 Steel Plate

 Gold Plate

 Savage Plate

 Gambeson

 Wood

 Leather

 Iron Mail

 Steel Mail

 Gold Mail

 Iron Plate

 Steel Plate

 Gold Plate

 Savage Plate

 Gambeson

 Wood

 Leather

 Iron Mail

 Steel Mail

 Gold Mail

 Iron Plate

 Steel Plate

 Gold Plate

 Savage Plate

## Helmet Tables

 Leather

 Pigface

 Savage Wood

 Savage
Horned Wood

 Iron Mail

 Steel Mail

 Gold Mail

 Iron Great

 Steel Great

 Gold Great

 Savage Plate

 Leather

 Pigface

 Savage Wood

 Savage
Horned Wood

 Iron Mail

 Steel Mail

 Gold Mail

 Iron Great

 Steel Great

 Gold Great

 Savage Plate

 Leather

 Pigface

 Savage Wood

 Savage
Horned Wood

 Iron Mail

 Steel Mail

 Gold Mail

 Iron Great

 Steel Great

 Gold Great

 Savage Plate

NAVIGATION
Wooden Beam

Place beams between 2 walls or terrain voxel.

If one of these gets destroyed this will also destroy the beam and everything on it.

A beam has a max range of 10 grid spaces.

The beam will inherit the lower stability value of the 2 walls or voxels it ties together.

Walls, Windows, Doors, Roofs, Merlons, and floors are the only things that can be placed on beams.

Stability with Beam Example:

Going Medieval Stability

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About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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Map Seeds: Valley

Going Medieval breaks it's procedurally generated maps up into three broad categories: Valley, Hill, and Mountain. Within each of these explicitly named map types, there are a number of repeating sub-types that can generate based on the *Map Seed* (the long number associated with the map when starting a new game). While the exact availability and placement will differ for each seed, the same seed will always generate exactly the same map when used. This allows us to share seed numbers for particularly good or interesting maps that are found.

**(How do I get the seed map from my save data?)**

To use these seeds, create a new game and proceed to the *Scenario* screen.

* From the top dropdown box, select the map type that corresponds to the seed (Valley).

* Select your map size.

*Note: Map size does not change seed layout, it only scales it. Make your map as big or as small as you like!*

* Finally, paste the seed you want to use in the bottom box, labeled "Random Seed".

If you have a map seed you would like to add to this list, submit it here! If its good, we'll add it!

### Super Flat

These seeds generate maps that are *extremely* flat, with little or no changes in elevation at all. They are ideal for large sprawling builds.

### Hill-like

These seeds feature terrain similar to Hill type maps, but with less variations in height.

## Description

Similar to the popular V-Shaped central hill found in Hill maps, only shorter.

### River

These seeds feature a "river" running through them. There is no water, but there is a long riverbed separating the map into sections.

### Unusual Features

These seeds contain some unusual or unexpected feature, such as an interesting pattern in the landscape or an abnormal amount of resources readily available.
Sheep

Sheep turn England's grass into cash. Best kept for its valuable wool, it also yields meat, milk, and hides.

Health 35

Diet: Crops, Shrubs, Tall Grass, Trees, Wild Growing Crops, Animal Feed

## **Animal Stats Sheet**

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About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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Caps

## Stats by Quality

* F
* S
* G
* F
* S
* F

## Stats by Quality

* F
* S
* G
* F
* S
* F

## Stats by Quality

* F
* S
* G
* F
* S
* F

*"Keep the head snug and protected from woodsmoke and lice with a suitable headcovering."*

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Clothing

Wearable clothing for your villagers is made at the Sewing Station or gathered after a Raid battle with the raiders. Clothing can also be placed on the Armour Rack or in Chests

## Crafted Clothing Types

* Linen Summer Clothes
* Wool Summer Clothes
* Leather Summer Clothes
* Linen Winter Clothes
* Wool Winter Clothes
* Leather Winter Clothes
* Linen Caps
* Wool Caps
* Leather Caps
* Straw hat

*Flimsy and Sturdy* are "Ugly Apparel" (though some settlers don't care and don't get the debuff)

*Good and Fine* are neutral

*Superior and Flawless* are "Elegant Apparel" and get a Good Buff

Each item also has HP (Hit Points) so once an item is 0 HP it will dissappear

## Non-Crafted Clothing Types

* Shackles

**How do I remove the chains from a former prisoner?**

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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[[Category:Apparel]
Map seed

In Going Medieval that uses a procedural world generation, the **map seed** is a (relatively) short number or text string which is used to procedurally create the game world ("map").

**How do I get the seed map from my save data?**

## **Map Seeds after build (0.15.8)**

Example: In the images below is the map seed 1845052011 hillside, medium size. Left side is the current live build (0.15.8) while the right is the build after (0.15.8).

## Find a Map Seed

Some Examples of Map Seeds that were collected

Map Seeds: Valley

Map Seeds: Hill

Map Seeds: Mountain

Map Seeds Older Version

NAVIGATION
Woodwork Bench

## Description

All the tools necessary for capentry are found here.

The woodworking bench can be used to create wooden weapons or to break down things for materials.

## Recipes

* Cudgel
* Wooden Spear
* Wooden Flail
* Two-Handed Flail

The following items can be broken down at the woodworking bench:

* Staff
* Cudgel
* Bone cudgel
* Bludgeon
* Wooden spear
* Bone spear
* Spear
* Warfork
* Warhammer
* Wooden flail
* Reinforced flail
* Two-handed flail
* Shortbow
* Longbow
* Masterwork bow
* Light crossbow
* Crossbow
* Heavy crossbow
* Wooden battering ram
* Wood armour
* Savage wood mask
* Savage horned wooden mask
* Bone armour
* Bone helmet
* Heretic helmet
* Wooden crown
* Wooden buckler
* Wooden shield
* Reinforced wooden shield
* Tower shield
* Wicker shield
* Bone shield

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Flail

## Stats by Quality

* F
* S
* G
* F
* S
* F

The One-Handed-handed weapon of choice for threshing through armoured raiding opponents.

Useful for threshing grain, or your foes. Handy for catching the edge of a shield but unsophisticated..
This can be made in the Woodwork Bench.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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Cooking Material

Cooking Materials can be Raw Ingredients, Alcohol, Rough Wine, Beer, ale.

**Meals**
The meal which comes out is based on the first ingredient the settlers put in.

For example, if they grab 5 redcurrant berries and then 7 cabbages, you will get redcurrant pies out.
Or if they grab 5 honey and then 7 cabbages, you will get honey crispels out.

Also note that Lavish Meals will always make lavish meals, regardless of what you put in.

* Cabbage, beet, carrot, pickeled vegetables = stew
* Redcurrant = redcurrant pies
* Barley = bread
* Eggs = stuffed eggs
* Milk = junket
* Cheese = tart de brie
* Honey = honey crispels
* Raw meat, smoked meat = roasted meat
* apples = Apple pie
* Trout, Pike, Smoked fish = Fish Dish
* Eel, Salted Eel = Eel dish

One thing to note is that everything except roasted meat will sell at the same price and gives no mood bonuses. Roasted meat will sell higher and give a +4 bonus

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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Gallimimo

**Gallimimo** (#022) is a Grass /Normal Chainmon.

## Description

Gallimimo is a bipedal, reptilian Chainmon that has an overall build close to that of a Tyrannosaurus, although with a much sorter limbs and torso.

It has a disproportionately long neck, which has 4 purple triangular spikes with rounded edges, and an even longer face, which houses two Black eyes.

It has multiple purple petals around it's neck, resulting in a flower-looking formation.

It also has a purple spherical object at the tip of it's tail, everything else is coloured green.
Chronicle

## Description

Simple tales and facts laid fdown on skin.

Chronicles are a tier 1 research resource used in all researches. They are required along with Textbooks and Thesis to discover new technologies. Chronicles are created in a Basic Research Table, as the base requirement for research they can be created from the beginning of a playthrough.

As with all books, if chronicles are lost, new ones must be made to replace them in order to begin unlocking new technologies.

## Decay

### Rot

This item does not rot.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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Silver Ingot

File:Silver Ingot.png
Silver ingots are a crafting material used to create weapons and armour and mirrors. It is created in a Smelting Furnace using Silver and fuel.

Silver weaponry and armour is better than it's wood and leather counterparts, however its rarity doesn't make it a good mid game material for arming your settlers as iron is far more abundant. It requires the technology Smelting to be created.

## Item Stats

 A block of pure metal with a golden aura. Ready for smithing.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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Dubious Booze

*"A rough, malodorous brew. Unsavoury, yet intoxicating."*

Produced by allowing fermenting mash to sit at above 1°C.

Rots into vinegar if kept at above 6°C.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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Chicken

Our feathered friends kindly provide eggs and meat. They need regular care and guarding from predators.

Health 10

Nutrients total: 15

Diet: Crops, Shrubs, Tall Grass, Wild Growing Crops, Animal Feed

## **Animal Stats Sheet**

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Seasons

There are four seasons in Going Medieval; Spring, Summer, Autumn, and Winter.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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Hôtel de ville

L'**Hôtel de ville** est le bâtiment le plus grand de la Ville.

Actuellement, l'**Hôtel de ville** contient des Lockboxes où les Joueurs peuvent stocker des éléments dans un maximum de 6 Slots. Il possède également une Tirelire et une Presse à monnaie pour créer des Pièce à partir de lingots d'or. À l'extérieur, les joueurs peuvent trouver une Boîte Aux Lettres pour envoyer des cadeaux à d'autres.

* Derrière les sac à dos se trouve les tirelires
* À la droite du sac à dos, vous trouverez les Lockbox
* À la gauche des tirelires, en haut des escaliers au deuxième étages, vous trouverez les Presses à monnaie.

## Butin

L'**Hôtel de ville** contiendra de multiples caisses et vases cassables, sacs à dos, pièces et autres butins.

## Carte aérienne

Ci dessous vous trouverez une carte aérienne montrant la zone de la ville avec le bâtiment de l'**Hôtel de ville** encerclé.
Cover Effectiveness

Cover effectiveness indicates what percentage of incoming projectiles will be stopped.

Projectiles will ignore cover that is 3x grid spaces in front of the shooter, This means that archers standing behind merlons will be protected but their arrows will not be stopped by the merlons.

Almost everything offers some cover, from bushes to torches. This means that for archers to have the best shot, they need a clear, unobstructed line of sight.

NAVIGATION
Wild Flax

*"A beautiful and versatile plant with blue flowers, yielding seeds for food and oil, and stems for linen."*

Wild flax is a plant that grows wild in the area around your village. Like cultivated flax, it can be harvested for linen cloth and flax seeds. However, wild flax yields less of of these resources than cultivated flax does.

Wild flax is a valuable source of flax seeds for cultivation.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
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Test - Setup

Test - Setup

* How to play

* Tips and Tricks
* Colony of Settlers
* Jobs
* Schedule
* Manage
* Research
* Region / Trade
* Construction
* Room Types
* Workstations
* Resources
* Clothing
* Armour
* Weapons
* Seasons
* Farming / Crops
* Cold Storage
* Skills
* Perks
* Map Seeds
* Modding

* How to play

* Tips and Tricks
* Colony of Settlers
* Jobs
* Schedule
* Manage
* Research
* Region / Trade
* Construction
* Room Types
* Workstations
* Resources
* Clothing
* Armour
* Weapons
* Seasons
* Farming / Crops
* Cold Storage
* Skills
* Perks
* Map Seeds
* Modding

Workstations

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Workstations

**Production Benches**, or Workstations, in Going Medieval, are places where Settlers can do a variety of crafting jobs to create Manufactured Materials, armor, weapons, and apparel. Most of these stations get speed bonuses (or, in a few cases, a reduction in speed) based on their location. More information on recipes can be found on the pages for each individual station

## Product Quality

Some items made at a workstation will be one of six different quality level: Flimsy, Sturdy, Good, Fine, Superior or Flawless.
The chances of producing a higher quality item depend on the worker's level in the associated skill.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Limestone Wall

Limestone walls are made from raw Limestone that is found while mining.

## Description

A substantial wall erected with natural limestone and mortar.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Lavish Meal

*"Pies and roasts and jellies and sweetmeats... dine like a baron and savour every morsel."*

Lavish meals are produced at the stove using raw ingredients, herbs and fuel. No matter what ingredients are used the same meal is produced.

Eating a lavish meal gives a +4 mood boost, and can be an good way to improve overall mood.

## Decay

### Rot

This item does not rot.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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M1A1 AT Mine

The **M1A1 AT Mine** is an American Anti-Tank mine placed by an Engineer, these require no Supplies to construct.

When an enemy vehicle makes contact with an AT mine, it will detonate, destroying the vehicle and killing and anyone else caught in the blast radius.

An AT mine may be disarmed by being shot from a safe distance.

AT mines may be placed underneath idle enemy vehicles and subsequently shot to cause a detonation capable of destroying the enemy vehicle.
Hatchet

There is 3 Types of Hatchets: Iron, Steel, and Gold.

These can be made in the Blacksmith's Forge

The single-handed weapon of choice for slicing through armoured raiding opponents.
A neat, single handed axe. Chop wood, carry water, and split marauder's heads with it. So versatile.

## Stats by Quality

* F
* S
* G
* F
* S
* F

## Stats by Quality

* F
* S
* G
* F
* S
* F

## Stats by Quality

* F
* S
* G
* F
* S
* F

## Recipe

### Fuel

10

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Research Table

## Description

Choose alchemy, divination, or the experience of your settlers to figure out how stuff works.

The research table is the second tier of knowledge production stations. Exactly like the Basic Research Table, the research table produces Textbooks with a Villager and no material cost other than time.

The research table requires the Research II technology to be built. Like most crafting stations the research table must be, at the minimum, under a roof to recieve 100% efficiency. Placing a research table inside a Library will increase this statistic further.

## Recipes

* Textbook

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Mail Helmet

Mail Helmet is one of the Mid Range forms of Armour that is made at the Armourer's Table.

Smithing is required to make the armour. The technology Armourer II is required. The qualtity of armour comes from the Smithing skill and the ranges are Flimsy, Sturdy, Good, Fine, Superior & Flawless.

## Stats by Quality

* F
* S
* G
* F
* S
* F

## Description

Normal Armour Type. A mail coif is wise addition to any set of armour, helping to deflect baldes aimed at the back of the head or neck.

## Stats by Quality

* F
* S
* G
* F
* S
* F

## Description

High armour Type. A mail coif is wise addition to any set of armour, helping to deflect baldes aimed at the back of the head or neck.

## Stats by Quality

* F
* S
* G
* F
* S
* F

## Description

Fancy Type. A mail coif is wise addition to any set of armour, helping to deflect baldes aimed at the back of the head or neck.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Stove

## Description

Heat Output 2000. A rough hewn, stone fireplace is both welcoming and functional.

## Description

Heat Output 2000. An elegant, dressed stone hearth is fit for a noble. The epitome of form and function.

## Description

Heat Output 2000. A humble brick fireplace is the heart of the home. For warmth and cooking.

### Category

Cooking

A stove is a crafting station where raw ingredients are turned into meals. It is significantly better than a campfire in that the stove has a much greater variety of meal types.

The technology Cooking is required before you can build a stove, however this does not unlock all meals and recipes, further technologies will be required. The stove can be built out of limestone, limestone bricks or clay bricks, with the only major difference between the three types being their hit points.

Like most crafting stations the stove requires, at the minimum, to be placed under a roof to receive 100% efficiency. Placing the stove in a kitchen will increase this statistic further.

It is also important to note that a settler's culinary stat affects the amount of meals prepared per recipe.

## Recipes

* Stew
* Roasted Meat
* Roasted Meat (Human)
* Packaged Meal
* Packaged Meal (Human)
* Lavish Meal
* Lavish Meal (Human)
* Dubious Meal

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Clay Brick

## Description

A humble brick. Construct walls to keep your kin gathered in and your enemies at bay.

### Category

Construction Material

Clay bricks are a construction material used to make walls, windows, floors, roofs and merlons. They are processed in a Kiln using Clay and fuel. They are the direct counterpart to Limestone Bricks and as such have the same stats.

Clay bricks require the technology Clay Brick Making before they can be created. Clay Bricks are used to make Clay Brick Walls as well as other construction Items

## Decay

This item does not decay.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Deer

Game forest creatures, favoured by nobles and even occasionally kept as pets.

Hitpoints: 40

Food: 70

Storage Amount: 40

Diet: Crops, Shrubs, Tall Grass, Trees, Wild Growing Crops, Animal Feed

## **Animal Stats Sheet**

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Starting Your Game

**Scenarios** in *Going Medieval*, selected at the beginning of the game, determine the starting location and size of the map.

### Scenario Types

Scenarios
 Peaceful
 Survival

### Difficulty

* Very Easy - Recommended for first time players who want to learn the game.
* Easy - Recommended for new players.
* Normal - Recommended for players familiar with colony sim games.
* Difficult - Recommended for players who want a challenge.
* Hard - Recommended for players who want a tough survival game.

## Starting Conditions

### A New Life

Description:

Each settler has a story about the past they left far behind. But now, this tattered group has a common goal: to build a new home, together.

- Recommended Scenario for first time players.

Starts with 3 Settlers. Starting Season: Spring.

#### Constraints

* Age : 23 - 55
* Height : 150 - 190cm
* Weight : 50 - 110kg
* Men/Women : - 50/50%
* Religion : - 50/50%

#### Constraints

* Age : 23 - 28
* Height : 150 - 190cm
* Weight : 50 - 110kg

#### Starting Equipment

 1

*\*can only be made of Wood*

### Add New

Here you can make your own starting scenario. The following are what you can add:

* Scenario Name
* Short Description
* Starting Narrative
* Starting Season
* Number of Settlers
* Conditions (Resources, Equipment, Settler Constraints, Research Items.)

## Custom Scenario Exchange

You can find player made custom scenarios on Discord in the Custom-scenario-exchange channel see the pins at the top.

## Location

When choosing your scenario you are able to name your settlement, create a heraldry, select a map type and enter a Random Seed that generates land.

Map
 Hillside
 Mountain
 Marsh

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Zone

## Zones

* Stockpile
* Farming Plot

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Warfork

## Stats by Quality

* F
* S
* G
* F
* S
* F

## Description

2-Handed - Precision falloff with distance 0.03%m Range 0.7m

This can not be crafted.

The two-handed-handed weapon of choice for poking through armoured raiding opponents.

Weather you see yourself as a pitchfork-wielding peasant or more of a mighty Neptune type, the warfork has you covered.

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Wide Hat

## Stats by Quality

* F
* S
* G
* F
* S
* F

## Description

25 Hay to make.

*"Ideal for harvesting or any outdoor labour, a wide-brimmed hat keeps off both the sun and the rain."*

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Guide-Help

How to Start Playing • First Day • Play Guide 2 • Tips and Tricks • Why Can't - Checklist • Tutorials • Cold Storage • Map seed • Heraldry • Gallery

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

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Beet

*Hardy and easy to grow in your garden, be that hovel or manor.*

Required Skill: 20

Life Span: 24

Time to Ripen: 9

Min. Sow Temperature: 1

Base Yield at Peak: 15 Beets

NAVIGATION

About
Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world.**Developer:** Foxy Voxel Website**Publisher:** The Irregular Corporation Website**Engine:** Custom**Genre:** City Builder, Colony Sim, Simulation**Mode:** Single-player**Language:** English, Simplified Chinese, French, German, Japanese, Portugese (Brazil), Russian, Spanish (Spain), Korean, Polish, Turkish**Media:** DigitalPlatforms and Release dates
Early access: Steam, Epic & GOG

SOCIAL MEDIA:
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