recursal/Fanatic-Fandom huggingface dataset:
Unnamed Red Super Penguin (Antarctic Laboratory)

This unnamed Kraken member was an artificial creature in superior red based off of a fattish penguin who wears a red cape.

## Battle

When the Otto Bros combine themselves and made them sacrificed for the red super penguin to be created, he stands heroic deed and moves slowly to the player then he spins large yellow boomerangs around the field until he gets confused then he moves backward slowly to almost at the top of the screen when he stops moving and tries to charge and fly into the player and kill him/her while he hits the wall and become confused again to make which icicle patterns fall to the ground and split up into few more until disappears then the red super penguin is done confusing himself and moves back to his own point at the top of the screen, he stops moving again then throws two large yellow boomerangs from his yellow hair which going onto the almost very bottom which has the lift door, as the large yellow boomerangs goes throwback to the red super penguin's top head and restart all moves and attacks.

## Trivia

* There's another red super penguin as one of The Kraken's unused twisted boss monsters who has an up arrow power on his chest.
Angero

**Angero** is a evil giant anglerfish and is the fourth boss in Episode III. Deep Down Below.

## Appearance

Angero is a artificial creature based off of a yellow-tan anglerfish, he has big mouth with many sharpened tooths, has lightened rounded yellow eyes, a tail which was much big and has a medium yellow spotlighter ball which was hanged in a yellow stick-like string.

## Battle

The anglerfish boss monster comes out of water and screams at the player while he swims to the left with electroducing a lightning fall into the square field from the lightened ball, then he swims to the right corner with another lightning fall as he swims to the middle before he uses lightning strike at four square fields. Awhile he breathes and sucks in vertical top vaccuming, the anglerfish repeats the pattern where he gets damaged as broken like losing his sharpened tooths and his left eye was disabled, he will now use two lightning falls to two square fields, also vaccuming faster and strike all seven square fields.

## Trivia

* He is the first underwater boss monster to be fought by the player.
Magna

Magna är lindormen som vaktar porten till Gabriels borg. Hon är ormarnas drottning och lever i en grotta som kallas Ormgrottan, där hundratals vanliga ormar krälar under henne. Gabriel gjorde henne till hans vakt för att förhindra ovärdiga att nå honom för att söka hans hjälp. Magna ser till att bara de som har något att erbjuda Gabriel i gengäld tar sig in i borgen.

## Historia

Magna är ett uråldrig väsen, hon är alla ormars drottning och har varit det så länge någon i skogen kan minnas.

## Utseende

Till synes är hon en enorm blågrå orm med armar. Hon har två stora snurrade horn på huvudet och lysande gula ögon. Hon är omkring tio meter lång och har decimeterlånga huggtänder och en lång svart ormtunga.

## Personlighet

Magna är intelligent, listig och lekfull. Hon leker och lurar ofta de som möter henne. Trots att hon ofta förnedrar de hon möter kräver hon själv respekt och är oförlåtlig mot de som inte visar henne den respekt hon anser sig förtjäna.
Skogens hjärta

Skogens hjärta är både skogens geografiska och själsliga mittpunkt. Där är skogens magiska kraft allra starkast och det är lättast att ta kontakt med skogens andar där. Platsen markeras av en stor tall och det är via den som väktarna brukar kontakta andarna. Det finns många spår av tidigare ritualer och seanser där, i tallens grenverk hänger kristaller, amuletter och andra kraftfulla föremål som gör kontakten mellan andevärlden och den fysiska världen starkare.
Octopolar

**Octopolar** is the fourth boss in Episode II. Mad Scientist's Lab. He is based off of a polar bear as top and an light red octopus as bottom.

## Appearance

Octopolar is a artificial creature with red eyes, wears sky armor gloves, also he is a sky polar bear who has light red octopus legs.

## Battle

Octopolar poses his arms up and grawls as the player in which he strikes his arms back down, he walks to the left and shoots a pair of saws from his mouth two times then he walks right shooting saws once again and he will walk back to the middle top of the screen awhile he jumps and stomps with his octopus legs that causes tentacle waves trying to kill the player, the boss walks to the middle shooting saws and he repeats the pattern.

## Trivia

* He is the first boss monster who has a octopus part, the other one is darker. Even the Red and Black Octo's are kraken variants as well.
Hard Mode

*You may have been redirected from somewhere else mentioning Sachika, who appears in hard mode. Her page is yet still TBD*

Hard Mode is a second mode available after completing normal mode. It is similar to normal but (as the name implies) harder.

## Differences

* You play as your favorite, R&D Staff, Anime fanboy and a now Explosives expert named Diego!
* Leo is your assistant instead of the main character, Yui is not involved
* Missions are more difficult, Ulrich II/Killer Scorpio is currently the hardest main boss (But can change by additional boss monsters Neople has planned for future updates).
* New helmets that have new buffs and effects and mostly coloured black-and-white with some red.
Otto Bros

The **Otto Bros** are the brothers similar to Otto, they are the third boss of Episode V. Frozen Storage. While they combine to transform into a red super penguin.

## Appearance

They are the same like the boss of Penguin Spin stage, they have a different glass color orb on their chest with different red number (I at left, II at right).

## Battle

### Weapons/Attacks & Abilities

* Walking: They move on to their own position before they'll do something.
* Throwing: They throw yellow attack patterns at any direction below before moving again to another position.
* Spinning: They both poses and spin around to launch yellow attack patterns.
* Double Sliding: Both penguins breathe and starts to slide around the room where it starts from below wall screen, top wall screen to their position.
* Invulnerable: If you beat one of the penguin numbers, they will come front and behind walk so they're unable to be destroyed, the player has to kill himself by his own weapon and restart the battle against them.

## Trivia

* They're both created by Dr. Ulrich and has combination system made by the remnants of Kraken.
* They are the first boss monsters with their combination to be fought in Evil Factory.
Hans Lindemann

Possible Hans Lindemann concept art

Hans Lindemann was the Kraken's head of the R&D department and the only surviving officer from the war and the leader of the Kraken's remnants until he passed away, probably due to natural causes. He was impersonated by a close friend, Klaus afterwards.

## ***Appearance***

Hans Lindemann has a metal plate that covers his top right corner of the face and an artifficial eye that glows in a pink color, the left eye glowing in an orange color. He wears a military hat simmilar to that of a shotgun solider, but covered in medals and having the Kraken logo on it. his right sleeve seems to also have the Kraken logo. He has a red belt and a sword attached to it. His brown outfit is covered with medals. He seems to have blonde hair.

## ***Description***

He never appears in person in the game, but rather appears as a hologram controlled by Klaus(except at the end of B9/The Big Cold when he can be seen displayed on a monitor, however the transmission may also be the work of Klaus)
KM78

**KM78** is the first boss at Episode II. Mad Scientist's Lab. He's along with a Gang Soldier who controls himfu

## Appearance

The killing machine is a variant who is dark green colored, has several saws, two stomping legs and yellow eyes with covered mouth and a light grey metal plate on his middle head.

## Battle Introduction

When the boss approaches at Leo, his kraken soldier grawls at him and the battle starts. First he will move either left or right before activating both huge cyan laser and two medium saws two times, then moves left or right again and shoots small magenta bullets and repeat at the same time until the boss's health reaches at orange bar (1) and repeat the pattern.

## Trivia

* KM78 is the first boss along with another kraken variant to be destroyed.
* He's the first boss monster who has saws and a vertical laser attack.
Blow-III

**Blow-III** is a lava blob creature which is the first boss of Episode VI. Ultimate Weapon.

## Appearance

### Current Status

Split into three then two mini-blows splashed, the other one destroyed

## Battle

### Weapons/Attacks & Abilities

* Lava Jumping: The lava blob jumps up at distance then will land at the platform which spawns fire warp projectiles.
* Lava Sliding: The lava blob will slide in a few directions which also spawns fire warp projectiles around the field.
* Split Into Three: The lava blob goes to split up into three mini-blows while the large one has no longer appeared.
* Lava Jumping 2: The small lava blobs jumps up at distance each other then will land all both at the platform in which they spawn fire warp projectiles like the larger one did.
* Lava Sliding 2: The small lava blobs will also slide in a few directions each other that also spawn fire warp projectiles like how the larger one does.

## Trivia

* It was was created by the remnants of Kraken and core members.
Leo

Leo is the protagonist in Evil Factory.  He is the playable character in Normal Mode and a supporting character in Hard Mode.

## Information

### History

#### Normal Mode

In Normal Mode, Leo is introduced as an explosion expert who was hired by the Alliance to help defeat the Kraken.  With Yui's help, he manages to break into the Kraken's base and thwart their plans.

#### Hard Mode

In Hard Mode, Leo is assigned to be Diego's trainer as Diego is put through the Alliance's training program to make him a better fighter.  Although Leo motivates Diego to stick to it by offering him coupons to date a virtual Sachika every time he defeats an area boss, he doesn't do a very good job as Diego's trainer as he often neglects to tell Diego important information about the bosses (although this doesn't affect the player in any way because they already know the bosses's patterns from beating them in Normal Mode).

### Appearance

Leo wears a orange bomb suit which, for some reason, does not protect him from explosives. By default, he wears the Basic helmet with no ability but he can collect 69 other helmets for bonus effects.

### Capabilities

Leo has many bombs and weapons that he can use, most of which have to be bought from Cobra. He also capable of time warping using the Alliance's technology to slow down time and safely observe attacks, but can only do so for a few seconds at a time.

Although all attacks kill him in one hit, his speed and size allows him to dodge them.

Leo has various helmets that can aid him in battle. Abilities range from a gold boost to extra weapon damage to a small chance of revival.
Toad King

**Toad King** is a artificial creature which is a big fireling toad, he is the second boss of Episode VI. Ultimate Weapon.

## Appearance

The toad king has red skin with small foots, has a cannon set which is full of lava, has black eyes with white circle point on each, a mouth with dark pink tongue and wears a golden crown with a golden cross which has a huge flaming as decoration.

## Battle

The toad king roars at the player and launches a lot of fire projectiles at many platform touch which will stay burning for a few seconds until disappears also he will open his mouth and vacuum the player into his chest except the weapons which hit him on his body or further his mouth, when the player goes closer to him, the toad king tries to pull his tongue and catch up, while the toad king shoots huge fire ball patterns at the platform behind him, the toad king opens his mouth again and vacuum the player into his chest while the weapons hit his body or further his mouth. The toad king repeats the pattern.

## Trivia

* He was the male version boss monster to be fought after a female one.
* It is created by the remnants of Kraken, Trinity officer Eugen and the core members.
Albarn

**Albarn** is a artificial creature based off of a dark gray gorilla, his body and brain in jar are both robots. He is the 2nd boss of Episode IV. Welcome To The Jungle.

## Battle

### Weapons/Attacks

* Heavy Fist Stomp: He jumps off the ground into low distance and smashes back at ground with two hands causing boom range.
* Heavy Fist Stomp 2: He jumps off at distance and smashes the ground with two hands a few times which causes boom range and also falling a bunch of mangoes down from the trees.

## Trivia

* It is created by the remnants of Kraken, including Hans Lindemann.
Zellyma

**Zellyma** is a artificial creature between a black mule and a cyan jellyfish, they are the second boss of Episode V. Frozen Storage.

## Battle

### Weapons/Attacks & Abilities

* Flying: The jellyfish allows the black mule to hover at distance until it does something to fly back down at the ground.
* Icicle Dropping: The black mule will drop icicle droppings from his chest while flying by the jellyfish.
* Horseshoe Stomp: The black mule will fly off from the jellyfish to the ground and stomps it by horseshoe legs which creates a six line shape at 6 directions.

## Trivia

* They're both created by the remnants of Kraken, fistful engineer Happy and Kraken major Pascal.
Purupu

**Purupu** is the third boss in Episode III. Deep Down Below. He is based off of pink coralite.

## Appearance

**As Pink**

Purupu has pink skin with two arms and two legs, a incredibly face with black eyes, has several corals on his head, a pink tail and has turquoise fish-like part.

**As Green**

Purupu transforms into his fiery mad form and changed his name to be unknown, he had green skin with two arms and two legs, a fearless face with cyan eyes, has several volcanoes with fire on his head, a green tail and has mechanic black-ish part.

## Battle

Purupu gimmics at the player and he moves while he shoots three fireballs then moves again also he bursts a big flame until he transforms to be mad as green, the unnamed monster activates his volcanoes that fires flame busting at all sides, the volcanoes will go down to the bottom and stops flaming, then he moves to another direction as he shoots four big flame balls, he moves again to shoot another four big flame balls and move once again.

## Trivia

* He is the first transforming boss monster to be fought by the player.
Yui

Yui is a member from the alliance and the fourth most important character in Evil Factory (after Diego, the tritagonist). She teaches the player how to do numerous things and also gives tips (after the player dies for some reason). It is said that she organises the sending of supply crates to Leo. She also makes certain comments before and after battle for humour.
Thwack

Thwack, real identity Jonathan Boyd, was born in Liberty City and discovered his mutant powers at a young age. Being born with elastic skin and the inhuman ability to inflate his abdomen, Thwack was naturally discovered by the US government in his adolescence to work as one of their metas. Jonathan was assigned to the Young Guns adolescent superhero team with a group of people he considers his family. Jonathan was in the Young Guns for 6 years (13-19). The most notable member of hi s team at the time was the team leader, the current National Guardian of the United States (2019). Jonathan became very close with one team member going by the superhero name of Line Drive, a baseball-themed meta with super strength that acted as an older mentor to young Thwack. While Line Drive didn't have much in the terms of brains, he more than made up for it in brawn and charisma. Line Drive was famed for his lighthearted attitude and loved by the public for how well-meaning he always was. Line Drive's attitude rubbed off on Thwack, allowing him to adopt a carefree attitude about life and they want to keep others safe.

## Physical Traits

### Gender

Male

The hero for the people, the children's beloved, the newest and hottest selling lines of toys. Thwack has exponentially grown in popularity between superhero teams due to his friendly attitude and marketable superpowers. Thwack enjoys his station as public leader of the Mile High Heroes, and always seeks to keep his fellow cohorts motivated and focused on the task at hand, but has admitted become distracted and more distant due to his new licensing team with Superhero Inc. as a member of the elite (Family-Friendly) superhero team known as the Freedom Friends. So Thwack, in his ceaseless optimism and positivity has touched the hearts of millions of children, and definitively, without a shadow of a doubt, has the highest toy sales of any member of the Mile High Heroes.

## Powers

Friction Control: he can reduce his own frication alowing him to move very quickiy or redirect his force.

Bouncing: He bounce good.
Chimera

**Chimera** is a artificial creature which has three heads and one tail, he is the first boss of Episode VII. Hans Lindemann.

## Battle

### Weapons/Attacks & Abilities

* Tri-Attack: The beast will first use the right attack pattern which are fire warp projectiles, then the second attack pattern which are sky pellet strikes from left, the third one is at the middle that roars out red-orange clashes. Sometimes the tail spews poison.
* Walking: They go to any direction until it stops and perform a jump to the middle at their cage.
* Black Birds: The beast at the middle launches black bird missiles to aim and target the player while it explodes.
* Speed Jump: They stomp the ground from their foot and jumps to target the player on any platform below.
* Jump Back: After a few moves from below, the beast will jump back to the middle behind their cage.
* Spike Boost: They perform spike ability while they're damaged without their right head that is exploded.
* Spike Ground Crash: The beast stomps the ground using their claws to perform two spike crashes to the bottom.
* Tri-Attack 2: They lost one head at the right, they're using left attack pattern which are sky pellet strikes, then the second attack pattern from the tail are magic bullets and the third attack pattern at the middle roars out red-orange clashes.

## Trivia

* It is created by the remnants of Kraken, core members and other artificial creatures.
Pascal

* Dead End?
* Revenge

**Pascal** was a Kraken Major and served as a former antagonist from Episode II to Episode VII. He appears as the floor boss of Episode III, in Dead End? and Episode VI, in Revenge. He also appears again as an enemy in Episode VII, Hans Lindeman, in Chase Down. Pascal was reluctant to help Leo but it is later revealed that he helped with taking down kraken and helped Leo through the rest of the boss battles

* Dead End?
* Revenge
* Chase Down

## **Description**

Being one of the more agile bosses, Pascal can be difficult to hit head-on. His jet pack allows him to follow the player easily, always being in front of the player except when performing an attack, one must lure Pascal into bombs or attack him with ranged weaponary.

However, Pascal has a very predictable moveset making him relatively easy to dodge, his attacks are as follows:

## **Moves**

 **Flame Cannon:** | Pascal retreats back towards the stage of the arena, arcs his flamethrowers together and fires a vertical large linear beam of fire which takes up the entire middle part of the arena.

## **Description**

Making a re-appearance in Revenge, Pascal has become a lot more agile and his attacks being more fast paced than before, his variety of attacks make him a formidable boss fight. Pascal never stays in one place for too long and openings to attack are quite short. However he only has two bars of health which can quickly be dwindled down meaning that the player has to be swift when attacking.

## **Moves**

 **Laser Machine Gun:** | Similar to how Pascal charges his Flame Cannon, Pascal first retreats towards the end of the arena, arcs his arms together and moves either to his left or his right in a sweeping motion while sending a barrage of laser orb pairs towards the end of the arena.

## **Music**

### **Chase Down**

<soundcloud url="https://soundcloud.com/user-532714802/jukio-kallio-evil-factory-ost-enter" height="120" show\_artwork="false" show\_user="false" auto\_play="true">
Ulrich

**Ulrich** is the sixth boss as well as the main boss of Episode II. Mad Scientist's Lab. This monster is based off of a evil human scientist and he is Kraken's Lead Scientist. When encountered again as the one of the four main bosses (alongside his Killer Scorpio, Hans Lindemann and his successor) in Episode VII. Hans Lindemann, he has a new appearance as seen below

## Appearance

### Current Status

Deceased (As Ulrich II, along with his Killer Scorpio)

## Battle

Ulrich watches at Leo and is activating his Killer Crab to take him down, when he activates the button where it is hanged in a dark gray string then disappears. The killing machine appears in a platform elevator and Ulrich jumps over in his seat, at least he turns the killing machine on by controling it and wakes up while Ulrich laughs within Killer Crab pose it's claws. They will try to attack by cutting from left/right then uses high claw attack, they will activate bombs around the field before exploding and so Killer Crab moves back to the middle of the platform elevator where Ulrich launches four cyan lasers by it's cannons that rotates Killer Crab at right until the cyan lasers stops at the next direction after one time rotation, they repeat the pattern in which Ulrich has been bleed and Killer Crab has been damaged.

## Trivia

* He is the first human monster to be fought. The others from the Kraken base like Pascal, Rocco, Helga and Eugen.

* He is one of the only bosses to have a second form, and said form can be seen here

* If all the conditions are met, one will receive the B11/Monster Lab helmet, "High-Tech". However, in hard mode, insthead of receiving a helmet called "High-Tech II" one will receive the "High-Tech X" helmet. This could be because a similar helmet, "Scorpio" can be obtained later on in the normal campaign in B30/Chasedown, and having a helmet called "High-Tech II" could create confusions.
Happy

**Happy** is the second **Boss** and an Artificial Creature encountered by the player at Episode I: Enter Evil, B4 - Muscle Jump.

## Appearance

**Happy** is a gigantic anthromorphic siberian husky with cyan eyes. The body is entirely colored in almost-grey color. **Happy's** posture appears to be humpbacked, standing on both of feet and hands.

There is a pair of fluid capsules on **Happy's** shoulders, possibly the boss’s cum

After **Happy** loses half of its health, the boss's appearance will change, much like other **Bosses** the player will and have encounter(ed).

## Battle

### Battle Introduction

**Happy** will growl at the player and perform a defensive arm gesture.

### During Battle

**Happy** has these attacks:

Doggy jump : Happy would jump and land on a certain spot , indicated by the red zone

Wrench throw: Happy would throw an arc on wrenches . When he has half health he would throw pipes in a similar fashion

### Strategy

* Move anywhere to avoid the appearing target before the boss stomps the ground along with the massive hands and lands at feet.
* Place dynamite on the red zone to damage Happy once he lands

More work in Progress

### Aftermath

After **Happy** was beaten. Yui scanned that the Boiler Room is at the bottom floor which is so hot, then Leo tells her about three things and at least she's mad and she wants to slap him.

## Trivia

* **Happy** is the second anthromorphic Artificial Creature the player will encounter.

## Video

2:19
Muscle Jump | Evil Factory (B4) Gameplay
JethroTMD43// Ken Jethro Plays
The Kraken Trinity

**The Kraken Trinity** are officers in Kraken, they are named Rocco, Helga and Eugen, they're served antagonists in Evil Factory.

## The Kraken Trinity

### First Appearance

Cutscene Of Episode III. Deep Down Below, B20 Dark Forest

## Crew

These bosses were created by others, who are humanoid creatures and can transform themselves. The first two officers are main bosses and the third one is the only normal boss before it's main boss Pascal.

### Rocco

He is the first trinity officer as main boss in Lumber Jack stage, his a superhuman that turns into a poisonous mutant. If you get poisoned in the fight, retreat to the safe zones to cure yourself, but beware you are not invincible in those.

### Helga

She is the second trinity officer, she is the boss of the Paralyzed stage, she is a superhuman too,but she is a spider lady, and she’s not stupid: she dodges main and sub weapons (including the bazooka) when she’s not attacking, also avoid her webs at all costs, 9 out of 10 times you‘ll die if you get stuck during the fight and deploy bombs in her face when she starts to give birth, this will reduce the amount of spiderlings by a lot.

### Eugen

He is the third and last trinity officer only as normal boss in Fire Starter stage, he is a superhuman that transforms into a humanoid lizard that can go underground and shoot flames.

## Trivia

* The first officer Rocco has poison attacks, the second officer Helga spreads small or medium webs and can breed Black Spiders, the third officer Eugen can go underground and can shoot fire.
* Rocco and Helga are both main bosses, but Eugen was only normal boss because a maker of steelworks is the main boss Pascal who enhanced his body and weapons making harder than him.
6th Single Kyougi Taikai ~Trial~

Announced on September 2, 2018 at the Official MTK48 Group Members Forum, the selected game for the MTK48 6th Single Kyougi Taikai ~Trial~ (MTK48 6thシングル競技大会～Trial～) was decided to be Disney TsumTsum.

The tournament was help from December 9, 2018 until December 22, 2018 on Facebook Messenger. A total of 18 members participated.

The Top 9 members are featured in the Senbatsu for the group's 6th single, Nagiichi. Ranks 10 through 18 are featured as Undergirls for the track Kimi to deatte boku wa kawatta. Members who did not get a distinguishable score or who did not participate were sorted by lottery and placed into Undergirls.

## Selected Members

### **Final Results**

Names in **bold** denote the Senbatsu. The numbers in parentheses denote the members final score.

1. **Amami Emi (Team M) (2,576,589)** (Senbatsu Center)
2. **Harada Akiyo (Team M) (2,474,265)**
3. **Hanazono Yume (Team M) (2,418,293)**
4. **Yamashita Ayumi (Team M) (1,734,670)**
5. **Murota Tama (Team T) (1,604,478)**
6. **Akimoto Ayumi (Team T) (1,566,992)**
7. **Kawase Miharu (Team T) (1,466,195)**
8. **Mizuhashi Mariko (Team T) (1,033,727)**
9. **Suezaki Mitsuki (Team M) (424,271)**
10. Nishino Nanami (Team T) (419,087) (Undergirls Center)
11. Kashima Rika (Team M) (390,808)
12. Yamamoto Ami (Team M)
13. Tainaka Rina (Team T)
14. Mizushima Nami (Team T)
15. Yamada Yume (Team M)
16. Haruyama Ushio (Team M)
17. Watanabe Yuki (Team M)
18. Yamane Yuki (Team T)

## Participating Members

**MTK48:** 18 members

**Total:** 18 members

### **MTK48**

* **Team M:** Amami Emi, Harada Akiyo, Haruyama Ushio, Kashima Rika, Suezaki Mitsuki, Watanabe Yuki, Yamada Yume, Yamamoto Ami, Yamashita Ayumi
* **Team T:** Akimoto Ayumi, Hanazono Yume, Kawase Miharu, Mizuhashi Mariko, Mizushima Nami, Murota Tama, Nishino Nanami, Tainaka Rina, Yamane Yuki
Waltz

**Waltz** is one of the Kraken members in Evil Factory. He is an artificial creature based off of a walrus and he is the first boss of Ep V. Frozen Storage while also being the tutorial boss in the prologue.

## Appearance

He is a big walrus with dark lavender skin, has modified plates behind his feet, long sharpened teeth behind his mouth with a nose, the equipment on his chest with a brown line from right bottom to left top which has a few red boil barrels within a sign on it, and has a light brown hat with Kraken mark. As food producer in Enchantment stage, he wears a kitchen suit, has wursts on his chest and has a white slaughter hat.

## Battle

In Prologue (Entrance), he will only throw red barrels from left or right until he repeats the pattern in this round. At Enchantment stage, he will throw a food can at any direction to the fighter but has another attack pattern which he presses the button to arrive a bunch of food cans while he throws them into a rolling obstacle that goes down either low or fast.

## Trivia

* It is created by the remnants of Kraken, he is the first twisted boss monster fought in Evil Factory.
Arma

**Arma** is the fifth boss in Episode II. Mad Scientist's Lab. He is based off of a canyon rock armadillo.

## Appearance

Arma is a artificial creature who defends Ulrich's Lab from getting being destroyed by Leo, he has a orange mask as armor that protects himself from being damaged by weapons, he has four legs, a light brown-tan shell, yellow eyes and a long pink tongue.

## Battle

Arma stomps the ground with his legs and grawls the player then he will breathe as he moves his back up and tries to charge by rolling into any direction of the field to aim at the player, after he rolled into a direction to jump before he lands at the ground, the boss will breathe and grawl activating yellow spike patterns around his body. The boss repeats the pattern and he will be faster.
Diego

Diego is the researcher, R&D Staff and protagonist in Hard mode

## Information

### Appearance

Diego have a Bowl haircut, He wears a researcher coat with teal undershirt and black necktie

On Hard Mode, Diego has white bomb suit with orange trims and his default helmet is also white with orange trims, green holder set and teal visor

### Capabilities

Diego can research and upgrade all Leo's weapons

On Hard Mode, Diego capabilities are same as Leo's
Kraken Soldiers

**Kraken Soldiers** are the first boss in the level, Intruder. They appear throughout Episode 1 before and during Shooting Range, Boiler Room and Monster Lab.

There are three variations of Kraken Soldiers.

* Kraken Soldier with a weapon that slams against the ground, creating an eletric shockwave, it sometimes has a shield that blocks all damage untill destroyed.
* Variation found only in Shooting Range, fires three bullets in quick succession in a sraight line.
* Variation found before the Alfonzo and Ulrich boss fights, has a shotgun that takes a long time to fire with a small range, they throw a stick grenade after each time the shotgun fires.
Huvudsida

HuvudkaraktärerBirollerPlatserArter
## Introduktion

För den som är ny för *Trollkarlens arvinge* och dess värld följer här en lista på länkar till artiklar som berättar historien någorlunda linjärt

1. Skogen och magin
2. Väktarnas sammankoppling
3. Troll
4. Separationen
5. Alva
6. Annika & Tomas
7. Noke
8. Kråkor
9. Nokes tall
10. Rein
11. Hulda
12. Skogens hjärta
13. Estrid
14. Jättar
15. Mossen
16. Gabriel
17. Lindorm
18. Magna
19. Ormgrottan
Paluda

**Paluda** is an Artificial Creature who appears as a boss Episode III: Deep Down Below. She is based off of a mad warstrider.

## Appearance

Paluda has six legs equipped with buzzsaw blades, two horns, light purple eyes, a pair of mandibles, a blue-colored backside, and two glowing pink wings.

## Battle

Paluda's attack pattern is simple but tricky to dodge. She begins by spinning around in the center of the room while constantly shooting blades from her body. This attack leaves her dizzy when it ends, providing a small opening where the player can safely attack Paluda before she recovers. After this, she'll spin all around the room in a crude figure-eight pattern. The cycle repeats after this attack.

When Paluda loses half of her health, she'll shoot even more blades when using her blade-shooting attack, making them harder to dodge.

## Trivia

* She is the first insect-based boss encountered in the game.
Brock

**Brock** is the third boss in Episode II. Mad Scientist's Lab. This artificial creature is based off of a humanoid electro fish.

## Battle

The electric enemy grawls at the player and smashes with his red gloves, he walks left and throws electric like poke patterns to hit the player then Brock walks right to the upper corner middle and grawls to smash the field to turn all electric line overs on and he will walk right, throwing his patterns awhile he walks again to left to the upper corner middle, grawls and smashing the field with his red gloves turning on all electric line overs on and repeat the pattern.
Musk-X

**Musk-X** is the second boss in High Voltage of Ep II. Mad Scientist's Lab. He is based off of a musketier rammen.

## Battle

Musk-X ‘s battle arena is surrounded by instant kill tesla fences . He has 2 attacks:

Super snort : Musk X will blow a gust of wind , pushing the player/Bombs to the fence

Shock charge: Musk X would snort before zapping himself and charges quickly to the other side of the arena before moving slowly backwards
Alleygator

**Alleygator** is the first boss in Episode III. Deep Down Below, he is the guardian of the sewer gate and this artificial creature is based off of a sewer alligator.

## Battle

The monster comes out of his tunnel and roars at the player, he activates bullets from his two guns at left/right then he moves into the tunnel before he roars and strikes to the other platform and moves back on his own, he shoots bullets from his mouth, activating his two guns again then moves to the tunnel again and roars to strike on the platform before moving on his own and repeat the pattern.

## Trivia

* He is the first reptile boss monster to be fought by the player.
Unnamed Brain Robot (Hans Lindemann)

The **Unnamed Brain Robot** is a robot which acts as Hans Lindemann's successor. It appears as a final boss for chapter 7 and the game, in level B32. It hasn't got any hard mode counterpart, being instead replaced with the Witch Idol, Sachika.

In game, its boss name is simply Hans Lindemann.

## Battle

### Health

Hans Lindemann has 4 health bars (Purple), entering phase II when only 2 remain (Yellow).

### Attacks

Attacks in Evil Factory do not have official names, so they've been named according to what they resemble.

#### Phase I pattern

Hans does these attacks in order in phase I, before looping:

1. DNA Explosion
2. Front Cannons
3. Laser Bullets
4. Dot Party
5. Laser Bullets

#### Phase II pattern

Hans does these attacks in order in phase II, before looping:

1. DNA Explosion & Front Cannons
2. Laser Bullets
3. Dot Party
4. Ice Throw
5. Ice Throw

### Movement Pattern

Hans has no set movement patterns, but can move horizontally while performing some attacks:

* It will move slowly while performing "Laser Bullets"
* It will move quickly while performing "Dot Party"

### Strategy

The recommended main weapons for this fight are Level II Molotov and Level II Poison Bomb. The recommended sub-weapon is Level II Rocket Launcher.

* Moving towards the corners will help you dodge "Laser Bullets", and will also let you attack Hans once more.
* "Dot Party" is easier to dodge if you activate bullet time before dodging each "line"
* If you place bombs right before Hans performs "Dot Party", make sure you place them in the center, so they will more probaby hit it.
* You can abuse his "Block" move in order to skip certain parts of the phase II fight, such as "Dot Party". This can be done done more easily with multi-hit weapons, such as Poison Bomb.
* When Hans throws "DNA Explosion" and "Front Cannons" in quick succession, it is best to center on dodging the cannon shots (and sometimes, the turrets), and then the "DNA Explosion"
* It is recommendable to upgrade your weapons to stay the least time possible in the fight (Which means, having to dodge Dot Party less times). Molotov, the high DPS solution, will likely be already at recommended level when this fight happens.
* Like in most bosses, you can use Rocket Laucher to hit Hans right after Phase II starts. It might require some timing, as Hans' phase change animation is longer than RL's charge time.

## Trivia

* This is one of the two robots with a brain, the other one being Albarn
* There's a glitch where when entering phase II, the bar will turn orange. The glitch is purely visual and will disappear once the boss takes damage.
* This boss is largely considered to be the final boss, despite there being another level after B32.
* B32, the level in which this boss appears, is the only level to not have any radio contact speech before the battle.
We know power trix shapeamajigs

**Episode title** is the Nth episode in the series.

## Plot synopsis

*Here's where you put the description of the plot. Doesn't have to be very detailed. A couple sentences will be enough for starters. You can expand it later.*

## Appearances

*This section allows you to link to character pages. Oh, and remember to remove this text. ;)*

* Character 1
* Character 2

## Notes & trivia

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Shanks

Všeobecne známy ako "Zrzek Shanks"**,**je kapitán Zrzavých pirátova člen Yonko. Je bývalým členom spolu s Buggym Rogerových pirátov, jedinej posádky, ktorá úspešne dobyla celé Grand Line.

## Vzhľad

Shanks je priemerne vysoký muž. Má tmavú pleť, tri jazvy cez oko (ktoré mu spôsobil Černofúz), rudé vlasy (preto prezývka Zrzavý Shanks) a chýbajúca ruka o ktorú prišiel pri boji s Morským kráľom . Za mlada predtým než sa rozlúčil s Luffym vlastnil slamený klobúk, ktorý zdedil Luffy a týmto sa klobúk stal jeho najcennejším majetkom. Nosí rozopnutú bielu košeľu a čierny plášť. Okolo pasu má rudé haramaki (opasok), hnedé nohavice a väčšinou nosí sandále.

## Osobnosť

Shanks je extrémne uvoľnený muž. Radšej trávi čas so svojou posádkou a cestujú radšej po svete než cestovať z jedného miesta na druhé. Nie je krutý ako väčšina kapitánov, jeho priateľská povaha naznačuje, že sa nebude usilovať o zámerne ubližovanie druhým. Je schopný pripojiť k zábave vážnych a nebezpečných ľudí ako je Mihawk**.**Avšak aj napriek tomu ako prostoduchý sa zdá na prvý pohľad, Shanks je zložitý človek, ktorému je niekedy ťažké porozumieť jeho názory; Napríklad verí, že keď dvaja ľudia zdieľajú odlišné názory, je lepšie aby každý šiel svojou cestou.

Nevadí mu, keď na neho niekto hádže jedlo alebo leje pitie a na svojich nešťastiach ,spolu so svojou posádkou sa smeje, avšak neodpustí nikomu, kto ublíži jeho priateľom. Váži si odvážnych ľudí, ako napríklad Cobyho, keď chcel zastaviť vojnu na Marineforde. Rád dráždi a robí si srandu z ľudí. Napriek tomu, že je väčšinou pokojný a odvážny vedia jeho reakcie niekedy prekvapiť. Do toho patrí napríklad panikárenie, keď sa niečo nevydarí.

## Schopnosti

O jeho schopnostiach je známe málo, keďže ešte nebol ukázaný v boji, ale ako jeden z Yonko musí mať neuveriteľnú silu. Nemal žiadny strach pred Bielofúzom, vtedy považovaným za najsilnejšieho človeka na svete. Už len začutie jeho mena, sa každému trasú kolená. Je to výborný šermiar a rival Mihawka, a keďže je Mihawk považovaný za najlepšieho šermiara na svete, Shanks musí byť zrejme veľmi zručný šermiar.

#### Haki

Shanks je jeden z mála ľudí, ktorí dokážu používať všetky tri typy Haki - Kenbunshōku (ešte nebolo vidieť ako to používa, ale je známe, že ho ovláda), Busoshōku (pri boji so Sakazukim) a Haoshōku Haki (ktorým odplašil Morského kráľa pri záchrane Luffyho alebo pri návšteve Bielofúza).

## Minulosť

Shanks pochádza z West Blue a v minulosti bol súčasťou posádky Gol D. Rogera. Veľa času trávil s Buggym, hádaním sa o nezmyselných veciach (napr. ktorý pól je chladnejší). Kvôli Shanksovi zjedol Buggy omylom diablove ovocie a to mu Buggy dodnes neodpustil. Po poprave Gol D. Rogera sa rozhodnú ísť každý svojou cestou, pretože sa až príliš líšia, ale povedali si, že ak sa niekedy stretnú na mori, budú bojovať až do konca.Niekedy v čase, keď si Shanks založil vlastnú posádku, dennodenne bojoval s Mihawkom a ich súboje boli známe po celej Grand Line. Neskôr sa spoločne s Bielofúzom, Kaidom a Big Mom stal Yonkom.
Kategória:Piráti
Kategória:Pirátskí kapitáni
Kategória:Užívatelia Haki
Kategória:Yonko
Kategória:Šermiari
Cameron

The Second Engine To Arrive. He was Not Ment To Shunt, But To Pull The Express And Freight Trains

## Biography

in 1950 Cameron Came To Stack Jack. He Was The First Engine To Only Work When The Railway. Pete Was Only There For The Construction Of The Railway But Eventually Stayed Anyway.

## Gallery

Old Consuelo ModelCameron's Old Model (Back When He Was Called Consuelo)Cameron (Back When He Was Still Called Consuelo) Was A Bachmann JamesCamerons Model Was Origanly A Wooden Railway JamesBasis
Klaus

**Klaus** is a main officer who is the foozle and final boss of Episode VII. Hans Lindemann.

## Klaus

### Health

Orange Bar (1st phase), Yellow Bar (2nd phase)

## Appearance

Klaus is a humanoid enemy similar in appearance with an alien from "Mars attacks". The right half of his face is covered by three metal plates, and has an artificial red eye on it. There are details on his top left corner of the head, simmilar to a burn mark. He seems to wear sciencist clothes and wears a badpipe over his mouth.

Just like the members of the trinity, he has been surgically modified to transform his body upon being defeated. Unlike the members of the trinity, though, he encountered some complications doing the surgery(an accidental fire) that resulted in a failure. This is why after you defeat him in B32 his body turns into a giant mess and severely weakens him. This alien robot has huge dark pink body along his head, two dark pink arms with a chain ring on each, has a piece of metal plate on his right top head which also has a metal plate badpipe covering his below head, has red screening eye and a white eye ball shaver.

## Battle

He has one attack, using his right arm to stomp the platform which causes six magenta-pink bullet barrers around the field, same in repeating the pattern but slowly faster.

## Trivia

* He is the last normal boss monster on this storyline and is the first weakened brain monster.
* After both the normal stage of klaus and his brain machine is defeated, he runs away and his transformed stage is shown.
* Yui said that he is the impersonator of Lindemann who plans behind all on his own. Klaus, though, preffers to call himself Lindemann's successor
Noke

Noke är en av skogens väktare, han bor i en stor tall intill människornas värld som också fungerar som en port mellan världarna. Han är trollkarl och lägger det mesta av sin magi på att hjälpa sjuka och skadade djur, ofta djur som skadats av människorna själva. Han kallas ibland budbäraren av varelserna i skogen då han ofta färdas mellan de två världarna och kan ta meddelanden där emellan. Det var Noke som förde Alva till människorna efter att hennes mamma försvunnit. Det är också han som senare kom att introducera Alva för den dolda världen och magin. Han blev en sorts lärare och mentor för henne.

## Historia

En gång för 12 år sedan hittade Noke en medvetslös, gravid kvinna i skogen. Han tog henne med sig hem, Noke behandlade de många skador hon hade och de blev goda vänner. Kvinnan, Hulda, berättade att hon flytt, att någon var ute efter hennes dotter. Noke fick aldrig veta vem som jagade henne. När Hulda födde en dotter berättade hon att hon behövde fly igen och att Noke behövde föra dottern bort från skogen. Noke lovade att se till att dottern togs till en trygg plats och med hjälp av sina vänner kråkorna förde han barnet till en trollkvinna, Rein, som levde bland människorna. Rein tog i sin tur barnet till en adoptivfamilj som inte visste något om hennes trollska bakgrund. Noke levde vidare i skogen men såg efter barnet Alva via kråkorna. De såg efter henne och höll Noke uppdaterad så att han alltid kunde se till att hon förblev trygg, som han lovat.

## Utseende

Noke är lång och smal. Han har krokig rygg och knotiga leder. Alva beskriver vid flera tillfällen att han påminner om en kråka med hans krokiga, tuffsiga uttryck. runt halsen bär han många märkliga ting. Flaskor, nycklar, fågelfötter, påsar etc. Och han bär många lager malätna kjolar, blusar, sjalar och ponchos. Håret är långt, trassligt och gråspräckligt och lika så är skägget. Ansiktet är fårat och insjunket vilket får hans ögon att sticka ut och Alva beskriver dem som stirriga och vansinniga, förutom när han ler, då är de varma och välmenande.

## Personlighet

Noke tappar ofta bort saker eller tar sönder dem. Han snubblar och slår sig. Han tas sällan på allvar utan ses mest som en klumpig och ettrig gammal gubbe, men han bär också på väldigt mycket kunskap som han mer än gärna delar med andra. Han är omhändertagande och omtänksam och vill alla väl, även om hans klumpighet ofta ställer till det för både honom och de han försöker hjälpa. Han går mycket på rutin och har en daglig tur han tar genom skogen för att plocka upp djur som behöver hjälp. Han ändrar sällan sina vanor och kan på så sätt bli en aning trångsynt, men också, till skillnad från andra vuxna i Alvas närhet är Noke barnslig och nyfiken och uppmuntrar Alva själv att vara det.
Lana

Under construction...

## Notes

* In this series, she has blue hair, in Pokemon Sun/Moon, she has un-actual blue hair but teal instead and in Hyrule Warriors, she had cyan hair.

## Concept Art

The concept art of Lana where she looks with her blue helmet she equips while her anime face and blue eyes can't be seen but she remain beautiful since her birth, see right below:
Pete

Pete is...

The First Character EVER Created For The Series! He Was Born Out Of A Cheap Parody Of Thomas And Friends Brett Did. It Was Called "The Little Engine Who Died"

## Biography

He First Arrived On The Line On 1949 When The StackJack Line Was Being Built To Help With Its Construction

## Gallery

Petes Basis Edward ThomasPetes Original Appearance (TLEWD)Back When The Show was going to Use HO Locos, His Model Was A Repainted Smokey JoePetes Original Basis
Christian Union Coalition

Christian Union Coalition

Social Conservative

Christian Ideology

Formed after the collapse of the old parties. Born of a stance that moving away from God is what caused it. The old Christian Right broke free and formed its own party. While they have a strong base in the bible belt they struggle to almost not existing in the rest of the nation.
Old Norse Wiki

## Welcome!

This Wiki is for the purpose of assisting in learning Old Norse. My end goal will be tables of as many Norse words as are found in the texts, their inflections, meanings and uses, linguistic classification (weak and strong verbs etc), East and West forms listed and the sources for the uses (Hávamál etc). A work in progress so may be sparse at first. This is not intended to teach you the language, but as a resource to top up learning from elsewhere.

## Background

The Old Norse language (Dǫnsk Tunga in West Old Norse, Dansk Tunga in East Old Norse) is a fascinating language that has inspired readers and writers for decades, whilst providing the means for Scandinavian mythology to be read by us today. I am particularly interested in Old East Norse, which was a collection of dialects spoken more or less in modern day Sweden and Denmark, with Old West Norse being a collection of dialects spoken and written in modern day Norway and Iceland. These two forms of Old Norse were internally very similar, and even between them there are many similarities. Another descendant of Old Norse, Gutnish, fits into neither of these two groups. The modern day descendants of Old Norse are Faroese, Norwegian and Icelandic (from the Western branch) along with Swedish and Danish (of the Eastern branch). Until a couple of centuries ago, there was another descendant of Old West Norse, called Norn, which existed in th Shetland and Orkney isles, however this went extinct around the 19th century.

## Categories

* Adjectives
* Adverbs
* Determiners
* Nouns
* Pronouns
* Verbs

## Reading material

I have started building a corpus of texts for this site. Eventually, each and every word will be linked to the relevant page.

## Suggested links

From this site you may be interested in Old Norse Online provided by the University of Texas in Austin, or Dr. Jackson Crawford's YouTube series on learning Old Norse.