Audrey

**Audrey** is one of the Characters in the game HeroWarz. She specializes in medium range shooting. Audrey is able to utilize various arms as well as other, more unique weapons.

## Summary

A female soldier from Metro and military weapon expert. Audrey has suppressed her emotions due to her violent childhood, so she cannot express herself properly.

## Personality

Audrey is very selfish and the whole "doing things for the greater good" will never work on her. It's impossible for Audrey to express her emotions in a normal way. She has no fear or hesitation, which is a plus as a player. She also does not care for other people's emotions as all she cares about is the payout after a mission.

## Background

A mercenary from the Metro who has lived with suppressed emotions due to her violent childhood. Her emotional incapacity has kept her from doing well in marriage and her career. She later meets Mac and applies for the special forces. To Audrey, there are no good and evil, as those boundaries are the kind she cannot understand. She likes to stare at people's faces while she talks to them to read their emotions. More recently, she quit the special forces and became a mercenary to make more money. She's quite skilled at sniping and also rescuing hostages as part of an assault squad. Audrey recently took interest in Drones from Brindish to aid her in combat.

## Character illustrations

* Illustration 1
* Illustration 2
* Illustration 3
* Illustration 4

## Patch history

 Patch 1.55 | * *SPAS Shotgun*
	+ Damage increased by 26%
	+ Mana Recovery increased by 50%
* *Photon Bomb*
	+ Damage increased by 20%
	+ Full Charge damage increased by 50%
* *Backfire*
	+ Damage increased by 20%
	+ Skill Options
		- All Skill Option Damage increased by 20%
* *Panzerfaust*
	+ Full Charge damage increased by 18%
	+ Skill Mod
		- Charging Boost - Damage increased by 40%
* *Destroyer*
	+ Damage decreased by 25%
	+ HP increased by 40%
* *Sputnik Laser*
	+ Damage increased by 30%
	+ Skill Mod
 Patch 1.51 | * Mobile Shot skill option will no longer stop Audrey’s slide when holding down left-click during Slide.
* When Hot Gunpoint skill option’s Hot Muzzle effect is triggered, enemies hit by the attack will turn red to display the effect.
 Patch 1.47 | * Bug Fixes
	+ Fixed the bug where Destroyer no longer attached after entering and leaving the tent.
	+ Destroyer can now attack giant monsters such as Enkidu
	+ Increased the buff duration of [Element of Surprise] from 4 seconds → 6 seconds
	+ A buff icon appears on top of the skill bar to show buff effect of [Element of Surprise]
 Patch 1.35 | * Photon Bomb
	+ Direction can be changed while charging
	+ Three Way Shot
		- Duration time increased while charging
		- Each bullet fired will now do damage and are affected by the skill’s upgrade level
		- When [Sliding Shot] is activated, it will be affected by [Three Way Shot]
		- When upgraded, mana consumption or increase of duration will no longer be effected. Instead damage will increase.
	+ D2 Destroyer
		- Destroyer’s defense has been adjusted to the intended amount.
		- The cooldown will now start upon being summoned
		- Destroyer will now disappear as intended once its duration is over.
		- Destroyer can now be summoned after using a jump pad or portal.
	+ Electric Pulse
		- When attacking an electrified target multiple times, lightning chains should no longer appear as many times.
		- Increased the chance to electrify when using [Flash Bang] or [Photon Bomb] from 15% to 20%
		- Decreased the chance to electrify when using [Photon Cannon] and [Item Skill: Photon Tornado] from 15% to 10%.
* Item Skill Option Fixes/Changes
	+ [Explosion]: Now activates as intended
	+ [Rocket Jump]: Fixed jump projectile and motion
	+ [Mine Jump]: Now increases the range of the mini being detonated.
	+ [Trained Sniper]: Icon fixed to [Snipe]
	+ [Destroyer]: Summon limit will no longer increase when equipped before the game starts
* ETC
 Patch 1.25 | * Normal attack effects are now visible.
* Damage for [Fire Cracker] decreased
	+ The damage output was much higher than originally intended