recursal/Fanatic-Fandom huggingface dataset:
Community Terms

The Z1R community has informally adopted many terms to refer to game items and situations. The top section is situations that may occur in the game, along with a description of that situation and its significance. The second section lists items alphabetically by their names as shown in the game introduction, and then lists other names for it.

## **GAME SITUATIONS:**

* Ghini farming: A situation where a player spawns many ghinis in a grave yard screen, and then defeats the original ghini that spawned when the screen was entered. Every ghini will have a chance of dropping an item from the ghini's drop group. Ghinis normally belong to the money drop group (Group C), making this a quick way for a player to increase their rupee count.
* Mugger Room: A blocking room in a dungeon occupied by an NPC who blocks Link's path. In the vanilla game, the NPC states "Leave your life or money." and offers Link the option of giving up a heart container or 50 rupees. In the randomizer, Link may be offered to give up a number of maximum bombs, instead of one of the other options.
* Roar and a Door: On entering Level 9, the player must find two things--the "roar of Gannon" that can be heard from any adjacent room in a cardinal direction, and a shutter door that does not open after all enemies are defeated, or that opens immediately after Gannon is defeated.
* Rupee Boss: A "boss" in a dungeon in the form of 10 rupees in a diamond formation in the center of a room. Collecting the last rupy has the same effect that defeating the last enemy in the room would have, were the room occupied by enemies. The Rupy Boss will never spawn in a room with enemies.
* Trolldongo: A Dodongo enemy has evaded a bomb by randomly turning away from a bomb placed in its path.
* Why-Force: A player inadvertently collects a Triforce. This could be the result of either the knock-back effect from a collision with an enemy (when the Triforce is free to pick up on entering the room) or from the Triforce spawning on top of Link when the last enemy is defeated.

## **ITEMS, ENEMIES, AND FEATURES:**

* Book: in a flagset where the book provides all maps, the Atlas
* Bow: the D
* Digdogger: Spikey
* Food: Bait, Meat
* Ladder: Spice rack
* Lanmolas: Danger noodles (especially the blue variant)
* Magical Boomerang: Scrap metal, magic nanner, blumerang
* Magical Key: the Any Key
* Magical Rod: Magic wand, wand, in a flagset where the book causes its projectile to end in an bomb explosion, the Boomstick
* Magical Sword: "Mags"
* Pols Voice: Bunnies
* Raft: Hot dogs
* Recorder: Flute, tooter, ocarina
* Stepladder: Ladder
* Triforce: dorito, tringle, triangle
* Wood Boomerang: Banana
* Zelda: the kidnapped (especially to disambiguate when a player is using an enemy sprite and must rescue Gannon)
Herman Hedning (tidning)

Första numret av tidningen Herman Hedning kom ut 1998 efter att ha publicerats i Fantomen sedan 1988. Även efter att serien om Herman fått en egen tidning fick den vara med i Fantomen ända fram till och med 2013 (efter 2006 förekom serien endast sporadiskt). Ursprungligen gavs tidningen ut av Egmont Serieförlaget AB men de lade ner utgivningen 2018. Året efter återuppstod tidningen, nu med Jonas Darnells eget bolag Evil Ink AB och nystarten finansierades med hjälp av fansen i form av en lyckad Kickstarter-kampanj.

Utgivningstakten har under åren varierat mellan 6 och 9 nummer per år och mellan åren 2009 och 2011 gavs även ett specialnummer ut på sommaren, vilket gjorde att under 2010 och 2011 kom det ut sammanlagt 10 tidningar med Herman Hedning.

En lista över alla utgivna lösnummer hittar du här.
Misc (Flags)

#### Replace Book Fire with Explosion

* If you have both the Book and the Wand, using the Wand will explode on impact with the enemy instead of leaving fire.
* Book can be bought in the Rare Shop for 200 Rupees.
* A Big Shield replaces Book as an item in the item shuffle.
* Also referred to as Boomstick.

#### Book To Understand Old Men

* All Old Men (except the one at the entrance to Level 9) will say the same thing until you get the Book.

#### Permanent Sword Beam

* Link will always shoot a sword beam when swinging his sword, regardless of HP (just keep it above 0).

#### Enable Item Swap with Select

* You can press Select to change your B item instead of having to open the Start menu.

#### Randomize Other Tunics

* After acquiring the Blue or Red Ring, the color of Link's tunic will be randomized.

#### Remove Low Health Beep

* The beep for low health will be disabled.

#### Randomize Recorder Tune

* The song the Recorder plays will be randomized to one of over 100 songs. This does not affect the seed that is generated, so it is optional, but recommended.

#### Reduce Flashing

* The flashing when the Triforce pieces/Gannon's Triforce are grabbed will be removed.

#### Print Quest Info (changes layout)

* A log file will be printed with information on what items are where.
* **Note**: You WILL have a different seed by enabling this option.

#### Race ROM

* Encryption will be applied to the data. This setting should be used for races.

#### Item Sprites

* Normal game item sprites will be shuffled.
* Options:
	+ Normal
	+ Fun% (all items share the same sprite)
	+ Sprite Shuffle
	+ Random

#### Music

* Options:
	+ Normal
	+ Shuffle
	+ Disable

#### Level

* Changes the display name of dungeons.
* Options:
	+ LEVEL (e.g., LEVEL-6)
	+ BOARD (e.g., BOARD-2)
	+ RANDOM
Shops (Flags)

* **Note**: Using this flag also shuffles the value of Overworld secrets (10, 30, and 100 in the base game).
* Bait Pricing
	+ Bait has two prices ("Cheap Bait" and "Expensive Bait") and, when this flag is enabled, the price of bait is +/- 20 Rupees from its original price:
		- Cheap Bait is sold for 40-80 Rupees in one shop (originally 60)
		- Expensive Bait is sold for 80-120 Rupees in another shop (normally 100)
	+ Bait is sold only in two types of shops unless the **Replace Book Fire with Explosion** flag is enabled. There are four shop types in the vanilla game.

#### Extra Candles

* The Blue Candle will be available in the Wood Sword Cave, as well as in the Take Any One You Want caves.

#### Change Sword Hearts

* The hearts needed to get the White Sword item will be between 4-6, and the Magical Sword item will require between 10-14 hearts.

#### Change MMG

* The prizes for the money-making game will be shuffled.

#### Change Bomb Upgrades

* The bomb upgrade will cost between 75-125, and you will gain 2-6 bombs.

#### Shuffle Armos

* The Power Bracelet item slot will be moved among any of the five screens where Armos hide stairs: Power Bracelet spot on Death Mountain, Blue Ring spot, southeast of first quest level 5, east of first quest level 2, and north-northeast of first quest level 8.
* On a screen with Armos, the stairs may be under any Armos on the top row.
Batomicartman

Batomicartman

*Batomicartman* is a pansexual polyamorous ship between Batzats, Atomic X, and Eric Cartman. This ship has been deemed a "joke" ship within the fandom.

## Conception

The ship of *Batomicartman* was formed on December 26th, 2021, in a group chat between the three of them. During a call with Nancy, Batzats, and Atomic X, Bat was live-streaming the game *BitLife ,* but to other's surprise, Eric Cartman began to start texting Bat. He eventually started to ring him, they got into a conversation following the missed call, that got a bit sussy. Atomic told Bat during the call that he could "fix him (Cartman)", the rest is history. The artwork attached to this article was also made on the same day.
Co-op

You can play Zelda 1 Randomizer in cooperative (a.k.a. co-op or coop) mode. This requires the use of the FCEUX emulator and the LUA co-op script.

## Prerequisites

* Emulator: FCEUX
* Lua script version 1.2 - updated version available for download here: zip
* Preferred game ROM (B.Y.O.; **don’t ask for links**)
* Internet connection

## Setup Guide

1. Install FCEUX
2. Download and unzip the emu-coop script
3. Within *FCEUX*, load the Z1R ROM file
4. Select **File** > **Lua** > **New Lua Script Window…**
5. In the *Lua Script* window, select **Browse...** and navigate to the unzipped *emu-coop* folder, then select **coop.lua** and click **Open**
6. Click **Run**
7. In the *FCEUX* main window, select **File** > **Open ROM...** and locate the ROM you wish to use, then click **Open**
	* Note: if you get a warning/notice pop-up here after selecting a randomizer ROM, return to the *Lua Script* window and click **Restart**
8. When selecting the ROM, you should receive a pop-up dialog with a dropdown list.  Select **The Legend of Zelda (sync most things)**, then click **OK**
9. In the *Connection settings* dialog, enter the following information, then click **OK**:
	* Change the IRC server value to **irc2.speedrunslive.com**
	* Leave port as default (**6667**)
	* **Your nickname** (must be different from your IRC nickname)
	* **Your partner's nickname** (must be different from their IRC nickname)
10. After a brief search, you should see *Connected to partner* in the bottom-left corner

## Troubleshooting/FAQs

#### What do I do if my game is stuck on *Searching for partner*?

Follow these troubleshooting steps:

1. Verify that both you and your partner have typed in your nicknames exactly the same (they are case sensitive)
2. Verify that you both have the same server settings
3. Stop and restart the emu-coop script from within the *Lua Script* window
4. Restart FCEUX and start from step 3
5. If the steps above are unsuccessful in resolving the issue, join the Z1R Discord and ask in the #tech-setup channel

#### My friends aren’t cool enough to join me.  Where can I find someone who will play co-op?

Check out the Zelda 1 Randomizer Discord!

## Acknowledgements

* Thanks to Andi McClure for making emu-coop.
* Thanks to Noraystra and Imasock for providing details on getting started with co-op.
* Thanks to fcoughlin for making the randomizer.
Start Items (Flags)

* Raft
* Bow
* 8 Bombs
* Recorder
* Bait
* Magical Key
* Letter
* Power Bracelet
* Ladder
* Wand
* Book
* Wood Sword
* White Sword
* Magical Sword
* Wood Arrow
* Silver Arrow
* Blue Candle
* Red Candle
* Blue Ring
* Red Ring
* Wood Boomerang
* Magical Boomerang

* Does not generate additional Heart Containers, so starting with fewer than three hearts means your maximum health will be less than 16
Popular Screen Scroll Spots

Many Z1R players use the following Overworld locations to Screen Scroll and save some time during Overworld exploration and navigation.

#### Locations

* Screen SE of Grave Armos to Blue Ring Armos: RTL
* Blue Candle Shop to First Quest Level 5: RTL
* River near Death Mountain: RTL
* Screen N of Dead Woods Maze to screen S of Graveyard: RTL
* Screen two left of Vanilla Start, to Vanilla Level 3: RTL

RTL stands for Right-to-left, which indicates the direction of the scroll (e.g., starting on the right side of the screen and scrolling to the left)

For more information about how to Screen Scroll, see the explanation on redcandle.us
Overworld Quest

- If a cave is only present in one of the quests, it has a chance to not be accessible.
	+ The total number of caves does not change.
	+ Overworld exploration items such as the Recorder and Power Bracelet are crucial for exploration in Mixed Quest seeds.
	+ Mixed Quest 1 has three large secrets (similar to 1Q).
	+ The lakes at First Quest Level 2 and First Quest Level 7 will always open with the Recorder.

#### How to Determine Your Overworld Quest

The easiest way to identify which Overworld Quest you're dealing with is by verifying these screens:

* You are playing **First Quest** if:
	+ Your 1QL2 screen is the traditional First Quest cave, or
	+ Your 1QL3 screen has a dungeon entrance and it's brown
* You are playing **Mixed Quest** if:
	+ Your 1QL3 screen has a dungeon entrance and it's green, or
	+ Your 2QL3 screen is a lake AND your 1QL5 screen has a dungeon entrance
* You are playing **Second Quest** if:
	+ Your 1QL3 screen does not have a dungeon entrance (it has a cave instead), or
	+ Your 2QL3 screen is a lake AND your 1QL5 screen is a fairy fountain

#### Additional Tips for Determining Overworld

* Use routing to your advantage to confirm these screens. Checking 1QL3 gives you a definitive answer if you start in the southwest. Otherwise, check 1QL2 and 1QL5 if you're on the eastern side of the map.
* Only the distribution of secrets will distinguish 1Q Mixed (three secrets) from 2Q Mixed (two secrets).
Dungeon Quest

The Dungeon Quest setting determines the layouts, staircases, room behavior, and item distribution of dungeons.

### Dungeon Quest Settings

#### 1st Quest

The *1st Quest* option uses dungeon layouts and item distributions from the first quest of the original game.

#### 2nd Quest

The *2nd Quest* option uses dungeon layouts and item distributions from the second quest of the original game.

#### Mixed Quest

Using *Mixed Quest* allows dungeon layouts and properties from both first and second quest in the seed.

* Levels 1-6 will always be from one quest, and levels 7-9 will always be from the other.

#### Shapes

The *Shapes* Dungeon Quest option uses an algorithm to procedurally generate dungeon layouts.

* Shapes will always follow First Quest logic for items and Triforce placement in the Start Menu.
* In Shapes dungeons, holes in the map will never be rooms in the dungeons.
* There will never be dark rooms in Shapes dungeons.
* In Level 9, the room holding Gannon will be the only room that turns dark upon entry.

#### Mixed + Shapes

* Using *Mixed + Shapes* allows randomly-generated dungeon layouts with dungeon properties from both first and second quest in the seed. Dungeons may have maps/layouts of first quest, second quest, or shapes dungeons.
* Dungeons are separated into two groups: **levels 1-6** share a layout type, and **levels 7-9** share a different layout type.
	+ **Examples:**
		- Levels 1-6 have shapes layouts, and levels 7-9 have first quest dungeon layouts.
		- Levels 1-6 have first quest layouts, and levels 7-9 have second quest dungeon layouts.

#### Random No Shapes

*Random No Shapes* enables dungeon layouts and properties from either first quest, second quest, or mixed quest; however, it does NOT enable randomly-generated dungeon layouts.

#### Random

The *Random* Dungeon Quest option uses one of the Dungeon Quest options at random.

### Triforce Distribution

The chart below indicates which Triforce pieces have been collected from dungeons, according to the Dungeon Quest setting in use.

### Dungeon Drop Locations

Dungeon item drops occur in specific rooms and locations according to the dungeon quest selected and the dungeon number. Drop locations per dungeon are available in the following Google Doc: Dungeon Drop Locations
Arrows

Arrows are offensive ammunition that require the player to have the Bow to use. There are two types of arrows: Wood Arrows and Silver Arrows. Both types of arrows share the following characteristics:

* Cost Rupees to fire (1 Rupee per Arrow)
* Uses:
	+ Defeating Pols Voices
	+ Defeating Gohma
	+ Picking up dropped items from enemies

### Wood Arrows

* Each arrow does 2 HP of damage
* Purchased from the Shop

### Silver Arrows

* Each arrow does 4 HP of damage
* Found in Item locations (i.e., Dungeons/Coast/White Sword Item cave)
* Required to defeat Gannon

**Note**: Although they are required to take down Gannon, Silver Arrows are not part of the Important Items list.
Armos

### Overview

Armos is a statue-like enemy that will activate and walk around the screen when contacted by Link. Contacting an Armos deals one heart of damage to Link.

### Armos Items

The Overworld contains five locations that may be hiding an item under an Armos statue (one item per seed):

1. The Power Bracelet spot, two screens east of 1Q6
2. In the Lost Hills, one screen south and one screen east of 1Q5
3. In the Forest, one screen east of 1Q2
4. In the Forest, one screen south and two screens east of 1Q2
5. The First Quest Blue Ring shop, one screen north and one screen west of 1Q4
Mugger Room

+ The Old Man or "Mugger" requires you to leave either a Heart Container or Rupees in order to pass through a room
	+ **Tip**: You can enter *Zombie Link Mode* if you have between 1-3 maximum hearts when you enter a Money or Life room.
		- *Zombie Link Mode*: Choose the option to give up Life, and Link will still have three hearts, but he will be just one hit away from death; however, the room requirement will be fulfilled and you can proceed through the room.
* Other variations
	+ Enabling the **Change "Leave your..." Rooms** flag may cause any of the following to be required in these rooms:
		- -1 Heart Container
		- -1 Bomb capacity
		- -2 to -4 keys
		- -30 to -70 rupees

#### Information

* You might have to pay the Mugger to bomb north
	+ This might be the only way to progress through a dungeon
Monsters

## Enemy Color Affects Bomb Drops

### Note

For Overworld enemies, the Blue version drops Bombs. For Dungeon enemies, look to the Red version for Bombs.

**Second Quest Enemies**
 Super Ropes
 Blue Bubble

### Enemy Drop Table

Enemies are split into four groups according to the items they can drop. The image below depicts the items in order of the incremental drop counter for each group.

#### Example

Your global kill counter is at three. You kill a Red Octorok next, without taking any damage, and the counter increments to four. There is a 31% chance that this Red Octorok will drop a Fairy when killed.

Global drop rate per enemy group:

A: 31% (80/256)

B: 41% (104/256)

C: 59% (152/256)

D: 41% (104/256)
Drop Rooms

### First Quest Drop Rooms

This image displays which rooms will NEVER have a drop according to First Quest dungeon flags.  Potential pushblock rooms may need to be checked for staircases, especially if the 2Q Rooms flag is enabled.

**NEVER Drop Rooms**
 Zelda
 Single Block
 3 Rows
 Vertical Rows
 Circle Wall
 < Spike Trap >
 Lava Moat

\* Gannon can only have a standing drop or drop the Map.

## Drop Rooms

### Note

These tables assume the Remove Most Open Stairs flag is not in use.
Dungeon NPCs

The Old Man is an NPC that appears in many rooms across The Legend of Zelda. He offers Hints and Bomb Upgrades. You may also encounter the hungry Goriya who blocks your path unless you offer it Bait/Meat.

### NPC Distribution

The original game distributes First Quest dungeon NPCs as follows:

* **Levels 1-4**: 1 Hint per level
* **Level 5**: 2 Hints, 1 Bomb Upgrade
* **Level 6**: 2 Hints
* **Level 7**: 1 Hint, 1 Bomb Upgrade, 1 Bait Block
* **Level 8**: 2 Hints
* **Level 9**: 3 Hints

When using the Shapes flag, you can expect hints to use first quest hint quantities.

**Note**: Hints, Bomb Upgrades, Bait Blocks, and Mugger Rooms can be shuffled, so you might see something like a Bomb Upgrade/Mugger/Bait Block instead of a hint in Level 1.

### Bomb Upgrades

Bomb Upgrades are available in the normal game in Level 5 and Level 7. When the Change Bomb Upgrades flag is enabled, the price for Bomb Upgrades can vary from 75-125 Rupees, and you will gain between 2-6 Bombs per upgrade.

In the randomizer, Bomb Upgrades can be shuffled in First Quest only.

**Note**: Level 9 will never have a Bomb Upgrade.

### Bait Blocks (Hungry Goriya)

Bait Block NPCs require an offering of Bait/Meat (purchased in shops) in order for you to clear the room. This can sometimes be required to progress through a dungeon, although these rooms can often have alternate exits via a bombable wall.

In the randomizer, Bait Blocks can be shuffled in First Quest only.
Boomstick

Using the flag **Replace Book Fire with Explosion** will create what is known as a Boomstick seed. This flag causes the following effects:

* Until the Book is acquired, the Wand will function as normal, dealing 2 HP of damage to enemies upon direct or beam contact.
* The Book can now be purchased from a shop. The Shop with the highest Shield price will swap that Shield with the Book.
* After the Book has been purchased:
	+ Direct contact will still cause 2 HP of damage to enemies.
	+ Instead of fire, the Wand will shoot explosions that can be used in place of Bombs.
		- Exception: Boomstick cannot be used to kill Dodongos, but you can stun Dodongos with a Boomstick explosion.
		- Explosions do not damage Link.
Chronicles of NoL

This page is to summarise events that happened during history, and provide a directory of links to each event's main wiki page if it has one.

## 6th Century

### 500 - 493 (Turn 1, 18/3/21)

* Amka Eyuka takes power in **Angirravut**, becoming the nation's first female ruler.
* **Wueclin** holds a party, inviting delegations from **Qianxiao** and **Yuenan**.
* **Anuradh** declares war on the, and announces claims to all land south of the Krishna river.
* The **UPD** trades Silesia to the **German State Alliance**.
* The tribes of **Bulgaria** unify into a Khanate.
* **Noricum** and **Rome** unify into the **Roman Confederation**.
* Noyon Chono is elected King of **Tal Kheeriin Chono**.
* The **International Church of Roma**  is formed.
* The Western Alliance is created between **Rome**, **Carthage**, and **Gaul**
Nations of Legends Wiki

**Welp Shit, There Goes Rome.**
*Guess we gotta rebuild.*

Welcome to Nations of Legends!

Discord: https://discord.gg/p2mwW9D5pK

***Read #context And #mechanics***

## Wiki Rules

1. You must have an account to contribute.
2. Stay factual and non biased.
3. This is a place to record history, minor and major, do not start shit on here.
4. Remember that the wiki is janky. Be careful with wiki pages, especially if they're large and communally edited.

Failing to meet the standards of the guidelines will result in limited access to the wiki.

## Page Categories

* **Nations**
* **History**
* **Characters**
* **Regions**
* **Lore**
* **Wars**
* **Alliances**

## Map

The most recent map of the world. Accurate as of 8/03/2022
Tips & Tricks

This page contains information that does not fit on another page but is helpful for new and old players alike.

> what should new players do to improve their performance in seeds? lose races. then go back and watch what the winners did differently. dont be afraid to fail[.]
>
> - RedBirdGrad, 2018

### Useful Videos

#### Combat

##### Fighting Gannon

Check out these videos to help you learn Gannon's movement patterns:

* RedBirdGrad's Gannon Tutorial
	+ Gannon's Room
		- 00:00-02:20: Hitbox Explanation
		- 02:20-04:50: Movement Explanation
		- 04:50-07:50: Attacking and Stunlock
		- 07:50-10:43: Positioning and Finding Gannon
		- 10:45-13:08: Stunlock Timing
		- 13:08-15:06: Safe Strategies
		- 15:06-16:05: Recovering from a Failed Stunlock
* Bismuth's The Legend of Zelda World Record Speedrun Explanation Video

#### Gameplay Strategy

* Bogie's Thought Process Tutorial
* Bogie's Room Drop Logic Tutorial
	+ 2:39-8:05: Valid Drop Locations (Levels 1 & 4)

### Gotchas

Below are some idiosyncratic game behaviors that might cause some issues or confusion for new players.

* If you bomb a wall at the same time as a room's shutter door opens:
	+ The Bomb will be consumed, and
	+ The wall you tried to bomb will not open, even if it is a valid, bombable wall
* If you die at the right moment after touching a key door:
	+ The Key will be consumed, and
	+ The door you touched will not open, even if it is an unlockable door
* If you die at the right moment after using a Potion:
	+ Link will go through the death sequence, and
	+ Your hearts will refill after the sequence, and you return to Start
* If you pick up an item from an enemy holding a floor drop at the same time you enter a dungeon item stair:
	+ The stair may despawn, which will lock up the game
* If you open the menu at just the wrong moment immediately after firing the candle to burn a bush:
	+ The bush may not burn, even if it's a valid burnable bush. (The timer that controls the candle flame collision runs for one frame while gameplay is stopped for the menu, so if you happen to menu on the last frame of that timer, the collision won't happen.)
* If you enter a Mugger room:
	+ There are rare occasions where you may be required to pay the mugger in order to bomb the northern wall to progress through the dungeon
* On very rare occasions, when using Version 3.4.9 and earlier, you may see a level spanning nine columns
	+ If this happens, you will see massive graphical issues when you open the map, but the seed will still be beatable
	+ **Resolution**: If you encounter this, save the game and reset the console/emulator; re-entering the level will allow you to clear it, albeit with glitched sprites
	+ **Note**: This behavior was patched in Version 3.4.10 of the randomizer
* There is an incredibly rare glitch, in a River room containing a Gleeok, where the following is possible:
	+ For one frame, the Ladder turns into an Old Man if the right heads are flying around, and
	+ If you hit on that frame, the garbage memory from the Ladder results in the kill and a White Sword Item will drop
Getting Started

If you're new to Zelda 1 Randomizer, welcome on in! Maybe you played the base game as a kid, or maybe you've got a sub-30 run but you're brand new to the world of randomizer; in either case, this wiki has got information you can use to improve your randomizer gameplay.

## Download Information

### Note

Links for the Randomizer program and the Z1R Discord are available on the main page.

#### The Basics

It's a widely agreed-upon fact: the more you know about the original game, the easier time you will have navigating the randomizer. After all, when you're learning how to play jazz music, you need to know scales before you can become a master of improvisation. The pages below contain information about aspects of *The Legend of Zelda*, as well as notes scattered throughout about how they may be different in Z1R:

* Bosses
* Items
* Maps
* Monsters
* Dungeon Quest

However, it's worth noting that many successful Z1R players prefer **only** to play randomizer, instead of vanilla! So, if you haven't played the base game (or it's been 30 years since the last time you did), there is no need to be an expert in it to have fun and win some races in Z1R. Continuing our analogy above, there have been many successful musicians in history who couldn't read a single note on a page. It's all about practice and the amount of work you're willing to put in to become a great player.

#### Randomizer Skills

Tips for getting started with randomizer:

* Run the Beginner flag preset, which randomizes very little of the game overall while still giving you an idea of how the randomizer works.
* Familiarize yourself with a tracker, such as ZHelper or Z-Tracker.
	+ Tip: If you have trouble remembering things, and the tracker doesn't do it all for you, open a Notepad document and write in blocks or items of interest (e.g., "Left Level 3 - tough combat, Gohma block").
* In most seeds, it helps to start by looking for your sword.
* During exploration, don't be afraid to leave a dungeon and come back later.
* Lower-level dungeons are a good place to start; for example, Level 1 typically has two items and a heart, and Level 2 has two floor items.
* Start to incorporate some Basic Strategies in your gameplay.
* Check on Twitch for other Z1R players who are currently streaming! You can usually find them by searching for the *The Legend of Zelda* category. While every channel is different, this can be a good chance to ask the streamer about their gameplay decisions (plus, you get to help support their channel by watching).

#### Interactive Walkthroughs

Check out the Z1R Interactive Walkthrough series by potato\_pony and Malchior:

* Interactive Walkthrough #1

#### Racing

* Z1R races happen over on racetime.gg, where you can sign in with your Twitch account to join in on official races
* Beginners are welcome to join any race (except tournament matches)

##### Discord Resources

* Sign up for the Race Seekers role on the Z1R Discord to get a ping when someone is looking for a race
* Keep an eye out for Battle Royales featuring beginner-friendly flags
* Pick some flags and start a race by calling out to other Race Seekers
Hints

Z1R offers multiple types of hints in Hint Caves and Old Man rooms. These hints can range from truthful to inane to deceptive.

### Hint Types

#### Normal

These are the hints that appear in the original game.

#### Helpful

These hints are specific to Z1R. They use in-game information to provide purchasable and discoverable hints in the seed.

#### Community

These are non-helpful hints that have been submitted by the Z1R community.

#### Deception

Deception hints have approximately a 50% chance to provide random, misleading information.

* In cases where two variables are involved (such as the White Sword item), each of the variables will have an independent 50% chance of being random.
	+ **Example**: The Old Man has (random item) at (random location).
* Random hints for Gannon and Zeldas' locations in Level 9 will be right 25% of the time, so the chance of a truthful hint in Level 9 is elevated to approximately 62.5%.

#### Mixed

Using Mixed hints includes helpful and community hints.

#### Blank

Using Blank hints removes hints from the game.

#### Random

Using Random hints will select one of the Hint Types at random.
Zelda 1 Randomizer Wiki

Zelda 1 Randomizer allows you to play the 1986 game The Legend of Zelda with components shuffled to your desired level of difficulty.

We're a collaborative community website about Zelda 1 Randomizer that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

The current version of Zelda 1 Randomizer is **3.5**

#### Zelda 1 Randomizer Manual Download (official version):

* Dropbox
* Release Notes

## Important articles

Getting StartedMonstersBossesFlagsItemsStrategies

## Popular visual aids

* Maps
* Monsters
* Dungeon Quest

*New to the wiki? Check out some of these pages to get started:*

* Getting Started
* Flags
* Base Game Info
* Dungeon Quest
* Overworld Quest
* Basic Strategies
* Advanced Strategies

The Zelda 1 Randomizer breathes new life into the classic Nintendo game from 1986. Create your own adventure!

### Helpful Resources

* Zelda 1 Randomizer by fcoughlin (Google Sites)
* Official Z1R Discord
* Official Z1R Twitch channel

Looking for a download? Please use the link in the middle of the page to get the latest version.
#### Randomizer and Base Game Resources

* redcandle.us
* ZeldaDungeon.net

### Acknowledgements

Z1R is truly a community effort! We love to share the game with new and veteran players, and the community experience would not be possible with contributions from many, many people.

In particular, a big thank-you to the following folks for helping in the creation of this wiki:

Threach, BogieSmalls, AdirondackRick, Alsoa, CrimsonAvix, Doctor Blue, fcoughlin, ImprobableSpork, johntabin, Liquid\_Husband, Noraystra, shatty, TruantGamer, Ategenos, and so many more!
Kavernoj Al Tero

Kavernoj (Full Name: Kavernoj Al Tero) Is a nation located in modern day Vancouver and Washington. Formerly known (well unknown) as Nedezirataj Kavernistoj (Very long name; I cant even pronounce it) Its largest city "Tero" was where the starting's of Kavernoj began. Consequently it is the capital and largest city

## Precedings

Nedezirataj Kavernistoj was the first nation related to Kavernoj. It was settled in a cave by those shunned away from society (The English translation of this name is roughly "Unwanted Cavers"). The name was an obvious pick for the disgraced, and unwanted people.

After an accident caused flooding's in the cave the survivors were forced to flee. They soon found their self's on the surface where only nobles went and the rest were only told stories of. The people were helped out by the Angirravut. The once people of the caves like their ancestors chose a name fitting to their location "Kavernoj Al Tero" (The English translation is roughly "Cave To Land").

## History

### Pre-History

The Kavernistojians were disgraced from society. They were failed Leaders, Kings, Dictators and even those who were abandoned or thrown out such as sailors left behind by the captains, Orphaned children, And the mentally and physically ill. If you were a reject of society in the years of 270-300 you were likely founders of the nation. The people did what they were told by society which was to simply leave. They all found their self's drawn to the caves by something no one understood. They quickly settled in and built large mining cities spanning from the top of the west to the bottom. They lived in mostly peace until the first major accident in decades happened. A miner accidently struck into the ocean, causing the hole mine border it to collapse and flood. The parts that were not flooded were still crushed by the force of the water. All but 50 people died in that accident.

### Old History

The survivors fled to the surface they were all mainly around the age of 30 but they had a few children with them. Those who didn't have children had to learn how to take care of the kids properly. The ones who did acted like the kids were there own and a few even changed the kids names. Some explores from Angirravut found these people and told their governement about them. The 50 or so survivors were told to settle in a small plot of land on the west coast near yet far away from their caves.

**New History**

The grandchild of the original founder has been elected. -Thats where we are im too lazy to keep writing

## Geography

Kavernoj is settled in a mainly flat part of North America. Settled in a half peninsula and half fucking normal land right next to the Pacific ocean.

### Climate

A mostly normal place with little to no wind. It has a high around the temp of 24C and a low around the temp of -4C.
Sinhalist Nationalism

**Sinhalist Nationalism**, alternatively called **Anuradhanism** or **Sinhalist Imperialism**, is a major social ideology in Anuradh. Its core tenet are that the Sinhalese ethnicity should be united under one state, and its many sub-ideologies advocate for different policies regarding expansions and the position of other ethnicities.

## Sub-Ideologies

### Orthodox Anuradhanism

This ideology is the base of all Sinhalist Nationalist ideologies, and the second-most popular among the Anuradh populace. It was the dominant ideology under the rule of Anuradhana, but significantly dropped off late in his reign. Orthodox Anuradhanism simply believes that lands dominated by the Sinhalese should come under one banner, and ruled by the Sinhalese. It is neutral on the topic of expansion, but leans pacifist and anti-imperialist.

### Wijeratnist SN

This sub-ideology follows the main principles of Orthodox, but with one exception. Adherents believe the Sinhalese people should take revenge on the Tamil ethnicity for the acts they committed. This ideology is believes in the subjugation of the Tamil lands, but is divided on other expansionism. This is the ideology of the incumbent Raja Sajith Wijeratne, and the most popular in Anuradh currently.

### Imperial SN

Imperial SN is an ideology that believes the Sinhalese state should expand, and bring power to the Sinhalese globally. It does not necessarily believe in total subjugation of the people of other races, more that the Sinhalese state and people should be the ones in power. This is the third most popular offshoot in Anuradh, and is rapidly rising.

### Intolerant SN

The most extreme form of SN, this believes that the Sinhalese race is superior and that other ethnicities should be completely under the control of them. This extends the anti-Tamil parts of Wijeratnism to all other races, and blends it with the imperial tendencies of Imperialist SN. This is a relatively small sect in Anuradh, but is on the rise.
Kingdon Of Noricum

### Climate

Temperate (Austria/Noricum Proper, Slovenia & Lombardy), Subtropical (Venice and Coastal Slovenia)

### Preceded by

Roman Empire

**Noricum,** Officially the **Kingdom Of Noricum** is an nation located in the in Central Europe more specifically The Alps and the Neighbouring land to the East. It is one of the nations created on turn 0, and was the 24th nation to ever be created. Noricum is usually associated with an with Rome Despite it's initial Anti-Latin thoughts, it has a Semi-Isolationist policy and doesn't have too much thought on expansion at the moment
Batzats

Mika as he appears in Seraph of the End

### Kins

Benjamin/Hokma, Spongebob Squarepants, Finn Mertins, Kaworu Nagisa, Tiffany Valentine, Mr Peanut butter, Foxy, Shadow The Hedgehog, Rigby

### Relations

Atomic X (Boyfriend), Crim (Daughter), Chan (Animal Side-kick), Cassidy (Other Animal Side-kick), Other pets (Don't pay attention tbh), Monty Gator (Offspring)

*If you are looking for Jennifer Tilly, click here.*

Mika is one of the original cowboys and has been dating Atomic X since August 2019 (See: Batomic)

## Career

Mika has been a fanartist for as long as he can remember. Due to his home situation, he’s had to constantly move social media accounts to share his work with the world. Name a medium, he’s done it at least once. He really puts the niche and micro in niche internet micro celebrity. Oh, and he’s a junior in high school.

## Appearance

Spencer is a short-ish boy with dark blonde, almost brown hair (though it’s usually tinted with old hair dye or completely dyed black). He sometimes wears glasses and dresses in a casual punk style, though sometimes he tries completely different looks out of the blue.

## Personality and Background

i just remembered this and decided my oversharing era is over 😭 also some other stuff isn’t up to date but idm

## Trivia

• Being born in October 2004, Mika is the second-oldest Cowboy.

• Bat is autistic, has suspected borderline personality disorder among other mental illnesses, and experiences psychosis.

• He was born with red hair, but it naturally turned blonde over the first few years of his childhood. Phew.

• Spencer identifies with the xenogender he made himself, Werewolfgender! His gender fluctuates between “just some dude” and “something unnatural and dog-like”
Sajith Wijeratne

**Sajith Wijeratne** (circa 468-) is the current Raja of Anuradh, since the Coup of 498. An only child, he was born into the noble House Wijeratne in Kandy, Kandiata. His mother was assassinated during his childhood, leaving him the sole heir to the Andukarat of Kandiata. He was sent to the prestigious Rahuna School for his education, where he specialised in governance. The death of his father when he was 19 made him the youngest noble since the creation of the modern Anuradh Kingdom.

He was an extremely nationalist and militarist voice as a noble, and quickly became the leader of a nationalist faction. By 497, he and his allies were sick of being ignored by the Raja, and sent an ultimatum. Their force pressured him into surrendering, and he was promptly pronounced Raja of Anuradh. He held lofty promises of conquest and prestige, and it remains to be seen if they come to pass.
Cowboys GC Wiki

Portrayed by Batzats

*Need help building out this community?*

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Albion

Albion is a kingdom founded in modern-day England on the 4th of March 2022. It is also the nation of the sole admin Apollyon.

## History

### Founding

After the collapse of the Roman Empire, most soldiers of the Roman legions had fled the territory in the hopes of coming back to Rome to defend their homeland. Some however, stayed, and allied themselves with the migrant Anglo-Saxons in the hopes of restoring order to fight the Gaellic tribes and unite at least part of the old territory. When the inner Celtic threat had subsided, the Romans and Anglo-Saxons compromised to share their power: the Romans would control most of the military under an Anglo-Saxon monarch: Aethelwulf I.
Tonga

The Official Flag of Tonga. 1:1 Ratio.

**Tonga,** Officially the **Tongan Empire**, is an island nation located in the Pacific Ocean, more specifically Tonganesia. It is one of the nations created on turn 0, and was the 14th nation to ever be created. Tonga is usually associated with an imperialist attitude towards ocean territory, and minor foreign policy.

## History

### In Lore

The Tongan Isles were settled around the ninth century BC, and have largely remained untouched for most of history. Historically, the Tongan people have always sought after more island land in their native pacific region, and have always dreamt of uniting all the islands.

## Alliances

### Tondongakana

*Main article: Tondongakana*

Tonga was initially a part of Tondonga following tension in the region regarding claims over Tondonesia and Pakananesia, leading to the dispute being resolved through alliance and partitioning. Later on, AWalnut founded the Australian nation of Pakana, Increasing the alliance's member's to three and altering the name.

Tonga's motive within Tondongakana is to secure and monitor it's region, and ensure it's claims over the Pacific can be achieved.

### Pacific Pact

*Main article: Pacific Pact*

Tonga has been a member of the Pacific Pact since it's beginning, and was one of it's founding members. It initially joined out of fear against the Confederation of the Andes in a naval arms race, but later on it became a matter of desire to trade and confidentially justify Pacific claims.

Tonga's motive within the Pacific Pact is to secure it's gains in Oceania and the Pacific, and to appease Andes' interest in the region.
The Empire of the Kievan Rus

**The Empire of the Kyivan Rus** is an Empire located in Eastern Europe. This nation was the 2nd nation that was made in Nation of Legends. The nation's capital city is named Kiev. The Kyivan Rus is currently ruled by the Shevchenko Dynasty. The Kyivan Rus is the leading member of the Alliance known as "**The Eastern Kyivan League."** An alliance that consists of the nations of Itself, The United Polska Directorate, The Kingdom of Bohemia, The United Queendom of Deimnatr-Suomi, and The United Clans of Sinjoh. The nation has an expansionist policy, seeking to unite Eastern Europe under the banner of The Eastern Kyivan League.

## The Empire of the Kievan Rus

### Leader

Emperor Ivan Shevshenko(Mr.Stonewater#4778)

## Etymology

The name Kyivan Rus is **"Land of the Rus,"** which is how the region was known in the ancient times.

## History

After a migration to the far eastern side of Europe around 200 AD by the Huns, they settled in what would be the city of Kiev (the current capital city of the Kyivan Rus). The nation was founded circa 300 AD by the Shevchenko Royal Family. Months after settling in Kiev, the Kyivan Rus decide to expand south and west of the river, eventually reaching as far south as Crimea.

## Geography

Most of the Kyivan Rus consists of fertile plains (steppes) and plateaus, mountains being found only in the west (the Carpathians), and in the Crimean Peninsula in the extreme south
Mei Sheng-Li

**Mei Sheng-Li**, (464-) is the current Emperor of Qiānxiăo, since the Third Reformation of the Qiānxiăo Dynasty. He was the only child of two artisan workers, and was born in Beijing (which was under Lin control at the time). His father was a senior member of the Beijing Revolutionary movement, an organisation which Mei was part of at a young age. After a successful sting operation led to his parents' execution, the then 17-year old resolved to dedicate his life to the liberation of Beijing.

Even during his youth, his charisma saw him nearly immediately gain a following within the group. By his twenties he had become a highly regarded strategist, reaching the innermost circles of the group by his twenty-fifth birthday. His social skills and charisma made him a PR boon, and he rapidly became the face of the revolutionaries. Yet his intellect and strategic mind made him invaluable in planning sessions.

The revolution was slated to begin in January 496, but this plan was very nearly derailed after the previous leader of the revolution (Qin Xianxi) was assassinated mere days beforehand. Through his leadership and administration, Mei got the rebellion back on track with a delay of just two weeks. As a result of this, he was unanimously appointed leader of the Beijing Revolutionary Union.

Through his strategy, and his skilful use of public appearances to boost public morale, the Beijing revolution succeeded after four long years. He was thrust into a new position, one very different to leader of a revolution: the leader of a nation. He promised to bring greatness and unity to Sinisa under Qiānxiăo, a strong yet incredible vow. It remains to be seen how much he can achieve, but many are optimistic.
Dungeon Items (Flags)

#### Shuffle Bracelet

* The Power Bracelet will be shuffled with the dungeon items, and a random dungeon item will be under an Armos.

#### Shuffle White Sword

* The White Sword will be shuffled with the other items, and a random dungeon item will be in the White Sword Cave. This item will require between 4-6 Heart Containers to be picked up.
* **Note**: If OHKO is enabled, you will still need to collect the number of hearts required to collect the White Sword item.

#### Force RR/SA to 9

* The Red Ring and Silver Arrows will be found in Level 9 only.

#### Shuffle Dungeon Drops

* Dungeon drops (Triforce, Heart Containers, Keys, Compass, Map, etc.) will be shuffled.
* If not selected, the game will force Triforce pieces into the Triforce room.

#### Replace WS/MS with Bomb Upgrades

* The White Sword and Magical Sword will be replaced with items that give a +2 bomb upgrade.

#### Shuffle Ladder Heart

* The Heart Container on the coast (which requires the ladder to access) will be shuffled with the dungeon items. A shuffled item will appear at that spot.

#### Shuffle Dungeon Hearts

* The eight Heart Containers will be included in the important item shuffle.

#### Shuffle Minor Dungeon Drops

* Bomb/five rupee/key drops will be added to the item shuffle, meaning multiple items can be on the floor in each dungeon.
* **Note**: Using this flag can allow multiple major items to be found on the floor.
Anuradhana

**Anuradhana** (circa 1435-498) was a revolutionary figure in the Anuradh Liberation War and the first Raja of Anuradh. A normal peasant, he had been brought up to labour mindlessly away at a farm for their Tamil overlords. He lived in Rahunata Province's outskirts, on an animal farm. His most prized possession during this time was a book on the criminal acts the Tamil had committed during the invasion, the නැතිවීම. Eventually his anti-Tamil sentiment led him to the Sinhala Revolutionary Corps, where he rapidly rose. Aged 23 he took the reigns of the organisation, and led it to victory in the bloody liberation war.

He was left with a battered and devastated nation, with competing interests and foreign threats abounding. It was a tough start to be sure, but his political skills left much to be desired. Eventually his nobles couped him in 498, and he was forced to sign an ultimatum to abdicate. He was exiled on a raft to the Indian Ocean, where he is believed to have died.
Chan

Chan, in her natural habitat.

Chan is an recurring side character in the Cowboys lore. She is a cat owned by Batzats & Atomic X. She is currently dating Chucky. (See other: Chanky)

## Appearance

Chan is a scrawny and short grey tabby cat with long, soft fur. She is a Maine Coon, but because of how short she is, it is speculated that she is actually a mixed breed. Chan has gum problems that the Zats family hasn't been able to treat yet, so for now, her tongue is often sticking out. She has greenish-yellow eyes and looks like if a cat had a baby with a pipe cleaner.

## Cowboys

Chan is in the Cowboys, only because of her relations to her parents.

## Love Quest

Chan has been in search of love for many years. She canonically has 48 exes, in her "no one knows" many years of life. She often posts selfies of herself with her tongue out, acting as a thirst trap, like her grandmother. However, in January 2022, Chan started e-dating Charles Lee Ray, aka Nancy's Chucky doll. They hit it off pretty well, and have really nice chemistry. *Chanky* is a popular ship in the Cowboys fandom.