Zefland

**`Note: this page is a work in progress. None of the contents here have been approved by event organizers and should not be taken as "official" lore/history.`**

Zefland is a large, loosely defined region traditionally inhabited by the Zef people. It is located in the Barrens, following the coast from the Coldfell Channel in the south-west, far into the north to the Bay of Glass.

### People and Culture

The people of Zefland are known as Zef or Zeflings. Centuries of living in the harsh northern climes of the Barrens has bred a strong, hardy, resilient people.

There are few Zef cities, with most Zef living as part of tribes containing anywhere from 50 to 500 people. Tribes are led by a Chief, and while leadership is usually hereditary, it is not uncommon for a Chief to nominate someone outside their family as their successor.

#### Major Tribes

##### Tribe Zefling

Tribe Zefling is the largest and oldest of the major tribes, and from where the Zef people get their name. Tribe Zefling is currently ruled by Valdemar who slew his brother and claimed title of Chief in 1116.

##### Tribe Telke

The Telke (TEL-kuh) are a nomadic tribe that live in the northernmost part of Zefland. They are known for being especially tough and resilient, even among the Zef. The word Telke means "tent" in the Zef language, referring to the collapsible wedge shaped tents the Telke carry with them as they follow their herds of caribou across the frigid plains. However, over the last twenty years, the Telke have started maintaining a permanent settlement on the Bay of Glass. The current chief of Telke, Oleg Bregarson, believes that his tribe must put down roots to truly prosper. He also believes strongly in a united Zefland, and has pledged to support Hvitserk Yngvarson's claim as High Chief.

#### Minor Tribes

In addition to the Major tribes, there are dozens, if not hundreds, of smaller groups of Zef living independently in Zefland. These smaller tribes consist mostly of extended family units, and are often informally aligned with the Major Tribes for purposes of mutual protection and trade.

### Sun Dog

A sun dog is a meteorological phenomenon that appears in cold, northern climates. For this reason, they hold particular meaning to the Zef people. To them, a sun dog is considered a good omen, as it usually indicates that stormy weather is ending and clearer weather is on the way (somewhat similar to a rainbow). However, in recent years, it has also become a symbol of unity, representing the desire to unite the Zef clans.

In 1123, a small group of Zef from Telke sailed south to Throi, under the banner of the Sun Dogs to join the Sea Lords. Their goal was to establish diplomatic relations between Throi and Telke, and to show Telke's support Hvitserk Yngvarson in re-taking his birthright and reuniting Zefland.

### List of Zef Players and NPCs

The following is a list of players who self-identify as Zef:

#### Players

* Hvitserk Yngvarson - Current Commodore of the Sea Lords
* Bam
* Brandoon
* Skorvish "Golden Arrow"
* Kadi
* Kaz
* Méabh Haigsdottir
* Toff "Queen's Shield"
* Wax

#### NPCs

* Oleg Bregarson - Current Chief of Tribe Telke. It was Oleg who sent the first diplomatic group of Zef to Throi in 1123.
* Valdemar - Brother of Yngvar. Current Chief of Tribe Zefling.
* Yngvar (deceased) - Father of Hvitserk. Former Chief of Tribe Zefling who was murdered by his brother, Valdemar in 1116.