recursal/Fanatic-Fandom huggingface dataset:
Ironskin Potion

Ironskin Potion*

Statistics

Grants Buff

Sounds

* Internal Item ID: **292**
* Internal Buff ID: **5**

The **Ironskin Potion** is a buff potion which grants the **Ironskin** buff when consumed. The buff increases the player's defense by 8, thus reducing damage by 4 / 6 / 8. This lasts for 8 minutes / 5 minutes, but can be canceled at any time by right-clicking the icon ( ), by selecting the icon and canceling it in the equipment menu ( ), by double-tapping the buff icon (  ), or by canceling the buff from the buffs screen ().

 It has a small chance to appear as a bonus drop from Slimes.

## Crafting

### Recipes

* Daybloom
* Iron Ore
* Daybloom
* Lead Ore

## Tips

* The Ironskin Potion is more effective than the Endurance Potion against attacks weaker than 40 damage (60 in expert mode and 80 in master mode); however, it is most effective to use both at the same time.
* The Ironskin Potion is a very useful asset during the game as it requires very cheap and easily farmable items, making it easy to craft a large number of them.

## Trivia

* Although it can be made with Lead Ore, it still has Iron in the name.
	+ Lead in real life is actually toxic when orally ingested.

## History

PC version
* Desktop 1.4.0.1: Duration increased from 5 to 8 minutes.

* Desktop 1.3.0.1: Sprite updated.

* Desktop 1.2: Can now be crafted with Lead Ore in addition to Iron Ore.

* Desktop 1.1: Fixed a bug where it gave 10 defense. Now gives 8 defense, as stated in the tooltip.

* Desktop 1.0.5: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Starve.io Wiki/es

BIENVENIDOS A Starve.io WIKI

el compendio Starve.io por los jugadores, para los jugadores.

Actualmente mantenemos 287 páginas (21 artículos).

Por favor, siéntase libre de contribuir creando nuevos artículos o expandiendo los existentes.

¿Qué es Starve.io?

* Starve.io es un nuevo juego de survival io disponible para navegadores. Sobrevivir al frío y al hambre mediante la recopilación de recursos y herramientas de elaboración!

enlaces rápidos

* CÓMO JUGAR
* HERRAMIENTAS
* EDIFICIOS
* RECETAS
* MATERIALES
* MOBS
* CONTROLES
* ESTRATEGIAS
* CONSEJOS Y TRUCOS
* CHANGELOGS

Acerca de

* EL JUEGO
* EL WIKI

Enlaces de Starve.io

* PÁGINA WEB OFICIAL
* Comunidad Wiki
* Ayuda Wiki
* AYUDA GENERAL
* EMPEZANDO
* EDICIÓN DE PÁGINAS
* NUEVA PÁGINA
* PÁGINAS EN MOVIMIENTO
* IMÁGENES BASICAS
* CAMPO DE GOLF
* Participando
Dead by Daylight Wiki/Section 2

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Wood

*This article is a stub. You can help Starve.io Wiki by expanding it.*

**Wood** is a type of material in Starve.io. Wood is one the most common materials in the game, and it is needed for many recipes and buildings. Wood is obtained by hitting any of the trees scattered across the map.

## Used to craft

* Wood Pickaxe
* Stone Pickaxe
* Gold Pickaxe
* Totem
* Campfire
* Big Fire
* Furnace
* Workbench
* Chest
* Stone Hammer
* Gold Hammer
* Wall
* Spike
* Stone Helmet
* Gold Helmet
* Stone Sword
* Gold Sword
* Stone Spear
* Gold Spear
* Diamond Spear
* Door
Strategies

This is a list of some basic **strategies** in Starve.io. There are no perfect strategies or techniques, but learning these basic moves can help you get started. Feel free to add your own to this list!

## Surviving first day and night

First day (and night) is probarly your most difficult day ad night. While starting get wood. Build your fire near a berry bush. When you spawn in night try to find a campfire. The first weapon what should you craft is wood pickaxe. Try to find a friend who helps you. Have 2 campfires.
Heroes and Legends Wiki

Welcome to *Heroes and Legends* Wiki
the *Heroes and Legends* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Heroes and Legends

***Heroes & Legends: Conquerors of Kolhar*** is an action-packed, epic fantasy role-playing strategy game created by Cuve Games and Phoenix Online Publishing. Build up your party! Fight challenging monsters, discover the art of crafting, enjoy story-driven and randomly-generated adventures! Explore the map, gain experience and unveil new interesting adventures and skills. Find out more about the ancient prophecy of doom!
The game also comes with a beautifully designed bestiary containing 51 creatures and a set of 10 printable cards!

Heroes

Allen

Benedict

Tysha

Yaha

Monsters

Bowman

Grenk Elite

Pouyou

Sorcerer

Succubus

Titan

Basilisk

Warlock

Guides

* How to play guide for Heroes and Legends
* Game support

Videos

Featured images

*Heroes and Legends* Links

Official page

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Andrew Smithson

**Andrew Smithson** is an unseen Character in *Dead by Daylight* .

## Background

He was Sally Smithson's (The Nurse) husband and worked as a lumberjack, before he presumably died during a work-related accident as his foreman was the bearer of the bad news.

His death was the reason why Sally became a Nurse at Crotus Prenn Asylum, as she had to take what she could get, being left alone.
A. 阿扎罗夫

A. 阿扎罗夫 是 *黎明杀机*  中的一个不可见 角色。

背景
--

A. 阿扎罗夫是幽灵曾经在废旧车库时的老板。那时幽灵还只是菲利普·奥乔莫，还不是恶灵 界的一个杀手。

他是第一个被幽灵有意识地杀害的受害者。（他之前曾经无意识地在废旧汽车粉碎机中杀过人）

他的大多数背景无人知晓；他可能像幽灵所看到的那样，在做帮别人杀人的服务，并且贿赂了警察以隐藏他黑暗的勾当。当菲利普发现自己是被他利用来执行处决时，他满腔愤怒地杀死了阿扎罗夫。

他最为人所知的就是成为了幽灵一开始存在的原因。据推测，阿扎罗夫地头颅和骨髓在被粉碎机碾压过后被拉了出来，随后菲利普就从现场逃之夭夭。最后，幽灵把阿扎罗夫的头骨和脊椎转化成了一把邪恶的镰刀。幽灵现在用一个从头骨突出的刀片击打并杀死逃生者。

### 杂项

* 阿扎罗夫钥匙  是一个稀有祭品。当消耗时，极大幅增加被送去废旧车库的概率。
* 阿扎罗夫长眠处 是废旧车库的一张地图。虽然这张地图叫这个名字，但是杀他的时候所用的粉碎机并不会在地图中出现。
Monsters

**Monsters** are a core element in Heroes and Legends. They are the opponents in the game. There are various kinds of "monsters" which can be sorted in the categories Beasts, Humans, Demons, Undead, Grenks and some are only described as Monsters.

## List of monsters

* Armor (Monster)
* Assassin
* Astral Demon
* Azalte
* Barbarian
* Basilisk
* Beast
* Beholder
* Bowman
* Brute
* Chimera
* Death
* Dragonette
* Elite
* Elite Marauder
* Ghost
* Giant Rat
* Giant Serpent
* Goblin
* Golem
* Grand Shaman
* Healer
* Insect
* Jahen
* Knight
* Kobold
* Lancer
* Marauder
* Mercenary
* Minor Demon
* Necromancer
* Paladin
* Pillager
* Pouyou
* Rock
* Rogue
* Royal Guard
* Royal Mage
* Shade
* Shaman
* Soldier
* Sorcerer
* Succubus
* Thief
* Titan
* Veteran
* Warguard
* Warlock
* Warlord
* Warhound
* Warrior

* Armor (Monster)
* Assassin
* Astral Demon
* Azalte
* Barbarian
* Basilisk
* Beast
* Beholder
* Bowman
* Brute
* Chimera
* Death
* Dragonette
* Elite
* Elite Marauder
* Ghost
* Giant Rat
* Giant Serpent
* Goblin
* Golem
* Grand Shaman
* Healer
* Insect
* Jahen
* Knight
* Kobold
* Lancer
* Marauder
* Mercenary
* Minor Demon
* Necromancer
* Paladin
* Pillager
* Pouyou
* Rock
* Rogue
* Royal Guard
* Royal Mage
* Shade
* Shaman
* Soldier
* Sorcerer
* Succubus
* Thief
* Titan
* Veteran
* Warguard
* Warlock
* Warlord
* Warhound
* Warrior
Starve.io Wiki/Flex section

What is *Starve.io*?

Starve.io is a new survival io game available for browsers. Survive the cold and hunger by collecting resources and crafting tools!

Quick Links
How to PlayToolsBuildingsRecipesMaterialsMobsControlsStrategiesTips & TricksChangelogs

About
The gameThe wiki

*Starve.io* Links
Official website
Materials

*This article is a stub. You can help Starve.io Wiki by expanding it.*

**Materials** in Starve.io are items obtained by killing mobs or by gathering them from the surroundings. These materials are used in recipes to craft tools and other types of items.

## List of Materials

* Wood
* Stone
* Gold
* Diamond
* Amethyst
* Thread
* Blue Thread
* Rabbit Fur
* Wolf Fur
* Winter Fur
* Paper
Good Faith Editing

## Editing in Good Faith

All contributions to Taichi Panda Wiki should be made with the intention of improving the Wiki. Reasonable effort should be made towards ensuring that any information added is accurate. Please attempt to match the page styles found on similar pages.

## Assuming Good Faith

It is assumed that all editors are making all edits in Good Faith, until there is sufficient evidence to prove otherwise. When an edit with good information is made but does not fit in style, an attempt should be made to properly format it rather than just removing the content. When there is a disagreement over an edit, a discussion should take place and a consensus reached rather than engaging in an "edit war".

## Edits against Good Faith

Actions such as trolling and vandalism are not considered to be in Good Faith. Such edits are not welcome here. When it is clear an edit was not made in Good Faith, appropriate corrective action may be taken. Any user is capable of undoing an edit made against Good Faith in articles. To undo edits made without Good Faith in protected areas may require some administrator's rights. Those members of staff may be contacted about the matter on their message walls.

## See Also

For more information about good faith, please visit Wikipedia's article one assuming good faith.

*-Originally taken from DragonVale Wiki*
Dead by Daylight Wiki/Section 3

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Wiki Community
We are currently maintaining 2,984 pages (1,165 articles)!

Recent changes | New pages | Missing pages

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See how you can help contribute to Dead by Daylight Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.
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3 column responsive main page

Welcome to the Dead by Daylight WikiWelcome to the Dead by Daylight Wiki
The Dead by Daylight reference written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 2,984 pages (1,165 articles).

Spotlight: Dead by Daylight
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We are currently maintaining 2,984 pages (1,165 articles)!

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Register
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Videos

*See more videos*

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Lava Absorbant Sponge

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Lava Absorbant Sponge*

Statistics

* Internal Item ID: **4872**

The **Lava Absorbant Sponge** is an item which functions similarly to the Super Absorbant Sponge, but absorbs Lava instead of Water. When used on a tile occupied with lava, it will delete the tile. The Lava Absorbant Sponge can be used an unlimited amount of times. It also drains lava at a slightly faster speed than a standard empty bucket (especially when moving the cursor around while draining). It will not work on any other liquids.

It is obtained as a rare drop from fishing in lava.

## Crafting

### Used in

 **Lava Absorbant Sponge**
 Honey Absorbant Sponge

## See also

* Bottomless Lava Bucket, an item which can place an infinite amount of Lava.
* Super Absorbant Sponge, an item which absorbs infinite amount of Water.
* Honey Absorbant Sponge, an item which absorbs infinite amount of Honey.
* Dry Bomb, a bomb which absorbs any Liquid.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
80年代服装包

**80年代服装包** is the first Clothing Pack DLC for Dead by Daylight

This DLC features:

* Total of **20** new customization for the Survivors
	+ **5** new customization for Nea Karlsson
	+ **4** new customization for Dwight Fairfield, Meg Thomas and Claudette Morel
	+ **3** new customization for Jake Park

## Description

Our five dear victi… friends, have decided that if they were to be savagely murdered, they might as well do it with style! The Silo is one of the oldest buildings that made up Coldwind farm. It stood for over fifty years before the great storm of 1984 brought the ancient structure crashing down. It was only several days later that local police discovered the twelve bodies buried in the ruins. The coach they had been traveling in was forced off the road by the storm. The passengers had taken refuge in the old building. Investigators found that a severed central beam, probably snapped by the ferocity of the wind, was the cause of the tragedy. The victims’ remains were hideous crushed, buried deep in wreckage, their twisted bodies mashed together under the weight of the collapse. Only the grim slurry that oozed out from the base made locating the victims possible. It is only recently that a sealed suitcase full of clothes emerged from the ruins and was found by a group of happy few (...soon to be fewer). A welcome change as well as a tribute to the golden age of slashers.

## Customization

Dress your favourite survivor with iconic pieces of fashion from the 80’s! The 80’s Suitcase includes :

## Trivia

* The 80's Suitcase is the first paid DLC with in-game content.
* The 80's Suitcase is free on console, as it comes bundled into the Special Edition of the game. Alongside the Bloodstained Sack.

## Gallery

* *Surf Tones* & *Watermelon Pants*
* *Dwight Cubed* & *Brown Slacks*
* *Hooded Training Top* & *Sports Leggings*
* *Collage Letterman* & *Mauve Presentation Pants*
* *Electric Jacket* & *Red Flash Boots*
* *Two-Tone Coat* & *Pale Jeans*
* *Patches Denim Jacket* & *Ripped Jeans*
* *Patches Denim Jacket* & *Leather Pants*
* *Tratan Special* & *Ripped Leggings*
* *Skull Print Top* & *Siberian Tiger Legs*
* *Skull Print Top* & *Stripes Of Power*
Larva (disambiguation)

**Multiple pages share the title or description of "Larva". They are listed below.**
The article you are looking for may be listed here. If not, you may want to **perform a new search**.
*If an **internal link** led you here, you may wish to change the link to point directly to the intended article.*
**Larva** could refer to:

* Larva, a fragile background object found in Bee Hives that are used to summon Queen Bee
* Alien Larva, an enemy found during the Lunar Events that are located within the Vortex Pillar area and summoned when Alien Queen dies
* Antlion Larva, an enemy found in the Underground Desert
Alex

**Alex** is an unknown Character who is known only from the Item name **Alex's Toolbox**.

It is presumed that Alex was specialised in sabotage, as the item in question is exceptional for such use.

## Alex's Toolbox

*"Most of the tools are identified as 'owned by Alex'".*
* Unlocks the sabotage action.
* **Moderately increases** sabotage speed.
Behaviour Digital Inc.

Location(s) | Montreal, Quebec, Canada

**Behaviour Digital Inc.** is a Canada-based independent game development studio, specialising in the creation of 2D and 3D video games.

## History

**Behaviour Digital Inc.** was founded in 1992 in Quebec City by Rémi Racine as Megatoon Entertainment Group. Two years later, Racine co-founded a Montreal-based Multimedia Interactive (MMI) to develop interactive entertainment software for CD-ROM. Both companies were sold to Malofilm Communications in 1996, and a year later, they were merged into Behaviour Interactive. In 1999, Racine and some investors bought the studio back, but they had to rename it, changing the name in 2000 to Artificial Mind & Movement Inc. (A2M). In November 2008, the company acquired Santiago-based Wanako Games from Activision Blizzard, which was the first and largest South American game studio. By 2010, the studio's name was reverted to Behaviour Interactive, partly due to increased production of original titles and thus stronger presence in the gaming community, partly due to the availability of the original name, and partly due to one particular obscene interpretation of the initialism "A2M"
Asesinos/es

理由："*舊版頁面，用不到*"

**这页面被提议删除。**
 **This page is a candidate for deletion.**
Reason: "*舊版頁面，用不到*"

*I keep trying to understand them at the same time as they stalk me. I try finding something that can pinpoint their purpose. I wonder if they might be punished? But in that case, am not I in the same position? Being punished for something, as I try to escape and find some way out of here. They play their role. Without any diversions, they are like a machine that is set on finding any living soul. Are they without hope? Who do they serve? Is there even a master? I have never seen them rest or stop. They hunt until the hooks are occupied. But where do they go after that? Trying to find some answers is one of the few things that keep me sane. For now. If you stumble upon one of these beings you must run and you must hide. Without any sound.''*

Los **asesinos** son personajes cuya misión es asesinar y sacrificar a cualquier superviviente antes de que pueda huir. Cada asesino posee un
 poder único que puede complementarse con sus habilidades volviéndolos, aún si cabe, más brutales y despiadados. Antes de la prueba pueden quemar una ofrenda para tratar de complacer al Ente y volverlo de su lado durante la misma.

El objetivo principal de un asesino es sacrificar supervivientes al Ente. Para ello, el asesino debería hacer lo siguiente:

* Patrullar el terreno de la prueba tratando de encontrar supervivientes.
* Perseguir, herir y atrapar superviviente antes de que puedan huir.
* Transportar al superviviente agonizante hasta un Gancho y colgarlo para que el Ente lo consuma.

Paralelamente, los supervivientes tratarán de reparar 5 generadores y abriendo las 2 puertas de salidas tratando de huir.

## Véase también

* Supervivientes
* Habilidades
* Objetos
* Ofrendas
* Consejos

## Trivia

* Benedict Baker contradicts himself in his writings about the killers. He first says "But they are more reminiscent of beasts of burden even though I can spot some flicker of humanity" then later in the exact same paragraph states "I fail to see some humanity in them".
Father Campbell

**Father Campbell** is an unseen Character in *Dead by Daylight* .

## Background

He was the priest at Crotus Prenn Asylum as the Nurse took his last breath amongst those of others and the dark cincture off his robes.

The Nurse then made those into Add-ons for her Power: Spencer's Last Breath .

### Trivia

* Dark Cincture  is an Uncommon Add-on for Spencer's Last Breath, that slightly reduces the maximum range of the Nurse's Blink, but grants her one additional chain Blink.
* Fragile Wheeze  is a Rare Add-on for Spencer's Last Breath, that grants her one additional chain Blink without any further consequences.
* Campbell's Last Breath  is a Very Rare Add-on for Spencer's Last Breath, that, like his cincture, slightly reduces the maximum range of the Nurse's Blink, but grants her two additional chain Blinks.
"Discipline"

File:IconAddon diciplineCartersNotes.png
**"Discipline"** are a range of Add-ons  in *Dead by Daylight*  for Carter's Spark , The Doctor's Power.

## Affliction: Fake Red Stain

The **"Discipline"** Add-on Range lets Survivors afflicted by Madness  have a ***Fake Red Stain***.

The Doctor's Red Stain will be removed from him and put directly onto the afflicted Survivor, highlighting them for The Doctor (very useful in the cornfields of Coldwind Farm) and making it immensely difficult for the afflicted Survivors to judge the distance The Doctor is from them (making it more difficult to juke a lunge attack) or the direction he's coming from (around walls for example).

## Add-ons

There are currently 3 types of **"Discipline"** Add-ons:

## Gallery

* The **Fake Red Stain** clinging to the afflicted Survivor.
Dr. Sam Loomis

**Dr. Sam Loomis** is an unseen Character in *Dead by Daylight* .

It is speculated that Dr. Loomis might have been the Shape's therapist as a young boy, as Michael Myers was very aggressive when he was a child.

His name is quoted in the flavour text of the Black Splinter  Offering , an Ultra Rare Offering that allows the player to assume the role of the Shape for the next trial if they don't own the Halloween Chapter.

The quote reads: *He came home!*

He is also quoted in the flavour texts of the Shape's Unique Perks.

## Trivia

*For additional and more detailed information about the Character of **Dr. Sam Loomis** from the Halloween series, please refer to the Halloween Series Wiki Article.*
Claudette Morel/es

理由："*舊版頁面，用不到*"

**这页面被提议删除。**
 **This page is a candidate for deletion.**
Reason: "*舊版頁面，用不到*"

 File:Dbd-survivor-claudette-large.png
 File:IconChar claudette.png
克劳德特·莫莱是第34名 supervivientes 加入 Dead by Daylight.

## 人物背景

克劳德特从父母送给她第一个实验室工具包的那天起就对科学实验着迷。她的热情使她接受了一所著名大学的奖学金。离开蒙特利尔是一个艰难的决定，但这个机会太好了，不能错过。

由于她性格内向，她更喜欢通过网络聊天和论坛进行社交。她最喜欢的新消遣是用她的科学家化名回答植物学问题。

一天晚上，在从城里回来的长途巴士上，克劳德特出去散步，这将永远改变她的生活。几分钟后，她在一片茂密的森林里迷路了，再也没有离开过。论坛成员才开始怀疑，当她已经一周没有发布任何消息时，发生什么事了。

## 专属技能

这些能力最初只出现在她的血网中。在达到30级后，这些技能的可教授版本如下所示:

* 同理心(30级)
* 植物学知识(35级)
* 自愈(40级)

一旦获得，这些能力将开始出现在其他幸存者的血网中。

克劳德特利用她在雾外的时间，在篝火附近收集强大的草药，制作香脂来止血。

成就
--

*Artículo principal: Logros*
目前有1项成就与克劳德特有关。

服装
--

玩家可以通过在每个类别中选择一套服装来定制自己的角色。当克劳德特达到50级时，就会获得血淋淋的衣服，并增加她血网的等级。

有些服装只能在拥有相应DLC的情况下选择。克劳德特的服装有:

## DLC

*Artículo principal: Contenido descargable*
Dwight forma parte de 8 contenidos descargables:

### DLCs Disponibles

* The 80's Suitcase
* Left Behind DLC
* Headcase

### DLCs Limitados/Fuera de circulación

* Science Fair Claudette + Street Meg
* YouTubers/Streamers Exclusive (72hrs & SxyHxy Exclusive)
* Alternative Science Fair Claudette + Street Meg
* Black & Red Shirt Pack
* Brazilian Comic Con Weekend Claudette Exclusive

## Galería

Si quieres ver más, visita la galería de Claudette.

* Claudette's profile card
"平静"

**"平静"**是一系列的附加品 ，作用于医生的能力卡特的电火花 。

## 影响：虚假心跳

**"平静"**系列附加品可以使处于神经紊乱 状态下的逃生者听到***虚假心跳***。

这将导致逃生者无法正确判断医生的距离，而在措手不及的时候被抓住。

目前有三个**"平静"**类附加品：

* **小幅提高**在治疗模式下的恐惧范围大小。
* **小幅降低**在惩罚模式下的恐惧范围大小。

处于 **神经紊乱II/III**的逃生者会受到以下影响：
* 心跳声有**大概率**会出现，仿佛逃生者依然处于杀手恐惧范围的边缘，并持续**15秒**。
* **中幅提高** 在治疗模式下的恐惧范围大小。
* **中幅降低** 在惩罚模式下的恐惧范围大小。

处于**神经紊乱II/III**的逃生者会受到以下影响：
* 心跳声有**巨大概率**会出现，仿佛逃生者依然处于杀手恐惧范围的边缘，并持续**20秒**。
* 同样的效果将不会叠加。

* **电流攻击** 会使逃生者出现以下随机的神经紊乱效果:
	+ *“秩序”型幻觉：* **幻象板子**可能会出现在被破坏的板子处，直到玩家足够接近时，幻象才会消失。
	+ *“克制”型幻觉：* **巨幅增加**医生幻象的存留时间
	+ *“平静”型幻觉:* 逃生者**不断的**听到来自远处的心跳声幻觉。
	+ *“纪律”型幻觉:* 当有逃生者被追逐时，处于神经紊乱II的逃生者会出现**杀手红光**和**恐惧范围**的幻觉，好像医生就在背后一样，幻觉持续**10秒**。若逃生者处于神经紊乱III，幻觉会一直持续，直到逃生者脱离**神经紊乱III**。
	+ *“服从”型幻觉:* 处于**神经紊乱III**的逃生者会一直处于**疲劳状态**。
* 同样的效果将不会叠加。

*“凝视这光亮的玻璃棋子会让人莫名的发狂。*
Dead by Daylight Wiki

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角色
--

逃生者
德怀特·费菲尔德梅格·托马斯克劳黛特·莫莱朴·杰克妮娅·卡尔森劳丽·斯特罗德埃斯·维斯孔蒂威廉·比尔·奥弗贝克凤敏大卫·金昆汀·史密斯大卫·泰普凯特·登森亚当·弗朗西斯杰夫·约翰森简·罗梅罗阿什利·威廉姆斯南茜·惠勒史蒂夫·哈林頓木村唯薩麗娜·卡希爾謝麗爾·梅森菲利克斯·里奇特伊洛迪·拉科托李允珍吉兒·瓦倫丁里昂·S·肯尼迪米凱拉·里德約拿·瓦斯克斯淺川陽一海蒂·考爾艾達·王蕾貝卡·錢伯斯維托里奧 · 托斯卡諾塔麗塔·利拉雷納托·利拉加布里埃爾·索瑪尼可拉斯·凱吉艾倫·雷普莉艾倫·韋克
杀手
陷阱杀手幽灵杀手电锯杀手护士迈克尔·迈尔斯妖巫医生女猎手食人魔梦魇门徒小丑怨灵军团瘟疫鬼面魔王鬼武士死亡槍手處刑者枯萎者連體嬰騙術師Nemesis地獄修士藝術家貞子影魔操縱者惡騎士白骨商人奇點異形好孩子

可解鎖內容
成就附加品日常祭礼道具神秘盒子祭品技能

貨幣
暗金細胞血點金幣熒光裂片腐臭血清裂隙碎片

等級、段位和狀態系統
等級段位狀態系統

商店
文檔庫血網秘密聖所商店

地图
--

地圖部件
鬧鐘捕兽夹箱子乌鸦迷雾逃生大门发电机地道钩子竖锯盒子柜子月光木板虔誠之池图腾窗户
幻境

迈克米伦庄园
废旧车库
寒风农场
克洛普瑞恩疯人院
哈登菲尔德
黑水沼泽
莱理疗养中心
红树林
春木镇
吉迪恩肉制品加工厂
山岡家族地产
奥蒙德
霍金斯國家實驗室
格倫威爾墓地

游戏
可下载内容活动提示更新日志

歡迎進入迷霧之中

秘密聖所
(第 4 至 5 周)

更多

官方推特

精選預告
章節25：惡靈古堡™：W計劃
更多

近期推出造型

**黎明死線** 連結
官方網站Behaviour Digital Inc.

**黎明死線** 维基

關於遊戲開發和發布公司维基

維基幫助一般幫助新手入們頁面編輯創建頁面移動頁面基本圖像連結

加入註冊維基社群

如果要创建新的页面，只需在下面的框中或页面顶部的搜索框中输入页面标题即可。

* **添加内容**
	+ 如果您不确定要怎么做或如何创建页面，请搜索类似的页面并查看它们的外观。您也可以查看源代码并从中学习。
	+ 编辑不需要是大规模的；如果您不想创建整篇页面，那么只需修复拼写错误和断开链接就足够了。

工程
--

技能工程角色工程

What is *Dead by Daylight*?

***Dead by Daylight*** is an indie horror game developed and published by Behaviour Interactive. *Dead by Daylight* is both an action and survival horror multiplayer game in which one crazed, unstoppable Killer hunts down four Survivors through a terrifying nightmarish world in a deadly game of Cat & Mouse. It was released on 14 June 2016 for PC (Steam) and on 20 June 2017 for Console (XONE/PS4).

* As a Survivor, go in alone or team up with friends to face an unknown threat. Use Items at hand, unlocked abilities and environmental objects to outwit the Monster and escape from its killing grounds.
* Set in procedurally generated Maps, you'll never know what to expect, what you're facing and how to get away. You will have to make desperate choices under stressful circumstances. Every decision impacts your chances of survival.
* Killers come from all horror genres, from brutal slashers to terrifying paranormal entities. Master these Monsters' unique Powers and exploit the knowledge of your "home" to track, hunt down, break and sacrifice your victims before they get a chance to escape to safety.
* The asymmetry, procedural factors and unique thinking of human individuals make each *Dead by Daylight* trial an unexpected scenario where the combined behaviour of each Player creates a truly terrifying and thrilling narrative.
* *Dead by Daylight* Characters each have a deep progression and Unlockables which can be customised into your own personal strategy. Use your experience, skills, and load-out to climb up the competitive ladder and you might eventually discover the truth beyond The Fog.

*Dead by Daylight* Links
Official pageBehaviour Interactive
Dead by Daylight Wiki/Bottom section

What is *Dead by Daylight*?

***Dead by Daylight*** is an indie horror game developed and published by Behaviour Interactive. *Dead by Daylight* is both an action and survival horror multiplayer game in which one crazed, unstoppable Killer hunts down four Survivors through a terrifying nightmarish world in a deadly game of Cat & Mouse. It was released on 14 June 2016 for PC (Steam) and on 20 June 2017 for Console (XONE/PS4).

* As a Survivor, go in alone or team up with friends to face an unknown threat. Use Items at hand, unlocked abilities and environmental objects to outwit the Monster and escape from its killing grounds.
* Set in procedurally generated Maps, you'll never know what to expect, what you're facing and how to get away. You will have to make desperate choices under stressful circumstances. Every decision impacts your chances of survival.
* Killers come from all horror genres, from brutal slashers to terrifying paranormal entities. Master these Monsters' unique Powers and exploit the knowledge of your "home" to track, hunt down, break and sacrifice your victims before they get a chance to escape to safety.
* The asymmetry, procedural factors and unique thinking of human individuals make each *Dead by Daylight* trial an unexpected scenario where the combined behaviour of each Player creates a truly terrifying and thrilling narrative.
* *Dead by Daylight* Characters each have a deep progression and Unlockables which can be customised into your own personal strategy. Use your experience, skills, and load-out to climb up the competitive ladder and you might eventually discover the truth beyond The Fog.

*Dead by Daylight* Links
Official pageBehaviour Interactive
Dead by Daylight Wiki/Section 1

Welcome to the Dead by Daylight WikiWelcome to the Dead by Daylight Wiki
The Dead by Daylight reference written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 2,984 pages (1,165 articles).

Spotlight: Dead by Daylight
Text of the spotlight section[Read more...]
Artifacts

Artifacts and Relics will grant the player blessings, which represent the influence of ancient magic and the divine favor of the gods. This works like passive training and will always "stick" to the character, no matter where he travels to or which campaign he'll join.

Artifacts are typically guild and world rewards and can only be won by finishing Campaigns.

It is planned, that these items can be freely traded between players.

## References

1. ↑ Official Page about Artifacts and Relics
Blessing

Blessings are passive spell effects (utility buffs) that players can select based on the Artifacts and Relics they have access too. Blessings are minor effects, like “increases archery training speed by 1%” or “increases wood harvesting speed by 5%”.

It is estimated, that players will have an maximum amount of blessing, which can be active at one time. More Artifacts or Relics can be collected and give a wider variety of blessings to select from.
Metal Bar

**Metal Bar** is a blacksmithing component created from various ores and can be made of different alloys or single metals. Each one provides a different benefit.

Bars of each wildcard will give the following stat bonus to the crafted item.

* Aurelium - Critical Strike
* Blue Steel - Armor Penetration: Crushing (Iron + Tin + Silver)
* Bronze - Armor Penetration: Pierce (Copper + Copper + Iron)
* Copper - Critical Strike
* Cunife - Armor Penetration: Ice (Copper + Copper + Iron)
* Electrum - Armor Penetration: Electricity (Aurelium + Silver + Tin)
* Iron - Critical Damage
* Green Aurelium - Armor Penetration: Nature (Aurelium + Tin + Tin)
* Rose Aurelium - Support Power (Aurelium + Aurelium + Iron)
* Silver - Critical Healing Amount
* Steel - Armor Penetration: Slashing (Copper + Iron + Iron)
* Sterling - Armor Penetration: Fire (Iron + Silver + Silver)
* Tin - Critical Healing Chance

## Bugs:

* Electrum and Steel bar recipes are flipped, crafting one will give the other
Combat

The **combat** in Crowfall is more action oriented than traditional Massively Multiplayer Online Role-Playing Games (*MMORPG*) and does not use tab-targeting. There is no hard target and attacks generally happen in front of the character with various shapes such as cones, rectangles and spheres. Ranged attacks use the targeting reticle to define where the player is shooting. The goal is to have a combat that looks fluid, feels more visceral and requires more tactical thinking. The pace of combat allows players to recognize their opponent's attacks and perform blocks, dodges, rolls or other actions to respond to those attacks appropriately.

## References

<references>

1. ↑ http://crowfall.com/faq/combat
1周年庆

The **1周年庆** was an Event that lasted from 14 June 2017 - 20 June 2017. It was dedicated to the one year anniversary of the game.

Each day of the event introduced a new community-wide challenge in which both Killers and Survivors had to work together to achieve set goals for the challenge. The reward for completing each challenge were two cosmetics, one for a Killer and one for a Survivor.

Completing all 5 challenges resulted in a special reward.

A Blood Hunt lasted for the entire event.

The event also added the Offerings  Escape! Cake , Survivor Pudding , and Bloody Party Streamers  for **100 %** additional Bloodpoints in all categories and temporarily (for the duration of the event) disabled the **25 %** and **50 %** Bloodpoints Offerings spawning in the Bloodweb .

## Daily Challenges

Daily Challenges started each day at 10 AM EST and went on for 24 hours, deadline being 9:59 AM EST the following day. The whole community could participate, but it was not a requirement to get the rewards upon achieving the challenges.

Milestones were posted regularly on the developers' social media and the Steam Forums to keep the community up-to-date on each challenge's progress.

All 5 daily challenges were completed causing the Day 6 reward to be given out.

### Day 1: Break Stuff

 Survivors | Pull down Pallets | 1,000,000 | Yes

**Milestones:**

* This challenge was completed at 8:46 AM EST, 1 hour and 13 minutes before the deadline.

### Day 2: Cat And Mouse

 Survivors | End Chases | 1,000,000 | Yes

**Milestones:**

* This challenge was completed at 9:04 PM EST, 12 hours and 55 minutes before the deadline.

### Day 3: Get A Grip

 Survivors | Unhook fellow Survivors | 250,000 | Yes

**Milestones:**

* This challenge was completed at 9:38 AM EST, 21 minutes before the deadline.

### Day 4: Chop Shop / Stuffed Burrito

 Survivors | Add objects to the Map | 250,000 | Yes

**Milestones:**

* This challenge was completed at 9:27 AM EST, 32 minutes before the deadline.

### Day 5: Survival Of The Fittest

 Survivors | Escape the Trial | 250,000 | Yes

**Milestones:**

* This challenge was completed at 7:09 AM EST, 2 hours and 50 minutes before the deadline.

### Day 6: SURPRISE!

The Surprise, which required all five challenges to be completed, was the Groaning Storehouse, the fifth map for the MacMillan Estate Realm.

Furthermore, the developers made another surprise announcement by releasing the silhouette of The Huntress, and a promise of the accompanying chapter being free.
Actor

理由："*Page in English wiki has been deleted. 相关的英文页面已被删除。*"

**这页面被提议删除。**
 **This page is a candidate for deletion.**
Reason: "*Page in English wiki has been deleted. 相关的英文页面已被删除。*"

**"The Actor"** or **"Ghostface"** was a Killer speculated to be added to Dead by Daylight alongside Sidney Prescott in late August 2017 after some faked Daily Rituals, formerly having been posted on Reddit, resurfaced on the Steam Forums.

The Ritual was faked so effectively that people (understandably) took it for confirmation, as the exact same occurrence had leaked The Hag back in November 2016.

## Background

The Actor would have been based on the Character **Ghostface** from the *Scream series*.

### Ghostface

*Main article on the Scream Wiki: Ghostface*
**Ghostface** is a fictional identity adopted by several Characters of the *Scream series*. It first appeared in *Scream* (1996) as a disguise used by teenagers Billy Loomis and Stu Macher during their killing spree in the fictional town of Woodsboro.

The Character was named after a rubber Halloween mask inspired by the Edvard Munch painting The Scream. He has also been called the *Woodsboro Killer*, after the town where the Ghostface costume was first used to commit murders. He often called his victims on the phone, taunting or threatening them before stabbing them to death with an eight inch hunting knife. He occasionally asked his victims horror movie trivia, and stalked them in a manner reminiscent of said films.

The Character is used primarily as a disguise for each of the antagonists to conceal their identity while conducting serial murders.

## Loadout

The Actor would have used a Power called **Imitate**.

It would have allowed him to imitate Survivors and thus ambush them in a surprise attack.

## Trivia

* The Actor's name and power would have been leaked in the same way as had previously happened with The Hag: a player received a new Daily Ritual using the new values and text strings.
* The fake Daily Ritual was titled **"Rite of the Imitate"** and required the player to use The Actor's power *"Imitate"* to surprise attack Survivor 11 times, rewarding 65000 Bloodpoints.
	+ This fake Daily Ritual also would have revealed the name of the new Chapter, *Imitate* as the all DLC Rite Rituals use the name of the respective Chapter.

## Gallery

* The fake Daily Ritual amongst regular ones.
* RiteOfTheImitate.png

The fake Daily Ritual in close-up.
Dead by Daylight Wiki/Top section

歡迎來到 **黎明杀机** 中文百科
中文 黎明杀机  由玩家搭建，为玩家而搭建。
我们目前有33,913,172个用户，一起更新2,984篇页面（1,165篇条目）！其中有2位活躍作者將其保持最新。

其它语言：

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欢迎新增或拓展已有条目！

角色
--

逃生者
德怀特·费菲尔德梅格·托马斯克劳黛特·莫莱朴·杰克妮娅·卡尔森劳丽·斯特罗德埃斯·维斯孔蒂威廉·比尔·奥弗贝克凤敏大卫·金昆汀·史密斯大卫·泰普凯特·登森亚当·弗朗西斯杰夫·约翰森简·罗梅罗阿什利·威廉姆斯南茜·惠勒史蒂夫·哈林頓木村唯薩麗娜·卡希爾謝麗爾·梅森菲利克斯·里奇特伊洛迪·拉科托李允珍吉兒·瓦倫丁里昂·S·肯尼迪米凱拉·里德約拿·瓦斯克斯淺川陽一海蒂·考爾艾達·王蕾貝卡·錢伯斯維托里奧 · 托斯卡諾塔麗塔·利拉雷納托·利拉加布里埃爾·索瑪尼可拉斯·凱吉艾倫·雷普莉艾倫·韋克
杀手
陷阱杀手幽灵杀手电锯杀手护士迈克尔·迈尔斯妖巫医生女猎手食人魔梦魇门徒小丑怨灵军团瘟疫鬼面魔王鬼武士死亡槍手處刑者枯萎者連體嬰騙術師Nemesis地獄修士藝術家貞子影魔操縱者惡騎士白骨商人奇點異形好孩子

可解鎖內容
成就附加品日常祭礼道具神秘盒子祭品技能

貨幣
暗金細胞血點金幣熒光裂片腐臭血清裂隙碎片

等級、段位和狀態系統
等級段位狀態系統

商店
文檔庫血網秘密聖所商店

地图
--

地圖部件
鬧鐘捕兽夹箱子乌鸦迷雾逃生大门发电机地道钩子竖锯盒子柜子月光木板虔誠之池图腾窗户
幻境

迈克米伦庄园
废旧车库
寒风农场
克洛普瑞恩疯人院
哈登菲尔德
黑水沼泽
莱理疗养中心
红树林
春木镇
吉迪恩肉制品加工厂
山岡家族地产
奥蒙德
霍金斯國家實驗室
格倫威爾墓地

游戏
可下载内容活动提示更新日志
Intermediate Harvesting Tools

Intermediate Harvesting Tools are the second tier of harvesting equipment.

There are currently five different types of Intermediate Harvesting Tools:

* Intermediate Harvesting Axe
* Intermediate Harvesting Hammer
* Intermediate Harvesting Knife
* Intermediate Harvesting Pick
* Intermediate Harvesting Shovel

Do note that you cannot get green crafting discipline drops from making these intermediate tools.
Mounts

Mounts will allow players to move more quickly through the world of Crowfall. According to the official FAQ  it will be possible for the players to tame certain creatures and make them to their mount. These tamed animals then can be summoned through the inventory. Taming and riding will need special skills. Some creatures may need a higher taming/riding skill, but also will come with better movement speed.

* Tamed creatures, which are no suitable mounts can be used as pack animals, allowing the player to store items in their inventory.
* Mounts and pack animals also can be attacked, damaged and killed by other creatures.
* The Archetype Legionnaire or Centaur can't use mounts, as his movement speed already is increased.

Available mounts and caravans in the store:

A pledge package is required to play!

## In Game

Mount durability decreases while deployed, even if not moving.
Necromancy Components

Necromancy component are excavated from graveyards in the infected.

Loot from monsters.

Crafted by players.

Excavated Necromancy Components;

* Desiccated Body Parts

Looted Necromancy Components;

* Necromancy Additives

Player Crafted Components;

* Ambrosia
* Philosopher's Stone
* Philosopher's Solution
* Restored Body Parts
Human

Please help improve this if you can. The Discussion page may contain suggestions.

**This article may need cleanup to meet quality standards.**
Please help improve this if you can. The Discussion page may contain suggestions.

Humans in Crowfall belong to the playable Races, which were introduced alongside with the newly added Classes in the massive reveal on May 18th, 2017. Before that, the game characters were categorized in a set of Archetypes, but this concept was abandoned.

## Description

The most prolific of races, Humans can be found across all the known worlds, with cultures ranging from savage nomadic tribes to civilized societies led by philosophers and scholars. A short-lived but highly reproductive people, the Race of Man glories in the quest to achieve greatness. The cornerstone of humanity is to discover that which has not been discovered, to build what has not been built and to conquer that which has never been conquered. These traits have inspired Humans to become bold explorers, shrewd politicians and masterful kingdom builders, excelling equally in the arts of diplomacy, trade and warfare

By legend, Humans are said to be the youngest children of Arkon, Prince of Light, and Gaea the Earth Mother. They can, however, pledge fealty to any of the gods and often do – with many human factions electing to devote themselves to the service of a single god or faction (Sun, Moon or Earth).

## Available Classes

Cleric
Knight

Ranger

Templar
## Racial Discipline

The Human Racial Discipline applies the following effects to your Crow

## Racial Powers and Passives

* Gemcutter

Passive: Increase Jewelcrafting and Jewelcrafting Experimentation statistics by 10.
* Hero's Blood

Passive: Increase the amount of Power Bar Slots available to you by 1.
* Pain Tolerance

Passive: Reduces damage taken by 3%
* Past Lives

Passive: Grants and unlocks a Minor Discipline Slot.
* Candle That Burns

Increases your Damage Bonus by 10% while also making your powers more costly by 5% for 30 seconds.
* Sidestep

Moves 10 meters in you WASD direction.
## Gallery

### Character Model (Pre-Alpha-5.100)

Male and Female

* Male Human 3D Model
* Female Human 3D Model

### Concept Art

* *Concept of a male human*
* *Concept of a female human*
"Restraint"

**"Restraint"** are a range of Add-ons  in *Dead by Daylight*  for Carter's Spark , The Doctor's Power.

## Affliction: Longer Illusionary Doctors

The **"Restraint"** Add-on Range increases the time Survivors afflicted by Madness  see ***Illusionary Doctors***.

The Doctor will share into the Survivors' hallucinations and see the ***Illusionary Doctors*** with a yellow Aura  already from **Madness II** onwards instead of just at **Madness III**.

He can use this to keep tabs on a Survivor's general location on the map and hiding will become very difficult for the Survivors.

***Illusionary Doctors*** can be dispelled by the afflicted Survivor by walking into them.

## Add-ons

There are currently 3 types of **"Restraint"** Add-ons:

## Gallery

* An **Illusionary Doctor** with the default customisation.
* The Aura of an **Illusionary Doctor**.
Necromancy Additives

Necromancy Additives give extra statistics and attributes to created vessels

Looted Necromancy Additives;

* Scout's Eye
* Bowman's Eye + Ranged Distance Bonus
* Hunter's Eye + Damage Bonus Cap
* Master's Eye + Healing Bonus Cap
* Berserker's Heart + Con & Con Cap
* Brawler's Heart + Str & Str Cap
* Artist's Heart
* Lich's Heart + Int & Int Cap
* Frair's Heart + Spirit & Spirit Cap
* Crier's Lungs + Stamina
* Strider's Lungs + Con & Con Cap
* Howler's Lungs + Spirit & Spirit Cap
* Peasant's Lungs +Harvesting Effeciency
* Maestro's Hand + General Craft Experimentation
* Bishop's Hand + Crit Heal Amount Cap
* Rogue's Hand + Critical Damage Cap
* Brawler's Hand + Physical Resist
* Gladiator's Humerus
* Bearer's Humerus
* Brigand's Humerus
* Arcanist's Humerus + Fire Damage Bonus Cap
* Icecaller's Humerus + Ice Damage Bonus Cap
* Shield Bearer's Humerus + Crushing Damage Bonus Cap
* Warlock's Humerus + Electricity Damage Bonus Cap
* Artist's Femur
* Berserker's Femus + Con & Con Cap
* Brawler's Femur + Str & Str Cap
* Lich's Femur + Int & Int Cap
* Frair's Femur + Spirit & Spirit Cap
* Massive Stomach + Food Buff Duration
High-Elf

Please help improve this if you can. The Discussion page may contain suggestions.

**This article may need cleanup to meet quality standards.**
Please help improve this if you can. The Discussion page may contain suggestions.

High-Elfs in Crowfall belong to the playable Races, which were introduced alongside with the newly added Classes in the massive reveal on May 18th, 2017. The old Archetypes, which were presented earlier, became completely obsolete.

## Description

Bards sing of a once-great Elven house, said to be the First Kingdom, older even than the youngest of the gods. Every kingdom since has been a pale imitation fashioned in the memory of Aelfmuire.

Though long fallen, Aelfmuire stands throughout history as the pinnacle of learning, art, statecraft and magic. The kingdom and her people, were beautiful and cruel. Two elves ruled in Aelfmuire; a prince and princess who were brother and sister. It is said they convinced Malekai to teach them the language of the gods, the Songs of Creation and the Words of Power. In doing so, they gained mastery over the elements of fire and frost, and with this knowledge came a lust for power and this knowledge, never meant for mortals, split them asunder. The kingdom was broken and Aelfmuir was no more.

**Sun-Elves**, descendants of Prince Talem, worship fire. They resettled in the desert worlds that lie closest to the sun, building cities of stone and bone and sand. It is claimed that the Church of Fire stole the Songs of Creation from the Sun-Elves, and that they twisted these ancient rituals into mock-prayers to the god Arkon, Prince of Light. For this grave injustice, Sun-Elves hate all Humans and have sworn to destroy them as a race. In this hatred they are blind and do not differentiate between men of different nations or faiths.

**Moon-Elves**, scions of Princess Aleshi, worship frost. They left the ruins of Aelfmuir to settle in the frigid forest worlds that lie close to the moon. They have renounced the gods and seek to live in quiet solitude, away from the foolish conquests of men and the wicked machinations of their distant cousins.

## Available Classes

Assassin

Confessor

Frostweaver
Knight
## Racial Discipline

The High-Elf Racial Discipline applies the following effects to your Crow. High-Elfs are well versed in Jewelcrafting and Leatherworking

* Attributes:

Int: +30
* Statistics:

Const. Cap: +200
Dex. Cap: +300
Int. Cap: +300
Spirit Cap: +250
Strg Cap: +200
* Discipline

**Powers granted**

Acrobatics
Hauteur
Vanity
Mental Fortitude
Humiliate
Dive Roll
Slots Granted: Amulet

## Gallery

### Character Model (Pre-Alpha-5.100)

Male and Female
Dead by Daylight Wiki/Flex section

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工程
--

技能工程角色工程
Lookout

Lookout is one of the major harvesting disciplines. Harvesting discplines are equippable by every class.

## How to Obtain

Like other exotic harvesting disciplines, this discipline requires the following in order to have a chance at dropping:

* Using Gravedigger, Miner, or Skinner
* Harvesting rank 6+ resources
* Be in the Dregs
* Using a soul infused tool

## Grants the Powers

Keen Eye
Spotting
## Related:

Connoisseur
Foreman
Gravedigger
Hoarder
Logger
Miner
Quarryman
Skinner
Survivalist
Villein